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脱衣チャンバラゲーム1.5版+ml+体験版 chambara1_5 (trial).swf

This is the info page for
Flash #200767

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ActionScript [AS1/AS2]
Combined Code
frame 2 { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.lv_h == undefined) { _root.lv = 2; my_so.data.lv_h = 2; } else { _root.lv = my_so.data.lv_h; } _root.p_choice = 23; _root.e_choice = 15; _root.dss = 0; _root.bss = 0; _root.bss2 = 0; _root.bss3 = 0; } frame 4 { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.s1 == undefined) { stop(); } } movieClip 9 { } button 10 { on (release) { _root.bss = 1; _root.bss2 = 1; _root.dss = 1; _root.handle = 1; my_so = SharedObject.getLocal('chambara1_5'); my_so.data.bss_h = 1; my_so.data.bss2_h = 1; my_so.data.dss_h = 1; my_so.data.handle_h = 1; _root.nextFrame(); } } button 16 { on (release) { _root.bss = 0; _root.bss2 = 0; _root.dss = 0; _root.handle = 1; my_so = SharedObject.getLocal('chambara1_5'); my_so.data.bss_h = 0; my_so.data.bss2_h = 0; my_so.data.dss_h = 0; my_so.data.handle_h = 1; _root.nextFrame(); } } button 17 { on (release) { _root.bss = 0; _root.bss2 = 0; _root.dss = 0; _root.handle = 0; my_so = SharedObject.getLocal('chambara1_5'); my_so.data.bss_h = 0; my_so.data.bss2_h = 0; my_so.data.dss_h = 0; my_so.data.handle_h = 0; _root.nextFrame(); } } movieClip 19 { frame 15 { stop(); } } frame 5 { _root.gotoAndStop('title_call'); } frame 13 { _root.battle_start = 1; _root.p_choice = 1; _root.p_stamina = 1000; _root.p_guard = 0; _root.p_life = 100; _root.p_power = 0; _root.p_walk = 0; _root.e_walk = 0; _root.e_stamina = 1000; _root.e_guard = 0; _root.e_life = 100; _root.e_power = 0; _root.cat_c1 = 0; _root.cat_c2 = 0; _root.cat_move1 = 0; _root.cat_move2 = 0; _root.cat_f1 = 0; _root.d_source = 0; _root.d_source2 = 0; _root.p_sa == 3; _root.shot_c = 0; _root.eshot_c = 0; } movieClip 25 { } movieClip 32 { instance of movieClip 25 { onClipEvent (enterFrame) { if (_root.bg._x >= 840) { _root.bg._x = 0; this._parent.gotoAndStop('ang_2'); } if (_root.bg._x <= -830) { _root.bg._x = 0; this._parent.gotoAndStop('ang_2'); } } } frame 2 { stop(); } instance of movieClip 25 { onClipEvent (enterFrame) { if (_root.bg._x >= 840) { _root.bg._x = 0; this._parent.gotoAndStop('ang_1'); } if (_root.bg._x <= -830) { _root.bg._x = 0; this._parent.gotoAndStop('ang_1'); } } } } movieClip 34 { } movieClip 35 { } movieClip 49 { frame 1 { } } movieClip 50 { } movieClip 61 { instance of movieClip 35 { } } movieClip 63 { frame 1 { _root.p_power += 1; } } movieClip 70 { instance of movieClip 35 { } } movieClip 73 { frame 6 { stop(); } } movieClip 79 { frame 1 { } } movieClip 85 { frame 13 { if (_root.bss >= 1) { if (_root.p_stamina <= 210) { this._parent.gotoAndPlay('back'); } else { this._parent.gotoAndStop('wait'); } } else { this._parent.gotoAndStop('wait'); } stop(); } frame 13 { stop(); } } movieClip 92 { frame 6 { stop(); this._parent.gotoAndPlay('attack1_1'); } } movieClip 102 { frame 9 { stop(); } } movieClip 103 { frame 1 { } frame 10 { this._parent.gotoAndPlay('attack1_2'); } frame 10 { stop(); } } movieClip 104 { frame 2 { stop(); } frame 3 { play(); } frame 4 { nextFrame(); } } movieClip 105 { frame 6 { stop(); } } movieClip 106 { frame 11 { stop(); } } movieClip 109 { frame 15 { stop(); } } movieClip 119 { frame 9 { stop(); } } movieClip 124 { frame 35 { stop(); this._parent.gotoAndStop('wait'); } } movieClip 128 { frame 14 { stop(); } } movieClip 134 { } movieClip 135 { frame 11 { stop(); } } movieClip 136 { frame 21 { this._parent.gotoAndStop('wait'); } } movieClip 140 { frame 60 { this._parent.gotoAndStop('wait'); } } movieClip 143 { frame 26 { stop(); } } movieClip 146 { frame 6 { stop(); } } movieClip 151 { frame 7 { stop(); } } movieClip 154 { frame 9 { stop(); } } movieClip 163 { frame 10 { stop(); } } movieClip 166 { frame 41 { this._parent.gotoAndStop('wait'); } } movieClip 169 { frame 10 { stop(); } } movieClip 171 { frame 10 { stop(); } } movieClip 179 { frame 16 { stop(); } } movieClip 180 { frame 7 { stop(); } } movieClip 183 { frame 18 { stop(); } } movieClip 186 { instance of movieClip 25 { onClipEvent (enterFrame) { _root.p_bindc -= 1; if (_root.p_bindc <= 0) { this._parent._parent.gotoAndStop('wait'); } } } } movieClip 188 { } movieClip 189 { } movieClip 193 { frame 26 { stop(); } } movieClip 200 { frame 5 { stop(); } } movieClip 201 { frame 1 { _root.p_walk = 0; } frame 50 { stop(); } } movieClip 202 { frame 12 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.battle_start == 1) { this._parent.nextFrame(); } } } frame 13 { _root.p_walk = 0; _root.dash_on = 0; _root.guard_on = 0; _root.hissathu_on = 0; stop(); this._parent.gotoAndStop('hisa'); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 25; } if (Key.isDown(90)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(67)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(37) == true) { this._parent.gotoAndPlay('walk'); } if (Key.isDown(40) == true) { this._parent.gotoAndStop('guard1_1'); } } } frame 19 { _root.p_walk = -6; this.key_p = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(37) == false) { this._parent.key_p = 1; } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (this._parent.key_p == 1) { if (Key.isDown(37) == true) { this._parent.gotoAndPlay('walk2'); } } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 50; } if (Key.isDown(90)) { this._parent.gotoAndPlay('attack2_1'); } if (Key.isDown(67)) { this._parent.gotoAndPlay('attack2_1'); } if (Key.isDown(88)) { if (_root.p_power >= 40) { _root.p_guard = 0; _root.p_walk = 0; this._parent.gotoAndPlay('attack4_1'); } } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(39) == false) { if (Key.isDown(37) == false) { this._parent.gotoAndStop('wait'); } } } } frame 29 { if (_root.dss == 1) { } else { stop(); } } frame 30 { _root.p_walk = -8; _root.dash_on = 1; stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 50; } if (Key.isDown(90)) { this._parent.gotoAndPlay('attack2_2'); } if (Key.isDown(67)) { this._parent.gotoAndPlay('attack2_2'); } if (Key.isDown(88)) { if (_root.p_power >= 60) { _root.p_guard = 0; _root.p_walk = 0; this._parent.gotoAndPlay('attack4_2'); } } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(39) == false) { if (Key.isDown(37) == false) { this._parent.gotoAndStop('wait'); } } } } frame 31 { _root.p_walk = -8; _root.dash_on = 1; } frame 46 { _root.p_walk = 8; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 10; } } } frame 51 { _root.p_walk -= 1; } frame 53 { _root.p_walk -= 1; } frame 55 { _root.p_walk -= 1; } frame 57 { _root.p_walk -= 2; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.bss2 >= 1) { if (_root.p_stamina <= 100) { this._parent.gotoAndPlay('back'); } } if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } frame 63 { stop(); } frame 64 { if (_root.p_stamina <= 100) { this.gotoAndPlay('back'); } if (_root.bss == 1) { if (_root.p_power >= 20) { this.gotoAndPlay('attack3_1'); } } if (_root.bss == 2) { if (_root.p_power >= 40) { this.gotoAndPlay('attack4_1'); } } play(); } frame 67 { gotoAndPlay('attack1_1'); } frame 73 { _root.p_stamina -= 200; _root.p_power += 1; play(); } frame 73 { this.key_p = 0; } frame 75 { _root.p_walk = -4; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(90) == true) { this._parent.key_p = 1; } if (Key.isDown(67) == true) { this._parent.key_p = 1; } } } frame 77 { _root.p_walk = -5; } frame 79 { _root.p_walk = -5; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 1; _root.d_source2 = 5; } this.gotoAndPlay('end'); } } } frame 81 { _root.p_walk = -2; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_2'); } } } frame 82 { _root.p_walk = 0; } frame 83 { stop(); } frame 84 { _root.p_stamina -= 100; _root.p_power += 2; play(); } frame 84 { this.key_p = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(90) == true) { this._parent.key_p = 1; } if (Key.isDown(67) == true) { this._parent.key_p = 1; } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 2; _root.d_source2 = 7; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_3'); } } } frame 96 { _root.p_walk = -5; } frame 96 { _root.p_stamina -= 100; _root.p_power += 6; play(); } frame 96 { this.key_p = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 3; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 3; _root.d_source2 = 7; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(90) == true) { this._parent.key_p = 1; } if (Key.isDown(67) == true) { this._parent.key_p = 1; } } } frame 101 { _root.p_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_1'); } } } frame 112 { _root.p_stamina -= 100; _root.p_walk = -10; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } } } frame 119 { _root.p_walk += 2; } frame 122 { _root.p_walk += 2; } frame 125 { _root.p_walk += 2; } frame 127 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 2; _root.d_source2 = 25; } this.gotoAndPlay('end'); } } } frame 142 { this.gotoAndStop('wait'); _root.p_power += 5; } frame 144 { _root.p_stamina -= 350; _root.p_walk = -10; play(); } frame 144 { this.key_p = 0; } frame 147 { _root.p_walk = -6; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 1; _root.d_source2 = 5; } this.gotoAndPlay('end'); } } } frame 151 { _root.p_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(90) == true) { this._parent.key_p = 1; } if (Key.isDown(67) == true) { this._parent.key_p = 1; } } } frame 160 { this.gotoAndStop('wait'); _root.p_power += 5; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_1'); } } } frame 167 { _root.p_power -= 20; _root.p_walk = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 4; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 2; _root.d_source2 = 25; } this.gotoAndPlay('end'); } } } frame 180 { _root.hissathu_on = 1; } frame 181 { stop(); } frame 182 { _root.p_power -= 40; _root.p_walk = 0; play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 2; _root.d_source2 = 5; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 2; _root.d_source2 = 5; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 3; _root.d_source2 = 15; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 400) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 3; _root.d_source2 = 25; } this.gotoAndPlay('end'); } } } frame 242 { stop(); } frame 244 { _root.p_power -= 60; _root.p_walk = 0; play(); } frame 245 { _root.p_walk = -10; } frame 248 { _root.p_walk = -8; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 1; _root.d_source2 = 20; } this.gotoAndPlay('end'); } } } frame 251 { _root.p_walk = -5; } frame 255 { _root.p_walk = -7; } frame 263 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 400) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 3; _root.d_source2 = 20; } this.gotoAndPlay('end'); } } } frame 270 { this.gotoAndStop('wait'); } frame 284 { play(); _root.p_guard = 0; _root.p_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(90)) { _root.p_guard = 0; this._parent.gotoAndPlay('attack0'); } if (Key.isDown(67)) { _root.p_guard = 0; this._parent.gotoAndPlay('attack0'); } if (Key.isDown(88)) { if (_root.p_power >= 20) { _root.p_guard = 0; this._parent.gotoAndPlay('attack3_1'); } } if (Key.isDown(40) == false) { _root.p_guard = 0; this._parent.gotoAndStop('wait'); } } } frame 290 { _root.p_guard = 1; } frame 293 { stop(); } frame 294 { _root.p_guard = 1; _root.p_walk = _root.d_level_p * 10; _root.p_stamina -= 60 * _root.d_level_p; _root.guard_on = 1; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(88)) { if (_root.p_power >= 20) { _root.p_guard = 0; this._parent.gotoAndPlay('attack3_1'); } } if (Key.isDown(40) == false) { _root.p_guard = 0; this._parent.gotoAndStop('wait'); } if (Key.isDown(39) == true) { _root.p_guard = 0; this._parent.gotoAndPlay('back'); } } } frame 296 { _root.p_walk = 0; _root.p_power += 10; } frame 304 { stop(); } frame 325 { _root.p_walk = _root.d_level_p * 2; _root.p_guard = 0; _root.p_power += 5; this._parent.gotoAndStop('hisa_nod'); play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } if (_root.p_life <= 0) { this._parent.gotoAndPlay('dead'); } } } frame 328 { _root.p_walk = 0; this._parent.gotoAndStop('hisa'); } frame 345 { gotoAndStop('wait'); } frame 358 { _root.p_walk = 1; _root.p_power += 1; play(); } frame 361 { _root.p_life -= _root.d_source; _root.p_walk = 0; _root.p_power += 1; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { if (_root.p_life <= 40) { this._parent.gotoAndPlay('back'); } } } } frame 368 { if (_root.d_level_p == 1) { gotoAndStop('wait'); } } frame 373 { if (_root.d_level_p == 2) { gotoAndStop('wait'); } } frame 378 { if (_root.d_level_p >= 3) { gotoAndStop('wait'); } } frame 382 { _root.p_walk = 2; _root.p_power += 5; play(); } frame 386 { _root.p_life -= _root.d_source; _root.p_walk = 0; } frame 397 { if (_root.d_level_p == 1) { gotoAndStop('wait'); } } frame 402 { if (_root.d_level_p == 2) { gotoAndStop('wait'); } } frame 407 { if (_root.d_level_p == 3) { gotoAndStop('wait'); } } frame 412 { if (_root.d_level_p == 4) { gotoAndStop('wait'); } } frame 416 { _root.p_walk = 0; _root.player._x += 1; play(); } frame 417 { _root.p_walk = _root.d_level_p * 10; _root.p_power += 5; } frame 419 { _root.p_life -= _root.d_source; } frame 421 { _root.p_walk -= 2; } frame 426 { _root.p_walk -= 2; } frame 432 { _root.p_walk = 0; } frame 433 { if (_root.d_level_p == 1) { gotoAndStop('wait'); } } frame 438 { if (_root.d_level_p == 2) { gotoAndStop('wait'); } } frame 443 { if (_root.d_level_p >= 3) { gotoAndStop('wait'); } } frame 444 { _root.p_walk = 0; } frame 451 { _root.p_walk = 0; _root.p_guard = 0; _root.p_stamina = 1000; _root.p_stamina.gotoAndPlay('fatigue'); this._parent.gotoAndStop('hisa'); } frame 481 { gotoAndStop('wait'); } frame 482 { _root.p_walk = 0; play(); } frame 486 { this._parent.gotoAndStop('hisa_nod'); } frame 539 { this.gotoAndStop('wait'); _root.p_life = 200; } frame 542 { stop(); _root.lose = 1; _root.win = 0; } } movieClip 203 { frame 5 { if (_root.p_choice == 1) { if (_root.lv == 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('hisa'); } if (_root.p_choice == 2) { if (_root.lv == 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('mek'); } if (_root.p_choice == 3) { if (_root.lv == 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('emi'); } if (_root.p_choice == 4) { if (_root.lv == 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('sana'); } if (_root.p_choice == 5) { if (_root.lv == 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('yuri'); } if (_root.p_choice == 6) { if (_root.lv == 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('iska'); } if (_root.p_choice == 7) { if (_root.lv == 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('akiyu'); } if (_root.p_choice == 9) { if (_root.lv == 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('kurumi'); } if (_root.p_choice == 10) { if (_root.lv == 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('minako'); } if (_root.p_choice == 11) { if (_root.lv == 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('neduki'); } if (_root.p_choice == 20) { if (_root.lv == 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('minato'); } if (_root.p_choice == 21) { if (_root.lv == 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('botan'); } if (_root.p_choice == 22) { if (_root.lv == 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('mikano'); } if (_root.p_choice == 23) { if (_root.lv == 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('kaki'); } } } instance player of movieClip 203 { onClipEvent (enterFrame) { if (this.hit2.hitTest(_root.wall2.hit_break) == true) { _root.wall2.play(); } if (this.hit2.hitTest(_root.enemy.hit2) == false) { _root.player._x += _root.p_walk; } if (this.hit2.hitTest(_root.enemy.hit2) == true) { _root.player._x += 1; } if (this._x >= 655) { if (this.hit2.hitTest(_root.wall2.hit) == false) { _root.bg._x -= 5; _root.wall1._x -= 10; _root.wall2._x -= 10; this._x = 650; _root.enemy._x -= 10; } else { this._x = 650; } } if (this._x <= 100) { _root.player._x = 105; } } } movieClip 206 { } instance of movieClip 206 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { _root.nextFrame(); } } } button 219 { on (release) { _root.dss = 1; } } button 220 { on (release) { _root.dss = 0; } } instance of movieClip 206 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.dash_on == 1) { _root.nextFrame(); } } } } frame 16 { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 4; _root.d_source = 0; _root.hit_on = 0; } movieClip 225 { } movieClip 238 { frame 1 { } } movieClip 240 { frame 7 { dice = Math.floor(Math.random() * 15) + 1; if (dice == 1) { this._parent.gotoAndPlay('attack2_1'); } if (dice >= 4) { gotoAndPlay('re'); } } frame 14 { this._parent.gotoAndPlay('wait'); } } movieClip 241 { frame 10 { dice = Math.floor(Math.random() * 10) + 1; if (_root.lv >= 2) { if (dice == 1) { this._parent.gotoAndPlay('guard1_1'); } } if (dice == 3) { this._parent.gotoAndPlay('attack0'); } if (dice >= 4) { gotoAndPlay('re'); } } frame 14 { dice = Math.floor(Math.random() * 10) + 1; if (_root.lv >= 2) { if (dice == 1) { this._parent.gotoAndPlay('guard1_1'); } } if (dice >= 3) { gotoAndPlay('re'); } } frame 17 { this._parent.gotoAndPlay('wait'); } } movieClip 246 { frame 1 { } } movieClip 251 { frame 13 { this._parent.gotoAndStop('wait'); } } movieClip 253 { frame 2 { } } movieClip 254 { frame 21 { stop(); } } movieClip 264 { frame 13 { stop(); } } movieClip 265 { frame 21 { stop(); } } movieClip 270 { frame 35 { stop(); } } movieClip 276 { frame 12 { stop(); } } movieClip 277 { } movieClip 278 { frame 12 { stop(); } } movieClip 283 { frame 46 { stop(); } } movieClip 284 { frame 10 { stop(); } } movieClip 285 { frame 16 { stop(); } } movieClip 286 { frame 18 { stop(); } } movieClip 287 { instance of movieClip 25 { onClipEvent (enterFrame) { _root.e_bindc -= 1; if (_root.e_bindc <= 0) { this._parent._parent.gotoAndStop('wait'); } } } } movieClip 288 { frame 1 { } } movieClip 294 { frame 25 { stop(); if (_root.stage_mode == 1) { _root.point += 10000 + _root.lv * 2000; } my_so = SharedObject.getLocal('chambara1'); my_so.data.point_h = _root.point; my_so.data.item_h = _root.item; _root.lose = 0; _root.win = 1; } } movieClip 295 { frame 12 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.battle_start == 1) { this._parent.nextFrame(); } } } frame 13 { _root.e_guard = 0; _root.e_life = 200; _root.e_walk = 0; _root.hit_on = 0; _root.break_on = 0; if (_root.attack_start == 1) { this.gotoAndPlay('attack1_1'); } if (_root.guard_start == 1) { this.gotoAndPlay('guard1_1'); } stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 100; } } } frame 15 { _root.e_walk = 0; _root.e_guard = 0; stop(); } frame 19 { _root.e_walk = -1; _root.e_guard = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 100; } if (_root.shot_c == 1) { this._parent.gotoAndPlay('attack2_1'); } if (_root.player._x - _root.enemy._x <= 110) { if (_root.lv >= 3) { this._parent.gotoAndPlay('attack2_1'); } else { this._parent.gotoAndPlay('wait'); } } } } frame 24 { _root.e_walk = 0; play(); } frame 25 { _root.e_walk = 5; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 20; } } } frame 30 { _root.e_walk -= 1; } frame 32 { _root.e_walk -= 1; } frame 34 { _root.e_walk -= 1; } frame 36 { _root.e_walk = 0; } frame 42 { _root.e_walk = 0; } frame 42 { stop(); } frame 43 { _root.e_walk = 0; _root.e_guard = 0; play(); } frame 54 { dice = Math.floor(Math.random() * 3) + 1; if (dice == 1) { gotoAndPlay('attack1_1'); } if (dice == 2) { gotoAndPlay('attack2_1'); } if (dice >= 3) { gotoAndPlay('attack3_1'); } } frame 56 { } frame 56 { _root.e_stamina -= 200; _root.e_power += 1; play(); _root.e_walk = 0; } frame 69 { _root.e_walk = -5; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 0) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 1; _root.d_source = 0; } this.gotoAndStop('end'); } } } frame 73 { _root.e_walk = 0; } frame 92 { this.gotoAndStop('wait'); } frame 93 { _root.e_stamina -= 100; _root.e_power += 2; play(); } frame 95 { _root.e_stamina -= 300; play(); _root.e_guard = 0; } frame 100 { if (_root.player._x - _root.enemy._x >= 200) { this._parent.gotoAndStop('back'); } } frame 103 { _root.e_walk -= 5; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 2; _root.d_source = 0; } this.gotoAndPlay('end'); } } } frame 106 { _root.e_walk -= 2; } frame 108 { _root.e_walk -= 2; } frame 110 { _root.e_walk -= 2; } frame 112 { _root.e_walk = 0; } frame 122 { this.gotoAndStop('wait'); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 4; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 2; _root.d_source = 25; } this.gotoAndPlay('end'); } } } frame 144 { _root.e_power -= 20; play(); } frame 145 { stop(); } frame 146 { _root.e_walk = 0; _root.e_stamina -= 400; _root.e_guard = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 2; _root.d_source = 0; } this.gotoAndPlay('end'); } } } frame 181 { this.gotoAndStop('wait'); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 400) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 3; _root.d_source = 25; } this.gotoAndPlay('end'); } } } frame 206 { stop(); } frame 207 { play(); _root.e_guard = 0; _root.e_walk = 0; } frame 213 { _root.e_guard = 1; } frame 216 { stop(); } frame 217 { _root.e_guard = 1; _root.e_walk = _root.d_level_p * 10; _root.e_power += 10; play(); } frame 219 { _root.e_walk = 0; _root.e_stamina -= 50 * _root.d_level_p; } frame 227 { stop(); } frame 248 { _root.e_walk = -_root.d_level_p * 2; _root.e_guard = 0; _root.e_power += 5; _root.break_on = 1; this._parent.gotoAndStop('test_nod'); play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } if (_root.e_life <= 0) { this._parent.gotoAndPlay('dead'); } } } frame 251 { _root.e_walk = 0; this._parent.gotoAndStop('test'); } frame 269 { gotoAndStop('wait'); } frame 281 { _root.e_walk = 1; } frame 283 { _root.e_life -= _root.d_source2; _root.e_walk = 0; _root.e_power += 1; _root.hit_on = 1; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life <= 40) { eact = Math.floor(Math.random() * 12) + 2 * _root.lv; if (eact == 3) { this._parent.gotoAndPlay('back'); } } } } frame 291 { _root.hit_on = 1; if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 296 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 301 { if (_root.d_level_e >= 3) { gotoAndStop('wait'); } } frame 305 { _root.e_walk = 2; _root.e_power += 5; play(); } frame 308 { _root.e_life -= _root.d_source2; _root.e_walk = 0; } frame 320 { _root.hit_on = 2; if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 325 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 330 { if (_root.d_level_e == 3) { gotoAndStop('wait'); } } frame 335 { if (_root.d_level_e == 4) { gotoAndStop('wait'); } } frame 339 { _root.e_walk = _root.d_level_e * 10; _root.e_power += 5; play(); } frame 341 { _root.e_life -= _root.d_source2; } frame 344 { _root.e_walk += 2; } frame 349 { _root.e_walk = 2; } frame 356 { _root.hit_on = 3; if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 361 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 366 { if (_root.d_level_e >= 3) { gotoAndStop('wait'); } } frame 369 { _root.e_walk = 0; _root.hit_on = 1; } frame 373 { stop(); } frame 401 { _root.e_walk = 0; _root.e_guard = 0; _root.e_stamina = 1000; this._parent.gotoAndStop('test'); } frame 431 { gotoAndStop('wait'); } frame 432 { _root.e_walk = 0; } frame 432 { play(); SharedObject.getLocal('chambara1'); my_so.data.medal_get3 = 1; } frame 477 { gotoAndStop('wait'); } frame 482 { stop(); _root.lose = 0; _root.win = 1; } } movieClip 296 { frame 2 { _root.e_choice = 15; } frame 5 { if (_root.e_choice == 1) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('hisa'); } if (_root.e_choice == 2) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('mek'); } if (_root.e_choice == 3) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('emi'); } if (_root.e_choice == 4) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('sana'); } if (_root.e_choice == 5) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('yuri'); } if (_root.e_choice == 6) { if (_root.lv == 4) { _root.e_power = 80; _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('iska'); } if (_root.e_choice == 7) { if (_root.lv == 4) { _root.e_power = 80; _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('akiyu'); } if (_root.e_choice == 9) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('kurumi'); } if (_root.e_choice == 10) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('minako'); } if (_root.e_choice == 11) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('neduki'); } if (_root.e_choice == 12) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('other1'); } if (_root.e_choice == 13) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('other2'); } if (_root.e_choice == 14) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('kame'); } if (_root.e_choice == 15) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('test'); } if (_root.e_choice == 20) { if (_root.lv == 1) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('minato'); } if (_root.e_choice == 21) { if (_root.lv == 1) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('botan'); } if (_root.e_choice == 22) { if (_root.lv == 1) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('mikano'); } if (_root.e_choice == 23) { if (_root.lv == 1) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('kaki'); } } } instance enemy of movieClip 296 { onClipEvent (enterFrame) { _root.kyori = _root.player._x - _root.enemy._x; if (this.hit2.hitTest(_root.wall1.hit_break) == true) { _root.wall1.play(); } if (this.hit2.hitTest(_root.player.hit2) == false) { _root.enemy._x -= _root.e_walk; } if (this.hit2.hitTest(_root.player.hit2) == true) { _root.enemy._x -= 1; } if (this._x <= 115) { if (this.hit2.hitTest(_root.wall1.hit) == false) { _root.bg._x += 5; _root.wall1._x += 10; _root.wall2._x += 10; this._x = 120; if (_root.player._x - _root.enemy._x <= 449) { _root.player._x += 10; } } else { this._x = 120; } } if (this._x >= 650) { _root.enemy._x = 595; } } } movieClip 299 { } movieClip 306 { } movieClip 309 { } movieClip 316 { } movieClip 321 { } movieClip 326 { } movieClip 331 { } movieClip 336 { } movieClip 341 { frame 17 { stop(); } } movieClip 347 { frame 30 { stop(); } } movieClip 352 { instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 0) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 1; _root.d_source2 = 15; } this.gotoAndStop('end'); } } } frame 43 { stop(); } } movieClip 353 { instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 0) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 2; _root.d_source2 = 15; } this.gotoAndStop('end'); } } } frame 50 { stop(); } } movieClip 359 { frame 28 { stop(); } } movieClip 362 { frame 35 { stop(); } } movieClip 367 { frame 35 { stop(); } } movieClip 372 { frame 35 { stop(); } } movieClip 377 { frame 35 { stop(); } } movieClip 379 { } movieClip 380 { } movieClip 381 { } movieClip 382 { } movieClip 383 { frame 8 { stop(); } frame 9 { _root.cat_f1 = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.cat_move1 == 0) { if (_root.cat_c1 == 1) { _root.cat_p.gotoAndStop('walk_1'); } if (_root.cat_c1 == 2) { _root.cat_p.gotoAndStop('walk_2'); } if (_root.cat_c1 == 3) { _root.cat_p.gotoAndStop('walk_3'); } if (_root.cat_c1 == 4) { _root.cat_p.gotoAndStop('walk_4'); } } } } frame 11 { _root.cat_f1 = 0; } frame 14 { _root.cat_f1 = 0; } frame 16 { _root.cat_f1 = 0; } frame 23 { _root.cat_f1 = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.cat_move1 == 0) { if (_root.player._x <= _root.cat_p._x + _root.cat_c1 * 20) { _root.cat_p._x -= _root.cat_c1; } if (_root.player._x >= _root.cat_p._x + _root.cat_c1 * 20) { _root.cat_p._x += _root.cat_c1; } } else { if (_root.cat_c1 == 1) { _root.cat_p.gotoAndStop('wait_1'); } if (_root.cat_c1 == 2) { _root.cat_p.gotoAndStop('wait_2'); } if (_root.cat_c1 == 3) { _root.cat_p.gotoAndStop('wait_3'); } if (_root.cat_c1 == 4) { _root.cat_p.gotoAndStop('wait_4'); } } } } frame 30 { _root.cat_f1 = 0; } frame 37 { _root.cat_f1 = 0; } frame 44 { _root.cat_f1 = 0; } frame 52 { stop(); } frame 54 { play(); _root.cat_f1 = 1; } frame 59 { if (_root.cat_c1 == 1) { gotoAndPlay('get1_2'); } if (_root.cat_c1 == 2) { gotoAndPlay('get1_3'); } if (_root.cat_c1 == 3) { gotoAndPlay('get1_4'); } if (_root.cat_c1 == 4) { _root.p_power += 60; gotoAndPlay('walk_4'); } } frame 61 { _root.cat_f1 = 1; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 0) { _root.enemy.p.gotoAndPlay('break'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 1; _root.d_source2 = 25; } this.gotoAndStop('end'); } } } frame 78 { if (_root.cat_c1 == 1) { gotoAndPlay('get1_2'); } if (_root.cat_c1 == 2) { gotoAndPlay('get1_3'); } if (_root.cat_c1 == 3) { gotoAndPlay('get1_4'); } if (_root.cat_c1 == 4) { _root.p_power += 60; gotoAndPlay('walk_4'); } } frame 80 { _root.cat_f1 = 1; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 0) { _root.enemy.p.gotoAndPlay('break'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 1; _root.d_source2 = 25; } this.gotoAndStop('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 0) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 1; _root.d_source2 = 15; } this.gotoAndStop('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 0) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 1; _root.d_source2 = 10; } this.gotoAndStop('end'); } } } frame 116 { if (_root.cat_c1 == 1) { gotoAndPlay('get1_2'); } if (_root.cat_c1 == 2) { gotoAndPlay('get1_3'); } if (_root.cat_c1 == 3) { gotoAndPlay('get1_4'); } if (_root.cat_c1 == 4) { _root.p_power += 60; gotoAndPlay('walk_4'); } } frame 118 { _root.cat_f1 = 1; play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 0) { _root.enemy.p.gotoAndPlay('break'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 1; _root.d_source2 = 25; } this.gotoAndStop('end'); } } } frame 157 { if (_root.cat_c1 == 1) { gotoAndPlay('get1_2'); } if (_root.cat_c1 == 2) { gotoAndPlay('get1_3'); } if (_root.cat_c1 == 3) { gotoAndPlay('get1_4'); } if (_root.cat_c1 == 4) { _root.p_power += 60; gotoAndPlay('walk_4'); } } frame 197 { gotoAndStop('start'); _root.cat_c1 = 0; } frame 247 { gotoAndStop('wait_1'); _root.cat_c1 = 1; } frame 298 { gotoAndStop('wait_2'); _root.cat_c1 = 2; } frame 348 { gotoAndStop('wait_3'); _root.cat_c1 = 3; } frame 365 { gotoAndStop('wait_1'); _root.cat_c1 = 1; } frame 367 { play(); } frame 383 { gotoAndStop('wait_2'); _root.cat_c1 = 2; } frame 401 { gotoAndStop('wait_3'); _root.cat_c1 = 3; } frame 418 { gotoAndStop('wait_4'); _root.cat_c1 = 4; } } movieClip 384 { instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 0) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 1; _root.d_source = 15; } this.gotoAndStop('end'); } } } frame 43 { stop(); } } movieClip 385 { instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 0) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 2; _root.d_source = 15; } this.gotoAndStop('end'); } } } frame 50 { stop(); } } movieClip 386 { frame 8 { stop(); } frame 9 { _root.cat_f1 = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.cat_move2 == 0) { if (_root.cat_c2 == 1) { _root.cat_e.gotoAndStop('walk_1'); } if (_root.cat_c2 == 2) { _root.cat_e.gotoAndStop('walk_2'); } if (_root.cat_c2 == 3) { _root.cat_e.gotoAndStop('walk_3'); } if (_root.cat_c2 == 4) { _root.cat_e.gotoAndStop('walk_4'); } } } } frame 11 { _root.cat_f1 = 0; } frame 14 { _root.cat_f1 = 0; } frame 16 { _root.cat_f1 = 0; } frame 23 { _root.cat_f1 = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.cat_move2 == 0) { if (_root.enemy._x <= _root.cat_e._x + _root.cat_c2 * 20) { _root.cat_e._x -= _root.cat_c2; } if (_root.enemy._x >= _root.cat_e._x + _root.cat_c2 * 20) { _root.cat_e._x += _root.cat_c2; } } else { if (_root.cat_c2 == 1) { _root.cat_e.gotoAndStop('wait_1'); } if (_root.cat_c2 == 2) { _root.cat_e.gotoAndStop('wait_2'); } if (_root.cat_c2 == 3) { _root.cat_e.gotoAndStop('wait_3'); } if (_root.cat_c2 == 4) { _root.cat_e.gotoAndStop('wait_4'); } } } } frame 30 { _root.cat_f1 = 0; } frame 37 { _root.cat_f1 = 0; } frame 44 { _root.cat_f1 = 0; } frame 52 { stop(); } frame 54 { play(); _root.cat_f1 = 1; } frame 59 { if (_root.cat_c2 == 1) { gotoAndPlay('get1_2'); } if (_root.cat_c2 == 2) { gotoAndPlay('get1_3'); } if (_root.cat_c2 == 3) { gotoAndPlay('get1_4'); } if (_root.cat_c2 == 4) { _root.p_power += 60; gotoAndPlay('walk_4'); } } frame 61 { _root.cat_f1 = 1; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 0) { _root.player.p.gotoAndPlay('break'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 1; _root.d_source = 25; } this.gotoAndStop('end'); } } } frame 78 { if (_root.cat_c2 == 1) { gotoAndPlay('get1_2'); } if (_root.cat_c2 == 2) { gotoAndPlay('get1_3'); } if (_root.cat_c2 == 3) { gotoAndPlay('get1_4'); } if (_root.cat_c2 == 4) { _root.p_power += 60; gotoAndPlay('walk_4'); } } frame 80 { _root.cat_f1 = 1; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 0) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 1; _root.d_source = 15; } this.gotoAndStop('end'); } } } frame 116 { if (_root.cat_c2 == 1) { gotoAndPlay('get1_2'); } if (_root.cat_c2 == 2) { gotoAndPlay('get1_3'); } if (_root.cat_c2 == 3) { gotoAndPlay('get1_4'); } if (_root.cat_c2 == 4) { _root.p_power += 60; gotoAndPlay('walk_4'); } } frame 118 { _root.cat_f1 = 1; play(); } frame 157 { if (_root.cat_c2 == 1) { gotoAndPlay('get1_2'); } if (_root.cat_c2 == 2) { gotoAndPlay('get1_3'); } if (_root.cat_c2 == 3) { gotoAndPlay('get1_4'); } if (_root.cat_c2 == 4) { _root.p_power += 60; gotoAndPlay('walk_4'); } } frame 197 { gotoAndStop('start'); _root.cat_c2 = 0; } frame 247 { gotoAndStop('wait_1'); _root.cat_c2 = 1; } frame 298 { gotoAndStop('wait_2'); _root.cat_c2 = 2; } frame 348 { gotoAndStop('wait_3'); _root.cat_c2 = 3; } frame 365 { gotoAndStop('wait_1'); _root.cat_c2 = 1; } frame 367 { play(); } frame 383 { gotoAndStop('wait_2'); _root.cat_c2 = 2; } frame 401 { gotoAndStop('wait_3'); _root.cat_c2 = 3; } frame 418 { gotoAndStop('wait_4'); _root.cat_c2 = 4; } } movieClip 413 { instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.qeen_p >= 1) { this._parent.gotoAndPlay('action'); } } } frame 3 { stop(); } frame 5 { if (_root.qeen_p == 1) { this.gotoAndPlay('lv1'); } } instance of movieClip 35 { onClipEvent (enterFrame) { _root.p_power = 0; _root.p_stamina = 1000; } } frame 450 { _root.qeen_p = 0; _root.p_stamina = 500; } } movieClip 436 { instance of movieClip 25 { onClipEvent (enterFrame) { if (_root.bullet_p == 5) { this._parent.gotoAndPlay('5b'); } if (_root.bullet_p == 4) { this._parent.gotoAndPlay('4b'); } if (_root.bullet_p == 3) { this._parent.gotoAndPlay('3b'); } if (_root.bullet_p == 2) { this._parent.gotoAndPlay('2b'); } if (_root.bullet_p == 1) { this._parent.gotoAndPlay('1b'); } } } frame 3 { stop(); } instance of movieClip 25 { onClipEvent (enterFrame) { if (_root.bullet_p == 5) { this._parent.gotoAndPlay('5b'); } if (_root.bullet_p == 4) { this._parent.gotoAndPlay('4b'); } if (_root.bullet_p == 3) { this._parent.gotoAndPlay('3b'); } if (_root.bullet_p == 2) { this._parent.gotoAndPlay('2b'); } if (_root.bullet_p == 0) { this._parent.gotoAndPlay('0b'); } } } frame 16 { stop(); } instance of movieClip 25 { onClipEvent (enterFrame) { if (_root.bullet_p == 5) { this._parent.gotoAndPlay('5b'); } if (_root.bullet_p == 4) { this._parent.gotoAndPlay('4b'); } if (_root.bullet_p == 3) { this._parent.gotoAndPlay('3b'); } if (_root.bullet_p == 1) { this._parent.gotoAndPlay('1b'); } if (_root.bullet_p == 0) { this._parent.gotoAndPlay('0b'); } } } frame 36 { stop(); } instance of movieClip 25 { onClipEvent (enterFrame) { if (_root.bullet_p == 5) { this._parent.gotoAndPlay('5b'); } if (_root.bullet_p == 4) { this._parent.gotoAndPlay('4b'); } if (_root.bullet_p == 2) { this._parent.gotoAndPlay('2b'); } if (_root.bullet_p == 1) { this._parent.gotoAndPlay('1b'); } if (_root.bullet_p == 0) { this._parent.gotoAndPlay('0b'); } } } frame 52 { stop(); } instance of movieClip 25 { onClipEvent (enterFrame) { if (_root.bullet_p == 5) { this._parent.gotoAndPlay('5b'); } if (_root.bullet_p == 3) { this._parent.gotoAndPlay('3b'); } if (_root.bullet_p == 2) { this._parent.gotoAndPlay('2b'); } if (_root.bullet_p == 1) { this._parent.gotoAndPlay('1b'); } if (_root.bullet_p == 0) { this._parent.gotoAndPlay('0b'); } } } frame 73 { stop(); } instance of movieClip 25 { onClipEvent (enterFrame) { if (_root.bullet_p == 4) { this._parent.gotoAndPlay('4b'); } if (_root.bullet_p == 3) { this._parent.gotoAndPlay('3b'); } if (_root.bullet_p == 2) { this._parent.gotoAndPlay('2b'); } if (_root.bullet_p == 1) { this._parent.gotoAndPlay('1b'); } if (_root.bullet_p == 0) { this._parent.gotoAndPlay('0b'); } } } frame 100 { stop(); } } movieClip 460 { instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_choice == 1) { this._parent.gotoAndStop('normal_hisa'); } if (_root.p_choice == 2) { this._parent.gotoAndStop('normal_mek'); } } } frame 4 { if (_root.p_choice == 1) { gotoAndStop('normal_hisa'); } if (_root.p_choice == 2) { gotoAndStop('normal_mek'); } if (_root.p_choice == 3) { gotoAndStop('normal_emi'); } if (_root.p_choice == 4) { gotoAndStop('normal_sana'); } if (_root.p_choice == 5) { gotoAndStop('normal_yuri'); } if (_root.p_choice == 6) { gotoAndStop('normal_iska'); } if (_root.p_choice == 7) { gotoAndStop('normal_akiyu'); } if (_root.p_choice == 8) { gotoAndStop('normal_exakiyu'); } if (_root.p_choice == 9) { gotoAndStop('normal_kurumi'); } if (_root.p_choice == 10) { gotoAndStop('normal_minako'); } if (_root.p_choice == 11) { gotoAndStop('normal_neduki'); } if (_root.p_choice == 20) { gotoAndStop('normal_minato'); } if (_root.p_choice == 21) { gotoAndStop('normal_bota'); } if (_root.p_choice == 22) { gotoAndStop('normal_mika'); } if (_root.p_choice == 23) { gotoAndStop('normal_kaki'); } _root.qeen_p = 0; _root.qeen_e = 0; } frame 6 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life <= 50) { this._parent.gotoAndStop('pinch_hisa'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life >= 51) { this._parent.gotoAndStop('normal_hisa'); } } } frame 26 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life <= 50) { this._parent.gotoAndStop('pinch_mek'); } } } frame 38 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life >= 51) { this._parent.gotoAndStop('normal_mek'); } } } frame 53 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life <= 50) { this._parent.gotoAndStop('pinchi_emi'); } } } frame 66 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life >= 51) { this._parent.gotoAndStop('pinch_emi'); } } } frame 82 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life <= 50) { this._parent.gotoAndStop('pinchi_sana'); } } } frame 96 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life >= 51) { this._parent.gotoAndStop('pinchi_sana'); } } } frame 109 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life <= 50) { this._parent.gotoAndStop('pinchi_yuri'); } } } frame 122 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life >= 51) { this._parent.gotoAndStop('pinchi_yuri'); } } } frame 136 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life <= 50) { this._parent.gotoAndStop('pinchi_iska'); } } } frame 150 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life >= 51) { this._parent.gotoAndStop('normal_iska'); } } } frame 162 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life <= 50) { this._parent.gotoAndStop('pinchi_akiyu'); } if (_root.p_choice == 8) { this._parent.gotoAndStop('normal_exakiyu'); } } } frame 176 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life >= 51) { this._parent.gotoAndStop('normal_akiyu'); } if (_root.p_choice == 8) { this._parent.gotoAndStop('normal_exakiyu'); } } } frame 186 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life <= 50) { this._parent.gotoAndStop('pinchi_exakiyu'); } } } frame 201 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life >= 51) { this._parent.gotoAndStop('normal_exakiyu'); } } } frame 214 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life <= 50) { this._parent.gotoAndStop('pinchi_kurumi'); } } } frame 229 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life >= 51) { this._parent.gotoAndStop('normal_kurumi'); } } } frame 243 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life <= 50) { this._parent.gotoAndStop('pinchi_minako'); } } } frame 257 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life >= 51) { this._parent.gotoAndStop('normal_minako'); } } } frame 275 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life <= 50) { this._parent.gotoAndStop('pinchi_neduki'); } } } frame 289 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life >= 51) { this._parent.gotoAndStop('normal_neduki'); } } } frame 303 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life <= 50) { this._parent.gotoAndStop('pinchi_bota'); } } } frame 315 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life >= 51) { this._parent.gotoAndStop('normal_bota'); } } } frame 327 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life <= 50) { this._parent.gotoAndStop('pinchi_minato'); } } } frame 342 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life >= 51) { this._parent.gotoAndStop('normal_minato'); } } } frame 355 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life <= 50) { this._parent.gotoAndStop('pinchi_mika'); } } } frame 366 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life >= 51) { this._parent.gotoAndStop('normal_mika'); } } } frame 376 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life <= 50) { this._parent.gotoAndStop('pinchi_kaki'); } } } frame 387 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_life >= 51) { this._parent.gotoAndStop('normal_kaki'); } } } } movieClip 462 { } movieClip 464 { } instance p_stamina of movieClip 464 { onClipEvent (enterFrame) { this._yscale = _root.p_stamina / 10; } } movieClip 475 { frame 2 { stop(); } } instance p_power of movieClip 475 { onClipEvent (enterFrame) { if (_root.p_power <= 20) { this.gotoAndStop('lv1'); } else { if (_root.p_power <= 40) { this.gotoAndStop('lv2'); } else { if (_root.p_power <= 60) { this.gotoAndStop('lv3'); } else { if (_root.p_power >= 80) { this.gotoAndStop('lv4'); } } } } } } movieClip 479 { } movieClip 482 { } instance p_life of movieClip 482 { onClipEvent (enterFrame) { this._xscale = _root.p_life / 2; } } movieClip 490 { } movieClip 492 { instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 25 { onClipEvent (enterFrame) { if (_root.p_power >= 121) { _root.p_power = 120; } if (_root.p_power <= -1) { _root.p_power = 0; } if (_root.e_power >= 121) { _root.e_power = 120; } if (_root.e_power <= -1) { _root.e_power = 0; } } } frame 5 { stop(); } } movieClip 498 { instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.qeen_e >= 1) { this._parent.gotoAndPlay('action'); } } } frame 3 { stop(); } frame 5 { if (_root.qeen_e == 1) { this.gotoAndPlay('lv1'); } } instance of movieClip 35 { onClipEvent (enterFrame) { _root.e_power = 0; _root.e_stamina = 1000; } } frame 450 { _root.qeen_e = 0; _root.e_stamina = 500; } } movieClip 501 { instance of movieClip 25 { onClipEvent (enterFrame) { if (_root.bullet_e == 5) { this._parent.gotoAndPlay('5b'); } if (_root.bullet_e == 4) { this._parent.gotoAndPlay('4b'); } if (_root.bullet_e == 3) { this._parent.gotoAndPlay('3b'); } if (_root.bullet_e == 2) { this._parent.gotoAndPlay('2b'); } if (_root.bullet_e == 1) { this._parent.gotoAndPlay('1b'); } } } frame 3 { stop(); } instance of movieClip 25 { onClipEvent (enterFrame) { if (_root.bullet_e == 5) { this._parent.gotoAndPlay('5b'); } if (_root.bullet_e == 4) { this._parent.gotoAndPlay('4b'); } if (_root.bullet_e == 3) { this._parent.gotoAndPlay('3b'); } if (_root.bullet_e == 2) { this._parent.gotoAndPlay('2b'); } if (_root.bullet_e == 0) { this._parent.gotoAndPlay('0b'); } } } frame 16 { stop(); } instance of movieClip 25 { onClipEvent (enterFrame) { if (_root.bullet_e == 5) { this._parent.gotoAndPlay('5b'); } if (_root.bullet_e == 4) { this._parent.gotoAndPlay('4b'); } if (_root.bullet_e == 3) { this._parent.gotoAndPlay('3b'); } if (_root.bullet_e == 1) { this._parent.gotoAndPlay('1b'); } if (_root.bullet_e == 0) { this._parent.gotoAndPlay('0b'); } } } frame 36 { stop(); } instance of movieClip 25 { onClipEvent (enterFrame) { if (_root.bullet_e == 5) { this._parent.gotoAndPlay('5b'); } if (_root.bullet_e == 4) { this._parent.gotoAndPlay('4b'); } if (_root.bullet_e == 2) { this._parent.gotoAndPlay('2b'); } if (_root.bullet_e == 1) { this._parent.gotoAndPlay('1b'); } if (_root.bullet_e == 0) { this._parent.gotoAndPlay('0b'); } } } frame 52 { stop(); } instance of movieClip 25 { onClipEvent (enterFrame) { if (_root.bullet_e == 5) { this._parent.gotoAndPlay('5b'); } if (_root.bullet_e == 3) { this._parent.gotoAndPlay('3b'); } if (_root.bullet_e == 2) { this._parent.gotoAndPlay('2b'); } if (_root.bullet_e == 1) { this._parent.gotoAndPlay('1b'); } if (_root.bullet_e == 0) { this._parent.gotoAndPlay('0b'); } } } frame 73 { stop(); } instance of movieClip 25 { onClipEvent (enterFrame) { if (_root.bullet_e == 4) { this._parent.gotoAndPlay('4b'); } if (_root.bullet_e == 3) { this._parent.gotoAndPlay('3b'); } if (_root.bullet_e == 2) { this._parent.gotoAndPlay('2b'); } if (_root.bullet_e == 1) { this._parent.gotoAndPlay('1b'); } if (_root.bullet_e == 0) { this._parent.gotoAndPlay('0b'); } } } frame 100 { stop(); } } movieClip 506 { frame 4 { if (_root.e_choice == 1) { gotoAndStop('normal_hisa'); } if (_root.e_choice == 2) { gotoAndStop('normal_mek'); } if (_root.e_choice == 3) { gotoAndStop('normal_emi'); } if (_root.e_choice == 4) { gotoAndStop('normal_sana'); } if (_root.e_choice == 5) { gotoAndStop('normal_yuri'); } if (_root.e_choice == 6) { gotoAndStop('normal_iska'); } if (_root.e_choice == 7) { gotoAndStop('normal_akiyu'); } if (_root.e_choice == 8) { gotoAndStop('normal_exakiyu'); } if (_root.e_choice == 9) { gotoAndStop('normal_kurumi'); } if (_root.e_choice == 10) { gotoAndStop('normal_minako'); } if (_root.e_choice == 11) { gotoAndStop('normal_neduki'); } if (_root.e_choice == 14) { gotoAndStop('kame'); } if (_root.e_choice == 20) { gotoAndStop('normal_minato'); } if (_root.e_choice == 21) { gotoAndStop('normal_bota'); } if (_root.e_choice == 22) { gotoAndStop('normal_mika'); } if (_root.e_choice == 23) { gotoAndStop('normal_kaki'); } stop(); } frame 6 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life <= 50) { this._parent.gotoAndStop('pinch_hisa'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life >= 51) { this._parent.gotoAndStop('normal_hisa'); } } } frame 26 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life <= 50) { this._parent.gotoAndStop('pinch_mek'); } } } frame 38 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life >= 51) { this._parent.gotoAndStop('normal_mek'); } } } frame 53 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life <= 50) { this._parent.gotoAndStop('pinchi_emi'); } } } frame 66 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life >= 51) { this._parent.gotoAndStop('pinch_emi'); } } } frame 82 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life <= 50) { this._parent.gotoAndStop('pinchi_sana'); } } } frame 96 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life >= 51) { this._parent.gotoAndStop('pinchi_sana'); } } } frame 109 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life <= 50) { this._parent.gotoAndStop('pinchi_yuri'); } } } frame 122 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life >= 51) { this._parent.gotoAndStop('pinchi_yuri'); } } } frame 136 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life <= 50) { this._parent.gotoAndStop('pinchi_iska'); } } } frame 150 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life >= 51) { this._parent.gotoAndStop('normal_iska'); } } } frame 162 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life <= 50) { this._parent.gotoAndStop('pinchi_akiyu'); } if (_root.e_choice == 8) { this._parent.gotoAndStop('normal_exakiyu'); } } } frame 176 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life >= 51) { this._parent.gotoAndStop('normal_akiyu'); } if (_root.e_choice == 8) { this._parent.gotoAndStop('normal_exakiyu'); } } } frame 186 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life <= 50) { this._parent.gotoAndStop('pinchi_exakiyu'); } } } frame 201 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life >= 51) { this._parent.gotoAndStop('normal_exakiyu'); } } } frame 214 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life <= 50) { this._parent.gotoAndStop('pinchi_kurumi'); } } } frame 229 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life >= 51) { this._parent.gotoAndStop('normal_kurumi'); } } } frame 243 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life <= 50) { this._parent.gotoAndStop('pinchi_minako'); } } } frame 257 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life >= 51) { this._parent.gotoAndStop('normal_minako'); } } } frame 275 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life <= 50) { this._parent.gotoAndStop('pinchi_neduki'); } } } frame 289 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life >= 51) { this._parent.gotoAndStop('normal_neduki'); } } } frame 300 { stop(); } frame 309 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life <= 50) { this._parent.gotoAndStop('pinchi_bota'); } } } frame 323 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life >= 51) { this._parent.gotoAndStop('normal_bota'); } } } frame 336 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life <= 50) { this._parent.gotoAndStop('pinchi_minato'); } } } frame 349 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life >= 51) { this._parent.gotoAndStop('normal_minato'); } } } frame 360 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life <= 50) { this._parent.gotoAndStop('pinchi_mika'); } } } frame 371 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life >= 51) { this._parent.gotoAndStop('normal_mika'); } } } frame 381 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life <= 50) { this._parent.gotoAndStop('pinchi_kaki'); } } } frame 392 { stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life >= 51) { this._parent.gotoAndStop('normal_kaki'); } } } } movieClip 507 { } button 508 { on (release) { gotoAndStop('start_menu'); } } instance e_stamina of movieClip 464 { onClipEvent (enterFrame) { this._yscale = _root.e_stamina / 10; } } instance e_power of movieClip 475 { onClipEvent (enterFrame) { if (_root.e_power <= 20) { this.gotoAndStop('lv1'); } else { if (_root.e_power <= 40) { this.gotoAndStop('lv2'); } else { if (_root.e_power <= 60) { this.gotoAndStop('lv3'); } else { if (_root.e_power >= 80) { this.gotoAndStop('lv4'); } } } } } } instance e_life of movieClip 482 { onClipEvent (enterFrame) { this._xscale = _root.e_life / 2; } } movieClip 512 { } instance of movieClip 512 { onClipEvent (enterFrame) { if (_root.hit_on >= 1) { _root.nextFrame(); } } } frame 17 { _root.d_source = 0; _root.hit_on = 0; _root.guard_start = 1; } instance of movieClip 512 { onClipEvent (enterFrame) { if (_root.break_on == 1) { _root.nextFrame(); } } } frame 18 { _root.d_source = 0; _root.hit_on = 0; _root.guard_start = 0; _root.break_on = 0; _root.hissathu_on = 0; } instance of movieClip 206 { onClipEvent (enterFrame) { if (_root.hissathu_on == 1) { _root.nextFrame(); } } } movieClip 569 { } movieClip 625 { frame 2 { if (_root.p_choice == 1) { this.gotoAndStop('hisa'); } if (_root.p_choice == 2) { this.gotoAndStop('mek'); } if (_root.p_choice == 3) { this.gotoAndStop('emi'); } if (_root.p_choice == 4) { this.gotoAndStop('sana'); } if (_root.p_choice == 5) { this.gotoAndStop('yuri'); } if (_root.p_choice == 6) { this.gotoAndStop('iska'); } if (_root.p_choice == 7) { this.gotoAndStop('akiyu'); } if (_root.p_choice == 9) { this.gotoAndStop('kurumi'); } if (_root.p_choice == 10) { this.gotoAndStop('minako'); } if (_root.p_choice == 11) { this.gotoAndStop('neduki'); } if (_root.p_choice == 20) { this.gotoAndStop('minato'); } if (_root.p_choice == 21) { this.gotoAndStop('botan'); } if (_root.p_choice == 22) { this.gotoAndStop('mikano'); } if (_root.p_choice == 23) { this.gotoAndStop('kaki'); } } instance hit of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_power <= 19) { this._parent.gotoAndStop('hisa'); } else { if (_root.p_power <= 39) { this._parent.gotoAndStop('hisa20'); } else { if (_root.p_power <= 59) { this._parent.gotoAndStop('hisa40'); } else { if (_root.p_power >= 60) { this._parent.gotoAndStop('hisa60'); } } } } } } instance hit of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_power <= 9) { this._parent.gotoAndStop('mek'); } else { if (_root.p_power <= 19) { this._parent.gotoAndStop('mek10'); } else { if (_root.p_power >= 20) { this._parent.gotoAndStop('mek20'); } } } } } instance hit of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_power <= 29) { this._parent.gotoAndStop('emi'); } else { if (_root.p_power <= 39) { this._parent.gotoAndStop('emi30'); } else { if (_root.p_power <= 49) { this._parent.gotoAndStop('emi40'); } else { if (_root.p_power >= 50) { this._parent.gotoAndStop('emi50'); } } } } } } instance hit of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_power <= 19) { this._parent.gotoAndStop('sana'); } else { if (_root.p_power <= 59) { this._parent.gotoAndStop('sana20'); } else { if (_root.p_power <= 79) { this._parent.gotoAndStop('sana60'); } else { if (_root.p_power >= 80) { this._parent.gotoAndStop('sana80'); } } } } } } instance hit of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_power <= 39) { this._parent.gotoAndStop('yuri'); } else { if (_root.p_power <= 59) { this._parent.gotoAndStop('yuri40'); } else { if (_root.p_power >= 60) { this._parent.gotoAndStop('yuri60'); } } } } } instance hit of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_power <= 39) { this._parent.gotoAndStop('iska'); } else { if (_root.p_power <= 79) { this._parent.gotoAndStop('iska40'); } else { if (_root.p_power <= 99) { this._parent.gotoAndStop('iska80'); } else { if (_root.p_power >= 100) { this._parent.gotoAndStop('iska100'); } } } } } } instance hit of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_power <= 29) { this._parent.gotoAndStop('akiyu'); } else { if (_root.p_power <= 59) { this._parent.gotoAndStop('akiyu30'); } else { if (_root.p_power >= 60) { this._parent.gotoAndStop('akiyu60'); } } } } } instance hit of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_power <= 19) { this._parent.gotoAndStop('akiyu_ex'); } else { if (_root.p_power <= 59) { this._parent.gotoAndStop('akiyu_ex20'); } else { if (_root.p_power >= 60) { this._parent.gotoAndStop('akiyu_ex60'); } } } } } instance hit of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_power <= 19) { this._parent.gotoAndStop('kurumi'); } else { if (_root.p_power <= 49) { this._parent.gotoAndStop('kurumi20'); } else { if (_root.p_power >= 50) { this._parent.gotoAndStop('kurumi50'); } } } } } instance hit of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_power <= 9) { this._parent.gotoAndStop('minako'); } else { if (_root.p_power <= 39) { this._parent.gotoAndStop('minako10'); } else { if (_root.p_power >= 40) { this._parent.gotoAndStop('minako40'); } } } } } instance hit of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_power <= 9) { this._parent.gotoAndStop('neduki'); } else { if (_root.p_power <= 39) { this._parent.gotoAndStop('neduki10'); } else { if (_root.p_power <= 79) { this._parent.gotoAndStop('neduki40'); } else { if (_root.p_power >= 80) { this._parent.gotoAndStop('neduki80'); } } } } } } instance hit of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_power <= 24) { this._parent.gotoAndStop('minato'); } else { if (_root.p_power <= 29) { this._parent.gotoAndStop('minato25'); } else { if (_root.p_power >= 30) { this._parent.gotoAndStop('minato30'); } } } } } instance hit of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_power <= 24) { this._parent.gotoAndStop('minato_g'); } else { if (_root.p_power <= 29) { this._parent.gotoAndStop('minato_g20'); } else { if (_root.p_power <= 34) { this._parent.gotoAndStop('minato_g30'); } else { if (_root.p_power >= 35) { this._parent.gotoAndStop('minato_g35'); } } } } } } instance hit of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_power <= 19) { this._parent.gotoAndStop('botan'); } else { if (_root.p_power <= 29) { this._parent.gotoAndStop('botan20'); } else { if (_root.p_power <= 39) { this._parent.gotoAndStop('botan30'); } else { if (_root.p_power >= 40) { this._parent.gotoAndStop('botan40'); } } } } } } instance hit of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_power <= 19) { this._parent.gotoAndStop('mikano'); } else { if (_root.p_power <= 39) { this._parent.gotoAndStop('mikano20'); } else { if (_root.p_power <= 59) { this._parent.gotoAndStop('mikano40'); } else { if (_root.p_power >= 60) { this._parent.gotoAndStop('mikano60'); } } } } } } instance hit of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_power <= 29) { this._parent.gotoAndStop('kaki'); } else { if (_root.p_power <= 39) { this._parent.gotoAndStop('kaki30'); } else { if (_root.p_power <= 59) { this._parent.gotoAndStop('kaki40'); } else { if (_root.p_power >= 60) { this._parent.gotoAndStop('kaki60'); } } } } } } } movieClip 639 { frame 1 { this.lv = _root.lv; } } frame 19 { _root.d_source = 0; _root.hit_on = 0; _root.attack_start = 1; _root.break_on = 0; _root.hissathu_on = 0; _root.guard_on = 0; _root.enemy.p.gotoAndPlay('damage2_1'); } instance of movieClip 206 { onClipEvent (enterFrame) { if (_root.guard_on == 1) { _root.nextFrame(); } } } frame 20 { _root.d_source = 0; _root.hit_on = 0; _root.attack_start = 0; _root.break_on = 0; _root.hissathu_on = 0; _root.guard_on = 0; } movieClip 648 { } button 650 { on (release, keyPress '<Space>') { _root.gotoAndStop('start'); } } button 651 { on (release) { _root.p_power = 100; } } frame 28 { if (_root.code_ok == 1) { my_so = SharedObject.getLocal('chambara1_5'); my_so.data.share_mode = 1; } } button 656 { on (release, keyPress '<Space>') { _root.gotoAndStop('title'); } } frame 30 { _root.ok_flg = 0; } frame 30 { this.onEnterFrame = function () { if (Key.isDown(27)) { gotoAndStop('reset'); } }; my_cm = new ContextMenu(); my_cm.hideBuiltInItems(); _root.menu = my_cm; fscommand('showmenu', 'false'); } movieClip 670 { } movieClip 681 { } movieClip 684 { } movieClip 690 { } movieClip 691 { frame 22 { stop(); } } movieClip 694 { frame 45 { stop(); } } button 695 { on (release, keyPress '<Space>') { gotoAndStop('title'); } } frame 31 { _root.choice_flg = 1; _root.battle_start = 0; _root.ok_flg = 0; my_sound = new Sound(); my_sound.stop(); _root.re = 0; _root.nextFrame(); } frame 32 { _root.re = 0; _root.code_on = '初代購入者はここにコード記入'; my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.lv_h == undefined) { my_so.data.lv_h = 2; _root.lv = 2; } else { _root.lv = my_so.data.lv_h; } if (my_so.data.point_h == undefined) { my_so.data.point_h = 1000; _root.point = 1000; } else { _root.point = my_so.data.point_h; } if (my_so.data.item_h == undefined) { my_so.data.item_h = 0; _root.item = 0; } else { _root.item = my_so.data.item_h; } if (my_so.data.bss_h == undefined) { my_so.data.bss_h = 0; _root.bss = 0; } else { _root.bss = my_so.data.bss_h; } if (my_so.data.bss2_h == undefined) { my_so.data.bss2_h = 0; _root.bss2 = 0; } else { _root.bss2 = my_so.data.bss2_h; } if (my_so.data.dss_h == undefined) { my_so.data.dss_h = 0; _root.dss = 0; } else { _root.dss = my_so.data.dss_h; } if (my_so.data.handle_h == undefined) { my_so.data.handle_h = 0; _root.handle = 0; } else { _root.handle = my_so.data.handle_h; } } button 716 { on (release) { _root.gotoAndStop('test'); } } movieClip 718 { } button 720 { on (release, keyPress '<Space>') { _root.ok_flg = 1; } } movieClip 721 { frame 2 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.choice_flg == undefined) { _root.choice_flg = 1; this._parent.gotoAndStop('on'); } if (_root.choice_flg == 1) { this._parent.gotoAndStop('on'); } } } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.choice_flg != 1) { this._parent.gotoAndStop('off'); } } } } button 722 { on (release, keyPress '<Space>') { _root.ok_flg = 2; } } movieClip 723 { frame 2 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.choice_flg == 2) { this._parent.gotoAndStop('on'); } } } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.choice_flg != 2) { this._parent.gotoAndStop('off'); } } } } button 724 { on (release, keyPress '<Space>') { _root.ok_flg = 3; } } movieClip 725 { frame 2 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.choice_flg == 3) { this._parent.gotoAndStop('on'); } } } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.choice_flg != 3) { this._parent.gotoAndStop('off'); } } } } button 726 { on (release, keyPress '<Space>') { _root.ok_flg = 4; } } movieClip 727 { frame 2 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.choice_flg == 4) { this._parent.gotoAndStop('on'); } } } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.choice_flg != 4) { this._parent.gotoAndStop('off'); } } } } instance of movieClip 50 { onClipEvent (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.s1 == undefined) { this._parent.gotoAndStop('s'); } i = 0; while (i <= 35) { if (my_so.data.s1 == i) { this._parent.gotoAndStop('g' + i); } ++i; } } } button 729 { on (keyPress '<Down>') { if (_root.choice_flg != 4) { _root.choice_flg += 1; } else { _root.choice_flg = 1; } } } button 730 { on (keyPress '<Up>') { if (_root.choice_flg != 1) { _root.choice_flg -= 1; } else { _root.choice_flg = 4; } } } button 732 { on (release) { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.s1 == undefined) { _root.stage_mode = 1; _root.gotoAndStop('start_menu'); } i = 0; while (i <= 40) { if (my_so.data.s1 == i) { _root.gotoAndStop('g' + i); } ++i; } } } button 733 { on (release) { _root.gotoAndStop('start_menu'); } } button 734 { on (release) { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.omake_h == undefined) { _root.gotoAndStop('start_menu'); } if (my_so.data.omake_h == 1) { _root.gotoAndStop('promo'); } } } button 735 { on (release) { _root.gotoAndStop('config'); } } instance of movieClip 25 { onClipEvent (enterFrame) { my_so = SharedObject.getLocal('chambara1_5'); if (_root.ok_flg == 0) { } if (_root.ok_flg == 1) { _root.gotoAndStop('start_menu'); } if (_root.ok_flg == 2) { if (my_so.data.s1 == undefined) { this._parent.gotoAndStop('start_menu'); } i = 0; while (i <= 40) { if (my_so.data.s1 == i) { this._parent.gotoAndStop('g' + i); } ++i; } } if (_root.ok_flg == 3) { this._parent.gotoAndStop('config'); } if (_root.ok_flg == 4) { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.omake_h == undefined) { _root.gotoAndStop('start_menu'); } if (my_so.data.omake_h == 1) { _root.gotoAndStop('promo'); } } } } movieClip 739 { frame 3 { stop(); } } movieClip 743 { } instance of movieClip 743 { onClipEvent (keyPress '<Right>') { this._y -= 5; } onClipEvent (release) { my_so = SharedObject.getLocal('chambara1_5'); my_so.data.omake_h = 1; my_so.data.clear_flg1 = 1; my_so.data.clear_flg2 = 1; my_so.data.clear_flg3 = 1; my_so.data.clear_flg4 = 1; my_so.data.cheat = 1; my_so.data.point_h = 500000; _root.point = 500000; _root.ok3.play(); } } button 748 { on (release) { my_so = SharedObject.getLocal('chambara1_5'); if (_root.code_on == '5947-7676') { _root.code_ok = 1; _root.gotoAndStop('code_ok'); } if (_root.code_on == '59477676') { _root.code_ok = 1; _root.gotoAndStop('code_ok'); } } } movieClip 750 { frame 2 { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.share_mode == undefined) { this.gotoAndStop('taiken'); } } frame 3 { stop(); } frame 5 { stop(); } } movieClip 753 { frame 16 { _root.nextFrame(); } } button 754 { on (release, keyPress '<Space>') { _root.gotoAndStop('title'); } } button 759 { on (release) { this.gotoAndStop('on'); _root.bss = 1; } } button 761 { on (release) { this.gotoAndStop('off'); _root.bss = 0; } } movieClip 762 { frame 2 { if (_root.bss == 1) { this.gotoAndStop('on'); } else { my_so = SharedObject.getLocal('chambara1_5'); my_so.data.bss_h = 0; stop(); } } frame 6 { my_so = SharedObject.getLocal('chambara1_5'); my_so.data.bss_h = 1; stop(); } } button 763 { on (release) { this.gotoAndStop('on'); _root.bss2 = 1; } } button 764 { on (release) { this.gotoAndStop('off'); _root.bss2 = 0; } } movieClip 765 { frame 2 { if (_root.bss2 == 1) { this.gotoAndStop('on'); } else { my_so = SharedObject.getLocal('chambara1_5'); my_so.data.bss2_h = 0; stop(); } } frame 6 { my_so = SharedObject.getLocal('chambara1_5'); my_so.data.bss2_h = 1; stop(); } } button 766 { on (release) { this.gotoAndStop('on'); _root.dss = 1; } } button 767 { on (release) { this.gotoAndStop('off'); _root.dss = 0; } } movieClip 768 { frame 2 { if (_root.dss == 1) { this.gotoAndStop('on'); } else { stop(); my_so = SharedObject.getLocal('chambara1_5'); my_so.data.dss_h = 0; } } frame 6 { stop(); my_so = SharedObject.getLocal('chambara1_5'); my_so.data.dss_h = 1; } } movieClip 782 { } button 783 { on (release) { play(); } } movieClip 787 { frame 1 { my_sound = new Sound(); } frame 1 { stop(); } instance tsumami_mc of movieClip 782 { onClipEvent (load) { dragFlag = false; } onClipEvent (press) { xWidth = _parent.back_mc._width - this._width; xMin = _parent.back_mc._x; xMax = _parent.back_mc._x + xWidth; this.startDrag(true, xMin, this._y, xMax, this._y); dragFlag = true; } onClipEvent (release, releaseOutside) { this.stopDrag(); dragFlag = false; } onClipEvent (mouseMove) { if (dragFlag == true) { vol = ((this._x - xMin) / xWidth) * 100; _parent.my_sound.setVolume(vol); my_so = SharedObject.getLocal('soktei3'); my_so.data.vol1 = vol; } } } } button 791 { on (release, keyPress '<Right>') { if (_root.lv <= 4) { _root.lv += 1; my_so = SharedObject.getLocal('chambara1_5'); my_so.data.lv_h = _root.lv; } } } button 792 { on (release, keyPress '<Left>') { if (_root.lv >= 1) { _root.lv -= 1; my_so = SharedObject.getLocal('chambara1_5'); my_so.data.lv_h = _root.lv; } } } button 795 { on (release) { _root.handle = 1; this.gotoAndStop('a'); } } button 797 { on (release) { _root.handle = 0; this.gotoAndStop('c'); } } movieClip 798 { frame 2 { if (_root.handle == 1) { this.gotoAndStop('a'); } if (_root.handle == 0) { this.gotoAndStop('c'); } stop(); } frame 3 { my_so = SharedObject.getLocal('chambara1_5'); my_so.data.handle_h = 0; _root.handle = 0; } frame 6 { my_so = SharedObject.getLocal('chambara1_5'); my_so.data.handle_h = 1; _root.handle = 1; } } frame 37 { my_so = SharedObject.getLocal('chambara1_5'); my_so.data.omake_h = 1; my_so.data.clear_flg1 = 1; if (_root.lv >= 3) { my_so.data.medal_get4 = 1; } } button 814 { on (release, keyPress '<Space>') { _root.gotoAndStop('title'); } } movieClip 837 { frame 2 { my_sound = new Sound(); my_sound.stop(); } frame 2800 { _root.gotoAndStop('title'); } } frame 39 { _root.ok_flg = 0; my_sound = new Sound(); my_sound.stop(); } instance of movieClip 25 { onClipEvent (enterFrame) { if (_root.ok_flg == 0) { } if (_root.ok_flg == 1) { _root.gotoAndStop('omake1'); } if (_root.ok_flg == 2) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.omake2 == 1) { _root.gotoAndStop('omake2'); } } if (_root.ok_flg == 3) { _root.gotoAndStop('omake3'); } if (_root.ok_flg == 4) { _root.gotoAndStop('title'); } } } button 846 { on (release) { _root.ok_flg = 1; } } button 847 { on (release) { _root.ok_flg = 2; } } button 848 { on (release) { _root.ok_flg = 3; } } button 849 { on (release) { _root.ok_flg = 4; } } button 852 { on (rollOver) { gotoAndStop('medal_check'); } on (rollOut) { gotoAndStop('getmedal'); } } movieClip 855 { frame 2 { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.cheat == 1) { gotoAndStop('no_medal'); } } frame 4 { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.omake_h == 1) { gotoAndStop('getmedal'); } stop(); } } button 858 { on (rollOver) { gotoAndStop('medal_check'); } on (rollOut) { gotoAndStop('getmedal'); } } movieClip 860 { frame 2 { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.cheat == 1) { stop(); } } frame 4 { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.clear_flg5 == 1) { gotoAndStop('getmedal'); } stop(); } } button 863 { on (rollOver) { gotoAndStop('medal_check'); } on (rollOut) { gotoAndStop('getmedal'); } } movieClip 865 { frame 2 { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.cheat == 1) { stop(); } } frame 4 { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.medal_get3 == 1) { gotoAndStop('getmedal'); } stop(); } } button 868 { on (rollOver) { gotoAndStop('medal_check'); } on (rollOut) { gotoAndStop('getmedal'); } } movieClip 870 { frame 2 { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.cheat == 1) { stop(); } } frame 4 { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.medal_get4 == 1) { gotoAndStop('getmedal'); } stop(); } } button 873 { on (rollOver) { gotoAndStop('medal_check'); } on (rollOut) { gotoAndStop('getmedal'); } } movieClip 877 { frame 2 { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.cheat == 1) { gotoAndStop('no_medal'); } } frame 4 { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.medal_get5 == 1) { gotoAndStop('getmedal'); } stop(); } } frame 40 { _root.re = 0; my_sound = new Sound(); my_sound.stop(); } movieClip 883 { instance of movieClip 50 { onClipEvent (enterFrame) { my_so = SharedObject.getLocal('chambara1'); i = 0; while (i <= 40) { if (_root.batu == i) { if (my_so.data('batu_h' + i) == 1) { _root.gotoAndStop('o' + i); } } ++i; } } } } button 885 { on (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h1 == 1) { _root.re = 1; _root.batu_f = 1; _root.gotoAndStop('hisa_batu0'); } } } button 886 { on (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h2 == 1) { _root.re = 1; _root.batu_f = 2; _root.gotoAndStop('hisa_batu0'); } } } button 887 { on (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h3 == 1) { _root.re = 1; _root.batu_f = 2; _root.gotoAndStop('mek_batu0'); } } } button 888 { on (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h4 == 1) { _root.re = 1; _root.batu_f = 1; _root.gotoAndStop('mek_batu0'); } } } button 889 { on (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h5 == 1) { _root.re = 1; _root.batu_f = 1; _root.gotoAndStop('emi_batu0'); } } } button 890 { on (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h6 == 1) { _root.re = 1; _root.batu_f = 2; _root.gotoAndStop('emi_batu0'); } } } button 891 { on (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h7 == 1) { _root.re = 1; _root.batu_f = 1; _root.gotoAndStop('yuri_batu0'); } } } button 892 { on (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h8 == 1) { _root.re = 1; _root.batu_f = 2; _root.gotoAndStop('yuri_batu0'); } } } button 893 { on (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h10 == 1) { _root.re = 1; _root.batu_f = 2; _root.gotoAndStop('sana_batu0'); } } } button 894 { on (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h11 == 1) { _root.re = 1; _root.batu_f = 1; _root.gotoAndStop('kurumi_batu0'); } } } button 895 { on (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h12 == 1) { _root.re = 1; _root.batu_f = 2; _root.gotoAndStop('kurumi_batu0'); } } } button 896 { on (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h13 == 1) { _root.re = 1; _root.batu_f = 1; _root.gotoAndStop('iska_batu0'); } } } button 897 { on (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h14 == 1) { _root.re = 1; _root.batu_f = 2; _root.gotoAndStop('iska_batu0'); } } } button 898 { on (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h15 == 1) { _root.re = 1; _root.batu_f = 1; _root.gotoAndStop('akiyu_batu0'); } } } button 899 { on (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h16 == 1) { _root.re = 1; _root.batu_f = 2; _root.gotoAndStop('akiyu_batu0'); } } } button 900 { on (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h17 == 1) { _root.re = 1; _root.batu_f = 1; _root.gotoAndStop('minaco_batu0'); } } } button 901 { on (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h18 == 1) { _root.re = 1; _root.batu_f = 2; _root.gotoAndStop('minaco_batu0'); } } } button 902 { on (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h19 == 1) { _root.re = 1; _root.batu_f = 1; _root.gotoAndStop('nedu_batu0'); } } } button 903 { on (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h20 == 1) { _root.re = 1; _root.batu_f = 2; _root.gotoAndStop('nedu_batu0'); } } } button 904 { on (release, keyPress '<Left>') { _root.gotoAndStop('omake'); } } instance of movieClip 25 { onClipEvent (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h9 == 1) { _root.re = 1; _root.batu_f = 1; _root.gotoAndStop('sana_batu0'); } } } movieClip 912 { frame 2 { stop(); } } instance of movieClip 912 { onClipEvent (enterFrame) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h1 == 1) { if (my_so.data.batu_h2 == 1) { this.gotoAndStop('soldout'); } } } onClipEvent (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.point_h >= 2000) { my_so.data.point_h -= 2000; _root.buy_mc.play(); _root.point = my_so.data.point_h; my_so.data.batu_h1 = 1; my_so.data.batu_h2 = 1; } } } instance of movieClip 912 { onClipEvent (enterFrame) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h3 == 1) { if (my_so.data.batu_h4 == 1) { this.gotoAndStop('soldout'); } } } onClipEvent (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.point_h >= 2000) { my_so.data.point_h -= 2000; _root.buy_mc.play(); _root.point = my_so.data.point_h; my_so.data.batu_h3 = 1; my_so.data.batu_h4 = 1; } } } instance of movieClip 912 { onClipEvent (enterFrame) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h5 == 1) { if (my_so.data.batu_h6 == 1) { this.gotoAndStop('soldout'); } } } onClipEvent (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.point_h >= 2000) { _root.buy_mc.play(); my_so.data.point_h -= 2000; _root.point = my_so.data.point_h; my_so.data.batu_h5 = 1; my_so.data.batu_h6 = 1; } } } movieClip 917 { frame 2 { stop(); } frame 4 { _root.ok_flg = 0; } } instance of movieClip 912 { onClipEvent (enterFrame) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h9 == 1) { if (my_so.data.batu_h10 == 1) { this.gotoAndStop('soldout'); } } } onClipEvent (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.point_h >= 2000) { _root.buy_mc.play(); my_so.data.point_h -= 2000; _root.point = my_so.data.point_h; my_so.data.batu_h9 = 1; my_so.data.batu_h10 = 1; } } } instance of movieClip 912 { onClipEvent (enterFrame) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h11 == 1) { if (my_so.data.batu_h12 == 1) { this.gotoAndStop('soldout'); } } } onClipEvent (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.point_h >= 2000) { _root.buy_mc.play(); my_so.data.point_h -= 2000; _root.point = my_so.data.point_h; my_so.data.batu_h11 = 1; my_so.data.batu_h12 = 1; } } } instance of movieClip 912 { onClipEvent (enterFrame) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h7 == 1) { if (my_so.data.batu_h8 == 1) { this.gotoAndStop('soldout'); } } } onClipEvent (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.point_h >= 2000) { _root.buy_mc.play(); my_so.data.point_h -= 2000; _root.point = my_so.data.point_h; my_so.data.batu_h7 = 1; my_so.data.batu_h8 = 1; } } } instance of movieClip 912 { onClipEvent (enterFrame) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h13 == 1) { if (my_so.data.batu_h14 == 1) { this.gotoAndStop('soldout'); } } } onClipEvent (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.point_h >= 5000) { _root.buy_mc.play(); my_so.data.point_h -= 5000; _root.point = my_so.data.point_h; my_so.data.batu_h13 = 1; my_so.data.batu_h14 = 1; } } } instance of movieClip 912 { onClipEvent (enterFrame) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h15 == 1) { if (my_so.data.batu_h16 == 1) { this.gotoAndStop('soldout'); } } } onClipEvent (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.point_h >= 5000) { _root.buy_mc.play(); my_so.data.point_h -= 5000; _root.point = my_so.data.point_h; my_so.data.batu_h15 = 1; my_so.data.batu_h16 = 1; } } } instance of movieClip 912 { onClipEvent (enterFrame) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h17 == 1) { if (my_so.data.batu_h18 == 1) { this.gotoAndStop('soldout'); } } } onClipEvent (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.point_h >= 5000) { _root.buy_mc.play(); my_so.data.point_h -= 5000; _root.point = my_so.data.point_h; my_so.data.batu_h17 = 1; my_so.data.batu_h18 = 1; } } } instance of movieClip 912 { onClipEvent (enterFrame) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.batu_h19 == 1) { if (my_so.data.batu_h20 == 1) { this.gotoAndStop('soldout'); } } } onClipEvent (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.point_h >= 2000) { _root.buy_mc.play(); my_so.data.point_h -= 2000; _root.point = my_so.data.point_h; my_so.data.batu_h19 = 1; my_so.data.batu_h20 = 1; } } } instance of movieClip 912 { onClipEvent (enterFrame) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.omake2 == 1) { if (my_so.data.omake2 == 1) { this.gotoAndStop('soldout'); } } } onClipEvent (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.point_h >= 1000) { my_so.data.point_h -= 1000; my_so.data.omake2 = 1; _root.buy_mc.play(); _root.point = my_so.data.point_h; } } } instance of movieClip 912 { onClipEvent (enterFrame) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.gallery_f == 1) { this.gotoAndStop('soldout'); } } onClipEvent (release) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.point_h >= 5000) { my_so.data.point_h -= 5000; _root.buy_mc.play(); _root.point = my_so.data.point_h; my_so.data.gallery_f = 1; } } } frame 42 { _root.re = 0; } button 922 { on (release, keyPress '<Right>') { gotoAndStop('mek'); } } button 923 { on (release, keyPress '<Left>') { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.gallery_f == undefined) { gotoAndStop('kurumi'); } else { gotoAndStop('nedu'); } } } button 925 { on (release, keyPress '<Right>') { gotoAndStop('emi'); } } button 926 { on (release, keyPress '<Left>') { gotoAndStop('hisa'); } } button 927 { on (release, keyPress '<Right>') { gotoAndStop('yuri'); } } button 928 { on (release, keyPress '<Left>') { gotoAndStop('mek'); } } button 929 { on (release, keyPress '<Right>') { gotoAndStop('sana'); } } button 930 { on (release, keyPress '<Left>') { gotoAndStop('emi'); } } button 931 { on (release, keyPress '<Right>') { gotoAndStop('kurumi'); } } button 932 { on (release, keyPress '<Left>') { gotoAndStop('yuri'); } } button 933 { on (release, keyPress '<Right>') { gotoAndStop('minaco'); } } button 934 { on (release, keyPress '<Left>') { gotoAndStop('sana'); } } button 935 { on (release, keyPress '<Right>') { gotoAndStop('akiyu'); } } button 936 { on (release, keyPress '<Left>') { gotoAndStop('kurumi'); } } button 937 { on (release, keyPress '<Right>') { gotoAndStop('iska'); } } button 938 { on (release, keyPress '<Left>') { gotoAndStop('minaco'); } } button 939 { on (release, keyPress '<Right>') { gotoAndStop('iska2'); } } button 940 { on (release, keyPress '<Left>') { gotoAndStop('akiyu'); } } button 941 { on (release, keyPress '<Right>') { gotoAndStop('nedu'); } } button 942 { on (release, keyPress '<Left>') { gotoAndStop('iska'); } } button 945 { on (release, keyPress '<Right>') { gotoAndStop('hisa'); } } button 946 { on (release, keyPress '<Left>') { gotoAndStop('iska2'); } } movieClip 951 { frame 16 { stop(); } } movieClip 953 { frame 4 { stop(); } frame 34 { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.gallery_f == undefined) { gotoAndStop('hisa'); } else {} } } button 954 { on (release, keyPress '<Space>') { _root.gotoAndStop('omake'); } } frame 45 { my_so = SharedObject.getLocal('chambara1_5'); my_so.data.lv_h = _root.lv; if (my_so.data.point_h == undefined) { my_so.data.point_h = 1000; _root.point = 1000; } else { _root.point = my_so.data.point_h; } if (my_so.data.item_h == undefined) { my_so.data.item_h = 0; _root.item = 0; } else { _root.item = my_so.data.item_h; } _root.choice_flg = 1; _root.battle_start = 0; _root.ok_flg = 0; my_sound = new Sound(); my_sound.stop(); _root.nextFrame(); } frame 46 { this.onEnterFrame = function () { if (Key.isDown(27)) { gotoAndStop('reset'); } }; my_cm = new ContextMenu(); my_cm.hideBuiltInItems(); _root.menu = my_cm; } instance of movieClip 25 { onClipEvent (enterFrame) { if (_root.ok_flg == 0) { } if (_root.ok_flg == 1) { _root.item = 0; _root.e_choice = 0; _root.stage_mode = 1; _root.gotoAndStop('story_start'); } if (_root.ok_flg == 2) { _root.item = 0; _root.e_choice = 0; _root.stage_mode = 2; _root.gotoAndStop('battle_menu'); } if (_root.ok_flg == 3) { _root.stage_mode = 0; _root.gotoAndStop('title'); } } } button 967 { on (keyPress '<Down>') { if (_root.choice_flg != 3) { _root.choice_flg += 1; } else { _root.choice_flg = 1; } } } button 968 { on (keyPress '<Up>') { if (_root.choice_flg != 1) { _root.choice_flg -= 1; } else { _root.choice_flg = 3; } } } button 969 { on (release) { _root.ok_flg = 3; _root.gotoAndStop('title'); } } button 971 { on (release) { _root.ok_flg = 2; _root.gotoAndStop('battle_menu'); } } button 972 { on (release) { _root.ok_flg = 1; _root.item = 0; _root.e_choice = 0; my_so = SharedObject.getLocal('chambara1_5'); my_so.data.point_h = _root.point; my_so.data.item_h = _root.item; _root.gotoAndStop('story_start'); } } frame 47 { my_sound = new Sound(); my_sound.stop(); } button 974 { on (release, keyPress '<Space>') { _root.nextFrame(); } } button 975 { on (release) { _root.gotoAndStop('tute'); } } frame 48 { stop(); _root.lv = 1; _root.e_choice = 15; } movieClip 984 { frame 12 { _root.cat_move1 = 1; } } movieClip 992 { } movieClip 1001 { } movieClip 1012 { } button 1013 { on (release) { _root.p_choice = 1; gotoAndStop('battle_0_2'); } } movieClip 1022 { } movieClip 1031 { } movieClip 1038 { } button 1039 { on (release) { _root.bss = 1; _root.bss2 = 1; } } movieClip 1053 { } movieClip 1062 { } button 1064 { on (release) { _root.p_choice = 4; gotoAndStop('battle_0_2'); } } button 1065 { on (release) { _root.p_choice = 2; gotoAndStop('battle_0_2'); } } button 1066 { on (release) { _root.p_choice = 3; gotoAndStop('battle_0_2'); } } button 1067 { on (release) { _root.p_choice = 5; gotoAndStop('battle_0_2'); } } button 1068 { on (release) { _root.p_choice = 6; gotoAndStop('battle_0_2'); } } button 1069 { on (release) { _root.p_choice = 7; gotoAndStop('battle_0_2'); } } button 1070 { on (release) { _root.p_choice = 9; gotoAndStop('battle_0_2'); } } button 1071 { on (release) { _root.p_choice = 10; gotoAndStop('battle_0_2'); } } button 1072 { on (release) { _root.p_choice = 11; gotoAndStop('battle_0_2'); } } movieClip 1083 { } button 1084 { on (release) { _root.p_choice = 20; gotoAndStop('battle_0_2'); } } button 1085 { on (release) { _root.p_choice = 21; gotoAndStop('battle_0_2'); } } movieClip 1098 { frame 1 { } } button 1099 { on (release) { _root.p_choice = 22; gotoAndStop('battle_0_2'); } } movieClip 1110 { } button 1111 { on (release) { _root.p_choice = 23; gotoAndStop('battle_0_2'); } } button 1113 { on (release) { _root.lv = 1; } } button 1114 { on (release) { _root.lv = 2; } } button 1115 { on (release) { _root.lv = 3; } } button 1117 { on (release) { _root.e_choice = 1; } } button 1118 { on (release) { _root.e_choice = 2; } } button 1119 { on (release) { _root.e_choice = 4; } } button 1120 { on (release) { _root.e_choice = 3; } } movieClip 1124 { } button 1125 { on (release) { _root.e_choice = 5; } } button 1126 { on (release) { _root.e_choice = 6; } } button 1127 { on (release) { _root.e_choice = 7; } } button 1128 { on (release) { _root.e_choice = 9; } } button 1129 { on (release) { _root.e_choice = 10; } } button 1130 { on (release) { _root.e_choice = 11; } } button 1131 { on (release) { _root.e_choice = 12; } } button 1132 { on (release) { _root.e_choice = 13; } } button 1133 { on (release) { _root.e_choice = 14; } } button 1134 { on (release) { _root.e_choice = 15; } } button 1135 { on (release) { _root.e_choice = 21; } } button 1137 { on (release) { _root.e_choice = 20; } } button 1138 { on (release) { _root.e_choice = 22; } } button 1139 { on (release) { _root.e_choice = 23; } } frame 50 { _root.p_stamina = 1000; _root.p_guard = 0; _root.p_life = 100; _root.p_power = 0; _root.cat_c1 = 0; _root.cat_move1 = 0; _root.cat_f1 = 0; _root.d_source2 = 0; _root.p_sa == 3; } movieClip 1143 { } movieClip 1151 { frame 16 { stop(); } } movieClip 1152 { frame 5 { stop(); } frame 80 { this._x = -400; } } instance wall1 of movieClip 1152 { onClipEvent (enterFrame) { if (this.hitTest(_root.player) == true) { this.play(); } } } movieClip 1153 { frame 5 { stop(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 1; _root.d_source = 5; } this.gotoAndPlay('end'); } } } frame 80 { this._x = 1200; } } instance wall2 of movieClip 1153 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.leach) == true) { this.play(); } } } movieClip 1159 { } movieClip 1162 { frame 11 { dice = Math.floor(Math.random() * 12) + 1; if (dice <= 2) { this._parent.gotoAndPlay('attack0_1'); } if (dice == 3) { this._parent.gotoAndPlay('attack2_1'); } if (dice == 4) { this._parent.gotoAndPlay('attack2_1'); } } } movieClip 1168 { frame 10 { stop(); } } movieClip 1169 { frame 10 { stop(); } } movieClip 1178 { frame 16 { stop(); } } movieClip 1180 { frame 18 { stop(); } } movieClip 1183 { } movieClip 1186 { frame 13 { stop(); } } movieClip 1191 { frame 22 { stop(); } } movieClip 1196 { frame 36 { stop(); } } movieClip 1200 { frame 13 { stop(); } } movieClip 1201 { frame 4 { _root.e_guard = 0; _root.e_walk = 0; if (_root.enemy._x <= 250) { gotoAndPlay('walk'); } } frame 8 { stop(); } frame 10 { play(); } frame 13 { _root.e_life -= _root.d_source2; _root.e_walk = 0; _root.e_power += 1; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 0) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 1; _root.d_source = 10; } this.gotoAndStop('end'); } } } frame 20 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 25 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 30 { if (_root.d_level_e >= 3) { gotoAndStop('wait'); } } frame 35 { _root.e_walk = 2; _root.e_power += 5; _root.e_life -= _root.d_source2; } frame 40 { _root.e_life -= _root.d_source2; _root.e_walk = 0; _root.e_power += 1; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 0) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 2; _root.d_source = 20; } this.gotoAndStop('end'); } } } frame 50 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 55 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 60 { if (_root.d_level_e >= 3) { gotoAndStop('wait'); } } frame 60 { gotoAndStop('wait'); } frame 75 { play(); } frame 75 { _root.e_walk = _root.d_level_e * 5; _root.e_power += 5; } frame 78 { _root.e_life -= _root.d_source2; } frame 80 { _root.e_walk -= 2; } frame 85 { _root.e_walk -= 2; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 3; if (_root.p_stamina >= 0) { _root.player.p.gotoAndPlay('break'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 1; _root.d_source = 30; } this.gotoAndStop('end'); } } } frame 91 { _root.e_walk = 0; } frame 92 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 97 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 102 { if (_root.d_level_e >= 3) { gotoAndStop('wait'); } } frame 108 { gotoAndStop('wait'); } frame 110 { _root.e_walk = -3; play(); } frame 129 { _root.e_walk = 0; } frame 132 { gotoAndPlay('wait'); } frame 147 { dice = Math.floor(Math.random() * 2) + 1; if (dice == 1) { this.gotoAndPlay('attack3_1'); } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 3; _root.d_source = 5; } this.gotoAndPlay('end'); } } } frame 171 { this.gotoAndStop('wait'); } frame 194 { _root.e_walk = -10; play(); } frame 197 { _root.e_walk += 1; } frame 199 { _root.e_walk += 1; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 3; _root.d_source = 15; } this.gotoAndPlay('end'); } } } frame 204 { _root.e_walk += 2; } frame 214 { _root.e_walk = 0; } frame 230 { this.gotoAndStop('wait'); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 3; _root.d_source = 2; } this.gotoAndStop('end'); } } } frame 245 { this.gotoAndStop('wait'); } } movieClip 1202 { } instance enemy of movieClip 1202 { onClipEvent (enterFrame) { if (this.hit2.hitTest(_root.wall1.hit_break) == true) { _root.wall1.play(); } if (this.hit2.hitTest(_root.player.hit2) == false) { _root.enemy._x -= _root.e_walk; } if (this.hit2.hitTest(_root.player.hit2) == true) { _root.enemy._x -= 1; } if (this._x <= 50) { if (this.hit2.hitTest(_root.wall1.hit) == false) { _root.wall1._x += 10; _root.wall2._x += 10; this._x += 10; _root.player._x += 10; } else { this._x = 50; } } if (this._x >= 600) { _root.enemy._x = 595; } } } movieClip 1203 { frame 12 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.battle_start == 1) { this._parent.nextFrame(); } } } frame 13 { this.key_p = 0; } frame 13 { _root.p_walk = 0; stop(); this._parent.gotoAndStop('hisa'); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 25; } if (Key.isDown(90)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(67)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(37) == true) { this._parent.gotoAndPlay('walk'); } if (Key.isDown(40) == true) { this._parent.gotoAndStop('guard1_1'); } } } frame 19 { _root.p_walk = -6; this.key_p = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(37) == false) { this._parent.key_p = 1; } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (this._parent.key_p == 1) { if (Key.isDown(37) == true) { this._parent.gotoAndPlay('walk2'); } } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 50; } if (Key.isDown(90)) { this._parent.gotoAndPlay('attack2_1'); } if (Key.isDown(67)) { this._parent.gotoAndPlay('attack2_1'); } if (Key.isDown(88)) { if (_root.p_power >= 40) { _root.p_guard = 0; _root.p_walk = 0; this._parent.gotoAndPlay('attack4_1'); } } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(39) == false) { if (Key.isDown(37) == false) { this._parent.gotoAndStop('wait'); } } } } frame 29 { if (_root.dss == 1) { } else { stop(); } } frame 30 { _root.p_walk = -8; stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 50; } if (Key.isDown(90)) { this._parent.gotoAndPlay('attack2_2'); } if (Key.isDown(67)) { this._parent.gotoAndPlay('attack2_2'); } if (Key.isDown(88)) { if (_root.p_power >= 60) { _root.p_guard = 0; _root.p_walk = 0; this._parent.gotoAndPlay('attack4_2'); } } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(39) == false) { if (Key.isDown(37) == false) { this._parent.gotoAndStop('wait'); } } } } frame 31 { _root.p_walk = -8; } frame 46 { _root.p_walk = 8; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 10; } } } frame 51 { _root.p_walk -= 1; } frame 53 { _root.p_walk -= 1; } frame 55 { _root.p_walk -= 1; } frame 57 { _root.p_walk -= 2; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.bss2 >= 1) { if (_root.p_stamina <= 100) { this._parent.gotoAndPlay('back'); } } if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } frame 63 { stop(); } frame 64 { if (_root.bss2 == 1) { if (_root.p_stamina <= 100) { this.gotoAndPlay('back'); } } if (_root.bss == 1) { if (_root.player._x - _root.enemy._x <= 150) { if (_root.p_power >= 40) { this.gotoAndPlay('attack4_1'); } else { if (_root.p_power >= 20) { this.gotoAndPlay('attack3_1'); } } } } play(); } instance of movieClip 35 { onClipEvent (load) { key_a = 0; } onClipEvent (enterFrame) { if (_root.handle == 0) { if (key_a && Key.isDown(90)) { this._parent.key_p = 1; } } if (_root.handle == 1) { if (key_a && !Key.isDown(90)) { this._parent.key_p += 1; } } if (_root.handle == 0) { if (key_b && Key.isDown(67)) { this._parent.key_p = 1; } } if (_root.handle == 1) { if (key_b && !Key.isDown(67)) { this._parent.key_p += 1; } } key_a = Key.isDown(90); key_b = Key.isDown(67); } } frame 67 { gotoAndPlay('attack1_1'); } frame 73 { _root.p_stamina -= 200; _root.p_power += 1; play(); } frame 73 { if (this.key_p >= 1) { if (this.key_p >= 4) { this.key_p = 3; } this.key_p -= 1; } } frame 75 { _root.p_walk = -4; } frame 77 { _root.p_walk = -5; } frame 79 { _root.p_walk = -5; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 1; _root.d_source2 = 5; } this.gotoAndPlay('end'); } } } frame 81 { _root.p_walk = -2; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_2'); } } } frame 82 { _root.p_walk = 0; } frame 83 { stop(); } frame 84 { _root.p_stamina -= 100; _root.p_power += 2; play(); } frame 84 { if (this.key_p >= 1) { this.key_p -= 1; } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 2; _root.d_source2 = 7; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_3'); } } } frame 96 { _root.p_walk = -5; } frame 96 { _root.p_stamina -= 100; _root.p_power += 6; play(); } frame 96 { if (this.key_p >= 1) { this.key_p -= 1; } } instance of movieClip 35 { onClipEvent (load) { key_a = 0; } onClipEvent (enterFrame) { if (_root.handle == 0) { if (key_a && Key.isDown(90)) { this._parent.key_p = 1; } if (key_a && !Key.isDown(90)) { this._parent.key_p = 0; } } if (_root.handle == 1) { if (key_a && !Key.isDown(90)) { this._parent.key_p += 1; } } if (_root.handle == 0) { if (key_b && Key.isDown(67)) { this._parent.key_p = 1; } if (key_b && !Key.isDown(67)) { this._parent.key_p = 0; } } if (_root.handle == 1) { if (key_b && !Key.isDown(67)) { this._parent.key_p += 1; } } key_a = Key.isDown(90); key_b = Key.isDown(67); } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 3; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 3; _root.d_source2 = 7; } this.gotoAndPlay('end'); } } } frame 101 { _root.p_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_1'); } } } frame 112 { if (_root.bss == 1) { if (_root.player._x - _root.enemy._x <= 200) { if (_root.p_power >= 60) { this.gotoAndPlay('attack4_2'); } } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } } } frame 113 { _root.p_stamina -= 100; _root.p_walk = -10; play(); } frame 119 { _root.p_walk += 2; } frame 122 { _root.p_walk += 2; } frame 125 { _root.p_walk += 2; } frame 127 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 2; _root.d_source2 = 25; } this.gotoAndPlay('end'); } } } frame 142 { this.gotoAndStop('wait'); _root.p_power += 5; } frame 144 { if (_root.bss == 1) { if (_root.player._x - _root.enemy._x <= 200) { if (_root.p_power >= 60) { this.gotoAndPlay('attack4_2'); } } } } frame 144 { this.key_p = 0; } frame 145 { _root.p_stamina -= 350; _root.p_walk = -10; play(); } frame 147 { _root.p_walk = -6; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 1; _root.d_source2 = 5; } this.gotoAndPlay('end'); } } } frame 151 { _root.p_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(90) == true) { this._parent.key_p = 1; } if (Key.isDown(67) == true) { this._parent.key_p = 1; } } } frame 160 { this.gotoAndStop('wait'); _root.p_power += 5; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_1'); } } } frame 167 { _root.p_power -= 20; _root.p_walk = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 4; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 2; _root.d_source2 = 25; } this.gotoAndPlay('end'); } } } frame 181 { stop(); } frame 182 { _root.p_power -= 40; _root.p_walk = 0; play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 2; _root.d_source2 = 5; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 2; _root.d_source2 = 5; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 3; _root.d_source2 = 15; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 400) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 3; _root.d_source2 = 25; } this.gotoAndPlay('end'); } } } frame 242 { stop(); } frame 244 { _root.p_power -= 60; _root.p_walk = 0; play(); } frame 245 { _root.p_walk = -10; } frame 248 { _root.p_walk = -8; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 1; _root.d_source2 = 20; } this.gotoAndPlay('end'); } } } frame 251 { _root.p_walk = -5; } frame 255 { _root.p_walk = -7; } frame 263 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 400) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 3; _root.d_source2 = 20; } this.gotoAndPlay('end'); } } } frame 270 { this.gotoAndStop('wait'); } frame 284 { play(); _root.p_guard = 0; _root.p_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(90)) { _root.p_guard = 0; this._parent.gotoAndPlay('attack0'); } if (Key.isDown(67)) { _root.p_guard = 0; this._parent.gotoAndPlay('attack0'); } if (Key.isDown(88)) { if (_root.p_power >= 20) { _root.p_guard = 0; this._parent.gotoAndPlay('attack3_1'); } } if (Key.isDown(40) == false) { _root.p_guard = 0; this._parent.gotoAndStop('wait'); } } } frame 290 { _root.p_guard = 1; } frame 293 { stop(); } frame 294 { _root.p_guard = 1; _root.p_walk = _root.d_level_p * 10; _root.p_stamina -= 60 * _root.d_level_p; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(88)) { if (_root.p_power >= 20) { _root.p_guard = 0; this._parent.gotoAndPlay('attack3_1'); } } if (Key.isDown(40) == false) { _root.p_guard = 0; this._parent.gotoAndStop('wait'); } if (Key.isDown(39) == true) { _root.p_guard = 0; this._parent.gotoAndPlay('back'); } } } frame 296 { _root.p_walk = 0; _root.p_power += 10; } frame 304 { stop(); } frame 325 { _root.p_walk = _root.d_level_p * 2; _root.p_guard = 0; _root.p_power += 5; this._parent.gotoAndStop('hisa_nod'); play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } if (_root.p_life <= 0) { this._parent.gotoAndPlay('dead'); } } } frame 328 { _root.p_walk = 0; this._parent.gotoAndStop('hisa'); } frame 345 { gotoAndStop('wait'); } frame 358 { _root.p_walk = 1; _root.p_power += 1; play(); } frame 361 { _root.p_life -= _root.d_source; _root.p_walk = 0; _root.p_power += 1; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { if (_root.p_life <= 40) { this._parent.gotoAndPlay('back'); } } } } frame 368 { if (_root.d_level_p == 1) { gotoAndStop('wait'); } } frame 373 { if (_root.d_level_p == 2) { gotoAndStop('wait'); } } frame 378 { if (_root.d_level_p >= 3) { gotoAndStop('wait'); } } frame 382 { _root.p_walk = 2; _root.p_power += 5; play(); } frame 386 { _root.p_life -= _root.d_source; _root.p_walk = 0; } frame 397 { if (_root.d_level_p == 1) { gotoAndStop('wait'); } } frame 402 { if (_root.d_level_p == 2) { gotoAndStop('wait'); } } frame 407 { if (_root.d_level_p == 3) { gotoAndStop('wait'); } } frame 412 { if (_root.d_level_p == 4) { gotoAndStop('wait'); } } frame 416 { _root.p_walk = 0; _root.player._x += 1; play(); } frame 417 { _root.p_walk = _root.d_level_p * 10; _root.p_power += 5; } frame 419 { _root.p_life -= _root.d_source; } frame 421 { _root.p_walk -= 2; } frame 426 { _root.p_walk -= 2; } frame 432 { _root.p_walk = 0; } frame 433 { if (_root.d_level_p == 1) { gotoAndStop('wait'); } } frame 438 { if (_root.d_level_p == 2) { gotoAndStop('wait'); } } frame 443 { if (_root.d_level_p >= 3) { gotoAndStop('wait'); } } frame 444 { _root.p_walk = 0; } frame 451 { _root.p_walk = 0; _root.p_guard = 0; _root.p_stamina = 1000; _root.p_stamina.gotoAndPlay('fatigue'); this._parent.gotoAndStop('hisa'); } frame 481 { gotoAndStop('wait'); } frame 482 { _root.p_walk = 0; play(); } frame 486 { this._parent.gotoAndStop('hisa_nod'); } frame 542 { stop(); _root.lose = 1; _root.win = 0; } } movieClip 1208 { } movieClip 1213 { } movieClip 1214 { frame 13 { if (_root.bss >= 1) { if (_root.p_stamina <= 160) { this._parent.gotoAndPlay('back'); } else { this._parent.gotoAndStop('wait'); } } else { this._parent.gotoAndStop('wait'); } stop(); } } movieClip 1217 { frame 10 { stop(); } } movieClip 1222 { frame 15 { stop(); } } movieClip 1228 { frame 16 { stop(); } } movieClip 1236 { frame 35 { stop(); } } movieClip 1239 { } movieClip 1241 { frame 17 { stop(); } } movieClip 1243 { frame 10 { stop(); } } movieClip 1244 { frame 35 { stop(); } } movieClip 1249 { frame 23 { stop(); } } movieClip 1250 { } movieClip 1251 { frame 26 { stop(); } } movieClip 1252 { } movieClip 1253 { frame 47 { stop(); } } movieClip 1257 { frame 13 { stop(); } } movieClip 1262 { frame 13 { stop(); } } movieClip 1266 { frame 10 { stop(); } } movieClip 1269 { frame 10 { stop(); } } movieClip 1270 { frame 10 { stop(); } } movieClip 1272 { frame 16 { stop(); } } movieClip 1274 { frame 18 { stop(); } } movieClip 1275 { instance of movieClip 25 { onClipEvent (enterFrame) { _root.p_bindc -= 1; if (_root.p_bindc <= 0) { this._parent._parent.gotoAndStop('wait'); } } } } movieClip 1277 { } movieClip 1284 { frame 1 { _root.p_walk = 0; } frame 50 { stop(); } } movieClip 1285 { frame 12 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.battle_start == 1) { this._parent.nextFrame(); } } } frame 13 { _root.p_walk = 0; _root.p_guard = 0; this.key_p = 0; stop(); this._parent.gotoAndStop('mek'); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 25; } if (Key.isDown(90)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(67)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(37) == true) { this._parent.gotoAndPlay('walk'); } if (Key.isDown(40) == true) { this._parent.gotoAndStop('guard1_1'); } } } frame 19 { _root.p_walk = -5; _root.cat_move1 = 0; this.key_p = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(37) == false) { this._parent.key_p = 1; } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (this._parent.key_p == 1) { if (Key.isDown(37) == true) { this._parent.gotoAndPlay('walk2'); } } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 50; } if (Key.isDown(90)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(67)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(88)) { if (_root.p_power >= 20) { _root.p_guard = 0; _root.p_walk = 0; this._parent.gotoAndPlay('attack4_1'); } } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(39) == false) { if (Key.isDown(37) == false) { this._parent.gotoAndStop('wait'); } } } } frame 29 { if (_root.dss == 1) { } else { stop(); } } frame 30 { _root.p_walk = -8; stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 50; } if (Key.isDown(90)) { this._parent.gotoAndPlay('attack2_1'); } if (Key.isDown(67)) { this._parent.gotoAndPlay('attack2_1'); } if (Key.isDown(88)) { if (_root.p_power >= 20) { _root.p_guard = 0; _root.p_walk = 0; if (_root.cat_c1 >= 3) { if (_root.e_choice == 1) { this._parent.gotoAndPlay('attack4_1'); } else { if (_root.p_power >= 30) { this._parent.gotoAndPlay('attack4_2'); } } } this._parent.gotoAndPlay('attack4_1'); } } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(39) == false) { if (Key.isDown(37) == false) { this._parent.gotoAndStop('wait'); } } } } frame 46 { _root.p_walk = 8; _root.cat_move1 = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 10; } } } frame 51 { _root.p_walk -= 1; } frame 53 { _root.p_walk -= 1; } frame 55 { _root.p_walk -= 1; } frame 57 { _root.p_walk -= 2; } frame 63 { stop(); } frame 64 { if (_root.bss2 == 1) { if (_root.p_stamina <= 100) { this.gotoAndPlay('back'); } } if (_root.bss == 1) { if (_root.cat_c1 <= 2) { if (_root.p_power >= 10) { this.gotoAndPlay('attack3_1'); } } if (_root.player._x - _root.enemy._x <= 150) { if (_root.p_power >= 20) { this.gotoAndPlay('attack4_1'); } } } play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.bss2 >= 1) { if (_root.p_stamina <= 100) { this._parent.gotoAndPlay('back'); } } if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 35 { onClipEvent (load) { key_a = 0; } onClipEvent (enterFrame) { if (_root.handle == 0) { if (key_a && Key.isDown(90)) { this._parent.key_p = 1; } } if (_root.handle == 1) { if (key_a && !Key.isDown(90)) { this._parent.key_p += 1; } } if (_root.handle == 0) { if (key_b && Key.isDown(67)) { this._parent.key_p = 1; } } if (_root.handle == 1) { if (key_b && !Key.isDown(67)) { this._parent.key_p += 1; } } key_a = Key.isDown(90); key_b = Key.isDown(67); } } frame 68 { this.gotoAndPlay('attack1_1'); } frame 73 { _root.p_walk = 0; } frame 73 { _root.p_stamina -= 100; _root.p_power += 2; play(); } frame 73 { if (this.key_p >= 1) { if (this.key_p >= 4) { this.key_p = 3; } this.key_p -= 1; } } frame 75 { _root.p_walk = -4; } frame 77 { _root.p_walk = -5; } frame 79 { _root.p_walk = -5; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 2; _root.d_source2 = 5; } this.gotoAndPlay('end'); } } } frame 81 { _root.p_walk = -2; } frame 82 { _root.p_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_2'); } } } frame 87 { stop(); } frame 88 { _root.p_stamina -= 100; _root.p_power += 2; play(); } frame 88 { play(); } frame 88 { if (this.key_p >= 1) { this.key_p -= 1; } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 1; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_3'); } } } frame 105 { _root.p_walk = 0; } frame 105 { _root.p_stamina -= 300; _root.p_power += 4; play(); } frame 105 { if (this.key_p >= 1) { this.key_p -= 1; } } instance of movieClip 35 { onClipEvent (load) { key_a = 0; } onClipEvent (enterFrame) { if (_root.handle == 0) { if (key_a && Key.isDown(90)) { this._parent.key_p = 1; } if (key_a && !Key.isDown(90)) { this._parent.key_p = 0; } } if (_root.handle == 1) { if (key_a && !Key.isDown(90)) { this._parent.key_p += 1; } } if (_root.handle == 0) { if (key_b && Key.isDown(67)) { this._parent.key_p = 1; } if (key_b && !Key.isDown(67)) { this._parent.key_p = 0; } } if (_root.handle == 1) { if (key_b && !Key.isDown(67)) { this._parent.key_p += 1; } } key_a = Key.isDown(90); key_b = Key.isDown(67); } } frame 107 { _root.p_walk = -4; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 1; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } frame 110 { _root.p_walk += 2; } frame 112 { _root.p_walk += 2; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 1; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 3; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_1'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { this._parent.gotoAndPlay('attack2_2'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } } } frame 144 { play(); if (_root.player._x - _root.enemy._x <= 150) { if (_root.bss == 1) { if (_root.p_power >= 20) { this.gotoAndPlay('attack4_1'); } } else { _root.p_stamina -= 600; _root.p_walk = -10; } } } frame 147 { _root.p_stamina += 100; } frame 149 { _root.p_stamina += 100; } frame 151 { _root.p_stamina += 300; } frame 154 { stop(); _root.p_power += 5; } frame 155 { play(); } frame 155 { _root.p_walk = 0; _root.p_stamina -= 500; play(); } frame 156 { _root.p_walk = -10; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } frame 157 { _root.p_walk += 3; } frame 158 { _root.p_walk += 3; } frame 159 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 400) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 1; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } frame 172 { this.gotoAndStop('wait'); _root.p_power += 5; } frame 182 { _root.p_power -= 10 * _root.cat_c1; _root.p_walk = 0; play(); } frame 187 { if (_root.cat_c1 == 0) { _root.cat_p.gotoAndPlay('get1_1'); } if (_root.cat_c1 == 1) { _root.cat_p.gotoAndPlay('attack0_1'); } if (_root.cat_c1 == 2) { _root.cat_p.gotoAndPlay('attack0_2'); } if (_root.cat_c1 == 3) { _root.cat_p.gotoAndPlay('attack0_3'); } if (_root.cat_c1 == 4) { _root.cat_p.gotoAndPlay('attack0_4'); } } frame 202 { this.gotoAndStop('wait'); } frame 219 { _root.p_walk = 0; play(); } frame 221 { _root.p_power -= 20; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 1; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 1; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 1; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } frame 243 { if (_root.cat_c1 <= 1) { this.gotoAndStop('wait'); } } frame 244 { _root.p_walk = -10; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 1; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } frame 248 { _root.p_walk = -8; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 1; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } frame 253 { _root.p_walk = -5; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 3; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } frame 257 { _root.p_walk = -2; } frame 261 { _root.p_walk = 0; } frame 266 { this.gotoAndStop('wait'); } frame 268 { _root.p_walk = 0; this._parent.gotoAndStop('mek_nod'); play(); } frame 269 { _root.p_walk = -10; _root.p_power -= 30; } frame 272 { _root.p_walk += 3; } frame 276 { _root.p_walk += 3; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 400) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 1; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } frame 281 { _root.p_walk = 0; } frame 282 { this._parent.gotoAndStop('mek'); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 1; _root.d_source2 = 20; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 400) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 3; _root.d_source2 = 20; } this.gotoAndPlay('end'); } } } frame 323 { this.gotoAndStop('wait'); } frame 329 { play(); _root.p_guard = 0; _root.p_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } if (_root.p_life <= 0) { this._parent.gotoAndPlay('dead'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(90)) { _root.p_guard = 0; this._parent.gotoAndPlay('attack0'); } if (Key.isDown(67)) { _root.p_guard = 0; this._parent.gotoAndPlay('attack0'); } if (Key.isDown(88)) { if (_root.p_power >= 10 * _root.cat_c1) { if (_root.cat_f1 == 0) { _root.p_guard = 0; this._parent.gotoAndPlay('attack3_1'); } } } if (Key.isDown(40) == false) { _root.p_guard = 0; this._parent.gotoAndStop('wait'); } } } frame 331 { _root.p_guard = 1; } frame 338 { stop(); } frame 339 { _root.p_guard = 1; _root.p_walk = _root.d_level_p * 10; _root.p_stamina -= 30 * _root.d_level_p; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(88)) { _root.p_guard = 0; this._parent.gotoAndPlay('attack3_1'); } if (Key.isDown(40) == false) { _root.p_guard = 0; this._parent.gotoAndStop('wait'); } if (Key.isDown(39) == true) { _root.p_guard = 0; this._parent.gotoAndPlay('back'); } } } frame 341 { _root.p_walk = 0; _root.p_power += 10; } frame 349 { stop(); } frame 370 { _root.p_walk = _root.d_level_p * 2; _root.p_guard = 0; _root.p_power += 5; this._parent.gotoAndStop('mek_nod'); play(); } frame 373 { _root.p_walk = 0; this._parent.gotoAndStop('mek'); } frame 391 { gotoAndStop('wait'); } frame 403 { _root.p_walk = 1; _root.p_power += 1; play(); } frame 406 { _root.p_life -= _root.d_source; _root.p_walk = 0; _root.p_power += 1; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { if (_root.p_life <= 40) { this._parent.gotoAndPlay('back'); } } } } frame 413 { if (_root.d_level_p == 1) { gotoAndStop('wait'); } } frame 418 { if (_root.d_level_p == 2) { gotoAndStop('wait'); } } frame 423 { if (_root.d_level_p >= 3) { gotoAndStop('wait'); } } frame 427 { _root.p_walk = 2; _root.p_power += 5; play(); } frame 431 { _root.p_life -= _root.d_source; _root.p_walk = 0; } frame 442 { if (_root.d_level_p == 1) { gotoAndStop('wait'); } } frame 447 { if (_root.d_level_p == 2) { gotoAndStop('wait'); } } frame 452 { if (_root.d_level_p == 3) { gotoAndStop('wait'); } } frame 456 { if (_root.d_level_p == 4) { gotoAndStop('wait'); } } frame 461 { _root.p_walk = 0; _root.player._x += 1; play(); } frame 462 { _root.p_walk = _root.d_level_p * 10; _root.p_power += 5; play(); if (_root.cat_c1 == 1) { _root.cat_p.gotoAndPlay('damage1_1'); } if (_root.cat_c1 == 2) { _root.cat_p.gotoAndPlay('damage1_2'); } if (_root.cat_c1 == 3) { _root.cat_p.gotoAndPlay('damage1_3'); } if (_root.cat_c1 == 4) { _root.cat_p.gotoAndPlay('damage1_4'); } } frame 464 { _root.p_life -= _root.d_source; } frame 466 { _root.p_walk -= 2; } frame 471 { _root.p_walk -= 2; } frame 477 { _root.p_walk = 0; } frame 478 { if (_root.d_level_p == 1) { gotoAndStop('wait'); } } frame 483 { if (_root.d_level_p == 2) { gotoAndStop('wait'); } } frame 488 { if (_root.d_level_p >= 3) { gotoAndStop('wait'); } } frame 490 { _root.p_walk = 0; _root.player._x += 1; play(); } frame 492 { stop(); } frame 496 { _root.p_walk = 0; _root.p_guard = 0; _root.p_stamina = 1000; _root.p_stamina.gotoAndPlay('fatigue'); this._parent.gotoAndStop('mek'); } frame 526 { gotoAndStop('wait'); } frame 527 { _root.p_walk = 0; _root.p_guard = 0; _root.p_stamina = 1000; _root.p_stamina.gotoAndPlay('fatigue'); play(); } frame 531 { this._parent.gotoAndStop('mek_nod'); } frame 575 { stop(); _root.lose = 1; _root.win = 0; } } movieClip 1293 { } movieClip 1302 { } movieClip 1305 { frame 13 { if (_root.bss >= 1) { if (_root.p_stamina <= 210) { this._parent.gotoAndPlay('back'); } else { this._parent.gotoAndStop('wait'); } } else { this._parent.gotoAndStop('wait'); } stop(); } } movieClip 1313 { frame 13 { if (_root.bss >= 1) { if (_root.p_stamina <= 210) { this._parent.gotoAndPlay('back2'); } else { this._parent.gotoAndStop('wait'); } } else { this._parent.gotoAndStop('wait'); } stop(); } } movieClip 1314 { frame 5 { stop(); } } movieClip 1323 { frame 15 { this._parent.gotoAndPlay('attack1_2'); } } movieClip 1333 { frame 23 { this._parent.gotoAndPlay('attack1_3'); } } movieClip 1342 { frame 50 { this._parent.gotoAndPlay('attack1_1'); } } movieClip 1353 { frame 31 { stop(); this._parent.gotoAndStop('attack_end'); } } movieClip 1358 { frame 20 { stop(); this._parent.gotoAndStop('attack_end'); } } movieClip 1362 { frame 32 { stop(); this._parent.gotoAndStop('attack_end'); } } movieClip 1365 { } movieClip 1372 { frame 14 { stop(); this._parent.gotoAndStop('attack_end'); } } movieClip 1375 { } movieClip 1378 { frame 10 { stop(); this._parent.gotoAndStop('wait'); } } movieClip 1379 { frame 16 { this._parent.gotoAndPlay('wait'); } } movieClip 1389 { frame 10 { stop(); } } movieClip 1398 { frame 10 { stop(); } } movieClip 1399 { frame 10 { stop(); } } movieClip 1407 { frame 16 { stop(); } } movieClip 1408 { frame 18 { stop(); } } movieClip 1409 { instance of movieClip 25 { onClipEvent (enterFrame) { _root.p_bindc -= 1; if (_root.p_bindc <= 0) { this._parent._parent.gotoAndStop('wait'); } } } } movieClip 1411 { } movieClip 1421 { frame 1 { _root.p_walk = 0; } frame 50 { stop(); } } movieClip 1422 { frame 12 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.battle_start == 1) { this._parent.nextFrame(); } } } frame 13 { _root.p_walk = 0; _root.p_guard = 0; this.key_p = 0; stop(); this._parent.gotoAndStop('emi'); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 25; } if (Key.isDown(90)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(67)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(37) == true) { this._parent.gotoAndPlay('walk'); } if (Key.isDown(40) == true) { this._parent.gotoAndStop('guard1_1'); } } } frame 19 { _root.p_walk = -6; this.key_p = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(37) == false) { this._parent.key_p = 1; } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (this._parent.key_p == 1) { if (Key.isDown(37) == true) { this._parent.gotoAndPlay('walk2'); } } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 50; } if (Key.isDown(90)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(67)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(88)) { if (_root.p_power >= 50) { _root.p_guard = 0; _root.p_walk = 0; this._parent.gotoAndPlay('attack4_1'); } } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(39) == false) { if (Key.isDown(37) == false) { this._parent.gotoAndStop('wait'); } } } } frame 29 { if (_root.dss == 1) { } else { stop(); } } frame 30 { _root.p_walk = -7; stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 50; } if (Key.isDown(90)) { this._parent.gotoAndPlay('attack2_1'); } if (Key.isDown(67)) { this._parent.gotoAndPlay('attack2_1'); } if (Key.isDown(88)) { if (_root.p_power >= 40) { _root.p_guard = 0; _root.p_walk = 0; this._parent.gotoAndPlay('attack4_2'); } } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back2'); } if (Key.isDown(39) == false) { if (Key.isDown(37) == false) { this._parent.gotoAndStop('wait'); } } } } frame 41 { _root.p_walk = 10; this.key_p = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.bss2 >= 1) { if (_root.p_stamina <= 100) { this._parent.gotoAndPlay('back'); } } if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 5; } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == false) { this._parent.key_p = 1; } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (this._parent.key_p == 1) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back2'); } } } } frame 46 { _root.p_walk -= 1; } frame 48 { _root.p_walk -= 1; } frame 50 { _root.p_walk -= 1; } frame 52 { _root.p_walk -= 2; } frame 54 { _root.p_walk = 0; } frame 58 { stop(); } frame 60 { _root.p_walk = 10; this._parent.gotoAndStop('emi_nod'); } frame 69 { _root.p_walk = 0; } frame 71 { this._parent.gotoAndStop('emi'); } frame 74 { if (_root.bss2 == 1) { if (_root.p_stamina <= 100) { this.gotoAndPlay('back'); } } if (dice == 1) { if (_root.player._x - _root.enemy._x <= 150) { if (_root.bss == 1) { if (_root.p_power >= 60) { this.gotoAndPlay('attack4_1'); } else { if (_root.p_power >= 30) { this.gotoAndPlay('attack3_1'); } } } } } play(); } instance of movieClip 35 { onClipEvent (load) { key_a = 0; } onClipEvent (enterFrame) { if (_root.handle == 0) { if (key_a && Key.isDown(90)) { this._parent.key_p = 1; } } if (_root.handle == 1) { if (key_a && !Key.isDown(90)) { this._parent.key_p += 1; } } if (_root.handle == 0) { if (key_b && Key.isDown(67)) { this._parent.key_p = 1; } } if (_root.handle == 1) { if (key_b && !Key.isDown(67)) { this._parent.key_p += 1; } } key_a = Key.isDown(90); key_b = Key.isDown(67); } } frame 76 { gotoAndPlay('attack1_1'); } frame 84 { _root.p_stamina -= 350; _root.p_power += 4; play(); } frame 84 { if (this.key_p >= 1) { if (this.key_p >= 4) { this.key_p = 3; } this.key_p -= 1; } } frame 85 { _root.p_walk = -2; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 1; _root.d_source2 = 15; } this.gotoAndPlay('end'); } } } frame 88 { _root.p_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back2'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('attack_end'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('attack_end'); } else { this._parent.gotoAndPlay('attack1_2'); } } } frame 96 { stop(); } frame 97 { _root.p_walk = 0; } frame 97 { _root.p_stamina -= 100; _root.p_power += 2; play(); } frame 97 { if (this.key_p >= 1) { this.key_p -= 1; } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 1; _root.d_source2 = 5; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('attack_end'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('attack_end'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('attack_end'); } else { this._parent.gotoAndPlay('attack1_3'); } } } frame 119 { stop(); } frame 120 { _root.p_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(90) == false) { this._parent.gotoAndStop('attack_end'); } else { this._parent.gotoAndPlay('attack1_3'); } } } frame 121 { _root.p_walk = 0; } frame 121 { _root.p_stamina -= 100; _root.p_power += 2; play(); } frame 121 { if (this.key_p >= 1) { this.key_p -= 1; } } instance of movieClip 35 { onClipEvent (load) { key_a = 0; } onClipEvent (enterFrame) { if (_root.handle == 0) { if (key_a && Key.isDown(90)) { this._parent.key_p = 1; } if (key_a && !Key.isDown(90)) { this._parent.key_p = 0; } } if (_root.handle == 1) { if (key_a && !Key.isDown(90)) { this._parent.key_p += 1; } } if (_root.handle == 0) { if (key_b && Key.isDown(67)) { this._parent.key_p = 1; } if (key_b && !Key.isDown(67)) { this._parent.key_p = 0; } } if (_root.handle == 1) { if (key_b && !Key.isDown(67)) { this._parent.key_p += 1; } } key_a = Key.isDown(90); key_b = Key.isDown(67); } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 400) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 3; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('attack_end'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('attack_end'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('attack_end'); } else { this._parent.gotoAndPlay('attack1_1'); } } } frame 149 { stop(); } frame 151 { if (_root.bss == 1) { if (_root.p_power >= 60) { this.gotoAndPlay('attack4_2'); } } play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } } } frame 153 { _root.p_stamina -= 200; _root.p_power += 2; _root.p_walk = 0; } frame 161 { _root.p_stamina -= 400; _root.p_walk = -10; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 3; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } frame 166 { _root.p_walk += 2; } frame 169 { _root.p_walk += 3; } frame 172 { _root.p_walk += 2; } frame 176 { _root.p_walk = 0; } frame 181 { this.gotoAndStop('attack_end'); _root.p_power += 5; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } frame 191 { _root.p_power -= 30; _root.p_walk = 0; play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 3; if (_root.e_stamina >= 500) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 3; _root.d_source2 = 35; } this.gotoAndPlay('end'); } } } frame 205 { stop(); } frame 206 { _root.p_power -= 50; this._parent.gotoAndStop('emi_nod'); play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 2; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 2; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 2; _root.d_source2 = 20; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 400) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 3; _root.d_source2 = 30; } this.gotoAndPlay('end'); } } } frame 237 { this._parent.gotoAndStop('emi'); } frame 242 { _root.p_power -= 40; _root.p_walk = 0; this._parent.gotoAndStop('emi'); play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 400) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 3; _root.d_source2 = 35; } this.gotoAndPlay('end'); } } } frame 247 { _root.p_walk = 5; } frame 250 { _root.p_walk = 2; } frame 253 { _root.p_walk = 0; } frame 263 { stop(); gotoAndStop('wait'); } frame 267 { play(); _root.p_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(90)) { _root.p_guard = 0; this._parent.gotoAndPlay('guard1_2'); } if (Key.isDown(67)) { _root.p_guard = 0; this._parent.gotoAndPlay('guard1_2'); } if (Key.isDown(88)) { if (_root.p_power >= 30) { _root.p_guard = 0; this._parent.gotoAndPlay('attack3_1'); } } if (Key.isDown(40) == false) { _root.p_guard = 0; this._parent.gotoAndStop('wait'); } } } frame 269 { play(); } frame 276 { stop(); } frame 277 { _root.p_guard = 1; _root.p_walk = _root.d_level_p * 10; _root.p_stamina -= 50; _root.p_walk = -10; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 0) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 2; _root.d_source2 = 0; } this.gotoAndPlay('end'); } } } frame 280 { _root.p_walk += 3; } frame 281 { _root.p_walk = 0; } frame 287 { stop(); } frame 288 { play(); } frame 302 { stop(); } frame 308 { _root.p_walk = _root.d_level_p * 2; _root.p_guard = 0; _root.p_stamina -= 500; _root.p_power += 5; this._parent.gotoAndStop('emi_nod'); play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } if (_root.p_life <= 0) { this._parent.gotoAndPlay('dead'); } } } frame 311 { _root.p_walk = 0; this._parent.gotoAndStop('emi'); } frame 319 { gotoAndStop('wait'); } frame 341 { _root.p_walk = 1; _root.p_power += 1; play(); } frame 344 { _root.p_life -= _root.d_source; _root.p_walk = 0; _root.p_power += 1; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { if (_root.p_life <= 40) { this._parent.gotoAndPlay('back'); } } } } frame 351 { if (_root.d_level_p == 1) { gotoAndStop('wait'); } } frame 356 { if (_root.d_level_p == 2) { gotoAndStop('wait'); } } frame 361 { if (_root.d_level_p >= 3) { gotoAndStop('wait'); } } frame 365 { _root.p_walk = 2; _root.p_power += 5; play(); } frame 369 { _root.p_life -= _root.d_source; _root.p_walk = 0; } frame 380 { if (_root.d_level_p == 1) { gotoAndStop('wait'); } } frame 385 { if (_root.d_level_p == 2) { gotoAndStop('wait'); } } frame 390 { if (_root.d_level_p == 3) { gotoAndStop('wait'); } } frame 395 { if (_root.d_level_p == 4) { gotoAndStop('wait'); } } frame 399 { _root.p_walk = 0; _root.player._x += 1; play(); } frame 400 { _root.p_walk = _root.d_level_p * 10; _root.p_power += 5; } frame 402 { _root.p_life -= _root.d_source; } frame 404 { _root.p_walk -= 2; } frame 409 { _root.p_walk -= 2; } frame 415 { _root.p_walk = 0; } frame 416 { if (_root.d_level_p == 1) { gotoAndStop('wait'); } } frame 421 { if (_root.d_level_p == 2) { gotoAndStop('wait'); } } frame 426 { if (_root.d_level_p >= 3) { gotoAndStop('wait'); } } frame 428 { _root.p_walk = 0; stop(); } frame 434 { _root.p_walk = 0; _root.p_guard = 0; _root.p_stamina = 1000; _root.p_stamina.gotoAndPlay('fatigue'); this._parent.gotoAndStop('emi'); } frame 464 { gotoAndStop('wait'); } frame 465 { play(); } frame 468 { this._parent.gotoAndStop('emi_nod'); } frame 530 { stop(); _root.lose = 1; _root.win = 0; } } movieClip 1431 { } movieClip 1438 { } movieClip 1441 { frame 13 { if (_root.bss >= 1) { if (_root.p_stamina <= 210) { this._parent.gotoAndPlay('back'); } else { this._parent.gotoAndStop('wait'); } } else { this._parent.gotoAndStop('wait'); } stop(); } } movieClip 1446 { frame 16 { stop(); } } movieClip 1460 { frame 16 { stop(); } } movieClip 1461 { frame 16 { stop(); } } movieClip 1469 { frame 16 { stop(); } } movieClip 1475 { frame 20 { stop(); } } movieClip 1484 { frame 38 { this._parent.gotoAndStop('wait'); } } movieClip 1488 { frame 59 { stop(); } } movieClip 1492 { frame 29 { stop(); } } movieClip 1493 { frame 6 { stop(); } } movieClip 1499 { frame 7 { stop(); } } movieClip 1507 { frame 10 { stop(); } } movieClip 1510 { frame 10 { stop(); } } movieClip 1511 { frame 10 { stop(); } } movieClip 1519 { frame 16 { stop(); } } movieClip 1521 { frame 18 { stop(); } } movieClip 1522 { instance of movieClip 25 { onClipEvent (enterFrame) { _root.p_bindc -= 1; if (_root.p_bindc <= 0) { this._parent._parent.gotoAndStop('wait'); } } } } movieClip 1523 { } movieClip 1536 { frame 1 { _root.p_walk = 0; } frame 50 { stop(); } } movieClip 1537 { frame 12 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.battle_start == 1) { this._parent.nextFrame(); } } } frame 13 { _root.p_walk = 0; _root.p_guard = 0; this.key_p = 0; stop(); this._parent.gotoAndStop('yuri'); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 25; } if (Key.isDown(90)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(67)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(37) == true) { this._parent.gotoAndPlay('walk'); } if (Key.isDown(40) == true) { this._parent.gotoAndStop('guard1_1'); } } } frame 19 { _root.p_walk = -5; this.key_p = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(37) == false) { this._parent.key_p = 1; } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (this._parent.key_p == 1) { if (Key.isDown(37) == true) { this._parent.gotoAndPlay('walk2'); } } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 50; } if (Key.isDown(90)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(67)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(88)) { if (_root.p_power >= 60) { _root.p_guard = 0; _root.p_walk = 0; this._parent.gotoAndPlay('attack4_1'); } } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(39) == false) { if (Key.isDown(37) == false) { this._parent.gotoAndStop('wait'); } } } } frame 29 { if (_root.dss == 1) { } else { stop(); } } frame 30 { _root.p_walk = -7; stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 50; } if (Key.isDown(90)) { if (_root.bss == 1) { if (_root.p_power >= 60) { this._parent.gotoAndPlay('attack4_2'); } } this._parent.gotoAndPlay('attack2_1'); } if (Key.isDown(67)) { if (_root.bss == 1) { if (_root.p_power >= 60) { this._parent.gotoAndPlay('attack4_2'); } } this._parent.gotoAndPlay('attack2_1'); } if (Key.isDown(88)) { if (_root.p_power >= 60) { _root.p_guard = 0; _root.p_walk = 0; this._parent.gotoAndPlay('attack4_2'); } } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(39) == false) { if (Key.isDown(37) == false) { this._parent.gotoAndStop('wait'); } } } } frame 41 { _root.p_walk = 9; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 5; } } } frame 46 { _root.p_walk -= 1; } frame 48 { _root.p_walk -= 1; } frame 50 { _root.p_walk -= 1; } frame 52 { _root.p_walk -= 2; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.bss2 >= 1) { if (_root.p_stamina <= 100) { this._parent.gotoAndPlay('back'); } } if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } frame 58 { stop(); } frame 59 { if (_root.bss2 == 1) { if (_root.p_stamina <= 100) { this.gotoAndPlay('back'); } } if (_root.bss == 1) { if (_root.player._x - _root.enemy._x <= 200) { if (_root.p_power >= 60) { this.gotoAndPlay('attack4_1'); } else { if (_root.p_power >= 40) { this.gotoAndPlay('attack3_1'); } } } } play(); } instance of movieClip 35 { onClipEvent (load) { key_a = 0; } onClipEvent (enterFrame) { if (_root.handle == 0) { if (key_a && Key.isDown(90)) { this._parent.key_p = 1; } } if (_root.handle == 1) { if (key_a && !Key.isDown(90)) { this._parent.key_p += 1; } } if (_root.handle == 0) { if (key_b && Key.isDown(67)) { this._parent.key_p = 1; } } if (_root.handle == 1) { if (key_b && !Key.isDown(67)) { this._parent.key_p += 1; } } key_a = Key.isDown(90); key_b = Key.isDown(67); } } frame 64 { gotoAndPlay('attack1_1'); } frame 68 { _root.p_walk = 5; } frame 68 { _root.p_stamina -= 200; _root.p_power += 10; play(); } frame 68 { if (this.key_p >= 1) { if (this.key_p >= 4) { this.key_p = 3; } this.key_p -= 1; } } frame 70 { _root.p_walk = 2; } frame 72 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 3; _root.d_source2 = 5; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_2'); } } } frame 83 { stop(); } frame 84 { _root.p_stamina -= 100; _root.p_power += 2; play(); } frame 84 { if (this.key_p >= 1) { if (this.key_p >= 2) { this.key_p = 2; } this.key_p -= 1; } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 3; if (_root.e_stamina >= 400) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 1; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_3'); } } } frame 101 { stop(); } frame 102 { _root.p_walk = 1; } frame 102 { _root.p_stamina -= 100; _root.p_power += 3; play(); } frame 102 { if (this.key_p >= 1) { this.key_p -= 1; } } instance of movieClip 35 { onClipEvent (load) { key_a = 0; } onClipEvent (enterFrame) { if (_root.handle == 0) { if (key_a && Key.isDown(90)) { this._parent.key_p = 1; } if (key_a && !Key.isDown(90)) { this._parent.key_p = 0; } } if (_root.handle == 1) { if (key_a && !Key.isDown(90)) { this._parent.key_p += 1; } } if (_root.handle == 0) { if (key_b && Key.isDown(67)) { this._parent.key_p = 1; } if (key_b && !Key.isDown(67)) { this._parent.key_p = 0; } } if (_root.handle == 1) { if (key_b && !Key.isDown(67)) { this._parent.key_p += 1; } } key_a = Key.isDown(90); key_b = Key.isDown(67); } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 1; _root.d_source2 = 15; } this.gotoAndPlay('end'); } } } frame 107 { _root.p_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_2'); } } } frame 118 { _root.p_stamina -= 400; _root.p_walk = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } } } frame 120 { _root.p_walk -= 2; } frame 123 { _root.p_walk = -15; } frame 126 { _root.p_walk += 5; } frame 129 { _root.p_walk += 5; } frame 131 { _root.p_walk += 2; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 2; _root.d_source2 = 15; } this.gotoAndPlay('end'); } } } frame 134 { _root.p_walk = 0; } frame 143 { this.gotoAndStop('wait'); _root.p_power += 5; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } frame 158 { _root.p_power -= 40; play(); _root.p_walk = 5; } frame 161 { _root.p_walk = 2; } frame 165 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 3; _root.d_source2 = 50; } this.gotoAndPlay('end'); } } } frame 203 { stop(); } frame 212 { play(); _root.p_walk = 0; } frame 216 { _root.p_power -= 60; this._parent.gotoAndStop('yuri_nod'); play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 100) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 1; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 100) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 1; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 100) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 3; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 3; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 4; _root.d_source2 = 30; } this.gotoAndPlay('end'); } } } frame 269 { this._parent.gotoAndStop('yuri'); } frame 269 { this.gotoAndStop('wait'); } frame 271 { _root.p_power -= 60; _root.p_walk = 0; play(); } frame 273 { } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 100) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 1; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } frame 282 { _root.p_walk = -15; } frame 285 { _root.p_walk += 5; } frame 288 { _root.p_walk += 5; } frame 290 { _root.p_walk += 2; } frame 293 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 3; _root.d_source2 = 40; } this.gotoAndPlay('end'); } } } frame 304 { this.gotoAndStop('wait'); } frame 307 { play(); _root.p_guard = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(90)) { _root.p_guard = 0; this._parent.gotoAndPlay('attack0'); } if (Key.isDown(67)) { _root.p_guard = 0; this._parent.gotoAndPlay('attack0'); } if (Key.isDown(88)) { if (_root.p_power >= 40) { _root.p_guard = 0; this._parent.gotoAndPlay('attack3_1'); } } if (Key.isDown(40) == false) { _root.p_guard = 0; this._parent.gotoAndStop('wait'); } } } frame 313 { _root.p_guard = 1; } frame 316 { stop(); } frame 317 { _root.p_guard = 1; _root.p_walk = _root.d_level_p * 10; _root.p_stamina -= 70 * _root.d_level_p; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(88)) { _root.p_guard = 0; this._parent.gotoAndPlay('attack3_1'); } if (Key.isDown(40) == false) { _root.p_guard = 0; this._parent.gotoAndStop('wait'); } if (Key.isDown(39) == true) { _root.p_guard = 0; this._parent.gotoAndPlay('back'); } } } frame 319 { _root.p_walk = 0; _root.p_power += 10; } frame 327 { stop(); } frame 338 { _root.p_walk = _root.d_level_p * 2; _root.p_guard = 0; _root.p_power += 5; _root.p_walk = 0; this._parent.gotoAndStop('yuri_nod'); play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } if (_root.p_life <= 0) { this._parent.gotoAndPlay('dead'); } } } frame 341 { this._parent.gotoAndStop('yuri'); } frame 357 { gotoAndStop('wait'); } frame 371 { _root.p_walk = 1; _root.p_power += 1; play(); } frame 374 { _root.p_life -= _root.d_source; _root.p_walk = 0; _root.p_power += 1; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { if (_root.p_life <= 40) { this._parent.gotoAndPlay('back'); } } } } frame 381 { if (_root.d_level_p == 1) { gotoAndStop('wait'); } } frame 386 { if (_root.d_level_p == 2) { gotoAndStop('wait'); } } frame 391 { if (_root.d_level_p >= 3) { gotoAndStop('wait'); } } frame 395 { _root.p_walk = 2; _root.p_power += 5; play(); } frame 399 { _root.p_life -= _root.d_source; _root.p_walk = 0; } frame 410 { _root.p_walk = 0; if (_root.d_level_p == 1) { gotoAndStop('wait'); } } frame 415 { if (_root.d_level_p == 2) { gotoAndStop('wait'); } } frame 420 { if (_root.d_level_p == 3) { gotoAndStop('wait'); } } frame 425 { if (_root.d_level_p == 4) { gotoAndStop('wait'); } } frame 429 { _root.p_walk = 0; play(); } frame 430 { _root.p_walk = _root.d_level_p * 10; _root.p_power += 5; } frame 432 { _root.p_life -= _root.d_source; } frame 434 { _root.p_walk -= 2; } frame 439 { _root.p_walk -= 2; } frame 445 { _root.p_walk = 0; } frame 446 { if (_root.d_level_p == 1) { gotoAndStop('wait'); } } frame 451 { if (_root.d_level_p == 2) { gotoAndStop('wait'); } } frame 456 { if (_root.d_level_p >= 3) { gotoAndStop('wait'); } } frame 458 { _root.p_walk = 0; stop(); } frame 464 { _root.p_walk = 0; _root.p_guard = 0; _root.p_stamina = 1000; _root.p_stamina.gotoAndPlay('fatigue'); this._parent.gotoAndStop('yuri'); } frame 494 { gotoAndStop('wait'); } frame 495 { _root.p_walk = 0; _root.p_guard = 0; _root.p_stamina = 1000; this._parent.gotoAndStop('yuri'); } frame 499 { this._parent.gotoAndStop('yuri_nod'); } frame 551 { stop(); _root.lose = 1; _root.win = 0; } } movieClip 1548 { } movieClip 1557 { } movieClip 1564 { frame 13 { if (_root.bss >= 1) { if (_root.p_stamina <= 160) { this._parent.gotoAndPlay('back'); } else { this._parent.gotoAndStop('wait'); } } else { this._parent.gotoAndStop('wait'); } stop(); } } movieClip 1571 { frame 14 { stop(); } } movieClip 1586 { frame 38 { stop(); } } movieClip 1599 { frame 41 { stop(); } } movieClip 1606 { frame 29 { stop(); } } movieClip 1619 { frame 19 { stop(); } } movieClip 1622 { frame 28 { stop(); } } movieClip 1625 { frame 12 { stop(); } } movieClip 1632 { } movieClip 1640 { } movieClip 1652 { frame 26 { stop(); } } movieClip 1658 { frame 32 { stop(); } } movieClip 1660 { frame 33 { stop(); } } movieClip 1678 { frame 14 { stop(); } } movieClip 1681 { } movieClip 1685 { frame 17 { stop(); } } movieClip 1686 { frame 29 { stop(); } } movieClip 1707 { } movieClip 1709 { frame 55 { this._parent.gotoAndStop('wait'); } } movieClip 1714 { } movieClip 1715 { frame 14 { stop(); } } movieClip 1716 { frame 1 { stop(); } } movieClip 1717 { frame 13 { stop(); } } movieClip 1718 { frame 12 { stop(); } } movieClip 1720 { frame 10 { stop(); } } movieClip 1723 { frame 10 { stop(); } } movieClip 1724 { frame 10 { stop(); } } movieClip 1728 { frame 16 { stop(); } } movieClip 1730 { frame 18 { stop(); } } movieClip 1731 { instance of movieClip 25 { onClipEvent (enterFrame) { _root.p_bindc -= 1; if (_root.p_bindc <= 0) { this._parent._parent.gotoAndStop('wait'); } } } } movieClip 1734 { } movieClip 1744 { frame 1 { _root.p_walk = 0; } frame 50 { stop(); } } movieClip 1745 { frame 1 { shot = 1; if (_root.lv <= 2) { _root.bullet_p = 5; } else { _root.bullet_p = 0; } } frame 12 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.battle_start == 1) { this._parent.nextFrame(); } } } frame 13 { this._parent.gotoAndStop('minako'); } frame 13 { _root.p_walk = 0; _root.p_guard = 0; this.key_p = 0; this.hit_ok = 0; stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 25; } if (Key.isDown(90)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(67)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(37) == true) { this._parent.gotoAndPlay('walk'); } if (Key.isDown(40) == true) { this._parent.gotoAndStop('guard1_1'); } } } frame 19 { _root.p_walk = -5; this.key_p = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(37) == false) { this._parent.key_p = 1; } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (this._parent.key_p == 1) { if (Key.isDown(37) == true) { this._parent.gotoAndPlay('walk2'); } } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 50; } if (Key.isDown(67)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(90)) { if (_root.bullet_p >= 1) { this._parent.gotoAndPlay('attack0'); } else { this._parent.gotoAndPlay('attack0'); } } if (Key.isDown(88)) { if (_root.p_power >= 40) { _root.p_guard = 0; _root.p_walk = 0; this._parent.gotoAndPlay('attack4_1'); } } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(39) == false) { if (Key.isDown(37) == false) { this._parent.gotoAndStop('wait'); } } } } frame 29 { if (_root.dss == 1) { } else { stop(); } } frame 30 { _root.p_walk = -6; stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 50; } if (Key.isDown(90)) { if (_root.bullet_p >= 1) { this._parent.gotoAndPlay('attack2_1b'); } else { this._parent.gotoAndPlay('attack2_1'); } } if (Key.isDown(67)) { if (_root.bullet_p >= 1) { this._parent.gotoAndPlay('attack2_1b'); } else { this._parent.gotoAndPlay('attack2_1'); } } if (Key.isDown(88)) { if (_root.p_power >= 40) { if (_root.bullet_p >= 1) { _root.p_guard = 0; _root.p_walk = 0; this._parent.gotoAndPlay('attack3_2'); } } } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(39) == false) { if (Key.isDown(37) == false) { this._parent.gotoAndStop('wait'); } } } } frame 41 { _root.p_walk = 8; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 5; } } } frame 46 { _root.p_walk -= 1; } frame 48 { _root.p_walk -= 1; } frame 50 { _root.p_walk -= 1; } frame 52 { _root.p_walk -= 2; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.bss2 >= 1) { if (_root.p_stamina <= 100) { this._parent.gotoAndPlay('back'); } } if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } frame 58 { stop(); } frame 59 { if (_root.bss2 == 1) { if (_root.p_stamina <= 100) { this.gotoAndPlay('back'); } } if (_root.bss == 1) { if (_root.p_power >= 20) { if (_root.bullet_p <= 1) { if (_root.player._x - _root.enemy._x >= 200) { this.gotoAndPlay('attack3_1'); } else { if (_root.p_power >= 40) { if (_root.bullet_p >= 1) { this.gotoAndPlay('attack4_1'); } } } } } } play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } } } instance of movieClip 35 { onClipEvent (load) { key_a = 0; } onClipEvent (enterFrame) { if (_root.handle == 0) { if (key_a && Key.isDown(90)) { this._parent.key_p = 1; } } if (_root.handle == 1) { if (key_a && !Key.isDown(90)) { this._parent.key_p += 1; } } if (_root.handle == 0) { if (key_b && Key.isDown(67)) { this._parent.key_p = 1; } } if (_root.handle == 1) { if (key_b && !Key.isDown(67)) { this._parent.key_p += 1; } } key_a = Key.isDown(90); key_b = Key.isDown(67); } } frame 61 { gotoAndPlay('attack1_1'); } frame 68 { _root.p_stamina -= 200; _root.p_power += 3; play(); } frame 68 { if (this.key_p >= 1) { if (this.key_p >= 4) { this.key_p = 3; } this.key_p -= 1; } } frame 69 { _root.p_walk = -2; } frame 70 { _root.p_walk = -3; } frame 72 { _root.p_walk = -2; } frame 74 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 100) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 3; _root.d_source2 = 5; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_3'); } } } frame 101 { stop(); } frame 104 { _root.p_walk = 0; } frame 104 { _root.p_stamina -= 100; _root.p_power += 3; play(); } frame 104 { if (this.key_p >= 1) { this.key_p -= 1; } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 2; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_3'); } } } frame 141 { _root.p_walk = -2; } frame 141 { _root.p_stamina -= 200; _root.p_power += 4; play(); } frame 141 { if (this.key_p >= 1) { this.key_p -= 1; } } frame 144 { _root.p_walk = -5; } frame 146 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 3; if (_root.e_stamina >= 200) { this._parent.hit_ok = 1; _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 3; _root.d_source2 = 5; } this.gotoAndPlay('end'); } } } frame 156 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 3; if (_root.e_stamina >= 200) { this._parent.hit_ok = 1; _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 1; _root.d_source2 = 5; this._parent.hit_ok = 1; } this.gotoAndPlay('end'); } } } frame 158 { _root.p_walk = -5; } frame 160 { _root.p_walk = -2; } frame 162 { _root.p_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { if (_root.bullet_p >= 1) { if (this._parent.hit_ok == 1) { this._parent.gotoAndPlay('attack1_4'); } else { this._parent.gotoAndPlay('attack1_1'); } } else { this._parent.gotoAndPlay('attack1_1'); } } } } frame 169 { stop(); } frame 171 { _root.p_power += 4; this.hit_ok = 0; _root.bullet_p -= 1; play(); } frame 171 { if (this.key_p >= 1) { this.key_p -= 1; } } instance of movieClip 35 { onClipEvent (load) { key_a = 0; } onClipEvent (enterFrame) { if (_root.handle == 0) { if (key_a && Key.isDown(90)) { this._parent.key_p = 1; } if (key_a && !Key.isDown(90)) { this._parent.key_p = 0; } } if (_root.handle == 1) { if (key_a && !Key.isDown(90)) { this._parent.key_p += 1; } } if (_root.handle == 0) { if (key_b && Key.isDown(67)) { this._parent.key_p = 1; } if (key_b && !Key.isDown(67)) { this._parent.key_p = 0; } } if (_root.handle == 1) { if (key_b && !Key.isDown(67)) { this._parent.key_p += 1; } } key_a = Key.isDown(90); key_b = Key.isDown(67); } } frame 173 { _root.shot_c = 1; } frame 178 { _root.p_walk = 0; } frame 180 { _root.p_walk = 5; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 3; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 3; _root.d_source2 = 20; } this.gotoAndPlay('end'); } } } frame 182 { _root.p_walk = 2; } frame 184 { _root.p_walk = 0; } frame 197 { _root.shot_c = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_1'); } } } frame 200 { stop(); } frame 202 { if (_root.bss == 1) { if (_root.p_power >= 40) { if (_root.bullet_p >= 1) { this.gotoAndPlay('attack3_1'); } } } _root.p_walk = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } } } frame 204 { _root.p_stamina -= 500; _root.p_walk = 0; play(); } frame 207 { _root.p_walk = -7; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 1; _root.d_source2 = 5; } this.gotoAndPlay('end'); } } } frame 209 { _root.p_walk = -5; } frame 211 { _root.p_walk = -2; } frame 213 { _root.p_walk = -1; } frame 215 { _root.p_walk = 0; } frame 227 { this.gotoAndStop('wait'); _root.p_power += 5; } frame 229 { if (_root.bss == 1) { if (_root.p_power >= 40) { if (_root.bullet_p >= 2) { this.gotoAndPlay('attack4_1'); } } } _root.p_stamina -= 100; _root.p_walk = 0; _root.bullet_p -= 1; play(); } frame 229 { this.key_p = 0; } frame 233 { _root.p_walk = -10; _root.p_power += 5; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 2; _root.d_source2 = 12; } this.gotoAndPlay('end'); } } } frame 235 { _root.p_walk = -8; } frame 237 { _root.p_walk = -5; } frame 239 { _root.p_walk = -2; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(90) == true) { this._parent.key_p = 1; } } } frame 243 { _root.p_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { if (_root.bullet_p >= 1) { this._parent.gotoAndPlay('attack1_4'); } else { this._parent.gotoAndStop('wait'); } } } } frame 265 { this.gotoAndStop('wait'); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { _root.p_sa = 1; } if (Key.isDown(37) == true) { _root.p_sa = 2; } if (Key.isDown(40) == true) { _root.p_sa = 3; } } } frame 273 { play(); _root.p_walk = 0; } frame 274 { _root.p_power -= 10; _root.bullet_p = 5; } frame 294 { this.gotoAndStop('wait'); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(88) == false) { this._parent.gotoAndStop('wait'); } else {} } } frame 299 { _root.p_power -= 40; _root.p_walk = 0; _root.bullet_p -= 1; play(); } frame 302 { _root.p_walk = -8; } frame 309 { _root.p_walk = 8; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 3; _root.d_source2 = 40; } this.gotoAndPlay('end'); } } } frame 316 { _root.p_walk = 5; } frame 320 { _root.p_walk = 0; } frame 338 { this.gotoAndStop('wait'); } frame 345 { play(); _root.p_walk = 0; } frame 366 { _root.gun_p3.gotoAndPlay('start'); _root.p_walk = 10; } frame 368 { _root.p_walk = 0; } frame 372 { this.gotoAndStop('wait'); _root.p_power += 10; } frame 385 { _root.p_power -= 40; _root.p_walk = 0; play(); } frame 400 { this._parent.gotoAndStop('minako_nod'); } frame 410 { _root.p_walk = 15; } instance of movieClip 104 { onClipEvent (enterFrame) { this._xscale = (1 + _root.bullet_p) * 100; if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 1; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 1714 { onClipEvent (enterFrame) { this._xscale = (1 + _root.bullet_p) * 100; } } frame 412 { _root.p_walk = 10; } frame 414 { _root.p_walk = 8; } instance of movieClip 104 { onClipEvent (enterFrame) { this._xscale = 1 + _root.bullet_p * 100; if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 1; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } frame 416 { _root.p_walk = 5; } instance of movieClip 104 { onClipEvent (enterFrame) { this._xscale = 1 + _root.bullet_p * 100; if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 1; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } frame 418 { _root.p_walk = 5; } frame 420 { _root.p_walk = 2; } instance of movieClip 104 { onClipEvent (enterFrame) { this._xscale = 1 + _root.bullet_p * 100; if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 1; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } frame 422 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { this._xscale = 1 + _root.bullet_p * 100; if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 1; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { this._xscale = 1 + _root.bullet_p * 100; if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 2; _root.d_source2 = 20; } this.gotoAndPlay('end'); } } } frame 428 { if (_root.bullet_p >= 1) { _root.bullet_p -= 1; } } frame 429 { this._parent.gotoAndStop('minako'); } frame 431 { if (_root.bullet_p >= 1) { _root.bullet_p -= 1; } } frame 433 { if (_root.bullet_p >= 1) { _root.bullet_p -= 1; } } frame 435 { if (_root.bullet_p >= 1) { _root.bullet_p -= 1; } } frame 438 { if (_root.bullet_p >= 1) { _root.bullet_p -= 1; } } frame 440 { stop(); } frame 446 { play(); _root.p_guard = 0; _root.p_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(90)) { _root.p_guard = 0; this._parent.gotoAndPlay('attack0'); } if (Key.isDown(67)) { _root.p_guard = 0; this._parent.gotoAndPlay('attack0'); } if (Key.isDown(88)) { if (_root.p_power >= 10) { _root.p_guard = 0; this._parent.gotoAndPlay('attack3_1'); } } if (Key.isDown(40) == false) { _root.p_guard = 0; this._parent.gotoAndStop('wait'); } } } frame 455 { _root.p_guard = 1; } frame 456 { stop(); } frame 458 { _root.p_guard = 1; _root.p_walk = _root.d_level_p * 10; _root.p_stamina -= 50 * _root.d_level_p; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(90)) { _root.p_guard = 0; this._parent.gotoAndPlay('attack1_3'); } if (Key.isDown(88)) { _root.p_guard = 0; this._parent.gotoAndPlay('attack3_1'); } if (Key.isDown(40) == false) { _root.p_guard = 0; this._parent.gotoAndStop('wait'); } if (Key.isDown(39) == true) { _root.p_guard = 0; this._parent.gotoAndPlay('back'); } } } frame 460 { _root.p_walk = 0; _root.p_power += 10; } frame 468 { stop(); } frame 487 { _root.p_walk = _root.d_level_p * 2; _root.p_guard = 0; _root.p_power += 5; this._parent.gotoAndStop('minako_nod'); play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } if (_root.p_life <= 0) { this._parent.gotoAndPlay('dead'); } } } frame 490 { _root.p_walk = 0; this._parent.gotoAndStop('minako'); } frame 507 { gotoAndStop('wait'); } frame 520 { _root.p_walk = 1; _root.p_power += 1; play(); } frame 523 { _root.p_life -= _root.d_source; _root.p_walk = 0; _root.p_power += 1; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { if (_root.p_life <= 40) { this._parent.gotoAndPlay('back'); } } } } frame 530 { if (_root.d_level_p == 1) { gotoAndStop('wait'); } } frame 535 { if (_root.d_level_p == 2) { gotoAndStop('wait'); } } frame 540 { if (_root.d_level_p >= 3) { gotoAndStop('wait'); } } frame 544 { _root.p_walk = 2; _root.p_power += 5; play(); } frame 548 { _root.p_life -= _root.d_source; _root.p_walk = 0; } frame 559 { if (_root.d_level_p == 1) { gotoAndStop('wait'); } } frame 564 { if (_root.d_level_p == 2) { gotoAndStop('wait'); } } frame 569 { if (_root.d_level_p == 3) { gotoAndStop('wait'); } } frame 574 { if (_root.d_level_p == 4) { gotoAndStop('wait'); } } frame 578 { _root.p_walk = 0; _root.player._x += 1; play(); } frame 579 { _root.p_walk = _root.d_level_p * 10; _root.p_power += 5; } frame 581 { _root.p_life -= _root.d_source; } frame 583 { _root.p_walk -= 2; } frame 588 { _root.p_walk -= 2; } frame 594 { _root.p_walk = 0; } frame 595 { if (_root.d_level_p == 1) { gotoAndStop('wait'); } } frame 600 { if (_root.d_level_p == 2) { gotoAndStop('wait'); } } frame 605 { if (_root.d_level_p >= 3) { gotoAndStop('wait'); } } frame 607 { _root.p_walk = 0; stop(); } frame 613 { _root.p_walk = 0; _root.p_guard = 0; _root.p_stamina = 1000; _root.p_stamina.gotoAndPlay('fatigue'); this._parent.gotoAndStop('minako'); } frame 643 { gotoAndStop('wait'); } frame 648 { this._parent.gotoAndStop('minako_nod'); } frame 722 { stop(); _root.lose = 1; _root.win = 0; } } movieClip 1750 { instance of movieClip 35 { } } movieClip 1757 { instance of movieClip 35 { } } movieClip 1764 { frame 13 { if (_root.bss >= 1) { if (_root.p_stamina <= 210) { this._parent.gotoAndPlay('back'); } else { this._parent.gotoAndStop('wait'); } } else { this._parent.gotoAndStop('wait'); } } frame 13 { stop(); } } movieClip 1767 { } movieClip 1774 { } movieClip 1781 { frame 18 { stop(); } } movieClip 1796 { frame 21 { stop(); } } movieClip 1801 { instance of movieClip 35 { } instance of movieClip 35 { } frame 28 { stop(); } } movieClip 1804 { instance of movieClip 35 { } instance of movieClip 35 { } instance of movieClip 35 { } frame 31 { stop(); } } movieClip 1819 { } movieClip 1820 { frame 31 { stop(); } } movieClip 1829 { frame 17 { stop(); } } movieClip 1832 { frame 12 { stop(); } } movieClip 1839 { frame 10 { stop(); } } movieClip 1842 { } movieClip 1845 { frame 10 { stop(); } } movieClip 1850 { frame 16 { stop(); } } movieClip 1851 { frame 18 { stop(); } } movieClip 1852 { instance of movieClip 25 { onClipEvent (enterFrame) { _root.p_bindc -= 1; if (_root.p_bindc <= 0) { this._parent._parent.gotoAndStop('wait'); } } } } movieClip 1855 { } movieClip 1868 { frame 1 { _root.p_walk = 0; } frame 50 { stop(); } } movieClip 1869 { frame 1 { _root.waza.gotoAndStop('minato'); } frame 4 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.battle_start == 1) { this._parent.nextFrame(); } } } frame 5 { _root.p_walk = 0; this.key_p = 0; stop(); this._parent.gotoAndStop('minato'); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 25; } if (Key.isDown(90)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(67)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(37) == true) { this._parent.gotoAndPlay('walk'); } if (Key.isDown(40) == true) { this._parent.gotoAndStop('guard1_1'); } } } frame 11 { _root.p_walk = -6; this.key_p = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(37) == false) { this._parent.key_p = 1; } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (this._parent.key_p == 1) { if (Key.isDown(37) == true) { this._parent.gotoAndPlay('walk2'); } } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 50; } if (Key.isDown(90)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(67)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(88)) { if (_root.p_power >= 30) { _root.p_guard = 0; _root.p_walk = 0; this._parent.gotoAndPlay('attack3_1'); } } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(39) == false) { if (Key.isDown(37) == false) { this._parent.gotoAndStop('wait'); } } } } frame 21 { if (_root.dss == 1) { } else { stop(); } } frame 22 { _root.p_walk = -8; stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 50; } if (Key.isDown(90)) { this._parent.gotoAndPlay('attack2_1'); } if (Key.isDown(67)) { this._parent.gotoAndPlay('attack2_1'); } if (Key.isDown(88)) { if (_root.p_power >= 40) { _root.p_guard = 0; _root.p_walk = 0; this._parent.gotoAndPlay('attack3_1'); } } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(39) == false) { if (Key.isDown(37) == false) { this._parent.gotoAndStop('wait'); } } } } frame 23 { _root.p_walk = -8; } frame 38 { _root.p_walk = 8; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 20; } } } frame 43 { _root.p_walk -= 1; } frame 45 { _root.p_walk -= 1; } frame 47 { _root.p_walk -= 1; } frame 49 { _root.p_walk -= 2; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.bss2 >= 1) { if (_root.p_stamina <= 100) { this._parent.gotoAndPlay('back'); } } if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } frame 55 { stop(); } frame 56 { if (_root.bss2 == 1) { if (_root.p_stamina <= 100) { this.gotoAndPlay('back'); } } if (_root.bss == 1) { if (_root.player._x - _root.enemy._x >= 250) { if (_root.p_power >= 60) { this.gotoAndPlay('attack4_1'); } } else { if (_root.player._x - _root.enemy._x <= 150) { if (_root.p_power >= 40) { this.gotoAndPlay('attack3_1'); } } } } play(); } instance of movieClip 35 { onClipEvent (load) { key_a = 0; } onClipEvent (enterFrame) { if (_root.handle == 0) { if (key_a && Key.isDown(90)) { this._parent.key_p = 1; } } if (_root.handle == 1) { if (key_a && !Key.isDown(90)) { this._parent.key_p += 1; } } if (_root.handle == 0) { if (key_b && Key.isDown(67)) { this._parent.key_p = 1; } } if (_root.handle == 1) { if (key_b && !Key.isDown(67)) { this._parent.key_p += 1; } } key_a = Key.isDown(90); key_b = Key.isDown(67); } } frame 61 { gotoAndPlay('attack1_1'); } frame 78 { _root.p_walk = 0; } frame 78 { _root.p_stamina -= 300; _root.p_power += 1; play(); } frame 78 { if (this.key_p >= 1) { if (this.key_p >= 4) { this.key_p = 3; } this.key_p -= 1; } } frame 82 { _root.p_walk = -8; } frame 84 { _root.p_walk = -5; } frame 87 { _root.p_walk = -2; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 1; _root.d_source2 = 7; } this.gotoAndPlay('end'); } } } frame 90 { _root.p_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_2'); } } } frame 104 { stop(); } frame 106 { _root.p_stamina -= 150; _root.p_power += 2; play(); } frame 106 { if (this.key_p >= 1) { this.key_p -= 1; } } frame 113 { _root.p_walk = -8; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 3; _root.d_source2 = 7; } this.gotoAndPlay('end'); } } } frame 117 { _root.p_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_3'); } } } frame 128 { _root.p_walk = -5; } frame 128 { _root.p_stamina -= 100; _root.p_power += 6; play(); } frame 128 { if (this.key_p >= 1) { this.key_p -= 1; } } instance of movieClip 35 { onClipEvent (load) { key_a = 0; } onClipEvent (enterFrame) { if (_root.handle == 0) { if (key_a && Key.isDown(90)) { this._parent.key_p = 1; } if (key_a && !Key.isDown(90)) { this._parent.key_p = 0; } } if (_root.handle == 1) { if (key_a && !Key.isDown(90)) { this._parent.key_p += 1; } } if (_root.handle == 0) { if (key_b && Key.isDown(67)) { this._parent.key_p = 1; } if (key_b && !Key.isDown(67)) { this._parent.key_p = 0; } } if (_root.handle == 1) { if (key_b && !Key.isDown(67)) { this._parent.key_p += 1; } } key_a = Key.isDown(90); key_b = Key.isDown(67); } } frame 133 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 3; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 3; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_1'); } } } frame 155 { _root.p_stamina -= 300; _root.p_walk = -8; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } } } frame 160 { _root.p_walk = -5; } frame 165 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 2; _root.d_source2 = 15; } this.gotoAndPlay('end'); } } } frame 178 { this.gotoAndStop('wait'); _root.p_power += 5; } frame 195 { _root.p_power -= 30; _root.p_walk = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } frame 196 { _root.p_walk = -6; } frame 204 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 4; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 2; _root.d_source2 = 15; } this.gotoAndPlay('end'); } } } frame 208 { _root.p_walk = -6; } frame 213 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 4; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 2; _root.d_source2 = 20; } this.gotoAndPlay('end'); } } } frame 228 { stop(); this.gotoAndStop('wait'); } frame 232 { _root.p_power -= 30; _root.p_walk = 0; play(); } frame 247 { this._parent.gotoAndStop('minato_g'); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 400) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 3; _root.d_source2 = 25; } this.gotoAndPlay('end'); } } } frame 284 { this.gotoAndStop('wait'); _root.p_power += 5; } frame 292 { stop(); } frame 293 { play(); _root.p_guard = 0; _root.p_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(90)) { _root.p_guard = 0; this._parent.gotoAndPlay('attack0'); } if (Key.isDown(67)) { _root.p_guard = 0; this._parent.gotoAndPlay('attack0'); } if (Key.isDown(88)) { if (_root.p_power >= 25) { _root.p_guard = 0; this._parent.gotoAndPlay('attack4_1'); } } if (Key.isDown(40) == false) { _root.p_guard = 0; this._parent.gotoAndStop('wait'); } } } frame 299 { _root.p_guard = 1; } frame 302 { stop(); } frame 303 { _root.p_guard = 1; _root.p_walk = _root.d_level_p * 10; _root.p_stamina -= 40 * _root.d_level_p; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(88)) { if (_root.p_power >= 25) { _root.p_guard = 0; this._parent.gotoAndPlay('attack4_1'); } } if (Key.isDown(40) == false) { _root.p_guard = 0; this._parent.gotoAndStop('wait'); } if (Key.isDown(39) == true) { _root.p_guard = 0; this._parent.gotoAndPlay('back'); } } } frame 305 { _root.p_walk = 0; _root.p_power += 10; } frame 313 { stop(); } frame 334 { _root.p_walk = _root.d_level_p * 2; _root.p_guard = 0; _root.p_power += 5; this._parent.gotoAndStop('minato_nod'); play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } if (_root.p_life <= 0) { this._parent.gotoAndPlay('dead'); } } } frame 337 { _root.p_walk = 0; this._parent.gotoAndStop('minato'); } frame 354 { gotoAndStop('wait'); } frame 367 { _root.p_walk = 1; _root.p_power += 1; play(); } frame 370 { _root.p_life -= _root.d_source; _root.p_walk = 0; _root.p_power += 1; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { if (_root.p_life <= 40) { this._parent.gotoAndPlay('back'); } } } } frame 377 { if (_root.d_level_p == 1) { gotoAndStop('wait'); } } frame 382 { if (_root.d_level_p == 2) { gotoAndStop('wait'); } } frame 387 { if (_root.d_level_p >= 3) { gotoAndStop('wait'); } } frame 391 { _root.p_walk = 2; _root.p_power += 5; play(); } frame 395 { _root.p_life -= _root.d_source; _root.p_walk = 0; } frame 406 { if (_root.d_level_p == 1) { gotoAndStop('wait'); } } frame 411 { if (_root.d_level_p == 2) { gotoAndStop('wait'); } } frame 416 { if (_root.d_level_p == 3) { gotoAndStop('wait'); } } frame 421 { if (_root.d_level_p == 4) { gotoAndStop('wait'); } } frame 425 { _root.p_walk = 0; _root.player._x += 1; play(); } frame 426 { _root.p_walk = _root.d_level_p * 10; _root.p_power += 5; } frame 428 { _root.p_life -= _root.d_source; } frame 430 { _root.p_walk -= 2; } frame 435 { _root.p_walk -= 2; } frame 441 { _root.p_walk = 0; } frame 442 { if (_root.d_level_p == 1) { gotoAndStop('wait'); } } frame 447 { if (_root.d_level_p == 2) { gotoAndStop('wait'); } } frame 452 { if (_root.d_level_p >= 3) { gotoAndStop('wait'); } } frame 454 { _root.p_walk = 0; stop(); } frame 460 { _root.p_walk = 0; _root.p_guard = 0; _root.p_stamina = 1000; _root.p_stamina.gotoAndPlay('fatigue'); this._parent.gotoAndStop('minato'); } frame 490 { gotoAndStop('wait'); } frame 491 { play(); } frame 491 { _root.p_walk = 0; play(); } frame 495 { this._parent.gotoAndStop('minato_nod'); } frame 551 { stop(); _root.lose = 1; _root.win = 0; } } movieClip 1870 { } movieClip 1871 { instance of movieClip 35 { } } movieClip 1872 { frame 13 { this._parent.gotoAndStop('wait'); } frame 13 { stop(); } } movieClip 1873 { } movieClip 1874 { } movieClip 1875 { } movieClip 1876 { instance of movieClip 35 { } instance of movieClip 35 { } } movieClip 1879 { frame 16 { stop(); } } movieClip 1882 { frame 25 { stop(); } } movieClip 1889 { frame 51 { stop(); } } movieClip 1890 { } movieClip 1891 { frame 31 { stop(); } } movieClip 1894 { frame 22 { stop(); } } movieClip 1895 { frame 31 { stop(); } } movieClip 1896 { frame 1 { _root.waza.gotoAndStop('minato_g'); } frame 3 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.battle_start == 1) { this._parent.nextFrame(); } } } frame 4 { _root.p_guard = 1; } frame 4 { _root.p_walk = 0; this.key_p = 0; stop(); this._parent.gotoAndStop('minato_g'); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 15; } if (Key.isDown(90)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(67)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(37) == true) { this._parent.gotoAndPlay('walk'); } if (Key.isDown(40) == true) { this._parent.gotoAndStop('guard1_1'); } } } frame 10 { _root.p_walk = -5; _root.p_guard = 1; this.key_p = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(37) == false) { this._parent.key_p = 1; } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (this._parent.key_p == 1) { if (Key.isDown(37) == true) { this._parent.gotoAndPlay('walk2'); } } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 45; } if (Key.isDown(90)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(67)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(88)) { if (_root.p_power >= 30) { _root.p_guard = 0; _root.p_walk = 0; this._parent.gotoAndPlay('attack3_1'); } } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(39) == false) { if (Key.isDown(37) == false) { this._parent.gotoAndStop('wait'); } } } } frame 20 { if (_root.dss == 1) { } else { stop(); } } frame 21 { _root.p_walk = -7; stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 50; } if (Key.isDown(90)) { this._parent.gotoAndPlay('attack2_1'); } if (Key.isDown(67)) { this._parent.gotoAndPlay('attack2_1'); } if (Key.isDown(88)) { if (_root.p_power >= 35) { _root.p_guard = 0; _root.p_walk = 0; this._parent.gotoAndPlay('attack4_1'); } } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(39) == false) { if (Key.isDown(37) == false) { this._parent.gotoAndStop('wait'); } } } } frame 37 { _root.p_walk = 7; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 10; } } } frame 42 { _root.p_walk -= 1; } frame 44 { _root.p_walk -= 1; } frame 46 { _root.p_walk -= 1; } frame 48 { _root.p_walk -= 2; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.bss2 >= 1) { if (_root.p_stamina <= 100) { this._parent.gotoAndPlay('back'); } } if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } frame 54 { stop(); } frame 55 { if (_root.bss2 == 1) { if (_root.p_stamina <= 100) { this.gotoAndPlay('back'); } } if (_root.bss == 1) { if (_root.player._x - _root.enemy._x <= 120) { if (_root.p_power >= 60) { this.gotoAndPlay('attack4_1'); } else { if (_root.p_power >= 40) { this.gotoAndPlay('attack3_1'); } } } } play(); } instance of movieClip 35 { onClipEvent (load) { key_a = 0; } onClipEvent (enterFrame) { if (_root.handle == 0) { if (key_a && Key.isDown(90)) { this._parent.key_p = 1; } } if (_root.handle == 1) { if (key_a && !Key.isDown(90)) { this._parent.key_p += 1; } } if (_root.handle == 0) { if (key_b && Key.isDown(67)) { this._parent.key_p = 1; } } if (_root.handle == 1) { if (key_b && !Key.isDown(67)) { this._parent.key_p += 1; } } key_a = Key.isDown(90); key_b = Key.isDown(67); } } frame 65 { gotoAndPlay('attack1_1'); } frame 77 { _root.p_walk = 0; } frame 77 { _root.p_stamina -= 300; _root.p_power += 1; play(); } frame 77 { if (this.key_p >= 1) { if (this.key_p >= 4) { this.key_p = 3; } this.key_p -= 1; } } frame 81 { _root.p_walk = -8; } frame 83 { _root.p_walk = -5; } frame 86 { _root.p_walk = -2; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 1; _root.d_source2 = 7; } this.gotoAndPlay('end'); } } } frame 89 { _root.p_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_2'); } } } frame 103 { stop(); } frame 105 { _root.p_stamina -= 150; _root.p_power += 2; play(); } frame 105 { if (this.key_p >= 1) { this.key_p -= 1; } } frame 112 { _root.p_walk = -8; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 3; _root.d_source2 = 7; } this.gotoAndPlay('end'); } } } frame 116 { _root.p_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_3'); } } } frame 127 { _root.p_walk = -5; } frame 127 { _root.p_stamina -= 100; _root.p_power += 6; play(); } frame 127 { if (this.key_p >= 1) { this.key_p -= 1; } } instance of movieClip 35 { onClipEvent (load) { key_a = 0; } onClipEvent (enterFrame) { if (_root.handle == 0) { if (key_a && Key.isDown(90)) { this._parent.key_p = 1; } if (key_a && !Key.isDown(90)) { this._parent.key_p = 0; } } if (_root.handle == 1) { if (key_a && !Key.isDown(90)) { this._parent.key_p += 1; } } if (_root.handle == 0) { if (key_b && Key.isDown(67)) { this._parent.key_p = 1; } if (key_b && !Key.isDown(67)) { this._parent.key_p = 0; } } if (_root.handle == 1) { if (key_b && !Key.isDown(67)) { this._parent.key_p += 1; } } key_a = Key.isDown(90); key_b = Key.isDown(67); } } frame 132 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 3; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 3; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_1'); } } } frame 154 { _root.p_stamina -= 300; _root.p_walk = -8; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } } } frame 159 { _root.p_walk = -5; } frame 164 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 2; _root.d_source2 = 15; } this.gotoAndPlay('end'); } } } frame 177 { this.gotoAndStop('wait'); _root.p_power += 5; } frame 194 { _root.p_power -= 30; _root.p_walk = 0; _root.p_guard = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } frame 195 { _root.p_walk = -6; } frame 203 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 4; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 2; _root.d_source2 = 15; } this.gotoAndPlay('end'); } } } frame 207 { _root.p_walk = -6; } frame 212 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 4; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 2; _root.d_source2 = 20; } this.gotoAndPlay('end'); } } } frame 227 { stop(); this.gotoAndStop('wait'); } frame 231 { _root.p_power -= 35; _root.p_walk = 0; _root.p_guard = 0; _root.p_stamina /= 2; } frame 232 { _root.p_walk = -8; } frame 235 { _root.p_walk = -6; } frame 237 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 4; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 2; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 4; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 2; _root.d_source2 = 20; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 4; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 3; _root.d_source2 = 35; } this.gotoAndPlay('end'); } } } frame 283 { this.gotoAndStop('wait'); _root.p_guard = 1; } frame 285 { _root.p_power -= 20; _root.p_walk = 0; _root.p_guard = 0; play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 4; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('break'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 3; _root.d_source2 = 30; } this.gotoAndPlay('end'); } } } frame 319 { this.gotoAndStop('wait'); _root.p_guard = 1; } frame 356 { play(); _root.p_guard = 0; _root.p_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(90)) { _root.p_guard = 0; this._parent.gotoAndPlay('attack0'); } if (Key.isDown(67)) { _root.p_guard = 0; this._parent.gotoAndPlay('attack0'); } if (Key.isDown(88)) { if (_root.p_power >= 25) { _root.p_guard = 0; this._parent.gotoAndPlay('attack4_2'); } } if (Key.isDown(40) == false) { _root.p_guard = 0; this._parent.gotoAndStop('wait'); } } } frame 362 { _root.p_guard = 1; } frame 365 { stop(); } frame 366 { _root.p_guard = 1; _root.p_walk = _root.d_level_p * 10; _root.p_stamina -= 30 * _root.d_level_p; play(); } frame 368 { _root.p_walk = 0; _root.p_power += 10; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(88)) { if (_root.p_power >= 25) { _root.p_guard = 0; this._parent.gotoAndPlay('attack4_2'); } } if (Key.isDown(40) == false) { _root.p_guard = 0; this._parent.gotoAndStop('wait'); } if (Key.isDown(39) == true) { _root.p_guard = 0; this._parent.gotoAndPlay('back'); } } } frame 376 { stop(); } frame 397 { _root.p_walk = _root.d_level_p * 2; _root.p_guard = 0; _root.p_power += 5; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } if (_root.p_life <= 0) { this._parent.gotoAndPlay('dead'); } } } frame 400 { _root.p_walk = 0; this._parent.gotoAndStop('minato'); } frame 417 { _root.p_power = 0; this._parent.gotoAndStop('minato'); } frame 430 { _root.p_walk = 1; _root.p_power += 1; play(); } frame 433 { _root.p_life -= _root.d_source * 2; _root.p_walk = 0; _root.p_power += 1; } frame 440 { if (_root.d_level_p == 1) { _root.p_power = 0; this._parent.gotoAndStop('minato'); } } frame 445 { if (_root.d_level_p == 2) { _root.p_power = 0; this._parent.gotoAndStop('minato'); } } frame 450 { if (_root.d_level_p >= 3) { _root.p_power = 0; this._parent.gotoAndStop('minato'); } } frame 454 { _root.p_walk = 2; _root.p_power += 5; play(); } frame 458 { _root.p_life -= _root.d_source * 2; _root.p_walk = 0; } frame 469 { _root.p_power = 0; this._parent.gotoAndStop('minato'); } frame 474 { if (_root.d_level_p == 2) { this._parent.gotoAndStop('minato'); } } frame 479 { if (_root.d_level_p == 3) { this._parent.gotoAndStop('minato'); } } frame 484 { this._parent.gotoAndStop('minato'); } frame 488 { _root.p_walk = 0; _root.player._x += 1; play(); } frame 489 { _root.p_walk = _root.d_level_p * 10; _root.p_power += 5; } frame 491 { _root.p_life -= _root.d_source * 2; } frame 493 { _root.p_walk -= 2; } frame 498 { _root.p_walk -= 2; } frame 505 { _root.p_walk = 0; } frame 510 { if (_root.d_level_p == 2) { _root.p_power = 0; this._parent.gotoAndStop('minato'); } } frame 515 { _root.p_power = 0; this._parent.gotoAndStop('minato'); } frame 517 { _root.p_walk = 0; stop(); } frame 523 { _root.p_walk = 0; _root.p_guard = 0; _root.p_stamina = 1000; _root.p_stamina.gotoAndPlay('fatigue'); } frame 553 { this._parent.gotoAndStop('minato'); } frame 554 { _root.p_walk = 0; play(); } frame 558 { this._parent.gotoAndStop('minato_nod'); } frame 614 { stop(); _root.lose = 1; _root.win = 0; } } movieClip 1901 { } movieClip 1910 { } movieClip 1917 { frame 13 { if (_root.bss >= 1) { if (_root.p_stamina <= 210) { this._parent.gotoAndPlay('back'); } else { this._parent.gotoAndStop('wait'); } } else { this._parent.gotoAndStop('wait'); } stop(); } frame 13 { stop(); } } movieClip 1922 { frame 13 { if (_root.bss >= 1) { if (_root.p_stamina <= 210) { this._parent.gotoAndPlay('back2'); } else { this._parent.gotoAndStop('wait'); } } else { this._parent.gotoAndStop('wait'); } stop(); } } movieClip 1927 { frame 12 { stop(); } } movieClip 1936 { frame 15 { stop(); } } movieClip 1945 { frame 13 { stop(); } } movieClip 1950 { frame 16 { stop(); } } movieClip 1960 { } movieClip 1963 { frame 5 { stop(); } } movieClip 1969 { frame 7 { stop(); } } movieClip 1972 { frame 33 { stop(); } } movieClip 1975 { frame 31 { stop(); } } movieClip 1978 { frame 25 { stop(); } } movieClip 1982 { frame 16 { stop(); } } movieClip 1991 { } movieClip 1992 { frame 72 { stop(); } } movieClip 2001 { frame 41 { stop(); } } movieClip 2006 { frame 11 { stop(); } } movieClip 2009 { frame 11 { stop(); } } movieClip 2018 { frame 19 { stop(); } } movieClip 2019 { } movieClip 2020 { frame 10 { stop(); } } movieClip 2023 { frame 16 { stop(); } } movieClip 2026 { frame 18 { stop(); } } movieClip 2027 { instance of movieClip 25 { onClipEvent (enterFrame) { _root.p_bindc -= 1; if (_root.p_bindc <= 0) { this._parent._parent.gotoAndStop('wait'); } } } } movieClip 2032 { } movieClip 2041 { frame 1 { _root.p_walk = 0; } frame 50 { stop(); } } movieClip 2042 { frame 12 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.battle_start == 1) { this._parent.nextFrame(); } } } frame 13 { _root.p_walk = 0; this.key_p = 0; this._parent.gotoAndStop('botan'); stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 25; } if (Key.isDown(90)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(67)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(37) == true) { this._parent.gotoAndPlay('walk'); } if (Key.isDown(40) == true) { this._parent.gotoAndStop('guard1_1'); } } } frame 19 { _root.p_walk = -5; this.key_p = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(37) == false) { this._parent.key_p = 1; } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (this._parent.key_p == 1) { if (Key.isDown(37) == true) { this._parent.gotoAndPlay('walk2'); } } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 50; } if (Key.isDown(90)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(67)) { this._parent.gotoAndPlay('attack0'); } if (Key.isDown(88)) { if (_root.p_power >= 40) { _root.p_guard = 0; _root.p_walk = 0; this._parent.gotoAndPlay('attack4_1'); } } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(39) == false) { if (Key.isDown(37) == false) { this._parent.gotoAndStop('wait'); } } } } frame 29 { if (_root.dss == 1) { } else { stop(); } } frame 30 { _root.p_walk = -9; stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 50; } if (Key.isDown(90)) { this._parent.gotoAndPlay('attack2_1'); } if (Key.isDown(67)) { this._parent.gotoAndPlay('attack2_1'); } if (Key.isDown(88)) { if (_root.p_power >= 40) { _root.p_guard = 0; _root.p_walk = 0; this._parent.gotoAndPlay('attack4_1'); } } if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(39) == false) { if (Key.isDown(37) == false) { this._parent.gotoAndStop('wait'); } } } } frame 44 { _root.p_walk = -8; } frame 46 { _root.p_walk = 8; this.key_p = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 10; } if (_root.bss == 1) { if (Key.isDown(90)) { if (_root.p_power >= 30) { _root.p_guard = 0; _root.p_walk = 0; this._parent.gotoAndPlay('attack3_2'); } } } if (Key.isDown(88)) { if (_root.p_power >= 30) { _root.p_guard = 0; _root.p_walk = 0; this._parent.gotoAndPlay('attack3_2'); } } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == false) { this._parent.key_p = 1; } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (this._parent.key_p == 1) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back2'); } } } } frame 51 { _root.p_walk -= 1; } frame 53 { _root.p_walk -= 1; } frame 55 { _root.p_walk -= 1; } frame 57 { _root.p_walk -= 2; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.bss2 >= 1) { if (_root.p_stamina <= 100) { this._parent.gotoAndPlay('back'); } } if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } frame 63 { stop(); } frame 65 { _root.p_walk = 11; this._parent.gotoAndStop('bota'); } frame 68 { this._parent.gotoAndStop('bota_nod'); } frame 74 { _root.p_walk = 0; } frame 83 { stop(); } frame 84 { if (_root.bss2 == 1) { if (_root.p_stamina <= 100) { this.gotoAndPlay('back'); } } if (_root.p_stamina <= 100) { this.gotoAndPlay('back'); } if (_root.bss == 1) { if (_root.player._x - _root.enemy._x <= 80) { if (_root.p_power >= 20) { this.gotoAndPlay('attack3_1'); } } } play(); } instance of movieClip 35 { onClipEvent (load) { key_a = 0; } onClipEvent (enterFrame) { if (_root.handle == 0) { if (key_a && Key.isDown(90)) { this._parent.key_p = 1; } } if (_root.handle == 1) { if (key_a && !Key.isDown(90)) { this._parent.key_p += 1; } } if (_root.handle == 0) { if (key_b && Key.isDown(67)) { this._parent.key_p = 1; } } if (_root.handle == 1) { if (key_b && !Key.isDown(67)) { this._parent.key_p += 1; } } key_a = Key.isDown(90); key_b = Key.isDown(67); } } frame 87 { gotoAndPlay('attack1_1'); } frame 93 { _root.p_walk = -10; } frame 93 { _root.p_stamina -= 100; _root.p_power += 1; play(); } frame 93 { if (this.key_p >= 1) { if (this.key_p >= 4) { this.key_p = 3; } this.key_p -= 1; } } frame 97 { _root.p_walk = -5; } frame 100 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 1; _root.d_source2 = 3; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_2'); } } } frame 103 { stop(); } frame 104 { _root.p_walk = -5; } frame 104 { _root.p_stamina -= 100; _root.p_power += 2; play(); } frame 104 { if (this.key_p >= 1) { this.key_p -= 1; } } frame 108 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 2; _root.d_source2 = 3; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_3'); } } } frame 116 { _root.p_walk = -5; } frame 116 { _root.p_stamina -= 100; _root.p_power += 6; play(); } frame 116 { if (this.key_p >= 1) { this.key_p -= 1; } } instance of movieClip 35 { onClipEvent (load) { key_a = 0; } onClipEvent (enterFrame) { if (_root.handle == 0) { if (key_a && Key.isDown(90)) { this._parent.key_p = 1; } if (key_a && !Key.isDown(90)) { this._parent.key_p = 0; } } if (_root.handle == 1) { if (key_a && !Key.isDown(90)) { this._parent.key_p += 1; } } if (_root.handle == 0) { if (key_b && Key.isDown(67)) { this._parent.key_p = 1; } if (key_b && !Key.isDown(67)) { this._parent.key_p = 0; } } if (_root.handle == 1) { if (key_b && !Key.isDown(67)) { this._parent.key_p += 1; } } key_a = Key.isDown(90); key_b = Key.isDown(67); } } frame 121 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 3; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 3; _root.d_source2 = 5; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_1'); } } } frame 141 { _root.p_stamina -= 200; _root.p_walk = 10; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } } } frame 148 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 3; _root.d_source2 = 20; } this.gotoAndPlay('end'); } } } frame 176 { this.gotoAndStop('wait'); _root.p_power += 5; } frame 187 { _root.p_stamina -= 300; _root.p_walk = -10; play(); } frame 187 { this.key_p = 0; } frame 190 { _root.p_walk = -6; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 1; _root.d_source2 = 5; } this.gotoAndPlay('end'); } } } frame 194 { _root.p_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(90) == true) { this._parent.key_p = 1; } if (Key.isDown(67) == true) { this._parent.key_p = 1; } } } frame 203 { this.gotoAndStop('wait'); _root.p_power += 5; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_1'); } } } frame 210 { _root.p_power -= 20; _root.p_walk = 0; _root.p_walk = 13; _root.p_guard = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } frame 214 { _root.p_power -= 20; _root.p_walk = 0; _root.p_walk = 10; play(); } frame 218 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 4; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 2; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 4; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 2; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 4; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage1_1'); _root.d_level_e = 3; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } frame 248 { gotoAndStop('wait'); } frame 250 { _root.p_power -= 30; _root.p_walk = 0; play(); } frame 252 { _root.p_walk = 25; this._parent.gotoAndStop('botan_nod'); } frame 254 { _root.p_walk = 3; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 3; _root.d_source2 = 40; } this.gotoAndPlay('end'); } } } frame 258 { _root.p_walk = 2; } frame 261 { _root.p_walk = 0; } frame 284 { gotoAndStop('wait'); } frame 286 { _root.p_power -= 40; _root.p_walk = 0; _root.p_guard = 0; play(); } frame 291 { _root.p_walk -= 5; } frame 296 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndStop('damage4_1'); _root.d_level_e = 1; _root.d_source2 = 0; _root.e_bindc = 1000; this._parent.gotoAndStop('attack4_2'); } this.gotoAndPlay('end'); } } } frame 311 { gotoAndStop('wait'); } frame 318 { _root.p_walk = 0; play(); } frame 320 { _root.enemy.p.gotoAndStop('damage4_1'); } frame 349 { _root.p_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 400) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 3; _root.d_source2 = 75; } this.gotoAndPlay('end'); } } } frame 386 { this.gotoAndStop('wait'); } frame 387 { _root.p_walk = 0; _root.p_power -= 100; this._parent.gotoAndStop('botan_nod'); play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 400) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 2; _root.d_source2 = 40; } this.gotoAndPlay('end'); } } } frame 401 { _root.p_walk = 20; } frame 406 { _root.p_walk = 0; this._parent.gotoAndStop('botan'); play(); } frame 430 { this.gotoAndStop('wait'); } frame 432 { play(); _root.p_guard = 0; _root.p_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(90)) { _root.p_guard = 0; _root.p_stamina -= 150; this._parent.gotoAndPlay('attack0'); } if (Key.isDown(67)) { _root.p_guard = 0; _root.p_stamina -= 150; this._parent.gotoAndPlay('attack0'); } if (Key.isDown(88)) { if (_root.p_power >= 20) { _root.p_guard = 0; this._parent.gotoAndPlay('attack3_1'); } } if (Key.isDown(40) == false) { _root.p_guard = 0; this._parent.gotoAndStop('wait'); } } } frame 435 { _root.p_guard = 1; } frame 441 { stop(); } frame 442 { _root.p_guard = 1; _root.p_walk = _root.d_level_p * 10; _root.p_stamina -= 50 * _root.d_level_p; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(88)) { if (_root.p_power >= 20) { _root.p_guard = 0; _root.p_stamina -= 100; this._parent.gotoAndPlay('attack3_1'); } } if (Key.isDown(40) == false) { _root.p_guard = 0; this._parent.gotoAndStop('wait'); } if (Key.isDown(39) == true) { _root.p_guard = 0; this._parent.gotoAndPlay('back'); } } } frame 444 { _root.p_walk = 0; _root.p_power += 10; } frame 452 { stop(); } frame 473 { _root.p_walk = _root.d_level_p * 2; _root.p_guard = 0; _root.p_power += 5; play(); this._parent.gotoAndStop('botan_nod'); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } if (_root.p_life <= 0) { this._parent.gotoAndPlay('dead'); } } } frame 476 { _root.p_walk = 0; this._parent.gotoAndStop('botan'); } frame 493 { gotoAndStop('wait'); } frame 506 { _root.p_walk = 1; _root.p_power += 1; play(); } frame 509 { _root.p_life -= _root.d_source; _root.p_walk = 0; _root.p_power += 1; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { if (_root.p_life <= 40) { this._parent.gotoAndPlay('back'); } } } } frame 516 { if (_root.d_level_p == 1) { gotoAndStop('wait'); } } frame 521 { if (_root.d_level_p == 2) { gotoAndStop('wait'); } } frame 526 { if (_root.d_level_p >= 3) { gotoAndStop('wait'); } } frame 530 { _root.p_walk = 2; _root.p_power += 5; play(); } frame 534 { _root.p_life -= _root.d_source; _root.p_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(88)) { if (_root.p_life <= 100) { if (_root.p_power >= 40) { this._parent.gotoAndPlay('attack5_1'); } } } } } frame 545 { if (_root.d_level_p == 1) { gotoAndStop('wait'); } } frame 550 { if (_root.d_level_p == 2) { gotoAndStop('wait'); } } frame 555 { if (_root.d_level_p == 3) { gotoAndStop('wait'); } } frame 560 { if (_root.d_level_p == 4) { gotoAndStop('wait'); } } frame 564 { _root.p_walk = 0; _root.player._x += 1; play(); } frame 565 { _root.p_walk = _root.d_level_p * 10; _root.p_power += 5; } frame 567 { _root.p_life -= _root.d_source; } frame 569 { _root.p_walk -= 2; } frame 574 { _root.p_walk -= 2; } frame 580 { _root.p_walk = 0; } frame 581 { if (_root.d_level_p == 1) { gotoAndStop('wait'); } } frame 586 { if (_root.d_level_p == 2) { gotoAndStop('wait'); } } frame 591 { if (_root.d_level_p >= 3) { gotoAndStop('wait'); } } frame 593 { _root.p_walk = 0; stop(); } frame 599 { _root.p_walk = 0; _root.p_guard = 0; _root.p_stamina = 1000; _root.p_stamina.gotoAndPlay('fatigue'); } frame 629 { gotoAndStop('wait'); } frame 630 { _root.p_walk = 0; play(); } frame 634 { this._parent.gotoAndStop('botan_nod'); } frame 690 { stop(); _root.lose = 1; _root.win = 0; } } movieClip 2043 { frame 1 { if (_root.p_choice == 1) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('hisa'); } if (_root.p_choice == 2) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('mek'); } if (_root.p_choice == 3) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('emi'); } if (_root.p_choice == 4) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('sana'); } if (_root.p_choice == 5) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('yuri'); } if (_root.p_choice == 6) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('iska'); } if (_root.p_choice == 7) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('akiyu'); } if (_root.p_choice == 9) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('kurumi'); } if (_root.p_choice == 10) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('minako'); } if (_root.p_choice == 11) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('neduki'); } if (_root.p_choice == 20) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('minato'); } if (_root.p_choice == 21) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('botan'); } if (_root.p_choice == 22) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('mikano'); } if (_root.p_choice == 23) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('kaki'); } } frame 2 { if (_root.p_choice == 1) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('hisa'); } if (_root.p_choice == 2) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('mek'); } if (_root.p_choice == 3) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('emi'); } if (_root.p_choice == 4) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('sana'); } if (_root.p_choice == 5) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('yuri'); } if (_root.p_choice == 6) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('iska'); } if (_root.p_choice == 7) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('akiyu'); } if (_root.p_choice == 9) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('kurumi'); } if (_root.p_choice == 10) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('minako'); } if (_root.p_choice == 11) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('neduki'); } if (_root.p_choice == 20) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('minato'); } if (_root.p_choice == 21) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('botan'); } if (_root.p_choice == 22) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('mikano'); } if (_root.p_choice == 23) { if (_root.lv <= 1) { _root.p_life = 250; } else { _root.p_life = 200; } this.gotoAndStop('kaki'); } } } instance player of movieClip 2043 { onClipEvent (enterFrame) { if (this.hit2.hitTest(_root.wall2.hit_break) == true) { _root.wall2.play(); } if (this.hit2.hitTest(_root.enemy.hit2) == false) { _root.player._x += _root.p_walk; } if (this.hit2.hitTest(_root.enemy.hit2) == true) { _root.player._x += 1; } if (this._x >= 655) { if (this.hit2.hitTest(_root.wall2.hit) == false) { _root.e_grab._x -= 10; _root.p_grab._x -= 10; _root.bg._x -= 5; _root.wall1._x -= 10; _root.wall2._x -= 10; this._x = 650; _root.enemy._x -= 10; } else { this._x = 650; } } if (this._x <= 100) { _root.player._x = 105; } } } instance p_stamina of movieClip 464 { onClipEvent (enterFrame) { this._yscale = _root.p_stamina / 10; } } instance p_power of movieClip 475 { onClipEvent (enterFrame) { if (_root.p_power <= 20) { this.gotoAndStop('lv1'); } else { if (_root.p_power <= 40) { this.gotoAndStop('lv2'); } else { if (_root.p_power <= 60) { this.gotoAndStop('lv3'); } else { if (_root.p_power >= 80) { this.gotoAndStop('lv4'); } } } } } } instance p_life of movieClip 482 { onClipEvent (enterFrame) { this._xscale = _root.p_life / 2; } } movieClip 2054 { } button 2056 { on (release) { gotoAndStop('test'); } } movieClip 2066 { frame 2 { my_sound = new Sound(); my_sound.stop(); } frame 61 { stop(); _root.battle_start = 1; } } movieClip 2069 { frame 14 { stop(); } } movieClip 2070 { instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage3_1'); _root.d_level_e = 2; _root.d_source2 = 10; } this.gotoAndPlay('end'); } } } frame 15 { stop(); } } movieClip 2071 { frame 18 { stop(); } } movieClip 2072 { frame 2 { _root.shot_c = 0; } frame 2 { stop(); } frame 4 { this._x = _root.player._x - 50; } instance of movieClip 104 { onClipEvent (enterFrame) { this._parent._x -= 20; if (this._parent._x <= -100) { this._parent.gotoAndPlay('end'); } if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); this._parent.gotoAndPlay('end'); } else { _root.enemy.p.gotoAndPlay('break'); this._parent.gotoAndPlay('end'); } } else { this._parent.gotoAndPlay('hit'); } this.gotoAndPlay('end'); } } } frame 17 { stop(); } frame 19 { play(); _root.shot_c = 1; } instance of movieClip 2070 { onClipEvent (enterFrame) { if (_root.p_sa == 2) { this._parent._x -= 2; } if (_root.p_sa == 1) { this._parent._x += 2; } if (_root.p_sa == 3) { this._parent._x += 0; } } } frame 38 { this.gotoAndStop('start'); this._x = 800; } frame 77 { _root.shot_c = 0; this.gotoAndStop('start'); this._x = 800; } } movieClip 2073 { } movieClip 2075 { instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 3; _root.d_source2 = 0; } this.gotoAndPlay('end'); } } } frame 13 { stop(); } } movieClip 2076 { frame 2 { stop(); } frame 4 { this._x = _root.player._x - 50; play(); } instance of movieClip 104 { onClipEvent (enterFrame) { this._parent._x -= 20; if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('guard1_2'); this._parent.gotoAndPlay('end'); } else { _root.enemy.p.gotoAndPlay('break'); this._parent.gotoAndPlay('end'); } } else { this._parent.gotoAndPlay('hit'); } this.gotoAndPlay('end'); } } } frame 24 { this.gotoAndStop('start'); this._x = 800; } frame 37 { play(); _root.shot_c = 1; } frame 56 { this.gotoAndStop('start'); this._x = 800; } frame 77 { _root.shot_c = 0; this.gotoAndStop('start'); this._x = 800; } } frame 55 { _root.p_stamina = 1000; _root.p_guard = 0; _root.p_power = 0; _root.qeen_p = 0; _root.p_walk = 0; _root.e_walk = 0; _root.e_stamina = 1000; _root.e_guard = 0; _root.e_power = 0; _root.qeen_e = 0; _root.cat_c1 = 0; _root.cat_c2 = 0; _root.cat_move1 = 0; _root.cat_move2 = 0; _root.cat_f1 = 0; _root.d_source = 0; _root.d_source2 = 0; _root.p_sa == 3; _root.shot_c = 0; _root.eshot_c = 0; _root.handle = 0; } movieClip 2079 { } movieClip 2084 { frame 16 { stop(); } } movieClip 2085 { frame 5 { stop(); } frame 80 { this._x = -700; } } instance wall1 of movieClip 2085 { onClipEvent (enterFrame) { if (this.hitTest(_root.player) == true) { this.play(); } } } movieClip 2086 { } movieClip 2087 { frame 5 { stop(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 1; _root.d_source = 5; } this.gotoAndPlay('end'); } } } frame 80 { this._x = 1500; } } instance wall2 of movieClip 2087 { } movieClip 2088 { frame 1 { _root.e_power += 1; } } movieClip 2089 { frame 5 { dice = Math.floor(Math.random() * 10) + 1; if (dice <= 3) { if (_root.lv >= 3) { if (_root.e_power >= 20) { this._parent.gotoAndPlay('attack3_1'); } this._parent.gotoAndPlay('back'); } } if (dice >= 7) { gotoAndPlay('re'); } } frame 14 { if (_root.lv >= 3) { if (_root.e_power >= 20) { this._parent.gotoAndPlay('attack3_1'); } else { this._parent.gotoAndPlay('wait'); } } if (_root.lv == 1) { this._parent.gotoAndPlay('wait'); } } frame 18 { this._parent.gotoAndPlay('wait'); } } movieClip 2090 { instance of movieClip 25 { onClipEvent (enterFrame) { _root.e_bindc -= 1; if (_root.e_bindc <= 0) { this._parent._parent.gotoAndStop('wait'); } } } } movieClip 2091 { frame 12 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.battle_start == 1) { this._parent.nextFrame(); } } } frame 13 { _root.e_walk = 0; _root.e_guard = 0; _root.wait_e = Math.floor(Math.random() * 70) + 30 - _root.lv * 30; stop(); this._parent.gotoAndStop('hisa'); eact = Math.floor(Math.random() * 6) + 1; if (eact == 5) { this.gotoAndStop('guard1_1'); } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 25; } _root.wait_e -= 1; if (_root.wait_e <= 0) { if (_root.e_stamina >= 300) { eact = Math.floor(Math.random() * 6) + 1; if (_root.player._x - _root.enemy._x <= 150) { if (eact >= 4) { if (_root.e_power >= 50) { this.parent.gotoAndPlay('back'); } else { this._parent.gotoAndPlay('attack0'); } } if (eact == 3) { this._parent.gotoAndPlay('attack2_1'); } if (eact <= 2) { if (_root.lv >= 2) { this._parent.gotoAndPlay('attack2_1'); } else { this._parent.gotoAndPlay('wait'); } } } else { this._parent.gotoAndStop('walk'); } if (_root.e_stamina <= 250) { if (_root.player._x - _root.enemy._x <= 350) { this._parent.gotoAndPlay('back'); } } } } } } frame 19 { _root.e_walk = -6; _root.e_guard = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 100; } if (_root.shot_c == 1) { if (_root.lv >= 3) { this._parent.gotoAndPlay('guard1_1'); } } if (_root.lv >= 2) { if (_root.player._x - _root.enemy._x >= 300) { this._parent.gotoAndPlay('walk2'); } } if (_root.player._x - _root.enemy._x <= 150) { if (_root.e_power >= 40) { if (_root.lv >= 2) { this._parent.gotoAndPlay('attack4_1'); } else { this._parent.gotoAndPlay('back'); } } if (_root.e_power <= 39) { this._parent.gotoAndPlay('attack2_1'); } } } } frame 29 { stop(); } frame 30 { _root.e_walk = -8; _root.e_guard = 0; stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 50; } if (_root.shot_c == 1) { if (_root.lv >= 3) { this._parent.gotoAndPlay('guard1_1'); } } if (_root.player._x - _root.enemy._x <= 100) { if (_root.lv <= 2) { this._parent.gotoAndPlay('wait'); } if (_root.lv >= 3) { dice == Math.floor(Math.random() * 7) + 1; if (dice <= 2) { if (_root.e_power >= 60) { this._parent.gotoAndPlay('attack4_2'); } else { this._parent.gotoAndPlay('attack2_2'); } } else { this._parent.gotoAndPlay('attack2_2'); } if (dice >= 3) { if (_root.e_power <= 39) { this._parent.gotoAndPlay('guard1_1'); } else { this._parent.gotoAndPlay('back'); } } } } } } frame 31 { _root.e_walk = -8; } frame 46 { _root.e_walk = 10; _root.e_guard = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 10; } } } frame 51 { _root.e_walk -= 1; } frame 53 { _root.e_walk -= 1; } frame 55 { _root.e_walk -= 1; } frame 57 { _root.e_walk -= 2; } frame 63 { _root.e_walk = 0; } frame 63 { stop(); } frame 64 { _root.e_guard = 0; play(); } frame 67 { gotoAndPlay('attack1_1'); } frame 73 { _root.e_stamina -= 200; _root.e_power += 1; play(); } frame 75 { _root.e_walk = -4; } frame 77 { _root.e_walk = -5; } frame 79 { _root.e_walk = -5; } frame 80 { _root.e_walk = -2; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 0) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 1; _root.d_source = 5; } this.gotoAndStop('end'); } } } frame 81 { _root.e_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 250) { this._parent.gotoAndStop('wait'); } else { if (_root.e_stamina <= 100) { this._parent.gotoAndPlay('wait'); } else { this._parent.gotoAndPlay('attack1_2'); } } } } frame 83 { stop(); } frame 84 { _root.e_stamina -= 100; _root.e_power += 2; play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 0) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 2; _root.d_source = 7; } this.gotoAndStop('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 100) { this._parent.gotoAndPlay('wait'); } else { this._parent.gotoAndPlay('attack1_3'); } } } frame 96 { _root.e_walk = 5; } frame 96 { _root.e_stamina -= 100; _root.e_power += 6; play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 0) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 3; _root.d_source = 7; } this.gotoAndStop('end'); } } } frame 101 { _root.e_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.lv >= 3) { if (_root.player._x - _root.enemy._x >= 250) { this._parent.gotoAndStop('wait'); } else { if (_root.e_stamina >= 305) { this._parent.gotoAndPlay('attack1_1'); } if (_root.e_stamina <= 300) { if (_root.lv >= 4) { if (_root.e_power >= 40) { this._parent.gotoAndPlay('attack4_1'); } else { if (_root.e_power >= 20) { this._parent.gotoAndPlay('attack3_1'); } else { this._parent.gotoAndPlay('wait'); } } } this._parent.gotoAndPlay('back'); } } } else { this._parent.gotoAndPlay('attack1_1'); } } } frame 112 { _root.e_stamina -= 300; _root.e_walk = -10; play(); } frame 117 { if (_root.player._x - _root.enemy._x >= 200) { this._parent.gotoAndStop('back'); } } frame 119 { _root.e_walk += 2; } frame 122 { _root.e_walk += 2; } frame 125 { _root.e_walk += 2; } frame 127 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 2; _root.d_source = 25; } this.gotoAndPlay('end'); } } } frame 142 { if (_root.lv >= 2) { this.gotoAndPlay('attack0'); } else { this.gotoAndStop('wait'); } _root.e_power += 5; } frame 143 { this.gotoAndStop('wait'); _root.e_power += 5; } frame 144 { _root.e_stamina -= 350; _root.e_walk = -10; play(); } frame 147 { _root.e_walk = -6; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 1; _root.d_source = 5; } this.gotoAndPlay('end'); } } } frame 151 { _root.e_walk = 0; } frame 160 { this.gotoAndStop('wait'); _root.e_power += 5; } frame 167 { _root.e_guard = 0; _root.e_power -= 20; _root.e_walk = 0; play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 4; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 2; _root.d_source = 25; } this.gotoAndPlay('end'); } } } frame 181 { stop(); } frame 182 { _root.e_power -= 40; _root.e_walk = 0; play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 2; _root.d_source = 5; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 2; _root.d_source = 5; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 3; _root.d_source = 15; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 400) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 3; _root.d_source = 25; } this.gotoAndPlay('end'); } } } frame 242 { stop(); } frame 244 { _root.e_power -= 60; _root.e_walk = 0; play(); } frame 245 { _root.e_walk = -10; } frame 248 { _root.e_walk = -8; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 1; _root.d_source = 20; } this.gotoAndPlay('end'); } } } frame 251 { _root.e_walk = -5; } frame 255 { _root.e_walk = -7; } frame 263 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.e_stamina >= 400) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 3; _root.d_source = 20; } this.gotoAndPlay('end'); } } } frame 270 { this.gotoAndStop('wait'); } frame 284 { play(); _root.e_guard = 0; _root.e_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life <= 0) { this._parent.gotoAndPlay('dead'); } if (_root.e_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } frame 290 { _root.e_guard = 1; } frame 293 { stop(); } frame 294 { _root.e_guard = 1; _root.e_walk = _root.d_level_e * 10; _root.e_stamina -= 60 * _root.d_level_e; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 150) { _root.e_guard = 0; this._parent.gotoAndPlay('back'); } } } frame 296 { _root.e_walk = 0; _root.e_power += 10; } frame 304 { stop(); } frame 325 { _root.e_walk = _root.d_level_e * 2; _root.e_guard = 0; _root.e_power += 5; this._parent.gotoAndStop('hisa_nod'); play(); } frame 328 { _root.e_walk = 0; this._parent.gotoAndStop('hisa'); } frame 345 { gotoAndStop('wait'); } frame 358 { _root.e_walk = 1; _root.e_power += 1; play(); } frame 361 { _root.e_life -= _root.d_source2; _root.e_walk = 0; _root.e_power += 1; } frame 363 { if (_root.lv >= 3) { if (_root.e_life <= 40) { dice = Math.floor(Math.random() * 5) + 1; if (dice == 2) { this.gotoAndPlay('back'); } } } } frame 368 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 373 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 378 { if (_root.d_level_e >= 3) { gotoAndStop('wait'); } } frame 382 { _root.e_walk = 2; _root.e_power += 5; play(); } frame 386 { _root.e_life -= _root.d_source2; _root.e_walk = 0; } frame 397 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 402 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 407 { if (_root.d_level_e == 3) { gotoAndStop('wait'); } } frame 412 { if (_root.d_level_e == 4) { gotoAndStop('wait'); } } frame 416 { _root.e_walk = 0; _root.enemy._x -= 1; play(); } frame 417 { _root.e_walk = _root.d_level_e * 10; _root.e_power += 5; } frame 419 { _root.e_life -= _root.d_source2; } frame 421 { _root.e_walk -= 2; } frame 426 { _root.e_walk -= 2; } frame 432 { _root.e_walk = 0; } frame 433 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 438 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 443 { if (_root.d_level_e >= 3) { gotoAndStop('wait'); } } frame 444 { _root.e_walk = 0; stop(); } frame 451 { _root.e_walk = 0; _root.e_guard = 0; _root.e_stamina = 1000; _root.e_stamina.gotoAndPlay('fatigue'); this._parent.gotoAndStop('hisa'); } frame 481 { gotoAndStop('wait'); } frame 482 { _root.e_walk = 0; play(); } frame 486 { this._parent.gotoAndStop('hisa_nod'); } frame 542 { stop(); _root.lose = 0; _root.win = 1; } } movieClip 2092 { frame 5 { dice = Math.floor(Math.random() * 10) + 1; if (dice == 1) { this._parent.gotoAndPlay('back'); } if (dice >= 3) { gotoAndPlay('re'); } } frame 14 { if (_root.lv >= 2) { if (_root.e_power >= 20) { this._parent.gotoAndPlay('attack3_1'); } else { this._parent.gotoAndPlay('wait'); } } if (_root.lv == 1) { this._parent.gotoAndPlay('wait'); } } frame 18 { this._parent.gotoAndPlay('wait'); } } movieClip 2093 { instance of movieClip 25 { onClipEvent (enterFrame) { _root.e_bindc -= 1; if (_root.e_bindc <= 0) { this._parent._parent.gotoAndStop('wait'); } } } } movieClip 2094 { frame 12 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.battle_start == 1) { this._parent.nextFrame(); } } } frame 13 { _root.e_walk = 0; _root.e_guard = 0; _root.wait_e = Math.floor(Math.random() * 70) + 30 - _root.lv * 30; stop(); this._parent.gotoAndStop('mek'); eact = Math.floor(Math.random() * 6) + 1; if (eact == 5) { this.gotoAndStop('guard1_1'); } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 25; } _root.wait_e -= 1; if (_root.wait_e <= 0) { if (_root.e_stamina >= 300) { eact = Math.floor(Math.random() * 6) + 1; if (_root.player._x - _root.enemy._x <= 150) { if (eact >= 4) { if (_root.e_power >= 20) { this._parent.gotoAndPlay('attack4_1'); } else { this._parent.gotoAndPlay('attack0'); } } if (eact == 3) { this._parent.gotoAndPlay('attack2_1'); } if (eact <= 2) { if (_root.lv >= 2) { this._parent.gotoAndStop('guard1_1'); } else { this._parent.gotoAndPlay('wait'); } } } else { this._parent.gotoAndStop('walk'); } if (_root.e_stamina <= 250) { if (_root.player._x - _root.enemy._x <= 350) { this._parent.gotoAndPlay('back'); } } } } } } frame 19 { _root.e_walk = -5; _root.cat_move2 = 0; _root.e_guard = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 50; } if (_root.shot_c == 1) { if (_root.lv >= 3) { this._parent.gotoAndPlay('guard1_1'); } } if (_root.lv >= 2) { if (_root.player._x - _root.enemy._x >= 300) { this._parent.gotoAndPlay('walk2'); } } if (_root.player._x - _root.enemy._x <= 150) { if (_root.e_power >= 40) { if (_root.lv == 2) { this._parent.gotoAndPlay('attack4_1'); } else { this._parent.gotoAndPlay('back'); } } if (_root.e_power <= 39) { this._parent.gotoAndPlay('attack2_1'); } } } } frame 29 { if (_root.dss == 1) { } else { stop(); } } frame 30 { _root.e_walk = -8; _root.e_guard = 0; stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 50; } if (_root.shot_c == 1) { if (_root.lv >= 3) { this._parent.gotoAndPlay('guard1_1'); } } if (_root.player._x - _root.enemy._x <= 200) { if (_root.lv <= 2) { this._parent.gotoAndPlay('wait'); } if (_root.lv >= 3) { dice == Math.floor(Math.random() * 7) + 1; if (dice <= 2) { if (_root.cat_c2 >= 3) { if (_root.p_choice == 1) { this._parent.gotoAndPlay('attack4_1'); } else { if (_root.e_power >= 30) { if (_root.lv >= 4) { this._parent.gotoAndPlay('attack4_2'); } this._parent.gotoAndPlay('attack4_1'); } else { this._parent.gotoAndPlay('attack2_2'); } } } this._parent.gotoAndPlay('back'); } if (dice >= 3) { if (_root.e_power <= 39) { this._parent.gotoAndPlay('guard1_1'); } else { this._parent.gotoAndPlay('back'); } } } } } } frame 46 { _root.e_walk = 8; _root.e_guard = 0; _root.cat_move2 = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 10; } } } frame 51 { _root.e_walk -= 1; } frame 53 { _root.e_walk -= 1; } frame 55 { _root.e_walk -= 1; } frame 57 { _root.e_walk -= 2; } frame 63 { stop(); } frame 64 { _root.e_guard = 0; if (_root.cat_c2 <= 2) { if (_root.e_power >= 10) { this.gotoAndPlay('attack3_1'); } } if (_root.e_power >= 20) { this.gotoAndPlay('attack4_1'); } if (_root.e_stamina <= 100) { this.gotoAndPlay('back'); } play(); } frame 68 { this.gotoAndPlay('attack1_1'); } frame 73 { _root.e_walk = 0; } frame 73 { _root.e_stamina -= 100; _root.e_power += 2; play(); } frame 75 { _root.e_walk = -4; } frame 77 { _root.e_walk = -5; } frame 79 { _root.e_walk = -5; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 2; _root.d_source = 5; } this.gotoAndPlay('end'); } } } frame 81 { _root.e_walk = -2; } frame 82 { _root.e_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 300) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_2'); } } } frame 87 { stop(); } frame 88 { _root.e_stamina -= 100; _root.e_power += 2; play(); } frame 88 { play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 1; _root.d_source = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 300) { this._parent.gotoAndStop('wait'); } else { if (_root.lv == 1) { this._parent.gotoAndStop('wait2'); } else { this._parent.gotoAndPlay('attack1_3'); } } } } frame 105 { _root.e_walk = 0; } frame 105 { _root.e_stamina -= 300; _root.e_power += 4; play(); } frame 107 { _root.e_walk = -4; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 1; _root.d_source = 10; } this.gotoAndPlay('end'); } } } frame 110 { _root.e_walk += 2; } frame 112 { _root.e_walk += 2; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 1; _root.d_source = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 3; _root.d_source = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 300) { this._parent.gotoAndStop('wait'); } else { if (_e_stamina <= 200) { this._parent.gotoAndPlay('back'); } } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { this._parent.gotoAndPlay('attack2_2'); } } } frame 144 { play(); if (_root.e_power >= 20) { this.gotoAndPlay('attack4_1'); } else { _root.e_stamina -= 600; _root.e_walk = -10; } } frame 147 { _root.e_stamina += 100; } frame 149 { _root.e_stamina += 100; } frame 151 { _root.e_stamina += 300; } frame 154 { stop(); _root.e_power += 5; } frame 155 { play(); } frame 155 { _root.e_walk = 0; _root.e_stamina -= 500; play(); } frame 156 { _root.e_walk = -10; } frame 157 { _root.e_walk += 3; } frame 158 { _root.e_walk += 3; } frame 159 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 400) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 1; _root.d_source = 10; } this.gotoAndPlay('end'); } } } frame 172 { this.gotoAndStop('wait'); _root.e_power += 5; } frame 182 { _root.e_power -= 10 * _root.cat_c2; _root.e_guard = 0; _root.e_walk = 0; play(); } frame 187 { if (_root.cat_c2 == 0) { _root.cat_e.gotoAndPlay('get1_1'); } if (_root.cat_c2 == 1) { _root.cat_e.gotoAndPlay('attack0_1'); } if (_root.cat_c2 == 2) { _root.cat_e.gotoAndPlay('attack0_2'); } if (_root.cat_c2 == 3) { _root.cat_e.gotoAndPlay('attack0_3'); } if (_root.cat_c2 == 4) { _root.cat_e.gotoAndPlay('attack0_4'); } } frame 202 { this.gotoAndStop('wait'); } frame 219 { _root.e_walk = 0; _root.e_guard = 0; play(); } frame 221 { _root.e_power -= 20; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 1; _root.d_source = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 1; _root.d_source = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 1; _root.d_source = 10; } this.gotoAndPlay('end'); } } } frame 243 { if (_root.cat_c2 <= 1) { this.gotoAndStop('wait'); } } frame 244 { _root.e_walk = -10; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 1; _root.d_source = 10; } this.gotoAndPlay('end'); } } } frame 248 { _root.e_walk = -8; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 1; _root.d_source = 10; } this.gotoAndPlay('end'); } } } frame 253 { _root.e_walk = -5; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 3; _root.d_source = 10; } this.gotoAndPlay('end'); } } } frame 257 { _root.e_walk = -2; } frame 261 { _root.e_walk = 0; } frame 266 { this.gotoAndStop('wait'); } frame 268 { _root.e_walk = 0; play(); } frame 269 { _root.e_walk = -10; _root.e_power -= 30; } frame 272 { _root.e_walk += 3; } frame 276 { _root.e_walk += 3; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 400) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 1; _root.d_source = 10; } this.gotoAndPlay('end'); } } } frame 281 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 1; _root.d_source = 20; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 400) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 3; _root.d_source = 20; } this.gotoAndPlay('end'); } } } frame 323 { this.gotoAndStop('wait'); } frame 329 { play(); _root.e_guard = 0; _root.e_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } if (_root.e_life <= 0) { this._parent.gotoAndPlay('dead'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.shot_c == 1) { } else { if (_root.player._x - _root.enemy._x >= 200) { _root.e_guard = 0; this._parent.gotoAndPlay('wait'); } } } } frame 331 { _root.e_guard = 1; } frame 338 { stop(); } frame 339 { _root.e_guard = 1; _root.e_walk = _root.d_level_e * 10; _root.e_stamina -= 40 * _root.d_level_e; play(); } frame 341 { _root.e_walk = 0; _root.e_power += 10; } frame 349 { stop(); } frame 370 { _root.e_walk = _root.d_level_e * 2; _root.e_guard = 0; _root.e_power += 5; this._parent.gotoAndStop('mek_nod'); play(); } frame 373 { _root.e_walk = 0; this._parent.gotoAndStop('mek'); } frame 391 { gotoAndStop('wait'); } frame 403 { _root.e_walk = 1; _root.e_power += 1; play(); } frame 406 { _root.e_life -= _root.d_source2; _root.e_walk = 0; _root.e_power += 1; } frame 408 { if (_root.lv >= 3) { if (_root.e_life <= 40) { dice = Math.floor(Math.random() * 5) + 1; if (dice == 2) { this.gotoAndPlay('back'); } } } } frame 413 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 418 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 423 { if (_root.d_level_e >= 3) { gotoAndStop('wait'); } } frame 427 { _root.e_walk = 2; _root.e_power += 5; play(); } frame 431 { _root.e_life -= _root.d_source2; _root.e_walk = 0; } frame 442 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 447 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 452 { if (_root.d_level_e == 3) { gotoAndStop('wait'); } } frame 456 { if (_root.d_level_e == 4) { gotoAndStop('wait'); } } frame 461 { _root.e_walk = 0; _root.enemy._x -= 1; play(); } frame 462 { _root.e_walk = _root.d_level_e * 10; _root.e_power += 5; play(); if (_root.cat_c2 == 1) { _root.cat_e.gotoAndPlay('damage1_1'); } if (_root.cat_c2 == 2) { _root.cat_e.gotoAndPlay('damage1_2'); } if (_root.cat_c2 == 3) { _root.cat_e.gotoAndPlay('damage1_3'); } if (_root.cat_c2 == 4) { _root.cat_e.gotoAndPlay('damage1_4'); } } frame 464 { _root.e_life -= _root.d_source2; } frame 466 { _root.e_walk -= 2; } frame 471 { _root.e_walk -= 2; } frame 477 { _root.e_walk = 0; } frame 478 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 483 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 488 { if (_root.d_level_e >= 3) { gotoAndStop('wait'); } } frame 490 { _root.e_walk = 0; _root.enemy._x += 1; play(); } frame 492 { stop(); } frame 496 { _root.e_walk = 0; _root.e_guard = 0; _root.e_stamina = 1000; _root.e_stamina.gotoAndPlay('fatigue'); this._parent.gotoAndStop('mek'); } frame 526 { gotoAndStop('wait'); } frame 527 { _root.e_walk = 0; _root.e_guard = 0; _root.e_stamina = 1000; _root.e_stamina.gotoAndPlay('fatigue'); play(); } frame 531 { this._parent.gotoAndStop('mek_nod'); } frame 575 { stop(); _root.lose = 0; _root.win = 1; } } movieClip 2095 { frame 5 { dice = Math.floor(Math.random() * 10) + 1; if (dice <= 1) { this._parent.gotoAndPlay('back'); } if (dice >= 3) { gotoAndPlay('re'); } } frame 14 { if (_root.lv >= 2) { if (_root.e_power >= 30) { this._parent.gotoAndPlay('back'); } else { this._parent.gotoAndPlay('wait'); } } if (_root.lv == 1) { this._parent.gotoAndPlay('wait'); } } frame 18 { this._parent.gotoAndPlay('wait'); } } movieClip 2096 { frame 13 { this._parent.gotoAndStop('wait'); stop(); } } movieClip 2097 { frame 13 { this._parent.gotoAndStop('wait'); stop(); } } movieClip 2099 { frame 20 { stop(); this._parent.gotoAndStop('attack_end'); } } movieClip 2100 { instance of movieClip 25 { onClipEvent (enterFrame) { _root.e_bindc -= 1; if (_root.e_bindc <= 0) { this._parent._parent.gotoAndStop('wait'); } } } } movieClip 2101 { frame 12 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.battle_start == 1) { this._parent.nextFrame(); } } } frame 13 { _root.e_walk = 0; _root.e_guard = 0; _root.wait_e = Math.floor(Math.random() * 70) + 30 - _root.lv * 30; stop(); this._parent.gotoAndStop('emi'); eact = Math.floor(Math.random() * 6) + 1; if (eact == 5) { this.gotoAndStop('guard1_1'); } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 50; } _root.wait_e -= 1; if (_root.wait_e <= 0) { if (_root.lv >= 2) { if (_root.e_power <= 60) { if (_root.player._x - _root.enemy._x >= 450) { this._parent.gotoAndPlay('guard1_1'); } } } if (_root.e_stamina >= 300) { eact = Math.floor(Math.random() * 5) + 1; if (_root.player._x - _root.enemy._x <= 110) { if (eact >= 4) { this._parent.gotoAndPlay('attack0'); } if (eact == 3) { if (_root.lv <= 2) { this._parent.gotoAndPlay('walk'); } else { this._parent.gotoAndPlay('attack0'); } } if (eact <= 2) { if (_root.lv >= 2) { this._parent.gotoAndStop('back'); } else { this._parent.gotoAndPlay('walk'); } } } else { this._parent.gotoAndStop('walk'); } if (_root.e_stamina <= 250) { if (_root.player._x - _root.enemy._x <= 300) { this._parent.gotoAndPlay('back'); } } } } } } frame 19 { _root.e_walk = -6; _root.e_guard = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 100; } if (_root.shot_c == 1) { if (_root.lv >= 3) { this._parent.gotoAndPlay('guard1_1'); } } if (_root.lv >= 3) { if (_root.player._x - _root.enemy._x >= 300) { this._parent.gotoAndPlay('walk2'); } } if (_root.player._x - _root.enemy._x <= 150) { if (_root.e_power >= 40) { if (_root.lv == 2) { this._parent.gotoAndPlay('attack4_1'); } else { this._parent.gotoAndPlay('back'); } } if (_root.e_power <= 39) { this._parent.gotoAndPlay('attack2_1'); } } } } frame 29 { if (_root.dss == 1) { } else { stop(); } } frame 30 { _root.e_walk = -7; _root.e_guard = 0; stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 50; } if (_root.shot_c == 1) { if (_root.lv >= 3) { this._parent.gotoAndPlay('back2'); } } if (_root.player._x - _root.enemy._x <= 180) { if (_root.lv <= 2) { this._parent.gotoAndPlay('wait'); } if (_root.lv >= 3) { dice == Math.floor(Math.random() * 7) + 1; if (dice <= 2) { if (_root.e_power >= 40) { this._parent.gotoAndPlay('attack4_2'); } else { this._parent.gotoAndPlay('attack2_1'); } } else { this._parent.gotoAndPlay('attack2_1'); } if (dice >= 3) { if (_root.e_power <= 39) { this._parent.gotoAndPlay('guard1_1'); } else { this._parent.gotoAndPlay('back'); } } } } } } frame 41 { _root.e_walk = 10; _root.e_guard = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 5; } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.lv >= 3) { this._parent.gotoAndPlay('back2'); } } } frame 46 { _root.e_walk -= 1; } frame 48 { _root.e_walk -= 1; } frame 50 { _root.e_walk -= 1; } frame 52 { _root.e_walk -= 2; } frame 54 { _root.e_walk = 0; } frame 58 { stop(); } frame 60 { _root.e_walk = 10; _root.e_guard = 0; this._parent.gotoAndStop('emi_nod'); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 5; } if (_root.player._x - _root.enemy._x >= 400) { if (_root.e_power <= 60) { if (_root.lv >= 2) { this._parent.gotoAndPlay('guard1_1'); } } } } } frame 69 { _root.e_walk = 0; } frame 71 { this._parent.gotoAndStop('emi'); } frame 74 { _root.e_guard = 0; dice = Math.floor(Math.random() * 3) + 1; if (dice == 1) { if (_root.bss == 1) { if (_root.p_power >= 60) { this.gotoAndPlay('attack4_1'); } else { if (_root.p_power >= 30) { this.gotoAndPlay('attack3_1'); } } if (_root.p_stamina <= 100) { this.gotoAndPlay('back'); } } } play(); } frame 76 { gotoAndPlay('attack1_1'); } frame 84 { _root.e_stamina -= 350; _root.e_power += 4; play(); } frame 85 { _root.e_walk = -2; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 1; _root.d_source = 15; } this.gotoAndPlay('end'); } } } frame 88 { _root.e_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 300) { this._parent.gotoAndStop('attack_end'); } else { if (_root.lv >= 3) { this._parent.gotoAndStop('attack_end'); } else { if (_root.e_stamina >= 200) { this._parent.gotoAndPlay('attack1_2'); } else { this._parent.gotoAndStop('attack_end'); } } } } } frame 96 { stop(); } frame 97 { _root.e_walk = 0; } frame 97 { _root.e_stamina -= 100; _root.e_power += 2; play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 2; _root.d_source = 5; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 300) { this._parent.gotoAndStop('attack_end'); } else { if (_root.lv >= 2) { this._parent.gotoAndStop('attack_end'); } else { if (_root.e_stamina >= 110) { this._parent.gotoAndPlay('attack1_3'); } else { this._parent.gotoAndStop('attack_end'); } } } } } frame 119 { stop(); } frame 120 { _root.p_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(90) == false) { this._parent.gotoAndStop('attack_end'); } else { this._parent.gotoAndPlay('attack1_3'); } } } frame 121 { _root.e_walk = 0; } frame 121 { _root.e_stamina -= 100; _root.e_power += 2; play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 400) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 3; _root.d_source = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 300) { this._parent.gotoAndStop('attack_end'); } else { this._parent.gotoAndPlay('attack1_1'); } } } frame 149 { stop(); } frame 151 { if (_root.e_power >= 60) { this.gotoAndPlay('attack4_2'); } play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } } } frame 153 { _root.e_stamina -= 200; _root.e_power += 2; _root.e_walk = 0; } frame 161 { _root.e_stamina -= 400; _root.e_walk = -10; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 3; _root.d_source = 10; } this.gotoAndPlay('end'); } } } frame 166 { _root.e_walk += 2; } frame 169 { _root.e_walk += 3; } frame 172 { _root.e_walk += 2; } frame 176 { _root.e_walk = 0; } frame 181 { this.gotoAndStop('attack_end'); _root.e_power += 5; } frame 191 { _root.e_power -= 30; _root.e_walk = 0; play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 3; if (_root.p_stamina >= 500) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 3; _root.d_source = 35; } this.gotoAndPlay('end'); } } } frame 205 { stop(); } frame 206 { _root.e_power -= 50; _root.e_walk = 0; this._parent.gotoAndStop('emi_nod'); play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 2; _root.d_source = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 2; _root.d_source = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 2; _root.d_source = 20; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 400) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 3; _root.d_source = 30; } this.gotoAndPlay('end'); } } } frame 237 { this._parent.gotoAndStop('emi'); } frame 242 { _root.e_power -= 40; _root.e_walk = 0; this._parent.gotoAndStop('emi'); play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 400) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 3; _root.d_source = 35; } this.gotoAndPlay('end'); } } } frame 247 { _root.e_walk = 5; } frame 250 { _root.e_walk = 2; } frame 253 { _root.e_walk = 0; } frame 263 { stop(); gotoAndStop('wait'); } frame 267 { play(); _root.e_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.lv >= 3) { if (_root.player._x - _root.enemy._x <= 90) { if (_root.e_power >= 30) { this._parent.gotoAndPlay('attack3_1'); } else { this._parent.gotoAndPlay('attack0'); } } } } } frame 269 { play(); } frame 276 { stop(); } frame 277 { _root.e_guard = 1; _root.e_walk = _root.d_level_e * 10; _root.e_stamina -= 50; _root.e_walk = -10; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 0) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 2; _root.d_source = 0; } this.gotoAndPlay('end'); } } } frame 280 { _root.e_walk += 3; } frame 281 { _root.e_walk = 0; } frame 287 { stop(); } frame 288 { play(); } frame 302 { stop(); } frame 308 { _root.e_walk = _root.d_level_e * 2; _root.e_guard = 0; _root.e_stamina -= 500; _root.e_power += 5; this._parent.gotoAndStop('emi_nod'); play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } if (_root.e_life <= 0) { this._parent.gotoAndPlay('dead'); } } } frame 311 { _root.e_walk = 0; this._parent.gotoAndStop('emi'); } frame 319 { gotoAndStop('wait'); } frame 341 { _root.e_walk = 1; _root.e_power += 1; play(); } frame 344 { _root.e_life -= _root.d_source2; _root.e_walk = 0; _root.e_power += 1; } frame 346 { if (_root.lv >= 3) { if (_root.e_life <= 40) { dice = Math.floor(Math.random() * 5) + 1; if (dice == 2) { this.gotoAndPlay('back'); } } } } frame 351 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 356 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 361 { if (_root.d_level_e >= 3) { gotoAndStop('wait'); } } frame 365 { _root.e_walk = 2; _root.e_power += 5; play(); } frame 369 { _root.e_life -= _root.d_source2; _root.e_walk = 0; } frame 380 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 385 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 390 { if (_root.d_level_e == 3) { gotoAndStop('wait'); } } frame 395 { if (_root.d_level_e == 4) { gotoAndStop('wait'); } } frame 399 { _root.e_walk = 0; _root.enemy._x -= 1; play(); } frame 400 { _root.e_walk = _root.d_level_e * 10; _root.e_power += 5; } frame 402 { _root.e_life -= _root.d_source2; } frame 404 { _root.e_walk -= 2; } frame 409 { _root.e_walk -= 2; } frame 415 { _root.e_walk = 0; } frame 416 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 421 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 426 { if (_root.d_level_e >= 3) { gotoAndStop('wait'); } } frame 428 { _root.e_walk = 0; stop(); } frame 434 { _root.e_walk = 0; _root.e_guard = 0; _root.e_stamina = 1000; _root.e_stamina.gotoAndPlay('fatigue'); this._parent.gotoAndStop('emi'); } frame 464 { gotoAndStop('wait'); } frame 465 { play(); } frame 468 { this._parent.gotoAndStop('emi_nod'); _root.e_walk = 0; } frame 530 { stop(); _root.lose = 0; _root.win = 1; } } movieClip 2102 { frame 8 { dice = Math.floor(Math.random() * 14 - _root.lv) + 1; if (dice == 1) { this._parent.gotoAndPlay('back'); } if (dice >= 4) { gotoAndPlay('re'); } if (dice == 2) { if (_root.e_power >= 40) { this._parent.gotoAndPlay('attack3_1'); } } } frame 14 { if (_root.lv >= 3) { if (_root.e_power >= 60) { this._parent.gotoAndPlay('attack4_1'); } if (_root.lv >= 2) { if (_root.e_power >= 40) { this._parent.gotoAndPlay('attack3_1'); } } else { this._parent.gotoAndPlay('wait'); } } if (_root.lv == 1) { this._parent.gotoAndPlay('wait'); } } frame 18 { this._parent.gotoAndPlay('wait'); } } movieClip 2103 { instance of movieClip 25 { onClipEvent (enterFrame) { _root.e_bindc -= 1; if (_root.e_bindc <= 0) { this._parent._parent.gotoAndStop('wait'); } } } } movieClip 2104 { frame 12 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.battle_start == 1) { this._parent.nextFrame(); } } } frame 13 { _root.e_walk = 0; _root.e_guard = 0; _root.wait_e = Math.floor(Math.random() * 70) + 30 - _root.lv * 30; stop(); this._parent.gotoAndStop('yuri'); eact = Math.floor(Math.random() * 10) + _root.lv; if (eact == 5) { this.gotoAndStop('guard1_1'); } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 25; } _root.wait_e -= 1; if (_root.wait_e <= 0) { if (_root.e_stamina >= 300) { eact = Math.floor(Math.random() * 5) + 1; if (_root.player._x - _root.enemy._x <= 230) { if (eact >= 4) { this._parent.gotoAndPlay('attack0'); } if (eact == 3) { if (_root.lv <= 2) { this._parent.gotoAndPlay('walk'); } else { this._parent.gotoAndPlay('attack0'); } } if (eact <= 2) { if (_root.lv >= 2) { this._parent.gotoAndStop('guard1_1'); } else { this._parent.gotoAndPlay('attack0'); } } } else { this._parent.gotoAndStop('walk'); } if (_root.e_stamina <= 250) { if (_root.player._x - _root.enemy._x <= 300) { this._parent.gotoAndPlay('back'); } } } } } } frame 19 { _root.e_walk = -5; _root.e_guard = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 50; } if (_root.shot_c == 1) { if (_root.lv >= 3) { this._parent.gotoAndPlay('guard1_1'); } } if (_root.lv >= 2) { if (_root.player._x - _root.enemy._x >= 300) { this._parent.gotoAndPlay('walk2'); } } if (_root.player._x - _root.enemy._x <= 200) { if (_root.e_power >= 60) { if (_root.lv >= 3) { this._parent.gotoAndPlay('attack4_1'); } else { this._parent.gotoAndPlay('back'); } } if (_root.e_power <= 59) { this._parent.gotoAndPlay('attack0'); } } } } frame 29 { if (_root.dss == 1) { } else { stop(); } } frame 30 { _root.e_walk = -7; _root.e_guard = 0; stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 50; } if (_root.shot_c == 1) { if (_root.lv >= 3) { this._parent.gotoAndPlay('guard1_1'); } } if (_root.player._x - _root.enemy._x <= 220) { if (_root.lv <= 2) { this._parent.gotoAndPlay('wait'); } if (_root.lv >= 3) { dice == Math.floor(Math.random() * 7) + 1; if (dice <= 2) { if (_root.e_power >= 60) { this._parent.gotoAndPlay('attack4_2'); } else { this._parent.gotoAndPlay('attack2_1'); } } else { this._parent.gotoAndPlay('attack2_1'); } if (dice >= 3) { if (_root.e_power <= 39) { this._parent.gotoAndPlay('guard1_1'); } else { this._parent.gotoAndPlay('back'); } } } } } } frame 41 { _root.e_walk = 9; _root.e_guard = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 5; } } } frame 46 { _root.e_walk -= 1; } frame 48 { _root.e_walk -= 1; } frame 50 { _root.e_walk -= 1; } frame 52 { _root.e_walk -= 2; } frame 58 { stop(); } frame 59 { _root.e_guard = 0; if (_root.bss == 1) { if (_root.p_power >= 60) { this.gotoAndPlay('attack4_1'); } else { if (_root.p_power >= 40) { this.gotoAndPlay('attack3_1'); } } if (_root.p_stamina <= 100) { this.gotoAndPlay('back'); } } play(); } frame 64 { gotoAndPlay('attack1_1'); } frame 68 { _root.e_walk = 5; } frame 68 { _root.e_stamina -= 200; _root.e_power += 10; play(); } frame 70 { _root.e_walk = 2; } frame 72 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 3; _root.d_source = 5; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 250) { this._parent.gotoAndStop('wait'); } else { if (_root.e_stamina <= 150) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_2'); } } } } frame 83 { stop(); } frame 84 { _root.e_stamina -= 100; _root.e_power += 2; play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 3; if (_root.p_stamina >= 400) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 1; _root.d_source = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 150) { this._parent.gotoAndStop('wait'); } else { if (_root.e_stamina <= 200) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_3'); } } } } frame 101 { stop(); } frame 102 { _root.e_walk = 1; } frame 102 { _root.e_stamina -= 100; _root.e_power += 3; play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 1; _root.d_source = 15; } this.gotoAndPlay('end'); } } } frame 107 { _root.e_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 150) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_2'); } } } frame 118 { _root.e_stamina -= 400; _root.e_walk = 0; play(); } frame 120 { _root.e_walk -= 2; } frame 123 { _root.e_walk = -15; } frame 126 { _root.e_walk += 5; } frame 126 { if (_root.lv >= 3) { if (_root.player._x - _root.enemy._x <= 100) { this.gotoAndPlay('back'); } } } frame 129 { _root.e_walk += 5; } frame 131 { _root.e_walk += 2; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 2; _root.d_source = 15; } this.gotoAndPlay('end'); } } } frame 134 { _root.e_walk = 0; } frame 143 { this.gotoAndStop('wait'); _root.e_power += 5; } frame 158 { _root.e_power -= 40; _root.e_guard = 0; play(); _root.e_walk = 5; } frame 161 { _root.e_walk = 2; } frame 165 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 3; _root.d_source = 50; } this.gotoAndPlay('end'); } } } frame 203 { stop(); } frame 212 { play(); _root.e_guard = 0; _root.e_walk = 0; } frame 216 { _root.e_power -= 60; this._parent.gotoAndStop('yuri_nod'); play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 100) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 1; _root.d_source = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 100) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 1; _root.d_source = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 100) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 3; _root.d_source = 20; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 3; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 4; _root.d_source = 30; } this.gotoAndPlay('end'); } } } frame 269 { this._parent.gotoAndStop('yuri'); } frame 269 { this.gotoAndStop('wait'); } frame 271 { _root.e_power -= 60; _root.e_walk = 0; _root.e_guard = 0; play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 100) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 1; _root.d_source = 10; } this.gotoAndPlay('end'); } } } frame 282 { _root.e_walk = -15; } frame 285 { _root.e_walk += 5; } frame 288 { _root.e_walk += 5; } frame 290 { _root.e_walk += 2; } frame 293 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 3; _root.d_source = 40; } this.gotoAndPlay('end'); } } } frame 304 { this.gotoAndStop('wait'); } frame 307 { play(); _root.e_guard = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 235) { _root.e_guard = 0; this._parent.gotoAndPlay('wait'); } } } frame 313 { _root.e_guard = 1; } frame 316 { stop(); } frame 317 { _root.e_guard = 1; _root.e_walk = _root.d_level_e * 10; _root.e_stamina -= 70 * _root.d_level_e; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 200) { _root.e_guard = 0; this._parent.gotoAndPlay('back'); } } } frame 319 { _root.e_walk = 0; _root.e_power += 10; } frame 327 { stop(); } frame 338 { _root.e_walk = _root.d_level_e * 2; _root.e_guard = 0; _root.e_power += 5; _root.e_walk = 0; this._parent.gotoAndStop('yuri_nod'); play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } if (_root.e_life <= 0) { this._parent.gotoAndPlay('dead'); } } } frame 341 { this._parent.gotoAndStop('yuri'); } frame 357 { gotoAndStop('wait'); } frame 371 { _root.e_walk = 1; _root.e_power += 1; play(); } frame 374 { _root.e_life -= _root.d_source2; _root.e_walk = 0; _root.e_power += 1; } frame 376 { if (_root.lv >= 3) { if (_root.e_life <= 40) { dice = Math.floor(Math.random() * 5) + 1; if (dice == 2) { this.gotoAndPlay('back'); } } } } frame 381 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 386 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 391 { if (_root.d_level_e >= 3) { gotoAndStop('wait'); } } frame 395 { _root.e_walk = 2; _root.e_power += 5; play(); } frame 399 { _root.e_life -= _root.d_source2; _root.e_walk = 0; } frame 410 { _root.e_walk = 0; if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 415 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 420 { if (_root.d_level_e == 3) { gotoAndStop('wait'); } } frame 425 { if (_root.d_level_e == 4) { gotoAndStop('wait'); } } frame 429 { _root.e_walk = 0; _root.enemy._x -= 1; play(); } frame 430 { _root.e_walk = _root.d_level_e * 10; _root.e_power += 5; } frame 432 { _root.e_life -= _root.d_source2; } frame 434 { _root.e_walk -= 2; } frame 439 { _root.e_walk -= 2; } frame 445 { _root.e_walk = 0; } frame 446 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 451 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 456 { if (_root.d_level_e >= 3) { gotoAndStop('wait'); } } frame 458 { _root.e_walk = 0; stop(); } frame 464 { _root.e_walk = 0; _root.e_guard = 0; _root.e_stamina = 1000; _root.e_stamina.gotoAndPlay('fatigue'); this._parent.gotoAndStop('yuri'); } frame 494 { gotoAndStop('wait'); } frame 495 { _root.e_walk = 0; _root.e_guard = 0; _root.e_stamina = 1000; this._parent.gotoAndStop('yuri'); } frame 499 { this._parent.gotoAndStop('yuri_nod'); } frame 551 { stop(); _root.lose = 0; _root.win = 1; } } movieClip 2105 { frame 10 { dice = Math.floor(Math.random() * 15 - _root.lv) + 1; if (dice == 1) { this._parent.gotoAndPlay('back'); } if (dice >= 3) { gotoAndPlay('re'); } } frame 14 { if (_root.e_power >= 40) { if (_root.bullet_e <= 4) { if (_root.lv <= 2) { if (_root.p_life <= 100) { this._parent.gotoAndPlay('wait'); } else { this._parent.gotoAndPlay('attack3_1'); } } this._parent.gotoAndPlay('attack3_1'); } else { this._parent.gotoAndPlay('wait'); } } if (_root.lv <= 1) { this._parent.gotoAndPlay('wait'); } } frame 18 { this._parent.gotoAndPlay('wait'); } } movieClip 2106 { frame 5 { dice = Math.floor(Math.random() * 15 - _root.lv) + 1; if (dice <= 1 + _root.lv) { if (_root.lv >= 3) { if (_root.player._x - _root.enemy._x <= 100) { this._parent.gotoAndPlay('attack1_3'); } } if (dice == 9) { this._parent.gotoAndPlay('wait'); } } } } movieClip 2107 { instance of movieClip 25 { onClipEvent (enterFrame) { _root.e_bindc -= 1; if (_root.e_bindc <= 0) { this._parent._parent.gotoAndStop('wait'); } } } } movieClip 2108 { frame 1 { shot = 1; if (_root.lv >= 4) { _root.bullet_e = 5; } else { _root.bullet_e = 0; } } frame 12 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.battle_start == 1) { this._parent.nextFrame(); } } } frame 13 { this._parent.gotoAndStop('minako'); } frame 13 { _root.e_walk = 0; _root.e_guard = 0; this.hit_ok = 0; _root.wait_e = Math.floor(Math.random() * 70) + 30 - _root.lv * 30; stop(); this._parent.gotoAndStop('minako'); if (_root.bullet_e <= 0) { if (_root.e_power >= 10) { this.gotoAndStop('attack3_1'); } } eact = Math.floor(Math.random() * 6) + 1; if (eact == 6) { this.gotoAndStop('guard1_1'); } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 25; } _root.wait_e -= 1; if (_root.wait_e <= 0) { if (_root.e_stamina >= 300) { eact = Math.floor(Math.random() * 6) + 1; if (_root.player._x - _root.enemy._x <= 150) { if (eact >= 4) { if (_root.e_power >= 20) { if (_root.lv >= 2) { this._parent.gotoAndPlay('attack4_1'); } } else { this._parent.gotoAndPlay('attack0'); } } if (eact == 3) { this._parent.gotoAndPlay('attack2_1'); } if (eact <= 2) { if (_root.lv >= 2) { this._parent.gotoAndStop('guard1_1'); } else { this._parent.gotoAndPlay('wait'); } } else { if (_root.bullet_e <= 0) { this._parent.gotoAndPlay('guard1_1'); } } } this._parent.gotoAndStop('walk'); } if (_root.e_stamina <= 250) { if (_root.player._x - _root.enemy._x <= 350) { this._parent.gotoAndPlay('back'); } } } } } frame 19 { _root.e_walk = -5; _root.e_guard = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 50; } if (_root.shot_c == 1) { if (_root.lv >= 3) { this._parent.gotoAndPlay('guard1_1'); } } if (_root.lv >= 2) { if (_root.player._x - _root.enemy._x >= 300) { this._parent.gotoAndPlay('walk2'); } } if (_root.player._x - _root.enemy._x <= 100) { if (_root.e_power >= 40) { if (_root.bullet_e >= 4) { this._parent.gotoAndPlay('attack4_1'); } else { this._parent.gotoAndPlay('back'); } } if (_root.e_power <= 39) { this._parent.gotoAndPlay('attack0'); } } } } frame 29 { stop(); } frame 30 { _root.e_walk = -6; _root.e_guard = 0; stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 50; } if (_root.shot_c == 1) { if (_root.lv >= 3) { this._parent.gotoAndPlay('guard1_1'); } } if (_root.player._x - _root.enemy._x <= 100) { if (_root.lv <= 2) { this._parent.gotoAndPlay('attack0'); } if (_root.lv >= 3) { dice == Math.floor(Math.random() * 7) + 1; if (dice <= 2) { if (_root.e_power >= 50) { this._parent.gotoAndPlay('attack3_2'); } else { this._parent.gotoAndPlay('attack2_1'); } } else { this._parent.gotoAndPlay('attack2_1'); } if (dice >= 3) { if (_root.e_power <= 39) { this._parent.gotoAndPlay('guard1_1'); } else { this._parent.gotoAndPlay('attack2_1'); } } } } } } frame 41 { _root.e_walk = 8; _root.e_guard = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 5; } } } frame 46 { _root.e_walk -= 1; } frame 48 { _root.e_walk -= 1; } frame 50 { _root.e_walk -= 1; } frame 52 { _root.e_walk -= 2; } frame 58 { stop(); } frame 59 { _root.e_guard = 0; eact = Math.floor(Math.random() * 5) + 1; if (eact == 1) { if (_root.lv >= 3) { if (_root.e_power >= 20) { if (_root.bullet_e <= 0) { this.gotoAndPlay('attack3_1'); } else { if (_root.e_power >= 40) { if (_root.bullet_e >= 1) { this.gotoAndPlay('attack4_1'); } } } } } if (_root.e_stamina <= 100) { this.gotoAndPlay('back'); } } play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } } } frame 61 { gotoAndPlay('attack1_1'); } frame 68 { _root.e_stamina -= 200; _root.e_power += 3; play(); } frame 69 { _root.e_walk = -2; } frame 70 { _root.e_walk = -3; } frame 72 { _root.e_walk = -2; } frame 74 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 100) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 3; _root.d_source = 5; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 300) { this._parent.gotoAndStop('wait'); } else { if (_root.e_stamina >= 150) { this._parent.gotoAndPlay('attack1_3'); } else { this._parent.gotoAndStop('wait'); } } } } frame 101 { stop(); } frame 104 { _root.e_walk = 0; } frame 104 { _root.e_stamina -= 100; _root.e_power += 3; play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 2; _root.d_source = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 300) { this._parent.gotoAndStop('wait'); } else { if (_root.lv >= 3) { this._parent.gotoAndStop('wait'); } else { if (_root.e_stamina >= 250) { this._parent.gotoAndPlay('attack1_3'); } else { this._parent.gotoAndStop('wait'); } } } } } frame 141 { _root.e_walk = -2; } frame 141 { _root.e_stamina -= 200; _root.e_power += 4; _root.e_guard = 0; play(); } frame 144 { _root.e_walk = -5; } frame 146 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 3; if (_root.p_stamina >= 200) { this._parent.hit_ok = 1; _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 3; _root.d_source = 5; } this.gotoAndPlay('end'); } } } frame 156 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 3; if (_root.p_stamina >= 200) { this._parent.hit_ok = 1; _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 1; _root.d_source = 5; this._parent.hit_ok = 1; } this.gotoAndPlay('end'); } } } frame 158 { _root.e_walk = -5; } frame 160 { _root.e_walk = -2; } frame 162 { _root.e_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 500) { this._parent.gotoAndStop('wait'); } else { if (_root.bullet_e >= 1) { if (this._parent.hit_ok == 1) { this._parent.gotoAndPlay('attack1_4'); } else { this._parent.gotoAndPlay('attack1_1'); } } else { this._parent.gotoAndPlay('attack1_1'); } } } } frame 169 { stop(); } frame 171 { _root.e_power += 4; this.hit_ok = 0; _root.bullet_e -= 1; play(); } frame 173 { _root.shot_c = 1; } frame 178 { _root.e_walk = 0; } frame 180 { _root.e_walk = 5; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 3; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 3; _root.d_source = 20; } this.gotoAndPlay('end'); } } } frame 182 { _root.e_walk = 2; } frame 184 { _root.e_walk = 0; } frame 197 { _root.shot_c = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 300) { this._parent.gotoAndStop('wait'); } else { if (_root.lv >= 3) { this._parent.gotoAndStop('wait'); } else { if (_root.bullet_e <= 1) { this._parent.gotoAndPlay('guard1_1'); } else { this._parent.gotoAndStop('wait'); } } } } } frame 200 { stop(); } frame 202 { if (_root.bullet_e >= 1) { this.gotoAndPlay('attack2_1b'); } _root.e_walk = 0; play(); } frame 204 { _root.e_stamina -= 500; _root.e_walk = 0; play(); } frame 207 { _root.e_walk = -7; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 1; _root.d_source = 5; } this.gotoAndPlay('end'); } } } frame 209 { _root.e_walk = -5; } frame 211 { _root.e_walk = -2; } frame 213 { _root.e_walk = -1; } frame 215 { _root.e_walk = 0; } frame 227 { this.gotoAndStop('wait'); _root.e_power += 5; } frame 229 { _root.e_stamina -= 100; _root.e_walk = 0; _root.bullet_e -= 1; play(); } frame 233 { _root.e_walk = -10; _root.e_power += 5; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 2; _root.d_source = 12; } this.gotoAndPlay('end'); } } } frame 235 { _root.e_walk = -8; } frame 237 { _root.e_walk = -5; } frame 239 { _root.e_walk = -2; } frame 243 { _root.e_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.lv >= 3) { if (_root.bullet_p >= 1) { this._parent.gotoAndPlay('attack1_4'); } else { this._parent.gotoAndStop('wait'); } } this._parent.gotoAndStop('wait'); } } frame 265 { this.gotoAndStop('wait'); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { _root.p_sa = 1; } if (Key.isDown(37) == true) { _root.p_sa = 2; } if (Key.isDown(40) == true) { _root.p_sa = 3; } } } frame 273 { play(); _root.e_walk = 0; } frame 274 { _root.e_power -= 10; _root.bullet_e = 5; } frame 294 { this.gotoAndStop('wait'); } frame 299 { _root.e_power -= 40; _root.e_walk = 0; _root.bullet_e -= 1; play(); } frame 302 { _root.e_walk = -8; } frame 309 { _root.e_walk = 8; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 3; _root.d_source = 40; } this.gotoAndPlay('end'); } } } frame 316 { _root.e_walk = 5; } frame 320 { _root.e_walk = 0; } frame 338 { this.gotoAndStop('wait'); } frame 345 { play(); _root.e_walk = 0; } frame 366 { _root.gun_e3.gotoAndPlay('start'); _root.e_walk = 10; } frame 368 { _root.e_walk = 0; } frame 372 { this.gotoAndStop('wait'); _root.e_power += 10; } frame 385 { _root.e_power -= 40; _root.e_walk = 0; play(); } frame 400 { this._parent.gotoAndStop('minako_nod'); } frame 410 { _root.e_walk = 15; } instance of movieClip 104 { onClipEvent (enterFrame) { this._xscale = (1 + _root.bullet_e) * 100; if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 1; _root.d_source = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 1714 { onClipEvent (enterFrame) { this._xscale = (1 + _root.bullet_e) * 100; } } frame 412 { _root.e_walk = 10; } frame 414 { _root.e_walk = 8; } instance of movieClip 104 { onClipEvent (enterFrame) { this._xscale = (1 + _root.bullet_e) * 100; if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 1; _root.d_source = 10; } this.gotoAndPlay('end'); } } } frame 416 { _root.e_walk = 5; } instance of movieClip 104 { onClipEvent (enterFrame) { this._xscale = (1 + _root.bullet_e) * 100; if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 1; _root.d_source = 10; } this.gotoAndPlay('end'); } } } frame 418 { _root.e_walk = 5; } frame 420 { _root.e_walk = 2; } instance of movieClip 104 { onClipEvent (enterFrame) { this._xscale = (1 + _root.bullet_e) * 100; if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 1; _root.d_source = 10; } this.gotoAndPlay('end'); } } } frame 422 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { this._xscale = (1 + _root.bullet_e) * 100; if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 1; _root.d_source = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { this._xscale = 1 + _root.bullet_e * 100; if (this.hitTest(_root.player.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 2; _root.d_source = 20; } this.gotoAndPlay('end'); } } } frame 428 { if (_root.bullet_e >= 1) { _root.bullet_e -= 1; } } frame 429 { this._parent.gotoAndStop('minako'); } frame 431 { if (_root.bullet_e >= 1) { _root.bullet_e -= 1; } } frame 433 { if (_root.bullet_e >= 1) { _root.bullet_e -= 1; } } frame 435 { if (_root.bullet_e >= 1) { _root.bullet_e -= 1; } } frame 438 { if (_root.bullet_e >= 1) { _root.bullet_e -= 1; } } frame 440 { stop(); } frame 446 { play(); _root.e_guard = 0; _root.e_walk = 0; } frame 455 { _root.e_guard = 1; } frame 456 { stop(); } frame 458 { _root.e_guard = 1; _root.e_walk = _root.d_level_e * 10; _root.e_stamina -= 50 * _root.d_level_e; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 250) { if (_root.player._x - _root.enemy._x >= 400) { if (_root.bullet_e <= 1) { if (_root.e_power >= 10) { this._parent.gotoAndPlay('attack3_1'); } } } if (_root.bullet_e <= 1) { if (_root.e_power >= 10) { this._parent.gotoAndPlay('attack3_1'); } } _root.e_guard = 0; this._parent.gotoAndPlay('wait'); } } } frame 460 { _root.e_walk = 0; _root.e_power += 10; } frame 468 { stop(); } frame 487 { _root.e_walk = _root.d_level_e * 2; _root.e_guard = 0; _root.e_power += 5; this._parent.gotoAndStop('minako_nod'); play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } if (_root.e_life <= 0) { this._parent.gotoAndPlay('dead'); } } } frame 490 { _root.e_walk = 0; this._parent.gotoAndStop('minako'); } frame 507 { gotoAndStop('wait'); } frame 520 { _root.e_walk = 1; _root.e_power += 1; play(); } frame 523 { _root.e_life -= _root.d_source2; _root.e_walk = 0; _root.e_power += 1; } frame 525 { if (_root.lv >= 3) { if (_root.e_life <= 40) { dice = Math.floor(Math.random() * 5) + 1; if (dice == 2) { this.gotoAndPlay('back'); } } } } frame 530 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 535 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 540 { if (_root.d_level_e >= 3) { gotoAndStop('wait'); } } frame 544 { _root.e_walk = 2; _root.e_power += 5; play(); } frame 548 { _root.e_life -= _root.d_source2; _root.e_walk = 0; } frame 559 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 564 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 569 { if (_root.d_level_e == 3) { gotoAndStop('wait'); } } frame 574 { if (_root.d_level_e == 4) { gotoAndStop('wait'); } } frame 578 { _root.e_walk = 0; _root.enemy._x -= 1; play(); } frame 579 { _root.e_walk = _root.d_level_e * 10; _root.e_power += 5; } frame 581 { _root.e_life -= _root.d_source2; } frame 583 { _root.e_walk -= 2; } frame 588 { _root.e_walk -= 2; } frame 594 { _root.e_walk = 0; } frame 595 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 600 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 605 { if (_root.d_level_e >= 3) { gotoAndStop('wait'); } } frame 607 { _root.e_walk = 0; stop(); } frame 613 { _root.e_walk = 0; _root.e_guard = 0; _root.e_stamina = 1000; _root.e_stamina.gotoAndPlay('fatigue'); this._parent.gotoAndStop('minako'); } frame 643 { gotoAndStop('wait'); } frame 644 { _root.e_guard = 0; } frame 648 { this._parent.gotoAndStop('minako_nod'); _root.e_walk = 0; } frame 722 { stop(); _root.lose = 0; _root.win = 1; } } movieClip 2109 { frame 5 { dice = Math.floor(Math.random() * 10) + 1; if (dice == 1) { this._parent.gotoAndPlay('back'); } if (dice >= 3) { gotoAndPlay('re'); } } frame 14 { this._parent.gotoAndPlay('wait'); } frame 18 { this._parent.gotoAndPlay('wait'); } } movieClip 2110 { frame 13 { this._parent.gotoAndStop('wait'); } } movieClip 2111 { frame 5 { dice = Math.floor(Math.random() * 10) + 1; if (dice <= 1) { this._parent.gotoAndPlay('back'); } if (dice >= 3) { gotoAndPlay('re'); } } frame 14 { if (_root.lv >= 2) { if (_root.e_power >= 20) { this._parent.gotoAndPlay('attack3_1'); } else { this._parent.gotoAndPlay('wait'); } } if (_root.lv == 1) { this._parent.gotoAndPlay('wait'); } } frame 18 { this._parent.gotoAndPlay('wait'); } } movieClip 2112 { instance of movieClip 25 { onClipEvent (enterFrame) { _root.e_bindc -= 1; if (_root.e_bindc <= 0) { this._parent._parent.gotoAndStop('wait'); } } } } movieClip 2113 { } movieClip 2119 { frame 30 { stop(); } } movieClip 2120 { frame 12 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.battle_start == 1) { this._parent.nextFrame(); } } } frame 13 { _root.e_walk = 0; _root.e_guard = 0; stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 50; } if (_root.e_stamina >= 300) { eact = Math.floor(Math.random() * 5) + 1; if (_root.player._x - _root.enemy._x <= 110) { if (eact >= 4) { this._parent.gotoAndPlay('attack0'); } if (eact == 3) { this._parent.gotoAndPlay('attack2_1'); } if (eact <= 2) { if (_root.lv >= 2) { this._parent.gotoAndStop('attack2_1'); } else { this._parent.gotoAndPlay('wait2'); } } } else { this._parent.gotoAndStop('walk'); } if (_root.e_stamina <= 250) { if (_root.player._x - _root.enemy._x <= 300) { this._parent.gotoAndPlay('back'); } } } } } frame 15 { _root.e_walk = 0; _root.e_guard = 0; stop(); } frame 19 { _root.e_walk = -5; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 100; } if (_root.shot_c == 1) { this._parent.gotoAndPlay('attack2_1'); } if (_root.player._x - _root.enemy._x <= 110) { if (_root.lv >= 3) { this._parent.gotoAndPlay('attack2_1'); } else { this._parent.gotoAndPlay('wait'); } } } } frame 24 { _root.e_walk = 0; play(); } frame 25 { _root.e_walk = 5; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 20; } } } frame 30 { _root.e_walk -= 1; } frame 32 { _root.e_walk -= 1; } frame 34 { _root.e_walk -= 1; } frame 36 { _root.e_walk = 0; } frame 42 { _root.e_walk = 0; } frame 42 { stop(); } frame 53 { gotoAndPlay('attack1_1'); } frame 56 { _root.e_stamina -= 200; _root.e_power += 1; play(); _root.e_walk = 0; } frame 58 { _root.e_walk = -4; } frame 60 { _root.e_walk = -5; } frame 62 { _root.e_walk = -5; } frame 63 { _root.e_walk = -2; } frame 64 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 0) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 1; _root.d_source = 5; } this.gotoAndStop('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 250) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_2'); } } } frame 76 { stop(); } frame 78 { _root.e_stamina -= 100; _root.e_power += 2; play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 0) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 2; _root.d_source = 10; } this.gotoAndStop('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 250) { this._parent.gotoAndStop('back'); } else { this._parent.gotoAndPlay('attack1_1'); } } } frame 95 { _root.e_stamina -= 300; _root.e_walk = -5; play(); } frame 100 { if (_root.player._x - _root.enemy._x >= 200) { this._parent.gotoAndStop('back'); } } frame 105 { _root.e_walk += 2; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 2; _root.d_source = 25; } this.gotoAndPlay('end'); } } } frame 111 { _root.e_walk += 2; } frame 118 { _root.e_walk = -1; } frame 122 { _root.e_walk = 0; } frame 131 { if (_root.lv >= 2) { this.gotoAndPlay('attack0'); } else { this.gotoAndStop('wait'); } _root.e_power += 5; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 4; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 2; _root.d_source = 25; } this.gotoAndPlay('end'); } } } frame 144 { _root.e_power -= 20; play(); } frame 145 { stop(); } frame 146 { _root.e_power -= 40; _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 2; _root.d_source = 5; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 2; _root.d_source = 5; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 3; _root.d_source = 15; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 400) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 3; _root.d_source = 25; } this.gotoAndPlay('end'); } } } frame 206 { stop(); } frame 207 { play(); _root.e_guard = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 200) { _root.e_guard = 0; this._parent.gotoAndPlay('wait'); } } } frame 213 { _root.e_guard = 1; } frame 216 { stop(); } frame 217 { _root.e_guard = 1; _root.e_walk = _root.d_level_p * 10; _root.e_stamina -= 50 * _root.d_level_p; _root.e_power += 10; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 200) { _root.p_guard = 0; this._parent.gotoAndPlay('back'); } } } frame 219 { _root.e_walk = 0; } frame 227 { stop(); } frame 248 { _root.e_walk = -_root.d_level_p * 2; _root.e_guard = 0; _root.e_stamina -= 500; _root.e_power += 5; this._parent.gotoAndStop('hisa_nod'); play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } if (_root.e_life <= 0) { this._parent.gotoAndPlay('dead'); } } } frame 251 { _root.e_walk = 0; this._parent.gotoAndStop('hisa'); play(); } frame 269 { gotoAndStop('wait'); } frame 281 { _root.e_walk = 1; play(); } frame 284 { _root.e_life -= _root.d_source2; _root.e_walk = 0; _root.e_power += 1; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life <= 40) { eact = Math.floor(Math.random() * 12) + 2 * _root.lv; if (eact == 3) { this._parent.gotoAndPlay('back'); } } } } frame 291 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 296 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 301 { if (_root.d_level_e >= 3) { gotoAndStop('wait'); } } frame 305 { _root.e_walk = 2; _root.e_power += 5; play(); } frame 309 { _root.e_life -= _root.d_source2; _root.e_walk = 0; } frame 320 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 325 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 330 { if (_root.d_level_e == 3) { gotoAndStop('wait'); } } frame 335 { if (_root.d_level_e == 4) { gotoAndStop('wait'); } } frame 339 { _root.e_walk = _root.d_level_e * 10; _root.e_power += 5; play(); } frame 342 { _root.e_life -= _root.d_source2; } frame 344 { _root.e_walk += 2; } frame 349 { _root.e_walk = 2; } frame 356 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 361 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 366 { if (_root.d_level_e >= 3) { gotoAndStop('wait'); } } frame 368 { _root.e_walk = 0; stop(); } frame 374 { _root.e_walk = 0; _root.e_guard = 0; _root.e_stamina = 1000; _root.e_stamina.gotoAndPlay('fatigue'); } frame 404 { gotoAndStop('wait'); } frame 405 { _root.e_walk = 0; play(); } frame 450 { stop(); if (_root.stage_mode == 1) { _root.point += 500 + _root.lv * 100; } my_so = SharedObject.getLocal('chambara1'); my_so.data.point_h = _root.point; my_so.data.item_h = _root.item; _root.lose = 0; _root.win = 1; } } movieClip 2122 { } movieClip 2127 { } movieClip 2130 { frame 13 { this._parent.gotoAndStop('wait'); } } movieClip 2133 { frame 13 { stop(); } } movieClip 2135 { frame 13 { stop(); } } movieClip 2139 { frame 36 { stop(); } } movieClip 2142 { } movieClip 2143 { frame 10 { stop(); } } movieClip 2145 { frame 16 { stop(); } } movieClip 2147 { frame 18 { stop(); } } movieClip 2148 { instance of movieClip 25 { onClipEvent (enterFrame) { _root.e_bindc -= 1; if (_root.e_bindc <= 0) { this._parent._parent.gotoAndStop('wait'); } } } } movieClip 2149 { } movieClip 2159 { frame 30 { stop(); } } movieClip 2160 { frame 12 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.battle_start == 1) { this._parent.nextFrame(); } } } frame 13 { _root.e_walk = 0; _root.e_guard = 0; stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 50; } if (_root.e_stamina >= 300) { eact = Math.floor(Math.random() * 5) + 1; if (_root.player._x - _root.enemy._x <= 110) { if (eact >= 4) { this._parent.gotoAndPlay('attack0'); } if (eact == 3) { this._parent.gotoAndPlay('attack2_1'); } if (eact <= 2) { if (_root.lv >= 2) { this._parent.gotoAndStop('attack2_1'); } else { this._parent.gotoAndPlay('wait2'); } } } else { this._parent.gotoAndStop('walk'); } if (_root.e_stamina <= 250) { if (_root.player._x - _root.enemy._x <= 300) { this._parent.gotoAndPlay('back'); } } } } } frame 15 { _root.e_walk = 0; _root.e_guard = 0; stop(); } frame 19 { _root.e_walk = -5; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 100; } if (_root.shot_c == 1) { this._parent.gotoAndPlay('attack2_1'); } if (_root.player._x - _root.enemy._x <= 110) { if (_root.lv >= 3) { this._parent.gotoAndPlay('attack2_1'); } else { this._parent.gotoAndPlay('wait'); } } } } frame 24 { _root.e_walk = 0; play(); } frame 25 { _root.e_walk = 5; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 20; } } } frame 30 { _root.e_walk -= 1; } frame 32 { _root.e_walk -= 1; } frame 34 { _root.e_walk -= 1; } frame 36 { _root.e_walk = 0; } frame 42 { _root.e_walk = 0; } frame 42 { stop(); } frame 53 { gotoAndPlay('attack1_1'); } frame 56 { } frame 56 { _root.e_stamina -= 200; _root.e_power += 1; play(); _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 0) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 1; _root.d_source = 5; } this.gotoAndStop('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 250) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_2'); } } } frame 76 { stop(); } frame 78 { _root.e_stamina -= 100; _root.e_power += 2; play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 0) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 2; _root.d_source = 5; } this.gotoAndStop('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 250) { this._parent.gotoAndStop('back'); } else { this._parent.gotoAndPlay('attack1_1'); } } } frame 95 { _root.e_stamina -= 300; _root.e_walk = -7; play(); } frame 100 { if (_root.player._x - _root.enemy._x >= 200) { this._parent.gotoAndStop('back'); } } frame 110 { _root.e_walk += 2; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 2; _root.d_source = 25; } this.gotoAndPlay('end'); } } } frame 116 { _root.e_walk += 2; } frame 120 { _root.e_walk += 2; } frame 123 { _root.e_walk = -1; } frame 128 { _root.e_walk = 0; } frame 131 { if (_root.lv >= 2) { this.gotoAndPlay('attack0'); } else { this.gotoAndStop('wait'); } _root.e_power += 5; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 4; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 2; _root.d_source = 25; } this.gotoAndPlay('end'); } } } frame 144 { _root.e_power -= 20; play(); } frame 145 { stop(); } frame 146 { _root.e_power -= 40; _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 2; _root.d_source = 5; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 2; _root.d_source = 5; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 3; _root.d_source = 15; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 400) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 3; _root.d_source = 25; } this.gotoAndPlay('end'); } } } frame 206 { stop(); } frame 207 { play(); _root.e_guard = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 200) { _root.e_guard = 0; this._parent.gotoAndPlay('wait'); } } } frame 213 { _root.e_guard = 1; } frame 216 { stop(); } frame 217 { _root.e_guard = 1; _root.e_walk = _root.d_level_p * 10; _root.e_stamina -= 50 * _root.d_level_p; _root.e_power += 10; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 200) { _root.p_guard = 0; this._parent.gotoAndPlay('back'); } } } frame 219 { _root.e_walk = 0; } frame 227 { stop(); } frame 248 { _root.e_walk = -_root.d_level_p * 2; _root.e_guard = 0; _root.e_stamina -= 500; _root.e_power += 5; this._parent.gotoAndStop('hisa_nod'); play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } if (_root.e_life <= 0) { this._parent.gotoAndPlay('dead'); } } } frame 251 { _root.e_walk = 0; this._parent.gotoAndStop('hisa'); play(); } frame 269 { gotoAndStop('wait'); } frame 281 { _root.e_walk = 1; play(); } frame 284 { _root.e_life -= _root.d_source2; _root.e_walk = 0; _root.e_power += 1; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life <= 40) { eact = Math.floor(Math.random() * 12) + 2 * _root.lv; if (eact == 3) { this._parent.gotoAndPlay('back'); } } } } frame 291 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 296 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 301 { if (_root.d_level_e >= 3) { gotoAndStop('wait'); } } frame 305 { _root.e_walk = 2; _root.e_power += 5; play(); } frame 309 { _root.e_life -= _root.d_source2; _root.e_walk = 0; } frame 320 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 325 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 330 { if (_root.d_level_e == 3) { gotoAndStop('wait'); } } frame 335 { if (_root.d_level_e == 4) { gotoAndStop('wait'); } } frame 339 { _root.e_walk = _root.d_level_e * 10; _root.e_power += 5; play(); } frame 342 { _root.e_life -= _root.d_source2; } frame 344 { _root.e_walk += 2; } frame 349 { _root.e_walk = 2; } frame 356 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 361 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 366 { if (_root.d_level_e >= 3) { gotoAndStop('wait'); } } frame 368 { _root.e_walk = 0; stop(); } frame 374 { _root.e_walk = 0; _root.e_guard = 0; _root.e_stamina = 1000; _root.e_stamina.gotoAndPlay('fatigue'); } frame 404 { gotoAndStop('wait'); } frame 405 { _root.e_walk = 0; play(); } frame 455 { stop(); if (_root.stage_mode == 1) { _root.point += 500 + _root.lv * 100; } my_so = SharedObject.getLocal('chambara1'); my_so.data.point_h = _root.point; my_so.data.item_h = _root.item; _root.lose = 0; _root.win = 1; } } movieClip 2161 { frame 12 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.battle_start == 1) { this._parent.nextFrame(); } } } frame 13 { _root.e_guard = 0; _root.e_life = 200; _root.e_walk = -1; stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 100; } } } frame 15 { _root.e_walk = 0; _root.e_guard = 0; stop(); } frame 19 { _root.e_walk = -1; _root.e_guard = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 100; } if (_root.shot_c == 1) { this._parent.gotoAndPlay('attack2_1'); } if (_root.player._x - _root.enemy._x <= 110) { if (_root.lv >= 3) { this._parent.gotoAndPlay('attack2_1'); } else { this._parent.gotoAndPlay('wait'); } } } } frame 24 { _root.e_walk = 0; play(); } frame 25 { _root.e_walk = 5; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 20; } } } frame 30 { _root.e_walk -= 1; } frame 32 { _root.e_walk -= 1; } frame 34 { _root.e_walk -= 1; } frame 36 { _root.e_walk = 0; } frame 42 { _root.e_walk = 0; } frame 42 { stop(); } frame 43 { _root.e_walk = 0; _root.e_guard = 0; play(); } frame 54 { dice = Math.floor(Math.random() * 3) + 1; if (dice == 1) { gotoAndPlay('attack1_1'); } if (dice == 2) { gotoAndPlay('attack2_1'); } if (dice >= 3) { gotoAndPlay('attack3_1'); } } frame 56 { } frame 56 { _root.e_stamina -= 200; _root.e_power += 1; play(); _root.e_walk = 0; } frame 69 { _root.e_walk = -5; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 0) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 1; _root.d_source = 0; } this.gotoAndStop('end'); } } } frame 73 { _root.e_walk = 0; } frame 80 { this.gotoAndStop('wait'); } frame 93 { _root.e_stamina -= 100; _root.e_power += 2; play(); } frame 95 { _root.e_stamina -= 300; play(); _root.e_guard = 0; } frame 100 { if (_root.player._x - _root.enemy._x >= 200) { this._parent.gotoAndStop('back'); } } frame 103 { _root.e_walk -= 5; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 2; _root.d_source = 0; } this.gotoAndPlay('end'); } } } frame 106 { _root.e_walk -= 2; } frame 108 { _root.e_walk -= 2; } frame 110 { _root.e_walk -= 2; } frame 112 { _root.e_walk = 0; } frame 122 { this.gotoAndStop('wait'); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 4; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 2; _root.d_source = 25; } this.gotoAndPlay('end'); } } } frame 144 { _root.e_power -= 20; play(); } frame 145 { stop(); } frame 146 { _root.e_walk = 0; _root.e_stamina -= 400; _root.e_guard = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 2; _root.d_source = 0; } this.gotoAndPlay('end'); } } } frame 181 { this.gotoAndStop('wait'); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 400) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 3; _root.d_source = 25; } this.gotoAndPlay('end'); } } } frame 206 { stop(); } frame 207 { play(); _root.e_guard = 0; _root.e_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 200) { _root.e_guard = 0; this._parent.gotoAndPlay('wait'); } } } frame 213 { _root.e_guard = 1; } frame 216 { stop(); } frame 217 { _root.e_guard = 1; _root.e_walk = _root.d_level_p * 10; _root.e_power += 10; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 200) { _root.p_guard = 0; this._parent.gotoAndPlay('back'); } } } frame 219 { _root.e_walk = 0; _root.e_stamina -= 50 * _root.d_level_p; } frame 227 { stop(); } frame 248 { _root.e_walk = -_root.d_level_p * 2; _root.e_guard = 0; _root.e_power += 5; this._parent.gotoAndStop('test_nod'); play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } if (_root.e_life <= 0) { this._parent.gotoAndPlay('dead'); } } } frame 251 { _root.e_walk = 0; this._parent.gotoAndStop('test'); } frame 269 { gotoAndStop('wait'); } frame 281 { _root.e_walk = 1; } frame 283 { _root.e_life -= _root.d_source2; _root.e_walk = 0; _root.e_power += 1; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_life <= 40) { eact = Math.floor(Math.random() * 12) + 2 * _root.lv; if (eact == 3) { this._parent.gotoAndPlay('back'); } } } } frame 291 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 296 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 301 { if (_root.d_level_e >= 3) { gotoAndStop('wait'); } } frame 305 { _root.e_walk = 2; _root.e_power += 5; play(); } frame 308 { _root.e_life -= _root.d_source2; _root.e_walk = 0; } frame 320 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 325 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 330 { if (_root.d_level_e == 3) { gotoAndStop('wait'); } } frame 335 { if (_root.d_level_e == 4) { gotoAndStop('wait'); } } frame 339 { _root.e_walk = _root.d_level_e * 10; _root.e_power += 5; play(); } frame 341 { _root.e_life -= _root.d_source2; } frame 344 { _root.e_walk += 2; } frame 349 { _root.e_walk = 2; } frame 356 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 361 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 366 { if (_root.d_level_e >= 3) { gotoAndStop('wait'); } } frame 369 { _root.e_walk = 0; } frame 373 { stop(); } frame 401 { _root.e_walk = 0; _root.e_guard = 0; _root.e_stamina = 1000; this._parent.gotoAndStop('test'); } frame 431 { gotoAndStop('wait'); } frame 432 { _root.e_walk = 0; } frame 432 { play(); SharedObject.getLocal('chambara1'); my_so.data.medal_get3 = 1; } frame 477 { gotoAndStop('wait'); } frame 482 { stop(); _root.lose = 0; _root.win = 1; } } movieClip 2162 { } movieClip 2163 { frame 46 { dice = Math.floor(Math.random() * 10) + 1; if (dice <= 5) { if (_root.lv >= 3) { if (_root.e_power >= 20) { this._parent.gotoAndPlay('attack3_1'); } this._parent.gotoAndPlay('back'); } } if (dice >= 7) { gotoAndPlay('re'); } } frame 49 { if (_root.lv >= 3) { if (_root.e_power >= 20) { this._parent.gotoAndPlay('attack3_1'); } else { this._parent.gotoAndPlay('wait'); } } if (_root.lv == 1) { this._parent.gotoAndPlay('wait'); } } frame 53 { this._parent.gotoAndPlay('wait'); } } movieClip 2164 { frame 3 { dice = Math.floor(Math.random() * 10) + 1; if (dice <= 5) { if (_root.lv >= 3) { if (_root.e_power >= 20) { this._parent.gotoAndPlay('attack3_1'); } this._parent.gotoAndPlay('back'); } } if (dice >= 7) { gotoAndPlay('re'); } } frame 14 { if (_root.lv >= 3) { if (_root.e_power >= 20) { this._parent.gotoAndPlay('attack3_1'); } else { this._parent.gotoAndPlay('wait'); } } if (_root.lv == 1) { this._parent.gotoAndPlay('wait'); } } frame 18 { this._parent.gotoAndPlay('wait'); } } movieClip 2165 { instance of movieClip 25 { onClipEvent (enterFrame) { _root.e_bindc -= 1; if (_root.e_bindc <= 0) { this._parent._parent.gotoAndStop('wait'); } } } } movieClip 2166 { frame 12 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.battle_start == 1) { this._parent.nextFrame(); } } } frame 13 { _root.e_walk = 0; _root.e_guard = 0; _root.wait_e = Math.floor(Math.random() * 70) + 30 - _root.lv * 30; stop(); this._parent.gotoAndStop('botan'); eact = Math.floor(Math.random() * 6) + 1; if (eact == 5) { this.gotoAndStop('guard1_1'); } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 50; } _root.wait_e -= 1; if (_root.wait_e <= 0) { if (_root.e_stamina >= 300) { eact = Math.floor(Math.random() * 8) + 1; if (_root.player._x - _root.enemy._x <= 100) { if (eact <= 2) { if (_root.lv >= 3) { if (_root.e_power >= 30) { this._parent.gotoAndPlay('attack3_2'); } else { this._parent.gotoAndPlay('walk'); } } } if (eact >= 6) { this._parent.gotoAndPlay('guard1_1'); } if (eact == 3) { if (_root.lv >= 2) { this._parent.gotoAndPlay('attack0'); } else { this._parent.gotoAndPlay('attack0'); } } } else { this._parent.gotoAndStop('walk'); } if (_root.e_stamina <= 250) { if (_root.player._x - _root.enemy._x <= 350) { this._parent.gotoAndPlay('back'); } } } } } } frame 19 { _root.e_walk = -5; _root.e_guard = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 100; } if (_root.shot_c == 1) { if (_root.lv >= 3) { this._parent.gotoAndPlay('guard1_1'); } } if (_root.lv >= 2) { if (_root.player._x - _root.enemy._x >= 200) { this._parent.gotoAndPlay('walk2'); } } if (_root.player._x - _root.enemy._x <= 150) { if (_root.e_power >= 40) { if (_root.lv >= 2) { this._parent.gotoAndPlay('attack4_1'); } else { this._parent.gotoAndPlay('back'); } } } if (_root.player._x - _root.enemy._x <= 80) { if (_root.e_power <= 39) { this._parent.gotoAndPlay('attack0'); } } } } frame 29 { if (_root.dss == 1) { } else { stop(); } } frame 30 { _root.e_walk = -9; _root.e_guard = 0; stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 50; } if (_root.shot_c == 1) { if (_root.lv >= 3) { this._parent.gotoAndPlay('guard1_1'); } } dice == Math.floor(Math.random() * 7) + 1; if (_root.player._x - _root.enemy._x <= 80) { if (dice <= 2) { if (_root.e_power >= 20) { this._parent.gotoAndPlay('attack3_1'); } else { this._parent.gotoAndPlay('attack2_1'); } } else { this._parent.gotoAndPlay('walk'); } } if (_root.player._x - _root.enemy._x <= 80) { if (_root.lv <= 2) { this._parent.gotoAndPlay('attack0'); } if (_root.lv >= 3) { if (dice >= 3) { if (_root.e_power <= 39) { this._parent.gotoAndPlay('attack0'); } else { this._parent.gotoAndPlay('back'); } } } } } } frame 44 { _root.e_walk = -8; } frame 46 { _root.e_walk = 8; _root.e_guard = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 1000) { _root.p_stamina += 10; } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (this._parent.key_p == 1) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back2'); } } } } frame 51 { _root.e_walk -= 1; } frame 53 { _root.e_walk -= 1; } frame 55 { _root.e_walk -= 1; } frame 57 { _root.e_walk -= 2; } frame 63 { eact = Math.floor(Math.random() * 8) + 1; if (eact <= 3) { this.gotoAndPlay('back2'); } else { this.gotoAndPlay('wait'); } } frame 65 { _root.e_walk = 11; _root.e_guard = 0; this._parent.gotoAndStop('bota'); } frame 68 { this._parent.gotoAndStop('bota_nod'); } frame 74 { _root.e_walk = 0; } frame 83 { stop(); } frame 84 { play(); _root.e_guard = 0; } frame 87 { gotoAndPlay('attack1_1'); } frame 93 { _root.e_walk = -10; } frame 93 { _root.e_stamina -= 100; _root.e_power += 1; play(); } frame 97 { _root.e_walk = -5; } frame 100 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 1; _root.d_source = 3; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 110) { this._parent.gotoAndStop('wait'); } else { if (_root.e_stamina >= 200) { this._parent.gotoAndPlay('attack1_2'); } else { this._parent.gotoAndStop('wait'); } } } } frame 103 { stop(); } frame 104 { _root.e_walk = -5; } frame 104 { _root.e_stamina -= 100; _root.e_power += 2; play(); } frame 108 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 2; _root.d_source = 3; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 110) { this._parent.gotoAndStop('wait'); } else { if (_root.e_stamina >= 110) { this._parent.gotoAndPlay('attack1_3'); } else { this._parent.gotoAndStop('wait'); } } } } frame 116 { _root.e_walk = -5; } frame 116 { _root.e_stamina -= 100; _root.e_power += 6; play(); } frame 121 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 3; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 3; _root.d_source = 5; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 110) { this._parent.gotoAndStop('wait'); } else { if (_root.e_stamina >= 110) { this._parent.gotoAndPlay('attack1_1'); } else { if (_root.e_power >= 20) { if (_root.lv >= 3) { this._parent.gotoAndPlay('attack3_2'); } this._parent.gotoAndPlay('attack3_1'); } this._parent.gotoAndStop('wait'); } } } } frame 141 { _root.e_stamina -= 200; _root.e_walk = 10; play(); } frame 148 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 3; _root.d_source = 20; } this.gotoAndPlay('end'); } } } frame 176 { this.gotoAndStop('attack0'); _root.e_power += 5; } frame 187 { _root.e_stamina -= 300; _root.e_walk = -10; play(); } frame 187 { this.key_p = 0; } frame 190 { _root.e_walk = -6; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 1; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('guard1_2'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 1; _root.d_source2 = 5; } this.gotoAndPlay('end'); } } } frame 194 { _root.e_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(90) == true) { this._parent.key_p = 1; } if (Key.isDown(67) == true) { this._parent.key_p = 1; } } } frame 203 { this.gotoAndStop('wait'); _root.e_power += 5; } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } if (Key.isDown(40) == true) { this._parent.gotoAndPlay('guard1_1'); } if (this._parent.key_p == 0) { this._parent.gotoAndStop('wait'); } else { this._parent.gotoAndPlay('attack1_1'); } } } frame 210 { _root.e_power -= 20; _root.e_walk = 0; _root.e_walk = 13; _root.e_guard = 0; play(); } frame 214 { _root.e_power -= 20; _root.e_walk = 0; _root.e_walk = 10; play(); } frame 218 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 4; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 2; _root.d_source = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 4; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 2; _root.d_source = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 4; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 3; _root.d_source = 10; } this.gotoAndPlay('end'); } } } frame 248 { gotoAndStop('wait'); } frame 250 { _root.e_power -= 30; _root.e_walk = 0; play(); } frame 252 { _root.e_walk = 25; this._parent.gotoAndStop('botan_nod'); } frame 254 { _root.e_walk = 3; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 4; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 3; _root.d_source = 40; } this.gotoAndPlay('end'); } } } frame 258 { _root.e_walk = 2; } frame 261 { _root.e_walk = 0; } frame 284 { gotoAndStop('wait'); } frame 286 { _root.e_power -= 40; _root.e_walk = 0; _root.e_guard = 0; play(); } frame 291 { _root.e_walk -= 5; } frame 296 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndStop('damage4_1'); _root.d_level_p = 1; _root.d_source = 0; _root.p_bindc = 1000; this._parent.gotoAndStop('attack4_2'); } this.gotoAndPlay('end'); } } } frame 311 { gotoAndStop('wait'); } frame 318 { _root.e_walk = 0; play(); } frame 320 { _root.player.p.gotoAndStop('damage4_1'); } frame 349 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 400) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 3; _root.d_source = 75; } this.gotoAndPlay('end'); } } } frame 386 { this.gotoAndStop('wait'); } frame 387 { _root.e_walk = 0; _root.e_power -= 100; this._parent.gotoAndStop('botan_nod'); play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 400) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_e = 2; _root.d_source = 40; } this.gotoAndPlay('end'); } } } frame 401 { _root.e_walk = 20; } frame 406 { _root.e_walk = 0; this._parent.gotoAndStop('botan'); play(); } frame 430 { this.gotoAndStop('wait'); } frame 432 { play(); _root.e_guard = 0; _root.e_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 250) { _root.e_guard = 0; this._parent.gotoAndPlay('back'); } } } frame 435 { _root.e_guard = 1; } frame 441 { stop(); } frame 442 { _root.e_guard = 1; _root.e_walk = _root.d_level_e * 10; _root.e_stamina -= 50 * _root.d_level_e; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 250) { _root.e_guard = 0; if (_root.lv >= 3) { if (_root.e_power >= 30) { this._parent.gotoAndPlay('attack3_1'); } } this._parent.gotoAndPlay('wait'); } } } frame 444 { _root.e_walk = 0; _root.e_power += 10; } frame 452 { stop(); } frame 473 { _root.e_walk = _root.d_level_e * 2; _root.e_guard = 0; _root.e_power += 5; play(); this._parent.gotoAndStop('botan_nod'); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } if (_root.e_life <= 0) { this._parent.gotoAndPlay('dead'); } } } frame 476 { _root.e_walk = 0; this._parent.gotoAndStop('botan'); } frame 493 { gotoAndStop('wait'); } frame 506 { _root.e_walk = 1; _root.e_power += 1; play(); } frame 509 { _root.e_life -= _root.d_source2; _root.e_walk = 0; _root.e_power += 1; } frame 511 { if (_root.lv >= 3) { if (_root.e_life <= 40) { dice = Math.floor(Math.random() * 5) + 1; if (dice == 2) { this.gotoAndPlay('back'); } } } } frame 516 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 521 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 526 { if (_root.d_level_e >= 3) { gotoAndStop('wait'); } } frame 530 { _root.e_walk = 2; _root.e_power += 5; play(); } frame 534 { _root.e_life -= _root.d_source2; _root.e_walk = 0; } frame 534 { if (_root.lv >= 4) { if (_root.e_life <= 100) { if (_root.e_life >= 30) { dice = Math.floor(Math.random() * 10) + 1; if (dice <= _root.lv) { this.gotoAndPlay('attack5_1'); } } } } } frame 545 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 550 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 555 { if (_root.d_level_e == 3) { gotoAndStop('wait'); } } frame 560 { if (_root.d_level_e == 4) { gotoAndStop('wait'); } } frame 564 { _root.e_walk = 0; _root.enemy._x -= 1; play(); } frame 565 { _root.e_walk = _root.d_level_e * 10; _root.e_power += 5; } frame 567 { _root.e_life -= _root.d_source2; } frame 569 { _root.e_walk -= 2; } frame 574 { _root.e_walk -= 2; } frame 580 { _root.e_walk = 0; } frame 581 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 586 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 591 { if (_root.d_level_e >= 3) { gotoAndStop('wait'); } } frame 593 { _root.e_walk = 0; stop(); } frame 599 { _root.e_walk = 0; _root.e_guard = 0; _root.e_stamina = 1000; _root.e_stamina.gotoAndPlay('fatigue'); } frame 629 { gotoAndStop('wait'); } frame 630 { _root.e_walk = 0; play(); } frame 634 { _root.e_walk = 0; this._parent.gotoAndStop('botan_nod'); } frame 690 { stop(); _root.lose = 0; _root.win = 1; } } movieClip 2167 { frame 13 { if (_root.player._x - _root.enemy._x >= 300) { if (_root.lv >= 3) { if (_root.e_power >= 30) { this._parent.gotoAndPlay('attack4_1'); } } } this._parent.gotoAndStop('wait'); } frame 13 { stop(); } } movieClip 2168 { instance of movieClip 25 { onClipEvent (enterFrame) { _root.e_bindc -= 1; if (_root.e_bindc <= 0) { this._parent._parent.gotoAndStop('wait'); } } } } movieClip 2169 { frame 1 { } frame 4 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.battle_start == 1) { this._parent.nextFrame(); } } } frame 5 { _root.e_walk = 0; _root.e_guard = 0; _root.wait_e = Math.floor(Math.random() * 70) + 30 - _root.lv * 30; stop(); this._parent.gotoAndStop('minato'); eact = Math.floor(Math.random() * 6) + 1; if (eact == 5) { this.gotoAndStop('guard1_1'); } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 50; } _root.wait_e -= 1; if (_root.wait_e <= 0) { if (_root.e_stamina >= 300) { eact = Math.floor(Math.random() * 6) + 1; if (_root.player._x - _root.enemy._x >= 400) { if (eact >= 5) { if (_root.e_power >= 30) { this._parent.gotoAndPlay('attack4_1'); } else { this._parent.gotoAndPlay('walk'); } } } if (_root.player._x - _root.enemy._x <= 150) { if (eact == 3) { this._parent.gotoAndPlay('attack2_1'); } if (eact <= 2) { if (_root.lv >= 2) { this._parent.gotoAndStop('guard1_1'); } else { this._parent.gotoAndPlay('wait'); } } } else { this._parent.gotoAndStop('walk'); } if (_root.e_stamina <= 250) { if (_root.player._x - _root.enemy._x <= 350) { this._parent.gotoAndPlay('back'); } } } } } } frame 11 { _root.e_walk = -6; _root.e_guard = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 50; } if (_root.shot_c == 1) { if (_root.lv >= 3) { this._parent.gotoAndPlay('guard1_1'); } } if (_root.lv >= 2) { if (_root.player._x - _root.enemy._x >= 300) { this._parent.gotoAndPlay('walk2'); } } if (_root.player._x - _root.enemy._x <= 150) { if (_root.e_power >= 40) { if (_root.lv == 2) { this._parent.gotoAndPlay('attack4_1'); } else { this._parent.gotoAndPlay('back'); } } if (_root.e_power <= 39) { this._parent.gotoAndPlay('attack0'); } } } } frame 22 { _root.e_walk = -8; _root.e_guard = 0; stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 50; } if (_root.shot_c == 1) { if (_root.lv >= 3) { this._parent.gotoAndPlay('guard1_1'); } } dice == Math.floor(Math.random() * 7) + 1; if (_root.player._x - _root.enemy._x <= 200) { if (dice <= 2) { if (_root.lv <= 2) { if (_root.e_power >= 20) { this._parent.gotoAndPlay('attack3_1'); } this._parent.gotoAndPlay('attack2_1'); } } else { this._parent.gotoAndPlay('walk'); } } if (_root.player._x - _root.enemy._x <= 150) { if (_root.lv <= 2) { this._parent.gotoAndPlay('attack0'); } if (_root.lv >= 3) { if (dice >= 3) { if (_root.e_power <= 39) { this._parent.gotoAndPlay('attack2_1'); } else { this._parent.gotoAndPlay('back'); } } } } } } frame 23 { _root.e_walk = -8; } frame 38 { _root.e_walk = 8; _root.e_guard = 0; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 20; } } } frame 43 { _root.e_walk -= 1; } frame 45 { _root.e_walk -= 1; } frame 47 { _root.e_walk -= 1; } frame 49 { _root.e_walk -= 2; } frame 55 { stop(); } frame 56 { _root.e_guard = 0; if (_root.bss == 1) { if (_root.p_power >= 60) { this.gotoAndPlay('attack4_1'); } else { if (_root.p_power >= 40) { this.gotoAndPlay('attack3_1'); } } if (_root.p_stamina <= 100) { this.gotoAndPlay('back'); } } play(); } frame 61 { gotoAndPlay('attack1_1'); } frame 78 { _root.e_walk = 0; } frame 78 { _root.e_stamina -= 300; _root.e_power += 1; play(); } frame 82 { _root.e_walk = -8; } frame 84 { _root.e_walk = -5; } frame 87 { _root.e_walk = -2; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 1; _root.d_source = 7; } this.gotoAndPlay('end'); } } } frame 90 { _root.e_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 200) { this._parent.gotoAndStop('wait'); } else { if (_root.e_stamina >= 200) { this._parent.gotoAndPlay('attack1_2'); } else { this._parent.gotoAndStop('wait'); } } } } frame 104 { stop(); } frame 106 { _root.e_stamina -= 150; _root.e_power += 2; play(); } frame 113 { _root.e_walk = -8; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 3; _root.d_source = 7; } this.gotoAndPlay('end'); } } } frame 117 { _root.e_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 200) { this._parent.gotoAndStop('wait'); } else { if (_root.e_stamina >= 200) { this._parent.gotoAndPlay('attack1_3'); } else { this._parent.gotoAndStop('wait'); } } } } frame 128 { _root.e_walk = -5; } frame 128 { _root.e_stamina -= 100; _root.e_power += 6; play(); } frame 133 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 3; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _rootplayer.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 3; _root.d_source = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_power >= 30) { this._parent.gotoAndPlay('attack4_1'); } else { this._parent.gotoAndStop('wait'); } } } frame 155 { _root.e_stamina -= 300; _root.e_walk = -8; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } } } frame 160 { _root.e_walk = -5; } frame 165 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 2; _root.d_source = 15; } this.gotoAndPlay('end'); } } } frame 178 { this.gotoAndStop('wait'); _root.e_power += 5; } frame 195 { _root.e_power -= 30; _root.e_walk = 0; _root.e_guard = 0; play(); } frame 196 { _root.e_walk = -6; } frame 204 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 4; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 2; _root.d_source = 15; } this.gotoAndPlay('end'); } } } frame 208 { _root.e_walk = -6; } frame 213 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 4; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 2; _root.d_source = 20; } this.gotoAndPlay('end'); } } } frame 228 { stop(); this.gotoAndStop('wait'); } frame 232 { _root.e_power -= 30; _root.e_walk = 0; _root.e_guard = 0; play(); } frame 247 { this._parent.gotoAndStop('minato_g'); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 400) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 3; _root.d_source = 25; } this.gotoAndPlay('end'); } } } frame 284 { this.gotoAndStop('wait'); _root.e_power += 5; } frame 292 { stop(); } frame 293 { play(); _root.e_guard = 0; _root.e_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.shot_c == 1) { } else { if (_root.player._x - _root.enemy._x >= 200) { _root.e_guard = 0; this._parent.gotoAndPlay('back'); } } } } frame 299 { _root.e_guard = 1; } frame 302 { stop(); } frame 303 { _root.e_guard = 1; _root.e_walk = _root.d_level_e * 10; _root.e_stamina -= 40 * _root.d_level_e; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.shot_c == 1) { } else { if (_root.player._x - _root.enemy._x >= 200) { _root.e_guard = 0; this._parent.gotoAndPlay('wait'); } } } } frame 305 { _root.e_walk = 0; _root.e_power += 10; } frame 313 { stop(); } frame 334 { _root.e_walk = _root.d_level_e * 2; _root.e_guard = 0; _root.e_power += 5; this._parent.gotoAndStop('minato_nod'); play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } if (_root.e_life <= 0) { this._parent.gotoAndPlay('dead'); } } } frame 337 { _root.e_walk = 0; this._parent.gotoAndStop('minato'); } frame 354 { _root.e_power = 0; gotoAndStop('wait'); } frame 367 { _root.e_walk = 1; _root.e_power += 1; play(); } frame 370 { _root.e_life -= _root.d_source2 * 2; _root.e_walk = 0; _root.e_power += 1; } frame 372 { if (_root.lv >= 3) { if (_root.e_life <= 40) { dice = Math.floor(Math.random() * 5) + 1; if (dice == 2) { this.gotoAndPlay('back'); } } } } frame 377 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 382 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 387 { if (_root.d_level_e >= 3) { gotoAndStop('wait'); } } frame 391 { _root.e_walk = 2; _root.e_power += 5; play(); } frame 395 { _root.e_life -= _root.d_source2 * 2; _root.e_walk = 0; } frame 406 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 411 { if (_root.d_level_e == 2) { gotoAndStop('wait'); } } frame 416 { if (_root.d_level_e == 3) { gotoAndStop('wait'); } } frame 421 { if (_root.d_level_e == 4) { gotoAndStop('wait'); } } frame 425 { _root.e_walk = 0; _root.enemy._x += 1; play(); } frame 426 { _root.e_walk = _root.d_level_e * 10; _root.e_power += 5; } frame 428 { _root.e_life -= _root.d_source2 * 2; } frame 430 { _root.e_walk -= 2; } frame 435 { _root.e_walk -= 2; } frame 441 { _root.e_walk = 0; } frame 442 { if (_root.d_level_e == 1) { gotoAndStop('wait'); } } frame 447 { if (_root.d_level_e == 2) { if (_root.lv >= 3) { if (_root.e_power >= 40) { _root.gotoAndPlay.attack4_1; } } gotoAndStop('wait'); } } frame 452 { if (_root.d_level_e >= 3) { if (_root.lv >= 3) { if (_root.e_power >= 40) { _root.gotoAndPlay.attack4_1; } } gotoAndStop('wait'); } } frame 454 { _root.e_walk = 0; stop(); } frame 460 { _root.e_walk = 0; _root.e_guard = 0; _root.e_stamina = 1000; _root.e_stamina.gotoAndPlay('fatigue'); this._parent.gotoAndStop('minato'); } frame 490 { gotoAndStop('wait'); } frame 491 { play(); } frame 491 { _root.e_walk = 0; play(); } frame 495 { this._parent.gotoAndStop('minato_nod'); } frame 551 { stop(); _root.lose = 0; _root.win = 1; } } movieClip 2170 { frame 5 { dice = Math.floor(Math.random() * 10) + 1; if (dice <= 1) { this._parent.gotoAndPlay('back'); } if (dice >= 3) { gotoAndPlay('re'); } } frame 14 { if (_root.lv >= 3) { if (_root.e_power >= 20) { this._parent.gotoAndPlay('attack4_2'); } else { this._parent.gotoAndPlay('wait'); } } if (_root.lv == 1) { this._parent.gotoAndPlay('wait'); } } frame 18 { this._parent.gotoAndPlay('wait'); } } movieClip 2171 { frame 1 { } frame 3 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.battle_start == 1) { this._parent.nextFrame(); } } } frame 4 { _root.e_guard = 1; } frame 4 { _root.e_walk = 0; _root.wait_e = Math.floor(Math.random() * 70) + 30 - _root.lv * 30; stop(); this._parent.gotoAndStop('minato_g'); eact = Math.floor(Math.random() * 10) + 1; if (eact == 5) { this.gotoAndStop('back'); } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 50; } _root.wait_e -= 1; if (_root.wait_e <= 0) { if (_root.e_stamina >= 300) { eact = Math.floor(Math.random() * 6) + 1; if (_root.player._x - _root.enemy._x >= 400) { if (eact >= 5) { if (_root.e_power >= 30) { this._parent.gotoAndPlay('attack4_1'); } else { this._parent.gotoAndPlay('walk'); } } } if (_root.player._x - _root.enemy._x <= 150) { if (eact == 3) { this._parent.gotoAndPlay('attack2_1'); } if (eact <= 2) { if (_root.lv >= 2) { this._parent.gotoAndStop('attack0'); } else { this._parent.gotoAndPlay('wait'); } } } else { this._parent.gotoAndPlay('walk'); } if (_root.e_stamina <= 250) { if (_root.player._x - _root.enemy._x <= 350) { this._parent.gotoAndPlay('back'); } } } } } } frame 10 { _root.e_walk = -5; _root.e_guard = 1; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 50; } if (_root.lv >= 2) { if (_root.player._x - _root.enemy._x >= 300) { this._parent.gotoAndPlay('walk2'); } } if (_root.player._x - _root.enemy._x <= 150) { if (_root.e_power >= 40) { if (_root.lv == 2) { this._parent.gotoAndPlay('attack4_1'); } else { this._parent.gotoAndPlay('attack0'); } } if (_root.e_power <= 39) { this._parent.gotoAndPlay('attack0'); } } } } frame 21 { _root.e_walk = -7; _root.e_guard = 1; stop(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 50; } dice == Math.floor(Math.random() * 7) + 1; if (_root.player._x - _root.enemy._x <= 200) { if (dice <= 2) { if (_root.e_power >= 35) { this._parent.gotoAndPlay('attack4_1'); } else { this._parent.gotoAndPlay('attack2_1'); } } else { this._parent.gotoAndPlay('walk'); } } if (_root.player._x - _root.enemy._x <= 150) { if (_root.lv <= 2) { this._parent.gotoAndPlay('attack0'); } if (_root.lv >= 3) { if (dice >= 3) { if (_root.e_power <= 39) { this._parent.gotoAndPlay('attack0'); } else { this._parent.gotoAndPlay('back'); } } } } } } frame 37 { _root.e_walk = 7; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_stamina <= 1000) { _root.e_stamina += 10; } } } frame 42 { _root.e_walk -= 1; } frame 44 { _root.e_walk -= 1; } frame 46 { _root.e_walk -= 1; } frame 48 { _root.e_walk -= 2; } frame 54 { stop(); } frame 55 { play(); } frame 65 { gotoAndPlay('attack1_1'); } frame 77 { _root.e_walk = 0; } frame 77 { _root.e_stamina -= 300; _root.e_power += 1; play(); } frame 81 { _root.e_walk = -8; } frame 83 { _root.e_walk = -5; } frame 86 { _root.e_walk = -2; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 1; _root.d_source = 7; } this.gotoAndPlay('end'); } } } frame 89 { _root.e_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 200) { this._parent.gotoAndStop('wait'); } else { if (_root.e_stamina >= 200) { this._parent.gotoAndPlay('attack1_2'); } else { this._parent.gotoAndStop('wait'); } } } } frame 103 { stop(); } frame 105 { _root.e_stamina -= 150; _root.e_power += 2; play(); } frame 112 { _root.e_walk = -8; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage1_1'); _root.d_level_p = 3; _root.d_source = 7; } this.gotoAndPlay('end'); } } } frame 116 { _root.e_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 200) { this._parent.gotoAndStop('wait'); } else { if (_root.e_stamina >= 200) { this._parent.gotoAndPlay('attack1_3'); } else { this._parent.gotoAndStop('wait'); } } } } frame 127 { _root.e_walk = -5; } frame 127 { _root.e_stamina -= 100; _root.e_power += 6; play(); } frame 132 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 3; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _rootplayer.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 3; _root.d_source = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.e_power >= 30) { this._parent.gotoAndPlay('attack4_1'); } else { this._parent.gotoAndStop('wait'); } } } frame 154 { _root.e_stamina -= 300; _root.e_walk = -8; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (Key.isDown(39) == true) { this._parent.gotoAndPlay('back'); } } } frame 159 { _root.e_walk = -5; } frame 164 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 2; _root.d_source = 15; } this.gotoAndPlay('end'); } } } frame 177 { this.gotoAndStop('wait'); _root.e_power += 5; } frame 194 { _root.e_power -= 30; _root.e_walk = 0; _root.e_guard = 0; play(); } frame 195 { _root.e_walk = -6; } frame 203 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 4; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 2; _root.d_source = 15; } this.gotoAndPlay('end'); } } } frame 207 { _root.e_walk = -6; } frame 212 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 4; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 2; _root.d_source = 20; } this.gotoAndPlay('end'); } } } frame 227 { stop(); this.gotoAndStop('wait'); } frame 231 { _root.e_power -= 35; _root.e_walk = 0; _root.e_guard = 0; _root.e_stamina /= 2; } frame 232 { _root.e_walk = -8; } frame 235 { _root.e_walk = -6; } frame 237 { _root.e_walk = 0; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 4; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 2; _root.d_source = 10; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 4; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 2; _root.d_source = 20; } this.gotoAndPlay('end'); } } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 4; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage2_1'); _root.d_level_p = 3; _root.d_source = 35; } this.gotoAndPlay('end'); } } } frame 283 { this.gotoAndStop('wait'); _root.e_guard = 1; } frame 285 { _root.e_power -= 20; _root.e_walk = 0; _root.e_guard = 0; play(); } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 4; if (_root.e_stamina >= 300) { _root.enemy.p.gotoAndPlay('break'); } else { _root.enemy.p.gotoAndPlay('break'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 3; _root.d_source2 = 30; } this.gotoAndPlay('end'); } } } frame 319 { this.gotoAndStop('wait'); _root.e_guard = 1; } frame 356 { play(); _root.e_guard = 0; _root.e_walk = 0; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.shot_c == 1) { } else { if (_root.player._x - _root.enemy._x >= 200) { _root.e_guard = 0; this._parent.gotoAndPlay('back'); } } } } frame 362 { _root.e_guard = 1; } frame 365 { stop(); } frame 366 { _root.e_guard = 1; _root.e_walk = _root.d_level_e * 10; _root.e_stamina -= 30 * _root.d_level_e; play(); } frame 368 { _root.e_walk = 0; _root.e_power += 10; } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.player._x - _root.enemy._x >= 200) { _root.e_guard = 0; this._parent.gotoAndPlay('back'); } } } frame 376 { stop(); } frame 397 { _root.e_walk = _root.d_level_e * 2; _root.e_guard = 0; _root.e_power += 5; play(); } instance of movieClip 35 { onClipEvent (enterFrame) { if (_root.p_stamina <= 0) { this._parent.gotoAndPlay('fatigue'); } if (_root.p_life <= 0) { this._parent.gotoAndPlay('dead'); } } } frame 399 { _root.e_walk = 0; this._parent.gotoAndStop('minato'); } frame 417 { this._parent.gotoAndStop('minato'); } frame 430 { _root.e_walk = 1; _root.e_power += 1; play(); } frame 433 { _root.e_life -= _root.d_source2; _root.e_walk = 0; _root.e_power += 1; } frame 440 { if (_root.d_level_e == 1) { this._parent.gotoAndStop('minato'); } } frame 445 { if (_root.d_level_e == 2) { this._parent.gotoAndStop('minato'); } } frame 450 { if (_root.d_level_e >= 3) { this._parent.gotoAndStop('minato'); } } frame 454 { _root.e_walk = 2; _root.e_power += 5; play(); } frame 458 { _root.e_life -= _root.d_source2; _root.e_walk = 0; } frame 469 { this._parent.gotoAndStop('minato'); } frame 474 { if (_root.d_level_e == 2) { _root.e_power = 0; this._parent.gotoAndStop('minato'); } } frame 479 { if (_root.d_level_e == 3) { this._parent.gotoAndStop('minato'); } } frame 484 { this._parent.gotoAndStop('minato'); } frame 488 { _root.e_walk = 0; _root.enemy._x -= 1; play(); } frame 489 { _root.e_walk = _root.d_level_e * 10; _root.e_power += 5; } frame 491 { _root.e_life -= _root.d_source2; } frame 493 { _root.e_walk -= 2; } frame 498 { _root.e_walk -= 2; } frame 505 { _root.e_walk = 0; } frame 510 { if (_root.d_level_e == 2) { this._parent.gotoAndStop('minato'); } } frame 515 { this._parent.gotoAndStop('minato'); } frame 517 { _root.e_walk = 0; stop(); } frame 523 { _root.e_walk = 0; _root.e_guard = 0; _root.e_stamina = 1000; _root.e_stamina.gotoAndPlay('fatigue'); } frame 553 { this._parent.gotoAndStop('minato'); } frame 554 { _root.e_walk = 0; play(); } frame 558 { this._parent.gotoAndStop('minato_nod'); } frame 614 { stop(); _root.lose = 0; _root.win = 1; } } movieClip 2172 { frame 2 { if (_root.e_choice == 1) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('hisa'); } if (_root.e_choice == 2) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('mek'); } if (_root.e_choice == 3) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('emi'); } if (_root.e_choice == 4) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('sana'); } if (_root.e_choice == 5) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('yuri'); } if (_root.e_choice == 6) { if (_root.lv == 4) { _root.e_power = 80; _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('iska'); } if (_root.e_choice == 7) { if (_root.lv == 4) { _root.e_power = 80; _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('akiyu'); } if (_root.e_choice == 9) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('kurumi'); } if (_root.e_choice == 10) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('minako'); } if (_root.e_choice == 11) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('neduki'); } if (_root.e_choice == 12) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('other1'); } if (_root.e_choice == 13) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('other2'); } if (_root.e_choice == 14) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('kame'); } if (_root.e_choice == 15) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('test'); } if (_root.e_choice == 20) { if (_root.lv == 4) { _root.e_life = 250; } else { if (_root.lv >= 5) { _root.e_power = 100; _root.e_life = 200; this.gotoAndStop('minato_g'); } _root.e_life = 200; } this.gotoAndStop('minato'); } if (_root.e_choice == 21) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('botan'); } if (_root.e_choice == 22) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('mikano'); } if (_root.e_choice == 23) { if (_root.lv == 4) { _root.e_life = 250; } else { _root.e_life = 200; } this.gotoAndStop('kaki'); } } } instance enemy of movieClip 2172 { onClipEvent (enterFrame) { _root.kyori = _root.player._x - _root.enemy._x; if (this.hit2.hitTest(_root.wall1.hit_break) == true) { _root.wall1.play(); } if (this.hit2.hitTest(_root.player.hit2) == false) { _root.enemy._x -= _root.e_walk; } if (this.hit2.hitTest(_root.player.hit2) == true) { _root.enemy._x -= 1; } if (this._x <= 115) { if (this.hit2.hitTest(_root.wall1.hit) == false) { _root.e_grab._x += 10; _root.p_grab._x += 10; _root.bg._x += 5; _root.wall1._x += 10; _root.wall2._x += 10; this._x = 120; if (_root.player._x - _root.enemy._x <= 449) { _root.player._x += 10; } } else { this._x = 120; } } if (this._x >= 650) { _root.enemy._x = 595; } } } button 2178 { on (release, keyPress '<Up>') { _root.e_power = 100; _root.p_power = 100; _root.p_life = 200; _root.e_life = 200; } } instance e_stamina of movieClip 464 { onClipEvent (enterFrame) { this._yscale = _root.e_stamina / 10; } } instance e_power of movieClip 475 { onClipEvent (enterFrame) { if (_root.e_power <= 20) { this.gotoAndStop('lv1'); } else { if (_root.e_power <= 40) { this.gotoAndStop('lv2'); } else { if (_root.e_power <= 60) { this.gotoAndStop('lv3'); } else { if (_root.e_power >= 80) { this.gotoAndStop('lv4'); } } } } } } instance e_life of movieClip 482 { onClipEvent (enterFrame) { this._xscale = _root.e_life / 2; } } button 2180 { on (release, keyPress '<Space>') { if (_root.stage_mode == 1) { _root.gotoAndStop('test_end'); } else { _root.gotoAndStop('start_menu'); } } } movieClip 2185 { instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 2; _root.d_source = 10; } this.gotoAndPlay('end'); } } } frame 15 { stop(); } } movieClip 2186 { frame 2 { _root.shot_c = 0; } frame 2 { stop(); } frame 4 { this._x = _root.enemy._x + 50; } instance of movieClip 104 { onClipEvent (enterFrame) { if (this._parent._x >= 850) { this._parent.gotoAndPlay('end'); } this._parent._x += 20; if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('guard1_2'); this._parent.gotoAndPlay('end'); } else { _root.player.p.gotoAndPlay('break'); this._parent.gotoAndPlay('end'); } } else { this._parent.gotoAndPlay('hit'); } this.gotoAndPlay('end'); } } } frame 17 { stop(); } frame 19 { play(); _root.shot_c = 1; } instance of movieClip 2185 { onClipEvent (enterFrame) { if (_root.e_sa == 2) { this._parent._x -= 2; } if (_root.e_sa == 1) { this._parent._x += 2; } if (_root.e_sa == 3) { this._parent._x += 0; } } } frame 38 { this.gotoAndStop('start'); this._x = -200; } frame 77 { _root.shot_c = 0; this.gotoAndStop('start'); this._x = -200; } } movieClip 2188 { } movieClip 2189 { } movieClip 2190 { frame 7 { stop(); } } movieClip 2191 { frame 2 { stop(); _root.shot_c = 0; } frame 3 { _root.shot_c = 1; play(); } frame 4 { this._x = _root.player._x - 10; } instance of movieClip 104 { onClipEvent (enterFrame) { this._parent._x -= 5; if (this._parent._x <= -100) { this._parent.gotoAndPlay('end'); } if (this.hitTest(_root.enemy.hit) == true) { if (_root.e_guard == 1) { _root.d_level_e = 2; if (_root.e_stamina >= 200) { _root.enemy.p.gotoAndPlay('break'); this._parent.gotoAndPlay('end'); } else { _root.enemy.p.gotoAndPlay('break'); this._parent.gotoAndPlay('end'); } } else { _root.enemy.p.gotoAndPlay('damage2_1'); _root.d_level_e = 3; _root.d_source2 = 5; this._parent.gotoAndPlay('hit'); } this.gotoAndPlay('end'); } } } frame 52 { this.gotoAndStop('end'); } frame 54 { play(); } frame 72 { this._x = 800; _root.e_stamina = 0; } frame 73 { this.gotoAndStop('stand'); } frame 77 { play(); } frame 92 { this._x = 800; } frame 93 { _root.shot_c = 0; this.gotoAndStop('stand'); } } movieClip 2192 { frame 2 { stop(); } frame 3 { play(); } frame 4 { this._x = _root.enemy._x + 60; } instance of movieClip 104 { onClipEvent (enterFrame) { this._parent._x += 5; if (this._parent._x <= -100) { this._parent.gotoAndPlay('end'); } if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 2; if (_root.p_stamina >= 200) { _root.player.p.gotoAndPlay('break'); this._parent.gotoAndPlay('end'); } else { _root.player.p.gotoAndPlay('break'); this._parent.gotoAndPlay('end'); } } else { _root.d_level_p = 3; _root.d_source = 5; _root.player.p.gotoAndPlay('damage2_1'); this._parent.gotoAndPlay('hit'); } this.gotoAndPlay('end'); } } } frame 52 { this.gotoAndStop('end'); } frame 54 { play(); } frame 72 { this._x = -100; _root.p_stamina = 0; } frame 73 { this.gotoAndStop('stand'); } frame 77 { play(); } frame 92 { this._x = -100; } frame 93 { this.gotoAndStop('stand'); } } frame 56 { _root.p_stamina = 1000; _root.p_guard = 0; _root.p_power = 0; _root.qeen_p = 0; _root.p_walk = 0; _root.e_walk = 0; _root.e_stamina = 1000; _root.e_guard = 0; _root.e_power = 0; _root.qeen_e = 0; _root.cat_c1 = 0; _root.cat_c2 = 0; _root.cat_move1 = 0; _root.cat_move2 = 0; _root.cat_f1 = 0; _root.d_source = 0; _root.d_source2 = 0; _root.p_sa == 3; _root.shot_c = 0; _root.eshot_c = 0; _root.handle = 0; _root.battle_start = 0; _root.win = 0; _root.lose = 0; } instance enemy of movieClip 2172 { onClipEvent (enterFrame) { _root.kyori = _root.player._x - _root.enemy._x; if (this.hit2.hitTest(_root.wall1.hit_break) == true) { _root.wall1.play(); } if (this.hit2.hitTest(_root.player.hit2) == false) { _root.enemy._x -= _root.e_walk; } if (this.hit2.hitTest(_root.player.hit2) == true) { _root.enemy._x -= 1; } if (this._x <= 115) { if (this.hit2.hitTest(_root.wall1.hit) == false) { _root.bg._x += 5; _root.wall1._x += 10; _root.wall2._x += 10; this._x = 120; if (_root.player._x - _root.enemy._x <= 449) { _root.player._x += 10; } } else { this._x = 120; } } if (this._x >= 650) { _root.enemy._x = 595; } } } instance player of movieClip 2043 { onClipEvent (enterFrame) { if (this.hit2.hitTest(_root.wall2.hit_break) == true) { _root.wall2.play(); } if (this.hit2.hitTest(_root.enemy.hit2) == false) { _root.player._x += _root.p_walk; } if (this.hit2.hitTest(_root.enemy.hit2) == true) { _root.player._x += 1; } if (this._x >= 655) { if (this.hit2.hitTest(_root.wall2.hit) == false) { _root.bg._x -= 5; _root.wall1._x -= 10; _root.wall2._x -= 10; this._x = 650; _root.enemy._x -= 10; } else { this._x = 650; } } if (this._x <= 100) { _root.player._x = 105; } } } button 2202 { on (keyPress '<Space>') { _root.p_stamina = 1000; gotoAndPlay('used'); } } button 2206 { on (keyPress '<Space>') { _root.p_power = 100; gotoAndPlay('used'); } } button 2209 { on (keyPress '<Space>') { _root.p_life += 50; gotoAndPlay('used'); } } button 2212 { on (keyPress '<Space>') { _root.p_life += 150; gotoAndPlay('used'); } } movieClip 2215 { frame 50 { if (_root.stage_mode == 1) { if (_root.item == 0) { gotoAndStop('item0'); } if (_root.item == 1) { gotoAndStop('item1'); } if (_root.item == 2) { gotoAndStop('item2'); } if (_root.item == 3) { gotoAndStop('item3'); } if (_root.item == 4) { gotoAndStop('item4'); } } else { gotoAndStop('item0'); } } frame 85 { _root.item = 0; if (_root.p_life >= 251) { _root.p_life = 200; } } frame 100 { stop(); my_so = SharedObject.getLocal('chambara1'); my_so.data.item_h = 0; } } movieClip 2218 { } instance of movieClip 2218 { onClipEvent (enterFrame) { if (_root.lv == 0) { _root.p_life = 200; } _root.qeen_p = 0; _root.qeen_e = 0; my_so = SharedObject.getLocal('chambara1_5'); if (_root.stage_mode == 2) { if (_root.lose == 1) { my_sound = new Sound(); my_sound.stop(); _root.gotoAndStop('start_menu'); } if (_root.win == 1) { my_sound = new Sound(); my_sound.stop(); _root.gotoAndStop('start_menu'); } } if (_root.stage_mode == 1) { if (_root.lose == 1) { my_sound = new Sound(); my_sound.stop(); _root.gotoAndStop('gameover'); } if (_root.win == 1) { my_sound = new Sound(); my_sound.stop(); _root.gotoAndStop('clear' + _root.stage); } } } } frame 65 { _root.battle_start = 0; _root.p_stamina = 1000; _root.p_guard = 0; _root.p_life = 100; _root.p_power = 0; _root.p_walk = 0; _root.e_walk = 0; _root.e_stamina = 1000; _root.e_guard = 0; _root.e_life = 100; _root.e_power = 0; _root.cat_c1 = 0; _root.cat_c2 = 0; _root.cat_move1 = 0; _root.cat_move2 = 0; _root.cat_f1 = 0; _root.d_source = 0; _root.d_source2 = 0; _root.p_sa == 3; _root.shot_c = 0; _root.eshot_c = 0; } movieClip 2225 { instance of movieClip 25 { onClipEvent (enterFrame) { if (_root.bg._x >= 1600) { _root.bg._x = 0; this._parent.gotoAndStop('ang_2'); } if (_root.bg._x <= -1300) { _root.bg._x = 0; this._parent.gotoAndStop('ang_2'); } } } frame 2 { stop(); } instance of movieClip 25 { onClipEvent (enterFrame) { if (_root.bg._x >= 1300) { _root.bg._x = 0; this._parent.gotoAndStop('ang_1'); } if (_root.bg._x <= -1575) { _root.bg._x = 0; this._parent.gotoAndStop('ang_1'); } } } } instance wall1 of movieClip 1152 { onClipEvent (enterFrame) { if (this.hitTest(_root.player) == true) { this.play(); } } } instance wall2 of movieClip 1153 { } frame 74 { _root.battle_start = 0; _root.p_stamina = 1000; _root.p_guard = 0; _root.p_life = 100; _root.p_power = 0; _root.p_walk = 0; _root.e_walk = 0; _root.e_stamina = 1000; _root.e_guard = 0; _root.e_life = 100; _root.e_power = 0; _root.cat_c1 = 0; _root.cat_c2 = 0; _root.cat_move1 = 0; _root.cat_move2 = 0; _root.cat_f1 = 0; _root.d_source = 0; _root.d_source2 = 0; _root.p_sa == 3; _root.shot_c = 0; _root.eshot_c = 0; } movieClip 2238 { instance of movieClip 25 { onClipEvent (enterFrame) { if (_root.bg._x >= 1000) { _root.bg._x = 0; this._parent.gotoAndStop('ang_2'); } if (_root.bg._x <= -1000) { _root.bg._x = 0; this._parent.gotoAndStop('ang_2'); } } } frame 2 { stop(); } instance of movieClip 25 { onClipEvent (enterFrame) { if (_root.bg._x >= 840) { _root.bg._x = 0; this._parent.gotoAndStop('ang_1'); } if (_root.bg._x <= -850) { _root.bg._x = 0; this._parent.gotoAndStop('ang_1'); } } } } movieClip 2241 { } movieClip 2242 { frame 22 { stop(); } } movieClip 2243 { frame 5 { stop(); } frame 7 { dice = Math.floor(Math.random() * 5) + 1; if (dice == 1) { _root.d_level_e = 3; _root.d_source2 = 0; _root.enemy.p.gotoAndPlay('damage3_1'); } } frame 80 { this._x = -800; } } instance wall1 of movieClip 2243 { onClipEvent (enterFrame) { if (this.hitTest(_root.player) == true) { this.play(); } } } movieClip 2244 { frame 5 { stop(); } frame 7 { dice = Math.floor(Math.random() * 5) + 1; if (dice == 1) { _root.d_level_p = 3; _root.d_source = 0; _root.player.p.gotoAndPlay('damage3_1'); } } instance of movieClip 104 { onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) == true) { if (_root.p_guard == 1) { _root.d_level_p = 1; if (_root.p_stamina >= 300) { _root.player.p.gotoAndPlay('guard1_2'); } else { _root.player.p.gotoAndPlay('break'); } } else { _root.player.p.gotoAndPlay('damage3_1'); _root.d_level_p = 1; _root.d_source = 5; } this.gotoAndPlay('end'); } } } frame 80 { this._x = 1600; } } instance wall2 of movieClip 2244 { } frame 87 { _root.win = 0; _root.lose = 0; } movieClip 2279 { frame 2 { gotoAndStop('p' + _root.e_choice); } } movieClip 2280 { frame 2 { gotoAndStop('p' + _root.p_choice); } } movieClip 2294 { } movieClip 2295 { frame 3 { gotoAndStop('p' + _root.p_choice); } } movieClip 2312 { frame 3 { if (_root.e_choice == 5) { gotoAndStop('vs_yuri'); } if (_root.e_choice == 2) { gotoAndStop('vs_mek'); } if (_root.p_choice == 5) { gotoAndStop('vs_yuri'); } if (_root.p_choice == 2) { gotoAndStop('vs_mek'); } } frame 4 { gotoAndStop('vs'); } } movieClip 2313 { frame 15 { stop(); } } movieClip 2320 { frame 3 { if (_root.e_choice == 1) { gotoAndStop('vs_hisa'); } if (_root.p_choice == 1) { gotoAndStop('vs_hisa'); } if (_root.e_choice == 6) { gotoAndStop('vs_iska'); } if (_root.p_choice == 6) { gotoAndStop('vs_iska'); } } frame 4 { gotoAndStop('vs'); } } movieClip 2322 { frame 24 { stop(); } } movieClip 2324 { frame 13 { stop(); } } movieClip 2335 { frame 63 { stop(); this._parent.gotoAndStop('wait'); } } movieClip 2341 { frame 3 { if (_root.e_choice == 1) { gotoAndStop('vs_hisa'); } if (_root.p_choice == 1) { gotoAndStop('vs_hisa'); } } frame 4 { gotoAndStop('vs'); } } movieClip 2342 { frame 44 { stop(); } } movieClip 2344 { frame 22 { stop(); } } movieClip 2347 { frame 26 { stop(); } } movieClip 2353 { frame 3 { if (_root.e_choice == 4) { gotoAndStop('vs_kurumi'); } if (_root.e_choice == 10) { gotoAndStop('vs_minaco'); } if (_root.p_choice == 4) { gotoAndStop('vs_kurumi'); } if (_root.p_choice == 10) { gotoAndStop('vs_minaco'); } } frame 4 { gotoAndStop('vs'); } } movieClip 2360 { frame 25 { stop(); } } movieClip 2366 { frame 3 { if (_root.e_choice == 1) { gotoAndStop('vs_hisa'); } if (_root.p_choice == 1) { gotoAndStop('vs_hisa'); } if (_root.e_choice == 6) { gotoAndStop('vs_iska'); } if (_root.p_choice == 6) { gotoAndStop('vs_iska'); } } frame 4 { gotoAndStop('vs'); } } movieClip 2375 { frame 33 { stop(); } } movieClip 2392 { frame 131 { stop(); } } movieClip 2393 { frame 29 { stop(); } } movieClip 2409 { frame 25 { stop(); } } movieClip 2410 { frame 3 { gotoAndStop('p' + _root.e_choice); } } movieClip 2411 { frame 2 { my_sound = new Sound(); my_sound.stop(); } frame 27 { stop(); } } button 2412 { on (release, keyPress '<Space>') { switch (_root.ok_flg) { case 1: _root.gotoAndStop('battle1_1'); break; case 2: _root.gotoAndStop('battle2_1'); break; case 3: _root.gotoAndStop('battle3_1'); } } } frame 99 { _root.p_choice = 1; _root.stage_mode = 2; } button 2415 { on (release) { _root.ok_flg = 0; _root.gotoAndStop('title'); } } frame 100 { _root.ok_flg = 2; } movieClip 2417 { instance of movieClip 25 { onClipEvent (enterFrame) { if (_root.bg._x >= 1400) { _root.bg._x = 0; this._parent.gotoAndStop('ang_2'); } if (_root.bg._x <= -1300) { _root.bg._x = 0; this._parent.gotoAndStop('ang_2'); } } } } button 2423 { on (release, keyPress '<Right>') { gotoAndStop('mek'); } } button 2424 { on (release, keyPress '<Left>') { gotoAndStop('botan'); } } button 2429 { on (release, keyPress '<Space>') { _root.p_choice = 1; if (_root.ok_flg == 1) { _root.gotoAndStop('story_start'); } if (_root.ok_flg == 2) { _root.gotoAndStop('enemy_menu'); } } } button 2432 { on (release, keyPress '<Right>') { gotoAndStop('emi'); } } button 2433 { on (release, keyPress '<Left>') { gotoAndStop('hisa'); } } button 2439 { on (release, keyPress '<Space>') { _root.p_choice = 2; if (_root.ok_flg == 1) { _root.gotoAndStop('story_start'); } if (_root.ok_flg == 2) { _root.gotoAndStop('enemy_menu'); } } } button 2440 { on (release, keyPress '<Right>') { gotoAndStop('yuri'); } } button 2441 { on (release, keyPress '<Left>') { gotoAndStop('mek'); } } button 2446 { on (release, keyPress '<Space>') { _root.p_choice = 3; if (_root.ok_flg == 1) { _root.gotoAndStop('story_start'); } if (_root.ok_flg == 2) { _root.gotoAndStop('enemy_menu'); } } } button 2447 { on (release, keyPress '<Right>') { gotoAndStop('minaco'); } } button 2448 { on (release, keyPress '<Left>') { gotoAndStop('emi'); } } button 2453 { on (release, keyPress '<Space>') { _root.p_choice = 5; if (_root.ok_flg == 1) { _root.gotoAndStop('story_start'); } if (_root.ok_flg == 2) { _root.gotoAndStop('enemy_menu'); } } } button 2454 { on (release, keyPress '<Right>') { gotoAndStop('kurumi'); } } button 2455 { on (release, keyPress '<Left>') { gotoAndStop('yuri'); } } button 2460 { on (release, keyPress '<Space>') { _root.p_choice = 4; if (_root.ok_flg == 1) { _root.gotoAndStop('story_start'); } if (_root.ok_flg == 2) { _root.gotoAndStop('enemy_menu'); } } } button 2461 { on (release, keyPress '<Left>') { gotoAndStop('sana'); } } button 2467 { on (release, keyPress '<Space>') { _root.p_choice = 9; if (_root.ok_flg == 1) { _root.gotoAndStop('story_start'); } if (_root.ok_flg == 2) { _root.gotoAndStop('enemy_menu'); } } } button 2468 { on (release, keyPress '<Right>') { gotoAndStop('botan'); } } button 2473 { on (release, keyPress '<Space>') { _root.p_choice = 10; if (_root.ok_flg == 1) { _root.gotoAndStop('story_start'); } if (_root.ok_flg == 2) { _root.gotoAndStop('enemy_menu'); } } } button 2474 { on (release, keyPress '<Right>') { gotoAndStop('iska'); } } button 2475 { on (release, keyPress '<Left>') { gotoAndStop('minaco'); } } button 2480 { on (release, keyPress '<Space>') { _root.p_choice = 7; if (_root.ok_flg == 1) { _root.gotoAndStop('story_start'); } if (_root.ok_flg == 2) { _root.gotoAndStop('enemy_menu'); } } } button 2482 { on (release, keyPress '<Right>') { gotoAndStop('nedu'); } } button 2483 { on (release, keyPress '<Left>') { gotoAndStop('akiyu'); } } button 2488 { on (release, keyPress '<Space>') { _root.p_choice = 6; if (_root.ok_flg == 1) { _root.gotoAndStop('story_start'); } if (_root.ok_flg == 2) { _root.gotoAndStop('enemy_menu'); } } } button 2489 { on (release, keyPress '<Right>') { gotoAndStop('minato'); } } button 2490 { on (release, keyPress '<Left>') { gotoAndStop('iska'); } } button 2495 { on (release, keyPress '<Space>') { _root.p_choice = 11; if (_root.ok_flg == 1) { _root.gotoAndStop('story_start'); } if (_root.ok_flg == 2) { _root.gotoAndStop('enemy_menu'); } } } button 2501 { on (release, keyPress '<Right>') { gotoAndStop('hisa'); } } button 2507 { on (release, keyPress '<Space>') { _root.p_choice = 21; if (_root.ok_flg == 1) { _root.gotoAndStop('story_start'); } if (_root.ok_flg == 2) { _root.gotoAndStop('enemy_menu'); } } } button 2508 { on (release, keyPress '<Right>') { gotoAndStop('kaki'); } } button 2513 { on (release, keyPress '<Left>') { gotoAndStop('mikano'); } } movieClip 2518 { frame 2 { } frame 2 { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.clear_flg1 == 1) { if (my_so.data.clear_flg2 == 1) { if (my_so.data.clear_flg3 == 1) { if (my_so.data.clear_flg4 == 1) { my_so.data.clear_flg5 = 1; } } } } } frame 3 { } frame 24 { if (_root.p_choice == 1) { gotoAndStop('hisa'); } if (_root.p_choice == 2) { gotoAndStop('mek'); } if (_root.p_choice == 3) { gotoAndStop('emi'); } if (_root.p_choice == 4) { gotoAndStop('sana'); } if (_root.p_choice == 5) { gotoAndStop('yuri'); } if (_root.p_choice == 6) { gotoAndStop('iska'); } if (_root.p_choice == 7) { gotoAndStop('akiyu'); } if (_root.p_choice == 8) { gotoAndStop('exakiyu'); } if (_root.p_choice == 9) { gotoAndStop('kurumi'); } if (_root.p_choice == 10) { gotoAndStop('minaco'); } if (_root.p_choice == 11) { gotoAndStop('nedu'); } } frame 26 { stop(); } frame 45 { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.clear_flg1 == 1) { gotoAndStop('ok_sana'); } } frame 52 { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.clear_flg1 == 1) { gotoAndStop('ok_kurumi'); } } frame 59 { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.clear_flg1 == 1) { gotoAndStop('ok_minaco'); } } frame 69 { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.clear_flg4 == 1) { gotoAndStop('ok_akiyu'); } } frame 80 { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.clear_flg3 == 1) { gotoAndStop('ok_iska'); } } frame 92 { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.clear_flg2 == 1) { gotoAndStop('ok_nedu'); } } frame 102 { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.clear_flg2 == 1) { gotoAndStop('ok_nedu'); } } frame 112 { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.share_mode == 1) { gotoAndStop('ok_botan'); } } frame 122 { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.clear_flg1 == 1) { gotoAndStop('ok_nedu'); } } frame 132 { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.clear_flg2 == 1) { gotoAndStop('ok_nedu'); } } } button 2523 { on (release, keyPress '<Right>') { gotoAndStop('hisa'); } } button 2524 { on (release, keyPress '<Left>') { gotoAndStop('botan'); } } button 2527 { on (release, keyPress '<Space>') { _root.n_b = 1; _root.e_choice = 15; _root.gotoAndStop('battle_0_2'); } } button 2528 { on (release, keyPress '<Right>') { gotoAndStop('mek'); } } button 2529 { on (release, keyPress '<Left>') { gotoAndStop('test'); } } button 2531 { on (release, keyPress '<Space>') { if (_root.p_choice != 1) { _root.e_choice = 1; if (_root.ok_flg == 1) { } if (_root.ok_flg == 2) { _root.gotoAndStop('stage_select'); } } } } movieClip 2535 { } button 2536 { on (release, keyPress '<Right>') { gotoAndStop('emi'); } } button 2537 { on (release, keyPress '<Left>') { gotoAndStop('hisa'); } } button 2538 { on (release, keyPress '<Space>') { if (_root.p_choice != 2) { _root.e_choice = 2; if (_root.ok_flg == 1) { } if (_root.ok_flg == 2) { _root.gotoAndStop('stage_select'); } } } } button 2539 { on (release, keyPress '<Right>') { gotoAndStop('yuri'); } } button 2540 { on (release, keyPress '<Left>') { gotoAndStop('mek'); } } button 2541 { on (release, keyPress '<Space>') { if (_root.p_choice != 3) { _root.e_choice = 3; if (_root.ok_flg == 1) { } if (_root.ok_flg == 2) { _root.gotoAndStop('stage_select'); } } } } button 2542 { on (release, keyPress '<Right>') { gotoAndStop('minaco'); } } button 2543 { on (release, keyPress '<Left>') { gotoAndStop('emi'); } } button 2544 { on (release, keyPress '<Space>') { if (_root.p_choice != 5) { _root.e_choice = 5; if (_root.ok_flg == 1) { } if (_root.ok_flg == 2) { _root.gotoAndStop('stage_select'); } } } } button 2545 { on (release, keyPress '<Right>') { gotoAndStop('kurumi'); } } button 2546 { on (release, keyPress '<Left>') { gotoAndStop('yuri'); } } button 2547 { on (release, keyPress '<Space>') { if (_root.p_choice != 4) { _root.e_choice = 4; if (_root.ok_flg == 1) { } if (_root.ok_flg == 2) { _root.gotoAndStop('stage_select'); } } } } button 2548 { on (release, keyPress '<Left>') { gotoAndStop('sana'); } } button 2549 { on (release, keyPress '<Space>') { if (_root.p_choice != 9) { _root.e_choice = 9; if (_root.ok_flg == 1) { } if (_root.ok_flg == 2) { _root.gotoAndStop('stage_select'); } } } } button 2550 { on (release, keyPress '<Right>') { gotoAndStop('minato'); } } button 2551 { on (release, keyPress '<Space>') { if (_root.p_choice != 10) { _root.e_choice = 10; if (_root.ok_flg == 1) { } if (_root.ok_flg == 2) { _root.gotoAndStop('stage_select'); } } } } button 2552 { on (release, keyPress '<Right>') { gotoAndStop('iska'); } } button 2553 { on (release, keyPress '<Left>') { gotoAndStop('minaco'); } } button 2555 { on (release, keyPress '<Space>') { if (_root.p_choice != 7) { _root.e_choice = 7; if (_root.ok_flg == 1) { } if (_root.ok_flg == 2) { _root.gotoAndStop('stage_select'); } } } } button 2556 { on (release, keyPress '<Right>') { gotoAndStop('nedu'); } } button 2557 { on (release, keyPress '<Left>') { gotoAndStop('akiyu'); } } button 2558 { on (release, keyPress '<Space>') { if (_root.p_choice != 6) { _root.e_choice = 6; if (_root.ok_flg == 1) { } if (_root.ok_flg == 2) { _root.gotoAndStop('stage_select'); } } } } button 2559 { on (release, keyPress '<Right>') { gotoAndStop('kame'); } } button 2560 { on (release, keyPress '<Left>') { gotoAndStop('iska'); } } button 2561 { on (release, keyPress '<Space>') { if (_root.p_choice != 11) { _root.e_choice = 11; if (_root.ok_flg == 1) { } if (_root.ok_flg == 2) { _root.gotoAndStop('stage_select'); } } } } button 2562 { on (release, keyPress '<Right>') { gotoAndStop('botan'); } } button 2564 { on (release, keyPress '<Space>') { if (_root.p_choice != 20) { _root.e_choice = 20; if (_root.ok_flg == 1) { } if (_root.ok_flg == 2) { _root.gotoAndStop('stage_select'); } } } } button 2565 { on (release, keyPress '<Right>') { gotoAndStop('test'); } } button 2566 { on (release, keyPress '<Left>') { gotoAndStop('minato'); } } button 2567 { on (release, keyPress '<Space>') { if (_root.p_choice != 21) { _root.e_choice = 21; if (_root.ok_flg == 1) { } if (_root.ok_flg == 2) { _root.gotoAndStop('stage_select'); } } } } movieClip 2568 { frame 3 { } frame 3 { _root.stage_mode = 2; } frame 20 { stop(); } frame 26 { stop(); } frame 45 { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.clear_flg1 == 1) { gotoAndStop('ok_sana'); } } frame 52 { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.clear_flg1 == 1) { gotoAndStop('ok_kurumi'); } } frame 59 { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.clear_flg2 == 1) { gotoAndStop('ok_minaco'); } } frame 69 { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.clear_flg4 == 1) { gotoAndStop('ok_akiyu'); } } frame 80 { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.clear_flg3 == 1) { gotoAndStop('ok_iska'); } } frame 92 { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.clear_flg2 == 1) { gotoAndStop('ok_nedu'); } } frame 102 { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.share_mode == 1) { gotoAndStop('ok_minato'); } } frame 112 { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.clear_flg2 == 1) { gotoAndStop('ok_botan'); } } } frame 125 { my_sound = new Sound(); my_sound.stop(); _root.ok_flg = 0; } movieClip 2577 { frame 2 { if (_root.p_choice == 1) { gotoAndStop('hisa'); } if (_root.p_choice == 2) { gotoAndStop('mek'); } if (_root.p_choice == 3) { gotoAndStop('emi'); } if (_root.p_choice == 4) { gotoAndStop('sana'); } if (_root.p_choice == 5) { gotoAndStop('yuri'); } if (_root.p_choice == 6) { gotoAndStop('iska'); } if (_root.p_choice == 7) { gotoAndStop('akiyu'); } if (_root.p_choice == 8) { gotoAndStop('exakiyu'); } if (_root.p_choice == 9) { gotoAndStop('kurumi'); } if (_root.p_choice == 10) { gotoAndStop('minaco'); } if (_root.p_choice == 11) { gotoAndStop('nedu'); } stop(); } } movieClip 2582 { } button 2585 { on (release, keyPress '<Space>') { _root.gotoAndStop('g1'); } } movieClip 2588 { frame 6 { my_so = SharedObject.getLocal('chambara1'); my_so.data.e_choice_h = _root.e_choice; my_so.data.p_choice_h = _root.p_choice; } frame 284 { _root.gotoAndStop('g1'); } } button 2592 { on (release, keyPress '<Right>') { _root.gotoAndStop('start' + _root.stage); } } button 2593 { on (release, keyPress '<Left>') { _root.n_b = 1; _root.gotoAndStop('title'); } } button 2597 { on (release) { if (_root.e_choice == 5) { _root.gotoAndStop('player_batu1'); } if (_root.e_choice == 10) { _root.gotoAndStop('player_batu2'); } if (_root.e_choice == 20) { _root.gotoAndStop('player_batu2'); } if (_root.e_choice == 21) { _root.gotoAndStop('player_batu2'); } } } movieClip 2598 { frame 5 { stop(); } } frame 138 { _root.ok_flg = 1; _root.gotoAndStop('battle_start'); } instance of movieClip 25 { onClipEvent (enterFrame) { if (_root.ok_flg == undefined) { } if (_root.ok_flg >= 1) { _root.gotoAndStop('battle_start'); } } } frame 150 { _root.item_cost1 = 250 * _root.lv; _root.item_cost2 = 1000 * _root.lv; _root.item_cost3 = 500 * _root.lv; _root.item_cost4 = 1000 * _root.lv; } frame 150 { _root.ok_flg = 0; my_so = SharedObject.getLocal('chambara1_5'); _root.point = my_so.data.point_h; _root.item = my_so.data.item_h; } movieClip 2618 { frame 3 { stop(); } instance of movieClip 25 { onClipEvent (enterFrame) { if (_root.ok_flg == 1) { if (_root.point >= _root.item_cost1) { _root.point -= _root.item_cost1; _root.item = 1; this._parent.gotoAndPlay('ok'); } else { this._parent.gotoAndPlay('ng'); } } if (_root.ok_flg == 2) { if (_root.point >= _root.item_cost2) { _root.point -= _root.item_cost2; _root.item = 2; this._parent.gotoAndPlay('ok'); } else { this._parent.gotoAndPlay('ng'); } } if (_root.ok_flg == 3) { if (_root.point >= _root.item_cost3) { _root.point -= _root.item_cost3; _root.item = 3; this._parent.gotoAndPlay('ok'); } else { this._parent.gotoAndPlay('ng'); } } if (_root.ok_flg == 4) { if (_root.point >= _root.item_cost4) { _root.point -= _root.item_cost4; _root.item = 4; this._parent.gotoAndPlay('ok'); } else { this._parent.gotoAndPlay('ng'); } } if (_root.ok_flg == 5) { my_so = SharedObject.getLocal('chambara1'); if (my_so.data.s1 == undefined) { _root.gotoAndStop('start_menu'); } i = 0; while (i <= 35) { if (my_so.data.s1 == i) { _root.gotoAndStop('g' + i); } ++i; } } } } frame 5 { _root.ok_flg = 0; } frame 37 { gotoAndStop('check'); } frame 39 { _root.ok_flg = 0; } frame 83 { my_so = SharedObject.getLocal('chambara1'); my_so.data.point_h = _root.point; my_so.data.item_h = _root.item; } } button 2619 { on (release, keyPress '<Space>') { _root.ok_flg = 5; } } movieClip 2620 { frame 2 { stop(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.choice_flg == 5) { this._parent.gotoAndStop('on'); } } } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.choice_flg != 5) { this._parent.gotoAndStop('off'); } } } } button 2622 { on (keyPress '<Down>') { if (_root.choice_flg != 5) { _root.choice_flg += 1; } else { _root.choice_flg = 1; } } } button 2623 { on (keyPress '<Up>') { if (_root.choice_flg != 1) { _root.choice_flg -= 1; } else { _root.choice_flg = 5; } } } button 2624 { on (release) { _root.ok_flg = 5; } } frame 156 { _root.ok_flg = 0; my_so = SharedObject.getLocal('chambara1_5'); _root.point = my_so.data.point_h; } frame 160 { _root.nextFrame(); _root.ok_flg = 0; } frame 161 { my_so = SharedObject.getLocal('chambara1_5'); my_so.data.s1 = 1; _root.stage_mode = 1; _root.e_choice = my_so.data.e_choice_h; _root.p_choice = my_so.data.p_choice_h; my_sound = new Sound(); my_sound.stop(); } button 2633 { on (release) { _root.ok_flg = 2; _root.gotoAndStop('tute'); } } button 2634 { on (release) { _root.ok_flg = 1; _root.item = 0; _root.e_choice = 0; my_so = SharedObject.getLocal('chambara1_5'); my_so.data.point_h = _root.point; my_so.data.item_h = _root.item; _root.gotoAndStop('start'); } } instance of movieClip 25 { onClipEvent (enterFrame) { if (_root.ok_flg == 0) { } if (_root.ok_flg == 1) { _root.item = 0; _root.e_choice = 0; _root.stage_mode = 1; _root.gotoAndStop('start'); } if (_root.ok_flg == 2) { _root.item = 0; _root.e_choice = 0; _root.stage_mode = 2; _root.gotoAndStop('tute'); } if (_root.ok_flg == 3) { _root.stage_mode = 0; _root.gotoAndStop('title'); } } } button 2636 { on (keyPress '<Down>') { if (_root.choice_flg != 2) { _root.choice_flg += 1; } else { _root.choice_flg = 1; } } } button 2640 { on (release) { nextFrame(); } } button 2642 { on (release) { _root.auto = 1; } } button 2643 { on (release) { _root.auto = 2; } } button 2644 { on (release) { _root.auto = 3; } } button 2645 { on (release) { _root.auto = 4; } } button 2646 { on (release) { _root.auto = 5; } } movieClip 2650 { instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.auto == 1) { this._parent.gotoAndPlay('l1'); } if (_root.auto == 2) { this._parent.gotoAndPlay('l2'); } if (_root.auto == 3) { this._parent.gotoAndPlay('l3'); } if (_root.auto == 4) { this._parent.gotoAndPlay('l4'); } if (_root.auto == 5) { this._parent.gotoAndPlay('l5'); } } } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.n_b == 1) { _root.n_b = 0; this._parent.gotoAndPlay('re'); } if (_root.auto == 2) { this._parent.gotoAndPlay('l2'); } if (_root.auto == 3) { this._parent.gotoAndPlay('l3'); } if (_root.auto == 4) { this._parent.gotoAndPlay('l4'); } if (_root.auto == 5) { this._parent.gotoAndPlay('l5'); } if (_root.auto == 6) { this._parent.gotoAndPlay('l6'); } } } frame 65 { _root.nextFrame(); this.gotoAndPlay('l1'); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.n_b == 1) { _root.n_b = 0; this._parent.gotoAndPlay('re'); } if (_root.auto == 1) { this._parent.gotoAndPlay('l1'); } if (_root.auto == 3) { this._parent.gotoAndPlay('l3'); } if (_root.auto == 4) { this._parent.gotoAndPlay('l4'); } if (_root.auto == 5) { this._parent.gotoAndPlay('l5'); } if (_root.auto == 6) { this._parent.gotoAndPlay('l6'); } } } frame 146 { _root.nextFrame(); this.gotoAndPlay('l3'); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.n_b == 1) { _root.n_b = 0; this._parent.gotoAndPlay('re'); } if (_root.auto == 1) { this._parent.gotoAndPlay('l1'); } if (_root.auto == 2) { this._parent.gotoAndPlay('l2'); } if (_root.auto == 4) { this._parent.gotoAndPlay('l4'); } if (_root.auto == 5) { this._parent.gotoAndPlay('l5'); } if (_root.auto == 6) { this._parent.gotoAndPlay('l6'); } } } frame 261 { _root.nextFrame(); this.gotoAndPlay('l3'); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.n_b == 1) { _root.n_b = 0; this._parent.gotoAndPlay('re'); } if (_root.auto == 1) { this._parent.gotoAndPlay('l1'); } if (_root.auto == 2) { this._parent.gotoAndPlay('l2'); } if (_root.auto == 3) { this._parent.gotoAndPlay('l3'); } if (_root.auto == 5) { this._parent.gotoAndPlay('l5'); } if (_root.auto == 6) { this._parent.gotoAndPlay('l6'); } } } frame 396 { _root.nextFrame(); this.gotoAndPlay('l4'); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.n_b == 1) { _root.n_b = 0; this._parent.gotoAndPlay('re'); } if (_root.auto == 1) { this._parent.gotoAndPlay('l1'); } if (_root.auto == 2) { this._parent.gotoAndPlay('l2'); } if (_root.auto == 3) { this._parent.gotoAndPlay('l3'); } if (_root.auto == 4) { this._parent.gotoAndPlay('l4'); } if (_root.auto == 6) { this._parent.gotoAndPlay('l6'); } } } frame 556 { this.gotoAndPlay('l5'); _root.nextFrame(); } instance of movieClip 50 { onClipEvent (enterFrame) { if (_root.n_b == 1) { _root.n_b = 0; this._parent.gotoAndPlay('re'); } if (_root.auto == 1) { this._parent.gotoAndPlay('l1'); } if (_root.auto == 2) { this._parent.gotoAndPlay('l2'); } if (_root.auto == 3) { this._parent.gotoAndPlay('l3'); } if (_root.auto == 4) { this._parent.gotoAndPlay('l4'); } if (_root.auto == 5) { this._parent.gotoAndPlay('l5'); } } } frame 756 { this.gotoAndPlay('l6'); _root.nextFrame(); } } button 2651 { on (release) { _root.auto = 6; } } button 2652 { on (release) { prevFrame(); } } movieClip 2653 { frame 1 { if (_root.auto_menu == 1) { gotoAndStop('auto'); } } frame 2 { _root.auto_menu = 0; stop(); } frame 3 { _root.auto_menu = 1; } } button 2657 { on (release) { _root.prevFrame(); } } button 2660 { on (release) { this.gotoAndStop('title_back'); } } button 2666 { on (release) { gotoAndPlay('sound_menu'); } } button 2674 { on (release) { _root.gotoAndStop('title'); } } button 2675 { on (release) { this.gotoAndStop(1); } } button 2677 { on (release) { _root.gotoAndStop('omake'); } } button 2679 { on (press) { _root.prevFrame(); } } movieClip 2685 { } button 2686 { on (release) { play(); } } movieClip 2690 { frame 1 { my_sound = new Sound(); } frame 1 { stop(); } instance tsumami_mc of movieClip 2685 { onClipEvent (load) { dragFlag = false; } onClipEvent (press) { xWidth = _parent.back_mc._width - this._width; xMin = _parent.back_mc._x; xMax = _parent.back_mc._x + xWidth; this.startDrag(true, xMin, this._y, xMax, this._y); dragFlag = true; } onClipEvent (release, releaseOutside) { this.stopDrag(); dragFlag = false; } onClipEvent (mouseMove) { if (dragFlag == true) { vol = ((this._x - xMin) / xWidth) * 100; _parent.my_sound.setVolume(vol); my_so = SharedObject.getLocal('soktei3'); my_so.data.vol1 = vol; } } } } button 2692 { on (release) { this.play(); } } movieClip 2694 { frame 1 { if (_root.re == 1) { gotoAndStop('omake'); } stop(); } frame 2 { this.onEnterFrame = function () { if (Key.isDown(8)) { this.prevFrame(); } }; } frame 20 { stop(); } } button 2695 { on (release, keyPress '<Space>') { _root.n_b = 1; nextFrame(); } } movieClip 2699 { } movieClip 2704 { } movieClip 2745 { } movieClip 2766 { } movieClip 2767 { } frame 182 { my_sound = new Sound(); my_sound.stop(); _root.stage_mode = 1; } frame 183 { my_so = SharedObject.getLocal('chambara1_5'); my_so.data.s1 = 2; _root.stage_mode = 1; _root.e_choice = my_so.data.e_choice_h; _root.p_choice = my_so.data.p_choice_h; my_sound = new Sound(); my_sound.stop(); } movieClip 2814 { } frame 205 { my_so = SharedObject.getLocal('chambara1_5'); my_so.data.s1 = 3; _root.stage_mode = 1; _root.e_choice = my_so.data.e_choice_h; _root.p_choice = my_so.data.p_choice_h; my_sound = new Sound(); my_sound.stop(); } button 2838 { on (release) { _root.gotoAndStop('yo'); } } movieClip 2886 { frame 4 { stop(); } } frame 240 { my_so = SharedObject.getLocal('chambara1_5'); my_so.data.s1 = 4; _root.stage_mode = 1; _root.e_choice = my_so.data.e_choice_h; _root.p_choice = my_so.data.p_choice_h; my_sound = new Sound(); my_sound.stop(); } frame 241 { _root.e_choice = 15; } button 2907 { on (release, keyPress '<Right>') { _root.p_choice = 2; _root.gotoAndStop('mek_c'); } } button 2908 { on (release, keyPress '<Left>') { _root.p_choice = 1; _root.gotoAndStop('hisa_c'); } } button 2909 { on (release, keyPress '<Up>') { _root.p_choice = 3; _root.gotoAndStop('emi_c'); } } frame 245 { _root.stage = 1; _root.gotoAndStop('start1'); } frame 252 { _root.stage = 1; _root.gotoAndStop('start1'); } movieClip 2943 { } frame 261 { _root.stage = 1; _root.stage_mode = 1; _root.gotoAndStop('start0'); } button 2949 { on (release, keyPress '<Right>') { _root.gotoAndStop('test_end'); } } button 2950 { on (release, keyPress '<Left>') { _root.n_b = 1; _root.e_choice = 15; _root.gotoAndStop('battle_0_2'); } } frame 268 { my_sound = new Sound(); my_sound.stop(); _root.ok_flg = 1; if (_root.stage == 1) { _root.e_choice = 5; } if (_root.stage == 2) { _root.e_choice = 10; } if (_root.stage == 3) { _root.e_choice = 21; } if (_root.stage == 4) { _root.e_choice = 20; } } button 2957 { on (release, keyPress '<Right>') { _root.n_b = 1; nextFrame(); } } button 2958 { on (release, keyPress '<Left>') { _root.n_b = 1; if (_root.stage == 1) { _root.gotoAndStop('choice1_1'); } if (_root.stage == 2) { _root.gotoAndStop('choice2_1'); } if (_root.stage == 3) { _root.gotoAndStop('choice3_1'); } if (_root.stage == 4) { _root.gotoAndStop('choice4_1'); } } } movieClip 2964 { frame 2 { this.gotoAndStop('e' + _root.e_choice); } } frame 271 { my_sound = new Sound(); my_sound.stop(); if (_root.stage == 1) { _root.e_choice = 5; } if (_root.stage == 2) { _root.e_choice = 10; } _root.gotoAndStop('battle_start'); } frame 276 { _root.gotoAndStop('yuri_batu1'); } frame 295 { my_so = SharedObject.getLocal('chambara1_5'); my_so.data.s1 = 5; _root.stage_mode = 1; _root.e_choice = my_so.data.e_choice_h; _root.p_choice = my_so.data.p_choice_h; my_sound = new Sound(); my_sound.stop(); } frame 295 { _root.stage = 2; _root.stage_mode = 1; my_sound = new Sound(); my_sound.stop(); } frame 295 { _root.e_choice = 10; } button 3016 { on (release, keyPress '<Right>') { _root.p_choice = 2; _root.gotoAndStop('start1'); } } button 3017 { on (release, keyPress '<Left>') { _root.p_choice = 1; _root.gotoAndStop('start1'); } } button 3018 { on (release, keyPress '<Up>') { _root.p_choice = 3; _root.gotoAndStop('start1'); } } button 3021 { on (release, keyPress '<Down>') { _root.p_choice = 5; _root.gotoAndStop('start1'); } } frame 303 { _root.gotoAndStop('minaco_batu1'); } frame 332 { my_so = SharedObject.getLocal('chambara1_5'); my_so.data.s1 = 6; _root.stage_mode = 1; _root.e_choice = my_so.data.e_choice_h; _root.p_choice = my_so.data.p_choice_h; my_sound = new Sound(); my_sound.stop(); } frame 332 { my_sound = new Sound(); my_sound.stop(); } frame 332 { _root.e_choice = 21; _root.stage = 3; } frame 350 { _root.gotoAndStop('botan_batu1'); } frame 351 { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.share_mode == undefined) { _root.gotoAndStop('taiken'); } else { stop(); } } movieClip 3107 { frame 2 { my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.share_mode == 1) { stop(); } } } frame 360 { my_so = SharedObject.getLocal('chambara1_5'); my_so.data.s1 = 7; _root.stage_mode = 1; _root.e_choice = my_so.data.e_choice_h; _root.p_choice = my_so.data.p_choice_h; my_sound = new Sound(); my_sound.stop(); } frame 360 { my_sound = new Sound(); my_sound.stop(); } frame 360 { _root.e_choice = 20; _root.stage = 4; } frame 376 { my_so = SharedObject.getLocal('chambara1_5'); my_so.data.omake_h = 1; my_so.data.clear_flg1 = 1; my_so.data.clear_flg2 = 1; my_so.data.clear_flg3 = 1; my_so.data.clear_flg4 = 1; _root.gotoAndStop('minato_batu1'); } movieClip 3169 { } frame 400 { _root.re = 1; my_so = SharedObject.getLocal('chambara1_5'); if (my_so.data.share_mode == undefined) { _root.nextFrame(); } my_sound = new Sound(); my_sound.stop(); } button 3179 { on (release) { _root.gotoAndStop('yuri_batu1'); } } button 3180 { on (release) { _root.gotoAndStop('minaco_batu1'); } } button 3181 { on (release) { _root.gotoAndStop('minato_batu1'); } } button 3182 { on (release) { _root.gotoAndStop('botan_batu1'); } } button 3183 { on (release) { _root.gotoAndStop('player_batu1'); } } button 3184 { on (release) { _root.e_choice = 10; _root.gotoAndStop('player_batu2'); } } button 3185 { on (release) { _root.e_choice = 20; _root.gotoAndStop('player_batu2'); } } button 3186 { on (release) { _root.gotoAndStop('sabun'); } } button 3187 { on (release) { _root.gotoAndStop('promo2'); } } frame 401 { my_sound = new Sound(); my_sound.stop(); } movieClip 3234 { frame 33 { stop(); this._parent.gotoAndStop('replay'); } } movieClip 3241 { frame 5 { stop(); } } movieClip 3252 { frame 16 { stop(); } } movieClip 3265 { frame 21 { stop(); } } movieClip 3278 { frame 24 { stop(); } } movieClip 3292 { frame 25 { this._parent.gotoAndStop('wait'); stop(); } } movieClip 3305 { frame 43 { this._parent.gotoAndStop('wait'); stop(); } } frame 424 { _root.gotoAndStop('title'); } frame 432 { my_so = SharedObject.getLocal('chambara1_5'); my_so.data.omake_h = 1; my_so.data.clear_flg1 = 1; my_so.data.clear_flg2 = 1; my_so.data.clear_flg3 = 1; my_so.data.clear_flg4 = 1; } frame 443 { _root.gotoAndStop('title'); } frame 458 { _root.gotoAndStop('omake'); } movieClip 3380 { } movieClip 3382 { } button 3383 { on (release, keyPress '<Up>') { nextFrame(); } } button 3385 { on (release, keyPress '<Down>') { gotoAndStop('b'); } } movieClip 3386 { frame 1 { stop(); } frame 2 { play(); } frame 28 { stop(); } } button 3400 { on (release, keyPress '<Down>') { gotoAndStop('b'); } } movieClip 3401 { frame 1 { stop(); } frame 2 { play(); } frame 28 { stop(); } } button 3411 { on (release, keyPress '<Down>') { gotoAndStop('b'); } } movieClip 3412 { frame 1 { stop(); } frame 2 { play(); } frame 28 { stop(); } } button 3423 { on (release, keyPress '<Down>') { gotoAndStop('b'); } } movieClip 3424 { frame 1 { stop(); } frame 2 { play(); } frame 28 { stop(); } } movieClip 3445 { frame 42 { stop(); } } button 3446 { on (release, keyPress '<Down>') { gotoAndStop('b'); } } movieClip 3447 { frame 1 { stop(); } frame 2 { play(); } frame 28 { stop(); } } frame 762 { my_sound = new Sound(); my_sound.stop(); if (_root.re == 1) { gotoAndStop('omake'); } else { _root.gotoAndStop('clear1_1'); } } frame 771 { my_so = SharedObject.getLocal('chambara1_5'); my_so.data.clear_flg1 = 1; } button 3495 { on (release, keyPress '<Down>') { gotoAndStop('b'); } } movieClip 3496 { frame 1 { stop(); } frame 2 { play(); } frame 28 { stop(); } } button 3530 { on (release, keyPress '<Down>') { gotoAndStop('b'); } } movieClip 3531 { frame 1 { stop(); } frame 2 { play(); } frame 28 { stop(); } } frame 834 { my_sound = new Sound(); my_sound.stop(); if (_root.re == 1) { gotoAndStop('omake'); } else { _root.gotoAndStop('clear2_1'); } } button 3543 { on (release, keyPress '<Down>') { gotoAndStop('b'); } } movieClip 3544 { frame 1 { stop(); } frame 2 { play(); } frame 28 { stop(); } } button 3559 { on (release, keyPress '<Down>') { gotoAndStop('b'); } } movieClip 3560 { frame 1 { stop(); } frame 2 { play(); } frame 28 { stop(); } } button 3571 { on (release, keyPress '<Down>') { gotoAndStop('b'); } } movieClip 3572 { frame 1 { stop(); } frame 2 { play(); } frame 28 { stop(); } } frame 868 { my_sound = new Sound(); my_sound.stop(); if (_root.re == 1) { gotoAndStop('omake'); } else { _root.gotoAndStop('clear3_1'); } } button 3581 { on (release, keyPress '<Down>') { gotoAndStop('b'); } } movieClip 3582 { frame 1 { stop(); } frame 2 { play(); } frame 28 { stop(); } } frame 881 { my_sound = new Sound(); my_sound.stop(); } button 3592 { on (release, keyPress '<Down>') { gotoAndStop('b'); } } movieClip 3593 { frame 1 { stop(); } frame 2 { play(); } frame 28 { stop(); } } button 3612 { on (release, keyPress '<Down>') { gotoAndStop('b'); } } movieClip 3613 { frame 1 { stop(); } frame 2 { play(); } frame 28 { stop(); } } frame 908 { my_sound = new Sound(); my_sound.stop(); if (_root.re == 1) { gotoAndStop('omake'); } else { _root.gotoAndStop('clear4_1'); } } button 3627 { on (release, keyPress '<Down>') { gotoAndStop('b'); } } movieClip 3628 { frame 1 { stop(); } frame 2 { play(); } frame 28 { stop(); } } frame 930 { my_sound = new Sound(); my_sound.stop(); if (_root.re == 1) { gotoAndStop('omake'); } else { _root.gotoAndStop('gameover'); } } button 3650 { on (release, keyPress '<Down>') { gotoAndStop('b'); } } movieClip 3651 { frame 1 { stop(); } frame 2 { play(); } frame 28 { stop(); } } frame 939 { if (_root.e_choice >= 20) { _root.gotoAndStop('player_batu3'); } } frame 948 { my_sound = new Sound(); my_sound.stop(); if (_root.re == 1) { gotoAndStop('omake'); } else { _root.gotoAndStop('gameover'); } } frame 955 { my_sound = new Sound(); my_sound.stop(); if (_root.re == 1) { gotoAndStop('omake'); } else { _root.gotoAndStop('gameover'); } } frame 1655 { for (var my_mc in _root) { if (typeof _root[my_mc] == 'movieclip') { _root[my_mc].swapDepths(100); _root[my_mc].removeMovieClip(); } } my_sound = new Sound(); my_sound.stop(); } movieClip 3677 { } button 3678 { on (release) { my_so = SharedObject.getLocal('chambara1_5'); my_so.clear(); nextFrame(); } } button 3679 { on (release) { gotoAndStop('title'); } } frame 1656 { my_so = SharedObject.getLocal('chambara1'); my_so.clear(); }




http://swfchan.com/41/200767/info.shtml
Created: 28/7 -2019 11:07:45 Last modified: 28/7 -2019 11:07:45 Server time: 14/11 -2024 22:51:45