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Prince of Persia.swf

This is the info page for
Flash #19279

(Click the ID number above for more basic data on this flash file.)


Text
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Special Edition

Special Edition

Enter
Sweepstakes!

Enter
Sweepstakes!

princeofpersiagame.com

princeofpersiagame.com

Send a Postcard

Send a Postcard

How to Play

How to Play

Pre-order Coming Soon!

Pre-order Coming Soon!

Start

Start

View Best Times

View Best Times

You have 8 minutes to navigate the dungeon to the Vizier's throne
room and stop him from unleashing the Sands of Time!
Use the arrow keys on your keyboard to move the Prince in all
directions.  Use the SHIFT key to grab onto ledges and pick up items,
and hold SHIFT while pressing the arrow keys to walk.  Walking
allows the Prince to stand more closely on edges and pass through
spikes.  If you are having difficulty performing the Standing Forward
Jump (UP+Left or Right arrow key), you may use the space bar to
perform this move.
When in Combat mode, the left and right arrow keys will move the
Prince towards or away from the enemy. Pressing up will allow you
to parry an incoming attack, and pressing down will allow you to put
your sword away in case you need to escape.

How To Play:

You have 8 minutes to navigate the dungeon to the Vizier's throne
room and stop him from unleashing the Sands of Time!
Use the arrow keys on your keyboard to move the Prince in all
directions.  Use the SHIFT key to grab onto ledges and pick up items,
and hold SHIFT while pressing the arrow keys to walk.  Walking
allows the Prince to stand more closely on edges and pass through
spikes.  If you are having difficulty performing the Standing Forward
Jump (UP+Left or Right arrow key), you may use the space bar to
perform this move.
When in Combat mode, the left and right arrow keys will move the
Prince towards or away from the enemy. Pressing up will allow you
to parry an incoming attack, and pressing down will allow you to put
your sword away in case you need to escape.

How To Play:

Return to Main Menu

Return to Main Menu

DESIGN AND PROGRAMMING

ART AND SOUND

SPECIAL THANKS

CREDITS:

thirteen4

Danny Ruiz

Original POP Staff

David Macachor

Josh Milligan

thirteen4

All Ubisoft Staff

KK

DESIGN AND PROGRAMMING

ART AND SOUND

SPECIAL THANKS

CREDITS:

thirteen4

Danny Ruiz

Original POP Staff

David Macachor

Josh Milligan

thirteen4

All Ubisoft Staff

KK

E-mail:

Name:

SEND TO:

YOUR INFORMATION:

Send a Postcard:

Postcard:

SEND TO:

YOUR INFORMATION:

Send a Postcard:

E-mail:

Name:

Postcard:

Send Postcard

Send Postcard

Postcard Sent!

Postcard Sent!

Send Another Postcard

Send Another Postcard

BUSY...

EMAIL SUBMITIONS

The treacherous Vizier has
overthrown the Sultan and seized
control of the most feared magic
ever known, the Sands of Time.
It is said that no army can
withstand its corruptive powers...

In eight short minutes, the
Vizier's bid for limitless power
will be complete. Only one soul
has the courage and speed to stop
him ... the Prince.

Yet little does the Prince know of
the wicked defenses set in place to
dash his desperate crusade...

Click Here to Skip

Click Here to Skip

0

:

0

0

Reset

Reset

Battling both evil and the hands
of Time itself, the Prince has
proven victorious!

Congratulations!

Congratulations!

Total Time:

0

:

0

Total Time:

0

:

0

Refresh...

Send...

BUSY...

HIGH SCORE SUBMITIONS

Keep Practicing!
Times will be recorded soon!

Keep Practicing!
Times will be recorded soon!

Best Times

Best Times

Game Over

You're too late!
The Vizier has unleashed
the power of the Sands of Time!

Game Over

You're too late!
The Vizier has unleashed
the power of the Sands of Time!

Replay

Replay

Enter Sweepstakes!

Enter Sweepstakes!

ActionScript [AS1/AS2]

Frame 1
Frame 2
loadedbytes = getBytesLoaded(); totalbytes = getBytesTotal(); loadedkbytes = Math.ceil(loadedbytes / 1000); totalkbytes = Math.ceil(totalbytes / 1000); if (loadedbytes == totalbytes) { gotoAndPlay (5); } frame = int(loadedbytes / (totalbytes / 100)); barmovement = frame - oldframe; _root.loader.Loadbar._x = _root.loader.Loadbar._x + (barmovement * 3); oldframe = frame;
Frame 3
gotoAndPlay (2);
Frame 5
_quality = "high"; loadMovieNum ("Title_Music.swf", 5); Score = 0; TotalEp1Score = 0; TotalEp2Score = 0; TotalEp3Score = 0; TotalScore = 0; EnemiesKilled = 0; DragonLife = 0; DragonLifeTotal = 200;
Frame 306
stop(); TimeStamp = Stamp.getTime(); URL = ("http://altfarm.mediaplex.com/ad/bk/3514-16609-2054-11?FlashGamePg1=1&mpuid=" + eval (TimeStamp)) + "&mpro=http://img.mediaplex.com/ads/3514/16609/1x1black.jpg"; loadMovie (URL, "ROIMenu");
Frame 322
if (SectionToLoad == 1) { unloadMovieNum (5); gotoAndPlay (401); } else if (SectionToLoad == 2) { gotoAndPlay (369); } else if (SectionToLoad == 3) { gotoAndPlay (347); } else if (SectionToLoad == 4) { gotoAndPlay (747); } else if (SectionToLoad == 5) { gotoAndPlay (327); }
Frame 339
stop();
Frame 359
stop();
Frame 381
stop(); loadMovieNum ("Postcard_Thumb.swf", 10);
Frame 401
loadMovieNum ("Intro_Music.swf", 5);
Frame 415
_root.Intro.gotoAndPlay(2); stop();
Frame 429
unloadMovieNum (5); gotoAndPlay (440);
Frame 440
_root.havesword = 0; potion1get = 0; potion2get = 0; enemy1state = "ready"; enemy2state = "ready"; enemy3state = "ready"; breakable1broke = 0; breakable2broke = 0; breakable3broke = 0; breakable4broke = 0; Timer.MyMinute = 0; Timer.MySeconds = 0; Timer.MyTimer = 0; Timer.MyZero = 0; totalhealth = 3; loadMovieNum ("Level_Start_Chime.swf", 4);
Frame 441
Timer.gotoAndPlay(3);
Instance of Symbol 791 MovieClip "Character" in Frame 441
onClipEvent (load) { vert_velocity = 0; infrontofexit = 0; animating = 0; Dropping = 0; health = 3; keybufferready = 1; sliding = 0; skidding = 0; falltocrouch = 0; vert_accel = 1.5; newchar_y = _root.Character._y; oldchar_y = _root.Character._y; shotdelay = 0; engarde = 0; firstdraw = 0; jumping = true; runningspeed = 0; jumpingspeed = 0; i = 0; facing = 1; gravity = "on"; shotsarray = new Array(); CharacterState = "ready"; x = 1; while (x < 11) { shotsarray[x] = "_root.Bullet".concat(x); eval (shotsarray[x])._visible = false; x++; } } onClipEvent (enterFrame) { if (onedge == 0) { slip = "NotReady"; } _root.charcurrentframe = _currentframe; newchar_y = _root.Character._y; if ((((((CharacterState != "RunJumpingLeft") and (CharacterState != "RunJumpingRight")) and (CharacterState != "Jumping")) and (CharacterState != "StandJumping")) and (CharacterState != "ClimbingUp")) and (CharacterState != "ClimbingDown")) { if (Math.abs((newchar_y - oldchar_y) > 1)) { if (CharacterFalling != 1) { CharacterFalling = 1; CharacterState = "Falling"; falltocrouch = 1; if (_root.Character.facing == 1) { _root.Character.gotoAndPlay("FallingLeft"); } else { _root.Character.gotoAndPlay("FallingRight"); } } } else { if ((100 < _root.Character._y) and (_root.Character._y < 200)) { level = 1; } else if ((200 < _root.Character._y) and (_root.Character._y < 300)) { level = 2; } else if ((300 < _root.Character._y) and (_root.Character._y < 400)) { level = 3; } if ((falldistance > 200) and (falldistance < 300)) { _root.Character.health = _root.Character.health - 1; _root.HitFlash.gotoAndPlay(2); _root.Bump.gotoAndPlay("Play"); } if ((falldistance > 300) or (_root.Character.health < 1)) { _root.Character.health = 0; if (_root.Character.CharacterState != "Dead") { _root.Character.CharacterState = "Dead"; if (_root.Character.facing == 1) { _root.HitFlash.gotoAndPlay(2); _root.Character.gotoAndPlay("DeadLeft"); } else { _root.HitFlash.gotoAndPlay(2); _root.Character.gotoAndPlay("DeadRight"); } } } CharacterFalling = 0; falltocrouch = 0; if (_root.Character.platform == "on") { falldistance = 0; } } } _root.Characterhit._y = _root.Character._y; _root.Characterhit._x = _root.Character._x; if (alive != 0) { if (Key.isDown(65)) { _root.havesword = 1; } if (jumping == true) { if (platform == "on") { gravity = "on"; vert_velocity = 0; jumping = false; } else { gravity = "off"; } vert_velocity = vert_velocity - vert_accel; } if (gravity == "on") { if (CharacterState == "Falling") { falldistance = falldistance + 12; } _root.Character._y = _root.Character._y + 12; _root.Characterhit._y = _root.Characterhit._y + 12; } if (Key.isDown(32)) { if (animating != 1) { space = 1; if (keybufferready == 1) { if (keybuffer < 1) { keybuffer = 1; keybufferready = 0; } } } } else { space = 0; } if (Key.isDown(16)) { if (animating != 1) { shift = 1; if (keybufferready == 1) { if (keybuffer < 1) { keybuffer = 1; keybufferready = 0; } } } } else { shift = 0; } if (Key.isDown(37)) { left = 1; if (keybufferready == 1) { if (keybuffer < 1) { keybuffer = 1; keybufferready = 0; } } } else if (animating != 1) { left = 0; } if (Key.isDown(38)) { if (animating != 1) { up = 1; if (keybufferready == 1) { if (keybuffer < 1) { keybuffer = 1; keybufferready = 0; } } } } else { up = 0; } if (Key.isDown(39)) { if (animating != 1) { right = 1; if (keybufferready == 1) { if (keybuffer < 1) { keybuffer = 1; keybufferready = 0; } } } } else { right = 0; } if (Key.isDown(40)) { if (animating != 1) { down = 1; if (keybufferready == 1) { if (keybuffer < 1) { keybuffer = 1; keybufferready = 0; } } } } else { down = 0; } if (shift == 1) { if (animating != 1) { if (_root.Character.engarde == 1) { if (shiftdown != 1) { shiftdown = 1; if (CharacterState == "ready") { CharacterState = "StartStriking"; if (facing == 1) { _root.Character.gotoAndPlay("StrikeLeft"); } else { _root.Character.gotoAndPlay("StrikeRight"); } } } } } } else { shiftdown = 0; } if ((((up == 1) && (right == 0)) && (down == 0)) && (left == 0)) { if (infrontofexit == 1) { if (_root.Character.CharacterState == "ready") { _root.Character.alive = 0; _root.Character.up = 0; _root.Character._alpha = 0; _root.ClimbStairs.gotoAndPlay(2); } } if (facing == 1) { if (_root.Character.engarde == 1) { if (updown != 1) { updown = 1; if (CharacterState == "ready") { CharacterState = "Parrying"; _root.Character.gotoAndPlay("ParryLeft"); } } } if (CharacterState == "ready") { if (updown != 1) { updown = 1; platform = "no"; gravity = "off"; jumping = true; CharacterState = "Jumping"; _root.Character.gotoAndPlay("JumpUpLeft"); } } } else { if (_root.Character.engarde == 1) { if (updown != 1) { updown = 1; if (CharacterState == "ready") { CharacterState = "Parrying"; _root.Character.gotoAndPlay("ParryRight"); } } } if (CharacterState == "ready") { if (updown != 1) { updown = 1; platform = "no"; gravity = "off"; jumping = true; CharacterState = "Jumping"; _root.Character.gotoAndPlay("JumpUpRight"); } } } if (CharacterState == "Jumping") { if (facing == 1) { _root.Character._x = _root.Character._x - runningspeed; _root.Character._y = _root.Character._y - jumpingspeed; } else { _root.Character._x = _root.Character._x + runningspeed; _root.Character._y = _root.Character._y - jumpingspeed; } } } else { if (CharacterState == "Jumping") { if (facing == 1) { _root.Character._x = _root.Character._x - runningspeed; _root.Character._y = _root.Character._y - jumpingspeed; } else { _root.Character._x = _root.Character._x + runningspeed; _root.Character._y = _root.Character._y - jumpingspeed; } } updown = 0; } if ((((up == 0) && (right == 1)) && (down == 0)) && (left == 0)) { if (rightdown != 1) { rightdown = 1; } if (facing == 1) { if (_root.Character.engarde == 1) { if (CharacterState == "ready") { CharacterState = "BackingUp"; _root.Character.gotoAndPlay("BackUpLeft"); } } if (CharacterState == "ready") { CharacterState = "Turning"; _root.Character.gotoAndPlay("TurnRight"); } } else { if (_root.Character.engarde == 1) { if (CharacterState == "ready") { CharacterState = "SteppingReadyRight"; _root.Character.gotoAndPlay("StepReadyRight"); } } if (CharacterState == "ready") { if (bumpingright != 1) { if (!jumping) { if (shift == 1) { CharacterState = "SteppingRight"; _root.Character.gotoAndPlay("StepRight"); } else { CharacterState = "StartRunningRight"; _root.Character.gotoAndPlay("Run Right"); } } } } } if (facing == 2) { if ((((CharacterState == "SteppingRight") or (CharacterState == "StartRunJumpingRight")) or (CharacterState == "RunningRight")) or (CharacterState == "StartRunningRight")) { _root.Character._x = _root.Character._x + runningspeed; } } } else { if (CharacterState == "RunningRight") { if (skidding != 1) { skidding = 1; _root.Character.gotoAndPlay("SkidStopRight"); } } if ((CharacterState == "SteppingRight") or (CharacterState == "StartRunJumpingRight")) { _root.Character._x = _root.Character._x + runningspeed; } rightdown = 0; } if (((((up == 1) && (right == 1)) && (down == 0)) && (left == 0)) or (space == 1)) { if (engarde != 1) { if (facing == 2) { if (CharacterState == "ready") { if (uprightdown != 1) { uprightdown = 1; platform = "no"; gravity = "off"; jumping = true; CharacterState = "StandJumping"; _root.Character.gotoAndPlay("StandJumpRight"); } } } } if ((CharacterState == "StandJumping") or (CharacterState == "StandJumpLanding")) { if (facing == 2) { _root.Character._x = _root.Character._x + runningspeed; _root.Character._y = _root.Character._y - jumpingspeed; } } } else { if ((CharacterState == "StandJumping") or (CharacterState == "StandJumpLanding")) { if (facing == 2) { _root.Character._x = _root.Character._x + runningspeed; _root.Character._y = _root.Character._y - jumpingspeed; } } uprightdown = 0; } if ((((up == 0) && (right == 0)) && (down == 1)) && (left == 0)) { if (!jumping) { if (_root.Character.engarde == 1) { if (CharacterState == "ready") { CharacterState = "PuttingSwordAway"; _root.Character.engarde = 0; if (facing == 1) { tellTarget ("_root.Character") { gotoAndPlay ("SwordAwayLeft"); }; } else { tellTarget ("_root.Character") { gotoAndPlay ("SwordAwayRight"); }; } } } else if (((((CharacterState == "Landing") or (CharacterState == "ready")) or (CharacterState == "RunningRight")) or (CharacterState == "RunningLeft")) or ((falltocrouch == 1) and (CharacterState != "Falling"))) { if (facing == 1) { if (climbdownable == 1) { if (CharacterState == "ready") { platform = "no"; gravity = "off"; jumping = true; CharacterState = "ClimbingDown"; tellTarget ("_root.Character") { gotoAndPlay ("ClimbDownLeft"); }; } } else { CharacterState = "Crouching"; tellTarget ("_root.Character") { gotoAndPlay ("CrouchLeft"); }; } } else if (climbdownable == 1) { if (CharacterState == "ready") { platform = "no"; gravity = "off"; jumping = true; CharacterState = "ClimbingDown"; tellTarget ("_root.Character") { gotoAndPlay ("ClimbDownRight"); }; } } else { CharacterState = "Crouching"; tellTarget ("_root.Character") { gotoAndPlay ("CrouchRight"); }; } } } } if (((((up == 1) && (right == 0)) && (down == 0)) && (left == 1)) or (space == 1)) { if (engarde != 1) { if (facing == 1) { if (CharacterState == "ready") { if (upleftdown != 1) { upleftdown = 1; platform = "no"; gravity = "off"; jumping = true; CharacterState = "StandJumping"; _root.Character.gotoAndPlay("StandJumpLeft"); } } } } if ((CharacterState == "StandJumping") or (CharacterState == "StandJumpLanding")) { if (facing == 1) { _root.Character._x = _root.Character._x - runningspeed; _root.Character._y = _root.Character._y - jumpingspeed; } } } else { if ((CharacterState == "StandJumping") or (CharacterState == "StandJumpLanding")) { if (facing == 1) { _root.Character._x = _root.Character._x - runningspeed; _root.Character._y = _root.Character._y - jumpingspeed; } } upleftdown = 0; } if ((((up == 0) && (right == 0)) && (down == 0)) && (left == 1)) { if (facing == 2) { if (_root.Character.engarde == 1) { if (CharacterState == "ready") { CharacterState = "BackingUp"; _root.Character.gotoAndPlay("BackUpRight"); } } if (CharacterState == "ready") { CharacterState = "Turning"; _root.Character.gotoAndPlay("TurnLeft"); } } else { if (_root.Character.engarde == 1) { if (CharacterState == "ready") { CharacterState = "SteppingReadyLeft"; _root.Character.gotoAndPlay("StepReadyLeft"); } } if (CharacterState == "ready") { if (bumpingleft != 1) { if (!jumping) { if (shift == 1) { CharacterState = "SteppingLeft"; _root.Character.gotoAndPlay("StepLeft"); } else { CharacterState = "StartRunningLeft"; _root.Character.gotoAndPlay("Run Left"); } } } } } if (facing == 1) { if ((((CharacterState == "SteppingLeft") or (CharacterState == "StartRunJumpingLeft")) or (CharacterState == "RunningLeft")) or (CharacterState == "StartRunningLeft")) { _root.Character._x = _root.Character._x - runningspeed; } } } else { if (CharacterState == "RunningLeft") { if (skidding != 1) { skidding = 1; _root.Character.gotoAndPlay("SkidStopLeft"); } } if ((CharacterState == "SteppingLeft") or (CharacterState == "StartRunJumpingLeft")) { _root.Character._x = _root.Character._x - runningspeed; } } oldchar_y = newchar_y; if ((((up + left) + right) + down) == 0) { keybufferready = 1; if (!jumping) { runright = 0; runleft = 0; ducking = 0; if (CharacterState == "ready") { runningspeed = 0; jumpingspeed = 0; if (facing == 1) { if (engarde != 1) { _root.Character.gotoAndStop("Stand Left"); } else { _root.Character.gotoAndStop("StandReadyLeft"); } } else if (engarde != 1) { _root.Character.gotoAndStop("Stand Right"); } else { _root.Character.gotoAndStop("StandReadyRight"); } } } } } }
Instance of Symbol 796 MovieClip "Timer" in Frame 441
onClipEvent (enterFrame) { if (this.MyMinute == 8) { _root.DeathChime.gotoAndPlay("Play"); _root.gotoAndPlay("GameOver"); } if (_root.enemy3state == "Dead") { _root.min = this.MyMinute; if (this.MySeconds < 10) { _root.sec = "0" add this.MySeconds; } else { _root.sec = this.MySeconds; } } }
Instance of Symbol 806 MovieClip in Frame 441
onClipEvent (enterFrame) { gotoAndStop(_root.totalhealth); }
Instance of Symbol 813 MovieClip in Frame 441
onClipEvent (enterFrame) { if (_root.Character.health > 0) { gotoAndStop(_root.Character.health); } else { gotoAndStop (10); } }
Frame 442
if (_root.Breakable1Broke == 1) { _root.Breakable1.gotoAndStop("End"); } else if (animatebreakable1 != 1) { animatebreakable1 = 1; }
Instance of Symbol 818 MovieClip in Frame 442
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 2) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x - 700; _root.gotoAndPlay("Room4"); } } } }
Instance of Symbol 818 MovieClip in Frame 442
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 1) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x + 700; _root.gotoAndPlay("Room2"); } } } }
Instance of Symbol 818 MovieClip in Frame 442
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if ((_root.Character.CharacterState == "ClimbingDown") or ((_root.Character.shift == 1) and (_root.Character.CharacterState == "Falling"))) { _root.Character._y = 92.95; _root.gotoAndPlay("Room3"); } else if (_root.Character.CharacterState == "Falling") { _root.Character._y = 20; _root.gotoAndPlay("Room3"); } } }
Instance of Symbol 827 MovieClip in Frame 442
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 828 MovieClip in Frame 442
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 833 MovieClip in Frame 442
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 836 MovieClip in Frame 442
onClipEvent (enterFrame) { if (_root.Breakable1Broke == 1) { climbable = 1; } }
Instance of Symbol 845 MovieClip "Breakable1" in Frame 442
onClipEvent (enterFrame) { if (this.breakablebroke == 1) { _root.Breakable1Broke = 1; } }
Instance of Symbol 827 MovieClip in Frame 442
onClipEvent (enterFrame) { if (_root.Breakable1Broke == 1) { climbable = 1; } }
Instance of Symbol 819 MovieClip in Frame 442
onClipEvent (enterFrame) { if (this.breakablebroke == 1) { _root.Breakable1Broke = 1; } }
Frame 443
stop();
Instance of Symbol 818 MovieClip in Frame 452
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 1) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x + 700; _root.gotoAndPlay("Room5"); } } } }
Instance of Symbol 818 MovieClip in Frame 452
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 2) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x - 700; _root.gotoAndPlay("Room1"); } } } }
Instance of Symbol 828 MovieClip in Frame 452
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 827 MovieClip in Frame 452
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 828 MovieClip in Frame 452
onClipEvent (enterFrame) { climbable = 1; }
Frame 453
stop();
Frame 463
if (_root.Breakable1Broke == 1) { _root.Breakable1.gotoAndStop("End"); } else if (animatebreakable1 != 1) { animatebreakable1 = 1; } if (_root.Breakable2Broke == 1) { _root.Breakable2.gotoAndStop("End"); } else if (animatebreakable2 != 1) { animatebreakable2 = 1; }
Instance of Symbol 818 MovieClip in Frame 463
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 1) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x + 700; _root.gotoAndPlay("Room6"); } } } }
Instance of Symbol 818 MovieClip in Frame 463
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 2) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x - 700; _root.gotoAndPlay("Room7"); } } } }
Instance of Symbol 818 MovieClip in Frame 463
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 1) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x + 700; _root.gotoAndPlay("Room6"); } } } }
Instance of Symbol 818 MovieClip in Frame 463
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if ((_root.Character.CharacterState == "ClimbingUp") or (_root.Character.CharacterState == "ready")) { _root.Character._y = 470.05; _root.gotoAndPlay("Room1"); } } }
Instance of Symbol 904 MovieClip in Frame 463
onClipEvent (enterFrame) { if (_root.Breakable2Broke == 1) { climbable = 1; } }
Instance of Symbol 845 MovieClip "Breakable2" in Frame 463
onClipEvent (enterFrame) { if (this.breakablebroke == 1) { _root.Breakable2Broke = 1; } }
Instance of Symbol 827 MovieClip in Frame 463
onClipEvent (enterFrame) { if (_root.Breakable2Broke == 1) { climbable = 1; } }
Instance of Symbol 908 MovieClip in Frame 463
onClipEvent (enterFrame) { if (this.Activation == 1) { if (_root.Gate3.ready == 1) { _root.Gate3.timer = 3; _root.Gate3Overlap.timer = 3; _root.Gate3.gotoAndPlay("Opening"); _root.Gate3Overlap.gotoAndPlay("Opening"); } } }
Instance of Symbol 833 MovieClip in Frame 463
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 836 MovieClip in Frame 463
onClipEvent (enterFrame) { if (_root.Breakable1Broke == 1) { climbable = 1; } }
Instance of Symbol 845 MovieClip "Breakable1" in Frame 463
onClipEvent (enterFrame) { if (this.breakablebroke == 1) { _root.Breakable1Broke = 1; } }
Instance of Symbol 827 MovieClip in Frame 463
onClipEvent (enterFrame) { if (_root.Breakable1Broke == 1) { climbable = 1; } }
Instance of Symbol 908 MovieClip in Frame 463
onClipEvent (enterFrame) { if (this.Activation == 1) { if (_root.Gate3.ready == 1) { _root.Gate3.timer = 10; _root.Gate3Overlap.timer = 10; _root.Gate3.gotoAndPlay("Opening"); _root.Gate3Overlap.gotoAndPlay("Opening"); } } }
Instance of Symbol 923 MovieClip in Frame 463
onClipEvent (enterFrame) { if (_root.Breakable2Broke != 1) { this.oktoappear = 1; } else { this.oktoappear = 0; } }
Instance of Symbol 923 MovieClip in Frame 463
onClipEvent (enterFrame) { if (_root.Breakable1Broke != 1) { this.oktoappear = 1; } else { this.oktoappear = 0; } }
Instance of Symbol 923 MovieClip in Frame 463
onClipEvent (enterFrame) { if (_root.Breakable1Broke != 1) { this.oktoappear = 1; } else { this.oktoappear = 0; } }
Instance of Symbol 924 MovieClip in Frame 463
onClipEvent (enterFrame) { if (_root.Breakable1Broke == 1) { this.oktoappear = 1; } else { this.oktoappear = 0; } }
Instance of Symbol 925 MovieClip "Gate3Overlap" in Frame 463
onClipEvent (enterFrame) { if (_root.Character._x < (this._x + 21.9)) { _alpha = 100; } else { _alpha = 0; } }
Frame 464
stop();
Instance of Symbol 818 MovieClip in Frame 474
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 1) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x + 680; _root.gotoAndPlay("Room1"); } } } }
Instance of Symbol 818 MovieClip in Frame 474
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 2) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x - 700; _root.gotoAndPlay("Room8"); } } } }
Instance of Symbol 818 MovieClip in Frame 474
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 2) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x - 700; _root.gotoAndPlay("Room8"); } } } }
Instance of Symbol 827 MovieClip in Frame 474
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 833 MovieClip in Frame 474
onClipEvent (enterFrame) { climbable = 1; }
Frame 475
stop();
Instance of Symbol 818 MovieClip in Frame 485
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 1) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x + 700; _root.gotoAndPlay("Room9"); } } } }
Instance of Symbol 818 MovieClip in Frame 485
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 2) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x - 700; _root.gotoAndPlay("Room2"); } } } }
Instance of Symbol 908 MovieClip in Frame 485
onClipEvent (enterFrame) { if (this.Activation == 1) { if (_root.Gate1.ready == 1) { _root.Gate1.timer = 300; _root.Gate1Overlap.timer = 300; _root.Gate1.gotoAndPlay("Opening"); _root.Gate1Overlap.gotoAndPlay("Opening"); } } }
Instance of Symbol 828 MovieClip in Frame 485
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 827 MovieClip in Frame 485
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 908 MovieClip in Frame 485
onClipEvent (enterFrame) { if (this.Activation == 1) { if (_root.Gate1.ready == 1) { _root.Gate1.timer = 300; _root.Gate1Overlap.timer = 300; _root.Gate1.gotoAndPlay("Opening"); _root.Gate1Overlap.gotoAndPlay("Opening"); } } }
Instance of Symbol 925 MovieClip "Gate1Overlap" in Frame 485
onClipEvent (enterFrame) { if (_root.Character._x < (this._x + 25)) { _alpha = 100; } else { _alpha = 0; } }
Frame 486
stop();
Instance of Symbol 818 MovieClip in Frame 496
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 2) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x - 700; _root.gotoAndPlay("Room3"); } } } }
Instance of Symbol 818 MovieClip in Frame 496
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 1) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x + 700; _root.gotoAndPlay("Room10"); } } } }
Instance of Symbol 818 MovieClip in Frame 496
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 2) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x - 700; _root.gotoAndPlay("Room3"); } } } }
Instance of Symbol 908 MovieClip in Frame 496
onClipEvent (enterFrame) { if (this.Activation == 1) { if (_root.Gate2.ready == 1) { _root.Gate2.timer = 300; _root.Gate2Overlap.timer = 300; _root.Gate2.gotoAndPlay("Opening"); _root.Gate2Overlap.gotoAndPlay("Opening"); } } }
Instance of Symbol 828 MovieClip in Frame 496
onClipEvent (enterFrame) { edgeable = 1; }
Instance of Symbol 827 MovieClip in Frame 496
onClipEvent (enterFrame) { edgeable = 1; }
Instance of Symbol 828 MovieClip in Frame 496
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 833 MovieClip in Frame 496
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 833 MovieClip in Frame 496
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 926 MovieClip in Frame 496
onClipEvent (enterFrame) { if (this.Activation == 1) { if (_root.Gate2.ready == 1) { _root.Gate2.timer = 300; _root.Gate2Overlap.timer = 300; _root.Gate2.gotoAndPlay("Opening"); _root.Gate2Overlap.gotoAndPlay("Opening"); } } }
Instance of Symbol 925 MovieClip "Gate2Overlap" in Frame 496
onClipEvent (enterFrame) { if (_root.Character._x < (this._x + 25)) { _alpha = 100; } else { _alpha = 0; } }
Frame 497
stop();
Instance of Symbol 818 MovieClip in Frame 507
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 1) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x + 700; _root.gotoAndPlay("Room3"); } } } }
Instance of Symbol 818 MovieClip in Frame 507
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 2) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x - 700; _root.gotoAndPlay("Room11"); } } } }
Instance of Symbol 828 MovieClip in Frame 507
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 827 MovieClip in Frame 507
onClipEvent (enterFrame) { climbable = 1; }
Frame 508
stop();
Frame 518
if (_root.Breakable3Broke == 1) { _root.Breakable3.gotoAndStop("End"); } else if (animatebreakable3 != 1) { animatebreakable3 = 1; }
Instance of Symbol 818 MovieClip in Frame 518
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 1) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x + 700; _root.gotoAndPlay("Room4"); } } } }
Instance of Symbol 818 MovieClip in Frame 518
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 1) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x + 700; _root.gotoAndPlay("Room4"); } } } }
Instance of Symbol 818 MovieClip in Frame 518
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 2) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x - 700; _root.gotoAndPlay("Room12"); } } } }
Instance of Symbol 818 MovieClip in Frame 518
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.CharacterState == "ClimbingDown") { _root.Character._y = 112.95; _root.gotoAndPlay("Room3"); } else if (_root.Character.CharacterState == "Falling") { _root.Character._y = 50; _root.gotoAndPlay("Room3"); } } }
Instance of Symbol 818 MovieClip in Frame 518
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.CharacterState == "ClimbingDown") { _root.Character._y = 112.95; _root.gotoAndPlay("Room3"); } else if (_root.Character.CharacterState == "Falling") { _root.Character._y = 50; _root.gotoAndPlay("Room3"); } } }
Instance of Symbol 818 MovieClip in Frame 518
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.CharacterState == "ClimbingDown") { _root.Character._y = 112.95; _root.gotoAndPlay("Room3"); } else if (_root.Character.CharacterState == "Falling") { _root.Character._y = 50; _root.gotoAndPlay("Room3"); } } }
Instance of Symbol 818 MovieClip in Frame 518
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.CharacterState == "ClimbingDown") { _root.Character._y = 112.95; _root.gotoAndPlay("Room3"); } else if (_root.Character.CharacterState == "Falling") { _root.Character._y = 50; _root.gotoAndPlay("Room3"); } } }
Instance of Symbol 818 MovieClip in Frame 518
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if ((_root.Character.CharacterState == "ClimbingDown") or ((_root.Character.shift == 1) and (_root.Character.CharacterState == "Falling"))) { _root.Character._y = 92.95; _root.gotoAndPlay("Room11"); } else if (_root.Character.CharacterState == "Falling") { _root.Character._y = 20; _root.gotoAndPlay("Room11"); } } }
Instance of Symbol 904 MovieClip in Frame 518
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 929 MovieClip in Frame 518
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 836 MovieClip in Frame 518
onClipEvent (enterFrame) { if (_root.Breakable3Broke == 1) { climbable = 1; } }
Instance of Symbol 845 MovieClip "Breakable3" in Frame 518
onClipEvent (enterFrame) { if (this.breakablebroke == 1) { _root.Breakable3Broke = 1; } }
Instance of Symbol 827 MovieClip in Frame 518
onClipEvent (enterFrame) { if (_root.Breakable3Broke == 1) { climbable = 1; } }
Instance of Symbol 949 MovieClip in Frame 518
onClipEvent (enterFrame) { if (_root.potion2get == 1) { this._alpha = 0; } if (this.Collision.hitTest(_root.Character.Collision)) { if (_root.Character.CharacterState == "ready") { if (_root.Character.shift == 1) { if (_root.potion2get != 1) { _root.potion2get = 1; _root.Character.poison = 1; this._alpha = 0; _root.Character.CharacterState = "Drinking"; if (_root.Character.facing == 1) { _root.Character.gotoAndPlay("DrinkLeft"); } else { _root.Character.gotoAndPlay("DrinkRight"); } } } } } }
Frame 519
stop();
Frame 529
if (_root.Breakable4Broke == 1) { _root.Breakable4.gotoAndStop("End"); } else if (animatebreakable4 != 1) { animatebreakable4 = 1; }
Instance of Symbol 818 MovieClip in Frame 529
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 1) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x + 700; _root.gotoAndPlay("Room13"); } } } }
Instance of Symbol 818 MovieClip in Frame 529
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 2) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x - 700; _root.gotoAndPlay("Room5"); } } } }
Instance of Symbol 818 MovieClip in Frame 529
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if ((_root.Character.CharacterState == "ClimbingDown") or ((_root.Character.shift == 1) and (_root.Character.CharacterState == "Falling"))) { _root.Character._y = 92.95; _root.gotoAndPlay("Room14"); } else if (_root.Character.CharacterState == "Falling") { _root.Character._y = 20; _root.gotoAndPlay("Room14"); } } }
Instance of Symbol 845 MovieClip "Breakable4" in Frame 529
onClipEvent (enterFrame) { if (this.breakablebroke == 1) { _root.Breakable4Broke = 1; } }
Instance of Symbol 950 MovieClip in Frame 529
onClipEvent (enterFrame) { if (_root.Breakable4Broke == 1) { climbable = 1; } }
Instance of Symbol 904 MovieClip in Frame 529
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 827 MovieClip in Frame 529
onClipEvent (enterFrame) { climbable = 1; }
Frame 530
stop();
Frame 540
if (_root.enemy1state == "Dead") { Enemy1.CharacterState = "Dead"; if (_root.enemy1facing == 1) { Enemy1.gotoAndPlay("DeadLeft"); Enemy1._x = _root.enemy1x; } else { Enemy1.gotoAndPlay("DeadRight"); Enemy1._x = _root.enemy1x; } }
Instance of Symbol 818 MovieClip in Frame 540
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 1) { if (_root.Character.CharacterState != "ready") { _root.Character.firstdraw = 0; _root.enemy1state = _root.Enemy1.CharacterState; _root.enemy1x = _root.Enemy1._x; _root.Character._x = _root.Character._x + 700; _root.gotoAndPlay("Room14"); } } else if (_root.Character.engarde == 1) { _root.Character.firstdraw = 0; _root.enemy1state = _root.Enemy1.CharacterState; _root.enemy1x = _root.Enemy1._x; _root.Character._x = _root.Character._x + 700; _root.gotoAndPlay("Room14"); } } }
Instance of Symbol 818 MovieClip in Frame 540
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 2) { if (_root.Character.CharacterState != "ready") { _root.Character.firstdraw = 0; _root.enemy1state = _root.Enemy1.CharacterState; _root.enemy1x = _root.Enemy1._x; _root.Character._x = _root.Character._x - 700; _root.gotoAndPlay("Room6"); } } else if (_root.Character.engarde == 1) { _root.Character.firstdraw = 0; _root.enemy1state = _root.Enemy1.CharacterState; _root.enemy1x = _root.Enemy1._x; _root.Character._x = _root.Character._x - 700; _root.gotoAndPlay("Room6"); } } }
Instance of Symbol 1036 MovieClip "Enemy1" in Frame 540
onClipEvent (load) { if (_root.enemy1state != "Dead") { this.CharacterState = "ready"; health = 5; } chance = 10; chancemax = 30; } onClipEvent (enterFrame) { if (this.SwordCollision.hitTest(_root.Character.Collision)) { if (_root.Character.engarde != 1) { if (_root.Character.CharacterState != "Dead") { _root.Character.CharacterState = "Dead"; _root.Character.health = 0; if (_root.Character.facing == 1) { _root.Character.gotoAndPlay("SwordDeathLeft"); this.CharacterState = "Win"; this.gotoAndStop("StandRight"); } else { _root.Character.gotoAndPlay("SwordDeathRight"); this.CharacterState = "Win"; this.gotoAndStop("StandLeft"); } } } else if (princecalcdamage != 1) { princecalcdamage = 1; _root.Character.health = _root.Character.health - 1; _root.HitFlash.gotoAndPlay(2); if (_root.Character.health < 1) { if (_root.Character.CharacterState != "Dead") { _root.Character.CharacterState = "Dead"; if (_root.Character.facing == 1) { _root.Character.gotoAndPlay("SwordDeathLeft"); this.CharacterState = "Win"; this.gotoAndStop("StandRight"); } else { _root.Character.gotoAndPlay("SwordDeathRight"); this.CharacterState = "Win"; this.gotoAndStop("StandLeft"); } } } else if (_root.Character.CharacterState != "Damaged") { _root.Character.CharacterState = "Damaged"; if (_root.Character.facing == 1) { _root.Character.gotoAndPlay("DamageLeft"); } else { _root.Character.gotoAndPlay("DamageRight"); } } } } else { princecalcdamage = 0; } if (health > 0) { if (this.Collision.hitTest(_root.Character.SwordCollision)) { if (calcdamage != 1) { this.health = this.health - 1; calcdamage = 1; if (this.facing == 1) { this.CharacterState = "Damaged"; this.gotoAndPlay("DamageLeft"); } else { this.CharacterState = "Damaged"; this.gotoAndPlay("DamageRight"); } } } else { calcdamage = 0; } } else if (CharacterState != "Dead") { CharacterState = "Dead"; _root.enemy1state = CharacterState; _root.enemy1facing = facing; _root.Success.gotoAndPlay("Play"); _root.Character.CharacterState = "PuttingSwordAway"; if (_root.Character.facing != 2) { _root.Character.engarde = 0; _root.Character.gotoAndPlay("SwordAwayLeft"); } else if (_root.Character.facing == 2) { _root.Character.engarde = 0; _root.Character.gotoAndPlay("SwordAwayRight"); } if (this.facing == 1) { this.gotoAndPlay("DeathLeft"); } else { this.gotoAndPlay("DeathRight"); } } if (_root.Character._x > this._x) { this.facing = 2; if (this.CharacterState == "ready") { this.gotoAndPlay("StandReadyRight"); } if (_root.Character.engarde == 1) { _root.Character.facing = 1; } } else { this.facing = 1; if (this.CharacterState == "ready") { this.gotoAndPlay("StandReadyLeft"); } if (_root.Character.engarde == 1) { _root.Character.facing = 2; } } xdistance = Math.abs(_root.Character._x - this._x); if (xdistance > 130) { if (this.facing == 1) { if (this.CharacterState == "ready") { this.CharacterState = "SteppingLeft"; this.gotoAndPlay("StepLeft"); } } else if (this.CharacterState == "ready") { this.CharacterState = "SteppingRight"; this.gotoAndPlay("StepRight"); } } else { if (this.CharacterState == "Striking") { if (_root.Character.CharacterState == "Parrying") { this.CharacterState = "Parried"; if (this.facing == 1) { this.gotoAndPlay("ParriedLeft"); } else { this.gotoAndPlay("ParriedRight"); } } } if (_root.Character.CharacterState == "Striking") { parrychance = random(chancemax); if (parrychance < chance) { _root.Character.parriedbyenemey = 1; if (this.facing == 1) { if (this.CharacterState == "ready") { this.CharacterState = "Parrying"; _root.Character.CharacterState = "Parrying"; _root.Character.gotoAndPlay("ParryRight"); this.gotoAndPlay("ParryLeft"); } } else if (this.CharacterState == "ready") { this.CharacterState = "Parrying"; _root.Character.parriedbyenemey = 1; _root.Character.CharacterState = "Parrying"; _root.Character.gotoAndPlay("ParryLeft"); this.gotoAndPlay("ParryRight"); } } } else { strikechance = random(chancemax * 2); if (strikechance < chance) { if (this.facing == 1) { if (this.CharacterState == "ready") { this.CharacterState = "Striking"; this.gotoAndPlay("StrikeLeft"); } } else if (this.CharacterState == "ready") { this.CharacterState = "Striking"; this.gotoAndPlay("StrikeRight"); } } } } }
Instance of Symbol 1037 MovieClip in Frame 540
onClipEvent (enterFrame) { if (_root.enemy1state != "Dead") { drawswordok = 1; } else { drawswordok = 0; } }
Instance of Symbol 1046 MovieClip in Frame 540
onClipEvent (enterFrame) { gotoAndStop (5); }
Instance of Symbol 1058 MovieClip in Frame 540
onClipEvent (enterFrame) { if (_root.Enemy1.health > 0) { gotoAndStop(_root.Enemy1.health); } else { gotoAndStop (15); } }
Frame 541
stop();
Frame 551
if (_root.Breakable3Broke == 1) { _root.Breakable3.gotoAndStop("End"); } else if (animatebreakable3 != 1) { animatebreakable3 = 1; }
Instance of Symbol 818 MovieClip in Frame 551
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 1) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x + 700; _root.gotoAndPlay("Room7"); } } } }
Instance of Symbol 818 MovieClip in Frame 551
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 2) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x - 700; _root.gotoAndPlay("Room15"); } } } }
Instance of Symbol 818 MovieClip in Frame 551
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if ((_root.Character.CharacterState == "ClimbingUp") or (_root.Character.CharacterState == "ready")) { _root.Character._y = 470.05; _root.gotoAndPlay("Room1"); } } }
Instance of Symbol 818 MovieClip in Frame 551
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if ((_root.Character.CharacterState == "ClimbingUp") or (_root.Character.CharacterState == "ready")) { _root.Character._y = 470.05; _root.gotoAndPlay("Room1"); } } }
Instance of Symbol 818 MovieClip in Frame 551
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if ((_root.Character.CharacterState == "ClimbingUp") or (_root.Character.CharacterState == "ready")) { _root.Character._y = 470.05; _root.gotoAndPlay("Room1"); } } }
Instance of Symbol 818 MovieClip in Frame 551
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if ((_root.Character.CharacterState == "ClimbingUp") or (_root.Character.CharacterState == "ready")) { _root.Character._y = 470.05; _root.gotoAndPlay("Room1"); } } }
Instance of Symbol 818 MovieClip in Frame 551
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if ((_root.Character.CharacterState == "ClimbingUp") or (_root.Character.CharacterState == "ready")) { _root.Character._y = 470.05; _root.gotoAndPlay("Room1"); } } }
Instance of Symbol 818 MovieClip in Frame 551
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if ((_root.Character.CharacterState == "ClimbingUp") or (_root.Character.CharacterState == "ready")) { _root.Character._y = 470.05; _root.gotoAndPlay("Room8"); } } }
Instance of Symbol 828 MovieClip in Frame 551
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 827 MovieClip in Frame 551
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 828 MovieClip in Frame 551
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 833 MovieClip in Frame 551
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 836 MovieClip in Frame 551
onClipEvent (enterFrame) { if (_root.Breakable3Broke == 1) { climbable = 1; } }
Instance of Symbol 845 MovieClip "Breakable3" in Frame 551
onClipEvent (enterFrame) { if (this.breakablebroke == 1) { _root.Breakable3Broke = 1; } }
Instance of Symbol 827 MovieClip in Frame 551
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 827 MovieClip in Frame 551
onClipEvent (enterFrame) { if (_root.Breakable3Broke == 1) { climbable = 1; } }
Instance of Symbol 923 MovieClip in Frame 551
onClipEvent (enterFrame) { if (_root.Breakable3Broke != 1) { this.oktoappear = 1; } else { this.oktoappear = 0; } }
Instance of Symbol 923 MovieClip in Frame 551
onClipEvent (enterFrame) { if (_root.Breakable3Broke != 1) { this.oktoappear = 1; } else { this.oktoappear = 0; } }
Instance of Symbol 924 MovieClip in Frame 551
onClipEvent (enterFrame) { if (_root.Breakable3Broke == 1) { this.oktoappear = 1; } else { this.oktoappear = 0; } }
Frame 552
stop();
Instance of Symbol 818 MovieClip in Frame 562
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 1) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x + 700; _root.gotoAndPlay("Room8"); } } } }
Instance of Symbol 827 MovieClip in Frame 562
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 904 MovieClip in Frame 562
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 1075 MovieClip in Frame 562
onClipEvent (enterFrame) { if (_root.potion1get == 1) { this._alpha = 0; } if (this.Collision.hitTest(_root.Character.Collision)) { if (_root.Character.CharacterState == "ready") { if (_root.Character.shift == 1) { if (_root.potion1get != 1) { _root.potion1get = 1; this._alpha = 0; _root.Character.CharacterState = "Drinking"; if (_root.Character.facing == 1) { _root.Character.gotoAndPlay("DrinkLeft"); } else { _root.Character.gotoAndPlay("DrinkRight"); } } } } } }
Frame 563
stop();
Frame 573
if (_root.enemy2state == "Dead") { Enemy2.CharacterState = "Dead"; if (_root.enemy2facing == 1) { Enemy2.gotoAndPlay("DeadLeft"); Enemy2._x = _root.enemy2x; } else { Enemy2.gotoAndPlay("DeadRight"); Enemy2._x = _root.enemy2x; } }
Instance of Symbol 818 MovieClip in Frame 573
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 1) { if (_root.Character.CharacterState != "ready") { _root.Character.firstdraw = 0; _root.enemy2state = _root.Enemy2.CharacterState; _root.enemy2x = _root.Enemy2._x; _root.Character._x = _root.Character._x + 700; _root.gotoAndPlay("Room16"); } } else if (_root.Character.engarde == 1) { _root.Character.firstdraw = 0; _root.enemy2state = _root.Enemy2.CharacterState; _root.enemy2x = _root.Enemy2._x; _root.Character._x = _root.Character._x + 700; _root.gotoAndPlay("Room16"); } } }
Instance of Symbol 818 MovieClip in Frame 573
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 2) { if (_root.Character.CharacterState != "ready") { _root.Character.firstdraw = 0; _root.enemy2state = _root.Enemy2.CharacterState; _root.enemy2x = _root.Enemy2._x; _root.Character._x = _root.Character._x - 700; _root.gotoAndPlay("Room9"); } } else if (_root.Character.engarde == 1) { _root.Character.firstdraw = 0; _root.enemy2state = _root.Enemy2.CharacterState; _root.enemy2x = _root.Enemy2._x; _root.Character._x = _root.Character._x - 700; _root.gotoAndPlay("Room9"); } } }
Instance of Symbol 1036 MovieClip "Enemy2" in Frame 573
onClipEvent (load) { if (_root.enemy2state != "Dead") { this.CharacterState = "ready"; health = 5; } chance = 10; chancemax = 30; } onClipEvent (enterFrame) { if (this.SwordCollision.hitTest(_root.Character.Collision)) { if (_root.Character.engarde != 1) { if (_root.Character.CharacterState != "Dead") { _root.Character.CharacterState = "Dead"; _root.Character.health = 0; if (_root.Character.facing == 1) { _root.Character.gotoAndPlay("SwordDeathLeft"); this.CharacterState = "Win"; this.gotoAndStop("StandRight"); } else { _root.Character.gotoAndPlay("SwordDeathRight"); this.CharacterState = "Win"; this.gotoAndStop("StandLeft"); } } } else if (princecalcdamage != 1) { princecalcdamage = 1; _root.Character.health = _root.Character.health - 1; _root.HitFlash.gotoAndPlay(2); if (_root.Character.health < 1) { if (_root.Character.CharacterState != "Dead") { _root.Character.CharacterState = "Dead"; if (_root.Character.facing == 1) { _root.Character.gotoAndPlay("SwordDeathLeft"); this.CharacterState = "Win"; this.gotoAndStop("StandRight"); } else { _root.Character.gotoAndPlay("SwordDeathRight"); this.CharacterState = "Win"; this.gotoAndStop("StandLeft"); } } } else if (_root.Character.CharacterState != "Damaged") { _root.Character.CharacterState = "Damaged"; if (_root.Character.facing == 1) { _root.Character.gotoAndPlay("DamageLeft"); } else { _root.Character.gotoAndPlay("DamageRight"); } } } } else { princecalcdamage = 0; } if (health > 0) { if (this.Collision.hitTest(_root.Character.SwordCollision)) { if (calcdamage != 1) { this.health = this.health - 1; calcdamage = 1; if (this.facing == 1) { this.CharacterState = "Damaged"; this.gotoAndPlay("DamageLeft"); } else { this.CharacterState = "Damaged"; this.gotoAndPlay("DamageRight"); } } } else { calcdamage = 0; } } else if (CharacterState != "Dead") { CharacterState = "Dead"; _root.enemy2state = CharacterState; _root.enemy2facing = facing; _root.Success.gotoAndPlay("Play"); _root.Character.CharacterState = "PuttingSwordAway"; if (_root.Character.facing != 2) { _root.Character.engarde = 0; _root.Character.gotoAndPlay("SwordAwayLeft"); } else if (_root.Character.facing == 2) { _root.Character.engarde = 0; _root.Character.gotoAndPlay("SwordAwayRight"); } if (this.facing == 1) { this.gotoAndPlay("DeathLeft"); } else { this.gotoAndPlay("DeathRight"); } } if (_root.Character._x > this._x) { this.facing = 2; if (this.CharacterState == "ready") { this.gotoAndPlay("StandReadyRight"); } if (_root.Character.engarde == 1) { _root.Character.facing = 1; } } else { this.facing = 1; if (this.CharacterState == "ready") { this.gotoAndPlay("StandReadyLeft"); } if (_root.Character.engarde == 1) { _root.Character.facing = 2; } } xdistance = Math.abs(_root.Character._x - this._x); if (xdistance > 130) { if (this.facing == 1) { if (this.CharacterState == "ready") { this.CharacterState = "SteppingLeft"; this.gotoAndPlay("StepLeft"); } } else if (this.CharacterState == "ready") { this.CharacterState = "SteppingRight"; this.gotoAndPlay("StepRight"); } } else { if (this.CharacterState == "Striking") { if (_root.Character.CharacterState == "Parrying") { this.CharacterState = "Parried"; if (this.facing == 1) { this.gotoAndPlay("ParriedLeft"); } else { this.gotoAndPlay("ParriedRight"); } } } if (_root.Character.CharacterState == "Striking") { parrychance = random(chancemax); if (parrychance < chance) { _root.Character.parriedbyenemey = 1; if (this.facing == 1) { if (this.CharacterState == "ready") { this.CharacterState = "Parrying"; _root.Character.CharacterState = "Parrying"; _root.Character.gotoAndPlay("ParryRight"); this.gotoAndPlay("ParryLeft"); } } else if (this.CharacterState == "ready") { this.CharacterState = "Parrying"; _root.Character.parriedbyenemey = 1; _root.Character.CharacterState = "Parrying"; _root.Character.gotoAndPlay("ParryLeft"); this.gotoAndPlay("ParryRight"); } } } else { strikechance = random(chancemax * 2); if (strikechance < chance) { if (this.facing == 1) { if (this.CharacterState == "ready") { this.CharacterState = "Striking"; this.gotoAndPlay("StrikeLeft"); } } else if (this.CharacterState == "ready") { this.CharacterState = "Striking"; this.gotoAndPlay("StrikeRight"); } } } } }
Instance of Symbol 1037 MovieClip in Frame 573
onClipEvent (enterFrame) { if (_root.enemy2state != "Dead") { drawswordok = 1; } else { drawswordok = 0; } }
Instance of Symbol 1046 MovieClip in Frame 573
onClipEvent (enterFrame) { gotoAndStop (5); }
Instance of Symbol 1058 MovieClip in Frame 573
onClipEvent (enterFrame) { if (_root.Enemy2.health > 0) { gotoAndStop(_root.Enemy2.health); } else { gotoAndStop (15); } }
Frame 574
stop();
Frame 584
if (_root.Breakable4Broke == 1) { _root.Breakable4.gotoAndStop("End"); } else if (animatebreakable4 != 1) { animatebreakable4 = 1; }
Instance of Symbol 818 MovieClip in Frame 584
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 2) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x - 700; _root.gotoAndPlay("Room10"); } } } }
Instance of Symbol 818 MovieClip in Frame 584
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if ((_root.Character.CharacterState == "ClimbingUp") or (_root.Character.CharacterState == "ready")) { _root.Character._y = 470.05; _root.gotoAndPlay("Room9"); } } }
Instance of Symbol 828 MovieClip in Frame 584
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 845 MovieClip "Breakable4" in Frame 584
onClipEvent (enterFrame) { if (this.breakablebroke == 1) { _root.Breakable4Broke = 1; } }
Instance of Symbol 950 MovieClip in Frame 584
onClipEvent (enterFrame) { if (_root.Breakable4Broke == 1) { climbable = 1; } }
Instance of Symbol 923 MovieClip in Frame 584
onClipEvent (enterFrame) { if (_root.Breakable4Broke != 1) { this.oktoappear = 1; } else { this.oktoappear = 0; } }
Frame 585
stop();
Instance of Symbol 818 MovieClip in Frame 595
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 1) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x + 700; _root.gotoAndPlay("Room11"); } } } }
Instance of Symbol 818 MovieClip in Frame 595
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 2) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x - 700; _root.gotoAndPlay("Room17"); } } } }
Instance of Symbol 828 MovieClip in Frame 595
onClipEvent (enterFrame) { edgeable = 1; }
Instance of Symbol 1107 MovieClip "Chomp1" in Frame 595
onClipEvent (enterFrame) { if (Math.abs(_root.Character._x - (this._x + 30)) < 70) { if (this.chomping != 1) { this.chomping = 1; this.gotoAndPlay("Opening"); } } else if (this.chomping == 1) { this.chomping = 0; } }
Instance of Symbol 827 MovieClip in Frame 595
onClipEvent (enterFrame) { edgeable = 1; }
Instance of Symbol 1107 MovieClip "Chomp2" in Frame 595
onClipEvent (enterFrame) { if (Math.abs(_root.Character._x - (this._x + 30)) < 70) { if (this.chomping != 1) { this.chomping = 1; this.gotoAndPlay("Opening"); } } else if (this.chomping == 1) { this.chomping = 0; } }
Instance of Symbol 827 MovieClip in Frame 595
onClipEvent (enterFrame) { edgeable = 1; }
Instance of Symbol 828 MovieClip in Frame 595
onClipEvent (enterFrame) { edgeable = 1; }
Instance of Symbol 1107 MovieClip "Chomp3" in Frame 595
onClipEvent (enterFrame) { if (Math.abs(_root.Character._x - (this._x + 30)) < 70) { if (this.chomping != 1) { this.chomping = 1; this.gotoAndPlay("Opening"); } } else if (this.chomping == 1) { this.chomping = 0; } }
Instance of Symbol 827 MovieClip in Frame 595
onClipEvent (enterFrame) { edgeable = 1; }
Instance of Symbol 1108 MovieClip "Chomp1Overlap" in Frame 595
onClipEvent (enterFrame) { this.gotoAndStop(_root.Chomp1._currentframe); }
Instance of Symbol 1108 MovieClip "Chomp2Overlap" in Frame 595
onClipEvent (enterFrame) { this.gotoAndStop(_root.Chomp2._currentframe); }
Instance of Symbol 1108 MovieClip "Chomp3Overlap" in Frame 595
onClipEvent (enterFrame) { this.gotoAndStop(_root.Chomp3._currentframe); }
Frame 596
stop();
Instance of Symbol 818 MovieClip in Frame 606
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 2) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x - 700; _root.gotoAndPlay("Room13"); } } } }
Instance of Symbol 904 MovieClip in Frame 606
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 827 MovieClip in Frame 606
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 926 MovieClip in Frame 606
onClipEvent (enterFrame) { if (this.Activation == 1) { if (_root.Exit.ready != 1) { _root.Exit.ready = 1; _root.Exit.gotoAndPlay("Opening"); } } }
Frame 607
stop();
Instance of Symbol 818 MovieClip in Frame 617
onClipEvent (enterFrame) { if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 1) { if (_root.Character.CharacterState != "ready") { _root.Character._x = _root.Character._x + 700; _root.gotoAndPlay("Room15"); } } } }
Instance of Symbol 827 MovieClip in Frame 617
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 828 MovieClip in Frame 617
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 827 MovieClip in Frame 617
onClipEvent (enterFrame) { climbable = 1; }
Instance of Symbol 1147 MovieClip "Sword" in Frame 617
onClipEvent (enterFrame) { if (_root.havesword == 1) { this._alpha = 0; } if (this.Collision.hitTest(_root.Character.Collision)) { if (_root.Character.CharacterState == "ready") { if (_root.Character.shift == 1) { if (_root.havesword != 1) { _root.havesword = 1; this._alpha = 0; _root.Character.CharacterState = "GrabbingSword"; _root.Success.gotoAndPlay("Play"); if (_root.Character.facing == 1) { _root.Character.gotoAndPlay("FindSwordLeft"); } else { _root.Character.gotoAndPlay("FindSwordRight"); } _root.Swordflash.gotoAndPlay(2); } } } } }
Frame 618
stop();
Frame 626
_root.Character._alpha = 100; _root.Character.infrontofexit = 0; _root.Character.facing = 1; _root.Character.alive = 1; _root.Character.CharacterState = "ready"; _root.Character.gotoAndPlay("Stand Left"); _root.Character.CharacterFalling = 1; _root.Character._y = 333.05; _root.Character._x = 670; _root.Character.animating = 1; _root.Character.left = 1; loadMovieNum ("Boss_Music.swf", 5);
Instance of Symbol 1037 MovieClip in Frame 626
onClipEvent (enterFrame) { if (_root.enemy3state != "Dead") { drawswordok = 1; } else { drawswordok = 0; } }
Frame 627
_root.Character.left = 1;
Frame 650
_root.Character.left = 1; _root.Character.animating = 0;
Instance of Symbol 1242 MovieClip "Enemy3" in Frame 650
onClipEvent (load) { if (_root.enemy3state != "Dead") { this.CharacterState = "ready"; health = 10; } chance = 20; chancemax = 30; } onClipEvent (enterFrame) { if (this.SwordCollision.hitTest(_root.Character.Collision)) { if (_root.Character.engarde != 1) { if (_root.Character.CharacterState != "Dead") { _root.Character.CharacterState = "Dead"; _root.Character.health = 0; if (_root.Character.facing == 1) { _root.Character.gotoAndPlay("SwordDeathLeft"); this.CharacterState = "Win"; this.gotoAndStop("StandRight"); } else { _root.Character.gotoAndPlay("SwordDeathRight"); this.CharacterState = "Win"; this.gotoAndStop("StandLeft"); } } } else if (princecalcdamage != 1) { princecalcdamage = 1; _root.Character.health = _root.Character.health - 1; _root.HitFlash.gotoAndPlay(2); if (_root.Character.health < 1) { if (_root.Character.CharacterState != "Dead") { _root.Character.CharacterState = "Dead"; if (_root.Character.facing == 1) { _root.Character.gotoAndPlay("SwordDeathLeft"); this.CharacterState = "Win"; this.gotoAndStop("StandRight"); } else { _root.Character.gotoAndPlay("SwordDeathRight"); this.CharacterState = "Win"; this.gotoAndStop("StandLeft"); } } } else if (_root.Character.CharacterState != "Damaged") { _root.Character.CharacterState = "Damaged"; if (_root.Character.facing == 1) { _root.Character.gotoAndPlay("DamageLeft"); } else { _root.Character.gotoAndPlay("DamageRight"); } } } } else { princecalcdamage = 0; } if (health > 0) { if (this.Collision.hitTest(_root.Character.SwordCollision)) { if (calcdamage != 1) { this.health = this.health - 1; calcdamage = 1; if (this.facing == 1) { this.CharacterState = "Damaged"; this.gotoAndPlay("DamageLeft"); } else { this.CharacterState = "Damaged"; this.gotoAndPlay("DamageRight"); } } } else { calcdamage = 0; } } else if (CharacterState != "Dead") { CharacterState = "Dead"; _root.enemy3state = CharacterState; _root.enemy3facing = facing; Timer.gotoAndStop(1); _root.Success.gotoAndPlay("Play"); _root.Character.CharacterState = "PuttingSwordAway"; if (_root.Character.facing != 2) { _root.Character.engarde = 0; _root.Character.gotoAndPlay("SwordAwayLeft"); } else if (_root.Character.facing == 2) { _root.Character.engarde = 0; _root.Character.gotoAndPlay("SwordAwayRight"); } if (this.facing == 1) { this.gotoAndPlay("DeathLeft"); } else { this.gotoAndPlay("DeathRight"); } } if (_root.Character._x > this._x) { this.facing = 2; if (this.CharacterState == "ready") { this.gotoAndPlay("StandReadyRight"); } if (_root.Character.engarde == 1) { _root.Character.facing = 1; } } else { this.facing = 1; if (this.CharacterState == "ready") { this.gotoAndPlay("StandReadyLeft"); } if (_root.Character.engarde == 1) { _root.Character.facing = 2; } } xdistance = Math.abs(_root.Character._x - this._x); if (xdistance > 135) { if (this.facing == 1) { if (this.CharacterState == "ready") { this.CharacterState = "SteppingLeft"; this.gotoAndPlay("StepLeft"); } } else if (this.CharacterState == "ready") { this.CharacterState = "SteppingRight"; this.gotoAndPlay("StepRight"); } } else { if (this.CharacterState == "Striking") { if (_root.Character.CharacterState == "Parrying") { this.CharacterState = "Parried"; if (this.facing == 1) { this.gotoAndPlay("ParriedLeft"); } else { this.gotoAndPlay("ParriedRight"); } } } if (_root.Character.CharacterState == "Striking") { parrychance = random(chancemax); if (parrychance < chance) { _root.Character.parriedbyenemey = 1; if (this.facing == 1) { if (this.CharacterState == "ready") { this.CharacterState = "Parrying"; _root.Character.CharacterState = "Parrying"; _root.Character.gotoAndPlay("ParryRight"); this.gotoAndPlay("ParryLeft"); } } else if (this.CharacterState == "ready") { this.CharacterState = "Parrying"; _root.Character.parriedbyenemey = 1; _root.Character.CharacterState = "Parrying"; _root.Character.gotoAndPlay("ParryLeft"); this.gotoAndPlay("ParryRight"); } } } else { strikechance = random(chancemax); if (strikechance < chance) { if (this.facing == 1) { if (this.CharacterState == "ready") { this.CharacterState = "Striking"; this.gotoAndPlay("StrikeLeft"); } } else if (this.CharacterState == "ready") { this.CharacterState = "Striking"; this.gotoAndPlay("StrikeRight"); } } } } }
Instance of Symbol 1046 MovieClip in Frame 650
onClipEvent (enterFrame) { gotoAndStop (10); }
Instance of Symbol 1058 MovieClip in Frame 650
onClipEvent (enterFrame) { if (_root.Enemy3.health > 0) { gotoAndStop(_root.Enemy3.health); } else { gotoAndStop (15); } }
Frame 656
stop();
Frame 678
_quality = "high"; TotalEp3Score = (DragonLife + EnemiesKilled) + Score; TotalScore = (TotalEp1Score + TotalEp2Score) + TotalEp3Score;
Frame 679
loadMovieNum ("Ending_Music.swf", 5);
Frame 693
_root.Ending.gotoAndPlay(2); stop();
Frame 707
gotoAndPlay (716);
Frame 746
stop(); TimeStamp = Stamp.getTime(); URL = ("http://altfarm.mediaplex.com/ad/bk/3514-16609-2054-10?FinishGame=1&mpuid=" + eval (TimeStamp)) + "&mpro=http://img.mediaplex.com/ads/3514/16609/1x1black.jpg"; loadMovie (URL, "ROIFinish");
Frame 752
gotoAndPlay (747);
Frame 778
stop();
Symbol 57 Button
on (release) { getURL ("http://www.princeofpersiagame.com/sweepstakes/", "_blank"); }
Symbol 58 Button
on (release) { getURL ("http://www.princeofpersiagame.com/", "_blank"); }
Symbol 59 Button
on (release) { SectionToLoad = 2; play(); }
Symbol 60 Button
on (release) { SectionToLoad = 5; play(); }
Symbol 61 Button
on (release) { SectionToLoad = 1; unloadMovieNum (205); play(); }
Symbol 62 Button
on (release) { SectionToLoad = 4; play(); }
Symbol 68 MovieClip Frame 1
stop();
Symbol 71 Button
on (release) { gotoAndPlay (306); }
Symbol 96 MovieClip Frame 1
stop();
Symbol 112 Button
on (release) { if (((!useremail.length) || (useremail.indexOf("@") == -1)) || (useremail.indexOf(".") == -1)) { answer = "Please enter a valid E-mail address"; } else if (((!friendemail.length) || (friendemail.indexOf("@") == -1)) || (friendemail.indexOf(".") == -1)) { answer = "Please enter a valid E-mail address to send this to"; } else if (!friendname.length) { answer = "Please enter the name of who you are sending this to"; } else if (!username.length) { answer = "Please Enter your name before Sending"; } else { action = "send"; loadVariablesNum ("email.php", 0, "POST"); answer = "Sending... One Moment Please..."; tellTarget ("_root.EmailIncrement") { gotoAndPlay (2); }; unloadMovieNum (10); play(); } }
Symbol 113 Button
on (release) { unloadMovieNum (10); _parent.gotoAndPlay("Menu"); }
Symbol 122 Button
on (release) { _parent.gotoAndPlay("Start"); }
Symbol 125 Button
on (release) { loadMovieNum ("Postcard_Thumb.swf", 10); gotoAndPlay (1); }
Symbol 127 MovieClip Frame 1
useremail = ""; answer = ""; friendemail = ""; friendname = ""; username = ""; comments = "";
Symbol 127 MovieClip Frame 2
stop();
Symbol 127 MovieClip Frame 3
loadVariablesNum ("email.php", 0); if (answer != "Sending... One Moment Please....") { stop(); this.gotoAndPlay("Done"); } else { play(); }
Symbol 127 MovieClip Frame 4
prevFrame();
Symbol 127 MovieClip Frame 6
stop(); TimeStamp = Stamp.getTime(); URL = ("http://altfarm.mediaplex.com/ad/bk/3514-16609-2054-9?FTAF-ThankYou=1&mpuid=" + eval (TimeStamp)) + "&mpro=http://img.mediaplex.com/ads/3514/16609/1x1black.jpg"; loadMovie (URL, "ROIThanks");
Symbol 128 MovieClip Frame 1
stop();
Symbol 128 MovieClip Frame 2
emailcounter = "0"; filename = "emailcounter"; state = "busy"; loadVariables ("/cgi-bin/PrinceDBread.cgi", "", "POST");
Symbol 128 MovieClip Frame 4
if (state eq "busy") { gotoAndPlay (3); }
Symbol 128 MovieClip Frame 5
emailcounter = Number(emailcounter) + 1; Set("/:emailcounter", emailcounter); loadVariables ("/cgi-bin/PrinceDBwrite.cgi", "", "POST"); gotoAndStop (1);
Symbol 134 MovieClip Frame 1
if (hitTest(_root.Character.Collision)) { if (_root.Character._x < (this._parent._x + this._x)) { if (_root.Character._y > (this._parent._y - (this._height / 2))) { if (((((((((((((_root.Character.CharacterState == "SteppingRight") or (_root.Character.CharacterState == "RunJumpLanding")) or (_root.Character.CharacterState == "RunJumpingRight")) or (_root.Character.CharacterState == "StartRunJumpingRight")) or (_root.Character.CharacterState == "StandJumpLanding")) or (_root.Character.CharacterState == "StandJumping")) or (_root.Character.CharacterState == "Falling")) or (_root.Character.CharacterState == "RunningRight")) or (_root.Character.CharacterState == "SkidStoppingRight")) or (_root.Character.CharacterState == "StartRunningRight")) or (_root.Character.CharacterState == "Crouching")) or (_root.Character.Dropping == 1)) or ((_root.Character.CharacterState == "Jumping") and (_root.Character.jumpable == 0))) { _root.Character._x = (((this._parent._x + this._x) - (this._width / 2)) - (_root.Character.Collision._width / 2)) - 2; if (((((_root.Character.CharacterState == "SteppingRight") or (_root.Character.CharacterState == "RunningRight")) or (_root.Character.CharacterState == "SkidStoppingRight")) or (_root.Character.CharacterState == "StartRunningRight")) or (_root.Character.CharacterState == "Crouching")) { if (_root.Character.facing == 2) { if (_root.Character.bumpingright != 1) { _root.Character.bumpingright = 1; _root.Bump.gotoAndPlay("Play"); _root.Character.gotoAndPlay("BumpWallRight"); } } } } } } if (_root.Character._x > (this._parent._x + this._x)) { if (_root.Character._y > (this._parent._y - (this._height / 2))) { if (((((((((((((_root.Character.CharacterState == "SteppingLeft") or (_root.Character.CharacterState == "RunJumpLanding")) or (_root.Character.CharacterState == "RunJumpingLeft")) or (_root.Character.CharacterState == "StartRunJumpingLeft")) or (_root.Character.CharacterState == "StandJumpLanding")) or (_root.Character.CharacterState == "StandJumping")) or (_root.Character.CharacterState == "Falling")) or (_root.Character.CharacterState == "RunningLeft")) or (_root.Character.CharacterState == "SkidStoppingLeft")) or (_root.Character.CharacterState == "StartRunningLeft")) or (_root.Character.CharacterState == "Crouching")) or (_root.Character.Dropping == 1)) or ((_root.Character.CharacterState == "Jumping") and (_root.Character.jumpable == 0))) { _root.Character._x = (((this._parent._x + this._x) + (this._width / 2)) + (_root.Character.Collision._width / 2)) + 2; if (((((_root.Character.CharacterState == "SteppingLeft") or (_root.Character.CharacterState == "RunningLeft")) or (_root.Character.CharacterState == "SkidStoppingLeft")) or (_root.Character.CharacterState == "StartRunningLeft")) or (_root.Character.CharacterState == "Crouching")) { if (_root.Character.facing == 1) { if (_root.Character.bumpingleft != 1) { _root.Character.bumpingleft = 1; _root.Bump.gotoAndPlay("Play"); _root.Character.gotoAndPlay("BumpWallLeft"); } } } } } } }
Symbol 134 MovieClip Frame 2
prevFrame(); play();
Symbol 135 MovieClip Frame 1
if (hitTest(_root.Character.Collision)) { if (_root.Character.CharacterState == "Falling") { if (_root.Character.shift == 1) { if (_root.Character._x < this._parent._x) { if (Math.abs((_root.Character._y - this._parent._y) < 50)) { if (_parent.climbable == 1) { if (_root.Character.facing == 2) { if (grabbedledge != 1) { grabbedledge = 1; _root.Character.platform = "no"; _root.Character.gravity = "off"; _root.Character.jumping = true; _root.Character.runningspeed = 0; _root.Character.ledgetype = "Wall"; _root.Character._y = this._parent._y + 34.05; _root.Character._x = this._parent._x - 24; _root.Character.ledgeloopcount = 1; _root.Character.gotoAndPlay("HangWallRight"); } } } } } if (_root.Character._x > this._parent._x) { if (Math.abs((_root.Character._y - this._parent._y) < 50)) { if (_parent.climbable == 1) { if (_root.Character.facing == 1) { if (grabbedledge != 1) { grabbedledge = 1; _root.Character.platform = "no"; _root.Character.gravity = "off"; _root.Character.jumping = true; _root.Character.runningspeed = 0; _root.Character.ledgetype = "Wall"; _root.Character._y = this._parent._y + 34.05; _root.Character._x = this._parent._x + 24; _root.Character.ledgeloopcount = 1; _root.Character.gotoAndPlay("HangWallLeft"); } } } } } } } if (_root.Character.CharacterState == "ready") { placecharacter = 0; } if ((_root.Character.CharacterState != "Jumping") and (_root.Character.CharacterState != "Falling")) { if (_root.Character._x < this._parent._x) { if (_root.Character._y > (this._parent._y - (this._height / 2))) { if (_parent.climbable == 1) { if (_root.Character.facing == 2) { _root.Character.ledgetype = "Wall"; _root.Character.jumpable = 1; } else { _root.Character.jumpable = 0; } } } } if (_root.Character._x > this._parent._x) { if (_root.Character._y > (this._parent._y - (this._height / 2))) { if (_parent.climbable == 1) { if (_root.Character.facing == 1) { _root.Character.ledgetype = "Wall"; _root.Character.jumpable = 1; } else { _root.Character.jumpable = 0; } } } } } if (placecharacter != 1) { if (_root.Character.jumpable == 1) { if (_root.Character.CharacterState == "Jumping") { if (_root.Character.facing == 1) { if (_root.Character._x > _parent._x) { if (_parent.climbable == 1) { _root.Character.climbable = 1; } else { _root.Character.climbable = 0; } placecharacter = 1; _root.Character._x = this._parent._x + 50; } } else if (_root.Character.facing == 2) { if (_root.Character._x < _parent._x) { if (_parent.climbable == 1) { _root.Character.climbable = 1; } else { _root.Character.climbable = 0; } placecharacter = 1; _root.Character._x = this._parent._x - 44; } } } } } } else { placecharacter = 0; grabbedledge = 0; }
Symbol 135 MovieClip Frame 2
prevFrame(); play();
Symbol 136 MovieClip Frame 1
if (hitTest(_root.Character.Collision)) { if (_root.Character.vert_velocity < 0) { if ((_root.Character._y + 40) < this._parent._y) { _root.Character._y = this._parent._y - 65.95; if ((((((_root.Character.CharacterState != "RunJumpingLeft") and (_root.Character.CharacterState != "RunJumpingRight")) and (_root.Character.CharacterState != "Jumping")) and (_root.Character.CharacterState != "StandJumping")) and (_root.Character.CharacterState != "ClimbingUp")) and (_root.Character.CharacterState != "ClimbingDown")) { if (_root.Character.platform != "on") { _root.Character.platform = "on"; _root.Character.updown = 0; _root.Character.uprightdown = 0; _root.Character.rightdown = 0; _root.Character.leftdown = 0; _root.Character.downrightdown = 0; _root.Character.downdown = 0; _root.Character.downleftdown = 0; _root.Character.leftdown = 0; _root.Character.upleftdown = 0; } } } } }
Symbol 136 MovieClip Frame 2
prevFrame(); play();
Symbol 152 MovieClip Frame 1
stop();
Symbol 152 MovieClip Frame 622
_parent.gotoAndPlay("IntroClose");
Symbol 155 Button
on (release) { gotoAndPlay (416); }
Symbol 157 MovieClip Frame 1
stop();
Symbol 159 MovieClip Frame 1
stop();
Symbol 161 MovieClip Frame 1
stop();
Symbol 163 MovieClip Frame 1
stop();
Symbol 165 MovieClip Frame 1
stop();
Symbol 167 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 1
stop();
Symbol 171 MovieClip Frame 1
stop();
Symbol 791 MovieClip Frame 1
stop(); bumpingright = 0; Dropping = 0; if (_root.enemy3state == "Dead") { _root.gotoAndPlay("EndLevel"); } if (right == 0) { bumpingright = 0; }
Symbol 791 MovieClip Frame 22
facing = 2; climbdownable = 0; onedge = 0; skidding = 0; CharacterState = "ready"; gotoAndPlay (1);
Symbol 791 MovieClip Frame 42
facing = 1; climbdownable = 0; onedge = 0; skidding = 0; CharacterState = "ready"; gotoAndPlay (124);
Symbol 791 MovieClip Frame 46
_root.Character._x = _root.Character._x - 10;
Symbol 791 MovieClip Frame 48
_root.Character._x = _root.Character._x - 8;
Symbol 791 MovieClip Frame 50
_root.Character._x = _root.Character._x - 6;
Symbol 791 MovieClip Frame 52
_root.Character._x = _root.Character._x - 4;
Symbol 791 MovieClip Frame 54
_root.Character._x = _root.Character._x - 3;
Symbol 791 MovieClip Frame 56
_root.Character._x = _root.Character._x - 2;
Symbol 791 MovieClip Frame 58
_root.Character._x = _root.Character._x - 1;
Symbol 791 MovieClip Frame 60
_root.Character._x = _root.Character._x + 3;
Symbol 791 MovieClip Frame 61
_root.Character._x = _root.Character._x + 5;
Symbol 791 MovieClip Frame 62
_root.Character._x = _root.Character._x + 7;
Symbol 791 MovieClip Frame 63
_root.Character._x = _root.Character._x + 8;
Symbol 791 MovieClip Frame 64
facing = 2; runningspeed = 9; skidding = 0; CharacterState = "RunningRight"; gotoAndPlay (158);
Symbol 791 MovieClip Frame 66
_root.Character._x = _root.Character._x + 10;
Symbol 791 MovieClip Frame 68
_root.Character._x = _root.Character._x + 8;
Symbol 791 MovieClip Frame 70
_root.Character._x = _root.Character._x + 6;
Symbol 791 MovieClip Frame 72
_root.Character._x = _root.Character._x + 4;
Symbol 791 MovieClip Frame 74
_root.Character._x = _root.Character._x + 3;
Symbol 791 MovieClip Frame 76
_root.Character._x = _root.Character._x + 2;
Symbol 791 MovieClip Frame 78
_root.Character._x = _root.Character._x + 1;
Symbol 791 MovieClip Frame 80
_root.Character._x = _root.Character._x - 3;
Symbol 791 MovieClip Frame 81
_root.Character._x = _root.Character._x - 5;
Symbol 791 MovieClip Frame 82
_root.Character._x = _root.Character._x - 7;
Symbol 791 MovieClip Frame 83
_root.Character._x = _root.Character._x - 8;
Symbol 791 MovieClip Frame 84
facing = 1; runningspeed = 9; skidding = 0; CharacterState = "RunningLeft"; gotoAndPlay (195);
Symbol 791 MovieClip Frame 86
_root.Step.gotoAndPlay("Play"); _root.Character._x = _root.Character._x + 15;
Symbol 791 MovieClip Frame 88
_root.Character._x = _root.Character._x + 15; if (CharacterState == "RunningRight") { CharacterState = "SkidStoppingRight"; }
Symbol 791 MovieClip Frame 90
_root.Character._x = _root.Character._x + 13; _root.Step.gotoAndPlay("Play");
Symbol 791 MovieClip Frame 92
_root.Character._x = _root.Character._x + 10; _root.Step.gotoAndPlay("Play");
Symbol 791 MovieClip Frame 94
if (left == 1) { gotoAndPlay (66); } else { _root.Character._x = _root.Character._x + 6; }
Symbol 791 MovieClip Frame 96
_root.Character._x = _root.Character._x + 3;
Symbol 791 MovieClip Frame 100
runningspeed = 0; skidding = 0; jumpable = 0; climbdownable = 0; onedge = 0; if (CharacterState != "Falling") { CharacterState = "ready"; gotoAndPlay (1); }
Symbol 791 MovieClip Frame 104
_root.Character._x = _root.Character._x - 15; _root.Step.gotoAndPlay("Play");
Symbol 791 MovieClip Frame 106
_root.Character._x = _root.Character._x - 15; if (CharacterState == "RunningLeft") { CharacterState = "SkidStoppingLeft"; }
Symbol 791 MovieClip Frame 108
_root.Character._x = _root.Character._x - 13; _root.Step.gotoAndPlay("Play");
Symbol 791 MovieClip Frame 110
_root.Character._x = _root.Character._x - 10; _root.Step.gotoAndPlay("Play");
Symbol 791 MovieClip Frame 112
if (right == 1) { gotoAndPlay (46); } else { _root.Character._x = _root.Character._x - 6; }
Symbol 791 MovieClip Frame 114
_root.Character._x = _root.Character._x - 3;
Symbol 791 MovieClip Frame 118
runningspeed = 0; skidding = 0; jumpable = 0; climbdownable = 0; onedge = 0; if (CharacterState != "Falling") { CharacterState = "ready"; gotoAndPlay (124); }
Symbol 791 MovieClip Frame 124
stop(); bumpingleft = 0; Dropping = 0; if (_root.enemy3state == "Dead") { _root.gotoAndPlay("EndLevel"); } if (left == 0) { bumpingleft = 0; }
Symbol 791 MovieClip Frame 128
stop();
Symbol 791 MovieClip Frame 132
stop();
Symbol 791 MovieClip Frame 135
stop();
Symbol 791 MovieClip Frame 138
stop();
Symbol 791 MovieClip Frame 146
skidding = 0; _root.Character._x = _root.Character._x + 1;
Symbol 791 MovieClip Frame 147
_root.Character._x = _root.Character._x + 1; climbdownable = 0;
Symbol 791 MovieClip Frame 148
_root.Character._x = _root.Character._x + 2;
Symbol 791 MovieClip Frame 149
_root.Character._x = _root.Character._x + 2;
Symbol 791 MovieClip Frame 150
_root.Character._x = _root.Character._x + 3;
Symbol 791 MovieClip Frame 151
_root.Character._x = _root.Character._x + 3;
Symbol 791 MovieClip Frame 152
_root.Character._x = _root.Character._x + 3;
Symbol 791 MovieClip Frame 153
_root.Character._x = _root.Character._x + 3;
Symbol 791 MovieClip Frame 154
_root.Character._x = _root.Character._x + 5; _root.Step.gotoAndPlay("Play");
Symbol 791 MovieClip Frame 155
_root.Character._x = _root.Character._x + 5;
Symbol 791 MovieClip Frame 156
_root.Character._x = _root.Character._x + 7;
Symbol 791 MovieClip Frame 157
_root.Character._x = _root.Character._x + 7; if (CharacterState == "StartRunningRight") { CharacterState = "RunningRight"; }
Symbol 791 MovieClip Frame 158
runningspeed = 9; if (up == 1) { gotoAndPlay (713); }
Symbol 791 MovieClip Frame 159
if (up == 1) { gotoAndPlay (713); }
Symbol 791 MovieClip Frame 160
if (up == 1) { gotoAndPlay (713); } _root.Step.gotoAndPlay("Play");
Symbol 791 MovieClip Frame 161
if (up == 1) { gotoAndPlay (713); }
Symbol 791 MovieClip Frame 162
if (up == 1) { gotoAndPlay (713); }
Symbol 791 MovieClip Frame 163
if (up == 1) { gotoAndPlay (713); }
Symbol 791 MovieClip Frame 164
if (up == 1) { gotoAndPlay (713); }
Symbol 791 MovieClip Frame 165
if (up == 1) { gotoAndPlay (713); }
Symbol 791 MovieClip Frame 166
if (up == 1) { gotoAndPlay (713); }
Symbol 791 MovieClip Frame 167
if (up == 1) { gotoAndPlay (713); }
Symbol 791 MovieClip Frame 168
if (up == 1) { gotoAndPlay (713); } _root.Step.gotoAndPlay("Play");
Symbol 791 MovieClip Frame 169
if (up == 1) { gotoAndPlay (713); }
Symbol 791 MovieClip Frame 170
if (up == 1) { gotoAndPlay (713); }
Symbol 791 MovieClip Frame 171
if (up == 1) { gotoAndPlay (713); }
Symbol 791 MovieClip Frame 172
if (up == 1) { gotoAndPlay (713); }
Symbol 791 MovieClip Frame 173
if (up == 1) { gotoAndPlay (713); }
Symbol 791 MovieClip Frame 174
if (right == 1) { if (CharacterState == "RunningRight") { gotoAndPlay (158); } }
Symbol 791 MovieClip Frame 183
skidding = 0; _root.Character._x = _root.Character._x - 1;
Symbol 791 MovieClip Frame 184
_root.Character._x = _root.Character._x - 1; climbdownable = 0;
Symbol 791 MovieClip Frame 185
_root.Character._x = _root.Character._x - 2;
Symbol 791 MovieClip Frame 186
_root.Character._x = _root.Character._x - 2;
Symbol 791 MovieClip Frame 187
_root.Character._x = _root.Character._x - 3;
Symbol 791 MovieClip Frame 188
_root.Character._x = _root.Character._x - 3;
Symbol 791 MovieClip Frame 189
_root.Character._x = _root.Character._x - 3;
Symbol 791 MovieClip Frame 190
_root.Character._x = _root.Character._x - 3;
Symbol 791 MovieClip Frame 191
_root.Character._x = _root.Character._x - 5; _root.Step.gotoAndPlay("Play");
Symbol 791 MovieClip Frame 192
_root.Character._x = _root.Character._x - 5;
Symbol 791 MovieClip Frame 193
_root.Character._x = _root.Character._x - 7;
Symbol 791 MovieClip Frame 194
_root.Character._x = _root.Character._x - 7; if (CharacterState == "StartRunningLeft") { CharacterState = "RunningLeft"; }
Symbol 791 MovieClip Frame 195
runningspeed = 9; if (up == 1) { gotoAndPlay (687); }
Symbol 791 MovieClip Frame 196
if (up == 1) { gotoAndPlay (687); }
Symbol 791 MovieClip Frame 197
if (up == 1) { gotoAndPlay (687); } _root.Step.gotoAndPlay("Play");
Symbol 791 MovieClip Frame 198
if (up == 1) { gotoAndPlay (687); }
Symbol 791 MovieClip Frame 199
if (up == 1) { gotoAndPlay (687); }
Symbol 791 MovieClip Frame 200
if (up == 1) { gotoAndPlay (687); }
Symbol 791 MovieClip Frame 201
if (up == 1) { gotoAndPlay (687); }
Symbol 791 MovieClip Frame 202
if (up == 1) { gotoAndPlay (687); }
Symbol 791 MovieClip Frame 203
if (up == 1) { gotoAndPlay (687); }
Symbol 791 MovieClip Frame 204
if (up == 1) { gotoAndPlay (687); }
Symbol 791 MovieClip Frame 205
if (up == 1) { gotoAndPlay (687); } _root.Step.gotoAndPlay("Play");
Symbol 791 MovieClip Frame 206
if (up == 1) { gotoAndPlay (687); }
Symbol 791 MovieClip Frame 207
if (up == 1) { gotoAndPlay (687); }
Symbol 791 MovieClip Frame 208
if (up == 1) { gotoAndPlay (687); }
Symbol 791 MovieClip Frame 209
if (up == 1) { gotoAndPlay (687); }
Symbol 791 MovieClip Frame 210
if (up == 1) { gotoAndPlay (687); }
Symbol 791 MovieClip Frame 211
if (left == 1) { if (CharacterState == "RunningLeft") { gotoAndPlay (195); } }
Symbol 791 MovieClip Frame 218
runningspeed = 0;
Symbol 791 MovieClip Frame 240
jumpingspeed = 6; runningspeed = 1;
Symbol 791 MovieClip Frame 242
if (jumpable == 1) { jumpingspeed = 7; runningspeed = 6; } else { jumpingspeed = 7; runningspeed = 1; }
Symbol 791 MovieClip Frame 244
if (jumpable == 1) { jumpingspeed = 0; runningspeed = 0; } else { gotoAndPlay (252); }
Symbol 791 MovieClip Frame 246
jumpingspeed = 0;
Symbol 791 MovieClip Frame 248
if (climbable == 1) { if (up == 1) { gotoAndPlay (281); } else if (shift == 1) { if (ledgetype == "Ledge") { ledgeloopcount = 1; gotoAndPlay (848); } if (ledgetype == "Wall") { gotoAndPlay (898); } } else { gotoAndPlay (265); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 252
jumpingspeed = 6; runningspeed = 1;
Symbol 791 MovieClip Frame 254
jumpingspeed = 6; runningspeed = 1;
Symbol 791 MovieClip Frame 256
jumpingspeed = 6; runningspeed = 1;
Symbol 791 MovieClip Frame 258
jumpingspeed = -6; runningspeed = 0;
Symbol 791 MovieClip Frame 260
jumpingspeed = -8; runningspeed = 1;
Symbol 791 MovieClip Frame 262
gotoAndPlay (265);
Symbol 791 MovieClip Frame 265
jumpingspeed = -19; runningspeed = 1; Dropping = 1; CharacterState = "Jumping"; jumping = "true"; gravity = "off";
Symbol 791 MovieClip Frame 267
jumpingspeed = -6; runningspeed = 0;
Symbol 791 MovieClip Frame 269
jumpingspeed = 0; CharacterState = "Landing"; jumping = "false"; gravity = "on";
Symbol 791 MovieClip Frame 271
jumpingspeed = 0;
Symbol 791 MovieClip Frame 273
jumpingspeed = 0;
Symbol 791 MovieClip Frame 275
CharacterState = "ready"; Dropping = 0; jumpable = 0; climbdownable = 0; onedge = 0; skidding = 0; gotoAndPlay (124);
Symbol 791 MovieClip Frame 281
jumpingspeed = 0; climbdownable = 0; CharacterState = "ClimbingUp";
Symbol 791 MovieClip Frame 283
jumpingspeed = 0;
Symbol 791 MovieClip Frame 285
jumpingspeed = 0;
Symbol 791 MovieClip Frame 287
jumpingspeed = 0;
Symbol 791 MovieClip Frame 289
jumpingspeed = 0;
Symbol 791 MovieClip Frame 291
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 293
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 295
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 297
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 299
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 301
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 303
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 305
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 307
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 309
jumpingspeed = 0;
Symbol 791 MovieClip Frame 311
jumpingspeed = 0;
Symbol 791 MovieClip Frame 313
jumpingspeed = 0;
Symbol 791 MovieClip Frame 315
_root.Character._y = _root.Character._y - 100.95; _root.Character._x = _root.Character._x - 12; jumpable = 0; jumping = "false"; gravity = "on"; bumpingleft = 0; CharacterState = "ready"; gotoAndPlay (124);
Symbol 791 MovieClip Frame 320
_root.Character._y = _root.Character._y + 89; _root.Character._x = _root.Character._x + 12; jumpingspeed = 0;
Symbol 791 MovieClip Frame 322
jumpingspeed = 0;
Symbol 791 MovieClip Frame 324
jumpingspeed = 0;
Symbol 791 MovieClip Frame 326
jumpingspeed = 0;
Symbol 791 MovieClip Frame 328
jumpingspeed = 0;
Symbol 791 MovieClip Frame 330
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 332
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 334
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 336
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 338
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 340
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 342
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 344
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 346
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 348
jumpingspeed = 0;
Symbol 791 MovieClip Frame 350
jumpingspeed = 0;
Symbol 791 MovieClip Frame 352
jumpingspeed = 0;
Symbol 791 MovieClip Frame 354
if (up == 1) { gotoAndPlay (281); } else if (shift == 1) { if (ledgetype == "Ledge") { ledgeloopcount = 1; gotoAndPlay (848); } if (ledgetype == "Wall") { gotoAndPlay (898); } } else { climbdownable = 0; gotoAndPlay (265); }
Symbol 791 MovieClip Frame 363
jumpingspeed = 0; climbdownable = 0; CharacterState = "ClimbingUp";
Symbol 791 MovieClip Frame 365
jumpingspeed = 0;
Symbol 791 MovieClip Frame 367
jumpingspeed = 0;
Symbol 791 MovieClip Frame 369
jumpingspeed = 0;
Symbol 791 MovieClip Frame 371
jumpingspeed = 0;
Symbol 791 MovieClip Frame 373
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 375
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 377
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 379
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 381
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 383
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 385
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 387
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 389
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 391
jumpingspeed = 0;
Symbol 791 MovieClip Frame 393
jumpingspeed = 0;
Symbol 791 MovieClip Frame 395
jumpingspeed = 0;
Symbol 791 MovieClip Frame 397
_root.Character._y = _root.Character._y - 100.95; _root.Character._x = _root.Character._x + 12; jumpable = 0; bumpingright = 0; jumping = "false"; gravity = "on"; CharacterState = "ready"; gotoAndPlay (1);
Symbol 791 MovieClip Frame 402
_root.Character._y = _root.Character._y + 89; _root.Character._x = _root.Character._x - 12; jumpingspeed = 0;
Symbol 791 MovieClip Frame 404
jumpingspeed = 0;
Symbol 791 MovieClip Frame 406
jumpingspeed = 0;
Symbol 791 MovieClip Frame 408
jumpingspeed = 0;
Symbol 791 MovieClip Frame 410
jumpingspeed = 0;
Symbol 791 MovieClip Frame 412
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 414
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 416
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 418
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 420
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 422
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 424
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 426
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 428
jumpingspeed = 0; runningspeed = 0;
Symbol 791 MovieClip Frame 430
jumpingspeed = 0;
Symbol 791 MovieClip Frame 432
jumpingspeed = 0;
Symbol 791 MovieClip Frame 434
jumpingspeed = 0;
Symbol 791 MovieClip Frame 436
if (up == 1) { gotoAndPlay (363); } else if (shift == 1) { if (ledgetype == "Ledge") { ledgeloopcount = 1; gotoAndPlay (915); } if (ledgetype == "Wall") { gotoAndPlay (965); } } else { climbdownable = 0; gotoAndPlay (493); }
Symbol 791 MovieClip Frame 445
runningspeed = 0;
Symbol 791 MovieClip Frame 467
jumpingspeed = 6; runningspeed = 1;
Symbol 791 MovieClip Frame 469
if (jumpable == 1) { jumpingspeed = 7; runningspeed = 7; } else { jumpingspeed = 7; runningspeed = 1; }
Symbol 791 MovieClip Frame 471
if (jumpable == 1) { jumpingspeed = 0; runningspeed = 0; } else { gotoAndPlay (480); }
Symbol 791 MovieClip Frame 473
jumpingspeed = 0;
Symbol 791 MovieClip Frame 475
if (climbable == 1) { if (up == 1) { gotoAndPlay (363); } else if (shift == 1) { if (ledgetype == "Ledge") { ledgeloopcount = 1; gotoAndPlay (915); } if (ledgetype == "Wall") { gotoAndPlay (965); } } else { gotoAndPlay (493); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 480
jumpingspeed = 6; runningspeed = 1;
Symbol 791 MovieClip Frame 482
jumpingspeed = 6; runningspeed = 1;
Symbol 791 MovieClip Frame 484
jumpingspeed = 6; runningspeed = 1;
Symbol 791 MovieClip Frame 486
jumpingspeed = -6; runningspeed = 0;
Symbol 791 MovieClip Frame 488
jumpingspeed = -8; runningspeed = 1;
Symbol 791 MovieClip Frame 490
gotoAndPlay (493);
Symbol 791 MovieClip Frame 493
jumpingspeed = -19; runningspeed = 1; Dropping = 1; CharacterState = "Jumping"; jumping = "true"; gravity = "off";
Symbol 791 MovieClip Frame 495
jumpingspeed = -6; runningspeed = 0;
Symbol 791 MovieClip Frame 497
jumpingspeed = 0; CharacterState = "Landing"; jumping = "false"; gravity = "on";
Symbol 791 MovieClip Frame 499
jumpingspeed = 0;
Symbol 791 MovieClip Frame 501
jumpingspeed = 0;
Symbol 791 MovieClip Frame 503
CharacterState = "ready"; Dropping = 0; jumpable = 0; climbdownable = 0; onedge = 0; skidding = 0; gotoAndPlay (1);
Symbol 791 MovieClip Frame 508
_root.Character._x = _root.Character._x - runningspeed;
Symbol 791 MovieClip Frame 510
_root.Character._x = _root.Character._x - runningspeed;
Symbol 791 MovieClip Frame 512
_root.Character._x = _root.Character._x - runningspeed;
Symbol 791 MovieClip Frame 514
_root.Character._x = _root.Character._x - runningspeed;
Symbol 791 MovieClip Frame 516
_root.Character._x = _root.Character._x - runningspeed;
Symbol 791 MovieClip Frame 518
if (CharacterFalling == 1) { prevFrame(); play(); } else if (CharacterState != "Dead") { gotoAndPlay (524); _root.Landing.gotoAndPlay("Play"); }
Symbol 791 MovieClip Frame 524
if (CharacterState == "Falling") { runningspeed = 0; CharacterState = "Crouching"; } else if (runningspeed > 0) { _root.Character._x = _root.Character._x - runningspeed; }
Symbol 791 MovieClip Frame 526
if (runningspeed > 0) { _root.Character._x = _root.Character._x - runningspeed; }
Symbol 791 MovieClip Frame 528
if (runningspeed > 0) { _root.Character._x = _root.Character._x - runningspeed; }
Symbol 791 MovieClip Frame 529
if (runningspeed > 0) { runningspeed = runningspeed - 1; _root.Character._x = _root.Character._x - runningspeed; }
Symbol 791 MovieClip Frame 530
if (down == 1) { if (left == 1) { gotoAndPlay (1340); } else { prevFrame(); play(); } } else { gotoAndPlay (533); }
Symbol 791 MovieClip Frame 533
_root.Character._x = _root.Character._x - 3;
Symbol 791 MovieClip Frame 535
_root.Character._x = _root.Character._x - 3;
Symbol 791 MovieClip Frame 541
_root.Character._x = _root.Character._x - 2;
Symbol 791 MovieClip Frame 543
_root.Character._x = _root.Character._x - 3;
Symbol 791 MovieClip Frame 545
_root.Character._x = _root.Character._x - 2;
Symbol 791 MovieClip Frame 553
CharacterState = "ready"; runningspeed = 0; skidding = 0; jumpable = 0; Dropping = 0; climbdownable = 0; onedge = 0; gotoAndPlay (124);
Symbol 791 MovieClip Frame 557
_root.Character._x = _root.Character._x + runningspeed;
Symbol 791 MovieClip Frame 559
_root.Character._x = _root.Character._x + runningspeed;
Symbol 791 MovieClip Frame 561
_root.Character._x = _root.Character._x + runningspeed;
Symbol 791 MovieClip Frame 563
_root.Character._x = _root.Character._x + runningspeed;
Symbol 791 MovieClip Frame 565
_root.Character._x = _root.Character._x + runningspeed;
Symbol 791 MovieClip Frame 567
if (CharacterFalling == 1) { prevFrame(); play(); } else if (CharacterState != "Dead") { gotoAndPlay (570); _root.Landing.gotoAndPlay("Play"); }
Symbol 791 MovieClip Frame 570
if (CharacterState == "Falling") { runningspeed = 0; CharacterState = "Crouching"; } else if (runningspeed > 0) { _root.Character._x = _root.Character._x + runningspeed; }
Symbol 791 MovieClip Frame 572
if (runningspeed > 0) { _root.Character._x = _root.Character._x + runningspeed; }
Symbol 791 MovieClip Frame 574
if (runningspeed > 0) { _root.Character._x = _root.Character._x + runningspeed; }
Symbol 791 MovieClip Frame 575
if (runningspeed > 0) { runningspeed = runningspeed - 1; _root.Character._x = _root.Character._x + runningspeed; }
Symbol 791 MovieClip Frame 576
if (down == 1) { if (right == 1) { gotoAndPlay (1351); } else { prevFrame(); play(); } } else { gotoAndPlay (579); }
Symbol 791 MovieClip Frame 579
_root.Character._x = _root.Character._x + 3;
Symbol 791 MovieClip Frame 581
_root.Character._x = _root.Character._x + 3;
Symbol 791 MovieClip Frame 587
_root.Character._x = _root.Character._x + 2;
Symbol 791 MovieClip Frame 589
_root.Character._x = _root.Character._x + 3;
Symbol 791 MovieClip Frame 591
_root.Character._x = _root.Character._x + 2;
Symbol 791 MovieClip Frame 599
CharacterState = "ready"; runningspeed = 0; skidding = 0; jumpable = 0; Dropping = 0; climbdownable = 0; onedge = 0; gotoAndPlay (1);
Symbol 791 MovieClip Frame 606
runningspeed = 0; jumpingspeed = 0;
Symbol 791 MovieClip Frame 612
runningspeed = 1; jumpingspeed = 0;
Symbol 791 MovieClip Frame 618
runningspeed = 4; jumpingspeed = 1;
Symbol 791 MovieClip Frame 620
runningspeed = 10; jumpingspeed = 2;
Symbol 791 MovieClip Frame 622
runningspeed = 19; jumpingspeed = 8;
Symbol 791 MovieClip Frame 624
runningspeed = 20; jumpingspeed = -2;
Symbol 791 MovieClip Frame 626
runningspeed = 15; jumpingspeed = -5; jumping = "false"; gravity = "on";
Symbol 791 MovieClip Frame 628
runningspeed = 5; jumpingspeed = -2;
Symbol 791 MovieClip Frame 630
CharacterState = "StandJumpLanding"; jumpingspeed = 0; runningspeed = 4;
Symbol 791 MovieClip Frame 632
runningspeed = 4; jumpingspeed = 0;
Symbol 791 MovieClip Frame 636
runningspeed = 2; jumpingspeed = 0;
Symbol 791 MovieClip Frame 638
runningspeed = 0; jumpingspeed = 0;
Symbol 791 MovieClip Frame 640
CharacterState = "ready"; Dropping = 0; jumpable = 0; climbdownable = 0; onedge = 0; gotoAndPlay (124);
Symbol 791 MovieClip Frame 645
runningspeed = 0; jumpingspeed = 0;
Symbol 791 MovieClip Frame 651
runningspeed = 1; jumpingspeed = 0;
Symbol 791 MovieClip Frame 657
runningspeed = 4; jumpingspeed = 1;
Symbol 791 MovieClip Frame 659
runningspeed = 10; jumpingspeed = 2;
Symbol 791 MovieClip Frame 661
runningspeed = 19; jumpingspeed = 8;
Symbol 791 MovieClip Frame 663
runningspeed = 20; jumpingspeed = -2;
Symbol 791 MovieClip Frame 665
runningspeed = 15; jumpingspeed = -5; jumping = "false"; gravity = "on";
Symbol 791 MovieClip Frame 667
runningspeed = 5; jumpingspeed = -2;
Symbol 791 MovieClip Frame 669
CharacterState = "StandJumpLanding"; jumpingspeed = 0; runningspeed = 4;
Symbol 791 MovieClip Frame 671
runningspeed = 4; jumpingspeed = 0;
Symbol 791 MovieClip Frame 675
runningspeed = 2; jumpingspeed = 0;
Symbol 791 MovieClip Frame 677
runningspeed = 0; jumpingspeed = 0;
Symbol 791 MovieClip Frame 679
CharacterState = "ready"; Dropping = 0; jumpable = 0; climbdownable = 0; onedge = 0; gotoAndPlay (1);
Symbol 791 MovieClip Frame 687
if (CharacterState == "RunningLeft") { CharacterState = "StartRunJumpingLeft"; } runningspeed = 9; _root.Step.gotoAndPlay("Play");
Symbol 791 MovieClip Frame 688
Symbol 791 MovieClip Frame 689
Symbol 791 MovieClip Frame 690
Symbol 791 MovieClip Frame 691
Symbol 791 MovieClip Frame 692
Symbol 791 MovieClip Frame 693
_root.Step.gotoAndPlay("Play");
Symbol 791 MovieClip Frame 694
Symbol 791 MovieClip Frame 695
Symbol 791 MovieClip Frame 696
_root.Character._x = _root.Character._x - 9; if (CharacterState == "StartRunJumpingLeft") { CharacterState = "RunJumpingLeft"; platform = "no"; gravity = "off"; jumping = true; }
Symbol 791 MovieClip Frame 697
_root.Character._x = _root.Character._x - 15; _root.Character._y = _root.Character._y - 2;
Symbol 791 MovieClip Frame 698
_root.Character._x = _root.Character._x - 20; _root.Character._y = _root.Character._y - 2;
Symbol 791 MovieClip Frame 699
_root.Character._x = _root.Character._x - 20; _root.Character._y = _root.Character._y - 3;
Symbol 791 MovieClip Frame 700
_root.Character._x = _root.Character._x - 25; _root.Character._y = _root.Character._y - 4;
Symbol 791 MovieClip Frame 701
_root.Character._x = _root.Character._x - 25; _root.Character._y = _root.Character._y - 5;
Symbol 791 MovieClip Frame 702
_root.Character._x = _root.Character._x - 25; _root.Character._Y = _root.Character._Y + 2;
Symbol 791 MovieClip Frame 703
_root.Character._x = _root.Character._x - 20; _root.Character._y = _root.Character._y + 3;
Symbol 791 MovieClip Frame 704
_root.Character._x = _root.Character._x - 20; _root.Character._y = _root.Character._y + 5;
Symbol 791 MovieClip Frame 705
_root.Character._x = _root.Character._x - 20; _root.Character._y = _root.Character._y + 5; jumping = "false"; gravity = "on";
Symbol 791 MovieClip Frame 706
_root.Character._x = _root.Character._x - 15; _root.Character._y = _root.Character._y + 6;
Symbol 791 MovieClip Frame 707
CharacterState = "RunJumpLanding"; _root.Character._x = _root.Character._x - 15;
Symbol 791 MovieClip Frame 708
_root.Character._x = _root.Character._x - 9;
Symbol 791 MovieClip Frame 709
if (left == 1) { CharacterState = "RunningLeft"; skidding = 0; gotoAndPlay (195); } else { gotoAndPlay (104); }
Symbol 791 MovieClip Frame 713
if (CharacterState == "RunningRight") { CharacterState = "StartRunJumpingRight"; } runningspeed = 9; _root.Step.gotoAndPlay("Play");
Symbol 791 MovieClip Frame 714
Symbol 791 MovieClip Frame 715
Symbol 791 MovieClip Frame 716
Symbol 791 MovieClip Frame 717
Symbol 791 MovieClip Frame 718
Symbol 791 MovieClip Frame 719
_root.Step.gotoAndPlay("Play");
Symbol 791 MovieClip Frame 720
Symbol 791 MovieClip Frame 721
Symbol 791 MovieClip Frame 722
_root.Character._x = _root.Character._x + 9; if (CharacterState == "StartRunJumpingRight") { CharacterState = "RunJumpingRight"; platform = "no"; gravity = "off"; jumping = true; }
Symbol 791 MovieClip Frame 723
_root.Character._x = _root.Character._x + 15; _root.Character._y = _root.Character._y - 2;
Symbol 791 MovieClip Frame 724
_root.Character._x = _root.Character._x + 20; _root.Character._y = _root.Character._y - 2;
Symbol 791 MovieClip Frame 725
_root.Character._x = _root.Character._x + 20; _root.Character._y = _root.Character._y - 3;
Symbol 791 MovieClip Frame 726
_root.Character._x = _root.Character._x + 25; _root.Character._y = _root.Character._y - 4;
Symbol 791 MovieClip Frame 727
_root.Character._x = _root.Character._x + 25; _root.Character._y = _root.Character._y - 5;
Symbol 791 MovieClip Frame 728
_root.Character._x = _root.Character._x + 25; _root.Character._Y = _root.Character._Y + 2;
Symbol 791 MovieClip Frame 729
_root.Character._x = _root.Character._x + 20; _root.Character._y = _root.Character._y + 3;
Symbol 791 MovieClip Frame 730
_root.Character._x = _root.Character._x + 20; _root.Character._y = _root.Character._y + 5;
Symbol 791 MovieClip Frame 731
_root.Character._x = _root.Character._x + 20; _root.Character._y = _root.Character._y + 5; jumping = "false"; gravity = "on";
Symbol 791 MovieClip Frame 732
_root.Character._x = _root.Character._x + 15; _root.Character._y = _root.Character._y + 6;
Symbol 791 MovieClip Frame 733
CharacterState = "RunJumpLanding"; _root.Character._x = _root.Character._x + 15;
Symbol 791 MovieClip Frame 734
_root.Character._x = _root.Character._x + 9;
Symbol 791 MovieClip Frame 735
if (right == 1) { CharacterState = "RunningRight"; skidding = 0; gotoAndPlay (158); } else { gotoAndPlay (86); }
Symbol 791 MovieClip Frame 742
stop(); _root.DeathChime.gotoAndPlay("Play");
Symbol 791 MovieClip Frame 746
stop(); _root.DeathChime.gotoAndPlay("Play");
Symbol 791 MovieClip Frame 752
stop(); _root.DeathChime.gotoAndPlay("Play");
Symbol 791 MovieClip Frame 756
stop(); _root.DeathChime.gotoAndPlay("Play");
Symbol 791 MovieClip Frame 761
runningspeed = 0; if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (783); } } }
Symbol 791 MovieClip Frame 762
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (783); } } }
Symbol 791 MovieClip Frame 763
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (783); } } }
Symbol 791 MovieClip Frame 764
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (783); } } }
Symbol 791 MovieClip Frame 765
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (783); } } }
Symbol 791 MovieClip Frame 766
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (783); } } }
Symbol 791 MovieClip Frame 767
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (783); } } }
Symbol 791 MovieClip Frame 768
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (783); } } }
Symbol 791 MovieClip Frame 769
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (783); } } }
Symbol 791 MovieClip Frame 770
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (783); } } }
Symbol 791 MovieClip Frame 771
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (783); } } }
Symbol 791 MovieClip Frame 772
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (783); } else if (slip == "Ready") { slip = "Go"; gotoAndPlay (789); } } else { runningspeed = 25; } } else { runningspeed = 25; }
Symbol 791 MovieClip Frame 773
runningspeed = 0; _root.Character._x = _root.Character._x - 7; if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (783); } } }
Symbol 791 MovieClip Frame 774
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (783); } } }
Symbol 791 MovieClip Frame 775
_root.Character._x = _root.Character._x - 7; if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (783); } } }
Symbol 791 MovieClip Frame 776
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (783); } } }
Symbol 791 MovieClip Frame 777
_root.Character._x = _root.Character._x - 7; if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (783); } } }
Symbol 791 MovieClip Frame 778
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (783); } } }
Symbol 791 MovieClip Frame 779
_root.Character._x = _root.Character._x - 7; if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (783); } } }
Symbol 791 MovieClip Frame 780
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (783); } } }
Symbol 791 MovieClip Frame 781
runningspeed = 0; if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (783); } } }
Symbol 791 MovieClip Frame 782
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (783); } } }
Symbol 791 MovieClip Frame 783
runningspeed = 0;
Symbol 791 MovieClip Frame 785
CharacterState = "ready"; jumpable = 0; gotoAndPlay (124);
Symbol 791 MovieClip Frame 789
runningspeed = 0; slip = "Done";
Symbol 791 MovieClip Frame 799
CharacterState = "ready"; gotoAndPlay (124);
Symbol 791 MovieClip Frame 803
runningspeed = 0; if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (825); } } }
Symbol 791 MovieClip Frame 804
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (825); } } }
Symbol 791 MovieClip Frame 805
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (825); } } }
Symbol 791 MovieClip Frame 806
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (825); } } }
Symbol 791 MovieClip Frame 807
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (825); } } }
Symbol 791 MovieClip Frame 808
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (825); } } }
Symbol 791 MovieClip Frame 809
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (825); } } }
Symbol 791 MovieClip Frame 810
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (825); } } }
Symbol 791 MovieClip Frame 811
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (825); } } }
Symbol 791 MovieClip Frame 812
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (825); } } }
Symbol 791 MovieClip Frame 813
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (825); } } }
Symbol 791 MovieClip Frame 814
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (825); } else if (slip == "Ready") { slip = "Go"; gotoAndPlay (831); } } else { runningspeed = 25; } } else { runningspeed = 25; }
Symbol 791 MovieClip Frame 815
runningspeed = 0; _root.Character._x = _root.Character._x + 7; if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (825); } } }
Symbol 791 MovieClip Frame 816
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (825); } } }
Symbol 791 MovieClip Frame 817
_root.Character._x = _root.Character._x + 7; if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (825); } } }
Symbol 791 MovieClip Frame 818
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (825); } } }
Symbol 791 MovieClip Frame 819
_root.Character._x = _root.Character._x + 7; if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (825); } } }
Symbol 791 MovieClip Frame 820
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (825); } } }
Symbol 791 MovieClip Frame 821
_root.Character._x = _root.Character._x + 7; if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (825); } } }
Symbol 791 MovieClip Frame 822
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (825); } } }
Symbol 791 MovieClip Frame 823
runningspeed = 0; if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (825); } } }
Symbol 791 MovieClip Frame 824
if (slip != "Done") { if (_root.Character.onedge == 1) { if (slip != "Ready") { slip = "Ready"; gotoAndPlay (825); } } }
Symbol 791 MovieClip Frame 825
runningspeed = 0;
Symbol 791 MovieClip Frame 827
CharacterState = "ready"; jumpable = 0; gotoAndPlay (1);
Symbol 791 MovieClip Frame 831
runningspeed = 0; slip = "Done";
Symbol 791 MovieClip Frame 841
CharacterState = "ready"; gotoAndPlay (1);
Symbol 791 MovieClip Frame 848
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 849
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 850
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 851
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 852
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 853
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 854
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 855
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 856
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 857
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 858
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 859
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 860
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 861
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 862
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 863
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 864
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 865
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 866
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 867
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 868
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 869
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 870
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 871
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 872
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 873
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 874
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 875
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 876
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 877
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 878
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 879
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 880
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 881
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 882
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 883
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 884
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 885
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 886
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 887
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 888
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 889
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 890
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 891
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 892
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 893
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 894
if (ledgeloopcount > 0) { ledgeloopcount = ledgeloopcount - 1; gotoAndPlay (848); } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 898
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 899
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 900
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 901
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 902
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 903
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 904
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 905
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 906
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 907
if (shift == 1) { if (up == 1) { gotoAndPlay (281); } } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 908
if (shift == 1) { gotoAndPlay (906); } else { gotoAndPlay (265); }
Symbol 791 MovieClip Frame 915
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 916
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 917
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 918
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 919
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 920
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 921
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 922
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 923
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 924
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 925
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 926
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 927
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 928
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 929
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 930
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 931
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 932
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 933
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 934
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 935
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 936
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 937
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 938
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 939
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 940
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 941
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 942
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 943
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 944
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 945
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 946
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 947
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 948
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 949
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 950
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 951
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 952
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 953
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 954
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 955
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 956
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 957
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 958
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 959
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 960
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 961
if (ledgeloopcount > 0) { ledgeloopcount = ledgeloopcount - 1; gotoAndPlay (915); } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 965
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 966
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 967
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 968
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 969
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 970
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 971
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 972
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 973
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 974
if (shift == 1) { if (up == 1) { gotoAndPlay (363); } } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 975
if (shift == 1) { gotoAndPlay (973); } else { gotoAndPlay (493); }
Symbol 791 MovieClip Frame 979
stop();
Symbol 791 MovieClip Frame 982
stop();
Symbol 791 MovieClip Frame 987
play();
Symbol 791 MovieClip Frame 989
_root.Character._x = _root.Character._x - 5;
Symbol 791 MovieClip Frame 991
_root.Character._x = _root.Character._x - 5;
Symbol 791 MovieClip Frame 993
_root.Character._x = _root.Character._x - 5;
Symbol 791 MovieClip Frame 995
CharacterState = "ready"; gotoAndPlay (979);
Symbol 791 MovieClip Frame 999
play();
Symbol 791 MovieClip Frame 1001
_root.Character._x = _root.Character._x + 5;
Symbol 791 MovieClip Frame 1003
_root.Character._x = _root.Character._x + 5;
Symbol 791 MovieClip Frame 1005
_root.Character._x = _root.Character._x + 5;
Symbol 791 MovieClip Frame 1007
CharacterState = "ready"; gotoAndPlay (982);
Symbol 791 MovieClip Frame 1012
_root.Character._x = _root.Character._x - 10;
Symbol 791 MovieClip Frame 1014
_root.Character._x = _root.Character._x - 10;
Symbol 791 MovieClip Frame 1016
CharacterState = "ready"; gotoAndPlay (979);
Symbol 791 MovieClip Frame 1023
_root.Character._x = _root.Character._x + 10;
Symbol 791 MovieClip Frame 1025
_root.Character._x = _root.Character._x + 10;
Symbol 791 MovieClip Frame 1027
CharacterState = "ready"; gotoAndPlay (982);
Symbol 791 MovieClip Frame 1032
_root.Character._x = _root.Character._x + 10;
Symbol 791 MovieClip Frame 1034
_root.Character._x = _root.Character._x + 10;
Symbol 791 MovieClip Frame 1036
CharacterState = "ready"; gotoAndPlay (979);
Symbol 791 MovieClip Frame 1040
_root.Character._x = _root.Character._x - 10;
Symbol 791 MovieClip Frame 1042
_root.Character._x = _root.Character._x - 10;
Symbol 791 MovieClip Frame 1044
CharacterState = "ready"; gotoAndPlay (982);
Symbol 791 MovieClip Frame 1083
gotoAndPlay (34);
Symbol 791 MovieClip Frame 1117
gotoAndPlay (14);
Symbol 791 MovieClip Frame 1127
if (parriedbyenemy != 1) { if (shift != 1) { CharacterState = "ready"; gotoAndPlay (979); } else { CharacterState = "Parried"; play(); } } else { gotoAndPlay (1147); }
Symbol 791 MovieClip Frame 1128
if (parriedbyenemy != 1) { if (shift != 1) { CharacterState = "ready"; gotoAndPlay (979); } else { CharacterState = "Parried"; play(); } } else { gotoAndPlay (1147); }
Symbol 791 MovieClip Frame 1129
CharacterState = "StartStriking"; gotoAndPlay (1135);
Symbol 791 MovieClip Frame 1135
_root.Character._x = _root.Character._x - 5;
Symbol 791 MovieClip Frame 1137
CharacterState = "Striking"; _root.Character._x = _root.Character._x - 10;
Symbol 791 MovieClip Frame 1139
_root.Character._x = _root.Character._x - 5;
Symbol 791 MovieClip Frame 1141
_root.Character._x = _root.Character._x + 5;
Symbol 791 MovieClip Frame 1143
CharacterState = "Recovering"; gotoAndPlay (1147);
Symbol 791 MovieClip Frame 1147
_root.Character._x = _root.Character._x + 10; CharacterState = "Recovering";
Symbol 791 MovieClip Frame 1149
_root.Character._x = _root.Character._x + 5;
Symbol 791 MovieClip Frame 1151
CharacterState = "ready"; parriedbyenemy = 0; gotoAndPlay (979);
Symbol 791 MovieClip Frame 1160
if (parriedbyenemy != 1) { if (shift != 1) { CharacterState = "ready"; gotoAndPlay (982); } else { CharacterState = "Parried"; play(); } } else { gotoAndPlay (1180); }
Symbol 791 MovieClip Frame 1161
if (parriedbyenemy != 1) { if (shift != 1) { CharacterState = "ready"; gotoAndPlay (982); } else { CharacterState = "Parried"; play(); } } else { gotoAndPlay (1180); }
Symbol 791 MovieClip Frame 1162
CharacterState = "StartStriking"; gotoAndPlay (1168);
Symbol 791 MovieClip Frame 1168
_root.Character._x = _root.Character._x + 5;
Symbol 791 MovieClip Frame 1170
CharacterState = "Striking"; _root.Character._x = _root.Character._x + 10;
Symbol 791 MovieClip Frame 1172
_root.Character._x = _root.Character._x + 5;
Symbol 791 MovieClip Frame 1174
_root.Character._x = _root.Character._x - 5;
Symbol 791 MovieClip Frame 1176
CharacterState = "Recovering"; gotoAndPlay (1180);
Symbol 791 MovieClip Frame 1180
_root.Character._x = _root.Character._x - 10; CharacterState = "Recovering";
Symbol 791 MovieClip Frame 1182
_root.Character._x = _root.Character._x - 5;
Symbol 791 MovieClip Frame 1184
CharacterState = "ready"; parriedbyenemy = 0; gotoAndPlay (982);
Symbol 791 MovieClip Frame 1191
this._x = this._x + 6;
Symbol 791 MovieClip Frame 1193
this._x = this._x + 6;
Symbol 791 MovieClip Frame 1195
this._x = this._x + 6;
Symbol 791 MovieClip Frame 1197
gotoAndPlay (1147);
Symbol 791 MovieClip Frame 1201
this._x = this._x - 6;
Symbol 791 MovieClip Frame 1203
this._x = this._x - 6;
Symbol 791 MovieClip Frame 1205
this._x = this._x - 6;
Symbol 791 MovieClip Frame 1207
gotoAndPlay (1180);
Symbol 791 MovieClip Frame 1214
Symbol 791 MovieClip Frame 1225
stop(); _root.DeathChime.gotoAndPlay("Play");
Symbol 791 MovieClip Frame 1231
Symbol 791 MovieClip Frame 1242
stop(); _root.DeathChime.gotoAndPlay("Play");
Symbol 791 MovieClip Frame 1284
if (poison == 1) { _root.HitFlash.gotoAndPlay(2); _root.Hit.gotoAndPlay("Play"); health = health - 1; } else { _root.HitFlash.gotoAndPlay(2); _root.Drink.gotoAndPlay("Play"); if (health < 3) { health = health + 1; } }
Symbol 791 MovieClip Frame 1292
CharacterState = "ready"; Dropping = 0; jumpable = 0; poison = 0; climbdownable = 0; onedge = 0; skidding = 0; gotoAndPlay (124);
Symbol 791 MovieClip Frame 1327
if (poison == 1) { _root.HitFlash.gotoAndPlay(2); _root.Hit.gotoAndPlay("Play"); health = health - 1; } else { _root.HitFlash.gotoAndPlay(2); _root.Drink.gotoAndPlay("Play"); if (health < 3) { health = health + 1; } }
Symbol 791 MovieClip Frame 1335
CharacterState = "ready"; Dropping = 0; jumpable = 0; poison = 0; climbdownable = 0; onedge = 0; skidding = 0; gotoAndPlay (1);
Symbol 791 MovieClip Frame 1340
_root.Character._x = _root.Character._x - 9;
Symbol 791 MovieClip Frame 1342
_root.Character._x = _root.Character._x - 9;
Symbol 791 MovieClip Frame 1344
_root.Character._x = _root.Character._x - 9;
Symbol 791 MovieClip Frame 1346
gotoAndPlay (529);
Symbol 791 MovieClip Frame 1351
_root.Character._x = _root.Character._x + 9;
Symbol 791 MovieClip Frame 1353
_root.Character._x = _root.Character._x + 9;
Symbol 791 MovieClip Frame 1355
_root.Character._x = _root.Character._x + 9;
Symbol 791 MovieClip Frame 1357
gotoAndPlay (575);
Symbol 791 MovieClip Frame 1377
gotoAndPlay (1);
Symbol 796 MovieClip Frame 1
timerdif = getTimer(); MyMinute = 0;
Symbol 796 MovieClip Frame 2
prevFrame(); play();
Symbol 796 MovieClip Frame 3
clock = getTimer(); MySeconds = Math.round(Math.abs((clock - timerdif) / 1000)); MySeconds = MySeconds - (MyMinute * 60); if (MySeconds == 60) { MyMinute++; } if (MySeconds < 10) { MyZero = 0; } else { MyZero = ""; }
Symbol 796 MovieClip Frame 4
prevFrame(); play();
Symbol 799 Button
on (release) { gotoAndPlay (440); }
Symbol 806 MovieClip Frame 1
stop();
Symbol 806 MovieClip Frame 2
stop();
Symbol 806 MovieClip Frame 3
stop();
Symbol 806 MovieClip Frame 4
stop();
Symbol 806 MovieClip Frame 5
stop();
Symbol 813 MovieClip Frame 1
stop();
Symbol 813 MovieClip Frame 2
stop();
Symbol 813 MovieClip Frame 3
stop();
Symbol 813 MovieClip Frame 4
stop();
Symbol 813 MovieClip Frame 5
stop();
Symbol 814 Button
on (release) { unloadMovieNum (5); gotoAndPlay (306); }
Symbol 823 MovieClip Frame 1
if (hitTest(_root.Character.Collision)) { if (_root.Character._y > (this._parent._y - (this._height / 2))) { if (_root.Character.CharacterState == "Jumping") { if (_root.Character.facing == 1) { tellTarget ("_root.Character") { gotoAndPlay ("DropLeft"); }; } else { tellTarget ("_root.Character") { gotoAndPlay ("DropRight"); }; } } } }
Symbol 823 MovieClip Frame 2
prevFrame(); play();
Symbol 826 MovieClip Frame 1
if (hitTest(_root.Character.Collision)) { if (_root.Character.CharacterState == "ready") { placecharacter = 0; } if ((_root.Character.CharacterState != "Jumping") and (_root.Character.CharacterState != "Falling")) { if (_root.Character._x < this._parent._x) { if (_root.Character._y < (this._parent._y - (this._height / 2))) { if (_root.Character.facing == 2) { climbdownready = 1; _root.Character.onedge = 0; } else { climbdownready = 0; if ((_parent.climbable == 1) or (_parent.edgeable == 1)) { if (_root.Character.onedge != 1) { if (_root.Character.CharacterState == "SteppingLeft") { _root.Character.onedge = 1; _root.Character._x = _parent._x - Math.abs(this._x + 5); } } } } } } if (_root.Character._x > this._parent._x) { if (_root.Character._y < (this._parent._y - (this._height / 2))) { if (_root.Character.facing == 1) { climbdownready = 1; _root.Character.onedge = 0; } else { climbdownready = 0; if ((_parent.climbable == 1) or (_parent.edgeable == 1)) { if (_root.Character.onedge != 1) { if (_root.Character.CharacterState == "SteppingRight") { _root.Character.onedge = 1; _root.Character._x = _parent._x + Math.abs(this._x - 5); } } } } } } } if (placecharacter != 1) { if (climbdownready == 1) { if (_root.Character.CharacterState == "ready") { if (_root.Character.facing == 1) { if (_root.Character._x > _parent._x) { if (_parent.climbable == 1) { _root.Character.climbdownable = 1; } else { _root.Character.climbdownable = 0; } placecharacter = 1; } } else if (_root.Character.facing == 2) { if (_root.Character._x < _parent._x) { if (_parent.climbable == 1) { _root.Character.climbdownable = 1; } else { _root.Character.climbdownable = 0; } placecharacter = 1; } } } } } } else { placecharacter = 0; }
Symbol 826 MovieClip Frame 2
prevFrame(); play();
Symbol 832 MovieClip Frame 1
if (hitTest(_root.Character.Collision)) { if (_root.Character.CharacterState == "Falling") { if (_root.Character.shift == 1) { if (_root.Character._x < this._parent._x) { if (Math.abs((_root.Character._y - this._parent._y) < 25)) { if (_parent.climbable == 1) { if (_root.Character.facing == 2) { if (grabbedledge != 1) { grabbedledge = 1; _root.Character.platform = "no"; _root.Character.gravity = "off"; _root.Character.jumping = true; _root.Character.runningspeed = 0; _root.Character.ledgetype = "Ledge"; _root.Character._y = this._parent._y + 34.05; _root.Character._x = this._parent._x - 24; _root.Character.ledgeloopcount = 1; _root.Character.gotoAndPlay("HangLedgeRight"); } } } } } if (_root.Character._x > this._parent._x) { if (Math.abs((_root.Character._y - this._parent._y) < 50)) { if (_parent.climbable == 1) { if (_root.Character.facing == 1) { if (grabbedledge != 1) { grabbedledge = 1; _root.Character.platform = "no"; _root.Character.gravity = "off"; _root.Character.jumping = true; _root.Character.runningspeed = 0; _root.Character.ledgetype = "Ledge"; _root.Character._y = this._parent._y + 34.05; _root.Character._x = this._parent._x + 24; _root.Character.ledgeloopcount = 1; _root.Character.gotoAndPlay("HangLedgeLeft"); } } } } } } } if (_root.Character.CharacterState == "ready") { placecharacter = 0; } if ((_root.Character.CharacterState != "Jumping") and (_root.Character.CharacterState != "Falling")) { if (_root.Character._x < this._parent._x) { if (_root.Character._y > (this._parent._y - (this._height / 2))) { if (_parent.climbable == 1) { if (_root.Character.facing == 2) { _root.Character.ledgetype = "Ledge"; _root.Character.jumpable = 1; } else { _root.Character.jumpable = 0; } } } } if (_root.Character._x > this._parent._x) { if (_root.Character._y > (this._parent._y - (this._height / 2))) { if (_parent.climbable == 1) { if (_root.Character.facing == 1) { _root.Character.ledgetype = "Ledge"; _root.Character.jumpable = 1; } else { _root.Character.jumpable = 0; } } } } } if (placecharacter != 1) { if (_root.Character.jumpable == 1) { if (_root.Character.CharacterState == "Jumping") { if (_root.Character.facing == 1) { if (_root.Character._x > _parent._x) { if (_parent.climbable == 1) { _root.Character.climbable = 1; } else { _root.Character.climbable = 0; } placecharacter = 1; _root.Character._x = this._parent._x + 50; } } else if (_root.Character.facing == 2) { if (_root.Character._x < _parent._x) { if (_parent.climbable == 1) { _root.Character.climbable = 1; } else { _root.Character.climbable = 0; } placecharacter = 1; _root.Character._x = this._parent._x - 44; } } } } } } else { placecharacter = 0; grabbedledge = 0; }
Symbol 832 MovieClip Frame 2
prevFrame(); play();
Symbol 839 MovieClip Frame 1
if (hitTest(_root.Character.Collision)) { if (falling != 1) { falling = 1; _parent.gotoAndPlay("WobbleFall"); } if (_root.Character._y > (this._parent._y - (this._height / 2))) { if (_root.Character.CharacterState == "Jumping") { if (_root.Character.facing == 1) { tellTarget ("_root.Character") { gotoAndPlay ("DropLeft"); }; } else { tellTarget ("_root.Character") { gotoAndPlay ("DropRight"); }; } } } }
Symbol 839 MovieClip Frame 2
prevFrame(); play();
Symbol 840 MovieClip Frame 1
if ((100 < _parent._y) and (_parent._y < 200)) { level = 1; } else if ((300 < _parent._y) and (_parent._y < 400)) { level = 2; } else if ((400 < _parent._y) and (_parent._y < 500)) { level = 3; } if (_root.Character.level == level) { if (wobble != 1) { wobble = 1; _parent.gotoAndPlay("Wobble"); } } else { wobble = 0; } if (hitTest(_root.Character.Collision)) { if (falling != 1) { falling = 1; _parent.gotoAndPlay("WobbleFall"); } if (_root.Character.vert_velocity < 0) { if ((_root.Character._y + 40) < _parent._y) { _root.Character._y = _parent._y - 65.95; if ((((((_root.Character.CharacterState != "RunJumpingLeft") and (_root.Character.CharacterState != "RunJumpingRight")) and (_root.Character.CharacterState != "Jumping")) and (_root.Character.CharacterState != "StandJumping")) and (_root.Character.CharacterState != "ClimbingUp")) and (_root.Character.CharacterState != "ClimbingDown")) { if (_root.Character.platform != "on") { _root.Character.platform = "on"; _root.Character.updown = 0; _root.Character.uprightdown = 0; _root.Character.rightdown = 0; _root.Character.leftdown = 0; _root.Character.downrightdown = 0; _root.Character.downdown = 0; _root.Character.downleftdown = 0; _root.Character.leftdown = 0; _root.Character.upleftdown = 0; } } } } } else { falling = 0; }
Symbol 840 MovieClip Frame 2
prevFrame(); play();
Symbol 845 MovieClip Frame 1
stop();
Symbol 845 MovieClip Frame 5
_root.Wobble.gotoAndPlay("Play");
Symbol 845 MovieClip Frame 15
gotoAndStop (1);
Symbol 845 MovieClip Frame 18
_root.Wobble.gotoAndPlay("Play");
Symbol 845 MovieClip Frame 30
breakablebroke = 1;
Symbol 845 MovieClip Frame 45
Symbol 845 MovieClip Frame 46
prevFrame(); play();
Symbol 872 MovieClip Frame 1
stop(); startframe = random(25); gotoAndPlay(startframe + 1);
Symbol 872 MovieClip Frame 28
gotoAndPlay (2);
Symbol 879 MovieClip Frame 1
if (_root.Character._y > this._y) { if ((_root.Character.CharacterState == "Jumping") and (_root.Character.CharacterState != "Climbing")) { this._alpha = 100; } else { this._alpha = 0; } }
Symbol 879 MovieClip Frame 2
prevFrame(); play();
Symbol 883 MovieClip Frame 1
stop();
Symbol 885 MovieClip Frame 1
stop();
Symbol 899 MovieClip Frame 1
stop();
Symbol 899 MovieClip Frame 6
stop();
Symbol 900 MovieClip Frame 1
if (hitTest(_root.Character.Collision)) { if ((((((((((((_root.Character.CharacterState != "SteppingRight") and (_root.Character.CharacterState != "SteppingLeft")) and (_root.Character.CharacterState != "RunJumpingRight")) and (_root.Character.CharacterState != "RunJumpingLeft")) and (_root.Character.CharacterState != "StandJumping")) and (_root.Character.CharacterState != "Crouching")) and (_root.Character.CharacterState != "Jumping")) and (_root.Character.CharacterState != "ClimbingDown")) and (_root.Character.CharacterState != "Landing")) and (_root.Character.CharacterState != "ready")) and (_root.Character.CharacterState != "Turning")) and (_root.Character.CharacterState != "ClimbingUp")) { if (_root.Character.facing == 2) { if (_root.Character.CharacterState != "Dead") { _root.Character.CharacterState = "Dead"; _root.Character._x = _parent._x; _root.Character.gravity = "on"; _root.Character.jumping = "false"; _root.Character.health = 0; _root.HitFlash.gotoAndPlay(2); _root.Character.gotoAndStop("SpikeDeathRight"); } } else if (_root.Character.CharacterState != "Dead") { _root.Character.CharacterState = "Dead"; _root.Character._x = _parent._x; _root.Character.gravity = "on"; _root.Character.jumping = "false"; _root.Character.health = 0; _root.HitFlash.gotoAndPlay(2); _root.Character.gotoAndStop("SpikeDeathLeft"); } } }
Symbol 900 MovieClip Frame 2
prevFrame(); play();
Symbol 901 MovieClip Frame 1
if (Math.abs(_root.Character._x - this._x) < 100) { if (this.spikesopen != 1) { this.spikesopen = 1; this.Spikes.gotoAndPlay("Opening"); } } else if (this.spikesopen == 1) { this.spikesopen = 0; this.Spikes.gotoAndPlay("Closing"); }
Symbol 901 MovieClip Frame 2
prevFrame(); play();
Symbol 903 MovieClip Frame 1
if (Math.abs(_root.Character._x - this._x) < 100) { if (this.spikesopen != 1) { this.spikesopen = 1; this.SpikesOverlap.gotoAndPlay("Opening"); } } else if (this.spikesopen == 1) { this.spikesopen = 0; this.SpikesOverlap.gotoAndPlay("Closing"); }
Symbol 903 MovieClip Frame 2
prevFrame(); play();
Symbol 906 MovieClip Frame 1
if (hitTest(_root.Character.Collision)) { if (_root.Character.vert_velocity < 0) { if ((_root.Character._y + 40) < this._parent._y) { _parent.gotoAndStop("Down"); _parent.Activation = 1; _root.Character._y = this._parent._y - 65.95; if ((((((_root.Character.CharacterState != "RunJumpingLeft") and (_root.Character.CharacterState != "RunJumpingRight")) and (_root.Character.CharacterState != "Jumping")) and (_root.Character.CharacterState != "StandJumping")) and (_root.Character.CharacterState != "ClimbingUp")) and (_root.Character.CharacterState != "ClimbingDown")) { if (_root.Character.platform != "on") { _root.Character.platform = "on"; _root.Character.updown = 0; _root.Character.uprightdown = 0; _root.Character.rightdown = 0; _root.Character.leftdown = 0; _root.Character.downrightdown = 0; _root.Character.downdown = 0; _root.Character.downleftdown = 0; _root.Character.leftdown = 0; _root.Character.upleftdown = 0; } } } } } else { _parent.gotoAndStop("Up"); _parent.Activation = 0; }
Symbol 906 MovieClip Frame 2
prevFrame(); play();
Symbol 908 MovieClip Frame 1
stop();
Symbol 908 MovieClip Frame 2
stop();
Symbol 920 MovieClip Frame 1
if (hitTest(_root.Character.Collision)) { if (_root.Character._x < (this._parent._x + this._x)) { if (_root.Character._y > (this._parent._y - (this._height / 2))) { if (((((((((((((_root.Character.CharacterState == "SteppingRight") or (_root.Character.CharacterState == "RunJumpLanding")) or (_root.Character.CharacterState == "RunJumpingRight")) or (_root.Character.CharacterState == "StartRunJumpingRight")) or (_root.Character.CharacterState == "StandJumpLanding")) or (_root.Character.CharacterState == "StandJumping")) or (_root.Character.CharacterState == "Falling")) or (_root.Character.CharacterState == "RunningRight")) or (_root.Character.CharacterState == "SkidStoppingRight")) or (_root.Character.CharacterState == "StartRunningRight")) or (_root.Character.CharacterState == "Crouching")) or (_root.Character.Dropping == 1)) or ((_root.Character.CharacterState == "Jumping") and (_root.Character.jumpable == 0))) { _root.Character._x = (((this._parent._x + this._x) - (this._width / 2)) - (_root.Character.Collision._width / 2)) - 2; if (((((_root.Character.CharacterState == "SteppingRight") or (_root.Character.CharacterState == "RunningRight")) or (_root.Character.CharacterState == "SkidStoppingRight")) or (_root.Character.CharacterState == "StartRunningRight")) or (_root.Character.CharacterState == "Crouching")) { if (_root.Character.facing == 2) { if (_root.Character.bumpingright != 1) { _root.Character.bumpingright = 1; _root.Bump.gotoAndPlay("Play"); _root.Character.gotoAndPlay("BumpWallRight"); } } } } } } if (_root.Character._x > (this._parent._x + this._x)) { if (_root.Character._y > (this._parent._y - (this._height / 2))) { if (((((((((((((_root.Character.CharacterState == "SteppingLeft") or (_root.Character.CharacterState == "RunJumpLanding")) or (_root.Character.CharacterState == "RunJumpingLeft")) or (_root.Character.CharacterState == "StartRunJumpingLeft")) or (_root.Character.CharacterState == "StandJumpLanding")) or (_root.Character.CharacterState == "StandJumping")) or (_root.Character.CharacterState == "Falling")) or (_root.Character.CharacterState == "RunningLeft")) or (_root.Character.CharacterState == "SkidStoppingLeft")) or (_root.Character.CharacterState == "StartRunningLeft")) or (_root.Character.CharacterState == "Crouching")) or (_root.Character.Dropping == 1)) or ((_root.Character.CharacterState == "Jumping") and (_root.Character.jumpable == 0))) { _root.Character._x = (((this._parent._x + this._x) + (this._width / 2)) + (_root.Character.Collision._width / 2)) + 2; if (((((_root.Character.CharacterState == "SteppingLeft") or (_root.Character.CharacterState == "RunningLeft")) or (_root.Character.CharacterState == "SkidStoppingLeft")) or (_root.Character.CharacterState == "StartRunningLeft")) or (_root.Character.CharacterState == "Crouching")) { if (_root.Character.facing == 1) { if (_root.Character.bumpingleft != 1) { _root.Character.bumpingleft = 1; _root.Bump.gotoAndPlay("Play"); _root.Character.gotoAndPlay("BumpWallLeft"); } } } } } } }
Symbol 920 MovieClip Frame 2
prevFrame(); play();
Symbol 922 MovieClip Frame 1
stop(); timer = 0; ready = 1;
Symbol 922 MovieClip Frame 2
ready = 0;
Symbol 922 MovieClip Frame 28
if (timer < 0) { gotoAndPlay (30); } else { timer = timer - 1; play(); }
Symbol 922 MovieClip Frame 29
prevFrame(); play();
Symbol 923 MovieClip Frame 1
if (_root.Character._y > this._y) { if ((_root.Character.CharacterState == "Jumping") and (_root.Character.CharacterState != "Climbing")) { if (this.oktoappear == 1) { this._alpha = 100; } } else { this._alpha = 0; } }
Symbol 923 MovieClip Frame 2
prevFrame(); play();
Symbol 924 MovieClip Frame 1
if (_root.Character._y > this._y) { if ((_root.Character.CharacterState == "Jumping") and (_root.Character.CharacterState != "Climbing")) { if (this.oktoappear == 1) { this._alpha = 100; } } else { this._alpha = 0; } }
Symbol 924 MovieClip Frame 2
prevFrame(); play();
Symbol 925 MovieClip Frame 1
stop(); timer = 0; ready = 1;
Symbol 925 MovieClip Frame 2
ready = 0;
Symbol 925 MovieClip Frame 28
if (timer < 0) { gotoAndPlay (30); } else { timer = timer - 1; play(); }
Symbol 925 MovieClip Frame 29
prevFrame(); play();
Symbol 926 MovieClip Frame 1
stop();
Symbol 926 MovieClip Frame 2
stop();
Symbol 927 MovieClip Frame 1
if (_root.Character._y > this._y) { if ((_root.Character.CharacterState == "Jumping") and (_root.Character.CharacterState != "Climbing")) { this._alpha = 100; } else { this._alpha = 0; } }
Symbol 927 MovieClip Frame 2
prevFrame(); play();
Symbol 932 MovieClip Frame 1
if (_root.Character._y > this._y) { if ((_root.Character.CharacterState == "Jumping") and (_root.Character.CharacterState != "Climbing")) { this._alpha = 100; } else { this._alpha = 0; } }
Symbol 932 MovieClip Frame 2
prevFrame(); play();
Symbol 1036 MovieClip Frame 1
stop(); Dropping = 0; if (right == 0) { bumpingright = 0; }
Symbol 1036 MovieClip Frame 5
stop();
Symbol 1036 MovieClip Frame 13
stop();
Symbol 1036 MovieClip Frame 25
stop();
Symbol 1036 MovieClip Frame 36
play();
Symbol 1036 MovieClip Frame 38
this._x = this._x - 8;
Symbol 1036 MovieClip Frame 40
this._x = this._x - 8;
Symbol 1036 MovieClip Frame 42
this._x = this._x - 5; CharacterState = "ready";
Symbol 1036 MovieClip Frame 46
CharacterState = "ready"; gotoAndPlay (13);
Symbol 1036 MovieClip Frame 51
play();
Symbol 1036 MovieClip Frame 53
this._x = this._x + 8;
Symbol 1036 MovieClip Frame 55
this._x = this._x + 8;
Symbol 1036 MovieClip Frame 57
this._x = this._x + 5; CharacterState = "ready";
Symbol 1036 MovieClip Frame 61
CharacterState = "ready"; gotoAndPlay (25);
Symbol 1036 MovieClip Frame 64
play();
Symbol 1036 MovieClip Frame 68
this._x = this._x - 5; CharacterState = "Striking";
Symbol 1036 MovieClip Frame 70
this._x = this._x - 10;
Symbol 1036 MovieClip Frame 72
this._x = this._x - 5;
Symbol 1036 MovieClip Frame 74
this._x = this._x + 5;
Symbol 1036 MovieClip Frame 76
this._x = this._x + 10;
Symbol 1036 MovieClip Frame 78
this._x = this._x + 5;
Symbol 1036 MovieClip Frame 80
CharacterState = "ready"; gotoAndPlay (42);
Symbol 1036 MovieClip Frame 86
play();
Symbol 1036 MovieClip Frame 90
this._x = this._x + 5; CharacterState = "Striking";
Symbol 1036 MovieClip Frame 92
this._x = this._x + 10;
Symbol 1036 MovieClip Frame 94
this._x = this._x + 5;
Symbol 1036 MovieClip Frame 96
this._x = this._x - 5;
Symbol 1036 MovieClip Frame 98
this._x = this._x - 10;
Symbol 1036 MovieClip Frame 100
this._x = this._x - 5;
Symbol 1036 MovieClip Frame 102
CharacterState = "ready"; gotoAndPlay (57);
Symbol 1036 MovieClip Frame 109
play();
Symbol 1036 MovieClip Frame 113
gotoAndPlay (74);
Symbol 1036 MovieClip Frame 117
play();
Symbol 1036 MovieClip Frame 121
gotoAndPlay (96);
Symbol 1036 MovieClip Frame 125
_root.Character.parriedbyenemy = 1; play();
Symbol 1036 MovieClip Frame 129
strikechance = random(chancemax); if (strikechance < this.chance) { gotoAndPlay (68); } else { gotoAndPlay (76); }
Symbol 1036 MovieClip Frame 132
_root.Character.parriedbyenemy = 1; play();
Symbol 1036 MovieClip Frame 136
strikechance = random(chancemax); if (strikechance < this.chance) { gotoAndPlay (90); } else { gotoAndPlay (98); }
Symbol 1036 MovieClip Frame 141
this._x = this._x + 6; CharacterState = "Damaged"; play();
Symbol 1036 MovieClip Frame 143
this._x = this._x + 6;
Symbol 1036 MovieClip Frame 145
this._x = this._x + 6;
Symbol 1036 MovieClip Frame 147
gotoAndPlay (74);
Symbol 1036 MovieClip Frame 152
this._x = this._x - 6; CharacterState = "Damaged"; play();
Symbol 1036 MovieClip Frame 154
this._x = this._x - 6;
Symbol 1036 MovieClip Frame 156
this._x = this._x - 6;
Symbol 1036 MovieClip Frame 158
gotoAndPlay (96);
Symbol 1036 MovieClip Frame 163
play();
Symbol 1036 MovieClip Frame 171
this._x = this._x + 5;
Symbol 1036 MovieClip Frame 173
this._x = this._x + 5;
Symbol 1036 MovieClip Frame 174
stop();
Symbol 1036 MovieClip Frame 179
play();
Symbol 1036 MovieClip Frame 187
this._x = this._x - 5;
Symbol 1036 MovieClip Frame 189
this._x = this._x - 5;
Symbol 1036 MovieClip Frame 190
stop();
Symbol 1037 MovieClip Frame 1
if (hitTest(_root.Character.Collision)) { if (_root.havesword == 1) { if (drawswordok == 1) { if (_root.Character.engarde != 1) { if (_root.Character.firstdraw != 1) { if (_root.Character.facing == 2) { if (_root.Character.CharacterState == "ready") { _root.Character.CharacterState = "DrawingSword"; _root.Character.engarde = 1; _root.Character.firstdraw = 1; _root.Character.gotoAndPlay("DrawSwordRight"); } } else if (_root.Character.CharacterState == "ready") { _root.Character.CharacterState = "DrawingSword"; _root.Character.engarde = 1; _root.Character.firstdraw = 1; _root.Character.gotoAndPlay("DrawSwordLeft"); } } else if (_root.Character.shift == 1) { if (_root.Character.enemyalive != 0) { if (_root.Character.facing == 2) { if (_root.Character.CharacterState == "ready") { _root.Character.CharacterState = "DrawingSword"; _root.Character.engarde = 1; _root.Character.firstdraw = 1; _root.Character.gotoAndPlay("DrawSwordRight"); } } else if (_root.Character.CharacterState == "ready") { _root.Character.CharacterState = "DrawingSword"; _root.Character.engarde = 1; _root.Character.firstdraw = 1; _root.Character.gotoAndPlay("DrawSwordLeft"); } } } } } } }
Symbol 1037 MovieClip Frame 2
prevFrame(); play();
Symbol 1046 MovieClip Frame 1
stop();
Symbol 1046 MovieClip Frame 2
stop();
Symbol 1046 MovieClip Frame 3
stop();
Symbol 1046 MovieClip Frame 4
stop();
Symbol 1046 MovieClip Frame 5
stop();
Symbol 1046 MovieClip Frame 6
stop();
Symbol 1046 MovieClip Frame 7
stop();
Symbol 1046 MovieClip Frame 8
stop();
Symbol 1046 MovieClip Frame 9
stop();
Symbol 1046 MovieClip Frame 10
stop();
Symbol 1058 MovieClip Frame 1
stop();
Symbol 1058 MovieClip Frame 2
stop();
Symbol 1058 MovieClip Frame 3
stop();
Symbol 1058 MovieClip Frame 4
stop();
Symbol 1058 MovieClip Frame 5
stop();
Symbol 1058 MovieClip Frame 6
stop();
Symbol 1058 MovieClip Frame 7
stop();
Symbol 1058 MovieClip Frame 8
stop();
Symbol 1058 MovieClip Frame 9
stop();
Symbol 1058 MovieClip Frame 10
stop();
Symbol 1082 MovieClip Frame 1
if (hitTest(_root.Character.Collision)) { if (_root.Character.facing == 2) { if (_root.Character.CharacterState != "Dead") { _root.Character.CharacterState = "Dead"; _root.Character._x = _parent._x + this._x; _root.Character.gravity = "on"; _root.Character.jumping = "false"; _root.Character.health = 0; _root.HitFlash.gotoAndPlay(2); _root.Character.gotoAndStop("ChompDeathRight"); _parent.gotoAndPlay(_parent._currentframe + 29); } } else if (_root.Character.CharacterState != "Dead") { _root.Character.CharacterState = "Dead"; _root.Character._x = _parent._x + this._x; _root.Character.gravity = "on"; _root.Character.jumping = "false"; _root.Character.health = 0; _root.HitFlash.gotoAndPlay(2); _root.Character.gotoAndStop("ChompDeathLeft"); _parent.gotoAndPlay(_parent._currentframe + 29); } }
Symbol 1082 MovieClip Frame 2
prevFrame(); play();
Symbol 1107 MovieClip Frame 1
stop(); timer = 0; ready = 1;
Symbol 1107 MovieClip Frame 29
if (chomping == 1) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 1107 MovieClip Frame 59
if (chomping == 1) { gotoAndPlay (31); } else { gotoAndStop (30); }
Symbol 1108 MovieClip Frame 1
stop(); timer = 0; ready = 1;
Symbol 1108 MovieClip Frame 29
if (chomping == 1) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 1108 MovieClip Frame 59
if (chomping == 1) { gotoAndPlay (31); } else { gotoAndStop (30); }
Symbol 1115 MovieClip Frame 1
if (hitTest(_root.Character.Collision)) { _root.Character.infrontofexit = 1; }
Symbol 1115 MovieClip Frame 2
prevFrame(); play();
Symbol 1116 MovieClip Frame 1
stop();
Symbol 1116 MovieClip Frame 43
stop();
Symbol 1116 MovieClip Frame 44
prevFrame(); play();
Symbol 1141 MovieClip Frame 1
stop();
Symbol 1141 MovieClip Frame 284
stop(); _root.gotoAndPlay("Room18");
Symbol 1157 MovieClip Frame 200
gotoAndPlay (1);
Symbol 1242 MovieClip Frame 1
stop(); Dropping = 0; if (right == 0) { bumpingright = 0; }
Symbol 1242 MovieClip Frame 5
stop();
Symbol 1242 MovieClip Frame 13
stop();
Symbol 1242 MovieClip Frame 25
stop();
Symbol 1242 MovieClip Frame 36
play();
Symbol 1242 MovieClip Frame 38
this._x = this._x - 8;
Symbol 1242 MovieClip Frame 40
this._x = this._x - 8;
Symbol 1242 MovieClip Frame 42
this._x = this._x - 5; CharacterState = "ready";
Symbol 1242 MovieClip Frame 46
CharacterState = "ready"; gotoAndPlay (13);
Symbol 1242 MovieClip Frame 51
play();
Symbol 1242 MovieClip Frame 53
this._x = this._x + 8;
Symbol 1242 MovieClip Frame 55
this._x = this._x + 8;
Symbol 1242 MovieClip Frame 57
this._x = this._x + 5; CharacterState = "ready";
Symbol 1242 MovieClip Frame 61
CharacterState = "ready"; gotoAndPlay (25);
Symbol 1242 MovieClip Frame 64
play();
Symbol 1242 MovieClip Frame 68
this._x = this._x - 5; CharacterState = "Striking";
Symbol 1242 MovieClip Frame 70
this._x = this._x - 10;
Symbol 1242 MovieClip Frame 72
this._x = this._x - 5;
Symbol 1242 MovieClip Frame 74
this._x = this._x + 5;
Symbol 1242 MovieClip Frame 76
this._x = this._x + 10;
Symbol 1242 MovieClip Frame 78
this._x = this._x + 5;
Symbol 1242 MovieClip Frame 80
CharacterState = "ready"; gotoAndPlay (42);
Symbol 1242 MovieClip Frame 86
play();
Symbol 1242 MovieClip Frame 90
this._x = this._x + 5; CharacterState = "Striking";
Symbol 1242 MovieClip Frame 92
this._x = this._x + 10;
Symbol 1242 MovieClip Frame 94
this._x = this._x + 5;
Symbol 1242 MovieClip Frame 96
this._x = this._x - 5;
Symbol 1242 MovieClip Frame 98
this._x = this._x - 10;
Symbol 1242 MovieClip Frame 100
this._x = this._x - 5;
Symbol 1242 MovieClip Frame 102
CharacterState = "ready"; gotoAndPlay (57);
Symbol 1242 MovieClip Frame 109
play();
Symbol 1242 MovieClip Frame 111
gotoAndPlay (74);
Symbol 1242 MovieClip Frame 115
play();
Symbol 1242 MovieClip Frame 117
gotoAndPlay (96);
Symbol 1242 MovieClip Frame 121
_root.Character.parriedbyenemy = 1; play();
Symbol 1242 MovieClip Frame 125
strikechance = random(chancemax); if (strikechance < this.chance) { gotoAndPlay (68); } else { gotoAndPlay (76); }
Symbol 1242 MovieClip Frame 128
_root.Character.parriedbyenemy = 1; play();
Symbol 1242 MovieClip Frame 132
strikechance = random(chancemax); if (strikechance < this.chance) { gotoAndPlay (90); } else { gotoAndPlay (98); }
Symbol 1242 MovieClip Frame 137
this._x = this._x + 6; CharacterState = "Damaged"; play();
Symbol 1242 MovieClip Frame 139
this._x = this._x + 6;
Symbol 1242 MovieClip Frame 141
this._x = this._x + 6;
Symbol 1242 MovieClip Frame 143
gotoAndPlay (74);
Symbol 1242 MovieClip Frame 148
this._x = this._x - 6; CharacterState = "Damaged"; play();
Symbol 1242 MovieClip Frame 150
this._x = this._x - 6;
Symbol 1242 MovieClip Frame 152
this._x = this._x - 6;
Symbol 1242 MovieClip Frame 154
gotoAndPlay (96);
Symbol 1242 MovieClip Frame 159
play();
Symbol 1242 MovieClip Frame 167
this._x = this._x + 5;
Symbol 1242 MovieClip Frame 169
this._x = this._x + 5;
Symbol 1242 MovieClip Frame 170
stop();
Symbol 1242 MovieClip Frame 175
play();
Symbol 1242 MovieClip Frame 183
this._x = this._x - 5;
Symbol 1242 MovieClip Frame 185
this._x = this._x - 5;
Symbol 1242 MovieClip Frame 186
stop();
Symbol 1247 MovieClip Frame 1
stop();
Symbol 1247 MovieClip Frame 208
_parent.gotoAndPlay("EndingClose");
Symbol 1248 Button
on (release) { gotoAndPlay (694); }
Symbol 1266 MovieClip Frame 2
filename = "princetimes"; state = "busy"; loadVariables ("/cgi-bin/PrinceDBread.cgi", "", "POST");
Symbol 1266 MovieClip Frame 4
if (state eq "busy") { gotoAndPlay (3); }
Symbol 1266 MovieClip Frame 5
if (state eq "done") { i = 1; while (Number(i) <= 10) { Set("/:n" add i, eval ("n" add i)); Set("/:n" add (i add "min"), eval ("n" add (i add "min"))); Set("/:n" add (i add "sec"), eval ("n" add (i add "sec"))); i = Number(i) + 1; } } gotoAndStop (1);
Symbol 1268 MovieClip Frame 1
stop();
Symbol 1268 MovieClip Frame 2
filename = "princetimes"; state = "busy"; n11 = ""; n11min = 0; n11sec = 0; loadVariables ("/cgi-bin/PrinceDBread.cgi", "", "POST");
Symbol 1268 MovieClip Frame 4
if (state eq "busy") { gotoAndPlay (3); }
Symbol 1268 MovieClip Frame 5
if (state eq "done") { i = 1; while (Number(i) <= 10) { Set("/:n" add i, eval ("n" add i)); Set("/:n" add (i add "min"), eval ("n" add (i add "min"))); Set("/:n" add (i add "sec"), eval ("n" add (i add "sec"))); i = Number(i) + 1; } } if (/:sec ne "") { i = 10; n11 = /:name; Set("/:n11", /:name); n11min = /:min; Set("/:n11min", /:min); n11sec = /:sec; Set("/:n11sec", /:sec); mintemp = n11min; sectemp = n11sec; nametemp = n11; if (n11min > n10min) { n10min = n10min; n10sec = n10sec; } else if ((n11min == n10min) and (n11sec > n10sec)) { n10min = n10min; n10sec = n10sec; } else { mintemp = n10min; sectemp = n10sec; nametemp = n10; n10min = n11min; Set("/:n10min", n11min); n10sec = n11sec; Set("/:n10sec", n11sec); n10 = n11; Set("/:n10", n11); n11min = mintemp; n11sec = sectemp; n11 = nametemp; } i = 10; while (i > 1) { j = i - 1; if (eval ("n" add (i add "min")) < eval ("n" add (j add "min"))) { Set(mintemp, eval ("n" add (i add "min"))); Set(sectemp, eval ("n" add (i add "sec"))); Set(nametemp, eval ("n" add i)); Set("n" add (i add "min"), eval ("n" add (j add "min"))); Set("/:n" add (i add "min"), eval ("n" add (j add "min"))); Set("n" add (i add "sec"), eval ("n" add (j add "sec"))); Set("/:n" add (i add "sec"), eval ("n" add (j add "sec"))); Set("n" add i, eval ("n" add j)); Set("/:n" add i, eval ("n" add j)); Set("n" add (j add "min"), eval (mintemp)); Set("/:n" add (j add "min"), eval (mintemp)); Set("n" add (j add "sec"), eval (sectemp)); Set("/:n" add (j add "sec"), eval (sectemp)); Set("n" add j, eval (nametemp)); Set("/:n" add j, eval (nametemp)); } else if (eval ("n" add (i add "min")) == eval ("n" add (j add "min"))) { if (eval ("n" add (i add "sec")) < eval ("n" add (j add "sec"))) { Set(mintemp, eval ("n" add (i add "min"))); Set(sectemp, eval ("n" add (i add "sec"))); Set(nametemp, eval ("n" add i)); Set("n" add (i add "min"), eval ("n" add (j add "min"))); Set("/:n" add (i add "min"), eval ("n" add (j add "min"))); Set("n" add (i add "sec"), eval ("n" add (j add "sec"))); Set("/:n" add (i add "sec"), eval ("n" add (j add "sec"))); Set("n" add i, eval ("n" add j)); Set("/:n" add i, eval ("n" add j)); Set("n" add (j add "min"), eval (mintemp)); Set("/:n" add (j add "min"), eval (mintemp)); Set("n" add (j add "sec"), eval (sectemp)); Set("/:n" add (j add "sec"), eval (sectemp)); Set("n" add j, eval (nametemp)); Set("/:n" add j, eval (nametemp)); } } i--; } } filename = "princetimes"; loadVariables ("/cgi-bin/PrinceDBwrite.cgi", "", "POST"); gotoAndStop (1);
Symbol 1269 MovieClip Frame 1
stop();
Symbol 1269 MovieClip Frame 5
counter = "0"; filename = "scorecounter"; state = "busy"; loadVariables ("/cgi-bin/PrinceDBread.cgi", "", "POST");
Symbol 1269 MovieClip Frame 7
if (state eq "busy") { gotoAndPlay (3); }
Symbol 1269 MovieClip Frame 8
counter = Number(counter) + 1; Set("/:counter", counter); loadVariables ("/cgi-bin/PrinceDBwrite.cgi", "", "POST"); gotoAndStop (1);
Symbol 1273 Button
on (release) { getURL ("http://www.princeofpersiagame.com/sweepstakes/", "_blank"); }
Symbol 1278 Button
on (release) { gotoAndPlay (306); }
Symbol 1279 Button
on (release) { gotoAndPlay (369); unloadMovieNum (5); unloadMovieNum (201); loadMovieNum ("Music_Title.swf", 205); }
Symbol 1290 Button
on (release) { unloadMovieNum (200); unloadMovieNum (201); unloadMovieNum (205); gotoAndPlay (440); Score = 0; _root.min = 0; _root.sec = 0; TotalEp1Score = 0; TotalEp2Score = 0; TotalEp3Score = 0; TotalScore = 0; EnemiesKilled = 0; DragonLife = 0; DragonLifeTotal = 200; }
Symbol 1293 Button
on (release) { getURL ("http://www.princeofpersiagame.com/sweepstakes/", "_blank"); }

Library Items

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Symbol 9 GraphicUsed by:12
Symbol 10 GraphicUsed by:11
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Symbol 63 MovieClipUsed by:Timeline
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Symbol 1217 MovieClipUses:1216Used by:1242
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Symbol 1219 GraphicUses:1218Used by:1220
Symbol 1220 MovieClipUses:1219Used by:1242
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Symbol 1226 MovieClipUses:1225Used by:1242
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Symbol 1232 MovieClipUses:1231Used by:1242
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Symbol 1242 MovieClipUses:1160 176 1166 1169 1172 1175 1178 1181 1184 1187 1190 33 1193 1196 711 1199 1202 1205 1208 34 1211 1214 1217 1011 1220 1223 1226 1229 1232 1235 1238 1241Used by:Timeline
Symbol 1243 MovieClipUses:14Used by:Timeline
Symbol 1244 TextUses:1Used by:1247
Symbol 1245 ShapeTweeningUsed by:1247
Symbol 1246 ShapeTweeningUsed by:1247
Symbol 1247 MovieClipUses:14 17 141 1244 1245 144 1246Used by:Timeline
Symbol 1248 ButtonUses:153 154 31 32 33 34Used by:Timeline
Symbol 1249 BitmapUsed by:1250
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Symbol 1251 MovieClipUses:1250Used by:Timeline
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Symbol 1254 MovieClipUses:1252 1253Used by:Timeline
Symbol 1255 TextUses:1Used by:1264
Symbol 1256 FontUsed by:1257 1259 1261 1263
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Symbol 1269 MovieClipUsed by:Timeline
Symbol 1270 EditableTextUses:1Used by:Timeline
Symbol 1271 TextUses:1Used by:Timeline
Symbol 1272 GraphicUsed by:Timeline
Symbol 1273 ButtonUses:27 28 31 32 33 34Used by:Timeline
Symbol 1274 TextUses:1Used by:1276
Symbol 1275 TextUses:1Used by:1276
Symbol 1276 MovieClipUses:1274 1275Used by:Timeline
Symbol 1277 MovieClipUsed by:Timeline
Symbol 1278 ButtonUses:69 70 31 32 33 34Used by:Timeline
Symbol 1279 ButtonUses:39 40 31 32 33 34Used by:Timeline
Symbol 1280 TextUses:1Used by:1282
Symbol 1281 TextUses:1Used by:1282
Symbol 1282 MovieClipUses:1280 1281Used by:Timeline
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Instance Names

"loader"Frame 2Symbol 12 MovieClip
"ROIMenu"Frame 306Symbol 63 MovieClip
"Mail"Frame 335Symbol 68 MovieClip
"Mail"Frame 355Symbol 96 MovieClip
"Mail"Frame 377Symbol 127 MovieClip
"EmailIncrement"Frame 381Symbol 128 MovieClip
"Intro"Frame 401Symbol 152 MovieClip
"Step"Frame 440Symbol 157 MovieClip
"Landing"Frame 440Symbol 159 MovieClip
"Wobble"Frame 440Symbol 161 MovieClip
"Bump"Frame 440Symbol 163 MovieClip
"DeathChime"Frame 440Symbol 165 MovieClip
"Success"Frame 440Symbol 167 MovieClip
"Drink"Frame 440Symbol 169 MovieClip
"Hit"Frame 440Symbol 171 MovieClip
"Character"Frame 441Symbol 791 MovieClip
"Timer"Frame 441Symbol 796 MovieClip
"Breakable1"Frame 442Symbol 845 MovieClip
"HitFlash"Frame 442Symbol 883 MovieClip
"SwordFlash"Frame 442Symbol 885 MovieClip
"Breakable2"Frame 463Symbol 845 MovieClip
"Breakable1"Frame 463Symbol 845 MovieClip
"Gate3"Frame 463Symbol 922 MovieClip
"Gate3Overlap"Frame 463Symbol 925 MovieClip
"Gate1"Frame 485Symbol 922 MovieClip
"Gate1Overlap"Frame 485Symbol 925 MovieClip
"Gate2"Frame 496Symbol 922 MovieClip
"Gate2Overlap"Frame 496Symbol 925 MovieClip
"Breakable3"Frame 518Symbol 845 MovieClip
"Breakable4"Frame 529Symbol 845 MovieClip
"Enemy1"Frame 540Symbol 1036 MovieClip
"Breakable3"Frame 551Symbol 845 MovieClip
"Enemy2"Frame 573Symbol 1036 MovieClip
"Breakable4"Frame 584Symbol 845 MovieClip
"Chomp1"Frame 595Symbol 1107 MovieClip
"Chomp2"Frame 595Symbol 1107 MovieClip
"Chomp3"Frame 595Symbol 1107 MovieClip
"Chomp1Overlap"Frame 595Symbol 1108 MovieClip
"Chomp2Overlap"Frame 595Symbol 1108 MovieClip
"Chomp3Overlap"Frame 595Symbol 1108 MovieClip
"Exit"Frame 606Symbol 1116 MovieClip
"ClimbStairs"Frame 606Symbol 1141 MovieClip
"Sword"Frame 617Symbol 1147 MovieClip
"Enemy3"Frame 650Symbol 1242 MovieClip
"Ending"Frame 679Symbol 1247 MovieClip
"Refresh"Frame 746Symbol 1266 MovieClip
"AddMsg"Frame 746Symbol 1268 MovieClip
"ScoreIncrement"Frame 746Symbol 1269 MovieClip
"ROIFinish"Frame 746Symbol 1277 MovieClip
"Loadbar"Symbol 12 MovieClip Frame 1Symbol 11 MovieClip
"ROIThanks"Symbol 127 MovieClip Frame 6Symbol 126 MovieClip
"Collision"Symbol 137 MovieClip Frame 1Symbol 136 MovieClip
"Collision"Symbol 791 MovieClip Frame 1Symbol 176 MovieClip
"SwordCollision"Symbol 791 MovieClip Frame 1139Symbol 711 MovieClip
"SwordCollision"Symbol 791 MovieClip Frame 1172Symbol 711 MovieClip
"Collision"Symbol 819 MovieClip Frame 1Symbol 136 MovieClip
"Collision"Symbol 827 MovieClip Frame 1Symbol 136 MovieClip
"Collision"Symbol 828 MovieClip Frame 1Symbol 136 MovieClip
"Collision"Symbol 833 MovieClip Frame 1Symbol 136 MovieClip
"Collision"Symbol 834 MovieClip Frame 1Symbol 136 MovieClip
"Collision"Symbol 836 MovieClip Frame 1Symbol 136 MovieClip
"Collision"Symbol 845 MovieClip Frame 1Symbol 840 MovieClip
"Spikes"Symbol 901 MovieClip Frame 1Symbol 899 MovieClip
"Collision"Symbol 901 MovieClip Frame 1Symbol 136 MovieClip
"SpikesOverlap"Symbol 903 MovieClip Frame 1Symbol 899 MovieClip
"Collision"Symbol 904 MovieClip Frame 1Symbol 136 MovieClip
"Collision"Symbol 908 MovieClip Frame 1Symbol 906 MovieClip
"Collision"Symbol 922 MovieClip Frame 1Symbol 136 MovieClip
"Collision"Symbol 926 MovieClip Frame 1Symbol 906 MovieClip
"Collision"Symbol 928 MovieClip Frame 1Symbol 136 MovieClip
"Collision"Symbol 929 MovieClip Frame 1Symbol 136 MovieClip
"Collision"Symbol 949 MovieClip Frame 1Symbol 711 MovieClip
"Collision"Symbol 950 MovieClip Frame 1Symbol 136 MovieClip
"Collision"Symbol 1036 MovieClip Frame 1Symbol 176 MovieClip
"SwordCollision"Symbol 1036 MovieClip Frame 72Symbol 711 MovieClip
"SwordCollision"Symbol 1036 MovieClip Frame 94Symbol 711 MovieClip
"Collision"Symbol 1075 MovieClip Frame 1Symbol 711 MovieClip
"Collision"Symbol 1107 MovieClip Frame 1Symbol 136 MovieClip
"Collision"Symbol 1147 MovieClip Frame 1Symbol 711 MovieClip
"Collision"Symbol 1242 MovieClip Frame 1Symbol 176 MovieClip
"SwordCollision"Symbol 1242 MovieClip Frame 72Symbol 711 MovieClip
"SwordCollision"Symbol 1242 MovieClip Frame 94Symbol 711 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"Load1"Frame 1
"Load2"Frame 2
"Start"Frame 5
"Menu"Frame 306
"SectionLoader"Frame 322
"HowToPlay"Frame 327
"Credits"Frame 347
"Email"Frame 369
"Pieces"Frame 393
"Intro"Frame 401
"IntroClose"Frame 416
"Level1Loading"Frame 440
"Room1"Frame 442
"Room2"Frame 452
"Room3"Frame 463
"Room4"Frame 474
"Room5"Frame 485
"Room6"Frame 496
"Room7"Frame 507
"Room8"Frame 518
"Room9"Frame 529
"Room10"Frame 540
"Room11"Frame 551
"Room12"Frame 562
"Room13"Frame 573
"Room14"Frame 584
"Room15"Frame 595
"Room16"Frame 606
"Room17"Frame 617
"Room18"Frame 626
"EndLevel"Frame 657
"Ending"Frame 678
"EndingClose"Frame 694
"Scoring"Frame 716
"ViewHighScores"Frame 747
"GameOver"Frame 762
"Entry"Symbol 127 MovieClip Frame 1
"Done"Symbol 127 MovieClip Frame 5
"Play"Symbol 157 MovieClip Frame 2
"Play"Symbol 159 MovieClip Frame 2
"Play"Symbol 161 MovieClip Frame 2
"Play"Symbol 163 MovieClip Frame 2
"Play"Symbol 165 MovieClip Frame 2
"Play"Symbol 167 MovieClip Frame 2
"Play"Symbol 169 MovieClip Frame 2
"Play"Symbol 171 MovieClip Frame 2
"Stand Right"Symbol 791 MovieClip Frame 1
"TurnRight"Symbol 791 MovieClip Frame 6
"HalfTurnRight"Symbol 791 MovieClip Frame 14
"TurnLeft"Symbol 791 MovieClip Frame 26
"HalfTurnLeft"Symbol 791 MovieClip Frame 34
"TurnSkidLeft"Symbol 791 MovieClip Frame 46
"TurnSkidRight"Symbol 791 MovieClip Frame 66
"SkidStopRight"Symbol 791 MovieClip Frame 86
"BumpWallRight"Symbol 791 MovieClip Frame 96
"SkidStopLeft"Symbol 791 MovieClip Frame 104
"BumpWallLeft"Symbol 791 MovieClip Frame 114
"Stand Left"Symbol 791 MovieClip Frame 124
"Duck Right"Symbol 791 MovieClip Frame 128
"Duck Left"Symbol 791 MovieClip Frame 132
"Upfaceright"Symbol 791 MovieClip Frame 135
"Upfaceleft"Symbol 791 MovieClip Frame 138
"Run Right"Symbol 791 MovieClip Frame 146
"RunRightLoop"Symbol 791 MovieClip Frame 158
"Run Left"Symbol 791 MovieClip Frame 183
"RunLeftLoop"Symbol 791 MovieClip Frame 195
"JumpUpLeft"Symbol 791 MovieClip Frame 218
"MissedJumpLeft"Symbol 791 MovieClip Frame 252
"DropLeft"Symbol 791 MovieClip Frame 265
"ClimbLeft"Symbol 791 MovieClip Frame 281
"ClimbDownLeft"Symbol 791 MovieClip Frame 320
"ClimbRight"Symbol 791 MovieClip Frame 363
"ClimbDownRight"Symbol 791 MovieClip Frame 402
"JumpUpRight"Symbol 791 MovieClip Frame 445
"MissedJumpRight"Symbol 791 MovieClip Frame 480
"DropRight"Symbol 791 MovieClip Frame 493
"FallingLeft"Symbol 791 MovieClip Frame 508
"CrouchLeft"Symbol 791 MovieClip Frame 524
"CrouchedLeft"Symbol 791 MovieClip Frame 529
"StandCrouchLeft"Symbol 791 MovieClip Frame 533
"FallingRight"Symbol 791 MovieClip Frame 557
"CrouchRight"Symbol 791 MovieClip Frame 570
"CrouchedRight"Symbol 791 MovieClip Frame 575
"StandCrouchRight"Symbol 791 MovieClip Frame 579
"StandJumpLeft"Symbol 791 MovieClip Frame 606
"StandJumpRight"Symbol 791 MovieClip Frame 645
"RunJumpLeft"Symbol 791 MovieClip Frame 687
"RunJumpRight"Symbol 791 MovieClip Frame 713
"SpikeDeathLeft"Symbol 791 MovieClip Frame 742
"SpikeDeathRight"Symbol 791 MovieClip Frame 746
"ChompDeathLeft"Symbol 791 MovieClip Frame 752
"ChompDeathRight"Symbol 791 MovieClip Frame 756
"StepLeft"Symbol 791 MovieClip Frame 761
"StepLeftStop"Symbol 791 MovieClip Frame 783
"SlipLeft"Symbol 791 MovieClip Frame 789
"StepRight"Symbol 791 MovieClip Frame 803
"StepRightStop"Symbol 791 MovieClip Frame 825
"SlipRight"Symbol 791 MovieClip Frame 831
"HangLedgeLeft"Symbol 791 MovieClip Frame 848
"HangWallLeft"Symbol 791 MovieClip Frame 898
"HangWallLeftLoop"Symbol 791 MovieClip Frame 906
"HangLedgeRight"Symbol 791 MovieClip Frame 915
"HangWallRight"Symbol 791 MovieClip Frame 965
"HangWallRightLoop"Symbol 791 MovieClip Frame 973
"StandReadyLeft"Symbol 791 MovieClip Frame 979
"StandReadyRight"Symbol 791 MovieClip Frame 982
"DrawSwordLeft"Symbol 791 MovieClip Frame 987
"DrawSwordRight"Symbol 791 MovieClip Frame 999
"StepReadyLeft"Symbol 791 MovieClip Frame 1012
"StepReadyRight"Symbol 791 MovieClip Frame 1023
"BackUpLeft"Symbol 791 MovieClip Frame 1032
"BackUpRight"Symbol 791 MovieClip Frame 1040
"FindSwordLeft"Symbol 791 MovieClip Frame 1053
"SwordAwayLeft"Symbol 791 MovieClip Frame 1063
"FindSwordRight"Symbol 791 MovieClip Frame 1087
"SwordAwayRight"Symbol 791 MovieClip Frame 1097
"ParryLeft"Symbol 791 MovieClip Frame 1123
"StrikeLeft"Symbol 791 MovieClip Frame 1133
"ComboStrikeLeft"Symbol 791 MovieClip Frame 1135
"RecoverLeft"Symbol 791 MovieClip Frame 1147
"ParryRight"Symbol 791 MovieClip Frame 1156
"StrikeRight"Symbol 791 MovieClip Frame 1166
"ComboStrikeRight"Symbol 791 MovieClip Frame 1168
"RecoverRight"Symbol 791 MovieClip Frame 1180
"DamageLeft"Symbol 791 MovieClip Frame 1191
"DamageRight"Symbol 791 MovieClip Frame 1201
"SwordDeathLeft"Symbol 791 MovieClip Frame 1214
"DeadLeft"Symbol 791 MovieClip Frame 1225
"SwordDeathRight"Symbol 791 MovieClip Frame 1231
"DeadRight"Symbol 791 MovieClip Frame 1242
"DrinkLeft"Symbol 791 MovieClip Frame 1254
"DrinkRight"Symbol 791 MovieClip Frame 1297
"ButtSlideLeft"Symbol 791 MovieClip Frame 1340
"ButtSlideRight"Symbol 791 MovieClip Frame 1351
"Start"Symbol 845 MovieClip Frame 1
"Wobble"Symbol 845 MovieClip Frame 5
"WobbleFall"Symbol 845 MovieClip Frame 18
"End"Symbol 845 MovieClip Frame 45
"LoopStart"Symbol 872 MovieClip Frame 2
"Closed"Symbol 899 MovieClip Frame 1
"Opening"Symbol 899 MovieClip Frame 2
"Open"Symbol 899 MovieClip Frame 6
"Closing"Symbol 899 MovieClip Frame 7
"Up"Symbol 908 MovieClip Frame 1
"Down"Symbol 908 MovieClip Frame 2
"Closed"Symbol 922 MovieClip Frame 1
"Opening"Symbol 922 MovieClip Frame 2
"Open"Symbol 922 MovieClip Frame 28
"Closing"Symbol 922 MovieClip Frame 30
"Closed"Symbol 925 MovieClip Frame 1
"Opening"Symbol 925 MovieClip Frame 2
"Open"Symbol 925 MovieClip Frame 28
"Closing"Symbol 925 MovieClip Frame 30
"Up"Symbol 926 MovieClip Frame 1
"Down"Symbol 926 MovieClip Frame 2
"StandRight"Symbol 1036 MovieClip Frame 1
"StandLeft"Symbol 1036 MovieClip Frame 5
"StandReadyLeft"Symbol 1036 MovieClip Frame 13
"StandReadyRight"Symbol 1036 MovieClip Frame 25
"StepLeft"Symbol 1036 MovieClip Frame 36
"SashLeft"Symbol 1036 MovieClip Frame 42
"StepRight"Symbol 1036 MovieClip Frame 51
"SashRight"Symbol 1036 MovieClip Frame 57
"StrikeLeft"Symbol 1036 MovieClip Frame 64
"ComboStrikeLeft"Symbol 1036 MovieClip Frame 68
"Recover1Left"Symbol 1036 MovieClip Frame 74
"Recover2Left"Symbol 1036 MovieClip Frame 76
"StrikeRight"Symbol 1036 MovieClip Frame 86
"ComboStrikeRight"Symbol 1036 MovieClip Frame 90
"Recover1Right"Symbol 1036 MovieClip Frame 96
"Recover2Right"Symbol 1036 MovieClip Frame 98
"ParriedLeft"Symbol 1036 MovieClip Frame 109
"ParriedRight"Symbol 1036 MovieClip Frame 117
"ParryLeft"Symbol 1036 MovieClip Frame 125
"ParryRight"Symbol 1036 MovieClip Frame 132
"DamageLeft"Symbol 1036 MovieClip Frame 141
"DamageRight"Symbol 1036 MovieClip Frame 152
"DeathLeft"Symbol 1036 MovieClip Frame 163
"DeadLeft"Symbol 1036 MovieClip Frame 174
"DeathRight"Symbol 1036 MovieClip Frame 179
"DeadRight"Symbol 1036 MovieClip Frame 190
"Closed"Symbol 1107 MovieClip Frame 1
"Opening"Symbol 1107 MovieClip Frame 2
"LoopBack"Symbol 1107 MovieClip Frame 29
"Bloody"Symbol 1107 MovieClip Frame 30
"BloodyOpening"Symbol 1107 MovieClip Frame 31
"Closed"Symbol 1108 MovieClip Frame 1
"Opening"Symbol 1108 MovieClip Frame 2
"LoopBack"Symbol 1108 MovieClip Frame 29
"Bloody"Symbol 1108 MovieClip Frame 30
"BloodyOpening"Symbol 1108 MovieClip Frame 31
"Opening"Symbol 1116 MovieClip Frame 2
"Opened"Symbol 1116 MovieClip Frame 43
"StandRight"Symbol 1242 MovieClip Frame 1
"StandLeft"Symbol 1242 MovieClip Frame 5
"StandReadyLeft"Symbol 1242 MovieClip Frame 13
"StandReadyRight"Symbol 1242 MovieClip Frame 25
"StepLeft"Symbol 1242 MovieClip Frame 36
"SashLeft"Symbol 1242 MovieClip Frame 42
"StepRight"Symbol 1242 MovieClip Frame 51
"SashRight"Symbol 1242 MovieClip Frame 57
"StrikeLeft"Symbol 1242 MovieClip Frame 64
"ComboStrikeLeft"Symbol 1242 MovieClip Frame 68
"Recover1Left"Symbol 1242 MovieClip Frame 74
"Recover2Left"Symbol 1242 MovieClip Frame 76
"StrikeRight"Symbol 1242 MovieClip Frame 86
"ComboStrikeRight"Symbol 1242 MovieClip Frame 90
"Recover1Right"Symbol 1242 MovieClip Frame 96
"Recover2Right"Symbol 1242 MovieClip Frame 98
"ParriedLeft"Symbol 1242 MovieClip Frame 109
"ParriedRight"Symbol 1242 MovieClip Frame 115
"ParryLeft"Symbol 1242 MovieClip Frame 121
"ParryRight"Symbol 1242 MovieClip Frame 128
"DamageLeft"Symbol 1242 MovieClip Frame 137
"DamageRight"Symbol 1242 MovieClip Frame 148
"DeathLeft"Symbol 1242 MovieClip Frame 159
"DeadLeft"Symbol 1242 MovieClip Frame 170
"DeathRight"Symbol 1242 MovieClip Frame 175
"DeadRight"Symbol 1242 MovieClip Frame 186

Dynamic Text Variables

frameSymbol 2 EditableText"100"
frameSymbol 6 EditableText"100"
usernameSymbol 114 EditableText""
useremailSymbol 115 EditableText""
friendemailSymbol 116 EditableText""
friendnameSymbol 117 EditableText""
answerSymbol 118 EditableText""
emailcounterSymbol 129 EditableText"BUSY..."
MyMinuteSymbol 792 EditableText"0"
MyZeroSymbol 794 EditableText"0"
MySecondsSymbol 795 EditableText"0"
_root.minSymbol 1257 EditableText"0"
_root.secSymbol 1259 EditableText"0"
_root.minSymbol 1261 EditableText"0"
_root.secSymbol 1263 EditableText"0"
counterSymbol 1270 EditableText"BUSY..."




http://swfchan.com/4/19279/info.shtml
Created: 30/5 -2019 04:21:11 Last modified: 30/5 -2019 04:21:11 Server time: 22/12 -2024 11:58:51