Frame 1
stop();
_root.debug = 0;
if (_root.debug == 1) {
gotoAndStop (4);
_root.heroSkin = 1;
}
Instance of Symbol 99 MovieClip in Frame 1
onClipEvent (enterFrame) {
ifFrameLoaded (5) {
_parent.gotoAndStop(2);
}
}
Frame 2
stop();
Frame 3
stop();
_root.pan1.gotoAndStop(1);
_root.pan2.gotoAndStop(2);
_root.pan3.gotoAndStop(3);
Frame 4
stop();
Frame 5
function startGame() {
var _local1 = _root;
_local1.gameMode = 2;
_local1.atualFighters = 0;
_local1.maxFighters = 5;
_local1.totalWave = 0;
_local1.waveType = "vazio";
_local1.heroLevel = 1;
_local1.heroExp = 1;
_local1.heroLife = 9;
if (_local1.heroSkin == 1) {
_local1.heroHealth = 100;
_local1.heroBurning = 1;
_local1.heroFocus = 200;
_local1.heroBaseDamage = 15;
}
if (_local1.heroSkin == 2) {
_local1.heroHealth = 200;
_local1.heroBurning = 1;
_local1.heroFocus = 150;
_local1.heroBaseDamage = 10;
}
iniciaVariavel();
startLevel();
}
function iniciaVariavel() {
var _local1 = _root;
_local1.hero.level = _local1.heroLevel;
_local1.hero.health = _local1.heroHealth;
_local1.hero.exp = _local1.heroExp;
_local1.hero.life = _local1.heroLife;
_local1.hero.burning = _local1.heroBurning;
_local1.hero.focus = _local1.heroFocus;
_local1.hero.baseDamage = _local1.heroBaseDamage;
_local1.toLevel = 100;
}
function startLevel() {
var _local1 = _root;
_local1.leftOutside = 0;
_local1.rightOutside = 0;
_local1.scrollLock = false;
_local1.heroBlink = 0;
_local1.heroHit = 0;
_local1.hitTimer = false;
_local1.missionScript = 0;
_local1.enemyWave = 0;
_local1.countGoBox = 30;
_local1.foreLoop = 0;
_local1.hero.focus = 200;
_local1.heroGravity = 5;
_local1.heroScale = _local1.hero._xscale;
_local1.heroMode = 1;
startHero();
}
function startHero() {
var _local1 = _root;
_local1.hero._x = 200;
_local1.hero._y = 320;
_local1.hero._xscale = _local1.heroScale;
_local1.heroMode = 1;
powerCheck();
_local1.hero.health = _local1.heroHealth;
_local1.hero.backing = 0;
_local1.hero.lenghtPush = 0;
_local1.hero.stopPush = 0;
_local1.powerChange = false;
_local1.powerTime = 1;
_local1.heroInv = false;
_local1.invTimer = 0;
_local1.heroEndMove = false;
_local1.heroAttack = false;
_local1.heroFacing = 1;
_local1.heroCombo = 1;
_local1.comboTimer = 0;
_local1.keyDown = false;
_local1.heroJump = false;
_local1.heroBurn = false;
_local1.heroBlock = false;
_local1.heroAttacking = false;
_local1.heroAttacked = false;
_local1.heroPushLevel = 0;
_local1.enemyFacingAttack = 0;
_local1.enemyPushLevel = 0;
_local1.heroDamage = 0;
_local1.heroDying = false;
_local1.heroAlive = true;
}
function powerCheck() {
var _local1 = _root;
if (_local1.heroMode == 1) {
_local1.hero.gotoAndStop("mode1");
_local1.heroStep = 10;
_local1.heroVertVel = 40;
_local1.hero.baseDamage = _local1.heroBaseDamage * 1;
_local1.rangeMode = 0;
_local1.powerTime = 1;
}
if (_local1.heroMode == 2) {
_local1.hero.gotoAndStop("mode2");
_local1.heroStep = 15;
_local1.heroVertVel = 50;
_local1.hero.baseDamage = _local1.heroBaseDamage * 2;
_local1.rangeMode = 30;
_local1.powerTime = 100;
}
if (_local1.heroMode == 3) {
_local1.hero.gotoAndStop("mode3");
_local1.heroStep = 15;
_local1.heroVertVel = 70;
_local1.hero.baseDamage = _local1.heroBaseDamage * 3;
_local1.rangeMode = 50;
_local1.powerTime = 50;
}
}
function spawn() {
var _local1 = _root;
startHero();
_local1.heroInv = true;
_local1.invTimer = 200;
_local1.hero.life--;
}
function spawnEnemy(type, amount) {
var _local1 = _root;
_local1.scrollLock = true;
_local1.totalWave = amount;
_local1.waveType = type;
}
function spawnProp(type, shape) {
var _local1 = _root;
var _local2 = shape;
var _local3 = type;
if (_local1.prop1.type == "vazio") {
_local1.prop1.type = _local3;
_local1.prop1.shape = _local2;
_local1.prop1.start = true;
} else if (_local1.prop2.type == "vazio") {
_local1.prop2.type = _local3;
_local1.prop2.shape = _local2;
_local1.prop2.start = true;
} else if (_local1.prop3.type == "vazio") {
_local1.prop3.type = _local3;
_local1.prop3.shape = _local2;
_local1.prop3.start = true;
}
_local1.missionScript++;
}
function levelUp() {
var _local1 = _root;
_local1.attachMovie("level up", "level up", 101, {_x:_local1.hero._x, _y:_local1.hero._y - 100});
_local1.heroLevel++;
_local1.toLevel = _local1.toLevel + (_local1.heroLevel * 100);
_local1.hero.exp = 1;
_local1.heroHealth = _local1.heroHealth + (_local1.heroHealth * 0.1);
_local1.heroFocus = _local1.heroFocus + (_local1.heroFocus * 0.1);
_local1.heroBaseDamage = _local1.heroBaseDamage + (_local1.heroBaseDamage * 0.1);
_local1.hero.baseDamage = _local1.heroBaseDamage;
}
stop();
_root.debug = 1;
Instance of Symbol 160 MovieClip "firstBackground" in Frame 5
onClipEvent (enterFrame) {
if (_root.scrolling == true) {
this._x = this._x - (_root.heroStep / 4);
}
if (this._x <= -1200) {
this._x = 400;
}
}
Instance of Symbol 163 MovieClip "secBackground" in Frame 5
onClipEvent (enterFrame) {
if (_root.scrolling == true) {
this._x = this._x - (_root.heroStep / 2);
}
if (this._x <= -320) {
this._x = 320;
}
}
Instance of Symbol 168 MovieClip "floor" in Frame 5
onClipEvent (enterFrame) {
if (_root.scrolling == true) {
this._x = this._x - _root.heroStep;
}
if (this._x <= -320) {
this._x = 320;
}
}
Instance of Symbol 170 MovieClip "General Script" in Frame 5
onClipEvent (load) {
}
onClipEvent (enterFrame) {
if (_root.scrollLock == true) {
while ((_root.enemyWave < _root.totalWave) && (_root.atualFighters < _root.maxFighters)) {
this.name = "enemy" + _root.enemyWave;
this.attachMovie("enemy", this.name, 100 + _root.enemyWave, {_y:330});
_root.atualFighters++;
_root.enemyWave++;
}
if ((_root.totalWave <= _root.enemyWave) && (_root.atualFighters <= 0)) {
_root.scrollLock = false;
_root.totalWave = 0;
_root.waveType = "vazio";
_root.enemyWave = 0;
_root.missionScript++;
}
}
if (_root.scrollLock == false) {
if (_root.countGoBox == 0) {
_root.goBox.gotoAndStop(2);
_root.countGoBox = 30;
} else {
_root.countGoBox--;
}
}
}
Instance of Symbol 408 MovieClip "hero" in Frame 5
onClipEvent (load) {
_root.frame = 0;
_root.startGame();
}
onClipEvent (enterFrame) {
_root.frame++;
if (_root.heroAlive == true) {
if (_root.heroAttacked == false) {
if ((((_root.heroAttack == false) && (_root.heroJump == false)) && (_root.heroBurn == false)) && (_root.heroBlock == false)) {
if (Key.isDown(68)) {
this._xscale = _root.heroScale;
_root.heroFacing = 1;
this._x = this._x + _root.heroStep;
this.figura.gotoAndStop("moving");
_root.heroJumpDirection = _root.heroStep;
} else if (Key.isDown(65)) {
this._xscale = -_root.heroScale;
_root.heroFacing = 0;
this._x = this._x - _root.heroStep;
this.figura.gotoAndStop("moving");
_root.heroJumpDirection = -_root.heroStep;
} else if (!Key.isDown()) {
this.figura.gotoAndStop("still");
_root.heroJumpDirection = 0;
}
if (Key.isDown(87)) {
this.figura.gotoAndStop("jumping");
_root.heroJump = true;
_root.heroVertVelAux = _root.heroVertVel;
}
}
if (Key.isDown(83) && (_root.heroJump == false)) {
this.figura.gotoAndStop("blocking");
_root.heroAttack = false;
_root.heroBlock = true;
} else {
_root.heroBlock = false;
}
if ((Key.isDown(80) && (_root.keyDown == false)) && (_root.heroBlock == false)) {
_root.heroAttack = true;
}
if (Key.isDown(80)) {
_root.keyDown = true;
} else {
_root.keyDown = false;
}
if ((_root.heroAttack == true) && (_root.heroJump == false)) {
_root.comboTimer = 10;
if (_root.heroCombo <= 2) {
_root.heroRange = 100 + _root.rangeMode;
this.figura.gotoAndStop("punch1");
_root.heroPushLevel = 0;
if (_root.heroMode == 1) {
_root.heroDamage = _root.hero.baseDamage;
} else if (_root.heroMode == 2) {
_root.heroDamage = _root.hero.baseDamage * 1.2;
}
}
if (_root.heroCombo == 3) {
_root.heroRange = 100 + _root.rangeMode;
this.figura.gotoAndStop("punch2");
_root.heroPushLevel = 0;
if (_root.heroMode == 1) {
_root.heroDamage = _root.hero.baseDamage * 1.5;
} else if (_root.heroMode == 2) {
_root.heroDamage = _root.hero.baseDamage * 1.7;
}
}
if (_root.heroCombo == 4) {
_root.heroRange = 150 + _root.rangeMode;
this.figura.gotoAndStop("punch3");
if (_root.heroMode == 1) {
_root.heroDamage = this.baseDamage * 2;
_root.heroPushLevel = 1;
} else if (_root.heroMode == 2) {
_root.heroDamage = this.baseDamage * 2.5;
_root.heroPushLevel = 0;
}
}
if (_root.heroCombo == 5) {
_root.heroRange = 150 + _root.rangeMode;
this.figura.gotoAndStop("punch4");
_root.heroPushLevel = 2;
if (_root.heroMode == 2) {
_root.heroDamage = this.baseDamage * 3;
_root.heroPushLevel = 1;
}
}
} else if ((_root.heroAttack == true) && (_root.heroJump == true)) {
_root.heroRange = 120 + _root.rangeMode;
this.figura.gotoAndStop("jumpingKick");
_root.heroPushLevel = 1;
if (_root.heroMode == 1) {
_root.heroDamage = this.baseDamage * 2;
} else if (_root.heroMode == 2) {
_root.heroDamage = this.baseDamage * 2.5;
}
}
if (_root.comboTimer <= 0) {
_root.heroCombo = 1;
} else {
_root.comboTimer--;
}
} else {
if (this.backing == 0) {
this.backing = 1;
_root.comboTimer = 0;
_root.keyDown = false;
_root.heroAttack = false;
this.pushLevel = _root.enemyPushLevel;
if (_root.heroBlock == false) {
_root.attachMovie("splash1", "splash", 10, {_x:this._x, _y:270});
this.figura.gotoAndStop("impact");
} else {
_root.attachMovie("block", "block", 11, {_x:this._x, _y:300});
}
}
if (this.backing == 1) {
if (this.pushLevel == 0) {
this.lenghtPush = 0;
this.stopPush = 0;
}
if (this.pushLevel == 1) {
this.lenghtPush = 20;
this.stopPush = -5;
}
if (this.pushLevel == 2) {
this.lenghtPush = 50;
this.stopPush = -5;
}
this.backing = 2;
}
if (this.backing == 2) {
if (_root.enemyFacingAttack == 0) {
this.lenghtPush = this.lenghtPush * -1;
this.stopPush = this.stopPush * -1;
}
this.backing = 3;
}
if (this.backing == 3) {
this._x = this._x + this.lenghtPush;
this.lenghtPush = this.lenghtPush + this.stopPush;
if (((this.lenghtPush == 0) && (this.pushLevel != 0)) || ((_root.heroEndMove == true) && (this.pushLevel == 0))) {
this.backing = 0;
_root.heroEndMove = false;
_root.heroAttacked = false;
if (_root.heroDying == true) {
_root.heroAlive = false;
_root.heroSpawn = true;
this.heroFadeCount = 30;
_root.spawnTimer = 40;
}
}
}
}
} else if (this.heroFadeCount == 0) {
this.gotoAndStop("vazio");
} else {
this.heroFadeCount--;
}
if (((((_root.keyDown == true) && (_root.heroBlock == false)) && (_root.heroJump == false)) && (_root.heroAttack == false)) && (_root.powerChange == false)) {
if (_root.heroBurn == true) {
if (this.focus > 0) {
this.focus--;
_root.hero.burning++;
} else if (this.health > 1) {
this.health--;
_root.hero.burning++;
} else {
_root.heroBurn = false;
_root.hero.burning = 1;
}
} else if (this.health > 1) {
_root.hero.burning++;
}
} else {
_root.heroBurn = false;
_root.hero.burning = 1;
}
if (_root.hero.burning == 5) {
_root.heroRange = 150 + _root.rangeMode;
_root.heroPushLevel = 2;
if (_root.heroMode == 1) {
_root.heroDamage = this.baseDamage * 2;
} else if (_root.heroMode == 2) {
_root.heroDamage = this.baseDamage * 2.2;
} else if (_root.heroMode == 3) {
_root.heroDamage = this.baseDamage * 2.5;
}
_root.heroBurn = true;
this.figura.gotoAndStop("burning");
}
if (_root.heroJump == true) {
if (jumpStart == false) {
this.heroVertVelAux = _root.heroVertVelAux;
this.heroVertVel = _root.heroVertVel;
jumpStart = true;
}
if (this.heroVertVelAux >= (-this.heroVertVel)) {
this._y = this._y - this.heroVertVelAux;
this.heroVertVelAux = this.heroVertVelAux - _root.heroGravity;
this._x = this._x + _root.heroJumpDirection;
} else {
_root.heroAttack = false;
_root.heroJump = false;
jumpStart = false;
}
}
if (_root.heroAlive == false) {
_root.spawnTimer--;
}
if ((_root.heroSpawn == true) && (_root.spawnTimer == 0)) {
_root.heroSpawn = false;
if (this.life <= 0) {
_root.gameOver = true;
} else {
_root.spawn();
}
}
if (_root.invTimer > 0) {
_root.invTimer--;
} else {
_root.invTimer = 0;
_root.heroInv = false;
}
if (_root.heroPow == true) {
_root.hero.baseDamage = _root.heroBaseDamage * 2;
} else {
_root.hero.baseDamage = _root.heroBaseDamage;
}
if (_root.powTimer > 0) {
_root.powTimer--;
} else {
_root.powTimer = 0;
_root.heroPow = false;
}
if (_root.powerChange == true) {
this.burning = 0;
count = 0;
_root.powerChange = false;
_root.powerCheck();
}
if (_root.heroMode >= 2) {
if (count == 0) {
_root.powerTime = _root.powerTime - 1;
count = 5;
}
count--;
}
if (this._x <= 50) {
this._x = 50;
}
if (this._x >= 770) {
this._x = 770;
}
if (_root.scrollLock == false) {
if (this._x >= 600) {
_root.scrolling = true;
this._x = this._x - _root.heroStep;
_root.missionScript++;
_root.countGoBox = 100;
if (_root.propUp != "") {
_root.props._x = _root.props._x - _root.heroStep;
}
} else {
_root.scrolling = false;
}
} else {
_root.scrolling = false;
}
}
Instance of Symbol 432 MovieClip "prop1" in Frame 5
onClipEvent (load) {
this.type = "vazio";
this.shape = "vazio";
this.effect = "vazio";
this.start = false;
this.exists = false;
this.hit = false;
count = 0;
this._x = 1000;
this._y = 400;
this.gotoAndStop(this.type);
}
onClipEvent (enterFrame) {
if (this.start == true) {
this.gotoAndStop(this.type);
this.cover.gotoAndStop(this.shape);
this.cover.image.gotoAndStop("still");
this._x = 1000;
this._y = 400;
this.exists = true;
this.start = false;
}
if (this.exists == true) {
if (_root.scrolling == true) {
this._x = this._x - _root.heroStep;
}
if (((_root.heroAttack == true) && (this.shape != "vazio")) && (this.hit == false)) {
if ((this._y - _root.hero._y) <= 200) {
if (((_root.heroFacing == 1) && ((this._x - _root.hero._x) <= _root.heroRange)) && (this._x >= _root.hero._x)) {
_root.attachMovie("splash1", "splash", 9, {_x:this._x, _y:270});
this.cover.image.gotoAndStop("impact");
this.hit = true;
dir = 1;
}
if (((_root.heroFacing == 0) && ((_root.hero._x - this._x) <= _root.heroRange)) && (_root.hero._x >= this._x)) {
_root.attachMovie("splash1", "splash", 9, {_x:this._x, _y:270});
this.cover.image.gotoAndStop("impact");
this.hit = true;
dir = 0;
}
}
}
if (this.hit == true) {
if ((this.cover._x < 600) && (count < 15)) {
if (dir == 0) {
this.cover._x = this.cover._x - 15;
} else {
this.cover._x = this.cover._x + 15;
}
count++;
} else {
this.shape = "vazio";
this.cover.gotoAndStop(this.shape);
this.cover._x = 0;
count = 0;
this.hit = false;
}
}
if ((this.shape == "vazio") && (this.type != "vazio")) {
if (((((this._x - _root.hero._x) <= 30) && (this._x >= _root.hero._x)) || (((this._x - _root.hero._x) >= -30) && (this._x <= _root.hero._x))) && (_root.heroJump == false)) {
if (this.type == "health1") {
_root.hero.health = _root.hero.health + (_root.heroHealth * 0.25);
}
if (this.type == "health2") {
_root.hero.focus = _root.hero.focus + (_root.heroHealth * 0.5);
}
if (this.type == "shield1") {
_root.heroInv = true;
_root.invTimer = 100;
}
if (this.type == "power1") {
_root.heroPow = true;
_root.powTimer = 100;
}
this.type = "vazio";
this.exists = false;
this._x = 1000;
}
}
}
}
Instance of Symbol 432 MovieClip "prop2" in Frame 5
onClipEvent (load) {
this.type = "vazio";
this.shape = "vazio";
this.effect = "vazio";
this.start = false;
this.exists = false;
this.hit = false;
count = 0;
this._x = 1000;
this._y = 400;
this.gotoAndStop(this.type);
}
onClipEvent (enterFrame) {
if (this.start == true) {
this.gotoAndStop(this.type);
this.cover.gotoAndStop(this.shape);
this.cover.image.gotoAndStop("still");
this._x = 1000;
this._y = 400;
this.exists = true;
this.start = false;
}
if (this.exists == true) {
if (_root.scrolling == true) {
this._x = this._x - _root.heroStep;
}
if (((_root.heroAttack == true) && (this.shape != "vazio")) && (this.hit == false)) {
if ((this._y - _root.hero._y) <= 200) {
if (((_root.heroFacing == 1) && ((this._x - _root.hero._x) <= _root.heroRange)) && (this._x >= _root.hero._x)) {
_root.attachMovie("splash1", "splash", 9, {_x:this._x, _y:270});
this.cover.image.gotoAndStop("impact");
this.hit = true;
dir = 1;
}
if (((_root.heroFacing == 0) && ((_root.hero._x - this._x) <= _root.heroRange)) && (_root.hero._x >= this._x)) {
_root.attachMovie("splash1", "splash", 9, {_x:this._x, _y:270});
this.cover.image.gotoAndStop("impact");
this.hit = true;
dir = 0;
}
}
}
if (this.hit == true) {
if ((this.cover._x < 600) && (count < 15)) {
if (dir == 0) {
this.cover._x = this.cover._x - 15;
} else {
this.cover._x = this.cover._x + 15;
}
count++;
} else {
this.shape = "vazio";
this.cover.gotoAndStop(this.shape);
this.cover._x = 0;
count = 0;
this.hit = false;
}
}
if ((this.shape == "vazio") && (this.type != "vazio")) {
if (((((this._x - _root.hero._x) <= 30) && (this._x >= _root.hero._x)) || (((this._x - _root.hero._x) >= -30) && (this._x <= _root.hero._x))) && (_root.heroJump == false)) {
if (this.type == "health1") {
_root.hero.health = _root.hero.health + (_root.heroHealth * 0.25);
}
if (this.type == "health2") {
_root.hero.focus = _root.hero.focus + (_root.heroHealth * 0.5);
}
if (this.type == "shield1") {
_root.heroInv = true;
_root.invTimer = 100;
}
if (this.type == "power1") {
_root.heroPow = true;
_root.powTimer = 100;
}
this.type = "vazio";
this.exists = false;
this._x = 1000;
}
}
}
}
Instance of Symbol 432 MovieClip "prop3" in Frame 5
onClipEvent (load) {
this.type = "vazio";
this.shape = "vazio";
this.effect = "vazio";
this.start = false;
this.exists = false;
this.hit = false;
count = 0;
this._x = 1000;
this._y = 400;
this.gotoAndStop(this.type);
}
onClipEvent (enterFrame) {
if (this.start == true) {
this.gotoAndStop(this.type);
this.cover.gotoAndStop(this.shape);
this.cover.image.gotoAndStop("still");
this._x = 1000;
this._y = 400;
this.exists = true;
this.start = false;
}
if (this.exists == true) {
if (_root.scrolling == true) {
this._x = this._x - _root.heroStep;
}
if (((_root.heroAttack == true) && (this.shape != "vazio")) && (this.hit == false)) {
if ((this._y - _root.hero._y) <= 200) {
if (((_root.heroFacing == 1) && ((this._x - _root.hero._x) <= _root.heroRange)) && (this._x >= _root.hero._x)) {
_root.attachMovie("splash1", "splash", 9, {_x:this._x, _y:270});
this.cover.image.gotoAndStop("impact");
this.hit = true;
dir = 1;
}
if (((_root.heroFacing == 0) && ((_root.hero._x - this._x) <= _root.heroRange)) && (_root.hero._x >= this._x)) {
_root.attachMovie("splash1", "splash", 9, {_x:this._x, _y:270});
this.cover.image.gotoAndStop("impact");
this.hit = true;
dir = 0;
}
}
}
if (this.hit == true) {
if ((this.cover._x < 600) && (count < 15)) {
if (dir == 0) {
this.cover._x = this.cover._x - 15;
} else {
this.cover._x = this.cover._x + 15;
}
count++;
} else {
this.shape = "vazio";
this.cover.gotoAndStop(this.shape);
this.cover._x = 0;
count = 0;
this.hit = false;
}
}
if ((this.shape == "vazio") && (this.type != "vazio")) {
if (((((this._x - _root.hero._x) <= 30) && (this._x >= _root.hero._x)) || (((this._x - _root.hero._x) >= -30) && (this._x <= _root.hero._x))) && (_root.heroJump == false)) {
if (this.type == "health1") {
_root.hero.health = _root.hero.health + (_root.heroHealth * 0.25);
}
if (this.type == "health2") {
_root.hero.focus = _root.hero.focus + (_root.heroHealth * 0.5);
}
if (this.type == "shield1") {
_root.heroInv = true;
_root.invTimer = 100;
}
if (this.type == "power1") {
_root.heroPow = true;
_root.powTimer = 100;
}
this.type = "vazio";
this.exists = false;
this._x = 1000;
}
}
}
}
Instance of Symbol 445 MovieClip "foreground" in Frame 5
onClipEvent (enterFrame) {
if (_root.scrolling == true) {
this._x = this._x - (_root.heroStep / 2);
}
if (this._x <= -400) {
this._x = 950;
}
}
Instance of Symbol 170 MovieClip "Mission Script" in Frame 5
onClipEvent (load) {
_root.scrollLock = false;
_root.missionScript = 0;
_root.scrolling = false;
}
onClipEvent (enterFrame) {
if (_root.scrollLock == false) {
if (_root.missionScript == 2) {
_root.spawnProp("power1", "can");
}
if (_root.missionScript == 20) {
_root.spawnProp("shield1", "can");
}
if (_root.missionScript == 40) {
_root.spawnProp("health1", "can");
}
if (_root.missionScript == 50) {
_root.spawnEnemy("trooper", 1);
}
if (_root.missionScript == 60) {
_root.spawnEnemy("trooper", 3);
}
if (_root.missionScript == 80) {
_root.spawnEnemy("trooper", 999);
}
}
}
Instance of Symbol 531 MovieClip in Frame 5
onClipEvent (load) {
this.gotoAndStop("vazio");
}
onClipEvent (enterFrame) {
if (_root.heroHit < 2) {
this.gotoAndStop("vazio");
} else if (_root.heroHit <= 10) {
this.gotoAndStop(1);
} else if (_root.heroHit <= 20) {
this.gotoAndStop(2);
} else if (_root.heroHit <= 30) {
this.gotoAndStop(3);
}
if (_root.heroHit < 10) {
_root.expBonus = 1;
}
if (_root.heroHit > 10) {
_root.expBonus = 1.1;
}
if (_root.heroHit > 20) {
_root.expBonus = 1.3;
}
if (_root.heroHit > 30) {
_root.expBonus = 1.5;
}
if (_root.heroHit > 50) {
_root.expBonus = 1.7;
}
if (_root.heroHit > 70) {
_root.expBonus = 2;
}
}
Instance of Symbol 534 MovieClip in Frame 5
onClipEvent (load) {
this.gotoAndStop("vazio");
}
onClipEvent (enterFrame) {
if (_root.leftOutside == 0) {
this.gotoAndStop("vazio");
} else {
this.gotoAndStop(_root.leftOutside);
}
}
Instance of Symbol 534 MovieClip in Frame 5
onClipEvent (load) {
this.gotoAndStop("vazio");
}
onClipEvent (enterFrame) {
if (_root.rightOutside == 0) {
this.gotoAndStop("vazio");
} else {
this.gotoAndStop(_root.rightOutside);
}
}
Symbol 5 MovieClip [splash_super] Frame 5
removeMovieClip(this);
Symbol 10 MovieClip [splash1] Frame 5
removeMovieClip(this);
Symbol 14 MovieClip [level up] Frame 21
removeMovieClip(this);
Symbol 18 MovieClip [damage] Frame 8
removeMovieClip(this);
Symbol 22 MovieClip [block] Frame 11
removeMovieClip(this);
Symbol 55 MovieClip Frame 1
_root.hit++;
_root.comboTimer = _root.comboTimer + 10;
_root.hero.focus = _root.hero.focus + 3;
_parent._parent.health = _parent._parent.health - _root.heroDamage;
_root.showDamage = Math.round(_root.heroDamage);
_root.attachMovie("damage", "damage", 8, {_x:_parent._parent._x, _y:200});
_parent._parent.enemyAPCount = _parent._parent.enemyAPCount + 5;
if (_parent._parent.health <= 0) {
_root.attachMovie("splash_super", "splash", 9, {_x:_parent._parent._x, _y:270});
_parent._parent.pushLevel = 2;
_parent._parent.backing = 1;
_parent.gotoAndStop("dying");
}
Symbol 55 MovieClip Frame 10
stop();
Symbol 59 MovieClip Frame 12
if (_parent._parent.aim == 0) {
play();
} else {
gotoAndPlay (11);
}
Symbol 59 MovieClip Frame 20
_parent._parent.enemyAttack = false;
_parent._parent.enemyEngage = false;
gotoAndPlay (20);
Symbol 62 MovieClip Frame 8
stop();
Symbol 63 MovieClip Frame 20
_parent._parent.lenghtPush = 0;
Symbol 63 MovieClip Frame 23
stop();
Symbol 65 MovieClip Frame 20
_parent._parent.enemyAttack = false;
_parent._parent.enemyEngage = false;
gotoAndPlay (20);
Symbol 66 MovieClip Frame 18
_parent._parent.lenghtPush = 0;
Symbol 66 MovieClip Frame 27
stop();
Symbol 88 MovieClip Frame 30
gotoAndPlay (6);
Symbol 89 MovieClip Frame 1
_root.hit++;
_root.comboTimer = _root.comboTimer + 10;
_root.hero.focus = _root.hero.focus + 3;
_parent._parent.health = _parent._parent.health - _root.heroDamage;
_parent._parent.enemyAPCount++;
if (_parent._parent.health <= 0) {
_parent._parent.pushLevel = 2;
_parent._parent.backing = 1;
_parent.gotoAndStop("dying");
}
Symbol 89 MovieClip Frame 10
stop();
Symbol 92 MovieClip Frame 12
if (_parent._parent.aim == 0) {
play();
} else {
gotoAndPlay (11);
}
Symbol 92 MovieClip Frame 20
_parent._parent.enemyAttack = false;
_parent._parent.enemyEngage = false;
gotoAndPlay (20);
Symbol 93 MovieClip Frame 1
_root.hero.focus = _root.hero.focus + 5;
Symbol 93 MovieClip Frame 16
stop();
Symbol 94 MovieClip Frame 20
_parent._parent.enemyAttack = false;
_parent._parent.enemyEngage = false;
gotoAndPlay (20);
Instance of Symbol 32 MovieClip "hpBar" in Symbol 96 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_parent.health <= 0) {
_parent.health = 0;
_parent.enemyDying = true;
this.gotoAndStop("vazio");
} else {
posHealth = (_parent.health * 100) / _parent.enemyHealth;
this.gotoAndStop(Math.round(posHealth));
}
}
Instance of Symbol 96 MovieClip in Symbol 97 MovieClip [enemy] Frame 1
onClipEvent (load) {
this.i = 0;
this.fall = 1;
this.pushFix = 0;
this.enemyType = _root.waveType;
this.gotoAndStop(this.enemyType);
this.enemyScale = this.figura._xscale;
this.firstHit = false;
this.beingPushed = false;
this.enemyAction = true;
this.enemyImpact = false;
this.enemyAPCount = 0;
this.actionRandom = 0;
this.comandChoice = 0;
this.endMove = false;
this.lenghtPush = 0;
this.stopPush = 0;
this.pushLevel = 0;
this.enemyEngage = false;
this.enemyAttack = false;
this.alcanceAltura = 0;
this.enemyDying = false;
this.enemyFadeCount = "";
if (random(3) == 0) {
this._x = -200;
} else {
this._x = 1000;
}
this.out = false;
if (this.enemyType == "trooper") {
this.enemyIA = "shooter";
this.enemyHealth = 100;
this.enemyBaseDamage = 10;
this.enemyStep = 15;
this.exp = 10;
}
if (this.enemyType == "trooperPowered") {
this.enemyIA = "shooter";
this.enemyHealth = 600;
this.enemyBaseDamage = 30;
this.enemyStep = 10;
this.exp = 100;
}
this.health = this.enemyHealth;
this.baseDamage = this.enemyBaseDamage;
this.step = this.enemyStep;
}
onClipEvent (enterFrame) {
if (this.out == false) {
if (this._x < -100) {
this.out = true;
_root.leftOutside = _root.leftOutside + 1;
this.side = -1;
}
if (this._x > 900) {
this.out = true;
_root.rightOutside = _root.rightOutside + 1;
this.side = 1;
}
} else if ((this._x > 0) && (this._x < 800)) {
if (this.side == -1) {
_root.leftOutside = _root.leftOutside - 1;
}
if (this.side == 1) {
_root.rightOutside = _root.rightOutside - 1;
}
this.out = false;
this.side = 0;
}
if (_root.heroAttack == true) {
if ((this._y - _root.hero._y) <= 200) {
if (((_root.heroFacing == 1) && ((this._x - _root.hero._x) <= _root.heroRange)) && (this._x >= _root.hero._x)) {
this.enemyImpact = true;
}
if (((_root.heroFacing == 0) && ((_root.hero._x - this._x) <= _root.heroRange)) && (_root.hero._x >= this._x)) {
this.enemyImpact = true;
}
}
}
if (_root.heroBurn == true) {
if ((this._y - _root.hero._y) <= 200) {
if (((this._x - _root.hero._x) <= _root.heroRange) && (this._x >= _root.hero._x)) {
this.enemyImpact = true;
} else if (((_root.hero._x - this._x) <= _root.heroRange) && (_root.hero._x >= this._x)) {
this.enemyImpact = true;
}
}
}
if (this.enemyImpact == true) {
if (_root.hero._x >= this._x) {
this.figura._xscale = -this.enemyScale;
} else {
this.figura._xscale = this.enemyScale;
}
if (this.firstHit == false) {
_root.hitTimer = true;
_root.heroHit++;
_root.heroAttacking = true;
this.enemyAction = false;
_root.hero.focus = _root.hero.focus + 3;
this.health = this.health - _root.heroDamage;
_root.showDamage = Math.round(_root.heroDamage);
this.i = random(100);
_root.attachMovie("damage", "damage", this.i, {_x:this._x, _y:200});
if (this.health <= 0) {
_root.hero.exp = _root.hero.exp + (this.exp * _root.expBonus);
this.enemyDying = true;
this.i = random(100);
_root.attachMovie("splash_super", "splash", this.i, {_x:this._x, _y:270});
this.pushLevel = 2;
this.figura.gotoAndStop("dying");
} else {
this.i = random(100);
_root.attachMovie("splash1", "splash", this.i, {_x:this._x, _y:270});
this.pushLevel = _root.heroPushLevel;
this.figura.gotoAndStop("impact");
This.figura.sprite.gotoAndPlay(1);
}
if (this.pushLevel == 0) {
this.lenghtPush = 0;
this.fall = 3;
}
if (this.pushLevel == 1) {
this.lenghtPush = 20;
this.fall = 30;
}
if (this.pushLevel == 2) {
this.lenghtPush = 40;
this.fall = 60;
}
if (this._x <= _root.hero._x) {
this.lenghtPush = this.lenghtPush * -1;
}
this.firstHit = true;
this.beingPushed = true;
}
if (this.beingPushed == true) {
if (this.fall > 0) {
this._x = this._x + this.lenghtPush;
this.lenghtPush = this.lenghtPush - (this.lenghtPush * 0.05);
this.fall--;
} else {
this.fall = 0;
this.enemyImpact = false;
this.enemyEngage = false;
this.beingPushed = false;
this.firstHit = false;
if (this.enemyDying == true) {
_root.atualFighters--;
if (this.out == true) {
if (this.side == -1) {
_root.leftOutside = _root.leftOutside - 1;
} else {
_root.rightOutside = _root.rightOutside - 1;
}
}
removeMovieClip(_parent);
}
}
}
} else if (_root.heroAttack == false) {
_root.heroAttacking = false;
this.endMove = false;
this.enemyAction = true;
}
if (this.enemyAction == true) {
if (this.enemyEngage == false) {
if (random(_root.gameMode) != 0) {
if ((((this._x - _root.hero._x) > -100) && (_root.hero._x > this._x)) || (((this._x - _root.hero._x) < 100) && (_root.hero._x < this._x))) {
if (random(_root.gameMode) == 0) {
this.enemyMove = "melee";
_root.enemyPushLevel = 1;
this.figura.gotoAndStop("melee");
this.enemyAttack = true;
this.alcanceAltura = 250;
this.wait = 5 + random(_root.gameMode);
} else {
this.enemyMove = "moveaway";
}
} else if ((((this._x - _root.hero._x) > -300) && (_root.hero._x > this._x)) || (((this._x - _root.hero._x) < 300) && (_root.hero._x < this._x))) {
if (random(_root.gameMode) == 0) {
this.enemyMove = "long";
_root.enemyPushLevel = 1;
this.figura.gotoAndStop("long");
this.enemyAttack = true;
this.aim = 20 + (random(_root.gameMode) * 10);
this.alcanceAltura = 250;
} else {
this.enemyMove = "movecloser";
}
} else {
this.enemyMove = "movecloser";
}
} else {
this.idleTimer = 10 + (random(_root.gameMode) * 2);
this.enemyMove = "idle";
}
this.enemyEngage = true;
}
if (this.enemyEngage == true) {
if (this.enemyMove == "movecloser") {
if (!((((this._x - _root.hero._x) > -100) && (_root.hero._x > this._x)) || (((this._x - _root.hero._x) < 100) && (_root.hero._x < this._x)))) {
if (_root.hero._x >= this._x) {
this._x = this._x + this.step;
this.figura._xscale = -this.enemyScale;
this.figura.gotoAndStop("moving");
} else {
this._x = this._x - this.step;
this.figura._xscale = this.enemyScale;
this.figura.gotoAndStop("moving");
}
} else {
this.idleTimer = 10 + (random(_root.gameMode) * 2);
this.enemyMove = "idle";
}
}
if (this.enemyMove == "moveaway") {
if ((((this._x - _root.hero._x) > -500) && (_root.hero._x > this._x)) || (((this._x - _root.hero._x) < 500) && (_root.hero._x < this._x))) {
if (_root.hero._x >= this._x) {
this._x = this._x - this.step;
this.figura._xscale = this.enemyScale;
this.figura.gotoAndStop("moving");
} else {
this._x = this._x + this.step;
this.figura._xscale = -this.enemyScale;
this.figura.gotoAndStop("moving");
}
} else {
this.idleTimer = 10 + (random(_root.gameMode) * 2);
this.enemyMove = "idle";
}
}
if (this.enemyMove == "idle") {
if (this.idleTimer == 0) {
this.enemyEngage = false;
} else {
this.figura.gotoAndStop("still");
this.idleTimer--;
}
}
if (this.enemyMove == "melee") {
if (this.wait <= 0) {
this.enemyMove = "";
if (_root.hero._x >= this._x) {
this.figura._xscale = -this.enemyScale;
_root.enemyFacingAttack = 1;
} else {
this.figura._xscale = this.enemyScale;
_root.enemyFacingAttack = 0;
}
if (((this.alcanceAltura <= _root.hero._y) && (_root.heroInv == false)) && (_root.heroBurn == false)) {
_root.heroAttacked = true;
if (_root.heroBlock == false) {
_root.hero.health = _root.hero.health - this.baseDamage;
_root.hero.focus = _root.hero.focus - 10;
} else {
_root.hero.health = _root.hero.health - (this.baseDamage / 2);
}
}
} else {
this.wait--;
}
}
if (this.enemyMove == "long") {
_root.alert = true;
if (_root.hero._x >= this._x) {
this.figura._xscale = -this.enemyScale;
_root.enemyFacingAttack = 1;
} else {
this.figura._xscale = this.enemyScale;
_root.enemyFacingAttack = 0;
}
if (this.aim <= 0) {
if (((this.alcanceAltura <= _root.hero._y) && (_root.heroInv == false)) && (_root.heroBurn == false)) {
_root.heroAttacked = true;
this.enemyMove = "";
if (_root.heroBlock == false) {
_root.hero.health = _root.hero.health - this.baseDamage;
_root.hero.focus = _root.hero.focus - 10;
} else {
_root.hero.health = _root.hero.health - (this.baseDamage / 2);
}
}
} else {
this.aim--;
}
}
}
}
}
Symbol 107 Button
on (release) {
nextFrame();
}
Symbol 130 Button
on (rollOver) {
_root.pan2.gotoAndStop(5);
}
on (rollOut) {
_root.pan2.gotoAndStop(2);
}
on (release) {
_root.heroSkin = 2;
nextFrame();
_root.phase = "1st";
}
Symbol 132 Button
on (rollOver) {
_root.pan1.gotoAndStop(4);
}
on (rollOut) {
_root.pan1.gotoAndStop(1);
}
on (release) {
_root.heroSkin = 1;
nextFrame();
_root.phase = "1st";
}
Symbol 136 MovieClip Frame 40
_parent.nextFrame();
Symbol 147 MovieClip Frame 1
if (random(3) == 0) {
gotoAndPlay (2);
} else {
gotoAndPlay (46);
}
Symbol 147 MovieClip Frame 130
if (random(3) == 0) {
gotoAndPlay (2);
} else {
gotoAndPlay (46);
}
Symbol 196 MovieClip Frame 1
going = 1;
Symbol 196 MovieClip Frame 15
going = 0;
Symbol 204 MovieClip Frame 1
going = 1;
Symbol 204 MovieClip Frame 15
going = 0;
Instance of Symbol 196 MovieClip in Symbol 205 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.going == 1) {
this.nextFrame();
} else {
this.prevFrame();
}
}
Instance of Symbol 196 MovieClip in Symbol 205 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.going == 1) {
this.nextFrame();
} else {
this.prevFrame();
}
}
Instance of Symbol 204 MovieClip in Symbol 205 MovieClip Frame 2
onClipEvent (enterFrame) {
if (this.going == 1) {
this.nextFrame();
} else {
this.prevFrame();
}
}
Instance of Symbol 205 MovieClip in Symbol 206 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 219 MovieClip in Symbol 222 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.heroBlink <= 40) {
this.gotoAndStop(1);
_root.heroBlink++;
} else {
this.gotoAndStop(2);
_root.heroBlink++;
}
if (_root.heroBlink >= 50) {
_root.heroBlink = 0;
}
}
Instance of Symbol 222 MovieClip in Symbol 223 MovieClip Frame 2
onClipEvent (enterFrame) {
this.gotoAndStop(_root.Heroface);
}
Instance of Symbol 223 MovieClip in Symbol 224 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 173 MovieClip in Symbol 225 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 173 MovieClip in Symbol 225 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 177 MovieClip in Symbol 225 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 180 MovieClip in Symbol 225 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 180 MovieClip in Symbol 225 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 184 MovieClip in Symbol 225 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 188 MovieClip in Symbol 225 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 210 MovieClip in Symbol 225 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 225 MovieClip Frame 10
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 229 MovieClip Frame 60
gotoAndPlay (1);
Symbol 233 MovieClip Frame 60
gotoAndPlay (1);
Instance of Symbol 180 MovieClip in Symbol 238 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 173 MovieClip in Symbol 238 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 173 MovieClip in Symbol 238 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 177 MovieClip in Symbol 238 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 180 MovieClip in Symbol 238 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 184 MovieClip in Symbol 238 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 210 MovieClip in Symbol 238 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 238 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 188 MovieClip in Symbol 238 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 237 MovieClip in Symbol 238 MovieClip Frame 13
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 241 MovieClip in Symbol 242 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 245 MovieClip in Symbol 246 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 173 MovieClip in Symbol 247 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 173 MovieClip in Symbol 247 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 177 MovieClip in Symbol 247 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 184 MovieClip in Symbol 247 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 188 MovieClip in Symbol 247 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 210 MovieClip in Symbol 247 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 247 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 180 MovieClip in Symbol 247 MovieClip Frame 5
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 247 MovieClip Frame 6
stop();
_root.heroCombo++;
_root.heroAttack = false;
Instance of Symbol 173 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 173 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 177 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 180 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 184 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 180 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 188 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 210 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 248 MovieClip Frame 7
_root.heroAttack = false;
_root.heroCombo++;
Instance of Symbol 253 MovieClip in Symbol 254 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 180 MovieClip in Symbol 255 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 180 MovieClip in Symbol 255 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 173 MovieClip in Symbol 255 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 173 MovieClip in Symbol 255 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 177 MovieClip in Symbol 255 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 184 MovieClip in Symbol 255 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 210 MovieClip in Symbol 255 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 255 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 188 MovieClip in Symbol 255 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 255 MovieClip Frame 9
stop();
Instance of Symbol 254 MovieClip in Symbol 255 MovieClip Frame 9
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 254 MovieClip in Symbol 255 MovieClip Frame 9
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 258 MovieClip in Symbol 259 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 180 MovieClip in Symbol 267 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 180 MovieClip in Symbol 267 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 173 MovieClip in Symbol 267 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 173 MovieClip in Symbol 267 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 177 MovieClip in Symbol 267 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 184 MovieClip in Symbol 267 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 188 MovieClip in Symbol 267 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 210 MovieClip in Symbol 267 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 267 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 266 MovieClip in Symbol 267 MovieClip Frame 3
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 267 MovieClip Frame 9
_root.heroAttack = false;
Symbol 267 MovieClip Frame 10
stop();
Instance of Symbol 223 MovieClip in Symbol 267 MovieClip Frame 10
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 173 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 173 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 177 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 180 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 180 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 184 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 210 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 188 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 266 MovieClip in Symbol 274 MovieClip Frame 3
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 274 MovieClip Frame 9
gotoAndPlay (3);
Instance of Symbol 180 MovieClip in Symbol 275 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 180 MovieClip in Symbol 275 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 173 MovieClip in Symbol 275 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 173 MovieClip in Symbol 275 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 177 MovieClip in Symbol 275 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 184 MovieClip in Symbol 275 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 188 MovieClip in Symbol 275 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 210 MovieClip in Symbol 275 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 275 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 173 MovieClip in Symbol 275 MovieClip Frame 2
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 275 MovieClip Frame 3
this.figura.gotoAndStop("impact");
Symbol 275 MovieClip Frame 13
gotoAndPlay (3);
Instance of Symbol 180 MovieClip in Symbol 276 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 180 MovieClip in Symbol 276 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 173 MovieClip in Symbol 276 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 173 MovieClip in Symbol 276 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 177 MovieClip in Symbol 276 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 184 MovieClip in Symbol 276 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 188 MovieClip in Symbol 276 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 210 MovieClip in Symbol 276 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 266 MovieClip in Symbol 276 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 276 MovieClip Frame 5
Symbol 276 MovieClip Frame 10
stop();
_root.heroEndMove = true;
Instance of Symbol 173 MovieClip in Symbol 281 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 173 MovieClip in Symbol 281 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 177 MovieClip in Symbol 281 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 180 MovieClip in Symbol 281 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 180 MovieClip in Symbol 281 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 184 MovieClip in Symbol 281 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 188 MovieClip in Symbol 281 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 210 MovieClip in Symbol 281 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 266 MovieClip in Symbol 281 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 237 MovieClip in Symbol 281 MovieClip Frame 3
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 254 MovieClip in Symbol 281 MovieClip Frame 3
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 281 MovieClip Frame 10
_root.heroAttack = false;
_root.heroCombo = 1;
_root.comboTimer = 0;
Instance of Symbol 180 MovieClip in Symbol 282 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 173 MovieClip in Symbol 282 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 173 MovieClip in Symbol 282 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 177 MovieClip in Symbol 282 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 180 MovieClip in Symbol 282 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 184 MovieClip in Symbol 282 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 210 MovieClip in Symbol 282 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 266 MovieClip in Symbol 282 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 188 MovieClip in Symbol 282 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 254 MovieClip in Symbol 282 MovieClip Frame 10
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 282 MovieClip Frame 20
stop();
Instance of Symbol 223 MovieClip in Symbol 282 MovieClip Frame 20
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 283 MovieClip Frame 1
stop();
Instance of Symbol 229 MovieClip in Symbol 283 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop("vazio");
}
onClipEvent (enterFrame) {
if (_root.heroInv == true) {
this.play();
} else {
this.gotoAndStop("vazio");
}
}
Instance of Symbol 233 MovieClip in Symbol 283 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop("vazio");
}
onClipEvent (enterFrame) {
if (_root.heroPow == true) {
this.play();
} else {
this.gotoAndStop("vazio");
}
}
Symbol 283 MovieClip Frame 2
Symbol 283 MovieClip Frame 3
Symbol 283 MovieClip Frame 5
Symbol 283 MovieClip Frame 6
Instance of Symbol 275 MovieClip in Symbol 283 MovieClip Frame 8
onClipEvent (enterFrame) {
if (_parent._parent.health <= 0) {
_parent._parent.pushLevel = 2;
_parent._parent.backing = 1;
_parent.gotoAndStop("dying");
}
}
Instance of Symbol 276 MovieClip in Symbol 283 MovieClip Frame 9
onClipEvent (enterFrame) {
if (_parent._parent.health <= 0) {
_parent._parent.pushLevel = 2;
_parent._parent.backing = 1;
_parent.gotoAndStop("dying");
}
}
Symbol 294 MovieClip Frame 20
_root.powerBurst = false;
_parent.gotoAndStop("vazio");
Symbol 301 MovieClip Frame 20
stop();
Symbol 302 MovieClip Frame 1
stop();
Symbol 302 MovieClip Frame 5
gotoAndStop (1);
Instance of Symbol 306 MovieClip in Symbol 321 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 306 MovieClip in Symbol 321 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 237 MovieClip in Symbol 321 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 309 MovieClip in Symbol 321 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 313 MovieClip in Symbol 321 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 313 MovieClip in Symbol 321 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 317 MovieClip in Symbol 321 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 320 MovieClip in Symbol 321 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 321 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 306 MovieClip in Symbol 322 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 306 MovieClip in Symbol 322 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 237 MovieClip in Symbol 322 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 309 MovieClip in Symbol 322 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 313 MovieClip in Symbol 322 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 313 MovieClip in Symbol 322 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 317 MovieClip in Symbol 322 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 320 MovieClip in Symbol 322 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 322 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 306 MovieClip in Symbol 322 MovieClip Frame 2
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 306 MovieClip in Symbol 322 MovieClip Frame 15
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 322 MovieClip Frame 30
gotoAndPlay (1);
Instance of Symbol 325 MovieClip in Symbol 326 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 306 MovieClip in Symbol 327 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 306 MovieClip in Symbol 327 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 237 MovieClip in Symbol 327 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 309 MovieClip in Symbol 327 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 313 MovieClip in Symbol 327 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 313 MovieClip in Symbol 327 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 317 MovieClip in Symbol 327 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 320 MovieClip in Symbol 327 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 327 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 327 MovieClip Frame 6
stop();
_root.heroCombo++;
_root.heroAttack = false;
Instance of Symbol 330 MovieClip in Symbol 331 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 334 MovieClip in Symbol 335 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 338 MovieClip in Symbol 339 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 342 MovieClip in Symbol 343 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 346 MovieClip in Symbol 347 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 350 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 343 MovieClip in Symbol 350 MovieClip Frame 4
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 350 MovieClip Frame 6
_root.heroAttack = false;
_root.heroCombo++;
Instance of Symbol 313 MovieClip in Symbol 351 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 313 MovieClip in Symbol 351 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 306 MovieClip in Symbol 351 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 306 MovieClip in Symbol 351 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 237 MovieClip in Symbol 351 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 309 MovieClip in Symbol 351 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 317 MovieClip in Symbol 351 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 320 MovieClip in Symbol 351 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 351 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 306 MovieClip in Symbol 351 MovieClip Frame 5
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 306 MovieClip in Symbol 351 MovieClip Frame 5
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 351 MovieClip Frame 9
stop();
Instance of Symbol 313 MovieClip in Symbol 351 MovieClip Frame 9
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 313 MovieClip in Symbol 351 MovieClip Frame 9
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 313 MovieClip in Symbol 352 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 313 MovieClip in Symbol 352 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 306 MovieClip in Symbol 352 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 237 MovieClip in Symbol 352 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 306 MovieClip in Symbol 352 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 309 MovieClip in Symbol 352 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 317 MovieClip in Symbol 352 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 320 MovieClip in Symbol 352 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 352 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 352 MovieClip Frame 14
_root.heroAttack = false;
Symbol 352 MovieClip Frame 16
stop();
Instance of Symbol 355 MovieClip in Symbol 356 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 306 MovieClip in Symbol 357 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 306 MovieClip in Symbol 357 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 237 MovieClip in Symbol 357 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 309 MovieClip in Symbol 357 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 313 MovieClip in Symbol 357 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 313 MovieClip in Symbol 357 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 320 MovieClip in Symbol 357 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 357 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 317 MovieClip in Symbol 357 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 357 MovieClip Frame 9
gotoAndPlay (3);
Instance of Symbol 306 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 306 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 237 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 309 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 313 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 313 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 317 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 320 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 360 MovieClip in Symbol 361 MovieClip Frame 4
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 361 MovieClip Frame 15
gotoAndPlay (5);
Instance of Symbol 306 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 306 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 237 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 309 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 313 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 313 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 317 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 320 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 362 MovieClip Frame 6
stop();
_root.heroEndMove = true;
Instance of Symbol 306 MovieClip in Symbol 365 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 306 MovieClip in Symbol 365 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 237 MovieClip in Symbol 365 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 309 MovieClip in Symbol 365 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 313 MovieClip in Symbol 365 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 313 MovieClip in Symbol 365 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 317 MovieClip in Symbol 365 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 320 MovieClip in Symbol 365 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 365 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 365 MovieClip Frame 6
_root.heroAttack = false;
_root.heroCombo++;
Instance of Symbol 313 MovieClip in Symbol 366 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 306 MovieClip in Symbol 366 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 306 MovieClip in Symbol 366 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 237 MovieClip in Symbol 366 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 309 MovieClip in Symbol 366 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 313 MovieClip in Symbol 366 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 317 MovieClip in Symbol 366 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 320 MovieClip in Symbol 366 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 366 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 366 MovieClip Frame 15
stop();
Instance of Symbol 331 MovieClip in Symbol 367 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 335 MovieClip in Symbol 367 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 339 MovieClip in Symbol 367 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 367 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 331 MovieClip in Symbol 367 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 343 MovieClip in Symbol 367 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 347 MovieClip in Symbol 367 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 367 MovieClip Frame 10
_root.heroAttack = false;
_root.heroCombo = 1;
_root.comboTimer = 0;
Instance of Symbol 320 MovieClip in Symbol 379 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 379 MovieClip Frame 16
_root.heroAttack = false;
_root.comboTimer = 0;
stop();
Instance of Symbol 313 MovieClip in Symbol 380 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 313 MovieClip in Symbol 380 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 306 MovieClip in Symbol 380 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 306 MovieClip in Symbol 380 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 237 MovieClip in Symbol 380 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 309 MovieClip in Symbol 380 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 317 MovieClip in Symbol 380 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 320 MovieClip in Symbol 380 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 380 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 306 MovieClip in Symbol 380 MovieClip Frame 4
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 306 MovieClip in Symbol 380 MovieClip Frame 13
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 380 MovieClip Frame 15
_root.heroAttack = false;
_root.comboTimer = 0;
stop();
Symbol 381 MovieClip Frame 1
stop();
Instance of Symbol 362 MovieClip in Symbol 381 MovieClip Frame 9
onClipEvent (enterFrame) {
if (_parent._parent.health <= 0) {
_parent._parent.pushLevel = 2;
_parent._parent.backing = 1;
_parent.gotoAndStop("dying");
}
}
Instance of Symbol 320 MovieClip in Symbol 402 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 402 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 320 MovieClip in Symbol 403 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 403 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 403 MovieClip Frame 25
gotoAndPlay (5);
Instance of Symbol 320 MovieClip in Symbol 404 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 404 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 404 MovieClip Frame 7
stop();
_root.heroCombo++;
_root.heroAttack = false;
Instance of Symbol 320 MovieClip in Symbol 405 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 405 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 405 MovieClip Frame 8
_root.heroAttack = false;
_root.heroCombo++;
Instance of Symbol 320 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Instance of Symbol 223 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.heroSkin);
}
Symbol 406 MovieClip Frame 10
stop();
Symbol 407 MovieClip Frame 1
stop();
Instance of Symbol 295 MovieClip in Symbol 408 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop("vazio");
}
onClipEvent (enterFrame) {
if (_root.powerBurst == true) {
this.gotoAndStop(2);
}
}
Instance of Symbol 302 MovieClip in Symbol 408 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.alert == true) {
this.gotoAndPlay(2);
_root.alert = false;
}
}
Symbol 415 MovieClip Frame 15
stop();
Symbol 432 MovieClip Frame 5
_root.propType = "";
_root.propBonus = "";
Symbol 445 MovieClip Frame 1
stop();
Instance of Symbol 444 MovieClip "object" in Symbol 445 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_root.foreLoop == 0) {
this.nameObject = "1st";
}
if (_root.foreLoop == 1) {
this.nameObject = "2nd";
}
if (_root.foreLoop == 2) {
this.nameObject = "3nd";
}
}
Symbol 448 MovieClip Frame 11
_parent.gotoAndStop(1);
Symbol 450 MovieClip Frame 1
stop();
Instance of Symbol 467 MovieClip in Symbol 513 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.heroMode == 1) {
if (_root.heroBurn == true) {
gotoAndStop (2);
} else {
gotoAndStop (1);
}
}
if (_root.heroMode == 2) {
if (_root.heroBurn == true) {
gotoAndStop (2);
} else {
gotoAndStop (3);
}
}
}
Instance of Symbol 486 MovieClip in Symbol 513 MovieClip Frame 1
onClipEvent (enterFrame) {
this.gotoAndStop(_root.hero.burning);
if (_root.hero.burning >= 100) {
_root.powerChange = true;
_root.HeroMode++;
_root.powerBurst = true;
}
}
Instance of Symbol 493 MovieClip "focus" in Symbol 513 MovieClip Frame 1
onClipEvent (enterFrame) {
Math.round(_root.hero.focus);
if (_root.hero.focus <= 0) {
_root.hero.focus = 0;
this.gotoAndStop("vazio");
} else if (_root.hero.focus > _root.heroFocus) {
_root.hero.focus = _root.heroFocus;
} else {
posFocus = (_root.hero.focus * 100) / _root.heroFocus;
this.gotoAndStop(Math.round(posFocus));
}
}
Instance of Symbol 32 MovieClip in Symbol 513 MovieClip Frame 1
onClipEvent (enterFrame) {
Math.round(_root.hero.health);
if (_root.hero.health <= 0) {
_root.hero.health = 0;
_root.heroDying = true;
this.gotoAndStop("vazio");
} else {
posHealth = (_root.hero.health * 100) / _root.heroHealth;
this.gotoAndStop(Math.round(posHealth));
}
if (_root.hero.health > _root.heroHealth) {
_root.hero.health = _root.heroHealth;
}
}
Instance of Symbol 497 MovieClip "exp" in Symbol 513 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.hero.exp <= 0) {
_root.hero.exp = 1;
}
if (_root.hero.exp >= _root.toLevel) {
_root.levelUp();
}
posExp = (_root.hero.exp * 100) / _root.tolevel;
if (posExp < 1) {
posExp = 1;
}
this.gotoAndStop(Math.round(posExp));
}
Instance of Symbol 508 MovieClip in Symbol 513 MovieClip Frame 1
onClipEvent (enterFrame) {
this.gotoAndStop(_root.powerTime);
if (_root.powerTime <= 0) {
_root.heroMode = 1;
_root.powerBurst = true;
_root.powerChange = true;
_root.powerTime = 1;
}
}
Symbol 518 MovieClip Frame 80
_root.heroHit = 0;
stop();
Instance of Symbol 518 MovieClip in Symbol 531 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop("vazio");
}
onClipEvent (enterFrame) {
if (_root.hitTimer == true) {
this.gotoAndPlay(1);
_root.hitTimer = false;
}
}