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shocking by Fursat (FemaleBondageSoloVixenGameMachineKrystalF-sZapping).swf

This is the info page for
Flash #195804

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Frame 1
function fireWeapon(xStart, yStart, xEnd, yEnd) { if (reloadComplete == true) { effectHolder.onEnterFrame = function () { effectHolder.clear(); effectHolder.lineStyle(lightningWidth, lightningColor, lightningAlpha, true); var _local12 = xStart - xEnd; var _local10 = yStart - yEnd; var _local11 = Math.sqrt((_local12 * _local12) + (_local10 * _local10)); var _local8 = _local11 / lightningFrequency; var _local2 = Math.atan2(yStart - yEnd, xStart - xEnd); var _local9 = _local11 / _local8; var _local7 = 0; while (_local7 < lightningBranches) { effectHolder.moveTo(xStart, yStart); var _local1 = 1; while (_local1 < (_local8 + 1)) { var _local4 = _local9 * _local1; var _local3 = random(lightningOffset - (lightningOffset / 2)); var _local5 = (xStart - (Math.cos(_local2) * _local4)) + (Math.cos(_local2 + 1.55) * _local3); var _local6 = (yStart - (Math.sin(_local2) * _local4)) + (Math.sin(_local2 + 1.55) * _local3); effectHolder.lineTo(_local5, _local6); _local1++; } _local7++; } }; effectHolder.lineTo(xEnd, yEnd); addSparkles(xEnd, yEnd, sparkNumber, sparkDistance, sparkSize); startReloading(); } } function startReloading() { reloadComplete = false; reloadTimer = setInterval(this, "gunReloaded", reloadSpeed); screenTimer = setInterval(this, "clearScreen", clearSpeed); } function clearScreen() { clearInterval(screenTimer); delete effectHolder.onEnterFrame; effectHolder.clear(); } function gunReloaded() { clearInterval(reloadTimer); reloadComplete = true; } function rotatePlayer() { rotationDirection = Math.round(180 - ((Math.atan2(_root._xmouse - player_mc._x, _root._ymouse - player_mc._y) * 180) / Math.PI)); player_mc._rotation = rotationDirection; } function addSparkles(_targetX, _targetY, _sparkNumber, _distance, _sparkSize) { var _local6 = 0; while (_local6 < _sparkNumber) { var _local4 = _root.attachMovie("spark", "spark_" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); var _local3 = _root.attachMovie("spark2", "spark2_" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = (_targetX + random(_distance)) - (_distance / 2); _local4._y = (_targetY + random(_distance)) - (_distance / 2); _local3._x = (_targetX + random(_distance)) - (_distance / 2); _local3._y = (_targetY + random(_distance)) - (_distance / 2); var _local5 = random(_sparkSize) + (_sparkSize / 4); _local4._xscale = _local5; _local4._yscale = _local5; _local5 = random(_sparkSize) + (_sparkSize / 4); _local3._xscale = _local5; _local3._yscale = _local5; _local3._rotation = random(359); _local4._alpha = lightningAlpha; _local3._alpha = lightningAlpha; _local6++; } } var lightningOffset = 15; var lightningFrequency = 15; var lightningWidth = 1; var lightningColor = "0x5C98EF"; var lightningAlpha = 80; var lightningBranches = 1; var sparkNumber = 5; var sparkDistance = 10; var sparkSize = 100; var reloadSpeed = 300; var clearSpeed = 100; var glow_color = lightningColor; var glow_alpha = 0.2; var glow_blurX = 5; var glow_blurY = 5; var glow_strength = 10; var glow_quality = 3; var effectHolder = effectHolder_mc; var reloadTimer; var screenTimer; var reloadComplete = true; var rotationDirection; var filter_glow = (new flash.filters.GlowFilter(glow_color, glow_alpha, glow_blurX, glow_blurY, glow_strength, glow_quality)); effectHolder.filters = [filter_glow]; mouseListener = new Object(); mouseListener.onMouseDown = function () { fireWeapon(player_mc._x, player_mc._y, _root._xmouse, _root._ymouse); }; mouseListener.onMouseMove = function () { rotatePlayer(); }; Mouse.addListener(mouseListener);
Symbol 3 MovieClip [spark2] Frame 16
this.removeMovieClip();
Symbol 4 MovieClip [spark] Frame 16
this.removeMovieClip();
Instance of Symbol 9 MovieClip in Symbol 11 MovieClip [eye2] Frame 1
onClipEvent (load) { function movePupil() { if (_parent._parent._xmouse <= _parent._x) { var _local4 = 1 - (_parent._parent._xmouse / _parent._x); this._x = (-((_parent.eyeBal._width / 2) - (this._width / 1.5))) * _local4; } else if (_parent._parent._xmouse > _parent._x) { var _local4 = (_parent._parent._xmouse - _parent._x) / (Stage.width - _parent._x); this._x = ((_parent.eyeBal._width / 2) - (this._width / 1.5)) * _local4; } if (_parent._parent._ymouse <= _parent._y) { var _local3 = 1 - (_parent._parent._ymouse / _parent._y); this._y = (-((_parent.eyeBal._height / 2) - (this._height / 1.5))) * _local3; } else if (_parent._parent._ymouse > _parent._y) { var _local3 = (_parent._parent._ymouse - _parent._y) / (Stage.height - _parent._y); this._y = ((_parent.eyeBal._height / 2) - (this._height / 1.5)) * _local3; } } movePupil(); mouseMoveListener = new Object(); mouseMoveListener.onMouseMove = function () { movePupil(); }; Mouse.addListener(mouseMoveListener); }
Symbol 30 MovieClip Frame 1
play();
Symbol 30 MovieClip Frame 4
play();
Symbol 30 MovieClip Frame 7
play();
Symbol 30 MovieClip Frame 10
play();
Symbol 30 MovieClip Frame 13
play();
Symbol 30 MovieClip Frame 16
play();
Symbol 30 MovieClip Frame 19
play();
Symbol 30 MovieClip Frame 22
play();
Symbol 30 MovieClip Frame 25
gotoAndPlay (1);
Symbol 32 Button
on (press) { gotoAndPlay (2); }
Symbol 47 MovieClip Frame 1
stop();
Symbol 47 MovieClip Frame 2
play();
Symbol 47 MovieClip Frame 11
gotoAndStop (1);

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:3 4
Symbol 3 MovieClip [spark2]Uses:2
Symbol 4 MovieClip [spark]Uses:2
Symbol 5 GraphicUsed by:11
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:11
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:11
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClip [eye2]Uses:5 7 9 10Used by:Timeline
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:Timeline
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:30
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:30
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:30
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:30
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:30
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:30
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:30
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:30
Symbol 30 MovieClipUses:15 17 19 21 23 25 27 29Used by:47
Symbol 31 GraphicUsed by:32
Symbol 32 ButtonUses:31Used by:47
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:47
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:47
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:47
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:47
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:47
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:47
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:47
Symbol 47 MovieClipUses:30 32 34 36 38 40 42 44 46Used by:Timeline
Symbol 48 MovieClipUsed by:Timeline
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:51
Symbol 51 MovieClipUses:50Used by:Timeline
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:Timeline

Instance Names

"effectHolder_mc"Frame 1Symbol 48 MovieClip
"player_mc"Frame 1Symbol 51 MovieClip
"eyeBal"Symbol 11 MovieClip [eye2] Frame 1Symbol 7 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 3 as "spark2"
ExportAssets (56)Timeline Frame 1Symbol 4 as "spark"
ExportAssets (56)Timeline Frame 1Symbol 11 as "eye2"




http://swfchan.com/40/195804/info.shtml
Created: 3/8 -2019 02:08:48 Last modified: 3/8 -2019 02:08:48 Server time: 22/12 -2024 11:20:36