STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/52048352?noj=FRM52048352-22DC" width="1" height="1"></div>

burnie_the_fire_elemental_in_shoot_the_messenger.swf

This is the info page for
Flash #17952

(Click the ID number above for more basic data on this flash file.)


Text
Play

Options

Instructions

Nerdcore: The Core Wars presents:

Burnie the Fire Elemental in:

Shoot the Messenger

Shoot the Messenger

Some computers will run this
game faster than others. If
you find the game speed is off,
you can adjust it here.

Options

Slow

Slow

Slow

fast

fast

fast

Medium

Medium

Medium

MUSIC

MUSIC

MUSIC

MUSIC

SOUND

SOUND

SOUND

Sound

Sound

Sound

Use the W.A.S.D or Arrow keys to move Burnie. Use the mouse to aim.
Hold down on the left mouse button to charge a fireball.      Release it to fire!
Hold the SPACEBAR to meditate and regain Mana.
Shades      and Mailer-Daemons         will come from the right side of the
screen. If they touch you, you'll loose some health.
DON'T LET THE MAILER DAEMONS ESCAPE TO THE LEFT SIDE OF THE SCREEN!
The Mailer-Daemons are carrying messages that will summon a giant tentacle-demon!
Watch your Mana (the red bar) and your Health (the yellow bar). You lose Mana by
throwing Fireballs. You lose Health by getting hit. If you run out of Mana, some will
be taken from your Health. You lose extra health if you are hit while meditating.
Charging fireballs uses more Mana, but it makes them larger and faster. Charged fireballs
can go through multiple demons. Doing this will earn you Raw Mana.     When a demon is
killed, it bursts into flame, killing any other demon it touches. When this happens, you
earn Raw Life.     Firing through more demons, or getting longer chain-reactions will earn
you larger Raw Life and Mana. Meditating will draw Raw Life and Mana to you.
To win, you must survive for 3 minutes, either by killing all the Mailer-Daemons, or by
slaying any tentacle-demons that are summoned when you let a mailer through. Try to get
as much Raw Life and Mana as you can. You'll need it!

Instructions

5:00

10000

10000

10000

Time

Score

GAME OVER!

A Winner is YOU!

ActionScript [AS1/AS2]

Frame 1
_global.sound_on = true; _global.boss_attack_snd = new Sound(); _global.boss_attack_snd.loadSound("audio/boss_attack_snd.mp3", true); _global.boss_attack_snd.stop(); _global.boss_growl1_snd = new Sound(); _global.boss_growl1_snd.loadSound("audio/boss_growl1_snd.mp3", true); _global.boss_growl1_snd.stop(); _global.boss_growl2_snd = new Sound(); _global.boss_growl2_snd.loadSound("audio/boss_growl2_snd.mp3", true); _global.boss_growl2_snd.stop(); _global.boss_growl3_snd = new Sound(); _global.boss_growl3_snd.loadSound("audio/boss_growl3_snd.mp3", true); _global.boss_growl3_snd.stop(); _global.boss_gurgle_snd = new Sound(); _global.boss_gurgle_snd.loadSound("audio/boss_gurgle_snd.mp3", true); _global.boss_gurgle_snd.stop(); _global.boss_needle_snd = new Sound(); _global.boss_needle_snd.loadSound("audio/boss_needle_snd.mp3", true); _global.boss_needle_snd.stop(); _global.boss_scream_snd = new Sound(); _global.boss_scream_snd.loadSound("audio/boss_scream_snd.mp3", true); _global.boss_scream_snd.stop(); _global.charging_snd = new Sound(); _global.charging_snd.loadSound("audio/charging_snd.mp3", true); _global.charging_snd.stop(); _global.charging_snd.onSoundComplete = function () { _global.charging_snd.start(); }; _global.death_snd = new Sound(); _global.death_snd.loadSound("audio/death_snd.mp3", true); _global.death_snd.stop(); _global.explode_snd = new Sound(); _global.explode_snd.loadSound("audio/explode_snd.mp3", true); _global.explode_snd.stop(); _global.fireball_snd = new Sound(); _global.fireball_snd.loadSound("audio/fireball_snd.mp3", true); _global.fireball_snd.stop(); _global.life_snd = new Sound(); _global.life_snd.loadSound("audio/life_snd.mp3", true); _global.life_snd.stop(); _global.mana_snd = new Sound(); _global.mana_snd.loadSound("audio/mana_snd.mp3", true); _global.mana_snd.stop(); _global.meditate_snd = new Sound(); _global.meditate_snd.loadSound("audio/meditate_snd.mp3", true); _global.meditate_snd.stop(); _global.meditate_snd.onSoundComplete = function () { _global.meditate_snd.start(); }; _global.ow_snd = new Sound(); _global.ow_snd.loadSound("audio/ow_snd.mp3", true); _global.ow_snd.stop(); _global.piff_snd = new Sound(); _global.piff_snd.loadSound("audio/piff_snd.mp3", true); _global.piff_snd.stop(); _global.playSound = function (snd) { if (_global.sound_on) { snd.start(); } }; var theme_music = new Sound(); theme_music.loadSound("audio/Aithne & Scarybug - Not Talking Like a Pirate.mp3", true); var theme_music2 = new Sound(); theme_music.onLoad = function (success) { theme_music2.loadSound("audio/Scarybug - Dirge for the War of the Rings.mp3", true); theme_music2.stop(); }; theme_music.onSoundComplete = function () { theme_music2.start(); }; theme_music2.onSoundComplete = function () { theme_music.start(); };
Frame 2
stop(); var score = 0; _global.benchmark = 1; play_btn.onRelease = function () { gotoAndStop ("play"); }; options_btn.onRelease = function () { gotoAndStop ("options"); }; instructions_btn.onRelease = function () { gotoAndStop ("instructions"); };
Frame 10
stop(); slow2_btn._visible = false; fast2_btn._visible = false; slow_btn.onRelease = function () { _global.benchmark = 0.5; slow2_btn._visible = true; fast2_btn._visible = false; medium2_btn._visible = false; }; medium_btn.onRelease = function () { _global.benchmark = 1; slow2_btn._visible = false; fast2_btn._visible = false; medium2_btn._visible = true; }; fast_btn.onRelease = function () { _global.benchmark = 2; slow2_btn._visible = false; fast2_btn._visible = true; medium2_btn._visible = false; }; music_btn.onRelease = function () { theme_music.start(); music2_btn._visible = true; }; music2_btn.onRelease = function () { theme_music.stop(); theme_music2.stop(); music2_btn._visible = false; }; sound_btn.onRelease = function () { _global.sound_on = true; _global.life_snd.start(); sound2_btn._visible = true; }; sound2_btn.onRelease = function () { _global.sound_on = false; _global.mana_snd.setVolume(0); sound2_btn._visible = false; }; play_btn.onRelease = function () { gotoAndStop ("play"); }; instructions_btn.onRelease = function () { gotoAndStop ("instructions"); };
Frame 20
stop(); play_btn.onRelease = function () { gotoAndStop ("play"); }; options_btn.onRelease = function () { gotoAndStop ("options"); };
Frame 30
stop(); var game = new ElementalGame(this, 100, level);
Frame 40
stop(); game.destroy(); play_btn.onRelease = function () { score = 0; gotoAndStop ("title"); };
Frame 50
stop(); play_btn.onRelease = function () { game.destroy(); gotoAndStop ("title"); };
Symbol 48 MovieClip [burnie_head] Frame 40
var rand = Math.ceil(Math.random() * 5); if (rand == 5) { gotoAndPlay ("label2"); } else if (rand == 4) { gotoAndPlay ("label3"); } else if (rand == 3) { gotoAndPlay ("label4"); } else if (rand == 2) { gotoAndPlay ("label5"); } else if (rand == 1) { gotoAndPlay ("label6"); }
Symbol 48 MovieClip [burnie_head] Frame 82
var rand = Math.ceil(Math.random() * 5); if (rand == 5) { gotoAndPlay ("label1"); } else if (rand == 4) { gotoAndPlay ("label3"); } else if (rand == 3) { gotoAndPlay ("label4"); } else if (rand == 2) { gotoAndPlay ("label5"); } else if (rand == 1) { gotoAndPlay ("label6"); }
Symbol 48 MovieClip [burnie_head] Frame 124
var rand = Math.ceil(Math.random() * 5); if (rand == 5) { gotoAndPlay ("label2"); } else if (rand == 4) { gotoAndPlay ("label1"); } else if (rand == 3) { gotoAndPlay ("label4"); } else if (rand == 2) { gotoAndPlay ("label5"); } else if (rand == 1) { gotoAndPlay ("label6"); }
Symbol 48 MovieClip [burnie_head] Frame 166
var rand = Math.ceil(Math.random() * 5); if (rand == 5) { gotoAndPlay ("label2"); } else if (rand == 4) { gotoAndPlay ("label3"); } else if (rand == 3) { gotoAndPlay ("label1"); } else if (rand == 2) { gotoAndPlay ("label5"); } else if (rand == 1) { gotoAndPlay ("label6"); }
Symbol 48 MovieClip [burnie_head] Frame 208
var rand = Math.ceil(Math.random() * 5); if (rand == 5) { gotoAndPlay ("label2"); } else if (rand == 4) { gotoAndPlay ("label3"); } else if (rand == 3) { gotoAndPlay ("label4"); } else if (rand == 2) { gotoAndPlay ("label1"); } else if (rand == 1) { gotoAndPlay ("label6"); }
Symbol 48 MovieClip [burnie_head] Frame 250
var rand = Math.ceil(Math.random() * 5); if (rand == 5) { gotoAndPlay ("label2"); } else if (rand == 4) { gotoAndPlay ("label3"); } else if (rand == 3) { gotoAndPlay ("label4"); } else if (rand == 2) { gotoAndPlay ("label5"); } else if (rand == 1) { gotoAndPlay ("label1"); }
Symbol 54 MovieClip Frame 10
if ((Math.random() * 10) >= 8) { gotoAndPlay ("blink"); } else { gotoAndPlay ("still"); }
Symbol 54 MovieClip Frame 21
gotoAndPlay ("still");
Symbol 118 MovieClip [fireball] Frame 10
if (this.piff) { gotoAndPlay ("hit"); } else { gotoAndPlay ("main"); }
Symbol 118 MovieClip [fireball] Frame 21
_object.destroy(); stop();
Symbol 130 MovieClip [burnie] Frame 39
gotoAndPlay ("still");
Symbol 130 MovieClip [burnie] Frame 85
gotoAndPlay ("forward_repeat");
Symbol 130 MovieClip [burnie] Frame 91
gotoAndPlay ("still");
Symbol 130 MovieClip [burnie] Frame 137
gotoAndPlay ("backward_repeat");
Symbol 130 MovieClip [burnie] Frame 143
gotoAndPlay ("still");
Symbol 130 MovieClip [burnie] Frame 190
gotoAndPlay ("down_repeat");
Symbol 130 MovieClip [burnie] Frame 196
gotoAndPlay ("still");
Symbol 130 MovieClip [burnie] Frame 241
gotoAndPlay ("up_repeat");
Symbol 130 MovieClip [burnie] Frame 247
gotoAndPlay ("still");
Symbol 130 MovieClip [burnie] Frame 286
gotoAndPlay ("charging_repeat");
Symbol 130 MovieClip [burnie] Frame 302
gotoAndPlay ("still");
Symbol 130 MovieClip [burnie] Frame 324
gotoAndPlay ("meditating_repeat");
Symbol 130 MovieClip [burnie] Frame 332
gotoAndPlay ("still"); object.going_meditating_end = false;
Symbol 130 MovieClip [burnie] Frame 343
gotoAndPlay ("still"); object.going_hit = false;
Symbol 130 MovieClip [burnie] Frame 344
head.gotoAndPlay("hit"); right.gotoAndPlay("hit"); left.gotoAndPlay("hit");
Symbol 130 MovieClip [burnie] Frame 355
_root.gotoAndStop("game_over"); stop();
Symbol 162 MovieClip Frame 10
if ((Math.random() * 10) >= 9) { gotoAndPlay ("blink"); } else { gotoAndPlay ("still"); }
Symbol 162 MovieClip Frame 21
gotoAndPlay ("still");
Symbol 163 MovieClip Frame 1
stop();
Symbol 163 MovieClip Frame 4
if (this.burning) { gotoAndPlay ("burning"); } else { gotoAndPlay ("main"); }
Symbol 163 MovieClip Frame 5
_parent.tail_mc._visible = (_parent.eyes_mc._visible = (_parent.leftarm_mc._visible = (_parent.rightarm_mc._visible = (_parent.mouth_mc._visible = false))));
Symbol 163 MovieClip Frame 14
stop(); _parent._object.destroy(); stop();
Symbol 183 MovieClip Frame 7
stop();
Symbol 183 MovieClip Frame 47
this._parent._object.invincible = false;
Symbol 183 MovieClip Frame 57
var rand = random(20); if (rand == 1) { _global.playSound(boss_growl1_snd); } else if (rand == 2) { _global.playSound(boss_growl2_snd); } else if (rand == 3) { _global.playSound(boss_growl3_snd); } if (rand == 0) { gotoAndPlay ("blink"); } else { gotoAndPlay ("open_repeat"); }
Symbol 183 MovieClip Frame 71
gotoAndPlay ("open_repeat");
Symbol 183 MovieClip Frame 79
gotoAndPlay ("hidden");
Symbol 188 MovieClip Frame 6
stop();
Symbol 188 MovieClip Frame 16
stop();
Symbol 188 MovieClip Frame 26
gotoAndPlay ("hidden");
Symbol 197 MovieClip Frame 10
stop();
Symbol 197 MovieClip Frame 11
_parent.eye.gotoAndPlay("close"); maxila.gotoAndPlay("extend"); mandible.gotoAndPlay("extend");
Symbol 197 MovieClip Frame 24
maxila.gotoAndPlay("retract"); mandible.gotoAndPlay("retract");
Symbol 197 MovieClip Frame 33
gotoAndPlay ("hidden"); _parent.eye.gotoAndPlay("open");
Symbol 197 MovieClip Frame 34
_parent.eye.gotoAndPlay("close"); maxila.gotoAndPlay("extend"); mandible.gotoAndPlay("extend");
Symbol 197 MovieClip Frame 52
_global.playSound(_global.boss_attack_snd);
Symbol 197 MovieClip Frame 82
maxila.gotoAndPlay("retract"); mandible.gotoAndPlay("retract");
Symbol 197 MovieClip Frame 124
gotoAndPlay ("hidden"); _parent.eye.gotoAndPlay("open");
Symbol 210 MovieClip Frame 9
stop();
Symbol 210 MovieClip Frame 44
_global.playSound(_global.boss_gurgle_snd);
Symbol 210 MovieClip Frame 108
if (random(10) < 3) { gotoAndPlay ("repeat"); }
Symbol 210 MovieClip Frame 124
_global.playSound(_global.boss_needle_snd);
Symbol 210 MovieClip Frame 140
gotoAndPlay ("repeat");
Symbol 223 MovieClip Frame 9
stop();
Symbol 223 MovieClip Frame 124
if (random(10) < 3) { gotoAndPlay ("repeat"); }
Symbol 223 MovieClip Frame 142
_global.playSound(_global.boss_gurgle_snd);
Symbol 223 MovieClip Frame 163
_global.playSound(_global.boss_gurgle_snd);
Symbol 223 MovieClip Frame 227
gotoAndPlay ("repeat");
Symbol 224 MovieClip [zuul] Frame 9
eye.gotoAndPlay("open");
Symbol 224 MovieClip [zuul] Frame 10
Symbol 224 MovieClip [zuul] Frame 40
gotoAndPlay ("start");
Symbol 224 MovieClip [zuul] Frame 41
eye.gotoAndPlay("close");
Symbol 224 MovieClip [zuul] Frame 55
_object.destroy(); stop();
Symbol 245 MovieClip Frame 10
if ((Math.random() * 10) >= 9) { gotoAndPlay ("blink"); } else { gotoAndPlay ("still"); }
Symbol 245 MovieClip Frame 21
gotoAndPlay ("still");
Symbol 246 MovieClip [mailer-head] Frame 1
stop();
Symbol 246 MovieClip [mailer-head] Frame 4
if (this.burning) { gotoAndPlay ("burning"); } else { gotoAndPlay ("main"); }
Symbol 246 MovieClip [mailer-head] Frame 5
_parent.eyes_mc._visible = (_parent.leftwing_mc._visible = (_parent.rightwing_mc._visible = (_parent.note._visible = false)));
Symbol 246 MovieClip [mailer-head] Frame 14
stop(); _parent._object.destroy(); stop();
Symbol 345 MovieClip [__Packages.ElementalGame] Frame 0
class ElementalGame { var parent_mc, targetArea_mc, crosshair_mc, elemental, projectileCount, enemyCount, powerupCount, enemyArray, projectileArray, powerupArray, MAXTIME, timeRemaining, countIntervalID, curProjectile, chargeInterval, boss; function ElementalGame (target, depth, level) { _name = "ElementalGame"; trace("creating ElementalGame"); Mouse.addListener(this); parent_mc = target; targetArea_mc = target.createEmptyMovieClip("targetArea_mc", depth); crosshair_mc = targetArea_mc.attachMovie("crosshair_burnie", "crosshair", 99999); crosshair_mc.startDrag(); crosshair_mc._x = _xmouse; crosshair_mc._y = _ymouse; Mouse.hide(); parent_mc.healthbar._yscale = (parent_mc.manabar._yscale = 100); parent_mc.healthbar._visible = (parent_mc.manabar._visible = true); elemental = new Elemental("elemental", targetArea_mc, 200, 250, 150, this); Key.addListener(elemental); scoreUp(0); updateHealth(elemental.health); updateMana(elemental.mana); _global.score = 0; projectileCount = 0; enemyCount = 0; powerupCount = 0; enemyArray = new Array(0); projectileArray = new Array(0); powerupArray = new Array(0); Key.addListener(this); MAXTIME = 300; timeRemaining = MAXTIME; countDown(); countIntervalID = setInterval(this, "countDown", 1000); } function countDown() { if (bossfight) { return(undefined); } var _local5; var _local3; var _local4; _local5 = Math.floor(timeRemaining / 60); _local3 = timeRemaining - (_local5 * 60); if (_local3 < 10) { _local4 = "0" + _local3; } else if ((_local4 % 10) == 0) { _local4 = _local3 + "0"; } else { _local4 = _local3.toString(); } parent_mc.time_text.text = (_local5 + ":") + _local4; if (timeRemaining > 0) { timeRemaining--; } if (timeRemaining == 0) { gotoAndStop ("game_won"); } else if (timeRemaining < 100) { if (bgcolor eq "red") { bgcolor = "black"; parent_mc.background.gotoAndPlay("black"); _global.benchmark = Number(_global.benchmark) + 0.05; } spawnEnemy(); spawnEnemy(); spawnEnemy(); } else if (timeRemaining < 200) { if (bgcolor eq "white") { bgcolor = "red"; parent_mc.background.gotoAndPlay("red"); _global.benchmark = Number(_global.benchmark) + 0.05; } spawnEnemy(); spawnEnemy(); } else { spawnEnemy(); } } function onMouseMove() { if (_xmouse < elemental.getX()) { elemental.faceLeft(); } else if (_xmouse > elemental.getX()) { elemental.faceRight(); } crosshair_mc._x = _xmouse; crosshair_mc._y = _ymouse; } function onMouseUp() { if (elemental.isMeditating() or (curProjectile == undefined)) { if (!elemental.charging) { return(undefined); } } fire(); } function fire() { _global.charging_snd.stop(); _global.playSound(_global.fireball_snd); curProjectile.resetPosition(elemental.getX(), elemental.getY()); fireProjectile(); curProjectile = undefined; elemental.charging = false; } function onMouseDown() { if (elemental.charging) { fire(); } if (elemental.isMeditating()) { return(undefined); } _global.playSound(_global.charging_snd); elemental.playLabel("charging"); curProjectile = createProjectile(); chargeInterval = setInterval(chargeProjectile, 30, curProjectile, elemental); } function createProjectile() { projectileCount++; this["projectile" + projectileCount] = new Projectile("projectile" + projectileCount, targetArea_mc, 500 + projectileCount, elemental.getX(), elemental.getY(), elemental.facing, this); projectileArray.push(this["projectile" + projectileCount]); return(this["projectile" + projectileCount]); } function chargeProjectile(curProjectile, elemental) { curProjectile.charge(); if (curProjectile.getMovieClip()._xscale >= 200) { elemental.charging = true; } if (curProjectile.getMovieClip()._xscale >= 2000) { elemental.charging = false; curProjectile.destroy(); curProjectile = undefined; } else { curProjectile.setPosition(elemental.getX(), elemental.getY()); } } function fireProjectile() { elemental.manaDown(50 + Math.floor(curProjectile.getScale() / 10)); curProjectile.fire(); elemental.playLabel("firing"); clearInterval(chargeInterval); } function spawnEnemy() { var _local3; var _local2; _local3 = random(100); if (_local3 < 10) { _local2 = "mailerdaemon"; } else { _local2 = "shade"; } enemyCount++; this["enemy" + enemyCount] = new Enemy(_local2, targetArea_mc, 1500 + enemyCount, this); enemyArray.push(this["enemy" + enemyCount]); enemyArray[enemyArray.length - 1].go(); } function spawnPowerup(type, value, x, y) { powerupCount++; this["powerup" + powerupCount] = new Powerup("powerup", targetArea_mc, 2500 + powerupCount, x, y, type, value, this); powerupArray.push(this["powerup" + powerupCount]); } function gameOver() { destroy(); gotoAndStop ("game_over"); } function initObjects() { } function updateHealth(num) { parent_mc.health_text.text = num; parent_mc.healthbar._yscale = num / 10; if (num <= 0) { scoreUp(0); parent_mc.healthbar._visible = false; _global.ow_snd.stop(); _global.playSound(_global.explode_snd); _global.playSound(_global.death_snd); elemental.playLabel("death"); } } function updateMana(num) { parent_mc.mana_text.text = num; parent_mc.manabar._yscale = num / 10; if (num <= 0) { elemental.healthDown(50); elemental.manaUp(100); } } function scoreUp(num) { _root.score = _root.score + num; parent_mc.score_text.text = _root.score; } function gotoBossFight() { bossfight = true; boss = new Boss("zuul", targetArea_mc, 100, this); } function endBossFight() { bossfight = false; } function destroy() { elemental.destroy(); while (enemyArray[0]) { enemyArray[0].destroy(); } while (projectileArray[0]) { projectileArray[0].destroy(); } while (powerupArray[0]) { powerupArray[0].destroy(); } boss.destroy(); targetArea_mc.removeMovieClip(); parent_mc.removeMovieClip(); stopDrag(); Mouse.show(); Mouse.removeListener(this); Key.removeListener(this); clearInterval(countIntervalID); } var MaxX = 800; var MaxY = 600; var bgcolor = "white"; var bossfight = false; }
Symbol 346 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent == undefined) { _local1[eventObj.type](eventObj); } else { _local1.handleEvent(eventObj); } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; }
Symbol 347 MovieClip [__Packages.Elemental] Frame 0
class Elemental extends mx.events.EventDispatcher { var elemental_mc, hit_mc, parent, self, health, mana, intervalID; function Elemental (name, target, depth, x, y, parent) { super(); mx.events.EventDispatcher.initialize(this); elemental_mc = target.attachMovie("burnie", name, depth); hit_mc = elemental_mc.hit_area; elemental_mc.object = this; speed = speed * ((_global.benchmark / 2) + 0.5); setPosition(x, y); this.parent = parent; self = this; health = 1000; mana = 1000; elemental_mc.speed = speed; intervalID = setInterval(this, "handleMovement", 30); } function setPosition(x, y) { elemental_mc._x = x; elemental_mc._y = y; } function getX() { return(elemental_mc._x); } function getY() { return(elemental_mc._y); } function getElementalObject() { return(elemental_mc); } function flipHorizontal() { elemental_mc._xscale = elemental_mc._xscale * -1; facing = facing * -1; } function healthDown(dam) { _global.playSound(_global.ow_snd); playLabel("hit"); health = health - Math.round(dam); parent.updateHealth(health); } function manaDown(drain) { mana = mana - Math.round(drain); parent.updateMana(mana); } function manaUp(boost) { mana = mana + Math.round(boost); if (mana > 3000) { mana = 3000; } parent.updateMana(mana); } function healthUp(boost) { health = health + Math.round(boost); if (health > 3000) { health = 3000; } parent.updateHealth(health); } function checkHit() { if ((!parent.boss.dying) and parent.boss.hitTest(hit_mc)) { healthDown(parent.boss.damage); } var _local4 = 0; while (_local4 < parent.enemyArray.length) { if ((!parent.enemyArray[_local4].dying) and hit_mc.hitTest(parent.enemyArray[_local4].getMovieClip())) { if (!going_meditating) { healthDown(parent.enemyArray[_local4].damage); parent.scoreUp(parent.enemyArray[_local4].score); parent.enemyArray[_local4].hit(); } else { healthDown(25 * _global.benchmark); } } _local4++; } var _local3 = 0; while (_local3 < parent.powerupArray.length) { parent.powerupArray[_local3].move(); if (hit_mc.hitTest(parent.powerupArray[_local3].getMovieClip())) { if (parent.powerupArray[_local3].type eq "mana") { _global.playSound(_global.mana_snd); manaUp(parent.powerupArray[_local3].value); } else if (parent.powerupArray[_local3].type eq "life") { _global.playSound(_global.life_snd); healthUp(parent.powerupArray[_local3].value); } parent.powerupArray[_local3].destroy(); } _local3++; } } function playLabel(label) { if ((!this["going_" + label]) and (!going_death)) { going_forward = (going_forward_end = (going_backward = (going_backward_end = (going_down = (going_down_end = (going_up = (going_up_end = (going_charging = (going_firing = (going_hit = (going_meditating = (going_meditating_end = (going_death = false))))))))))))); this["going_" + label] = true; if (label == "meditating") { _global.playSound(_global.meditate_snd); } else if (label == "meditating_end") { _global.meditate_snd.stop(); } elemental_mc.gotoAndPlay(label); } } function faceLeft() { facing = LEFT; elemental_mc._xscale = -100; } function faceRight() { facing = RIGHT; elemental_mc._xscale = 100; } function leftKey() { return((Key.isDown(37) or Key.isDown(97)) or Key.isDown(65)); } function downKey() { return((Key.isDown(40) or Key.isDown(115)) or Key.isDown(83)); } function rightKey() { return((Key.isDown(39) or Key.isDown(100)) or Key.isDown(68)); } function upKey() { return((Key.isDown(38) or Key.isDown(119)) or Key.isDown(87)); } function spaceKey() { return(Key.isDown(32)); } function isMeditating() { return(going_meditating or going_meditating_end); } function handleMovement() { checkHit(); if (charging or going_death) { return(undefined); } if ((leftKey() and upKey()) and (!isMeditating())) { elemental_mc._x = elemental_mc._x - speed; elemental_mc._y = elemental_mc._y - speed; } else if ((rightKey() and upKey()) and (!isMeditating())) { elemental_mc._x = elemental_mc._x + speed; elemental_mc._y = elemental_mc._y - speed; } else if ((leftKey() and downKey()) and (!isMeditating())) { elemental_mc._x = elemental_mc._x - speed; elemental_mc._y = elemental_mc._y + speed; } else if ((rightKey() and downKey()) and (!isMeditating())) { elemental_mc._x = elemental_mc._x + speed; elemental_mc._y = elemental_mc._y + speed; } else if (leftKey() and (!isMeditating())) { if (facing eq RIGHT) { playLabel("backward"); } else { playLabel("forward"); } elemental_mc._x = elemental_mc._x - speed; } else if (rightKey() and (!isMeditating())) { if (facing eq RIGHT) { playLabel("forward"); } else { playLabel("backward"); } elemental_mc._x = elemental_mc._x + speed; } else if (upKey() and (!isMeditating())) { playLabel("up"); elemental_mc._y = elemental_mc._y - speed; } else if (downKey() and (!isMeditating())) { playLabel("down"); elemental_mc._y = elemental_mc._y + speed; } else if (spaceKey() and (!charging)) { if (mana < 1000) { manaUp(2 * _global.benchmark); if (mana > 1000) { mana = 1000; parent.updateMana(mana); } } elemental_mc._y = elemental_mc._y + (0.5 * _global.benchmark); if (!going_hit) { playLabel("meditating"); } } else if (going_forward) { going_forward = false; playLabel("forward_end"); } else if (going_backward) { going_backward = false; playLabel("backward_end"); } else if (going_down) { going_down = false; playLabel("down_end"); } else if (going_up) { going_up = false; playLabel("up_end"); } else if (going_meditating) { going_meditating = false; playLabel("meditating_end"); } if (elemental_mc._x > (StageWidth + (elemental_mc._width / 2))) { elemental_mc._x = StageWidth + (elemental_mc._width / 2); } if (elemental_mc._x < (-(elemental_mc._width / 2))) { elemental_mc._x = -(elemental_mc._width / 2); } if (elemental_mc._y > (StageHeight + (elemental_mc._height / 2))) { elemental_mc._y = StageHeight + (elemental_mc._height / 2); } if (elemental_mc._y < (-(elemental_mc._height / 2))) { elemental_mc._y = -(elemental_mc._height / 2); } } function destroy() { clearInterval(intervalID); elemental_mc.removeMovieClip(); } static var RIGHT = 1; static var LEFT = -1; var facing = RIGHT; var StageWidth = 800; var StageHeight = 600; var speed = 20; var _name = "elemental"; var charging = false; var going_forward = false; var going_forward_end = false; var going_backward = false; var going_backward_end = false; var going_down = false; var going_down_end = false; var going_up = false; var going_up_end = false; var going_charging = false; var going_firing = false; var going_hit = false; var going_meditating = false; var going_meditating_end = false; var going_death = false; }
Symbol 348 MovieClip [__Packages.Boss] Frame 0
class Boss { var boss_mc, parent, parent_mc, damage, hit_mc, weak_mc; function Boss (name, target, depth, parent) { var _local5; var _local4; var _local8; trace("creating " + name); boss_mc = target.attachMovie(name, name + depth, depth); boss_mc._object = this; this.parent = parent; parent_mc = target; _local5 = 0; _local4 = MaxY / 2; if (name == "zuul") { _global.playSound(_global.boss_scream_snd); damage = 30; hit_mc = boss_mc; weak_mc = boss_mc.eye; } setPosition(_local5, _local4); } function hitTest(mc) { return(tentacleHit(mc) or mouthHit(mc)); } function mouthHit(mc) { return((mc.hitTest(boss_mc.mouth.hit_area) or mc.hitTest(boss_mc.mouth.maxila)) or mc.hitTest(boss_mc.mouth.mandible)); } function tentacleHit(mc) { var _local3 = 1; while (_local3 <= 6) { var _local2 = 1; while (_local2 <= 3) { if (mc.hitTest(boss_mc["tentacle" + _local3]["hit" + _local2])) { return(true); } _local2++; } _local3++; } return(false); } function setPosition(x, y) { boss_mc._x = x; boss_mc._y = y; } function getMovieClip() { return(boss_mc); } function getHitClip() { return(hit_mc); } function getWeakClip() { return(weak_mc); } function go() { } function move() { myMove(); } function myMove() { } function hit() { if (invincible) { return(false); } invincible = true; if (timesHit == 0) { _global.playSound(_global.boss_scream_snd); boss_mc.mouth.gotoAndPlay("close"); } else if (timesHit == 1) { boss_mc.mouth.gotoAndPlay("attack"); } else if (timesHit == 2) { boss_mc.mouth.gotoAndPlay("attack"); boss_mc.tentacle2.gotoAndPlay("extend"); boss_mc.tentacle3.gotoAndPlay("extend"); } else if (timesHit == 3) { boss_mc.mouth.gotoAndPlay("attack"); boss_mc.tentacle1.gotoAndPlay("extend"); boss_mc.tentacle4.gotoAndPlay("extend"); } else if (timesHit == 4) { boss_mc.mouth.gotoAndPlay("attack"); boss_mc.tentacle5.gotoAndPlay("extend"); boss_mc.tentacle6.gotoAndPlay("extend"); } else if (timesHit == 5) { _global.playSound(_global.boss_scream_snd); dying = true; boss_mc.gotoAndPlay("dying"); } timesHit++; return(true); } function destroy() { trace("destroying " + boss_mc._name); parent.endBossFight(); boss_mc.removeMovieClip(); } var MaxX = 800; var MaxY = 600; var dying = false; var timesHit = 0; var invincible = false; }
Symbol 349 MovieClip [__Packages.Projectile] Frame 0
class Projectile { var parent, facing, hits, projectile_mc, base_width, angle, moveInterval; function Projectile (name, target, depth, x, y, facing, parent) { this.parent = parent; this.name = name; this.facing = facing; speed = speed * _global.benchmark; hits = 0; projectile_mc = target.attachMovie("fireball", name, depth); projectile_mc._object = this; base_width = projectile_mc._width; projectile_mc._rotation = 90; setPosition(x, y); } function setPosition(x, y) { projectile_mc._x = x - (60 * facing); projectile_mc._y = y - 15; } function resetPosition(x, y) { projectile_mc._x = x; projectile_mc._y = y; } function getMovieClip() { return(projectile_mc); } function getX() { return(projectile_mc._x); } function getY() { return(projectile_mc._y); } function charge() { projectile_mc._xscale = projectile_mc._xscale + (charge_speed * _global.benchmark); projectile_mc._yscale = projectile_mc._yscale + ((2 * charge_speed) * _global.benchmark); speed = speed + 0.2; } function getScale() { return(projectile_mc._xscale); } function fire() { projectile_mc._yscale = projectile_mc._yscale / 2; projectile_mc._yscale = projectile_mc._yscale + 50; projectile_mc._rotation = 0; angle = Math.atan((projectile_mc._ymouse * -1) / projectile_mc._xmouse) / (Math.PI/180); if (projectile_mc._xmouse < 0) { angle = angle + 180; } if ((projectile_mc._xmouse >= 0) and ((projectile_mc._ymouse * -1) < 0)) { angle = angle + 360; } projectile_mc._rotation = angle * -1; moveInterval = setInterval(this, "move", 30); } function move() { projectile_mc._x = projectile_mc._x + (Math.cos((Math.PI/180) * projectile_mc._rotation) * speed); projectile_mc._y = projectile_mc._y + (Math.sin((Math.PI/180) * projectile_mc._rotation) * speed); var _local2 = 0; while (_local2 < parent.enemyArray.length) { if ((!parent.enemyArray[_local2].dying) and projectile_mc.hitTest(parent.enemyArray[_local2].getHitClip())) { parent.scoreUp(parent.enemyArray[_local2].score); parent.enemyArray[_local2].hit(); projectile_mc._xscale = projectile_mc._xscale - 50; projectile_mc._yscale = projectile_mc._yscale - 50; if (hits >= 1) { parent.spawnPowerup("mana", 50 * hits, projectile_mc._x, projectile_mc._y); } hits++; if (projectile_mc._xscale <= 100) { piff(); } } _local2++; } if (projectile_mc.hitTest(parent.boss.getWeakClip())) { if (parent.boss.hit()) { destroy(); } else { piff(); } } else if (parent.boss.hitTest(projectile_mc)) { piff(); } if ((((projectile_mc._x > MaxX) or (projectile_mc._y > MaxY)) or (projectile_mc._x < -50)) or (projectile_mc._y < -50)) { destroy(); } } function piff() { _global.playSound(_global.piff_snd); projectile_mc.gotoAndPlay("hit"); projectile_mc.piff = true; move = function () { if (this.projectile_mc._currentframe < 11) { trace("FORCING FIREBALL HIT!"); this.projectile_mc.gotoAndPlay("hit"); } }; } function destroy() { clearInterval(moveInterval); projectile_mc.removeMovieClip(); var _local2 = 0; while (_local2 < parent.projectileArray.length) { if (parent.projectileArray[_local2] == this) { parent.projectileArray.splice(_local2, 1); } _local2++; } } var MaxX = 850; var MaxY = 650; var speed = 15; var charge_speed = 6; var name = "projectileX"; }
Symbol 350 MovieClip [__Packages.Enemy] Frame 0
class Enemy { var enemy_mc, parent, parent_mc, chain, speed, type, score, damage, hit_mc, moveInterval; function Enemy (name, target, depth, parent) { var _local4; var _local3; var _local5; enemy_mc = target.attachMovie(name, name + depth, depth); enemy_mc._object = this; this.parent = parent; parent_mc = target; chain = 0; _local4 = MaxX; _local3 = random(MaxY); speed = ((((random(2) + random(2)) + random(2)) + random(2)) + random(2)) + 5; type = name; if (name == "mailerdaemon") { myMove = moveAvoid; score = 20; speed = speed + (random(2) + 1); damage = 100; hit_mc = enemy_mc.hit_mc; } else if (name == "imp") { myMove = moveAvoidProjectiles; score = 40; damage = 200; hit_mc = enemy_mc; } else if (name == "viper") { _local5 = random(3); if (_local5 == 1) { _local4 = 0; _local3 = random(MaxY); enemy_mc._rotation = 180; } else if (_local5 == 2) { _local4 = random(MaxX); _local3 = MaxY; enemy_mc._rotation = 90; } else if (_local5 == 3) { _local4 = random(MaxX); _local3 = 0; enemy_mc._rotation = 270; } myMove = moveSeek; score = 30; damage = 500; speed = speed + (random(2) + 1); hit_mc = enemy_mc; } else { myMove = moveDefault; score = 10; damage = 50; hit_mc = enemy_mc; } setPosition(_local4, _local3); } function setPosition(x, y) { enemy_mc._x = x; enemy_mc._y = y; } function getMovieClip() { return(enemy_mc); } function getHitClip() { return(hit_mc); } function go() { moveInterval = setInterval(this, "move", 30); } function chainUp(lastLink) { chain = lastLink + 1; if (chain >= 1) { parent.spawnPowerup("life", 50 * chain, enemy_mc._x, enemy_mc._y); } } function move() { myMove(); if (dying) { var _local2 = 0; while (_local2 < parent.enemyArray.length) { if ((!parent.enemyArray[_local2].dying) and hit_mc.hitTest(parent.enemyArray[_local2].getHitClip())) { parent.scoreUp(parent.enemyArray[_local2].score); parent.enemyArray[_local2].chainUp(chain); parent.enemyArray[_local2].hit(); } _local2++; } if (enemy_mc.hit_mc._currentframe < 5) { trace("FORCING DEMON TO BURN"); enemy_mc.hit_mc.gotoAndPlay("burning"); } } if (((enemy_mc._y > MaxY) or (enemy_mc._x < 0)) or (enemy_mc._y < 0)) { if (((!parent.bossfight) and (!dying)) and (type == "mailerdaemon")) { parent.gotoBossFight(); } destroy(); } } function myMove() { } function moveAvoid() { enemy_mc._x = enemy_mc._x - speed; if (enemy_mc._x > parent_mc.elemental._x) { if ((((enemy_mc._y > (parent_mc.elemental._y - 100)) and (enemy_mc._y < (parent_mc.elemental._y + 100))) and (enemy_mc._y > 25)) and (enemy_mc._y < (MaxY - 25))) { if (enemy_mc._y > parent_mc.elemental._y) { enemy_mc._y = enemy_mc._y + (speed * 2); } else if (enemy_mc._y < parent_mc.elemental._y) { enemy_mc._y = enemy_mc._y - (speed * 2); } } } } function moveAvoidProjectiles() { var _local2 = parent.projectileArray[parent.projectileArray.length - 1].getY(); var _local3 = parent.projectileArray[parent.projectileArray.length - 1].getX(); enemy_mc._x = enemy_mc._x - speed; if ((((((enemy_mc._y > (_local2 - 50)) and (enemy_mc._y < (_local2 + 50))) and (enemy_mc._x > (_local3 - 50))) and (enemy_mc._x < (_local3 + 50))) and (enemy_mc._y > 25)) and (enemy_mc._y < (MaxY - 25))) { if (enemy_mc._y > _local2) { enemy_mc._y = enemy_mc._y + (speed * 2); } else if (enemy_mc._y < _local2) { enemy_mc._y = enemy_mc._y - (speed * 2); } } } function moveSeek() { if (enemy_mc._x < parent_mc.elemental._x) { enemy_mc._x = enemy_mc._x + speed; } else if (enemy_mc._x > parent_mc.elemental._x) { enemy_mc._x = enemy_mc._x - speed; } if (enemy_mc._y < parent_mc.elemental._y) { enemy_mc._y = enemy_mc._y + (speed / 2); } else if (enemy_mc._y > parent_mc.elemental._y) { enemy_mc._y = enemy_mc._y - (speed / 2); } } function moveAttack() { enemy_mc._x = enemy_mc._x - speed; if (enemy_mc._x > parent_mc.elemental._x) { if (enemy_mc._y < parent_mc.elemental._y) { enemy_mc._y = enemy_mc._y + (speed / 2); } else if (enemy_mc._y > parent_mc.elemental._y) { enemy_mc._y = enemy_mc._y - (speed / 2); } } } function moveDefault() { enemy_mc._x = enemy_mc._x - speed; } function oldMove() { } function hit() { dying = true; enemy_mc.hit_mc.gotoAndPlay("burning"); enemy_mc.hit_mc.burning = true; oldMove = myMove; myMove = function () { this.oldMove(); this.enemy_mc.alpha--; if (this.enemy_mc.hit_mc._currentframe < 5) { trace("FORCING DEMON TO BURN"); this.enemy_mc.hit_mc.gotoAndPlay("burning"); } }; _global.playSound(_global.explode_snd); } function destroy() { clearInterval(moveInterval); enemy_mc.removeMovieClip(); var _local2 = 0; while (_local2 < parent.enemyArray.length) { if (parent.enemyArray[_local2] == this) { parent.enemyArray.splice(_local2, 1); } _local2++; } } var MaxX = 800; var MaxY = 600; var dying = false; }
Symbol 351 MovieClip [__Packages.Powerup] Frame 0
class Powerup { var parent, type, value, powerup_mc; function Powerup (name, target, depth, x, y, type, value, parent) { this.parent = parent; this.name = name; this.type = type; this.value = value; if (type eq "mana") { powerup_mc = target.attachMovie("rawMana", name + depth, depth); } else if (type eq "life") { powerup_mc = target.attachMovie("rawLife", name + depth, depth); } powerup_mc._xscale = (powerup_mc._yscale = 50 + value); setPosition(x, y); } function setPosition(x, y) { powerup_mc._x = x; powerup_mc._y = y; } function move() { if (parent.elemental.isMeditating()) { if (powerup_mc._x < parent.elemental.getX()) { powerup_mc._x = powerup_mc._x + (value / 14); } else if (powerup_mc._x > parent.elemental.getX()) { powerup_mc._x = powerup_mc._x - (value / 4); } if (powerup_mc._y < parent.elemental.getY()) { powerup_mc._y = powerup_mc._y + (value / 10); } else if (powerup_mc._y > parent.elemental.getY()) { powerup_mc._y = powerup_mc._y - (value / 10); } } else { powerup_mc._x = powerup_mc._x - (value / 6); } if (((powerup_mc._y > MaxY) or (powerup_mc._x < 0)) or (powerup_mc._y < 0)) { destroy(); } } function getMovieClip() { return(powerup_mc); } function getX() { return(powerup_mc._x); } function getY() { return(powerup_mc._y); } function destroy() { powerup_mc.removeMovieClip(); var _local2 = 0; while (_local2 < parent.powerupArray.length) { if (parent.powerupArray[_local2] == this) { parent.powerupArray.splice(_local2, 1); } _local2++; } } var MaxX = 800; var MaxY = 600; var name = "rawmanaX"; }
Symbol 331 MovieClip Frame 1
stop();
Symbol 331 MovieClip Frame 50
stop();
Symbol 331 MovieClip Frame 100
stop();

Library Items

Symbol 1 GraphicUsed by:48 58
Symbol 2 GraphicUsed by:48 58
Symbol 3 GraphicUsed by:48 58
Symbol 4 GraphicUsed by:48 58
Symbol 5 GraphicUsed by:48 58
Symbol 6 GraphicUsed by:48 58
Symbol 7 GraphicUsed by:48 58
Symbol 8 GraphicUsed by:48 58
Symbol 9 GraphicUsed by:48 58
Symbol 10 GraphicUsed by:48 58
Symbol 11 GraphicUsed by:48 58
Symbol 12 GraphicUsed by:48 58
Symbol 13 GraphicUsed by:48 58
Symbol 14 GraphicUsed by:48 58
Symbol 15 GraphicUsed by:48
Symbol 16 GraphicUsed by:48
Symbol 17 GraphicUsed by:48 58
Symbol 18 GraphicUsed by:48
Symbol 19 GraphicUsed by:48 58
Symbol 20 GraphicUsed by:48 58
Symbol 21 GraphicUsed by:48 58
Symbol 22 GraphicUsed by:48 58
Symbol 23 GraphicUsed by:48
Symbol 24 GraphicUsed by:48 58
Symbol 25 GraphicUsed by:48
Symbol 26 GraphicUsed by:48
Symbol 27 GraphicUsed by:48
Symbol 28 GraphicUsed by:48
Symbol 29 GraphicUsed by:48
Symbol 30 GraphicUsed by:48
Symbol 31 GraphicUsed by:48
Symbol 32 GraphicUsed by:48
Symbol 33 GraphicUsed by:48
Symbol 34 GraphicUsed by:48
Symbol 35 GraphicUsed by:48
Symbol 36 GraphicUsed by:48
Symbol 37 GraphicUsed by:48
Symbol 38 GraphicUsed by:48
Symbol 39 GraphicUsed by:48
Symbol 40 GraphicUsed by:48
Symbol 41 GraphicUsed by:48
Symbol 42 GraphicUsed by:48
Symbol 43 GraphicUsed by:48
Symbol 44 GraphicUsed by:48
Symbol 45 GraphicUsed by:48
Symbol 46 GraphicUsed by:48
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClip [burnie_head]Uses:1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47Used by:130
Symbol 49 GraphicUsed by:54
Symbol 50 ShapeTweeningUsed by:54
Symbol 51 GraphicUsed by:54
Symbol 52 ShapeTweeningUsed by:54
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:49 50 51 52 53Used by:130
Symbol 55 GraphicUsed by:130
Symbol 56 GraphicUsed by:57 130
Symbol 57 MovieClipUses:56Used by:130
Symbol 58 MovieClip [burnie_hand]Uses:1 2 3 4 5 6 7 8 9 10 11 12 13 14 17 19 20 21 22 24Used by:130 163 246
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:130
Symbol 61 ShapeTweeningUsed by:130
Symbol 62 ShapeTweeningUsed by:130
Symbol 63 GraphicUsed by:130
Symbol 64 ShapeTweeningUsed by:130
Symbol 65 ShapeTweeningUsed by:130
Symbol 66 ShapeTweeningUsed by:130
Symbol 67 ShapeTweeningUsed by:130
Symbol 68 ShapeTweeningUsed by:130
Symbol 69 ShapeTweeningUsed by:130
Symbol 70 ShapeTweeningUsed by:130
Symbol 71 ShapeTweeningUsed by:130
Symbol 72 ShapeTweeningUsed by:130
Symbol 73 ShapeTweeningUsed by:130
Symbol 74 ShapeTweeningUsed by:130
Symbol 75 ShapeTweeningUsed by:130
Symbol 76 GraphicUsed by:130
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:130
Symbol 79 ShapeTweeningUsed by:130
Symbol 80 ShapeTweeningUsed by:130
Symbol 81 GraphicUsed by:130
Symbol 82 ShapeTweeningUsed by:130
Symbol 83 ShapeTweeningUsed by:130
Symbol 84 ShapeTweeningUsed by:130
Symbol 85 ShapeTweeningUsed by:130
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:130
Symbol 88 GraphicUsed by:130
Symbol 89 ShapeTweeningUsed by:130
Symbol 90 ShapeTweeningUsed by:130
Symbol 91 ShapeTweeningUsed by:130
Symbol 92 ShapeTweeningUsed by:130
Symbol 93 GraphicUsed by:130
Symbol 94 ShapeTweeningUsed by:130
Symbol 95 ShapeTweeningUsed by:130
Symbol 96 ShapeTweeningUsed by:130
Symbol 97 ShapeTweeningUsed by:130
Symbol 98 ShapeTweeningUsed by:130
Symbol 99 ShapeTweeningUsed by:130
Symbol 100 ShapeTweeningUsed by:130
Symbol 101 ShapeTweeningUsed by:130
Symbol 102 ShapeTweeningUsed by:130
Symbol 103 ShapeTweeningUsed by:130
Symbol 104 GraphicUsed by:118
Symbol 105 GraphicUsed by:118
Symbol 106 GraphicUsed by:118
Symbol 107 GraphicUsed by:118
Symbol 108 GraphicUsed by:118
Symbol 109 GraphicUsed by:118
Symbol 110 ShapeTweeningUsed by:118
Symbol 111 ShapeTweeningUsed by:118
Symbol 112 GraphicUsed by:118
Symbol 113 GraphicUsed by:118
Symbol 114 GraphicUsed by:118
Symbol 115 GraphicUsed by:118
Symbol 116 GraphicUsed by:118
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClip [fireball]Uses:104 105 106 107 108 109 110 111 112 113 114 115 116 117Used by:130 224  Timeline
Symbol 119 ShapeTweeningUsed by:130
Symbol 120 ShapeTweeningUsed by:130
Symbol 121 ShapeTweeningUsed by:130
Symbol 122 ShapeTweeningUsed by:130
Symbol 123 GraphicUsed by:130
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:130
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:126Used by:130
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:130
Symbol 130 MovieClip [burnie]Uses:48 54 55 57 58 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 78 79 80 81 82 83 84 85 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 118 119 120 121 56 122 123 125 127 129
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:133
Symbol 133 MovieClip [crosshair]Uses:132
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClip [crosshair_burnie]Uses:134
Symbol 136 ShapeTweeningUsed by:139
Symbol 137 ShapeTweeningUsed by:139
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:136 137 138Used by:163 164 325
Symbol 140 GraphicUsed by:163
Symbol 141 ShapeTweeningUsed by:147
Symbol 142 GraphicUsed by:147
Symbol 143 ShapeTweeningUsed by:147
Symbol 144 GraphicUsed by:147
Symbol 145 ShapeTweeningUsed by:147
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:141 142 143 144 145 146Used by:163 164 325
Symbol 148 GraphicUsed by:157
Symbol 149 ShapeTweeningUsed by:157
Symbol 150 GraphicUsed by:157
Symbol 151 ShapeTweeningUsed by:157
Symbol 152 GraphicUsed by:157
Symbol 153 GraphicUsed by:157
Symbol 154 ShapeTweeningUsed by:157
Symbol 155 ShapeTweeningUsed by:157
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:148 149 150 151 152 153 154 155 156Used by:163 164 325
Symbol 158 GraphicUsed by:162
Symbol 159 ShapeTweeningUsed by:162
Symbol 160 GraphicUsed by:162
Symbol 161 ShapeTweeningUsed by:162
Symbol 162 MovieClipUses:158 159 160 161Used by:163 164 325
Symbol 163 MovieClipUses:140 58 139 147 157 162Used by:164 325
Symbol 164 MovieClip [shade]Uses:139 163 147 157 162
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClip [imp]Uses:165
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClip [viper]Uses:167
Symbol 169 GraphicUsed by:170 171 179
Symbol 170 MovieClip [demon]Uses:169
Symbol 171 MovieClipUses:169Used by:224
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:172Used by:183
Symbol 174 GraphicUsed by:183
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:175Used by:183
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:177Used by:183
Symbol 179 MovieClipUses:169Used by:183
Symbol 180 ShapeTweeningUsed by:183
Symbol 181 ShapeTweeningUsed by:183
Symbol 182 ShapeTweeningUsed by:183
Symbol 183 MovieClipUses:173 174 176 178 179 180 181 182Used by:224
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184Used by:188
Symbol 186 GraphicUsed by:188
Symbol 187 ShapeTweeningUsed by:188
Symbol 188 MovieClipUses:185 186 187Used by:197
Symbol 189 GraphicUsed by:190 281 292 297 299 303 307
Symbol 190 MovieClipUses:189Used by:197 210 223
Symbol 191 ShapeTweeningUsed by:197
Symbol 192 ShapeTweeningUsed by:197
Symbol 193 GraphicUsed by:197
Symbol 194 ShapeTweeningUsed by:197
Symbol 195 ShapeTweeningUsed by:197
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:188 190 191 192 193 194 195 196Used by:224
Symbol 198 GraphicUsed by:210 223
Symbol 199 ShapeTweeningUsed by:210
Symbol 200 ShapeTweeningUsed by:210
Symbol 201 ShapeTweeningUsed by:210
Symbol 202 ShapeTweeningUsed by:210
Symbol 203 ShapeTweeningUsed by:210
Symbol 204 ShapeTweeningUsed by:210
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:205Used by:210
Symbol 207 ShapeTweeningUsed by:210
Symbol 208 ShapeTweeningUsed by:210
Symbol 209 ShapeTweeningUsed by:210
Symbol 210 MovieClipUses:198 190 199 200 201 202 203 204 206 207 208 209Used by:224
Symbol 211 ShapeTweeningUsed by:223
Symbol 212 ShapeTweeningUsed by:223
Symbol 213 ShapeTweeningUsed by:223
Symbol 214 ShapeTweeningUsed by:223
Symbol 215 ShapeTweeningUsed by:223
Symbol 216 ShapeTweeningUsed by:223
Symbol 217 ShapeTweeningUsed by:223
Symbol 218 GraphicUsed by:223
Symbol 219 ShapeTweeningUsed by:223
Symbol 220 ShapeTweeningUsed by:223
Symbol 221 ShapeTweeningUsed by:223
Symbol 222 ShapeTweeningUsed by:223
Symbol 223 MovieClipUses:198 190 211 212 213 214 215 216 217 218 219 220 221 222Used by:224
Symbol 224 MovieClip [zuul]Uses:171 183 197 210 223 118
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:225Used by:227
Symbol 227 MovieClipUses:226Used by:228
Symbol 228 MovieClip [rawMana]Uses:227Used by:229  Timeline
Symbol 229 MovieClip [rawLife]Uses:228Used by:Timeline
Symbol 230 GraphicUsed by:246
Symbol 231 ShapeTweeningUsed by:240
Symbol 232 ShapeTweeningUsed by:240
Symbol 233 ShapeTweeningUsed by:240
Symbol 234 ShapeTweeningUsed by:240
Symbol 235 ShapeTweeningUsed by:240
Symbol 236 ShapeTweeningUsed by:240
Symbol 237 ShapeTweeningUsed by:240
Symbol 238 ShapeTweeningUsed by:240
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClipUses:231 232 233 234 235 236 237 238 239Used by:246 249
Symbol 241 GraphicUsed by:245
Symbol 242 ShapeTweeningUsed by:245
Symbol 243 GraphicUsed by:245
Symbol 244 ShapeTweeningUsed by:245
Symbol 245 MovieClipUses:241 242 243 244Used by:246 249
Symbol 246 MovieClip [mailer-head]Uses:230 58 240 245Used by:249
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClipUses:247Used by:249
Symbol 249 MovieClip [mailerdaemon]Uses:240 248 246 245Used by:Timeline
Symbol 250 GraphicUsed by:Timeline
Symbol 251 GraphicUsed by:Timeline
Symbol 252 FontUsed by:253 258 262 267 268 277 278 279 280 282 283 284 287 288 289 294 295 296 298 300 301 302 304 305 306 327 333 334 335 336 337 338 343 344
Symbol 253 TextUses:252Used by:257
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:254Used by:257
Symbol 256 GraphicUsed by:257 261 265
Symbol 257 ButtonUses:253 255 256Used by:Timeline
Symbol 258 TextUses:252Used by:261
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClipUses:259Used by:261
Symbol 261 ButtonUses:258 260 256Used by:Timeline
Symbol 262 TextUses:252Used by:265
Symbol 263 GraphicUsed by:264
Symbol 264 MovieClipUses:263Used by:265
Symbol 265 ButtonUses:262 264 256Used by:Timeline
Symbol 266 GraphicUsed by:Timeline
Symbol 267 TextUses:252Used by:Timeline
Symbol 268 TextUses:252Used by:Timeline
Symbol 269 FontUsed by:270 271
Symbol 270 TextUses:269Used by:Timeline
Symbol 271 TextUses:269Used by:Timeline
Symbol 345 MovieClip [__Packages.ElementalGame]
Symbol 346 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 347 MovieClip [__Packages.Elemental]
Symbol 348 MovieClip [__Packages.Boss]
Symbol 349 MovieClip [__Packages.Projectile]
Symbol 350 MovieClip [__Packages.Enemy]
Symbol 351 MovieClip [__Packages.Powerup]
Symbol 272 GraphicUsed by:Timeline
Symbol 273 GraphicUsed by:Timeline
Symbol 274 FontUsed by:275
Symbol 275 TextUses:274Used by:Timeline
Symbol 276 GraphicUsed by:Timeline
Symbol 277 TextUses:252Used by:Timeline
Symbol 278 TextUses:252Used by:281
Symbol 279 TextUses:252Used by:281 292
Symbol 280 TextUses:252Used by:281
Symbol 281 ButtonUses:278 279 280 189Used by:Timeline
Symbol 282 TextUses:252Used by:286
Symbol 283 TextUses:252Used by:286 293
Symbol 284 TextUses:252Used by:286
Symbol 285 GraphicUsed by:286 290 291 293
Symbol 286 ButtonUses:282 283 284 285Used by:Timeline
Symbol 287 TextUses:252Used by:290
Symbol 288 TextUses:252Used by:290 291
Symbol 289 TextUses:252Used by:290
Symbol 290 ButtonUses:287 288 289 285Used by:Timeline
Symbol 291 ButtonUses:288 285Used by:Timeline
Symbol 292 ButtonUses:279 189Used by:Timeline
Symbol 293 ButtonUses:283 285Used by:Timeline
Symbol 294 TextUses:252Used by:297 299
Symbol 295 TextUses:252Used by:297 299
Symbol 296 TextUses:252Used by:297
Symbol 297 ButtonUses:294 295 296 189Used by:Timeline
Symbol 298 TextUses:252Used by:299
Symbol 299 ButtonUses:295 294 298 189Used by:Timeline
Symbol 300 TextUses:252Used by:303
Symbol 301 TextUses:252Used by:303
Symbol 302 TextUses:252Used by:303
Symbol 303 ButtonUses:300 301 302 189Used by:Timeline
Symbol 304 TextUses:252Used by:307
Symbol 305 TextUses:252Used by:307
Symbol 306 TextUses:252Used by:307
Symbol 307 ButtonUses:304 305 306 189Used by:Timeline
Symbol 308 GraphicUsed by:Timeline
Symbol 309 GraphicUsed by:Timeline
Symbol 310 FontUsed by:311
Symbol 311 TextUses:310Used by:Timeline
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClipUses:312Used by:315
Symbol 314 GraphicUsed by:315
Symbol 315 MovieClipUses:313 314Used by:Timeline
Symbol 316 ShapeTweeningUsed by:324
Symbol 317 GraphicUsed by:324
Symbol 318 ShapeTweeningUsed by:324
Symbol 319 ShapeTweeningUsed by:324
Symbol 320 ShapeTweeningUsed by:324
Symbol 321 ShapeTweeningUsed by:324
Symbol 322 ShapeTweeningUsed by:324
Symbol 323 GraphicUsed by:324
Symbol 324 MovieClipUses:316 317 318 319 320 321 322 323Used by:Timeline
Symbol 325 MovieClipUses:139 163 147 157 162Used by:Timeline
Symbol 326 GraphicUsed by:Timeline
Symbol 327 TextUses:252Used by:Timeline
Symbol 328 GraphicUsed by:331
Symbol 329 GraphicUsed by:330
Symbol 330 MovieClipUses:329Used by:331
Symbol 331 MovieClipUses:328 330Used by:Timeline
Symbol 332 GraphicUsed by:Timeline
Symbol 333 EditableTextUses:252Used by:Timeline
Symbol 334 EditableTextUses:252Used by:Timeline
Symbol 335 EditableTextUses:252Used by:Timeline
Symbol 336 EditableTextUses:252Used by:Timeline
Symbol 337 TextUses:252Used by:Timeline
Symbol 338 TextUses:252Used by:Timeline
Symbol 339 GraphicUsed by:340
Symbol 340 MovieClipUses:339Used by:Timeline
Symbol 341 GraphicUsed by:342
Symbol 342 MovieClipUses:341Used by:Timeline
Symbol 343 TextUses:252Used by:Timeline
Symbol 344 TextUses:252Used by:Timeline

Instance Names

"play_btn"Frame 1Symbol 257 Button
"options_btn"Frame 1Symbol 261 Button
"instructions_btn"Frame 1Symbol 265 Button
"play_btn"Frame 10Symbol 257 Button
"instructions_btn"Frame 10Symbol 265 Button
"slow_btn"Frame 10Symbol 281 Button
"fast_btn"Frame 10Symbol 286 Button
"medium_btn"Frame 10Symbol 290 Button
"medium2_btn"Frame 10Symbol 291 Button
"slow2_btn"Frame 10Symbol 292 Button
"fast2_btn"Frame 10Symbol 293 Button
"music_btn"Frame 10Symbol 297 Button
"music2_btn"Frame 10Symbol 299 Button
"sound_btn"Frame 10Symbol 303 Button
"sound2_btn"Frame 10Symbol 307 Button
"options_btn"Frame 20Symbol 261 Button
"background"Frame 30Symbol 331 MovieClip
"time_text"Frame 30Symbol 333 EditableText
"score_text"Frame 30Symbol 334 EditableText
"health_text"Frame 30Symbol 335 EditableText
"mana_text"Frame 30Symbol 336 EditableText
"manabar"Frame 30Symbol 340 MovieClip
"healthbar"Frame 30Symbol 342 MovieClip
"play_btn"Frame 40Symbol 257 Button
"burnie_head"Symbol 130 MovieClip [burnie] Frame 1Symbol 48 MovieClip [burnie_head]
"hit_area"Symbol 130 MovieClip [burnie] Frame 1Symbol 60 MovieClip
"burnie_head"Symbol 130 MovieClip [burnie] Frame 303Symbol 48 MovieClip [burnie_head]
"burnie_head"Symbol 130 MovieClip [burnie] Frame 311Symbol 48 MovieClip [burnie_head]
"burnie_head"Symbol 130 MovieClip [burnie] Frame 332Symbol 48 MovieClip [burnie_head]
"head"Symbol 130 MovieClip [burnie] Frame 344Symbol 118 MovieClip [fireball]
"right"Symbol 130 MovieClip [burnie] Frame 344Symbol 118 MovieClip [fireball]
"left"Symbol 130 MovieClip [burnie] Frame 344Symbol 118 MovieClip [fireball]
"tail_mc"Symbol 164 MovieClip [shade] Frame 1Symbol 139 MovieClip
"hit_mc"Symbol 164 MovieClip [shade] Frame 1Symbol 163 MovieClip
"rightarm_mc"Symbol 164 MovieClip [shade] Frame 1Symbol 147 MovieClip
"mouth_mc"Symbol 164 MovieClip [shade] Frame 1Symbol 157 MovieClip
"leftarm_mc"Symbol 164 MovieClip [shade] Frame 1Symbol 147 MovieClip
"eyes_mc"Symbol 164 MovieClip [shade] Frame 1Symbol 162 MovieClip
"pupil"Symbol 183 MovieClip Frame 37Symbol 179 MovieClip
"pupil"Symbol 183 MovieClip Frame 58Symbol 179 MovieClip
"pupil"Symbol 183 MovieClip Frame 64Symbol 179 MovieClip
"pupil"Symbol 183 MovieClip Frame 65Symbol 179 MovieClip
"pupil"Symbol 183 MovieClip Frame 66Symbol 179 MovieClip
"pupil"Symbol 183 MovieClip Frame 71Symbol 179 MovieClip
"pupil"Symbol 183 MovieClip Frame 72Symbol 179 MovieClip
"pupil"Symbol 183 MovieClip Frame 78Symbol 179 MovieClip
"pupil"Symbol 183 MovieClip Frame 79Symbol 179 MovieClip
"maxila"Symbol 197 MovieClip Frame 1Symbol 188 MovieClip
"mandible"Symbol 197 MovieClip Frame 1Symbol 188 MovieClip
"hit_area"Symbol 197 MovieClip Frame 1Symbol 190 MovieClip
"hitarea1"Symbol 197 MovieClip Frame 123Symbol 190 MovieClip
"hit1"Symbol 210 MovieClip Frame 1Symbol 190 MovieClip
"hit2"Symbol 210 MovieClip Frame 1Symbol 190 MovieClip
"hit3"Symbol 210 MovieClip Frame 1Symbol 190 MovieClip
"hit1"Symbol 223 MovieClip Frame 1Symbol 190 MovieClip
"hit2"Symbol 223 MovieClip Frame 1Symbol 190 MovieClip
"hit3"Symbol 223 MovieClip Frame 1Symbol 190 MovieClip
"eye"Symbol 224 MovieClip [zuul] Frame 1Symbol 183 MovieClip
"mouth"Symbol 224 MovieClip [zuul] Frame 1Symbol 197 MovieClip
"tentacle6"Symbol 224 MovieClip [zuul] Frame 1Symbol 210 MovieClip
"tentacle5"Symbol 224 MovieClip [zuul] Frame 1Symbol 210 MovieClip
"tentacle4"Symbol 224 MovieClip [zuul] Frame 1Symbol 223 MovieClip
"tentacle3"Symbol 224 MovieClip [zuul] Frame 1Symbol 210 MovieClip
"tentacle2"Symbol 224 MovieClip [zuul] Frame 1Symbol 223 MovieClip
"tentacle1"Symbol 224 MovieClip [zuul] Frame 1Symbol 210 MovieClip
"leftwing_mc"Symbol 249 MovieClip [mailerdaemon] Frame 1Symbol 240 MovieClip
"rightwing_mc"Symbol 249 MovieClip [mailerdaemon] Frame 1Symbol 240 MovieClip
"note"Symbol 249 MovieClip [mailerdaemon] Frame 1Symbol 248 MovieClip
"hit_mc"Symbol 249 MovieClip [mailerdaemon] Frame 1Symbol 246 MovieClip [mailer-head]
"eyes_mc"Symbol 249 MovieClip [mailerdaemon] Frame 1Symbol 245 MovieClip
"tail_mc"Symbol 325 MovieClip Frame 1Symbol 139 MovieClip
"hit_mc"Symbol 325 MovieClip Frame 1Symbol 163 MovieClip
"rightarm_mc"Symbol 325 MovieClip Frame 1Symbol 147 MovieClip
"mouth_mc"Symbol 325 MovieClip Frame 1Symbol 157 MovieClip
"leftarm_mc"Symbol 325 MovieClip Frame 1Symbol 147 MovieClip
"eyes_mc"Symbol 325 MovieClip Frame 1Symbol 162 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 48 as "burnie_head"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 130 as "burnie"
ExportAssets (56)Timeline Frame 1Symbol 133 as "crosshair"
ExportAssets (56)Timeline Frame 1Symbol 135 as "crosshair_burnie"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 164 as "shade"
ExportAssets (56)Timeline Frame 1Symbol 166 as "imp"
ExportAssets (56)Timeline Frame 1Symbol 168 as "viper"
ExportAssets (56)Timeline Frame 1Symbol 170 as "demon"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 224 as "zuul"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 229 as "rawLife"
ExportAssets (56)Timeline Frame 1Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mailer-head"
ExportAssets (56)Timeline Frame 1Symbol 249 as "mailerdaemon"
ExportAssets (56)Timeline Frame 1Symbol 58 as "burnie_hand"
ExportAssets (56)Timeline Frame 1Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 345 as "__Packages.ElementalGame"
ExportAssets (56)Timeline Frame 1Symbol 346 as "__Packages.mx.events.EventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 347 as "__Packages.Elemental"
ExportAssets (56)Timeline Frame 1Symbol 348 as "__Packages.Boss"
ExportAssets (56)Timeline Frame 1Symbol 349 as "__Packages.Projectile"
ExportAssets (56)Timeline Frame 1Symbol 350 as "__Packages.Enemy"
ExportAssets (56)Timeline Frame 1Symbol 351 as "__Packages.Powerup"
ExportAssets (56)Timeline Frame 20Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 20Symbol 249 as "mailerdaemon"
ExportAssets (56)Timeline Frame 20Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 20Symbol 229 as "rawLife"
ExportAssets (56)Timeline Frame 21Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 21Symbol 249 as "mailerdaemon"
ExportAssets (56)Timeline Frame 21Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 21Symbol 229 as "rawLife"
ExportAssets (56)Timeline Frame 22Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 22Symbol 249 as "mailerdaemon"
ExportAssets (56)Timeline Frame 22Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 22Symbol 229 as "rawLife"
ExportAssets (56)Timeline Frame 23Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 23Symbol 249 as "mailerdaemon"
ExportAssets (56)Timeline Frame 23Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 23Symbol 229 as "rawLife"
ExportAssets (56)Timeline Frame 24Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 24Symbol 249 as "mailerdaemon"
ExportAssets (56)Timeline Frame 24Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 24Symbol 229 as "rawLife"
ExportAssets (56)Timeline Frame 25Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 25Symbol 249 as "mailerdaemon"
ExportAssets (56)Timeline Frame 25Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 25Symbol 229 as "rawLife"
ExportAssets (56)Timeline Frame 26Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 26Symbol 249 as "mailerdaemon"
ExportAssets (56)Timeline Frame 26Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 26Symbol 229 as "rawLife"
ExportAssets (56)Timeline Frame 27Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 27Symbol 249 as "mailerdaemon"
ExportAssets (56)Timeline Frame 27Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 27Symbol 229 as "rawLife"
ExportAssets (56)Timeline Frame 28Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 28Symbol 249 as "mailerdaemon"
ExportAssets (56)Timeline Frame 28Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 28Symbol 229 as "rawLife"
ExportAssets (56)Timeline Frame 29Symbol 118 as "fireball"
ExportAssets (56)Timeline Frame 29Symbol 249 as "mailerdaemon"
ExportAssets (56)Timeline Frame 29Symbol 228 as "rawMana"
ExportAssets (56)Timeline Frame 29Symbol 229 as "rawLife"

Labels

"title"Frame 2
"options"Frame 10
"instructions"Frame 20
"play"Frame 30
"game_over"Frame 40
"game_won"Frame 50
"label1"Symbol 48 MovieClip [burnie_head] Frame 1
"flame cycle 01"Symbol 48 MovieClip [burnie_head] Frame 1
"label2"Symbol 48 MovieClip [burnie_head] Frame 41
"flame cycle 02"Symbol 48 MovieClip [burnie_head] Frame 41
"label3"Symbol 48 MovieClip [burnie_head] Frame 83
"flame cycle 03"Symbol 48 MovieClip [burnie_head] Frame 83
"label4"Symbol 48 MovieClip [burnie_head] Frame 125
"flame cycle 02 again"Symbol 48 MovieClip [burnie_head] Frame 125
"label5"Symbol 48 MovieClip [burnie_head] Frame 167
"flame cycle 01 again"Symbol 48 MovieClip [burnie_head] Frame 167
"label6"Symbol 48 MovieClip [burnie_head] Frame 209
"flame cycle 03 again"Symbol 48 MovieClip [burnie_head] Frame 209
"still"Symbol 54 MovieClip Frame 1
"blink"Symbol 54 MovieClip Frame 11
"main"Symbol 118 MovieClip [fireball] Frame 1
"hit"Symbol 118 MovieClip [fireball] Frame 12
"still"Symbol 130 MovieClip [burnie] Frame 1
"forward"Symbol 130 MovieClip [burnie] Frame 40
"forward_repeat"Symbol 130 MovieClip [burnie] Frame 46
"forward_end"Symbol 130 MovieClip [burnie] Frame 86
"backward"Symbol 130 MovieClip [burnie] Frame 92
"backward_repeat"Symbol 130 MovieClip [burnie] Frame 98
"backward_end"Symbol 130 MovieClip [burnie] Frame 138
"down"Symbol 130 MovieClip [burnie] Frame 144
"down_repeat"Symbol 130 MovieClip [burnie] Frame 150
"down_end"Symbol 130 MovieClip [burnie] Frame 191
"up"Symbol 130 MovieClip [burnie] Frame 197
"up_repeat"Symbol 130 MovieClip [burnie] Frame 203
"up_end"Symbol 130 MovieClip [burnie] Frame 242
"charging"Symbol 130 MovieClip [burnie] Frame 248
"charging_repeat"Symbol 130 MovieClip [burnie] Frame 254
"firing"Symbol 130 MovieClip [burnie] Frame 287
"meditating"Symbol 130 MovieClip [burnie] Frame 303
"meditating_repeat"Symbol 130 MovieClip [burnie] Frame 311
"meditating_end"Symbol 130 MovieClip [burnie] Frame 325
"hit"Symbol 130 MovieClip [burnie] Frame 333
"death"Symbol 130 MovieClip [burnie] Frame 344
"still"Symbol 162 MovieClip Frame 1
"blink"Symbol 162 MovieClip Frame 11
"main"Symbol 163 MovieClip Frame 1
"burning"Symbol 163 MovieClip Frame 5
"hidden"Symbol 183 MovieClip Frame 1
"open"Symbol 183 MovieClip Frame 8
"open_repeat"Symbol 183 MovieClip Frame 48
"blink"Symbol 183 MovieClip Frame 58
"close"Symbol 183 MovieClip Frame 72
"hidden"Symbol 188 MovieClip Frame 1
"extend"Symbol 188 MovieClip Frame 7
"retract"Symbol 188 MovieClip Frame 17
"hidden"Symbol 197 MovieClip Frame 1
"close"Symbol 197 MovieClip Frame 11
"attack"Symbol 197 MovieClip Frame 34
"hidden"Symbol 210 MovieClip Frame 1
"extend"Symbol 210 MovieClip Frame 10
"repeat"Symbol 210 MovieClip Frame 44
"jab"Symbol 210 MovieClip Frame 110
"hidden"Symbol 223 MovieClip Frame 1
"extend"Symbol 223 MovieClip Frame 10
"repeat"Symbol 223 MovieClip Frame 44
"curl"Symbol 223 MovieClip Frame 125
"appear"Symbol 224 MovieClip [zuul] Frame 1
"start"Symbol 224 MovieClip [zuul] Frame 10
"dying"Symbol 224 MovieClip [zuul] Frame 41
"still"Symbol 245 MovieClip Frame 1
"blink"Symbol 245 MovieClip Frame 11
"main"Symbol 246 MovieClip [mailer-head] Frame 1
"burning"Symbol 246 MovieClip [mailer-head] Frame 5
"red"Symbol 331 MovieClip Frame 2
"black"Symbol 331 MovieClip Frame 51
"white"Symbol 331 MovieClip Frame 101




http://swfchan.com/4/17952/info.shtml
Created: 31/5 -2019 10:36:05 Last modified: 31/5 -2019 10:36:05 Server time: 22/12 -2024 10:02:29