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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/77310121?noj=FRM77310121-21DC" width="1" height="1"></div>

hotties-poker.swf

This is the info page for
Flash #19629

(Click the ID number above for more basic data on this flash file.)


Text
LOADING...

WELCOME

ONE OF THE INTERNET’S MOST THRILLING INNOVATIONS IS ONLINE GAMBLING.
SUBSEQUENTLY, ONE OF THE INTERNET’S MOST HEARTBREAKING INNOVATIONS IS
HAVING TO TELL YOUR CHILDREN WHY THEY’RE BEING BULK-MAILED TO CONGO TO
WORK OFF YOUR POKER DEBT.
SO, IN THE INTEREST OF PROMOTING FAMILY VALUES, WE OFFER MAXIM 5-CARD
DRAW, THE WALLET-FRIENDLY, ENFORCER-FREE WAY TO IGNORE YOUR KIDS AS IF
THEY WERE TOILING IN THE MINES OF CENTRAL AFRICA.

CONTINUE

OBJECTIVE:
WIN $2000
HOW TO PLAY:
1. CLICK CHIPS TO BET ($100 MAX)
2. CLICK THE DEAL BUTTON WHEN READY
3. CLICK CARDS TO EXCHANGE
4. CLICK STAND OR DRAW
5. HAVE FUN!

START GAME

0

$

0

BANK ROLL

YOUR BET

SAVE AND QUIT

RESTORE SAVED

PAYOUT TABLE

ROYAL FLUSH (NATURAL)
5 OF A KIND
ROYAL FLUSH (w/JOKER)
STRAIGHT FLUSH
4 OF A KIND
FULL HOUSE
FLUSH
STRAIGHT
3 OF A KIND
TWO PAIRS
JACKS OR BETTER

x 30
x 20
x 15
x 10
x 8
x 6
x 5
x 4
x 3
x 2
x 1

sound loader

DRAW

STAND

CLICK ON CHIP STACKS TO PLACE YOUR BETS AND CONTINUE

CLICK CARDS TO EXCHANGE, THEN CLICK STAND OR DRAW

NO WIN

1 PAIR (NO WIN)

JACKS OR BETTER (PUSH)

2 PAIR (PAYS 2X)

3 OF A KIND (PAYS 3X)

STRAIGHT (PAYS 4X)

FLUSH (PAYS 5X)

FULL HOUSE (PAYS 6X)

4 OF A KIND (PAYS 8X)

STRAIGHT FLUSH (PAYS 10X)

ROYAL FLUSH W/JOKER (PAYS 15X)

5 OF A KIND (PAYS 20X)

NATURAL ROYAL FLUSH (PAYS 30X)

PLACE BETS NOW

BET EXCEEDS $100 MAX BET

BET REQUIRED FOR DEAL

DEAL

$1

$10

$100

CLEAR BETS

SAVE AND QUIT

CLEAR BETS

A

A

2

2

3

3

4

4

5

5

6

6

7

7

8

8

9

9

10

10

J

J

Q

Q

K

K

JOKER

JOKER

NAME

NAME

SEE MORE

SEE MORE

SHUFFLING DECK

PLAY AGAIN

GAME OVER!
CHEER UP. THERE ARE WORSE THINGS THAN LOSING; WE JUST
HAVEN’T DISCOVERED THEM, YET. BUT ANY GAMBLER WORTH
THE PRICELESS FAMILY HEIRLOOM HE JUST PAWNED FOR A 20
CHIP MUSCLES BACK UP TO THE TABLE AND BLOWS IT ALL
ONCE MORE. PLAY AGAIN?

YOU WON!
YOU JUST POCKETED A COOL THEORETICAL $2,000.
CONGRATULATIONS ON TIME WELL WASTED. NOW GO CHECK
ON JUNIOR; WE HAVEN’T SEEN HIM MOVE IN A WHILE.

ActionScript [AS1/AS2]

Frame 1
myGameData = sharedobject.getLocal("myGameData"); _root.Interface_Cover_2._alpha = 0; doTransition = function () { var _local1 = this; var _local2 = _root; _local2.Interface_Cover_2.onEnterFrame = function () { var _local1 = this; var _local2 = _root; _local1._alpha = _local1._alpha + 20; if (_local1._alpha >= 100) { _local1._alpha = 100; _local2.gotoAndPlay(_local2.gotoFrame); _local2.Interface_Cover_2.onEnterFrame = function () { var _local1 = this; _local1._alpha = _local1._alpha - 20; if (_local1._alpha <= 0) { _local1._alpha = 0; _root.Interface_Cover_2.onEnterFrame = null; } }; } }; }; _root.bar.onEnterFrame = function () { var _local1 = _root; if ((XMLLoaded == true) && (_local1.getBytesLoaded() >= _local1.getBytesTotal())) { trace("LOADING COMPLETE"); _local1.gotoAndPlay("welcome"); } else { trace("LOADING..."); percent_loaded = (_local1.getBytesLoaded() / _local1.getBytesTotal()) * 100; this._xscale = percent_loaded; _local1.loadStatus = (((((Math.round(_local1.getBytesLoaded()) * 0.01) + " OF ") + (Math.round(_local1.getBytesTotal()) * 0.01)) + "k ") + percent_loaded) + "% )"; } }; XMLLoaded = false; CardsXML = new XML(); CardsXML.ignoreWhite = true; CardsXML.onLoad = function (success) { var _local1 = _root; cardCount = CardsXML.firstChild.childNodes.length; i = 0; while (i < cardCount) { cardNode = CardsXML.firstChild.childNodes[i]; Suit = cardNode.attributes.Suit; Value = cardNode.attributes.Value; ObjName = (("CardData_" + Suit) + "_") + Value; _local1[ObjName] = new Object(); _local1[ObjName].Suit = Suit; _local1[ObjName].Value = Value; ii = 0; while (ii < cardNode.childNodes.length) { dataNodeName = cardNode.childNodes[ii].nodeName; dataNodeValue = cardNode.childNodes[ii].childNodes[0].nodeValue; _local1[ObjName][dataNodeName] = dataNodeValue; trace((dataNodeName + "= ") + dataNodeValue); ii++; } i++; } XMLLoaded = true; }; CardsXML.load("Cards.XML"); stop(); stop();
Frame 2
stop();
Frame 5
function shuffle() { DeckArr = new Array(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51); temp = new Array(); i = 0; while (i < 52) { r = random(DeckArr.length); temp[i] = new Array(); temp[i][0] = DeckArr[r]; temp[i][1] = Math.floor(DeckArr[r] / 4) + 1; temp[i][2] = DeckArr[r] % 4; if (((DeckArr[r] % 4) == 0) || ((DeckArr[r] % 4) == 3)) { temp[i][3] = 0; } else { temp[i][3] = 1; } DeckArr.splice(r, 1); i++; } j1 = new Array(); j1[0] = 52; j1[1] = 98; j1[2] = 99; j1[3] = 99; j2 = new Array(); j2[0] = 53; j2[1] = 99; j2[2] = 99; j2[3] = 99; temp.splice(random(temp.length - 1), 0, j1); temp.splice(random(temp.length - 1), 0, j2); trace(temp.length); t1 = 0; while (t1 < temp.length) { trace(temp[t1]); t1++; } return(temp); } if ((myGameData.data.savedGameDATA != undefined) && (myGameData.data.savedGameDATA > 0)) { _root.saved_bank = myGameData.data.savedGameDATA; _root.b_restore.enabled = true; _root.b_restore._alpha = 100; } else { _root.b_restore.enabled = false; _root.b_restore._alpha = 50; } bank = new Number(); _root.Interface_Cover._alpha = 100; bank = 100; oktobet = 0; oktoflip = 0; DeckArr = new Array(); currentCardNumber = 0; if (_root.payout._currentframe != 15) { _root.payout.gotoAndPlay("open"); } bgloop = new Sound(_root); Snd_Rollover = new Sound(); Snd_Rollover.attachSound("Snd_Rollover"); Snd_Click = new Sound(); Snd_Click.attachSound("Snd_Click"); Snd_Tick = new Sound(); Snd_Tick.attachSound("Snd_Tick"); Snd_NotAllowed = new Sound(); Snd_NotAllowed.attachSound("Snd_NotAllowed"); Snd_CardFlip = new Sound(); Snd_CardFlip.attachSound("Snd_CardFlip"); Snd_CardShuffle = new Sound(); Snd_CardShuffle.attachSound("Snd_CardShuffle"); Snd_Payout = new Sound(); Snd_Payout.attachSound("Snd_Payout"); Snd_Track = new Sound(); bet = new Number(); _root.nowPlayingClip._visible = false; _root.doStartTrack = function (Artist, TrackName, TrackURL) { var _local1 = _root; _local1.Snd_Track.loadSound(TrackURL, true); _local1.nowPlayingClip._visible = true; _local1.nowPlayingQueue = new Array(); tStr = "NOW STREAMING . . ."; _local1.nowPlayingQueue[0] = tStr.split(""); tStr = Artist + ". . ."; _local1.nowPlayingQueue[1] = tStr.split(""); tStr = TrackName + ". . ."; _local1.nowPlayingQueue[2] = tStr.split(""); _local1.nowPlayingID = -1; _local1.doNowPlayingLine(); _local1.Snd_Track.onSoundComplete = _local1.doStopTrack; }; _root.doStopTrack = function () { _root.nowPlayingClip._visible = false; _root.Snd_Track.stop(); }; _root.doNowPlayingLine = function () { var _local1 = _root; _local1.nowPlayingTIMER = 0; _local1.nowPlayingID++; if (_local1.nowPlayingID >= _local1.nowPlayingQueue.length) { _local1.nowPlayingID = 0; } _local1.nowPlayingClip.Txt_NowPlaying.text = ""; _local1.nowPlayingCharID = 0; _local1.nowPlayingClip.onEnterFrame = function () { var _local1 = _root; if (_local1.nowPlayingTIMER == 0) { _local1.nowPlayingClip.Txt_NowPlaying.text = _local1.nowPlayingClip.Txt_NowPlaying.text + _local1.nowPlayingQueue[_local1.nowPlayingID][_local1.nowPlayingCharID]; _local1.nowPlayingCharID++; if (_local1.nowPlayingCharID >= _local1.nowPlayingQueue[_local1.nowPlayingID].length) { _local1.nowPlayingTIMER = getTimer() + 3000; } } else if (getTimer() >= _local1.nowPlayingTIMER) { _local1.doNowPlayingLine(); } }; }; stop();
Instance of Symbol 46 MovieClip "bg_sound_buttons" in Frame 5
/* no clip actions */
Frame 12
chipstack_all.gotoAndPlay("adjust"); amounts._visible = false; resultmessage.gotoAndStop("init"); cardspot_1._visible = true; cardspot_2._visible = true; cardspot_3._visible = true; cardspot_4._visible = true; cardspot_5._visible = true; b_Stand.enabled = false; b_Draw.enabled = false; b_Deal.enabled = false; b_Stand._alpha = 50; b_Draw._alpha = 50; b_Deal._alpha = 50; _root.Interface_Cover.onEnterFrame = function () { var _local1 = this; _local1._alpha = _local1._alpha - 10; if (_local1._alpha <= 0) { _local1._alpha = 0; _local1.onEnterFrame = null; } };
Frame 14
if (_root.chipstack_all._currentframe != 1) { gotoAndPlay(_currentframe - 1); }
Frame 15
_root.currentFrame = "bet"; if ((_root.chipstack_all.chipstack_1._currentframe <= 5) && (_root.bank > 5)) { chipstack_all.gotoAndPlay("adjust"); } if (help._currentframe == 1) { help.gotoAndPlay("betting"); } resultmessage.gotoAndStop("init"); oktobet = 1; stop();
Frame 20
trace("SHUFFLE/DEAL CARDS"); help.gotoAndStop(1); b_Stand.enabled = false; b_Draw.enabled = false; b_Deal.enabled = false; b_Stand._alpha = 50; b_Draw._alpha = 50; b_Deal._alpha = 50; _root.oktobet = 0; shufflenow = 0; if (DeckArr.length < 10) { DeckArr = shuffle(); _root.Snd_CardShuffle.start(); shufflenow = 1; } handArr = new Array(); i = 0; while (i < 5) { handArr[i] = DeckArr.shift(); pokerhand["card_" + (i + 1)].cardface.gotoAndStop(handArr[i][0] + 1); pokerhand["card_" + (i + 1)].slot = i; handArr[i][4] = 1; pokerhand["card_" + (i + 1)].gotoAndPlay("norm"); pokerhand["card_" + (i + 1)].NAME = _root[(("CardData_" + handArr[i][2]) + "_") + handArr[i][1]].NAME.toUpperCase(); pokerhand["card_" + (i + 1)].INFO = _root[(("CardData_" + handArr[i][2]) + "_") + handArr[i][1]].INFO.toUpperCase(); pokerhand["card_" + (i + 1)].LINK = _root[(("CardData_" + handArr[i][2]) + "_") + handArr[i][1]].LINK; i++; } pokerhand.card_1._visible = false; pokerhand.card_2._visible = false; pokerhand.card_3._visible = false; pokerhand.card_4._visible = false; pokerhand.card_5._visible = false;
Frame 21
if (_root.shufflenow == 1) { _root.shufflingClip.gotoAndPlay("shuffle"); stop(); }
Frame 25
Snd_CardFlip.start(); pokerhand.card_1._visible = true;
Frame 30
Snd_CardFlip.start(); pokerhand.card_2._visible = true;
Frame 35
Snd_CardFlip.start(); pokerhand.card_3._visible = true;
Frame 40
Snd_CardFlip.start(); pokerhand.card_4._visible = true;
Frame 45
Snd_CardFlip.start(); pokerhand.card_5._visible = true;
Frame 51
oktoflip = 1; help.gotoAndPlay("hold"); b_Stand.enabled = true; b_Draw.enabled = true; b_Deal.enabled = false; b_Stand._alpha = 100; b_Draw._alpha = 100; b_Deal._alpha = 50; stop();
Frame 56
trace("COMPARE"); _root.message = ""; help.gotoAndPlay("init"); b_Stand.enabled = false; b_Draw.enabled = false; b_Deal.enabled = false; b_Stand._alpha = 50; b_Draw._alpha = 50; b_Deal._alpha = 50; i = 0; while (i < 5) { pokerhand["card_" + (i + 1)].gotoAndStop("norm"); handArr[i][4] = 1; i++; } besthand = 0; jokerlayout = new String(); if (handArr[0][1] == 98) { handArr[0][1] = 99; } if (handArr[1][1] == 98) { handArr[1][1] = 99; } if (handArr[2][1] == 98) { handArr[2][1] = 99; } if (handArr[3][1] == 98) { handArr[3][1] = 99; } if (handArr[4][1] == 98) { handArr[4][1] = 99; } i0 = 0; while (i0 < 5) { if (handArr[i0][1] == 99) { jokerlayout0 = "J1"; } else { jokerlayout0 = "J0"; } i1 = 0; while (i1 < 5) { if (i1 == i0) { } else { if (handArr[i1][1] == 99) { jokerlayout1 = "1"; } else { jokerlayout1 = "0"; } i2 = 0; while (i2 < 5) { if ((i2 == i1) || (i2 == i0)) { } else { if (handArr[i2][1] == 99) { jokerlayout2 = "1"; } else { jokerlayout2 = "0"; } i3 = 0; while (i3 < 5) { if (((i3 == i2) || (i3 == i1)) || (i3 == i0)) { } else { if (handArr[i3][1] == 99) { jokerlayout3 = "1"; } else { jokerlayout3 = "0"; } i4 = 0; while (i4 < 5) { if ((((i4 == i3) || (i4 == i2)) || (i4 == i1)) || (i4 == i0)) { } else { if (handArr[i4][1] == 99) { jokerlayout4 = "1"; } else { jokerlayout4 = "0"; } jokerlayout = (((jokerlayout0 + jokerlayout1) + jokerlayout2) + jokerlayout3) + jokerlayout4; isStraight = 0; if (handArr[i4][1] == 1) { lastcardvalue = 14; } else { lastcardvalue = handArr[i4][1]; } if (jokerlayout == "J00000") { if ((((handArr[i1][1] == (handArr[i0][1] + 1)) && (handArr[i2][1] == (handArr[i1][1] + 1))) && (handArr[i3][1] == (handArr[i2][1] + 1))) && (lastcardvalue == (handArr[i3][1] + 1))) { isStraight = 1; } } else if (jokerlayout == "J10000") { if (((handArr[i2][1] == (handArr[i1][1] + 1)) && (handArr[i3][1] == (handArr[i2][1] + 1))) && (lastcardvalue == (handArr[i3][1] + 1))) { isStraight = 1; } } else if (jokerlayout == "J01000") { if (((handArr[i2][1] == (handArr[i0][1] + 2)) && (handArr[i3][1] == (handArr[i2][1] + 1))) && (lastcardvalue == (handArr[i3][1] + 1))) { isStraight = 1; } } else if (jokerlayout == "J00100") { if (((handArr[i1][1] == (handArr[i0][1] + 1)) && (handArr[i3][1] == (handArr[i1][1] + 2))) && (lastcardvalue == (handArr[i3][1] + 1))) { isStraight = 1; } } else if (jokerlayout == "J00010") { if (((handArr[i1][1] == (handArr[i0][1] + 1)) && (handArr[i2][1] == (handArr[i1][1] + 1))) && (lastcardvalue == (handArr[i2][1] + 2))) { isStraight = 1; } } else if (jokerlayout == "J00001") { if (((handArr[i1][1] == (handArr[i0][1] + 1)) && (handArr[i2][1] == (handArr[i1][1] + 1))) && (handArr[i3][1] == (handArr[i2][1] + 1))) { isStraight = 1; } } else if (jokerlayout == "J11000") { if ((handArr[i3][1] == (handArr[i2][1] + 1)) && (lastcardvalue == (handArr[i3][1] + 1))) { isStraight = 1; } } else if (jokerlayout == "J10100") { if ((handArr[i3][1] == (handArr[i1][1] + 2)) && (lastcardvalue == (handArr[i3][1] + 1))) { isStraight = 1; } } else if (jokerlayout == "J10010") { if ((handArr[i2][1] == (handArr[i1][1] + 1)) && (lastcardvalue == (handArr[i2][1] + 2))) { isStraight = 1; } } else if (jokerlayout == "J10001") { if ((handArr[i2][1] == (handArr[i1][1] + 1)) && (handArr[i3][1] == (handArr[i2][1] + 1))) { isStraight = 1; } } else if (jokerlayout == "J01100") { if ((handArr[i3][1] == (handArr[i0][1] + 3)) && (lastcardvalue == (handArr[i3][1] + 1))) { isStraight = 1; } } else if (jokerlayout == "J01010") { if ((handArr[i2][1] == (handArr[i0][1] + 2)) && (lastcardvalue == (handArr[i2][1] + 2))) { isStraight = 1; } } else if (jokerlayout == "J01001") { if ((handArr[i2][1] == (handArr[i0][1] + 2)) && (handArr[i3][1] == (handArr[i2][1] + 1))) { isStraight = 1; } } else if (jokerlayout == "J00110") { if ((handArr[i1][1] == (handArr[i0][1] + 1)) && (handArr[i4][1] == (handArr[i1][1] + 3))) { isStraight = 1; } } else if (jokerlayout == "J00101") { if ((handArr[i1][1] == (handArr[i0][1] + 1)) && (handArr[i3][1] == (handArr[i1][1] + 2))) { isStraight = 1; } } else if (jokerlayout == "J00011") { if ((handArr[i1][1] == (handArr[i0][1] + 1)) && (handArr[i2][1] == (handArr[i1][1] + 1))) { isStraight = 1; } } if (isStraight == 1) { besthand = Math.max(4, besthand); } if (handArr[i0][2] != 99) { startsuit = handArr[i0][2]; } else if (handArr[i1][2] != 99) { startsuit = handArr[i1][2]; } else { startsuit = handArr[i2][2]; } if ((((((handArr[i0][2] == startsuit) || (handArr[i0][2] == 99)) && ((handArr[i1][2] == startsuit) || (handArr[i1][2] == 99))) && ((handArr[i2][2] == startsuit) || (handArr[i2][2] == 99))) && ((handArr[i3][2] == startsuit) || (handArr[i3][2] == 99))) && ((handArr[i4][2] == startsuit) || (handArr[i4][2] == 99))) { besthand = Math.max(5, besthand); if (isStraight == 1) { besthand = Math.max(10, besthand); } if (((((handArr[i0][1] == 1) && (handArr[i1][1] == 13)) && (handArr[i2][1] == 12)) && (handArr[i3][1] == 11)) && (handArr[i4][1] == 10)) { besthand = 30; break; } if ((((((handArr[i0][1] == 1) || (handArr[i0][1] == 99)) && ((handArr[i1][1] == 13) || (handArr[i1][1] == 99))) && ((handArr[i2][1] == 12) || (handArr[i2][1] == 99))) && ((handArr[i3][1] == 11) || (handArr[i3][1] == 99))) && ((handArr[i4][1] == 10) || (handArr[i4][1] == 99))) { besthand = Math.max(15, besthand); } } if ((handArr[i1][1] == handArr[i0][1]) || (handArr[i1][1] == 99)) { if ((((handArr[i0][1] >= 11) || (handArr[i0][1] == 99)) || (handArr[i0][1] == 1)) && (((handArr[i1][1] >= 11) || (handArr[i1][1] == 99)) || (handArr[i1][1] == 1))) { besthand = Math.max(1, besthand); } else { besthand = Math.max(0.5, besthand); } if ((handArr[i3][1] == handArr[i2][1]) || (handArr[i3][1] == 99)) { besthand = Math.max(2, besthand); } if ((handArr[i2][1] == handArr[i0][1]) || (handArr[i2][1] == 99)) { besthand = Math.max(3, besthand); if ((handArr[i4][1] == handArr[i3][1]) || (handArr[i4][1] == 99)) { besthand = Math.max(6, besthand); } if ((handArr[i3][1] == handArr[i0][1]) || (handArr[i3][1] == 99)) { besthand = Math.max(8, besthand); if ((handArr[i4][1] == handArr[i0][1]) || (handArr[i4][1] == 99)) { besthand = Math.max(20, besthand); } } } } } i4++; } } i3++; } } i2++; } } i1++; } i0++; } pot = bet * besthand; if (besthand == 30) { _root.resultmessage.gotoAndPlay("rflush"); _root.Snd_Payout.start(); } else if (besthand == 20) { _root.resultmessage.gotoAndPlay("5kind"); _root.Snd_Payout.start(); } else if (besthand == 15) { _root.resultmessage.gotoAndPlay("rflush_wj"); _root.Snd_Payout.start(); } else if (besthand == 10) { _root.resultmessage.gotoAndPlay("sflush"); _root.Snd_Payout.start(); } else if (besthand == 8) { _root.resultmessage.gotoAndPlay("4kind"); _root.Snd_Payout.start(); } else if (besthand == 6) { _root.resultmessage.gotoAndPlay("fullhouse"); _root.Snd_Payout.start(); } else if (besthand == 5) { _root.resultmessage.gotoAndPlay("flush"); _root.Snd_Payout.start(); } else if (besthand == 4) { _root.resultmessage.gotoAndPlay("straight"); _root.Snd_Payout.start(); } else if (besthand == 3) { _root.resultmessage.gotoAndPlay("3kind"); _root.Snd_Payout.start(); } else if (besthand == 2) { _root.resultmessage.gotoAndPlay("2pair"); _root.Snd_Payout.start(); } else if (besthand == 1) { _root.resultmessage.gotoAndPlay("jacks"); _root.Snd_Payout.start(); } else if (besthand == 0.5) { pot = 0; _root.resultmessage.gotoAndPlay("1pair"); besthand = 0; } else { pot = 0; _root.resultmessage.gotoAndPlay("nothing"); } bet = 0; bank = new Number(bank) + new Number(pot); if (bank < 1) { bank = 0; trace("YOU ARE BROKE BUD!!!"); } if (pot > 0) { chipstack_all.gotoAndPlay("adjust"); }
Frame 64
_root.currentFrame = "wait"; help.gotoAndPlay("betting"); if (bank < 1) { bank = 0; oktobet = 0; _root.gotoFrame = "game_over"; _root.gameoverTimer = getTimer() + 2000; _root.gotoAndPlay("gameover_wait"); } else if (bank >= 2000) { oktobet = 0; _root.gotoFrame = "game_over_win"; _root.gameoverTimer = getTimer() + 2000; _root.gotoAndPlay("gameover_wait"); } else { oktobet = 1; stop(); }
Frame 65
resultmessage.gotoAndStop("init"); pokerhand.card_1._visible = false;
Frame 67
pokerhand.card_2._visible = false;
Frame 69
pokerhand.card_3._visible = false;
Frame 71
pokerhand.card_4._visible = false;
Frame 73
pokerhand.card_5._visible = false;
Frame 79
gotoAndPlay ("bet");
Frame 82
if (getTimer() >= _root.gameoverTimer) { doTransition(); stop(); } else { _root.gotoAndPlay(_currentframe - 1); }
Frame 85
_root.amounts._visible = false; cardspot_1._visible = false; cardspot_2._visible = false; cardspot_3._visible = false; cardspot_4._visible = false; cardspot_5._visible = false; stopDrag(); _root.Interface_Cover._alpha = 100; if (_root.AdURL.length >= 5) { _root.exitAd.loadMovie(_root.AdURL); } stop();
Frame 93
_root.amounts._visible = false; cardspot_1._visible = false; cardspot_2._visible = false; cardspot_3._visible = false; cardspot_4._visible = false; cardspot_5._visible = false; stopDrag(); _root.Interface_Cover._alpha = 100; if (_root.AdURL.length >= 5) { _root.exitAd.loadMovie(_root.AdURL); } stop();
Symbol 8 Button
on (release) { getURL ("http://www.blitinteractive.com?r=chingy", "_blank"); }
Symbol 23 Button
on (rollOver) { _root.Snd_Rollover.start(); } on (press) { _root.Snd_Click.start(); } on (release) { bank = 100; payout.gotoAndPlay("close"); bet = new Number(); _root.gotoFrame = "init"; _root.doTransition(); }
Symbol 26 Button
on (rollOver) { _root.Snd_Rollover.start(); } on (press) { _root.Snd_Click.start(); } on (release) { bank = 100; payout.gotoAndPlay("close"); bet = new Number(); _root.gotoFrame = "play"; _root.doTransition(); }
Symbol 40 Button
on (release) { _root.bgLoop.setVolume(0); gotoAndStop (2); }
Symbol 45 Button
on (release) { _root.bgLoop.setVolume(100); gotoAndStop (1); }
Symbol 46 MovieClip Frame 1
stop();
Symbol 46 MovieClip Frame 2
stop();
Symbol 49 Button
on (rollOver) { _root.Snd_Rollover.start(); } on (press) { _root.Snd_Click.start(); } on (release) { _root.bank = _root.saved_bank; _root.bet = 0; _root.chipstack_all.gotoAndPlay("adjust"); _root.amounts._visible = false; if (_root.payout._currentframe == 15) { _root.payout.gotoAndPlay("close"); } _root.gotoFrame = "play"; _root.doTransition(); _root.b_restore.enabled = false; _root.b_restore._alpha = 50; }
Symbol 60 Button
on (release) { if ((Math.abs(this._xmouse - this.startX) < 4) && (Math.abs(this._ymouse - this.startY) < 4)) { gotoAndPlay ("close"); } }
Symbol 62 Button
on (release) { if ((Math.abs(this._xmouse - this.startX) < 4) && (Math.abs(this._ymouse - this.startY) < 4)) { gotoAndPlay ("open"); } }
Instance of Symbol 54 MovieClip in Symbol 63 MovieClip Frame 1
onClipEvent (mouseDown) { _parent.startX = _xmouse; _parent.startY = _ymouse; if (this.hitTest(_root._xmouse, _root._ymouse, false)) { this.onEnterFrame = function () { var _local1 = _parent; if ((Math.abs(_local1._xmouse - _local1.startX) >= 4) || (Math.abs(_local1._ymouse - _local1.startY) >= 4)) { _local1.startDrag(false); this.nowDragging = true; this.onEnterFrame = null; } }; } } onClipEvent (mouseUp) { this.nowDragging = false; this.onEnterFrame = null; stopDrag(); }
Symbol 63 MovieClip Frame 15
this.nowDragging = false; stop();
Symbol 63 MovieClip Frame 29
this.nowDragging = false; stop();
Symbol 72 MovieClip Frame 1
stop();
Symbol 76 Button
on (rollOver) { _root.amounts._x = _root._xmouse; _root.amounts._y = _root._ymouse; _root.amounts._visible = true; _root.amounts.gotoAndStop(1); _root.amounts.startDrag(true); } on (rollOut, dragOut, releaseOutside) { _root.amounts.gotoAndStop(5); _root.amounts._visible = false; stopDrag(); } on (press) { _root.amounts.gotoAndStop(5); _root.amounts._visible = false; stopDrag(); resultsstatus = 1; if ((_root.bet + 1) > 100) { _root.resultmessage.gotoAndStop("overlimit"); _root.Snd_NotAllowed.start(); resultsstatus = 0; } } on (release) { if (resultsstatus == 0) { _root.resultmessage.gotoAndStop("init"); resultsstatus = 1; } if ((_root.oktobet == 1) && (_root.chipsready == 1)) { if ((_root.bet + 1) > 100) { } else { _root.bet = _root.bet + 1; _root.bank = _root.bank - 1; _root.Snd_CardFlip.start(); _root.b_Deal.enabled = true; _root.b_Deal._alpha = 100; if (_root.currentFrame == "wait") { _root.currentFrame = null; _root.play(); } if ((_root.chipstack_all.chipstack_1._currentframe <= 2) && (_root.bank > 5)) { _root.chipstack_all.gotoAndPlay("adjust"); } if (_root.chipstack_all.chipstack_1._currentframe == 2) { _root.amounts._visible = false; stopDrag(); } _root.chipstack_all.chipstack_1.prevFrame(); } } }
Symbol 78 MovieClip Frame 1
stop();
Symbol 81 Button
on (rollOver) { _root.amounts._x = _root._xmouse; _root.amounts._y = _root._ymouse; _root.amounts._visible = true; _root.amounts.gotoAndStop(2); _root.amounts.startDrag(true); } on (rollOut, dragOut, releaseOutside) { _root.amounts.gotoAndStop(5); _root.amounts._visible = false; stopDrag(); } on (press) { _root.amounts.gotoAndStop(5); _root.amounts._visible = false; resultsstatus = 1; if ((_root.bet + 10) > 100) { _root.resultmessage.gotoAndStop("overlimit"); _root.Snd_NotAllowed.start(); resultsstatus = 0; } } on (release) { if (resultsstatus == 0) { _root.resultmessage.gotoAndStop("init"); resultsstatus = 1; } if ((_root.oktobet == 1) && (_root.chipsready == 1)) { if ((_root.bet + 10) > 100) { } else { _root.bet = _root.bet + 10; _root.bank = _root.bank - 10; _root.Snd_CardFlip.start(); _root.b_Deal.enabled = true; _root.b_Deal._alpha = 100; if (_root.currentFrame == "wait") { _root.currentFrame = null; _root.play(); } if ((_root.chipstack_all.chipstack_10._currentframe <= 2) && (_root.bank > 100)) { _root.chipstack_all.gotoAndPlay("adjust"); } if (_root.chipstack_all.chipstack_10._currentframe == 2) { _root.amounts._visible = false; stopDrag(); } _root.chipstack_all.chipstack_10.prevFrame(); } } }
Symbol 83 MovieClip Frame 1
stop();
Symbol 86 Button
on (rollOver) { _root.amounts._x = _root._xmouse; _root.amounts._y = _root._ymouse; _root.amounts._visible = true; _root.amounts.gotoAndStop(3); _root.amounts.startDrag(true); } on (rollOut, dragOut, releaseOutside) { _root.amounts.gotoAndStop(5); _root.amounts._visible = false; stopDrag(); } on (press) { _root.amounts.gotoAndStop(5); _root.amounts._visible = false; resultsstatus = 1; if ((_root.bet + 100) > 100) { _root.resultmessage.gotoAndStop("overlimit"); _root.Snd_NotAllowed.start(); resultsstatus = 0; } } on (release) { if (resultsstatus == 0) { _root.resultmessage.gotoAndStop("init"); resultsstatus = 1; } if ((_root.oktobet == 1) && (_root.chipsready == 1)) { if ((_root.bet + 100) > 100) { } else { _root.bet = _root.bet + 100; _root.bank = _root.bank - 100; _root.Snd_CardFlip.start(); _root.b_Deal.enabled = true; _root.b_Deal._alpha = 100; if (_root.currentFrame == "wait") { _root.currentFrame = null; _root.play(); } if (_root.chipstack_all.chipstack_50._currentframe == 2) { _root.amounts._visible = false; stopDrag(); } _root.chipstack_all.chipstack_50.prevFrame(); } } }
Symbol 88 MovieClip Frame 1
stop();
Symbol 89 MovieClip Frame 1
_root.chipsready = 1; stop();
Symbol 89 MovieClip Frame 4
trace("ADJUSTING CHIP STACKS"); _root.chipsready = 0; if (_root.bank >= 2220) { chipbank = 2220; } else { chipbank = _root.bank; } num50s = Math.floor(chipbank / 100); r = chipbank % 100; num10s = Math.floor(r / 10); r = r % 10; num1s = r; if ((num1s <= 10) && (num10s >= 1)) { num1s = num1s + 10; num10s--; } if ((num1s <= 10) && (num10s >= 1)) { num1s = num1s + 10; num10s--; } do { if ((num10s <= 10) && (num50s >= 1)) { num10s = num10s + 10; num50s--; } else { break; } } while ((num10s <= 15) && (num50s >= 1)); if ((num1s <= 10) && (num10s >= 1)) { num1s = num1s + 10; num10s--; } if ((num1s <= 10) && (num10s >= 1)) { num1s = num1s + 10; num10s--; }
Symbol 89 MovieClip Frame 6
current_stack_1 = chipstack_1._currentframe - 1; current_stack_10 = chipstack_10._currentframe - 1; current_stack_50 = chipstack_50._currentframe - 1; action = 0; if (current_stack_50 < num50s) { chipstack_50.nextFrame(); current_stack_50++; action = 1; } else if (current_stack_50 > num50s) { chipstack_50.prevFrame(); current_stack_50--; action = 1; } if (current_stack_10 < num10s) { chipstack_10.nextFrame(); current_stack_10++; action = 1; } else if (current_stack_10 > num10s) { chipstack_10.prevFrame(); current_stack_10--; action = 1; } if (current_stack_1 < num1s) { chipstack_1.nextFrame(); current_stack_1++; action = 1; } else if (current_stack_1 > num1s) { chipstack_1.prevFrame(); current_stack_1--; action = 1; } if (action == 0) { trace("done"); this.gotoAndPlay("init"); } else { this.gotoAndPlay(_currentframe - 1); }
Symbol 94 Button
on (rollOver) { _root.Snd_Rollover.start(); } on (press) { _root.Snd_Click.start(); } on (release) { oktoflip = 0; i = 0; while (i < 5) { if (handArr[i][4] == 0) { handArr[i] = DeckArr.shift(); pokerhand["card_" + (i + 1)].cardface.gotoAndStop(handArr[i][0] + 1); pokerhand["card_" + (i + 1)].gotoAndPlay("norm"); handArr[i][4] = 1; pokerhand["card_" + (i + 1)].NAME = _root[(("CardData_" + handArr[i][2]) + "_") + handArr[i][1]].NAME.toUpperCase(); pokerhand["card_" + (i + 1)].INFO = _root[(("CardData_" + handArr[i][2]) + "_") + handArr[i][1]].INFO.toUpperCase(); pokerhand["card_" + (i + 1)].LINK = _root[(("CardData_" + handArr[i][2]) + "_") + handArr[i][1]].LINK; } i++; } gotoAndPlay ("compare"); }
Symbol 97 Button
on (rollOver) { _root.Snd_Rollover.start(); } on (press) { _root.Snd_Click.start(); } on (release) { oktoflip = 0; gotoAndPlay ("compare"); }
Symbol 101 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 5
play();
Symbol 101 MovieClip Frame 16
stop();
Symbol 101 MovieClip Frame 25
play();
Symbol 101 MovieClip Frame 36
stop();
Symbol 118 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 2
stop();
Symbol 118 MovieClip Frame 5
stop();
Symbol 118 MovieClip Frame 8
stop();
Symbol 118 MovieClip Frame 12
stop();
Symbol 118 MovieClip Frame 16
stop();
Symbol 118 MovieClip Frame 20
stop();
Symbol 118 MovieClip Frame 26
stop();
Symbol 118 MovieClip Frame 30
stop();
Symbol 118 MovieClip Frame 36
stop();
Symbol 118 MovieClip Frame 40
stop();
Symbol 118 MovieClip Frame 45
stop();
Symbol 118 MovieClip Frame 52
stop();
Symbol 118 MovieClip Frame 57
stop();
Symbol 118 MovieClip Frame 62
stop();
Symbol 118 MovieClip Frame 67
stop();
Symbol 118 MovieClip Frame 74
stop();
Symbol 120 Button
on (rollOver) { _root.Snd_Rollover.start(); } on (press) { if (_root.bet == 0) { _root.resultmessage.gotoAndStop("mustbet"); _root.Snd_NotAllowed.start(); } else { _root.Snd_Click.start(); } } on (release) { if ((_root.bet > 0) && (_root.currentFrame == "bet")) { oktobet = 0; gotoAndPlay ("deal"); } }
Symbol 128 MovieClip Frame 1
stop();
Symbol 128 MovieClip Frame 2
stop();
Symbol 128 MovieClip Frame 3
stop();
Symbol 128 MovieClip Frame 4
stop();
Symbol 128 MovieClip Frame 5
stop();
Symbol 130 Button
on (rollOver) { _root.Snd_Rollover.start(); } on (press) { _root.Snd_Click.start(); } on (release) { _root.saved_bank = bank + bet; myGameData.data.savedGameDATA = _root.saved_bank; myGameData.data.flush(); _root.b_restore.enabled = true; _root.b_restore._alpha = 100; _root.gotoFrame = "init"; _root.doTransition(); }
Symbol 134 Button
on (release) { if (oktobet == 1) { if (bet > 0) { bank = bank + bet; bet = 0; _root.chipstack_all.gotoAndPlay("adjust"); } } }
Symbol 278 MovieClip Frame 1
stop();
Symbol 279 Button
on (release) { unFlippedCount = 0; unFlippedAce = 0; i = 0; while (i < 5) { if (_root.handArr[i][4] == 1) { unFlippedCount++; if ((_root.handArr[i][1] == 1) || (_root.handArr[i][1] == 99)) { unFlippedAce++; } } i++; } if (_root.oktoflip == 1) { if (((unFlippedCount >= 3) || (unFlippedAce >= 2)) || (((unFlippedAce >= 1) && (_root.handArr[this.slot][1] != 1)) && (_root.handArr[this.slot][1] != 99))) { _root.handArr[this.slot][4] = 0; _root.Snd_CardFlip.start(); this.gotoAndPlay("turned"); } else { _root.Snd_NotAllowed.start(); } } else { _root.Snd_NotAllowed.start(); } }
Symbol 286 Button
on (release) { _root.getURL(this.LINK, "_blank"); }
Symbol 287 Button
on (release) { if (_root.oktoflip == 1) { _root.handArr[this.slot][4] = 1; this.gotoAndPlay("norm"); _root.Snd_CardFlip.start(); } }
Symbol 288 MovieClip Frame 1
yPos = Txt_NAME._y; Txt_NAME.autoSize = true; Txt_NAME.text = this.NAME; yPos = yPos + (Txt_NAME._height - 1); Txt_INFO._y = yPos; Txt_INFO.autoSize = true; Txt_INFO.text = this.INFO; yPos = yPos + (Txt_INFO._height + 3); if (this.LINK.length < 5) { b_more._visible = false; } b_more._y = Math.ceil(yPos); stop();
Symbol 288 MovieClip Frame 2
yPos = Txt_NAME._y; Txt_NAME.autoSize = true; Txt_NAME.text = this.NAME; yPos = yPos + (Txt_NAME._height - 1); Txt_INFO._y = yPos; Txt_INFO.autoSize = true; Txt_INFO.text = this.INFO; yPos = yPos + (Txt_INFO._height + 3); if (this.LINK.length < 5) { b_more._visible = false; } b_more._y = Math.ceil(yPos); stop();
Symbol 288 MovieClip Frame 3
stop();
Symbol 294 MovieClip Frame 1
stop();
Symbol 294 MovieClip Frame 5
play();
Symbol 294 MovieClip Frame 56
_root.shufflenow = 0; _root.gotoAndPlay("deal2");
Symbol 296 Button
on (rollOver) { _root.Snd_Rollover.start(); } on (press) { _root.Snd_Click.start(); } on (release) { bank = 100; bet = new Number(); gotoAndPlay ("play"); }
Symbol 298 Button
on (rollOver) { _root.Snd_Rollover.start(); } on (press) { _root.Snd_Click.start(); } on (release) { bank = 100; bet = new Number(); gotoAndPlay ("play"); }

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:3 17
Symbol 3 MovieClipUses:2Used by:Timeline
Symbol 4 GraphicUsed by:8
Symbol 5 GraphicUsed by:8
Symbol 6 GraphicUsed by:8
Symbol 7 GraphicUsed by:8
Symbol 8 ButtonUses:4 5 6 7Used by:Timeline
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:Timeline
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Symbol 17 MovieClipUses:2Used by:Timeline
Symbol 18 GraphicUsed by:Timeline
Symbol 19 GraphicUsed by:Timeline
Symbol 20 GraphicUsed by:23 26 94 97 120 296 298
Symbol 21 TextUses:11Used by:23
Symbol 22 GraphicUsed by:23 26 94 97 120 296 298
Symbol 23 ButtonUses:20 21 22Used by:Timeline
Symbol 24 TextUses:14Used by:Timeline
Symbol 25 TextUses:11Used by:26
Symbol 26 ButtonUses:20 25 22Used by:Timeline
Symbol 27 EditableTextUses:14Used by:Timeline
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Symbol 30 EditableTextUses:14Used by:Timeline
Symbol 31 TextUses:14Used by:Timeline
Symbol 32 TextUses:14Used by:Timeline
Symbol 33 GraphicUsed by:49 130  Timeline
Symbol 34 TextUses:11Used by:130  Timeline
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:40
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:40
Symbol 39 Sound [Snd_Click]Used by:40 45 72
Symbol 40 ButtonUses:36 38 39Used by:46
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:45
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:45
Symbol 45 ButtonUses:42 44 39Used by:46
Symbol 46 MovieClipUses:40 45Used by:Timeline
Symbol 47 TextUses:11Used by:49
Symbol 48 GraphicUsed by:49 130
Symbol 49 ButtonUses:33 47 48Used by:Timeline
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:63
Symbol 52 GraphicUsed by:54
Symbol 53 TextUses:11Used by:54
Symbol 54 MovieClipUses:52 53Used by:63
Symbol 55 GraphicUsed by:63
Symbol 56 TextUses:14Used by:58
Symbol 57 TextUses:14Used by:58
Symbol 58 MovieClipUses:56 57Used by:63
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Symbol 60 ButtonUses:59Used by:63
Symbol 61 GraphicUsed by:63
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Symbol 63 MovieClipUses:51 54 55 58 60 61 62Used by:Timeline
Symbol 64 FontUsed by:65
Symbol 65 TextUses:64Used by:72
Symbol 66 Sound [Snd_NotAllowed]Used by:72
Symbol 67 Sound [Snd_Tick]Used by:72
Symbol 68 Sound [Snd_CardFlip]Used by:72
Symbol 69 Sound [Snd_Rollover]Used by:72
Symbol 70 SoundUsed by:72 294
Symbol 71 Sound [Snd_Payout]Used by:72
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Symbol 73 BitmapUsed by:74
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Symbol 75 GraphicUsed by:76 81 86
Symbol 76 ButtonUses:75Used by:77
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Symbol 78 MovieClipUses:77Used by:89
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Symbol 81 ButtonUses:75Used by:82
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Symbol 86 ButtonUses:75Used by:87
Symbol 87 MovieClipUses:85 86Used by:88
Symbol 88 MovieClipUses:87Used by:89
Symbol 89 MovieClipUses:78 83 88Used by:Timeline
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:Timeline
Symbol 92 GraphicUsed by:Timeline
Symbol 93 TextUses:11Used by:94
Symbol 94 ButtonUses:20 93 22Used by:Timeline
Symbol 95 TextUses:11Used by:97
Symbol 96 GraphicUsed by:97
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Symbol 100 TextUses:11Used by:101
Symbol 101 MovieClipUses:98 99 100Used by:Timeline
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Symbol 103 TextUses:14Used by:118
Symbol 104 TextUses:14Used by:118
Symbol 105 TextUses:14Used by:118
Symbol 106 TextUses:14Used by:118
Symbol 107 TextUses:14Used by:118
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Symbol 109 TextUses:14Used by:118
Symbol 110 TextUses:14Used by:118
Symbol 111 TextUses:14Used by:118
Symbol 112 TextUses:14Used by:118
Symbol 113 TextUses:14Used by:118
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Symbol 121 GraphicUsed by:128
Symbol 122 TextUses:28Used by:128
Symbol 123 GraphicUsed by:128
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Symbol 127 TextUses:28Used by:128
Symbol 128 MovieClipUses:121 122 123 124 125 126 127Used by:Timeline
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Symbol 130 ButtonUses:33 34 48 129Used by:Timeline
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Symbol 133 GraphicUsed by:134
Symbol 134 ButtonUses:131 132 133Used by:Timeline
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Symbol 136 BitmapUsed by:137
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Symbol 143 GraphicUsed by:278
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Symbol 279 ButtonUses:59Used by:288
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Symbol 285 TextUses:11Used by:286
Symbol 286 ButtonUses:282 283 284 285Used by:288
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Symbol 288 MovieClipUses:278 279 280 281 286 135 277 287Used by:289
Symbol 289 MovieClipUses:288Used by:Timeline
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Symbol 294 MovieClipUses:290 291 292 70 293Used by:Timeline
Symbol 295 TextUses:11Used by:296 298
Symbol 296 ButtonUses:20 295 22Used by:Timeline
Symbol 297 TextUses:14Used by:Timeline
Symbol 298 ButtonUses:20 295 22Used by:Timeline
Symbol 299 TextUses:14Used by:Timeline

Instance Names

"bar"Frame 1Symbol 10 MovieClip
"Interface_Cover_2"Frame 1Symbol 17 MovieClip
"bg_sound_buttons"Frame 5Symbol 46 MovieClip
"b_restore"Frame 5Symbol 49 Button
"payout"Frame 5Symbol 63 MovieClip
"chipstack_all"Frame 8Symbol 89 MovieClip
"cardspot_1"Frame 12Symbol 91 MovieClip
"cardspot_2"Frame 12Symbol 91 MovieClip
"cardspot_3"Frame 12Symbol 91 MovieClip
"cardspot_4"Frame 12Symbol 91 MovieClip
"cardspot_5"Frame 12Symbol 91 MovieClip
"b_Draw"Frame 12Symbol 94 Button
"b_Stand"Frame 12Symbol 97 Button
"help"Frame 12Symbol 101 MovieClip
"resultmessage"Frame 12Symbol 118 MovieClip
"b_Deal"Frame 12Symbol 120 Button
"amounts"Frame 12Symbol 128 MovieClip
"pokerhand"Frame 20Symbol 289 MovieClip
"shufflingClip"Frame 21Symbol 294 MovieClip
"chipstack_1"Symbol 89 MovieClip Frame 1Symbol 78 MovieClip
"chipstack_10"Symbol 89 MovieClip Frame 1Symbol 83 MovieClip
"chipstack_50"Symbol 89 MovieClip Frame 1Symbol 88 MovieClip
"cardface"Symbol 288 MovieClip Frame 1Symbol 278 MovieClip
"Txt_NAME"Symbol 288 MovieClip Frame 1Symbol 280 EditableText
"Txt_INFO"Symbol 288 MovieClip Frame 1Symbol 281 EditableText
"b_more"Symbol 288 MovieClip Frame 1Symbol 286 Button
"card_1"Symbol 289 MovieClip Frame 1Symbol 288 MovieClip
"card_2"Symbol 289 MovieClip Frame 1Symbol 288 MovieClip
"card_3"Symbol 289 MovieClip Frame 1Symbol 288 MovieClip
"card_4"Symbol 289 MovieClip Frame 1Symbol 288 MovieClip
"card_5"Symbol 289 MovieClip Frame 1Symbol 288 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 5Symbol 39 as "Snd_Click"
ExportAssets (56)Timeline Frame 5Symbol 39 as "Snd_Click"
ExportAssets (56)Timeline Frame 5Symbol 66 as "Snd_NotAllowed"
ExportAssets (56)Timeline Frame 5Symbol 39 as "Snd_Click"
ExportAssets (56)Timeline Frame 5Symbol 67 as "Snd_Tick"
ExportAssets (56)Timeline Frame 5Symbol 68 as "Snd_CardFlip"
ExportAssets (56)Timeline Frame 5Symbol 69 as "Snd_Rollover"
ExportAssets (56)Timeline Frame 5Symbol 71 as "Snd_Payout"

Labels

"loading"Frame 1
"welcome"Frame 2
"init"Frame 5
"play"Frame 12
"bank"Frame 12
"bet"Frame 15
"deal"Frame 20
"deal2"Frame 25
"decide"Frame 51
"compare"Frame 56
"deal_prep"Frame 57
"wait"Frame 64
"gameover_wait"Frame 82
"game_over"Frame 85
"game_over_win"Frame 93
"open"Symbol 63 MovieClip Frame 1
"close"Symbol 63 MovieClip Frame 21
"init"Symbol 89 MovieClip Frame 1
"adjust"Symbol 89 MovieClip Frame 4
"init"Symbol 101 MovieClip Frame 1
"betting"Symbol 101 MovieClip Frame 5
"hold"Symbol 101 MovieClip Frame 25
"init"Symbol 118 MovieClip Frame 1
"nothing"Symbol 118 MovieClip Frame 2
"1pair"Symbol 118 MovieClip Frame 5
"jacks"Symbol 118 MovieClip Frame 8
"2pair"Symbol 118 MovieClip Frame 12
"3kind"Symbol 118 MovieClip Frame 16
"straight"Symbol 118 MovieClip Frame 20
"flush"Symbol 118 MovieClip Frame 26
"fullhouse"Symbol 118 MovieClip Frame 30
"4kind"Symbol 118 MovieClip Frame 36
"sflush"Symbol 118 MovieClip Frame 40
"rflush_wj"Symbol 118 MovieClip Frame 45
"5kind"Symbol 118 MovieClip Frame 52
"rflush"Symbol 118 MovieClip Frame 57
"makebets"Symbol 118 MovieClip Frame 62
"overlimit"Symbol 118 MovieClip Frame 67
"mustbet"Symbol 118 MovieClip Frame 74
"hotties_03"Symbol 278 MovieClip Frame 14
"hotties_04"Symbol 278 MovieClip Frame 24
"norm"Symbol 288 MovieClip Frame 2
"turned"Symbol 288 MovieClip Frame 3
"init"Symbol 294 MovieClip Frame 1
"shuffle"Symbol 294 MovieClip Frame 5

Dynamic Text Variables

_root.betSymbol 27 EditableText"0"
_root.bankSymbol 30 EditableText"0"




http://swfchan.com/4/19629/info.shtml
Created: 29/5 -2019 19:31:20 Last modified: 29/5 -2019 19:31:20 Server time: 21/12 -2024 18:31:01