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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/86891116?noj=FRM86891116-13DC" width="1" height="1"></div>

thefriendsociety_-_www_cannon.swf

This is the info page for
Flash #18929

(Click the ID number above for more basic data on this flash file.)


Text
TANK PANIC

How to play:
-Mouse moves the tank around
-Pressing 'a' changes the selected
weapon
-Press 's' to shoot.
Weapons:

Normal bullets. You can
shoot three in a row.
Unlimited ammo.

Missiles. You can control its
movement. Pressing 's'
again detonates it.

Bombs. Pressing 's' again
detonates it. If it falls back
to the ground it can kill you.

<---- back         forward---->

PRESS 'D' TO PLAY!

How to play:
The enemies:

Bats: They home into
you.

Bombs: They cover a
large area in flames
if you let them fall to
the ground.

How to play:
Powerups:

Shooting these pods
releases one of the 5
powerups.

Gives you 1 bomb.
Gives you 5 missiles
Extra points!
You can take 1 hit
without dying.
Kills you

Choose difficulty:
EASY
HARD
MAYHEM

You died.
Press 'd' to try again.
or
Press 'r' to return to the
main menu

ActionScript [AS1/AS2]

Frame 1
ifFrameLoaded (26) { gotoAndPlay (3); }
Frame 2
gotoAndPlay (1);
Frame 10
stop();
Frame 11
stop();
Frame 12
stop();
Frame 17
stop();
Frame 18
enemyhit = "0"; tellTarget ("bg") { gotoAndStop(random(3) + 1); };
Frame 19
Mouse.hide(); startDrag ("player", true, 0, 347.3, 350, 347.3); bombs = 0; missiles = 2; points = 0; stop();
Frame 21
enemyhit = "0"; tellTarget ("bg") { gotoAndStop(random(3) + 1); };
Frame 22
Mouse.hide(); startDrag ("player", true, 0, 347.3, 350, 347.3); bombs = 0; missiles = 2; points = 0; stop();
Frame 24
enemyhit = "0"; tellTarget ("bg") { gotoAndStop(random(3) + 1); };
Frame 25
Mouse.hide(); startDrag ("player", true, 0, 347.3, 350, 347.3); bombs = 0; missiles = 2; points = 0; stop();
Symbol 23 Button
on (release, keyPress "d") { gotoAndPlay (15); }
Symbol 24 Button
on (release) { nextFrame(); }
Symbol 33 Button
on (release) { prevFrame(); }
Symbol 38 Button
on (release) { gotoAndStop (10); }
Symbol 39 Button
on (release) { stopAllSounds(); gotoAndPlay (18); }
Symbol 40 Button
on (release) { stopAllSounds(); gotoAndPlay (21); }
Symbol 41 Button
on (release) { stopAllSounds(); gotoAndPlay (24); }
Symbol 53 Button
on (press, keyPress "a") { play(); }
Symbol 54 MovieClip Frame 1
Set("../:wep", "bullet");
Symbol 54 MovieClip Frame 3
stop();
Symbol 54 MovieClip Frame 5
Set("../:wep", "missile");
Symbol 54 MovieClip Frame 7
stop();
Symbol 54 MovieClip Frame 9
Set("../:wep", "bomb");
Symbol 54 MovieClip Frame 11
stop();
Symbol 70 MovieClip Frame 1
busy = "0"; explode = "0"; speed = 5; _x = "1000"; _y = "1000"; tellTarget ("color") { gotoAndStop(random(5) + 1); }; stop();
Symbol 70 MovieClip Frame 2
busy = "yes"; _x = getProperty("../player", _x); _y = (getProperty("../player", _y) - 20);
Symbol 70 MovieClip Frame 3
_y = (_y - speed); _x = getProperty("../player", _x); call("loop");
Symbol 70 MovieClip Frame 4
if (0 >= _y) { gotoAndStop (1); } else { gotoAndPlay (3); }
Symbol 70 MovieClip Frame 10
explode = "yes";
Symbol 76 MovieClip Frame 1
stop();
Symbol 78 MovieClip Frame 1
busy = "0"; speed = 3; _x = "1000"; _y = "1000"; tellTarget ("color") { gotoAndStop(random(5) + 1); }; stop();
Symbol 78 MovieClip Frame 3
busy = "yes"; _x = getProperty("../player", _x); _y = (getProperty("../player", _y) - 20);
Symbol 78 MovieClip Frame 4
_y = (_y - speed); speed = speed + 5; call("loop");
Symbol 78 MovieClip Frame 5
if (_y < 0) { gotoAndStop (1); } else { gotoAndPlay (4); }
Symbol 79 MovieClip Frame 1
busy = "0"; speed = 3; _x = "1000"; _y = "1000"; tellTarget ("color") { gotoAndStop(random(5) + 1); }; stop();
Symbol 79 MovieClip Frame 3
busy = "yes"; _x = getProperty("../player", _x); _y = (getProperty("../player", _y) - 20);
Symbol 79 MovieClip Frame 4
_y = (_y - speed); speed = speed + 5; call("loop");
Symbol 79 MovieClip Frame 5
if (_y < 0) { gotoAndStop (1); } else { gotoAndPlay (4); }
Symbol 85 MovieClip Frame 9
gotoAndPlay (1);
Symbol 90 MovieClip Frame 1
busy = "0"; explode = "0"; speed = 30; _x = "1000"; _y = "1000"; tellTarget ("color") { gotoAndStop(random(5) + 1); }; stop();
Symbol 90 MovieClip Frame 2
busy = "yes"; _x = getProperty("../player", _x); _y = (getProperty("../player", _y) - 20);
Symbol 90 MovieClip Frame 3
_y = (_y - speed); speed = speed - 2; call("loop");
Symbol 90 MovieClip Frame 4
if (_y >= getProperty("../player", _y)) { gotoAndPlay (9); } else { gotoAndPlay (3); }
Symbol 90 MovieClip Frame 9
explode = "yes";
Symbol 90 MovieClip Frame 20
gotoAndPlay (1);
Symbol 93 MovieClip Frame 1
_x = "1000"; _y = "1000"; Set("../:shield", "0"); stop();
Symbol 93 MovieClip Frame 2
_x = getProperty("../player", _x); _y = getProperty("../player", _y); Set("../:shield", "yes");
Symbol 93 MovieClip Frame 3
gotoAndPlay (2);
Symbol 99 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 1
stop();
Symbol 102 Button
on (press, keyPress "s") { if (../:wep eq "bullet") { if (../bullet1:busy ne "yes") { tellTarget ("../bullet1") { play(); }; } else if (../bullet2:busy ne "yes") { tellTarget ("../bullet2") { play(); }; } else if (../bullet3:busy ne "yes") { tellTarget ("../bullet3") { play(); }; } } if (../:wep eq "bomb") { if (../bomb:busy ne "yes") { if (0 >= ../:bombs) { } else { tellTarget ("../bomb") { play(); }; Set("../:bombs", ../:bombs - 1); } } else if (../bomb:explode ne "yes") { tellTarget ("../bomb") { gotoAndPlay ("explode"); }; } } if (../:wep eq "missile") { if (../missile:busy ne "yes") { if (0 >= ../:missiles) { } else { tellTarget ("../missile") { play(); }; Set("../:missiles", ../:missiles - 1); } } else if (../missile:explode ne "yes") { tellTarget ("../missile") { gotoAndPlay ("explode"); }; } } tellTarget ("shoot") { play(); }; } on (keyPress "q") { toggleHighQuality(); }
Symbol 103 MovieClip Frame 1
tellTarget ("color") { gotoAndStop(random(5) + 1); };
Symbol 103 MovieClip Frame 2
bombhit = this.hitTest("../bomb"); if ((bombhit == true) and (../bomb:explode eq "yes")) { gotoAndPlay (5); } else if (../:enemyhit eq "yes") { gotoAndPlay (5); }
Symbol 103 MovieClip Frame 3
gotoAndPlay (2);
Symbol 103 MovieClip Frame 5
if (../:shield eq "yes") { Set("../:enemyhit", "0"); gotoAndPlay (2); tellTarget ("../shield") { gotoAndStop (1); }; } else { Mouse.show(); stopDrag(); tellTarget ("../") { nextFrame(); }; }
Symbol 103 MovieClip Frame 13
stop();
Symbol 113 MovieClip Frame 1
wait = random(30); play();
Symbol 113 MovieClip Frame 2
if (0 >= wait) { play(); } else { wait = wait - 1; prevFrame(); }
Symbol 113 MovieClip Frame 3
_x = random(350); _y = -30; yspeed = random(10) + 4; xspeed = random(10) + 4;
Symbol 113 MovieClip Frame 4
bombhit = this.hitTest("../bomb"); bullethit1 = this.hitTest("../bullet1"); bullethit2 = this.hitTest("../bullet2"); bullethit3 = this.hitTest("../bullet3"); missilehit = this.hitTest("../missile"); if (bombhit == true) { if (../bomb:explode eq "yes") { gotoAndPlay (57); } else if (../bomb:explode ne "yes") { gotoAndPlay (12); } } else if (missilehit == true) { if (../missile:explode eq "yes") { gotoAndPlay (57); } else if (../missile:explode ne "yes") { gotoAndPlay (12); } } else if (((bullethit1 == true) or (bullethit2 == true)) or (bullethit3 == true)) { gotoAndPlay (12); } else { _y = (_y + yspeed); if ((_x - 10) < getProperty("../player", _x)) { _x = (_x + yspeed); } else if (getProperty("../player", _x) < (_x + 10)) { _x = (_x - yspeed); } }
Symbol 113 MovieClip Frame 5
playerhit = this.hitTest("../player"); if (450 < _y) { gotoAndPlay (1); } else if (playerhit == true) { tellTarget ("../") { enemyhit = "yes"; }; } else { gotoAndPlay (4); }
Symbol 113 MovieClip Frame 12
Set("../:points", (../:points + random(25)) + 25);
Symbol 113 MovieClip Frame 50
wait = random(30); play();
Symbol 113 MovieClip Frame 51
if (0 >= wait) { play(); } else { wait = wait - 1; prevFrame(); }
Symbol 113 MovieClip Frame 52
gotoAndPlay (1);
Symbol 113 MovieClip Frame 57
Set("../:points", (../:points + random(50)) + 25);
Symbol 113 MovieClip Frame 100
wait = random(30); play();
Symbol 113 MovieClip Frame 101
if (0 >= wait) { play(); } else { wait = wait - 1; prevFrame(); }
Symbol 113 MovieClip Frame 102
gotoAndPlay (1);
Symbol 127 MovieClip Frame 1
Set("../:bonus", "bomb");
Symbol 127 MovieClip Frame 2
Set("../:bonus", "missile");
Symbol 127 MovieClip Frame 3
Set("../:bonus", "points");
Symbol 127 MovieClip Frame 4
Set("../:bonus", "health");
Symbol 127 MovieClip Frame 5
Set("../:bonus", "death");
Symbol 129 MovieClip Frame 15
_x = -20; _y = (random(200) + 50); xspeed = random(10) + 4;
Symbol 129 MovieClip Frame 16
bombhit = this.hitTest("../bomb"); bullethit1 = this.hitTest("../bullet1"); bullethit2 = this.hitTest("../bullet2"); bullethit3 = this.hitTest("../bullet3"); missilehit = this.hitTest("../missile"); if (bombhit == true) { gotoAndPlay (24); } else if (missilehit == true) { gotoAndPlay (24); } else if (((bullethit1 == true) or (bullethit2 == true)) or (bullethit3 == true)) { gotoAndPlay (24); } else { _x = (_x + xspeed); }
Symbol 129 MovieClip Frame 17
if (360 < _x) { gotoAndPlay (1); } else { gotoAndPlay (16); }
Symbol 129 MovieClip Frame 30
tellTarget ("bonus") { gotoAndStop(random(5) + 1); };
Symbol 129 MovieClip Frame 31
yspeed = random(5) + 5;
Symbol 129 MovieClip Frame 32
_y = (_y + yspeed); yspeed = yspeed + 2;
Symbol 129 MovieClip Frame 33
playerhit = this.hitTest("../player"); if (playerhit == true) { if (bonus eq "bomb") { Set("../:bombs", ../:bombs + 1); } else if (bonus eq "missile") { Set("../:missiles", ../:missiles + 5); } else if (bonus eq "points") { Set("../:points", (../:points + random(400)) + 100); } else if (bonus eq "health") { tellTarget ("../shield") { play(); }; } else if (bonus eq "death") { Set("../:enemyhit", "yes"); } gotoAndPlay (35); } else if (450 < _y) { gotoAndPlay (1); } else { gotoAndPlay (32); }
Symbol 132 MovieClip Frame 1
wait = random(30); play();
Symbol 132 MovieClip Frame 2
if (0 >= wait) { play(); } else { wait = wait - 1; prevFrame(); }
Symbol 132 MovieClip Frame 30
_x = random(350); _y = -30; yspeed = 1;
Symbol 132 MovieClip Frame 31
bombhit = this.hitTest("../bomb"); bullethit1 = this.hitTest("../bullet1"); bullethit2 = this.hitTest("../bullet2"); bullethit3 = this.hitTest("../bullet3"); missilehit = this.hitTest("../missile"); if (bombhit == true) { gotoAndPlay (39); } else if (missilehit == true) { gotoAndPlay (39); } else if (((bullethit1 == true) or (bullethit2 == true)) or (bullethit3 == true)) { gotoAndPlay (39); } else { _y = (_y + yspeed); yspeed = yspeed + 2; }
Symbol 132 MovieClip Frame 32
playerhit = this.hitTest("../player"); if (_y >= getProperty("../player", _y)) { gotoAndPlay (84); } else if (playerhit == true) { tellTarget ("../") { enemyhit = "yes"; }; } else { gotoAndPlay (31); }
Symbol 132 MovieClip Frame 39
Set("../:points", (../:points + random(25)) + 25);
Symbol 132 MovieClip Frame 79
gotoAndPlay (1);
Symbol 132 MovieClip Frame 84
Set("../:points", (../:points + random(50)) + 25);
Symbol 132 MovieClip Frame 100
playerhit = this.hitTest("../player"); if (playerhit == true) { Set("../:enemyhit", "yes"); }
Symbol 132 MovieClip Frame 105
gotoAndPlay (1);
Symbol 135 Button
on (press, keyPress "d") { stopAllSounds(); gotoAndPlay (18); }
Symbol 136 Button
on (press, keyPress "r") { stopAllSounds(); gotoAndPlay (1); }
Symbol 145 Button
on (press, keyPress "d") { stopAllSounds(); gotoAndPlay (21); }
Symbol 154 Button
on (press, keyPress "d") { stopAllSounds(); gotoAndPlay (24); }

Library Items

Symbol 1 GraphicUsed by:5 104
Symbol 2 GraphicUsed by:5 104
Symbol 3 GraphicUsed by:5 104
Symbol 4 GraphicUsed by:5 104
Symbol 5 MovieClipUses:1 2 3 4Used by:Timeline
Symbol 6 GraphicUsed by:8
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:6 7Used by:Timeline
Symbol 9 FontUsed by:10 12 17 18 19 20 21 26 31 32 35 36 37 42 55 56 57 134 141 142 143 150 151 152
Symbol 10 TextUses:9Used by:Timeline
Symbol 11 SoundUsed by:Timeline
Symbol 12 TextUses:9Used by:Timeline
Symbol 13 GraphicUsed by:54  Timeline
Symbol 14 GraphicUsed by:54  Timeline
Symbol 15 GraphicUsed by:54  Timeline
Symbol 16 GraphicUsed by:54  Timeline
Symbol 17 TextUses:9Used by:Timeline
Symbol 18 TextUses:9Used by:Timeline
Symbol 19 TextUses:9Used by:Timeline
Symbol 20 TextUses:9Used by:Timeline
Symbol 21 TextUses:9Used by:Timeline
Symbol 22 GraphicUsed by:23 24 25 33 38 39 40 41 53 102 135 136 145 154
Symbol 23 ButtonUses:22Used by:Timeline
Symbol 24 ButtonUses:22Used by:Timeline
Symbol 25 ButtonUses:22Used by:Timeline
Symbol 26 TextUses:9Used by:Timeline
Symbol 27 GraphicUsed by:30 130
Symbol 28 GraphicUsed by:30 130
Symbol 29 GraphicUsed by:30 130
Symbol 30 MovieClipUses:27 28 29Used by:Timeline
Symbol 31 TextUses:9Used by:Timeline
Symbol 32 TextUses:9Used by:Timeline
Symbol 33 ButtonUses:22Used by:Timeline
Symbol 34 GraphicUsed by:Timeline
Symbol 35 TextUses:9Used by:Timeline
Symbol 36 TextUses:9Used by:Timeline
Symbol 37 TextUses:9Used by:Timeline
Symbol 38 ButtonUses:22Used by:Timeline
Symbol 39 ButtonUses:22Used by:Timeline
Symbol 40 ButtonUses:22Used by:Timeline
Symbol 41 ButtonUses:22Used by:Timeline
Symbol 42 TextUses:9Used by:Timeline
Symbol 43 GraphicUsed by:49
Symbol 44 GraphicUsed by:49
Symbol 45 GraphicUsed by:49
Symbol 46 GraphicUsed by:48
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:46 47Used by:49
Symbol 49 MovieClipUses:43 44 45 48Used by:Timeline
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:Timeline
Symbol 52 SoundUsed by:54
Symbol 53 ButtonUses:22Used by:54
Symbol 54 MovieClipUses:13 14 52 53 15 16Used by:Timeline
Symbol 55 EditableTextUses:9Used by:Timeline
Symbol 56 EditableTextUses:9Used by:Timeline
Symbol 57 EditableTextUses:9Used by:Timeline
Symbol 58 SoundUsed by:Timeline
Symbol 59 GraphicUsed by:64
Symbol 60 GraphicUsed by:64
Symbol 61 GraphicUsed by:64
Symbol 62 GraphicUsed by:64
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:59 60 61 62 63Used by:70
Symbol 65 SoundUsed by:70
Symbol 66 GraphicUsed by:68
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:66 67Used by:70 90 103 132
Symbol 69 SoundUsed by:70 129 132
Symbol 70 MovieClipUses:64 65 68 69Used by:Timeline
Symbol 71 GraphicUsed by:76
Symbol 72 GraphicUsed by:76
Symbol 73 GraphicUsed by:76
Symbol 74 GraphicUsed by:76
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:71 72 73 74 75Used by:78 79
Symbol 77 SoundUsed by:78 79
Symbol 78 MovieClipUses:76 77Used by:Timeline
Symbol 79 MovieClipUses:76 77Used by:Timeline
Symbol 80 GraphicUsed by:87
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:87
Symbol 83 GraphicUsed by:87
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:87
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:80 82 83 85 86Used by:90
Symbol 88 SoundUsed by:90
Symbol 89 SoundUsed by:90 103 132
Symbol 90 MovieClipUses:87 88 68 89Used by:Timeline
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:93
Symbol 93 MovieClipUses:92Used by:Timeline
Symbol 94 GraphicUsed by:99
Symbol 95 GraphicUsed by:99
Symbol 96 GraphicUsed by:99
Symbol 97 GraphicUsed by:99
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:94 95 96 97 98Used by:103
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:103
Symbol 102 ButtonUses:22Used by:103
Symbol 103 MovieClipUses:99 101 102 68 89Used by:Timeline
Symbol 104 MovieClipUses:1 2 3 4Used by:113
Symbol 105 GraphicUsed by:113
Symbol 106 GraphicUsed by:113
Symbol 107 SoundUsed by:113
Symbol 108 GraphicUsed by:113
Symbol 109 GraphicUsed by:113
Symbol 110 GraphicUsed by:113
Symbol 111 GraphicUsed by:113
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:104 105 106 107 108 109 110 111 112Used by:Timeline
Symbol 114 GraphicUsed by:129
Symbol 115 GraphicUsed by:129
Symbol 116 GraphicUsed by:129
Symbol 117 GraphicUsed by:129
Symbol 118 GraphicUsed by:129
Symbol 119 GraphicUsed by:129
Symbol 120 GraphicUsed by:129
Symbol 121 GraphicUsed by:127
Symbol 122 GraphicUsed by:127
Symbol 123 GraphicUsed by:127
Symbol 124 GraphicUsed by:127
Symbol 125 GraphicUsed by:127
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:121 122 123 124 125 126Used by:129
Symbol 128 SoundUsed by:129
Symbol 129 MovieClipUses:114 115 69 116 117 118 119 120 127 128Used by:Timeline
Symbol 130 MovieClipUses:27 28 29Used by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:130 69 131 68 89Used by:Timeline
Symbol 133 GraphicUsed by:Timeline
Symbol 134 TextUses:9Used by:Timeline
Symbol 135 ButtonUses:22Used by:Timeline
Symbol 136 ButtonUses:22Used by:Timeline
Symbol 137 GraphicUsed by:140
Symbol 138 GraphicUsed by:140
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:137 138 139Used by:Timeline
Symbol 141 EditableTextUses:9Used by:Timeline
Symbol 142 EditableTextUses:9Used by:Timeline
Symbol 143 EditableTextUses:9Used by:Timeline
Symbol 144 SoundUsed by:Timeline
Symbol 145 ButtonUses:22Used by:Timeline
Symbol 146 GraphicUsed by:149
Symbol 147 GraphicUsed by:149
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:146 147 148Used by:Timeline
Symbol 150 EditableTextUses:9Used by:Timeline
Symbol 151 EditableTextUses:9Used by:Timeline
Symbol 152 EditableTextUses:9Used by:Timeline
Symbol 153 SoundUsed by:Timeline
Symbol 154 ButtonUses:22Used by:Timeline

Instance Names

"bg"Frame 18Symbol 49 MovieClip
"missile"Frame 19Symbol 70 MovieClip
"bullet1"Frame 19Symbol 78 MovieClip
"bullet2"Frame 19Symbol 78 MovieClip
"bullet3"Frame 19Symbol 79 MovieClip
"bomb"Frame 19Symbol 90 MovieClip
"shield"Frame 19Symbol 93 MovieClip
"player"Frame 19Symbol 103 MovieClip
"bg"Frame 21Symbol 140 MovieClip
"missile"Frame 22Symbol 70 MovieClip
"bullet1"Frame 22Symbol 78 MovieClip
"bullet2"Frame 22Symbol 78 MovieClip
"bullet3"Frame 22Symbol 79 MovieClip
"bomb"Frame 22Symbol 90 MovieClip
"shield"Frame 22Symbol 93 MovieClip
"player"Frame 22Symbol 103 MovieClip
"bg"Frame 24Symbol 149 MovieClip
"missile"Frame 25Symbol 70 MovieClip
"bullet1"Frame 25Symbol 78 MovieClip
"bullet2"Frame 25Symbol 78 MovieClip
"bullet3"Frame 25Symbol 79 MovieClip
"bomb"Frame 25Symbol 90 MovieClip
"shield"Frame 25Symbol 93 MovieClip
"player"Frame 25Symbol 103 MovieClip
"color"Symbol 70 MovieClip Frame 1Symbol 64 MovieClip
"color"Symbol 78 MovieClip Frame 1Symbol 76 MovieClip
"color"Symbol 79 MovieClip Frame 1Symbol 76 MovieClip
"color"Symbol 90 MovieClip Frame 1Symbol 87 MovieClip
"color"Symbol 103 MovieClip Frame 1Symbol 99 MovieClip
"shoot"Symbol 103 MovieClip Frame 1Symbol 101 MovieClip
"bonus"Symbol 129 MovieClip Frame 30Symbol 127 MovieClip

Labels

"move"Symbol 70 MovieClip Frame 3
"loop"Symbol 70 MovieClip Frame 4
"explode"Symbol 70 MovieClip Frame 10
"move"Symbol 78 MovieClip Frame 4
"loop"Symbol 78 MovieClip Frame 5
"move"Symbol 79 MovieClip Frame 4
"loop"Symbol 79 MovieClip Frame 5
"move"Symbol 90 MovieClip Frame 3
"loop"Symbol 90 MovieClip Frame 4
"explode"Symbol 90 MovieClip Frame 9
"die"Symbol 103 MovieClip Frame 5
"hit"Symbol 113 MovieClip Frame 4
"move"Symbol 113 MovieClip Frame 5
"die"Symbol 113 MovieClip Frame 12
"explode"Symbol 113 MovieClip Frame 57
"hit"Symbol 129 MovieClip Frame 16
"move"Symbol 129 MovieClip Frame 17
"explode"Symbol 129 MovieClip Frame 24
"move2"Symbol 129 MovieClip Frame 32
"hit"Symbol 132 MovieClip Frame 31
"move"Symbol 132 MovieClip Frame 32
"die"Symbol 132 MovieClip Frame 39
"explode"Symbol 132 MovieClip Frame 84

Dynamic Text Variables

bombsSymbol 55 EditableText""
missilesSymbol 56 EditableText""
pointsSymbol 57 EditableText""
bombsSymbol 141 EditableText""
missilesSymbol 142 EditableText""
pointsSymbol 143 EditableText""
bombsSymbol 150 EditableText""
missilesSymbol 151 EditableText""
pointsSymbol 152 EditableText""




http://swfchan.com/4/18929/info.shtml
Created: 30/5 -2019 11:47:06 Last modified: 30/5 -2019 11:47:06 Server time: 13/05 -2024 19:04:14