STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229671 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #18929 |
TANK PANIC |
How to play: -Mouse moves the tank around -Pressing 'a' changes the selected weapon -Press 's' to shoot. Weapons: |
Normal bullets. You can shoot three in a row. Unlimited ammo. |
Missiles. You can control its movement. Pressing 's' again detonates it. |
Bombs. Pressing 's' again detonates it. If it falls back to the ground it can kill you. |
<---- back forward----> |
PRESS 'D' TO PLAY! |
How to play: The enemies: |
Bats: They home into you. |
Bombs: They cover a large area in flames if you let them fall to the ground. |
How to play: Powerups: |
Shooting these pods releases one of the 5 powerups. |
Gives you 1 bomb. Gives you 5 missiles Extra points! You can take 1 hit without dying. Kills you |
Choose difficulty: EASY HARD MAYHEM |
You died. Press 'd' to try again. or Press 'r' to return to the main menu |
ActionScript [AS1/AS2]
Frame 1ifFrameLoaded (26) { gotoAndPlay (3); }Frame 2gotoAndPlay (1);Frame 10stop();Frame 11stop();Frame 12stop();Frame 17stop();Frame 18enemyhit = "0"; tellTarget ("bg") { gotoAndStop(random(3) + 1); };Frame 19Mouse.hide(); startDrag ("player", true, 0, 347.3, 350, 347.3); bombs = 0; missiles = 2; points = 0; stop();Frame 21enemyhit = "0"; tellTarget ("bg") { gotoAndStop(random(3) + 1); };Frame 22Mouse.hide(); startDrag ("player", true, 0, 347.3, 350, 347.3); bombs = 0; missiles = 2; points = 0; stop();Frame 24enemyhit = "0"; tellTarget ("bg") { gotoAndStop(random(3) + 1); };Frame 25Mouse.hide(); startDrag ("player", true, 0, 347.3, 350, 347.3); bombs = 0; missiles = 2; points = 0; stop();Symbol 23 Buttonon (release, keyPress "d") { gotoAndPlay (15); }Symbol 24 Buttonon (release) { nextFrame(); }Symbol 33 Buttonon (release) { prevFrame(); }Symbol 38 Buttonon (release) { gotoAndStop (10); }Symbol 39 Buttonon (release) { stopAllSounds(); gotoAndPlay (18); }Symbol 40 Buttonon (release) { stopAllSounds(); gotoAndPlay (21); }Symbol 41 Buttonon (release) { stopAllSounds(); gotoAndPlay (24); }Symbol 53 Buttonon (press, keyPress "a") { play(); }Symbol 54 MovieClip Frame 1Set("../:wep", "bullet");Symbol 54 MovieClip Frame 3stop();Symbol 54 MovieClip Frame 5Set("../:wep", "missile");Symbol 54 MovieClip Frame 7stop();Symbol 54 MovieClip Frame 9Set("../:wep", "bomb");Symbol 54 MovieClip Frame 11stop();Symbol 70 MovieClip Frame 1busy = "0"; explode = "0"; speed = 5; _x = "1000"; _y = "1000"; tellTarget ("color") { gotoAndStop(random(5) + 1); }; stop();Symbol 70 MovieClip Frame 2busy = "yes"; _x = getProperty("../player", _x); _y = (getProperty("../player", _y) - 20);Symbol 70 MovieClip Frame 3_y = (_y - speed); _x = getProperty("../player", _x); call("loop");Symbol 70 MovieClip Frame 4if (0 >= _y) { gotoAndStop (1); } else { gotoAndPlay (3); }Symbol 70 MovieClip Frame 10explode = "yes";Symbol 76 MovieClip Frame 1stop();Symbol 78 MovieClip Frame 1busy = "0"; speed = 3; _x = "1000"; _y = "1000"; tellTarget ("color") { gotoAndStop(random(5) + 1); }; stop();Symbol 78 MovieClip Frame 3busy = "yes"; _x = getProperty("../player", _x); _y = (getProperty("../player", _y) - 20);Symbol 78 MovieClip Frame 4_y = (_y - speed); speed = speed + 5; call("loop");Symbol 78 MovieClip Frame 5if (_y < 0) { gotoAndStop (1); } else { gotoAndPlay (4); }Symbol 79 MovieClip Frame 1busy = "0"; speed = 3; _x = "1000"; _y = "1000"; tellTarget ("color") { gotoAndStop(random(5) + 1); }; stop();Symbol 79 MovieClip Frame 3busy = "yes"; _x = getProperty("../player", _x); _y = (getProperty("../player", _y) - 20);Symbol 79 MovieClip Frame 4_y = (_y - speed); speed = speed + 5; call("loop");Symbol 79 MovieClip Frame 5if (_y < 0) { gotoAndStop (1); } else { gotoAndPlay (4); }Symbol 85 MovieClip Frame 9gotoAndPlay (1);Symbol 90 MovieClip Frame 1busy = "0"; explode = "0"; speed = 30; _x = "1000"; _y = "1000"; tellTarget ("color") { gotoAndStop(random(5) + 1); }; stop();Symbol 90 MovieClip Frame 2busy = "yes"; _x = getProperty("../player", _x); _y = (getProperty("../player", _y) - 20);Symbol 90 MovieClip Frame 3_y = (_y - speed); speed = speed - 2; call("loop");Symbol 90 MovieClip Frame 4if (_y >= getProperty("../player", _y)) { gotoAndPlay (9); } else { gotoAndPlay (3); }Symbol 90 MovieClip Frame 9explode = "yes";Symbol 90 MovieClip Frame 20gotoAndPlay (1);Symbol 93 MovieClip Frame 1_x = "1000"; _y = "1000"; Set("../:shield", "0"); stop();Symbol 93 MovieClip Frame 2_x = getProperty("../player", _x); _y = getProperty("../player", _y); Set("../:shield", "yes");Symbol 93 MovieClip Frame 3gotoAndPlay (2);Symbol 99 MovieClip Frame 1stop();Symbol 101 MovieClip Frame 1stop();Symbol 102 Buttonon (press, keyPress "s") { if (../:wep eq "bullet") { if (../bullet1:busy ne "yes") { tellTarget ("../bullet1") { play(); }; } else if (../bullet2:busy ne "yes") { tellTarget ("../bullet2") { play(); }; } else if (../bullet3:busy ne "yes") { tellTarget ("../bullet3") { play(); }; } } if (../:wep eq "bomb") { if (../bomb:busy ne "yes") { if (0 >= ../:bombs) { } else { tellTarget ("../bomb") { play(); }; Set("../:bombs", ../:bombs - 1); } } else if (../bomb:explode ne "yes") { tellTarget ("../bomb") { gotoAndPlay ("explode"); }; } } if (../:wep eq "missile") { if (../missile:busy ne "yes") { if (0 >= ../:missiles) { } else { tellTarget ("../missile") { play(); }; Set("../:missiles", ../:missiles - 1); } } else if (../missile:explode ne "yes") { tellTarget ("../missile") { gotoAndPlay ("explode"); }; } } tellTarget ("shoot") { play(); }; } on (keyPress "q") { toggleHighQuality(); }Symbol 103 MovieClip Frame 1tellTarget ("color") { gotoAndStop(random(5) + 1); };Symbol 103 MovieClip Frame 2bombhit = this.hitTest("../bomb"); if ((bombhit == true) and (../bomb:explode eq "yes")) { gotoAndPlay (5); } else if (../:enemyhit eq "yes") { gotoAndPlay (5); }Symbol 103 MovieClip Frame 3gotoAndPlay (2);Symbol 103 MovieClip Frame 5if (../:shield eq "yes") { Set("../:enemyhit", "0"); gotoAndPlay (2); tellTarget ("../shield") { gotoAndStop (1); }; } else { Mouse.show(); stopDrag(); tellTarget ("../") { nextFrame(); }; }Symbol 103 MovieClip Frame 13stop();Symbol 113 MovieClip Frame 1wait = random(30); play();Symbol 113 MovieClip Frame 2if (0 >= wait) { play(); } else { wait = wait - 1; prevFrame(); }Symbol 113 MovieClip Frame 3_x = random(350); _y = -30; yspeed = random(10) + 4; xspeed = random(10) + 4;Symbol 113 MovieClip Frame 4bombhit = this.hitTest("../bomb"); bullethit1 = this.hitTest("../bullet1"); bullethit2 = this.hitTest("../bullet2"); bullethit3 = this.hitTest("../bullet3"); missilehit = this.hitTest("../missile"); if (bombhit == true) { if (../bomb:explode eq "yes") { gotoAndPlay (57); } else if (../bomb:explode ne "yes") { gotoAndPlay (12); } } else if (missilehit == true) { if (../missile:explode eq "yes") { gotoAndPlay (57); } else if (../missile:explode ne "yes") { gotoAndPlay (12); } } else if (((bullethit1 == true) or (bullethit2 == true)) or (bullethit3 == true)) { gotoAndPlay (12); } else { _y = (_y + yspeed); if ((_x - 10) < getProperty("../player", _x)) { _x = (_x + yspeed); } else if (getProperty("../player", _x) < (_x + 10)) { _x = (_x - yspeed); } }Symbol 113 MovieClip Frame 5playerhit = this.hitTest("../player"); if (450 < _y) { gotoAndPlay (1); } else if (playerhit == true) { tellTarget ("../") { enemyhit = "yes"; }; } else { gotoAndPlay (4); }Symbol 113 MovieClip Frame 12Set("../:points", (../:points + random(25)) + 25);Symbol 113 MovieClip Frame 50wait = random(30); play();Symbol 113 MovieClip Frame 51if (0 >= wait) { play(); } else { wait = wait - 1; prevFrame(); }Symbol 113 MovieClip Frame 52gotoAndPlay (1);Symbol 113 MovieClip Frame 57Set("../:points", (../:points + random(50)) + 25);Symbol 113 MovieClip Frame 100wait = random(30); play();Symbol 113 MovieClip Frame 101if (0 >= wait) { play(); } else { wait = wait - 1; prevFrame(); }Symbol 113 MovieClip Frame 102gotoAndPlay (1);Symbol 127 MovieClip Frame 1Set("../:bonus", "bomb");Symbol 127 MovieClip Frame 2Set("../:bonus", "missile");Symbol 127 MovieClip Frame 3Set("../:bonus", "points");Symbol 127 MovieClip Frame 4Set("../:bonus", "health");Symbol 127 MovieClip Frame 5Set("../:bonus", "death");Symbol 129 MovieClip Frame 15_x = -20; _y = (random(200) + 50); xspeed = random(10) + 4;Symbol 129 MovieClip Frame 16bombhit = this.hitTest("../bomb"); bullethit1 = this.hitTest("../bullet1"); bullethit2 = this.hitTest("../bullet2"); bullethit3 = this.hitTest("../bullet3"); missilehit = this.hitTest("../missile"); if (bombhit == true) { gotoAndPlay (24); } else if (missilehit == true) { gotoAndPlay (24); } else if (((bullethit1 == true) or (bullethit2 == true)) or (bullethit3 == true)) { gotoAndPlay (24); } else { _x = (_x + xspeed); }Symbol 129 MovieClip Frame 17if (360 < _x) { gotoAndPlay (1); } else { gotoAndPlay (16); }Symbol 129 MovieClip Frame 30tellTarget ("bonus") { gotoAndStop(random(5) + 1); };Symbol 129 MovieClip Frame 31yspeed = random(5) + 5;Symbol 129 MovieClip Frame 32_y = (_y + yspeed); yspeed = yspeed + 2;Symbol 129 MovieClip Frame 33playerhit = this.hitTest("../player"); if (playerhit == true) { if (bonus eq "bomb") { Set("../:bombs", ../:bombs + 1); } else if (bonus eq "missile") { Set("../:missiles", ../:missiles + 5); } else if (bonus eq "points") { Set("../:points", (../:points + random(400)) + 100); } else if (bonus eq "health") { tellTarget ("../shield") { play(); }; } else if (bonus eq "death") { Set("../:enemyhit", "yes"); } gotoAndPlay (35); } else if (450 < _y) { gotoAndPlay (1); } else { gotoAndPlay (32); }Symbol 132 MovieClip Frame 1wait = random(30); play();Symbol 132 MovieClip Frame 2if (0 >= wait) { play(); } else { wait = wait - 1; prevFrame(); }Symbol 132 MovieClip Frame 30_x = random(350); _y = -30; yspeed = 1;Symbol 132 MovieClip Frame 31bombhit = this.hitTest("../bomb"); bullethit1 = this.hitTest("../bullet1"); bullethit2 = this.hitTest("../bullet2"); bullethit3 = this.hitTest("../bullet3"); missilehit = this.hitTest("../missile"); if (bombhit == true) { gotoAndPlay (39); } else if (missilehit == true) { gotoAndPlay (39); } else if (((bullethit1 == true) or (bullethit2 == true)) or (bullethit3 == true)) { gotoAndPlay (39); } else { _y = (_y + yspeed); yspeed = yspeed + 2; }Symbol 132 MovieClip Frame 32playerhit = this.hitTest("../player"); if (_y >= getProperty("../player", _y)) { gotoAndPlay (84); } else if (playerhit == true) { tellTarget ("../") { enemyhit = "yes"; }; } else { gotoAndPlay (31); }Symbol 132 MovieClip Frame 39Set("../:points", (../:points + random(25)) + 25);Symbol 132 MovieClip Frame 79gotoAndPlay (1);Symbol 132 MovieClip Frame 84Set("../:points", (../:points + random(50)) + 25);Symbol 132 MovieClip Frame 100playerhit = this.hitTest("../player"); if (playerhit == true) { Set("../:enemyhit", "yes"); }Symbol 132 MovieClip Frame 105gotoAndPlay (1);Symbol 135 Buttonon (press, keyPress "d") { stopAllSounds(); gotoAndPlay (18); }Symbol 136 Buttonon (press, keyPress "r") { stopAllSounds(); gotoAndPlay (1); }Symbol 145 Buttonon (press, keyPress "d") { stopAllSounds(); gotoAndPlay (21); }Symbol 154 Buttonon (press, keyPress "d") { stopAllSounds(); gotoAndPlay (24); }
Library Items
Symbol 1 Graphic | Used by:5 104 | ||
Symbol 2 Graphic | Used by:5 104 | ||
Symbol 3 Graphic | Used by:5 104 | ||
Symbol 4 Graphic | Used by:5 104 | ||
Symbol 5 MovieClip | Uses:1 2 3 4 | Used by:Timeline | |
Symbol 6 Graphic | Used by:8 | ||
Symbol 7 Graphic | Used by:8 | ||
Symbol 8 MovieClip | Uses:6 7 | Used by:Timeline | |
Symbol 9 Font | Used by:10 12 17 18 19 20 21 26 31 32 35 36 37 42 55 56 57 134 141 142 143 150 151 152 | ||
Symbol 10 Text | Uses:9 | Used by:Timeline | |
Symbol 11 Sound | Used by:Timeline | ||
Symbol 12 Text | Uses:9 | Used by:Timeline | |
Symbol 13 Graphic | Used by:54 Timeline | ||
Symbol 14 Graphic | Used by:54 Timeline | ||
Symbol 15 Graphic | Used by:54 Timeline | ||
Symbol 16 Graphic | Used by:54 Timeline | ||
Symbol 17 Text | Uses:9 | Used by:Timeline | |
Symbol 18 Text | Uses:9 | Used by:Timeline | |
Symbol 19 Text | Uses:9 | Used by:Timeline | |
Symbol 20 Text | Uses:9 | Used by:Timeline | |
Symbol 21 Text | Uses:9 | Used by:Timeline | |
Symbol 22 Graphic | Used by:23 24 25 33 38 39 40 41 53 102 135 136 145 154 | ||
Symbol 23 Button | Uses:22 | Used by:Timeline | |
Symbol 24 Button | Uses:22 | Used by:Timeline | |
Symbol 25 Button | Uses:22 | Used by:Timeline | |
Symbol 26 Text | Uses:9 | Used by:Timeline | |
Symbol 27 Graphic | Used by:30 130 | ||
Symbol 28 Graphic | Used by:30 130 | ||
Symbol 29 Graphic | Used by:30 130 | ||
Symbol 30 MovieClip | Uses:27 28 29 | Used by:Timeline | |
Symbol 31 Text | Uses:9 | Used by:Timeline | |
Symbol 32 Text | Uses:9 | Used by:Timeline | |
Symbol 33 Button | Uses:22 | Used by:Timeline | |
Symbol 34 Graphic | Used by:Timeline | ||
Symbol 35 Text | Uses:9 | Used by:Timeline | |
Symbol 36 Text | Uses:9 | Used by:Timeline | |
Symbol 37 Text | Uses:9 | Used by:Timeline | |
Symbol 38 Button | Uses:22 | Used by:Timeline | |
Symbol 39 Button | Uses:22 | Used by:Timeline | |
Symbol 40 Button | Uses:22 | Used by:Timeline | |
Symbol 41 Button | Uses:22 | Used by:Timeline | |
Symbol 42 Text | Uses:9 | Used by:Timeline | |
Symbol 43 Graphic | Used by:49 | ||
Symbol 44 Graphic | Used by:49 | ||
Symbol 45 Graphic | Used by:49 | ||
Symbol 46 Graphic | Used by:48 | ||
Symbol 47 Graphic | Used by:48 | ||
Symbol 48 MovieClip | Uses:46 47 | Used by:49 | |
Symbol 49 MovieClip | Uses:43 44 45 48 | Used by:Timeline | |
Symbol 50 Graphic | Used by:51 | ||
Symbol 51 MovieClip | Uses:50 | Used by:Timeline | |
Symbol 52 Sound | Used by:54 | ||
Symbol 53 Button | Uses:22 | Used by:54 | |
Symbol 54 MovieClip | Uses:13 14 52 53 15 16 | Used by:Timeline | |
Symbol 55 EditableText | Uses:9 | Used by:Timeline | |
Symbol 56 EditableText | Uses:9 | Used by:Timeline | |
Symbol 57 EditableText | Uses:9 | Used by:Timeline | |
Symbol 58 Sound | Used by:Timeline | ||
Symbol 59 Graphic | Used by:64 | ||
Symbol 60 Graphic | Used by:64 | ||
Symbol 61 Graphic | Used by:64 | ||
Symbol 62 Graphic | Used by:64 | ||
Symbol 63 Graphic | Used by:64 | ||
Symbol 64 MovieClip | Uses:59 60 61 62 63 | Used by:70 | |
Symbol 65 Sound | Used by:70 | ||
Symbol 66 Graphic | Used by:68 | ||
Symbol 67 Graphic | Used by:68 | ||
Symbol 68 MovieClip | Uses:66 67 | Used by:70 90 103 132 | |
Symbol 69 Sound | Used by:70 129 132 | ||
Symbol 70 MovieClip | Uses:64 65 68 69 | Used by:Timeline | |
Symbol 71 Graphic | Used by:76 | ||
Symbol 72 Graphic | Used by:76 | ||
Symbol 73 Graphic | Used by:76 | ||
Symbol 74 Graphic | Used by:76 | ||
Symbol 75 Graphic | Used by:76 | ||
Symbol 76 MovieClip | Uses:71 72 73 74 75 | Used by:78 79 | |
Symbol 77 Sound | Used by:78 79 | ||
Symbol 78 MovieClip | Uses:76 77 | Used by:Timeline | |
Symbol 79 MovieClip | Uses:76 77 | Used by:Timeline | |
Symbol 80 Graphic | Used by:87 | ||
Symbol 81 Graphic | Used by:82 | ||
Symbol 82 MovieClip | Uses:81 | Used by:87 | |
Symbol 83 Graphic | Used by:87 | ||
Symbol 84 Graphic | Used by:85 | ||
Symbol 85 MovieClip | Uses:84 | Used by:87 | |
Symbol 86 Graphic | Used by:87 | ||
Symbol 87 MovieClip | Uses:80 82 83 85 86 | Used by:90 | |
Symbol 88 Sound | Used by:90 | ||
Symbol 89 Sound | Used by:90 103 132 | ||
Symbol 90 MovieClip | Uses:87 88 68 89 | Used by:Timeline | |
Symbol 91 Graphic | Used by:92 | ||
Symbol 92 MovieClip | Uses:91 | Used by:93 | |
Symbol 93 MovieClip | Uses:92 | Used by:Timeline | |
Symbol 94 Graphic | Used by:99 | ||
Symbol 95 Graphic | Used by:99 | ||
Symbol 96 Graphic | Used by:99 | ||
Symbol 97 Graphic | Used by:99 | ||
Symbol 98 Graphic | Used by:99 | ||
Symbol 99 MovieClip | Uses:94 95 96 97 98 | Used by:103 | |
Symbol 100 Graphic | Used by:101 | ||
Symbol 101 MovieClip | Uses:100 | Used by:103 | |
Symbol 102 Button | Uses:22 | Used by:103 | |
Symbol 103 MovieClip | Uses:99 101 102 68 89 | Used by:Timeline | |
Symbol 104 MovieClip | Uses:1 2 3 4 | Used by:113 | |
Symbol 105 Graphic | Used by:113 | ||
Symbol 106 Graphic | Used by:113 | ||
Symbol 107 Sound | Used by:113 | ||
Symbol 108 Graphic | Used by:113 | ||
Symbol 109 Graphic | Used by:113 | ||
Symbol 110 Graphic | Used by:113 | ||
Symbol 111 Graphic | Used by:113 | ||
Symbol 112 Graphic | Used by:113 | ||
Symbol 113 MovieClip | Uses:104 105 106 107 108 109 110 111 112 | Used by:Timeline | |
Symbol 114 Graphic | Used by:129 | ||
Symbol 115 Graphic | Used by:129 | ||
Symbol 116 Graphic | Used by:129 | ||
Symbol 117 Graphic | Used by:129 | ||
Symbol 118 Graphic | Used by:129 | ||
Symbol 119 Graphic | Used by:129 | ||
Symbol 120 Graphic | Used by:129 | ||
Symbol 121 Graphic | Used by:127 | ||
Symbol 122 Graphic | Used by:127 | ||
Symbol 123 Graphic | Used by:127 | ||
Symbol 124 Graphic | Used by:127 | ||
Symbol 125 Graphic | Used by:127 | ||
Symbol 126 Graphic | Used by:127 | ||
Symbol 127 MovieClip | Uses:121 122 123 124 125 126 | Used by:129 | |
Symbol 128 Sound | Used by:129 | ||
Symbol 129 MovieClip | Uses:114 115 69 116 117 118 119 120 127 128 | Used by:Timeline | |
Symbol 130 MovieClip | Uses:27 28 29 | Used by:132 | |
Symbol 131 Graphic | Used by:132 | ||
Symbol 132 MovieClip | Uses:130 69 131 68 89 | Used by:Timeline | |
Symbol 133 Graphic | Used by:Timeline | ||
Symbol 134 Text | Uses:9 | Used by:Timeline | |
Symbol 135 Button | Uses:22 | Used by:Timeline | |
Symbol 136 Button | Uses:22 | Used by:Timeline | |
Symbol 137 Graphic | Used by:140 | ||
Symbol 138 Graphic | Used by:140 | ||
Symbol 139 Graphic | Used by:140 | ||
Symbol 140 MovieClip | Uses:137 138 139 | Used by:Timeline | |
Symbol 141 EditableText | Uses:9 | Used by:Timeline | |
Symbol 142 EditableText | Uses:9 | Used by:Timeline | |
Symbol 143 EditableText | Uses:9 | Used by:Timeline | |
Symbol 144 Sound | Used by:Timeline | ||
Symbol 145 Button | Uses:22 | Used by:Timeline | |
Symbol 146 Graphic | Used by:149 | ||
Symbol 147 Graphic | Used by:149 | ||
Symbol 148 Graphic | Used by:149 | ||
Symbol 149 MovieClip | Uses:146 147 148 | Used by:Timeline | |
Symbol 150 EditableText | Uses:9 | Used by:Timeline | |
Symbol 151 EditableText | Uses:9 | Used by:Timeline | |
Symbol 152 EditableText | Uses:9 | Used by:Timeline | |
Symbol 153 Sound | Used by:Timeline | ||
Symbol 154 Button | Uses:22 | Used by:Timeline |
Instance Names
"bg" | Frame 18 | Symbol 49 MovieClip |
"missile" | Frame 19 | Symbol 70 MovieClip |
"bullet1" | Frame 19 | Symbol 78 MovieClip |
"bullet2" | Frame 19 | Symbol 78 MovieClip |
"bullet3" | Frame 19 | Symbol 79 MovieClip |
"bomb" | Frame 19 | Symbol 90 MovieClip |
"shield" | Frame 19 | Symbol 93 MovieClip |
"player" | Frame 19 | Symbol 103 MovieClip |
"bg" | Frame 21 | Symbol 140 MovieClip |
"missile" | Frame 22 | Symbol 70 MovieClip |
"bullet1" | Frame 22 | Symbol 78 MovieClip |
"bullet2" | Frame 22 | Symbol 78 MovieClip |
"bullet3" | Frame 22 | Symbol 79 MovieClip |
"bomb" | Frame 22 | Symbol 90 MovieClip |
"shield" | Frame 22 | Symbol 93 MovieClip |
"player" | Frame 22 | Symbol 103 MovieClip |
"bg" | Frame 24 | Symbol 149 MovieClip |
"missile" | Frame 25 | Symbol 70 MovieClip |
"bullet1" | Frame 25 | Symbol 78 MovieClip |
"bullet2" | Frame 25 | Symbol 78 MovieClip |
"bullet3" | Frame 25 | Symbol 79 MovieClip |
"bomb" | Frame 25 | Symbol 90 MovieClip |
"shield" | Frame 25 | Symbol 93 MovieClip |
"player" | Frame 25 | Symbol 103 MovieClip |
"color" | Symbol 70 MovieClip Frame 1 | Symbol 64 MovieClip |
"color" | Symbol 78 MovieClip Frame 1 | Symbol 76 MovieClip |
"color" | Symbol 79 MovieClip Frame 1 | Symbol 76 MovieClip |
"color" | Symbol 90 MovieClip Frame 1 | Symbol 87 MovieClip |
"color" | Symbol 103 MovieClip Frame 1 | Symbol 99 MovieClip |
"shoot" | Symbol 103 MovieClip Frame 1 | Symbol 101 MovieClip |
"bonus" | Symbol 129 MovieClip Frame 30 | Symbol 127 MovieClip |
Labels
"move" | Symbol 70 MovieClip Frame 3 |
"loop" | Symbol 70 MovieClip Frame 4 |
"explode" | Symbol 70 MovieClip Frame 10 |
"move" | Symbol 78 MovieClip Frame 4 |
"loop" | Symbol 78 MovieClip Frame 5 |
"move" | Symbol 79 MovieClip Frame 4 |
"loop" | Symbol 79 MovieClip Frame 5 |
"move" | Symbol 90 MovieClip Frame 3 |
"loop" | Symbol 90 MovieClip Frame 4 |
"explode" | Symbol 90 MovieClip Frame 9 |
"die" | Symbol 103 MovieClip Frame 5 |
"hit" | Symbol 113 MovieClip Frame 4 |
"move" | Symbol 113 MovieClip Frame 5 |
"die" | Symbol 113 MovieClip Frame 12 |
"explode" | Symbol 113 MovieClip Frame 57 |
"hit" | Symbol 129 MovieClip Frame 16 |
"move" | Symbol 129 MovieClip Frame 17 |
"explode" | Symbol 129 MovieClip Frame 24 |
"move2" | Symbol 129 MovieClip Frame 32 |
"hit" | Symbol 132 MovieClip Frame 31 |
"move" | Symbol 132 MovieClip Frame 32 |
"die" | Symbol 132 MovieClip Frame 39 |
"explode" | Symbol 132 MovieClip Frame 84 |
Dynamic Text Variables
bombs | Symbol 55 EditableText | "" |
missiles | Symbol 56 EditableText | "" |
points | Symbol 57 EditableText | "" |
bombs | Symbol 141 EditableText | "" |
missiles | Symbol 142 EditableText | "" |
points | Symbol 143 EditableText | "" |
bombs | Symbol 150 EditableText | "" |
missiles | Symbol 151 EditableText | "" |
points | Symbol 152 EditableText | "" |
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