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sculpture.swf

This is the info page for
Flash #19714

(Click the ID number above for more basic data on this flash file.)


Text
PRESS "Q" KEY TO RETURN

30

20

20

Lv.

華符「芳華絢爛」

光符「華光玉」

虹符「彩虹の風鈴」

彩符「彩雨」

「極彩颱風」

BONUS +

10000

SPELL CARD FAILED

華符「芳華絢爛」

華符「芳華絢爛」

Level:

Level:

20

20

光符「華光玉」

光符「華光玉」

虹符「彩虹の風鈴」

虹符「彩虹の風鈴」

彩符「彩雨」

彩符「彩雨」

「極彩颱風」

「極彩颱風」

XII

II

I

III

IV

V

VI

VII

VIII

IX

X

XI

LIFE

SCORE

0

ロード中なのかー

Now Loading...

すかるぷちゅあ

中国

ゲーム開始

ゲームの説明

ランキング

練習モード

READY

GAME OVER

ほかの人には内緒ですよ。

●裏インフォメーション

「極彩颱風」撃破おめでとうございます!
ここまでプレイしてくださったあなたへ
ちょっとした裏情報を…
○タイトル画面で"p"キーを押しながら
 「練習モード」ボタンを押すと
 すべてのスペカの練習ができます。
○「極彩颱風」についてちょっと言い訳。
 いちおうラストスペルという設定なので
 「東方ラスボスボム無敵の法則」に則り
 時を止めている間中国が隠れてしまい
 攻撃できないようになっています。
 「咲夜の世界」に抗えるだなんて
 そんなの中国らしくないですが、
 今回はゲーム性を優先しました。
 …なんかうまく理由つけられんかなぁ。

ゲーム結果を見る

ゲーム結果を見る

完全で瀟洒なメイドさん。

●裏インフォメーション(その2)

(その1は「極彩颱風」をクリアしたあと
 すぐにGAME OVERになれば見れます)
レベル30を超えるようなあなたは
きっと序盤がダルく感じられると思うので
レベル15からスタートできるモードを
用意してあります。
(レベル30を超えるようなあなたは
 レベル15以内でダメージ食らったら
 リセットしてるに違いないですよね!)
タイトル画面で"p"キーを押しながら
「ゲーム開始」ボタン上でマウスを押し、
マウスのボタンを押したまま
いったんボタンからカーソルを外に出し、
そのままもう一度ボタンの上に
カーソルを持っていけばOKです。

今日のお掃除、おしまいです。

(ランキングデータにアクセス中)

●今回の結果

プレイ時間:

ランクインはできなかったみたいです。

タイトルへ戻る

タイトルへ戻る

倒した中国:

  スコア:

00:00:00

0

0

 位(暫定)にランクインしました!
お名前を入力してください。

00:00:00

0

0

01

半角16文字まで入力可能です。
使用可能な文字は半角英数字および
半角空白、ハイフン、アンダーバーです。

no name

     今回のスコアを…

登録する

登録する

登録しない

登録しない

登録中…

登録完了しました!

(アクセスできませんでした…)

お掃除ランキングです。

●スコアランキング

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next→

next→

-no entry-

0

さん

pts

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●はじめにお読みください

<ゲームの基本説明・操作方法>
 弾を避けながら敵をクリックして倒していくゲームです。
 ゲームクリアは特に設けていません。
 
 マウス:カーソル移動、クリックで攻撃・敵弾破壊
 zキー:押している間時間をとめる
<要求スペック>
 かなりのマシンスペックが要求されるかと思います。
 処理が重くなると画質が自動的に下がりますが、
 それでも重い場合は画面サイズを小さくしてください。
 もし画質が高いままサクサク動くようでしたら
 マシンスペックを教えていただけると参考になります。
<クレジット>
 Presented by chibitami.net/works/
 プログラム・絵・音楽:相戸ユーキ
 テストプレイ・アドバイス:sanajun
 
 スペシャルサンクス:
   上海アリス幻樂団(元ネタ)
   ザ・マッチメイカァズ(SE)

はじめに

はじめに

画面説明

画面説明

タイトルへ戻る

タイトルへ戻る

●画面説明

画面の★マーク(まじかる咲夜ちゃんスター)に
カーソルを合わせると
その部分についての説明が表示されます。

●中国(紅 美鈴という名前らしい)

咲夜さんのことが大好きなので
弾幕ごっこ(もどき)を仕掛けてきました。
ナイフ刺しまくっていじめてあげると喜びます。
ナイフをたくさんぶちこむと
うれしそうな顔して落ちていきます。
全5種類のスペルカードを使ってきます。
レベルが上がるほど攻撃が理不尽になるので
時止めを駆使してうまくいじめてください。
こんなキャラ設定ですが、みなさん怒らないで下さい。

●妖精さん

不定期に姿を現し、弾を撃ってきます。
倒すと「時止めゲージ」が少し回復します。
青い服の妖精さんは直線的な弾を、
赤い服の妖精さんは放物線を描く弾を撃ってきます。
また、スコアが高くなるほど攻撃は激しくなってきます。
妖精さんに罪はありませんが
主人公キャラを見つけると攻撃しちゃうのが
妖精さんの定めなので
さくっとやっつけちゃってください。

●敵弾

敵弾が画面の最前面にきたとき
敵弾がカーソルの当たり範囲と重なっていると
ダメージを食らいます。
(弾の攻撃判定の範囲はかなり小さいので
 うまく見極めてください。
 また、画面外で弾に衝突することはありません)
接近してきた弾はぼんやりと白く表示されるので
目安にしてください。
また、敵弾は敵を攻撃するのと同じ要領で
カーソルを合わせてクリックすることで破壊できます。
(破壊できない種類の弾が一つだけありますが
 みればきっとすぐわかります)

●カーソル(自機)

カーソルをマウスで動かし
中央の照準を敵や敵弾にあわせてクリックすることで
敵への攻撃・敵弾の破壊ができます。
円の範囲は当たり判定です。
この範囲内に弾がぶつかるとダメージをうけます。

●咲夜さん(十六夜 咲夜)

このゲームの主人公です。さっきゅん。
時間を操る程度の能力を持っています。
zキーを押すと時間を止めることができ、
自分だけ自由に行動(移動・攻撃・敵弾破壊)が可能ですが
時間をとめている間はゲージが減っていきます。
門番の仕事そっちのけでまとわりついてくる
中国を懲らしめていますが
どうも逆に喜ばれてしまっている様子。
ちなみに、ダメージを受けたときなどに表情が変わります。
あと、左下の数字はFPSです。30前後が標準です。

●残りライフ

初期値は3で、敵弾に当たると1減ります。
ライフが0になるとゲームオーバーです。
ライフというより、咲夜さんのやる気です。

●スコア

妖精さんを倒すと100点、
中国を倒すと10000~40000点を取得できます。
(早く倒すほど点数は高くなります。
 取得した点数は中国を倒すと画面右下に表示されます)

●ナイフ数

咲夜さんが持っているナイフの数をあらわすゲージです。
攻撃(ミス含む)ごとに少し減り
残数が0になると攻撃できなくなってしまいますが、
自動回復するのであまり気にする必要はありません。
ぶっちゃけていうと、オート連射機能を使って
ゲームを有利に運ばせるのを防ぐためのものです。

●時止めゲージ

時を止めている間ゲージを消耗します。
ゲージが0になると時を止めることができません。
妖精さんをやっつけるとちょっとだけ回復します。
・時を止めて目の前に迫った敵弾を破壊
・時を止め続けてクリック連打し、中国を瞬殺
・画面端に追い込まれたとき、時を止めて反対側へ退避
など、時止めをうまく活用してゲームを進めてください。

●スペルカードレベル・スペルカード名

今中国が使用しているスペカの名前とそのレベルです。
スコアが1万点増えるごとにレベルが1上がります。
レベルの上限はいちおう99ですが、
そこまで行くのは不可能だと思います。
5つめのスペカ(レベル20以上で発生)を撃破したら
このゲームをクリアしたと思ってください。

●中国残りライフ

けっこうしぶといです。

●スペルカード残り時間

時間がたつとだんだん数字が減っていき、
0になると中国は満足していったん帰ってしまいます。
制限時間内に倒すと、残り時間に応じた得点がもらえます。
帰られてしまうと得点は増えません。

暴走した中国を観察したりする。

●プラクティスモード(Full)

>スペルカードを選択してください。

華符「芳華絢爛」

光符「華光玉」

虹符「彩虹の風鈴」

彩符「彩雨」

「極彩颱風」

>レベルを入力してください。

Level:

>妖精さんを登場させますか?

1

はい

いいえ

開始する

開始する

中国をひたすら刺してみる。

●プラクティスモード

????

>レベルを入力してください。
(1~20までです)

1

ActionScript [AS1/AS2]

Frame 1
stop(); var RANKING_PHP_URL = "http://chibitami.net/works/flash/sculpture/ranking.php"; var RANKING_TEXT_URL = "http://chibitami.net/works/flash/sculpture/score.txt"; var lastSpellCleared = false; var modeFrom; var modeTo; var cutinMode = true; var startScore = 0; var mymenu = new ContextMenu(); mymenu.hideBuiltInItems(); _root.menu = mymenu; var bgm_main = new Sound(this); onEnterFrame = function () { total = _root.getBytesTotal(); loaded = _root.getBytesLoaded(); if (total == loaded) { onEnterFrame = undefined; play(); } };
Frame 2
bgm_main.attachSound("main.wav");
Frame 3
stop();
Frame 4
stop(); _quality = "high"; modeFrom = "title";
Frame 11
function followMouse() { if (_root._xmouse < 0) { cx = 0; } else if (_root._xmouse > PARAM.GAMEWIDTH) { cx = PARAM.GAMEWIDTH; } else { cx = _root._xmouse; } if (_root._ymouse < 0) { cy = 0; } else if (_root._ymouse > PARAM.GAMEHEIGHT) { cy = PARAM.GAMEHEIGHT; } else { cy = _root._ymouse; } this._x = cx; this._y = cy; updateAfterEvent(); } stop(); var cx; var cy; var startTime = getTimer(); stopAllSounds(); bgm_main.start(0, 65535); cursor_mc.onLoad = followMouse; cursor_mc.onMouseMove = followMouse;
Instance of Symbol 188 MovieClip [status] "status_mc" in Frame 11
onClipEvent (load) { this.init(_root.startScore); } onClipEvent (enterFrame) { Mouse.hide(); this.enterFrameAction(); }
Frame 12
gotoAndPlay ("game");
Frame 21
this.stop();
Instance of Symbol 179 MovieClip [targetManager] "targetmanager_mc" in Frame 21
onClipEvent (load) { this.init(); this.onEnterFrame = function () { if (_root.status_mc.life <= 0) { _root.gotoAndStop("gameover"); delete this.onEnterFrame; } else { this.enterFrameAction(); } }; }
Frame 31
stop(); _quality = "high"; delete _root.status_mc.onEnterFrame; var score = status_mc.score; var bossKilledNum = status_mc.bossKilledNum; var endTime = getTimer(); var timeSec = Math.floor((endTime - startTime) / 1000); var timeHour = Math.floor(timeSec / 3600); timeSec = timeSec % 3600; var timeMin = Math.floor(timeSec / 60); timeSec = timeSec % 60; if (timeHour < 10) { timeHour = "0" + timeHour; } if (timeMin < 10) { timeMin = "0" + timeMin; } if (timeSec < 10) { timeSec = "0" + timeSec; } var timeStr = ((((timeHour + ":") + timeMin) + ":") + timeSec);
Frame 32
stop();
Frame 33
stop(); stopAllSounds();
Instance of Symbol 237 MovieClip "gameover_mc" in Frame 33
onClipEvent (load) { if (_root.lastSpellCleared == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 34
stop();
Frame 35
stop();
Frame 36
if (_root.score >= 290000) { modeFrom = "gameover"; gotoAndStop ("secret2"); } else if (lastSpellCleared == true) { modeFrom = "gameover"; gotoAndStop ("secret"); } else { modeFrom = "gameover"; gotoAndStop ("result"); }
Frame 41
stop(); _quality = "high"; stopAllSounds(); Mouse.show(); lastSpellCleared = false;
Frame 42
stop();
Frame 51
stop(); _quality = "high"; stopAllSounds(); Mouse.show(); lastSpellCleared = false;
Frame 60
stop(); _quality = "high"; Mouse.show(); if (cutinMode == false) { cutinMode = true; play(); }
Instance of Symbol 290 MovieClip "result_mc" in Frame 60
onClipEvent (load) { this.timeStr = _root.timeStr; this.bossKilledNum = _root.bossKilledNum; this.score = _root.score; }
Frame 61
stop();
Frame 62
stop();
Frame 63
this.gotoAndStop("title");
Frame 70
stop(); _quality = "high"; if (modeFrom != "title") { gotoAndStop(_root._currentframe + 1); }
Frame 71
stop();
Frame 72
stop();
Frame 73
this.gotoAndStop("title");
Frame 80
stop(); _quality = "high";
Frame 81
stop();
Frame 82
stop();
Frame 83
gotoAndStop ("title");
Frame 90
stop(); _quality = "high"; Mouse.show(); stopAllSounds(); if (modeFrom == "title") { practiceSpell = 1; fairyAppear = true; practiceLevel = 1; } practiceEnd = false; modeFrom = "practice_full";
Instance of Symbol 478 MovieClip in Frame 90
onClipEvent (enterFrame) { if (_parent.practiceSpell == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _parent.practiceSpell = 1; }
Instance of Symbol 478 MovieClip in Frame 90
onClipEvent (enterFrame) { if (_parent.practiceSpell == 2) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _parent.practiceSpell = 2; }
Instance of Symbol 478 MovieClip in Frame 90
onClipEvent (enterFrame) { if (_parent.practiceSpell == 3) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _parent.practiceSpell = 3; }
Instance of Symbol 478 MovieClip in Frame 90
onClipEvent (enterFrame) { if (_parent.practiceSpell == 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _parent.practiceSpell = 4; }
Instance of Symbol 478 MovieClip in Frame 90
onClipEvent (enterFrame) { if (_parent.practiceSpell == 5) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _parent.practiceSpell = 5; }
Instance of Symbol 478 MovieClip in Frame 90
onClipEvent (enterFrame) { if (_parent.fairyAppear == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _parent.fairyAppear = true; }
Instance of Symbol 478 MovieClip in Frame 90
onClipEvent (enterFrame) { if (_parent.fairyAppear == false) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (press) { _parent.fairyAppear = false; }
Frame 91
stop();
Frame 92
gotoAndStop(modeTo);
Frame 100
stop(); _quality = "high"; Mouse.show(); stopAllSounds(); if (modeFrom == "title") { practiceSpell = 1; fairyAppear = true; practiceLevel = 1; } practiceEnd = false; modeFrom = "practice_easy";
Frame 101
stop();
Frame 102
gotoAndStop(modeTo);
Frame 110
function followMouse() { if (_root._xmouse < 0) { cx = 0; } else if (_root._xmouse > PARAM.GAMEWIDTH) { cx = PARAM.GAMEWIDTH; } else { cx = _root._xmouse; } if (_root._ymouse < 0) { cy = 0; } else if (_root._ymouse > PARAM.GAMEHEIGHT) { cy = PARAM.GAMEHEIGHT; } else { cy = _root._ymouse; } this._x = cx; this._y = cy; updateAfterEvent(); } stop(); _quality = quality; var cx; var cy; var startTime = getTimer(); stopAllSounds(); bgm_main.start(0, 65535); cursor_mc.onLoad = followMouse; cursor_mc.onMouseMove = followMouse;
Instance of Symbol 178 MovieClip [ステータスmc(プラクティス)] "status_mc" in Frame 110
onClipEvent (load) { this.init((_root.practiceLevel - 1) * 10000); } onClipEvent (enterFrame) { Mouse.hide(); this.enterFrameAction(); }
Frame 111
stop(); endCount = 0; onEnterFrame = function () { if (Key.isDown(81)) { this.gotoAndStop("practice_end"); } if (practiceEnd == true) { endCount++; if (endCount > 50) { this.gotoAndStop("practice_end"); } } };
Instance of Symbol 109 MovieClip [ターゲットマネージャ(プラクティス)] "targetmanager_mc" in Frame 111
onClipEvent (load) { this.init(_root.practiceSpell, _root.fairyAppear); this.onEnterFrame = function () { if (_root.status_mc.life <= -1) { _root.gotoAndStop("gameover"); delete this.onEnterFrame; } else { this.enterFrameAction(); } }; }
Frame 120
stop(); delete _root.status_mc.onEnterFrame; delete onEnterFrame;
Frame 121
gotoAndStop(modeFrom);
Symbol 3 MovieClip Frame 11
stop();
Symbol 10 MovieClip Frame 1
gotoAndPlay (1);
Symbol 15 MovieClip Frame 14
gotoAndPlay (1);
Symbol 16 MovieClip Frame 9
stop();
Symbol 26 MovieClip [boss_spell1] Frame 1
#initclip 62 Object.registerClass("boss_spell1", Boss_spell1); #endinitclip
Symbol 26 MovieClip [boss_spell1] Frame 24
this.changeTo = Boss.APPEAR; this.animCount = 0;
Symbol 26 MovieClip [boss_spell1] Frame 36
if (this.state == Boss.APPEAR) { this.changeTo = Boss.NEUTRAL; } else { this.stop(); }
Symbol 26 MovieClip [boss_spell1] Frame 78
if (this.state == Boss.DISAPPEAR) { this.stop(); this.p[0] = 65535; }
Symbol 26 MovieClip [boss_spell1] Frame 84
if (this.state == Boss.DAMAGED) { this.changeTo = Boss.NEUTRAL; } else { this.stop(); }
Symbol 26 MovieClip [boss_spell1] Frame 113
this.stop(); _parent.bossKilledNotify(); this.removeMovieClip();
Symbol 26 MovieClip [boss_spell1] Frame 122
_parent.bossKilledNotify(); this.removeMovieClip();
Symbol 26 MovieClip [boss_spell1] Frame 127
_parent.bossKilledNotify(); this.removeMovieClip();
Symbol 27 MovieClip [boss_spell5] Frame 1
#initclip 23 Object.registerClass("boss_spell5", Boss_spell5a); #endinitclip
Symbol 27 MovieClip [boss_spell5] Frame 24
this.changeTo = Boss.APPEAR; this.animCount = 0;
Symbol 27 MovieClip [boss_spell5] Frame 36
if (this.state == Boss.APPEAR) { this.changeTo = Boss.NEUTRAL; } else { this.stop(); }
Symbol 27 MovieClip [boss_spell5] Frame 78
if (this.state == Boss.DISAPPEAR) { this.stop(); }
Symbol 27 MovieClip [boss_spell5] Frame 84
if (this.state == Boss.DAMAGED) { this.changeTo = Boss.NEUTRAL; } else { this.stop(); }
Symbol 27 MovieClip [boss_spell5] Frame 113
this.stop(); _parent.bossKilledNotify(); this.removeMovieClip();
Symbol 27 MovieClip [boss_spell5] Frame 122
_parent.bossKilledNotify(); this.removeMovieClip();
Symbol 27 MovieClip [boss_spell5] Frame 127
_parent.bossKilledNotify(); this.removeMovieClip();
Symbol 28 MovieClip [boss_spell4] Frame 1
#initclip 24 Object.registerClass("boss_spell4", Boss_spell4); #endinitclip
Symbol 28 MovieClip [boss_spell4] Frame 24
this.changeTo = Boss.APPEAR; this.animCount = 0;
Symbol 28 MovieClip [boss_spell4] Frame 36
if (this.state == Boss.APPEAR) { this.changeTo = Boss.NEUTRAL; } else { this.stop(); }
Symbol 28 MovieClip [boss_spell4] Frame 78
if (this.state == Boss.DISAPPEAR) { this.stop(); this.p[0] = 65535; }
Symbol 28 MovieClip [boss_spell4] Frame 84
if (this.state == Boss.DAMAGED) { this.changeTo = Boss.NEUTRAL; } else { this.stop(); }
Symbol 28 MovieClip [boss_spell4] Frame 113
this.stop(); _parent.bossKilledNotify(); this.removeMovieClip();
Symbol 28 MovieClip [boss_spell4] Frame 122
_parent.bossKilledNotify(); this.removeMovieClip();
Symbol 28 MovieClip [boss_spell4] Frame 127
_parent.bossKilledNotify(); this.removeMovieClip();
Symbol 29 MovieClip [boss_spell3] Frame 1
#initclip 25 Object.registerClass("boss_spell3", Boss_spell3); #endinitclip
Symbol 29 MovieClip [boss_spell3] Frame 24
this.changeTo = Boss.APPEAR; this.animCount = 0;
Symbol 29 MovieClip [boss_spell3] Frame 36
if (this.state == Boss.APPEAR) { this.changeTo = Boss.NEUTRAL; } else { this.stop(); }
Symbol 29 MovieClip [boss_spell3] Frame 78
if (this.state == Boss.DISAPPEAR) { this.stop(); this.p[0] = 65535; }
Symbol 29 MovieClip [boss_spell3] Frame 84
if (this.state == Boss.DAMAGED) { this.changeTo = Boss.NEUTRAL; } else { this.stop(); }
Symbol 29 MovieClip [boss_spell3] Frame 113
this.stop(); _parent.bossKilledNotify(); this.removeMovieClip();
Symbol 29 MovieClip [boss_spell3] Frame 122
_parent.bossKilledNotify(); this.removeMovieClip();
Symbol 29 MovieClip [boss_spell3] Frame 127
_parent.bossKilledNotify(); this.removeMovieClip();
Symbol 30 MovieClip [boss_spell2] Frame 1
#initclip 26 Object.registerClass("boss_spell2", Boss_spell2); #endinitclip
Symbol 30 MovieClip [boss_spell2] Frame 24
this.changeTo = Boss.APPEAR; this.animCount = 0;
Symbol 30 MovieClip [boss_spell2] Frame 36
if (this.state == Boss.APPEAR) { this.changeTo = Boss.NEUTRAL; } else { this.stop(); }
Symbol 30 MovieClip [boss_spell2] Frame 78
if (this.state == Boss.DISAPPEAR) { this.stop(); this.p[0] = 65535; }
Symbol 30 MovieClip [boss_spell2] Frame 84
if (this.state == Boss.DAMAGED) { this.changeTo = Boss.NEUTRAL; } else { this.stop(); }
Symbol 30 MovieClip [boss_spell2] Frame 113
this.stop(); _parent.bossKilledNotify(); this.removeMovieClip();
Symbol 30 MovieClip [boss_spell2] Frame 122
_parent.bossKilledNotify(); this.removeMovieClip();
Symbol 30 MovieClip [boss_spell2] Frame 127
_parent.bossKilledNotify(); this.removeMovieClip();
Symbol 33 MovieClip Frame 10
this.stop();
Symbol 44 MovieClip [fairy2] Frame 1
#initclip 27 Object.registerClass("fairy2", Fairy2); #endinitclip
Symbol 44 MovieClip [fairy2] Frame 10
if (this.state == Fairy.ARRIVE) { this.changeTo = Fairy.NEUTRAL; } else { this.stop(); }
Symbol 44 MovieClip [fairy2] Frame 20
if (this.state == Fairy.NEUTRAL) { this.gotoAndStop("neutral"); } else { this.stop(); }
Symbol 44 MovieClip [fairy2] Frame 25
this.attack();
Symbol 44 MovieClip [fairy2] Frame 29
if (this.state == Fairy.ATTACK) { this.setNextInterval(); this.changeTo = Fairy.NEUTRAL; }
Symbol 44 MovieClip [fairy2] Frame 33
if (this.state == Fairy.DAMAGED) { this.changeTo = Fairy.NEUTRAL; this.gotoAndStop("neutral"); } else { this.stop(); }
Symbol 44 MovieClip [fairy2] Frame 52
_parent.fairyKilledNotify(this.manageID); this.removeMovieClip();
Symbol 46 MovieClip Frame 10
this.stop();
Symbol 55 MovieClip [fairy1] Frame 1
#initclip 28 Object.registerClass("fairy1", Fairy1); #endinitclip
Symbol 55 MovieClip [fairy1] Frame 10
if (this.state == Fairy.ARRIVE) { this.changeTo = Fairy.NEUTRAL; } else { this.stop(); }
Symbol 55 MovieClip [fairy1] Frame 20
if (this.state == Fairy.NEUTRAL) { this.gotoAndStop("neutral"); } else { this.stop(); }
Symbol 55 MovieClip [fairy1] Frame 25
this.attack();
Symbol 55 MovieClip [fairy1] Frame 29
if (this.state == Fairy.ATTACK) { this.setNextInterval(); this.changeTo = Fairy.NEUTRAL; }
Symbol 55 MovieClip [fairy1] Frame 33
if (this.state == Fairy.DAMAGED) { this.changeTo = Fairy.NEUTRAL; this.gotoAndStop("neutral"); } else { this.stop(); }
Symbol 55 MovieClip [fairy1] Frame 52
_parent.fairyKilledNotify(this.manageID); this.removeMovieClip();
Symbol 58 MovieClip [bulletTYPHOON7] Frame 1
#initclip 29 Object.registerClass("bulletTYPHOON7", BulletTyphoon); #endinitclip this.stop();
Symbol 58 MovieClip [bulletTYPHOON7] Frame 15
this.removeMovieClip();
Symbol 59 MovieClip [bulletFLOWER7] Frame 1
#initclip 30 Object.registerClass("bulletFLOWER7", BulletFlower); #endinitclip this.stop();
Symbol 59 MovieClip [bulletFLOWER7] Frame 15
this.removeMovieClip();
Symbol 61 MovieClip [bulletTYPHOON6] Frame 1
#initclip 31 Object.registerClass("bulletTYPHOON6", BulletTyphoon); #endinitclip this.stop();
Symbol 61 MovieClip [bulletTYPHOON6] Frame 15
this.removeMovieClip();
Symbol 62 MovieClip [bulletFLOWER6] Frame 1
#initclip 32 Object.registerClass("bulletFLOWER6", BulletFlower); #endinitclip this.stop();
Symbol 62 MovieClip [bulletFLOWER6] Frame 15
this.removeMovieClip();
Symbol 64 MovieClip [bulletTYPHOON5] Frame 1
#initclip 33 Object.registerClass("bulletTYPHOON5", BulletTyphoon); #endinitclip this.stop();
Symbol 64 MovieClip [bulletTYPHOON5] Frame 15
this.removeMovieClip();
Symbol 65 MovieClip [bulletFLOWER5] Frame 1
#initclip 34 Object.registerClass("bulletFLOWER5", BulletFlower); #endinitclip this.stop();
Symbol 65 MovieClip [bulletFLOWER5] Frame 15
this.removeMovieClip();
Symbol 67 MovieClip [bulletTYPHOON4] Frame 1
#initclip 35 Object.registerClass("bulletTYPHOON4", BulletTyphoon); #endinitclip this.stop();
Symbol 67 MovieClip [bulletTYPHOON4] Frame 15
this.removeMovieClip();
Symbol 68 MovieClip [bulletFLOWER4] Frame 1
#initclip 36 Object.registerClass("bulletFLOWER4", BulletFlower); #endinitclip this.stop();
Symbol 68 MovieClip [bulletFLOWER4] Frame 15
this.removeMovieClip();
Symbol 70 MovieClip [bulletTYPHOON3] Frame 1
#initclip 37 Object.registerClass("bulletTYPHOON3", BulletTyphoon); #endinitclip this.stop();
Symbol 70 MovieClip [bulletTYPHOON3] Frame 15
this.removeMovieClip();
Symbol 71 MovieClip [bulletFLOWER3] Frame 1
#initclip 38 Object.registerClass("bulletFLOWER3", BulletFlower); #endinitclip this.stop();
Symbol 71 MovieClip [bulletFLOWER3] Frame 15
this.removeMovieClip();
Symbol 73 MovieClip [bulletTYPHOON2] Frame 1
#initclip 39 Object.registerClass("bulletTYPHOON2", BulletTyphoon); #endinitclip this.stop();
Symbol 73 MovieClip [bulletTYPHOON2] Frame 15
this.removeMovieClip();
Symbol 74 MovieClip [bulletFLOWER2] Frame 1
#initclip 40 Object.registerClass("bulletFLOWER2", BulletFlower); #endinitclip this.stop();
Symbol 74 MovieClip [bulletFLOWER2] Frame 15
this.removeMovieClip();
Symbol 76 MovieClip [bulletTYPHOON1] Frame 1
#initclip 41 Object.registerClass("bulletTYPHOON1", BulletTyphoon); #endinitclip this.stop();
Symbol 76 MovieClip [bulletTYPHOON1] Frame 15
this.removeMovieClip();
Symbol 77 MovieClip [bulletFLOWER1] Frame 1
#initclip 42 Object.registerClass("bulletFLOWER1", BulletFlower); #endinitclip this.stop();
Symbol 77 MovieClip [bulletFLOWER1] Frame 15
this.removeMovieClip();
Symbol 79 MovieClip [bulletNORMAL7] Frame 1
#initclip 43 Object.registerClass("bulletNORMAL7", BulletNormal); #endinitclip this.stop();
Symbol 79 MovieClip [bulletNORMAL7] Frame 15
this.removeMovieClip();
Symbol 81 MovieClip [bulletNORMAL6] Frame 1
#initclip 44 Object.registerClass("bulletNORMAL6", BulletNormal); #endinitclip this.stop();
Symbol 81 MovieClip [bulletNORMAL6] Frame 15
this.removeMovieClip();
Symbol 83 MovieClip [bulletNORMAL5] Frame 1
#initclip 45 Object.registerClass("bulletNORMAL5", BulletNormal); #endinitclip this.stop();
Symbol 83 MovieClip [bulletNORMAL5] Frame 15
this.removeMovieClip();
Symbol 85 MovieClip [bulletNORMAL4] Frame 1
#initclip 46 Object.registerClass("bulletNORMAL4", BulletNormal); #endinitclip this.stop();
Symbol 85 MovieClip [bulletNORMAL4] Frame 15
this.removeMovieClip();
Symbol 87 MovieClip [bulletNORMAL3] Frame 1
#initclip 47 Object.registerClass("bulletNORMAL3", BulletNormal); #endinitclip this.stop();
Symbol 87 MovieClip [bulletNORMAL3] Frame 15
this.removeMovieClip();
Symbol 89 MovieClip [bulletNORMAL2] Frame 1
#initclip 48 Object.registerClass("bulletNORMAL2", BulletNormal); #endinitclip this.stop();
Symbol 89 MovieClip [bulletNORMAL2] Frame 15
this.removeMovieClip();
Symbol 91 MovieClip [bulletKEGOU] Frame 1
#initclip 49 Object.registerClass("bulletKEGOU", BulletKegou); #endinitclip this.stop();
Symbol 91 MovieClip [bulletKEGOU] Frame 15
this.removeMovieClip();
Symbol 94 MovieClip [bulletFUURIN7] Frame 1
#initclip 50 Object.registerClass("bulletFUURIN7", BulletFuurin); #endinitclip this.stop();
Symbol 94 MovieClip [bulletFUURIN7] Frame 15
this.removeMovieClip();
Symbol 96 MovieClip [bulletFUURIN6] Frame 1
#initclip 51 Object.registerClass("bulletFUURIN6", BulletFuurin); #endinitclip this.stop();
Symbol 96 MovieClip [bulletFUURIN6] Frame 15
this.removeMovieClip();
Symbol 98 MovieClip [bulletFUURIN5] Frame 1
#initclip 52 Object.registerClass("bulletFUURIN5", BulletFuurin); #endinitclip this.stop();
Symbol 98 MovieClip [bulletFUURIN5] Frame 15
this.removeMovieClip();
Symbol 100 MovieClip [bulletFUURIN4] Frame 1
#initclip 53 Object.registerClass("bulletFUURIN4", BulletFuurin); #endinitclip this.stop();
Symbol 100 MovieClip [bulletFUURIN4] Frame 15
this.removeMovieClip();
Symbol 102 MovieClip [bulletFUURIN3] Frame 1
#initclip 54 Object.registerClass("bulletFUURIN3", BulletFuurin); #endinitclip this.stop();
Symbol 102 MovieClip [bulletFUURIN3] Frame 15
this.removeMovieClip();
Symbol 104 MovieClip [bulletFUURIN2] Frame 1
#initclip 55 Object.registerClass("bulletFUURIN2", BulletFuurin); #endinitclip this.stop();
Symbol 104 MovieClip [bulletFUURIN2] Frame 15
this.removeMovieClip();
Symbol 105 MovieClip [bulletFUURIN1] Frame 1
#initclip 56 Object.registerClass("bulletFUURIN1", BulletFuurin); #endinitclip this.stop();
Symbol 105 MovieClip [bulletFUURIN1] Frame 15
this.removeMovieClip();
Symbol 107 MovieClip [bulletNORMAL1] Frame 1
#initclip 57 Object.registerClass("bulletNORMAL1", BulletNormal); #endinitclip this.stop();
Symbol 107 MovieClip [bulletNORMAL1] Frame 15
this.removeMovieClip();
Symbol 109 MovieClip [ターゲットマネージャ(プラクティス)] Frame 1
#initclip 58 Object.registerClass("\u30BF\u30FC\u30B2\u30C3\u30C8\u30DE\u30CD\u30FC\u30B8\u30E3\uFF08\u30D7\u30E9\u30AF\u30C6\u30A3\u30B9\uFF09", TargetManager_practice); #endinitclip
Symbol 117 MovieClip Frame 1
fps = 30; fpsLimit = 25; frTime = 500; time_count = 0; old_timer = getTimer(); qualities = new Array("high", "medium", "low"); qualityIndex = 0; this.onEnterFrame = function () { time_count = time_count + 1; if ((getTimer() - old_timer) >= frTime) { fps = Math.floor((time_count * 1000) / (getTimer() - old_timer)); old_timer = getTimer(); time_count = 0; if (fps <= fpsLimit) { if (qualityIndex < 2) { qualityIndex++; } _quality = qualities[qualityIndex]; } } };
Symbol 137 MovieClip Frame 1
this.stop();
Symbol 137 MovieClip Frame 2
this.stop();
Symbol 137 MovieClip Frame 3
this.stop();
Symbol 137 MovieClip Frame 4
this.stop();
Symbol 137 MovieClip Frame 5
this.stop();
Symbol 137 MovieClip Frame 6
this.stop();
Symbol 137 MovieClip Frame 100
this.gotoAndStop(1);
Symbol 137 MovieClip Frame 190
this.gotoAndStop(1);
Symbol 155 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 2
stop();
Symbol 155 MovieClip Frame 3
stop();
Symbol 155 MovieClip Frame 4
stop();
Symbol 155 MovieClip Frame 5
stop();
Symbol 174 MovieClip Frame 1
var seconds = Math.floor(Math.random() * 86400); this.onEnterFrame = function () { this.seconds = this.seconds + 9; if (this.seconds > 86400) { this.seconds = this.seconds - 86400; } this.setClock(); this.hour_mc._rotation = this.seconds / 360; this.minute_mc._rotation = this.seconds / 10; this.second_mc._rotation = this.seconds * 6; };
Symbol 178 MovieClip [ステータスmc(プラクティス)] Frame 1
#initclip 59 Object.registerClass("\u30B9\u30C6\u30FC\u30BF\u30B9mc\uFF08\u30D7\u30E9\u30AF\u30C6\u30A3\u30B9\uFF09", Status); #endinitclip this.stop();
Symbol 178 MovieClip [ステータスmc(プラクティス)] Frame 10
_root.damage_mc.gotoAndPlay(2);
Symbol 178 MovieClip [ステータスmc(プラクティス)] Frame 29
this.changeTo = Status.NORMAL;
Symbol 178 MovieClip [ステータスmc(プラクティス)] Frame 37
this.cutinText_mc.lv = this.lv; this.cutinText_mc.gotoAndStop(this.bossSpell); this.bossInfo_mc.lv = this.lv; this.bossInfo_mc.gotoAndStop(this.bossSpell + 1);
Symbol 178 MovieClip [ステータスmc(プラクティス)] Frame 57
this.changeTo = Status.NORMAL;
Symbol 178 MovieClip [ステータスmc(プラクティス)] Frame 78
this.stop();
Symbol 178 MovieClip [ステータスmc(プラクティス)] Frame 81
this.changeTo = Status.NORMAL;
Symbol 179 MovieClip [targetManager] Frame 1
#initclip 60 Object.registerClass("targetManager", TargetManager); #endinitclip
Symbol 187 MovieClip Frame 1
this.stop();
Symbol 187 MovieClip Frame 2
this.stop();
Symbol 187 MovieClip Frame 3
this.stop();
Symbol 187 MovieClip Frame 4
this.stop();
Symbol 188 MovieClip [status] Frame 1
#initclip 61 Object.registerClass("status", Status); #endinitclip this.stop();
Symbol 188 MovieClip [status] Frame 10
_root.damage_mc.gotoAndPlay(2);
Symbol 188 MovieClip [status] Frame 29
this.changeTo = Status.NORMAL;
Symbol 188 MovieClip [status] Frame 37
this.cutinText_mc.lv = this.lv; this.cutinText_mc.gotoAndStop(this.bossSpell); this.bossInfo_mc.lv = this.lv; this.bossInfo_mc.gotoAndStop(this.bossSpell + 1);
Symbol 188 MovieClip [status] Frame 57
this.changeTo = Status.NORMAL;
Symbol 188 MovieClip [status] Frame 78
this.stop();
Symbol 188 MovieClip [status] Frame 81
this.changeTo = Status.NORMAL;
Symbol 493 MovieClip [__Packages.Target] Frame 0
class Target extends MovieClip { var tabEnabled, p, id; function Target () { super(); } static function getID() { IDserial++; if (IDserial >= 1000) { IDserial = 101; } return(IDserial); } function init(_p) { tabEnabled = false; p = _p; id = getID(); } static var IDserial = 101; }
Symbol 494 MovieClip [__Packages.Enemy] Frame 0
class Enemy extends Target { var swingTime, swingAmp, state, chara_mc, swapDepths, id, p, _xscale, _yscale, _x, _y; function Enemy () { super(); } function init(_p) { super.init(_p); swingTime = 0; swingAmp = 0; draw(); } function enterFrameAction() { if (_root.status_mc.stopping == false) { swingTime = swingTime + 0.05; if (swingTime > (Math.PI*2)) { swingTime = swingTime - (Math.PI*2); } swingAmp = Math.sin(swingTime) * SWING_A; } } function onEnterFrame() { if (((_root.status_mc.stopping == true) && (state != DAMAGED)) && (state != KILLED)) { chara_mc.stop(); } else { chara_mc.play(); } } function draw() { swapDepths(((900 - p[2]) * 1000) + id); _xscale = 100 * ((PARAM.ZMAX - p[2]) / PARAM.ZMAX); _yscale = 100 * ((PARAM.ZMAX - p[2]) / PARAM.ZMAX); _x = PARAM.XCENTER + (p[0] * ((PARAM.ZMAX - p[2]) / PARAM.ZMAX)); _y = PARAM.YCENTER + ((p[1] + swingAmp) * ((PARAM.ZMAX - p[2]) / PARAM.ZMAX)); if (p[2] > 300) { var _local2 = new Color(this); var _local3 = {ra:100, rb:(-1 * (p[2] - 300)) / 7, ga:100, gb:(-1 * (p[2] - 300)) / 7, ba:100, bb:(-1 * (p[2] - 300)) / 7, aa:100, b:0}; _local2.setTransform(_local3); } } static var SWING_A = 25; }
Symbol 495 MovieClip [__Packages.PARAM] Frame 0
class PARAM { function PARAM () { } static var GAMEWIDTH = 640; static var GAMEHEIGHT = 400; static var XCENTER = 320; static var YCENTER = 200; static var ZMAX = 1000; }
Symbol 496 MovieClip [__Packages.Boss] Frame 0
class Boss extends Enemy { var id, hp, lv, score, v, animCount, state, changeTo, p, gotoAndPlay, gotoAndStop, draw; function Boss () { super(); } function init(_hp, _lv, _score) { super.init(new Array(65535, 0, 500)); id = 0; hp = _hp; lv = _lv; score = _score; v = new Array(0, 0); animCount = -65535; state = GENERATED; changeTo = NONE; _root.status_mc.bossLife = hp; } function onPress() { if ((score > 0) && (_root.status_mc.knifeNum > 0)) { if (((state == NEUTRAL) || (state == LEFT)) || (state == RIGHT)) { hp--; _root.status_mc.bossLife = hp; if (hp <= 0) { changeTo = KILLED; } else { changeTo = DAMAGED; } } } } function enterFrameAction() { super.enterFrameAction(); if (score > 0) { if ((_root.status_mc.stopping == false) && (((state == NEUTRAL) || (state == LEFT)) || (state == RIGHT))) { var _local4 = 0; while (_local4 < 2) { p[_local4] = p[_local4] + v[_local4]; _local4++; } if (state == NEUTRAL) { if (v[0] < 0) { changeTo = LEFT; } else if (v[0] > 0) { changeTo = RIGHT; } } else if ((state == LEFT) || (state == RIGHT)) { if (v[0] == 0) { changeTo = NEUTRAL; } } } if ((((_root.status_mc.stopping == false) && (state != APPEAR)) && (state != KILLED)) && (state != FAILED)) { animCount++; action(); } } if (changeTo != NONE) { if (changeTo == APPEAR) { gotoAndPlay("appear"); } else if (changeTo == NEUTRAL) { gotoAndStop("neutral"); } else if (changeTo == LEFT) { gotoAndStop("left"); } else if (changeTo == RIGHT) { gotoAndStop("right"); } else if (changeTo == DISAPPEAR) { gotoAndPlay("disappear"); } else if (changeTo == DAMAGED) { gotoAndPlay("damaged"); } else if (changeTo == KILLED) { gotoAndPlay("killed"); } else if (changeTo == FAILED) { if (state == DISAPPEAR) { gotoAndPlay("failed_while_disappear"); } else { gotoAndPlay("failed"); } } state = changeTo; changeTo = NONE; } if (score > 0) { if (state != KILLED) { score = score - 10; } } if (score == 0) { score = -1; changeTo = FAILED; } draw(); } function action() { } static var NONE = 0; static var APPEAR = 1; static var NEUTRAL = 2; static var LEFT = 3; static var RIGHT = 4; static var DISAPPEAR = 5; static var DAMAGED = 6; static var KILLED = 7; static var FAILED = 8; static var GENERATED = 10; }
Symbol 497 MovieClip [__Packages.Fairy] Frame 0
class Fairy extends Enemy { var id, hp, lv, manageID, score, state, changeTo, interval, gotoAndPlay, gotoAndStop, draw; function Fairy () { super(); } function init(_p, _hp, _lv, _mID, _score) { super.init(_p); id = _mID; hp = _hp; lv = _lv; manageID = _mID; score = _score; state = ARRIVE; changeTo = NONE; setFirstInterval(); } function onPress() { if ((((state == NEUTRAL) || (state == ATTACK)) && (_root.status_mc.state != Status.CUTIN)) && (_root.status_mc.knifeNum > 0)) { hp--; if (hp <= 0) { changeTo = KILLED; } else { changeTo = DAMAGED; } } } function enterFrameAction() { super.enterFrameAction(); if ((state == NEUTRAL) && (_root.status_mc.stopping == false)) { interval--; if (interval <= 0) { changeTo = ATTACK; } } if (changeTo != NONE) { state = changeTo; if (changeTo == ARRIVE) { gotoAndPlay("arrive"); } else if (changeTo == NEUTRAL) { gotoAndStop("neutral"); } else if (changeTo == ATTACK) { gotoAndPlay("attack"); } else if (changeTo == DAMAGED) { gotoAndPlay("damaged"); } else if (changeTo == KILLED) { gotoAndPlay("killed"); } changeTo = NONE; } lv = _root.status_mc.lv; draw(); } function setNextInterval() { } function setFirstInterval() { } static var NONE = 0; static var ARRIVE = 1; static var NEUTRAL = 2; static var ATTACK = 3; static var DAMAGED = 4; static var KILLED = 5; }
Symbol 498 MovieClip [__Packages.Status] Frame 0
class Status extends MovieClip { var score, stopTime, life, knifeNum, lv, bossSpell, bossLife, bossKilledNum, bossRestTime, stopping, invincible, changeTo, bossInfo_mc, state, gotoAndStop, gotoAndPlay, timeGauge_mc, life_mc, scoreTextArea, knifeGauge_mc; function Status () { super(); } function init(initialScore) { score = initialScore; stopTime = MAXSTOPTIME; life = 3; knifeNum = 50; lv = Math.floor(score / 10000) + 1; bossSpell = 0; bossLife = 0; bossKilledNum = 0; bossRestTime = 0; stopping = false; invincible = false; draw(); } function addScore(d) { score = score + d; lv = Math.floor(score / 10000) + 1; if (lv >= 100) { lv = 99; } } function addStopTime(d) { stopTime = stopTime + d; if (stopTime > MAXSTOPTIME) { stopTime = MAXSTOPTIME; } else if (stopTime < 0) { stopTime = 0; } } function addKnifeNum(d) { knifeNum = knifeNum + d; if (knifeNum > MAXKNIFENUM) { knifeNum = MAXKNIFENUM; } else if (knifeNum < 0) { knifeNum = 0; } } function damage() { if (invincible == false) { invincible = true; if (life > 0) { life = life - 1; } changeTo = DAMAGE; } } function setBoss(spell) { if ((stopping == false) && (invincible == false)) { bossSpell = spell; changeTo = CUTIN; _root.bg_mc.play(); bossRestTime = 3000; return(true); } return(false); } function bossKilledNotify(score) { if (score >= 0) { bossInfo_mc.gotoAndPlay("killed"); bossInfo_mc.bonus = score + 10000; addScore(score + 10000); bossKilledNum++; } else { bossInfo_mc.gotoAndPlay("failed"); } _root.bg_mc.play(); } function enterFrameAction() { if (state != CUTIN) { if (Key.isDown(90) && (stopTime > 0)) { if (stopping == false) { changeTo = STOPTIME; } addStopTime(-1); } else { if (stopping == true) { changeTo = ENDSTOPTIME; } stopping = false; } } addKnifeNum(0.2); if (changeTo != NONE) { if (changeTo == NORMAL) { gotoAndStop("normal"); stopping = false; invincible = false; } else if (changeTo == DAMAGE) { gotoAndPlay("damage"); stopping = false; invincible = true; } else if (changeTo == STOPTIME) { gotoAndPlay("stoptime"); stopping = true; invincible = false; } else if (changeTo == ENDSTOPTIME) { gotoAndPlay("endstoptime"); stopping = false; invincible = false; } else if (changeTo == CUTIN) { gotoAndPlay("cutin"); stopping = true; invincible = true; } state = changeTo; changeTo = NONE; } if (bossRestTime > 0) { bossRestTime--; } draw(); } function draw() { timeGauge_mc._width = stopTime * 2; life_mc.gotoAndStop(life + 1); scoreTextArea.text = score; knifeGauge_mc._width = knifeNum * 5; bossInfo_mc.life_mc._width = bossLife * 2; bossInfo_mc.restTime = Math.floor(bossRestTime / 30); } function tryBomb() { if (stopTime >= BOMBTIME) { stopTime = 0; return(true); } return(false); } static var MAXSTOPTIME = 200; static var MAXKNIFENUM = 20; static var BOMBTIME = 90; static var NONE = 0; static var NORMAL = 1; static var DAMAGE = 2; static var STOPTIME = 3; static var ENDSTOPTIME = 4; static var CUTIN = 5; }
Symbol 499 MovieClip [__Packages.Boss_spell5] Frame 0
class Boss_spell5 extends Boss { var bulletCount, bulletColor, p, flucARad1, flucRot1, dFlucRot1, lv, centerRot1, dCenterRot1, frame1, bulletColor1, timing1, frame2, timing2, currentPos2, disappearing, hp, _parent, id; function Boss_spell5 () { super(); } function init(_hp, _lv, _score) { super.init(_hp, _lv, _score); bulletCount = 1; bulletColor = 1; p = new Array(0, 0, 600); flucARad1 = 0.2; flucRot1 = 0; dFlucRot1 = 25 + (lv / 10); centerRot1 = 0; dCenterRot1 = 20 + (lv / 8); frame1 = 0; bulletColor1 = 1; if (lv < 25) { timing1 = 17 - (lv / 5); } else if (lv < 53) { timing1 = 12 - ((lv - 25) / 7); } else { timing1 = 8 - ((lv - 53) / 10); } frame2 = 0; if (lv < 50) { timing2 = 150 - (lv * 2); } else { timing2 = 75 - (lv / 2); } currentPos2 = 0; disappearing = false; } function action() { frame1 = frame1 + 1; if (frame1 >= timing1) { frame1 = frame1 - timing1; attackAction1(); } if (hp <= (lv + 10)) { frame2 = frame2 + 1; } if (frame2 >= timing2) { frame2 = frame2 - timing2; attackAction2(currentPos2); currentPos2 = (currentPos2 + 3) % 7; } } function attackAction1() { var _local5 = Math.cos((centerRot1 * Math.PI) / 180); var _local4 = Math.sin((centerRot1 * Math.PI) / 180); var _local3 = flucARad1 * (1 + Math.sin((flucRot1 * Math.PI) / 180)); _local3 = _local3 * _local3; var _local7 = 100 * _local4; var _local6 = 100 * _local5; var _local9 = VRAD1 * _local4; var _local8 = VRAD1 * _local5; var _local11 = (-1 * _local3) * _local4; var _local10 = (-1 * _local3) * _local5; generateBullet1(_local7, _local6, _local9, _local8, _local11, _local10, -1 * centerRot1); generateBullet1(-1 * _local7, -1 * _local6, -1 * _local9, -1 * _local8, -1 * _local11, -1 * _local10, -1 * centerRot1); bulletColor1++; if (bulletColor1 > COLORS1) { bulletColor1 = 1; } centerRot1 = centerRot1 + dCenterRot1; flucRot1 = flucRot1 + dFlucRot1; _root.bossSE_mc.gotoAndPlay("bullet"); } function generateBullet1(dpx, dpy, vx, vy, ax, ay, rot) { var _local2 = _parent.attachMovie("bulletTYPHOON" + bulletColor1, ((("bullet_" + id) + "_") + bulletCount) + "_mc", _parent.getNextHighestDepth()); bulletCount++; if (bulletCount > 65535) { bulletCount = 1; } _local2.init(new Array(p[0] + dpx, p[1] + dpy, p[2]), new Array(vx, vy, VZ1), new Array(ax, ay, 0), rot); } function attackAction2(pos) { var _local3 = -90 + ((pos * 360) / 7); var _local5 = 200 * Math.cos((_local3 * Math.PI) / 180); var _local4 = 200 * Math.sin((_local3 * Math.PI) / 180); var _local6 = _parent.attachMovie("bulletFUURIN" + (pos + 1), ((("bullet_" + id) + "_") + bulletCount) + "_mc", _parent.getNextHighestDepth()); bulletCount++; if (bulletCount > 65535) { bulletCount = 1; } _local6.init(400, new Array(p[0] + _local5, p[1] + _local4, p[2] + 10), _local3, 12, -0.5, 5, -1); _root.bossSE_mc.gotoAndPlay("lasor"); } static var VRAD1 = 3.6; static var VZ1 = -10; static var COLORS1 = 7; }
Symbol 500 MovieClip [__Packages.Boss_spell5a] Frame 0
class Boss_spell5a extends Boss_spell5 { var state, changeTo, score, hp; function Boss_spell5a () { super(); } function enterFrameAction() { super.enterFrameAction(); if ((state != Boss.GENERATED) && (state != Boss.KILLED)) { if (_root.status_mc.stopping == true) { if ((disappearing == false) && (state != Boss.DISAPPEAR)) { disappearing = true; changeTo = Boss.DISAPPEAR; } } else if ((disappearing == true) && (state != Boss.APPEAR)) { disappearing = false; changeTo = Boss.APPEAR; } } } function onPress() { if (disappearing == true) { if (state == Boss.NEUTRAL) { changeTo = Boss.DISAPPEAR; } return(undefined); } if ((score > 0) && (_root.status_mc.knifeNum > 0)) { if (((state == Boss.NEUTRAL) || (state == Boss.LEFT)) || (state == Boss.RIGHT)) { hp--; _root.status_mc.bossLife = hp; if (hp <= 0) { changeTo = Boss.KILLED; } else { changeTo = Boss.DAMAGED; } } } } var disappearing = false; }
Symbol 501 MovieClip [__Packages.Boss_spell4] Frame 0
class Boss_spell4 extends Boss { var bulletCount, bulletColor, p, speed, lv, moveTime, bulletBackwardNum, bulletForwardNum, baseRot, vz, az, vrad, arad, waitTime, animCount, v, _parent, id; function Boss_spell4 () { super(); } function init(_hp, _lv, _score) { super.init(_hp, _lv, _score); bulletCount = 1; bulletColor = 1; p = new Array(0, 0, 500); speed = 10 + (lv / 2); moveTime = Math.floor(400 / speed); if (lv < 40) { bulletBackwardNum = 4 + Math.floor((lv - 1) / 8); } else { bulletBackwardNum = 9; } if (lv < 80) { bulletForwardNum = 2 + Math.floor((lv - 1) / 16); } else { bulletForwardNum = 7; } baseRot = 360 * Math.random(); vz = 12; az = -0.5; vrad = 8; arad = -0.15; if (lv < 80) { waitTime = Math.floor(60 - (lv / 2)); } else { waitTime = 20; } } function action() { var _local2 = 1; while (_local2 <= 9) { if (animCount == (_local2 * 2)) { attackForward(_local2); attackBackward(_local2); } _local2++; } if (animCount == waitTime) { var _local3 = ((Math.random() * 90) * Math.PI) / 180; v[0] = speed * Math.cos(_local3); v[1] = speed * Math.sin(_local3); if (p[0] > 0) { v[0] = v[0] * -1; } if (p[1] > 0) { v[1] = v[1] * -1; } } else if (animCount == (waitTime + moveTime)) { v[0] = 0; v[1] = 0; animCount = 0; baseRot = 360 * Math.random(); } } function attackForward(count) { if (count > bulletForwardNum) { return(undefined); } var _local2 = (baseRot + 90) + ((360 / bulletForwardNum) * (count - 1)); generateBulletForward(_local2, 4, -5, -0.5); bulletColor++; if (bulletColor > COLORS) { bulletColor = 1; } } function generateBulletForward(rot, vrad, vz, az) { var _local3 = Math.cos((rot * Math.PI) / 180); var _local2 = Math.sin((rot * Math.PI) / 180); var _local8 = 60 * _local3; var _local7 = 60 * _local2; var _local5 = vrad * _local3; var _local4 = vrad * _local2; var _local6 = _parent.attachMovie("bulletNORMAL" + bulletColor, ((("bullet_" + id) + "_") + bulletCount) + "_mc", _parent.getNextHighestDepth()); bulletCount++; if (bulletCount > 65535) { bulletCount = 1; } _local6.init(new Array(p[0] + _local8, p[1] + _local7, p[2]), new Array(_local5, _local4, vz), new Array(0, 0, az)); } function attackBackward(count) { if (count > bulletBackwardNum) { return(undefined); } var _local3 = baseRot + ((360 / bulletBackwardNum) * (count - 1)); generateBulletBackward(_local3, vrad, arad, vz, az); bulletColor++; if (bulletColor > COLORS) { bulletColor = 1; } _root.bossSE_mc.gotoAndPlay("bullet"); } function generateBulletBackward(rot, vrad, arad, vz, az) { var _local3 = Math.cos((rot * Math.PI) / 180); var _local2 = Math.sin((rot * Math.PI) / 180); var _local10 = 40 * _local3; var _local9 = 40 * _local2; var _local5 = vrad * _local3; var _local4 = vrad * _local2; var _local7 = arad * _local3; var _local6 = arad * _local2; var _local8 = _parent.attachMovie("bulletNORMAL" + bulletColor, ((("bullet_" + id) + "_") + bulletCount) + "_mc", _parent.getNextHighestDepth()); bulletCount++; if (bulletCount > 65535) { bulletCount = 1; } _local8.init(new Array(p[0] + _local10, p[1] + _local9, p[2] + 1), new Array(_local5, _local4, vz), new Array(_local7, _local6, az)); } static var COLORS = 7; }
Symbol 502 MovieClip [__Packages.Boss_spell3] Frame 0
class Boss_spell3 extends Boss { var bulletCount, moveRot, currentBullet, bulletColor, lv, speed, moveFrameNum, waitTime, bulletNum, bulletWidths, bulletAnimCounts, vdist, adist, vz, az, attackNum, currentAttackNum, animCount, v, p, changeTo, _parent, id; function Boss_spell3 () { super(); } function init(_hp, _lv, _score) { super.init(_hp, _lv, _score); setAppearPos(); bulletCount = 1; moveRot = 0; currentBullet = 0; bulletColor = 1; if (lv < 50) { speed = 10 + (lv / 5); } else { speed = 20; } moveFrameNum = Math.floor(400 / speed); if (lv < 50) { waitTime = 35 - Math.floor(lv / 2); } else { waitTime = 10; } if (lv < 48) { bulletNum = 6 + Math.floor((lv - 1) / 8); } else { bulletNum = 12; } var _local8; if (lv < 50) { _local8 = 300 + (lv * 7); } else { _local8 = 650 + ((lv - 50) * 4); } bulletWidths = new Array(bulletNum); var _local5 = _local8 / 4; var _local7 = ((_local8 * 3) / 4) / (bulletNum - 1); var _local3 = 0; while (_local3 < bulletNum) { bulletWidths[_local3] = Math.floor(_local5); _local5 = _local5 + _local7; _local3++; } bulletAnimCounts = new Array(bulletNum); var _local6 = moveFrameNum / 13; var _local4 = waitTime + _local6; _local3 = 0; while (_local3 < bulletNum) { bulletAnimCounts[_local3] = Math.floor(_local4); _local4 = _local4 + _local6; _local3++; } vdist = 7; adist = -0.3 - (lv / 100); vz = -5; az = -0.25 - (lv / 10); attackNum = 3; currentAttackNum = 1; } function action() { if (animCount == waitTime) { var _local2 = ((45 + (Math.random() * 40)) * Math.PI) / 180; v[0] = speed * Math.cos(_local2); v[1] = speed * Math.sin(_local2); if (p[0] > 0) { v[0] = v[0] * -1; } if (p[1] > 0) { v[1] = v[1] * -1; } moveRot = (Math.atan(v[1] / v[0]) * 180) / Math.PI; } else if (animCount == bulletAnimCounts[currentBullet]) { attackAction(); currentBullet++; } else if (animCount == (waitTime + moveFrameNum)) { v[0] = 0; v[1] = 0; } else if (animCount == ((waitTime * 2) + moveFrameNum)) { if (currentAttackNum < attackNum) { currentAttackNum++; animCount = 0; currentBullet = 0; } else { changeTo = Boss.DISAPPEAR; currentAttackNum = 1; } } else if (animCount >= ((waitTime * 3) + (moveFrameNum * 2))) { setAppearPos(); changeTo = Boss.APPEAR; animCount = 0; currentBullet = 0; } } function attackAction() { var _local3 = 7 + (Math.random() * 6); if (v[1] < 0) { _local3 = _local3 * -1; } var _local4 = bulletWidths[currentBullet]; if ((currentBullet % 2) == 0) { generateBullet(_local4, (moveRot - 90) + _local3, vdist, adist, vz, az, bulletColor); } else { generateBullet(_local4, (moveRot + 90) - _local3, vdist, adist, vz, az, bulletColor); } bulletColor++; if (bulletColor > COLORS) { bulletColor = 1; } _root.bossSE_mc.gotoAndPlay("bullet"); } function generateBullet(w, rot, vdist, adist, vz, az, color) { var _local2 = _parent.attachMovie("bulletFUURIN" + color, ((("bullet_" + id) + "_") + bulletCount) + "_mc", _parent.getNextHighestDepth()); bulletCount++; if (bulletCount > 65535) { bulletCount = 1; } _local2.init(w, new Array(p[0], p[1], p[2]), rot, vdist, adist, vz, az); rot = rot + step; } function setAppearPos() { var _local2 = 400 + Math.floor(Math.random() * 300); var _local4 = Math.floor((-250 + (Math.random() * 500)) * (1 + (_local2 / PARAM.ZMAX))); var _local3 = Math.floor((-200 + (Math.random() * 400)) * (1 + (_local2 / PARAM.ZMAX))); p = new Array(_local4, _local3, _local2); } static var COLORS = 7; }
Symbol 503 MovieClip [__Packages.Boss_spell2] Frame 0
class Boss_spell2 extends Boss { var bulletCount, lv, disappearTime, attackNum, kegouTime, attackFinished, animCount, changeTo, _parent, id, p; function Boss_spell2 () { super(); } function init(_hp, _lv, _score) { super.init(_hp, _lv, _score); setAppearPos(); bulletCount = 1; if (lv < 15) { disappearTime = 160 - (lv * 3); } else if (lv < 40) { disappearTime = 120 - lv; } else { disappearTime = 80; } if (lv < 56) { attackNum = Math.floor((lv - 1) / 8) + 3; } else { attackNum = 10; } if (lv < 40) { kegouTime = 40 - Math.floor(lv / 2); } else { kegouTime = 20; } attackFinished = 0; } function action() { if (attackFinished < attackNum) { if (animCount == (20 + (attackFinished * 5))) { attackFinished++; attackNormal(attackFinished); } } if (animCount == (20 + kegouTime)) { attackFinal(); } if (animCount == disappearTime) { changeTo = Boss.DISAPPEAR; } else if (animCount >= (disappearTime + 50)) { setAppearPos(); changeTo = Boss.APPEAR; attackFinished = 0; animCount = 0; } } function attackNormal(count) { var _local4 = 22.5 * (count - 1); var _local6 = 10; var _local7 = -0.3; var _local3 = -10; var _local5 = 0; generateBulletNormal(_local4, _local6, _local7, _local3, _local5); _root.bossSE_mc.gotoAndPlay("bullet"); } function generateBulletNormal(rot, vrad, arad, vz, az) { var _local3 = Math.cos((rot * Math.PI) / 180); var _local2 = Math.sin((rot * Math.PI) / 180); var _local9 = 80 * _local3; var _local8 = 80 * _local2; var _local5 = vrad * _local3; var _local4 = vrad * _local2; var _local7 = arad * _local3; var _local6 = arad * _local2; var _local11 = _parent.attachMovie("bulletNORMAL7", ((("bullet_" + id) + "_") + bulletCount) + "_mc", _parent.getNextHighestDepth()); bulletCount++; if (bulletCount > 65535) { bulletCount = 1; } _local11.init(new Array(p[0] + _local9, p[1] + _local8, p[2]), new Array(_local5, _local4, vz), new Array(_local7, _local6, az)); var _local10 = _parent.attachMovie("bulletNORMAL7", ((("bullet_" + id) + "_") + bulletCount) + "_mc", _parent.getNextHighestDepth()); bulletCount++; if (bulletCount > 65535) { bulletCount = 1; } _local10.init(new Array(p[0] - _local9, p[1] - _local8, p[2]), new Array(-1 * _local5, -1 * _local4, vz), new Array(-1 * _local7, -1 * _local6, az)); } function attackFinal() { var _local5 = 100 + (lv * 3); if (lv > 40) { _local5 = 220 + ((lv - 40) / 2); } var _local6 = -15 - (lv / 15); var _local7 = 0; var _local3 = 10 + (lv / 3); var _local4 = -0.4 - (lv / 40); if (p[0] > 0) { _local3 = _local3 * -1; _local4 = _local4 * -1; } var _local8 = _parent.attachMovie("bulletKEGOU", ((("bullet_" + id) + "_") + bulletCount) + "_mc", _parent.getNextHighestDepth()); bulletCount++; if (bulletCount > 65535) { bulletCount = 1; } _local8.init(_local5, new Array(p[0], p[1], p[2]), new Array(_local3, 0, _local6), new Array(_local4, 0, _local7)); _root.bossSE_mc.gotoAndPlay("kegou"); } function setAppearPos() { var _local2 = 300 + Math.floor(Math.random() * 400); var _local4 = Math.floor(-160 + (Math.random() * 320)); var _local3 = Math.floor(-160 + (Math.random() * 320)); p = new Array(_local4, _local3, _local2); } }
Symbol 504 MovieClip [__Packages.Fairy2] Frame 0
class Fairy2 extends Fairy { var lv, _parent, id, p, interval; function Fairy2 () { super(); } function attack() { var _local2 = 1; if (lv <= 10) { } else if (lv <= 30) { if ((Math.random() * 20) < (lv - 10)) { _local2++; } } else { _local2 = Math.floor((lv - 1) / 30) + 1; if ((Math.random() * 30) < ((lv - 11) % 30)) { _local2++; } } if (_local2 == 1) { var _local3 = 90 + (180 * Math.floor(Math.random() * 2)); generateBullet(_local3); } else if (_local2 == 2) { var _local3 = 60 + (30 * Math.floor(Math.random() * 3)); generateBullet(_local3); generateBullet(-1 * _local3); } else if (_local2 == 3) { var _local3 = 90 + (180 * Math.floor(Math.random() * 2)); generateBullet(_local3); generateBullet(_local3 + 150); generateBullet(_local3 - 150); } else if (_local2 == 4) { var _local4 = Math.floor(Math.random() * 3); if (_local4 != 0) { generateBullet(90); generateBullet(-90); } if (_local4 != 1) { generateBullet(60); generateBullet(-60); } if (_local4 != 2) { generateBullet(120); generateBullet(-120); } } } function generateBullet(rot) { var _local3 = Math.cos((rot * Math.PI) / 180); var _local2 = Math.sin((rot * Math.PI) / 180); var _local5 = 50 * _local2; var _local4 = 50 * _local3; var _local7 = 12 * _local2; var _local6 = 12 * _local3; var _local9 = -0.4 * _local2; var _local8 = -0.4 * _local3; var _local10 = _parent.attachMovie("bulletNORMAL1", ((("bullet_" + id) + "_") + bulletCount) + "_mc", _parent.getNextHighestDepth()); bulletCount++; if (bulletCount > 65535) { bulletCount = 1; } _local10.init(new Array(p[0] + _local5, p[1] + _local4, p[2]), new Array(_local7, _local6, -10), new Array(_local9, _local8, 0)); } function setFirstInterval() { if (lv < 8) { interval = (30 - lv) + Math.floor(Math.random() * (100 - (lv * 7))); } if (lv < 25) { interval = (30 - lv) + Math.floor(Math.random() * (50 - lv)); } else if (lv < 50) { interval = 5 + Math.floor(Math.random() * (50 - lv)); } else { interval = 5; } } function setNextInterval() { if (lv < 20) { interval = Math.floor((300 - (lv * 10)) + (Math.random() * 40)); } else { interval = Math.floor((110 - (lv * 0.5)) + (Math.random() * 40)); } } var bulletCount = 1; }
Symbol 505 MovieClip [__Packages.Fairy1] Frame 0
class Fairy1 extends Fairy { var lv, _parent, id, p, interval; function Fairy1 () { super(); } function attack() { var _local2 = 1; if (lv <= 10) { } else if (lv <= 30) { if ((Math.random() * 20) < (lv - 10)) { _local2++; } } else { _local2 = Math.floor((lv - 1) / 30) + 1; if ((Math.random() * 30) < ((lv - 11) % 30)) { _local2++; } } if (_local2 == 1) { var _local3 = 90 * Math.floor(Math.random() * 4); generateBullet(_local3); } else if (_local2 == 2) { var _local3 = 90 * Math.floor(Math.random() * 2); generateBullet(_local3); generateBullet(_local3 + 180); } else if (_local2 == 3) { var _local3 = 90 * Math.floor(Math.random() * 2); generateBullet(_local3); generateBullet(_local3 + 120); generateBullet(_local3 + 240); } else if (_local2 == 4) { var _local3 = 45 * Math.floor(Math.random() * 2); generateBullet(_local3); generateBullet(_local3 + 90); generateBullet(_local3 + 180); generateBullet(_local3 + 270); } } function generateBullet(rot) { var _local3 = Math.cos((rot * Math.PI) / 180); var _local2 = Math.sin((rot * Math.PI) / 180); var _local5 = 50 * _local2; var _local4 = 50 * _local3; var _local7 = 3 * _local2; var _local6 = 3 * _local3; var _local8 = _parent.attachMovie("bulletNORMAL6", ((("bullet_" + id) + "_") + bulletCount) + "_mc", _parent.getNextHighestDepth()); bulletCount++; if (bulletCount > 65535) { bulletCount = 1; } _local8.init(new Array(p[0] + _local5, p[1] + _local4, p[2]), new Array(_local7, _local6, -10), new Array(0, 0, 0)); } function setFirstInterval() { if (lv < 8) { interval = (30 - lv) + Math.floor(Math.random() * (100 - (lv * 7))); } if (lv < 25) { interval = (30 - lv) + Math.floor(Math.random() * (50 - lv)); } else if (lv < 50) { interval = 5 + Math.floor(Math.random() * (50 - lv)); } else { interval = 5; } } function setNextInterval() { if (lv < 20) { interval = Math.floor((290 - (lv * 10)) + (Math.random() * 40)); } else { interval = Math.floor((100 - (lv * 0.5)) + (Math.random() * 40)); } } var bulletCount = 1; }
Symbol 506 MovieClip [__Packages.Bullet] Frame 0
class Bullet extends Target { var state, changeTo, p, removeMovieClip, gotoAndStop, gotoAndPlay, swapDepths, id, _xscale, _yscale, _x, _y, _parent; function Bullet () { super(); } function init(_p) { super.init(_p); state = NEUTRAL; changeTo = NONE; draw(); } function onPress() { if (((state == NEUTRAL) && (_root.status_mc.state != Status.CUTIN)) && (_root.status_mc.knifeNum > 0)) { changeTo = BROKEN; } } function onEnterFrame() { if (p[2] <= 0) { collideCheck(); removeMovieClip(); } if (changeTo != NONE) { state = changeTo; if (state == NEUTRAL) { gotoAndStop("neutral"); } else if (state == BROKEN) { gotoAndPlay("broken"); } changeTo = NONE; } if (state == NEUTRAL) { if (_root.status_mc.stopping == false) { move(); draw(); } } } function draw() { swapDepths(((900 - p[2]) * 1000) + id); _xscale = (100 * ((PARAM.ZMAX - p[2]) / PARAM.ZMAX)) * widthRatio; _yscale = (100 * ((PARAM.ZMAX - p[2]) / PARAM.ZMAX)) * heightRatio; _x = PARAM.XCENTER + (p[0] * ((PARAM.ZMAX - p[2]) / PARAM.ZMAX)); _y = PARAM.YCENTER + (p[1] * ((PARAM.ZMAX - p[2]) / PARAM.ZMAX)); if (p[2] < 100) { var _local2 = new Color(this); var _local3 = {ra:100, rb:100 - p[2], ga:100, gb:100 - p[2], ba:100, bb:100 - p[2], aa:100, b:0}; _local2.setTransform(_local3); } else { var _local2 = new Color(this); var _local3 = {ra:100, rb:(-1 * (p[2] - 100)) / 7, ga:100, gb:(-1 * (p[2] - 100)) / 7, ba:100, bb:(-1 * (p[2] - 100)) / 7, aa:100, b:0}; _local2.setTransform(_local3); } } function collideCheck() { if (_parent._parent.status_mc.invincible == false) { if ((((_x >= 0) && (_x <= PARAM.GAMEWIDTH)) && (_y >= 0)) && (_y <= PARAM.GAMEHEIGHT)) { if (_parent._parent.cursor_mc.hitTest(_x, _y, true)) { _root.status_mc.damage(); } } } } function move() { } static var NONE = 0; static var NEUTRAL = 1; static var BROKEN = 2; var widthRatio = 1; var heightRatio = 1; }
Symbol 507 MovieClip [__Packages.BulletTyphoon] Frame 0
class BulletTyphoon extends Bullet { var v, a, _rotation, p; function BulletTyphoon () { super(); } function init(_p, _v, _a, _rot) { super.init(_p); v = _v; a = _a; _rotation = _rot; } function move() { var _local2 = 0; while (_local2 < 3) { v[_local2] = v[_local2] + a[_local2]; p[_local2] = p[_local2] + v[_local2]; _local2++; } } }
Symbol 508 MovieClip [__Packages.BulletFlower] Frame 0
class BulletFlower extends Bullet { var center, maxAmp, amp, vamp, aamp, rot, vrot, vz, az, moveMode, mode1Wait, p, _rotation; function BulletFlower () { super(); } function init(_p0, _amp, _vamp, _aamp, _rot, _vrot, _vz, _az) { super.init(_p0); center = new Array(_p0[0], _p0[1]); maxAmp = _amp; amp = 0; vamp = _vamp; aamp = _aamp; rot = _rot; vrot = _vrot; vz = _vz; az = _az; moveMode = 0; mode1Wait = 10; } function move() { if (moveMode == 0) { amp = amp + (((maxAmp - amp) / 2) + 1); if (amp >= maxAmp) { amp = maxAmp; moveMode = 1; } } else if (moveMode == 1) { mode1Wait--; if (mode1Wait <= 0) { moveMode = 2; } } else if (moveMode == 2) { rot = rot + vrot; vz = vz + az; p[2] = p[2] + vz; } p[0] = center[0] + (amp * Math.sin((rot * Math.PI) / 180)); p[1] = center[1] + (amp * Math.cos((rot * Math.PI) / 180)); _rotation = -1 * rot; } }
Symbol 509 MovieClip [__Packages.BulletNormal] Frame 0
class BulletNormal extends Bullet { var v, a, p; function BulletNormal () { super(); } function init(_p, _v, _a) { super.init(_p); v = _v; a = _a; } function move() { var _local2 = 0; while (_local2 < 3) { v[_local2] = v[_local2] + a[_local2]; p[_local2] = p[_local2] + v[_local2]; _local2++; } } }
Symbol 510 MovieClip [__Packages.BulletKegou] Frame 0
class BulletKegou extends Bullet { var widthRatio, heightRatio, v, a, radius, _width, _height, p, _parent, _y, _x; function BulletKegou () { super(); } function init(_radius, _p, _v, _a) { widthRatio = _radius / 75; heightRatio = _radius / 75; super.init(_p); v = _v; a = _a; radius = _radius; _width = ((_radius * 2) * 4) / 3; _height = ((_radius * 2) * 4) / 3; } function onPress() { } function move() { var _local2 = 0; while (_local2 < 3) { v[_local2] = v[_local2] + a[_local2]; p[_local2] = p[_local2] + v[_local2]; _local2++; } } function collideCheck() { if (_parent._parent.status_mc.invincible == false) { var _local4 = _root.cursor_mc._x; var _local3 = _root.cursor_mc._y; var _local6 = _root.cursor_mc._width / 2; var _local5 = Math.sqrt(((_x - _local4) * (_x - _local4)) + ((_y - _local3) * (_y - _local3))); if (_local5 <= (_local6 + radius)) { _root.status_mc.damage(); } } } }
Symbol 511 MovieClip [__Packages.BulletFuurin] Frame 0
class BulletFuurin extends Bullet { var w, widthRatio, rot, _rotation, v, a, p, _parent, _x, _y; function BulletFuurin () { super(); } function init(_w, _p, _rot, _vdist, _adist, _vz, _az) { w = _w; widthRatio = _w / 130; super.init(_p); rot = _rot; _rotation = rot; var _local4 = _vdist * Math.cos((rot * Math.PI) / 180); var _local3 = _vdist * Math.sin((rot * Math.PI) / 180); var _local6 = _adist * Math.cos((rot * Math.PI) / 180); var _local5 = _adist * Math.sin((rot * Math.PI) / 180); v = new Array(_local4, _local3, _vz); a = new Array(_local6, _local5, _az); } function move() { var _local2 = 0; while (_local2 < 3) { v[_local2] = v[_local2] + a[_local2]; p[_local2] = p[_local2] + v[_local2]; _local2++; } } function collideCheck() { if (_parent._parent.status_mc.invincible == false) { var _local6 = false; var _local8 = (w / 8) * Math.cos((rot * Math.PI) / 180); var _local7 = (w / 8) * Math.sin((rot * Math.PI) / 180); var _local4 = _x - (4 * _local8); var _local3 = _y - (4 * _local7); var _local5 = 0; while (_local5 < 9) { if ((((_local4 >= 0) && (_local4 <= PARAM.GAMEWIDTH)) && (_local3 >= 0)) && (_local3 <= PARAM.GAMEHEIGHT)) { if (_root.cursor_mc.hitTest(_local4, _local3, true)) { _local6 = true; break; } } _local4 = _local4 + _local8; _local3 = _local3 + _local7; _local5++; } if (_local6 == true) { _root.status_mc.damage(); } } } }
Symbol 512 MovieClip [__Packages.TargetManager] Frame 0
class TargetManager extends MovieClip { var fairy_mcs, fairyRangeMins, fairyRangeMaxs, intervals, boss_mc, bossInterval, bossSpell, lastSpellNum, _parent, attachMovie, getNextHighestDepth; function TargetManager () { super(); } function init() { fairy_mcs = new Array(9); var _local2 = 0; while (_local2 < 9) { fairy_mcs[_local2] = null; _local2++; } fairyRangeMins = new Array(9); fairyRangeMaxs = new Array(9); fairyRangeMins[0] = new Array(-360, -200, 200); fairyRangeMaxs[0] = new Array(-120, 200, 400); fairyRangeMins[1] = new Array(-120, -200, 200); fairyRangeMaxs[1] = new Array(120, 200, 400); fairyRangeMins[2] = new Array(120, -200, 200); fairyRangeMaxs[2] = new Array(360, 200, 400); fairyRangeMins[3] = new Array(-420, -260, 350); fairyRangeMaxs[3] = new Array(-140, 260, 550); fairyRangeMins[4] = new Array(-140, -260, 350); fairyRangeMaxs[4] = new Array(140, 260, 550); fairyRangeMins[5] = new Array(140, -260, 350); fairyRangeMaxs[5] = new Array(420, 260, 550); fairyRangeMins[6] = new Array(-480, -320, 500); fairyRangeMaxs[6] = new Array(-160, 320, 700); fairyRangeMins[7] = new Array(-160, -320, 500); fairyRangeMaxs[7] = new Array(160, 320, 700); fairyRangeMins[8] = new Array(160, -320, 500); fairyRangeMaxs[8] = new Array(480, 320, 700); intervals = new Array(9); _local2 = 0; while (_local2 < 9) { setNextInterval(_local2); _local2++; } boss_mc = null; bossInterval = 270; bossSpell = 1; lastSpellNum = 0; } function enterFrameAction() { var _local3 = 0; while (_local3 < 9) { if (_parent.status_mc.stopping == false) { if (fairy_mcs[_local3] == null) { intervals[_local3]--; if (intervals[_local3] <= 0) { generateFairy(_local3); } } } fairy_mcs[_local3].enterFrameAction(); _local3++; } if (_parent.status_mc.stopping == false) { if (boss_mc == null) { bossInterval--; if (bossInterval <= 0) { if (_root.status_mc.setBoss(getSpell()) == true) { generateBoss(); } } } } boss_mc.enterFrameAction(); } function fairyKilledNotify(mID) { _root.status_mc.addScore(fairy_mcs[mID].score); _root.status_mc.addStopTime(6); fairy_mcs[mID] = null; } function bossKilledNotify() { var _local3 = getSpell(); _root.status_mc.bossKilledNotify(boss_mc.score); if ((_local3 == 5) && (boss_mc.score >= 0)) { _root.lastSpellCleared = true; } boss_mc = null; if (_local3 == 5) { lastSpellNum++; } else { bossSpell++; if (bossSpell > 4) { bossSpell = 1; } } } function generateFairy(pos) { var _local7 = Math.floor(fairyRangeMins[pos][0] + (Math.random() * (fairyRangeMaxs[pos][0] - fairyRangeMins[pos][0]))); var _local6 = Math.floor(fairyRangeMins[pos][1] + (Math.random() * (fairyRangeMaxs[pos][1] - fairyRangeMins[pos][1]))); var _local5 = Math.floor(fairyRangeMins[pos][2] + (Math.random() * (fairyRangeMaxs[pos][2] - fairyRangeMins[pos][2]))); var _local8 = _root.status_mc.lv; var _local4 = Math.floor(Math.random() * 2) + 1; fairy_mcs[pos] = attachMovie("fairy" + _local4, ("fairy" + pos) + "_mc", getNextHighestDepth()); if (_local4 == 1) { fairy_mcs[pos].init(new Array(_local7, _local6, _local5), 1, _local8, pos, 100); } else { fairy_mcs[pos].init(new Array(_local7, _local6, _local5), 1, _local8, pos, 100); } setNextInterval(pos); } function setNextInterval(pos) { intervals[pos] = 30 + Math.floor(Math.random() * 210); } function generateBoss() { var _local3 = _root.status_mc.lv; boss_mc = attachMovie("boss_spell" + getSpell(), "boss_mc", getNextHighestDepth()); boss_mc.init(60, _local3, 30000); bossInterval = 150; } function getSpell() { if (_root.status_mc.lv >= (20 + (lastSpellNum * 20))) { return(5); } return(bossSpell); } }
Symbol 513 MovieClip [__Packages.TargetManager_practice] Frame 0
class TargetManager_practice extends TargetManager { var practiceSpell, intervals, boss_mc, bossInterval, bossSpell, lastSpellNum; function TargetManager_practice () { super(); } function init(_spell, _fairyAppear) { super.init(); practiceSpell = _spell; if (_fairyAppear == false) { var _local3 = 0; while (_local3 < 9) { intervals[_local3] = 1000000 /* 0x0F4240 */; _local3++; } } boss_mc = null; bossInterval = 40; bossSpell = _spell; lastSpellNum = 0; } function getSpell() { return(practiceSpell); } function bossKilledNotify() { _root.status_mc.bossKilledNotify(boss_mc.score); _root.practiceEnd = true; } }
Symbol 514 MovieClip [__Packages.Boss_spell1] Frame 0
class Boss_spell1 extends Boss { var bulletCount, bulletColor, speed, lv, moveFrameNum, bulletNum, bulletLayers, vz, az, vamp, aamp, vrot, waitTime, animCount, v, p, changeTo, _parent, id; function Boss_spell1 () { super(); } function init(_hp, _lv, _score) { super.init(_hp, _lv, _score); setAppearPos(); bulletCount = 1; bulletColor = 1; setVars(); } function setVars() { speed = 10 + (lv / 4); moveFrameNum = Math.floor(400 / speed); if (lv <= 12) { bulletNum = Math.floor(lv / 4) + 5; } else if (lv <= 32) { bulletNum = Math.floor((lv - 13) / 5) + 5; } else if (lv <= 52) { bulletNum = Math.floor((lv - 33) / 5) + 6; } else { bulletNum = 10; } if (lv <= 12) { bulletLayers = 1; } else if (lv <= 32) { bulletLayers = 2; } else { bulletLayers = 3; } vz = -15; az = 0; vamp = 0; aamp = 0; if (lv < 80) { vrot = (lv / 20) + 1; } else { vrot = 4; } if (lv < 50) { waitTime = Math.floor(25 - (lv / 2)); } else { waitTime = 0; } } function action() { if (animCount == 10) { attackAction(1, 1); } else if ((animCount == 20) && (bulletLayers >= 2)) { attackAction(2, 2); } else if ((animCount == 30) && (bulletLayers >= 3)) { attackAction(3, 1); } else if (animCount == (40 + waitTime)) { var _local2 = ((5 + (Math.random() * 40)) * Math.PI) / 180; v[0] = speed * Math.cos(_local2); v[1] = speed * Math.sin(_local2); if (p[0] > 0) { v[0] = v[0] * -1; } if (p[1] > 0) { v[1] = v[1] * -1; } } else if (animCount == ((40 + waitTime) + moveFrameNum)) { v[0] = 0; v[1] = 0; } else if (animCount == ((50 + waitTime) + moveFrameNum)) { attackAction(1, 2); } else if ((animCount == ((60 + waitTime) + moveFrameNum)) && (bulletLayers >= 2)) { attackAction(2, 1); } else if ((animCount == ((70 + waitTime) + moveFrameNum)) && (bulletLayers >= 3)) { attackAction(3, 2); } else if (animCount == ((80 + moveFrameNum) + (waitTime * 2))) { changeTo = Boss.DISAPPEAR; } else if (animCount >= ((80 + (moveFrameNum * 2)) + (waitTime * 2))) { setAppearPos(); changeTo = Boss.APPEAR; animCount = 0; } } function attackAction(layer, pattern) { var _local2; var _local3; if (layer == 1) { if (bulletLayers == 1) { _local2 = 230; } else { _local2 = 150; } } else if (layer == 2) { if (bulletLayers == 2) { _local2 = 270; } else { _local2 = 230; } } else if (layer == 3) { _local2 = 310; } if (pattern == 1) { _local3 = 0; } else { _local3 = 180 / bulletNum; } if (layer == 2) { generateBullet(bulletNum, _local3, bulletColor, _local2, vamp, aamp, -1 * vrot, vz, az); } else { generateBullet(bulletNum, _local3, bulletColor, _local2, vamp, aamp, vrot, vz, az); } bulletColor = ((bulletColor + 1) % 7) + 1; } function generateBullet(bulletNum, baseRot, color, amp, vamp, aamp, vrot, vz, az) { var _local5 = baseRot; var _local6 = 360 / bulletNum; var _local3 = 0; while (_local3 < bulletNum) { var _local4 = _parent.attachMovie("bulletFLOWER" + color, ((("bullet_" + id) + "_") + bulletCount) + "_mc", _parent.getNextHighestDepth()); bulletCount++; if (bulletCount > 65535) { bulletCount = 1; } _local4.init(new Array(p[0], p[1], p[2]), amp, vamp, aamp, _local5, vrot, vz, az); _local5 = _local5 + _local6; _local3++; } _root.bossSE_mc.gotoAndPlay("bullet"); } function setAppearPos() { var _local2 = 250 + Math.floor(Math.random() * 400); var _local4 = Math.floor((-320 + (Math.random() * 640)) * (1 + (_local2 / PARAM.ZMAX))); var _local3 = Math.floor((-200 + (Math.random() * 400)) * (1 + (_local2 / PARAM.ZMAX))); p = new Array(_local4, _local3, _local2); } }
Symbol 197 MovieClip Frame 30
this.stop(); _parent.play();
Symbol 210 Button
on (release) { _root.startScore = 0; modeTo = "ready"; play(); } on (dragOver) { if (Key.isDown(80)) { _root.startScore = 140000 /* 0x0222E0 */; modeTo = "ready"; play(); } }
Symbol 212 Button
on (release) { modeTo = "manual"; play(); }
Symbol 214 Button
on (release) { modeTo = "ranking"; play(); }
Symbol 216 Button
on (release) { if (Key.isDown(80)) { modeTo = "practice_full"; } else { modeTo = "practice_easy"; } play(); }
Symbol 217 MovieClip Frame 13
this.stop();
Symbol 217 MovieClip Frame 30
_root.gotoAndPlay(modeTo);
Symbol 220 MovieClip Frame 1
this.stop();
Symbol 220 MovieClip Frame 46
this.stop();
Symbol 220 MovieClip Frame 76
this.gotoAndStop(1);
Symbol 223 MovieClip Frame 6
this.stop(); _parent.play();
Symbol 225 MovieClip Frame 32
this.swapDepths(100); this.removeMovieClip();
Symbol 229 MovieClip Frame 1
stop();
Symbol 229 MovieClip Frame 7
gotoAndStop (1);
Symbol 229 MovieClip Frame 12
gotoAndStop (1);
Symbol 229 MovieClip Frame 17
gotoAndStop (1);
Symbol 230 MovieClip Frame 1
function init() { this.frames = 0; this.clicked = 0; Mouse.addListener(this); } function onEnterFrame() { this.frames++; } function onMouseDown() { this.clicked++; _root.status_mc.addKnifeNum(-1); } var frames = 0; var clicked = 0;
Symbol 232 MovieClip Frame 1
stop();
Symbol 232 MovieClip Frame 19
gotoAndStop (1);
Symbol 233 MovieClip Frame 6
this.stop(); _parent.play();
Symbol 240 MovieClip Frame 30
this.stop(); _parent.play();
Symbol 249 Button
on (release) { gotoAndStop ("result"); cutinMode = false; }
Symbol 263 Button
on (release) { _parent.play(); }
Symbol 282 Button
on (release) { gotoAndStop ("regist"); }
Symbol 285 Button
on (release) { _parent.play(); }
Symbol 290 MovieClip Frame 1
stop(); var entryStr; var scoreStr; var entries; var scores; var retry = 900; this.onEnterFrame = function () { retry--; if (retry < 0) { this.onEnterFrame = undefined; this.gotoAndStop("error"); } }; var score_lv = new LoadVars(); score_lv.onLoad = function (success) { onEnterFrame = undefined; if (success) { entryStr = this.entry; scoreStr = this.score; entries = entryStr.split("|"); scores = scoreStr.split("|"); gotoAndStop (2); } else { gotoAndStop ("noEntry"); } }; score_lv.load((_root.RANKING_TEXT_URL + "?rn=") + Math.random());
Symbol 290 MovieClip Frame 2
rank = -1; var i = 0; while (i < 50) { if (score > scores[i]) { rank = i + 1; break; } i++; } if (rank == -1) { gotoAndStop ("noEntry"); } else { gotoAndStop ("entry"); }
Symbol 290 MovieClip Frame 5
stop();
Symbol 290 MovieClip Frame 13
stop();
Symbol 290 MovieClip Frame 20
stop(); var loader = new LoadVars(); var sender = new LoadVars(); loader.onLoad = function (success) { if (success) { if (this.res == 1) { gotoAndStop ("regist_end"); } else if (this.res == 0) { gotoAndStop ("entry"); } else { gotoAndPlay ("error"); } } else { gotoAndPlay ("error"); } }; sender.entry = registName; sender.score = score; sender.pass = "19af76b9"; sender.sendAndLoad((_root.RANKING_PHP_URL + "?rn=") + Math.random(), loader, "POST");
Symbol 290 MovieClip Frame 27
stop();
Symbol 290 MovieClip Frame 35
stop();
Symbol 308 Button
on (release) { this.gotoAndStop(3); }
Symbol 344 Button
on (release) { this.gotoAndStop(2); }
Symbol 345 Button
on (release) { this.gotoAndStop(4); }
Symbol 357 Button
on (release) { this.gotoAndStop(3); }
Symbol 358 Button
on (release) { this.gotoAndStop(5); }
Symbol 370 Button
on (release) { this.gotoAndStop(4); }
Symbol 371 Button
on (release) { this.gotoAndStop(6); }
Symbol 383 Button
on (release) { this.gotoAndStop(5); }
Symbol 384 MovieClip Frame 1
stop(); var entryStr; var scoreStr; var entries; var scores; var retry = 900; this.onEnterFrame = function () { retry--; if (retry < 0) { this.onEnterFrame = undefined; this.gotoAndStop("error"); } }; var score_lv = new LoadVars(); score_lv.onLoad = function (success) { onEnterFrame = undefined; if (success) { entryStr = this.entry; scoreStr = this.score; entries = entryStr.split("|"); scores = scoreStr.split("|"); gotoAndStop (2); } else { gotoAndStop ("error"); } }; score_lv.load((_root.RANKING_TEXT_URL + "?rn=") + Math.random());
Symbol 384 MovieClip Frame 2
stop(); mgn = 0; entry1 = entries[0 + mgn]; entry2 = entries[1 + mgn]; entry3 = entries[2 + mgn]; entry4 = entries[3 + mgn]; entry5 = entries[4 + mgn]; entry6 = entries[5 + mgn]; entry7 = entries[6 + mgn]; entry8 = entries[7 + mgn]; entry9 = entries[8 + mgn]; entry10 = entries[9 + mgn]; score1 = scores[0 + mgn]; score2 = scores[1 + mgn]; score3 = scores[2 + mgn]; score4 = scores[3 + mgn]; score5 = scores[4 + mgn]; score6 = scores[5 + mgn]; score7 = scores[6 + mgn]; score8 = scores[7 + mgn]; score9 = scores[8 + mgn]; score10 = scores[9 + mgn];
Symbol 384 MovieClip Frame 3
stop(); mgn = 10; entry1 = entries[0 + mgn]; entry2 = entries[1 + mgn]; entry3 = entries[2 + mgn]; entry4 = entries[3 + mgn]; entry5 = entries[4 + mgn]; entry6 = entries[5 + mgn]; entry7 = entries[6 + mgn]; entry8 = entries[7 + mgn]; entry9 = entries[8 + mgn]; entry10 = entries[9 + mgn]; score1 = scores[0 + mgn]; score2 = scores[1 + mgn]; score3 = scores[2 + mgn]; score4 = scores[3 + mgn]; score5 = scores[4 + mgn]; score6 = scores[5 + mgn]; score7 = scores[6 + mgn]; score8 = scores[7 + mgn]; score9 = scores[8 + mgn]; score10 = scores[9 + mgn];
Symbol 384 MovieClip Frame 4
stop(); mgn = 20; entry1 = entries[0 + mgn]; entry2 = entries[1 + mgn]; entry3 = entries[2 + mgn]; entry4 = entries[3 + mgn]; entry5 = entries[4 + mgn]; entry6 = entries[5 + mgn]; entry7 = entries[6 + mgn]; entry8 = entries[7 + mgn]; entry9 = entries[8 + mgn]; entry10 = entries[9 + mgn]; score1 = scores[0 + mgn]; score2 = scores[1 + mgn]; score3 = scores[2 + mgn]; score4 = scores[3 + mgn]; score5 = scores[4 + mgn]; score6 = scores[5 + mgn]; score7 = scores[6 + mgn]; score8 = scores[7 + mgn]; score9 = scores[8 + mgn]; score10 = scores[9 + mgn];
Symbol 384 MovieClip Frame 5
stop(); mgn = 30; entry1 = entries[0 + mgn]; entry2 = entries[1 + mgn]; entry3 = entries[2 + mgn]; entry4 = entries[3 + mgn]; entry5 = entries[4 + mgn]; entry6 = entries[5 + mgn]; entry7 = entries[6 + mgn]; entry8 = entries[7 + mgn]; entry9 = entries[8 + mgn]; entry10 = entries[9 + mgn]; score1 = scores[0 + mgn]; score2 = scores[1 + mgn]; score3 = scores[2 + mgn]; score4 = scores[3 + mgn]; score5 = scores[4 + mgn]; score6 = scores[5 + mgn]; score7 = scores[6 + mgn]; score8 = scores[7 + mgn]; score9 = scores[8 + mgn]; score10 = scores[9 + mgn];
Symbol 384 MovieClip Frame 6
stop(); mgn = 40; entry1 = entries[0 + mgn]; entry2 = entries[1 + mgn]; entry3 = entries[2 + mgn]; entry4 = entries[3 + mgn]; entry5 = entries[4 + mgn]; entry6 = entries[5 + mgn]; entry7 = entries[6 + mgn]; entry8 = entries[7 + mgn]; entry9 = entries[8 + mgn]; entry10 = entries[9 + mgn]; score1 = scores[0 + mgn]; score2 = scores[1 + mgn]; score3 = scores[2 + mgn]; score4 = scores[3 + mgn]; score5 = scores[4 + mgn]; score6 = scores[5 + mgn]; score7 = scores[6 + mgn]; score8 = scores[7 + mgn]; score9 = scores[8 + mgn]; score10 = scores[9 + mgn];
Symbol 392 Button
on (release) { this.gotoAndStop(1); }
Symbol 395 Button
on (release) { this.gotoAndStop(6); }
Symbol 398 Button
on (release) { _root.play(); }
Symbol 399 Button
on (release) { getURL ("http://www16.big.or.jp/~zun/", "_blank"); }
Symbol 400 Button
on (release) { getURL ("http://osabisi.sakura.ne.jp/m2/", "_blank"); }
Symbol 401 Button
on (release) { getURL ("http://chibitami.net/works/", "_blank"); }
Symbol 408 Button
on (rollOver) { this.gotoAndStop(13); } on (rollOut) { this.gotoAndStop(6); }
Symbol 409 Button
on (rollOver) { this.gotoAndStop(12); } on (rollOut) { this.gotoAndStop(6); }
Symbol 410 Button
on (rollOver) { this.gotoAndStop(11); } on (rollOut) { this.gotoAndStop(6); }
Symbol 411 Button
on (rollOver) { this.gotoAndStop(14); } on (rollOut) { this.gotoAndStop(6); }
Symbol 412 Button
on (rollOver) { this.gotoAndStop(15); } on (rollOut) { this.gotoAndStop(6); }
Symbol 413 Button
on (rollOver) { this.gotoAndStop(16); } on (rollOut) { this.gotoAndStop(6); }
Symbol 414 Button
on (rollOver) { this.gotoAndStop(17); } on (rollOut) { this.gotoAndStop(6); }
Symbol 415 Button
on (rollOver) { this.gotoAndStop(18); } on (rollOut) { this.gotoAndStop(6); }
Symbol 420 Button
on (rollOver) { this.gotoAndStop(11); } on (rollOut) { this.gotoAndStop(6); } on (press) { this.gotoAndStop(6); }
Symbol 424 Button
on (rollOver) { this.gotoAndStop(12); } on (rollOut) { this.gotoAndStop(6); } on (press) { this.gotoAndStop(6); }
Symbol 429 Button
on (rollOver) { this.gotoAndStop(13); } on (rollOut) { this.gotoAndStop(6); } on (press) { this.gotoAndStop(6); }
Symbol 434 Button
on (rollOver) { this.gotoAndStop(14); } on (rollOut) { this.gotoAndStop(6); } on (press) { this.gotoAndStop(6); }
Symbol 439 Button
on (rollOver) { this.gotoAndStop(15); } on (rollOut) { this.gotoAndStop(6); } on (press) { this.gotoAndStop(6); }
Symbol 448 Button
on (rollOver) { this.gotoAndStop(16); } on (rollOut) { this.gotoAndStop(6); } on (press) { this.gotoAndStop(6); }
Symbol 453 Button
on (rollOver) { this.gotoAndStop(17); } on (rollOut) { this.gotoAndStop(6); } on (press) { this.gotoAndStop(6); }
Symbol 461 Button
on (rollOver) { this.gotoAndStop(18); } on (rollOut) { this.gotoAndStop(6); } on (press) { this.gotoAndStop(6); }
Symbol 462 MovieClip Frame 1
this.stop();
Symbol 478 MovieClip Frame 1
stop();
Symbol 478 MovieClip Frame 2
stop();
Symbol 481 Button
on (release) { modeTo = "title"; play(); }
Symbol 484 Button
on (release) { practiceLevel = parseInt(practiceLevelText); if ((practiceLevel > 99) || (practiceLevel < 1)) { practiceLevel = 1; } if (isNaN(practiceLevel)) { practiceLevel = 1; } modeTo = "practice"; play(); }
Symbol 491 Button
on (release) { practiceLevel = parseInt(practiceLevelText); if (practiceLevel < 1) { practiceLevel = 1; } if (practiceLevel > 20) { practiceLevel = 20; } if (isNaN(practiceLevel)) { practiceLevel = 1; } modeTo = "practice"; play(); }

Library Items

Symbol 1 GraphicUsed by:3 16
Symbol 2 GraphicUsed by:3 16
Symbol 3 MovieClipUses:1 2Used by:26 27 28 29 30
Symbol 4 SoundUsed by:26 27 28 29 30 44 55
Symbol 5 GraphicUsed by:10
Symbol 6 GraphicUsed by:10
Symbol 7 GraphicUsed by:10
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:5 6 7 8 9Used by:26 27 28 29 30
Symbol 11 GraphicUsed by:15
Symbol 12 GraphicUsed by:15
Symbol 13 GraphicUsed by:15
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:11 12 13 14Used by:26 27 28 29 30
Symbol 16 MovieClipUses:1 2Used by:26 27 28 29 30
Symbol 17 SoundUsed by:26 27 28 29 30
Symbol 18 GraphicUsed by:22
Symbol 19 GraphicUsed by:22 42 54
Symbol 20 GraphicUsed by:22 42 54
Symbol 21 GraphicUsed by:22 54
Symbol 22 MovieClipUses:18 19 20 21Used by:26 27 28 29 30
Symbol 23 SoundUsed by:26 27 28 29 30 44 55
Symbol 24 SoundUsed by:26 27 28 29 30 44 55
Symbol 25 SoundUsed by:26 27 28 29 30
Symbol 26 MovieClip [boss_spell1]Uses:3 4 10 15 16 17 22 23 24 25
Symbol 27 MovieClip [boss_spell5]Uses:3 4 10 15 16 17 22 23 24 25
Symbol 28 MovieClip [boss_spell4]Uses:3 4 10 15 16 17 22 23 24 25
Symbol 29 MovieClip [boss_spell3]Uses:3 4 10 15 16 17 22 23 24 25
Symbol 30 MovieClip [boss_spell2]Uses:3 4 10 15 16 17 22 23 24 25
Symbol 31 GraphicUsed by:33 39 42 46 52 54
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:31 32Used by:44
Symbol 34 GraphicUsed by:39
Symbol 35 GraphicUsed by:39
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:39
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:31 34 35 37 38Used by:44
Symbol 40 SoundUsed by:44 55 229
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:31 41 19 20Used by:44
Symbol 43 SoundUsed by:44 55
Symbol 44 MovieClip [fairy2]Uses:33 4 39 40 42 23 24 43
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:31 45Used by:55
Symbol 47 GraphicUsed by:52
Symbol 48 GraphicUsed by:52
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:31 47 48 50 51Used by:55
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:31 53 19 20 21Used by:55
Symbol 55 MovieClip [fairy1]Uses:46 4 52 40 54 23 24 43
Symbol 56 GraphicUsed by:58 59
Symbol 57 SoundUsed by:58 59 61 62 64 65 67 68 70 71 73 74 76 77 79 81 83 85 87 89 91 94 96 98 100 102 104 105 107
Symbol 58 MovieClip [bulletTYPHOON7]Uses:56 57
Symbol 59 MovieClip [bulletFLOWER7]Uses:56 57
Symbol 60 GraphicUsed by:61 62
Symbol 61 MovieClip [bulletTYPHOON6]Uses:60 57
Symbol 62 MovieClip [bulletFLOWER6]Uses:60 57
Symbol 63 GraphicUsed by:64 65
Symbol 64 MovieClip [bulletTYPHOON5]Uses:63 57
Symbol 65 MovieClip [bulletFLOWER5]Uses:63 57
Symbol 66 GraphicUsed by:67 68
Symbol 67 MovieClip [bulletTYPHOON4]Uses:66 57
Symbol 68 MovieClip [bulletFLOWER4]Uses:66 57
Symbol 69 GraphicUsed by:70 71
Symbol 70 MovieClip [bulletTYPHOON3]Uses:69 57
Symbol 71 MovieClip [bulletFLOWER3]Uses:69 57
Symbol 72 GraphicUsed by:73 74
Symbol 73 MovieClip [bulletTYPHOON2]Uses:72 57
Symbol 74 MovieClip [bulletFLOWER2]Uses:72 57
Symbol 75 GraphicUsed by:76 77
Symbol 76 MovieClip [bulletTYPHOON1]Uses:75 57
Symbol 77 MovieClip [bulletFLOWER1]Uses:75 57
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClip [bulletNORMAL7]Uses:78 57
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClip [bulletNORMAL6]Uses:80 57
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClip [bulletNORMAL5]Uses:82 57
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClip [bulletNORMAL4]Uses:84 57
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClip [bulletNORMAL3]Uses:86 57
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClip [bulletNORMAL2]Uses:88 57
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClip [bulletKEGOU]Uses:90 57
Symbol 92 GraphicUsed by:94
Symbol 93 GraphicUsed by:94 96 98 100 102 104 105
Symbol 94 MovieClip [bulletFUURIN7]Uses:92 57 93
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClip [bulletFUURIN6]Uses:95 57 93
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClip [bulletFUURIN5]Uses:97 57 93
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClip [bulletFUURIN4]Uses:99 57 93
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClip [bulletFUURIN3]Uses:101 57 93
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClip [bulletFUURIN2]Uses:103 57 93
Symbol 105 MovieClip [bulletFUURIN1]Uses:93 57
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClip [bulletNORMAL1]Uses:106 57
Symbol 108 GraphicUsed by:109 178 179 188 194 197 232 240 399 400 401 462
Symbol 109 MovieClip [ターゲットマネージャ(プラクティス)]Uses:108Used by:Timeline
Symbol 110 GraphicUsed by:178 188 237 249 263 282 285 308 344 345 357 358 370 371 383 392 395 398 478 481 484 491
Symbol 111 GraphicUsed by:178 188
Symbol 112 GraphicUsed by:178 188
Symbol 113 GraphicUsed by:178 188
Symbol 114 FontUsed by:115 116 143 144 145 146 180 181 182 224
Symbol 115 TextUses:114Used by:178
Symbol 116 EditableTextUses:114Used by:117
Symbol 117 MovieClipUses:116Used by:178 188
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:178 188
Symbol 120 FontUsed by:121 122 127 128 130 131 132 133 134 135 136
Symbol 121 EditableTextUses:120Used by:137
Symbol 122 EditableTextUses:120Used by:137
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:137
Symbol 125 GraphicUsed by:137
Symbol 126 GraphicUsed by:137
Symbol 127 TextUses:120Used by:137
Symbol 128 TextUses:120Used by:137
Symbol 129 GraphicUsed by:137
Symbol 130 TextUses:120Used by:137
Symbol 131 TextUses:120Used by:137
Symbol 132 TextUses:120Used by:137
Symbol 133 TextUses:120Used by:137
Symbol 134 TextUses:120Used by:137
Symbol 135 EditableTextUses:120Used by:137
Symbol 136 TextUses:120Used by:137
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Symbol 138 GraphicUsed by:178 188
Symbol 139 GraphicUsed by:178 188
Symbol 140 FontUsed by:141 142 147 148 149 150 151 152 153 154
Symbol 141 TextUses:140Used by:155
Symbol 142 TextUses:140Used by:155
Symbol 143 TextUses:114Used by:155
Symbol 144 TextUses:114Used by:155
Symbol 145 EditableTextUses:114Used by:155
Symbol 146 EditableTextUses:114Used by:155
Symbol 147 TextUses:140Used by:155
Symbol 148 TextUses:140Used by:155
Symbol 149 TextUses:140Used by:155
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Symbol 151 TextUses:140Used by:155
Symbol 152 TextUses:140Used by:155
Symbol 153 TextUses:140Used by:155
Symbol 154 TextUses:140Used by:155
Symbol 155 MovieClipUses:141 142 143 144 145 146 147 148 149 150 151 152 153 154Used by:178 188
Symbol 156 GraphicUsed by:178 188
Symbol 157 SoundUsed by:178 188
Symbol 158 FontUsed by:159 160 161 162 163 164 165 166 167 168 169 170
Symbol 159 TextUses:158Used by:174
Symbol 160 TextUses:158Used by:174
Symbol 161 TextUses:158Used by:174
Symbol 162 TextUses:158Used by:174
Symbol 163 TextUses:158Used by:174
Symbol 164 TextUses:158Used by:174
Symbol 165 TextUses:158Used by:174
Symbol 166 TextUses:158Used by:174
Symbol 167 TextUses:158Used by:174
Symbol 168 TextUses:158Used by:174
Symbol 169 TextUses:158Used by:174
Symbol 170 TextUses:158Used by:174
Symbol 171 GraphicUsed by:174
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:172Used by:174
Symbol 174 MovieClipUses:159 160 161 162 163 164 165 166 167 168 169 170 171 173Used by:178 188
Symbol 175 GraphicUsed by:178 188
Symbol 176 SoundUsed by:178 188
Symbol 177 GraphicUsed by:178 188
Symbol 178 MovieClip [ステータスmc(プラクティス)]Uses:110 111 112 113 115 117 119 137 138 108 139 155 156 157 174 175 176 177Used by:Timeline
Symbol 179 MovieClip [targetManager]Uses:108Used by:Timeline
Symbol 180 TextUses:114Used by:188
Symbol 181 TextUses:114Used by:188
Symbol 182 EditableTextUses:114Used by:188
Symbol 183 GraphicUsed by:187
Symbol 184 GraphicUsed by:187
Symbol 185 GraphicUsed by:187
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:183 184 185 186Used by:188
Symbol 188 MovieClip [status]Uses:110 111 112 113 180 181 182 187 117 119 137 138 108 139 155 156 157 174 175 176 177Used by:Timeline
Symbol 189 GraphicUsed by:Timeline
Symbol 190 FontUsed by:191 203 204 206 211 213 215 242 244 245 246 247 248 250 251 252 254 256 258 259 260 261 262 264 265 266 267 269 270 272 273 274 275 276 277 278 279 280 281 283 284 286 288 289 292 294 295 296 297 298 299 300 301 302 303 304 305 306 307 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 346 347 348 349 350 351 352 353 354 355 356 359 360 361 362 363 364 365 366 367 368 369 372 373 374 375 376 377 378 379 380 381 382 388 389 390 391 393 394 396 397 403 404 418 419 422 423 427 428 432 433 437 438 442 443 444 445 446 447 451 452 455 456 457 458 459 460 464 466 467 468 469 470 471 472 473 474 475 476 479 480 482 483 485 487 488 489 490
Symbol 191 TextUses:190Used by:Timeline
Symbol 192 FontUsed by:193
Symbol 193 TextUses:192Used by:194
Symbol 194 MovieClipUses:193 108Used by:Timeline
Symbol 195 GraphicUsed by:Timeline
Symbol 493 MovieClip [__Packages.Target]
Symbol 494 MovieClip [__Packages.Enemy]
Symbol 495 MovieClip [__Packages.PARAM]
Symbol 496 MovieClip [__Packages.Boss]
Symbol 497 MovieClip [__Packages.Fairy]
Symbol 498 MovieClip [__Packages.Status]
Symbol 499 MovieClip [__Packages.Boss_spell5]
Symbol 500 MovieClip [__Packages.Boss_spell5a]
Symbol 501 MovieClip [__Packages.Boss_spell4]
Symbol 502 MovieClip [__Packages.Boss_spell3]
Symbol 503 MovieClip [__Packages.Boss_spell2]
Symbol 504 MovieClip [__Packages.Fairy2]
Symbol 505 MovieClip [__Packages.Fairy1]
Symbol 506 MovieClip [__Packages.Bullet]
Symbol 507 MovieClip [__Packages.BulletTyphoon]
Symbol 508 MovieClip [__Packages.BulletFlower]
Symbol 509 MovieClip [__Packages.BulletNormal]
Symbol 510 MovieClip [__Packages.BulletKegou]
Symbol 511 MovieClip [__Packages.BulletFuurin]
Symbol 512 MovieClip [__Packages.TargetManager]
Symbol 513 MovieClip [__Packages.TargetManager_practice]
Symbol 514 MovieClip [__Packages.Boss_spell1]
Symbol 196 Sound [main.wav]Used by:Timeline
Symbol 197 MovieClipUses:108Used by:Timeline
Symbol 198 GraphicUsed by:217 223 233
Symbol 199 GraphicUsed by:217  Timeline
Symbol 200 GraphicUsed by:217  Timeline
Symbol 201 GraphicUsed by:217
Symbol 202 GraphicUsed by:217
Symbol 203 TextUses:190Used by:217
Symbol 204 TextUses:190Used by:217
Symbol 205 GraphicUsed by:210 212 214 216
Symbol 206 TextUses:190Used by:210
Symbol 207 GraphicUsed by:210 212 214 216
Symbol 208 SoundUsed by:210 212 214 216 249 263 282 285 308 344 345 357 358 370 371 383 392 395 398 481 484 491
Symbol 209 SoundUsed by:210 212 214 216 249 263 282 285 308 344 345 357 358 370 371 383 392 395 398 481 484 491
Symbol 210 ButtonUses:205 206 207 208 209Used by:217
Symbol 211 TextUses:190Used by:212
Symbol 212 ButtonUses:205 211 207 208 209Used by:217
Symbol 213 TextUses:190Used by:214
Symbol 214 ButtonUses:205 213 207 208 209Used by:217
Symbol 215 TextUses:190Used by:216
Symbol 216 ButtonUses:205 215 207 208 209Used by:217
Symbol 217 MovieClipUses:198 199 200 201 202 203 204 210 212 214 216Used by:Timeline
Symbol 218 GraphicUsed by:220
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:218 219Used by:Timeline
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:221Used by:Timeline
Symbol 223 MovieClipUses:198Used by:Timeline
Symbol 224 TextUses:114Used by:225
Symbol 225 MovieClipUses:224Used by:Timeline
Symbol 226 GraphicUsed by:229 230
Symbol 227 SoundUsed by:229
Symbol 228 SoundUsed by:229
Symbol 229 MovieClipUses:226 40 227 228Used by:Timeline
Symbol 230 MovieClipUses:226Used by:Timeline
Symbol 231 SoundUsed by:232  Timeline
Symbol 232 MovieClipUses:108 231Used by:Timeline
Symbol 233 MovieClipUses:198Used by:Timeline
Symbol 234 GraphicUsed by:Timeline
Symbol 235 GraphicUsed by:237
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClipUses:110 235 236Used by:Timeline
Symbol 238 FontUsed by:239
Symbol 239 TextUses:238Used by:Timeline
Symbol 240 MovieClipUses:108Used by:Timeline
Symbol 241 GraphicUsed by:Timeline
Symbol 242 TextUses:190Used by:Timeline
Symbol 243 GraphicUsed by:Timeline
Symbol 244 TextUses:190Used by:Timeline
Symbol 245 TextUses:190Used by:Timeline
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Symbol 247 TextUses:190Used by:249
Symbol 248 TextUses:190Used by:249
Symbol 249 ButtonUses:247 248 110 208 209Used by:Timeline
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Symbol 254 TextUses:190Used by:Timeline
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Symbol 256 TextUses:190Used by:290 384
Symbol 257 GraphicUsed by:290
Symbol 258 TextUses:190Used by:290
Symbol 259 TextUses:190Used by:290
Symbol 260 TextUses:190Used by:290
Symbol 261 TextUses:190Used by:263 481
Symbol 262 TextUses:190Used by:263 481
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Symbol 264 TextUses:190Used by:290
Symbol 265 TextUses:190Used by:290
Symbol 266 EditableTextUses:190Used by:290
Symbol 267 EditableTextUses:190Used by:290
Symbol 268 TextUsed by:290
Symbol 269 TextUses:190Used by:290
Symbol 270 EditableTextUses:190Used by:290
Symbol 271 GraphicUsed by:290
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Symbol 292 TextUses:190Used by:Timeline
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Symbol 295 TextUses:190Used by:384
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Symbol 476 EditableTextUses:190Used by:Timeline
Symbol 477 GraphicUsed by:478
Symbol 478 MovieClipUses:110 477Used by:Timeline
Symbol 479 TextUses:190Used by:Timeline
Symbol 480 TextUses:190Used by:Timeline
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Symbol 487 TextUses:190Used by:Timeline
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Symbol 489 TextUses:190Used by:Timeline
Symbol 490 EditableTextUses:190Used by:Timeline
Symbol 491 ButtonUses:482 483 110 208 209Used by:Timeline
Symbol 492 SoundUsed by:Timeline

Instance Names

"bg_mc"Frame 11Symbol 220 MovieClip
"cursor_mc"Frame 11Symbol 222 MovieClip
"status_mc"Frame 11Symbol 188 MovieClip [status]
"targetmanager_mc"Frame 21Symbol 179 MovieClip [targetManager]
"bossSE_mc"Frame 21Symbol 229 MovieClip
"damage_mc"Frame 21Symbol 232 MovieClip
"gameover_mc"Frame 33Symbol 237 MovieClip
"result_mc"Frame 60Symbol 290 MovieClip
"ranking_mc"Frame 70Symbol 384 MovieClip
"levelTextInput"Frame 90Symbol 476 EditableText
"levelTextInput"Frame 100Symbol 490 EditableText
"bg_mc"Frame 110Symbol 220 MovieClip
"cursor_mc"Frame 110Symbol 222 MovieClip
"status_mc"Frame 110Symbol 178 MovieClip [ステータスmc(プラクティス)]
"targetmanager_mc"Frame 111Symbol 109 MovieClip [ターゲットマネージャ(プラクティス)]
"bossSE_mc"Frame 111Symbol 229 MovieClip
"damage_mc"Frame 111Symbol 232 MovieClip
"chara_mc"Symbol 26 MovieClip [boss_spell1] Frame 26Symbol 3 MovieClip
"chara_mc"Symbol 26 MovieClip [boss_spell1] Frame 41Symbol 10 MovieClip
"chara_mc"Symbol 26 MovieClip [boss_spell1] Frame 50Symbol 15 MovieClip
"chara_mc"Symbol 26 MovieClip [boss_spell1] Frame 70Symbol 16 MovieClip
"chara_mc"Symbol 26 MovieClip [boss_spell1] Frame 82Symbol 22 MovieClip
"chara_mc"Symbol 26 MovieClip [boss_spell1] Frame 114Symbol 16 MovieClip
"chara_mc"Symbol 27 MovieClip [boss_spell5] Frame 26Symbol 3 MovieClip
"chara_mc"Symbol 27 MovieClip [boss_spell5] Frame 41Symbol 10 MovieClip
"chara_mc"Symbol 27 MovieClip [boss_spell5] Frame 50Symbol 15 MovieClip
"chara_mc"Symbol 27 MovieClip [boss_spell5] Frame 70Symbol 16 MovieClip
"chara_mc"Symbol 27 MovieClip [boss_spell5] Frame 82Symbol 22 MovieClip
"chara_mc"Symbol 27 MovieClip [boss_spell5] Frame 114Symbol 16 MovieClip
"chara_mc"Symbol 28 MovieClip [boss_spell4] Frame 26Symbol 3 MovieClip
"chara_mc"Symbol 28 MovieClip [boss_spell4] Frame 41Symbol 10 MovieClip
"chara_mc"Symbol 28 MovieClip [boss_spell4] Frame 50Symbol 15 MovieClip
"chara_mc"Symbol 28 MovieClip [boss_spell4] Frame 70Symbol 16 MovieClip
"chara_mc"Symbol 28 MovieClip [boss_spell4] Frame 82Symbol 22 MovieClip
"chara_mc"Symbol 28 MovieClip [boss_spell4] Frame 114Symbol 16 MovieClip
"chara_mc"Symbol 29 MovieClip [boss_spell3] Frame 26Symbol 3 MovieClip
"chara_mc"Symbol 29 MovieClip [boss_spell3] Frame 41Symbol 10 MovieClip
"chara_mc"Symbol 29 MovieClip [boss_spell3] Frame 50Symbol 15 MovieClip
"chara_mc"Symbol 29 MovieClip [boss_spell3] Frame 70Symbol 16 MovieClip
"chara_mc"Symbol 29 MovieClip [boss_spell3] Frame 82Symbol 22 MovieClip
"chara_mc"Symbol 29 MovieClip [boss_spell3] Frame 114Symbol 16 MovieClip
"chara_mc"Symbol 30 MovieClip [boss_spell2] Frame 26Symbol 3 MovieClip
"chara_mc"Symbol 30 MovieClip [boss_spell2] Frame 41Symbol 10 MovieClip
"chara_mc"Symbol 30 MovieClip [boss_spell2] Frame 50Symbol 15 MovieClip
"chara_mc"Symbol 30 MovieClip [boss_spell2] Frame 70Symbol 16 MovieClip
"chara_mc"Symbol 30 MovieClip [boss_spell2] Frame 82Symbol 22 MovieClip
"chara_mc"Symbol 30 MovieClip [boss_spell2] Frame 114Symbol 16 MovieClip
"chara_mc"Symbol 44 MovieClip [fairy2] Frame 1Symbol 33 MovieClip
"chara_mc"Symbol 44 MovieClip [fairy2] Frame 11Symbol 39 MovieClip
"chara_mc"Symbol 44 MovieClip [fairy2] Frame 31Symbol 42 MovieClip
"chara_mc"Symbol 55 MovieClip [fairy1] Frame 1Symbol 46 MovieClip
"chara_mc"Symbol 55 MovieClip [fairy1] Frame 11Symbol 52 MovieClip
"chara_mc"Symbol 55 MovieClip [fairy1] Frame 31Symbol 54 MovieClip
"fpsTextArea"Symbol 117 MovieClip Frame 1Symbol 116 EditableText
"levelTextArea"Symbol 137 MovieClip Frame 1Symbol 121 EditableText
"timeTextArea"Symbol 137 MovieClip Frame 1Symbol 122 EditableText
"life_mc"Symbol 137 MovieClip Frame 1Symbol 124 MovieClip
"bonusTextArea"Symbol 137 MovieClip Frame 11Symbol 135 EditableText
"levelTextArea2"Symbol 155 MovieClip Frame 1Symbol 145 EditableText
"levelTextArea1"Symbol 155 MovieClip Frame 1Symbol 146 EditableText
"hour_mc"Symbol 174 MovieClip Frame 1Symbol 173 MovieClip
"minute_mc"Symbol 174 MovieClip Frame 1Symbol 173 MovieClip
"second_mc"Symbol 174 MovieClip Frame 1Symbol 173 MovieClip
"timeGauge_mc"Symbol 178 MovieClip [ステータスmc(プラクティス)] Frame 1Symbol 119 MovieClip
"bossInfo_mc"Symbol 178 MovieClip [ステータスmc(プラクティス)] Frame 1Symbol 137 MovieClip
"knifeGauge_mc"Symbol 178 MovieClip [ステータスmc(プラクティス)] Frame 1Symbol 119 MovieClip
"cutinText_mc"Symbol 178 MovieClip [ステータスmc(プラクティス)] Frame 36Symbol 155 MovieClip
"scoreTextArea"Symbol 188 MovieClip [status] Frame 1Symbol 182 EditableText
"life_mc"Symbol 188 MovieClip [status] Frame 1Symbol 187 MovieClip
"timeGauge_mc"Symbol 188 MovieClip [status] Frame 1Symbol 119 MovieClip
"bossInfo_mc"Symbol 188 MovieClip [status] Frame 1Symbol 137 MovieClip
"knifeGauge_mc"Symbol 188 MovieClip [status] Frame 1Symbol 119 MovieClip
"cutinText_mc"Symbol 188 MovieClip [status] Frame 36Symbol 155 MovieClip
"timeTextArea"Symbol 290 MovieClip Frame 5Symbol 266 EditableText
"scoreTextArea"Symbol 290 MovieClip Frame 5Symbol 267 EditableText
"bossTextArea"Symbol 290 MovieClip Frame 5Symbol 270 EditableText
"timeTextArea"Symbol 290 MovieClip Frame 13Symbol 273 EditableText
"scoreTextArea"Symbol 290 MovieClip Frame 13Symbol 274 EditableText
"bossTextArea"Symbol 290 MovieClip Frame 13Symbol 275 EditableText
"rankTextArea"Symbol 290 MovieClip Frame 13Symbol 276 EditableText
"nameTextInput"Symbol 290 MovieClip Frame 13Symbol 278 EditableText
"name1TextArea"Symbol 384 MovieClip Frame 2Symbol 309 EditableText
"score1TextArea"Symbol 384 MovieClip Frame 2Symbol 310 EditableText
"name2TextArea"Symbol 384 MovieClip Frame 2Symbol 313 EditableText
"score2TextArea"Symbol 384 MovieClip Frame 2Symbol 314 EditableText
"name3TextArea"Symbol 384 MovieClip Frame 2Symbol 315 EditableText
"score3TextArea"Symbol 384 MovieClip Frame 2Symbol 316 EditableText
"name4TextArea"Symbol 384 MovieClip Frame 2Symbol 317 EditableText
"score4TextArea"Symbol 384 MovieClip Frame 2Symbol 318 EditableText
"name5TextArea"Symbol 384 MovieClip Frame 2Symbol 319 EditableText
"score5TextArea"Symbol 384 MovieClip Frame 2Symbol 320 EditableText
"name6TextArea"Symbol 384 MovieClip Frame 2Symbol 321 EditableText
"score6TextArea"Symbol 384 MovieClip Frame 2Symbol 322 EditableText
"name7TextArea"Symbol 384 MovieClip Frame 2Symbol 323 EditableText
"score7TextArea"Symbol 384 MovieClip Frame 2Symbol 324 EditableText
"name8TextArea"Symbol 384 MovieClip Frame 2Symbol 325 EditableText
"score8TextArea"Symbol 384 MovieClip Frame 2Symbol 326 EditableText
"name9TextArea"Symbol 384 MovieClip Frame 2Symbol 327 EditableText
"score9TextArea"Symbol 384 MovieClip Frame 2Symbol 328 EditableText
"name10TextArea"Symbol 384 MovieClip Frame 2Symbol 329 EditableText
"score10TextArea"Symbol 384 MovieClip Frame 2Symbol 330 EditableText

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 26 as "boss_spell1"
ExportAssets (56)Timeline Frame 1Symbol 27 as "boss_spell5"
ExportAssets (56)Timeline Frame 1Symbol 28 as "boss_spell4"
ExportAssets (56)Timeline Frame 1Symbol 29 as "boss_spell3"
ExportAssets (56)Timeline Frame 1Symbol 30 as "boss_spell2"
ExportAssets (56)Timeline Frame 1Symbol 44 as "fairy2"
ExportAssets (56)Timeline Frame 1Symbol 55 as "fairy1"
ExportAssets (56)Timeline Frame 1Symbol 58 as "bulletTYPHOON7"
ExportAssets (56)Timeline Frame 1Symbol 59 as "bulletFLOWER7"
ExportAssets (56)Timeline Frame 1Symbol 61 as "bulletTYPHOON6"
ExportAssets (56)Timeline Frame 1Symbol 62 as "bulletFLOWER6"
ExportAssets (56)Timeline Frame 1Symbol 64 as "bulletTYPHOON5"
ExportAssets (56)Timeline Frame 1Symbol 65 as "bulletFLOWER5"
ExportAssets (56)Timeline Frame 1Symbol 67 as "bulletTYPHOON4"
ExportAssets (56)Timeline Frame 1Symbol 68 as "bulletFLOWER4"
ExportAssets (56)Timeline Frame 1Symbol 70 as "bulletTYPHOON3"
ExportAssets (56)Timeline Frame 1Symbol 71 as "bulletFLOWER3"
ExportAssets (56)Timeline Frame 1Symbol 73 as "bulletTYPHOON2"
ExportAssets (56)Timeline Frame 1Symbol 74 as "bulletFLOWER2"
ExportAssets (56)Timeline Frame 1Symbol 76 as "bulletTYPHOON1"
ExportAssets (56)Timeline Frame 1Symbol 77 as "bulletFLOWER1"
ExportAssets (56)Timeline Frame 1Symbol 79 as "bulletNORMAL7"
ExportAssets (56)Timeline Frame 1Symbol 81 as "bulletNORMAL6"
ExportAssets (56)Timeline Frame 1Symbol 83 as "bulletNORMAL5"
ExportAssets (56)Timeline Frame 1Symbol 85 as "bulletNORMAL4"
ExportAssets (56)Timeline Frame 1Symbol 87 as "bulletNORMAL3"
ExportAssets (56)Timeline Frame 1Symbol 89 as "bulletNORMAL2"
ExportAssets (56)Timeline Frame 1Symbol 91 as "bulletKEGOU"
ExportAssets (56)Timeline Frame 1Symbol 94 as "bulletFUURIN7"
ExportAssets (56)Timeline Frame 1Symbol 96 as "bulletFUURIN6"
ExportAssets (56)Timeline Frame 1Symbol 98 as "bulletFUURIN5"
ExportAssets (56)Timeline Frame 1Symbol 100 as "bulletFUURIN4"
ExportAssets (56)Timeline Frame 1Symbol 102 as "bulletFUURIN3"
ExportAssets (56)Timeline Frame 1Symbol 104 as "bulletFUURIN2"
ExportAssets (56)Timeline Frame 1Symbol 105 as "bulletFUURIN1"
ExportAssets (56)Timeline Frame 1Symbol 107 as "bulletNORMAL1"
ExportAssets (56)Timeline Frame 1Symbol 109 as "ターゲットマネージャ(プラクティス)"
ExportAssets (56)Timeline Frame 1Symbol 178 as "ステータスmc(プラクティス)"
ExportAssets (56)Timeline Frame 1Symbol 179 as "targetManager"
ExportAssets (56)Timeline Frame 1Symbol 188 as "status"
ExportAssets (56)Timeline Frame 1Symbol 493 as "__Packages.Target"
ExportAssets (56)Timeline Frame 1Symbol 494 as "__Packages.Enemy"
ExportAssets (56)Timeline Frame 1Symbol 495 as "__Packages.PARAM"
ExportAssets (56)Timeline Frame 1Symbol 496 as "__Packages.Boss"
ExportAssets (56)Timeline Frame 1Symbol 497 as "__Packages.Fairy"
ExportAssets (56)Timeline Frame 1Symbol 498 as "__Packages.Status"
ExportAssets (56)Timeline Frame 1Symbol 499 as "__Packages.Boss_spell5"
ExportAssets (56)Timeline Frame 1Symbol 500 as "__Packages.Boss_spell5a"
ExportAssets (56)Timeline Frame 1Symbol 501 as "__Packages.Boss_spell4"
ExportAssets (56)Timeline Frame 1Symbol 502 as "__Packages.Boss_spell3"
ExportAssets (56)Timeline Frame 1Symbol 503 as "__Packages.Boss_spell2"
ExportAssets (56)Timeline Frame 1Symbol 504 as "__Packages.Fairy2"
ExportAssets (56)Timeline Frame 1Symbol 505 as "__Packages.Fairy1"
ExportAssets (56)Timeline Frame 1Symbol 506 as "__Packages.Bullet"
ExportAssets (56)Timeline Frame 1Symbol 507 as "__Packages.BulletTyphoon"
ExportAssets (56)Timeline Frame 1Symbol 508 as "__Packages.BulletFlower"
ExportAssets (56)Timeline Frame 1Symbol 509 as "__Packages.BulletNormal"
ExportAssets (56)Timeline Frame 1Symbol 510 as "__Packages.BulletKegou"
ExportAssets (56)Timeline Frame 1Symbol 511 as "__Packages.BulletFuurin"
ExportAssets (56)Timeline Frame 1Symbol 512 as "__Packages.TargetManager"
ExportAssets (56)Timeline Frame 1Symbol 513 as "__Packages.TargetManager_practice"
ExportAssets (56)Timeline Frame 1Symbol 514 as "__Packages.Boss_spell1"
ExportAssets (56)Timeline Frame 2Symbol 196 as "main.wav"
ExportAssets (56)Timeline Frame 11Symbol 188 as "status"
ExportAssets (56)Timeline Frame 12Symbol 188 as "status"
ExportAssets (56)Timeline Frame 13Symbol 188 as "status"
ExportAssets (56)Timeline Frame 14Symbol 188 as "status"
ExportAssets (56)Timeline Frame 15Symbol 188 as "status"
ExportAssets (56)Timeline Frame 16Symbol 188 as "status"
ExportAssets (56)Timeline Frame 17Symbol 188 as "status"
ExportAssets (56)Timeline Frame 18Symbol 188 as "status"
ExportAssets (56)Timeline Frame 19Symbol 188 as "status"
ExportAssets (56)Timeline Frame 20Symbol 188 as "status"
ExportAssets (56)Timeline Frame 21Symbol 179 as "targetManager"
ExportAssets (56)Timeline Frame 21Symbol 188 as "status"
ExportAssets (56)Timeline Frame 22Symbol 179 as "targetManager"
ExportAssets (56)Timeline Frame 22Symbol 188 as "status"
ExportAssets (56)Timeline Frame 23Symbol 179 as "targetManager"
ExportAssets (56)Timeline Frame 23Symbol 188 as "status"
ExportAssets (56)Timeline Frame 24Symbol 179 as "targetManager"
ExportAssets (56)Timeline Frame 24Symbol 188 as "status"
ExportAssets (56)Timeline Frame 25Symbol 179 as "targetManager"
ExportAssets (56)Timeline Frame 25Symbol 188 as "status"
ExportAssets (56)Timeline Frame 26Symbol 179 as "targetManager"
ExportAssets (56)Timeline Frame 26Symbol 188 as "status"
ExportAssets (56)Timeline Frame 27Symbol 179 as "targetManager"
ExportAssets (56)Timeline Frame 27Symbol 188 as "status"
ExportAssets (56)Timeline Frame 28Symbol 179 as "targetManager"
ExportAssets (56)Timeline Frame 28Symbol 188 as "status"
ExportAssets (56)Timeline Frame 29Symbol 179 as "targetManager"
ExportAssets (56)Timeline Frame 29Symbol 188 as "status"
ExportAssets (56)Timeline Frame 30Symbol 179 as "targetManager"
ExportAssets (56)Timeline Frame 30Symbol 188 as "status"
ExportAssets (56)Timeline Frame 31Symbol 188 as "status"
ExportAssets (56)Timeline Frame 110Symbol 178 as "ステータスmc(プラクティス)"
ExportAssets (56)Timeline Frame 111Symbol 109 as "ターゲットマネージャ(プラクティス)"
ExportAssets (56)Timeline Frame 111Symbol 178 as "ステータスmc(プラクティス)"
ExportAssets (56)Timeline Frame 112Symbol 109 as "ターゲットマネージャ(プラクティス)"
ExportAssets (56)Timeline Frame 112Symbol 178 as "ステータスmc(プラクティス)"
ExportAssets (56)Timeline Frame 113Symbol 109 as "ターゲットマネージャ(プラクティス)"
ExportAssets (56)Timeline Frame 113Symbol 178 as "ステータスmc(プラクティス)"
ExportAssets (56)Timeline Frame 114Symbol 109 as "ターゲットマネージャ(プラクティス)"
ExportAssets (56)Timeline Frame 114Symbol 178 as "ステータスmc(プラクティス)"
ExportAssets (56)Timeline Frame 115Symbol 109 as "ターゲットマネージャ(プラクティス)"
ExportAssets (56)Timeline Frame 115Symbol 178 as "ステータスmc(プラクティス)"
ExportAssets (56)Timeline Frame 116Symbol 109 as "ターゲットマネージャ(プラクティス)"
ExportAssets (56)Timeline Frame 116Symbol 178 as "ステータスmc(プラクティス)"
ExportAssets (56)Timeline Frame 117Symbol 109 as "ターゲットマネージャ(プラクティス)"
ExportAssets (56)Timeline Frame 117Symbol 178 as "ステータスmc(プラクティス)"
ExportAssets (56)Timeline Frame 118Symbol 109 as "ターゲットマネージャ(プラクティス)"
ExportAssets (56)Timeline Frame 118Symbol 178 as "ステータスmc(プラクティス)"
ExportAssets (56)Timeline Frame 119Symbol 109 as "ターゲットマネージャ(プラクティス)"
ExportAssets (56)Timeline Frame 119Symbol 178 as "ステータスmc(プラクティス)"
ExportAssets (56)Timeline Frame 120Symbol 178 as "ステータスmc(プラクティス)"

Labels

"title"Frame 4
"ready"Frame 11
"game"Frame 21
"gameover"Frame 31
"secret"Frame 41
"secret2"Frame 51
"result"Frame 60
"ranking"Frame 70
"manual"Frame 80
"practice_full"Frame 90
"practice_easy"Frame 100
"practice"Frame 110
"practice_end"Frame 120
"generated"Symbol 26 MovieClip [boss_spell1] Frame 1
"appear"Symbol 26 MovieClip [boss_spell1] Frame 26
"neutral"Symbol 26 MovieClip [boss_spell1] Frame 41
"left"Symbol 26 MovieClip [boss_spell1] Frame 50
"right"Symbol 26 MovieClip [boss_spell1] Frame 60
"disappear"Symbol 26 MovieClip [boss_spell1] Frame 70
"damaged"Symbol 26 MovieClip [boss_spell1] Frame 82
"killed"Symbol 26 MovieClip [boss_spell1] Frame 92
"failed"Symbol 26 MovieClip [boss_spell1] Frame 114
"failed_while_disappear"Symbol 26 MovieClip [boss_spell1] Frame 126
"generated"Symbol 27 MovieClip [boss_spell5] Frame 1
"appear"Symbol 27 MovieClip [boss_spell5] Frame 26
"neutral"Symbol 27 MovieClip [boss_spell5] Frame 41
"left"Symbol 27 MovieClip [boss_spell5] Frame 50
"right"Symbol 27 MovieClip [boss_spell5] Frame 60
"disappear"Symbol 27 MovieClip [boss_spell5] Frame 70
"damaged"Symbol 27 MovieClip [boss_spell5] Frame 82
"killed"Symbol 27 MovieClip [boss_spell5] Frame 92
"failed"Symbol 27 MovieClip [boss_spell5] Frame 114
"failed_while_disappear"Symbol 27 MovieClip [boss_spell5] Frame 126
"generated"Symbol 28 MovieClip [boss_spell4] Frame 1
"appear"Symbol 28 MovieClip [boss_spell4] Frame 26
"neutral"Symbol 28 MovieClip [boss_spell4] Frame 41
"left"Symbol 28 MovieClip [boss_spell4] Frame 50
"right"Symbol 28 MovieClip [boss_spell4] Frame 60
"disappear"Symbol 28 MovieClip [boss_spell4] Frame 70
"damaged"Symbol 28 MovieClip [boss_spell4] Frame 82
"killed"Symbol 28 MovieClip [boss_spell4] Frame 92
"failed"Symbol 28 MovieClip [boss_spell4] Frame 114
"failed_while_disappear"Symbol 28 MovieClip [boss_spell4] Frame 126
"generated"Symbol 29 MovieClip [boss_spell3] Frame 1
"appear"Symbol 29 MovieClip [boss_spell3] Frame 26
"neutral"Symbol 29 MovieClip [boss_spell3] Frame 41
"left"Symbol 29 MovieClip [boss_spell3] Frame 50
"right"Symbol 29 MovieClip [boss_spell3] Frame 60
"disappear"Symbol 29 MovieClip [boss_spell3] Frame 70
"damaged"Symbol 29 MovieClip [boss_spell3] Frame 82
"killed"Symbol 29 MovieClip [boss_spell3] Frame 92
"failed"Symbol 29 MovieClip [boss_spell3] Frame 114
"failed_while_disappear"Symbol 29 MovieClip [boss_spell3] Frame 126
"generated"Symbol 30 MovieClip [boss_spell2] Frame 1
"appear"Symbol 30 MovieClip [boss_spell2] Frame 26
"neutral"Symbol 30 MovieClip [boss_spell2] Frame 41
"left"Symbol 30 MovieClip [boss_spell2] Frame 50
"right"Symbol 30 MovieClip [boss_spell2] Frame 60
"disappear"Symbol 30 MovieClip [boss_spell2] Frame 70
"damaged"Symbol 30 MovieClip [boss_spell2] Frame 82
"killed"Symbol 30 MovieClip [boss_spell2] Frame 92
"failed"Symbol 30 MovieClip [boss_spell2] Frame 114
"failed_while_disappear"Symbol 30 MovieClip [boss_spell2] Frame 126
"arrive"Symbol 44 MovieClip [fairy2] Frame 1
"neutral"Symbol 44 MovieClip [fairy2] Frame 11
"attack"Symbol 44 MovieClip [fairy2] Frame 21
"damaged"Symbol 44 MovieClip [fairy2] Frame 31
"killed"Symbol 44 MovieClip [fairy2] Frame 41
"arrive"Symbol 55 MovieClip [fairy1] Frame 1
"neutral"Symbol 55 MovieClip [fairy1] Frame 11
"attack"Symbol 55 MovieClip [fairy1] Frame 21
"damaged"Symbol 55 MovieClip [fairy1] Frame 31
"killed"Symbol 55 MovieClip [fairy1] Frame 41
"neutral"Symbol 58 MovieClip [bulletTYPHOON7] Frame 1
"broken"Symbol 58 MovieClip [bulletTYPHOON7] Frame 10
"neutral"Symbol 59 MovieClip [bulletFLOWER7] Frame 1
"broken"Symbol 59 MovieClip [bulletFLOWER7] Frame 10
"neutral"Symbol 61 MovieClip [bulletTYPHOON6] Frame 1
"broken"Symbol 61 MovieClip [bulletTYPHOON6] Frame 10
"neutral"Symbol 62 MovieClip [bulletFLOWER6] Frame 1
"broken"Symbol 62 MovieClip [bulletFLOWER6] Frame 10
"neutral"Symbol 64 MovieClip [bulletTYPHOON5] Frame 1
"broken"Symbol 64 MovieClip [bulletTYPHOON5] Frame 10
"neutral"Symbol 65 MovieClip [bulletFLOWER5] Frame 1
"broken"Symbol 65 MovieClip [bulletFLOWER5] Frame 10
"neutral"Symbol 67 MovieClip [bulletTYPHOON4] Frame 1
"broken"Symbol 67 MovieClip [bulletTYPHOON4] Frame 10
"neutral"Symbol 68 MovieClip [bulletFLOWER4] Frame 1
"broken"Symbol 68 MovieClip [bulletFLOWER4] Frame 10
"neutral"Symbol 70 MovieClip [bulletTYPHOON3] Frame 1
"broken"Symbol 70 MovieClip [bulletTYPHOON3] Frame 10
"neutral"Symbol 71 MovieClip [bulletFLOWER3] Frame 1
"broken"Symbol 71 MovieClip [bulletFLOWER3] Frame 10
"neutral"Symbol 73 MovieClip [bulletTYPHOON2] Frame 1
"broken"Symbol 73 MovieClip [bulletTYPHOON2] Frame 10
"neutral"Symbol 74 MovieClip [bulletFLOWER2] Frame 1
"broken"Symbol 74 MovieClip [bulletFLOWER2] Frame 10
"neutral"Symbol 76 MovieClip [bulletTYPHOON1] Frame 1
"broken"Symbol 76 MovieClip [bulletTYPHOON1] Frame 10
"neutral"Symbol 77 MovieClip [bulletFLOWER1] Frame 1
"broken"Symbol 77 MovieClip [bulletFLOWER1] Frame 10
"neutral"Symbol 79 MovieClip [bulletNORMAL7] Frame 1
"broken"Symbol 79 MovieClip [bulletNORMAL7] Frame 10
"neutral"Symbol 81 MovieClip [bulletNORMAL6] Frame 1
"broken"Symbol 81 MovieClip [bulletNORMAL6] Frame 10
"neutral"Symbol 83 MovieClip [bulletNORMAL5] Frame 1
"broken"Symbol 83 MovieClip [bulletNORMAL5] Frame 10
"neutral"Symbol 85 MovieClip [bulletNORMAL4] Frame 1
"broken"Symbol 85 MovieClip [bulletNORMAL4] Frame 10
"neutral"Symbol 87 MovieClip [bulletNORMAL3] Frame 1
"broken"Symbol 87 MovieClip [bulletNORMAL3] Frame 10
"neutral"Symbol 89 MovieClip [bulletNORMAL2] Frame 1
"broken"Symbol 89 MovieClip [bulletNORMAL2] Frame 10
"neutral"Symbol 91 MovieClip [bulletKEGOU] Frame 1
"broken"Symbol 91 MovieClip [bulletKEGOU] Frame 10
"neutral"Symbol 94 MovieClip [bulletFUURIN7] Frame 1
"broken"Symbol 94 MovieClip [bulletFUURIN7] Frame 10
"neutral"Symbol 96 MovieClip [bulletFUURIN6] Frame 1
"broken"Symbol 96 MovieClip [bulletFUURIN6] Frame 10
"neutral"Symbol 98 MovieClip [bulletFUURIN5] Frame 1
"broken"Symbol 98 MovieClip [bulletFUURIN5] Frame 10
"neutral"Symbol 100 MovieClip [bulletFUURIN4] Frame 1
"broken"Symbol 100 MovieClip [bulletFUURIN4] Frame 10
"neutral"Symbol 102 MovieClip [bulletFUURIN3] Frame 1
"broken"Symbol 102 MovieClip [bulletFUURIN3] Frame 10
"neutral"Symbol 104 MovieClip [bulletFUURIN2] Frame 1
"broken"Symbol 104 MovieClip [bulletFUURIN2] Frame 10
"neutral"Symbol 105 MovieClip [bulletFUURIN1] Frame 1
"broken"Symbol 105 MovieClip [bulletFUURIN1] Frame 10
"neutral"Symbol 107 MovieClip [bulletNORMAL1] Frame 1
"broken"Symbol 107 MovieClip [bulletNORMAL1] Frame 10
"killed"Symbol 137 MovieClip Frame 11
"failed"Symbol 137 MovieClip Frame 101
"normal"Symbol 178 MovieClip [ステータスmc(プラクティス)] Frame 1
"damage"Symbol 178 MovieClip [ステータスmc(プラクティス)] Frame 10
"cutin"Symbol 178 MovieClip [ステータスmc(プラクティス)] Frame 36
"stoptime"Symbol 178 MovieClip [ステータスmc(プラクティス)] Frame 66
"endstoptime"Symbol 178 MovieClip [ステータスmc(プラクティス)] Frame 79
"normal"Symbol 188 MovieClip [status] Frame 1
"damage"Symbol 188 MovieClip [status] Frame 10
"cutin"Symbol 188 MovieClip [status] Frame 36
"stoptime"Symbol 188 MovieClip [status] Frame 66
"endstoptime"Symbol 188 MovieClip [status] Frame 79
"bullet"Symbol 229 MovieClip Frame 6
"kegou"Symbol 229 MovieClip Frame 11
"lasor"Symbol 229 MovieClip Frame 16
"noEntry"Symbol 290 MovieClip Frame 5
"entry"Symbol 290 MovieClip Frame 13
"regist"Symbol 290 MovieClip Frame 20
"regist_end"Symbol 290 MovieClip Frame 27
"error"Symbol 290 MovieClip Frame 35
"error"Symbol 384 MovieClip Frame 7

Dynamic Text Variables

fpsSymbol 116 EditableText"30"
lvSymbol 121 EditableText"20"
restTimeSymbol 122 EditableText"20"
bonusSymbol 135 EditableText"10000"
lvSymbol 145 EditableText"20"
lvSymbol 146 EditableText"20"
timeStrSymbol 266 EditableText"00:00:00"
scoreSymbol 267 EditableText"0"
bossKilledNumSymbol 270 EditableText"0"
timeStrSymbol 273 EditableText"00:00:00"
scoreSymbol 274 EditableText"0"
bossKilledNumSymbol 275 EditableText"0"
rankSymbol 276 EditableText"01"
registNameSymbol 278 EditableText"no name"
entry1Symbol 309 EditableText"-no entry-"
score1Symbol 310 EditableText"0"
entry2Symbol 313 EditableText"-no entry-"
score2Symbol 314 EditableText"0"
entry3Symbol 315 EditableText"-no entry-"
score3Symbol 316 EditableText"0"
entry4Symbol 317 EditableText"-no entry-"
score4Symbol 318 EditableText"0"
entry5Symbol 319 EditableText"-no entry-"
score5Symbol 320 EditableText"0"
entry6Symbol 321 EditableText"-no entry-"
score6Symbol 322 EditableText"0"
entry7Symbol 323 EditableText"-no entry-"
score7Symbol 324 EditableText"0"
entry8Symbol 325 EditableText"-no entry-"
score8Symbol 326 EditableText"0"
entry9Symbol 327 EditableText"-no entry-"
score9Symbol 328 EditableText"0"
entry10Symbol 329 EditableText"-no entry-"
score10Symbol 330 EditableText"0"
practiceLevelTextSymbol 476 EditableText"1"
practiceLevelTextSymbol 490 EditableText"1"




http://swfchan.com/4/19714/info.shtml
Created: 14/2 -2019 01:33:51 Last modified: 14/2 -2019 01:33:51 Server time: 22/12 -2024 21:54:36