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one_for_many_test.swf

This is the info page for
Flash #18183

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

Are you willing to sacrifice one for the good of many?
How far will you go to be a Double Agent?

This game contains violent language and behavior and may not be appropriate for persons under the age of 17.
Ubisoft does not in any way endorse, condone, facilitate, or encourage this kind of behavior, including, but not
limited to, the use of real weapons or violence of any kind. Under no circumstances are living creatures, people
or actual property to be harmed. Ubisoft is not responsible for the abuse or improper application of information
contained herein, nor is Ubisoft responsible for injury, loss of health, or loss of life.

You assessed the situation and made
your choice quickly. It's time to assume
your new identity as a Double Agent!

Click here to see how.

Click here to see how.

Hesitation and indecision are the means
by which innocent lives are lost.

ActionScript [AS1/AS2]

Frame 1
stop(); debug_txt.text = referrer;
Symbol 10 MovieClip [Bootstrap] Frame 1
#initclip 7 Object.registerClass("Bootstrap", as.app.Bootstrap); #endinitclip
Symbol 10 MovieClip [Bootstrap] Frame 15
stop(); doLoad();
Symbol 10 MovieClip [Bootstrap] Frame 20
play();
Symbol 10 MovieClip [Bootstrap] Frame 29
stop(); doComplete();
Symbol 291 MovieClip [__Packages.as.app.Bootstrap] Frame 0
class as.app.Bootstrap extends MovieClip { var _loader, status_mc, gotoAndPlay; function Bootstrap () { super(); } function doLoad() { _loader = new as.lib.media.Preloader(); _loader.addListener(this); _loader.load(_root, 10); status_mc._xscale = 0; } function doComplete() { _loader.removeListener(this); _root.gotoAndStop("intro"); } function onLoadProgress(p_target, p_bytesLoaded, p_bytesTotal, p_percent) { status_mc._xscale = p_percent; } function onLoadInit(p_target) { (gotoAndPlay("out"));// not popped } }
Symbol 292 MovieClip [__Packages.as.lib.media.Preloader] Frame 0
class as.lib.media.Preloader { var _listeners, addListener, _loading, _completed, _loaded, _obj, _throttle, _percentLoaded, onEnterFrame, broadcastMessage, _previousPercent; function Preloader () { mx.transitions.BroadcasterMX.initialize(this); mx.transitions.OnEnterFrameBeacon.init(); _listeners = new Array(); addListener(this); _loading = false; _completed = false; _loaded = false; } function get loading() { return(_loading); } function get loaded() { return(_loaded); } function load(p_obj, p_throttle) { clear(); _obj = p_obj; _throttle = p_throttle; _percentLoaded = 0; MovieClip.addListener(this); onEnterFrame = doEnterFrame; } function unload() { if (!_completed) { broadcastMessage("onLoadError", _obj, "LoadNeverCompleted"); } clear(); } function getProgress() { return(getBytes()); } function clear() { _loading = false; _completed = false; _loaded = false; MovieClip.removeListener(this); delete onEnterFrame; } function getBytes() { if ((_obj.getBytesTotal() == undefined) || (_obj.getBytesTotal() < 16)) { var _local2 = 0; var _local3 = 0; } else { var _local2 = _obj.getBytesLoaded(); var _local3 = _obj.getBytesTotal(); if (_throttle != null) { _previousPercent = _percentLoaded; _percentLoaded = Math.floor((_local2 / _local3) * 100); if ((_percentLoaded - _previousPercent) > _throttle) { _percentLoaded = _previousPercent + _throttle; _local2 = _local3 * (_percentLoaded / 100); } } } return({bytesLoaded:_local2, bytesTotal:_local3, percent:_percentLoaded}); } function doEnterFrame() { var _local2 = getBytes(); if (_local2.bytesLoaded > 0) { if (!_loading) { _loading = true; broadcastMessage("onLoadStart", _obj); } else if (_local2.bytesLoaded == _local2.bytesTotal) { if (!_completed) { _completed = true; broadcastMessage("onLoadComplete", _obj); } else { _loaded = true; clear(); broadcastMessage("onLoadInit", _obj); return(undefined); } } broadcastMessage("onLoadProgress", _obj, _local2.bytesLoaded, _local2.bytesTotal, _local2.percent); } } }
Symbol 293 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 294 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 295 MovieClip [__Packages.as.app.Game] Frame 0
class as.app.Game extends MovieClip { var globalSnd, createEmptyMovieClip, pulleySnd, pulleySndHolder, onEnterFrame, onMouseMove, stop_mc, bombCount, bombInterval, pass, ropeLine_mc, ropeTexture_mc, hand_mc, bomb_mc, gun_mc, bunny_mc, bunnies_mc, message_mc, gotoAndPlay, _xmouse, _ymouse; function Game () { super(); initSounds(); } function initSounds() { globalSnd = new Sound(); createEmptyMovieClip("pulleySndHolder", 1); pulleySnd = new Sound(pulleySndHolder); pulleySnd.attachSound("pulley"); pulleySnd.setVolume(3); } function startEvents() { onEnterFrame = doEnterFrame; doEnterFrame(); Mouse.hide(); onMouseMove = doMouseMove; doMouseMove(); } function startGame() { stopAllSounds(); globalSnd.setVolume(100); var self = this; stop_mc.onRollOver = function () { this.gotoAndPlay("over"); self.bunny_mc.gotoAndPlay("cry-in"); }; stop_mc.onRollOut = function () { this.gotoAndPlay("out"); self.bunny_mc.gotoAndPlay("cry-out"); }; stop_mc.onPress = function () { self.hand_mc.gotoAndPlay("down"); this.gotoAndPlay("down"); }; stop_mc.onRelease = (stop_mc.onReleaseOutside = function () { self.endGame(true); this.gotoAndPlay("up"); }); bombCount = 11; bombInterval = setInterval(this, "updateBomb", 1000); updateBomb(); } function endGame(p_pass) { pass = p_pass; clearInterval(bombInterval); delete stop_mc.onRollOver; delete stop_mc.onRollOut; delete stop_mc.onPress; delete stop_mc.onRelease; delete stop_mc.onReleaseOutside; delete onEnterFrame; delete onMouseMove; ropeLine_mc.clear(); ropeTexture_mc._visible = false; hand_mc.gotoAndPlay("hide"); Mouse.show(); bomb_mc.gotoAndPlay((pass ? "disable" : "explode")); gun_mc.gotoAndPlay((pass ? "shoot" : "disable")); bunny_mc.gotoAndPlay((pass ? "die" : "live")); bunnies_mc.gotoAndPlay((pass ? "live" : "die")); if (!pass) { stop_mc.gotoAndPlay("explode"); } } function doEndGame() { message_mc.gotoAndPlay("show"); } function restart() { (gotoAndPlay("restart"));// not popped onEnterFrame = fadeSoundDown; } function doEnterFrame() { var _local6 = gun_mc.point_mc._x; var _local5 = gun_mc.point_mc._y; var _local4 = stop_mc.hit_mc._x; var _local3 = stop_mc.hit_mc._y; var _local8 = as.lib.helpers.MathHelper.distance(_local6, _local5, _local4, _local3); var _local7 = as.lib.helpers.MathHelper.distance(_xmouse, _ymouse, _local4, _local3); var _local2 = as.lib.helpers.MathHelper.percentage(_local7, 0, _local8); _local2 = as.lib.helpers.MathHelper.constrainToRange(_local2, 0, 100); var _local9 = Math.round(as.lib.helpers.MathHelper.ratio(_local2, 1, 200)); gun_mc.gotoAndStop(_local9); } function doMouseMove() { hand_mc._x = _xmouse; hand_mc._y = _ymouse; var _local4 = gun_mc.point_mc._x; var _local3 = gun_mc.point_mc._y; var _local6 = hand_mc._x + hand_mc.point_mc._x; var _local5 = hand_mc._y + hand_mc.point_mc._y; var _local9 = as.lib.helpers.MathHelper.distance(_local4, _local3, _local6, _local5); var _local11 = as.lib.helpers.MathHelper.angle(_local4, _local3, _local6, _local5); var _local2 = ropeLine_mc; _local2.clear(); _local2.beginFill(0); _local2.moveTo(0, 0); _local2.lineTo(_local9, 0); _local2.lineTo(_local9, 5); _local2.lineTo(0, 5); _local2.endFill(); _local2._x = _local4; _local2._y = _local3; _local2._rotation = _local11; var _local7 = ropeTexture_mc; _local7._width = _local2._width; _local7._height = _local2._height; _local7._x = ((_local6 > _local4) ? (_local4) : (_local6)) - 5; _local7._y = ((_local5 > _local3) ? (_local3) : (_local5)) - 5; if (gun_mc._currentframe < 40) { var _local8 = pulleySnd.position; var _local10 = pulleySnd.duration; if ((_local8 == 0) || (_local8 == _local10)) { pulleySnd.start(); } } updateAfterEvent(); } function updateBomb() { if (bombCount < 0) { endGame(false); } else { bomb_mc.timer_mc.gotoAndPlay("s" + bombCount); bombCount--; } } function fadeSoundDown() { globalSnd.setVolume(globalSnd.getVolume() - 6); if (globalSnd.getVolume() <= 0) { globalSnd.setVolume(0); delete onEnterFrame; } } }
Symbol 296 MovieClip [__Packages.as.lib.helpers.MathHelper] Frame 0
class as.lib.helpers.MathHelper { function MathHelper () { } static function distance(p_x1, p_y1, p_x2, p_y2) { var _local2 = p_x2 - p_x1; var _local1 = p_y2 - p_y1; return(Math.sqrt((_local2 * _local2) + (_local1 * _local1))); } static function angle(p_x1, p_y1, p_x2, p_y2) { var _local1 = Math.atan2(p_y2 - p_y1, p_x2 - p_x1); var _local2 = (_local1 * 180) / Math.PI; return(toStandardAngle(_local2)); } static function constrainToRange(p_value, p_min, p_max) { return(Math.min(Math.max(p_value, p_min), p_max)); } static function toStandardAngle(p_rotation) { p_rotation = p_rotation % 360; if (p_rotation < 0) { p_rotation = p_rotation + 360; } return(p_rotation); } static function percentage(p_value, p_min, p_max) { return(((p_value - p_min) / (p_max - p_min)) * 100); } static function ratio(p_percentage, p_min, p_max) { return(((p_percentage / 100) * (p_max - p_min)) + p_min); } }
Symbol 17 Button
on (rollOver) { gotoAndPlay ("over"); } on (rollOut, releaseOutside) { gotoAndPlay ("out"); } on (release) { _parent.gotoAndPlay("out"); }
Symbol 19 MovieClip Frame 1
stop();
Symbol 19 MovieClip Frame 13
stop();
Symbol 23 MovieClip Frame 49
stop();
Symbol 23 MovieClip Frame 64
_root.gotoAndStop("game");
Symbol 41 MovieClip Frame 1
stop(); hitArea = hit_mc; hit_mc._visible = false;
Symbol 41 MovieClip Frame 14
stop(); hitArea = hit_mc; hit_mc._visible = false;
Symbol 41 MovieClip Frame 24
stop(); hitArea = hit_mc; hit_mc._visible = false;
Symbol 41 MovieClip Frame 34
stop();
Symbol 41 MovieClip Frame 44
stop();
Symbol 41 MovieClip Frame 54
stop();
Symbol 112 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 10
play();
Symbol 112 MovieClip Frame 34
stop();
Symbol 112 MovieClip Frame 35
play();
Symbol 112 MovieClip Frame 180
_parent.doEndGame(); stop();
Symbol 124 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 10
play();
Symbol 124 MovieClip Frame 25
stop();
Symbol 124 MovieClip Frame 30
play();
Symbol 124 MovieClip Frame 40
gotoAndStop (1);
Symbol 124 MovieClip Frame 50
play();
Symbol 124 MovieClip Frame 125
stop();
Symbol 124 MovieClip Frame 130
play();
Symbol 124 MovieClip Frame 270
_parent.doEndGame(); stop();
Symbol 176 MovieClip Frame 1
stop();
Symbol 176 MovieClip Frame 10
play();
Symbol 176 MovieClip Frame 19
stop();
Symbol 176 MovieClip Frame 20
play();
Symbol 176 MovieClip Frame 25
stop();
Symbol 176 MovieClip Frame 30
play();
Symbol 176 MovieClip Frame 35
stop();
Symbol 176 MovieClip Frame 40
play();
Symbol 176 MovieClip Frame 45
stop();
Symbol 176 MovieClip Frame 50
play();
Symbol 176 MovieClip Frame 55
stop();
Symbol 176 MovieClip Frame 60
play();
Symbol 176 MovieClip Frame 65
stop();
Symbol 176 MovieClip Frame 70
play();
Symbol 176 MovieClip Frame 75
stop();
Symbol 176 MovieClip Frame 80
play();
Symbol 176 MovieClip Frame 85
stop();
Symbol 176 MovieClip Frame 90
play();
Symbol 176 MovieClip Frame 95
stop();
Symbol 176 MovieClip Frame 100
play();
Symbol 176 MovieClip Frame 105
stop();
Symbol 176 MovieClip Frame 110
play();
Symbol 176 MovieClip Frame 115
stop();
Symbol 176 MovieClip Frame 120
play();
Symbol 176 MovieClip Frame 125
stop();
Symbol 189 MovieClip Frame 1
stop();
Symbol 189 MovieClip Frame 10
play();
Symbol 189 MovieClip Frame 25
stop();
Symbol 189 MovieClip Frame 30
play();
Symbol 189 MovieClip Frame 100
stop();
Symbol 227 MovieClip Frame 1
_visible = false;
Symbol 246 MovieClip Frame 9
stop();
Symbol 250 MovieClip Frame 1
shots = 0; stop();
Symbol 250 MovieClip Frame 210
shots++; play();
Symbol 250 MovieClip Frame 214
if (shots < 5) { stopAllSounds(); gotoAndPlay ("shoot"); } else { gotoAndPlay ("disable"); }
Symbol 250 MovieClip Frame 235
play();
Symbol 250 MovieClip Frame 246
stop();
Symbol 264 MovieClip Frame 1
stop();
Symbol 264 MovieClip Frame 11
stop();
Symbol 264 MovieClip Frame 20
play();
Symbol 264 MovieClip Frame 28
stop(); _visible = false;
Symbol 277 Button
on (release) { getURL ("http://www.myfifthfreedom.com/go.php"); }
Symbol 279 Button
on (rollOver) { gotoAndPlay ("over"); } on (rollOut, releaseOutside) { gotoAndPlay ("out"); } on (release) { _parent._parent.restart(); }
Symbol 280 MovieClip Frame 1
stop();
Symbol 280 MovieClip Frame 13
stop();
Symbol 287 MovieClip Frame 1
stop();
Symbol 287 MovieClip Frame 5
play();
Symbol 287 MovieClip Frame 16
gotoAndPlay((_parent.pass ? "win" : "lose"));
Symbol 287 MovieClip Frame 34
stop();
Symbol 287 MovieClip Frame 50
stop();
Symbol 290 MovieClip [Game] Frame 1
#initclip 8 Object.registerClass("Game", as.app.Game); #endinitclip startEvents();
Symbol 290 MovieClip [Game] Frame 9
startGame(); stop();

Library Items

Symbol 1 Sound [pulley]
Symbol 2 GraphicUsed by:17 124 277 279 287 290  Timeline
Symbol 3 BitmapUsed by:4
Symbol 4 GraphicUses:3Used by:10
Symbol 5 FontUsed by:6 14 20 272 273 275 286
Symbol 6 TextUses:5Used by:10
Symbol 7 GraphicUsed by:9 10
Symbol 8 GraphicUsed by:10
Symbol 9 MovieClipUses:7Used by:10
Symbol 10 MovieClip [Bootstrap]Uses:4 6 7 8 9Used by:Timeline
Symbol 291 MovieClip [__Packages.as.app.Bootstrap]
Symbol 292 MovieClip [__Packages.as.lib.media.Preloader]
Symbol 293 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 294 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 295 MovieClip [__Packages.as.app.Game]
Symbol 296 MovieClip [__Packages.as.lib.helpers.MathHelper]
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Symbol 12 GraphicUses:11Used by:13
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Symbol 14 TextUses:5Used by:15 23
Symbol 15 MovieClipUses:14Used by:23
Symbol 16 GraphicUsed by:19
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Symbol 18 GraphicUsed by:19 280
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Symbol 264 MovieClipUses:260 261 263 227Used by:290
Symbol 265 GraphicUsed by:266 287
Symbol 266 MovieClipUses:265Used by:287
Symbol 267 BitmapUsed by:268
Symbol 268 GraphicUses:267Used by:269
Symbol 269 MovieClipUses:268Used by:270
Symbol 270 MovieClipUses:269Used by:287
Symbol 271 SoundUsed by:287
Symbol 272 TextUses:5Used by:287
Symbol 273 TextUses:5Used by:277
Symbol 274 GraphicUsed by:277
Symbol 275 TextUses:5Used by:277
Symbol 276 GraphicUsed by:277
Symbol 277 ButtonUses:273 274 275 276 2Used by:287
Symbol 278 GraphicUsed by:280
Symbol 279 ButtonUses:2Used by:280
Symbol 280 MovieClipUses:278 279 18Used by:287
Symbol 281 BitmapUsed by:282
Symbol 282 GraphicUses:281Used by:283
Symbol 283 MovieClipUses:282Used by:284
Symbol 284 MovieClipUses:283Used by:287
Symbol 285 SoundUsed by:287
Symbol 286 TextUses:5Used by:287
Symbol 287 MovieClipUses:265 266 2 270 271 184 272 277 280 284 285 286Used by:290
Symbol 288 BitmapUsed by:289
Symbol 289 GraphicUses:288Used by:290
Symbol 290 MovieClip [Game]Uses:25 41 112 124 189 250 253 254 257 264 184 287 289 2Used by:Timeline

Instance Names

"bootstrap_mc"Frame 1Symbol 10 MovieClip [Bootstrap]
"site_mc"Frame 5Symbol 23 MovieClip
"site_mc"Frame 10Symbol 290 MovieClip [Game]
"status_mc"Symbol 10 MovieClip [Bootstrap] Frame 15Symbol 9 MovieClip
"start_mc"Symbol 23 MovieClip Frame 16Symbol 19 MovieClip
"hit_mc"Symbol 41 MovieClip Frame 1Symbol 27 MovieClip
"timer_mc"Symbol 189 MovieClip Frame 1Symbol 176 MovieClip
"point_mc"Symbol 250 MovieClip Frame 1Symbol 227 MovieClip
"rope_mc"Symbol 250 MovieClip Frame 210Symbol 246 MovieClip
"point_mc"Symbol 264 MovieClip Frame 1Symbol 227 MovieClip
"stop_mc"Symbol 290 MovieClip [Game] Frame 1Symbol 41 MovieClip
"bunnies_mc"Symbol 290 MovieClip [Game] Frame 1Symbol 112 MovieClip
"bunny_mc"Symbol 290 MovieClip [Game] Frame 1Symbol 124 MovieClip
"bomb_mc"Symbol 290 MovieClip [Game] Frame 1Symbol 189 MovieClip
"gun_mc"Symbol 290 MovieClip [Game] Frame 1Symbol 250 MovieClip
"ropeLine_mc"Symbol 290 MovieClip [Game] Frame 1Symbol 254 MovieClip
"ropeTexture_mc"Symbol 290 MovieClip [Game] Frame 1Symbol 257 MovieClip
"hand_mc"Symbol 290 MovieClip [Game] Frame 1Symbol 264 MovieClip
"message_mc"Symbol 290 MovieClip [Game] Frame 1Symbol 287 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "pulley"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Bootstrap"
ExportAssets (56)Timeline Frame 1Symbol 291 as "__Packages.as.app.Bootstrap"
ExportAssets (56)Timeline Frame 1Symbol 292 as "__Packages.as.lib.media.Preloader"
ExportAssets (56)Timeline Frame 1Symbol 293 as "__Packages.mx.transitions.BroadcasterMX"
ExportAssets (56)Timeline Frame 1Symbol 294 as "__Packages.mx.transitions.OnEnterFrameBeacon"
ExportAssets (56)Timeline Frame 1Symbol 295 as "__Packages.as.app.Game"
ExportAssets (56)Timeline Frame 1Symbol 296 as "__Packages.as.lib.helpers.MathHelper"
ExportAssets (56)Timeline Frame 10Symbol 290 as "Game"

Labels

"intro"Frame 5
"game"Frame 10
"out"Symbol 10 MovieClip [Bootstrap] Frame 20
"over"Symbol 19 MovieClip Frame 5
"out"Symbol 19 MovieClip Frame 15
"out"Symbol 23 MovieClip Frame 50
"over"Symbol 41 MovieClip Frame 5
"out"Symbol 41 MovieClip Frame 15
"down"Symbol 41 MovieClip Frame 25
"up"Symbol 41 MovieClip Frame 35
"explode"Symbol 41 MovieClip Frame 45
"live"Symbol 112 MovieClip Frame 10
"die"Symbol 112 MovieClip Frame 35
"cry-in"Symbol 124 MovieClip Frame 10
"cry-out"Symbol 124 MovieClip Frame 30
"live"Symbol 124 MovieClip Frame 50
"die"Symbol 124 MovieClip Frame 130
"s11"Symbol 176 MovieClip Frame 10
"s10"Symbol 176 MovieClip Frame 20
"s9"Symbol 176 MovieClip Frame 30
"s8"Symbol 176 MovieClip Frame 40
"s7"Symbol 176 MovieClip Frame 50
"s6"Symbol 176 MovieClip Frame 60
"s5"Symbol 176 MovieClip Frame 70
"s4"Symbol 176 MovieClip Frame 80
"s3"Symbol 176 MovieClip Frame 90
"s2"Symbol 176 MovieClip Frame 100
"s1"Symbol 176 MovieClip Frame 110
"s0"Symbol 176 MovieClip Frame 120
"disable"Symbol 189 MovieClip Frame 10
"explode"Symbol 189 MovieClip Frame 30
"shoot"Symbol 250 MovieClip Frame 210
"disable"Symbol 250 MovieClip Frame 235
"down"Symbol 264 MovieClip Frame 10
"hide"Symbol 264 MovieClip Frame 20
"over"Symbol 280 MovieClip Frame 5
"out"Symbol 280 MovieClip Frame 15
"show"Symbol 287 MovieClip Frame 5
"win"Symbol 287 MovieClip Frame 20
"lose"Symbol 287 MovieClip Frame 35
"restart"Symbol 290 MovieClip [Game] Frame 10




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Created: 31/5 -2019 05:40:07 Last modified: 31/5 -2019 05:40:07 Server time: 14/11 -2024 17:17:16