STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229703 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5192 |
This is the info page for Flash #17096 |
sorry, that's all the love you get. |
Jesus Christ, you actually solved it! I... i didn't expect anyone to really solve this. I was seriously thinking in just not make a real path, but i did, and... you solved it. I'll be honest here. I'm really impressed. You should be proud. I really mean it, this was a lot of work to put together and i bet it was a lot of work to solve. So you have my deepest admiration and my congratulations (for real, i couldn't solve this myself, i just stick to drawing and programming it...). Now you can go an do something of your life. Congrats again! k |
ActionScript [AS1/AS2]
Frame 1_quality = "LOW"; fscommand ("allowscale", false); if (System.capabilities.version.substr(4, 1) < 8) { gotoAndStop (2); } else { gotoAndStop (3); }Frame 3function remaze() { var _local2 = new flash.display.BitmapData(400, 400, false, 4294967295); _local2.draw(_root.maze); _root.myBitmapData = _local2; } var my_cm = new ContextMenu(); my_cm.hideBuiltInItems(); my_cm.builtInItems.print = true; this.menu = my_cm; remaze(); stop();Instance of Symbol 7 MovieClip "player" in Frame 3onClipEvent (load) { function getKey() { if (Key.isDown(37)) { if (_root.myBitmapData.getPixel(_root.player._x - 1, _root.player._y).toString(16) != "0") { this._x--; } } if (Key.isDown(38)) { if ((_root.myBitmapData.getPixel(_root.player._x, _root.player._y - 1).toString(16) != "0") && (this._y > 1)) { this._y--; } } if (Key.isDown(39)) { if (_root.myBitmapData.getPixel(_root.player._x + 1, _root.player._y).toString(16) != "0") { this._x++; } } if (Key.isDown(40)) { if ((_root.myBitmapData.getPixel(_root.player._x, _root.player._y + 1).toString(16) != "0") && (this._y < 399)) { this._y++; } if ((this._x == 199) && (this._y == 399)) { _root.win = 1; this._y = 550; } } } this.swapDepths(10); } onClipEvent (enterFrame) { getKey(); }Instance of Symbol 29 MovieClip "hint" in Frame 3onClipEvent (keyDown) { if (Key.isDown(76)) { this.love.gotoAndStop(2); } if (Key.isDown(79) && (this.love._currentframe == 2)) { this.love.gotoAndStop(3); } if (Key.isDown(86) && (this.love._currentframe == 3)) { this.love.gotoAndStop(4); } if (Key.isDown(69) && (this.love._currentframe == 4)) { this.love.gotoAndStop(5); } }Instance of Symbol 32 MovieClip "win" in Frame 3onClipEvent (load) { _root.win = false; this.swapDepths(11); } onClipEvent (enterFrame) { if (_root.win == 1) { this.gotoAndStop(2); } }Symbol 7 MovieClip Frame 100gotoAndPlay (50);Symbol 10 MovieClip Frame 60stop();Symbol 13 MovieClip Frame 60stop();Symbol 16 MovieClip Frame 60stop();Symbol 19 MovieClip Frame 30stop(); _parent.gotoAndStop(1);Symbol 20 MovieClip Frame 1stop();Symbol 20 MovieClip Frame 5_root.hint.gotoAndPlay(_root.hint._currentframe + 1);Symbol 29 MovieClip Frame 1stop();Symbol 29 MovieClip Frame 61stop();Symbol 29 MovieClip Frame 145stop();Symbol 32 MovieClip Frame 1stop();
Library Items
Symbol 1 Graphic | Used by:Timeline | |
Symbol 2 Bitmap | Used by:3 | |
Symbol 3 Graphic | Uses:2 | Used by:4 |
Symbol 4 MovieClip | Uses:3 | Used by:Timeline |
Symbol 5 Graphic | Used by:6 | |
Symbol 6 MovieClip | Uses:5 | Used by:7 |
Symbol 7 MovieClip | Uses:6 | Used by:Timeline |
Symbol 8 Graphic | Used by:9 21 | |
Symbol 9 MovieClip | Uses:8 | Used by:10 |
Symbol 10 MovieClip | Uses:9 | Used by:20 |
Symbol 11 Graphic | Used by:12 | |
Symbol 12 MovieClip | Uses:11 | Used by:13 |
Symbol 13 MovieClip | Uses:12 | Used by:20 |
Symbol 14 Graphic | Used by:15 | |
Symbol 15 MovieClip | Uses:14 | Used by:16 |
Symbol 16 MovieClip | Uses:15 | Used by:20 |
Symbol 17 Graphic | Used by:18 | |
Symbol 18 MovieClip | Uses:17 | Used by:19 |
Symbol 19 MovieClip | Uses:18 | Used by:20 |
Symbol 20 MovieClip | Uses:10 13 16 19 | Used by:29 |
Symbol 21 MovieClip | Uses:8 | Used by:24 |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip | Uses:22 | Used by:24 |
Symbol 24 MovieClip | Uses:21 23 | Used by:29 |
Symbol 25 Graphic | Used by:28 | |
Symbol 26 Font | Used by:27 31 | |
Symbol 27 Text | Uses:26 | Used by:28 |
Symbol 28 MovieClip | Uses:25 27 | Used by:29 |
Symbol 29 MovieClip | Uses:20 24 28 | Used by:Timeline |
Symbol 30 Graphic | Used by:32 | |
Symbol 31 Text | Uses:26 | Used by:32 |
Symbol 32 MovieClip | Uses:30 31 | Used by:Timeline |
Instance Names
"maze" | Frame 3 | Symbol 4 MovieClip |
"player" | Frame 3 | Symbol 7 MovieClip |
"hint" | Frame 3 | Symbol 29 MovieClip |
"win" | Frame 3 | Symbol 32 MovieClip |
"love" | Symbol 29 MovieClip Frame 1 | Symbol 20 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
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