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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/43454758?noj=FRM43454758-22DC" width="1" height="1"></div>

Boom Boom Volleyball.swf

This is the info page for
Flash #17350

(Click the ID number above for more basic data on this flash file.)


Text
loading...

loading..

loading.

Free Games AND ShowS

welcome

wel come

welcome

wel come

welcome

welcome

23

23

23

2

2

2

3

2

mohsye.com

mo hsye.com

m

moh sye.com

mohsye.com

mohsye.com

mohsye.com

mohsye.com

mohsye.com

mohs ye.com

mohsye.com

m ohsye.com

m ohsye.com

_

Free Games AND ShowS

a game by kinelco & mohsye.com

tm

INSTRUCTIONS

INSTRUCTIONS

CLOSE

CLOSE

One Player...

space

hit
the
bomb

jump (hold and release
for more height)

left

right

splits (while in the splits
hit will perform a low rescue
shot and quicken descent)

two Player...
player 1...                          player 2...

hit

jump

splits

q

d

f

c

v

shf

The aim is to get the bomb on the opposing players floor reducing their boom boom resistance... if you
hit the bomb over three times the bomb will blow up on your head... game over is when you or your
opponant has no boom boom resistance left... good luck...

ONE PLAYER

ONE PLAYER

ONE PLAYER

TWO PLAYER

TWO PLAYER

TWO PLAYER

PLAY TOPLESS

PLAY TOPLESS

PLAY TOPLESS

PLAY TOPLESS

PLAY TOPLESS

PLAY TOPLESS

getumout

you must complete
level 5 in bikini
mode to obtain the
password.

INVALID
PASSWORD

INVALID
PASSWORD

boom boom resistance

boom boom resistance

LEVEL 1

LEVEL 1

you have defeated the level 5 Missy and
have earned the right to play topless ...
the topless password is getumout

LEVEL 1

LEVEL 1

PLAY MORE GAMES

PLAY MORE GAMES

PLAY MORE GAMES

FREE GAMES BY EMAIL

FREE GAMES BY EMAIL

FREE GAMES BY EMAIL

DOWNLOAD THIS GAME

DOWNLOAD THIS GAME

DOWNLOAD THIS GAME

THE
WINNER

THE
WINNER

LEVEL 1

LEVEL 1

LEVEL 1

LEVEL 1

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 11 MovieClip in Frame 1
onClipEvent (enterFrame) { if (_parent._framesloaded >= 39) { _parent.nextFrame(); } }
Frame 2
stop();
Frame 3
play();
Frame 39
stop();
Frame 40
play();
Frame 41
play();
Frame 42
ifFrameLoaded (68) { gotoAndPlay (45); } play();
Frame 43
gotoAndPlay (42);
Frame 45
play();
Frame 66
ifFrameLoaded (76) { gotoAndStop (70); } play();
Frame 67
prevFrame();
Frame 70
stop();
Frame 76
function newGame() { gameOn = false; g = -0.15; gameLevel = 0; playerEnergy1 = 10; explodeDamage = 10; } function newLevel() { gameLevel++; player1HitCount = 0; player2HitCount = 0; if ((gameLevel < 5) && (gameType != 2)) { playerEnergy2 = 2 + (gameLevel * 2); } else { playerEnergy2 = 10; } if ((gameLevel < 3) && (playerEnergy1 < 10)) { playerEnergy1 = playerEnergy1 + 1; } else if ((gameLevel < 5) && (playerEnergy1 < 9)) { playerEnergy1 = playerEnergy1 + 2; } else if (playerEnergy1 < 8) { playerEnergy1 = playerEnergy1 + 3; } bomb.bombX = 100; bomb.bombY = 100; energybar1._xscale = playerEnergy1 * explodeDamage; energybar2._xscale = playerEnergy2 * explodeDamage; bomb._visible = false; pcTracking = false; markX = 400; notrackX = 400; trackingStartFrame = 1000; gameOn = true; } function pcPlayer() { if ((t == trackingStartFrame) && (pcTrackingEnabled)) { pcTracking = true; } bombX = bomb._x; bombY = bomb._y; if ((((t == markJumpTime) && (0 < markJumpTime)) && (pcTracking)) && (pcSlam)) { pcJump = true; } else if (((t >= markTime) && (0 < markTime)) && (pcTracking)) { if (((pcSlam && (10 >= Math.abs(bombX - pcX))) && (40 >= Math.abs((pcY - 80) - bombY))) || (((!pcSlam) && (player2.action != "jump")) && (5 >= Math.abs(markX - pcX)))) { if (pcSlam) { tempText.hit = "slam"; } else { tempText.hit = "hit"; } tempText.gotoAndPlay(2); pcDX = 0; pcHit = true; notrackX = 350 + random(150); pcTracking = false; } else if (!pcSlam) { pcTracking = false; } } else if (((((3 < gameLevel) && (250 < bombY)) && (0 < bomb.dY)) && (40 >= Math.abs(bombX - pcX))) && (player2.action != "jump")) { tempText.hit = "splits"; tempText.gotoAndPlay(2); pcDX = 0; pcHit = true; notrackX = 350 + random(150); pcTracking = false; } else if (pcTracking) { if (5 >= Math.abs(markX - pcX)) { pcDX = 0; } else if (pcX < markX) { pcDX = 5; } else if (markX < pcX) { pcDX = -5; } notrackX = 350 + random(150); } else if ((275 < bombX) && (bombX < 550)) { if ((5 >= Math.abs(bombX - pcX)) || (((bombX < 350) && (bomb.dX < 0)) && (bomb.dY < 0))) { pcDX = 0; } else if (pcX < bombX) { pcDX = 5; } else { pcDX = -5; } notrackX = 350 + random(150); } else if (((200 < player1._x) && (player1.action == "jump")) && (notrackX != 420)) { notrackX = 420; } else if (10 >= Math.abs(notrackX - pcX)) { if (random(30) == 0) { notrackX = 350 + random(150); } pcDX = 0; } else if (pcX < notrackX) { pcDX = 5; } else { pcDX = -5; } return(pcDX); } function bombPath(sX, sY, dX, dY) { i = 0; prevY = 0; markFound = 0; do { i++; prevY = checkY; checkY = sY + ((dY * i) - (g * Math.pow(i, 2))); checkX = sX + (dX * i); dYnow = prevY - checkY; if (((320 < checkY) && (dYnow < 0)) && (1 < i)) { markFound = 1; } if (((((200 < checkY) && (checkY < 220)) && (265 < checkX)) && (checkX < 285)) && (dYnow < 0)) { markFound = 1; } if (((checkY >= 220) && (265 < checkX)) && (checkX < 285)) { markFound = 1; } if (((checkX < 15) && (dX < 0)) || ((535 < checkX) && (0 < dX))) { markFound = 1; } if (((((110 < checkY) && (checkY < 130)) && ((300 < checkX) || ((275 < checkX) && (4 < gameLevel)))) && (checkX < 400)) && ((((-3 < dX) && (dYnow < 0)) && (20 < i)) || ((3 < gameLevel) && (30 < i)))) { if (pcSlam || (2 < gameLevel)) { markX = checkX; markTime = i; if (4 < gameLevel) { markJumpTime = i - (6 + random(7)); } else { markJumpTime = i - 18; } pcSlam = true; markFound = 3; } } else if ((((230 < checkY) && (275 < checkX)) && (dYnow < 0)) && (1 < i)) { pcSlam = false; markJumpTime = 0; markX = checkX; markTime = i; markFound = 2; } } while (markFound == 0); if (markFound == 2) { if ((0 < dX) && (0 < dY)) { trackingStartFrame = (8 - gameLevel) + Math.floor(dY / 2); } else if (0 < dX) { trackingStartFrame = (4 - gameLevel) + random(10 + Math.floor(dY)); } else { trackingStartFrame = 1; } pcTrackingEnabled = true; } else if (2 < markFound) { trackingStartFrame = 1; pcTrackingEnabled = true; } else { pcTrackingEnabled = false; } if (trackingStartFrame < 1) { trackingStartFrame = 1; } pcTracking = false; } function bombExplode(playerNum) { if (playerNum == 1) { playerEnergy1--; energybar1._xscale = playerEnergy1 * explodeDamage; } else { playerEnergy2--; energybar2._xscale = playerEnergy2 * explodeDamage; } player1HitCount = 0; player2HitCount = 0; if ((0 >= playerEnergy1) && (gameOn)) { gameOn = false; bomb.active = false; bomb.dX = 0; bomb.dY = 0; bomb.gotoAndPlay("boom"); if (gameType == 1) { gotoAndStop (85); } else if (gameType == 3) { gotoAndStop (105); } else { gotoAndStop (96); } } else if ((0 >= playerEnergy2) && (gameOn)) { gameOn = false; bomb.active = false; bomb.dX = 0; bomb.dY = 0; bomb.gotoAndPlay("boom"); if (gameType == 1) { gotoAndStop (80); } else if (gameType == 3) { gotoAndStop (100); } else { gotoAndStop (95); } } else { boom._x = bomb._x; boom._y = bomb._y + 10; boom.gotoAndPlay("boom"); } } hitBomb = new Sound(); hitBomb.attachSound("hitBomb"); grunt1 = new Sound(); grunt1.attachSound("grunt1"); grunt2 = new Sound(); grunt2.attachSound("grunt2"); grunt3 = new Sound(); grunt3.attachSound("grunt3"); grunt4 = new Sound(); grunt4.attachSound("grunt4"); stopAllSounds(); sfx.gotoAndStop("beach"); stop();
Instance of Symbol 185 MovieClip "player2" in Frame 76
onClipEvent (load) { action = "static"; dX = 0; jumpPower = 0; hit = false; _parent.pcX = this._x - 20; _parent.pcY = this._y; xScale = this._xscale; xScale = xScale * -1; } onClipEvent (enterFrame) { if (_parent.gameOn) { dX = _parent.pcPlayer(); } else { dX = 0; } if (action == "jump") { if ((_parent.pcY >= 333) && (jumpPower < 0)) { jumpPower = 0; _parent.pcJump = false; _parent.pcY = 333; action = "land"; gotoAndPlay (76); } else { _parent.pcJumpCount++; jumpPower--; } } if (dX < 0) { if (0 < xScale) { xScale = xScale * -1; } } else if (0 < dX) { if (xScale < 0) { xScale = xScale * -1; } } if (((!hit) && (dX != 0)) && (action == "static")) { action = "walk"; this.gotoAndPlay("walk"); } else if (((!hit) && (dX == 0)) && (action == "walk")) { if (0 < xScale) { xScale = xScale * -1; } action = "static"; this.gotoAndStop("static"); } else if (((!hit) && (_parent.pcJump)) && (action != "jump")) { _parent.pcJumpCount = 1; jumpPower = 18; action = "jump"; this.gotoAndPlay("jump"); } else if (_parent.pcHit && (!hit)) { hit = true; bombX = _parent.bomb._x; bombY = _parent.bomb._y; if (((260 < bombY) && (!_parent.pcSlam)) || (((((1 < _parent.gameLevel) && (!_parent.pcSlam)) && (300 < bombX)) && (bombX < 400)) && (_parent.player2HitCount < 2))) { _parent.pcSlam = true; if ((4 < _parent.gameLevel) && (_parent.player1._x < 150)) { hitX = (280 - _parent.pcX) / 50; } else { hitX = 0; } hitY = -10; } else if (_parent.pcSlam) { _parent.pcSlam = false; if (_parent.gameLevel < 4) { hitY = 12 - Math.round((_parent.pcX - 300) / 10); hitX = (6 + random(8)) * -1; } else if (_parent.gameLevel < 5) { hitY = 12 - Math.round((_parent.pcX - 300) / 12); hitX = (7 + random(9)) * -1; } else if (((170 < _parent.player1._y) && (_parent.player1._y < 250)) && (180 < _parent.player1._x)) { hitX = -7; hitY = (_parent.player1._y - 250) / 15; } else if (_parent.player1._x < 120) { hitY = 12 - Math.round((_parent.pcX - 275) / 16); hitX = -10; } else { hitY = 10 - Math.round((_parent.pcX - 275) / 14); hitX = -15; } } else { _parent.pcSlam = false; hitYmin = 7 + Math.floor(Math.abs(_parent.pcX - 412) / 30); hitYrange = 11 - hitYmin; hitY = (hitYmin + random(hitYrange)) * -1; hitX = -random(11); } _parent.player1HitCount = 0; _parent.player2HitCount++; if (_parent.player2HitCount == 4) { _parent.bombExplode(2); } _parent.hitBomb.start(); if (random(3) == 0) { eval ("_parent.grunt" + (1 + random(4))).start(); } _parent.bomb.bombHit(hitX, hitY); if (250 < bombY) { this.gotoAndPlay("hit2"); } else { this.gotoAndPlay("hit1"); } } _parent.pcX = _parent.pcX + dX; if (_parent.pcX < 270) { _parent.pcX = 270; } _parent.pcY = _parent.pcY - jumpPower; this._xscale = xScale; this._x = _parent.pcX + 20; this._y = _parent.pcY; }
Instance of Symbol 224 MovieClip "player1" in Frame 76
onClipEvent (load) { function startLevel() { if (xScale < 0) { xScale = xScale * -1; } xPos = 100; yPos = 333; this._xscale = xScale; this._x = xPos; this._y = yPos; jumpPower = 0; hit = false; this.gotoAndPlay("throwup"); } action = "static"; xPos = this._x; yPos = this._y; xScale = this._xscale; jumpPower = 0; playerActive = false; hit = false; } onClipEvent (enterFrame) { if (playerActive) { if (action == "jump") { if ((yPos >= 333) && (jumpPower < 0)) { jumpPower = 0; yPos = 333; action = "land"; gotoAndPlay (76); } else { yPos = yPos - jumpPower; jumpPower--; } } if (Key.isDown(37)) { if (0 < xScale) { xScale = xScale * -1; } dX = -5; } else if (Key.isDown(39)) { if (xScale < 0) { xScale = xScale * -1; } dX = 5; } else { dX = 0; } if (action != "jump") { if (Key.isDown(38)) { if (action == "splits") { action = "getup"; this.gotoAndPlay("getup"); } if (jumpPower < 20) { jumpPower++; } } else if (3 < jumpPower) { action = "jump"; this.gotoAndStop("jump"); } } if (Key.isDown(40)) { if ((action == "static") || (action == "walk")) { action = "splits"; this.gotoAndPlay("splits"); } else if (action == "jump") { jumpPower--; } } if (Key.isDown(32) && (!hit)) { hit = true; if (action == "splits") { this.gotoAndPlay("hit2"); } else { this.gotoAndPlay("hit1"); } } if ((dX != 0) && ((action == "static") || (action == "splits"))) { action = "walk"; this.gotoAndPlay("walk"); } else if ((dX == 0) && (action == "walk")) { action = "static"; this.gotoAndStop("static"); } xPos = xPos + dX; if (xPos < 20) { xPos = 20; } else if (220 < xPos) { xPos = 220; } this._xscale = xScale; this._x = xPos; this._y = yPos; } }
Instance of Symbol 182 MovieClip "bomb" in Frame 76
onClipEvent (load) { function bombHit(x, y) { active = true; _parent.t = 0; xPos = this._x; yPos = this._y; dY = y; dX = x; if (_parent.gameType != 2) { _parent.bombPath(xPos, yPos, dX, dY); } } dX = 0; dY = 0; active = false; pointerActive = false; netActive = 1; _parent.net2._visible = false; _parent.net1._visible = true; } onClipEvent (enterFrame) { if (active && (_parent.gameOn)) { _parent.t++; bombX = xPos + (dX * _parent.t); bombY = yPos + ((dY * _parent.t) - (_parent.g * Math.pow(_parent.t, 2))); dYnow = bombY - this._y; this._x = bombX; this._y = bombY; if (bombY < -15) { if (!pointerActive) { pointerActive = true; _parent.pointer.gotoAndStop("on"); } _parent.pointer._x = bombX; } else if (pointerActive) { pointerActive = false; _parent.pointer.gotoAndStop("off"); } if ((bombX >= 275) && (netActive == 1)) { _parent.player1HitCount = 0; netActive = 2; _parent.net1._visible = false; netFrame = _parent.net1._currentframe; if (1 < netFrame) { _parent.net2.gotoAndPlay(netFrame); } _parent.net2._visible = true; } else if ((bombX < 275) && (netActive == 2)) { _parent.player2HitCount = 0; netActive = 1; _parent.net2._visible = false; netFrame = _parent.net2._currentframe; if (1 < netFrame) { _parent.net1.gotoAndPlay(netFrame); } _parent.net1._visible = true; } if ((320 < bombY) && (0 < dYnow)) { if (bombX < 275) { _parent.bombExplode(1); } else { _parent.bombExplode(2); } bombHit(dX, dYnow * -0.9); } if (((((200 < bombY) && (bombY < 220)) && (265 < bombX)) && (bombX < 285)) && (0 < dYnow)) { eval ("_parent.net" + netActive).gotoAndPlay("wobble"); bombHit(dX, dYnow * -0.9); } if (((bombY >= 220) && (265 < bombX)) && (bombX < 285)) { eval ("_parent.net" + netActive).gotoAndPlay("wobble"); if (((0 < dX) && (275 < bombX)) || ((dX < 0) && (bombX < 275))) { dX = dX * 1.5; } bombHit(-dX, dYnow); } if (((bombX < 15) && (dX < 0)) || ((535 < bombX) && (0 < dX))) { bombHit(dX * -0.9, dYnow); } } }
Frame 80
if (gameLevel == 5) { pwReveal.gotoAndStop(2); } levelInfo = "LEVEL " + (gameLevel + 1); stop();
Frame 81
player1.startLevel(); stop();
Frame 85
levelInfo = "LEVEL " + gameLevel; stop();
Frame 90
stop();
Instance of Symbol 284 MovieClip "player2" in Frame 90
onClipEvent (load) { function startLevel() { if (0 < xScale) { xScale = xScale * -1; } xPos = 400; yPos = 333; this._xscale = xScale; this._x = xPos; this._y = yPos; jumpPower = 0; hit = false; this.gotoAndPlay("throwup"); } action = "static"; xPos = this._x; yPos = this._y; xScale = this._xscale; jumpPower = 0; playerActive = false; hit = false; } onClipEvent (enterFrame) { if (playerActive) { if (action == "jump") { if ((yPos >= 333) && (jumpPower < 0)) { jumpPower = 0; yPos = 333; action = "land"; gotoAndPlay (76); } else { yPos = yPos - jumpPower; jumpPower--; } } if (Key.isDown(37)) { if (0 < xScale) { xScale = xScale * -1; } dX = -5; } else if (Key.isDown(39)) { if (xScale < 0) { xScale = xScale * -1; } dX = 5; } else { dX = 0; } if (action != "jump") { if (Key.isDown(38)) { if (action == "splits") { action = "getup"; this.gotoAndPlay("getup"); } if (jumpPower < 20) { jumpPower++; } } else if (3 < jumpPower) { action = "jump"; this.gotoAndStop("jump"); } } if (Key.isDown(40)) { if ((action == "static") || (action == "walk")) { action = "splits"; this.gotoAndPlay("splits"); } else if (action == "jump") { jumpPower--; } } if (Key.isDown(16) && (!hit)) { hit = true; if (action == "splits") { this.gotoAndPlay("hit2"); } else { this.gotoAndPlay("hit1"); } } if ((dX != 0) && ((action == "static") || (action == "splits"))) { action = "walk"; this.gotoAndPlay("walk"); } else if ((dX == 0) && (action == "walk")) { action = "static"; this.gotoAndStop("static"); } xPos = xPos + dX; if (xPos < 320) { xPos = 320; } else if (530 < xPos) { xPos = 530; } this._xscale = xScale; this._x = xPos; this._y = yPos; } }
Instance of Symbol 224 MovieClip "player1" in Frame 90
onClipEvent (load) { function startLevel() { if (xScale < 0) { xScale = xScale * -1; } xPos = 100; yPos = 333; this._xscale = xScale; this._x = xPos; this._y = yPos; jumpPower = 0; hit = false; this.gotoAndPlay("throwup"); } action = "static"; xPos = this._x; yPos = this._y; xScale = this._xscale; jumpPower = 0; playerActive = false; hit = false; } onClipEvent (enterFrame) { if (playerActive) { if (action == "jump") { if ((yPos >= 333) && (jumpPower < 0)) { jumpPower = 0; yPos = 333; action = "land"; gotoAndPlay (76); } else { yPos = yPos - jumpPower; jumpPower--; } } if (Key.isDown(68)) { if (0 < xScale) { xScale = xScale * -1; } dX = -5; } else if (Key.isDown(86)) { if (xScale < 0) { xScale = xScale * -1; } dX = 5; } else { dX = 0; } if (action != "jump") { if (Key.isDown(70)) { if (action == "splits") { action = "getup"; this.gotoAndPlay("getup"); } if (jumpPower < 20) { jumpPower++; } } else if (3 < jumpPower) { action = "jump"; this.gotoAndStop("jump"); } } if (Key.isDown(67)) { if ((action == "static") || (action == "walk")) { action = "splits"; this.gotoAndPlay("splits"); } else if (action == "jump") { jumpPower--; } } if (Key.isDown(81) && (!hit)) { hit = true; if (action == "splits") { this.gotoAndPlay("hit2"); } else { this.gotoAndPlay("hit1"); } } if ((dX != 0) && ((action == "static") || (action == "splits"))) { action = "walk"; this.gotoAndPlay("walk"); } else if ((dX == 0) && (action == "walk")) { action = "static"; this.gotoAndStop("static"); } xPos = xPos + dX; if (xPos < 20) { xPos = 20; } else if (220 < xPos) { xPos = 220; } this._xscale = xScale; this._x = xPos; this._y = yPos; } }
Frame 91
player1.startLevel(); stop();
Frame 95
stop();
Frame 96
stop();
Frame 100
levelInfo = "LEVEL " + (gameLevel + 1); stop();
Instance of Symbol 290 MovieClip "player2" in Frame 100
onClipEvent (load) { action = "static"; dX = 0; jumpPower = 0; hit = false; _parent.pcX = this._x - 20; _parent.pcY = this._y; xScale = this._xscale; xScale = xScale * -1; } onClipEvent (enterFrame) { if (_parent.gameOn) { dX = _parent.pcPlayer(); } else { dX = 0; } if (action == "jump") { if ((_parent.pcY >= 333) && (jumpPower < 0)) { jumpPower = 0; _parent.pcJump = false; _parent.pcY = 333; action = "land"; gotoAndPlay (76); } else { _parent.pcJumpCount++; jumpPower--; } } if (dX < 0) { if (0 < xScale) { xScale = xScale * -1; } } else if (0 < dX) { if (xScale < 0) { xScale = xScale * -1; } } if (((!hit) && (dX != 0)) && (action == "static")) { action = "walk"; this.gotoAndPlay("walk"); } else if (((!hit) && (dX == 0)) && (action == "walk")) { if (0 < xScale) { xScale = xScale * -1; } action = "static"; this.gotoAndStop("static"); } else if (((!hit) && (_parent.pcJump)) && (action != "jump")) { _parent.pcJumpCount = 1; jumpPower = 18; action = "jump"; this.gotoAndPlay("jump"); } else if (_parent.pcHit && (!hit)) { hit = true; bombX = _parent.bomb._x; bombY = _parent.bomb._y; if (((260 < bombY) && (!_parent.pcSlam)) || (((((1 < _parent.gameLevel) && (!_parent.pcSlam)) && (300 < bombX)) && (bombX < 400)) && (_parent.player2HitCount < 2))) { _parent.pcSlam = true; if ((4 < _parent.gameLevel) && (_parent.player1._x < 150)) { hitX = (280 - _parent.pcX) / 50; } else { hitX = 0; } hitY = -10; } else if (_parent.pcSlam) { _parent.pcSlam = false; if (_parent.gameLevel < 4) { hitY = 12 - Math.round((_parent.pcX - 300) / 10); hitX = (6 + random(8)) * -1; } else if (_parent.gameLevel < 5) { hitY = 12 - Math.round((_parent.pcX - 300) / 12); hitX = (7 + random(9)) * -1; } else if (((170 < _parent.player1._y) && (_parent.player1._y < 250)) && (180 < _parent.player1._x)) { hitX = -7; hitY = (_parent.player1._y - 250) / 15; } else if (_parent.player1._x < 120) { hitY = 12 - Math.round((_parent.pcX - 275) / 16); hitX = -10; } else { hitY = 10 - Math.round((_parent.pcX - 275) / 14); hitX = -15; } } else { _parent.pcSlam = false; hitYmin = 7 + Math.floor(Math.abs(_parent.pcX - 412) / 30); hitYrange = 11 - hitYmin; hitY = (hitYmin + random(hitYrange)) * -1; hitX = -random(11); } _parent.player1HitCount = 0; _parent.player2HitCount++; if (_parent.player2HitCount == 4) { _parent.bombExplode(2); } _parent.hitBomb.start(); if (random(3) == 0) { eval ("_parent.grunt" + (1 + random(4))).start(); } _parent.bomb.bombHit(hitX, hitY); if (250 < bombY) { this.gotoAndPlay("hit2"); } else { this.gotoAndPlay("hit1"); } } _parent.pcX = _parent.pcX + dX; _parent.pcY = _parent.pcY - jumpPower; this._xscale = xScale; this._x = _parent.pcX + 20; this._y = _parent.pcY; }
Instance of Symbol 291 MovieClip "player1" in Frame 100
onClipEvent (load) { function startLevel() { if (xScale < 0) { xScale = xScale * -1; } xPos = 100; yPos = 333; this._xscale = xScale; this._x = xPos; this._y = yPos; jumpPower = 0; hit = false; this.gotoAndPlay("throwup"); } action = "static"; xPos = this._x; yPos = this._y; xScale = this._xscale; jumpPower = 0; playerActive = false; hit = false; } onClipEvent (enterFrame) { if (playerActive) { if (action == "jump") { if ((yPos >= 333) && (jumpPower < 0)) { jumpPower = 0; yPos = 333; action = "land"; gotoAndPlay (76); } else { yPos = yPos - jumpPower; jumpPower--; } } if (Key.isDown(37)) { if (0 < xScale) { xScale = xScale * -1; } dX = -5; } else if (Key.isDown(39)) { if (xScale < 0) { xScale = xScale * -1; } dX = 5; } else { dX = 0; } if (action != "jump") { if (Key.isDown(38)) { if (action == "splits") { action = "getup"; this.gotoAndPlay("getup"); } if (jumpPower < 20) { jumpPower++; } } else if (3 < jumpPower) { action = "jump"; this.gotoAndStop("jump"); } } if (Key.isDown(40)) { if ((action == "static") || (action == "walk")) { action = "splits"; this.gotoAndPlay("splits"); } else if (action == "jump") { jumpPower--; } } if (Key.isDown(32) && (!hit)) { hit = true; if (action == "splits") { this.gotoAndPlay("hit2"); } else { this.gotoAndPlay("hit1"); } } if ((dX != 0) && ((action == "static") || (action == "splits"))) { action = "walk"; this.gotoAndPlay("walk"); } else if ((dX == 0) && (action == "walk")) { action = "static"; this.gotoAndStop("static"); } xPos = xPos + dX; if (xPos < 20) { xPos = 20; } else if (220 < xPos) { xPos = 220; } this._xscale = xScale; this._x = xPos; this._y = yPos; } }
Frame 101
player1.startLevel(); stop();
Frame 105
levelInfo = "LEVEL " + gameLevel; stop();
Symbol 25 MovieClip Frame 1
play();
Symbol 25 MovieClip Frame 99
_parent.nextFrame(); stop();
Symbol 95 MovieClip Frame 1
play();
Symbol 95 MovieClip Frame 180
_parent.nextFrame();
Symbol 125 Button
on (release) { getURL ("http://www.miniclip.com/Homepage.htm", "_blank"); }
Symbol 131 Button
on (press) { getURL ("http://www.mohsye.com/enter.htm", "_blank"); }
Symbol 137 Button
on (release) { nextFrame(); }
Symbol 140 Button
on (release) { gotoAndStop (1); }
Symbol 165 MovieClip Frame 1
stop();
Symbol 169 Button
on (release) { gotoAndStop (76); }
Symbol 182 MovieClip Frame 1
stop();
Symbol 182 MovieClip Frame 3
play();
Symbol 182 MovieClip Frame 14
stop();
Symbol 185 MovieClip Frame 1
hit = false; action = "static"; stop();
Symbol 185 MovieClip Frame 5
play();
Symbol 185 MovieClip Frame 8
if (action == "walk") { gotoAndPlay (5); } else { gotoAndStop (1); }
Symbol 185 MovieClip Frame 10
play();
Symbol 185 MovieClip Frame 36
gotoAndStop (1);
Symbol 185 MovieClip Frame 40
stop();
Symbol 185 MovieClip Frame 45
play();
Symbol 185 MovieClip Frame 51
hit = false; _parent.pcHit = false; if (action == "jump") { stop(); } else { gotoAndStop (1); }
Symbol 185 MovieClip Frame 53
play();
Symbol 185 MovieClip Frame 56
gotoAndStop (1);
Symbol 185 MovieClip Frame 60
play();
Symbol 185 MovieClip Frame 66
hit = false; _parent.pcHit = false; gotoAndStop (1);
Symbol 223 MovieClip Frame 1
stop();
Symbol 223 MovieClip Frame 2
play();
Symbol 223 MovieClip Frame 18
gotoAndStop (1);
Symbol 224 MovieClip Frame 1
function hitA(splitsHit) { if (splitsHit) { yOffset = 0; } else { yOffset = 60; } bX = _parent.bomb._x - (xPos + 10); bY = _parent.bomb._y - (yPos - yOffset); bZ = Math.sqrt((bX * bX) + (bY * bY)); if ((bZ < 70) && (_parent.bomb._x < 280)) { bAngle = Math.atan(bX / bY); if (bY < 0) { bX = Math.sin(bAngle) * -10; bY = Math.cos(bAngle) * -10; } else { bX = Math.sin(bAngle) * 10; bY = Math.cos(bAngle) * 10; } if (splitsHit) { bY = bY * 1.2; if (-5 < bY) { bY = -5; } } _parent.player2HitCount = 0; _parent.player1HitCount++; if (_parent.player1HitCount == 4) { _parent.bombExplode(1); } _parent.bomb.bombHit(bX, bY); if (random(3) == 0) { eval ("_parent.grunt" + (1 + random(4))).start(); } _parent.hitBomb.start(); return(true); } return(false); } hit = false; action = "static"; stop();
Symbol 224 MovieClip Frame 5
play();
Symbol 224 MovieClip Frame 8
if (action == "walk") { gotoAndPlay (5); } else { gotoAndStop (1); }
Symbol 224 MovieClip Frame 10
playerActive = false; play();
Symbol 224 MovieClip Frame 28
_parent.bomb._x = this._x + 36.6; _parent.bomb._y = 205; _parent.bomb._visible = true; _parent.bomb.gotoAndStop(1); _parent.bomb.bombHit(0, -10);
Symbol 224 MovieClip Frame 36
if (_parent.gameType == 2) { _parent.player2.playerActive = true; } playerActive = true; gotoAndStop (1);
Symbol 224 MovieClip Frame 40
stop();
Symbol 224 MovieClip Frame 45
bombHit = hitA(false); play();
Symbol 224 MovieClip Frame 46
if (!bombHit) { bombHit = hitA(false); }
Symbol 224 MovieClip Frame 47
if (!bombHit) { bombHit = hitA(false); }
Symbol 224 MovieClip Frame 51
hit = false; if (action == "jump") { stop(); } else { gotoAndStop (1); }
Symbol 224 MovieClip Frame 53
play();
Symbol 224 MovieClip Frame 56
gotoAndStop (1);
Symbol 224 MovieClip Frame 60
hit = false; play();
Symbol 224 MovieClip Frame 62
stop();
Symbol 224 MovieClip Frame 65
bombHit = hitA(true); play();
Symbol 224 MovieClip Frame 66
if (!bombHit) { bombHit = hitA(true); }
Symbol 224 MovieClip Frame 67
if (!bombHit) { bombHit = hitA(true); } hit = false;
Symbol 224 MovieClip Frame 69
play();
Symbol 224 MovieClip Frame 73
gotoAndStop (1);
Symbol 226 MovieClip Frame 1
stop();
Symbol 226 MovieClip Frame 2
play();
Symbol 226 MovieClip Frame 13
gotoAndStop (1);
Symbol 228 MovieClip Frame 1
stop();
Symbol 228 MovieClip Frame 2
stop();
Symbol 233 Button
on (release) { gameType = 1; newGame(); gotoAndStop (80); }
Symbol 237 Button
on (release) { gameType = 2; newGame(); gotoAndStop (90); }
Symbol 242 Button
on (release) { nextFrame(); }
Symbol 247 Button
on (release) { if (pass == "getumout") { _parent.gameType = 3; _parent.newGame(); _parent.gotoAndStop("newlevel3"); } else { nextFrame(); } } on (keyPress "<Enter>") { if (pass == "getumout") { _parent.gameType = 3; _parent.newGame(); _parent.gotoAndStop("newlevel3"); } else { nextFrame(); } }
Symbol 253 MovieClip Frame 1
stop();
Symbol 253 MovieClip Frame 2
pass = ""; Selection.setFocus("pass"); stop();
Symbol 253 MovieClip Frame 3
play();
Symbol 253 MovieClip Frame 20
gotoAndStop (2);
Symbol 255 MovieClip Frame 1
stop();
Symbol 255 MovieClip Frame 5
gotoAndStop (1);
Symbol 264 Button
on (keyPress "S") { newLevel(); if (gameLevel == 6) { gameType = 3; gotoAndStop (101); } else { nextFrame(); } } on (keyPress "s") { newLevel(); if (gameLevel == 6) { gameType = 3; gotoAndStop (101); } else { nextFrame(); } }
Symbol 267 MovieClip Frame 1
stop();
Symbol 267 MovieClip Frame 2
stop();
Symbol 268 Button
on (keyPress "S") { gotoAndStop (76); } on (keyPress "s") { gotoAndStop (76); }
Symbol 275 Button
on (release) { getURL ("http://www.miniclip.com/Homepage.htm", "_blank"); }
Symbol 279 Button
on (release) { getURL ("http://www.miniclip.com/signup.htm", "_blank"); }
Symbol 283 Button
on (release) { getURL ("http://www.miniclip.com/download_boom.htm", "_blank"); }
Symbol 284 MovieClip Frame 1
function hitA(splitsHit) { if (splitsHit) { yOffset = 0; } else { yOffset = 60; } bX = _parent.bomb._x - (xPos + 10); bY = _parent.bomb._y - (yPos - yOffset); bZ = Math.sqrt((bX * bX) + (bY * bY)); if ((bZ < 70) && (270 < _parent.bomb._x)) { bAngle = Math.atan(bX / bY); if (bY < 0) { bX = Math.sin(bAngle) * -10; bY = Math.cos(bAngle) * -10; } else { bX = Math.sin(bAngle) * 10; bY = Math.cos(bAngle) * 10; } if (splitsHit) { bY = bY * 1.2; if (-5 < bY) { bY = -5; } } _parent.player1HitCount = 0; _parent.player2HitCount++; if (_parent.player2HitCount == 4) { _parent.bombExplode(2); } if (random(3) == 0) { eval ("_parent.grunt" + (1 + random(4))).start(); } _parent.hitBomb.start(); _parent.bomb.bombHit(bX, bY); return(true); } return(false); } hit = false; action = "static"; stop();
Symbol 284 MovieClip Frame 5
play();
Symbol 284 MovieClip Frame 8
if (action == "walk") { gotoAndPlay (5); } else { gotoAndStop (1); }
Symbol 284 MovieClip Frame 10
playerActive = false; play();
Symbol 284 MovieClip Frame 28
_parent.bomb._x = this._x + 36.6; _parent.bomb._y = 205; _parent.bomb._visible = true; _parent.bomb.gotoAndStop(1); _parent.bomb.bombHit(0, -10);
Symbol 284 MovieClip Frame 36
playerActive = true; gotoAndStop (1);
Symbol 284 MovieClip Frame 40
stop();
Symbol 284 MovieClip Frame 45
bombHit = hitA(false); play();
Symbol 284 MovieClip Frame 46
if (!bombHit) { bombHit = hitA(false); }
Symbol 284 MovieClip Frame 47
if (!bombHit) { bombHit = hitA(false); }
Symbol 284 MovieClip Frame 51
hit = false; if (action == "jump") { stop(); } else { gotoAndStop (1); }
Symbol 284 MovieClip Frame 53
play();
Symbol 284 MovieClip Frame 56
gotoAndStop (1);
Symbol 284 MovieClip Frame 60
hit = false; play();
Symbol 284 MovieClip Frame 62
stop();
Symbol 284 MovieClip Frame 65
bombHit = hitA(true); play();
Symbol 284 MovieClip Frame 66
if (!bombHit) { bombHit = hitA(true); }
Symbol 284 MovieClip Frame 67
if (!bombHit) { bombHit = hitA(true); } hit = false;
Symbol 284 MovieClip Frame 69
play();
Symbol 284 MovieClip Frame 73
gotoAndStop (1);
Symbol 285 Button
on (keyPress "S") { newLevel(); nextFrame(); } on (keyPress "s") { newLevel(); nextFrame(); }
Symbol 290 MovieClip Frame 1
hit = false; action = "static"; stop();
Symbol 290 MovieClip Frame 5
play();
Symbol 290 MovieClip Frame 8
if (action == "walk") { gotoAndPlay (5); } else { gotoAndStop (1); }
Symbol 290 MovieClip Frame 10
play();
Symbol 290 MovieClip Frame 36
gotoAndStop (1);
Symbol 290 MovieClip Frame 40
stop();
Symbol 290 MovieClip Frame 45
play();
Symbol 290 MovieClip Frame 51
hit = false; _parent.pcHit = false; if (action == "jump") { stop(); } else { gotoAndStop (1); }
Symbol 290 MovieClip Frame 53
play();
Symbol 290 MovieClip Frame 56
gotoAndStop (1);
Symbol 290 MovieClip Frame 60
play();
Symbol 290 MovieClip Frame 66
hit = false; _parent.pcHit = false; gotoAndStop (1);
Symbol 291 MovieClip Frame 1
function hitA(splitsHit) { if (splitsHit) { yOffset = 0; } else { yOffset = 60; } bX = _parent.bomb._x - (xPos + 10); bY = _parent.bomb._y - (yPos - yOffset); bZ = Math.sqrt((bX * bX) + (bY * bY)); if ((bZ < 70) && (_parent.bomb._x < 280)) { bAngle = Math.atan(bX / bY); if (bY < 0) { bX = Math.sin(bAngle) * -10; bY = Math.cos(bAngle) * -10; } else { bX = Math.sin(bAngle) * 10; bY = Math.cos(bAngle) * 10; } if (splitsHit) { bY = bY * 1.2; if (-5 < bY) { bY = -5; } } _parent.player2HitCount = 0; _parent.player1HitCount++; if (_parent.player1HitCount == 4) { _parent.bombExplode(1); } if (random(3) == 0) { eval ("_parent.grunt" + (1 + random(4))).start(); } _parent.hitBomb.start(); _parent.bomb.bombHit(bX, bY); return(true); } return(false); } hit = false; action = "static"; stop();
Symbol 291 MovieClip Frame 5
play();
Symbol 291 MovieClip Frame 8
if (action == "walk") { gotoAndPlay (5); } else { gotoAndStop (1); }
Symbol 291 MovieClip Frame 10
playerActive = false; play();
Symbol 291 MovieClip Frame 28
_parent.bomb._x = this._x + 36.6; _parent.bomb._y = 205; _parent.bomb._visible = true; _parent.bomb.gotoAndStop(1); _parent.bomb.bombHit(0, -10);
Symbol 291 MovieClip Frame 36
playerActive = true; gotoAndStop (1);
Symbol 291 MovieClip Frame 40
stop();
Symbol 291 MovieClip Frame 45
bombHit = hitA(false); play();
Symbol 291 MovieClip Frame 46
if (!bombHit) { bombHit = hitA(false); }
Symbol 291 MovieClip Frame 47
if (!bombHit) { bombHit = hitA(false); }
Symbol 291 MovieClip Frame 51
hit = false; if (action == "jump") { stop(); } else { gotoAndStop (1); }
Symbol 291 MovieClip Frame 53
play();
Symbol 291 MovieClip Frame 56
gotoAndStop (1);
Symbol 291 MovieClip Frame 60
hit = false; play();
Symbol 291 MovieClip Frame 62
stop();
Symbol 291 MovieClip Frame 65
bombHit = hitA(true); play();
Symbol 291 MovieClip Frame 66
if (!bombHit) { bombHit = hitA(true); }
Symbol 291 MovieClip Frame 67
if (!bombHit) { bombHit = hitA(true); } hit = false;
Symbol 291 MovieClip Frame 69
play();
Symbol 291 MovieClip Frame 73
gotoAndStop (1);

Library Items

Symbol 1 Sound [hitBomb]
Symbol 2 Sound [grunt4]
Symbol 3 Sound [grunt3]
Symbol 4 Sound [grunt2]
Symbol 5 Sound [grunt1]
Symbol 6 GraphicUsed by:Timeline
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Symbol 8 TextUses:7Used by:11
Symbol 9 TextUses:7Used by:11
Symbol 10 TextUses:7Used by:11
Symbol 11 MovieClipUses:8 9 10Used by:Timeline
Symbol 12 GraphicUsed by:25
Symbol 13 ShapeTweeningUsed by:25
Symbol 14 GraphicUsed by:25
Symbol 15 SoundUsed by:25
Symbol 16 GraphicUsed by:25
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:25
Symbol 19 GraphicUsed by:25
Symbol 20 GraphicUsed by:25
Symbol 21 GraphicUsed by:25
Symbol 22 SoundUsed by:25
Symbol 23 FontUsed by:24
Symbol 24 TextUses:23Used by:25
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Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:95
Symbol 28 GraphicUsed by:95
Symbol 29 SoundUsed by:95
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Symbol 43 GraphicUses:42Used by:95
Symbol 44 TextUses:30Used by:95
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Symbol 48 GraphicUsed by:95
Symbol 49 GraphicUsed by:95
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Symbol 70 GraphicUsed by:95
Symbol 71 TextUses:30Used by:95
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Symbol 75 GraphicUsed by:95
Symbol 76 GraphicUsed by:95
Symbol 77 SoundUsed by:95
Symbol 78 GraphicUsed by:95
Symbol 79 TextUses:30Used by:95
Symbol 80 GraphicUsed by:95
Symbol 81 GraphicUsed by:95
Symbol 82 TextUses:30Used by:95
Symbol 83 TextUses:30Used by:95
Symbol 84 SoundUsed by:95
Symbol 85 TextUses:30Used by:95
Symbol 86 TextUses:30Used by:95
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Symbol 94 GraphicUsed by:95
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Symbol 96 GraphicUsed by:125 233 275  Timeline
Symbol 97 GraphicUsed by:Timeline
Symbol 98 GraphicUsed by:Timeline
Symbol 99 GraphicUsed by:Timeline
Symbol 100 GraphicUsed by:182  Timeline
Symbol 101 GraphicUsed by:121 185 224 284 290 291
Symbol 102 GraphicUsed by:121 185 224 284 290 291
Symbol 103 GraphicUsed by:121 185 224 284 290 291
Symbol 104 GraphicUsed by:121 224 291
Symbol 105 GraphicUsed by:121 185 224 284 290 291
Symbol 106 GraphicUsed by:121 185 224 284 290 291
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Symbol 108 GraphicUsed by:121 224 291
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Symbol 110 GraphicUsed by:121 185 224 284 290 291
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Symbol 112 GraphicUsed by:121 185 224 284 290 291
Symbol 113 GraphicUsed by:121 224
Symbol 114 GraphicUsed by:121 224 291
Symbol 115 GraphicUsed by:121
Symbol 116 GraphicUsed by:121 185 284 290
Symbol 117 GraphicUsed by:121 185 284 290
Symbol 118 GraphicUsed by:121 185 284
Symbol 119 GraphicUsed by:121
Symbol 120 GraphicUsed by:121
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Symbol 122 GraphicUsed by:125
Symbol 123 FontUsed by:124
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Symbol 133 GraphicUsed by:Timeline
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Symbol 136 GraphicUsed by:137 140 237 242 247 279 283
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Symbol 182 MovieClipUses:100 175 176 177 178 179 180 181Used by:185 224 284 290 291  Timeline
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Symbol 220 GraphicUses:219Used by:223
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:223
Symbol 223 MovieClipUses:187 189 190 192 194 196 198 200 202 204 206 208 210 212 214 216 218 220 222Used by:Timeline
Symbol 224 MovieClipUses:104 108 109 106 105 101 110 102 103 111 112 113 107 114 182 183 184Used by:Timeline
Symbol 225 SoundUsed by:226
Symbol 226 MovieClipUses:175 176 225Used by:Timeline
Symbol 227 GraphicUsed by:228
Symbol 228 MovieClipUses:227Used by:Timeline
Symbol 229 FontUsed by:230 231 232 234 235 236 238 239 240 241 261 262 270 271 272 273 274 276 277 278 280 281 282 286 287 292 293 294 295
Symbol 230 TextUses:229Used by:233
Symbol 231 TextUses:229Used by:233
Symbol 232 TextUses:229Used by:233
Symbol 233 ButtonUses:230 231 232 96Used by:Timeline
Symbol 234 TextUses:229Used by:237
Symbol 235 TextUses:229Used by:237
Symbol 236 TextUses:229Used by:237
Symbol 237 ButtonUses:234 235 236 136Used by:Timeline
Symbol 238 TextUses:229Used by:242
Symbol 239 TextUses:229Used by:242
Symbol 240 TextUses:229Used by:242
Symbol 241 TextUses:229Used by:242
Symbol 242 ButtonUses:238 239 240 241 136Used by:253
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClipUses:243Used by:253
Symbol 245 TextUses:7Used by:247
Symbol 246 TextUses:7Used by:247
Symbol 247 ButtonUses:245 246 136Used by:253
Symbol 248 GraphicUsed by:253
Symbol 249 EditableTextUses:7Used by:253
Symbol 250 TextUses:7Used by:253
Symbol 251 TextUses:7Used by:253
Symbol 252 TextUses:7Used by:253
Symbol 253 MovieClipUses:242 244 247 248 249 250 251 252Used by:Timeline
Symbol 254 SoundUsed by:255
Symbol 255 MovieClipUses:254Used by:Timeline
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:Timeline
Symbol 258 TextUses:126Used by:Timeline
Symbol 259 TextUses:126Used by:Timeline
Symbol 260 GraphicUsed by:Timeline
Symbol 261 EditableTextUses:229Used by:Timeline
Symbol 262 EditableTextUses:229Used by:Timeline
Symbol 263 GraphicUsed by:264 268 285
Symbol 264 ButtonUses:263Used by:Timeline
Symbol 265 FontUsed by:266
Symbol 266 TextUses:265Used by:267
Symbol 267 MovieClipUses:266Used by:Timeline
Symbol 268 ButtonUses:263Used by:Timeline
Symbol 269 GraphicUsed by:Timeline
Symbol 270 EditableTextUses:229Used by:Timeline
Symbol 271 EditableTextUses:229Used by:Timeline
Symbol 272 TextUses:229Used by:275
Symbol 273 TextUses:229Used by:275
Symbol 274 TextUses:229Used by:275
Symbol 275 ButtonUses:272 273 274 96Used by:Timeline
Symbol 276 TextUses:229Used by:279
Symbol 277 TextUses:229Used by:279
Symbol 278 TextUses:229Used by:279
Symbol 279 ButtonUses:276 277 278 136Used by:Timeline
Symbol 280 TextUses:229Used by:283
Symbol 281 TextUses:229Used by:283
Symbol 282 TextUses:229Used by:283
Symbol 283 ButtonUses:280 281 282 136Used by:Timeline
Symbol 284 MovieClipUses:173 116 117 106 105 101 110 102 103 111 112 118 107 174 182 183 184Used by:Timeline
Symbol 285 ButtonUses:263Used by:Timeline
Symbol 286 TextUses:229Used by:288
Symbol 287 TextUses:229Used by:288
Symbol 288 MovieClipUses:286 287Used by:Timeline
Symbol 289 GraphicUsed by:290 291
Symbol 290 MovieClipUses:173 116 117 106 105 101 110 102 103 111 112 289 107 174 182 183 184Used by:Timeline
Symbol 291 MovieClipUses:104 108 109 106 105 101 110 102 103 111 112 289 107 114 182 183 184Used by:Timeline
Symbol 292 EditableTextUses:229Used by:Timeline
Symbol 293 EditableTextUses:229Used by:Timeline
Symbol 294 EditableTextUses:229Used by:Timeline
Symbol 295 EditableTextUses:229Used by:Timeline

Instance Names

"player2"Frame 76Symbol 185 MovieClip
"net1"Frame 76Symbol 223 MovieClip
"player1"Frame 76Symbol 224 MovieClip
"bomb"Frame 76Symbol 182 MovieClip
"boom"Frame 76Symbol 226 MovieClip
"pointer"Frame 76Symbol 228 MovieClip
"net2"Frame 76Symbol 223 MovieClip
"sfx"Frame 76Symbol 255 MovieClip
"energybar1"Frame 76Symbol 257 MovieClip
"energybar2"Frame 76Symbol 257 MovieClip
"pwReveal"Frame 80Symbol 267 MovieClip
"player2"Frame 90Symbol 284 MovieClip
"player1"Frame 90Symbol 224 MovieClip
"player2"Frame 100Symbol 290 MovieClip
"player1"Frame 100Symbol 291 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "hitBomb"
ExportAssets (56)Timeline Frame 1Symbol 2 as "grunt4"
ExportAssets (56)Timeline Frame 1Symbol 3 as "grunt3"
ExportAssets (56)Timeline Frame 1Symbol 4 as "grunt2"
ExportAssets (56)Timeline Frame 1Symbol 5 as "grunt1"

Labels

"intro"Frame 39
"ins"Frame 45
"loader"Frame 68
"ready"Frame 70
"menu"Frame 76
"newlevel1"Frame 80
"oneplayer"Frame 81
"gameover1"Frame 85
"newlevel2"Frame 90
"twoplayer"Frame 91
"gameover2a"Frame 95
"gameover2b"Frame 96
"newlevel3"Frame 100
"naked"Frame 101
"gameover3"Frame 105
"boom"Symbol 182 MovieClip Frame 3
"static"Symbol 185 MovieClip Frame 1
"walk"Symbol 185 MovieClip Frame 5
"throwup"Symbol 185 MovieClip Frame 10
"jump"Symbol 185 MovieClip Frame 40
"hit1"Symbol 185 MovieClip Frame 45
"land"Symbol 185 MovieClip Frame 53
"hit2"Symbol 185 MovieClip Frame 60
"wobble"Symbol 223 MovieClip Frame 2
"static"Symbol 224 MovieClip Frame 1
"walk"Symbol 224 MovieClip Frame 5
"throwup"Symbol 224 MovieClip Frame 10
"jump"Symbol 224 MovieClip Frame 40
"hit1"Symbol 224 MovieClip Frame 45
"land"Symbol 224 MovieClip Frame 53
"splits"Symbol 224 MovieClip Frame 60
"hit2"Symbol 224 MovieClip Frame 65
"getup"Symbol 224 MovieClip Frame 69
"boom"Symbol 226 MovieClip Frame 2
"off"Symbol 228 MovieClip Frame 1
"on"Symbol 228 MovieClip Frame 2
"beach"Symbol 255 MovieClip Frame 5
"static"Symbol 284 MovieClip Frame 1
"walk"Symbol 284 MovieClip Frame 5
"throwup"Symbol 284 MovieClip Frame 10
"jump"Symbol 284 MovieClip Frame 40
"hit1"Symbol 284 MovieClip Frame 45
"land"Symbol 284 MovieClip Frame 53
"splits"Symbol 284 MovieClip Frame 60
"hit2"Symbol 284 MovieClip Frame 65
"getup"Symbol 284 MovieClip Frame 69
"static"Symbol 290 MovieClip Frame 1
"walk"Symbol 290 MovieClip Frame 5
"throwup"Symbol 290 MovieClip Frame 10
"jump"Symbol 290 MovieClip Frame 40
"hit1"Symbol 290 MovieClip Frame 45
"land"Symbol 290 MovieClip Frame 53
"hit2"Symbol 290 MovieClip Frame 60
"static"Symbol 291 MovieClip Frame 1
"walk"Symbol 291 MovieClip Frame 5
"throwup"Symbol 291 MovieClip Frame 10
"jump"Symbol 291 MovieClip Frame 40
"hit1"Symbol 291 MovieClip Frame 45
"land"Symbol 291 MovieClip Frame 53
"splits"Symbol 291 MovieClip Frame 60
"hit2"Symbol 291 MovieClip Frame 65
"getup"Symbol 291 MovieClip Frame 69

Dynamic Text Variables

passSymbol 249 EditableText"getumout"
levelInfoSymbol 261 EditableText"LEVEL 1"
levelInfoSymbol 262 EditableText"LEVEL 1"
levelInfoSymbol 270 EditableText"LEVEL 1"
levelInfoSymbol 271 EditableText"LEVEL 1"
levelInfoSymbol 292 EditableText"LEVEL 1"
levelInfoSymbol 293 EditableText"LEVEL 1"
levelInfoSymbol 294 EditableText"LEVEL 1"
levelInfoSymbol 295 EditableText"LEVEL 1"




http://swfchan.com/4/17350/info.shtml
Created: 1/6 -2019 02:37:41 Last modified: 1/6 -2019 02:37:41 Server time: 22/12 -2024 03:57:02