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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/62693149?noj=FRM62693149-22DC" width="1" height="1"></div>

xtreme_pinball.swf

This is the info page for
Flash #19369

(Click the ID number above for more basic data on this flash file.)


Text
3

999

0

LOADING

25

x2

Crash!!

Crash!!

RESTART GAME?

NO

NO

NO

YES

YES

YES

\

\

QUALITY

QUALITY

CLOSE

CLOSE

CLOSE

CLOSE

Best

Best

Best

High

High

High

Medium

Medium

Medium

Low

Low

Low

show/hide background

show/hide background

show/hide background

show/hide lights

show/hide lights

show/hide lights

show/hide fps counter

show/hide fps counter

show/hide fps counter

lower quality when animations play

lower quality when animations play

lower quality when animations play

INSTRUCTIONS

INSTRUCTIONS

Z - Left Flipper
/ - Right Flipper
Spacebar - Tilt  Up (use sparingly)
x - Tilt Left
. - Tilt Right
Down Arrow - Plunger
P - Pause Game

GAME OVER

GAME OVER

FPS

1

HIGH SCORES

MAIN

MAIN

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 61 MovieClip "bar" in Frame 1
onClipEvent (enterFrame) { b_loaded = _root.getBytesLoaded(); b_total = _root.getBytesTotal(); percent = (b_loaded / b_total) * 100; frame = Math.round(percent); _root.LoadMc.gotoAndStop(frame); _root.display = Math.round(percent) + "%"; if (percent >= 100) { _root.four.nextFrame(); _root.play(); } else if (percent >= 75) { _root.three.nextFrame(); } else if (percent >= 50) { _root.two.nextFrame(); } else if (percent >= 25) { _root.one.nextFrame(); } }
Frame 29
stopAllSounds(); loadMovieNum ("music.swf", 1); loadMovieNum ("hsmodule.swf", 5); _level5._x = 100; _level5._y = 100; gamename = "Extreme Pinball"; hsURL = "http://www.superdudes.net"; function showLight(score) { if (_root[("light" + score) + "a"]._currentframe == 1) { _root[("light" + score) + "a"].gotoAndPlay(2); } else { _root[("light" + score) + "b"].gotoAndPlay(2); } } fps = 85; fpsPower = fps / 100; ballDiameter = ball._width; ballRadius = ballDiameter / 2; flipperPower = 15; totalbumpers = 3; bumperPower = 6; grav = 0.08; bounce = -0.6; dtr = (Math.PI/180); slingshotpower = 7; savesLeft = 1; defaultMultiplier = (multiplier = 0.5); totalBalls = (ballsleft = 5); score = 0; scoreBonus = 0; BonusHold = 0; bonusThreshhold = 3000; gameInPlay = false; ballinplay = false; _quality = "medium"; function newBall() { tilted = false; crashlight.gotoAndStop(1); ball._visible = false; ballinplay = false; Xspeed = 0; Yspeed = 0; ball._y = plunger._y - 10; ball._x = plunger._x; ballsLeft--; savesleft = 1; cratesBroke = 0; a = 0; while (a < 3) { _root["box" + a].gotoAndStop(1); a++; } _root.stopLight.gotoAndStop(1); airlights.gotoAndStop(1); airlights.anim.play(); grindlights.gotoAndStop(1); grindlights.anim.play(); boguslight.play(); shootAgainlight.play(); ball.gotoAndStop(1); pylonTotal = 0; a = 0; while (a < 9) { _root["pylon" + a].gotoAndStop(1); a++; } electrifyMc.gotoAndStop(1); ball._visible = true; if (ballsLeft <= 0) { gameInPlay = false; ball._visible = false; gameinplay = false; submitScore = Math.floor(score); _level5.dosubmit(submitScore, 4); blackback2._visible = true; } } function wallCheck() { if (ballinplay) { if (ball._y > 600) { newBall(); } else if (ball._y < 5) { ball._y = 5; Yspeed = Yspeed * bounce; } if ((ballinplay && ((ball._x + ballradius) > rightwall._x)) && (ball._y > rightwall._y)) { ball._x = rightwall._x - ballradius; Xspeed = Xspeed * bounce; } else if (((ball._x - ballradius) < leftwall._x) && (ball._y > leftwall._y)) { ball._x = leftwall._x + ballradius; Xspeed = Xspeed * bounce; } if (electrify) { if ((((ball._x + ballradius) > superballwall._x) && (ball._y > superballwall._y)) && (ball._y < 300)) { ball.gotoAndPlay("superball"); } } } else { if ((ball._y + ballradius) > (plunger._y + plunger.mc._y)) { ball._y = (plunger._y + plunger.mc._y) - ballradius; Yspeed = Yspeed * bounce; } if ((ball._x + ballradius) > gutterwall._x) { ball._x = gutterwall._x - ballradius; Xspeed = Xspeed * bounce; } else if (((ball._x - ballradius) < leftgutter._x) && (ball._y > leftgutter._y)) { ball._x = leftgutter._x + ballradius; Xspeed = Xspeed * bounce; } if (ball.hitTest(activatebox)) { ballinplay = true; } } } function genericCircleHit(Start, End, Prefix, bumperPower, constant, animate) { i = Start; while (i < End) { bTarg = _root[Prefix + i]; if (btarg._currentframe == 1) { if (ball.hitTest(btarg)) { if (animate) { btarg.play(); } if (constant) { angle = Math.atan2(y_leg, x_leg); xspeed = (-Math.cos(angle)) * bumperPower; yspeed = (-Math.sin(angle)) * bumperPower; } else { x_leg = _root.bTarg._x - ball._x; y_leg = _root.bTarg._y - ball._y; distanceSquared = (x_leg * x_leg) + (y_leg * y_leg); sum_Radii = ballradius + (bTarg._width / 2); sum_RadiiSquared = sum_Radii * sum_Radii; hypotenuse = Math.sqrt(distanceSquared); if (hypotenuse == 0) { hypotenuse = 1; } cosa = x_leg / hypotenuse; sina = y_leg / hypotenuse; vx1 = -((cosa * Xspeed) + (sina * Yspeed)); vy1 = -((cosa * Yspeed) - (sina * Xspeed)); Xspeed = ((cosa * vx1) + (sina * vy1)) * bumperPower; Yspeed = (-((cosa * vy1) - (sina * vx1))) * bumperPower; } } } i++; } } function circleHit(Start, End, Prefix, bumperPower, constant, animate, altMc) { i = Start; while (i < End) { bTarg = _root[Prefix + i]; if (btarg._currentframe == 1) { x_leg = _root.bTarg._x - ball._x; y_leg = _root.bTarg._y - ball._y; distanceSquared = (x_leg * x_leg) + (y_leg * y_leg); sum_Radii = ballradius + (bTarg._width / 2); sum_RadiiSquared = sum_Radii * sum_Radii; if (distanceSquared < sum_RadiiSquared) { if (animate) { if (!altMc) { btarg.play(); } else { _root[(Prefix + i) + "mc"].play(); } } if (constant) { angle = Math.atan2(y_leg, x_leg); xspeed = (-Math.cos(angle)) * bumperPower; yspeed = (-Math.sin(angle)) * bumperPower; xspeed = xspeed + random(2); yspeed = yspeed + random(2); } else { hypotenuse = Math.sqrt(distanceSquared); if (hypotenuse == 0) { hypotenuse = 1; } cosa = x_leg / hypotenuse; sina = y_leg / hypotenuse; vx1 = -((cosa * Xspeed) + (sina * Yspeed)); vy1 = -((cosa * Yspeed) - (sina * Xspeed)); Xspeed = ((cosa * vx1) + (sina * vy1)) * bumperPower; Yspeed = (-((cosa * vy1) - (sina * vx1))) * bumperPower; } arcTangent = Math.atan(Math.abs(y_leg) / Math.abs(x_leg)); if (x_leg > -1) { x = (Math.cos(arcTangent) * sum_Radii) * -1.02; } else if (x_leg < 0) { x = (Math.cos(arcTangent) * sum_Radii) * 1.02; } else { x = 1; } if (y_leg > -1) { y = (Math.sin(arcTangent) * sum_Radii) * -1.02; } else if (y_leg < 0) { y = (Math.sin(arcTangent) * sum_Radii) * 1.02; } else { y = 1; } ball._x = x + btarg._x; ball._y = y + btarg._y; } } i++; } } function speedCalc(sina, cosa, paddle, xDif) { var vx1 = ((cosa * Xspeed) + (sina * Yspeed)); var vy1 = ((cosa * Yspeed) - (sina * Xspeed)); if (!paddle.moving) { vy1 = vy1 * bounce; } else { vy1 = ((-flipperpower) * Math.abs(xDif)) / paddle._width; } Xspeed = (cosa * vx1) - (sina * vy1); Yspeed = (cosa * vy1) + (sina * vx1); } function coordcalc(sina, cosa, xpos, ypos, paddle) { var x = ((cosa * xpos) - (sina * ypos)); var y = ((cosa * ypos) + (sina * xpos)); ball._x = x + paddle._x; ball._y = y + paddle._y; } function saveMe(side) { if (((savesLeft > 0) && (ballinplay)) && (!_root.tilted)) { savesLeft = savesLeft - 0.5; if (side != undefined) { if (_root[side + "gutterMc"]._currentframe == 1) { _root[side + "gutterMc"].play(); } } yspeed = random(4) - 8; xspeed = 0; } if (savesLeft <= 0) { _root.stopLight.gotoAndStop(2); } } function slingshot(paddle) { if (paddle == leftslingslope) { var ydif = (ball._y - lsc2._y); var xdif = (ball._x - lsc2._x); if ((ydif > -35) && (ydif < 5)) { angle = Math.atan2(ydif, xdif); xspeed = Math.cos(angle) * slingshotpower; yspeed = Math.sin(angle) * slingshotpower; slingleft.play(); return(true); } } else if (paddle == rightslingslope) { var ydif = (ball._y - rsc2._y); var xdif = (ball._x - rsc2._x); if ((ydif > -35) && (ydif < 5)) { angle = Math.atan2(ydif, xdif); xspeed = Math.cos(angle) * slingshotpower; yspeed = Math.sin(angle) * slingshotpower; slingright.play(); return(true); } } } function extraBall() { soundsMC.gotoAndPlay("new ball"); ballsleft++; } function phatAir() { airborder.play(); } function redlights1() { red0.play(); red1.play(); } function redlights2() { red2.play(); red3.play(); } function angleCheck(wall) { if (ball.hitTest(wall)) { var cosa = wall.cosa; var sina = wall.sina; var xDif = (ball._x - wall._x); var yDif = (ball._y - wall._y); var ypos = ((cosa * yDif) - (sina * xDif)); var xpos = ((cosa * xDif) + (sina * yDif)); if (ypos > (-ballRadius)) { speedCalc(sina, cosa); coordcalc(sina, cosa, xpos, -ballRadius, wall); if (wall == airwall) { phatAir(); } } } } function hitCheck(paddle, margin) { checkPos = true; if ((paddle == leftflipper) || (paddle == rightflipper)) { var fb = paddle.getBounds(_root); var proceedX = (((ball._x + xspeed) > fb.xmin) && ((ball._x + xspeed) < fb.xmax)); var proceedY = ((ball._y + Yspeed) > fb.ymin); var proceed = (proceedX && (proceedY)); } else { var proceed = ball.hitTest(paddle); } if (proceed) { var cosa = paddle.cosa; var sina = paddle.sina; var xDif = (ball._x - paddle._x); var yDif = (ball._y - paddle._y); var ypos = ((cosa * yDif) - (sina * xDif)); var xpos = ((cosa * xDif) + (sina * yDif)); if (paddle.above) { if (ypos > (-ballRadius)) { checkPos = false; if (!slingshot(paddle)) { speedCalc(sina, cosa, paddle, xDif); } coordcalc(sina, cosa, xpos, -ballRadius, paddle); } } else if (ypos < (ballRadius + margin)) { checkPos = false; if (!slingshot(paddle)) { speedCalc(sina, cosa, paddle, xDif); } coordcalc(sina, cosa, xpos, ballRadius + margin, paddle); } } if (checkPos) { var difX = (paddle._x - ball._x); var difY = (paddle._y - ball._y); var pRotation = paddle._rotation; var rot = (Math.atan2(difY, difX) / dtr); var rot2 = (pRotation - rot); if (pRotation > 0) { if ((rot2 > 0) && (rot2 < 180)) { paddle.above = false; } else { paddle.above = true; } } else if ((rot2 < 0) && (rot2 > -180)) { paddle.above = true; } else { paddle.above = false; } } } function moveball() { if (!gravityoff) { Yspeed = Yspeed + grav; } ball._x = ball._x + (Xspeed / fpsPower); ball._y = ball._y + (Yspeed / fpsPower); wallCheck(); if (ballinplay) { if (((ball._y > 90) && (ball._y < 210)) && (ball._x < 120)) { genericCircleHit(0, 3, "box", 0.8, false, true); if (cratesBroke >= 3) { CircleHit(0, 1, "target", bumperpower, true, true, true); } } else if (((ball._y > 200) && (ball._y < 320)) && (ball._x > 230)) { if (!superball) { genericCircleHit(0, 4, "pylon", 0.8, false, true); } } if (ball._y < 130) { anglecheck(arch1); anglecheck(arch2); anglecheck(arch3); anglecheck(arch4); anglecheck(arch5); anglecheck(arch6); anglecheck(arch7); anglecheck(arch8); anglecheck(arch9); anglecheck(arch10); anglecheck(stopper0); anglecheck(stopper1); anglecheck(gw0); anglecheck(gw1); anglecheck(ta0); anglecheck(ta1); anglecheck(ta2); anglecheck(ta3); anglecheck(ta4); anglecheck(ta5); anglecheck(trainwall1); anglecheck(trainwall2); anglecheck(leftslope1); circleHit(0, 6, "top", 0.7); circleHit(0, 2, "round", bumperpower, true, true, true); if (ball.hitTest(green1)) { green1.play(); } else if (ball.hitTest(green2)) { green2.play(); } else if (ball.hitTest(green3)) { green3.play(); } else if (ball.hitTest(green4)) { green4.play(); } } else if (ball._y < 250) { if (ball._x > 150) { anglecheck(gw2); anglecheck(rightslope0); anglecheck(rightslope1); anglecheck(rightslope2); anglecheck(rightslope3); if (ball.hitTest(grindsMc) && (grindsMc.grindable)) { grindsMc.play(); } circleHit(0, 2, "rightb", bumperpower, true, true, true); } else { anglecheck(leftslope2); anglecheck(leftslope3); } circleHit(0, 4, "b", bumperpower, true, true); } else if (ball._y < 400) { if (ball._x > 150) { anglecheck(rightslope3); anglecheck(rightslope4); anglecheck(rightslope5); anglecheck(rightslope6); circleHit(1, 3, "rightb", bumperpower, true, true, true); } else { anglecheck(leftslope4); anglecheck(leftslope5); anglecheck(air0); anglecheck(airwall); circleHit(2, 3, "round", bumperpower, true, true, true); circleHit(0, 2, "aircap", 0.5); } } else { if (ball._x > 170) { hitcheck(rightshelf, 4); hitcheck(rightvert, 4); hitcheck(rightbottom); hitcheck(rightslingvert); hitcheck(rightslingbottom); circleHit(1, 4, "rsc", 0.8); } else { hitcheck(leftshelf, 4); hitcheck(leftvert, 4); hitcheck(leftbottom); hitcheck(leftslingvert); hitcheck(leftslingbottom); circleHit(1, 4, "lsc", 0.8); } hitcheck(leftslingslope); hitcheck(rightslingslope); hitcheck(leftflipper, 10); hitcheck(rightflipper, 10); circleHit(1, 3, "vertcap", 0.8); } } else if (ball._y < 160) { anglecheck(curve0); anglecheck(curve1); anglecheck(curve2); anglecheck(curve3); anglecheck(curve4); anglecheck(curve5); anglecheck(curve6); anglecheck(curve7); anglecheck(curve0b); anglecheck(curve1b); anglecheck(curve2b); anglecheck(curve3b); anglecheck(curve4b); anglecheck(curve5b); anglecheck(curve6b); anglecheck(curve7b); } }
Instance of Symbol 241 MovieClip "rightflipper" in Frame 29
onClipEvent (load) { function detectAngle() { angle = _rotation * _root.dtr; cosa = Math.cos(angle); sina = Math.sin(angle); } _rotation = -30; detectAngle(); } onClipEvent (enterFrame) { if (Key.isDown(191) && (!_root.tilted)) { if (_rotation < 30) { _rotation = (_rotation + 15); if (!moving) { _root.soundsMc.gotoAndPlay("flippers"); } moving = true; detectAngle(); } else { moving = false; } } else if (_rotation > -30) { _rotation = (_rotation - 15); moving = false; detectAngle(); } }
Instance of Symbol 242 MovieClip "leftflipper" in Frame 29
onClipEvent (load) { function detectAngle() { angle = _rotation * _root.dtr; cosa = Math.cos(angle); sina = Math.sin(angle); } _rotation = 30; detectAngle(); } onClipEvent (enterFrame) { if (Key.isDown(90) && (!_root.tilted)) { if (_rotation > -30) { _rotation = (_rotation - 15); if (!moving) { _root.soundsMc.gotoAndPlay("flippers"); } moving = true; detectAngle(); } else { moving = false; } } else if (_rotation < 30) { _rotation = (_rotation + 15); moving = false; detectAngle(); } }
Instance of Symbol 265 MovieClip "b0" in Frame 29
//component parameters onClipEvent (initialize) { score = 20; }
Instance of Symbol 265 MovieClip "b1" in Frame 29
//component parameters onClipEvent (initialize) { score = 20; }
Instance of Symbol 265 MovieClip "b2" in Frame 29
//component parameters onClipEvent (initialize) { score = 20; }
Instance of Symbol 274 MovieClip "plunger" in Frame 29
onClipEvent (enterFrame) { if (((_root.gameInPlay && (!_root.ballinplay)) && (Key.isDown(40))) && (_currentframe < 21)) { play(); } else { stop(); } } onClipEvent (keyUp) { if ((_root.gameInPlay && (!_root.BallInPlay)) && (Key.getCode() == 40)) { if ((_currentframe > 1) && ((_parent.ball._y + _root.ballradius) >= ((_y - mc._y) - 5))) { _root.soundsMc.gotoAndPlay("plunger"); _root.ball._y = ((_y + mc._y) - _root.ballradius) - 5; _parent.yspeed = (-_currentframe) / 1.5; _root.shootAgainlight.gotoAndStop(1); ran = Math.random() - (_parent.yspeed / 3); _parent.yspeed = _parent.yspeed - ran; } gotoAndPlay(_totalframes +28); } }
Instance of Symbol 291 MovieClip in Frame 29
//component parameters onClipEvent (initialize) { score = 0; clickhandler = "saveme"; Side = "Left"; }
Instance of Symbol 291 MovieClip in Frame 29
//component parameters onClipEvent (initialize) { score = 0; clickhandler = "saveme"; Side = "Right"; }
Instance of Symbol 291 MovieClip in Frame 29
//component parameters onClipEvent (initialize) { score = 20; clickhandler = ""; Side = "undefined"; }
Instance of Symbol 291 MovieClip in Frame 29
//component parameters onClipEvent (initialize) { score = 20; clickhandler = ""; Side = "undefined"; }
Instance of Symbol 291 MovieClip in Frame 29
//component parameters onClipEvent (initialize) { score = 50; clickhandler = "redlights1"; Side = "undefined"; }
Instance of Symbol 291 MovieClip in Frame 29
//component parameters onClipEvent (initialize) { score = 50; clickhandler = "redlights2"; Side = "undefined"; }
Instance of Symbol 296 MovieClip "box2" in Frame 29
//component parameters onClipEvent (initialize) { score = 50; }
Instance of Symbol 296 MovieClip "box1" in Frame 29
//component parameters onClipEvent (initialize) { score = 50; }
Instance of Symbol 296 MovieClip "box0" in Frame 29
//component parameters onClipEvent (initialize) { score = 50; }
Instance of Symbol 320 MovieClip "ball" in Frame 29
onClipEvent (load) { _visible = false; }
Instance of Symbol 338 MovieClip "airborder" in Frame 29
//component parameters onClipEvent (initialize) { score = 50; }
Instance of Symbol 346 MovieClip "grindsmc" in Frame 29
//component parameters onClipEvent (initialize) { score = 100; }
Instance of Symbol 356 MovieClip in Frame 29
onClipEvent (keyDown) { if (_root.ballinplay) { if (!_root.tilted) { if (Key.isDown(32) && (!pressed)) { _root.yspeed = _root.yspeed - 2; tilt++; this.gotoAndPlay(2); if (tilt > 2) { _root.tilted = true; _root.crashlight.play(); } pressed = true; } } } } onClipEvent (keyUp) { if (Key.getCode() == 32) { pressed = false; } }
Instance of Symbol 356 MovieClip in Frame 29
onClipEvent (keyDown) { if (_root.ballinplay) { if (!_root.tilted) { if ((Key.getCode() == 190) && (!pressed)) { _root.xspeed = _root.xspeed + 1; tilt++; this.gotoAndPlay(2); if (tilt > 2) { _root.tilted = true; _root.crashlight.play(); } pressed = true; } } } } onClipEvent (keyUp) { if (Key.getCode() == 190) { pressed = false; } }
Instance of Symbol 356 MovieClip in Frame 29
onClipEvent (keyDown) { if (_root.ballinplay) { if (!_root.tilted) { if ((Key.getCode() == 88) && (!pressed)) { _root.xspeed = _root.xspeed - 1; tilt++; this.gotoAndPlay(2); if (tilt > 2) { _root.tilted = true; _root.crashlight.play(); } pressed = true; } } } } onClipEvent (keyUp) { if (Key.getCode() == 88) { pressed = false; } }
Instance of Symbol 368 MovieClip "restartConfirmMC" in Frame 29
onClipEvent (load) { _visible = false; }
Instance of Symbol 421 MovieClip "optionsMC" in Frame 29
onClipEvent (load) { _visible = false; }
Instance of Symbol 433 MovieClip "fpsMC" in Frame 29
onClipEvent (load) { elapsed = getTimer() - time; _visible = false; }
Frame 30
this.onEnterFrame = function () { if (gameInPlay) { if (!paused) { moveball(); } if (score != 0) { scoreBonus = Math.floor(score / bonusThreshhold); if (scoreBonus != BonusHold) { extraBall(); } BonusHold = scoreBonus; } } }; stop();
Symbol 3 Button
on (press) { startDrag ("", false, 0, 0, 0, 200); _parent.isDraggingSlide = true; gotoAndStop (2); } on (release, releaseOutside) { _parent.isDraggingSlide = false; stopDrag(); gotoAndStop (1); }
Symbol 7 MovieClip Frame 1
stop();
Instance of Symbol 7 MovieClip "slide" in Symbol 10 MovieClip [Slider] Frame 1
onClipEvent (mouseMove) { diff = Number(_parent.high_end) - Number(_parent.low_end); _parent.value = (((200 - _y) / 200) * Number(diff)) + Number(_parent.low_end); Set(_parent.targetvar, _parent.value); per = int((_parent.value / _parent.high_end) * 100) + "%"; } onClipEvent (load) { diff = Number(_parent.high_end) - Number(_parent.low_end); _y = int(200 - ((200 * (eval (_parent.defaultValue) - Number(_parent.low_end))) / diff)); }
Symbol 57 MovieClip Frame 1
stop();
Symbol 70 MovieClip Frame 1
stop();
Symbol 70 MovieClip Frame 55
gotoAndStop (1);
Symbol 75 MovieClip Frame 1
stop();
Symbol 75 MovieClip Frame 75
gotoAndStop (1);
Symbol 80 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 41
gotoAndStop (1);
Symbol 83 MovieClip Frame 1
stop();
Symbol 85 MovieClip Frame 1
angle = _rotation * (Math.PI/180); cosa = Math.cos(angle); sina = Math.sin(angle);
Symbol 87 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 1
angle = _rotation * (Math.PI/180); cosa = Math.cos(angle); sina = Math.sin(angle);
Symbol 92 MovieClip Frame 1
angle = _rotation * (Math.PI/180); cosa = Math.cos(angle); sina = Math.sin(angle);
Symbol 94 MovieClip Frame 1
this.onPress = function () { }; this.useHandCursor = false;
Symbol 99 Button
on (release) { if (!gameInPlay) { ballsLeft = totalBalls; gameInPlay = true; newBall(); score = 0; ballsLeft = totalBalls; savesLeft = 2; multiplier = defaultMultiplier; } else { paused = true; restartConfirmMC._visible = true; } } on (keyPress "p") { if (ballinplay) { if (paused) { paused = false; } else { paused = true; } } }
Symbol 103 Button
on (release) { paused = true; instructionsMC._visible = !instructionsMC._visible; }
Symbol 107 Button
on (release) { paused = true; optionsMC._visible = !optionsMC._visible; }
Symbol 111 Button
on (release) { _level5._x = 40; _level5._y = 80; lastQuality = _quality; _quality = "high"; paused = true; _level5.clearscores(); _level5.stopped = false; _level5.doGetScores(4); blackBack._visible = true; }
Symbol 119 MovieClip Frame 81
stop();
Symbol 147 MovieClip Frame 1
stop();
Symbol 147 MovieClip Frame 83
if (_root.score > 0) { _root.soundsMc.gotoAndPlay("bogus"); }
Symbol 153 MovieClip Frame 1
stop();
Symbol 153 MovieClip Frame 2
_root.soundsMc.gotoAndPlay("superball_1");
Symbol 159 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 1
stop();
Symbol 191 MovieClip Frame 1
stop();
Symbol 191 MovieClip Frame 35
loops++; if (loops > 3) { gotoAndStop (1); } else { gotoAndPlay (2); }
Symbol 192 MovieClip Frame 1
stop(); _root.allgrinded = false;
Symbol 192 MovieClip Frame 6
_root.grindHerelight.gotoAndStop(1); _root.allgrinded = true; _root.score = _root.score + (200 * _root.multiplier); _root.showLight(100); _root.showLight(100);
Symbol 208 MovieClip Frame 1
stop();
Symbol 208 MovieClip Frame 63
loops++; if (loops > 3) { gotoAndStop (1); loops = 0; } else { gotoAndPlay (2); }
Symbol 209 MovieClip Frame 1
stop(); _root.allair = false;
Symbol 209 MovieClip Frame 4
_root.allair = true; _root.score = _root.score + (100 * _root.multiplier); _root.showLight(100);
Symbol 214 MovieClip Frame 1
stop();
Symbol 220 MovieClip Frame 1
stop();
Symbol 225 MovieClip Frame 1
stop();
Symbol 225 MovieClip Frame 135
if ((_root.score > 0) && (_root.ballsleft > 0)) { _root.soundsMc.gotoAndPlay("shootagain"); }
Symbol 225 MovieClip Frame 150
stop();
Symbol 228 MovieClip Frame 1
stop();
Symbol 231 MovieClip Frame 1
stop();
Symbol 236 MovieClip Frame 1
stop();
Symbol 236 MovieClip Frame 2
_root.soundsMc.gotoAndPlay("tilt");
Symbol 236 MovieClip Frame 103
stop();
Symbol 238 MovieClip Frame 1
stop();
Symbol 249 MovieClip Frame 1
stop();
Symbol 249 MovieClip Frame 2
_root.soundsMc.gotoAndPlay("slingshot");
Symbol 254 MovieClip Frame 1
stop();
Symbol 265 MovieClip Frame 1
stop();
Symbol 265 MovieClip Frame 2
_root.score = _root.score + (score * _root.multiplier); _root.showLight(score); _root.soundsMc.gotoAndPlay("bumper");
Symbol 274 MovieClip Frame 21
stop();
Symbol 277 MovieClip Frame 1
stop();
Symbol 277 MovieClip Frame 2
stop(); _root.pylonTotal++; _root.soundsMc.gotoAndPlay("cone"); if (_root.pylonTotal > 3) { _root.electrifyMC.play(); }
Symbol 281 MovieClip Frame 1
stop();
Symbol 281 MovieClip Frame 2
_root.score = _root.score + (150 * _root.multiplier); _root.savesLeft++; _root.stopLight.play(); _root.showLight(100); _root.showLight(50); _root.targethitlight.play(); _root.etnieslight.gotoAndPlay(2);
Symbol 289 MovieClip Frame 1
stop();
Symbol 291 MovieClip Frame 1
laststate = hitting; if (this.hitTest(_root.ball)) { hitting = true; } else { hitting = false; }
Symbol 291 MovieClip Frame 2
if ((!hitting) && (laststate)) { _root.score = _root.score + (score * _root.multiplier); _root.soundsMc.gotoAndPlay("triggerR"); _root.showLight(score); if (this.clickhandler != undefined) { _root[this.clickHandler].call(this, this.side); } }
Symbol 296 MovieClip Frame 1
stop();
Symbol 296 MovieClip Frame 2
stop(); _root.cratesBroke++; _root.score = _root.score + (score * _root.multiplier); _root.showLight(score);
Symbol 300 MovieClip Frame 1
stop();
Symbol 304 MovieClip Frame 1
stop();
Symbol 307 MovieClip Frame 1
stop();
Symbol 310 MovieClip Frame 1
stop();
Symbol 316 MovieClip Frame 1
stop();
Symbol 320 MovieClip Frame 1
stop(); loop = 0; _root.superball = false; _root.multiplier = _root.defaultMultiplier; _root.superballlight.gotoAndStop(1); _root.multiplierLight.gotoAndStop(1);
Symbol 320 MovieClip Frame 4
_root.multiplier = _root.defaultMultiplier * 2; _root.superball = true; _root.electrifyMc.gotoAndPlay("reset"); _root.superballlight.gotoAndStop(2); _root.multiplierLight.gotoAndStop(2);
Symbol 320 MovieClip Frame 19
if (!_root.paused) { loop++; } if (loop > 100) { gotoAndStop (1); } else { gotoAndPlay (6); }
Symbol 338 MovieClip Frame 1
stop();
Symbol 338 MovieClip Frame 2
if (_root.airLights._currentframe != _root.airLights._totalframes) { _root.airLights.nextFrame(); } if (_root.airlights._currentframe != _root.airlights._totalframes) { _root.score = _root.score + (score * _root.multiplier); _root.showLight(score); } else { _root.score = _root.score + ((score * 2) * _root.multiplier); _root.showLight(score); _root.showLight(score); } _root.animating++; if (_root.lowAnimations) { lastquality = _quality; _quality = "low"; }
Symbol 338 MovieClip Frame 37
_root.soundsMC.gotoAndPlay("bigtarget");
Symbol 338 MovieClip Frame 95
if (_root.animating > 0) { _root.animating--; } if (_root.lowAnimations && (_root.animating <= 0)) { _quality = lastquality; }
Symbol 346 MovieClip Frame 1
grindable = true; stop();
Symbol 346 MovieClip Frame 2
grindable = false; if (_root.grindlights._currentframe != _root.grindlights._totalframes) { _root.grindlights.nextFrame(); } if (_root.grindlights._currentframe != _root.grindlights._totalframes) { _root.score = _root.score + (score * _root.multiplier); _root.showLight(score); } else { _root.score = _root.score + ((score * 2) * _root.multiplier); _root.showLight(score); _root.showLight(score); } _root.animating++; if (_root.lowAnimations) { lastquality = _quality; _quality = "low"; }
Symbol 346 MovieClip Frame 66
if (_root.animating > 0) { _root.animating--; } if (_root.lowAnimations && (_root.animating <= 0)) { _quality = lastquality; }
Symbol 352 MovieClip Frame 1
if (_root.animating > 0) { _root.animating--; } if (_root.lowAnimations && (_root.animating <= 0)) { _quality = lastquality; } loop = 0; maxloops = 25; _root.pylonTotal = 0; _root.electrify = false; stop();
Symbol 352 MovieClip Frame 18
_root.animating++; if (_root.lowAnimations) { lastquality = _quality; _quality = "low"; } _root.soundsMc.gotoAndPlay("electriied");
Symbol 352 MovieClip Frame 68
_root.electrify = true;
Symbol 352 MovieClip Frame 128
gotoAndPlay (69); if (_root.ballinplay && (!_root.paused)) { loop++; } if (loop > maxloops) { a = 0; while (a < 9) { _root["pylon" + a].gotoAndStop(1); a++; } loop = 0; trace("loop=" + loop); gotoAndStop (1); }
Symbol 352 MovieClip Frame 149
a = 0; while (a < 9) { _root["pylon" + a].gotoAndStop(1); a++; } gotoAndStop (1);
Symbol 356 MovieClip Frame 1
stop();
Symbol 356 MovieClip Frame 32
tilt = 0;
Symbol 363 Button
on (release) { _visible = false; _root.paused = false; }
Symbol 367 Button
on (release) { _visible = false; _root.paused = false; _root.gotoAndPlay("restart"); }
Symbol 371 MovieClip Frame 1
stop();
Symbol 372 MovieClip Frame 1
stop();
Symbol 379 Button
on (release) { _visible = false; _root.paused = false; }
Symbol 384 Button
on (release) { _quality = "Best"; checkMc.gotoAndStop(2); }
Symbol 389 Button
on (release) { _quality = "High"; checkMc.gotoAndStop(3); }
Symbol 394 Button
on (release) { _quality = "medium"; checkMc.gotoAndStop(4); }
Symbol 399 Button
on (release) { _quality = "low"; checkMc.gotoAndStop(1); }
Symbol 404 Button
on (release) { with (_root.backgroundMC) { if (_visible) { _visible = false; } else { _visible = true; } } }
Symbol 409 Button
on (release) { if (!lightsoff) { a = 0; while (a < lights.length) { _root[lights[a]]._visible = false; trace(_root[lights[a]]); a++; } lightsoff = true; } else { a = 0; while (a < lights.length) { _root[lights[a]]._visible = true; a++; } lightsoff = false; } }
Symbol 413 Button
on (release) { with (_root.fpsmc) { if (_visible) { _visible = false; } else { _visible = true; } } }
Symbol 418 Button
on (release) { if (_root.lowAnimations) { _root.lowAnimations = false; lowercheck.gotoAndStop(1); } else { _root.lowAnimations = true; lowercheck.gotoAndStop(2); } }
Symbol 421 MovieClip Frame 1
lights = ["stoplight", "boguslight", "light25a", "light25b", "light50a", "light50b", "light100a", "light100b", "shootagainlight", "multiplierlight", "superballlight", "targethitlight", "grindherelight"];
Symbol 426 MovieClip Frame 1
_visible = false; lights = ["stoplight", "boguslight", "light25a", "light25b", "light50a", "light50b", "light100a", "light100b", "shootagainlight", "multiplierlight", "superballlight", "targethitlight", "grindherelight"];
Symbol 429 MovieClip Frame 1
_visible = false; lights = ["stoplight", "boguslight", "light25a", "light25b", "light50a", "light50b", "light100a", "light100b", "shootagainlight", "multiplierlight", "superballlight", "targethitlight", "grindherelight"];
Symbol 433 MovieClip Frame 2
elapsed = getTimer() - time; rate = int(1000 / elapsed) * 5; time = getTimer();
Symbol 439 Button
on (release) { _level5.stopGetScores(); _level5.clear_screen(); _quality = _root.lastQuality; _root.paused = false; _visible = false; }
Symbol 440 MovieClip Frame 1
_visible = false;
Symbol 441 Button
on (release) { _level5.clear_screen(); _quality = _root.lastQuality; _visible = false; }
Symbol 442 MovieClip Frame 1
_visible = false;

Library Items

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Symbol 2 GraphicUsed by:3
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Instance Names

"loadmc"Frame 1Symbol 57 MovieClip
"bar"Frame 1Symbol 61 MovieClip
"two"Frame 1Symbol 70 MovieClip
"four"Frame 1Symbol 75 MovieClip
"one"Frame 1Symbol 80 MovieClip
"three"Frame 1Symbol 83 MovieClip
"arch10"Frame 29Symbol 85 MovieClip
"arch9"Frame 29Symbol 85 MovieClip
"arch7"Frame 29Symbol 85 MovieClip
"arch5"Frame 29Symbol 85 MovieClip
"arch4"Frame 29Symbol 85 MovieClip
"arch3"Frame 29Symbol 85 MovieClip
"arch2"Frame 29Symbol 85 MovieClip
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Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$Fs$6ij6ewoxhVXq.IwmofVF41."
ExportAssets (56)Timeline Frame 1Symbol 10 as "Slider"

Labels

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"start"Frame 29
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"loop"Symbol 191 MovieClip Frame 2
"loop"Symbol 208 MovieClip Frame 2
"release"Symbol 274 MovieClip Frame 22
"superball"Symbol 320 MovieClip Frame 4
"loop"Symbol 320 MovieClip Frame 6
"loop"Symbol 352 MovieClip Frame 69
"reset"Symbol 352 MovieClip Frame 129

Dynamic Text Variables

perSymbol 6 EditableText"3"
high_endSymbol 8 EditableText"999"
low_endSymbol 9 EditableText"0"
scoreSymbol 354 EditableText"   "
ballsLeftSymbol 355 EditableText""
rateSymbol 432 EditableText"1"




http://swfchan.com/4/19369/info.shtml
Created: 30/5 -2019 01:05:30 Last modified: 30/5 -2019 01:05:30 Server time: 22/12 -2024 14:14:13