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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/34338375?noj=FRM34338375-22DC" width="1" height="1"></div>

Earth Defenders first prototype(CANCELLED) by blackkheart.swf

This is the info page for
Flash #196815

(Click the ID number above for more basic data on this flash file.)


Text
LEVEL UP!!

LEVEL UP!!

9999

9999

Loading...

EARTH DEFENDERS

START GAME

START GAME

START GAME

OPTIONS

OPTIONS

OPTIONS

TUTORIAL

TUTORIAL

TUTORIAL

SELECT YOUR CHARACTER

SELECT YOUR CHARACTER

SELECT YOUR CHARACTER

SELECT YOUR CHARACTER

STAND

STAND

FIRST

!

!

!

!

S

S

S

S

P

P

P

P

01

00

X

Lvl.

00

00

X

9999

9999

9999

9999

HITS

9999

9999

HITS

HITS

9999

9999

HITS

HITS

9999

9999

HITS

ActionScript [AS1/AS2]

Frame 1
stop(); _root.debug = 0; if (_root.debug == 1) { gotoAndStop (4); _root.heroSkin = 1; }
Instance of Symbol 99 MovieClip in Frame 1
onClipEvent (enterFrame) { ifFrameLoaded (5) { _parent.gotoAndStop(2); } }
Frame 2
stop();
Frame 3
stop(); _root.pan1.gotoAndStop(1); _root.pan2.gotoAndStop(2); _root.pan3.gotoAndStop(3);
Frame 4
stop();
Frame 5
function startGame() { var _local1 = _root; _local1.gameMode = 2; _local1.atualFighters = 0; _local1.maxFighters = 5; _local1.totalWave = 0; _local1.waveType = "vazio"; _local1.heroLevel = 1; _local1.heroExp = 1; _local1.heroLife = 9; if (_local1.heroSkin == 1) { _local1.heroHealth = 100; _local1.heroBurning = 1; _local1.heroFocus = 200; _local1.heroBaseDamage = 15; } if (_local1.heroSkin == 2) { _local1.heroHealth = 200; _local1.heroBurning = 1; _local1.heroFocus = 150; _local1.heroBaseDamage = 10; } iniciaVariavel(); startLevel(); } function iniciaVariavel() { var _local1 = _root; _local1.hero.level = _local1.heroLevel; _local1.hero.health = _local1.heroHealth; _local1.hero.exp = _local1.heroExp; _local1.hero.life = _local1.heroLife; _local1.hero.burning = _local1.heroBurning; _local1.hero.focus = _local1.heroFocus; _local1.hero.baseDamage = _local1.heroBaseDamage; _local1.toLevel = 100; } function startLevel() { var _local1 = _root; _local1.leftOutside = 0; _local1.rightOutside = 0; _local1.scrollLock = false; _local1.heroBlink = 0; _local1.heroHit = 0; _local1.hitTimer = false; _local1.missionScript = 0; _local1.enemyWave = 0; _local1.countGoBox = 30; _local1.foreLoop = 0; _local1.hero.focus = 200; _local1.heroGravity = 5; _local1.heroScale = _local1.hero._xscale; _local1.heroMode = 1; startHero(); } function startHero() { var _local1 = _root; _local1.hero._x = 200; _local1.hero._y = 320; _local1.hero._xscale = _local1.heroScale; _local1.heroMode = 1; powerCheck(); _local1.hero.health = _local1.heroHealth; _local1.hero.backing = 0; _local1.hero.lenghtPush = 0; _local1.hero.stopPush = 0; _local1.powerChange = false; _local1.powerTime = 1; _local1.heroInv = false; _local1.invTimer = 0; _local1.heroEndMove = false; _local1.heroAttack = false; _local1.heroFacing = 1; _local1.heroCombo = 1; _local1.comboTimer = 0; _local1.keyDown = false; _local1.heroJump = false; _local1.heroBurn = false; _local1.heroBlock = false; _local1.heroAttacking = false; _local1.heroAttacked = false; _local1.heroPushLevel = 0; _local1.enemyFacingAttack = 0; _local1.enemyPushLevel = 0; _local1.heroDamage = 0; _local1.heroDying = false; _local1.heroAlive = true; } function powerCheck() { var _local1 = _root; if (_local1.heroMode == 1) { _local1.hero.gotoAndStop("mode1"); _local1.heroStep = 10; _local1.heroVertVel = 40; _local1.hero.baseDamage = _local1.heroBaseDamage * 1; _local1.rangeMode = 0; _local1.powerTime = 1; } if (_local1.heroMode == 2) { _local1.hero.gotoAndStop("mode2"); _local1.heroStep = 15; _local1.heroVertVel = 50; _local1.hero.baseDamage = _local1.heroBaseDamage * 2; _local1.rangeMode = 30; _local1.powerTime = 100; } if (_local1.heroMode == 3) { _local1.hero.gotoAndStop("mode3"); _local1.heroStep = 15; _local1.heroVertVel = 70; _local1.hero.baseDamage = _local1.heroBaseDamage * 3; _local1.rangeMode = 50; _local1.powerTime = 50; } } function spawn() { var _local1 = _root; startHero(); _local1.heroInv = true; _local1.invTimer = 200; _local1.hero.life--; } function spawnEnemy(type, amount) { var _local1 = _root; _local1.scrollLock = true; _local1.totalWave = amount; _local1.waveType = type; } function spawnProp(type, shape) { var _local1 = _root; var _local2 = shape; var _local3 = type; if (_local1.prop1.type == "vazio") { _local1.prop1.type = _local3; _local1.prop1.shape = _local2; _local1.prop1.start = true; } else if (_local1.prop2.type == "vazio") { _local1.prop2.type = _local3; _local1.prop2.shape = _local2; _local1.prop2.start = true; } else if (_local1.prop3.type == "vazio") { _local1.prop3.type = _local3; _local1.prop3.shape = _local2; _local1.prop3.start = true; } _local1.missionScript++; } function levelUp() { var _local1 = _root; _local1.attachMovie("level up", "level up", 101, {_x:_local1.hero._x, _y:_local1.hero._y - 100}); _local1.heroLevel++; _local1.toLevel = _local1.toLevel + (_local1.heroLevel * 100); _local1.hero.exp = 1; _local1.heroHealth = _local1.heroHealth + (_local1.heroHealth * 0.1); _local1.heroFocus = _local1.heroFocus + (_local1.heroFocus * 0.1); _local1.heroBaseDamage = _local1.heroBaseDamage + (_local1.heroBaseDamage * 0.1); _local1.hero.baseDamage = _local1.heroBaseDamage; } stop(); _root.debug = 1;
Instance of Symbol 160 MovieClip "firstBackground" in Frame 5
onClipEvent (enterFrame) { if (_root.scrolling == true) { this._x = this._x - (_root.heroStep / 4); } if (this._x <= -1200) { this._x = 400; } }
Instance of Symbol 163 MovieClip "secBackground" in Frame 5
onClipEvent (enterFrame) { if (_root.scrolling == true) { this._x = this._x - (_root.heroStep / 2); } if (this._x <= -320) { this._x = 320; } }
Instance of Symbol 168 MovieClip "floor" in Frame 5
onClipEvent (enterFrame) { if (_root.scrolling == true) { this._x = this._x - _root.heroStep; } if (this._x <= -320) { this._x = 320; } }
Instance of Symbol 170 MovieClip "General Script" in Frame 5
onClipEvent (load) { } onClipEvent (enterFrame) { if (_root.scrollLock == true) { while ((_root.enemyWave < _root.totalWave) && (_root.atualFighters < _root.maxFighters)) { this.name = "enemy" + _root.enemyWave; this.attachMovie("enemy", this.name, 100 + _root.enemyWave, {_y:330}); _root.atualFighters++; _root.enemyWave++; } if ((_root.totalWave <= _root.enemyWave) && (_root.atualFighters <= 0)) { _root.scrollLock = false; _root.totalWave = 0; _root.waveType = "vazio"; _root.enemyWave = 0; _root.missionScript++; } } if (_root.scrollLock == false) { if (_root.countGoBox == 0) { _root.goBox.gotoAndStop(2); _root.countGoBox = 30; } else { _root.countGoBox--; } } }
Instance of Symbol 408 MovieClip "hero" in Frame 5
onClipEvent (load) { _root.frame = 0; _root.startGame(); } onClipEvent (enterFrame) { _root.frame++; if (_root.heroAlive == true) { if (_root.heroAttacked == false) { if ((((_root.heroAttack == false) && (_root.heroJump == false)) && (_root.heroBurn == false)) && (_root.heroBlock == false)) { if (Key.isDown(68)) { this._xscale = _root.heroScale; _root.heroFacing = 1; this._x = this._x + _root.heroStep; this.figura.gotoAndStop("moving"); _root.heroJumpDirection = _root.heroStep; } else if (Key.isDown(65)) { this._xscale = -_root.heroScale; _root.heroFacing = 0; this._x = this._x - _root.heroStep; this.figura.gotoAndStop("moving"); _root.heroJumpDirection = -_root.heroStep; } else if (!Key.isDown()) { this.figura.gotoAndStop("still"); _root.heroJumpDirection = 0; } if (Key.isDown(87)) { this.figura.gotoAndStop("jumping"); _root.heroJump = true; _root.heroVertVelAux = _root.heroVertVel; } } if (Key.isDown(83) && (_root.heroJump == false)) { this.figura.gotoAndStop("blocking"); _root.heroAttack = false; _root.heroBlock = true; } else { _root.heroBlock = false; } if ((Key.isDown(80) && (_root.keyDown == false)) && (_root.heroBlock == false)) { _root.heroAttack = true; } if (Key.isDown(80)) { _root.keyDown = true; } else { _root.keyDown = false; } if ((_root.heroAttack == true) && (_root.heroJump == false)) { _root.comboTimer = 10; if (_root.heroCombo <= 2) { _root.heroRange = 100 + _root.rangeMode; this.figura.gotoAndStop("punch1"); _root.heroPushLevel = 0; if (_root.heroMode == 1) { _root.heroDamage = _root.hero.baseDamage; } else if (_root.heroMode == 2) { _root.heroDamage = _root.hero.baseDamage * 1.2; } } if (_root.heroCombo == 3) { _root.heroRange = 100 + _root.rangeMode; this.figura.gotoAndStop("punch2"); _root.heroPushLevel = 0; if (_root.heroMode == 1) { _root.heroDamage = _root.hero.baseDamage * 1.5; } else if (_root.heroMode == 2) { _root.heroDamage = _root.hero.baseDamage * 1.7; } } if (_root.heroCombo == 4) { _root.heroRange = 150 + _root.rangeMode; this.figura.gotoAndStop("punch3"); if (_root.heroMode == 1) { _root.heroDamage = this.baseDamage * 2; _root.heroPushLevel = 1; } else if (_root.heroMode == 2) { _root.heroDamage = this.baseDamage * 2.5; _root.heroPushLevel = 0; } } if (_root.heroCombo == 5) { _root.heroRange = 150 + _root.rangeMode; this.figura.gotoAndStop("punch4"); _root.heroPushLevel = 2; if (_root.heroMode == 2) { _root.heroDamage = this.baseDamage * 3; _root.heroPushLevel = 1; } } } else if ((_root.heroAttack == true) && (_root.heroJump == true)) { _root.heroRange = 120 + _root.rangeMode; this.figura.gotoAndStop("jumpingKick"); _root.heroPushLevel = 1; if (_root.heroMode == 1) { _root.heroDamage = this.baseDamage * 2; } else if (_root.heroMode == 2) { _root.heroDamage = this.baseDamage * 2.5; } } if (_root.comboTimer <= 0) { _root.heroCombo = 1; } else { _root.comboTimer--; } } else { if (this.backing == 0) { this.backing = 1; _root.comboTimer = 0; _root.keyDown = false; _root.heroAttack = false; this.pushLevel = _root.enemyPushLevel; if (_root.heroBlock == false) { _root.attachMovie("splash1", "splash", 10, {_x:this._x, _y:270}); this.figura.gotoAndStop("impact"); } else { _root.attachMovie("block", "block", 11, {_x:this._x, _y:300}); } } if (this.backing == 1) { if (this.pushLevel == 0) { this.lenghtPush = 0; this.stopPush = 0; } if (this.pushLevel == 1) { this.lenghtPush = 20; this.stopPush = -5; } if (this.pushLevel == 2) { this.lenghtPush = 50; this.stopPush = -5; } this.backing = 2; } if (this.backing == 2) { if (_root.enemyFacingAttack == 0) { this.lenghtPush = this.lenghtPush * -1; this.stopPush = this.stopPush * -1; } this.backing = 3; } if (this.backing == 3) { this._x = this._x + this.lenghtPush; this.lenghtPush = this.lenghtPush + this.stopPush; if (((this.lenghtPush == 0) && (this.pushLevel != 0)) || ((_root.heroEndMove == true) && (this.pushLevel == 0))) { this.backing = 0; _root.heroEndMove = false; _root.heroAttacked = false; if (_root.heroDying == true) { _root.heroAlive = false; _root.heroSpawn = true; this.heroFadeCount = 30; _root.spawnTimer = 40; } } } } } else if (this.heroFadeCount == 0) { this.gotoAndStop("vazio"); } else { this.heroFadeCount--; } if (((((_root.keyDown == true) && (_root.heroBlock == false)) && (_root.heroJump == false)) && (_root.heroAttack == false)) && (_root.powerChange == false)) { if (_root.heroBurn == true) { if (this.focus > 0) { this.focus--; _root.hero.burning++; } else if (this.health > 1) { this.health--; _root.hero.burning++; } else { _root.heroBurn = false; _root.hero.burning = 1; } } else if (this.health > 1) { _root.hero.burning++; } } else { _root.heroBurn = false; _root.hero.burning = 1; } if (_root.hero.burning == 5) { _root.heroRange = 150 + _root.rangeMode; _root.heroPushLevel = 2; if (_root.heroMode == 1) { _root.heroDamage = this.baseDamage * 2; } else if (_root.heroMode == 2) { _root.heroDamage = this.baseDamage * 2.2; } else if (_root.heroMode == 3) { _root.heroDamage = this.baseDamage * 2.5; } _root.heroBurn = true; this.figura.gotoAndStop("burning"); } if (_root.heroJump == true) { if (jumpStart == false) { this.heroVertVelAux = _root.heroVertVelAux; this.heroVertVel = _root.heroVertVel; jumpStart = true; } if (this.heroVertVelAux >= (-this.heroVertVel)) { this._y = this._y - this.heroVertVelAux; this.heroVertVelAux = this.heroVertVelAux - _root.heroGravity; this._x = this._x + _root.heroJumpDirection; } else { _root.heroAttack = false; _root.heroJump = false; jumpStart = false; } } if (_root.heroAlive == false) { _root.spawnTimer--; } if ((_root.heroSpawn == true) && (_root.spawnTimer == 0)) { _root.heroSpawn = false; if (this.life <= 0) { _root.gameOver = true; } else { _root.spawn(); } } if (_root.invTimer > 0) { _root.invTimer--; } else { _root.invTimer = 0; _root.heroInv = false; } if (_root.heroPow == true) { _root.hero.baseDamage = _root.heroBaseDamage * 2; } else { _root.hero.baseDamage = _root.heroBaseDamage; } if (_root.powTimer > 0) { _root.powTimer--; } else { _root.powTimer = 0; _root.heroPow = false; } if (_root.powerChange == true) { this.burning = 0; count = 0; _root.powerChange = false; _root.powerCheck(); } if (_root.heroMode >= 2) { if (count == 0) { _root.powerTime = _root.powerTime - 1; count = 5; } count--; } if (this._x <= 50) { this._x = 50; } if (this._x >= 770) { this._x = 770; } if (_root.scrollLock == false) { if (this._x >= 600) { _root.scrolling = true; this._x = this._x - _root.heroStep; _root.missionScript++; _root.countGoBox = 100; if (_root.propUp != "") { _root.props._x = _root.props._x - _root.heroStep; } } else { _root.scrolling = false; } } else { _root.scrolling = false; } }
Instance of Symbol 432 MovieClip "prop1" in Frame 5
onClipEvent (load) { this.type = "vazio"; this.shape = "vazio"; this.effect = "vazio"; this.start = false; this.exists = false; this.hit = false; count = 0; this._x = 1000; this._y = 400; this.gotoAndStop(this.type); } onClipEvent (enterFrame) { if (this.start == true) { this.gotoAndStop(this.type); this.cover.gotoAndStop(this.shape); this.cover.image.gotoAndStop("still"); this._x = 1000; this._y = 400; this.exists = true; this.start = false; } if (this.exists == true) { if (_root.scrolling == true) { this._x = this._x - _root.heroStep; } if (((_root.heroAttack == true) && (this.shape != "vazio")) && (this.hit == false)) { if ((this._y - _root.hero._y) <= 200) { if (((_root.heroFacing == 1) && ((this._x - _root.hero._x) <= _root.heroRange)) && (this._x >= _root.hero._x)) { _root.attachMovie("splash1", "splash", 9, {_x:this._x, _y:270}); this.cover.image.gotoAndStop("impact"); this.hit = true; dir = 1; } if (((_root.heroFacing == 0) && ((_root.hero._x - this._x) <= _root.heroRange)) && (_root.hero._x >= this._x)) { _root.attachMovie("splash1", "splash", 9, {_x:this._x, _y:270}); this.cover.image.gotoAndStop("impact"); this.hit = true; dir = 0; } } } if (this.hit == true) { if ((this.cover._x < 600) && (count < 15)) { if (dir == 0) { this.cover._x = this.cover._x - 15; } else { this.cover._x = this.cover._x + 15; } count++; } else { this.shape = "vazio"; this.cover.gotoAndStop(this.shape); this.cover._x = 0; count = 0; this.hit = false; } } if ((this.shape == "vazio") && (this.type != "vazio")) { if (((((this._x - _root.hero._x) <= 30) && (this._x >= _root.hero._x)) || (((this._x - _root.hero._x) >= -30) && (this._x <= _root.hero._x))) && (_root.heroJump == false)) { if (this.type == "health1") { _root.hero.health = _root.hero.health + (_root.heroHealth * 0.25); } if (this.type == "health2") { _root.hero.focus = _root.hero.focus + (_root.heroHealth * 0.5); } if (this.type == "shield1") { _root.heroInv = true; _root.invTimer = 100; } if (this.type == "power1") { _root.heroPow = true; _root.powTimer = 100; } this.type = "vazio"; this.exists = false; this._x = 1000; } } } }
Instance of Symbol 432 MovieClip "prop2" in Frame 5
onClipEvent (load) { this.type = "vazio"; this.shape = "vazio"; this.effect = "vazio"; this.start = false; this.exists = false; this.hit = false; count = 0; this._x = 1000; this._y = 400; this.gotoAndStop(this.type); } onClipEvent (enterFrame) { if (this.start == true) { this.gotoAndStop(this.type); this.cover.gotoAndStop(this.shape); this.cover.image.gotoAndStop("still"); this._x = 1000; this._y = 400; this.exists = true; this.start = false; } if (this.exists == true) { if (_root.scrolling == true) { this._x = this._x - _root.heroStep; } if (((_root.heroAttack == true) && (this.shape != "vazio")) && (this.hit == false)) { if ((this._y - _root.hero._y) <= 200) { if (((_root.heroFacing == 1) && ((this._x - _root.hero._x) <= _root.heroRange)) && (this._x >= _root.hero._x)) { _root.attachMovie("splash1", "splash", 9, {_x:this._x, _y:270}); this.cover.image.gotoAndStop("impact"); this.hit = true; dir = 1; } if (((_root.heroFacing == 0) && ((_root.hero._x - this._x) <= _root.heroRange)) && (_root.hero._x >= this._x)) { _root.attachMovie("splash1", "splash", 9, {_x:this._x, _y:270}); this.cover.image.gotoAndStop("impact"); this.hit = true; dir = 0; } } } if (this.hit == true) { if ((this.cover._x < 600) && (count < 15)) { if (dir == 0) { this.cover._x = this.cover._x - 15; } else { this.cover._x = this.cover._x + 15; } count++; } else { this.shape = "vazio"; this.cover.gotoAndStop(this.shape); this.cover._x = 0; count = 0; this.hit = false; } } if ((this.shape == "vazio") && (this.type != "vazio")) { if (((((this._x - _root.hero._x) <= 30) && (this._x >= _root.hero._x)) || (((this._x - _root.hero._x) >= -30) && (this._x <= _root.hero._x))) && (_root.heroJump == false)) { if (this.type == "health1") { _root.hero.health = _root.hero.health + (_root.heroHealth * 0.25); } if (this.type == "health2") { _root.hero.focus = _root.hero.focus + (_root.heroHealth * 0.5); } if (this.type == "shield1") { _root.heroInv = true; _root.invTimer = 100; } if (this.type == "power1") { _root.heroPow = true; _root.powTimer = 100; } this.type = "vazio"; this.exists = false; this._x = 1000; } } } }
Instance of Symbol 432 MovieClip "prop3" in Frame 5
onClipEvent (load) { this.type = "vazio"; this.shape = "vazio"; this.effect = "vazio"; this.start = false; this.exists = false; this.hit = false; count = 0; this._x = 1000; this._y = 400; this.gotoAndStop(this.type); } onClipEvent (enterFrame) { if (this.start == true) { this.gotoAndStop(this.type); this.cover.gotoAndStop(this.shape); this.cover.image.gotoAndStop("still"); this._x = 1000; this._y = 400; this.exists = true; this.start = false; } if (this.exists == true) { if (_root.scrolling == true) { this._x = this._x - _root.heroStep; } if (((_root.heroAttack == true) && (this.shape != "vazio")) && (this.hit == false)) { if ((this._y - _root.hero._y) <= 200) { if (((_root.heroFacing == 1) && ((this._x - _root.hero._x) <= _root.heroRange)) && (this._x >= _root.hero._x)) { _root.attachMovie("splash1", "splash", 9, {_x:this._x, _y:270}); this.cover.image.gotoAndStop("impact"); this.hit = true; dir = 1; } if (((_root.heroFacing == 0) && ((_root.hero._x - this._x) <= _root.heroRange)) && (_root.hero._x >= this._x)) { _root.attachMovie("splash1", "splash", 9, {_x:this._x, _y:270}); this.cover.image.gotoAndStop("impact"); this.hit = true; dir = 0; } } } if (this.hit == true) { if ((this.cover._x < 600) && (count < 15)) { if (dir == 0) { this.cover._x = this.cover._x - 15; } else { this.cover._x = this.cover._x + 15; } count++; } else { this.shape = "vazio"; this.cover.gotoAndStop(this.shape); this.cover._x = 0; count = 0; this.hit = false; } } if ((this.shape == "vazio") && (this.type != "vazio")) { if (((((this._x - _root.hero._x) <= 30) && (this._x >= _root.hero._x)) || (((this._x - _root.hero._x) >= -30) && (this._x <= _root.hero._x))) && (_root.heroJump == false)) { if (this.type == "health1") { _root.hero.health = _root.hero.health + (_root.heroHealth * 0.25); } if (this.type == "health2") { _root.hero.focus = _root.hero.focus + (_root.heroHealth * 0.5); } if (this.type == "shield1") { _root.heroInv = true; _root.invTimer = 100; } if (this.type == "power1") { _root.heroPow = true; _root.powTimer = 100; } this.type = "vazio"; this.exists = false; this._x = 1000; } } } }
Instance of Symbol 445 MovieClip "foreground" in Frame 5
onClipEvent (enterFrame) { if (_root.scrolling == true) { this._x = this._x - (_root.heroStep / 2); } if (this._x <= -400) { this._x = 950; } }
Instance of Symbol 170 MovieClip "Mission Script" in Frame 5
onClipEvent (load) { _root.scrollLock = false; _root.missionScript = 0; _root.scrolling = false; } onClipEvent (enterFrame) { if (_root.scrollLock == false) { if (_root.missionScript == 2) { _root.spawnProp("power1", "can"); } if (_root.missionScript == 20) { _root.spawnProp("shield1", "can"); } if (_root.missionScript == 40) { _root.spawnProp("health1", "can"); } if (_root.missionScript == 50) { _root.spawnEnemy("trooper", 1); } if (_root.missionScript == 60) { _root.spawnEnemy("trooper", 3); } if (_root.missionScript == 80) { _root.spawnEnemy("trooper", 999); } } }
Instance of Symbol 531 MovieClip in Frame 5
onClipEvent (load) { this.gotoAndStop("vazio"); } onClipEvent (enterFrame) { if (_root.heroHit < 2) { this.gotoAndStop("vazio"); } else if (_root.heroHit <= 10) { this.gotoAndStop(1); } else if (_root.heroHit <= 20) { this.gotoAndStop(2); } else if (_root.heroHit <= 30) { this.gotoAndStop(3); } if (_root.heroHit < 10) { _root.expBonus = 1; } if (_root.heroHit > 10) { _root.expBonus = 1.1; } if (_root.heroHit > 20) { _root.expBonus = 1.3; } if (_root.heroHit > 30) { _root.expBonus = 1.5; } if (_root.heroHit > 50) { _root.expBonus = 1.7; } if (_root.heroHit > 70) { _root.expBonus = 2; } }
Instance of Symbol 534 MovieClip in Frame 5
onClipEvent (load) { this.gotoAndStop("vazio"); } onClipEvent (enterFrame) { if (_root.leftOutside == 0) { this.gotoAndStop("vazio"); } else { this.gotoAndStop(_root.leftOutside); } }
Instance of Symbol 534 MovieClip in Frame 5
onClipEvent (load) { this.gotoAndStop("vazio"); } onClipEvent (enterFrame) { if (_root.rightOutside == 0) { this.gotoAndStop("vazio"); } else { this.gotoAndStop(_root.rightOutside); } }
Symbol 5 MovieClip [splash_super] Frame 5
removeMovieClip(this);
Symbol 10 MovieClip [splash1] Frame 5
removeMovieClip(this);
Symbol 14 MovieClip [level up] Frame 21
removeMovieClip(this);
Symbol 18 MovieClip [damage] Frame 8
removeMovieClip(this);
Symbol 22 MovieClip [block] Frame 11
removeMovieClip(this);
Symbol 55 MovieClip Frame 1
_root.hit++; _root.comboTimer = _root.comboTimer + 10; _root.hero.focus = _root.hero.focus + 3; _parent._parent.health = _parent._parent.health - _root.heroDamage; _root.showDamage = Math.round(_root.heroDamage); _root.attachMovie("damage", "damage", 8, {_x:_parent._parent._x, _y:200}); _parent._parent.enemyAPCount = _parent._parent.enemyAPCount + 5; if (_parent._parent.health <= 0) { _root.attachMovie("splash_super", "splash", 9, {_x:_parent._parent._x, _y:270}); _parent._parent.pushLevel = 2; _parent._parent.backing = 1; _parent.gotoAndStop("dying"); }
Symbol 55 MovieClip Frame 10
stop();
Symbol 59 MovieClip Frame 12
if (_parent._parent.aim == 0) { play(); } else { gotoAndPlay (11); }
Symbol 59 MovieClip Frame 20
_parent._parent.enemyAttack = false; _parent._parent.enemyEngage = false; gotoAndPlay (20);
Symbol 62 MovieClip Frame 8
stop();
Symbol 63 MovieClip Frame 20
_parent._parent.lenghtPush = 0;
Symbol 63 MovieClip Frame 23
stop();
Symbol 65 MovieClip Frame 20
_parent._parent.enemyAttack = false; _parent._parent.enemyEngage = false; gotoAndPlay (20);
Symbol 66 MovieClip Frame 18
_parent._parent.lenghtPush = 0;
Symbol 66 MovieClip Frame 27
stop();
Symbol 88 MovieClip Frame 30
gotoAndPlay (6);
Symbol 89 MovieClip Frame 1
_root.hit++; _root.comboTimer = _root.comboTimer + 10; _root.hero.focus = _root.hero.focus + 3; _parent._parent.health = _parent._parent.health - _root.heroDamage; _parent._parent.enemyAPCount++; if (_parent._parent.health <= 0) { _parent._parent.pushLevel = 2; _parent._parent.backing = 1; _parent.gotoAndStop("dying"); }
Symbol 89 MovieClip Frame 10
stop();
Symbol 92 MovieClip Frame 12
if (_parent._parent.aim == 0) { play(); } else { gotoAndPlay (11); }
Symbol 92 MovieClip Frame 20
_parent._parent.enemyAttack = false; _parent._parent.enemyEngage = false; gotoAndPlay (20);
Symbol 93 MovieClip Frame 1
_root.hero.focus = _root.hero.focus + 5;
Symbol 93 MovieClip Frame 16
stop();
Symbol 94 MovieClip Frame 20
_parent._parent.enemyAttack = false; _parent._parent.enemyEngage = false; gotoAndPlay (20);
Instance of Symbol 32 MovieClip "hpBar" in Symbol 96 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.health <= 0) { _parent.health = 0; _parent.enemyDying = true; this.gotoAndStop("vazio"); } else { posHealth = (_parent.health * 100) / _parent.enemyHealth; this.gotoAndStop(Math.round(posHealth)); } }
Instance of Symbol 96 MovieClip in Symbol 97 MovieClip [enemy] Frame 1
onClipEvent (load) { this.i = 0; this.fall = 1; this.pushFix = 0; this.enemyType = _root.waveType; this.gotoAndStop(this.enemyType); this.enemyScale = this.figura._xscale; this.firstHit = false; this.beingPushed = false; this.enemyAction = true; this.enemyImpact = false; this.enemyAPCount = 0; this.actionRandom = 0; this.comandChoice = 0; this.endMove = false; this.lenghtPush = 0; this.stopPush = 0; this.pushLevel = 0; this.enemyEngage = false; this.enemyAttack = false; this.alcanceAltura = 0; this.enemyDying = false; this.enemyFadeCount = ""; if (random(3) == 0) { this._x = -200; } else { this._x = 1000; } this.out = false; if (this.enemyType == "trooper") { this.enemyIA = "shooter"; this.enemyHealth = 100; this.enemyBaseDamage = 10; this.enemyStep = 15; this.exp = 10; } if (this.enemyType == "trooperPowered") { this.enemyIA = "shooter"; this.enemyHealth = 600; this.enemyBaseDamage = 30; this.enemyStep = 10; this.exp = 100; } this.health = this.enemyHealth; this.baseDamage = this.enemyBaseDamage; this.step = this.enemyStep; } onClipEvent (enterFrame) { if (this.out == false) { if (this._x < -100) { this.out = true; _root.leftOutside = _root.leftOutside + 1; this.side = -1; } if (this._x > 900) { this.out = true; _root.rightOutside = _root.rightOutside + 1; this.side = 1; } } else if ((this._x > 0) && (this._x < 800)) { if (this.side == -1) { _root.leftOutside = _root.leftOutside - 1; } if (this.side == 1) { _root.rightOutside = _root.rightOutside - 1; } this.out = false; this.side = 0; } if (_root.heroAttack == true) { if ((this._y - _root.hero._y) <= 200) { if (((_root.heroFacing == 1) && ((this._x - _root.hero._x) <= _root.heroRange)) && (this._x >= _root.hero._x)) { this.enemyImpact = true; } if (((_root.heroFacing == 0) && ((_root.hero._x - this._x) <= _root.heroRange)) && (_root.hero._x >= this._x)) { this.enemyImpact = true; } } } if (_root.heroBurn == true) { if ((this._y - _root.hero._y) <= 200) { if (((this._x - _root.hero._x) <= _root.heroRange) && (this._x >= _root.hero._x)) { this.enemyImpact = true; } else if (((_root.hero._x - this._x) <= _root.heroRange) && (_root.hero._x >= this._x)) { this.enemyImpact = true; } } } if (this.enemyImpact == true) { if (_root.hero._x >= this._x) { this.figura._xscale = -this.enemyScale; } else { this.figura._xscale = this.enemyScale; } if (this.firstHit == false) { _root.hitTimer = true; _root.heroHit++; _root.heroAttacking = true; this.enemyAction = false; _root.hero.focus = _root.hero.focus + 3; this.health = this.health - _root.heroDamage; _root.showDamage = Math.round(_root.heroDamage); this.i = random(100); _root.attachMovie("damage", "damage", this.i, {_x:this._x, _y:200}); if (this.health <= 0) { _root.hero.exp = _root.hero.exp + (this.exp * _root.expBonus); this.enemyDying = true; this.i = random(100); _root.attachMovie("splash_super", "splash", this.i, {_x:this._x, _y:270}); this.pushLevel = 2; this.figura.gotoAndStop("dying"); } else { this.i = random(100); _root.attachMovie("splash1", "splash", this.i, {_x:this._x, _y:270}); this.pushLevel = _root.heroPushLevel; this.figura.gotoAndStop("impact"); This.figura.sprite.gotoAndPlay(1); } if (this.pushLevel == 0) { this.lenghtPush = 0; this.fall = 3; } if (this.pushLevel == 1) { this.lenghtPush = 20; this.fall = 30; } if (this.pushLevel == 2) { this.lenghtPush = 40; this.fall = 60; } if (this._x <= _root.hero._x) { this.lenghtPush = this.lenghtPush * -1; } this.firstHit = true; this.beingPushed = true; } if (this.beingPushed == true) { if (this.fall > 0) { this._x = this._x + this.lenghtPush; this.lenghtPush = this.lenghtPush - (this.lenghtPush * 0.05); this.fall--; } else { this.fall = 0; this.enemyImpact = false; this.enemyEngage = false; this.beingPushed = false; this.firstHit = false; if (this.enemyDying == true) { _root.atualFighters--; if (this.out == true) { if (this.side == -1) { _root.leftOutside = _root.leftOutside - 1; } else { _root.rightOutside = _root.rightOutside - 1; } } removeMovieClip(_parent); } } } } else if (_root.heroAttack == false) { _root.heroAttacking = false; this.endMove = false; this.enemyAction = true; } if (this.enemyAction == true) { if (this.enemyEngage == false) { if (random(_root.gameMode) != 0) { if ((((this._x - _root.hero._x) > -100) && (_root.hero._x > this._x)) || (((this._x - _root.hero._x) < 100) && (_root.hero._x < this._x))) { if (random(_root.gameMode) == 0) { this.enemyMove = "melee"; _root.enemyPushLevel = 1; this.figura.gotoAndStop("melee"); this.enemyAttack = true; this.alcanceAltura = 250; this.wait = 5 + random(_root.gameMode); } else { this.enemyMove = "moveaway"; } } else if ((((this._x - _root.hero._x) > -300) && (_root.hero._x > this._x)) || (((this._x - _root.hero._x) < 300) && (_root.hero._x < this._x))) { if (random(_root.gameMode) == 0) { this.enemyMove = "long"; _root.enemyPushLevel = 1; this.figura.gotoAndStop("long"); this.enemyAttack = true; this.aim = 20 + (random(_root.gameMode) * 10); this.alcanceAltura = 250; } else { this.enemyMove = "movecloser"; } } else { this.enemyMove = "movecloser"; } } else { this.idleTimer = 10 + (random(_root.gameMode) * 2); this.enemyMove = "idle"; } this.enemyEngage = true; } if (this.enemyEngage == true) { if (this.enemyMove == "movecloser") { if (!((((this._x - _root.hero._x) > -100) && (_root.hero._x > this._x)) || (((this._x - _root.hero._x) < 100) && (_root.hero._x < this._x)))) { if (_root.hero._x >= this._x) { this._x = this._x + this.step; this.figura._xscale = -this.enemyScale; this.figura.gotoAndStop("moving"); } else { this._x = this._x - this.step; this.figura._xscale = this.enemyScale; this.figura.gotoAndStop("moving"); } } else { this.idleTimer = 10 + (random(_root.gameMode) * 2); this.enemyMove = "idle"; } } if (this.enemyMove == "moveaway") { if ((((this._x - _root.hero._x) > -500) && (_root.hero._x > this._x)) || (((this._x - _root.hero._x) < 500) && (_root.hero._x < this._x))) { if (_root.hero._x >= this._x) { this._x = this._x - this.step; this.figura._xscale = this.enemyScale; this.figura.gotoAndStop("moving"); } else { this._x = this._x + this.step; this.figura._xscale = -this.enemyScale; this.figura.gotoAndStop("moving"); } } else { this.idleTimer = 10 + (random(_root.gameMode) * 2); this.enemyMove = "idle"; } } if (this.enemyMove == "idle") { if (this.idleTimer == 0) { this.enemyEngage = false; } else { this.figura.gotoAndStop("still"); this.idleTimer--; } } if (this.enemyMove == "melee") { if (this.wait <= 0) { this.enemyMove = ""; if (_root.hero._x >= this._x) { this.figura._xscale = -this.enemyScale; _root.enemyFacingAttack = 1; } else { this.figura._xscale = this.enemyScale; _root.enemyFacingAttack = 0; } if (((this.alcanceAltura <= _root.hero._y) && (_root.heroInv == false)) && (_root.heroBurn == false)) { _root.heroAttacked = true; if (_root.heroBlock == false) { _root.hero.health = _root.hero.health - this.baseDamage; _root.hero.focus = _root.hero.focus - 10; } else { _root.hero.health = _root.hero.health - (this.baseDamage / 2); } } } else { this.wait--; } } if (this.enemyMove == "long") { _root.alert = true; if (_root.hero._x >= this._x) { this.figura._xscale = -this.enemyScale; _root.enemyFacingAttack = 1; } else { this.figura._xscale = this.enemyScale; _root.enemyFacingAttack = 0; } if (this.aim <= 0) { if (((this.alcanceAltura <= _root.hero._y) && (_root.heroInv == false)) && (_root.heroBurn == false)) { _root.heroAttacked = true; this.enemyMove = ""; if (_root.heroBlock == false) { _root.hero.health = _root.hero.health - this.baseDamage; _root.hero.focus = _root.hero.focus - 10; } else { _root.hero.health = _root.hero.health - (this.baseDamage / 2); } } } else { this.aim--; } } } } }
Symbol 107 Button
on (release) { nextFrame(); }
Symbol 130 Button
on (rollOver) { _root.pan2.gotoAndStop(5); } on (rollOut) { _root.pan2.gotoAndStop(2); } on (release) { _root.heroSkin = 2; nextFrame(); _root.phase = "1st"; }
Symbol 132 Button
on (rollOver) { _root.pan1.gotoAndStop(4); } on (rollOut) { _root.pan1.gotoAndStop(1); } on (release) { _root.heroSkin = 1; nextFrame(); _root.phase = "1st"; }
Symbol 136 MovieClip Frame 40
_parent.nextFrame();
Symbol 147 MovieClip Frame 1
if (random(3) == 0) { gotoAndPlay (2); } else { gotoAndPlay (46); }
Symbol 147 MovieClip Frame 130
if (random(3) == 0) { gotoAndPlay (2); } else { gotoAndPlay (46); }
Symbol 196 MovieClip Frame 1
going = 1;
Symbol 196 MovieClip Frame 15
going = 0;
Symbol 204 MovieClip Frame 1
going = 1;
Symbol 204 MovieClip Frame 15
going = 0;
Instance of Symbol 196 MovieClip in Symbol 205 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.going == 1) { this.nextFrame(); } else { this.prevFrame(); } }
Instance of Symbol 196 MovieClip in Symbol 205 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.going == 1) { this.nextFrame(); } else { this.prevFrame(); } }
Instance of Symbol 204 MovieClip in Symbol 205 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.going == 1) { this.nextFrame(); } else { this.prevFrame(); } }
Instance of Symbol 205 MovieClip in Symbol 206 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 219 MovieClip in Symbol 222 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.heroBlink <= 40) { this.gotoAndStop(1); _root.heroBlink++; } else { this.gotoAndStop(2); _root.heroBlink++; } if (_root.heroBlink >= 50) { _root.heroBlink = 0; } }
Instance of Symbol 222 MovieClip in Symbol 223 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop(_root.Heroface); }
Instance of Symbol 223 MovieClip in Symbol 224 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 173 MovieClip in Symbol 225 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 173 MovieClip in Symbol 225 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 177 MovieClip in Symbol 225 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 180 MovieClip in Symbol 225 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 180 MovieClip in Symbol 225 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 184 MovieClip in Symbol 225 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 188 MovieClip in Symbol 225 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 210 MovieClip in Symbol 225 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 225 MovieClip Frame 10
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 229 MovieClip Frame 60
gotoAndPlay (1);
Symbol 233 MovieClip Frame 60
gotoAndPlay (1);
Instance of Symbol 180 MovieClip in Symbol 238 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 173 MovieClip in Symbol 238 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 173 MovieClip in Symbol 238 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 177 MovieClip in Symbol 238 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 180 MovieClip in Symbol 238 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 184 MovieClip in Symbol 238 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 210 MovieClip in Symbol 238 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 238 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 188 MovieClip in Symbol 238 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 237 MovieClip in Symbol 238 MovieClip Frame 13
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 241 MovieClip in Symbol 242 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 245 MovieClip in Symbol 246 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 173 MovieClip in Symbol 247 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 173 MovieClip in Symbol 247 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 177 MovieClip in Symbol 247 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 184 MovieClip in Symbol 247 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 188 MovieClip in Symbol 247 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 210 MovieClip in Symbol 247 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 247 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 180 MovieClip in Symbol 247 MovieClip Frame 5
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 247 MovieClip Frame 6
stop(); _root.heroCombo++; _root.heroAttack = false;
Instance of Symbol 173 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 173 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 177 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 180 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 184 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 180 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 188 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 210 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 248 MovieClip Frame 7
_root.heroAttack = false; _root.heroCombo++;
Instance of Symbol 253 MovieClip in Symbol 254 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 180 MovieClip in Symbol 255 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 180 MovieClip in Symbol 255 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 173 MovieClip in Symbol 255 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 173 MovieClip in Symbol 255 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 177 MovieClip in Symbol 255 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 184 MovieClip in Symbol 255 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 210 MovieClip in Symbol 255 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 255 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 188 MovieClip in Symbol 255 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 255 MovieClip Frame 9
stop();
Instance of Symbol 254 MovieClip in Symbol 255 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 254 MovieClip in Symbol 255 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 258 MovieClip in Symbol 259 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 180 MovieClip in Symbol 267 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 180 MovieClip in Symbol 267 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 173 MovieClip in Symbol 267 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 173 MovieClip in Symbol 267 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 177 MovieClip in Symbol 267 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 184 MovieClip in Symbol 267 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 188 MovieClip in Symbol 267 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 210 MovieClip in Symbol 267 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 267 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 266 MovieClip in Symbol 267 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 267 MovieClip Frame 9
_root.heroAttack = false;
Symbol 267 MovieClip Frame 10
stop();
Instance of Symbol 223 MovieClip in Symbol 267 MovieClip Frame 10
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 173 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 173 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 177 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 180 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 180 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 184 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 210 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 188 MovieClip in Symbol 274 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 266 MovieClip in Symbol 274 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 274 MovieClip Frame 9
gotoAndPlay (3);
Instance of Symbol 180 MovieClip in Symbol 275 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 180 MovieClip in Symbol 275 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 173 MovieClip in Symbol 275 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 173 MovieClip in Symbol 275 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 177 MovieClip in Symbol 275 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 184 MovieClip in Symbol 275 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 188 MovieClip in Symbol 275 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 210 MovieClip in Symbol 275 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 275 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 173 MovieClip in Symbol 275 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 275 MovieClip Frame 3
this.figura.gotoAndStop("impact");
Symbol 275 MovieClip Frame 13
gotoAndPlay (3);
Instance of Symbol 180 MovieClip in Symbol 276 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 180 MovieClip in Symbol 276 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 173 MovieClip in Symbol 276 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 173 MovieClip in Symbol 276 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 177 MovieClip in Symbol 276 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 184 MovieClip in Symbol 276 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 188 MovieClip in Symbol 276 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 210 MovieClip in Symbol 276 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 266 MovieClip in Symbol 276 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 276 MovieClip Frame 5
Symbol 276 MovieClip Frame 10
stop(); _root.heroEndMove = true;
Instance of Symbol 173 MovieClip in Symbol 281 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 173 MovieClip in Symbol 281 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 177 MovieClip in Symbol 281 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 180 MovieClip in Symbol 281 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 180 MovieClip in Symbol 281 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 184 MovieClip in Symbol 281 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 188 MovieClip in Symbol 281 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 210 MovieClip in Symbol 281 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 266 MovieClip in Symbol 281 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 237 MovieClip in Symbol 281 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 254 MovieClip in Symbol 281 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 281 MovieClip Frame 10
_root.heroAttack = false; _root.heroCombo = 1; _root.comboTimer = 0;
Instance of Symbol 180 MovieClip in Symbol 282 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 173 MovieClip in Symbol 282 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 173 MovieClip in Symbol 282 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 177 MovieClip in Symbol 282 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 180 MovieClip in Symbol 282 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 184 MovieClip in Symbol 282 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 210 MovieClip in Symbol 282 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 266 MovieClip in Symbol 282 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 188 MovieClip in Symbol 282 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 254 MovieClip in Symbol 282 MovieClip Frame 10
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 282 MovieClip Frame 20
stop();
Instance of Symbol 223 MovieClip in Symbol 282 MovieClip Frame 20
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 283 MovieClip Frame 1
stop();
Instance of Symbol 229 MovieClip in Symbol 283 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("vazio"); } onClipEvent (enterFrame) { if (_root.heroInv == true) { this.play(); } else { this.gotoAndStop("vazio"); } }
Instance of Symbol 233 MovieClip in Symbol 283 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("vazio"); } onClipEvent (enterFrame) { if (_root.heroPow == true) { this.play(); } else { this.gotoAndStop("vazio"); } }
Symbol 283 MovieClip Frame 2
Symbol 283 MovieClip Frame 3
Symbol 283 MovieClip Frame 5
Symbol 283 MovieClip Frame 6
Instance of Symbol 275 MovieClip in Symbol 283 MovieClip Frame 8
onClipEvent (enterFrame) { if (_parent._parent.health <= 0) { _parent._parent.pushLevel = 2; _parent._parent.backing = 1; _parent.gotoAndStop("dying"); } }
Instance of Symbol 276 MovieClip in Symbol 283 MovieClip Frame 9
onClipEvent (enterFrame) { if (_parent._parent.health <= 0) { _parent._parent.pushLevel = 2; _parent._parent.backing = 1; _parent.gotoAndStop("dying"); } }
Symbol 294 MovieClip Frame 20
_root.powerBurst = false; _parent.gotoAndStop("vazio");
Symbol 301 MovieClip Frame 20
stop();
Symbol 302 MovieClip Frame 1
stop();
Symbol 302 MovieClip Frame 5
gotoAndStop (1);
Instance of Symbol 306 MovieClip in Symbol 321 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 306 MovieClip in Symbol 321 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 237 MovieClip in Symbol 321 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 309 MovieClip in Symbol 321 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 313 MovieClip in Symbol 321 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 313 MovieClip in Symbol 321 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 317 MovieClip in Symbol 321 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 320 MovieClip in Symbol 321 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 321 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 306 MovieClip in Symbol 322 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 306 MovieClip in Symbol 322 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 237 MovieClip in Symbol 322 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 309 MovieClip in Symbol 322 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 313 MovieClip in Symbol 322 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 313 MovieClip in Symbol 322 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 317 MovieClip in Symbol 322 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 320 MovieClip in Symbol 322 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 322 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 306 MovieClip in Symbol 322 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 306 MovieClip in Symbol 322 MovieClip Frame 15
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 322 MovieClip Frame 30
gotoAndPlay (1);
Instance of Symbol 325 MovieClip in Symbol 326 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 306 MovieClip in Symbol 327 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 306 MovieClip in Symbol 327 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 237 MovieClip in Symbol 327 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 309 MovieClip in Symbol 327 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 313 MovieClip in Symbol 327 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 313 MovieClip in Symbol 327 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 317 MovieClip in Symbol 327 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 320 MovieClip in Symbol 327 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 327 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 327 MovieClip Frame 6
stop(); _root.heroCombo++; _root.heroAttack = false;
Instance of Symbol 330 MovieClip in Symbol 331 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 334 MovieClip in Symbol 335 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 338 MovieClip in Symbol 339 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 342 MovieClip in Symbol 343 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 346 MovieClip in Symbol 347 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 350 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 343 MovieClip in Symbol 350 MovieClip Frame 4
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 350 MovieClip Frame 6
_root.heroAttack = false; _root.heroCombo++;
Instance of Symbol 313 MovieClip in Symbol 351 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 313 MovieClip in Symbol 351 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 306 MovieClip in Symbol 351 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 306 MovieClip in Symbol 351 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 237 MovieClip in Symbol 351 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 309 MovieClip in Symbol 351 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 317 MovieClip in Symbol 351 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 320 MovieClip in Symbol 351 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 351 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 306 MovieClip in Symbol 351 MovieClip Frame 5
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 306 MovieClip in Symbol 351 MovieClip Frame 5
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 351 MovieClip Frame 9
stop();
Instance of Symbol 313 MovieClip in Symbol 351 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 313 MovieClip in Symbol 351 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 313 MovieClip in Symbol 352 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 313 MovieClip in Symbol 352 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 306 MovieClip in Symbol 352 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 237 MovieClip in Symbol 352 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 306 MovieClip in Symbol 352 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 309 MovieClip in Symbol 352 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 317 MovieClip in Symbol 352 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 320 MovieClip in Symbol 352 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 352 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 352 MovieClip Frame 14
_root.heroAttack = false;
Symbol 352 MovieClip Frame 16
stop();
Instance of Symbol 355 MovieClip in Symbol 356 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 306 MovieClip in Symbol 357 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 306 MovieClip in Symbol 357 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 237 MovieClip in Symbol 357 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 309 MovieClip in Symbol 357 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 313 MovieClip in Symbol 357 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 313 MovieClip in Symbol 357 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 320 MovieClip in Symbol 357 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 357 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 317 MovieClip in Symbol 357 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 357 MovieClip Frame 9
gotoAndPlay (3);
Instance of Symbol 306 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 306 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 237 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 309 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 313 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 313 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 317 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 320 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 360 MovieClip in Symbol 361 MovieClip Frame 4
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 361 MovieClip Frame 15
gotoAndPlay (5);
Instance of Symbol 306 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 306 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 237 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 309 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 313 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 313 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 317 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 320 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 362 MovieClip Frame 6
stop(); _root.heroEndMove = true;
Instance of Symbol 306 MovieClip in Symbol 365 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 306 MovieClip in Symbol 365 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 237 MovieClip in Symbol 365 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 309 MovieClip in Symbol 365 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 313 MovieClip in Symbol 365 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 313 MovieClip in Symbol 365 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 317 MovieClip in Symbol 365 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 320 MovieClip in Symbol 365 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 365 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 365 MovieClip Frame 6
_root.heroAttack = false; _root.heroCombo++;
Instance of Symbol 313 MovieClip in Symbol 366 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 306 MovieClip in Symbol 366 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 306 MovieClip in Symbol 366 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 237 MovieClip in Symbol 366 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 309 MovieClip in Symbol 366 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 313 MovieClip in Symbol 366 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 317 MovieClip in Symbol 366 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 320 MovieClip in Symbol 366 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 366 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 366 MovieClip Frame 15
stop();
Instance of Symbol 331 MovieClip in Symbol 367 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 335 MovieClip in Symbol 367 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 339 MovieClip in Symbol 367 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 367 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 331 MovieClip in Symbol 367 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 343 MovieClip in Symbol 367 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 347 MovieClip in Symbol 367 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 367 MovieClip Frame 10
_root.heroAttack = false; _root.heroCombo = 1; _root.comboTimer = 0;
Instance of Symbol 320 MovieClip in Symbol 379 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 379 MovieClip Frame 16
_root.heroAttack = false; _root.comboTimer = 0; stop();
Instance of Symbol 313 MovieClip in Symbol 380 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 313 MovieClip in Symbol 380 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 306 MovieClip in Symbol 380 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 306 MovieClip in Symbol 380 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 237 MovieClip in Symbol 380 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 309 MovieClip in Symbol 380 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 317 MovieClip in Symbol 380 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 320 MovieClip in Symbol 380 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 380 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 306 MovieClip in Symbol 380 MovieClip Frame 4
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 306 MovieClip in Symbol 380 MovieClip Frame 13
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 380 MovieClip Frame 15
_root.heroAttack = false; _root.comboTimer = 0; stop();
Symbol 381 MovieClip Frame 1
stop();
Instance of Symbol 362 MovieClip in Symbol 381 MovieClip Frame 9
onClipEvent (enterFrame) { if (_parent._parent.health <= 0) { _parent._parent.pushLevel = 2; _parent._parent.backing = 1; _parent.gotoAndStop("dying"); } }
Instance of Symbol 320 MovieClip in Symbol 402 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 402 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 320 MovieClip in Symbol 403 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 403 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 403 MovieClip Frame 25
gotoAndPlay (5);
Instance of Symbol 320 MovieClip in Symbol 404 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 404 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 404 MovieClip Frame 7
stop(); _root.heroCombo++; _root.heroAttack = false;
Instance of Symbol 320 MovieClip in Symbol 405 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 405 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 405 MovieClip Frame 8
_root.heroAttack = false; _root.heroCombo++;
Instance of Symbol 320 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Instance of Symbol 223 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.heroSkin); }
Symbol 406 MovieClip Frame 10
stop();
Symbol 407 MovieClip Frame 1
stop();
Instance of Symbol 295 MovieClip in Symbol 408 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("vazio"); } onClipEvent (enterFrame) { if (_root.powerBurst == true) { this.gotoAndStop(2); } }
Instance of Symbol 302 MovieClip in Symbol 408 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.alert == true) { this.gotoAndPlay(2); _root.alert = false; } }
Symbol 415 MovieClip Frame 15
stop();
Symbol 432 MovieClip Frame 5
_root.propType = ""; _root.propBonus = "";
Symbol 445 MovieClip Frame 1
stop();
Instance of Symbol 444 MovieClip "object" in Symbol 445 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.foreLoop == 0) { this.nameObject = "1st"; } if (_root.foreLoop == 1) { this.nameObject = "2nd"; } if (_root.foreLoop == 2) { this.nameObject = "3nd"; } }
Symbol 448 MovieClip Frame 11
_parent.gotoAndStop(1);
Symbol 450 MovieClip Frame 1
stop();
Instance of Symbol 467 MovieClip in Symbol 513 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.heroMode == 1) { if (_root.heroBurn == true) { gotoAndStop (2); } else { gotoAndStop (1); } } if (_root.heroMode == 2) { if (_root.heroBurn == true) { gotoAndStop (2); } else { gotoAndStop (3); } } }
Instance of Symbol 486 MovieClip in Symbol 513 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.hero.burning); if (_root.hero.burning >= 100) { _root.powerChange = true; _root.HeroMode++; _root.powerBurst = true; } }
Instance of Symbol 493 MovieClip "focus" in Symbol 513 MovieClip Frame 1
onClipEvent (enterFrame) { Math.round(_root.hero.focus); if (_root.hero.focus <= 0) { _root.hero.focus = 0; this.gotoAndStop("vazio"); } else if (_root.hero.focus > _root.heroFocus) { _root.hero.focus = _root.heroFocus; } else { posFocus = (_root.hero.focus * 100) / _root.heroFocus; this.gotoAndStop(Math.round(posFocus)); } }
Instance of Symbol 32 MovieClip in Symbol 513 MovieClip Frame 1
onClipEvent (enterFrame) { Math.round(_root.hero.health); if (_root.hero.health <= 0) { _root.hero.health = 0; _root.heroDying = true; this.gotoAndStop("vazio"); } else { posHealth = (_root.hero.health * 100) / _root.heroHealth; this.gotoAndStop(Math.round(posHealth)); } if (_root.hero.health > _root.heroHealth) { _root.hero.health = _root.heroHealth; } }
Instance of Symbol 497 MovieClip "exp" in Symbol 513 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.hero.exp <= 0) { _root.hero.exp = 1; } if (_root.hero.exp >= _root.toLevel) { _root.levelUp(); } posExp = (_root.hero.exp * 100) / _root.tolevel; if (posExp < 1) { posExp = 1; } this.gotoAndStop(Math.round(posExp)); }
Instance of Symbol 508 MovieClip in Symbol 513 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.powerTime); if (_root.powerTime <= 0) { _root.heroMode = 1; _root.powerBurst = true; _root.powerChange = true; _root.powerTime = 1; } }
Symbol 518 MovieClip Frame 80
_root.heroHit = 0; stop();
Instance of Symbol 518 MovieClip in Symbol 531 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("vazio"); } onClipEvent (enterFrame) { if (_root.hitTimer == true) { this.gotoAndPlay(1); _root.hitTimer = false; } }

Library Items

Symbol 1 GraphicUsed by:5
Symbol 2 GraphicUsed by:5
Symbol 3 GraphicUsed by:5
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClip [splash_super]Uses:1 2 3 4
Symbol 6 GraphicUsed by:10
Symbol 7 GraphicUsed by:10
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [splash1]Uses:6 7 8 9
Symbol 11 FontUsed by:12 13 98 101 118 119 121 122 133 134 135 297 298 299 300 419 420 422 423 426 427 429 430 509 510 511 512
Symbol 12 EditableTextUses:11Used by:14
Symbol 13 EditableTextUses:11Used by:14
Symbol 14 MovieClip [level up]Uses:12 13
Symbol 15 FontUsed by:16 17 519 520 521 522 523 524 525 526 527 528 529 530
Symbol 16 EditableTextUses:15Used by:18
Symbol 17 EditableTextUses:15Used by:18
Symbol 18 MovieClip [damage]Uses:16 17
Symbol 19 ShapeTweeningUsed by:22
Symbol 20 ShapeTweeningUsed by:22
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClip [block]Uses:19 20 21
Symbol 23 GraphicUsed by:32
Symbol 24 GraphicUsed by:32 497
Symbol 25 ShapeTweeningUsed by:32
Symbol 26 GraphicUsed by:32
Symbol 27 GraphicUsed by:32 156 157 158 274 493 497
Symbol 28 GraphicUsed by:32 497
Symbol 29 GraphicUsed by:32
Symbol 30 GraphicUsed by:32 497 518
Symbol 31 GraphicUsed by:32 497
Symbol 32 MovieClipUses:23 24 25 26 27 28 29 30 31Used by:96 513
Symbol 33 GraphicUsed by:34
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Instance Names

"pan1"Frame 3Symbol 128 MovieClip
"pan2"Frame 3Symbol 128 MovieClip
"pan3"Frame 3Symbol 128 MovieClip
"firstBackground"Frame 5Symbol 160 MovieClip
"secBackground"Frame 5Symbol 163 MovieClip
"floor"Frame 5Symbol 168 MovieClip
"General Script"Frame 5Symbol 170 MovieClip
"hero"Frame 5Symbol 408 MovieClip
"prop1"Frame 5Symbol 432 MovieClip
"prop2"Frame 5Symbol 432 MovieClip
"prop3"Frame 5Symbol 432 MovieClip
"foreground"Frame 5Symbol 445 MovieClip
"goBox"Frame 5Symbol 450 MovieClip
"gauge"Frame 5Symbol 513 MovieClip
"Mission Script"Frame 5Symbol 170 MovieClip
"enemy1"Symbol 67 MovieClip Frame 1Symbol 53 MovieClip
"sprite"Symbol 67 MovieClip Frame 7Symbol 66 MovieClip
"hpBar"Symbol 96 MovieClip Frame 1Symbol 32 MovieClip
"figura"Symbol 96 MovieClip Frame 1Symbol 67 MovieClip
"figura"Symbol 96 MovieClip Frame 2Symbol 95 MovieClip
"secBack"Symbol 154 MovieClip Frame 1Symbol 153 MovieClip
"anim"Symbol 283 MovieClip Frame 5Symbol 255 MovieClip
"efeito"Symbol 295 MovieClip Frame 2Symbol 294 MovieClip
"figura"Symbol 408 MovieClip Frame 1Symbol 283 MovieClip
"figura"Symbol 408 MovieClip Frame 2Symbol 381 MovieClip
"figura"Symbol 408 MovieClip Frame 3Symbol 407 MovieClip
"image"Symbol 417 MovieClip Frame 1Symbol 416 MovieClip
"cover"Symbol 432 MovieClip Frame 1Symbol 417 MovieClip
"object"Symbol 445 MovieClip Frame 2Symbol 444 MovieClip
"focus"Symbol 513 MovieClip Frame 1Symbol 493 MovieClip
"exp"Symbol 513 MovieClip Frame 1Symbol 497 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 5 as "splash_super"
ExportAssets (56)Timeline Frame 1Symbol 10 as "splash1"
ExportAssets (56)Timeline Frame 1Symbol 14 as "level up"
ExportAssets (56)Timeline Frame 1Symbol 18 as "damage"
ExportAssets (56)Timeline Frame 1Symbol 22 as "block"
ExportAssets (56)Timeline Frame 1Symbol 97 as "enemy"
ExportAssets (56)Timeline Frame 5Symbol 97 as "enemy"

Labels

"vazio"Symbol 32 MovieClip Frame 101
"still"Symbol 67 MovieClip Frame 1
"moving"Symbol 67 MovieClip Frame 2
"long"Symbol 67 MovieClip Frame 4
"dying"Symbol 67 MovieClip Frame 5
"melee"Symbol 67 MovieClip Frame 6
"impact"Symbol 67 MovieClip Frame 7
"still"Symbol 95 MovieClip Frame 1
"moving"Symbol 95 MovieClip Frame 2
"impact"Symbol 95 MovieClip Frame 3
"long"Symbol 95 MovieClip Frame 4
"dying"Symbol 95 MovieClip Frame 5
"melee"Symbol 95 MovieClip Frame 6
"trooper"Symbol 96 MovieClip Frame 1
"trooperPowered"Symbol 96 MovieClip Frame 2
"vazio"Symbol 96 MovieClip Frame 8
"night attack"Symbol 154 MovieClip Frame 1
"normal"Symbol 222 MovieClip Frame 1
"dor"Symbol 222 MovieClip Frame 2
"raiva"Symbol 222 MovieClip Frame 3
"vazio"Symbol 229 MovieClip Frame 61
"vazio"Symbol 233 MovieClip Frame 61
"still"Symbol 283 MovieClip Frame 1
"moving"Symbol 283 MovieClip Frame 2
"punch1"Symbol 283 MovieClip Frame 3
"punch2"Symbol 283 MovieClip Frame 4
"jumping"Symbol 283 MovieClip Frame 5
"jumpingKick"Symbol 283 MovieClip Frame 6
"burning"Symbol 283 MovieClip Frame 7
"blocking"Symbol 283 MovieClip Frame 8
"impact"Symbol 283 MovieClip Frame 9
"punch3"Symbol 283 MovieClip Frame 10
"dying"Symbol 283 MovieClip Frame 11
"vazio"Symbol 295 MovieClip Frame 1
"still"Symbol 381 MovieClip Frame 1
"moving"Symbol 381 MovieClip Frame 2
"punch1"Symbol 381 MovieClip Frame 3
"punch2"Symbol 381 MovieClip Frame 4
"jumping"Symbol 381 MovieClip Frame 5
"jumpingKick"Symbol 381 MovieClip Frame 6
"burning"Symbol 381 MovieClip Frame 7
"blocking"Symbol 381 MovieClip Frame 8
"impact"Symbol 381 MovieClip Frame 9
"punch3"Symbol 381 MovieClip Frame 10
"dying"Symbol 381 MovieClip Frame 11
"punch4"Symbol 381 MovieClip Frame 12
"still"Symbol 407 MovieClip Frame 1
"moving"Symbol 407 MovieClip Frame 2
"punch1"Symbol 407 MovieClip Frame 3
"punch2"Symbol 407 MovieClip Frame 4
"jumping"Symbol 407 MovieClip Frame 5
"jumpingKick"Symbol 407 MovieClip Frame 6
"burning"Symbol 407 MovieClip Frame 7
"blocking"Symbol 407 MovieClip Frame 8
"impact"Symbol 407 MovieClip Frame 9
"punch3"Symbol 407 MovieClip Frame 10
"dying"Symbol 407 MovieClip Frame 11
"punch4"Symbol 407 MovieClip Frame 12
"mode1"Symbol 408 MovieClip Frame 1
"mode2"Symbol 408 MovieClip Frame 2
"mode3"Symbol 408 MovieClip Frame 3
"vazio"Symbol 408 MovieClip Frame 4
"still"Symbol 416 MovieClip Frame 1
"impact"Symbol 416 MovieClip Frame 2
"can"Symbol 417 MovieClip Frame 1
"vazio"Symbol 417 MovieClip Frame 2
"health1"Symbol 432 MovieClip Frame 1
"health2"Symbol 432 MovieClip Frame 2
"shield1"Symbol 432 MovieClip Frame 3
"power1"Symbol 432 MovieClip Frame 4
"vazio"Symbol 432 MovieClip Frame 5
"vazio"Symbol 493 MovieClip Frame 101
"vazio"Symbol 497 MovieClip Frame 101
"vazio"Symbol 518 MovieClip Frame 80
"vazio"Symbol 531 MovieClip Frame 4
"vazio"Symbol 534 MovieClip Frame 6

Dynamic Text Variables

_root.showDamageSymbol 16 EditableText"9999"
_root.showDamageSymbol 17 EditableText"9999"
nameObjectSymbol 443 EditableText"01"
_root.hero.lifeSymbol 468 EditableText"00"
TextField12Symbol 469 EditableText"X"
_root.heroLevelSymbol 472 EditableText"00"
_root.hero.lifeSymbol 473 EditableText"00"
TextField12Symbol 474 EditableText"X"
_root.hero.healthSymbol 509 EditableText"9999"
_root.hero.focusSymbol 510 EditableText"9999"
_root.hero.healthSymbol 511 EditableText"9999"
_root.hero.focusSymbol 512 EditableText"9999"
_root.heroHitSymbol 520 EditableText"9999"
_root.heroHitSymbol 521 EditableText"9999"
_root.heroHitSymbol 524 EditableText"9999"
_root.heroHitSymbol 525 EditableText"9999"
_root.heroHitSymbol 528 EditableText"9999"
_root.heroHitSymbol 529 EditableText"9999"




http://swfchan.com/40/196815/info.shtml
Created: 13/10 -2018 10:47:09 Last modified: 13/10 -2018 10:47:09 Server time: 22/12 -2024 02:25:20