STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229671 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #17746 |
CHARACTER CREATION |
AGE: 21 |
ENTER NAME: |
Strength 30 |
Mobility 14 |
Agility 28 |
Skills: |
Stats: |
Firearms 45% |
Healing 50% |
Melee 60% |
Starting money: |
250 credits |
THIS IS ONLY A DEMO VERSION |
So you can not choose your starting stats & skills =( |
Azathoth |
Choose Starting Weapon: |
START GAME |
START GAME |
REVOLVER |
REVOLVER |
Plasma Riffle |
Plasma Riffle |
PROJECT WASTELAND VERSION 0.1 |
(C)DimonZerg 2004 |
Õà÷ó ÷èòåðèòü! |
Õà÷ó ÷èòåðèòü! |
Õà÷ó ÷èòåðèòü! |
day: |
fd: |
wt: |
ap: |
cr: |
AGE: |
NAME: |
STR |
AGI |
MOB |
Firearms |
Melee |
Healing |
Experience: |
/ |
Level: |
% |
Hit points: |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 |
b |
a |
dest |
going |
xposition |
yposition |
xdest |
ydest |
pos._y |
pos._x |
0 |
50 |
50 |
50 |
250 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
pp |
str |
fire |
ghfgh |
melee |
Ìåíþ÷èòåðà =))) |
agi |
NEXT DAY |
NEXT DAY |
Info |
Info |
Inventory |
Inventory |
Weapon equipped |
Armor equipped |
Other items |
credits................ |
rusty screws....... |
bullets................ |
energy cells....... |
food................... |
water.................. |
Knife |
Sledge Hammer |
Revolver |
Plasma Riffle |
21 |
21 |
21 |
21 |
21 |
21 |
close inventory |
close inventory |
Stat points: |
Skill points: |
DEX |
cancel |
apply |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
cancel |
apply |
DOHERA PATRONOV!!! |
DOHERA PATRONOV!!! |
Scan Area |
Scan Area |
Scan Area |
SCANNING AREA |
WARNING |
Extremely radioactive contamiated area detected. Crossing not recommended! |
Extremely radioactive contaminated area detected. Crossing not recommended! |
Extremely radioactive contaminated area detected. |
Extremely radioactive contamiated area detected. |
Hope |
Shop |
Bar |
Healer |
Leave |
Shop |
Bar |
Leave |
Healer |
BUY |
SELL |
SELL |
Food |
Waterhose |
Bullets |
Energy Cells |
99 |
99 |
99 |
99 |
Pay total |
9999 |
credits |
PAY |
PAY |
You got |
9999 |
buy guns |
buy guns |
SELL |
0 |
0 |
Total |
9999 |
BUY |
BUY |
Rusty Screws |
0 |
Sell |
Sell |
speaking to: |
talk |
talk |
dfgdfgdfgdfgggggggggggg ggggggggggggggggggggggggggggg ggggggggggggggggggggggggggggggggggggggggggggggggggg gggggggggggggggggggggggggggggggg |
QUESTS!!! |
Hi! I would like to stay here for a night. What does it cost? |
Hi! I would like to stay here for a night. What does it cost? |
What do you know about the abandoned powerplant? |
What do you know about the abandoned powerplant? |
Any rumors? |
steal |
steal |
attack |
attack |
Radioactive contaminated area |
Here you will meet the most dangerous beasts of the wasteland |
66666666666666666 |
YOU |
ENEMY |
You: |
Enemy: |
Hit points: |
/ |
Act points: |
21 |
21 |
21 |
21 |
21 |
66666666666666666 |
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa |
% |
Chance to hit |
--- |
Medikits: |
AMMO: |
99 |
99 |
óäàð |
21 |
21 |
21 |
21 |
21 |
ATACK |
ATACK |
21 |
21 |
TURN |
TURN |
ESCAPE |
ESCAPE |
USE MEDIKIT |
USE MEDIKIT |
change to melee |
change to melee |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
21 |
ActionScript [AS1/AS2]
Frame 3stop(); day = 0; going = 0; cr = 250; xdest = "25"; ydest = "25"; xposition = "25"; yposition = "25"; age = 21; str = 30; agi = 25; mob = 14; level = 1; exp = 0; expmax = 150; fire = 45; melee = 60; healing = 50; rs = 0; weapon = 1; pp = 0; armor = 1; apmax = mob; ap = apmax; hpmax = str * 3; hp = hpmax; med = 10; hideforce = 0;Frame 5gotoAndPlay (4); if (level eq 1) { if (exp >= expmax) { message = "LEVEL UP!!!"; tellTarget ("_root.lvlup") { play = 1; }; level = 2; expmax = 300; pp = pp + 5; sp = sp + 5; } } if (level eq 2) { if (exp >= expmax) { message = "LEVEL UP!!!"; tellTarget ("_root.lvlup") { play = 1; }; level = 3; expmax = 450; pp = pp + 5; sp = sp + 5; } } if (level eq 3) { if (exp >= expmax) { message = "LEVEL UP!!!"; tellTarget ("_root.lvlup") { play = 1; }; level = 4; expmax = 700; pp = pp + 5; sp = sp + 5; } } if (level eq 4) { if (exp >= expmax) { message = "LEVEL UP!!!"; tellTarget ("_root.lvlup") { play = 1; }; level = 5; expmax = 1000; pp = pp + 5; sp = sp + 5; } } if (level eq 5) { if (exp >= expmax) { message = "LEVEL UP!!!"; tellTarget ("_root.lvlup") { play = 1; }; level = 6; expmax = 1400; pp = pp + 5; sp = sp + 5; } } if (level eq 6) { if (exp >= expmax) { message = "LEVEL UP!!!"; tellTarget ("_root.lvlup") { play = 1; }; level = 7; expmax = 1800; pp = pp + 5; sp = sp + 5; } } if (level eq 7) { if (exp >= expmax) { message = "LEVEL UP!!!"; tellTarget ("_root.lvlup") { play = 1; }; level = 8; expmax = 2500; pp = pp + 5; sp = sp + 5; } } if (level eq 8) { if (exp >= expmax) { message = "LEVEL UP!!!"; tellTarget ("_root.lvlup") { play = 1; }; level = 9; expmax = 4000; pp = pp + 5; sp = sp + 5; } } if (level eq 9) { if (exp >= expmax) { message = "LEVEL UP!!!"; tellTarget ("_root.lvlup") { play = 1; }; level = 10; expmax = 6000; pp = pp + 5; sp = sp + 5; } } if (level eq 10) { if (exp >= expmax) { message = "LEVEL UP!!! You've reached the maximum expirience level in this demo version!!!"; tellTarget ("_root.lvlup") { play = 1; }; level = 11; expmax = "MAX"; pp = pp + 10; sp = sp + 5; } } if (hideforce eq 0) { if ((0 < pp) or (0 < sp)) { _root.LevelingMenu.hide = 0; } else { _root.LevelingMenu.hide = 1; } } else { _root.LevelingMenu.hide = 1; } _root.inventory.cr = cr; _root.inventory.water = water; _root.inventory.food = food; _root.inventory.rs = rs; _root.inventory.ecells = ecells; _root.inventory.bullets = bullets; if (armor eq 1) { ar = 20; } if (moveposlecombata eq 1) { setProperty("pos", _x , xcash); setProperty("pos", _y , ycash); moveposlecombata = 0; } apmax = mob; hpmax = str * 3; xxx1 = pos._x; yyy1 = pos._y;Frame 22chit = "1";Frame 34enemy = random(7); if ((enemy eq 1) or (enemy eq 2)) { message = "A dog is attacking you!"; ehp = 50; ehpmax = 50; edmg = 20; gotoAndPlay (36); } else if ((enemy eq 3) or (enemy eq 4)) { message = "A wolf is attacking you!"; ehp = 65; ehpmax = 65; edmg = 20; gotoAndPlay (91); } else if (enemy eq 0) { message = "A thief is attacking you!"; ehp = 90; ehpmax = 90; edmg = 20; gotoAndPlay (147); } else if ((enemy eq 5) or (enemy eq 6)) { message = "A giant scorpion is attacking you!"; ehp = 45; ehpmax = 45; edmg = 20; gotoAndPlay (207); }Frame 37gotoAndPlay (36); eap = 3;Frame 40if (random(chit) eq 1) { tellTarget ("_root.dog") { hurt = 1; }; message = "You hit the target!!!"; if (weapon eq 1) { if (random(55 - agi) eq 8) { message = "CRITICAL HIT!!!"; hitenemy = hitenemy + 20; } } else if (weapon eq 2) { if (random(55 - agi) eq 8) { message = "CRITICAL HIT!!!"; hitenemy = hitenemy + 30; } } else if (weapon eq 3) { if (random(55 - agi) eq 8) { message = "CRITICAL HIT!!!"; hitenemy = hitenemy + 50; } } else if (weapon eq 4) { if (random(55 - agi) eq 8) { message = "CRITICAL HIT!!!"; hitenemy = hitenemy + 100; } } ehp = ehp - hitenemy; if (weapon eq 1) { tellTarget ("_root.knifesnd") { play = 1; }; } else if (weapon eq 2) { tellTarget ("_root.clubhit") { play = 1; }; } else if (weapon eq 3) { tellTarget ("_root.revolverhit") { play = 1; }; } else if (weapon eq 4) { tellTarget ("_root.blasterhirt") { play = 1; }; } } else { if (weapon eq 1) { tellTarget ("_root.misssnd") { play = 1; }; } else if (weapon eq 2) { tellTarget ("_root.misssnd") { play = 1; }; } else if (weapon eq 3) { tellTarget ("_root.revolvermiss") { play = 1; }; } else if (weapon eq 4) { tellTarget ("_root.blastermiss") { play = 1; }; } message = "You missed the target!!!"; } if (weapon eq 1) { ap = ap - 4; } if (weapon eq 2) { ap = ap - 5; } if (weapon eq 3) { ap = ap - 5; } if (weapon eq 4) { ap = ap - 7; } if (weapon eq 3) { if (0 < bullets) { bullets = bullets - 1; } } if (weapon eq 4) { if (0 < ecells) { ecells = ecells - 1; } }Frame 53gotoAndPlay (36); if (0 >= ehp) { gotoAndPlay (71); }Frame 56if (0 < eap) { if (random(3) eq 1) { tellTarget ("_root.char") { hurt = 1; }; hitchar = random(20) - random(ar / 5); if (hitchar < 0) { hitchar = 1; } hp = hp - hitchar; message = "Dog hits you!"; tellTarget ("_root.bark") { play = 1; }; } else { message = "Dog tried to hit you but missed!"; tellTarget ("_root.misssnd") { play = 1; }; } } else { gotoAndPlay (36); } eap = eap - 1;Frame 70gotoAndPlay (54);Frame 71message = "You've killed the dog and gained 20 expirience points!"; exp = exp + 20;Frame 80stop();Frame 92gotoAndPlay (91); eap = 4;Frame 95if (random(chit) eq 1) { tellTarget ("_root.wolf") { hurt = 1; }; message = "You hit the target!!!"; if (weapon eq 1) { if (random(55 - agi) eq 8) { message = "CRITICAL HIT!!!"; hitenemy = hitenemy + 20; } } else if (weapon eq 2) { if (random(55 - agi) eq 8) { message = "CRITICAL HIT!!!"; hitenemy = hitenemy + 30; } } else if (weapon eq 3) { if (random(55 - agi) eq 8) { message = "CRITICAL HIT!!!"; hitenemy = hitenemy + 50; } } else if (weapon eq 4) { if (random(55 - agi) eq 8) { message = "CRITICAL HIT!!!"; hitenemy = hitenemy + 100; } } ehp = ehp - hitenemy; if (weapon eq 1) { tellTarget ("_root.knifesnd") { play = 1; }; } else if (weapon eq 2) { tellTarget ("_root.clubhit") { play = 1; }; } else if (weapon eq 3) { tellTarget ("_root.revolverhit") { play = 1; }; } else if (weapon eq 4) { tellTarget ("_root.blasterhirt") { play = 1; }; } } else { if (weapon eq 1) { tellTarget ("_root.misssnd") { play = 1; }; } else if (weapon eq 2) { tellTarget ("_root.misssnd") { play = 1; }; } else if (weapon eq 3) { tellTarget ("_root.revolvermiss") { play = 1; }; } else if (weapon eq 4) { tellTarget ("_root.blastermiss") { play = 1; }; } message = "You missed the target!!!"; } if (weapon eq 1) { ap = ap - 4; } if (weapon eq 2) { ap = ap - 5; } if (weapon eq 3) { ap = ap - 5; } if (weapon eq 4) { ap = ap - 7; } if (weapon eq 3) { if (0 < bullets) { bullets = bullets - 1; } } if (weapon eq 4) { if (0 < ecells) { ecells = ecells - 1; } }Frame 108gotoAndPlay (91); if (0 >= ehp) { gotoAndPlay (126); }Frame 111if (0 < eap) { if (random(3) eq 1) { tellTarget ("_root.char") { hurt = 1; }; hitchar = random(20) - random(ar / 5); if (hitchar < 0) { hitchar = 1; } hp = hp - hitchar; message = "Wolf hits you!"; tellTarget ("_root.bark") { play = 1; }; } else { message = "Wolf tried to hit you but missed!"; tellTarget ("_root.misssnd") { play = 1; }; } } else { gotoAndPlay (91); } eap = eap - 1;Frame 125gotoAndPlay (109);Frame 126message = "You've killed the wolf and gained 28 expirience points!"; exp = exp + 28;Frame 135stop();Frame 148gotoAndPlay (147); eap = 3;Frame 151if (random(chit) eq 1) { tellTarget ("_root.thief") { hurt = 1; }; message = "You hit the target!!!"; if (weapon eq 1) { if (random(55 - agi) eq 8) { message = "CRITICAL HIT!!!"; hitenemy = hitenemy + 20; } } else if (weapon eq 2) { if (random(55 - agi) eq 8) { message = "CRITICAL HIT!!!"; hitenemy = hitenemy + 30; } } else if (weapon eq 3) { if (random(55 - agi) eq 8) { message = "CRITICAL HIT!!!"; hitenemy = hitenemy + 50; } } else if (weapon eq 4) { if (random(55 - agi) eq 8) { message = "CRITICAL HIT!!!"; hitenemy = hitenemy + 100; } } ehp = ehp - hitenemy; if (weapon eq 1) { tellTarget ("_root.knifesnd") { play = 1; }; } else if (weapon eq 2) { tellTarget ("_root.clubhit") { play = 1; }; } else if (weapon eq 3) { tellTarget ("_root.revolverhit") { play = 1; }; } else if (weapon eq 4) { tellTarget ("_root.blasterhirt") { play = 1; }; } } else { if (weapon eq 1) { tellTarget ("_root.misssnd") { play = 1; }; } else if (weapon eq 2) { tellTarget ("_root.misssnd") { play = 1; }; } else if (weapon eq 3) { tellTarget ("_root.revolvermiss") { play = 1; }; } else if (weapon eq 4) { tellTarget ("_root.blastermiss") { play = 1; }; } message = "You missed the target!!!"; } if (weapon eq 1) { ap = ap - 4; } if (weapon eq 2) { ap = ap - 5; } if (weapon eq 3) { ap = ap - 5; } if (weapon eq 4) { ap = ap - 7; } if (weapon eq 3) { if (0 < bullets) { bullets = bullets - 1; } } if (weapon eq 4) { if (0 < ecells) { ecells = ecells - 1; } }Frame 164gotoAndPlay (147); if (0 >= ehp) { gotoAndPlay (182); }Frame 167if (0 < eap) { if (random(3) eq 1) { tellTarget ("_root.char") { hurt = 1; }; hitchar = (10 + random(20)) - random(ar / 5); if (hitchar < 0) { hitchar = 1; } hp = hp - hitchar; message = "Thief hits you!"; tellTarget ("_root.knifesnd") { play = 1; }; } else { message = "Thief tried to hit you but missed!"; tellTarget ("_root.misssnd") { play = 1; }; } } else { gotoAndPlay (147); } eap = eap - 1;Frame 181gotoAndPlay (165);Frame 182message = "You've killed the thief and gained 70 expirience points! You've found some credits and a medikit!"; exp = exp + 70; med = med + 1; cr = cr + random(70);Frame 191stop();Frame 208gotoAndPlay (207); eap = 2;Frame 211if (random(chit) eq 1) { tellTarget ("_root.scorpion") { hurt = 1; }; message = "You hit the target!!!"; if (weapon eq 1) { if (random(55 - agi) eq 8) { message = "CRITICAL HIT!!!"; hitenemy = hitenemy + 20; } } else if (weapon eq 2) { if (random(55 - agi) eq 8) { message = "CRITICAL HIT!!!"; hitenemy = hitenemy + 30; } } else if (weapon eq 3) { if (random(55 - agi) eq 8) { message = "CRITICAL HIT!!!"; hitenemy = hitenemy + 50; } } else if (weapon eq 4) { if (random(55 - agi) eq 8) { message = "CRITICAL HIT!!!"; hitenemy = hitenemy + 100; } } ehp = ehp - hitenemy; if (weapon eq 1) { tellTarget ("_root.knifesnd") { play = 1; }; } else if (weapon eq 2) { tellTarget ("_root.clubhit") { play = 1; }; } else if (weapon eq 3) { tellTarget ("_root.revolverhit") { play = 1; }; } else if (weapon eq 4) { tellTarget ("_root.blasterhirt") { play = 1; }; } } else { if (weapon eq 1) { tellTarget ("_root.misssnd") { play = 1; }; } else if (weapon eq 2) { tellTarget ("_root.misssnd") { play = 1; }; } else if (weapon eq 3) { tellTarget ("_root.revolvermiss") { play = 1; }; } else if (weapon eq 4) { tellTarget ("_root.blastermiss") { play = 1; }; } message = "You missed the target!!!"; } if (weapon eq 1) { ap = ap - 4; } if (weapon eq 2) { ap = ap - 5; } if (weapon eq 3) { ap = ap - 5; } if (weapon eq 4) { ap = ap - 7; } if (weapon eq 3) { if (0 < bullets) { bullets = bullets - 1; } } if (weapon eq 4) { if (0 < ecells) { ecells = ecells - 1; } }Frame 224gotoAndPlay (207); if (0 >= ehp) { gotoAndPlay (242); }Frame 227if (0 < eap) { if (random(3) eq 1) { tellTarget ("_root.char") { hurt = 1; }; hitchar = (5 + random(10)) - random(ar / 5); if (hitchar < 0) { hitchar = 1; } hp = hp - hitchar; message = "Scorpion hits you!"; tellTarget ("_root.scorpionatacksnd") { play = 1; }; } else { message = "Scorpion tried to hit you but missed!"; tellTarget ("_root.misssnd") { play = 1; }; } } else { gotoAndPlay (207); } eap = eap - 1;Frame 241gotoAndPlay (225);Frame 242message = "You've killed the scorpion and gained 15 expirience points!"; exp = exp + 15;Frame 251stop();Symbol 36 Buttonon (release) { wrponn = "Knife"; weapon = 1; startweapon = 1; }Symbol 42 Buttonon (release) { wrponn = "Sledge Hammer"; weapon = 2; startweapon = 2; }Symbol 48 Buttonon (release) { play(); }Symbol 52 Buttonon (release) { wrponn = "Revolver TEST!!"; weapon = 3; startweapon = 1; havepistol = 1; bullets = 5; }Symbol 56 Buttonon (release) { wrponn = "Plasma -test"; weapon = 4; haveplasma = 1; startweapon = 1; ecells = 5; }Symbol 69 Buttonon (release) { play(); }Symbol 70 MovieClip Frame 1stop();Symbol 70 MovieClip Frame 2stop();Symbol 165 MovieClip Frame 2if (play eq 1) { gotoAndPlay (3); } else { gotoAndPlay (1); }Symbol 165 MovieClip Frame 7play = "0";Symbol 170 Buttonon (press) { tellTarget ("_root") { if ((going = 1)) { if (pos._x < xposition) { if (pos._x < xdest) { a = pos._x + 10; setProperty("pos", _x , a + 10); } if (xdest < pos._x) { setProperty("pos", _x , xdest); } } if (pos._y < yposition) { if (pos._y < ydest) { b = pos._y + 10; setProperty("pos", _y , b + 10); } if (ydest < pos._y) { setProperty("pos", _y , ydest); } } } if ((going = 1)) { if (xposition < pos._x) { if (xdest < pos._x) { a = pos._x - 10; setProperty("pos", _x , a - 10); } if (pos._x < xdest) { setProperty("pos", _x , xdest); } } if (yposition < pos._y) { if (ydest < pos._y) { b = pos._y - 10; setProperty("pos", _y , b - 10); } if (pos._y < ydest) { setProperty("pos", _y , ydest); } } } xxx1 = pos._x; yyy1 = pos._y; if (xxx1 eq 45) { if (yyy1 eq 275) { setProperty("pos", _y , 265); } } if (xxx1 eq 215) { if (yyy1 eq 265) { setProperty("pos", _y , 255); } } day = day + 1; food = food - 2; water = water - 2; ap = apmax; if (hp < hpmax) { hp = (hp + 10) + ((50 * healing) / 100); } if (hpmax < hp) { hp = hpmax; } if (day eq 365) { age = age + 1; } if (day eq 730) { age = age + 1; } if (day eq 1095) { age = age + 1; } if (day eq 1460) { age = age + 1; } if (day eq 1825) { age = age + 1; } if (city != 1) { enc = random(100); find = random(1000); if (enc < 18) { xcash = pos._x; ycash = pos._y; message = "A monster atacks you!"; gotoAndPlay ("Battle"); } else if (find < 110) { message = "Your experience raises 3 points... You've found some credits!"; cr = cr + random(120); exp = exp + 3; } else if (900 < find) { message = "Your experience raises 5 points... You've found some rusty screws!"; rs = rs + random(6); exp = exp + 5; } else { message = "You slept well on the ground..."; } } }; play(); }Symbol 171 MovieClip Frame 1stop();Symbol 175 Buttonon (release) { exp = exp + 105; }Symbol 185 Buttonon (release) { play(); _root.hideforce = 1; _root.scanarea.hide = 1; }Symbol 224 MovieClip Frame 2if (_root.weapon eq 1) { gotoAndPlay (1); } else if (_root.weapon eq 2) { gotoAndPlay (3); } else if (_root.weapon eq 3) { gotoAndPlay (5); } else if (_root.weapon eq 4) { gotoAndPlay (7); }Symbol 224 MovieClip Frame 4if (_root.weapon eq 1) { gotoAndPlay (1); } else if (_root.weapon eq 2) { gotoAndPlay (3); } else if (_root.weapon eq 3) { gotoAndPlay (5); } else if (_root.weapon eq 4) { gotoAndPlay (7); }Symbol 224 MovieClip Frame 6if (_root.weapon eq 1) { gotoAndPlay (1); } else if (_root.weapon eq 2) { gotoAndPlay (3); } else if (_root.weapon eq 3) { gotoAndPlay (5); } else if (_root.weapon eq 4) { gotoAndPlay (7); }Symbol 224 MovieClip Frame 8if (_root.weapon eq 1) { gotoAndPlay (1); } else if (_root.weapon eq 2) { gotoAndPlay (3); } else if (_root.weapon eq 3) { gotoAndPlay (5); } else if (_root.weapon eq 4) { gotoAndPlay (7); }Symbol 237 Buttonon (release) { play(); }Symbol 238 MovieClip Frame 1stop();Symbol 238 MovieClip Frame 41stop();Symbol 238 MovieClip Frame 80_root.hideforce = 0; _root.scanarea.hide = 0;Symbol 242 Buttonon (release) { gotoAndPlay (3); _root.scanarea.hide = 1; }Symbol 265 Buttonon (release) { if (0 < pp) { str = str + 1; pp = pp - 1; } else { _root.message = "You got no stat points!"; } }Symbol 266 Buttonon (release) { if (0 < pp) { agi = agi + 1; pp = pp - 1; } else { _root.message = "You got no stat points!"; } }Symbol 267 Buttonon (release) { if (0 < pp) { mob = mob + 1; pp = pp - 1; } else { _root.message = "You got no stat points!"; } }Symbol 268 Buttonon (release) { if (0 < sp) { fire = fire + 1; sp = sp - 1; } else { _root.message = "You got no skill points!"; } }Symbol 269 Buttonon (release) { if (0 < sp) { melee = melee + 1; sp = sp - 1; } else { _root.message = "You got no skill points!"; } }Symbol 270 Buttonon (release) { if (0 < sp) { healing = healing + 1; sp = sp - 1; } else { _root.message = "You got no skill points!"; } }Symbol 273 Buttonon (release) { gotoAndPlay (38); }Symbol 276 Buttonon (release) { _root.str = str; _root.agi = agi; _root.mob = mob; _root.fire = fire; _root.melee = melee; _root.healing = healing; _root.pp = pp; _root.sp = sp; play(); }Symbol 277 MovieClip Frame 2if (hide eq 1) { gotoAndPlay (85); } else { gotoAndPlay (1); }Symbol 277 MovieClip Frame 44str = _root.str; agi = _root.agi; mob = _root.mob; fire = _root.fire; melee = _root.melee; healing = _root.healing; pp = _root.pp; sp = _root.sp;Symbol 277 MovieClip Frame 45stop();Symbol 277 MovieClip Frame 83_root.scanarea.hide = 0;Symbol 277 MovieClip Frame 86if (hide eq 1) { gotoAndPlay (85); } else { gotoAndPlay (1); }Symbol 282 Buttonon (release) { ecells = 50; bullets = 50; rs = 50; }Symbol 284 Buttonon (release) { tellTarget ("_root") { xdest = "255"; ydest = "135"; dest = "Temple of Seth"; going = "1"; xposition = "255"; yposition = "135"; }; }Symbol 288 Buttonon (release) { tellTarget ("_root") { dest = "01"; going = "1"; xdest = "25"; ydest = "25"; xposition = "25"; yposition = "25"; }; }Symbol 289 Buttonon (release) { tellTarget ("_root") { xdest = "75"; ydest = "65"; dest = "Hope"; going = "1"; xposition = "75"; yposition = "65"; }; }Symbol 290 Buttonon (release) { tellTarget ("_root") { xdest = "185"; ydest = "45"; dest = "03"; going = "1"; xposition = "185"; yposition = "45"; }; }Symbol 291 Buttonon (release) { tellTarget ("_root") { xdest = "355"; ydest = "35"; dest = "Unknown"; going = "1"; xposition = "355"; yposition = "35"; }; }Symbol 292 Buttonon (release) { tellTarget ("_root") { xdest = "55"; ydest = "155"; dest = "022"; going = "1"; xposition = "55"; yposition = "155"; }; }Symbol 293 Buttonon (release) { tellTarget ("_root") { xdest = "325"; ydest = "155"; dest = "Unknown"; going = "1"; xposition = "325"; yposition = "155"; }; }Symbol 294 Buttonon (release) { tellTarget ("_root") { xdest = "205"; ydest = "195"; dest = "Unknown"; going = "1"; xposition = "205"; yposition = "195"; }; }Symbol 295 Buttonon (release) { tellTarget ("_root") { xdest = "85"; ydest = "215"; dest = "Unknown"; going = "1"; xposition = "85"; yposition = "215"; }; }Symbol 296 Buttonon (release) { tellTarget ("_root") { xdest = "45"; ydest = "265"; dest = "Unknown"; going = "1"; xposition = "45"; yposition = "275"; }; }Symbol 297 Buttonon (release) { tellTarget ("_root") { xdest = "215"; ydest = "255"; dest = "022345345"; going = "1"; xposition = "215"; yposition = "265"; }; }Symbol 298 Buttonon (release) { tellTarget ("_root") { xdest = "335"; ydest = "315"; dest = "Unknown"; going = "1"; xposition = "335"; yposition = "315"; }; }Symbol 299 Buttonon (release) { tellTarget ("_root") { xdest = "125"; ydest = "355"; dest = "Unknown"; going = "1"; xposition = "125"; yposition = "355"; }; }Symbol 300 Buttonon (release) { tellTarget ("_root") { xdest = "275"; ydest = "365"; dest = "Unknown"; going = "1"; xposition = "275"; yposition = "365"; }; }Symbol 301 MovieClip Frame 2if (hide eq 1) { gotoAndPlay (3); } else { gotoAndPlay (1); }Symbol 301 MovieClip Frame 4if (hide eq 1) { gotoAndPlay (3); } else { gotoAndPlay (1); }Symbol 307 Buttonon (release) { gotoAndPlay (3); }Symbol 331 MovieClip Frame 12stop();Symbol 333 MovieClip Frame 2if (hide eq 1) { gotoAndPlay (250); } else { gotoAndPlay (1); }Symbol 333 MovieClip Frame 3_root.message = "";Symbol 333 MovieClip Frame 101_root.message = "";Symbol 333 MovieClip Frame 239gotoAndPlay (1);Symbol 333 MovieClip Frame 251if (hide eq 1) { gotoAndPlay (250); } else { gotoAndPlay (1); }Symbol 341 Buttonon (release) { gotoAndPlay (15); }Symbol 386 Buttonon (release) { water = 0; rs = 0; sellbullets = 0; sellecells = 0; food = 0; cash = 0; bullets = 0; ecells = 0; cr = _root.cr; gotoAndPlay (109); }Symbol 390 Buttonon (release) { gotoAndPlay (124); }Symbol 393 Buttonon (release) { play(); }Symbol 400 Buttonon (release) { gotoAndStop (94); }Symbol 405 Buttonon (release) { gotoAndPlay (111); }Symbol 420 Buttonon (release) { if (0 < food) { food = food - 1; } }Symbol 424 Buttonon (release) { if (food < 99) { food = food + 1; } }Symbol 429 Buttonon (release) { if (0 < water) { water = water - 1; } }Symbol 430 Buttonon (release) { if (water < 99) { water = water + 1; } }Symbol 431 Buttonon (release) { if (0 < bullets) { bullets = bullets - 1; } }Symbol 432 Buttonon (release) { if (bullets < 99) { bullets = bullets + 1; } }Symbol 433 Buttonon (release) { if (0 < ecells) { ecells = ecells - 1; } }Symbol 434 Buttonon (release) { if (ecells < 99) { ecells = ecells + 1; } }Symbol 442 Buttonon (release) { _root.water = _root.water + water; _root.food = _root.food + food; _root.bullets = _root.bullets + bullets; _root.ecells = _root.ecells + ecells; water = 0; food = 0; bullets = 0; ecells = 0; _root.cr = _root.cr - cash; cash = 0; }Symbol 452 Buttonon (release) { if (0 < _root.bullets) { _root.bullets = _root.bullets - 1; sellbullets = sellbullets + 1; } else { _root.message = "You got no bulllets to sell!"; } }Symbol 453 Buttonon (release) { if (0 < _root.ecells) { _root.ecells = _root.ecells - 1; sellecells = sellecels + 1; } else { _root.message = "You got no energy cells to sell!"; } }Symbol 459 Buttonon (release) { gotoAndPlay (109); }Symbol 460 Buttonon (release) { if (0 < sellbullets) { _root.bullets = _root.bullets + 1; sellbullets = sellbullets - 1; } }Symbol 461 Buttonon (release) { if (0 < sellecells) { sellecells = sellecels - 1; _root.ecells = _root.ecells + 1; } }Symbol 466 Buttonon (release) { if (0 < _root.rs) { _root.rs = _root.rs - 1; rs = rs + 1; } else { _root.message = "You got no rusty screws to sell!"; } }Symbol 467 Buttonon (release) { if (0 < rs) { _root.rs = _root.rs + 1; rs = rs - 1; } }Symbol 471 Buttonon (release) { _root.cr = _root.cr + sellfor; rs = 0; sellbullets = 0; sellecells = 0; }Symbol 479 Buttonon (release) { speakto = "Barkeeper"; }Symbol 488 Buttonon (release) { if (speakto eq "Barkeeper") { npcsay = "Welcome to my bar! What can I do for you?"; _root.enterlocationscript.answersquestions.tlk = 1; } }Symbol 501 MovieClip Frame 1tlk = 0;Symbol 501 MovieClip Frame 3if (tlk eq 1) { gotoAndPlay (4); } else { gotoAndPlay (2); }Symbol 501 MovieClip Frame 5if (tlk eq 1) { gotoAndPlay (4); } else { gotoAndPlay (2); }Symbol 518 MovieClip Frame 2xxx1 = _root.xxx1; yyy1 = _root.yyy1; if ((xxx1 eq 25) and (yyy1 eq 25)) { } else if ((xxx1 eq 75) and (yyy1 eq 65)) { gotoAndPlay (5); } else if ((xxx1 eq 185) and (yyy1 eq 45)) { } else if ((xxx1 eq 255) and (yyy1 eq 135)) { } else if ((xxx1 eq 55) and (yyy1 eq 155)) { } else { gotoAndPlay (1); }Symbol 518 MovieClip Frame 6xxx1 = _root.xxx1; yyy1 = _root.yyy1; if ((xxx1 eq 25) and (yyy1 eq 25)) { gotoAndPlay (5); } else if ((xxx1 eq 75) and (yyy1 eq 65)) { gotoAndPlay (5); } else if ((xxx1 eq 185) and (yyy1 eq 45)) { gotoAndPlay (5); } else if ((xxx1 eq 255) and (yyy1 eq 135)) { gotoAndPlay (5); } else if ((xxx1 eq 55) and (yyy1 eq 155)) { gotoAndPlay (5); } else { gotoAndPlay (1); }Symbol 518 MovieClip Frame 15_root.scanarea.hide = 1; _root.GorodaLocations.hide = 1;Symbol 518 MovieClip Frame 94stop();Symbol 518 MovieClip Frame 108gotoAndPlay (1); _root.scanarea.hide = 0; _root.GorodaLocations.hide = 0;Symbol 518 MovieClip Frame 110gotoAndPlay (109); cash = (((water * 5) + (food * 5)) + (bullets * 15)) + (ecells * 50); cr = _root.cr;Symbol 518 MovieClip Frame 112gotoAndPlay (111); sellfor = ((rs * 45) + (sellbullets * 5)) + (sellecells * 30);Symbol 518 MovieClip Frame 125gotoAndPlay (124);Symbol 526 MovieClip Frame 2gotoAndPlay (1); if (hurt eq 1) { gotoAndPlay (3); }Symbol 526 MovieClip Frame 13hurt = 0;Symbol 544 MovieClip Frame 2gotoAndPlay (1); chit = Math.floor(100 / _root.chit);Symbol 548 MovieClip Frame 2gotoAndPlay (1); if ((_root.weapon eq 1) or (_root.weapon eq 2)) { ammo = "--"; } else if (_root.weapon eq 3) { ammo = _root.bullets; } else if (_root.weapon eq 4) { ammo = _root.ecells; }Symbol 551 MovieClip Frame 2if (play eq 1) { gotoAndPlay (3); } else { gotoAndPlay (1); }Symbol 551 MovieClip Frame 7play = "0";Symbol 553 MovieClip Frame 2if (play eq 1) { gotoAndPlay (3); } else { gotoAndPlay (1); }Symbol 553 MovieClip Frame 8play = 0;Symbol 555 MovieClip Frame 2if (play eq 1) { gotoAndPlay (3); } else { gotoAndPlay (1); }Symbol 555 MovieClip Frame 7play = "0";Symbol 557 MovieClip Frame 2if (play eq 1) { gotoAndPlay (3); } else { gotoAndPlay (1); }Symbol 557 MovieClip Frame 7play = "0";Symbol 559 MovieClip Frame 2if (play eq 1) { gotoAndPlay (3); } else { gotoAndPlay (1); }Symbol 559 MovieClip Frame 7play = "0";Symbol 561 MovieClip Frame 2if (play eq 1) { gotoAndPlay (3); } else { gotoAndPlay (1); }Symbol 561 MovieClip Frame 7play = "0";Symbol 563 MovieClip Frame 2if (play eq 1) { gotoAndPlay (3); } else { gotoAndPlay (1); }Symbol 563 MovieClip Frame 7play = "0";Symbol 565 MovieClip Frame 2if (play eq 1) { gotoAndPlay (3); } else { gotoAndPlay (1); }Symbol 565 MovieClip Frame 7play = "0";Symbol 571 MovieClip Frame 2if (play eq 1) { gotoAndPlay (3); } else { gotoAndPlay (1); }Symbol 571 MovieClip Frame 7play = "0";Symbol 573 MovieClip Frame 2if (play eq 1) { gotoAndPlay (3); } else { gotoAndPlay (1); }Symbol 573 MovieClip Frame 7play = "0";Symbol 577 MovieClip Frame 2gotoAndPlay (1); if (hurt eq 1) { gotoAndPlay (3); }Symbol 577 MovieClip Frame 13hurt = 0;Symbol 587 Buttonon (release) { if (0 < ap) { _root.CalculateDMG.play = 1; if (weapon eq 1) { gotoAndPlay (38); } if (weapon eq 2) { gotoAndPlay (38); } if ((weapon eq 3) and (0 < bullets)) { gotoAndPlay (38); } if ((weapon eq 4) and (0 < ecells)) { gotoAndPlay (38); } } if (weapon eq 3) { if (0 >= bullets) { _root.changetomeleebutton.play = 1; message = "You've run out of ammunition! You can use only melee weapon now..."; } } if (weapon eq 4) { if (0 >= ecells) { _root.changetomeleebutton.play = 1; message = "You've run out of ammunition! You can use only melee weapon now..."; } } if (0 >= ap) { message = "You can not atack! You got no action points!"; } }Symbol 593 Buttonon (release) { ap = apmax; gotoAndPlay (54); }Symbol 597 Buttonon (release) { if (50 < random(100)) { message = "You escaped safely! Your experience raised 2 points..."; exp = exp + 2; moveposlecombata = 1; gotoAndPlay (4); if (havepistol eq 1) { weapon = 3; } if (haveplasma eq 1) { weapon = 4; } } else { message = "Escape failed!"; gotoAndPlay (54); } }Symbol 601 Buttonon (release) { if (ap >= 7) { if (0 < med) { message = "You use a medikit....."; ap = ap - 7; med = med - 1; if (hp < hpmax) { hp = hp + ((healing / 100) * (50 + random(50))); tellTarget ("_root.healingsnd") { play = 1; }; if (hpmax < hp) { hp = hpmax; } } } else { message = "You dont have any medikit...."; } } }Symbol 606 Buttonon (release) { play(); play = 0; _root.weapon = _root.startweapon; }Symbol 608 MovieClip Frame 1if (play eq 1) { gotoAndStop (3); }Symbol 608 MovieClip Frame 2gotoAndPlay (1);Symbol 608 MovieClip Frame 3stop();Symbol 610 MovieClip Frame 2if (play eq 1) { gotoAndPlay (3); } else { gotoAndPlay (1); }Symbol 610 MovieClip Frame 3tellTarget ("_root") { if (weapon eq 1) { dmg = 10; chit = 2; hitenemy = (melee / 100) * ((10 + random(dmg)) + random(str / 5)); } if (weapon eq 2) { dmg = 50; chit = 4; hitenemy = ((melee + str) / 100) * (10 + random(dmg)); } if (weapon eq 3) { if (agi < 30) { chit = 4; } else if ((agi >= 30) and (agi < 35)) { chit = 4; } else if ((agi >= 35) and (agi < 45)) { chit = 3; } else if (agi >= 45) { chit = 2; } hitenemy = (fire / 100) * (15 + random(35)); } if (weapon eq 4) { if (agi < 30) { chit = 5; } else if ((agi >= 30) and (agi < 35)) { chit = 4; } else if ((agi >= 35) and (agi < 45)) { chit = 3; } else if (agi >= 45) { chit = 2; } hitenemy = (fire / 100) * (50 + random(100)); } }; play = 0; gotoAndPlay (1);Symbol 628 Buttonon (release) { gotoAndPlay (4); moveposlecombata = 1; if (havepistol eq 1) { weapon = 3; } if (haveplasma eq 1) { weapon = 4; } }Symbol 631 MovieClip Frame 2gotoAndPlay (1); if (hurt eq 1) { gotoAndPlay (3); }Symbol 631 MovieClip Frame 13hurt = 0;Symbol 638 Buttonon (release) { if (0 < ap) { _root.CalculateDMG.play = 1; if (weapon eq 1) { gotoAndPlay (93); } if (weapon eq 2) { gotoAndPlay (93); } if ((weapon eq 3) and (0 < bullets)) { gotoAndPlay (93); } if ((weapon eq 4) and (0 < ecells)) { gotoAndPlay (93); } } if (weapon eq 3) { if (0 >= bullets) { _root.changetomeleebutton.play = 1; message = "You've run out of ammunition! You can use only melee weapon now..."; } } if (weapon eq 4) { if (0 >= ecells) { _root.changetomeleebutton.play = 1; message = "You've run out of ammunition! You can use only melee weapon now..."; } } if (0 >= ap) { message = "You can not atack! You got no action points!"; } }Symbol 641 Buttonon (release) { ap = apmax; gotoAndPlay (109); }Symbol 642 Buttonon (release) { if (50 < random(100)) { message = "You escaped safely! Your experience raised 2 points..."; exp = exp + 2; moveposlecombata = 1; gotoAndPlay (4); if (havepistol eq 1) { weapon = 3; } if (haveplasma eq 1) { weapon = 4; } } else { message = "Escape failed!"; gotoAndPlay (109); } }Symbol 662 MovieClip Frame 2gotoAndPlay (1); if (hurt eq 1) { gotoAndPlay (3); }Symbol 662 MovieClip Frame 13hurt = 0;Symbol 669 Buttonon (release) { if (0 < ap) { _root.CalculateDMG.play = 1; if (weapon eq 1) { gotoAndPlay (149); } if (weapon eq 2) { gotoAndPlay (149); } if ((weapon eq 3) and (0 < bullets)) { gotoAndPlay (149); } if ((weapon eq 4) and (0 < ecells)) { gotoAndPlay (149); } } if (weapon eq 3) { if (0 >= bullets) { _root.changetomeleebutton.play = 1; message = "You've run out of ammunition! You can use only melee weapon now..."; } } if (weapon eq 4) { if (0 >= ecells) { _root.changetomeleebutton.play = 1; message = "You've run out of ammunition! You can use only melee weapon now..."; } } if (0 >= ap) { message = "You can not atack! You got no action points!"; } }Symbol 672 Buttonon (release) { ap = apmax; gotoAndPlay (165); }Symbol 673 Buttonon (release) { if (50 < random(100)) { message = "You escaped safely! Your experience raised 6 points..."; exp = exp + 6; moveposlecombata = 1; gotoAndPlay (4); if (havepistol eq 1) { weapon = 3; } if (haveplasma eq 1) { weapon = 4; } } else { message = "Escape failed!"; gotoAndPlay (165); } }Symbol 695 MovieClip Frame 2gotoAndPlay (1); if (hurt eq 1) { gotoAndPlay (3); }Symbol 695 MovieClip Frame 13hurt = 0;Symbol 702 Buttonon (release) { if (0 < ap) { _root.CalculateDMG.play = 1; if (weapon eq 1) { gotoAndPlay (209); } if (weapon eq 2) { gotoAndPlay (209); } if ((weapon eq 3) and (0 < bullets)) { gotoAndPlay (209); } if ((weapon eq 4) and (0 < ecells)) { gotoAndPlay (209); } } if (weapon eq 3) { if (0 >= bullets) { _root.changetomeleebutton.play = 1; message = "You've run out of ammunition! You can use only melee weapon now..."; } } if (weapon eq 4) { if (0 >= ecells) { _root.changetomeleebutton.play = 1; message = "You've run out of ammunition! You can use only melee weapon now..."; } } if (0 >= ap) { message = "You can not atack! You got no action points!"; } }Symbol 705 Buttonon (release) { ap = apmax; gotoAndPlay (225); }Symbol 706 Buttonon (release) { if (50 < random(100)) { message = "You escaped safely! Your experience raised 6 points..."; exp = exp + 6; moveposlecombata = 1; gotoAndPlay (4); if (havepistol eq 1) { weapon = 3; } if (haveplasma eq 1) { weapon = 4; } } else { message = "Escape failed!"; gotoAndPlay (225); } }
Library Items
Symbol 1 Bitmap | Used by:2 3 4 27 43 47 71 79 80 81 88 89 90 91 92 93 168 176 179 183 236 272 275 306 519 586 592 596 600 602 605 | ||
Symbol 2 Graphic | Uses:1 | Used by:Timeline | |
Symbol 3 Graphic | Uses:1 | Used by:Timeline | |
Symbol 4 Graphic | Uses:1 | Used by:Timeline | |
Symbol 5 Font | Used by:6 | ||
Symbol 6 Text | Uses:5 | Used by:Timeline | |
Symbol 7 Bitmap | Used by:8 | ||
Symbol 8 Graphic | Uses:7 | Used by:Timeline | |
Symbol 9 Font | Used by:10 11 13 14 15 16 17 18 19 20 21 22 23 24 28 29 30 95 96 97 98 99 100 101 102 103 104 105 106 107 250 251 252 322 325 376 377 378 379 383 388 391 395 401 402 403 438 439 445 446 449 456 457 468 469 521 522 527 528 529 530 531 532 540 541 | ||
Symbol 10 Text | Uses:9 | Used by:Timeline | |
Symbol 11 Text | Uses:9 | Used by:Timeline | |
Symbol 12 Graphic | Used by:Timeline | ||
Symbol 13 Text | Uses:9 | Used by:Timeline | |
Symbol 14 Text | Uses:9 | Used by:Timeline | |
Symbol 15 Text | Uses:9 | Used by:Timeline | |
Symbol 16 Text | Uses:9 | Used by:Timeline | |
Symbol 17 Text | Uses:9 | Used by:Timeline | |
Symbol 18 Text | Uses:9 | Used by:Timeline | |
Symbol 19 Text | Uses:9 | Used by:Timeline | |
Symbol 20 Text | Uses:9 | Used by:Timeline | |
Symbol 21 Text | Uses:9 | Used by:Timeline | |
Symbol 22 Text | Uses:9 | Used by:Timeline | |
Symbol 23 Text | Uses:9 | Used by:26 | |
Symbol 24 Text | Uses:9 | Used by:26 | |
Symbol 25 Graphic | Used by:26 211 215 219 223 244 333 | ||
Symbol 26 Button | Uses:23 24 25 | Used by:Timeline | |
Symbol 27 Graphic | Uses:1 | Used by:238 277 Timeline | |
Symbol 28 EditableText | Uses:9 | Used by:Timeline | |
Symbol 29 Text | Uses:9 | Used by:Timeline | |
Symbol 30 EditableText | Uses:9 | Used by:Timeline | |
Symbol 31 Bitmap | Used by:32 33 34 35 | ||
Symbol 32 Graphic | Uses:31 | Used by:36 | |
Symbol 33 Graphic | Uses:31 | Used by:36 | |
Symbol 34 Graphic | Uses:31 | Used by:36 | |
Symbol 35 Graphic | Uses:31 | Used by:36 | |
Symbol 36 Button | Uses:32 33 34 35 | Used by:Timeline | |
Symbol 37 Bitmap | Used by:38 39 40 41 | ||
Symbol 38 Graphic | Uses:37 | Used by:42 | |
Symbol 39 Graphic | Uses:37 | Used by:42 | |
Symbol 40 Graphic | Uses:37 | Used by:42 | |
Symbol 41 Graphic | Uses:37 | Used by:42 | |
Symbol 42 Button | Uses:38 39 40 41 | Used by:Timeline | |
Symbol 43 Graphic | Uses:1 | Used by:48 170 171 185 237 238 273 276 277 587 593 597 601 606 628 638 641 642 669 672 673 702 705 706 | |
Symbol 44 Font | Used by:45 46 49 50 53 54 84 85 86 87 94 166 167 177 178 181 182 234 235 253 254 271 274 304 305 313 584 585 590 591 594 595 598 599 603 604 | ||
Symbol 45 Text | Uses:44 | Used by:48 | |
Symbol 46 Text | Uses:44 | Used by:48 | |
Symbol 47 Graphic | Uses:1 | Used by:48 | |
Symbol 48 Button | Uses:43 45 46 47 | Used by:Timeline | |
Symbol 49 Text | Uses:44 | Used by:52 | |
Symbol 50 Text | Uses:44 | Used by:52 | |
Symbol 51 Graphic | Used by:52 | ||
Symbol 52 Button | Uses:49 50 51 | Used by:Timeline | |
Symbol 53 Text | Uses:44 | Used by:56 | |
Symbol 54 Text | Uses:44 | Used by:56 | |
Symbol 55 Graphic | Used by:56 | ||
Symbol 56 Button | Uses:53 54 55 | Used by:Timeline | |
Symbol 57 Font | Used by:58 59 137 138 139 140 141 142 143 144 145 146 147 148 149 210 214 218 222 228 229 230 231 232 233 255 256 257 258 259 260 261 262 533 534 535 536 537 538 542 543 545 546 547 549 578 579 580 581 582 583 588 589 611 612 613 614 615 616 617 618 620 621 622 623 624 625 626 627 632 633 634 635 636 637 639 640 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 663 664 665 666 667 668 670 671 674 675 676 677 678 679 680 681 683 684 685 686 687 688 689 690 696 697 698 699 700 701 703 704 707 708 709 710 711 712 713 714 716 717 718 719 720 721 722 723 | ||
Symbol 58 Text | Uses:57 | Used by:Timeline | |
Symbol 59 Text | Uses:57 | Used by:Timeline | |
Symbol 60 Graphic | Used by:61 | ||
Symbol 61 Button | Uses:60 | Used by:70 | |
Symbol 62 Graphic | Used by:69 | ||
Symbol 63 Font | Used by:64 66 68 | ||
Symbol 64 Text | Uses:63 | Used by:69 | |
Symbol 65 Graphic | Used by:69 | ||
Symbol 66 Text | Uses:63 | Used by:69 | |
Symbol 67 Graphic | Used by:69 | ||
Symbol 68 Text | Uses:63 | Used by:69 | |
Symbol 69 Button | Uses:62 64 65 66 67 68 | Used by:70 | |
Symbol 70 MovieClip | Uses:61 69 | Used by:Timeline | |
Symbol 71 Graphic | Uses:1 | Used by:Timeline | |
Symbol 72 Graphic | Used by:Timeline | ||
Symbol 73 Bitmap | Used by:74 | ||
Symbol 74 Graphic | Uses:73 | Used by:Timeline | |
Symbol 75 Graphic | Used by:284 Timeline | ||
Symbol 76 Graphic | Used by:284 Timeline | ||
Symbol 77 Bitmap | Used by:78 193 246 | ||
Symbol 78 Graphic | Uses:77 | Used by:Timeline | |
Symbol 79 Graphic | Uses:1 | Used by:Timeline | |
Symbol 80 Graphic | Uses:1 | Used by:Timeline | |
Symbol 81 Graphic | Uses:1 | Used by:Timeline | |
Symbol 82 Graphic | Used by:Timeline | ||
Symbol 83 Graphic | Used by:238 277 308 315 316 518 544 548 Timeline | ||
Symbol 84 Text | Uses:44 | Used by:Timeline | |
Symbol 85 Text | Uses:44 | Used by:Timeline | |
Symbol 86 Text | Uses:44 | Used by:Timeline | |
Symbol 87 Text | Uses:44 | Used by:Timeline | |
Symbol 88 Graphic | Uses:1 | Used by:Timeline | |
Symbol 89 Graphic | Uses:1 | Used by:Timeline | |
Symbol 90 Graphic | Uses:1 | Used by:Timeline | |
Symbol 91 Graphic | Uses:1 | Used by:Timeline | |
Symbol 92 Graphic | Uses:1 | Used by:Timeline | |
Symbol 93 Graphic | Uses:1 | Used by:Timeline | |
Symbol 94 Text | Uses:44 | Used by:Timeline | |
Symbol 95 Text | Uses:9 | Used by:Timeline | |
Symbol 96 Text | Uses:9 | Used by:Timeline | |
Symbol 97 Text | Uses:9 | Used by:277 Timeline | |
Symbol 98 Text | Uses:9 | Used by:Timeline | |
Symbol 99 Text | Uses:9 | Used by:277 Timeline | |
Symbol 100 Text | Uses:9 | Used by:277 Timeline | |
Symbol 101 Text | Uses:9 | Used by:277 Timeline | |
Symbol 102 Text | Uses:9 | Used by:277 Timeline | |
Symbol 103 Text | Uses:9 | Used by:Timeline | |
Symbol 104 Text | Uses:9 | Used by:Timeline | |
Symbol 105 Text | Uses:9 | Used by:Timeline | |
Symbol 106 Text | Uses:9 | Used by:Timeline | |
Symbol 107 Text | Uses:9 | Used by:Timeline | |
Symbol 108 Graphic | Used by:Timeline | ||
Symbol 109 Font | Used by:110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 150 151 152 153 154 155 156 157 158 161 162 520 539 566 567 | ||
Symbol 110 Text | Uses:109 | Used by:Timeline | |
Symbol 111 EditableText | Uses:109 | Used by:Timeline | |
Symbol 112 EditableText | Uses:109 | Used by:Timeline | |
Symbol 113 EditableText | Uses:109 | Used by:Timeline | |
Symbol 114 EditableText | Uses:109 | Used by:Timeline | |
Symbol 115 EditableText | Uses:109 | Used by:Timeline | |
Symbol 116 EditableText | Uses:109 | Used by:Timeline | |
Symbol 117 EditableText | Uses:109 | Used by:Timeline | |
Symbol 118 EditableText | Uses:109 | Used by:Timeline | |
Symbol 119 EditableText | Uses:109 | Used by:Timeline | |
Symbol 120 EditableText | Uses:109 | Used by:Timeline | |
Symbol 121 EditableText | Uses:109 | Used by:Timeline | |
Symbol 122 Text | Uses:109 | Used by:Timeline | |
Symbol 123 Text | Uses:109 | Used by:Timeline | |
Symbol 124 Text | Uses:109 | Used by:Timeline | |
Symbol 125 Text | Uses:109 | Used by:Timeline | |
Symbol 126 Text | Uses:109 | Used by:Timeline | |
Symbol 127 Text | Uses:109 | Used by:Timeline | |
Symbol 128 Text | Uses:109 | Used by:Timeline | |
Symbol 129 Text | Uses:109 | Used by:Timeline | |
Symbol 130 Text | Uses:109 | Used by:Timeline | |
Symbol 131 Text | Uses:109 | Used by:Timeline | |
Symbol 132 EditableText | Uses:109 | Used by:Timeline | |
Symbol 133 EditableText | Uses:109 | Used by:Timeline | |
Symbol 134 EditableText | Uses:109 | Used by:Timeline | |
Symbol 135 EditableText | Uses:109 | Used by:Timeline | |
Symbol 136 EditableText | Uses:109 | Used by:Timeline | |
Symbol 137 EditableText | Uses:57 | Used by:Timeline | |
Symbol 138 EditableText | Uses:57 | Used by:Timeline | |
Symbol 139 EditableText | Uses:57 | Used by:Timeline | |
Symbol 140 EditableText | Uses:57 | Used by:Timeline | |
Symbol 141 EditableText | Uses:57 | Used by:Timeline | |
Symbol 142 EditableText | Uses:57 | Used by:Timeline | |
Symbol 143 EditableText | Uses:57 | Used by:Timeline | |
Symbol 144 EditableText | Uses:57 | Used by:Timeline | |
Symbol 145 EditableText | Uses:57 | Used by:Timeline | |
Symbol 146 EditableText | Uses:57 | Used by:Timeline | |
Symbol 147 EditableText | Uses:57 | Used by:Timeline | |
Symbol 148 EditableText | Uses:57 | Used by:Timeline | |
Symbol 149 EditableText | Uses:57 | Used by:Timeline | |
Symbol 150 Text | Uses:109 | Used by:Timeline | |
Symbol 151 EditableText | Uses:109 | Used by:Timeline | |
Symbol 152 EditableText | Uses:109 | Used by:Timeline | |
Symbol 153 EditableText | Uses:109 | Used by:Timeline | |
Symbol 154 EditableText | Uses:109 | Used by:Timeline | |
Symbol 155 Text | Uses:109 | Used by:Timeline | |
Symbol 156 Text | Uses:109 | Used by:Timeline | |
Symbol 157 Text | Uses:109 | Used by:Timeline | |
Symbol 158 Text | Uses:109 | Used by:Timeline | |
Symbol 159 Font | Used by:160 | ||
Symbol 160 Text | Uses:159 | Used by:Timeline | |
Symbol 161 EditableText | Uses:109 | Used by:Timeline | |
Symbol 162 Text | Uses:109 | Used by:Timeline | |
Symbol 163 Graphic | Used by:165 551 553 555 557 559 561 563 565 571 573 | ||
Symbol 164 Sound | Used by:165 | ||
Symbol 165 MovieClip | Uses:163 164 | Used by:Timeline | |
Symbol 166 Text | Uses:44 | Used by:170 171 | |
Symbol 167 Text | Uses:44 | Used by:170 | |
Symbol 168 Graphic | Uses:1 | Used by:170 | |
Symbol 169 Sound | Used by:170 | ||
Symbol 170 Button | Uses:43 166 167 168 169 | Used by:171 | |
Symbol 171 MovieClip | Uses:170 43 166 | Used by:Timeline | |
Symbol 172 Graphic | Used by:175 | ||
Symbol 173 Graphic | Used by:175 | ||
Symbol 174 Graphic | Used by:175 | ||
Symbol 175 Button | Uses:172 173 174 | Used by:Timeline | |
Symbol 176 Graphic | Uses:1 | Used by:180 307 333 | |
Symbol 177 Text | Uses:44 | Used by:180 | |
Symbol 178 Text | Uses:44 | Used by:180 | |
Symbol 179 Graphic | Uses:1 | Used by:180 | |
Symbol 180 Button | Uses:176 177 178 179 | Used by:Timeline | |
Symbol 181 Text | Uses:44 | Used by:185 238 | |
Symbol 182 Text | Uses:44 | Used by:185 | |
Symbol 183 Graphic | Uses:1 | Used by:185 | |
Symbol 184 Sound | Used by:185 237 265 266 267 268 269 270 420 424 429 430 431 432 433 434 452 453 460 461 466 467 | ||
Symbol 185 Button | Uses:43 181 182 183 184 | Used by:238 | |
Symbol 186 Sound | Used by:238 277 | ||
Symbol 187 Graphic | Used by:191 | ||
Symbol 188 Graphic | Used by:191 244 310 312 | ||
Symbol 189 Graphic | Used by:190 | ||
Symbol 190 MovieClip | Uses:189 | Used by:191 244 310 312 | |
Symbol 191 Button | Uses:187 188 190 | Used by:238 518 | |
Symbol 192 Graphic | Used by:238 | ||
Symbol 193 Graphic | Uses:77 | Used by:238 | |
Symbol 194 Bitmap | Used by:195 248 | ||
Symbol 195 Graphic | Uses:194 | Used by:238 | |
Symbol 196 Bitmap | Used by:197 209 | ||
Symbol 197 Graphic | Uses:196 | Used by:238 | |
Symbol 198 Font | Used by:199 200 201 326 327 329 332 481 | ||
Symbol 199 Text | Uses:198 | Used by:238 | |
Symbol 200 Text | Uses:198 | Used by:238 | |
Symbol 201 Text | Uses:198 | Used by:238 | |
Symbol 202 Font | Used by:203 204 205 206 207 208 | ||
Symbol 203 Text | Uses:202 | Used by:238 | |
Symbol 204 Text | Uses:202 | Used by:238 | |
Symbol 205 Text | Uses:202 | Used by:238 | |
Symbol 206 Text | Uses:202 | Used by:238 | |
Symbol 207 Text | Uses:202 | Used by:238 | |
Symbol 208 Text | Uses:202 | Used by:238 | |
Symbol 209 Graphic | Uses:196 | Used by:224 | |
Symbol 210 Text | Uses:57 | Used by:211 | |
Symbol 211 Button | Uses:210 25 | Used by:224 | |
Symbol 212 Bitmap | Used by:213 | ||
Symbol 213 Graphic | Uses:212 | Used by:224 | |
Symbol 214 Text | Uses:57 | Used by:215 | |
Symbol 215 Button | Uses:214 25 | Used by:224 | |
Symbol 216 Bitmap | Used by:217 | ||
Symbol 217 Graphic | Uses:216 | Used by:224 | |
Symbol 218 Text | Uses:57 | Used by:219 | |
Symbol 219 Button | Uses:218 25 | Used by:224 | |
Symbol 220 Bitmap | Used by:221 | ||
Symbol 221 Graphic | Uses:220 | Used by:224 | |
Symbol 222 Text | Uses:57 | Used by:223 | |
Symbol 223 Button | Uses:222 25 | Used by:224 | |
Symbol 224 MovieClip | Uses:209 211 213 215 217 219 221 223 | Used by:238 | |
Symbol 225 Bitmap | Used by:226 | ||
Symbol 226 Graphic | Uses:225 | Used by:238 | |
Symbol 227 Sound | Used by:238 277 | ||
Symbol 228 EditableText | Uses:57 | Used by:238 | |
Symbol 229 EditableText | Uses:57 | Used by:238 | |
Symbol 230 EditableText | Uses:57 | Used by:238 | |
Symbol 231 EditableText | Uses:57 | Used by:238 | |
Symbol 232 EditableText | Uses:57 | Used by:238 | |
Symbol 233 EditableText | Uses:57 | Used by:238 | |
Symbol 234 Text | Uses:44 | Used by:237 | |
Symbol 235 Text | Uses:44 | Used by:237 | |
Symbol 236 Graphic | Uses:1 | Used by:237 | |
Symbol 237 Button | Uses:43 234 235 236 184 | Used by:238 | |
Symbol 238 MovieClip | Uses:185 43 181 27 186 191 192 193 195 197 83 199 200 201 203 204 205 206 207 208 224 226 227 228 229 230 231 232 233 237 | Used by:Timeline | |
Symbol 239 Graphic | Used by:242 | ||
Symbol 240 Graphic | Used by:242 | ||
Symbol 241 Sound | Used by:242 | ||
Symbol 242 Button | Uses:239 240 241 | Used by:277 | |
Symbol 243 Graphic | Used by:244 310 312 | ||
Symbol 244 Button | Uses:243 188 190 25 | Used by:277 | |
Symbol 245 Graphic | Used by:277 333 Timeline | ||
Symbol 246 Graphic | Uses:77 | Used by:277 | |
Symbol 247 Graphic | Used by:277 | ||
Symbol 248 Graphic | Uses:194 | Used by:277 | |
Symbol 249 Graphic | Used by:277 | ||
Symbol 250 Text | Uses:9 | Used by:277 | |
Symbol 251 Text | Uses:9 | Used by:277 | |
Symbol 252 Text | Uses:9 | Used by:277 | |
Symbol 253 Text | Uses:44 | Used by:273 277 | |
Symbol 254 Text | Uses:44 | Used by:276 277 | |
Symbol 255 EditableText | Uses:57 | Used by:277 | |
Symbol 256 EditableText | Uses:57 | Used by:277 | |
Symbol 257 EditableText | Uses:57 | Used by:277 | |
Symbol 258 EditableText | Uses:57 | Used by:277 | |
Symbol 259 EditableText | Uses:57 | Used by:277 | |
Symbol 260 EditableText | Uses:57 | Used by:277 | |
Symbol 261 EditableText | Uses:57 | Used by:277 | |
Symbol 262 EditableText | Uses:57 | Used by:277 | |
Symbol 263 Graphic | Used by:265 266 267 268 269 270 | ||
Symbol 264 Graphic | Used by:265 266 267 268 269 270 | ||
Symbol 265 Button | Uses:263 264 184 | Used by:277 | |
Symbol 266 Button | Uses:263 264 184 | Used by:277 | |
Symbol 267 Button | Uses:263 264 184 | Used by:277 | |
Symbol 268 Button | Uses:263 264 184 | Used by:277 | |
Symbol 269 Button | Uses:263 264 184 | Used by:277 | |
Symbol 270 Button | Uses:263 264 184 | Used by:277 | |
Symbol 271 Text | Uses:44 | Used by:273 | |
Symbol 272 Graphic | Uses:1 | Used by:273 | |
Symbol 273 Button | Uses:43 253 271 272 | Used by:277 | |
Symbol 274 Text | Uses:44 | Used by:276 | |
Symbol 275 Graphic | Uses:1 | Used by:276 | |
Symbol 276 Button | Uses:43 254 274 275 | Used by:277 | |
Symbol 277 MovieClip | Uses:242 244 27 186 245 246 247 248 249 83 250 251 97 252 99 100 101 102 43 253 254 227 255 256 257 258 259 260 261 262 265 266 267 268 269 270 273 276 | Used by:Timeline | |
Symbol 278 Font | Used by:279 280 406 407 411 413 425 426 427 428 435 436 437 443 444 450 451 454 455 463 465 | ||
Symbol 279 Text | Uses:278 | Used by:282 | |
Symbol 280 Text | Uses:278 | Used by:282 | |
Symbol 281 Graphic | Used by:282 | ||
Symbol 282 Button | Uses:279 280 281 | Used by:Timeline | |
Symbol 283 Graphic | Used by:284 | ||
Symbol 284 Button | Uses:283 75 76 | Used by:301 | |
Symbol 285 Graphic | Used by:288 289 290 291 292 293 294 295 296 297 298 299 300 | ||
Symbol 286 Graphic | Used by:288 303 | ||
Symbol 287 Graphic | Used by:288 302 | ||
Symbol 288 Button | Uses:285 286 287 | Used by:301 | |
Symbol 289 Button | Uses:285 | Used by:301 | |
Symbol 290 Button | Uses:285 | Used by:301 | |
Symbol 291 Button | Uses:285 | Used by:301 | |
Symbol 292 Button | Uses:285 | Used by:301 | |
Symbol 293 Button | Uses:285 | Used by:301 | |
Symbol 294 Button | Uses:285 | Used by:301 | |
Symbol 295 Button | Uses:285 | Used by:301 | |
Symbol 296 Button | Uses:285 | Used by:301 | |
Symbol 297 Button | Uses:285 | Used by:301 | |
Symbol 298 Button | Uses:285 | Used by:301 | |
Symbol 299 Button | Uses:285 | Used by:301 | |
Symbol 300 Button | Uses:285 | Used by:301 | |
Symbol 301 MovieClip | Uses:284 288 289 290 291 292 293 294 295 296 297 298 299 300 | Used by:Timeline | |
Symbol 302 MovieClip | Uses:287 | Used by:303 | |
Symbol 303 MovieClip | Uses:286 302 | Used by:Timeline | |
Symbol 304 Text | Uses:44 | Used by:307 | |
Symbol 305 Text | Uses:44 | Used by:307 | |
Symbol 306 Graphic | Uses:1 | Used by:307 | |
Symbol 307 Button | Uses:176 304 305 306 | Used by:333 | |
Symbol 308 Button | Uses:83 | Used by:333 | |
Symbol 309 Graphic | Used by:310 | ||
Symbol 310 Button | Uses:243 188 190 309 | Used by:333 | |
Symbol 311 Graphic | Used by:312 | ||
Symbol 312 Button | Uses:243 188 190 311 | Used by:333 | |
Symbol 313 Text | Uses:44 | Used by:333 | |
Symbol 314 Graphic | Used by:333 | ||
Symbol 315 MovieClip | Uses:83 | Used by:333 | |
Symbol 316 MovieClip | Uses:83 | Used by:333 | |
Symbol 317 Graphic | Used by:331 333 | ||
Symbol 318 Graphic | Used by:333 | ||
Symbol 319 Graphic | Used by:333 | ||
Symbol 320 Sound | Used by:333 | ||
Symbol 321 Sound | Used by:333 | ||
Symbol 322 Text | Uses:9 | Used by:323 | |
Symbol 323 MovieClip | Uses:322 | Used by:333 | |
Symbol 324 Graphic | Used by:333 | ||
Symbol 325 Text | Uses:9 | Used by:333 | |
Symbol 326 Text | Uses:198 | Used by:333 | |
Symbol 327 Text | Uses:198 | Used by:333 | |
Symbol 328 Graphic | Used by:333 | ||
Symbol 329 Text | Uses:198 | Used by:333 | |
Symbol 330 Graphic | Used by:333 | ||
Symbol 331 MovieClip | Uses:317 | Used by:333 | |
Symbol 332 Text | Uses:198 | Used by:333 | |
Symbol 333 MovieClip | Uses:307 308 310 312 176 313 314 315 316 25 317 318 319 320 321 323 324 325 326 245 327 328 329 330 331 332 | Used by:Timeline | |
Symbol 334 Graphic | Used by:518 | ||
Symbol 335 Graphic | Used by:341 | ||
Symbol 336 Graphic | Used by:338 | ||
Symbol 337 Graphic | Used by:338 | ||
Symbol 338 MovieClip | Uses:336 337 | Used by:341 | |
Symbol 339 Graphic | Used by:341 | ||
Symbol 340 Graphic | Used by:341 | ||
Symbol 341 Button | Uses:335 338 339 340 | Used by:518 | |
Symbol 342 Bitmap | Used by:367 380 382 | ||
Symbol 343 Bitmap | Used by:367 | ||
Symbol 344 Bitmap | Used by:367 | ||
Symbol 345 Bitmap | Used by:367 | ||
Symbol 346 Bitmap | Used by:367 | ||
Symbol 347 Bitmap | Used by:367 374 380 398 399 | ||
Symbol 348 Bitmap | Used by:367 | ||
Symbol 349 Bitmap | Used by:367 | ||
Symbol 350 Bitmap | Used by:367 | ||
Symbol 351 Bitmap | Used by:367 412 | ||
Symbol 352 Bitmap | Used by:367 410 | ||
Symbol 353 Bitmap | Used by:367 462 | ||
Symbol 354 Bitmap | Used by:367 517 | ||
Symbol 355 Bitmap | Used by:367 511 | ||
Symbol 356 Bitmap | Used by:367 | ||
Symbol 357 Bitmap | Used by:367 | ||
Symbol 358 Bitmap | Used by:367 394 | ||
Symbol 359 Bitmap | Used by:367 408 409 | ||
Symbol 360 Bitmap | Used by:367 | ||
Symbol 361 Bitmap | Used by:367 | ||
Symbol 362 Bitmap | Used by:367 | ||
Symbol 363 Bitmap | Used by:367 472 | ||
Symbol 364 Bitmap | Used by:367 477 478 | ||
Symbol 365 Bitmap | Used by:367 473 474 | ||
Symbol 366 Bitmap | Used by:367 380 387 | ||
Symbol 367 Graphic | Uses:342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 | Used by:518 | |
Symbol 368 Bitmap | Used by:369 | ||
Symbol 369 Graphic | Uses:368 | Used by:518 | |
Symbol 370 Bitmap | Used by:371 | ||
Symbol 371 Graphic | Uses:370 | Used by:518 | |
Symbol 372 Font | Used by:373 514 | ||
Symbol 373 Text | Uses:372 | Used by:518 | |
Symbol 374 Graphic | Uses:347 | Used by:518 | |
Symbol 375 Graphic | Used by:518 | ||
Symbol 376 Text | Uses:9 | Used by:386 518 | |
Symbol 377 Text | Uses:9 | Used by:390 518 | |
Symbol 378 Text | Uses:9 | Used by:397 518 | |
Symbol 379 Text | Uses:9 | Used by:393 400 518 | |
Symbol 380 Graphic | Uses:347 342 366 | Used by:518 | |
Symbol 381 Graphic | Used by:386 390 397 518 | ||
Symbol 382 Graphic | Uses:342 | Used by:386 518 | |
Symbol 383 Text | Uses:9 | Used by:386 | |
Symbol 384 Graphic | Used by:386 | ||
Symbol 385 Sound | Used by:386 390 | ||
Symbol 386 Button | Uses:381 376 382 383 384 385 | Used by:518 | |
Symbol 387 Graphic | Uses:366 | Used by:390 518 | |
Symbol 388 Text | Uses:9 | Used by:390 | |
Symbol 389 Graphic | Used by:390 | ||
Symbol 390 Button | Uses:381 377 387 388 389 385 | Used by:518 | |
Symbol 391 Text | Uses:9 | Used by:393 400 | |
Symbol 392 Graphic | Used by:393 400 | ||
Symbol 393 Button | Uses:379 391 392 | Used by:518 | |
Symbol 394 Graphic | Uses:358 | Used by:397 518 | |
Symbol 395 Text | Uses:9 | Used by:397 | |
Symbol 396 Graphic | Used by:397 | ||
Symbol 397 Button | Uses:381 378 394 395 396 | Used by:518 | |
Symbol 398 Graphic | Uses:347 | Used by:518 | |
Symbol 399 Graphic | Uses:347 | Used by:518 | |
Symbol 400 Button | Uses:379 391 392 | Used by:518 | |
Symbol 401 Text | Uses:9 | Used by:518 | |
Symbol 402 Text | Uses:9 | Used by:405 | |
Symbol 403 Text | Uses:9 | Used by:405 | |
Symbol 404 Graphic | Used by:405 | ||
Symbol 405 Button | Uses:402 403 404 | Used by:518 | |
Symbol 406 Text | Uses:278 | Used by:518 | |
Symbol 407 Text | Uses:278 | Used by:518 | |
Symbol 408 Graphic | Uses:359 | Used by:518 | |
Symbol 409 Graphic | Uses:359 | Used by:518 | |
Symbol 410 Graphic | Uses:352 | Used by:518 | |
Symbol 411 Text | Uses:278 | Used by:518 | |
Symbol 412 Graphic | Uses:351 | Used by:518 | |
Symbol 413 Text | Uses:278 | Used by:518 | |
Symbol 414 Bitmap | Used by:415 | ||
Symbol 415 Graphic | Uses:414 | Used by:518 | |
Symbol 416 Graphic | Used by:518 | ||
Symbol 417 Graphic | Used by:518 | ||
Symbol 418 Graphic | Used by:420 429 431 433 460 461 467 | ||
Symbol 419 Graphic | Used by:420 429 431 433 460 461 467 | ||
Symbol 420 Button | Uses:418 419 184 | Used by:518 | |
Symbol 421 Graphic | Used by:422 | ||
Symbol 422 Button | Uses:421 | Used by:424 430 432 434 452 453 466 | |
Symbol 423 Graphic | Used by:424 430 432 434 452 453 466 | ||
Symbol 424 Button | Uses:422 423 184 | Used by:518 | |
Symbol 425 EditableText | Uses:278 | Used by:518 | |
Symbol 426 EditableText | Uses:278 | Used by:518 | |
Symbol 427 EditableText | Uses:278 | Used by:518 | |
Symbol 428 EditableText | Uses:278 | Used by:518 | |
Symbol 429 Button | Uses:418 419 184 | Used by:518 | |
Symbol 430 Button | Uses:422 423 184 | Used by:518 | |
Symbol 431 Button | Uses:418 419 184 | Used by:518 | |
Symbol 432 Button | Uses:422 423 184 | Used by:518 | |
Symbol 433 Button | Uses:418 419 184 | Used by:518 | |
Symbol 434 Button | Uses:422 423 184 | Used by:518 | |
Symbol 435 Text | Uses:278 | Used by:518 | |
Symbol 436 EditableText | Uses:278 | Used by:518 | |
Symbol 437 Text | Uses:278 | Used by:518 | |
Symbol 438 Text | Uses:9 | Used by:442 | |
Symbol 439 Text | Uses:9 | Used by:442 | |
Symbol 440 Graphic | Used by:442 | ||
Symbol 441 Sound | Used by:442 471 | ||
Symbol 442 Button | Uses:438 439 440 441 | Used by:518 | |
Symbol 443 Text | Uses:278 | Used by:518 | |
Symbol 444 EditableText | Uses:278 | Used by:518 | |
Symbol 445 Text | Uses:9 | Used by:448 | |
Symbol 446 Text | Uses:9 | Used by:448 | |
Symbol 447 Graphic | Used by:448 | ||
Symbol 448 Button | Uses:445 446 447 | Used by:518 | |
Symbol 449 Text | Uses:9 | Used by:518 | |
Symbol 450 EditableText | Uses:278 | Used by:518 | |
Symbol 451 EditableText | Uses:278 | Used by:518 | |
Symbol 452 Button | Uses:422 423 184 | Used by:518 | |
Symbol 453 Button | Uses:422 423 184 | Used by:518 | |
Symbol 454 Text | Uses:278 | Used by:518 | |
Symbol 455 EditableText | Uses:278 | Used by:518 | |
Symbol 456 Text | Uses:9 | Used by:459 | |
Symbol 457 Text | Uses:9 | Used by:459 | |
Symbol 458 Graphic | Used by:459 | ||
Symbol 459 Button | Uses:456 457 458 | Used by:518 | |
Symbol 460 Button | Uses:418 419 184 | Used by:518 | |
Symbol 461 Button | Uses:418 419 184 | Used by:518 | |
Symbol 462 Graphic | Uses:353 | Used by:518 | |
Symbol 463 Text | Uses:278 | Used by:518 | |
Symbol 464 Graphic | Used by:518 | ||
Symbol 465 EditableText | Uses:278 | Used by:518 | |
Symbol 466 Button | Uses:422 423 184 | Used by:518 | |
Symbol 467 Button | Uses:418 419 184 | Used by:518 | |
Symbol 468 Text | Uses:9 | Used by:471 | |
Symbol 469 Text | Uses:9 | Used by:471 | |
Symbol 470 Graphic | Used by:471 | ||
Symbol 471 Button | Uses:468 469 470 441 | Used by:518 | |
Symbol 472 Graphic | Uses:363 | Used by:518 | |
Symbol 473 Graphic | Uses:365 | Used by:476 480 | |
Symbol 474 Graphic | Uses:365 | Used by:476 480 | |
Symbol 475 Graphic | Used by:476 479 480 | ||
Symbol 476 Button | Uses:473 474 475 | Used by:518 | |
Symbol 477 Graphic | Uses:364 | Used by:479 | |
Symbol 478 Graphic | Uses:364 | Used by:479 | |
Symbol 479 Button | Uses:477 478 475 | Used by:518 | |
Symbol 480 Button | Uses:473 474 475 | Used by:518 | |
Symbol 481 Text | Uses:198 | Used by:518 | |
Symbol 482 Font | Used by:483 485 486 490 491 492 493 496 497 500 502 503 507 508 | ||
Symbol 483 EditableText | Uses:482 | Used by:518 | |
Symbol 484 Graphic | Used by:488 506 510 | ||
Symbol 485 Text | Uses:482 | Used by:488 | |
Symbol 486 Text | Uses:482 | Used by:488 | |
Symbol 487 Graphic | Used by:488 | ||
Symbol 488 Button | Uses:484 485 486 487 | Used by:518 | |
Symbol 489 Graphic | Used by:518 | ||
Symbol 490 EditableText | Uses:482 | Used by:518 | |
Symbol 491 Text | Uses:482 | Used by:501 | |
Symbol 492 Text | Uses:482 | Used by:495 | |
Symbol 493 Text | Uses:482 | Used by:495 | |
Symbol 494 Graphic | Used by:495 | ||
Symbol 495 Button | Uses:492 493 494 | Used by:501 | |
Symbol 496 Text | Uses:482 | Used by:499 | |
Symbol 497 Text | Uses:482 | Used by:499 | |
Symbol 498 Graphic | Used by:499 | ||
Symbol 499 Button | Uses:496 497 498 | Used by:501 | |
Symbol 500 Text | Uses:482 | Used by:501 | |
Symbol 501 MovieClip | Uses:491 495 499 500 | Used by:518 | |
Symbol 502 Text | Uses:482 | Used by:506 | |
Symbol 503 Text | Uses:482 | Used by:506 | |
Symbol 504 Graphic | Used by:506 510 | ||
Symbol 505 Graphic | Used by:506 | ||
Symbol 506 Button | Uses:484 502 503 504 505 | Used by:518 | |
Symbol 507 Text | Uses:482 | Used by:510 | |
Symbol 508 Text | Uses:482 | Used by:510 | |
Symbol 509 Graphic | Used by:510 | ||
Symbol 510 Button | Uses:484 507 508 504 509 | Used by:518 | |
Symbol 511 Graphic | Uses:355 | Used by:518 | |
Symbol 512 Bitmap | Used by:513 | ||
Symbol 513 Graphic | Uses:512 | Used by:518 | |
Symbol 514 Text | Uses:372 | Used by:518 | |
Symbol 515 Font | Used by:516 | ||
Symbol 516 Text | Uses:515 | Used by:518 | |
Symbol 517 Graphic | Uses:354 | Used by:518 | |
Symbol 518 MovieClip | Uses:334 341 191 367 83 369 371 373 374 375 376 377 378 379 380 386 390 393 397 398 382 387 394 399 400 401 405 381 406 407 408 409 410 411 412 413 415 416 417 420 424 425 426 427 428 429 430 431 432 433 434 435 436 437 442 443 444 448 449 450 451 452 453 454 455 459 460 461 462 463 464 465 466 467 471 472 476 479 480 481 483 488 489 490 501 506 510 511 513 514 516 517 | Used by:Timeline | |
Symbol 519 Graphic | Uses:1 | Used by:Timeline | |
Symbol 520 EditableText | Uses:109 | Used by:Timeline | |
Symbol 521 EditableText | Uses:9 | Used by:Timeline | |
Symbol 522 Text | Uses:9 | Used by:Timeline | |
Symbol 523 Bitmap | Used by:524 | ||
Symbol 524 Graphic | Uses:523 | Used by:526 | |
Symbol 525 Sound | Used by:526 662 | ||
Symbol 526 MovieClip | Uses:524 525 | Used by:Timeline | |
Symbol 527 Text | Uses:9 | Used by:Timeline | |
Symbol 528 Text | Uses:9 | Used by:Timeline | |
Symbol 529 Text | Uses:9 | Used by:Timeline | |
Symbol 530 Text | Uses:9 | Used by:Timeline | |
Symbol 531 Text | Uses:9 | Used by:Timeline | |
Symbol 532 Text | Uses:9 | Used by:Timeline | |
Symbol 533 EditableText | Uses:57 | Used by:Timeline | |
Symbol 534 EditableText | Uses:57 | Used by:Timeline | |
Symbol 535 EditableText | Uses:57 | Used by:Timeline | |
Symbol 536 EditableText | Uses:57 | Used by:Timeline | |
Symbol 537 EditableText | Uses:57 | Used by:Timeline | |
Symbol 538 EditableText | Uses:57 | Used by:Timeline | |
Symbol 539 EditableText | Uses:109 | Used by:Timeline | |
Symbol 540 EditableText | Uses:9 | Used by:Timeline | |
Symbol 541 Text | Uses:9 | Used by:544 | |
Symbol 542 Text | Uses:57 | Used by:544 | |
Symbol 543 EditableText | Uses:57 | Used by:544 | |
Symbol 544 MovieClip | Uses:83 541 542 543 | Used by:Timeline | |
Symbol 545 Text | Uses:57 | Used by:Timeline | |
Symbol 546 Text | Uses:57 | Used by:548 | |
Symbol 547 EditableText | Uses:57 | Used by:548 | |
Symbol 548 MovieClip | Uses:83 546 547 | Used by:Timeline | |
Symbol 549 EditableText | Uses:57 | Used by:Timeline | |
Symbol 550 Sound | Used by:551 | ||
Symbol 551 MovieClip | Uses:163 550 | Used by:Timeline | |
Symbol 552 Sound | Used by:553 | ||
Symbol 553 MovieClip | Uses:163 552 | Used by:Timeline | |
Symbol 554 Sound | Used by:555 | ||
Symbol 555 MovieClip | Uses:163 554 | Used by:Timeline | |
Symbol 556 Sound | Used by:557 | ||
Symbol 557 MovieClip | Uses:163 556 | Used by:Timeline | |
Symbol 558 Sound | Used by:559 | ||
Symbol 559 MovieClip | Uses:163 558 | Used by:Timeline | |
Symbol 560 Sound | Used by:561 | ||
Symbol 561 MovieClip | Uses:163 560 | Used by:Timeline | |
Symbol 562 Sound | Used by:563 | ||
Symbol 563 MovieClip | Uses:163 562 | Used by:Timeline | |
Symbol 564 Sound | Used by:565 | ||
Symbol 565 MovieClip | Uses:163 564 | Used by:Timeline | |
Symbol 566 EditableText | Uses:109 | Used by:Timeline | |
Symbol 567 EditableText | Uses:109 | Used by:Timeline | |
Symbol 568 Font | Used by:569 | ||
Symbol 569 Text | Uses:568 | Used by:Timeline | |
Symbol 570 Sound | Used by:571 | ||
Symbol 571 MovieClip | Uses:163 570 | Used by:Timeline | |
Symbol 572 Sound | Used by:573 | ||
Symbol 573 MovieClip | Uses:163 572 | Used by:Timeline | |
Symbol 574 Bitmap | Used by:575 | ||
Symbol 575 Graphic | Uses:574 | Used by:577 | |
Symbol 576 Sound | Used by:577 631 | ||
Symbol 577 MovieClip | Uses:575 576 | Used by:Timeline | |
Symbol 578 EditableText | Uses:57 | Used by:Timeline | |
Symbol 579 EditableText | Uses:57 | Used by:Timeline | |
Symbol 580 EditableText | Uses:57 | Used by:Timeline | |
Symbol 581 EditableText | Uses:57 | Used by:Timeline | |
Symbol 582 EditableText | Uses:57 | Used by:Timeline | |
Symbol 583 EditableText | Uses:57 | Used by:Timeline | |
Symbol 584 Text | Uses:44 | Used by:587 638 669 702 | |
Symbol 585 Text | Uses:44 | Used by:587 638 669 702 | |
Symbol 586 Graphic | Uses:1 | Used by:587 638 669 702 | |
Symbol 587 Button | Uses:43 584 585 586 | Used by:Timeline | |
Symbol 588 EditableText | Uses:57 | Used by:Timeline | |
Symbol 589 EditableText | Uses:57 | Used by:Timeline | |
Symbol 590 Text | Uses:44 | Used by:593 628 641 672 705 | |
Symbol 591 Text | Uses:44 | Used by:593 628 641 672 705 | |
Symbol 592 Graphic | Uses:1 | Used by:593 628 641 672 705 | |
Symbol 593 Button | Uses:43 590 591 592 | Used by:Timeline | |
Symbol 594 Text | Uses:44 | Used by:597 642 673 706 | |
Symbol 595 Text | Uses:44 | Used by:597 642 673 706 | |
Symbol 596 Graphic | Uses:1 | Used by:597 642 673 706 | |
Symbol 597 Button | Uses:43 594 595 596 | Used by:Timeline | |
Symbol 598 Text | Uses:44 | Used by:601 | |
Symbol 599 Text | Uses:44 | Used by:601 | |
Symbol 600 Graphic | Uses:1 | Used by:601 | |
Symbol 601 Button | Uses:43 598 599 600 | Used by:Timeline | |
Symbol 602 Graphic | Uses:1 | Used by:608 | |
Symbol 603 Text | Uses:44 | Used by:606 | |
Symbol 604 Text | Uses:44 | Used by:606 | |
Symbol 605 Graphic | Uses:1 | Used by:606 | |
Symbol 606 Button | Uses:43 603 604 605 | Used by:608 | |
Symbol 607 Sound | Used by:608 | ||
Symbol 608 MovieClip | Uses:602 606 607 | Used by:Timeline | |
Symbol 609 Graphic | Used by:610 | ||
Symbol 610 MovieClip | Uses:609 | Used by:Timeline | |
Symbol 611 EditableText | Uses:57 | Used by:Timeline | |
Symbol 612 EditableText | Uses:57 | Used by:Timeline | |
Symbol 613 EditableText | Uses:57 | Used by:Timeline | |
Symbol 614 EditableText | Uses:57 | Used by:Timeline | |
Symbol 615 EditableText | Uses:57 | Used by:Timeline | |
Symbol 616 EditableText | Uses:57 | Used by:Timeline | |
Symbol 617 EditableText | Uses:57 | Used by:Timeline | |
Symbol 618 EditableText | Uses:57 | Used by:Timeline | |
Symbol 619 Sound | Used by:Timeline | ||
Symbol 620 EditableText | Uses:57 | Used by:Timeline | |
Symbol 621 EditableText | Uses:57 | Used by:Timeline | |
Symbol 622 EditableText | Uses:57 | Used by:Timeline | |
Symbol 623 EditableText | Uses:57 | Used by:Timeline | |
Symbol 624 EditableText | Uses:57 | Used by:Timeline | |
Symbol 625 EditableText | Uses:57 | Used by:Timeline | |
Symbol 626 EditableText | Uses:57 | Used by:Timeline | |
Symbol 627 EditableText | Uses:57 | Used by:Timeline | |
Symbol 628 Button | Uses:43 590 591 592 | Used by:Timeline | |
Symbol 629 Bitmap | Used by:630 | ||
Symbol 630 Graphic | Uses:629 | Used by:631 | |
Symbol 631 MovieClip | Uses:630 576 | Used by:Timeline | |
Symbol 632 EditableText | Uses:57 | Used by:Timeline | |
Symbol 633 EditableText | Uses:57 | Used by:Timeline | |
Symbol 634 EditableText | Uses:57 | Used by:Timeline | |
Symbol 635 EditableText | Uses:57 | Used by:Timeline | |
Symbol 636 EditableText | Uses:57 | Used by:Timeline | |
Symbol 637 EditableText | Uses:57 | Used by:Timeline | |
Symbol 638 Button | Uses:43 584 585 586 | Used by:Timeline | |
Symbol 639 EditableText | Uses:57 | Used by:Timeline | |
Symbol 640 EditableText | Uses:57 | Used by:Timeline | |
Symbol 641 Button | Uses:43 590 591 592 | Used by:Timeline | |
Symbol 642 Button | Uses:43 594 595 596 | Used by:Timeline | |
Symbol 643 EditableText | Uses:57 | Used by:Timeline | |
Symbol 644 EditableText | Uses:57 | Used by:Timeline | |
Symbol 645 EditableText | Uses:57 | Used by:Timeline | |
Symbol 646 EditableText | Uses:57 | Used by:Timeline | |
Symbol 647 EditableText | Uses:57 | Used by:Timeline | |
Symbol 648 EditableText | Uses:57 | Used by:Timeline | |
Symbol 649 EditableText | Uses:57 | Used by:Timeline | |
Symbol 650 EditableText | Uses:57 | Used by:Timeline | |
Symbol 651 EditableText | Uses:57 | Used by:Timeline | |
Symbol 652 EditableText | Uses:57 | Used by:Timeline | |
Symbol 653 EditableText | Uses:57 | Used by:Timeline | |
Symbol 654 EditableText | Uses:57 | Used by:Timeline | |
Symbol 655 EditableText | Uses:57 | Used by:Timeline | |
Symbol 656 EditableText | Uses:57 | Used by:Timeline | |
Symbol 657 EditableText | Uses:57 | Used by:Timeline | |
Symbol 658 EditableText | Uses:57 | Used by:Timeline | |
Symbol 659 Bitmap | Used by:660 661 | ||
Symbol 660 Graphic | Uses:659 | Used by:662 | |
Symbol 661 Graphic | Uses:659 | Used by:662 | |
Symbol 662 MovieClip | Uses:660 661 525 | Used by:Timeline | |
Symbol 663 EditableText | Uses:57 | Used by:Timeline | |
Symbol 664 EditableText | Uses:57 | Used by:Timeline | |
Symbol 665 EditableText | Uses:57 | Used by:Timeline | |
Symbol 666 EditableText | Uses:57 | Used by:Timeline | |
Symbol 667 EditableText | Uses:57 | Used by:Timeline | |
Symbol 668 EditableText | Uses:57 | Used by:Timeline | |
Symbol 669 Button | Uses:43 584 585 586 | Used by:Timeline | |
Symbol 670 EditableText | Uses:57 | Used by:Timeline | |
Symbol 671 EditableText | Uses:57 | Used by:Timeline | |
Symbol 672 Button | Uses:43 590 591 592 | Used by:Timeline | |
Symbol 673 Button | Uses:43 594 595 596 | Used by:Timeline | |
Symbol 674 EditableText | Uses:57 | Used by:Timeline | |
Symbol 675 EditableText | Uses:57 | Used by:Timeline | |
Symbol 676 EditableText | Uses:57 | Used by:Timeline | |
Symbol 677 EditableText | Uses:57 | Used by:Timeline | |
Symbol 678 EditableText | Uses:57 | Used by:Timeline | |
Symbol 679 EditableText | Uses:57 | Used by:Timeline | |
Symbol 680 EditableText | Uses:57 | Used by:Timeline | |
Symbol 681 EditableText | Uses:57 | Used by:Timeline | |
Symbol 682 Sound | Used by:Timeline | ||
Symbol 683 EditableText | Uses:57 | Used by:Timeline | |
Symbol 684 EditableText | Uses:57 | Used by:Timeline | |
Symbol 685 EditableText | Uses:57 | Used by:Timeline | |
Symbol 686 EditableText | Uses:57 | Used by:Timeline | |
Symbol 687 EditableText | Uses:57 | Used by:Timeline | |
Symbol 688 EditableText | Uses:57 | Used by:Timeline | |
Symbol 689 EditableText | Uses:57 | Used by:Timeline | |
Symbol 690 EditableText | Uses:57 | Used by:Timeline | |
Symbol 691 Bitmap | Used by:692 693 | ||
Symbol 692 Graphic | Uses:691 | Used by:695 | |
Symbol 693 Graphic | Uses:691 | Used by:695 | |
Symbol 694 Sound | Used by:695 | ||
Symbol 695 MovieClip | Uses:692 693 694 | Used by:Timeline | |
Symbol 696 EditableText | Uses:57 | Used by:Timeline | |
Symbol 697 EditableText | Uses:57 | Used by:Timeline | |
Symbol 698 EditableText | Uses:57 | Used by:Timeline | |
Symbol 699 EditableText | Uses:57 | Used by:Timeline | |
Symbol 700 EditableText | Uses:57 | Used by:Timeline | |
Symbol 701 EditableText | Uses:57 | Used by:Timeline | |
Symbol 702 Button | Uses:43 584 585 586 | Used by:Timeline | |
Symbol 703 EditableText | Uses:57 | Used by:Timeline | |
Symbol 704 EditableText | Uses:57 | Used by:Timeline | |
Symbol 705 Button | Uses:43 590 591 592 | Used by:Timeline | |
Symbol 706 Button | Uses:43 594 595 596 | Used by:Timeline | |
Symbol 707 EditableText | Uses:57 | Used by:Timeline | |
Symbol 708 EditableText | Uses:57 | Used by:Timeline | |
Symbol 709 EditableText | Uses:57 | Used by:Timeline | |
Symbol 710 EditableText | Uses:57 | Used by:Timeline | |
Symbol 711 EditableText | Uses:57 | Used by:Timeline | |
Symbol 712 EditableText | Uses:57 | Used by:Timeline | |
Symbol 713 EditableText | Uses:57 | Used by:Timeline | |
Symbol 714 EditableText | Uses:57 | Used by:Timeline | |
Symbol 715 Sound | Used by:Timeline | ||
Symbol 716 EditableText | Uses:57 | Used by:Timeline | |
Symbol 717 EditableText | Uses:57 | Used by:Timeline | |
Symbol 718 EditableText | Uses:57 | Used by:Timeline | |
Symbol 719 EditableText | Uses:57 | Used by:Timeline | |
Symbol 720 EditableText | Uses:57 | Used by:Timeline | |
Symbol 721 EditableText | Uses:57 | Used by:Timeline | |
Symbol 722 EditableText | Uses:57 | Used by:Timeline | |
Symbol 723 EditableText | Uses:57 | Used by:Timeline |
Instance Names
"lvlup" | Frame 4 | Symbol 165 MovieClip |
"inventory" | Frame 4 | Symbol 238 MovieClip |
"LevelingMenu" | Frame 4 | Symbol 277 MovieClip |
"GorodaLocations" | Frame 4 | Symbol 301 MovieClip |
"pos" | Frame 4 | Symbol 303 MovieClip |
"scanarea" | Frame 4 | Symbol 333 MovieClip |
"enterlocationscript" | Frame 4 | Symbol 518 MovieClip |
"char" | Frame 22 | Symbol 526 MovieClip |
"knifesnd" | Frame 36 | Symbol 551 MovieClip |
"misssnd" | Frame 36 | Symbol 553 MovieClip |
"bark" | Frame 36 | Symbol 555 MovieClip |
"clubhit" | Frame 36 | Symbol 557 MovieClip |
"revolverhit" | Frame 36 | Symbol 559 MovieClip |
"revolvermiss" | Frame 36 | Symbol 561 MovieClip |
"blasterhirt" | Frame 36 | Symbol 563 MovieClip |
"blastermiss" | Frame 36 | Symbol 565 MovieClip |
"healingsnd" | Frame 36 | Symbol 571 MovieClip |
"scorpionatacksnd" | Frame 36 | Symbol 573 MovieClip |
"dog" | Frame 36 | Symbol 577 MovieClip |
"changetomeleebutton" | Frame 36 | Symbol 608 MovieClip |
"CalculateDMG" | Frame 36 | Symbol 610 MovieClip |
"wolf" | Frame 91 | Symbol 631 MovieClip |
"thief" | Frame 147 | Symbol 662 MovieClip |
"scorpion" | Frame 207 | Symbol 695 MovieClip |
"weaponequipped" | Symbol 238 MovieClip Frame 16 | Symbol 224 MovieClip |
"answersquestions" | Symbol 518 MovieClip Frame 124 | Symbol 501 MovieClip |
Labels
"Wandering Around The Map" | Frame 4 |
"Battle" | Frame 22 |
"enemy 1" | Frame 36 |
"Charhit 1" | Frame 40 |
"Enemy hit 1" | Frame 54 |
"Enemy dead 1" | Frame 71 |
"enemy 2" | Frame 91 |
"Charhit 2" | Frame 95 |
"Enemy hit 2" | Frame 109 |
"Enemy dead 2" | Frame 126 |
"enemy 3" | Frame 147 |
"Charhit 3" | Frame 151 |
"Enemy hit 3" | Frame 165 |
"Enemy dead 3" | Frame 182 |
"enemy 4" | Frame 207 |
"Charhit 4" | Frame 211 |
"Enemy hit 4" | Frame 225 |
"Enemy dead 4" | Frame 242 |
"Hope" | Symbol 518 MovieClip Frame 15 |
"Hope-Main" | Symbol 518 MovieClip Frame 94 |
"Hope - Shop" | Symbol 518 MovieClip Frame 109 |
"Hope - Shop - sell" | Symbol 518 MovieClip Frame 111 |
"Hope - BAR" | Symbol 518 MovieClip Frame 124 |
"Contaminated area" | Symbol 518 MovieClip Frame 190 |
Dynamic Text Variables
name | Symbol 28 EditableText | "Azathoth" |
wrponn | Symbol 30 EditableText | "" |
a | Symbol 111 EditableText | "" |
b | Symbol 112 EditableText | "" |
going | Symbol 113 EditableText | "" |
xxx1 | Symbol 114 EditableText | "" |
yyy1 | Symbol 115 EditableText | "" |
xposition | Symbol 116 EditableText | "" |
yposition | Symbol 117 EditableText | "" |
xdest | Symbol 118 EditableText | "" |
ydest | Symbol 119 EditableText | "" |
pp | Symbol 120 EditableText | "" |
TextField4 | Symbol 121 EditableText | "" |
day | Symbol 132 EditableText | "0" |
food | Symbol 133 EditableText | "50" |
water | Symbol 134 EditableText | "50" |
ap | Symbol 135 EditableText | "50" |
cr | Symbol 136 EditableText | "250" |
name | Symbol 137 EditableText | "" |
age | Symbol 138 EditableText | "21" |
str | Symbol 139 EditableText | "21" |
agi | Symbol 140 EditableText | "21" |
mob | Symbol 141 EditableText | "21" |
fire | Symbol 142 EditableText | "21" |
melee | Symbol 143 EditableText | "21" |
healing | Symbol 144 EditableText | "21" |
level | Symbol 145 EditableText | "21" |
exp | Symbol 146 EditableText | "21" |
expmax | Symbol 147 EditableText | "21" |
hp | Symbol 148 EditableText | "21" |
hpmax | Symbol 149 EditableText | "21" |
str | Symbol 151 EditableText | "" |
fire | Symbol 152 EditableText | "" |
melee | Symbol 153 EditableText | "" |
6667547fyh | Symbol 154 EditableText | "" |
agi | Symbol 161 EditableText | "" |
cr | Symbol 228 EditableText | "21" |
rs | Symbol 229 EditableText | "21" |
bullets | Symbol 230 EditableText | "21" |
ecells | Symbol 231 EditableText | "21" |
food | Symbol 232 EditableText | "21" |
water | Symbol 233 EditableText | "21" |
pp | Symbol 255 EditableText | "21" |
sp | Symbol 256 EditableText | "21" |
str | Symbol 257 EditableText | "21" |
agi | Symbol 258 EditableText | "21" |
mob | Symbol 259 EditableText | "21" |
fire | Symbol 260 EditableText | "21" |
melee | Symbol 261 EditableText | "21" |
healing | Symbol 262 EditableText | "21" |
food | Symbol 425 EditableText | "99" |
water | Symbol 426 EditableText | "99" |
bullets | Symbol 427 EditableText | "99" |
ecells | Symbol 428 EditableText | "99" |
cash | Symbol 436 EditableText | "9999" |
cr | Symbol 444 EditableText | "9999" |
sellbullets | Symbol 450 EditableText | "0" |
sellecells | Symbol 451 EditableText | "0" |
sellfor | Symbol 455 EditableText | "9999" |
rs | Symbol 465 EditableText | "0" |
speakto | Symbol 483 EditableText | "" |
npcsay | Symbol 490 EditableText | "dfgdfgdfgdfgggggggggggg ggggggggggggggggggggggggggggg ggggggggggggggggggggggggggggggggggggggggggggggggggg gggggggggggggggggggggggggggggggg" |
dest | Symbol 520 EditableText | "66666666666666666" |
message | Symbol 521 EditableText | "" |
name | Symbol 533 EditableText | "" |
age | Symbol 534 EditableText | "21" |
hp | Symbol 535 EditableText | "21" |
hpmax | Symbol 536 EditableText | "21" |
ehp | Symbol 537 EditableText | "21" |
ehpmax | Symbol 538 EditableText | "21" |
dest | Symbol 539 EditableText | "66666666666666666" |
message | Symbol 540 EditableText | "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" |
chit | Symbol 543 EditableText | "---" |
ammo | Symbol 547 EditableText | "99" |
med | Symbol 549 EditableText | "99" |
hitenemy | Symbol 566 EditableText | "" |
hitchar | Symbol 567 EditableText | "" |
name | Symbol 578 EditableText | "" |
age | Symbol 579 EditableText | "21" |
hp | Symbol 580 EditableText | "21" |
hpmax | Symbol 581 EditableText | "21" |
ehp | Symbol 582 EditableText | "21" |
ehpmax | Symbol 583 EditableText | "21" |
ap | Symbol 588 EditableText | "21" |
apmax | Symbol 589 EditableText | "21" |
name | Symbol 611 EditableText | "" |
age | Symbol 612 EditableText | "21" |
hp | Symbol 613 EditableText | "21" |
hpmax | Symbol 614 EditableText | "21" |
ehp | Symbol 615 EditableText | "21" |
ehpmax | Symbol 616 EditableText | "21" |
ap | Symbol 617 EditableText | "21" |
apmax | Symbol 618 EditableText | "21" |
name | Symbol 620 EditableText | "" |
age | Symbol 621 EditableText | "21" |
hp | Symbol 622 EditableText | "21" |
hpmax | Symbol 623 EditableText | "21" |
ehp | Symbol 624 EditableText | "21" |
ehpmax | Symbol 625 EditableText | "21" |
ap | Symbol 626 EditableText | "21" |
apmax | Symbol 627 EditableText | "21" |
name | Symbol 632 EditableText | "" |
age | Symbol 633 EditableText | "21" |
hp | Symbol 634 EditableText | "21" |
hpmax | Symbol 635 EditableText | "21" |
ehp | Symbol 636 EditableText | "21" |
ehpmax | Symbol 637 EditableText | "21" |
ap | Symbol 639 EditableText | "21" |
apmax | Symbol 640 EditableText | "21" |
name | Symbol 643 EditableText | "" |
age | Symbol 644 EditableText | "21" |
hp | Symbol 645 EditableText | "21" |
hpmax | Symbol 646 EditableText | "21" |
ehp | Symbol 647 EditableText | "21" |
ehpmax | Symbol 648 EditableText | "21" |
ap | Symbol 649 EditableText | "21" |
apmax | Symbol 650 EditableText | "21" |
name | Symbol 651 EditableText | "" |
age | Symbol 652 EditableText | "21" |
hp | Symbol 653 EditableText | "21" |
hpmax | Symbol 654 EditableText | "21" |
ehp | Symbol 655 EditableText | "21" |
ehpmax | Symbol 656 EditableText | "21" |
ap | Symbol 657 EditableText | "21" |
apmax | Symbol 658 EditableText | "21" |
name | Symbol 663 EditableText | "" |
age | Symbol 664 EditableText | "21" |
hp | Symbol 665 EditableText | "21" |
hpmax | Symbol 666 EditableText | "21" |
ehp | Symbol 667 EditableText | "21" |
ehpmax | Symbol 668 EditableText | "21" |
ap | Symbol 670 EditableText | "21" |
apmax | Symbol 671 EditableText | "21" |
name | Symbol 674 EditableText | "" |
age | Symbol 675 EditableText | "21" |
hp | Symbol 676 EditableText | "21" |
hpmax | Symbol 677 EditableText | "21" |
ehp | Symbol 678 EditableText | "21" |
ehpmax | Symbol 679 EditableText | "21" |
ap | Symbol 680 EditableText | "21" |
apmax | Symbol 681 EditableText | "21" |
name | Symbol 683 EditableText | "" |
age | Symbol 684 EditableText | "21" |
hp | Symbol 685 EditableText | "21" |
hpmax | Symbol 686 EditableText | "21" |
ehp | Symbol 687 EditableText | "21" |
ehpmax | Symbol 688 EditableText | "21" |
ap | Symbol 689 EditableText | "21" |
apmax | Symbol 690 EditableText | "21" |
name | Symbol 696 EditableText | "" |
age | Symbol 697 EditableText | "21" |
hp | Symbol 698 EditableText | "21" |
hpmax | Symbol 699 EditableText | "21" |
ehp | Symbol 700 EditableText | "21" |
ehpmax | Symbol 701 EditableText | "21" |
ap | Symbol 703 EditableText | "21" |
apmax | Symbol 704 EditableText | "21" |
name | Symbol 707 EditableText | "" |
age | Symbol 708 EditableText | "21" |
hp | Symbol 709 EditableText | "21" |
hpmax | Symbol 710 EditableText | "21" |
ehp | Symbol 711 EditableText | "21" |
ehpmax | Symbol 712 EditableText | "21" |
ap | Symbol 713 EditableText | "21" |
apmax | Symbol 714 EditableText | "21" |
name | Symbol 716 EditableText | "" |
age | Symbol 717 EditableText | "21" |
hp | Symbol 718 EditableText | "21" |
hpmax | Symbol 719 EditableText | "21" |
ehp | Symbol 720 EditableText | "21" |
ehpmax | Symbol 721 EditableText | "21" |
ap | Symbol 722 EditableText | "21" |
apmax | Symbol 723 EditableText | "21" |
|