STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229454 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #18620 |
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STEEL DEFENCE COMMANDER |
STEEL DEFENCE COMMANDER THE INVERSE SHOOT 'EM UP by gavD and weebl |
Briefing |
Commander! We have a situation! The top secret J1l fighter has been stolen by terrorists! This is the most powerful fighter ever built - we must destroy it to save our people! You have all the weapons in the base at your disposal (click the buttons at the top for more details on depoloying these weapons). ABOUT THE J1L STARFIGHTER The prototype J1l is equipped with a recharging energy shield and an armoured hull. The hull cannot be damaged whilst the shield is up. The hull can take much more of a pasting than the shield. Therefore, tactics are up to you: do you launch interceptors to keep the shield low, or wait until you can bunch your heavy firepower to make a dent in the hull? |
How to play |
This game is unlike conventional shoot 'em ups. Instead of playing as the lone starfighter, you play as the "base" that is under attack! You must marshall your forces by clicking action buttons on the screen. For example, to set off a mine, click its button. You also have non-fixed weapons including an EMP and fighter wings - but these can only be used a certain number of times! 2 PLAYER You can play against a second person, who controls the star fighter! The fighter is controlled by: ARROW KEYS - move fighter SHIFT - fire cannons |
Weapons |
RANDOM WEAPONS - use these at any time, but use wisely as their quantities are limited! FIGHTER WINGS Scramble a wing of XF-01 interceptors. These will fire cannons. EMP Does no damage, but deactivates the J1L's main engines for a few seconds. Try this when you have a lot of heavy weapoons on screen! |
Fixed weapons |
FIXED WEAPONS - fire these by pressing the buttons. Weapons are not all drawn to scale. TANKS Very strong armour, can fire multiple times. MINES A powerful explosion. Single use. Immune to laser fire. SPIKES Crashes into the side of enemy craft. Very powerful and fast. Single use. TURRETS Fires a dumb projectile. Slow reload. CRUISER Powerful but unwieldy battle cruiser. Has three huge turrets and heavy armour. |
start game |
start (easy) |
start (2 player) |
start (normal) |
start (hard) |
start (INSANE!) |
- Enemy fighter has weak hull and low rate of fire. You get 3 EMPs & 20 fighter wings. |
- Enemy has a strong hull and average rate of fire. You get 1 EMP & 10 fighter wings. |
Enemy has strong hull, rapid shield recharge - and a high rate of fire, and is fast. You get no EMPs & 7 fighter wings. Your unit armor is weaker. |
- I don't reckon you can do this. Prove me wrong! |
- Play against a mate! Player 2 controls the fighter! |
- Enemy fighter has weak hull and low rate of fire. You get 3 EMPs & 20 fighter wings. |
- Enemy has a strong hull and average rate of fire. You get 1 EMP & 10 fighter wings. |
Enemy has strong hull, rapid shield recharge - and a high rate of fire, and is fast. You get no EMPs & 7 fighter wings. Your unit armor is weaker. |
- I don't reckon you can do this. Prove me wrong! |
- Play against a mate! Player 2 controls the fighter! |
Difficulty selector |
Level2 parked |
tile0 |
Level 1 parked |
ENEMY |
DEPLOY |
FIGHTERS |
EMP |
nn |
nn |
restart |
quality |
(toggle) |
HIGH |
SHIELD |
HULL |
MESSAGE BANNER |
MESSAGE BANNER |
MESSAGE BANNER |
MESSAGE BANNER |
MESSAGE BANNER |
MESSAGE BANNER |
MESSAGE BANNER |
<P ALIGN="CENTER"></P><P ALIGN="CENTER"></P> |
I can't believe you did it on Insane! You are some kind of mechagaming legend! |
MISSION ACCOMPLISHED! |
I can't believe you did it on Insane! You are some kind of mechagaming legend! |
MISSION ACCOMPLISHED! |
The fighter escaped your base is pw3nd! Please try again. |
The fighter escaped your base is pw3nd! Please try again. |
ActionScript [AS1/AS2]
Frame 1var aboutText = "<b>ABOUT STEEL DEFENCE COMMANDER<br><br>I've always wanted to make a vertical scrolling shoot 'em up; it<br>just occurred to me to put a twist on the concept!<br><br>I hope you enjoy this game. If you do please consider<br>making a contribution to <u><a target=\"_NEW\" href=\"http://www.christian-aid.org.uk/give/index.htm\">Christian Aid</a></u><br><br>CREDITS<br><br>Code, concept and (bad) graphics by <u><a target=\"_NEW\" href=\"http://homepage.ntlworld.com/gavin.davies2\">Gavin Davies</a></u><br>Music by <u><a target=\"_NEW\" href=\"http://www.soundclick.com/beatmuppet\">Gavin Davies AKA BeatMuppet</a></u><br>Sound effects created 100% vocally by beatboxer Spy Eyes!<br>Some background textures taken from <u><a target=\"_NEW\" href=\"http://www.grsites.com/\">grsites.com</a></u><br><br>(c) 2004 Gavin P. Davies</b>"; var manualPilot = false; loadVariablesNum ("http://www.weebls-stuff.com/addhit.php?name=binvshoot", 0);Frame 2loadedbytes = getBytesLoaded(); totalbytes = getBytesTotal(); if (loadedbytes == totalbytes) { gotoAndPlay (4); } loadedkbytes = Math.ceil(loadedbytes / 1024); totalkbytes = Math.ceil(totalbytes / 1024); percentage = Math.ceil((loadedbytes / totalbytes) * 100);Frame 3gotoAndPlay (2);Frame 4var EASY_DIFFICULTY = 0; var NORMAL_DIFFICULTY = 1; var HARD_DIFFICULTY = 2; var INSANE_DIFFICULTY = 3; var difficulty = NORMAL_DIFFICULTY; var manualPilot = false; _quality = "HIGH"; stop();Frame 6function levelUp() { stopLevels(); if (_root.currentLevel == level1) { _root.currentLevel = level2; currentLevelID = 2; } else { _root.gotoAndStop("gameComplete"); } startLevel(); showMessage("Defend the space base!"); } function startLevel() { _root.fighterWings = _root.START_FIGHTER_WINGS; _root.emps = _root.START_EMPS; _root.hero.initX(); _root.scrolling = true; _root.currentLevel.gotoAndStop("play"); } function stopLevels() { _root.level1.gotoAndStop("park"); _root.level2.gotoAndStop("park"); } function updateHealth() { if (_root.START_SHIELD < _root.hero.shield) { _root.hero.shield = _root.START_SHIELD; } _root.shieldBar.green._width = 85 * (_root.hero.shield / _root.START_SHIELD); _root.hullBar.green._width = 85 * (_root.hero.hull / _root.START_HULL); } function damageHero(amt) { if (0 < hero.shield) { _root.hero.body.shield.gotoAndPlay(2); hero.shield = hero.shield - amt; } else { hero.hull = hero.hull - amt; } if (0 >= hero.hull) { hero.gotoAndPlay("explode"); _root.grid.gotoAndPlay("fadeOut"); } } function testForCannonHit(ob) { if (ob.hitTest(_root.hero.currentCannon.blast)) { ob.armor--; } if (0 >= ob.armor) { ob._parent.gotoAndPlay("explode"); } } function showMessage(m) { _root.message = m; messageBanner.gotoAndPlay("showMessage"); } _quality = "MEDIUM"; _root.q = _quality; var completedText = ""; var GAME_PLAYING = 0; var GAME_OVER = 1; var GAME_PAUSED = 2; var GAME_LEVEL_UP = 3; var GAME_COMPLETED = 4; var gameStatus = _root.GAME_PLAYING; var BG_SCROLL_AMOUNT = 0.5; var SCROLL_AREA_HEIGHT = 400; var scrolling = true; var gunsOn = true; var currentLevelID = 1; var currentLevel; var fighterWings; var emps; var START_SHIELD; var START_HULL; var START_FIGHTER_WINGS; var START_EMPS; var SCROLL_AMOUNT = 2; var shieldUpdateFrequency; var cannonFireFrequency; var turretStrength; var tankStrength; var cruiserStrength; var barracksStrength; var radarStrength; if (_root.difficulty == _root.EASY_DIFFICULTY) { START_SHIELD = 10; START_HULL = 140; START_FIGHTER_WINGS = 20; START_EMPS = 3; SCROLL_AMOUNT = 0.7; shieldUpdateFrequency = 18; cannonFireFrequency = 7; turretStrength = 15; tankStrength = 15; cruiserStrength = 150; barracksStrength = 15; radarStrength = 15; completedText = "OK, so you completed it on easy...\nCome on, try a higher skill level!"; } else if (_root.difficulty == _root.NORMAL_DIFFICULTY) { START_SHIELD = 40; START_HULL = 160; START_FIGHTER_WINGS = 10; START_EMPS = 1; SCROLL_AMOUNT = 1.5; shieldUpdateFrequency = 18; cannonFireFrequency = 6; turretStrength = 7; tankStrength = 10; cruiserStrength = 140; barracksStrength = 6; radarStrength = 5; completedText = "OK, so you completed it on normal...\nCome on, try a higher skill level!"; } else if (_root.difficulty == _root.HARD_DIFFICULTY) { START_SHIELD = 50; START_HULL = 200; START_FIGHTER_WINGS = 7; START_EMPS = 0; SCROLL_AMOUNT = 3; shieldUpdateFrequency = 16; cannonFireFrequency = 4; turretStrength = 2; tankStrength = 6; cruiserStrength = 130; barracksStrength = 4; radarStrength = 3; completedText = "You completed it on hard! Respect!\nCan you cut it on insane, though?"; } else { START_SHIELD = 60; START_HULL = 210; START_FIGHTER_WINGS = 3; START_EMPS = 0; SCROLL_AMOUNT = 3; shieldUpdateFrequency = 10; cannonFireFrequency = 2; turretStrength = 4; tankStrength = 5; cruiserStrength = 110; barracksStrength = 3; radarStrength = 2; completedText = "You completed it on INSANE!\nMassive respect!"; } _root.soundControl.gotoAndPlay("loop1"); _root.currentLevel = level1; startLevel(); showMessage("Defend the land base!"); stop();Instance of Symbol 221 MovieClip "spaceScroll" in Frame 6onClipEvent (load) { var tiles = new Array(paralax0, paralax1, paralax2, paralax3, paralax4, paralax5); var i = 1; while (i < tiles.length) { tiles[i]._x = tiles[0]._x; tiles[i]._y = tiles[0]._y - (i * _root.SCROLL_AREA_HEIGHT); i++; } }Instance of Symbol 268 MovieClip "level2" in Frame 6onClipEvent (load) { function init() { var tiles = new Array(bgl1f0, bgl1f0b, bgl1f1, bgl1f2, bgl1f3, bgl1f4, bgl1f0a, bgl1f5, bgl1f6, bgl1f7, bgl1f8); var i = 1; while (i < tiles.length) { tiles[i]._x = tiles[0]._x; tiles[i]._y = tiles[0]._y - (i * _root.SCROLL_AREA_HEIGHT); i++; } } }Instance of Symbol 319 MovieClip "level1" in Frame 6onClipEvent (load) { function init() { var tiles = new Array(bgl2f0, bgl2f1, bgl2f2, bgl2f3, bgl2f4, bgl2f5, bgl2f6, bgl2f7, bgl2f8, bgl2f9); var i = 1; while (i < tiles.length) { tiles[i]._x = tiles[0]._x; tiles[i]._y = tiles[0]._y - (i * _root.SCROLL_AREA_HEIGHT); i++; } } }Instance of Symbol 353 MovieClip "hero" in Frame 6onClipEvent (load) { function fire() { if (currentCannon == this.body.cannon0) { currentCannon = this.body.cannon1; } else { currentCannon = this.body.cannon0; } currentCannon.gotoAndPlay(1); } function initX() { this.hull = _root.START_HULL; this.shield = _root.START_SHIELD; this.gotoAndPlay(1); } var hull; var shield; initX(); this.moveSpeed = 10; this.cannonSelector = 0; } onClipEvent (enterFrame) { if (!_root.manualPilot) { return(undefined); } if (Key.isDown(Key.RIGHT)) { if (this._x < 360) { this._x = this._x + moveSpeed; } } else if (Key.isDown(Key.LEFT)) { if (138 < this._x) { this._x = this._x - moveSpeed; } } if (Key.isDown(Key.UP)) { if (210 < this._y) { this._y = this._y - moveSpeed; } } else if (Key.isDown(Key.DOWN)) { if (this._y < 370) { this._y = this._y + moveSpeed; } } if (Key.isDown(Key.CONTROL) || (Key.isDown(Key.SHIFT))) { _root.hero.fire(); } }Instance of Symbol 358 MovieClip "fighterWing0" in Frame 6onClipEvent (load) { sortie = false; }Instance of Symbol 394 MovieClip in Frame 6onClipEvent (load) { var shieldCounter = 0; var cannonCounter = 0; } onClipEvent (enterFrame) { if (hero.hull < 0) { return(undefined); } if (_root.scrolling) { _root.currentLevel._y = _root.currentLevel._y + _root.SCROLL_AMOUNT; if ((_root.currentLevelID = 1)) { _root.spaceScroll._y = _root.spaceScroll._y + _root.BG_SCROLL_AMOUNT; } } shieldCounter++; cannonCounter++; if (shieldCounter == _root.shieldUpdateFrequency) { shieldCounter = 0; _root.hero.shield++; } if ((_root.gunsOn && (!_root.manualPilot)) && (cannonCounter == _root.cannonFireFrequency)) { cannonCounter = 0; _root.hero.fire(); } _root.updateHealth(); }Frame 7_root.gotoAndStop("preloaded");Frame 8var outtext = "<b>Great job Commander!\n\nYou have destroyed the fighters and saved our people!\n\nI hope you enjoy this game. If you do please consider<br>making a contribution to <u><a target=\"_NEW\" href=\"http://www.christian-aid.org.uk/give/index.htm\">Christian Aid</a></u><br><br>Please feel free to send me any suggestions!\n\nYou can visit me at <a href=\"http://homepage.ntlworld.com/gavin.davies2\"><u>my webpage</u></a>\n\nPress the button below if you want to play again.</b>";Frame 9stop();Frame 11stop();Symbol 17 Buttonon (release) { _root.insAbout.gotoAndStop("park"); _root.insWeapons.gotoAndStop("park"); _root.insHowToPlay.gotoAndStop("park"); _root.insBriefing.gotoAndStop("show"); _root.insFixedWeapons.gotoAndStop("park"); }Symbol 20 MovieClip Frame 2stop();Symbol 23 Buttonon (release) { _root.insAbout.gotoAndStop("park"); _root.insWeapons.gotoAndStop("park"); _root.insHowToPlay.gotoAndStop("show"); _root.insBriefing.gotoAndStop("park"); _root.insFixedWeapons.gotoAndStop("park"); }Symbol 25 MovieClip Frame 1stop();Symbol 25 MovieClip Frame 2stop();Symbol 28 Buttonon (release) { _root.insAbout.gotoAndStop("park"); _root.insWeapons.gotoAndStop("show"); _root.insHowToPlay.gotoAndStop("park"); _root.insBriefing.gotoAndStop("park"); _root.insFixedWeapons.gotoAndStop("park"); }Symbol 101 MovieClip Frame 1stop();Symbol 101 MovieClip Frame 2stop();Symbol 103 Buttonon (release) { _root.insAbout.gotoAndStop("park"); _root.insWeapons.gotoAndStop("park"); _root.insHowToPlay.gotoAndStop("park"); _root.insBriefing.gotoAndStop("park"); _root.insFixedWeapons.gotoAndStop("show"); }Symbol 118 Buttonon (release) { this.gotoAndPlay("blast"); }Instance of Symbol 120 MovieClip "bulletProjectile" in Symbol 121 MovieClip Frame 1onClipEvent (enterFrame) { if (this.hitTest(_root.hero.body.body)) { _root.damageHero(2); } }Symbol 123 MovieClip Frame 1stop();Symbol 131 Buttonon (release) { gotoAndPlay (2); }Symbol 137 MovieClip Frame 1if (this.hitTest(_root.hero.body.body)) { _root.damageHero(2); }Symbol 137 MovieClip Frame 4gotoAndPlay (1);Symbol 157 MovieClip Frame 1stop();Instance of Symbol 127 MovieClip "body" in Symbol 157 MovieClip Frame 1onClipEvent (load) { this.armor = _root.tankStrength; } onClipEvent (enterFrame) { _root.testForCannonHit(this); }Symbol 157 MovieClip Frame 6gotoAndStop (1);Symbol 157 MovieClip Frame 15stop();Symbol 163 Buttonon (release) { gotoAndPlay (2); }Symbol 175 MovieClip Frame 1if (this.hitTest(_root.hero.body.body)) { _root.damageHero(1); }Symbol 175 MovieClip Frame 4if (this.hitTest(_root.hero.body.body)) { _root.damageHero(1); }Symbol 175 MovieClip Frame 7if (this.hitTest(_root.hero.body.body)) { _root.damageHero(1); }Symbol 175 MovieClip Frame 10if (this.hitTest(_root.hero.body.body)) { _root.damageHero(1); }Symbol 175 MovieClip Frame 13if (this.hitTest(_root.hero.body.body)) { _root.damageHero(1); }Symbol 175 MovieClip Frame 16if (this.hitTest(_root.hero.body.body)) { _root.damageHero(1); }Symbol 175 MovieClip Frame 19if (this.hitTest(_root.hero.body.body)) { _root.damageHero(1); }Symbol 175 MovieClip Frame 20gotoAndPlay (1);Symbol 176 MovieClip Frame 1stop();Symbol 176 MovieClip Frame 40stop();Symbol 180 MovieClip Frame 1stop();Instance of Symbol 179 MovieClip in Symbol 180 MovieClip Frame 1onClipEvent (enterFrame) { if (this.hitTest(_root.hero.body.body)) { _root.damageHero(2); } }Symbol 181 Buttonon (release) { gotoAndPlay (2); }Symbol 182 MovieClip Frame 1stop();Symbol 182 MovieClip Frame 20stop();Instance of Symbol 120 MovieClip "bulletProjectile" in Symbol 187 MovieClip Frame 1onClipEvent (enterFrame) { if (this.hitTest(_root.hero.body.body)) { _root.damageHero(2); } }Symbol 190 MovieClip Frame 1stop();Instance of Symbol 185 MovieClip in Symbol 190 MovieClip Frame 1onClipEvent (load) { this.armor = _root.turretStrength; } onClipEvent (enterFrame) { _root.testForCannonHit(this); }Symbol 190 MovieClip Frame 21gotoAndStop (1);Symbol 190 MovieClip Frame 33stop();Symbol 192 MovieClip Frame 1stop();Symbol 195 Buttonon (release) { _root.gotoAndStop(5); }Symbol 197 Buttonon (release) { _root.difficulty = _root.EASY_DIFFICULTY; _root.gotoAndStop("game"); }Symbol 199 Buttonon (release) { _root.manualPilot = true; _root.gotoAndStop("game"); }Symbol 201 Buttonon (release) { _root.difficulty = _root.NORMAL_DIFFICULTY; _root.gotoAndStop("game"); }Symbol 203 Buttonon (release) { _root.difficulty = _root.HARD_DIFFICULTY; _root.gotoAndStop("game"); }Symbol 205 Buttonon (release) { _root.difficulty = _root.INSANE_DIFFICULTY; _root.gotoAndStop("game"); }Symbol 227 MovieClip Frame 1stop();Instance of Symbol 229 MovieClip "topMarker" in Symbol 230 MovieClip Frame 1onClipEvent (enterFrame) { if (this.hitTest(_root.topMarker)) { _parent._parent.gotoAndStop("park"); } }Symbol 231 MovieClip Frame 1stop();Symbol 231 MovieClip Frame 2stop();Instance of Symbol 232 MovieClip "topMarker" in Symbol 233 MovieClip Frame 1onClipEvent (load) { var parked = true; } onClipEvent (enterFrame) { if (this.parked) { if (this.hitTest(_root.topMarker)) { parked = false; _parent._parent.gotoAndStop("play"); } } }Symbol 241 MovieClip Frame 1stop();Instance of Symbol 185 MovieClip in Symbol 241 MovieClip Frame 1onClipEvent (load) { this.armor = _root.turretStrength; } onClipEvent (enterFrame) { _root.testForCannonHit(this); }Symbol 241 MovieClip Frame 21gotoAndStop (1);Symbol 241 MovieClip Frame 33stop();Symbol 242 MovieClip Frame 1stop();Symbol 242 MovieClip Frame 2stop();Symbol 246 MovieClip Frame 1stop();Instance of Symbol 244 MovieClip in Symbol 246 MovieClip Frame 1onClipEvent (load) { this.armor = _root.barracksStrength; } onClipEvent (enterFrame) { _root.testForCannonHit(this); }Symbol 246 MovieClip Frame 10stop();Symbol 248 MovieClip Frame 1stop();Symbol 248 MovieClip Frame 2stop();Symbol 249 MovieClip Frame 1stop();Symbol 249 MovieClip Frame 2stop();Symbol 251 MovieClip Frame 1stop();Symbol 251 MovieClip Frame 2stop();Symbol 256 MovieClip Frame 1stop();Instance of Symbol 253 MovieClip "body" in Symbol 256 MovieClip Frame 1onClipEvent (load) { function updateHealth() { this.armorBar.green._width = 85 * (this.armor / _root.cruiserStrength); } this.armor = _root.cruiserStrength; } onClipEvent (enterFrame) { if (armor < 0) { return(undefined); } _root.testForCannonHit(this); _root.scratchVal = armor; if (armor < 0) { gotoAndPlay (3); } updateHealth(); }Instance of Symbol 254 MovieClip "topMarker" in Symbol 256 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.scrolling && (this.hitTest(_root.topMarker))) { _root.scrolling = false; _root.soundControl.gotoAndPlay("siren"); } }Symbol 256 MovieClip Frame 14_root.scrolling = true; stop();Symbol 258 MovieClip Frame 1stop();Symbol 258 MovieClip Frame 2stop();Symbol 261 MovieClip Frame 1stop();Symbol 261 MovieClip Frame 2stop();Symbol 263 MovieClip Frame 1stop();Symbol 263 MovieClip Frame 2stop();Symbol 265 MovieClip Frame 1stop();Symbol 265 MovieClip Frame 2stop();Symbol 267 MovieClip Frame 1stop();Instance of Symbol 266 MovieClip "topMarker" in Symbol 267 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.scrolling && (this.hitTest(_root.topMarker))) { _root.gameStatus = _root.GAME_OVER; _root.grid.gotoAndPlay("fadeOut"); } }Symbol 268 MovieClip Frame 1stop();Symbol 268 MovieClip Frame 2init(); top();Symbol 272 MovieClip Frame 1stop();Symbol 272 MovieClip Frame 2stop();Symbol 292 MovieClip Frame 1stop();Instance of Symbol 291 MovieClip in Symbol 292 MovieClip Frame 1onClipEvent (load) { this.armor = _root.radarStrength; } onClipEvent (enterFrame) { _root.testForCannonHit(this); }Symbol 292 MovieClip Frame 8stop();Symbol 293 MovieClip Frame 1stop();Symbol 293 MovieClip Frame 2stop();Symbol 297 MovieClip Frame 1stop();Symbol 297 MovieClip Frame 2stop();Symbol 300 MovieClip Frame 1stop();Instance of Symbol 291 MovieClip in Symbol 300 MovieClip Frame 1onClipEvent (load) { this.armor = _root.radarStrength; } onClipEvent (enterFrame) { _root.testForCannonHit(this); }Symbol 300 MovieClip Frame 8stop();Symbol 302 MovieClip Frame 1stop();Symbol 305 MovieClip Frame 1stop();Instance of Symbol 303 MovieClip in Symbol 305 MovieClip Frame 1onClipEvent (load) { function updateHealth() { this.armorBar.green._width = 85 * (this.armor / _root.cruiserStrength); } this.armor = _root.cruiserStrength; } onClipEvent (enterFrame) { if (armor < 0) { return(undefined); } _root.testForCannonHit(this); _root.scratchVal = armor; if (armor < 0) { gotoAndPlay (3); } updateHealth(); }Instance of Symbol 304 MovieClip "topMarker" in Symbol 305 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.scrolling && (this.hitTest(_root.topMarker))) { _root.scrolling = false; } }Symbol 305 MovieClip Frame 14_root.scrolling = true; stop();Symbol 307 MovieClip Frame 1stop();Symbol 307 MovieClip Frame 2stop();Symbol 310 MovieClip Frame 1stop();Symbol 310 MovieClip Frame 2stop();Symbol 313 MovieClip Frame 1stop();Symbol 313 MovieClip Frame 2stop();Symbol 314 MovieClip Frame 1stop();Symbol 314 MovieClip Frame 2stop();Symbol 316 MovieClip Frame 1stop();Symbol 316 MovieClip Frame 2stop();Symbol 317 MovieClip Frame 1stop();Symbol 317 MovieClip Frame 2stop();Symbol 318 MovieClip Frame 1stop();Symbol 318 MovieClip Frame 2stop();Instance of Symbol 266 MovieClip "topMarker" in Symbol 318 MovieClip Frame 2onClipEvent (enterFrame) { if (_root.scrolling && (this.hitTest(_root.topMarker))) { _root.gameStatus = _root.GAME_OVER; _root.grid.gotoAndPlay("fadeOut"); } }Symbol 319 MovieClip Frame 1stop();Symbol 319 MovieClip Frame 2init(); stop();Symbol 338 MovieClip Frame 1blast._visible = false; stop();Symbol 338 MovieClip Frame 3blast._visible = true;Symbol 343 MovieClip Frame 1stop();Symbol 353 MovieClip Frame 1if (_root.manualPilot) { stop(); }Symbol 353 MovieClip Frame 545gotoAndPlay (1);Symbol 353 MovieClip Frame 553_root.gameStatus = _root.GAME_LEVEL_UP; _root.grid.gotoAndPlay("fadeOut"); stop();Symbol 355 MovieClip Frame 1stop();Symbol 355 MovieClip Frame 15gotoAndPlay (2);Symbol 358 MovieClip Frame 1this.sortie = false; stop();Symbol 358 MovieClip Frame 35this.fighter0.body.gotoAndPlay("fire"); this.fighter1.body.gotoAndPlay("fire"); this.fighter2.body.gotoAndPlay("fire");Symbol 358 MovieClip Frame 67this.fighter0.body.gotoAndStop("dock"); this.fighter1.body.gotoAndStop("dock"); this.fighter2.body.gotoAndStop("dock");Symbol 362 MovieClip Frame 1stop();Symbol 362 MovieClip Frame 6_root.scrolling = false; preEmpFireSpeed = _root.cannonFireFrequency;Symbol 362 MovieClip Frame 160_root.scrolling = true;Symbol 364 MovieClip Frame 30stop();Symbol 364 MovieClip Frame 70if (_root.gameStatus == _root.GAME_OVER) { _root.gotoAndStop("gameOver"); } else { _root.levelUp(); }Symbol 376 Buttonon (release) { if ((!_root.fighterWing0.sortie) && (_root.fighterWings >= 1)) { _root.fighterWing0.sortie = true; _root.fighterWing0.gotoAndPlay("fly"); _root.fighterWings--; } }Symbol 379 Buttonon (release) { if (_root.emps >= 1) { _root.emp.gotoAndPlay("fireEMP"); _root.emps--; } }Symbol 383 Buttonon (release) { _root.gotoAndStop("preloaded"); }Symbol 386 Buttonon (release) { if (_quality == "LOW") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "HIGH"; } else { _quality = "LOW"; } _root.q = _quality; }Symbol 390 MovieClip Frame 1stop();Symbol 390 MovieClip Frame 4gotoAndStop (1);Symbol 390 MovieClip Frame 9gotoAndStop (1);Symbol 403 MovieClip Frame 70stop();Symbol 408 MovieClip Frame 1stopAllSounds();Symbol 408 MovieClip Frame 9stop();Symbol 408 MovieClip Frame 10stopAllSounds();Symbol 408 MovieClip Frame 19stop();Symbol 408 MovieClip Frame 20stopAllSounds();Symbol 408 MovieClip Frame 30stop();Symbol 409 Buttonon (release) { stopAllSounds(); _root.gotoAndStop("preloaded"); }Symbol 416 MovieClip Frame 1stopAllSounds();Symbol 416 MovieClip Frame 10stop();Symbol 418 Buttonon (release) { stopAllSounds(); _root.gotoAndStop("preloaded"); }Symbol 420 MovieClip Frame 1stopAllSounds();Symbol 420 MovieClip Frame 11stop();
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Symbol 41 Graphic | Uses:40 | Used by:98 | |
Symbol 42 Bitmap | Used by:43 | ||
Symbol 43 Graphic | Uses:42 | Used by:98 | |
Symbol 44 Bitmap | Used by:45 | ||
Symbol 45 Graphic | Uses:44 | Used by:98 | |
Symbol 46 Bitmap | Used by:47 | ||
Symbol 47 Graphic | Uses:46 | Used by:98 | |
Symbol 48 Bitmap | Used by:49 | ||
Symbol 49 Graphic | Uses:48 | Used by:98 | |
Symbol 50 Bitmap | Used by:51 | ||
Symbol 51 Graphic | Uses:50 | Used by:98 | |
Symbol 52 Bitmap | Used by:53 | ||
Symbol 53 Graphic | Uses:52 | Used by:98 | |
Symbol 54 Bitmap | Used by:55 | ||
Symbol 55 Graphic | Uses:54 | Used by:98 | |
Symbol 56 Bitmap | Used by:57 | ||
Symbol 57 Graphic | Uses:56 | Used by:98 | |
Symbol 58 Bitmap | Used by:59 | ||
Symbol 59 Graphic | Uses:58 | Used by:98 | |
Symbol 60 Bitmap | Used by:61 | ||
Symbol 61 Graphic | Uses:60 | Used by:98 | |
Symbol 62 Bitmap | Used by:63 | ||
Symbol 63 Graphic | Uses:62 | Used by:98 | |
Symbol 64 Bitmap | Used by:65 | ||
Symbol 65 Graphic | Uses:64 | Used by:98 | |
Symbol 66 Bitmap | Used by:67 | ||
Symbol 67 Graphic | Uses:66 | Used by:98 | |
Symbol 68 Bitmap | Used by:69 | ||
Symbol 69 Graphic | Uses:68 | Used by:98 | |
Symbol 70 Bitmap | Used by:71 | ||
Symbol 71 Graphic | Uses:70 | Used by:98 | |
Symbol 72 Bitmap | Used by:73 | ||
Symbol 73 Graphic | Uses:72 | Used by:98 | |
Symbol 74 Bitmap | Used by:75 | ||
Symbol 75 Graphic | Uses:74 | Used by:98 | |
Symbol 76 Bitmap | Used by:77 | ||
Symbol 77 Graphic | Uses:76 | Used by:98 | |
Symbol 78 Bitmap | Used by:79 | ||
Symbol 79 Graphic | Uses:78 | Used by:98 | |
Symbol 80 Bitmap | Used by:81 | ||
Symbol 81 Graphic | Uses:80 | Used by:98 | |
Symbol 82 Bitmap | Used by:83 | ||
Symbol 83 Graphic | Uses:82 | Used by:98 | |
Symbol 84 Bitmap | Used by:85 | ||
Symbol 85 Graphic | Uses:84 | Used by:98 | |
Symbol 86 Bitmap | Used by:87 | ||
Symbol 87 Graphic | Uses:86 | Used by:98 | |
Symbol 88 Bitmap | Used by:89 | ||
Symbol 89 Graphic | Uses:88 | Used by:98 | |
Symbol 90 Bitmap | Used by:91 | ||
Symbol 91 Graphic | Uses:90 | Used by:98 | |
Symbol 92 Bitmap | Used by:93 | ||
Symbol 93 Graphic | Uses:92 | Used by:98 | |
Symbol 94 Bitmap | Used by:95 | ||
Symbol 95 Graphic | Uses:94 | Used by:98 | |
Symbol 96 Bitmap | Used by:97 | ||
Symbol 97 Graphic | Uses:96 | Used by:98 | |
Symbol 98 MovieClip | Uses:37 39 41 43 45 47 49 51 53 55 57 59 61 63 65 67 69 71 73 75 77 79 81 83 85 87 89 91 93 95 97 | Used by:100 379 | |
Symbol 99 Graphic | Used by:100 379 | ||
Symbol 100 Button | Uses:36 98 99 37 39 | Used by:101 | |
Symbol 101 MovieClip | Uses:28 29 35 100 | Used by:Timeline | |
Symbol 102 Text | Uses:11 | Used by:103 | |
Symbol 103 Button | Uses:21 102 | Used by:192 | |
Symbol 104 Text | Uses:3 | Used by:192 | |
Symbol 105 Graphic | Used by:106 | ||
Symbol 106 MovieClip | Uses:105 | Used by:124 253 | |
Symbol 107 Graphic | Used by:124 253 | ||
Symbol 108 Graphic | Used by:111 | ||
Symbol 109 Graphic | Used by:110 | ||
Symbol 110 MovieClip | Uses:109 | Used by:111 375 | |
Symbol 111 MovieClip | Uses:108 110 | Used by:124 253 303 305 | |
Symbol 112 Graphic | Used by:123 | ||
Symbol 113 Graphic | Used by:123 302 | ||
Symbol 114 Graphic | Used by:116 | ||
Symbol 115 Graphic | Used by:116 | ||
Symbol 116 MovieClip | Uses:114 115 | Used by:118 131 163 181 191 | |
Symbol 117 Graphic | Used by:118 131 163 181 191 | ||
Symbol 118 Button | Uses:116 117 | Used by:123 190 241 302 | |
Symbol 119 Graphic | Used by:120 | ||
Symbol 120 MovieClip | Uses:119 | Used by:121 187 | |
Symbol 121 MovieClip | Uses:120 | Used by:123 302 355 | |
Symbol 122 Sound | Used by:123 302 355 | ||
Symbol 123 MovieClip | Uses:112 113 118 121 122 | Used by:124 253 | |
Symbol 124 MovieClip | Uses:106 107 111 123 | Used by:192 | |
Symbol 125 Graphic | Used by:157 | ||
Symbol 126 Graphic | Used by:127 | ||
Symbol 127 MovieClip | Uses:126 | Used by:157 | |
Symbol 128 Graphic | Used by:157 | ||
Symbol 129 Graphic | Used by:157 | ||
Symbol 130 Graphic | Used by:157 | ||
Symbol 131 Button | Uses:116 117 | Used by:157 | |
Symbol 132 Graphic | Used by:137 | ||
Symbol 133 Graphic | Used by:134 | ||
Symbol 134 MovieClip | Uses:133 | Used by:135 137 | |
Symbol 135 MovieClip | Uses:134 | Used by:137 | |
Symbol 136 Graphic | Used by:137 | ||
Symbol 137 MovieClip | Uses:132 135 136 134 | Used by:157 | |
Symbol 138 Graphic | Used by:139 | ||
Symbol 139 MovieClip | Uses:138 | Used by:157 | |
Symbol 140 Sound | Used by:157 | ||
Symbol 141 Sound | Used by:157 190 241 246 292 300 | ||
Symbol 142 Bitmap | Used by:143 | ||
Symbol 143 Graphic | Uses:142 | Used by:157 190 241 246 256 292 300 305 353 | |
Symbol 144 Bitmap | Used by:145 | ||
Symbol 145 Graphic | Uses:144 | Used by:157 190 241 246 256 292 300 305 353 | |
Symbol 146 Bitmap | Used by:147 | ||
Symbol 147 Graphic | Uses:146 | Used by:148 | |
Symbol 148 MovieClip | Uses:147 | Used by:157 246 | |
Symbol 149 Bitmap | Used by:150 | ||
Symbol 150 Graphic | Uses:149 | Used by:157 190 241 246 256 292 300 305 353 | |
Symbol 151 Bitmap | Used by:152 | ||
Symbol 152 Graphic | Uses:151 | Used by:157 190 241 246 256 292 300 305 353 | |
Symbol 153 Bitmap | Used by:154 | ||
Symbol 154 Graphic | Uses:153 | Used by:157 190 241 246 256 292 300 305 353 | |
Symbol 155 Bitmap | Used by:156 | ||
Symbol 156 Graphic | Uses:155 | Used by:157 190 241 246 256 305 353 | |
Symbol 157 MovieClip | Uses:125 127 128 129 130 131 137 139 140 141 143 145 148 150 152 154 156 | Used by:192 242 248 251 261 265 293 297 310 313 314 316 | |
Symbol 158 Graphic | Used by:176 | ||
Symbol 159 Graphic | Used by:176 | ||
Symbol 160 Graphic | Used by:176 | ||
Symbol 161 Graphic | Used by:176 | ||
Symbol 162 Graphic | Used by:176 | ||
Symbol 163 Button | Uses:116 117 | Used by:176 | |
Symbol 164 Sound | Used by:176 | ||
Symbol 165 Graphic | Used by:166 | ||
Symbol 166 MovieClip | Uses:165 | Used by:176 | |
Symbol 167 Sound | Used by:176 | ||
Symbol 168 Graphic | Used by:176 | ||
Symbol 169 Graphic | Used by:176 | ||
Symbol 170 Graphic | Used by:175 | ||
Symbol 171 Graphic | Used by:175 | ||
Symbol 172 Graphic | Used by:175 | ||
Symbol 173 Graphic | Used by:175 | ||
Symbol 174 Graphic | Used by:175 | ||
Symbol 175 MovieClip | Uses:170 171 172 173 174 | Used by:176 | |
Symbol 176 MovieClip | Uses:158 159 160 161 162 163 164 166 167 168 169 175 | Used by:192 249 261 263 | |
Symbol 177 Graphic | Used by:180 | ||
Symbol 178 Graphic | Used by:179 | ||
Symbol 179 MovieClip | Uses:178 | Used by:180 | |
Symbol 180 MovieClip | Uses:177 179 | Used by:182 | |
Symbol 181 Button | Uses:116 117 | Used by:182 | |
Symbol 182 MovieClip | Uses:180 181 | Used by:192 242 249 261 263 | |
Symbol 183 Graphic | Used by:184 185 190 241 | ||
Symbol 184 MovieClip | Uses:183 | Used by:190 241 | |
Symbol 185 MovieClip | Uses:183 | Used by:190 241 | |
Symbol 186 Graphic | Used by:190 241 | ||
Symbol 187 MovieClip | Uses:120 | Used by:190 241 | |
Symbol 188 Graphic | Used by:190 241 | ||
Symbol 189 Sound | Used by:190 241 | ||
Symbol 190 MovieClip | Uses:184 185 186 118 183 187 188 189 141 143 145 150 152 154 156 | Used by:192 251 263 265 | |
Symbol 191 Button | Uses:116 117 | Used by:192 | |
Symbol 192 MovieClip | Uses:103 104 124 157 176 182 190 191 | Used by:Timeline | |
Symbol 193 Graphic | Uses:14 | Used by:195 | |
Symbol 194 Text | Uses:11 | Used by:195 | |
Symbol 195 Button | Uses:193 194 | Used by:Timeline | |
Symbol 196 Text | Uses:11 | Used by:197 | |
Symbol 197 Button | Uses:21 196 | Used by:Timeline | |
Symbol 198 Text | Uses:11 | Used by:199 | |
Symbol 199 Button | Uses:21 198 | Used by:Timeline | |
Symbol 200 Text | Uses:11 | Used by:201 | |
Symbol 201 Button | Uses:21 200 | Used by:Timeline | |
Symbol 202 Text | Uses:11 | Used by:203 | |
Symbol 203 Button | Uses:21 202 | Used by:Timeline | |
Symbol 204 Text | Uses:11 | Used by:205 | |
Symbol 205 Button | Uses:21 204 | Used by:Timeline | |
Symbol 206 Text | Uses:3 | Used by:Timeline | |
Symbol 207 Text | Uses:3 | Used by:Timeline | |
Symbol 208 Text | Uses:3 | Used by:Timeline | |
Symbol 209 Text | Uses:3 | Used by:Timeline | |
Symbol 210 Text | Uses:3 | Used by:Timeline | |
Symbol 211 Text | Uses:3 | Used by:Timeline | |
Symbol 212 Text | Uses:3 | Used by:Timeline | |
Symbol 213 Text | Uses:3 | Used by:Timeline | |
Symbol 214 Text | Uses:3 | Used by:Timeline | |
Symbol 215 Text | Uses:3 | Used by:Timeline | |
Symbol 216 Text | Uses:11 | Used by:Timeline | |
Symbol 217 Graphic | Used by:Timeline | ||
Symbol 218 Graphic | Used by:219 220 | ||
Symbol 219 MovieClip | Uses:218 | Used by:221 | |
Symbol 220 MovieClip | Uses:218 | Used by:221 | |
Symbol 221 MovieClip | Uses:219 220 | Used by:Timeline | |
Symbol 222 Graphic | Used by:Timeline | ||
Symbol 223 Font | Used by:224 269 | ||
Symbol 224 Text | Uses:223 | Used by:268 | |
Symbol 225 Graphic | Used by:227 231 242 251 258 263 265 267 394 | ||
Symbol 226 EditableText | Uses:9 | Used by:227 | |
Symbol 227 MovieClip | Uses:225 226 | Used by:268 | |
Symbol 228 Graphic | Used by:229 232 254 266 304 320 | ||
Symbol 229 MovieClip | Uses:228 | Used by:230 | |
Symbol 230 MovieClip | Uses:229 | Used by:231 242 248 249 251 258 261 263 265 272 293 297 307 310 313 314 316 317 318 | |
Symbol 231 MovieClip | Uses:225 230 | Used by:268 | |
Symbol 232 MovieClip | Uses:228 | Used by:233 | |
Symbol 233 MovieClip | Uses:232 | Used by:242 248 249 251 258 261 263 265 293 297 307 310 313 314 316 317 318 | |
Symbol 234 Bitmap | Used by:235 | ||
Symbol 235 Graphic | Uses:234 | Used by:242 248 249 251 | |
Symbol 236 Bitmap | Used by:237 240 250 | ||
Symbol 237 Graphic | Uses:236 | Used by:242 | |
Symbol 238 Graphic | Used by:239 | ||
Symbol 239 MovieClip | Uses:238 | Used by:242 251 261 | |
Symbol 240 Graphic | Uses:236 | Used by:242 248 249 | |
Symbol 241 MovieClip | Uses:184 185 186 118 183 187 188 189 141 143 145 150 152 154 156 | Used by:242 248 | |
Symbol 242 MovieClip | Uses:233 235 237 225 239 240 230 182 157 241 | Used by:268 | |
Symbol 243 Graphic | Used by:244 245 | ||
Symbol 244 MovieClip | Uses:243 | Used by:246 | |
Symbol 245 MovieClip | Uses:243 | Used by:246 | |
Symbol 246 MovieClip | Uses:244 245 141 143 145 150 148 152 154 156 | Used by:248 261 263 265 293 310 313 | |
Symbol 247 EditableText | Uses:9 | Used by:248 | |
Symbol 248 MovieClip | Uses:233 235 240 157 230 246 241 247 | Used by:268 | |
Symbol 249 MovieClip | Uses:233 230 235 240 176 182 | Used by:268 | |
Symbol 250 Graphic | Uses:236 | Used by:251 | |
Symbol 251 MovieClip | Uses:233 239 235 250 157 230 225 190 | Used by:268 | |
Symbol 252 Graphic | Used by:258 | ||
Symbol 253 MovieClip | Uses:106 107 111 123 | Used by:256 | |
Symbol 254 MovieClip | Uses:228 | Used by:256 | |
Symbol 255 Sound | Used by:256 305 353 | ||
Symbol 256 MovieClip | Uses:253 254 255 143 145 150 152 154 156 | Used by:257 | |
Symbol 257 MovieClip | Uses:256 | Used by:258 | |
Symbol 258 MovieClip | Uses:233 230 225 252 257 | Used by:268 | |
Symbol 259 Bitmap | Used by:260 262 264 | ||
Symbol 260 Graphic | Uses:259 | Used by:261 | |
Symbol 261 MovieClip | Uses:233 260 239 157 230 246 182 176 | Used by:268 | |
Symbol 262 Graphic | Uses:259 | Used by:263 | |
Symbol 263 MovieClip | Uses:233 262 225 230 246 182 176 190 | Used by:268 | |
Symbol 264 Graphic | Uses:259 | Used by:265 | |
Symbol 265 MovieClip | Uses:233 264 225 190 246 157 230 | Used by:268 | |
Symbol 266 MovieClip | Uses:228 | Used by:267 318 | |
Symbol 267 MovieClip | Uses:225 266 | Used by:268 | |
Symbol 268 MovieClip | Uses:224 227 231 242 248 249 251 258 261 263 265 267 | Used by:Timeline | |
Symbol 269 Text | Uses:223 | Used by:319 | |
Symbol 270 Bitmap | Used by:271 | ||
Symbol 271 Graphic | Uses:270 | Used by:272 307 317 318 | |
Symbol 272 MovieClip | Uses:271 230 | Used by:319 | |
Symbol 273 Bitmap | Used by:275 294 309 315 | ||
Symbol 274 Bitmap | Used by:275 294 | ||
Symbol 275 Graphic | Uses:273 274 | Used by:293 | |
Symbol 276 Graphic | Used by:285 | ||
Symbol 277 Graphic | Used by:285 | ||
Symbol 278 Graphic | Used by:285 | ||
Symbol 279 Graphic | Used by:285 | ||
Symbol 280 Graphic | Used by:285 | ||
Symbol 281 Graphic | Used by:285 | ||
Symbol 282 Graphic | Used by:285 | ||
Symbol 283 Graphic | Used by:285 | ||
Symbol 284 Graphic | Used by:285 | ||
Symbol 285 MovieClip | Uses:276 277 278 279 280 281 282 283 284 | Used by:293 297 | |
Symbol 286 Graphic | Used by:292 300 | ||
Symbol 287 Graphic | Used by:291 | ||
Symbol 288 Graphic | Used by:291 | ||
Symbol 289 Graphic | Used by:291 | ||
Symbol 290 Graphic | Used by:291 | ||
Symbol 291 MovieClip | Uses:287 288 289 290 | Used by:292 300 | |
Symbol 292 MovieClip | Uses:286 291 141 143 145 150 152 154 | Used by:293 | |
Symbol 293 MovieClip | Uses:233 275 285 157 246 292 230 | Used by:319 | |
Symbol 294 Graphic | Uses:273 274 | Used by:297 | |
Symbol 295 Bitmap | Used by:296 | ||
Symbol 296 Graphic | Uses:295 | Used by:297 | |
Symbol 297 MovieClip | Uses:233 230 294 285 157 296 | Used by:319 | |
Symbol 298 Graphic | Used by:305 | ||
Symbol 299 Graphic | Used by:303 | ||
Symbol 300 MovieClip | Uses:286 291 141 143 145 150 152 154 | Used by:303 | |
Symbol 301 Graphic | Used by:302 | ||
Symbol 302 MovieClip | Uses:301 113 118 121 122 | Used by:303 | |
Symbol 303 MovieClip | Uses:299 300 111 302 | Used by:305 | |
Symbol 304 MovieClip | Uses:228 | Used by:305 | |
Symbol 305 MovieClip | Uses:298 111 303 304 255 143 145 150 152 154 156 | Used by:306 | |
Symbol 306 MovieClip | Uses:305 | Used by:307 317 | |
Symbol 307 MovieClip | Uses:233 271 306 230 | Used by:319 | |
Symbol 308 Bitmap | Used by:309 315 | ||
Symbol 309 Graphic | Uses:273 308 | Used by:310 | |
Symbol 310 MovieClip | Uses:233 309 157 246 230 | Used by:319 | |
Symbol 311 Bitmap | Used by:312 | ||
Symbol 312 Graphic | Uses:311 | Used by:313 314 | |
Symbol 313 MovieClip | Uses:233 312 246 157 230 | Used by:319 | |
Symbol 314 MovieClip | Uses:233 312 230 157 | Used by:319 | |
Symbol 315 Graphic | Uses:273 308 | Used by:316 | |
Symbol 316 MovieClip | Uses:233 315 157 230 | Used by:319 | |
Symbol 317 MovieClip | Uses:233 271 306 230 | Used by:319 | |
Symbol 318 MovieClip | Uses:233 271 266 230 | Used by:319 | |
Symbol 319 MovieClip | Uses:269 272 293 297 307 310 313 314 316 317 318 | Used by:Timeline | |
Symbol 320 MovieClip | Uses:228 | Used by:Timeline | |
Symbol 321 Graphic | Used by:344 | ||
Symbol 322 Graphic | Used by:324 | ||
Symbol 323 Graphic | Used by:324 | ||
Symbol 324 MovieClip | Uses:322 323 | Used by:344 348 352 | |
Symbol 325 Graphic | Used by:326 | ||
Symbol 326 MovieClip | Uses:325 | Used by:344 348 352 | |
Symbol 327 Graphic | Used by:344 | ||
Symbol 328 Graphic | Used by:338 | ||
Symbol 329 Graphic | Used by:330 | ||
Symbol 330 MovieClip | Uses:329 | Used by:338 | |
Symbol 331 Graphic | Used by:338 | ||
Symbol 332 Graphic | Used by:338 | ||
Symbol 333 Graphic | Used by:338 | ||
Symbol 334 Graphic | Used by:338 | ||
Symbol 335 Sound | Used by:338 | ||
Symbol 336 ShapeTweening | Used by:338 | ||
Symbol 337 Graphic | Used by:338 | ||
Symbol 338 MovieClip | Uses:328 330 331 332 333 334 335 336 337 | Used by:344 348 352 | |
Symbol 339 Graphic | Used by:344 | ||
Symbol 340 Graphic | Used by:341 | ||
Symbol 341 MovieClip | Uses:340 | Used by:343 | |
Symbol 342 Sound | Used by:343 | ||
Symbol 343 MovieClip | Uses:341 342 | Used by:344 348 352 | |
Symbol 344 MovieClip | Uses:321 324 326 327 338 339 343 | Used by:353 | |
Symbol 345 Graphic | Used by:348 | ||
Symbol 346 Graphic | Used by:348 | ||
Symbol 347 Graphic | Used by:348 | ||
Symbol 348 MovieClip | Uses:345 324 326 346 338 347 343 | Used by:353 | |
Symbol 349 Graphic | Used by:352 | ||
Symbol 350 Graphic | Used by:352 | ||
Symbol 351 Graphic | Used by:352 | ||
Symbol 352 MovieClip | Uses:349 324 326 350 338 351 343 | Used by:353 | |
Symbol 353 MovieClip | Uses:344 348 352 255 143 145 150 152 154 156 | Used by:Timeline | |
Symbol 354 Graphic | Used by:355 | ||
Symbol 355 MovieClip | Uses:354 121 122 | Used by:356 | |
Symbol 356 MovieClip | Uses:355 | Used by:358 | |
Symbol 357 Sound | Used by:358 | ||
Symbol 358 MovieClip | Uses:356 357 | Used by:Timeline | |
Symbol 359 Graphic | Used by:Timeline | ||
Symbol 360 Graphic | Used by:362 | ||
Symbol 361 Sound | Used by:362 | ||
Symbol 362 MovieClip | Uses:360 361 | Used by:Timeline | |
Symbol 363 Graphic | Used by:364 | ||
Symbol 364 MovieClip | Uses:363 | Used by:Timeline | |
Symbol 365 Graphic | Used by:368 | ||
Symbol 366 Graphic | Uses:1 | Used by:368 | |
Symbol 367 Graphic | Used by:368 | ||
Symbol 368 MovieClip | Uses:365 366 367 | Used by:Timeline | |
Symbol 369 Graphic | Used by:Timeline | ||
Symbol 370 Font | Used by:371 380 392 393 | ||
Symbol 371 Text | Uses:370 | Used by:Timeline | |
Symbol 372 Text | Uses:11 | Used by:Timeline | |
Symbol 373 Text | Uses:11 | Used by:Timeline | |
Symbol 374 Text | Uses:11 | Used by:Timeline | |
Symbol 375 MovieClip | Uses:110 | Used by:Timeline | |
Symbol 376 Button | Uses:30 33 34 31 | Used by:Timeline | |
Symbol 377 Font | Used by:378 | ||
Symbol 378 EditableText | Uses:377 | Used by:Timeline | |
Symbol 379 Button | Uses:36 98 99 37 39 | Used by:Timeline | |
Symbol 380 EditableText | Uses:370 | Used by:Timeline | |
Symbol 381 Graphic | Uses:14 | Used by:383 386 409 418 | |
Symbol 382 Text | Uses:11 | Used by:383 409 418 | |
Symbol 383 Button | Uses:381 382 | Used by:Timeline | |
Symbol 384 Text | Uses:3 | Used by:386 | |
Symbol 385 Text | Uses:3 | Used by:386 | |
Symbol 386 Button | Uses:381 384 385 | Used by:Timeline | |
Symbol 387 EditableText | Uses:3 | Used by:Timeline | |
Symbol 388 Graphic | Used by:390 | ||
Symbol 389 Sound | Used by:390 | ||
Symbol 390 MovieClip | Uses:388 389 | Used by:Timeline | |
Symbol 391 Graphic | Used by:Timeline | ||
Symbol 392 Text | Uses:370 | Used by:Timeline | |
Symbol 393 Text | Uses:370 | Used by:Timeline | |
Symbol 394 MovieClip | Uses:225 | Used by:Timeline | |
Symbol 395 Font | Used by:396 397 398 399 400 401 402 | ||
Symbol 396 EditableText | Uses:395 | Used by:403 | |
Symbol 397 EditableText | Uses:395 | Used by:403 | |
Symbol 398 EditableText | Uses:395 | Used by:403 | |
Symbol 399 EditableText | Uses:395 | Used by:403 | |
Symbol 400 EditableText | Uses:395 | Used by:403 | |
Symbol 401 EditableText | Uses:395 | Used by:403 | |
Symbol 402 EditableText | Uses:395 | Used by:403 | |
Symbol 403 MovieClip | Uses:396 397 398 399 400 401 402 | Used by:Timeline | |
Symbol 404 Graphic | Used by:408 420 | ||
Symbol 405 Sound | Used by:408 | ||
Symbol 406 Sound | Used by:408 416 | ||
Symbol 407 Sound | Used by:408 420 | ||
Symbol 408 MovieClip | Uses:404 405 406 407 | Used by:Timeline | |
Symbol 409 Button | Uses:381 382 | Used by:Timeline | |
Symbol 410 EditableText | Uses:3 | Used by:Timeline | |
Symbol 411 EditableText | Uses:3 | Used by:Timeline | |
Symbol 412 Text | Uses:11 | Used by:Timeline | |
Symbol 413 EditableText | Uses:3 | Used by:Timeline | |
Symbol 414 Text | Uses:11 | Used by:Timeline | |
Symbol 415 Graphic | Used by:416 | ||
Symbol 416 MovieClip | Uses:415 406 | Used by:Timeline | |
Symbol 417 Text | Uses:11 | Used by:Timeline | |
Symbol 418 Button | Uses:381 382 | Used by:Timeline | |
Symbol 419 Text | Uses:11 | Used by:Timeline | |
Symbol 420 MovieClip | Uses:404 407 | Used by:Timeline |
Instance Names
"insBriefing" | Frame 1 | Symbol 20 MovieClip |
"insHowToPlay" | Frame 1 | Symbol 25 MovieClip |
"insWeapons" | Frame 1 | Symbol 101 MovieClip |
"insFixedWeapons" | Frame 1 | Symbol 192 MovieClip |
"spaceScroll" | Frame 6 | Symbol 221 MovieClip |
"level2" | Frame 6 | Symbol 268 MovieClip |
"level1" | Frame 6 | Symbol 319 MovieClip |
"topMarker" | Frame 6 | Symbol 320 MovieClip |
"hero" | Frame 6 | Symbol 353 MovieClip |
"fighterWing0" | Frame 6 | Symbol 358 MovieClip |
"emp" | Frame 6 | Symbol 362 MovieClip |
"grid" | Frame 6 | Symbol 364 MovieClip |
"chrome" | Frame 6 | Symbol 368 MovieClip |
"shieldBar" | Frame 6 | Symbol 375 MovieClip |
"hullBar" | Frame 6 | Symbol 375 MovieClip |
"soundControl" | Frame 6 | Symbol 390 MovieClip |
"messageBanner" | Frame 6 | Symbol 403 MovieClip |
"music" | Frame 6 | Symbol 408 MovieClip |
"music" | Frame 8 | Symbol 416 MovieClip |
"music" | Frame 10 | Symbol 420 MovieClip |
"green" | Symbol 111 MovieClip Frame 1 | Symbol 110 MovieClip |
"bulletProjectile" | Symbol 121 MovieClip Frame 1 | Symbol 120 MovieClip |
"armorBar" | Symbol 124 MovieClip Frame 1 | Symbol 111 MovieClip |
"body" | Symbol 157 MovieClip Frame 1 | Symbol 127 MovieClip |
"body" | Symbol 182 MovieClip Frame 1 | Symbol 180 MovieClip |
"bulletProjectile" | Symbol 187 MovieClip Frame 1 | Symbol 120 MovieClip |
"paralax1" | Symbol 221 MovieClip Frame 1 | Symbol 220 MovieClip |
"paralax2" | Symbol 221 MovieClip Frame 1 | Symbol 219 MovieClip |
"paralax3" | Symbol 221 MovieClip Frame 1 | Symbol 220 MovieClip |
"paralax4" | Symbol 221 MovieClip Frame 1 | Symbol 219 MovieClip |
"paralax5" | Symbol 221 MovieClip Frame 1 | Symbol 219 MovieClip |
"topMarker" | Symbol 230 MovieClip Frame 1 | Symbol 229 MovieClip |
"topMarker" | Symbol 233 MovieClip Frame 1 | Symbol 232 MovieClip |
"armorBar" | Symbol 253 MovieClip Frame 1 | Symbol 111 MovieClip |
"body" | Symbol 256 MovieClip Frame 1 | Symbol 253 MovieClip |
"topMarker" | Symbol 256 MovieClip Frame 1 | Symbol 254 MovieClip |
"topMarker" | Symbol 267 MovieClip Frame 1 | Symbol 266 MovieClip |
"bgl1f0" | Symbol 268 MovieClip Frame 2 | Symbol 227 MovieClip |
"bgl1f0b" | Symbol 268 MovieClip Frame 2 | Symbol 231 MovieClip |
"bgl1f1" | Symbol 268 MovieClip Frame 2 | Symbol 242 MovieClip |
"bgl1f2" | Symbol 268 MovieClip Frame 2 | Symbol 248 MovieClip |
"bgl1f3" | Symbol 268 MovieClip Frame 2 | Symbol 249 MovieClip |
"bgl1f4" | Symbol 268 MovieClip Frame 2 | Symbol 251 MovieClip |
"bgl1f0a" | Symbol 268 MovieClip Frame 2 | Symbol 258 MovieClip |
"bgl1f5" | Symbol 268 MovieClip Frame 2 | Symbol 261 MovieClip |
"bgl1f6" | Symbol 268 MovieClip Frame 2 | Symbol 263 MovieClip |
"bgl1f7" | Symbol 268 MovieClip Frame 2 | Symbol 265 MovieClip |
"bgl1f8" | Symbol 268 MovieClip Frame 2 | Symbol 267 MovieClip |
"armorBar" | Symbol 303 MovieClip Frame 1 | Symbol 111 MovieClip |
"armorBar" | Symbol 305 MovieClip Frame 1 | Symbol 111 MovieClip |
"topMarker" | Symbol 305 MovieClip Frame 1 | Symbol 304 MovieClip |
"topMarker" | Symbol 318 MovieClip Frame 2 | Symbol 266 MovieClip |
"bgl2f0" | Symbol 319 MovieClip Frame 2 | Symbol 272 MovieClip |
"bgl2f1" | Symbol 319 MovieClip Frame 2 | Symbol 293 MovieClip |
"bgl2f2" | Symbol 319 MovieClip Frame 2 | Symbol 297 MovieClip |
"bgl2f3" | Symbol 319 MovieClip Frame 2 | Symbol 307 MovieClip |
"bgl2f4" | Symbol 319 MovieClip Frame 2 | Symbol 310 MovieClip |
"bgl2f5" | Symbol 319 MovieClip Frame 2 | Symbol 313 MovieClip |
"bgl2f6" | Symbol 319 MovieClip Frame 2 | Symbol 314 MovieClip |
"bgl2f7" | Symbol 319 MovieClip Frame 2 | Symbol 316 MovieClip |
"bgl2f8" | Symbol 319 MovieClip Frame 2 | Symbol 317 MovieClip |
"bgl2f9" | Symbol 319 MovieClip Frame 2 | Symbol 318 MovieClip |
"blast" | Symbol 338 MovieClip Frame 1 | Symbol 330 MovieClip |
"body" | Symbol 344 MovieClip Frame 1 | Symbol 326 MovieClip |
"cannon0" | Symbol 344 MovieClip Frame 1 | Symbol 338 MovieClip |
"cannon1" | Symbol 344 MovieClip Frame 1 | Symbol 338 MovieClip |
"shield" | Symbol 344 MovieClip Frame 1 | Symbol 343 MovieClip |
"body" | Symbol 348 MovieClip Frame 1 | Symbol 326 MovieClip |
"cannon0" | Symbol 348 MovieClip Frame 1 | Symbol 338 MovieClip |
"cannon1" | Symbol 348 MovieClip Frame 1 | Symbol 338 MovieClip |
"shield" | Symbol 348 MovieClip Frame 1 | Symbol 343 MovieClip |
"body" | Symbol 352 MovieClip Frame 1 | Symbol 326 MovieClip |
"cannon0" | Symbol 352 MovieClip Frame 1 | Symbol 338 MovieClip |
"cannon1" | Symbol 352 MovieClip Frame 1 | Symbol 338 MovieClip |
"shield" | Symbol 352 MovieClip Frame 1 | Symbol 343 MovieClip |
"body" | Symbol 353 MovieClip Frame 1 | Symbol 344 MovieClip |
"body" | Symbol 353 MovieClip Frame 15 | Symbol 348 MovieClip |
"body" | Symbol 353 MovieClip Frame 80 | Symbol 344 MovieClip |
"body" | Symbol 353 MovieClip Frame 94 | Symbol 352 MovieClip |
"body" | Symbol 353 MovieClip Frame 142 | Symbol 344 MovieClip |
"body" | Symbol 353 MovieClip Frame 154 | Symbol 352 MovieClip |
"body" | Symbol 353 MovieClip Frame 231 | Symbol 344 MovieClip |
"body" | Symbol 353 MovieClip Frame 238 | Symbol 348 MovieClip |
"body" | Symbol 353 MovieClip Frame 324 | Symbol 344 MovieClip |
"body" | Symbol 353 MovieClip Frame 337 | Symbol 352 MovieClip |
"body" | Symbol 353 MovieClip Frame 418 | Symbol 344 MovieClip |
"body" | Symbol 353 MovieClip Frame 475 | Symbol 348 MovieClip |
"body" | Symbol 353 MovieClip Frame 545 | Symbol 344 MovieClip |
"body" | Symbol 356 MovieClip Frame 1 | Symbol 355 MovieClip |
"fighter2" | Symbol 358 MovieClip Frame 1 | Symbol 356 MovieClip |
"fighter0" | Symbol 358 MovieClip Frame 1 | Symbol 356 MovieClip |
"fighter1" | Symbol 358 MovieClip Frame 1 | Symbol 356 MovieClip |
"green" | Symbol 375 MovieClip Frame 1 | Symbol 110 MovieClip |
Labels
"preloaded" | Frame 4 |
"music" | Frame 6 |
"game" | Frame 6 |
"gameComplete" | Frame 8 |
"gameOver" | Frame 11 |
"park" | Symbol 20 MovieClip Frame 1 |
"show" | Symbol 20 MovieClip Frame 2 |
"park" | Symbol 25 MovieClip Frame 1 |
"show" | Symbol 25 MovieClip Frame 2 |
"park" | Symbol 101 MovieClip Frame 1 |
"show" | Symbol 101 MovieClip Frame 2 |
"blast" | Symbol 123 MovieClip Frame 2 |
"explode" | Symbol 157 MovieClip Frame 7 |
"stab" | Symbol 182 MovieClip Frame 1 |
"blast" | Symbol 190 MovieClip Frame 2 |
"explode" | Symbol 190 MovieClip Frame 22 |
"park" | Symbol 192 MovieClip Frame 1 |
"show" | Symbol 192 MovieClip Frame 2 |
"play" | Symbol 231 MovieClip Frame 1 |
"park" | Symbol 231 MovieClip Frame 2 |
"blast" | Symbol 241 MovieClip Frame 2 |
"explode" | Symbol 241 MovieClip Frame 22 |
"park" | Symbol 242 MovieClip Frame 1 |
"play" | Symbol 242 MovieClip Frame 2 |
"explode" | Symbol 246 MovieClip Frame 2 |
"park" | Symbol 248 MovieClip Frame 1 |
"play" | Symbol 248 MovieClip Frame 2 |
"park" | Symbol 249 MovieClip Frame 1 |
"play" | Symbol 249 MovieClip Frame 2 |
"park" | Symbol 251 MovieClip Frame 1 |
"play" | Symbol 251 MovieClip Frame 2 |
"explode" | Symbol 256 MovieClip Frame 3 |
"park" | Symbol 258 MovieClip Frame 1 |
"play" | Symbol 258 MovieClip Frame 2 |
"park" | Symbol 261 MovieClip Frame 1 |
"play" | Symbol 261 MovieClip Frame 2 |
"park" | Symbol 263 MovieClip Frame 1 |
"play" | Symbol 263 MovieClip Frame 2 |
"park" | Symbol 265 MovieClip Frame 1 |
"play" | Symbol 265 MovieClip Frame 2 |
"park" | Symbol 267 MovieClip Frame 1 |
"park" | Symbol 268 MovieClip Frame 1 |
"play" | Symbol 268 MovieClip Frame 2 |
"play" | Symbol 272 MovieClip Frame 1 |
"park" | Symbol 272 MovieClip Frame 2 |
"explode" | Symbol 292 MovieClip Frame 2 |
"park" | Symbol 293 MovieClip Frame 1 |
"play" | Symbol 293 MovieClip Frame 2 |
"park" | Symbol 297 MovieClip Frame 1 |
"play" | Symbol 297 MovieClip Frame 2 |
"explode" | Symbol 300 MovieClip Frame 2 |
"blast" | Symbol 302 MovieClip Frame 2 |
"explode" | Symbol 305 MovieClip Frame 3 |
"park" | Symbol 307 MovieClip Frame 1 |
"play" | Symbol 307 MovieClip Frame 2 |
"park" | Symbol 310 MovieClip Frame 1 |
"play" | Symbol 310 MovieClip Frame 2 |
"park" | Symbol 313 MovieClip Frame 1 |
"play" | Symbol 313 MovieClip Frame 2 |
"park" | Symbol 314 MovieClip Frame 1 |
"play" | Symbol 314 MovieClip Frame 2 |
"park" | Symbol 316 MovieClip Frame 1 |
"play" | Symbol 316 MovieClip Frame 2 |
"park" | Symbol 317 MovieClip Frame 1 |
"play" | Symbol 317 MovieClip Frame 2 |
"park" | Symbol 318 MovieClip Frame 1 |
"play" | Symbol 318 MovieClip Frame 2 |
"park" | Symbol 319 MovieClip Frame 1 |
"play" | Symbol 319 MovieClip Frame 2 |
"flare" | Symbol 343 MovieClip Frame 1 |
"explode" | Symbol 353 MovieClip Frame 546 |
"dock" | Symbol 355 MovieClip Frame 1 |
"fire" | Symbol 355 MovieClip Frame 2 |
"fly" | Symbol 358 MovieClip Frame 2 |
"fire" | Symbol 362 MovieClip Frame 1 |
"fireEMP" | Symbol 362 MovieClip Frame 2 |
"fadeIn" | Symbol 364 MovieClip Frame 1 |
"fadeOut" | Symbol 364 MovieClip Frame 31 |
"silence" | Symbol 390 MovieClip Frame 1 |
"loop1" | Symbol 390 MovieClip Frame 2 |
"siren" | Symbol 390 MovieClip Frame 5 |
"showMessage" | Symbol 403 MovieClip Frame 2 |
"goodend" | Symbol 408 MovieClip Frame 10 |
"badend" | Symbol 408 MovieClip Frame 20 |
"goodend" | Symbol 416 MovieClip Frame 1 |
"badend" | Symbol 420 MovieClip Frame 1 |
Dynamic Text Variables
totalkbytes | Symbol 4 EditableText | "0" |
loadedkbytes | Symbol 5 EditableText | "0" |
percentage | Symbol 8 EditableText | "0" |
_root.fighterWings | Symbol 378 EditableText | "nn" |
_root.emps | Symbol 380 EditableText | "nn" |
_root.q | Symbol 387 EditableText | "HIGH" |
_root.message | Symbol 396 EditableText | "MESSAGE BANNER" |
_root.message | Symbol 397 EditableText | "MESSAGE BANNER" |
_root.message | Symbol 398 EditableText | "MESSAGE BANNER" |
_root.message | Symbol 399 EditableText | "MESSAGE BANNER" |
_root.message | Symbol 400 EditableText | "MESSAGE BANNER" |
_root.message | Symbol 401 EditableText | "MESSAGE BANNER" |
_root.message | Symbol 402 EditableText | "MESSAGE BANNER" |
outText | Symbol 410 EditableText | "<P ALIGN="CENTER"></P><P ALIGN="CENTER"></P>" |
_root.completedText | Symbol 411 EditableText | "I can't believe you did it on Insane! You are some kind of mechagaming legend! " |
_root.completedText | Symbol 413 EditableText | "I can't believe you did it on Insane! You are some kind of mechagaming legend! " |
|