STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229611
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/21948393?noj=FRM21948393-24DC" width="1" height="1"></div>

flashgame.swf

This is the info page for
Flash #200178

(Click the ID number above for more basic data on this flash file.)


Text
PRESS ENTER KEY

PRESS ENTER KEY

CREDITS 04                                                                 CREDITS 04

CREDITS 04                                                                 CREDITS 04

NEXUSTK

IKOREA

PRESENTS

EPISODE 1

VANILLA NEXUSTK

2.12.2017

STR[1]AGI[1]DEX[1]

STR[1]AGI[1]DEX[1]

Warrior

Warrior

ARROWS->SELECT

ENTER->CONFIRM

ARROWS->SELECT

ENTER->CONFIRM

(HOLD) A - ATTACK
Arrows-MOVE

[Item MENU]
1-5 KEYS - USE ITEM
D - DROP ITEM

[G-key-MENU-]
1-5 KEYS - DROP EQUIP

1

2

3

4

5

1

2

3

4

5

50

AC

G-MENU

Item-MENU

HOW TO PLAY:

MOVE

PRESS A to ATTACK

PRESS  ARROW KEYS
to Move

PRESS1-5
To Use or WearItems
PRESS D to DROP

PRESS G
to See Equipment
PRESS1-5
To UnEquip Items

ROGUE: press S to Ambush:
[Critical Attack]

WARRIOR: Press S to
Defend (BLock)

Press [M] To open the map

Buy/Sell
Items at the
Dungeon
Shop By
Pressing (S)

There is
one on
every Floor!

Get Gold and
Weapons

Use potions to
increase attack speed

25

LOADING.

LOADING..

LOADING...

LOADING....

Spd

Spd

Fury

Fury

ASV

ASV

Buffs

Buffs

Invis

Invis

Fury

Fury

999~999 DMG

-10 AC

-10 AC

-10 AC

-10 AC

AC

AC

Equipment

1

2

3

4

5

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">CLASS: Warrior</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">HP: 9999/9999</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">MP: 999/999</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">EXP: 12345:12345</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">GOLD: 9999999999</FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">STR 99</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">AGI 99</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">DEX 99</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">LEVEL: 99</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">FLOOR: 99</FONT></P>

Spells

1

2

3

4

5

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#FFFFFF">You Have Beef</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#FFFFFF">You Have Beef</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#FFFFFF">You Have Beef</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#FFFFFF">You Have Beef</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#FFFFFF">You Have Beef</FONT></P>

999

999

999

999

999

Fl

Bs

Bl

Po

Mi

Sf

Buffs

Buffs

CRIT

CRIT

Floor

Floor

GAME OVER

GAME OVER

99

99

99

99

99

CONTINUE?

99

PRESS ENTER

BUTTS

HEALTH

Press [S] to Talk

Press [S] to Talk

10

999

999

Hello, how can I help you
today?

[A] Buy [S] Sell
[D] Exit

I think I can accomodate some of the things you need.

UP/Down - Select Item
Left/Right - Select Hotkey
[A] - Buy Item
[D] Cancel

Description:

Restore a bit of health
(50 Vita)

Beef

Description:

Bundle of Coins.
(Worth 10 Gold)

Coins(10)

Description:

A Gold Bar.
Very valuable
(Worth 1000 gold)

Gold(1000)

Description:

A Ring for merchants
(-5 Armor Class)

Red Ring

Description:

A Pile of Coins
Worth 100 Gold

Coins(100)

Description:

Attack much Faster.
(Use up to 3 times)

Concentration potion

Description:

Craftable. Very Valuable
(Cannot Use)

Dark Amber

Description:

Weak Ring. All Classes

Purple Ring

Description:

Craftable. Highly valued
(Cannot Use)

Amber

Description:

A Single Coin

Coins(1)

Description:

Another Ring
(-10 Armor Class)

Blue Ring

Description:

A Barbarian delicacy
(Cannot Use)

Tiger Meat

Description:

Restore All Health

Red potion

Description:

A Basic Training sword

Wooden Sword

Description:

A Strong Steel Sword

Steel Saber

Description:

A Samurai Blade

Moonblade

Description:

A Rogue's weapon

Dagger

Description:

A Sharper dagger

Blood

Description:

A Rogue sword from island city Hausson

Nimble blade

Description:

Armor made of Stars







[W]

Star Scale Mail

Description:

Armor made of Moon







[W]

Moon Scale Mail

Description:

Armor made of Sun







[W]

Sun Scale Mail

Description:

Armor made of Stars







[R]

Star Armor

Description:

Armor made of Moon







[R]

Moon Armor

Description:

Armor made from Sun







[R]

Sun ARmor

Description:

Glove made from Metal 'Titanium'






[W]

Titanium Glove

Description:

A Sneaky Bracelet







[R]

Whisper Bracelet

Description:

A Basic Warrior Shield







[W]

Tall Shield

Description:

A Shield made of Bamboo






[W]

Bamboo Shield

Description:

A Shield made of Steel







[W]

Steel Shield

Description:

A Shield made of
Animal Hide






[W]

Hide Shield

Description:

A Shield made of Brass







[W]

Brass Shield

Description:

A Shield made of Titanium






[W]

Titanium Shield

Description:

A Basic Rogue shield







[R]

Light Buckler

Description:

A Stronger Rogue Shield







[R]

Basic Buckler

Description:

A Heavier Rogue Shield







[R]

Heavy Buckler

Description:

A Rogue Shield made of Amber






[R]

Amber Buckler

Description:

Rogue shield that is enchanted.






[R]

Enchanted Buckler

Select an item from the
Hotkey Bar to sell.

Description:

A Self healing spell
50 Vita
Cost: 3 Mana





Soothe Spell

Description:

A Targetable
Healing spell
50 Vita
Cost: None





Flesh Speak Spell

Description:

A Targetable
Lightning Spell
Damage:50
Cost: None





Ignite Spell

Description:

Allows user to hit multiple enemies
Cost:90




Flank/Backstab

Description:

Replenish health with delicious slab of liver like your mom used to make.

Mmm mm!
(500 Vita)


Bear's liver

Description:

Delicious Sonhi Pipe from only the finest ground up sonhi in the realm. Not to be confused with Herb pipe
(450 Mana)


Sonhi Pipe

Description:

Excellent Herb pipe.
Free of 420 references
Oops.

(300 Mana)



Herb Pipe

Description:

A bottle of wine



Wine

Description:

A bottle of aged wine



Aged Wine

What're you buying?:

GOLD:999999999999999

GOLD:999999999999999

999

999

999

999

999

999

What're you willing to sell today?

Arrows - Select Item
[A] - Sell Item
[S] Confirm / [D] Cancel

What're you selling?:

999

999

999

999

999

999

What're you willing to sell today?

Arrows - Select Item
[A] - Sell Item
[S] Confirm / [D] Cancel

[SELLING]

999

999

999

999

999

0

0

0

0

0

Are you sure?
[S] Confirm - [D] Cancel

I think I can accomodate some of the things you need.

UP/Down - Select Item
Left/Right - Select Hotkey
[A] - Buy Item
[D] Cancel

Are you sure you want to Discard slot X ?

What're you buying?:

999

999

999

999

999

999

ActionScript [AS1/AS2]

Frame 1
stop(); function randomdungeon() { if (dunstring_scan == null) { dunstring_scan = 1; } if (fillmelater == 1) { if (space_input == null) { delete dun_visfull[floor][(dunmap * row) + col]; space_input = 1; } } else { delete space_input; } if (_root.floorHigher == 1) { if (dun_change2 == null) { if (dunstring_scan >= (_root.dun_output.length + 1)) { delete radm1; delete dun_generator; dunstring_scan = 1; } else { if (dunstring_scan == null) { dunstring_scan = 1; } dunstring_scan--; _root.dmap = _root.dun_output.slice(dunstring_scan - 1, dunstring_scan); } dun_change2 = 1; } } else { delete dun_change2; } if (_root.floorLower == 1) { if (dun_change == null) { if (dunstring_scan >= (_root.dun_output.length + 1)) { delete radm1; delete dun_generator; dunstring_scan = 1; } else { if (dunstring_scan == null) { dunstring_scan = 1; } dunstring_scan++; _root.dmap = _root.dun_output.slice(dunstring_scan - 1, dunstring_scan); } dun_change = 1; } } else { delete dun_change; } limit = 2; while (dun_generator < 5) { trace((radm5 + " ") + radm1); if (radm1 == null) { radm1 = Math.ceil(Math.random() * limit); radm2 = Math.ceil(Math.random() * limit); radm3 = Math.ceil(Math.random() * limit); radm4 = Math.ceil(Math.random() * limit); radm5 = Math.ceil(Math.random() * limit); radm6 = Math.ceil(Math.random() * limit); radm7 = Math.ceil(Math.random() * limit); radm8 = Math.ceil(Math.random() * limit); radm9 = Math.ceil(Math.random() * limit); radm10 = Math.ceil(Math.random() * limit); radm11 = Math.ceil(Math.random() * limit); radm12 = Math.ceil(Math.random() * limit); radm13 = Math.ceil(Math.random() * limit); radm14 = Math.ceil(Math.random() * limit); radm15 = Math.ceil(Math.random() * limit); radm16 = Math.ceil(Math.random() * limit); radm17 = Math.ceil(Math.random() * limit); radm18 = Math.ceil(Math.random() * limit); radm19 = Math.ceil(Math.random() * limit); radm20 = Math.ceil(Math.random() * limit); radm21 = Math.ceil(Math.random() * limit); radm22 = Math.ceil(Math.random() * limit); radm23 = Math.ceil(Math.random() * limit); radm24 = Math.ceil(Math.random() * limit); radm25 = Math.ceil(Math.random() * limit); radm26 = Math.ceil(Math.random() * limit); radm27 = Math.ceil(Math.random() * limit); radm28 = Math.ceil(Math.random() * limit); radm29 = Math.ceil(Math.random() * limit); radm30 = Math.ceil(Math.random() * limit); radm31 = Math.ceil(Math.random() * limit); radm32 = Math.ceil(Math.random() * limit); radm33 = Math.ceil(Math.random() * limit); radm34 = Math.ceil(Math.random() * limit); radm35 = Math.ceil(Math.random() * limit); } else if ((((((((((((radm1 == radm2) || (radm4 == radm5)) || (radm7 == radm8)) || (radm10 == radm11)) || (radm13 == radm14)) || (radm16 == radm17)) || (radm19 == radm20)) || (radm22 == radm23)) || (radm25 == radm26)) || (radm28 == radm29)) || (radm31 == radm32)) || (radm34 == radm35)) { } string1 = (((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((radm1 + "") + radm2) + "") + radm3) + "") + radm4) + "") + radm5) + "") + radm6) + "") + radm7) + "") + radm8) + "") + radm9) + "") + radm10) + "") + radm11) + "") + radm12) + "") + radm13) + "") + radm14) + "") + radm15) + "") + radm16) + "") + radm17) + "") + radm18) + "") + radm19) + "") + radm20) + "") + radm21) + "") + radm22) + "") + radm23) + "") + radm24) + "") + radm25) + "") + radm26) + "") + radm27) + "") + radm28) + "") + radm29) + "") + radm30) + "") + radm31) + "") + radm32) + "") + radm33) + "") + radm34) + "") + radm35; _root.dun_output = string1; _root.dmap = string1.slice(0, 1); dun_generator++; } } function game_mouseControl(player, spd, atk, npc) { if ((((Key.isDown(38) || (Key.isDown(40))) || (Key.isDown(37))) || (Key.isDown(39))) || (Key.isDown(65))) { kb_input = 1; delete m_command; } if (m_input == 1) { delete kb_input; } if ((m_command == 1) && (player.hitTest(npc))) { } m_scan = m_command; while (m_scan < enemy_spawn) { if (_root["enemy" + m_scan].hitTest(player) && (kb_input == null)) { if ((m_attack == null) && (m_ignore == null)) { mouseD = 1; m_attack = 1; } } m_scan++; } if (m_ignore == 1) { delete m_attack; } else if (m_attack == 1) { if (m_strike == null) { if (player._currentframe > 5) { if (player._currentframe > 10) { player.gotoAndStop(player._currentframe - 5); player.gotoAndStop(player._currentframe + 5); if (spell == "ambush") { ambush(player); } atk._x = player._x; atk._y = player._y; } else { player.gotoAndStop(player._currentframe + 5); if (spell == "ambush") { ambush(player); } atk._x = player._x; atk._y = player._y; } } m_strike = 1; } if (m_timer >= stats_agi_full) { if (player._currentframe > 5) { if (player._currentframe > 10) { player.gotoAndStop(player._currentframe - 5); player.gotoAndStop(player._currentframe + 5); if (spell == "ambush") { ambush(player); } atk._x = player._x; atk._y = player._y; } else { player.gotoAndStop(player._currentframe + 5); if (spell == "ambush") { ambush(player); } atk._x = player._x; atk._y = player._y; } } delete m_timer; } else { m_timer++; } delete m_attack; } else { delete m_strike; } if (((m_command == 1) && (m_attack == null)) && (npc_menu == null)) { if (mouseD == null) { mouseD = Math.abs(mousex - player._x) + Math.abs(mousey - player._y); } if (player._y >= mousey) { player._y = player._y - spd; value2y = 0; } else { value2y = 1; } if (player._y <= mousey) { player._y = player._y + spd; value1y = 0; } else { value1y = 1; } if (player._x >= mousex) { player._x = player._x - spd; value1x = 0; } else { value1x = 1; } if (player._x <= mousex) { player._x = player._x + spd; value2x = 0; } else { value2x = 1; } if (player._x <= mousex) { player._xscale = -100; } if (player._x >= mousex) { player._xscale = 100; } } if (mouseD < 5) { value1x = 0; value2x = 0; value1y = 0; value2y = 0; delete mouseD; } else { mouseD = mouseD - 4; } if ((value1x == 1) || (value2x == 1)) { if (value1y == 1) { player.gotoAndStop(4); } else if (value2y == 1) { player.gotoAndStop(2); } else { player.gotoAndStop(3); } } else if (value1y == 1) { player.gotoAndStop(5); } else if (value2y == 1) { player.gotoAndStop(1); } else if (m_command == 1) { if (m_attack == null) { delete value1x; delete value2x; delete value1y; delete value2y; if (player._currentframe <= 5) { player.gotoAndStop(player._currentframe + 5); } delete m_command; } } } function game_minimap() { function minimap_x1(obj, vrb, array, vrb2) { if ((((((((((vrb2 == 13) || (vrb2 == 20)) || (vrb2 == 27)) || (vrb2 == 34)) || (vrb2 == 41)) || (vrb2 == 48)) || (vrb2 == 55)) || (vrb2 == 62)) || (vrb2 == 69)) || (vrb2 == 76)) { obj.gotoAndStop(1); } else { obj.gotoAndStop(vrb); } if (array == null) { obj.mapro = "."; } else { obj.mapro = "T"; } } function minimap_x2(obj, vrb, array, vrb2) { if ((((((((((vrb2 == 14) || (vrb2 == 21)) || (vrb2 == 28)) || (vrb2 == 35)) || (vrb2 == 42)) || (vrb2 == 49)) || (vrb2 == 56)) || (vrb2 == 63)) || (vrb2 == 70)) || (vrb2 == 77)) { obj.gotoAndStop(1); } else { obj.gotoAndStop(vrb); } if (array == null) { obj.mapro = "."; } else { obj.mapro = "T"; } } function minimap_x(obj, vrb, array, vrb2) { obj.gotoAndStop(vrb); if (array == null) { obj.mapro = "."; } else { obj.mapro = "T"; } } if (minimapst == null) { minimap = 3; minimapst = 1; } if (minimap == null) { while (minidrawx < 10) { _root.minimapmc.duplicateMovieClip("minimap_" + minidrawx, 9200 + minidrawx); _root.minimap_1._x = 200; _root.minimap_1._y = 20; _root.minimap_2._x = 210; _root.minimap_2._y = 20; _root.minimap_3._x = 220; _root.minimap_3._y = 20; _root.minimap_4._x = 200; _root.minimap_4._y = 30; _root.minimap_5._x = 210; _root.minimap_5._y = 30; _root.minimap_6._x = 220; _root.minimap_6._y = 30; _root.minimap_7._x = 200; _root.minimap_7._y = 40; _root.minimap_8._x = 210; _root.minimap_8._y = 40; _root.minimap_9._x = 220; _root.minimap_9._y = 40; minidrawx++; } delete minidrawx; minimap = 1; } if (minimap == 1) { while (remdrawx < 77) { removeMovieClip(_root["minimap__" + remdrawx]); remdrawx++; } vrb_1 = ((_root.dunmap - 1) * _root.row) + (_root.col - 1); vrb_4 = (_root.dunmap * _root.row) + (_root.col - 1); vrb_7 = ((_root.dunmap + 1) * _root.row) + (_root.col - 1); vrb_3 = ((_root.dunmap - 1) * _root.row) + (_root.col + 1); vrb_6 = (_root.dunmap * _root.row) + (_root.col + 1); vrb_9 = ((_root.dunmap + 1) * _root.row) + (_root.col + 1); vrb1 = _root.dun_visfull[_root.floor][((_root.dunmap - 1) * _root.row) + (_root.col - 1)] + 1; vrb4 = _root.dun_visfull[_root.floor][(_root.dunmap * _root.row) + (_root.col - 1)] + 1; vrb7 = _root.dun_visfull[_root.floor][((_root.dunmap + 1) * _root.row) + (_root.col - 1)] + 1; vrb3 = _root.dun_visfull[_root.floor][((_root.dunmap - 1) * _root.row) + (_root.col + 1)] + 1; vrb6 = _root.dun_visfull[_root.floor][(_root.dunmap * _root.row) + (_root.col + 1)] + 1; vrb9 = _root.dun_visfull[_root.floor][((_root.dunmap + 1) * _root.row) + (_root.col + 1)] + 1; vrb2 = _root.dun_visfull[_root.floor][((_root.dunmap - 1) * _root.row) + _root.col] + 1; vrb5 = _root.dun_visfull[_root.floor][(_root.dunmap * _root.row) + _root.col] + 1; vrb8 = _root.dun_visfull[_root.floor][((_root.dunmap + 1) * _root.row) + _root.col] + 1; minimap_x1(_root.minimap_1, vrb1, _root.dun_Array_itemx[((_root.dunmap - 1) * _root.row) + (_root.col - 1)], vrb_1); minimap_x1(_root.minimap_4, vrb4, _root.dun_Array_itemx[(_root.dunmap * _root.row) + (_root.col - 1)], vrb_4); minimap_x1(_root.minimap_7, vrb7, _root.dun_Array_itemx[((_root.dunmap + 1) * _root.row) + (_root.col - 1)], vrb_7); minimap_x2(_root.minimap_3, vrb3, _root.dun_Array_itemx[((_root.dunmap - 1) * _root.row) + (_root.col + 1)], vrb_3); minimap_x2(_root.minimap_6, vrb6, _root.dun_Array_itemx[(_root.dunmap * _root.row) + (_root.col + 1)], vrb_6); minimap_x2(_root.minimap_9, vrb9, _root.dun_Array_itemx[((_root.dunmap + 1) * _root.row) + (_root.col + 1)], vrb_9); minimap_x(_root.minimap_2, vrb2, _root.dun_Array_itemx[((_root.dunmap - 1) * _root.row) + _root.col], null); minimap_x(_root.minimap_5, vrb5, _root.dun_Array_itemx[(_root.dunmap * _root.row) + _root.col], null); minimap_x(_root.minimap_8, vrb8, _root.dun_Array_itemx[((_root.dunmap + 1) * _root.row) + _root.col], null); delete remdrawx; delete createmap; delete drawset; delete drawset2; delete remmap2; } if (minimap == 3) { if (remmap2 == null) { while (remdrawx2 < 77) { removeMovieClip(_root["minimap__" + remdrawx2]); remdrawx2++; } remmap2 = 1; } delete remdrawx2; } if (minimap == 2) { while (remdrawx < 10) { removeMovieClip(_root["minimap_" + remdrawx]); remdrawx++; } if (createmap == null) { if (minidrawx == null) { minidrawx = 7; } while (minidrawx < 77) { _root.minimapmc.duplicateMovieClip("minimap__" + minidrawx, 9300 + minidrawx); if (drawset == 7) { drawset = 1; drawset2++; } else { drawset++; } _root["minimap__" + minidrawx]._x = (drawset * 10) + 15; _root["minimap__" + minidrawx]._y = (drawset2 * 10) + 15; minidrawx++; } createmap = 1; } if (minimapdraw == null) { if (mapdraw == null) { mapdraw = 7; } while (mapdraw < 77) { vrb = _root.dun_visfull[_root.floor][mapdraw] + 1; _root["minimap__" + mapdraw].gotoAndStop(vrb); if (((_root.dunmap * _root.row) + _root.col) == mapdraw) { _root["minimap__" + mapdraw].gotoAndStop(3); } else if (_root.dun_Array_itemx[mapdraw] == null) { _root["minimap__" + mapdraw].mapro = "."; } else { _root["minimap__" + mapdraw].mapro = "T"; } mapdraw++; } minimapdraw = 1; } delete mapdraw; delete minimapdraw; delete remdrawx; delete minidrawx; } if (Key.isDown(77)) { if (minput == 1) { } else { if (minimap == 3) { delete minimap; } else if (minimap == 2) { minimap = 3; } else if (minimap == 1) { minimap = 2; } minput = 1; } } else { delete minput; } } function game_hud(player, obj) { barDisplay(obj, player); } function barDisplay(obj, player) { if (_root.plHpDis > 1) { obj._visible = true; obj._x = player._x; obj._y = player._y - 25; } else { obj._visible = false; } } function chat(text, textLimit, textMaxLine) { if (userLog == null) { userLog = new Array(); z_Infotext_input = new Array(); } var linLimit = 30; linOutput = text; var count = (count + 1); z_Infotext_input.push(((name + "") + text) + count); if (userLine >= textLimit) { delete userLog[userLine - textLimit]; ch_display++; userLine++; userLog[userLine] = userLog[userLine] + linOutput; } else if (userLine >= textMaxLine) { ch_display++; userLine++; userLog[userLine] = userLog[userLine] + linOutput; } else { userLine++; userLog[userLine] = userLog[userLine] + linOutput; } ch_display = _root.ch_display; ch_display = userLine - textMaxLine; chatOutput = ((((((((((((((((((((((userLog[1 + ch_display] + "<br>") + userLog[2 + ch_display]) + "<br>") + userLog[3 + ch_display]) + "<br>") + userLog[4 + ch_display]) + "<br>") + userLog[5 + ch_display]) + "<br>") + userLog[6 + ch_display]) + "<br>") + userLog[7 + ch_display]) + "<br>") + userLog[8 + ch_display]) + "<br>") + userLog[9 + ch_display]) + "<br>") + userLog[10 + ch_display]) + "<br>") + userLog[11 + ch_display]) + "<br>") + userLog[12 + ch_display]) + "<br>"; } function game_depth(obj, player) { if (player._y > obj._y) { player.swapDepths(260); } else if (player._y < obj._y) { player.swapDepths(201); } } function game_hitDetect(obj, atk, enemy) { hitDetect(obj, atk, enemy); } function game_enemy(obj, spd, auto, aspd, player) { enemy_attack(obj, auto, aspd, player); enemy_move(obj, spd, player); } function enemy_attack(obj, auto, aspd, player) { if (RO == null) { defenseArray = new Array(); defenseitem = new Array(); defenseshield = new Array(); defenseshield[13] = 0; defenseshield[1] = 5; defenseshield[2] = 5; defenseshield[3] = 6; defenseshield[4] = 7; defenseshield[5] = 8; defenseshield[6] = 9; defenseshield[7] = 3; defenseshield[8] = 4; defenseshield[9] = 5; defenseshield[10] = 6; defenseshield[11] = 7; defenseitem[4] = 5; defenseitem[8] = 5; defenseitem[11] = 2; defenseitem[20] = 36; defenseitem[21] = 39; defenseitem[22] = 44; defenseitem[23] = 35; defenseitem[24] = 38; defenseitem[25] = 44; defenseitem[26] = 6; defenseitem[27] = 10; } RO = defense_total; _root.ero1 = ("-" + defenseArray[1].toString()) + " AC"; _root.ero2 = ("-" + defenseArray[2].toString()) + " AC"; _root.ero3 = ("-" + defenseArray[3].toString()) + " AC"; _root.ero4 = (weaponLow[equipArray[4]].toString() + " ~ ") + weaponHigh[equipArray[4]].toString(); _root.ero5 = ("-" + defenseArray[4].toString()) + " AC"; defenseArray[1] = defenseitem[equipArray[1]]; defenseArray[2] = defenseitem[equipArray[2]]; defenseArray[3] = defenseitem[equipArray[3]]; defenseArray[4] = defenseshield[_root.shield]; defense_total = ((defenseArray[1] + defenseArray[2]) + defenseArray[3]) + defenseArray[4]; plarmorClass = defense_total * 0.01; if (_root.plHpDis == null) { } else if (_root.plHpDis > 1) { _root.plHpDis--; } else { delete _root.plHpDis; } if (obj.hitTest(player.hb)) { obj.enemTimer++; if (obj.enemTimer >= aspd) { delete obj.input; delete obj.enemTimer; } if (obj.input == null) { if (obj._currentframe > 10) { obj.gotoAndStop(obj._currentFrame - 5); obj.gotoAndStop(obj._currentFrame + 5); } else if (obj._currentframe < 5) { obj.gotoAndStop(obj._currentFrame + 10); } else { obj.gotoAndStop(obj._currentFrame + 5); } if (pl_ptsnum >= 10) { pl_ptsnum = 1; } else { pl_ptsnum++; } enemy_hitRate = level * 5; if (Key.isDown(83)) { hitRate = (enemy_hitRate + Math.ceil(Math.random() * 100)) - ((stats._agi + 10) * 2); } else { hitRate = (enemy_hitRate + Math.ceil(Math.random() * 100)) - (stats._agi + 10); } enemyLow[0] = 5; if (floor >= 2) { enemyHigh[0] = 20 * floor; } else { enemyHigh[0] = (20 * floor) * 0.3; } if (enemyLow == null) { enemyLow = new Array(); enemyHigh = new Array(); } if (hitRate >= (60 + sf_buff)) { playerDamage_calc = Math.ceil((Math.random() * enemyLow[0]) + enemyHigh[0]); playerDamage_calc_total = Math.ceil(playerDamage_calc - (playerDamage_calc * plarmorClass)); if (playerDamage_calc_total > 0) { playerDamage = playerDamage_calc_total; } else { playerDamage = 1; } _root.sound.gotoAndPlay(4); } else { playerDamage = "Miss!"; _root.sound.gotoAndPlay(3); } if (_root.plHpDis == null) { _root.plHpDis = 500; } else { _root.plHpDis = 500; } _root.player_hitpoints.duplicateMovieClip("player_hitpoints" + pl_ptsnum, 650 + pl_ptsnum); if (_root["player_hitpoints" + pl_ptsnum].lx == null) { _root["player_hitpoints" + pl_ptsnum]._x = player._x; _root["player_hitpoints" + pl_ptsnum]._y = player._y; _root["player_hitpoints" + pl_ptsnum].lx = 1; _root["player_hitpoints" + pl_ptsnum].display = playerDamage; } if (playerDamage == "Miss!") { player_health = player_health - 0; } else { _root.plyr_dam_mc.duplicateMovieClip("plyr_dam_mc" + pl_ptsnum, 700 + pl_ptsnum); if (_root["plyr_dam_mc" + pl_ptsnum].lx == null) { _root["plyr_dam_mc" + pl_ptsnum]._x = player._x; _root["plyr_dam_mc" + pl_ptsnum]._y = player._y; _root["plyr_dam_mc" + pl_ptsnum].lx = 1; } if (player_health <= 0) { _root.damage_end.duplicateMovieClip("damage_end_pl" + pl_ptsnum, 800 + pl_ptsnum); if (_root["damage_end_pl" + pl_ptsnum].lx == null) { _root["damage_end_pl" + pl_ptsnum]._x = player._x; _root["damage_end_pl" + pl_ptsnum]._y = player._y; _root["damage_end_pl" + pl_ptsnum].lx = 1; } chat("You have died", 30, 5); removeMovieClip(player); delete obj.ht; delete obj.static; delete obj.atk; delete enemy.ht_AI; _root.go_screen.duplicateMovieClip("go_screen1", 14000); _root.go_screen1._x = 0; _root.go_screen1._y = 0; _root.go_screen1.gotoAndPlay(2); } else { player_health = player_health - playerDamage; } } obj.input = 1; } } else { delete obj.input; } } function enemy_move(obj, spd, player) { if (obj.lx == null) { obj.gotoAndStop(obj._currentframe + 5); obj.lx = 1; } if (obj.hitTest(player.hb)) { if (class == 1) { s_ambush = 1; } } else { if (ambtimer >= 5) { delete s_ambush; delete ambtimer; } else { ambtimer++; } if (obj.atk == 1) { if (obj._x > player._x) { obj._xscale = 100; if (Math.abs(obj._y - player._y) < 20) { obj.gotoAndStop(3); obj._x = obj._x - spd; } else if (Math.abs(obj._x - player._x) < 20) { if (obj._y > player._y) { obj.gotoAndStop(5); obj._y = obj._y - spd; } else { obj.gotoAndStop(1); obj._y = obj._y + spd; } } else if (obj._y > player._y) { obj.gotoAndStop(4); obj._y = obj._y - spd; obj._x = obj._x - spd; } else if (obj._y < player._y) { obj.gotoAndStop(2); obj._y = obj._y + spd; obj._x = obj._x - spd; } } if (obj._x < player._x) { obj._xscale = -100; if (Math.abs(obj._y - player._y) < 10) { obj.gotoAndStop(3); obj._x = obj._x + spd; } else if (obj._y > player._y) { obj.gotoAndStop(4); obj._y = obj._y - spd; obj._x = obj._x + spd; } else if (obj._y < player._y) { obj.gotoAndStop(2); obj._y = obj._y + spd; obj._x = obj._x + spd; } } } } } function game_items(char, item) { function dropEngine(value) { _root.t = _root.hud_mc1.macro._currentframe; if (dropitem == null) { if (_root.hud_mc1.macro._currentframe == value) { if (ItemNum[value] <= 1) { delete ItemArraynum[value]; delete ItemNum[value]; } else { ItemNum[value] = ItemNum[value] - 1; } } dropht = 1; useitem = 1; arraynum = 1; } } function useEngine(value) { _root.t = _root.hud_mc1.macro._currentframe; if (useitem == null) { if (_root.hud_mc1.macro._currentframe == value) { if (ItemArraynum[value] == 1) { beef_use = 1; } if (ItemArraynum[value] == 13) { redpot_use = 1; } if (ItemArraynum[value] == 6) { if (concpot_use == 1) { delete concpotTimer; } concpot_use = 1; } ItemNum[value] = ItemNum[value] - 1; if (ItemNum[value] <= 0) { delete ItemArraynum[value]; delete ItemNum[value]; } } dropht = 1; useitem = 1; arraynum = 1; } } function Inventory(KEY1, KEY2, KEY3, KEY4, KEY5, KEY6) { if (Key.isDown(KEY1)) { if (a_key == null) { if (item.hitTest(char)) { arraynum = 1; } else { keys = 1; useEngine(keys); } a_key = 1; } } else { delete a_key; delete useitem; } if (Key.isDown(KEY2)) { if (b_key == null) { if (item.hitTest(char)) { arraynum = 2; } else { keys = 2; useEngine(keys); } b_key = 1; } } else { delete b_key; delete useitem; } if (Key.isDown(KEY3)) { if (c_key == null) { if (item.hitTest(char)) { arraynum = 3; } else { keys = 3; useEngine(keys); } c_key = 1; } } else { delete c_key; delete useitem; } if (Key.isDown(KEY4)) { if (x_key == null) { if (item.hitTest(char)) { arraynum = 4; } else { keys = 4; useEngine(keys); } x_key = 1; } } else { delete x_key; delete useitem; } if (Key.isDown(KEY5)) { if (e_key == null) { if (item.hitTest(char)) { arraynum = 5; } else { keys = 5; useEngine(keys); } e_key = 1; } } else { delete e_key; delete useitem; } if (Key.isDown(KEY6)) { if (d_key == null) { if (ItemNum[1] < 1) { } else { if (item.hitTest(char)) { arraynum = 1; } else { dropEngine(keys); } d_key = 1; } } } else { delete d_key; delete dropitem; } } function goldcollector() { if (enemyitem == 2) { gold = gold + itemGold[1]; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemGold[1]) + ")", 30, 5); delete enemyitem; } else if (enemyitem == 3) { gold = gold + itemGold[2]; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemGold[2]) + ")", 30, 5); delete enemyitem; } else if (enemyitem == 5) { gold = gold + itemGold[3]; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemGold[3]) + ")", 30, 5); delete enemyitem; } else if (enemyitem == 10) { gold = gold + itemGold[4]; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemGold[4]) + ")", 30, 5); delete enemyitem; } } function macrofiller() { if (itemArraynum[1] == enemyitem) { itemNum[1] = itemNum[1] + 1; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemNum[1]) + ")", 30, 5); } else if (itemArraynum[2] == enemyitem) { itemNum[2] = itemNum[2] + 1; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemNum[2]) + ")", 30, 5); } else if (itemArraynum[3] == enemyitem) { itemNum[3] = itemNum[3] + 1; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemNum[3]) + ")", 30, 5); } else if (itemArraynum[4] == enemyitem) { itemNum[4] = itemNum[4] + 1; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemNum[4]) + ")", 30, 5); } else if (itemArraynum[5] == enemyitem) { itemNum[5] = itemNum[5] + 1; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemNum[5]) + ")", 30, 5); } else if (arraynum < 6) { if ((((enemyitem == 2) || (enemyitem == 3)) || (enemyitem == 5)) || (enemyitem == 10)) { goldcollector(); } else { itemArraynum[arraynum] = enemyitem; itemNum[arraynum] = itemNum[arraynum] + 1; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemNum[arraynum]) + ")", 30, 5); } } else { goldcollector(); } } function arrayfiller() { if (ItemArraynum[1] == null) { arraynum = 1; } else if (ItemArraynum[2] == null) { arraynum = 2; } else if (ItemArraynum[3] == null) { arraynum = 3; } else if (ItemArraynum[4] == null) { arraynum = 4; } else if (ItemArraynum[5] == null) { arraynum = 5; } else { arraynum = 6; } } function potionuse() { _root.purge_effect_mc.duplicateMovieClip("purge" + itemuse, 990 + itemuse); if (_root["purge" + itemuse].lx == null) { _root["purge" + itemuse]._x = char._x; _root["purge" + itemuse]._y = char._y; _root.sounditem.gotoAndStop(4); _root["purge" + itemuse].gotoAndPlay(1); _root["purge" + itemuse].lx = 1; } } if (beef_use == 1) { chat("You ate Beef", 30, 5); if (player_health >= stats_health) { player_health = stats_health; } var i; while ((player_health < stats_health) && (i < 50)) { (player_health++) && (i++); } _root.sounditem.gotoAndStop(2); delete beef_use; } if (redpot_use == 1) { potionuse(); chat("You drank a red potion", 30, 5); player_health = stats_health; delete redpot_use; } if (potUsage == null) { potUsage = new Array(); potUsage[1] = 8; potUsage[2] = 10; potUsage[3] = 12; } if (concpot_use == 1) { if (itemuse >= 10) { itemuse = 1; } if (concpotTimer == null) { itemuse++; potionuse(); chat("You drank a speed potion", 30, 5); if (PotNum == 3) { } else { PotNum++; } concpotTimer = 10000 / PotNum; } if (concpotTimer <= 0) { delete PotNum; delete concpot_use; delete concpotTimer; chat("Your increased speed is gone", 30, 5); } else { if (stats_agi_full < 2) { stats_agi_full = 2.96; } else { stats_agi_full = stats_agi - (potUsage[PotNum] + base_agi); } concpotTimer--; } } else { if (stats_agi_full == null) { stats_agi_full = stats_agi - base_agi; } if (stats_agi_full < 2) { stats_agi_full = 2.96; } else { stats_agi_full = stats_agi - base_agi; } } if (PotNum == null) { concpot_time = 10000; } else { concpot_time = 10000 / PotNum; } if (keys == null) { keys = 1; } Inventory(49, 50, 51, 52, 53, 68); itembox1 = itemNum[1]; itembox2 = itemNum[2]; itembox3 = itemNum[3]; itembox4 = itemNum[4]; itembox5 = itemNum[5]; if (itemArray == null) { itemArraynum = new Array(); itemArray = new Array(); itemNum = new Array(); itemGold = new Array(); itemMsg = new Array(); itemGold[0] = null; itemGold[1] = 10; itemGold[2] = 1000; itemGold[3] = 100; itemGold[4] = 1; itemMsg[0] = null; itemMsg[1] = "Beef"; itemMsg[2] = "Coins"; itemMsg[3] = "Gold"; itemMsg[4] = "Red Ring"; itemMsg[5] = "Coins100"; itemMsg[6] = "Concentration potion"; itemMsg[7] = "Dark Amber"; itemMsg[8] = "Purple Ring"; itemMsg[9] = "Amber"; itemMsg[10] = "1 Coin"; itemMsg[11] = "Blue Ring"; itemMsg[12] = "Tiger Meat"; itemMsg[13] = "Red potion"; itemMsg[14] = "Wooden saber"; itemMsg[15] = "Sword"; itemMsg[16] = "Moonblade"; itemMsg[17] = "Dagger"; itemMsg[18] = "Blood"; itemMsg[19] = "Nimble Blade"; itemMsg[20] = "Star Scale Mail"; itemMsg[21] = "Moon Scale Mail"; itemMsg[22] = "Sun Scale Mail"; itemMsg[23] = "Star Armor"; itemMsg[24] = "Moon Armor"; itemMsg[25] = "Sun Armor"; itemMsg[26] = "Titanium Glove"; itemMsg[27] = "Whisper Bracelet"; itemMsg[28] = "Tall Shield"; itemMsg[29] = "Bamboo Shield"; itemMsg[30] = "Steel Shield"; itemMsg[31] = "Hide Shield"; itemMsg[32] = "Brass Shield"; itemMsg[33] = "Titanium Shield"; itemMsg[34] = "Light Buckler"; itemMsg[35] = "Basic Buckler"; itemMsg[36] = "Heavy Buckler"; itemMsg[37] = "Amber Buckler"; itemMsg[38] = "Enchanted Buckler"; itemMsg[39] = "Empty"; itemFillOrder = newArray(); itemNum[1] = 5; itemArraynum[1] = 6; itemNum[2] = 1; itemArraynum[2] = 20; itemNum[3] = 10; itemArraynum[3] = 13; itemNum[4] = 20; itemArraynum[4] = 1; } if (arraynum == null) { arraynum = 0; } if (enemydeath == 1) { if (arraynum >= 6) { arrayfiller(); macrofiller(); } else { arrayfiller(); macrofiller(); } delete enemydeath; } } function charshadowfunc() { if (high == null) { _root.char1.duplicateMovieClip("charshadow" + pointsnum, 620 + pointsnum); if (_root["charshadow" + pointsnum].lx == null) { _root["charshadow" + pointsnum]._x = _root.char1._x; _root["charshadow" + pointsnum]._y = _root.char1._y; _root["charshadow" + pointsnum].gotoAndStop(_root.char1._currentframe); _root["charshadow" + pointsnum]._alpha = 80; _root["charshadow" + pointsnum].down.gotoAndStop(_root.char1.down._currentframe); _root["charshadow" + pointsnum].downdiag.gotoAndStop(_root.char1.downdiag._currentframe); _root["charshadow" + pointsnum].side.gotoAndStop(_root.char1.side._currentframe); _root["charshadow" + pointsnum].updiag.gotoAndStop(_root.char1.updiag._currentframe); _root["charshadow" + pointsnum].up.gotoAndStop(_root.char1.up._currentframe); _root["charshadow" + pointsnum].downa.gotoAndStop(3); _root["charshadow" + pointsnum].downdiaga.gotoAndStop(3); _root["charshadow" + pointsnum].sidea.gotoAndStop(3); _root["charshadow" + pointsnum].updiaga.gotoAndStop(3); _root["charshadow" + pointsnum].upa.gotoAndStop(3); _root["charshadow" + pointsnum].lx = 1; } } } function hitDetect(obj, atk, enemy) { if (enemy._x > 240) { enemy._x = 0; enemy._y = Math.ceil(Math.random() * 240); } if (enemy._x < 0) { enemy._x = 240; } if (enemy._y > 240) { enemy._y = 0; enemy._x = Math.ceil(Math.random() * 240); } if (enemy._y < 0) { enemy._y = 240; } if (enemy.atk == null) { if (enemy._x > 240) { enemy._x = 0; } if (enemy._x < 0) { enemy._x = 240; } if (enemy._y > 240) { enemy._y = 0; } if (enemy._y < 0) { enemy._y = 240; } spd = 2.5; if (enemy.move == 1) { enemy._y = enemy._y + spd; animate(enemy, 1); } if (enemy.move == 2) { enemy._x = enemy._x + spd; enemy._y = enemy._y + spd; animate(enemy, 2); enemy._xscale = -100; } if (enemy.move == 3) { enemy._x = enemy._x + spd; animate(enemy, 3); enemy._xscale = -100; } if (enemy.move == 4) { enemy._x = enemy._x + spd; enemy._y = enemy._y - spd; animate(enemy, 4); enemy._xscale = -100; } if (enemy.move == 5) { enemy._y = enemy._y - spd; animate(enemy, 5); } if (enemy.move == 6) { enemy._y = enemy._y - spd; enemy._x = enemy._x - spd; animate(enemy, 4); enemy._xscale = 100; } if (enemy.move == 7) { enemy._x = enemy._x - spd; animate(enemy, 3); enemy._xscale = 100; } if (enemy.move == 8) { enemy._x = enemy._x - spd; enemy._y = enemy._y + spd; animate(enemy, 2); enemy._xscale = 100; } if (enemy.move >= 9) { if (enemy._currentframe > 5) { enemy.gotoAndStop(enemy._currentframe - 5); enemy.gotoAndStop(enemy._currentframe + 5); } else { enemy.gotoAndStop(enemy._currentframe + 5); } } } if (enemy.ht_AI == null) { enemy.ht_AI = Math.ceil((Math.random() * 80) + 120); } if (enemy.ht >= enemy.ht_AI) { delete enemy.atk; delete enemy.ht; delete enemy.static; if (enemy.atk == null) { enemy.move = Math.ceil(Math.random() * 12); } if (enemy.atk == 1) { delete enemy.move; } if (enemy._currentframe > 5) { enemy.gotoAndStop(enemy._currentframe - 5); enemy.gotoAndStop(enemy._currentframe + 5); } else { enemy.gotoAndStop(enemy._currentframe + 5); } } else { enemy.ht++; } if (enemy.hitTest(obj)) { enemy.atk = 1; } if (Math.abs(enemy._y - obj._y) < 60) { if (Math.abs(enemy._x - obj._x) < 60) { enemy.atk = 1; } } if (enemy.health == null) { enemy.health = 30; enemy.exp = 20; } if (atk.hitTest(enemy)) { plhitRate = (player_hitRate + Math.ceil(Math.random() * 100)) + (stats_dex + base_dex); player_hitRate = 40; if (plhitRate >= 100) { _root.sound.gotoAndPlay(2); damage = Math.ceil(((Math.random() * weaponHigh[0]) + weaponLow[0]) + (stats_str + (base_str / 10))); _root.enemyRO = _root.enemyRO + (((((damage + ":") + enemy.health) + "current ") + (enemy.health - damage)) + "<br>"); enemy.health = enemy.health - damage; odometer = odometer + 1; atk._x = -200; atk._y = -200; if (weaponarray == null) { weaponLow = new Array(); weaponHigh = new Array(); weaponLow[0] = 1; weaponHigh[0] = 5; weaponarray = 1; } } else { damage = "Miss!"; _root.enemyRO = _root.enemyRO + (((damage + ":") + enemy.health) + "<br>"); odometer = odometer + 1; atk._x = -200; atk._y = -200; } if (pointsnum == null) { pointsnum = 1; } if (pointsnum >= 10) { pointsnum = 1; } else { pointsnum++; } if (plhitRate >= 80) { _root.damage_mc.duplicateMovieClip("damage_mc" + pointsnum, 500 + pointsnum); if (_root["damage_mc" + pointsnum].lx == null) { _root["damage_mc" + pointsnum]._x = enemy._x; _root["damage_mc" + pointsnum]._y = enemy._y; _root["damage_mc" + pointsnum].lx = 1; } _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints" + pointsnum, 600 + pointsnum); if (_root["nme_hitpoints" + pointsnum].lx == null) { _root["nme_hitpoints" + pointsnum]._x = enemy._x; _root["nme_hitpoints" + pointsnum]._y = enemy._y; _root["nme_hitpoints" + pointsnum].lx = 1; } delete enemy.atk; } else { _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints" + pointsnum, 600 + pointsnum); if (_root["nme_hitpoints" + pointsnum].lx == null) { _root["nme_hitpoints" + pointsnum]._x = enemy._x; _root["nme_hitpoints" + pointsnum]._y = enemy._y; _root["nme_hitpoints" + pointsnum].lx = 1; } } if (enemy.health <= 0) { _root.damage_end.duplicateMovieClip("damage_end" + pointsnum, 550 + pointsnum); if (_root["damage_end" + pointsnum].lx == null) { _root["damage_end" + pointsnum]._x = enemy._x; _root["damage_end" + pointsnum]._y = enemy._y; _root["damage_end" + pointsnum].lx = 1; } ItemSpawn(); value = 20; if (level >= 99) { stats_exp = tnl; } else { stats_exp = stats_exp + value; } chat(value + " Experience", 30, 5); enemy._x = -100; enemy._y = 240; enemyitem = Math.ceil(Math.random() * (1 + _root.floor)); enemydeath = 1; enemy.health = 30; } } plimit = 10; _root["nme_hitpoints" + pointsnum].display = damage; } function game_class() { if (class == null) { class = 1; } if (class == 1) { if (hlthx == null) { manax = 26; hlthx = 66; } classoutput = "Rogue"; base_dex = 10; base_str = 50; base_agi = 10; } if (class == 2) { if (hlthx == null) { manax = 14; hlthx = 135; } classoutput = "Warrior"; base_dex = 20; base_str = 200; base_agi = 6; } if (class == 3) { if (hlthx == null) { manax = 58; hlthx = 47; } classoutput = "Poet"; base_dex = 20; base_str = 10; base_agi = 25; } if (class == 4) { if (hlthx == null) { manax = 58; hlthx = 47; } classoutput = "Mage"; base_dex = 10; base_str = 1; base_agi = 25; } } function game_level(player) { if (stats_agi == null) { stats_agi = 24; } if (level >= 99) { tnl = 299582916 /* 0x11DB45C4 */; } tnl = Math.ceil(625 * level); while (gamestrt < 4) { level++; chat("You've gained an insight", 30, 5); if (class == 1) { stats_mana = stats_mana + 26; stats_health = stats_health + 66; } if (class == 2) { stats_mana = stats_mana + 14; stats_health = stats_health + 135; } if (class == 3) { stats_mana = stats_mana + 58; stats_health = stats_health + 47; } if (class == 4) { stats_mana = stats_mana + 58; stats_health = stats_health + 47; } gamestrt++; } if (tnl == null) { stats_exp = 0; tnl = Math.ceil(625 * level); } if ((stats_exp >= tnl) && (level < 99)) { if (lvlup >= 10) { lvlup = 1; } lvlup++; trace(_root["levelup_mc" + lvlup]._name); _root.levelup_mc.duplicateMovieClip("levelup_mc" + lvlup, 900 + lvlup); if (_root["levelup_mc" + lvlup].lx == null) { _root["levelup_mc" + lvlup]._x = player._x; _root["levelup_mc" + lvlup]._y = player._y; _root["levelup_mc" + lvlup].gotoAndPlay(2); _root["levelup_mc" + lvlup].lx = 1; } if (class == 1) { stats_mana = stats_mana + 26; stats_health = stats_health + 66; } if (class == 2) { stats_mana = stats_mana + 14; stats_health = stats_health + 135; } if (class == 3) { stats_mana = stats_mana + 58; stats_health = stats_health + 47; } if (class == 4) { stats_mana = stats_mana + 58; stats_health = stats_health + 47; } if ((stats_mana >= furyLevel[flvl + 1]) && (flvl < 3)) { flvl++; chat(("You've learned " + furyLeveltext[flvl]) + " Fury", 30, 5); } player_health = stats_health; player_mana = stats_mana; level++; levelmax = 9; levelreadout = "LvL:" + level; chat("You've gained an insight", 30, 5); if (stats_agi_full < 3) { } else { stats_agi = stats_agi - 0.242424242424242; } if (class == 1) { stats_str = stats_str + 1; stats_dex = Math.ceil(stats_str / 3); input_agi = input_agi + 1; delete stats_exp; delete stats_ro_exp; } if (class == 2) { stats_str = stats_str + 1; stats_dex = Math.ceil(stats_str / 3); input_agi = input_agi + 1; delete stats_exp; delete stats_ro_exp; } } } function game_stats() { if (player_health == null) { stats_health = hlthx; stats_mana = manax; player_health = stats_health; player_mana = stats_mana; stats_str = 5; stats_dex = 5; input_agi = 5; } if (class == 1) { dex_readout = Math.ceil(4 + stats_dex); str_readout = Math.ceil(4 + (stats_str / 2)) + m_buff; agi_readout = Math.ceil(4 + stats_str); } if (class == 2) { dex_readout = Math.ceil(4 + stats_dex); str_readout = Math.ceil(4 + stats_str); agi_readout = Math.ceil(4 + (stats_str / 2)); } } function game_spells() { } function game_player(obj, spd, auto, aspd, atk) { attack(obj, auto, aspd, atk); move(obj, spd); } function animate(obj, vrb) { obj.gotoAndStop(vrb); } function ambush(obj) { if (((obj._currentframe == 2) || (obj._currentframe == 7)) || (obj._currentframe == 12)) { obj._y = obj._y + 50; if (obj._xscale == 100) { obj._x = obj._x - 50; obj._xscale = -100; } else if (obj._xscale == -100) { obj._x = obj._x + 50; obj._xscale = 100; } obj.gotoAndStop(obj._currentframe + 2); _root.sounditem.gotoAndStop(4); } else if (((obj._currentframe == 4) || (obj._currentframe == 9)) || (obj._currentframe == 14)) { obj._y = obj._y - 50; if (obj._xscale == 100) { obj._x = obj._x - 50; obj._xscale = -100; } else if (obj._xscale == -100) { obj._x = obj._x + 50; obj._xscale = 100; } obj.gotoAndStop(obj._currentframe - 2); _root.sounditem.gotoAndStop(4); } if (((obj._currentframe == 1) || (obj._currentframe == 6)) || (obj._currentframe == 11)) { obj._y = obj._y + 50; obj.gotoAndStop(obj._currentframe + 4); _root.sounditem.gotoAndStop(4); } else if (((obj._currentframe == 5) || (obj._currentframe == 10)) || (obj._currentframe == 15)) { obj._y = obj._y - 50; obj.gotoAndStop(obj._currentframe - 4); _root.sounditem.gotoAndStop(4); } if (((obj._currentframe == 3) || (obj._currentframe == 8)) || (obj._currentframe == 13)) { if (obj._xscale == -100) { obj._x = obj._x + 50; if (obj._xscale == 100) { obj._xscale = -100; } else { obj._xscale = 100; _root.sounditem.gotoAndStop(4); } } else { obj._x = obj._x - 50; if (obj._xscale == 100) { obj._xscale = -100; } else { obj._xscale = 100; _root.sounditem.gotoAndStop(4); } } } } function attack(obj, auto, aspd, atk) { if (Key.isDown(83)) { if (s_inputDelay == null) { if (s_ambush == 1) { if (obj._currentframe > 5) { if (obj._currentframe > 10) { obj.gotoAndStop(obj._currentframe - 5); obj.gotoAndStop(obj._currentframe + 5); ambush(obj); atk._x = obj._x; atk._y = obj._y; } else { obj.gotoAndStop(obj._currentframe + 5); ambush(obj); atk._x = obj._x; atk._y = obj._y; } } } s_inputDelay = 1; } } else { delete s_inputDelay; } if (atimer == null) { } else { atimer++; } if (atimer >= aspd) { delete inputDelay; delete atimer; if ((input == null) && (Key.isDown(65))) { atk._x = obj._x; atk._y = obj._y; if (obj._currentframe > 5) { if (obj._currentframe > 10) { obj.gotoAndStop(obj._currentframe - 5); obj.gotoAndStop(obj._currentframe + 5); } else { obj.gotoAndStop(obj._currentframe + 5); } } input = 1; } delete input; } if (Key.isDown(65) || (Key.isDown(32))) { if (atimer == null) { atimer++; } if (inputDelay == null) { if (obj._currentframe > 5) { if (obj._currentframe > 10) { obj.gotoAndStop(obj._currentframe - 5); obj.gotoAndStop(obj._currentframe + 5); } else { obj.gotoAndStop(obj._currentframe + 5); } } atk._x = obj._x; atk._y = obj._y; inputDelay = 1; } if (auto == null) { } } else { if (atimer > aspd) { delete input; delete atimer; } if (s_inputDelay == null) { atk._x = -200; atk._y = -200; } } } function move(obj, spd) { if ((((!Key.isDown(38)) && (!Key.isDown(40))) && (!Key.isDown(37))) && (!Key.isDown(39))) { if (obj.anim_stop == null) { animate(obj, obj._currentframe + 5); obj.anim_stop = 1; } } if (Key.isDown(38) && (Key.isDown(37))) { obj._xscale = 100; obj._x = obj._x - spd; obj._y = obj._y - spd; animate(obj, 4); delete obj.anim_stop; } else if (Key.isDown(38) && (Key.isDown(39))) { obj._xscale = -100; obj._y = obj._y - spd; obj._x = obj._x + spd; animate(obj, 4); delete obj.anim_stop; } else if (Key.isDown(40) && (Key.isDown(39))) { obj._xscale = -100; obj._y = obj._y + spd; obj._x = obj._x + spd; animate(obj, 2); delete obj.anim_stop; } else if (Key.isDown(40) && (Key.isDown(37))) { obj._xscale = 100; obj._y = obj._y + spd; obj._x = obj._x - spd; animate(obj, 2); delete obj.anim_stop; } else { if (Key.isDown(38)) { obj._y = obj._y - spd; Animate(obj, 5); delete obj.anim_stop; } if (Key.isDown(40)) { obj._y = obj._y + spd; animate(obj, 1); delete obj.anim_stop; } if (Key.isDown(37)) { animate(obj, 3); obj._x = obj._x - spd; obj._xscale = 100; delete obj.anim_stop; } if (Key.isDown(39)) { animate(obj, 3); obj._x = obj._x + spd; obj._xscale = -100; delete obj.anim_stop; } } } function game_start(map, bgm) { if (enemNum == null) { enemNum = 1; } while (enemNum < enemy_spawn) { _root.enemy.duplicateMovieClip("enemy" + enemNum, 250 + enemNum); _root["enemy" + enemNum]._visible = true; _root["enemy" + enemNum]._x = Math.ceil(Math.random() * 240); _root["enemy" + enemNum]._y = -200; enemNum++; } _root.char.duplicateMovieClip("char1", 200); _root.char1._visible = true; _root.char1._x = 109; _root.char1._y = 50; _root.charatk.duplicateMovieClip("char_atk1", 400); _root.char_atk1._visible = true; _root.char_atk1._visible = true; _root.map_mc.duplicateMovieClip("map_mc" + map, 10); _root["map_mc" + map]._visible = true; _root.fader.duplicateMovieClip("fader_mc1", 20000); _root.fader_mc1._x = 0; _root.fader_mc1._y = 0; _root.hud_mc.duplicateMovieClip("hud_mc1", 13000); _root.hud_mc1._visible = true; _root.hud_mc1._x = 0; _root.hud_mc1._y = 0; _root.gui_player_hbar.duplicateMovieClip("hp_bar1", 500); _root.soundbgm.duplicateMovieClip("soundbgm1", 102); _root.soundbgm1.gotoAndStop(bgm); _root.debug_mc.duplicateMovieClip("debug_mc11", 9000); _root.debug_mc11._visible = true; _root.debug_mc11._x = 0; _root.debug_mc11._y = 0; } function game_gui() { stats_exp_output = (stats_exp + "/") + tnl; stat_readout = ((((("STR [" + str_readout) + "]AGI [") + agi_readout) + "]DEX [") + dex_readout) + "]"; if (stats_exp == null) { stats_exp = 0; } } _root.MRO4 = "HELLO" + dun_createdMap.toString(); function game_enemy_castle(obj, spd, auto, aspd, player, provoke) { enemy_attack_castle(obj, auto, aspd, player, provoke); enemy_move_castle(obj, spd, player, provoke); } function enemy_attack_castle(obj, auto, aspd, player, provoke) { if (_root.plHpDis == null) { } else if (_root.plHpDis > 1) { _root.plHpDis--; } else { delete _root.plHpDis; } if (obj.hitTest(player.hb)) { if (obj.atk == 1) { obj.enemTimer++; if (obj.enemTimer >= aspd) { delete obj.input; delete obj.enemTimer; } if (obj.input == null) { if (obj._currentframe > 10) { obj.gotoAndStop(obj._currentFrame - 5); obj.gotoAndStop(obj._currentFrame + 5); } else if (obj._currentframe < 5) { obj.gotoAndStop(obj._currentFrame + 10); } else { obj.gotoAndStop(obj._currentFrame + 5); } if (pl_ptsnum >= 10) { pl_ptsnum = 1; } else { pl_ptsnum++; } enemy_hitRate = 1; hitRate = (enemy_hitRate + Math.ceil(Math.random() * 100)) - (stats._agi + 10); if (enemyLow == null) { enemyLow = new Array(); enemyHigh = new Array(); enemyLow[0] = 5; enemyHigh[0] = 0; } if (hitRate >= 60) { playerDamage = Math.ceil((Math.random() * enemyLow[0]) + enemyHigh[0]); _root.sound.gotoAndPlay(4); } else { playerDamage = "Miss!"; _root.sound.gotoAndPlay(3); } if (_root.plHpDis == null) { _root.plHpDis = 500; } else { _root.plHpDis = 500; } _root.player_hitpoints.duplicateMovieClip("player_hitpoints" + pl_ptsnum, 650 + pl_ptsnum); if (_root["player_hitpoints" + pl_ptsnum].lx == null) { _root["player_hitpoints" + pl_ptsnum]._x = player._x; _root["player_hitpoints" + pl_ptsnum]._y = player._y; _root["player_hitpoints" + pl_ptsnum].lx = 1; _root["player_hitpoints" + pl_ptsnum].display = playerDamage; } if (playerDamage == "Miss!") { player_health = player_health - 0; } else { _root.plyr_dam_mc.duplicateMovieClip("plyr_dam_mc" + pl_ptsnum, 700 + pl_ptsnum); if (_root["plyr_dam_mc" + pl_ptsnum].lx == null) { _root["plyr_dam_mc" + pl_ptsnum]._x = player._x; _root["plyr_dam_mc" + pl_ptsnum]._y = player._y; _root["plyr_dam_mc" + pl_ptsnum].lx = 1; } if (player_health <= 0) { _root.damage_end.duplicateMovieClip("damage_end_pl" + pl_ptsnum, 800 + pl_ptsnum); if (_root["damage_end_pl" + pl_ptsnum].lx == null) { _root["damage_end_pl" + pl_ptsnum]._x = player._x; _root["damage_end_pl" + pl_ptsnum]._y = player._y; _root["damage_end_pl" + pl_ptsnum].lx = 1; } chat("You have died", 30, 5); removeMovieClip(player); delete obj.ht; delete obj.static; delete obj.atk; delete enemy.ht_AI; } else { player_health = player_health - playerDamage; } } obj.input = 1; } } } else { delete obj.input; } } function enemy_move_castle(obj, spd, player) { if (obj.lx == null) { obj.gotoAndStop(obj._currentframe + 5); obj.lx = 1; } if (obj.hitTest(player.hb)) { } else if (obj.atk == 1) { if (obj._x > player._x) { obj._xscale = 100; if (Math.abs(obj._y - player._y) < 20) { obj.gotoAndStop(3); obj._x = obj._x - spd; } else if (Math.abs(obj._x - player._x) < 20) { if (obj._y > player._y) { obj.gotoAndStop(5); obj._y = obj._y - spd; } else { obj.gotoAndStop(1); obj._y = obj._y + spd; } } else if (obj._y > player._y) { obj.gotoAndStop(4); obj._y = obj._y - spd; obj._x = obj._x - spd; } else if (obj._y < player._y) { obj.gotoAndStop(2); obj._y = obj._y + spd; obj._x = obj._x - spd; } } if (obj._x < player._x) { obj._xscale = -100; if (Math.abs(obj._y - player._y) < 10) { obj.gotoAndStop(3); obj._x = obj._x + spd; } else if (obj._y > player._y) { obj.gotoAndStop(4); obj._y = obj._y - spd; obj._x = obj._x + spd; } else if (obj._y < player._y) { obj.gotoAndStop(2); obj._y = obj._y + spd; obj._x = obj._x + spd; } } } } function hitDetect_castle(obj, atk, enemy, provoke) { if (enemy._x > 240) { enemy._x = 0; enemy._y = Math.ceil(Math.random() * 240); } if (enemy._x < 0) { enemy._x = 240; } if (enemy._y > 240) { enemy._y = 0; enemy._x = Math.ceil(Math.random() * 240); } if (enemy._y < 0) { enemy._y = 240; } if (enemy.atk == null) { if (enemy._x > 240) { enemy._x = 0; } if (enemy._x < 0) { enemy._x = 240; } if (enemy._y > 240) { enemy._y = 0; } if (enemy._y < 0) { enemy._y = 240; } spd = 2.5; if (enemy.move == 1) { enemy._y = enemy._y + spd; animate(enemy, 1); } if (enemy.move == 2) { enemy._x = enemy._x + spd; enemy._y = enemy._y + spd; animate(enemy, 2); enemy._xscale = -100; } if (enemy.move == 3) { enemy._x = enemy._x + spd; animate(enemy, 3); enemy._xscale = -100; } if (enemy.move == 4) { enemy._x = enemy._x + spd; enemy._y = enemy._y - spd; animate(enemy, 4); enemy._xscale = -100; } if (enemy.move == 5) { enemy._y = enemy._y - spd; animate(enemy, 5); } if (enemy.move == 6) { enemy._y = enemy._y - spd; enemy._x = enemy._x - spd; animate(enemy, 4); enemy._xscale = 100; } if (enemy.move == 7) { enemy._x = enemy._x - spd; animate(enemy, 3); enemy._xscale = 100; } if (enemy.move == 8) { enemy._x = enemy._x - spd; enemy._y = enemy._y + spd; animate(enemy, 2); enemy._xscale = 100; } if (enemy.move >= 9) { if (enemy._currentframe > 5) { enemy.gotoAndStop(enemy._currentframe - 5); enemy.gotoAndStop(enemy._currentframe + 5); } else { enemy.gotoAndStop(enemy._currentframe + 5); } } } if (enemy.ht_AI == null) { enemy.ht_AI = Math.ceil((Math.random() * 80) + 120); } if (enemy.ht >= enemy.ht_AI) { delete enemy.atk; delete enemy.ht; delete enemy.static; if (enemy.atk == null) { enemy.move = Math.ceil(Math.random() * 12); } if (enemy.atk == 1) { delete enemy.move; } if (enemy._currentframe > 5) { enemy.gotoAndStop(enemy._currentframe - 5); enemy.gotoAndStop(enemy._currentframe + 5); } else { enemy.gotoAndStop(enemy._currentframe + 5); } } else { enemy.ht++; } if (enemy.hitTest(obj) && (enemy.provoking >= 5)) { enemy.atk = 1; enemy.provoked = 1; } if (enemy.hitTest(provoke)) { if (enemy.provoking >= 5) { var provoked_nme; while (provoked_nme < 6) { _root["enemy" + provoked_nme].atk = 1; _root["enemy" + provoked_nme].provoked = 1; provoked_nme++; } enemy.atk = 1; enemy.provoked = 1; delete enemy.provoking; } if (enemy.provoking < 5) { enemy.provoking++; } } if (Math.abs(enemy._y - obj._y) < 60) { if (Math.abs(enemy._x - obj._x) < 60) { if (enemy.provoked == 1) { enemy.atk = 1; } } } if (enemy.health == null) { enemy.health = 30; enemy.exp = 20; } if (atk.hitTest(enemy)) { plhitRate = (player_hitRate + Math.ceil(Math.random() * 100)) + (stats_dex + base_dex); player_hitRate = 40; if (plhitRate >= 100) { _root.sound.gotoAndPlay(2); damage = Math.ceil(((Math.random() * weaponHigh[0]) + weaponLow[0]) + (stats_str + (base_str / 10))); _root.enemyRO = _root.enemyRO + (((((damage + ":") + enemy.health) + "current ") + (enemy.health - damage)) + "<br>"); enemy.health = enemy.health - damage; odometer = odometer + 1; atk._x = -200; atk._y = -200; if (weaponarray == null) { weaponLow = new Array(); weaponHigh = new Array(); weaponLow[0] = 1; weaponHigh[0] = 5; weaponarray = 1; } } else { damage = "Miss!"; _root.enemyRO = _root.enemyRO + (((damage + ":") + enemy.health) + "<br>"); odometer = odometer + 1; atk._x = -200; atk._y = -200; } if (pointsnum == null) { pointsnum = 1; } if (pointsnum >= 10) { pointsnum = 1; } else { pointsnum++; } if (plhitRate >= 80) { _root.damage_mc.duplicateMovieClip("damage_mc" + pointsnum, 500 + pointsnum); if (_root["damage_mc" + pointsnum].lx == null) { _root["damage_mc" + pointsnum]._x = enemy._x; _root["damage_mc" + pointsnum]._y = enemy._y; _root["damage_mc" + pointsnum].lx = 1; } _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints" + pointsnum, 600 + pointsnum); if (_root["nme_hitpoints" + pointsnum].lx == null) { _root["nme_hitpoints" + pointsnum]._x = enemy._x; _root["nme_hitpoints" + pointsnum]._y = enemy._y; _root["nme_hitpoints" + pointsnum].lx = 1; } delete enemy.atk; } else { _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints" + pointsnum, 600 + pointsnum); if (_root["nme_hitpoints" + pointsnum].lx == null) { _root["nme_hitpoints" + pointsnum]._x = enemy._x; _root["nme_hitpoints" + pointsnum]._y = enemy._y; _root["nme_hitpoints" + pointsnum].lx = 1; } } if (enemy.health <= 0) { _root.damage_end.duplicateMovieClip("damage_end" + pointsnum, 550 + pointsnum); if (_root["damage_end" + pointsnum].lx == null) { _root["damage_end" + pointsnum]._x = enemy._x; _root["damage_end" + pointsnum]._y = enemy._y; _root["damage_end" + pointsnum].lx = 1; } ItemSpawn(); value = 20; if (level >= 99) { stats_exp = tnl; } else { stats_exp = stats_exp + value; } chat(value + " Experience", 30, 5); enemy._x = -100; enemy._y = 240; enemy.health = 30; } } plimit = 10; _root["nme_hitpoints" + pointsnum].display = damage; _root["ambushnme_hitpoints" + pointsnum].display = damage; } function game_hitDetect_castle(obj, atk, enemy, provoke) { hitDetect_castle(obj, atk, enemy, provoke); } function game_items_castle(char, item) { function dropEngine_castle(value) { _root.t = _root.hud_mc1.macro._currentframe; if (dropitem == null) { if (_root.hud_mc1.macro._currentframe == value) { if (ItemNum[value] <= 1) { delete ItemArraynum[value]; delete ItemNum[value]; } else { ItemNum[value] = ItemNum[value] - 1; } } dropht = 1; useitem = 1; arraynum = 1; } } function useEngine_castle(value) { _root.t = _root.hud_mc1.macro._currentframe; if (useitem == null) { if (_root.hud_mc1.macro._currentframe == value) { if (ItemNum[value] <= 0) { delete ItemArraynum[value]; delete ItemNum[value]; } } dropht = 1; useitem = 1; arraynum = 1; } } function Inventory(KEY1, KEY2, KEY3, KEY4, KEY5, KEY6) { if (Key.isDown(KEY1)) { if (a_key == null) { if (item.hitTest(char)) { arraynum = 1; } else { keys = 1; useEngine_castle(keys); } a_key = 1; } } else { delete a_key; delete useitem; } if (Key.isDown(KEY2)) { if (b_key == null) { if (item.hitTest(char)) { arraynum = 2; } else { keys = 2; useEngine_castle(keys); } b_key = 1; } } else { delete b_key; delete useitem; } if (Key.isDown(KEY3)) { if (c_key == null) { if (item.hitTest(char)) { arraynum = 3; } else { keys = 3; useEngine_castle(keys); } c_key = 1; } } else { delete c_key; delete useitem; } if (Key.isDown(KEY4)) { if (x_key == null) { if (item.hitTest(char)) { arraynum = 4; } else { keys = 4; useEngine_castle(keys); } x_key = 1; } } else { delete x_key; delete useitem; } if (Key.isDown(KEY5)) { if (e_key == null) { if (item.hitTest(char)) { arraynum = 5; } else { keys = 5; useEngine(keys); } e_key = 1; } } else { delete e_key; delete useitem; } if (Key.isDown(KEY6)) { if (d_key == null) { if (ItemNum[1] < 1) { } else { if (item.hitTest(char)) { arraynum = 1; } else { dropEngine_castle(keys); } d_key = 1; } } } else { delete d_key; delete dropitem; } } if (keys == null) { keys = 1; } itembox1 = itemNum[1]; itembox2 = itemNum[2]; itembox3 = itemNum[3]; itembox4 = itemNum[4]; itembox5 = itemNum[5]; stats_agi_full = stats_agi - base_agi; if (itemArray == null) { itemArraynum = new Array(); itemArray = new Array(); itemNum = new Array(); itemGold = new Array(); itemMsg = new Array(); itemGold[0] = null; itemGold[1] = 10; itemGold[2] = 1000; itemGold[3] = 100; itemGold[4] = 1; itemMsg[1] = "Beef"; itemMsg[6] = "Concentration potion"; itemMsg[13] = "Red potion"; itemMsg[14] = "Wooden saber"; itemMsg[20] = "Star Scale Mail"; itemFillOrder = newArray(); itemNum[1] = 5; itemArraynum[1] = 6; itemNum[2] = 1; itemArraynum[2] = 20; itemNum[3] = 10; itemArraynum[3] = 13; itemNum[4] = 20; itemArraynum[4] = 1; } } function game_map2(player, item, map, spd) { if (player._y > 150) { player._y = player._y - spd; map._y = map._y - spd; var map_move = 1; while (map_move < 11) { _root["enemy" + map_move]._y = _root["enemy" + map_move]._y - spd; _root["item" + map_move]._y = _root["item" + map_move]._y - spd; map_move++; } } if (player._y < 100) { player._y = player._y + spd; map._y = map._y + spd; var map_move = 1; while (map_move < 11) { _root["enemy" + map_move]._y = _root["enemy" + map_move]._y + spd; _root["item" + map_move]._y = _root["item" + map_move]._y + spd; map_move++; } } if (player._x < 120) { player._x = player._x + spd; map._x = map._x + spd; var map_move = 1; while (map_move < 11) { _root["enemy" + map_move]._x = _root["enemy" + map_move]._x + spd; _root["item" + map_move]._x = _root["item" + map_move]._x + spd; map_move++; } } if (player._x > 130) { player._x = player._x - spd; map._x = map._x - spd; var map_move = 1; while (map_move < 11) { _root["enemy" + map_move]._x = _root["enemy" + map_move]._x - spd; _root["item" + map_move]._x = _root["item" + map_move]._x - spd; map_move++; } } if (map._x > -1.5) { map.a.gotoAndStop(((movey * (movec + 1)) + movex) - 1); map.b.gotoAndStop((movey * (movec + 1)) + movex); map.c.gotoAndStop(((movey * (movec + 1)) + movex) + 1); map.d.gotoAndStop((((movey + 1) * (movec + 1)) + movex) - 1); map.e.gotoAndStop(((movey + 1) * (movec + 1)) + movex); map.f.gotoAndStop((((movey + 1) * (movec + 1)) + movex) + 1); map._x = -215; } if (map._x < -216) { map.a.gotoAndStop(((movey * (movec + 1)) + movex) - 1); map.b.gotoAndStop((movey * (movec + 1)) + movex); map.c.gotoAndStop(((movey * (movec + 1)) + movex) + 1); map.d.gotoAndStop((((movey + 1) * (movec + 1)) + movex) - 1); map.e.gotoAndStop(((movey + 1) * (movec + 1)) + movex); map.f.gotoAndStop((((movey + 1) * (movec + 1)) + movex) + 1); map._x = -spd; } if (map._y < -1.5) { map.a.gotoAndStop(((movey * (movec + 1)) + movex) - 1); map.b.gotoAndStop((movey * (movec + 1)) + movex); map.c.gotoAndStop(((movey * (movec + 1)) + movex) + 1); map.d.gotoAndStop((((movey + 1) * (movec + 1)) + movex) - 1); map.e.gotoAndStop(((movey + 1) * (movec + 1)) + movex); map.f.gotoAndStop((((movey + 1) * (movec + 1)) + movex) + 1); map._y = 283.5; } if (map._y > 283.5) { map.a.gotoAndStop(((movey * (movec + 1)) + movex) - 1); map.b.gotoAndStop((movey * (movec + 1)) + movex); map.c.gotoAndStop(((movey * (movec + 1)) + movex) + 1); map.d.gotoAndStop((((movey + 1) * (movec + 1)) + movex) - 1); map.e.gotoAndStop(((movey + 1) * (movec + 1)) + movex); map.f.gotoAndStop((((movey + 1) * (movec + 1)) + movex) + 1); map._y = -1.5; } if (player._x > 240) { player._x = 20; mapnumx++; mapset = (8 * mapnumx) + mapnumy; var map_move = 1; while (map_move < 11) { _root["enemy" + map_move]._x = _root["enemy" + map_move]._x - 240; _root["item" + map_move]._x = _root["item" + map_move]._x - 240; map_move++; } } if (player._x < 15) { player._x = 235; mapnumx--; mapset = (8 * mapnumx) + mapnumy; var map_move = 1; while (map_move < 11) { _root["enemy" + map_move]._x = _root["enemy" + map_move]._x + 240; _root["item" + map_move]._x = _root["item" + map_move]._x + 240; map_move++; } } if (player._y < 0) { mapnumy = mapnumy + 72; mapset = (8 * mapnumx) + mapnumy; player._y = 235; var map_move = 1; while (map_move < 11) { _root["enemy" + map_move]._y = _root["enemy" + map_move]._y - 240; _root["item" + map_move]._y = _root["item" + map_move]._y - 240; map_move++; } } if (player._y > 238) { mapnumy = mapnumy - 72; mapset = (8 * mapnumx) + mapnumy; player._y = 5; var map_move = 1; while (map_move < 11) { _root["enemy" + map_move]._y = _root["enemy" + map_move]._y + 240; _root["item" + map_move]._y = _root["item" + map_move]._y - 240; map_move++; } } } function game_map_castle(player, item, map, spd) { if (((((map.a.hb.hitTest(player._x - 5, player._y, true) || (map.b.hb.hitTest(player._x - 5, player._y, true))) || (map.c.hb.hitTest(player._x - 5, player._y, true))) || (map.d.hb.hitTest(player._x - 5, player._y, true))) || (map.e.hb.hitTest(player._x - 5, player._y, true))) || (map.f.hb.hitTest(player._x - 5, player._y, true))) { trace("hw"); player._x = player._x + spd; } if (((((map.a.hb.hitTest(player._x + 5, player._y, true) || (map.b.hb.hitTest(player._x + 5, player._y, true))) || (map.c.hb.hitTest(player._x + 5, player._y, true))) || (map.d.hb.hitTest(player._x + 5, player._y, true))) || (map.e.hb.hitTest(player._x + 5, player._y, true))) || (map.f.hb.hitTest(player._x + 5, player._y, true))) { player._x = player._x - spd; } if (((((map.a.hb.hitTest(player._x, player._y - 5, true) || (map.b.hb.hitTest(player._x, player._y - 5, true))) || (map.c.hb.hitTest(player._x, player._y - 5, true))) || (map.d.hb.hitTest(player._x, player._y - 5, true))) || (map.e.hb.hitTest(player._x, player._y - 5, true))) || (map.f.hb.hitTest(player._x, player._y - 5, true))) { player._y = player._y + spd; } if (((((map.a.hb.hitTest(player._x, player._y + 5, true) || (map.b.hb.hitTest(player._x, player._y + 5, true))) || (map.c.hb.hitTest(player._x, player._y + 5, true))) || (map.d.hb.hitTest(player._x, player._y + 5, true))) || (map.e.hb.hitTest(player._x, player._y + 5, true))) || (map.f.hb.hitTest(player._x, player._y + 5, true))) { player._y = player._y - spd; } if (movex == null) { _root.mapset = 16; movec = 7; movey = 1; movex = 1; movexLimit = 3; moveyLimit = 2; mapnumx = 2; mapnumy = 0; } if (player._y > 150) { if (movey < moveyLimit) { player._y = player._y - spd; map._y = map._y - spd; var map_move = 1; while (map_move < 11) { _root["enemy" + map_move]._y = _root["enemy" + map_move]._y - spd; _root["item" + map_move]._y = _root["item" + map_move]._y - spd; map_move++; } } } if (player._y < 100) { if (movey > 0) { player._y = player._y + spd; map._y = map._y + spd; var map_move = 1; while (map_move < 11) { _root["enemy" + map_move]._y = _root["enemy" + map_move]._y + spd; _root["item" + map_move]._y = _root["item" + map_move]._y + spd; map_move++; } } } if (player._x < 120) { if (movex > 0) { player._x = player._x + spd; map._x = map._x + spd; var map_move = 1; while (map_move < 11) { _root["enemy" + map_move]._x = _root["enemy" + map_move]._x + spd; _root["item" + map_move]._x = _root["item" + map_move]._x + spd; map_move++; } } } if (player._x > 130) { if (movex < movexLimit) { player._x = player._x - spd; map._x = map._x - spd; var map_move = 1; while (map_move < 11) { _root["enemy" + map_move]._x = _root["enemy" + map_move]._x - spd; _root["item" + map_move]._x = _root["item" + map_move]._x - spd; map_move++; } } } if (map._x > -1.5) { movex--; map.a.gotoAndStop(((movey * (movec + 1)) + movex) - 1); map.b.gotoAndStop((movey * (movec + 1)) + movex); map.c.gotoAndStop(((movey * (movec + 1)) + movex) + 1); map.d.gotoAndStop((((movey + 1) * (movec + 1)) + movex) - 1); map.e.gotoAndStop(((movey + 1) * (movec + 1)) + movex); map.f.gotoAndStop((((movey + 1) * (movec + 1)) + movex) + 1); map._x = -215; } if (map._x < -216) { movex++; map.a.gotoAndStop(((movey * (movec + 1)) + movex) - 1); map.b.gotoAndStop((movey * (movec + 1)) + movex); map.c.gotoAndStop(((movey * (movec + 1)) + movex) + 1); map.d.gotoAndStop((((movey + 1) * (movec + 1)) + movex) - 1); map.e.gotoAndStop(((movey + 1) * (movec + 1)) + movex); map.f.gotoAndStop((((movey + 1) * (movec + 1)) + movex) + 1); map._x = -spd; } if (map._y < -1.5) { movey++; map.a.gotoAndStop(((movey * (movec + 1)) + movex) - 1); map.b.gotoAndStop((movey * (movec + 1)) + movex); map.c.gotoAndStop(((movey * (movec + 1)) + movex) + 1); map.d.gotoAndStop((((movey + 1) * (movec + 1)) + movex) - 1); map.e.gotoAndStop(((movey + 1) * (movec + 1)) + movex); map.f.gotoAndStop((((movey + 1) * (movec + 1)) + movex) + 1); map._y = 283.5; } if (map._y > 283.5) { movey--; map.a.gotoAndStop(((movey * (movec + 1)) + movex) - 1); map.b.gotoAndStop((movey * (movec + 1)) + movex); map.c.gotoAndStop(((movey * (movec + 1)) + movex) + 1); map.d.gotoAndStop((((movey + 1) * (movec + 1)) + movex) - 1); map.e.gotoAndStop(((movey + 1) * (movec + 1)) + movex); map.f.gotoAndStop((((movey + 1) * (movec + 1)) + movex) + 1); map._y = -1.5; } if (player._x > 240) { player._x = 20; movex = movex - 2; mapnumx++; mapset = (8 * mapnumx) + mapnumy; var map_move = 1; while (map_move < 10) { _root["enemy" + map_move]._x = _root["enemy" + map_move]._x - 240; map_move++; } } if (player._x < 15) { player._x = 235; movex = movex + 2; mapnumx--; mapset = (8 * mapnumx) + mapnumy; var map_move = 1; while (map_move < 10) { _root["enemy" + map_move]._x = _root["enemy" + map_move]._x - 240; map_move++; } } if (player._y < 0) { mapnumy = mapnumy + 72; mapset = (8 * mapnumx) + mapnumy; player._y = 235; movey++; var map_move = 1; while (map_move < 10) { _root["enemy" + map_move]._x = _root["enemy" + map_move]._x - 240; map_move++; } } if (player._y > 238) { mapnumy = mapnumy - 72; mapset = (8 * mapnumx) + mapnumy; player._y = 5; movey--; var map_move = 1; while (map_move < 10) { _root["enemy" + map_move]._x = _root["enemy" + map_move]._x - 240; map_move++; } } } function hitDetect_dungeon(obj, atk, enemy, npc) { function enemy_end() { if (enemy.health == null) { } else if (enemy.health <= 0) { if (pointsnum == null) { pointsnum = 1; } if (pointsnum >= 10) { pointsnum = 1; } else { pointsnum++; } _root.damage_end.duplicateMovieClip("damage_end" + pointsnum, 550 + pointsnum); if (_root["damage_end" + pointsnum].lx == null) { _root["damage_end" + pointsnum]._x = enemy._x; _root["damage_end" + pointsnum]._y = enemy._y; _root["damage_end" + pointsnum].lx = 1; } enemydeath = 1; enemyitem = Math.ceil(Math.random() * (1 + _root.floor)); ItemSpawn(enemyitem); value = enemy.exp; if (level >= 99) { stats_exp = tnl; } else { stats_exp = stats_exp + value; } chat(value + " Experience", 30, 5); enemy._x = -999; enemy._y = -999; enemy.health = 30 * floor; } } if (floor == null) { floor = 1; } if (enemy.atk == null) { spd = 2.5; if (enemy.move == 1) { enemy._y = enemy._y + spd; animate(enemy, 1); } if (enemy.move == 2) { enemy._x = enemy._x + spd; enemy._y = enemy._y + spd; animate(enemy, 2); enemy._xscale = -100; } if (enemy.move == 3) { enemy._x = enemy._x + spd; animate(enemy, 3); enemy._xscale = -100; } if (enemy.move == 4) { enemy._x = enemy._x + spd; enemy._y = enemy._y - spd; animate(enemy, 4); enemy._xscale = -100; } if (enemy.move == 5) { enemy._y = enemy._y - spd; animate(enemy, 5); } if (enemy.move == 6) { enemy._y = enemy._y - spd; enemy._x = enemy._x - spd; animate(enemy, 4); enemy._xscale = 100; } if (enemy.move == 7) { enemy._x = enemy._x - spd; animate(enemy, 3); enemy._xscale = 100; } if (enemy.move == 8) { enemy._x = enemy._x - spd; enemy._y = enemy._y + spd; animate(enemy, 2); enemy._xscale = 100; } if (enemy.move >= 9) { if (enemy._currentframe > 5) { enemy.gotoAndStop(enemy._currentframe - 5); enemy.gotoAndStop(enemy._currentframe + 5); } else { enemy.gotoAndStop(enemy._currentframe + 5); } } } if (enemy.ht_AI == null) { enemy.ht_AI = Math.ceil((Math.random() * 80) + 120); } if (enemy.ht >= enemy.ht_AI) { delete enemy.atk; delete enemy.ht; delete enemy.static; if (enemy.atk == null) { enemy.move = Math.ceil(Math.random() * 12); } if (enemy.atk == 1) { delete enemy.move; } if (enemy._currentframe > 5) { enemy.gotoAndStop(enemy._currentframe - 5); enemy.gotoAndStop(enemy._currentframe + 5); } else { enemy.gotoAndStop(enemy._currentframe + 5); } } else { enemy.ht++; } if (enemy.hitTest(obj)) { enemy.atk = 1; } if (Math.abs(enemy._y - obj._y) < 100) { if (Math.abs(enemy._x - obj._x) < 100) { enemy.atk = 1; } } if (enemy.health == null) { enemy.stat_health = 30 * floor; enemy.health = enemy.stat_health; } enemy.exp = 30 * floor; if (weaponarray == null) { weaponLow = new Array(); weaponHigh = new Array(); weaponarray = 1; } weaponLow[14] = 5; weaponHigh[14] = 10; weaponLow[15] = 55; weaponHigh[15] = 90; weaponLow[16] = 50; weaponHigh[16] = 85; weaponLow[17] = 35; weaponHigh[17] = 70; weaponLow[18] = 150; weaponHigh[18] = 200; weaponLow[19] = 170; weaponHigh[19] = 190; if (equipArray[4] == null) { weapon_abs = 100; weapon_start = 100; } if ((class == 1) || (class == 2)) { ptscan = 1; while (ptscan < 11) { if (_root["charshadow" + ptscan]._alpha <= 0) { removeMovieClip(_root["charshadow" + ptscan]); } else { _root["charshadow" + ptscan]._alpha = _root["charshadow" + ptscan]._alpha - 0.001; } ptscan++; } } damage2 = Math.ceil(damage * 0.2); if (potencebuff == 1) { } else { po_buff = 0; } if (blessbuff == 1) { bl_buff = 20; } else { bl_buff = 0; } if (shadowbuff == 1) { sf_buff = 38; } else { sf_buff = 0; } if (mightbuff == 1) { m_buff = 3; } else { m_buff = 0; } if (furybuff == 1) { f_buff = lvl; } else { f_buff = 1; } if (invis_buff == 1) { i_buff = 4; } else { i_buff = 1; } enemy_end(); ROU = (damage + "|") + enemy.health; weapon_abs = Math.abs(weaponHigh[equipArray[4]] - weaponLow[equipArray[4]]); weapon_start = weaponLow[equipArray[4]]; if (atk.hitTest(enemy)) { plhitRate = (player_hitRate + Math.ceil(Math.random() * 100)) + (stats_dex + base_dex); player_hitRate = 40; if (plhitRate >= (100 - bl_buff)) { _root.sound.gotoAndPlay(2); if (Key.isDown(83)) { damage = ((Math.ceil(((Math.random() * weapon_abs) + weapon_start) + ((stats_str + m_buff) + (base_str / 10))) * f_buff) * (2 + i_buff)) + po_buff; po_buff = Math.ceil(damage * 0.2); } else { damage = (Math.ceil(((Math.random() * weapon_abs) + weapon_start) + ((stats_str + m_buff) + (base_str / 10))) * f_buff) + po_buff; po_buff = Math.ceil(damage * 0.2); } _root.enemyRO = _root.enemyRO + (((((damage + ":") + enemy.health) + "current ") + (enemy.health - damage)) + "<br>"); _root.enemyRO2 = enemy.health; enemy.health = enemy.health - damage; if (class == 2) { if (atkcounter >= meleenum) { atk._x = 999; atk._y = 999; delete atkcounter; } else { atkcounter++; } } else { atk._x = 999; atk._y = 999; } delete invis_buff; } else { damage = "Miss!"; _root.enemyRO = _root.enemyRO + (((damage + ":") + enemy.health) + "<br>"); if (class == 2) { if (atkcounter >= meleenum) { atk._x = -200; atk._y = -200; delete atkcounter; } else { atkcounter++; } } else { atk._x = -200; atk._y = -200; } } if (pointsnum == null) { pointsnum = 1; } if (pointsnum >= 10) { pointsnum = 1; } else { pointsnum++; } if (plhitRate >= 80) { if (((s_ambush == 1) && (Key.isDown(83))) || (invis_buff == 1)) { charshadowfunc(); _root.ambushnme_hitpoints.duplicateMovieClip("ambush_hitpoints" + pointsnum, 610 + pointsnum); if (_root["ambush_hitpoints" + pointsnum].lx == null) { _root["ambush_hitpoints" + pointsnum]._x = enemy._x; _root["ambush_hitpoints" + pointsnum]._y = enemy._y; _root["ambush_hitpoints" + pointsnum].display = damage; _root["ambush_hitpoints" + pointsnum].lx = 1; } _root.damage_mc.duplicateMovieClip("damage_mc" + pointsnum, 500 + pointsnum); if (_root["damage_mc" + pointsnum].lx == null) { _root["damage_mc" + pointsnum]._x = enemy._x; _root["damage_mc" + pointsnum]._y = enemy._y; _root["damage_mc" + pointsnum].lx = 1; } } else { _root.damage_mc.duplicateMovieClip("damage_mc" + pointsnum, 500 + pointsnum); if (_root["damage_mc" + pointsnum].lx == null) { _root["damage_mc" + pointsnum]._x = enemy._x; _root["damage_mc" + pointsnum]._y = enemy._y; _root["damage_mc" + pointsnum].lx = 1; } _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints" + pointsnum, 600 + pointsnum); if (_root["nme_hitpoints" + pointsnum].lx == null) { _root["nme_hitpoints" + pointsnum]._x = enemy._x; _root["nme_hitpoints" + pointsnum]._y = enemy._y; _root["nme_hitpoints" + pointsnum].lx = 1; } delete enemy.atk; } } else { _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints" + pointsnum, 600 + pointsnum); if (_root["nme_hitpoints" + pointsnum].lx == null) { _root["nme_hitpoints" + pointsnum]._x = enemy._x; _root["nme_hitpoints" + pointsnum]._y = enemy._y; _root["nme_hitpoints" + pointsnum].lx = 1; } } enemy_end(); } plimit = 10; _root["nme_hitpoints" + pointsnum].display = damage; _root["ambushnme_hitpoints" + pointsnum].display = damage; goldwindow = "GOLD:" + gold; if (npc_menu == 1) { sellItem1 = sellArraynum[1]; sellItem2 = sellArraynum[2]; sellItem3 = sellArraynum[3]; sellItem4 = sellArraynum[4]; sellItem5 = sellArraynum[5]; if (sellArray == null) { sellNum = new Array(); sellArraynum = new Array(); sellArray = new Array(); buyNum = new Array(); buyArraynum = new Array(); buyArray = new Array(); buyPriceList = new Array(); buyPriceList = [0, 50, 0, 0, 1200, 0, 200, 1600, 2000, 800, 0, 100, 300, 15000, 100, 200, 5000, 1000, 30000, 1000, 5000, 6000, 7000, 5000, 6000, 7000, 30000, 30000, 10000, 20000, 30000, 40000, 50000, 10000, 20000, 30000, 40000, 50000, 60000, 0, 0, 0, 1, 2, 3, 20, 200, 400, 5, 150]; } if (_root["npc_window_" + windowNum]._currentframe == 4) { if ((Key.isDown(68) || ((m_input == 1) && (_root["npc_window_" + windowNum].button3.hitTest(_xmouse, _ymouse, true)))) || ((m_input == 1) && (_root["npc_window_" + windowNum].button5.hitTest(_xmouse, _ymouse, true)))) { delete sellNum; delete sellArraynum; delete sellArray; delete confirm; delete s_move; delete m_input; _root["npc_window_" + windowNum].gotoAndStop(1); } if (!Key.isDown(83)) { confirm = 1; } if ((((Key.isDown(83) && (confirm == 1)) && (_root["npc_window_" + windowNum]._currentframe == 4)) || (((m_input == 1) && (_root["npc_window_" + windowNum].button2.hitTest(_xmouse, _ymouse, true))) && (confirm == 1))) || (((m_input == 1) && (_root["npc_window_" + windowNum].button4.hitTest(_xmouse, _ymouse, true))) && (confirm == 1))) { itemNum[1] = itemNum[1] - sellNum[1]; itemNum[2] = itemNum[2] - sellNum[2]; itemNum[3] = itemNum[3] - sellNum[3]; itemNum[4] = itemNum[4] - sellNum[4]; itemNum[5] = itemNum[5] - sellNum[5]; delete item_usage; _root.sounditem.gotoAndStop(3); gold = gold + sellgold; delete sellgold; if (itemNum[1] <= 0) { itemArraynum[1] = null; delete itemNum[1]; } if (itemNum[2] <= 0) { itemArraynum[2] = null; delete itemNum[2]; } if (itemNum[3] <= 0) { itemArraynum[3] = null; delete itemNum[3]; } if (itemNum[4] <= 0) { itemArraynum[4] = null; delete itemNum[4]; } if (itemNum[5] <= 0) { itemArraynum[5] = null; delete itemNum[5]; } delete sellNum; delete sellArraynum; delete sellArray; delete confirm; delete s_move; _root["npc_window_" + windowNum].gotoAndStop(1); delete m_input; } } if (_root["npc_window_" + windowNum]._currentframe == 3) { npc_msg = "What're you willing to sell today?"; item_usage = 1; sellpage = 1; sellboxp1 = (buyPricelist[sellArraynum[1]] * sellNum[1]) / 2; sellboxp2 = (buyPricelist[sellArraynum[2]] * sellNum[2]) / 2; sellboxp3 = (buyPricelist[sellArraynum[3]] * sellNum[3]) / 2; sellboxp4 = (buyPricelist[sellArraynum[4]] * sellNum[4]) / 2; sellboxp5 = (buyPricelist[sellArraynum[5]] * sellNum[5]) / 2; sellnumx = sellNum[keys]; itembox1 = itemNum[1]; itembox2 = itemNum[2]; itembox3 = itemNum[3]; itembox4 = itemNum[4]; itembox5 = itemNum[5]; sellbox1 = sellNum[1]; sellbox2 = sellNum[2]; sellbox3 = sellNum[3]; sellbox4 = sellNum[4]; sellbox5 = sellNum[5]; if (!Key.isDown(83)) { s_move = 1; } if (((s_move == 1) && (Key.isDown(83))) || ((m_input == 1) && (_root["npc_window_" + windowNum].button2.hitTest(_xmouse, _ymouse, true)))) { if (((((sellNum[1] >= 1) || (sellNum[2] >= 1)) || (sellNum[3] >= 1)) || (sellNum[4] >= 1)) || (sellNum[5] >= 1)) { _root["npc_window_" + windowNum].gotoAndStop(4); delete s_move; delete m_input; } } if (Key.isDown(65) || ((m_input == 1) && (_root["npc_window_" + windowNum].button1.hitTest(_xmouse, _ymouse, true)))) { delete m_input; if (sell_input == null) { sellArraynum[keys] = itemArrayNum[keys]; if (itemNum[keys] <= 0) { delete itemArraynum[keys]; delete itemNum[keys]; } else if (sellNum[keys] >= itemNum[keys]) { } else { sellgold = sellgold + (buyPriceList[itemArraynum[keys]] / 2); sellNum[keys] = sellNum[keys] + 1; } sell_input = 1; } } else { delete sell_input; } if (_root.hud_mc1.macro.item_1.hitTest(_xmouse, _ymouse, true) && (m_input == 1)) { keys = 1; } if (_root.hud_mc1.macro.item_2.hitTest(_xmouse, _ymouse, true) && (m_input == 1)) { keys = 2; } if (_root.hud_mc1.macro.item_3.hitTest(_xmouse, _ymouse, true) && (m_input == 1)) { keys = 3; } if (_root.hud_mc1.macro.item_4.hitTest(_xmouse, _ymouse, true) && (m_input == 1)) { keys = 4; } if (_root.hud_mc1.macro.item_5.hitTest(_xmouse, _ymouse, true) && (m_input == 1)) { keys = 5; } if (Key.isDown(39)) { if (r_input == null) { if (keys >= 5) { keys = 1; } else { keys++; } r_input = 1; } } else { delete r_input; } if (Key.isDown(37)) { if (l_input == null) { if (keys <= 1) { keys = 5; } else { keys--; } l_input = 1; } } else { delete l_input; } if ((a_menu_input == 1) || ((m_input == 1) && (_root["npc_window_" + windowNum].button1.hitTest(_xmouse, _ymouse, true)))) { delete a_menu_input; } if ((s_menu_input == 1) || ((m_input == 1) && (_root["npc_window_" + windowNum].button2.hitTest(_xmouse, _ymouse, true)))) { delete s_menu_input; } if ((f_menu_input == 1) || ((m_input == 1) && (_root["npc_window_" + windowNum].button3.hitTest(_xmouse, _ymouse, true)))) { _root["npc_window_" + windowNum].gotoAndStop(1); delete f_menu_input; } } if (_root["npc_window_" + windowNum]._currentframe == 5) { npc_msg2 = ("Are you sure you want to fill slot " + keys) + "?"; if ((!m_input) == 1) { m_edit = 1; } if (!Key.isDown(65)) { buyedit = 1; } if ((Key.isDown(65) && (buyedit == 1)) || (((m_input == 1) && (_root["npc_window_" + windowNum].button1.hitTest(_xmouse, _ymouse, true))) && (m_edit == 1))) { if (sell_input3 == null) { if (gold > buyPricelist[buyshopSelect]) { buyArraynum[keys] = itemArrayNum[keys]; itemArraynum[keys] = buyshopSelect; if (itemNum[keys] == null) { itemNum[keys] = 1; } else { itemNum[keys] = 1; } _root.sounditem.gotoAndStop(3); _root["npc_window_" + windowNum].gotoAndStop(2); gold = gold - buyPricelist[buyshopSelect]; delete buyedit; delete m_edit; sell_input3 = 1; } } } else { delete sell_input3; } if (Key.isDown(68)) { if ((f_input == null) || ((m_input == 1) && (_root["npc_window_" + windowNum].button3.hitTest(_xmouse, _ymouse, true)))) { _root["npc_window_" + windowNum].gotoAndStop(2); f_input = 1; } } } if (_root["npc_window_" + windowNum]._currentframe == 2) { if (_root.hud_mc1.macro.item_1.hitTest(_xmouse, _ymouse, true) && (m_input == 1)) { keys = 1; } if (_root.hud_mc1.macro.item_2.hitTest(_xmouse, _ymouse, true) && (m_input == 1)) { keys = 2; } if (_root.hud_mc1.macro.item_3.hitTest(_xmouse, _ymouse, true) && (m_input == 1)) { keys = 3; } if (_root.hud_mc1.macro.item_4.hitTest(_xmouse, _ymouse, true) && (m_input == 1)) { keys = 4; } if (_root.hud_mc1.macro.item_5.hitTest(_xmouse, _ymouse, true) && (m_input == 1)) { keys = 5; } if (view > 6) { shopMenuArrowU = 1; } else { delete shopMenuArrowU; } if (view < buyArraynum.length) { shopMenuArrowD = 1; } else { delete shopMenuArrowD; } npc_msg = "I think I can accomodate some of the things you need. What would you like?"; delete f_input; item_usage = 1; buypage = 1; itembox1 = itemNum[1]; itembox2 = itemNum[2]; itembox3 = itemNum[3]; itembox4 = itemNum[4]; itembox5 = itemNum[5]; buybox1 = buyNum[1]; buybox2 = buyNum[2]; buybox3 = buyNum[3]; buybox4 = buyNum[4]; buybox5 = buyNum[5]; buyboxp1 = buyPricelist[buyArraynum[counter + 1]]; buyboxp2 = buyPricelist[buyArraynum[counter + 2]]; buyboxp3 = buyPricelist[buyArraynum[counter + 3]]; buyboxp4 = buyPricelist[buyArraynum[counter + 4]]; buyboxp5 = buyPricelist[buyArraynum[counter + 5]]; buynumx = itemNum[keys]; buyArraynum = [0, 6, 13, 45, 1, 48, 49, 46, 47, 14, 17, 20, 23, 15, 18, 21, 24, 16, 19, 22, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38]; buyshopSelect = buyArraynum[shopselect + counter]; bdNum1 = buyArraynum[counter + 1]; bdNum2 = buyArraynum[counter + 2]; bdNum3 = buyArraynum[counter + 3]; bdNum4 = buyArraynum[counter + 4]; bdNum5 = buyArraynum[counter + 5]; if (bdNum1 == null) { view = 5; } if (buyDisplaynum == null) { buyDisplaynum = [buyArraynum[1], buyArraynum[2], buyArraynum[3], buyArraynum[4], buyArraynum[5]]; } item_usage = 1; if ((!m_input) == 1) { m_edit = 1; } if (!Key.isDown(65)) { buyedit = 1; } if ((Key.isDown(65) && (buyedit == 1)) || (((m_input == 1) && (_root["npc_window_" + windowNum].button1.hitTest(_xmouse, _ymouse, true))) && (m_edit == 1))) { delete m_input; if (sell_input == null) { if (gold > buyPriceList[buyshopSelect]) { buyArraynum[keys] = itemArrayNum[keys]; if (itemArraynum[keys] == buyshopSelect) { itemNum[keys] = itemNum[keys] + 1; delete buyedit; delete m_edit; gold = gold - buyPricelist[buyshopSelect]; _root.sounditem.gotoAndStop(3); } else { _root["npc_window_" + windowNum].gotoAndStop(5); } } if (gold < buyPriceList[buyshopSelect]) { if (cmsg == null) { chat("You do not have enough gold", 30, 5); cmsg = 1; } } } else { sell_input = 1; } } else { delete sell_input; delete cmsg; } if (Key.isDown(39)) { if (r_input == null) { if (keys >= 5) { keys = 1; } else { keys++; } r_input = 1; } } else { delete r_input; } if (Key.isDown(37)) { if (l_input == null) { if (keys <= 1) { keys = 5; } else { keys--; } l_input = 1; } } else { delete l_input; } if (Key.isDown(40) || ((m_input == 1) && (_root["npc_window_" + windowNum].DOWN.hitTest(_xmouse, _ymouse, true)))) { if (up_input == null) { if (keys2 >= 5) { if (view == null) { view = 6; } if (view < buyArraynum.length) { bdNum1 = buyArraynum[view - 4]; bdNum2 = buyArraynum[view - 3]; bdNum3 = buyArraynum[view - 2]; bdNum4 = buyArraynum[view - 1]; bdNum5 = buyArraynum[view]; view++; counter++; } } else { keys2++; } up_input = 1; } } else { delete up_input; } if (Key.isDown(38) || ((m_input == 1) && (_root["npc_window_" + windowNum].UP.hitTest(_xmouse, _ymouse, true)))) { if (down_input == null) { if (keys2 <= 1) { if (view == null) { view = 6; } if (view <= 6) { } else { bdNum1 = buyDisplaynum[view - 4]; bdNum2 = buyDisplaynum[view - 3]; bdNum3 = buyDisplaynum[view - 2]; bdNum4 = buyDisplaynum[view - 1]; bdNum5 = buyDisplaynum[view]; view--; counter--; } } else { keys2--; } down_input = 1; } } else { delete down_input; } if (a_menu_input == 1) { delete a_menu_input; } if (s_menu_input == 1) { _root["npc_window_" + windowNum].gotoAndStop(3); } if ((f_menu_input == 1) || ((m_input == 1) && (_root["npc_window_" + windowNum].button3.hitTest(_xmouse, _ymouse, true)))) { _root["npc_window_" + windowNum].gotoAndStop(1); delete f_menu_input; } } if (_root["npc_window_" + windowNum]._currentframe == 1) { buyshopSelect = buyArraynum[shopselect + counter]; delete sellgold; delete sellpage; delete sellNum; delete sellArraynum; delete sellArray; delete confirm; delete s_move; delete counter; delete view; delete buyedit; delete m_edit; npc_msg = "Hello, how can I help you today?"; if ((a_menu_input == 1) || ((m_input == 1) && (_root["npc_window_" + windowNum].button1.hitTest(_xmouse, _ymouse, true)))) { _root["npc_window_" + windowNum].gotoAndStop(2); delete a_menu_input; delete m_input; } if ((s_menu_input == 1) || ((m_input == 1) && (_root["npc_window_" + windowNum].button2.hitTest(_xmouse, _ymouse, true)))) { _root["npc_window_" + windowNum].gotoAndStop(3); delete s_menu_input; delete m_input; } if (((f_menu_input == 1) && (_root["npc_window_" + windowNum]._currentframe == 1)) || ((m_input == 1) && (_root["npc_window_" + windowNum].button3.hitTest(_xmouse, _ymouse, true)))) { removeMovieClip(_root["npc_window_" + windowNum]); delete s_menu_input; delete start_menu_input; delete item_usage; delete npc_menu; delete f_menu_input; delete m_input; } } if (Key.isDown(83) || ((m_input == 1) && (_root["npc_window_" + windowNum].button2.hitTest(_xmouse, _ymouse, true)))) { if ((s_menu_input == null) && (_root["npc_window_" + windowNum]._currentframe == 1)) { s_menu_input = 1; delete m_input; } } else { delete s_menu_input; } if (Key.isDown(65) || ((m_input == 1) && (_root["npc_window_" + windowNum].button1.hitTest(_xmouse, _ymouse, true)))) { if (a_menu_input == null) { a_menu_input = 1; } } else { delete a_menu_input; } if (Key.isDown(68) || ((m_input == 1) && (_root["npc_window_" + windowNum].button3.hitTest(_xmouse, _ymouse, true)))) { if (f_menu_input == null) { if ((_root["npc_window_" + windowNum]._currentframe == 2) || (_root["npc_window_" + windowNum]._currentframe == 3)) { f_menu_input = 2; _root["npc_window_" + windowNum].gotoAndStop(1); } else { f_menu_input = 1; } } } else { delete f_menu_input; } } if ((!dun_Array_npcx[(dunmap * row) + col]) == null) { } if (npc.hitTest(obj.hb)) { if ((Key.isDown(83) && (npc_menu == null)) || ((m_command == 1) && (npc_menu == null))) { if (start_menu_input == null) { windowNum++; trace("hw"); _root.npc_window.duplicateMovieClip("npc_window_" + windowNum, 12000 + windowNum); _root["npc_window_" + windowNum]._x = 0; _root["npc_window_" + windowNum]._y = 0; npc_menu = 1; s_menu_input = 2; start_menu_input = 1; if (obj._currentframe <= 5) { obj.gotoAndStop(obj._currentframe + 5); } } } else { delete start_menu_input; } } } function game_hitDetect_dungeon(obj, atk, enemy, npc) { hitDetect_dungeon(obj, atk, enemy, npc); } function game_items_dungeon(char) { function spells_target() { if (targuse >= 10) { targuse = 1; } if (_root["targ" + targuse].lx == null) { targuse = 1; _root.targ.duplicateMovieClip("targ" + targuse, 90300 + targuse); _root["targ" + targuse].lx = 1; } if (itemuse >= 10) { itemuse = 1; } if (order == null) { order = 0; } targloop = 1; while (targloop < 4) { if (order >= 5) { order = 0; } if ((order == 0) && (zap_t_use == 1)) { order++; } if (((((_root.enemy1._x >= 241) && (order == 1)) || ((_root.enemy1._x < 0) && (order == 1))) || ((root.enemy1._y >= 241) && (order == 1))) || ((_root.enemy1._y < 0) && (order == 1))) { if ((left_input == null) && (right_input == null)) { order++; } if (right_input == 1) { order++; } if (left_input == 1) { order--; } } if (((((_root.enemy2._x >= 241) && (order == 2)) || ((_root.enemy2._x < 0) && (order == 2))) || ((_root.enemy2._y >= 241) && (order == 2))) || ((_root.enemy2._y < 0) && (order == 2))) { if ((left_input == null) && (right_input == null)) { order++; } if (right_input == 1) { order++; } if (left_input == 1) { order--; } } if (((((_root.enemy3._x >= 241) && (order == 3)) || ((_root.enemy3._x < 0) && (order == 3))) || ((_root.enemy3._y >= 241) && (order == 3))) || ((_root.enemy3._y < 0) && (order == 3))) { if ((left_input == null) && (right_input == null)) { order++; } if (right_input == 1) { order++; } if (left_input == 1) { order--; } } if (((((_root.enemy4._x >= 241) && (order == 4)) || ((_root.enemy4._x < 0) && (order == 4))) || ((_root.enemy4._y >= 241) && (order == 4))) || ((_root.enemy4._y < 0) && (order == 4))) { if ((left_input == null) && (right_input == null)) { order++; } if (right_input == 1) { order++; } if (left_input == 1) { order--; } } targloop++; } if (Key.isDown(37) || (Key.isDown(38))) { if (left_input == null) { if (order <= 0) { order = 4; } else { order--; } left_input = 1; } } else { delete left_input; } if (Key.isDown(39) || (Key.isDown(40))) { if (right_input == null) { if (order >= 4) { order = 0; } else { order++; } right_input = 1; } } else { delete right_input; } if (order == 0) { _root.targ1._y = _root.char1._y; _root.targ1._x = _root.char1._x; } else { _root.targ1._y = _root["enemy" + order]._y; _root.targ1._x = _root["enemy" + order]._x; } } function defense_target(obj) { _root["targ" + targuse]._x = obj._x; _root["targ" + targuse]._y = obj._y; _root["targ" + targuse]._xscale = obj._xscale; _root["targ" + targuse]._yscale = obj._yscale; } function potionuse() { _root.purge_effect_mc.duplicateMovieClip("purge" + itemuse, 990 + itemuse); if (_root["purge" + itemuse].lx == null) { _root["purge" + itemuse]._x = char._x; _root["purge" + itemuse]._y = char._y; _root.sounditem.gotoAndStop(4); _root["purge" + itemuse].gotoAndPlay(1); _root["purge" + itemuse].lx = 1; } } function zapuse(obj) { zap = 50; if (order == 0) { player_health = player_health - zap; } else { _root["enemy" + order].health = _root["enemy" + order].health - zap; } if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints_mc" + itemuse, 650 + itemuse); _root.zap_effect_mc.duplicateMovieClip("zap" + itemuse, 1010 + itemuse); if (_root["nme_hitpoints_mc" + itemuse].lx == null) { _root["nme_hitpoints_mc" + itemuse].display = zap; _root["nme_hitpoints_mc" + itemuse].lx = 1; } _root["nme_hitpoints_mc" + itemuse]._x = obj._x; _root["nme_hitpoints_mc" + itemuse]._y = obj._y; if (_root["zap" + itemuse].lx == null) { _root.soundspell.gotoAndStop(2); _root["zap" + itemuse].gotoAndPlay(1); _root["zap" + itemuse].lx = 1; } _root["zap" + itemuse]._x = obj._x; _root["zap" + itemuse]._y = obj._y; } function potenceuse(obj) { if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } if (_root["flank_mc" + itemuse].lx == null) { _root.flank_mc.duplicateMovieClip("flank_mc" + itemuse, 770 + itemuse); _root["flank_mc" + itemuse].gotoAndPlay(1); _root.soundspell.gotoAndStop(4); _root["flank_mc" + itemuse].lx = 1; } _root["flank_mc" + itemuse]._x = obj._x; _root["flank_mc" + itemuse]._y = obj._y; } function blessuse(obj) { if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } if (_root["flank_mc" + itemuse].lx == null) { _root.flank_mc.duplicateMovieClip("flank_mc" + itemuse, 750 + itemuse); _root["flank_mc" + itemuse].gotoAndPlay(1); _root.soundspell.gotoAndStop(5); _root["flank_mc" + itemuse].lx = 1; } _root["flank_mc" + itemuse]._x = obj._x; _root["flank_mc" + itemuse]._y = obj._y; } function shadowuse(obj) { if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } if (_root["flank_mc" + itemuse].lx == null) { _root.flank_mc.duplicateMovieClip("flank_mc" + itemuse, 730 + itemuse); _root["flank_mc" + itemuse].gotoAndPlay(1); _root.soundspell.gotoAndStop(5); _root["flank_mc" + itemuse].lx = 1; } _root["flank_mc" + itemuse]._x = obj._x; _root["flank_mc" + itemuse]._y = obj._y; } function mightuse(obj) { if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } if (_root["fury_effect_mc" + itemuse].lx == null) { _root.fury_effect_mc.duplicateMovieClip("fury_effect_mc" + itemuse, 750 + itemuse); _root["fury_effect_mc" + itemuse].gotoAndPlay(1); _root.sounditem.gotoAndStop(4); _root["fury_effect_mc" + itemuse].lx = 1; } _root["fury_effect_mc" + itemuse]._x = obj._x; _root["fury_effect_mc" + itemuse]._y = obj._y; } function furyuse(obj) { if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } if (_root["fury_effect_mc" + itemuse].lx == null) { _root.fury_effect_mc.duplicateMovieClip("fury_effect_mc" + itemuse, 710 + itemuse); _root["fury_effect_mc" + itemuse].gotoAndPlay(1); _root.sounditem.gotoAndStop(4); _root["fury_effect_mc" + itemuse].lx = 1; } _root["fury_effect_mc" + itemuse]._x = obj._x; _root["fury_effect_mc" + itemuse]._y = obj._y; } function flankuse(obj) { if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } if (order == 0) { if (flank_buff == 1) { if (meleenum >= 2) { } else { if (_root["flank_mc" + itemuse].lx == null) { _root.flank_mc.duplicateMovieClip("flank_mc" + itemuse, 680 + itemuse); _root.soundspell.gotoAndStop(4); _root["flank_mc" + itemuse].gotoAndPlay(1); _root["flank_mc" + itemuse].lx = 1; } _root["flank_mc" + itemuse]._x = obj._x; _root["flank_mc" + itemuse]._y = obj._y; flanktimer = 6250; meleenum = 2; } } else { if (_root["flank_mc" + itemuse].lx == null) { _root.flank_mc.duplicateMovieClip("flank_mc" + itemuse, 680 + itemuse); _root.soundspell.gotoAndStop(4); _root["flank_mc" + itemuse].gotoAndPlay(1); _root["flank_mc" + itemuse].lx = 1; } _root["flank_mc" + itemuse]._x = obj._x; _root["flank_mc" + itemuse]._y = obj._y; flanktimer = 6250; flank_buff = 1; meleenum = 1; } } } function invisuse(obj) { if (order == 0) { if (invis_buff == 1) { delete auto_invis; delete invis_buff; } else { if ((invistimer == null) || (invistimer < 1560)) { invistimer = 1560; } invis_buff = 1; auto_invis = 1; } } } function healuse(obj) { _root.plHpDis = 500; heal = 50; if (order == 0) { if ((player_health + heal) >= stats_health) { player_health = stats_health; } else { player_health = player_health + heal; } } else if (_root["enemy" + order].health >= _root["enemy" + order].stats_health) { _root["enemy" + order].health = _root["enemy" + order].stats_health; } else { _root["enemy" + order].health = _root["enemy" + order].health + heal; } if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } _root.healpoints_mc.duplicateMovieClip("healpoints_mc" + itemuse, 650 + itemuse); _root.heal_effect_mc.duplicateMovieClip("heal" + itemuse, 1010 + itemuse); if (_root["healpoints_mc" + itemuse].lx == null) { _root["healpoints_mc" + itemuse].display = heal; _root["healpoints_mc" + itemuse].lx = 1; } _root["healpoints_mc" + itemuse]._x = obj._x; _root["healpoints_mc" + itemuse]._y = obj._y; if (_root["heal" + itemuse].lx == null) { _root.sounditem.gotoAndStop(4); _root["heal" + itemuse].gotoAndPlay(1); _root["heal" + itemuse].lx = 1; } _root["heal" + itemuse]._x = obj._x; _root["heal" + itemuse]._y = obj._y; } function dropEngine(value) { _root.t = _root.hud_mc1.macro._currentframe; if (dropitem == null) { if (_root.hud_mc1.macro._currentframe == value) { if (ItemNum[value] <= 1) { chat(((("You dropped " + itemMsg[ItemArraynum[value]]) + "(") + "0") + ")", 30, 5); delete ItemArraynum[value]; delete ItemNum[value]; } else { ItemNum[value] = ItemNum[value] - 1; chat(((("You dropped " + itemMsg[ItemArraynum[value]]) + "(") + ItemNum[value]) + ")", 30, 5); } } dropht = 1; useitem = 1; arraynum = 1; } } function spellUseEngine(value) { if (spellArray[value] == 56) { blesscombo = 1; order = 0; } if (spellArray[value] == 55) { potence_use = 1; order = 0; } if (spellArray[value] == 54) { bless_use = 1; order = 0; } if (spellArray[value] == 53) { mightcombo = 1; order = 0; } if (spellArray[value] == 52) { shadow_use = 1; order = 0; } if (spellArray[value] == 51) { might_use = 1; order = 0; } if (spellArray[value] == 50) { fury_use = 1; order = 0; } if (spellArray[value] == 44) { flank_use = 1; order = 0; } if (spellArray[value] == 43) { invis_use = 1; order = 0; } if (spellArray[value] == 40) { heal_use = 1; order = 0; } if (spellArray[value] == 41) { heal_t_use = 1; } if (spellArray[value] == 42) { zap_t_use = 1; } } function equipdropEngine(value) { if (equipArray[value] == null) { } else if (((((itemArraynum[1] == null) || (itemArraynum[2] == null)) || (itemArraynum[3] == null)) || (itemArraynum[4] == null)) || (itemArraynum[5] == null)) { enemydeath = 1; enemyitem = equipArray[value]; equipArray[value] = null; } else { chat("Can't Remove; Your Inventory is full", 30, 5); } } function useEngine(value) { _root.t = _root.hud_mc1.macro._currentframe; if (useitem == null) { if (_root.hud_mc1.macro._currentframe == value) { if (ItemArraynum[value] == 42) { zap_t_use = 1; } if (ItemArraynum[value] == 40) { heal_use = 1; } if (ItemArraynum[value] == 41) { heal_t_use = 1; } if (((ItemArraynum[value] == 7) || (ItemArraynum[value] == 9)) || (ItemArraynum[value] == 12)) { craft_use = 1; } if ((((((((((((((((((((((((((((ItemArraynum[value] == 14) || (ItemArraynum[value] == 15)) || (ItemArraynum[value] == 16)) || (ItemArraynum[value] == 17)) || (ItemArraynum[value] == 18)) || (ItemArraynum[value] == 19)) || (ItemArraynum[value] == 20)) || (ItemArraynum[value] == 21)) || (ItemArraynum[value] == 22)) || (ItemArraynum[value] == 23)) || (ItemArraynum[value] == 24)) || (ItemArraynum[value] == 25)) || (ItemArraynum[value] == 4)) || (ItemArraynum[value] == 8)) || (ItemArraynum[value] == 11)) || (ItemArraynum[value] == 26)) || (ItemArraynum[value] == 27)) || (ItemArraynum[value] == 28)) || (ItemArraynum[value] == 29)) || (ItemArraynum[value] == 30)) || (ItemArraynum[value] == 31)) || (ItemArraynum[value] == 32)) || (ItemArraynum[value] == 33)) || (ItemArraynum[value] == 34)) || (ItemArraynum[value] == 35)) || (ItemArraynum[value] == 36)) || (ItemArraynum[value] == 37)) || (ItemArraynum[value] == 38)) { armorNum = itemArraynum[value]; armor_use = 1; } if (ItemArraynum[value] == 48) { wine_use = 1; } if (ItemArraynum[value] == 47) { herbp_use = 1; } if (ItemArraynum[value] == 46) { sonhip_use = 1; } if (ItemArraynum[value] == 45) { liver_use = 1; } if (ItemArraynum[value] == 1) { beef_use = 1; } if (ItemArraynum[value] == 13) { redpot_use = 1; } if (ItemArraynum[value] == 6) { if (concpot_use == 1) { delete concpotTimer; } concpot_use = 1; } if (craft_use == 1) { } else { ItemNum[value] = ItemNum[value] - 1; } if (ItemNum[value] <= 0) { delete ItemArraynum[value]; delete ItemNum[value]; } } dropht = 1; useitem = 1; arraynum = 1; } } function ArmorDrop(KEY1, KEY2, KEY3, KEY4, KEY5, KEY6) { if (Key.isDown(KEY1)) { if (a_key == null) { keys = 1; equipdropEngine(keys); a_key = 1; } } else { delete a_key; } if (Key.isDown(KEY2)) { if (b_key == null) { keys = 2; equipdropEngine(keys); b_key = 1; } } else { delete b_key; } if (Key.isDown(KEY3)) { if (c_key == null) { keys = 3; equipdropEngine(keys); c_key = 1; } } else { delete c_key; } if (Key.isDown(KEY4)) { if (x_key == null) { keys = 4; equipdropEngine(keys); x_key = 1; } } else { delete x_key; } if (Key.isDown(KEY5)) { if (e_key == null) { keys = 5; equipdropEngine(keys); e_key = 1; } } else { delete e_key; } } function SpellUse(KEY1, KEY2, KEY3, KEY4, KEY5, KEY6) { if (Key.isDown(KEY1)) { if (a_key == null) { keys = 1; spellUseEngine(keys); a_key = 1; } } else { delete a_key; } if (Key.isDown(KEY2)) { if (b_key == null) { keys = 2; spellUseEngine(keys); b_key = 1; } } else { delete b_key; } if (Key.isDown(KEY3)) { if (c_key == null) { keys = 3; spellUseEngine(keys); c_key = 1; } } else { delete c_key; } if (Key.isDown(KEY4)) { if (x_key == null) { keys = 4; spellUseEngine(keys); x_key = 1; } } else { delete x_key; } if (Key.isDown(KEY5)) { if (e_key == null) { keys = 5; spellUseEngine(keys); e_key = 1; } } else { delete e_key; } if (Key.isDown(KEY6)) { if (s_key == null) { keys = 6; spellUseEngine(keys); s_key = 1; } } else { delete s_key; } } function Inventory(KEY1, KEY2, KEY3, KEY4, KEY5, KEY6) { function mousehud(arg, mnum) { if (arg) { if (keys == mnum) { if (_root.char1._currentframe <= 5) { _root.char1.gotoAndStop(_root.char1._currentframe + 5); } useEngine(keys); delete m_input; } else { keys = mnum; } } } mousehud(_root.hud_mc1.macro.item_1.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 1); mousehud(_root.hud_mc1.macro.item_2.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 2); mousehud(_root.hud_mc1.macro.item_3.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 3); mousehud(_root.hud_mc1.macro.item_4.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 4); mousehud(_root.hud_mc1.macro.item_5.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 5); if (Key.isDown(KEY1)) { if (a_key == null) { keys = 1; useEngine(keys); a_key = 1; } } else { delete a_key; delete useitem; } if (Key.isDown(KEY2)) { if (b_key == null) { keys = 2; useEngine(keys); b_key = 1; } } else { delete b_key; delete useitem; } if (Key.isDown(KEY3)) { if (c_key == null) { keys = 3; useEngine(keys); c_key = 1; } } else { delete c_key; delete useitem; } if (Key.isDown(KEY4)) { if (x_key == null) { keys = 4; useEngine(keys); x_key = 1; } } else { delete x_key; delete useitem; } if (Key.isDown(KEY5)) { if (e_key == null) { keys = 5; useEngine(keys); e_key = 1; } } else { delete e_key; delete useitem; } if (Key.isDown(KEY6)) { if (d_key == null) { if (ItemNum[1] < 1) { } else { dropEngine(keys); d_key = 1; } } } else { delete d_key; delete useitem; delete dropitem; } } function goldcollector(obj) { if (enemyitem == 2) { gold = gold + itemGold[1]; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemGold[1]) + ")", 30, 5); removeMovieClip(obj); delete enemyitem; } else if (enemyitem == 3) { gold = gold + itemGold[2]; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemGold[2]) + ")", 30, 5); removeMovieClip(obj); delete enemyitem; } else if (enemyitem == 5) { gold = gold + itemGold[3]; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemGold[3]) + ")", 30, 5); removeMovieClip(obj); delete enemyitem; } else if (enemyitem == 10) { gold = gold + itemGold[4]; _root.sounditem.gotoAndStop(3); removeMovieClip(obj); chat(((itemMsg[enemyItem] + "(") + itemGold[4]) + ")", 30, 5); delete enemyitem; } } function macrofiller(obj) { if (itemArraynum[1] == enemyitem) { itemNum[1] = itemNum[1] + 1; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemNum[1]) + ")", 30, 5); removeMovieClip(obj); } else if (itemArraynum[2] == enemyitem) { itemNum[2] = itemNum[2] + 1; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemNum[2]) + ")", 30, 5); removeMovieClip(obj); } else if (itemArraynum[3] == enemyitem) { itemNum[3] = itemNum[3] + 1; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemNum[3]) + ")", 30, 5); removeMovieClip(obj); } else if (itemArraynum[4] == enemyitem) { itemNum[4] = itemNum[4] + 1; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemNum[4]) + ")", 30, 5); removeMovieClip(obj); } else if (itemArraynum[5] == enemyitem) { itemNum[5] = itemNum[5] + 1; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemNum[5]) + ")", 30, 5); removeMovieClip(obj); } else if (arraynum < 6) { if ((((enemyitem == 2) || (enemyitem == 3)) || (enemyitem == 5)) || (enemyitem == 10)) { goldcollector(obj); removeMovieClip(obj); } else { itemArraynum[arraynum] = enemyitem; itemNum[arraynum] = itemNum[arraynum] + 1; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemNum[arraynum]) + ")", 30, 5); removeMovieClip(obj); } } else { goldcollector(obj); } } function arrayfiller() { if (ItemArraynum[1] == null) { arraynum = 1; } else if (ItemArraynum[2] == null) { arraynum = 2; } else if (ItemArraynum[3] == null) { arraynum = 3; } else if (ItemArraynum[4] == null) { arraynum = 4; } else if (ItemArraynum[5] == null) { arraynum = 5; } else { arraynum = 6; } } if (keys == null) { keys = 1; } if (zap_t_use == 1) { spells_target(); if (Key.isDown(13)) { _root.targ1._y = -99999; if (spell_input == null) { chat("You cast " + itemMsg[42], 30, 5); if (order == 0) { zapuse(_root.char1); } else { zapuse(_root["enemy" + order]); } delete zap_t_use; spell_input = 1; } } else { delete spell_input; } } if (flanktimer == 1) { if (meleenum == 1) { chat("Side Attacks End", 30, 5); } else { chat("Back Attacks End", 30, 5); chat("Side Attacks End", 30, 5); } delete meleenum; delete flank_buff; delete flanktimer; } else { flanktimer--; } if (invis_buff == 1) { _root.char1._alpha = 25; if (se_invis == null) { _root.soundspell.gotoAndStop(3); se_invis = 1; } } else { delete invistimer; _root.char1._alpha = 100; delete se_invis; if (auto_invis == 1) { if ((invistimer == null) || (invistimer < 1560)) { invistimer = 1560; } invis_buff = 1; } } if (invistimer == null) { } else if (invistimer <= 0) { chat("You are no longer invisible", 30, 5); delete invis_buff; delete auto_invis; delete invistimer; } else { invistimer--; } if (blesscombo == 1) { if (blesstimer == null) { bless_use = 1; } else if (potencetimer == null) { potence_use = 1; } else if (meleenumber < 2) { flank_use = 1; } delete blesscombo; } if (potence_use == 1) { cost = 30; if (player_mana > cost) { if (potencetimer == null) { potencetimer = 1850; potencebuff = 1; potenceuse(char); chat("You cast " + itemMsg[55], 30, 5); if (itemuse >= 10) { itemuse = 1; } player_mana = player_mana - cost; } else { chat("You have already casted that", 30, 5); } } else { chat("Not enough Mana", 30, 5); } delete potence_use; } if (potencetimer == null) { } else if (potencetimer <= 0) { chat("Your skill decreases", 30, 5); delete potencebuff; delete potencetimer; } else { potencetimer = potencetimer - 1; } if (bless_use == 1) { cost = 60; if (player_mana > cost) { if (blesstimer == null) { blesstimer = 3750; blessbuff = 1; blessuse(char); chat("You cast " + itemMsg[54], 30, 5); if (itemuse >= 10) { itemuse = 1; } player_mana = player_mana - cost; } else { chat("You have already casted that", 30, 5); } } else { chat("Not enough Mana", 30, 5); } delete bless_use; } if (blesstimer == null) { } else if (blesstimer <= 0) { chat("End of Blessing", 30, 5); delete blessbuff; delete blesstimer; } else { blesstimer = blesstimer - 1; } if (mightcombo == 1) { if (mighttimer == null) { might_use = 1; } else if (shadowtimer == null) { shadow_use = 1; } else { chat("You have already casted that", 30, 5); } delete mightcombo; } if (shadow_use == 1) { cost = 60; if (player_mana > cost) { if (shadowtimer == null) { shadowtimer = 6000; shadowbuff = 1; shadowuse(char); chat("You cast " + itemMsg[52], 30, 5); if (itemuse >= 10) { itemuse = 1; } player_mana = player_mana - cost; } else { chat("You have already casted that", 30, 5); } } else { chat("Not enough Mana", 30, 5); } delete shadow_use; } if (shadowtimer == null) { } else if (shadowtimer <= 0) { chat("Your speed decreases", 30, 5); delete shadowbuff; delete shadowtimer; } else { shadowtimer = shadowtimer - 1; } if (might_use == 1) { cost = 30; if (player_mana > cost) { if (mighttimer == null) { mighttimer = 1620; mightbuff = 1; mightuse(char); chat("You cast " + itemMsg[51], 30, 5); if (itemuse >= 10) { itemuse = 1; } player_mana = player_mana - cost; } else { chat("You have already casted that", 30, 5); } } else { chat("Not enough Mana", 30, 5); } delete might_use; } if (mighttimer == null) { } else if (mighttimer <= 0) { chat("Your muscles weaken", 30, 5); delete mightbuff; delete mighttimer; } else { mighttimer = mighttimer - 1; } if (furyLevel == null) { furyLevel = new Array(); furyOutput = ["", 1, 2, 3]; furyPower = ["", 2, 3, 4]; furyLevel = [" ", 30, 90, 150]; furyLeveltext = [" ", "Wolf's ", "Tiger's ", "Dragon's "]; } if (fury_use == 1) { if (flvl == null) { flvl = 1; } lvloutput = furyOutput[flvl]; lvl = furyPower[flvl]; cost = furyLevel[flvl]; if (player_mana > cost) { if (furytimer == null) { furytimer = 6250; furybuff = 1; furyuse(char); chat(((((("You cast " + furyLeveltext[flvl]) + itemMsg[50]) + "") + "(Fury Level ") + flvl) + ")", 30, 5); if (itemuse >= 10) { itemuse = 1; } player_mana = player_mana - cost; } else { chat("You have already casted that", 30, 5); } } else { chat("Not enough Mana", 30, 5); } delete fury_use; } if (furytimer == null) { } else if (furytimer <= 0) { chat("Special Attacks end", 30, 5); delete furybuff; delete furytimer; } else { furytimer = furytimer - 1; } if (flank_use == 1) { cost = 90; if (player_mana > cost) { if (meleenum < 2) { flankuse(char); chat((("You cast " + itemMsg[44]) + "") + meleenum, 30, 5); player_mana = player_mana - cost; if (itemuse >= 10) { itemuse = 1; } } else { chat("You have already casted that", 30, 5); } } else { chat("Not enough Mana", 30, 5); } delete flank_use; } if (invis_use == 1) { chat("You cast " + itemMsg[43], 30, 5); invisuse(char); if (itemuse >= 10) { itemuse = 1; } delete invis_use; } if (heal_use == 1) { cost = 3; if (cost < player_mana) { chat("You cast " + itemMsg[40], 30, 5); player_mana = player_mana - cost; healuse(char); if (itemuse >= 10) { itemuse = 1; } delete heal_use; } else { chat("Not enough Mana", 30, 5); delete heal_use; } } if (heal_t_use == 1) { spells_target(); if (Key.isDown(13)) { _root.targ1._y = -99999; if (spell_input == null) { chat("You cast " + itemMsg[41], 30, 5); if (order == 0) { healuse(_root.char1); } else { healuse(_root["enemy" + order]); } delete heal_t_use; spell_input = 1; } } else { delete spell_input; } } if (craft_use == 1) { chat((((("You cannot use that (" + itemMsg[itemArraynum[keys]]) + "(") + ItemNum[keys]) + ")") + ")", 30, 5); delete craft_use; } if (armor_use == 1) { if (((((armorNum == 4) || (armorNum == 8)) || (armorNum == 11)) || (armorNum == 26)) || (armorNum == 27)) { if (equipArray[3] == null) { equipArray[3] = armorNum; chat("You equip (Right Hand) " + itemMsg[equipArray[3]], 30, 5); _root.sounditem.gotoAndStop(3); delete armor_use; } else if (equipArray[2] == null) { equipArray[2] = armorNum; chat("You equip (Left Hand) " + itemMsg[equipArray[2]], 30, 5); _root.sounditem.gotoAndStop(3); delete armor_use; } else if ((((((itemNum[keys] >= 1) && (itemNum[1] >= 1)) && (itemNum[2] >= 1)) && (itemNum[3] >= 1)) && (itemNum[4] >= 1)) && (itemNum[5] >= 1)) { chat("Can't Equip; Your Inventory is full", 30, 5); delete armor_use; itemNum[keys] = itemNum[keys] + 1; } else { chat("You equip (Right Hand) " + itemMsg[armorNum], 30, 5); enemydeath = 1; enemyitem = equipArray[3]; equipArray[3] = armorNum; _root.sounditem.gotoAndStop(3); delete armor_use; } } else if (((((((((((armorNum == 28) || (armorNum == 29)) || (armorNum == 30)) || (armorNum == 31)) || (armorNum == 32)) || (armorNum == 33)) || (armorNum == 34)) || (armorNum == 35)) || (armorNum == 36)) || (armorNum == 37)) || (armorNum == 38)) { if (equipArray[5] == null) { equipArray[5] = armorNum; _root.shield = armorNum - 27; chat("You equip (Shield) " + itemMsg[equipArray[5]], 30, 5); _root.sounditem.gotoAndStop(3); delete armor_use; } else if ((((((itemNum[keys] >= 1) && (itemNum[1] >= 1)) && (itemNum[2] >= 1)) && (itemNum[3] >= 1)) && (itemNum[4] >= 1)) && (itemNum[5] >= 1)) { chat("Can't Equip; Your Inventory is full", 30, 5); delete armor_use; itemNum[keys] = itemNum[keys] + 1; } else { chat("You equip (Shield) " + itemMsg[armorNum], 30, 5); enemydeath = 1; enemyitem = equipArray[5]; equipArray[5] = armorNum; _root.shield = armorNum - 27; _root.sounditem.gotoAndStop(3); delete armor_use; } } else if ((((((armorNum == 14) || (armorNum == 15)) || (armorNum == 16)) || (armorNum == 17)) || (armorNum == 18)) || (armorNum == 19)) { if (equipArray[4] == null) { equipArray[4] = armorNum; chat("You equip (Weapon) " + itemMsg[equipArray[4]], 30, 5); _root.sounditem.gotoAndStop(3); delete armor_use; } else if ((((((itemNum[keys] >= 1) && (itemNum[1] >= 1)) && (itemNum[2] >= 1)) && (itemNum[3] >= 1)) && (itemNum[4] >= 1)) && (itemNum[5] >= 1)) { chat("Can't Equip; Your Inventory is full", 30, 5); delete armor_use; itemNum[keys] = itemNum[keys] + 1; } else { chat("You equip (Weapon) " + itemMsg[armorNum], 30, 5); enemydeath = 1; enemyitem = equipArray[4]; equipArray[4] = armorNum; _root.sounditem.gotoAndStop(3); delete armor_use; } } else if (equipArray[1] == null) { equipArray[1] = armorNum; chat("You equip (Armor) " + itemMsg[equipArray[1]], 30, 5); _root.sounditem.gotoAndStop(3); delete armor_use; } else if ((((((itemNum[keys] >= 1) && (itemNum[1] >= 1)) && (itemNum[2] >= 1)) && (itemNum[3] >= 1)) && (itemNum[4] >= 1)) && (itemNum[5] >= 1)) { chat("Can't Equip; Your Inventory is full", 30, 5); delete armor_use; itemNum[keys] = itemNum[keys] + 1; } else { chat("You equip (Armor) " + itemMsg[armorNum], 30, 5); enemydeath = 1; enemyitem = equipArray[1]; equipArray[1] = armorNum; _root.sounditem.gotoAndStop(3); delete armor_use; } } if (wine_use == 1) { _root.plHpDis = 500; chat("You used Wine", 30, 5); if (player_mana >= stats_mana) { player_mana = stats_mana; } var i; while ((player_mana < stats_mana) && (i < 25)) { (player_mana++) && (i++); } _root.sounditem.gotoAndStop(5); delete wine_use; } if (herbp_use == 1) { _root.plHpDis = 500; chat("You used Herb Pipe", 30, 5); if (player_mana >= stats_mana) { player_mana = stats_mana; } player_health = player_health - 50; var i; while ((player_mana < stats_mana) && (i < 300)) { (player_mana++) && (i++); } _root.sounditem.gotoAndStop(5); delete herbp_use; } if (sonhip_use == 1) { _root.plHpDis = 500; chat("You used Sonhi Pipe", 30, 5); if (player_mana >= stats_mana) { player_mana = stats_mana; } player_health = player_health - 50; var i; while ((player_mana < stats_mana) && (i < 450)) { (player_mana++) && (i++); } _root.sounditem.gotoAndStop(5); delete sonhip_use; } if (liver_use == 1) { _root.plHpDis = 500; chat("You ate Bear's Liver", 30, 5); if (player_health >= stats_health) { player_health = stats_health; } var i; while ((player_health < stats_health) && (i < 500)) { (player_health++) && (i++); } _root.sounditem.gotoAndStop(2); delete liver_use; } if (beef_use == 1) { _root.plHpDis = 500; chat("You ate Beef", 30, 5); if (player_health >= stats_health) { player_health = stats_health; } var i; while ((player_health < stats_health) && (i < 50)) { (player_health++) && (i++); } _root.sounditem.gotoAndStop(2); delete beef_use; } if (redpot_use == 1) { potionuse(); chat("You drank a red potion", 30, 5); player_health = stats_health; delete redpot_use; } if (potUsage == null) { potUsage = new Array(); potUsage[1] = 8; potUsage[2] = 10; potUsage[3] = 12; } if (concpot_use == 1) { if (itemuse >= 10) { itemuse = 1; } if (concpotTimer == null) { itemuse++; potionuse(); chat("You drank a speed potion", 30, 5); if (PotNum == 3) { } else { PotNum++; } concpotTimer = 10000 / PotNum; } if (concpotTimer <= 0) { delete PotNum; delete concpot_use; delete concpotTimer; chat("Your increased speed is gone", 30, 5); } else { if (stats_agi_full < 2) { stats_agi_full = 2.96; } else { stats_agi_full = stats_agi - (potUsage[PotNum] + base_agi); } concpotTimer = concpotTimer - 10; } } else { if (stats_agi_full == null) { stats_agi_full = stats_agi - base_agi; } if (stats_agi_full < 2) { stats_agi_full = 2.96; } else { stats_agi_full = stats_agi - base_agi; } } if (PotNum == null) { concpot_time = 10000; } else { concpot_time = 10000 / PotNum; } if (use_menu == null) { use_menu = 1; } if (Key.isDown(70)) { if (use_input == null) { use_menu++; use_input = 1; } if (use_menu == 1) { delete spell_usage; } if (use_menu == 2) { spell_usage = 1; } if (use_menu >= 3) { delete spell_usage; use_menu = 1; } } else { delete use_input; } if (Key.isDown(71)) { equip_usage = 1; } else { delete equip_usage; } if (Key.isDown(68)) { } else { item_usage = 1; } if (itemArray == null) { itemArraynum = new Array(); itemArray = new Array(); itemNum = new Array(); equipArray = new Array(); spellArray = new Array(); itemGold = new Array(); itemMsg = new Array(); itemGold[0] = null; itemGold[1] = 10; itemGold[2] = 1000; itemGold[3] = 100; itemGold[4] = 1; itemMsg[0] = null; itemMsg[1] = "Beef"; itemMsg[2] = "Coins"; itemMsg[3] = "Gold"; itemMsg[4] = "Red Ring"; itemMsg[5] = "Coins100"; itemMsg[6] = "Concentration potion"; itemMsg[7] = "Dark Amber"; itemMsg[8] = "Purple Ring"; itemMsg[9] = "Amber"; itemMsg[10] = "1 Coin"; itemMsg[11] = "Blue Ring"; itemMsg[12] = "Tiger Meat"; itemMsg[13] = "Red potion"; itemMsg[14] = "Wooden saber"; itemMsg[15] = "Sword"; itemMsg[16] = "Moonblade"; itemMsg[17] = "Dagger"; itemMsg[18] = "Blood"; itemMsg[19] = "Nimble Blade"; itemMsg[20] = "Star Scale Mail"; itemMsg[21] = "Moon Scale Mail"; itemMsg[22] = "Sun Scale Mail"; itemMsg[23] = "Star Armor"; itemMsg[24] = "Moon Armor"; itemMsg[25] = "Sun Armor"; itemMsg[26] = "Titanium Glove"; itemMsg[27] = "Whisper Bracelet"; itemMsg[28] = "Tall Shield"; itemMsg[29] = "Bamboo Shield"; itemMsg[30] = "Steel Shield"; itemMsg[31] = "Hide Shield"; itemMsg[32] = "Brass Shield"; itemMsg[33] = "Titanium Shield"; itemMsg[34] = "Light Buckler"; itemMsg[35] = "Basic Buckler"; itemMsg[36] = "Heavy Buckler"; itemMsg[37] = "Amber Buckler"; itemMsg[38] = "Enchanted Buckler"; itemMsg[39] = "Empty"; itemMsg[40] = "Heal Scroll Lvl: 1"; itemMsg[41] = "Heal Scroll Target Lvl: 1"; itemMsg[42] = "Ignite Scroll Target Lvl: 1"; itemMsg[43] = "Invis Scroll Lvl: 1"; itemMsg[44] = "Flank/Backstab Scroll Lvl: " + meleenum; itemMsg[45] = "Bear's Liver"; itemMsg[46] = "Sonhi pipe"; itemMsg[47] = "Herb pipe"; itemMsg[48] = "Wine"; itemMsg[49] = "Aged wine"; itemMsg[50] = "Fury"; itemMsg[51] = "Might Scroll Lvl: 1"; itemMsg[52] = "Shadow Figure Scroll Lvl: 1"; itemMsg[53] = "Might/ShadFig Scroll Lvl: 1"; itemMsg[54] = "Bless Scroll Lvl: 1"; itemMsg[55] = "Potence Scroll Lvl: 1"; itemMsg[56] = "Bless/Potence Scroll Lvl: 1"; itemFillOrder = newArray(); if (class == 2) { itemNum[1] = 5; itemArraynum[1] = 6; itemNum[2] = 1; itemArraynum[2] = 20; itemNum[3] = 1; itemArraynum[3] = 14; itemNum[4] = 1; itemArraynum[4] = 28; itemNum[5] = 20; itemArraynum[5] = 42; spellArray[1] = 56; spellArray[2] = 50; spellArray[3] = 40; spellArray[4] = 41; } if (class == 1) { itemNum[1] = 5; itemArraynum[1] = 6; itemNum[2] = 1; itemArraynum[2] = 23; itemNum[3] = 1; itemArraynum[3] = 14; itemNum[4] = 1; itemArraynum[4] = 34; itemNum[5] = 20; itemArraynum[5] = 42; spellArray[1] = 53; spellArray[2] = 50; spellArray[3] = 43; spellArray[4] = 40; spellArray[5] = 41; } } if (spell_usage == 1) { delete item_usage; if (sellpage == 1) { } else { SpellUse(49, 50, 51, 52, 53, 68); } } if (equip_usage == 1) { delete item_usage; if (sellpage == 1) { } else { ArmorDrop(49, 50, 51, 52, 53, 68); } } if (item_usage == 1) { if (sellpage == 1) { } else { Inventory(49, 50, 51, 52, 53, 68); } itembox1 = itemNum[1]; itembox2 = itemNum[2]; itembox3 = itemNum[3]; itembox4 = itemNum[4]; itembox5 = itemNum[5]; } var i_sheet = 1; while (i_sheet < 7) { if (armor_use == 1) { } else if (_root["item" + i_sheet].hitTest(char.hb)) { enemyitem = _root["item" + i_sheet]._currentframe; enemydeath = 1; } if (enemydeath == 1) { if (arraynum >= 6) { arrayfiller(); macrofiller(_root["item" + i_sheet]); } else { arrayfiller(); macrofiller(_root["item" + i_sheet]); } delete enemydeath; } i_sheet++; } } function dungeon_start(map, bgm) { if (enemNum == null) { enemNum = 1; } while (enemNum < enemy_spawn) { _root.enemy.duplicateMovieClip("enemy" + enemNum, 250 + enemNum); _root["enemy" + enemNum]._visible = true; _root["enemy" + enemNum]._x = 20 * enemNum; _root["enemy" + enemNum]._y = 200; enemNum++; } _root.char.duplicateMovieClip("char1", 200); _root.char1._visible = true; _root.char1._x = 109; _root.char1._y = 100; _root.charatk.duplicateMovieClip("char_atk1", 400); _root.char_atk1._visible = true; _root.char_atk1._visible = true; _root.dun_map.duplicateMovieClip("dun_map" + map, 10); _root["dun_map" + map]._visible = true; _root["dun_map" + map]._x = 0; _root["dun_map" + map]._y = 0; _root.fader.duplicateMovieClip("fader_mc1", 20000); _root.fader_mc1._x = 0; _root.fader_mc1._y = 0; _root.hud_mc.duplicateMovieClip("hud_mc1", 13000); _root.hud_mc1._visible = true; _root.hud_mc1._x = 0; _root.hud_mc1._y = 0; _root.gui_player_hbar.duplicateMovieClip("hp_bar1", 500); _root.soundbgm.duplicateMovieClip("soundbgm1", 102); _root.soundbgm1.gotoAndStop(bgm); _root.debug_mc.duplicateMovieClip("debug_mc11", 9000); _root.debug_mc11._visible = true; _root.debug_mc11._x = 0; _root.debug_mc11._y = 0; } function game_map_dungeon(player, item, map, spd, spd2) { function dungeonNPCLoad(strtx, strty) { if (strtx == null) { var npcLoadrem; while (npcLoadrem < 2) { removeMovieClip(_root["npc_" + npcLoadrem]); npcLoadrem++; } } else if (dungeon_Npc_load == null) { while (npcLoad < 2) { _root.npc.duplicateMovieClip("npc_" + npcLoad, 40 + npcLoad); _root.npc_1._x = 48 + strtx; _root.npc_1._y = 24 + strty; npcLoad++; } dungeon_Npc_load = 1; } } function ItemSheet(strtx, strty) { if (strtx == null) { var rem; while (rem < 7) { removeMovieClip(_root["item" + rem]); rem++; } } else if (itemload == null) { while (sheet < 7) { _root.item_.duplicateMovieClip("item" + sheet, 30 + sheet); _root["item" + sheet].gotoAndStop(Math.ceil(Math.random() * (1 + _root.floor))); _root.item1._x = 24 + strtx; _root.item1._y = 24 + strty; _root.item2._x = 48 + strtx; _root.item2._y = 24 + strty; _root.item3._x = 72 + strtx; _root.item3._y = 24 + strty; _root.item4._x = 24 + strtx; _root.item4._y = 48 + strty; _root.item5._x = 48 + strtx; _root.item5._y = 48 + strty; _root.item6._x = 72 + strtx; _root.item6._y = 48 + strty; sheet++; } itemload = 1; } } testme = ((_root.dunmap * _root.row) + _root.col) + ((_root.floor - 1) * 70); if (dunmap == null) { dun_start_col = new Array(); dun_start_col[1] = 0; dun_start_col[2] = 3; dun_start_col[3] = 0; dun_start_dunmap = new Array(); dun_start_dunmap[1] = 1; dun_start_dunmap[2] = 1; dun_start_dunmap[3] = 10; dun_exit_col = new Array(); dun_exit_col[1] = 6; dun_exit_col[2] = 3; dun_exit_dunmap = new Array(); dun_exit_dunmap[1] = 10; dun_exit_dunmap[2] = 10; dun_createdMap = new Array(); dun_Array_y = new Array(); dun_Array_y2 = new Array(); dun_Array_x = new Array(); dun_Array_x2 = new Array(); dun_Array_itemx = new Array(); dun_Array_itemy = new Array(); dun_Array_npcx = new Array(); dun_Array_npcy = new Array(); dun_visit = new Array(); dun_msg = new Array(); enem_ArrayX = new Array(); enem_ArrayY = new Array(); dun_Array_npcx[9] = 80; dun_Array_npcy[9] = 60; dun_Array_npcx[88] = 80; dun_Array_npcy[88] = 60; dun_msg[7] = "You found some items"; dun_msg[9] = "You found some items"; dun_msg[21] = "You found some items"; dun_msg[23] = "You found some items"; dun_msg[54] = "You found some items"; dun_msg[62] = "You found some items"; dun_Array_itemx[9] = 80; dun_Array_itemy[9] = 100; dun_Array_itemx[21] = 80; dun_Array_itemy[21] = 100; dun_Array_itemx[23] = 80; dun_Array_itemy[23] = 100; dun_Array_itemx[54] = 80; dun_Array_itemy[54] = 100; dun_Array_itemx[62] = 80; dun_Array_itemy[62] = 100; dun_Array_itemx[114] = 80; dun_Array_itemy[114] = 100; dun_Array_itemx[116] = 80; dun_Array_itemy[116] = 100; mapscan = 7; while (mapscan < 217) { if (dun_Array_y[mapscan] == null) { dun_Array_y[mapscan] = 0; dun_Array_y2[mapscan] = 240; dun_Array_x[mapscan] = 0; dun_Array_x2[mapscan] = 240; enem_ArrayX[mapscan] = 100; enem_ArrayY[mapscan] = 100; } mapscan++; } dun_Array_y[7] = 0; dun_Array_y[9] = 0; dun_Array_y[14] = 60; dun_Array_y[15] = 0; dun_Array_y[16] = 60; dun_Array_y[17] = 0; dun_Array_y[18] = 0; dun_Array_y[19] = 0; dun_Array_y[20] = 0; dun_Array_y[21] = 10; dun_Array_y[23] = 10; dun_Array_y[27] = 10; dun_Array_y[34] = 10; dun_Array_y[41] = 10; dun_Array_y[46] = 10; dun_Array_y[47] = 10; dun_Array_y[48] = 10; dun_Array_y[53] = 10; dun_Array_y[54] = 10; dun_Array_y[55] = -20; dun_Array_y[62] = 10; dun_Array_y[69] = 10; dun_Array_y[76] = 10; dun_Array_y[10] = 0; dun_Array_y[77] = 0; dun_Array_y[78] = 0; dun_Array_y[79] = 0; dun_Array_y[80] = 0; dun_Array_y[81] = 0; dun_Array_y[82] = 0; dun_Array_y[83] = 0; dun_Array_y[87] = 0; dun_Array_y[88] = 0; dun_Array_y[92] = 0; dun_Array_y[93] = 0; dun_Array_y[94] = 0; dun_Array_y[95] = 0; dun_Array_y[96] = 0; dun_Array_y[99] = 0; dun_Array_y[103] = 0; dun_Array_y[106] = 0; dun_Array_y[107] = 0; dun_Array_y[108] = 0; dun_Array_y[109] = 0; dun_Array_y[110] = 0; dun_Array_y[114] = 0; dun_Array_y[115] = 0; dun_Array_y[116] = 0; dun_Array_y[120] = 0; dun_Array_y[121] = 0; dun_Array_y[122] = 0; dun_Array_y[123] = 0; dun_Array_y[124] = 0; dun_Array_y[127] = 0; dun_Array_y[131] = 0; dun_Array_y[134] = 0; dun_Array_y[135] = 0; dun_Array_y[136] = 0; dun_Array_y[137] = 0; dun_Array_y[138] = 0; dun_Array_y[143] = 0; dun_Array_y2[7] = 210; dun_Array_y2[9] = 210; dun_Array_y2[14] = 210; dun_Array_y2[15] = 210; dun_Array_y2[16] = 210; dun_Array_y2[17] = 238; dun_Array_y2[18] = 238; dun_Array_y2[19] = 238; dun_Array_y2[20] = 210; dun_Array_y2[21] = 240; dun_Array_y2[23] = 210; dun_Array_y2[27] = 210; dun_Array_y2[34] = 210; dun_Array_y2[41] = 210; dun_Array_y2[46] = 215; dun_Array_y2[47] = 238; dun_Array_y2[48] = 240; dun_Array_y2[53] = 238; dun_Array_y2[54] = 238; dun_Array_y2[55] = 220; dun_Array_y2[62] = 220; dun_Array_y2[69] = 200; dun_Array_y2[76] = 240; dun_Array_y2[10] = 240; dun_Array_y2[77] = 240; dun_Array_y2[78] = 240; dun_Array_y2[79] = 240; dun_Array_y2[80] = 240; dun_Array_y2[81] = 240; dun_Array_y2[82] = 240; dun_Array_y2[83] = 240; dun_Array_y2[87] = 240; dun_Array_y2[88] = 240; dun_Array_y2[92] = 240; dun_Array_y2[93] = 240; dun_Array_y2[94] = 240; dun_Array_y2[95] = 240; dun_Array_y2[96] = 240; dun_Array_y2[99] = 240; dun_Array_y2[103] = 240; dun_Array_y2[106] = 240; dun_Array_y2[107] = 240; dun_Array_y2[108] = 240; dun_Array_y2[109] = 240; dun_Array_y2[110] = 240; dun_Array_y2[114] = 240; dun_Array_y2[115] = 240; dun_Array_y2[116] = 240; dun_Array_y2[120] = 240; dun_Array_y2[121] = 240; dun_Array_y2[122] = 240; dun_Array_y2[123] = 240; dun_Array_y2[124] = 240; dun_Array_y2[127] = 240; dun_Array_y2[131] = 240; dun_Array_y2[134] = 240; dun_Array_y2[135] = 240; dun_Array_y2[136] = 240; dun_Array_y2[137] = 240; dun_Array_y2[138] = 240; dun_Array_y2[143] = 240; dun_Array_x[7] = 10; dun_Array_x[9] = 10; dun_Array_x[14] = 10; dun_Array_x[15] = 15; dun_Array_x[16] = 15; dun_Array_x[17] = 15; dun_Array_x[18] = 15; dun_Array_x[19] = 15; dun_Array_x[20] = 15; dun_Array_x[21] = 0; dun_Array_x[23] = 0; dun_Array_x[27] = 0; dun_Array_x[34] = 0; dun_Array_x[41] = 0; dun_Array_x[46] = 0; dun_Array_x[47] = 20; dun_Array_x[48] = 20; dun_Array_x[53] = 0; dun_Array_x[54] = 10; dun_Array_x[55] = 10; dun_Array_x[62] = 0; dun_Array_x[69] = 0; dun_Array_x[76] = 0; dun_Array_x[10] = 0; dun_Array_x[77] = 0; dun_Array_x[78] = 0; dun_Array_x[79] = 0; dun_Array_x[80] = 0; dun_Array_x[81] = 0; dun_Array_x[82] = 0; dun_Array_x[83] = 0; dun_Array_x[87] = 0; dun_Array_x[88] = 0; dun_Array_x[92] = 0; dun_Array_x[93] = 0; dun_Array_x[94] = 0; dun_Array_x[95] = 0; dun_Array_x[96] = 0; dun_Array_x[99] = 0; dun_Array_x[103] = 0; dun_Array_x[106] = 0; dun_Array_x[107] = 0; dun_Array_x[108] = 0; dun_Array_x[109] = 0; dun_Array_x[110] = 0; dun_Array_x[114] = 0; dun_Array_x[115] = 0; dun_Array_x[116] = 0; dun_Array_x[120] = 0; dun_Array_x[121] = 0; dun_Array_x[122] = 0; dun_Array_x[123] = 0; dun_Array_x[124] = 0; dun_Array_x[127] = 0; dun_Array_x[131] = 0; dun_Array_x[134] = 0; dun_Array_x[135] = 0; dun_Array_x[136] = 0; dun_Array_x[137] = 0; dun_Array_x[138] = 0; dun_Array_x[143] = 0; dun_Array_x2[7] = 210; dun_Array_x2[9] = 210; dun_Array_x2[14] = 210; dun_Array_x2[15] = 210; dun_Array_x2[16] = 210; dun_Array_x2[17] = 210; dun_Array_x2[18] = 210; dun_Array_x2[19] = 210; dun_Array_x2[20] = 240; dun_Array_x2[21] = 240; dun_Array_x2[23] = 240; dun_Array_x2[27] = 240; dun_Array_x2[34] = 240; dun_Array_x2[41] = 240; dun_Array_x2[46] = 210; dun_Array_x2[47] = 210; dun_Array_x2[48] = 240; dun_Array_x2[53] = 210; dun_Array_x2[54] = 210; dun_Array_x2[55] = 245; dun_Array_x2[62] = 240; dun_Array_x2[69] = 240; dun_Array_x2[76] = 240; dun_Array_x2[10] = 240; dun_Array_x2[77] = 240; dun_Array_x2[78] = 240; dun_Array_x2[79] = 240; dun_Array_x2[80] = 240; dun_Array_x2[81] = 240; dun_Array_x2[82] = 240; dun_Array_x2[83] = 240; dun_Array_x2[87] = 240; dun_Array_x2[88] = 240; dun_Array_x2[92] = 240; dun_Array_x2[93] = 240; dun_Array_x2[94] = 240; dun_Array_x2[95] = 240; dun_Array_x2[96] = 240; dun_Array_x2[99] = 240; dun_Array_x2[103] = 240; dun_Array_x2[106] = 240; dun_Array_x2[107] = 240; dun_Array_x2[108] = 240; dun_Array_x2[109] = 240; dun_Array_x2[110] = 240; dun_Array_x2[114] = 240; dun_Array_x2[115] = 240; dun_Array_x2[116] = 240; dun_Array_x2[120] = 240; dun_Array_x2[121] = 240; dun_Array_x2[122] = 240; dun_Array_x2[123] = 240; dun_Array_x2[124] = 240; dun_Array_x2[127] = 240; dun_Array_x2[131] = 240; dun_Array_x2[134] = 240; dun_Array_x2[135] = 240; dun_Array_x2[136] = 240; dun_Array_x2[137] = 240; dun_Array_x2[138] = 240; dun_Array_x2[143] = 240; enem_ArrayX[7] = -9999; enem_ArrayY[7] = -9999; enem_ArrayX[9] = -9999; enem_ArrayY[9] = -9999; enem_ArrayX[14] = -9999; enem_ArrayY[14] = -9999; enem_ArrayX[15] = 100; enem_ArrayY[15] = 100; enem_ArrayX[16] = 100; enem_ArrayY[16] = 100; enem_ArrayX[17] = 100; enem_ArrayY[17] = 100; enem_ArrayX[18] = 74; enem_ArrayY[18] = 77; enem_ArrayX[19] = -9999; enem_ArrayY[19] = -9999; enem_ArrayX[21] = -9999; enem_ArrayY[21] = -9999; enem_ArrayX[23] = -9999; enem_ArrayY[23] = -9999; enem_ArrayX[41] = -9999; enem_ArrayY[41] = -9999; enem_ArrayX[48] = -9999; enem_ArrayY[48] = -9999; enem_ArrayX[54] = -9999; enem_ArrayY[54] = -9999; enem_ArrayX[62] = -9999; enem_ArrayY[62] = -9999; enem_ArrayX[20] = 120; enem_ArrayY[20] = 120; enem_ArrayX[27] = -9999; enem_ArrayY[27] = -9999; enem_ArrayX[48] = 120; enem_ArrayY[48] = 120; enem_ArrayX[47] = 120; enem_ArrayY[47] = 120; enem_ArrayX[46] = 120; enem_ArrayY[46] = 120; enem_ArrayX[53] = 120; enem_ArrayY[53] = 120; enem_ArrayX[55] = 120; enem_ArrayY[55] = 120; enem_ArrayX[69] = 120; enem_ArrayY[69] = 120; enem_ArrayX[34] = 120; enem_ArrayY[34] = 120; enem_ArrayX[88] = -9999; enem_ArrayY[88] = -9999; enem_ArrayX[93] = -9999; enem_ArrayY[93] = -9999; enem_ArrayX[95] = -9999; enem_ArrayY[95] = -9999; enem_ArrayX[99] = -9999; enem_ArrayY[99] = -9999; enem_ArrayX[103] = -9999; enem_ArrayY[103] = -9999; enem_ArrayX[107] = -9999; enem_ArrayY[107] = -9999; enem_ArrayX[109] = -9999; enem_ArrayY[109] = -9999; enem_ArrayX[114] = -9999; enem_ArrayY[114] = -9999; enem_ArrayX[116] = -9999; enem_ArrayY[116] = -9999; enem_ArrayX[121] = -9999; enem_ArrayY[121] = -9999; enem_ArrayX[123] = -9999; enem_ArrayY[123] = -9999; enem_ArrayX[127] = -9999; enem_ArrayY[127] = -9999; enem_ArrayX[131] = -9999; enem_ArrayY[131] = -9999; enem_ArrayX[134] = -9999; enem_ArrayY[134] = -9999; enem_ArrayX[136] = -9999; enem_ArrayY[136] = -9999; enem_ArrayX[138] = -9999; enem_ArrayY[138] = -9999; enem_ArrayX[135] = 150; enem_ArrayY[135] = 150; enem_ArrayX[137] = 150; enem_ArrayY[137] = 150; dun_Array = new Array(); col = dun_start_col[dmap]; dunmap = dun_start_dunmap[dmap]; row = 7; } var enemyht = 1; while (enemyht < 5) { if (map.hb.hitTest(["enemy" + enemyht]._x - 5, _root["enemy" + enemyht]._y, true)) { root["enemy" + enemyht] = root["enemy" + enemyht] + spd2; } if (map.hb.hitTest(_root["enemy" + enemyht]._x - 5, _root["enemy" + enemyht]._y, true)) { _root["enemy" + enemyht]._x = _root["enemy" + enemyht]._x + spd2; } if (map.hb.hitTest(_root["enemy" + enemyht]._x + 5, _root["enemy" + enemyht]._y, true)) { _root["enemy" + enemyht]._x = _root["enemy" + enemyht]._x - spd2; } if (map.hb.hitTest(_root["enemy" + enemyht]._x, _root["enemy" + enemyht]._y - 5, true)) { _root["enemy" + enemyht]._y = _root["enemy" + enemyht]._y + spd2; } if (map.hb.hitTest(_root["enemy" + enemyht]._x, _root["enemy" + enemyht]._y + 5, true)) { _root["enemy" + enemyht]._y = _root["enemy" + enemyht]._y - spd2; } enemyht++; } if (s_ambush == 1) { if (player._x <= 20) { player._x = 20; delete s_ambush; } if (player._x >= 200) { player._x = 200; delete s_ambush; } if (player._y <= 20) { player._y = 20; delete s_ambush; } if (player._y >= 200) { player._y = 200; delete s_ambush; } } if ((s_ambush == 1) && (Key.isDown(83))) { if (map.hb.hitTest(player._x - 5, player._y, true) || (player._x <= 0)) { player._x = player._x + 50; charshadowfunc(); } if (map.hb.hitTest(player._x + 5, player._y, true) || (player._x >= 240)) { player._x = player._x - 50; charshadowfunc(); } if (map.hb.hitTest(player._x, player._y - 5, true) || (player._y <= 0)) { player._y = player._y + 50; charshadowfunc(); } if (map.hb.hitTest(player._x, player._y + 5, true) || (player._y >= 240)) { player._y = player._y - 50; charshadowfunc(); } } if (map.hb.hitTest(player._x - 5, player._y, true)) { player._x = player._x + spd; } if (map.hb.hitTest(player._x + 5, player._y, true)) { player._x = player._x - spd; } if (map.hb.hitTest(player._x, player._y - 5, true)) { player._y = player._y + spd; } if (map.hb.hitTest(player._x, player._y + 5, true)) { player._y = player._y - spd; } if (player._x == null) { } else { if (lx == null) { var lay = 1; while (lay < 5) { _root["enemy" + lay]._x = -9999; _root["enemy" + lay]._y = -9999; lay++; } floor = 1; dun_visfull = [[null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null]]; dun_visfull[floor][(dunmap * row) + col] = 1; dun_ma[1] = 1; map.gotoAndStop(((dunmap * row) + col) + ((dmap - 1) * 70)); debug1 = ((dunmap * row) + col) + ((dmap - 1) * 70); debug2 = ((((dunmap + ":") + row) + ":") + ":") + col; lx = 1; } readout = (dunmap * row) + col; row = 7; if (player._x > dun_Array_x2[((dunmap * row) + col) + ((dmap - 1) * 70)]) { _root.char_atk1._x = -200; _root.char_atk1._y = -200; if (dun_visfull[floor][(dunmap * row) + col] == 1) { while (sheetc < 7) { _root["item" + sheetc]._x = -999; _root["item" + sheetc]._y = -999; sheetc++; } } trace("addcol"); col++; player._x = dun_Array_x[((dunmap * row) + col) + ((dmap - 1) * 70)]; if (dun_visfull[floor][(dunmap * row) + col] == null) { mc++; dun_createdMap[mc] = mc; var lay = 1; while (lay < 5) { _root["enemy" + lay]._x = enem_ArrayX[((dunmap * row) + col) + ((dmap - 1) * 70)] + (20 * lay); _root["enemy" + lay]._y = enem_ArrayY[((dunmap * row) + col) + ((dmap - 1) * 70)] + (20 * lay); lay++; } ItemSheet(dun_Array_itemx[((dunmap * row) + col) + ((dmap - 1) * 70)], dun_Array_itemy[((dunmap * row) + col) + ((dmap - 1) * 70)]); delete itemload; delete sheet; delete sheetc; delete lay; if (dun_msg[((dunmap * row) + col) + ((dmap - 1) * 70)] == null) { } else { chat(dun_msg[((dunmap * row) + col) + ((dmap - 1) * 70)], 30, 5); } dun_visfull[floor][(dunmap * row) + col] = 1; } dungeonNPCLoad(dun_Array_npcx[((dunmap * row) + col) + ((dmap - 1) * 70)], dun_Array_npcy[((dunmap * row) + col) + ((dmap - 1) * 70)]); delete npcLoad; delete dungeon_Npc_load; delete npcLoadrem; map.gotoAndStop(((dunmap * row) + col) + ((dmap - 1) * 70)); } if (player._x < dun_Array_x[((dunmap * row) + col) + ((dmap - 1) * 70)]) { _root.char_atk1._x = -200; _root.char_atk1._y = -200; if (dun_visfull[floor][(dunmap * row) + col] == 1) { while (sheetc < 7) { _root["item" + sheetc]._x = -999; _root["item" + sheetc]._y = -999; sheetc++; } } trace("remcol"); col--; player._x = dun_Array_x2[((dunmap * row) + col) + ((dmap - 1) * 70)]; if (dun_visfull[floor][(dunmap * row) + col] == null) { mc++; dun_createdMap[mc] = mc; var lay = 1; while (lay < 5) { _root["enemy" + lay]._x = enem_ArrayX[((dunmap * row) + col) + ((dmap - 1) * 70)] + (10 * lay); _root["enemy" + lay]._y = enem_ArrayY[((dunmap * row) + col) + ((dmap - 1) * 70)] + (10 * lay); lay++; } ItemSheet(dun_Array_itemx[((dunmap * row) + col) + ((dmap - 1) * 70)], dun_Array_itemy[((dunmap * row) + col) + ((dmap - 1) * 70)]); delete itemload; delete sheet; delete sheetc; delete lay; if (dun_msg[((dunmap * row) + col) + ((dmap - 1) * 70)] == null) { } else { chat(dun_msg[((dunmap * row) + col) + ((dmap - 1) * 70)], 30, 5); } dun_visfull[floor][(dunmap * row) + col] = 1; } delete npcLoadrem; delete npcLoad; dungeonNPCLoad(dun_Array_npcx[((dunmap * row) + col) + ((dmap - 1) * 70)], dun_Array_npcy[((dunmap * row) + col) + ((dmap - 1) * 70)]); delete dungeon_Npc_load; map.gotoAndStop(((dunmap * row) + col) + ((dmap - 1) * 70)); } if (player._y < dun_Array_y[((dunmap * row) + col) + ((dmap - 1) * 70)]) { _root.char_atk1._x = -200; _root.char_atk1._y = -200; if (dun_visfull[floor][(dunmap * row) + col] == 1) { while (sheetc < 7) { _root["item" + sheetc]._x = -999; _root["item" + sheetc]._y = -999; sheetc++; } } trace("pullrow"); dunmap = dunmap - 1; player._y = dun_Array_y2[((dunmap * row) + col) + ((dmap - 1) * 70)]; if (dun_visfull[floor][(dunmap * row) + col] == null) { mc++; dun_createdMap[mc] = mc; var lay = 1; while (lay < 5) { _root["enemy" + lay]._x = enem_ArrayX[((dunmap * row) + col) + ((dmap - 1) * 70)] + (10 * lay); _root["enemy" + lay]._y = enem_ArrayY[((dunmap * row) + col) + ((dmap - 1) * 70)] + (10 * lay); lay++; } ItemSheet(dun_Array_itemx[((dunmap * row) + col) + ((dmap - 1) * 70)], dun_Array_itemy[((dunmap * row) + col) + ((dmap - 1) * 70)]); delete itemload; delete sheet; delete sheetc; delete lay; if (dun_msg[((dunmap * row) + col) + ((dmap - 1) * 70)] == null) { } else { chat(dun_msg[((dunmap * row) + col) + ((dmap - 1) * 70)], 30, 5); } dun_visfull[floor][(dunmap * row) + col] = 1; } dungeonNPCLoad(dun_Array_npcx[(dunmap * row) + col], dun_Array_npcy[(dunmap * row) + col]); delete npcLoadrem; delete dungeon_Npc_load; delete npcLoad; map.gotoAndStop(((dunmap * row) + col) + ((dmap - 1) * 70)); } if (player._y > dun_Array_y2[((dunmap * row) + col) + ((dmap - 1) * 70)]) { _root.char_atk1._x = -200; _root.char_atk1._y = -200; if (dun_visfull[floor][(dunmap * row) + col] == 1) { while (sheetc < 7) { _root["item" + sheetc]._x = -999; _root["item" + sheetc]._y = -999; sheetc++; } } trace("addrow"); if (dun_visfull[floor][(dunmap * row) + col] == null) { } dunmap = dunmap + 1; player._y = dun_Array_y[((dunmap * row) + col) + ((dmap - 1) * 70)]; if (dun_visfull[floor][(dunmap * row) + col] == null) { mc++; dun_createdMap[mc] = mc; var lay = 1; while (lay < 5) { _root["enemy" + lay]._x = enem_ArrayX[((dunmap * row) + col) + ((dmap - 1) * 70)] + (10 * lay); _root["enemy" + lay]._y = enem_ArrayY[((dunmap * row) + col) + ((dmap - 1) * 70)] + (10 * lay); lay++; } ItemSheet(dun_Array_itemx[((dunmap * row) + col) + ((dmap - 1) * 70)], dun_Array_itemy[((dunmap * row) + col) + ((dmap - 1) * 70)]); delete itemload; delete sheet; delete sheetc; delete lay; if (dun_msg[((dunmap * row) + col) + ((dmap - 1) * 70)] == null) { } else { chat(dun_msg[((dunmap * row) + col) + ((dmap - 1) * 70)], 30, 5); } dun_visfull[floor][(dunmap * row) + col] = 1; } delete npcLoadrem; dungeonNPCLoad(dun_Array_npcx[((dunmap * row) + col) + ((dmap - 1) * 70)], dun_Array_npcy[((dunmap * row) + col) + ((dmap - 1) * 70)]); delete dungeon_Npc_load; delete npcLoad; map.gotoAndStop(((dunmap * row) + col) + ((dmap - 1) * 70)); } } } function game_map_exit() { if (exit_dun == 1) { _root.exitfader.duplicateMovieClip("exitfader_mc1", 20000); _root.exitfader_mc1.gotoAndPlay(2); _root.exitfader_mc1._x = 0; _root.exitfader_mc1._y = 0; exit_dunload = 1; delete exit_dun; } if (exit == 1) { _root.exitfader.duplicateMovieClip("exitfader_mc1", 20000); _root.exitfader_mc1.gotoAndPlay(2); _root.exitfader_mc1._x = 0; _root.exitfader_mc1._y = 0; delete exit; } } function screen(mc, words) { _root.titlescreen.duplicateMovieClip(mc, 1000); _root[mc].gotoAndStop(2); _root[mc]._x = 120; _root[mc]._y = 120; _root[mc].words = words; } _root.onLoad = function () { if (_global.program == 1) { ROUrl = scan; scan = _url.slice(0, 20); delete _global.titleinstance; vrb = "title_screen"; if (((scan == "http://uploads.ungro") || (scan == "file:///D:/![project")) || (scan == "http://www.flashjunk")) { } else { _root.preload = "ERROR"; } if (scene_load == null) { if (((scan == "http://uploads.ungro") || (scan == "file:///D:/![project")) || (scan == "http://www.flashjunk")) { _root.full_titlescreen.duplicateMovieClip("full_titlescreen1", 2000); _root.full_titlescreen1._x = 120; _root.full_titlescreen1._y = 120; scene_load = 1; } } if (_root.full_titlescreen1._currentframe == 1) { _root.full_titlescreen1.play(); } } else if (_global.titleinstance == null) { removeMovieClip(_root.full_titlescreen1); _global.titleinstance = 1; } _global.program = 1; _root.char._visible = false; _root.charatk._visible = false; _root.enemy._visible = false; _root.hud_mc._visible = false; _root.map_mc._visible = false; _root.full_titlescreen._visible = false; _root.levelup_mc._visible = false; _root.debug_mc._visible = false; _root.damage_end._visible = false; _root.damage_mc._visible = false; _root.plyr_dam_mc._visible = false; _root.npc._visible = false; _root.purge_effect_mc._visible = false; _root._quality = "low"; _root.shield = 13; }; _root.onKeyDown = function () { Inventory(49, 50, 51, 52, 53, 68); }; _root.onMouseUp = function () { delete m_input; confirm = 1; delete end_attack; delete m_attack; delete mouseD; delete i_attack; delete m_ignore; }; _root.onMouseDown = function () { m_input = 1; delete mousex; delete mousey; delete m_command; if (_global.program >= 5) { if ((m_command == null) && (!_root.hud_mc1.macro.hitTest(_xmouse, _ymouse, true))) { mousex = _root._xmouse; mousey = _root._ymouse; m_ignore = 1; if (m_attack == 1) { } m_command = 1; } i_attack = 1; if (_root.hud_mc1.macro.hitTest(_xmouse, _ymouse, true)) { mouseD = 1; } } }; _root.onEnterFrame = function () { randomdungeon(); debugger(); _root.stop(); if (((_root.getBytesLoaded() * 100) / _root.getBytesTotal()) == 100) { _root.gotoAndStop(2); } else { loaderText = (_root.getBytesLoaded() * 100) / _root.getBytesTotal(); _root.preload = "LOADING " + loaderText; } if (Key.isDown(79)) { if (o_input == null) { _root.sounditem.gotoAndStop(3); if (_root.shield >= 13) { _root.shield = 1; } else { _root.shield++; } o_input = 1; } } else { delete o_input; } if (Key.isDown(13) || (m_input == 1)) { if ((((e_input == null) && (scan == "http://uploads.ungro")) || (scan == "file:///D:/![project")) || (scan == "http://www.flashjunk")) { if (((_global.program == 4) || (_global.program == 3)) || (_global.program == 5)) { } else { _global.program = 3; delete scene_load; e_input = 1; } } } else if (((_global.program == 4) || (_global.program == 3)) || (_global.program == 5)) { } else { delete e_input; } if (Key.isDown(187)) { if (h_input == null) { if (high == 1) { delete high; } else if (high == null) { high = 1; } h_input = 1; } } else { delete h_input; } if (Key.isDown(192)) { if (_global.program >= 12) { _global.program = 1; } if (d_input == null) { delete scene_load; d_input = 1; } } else { delete d_input; } if (_global.program == 1) { ROUrl = scan; scan = _url.slice(0, 20); delete _global.titleinstance; vrb = "title_screen"; if (((scan == "file:///D:/![project") || (scan == "http://boards.4chan")) || (scan == "http://i.4cdn.org/f/")) { _root.preload = "OK"; } else { _root.preload = "ERROR"; } if (scene_load == null) { if (((scan == "http://uploads.ungro") || (scan == "file:///D:/![project")) || (scan == "http://www.flashjunk")) { _root.full_titlescreen.duplicateMovieClip("full_titlescreen1", 2000); _root.full_titlescreen1._x = 120; _root.full_titlescreen1._y = 120; scene_load = 1; } } if (_root.full_titlescreen1._currentframe == 1) { _root.full_titlescreen1.play(); } } else if (_global.titleinstance == null) { removeMovieClip(_root.full_titlescreen1); _global.titleinstance = 1; } if (_global.program == 2) { vrb = "options_screen"; if (scene_load == null) { _root.options.duplicateMovieClip("options1", 2050); _root.options1._x = 0; _root.options1._y = 0; _root.soundbgm.duplicateMovieClip("soundbgm1", 103); _root.soundbgm1.gotoAndStop(2); scene_load = 1; } } if (_global.program == 3) { delete _global.howinstance; if (scene_load == null) { _root.howtoplay.duplicateMovieClip("howtoplay1", 2000); _root.howtoplay1._x = 0; _root.howtoplay1._y = 0; scene_load = 1; } if (_root.howtoplay1._currentframe == 1) { _root.howtoplay1.play(); } } else if (_global.howinstance == null) { removeMovieClip(_root.howtoplay1); _global.howinstance = 1; } if (_global.program == 4) { delete _global.charinstance; if (scene_load == null) { _root.cs_char_sel.duplicateMovieClip("cs_char_sel1", 2000); _root.cs_char_sel1._x = 0; _root.cs_char_sel1._y = 0; _root.cs_char_sel1.gotoAndPlay(2); scene_load = 1; } } else if (_global.charinstance == null) { removeMovieClip(_root.cs_char_sel1); _global.charinstance = 1; } if (_global.program == 5) { delete _global.dungeoninstance1; removeMovieClip(_root[vrb]); enemy_spawn = 5; game_music(); game_soundEffect(); if (npc_menu == 1) { } else { game_items_dungeon(_root.char1); if ((heal_t_use == null) && (zap_t_use == null)) { game_minimap(); game_npc(); game_map_exit(); game_gui(); game_class(); game_level(_root.char1); game_stats(); game_spell(); game_player(_root.char1, 3.8, 1, stats_agi_full, _root.char_atk1); game_hud(_root.char1, _root.hp_bar1); } } if ((heal_t_use == null) && (zap_t_use == null)) { game_mouseControl(_root.char1, 3.8, _root.char_atk1, _root.npc_1); game_map_dungeon(_root.char1, _root["item" + map_move], _root.dun_map1, 3.8, 2.5); var enemAi = 1; while (enemAi < enemy_spawn) { game_enemy(_root["enemy" + enemAi], 2.4, 1, 40, _root.char1, 1); game_hitDetect_dungeon(_root.char1, _root.char_atk1, _root["enemy" + enemAi], _root.npc_1); game_depth(_root["enemy" + enemAi], _root.char1); enemAi++; } } if (scene_load == null) { dungeon_start(1, 3); scene_load = 1; } } else if (_global.dungeoninstance1 == null) { removeMovieClip(_root.char1); while (enemRemove < 11) { removeMovieClip(_root["enemy" + enemRemove]); removeMovieClip(_root["nme_hitpoints" + enemRemove]); removeMovieClip(_root["damage_mc" + enemRemove]); removeMovieClip(_root["player_hitpoints" + enemRemove]); removeMovieClip(_root["plyr_dam_mc" + enemRemove]); removeMovieClip(_root["damage_end_pl" + enemRemove]); removeMovieClip(_root["damage_end" + enemRemove]); enemRemove++; } _root.shield = 13; removeMovieClip(_root.hud_mc1); delete enemNum; delete enemRemove; delete stats_health; delete stats_mana; delete stats_exp; delete stats_str; delete stats_agi; delete stats_dex; delete input_agi; delete player_health; delete player_mana; delete tnl; delete level; delete stats_agi_cover; delete userLog; removeMovieClip(_root.dun_map1); delete movex; delete movec; delete movey; delete movexLimit; delete moveyLimit; delete mapnumx; delete mapnumy; delete mapset; delete dunmap; delete dun_generator; delete lx; delete dunstring_scan; removeMovieClip(_root.soundbgm1); removeMovieClip(_root.mini_map1); delete itemArray; _global.dungeoninstance1 = 1; removeMovieClip(_root.debug_mc11); delete gamestrt; delete invis_buff; delete mightbuff; delete blessbuff; delete potencebuff; delete shadowbuff; while (remdrawx < 77) { removeMovieClip(_root["minimap__" + remdrawx]); remdrawx++; } removeMovieClip(_root.debug_mc11); } if (_global.program == 6) { delete _global.gameinstance1; removeMovieClip(_root[vrb]); enemy_spawn = 4; game_music(); game_soundEffect(); if (player_health <= 0) { } else { game_map_castle(_root.char1, _root["item" + map_move], _root.map_mc1, 3.8); } game_items_castle(_root.char1, _root["item" + map_move], 27); game_npc(); game_map_exit(); game_gui(); game_class(); game_level(_root.char1); game_stats(); game_spell(); game_player(_root.char1, 3.8, 1, stats_agi_full, _root.char_atk1); game_hud(_root.char1, _root.hp_bar1); var enemAi = 1; while (enemAi < enemy_spawn) { game_enemy_castle(_root["enemy" + enemAi], 2.4, 1, 40, _root.char1, _root.char_atk1); game_hitDetect_castle(_root.char1, _root.char_atk1, _root["enemy" + enemAi], _root.char_atk1); game_depth(_root["enemy" + enemAi], _root.char1); enemAi++; } if (scene_load == null) { game_start(1, 4); scene_load = 1; } } else if (_global.gameinstance1 == null) { removeMovieClip(_root.char1); while (enemRemove < 11) { removeMovieClip(_root["enemy" + enemRemove]); removeMovieClip(_root["nme_hitpoints" + enemRemove]); removeMovieClip(_root["damage_mc" + enemRemove]); removeMovieClip(_root["player_hitpoints" + enemRemove]); removeMovieClip(_root["plyr_dam_mc" + enemRemove]); removeMovieClip(_root["damage_end_pl" + enemRemove]); removeMovieClip(_root["damage_end" + enemRemove]); enemRemove++; } _root.shield = 13; removeMovieClip(_root.hud_mc1); delete enemNum; delete enemRemove; delete stats_health; delete stats_mana; delete stats_exp; delete stats_str; delete stats_agi; delete stats_dex; delete input_agi; delete player_health; delete player_mana; delete tnl; delete level; delete stats_agi_cover; delete userLog; removeMovieClip(_root.map_mc1); delete movex; delete movec; delete movey; delete movexLimit; delete moveyLimit; delete mapnumx; delete mapnumy; delete mapset; removeMovieClip(_root.soundbgm1); stopAllSounds(); removeMovieClip(_root.mini_map1); delete itemArray; _global.gameinstance1 = 1; } if (_global.program == 7) { delete _global.gameinstance2; removeMovieClip(_root[vrb]); enemy_spawn = 7; game_music(); game_soundEffect(); if (player_health <= 0) { } else { game_map2(_root.char1, _root.item2, _root.map_mc2, 3.8); } game_items(_root.char1, _root.item2); game_gui(); game_class(); game_level(_root.char1); game_stats(); game_spell(); game_player(_root.char1, 3.8, 1, stats_agi_full, _root.char_atk1); game_hud(_root.char1, _root.hp_bar1); var enemAi = 1; while (enemAi < enemy_spawn) { game_enemy(_root["enemy" + enemAi], 2.4, 1, 40, _root.char1, 1); game_hitDetect(_root.char1, _root.char_atk1, _root["enemy" + enemAi]); game_depth(_root["enemy" + enemAi], _root.char1); enemAi++; } if (scene_load == null) { game_start(2, 3); scene_load = 1; } } else if (_global.gameinstance2 == null) { removeMovieClip(_root.char1); while (enemRemove < 11) { removeMovieClip(_root["enemy" + enemRemove]); removeMovieClip(_root["nme_hitpoints" + enemRemove]); removeMovieClip(_root["damage_mc" + enemRemove]); removeMovieClip(_root["player_hitpoints" + enemRemove]); removeMovieClip(_root["plyr_dam_mc" + enemRemove]); removeMovieClip(_root["damage_end_pl" + enemRemove]); removeMovieClip(_root["damage_end" + enemRemove]); enemRemove++; } _root.shield = 13; removeMovieClip(_root.hud_mc1); delete enemNum; delete enemRemove; delete stats_health; delete stats_mana; delete stats_exp; delete stats_str; delete stats_agi; delete stats_dex; delete input_agi; delete player_health; delete player_mana; delete tnl; delete level; delete stats_agi_cover; delete userLog; removeMovieClip(_root.map_mc2); delete movex; delete movec; delete movey; delete movexLimit; delete moveyLimit; delete mapnumx; delete mapnumy; delete mapset; removeMovieClip(_root.soundbgm1); stopAllSounds(); removeMovieClip(_root.mini_map1); delete itemArray; _global.gameinstance2 = 1; } if (_global.program == 8) { delete _global.gameinstance3; removeMovieClip(_root[vrb]); enemy_spawn = 7; game_music(); game_soundEffect(); var map_move = 1; while (map_move < 11) { if (player_health <= 0) { } else { game_map2(_root.char1, _root["item" + map_move], _root.map_mc3, 3.8); } game_items(_root.char1, _root["item" + map_move]); map_move++; } game_gui(); game_class(); game_level(_root.char1); game_stats(); game_spell(); game_player(_root.char1, 3.8, 1, stats_agi_full, _root.char_atk1); game_hud(_root.char1, _root.hp_bar1); var enemAi = 1; while (enemAi < enemy_spawn) { game_enemy(_root["enemy" + enemAi], 2.4, 1, 40, _root.char1, 1); game_hitDetect(_root.char1, _root.char_atk1, _root["enemy" + enemAi]); enemAi++; } if (scene_load == null) { game_start(3, 4); scene_load = 1; } } else if (_global.gameinstance3 == null) { removeMovieClip(_root.char1); while (enemRemove < 11) { removeMovieClip(_root["enemy" + enemRemove]); removeMovieClip(_root["nme_hitpoints" + enemRemove]); removeMovieClip(_root["damage_mc" + enemRemove]); removeMovieClip(_root["player_hitpoints" + enemRemove]); removeMovieClip(_root["plyr_dam_mc" + enemRemove]); removeMovieClip(_root["damage_end_pl" + enemRemove]); removeMovieClip(_root["damage_end" + enemRemove]); enemRemove++; } _root.shield = 13; removeMovieClip(_root.hud_mc1); delete enemNum; delete enemRemove; delete stats_health; delete stats_mana; delete stats_exp; delete stats_str; delete starts_agi; delete stats_dex; delete input_agi; delete player_health; delete player_mana; delete tnl; delete level; delete stats_agi_cover; delete userLog; removeMovieClip(_root.map_mc3); delete movex; delete movec; delete movey; delete movexLimit; delete moveyLimit; delete mapnumx; delete mapnumy; delete mapset; removeMovieClip(_root.mini_map1); removeMovieClip(_root.soundbgm1); stopAllSounds(); delete itemArray; _global.gameinstance3 = 1; } if (_global.program == 9) { attractMode(); replay(); vrb = "DUNGEON-1"; if (scene_load == null) { screen(vrb, "[DUNGEON-2]"); scene_load = 1; } } if (_global.program == 10) { attractMode(); replay(); vrb = "attract_screen"; if (scene_load == null) { screen(vrb, "[ATTRACT]"); scene_load = 1; } } if (_global.program == 11) { highscore(); vrb = "highscore_screen"; if (scene_load == null) { screen(vrb, "[HIGHSCORE]"); scene_load = 1; } } };
Frame 2
stop(); stop(); delete scene_load;
Instance of Symbol 704 MovieClip "player_hitpoints" in Frame 2
onClipEvent (load) { if (_root.high == 1) { this._visible = false; } }
Instance of Symbol 708 MovieClip "nme_hitpoints" in Frame 2
onClipEvent (load) { if (_root.high == 1) { this._visible = false; } }
Instance of Symbol 711 MovieClip "ambushnme_hitpoints" in Frame 2
onClipEvent (load) { if (_root.high == 1) { this._visible = false; } }
Instance of Symbol 742 MovieClip in Frame 2
onClipEvent (enterFrame) { if (_global.program >= 5) { this.swapDepths(11999); this.gotoAndStop(2); } if (_root.player_health > 1) { if ((_root.floor == 1) || (_root.floor >= 8)) { this._visible = true; this._x = _root.char1._x; this._y = _root.char1._y; } else { this._visible = false; } } else { this._visible = false; } }
Instance of Symbol 744 MovieClip in Frame 2
onClipEvent (load) { this.swapDepths(11000); } onClipEvent (enterFrame) { if (_root.player_health > 1) { if ((_root.floor == 1) || (_root.floor >= 8)) { this._visible = true; this._x = _root.char1._x; this._y = _root.char1._y; } else { this._visible = false; } } else { this._visible = false; } }
Instance of Symbol 847 MovieClip "gui_player_hbar" in Frame 2
onClipEvent (enterFrame) { if (_root.plHpDis > 1) { this._visible = true; this._x = _root.char1._x; this._y = _root.char1._y - 25; } else { this._visible = false; } }
Instance of Symbol 854 MovieClip in Frame 2
onClipEvent (enterFrame) { if (_parent.enemyCode.weaponTimer > 1) { this._visible = true; this._x = _root.player0._x; this._y = _root.player0._y - 20; } else { this._visible = false; } }
Symbol 62 MovieClip Frame 1
stop();
Symbol 62 MovieClip Frame 2
stop();
Symbol 75 MovieClip Frame 1
stop();
Symbol 75 MovieClip Frame 2
stop();
Instance of Symbol 75 MovieClip in Symbol 78 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.cs_name_a == "Rogue") { this.gotoAndStop(2); } else if (_parent.cs_name_a == "Warrior") { this.gotoAndStop(1); } }
Symbol 80 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 5
gotoAndStop (1);
Symbol 80 MovieClip Frame 10
gotoAndStop (1);
Symbol 80 MovieClip Frame 25
stop();
Instance of Symbol 82 MovieClip in Symbol 83 MovieClip Frame 1
onClipEvent (load) { _root.cs_char_sel1.cs.choose = 2; } onClipEvent (enterFrame) { if (_parent._parent._currentframe >= 15) { if (Key.isDown(13) || ((_root.m_input == 1) && (_root.cs_char_sel1.cs.cs_char_sel.cs_b.hitTest(_root._xmouse, _root._ymouse, true)))) { if (k_enter == null) { _root.cs_char_sel1.cs.cs_char_sel.cs_b.cs_name_a = "Rogue"; if (_root.cs_char_sel1.cs.cs_char_sel._currentframe >= 25) { _root.class = _root.cs_char_sel1.cs.choose; stopAllSounds(); _global.program = 5; delete _root.scene_load; } if (select == null) { _root.cs_char_sel1.cs.cs_char_sel.gotoAndPlay(11); select = 1; _root.soundeffect.gotoAndStop(3); } k_enter = 1; } } else { delete k_enter; } if (_root.cs_char_sel1.cs.choose == 1) { _root.cs_char_sel1.cs.cs_char_sel.cs_a.cs_name_a = "Warrior"; _root.cs_char_sel1.cs.cs_char_sel.cs_b.cs_name_a = "Rogue"; _root.cs_char_sel1.cs.cs_char_sel.cs_c.cs_name_a = "Warrior"; _root.cs_char_sel1.cs.cs_char_sel.cs_d.cs_name_a = "Rogue"; } if (_root.cs_char_sel1.cs.choose == 2) { _root.cs_char_sel1.cs.cs_char_sel.cs_a.cs_name_a = "Rogue"; _root.cs_char_sel1.cs.cs_char_sel.cs_b.cs_name_a = "Warrior"; _root.cs_char_sel1.cs.cs_char_sel.cs_c.cs_name_a = "Rogue"; _root.cs_char_sel1.cs.cs_char_sel.cs_d.cs_name_a = "Warrior"; } if (Key.isDown(37) || ((_root.m_input == 1) && (_root.cs_char_sel1.cs.cs_char_sel.cs_a.hitTest(_root._xmouse, _root._ymouse, true)))) { delete select; if (klrush == 1) { if (klinput >= 5) { delete k_l_input; delete klinput; } else { klinput++; } } else if (klinput >= 30) { delete k_l_input; delete klinput; klrush = 1; } else { klinput++; } if (k_l_input == null) { if (_root.cs_char_sel1.cs.choose <= 1) { _root.cs_char_sel1.cs.choose = 2; } else { _root.cs_char_sel1.cs.choose--; } _root.cs_char_sel1.cs.cs_char_sel.gotoAndPlay(6); delete _root.cs_char_sel1.cs.select; _root.soundeffect.gotoAndStop(2); k_l_input = 1; } } else { delete k_l_input; delete klrush; } if (Key.isDown(39) || ((_root.m_input == 1) && (_root.cs_char_sel1.cs.cs_char_sel.cs_c.hitTest(_root._xmouse, _root._ymouse, true)))) { delete select; if (krrush == 1) { if (krinput >= 5) { delete k_r_input; delete krinput; } else { krinput++; } } else if (krinput >= 30) { delete k_r_input; delete krinput; krrush = 1; } else { krinput++; } if (k_r_input == null) { if (_root.cs_char_sel1.cs.choose >= 2) { _root.cs_char_sel1.cs.choose = 1; } else { _root.cs_char_sel1.cs.choose++; } _root.cs_char_sel1.cs.cs_char_sel.gotoAndPlay(2); delete _root.cs_char_sel1.cs.select; _root.soundeffect.gotoAndStop(2); k_r_input = 1; } } else { delete k_r_input; delete krrush; } } }
Symbol 88 MovieClip Frame 1
stop();
Symbol 88 MovieClip Frame 2
play();
Symbol 88 MovieClip Frame 16
stop();
Symbol 179 MovieClip Frame 1
stop();
Symbol 179 MovieClip Frame 2
stop();
Symbol 179 MovieClip Frame 3
stop();
Symbol 179 MovieClip Frame 4
stop();
Symbol 179 MovieClip Frame 5
stop();
Symbol 179 MovieClip Frame 6
stop();
Symbol 179 MovieClip Frame 7
stop();
Symbol 179 MovieClip Frame 8
stop();
Symbol 179 MovieClip Frame 9
stop();
Symbol 179 MovieClip Frame 10
stop();
Symbol 179 MovieClip Frame 11
stop();
Symbol 179 MovieClip Frame 12
stop();
Instance of Symbol 179 MovieClip in Symbol 180 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 179 MovieClip in Symbol 180 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 179 MovieClip in Symbol 193 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 179 MovieClip in Symbol 206 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 179 MovieClip in Symbol 213 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 179 MovieClip in Symbol 226 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 179 MovieClip in Symbol 245 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 179 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 179 MovieClip in Symbol 257 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 257 MovieClip Frame 6
stop();
Instance of Symbol 179 MovieClip in Symbol 268 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 268 MovieClip Frame 6
stop();
Instance of Symbol 179 MovieClip in Symbol 281 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 281 MovieClip Frame 6
stop();
Instance of Symbol 179 MovieClip in Symbol 292 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 292 MovieClip Frame 6
stop();
Instance of Symbol 179 MovieClip in Symbol 301 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 301 MovieClip Frame 5
stop();
Symbol 302 MovieClip Frame 1
stop();
Symbol 302 MovieClip Frame 2
stop();
Symbol 302 MovieClip Frame 3
stop();
Symbol 302 MovieClip Frame 4
stop();
Symbol 302 MovieClip Frame 5
stop();
Symbol 302 MovieClip Frame 6
stop();
Instance of Symbol 179 MovieClip in Symbol 302 MovieClip Frame 6
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 179 MovieClip in Symbol 302 MovieClip Frame 6
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 302 MovieClip Frame 7
stop();
Instance of Symbol 179 MovieClip in Symbol 302 MovieClip Frame 7
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 302 MovieClip Frame 8
stop();
Instance of Symbol 179 MovieClip in Symbol 302 MovieClip Frame 8
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 302 MovieClip Frame 9
stop();
Instance of Symbol 179 MovieClip in Symbol 302 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 302 MovieClip Frame 10
stop();
Symbol 302 MovieClip Frame 11
stop();
Symbol 302 MovieClip Frame 12
stop();
Symbol 302 MovieClip Frame 13
stop();
Symbol 302 MovieClip Frame 14
stop();
Symbol 302 MovieClip Frame 15
stop();
Symbol 302 MovieClip Frame 16
stop();
Symbol 302 MovieClip Frame 17
stop();
Symbol 302 MovieClip Frame 18
stop();
Symbol 302 MovieClip Frame 19
stop();
Symbol 302 MovieClip Frame 20
stop();
Instance of Symbol 302 MovieClip "char" in Symbol 311 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.char1._currentframe); this._xscale = _root.char1._xscale; }
Symbol 344 MovieClip Frame 1
stop();
Symbol 344 MovieClip Frame 2
stop();
Symbol 344 MovieClip Frame 3
stop();
Symbol 344 MovieClip Frame 4
stop();
Symbol 344 MovieClip Frame 5
stop();
Symbol 344 MovieClip Frame 6
stop();
Symbol 344 MovieClip Frame 7
stop();
Symbol 348 MovieClip Frame 1
if (htpfd == null) { if (_global.program == 3) { _root.fader.duplicateMovieClip("fader_mc1", 20008); _root.fader_mc1._x = 0; _root.fader_mc1._y = 0; htpfd = 1; } } stop();
Instance of Symbol 347 MovieClip in Symbol 348 MovieClip Frame 4
onClipEvent (enterFrame) { if (_global.program == 3) { if (Key.isDown(Key.getCode())) { _parent.gotoAndPlay(200); } } } onClipEvent (mouseDown) { if (_global.program == 3) { _parent.gotoAndPlay(200); } }
Symbol 348 MovieClip Frame 206
if (card >= 6) { _root.fader.duplicateMovieClip("fader_mc1", 20009); _root.fader_mc1._x = 0; _root.fader_mc1._y = 0; _global.program = 4; delete _root.scene_load; removeMovieClip(this); stop(); } else { _root.fader.duplicateMovieClip("fader_mc1", 20008); _root.fader_mc1._x = 0; _root.fader_mc1._y = 0; howtoplay.nextFrame(); card++; gotoAndPlay (2); }
Symbol 349 Button
on (keyPress "~") { _root.stats_exp = _root.stats_exp + 1000; } on (keyPress "~") { _root.concpot_use = 1; } on (keyPress "~") { _root.gold = _root.gold + 10000; }
Instance of Symbol 351 MovieClip in Symbol 352 MovieClip Frame 1
onClipEvent (enterFrame) { if (counter == null) { counter = 1; } if (getTimer() >= (999 * counter)) { counter++; _root.fps = "FPS:" + rate; delete rate; } else { rate++; } }
Symbol 361 MovieClip Frame 10
removeMovieClip(this);
Symbol 425 MovieClip Frame 1
stop();
Symbol 425 MovieClip Frame 2
stop();
Symbol 425 MovieClip Frame 3
stop();
Symbol 425 MovieClip Frame 4
stop();
Symbol 425 MovieClip Frame 5
stop();
Symbol 425 MovieClip Frame 6
stop();
Symbol 425 MovieClip Frame 7
stop();
Symbol 425 MovieClip Frame 8
stop();
Symbol 535 MovieClip Frame 1
stop();
Symbol 535 MovieClip Frame 2
stop();
Instance of Symbol 365 MovieClip in Symbol 535 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.char1.hitTest(this)) { if (_root.floor > 1) { _root.exit_dun = 1; _root.floorHigher = 1; this._y = -9999; } } }
Instance of Symbol 369 MovieClip "exit" in Symbol 535 MovieClip Frame 7
onClipEvent (load) { if (_root.floor == 1) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.floor == 1) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 425 MovieClip "hb" in Symbol 535 MovieClip Frame 7
onClipEvent (load) { gotoAndStop(_parent._currentframe); } onClipEvent (enterFrame) { gotoAndStop(_parent._currentframe); }
Instance of Symbol 365 MovieClip in Symbol 535 MovieClip Frame 76
onClipEvent (enterFrame) { if (_root.char1.hitTest(this)) { _root.exit_dun = 1; if (_root.floor == null) { _root.floor = 1; } _root.floorLower = 1; this._y = -9999; } }
Instance of Symbol 365 MovieClip in Symbol 535 MovieClip Frame 80
onClipEvent (enterFrame) { if (_root.char1.hitTest(this)) { if (_root.floor > 1) { _root.exit_dun = 1; _root.floorHigher = 1; this._y = -9999; } } }
Instance of Symbol 369 MovieClip "exit" in Symbol 535 MovieClip Frame 80
onClipEvent (load) { if (_root.floor == 1) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.floor == 1) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 365 MovieClip in Symbol 535 MovieClip Frame 143
onClipEvent (enterFrame) { if (_root.char1.hitTest(this)) { _root.exit_dun = 1; if (_root.floor == null) { _root.floor = 1; } _root.floorLower = 1; this._y = -9999; } }
Instance of Symbol 365 MovieClip in Symbol 535 MovieClip Frame 210
onClipEvent (enterFrame) { if (_root.char1.hitTest(this)) { if (_root.floor > 1) { _root.exit_dun = 1; _root.floorHigher = 1; this._y = -9999; } } }
Instance of Symbol 369 MovieClip "exit" in Symbol 535 MovieClip Frame 210
onClipEvent (load) { if (_root.floor == 1) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.floor == 1) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 539 MovieClip in Symbol 544 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._height > ((_root.concpotTimer * 17.8) / _root.concpot_time)) { this._height = this._height - 1; } if (this._height < ((_root.concpotTimer * 17.8) / _root.concpot_time)) { this._height = this._height + 1; } }
Instance of Symbol 539 MovieClip in Symbol 556 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._height > ((_root.invistimer * 17.8) / 1560)) { this._height = this._height - 1; } if (this._height < ((_root.invistimer * 17.8) / 1560)) { this._height = this._height + 1; } }
Instance of Symbol 539 MovieClip in Symbol 560 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._height > ((_root.furytimer * 17.8) / 6250)) { this._height = this._height - 1; } if (this._height < ((_root.furytimer * 17.8) / 6250)) { this._height = this._height + 1; } }
Symbol 646 MovieClip Frame 1
stop();
Symbol 646 MovieClip Frame 2
stop();
Symbol 646 MovieClip Frame 3
stop();
Symbol 646 MovieClip Frame 4
stop();
Symbol 646 MovieClip Frame 5
stop();
Symbol 646 MovieClip Frame 6
stop();
Symbol 646 MovieClip Frame 7
stop();
Symbol 646 MovieClip Frame 8
stop();
Symbol 646 MovieClip Frame 9
stop();
Symbol 646 MovieClip Frame 10
stop();
Symbol 646 MovieClip Frame 11
stop();
Symbol 646 MovieClip Frame 12
stop();
Symbol 646 MovieClip Frame 13
stop();
Symbol 646 MovieClip Frame 14
stop();
Symbol 646 MovieClip Frame 15
stop();
Symbol 646 MovieClip Frame 16
stop();
Symbol 646 MovieClip Frame 17
stop();
Symbol 646 MovieClip Frame 18
stop();
Symbol 646 MovieClip Frame 19
stop();
Symbol 646 MovieClip Frame 20
stop();
Symbol 646 MovieClip Frame 21
stop();
Symbol 646 MovieClip Frame 22
Instance of Symbol 302 MovieClip "char" in Symbol 664 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.char1._currentframe); this._xscale = _root.char1._xscale; }
Instance of Symbol 646 MovieClip in Symbol 664 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.equipArray[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.equipArray[2]); } }
Instance of Symbol 646 MovieClip in Symbol 664 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.equipArray[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.equipArray[3]); } }
Instance of Symbol 646 MovieClip "item_" in Symbol 664 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.equipArray[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.equipArray[1]); } }
Instance of Symbol 646 MovieClip in Symbol 664 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.equipArray[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.equipArray[4]); } }
Instance of Symbol 646 MovieClip in Symbol 664 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.equipArray[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.equipArray[5]); } }
Symbol 673 MovieClip Frame 1
stop();
Symbol 673 MovieClip Frame 2
stop();
Instance of Symbol 646 MovieClip in Symbol 674 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.spellArray[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[1]); } }
Instance of Symbol 646 MovieClip in Symbol 674 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.spellArray[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[2]); } }
Instance of Symbol 646 MovieClip in Symbol 674 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.spellArray[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[3]); } }
Instance of Symbol 646 MovieClip in Symbol 674 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.spellArray[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[4]); } }
Instance of Symbol 646 MovieClip in Symbol 674 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.spellArray[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[5]); } }
Instance of Symbol 673 MovieClip in Symbol 674 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.spellMenuArrowD + 1); }
Instance of Symbol 673 MovieClip "UP" in Symbol 674 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.spellMenuArrowU + 1); }
Instance of Symbol 646 MovieClip "item_1" in Symbol 684 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.itemNum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } }
Instance of Symbol 646 MovieClip "item_2" in Symbol 684 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.itemNum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[2]); } }
Instance of Symbol 646 MovieClip "item_3" in Symbol 684 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.itemNum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[3]); } }
Instance of Symbol 646 MovieClip "item_4" in Symbol 684 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.itemNum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[4]); } }
Instance of Symbol 646 MovieClip "item_5" in Symbol 684 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.itemNum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[5]); } }
Instance of Symbol 539 MovieClip in Symbol 701 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.class == 1) { if (_root.mighttimer >= 1) { if (this._height > ((_root.mighttimer * 17.8) / 1620)) { this._height = this._height - 1; } if (this._height < ((_root.mighttimer * 17.8) / 1620)) { this._height = this._height + 1; } } else if (_root.potencetimer >= 1) { if (this._height > ((_root.potencetimer * 17.8) / 1850)) { this._height = this._height - 1; } if (this._height < ((_root.potencetimer * 17.8) / 1850)) { this._height = this._height + 1; } } else if (_root.shadowtimer >= 1) { if (this._height > ((_root.shadowtimer * 17.8) / 6000)) { this._height = this._height - 1; } if (this._height < ((_root.shadowtimer * 17.8) / 6000)) { this._height = this._height + 1; } } } if (_root.class == 2) { if (_root.blesstimer >= 1) { if (this._height > ((_root.blesstimer * 17.8) / 3750)) { this._height = this._height - 1; } if (this._height < ((_root.blesstimer * 17.8) / 3750)) { this._height = this._height + 1; } } else if (_root.flanktimer >= 1) { if (this._height > ((_root.flanktimer * 17.8) / 6250)) { this._height = this._height - 1; } if (this._height < ((_root.flanktimer * 17.8) / 6250)) { this._height = this._height + 1; } } } }
Instance of Symbol 686 MovieClip in Symbol 701 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.meleenum >= 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 688 MovieClip in Symbol 701 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.meleenum >= 2) { _visible = true; } else { _visible = false; } }
Instance of Symbol 691 MovieClip in Symbol 701 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.blesstimer >= 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 693 MovieClip in Symbol 701 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.potencetimer >= 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 695 MovieClip in Symbol 701 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.mighttimer >= 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 697 MovieClip in Symbol 701 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.shadowtimer >= 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 544 MovieClip in Symbol 702 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.concpot_use == 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 547 MovieClip in Symbol 702 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { }
Instance of Symbol 550 MovieClip in Symbol 702 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 553 MovieClip in Symbol 702 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 556 MovieClip in Symbol 702 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.invis_buff == 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 560 MovieClip in Symbol 702 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.furybuff == 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 664 MovieClip in Symbol 702 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.equip_usage == 1) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 674 MovieClip in Symbol 702 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.spell_usage == 1) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 684 MovieClip "macro" in Symbol 702 MovieClip Frame 1
onClipEvent (enterFrame) { _root.guiRO = ((((((((((((("HP:" + _root.player_health) + "/") + _root.stats_health) + "<br>") + "MP:") + _root.player_mana) + "/") + _root.stats_mana) + "<br>") + "EXP:") + _root.stats_exp_output) + "<br>") + "$:") + _root.gold; _root.equipoutput1 = ((((((((((((((((((((((((((((((("HP:" + _root.player_health) + "/") + _root.stats_health) + "<br>") + "MP:") + _root.player_mana) + "/") + _root.stats_mana) + "<br>") + "EXP:") + _root.stats_exp_output) + "<br>") + "GOLD:") + _root.gold) + "<br>") + _root.classoutput) + "<br>") + "STR ") + _root.str_readout) + "<br>") + "AGI ") + _root.agi_readout) + "<br>") + "DEX ") + _root.dex_readout) + "<br>") + "LVL ") + _root.level) + "<br>") + "FLOOR ") + _root.floor) + "<br>"; this.gotoAndStop(_root.keys); if (_root.item_usage == 1) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 701 MovieClip in Symbol 702 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.class == 1) { if ((_root.shadowtimer >= 1) || (_root.mighttimer >= 1)) { _visible = true; } else { _visible = false; } } if (_root.class == 2) { if (((_root.flanktimer >= 1) || (_root.blesstimer >= 1)) || (_root.potencetimer >= 1)) { _visible = true; } else { _visible = false; } } }
Symbol 704 MovieClip Frame 25
removeMovieClip(this);
Symbol 708 MovieClip Frame 25
removeMovieClip(this);
Symbol 711 MovieClip Frame 25
removeMovieClip(this);
Symbol 712 MovieClip Frame 1
stop();
Symbol 712 MovieClip Frame 2
play();
Symbol 712 MovieClip Frame 10
if (_root.exit_dunload == 1) { if (_root.floorHigher == 1) { if (_root.dmap == null) { _root.dmap = _root.floor; } _root.floor--; _root.col = _root.dun_exit_col[_root.dmap]; _root.dunmap = _root.dun_exit_dunmap[_root.dmap]; _root.row = 7; _root.char1._x = 109; _root.char1._y = 100; _root.dun_map1.gotoAndStop(((_root.dunmap * _root.row) + _root.col) + ((_root.dmap - 1) * 70)); _root.floor_fader.duplicateMovieClip("floor_fader_mc1", 20001); _root.floor_fader_mc1.gotoAndPlay(1); _root.floor_fader_mc1._x = 0; _root.floor_fader_mc1._y = 0; _root.floorRO = "Floor " + _root.floor; _root.fader.duplicateMovieClip("fader_mc1", 20002); _root.fader_mc1.gotoAndPlay(1); _root.fader_mc1._x = 0; _root.fader_mc1._y = 0; _root.floorHAnim = 1; stopAllSounds(); if ((_root.floor + 2) >= 10) { _root.soundbgm1.gotoAndStop(11); } else { _root.soundbgm1.gotoAndStop(_root.floor + 2); } delete _root.floorHigher; delete _root.exit_dunload; } if (_root.floorLower == 1) { if (_root.dmap == null) { _root.dmap = _root.floor; } _root.floor++; _root.char1._x = 109; _root.char1._y = 100; _root.col = _root.dun_start_col[_root.dmap]; _root.dunmap = _root.dun_start_dunmap[_root.dmap]; _root.row = 7; _root.dun_visfull[_root.floor][(_root.dunmap * _root.row) + _root.col] = 1; _root.floor_fader.duplicateMovieClip("floor_fader_mc1", 20003); _root.floor_fader_mc1.gotoAndPlay(1); _root.floor_fader_mc1._x = 0; _root.floor_fader_mc1._y = 0; _root.floorRO = "Floor " + _root.floor; _root.fader.duplicateMovieClip("fader_mc1", 20004); _root.fader_mc1.gotoAndPlay(1); _root.fader_mc1._x = 0; _root.fader_mc1._y = 0; _root.floorLAnim = 1; _root.dun_map1.gotoAndStop(((_root.dunmap * _root.row) + _root.col) + ((_root.dmap - 1) * 70)); stopAllSounds(); if ((_root.floor + 2) >= 10) { _root.soundbgm1.gotoAndStop(11); } else { _root.soundbgm1.gotoAndStop(_root.floor + 2); } delete _root.floorLower; delete _root.exit_dunload; } } else { _global.program++; delete _root.scene_load; removeMovieClip(this); stop(); }
Instance of Symbol 717 MovieClip in Symbol 719 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.floorHAnim == 1) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 718 MovieClip in Symbol 719 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.floorLAnim == 1) { this._visible = true; } else { this._visible = false; } }
Symbol 719 MovieClip Frame 74
delete _root.floorHAnim; delete _root.floorLAnim; removeMovieClip(this);
Instance of Symbol 735 MovieClip in Symbol 736 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = Math.abs(Math.ceil(((_parent._parent._currentframe * 100) / _parent._parent._totalframes) - 100)) - 20; }
Symbol 738 MovieClip Frame 1
stop(); stopAllSounds();
Instance of Symbol 722 MovieClip in Symbol 738 MovieClip Frame 1
onClipEvent (enterFrame) { this._width = (_parent._currentframe * 240) / _parent._totalframes; }
Symbol 738 MovieClip Frame 2
play();
Instance of Symbol 736 MovieClip in Symbol 738 MovieClip Frame 2
onClipEvent (enterFrame) { if (Key.isDown(13) || (_root.m_input == 1)) { if (coin == null) { _parent.gotoAndPlay(518); coin = 1; } } this._x = (_parent._currentframe * 240) / 517; this.percent = Math.abs(Math.ceil((_parent._currentframe * 100) / 517) - 100); this.percentx = this.percent.toString().slice(1, 2); per2 = Math.abs(((_parent._currentframe * 1) / 517) - 1); this.percent2 = "." + per2.toString().slice(4, 7); this.percent3 = this.percent.toString().slice(0, 1); }
Symbol 738 MovieClip Frame 517
removeMovieClip(_root.debug_mc11); delete _root.gamestrt; delete _root.invis_buff; delete _root.mightbuff; delete _root.blessbuff; delete _root.potencebuff; delete _root.shadowbuff; while (_root.remdrawx < 77) { removeMovieClip(_root["minimap__" + _root.remdrawx]); _root.remdrawx++; } removeMovieClip(_root.debug_mc11); _global.program = 1; delete _root.scene_load; removeMovieClip(this);
Symbol 738 MovieClip Frame 518
_root.soundbgm.duplicateMovieClip("soundbgm1", 104); _root.soundbgm1.gotoAndStop(2);
Symbol 738 MovieClip Frame 546
delete _root.scene_load; _global.program = 4;
Symbol 738 MovieClip Frame 547
removeMovieClip(this);
Symbol 740 MovieClip Frame 25
removeMovieClip(this);
Symbol 742 MovieClip Frame 1
stop();
Symbol 742 MovieClip Frame 2
stop();
Symbol 745 MovieClip Frame 1
stop();
Symbol 745 MovieClip Frame 2
stop();
Symbol 745 MovieClip Frame 3
stop();
Symbol 745 MovieClip Frame 4
stop();
Symbol 745 MovieClip Frame 5
stop();
Symbol 745 MovieClip Frame 6
stop();
Instance of Symbol 179 MovieClip in Symbol 745 MovieClip Frame 6
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 179 MovieClip in Symbol 745 MovieClip Frame 6
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 745 MovieClip Frame 7
stop();
Instance of Symbol 179 MovieClip in Symbol 745 MovieClip Frame 7
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 745 MovieClip Frame 8
stop();
Instance of Symbol 179 MovieClip in Symbol 745 MovieClip Frame 8
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 745 MovieClip Frame 9
stop();
Instance of Symbol 179 MovieClip in Symbol 745 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 745 MovieClip Frame 10
stop();
Symbol 745 MovieClip Frame 11
stop();
Symbol 745 MovieClip Frame 12
stop();
Symbol 745 MovieClip Frame 13
stop();
Symbol 745 MovieClip Frame 14
stop();
Symbol 745 MovieClip Frame 15
stop();
Symbol 745 MovieClip Frame 16
stop();
Symbol 745 MovieClip Frame 17
stop();
Symbol 745 MovieClip Frame 18
stop();
Symbol 745 MovieClip Frame 19
stop();
Symbol 745 MovieClip Frame 20
stop();
Symbol 750 MovieClip Frame 15
removeMovieClip(this);
Symbol 751 MovieClip Frame 15
removeMovieClip(this);
Symbol 756 MovieClip Frame 1
stop();
Symbol 756 MovieClip Frame 2
gotoAndStop (1);
Symbol 756 MovieClip Frame 3
gotoAndStop (1);
Symbol 756 MovieClip Frame 4
gotoAndStop (1);
Symbol 765 MovieClip Frame 1
stop();
Symbol 765 MovieClip Frame 2
stop();
Symbol 765 MovieClip Frame 3
stop();
Symbol 765 MovieClip Frame 4
stop();
Symbol 765 MovieClip Frame 5
stop();
Symbol 765 MovieClip Frame 6
stop();
Symbol 765 MovieClip Frame 7
stop();
Symbol 765 MovieClip Frame 8
stop();
Symbol 765 MovieClip Frame 9
stop();
Symbol 765 MovieClip Frame 10
stop();
Symbol 765 MovieClip Frame 11
gotoAndStop (10);
Symbol 771 MovieClip Frame 1
gotoAndStop (1);
Symbol 771 MovieClip Frame 2
gotoAndStop (1);
Symbol 771 MovieClip Frame 3
gotoAndStop (1);
Symbol 771 MovieClip Frame 4
gotoAndStop (1);
Symbol 771 MovieClip Frame 5
gotoAndStop (1);
Symbol 774 MovieClip Frame 1
stop();
Symbol 774 MovieClip Frame 2
gotoAndStop (1);
Symbol 774 MovieClip Frame 3
gotoAndStop (1);
Symbol 791 MovieClip Frame 25
removeMovieClip(this);
Symbol 806 MovieClip Frame 1
stop();
Symbol 806 MovieClip Frame 2
stop();
Symbol 806 MovieClip Frame 3
stop();
Symbol 806 MovieClip Frame 4
stop();
Symbol 813 MovieClip Frame 1
stop();
Symbol 813 MovieClip Frame 2
stop();
Symbol 813 MovieClip Frame 3
stop();
Symbol 816 MovieClip Frame 15
removeMovieClip(this);
Symbol 837 MovieClip Frame 31
removeMovieClip(this);
Instance of Symbol 840 MovieClip in Symbol 847 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._width > ((_root.player_mana * 39) / _root.stats_mana)) { this._width = this._width - 0.3; } }
Instance of Symbol 842 MovieClip in Symbol 847 MovieClip Frame 1
onClipEvent (enterFrame) { this._width = (_root.player_mana * 39) / _root.stats_mana; }
Instance of Symbol 840 MovieClip in Symbol 847 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._width > ((_root.player_health * 39) / _root.stats_health)) { this._width = this._width - 0.3; } }
Instance of Symbol 840 MovieClip in Symbol 847 MovieClip Frame 1
onClipEvent (enterFrame) { this._width = (_root.player_health * 39) / _root.stats_health; }
Symbol 852 MovieClip Frame 11
stop();
Symbol 853 MovieClip Frame 1
stop();
Symbol 853 MovieClip Frame 2
stop();
Instance of Symbol 848 MovieClip in Symbol 854 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._width > ((_root.plHp * 176) / _root.MaxplHp)) { this._width = this._width - 0.3; } }
Instance of Symbol 853 MovieClip in Symbol 854 MovieClip Frame 1
onClipEvent (enterFrame) { this._width = (_root.enemyCode.weaponTimer * 176) / _root.enemyCode.weaponTimerMax; }
Symbol 871 MovieClip Frame 18
removeMovieClip(this);
Symbol 890 MovieClip Frame 38
stop();
Symbol 896 MovieClip Frame 1
gotoAndStop (1);
Symbol 896 MovieClip Frame 2
gotoAndStop (1);
Symbol 896 MovieClip Frame 3
gotoAndStop (1);
Symbol 896 MovieClip Frame 4
gotoAndStop (1);
Symbol 896 MovieClip Frame 5
gotoAndStop (1);
Symbol 896 MovieClip Frame 6
gotoAndStop (1);
Symbol 921 MovieClip Frame 25
removeMovieClip(this);
Symbol 938 MovieClip Frame 17
removeMovieClip(this);
Symbol 1100 MovieClip Frame 1
stop(); _root.shopselect = 1;
Symbol 1100 MovieClip Frame 2
stop(); _root.shopselect = 2;
Symbol 1100 MovieClip Frame 3
stop(); _root.shopselect = 3;
Symbol 1100 MovieClip Frame 4
stop(); _root.shopselect = 4;
Symbol 1100 MovieClip Frame 5
stop(); _root.shopselect = 5;
Symbol 1166 MovieClip Frame 1
stop();
Symbol 1166 MovieClip Frame 2
stop();
Instance of Symbol 1093 MovieClip in Symbol 1166 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(_root.buyshopSelect); } onClipEvent (enterFrame) { this.gotoAndStop(_root.buyshopSelect); }
Instance of Symbol 1100 MovieClip in Symbol 1166 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(_root.keys2); } onClipEvent (enterFrame) { this.gotoAndStop(_root.keys2); }
Instance of Symbol 646 MovieClip "item_1" in Symbol 1166 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(39); } onClipEvent (enterFrame) { this.gotoAndStop(_root.bdNum1); }
Instance of Symbol 646 MovieClip "item_2" in Symbol 1166 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(39); } onClipEvent (enterFrame) { this.gotoAndStop(_root.bdNum2); }
Instance of Symbol 646 MovieClip "item_3" in Symbol 1166 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(39); } onClipEvent (enterFrame) { this.gotoAndStop(_root.bdNum3); }
Instance of Symbol 646 MovieClip "item_4" in Symbol 1166 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(39); } onClipEvent (enterFrame) { this.gotoAndStop(_root.bdNum4); }
Instance of Symbol 646 MovieClip "item_5" in Symbol 1166 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(39); } onClipEvent (enterFrame) { this.gotoAndStop(_root.bdNum5); }
Instance of Symbol 673 MovieClip "DOWN" in Symbol 1166 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop(_root.shopMenuArrowD + 1); }
Instance of Symbol 673 MovieClip "UP" in Symbol 1166 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop(_root.shopMenuArrowU + 1); }
Symbol 1166 MovieClip Frame 3
stop();
Instance of Symbol 646 MovieClip "item_" in Symbol 1166 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(39); } onClipEvent (enterFrame) { if (_root.sellNum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.sellArraynum[1]); } }
Instance of Symbol 646 MovieClip "item_" in Symbol 1166 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(39); } onClipEvent (enterFrame) { if (_root.sellNum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.sellArraynum[2]); } }
Instance of Symbol 646 MovieClip "item_" in Symbol 1166 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(39); } onClipEvent (enterFrame) { if (_root.sellNum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.sellArraynum[3]); } }
Instance of Symbol 646 MovieClip "item_" in Symbol 1166 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(39); } onClipEvent (enterFrame) { if (_root.sellNum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.sellArraynum[4]); } }
Instance of Symbol 646 MovieClip "item_" in Symbol 1166 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(39); } onClipEvent (enterFrame) { if (_root.sellNum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.sellArraynum[5]); } }
Instance of Symbol 1093 MovieClip in Symbol 1166 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(39); } onClipEvent (enterFrame) { this.gotoAndStop(_root.sellArraynum[_root.keys]); }
Symbol 1166 MovieClip Frame 4
stop();
Symbol 1166 MovieClip Frame 5
stop();
Instance of Symbol 1093 MovieClip in Symbol 1166 MovieClip Frame 5
onClipEvent (load) { this.gotoAndStop(_root.buyshopSelect); } onClipEvent (enterFrame) { this.gotoAndStop(_root.buyshopSelect); }
Instance of Symbol 1100 MovieClip in Symbol 1166 MovieClip Frame 5
onClipEvent (load) { this.gotoAndStop(_root.keys2); } onClipEvent (enterFrame) { this.gotoAndStop(_root.keys2); }
Instance of Symbol 646 MovieClip "item_" in Symbol 1166 MovieClip Frame 5
onClipEvent (load) { this.gotoAndStop(_root.bdNum1); } onClipEvent (enterFrame) { this.gotoAndStop(_root.bdNum1); }
Instance of Symbol 646 MovieClip "item_" in Symbol 1166 MovieClip Frame 5
onClipEvent (load) { this.gotoAndStop(_root.bdNum2); } onClipEvent (enterFrame) { this.gotoAndStop(_root.bdNum2); }
Instance of Symbol 646 MovieClip "item_" in Symbol 1166 MovieClip Frame 5
onClipEvent (load) { this.gotoAndStop(_root.bdNum3); } onClipEvent (enterFrame) { this.gotoAndStop(_root.bdNum3); }
Instance of Symbol 646 MovieClip "item_" in Symbol 1166 MovieClip Frame 5
onClipEvent (load) { this.gotoAndStop(_root.bdNum4); } onClipEvent (enterFrame) { this.gotoAndStop(_root.bdNum4); }
Instance of Symbol 646 MovieClip "item_" in Symbol 1166 MovieClip Frame 5
onClipEvent (load) { this.gotoAndStop(_root.bdNum5); } onClipEvent (enterFrame) { this.gotoAndStop(_root.bdNum5); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 FontUsed by:3
Symbol 3 EditableTextUses:2Used by:Timeline
Symbol 4 GraphicUsed by:7
Symbol 5 GraphicUsed by:7
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:4 5 6Used by:Timeline
Symbol 8 GraphicUsed by:60
Symbol 9 GraphicUsed by:60
Symbol 10 GraphicUsed by:16 25
Symbol 11 GraphicUsed by:16 25
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:14
Symbol 14 MovieClipUses:13Used by:15 36 37 60 75
Symbol 15 MovieClipUses:14Used by:16 25 60
Symbol 16 MovieClipUses:10 11 15Used by:60
Symbol 17 FontUsed by:18 19 22 23 27 45 46 55 56 61 90 91 92 313 314 321 322 326 327 330 331 332 336 337 340 341 656 657 658 659 660 668 669 670 671 672 703 705 706 727 728 729 730 731 732 733 737
Symbol 18 TextUses:17Used by:20
Symbol 19 TextUses:17Used by:20
Symbol 20 MovieClipUses:18 19Used by:21
Symbol 21 MovieClipUses:20Used by:60
Symbol 22 TextUses:17Used by:24
Symbol 23 TextUses:17Used by:24
Symbol 24 MovieClipUses:22 23Used by:60
Symbol 25 MovieClipUses:10 11 15Used by:60
Symbol 26 GraphicUsed by:60
Symbol 27 TextUses:17Used by:60
Symbol 28 GraphicUsed by:60
Symbol 29 GraphicUsed by:60
Symbol 30 GraphicUsed by:60
Symbol 31 GraphicUsed by:60
Symbol 32 GraphicUsed by:60
Symbol 33 GraphicUsed by:60
Symbol 34 GraphicUsed by:60
Symbol 35 GraphicUsed by:36 37
Symbol 36 MovieClipUses:35 14Used by:60
Symbol 37 MovieClipUses:35 14Used by:60
Symbol 38 GraphicUsed by:60
Symbol 39 GraphicUsed by:60
Symbol 40 GraphicUsed by:60
Symbol 41 GraphicUsed by:60
Symbol 42 GraphicUsed by:60
Symbol 43 GraphicUsed by:60
Symbol 44 GraphicUsed by:59 60
Symbol 45 TextUses:17Used by:60
Symbol 46 TextUses:17Used by:60
Symbol 47 GraphicUsed by:60
Symbol 48 GraphicUsed by:60
Symbol 49 GraphicUsed by:60
Symbol 50 GraphicUsed by:60
Symbol 51 GraphicUsed by:60
Symbol 52 GraphicUsed by:60
Symbol 53 GraphicUsed by:60
Symbol 54 GraphicUsed by:60
Symbol 55 EditableTextUses:17Used by:60 704
Symbol 56 TextUses:17Used by:60
Symbol 57 FontUsed by:58
Symbol 58 TextUses:57Used by:59
Symbol 59 MovieClipUses:44 58Used by:60
Symbol 60 MovieClipUses:8 9 16 21 24 25 26 27 28 29 30 31 32 15 33 34 36 37 38 39 40 41 42 14 43 44 45 46 47 48 49 50 51 52 53 54 55 56 59 SS1Used by:62
Symbol 61 TextUses:17Used by:62
Symbol 62 MovieClipUses:60 61Used by:Timeline
Symbol 63 GraphicUsed by:88
Symbol 64 GraphicUsed by:67
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:67
Symbol 67 MovieClipUses:64 66Used by:88
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:88
Symbol 70 FontUsed by:71 72 76 77 84 85 86 87 709 710 723 724 739 843 846
Symbol 71 EditableTextUses:70Used by:73
Symbol 72 EditableTextUses:70Used by:73
Symbol 73 MovieClipUses:71 72Used by:83
Symbol 74 GraphicUsed by:78
Symbol 75 MovieClipUses:14Used by:78
Symbol 76 EditableTextUses:70Used by:78
Symbol 77 EditableTextUses:70Used by:78
Symbol 78 MovieClipUses:74 75 76 77Used by:80
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:78 79Used by:83
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:83
Symbol 83 MovieClipUses:73 80 82Used by:88
Symbol 84 EditableTextUses:70Used by:88
Symbol 85 EditableTextUses:70Used by:88
Symbol 86 EditableTextUses:70Used by:88
Symbol 87 EditableTextUses:70Used by:88
Symbol 88 MovieClipUses:63 67 69 83 84 85 86 87Used by:Timeline
Symbol 89 GraphicUsed by:344
Symbol 90 TextUses:17Used by:344
Symbol 91 TextUses:17Used by:344
Symbol 92 TextUses:17Used by:344
Symbol 93 FontUsed by:94 95 96 97 98 144 145 146 147 148 350 471 543 559 647 648 649 650 651 662 665 675 678 679 680 681 682 685 687 690 692 694 696 700 797 798 809 940 941 945 946 1101 1102 1103 1104 1105 1106 1107 1108 1110 1111 1112 1113 1114 1115 1117 1118 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1135 1136 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165
Symbol 94 TextUses:93Used by:344 684
Symbol 95 TextUses:93Used by:344 684
Symbol 96 TextUses:93Used by:344 684
Symbol 97 TextUses:93Used by:344 684
Symbol 98 TextUses:93Used by:344 684
Symbol 99 GraphicUsed by:149
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:102
Symbol 102 MovieClipUses:101Used by:149 646 1093
Symbol 103 FontUsed by:104 105 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092
Symbol 104 EditableTextUses:103Used by:149 311 646
Symbol 105 EditableTextUses:103Used by:149 311 646
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:122
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:122
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:122
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:122
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:122
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:122
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:122
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:122
Symbol 122 MovieClipUses:107 109 111 113 115 117 119 121Used by:149 646 1093
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:131
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:131
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:131
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:131
Symbol 131 MovieClipUses:124 126 128 130Used by:149 646 1093
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:140
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:140
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:140
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:140
Symbol 140 MovieClipUses:133 135 137 139Used by:149 311 646 1093
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:143
Symbol 143 MovieClipUses:142Used by:149 646 1093
Symbol 144 EditableTextUses:93Used by:149
Symbol 145 EditableTextUses:93Used by:149
Symbol 146 EditableTextUses:93Used by:149
Symbol 147 EditableTextUses:93Used by:149
Symbol 148 EditableTextUses:93Used by:149
Symbol 149 MovieClipUses:99 102 104 105 122 131 140 143 144 145 146 147 148Used by:344
Symbol 150 GraphicUsed by:311
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:302 745
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:180 257 302 745
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:179 646 1093
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:179 646 1093
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:179 311 646 1093
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:179 646 1093
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:179 646 1093
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:179 646 1093
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:179 646 1093
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:179 646 1093
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:179 646 1093
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:179 646 1093
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:179 646 1093
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:179
Symbol 179 MovieClipUses:156 158 160 162 164 166 168 170 172 174 176 178Used by:180 193 206 213 226 245 248 257 268 281 292 301 302 745
Symbol 180 MovieClipUses:154 179Used by:302 745
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:193
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:183Used by:193
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:193
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:193
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:193
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:193
Symbol 193 MovieClipUses:182 179 184 186 188 190 192Used by:302 745
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:206
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:206
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:206 302 745
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:206
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:206
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:204Used by:206
Symbol 206 MovieClipUses:195 179 197 199 201 203 205Used by:302 745
Symbol 207 BitmapUsed by:208
Symbol 208 GraphicUses:207Used by:213
Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:209Used by:213
Symbol 211 BitmapUsed by:212
Symbol 212 GraphicUses:211Used by:213 302 745
Symbol 213 MovieClipUses:208 179 210 212Used by:302 745
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:226
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:226
Symbol 218 BitmapUsed by:219
Symbol 219 GraphicUses:218Used by:226 302 745
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:226
Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:226
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:226
Symbol 226 MovieClipUses:179 215 217 219 221 223 225Used by:302 745
Symbol 227 BitmapUsed by:229
Symbol 228 BitmapUsed by:229
Symbol 229 GraphicUses:227 228Used by:245
Symbol 230 BitmapUsed by:232
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:230 231Used by:245
Symbol 233 BitmapUsed by:235
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:233 234Used by:245
Symbol 236 BitmapUsed by:238
Symbol 237 BitmapUsed by:238
Symbol 238 GraphicUses:236 237Used by:245
Symbol 239 BitmapUsed by:241
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:239 240Used by:245
Symbol 242 BitmapUsed by:244
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:242 243Used by:245
Symbol 245 MovieClipUses:179 229 232 235 238 241 244Used by:302 745
Symbol 246 BitmapUsed by:247
Symbol 247 GraphicUses:246Used by:248 301
Symbol 248 MovieClipUses:179 247Used by:302 745
Symbol 249 BitmapUsed by:250
Symbol 250 GraphicUses:249Used by:257
Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:251Used by:257
Symbol 253 BitmapUsed by:254
Symbol 254 GraphicUses:253Used by:257
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:257
Symbol 257 MovieClipUses:154 179 250 252 254 256Used by:302 745
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:258Used by:268
Symbol 260 BitmapUsed by:261
Symbol 261 GraphicUses:260Used by:268
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:268
Symbol 264 BitmapUsed by:265
Symbol 265 GraphicUses:264Used by:268
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266Used by:268
Symbol 268 MovieClipUses:259 179 261 263 265 267Used by:302 745
Symbol 269 BitmapUsed by:270
Symbol 270 GraphicUses:269Used by:281
Symbol 271 BitmapUsed by:272
Symbol 272 GraphicUses:271Used by:281
Symbol 273 BitmapUsed by:274
Symbol 274 GraphicUses:273Used by:281
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:281
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:281
Symbol 279 BitmapUsed by:280
Symbol 280 GraphicUses:279Used by:281
Symbol 281 MovieClipUses:270 179 272 274 276 278 280Used by:302 745
Symbol 282 BitmapUsed by:283
Symbol 283 GraphicUses:282Used by:292
Symbol 284 BitmapUsed by:285
Symbol 285 GraphicUses:284Used by:292
Symbol 286 BitmapUsed by:287
Symbol 287 GraphicUses:286Used by:292
Symbol 288 BitmapUsed by:289
Symbol 289 GraphicUses:288Used by:292
Symbol 290 BitmapUsed by:291
Symbol 291 GraphicUses:290Used by:292
Symbol 292 MovieClipUses:179 283 285 287 289 291Used by:302 745
Symbol 293 BitmapUsed by:294
Symbol 294 GraphicUses:293Used by:301
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:301
Symbol 297 BitmapUsed by:298
Symbol 298 GraphicUses:297Used by:301
Symbol 299 BitmapUsed by:300
Symbol 300 GraphicUses:299Used by:301
Symbol 301 MovieClipUses:179 247 294 296 298 300Used by:302 745
Symbol 302 MovieClipUses:152 180 193 206 213 226 245 154 179 199 212 219 248 257 268 281 292 301Used by:311 664  Timeline
Symbol 303 BitmapUsed by:304
Symbol 304 GraphicUses:303Used by:311 646 1093
Symbol 305 BitmapUsed by:306
Symbol 306 GraphicUses:305Used by:311 646 1093
Symbol 307 FontUsed by:308 309 310 312 356 357 358 359 540 545 546 548 549 551 552 653 654 655 666 713 714 734
Symbol 308 EditableTextUses:307Used by:311
Symbol 309 EditableTextUses:307Used by:311
Symbol 310 EditableTextUses:307Used by:311
Symbol 311 MovieClipUses:150 302 140 104 105 304 306 160 308 309 310Used by:344
Symbol 312 TextUses:307Used by:344
Symbol 313 TextUses:17Used by:344
Symbol 314 TextUses:17Used by:317
Symbol 315 GraphicUsed by:316 673 715
Symbol 316 MovieClipUses:315Used by:317
Symbol 317 MovieClipUses:314 316Used by:344
Symbol 318 BitmapUsed by:320
Symbol 319 BitmapUsed by:320
Symbol 320 GraphicUses:318 319Used by:344
Symbol 321 TextUses:17Used by:344
Symbol 322 TextUses:17Used by:344
Symbol 323 BitmapUsed by:325
Symbol 324 BitmapUsed by:325
Symbol 325 GraphicUses:323 324Used by:344
Symbol 326 TextUses:17Used by:344
Symbol 327 TextUses:17Used by:344
Symbol 328 BitmapUsed by:329
Symbol 329 GraphicUses:328Used by:344
Symbol 330 TextUses:17Used by:344
Symbol 331 TextUses:17Used by:344
Symbol 332 TextUses:17Used by:344
Symbol 333 BitmapUsed by:335
Symbol 334 BitmapUsed by:335
Symbol 335 GraphicUses:333 334Used by:344
Symbol 336 TextUses:17Used by:344
Symbol 337 TextUses:17Used by:344
Symbol 338 BitmapUsed by:339
Symbol 339 GraphicUses:338Used by:344
Symbol 340 TextUses:17Used by:344
Symbol 341 TextUses:17Used by:344
Symbol 342 BitmapUsed by:343
Symbol 343 GraphicUses:342Used by:344
Symbol 344 MovieClipUses:89 90 91 92 94 95 96 97 98 149 311 312 313 317 320 321 322 325 326 327 329 330 331 332 335 336 337 339 340 341 343Used by:348
Symbol 345 SoundUsed by:348 765
Symbol 346 GraphicUsed by:347
Symbol 347 MovieClipUses:346Used by:348
Symbol 348 MovieClipUses:344 345 347Used by:Timeline
Symbol 349 ButtonUsed by:352
Symbol 350 EditableTextUses:93Used by:351
Symbol 351 MovieClipUses:350Used by:352
Symbol 352 MovieClipUses:349 351Used by:Timeline
Symbol 353 GraphicUsed by:361 712 719
Symbol 354 GraphicUsed by:361
Symbol 355 GraphicUsed by:361
Symbol 356 EditableTextUses:307Used by:360
Symbol 357 EditableTextUses:307Used by:360
Symbol 358 EditableTextUses:307Used by:360
Symbol 359 EditableTextUses:307Used by:360
Symbol 360 MovieClipUses:356 357 358 359Used by:361
Symbol 361 MovieClipUses:353 354 355 360Used by:Timeline
Symbol 362 BitmapUsed by:363
Symbol 363 GraphicUses:362Used by:535
Symbol 364 GraphicUsed by:365
Symbol 365 MovieClipUses:364Used by:535
Symbol 366 GraphicUsed by:369
Symbol 367 GraphicUsed by:368
Symbol 368 MovieClipUses:367Used by:369 799
Symbol 369 MovieClipUses:366 368Used by:535
Symbol 370 GraphicUsed by:425
Symbol 371 GraphicUsed by:425
Symbol 372 GraphicUsed by:425
Symbol 373 GraphicUsed by:425
Symbol 374 GraphicUsed by:425
Symbol 375 GraphicUsed by:425
Symbol 376 GraphicUsed by:425
Symbol 377 GraphicUsed by:425
Symbol 378 GraphicUsed by:425
Symbol 379 GraphicUsed by:425
Symbol 380 GraphicUsed by:425
Symbol 381 GraphicUsed by:425
Symbol 382 GraphicUsed by:425
Symbol 383 GraphicUsed by:425
Symbol 384 GraphicUsed by:425
Symbol 385 GraphicUsed by:425
Symbol 386 GraphicUsed by:425
Symbol 387 GraphicUsed by:425
Symbol 388 GraphicUsed by:425
Symbol 389 GraphicUsed by:425
Symbol 390 GraphicUsed by:425
Symbol 391 GraphicUsed by:425
Symbol 392 GraphicUsed by:425
Symbol 393 GraphicUsed by:425
Symbol 394 GraphicUsed by:425
Symbol 395 GraphicUsed by:425
Symbol 396 GraphicUsed by:425
Symbol 397 GraphicUsed by:425
Symbol 398 GraphicUsed by:425
Symbol 399 GraphicUsed by:425
Symbol 400 GraphicUsed by:425
Symbol 401 GraphicUsed by:425
Symbol 402 GraphicUsed by:425
Symbol 403 GraphicUsed by:425
Symbol 404 GraphicUsed by:425
Symbol 405 GraphicUsed by:425
Symbol 406 GraphicUsed by:425
Symbol 407 GraphicUsed by:425
Symbol 408 GraphicUsed by:425
Symbol 409 GraphicUsed by:425
Symbol 410 GraphicUsed by:425
Symbol 411 GraphicUsed by:425
Symbol 412 GraphicUsed by:425
Symbol 413 GraphicUsed by:425
Symbol 414 GraphicUsed by:425
Symbol 415 GraphicUsed by:425
Symbol 416 GraphicUsed by:425
Symbol 417 GraphicUsed by:425
Symbol 418 GraphicUsed by:425
Symbol 419 GraphicUsed by:425
Symbol 420 GraphicUsed by:425
Symbol 421 GraphicUsed by:425
Symbol 422 GraphicUsed by:425
Symbol 423 GraphicUsed by:425
Symbol 424 GraphicUsed by:425
Symbol 425 MovieClipUses:370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424Used by:535
Symbol 426 BitmapUsed by:427
Symbol 427 GraphicUses:426Used by:535
Symbol 428 BitmapUsed by:429
Symbol 429 GraphicUses:428Used by:535
Symbol 430 BitmapUsed by:431
Symbol 431 GraphicUses:430Used by:535
Symbol 432 BitmapUsed by:433
Symbol 433 GraphicUses:432Used by:535
Symbol 434 BitmapUsed by:435
Symbol 435 GraphicUses:434Used by:535
Symbol 436 BitmapUsed by:437
Symbol 437 GraphicUses:436Used by:535
Symbol 438 BitmapUsed by:439
Symbol 439 GraphicUses:438Used by:535
Symbol 440 BitmapUsed by:441
Symbol 441 GraphicUses:440Used by:535
Symbol 442 BitmapUsed by:443
Symbol 443 GraphicUses:442Used by:535
Symbol 444 BitmapUsed by:445
Symbol 445 GraphicUses:444Used by:535
Symbol 446 BitmapUsed by:447
Symbol 447 GraphicUses:446Used by:535
Symbol 448 BitmapUsed by:449
Symbol 449 GraphicUses:448Used by:535
Symbol 450 BitmapUsed by:451
Symbol 451 GraphicUses:450Used by:535
Symbol 452 BitmapUsed by:453
Symbol 453 GraphicUses:452Used by:535
Symbol 454 BitmapUsed by:455
Symbol 455 GraphicUses:454Used by:535
Symbol 456 BitmapUsed by:457
Symbol 457 GraphicUses:456Used by:535
Symbol 458 BitmapUsed by:459
Symbol 459 GraphicUses:458Used by:535
Symbol 460 BitmapUsed by:461
Symbol 461 GraphicUses:460Used by:535
Symbol 462 BitmapUsed by:463
Symbol 463 GraphicUses:462Used by:535
Symbol 464 BitmapUsed by:465
Symbol 465 GraphicUses:464Used by:535
Symbol 466 BitmapUsed by:467
Symbol 467 GraphicUses:466Used by:535
Symbol 468 BitmapUsed by:469
Symbol 469 GraphicUses:468Used by:535
Symbol 470 GraphicUsed by:472
Symbol 471 EditableTextUses:93Used by:472
Symbol 472 MovieClipUses:470 471Used by:535
Symbol 473 BitmapUsed by:474
Symbol 474 GraphicUses:473Used by:535
Symbol 475 BitmapUsed by:476
Symbol 476 GraphicUses:475Used by:535
Symbol 477 BitmapUsed by:478
Symbol 478 GraphicUses:477Used by:535
Symbol 479 BitmapUsed by:480
Symbol 480 GraphicUses:479Used by:535
Symbol 481 BitmapUsed by:482
Symbol 482 GraphicUses:481Used by:535
Symbol 483 BitmapUsed by:484
Symbol 484 GraphicUses:483Used by:535
Symbol 485 BitmapUsed by:486
Symbol 486 GraphicUses:485Used by:535
Symbol 487 BitmapUsed by:488
Symbol 488 GraphicUses:487Used by:535
Symbol 489 BitmapUsed by:490
Symbol 490 GraphicUses:489Used by:535
Symbol 491 BitmapUsed by:492
Symbol 492 GraphicUses:491Used by:535
Symbol 493 BitmapUsed by:494
Symbol 494 GraphicUses:493Used by:535
Symbol 495 BitmapUsed by:496
Symbol 496 GraphicUses:495Used by:535
Symbol 497 BitmapUsed by:498
Symbol 498 GraphicUses:497Used by:535
Symbol 499 BitmapUsed by:500
Symbol 500 GraphicUses:499Used by:535
Symbol 501 BitmapUsed by:502
Symbol 502 GraphicUses:501Used by:535
Symbol 503 BitmapUsed by:504
Symbol 504 GraphicUses:503Used by:535
Symbol 505 BitmapUsed by:506
Symbol 506 GraphicUses:505Used by:535
Symbol 507 BitmapUsed by:508
Symbol 508 GraphicUses:507Used by:535
Symbol 509 BitmapUsed by:510
Symbol 510 GraphicUses:509Used by:535
Symbol 511 BitmapUsed by:512
Symbol 512 GraphicUses:511Used by:535
Symbol 513 BitmapUsed by:514
Symbol 514 GraphicUses:513Used by:535
Symbol 515 BitmapUsed by:516
Symbol 516 GraphicUses:515Used by:535
Symbol 517 BitmapUsed by:518
Symbol 518 GraphicUses:517Used by:535
Symbol 519 BitmapUsed by:520
Symbol 520 GraphicUses:519Used by:535
Symbol 521 BitmapUsed by:522
Symbol 522 GraphicUses:521Used by:535
Symbol 523 BitmapUsed by:524
Symbol 524 GraphicUses:523Used by:535
Symbol 525 BitmapUsed by:526
Symbol 526 GraphicUses:525Used by:535
Symbol 527 BitmapUsed by:528
Symbol 528 GraphicUses:527Used by:535
Symbol 529 BitmapUsed by:530
Symbol 530 GraphicUses:529Used by:535
Symbol 531 BitmapUsed by:532
Symbol 532 GraphicUses:531Used by:535
Symbol 533 BitmapUsed by:534
Symbol 534 GraphicUses:533Used by:535
Symbol 535 MovieClipUses:363 365 369 425 427 429 431 433 435 437 439 441 443 445 447 449 451 453 455 457 459 461 463 465 467 469 472 474 476 478 480 482 484 486 488 490 492 494 496 498 500 502 504 506 508 510 512 514 516 518 520 522 524 526 528 530 532 534Used by:Timeline
Symbol 536 GraphicUsed by:702
Symbol 537 GraphicUsed by:544 547 550 553 556 560 701
Symbol 538 GraphicUsed by:539 686 688 695 697
Symbol 539 MovieClipUses:538Used by:544 556 560 701
Symbol 540 TextUses:307Used by:544
Symbol 541 FontUsed by:542 554 555 557 558 698 699
Symbol 542 TextUses:541Used by:544
Symbol 543 EditableTextUses:93Used by:544
Symbol 544 MovieClipUses:537 539 540 542 543Used by:702
Symbol 545 TextUses:307Used by:547
Symbol 546 TextUses:307Used by:547
Symbol 547 MovieClipUses:545 537 546Used by:702
Symbol 548 TextUses:307Used by:550
Symbol 549 TextUses:307Used by:550
Symbol 550 MovieClipUses:548 537 549Used by:702
Symbol 551 TextUses:307Used by:553
Symbol 552 TextUses:307Used by:553
Symbol 553 MovieClipUses:537 551 552Used by:702
Symbol 554 TextUses:541Used by:556
Symbol 555 TextUses:541Used by:556
Symbol 556 MovieClipUses:537 539 554 555Used by:702
Symbol 557 TextUses:541Used by:560
Symbol 558 TextUses:541Used by:560
Symbol 559 EditableTextUses:93Used by:560
Symbol 560 MovieClipUses:537 539 557 558 559Used by:702
Symbol 561 GraphicUsed by:664
Symbol 562 GraphicUsed by:664
Symbol 563 BitmapUsed by:564
Symbol 564 GraphicUses:563Used by:565
Symbol 565 MovieClipUses:564Used by:646 1093
Symbol 566 BitmapUsed by:567
Symbol 567 GraphicUses:566Used by:568
Symbol 568 MovieClipUses:567Used by:646 1093
Symbol 569 BitmapUsed by:570
Symbol 570 GraphicUses:569Used by:571
Symbol 571 MovieClipUses:570Used by:646 1093
Symbol 572 BitmapUsed by:573
Symbol 573 GraphicUses:572Used by:588
Symbol 574 BitmapUsed by:575
Symbol 575 GraphicUses:574Used by:588
Symbol 576 BitmapUsed by:577
Symbol 577 GraphicUses:576Used by:588
Symbol 578 BitmapUsed by:579
Symbol 579 GraphicUses:578Used by:588
Symbol 580 BitmapUsed by:581
Symbol 581 GraphicUses:580Used by:588
Symbol 582 BitmapUsed by:583
Symbol 583 GraphicUses:582Used by:588
Symbol 584 BitmapUsed by:585
Symbol 585 GraphicUses:584Used by:588
Symbol 586 BitmapUsed by:587
Symbol 587 GraphicUses:586Used by:588
Symbol 588 MovieClipUses:573 575 577 579 581 583 585 587Used by:646 1093
Symbol 589 BitmapUsed by:590
Symbol 590 GraphicUses:589Used by:591
Symbol 591 MovieClipUses:590Used by:646 1093
Symbol 592 BitmapUsed by:593
Symbol 593 GraphicUses:592Used by:600
Symbol 594 BitmapUsed by:595
Symbol 595 GraphicUses:594Used by:600
Symbol 596 BitmapUsed by:597
Symbol 597 GraphicUses:596Used by:600
Symbol 598 BitmapUsed by:599
Symbol 599 GraphicUses:598Used by:600
Symbol 600 MovieClipUses:593 595 597 599Used by:646 1093
Symbol 601 BitmapUsed by:602
Symbol 602 GraphicUses:601Used by:646 1093
Symbol 603 BitmapUsed by:604
Symbol 604 GraphicUses:603Used by:646 1093
Symbol 605 BitmapUsed by:606
Symbol 606 GraphicUses:605Used by:646 1093
Symbol 607 BitmapUsed by:608
Symbol 608 GraphicUses:607Used by:646 1093
Symbol 609 BitmapUsed by:610
Symbol 610 GraphicUses:609Used by:646 1093
Symbol 611 BitmapUsed by:612
Symbol 612 GraphicUses:611Used by:619
Symbol 613 BitmapUsed by:614
Symbol 614 GraphicUses:613Used by:619
Symbol 615 BitmapUsed by:616
Symbol 616 GraphicUses:615Used by:619
Symbol 617 BitmapUsed by:618
Symbol 618 GraphicUses:617Used by:619
Symbol 619 MovieClipUses:612 614 616 618Used by:646 1093
Symbol 620 BitmapUsed by:621
Symbol 621 GraphicUses:620Used by:646 1093
Symbol 622 BitmapUsed by:623
Symbol 623 GraphicUses:622Used by:646 1093
Symbol 624 BitmapUsed by:625
Symbol 625 GraphicUses:624Used by:646 1093
Symbol 626 BitmapUsed by:627
Symbol 627 GraphicUses:626Used by:646 1093
Symbol 628 BitmapUsed by:629
Symbol 629 GraphicUses:628Used by:646 1093
Symbol 630 BitmapUsed by:631
Symbol 631 GraphicUses:630Used by:646 1093
Symbol 632 BitmapUsed by:633
Symbol 633 GraphicUses:632Used by:646 1093
Symbol 634 BitmapUsed by:635
Symbol 635 GraphicUses:634Used by:646 1093
Symbol 636 BitmapUsed by:637
Symbol 637 GraphicUses:636Used by:646 1093
Symbol 638 BitmapUsed by:639
Symbol 639 GraphicUses:638Used by:646 1093
Symbol 640 BitmapUsed by:641
Symbol 641 GraphicUses:640Used by:646 1093
Symbol 642 BitmapUsed by:643
Symbol 643 GraphicUses:642Used by:646 1093
Symbol 644 BitmapUsed by:645
Symbol 645 GraphicUses:644Used by:646 1093
Symbol 646 MovieClipUses:102 104 105 565 568 140 571 143 122 131 588 591 600 602 604 306 606 608 610 619 621 304 623 625 627 629 631 633 635 156 158 160 162 164 166 168 170 172 174 176 637 639 641 643 645Used by:664 674 684 1166  Timeline
Symbol 647 EditableTextUses:93Used by:664
Symbol 648 EditableTextUses:93Used by:664
Symbol 649 EditableTextUses:93Used by:664
Symbol 650 EditableTextUses:93Used by:664
Symbol 651 EditableTextUses:93Used by:664
Symbol 652 GraphicUsed by:664
Symbol 653 EditableTextUses:307Used by:664
Symbol 654 EditableTextUses:307Used by:664
Symbol 655 EditableTextUses:307Used by:664
Symbol 656 EditableTextUses:17Used by:664
Symbol 657 EditableTextUses:17Used by:664
Symbol 658 EditableTextUses:17Used by:664
Symbol 659 EditableTextUses:17Used by:664
Symbol 660 EditableTextUses:17Used by:664
Symbol 661 GraphicUsed by:663
Symbol 662 EditableTextUses:93Used by:663
Symbol 663 MovieClipUses:661 662Used by:664
Symbol 664 MovieClipUses:561 302 562 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 663Used by:702
Symbol 665 EditableTextUses:93Used by:702
Symbol 666 EditableTextUses:307Used by:674
Symbol 667 GraphicUsed by:674
Symbol 668 EditableTextUses:17Used by:674
Symbol 669 EditableTextUses:17Used by:674
Symbol 670 EditableTextUses:17Used by:674
Symbol 671 EditableTextUses:17Used by:674
Symbol 672 EditableTextUses:17Used by:674
Symbol 673 MovieClipUses:315Used by:674 1166
Symbol 674 MovieClipUses:666 667 646 668 669 670 671 672 673Used by:702
Symbol 675 EditableTextUses:93Used by:702
Symbol 676 GraphicUsed by:684
Symbol 677 GraphicUsed by:684
Symbol 678 EditableTextUses:93Used by:684
Symbol 679 EditableTextUses:93Used by:684
Symbol 680 EditableTextUses:93Used by:684
Symbol 681 EditableTextUses:93Used by:684
Symbol 682 EditableTextUses:93Used by:684
Symbol 683 GraphicUsed by:684
Symbol 684 MovieClipUses:676 677 94 95 96 97 98 646 678 679 680 681 682 683Used by:702
Symbol 685 TextUses:93Used by:686
Symbol 686 MovieClipUses:538 685Used by:701
Symbol 687 TextUses:93Used by:688
Symbol 688 MovieClipUses:538 687Used by:701
Symbol 689 GraphicUsed by:691 693
Symbol 690 TextUses:93Used by:691
Symbol 691 MovieClipUses:689 690Used by:701
Symbol 692 TextUses:93Used by:693
Symbol 693 MovieClipUses:689 692Used by:701
Symbol 694 TextUses:93Used by:695
Symbol 695 MovieClipUses:538 694Used by:701
Symbol 696 TextUses:93Used by:697
Symbol 697 MovieClipUses:538 696Used by:701
Symbol 698 TextUses:541Used by:701
Symbol 699 TextUses:541Used by:701
Symbol 700 EditableTextUses:93Used by:701
Symbol 701 MovieClipUses:537 539 686 688 691 693 695 697 698 699 700Used by:702
Symbol 702 MovieClipUses:536 544 547 550 553 556 560 664 665 674 675 684 701Used by:Timeline
Symbol 703 EditableTextUses:17Used by:704
Symbol 704 MovieClipUses:55 703Used by:Timeline
Symbol 705 EditableTextUses:17Used by:707
Symbol 706 EditableTextUses:17Used by:707
Symbol 707 MovieClipUses:705 706Used by:708 711 740
Symbol 708 MovieClipUses:707Used by:Timeline
Symbol 709 EditableTextUses:70Used by:711
Symbol 710 EditableTextUses:70Used by:711
Symbol 711 MovieClipUses:707 709 710Used by:Timeline
Symbol 712 MovieClipUses:353Used by:Timeline
Symbol 713 EditableTextUses:307Used by:719
Symbol 714 EditableTextUses:307Used by:719
Symbol 715 MovieClipUses:315Used by:717 718
Symbol 716 GraphicUsed by:717 718
Symbol 717 MovieClipUses:715 716Used by:719
Symbol 718 MovieClipUses:715 716Used by:719
Symbol 719 MovieClipUses:353 713 714 717 718Used by:Timeline
Symbol 720 GraphicUsed by:738
Symbol 721 GraphicUsed by:722
Symbol 722 MovieClipUses:721Used by:738
Symbol 723 EditableTextUses:70Used by:725
Symbol 724 EditableTextUses:70Used by:725
Symbol 725 MovieClipUses:723 724Used by:738
Symbol 726 GraphicUsed by:736
Symbol 727 EditableTextUses:17Used by:736
Symbol 728 EditableTextUses:17Used by:736
Symbol 729 EditableTextUses:17Used by:736
Symbol 730 EditableTextUses:17Used by:736
Symbol 731 EditableTextUses:17Used by:736
Symbol 732 EditableTextUses:17Used by:736
Symbol 733 EditableTextUses:17Used by:736
Symbol 734 TextUses:307Used by:735
Symbol 735 MovieClipUses:734Used by:736
Symbol 736 MovieClipUses:726 727 728 729 730 731 732 733 735Used by:738
Symbol 737 TextUses:17Used by:738
Symbol 738 MovieClipUses:720 722 725 736 737 SS2Used by:Timeline
Symbol 739 EditableTextUses:70Used by:740
Symbol 740 MovieClipUses:707 739Used by:Timeline
Symbol 741 GraphicUsed by:742
Symbol 742 MovieClipUses:741Used by:Timeline
Symbol 743 GraphicUsed by:744
Symbol 744 MovieClipUses:743Used by:Timeline
Symbol 745 MovieClipUses:152 180 193 206 213 226 245 154 179 199 212 219 248 257 268 281 292 301Used by:Timeline
Symbol 746 GraphicUsed by:747
Symbol 747 MovieClipUses:746Used by:Timeline
Symbol 748 GraphicUsed by:750 751
Symbol 749 GraphicUsed by:750 751
Symbol 750 MovieClipUses:748 749Used by:Timeline
Symbol 751 MovieClipUses:748 749Used by:Timeline
Symbol 752 SoundUsed by:756
Symbol 753 SoundUsed by:756
Symbol 754 SoundUsed by:756
Symbol 755 SoundUsed by:756
Symbol 756 MovieClipUses:752 753 754 755Used by:Timeline
Symbol 757 SoundUsed by:765
Symbol 758 SoundUsed by:765
Symbol 759 SoundUsed by:765
Symbol 760 SoundUsed by:765
Symbol 761 SoundUsed by:765
Symbol 762 SoundUsed by:765
Symbol 763 SoundUsed by:765
Symbol 764 SoundUsed by:765
Symbol 765 MovieClipUses:345 757 758 759 760 761 762 763 764Used by:Timeline
Symbol 766 SoundUsed by:771
Symbol 767 SoundUsed by:771
Symbol 768 SoundUsed by:771
Symbol 769 SoundUsed by:771
Symbol 770 SoundUsed by:771
Symbol 771 MovieClipUses:766 767 768 769 770Used by:Timeline
Symbol 772 SoundUsed by:774
Symbol 773 SoundUsed by:774
Symbol 774 MovieClipUses:772 773Used by:Timeline
Symbol 775 BitmapUsed by:776
Symbol 776 GraphicUses:775Used by:791
Symbol 777 BitmapUsed by:778
Symbol 778 GraphicUses:777Used by:791
Symbol 779 BitmapUsed by:780
Symbol 780 GraphicUses:779Used by:791
Symbol 781 BitmapUsed by:782
Symbol 782 GraphicUses:781Used by:791
Symbol 783 BitmapUsed by:784
Symbol 784 GraphicUses:783Used by:791
Symbol 785 BitmapUsed by:786
Symbol 786 GraphicUses:785Used by:791
Symbol 787 BitmapUsed by:788
Symbol 788 GraphicUses:787Used by:791
Symbol 789 BitmapUsed by:790
Symbol 790 GraphicUses:789Used by:791
Symbol 791 MovieClipUses:776 778 780 782 784 786 788 790Used by:Timeline
Symbol 792 GraphicUsed by:799
Symbol 793 BitmapUsed by:794
Symbol 794 GraphicUses:793Used by:795
Symbol 795 MovieClipUses:794Used by:799
Symbol 796 GraphicUsed by:799
Symbol 797 EditableTextUses:93Used by:799
Symbol 798 EditableTextUses:93Used by:799
Symbol 799 MovieClipUses:792 795 796 368 797 798Used by:806
Symbol 800 BitmapUsed by:801
Symbol 801 GraphicUses:800Used by:806
Symbol 802 BitmapUsed by:803
Symbol 803 GraphicUses:802Used by:806
Symbol 804 BitmapUsed by:805
Symbol 805 GraphicUses:804Used by:806
Symbol 806 MovieClipUses:799 801 803 805Used by:Timeline
Symbol 807 GraphicUsed by:813
Symbol 808 GraphicUsed by:813
Symbol 809 EditableTextUses:93Used by:813
Symbol 810 GraphicUsed by:811
Symbol 811 MovieClipUses:810Used by:812
Symbol 812 MovieClipUses:811Used by:813
Symbol 813 MovieClipUses:807 808 809 812Used by:Timeline
Symbol 814 BitmapUsed by:815
Symbol 815 GraphicUses:814Used by:816
Symbol 816 MovieClipUses:815Used by:Timeline
Symbol 817 BitmapUsed by:818
Symbol 818 GraphicUses:817Used by:837
Symbol 819 BitmapUsed by:820
Symbol 820 GraphicUses:819Used by:837
Symbol 821 BitmapUsed by:822
Symbol 822 GraphicUses:821Used by:837
Symbol 823 BitmapUsed by:824
Symbol 824 GraphicUses:823Used by:837
Symbol 825 BitmapUsed by:826
Symbol 826 GraphicUses:825Used by:837
Symbol 827 BitmapUsed by:828
Symbol 828 GraphicUses:827Used by:837
Symbol 829 BitmapUsed by:830
Symbol 830 GraphicUses:829Used by:837
Symbol 831 BitmapUsed by:832
Symbol 832 GraphicUses:831Used by:837
Symbol 833 BitmapUsed by:834
Symbol 834 GraphicUses:833Used by:837
Symbol 835 BitmapUsed by:836
Symbol 836 GraphicUses:835Used by:837
Symbol 837 MovieClipUses:818 820 822 824 826 828 830 832 834 836Used by:Timeline
Symbol 838 GraphicUsed by:847
Symbol 839 GraphicUsed by:840 848
Symbol 840 MovieClipUses:839Used by:847
Symbol 841 GraphicUsed by:842
Symbol 842 MovieClipUses:841Used by:847
Symbol 843 EditableTextUses:70Used by:847
Symbol 844 GraphicUsed by:847
Symbol 845 GraphicUsed by:847
Symbol 846 EditableTextUses:70Used by:847
Symbol 847 MovieClipUses:838 840 842 843 844 845 846Used by:Timeline
Symbol 848 MovieClipUses:839Used by:853 854
Symbol 849 GraphicUsed by:850
Symbol 850 MovieClipUses:849Used by:854
Symbol 851 GraphicUsed by:852
Symbol 852 MovieClipUses:851Used by:853
Symbol 853 MovieClipUses:848 852Used by:854
Symbol 854 MovieClipUses:848 850 853Used by:Timeline
Symbol 855 BitmapUsed by:856
Symbol 856 GraphicUses:855Used by:871
Symbol 857 BitmapUsed by:858
Symbol 858 GraphicUses:857Used by:871
Symbol 859 BitmapUsed by:860
Symbol 860 GraphicUses:859Used by:871
Symbol 861 BitmapUsed by:862
Symbol 862 GraphicUses:861Used by:871
Symbol 863 BitmapUsed by:864
Symbol 864 GraphicUses:863Used by:871
Symbol 865 BitmapUsed by:866
Symbol 866 GraphicUses:865Used by:871
Symbol 867 BitmapUsed by:868
Symbol 868 GraphicUses:867Used by:871
Symbol 869 BitmapUsed by:870
Symbol 870 GraphicUses:869Used by:871
Symbol 871 MovieClipUses:856 858 860 862 864 866 868 870Used by:Timeline
Symbol 872 GraphicUsed by:873
Symbol 873 MovieClipUses:872Used by:890
Symbol 874 BitmapUsed by:875
Symbol 875 GraphicUses:874Used by:890
Symbol 876 BitmapUsed by:877
Symbol 877 GraphicUses:876Used by:890
Symbol 878 BitmapUsed by:879
Symbol 879 GraphicUses:878Used by:890
Symbol 880 BitmapUsed by:881
Symbol 881 GraphicUses:880Used by:890
Symbol 882 BitmapUsed by:883
Symbol 883 GraphicUses:882Used by:890
Symbol 884 BitmapUsed by:885
Symbol 885 GraphicUses:884Used by:890
Symbol 886 BitmapUsed by:887
Symbol 887 GraphicUses:886Used by:890
Symbol 888 BitmapUsed by:889
Symbol 889 GraphicUses:888Used by:890
Symbol 890 MovieClipUses:873 875 877 879 881 883 885 887 889Used by:Timeline
Symbol 891 SoundUsed by:896
Symbol 892 SoundUsed by:896
Symbol 893 SoundUsed by:896
Symbol 894 SoundUsed by:896
Symbol 895 SoundUsed by:896
Symbol 896 MovieClipUses:891 892 893 894 895Used by:Timeline
Symbol 897 BitmapUsed by:898
Symbol 898 GraphicUses:897Used by:921
Symbol 899 BitmapUsed by:900
Symbol 900 GraphicUses:899Used by:921
Symbol 901 BitmapUsed by:902
Symbol 902 GraphicUses:901Used by:921
Symbol 903 BitmapUsed by:904
Symbol 904 GraphicUses:903Used by:921
Symbol 905 BitmapUsed by:906
Symbol 906 GraphicUses:905Used by:921
Symbol 907 BitmapUsed by:908
Symbol 908 GraphicUses:907Used by:921
Symbol 909 BitmapUsed by:910
Symbol 910 GraphicUses:909Used by:921
Symbol 911 BitmapUsed by:912
Symbol 912 GraphicUses:911Used by:921
Symbol 913 BitmapUsed by:914
Symbol 914 GraphicUses:913Used by:921
Symbol 915 BitmapUsed by:916
Symbol 916 GraphicUses:915Used by:921
Symbol 917 BitmapUsed by:918
Symbol 918 GraphicUses:917Used by:921
Symbol 919 BitmapUsed by:920
Symbol 920 GraphicUses:919Used by:921
Symbol 921 MovieClipUses:898 900 902 904 906 908 910 912 914 916 918 920Used by:Timeline
Symbol 922 BitmapUsed by:923
Symbol 923 GraphicUses:922Used by:938
Symbol 924 BitmapUsed by:925
Symbol 925 GraphicUses:924Used by:938
Symbol 926 BitmapUsed by:927
Symbol 927 GraphicUses:926Used by:938
Symbol 928 BitmapUsed by:929
Symbol 929 GraphicUses:928Used by:938
Symbol 930 BitmapUsed by:931
Symbol 931 GraphicUses:930Used by:938
Symbol 932 BitmapUsed by:933
Symbol 933 GraphicUses:932Used by:938
Symbol 934 BitmapUsed by:935
Symbol 935 GraphicUses:934Used by:938
Symbol 936 BitmapUsed by:937
Symbol 937 GraphicUses:936Used by:938
Symbol 938 MovieClipUses:923 925 927 929 931 933 935 937Used by:Timeline
Symbol 939 GraphicUsed by:1166
Symbol 940 EditableTextUses:93Used by:1166
Symbol 941 EditableTextUses:93Used by:1166
Symbol 942 GraphicUsed by:943
Symbol 943 MovieClipUses:942Used by:1166
Symbol 944 GraphicUsed by:1166
Symbol 945 EditableTextUses:93Used by:1166
Symbol 946 EditableTextUses:93Used by:1166
Symbol 947 GraphicUsed by:948 1119
Symbol 948 MovieClipUses:947Used by:1166
Symbol 949 GraphicUsed by:1166
Symbol 950 GraphicUsed by:1093
Symbol 951 EditableTextUses:103Used by:1093
Symbol 952 EditableTextUses:103Used by:1093
Symbol 953 EditableTextUses:103Used by:1093
Symbol 954 EditableTextUses:103Used by:1093
Symbol 955 EditableTextUses:103Used by:1093
Symbol 956 EditableTextUses:103Used by:1093
Symbol 957 EditableTextUses:103Used by:1093
Symbol 958 EditableTextUses:103Used by:1093
Symbol 959 EditableTextUses:103Used by:1093
Symbol 960 EditableTextUses:103Used by:1093
Symbol 961 EditableTextUses:103Used by:1093
Symbol 962 EditableTextUses:103Used by:1093
Symbol 963 EditableTextUses:103Used by:1093
Symbol 964 EditableTextUses:103Used by:1093
Symbol 965 EditableTextUses:103Used by:1093
Symbol 966 EditableTextUses:103Used by:1093
Symbol 967 EditableTextUses:103Used by:1093
Symbol 968 EditableTextUses:103Used by:1093
Symbol 969 EditableTextUses:103Used by:1093
Symbol 970 EditableTextUses:103Used by:1093
Symbol 971 EditableTextUses:103Used by:1093
Symbol 972 EditableTextUses:103Used by:1093
Symbol 973 EditableTextUses:103Used by:1093
Symbol 974 EditableTextUses:103Used by:1093
Symbol 975 EditableTextUses:103Used by:1093
Symbol 976 EditableTextUses:103Used by:1093
Symbol 977 EditableTextUses:103Used by:1093
Symbol 978 EditableTextUses:103Used by:1093
Symbol 979 EditableTextUses:103Used by:1093
Symbol 980 EditableTextUses:103Used by:1093
Symbol 981 EditableTextUses:103Used by:1093
Symbol 982 EditableTextUses:103Used by:1093
Symbol 983 EditableTextUses:103Used by:1093
Symbol 984 EditableTextUses:103Used by:1093
Symbol 985 EditableTextUses:103Used by:1093
Symbol 986 EditableTextUses:103Used by:1093
Symbol 987 EditableTextUses:103Used by:1093
Symbol 988 EditableTextUses:103Used by:1093
Symbol 989 EditableTextUses:103Used by:1093
Symbol 990 EditableTextUses:103Used by:1093
Symbol 991 EditableTextUses:103Used by:1093
Symbol 992 EditableTextUses:103Used by:1093
Symbol 993 EditableTextUses:103Used by:1093
Symbol 994 EditableTextUses:103Used by:1093
Symbol 995 EditableTextUses:103Used by:1093
Symbol 996 EditableTextUses:103Used by:1093
Symbol 997 EditableTextUses:103Used by:1093
Symbol 998 EditableTextUses:103Used by:1093
Symbol 999 EditableTextUses:103Used by:1093
Symbol 1000 EditableTextUses:103Used by:1093
Symbol 1001 EditableTextUses:103Used by:1093
Symbol 1002 EditableTextUses:103Used by:1093
Symbol 1003 EditableTextUses:103Used by:1093
Symbol 1004 EditableTextUses:103Used by:1093
Symbol 1005 EditableTextUses:103Used by:1093
Symbol 1006 EditableTextUses:103Used by:1093
Symbol 1007 EditableTextUses:103Used by:1093
Symbol 1008 EditableTextUses:103Used by:1093
Symbol 1009 EditableTextUses:103Used by:1093
Symbol 1010 EditableTextUses:103Used by:1093
Symbol 1011 EditableTextUses:103Used by:1093
Symbol 1012 EditableTextUses:103Used by:1093
Symbol 1013 EditableTextUses:103Used by:1093
Symbol 1014 EditableTextUses:103Used by:1093
Symbol 1015 EditableTextUses:103Used by:1093
Symbol 1016 EditableTextUses:103Used by:1093
Symbol 1017 EditableTextUses:103Used by:1093
Symbol 1018 EditableTextUses:103Used by:1093
Symbol 1019 EditableTextUses:103Used by:1093
Symbol 1020 EditableTextUses:103Used by:1093
Symbol 1021 EditableTextUses:103Used by:1093
Symbol 1022 EditableTextUses:103Used by:1093
Symbol 1023 EditableTextUses:103Used by:1093
Symbol 1024 EditableTextUses:103Used by:1093
Symbol 1025 EditableTextUses:103Used by:1093
Symbol 1026 EditableTextUses:103Used by:1093
Symbol 1027 EditableTextUses:103Used by:1093
Symbol 1028 EditableTextUses:103Used by:1093
Symbol 1029 EditableTextUses:103Used by:1093
Symbol 1030 EditableTextUses:103Used by:1093
Symbol 1031 EditableTextUses:103Used by:1093
Symbol 1032 EditableTextUses:103Used by:1093
Symbol 1033 EditableTextUses:103Used by:1093
Symbol 1034 EditableTextUses:103Used by:1093
Symbol 1035 EditableTextUses:103Used by:1093
Symbol 1036 EditableTextUses:103Used by:1093
Symbol 1037 EditableTextUses:103Used by:1093
Symbol 1038 EditableTextUses:103Used by:1093
Symbol 1039 EditableTextUses:103Used by:1093
Symbol 1040 EditableTextUses:103Used by:1093
Symbol 1041 EditableTextUses:103Used by:1093
Symbol 1042 EditableTextUses:103Used by:1093
Symbol 1043 EditableTextUses:103Used by:1093
Symbol 1044 EditableTextUses:103Used by:1093
Symbol 1045 EditableTextUses:103Used by:1093
Symbol 1046 EditableTextUses:103Used by:1093
Symbol 1047 EditableTextUses:103Used by:1093
Symbol 1048 EditableTextUses:103Used by:1093
Symbol 1049 EditableTextUses:103Used by:1093
Symbol 1050 EditableTextUses:103Used by:1093
Symbol 1051 EditableTextUses:103Used by:1093
Symbol 1052 EditableTextUses:103Used by:1093
Symbol 1053 EditableTextUses:103Used by:1093
Symbol 1054 EditableTextUses:103Used by:1093
Symbol 1055 EditableTextUses:103Used by:1093
Symbol 1056 EditableTextUses:103Used by:1093
Symbol 1057 EditableTextUses:103Used by:1093
Symbol 1058 EditableTextUses:103Used by:1093
Symbol 1059 EditableTextUses:103Used by:1093
Symbol 1060 EditableTextUses:103Used by:1093
Symbol 1061 EditableTextUses:103Used by:1093
Symbol 1062 EditableTextUses:103Used by:1093
Symbol 1063 EditableTextUses:103Used by:1093
Symbol 1064 EditableTextUses:103Used by:1093
Symbol 1065 EditableTextUses:103Used by:1093
Symbol 1066 EditableTextUses:103Used by:1093
Symbol 1067 EditableTextUses:103Used by:1093
Symbol 1068 EditableTextUses:103Used by:1093
Symbol 1069 EditableTextUses:103Used by:1093
Symbol 1070 EditableTextUses:103Used by:1093
Symbol 1071 EditableTextUses:103Used by:1093
Symbol 1072 EditableTextUses:103Used by:1093
Symbol 1073 EditableTextUses:103Used by:1093
Symbol 1074 EditableTextUses:103Used by:1093
Symbol 1075 EditableTextUses:103Used by:1093
Symbol 1076 EditableTextUses:103Used by:1093
Symbol 1077 EditableTextUses:103Used by:1093
Symbol 1078 EditableTextUses:103Used by:1093
Symbol 1079 EditableTextUses:103Used by:1093
Symbol 1080 EditableTextUses:103Used by:1093
Symbol 1081 EditableTextUses:103Used by:1093
Symbol 1082 EditableTextUses:103Used by:1093
Symbol 1083 EditableTextUses:103Used by:1093
Symbol 1084 EditableTextUses:103Used by:1093
Symbol 1085 EditableTextUses:103Used by:1093
Symbol 1086 EditableTextUses:103Used by:1093
Symbol 1087 EditableTextUses:103Used by:1093
Symbol 1088 EditableTextUses:103Used by:1093
Symbol 1089 EditableTextUses:103Used by:1093
Symbol 1090 EditableTextUses:103Used by:1093
Symbol 1091 EditableTextUses:103Used by:1093
Symbol 1092 EditableTextUses:103Used by:1093
Symbol 1093 MovieClipUses:950 102 951 952 953 565 954 955 956 568 957 958 959 140 960 961 962 571 963 964 965 143 966 967 968 122 969 970 971 131 972 973 974 588 975 976 977 591 978 979 980 600 981 982 983 602 984 985 986 604 987 988 989 306 990 991 992 606 993 994 995 608 996 997 998 610 999 1000 1001 619 1002 1003 1004 621 1005 1006 1007 304 1008 1009 1010 623 1011 1012 1013 625 1014 1015 1016 627 1017 1018 1019 629 1020 1021 1022 631 1023 1024 1025 633 1026 1027 1028 635 1029 1030 1031 156 1032 1033 1034 158 1035 1036 1037 160 1038 1039 1040 162 1041 1042 1043 164 1044 1045 1046 166 1047 1048 1049 168 1050 1051 1052 170 1053 1054 1055 172 1056 1057 1058 174 1059 1060 1061 176 1062 1063 1064 1065 637 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 639 1078 1079 1080 641 1081 1082 1083 1084 1085 1086 643 1087 1088 1089 645 1090 1091 1092Used by:1166
Symbol 1094 GraphicUsed by:1166
Symbol 1095 GraphicUsed by:1100
Symbol 1096 GraphicUsed by:1100
Symbol 1097 GraphicUsed by:1100
Symbol 1098 GraphicUsed by:1100
Symbol 1099 GraphicUsed by:1100
Symbol 1100 MovieClipUses:1095 1096 1097 1098 1099Used by:1166
Symbol 1101 EditableTextUses:93Used by:1166
Symbol 1102 EditableTextUses:93Used by:1166
Symbol 1103 EditableTextUses:93Used by:1166
Symbol 1104 EditableTextUses:93Used by:1166
Symbol 1105 EditableTextUses:93Used by:1166
Symbol 1106 EditableTextUses:93Used by:1166
Symbol 1107 EditableTextUses:93Used by:1109
Symbol 1108 EditableTextUses:93Used by:1109
Symbol 1109 MovieClipUses:1107 1108Used by:1166
Symbol 1110 EditableTextUses:93Used by:1166
Symbol 1111 EditableTextUses:93Used by:1166
Symbol 1112 EditableTextUses:93Used by:1166
Symbol 1113 EditableTextUses:93Used by:1166
Symbol 1114 EditableTextUses:93Used by:1166
Symbol 1115 EditableTextUses:93Used by:1166
Symbol 1116 GraphicUsed by:1166
Symbol 1117 EditableTextUses:93Used by:1166
Symbol 1118 EditableTextUses:93Used by:1166
Symbol 1119 MovieClipUses:947Used by:1166
Symbol 1120 GraphicUsed by:1166
Symbol 1121 EditableTextUses:93Used by:1166
Symbol 1122 EditableTextUses:93Used by:1166
Symbol 1123 EditableTextUses:93Used by:1166
Symbol 1124 EditableTextUses:93Used by:1166
Symbol 1125 EditableTextUses:93Used by:1166
Symbol 1126 EditableTextUses:93Used by:1166
Symbol 1127 EditableTextUses:93Used by:1166
Symbol 1128 EditableTextUses:93Used by:1166
Symbol 1129 EditableTextUses:93Used by:1166
Symbol 1130 EditableTextUses:93Used by:1166
Symbol 1131 EditableTextUses:93Used by:1166
Symbol 1132 EditableTextUses:93Used by:1166
Symbol 1133 EditableTextUses:93Used by:1166
Symbol 1134 GraphicUsed by:1166
Symbol 1135 EditableTextUses:93Used by:1166
Symbol 1136 EditableTextUses:93Used by:1166
Symbol 1137 GraphicUsed by:1166
Symbol 1138 EditableTextUses:93Used by:1166
Symbol 1139 EditableTextUses:93Used by:1166
Symbol 1140 EditableTextUses:93Used by:1166
Symbol 1141 EditableTextUses:93Used by:1166
Symbol 1142 EditableTextUses:93Used by:1166
Symbol 1143 EditableTextUses:93Used by:1166
Symbol 1144 EditableTextUses:93Used by:1166
Symbol 1145 EditableTextUses:93Used by:1166
Symbol 1146 EditableTextUses:93Used by:1166
Symbol 1147 EditableTextUses:93Used by:1166
Symbol 1148 EditableTextUses:93Used by:1166
Symbol 1149 EditableTextUses:93Used by:1166
Symbol 1150 EditableTextUses:93Used by:1166
Symbol 1151 EditableTextUses:93Used by:1166
Symbol 1152 EditableTextUses:93Used by:1166
Symbol 1153 EditableTextUses:93Used by:1166
Symbol 1154 EditableTextUses:93Used by:1166
Symbol 1155 EditableTextUses:93Used by:1166
Symbol 1156 EditableTextUses:93Used by:1166
Symbol 1157 EditableTextUses:93Used by:1166
Symbol 1158 EditableTextUses:93Used by:1166
Symbol 1159 EditableTextUses:93Used by:1166
Symbol 1160 EditableTextUses:93Used by:1166
Symbol 1161 EditableTextUses:93Used by:1166
Symbol 1162 EditableTextUses:93Used by:1166
Symbol 1163 EditableTextUses:93Used by:1166
Symbol 1164 EditableTextUses:93Used by:1166
Symbol 1165 EditableTextUses:93Used by:1166
Symbol 1166 MovieClipUses:939 940 941 943 944 945 946 948 949 1093 1094 1100 1101 1102 1103 1104 1105 1106 1109 646 1110 1111 1112 1113 1114 1115 673 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165Used by:Timeline
Streaming Sound 1Used by:Symbol 60 MovieClip
Streaming Sound 2Used by:Symbol 738 MovieClip

Instance Names

"targ"Frame 2Symbol 7 MovieClip
"full_titlescreen"Frame 2Symbol 62 MovieClip
"cs_char_sel"Frame 2Symbol 88 MovieClip
"howtoplay"Frame 2Symbol 348 MovieClip
"debug_mc"Frame 2Symbol 352 MovieClip
"fader"Frame 2Symbol 361 MovieClip
"dun_map"Frame 2Symbol 535 MovieClip
"hud_mc"Frame 2Symbol 702 MovieClip
"player_hitpoints"Frame 2Symbol 704 MovieClip
"nme_hitpoints"Frame 2Symbol 708 MovieClip
"ambushnme_hitpoints"Frame 2Symbol 711 MovieClip
"exitfader"Frame 2Symbol 712 MovieClip
"floor_fader"Frame 2Symbol 719 MovieClip
"go_screen"Frame 2Symbol 738 MovieClip
"healpoints_mc"Frame 2Symbol 740 MovieClip
"char"Frame 2Symbol 302 MovieClip
"enemy"Frame 2Symbol 745 MovieClip
"charatk"Frame 2Symbol 747 MovieClip
"damage_mc"Frame 2Symbol 750 MovieClip
"plyr_dam_mc"Frame 2Symbol 751 MovieClip
"sound"Frame 2Symbol 756 MovieClip
"soundbgm"Frame 2Symbol 765 MovieClip
"sounditem"Frame 2Symbol 771 MovieClip
"soundeffect"Frame 2Symbol 774 MovieClip
"purge_effect_mc"Frame 2Symbol 791 MovieClip
"npc"Frame 2Symbol 806 MovieClip
"minimapmc"Frame 2Symbol 813 MovieClip
"item_"Frame 2Symbol 646 MovieClip
"damage_end"Frame 2Symbol 816 MovieClip
"levelup_mc"Frame 2Symbol 837 MovieClip
"gui_player_hbar"Frame 2Symbol 847 MovieClip
"heal_effect_mc"Frame 2Symbol 871 MovieClip
"zap_effect_mc"Frame 2Symbol 890 MovieClip
"soundspell"Frame 2Symbol 896 MovieClip
"flank_mc"Frame 2Symbol 921 MovieClip
"fury_effect_mc"Frame 2Symbol 938 MovieClip
"npc_window"Frame 2Symbol 1166 MovieClip
"cs_a"Symbol 80 MovieClip Frame 1Symbol 78 MovieClip
"cs_b"Symbol 80 MovieClip Frame 1Symbol 78 MovieClip
"cs_d"Symbol 80 MovieClip Frame 1Symbol 78 MovieClip
"cs_c"Symbol 80 MovieClip Frame 1Symbol 78 MovieClip
"cs_b"Symbol 80 MovieClip Frame 10Symbol 78 MovieClip
"cs_char_sel"Symbol 83 MovieClip Frame 1Symbol 80 MovieClip
"cs"Symbol 88 MovieClip Frame 2Symbol 83 MovieClip
"cs"Symbol 88 MovieClip Frame 10Symbol 83 MovieClip
"cs"Symbol 88 MovieClip Frame 16Symbol 83 MovieClip
"meat"Symbol 149 MovieClip Frame 1Symbol 102 MovieClip
"misc"Symbol 149 MovieClip Frame 1Symbol 122 MovieClip
"misc"Symbol 149 MovieClip Frame 1Symbol 131 MovieClip
"misc"Symbol 149 MovieClip Frame 1Symbol 140 MovieClip
"conc"Symbol 149 MovieClip Frame 1Symbol 143 MovieClip
"hb"Symbol 302 MovieClip Frame 1Symbol 152 MovieClip
"down"Symbol 302 MovieClip Frame 1Symbol 193 MovieClip
"downdiag"Symbol 302 MovieClip Frame 2Symbol 206 MovieClip
"side"Symbol 302 MovieClip Frame 3Symbol 213 MovieClip
"updiag"Symbol 302 MovieClip Frame 4Symbol 226 MovieClip
"up"Symbol 302 MovieClip Frame 5Symbol 245 MovieClip
"up"Symbol 302 MovieClip Frame 10Symbol 248 MovieClip
"downa"Symbol 302 MovieClip Frame 11Symbol 257 MovieClip
"downdiaga"Symbol 302 MovieClip Frame 12Symbol 268 MovieClip
"sidea"Symbol 302 MovieClip Frame 13Symbol 281 MovieClip
"updiaga"Symbol 302 MovieClip Frame 14Symbol 292 MovieClip
"upa"Symbol 302 MovieClip Frame 15Symbol 301 MovieClip
"down"Symbol 302 MovieClip Frame 16Symbol 257 MovieClip
"side"Symbol 302 MovieClip Frame 17Symbol 281 MovieClip
"char"Symbol 311 MovieClip Frame 1Symbol 302 MovieClip
"misc"Symbol 311 MovieClip Frame 1Symbol 140 MovieClip
"misc"Symbol 311 MovieClip Frame 1Symbol 140 MovieClip
"howtoplay"Symbol 348 MovieClip Frame 1Symbol 344 MovieClip
"exit"Symbol 535 MovieClip Frame 7Symbol 369 MovieClip
"hb"Symbol 535 MovieClip Frame 7Symbol 425 MovieClip
"exit"Symbol 535 MovieClip Frame 76Symbol 369 MovieClip
"exit"Symbol 535 MovieClip Frame 80Symbol 369 MovieClip
"exit"Symbol 535 MovieClip Frame 143Symbol 369 MovieClip
"exit"Symbol 535 MovieClip Frame 210Symbol 369 MovieClip
"meat"Symbol 646 MovieClip Frame 1Symbol 102 MovieClip
"misc"Symbol 646 MovieClip Frame 2Symbol 565 MovieClip
"misc"Symbol 646 MovieClip Frame 3Symbol 568 MovieClip
"misc"Symbol 646 MovieClip Frame 4Symbol 140 MovieClip
"misc"Symbol 646 MovieClip Frame 5Symbol 571 MovieClip
"conc"Symbol 646 MovieClip Frame 6Symbol 143 MovieClip
"misc"Symbol 646 MovieClip Frame 7Symbol 122 MovieClip
"misc"Symbol 646 MovieClip Frame 8Symbol 131 MovieClip
"misc"Symbol 646 MovieClip Frame 9Symbol 588 MovieClip
"misc"Symbol 646 MovieClip Frame 10Symbol 591 MovieClip
"misc"Symbol 646 MovieClip Frame 11Symbol 600 MovieClip
"meat"Symbol 646 MovieClip Frame 39Symbol 102 MovieClip
"char"Symbol 664 MovieClip Frame 1Symbol 302 MovieClip
"item_"Symbol 664 MovieClip Frame 1Symbol 646 MovieClip
"UP"Symbol 674 MovieClip Frame 1Symbol 673 MovieClip
"item_1"Symbol 684 MovieClip Frame 1Symbol 646 MovieClip
"item_2"Symbol 684 MovieClip Frame 1Symbol 646 MovieClip
"item_3"Symbol 684 MovieClip Frame 1Symbol 646 MovieClip
"item_4"Symbol 684 MovieClip Frame 1Symbol 646 MovieClip
"item_5"Symbol 684 MovieClip Frame 1Symbol 646 MovieClip
"macro"Symbol 702 MovieClip Frame 1Symbol 684 MovieClip
"hb"Symbol 745 MovieClip Frame 1Symbol 152 MovieClip
"down"Symbol 745 MovieClip Frame 1Symbol 193 MovieClip
"downdiag"Symbol 745 MovieClip Frame 2Symbol 206 MovieClip
"side"Symbol 745 MovieClip Frame 3Symbol 213 MovieClip
"updiag"Symbol 745 MovieClip Frame 4Symbol 226 MovieClip
"up"Symbol 745 MovieClip Frame 5Symbol 245 MovieClip
"up"Symbol 745 MovieClip Frame 10Symbol 248 MovieClip
"down"Symbol 745 MovieClip Frame 11Symbol 257 MovieClip
"diag"Symbol 745 MovieClip Frame 12Symbol 268 MovieClip
"side"Symbol 745 MovieClip Frame 13Symbol 281 MovieClip
"up"Symbol 745 MovieClip Frame 15Symbol 301 MovieClip
"down"Symbol 745 MovieClip Frame 16Symbol 257 MovieClip
"side"Symbol 745 MovieClip Frame 17Symbol 281 MovieClip
"hb"Symbol 890 MovieClip Frame 1Symbol 873 MovieClip
"meat"Symbol 1093 MovieClip Frame 1Symbol 102 MovieClip
"misc"Symbol 1093 MovieClip Frame 2Symbol 565 MovieClip
"misc"Symbol 1093 MovieClip Frame 3Symbol 568 MovieClip
"misc"Symbol 1093 MovieClip Frame 4Symbol 140 MovieClip
"misc"Symbol 1093 MovieClip Frame 5Symbol 571 MovieClip
"conc"Symbol 1093 MovieClip Frame 6Symbol 143 MovieClip
"misc"Symbol 1093 MovieClip Frame 7Symbol 122 MovieClip
"misc"Symbol 1093 MovieClip Frame 8Symbol 131 MovieClip
"misc"Symbol 1093 MovieClip Frame 9Symbol 588 MovieClip
"misc"Symbol 1093 MovieClip Frame 10Symbol 591 MovieClip
"misc"Symbol 1093 MovieClip Frame 11Symbol 600 MovieClip
"button1"Symbol 1166 MovieClip Frame 1Symbol 943 MovieClip
"button2"Symbol 1166 MovieClip Frame 1Symbol 943 MovieClip
"button3"Symbol 1166 MovieClip Frame 1Symbol 943 MovieClip
"item_1"Symbol 1166 MovieClip Frame 2Symbol 646 MovieClip
"item_2"Symbol 1166 MovieClip Frame 2Symbol 646 MovieClip
"item_3"Symbol 1166 MovieClip Frame 2Symbol 646 MovieClip
"item_4"Symbol 1166 MovieClip Frame 2Symbol 646 MovieClip
"item_5"Symbol 1166 MovieClip Frame 2Symbol 646 MovieClip
"DOWN"Symbol 1166 MovieClip Frame 2Symbol 673 MovieClip
"UP"Symbol 1166 MovieClip Frame 2Symbol 673 MovieClip
"item_"Symbol 1166 MovieClip Frame 3Symbol 646 MovieClip
"item_"Symbol 1166 MovieClip Frame 3Symbol 646 MovieClip
"item_"Symbol 1166 MovieClip Frame 3Symbol 646 MovieClip
"item_"Symbol 1166 MovieClip Frame 3Symbol 646 MovieClip
"item_"Symbol 1166 MovieClip Frame 3Symbol 646 MovieClip
"button2"Symbol 1166 MovieClip Frame 3Symbol 943 MovieClip
"button3"Symbol 1166 MovieClip Frame 3Symbol 943 MovieClip
"button4"Symbol 1166 MovieClip Frame 4Symbol 943 MovieClip
"button5"Symbol 1166 MovieClip Frame 4Symbol 943 MovieClip
"item_"Symbol 1166 MovieClip Frame 5Symbol 646 MovieClip
"item_"Symbol 1166 MovieClip Frame 5Symbol 646 MovieClip
"item_"Symbol 1166 MovieClip Frame 5Symbol 646 MovieClip
"item_"Symbol 1166 MovieClip Frame 5Symbol 646 MovieClip
"item_"Symbol 1166 MovieClip Frame 5Symbol 646 MovieClip
"button1"Symbol 1166 MovieClip Frame 5Symbol 943 MovieClip

Dynamic Text Variables

preloadSymbol 3 EditableText""
displaySymbol 55 EditableText""
cs_name_aSymbol 76 EditableText"Warrior"
cs_name_aSymbol 77 EditableText"Warrior"
amountSymbol 104 EditableText""
amountSymbol 105 EditableText""
_root.itembox1Symbol 144 EditableText"1"
_root.itembox2Symbol 145 EditableText"2"
_root.itembox3Symbol 146 EditableText"3"
_root.itembox4Symbol 147 EditableText"4"
_root.itembox5Symbol 148 EditableText"5"
_root.ROSymbol 309 EditableText"AC"
_root.fpsSymbol 350 EditableText"25"
_parent._currentframeSymbol 471 EditableText""
_root.PotNumSymbol 543 EditableText""
_root.lvloutputSymbol 559 EditableText""
_root.ero4Symbol 647 EditableText"999~999 DMG"
_root.ero3Symbol 648 EditableText"-10 AC"
_root.ero2Symbol 649 EditableText"-10 AC"
_root.ero5Symbol 650 EditableText"-10 AC"
_root.ero1Symbol 651 EditableText"-10 AC"
_root.ROSymbol 654 EditableText"AC"
_root.equipoutput1Symbol 662 EditableText"<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">CLASS: Warrior</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">HP: 9999/9999</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">MP: 999/999</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">EXP: 12345:12345</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">GOLD: 9999999999</FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">STR 99</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">AGI 99</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">DEX 99</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">LEVEL: 99</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">FLOOR: 99</FONT></P>"
_root.readoutSymbol 665 EditableText""
_root.chatOutputSymbol 675 EditableText"<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#FFFFFF">You Have Beef</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#FFFFFF">You Have Beef</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#FFFFFF">You Have Beef</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#FFFFFF">You Have Beef</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#FFFFFF">You Have Beef</FONT></P>"
_root.itembox1Symbol 678 EditableText"999"
_root.itembox2Symbol 679 EditableText"999"
_root.itembox3Symbol 680 EditableText"999"
_root.itembox4Symbol 681 EditableText"999"
_root.itembox5Symbol 682 EditableText"999"
_root.meleenumSymbol 700 EditableText""
displaySymbol 703 EditableText""
_parent.displaySymbol 705 EditableText""
_parent.displaySymbol 706 EditableText""
_root.floorROSymbol 713 EditableText"Floor "
_root.floorROSymbol 714 EditableText"Floor "
percentxSymbol 727 EditableText"99"
percent2Symbol 728 EditableText"99"
percent3Symbol 729 EditableText"99"
percentxSymbol 730 EditableText"99"
percent2Symbol 731 EditableText"99"
percent3Symbol 733 EditableText"99"
maproSymbol 809 EditableText"10"
_root.player_manaSymbol 843 EditableText"999"
_root.player_healthSymbol 846 EditableText"999"
_root.npc_msgSymbol 940 EditableText"Hello, how can I help you today?"
_root.npc_msgSymbol 945 EditableText"I think I can accomodate some of the things you need."
_root.buyboxp1Symbol 1102 EditableText""
_root.buyboxp2Symbol 1103 EditableText""
_root.buyboxp3Symbol 1104 EditableText""
_root.buyboxp4Symbol 1105 EditableText""
_root.buyboxp5Symbol 1106 EditableText""
_root.goldwindowSymbol 1107 EditableText"GOLD:999999999999999"
_root.goldwindowSymbol 1108 EditableText"GOLD:999999999999999"
_root.buybox1Symbol 1110 EditableText"999"
_root.buybox2Symbol 1111 EditableText"999"
_root.buybox3Symbol 1112 EditableText"999"
_root.buybox4Symbol 1113 EditableText"999"
_root.buybox5Symbol 1114 EditableText"999"
_root.buynumxSymbol 1115 EditableText"999"
_root.npc_msgSymbol 1117 EditableText"What're you willing to sell today?"
_root.sellgoldSymbol 1122 EditableText""
_root.sellboxp1Symbol 1123 EditableText""
_root.sellboxp2Symbol 1124 EditableText""
_root.sellboxp3Symbol 1125 EditableText""
_root.sellboxp4Symbol 1126 EditableText""
_root.sellboxp5Symbol 1127 EditableText""
_root.sellbox1Symbol 1128 EditableText"999"
_root.sellbox2Symbol 1129 EditableText"999"
_root.sellbox3Symbol 1130 EditableText"999"
_root.sellbox4Symbol 1131 EditableText"999"
_root.sellbox5Symbol 1132 EditableText"999"
_root.sellnumxSymbol 1133 EditableText"999"
_root.npc_msgSymbol 1135 EditableText"What're you willing to sell today?"
_root.sellgoldSymbol 1139 EditableText""
_root.sellbox1Symbol 1140 EditableText"999"
_root.sellbox2Symbol 1141 EditableText"999"
_root.sellbox3Symbol 1142 EditableText"999"
_root.sellbox4Symbol 1143 EditableText"999"
_root.sellbox5Symbol 1144 EditableText"999"
_root.sellboxp1Symbol 1145 EditableText"0"
_root.sellboxp2Symbol 1146 EditableText"0"
_root.sellboxp3Symbol 1147 EditableText"0"
_root.sellboxp4Symbol 1148 EditableText"0"
_root.sellboxp5Symbol 1149 EditableText"0"
_root.npc_msgSymbol 1151 EditableText"I think I can accomodate some of the things you need."
_root.npc_msg2Symbol 1153 EditableText"Are you sure you want to Discard slot X ?"
_root.buybox1Symbol 1155 EditableText"999"
_root.buybox2Symbol 1156 EditableText"999"
_root.buybox3Symbol 1157 EditableText"999"
_root.buybox4Symbol 1158 EditableText"999"
_root.buybox5Symbol 1159 EditableText"999"
_root.buyboxp1Symbol 1160 EditableText""
_root.buyboxp2Symbol 1161 EditableText""
_root.buyboxp3Symbol 1162 EditableText""
_root.buyboxp4Symbol 1163 EditableText""
_root.buyboxp5Symbol 1164 EditableText""
_root.buynumxSymbol 1165 EditableText"999"




http://swfchan.com/41/200178/info.shtml
Created: 12/10 -2018 01:12:59 Last modified: 12/10 -2018 01:12:59 Server time: 24/12 -2024 03:34:08