Combined Code
frame 2 {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.lv_h == undefined) {
_root.lv = 2;
my_so.data.lv_h = 2;
} else {
_root.lv = my_so.data.lv_h;
}
_root.p_choice = 23;
_root.e_choice = 15;
_root.dss = 0;
_root.bss = 0;
_root.bss2 = 0;
_root.bss3 = 0;
}
frame 4 {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.s1 == undefined) {
stop();
}
}
movieClip 9 {
}
button 10 {
on (release) {
_root.bss = 1;
_root.bss2 = 1;
_root.dss = 1;
_root.handle = 1;
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.bss_h = 1;
my_so.data.bss2_h = 1;
my_so.data.dss_h = 1;
my_so.data.handle_h = 1;
_root.nextFrame();
}
}
button 16 {
on (release) {
_root.bss = 0;
_root.bss2 = 0;
_root.dss = 0;
_root.handle = 1;
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.bss_h = 0;
my_so.data.bss2_h = 0;
my_so.data.dss_h = 0;
my_so.data.handle_h = 1;
_root.nextFrame();
}
}
button 17 {
on (release) {
_root.bss = 0;
_root.bss2 = 0;
_root.dss = 0;
_root.handle = 0;
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.bss_h = 0;
my_so.data.bss2_h = 0;
my_so.data.dss_h = 0;
my_so.data.handle_h = 0;
_root.nextFrame();
}
}
movieClip 19 {
frame 15 {
stop();
}
}
frame 5 {
_root.gotoAndStop('title_call');
}
frame 13 {
_root.battle_start = 1;
_root.p_choice = 1;
_root.p_stamina = 1000;
_root.p_guard = 0;
_root.p_life = 100;
_root.p_power = 0;
_root.p_walk = 0;
_root.e_walk = 0;
_root.e_stamina = 1000;
_root.e_guard = 0;
_root.e_life = 100;
_root.e_power = 0;
_root.cat_c1 = 0;
_root.cat_c2 = 0;
_root.cat_move1 = 0;
_root.cat_move2 = 0;
_root.cat_f1 = 0;
_root.d_source = 0;
_root.d_source2 = 0;
_root.p_sa == 3;
_root.shot_c = 0;
_root.eshot_c = 0;
}
movieClip 25 {
}
movieClip 32 {
instance of movieClip 25 {
onClipEvent (enterFrame) {
if (_root.bg._x >= 840) {
_root.bg._x = 0;
this._parent.gotoAndStop('ang_2');
}
if (_root.bg._x <= -830) {
_root.bg._x = 0;
this._parent.gotoAndStop('ang_2');
}
}
}
frame 2 {
stop();
}
instance of movieClip 25 {
onClipEvent (enterFrame) {
if (_root.bg._x >= 840) {
_root.bg._x = 0;
this._parent.gotoAndStop('ang_1');
}
if (_root.bg._x <= -830) {
_root.bg._x = 0;
this._parent.gotoAndStop('ang_1');
}
}
}
}
movieClip 34 {
}
movieClip 35 {
}
movieClip 49 {
frame 1 {
}
}
movieClip 50 {
}
movieClip 61 {
instance of movieClip 35 {
}
}
movieClip 63 {
frame 1 {
_root.p_power += 1;
}
}
movieClip 70 {
instance of movieClip 35 {
}
}
movieClip 73 {
frame 6 {
stop();
}
}
movieClip 79 {
frame 1 {
}
}
movieClip 85 {
frame 13 {
if (_root.bss >= 1) {
if (_root.p_stamina <= 210) {
this._parent.gotoAndPlay('back');
} else {
this._parent.gotoAndStop('wait');
}
} else {
this._parent.gotoAndStop('wait');
}
stop();
}
frame 13 {
stop();
}
}
movieClip 92 {
frame 6 {
stop();
this._parent.gotoAndPlay('attack1_1');
}
}
movieClip 102 {
frame 9 {
stop();
}
}
movieClip 103 {
frame 1 {
}
frame 10 {
this._parent.gotoAndPlay('attack1_2');
}
frame 10 {
stop();
}
}
movieClip 104 {
frame 2 {
stop();
}
frame 3 {
play();
}
frame 4 {
nextFrame();
}
}
movieClip 105 {
frame 6 {
stop();
}
}
movieClip 106 {
frame 11 {
stop();
}
}
movieClip 109 {
frame 15 {
stop();
}
}
movieClip 119 {
frame 9 {
stop();
}
}
movieClip 124 {
frame 35 {
stop();
this._parent.gotoAndStop('wait');
}
}
movieClip 128 {
frame 14 {
stop();
}
}
movieClip 134 {
}
movieClip 135 {
frame 11 {
stop();
}
}
movieClip 136 {
frame 21 {
this._parent.gotoAndStop('wait');
}
}
movieClip 140 {
frame 60 {
this._parent.gotoAndStop('wait');
}
}
movieClip 143 {
frame 26 {
stop();
}
}
movieClip 146 {
frame 6 {
stop();
}
}
movieClip 151 {
frame 7 {
stop();
}
}
movieClip 154 {
frame 9 {
stop();
}
}
movieClip 163 {
frame 10 {
stop();
}
}
movieClip 166 {
frame 41 {
this._parent.gotoAndStop('wait');
}
}
movieClip 169 {
frame 10 {
stop();
}
}
movieClip 171 {
frame 10 {
stop();
}
}
movieClip 179 {
frame 16 {
stop();
}
}
movieClip 180 {
frame 7 {
stop();
}
}
movieClip 183 {
frame 18 {
stop();
}
}
movieClip 186 {
instance of movieClip 25 {
onClipEvent (enterFrame) {
_root.p_bindc -= 1;
if (_root.p_bindc <= 0) {
this._parent._parent.gotoAndStop('wait');
}
}
}
}
movieClip 188 {
}
movieClip 189 {
}
movieClip 193 {
frame 26 {
stop();
}
}
movieClip 200 {
frame 5 {
stop();
}
}
movieClip 201 {
frame 1 {
_root.p_walk = 0;
}
frame 50 {
stop();
}
}
movieClip 202 {
frame 12 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.battle_start == 1) {
this._parent.nextFrame();
}
}
}
frame 13 {
_root.p_walk = 0;
_root.dash_on = 0;
_root.guard_on = 0;
_root.hissathu_on = 0;
stop();
this._parent.gotoAndStop('hisa');
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 25;
}
if (Key.isDown(90)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(67)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(37) == true) {
this._parent.gotoAndPlay('walk');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndStop('guard1_1');
}
}
}
frame 19 {
_root.p_walk = -6;
this.key_p = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(37) == false) {
this._parent.key_p = 1;
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (this._parent.key_p == 1) {
if (Key.isDown(37) == true) {
this._parent.gotoAndPlay('walk2');
}
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 50;
}
if (Key.isDown(90)) {
this._parent.gotoAndPlay('attack2_1');
}
if (Key.isDown(67)) {
this._parent.gotoAndPlay('attack2_1');
}
if (Key.isDown(88)) {
if (_root.p_power >= 40) {
_root.p_guard = 0;
_root.p_walk = 0;
this._parent.gotoAndPlay('attack4_1');
}
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(39) == false) {
if (Key.isDown(37) == false) {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 29 {
if (_root.dss == 1) {
} else {
stop();
}
}
frame 30 {
_root.p_walk = -8;
_root.dash_on = 1;
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 50;
}
if (Key.isDown(90)) {
this._parent.gotoAndPlay('attack2_2');
}
if (Key.isDown(67)) {
this._parent.gotoAndPlay('attack2_2');
}
if (Key.isDown(88)) {
if (_root.p_power >= 60) {
_root.p_guard = 0;
_root.p_walk = 0;
this._parent.gotoAndPlay('attack4_2');
}
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(39) == false) {
if (Key.isDown(37) == false) {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 31 {
_root.p_walk = -8;
_root.dash_on = 1;
}
frame 46 {
_root.p_walk = 8;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 10;
}
}
}
frame 51 {
_root.p_walk -= 1;
}
frame 53 {
_root.p_walk -= 1;
}
frame 55 {
_root.p_walk -= 1;
}
frame 57 {
_root.p_walk -= 2;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.bss2 >= 1) {
if (_root.p_stamina <= 100) {
this._parent.gotoAndPlay('back');
}
}
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
frame 63 {
stop();
}
frame 64 {
if (_root.p_stamina <= 100) {
this.gotoAndPlay('back');
}
if (_root.bss == 1) {
if (_root.p_power >= 20) {
this.gotoAndPlay('attack3_1');
}
}
if (_root.bss == 2) {
if (_root.p_power >= 40) {
this.gotoAndPlay('attack4_1');
}
}
play();
}
frame 67 {
gotoAndPlay('attack1_1');
}
frame 73 {
_root.p_stamina -= 200;
_root.p_power += 1;
play();
}
frame 73 {
this.key_p = 0;
}
frame 75 {
_root.p_walk = -4;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(90) == true) {
this._parent.key_p = 1;
}
if (Key.isDown(67) == true) {
this._parent.key_p = 1;
}
}
}
frame 77 {
_root.p_walk = -5;
}
frame 79 {
_root.p_walk = -5;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 1;
_root.d_source2 = 5;
}
this.gotoAndPlay('end');
}
}
}
frame 81 {
_root.p_walk = -2;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_2');
}
}
}
frame 82 {
_root.p_walk = 0;
}
frame 83 {
stop();
}
frame 84 {
_root.p_stamina -= 100;
_root.p_power += 2;
play();
}
frame 84 {
this.key_p = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(90) == true) {
this._parent.key_p = 1;
}
if (Key.isDown(67) == true) {
this._parent.key_p = 1;
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 2;
_root.d_source2 = 7;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_3');
}
}
}
frame 96 {
_root.p_walk = -5;
}
frame 96 {
_root.p_stamina -= 100;
_root.p_power += 6;
play();
}
frame 96 {
this.key_p = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 3;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 3;
_root.d_source2 = 7;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(90) == true) {
this._parent.key_p = 1;
}
if (Key.isDown(67) == true) {
this._parent.key_p = 1;
}
}
}
frame 101 {
_root.p_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_1');
}
}
}
frame 112 {
_root.p_stamina -= 100;
_root.p_walk = -10;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
}
}
frame 119 {
_root.p_walk += 2;
}
frame 122 {
_root.p_walk += 2;
}
frame 125 {
_root.p_walk += 2;
}
frame 127 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 2;
_root.d_source2 = 25;
}
this.gotoAndPlay('end');
}
}
}
frame 142 {
this.gotoAndStop('wait');
_root.p_power += 5;
}
frame 144 {
_root.p_stamina -= 350;
_root.p_walk = -10;
play();
}
frame 144 {
this.key_p = 0;
}
frame 147 {
_root.p_walk = -6;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 1;
_root.d_source2 = 5;
}
this.gotoAndPlay('end');
}
}
}
frame 151 {
_root.p_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(90) == true) {
this._parent.key_p = 1;
}
if (Key.isDown(67) == true) {
this._parent.key_p = 1;
}
}
}
frame 160 {
this.gotoAndStop('wait');
_root.p_power += 5;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_1');
}
}
}
frame 167 {
_root.p_power -= 20;
_root.p_walk = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 4;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 2;
_root.d_source2 = 25;
}
this.gotoAndPlay('end');
}
}
}
frame 180 {
_root.hissathu_on = 1;
}
frame 181 {
stop();
}
frame 182 {
_root.p_power -= 40;
_root.p_walk = 0;
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 2;
_root.d_source2 = 5;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 2;
_root.d_source2 = 5;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 3;
_root.d_source2 = 15;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 400) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 3;
_root.d_source2 = 25;
}
this.gotoAndPlay('end');
}
}
}
frame 242 {
stop();
}
frame 244 {
_root.p_power -= 60;
_root.p_walk = 0;
play();
}
frame 245 {
_root.p_walk = -10;
}
frame 248 {
_root.p_walk = -8;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 1;
_root.d_source2 = 20;
}
this.gotoAndPlay('end');
}
}
}
frame 251 {
_root.p_walk = -5;
}
frame 255 {
_root.p_walk = -7;
}
frame 263 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 400) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 3;
_root.d_source2 = 20;
}
this.gotoAndPlay('end');
}
}
}
frame 270 {
this.gotoAndStop('wait');
}
frame 284 {
play();
_root.p_guard = 0;
_root.p_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(90)) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(67)) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(88)) {
if (_root.p_power >= 20) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack3_1');
}
}
if (Key.isDown(40) == false) {
_root.p_guard = 0;
this._parent.gotoAndStop('wait');
}
}
}
frame 290 {
_root.p_guard = 1;
}
frame 293 {
stop();
}
frame 294 {
_root.p_guard = 1;
_root.p_walk = _root.d_level_p * 10;
_root.p_stamina -= 60 * _root.d_level_p;
_root.guard_on = 1;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(88)) {
if (_root.p_power >= 20) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack3_1');
}
}
if (Key.isDown(40) == false) {
_root.p_guard = 0;
this._parent.gotoAndStop('wait');
}
if (Key.isDown(39) == true) {
_root.p_guard = 0;
this._parent.gotoAndPlay('back');
}
}
}
frame 296 {
_root.p_walk = 0;
_root.p_power += 10;
}
frame 304 {
stop();
}
frame 325 {
_root.p_walk = _root.d_level_p * 2;
_root.p_guard = 0;
_root.p_power += 5;
this._parent.gotoAndStop('hisa_nod');
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
if (_root.p_life <= 0) {
this._parent.gotoAndPlay('dead');
}
}
}
frame 328 {
_root.p_walk = 0;
this._parent.gotoAndStop('hisa');
}
frame 345 {
gotoAndStop('wait');
}
frame 358 {
_root.p_walk = 1;
_root.p_power += 1;
play();
}
frame 361 {
_root.p_life -= _root.d_source;
_root.p_walk = 0;
_root.p_power += 1;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
if (_root.p_life <= 40) {
this._parent.gotoAndPlay('back');
}
}
}
}
frame 368 {
if (_root.d_level_p == 1) {
gotoAndStop('wait');
}
}
frame 373 {
if (_root.d_level_p == 2) {
gotoAndStop('wait');
}
}
frame 378 {
if (_root.d_level_p >= 3) {
gotoAndStop('wait');
}
}
frame 382 {
_root.p_walk = 2;
_root.p_power += 5;
play();
}
frame 386 {
_root.p_life -= _root.d_source;
_root.p_walk = 0;
}
frame 397 {
if (_root.d_level_p == 1) {
gotoAndStop('wait');
}
}
frame 402 {
if (_root.d_level_p == 2) {
gotoAndStop('wait');
}
}
frame 407 {
if (_root.d_level_p == 3) {
gotoAndStop('wait');
}
}
frame 412 {
if (_root.d_level_p == 4) {
gotoAndStop('wait');
}
}
frame 416 {
_root.p_walk = 0;
_root.player._x += 1;
play();
}
frame 417 {
_root.p_walk = _root.d_level_p * 10;
_root.p_power += 5;
}
frame 419 {
_root.p_life -= _root.d_source;
}
frame 421 {
_root.p_walk -= 2;
}
frame 426 {
_root.p_walk -= 2;
}
frame 432 {
_root.p_walk = 0;
}
frame 433 {
if (_root.d_level_p == 1) {
gotoAndStop('wait');
}
}
frame 438 {
if (_root.d_level_p == 2) {
gotoAndStop('wait');
}
}
frame 443 {
if (_root.d_level_p >= 3) {
gotoAndStop('wait');
}
}
frame 444 {
_root.p_walk = 0;
}
frame 451 {
_root.p_walk = 0;
_root.p_guard = 0;
_root.p_stamina = 1000;
_root.p_stamina.gotoAndPlay('fatigue');
this._parent.gotoAndStop('hisa');
}
frame 481 {
gotoAndStop('wait');
}
frame 482 {
_root.p_walk = 0;
play();
}
frame 486 {
this._parent.gotoAndStop('hisa_nod');
}
frame 539 {
this.gotoAndStop('wait');
_root.p_life = 200;
}
frame 542 {
stop();
_root.lose = 1;
_root.win = 0;
}
}
movieClip 203 {
frame 5 {
if (_root.p_choice == 1) {
if (_root.lv == 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('hisa');
}
if (_root.p_choice == 2) {
if (_root.lv == 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('mek');
}
if (_root.p_choice == 3) {
if (_root.lv == 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('emi');
}
if (_root.p_choice == 4) {
if (_root.lv == 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('sana');
}
if (_root.p_choice == 5) {
if (_root.lv == 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('yuri');
}
if (_root.p_choice == 6) {
if (_root.lv == 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('iska');
}
if (_root.p_choice == 7) {
if (_root.lv == 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('akiyu');
}
if (_root.p_choice == 9) {
if (_root.lv == 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('kurumi');
}
if (_root.p_choice == 10) {
if (_root.lv == 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('minako');
}
if (_root.p_choice == 11) {
if (_root.lv == 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('neduki');
}
if (_root.p_choice == 20) {
if (_root.lv == 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('minato');
}
if (_root.p_choice == 21) {
if (_root.lv == 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('botan');
}
if (_root.p_choice == 22) {
if (_root.lv == 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('mikano');
}
if (_root.p_choice == 23) {
if (_root.lv == 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('kaki');
}
}
}
instance player of movieClip 203 {
onClipEvent (enterFrame) {
if (this.hit2.hitTest(_root.wall2.hit_break) == true) {
_root.wall2.play();
}
if (this.hit2.hitTest(_root.enemy.hit2) == false) {
_root.player._x += _root.p_walk;
}
if (this.hit2.hitTest(_root.enemy.hit2) == true) {
_root.player._x += 1;
}
if (this._x >= 655) {
if (this.hit2.hitTest(_root.wall2.hit) == false) {
_root.bg._x -= 5;
_root.wall1._x -= 10;
_root.wall2._x -= 10;
this._x = 650;
_root.enemy._x -= 10;
} else {
this._x = 650;
}
}
if (this._x <= 100) {
_root.player._x = 105;
}
}
}
movieClip 206 {
}
instance of movieClip 206 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
_root.nextFrame();
}
}
}
button 219 {
on (release) {
_root.dss = 1;
}
}
button 220 {
on (release) {
_root.dss = 0;
}
}
instance of movieClip 206 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.dash_on == 1) {
_root.nextFrame();
}
}
}
}
frame 16 {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 4;
_root.d_source = 0;
_root.hit_on = 0;
}
movieClip 225 {
}
movieClip 238 {
frame 1 {
}
}
movieClip 240 {
frame 7 {
dice = Math.floor(Math.random() * 15) + 1;
if (dice == 1) {
this._parent.gotoAndPlay('attack2_1');
}
if (dice >= 4) {
gotoAndPlay('re');
}
}
frame 14 {
this._parent.gotoAndPlay('wait');
}
}
movieClip 241 {
frame 10 {
dice = Math.floor(Math.random() * 10) + 1;
if (_root.lv >= 2) {
if (dice == 1) {
this._parent.gotoAndPlay('guard1_1');
}
}
if (dice == 3) {
this._parent.gotoAndPlay('attack0');
}
if (dice >= 4) {
gotoAndPlay('re');
}
}
frame 14 {
dice = Math.floor(Math.random() * 10) + 1;
if (_root.lv >= 2) {
if (dice == 1) {
this._parent.gotoAndPlay('guard1_1');
}
}
if (dice >= 3) {
gotoAndPlay('re');
}
}
frame 17 {
this._parent.gotoAndPlay('wait');
}
}
movieClip 246 {
frame 1 {
}
}
movieClip 251 {
frame 13 {
this._parent.gotoAndStop('wait');
}
}
movieClip 253 {
frame 2 {
}
}
movieClip 254 {
frame 21 {
stop();
}
}
movieClip 264 {
frame 13 {
stop();
}
}
movieClip 265 {
frame 21 {
stop();
}
}
movieClip 270 {
frame 35 {
stop();
}
}
movieClip 276 {
frame 12 {
stop();
}
}
movieClip 277 {
}
movieClip 278 {
frame 12 {
stop();
}
}
movieClip 283 {
frame 46 {
stop();
}
}
movieClip 284 {
frame 10 {
stop();
}
}
movieClip 285 {
frame 16 {
stop();
}
}
movieClip 286 {
frame 18 {
stop();
}
}
movieClip 287 {
instance of movieClip 25 {
onClipEvent (enterFrame) {
_root.e_bindc -= 1;
if (_root.e_bindc <= 0) {
this._parent._parent.gotoAndStop('wait');
}
}
}
}
movieClip 288 {
frame 1 {
}
}
movieClip 294 {
frame 25 {
stop();
if (_root.stage_mode == 1) {
_root.point += 10000 + _root.lv * 2000;
}
my_so = SharedObject.getLocal('chambara1');
my_so.data.point_h = _root.point;
my_so.data.item_h = _root.item;
_root.lose = 0;
_root.win = 1;
}
}
movieClip 295 {
frame 12 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.battle_start == 1) {
this._parent.nextFrame();
}
}
}
frame 13 {
_root.e_guard = 0;
_root.e_life = 200;
_root.e_walk = 0;
_root.hit_on = 0;
_root.break_on = 0;
if (_root.attack_start == 1) {
this.gotoAndPlay('attack1_1');
}
if (_root.guard_start == 1) {
this.gotoAndPlay('guard1_1');
}
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 100;
}
}
}
frame 15 {
_root.e_walk = 0;
_root.e_guard = 0;
stop();
}
frame 19 {
_root.e_walk = -1;
_root.e_guard = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 100;
}
if (_root.shot_c == 1) {
this._parent.gotoAndPlay('attack2_1');
}
if (_root.player._x - _root.enemy._x <= 110) {
if (_root.lv >= 3) {
this._parent.gotoAndPlay('attack2_1');
} else {
this._parent.gotoAndPlay('wait');
}
}
}
}
frame 24 {
_root.e_walk = 0;
play();
}
frame 25 {
_root.e_walk = 5;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 20;
}
}
}
frame 30 {
_root.e_walk -= 1;
}
frame 32 {
_root.e_walk -= 1;
}
frame 34 {
_root.e_walk -= 1;
}
frame 36 {
_root.e_walk = 0;
}
frame 42 {
_root.e_walk = 0;
}
frame 42 {
stop();
}
frame 43 {
_root.e_walk = 0;
_root.e_guard = 0;
play();
}
frame 54 {
dice = Math.floor(Math.random() * 3) + 1;
if (dice == 1) {
gotoAndPlay('attack1_1');
}
if (dice == 2) {
gotoAndPlay('attack2_1');
}
if (dice >= 3) {
gotoAndPlay('attack3_1');
}
}
frame 56 {
}
frame 56 {
_root.e_stamina -= 200;
_root.e_power += 1;
play();
_root.e_walk = 0;
}
frame 69 {
_root.e_walk = -5;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 0) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 1;
_root.d_source = 0;
}
this.gotoAndStop('end');
}
}
}
frame 73 {
_root.e_walk = 0;
}
frame 92 {
this.gotoAndStop('wait');
}
frame 93 {
_root.e_stamina -= 100;
_root.e_power += 2;
play();
}
frame 95 {
_root.e_stamina -= 300;
play();
_root.e_guard = 0;
}
frame 100 {
if (_root.player._x - _root.enemy._x >= 200) {
this._parent.gotoAndStop('back');
}
}
frame 103 {
_root.e_walk -= 5;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 2;
_root.d_source = 0;
}
this.gotoAndPlay('end');
}
}
}
frame 106 {
_root.e_walk -= 2;
}
frame 108 {
_root.e_walk -= 2;
}
frame 110 {
_root.e_walk -= 2;
}
frame 112 {
_root.e_walk = 0;
}
frame 122 {
this.gotoAndStop('wait');
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 4;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 2;
_root.d_source = 25;
}
this.gotoAndPlay('end');
}
}
}
frame 144 {
_root.e_power -= 20;
play();
}
frame 145 {
stop();
}
frame 146 {
_root.e_walk = 0;
_root.e_stamina -= 400;
_root.e_guard = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 2;
_root.d_source = 0;
}
this.gotoAndPlay('end');
}
}
}
frame 181 {
this.gotoAndStop('wait');
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 400) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 3;
_root.d_source = 25;
}
this.gotoAndPlay('end');
}
}
}
frame 206 {
stop();
}
frame 207 {
play();
_root.e_guard = 0;
_root.e_walk = 0;
}
frame 213 {
_root.e_guard = 1;
}
frame 216 {
stop();
}
frame 217 {
_root.e_guard = 1;
_root.e_walk = _root.d_level_p * 10;
_root.e_power += 10;
play();
}
frame 219 {
_root.e_walk = 0;
_root.e_stamina -= 50 * _root.d_level_p;
}
frame 227 {
stop();
}
frame 248 {
_root.e_walk = -_root.d_level_p * 2;
_root.e_guard = 0;
_root.e_power += 5;
_root.break_on = 1;
this._parent.gotoAndStop('test_nod');
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
if (_root.e_life <= 0) {
this._parent.gotoAndPlay('dead');
}
}
}
frame 251 {
_root.e_walk = 0;
this._parent.gotoAndStop('test');
}
frame 269 {
gotoAndStop('wait');
}
frame 281 {
_root.e_walk = 1;
}
frame 283 {
_root.e_life -= _root.d_source2;
_root.e_walk = 0;
_root.e_power += 1;
_root.hit_on = 1;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life <= 40) {
eact = Math.floor(Math.random() * 12) + 2 * _root.lv;
if (eact == 3) {
this._parent.gotoAndPlay('back');
}
}
}
}
frame 291 {
_root.hit_on = 1;
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 296 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 301 {
if (_root.d_level_e >= 3) {
gotoAndStop('wait');
}
}
frame 305 {
_root.e_walk = 2;
_root.e_power += 5;
play();
}
frame 308 {
_root.e_life -= _root.d_source2;
_root.e_walk = 0;
}
frame 320 {
_root.hit_on = 2;
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 325 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 330 {
if (_root.d_level_e == 3) {
gotoAndStop('wait');
}
}
frame 335 {
if (_root.d_level_e == 4) {
gotoAndStop('wait');
}
}
frame 339 {
_root.e_walk = _root.d_level_e * 10;
_root.e_power += 5;
play();
}
frame 341 {
_root.e_life -= _root.d_source2;
}
frame 344 {
_root.e_walk += 2;
}
frame 349 {
_root.e_walk = 2;
}
frame 356 {
_root.hit_on = 3;
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 361 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 366 {
if (_root.d_level_e >= 3) {
gotoAndStop('wait');
}
}
frame 369 {
_root.e_walk = 0;
_root.hit_on = 1;
}
frame 373 {
stop();
}
frame 401 {
_root.e_walk = 0;
_root.e_guard = 0;
_root.e_stamina = 1000;
this._parent.gotoAndStop('test');
}
frame 431 {
gotoAndStop('wait');
}
frame 432 {
_root.e_walk = 0;
}
frame 432 {
play();
SharedObject.getLocal('chambara1');
my_so.data.medal_get3 = 1;
}
frame 477 {
gotoAndStop('wait');
}
frame 482 {
stop();
_root.lose = 0;
_root.win = 1;
}
}
movieClip 296 {
frame 2 {
_root.e_choice = 15;
}
frame 5 {
if (_root.e_choice == 1) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('hisa');
}
if (_root.e_choice == 2) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('mek');
}
if (_root.e_choice == 3) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('emi');
}
if (_root.e_choice == 4) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('sana');
}
if (_root.e_choice == 5) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('yuri');
}
if (_root.e_choice == 6) {
if (_root.lv == 4) {
_root.e_power = 80;
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('iska');
}
if (_root.e_choice == 7) {
if (_root.lv == 4) {
_root.e_power = 80;
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('akiyu');
}
if (_root.e_choice == 9) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('kurumi');
}
if (_root.e_choice == 10) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('minako');
}
if (_root.e_choice == 11) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('neduki');
}
if (_root.e_choice == 12) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('other1');
}
if (_root.e_choice == 13) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('other2');
}
if (_root.e_choice == 14) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('kame');
}
if (_root.e_choice == 15) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('test');
}
if (_root.e_choice == 20) {
if (_root.lv == 1) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('minato');
}
if (_root.e_choice == 21) {
if (_root.lv == 1) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('botan');
}
if (_root.e_choice == 22) {
if (_root.lv == 1) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('mikano');
}
if (_root.e_choice == 23) {
if (_root.lv == 1) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('kaki');
}
}
}
instance enemy of movieClip 296 {
onClipEvent (enterFrame) {
_root.kyori = _root.player._x - _root.enemy._x;
if (this.hit2.hitTest(_root.wall1.hit_break) == true) {
_root.wall1.play();
}
if (this.hit2.hitTest(_root.player.hit2) == false) {
_root.enemy._x -= _root.e_walk;
}
if (this.hit2.hitTest(_root.player.hit2) == true) {
_root.enemy._x -= 1;
}
if (this._x <= 115) {
if (this.hit2.hitTest(_root.wall1.hit) == false) {
_root.bg._x += 5;
_root.wall1._x += 10;
_root.wall2._x += 10;
this._x = 120;
if (_root.player._x - _root.enemy._x <= 449) {
_root.player._x += 10;
}
} else {
this._x = 120;
}
}
if (this._x >= 650) {
_root.enemy._x = 595;
}
}
}
movieClip 299 {
}
movieClip 306 {
}
movieClip 309 {
}
movieClip 316 {
}
movieClip 321 {
}
movieClip 326 {
}
movieClip 331 {
}
movieClip 336 {
}
movieClip 341 {
frame 17 {
stop();
}
}
movieClip 347 {
frame 30 {
stop();
}
}
movieClip 352 {
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 0) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 1;
_root.d_source2 = 15;
}
this.gotoAndStop('end');
}
}
}
frame 43 {
stop();
}
}
movieClip 353 {
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 0) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 2;
_root.d_source2 = 15;
}
this.gotoAndStop('end');
}
}
}
frame 50 {
stop();
}
}
movieClip 359 {
frame 28 {
stop();
}
}
movieClip 362 {
frame 35 {
stop();
}
}
movieClip 367 {
frame 35 {
stop();
}
}
movieClip 372 {
frame 35 {
stop();
}
}
movieClip 377 {
frame 35 {
stop();
}
}
movieClip 379 {
}
movieClip 380 {
}
movieClip 381 {
}
movieClip 382 {
}
movieClip 383 {
frame 8 {
stop();
}
frame 9 {
_root.cat_f1 = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.cat_move1 == 0) {
if (_root.cat_c1 == 1) {
_root.cat_p.gotoAndStop('walk_1');
}
if (_root.cat_c1 == 2) {
_root.cat_p.gotoAndStop('walk_2');
}
if (_root.cat_c1 == 3) {
_root.cat_p.gotoAndStop('walk_3');
}
if (_root.cat_c1 == 4) {
_root.cat_p.gotoAndStop('walk_4');
}
}
}
}
frame 11 {
_root.cat_f1 = 0;
}
frame 14 {
_root.cat_f1 = 0;
}
frame 16 {
_root.cat_f1 = 0;
}
frame 23 {
_root.cat_f1 = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.cat_move1 == 0) {
if (_root.player._x <= _root.cat_p._x + _root.cat_c1 * 20) {
_root.cat_p._x -= _root.cat_c1;
}
if (_root.player._x >= _root.cat_p._x + _root.cat_c1 * 20) {
_root.cat_p._x += _root.cat_c1;
}
} else {
if (_root.cat_c1 == 1) {
_root.cat_p.gotoAndStop('wait_1');
}
if (_root.cat_c1 == 2) {
_root.cat_p.gotoAndStop('wait_2');
}
if (_root.cat_c1 == 3) {
_root.cat_p.gotoAndStop('wait_3');
}
if (_root.cat_c1 == 4) {
_root.cat_p.gotoAndStop('wait_4');
}
}
}
}
frame 30 {
_root.cat_f1 = 0;
}
frame 37 {
_root.cat_f1 = 0;
}
frame 44 {
_root.cat_f1 = 0;
}
frame 52 {
stop();
}
frame 54 {
play();
_root.cat_f1 = 1;
}
frame 59 {
if (_root.cat_c1 == 1) {
gotoAndPlay('get1_2');
}
if (_root.cat_c1 == 2) {
gotoAndPlay('get1_3');
}
if (_root.cat_c1 == 3) {
gotoAndPlay('get1_4');
}
if (_root.cat_c1 == 4) {
_root.p_power += 60;
gotoAndPlay('walk_4');
}
}
frame 61 {
_root.cat_f1 = 1;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 0) {
_root.enemy.p.gotoAndPlay('break');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 1;
_root.d_source2 = 25;
}
this.gotoAndStop('end');
}
}
}
frame 78 {
if (_root.cat_c1 == 1) {
gotoAndPlay('get1_2');
}
if (_root.cat_c1 == 2) {
gotoAndPlay('get1_3');
}
if (_root.cat_c1 == 3) {
gotoAndPlay('get1_4');
}
if (_root.cat_c1 == 4) {
_root.p_power += 60;
gotoAndPlay('walk_4');
}
}
frame 80 {
_root.cat_f1 = 1;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 0) {
_root.enemy.p.gotoAndPlay('break');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 1;
_root.d_source2 = 25;
}
this.gotoAndStop('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 0) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 1;
_root.d_source2 = 15;
}
this.gotoAndStop('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 0) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 1;
_root.d_source2 = 10;
}
this.gotoAndStop('end');
}
}
}
frame 116 {
if (_root.cat_c1 == 1) {
gotoAndPlay('get1_2');
}
if (_root.cat_c1 == 2) {
gotoAndPlay('get1_3');
}
if (_root.cat_c1 == 3) {
gotoAndPlay('get1_4');
}
if (_root.cat_c1 == 4) {
_root.p_power += 60;
gotoAndPlay('walk_4');
}
}
frame 118 {
_root.cat_f1 = 1;
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 0) {
_root.enemy.p.gotoAndPlay('break');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 1;
_root.d_source2 = 25;
}
this.gotoAndStop('end');
}
}
}
frame 157 {
if (_root.cat_c1 == 1) {
gotoAndPlay('get1_2');
}
if (_root.cat_c1 == 2) {
gotoAndPlay('get1_3');
}
if (_root.cat_c1 == 3) {
gotoAndPlay('get1_4');
}
if (_root.cat_c1 == 4) {
_root.p_power += 60;
gotoAndPlay('walk_4');
}
}
frame 197 {
gotoAndStop('start');
_root.cat_c1 = 0;
}
frame 247 {
gotoAndStop('wait_1');
_root.cat_c1 = 1;
}
frame 298 {
gotoAndStop('wait_2');
_root.cat_c1 = 2;
}
frame 348 {
gotoAndStop('wait_3');
_root.cat_c1 = 3;
}
frame 365 {
gotoAndStop('wait_1');
_root.cat_c1 = 1;
}
frame 367 {
play();
}
frame 383 {
gotoAndStop('wait_2');
_root.cat_c1 = 2;
}
frame 401 {
gotoAndStop('wait_3');
_root.cat_c1 = 3;
}
frame 418 {
gotoAndStop('wait_4');
_root.cat_c1 = 4;
}
}
movieClip 384 {
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 0) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 1;
_root.d_source = 15;
}
this.gotoAndStop('end');
}
}
}
frame 43 {
stop();
}
}
movieClip 385 {
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 0) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 2;
_root.d_source = 15;
}
this.gotoAndStop('end');
}
}
}
frame 50 {
stop();
}
}
movieClip 386 {
frame 8 {
stop();
}
frame 9 {
_root.cat_f1 = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.cat_move2 == 0) {
if (_root.cat_c2 == 1) {
_root.cat_e.gotoAndStop('walk_1');
}
if (_root.cat_c2 == 2) {
_root.cat_e.gotoAndStop('walk_2');
}
if (_root.cat_c2 == 3) {
_root.cat_e.gotoAndStop('walk_3');
}
if (_root.cat_c2 == 4) {
_root.cat_e.gotoAndStop('walk_4');
}
}
}
}
frame 11 {
_root.cat_f1 = 0;
}
frame 14 {
_root.cat_f1 = 0;
}
frame 16 {
_root.cat_f1 = 0;
}
frame 23 {
_root.cat_f1 = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.cat_move2 == 0) {
if (_root.enemy._x <= _root.cat_e._x + _root.cat_c2 * 20) {
_root.cat_e._x -= _root.cat_c2;
}
if (_root.enemy._x >= _root.cat_e._x + _root.cat_c2 * 20) {
_root.cat_e._x += _root.cat_c2;
}
} else {
if (_root.cat_c2 == 1) {
_root.cat_e.gotoAndStop('wait_1');
}
if (_root.cat_c2 == 2) {
_root.cat_e.gotoAndStop('wait_2');
}
if (_root.cat_c2 == 3) {
_root.cat_e.gotoAndStop('wait_3');
}
if (_root.cat_c2 == 4) {
_root.cat_e.gotoAndStop('wait_4');
}
}
}
}
frame 30 {
_root.cat_f1 = 0;
}
frame 37 {
_root.cat_f1 = 0;
}
frame 44 {
_root.cat_f1 = 0;
}
frame 52 {
stop();
}
frame 54 {
play();
_root.cat_f1 = 1;
}
frame 59 {
if (_root.cat_c2 == 1) {
gotoAndPlay('get1_2');
}
if (_root.cat_c2 == 2) {
gotoAndPlay('get1_3');
}
if (_root.cat_c2 == 3) {
gotoAndPlay('get1_4');
}
if (_root.cat_c2 == 4) {
_root.p_power += 60;
gotoAndPlay('walk_4');
}
}
frame 61 {
_root.cat_f1 = 1;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 0) {
_root.player.p.gotoAndPlay('break');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 1;
_root.d_source = 25;
}
this.gotoAndStop('end');
}
}
}
frame 78 {
if (_root.cat_c2 == 1) {
gotoAndPlay('get1_2');
}
if (_root.cat_c2 == 2) {
gotoAndPlay('get1_3');
}
if (_root.cat_c2 == 3) {
gotoAndPlay('get1_4');
}
if (_root.cat_c2 == 4) {
_root.p_power += 60;
gotoAndPlay('walk_4');
}
}
frame 80 {
_root.cat_f1 = 1;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 0) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 1;
_root.d_source = 15;
}
this.gotoAndStop('end');
}
}
}
frame 116 {
if (_root.cat_c2 == 1) {
gotoAndPlay('get1_2');
}
if (_root.cat_c2 == 2) {
gotoAndPlay('get1_3');
}
if (_root.cat_c2 == 3) {
gotoAndPlay('get1_4');
}
if (_root.cat_c2 == 4) {
_root.p_power += 60;
gotoAndPlay('walk_4');
}
}
frame 118 {
_root.cat_f1 = 1;
play();
}
frame 157 {
if (_root.cat_c2 == 1) {
gotoAndPlay('get1_2');
}
if (_root.cat_c2 == 2) {
gotoAndPlay('get1_3');
}
if (_root.cat_c2 == 3) {
gotoAndPlay('get1_4');
}
if (_root.cat_c2 == 4) {
_root.p_power += 60;
gotoAndPlay('walk_4');
}
}
frame 197 {
gotoAndStop('start');
_root.cat_c2 = 0;
}
frame 247 {
gotoAndStop('wait_1');
_root.cat_c2 = 1;
}
frame 298 {
gotoAndStop('wait_2');
_root.cat_c2 = 2;
}
frame 348 {
gotoAndStop('wait_3');
_root.cat_c2 = 3;
}
frame 365 {
gotoAndStop('wait_1');
_root.cat_c2 = 1;
}
frame 367 {
play();
}
frame 383 {
gotoAndStop('wait_2');
_root.cat_c2 = 2;
}
frame 401 {
gotoAndStop('wait_3');
_root.cat_c2 = 3;
}
frame 418 {
gotoAndStop('wait_4');
_root.cat_c2 = 4;
}
}
movieClip 413 {
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.qeen_p >= 1) {
this._parent.gotoAndPlay('action');
}
}
}
frame 3 {
stop();
}
frame 5 {
if (_root.qeen_p == 1) {
this.gotoAndPlay('lv1');
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
_root.p_power = 0;
_root.p_stamina = 1000;
}
}
frame 450 {
_root.qeen_p = 0;
_root.p_stamina = 500;
}
}
movieClip 436 {
instance of movieClip 25 {
onClipEvent (enterFrame) {
if (_root.bullet_p == 5) {
this._parent.gotoAndPlay('5b');
}
if (_root.bullet_p == 4) {
this._parent.gotoAndPlay('4b');
}
if (_root.bullet_p == 3) {
this._parent.gotoAndPlay('3b');
}
if (_root.bullet_p == 2) {
this._parent.gotoAndPlay('2b');
}
if (_root.bullet_p == 1) {
this._parent.gotoAndPlay('1b');
}
}
}
frame 3 {
stop();
}
instance of movieClip 25 {
onClipEvent (enterFrame) {
if (_root.bullet_p == 5) {
this._parent.gotoAndPlay('5b');
}
if (_root.bullet_p == 4) {
this._parent.gotoAndPlay('4b');
}
if (_root.bullet_p == 3) {
this._parent.gotoAndPlay('3b');
}
if (_root.bullet_p == 2) {
this._parent.gotoAndPlay('2b');
}
if (_root.bullet_p == 0) {
this._parent.gotoAndPlay('0b');
}
}
}
frame 16 {
stop();
}
instance of movieClip 25 {
onClipEvent (enterFrame) {
if (_root.bullet_p == 5) {
this._parent.gotoAndPlay('5b');
}
if (_root.bullet_p == 4) {
this._parent.gotoAndPlay('4b');
}
if (_root.bullet_p == 3) {
this._parent.gotoAndPlay('3b');
}
if (_root.bullet_p == 1) {
this._parent.gotoAndPlay('1b');
}
if (_root.bullet_p == 0) {
this._parent.gotoAndPlay('0b');
}
}
}
frame 36 {
stop();
}
instance of movieClip 25 {
onClipEvent (enterFrame) {
if (_root.bullet_p == 5) {
this._parent.gotoAndPlay('5b');
}
if (_root.bullet_p == 4) {
this._parent.gotoAndPlay('4b');
}
if (_root.bullet_p == 2) {
this._parent.gotoAndPlay('2b');
}
if (_root.bullet_p == 1) {
this._parent.gotoAndPlay('1b');
}
if (_root.bullet_p == 0) {
this._parent.gotoAndPlay('0b');
}
}
}
frame 52 {
stop();
}
instance of movieClip 25 {
onClipEvent (enterFrame) {
if (_root.bullet_p == 5) {
this._parent.gotoAndPlay('5b');
}
if (_root.bullet_p == 3) {
this._parent.gotoAndPlay('3b');
}
if (_root.bullet_p == 2) {
this._parent.gotoAndPlay('2b');
}
if (_root.bullet_p == 1) {
this._parent.gotoAndPlay('1b');
}
if (_root.bullet_p == 0) {
this._parent.gotoAndPlay('0b');
}
}
}
frame 73 {
stop();
}
instance of movieClip 25 {
onClipEvent (enterFrame) {
if (_root.bullet_p == 4) {
this._parent.gotoAndPlay('4b');
}
if (_root.bullet_p == 3) {
this._parent.gotoAndPlay('3b');
}
if (_root.bullet_p == 2) {
this._parent.gotoAndPlay('2b');
}
if (_root.bullet_p == 1) {
this._parent.gotoAndPlay('1b');
}
if (_root.bullet_p == 0) {
this._parent.gotoAndPlay('0b');
}
}
}
frame 100 {
stop();
}
}
movieClip 460 {
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_choice == 1) {
this._parent.gotoAndStop('normal_hisa');
}
if (_root.p_choice == 2) {
this._parent.gotoAndStop('normal_mek');
}
}
}
frame 4 {
if (_root.p_choice == 1) {
gotoAndStop('normal_hisa');
}
if (_root.p_choice == 2) {
gotoAndStop('normal_mek');
}
if (_root.p_choice == 3) {
gotoAndStop('normal_emi');
}
if (_root.p_choice == 4) {
gotoAndStop('normal_sana');
}
if (_root.p_choice == 5) {
gotoAndStop('normal_yuri');
}
if (_root.p_choice == 6) {
gotoAndStop('normal_iska');
}
if (_root.p_choice == 7) {
gotoAndStop('normal_akiyu');
}
if (_root.p_choice == 8) {
gotoAndStop('normal_exakiyu');
}
if (_root.p_choice == 9) {
gotoAndStop('normal_kurumi');
}
if (_root.p_choice == 10) {
gotoAndStop('normal_minako');
}
if (_root.p_choice == 11) {
gotoAndStop('normal_neduki');
}
if (_root.p_choice == 20) {
gotoAndStop('normal_minato');
}
if (_root.p_choice == 21) {
gotoAndStop('normal_bota');
}
if (_root.p_choice == 22) {
gotoAndStop('normal_mika');
}
if (_root.p_choice == 23) {
gotoAndStop('normal_kaki');
}
_root.qeen_p = 0;
_root.qeen_e = 0;
}
frame 6 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life <= 50) {
this._parent.gotoAndStop('pinch_hisa');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life >= 51) {
this._parent.gotoAndStop('normal_hisa');
}
}
}
frame 26 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life <= 50) {
this._parent.gotoAndStop('pinch_mek');
}
}
}
frame 38 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life >= 51) {
this._parent.gotoAndStop('normal_mek');
}
}
}
frame 53 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life <= 50) {
this._parent.gotoAndStop('pinchi_emi');
}
}
}
frame 66 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life >= 51) {
this._parent.gotoAndStop('pinch_emi');
}
}
}
frame 82 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life <= 50) {
this._parent.gotoAndStop('pinchi_sana');
}
}
}
frame 96 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life >= 51) {
this._parent.gotoAndStop('pinchi_sana');
}
}
}
frame 109 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life <= 50) {
this._parent.gotoAndStop('pinchi_yuri');
}
}
}
frame 122 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life >= 51) {
this._parent.gotoAndStop('pinchi_yuri');
}
}
}
frame 136 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life <= 50) {
this._parent.gotoAndStop('pinchi_iska');
}
}
}
frame 150 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life >= 51) {
this._parent.gotoAndStop('normal_iska');
}
}
}
frame 162 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life <= 50) {
this._parent.gotoAndStop('pinchi_akiyu');
}
if (_root.p_choice == 8) {
this._parent.gotoAndStop('normal_exakiyu');
}
}
}
frame 176 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life >= 51) {
this._parent.gotoAndStop('normal_akiyu');
}
if (_root.p_choice == 8) {
this._parent.gotoAndStop('normal_exakiyu');
}
}
}
frame 186 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life <= 50) {
this._parent.gotoAndStop('pinchi_exakiyu');
}
}
}
frame 201 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life >= 51) {
this._parent.gotoAndStop('normal_exakiyu');
}
}
}
frame 214 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life <= 50) {
this._parent.gotoAndStop('pinchi_kurumi');
}
}
}
frame 229 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life >= 51) {
this._parent.gotoAndStop('normal_kurumi');
}
}
}
frame 243 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life <= 50) {
this._parent.gotoAndStop('pinchi_minako');
}
}
}
frame 257 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life >= 51) {
this._parent.gotoAndStop('normal_minako');
}
}
}
frame 275 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life <= 50) {
this._parent.gotoAndStop('pinchi_neduki');
}
}
}
frame 289 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life >= 51) {
this._parent.gotoAndStop('normal_neduki');
}
}
}
frame 303 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life <= 50) {
this._parent.gotoAndStop('pinchi_bota');
}
}
}
frame 315 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life >= 51) {
this._parent.gotoAndStop('normal_bota');
}
}
}
frame 327 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life <= 50) {
this._parent.gotoAndStop('pinchi_minato');
}
}
}
frame 342 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life >= 51) {
this._parent.gotoAndStop('normal_minato');
}
}
}
frame 355 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life <= 50) {
this._parent.gotoAndStop('pinchi_mika');
}
}
}
frame 366 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life >= 51) {
this._parent.gotoAndStop('normal_mika');
}
}
}
frame 376 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life <= 50) {
this._parent.gotoAndStop('pinchi_kaki');
}
}
}
frame 387 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_life >= 51) {
this._parent.gotoAndStop('normal_kaki');
}
}
}
}
movieClip 462 {
}
movieClip 464 {
}
instance p_stamina of movieClip 464 {
onClipEvent (enterFrame) {
this._yscale = _root.p_stamina / 10;
}
}
movieClip 475 {
frame 2 {
stop();
}
}
instance p_power of movieClip 475 {
onClipEvent (enterFrame) {
if (_root.p_power <= 20) {
this.gotoAndStop('lv1');
} else {
if (_root.p_power <= 40) {
this.gotoAndStop('lv2');
} else {
if (_root.p_power <= 60) {
this.gotoAndStop('lv3');
} else {
if (_root.p_power >= 80) {
this.gotoAndStop('lv4');
}
}
}
}
}
}
movieClip 479 {
}
movieClip 482 {
}
instance p_life of movieClip 482 {
onClipEvent (enterFrame) {
this._xscale = _root.p_life / 2;
}
}
movieClip 490 {
}
movieClip 492 {
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 25 {
onClipEvent (enterFrame) {
if (_root.p_power >= 121) {
_root.p_power = 120;
}
if (_root.p_power <= -1) {
_root.p_power = 0;
}
if (_root.e_power >= 121) {
_root.e_power = 120;
}
if (_root.e_power <= -1) {
_root.e_power = 0;
}
}
}
frame 5 {
stop();
}
}
movieClip 498 {
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.qeen_e >= 1) {
this._parent.gotoAndPlay('action');
}
}
}
frame 3 {
stop();
}
frame 5 {
if (_root.qeen_e == 1) {
this.gotoAndPlay('lv1');
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
_root.e_power = 0;
_root.e_stamina = 1000;
}
}
frame 450 {
_root.qeen_e = 0;
_root.e_stamina = 500;
}
}
movieClip 501 {
instance of movieClip 25 {
onClipEvent (enterFrame) {
if (_root.bullet_e == 5) {
this._parent.gotoAndPlay('5b');
}
if (_root.bullet_e == 4) {
this._parent.gotoAndPlay('4b');
}
if (_root.bullet_e == 3) {
this._parent.gotoAndPlay('3b');
}
if (_root.bullet_e == 2) {
this._parent.gotoAndPlay('2b');
}
if (_root.bullet_e == 1) {
this._parent.gotoAndPlay('1b');
}
}
}
frame 3 {
stop();
}
instance of movieClip 25 {
onClipEvent (enterFrame) {
if (_root.bullet_e == 5) {
this._parent.gotoAndPlay('5b');
}
if (_root.bullet_e == 4) {
this._parent.gotoAndPlay('4b');
}
if (_root.bullet_e == 3) {
this._parent.gotoAndPlay('3b');
}
if (_root.bullet_e == 2) {
this._parent.gotoAndPlay('2b');
}
if (_root.bullet_e == 0) {
this._parent.gotoAndPlay('0b');
}
}
}
frame 16 {
stop();
}
instance of movieClip 25 {
onClipEvent (enterFrame) {
if (_root.bullet_e == 5) {
this._parent.gotoAndPlay('5b');
}
if (_root.bullet_e == 4) {
this._parent.gotoAndPlay('4b');
}
if (_root.bullet_e == 3) {
this._parent.gotoAndPlay('3b');
}
if (_root.bullet_e == 1) {
this._parent.gotoAndPlay('1b');
}
if (_root.bullet_e == 0) {
this._parent.gotoAndPlay('0b');
}
}
}
frame 36 {
stop();
}
instance of movieClip 25 {
onClipEvent (enterFrame) {
if (_root.bullet_e == 5) {
this._parent.gotoAndPlay('5b');
}
if (_root.bullet_e == 4) {
this._parent.gotoAndPlay('4b');
}
if (_root.bullet_e == 2) {
this._parent.gotoAndPlay('2b');
}
if (_root.bullet_e == 1) {
this._parent.gotoAndPlay('1b');
}
if (_root.bullet_e == 0) {
this._parent.gotoAndPlay('0b');
}
}
}
frame 52 {
stop();
}
instance of movieClip 25 {
onClipEvent (enterFrame) {
if (_root.bullet_e == 5) {
this._parent.gotoAndPlay('5b');
}
if (_root.bullet_e == 3) {
this._parent.gotoAndPlay('3b');
}
if (_root.bullet_e == 2) {
this._parent.gotoAndPlay('2b');
}
if (_root.bullet_e == 1) {
this._parent.gotoAndPlay('1b');
}
if (_root.bullet_e == 0) {
this._parent.gotoAndPlay('0b');
}
}
}
frame 73 {
stop();
}
instance of movieClip 25 {
onClipEvent (enterFrame) {
if (_root.bullet_e == 4) {
this._parent.gotoAndPlay('4b');
}
if (_root.bullet_e == 3) {
this._parent.gotoAndPlay('3b');
}
if (_root.bullet_e == 2) {
this._parent.gotoAndPlay('2b');
}
if (_root.bullet_e == 1) {
this._parent.gotoAndPlay('1b');
}
if (_root.bullet_e == 0) {
this._parent.gotoAndPlay('0b');
}
}
}
frame 100 {
stop();
}
}
movieClip 506 {
frame 4 {
if (_root.e_choice == 1) {
gotoAndStop('normal_hisa');
}
if (_root.e_choice == 2) {
gotoAndStop('normal_mek');
}
if (_root.e_choice == 3) {
gotoAndStop('normal_emi');
}
if (_root.e_choice == 4) {
gotoAndStop('normal_sana');
}
if (_root.e_choice == 5) {
gotoAndStop('normal_yuri');
}
if (_root.e_choice == 6) {
gotoAndStop('normal_iska');
}
if (_root.e_choice == 7) {
gotoAndStop('normal_akiyu');
}
if (_root.e_choice == 8) {
gotoAndStop('normal_exakiyu');
}
if (_root.e_choice == 9) {
gotoAndStop('normal_kurumi');
}
if (_root.e_choice == 10) {
gotoAndStop('normal_minako');
}
if (_root.e_choice == 11) {
gotoAndStop('normal_neduki');
}
if (_root.e_choice == 14) {
gotoAndStop('kame');
}
if (_root.e_choice == 20) {
gotoAndStop('normal_minato');
}
if (_root.e_choice == 21) {
gotoAndStop('normal_bota');
}
if (_root.e_choice == 22) {
gotoAndStop('normal_mika');
}
if (_root.e_choice == 23) {
gotoAndStop('normal_kaki');
}
stop();
}
frame 6 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life <= 50) {
this._parent.gotoAndStop('pinch_hisa');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life >= 51) {
this._parent.gotoAndStop('normal_hisa');
}
}
}
frame 26 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life <= 50) {
this._parent.gotoAndStop('pinch_mek');
}
}
}
frame 38 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life >= 51) {
this._parent.gotoAndStop('normal_mek');
}
}
}
frame 53 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life <= 50) {
this._parent.gotoAndStop('pinchi_emi');
}
}
}
frame 66 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life >= 51) {
this._parent.gotoAndStop('pinch_emi');
}
}
}
frame 82 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life <= 50) {
this._parent.gotoAndStop('pinchi_sana');
}
}
}
frame 96 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life >= 51) {
this._parent.gotoAndStop('pinchi_sana');
}
}
}
frame 109 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life <= 50) {
this._parent.gotoAndStop('pinchi_yuri');
}
}
}
frame 122 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life >= 51) {
this._parent.gotoAndStop('pinchi_yuri');
}
}
}
frame 136 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life <= 50) {
this._parent.gotoAndStop('pinchi_iska');
}
}
}
frame 150 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life >= 51) {
this._parent.gotoAndStop('normal_iska');
}
}
}
frame 162 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life <= 50) {
this._parent.gotoAndStop('pinchi_akiyu');
}
if (_root.e_choice == 8) {
this._parent.gotoAndStop('normal_exakiyu');
}
}
}
frame 176 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life >= 51) {
this._parent.gotoAndStop('normal_akiyu');
}
if (_root.e_choice == 8) {
this._parent.gotoAndStop('normal_exakiyu');
}
}
}
frame 186 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life <= 50) {
this._parent.gotoAndStop('pinchi_exakiyu');
}
}
}
frame 201 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life >= 51) {
this._parent.gotoAndStop('normal_exakiyu');
}
}
}
frame 214 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life <= 50) {
this._parent.gotoAndStop('pinchi_kurumi');
}
}
}
frame 229 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life >= 51) {
this._parent.gotoAndStop('normal_kurumi');
}
}
}
frame 243 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life <= 50) {
this._parent.gotoAndStop('pinchi_minako');
}
}
}
frame 257 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life >= 51) {
this._parent.gotoAndStop('normal_minako');
}
}
}
frame 275 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life <= 50) {
this._parent.gotoAndStop('pinchi_neduki');
}
}
}
frame 289 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life >= 51) {
this._parent.gotoAndStop('normal_neduki');
}
}
}
frame 300 {
stop();
}
frame 309 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life <= 50) {
this._parent.gotoAndStop('pinchi_bota');
}
}
}
frame 323 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life >= 51) {
this._parent.gotoAndStop('normal_bota');
}
}
}
frame 336 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life <= 50) {
this._parent.gotoAndStop('pinchi_minato');
}
}
}
frame 349 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life >= 51) {
this._parent.gotoAndStop('normal_minato');
}
}
}
frame 360 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life <= 50) {
this._parent.gotoAndStop('pinchi_mika');
}
}
}
frame 371 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life >= 51) {
this._parent.gotoAndStop('normal_mika');
}
}
}
frame 381 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life <= 50) {
this._parent.gotoAndStop('pinchi_kaki');
}
}
}
frame 392 {
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life >= 51) {
this._parent.gotoAndStop('normal_kaki');
}
}
}
}
movieClip 507 {
}
button 508 {
on (release) {
gotoAndStop('start_menu');
}
}
instance e_stamina of movieClip 464 {
onClipEvent (enterFrame) {
this._yscale = _root.e_stamina / 10;
}
}
instance e_power of movieClip 475 {
onClipEvent (enterFrame) {
if (_root.e_power <= 20) {
this.gotoAndStop('lv1');
} else {
if (_root.e_power <= 40) {
this.gotoAndStop('lv2');
} else {
if (_root.e_power <= 60) {
this.gotoAndStop('lv3');
} else {
if (_root.e_power >= 80) {
this.gotoAndStop('lv4');
}
}
}
}
}
}
instance e_life of movieClip 482 {
onClipEvent (enterFrame) {
this._xscale = _root.e_life / 2;
}
}
movieClip 512 {
}
instance of movieClip 512 {
onClipEvent (enterFrame) {
if (_root.hit_on >= 1) {
_root.nextFrame();
}
}
}
frame 17 {
_root.d_source = 0;
_root.hit_on = 0;
_root.guard_start = 1;
}
instance of movieClip 512 {
onClipEvent (enterFrame) {
if (_root.break_on == 1) {
_root.nextFrame();
}
}
}
frame 18 {
_root.d_source = 0;
_root.hit_on = 0;
_root.guard_start = 0;
_root.break_on = 0;
_root.hissathu_on = 0;
}
instance of movieClip 206 {
onClipEvent (enterFrame) {
if (_root.hissathu_on == 1) {
_root.nextFrame();
}
}
}
movieClip 569 {
}
movieClip 625 {
frame 2 {
if (_root.p_choice == 1) {
this.gotoAndStop('hisa');
}
if (_root.p_choice == 2) {
this.gotoAndStop('mek');
}
if (_root.p_choice == 3) {
this.gotoAndStop('emi');
}
if (_root.p_choice == 4) {
this.gotoAndStop('sana');
}
if (_root.p_choice == 5) {
this.gotoAndStop('yuri');
}
if (_root.p_choice == 6) {
this.gotoAndStop('iska');
}
if (_root.p_choice == 7) {
this.gotoAndStop('akiyu');
}
if (_root.p_choice == 9) {
this.gotoAndStop('kurumi');
}
if (_root.p_choice == 10) {
this.gotoAndStop('minako');
}
if (_root.p_choice == 11) {
this.gotoAndStop('neduki');
}
if (_root.p_choice == 20) {
this.gotoAndStop('minato');
}
if (_root.p_choice == 21) {
this.gotoAndStop('botan');
}
if (_root.p_choice == 22) {
this.gotoAndStop('mikano');
}
if (_root.p_choice == 23) {
this.gotoAndStop('kaki');
}
}
instance hit of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_power <= 19) {
this._parent.gotoAndStop('hisa');
} else {
if (_root.p_power <= 39) {
this._parent.gotoAndStop('hisa20');
} else {
if (_root.p_power <= 59) {
this._parent.gotoAndStop('hisa40');
} else {
if (_root.p_power >= 60) {
this._parent.gotoAndStop('hisa60');
}
}
}
}
}
}
instance hit of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_power <= 9) {
this._parent.gotoAndStop('mek');
} else {
if (_root.p_power <= 19) {
this._parent.gotoAndStop('mek10');
} else {
if (_root.p_power >= 20) {
this._parent.gotoAndStop('mek20');
}
}
}
}
}
instance hit of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_power <= 29) {
this._parent.gotoAndStop('emi');
} else {
if (_root.p_power <= 39) {
this._parent.gotoAndStop('emi30');
} else {
if (_root.p_power <= 49) {
this._parent.gotoAndStop('emi40');
} else {
if (_root.p_power >= 50) {
this._parent.gotoAndStop('emi50');
}
}
}
}
}
}
instance hit of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_power <= 19) {
this._parent.gotoAndStop('sana');
} else {
if (_root.p_power <= 59) {
this._parent.gotoAndStop('sana20');
} else {
if (_root.p_power <= 79) {
this._parent.gotoAndStop('sana60');
} else {
if (_root.p_power >= 80) {
this._parent.gotoAndStop('sana80');
}
}
}
}
}
}
instance hit of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_power <= 39) {
this._parent.gotoAndStop('yuri');
} else {
if (_root.p_power <= 59) {
this._parent.gotoAndStop('yuri40');
} else {
if (_root.p_power >= 60) {
this._parent.gotoAndStop('yuri60');
}
}
}
}
}
instance hit of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_power <= 39) {
this._parent.gotoAndStop('iska');
} else {
if (_root.p_power <= 79) {
this._parent.gotoAndStop('iska40');
} else {
if (_root.p_power <= 99) {
this._parent.gotoAndStop('iska80');
} else {
if (_root.p_power >= 100) {
this._parent.gotoAndStop('iska100');
}
}
}
}
}
}
instance hit of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_power <= 29) {
this._parent.gotoAndStop('akiyu');
} else {
if (_root.p_power <= 59) {
this._parent.gotoAndStop('akiyu30');
} else {
if (_root.p_power >= 60) {
this._parent.gotoAndStop('akiyu60');
}
}
}
}
}
instance hit of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_power <= 19) {
this._parent.gotoAndStop('akiyu_ex');
} else {
if (_root.p_power <= 59) {
this._parent.gotoAndStop('akiyu_ex20');
} else {
if (_root.p_power >= 60) {
this._parent.gotoAndStop('akiyu_ex60');
}
}
}
}
}
instance hit of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_power <= 19) {
this._parent.gotoAndStop('kurumi');
} else {
if (_root.p_power <= 49) {
this._parent.gotoAndStop('kurumi20');
} else {
if (_root.p_power >= 50) {
this._parent.gotoAndStop('kurumi50');
}
}
}
}
}
instance hit of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_power <= 9) {
this._parent.gotoAndStop('minako');
} else {
if (_root.p_power <= 39) {
this._parent.gotoAndStop('minako10');
} else {
if (_root.p_power >= 40) {
this._parent.gotoAndStop('minako40');
}
}
}
}
}
instance hit of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_power <= 9) {
this._parent.gotoAndStop('neduki');
} else {
if (_root.p_power <= 39) {
this._parent.gotoAndStop('neduki10');
} else {
if (_root.p_power <= 79) {
this._parent.gotoAndStop('neduki40');
} else {
if (_root.p_power >= 80) {
this._parent.gotoAndStop('neduki80');
}
}
}
}
}
}
instance hit of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_power <= 24) {
this._parent.gotoAndStop('minato');
} else {
if (_root.p_power <= 29) {
this._parent.gotoAndStop('minato25');
} else {
if (_root.p_power >= 30) {
this._parent.gotoAndStop('minato30');
}
}
}
}
}
instance hit of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_power <= 24) {
this._parent.gotoAndStop('minato_g');
} else {
if (_root.p_power <= 29) {
this._parent.gotoAndStop('minato_g20');
} else {
if (_root.p_power <= 34) {
this._parent.gotoAndStop('minato_g30');
} else {
if (_root.p_power >= 35) {
this._parent.gotoAndStop('minato_g35');
}
}
}
}
}
}
instance hit of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_power <= 19) {
this._parent.gotoAndStop('botan');
} else {
if (_root.p_power <= 29) {
this._parent.gotoAndStop('botan20');
} else {
if (_root.p_power <= 39) {
this._parent.gotoAndStop('botan30');
} else {
if (_root.p_power >= 40) {
this._parent.gotoAndStop('botan40');
}
}
}
}
}
}
instance hit of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_power <= 19) {
this._parent.gotoAndStop('mikano');
} else {
if (_root.p_power <= 39) {
this._parent.gotoAndStop('mikano20');
} else {
if (_root.p_power <= 59) {
this._parent.gotoAndStop('mikano40');
} else {
if (_root.p_power >= 60) {
this._parent.gotoAndStop('mikano60');
}
}
}
}
}
}
instance hit of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_power <= 29) {
this._parent.gotoAndStop('kaki');
} else {
if (_root.p_power <= 39) {
this._parent.gotoAndStop('kaki30');
} else {
if (_root.p_power <= 59) {
this._parent.gotoAndStop('kaki40');
} else {
if (_root.p_power >= 60) {
this._parent.gotoAndStop('kaki60');
}
}
}
}
}
}
}
movieClip 639 {
frame 1 {
this.lv = _root.lv;
}
}
frame 19 {
_root.d_source = 0;
_root.hit_on = 0;
_root.attack_start = 1;
_root.break_on = 0;
_root.hissathu_on = 0;
_root.guard_on = 0;
_root.enemy.p.gotoAndPlay('damage2_1');
}
instance of movieClip 206 {
onClipEvent (enterFrame) {
if (_root.guard_on == 1) {
_root.nextFrame();
}
}
}
frame 20 {
_root.d_source = 0;
_root.hit_on = 0;
_root.attack_start = 0;
_root.break_on = 0;
_root.hissathu_on = 0;
_root.guard_on = 0;
}
movieClip 648 {
}
button 650 {
on (release, keyPress '<Space>') {
_root.gotoAndStop('start');
}
}
button 651 {
on (release) {
_root.p_power = 100;
}
}
frame 28 {
if (_root.code_ok == 1) {
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.share_mode = 1;
}
}
button 656 {
on (release, keyPress '<Space>') {
_root.gotoAndStop('title');
}
}
frame 30 {
_root.ok_flg = 0;
}
frame 30 {
this.onEnterFrame = function () {
if (Key.isDown(27)) {
gotoAndStop('reset');
}
};
my_cm = new ContextMenu();
my_cm.hideBuiltInItems();
_root.menu = my_cm;
fscommand('showmenu', 'false');
}
movieClip 670 {
}
movieClip 681 {
}
movieClip 684 {
}
movieClip 690 {
}
movieClip 691 {
frame 22 {
stop();
}
}
movieClip 694 {
frame 45 {
stop();
}
}
button 695 {
on (release, keyPress '<Space>') {
gotoAndStop('title');
}
}
frame 31 {
_root.choice_flg = 1;
_root.battle_start = 0;
_root.ok_flg = 0;
my_sound = new Sound();
my_sound.stop();
_root.re = 0;
_root.nextFrame();
}
frame 32 {
_root.re = 0;
_root.code_on = 'åˆä»£è³¼å…¥è€…ã¯ã“ã“ã«ã‚³ãƒ¼ãƒ‰è¨˜å…¥';
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.lv_h == undefined) {
my_so.data.lv_h = 2;
_root.lv = 2;
} else {
_root.lv = my_so.data.lv_h;
}
if (my_so.data.point_h == undefined) {
my_so.data.point_h = 1000;
_root.point = 1000;
} else {
_root.point = my_so.data.point_h;
}
if (my_so.data.item_h == undefined) {
my_so.data.item_h = 0;
_root.item = 0;
} else {
_root.item = my_so.data.item_h;
}
if (my_so.data.bss_h == undefined) {
my_so.data.bss_h = 0;
_root.bss = 0;
} else {
_root.bss = my_so.data.bss_h;
}
if (my_so.data.bss2_h == undefined) {
my_so.data.bss2_h = 0;
_root.bss2 = 0;
} else {
_root.bss2 = my_so.data.bss2_h;
}
if (my_so.data.dss_h == undefined) {
my_so.data.dss_h = 0;
_root.dss = 0;
} else {
_root.dss = my_so.data.dss_h;
}
if (my_so.data.handle_h == undefined) {
my_so.data.handle_h = 0;
_root.handle = 0;
} else {
_root.handle = my_so.data.handle_h;
}
}
button 716 {
on (release) {
_root.gotoAndStop('test');
}
}
movieClip 718 {
}
button 720 {
on (release, keyPress '<Space>') {
_root.ok_flg = 1;
}
}
movieClip 721 {
frame 2 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.choice_flg == undefined) {
_root.choice_flg = 1;
this._parent.gotoAndStop('on');
}
if (_root.choice_flg == 1) {
this._parent.gotoAndStop('on');
}
}
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.choice_flg != 1) {
this._parent.gotoAndStop('off');
}
}
}
}
button 722 {
on (release, keyPress '<Space>') {
_root.ok_flg = 2;
}
}
movieClip 723 {
frame 2 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.choice_flg == 2) {
this._parent.gotoAndStop('on');
}
}
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.choice_flg != 2) {
this._parent.gotoAndStop('off');
}
}
}
}
button 724 {
on (release, keyPress '<Space>') {
_root.ok_flg = 3;
}
}
movieClip 725 {
frame 2 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.choice_flg == 3) {
this._parent.gotoAndStop('on');
}
}
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.choice_flg != 3) {
this._parent.gotoAndStop('off');
}
}
}
}
button 726 {
on (release, keyPress '<Space>') {
_root.ok_flg = 4;
}
}
movieClip 727 {
frame 2 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.choice_flg == 4) {
this._parent.gotoAndStop('on');
}
}
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.choice_flg != 4) {
this._parent.gotoAndStop('off');
}
}
}
}
instance of movieClip 50 {
onClipEvent (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.s1 == undefined) {
this._parent.gotoAndStop('s');
}
i = 0;
while (i <= 35) {
if (my_so.data.s1 == i) {
this._parent.gotoAndStop('g' + i);
}
++i;
}
}
}
button 729 {
on (keyPress '<Down>') {
if (_root.choice_flg != 4) {
_root.choice_flg += 1;
} else {
_root.choice_flg = 1;
}
}
}
button 730 {
on (keyPress '<Up>') {
if (_root.choice_flg != 1) {
_root.choice_flg -= 1;
} else {
_root.choice_flg = 4;
}
}
}
button 732 {
on (release) {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.s1 == undefined) {
_root.stage_mode = 1;
_root.gotoAndStop('start_menu');
}
i = 0;
while (i <= 40) {
if (my_so.data.s1 == i) {
_root.gotoAndStop('g' + i);
}
++i;
}
}
}
button 733 {
on (release) {
_root.gotoAndStop('start_menu');
}
}
button 734 {
on (release) {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.omake_h == undefined) {
_root.gotoAndStop('start_menu');
}
if (my_so.data.omake_h == 1) {
_root.gotoAndStop('promo');
}
}
}
button 735 {
on (release) {
_root.gotoAndStop('config');
}
}
instance of movieClip 25 {
onClipEvent (enterFrame) {
my_so = SharedObject.getLocal('chambara1_5');
if (_root.ok_flg == 0) {
}
if (_root.ok_flg == 1) {
_root.gotoAndStop('start_menu');
}
if (_root.ok_flg == 2) {
if (my_so.data.s1 == undefined) {
this._parent.gotoAndStop('start_menu');
}
i = 0;
while (i <= 40) {
if (my_so.data.s1 == i) {
this._parent.gotoAndStop('g' + i);
}
++i;
}
}
if (_root.ok_flg == 3) {
this._parent.gotoAndStop('config');
}
if (_root.ok_flg == 4) {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.omake_h == undefined) {
_root.gotoAndStop('start_menu');
}
if (my_so.data.omake_h == 1) {
_root.gotoAndStop('promo');
}
}
}
}
movieClip 739 {
frame 3 {
stop();
}
}
movieClip 743 {
}
instance of movieClip 743 {
onClipEvent (keyPress '<Right>') {
this._y -= 5;
}
onClipEvent (release) {
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.omake_h = 1;
my_so.data.clear_flg1 = 1;
my_so.data.clear_flg2 = 1;
my_so.data.clear_flg3 = 1;
my_so.data.clear_flg4 = 1;
my_so.data.cheat = 1;
my_so.data.point_h = 500000;
_root.point = 500000;
_root.ok3.play();
}
}
button 748 {
on (release) {
my_so = SharedObject.getLocal('chambara1_5');
if (_root.code_on == '5947-7676') {
_root.code_ok = 1;
_root.gotoAndStop('code_ok');
}
if (_root.code_on == '59477676') {
_root.code_ok = 1;
_root.gotoAndStop('code_ok');
}
}
}
movieClip 750 {
frame 2 {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.share_mode == undefined) {
this.gotoAndStop('taiken');
}
}
frame 3 {
stop();
}
frame 5 {
stop();
}
}
movieClip 753 {
frame 16 {
_root.nextFrame();
}
}
button 754 {
on (release, keyPress '<Space>') {
_root.gotoAndStop('title');
}
}
button 759 {
on (release) {
this.gotoAndStop('on');
_root.bss = 1;
}
}
button 761 {
on (release) {
this.gotoAndStop('off');
_root.bss = 0;
}
}
movieClip 762 {
frame 2 {
if (_root.bss == 1) {
this.gotoAndStop('on');
} else {
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.bss_h = 0;
stop();
}
}
frame 6 {
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.bss_h = 1;
stop();
}
}
button 763 {
on (release) {
this.gotoAndStop('on');
_root.bss2 = 1;
}
}
button 764 {
on (release) {
this.gotoAndStop('off');
_root.bss2 = 0;
}
}
movieClip 765 {
frame 2 {
if (_root.bss2 == 1) {
this.gotoAndStop('on');
} else {
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.bss2_h = 0;
stop();
}
}
frame 6 {
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.bss2_h = 1;
stop();
}
}
button 766 {
on (release) {
this.gotoAndStop('on');
_root.dss = 1;
}
}
button 767 {
on (release) {
this.gotoAndStop('off');
_root.dss = 0;
}
}
movieClip 768 {
frame 2 {
if (_root.dss == 1) {
this.gotoAndStop('on');
} else {
stop();
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.dss_h = 0;
}
}
frame 6 {
stop();
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.dss_h = 1;
}
}
movieClip 782 {
}
button 783 {
on (release) {
play();
}
}
movieClip 787 {
frame 1 {
my_sound = new Sound();
}
frame 1 {
stop();
}
instance tsumami_mc of movieClip 782 {
onClipEvent (load) {
dragFlag = false;
}
onClipEvent (press) {
xWidth = _parent.back_mc._width - this._width;
xMin = _parent.back_mc._x;
xMax = _parent.back_mc._x + xWidth;
this.startDrag(true, xMin, this._y, xMax, this._y);
dragFlag = true;
}
onClipEvent (release, releaseOutside) {
this.stopDrag();
dragFlag = false;
}
onClipEvent (mouseMove) {
if (dragFlag == true) {
vol = ((this._x - xMin) / xWidth) * 100;
_parent.my_sound.setVolume(vol);
my_so = SharedObject.getLocal('soktei3');
my_so.data.vol1 = vol;
}
}
}
}
button 791 {
on (release, keyPress '<Right>') {
if (_root.lv <= 4) {
_root.lv += 1;
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.lv_h = _root.lv;
}
}
}
button 792 {
on (release, keyPress '<Left>') {
if (_root.lv >= 1) {
_root.lv -= 1;
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.lv_h = _root.lv;
}
}
}
button 795 {
on (release) {
_root.handle = 1;
this.gotoAndStop('a');
}
}
button 797 {
on (release) {
_root.handle = 0;
this.gotoAndStop('c');
}
}
movieClip 798 {
frame 2 {
if (_root.handle == 1) {
this.gotoAndStop('a');
}
if (_root.handle == 0) {
this.gotoAndStop('c');
}
stop();
}
frame 3 {
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.handle_h = 0;
_root.handle = 0;
}
frame 6 {
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.handle_h = 1;
_root.handle = 1;
}
}
frame 37 {
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.omake_h = 1;
my_so.data.clear_flg1 = 1;
if (_root.lv >= 3) {
my_so.data.medal_get4 = 1;
}
}
button 814 {
on (release, keyPress '<Space>') {
_root.gotoAndStop('title');
}
}
movieClip 837 {
frame 2 {
my_sound = new Sound();
my_sound.stop();
}
frame 2800 {
_root.gotoAndStop('title');
}
}
frame 39 {
_root.ok_flg = 0;
my_sound = new Sound();
my_sound.stop();
}
instance of movieClip 25 {
onClipEvent (enterFrame) {
if (_root.ok_flg == 0) {
}
if (_root.ok_flg == 1) {
_root.gotoAndStop('omake1');
}
if (_root.ok_flg == 2) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.omake2 == 1) {
_root.gotoAndStop('omake2');
}
}
if (_root.ok_flg == 3) {
_root.gotoAndStop('omake3');
}
if (_root.ok_flg == 4) {
_root.gotoAndStop('title');
}
}
}
button 846 {
on (release) {
_root.ok_flg = 1;
}
}
button 847 {
on (release) {
_root.ok_flg = 2;
}
}
button 848 {
on (release) {
_root.ok_flg = 3;
}
}
button 849 {
on (release) {
_root.ok_flg = 4;
}
}
button 852 {
on (rollOver) {
gotoAndStop('medal_check');
}
on (rollOut) {
gotoAndStop('getmedal');
}
}
movieClip 855 {
frame 2 {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.cheat == 1) {
gotoAndStop('no_medal');
}
}
frame 4 {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.omake_h == 1) {
gotoAndStop('getmedal');
}
stop();
}
}
button 858 {
on (rollOver) {
gotoAndStop('medal_check');
}
on (rollOut) {
gotoAndStop('getmedal');
}
}
movieClip 860 {
frame 2 {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.cheat == 1) {
stop();
}
}
frame 4 {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.clear_flg5 == 1) {
gotoAndStop('getmedal');
}
stop();
}
}
button 863 {
on (rollOver) {
gotoAndStop('medal_check');
}
on (rollOut) {
gotoAndStop('getmedal');
}
}
movieClip 865 {
frame 2 {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.cheat == 1) {
stop();
}
}
frame 4 {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.medal_get3 == 1) {
gotoAndStop('getmedal');
}
stop();
}
}
button 868 {
on (rollOver) {
gotoAndStop('medal_check');
}
on (rollOut) {
gotoAndStop('getmedal');
}
}
movieClip 870 {
frame 2 {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.cheat == 1) {
stop();
}
}
frame 4 {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.medal_get4 == 1) {
gotoAndStop('getmedal');
}
stop();
}
}
button 873 {
on (rollOver) {
gotoAndStop('medal_check');
}
on (rollOut) {
gotoAndStop('getmedal');
}
}
movieClip 877 {
frame 2 {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.cheat == 1) {
gotoAndStop('no_medal');
}
}
frame 4 {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.medal_get5 == 1) {
gotoAndStop('getmedal');
}
stop();
}
}
frame 40 {
_root.re = 0;
my_sound = new Sound();
my_sound.stop();
}
movieClip 883 {
instance of movieClip 50 {
onClipEvent (enterFrame) {
my_so = SharedObject.getLocal('chambara1');
i = 0;
while (i <= 40) {
if (_root.batu == i) {
if (my_so.data('batu_h' + i) == 1) {
_root.gotoAndStop('o' + i);
}
}
++i;
}
}
}
}
button 885 {
on (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h1 == 1) {
_root.re = 1;
_root.batu_f = 1;
_root.gotoAndStop('hisa_batu0');
}
}
}
button 886 {
on (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h2 == 1) {
_root.re = 1;
_root.batu_f = 2;
_root.gotoAndStop('hisa_batu0');
}
}
}
button 887 {
on (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h3 == 1) {
_root.re = 1;
_root.batu_f = 2;
_root.gotoAndStop('mek_batu0');
}
}
}
button 888 {
on (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h4 == 1) {
_root.re = 1;
_root.batu_f = 1;
_root.gotoAndStop('mek_batu0');
}
}
}
button 889 {
on (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h5 == 1) {
_root.re = 1;
_root.batu_f = 1;
_root.gotoAndStop('emi_batu0');
}
}
}
button 890 {
on (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h6 == 1) {
_root.re = 1;
_root.batu_f = 2;
_root.gotoAndStop('emi_batu0');
}
}
}
button 891 {
on (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h7 == 1) {
_root.re = 1;
_root.batu_f = 1;
_root.gotoAndStop('yuri_batu0');
}
}
}
button 892 {
on (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h8 == 1) {
_root.re = 1;
_root.batu_f = 2;
_root.gotoAndStop('yuri_batu0');
}
}
}
button 893 {
on (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h10 == 1) {
_root.re = 1;
_root.batu_f = 2;
_root.gotoAndStop('sana_batu0');
}
}
}
button 894 {
on (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h11 == 1) {
_root.re = 1;
_root.batu_f = 1;
_root.gotoAndStop('kurumi_batu0');
}
}
}
button 895 {
on (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h12 == 1) {
_root.re = 1;
_root.batu_f = 2;
_root.gotoAndStop('kurumi_batu0');
}
}
}
button 896 {
on (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h13 == 1) {
_root.re = 1;
_root.batu_f = 1;
_root.gotoAndStop('iska_batu0');
}
}
}
button 897 {
on (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h14 == 1) {
_root.re = 1;
_root.batu_f = 2;
_root.gotoAndStop('iska_batu0');
}
}
}
button 898 {
on (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h15 == 1) {
_root.re = 1;
_root.batu_f = 1;
_root.gotoAndStop('akiyu_batu0');
}
}
}
button 899 {
on (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h16 == 1) {
_root.re = 1;
_root.batu_f = 2;
_root.gotoAndStop('akiyu_batu0');
}
}
}
button 900 {
on (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h17 == 1) {
_root.re = 1;
_root.batu_f = 1;
_root.gotoAndStop('minaco_batu0');
}
}
}
button 901 {
on (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h18 == 1) {
_root.re = 1;
_root.batu_f = 2;
_root.gotoAndStop('minaco_batu0');
}
}
}
button 902 {
on (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h19 == 1) {
_root.re = 1;
_root.batu_f = 1;
_root.gotoAndStop('nedu_batu0');
}
}
}
button 903 {
on (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h20 == 1) {
_root.re = 1;
_root.batu_f = 2;
_root.gotoAndStop('nedu_batu0');
}
}
}
button 904 {
on (release, keyPress '<Left>') {
_root.gotoAndStop('omake');
}
}
instance of movieClip 25 {
onClipEvent (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h9 == 1) {
_root.re = 1;
_root.batu_f = 1;
_root.gotoAndStop('sana_batu0');
}
}
}
movieClip 912 {
frame 2 {
stop();
}
}
instance of movieClip 912 {
onClipEvent (enterFrame) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h1 == 1) {
if (my_so.data.batu_h2 == 1) {
this.gotoAndStop('soldout');
}
}
}
onClipEvent (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.point_h >= 2000) {
my_so.data.point_h -= 2000;
_root.buy_mc.play();
_root.point = my_so.data.point_h;
my_so.data.batu_h1 = 1;
my_so.data.batu_h2 = 1;
}
}
}
instance of movieClip 912 {
onClipEvent (enterFrame) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h3 == 1) {
if (my_so.data.batu_h4 == 1) {
this.gotoAndStop('soldout');
}
}
}
onClipEvent (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.point_h >= 2000) {
my_so.data.point_h -= 2000;
_root.buy_mc.play();
_root.point = my_so.data.point_h;
my_so.data.batu_h3 = 1;
my_so.data.batu_h4 = 1;
}
}
}
instance of movieClip 912 {
onClipEvent (enterFrame) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h5 == 1) {
if (my_so.data.batu_h6 == 1) {
this.gotoAndStop('soldout');
}
}
}
onClipEvent (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.point_h >= 2000) {
_root.buy_mc.play();
my_so.data.point_h -= 2000;
_root.point = my_so.data.point_h;
my_so.data.batu_h5 = 1;
my_so.data.batu_h6 = 1;
}
}
}
movieClip 917 {
frame 2 {
stop();
}
frame 4 {
_root.ok_flg = 0;
}
}
instance of movieClip 912 {
onClipEvent (enterFrame) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h9 == 1) {
if (my_so.data.batu_h10 == 1) {
this.gotoAndStop('soldout');
}
}
}
onClipEvent (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.point_h >= 2000) {
_root.buy_mc.play();
my_so.data.point_h -= 2000;
_root.point = my_so.data.point_h;
my_so.data.batu_h9 = 1;
my_so.data.batu_h10 = 1;
}
}
}
instance of movieClip 912 {
onClipEvent (enterFrame) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h11 == 1) {
if (my_so.data.batu_h12 == 1) {
this.gotoAndStop('soldout');
}
}
}
onClipEvent (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.point_h >= 2000) {
_root.buy_mc.play();
my_so.data.point_h -= 2000;
_root.point = my_so.data.point_h;
my_so.data.batu_h11 = 1;
my_so.data.batu_h12 = 1;
}
}
}
instance of movieClip 912 {
onClipEvent (enterFrame) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h7 == 1) {
if (my_so.data.batu_h8 == 1) {
this.gotoAndStop('soldout');
}
}
}
onClipEvent (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.point_h >= 2000) {
_root.buy_mc.play();
my_so.data.point_h -= 2000;
_root.point = my_so.data.point_h;
my_so.data.batu_h7 = 1;
my_so.data.batu_h8 = 1;
}
}
}
instance of movieClip 912 {
onClipEvent (enterFrame) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h13 == 1) {
if (my_so.data.batu_h14 == 1) {
this.gotoAndStop('soldout');
}
}
}
onClipEvent (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.point_h >= 5000) {
_root.buy_mc.play();
my_so.data.point_h -= 5000;
_root.point = my_so.data.point_h;
my_so.data.batu_h13 = 1;
my_so.data.batu_h14 = 1;
}
}
}
instance of movieClip 912 {
onClipEvent (enterFrame) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h15 == 1) {
if (my_so.data.batu_h16 == 1) {
this.gotoAndStop('soldout');
}
}
}
onClipEvent (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.point_h >= 5000) {
_root.buy_mc.play();
my_so.data.point_h -= 5000;
_root.point = my_so.data.point_h;
my_so.data.batu_h15 = 1;
my_so.data.batu_h16 = 1;
}
}
}
instance of movieClip 912 {
onClipEvent (enterFrame) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h17 == 1) {
if (my_so.data.batu_h18 == 1) {
this.gotoAndStop('soldout');
}
}
}
onClipEvent (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.point_h >= 5000) {
_root.buy_mc.play();
my_so.data.point_h -= 5000;
_root.point = my_so.data.point_h;
my_so.data.batu_h17 = 1;
my_so.data.batu_h18 = 1;
}
}
}
instance of movieClip 912 {
onClipEvent (enterFrame) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.batu_h19 == 1) {
if (my_so.data.batu_h20 == 1) {
this.gotoAndStop('soldout');
}
}
}
onClipEvent (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.point_h >= 2000) {
_root.buy_mc.play();
my_so.data.point_h -= 2000;
_root.point = my_so.data.point_h;
my_so.data.batu_h19 = 1;
my_so.data.batu_h20 = 1;
}
}
}
instance of movieClip 912 {
onClipEvent (enterFrame) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.omake2 == 1) {
if (my_so.data.omake2 == 1) {
this.gotoAndStop('soldout');
}
}
}
onClipEvent (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.point_h >= 1000) {
my_so.data.point_h -= 1000;
my_so.data.omake2 = 1;
_root.buy_mc.play();
_root.point = my_so.data.point_h;
}
}
}
instance of movieClip 912 {
onClipEvent (enterFrame) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.gallery_f == 1) {
this.gotoAndStop('soldout');
}
}
onClipEvent (release) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.point_h >= 5000) {
my_so.data.point_h -= 5000;
_root.buy_mc.play();
_root.point = my_so.data.point_h;
my_so.data.gallery_f = 1;
}
}
}
frame 42 {
_root.re = 0;
}
button 922 {
on (release, keyPress '<Right>') {
gotoAndStop('mek');
}
}
button 923 {
on (release, keyPress '<Left>') {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.gallery_f == undefined) {
gotoAndStop('kurumi');
} else {
gotoAndStop('nedu');
}
}
}
button 925 {
on (release, keyPress '<Right>') {
gotoAndStop('emi');
}
}
button 926 {
on (release, keyPress '<Left>') {
gotoAndStop('hisa');
}
}
button 927 {
on (release, keyPress '<Right>') {
gotoAndStop('yuri');
}
}
button 928 {
on (release, keyPress '<Left>') {
gotoAndStop('mek');
}
}
button 929 {
on (release, keyPress '<Right>') {
gotoAndStop('sana');
}
}
button 930 {
on (release, keyPress '<Left>') {
gotoAndStop('emi');
}
}
button 931 {
on (release, keyPress '<Right>') {
gotoAndStop('kurumi');
}
}
button 932 {
on (release, keyPress '<Left>') {
gotoAndStop('yuri');
}
}
button 933 {
on (release, keyPress '<Right>') {
gotoAndStop('minaco');
}
}
button 934 {
on (release, keyPress '<Left>') {
gotoAndStop('sana');
}
}
button 935 {
on (release, keyPress '<Right>') {
gotoAndStop('akiyu');
}
}
button 936 {
on (release, keyPress '<Left>') {
gotoAndStop('kurumi');
}
}
button 937 {
on (release, keyPress '<Right>') {
gotoAndStop('iska');
}
}
button 938 {
on (release, keyPress '<Left>') {
gotoAndStop('minaco');
}
}
button 939 {
on (release, keyPress '<Right>') {
gotoAndStop('iska2');
}
}
button 940 {
on (release, keyPress '<Left>') {
gotoAndStop('akiyu');
}
}
button 941 {
on (release, keyPress '<Right>') {
gotoAndStop('nedu');
}
}
button 942 {
on (release, keyPress '<Left>') {
gotoAndStop('iska');
}
}
button 945 {
on (release, keyPress '<Right>') {
gotoAndStop('hisa');
}
}
button 946 {
on (release, keyPress '<Left>') {
gotoAndStop('iska2');
}
}
movieClip 951 {
frame 16 {
stop();
}
}
movieClip 953 {
frame 4 {
stop();
}
frame 34 {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.gallery_f == undefined) {
gotoAndStop('hisa');
} else {}
}
}
button 954 {
on (release, keyPress '<Space>') {
_root.gotoAndStop('omake');
}
}
frame 45 {
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.lv_h = _root.lv;
if (my_so.data.point_h == undefined) {
my_so.data.point_h = 1000;
_root.point = 1000;
} else {
_root.point = my_so.data.point_h;
}
if (my_so.data.item_h == undefined) {
my_so.data.item_h = 0;
_root.item = 0;
} else {
_root.item = my_so.data.item_h;
}
_root.choice_flg = 1;
_root.battle_start = 0;
_root.ok_flg = 0;
my_sound = new Sound();
my_sound.stop();
_root.nextFrame();
}
frame 46 {
this.onEnterFrame = function () {
if (Key.isDown(27)) {
gotoAndStop('reset');
}
};
my_cm = new ContextMenu();
my_cm.hideBuiltInItems();
_root.menu = my_cm;
}
instance of movieClip 25 {
onClipEvent (enterFrame) {
if (_root.ok_flg == 0) {
}
if (_root.ok_flg == 1) {
_root.item = 0;
_root.e_choice = 0;
_root.stage_mode = 1;
_root.gotoAndStop('story_start');
}
if (_root.ok_flg == 2) {
_root.item = 0;
_root.e_choice = 0;
_root.stage_mode = 2;
_root.gotoAndStop('battle_menu');
}
if (_root.ok_flg == 3) {
_root.stage_mode = 0;
_root.gotoAndStop('title');
}
}
}
button 967 {
on (keyPress '<Down>') {
if (_root.choice_flg != 3) {
_root.choice_flg += 1;
} else {
_root.choice_flg = 1;
}
}
}
button 968 {
on (keyPress '<Up>') {
if (_root.choice_flg != 1) {
_root.choice_flg -= 1;
} else {
_root.choice_flg = 3;
}
}
}
button 969 {
on (release) {
_root.ok_flg = 3;
_root.gotoAndStop('title');
}
}
button 971 {
on (release) {
_root.ok_flg = 2;
_root.gotoAndStop('battle_menu');
}
}
button 972 {
on (release) {
_root.ok_flg = 1;
_root.item = 0;
_root.e_choice = 0;
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.point_h = _root.point;
my_so.data.item_h = _root.item;
_root.gotoAndStop('story_start');
}
}
frame 47 {
my_sound = new Sound();
my_sound.stop();
}
button 974 {
on (release, keyPress '<Space>') {
_root.nextFrame();
}
}
button 975 {
on (release) {
_root.gotoAndStop('tute');
}
}
frame 48 {
stop();
_root.lv = 1;
_root.e_choice = 15;
}
movieClip 984 {
frame 12 {
_root.cat_move1 = 1;
}
}
movieClip 992 {
}
movieClip 1001 {
}
movieClip 1012 {
}
button 1013 {
on (release) {
_root.p_choice = 1;
gotoAndStop('battle_0_2');
}
}
movieClip 1022 {
}
movieClip 1031 {
}
movieClip 1038 {
}
button 1039 {
on (release) {
_root.bss = 1;
_root.bss2 = 1;
}
}
movieClip 1053 {
}
movieClip 1062 {
}
button 1064 {
on (release) {
_root.p_choice = 4;
gotoAndStop('battle_0_2');
}
}
button 1065 {
on (release) {
_root.p_choice = 2;
gotoAndStop('battle_0_2');
}
}
button 1066 {
on (release) {
_root.p_choice = 3;
gotoAndStop('battle_0_2');
}
}
button 1067 {
on (release) {
_root.p_choice = 5;
gotoAndStop('battle_0_2');
}
}
button 1068 {
on (release) {
_root.p_choice = 6;
gotoAndStop('battle_0_2');
}
}
button 1069 {
on (release) {
_root.p_choice = 7;
gotoAndStop('battle_0_2');
}
}
button 1070 {
on (release) {
_root.p_choice = 9;
gotoAndStop('battle_0_2');
}
}
button 1071 {
on (release) {
_root.p_choice = 10;
gotoAndStop('battle_0_2');
}
}
button 1072 {
on (release) {
_root.p_choice = 11;
gotoAndStop('battle_0_2');
}
}
movieClip 1083 {
}
button 1084 {
on (release) {
_root.p_choice = 20;
gotoAndStop('battle_0_2');
}
}
button 1085 {
on (release) {
_root.p_choice = 21;
gotoAndStop('battle_0_2');
}
}
movieClip 1098 {
frame 1 {
}
}
button 1099 {
on (release) {
_root.p_choice = 22;
gotoAndStop('battle_0_2');
}
}
movieClip 1110 {
}
button 1111 {
on (release) {
_root.p_choice = 23;
gotoAndStop('battle_0_2');
}
}
button 1113 {
on (release) {
_root.lv = 1;
}
}
button 1114 {
on (release) {
_root.lv = 2;
}
}
button 1115 {
on (release) {
_root.lv = 3;
}
}
button 1117 {
on (release) {
_root.e_choice = 1;
}
}
button 1118 {
on (release) {
_root.e_choice = 2;
}
}
button 1119 {
on (release) {
_root.e_choice = 4;
}
}
button 1120 {
on (release) {
_root.e_choice = 3;
}
}
movieClip 1124 {
}
button 1125 {
on (release) {
_root.e_choice = 5;
}
}
button 1126 {
on (release) {
_root.e_choice = 6;
}
}
button 1127 {
on (release) {
_root.e_choice = 7;
}
}
button 1128 {
on (release) {
_root.e_choice = 9;
}
}
button 1129 {
on (release) {
_root.e_choice = 10;
}
}
button 1130 {
on (release) {
_root.e_choice = 11;
}
}
button 1131 {
on (release) {
_root.e_choice = 12;
}
}
button 1132 {
on (release) {
_root.e_choice = 13;
}
}
button 1133 {
on (release) {
_root.e_choice = 14;
}
}
button 1134 {
on (release) {
_root.e_choice = 15;
}
}
button 1135 {
on (release) {
_root.e_choice = 21;
}
}
button 1137 {
on (release) {
_root.e_choice = 20;
}
}
button 1138 {
on (release) {
_root.e_choice = 22;
}
}
button 1139 {
on (release) {
_root.e_choice = 23;
}
}
frame 50 {
_root.p_stamina = 1000;
_root.p_guard = 0;
_root.p_life = 100;
_root.p_power = 0;
_root.cat_c1 = 0;
_root.cat_move1 = 0;
_root.cat_f1 = 0;
_root.d_source2 = 0;
_root.p_sa == 3;
}
movieClip 1143 {
}
movieClip 1151 {
frame 16 {
stop();
}
}
movieClip 1152 {
frame 5 {
stop();
}
frame 80 {
this._x = -400;
}
}
instance wall1 of movieClip 1152 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player) == true) {
this.play();
}
}
}
movieClip 1153 {
frame 5 {
stop();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 1;
_root.d_source = 5;
}
this.gotoAndPlay('end');
}
}
}
frame 80 {
this._x = 1200;
}
}
instance wall2 of movieClip 1153 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.leach) == true) {
this.play();
}
}
}
movieClip 1159 {
}
movieClip 1162 {
frame 11 {
dice = Math.floor(Math.random() * 12) + 1;
if (dice <= 2) {
this._parent.gotoAndPlay('attack0_1');
}
if (dice == 3) {
this._parent.gotoAndPlay('attack2_1');
}
if (dice == 4) {
this._parent.gotoAndPlay('attack2_1');
}
}
}
movieClip 1168 {
frame 10 {
stop();
}
}
movieClip 1169 {
frame 10 {
stop();
}
}
movieClip 1178 {
frame 16 {
stop();
}
}
movieClip 1180 {
frame 18 {
stop();
}
}
movieClip 1183 {
}
movieClip 1186 {
frame 13 {
stop();
}
}
movieClip 1191 {
frame 22 {
stop();
}
}
movieClip 1196 {
frame 36 {
stop();
}
}
movieClip 1200 {
frame 13 {
stop();
}
}
movieClip 1201 {
frame 4 {
_root.e_guard = 0;
_root.e_walk = 0;
if (_root.enemy._x <= 250) {
gotoAndPlay('walk');
}
}
frame 8 {
stop();
}
frame 10 {
play();
}
frame 13 {
_root.e_life -= _root.d_source2;
_root.e_walk = 0;
_root.e_power += 1;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 0) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 1;
_root.d_source = 10;
}
this.gotoAndStop('end');
}
}
}
frame 20 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 25 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 30 {
if (_root.d_level_e >= 3) {
gotoAndStop('wait');
}
}
frame 35 {
_root.e_walk = 2;
_root.e_power += 5;
_root.e_life -= _root.d_source2;
}
frame 40 {
_root.e_life -= _root.d_source2;
_root.e_walk = 0;
_root.e_power += 1;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 0) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 2;
_root.d_source = 20;
}
this.gotoAndStop('end');
}
}
}
frame 50 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 55 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 60 {
if (_root.d_level_e >= 3) {
gotoAndStop('wait');
}
}
frame 60 {
gotoAndStop('wait');
}
frame 75 {
play();
}
frame 75 {
_root.e_walk = _root.d_level_e * 5;
_root.e_power += 5;
}
frame 78 {
_root.e_life -= _root.d_source2;
}
frame 80 {
_root.e_walk -= 2;
}
frame 85 {
_root.e_walk -= 2;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 3;
if (_root.p_stamina >= 0) {
_root.player.p.gotoAndPlay('break');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 1;
_root.d_source = 30;
}
this.gotoAndStop('end');
}
}
}
frame 91 {
_root.e_walk = 0;
}
frame 92 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 97 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 102 {
if (_root.d_level_e >= 3) {
gotoAndStop('wait');
}
}
frame 108 {
gotoAndStop('wait');
}
frame 110 {
_root.e_walk = -3;
play();
}
frame 129 {
_root.e_walk = 0;
}
frame 132 {
gotoAndPlay('wait');
}
frame 147 {
dice = Math.floor(Math.random() * 2) + 1;
if (dice == 1) {
this.gotoAndPlay('attack3_1');
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 3;
_root.d_source = 5;
}
this.gotoAndPlay('end');
}
}
}
frame 171 {
this.gotoAndStop('wait');
}
frame 194 {
_root.e_walk = -10;
play();
}
frame 197 {
_root.e_walk += 1;
}
frame 199 {
_root.e_walk += 1;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 3;
_root.d_source = 15;
}
this.gotoAndPlay('end');
}
}
}
frame 204 {
_root.e_walk += 2;
}
frame 214 {
_root.e_walk = 0;
}
frame 230 {
this.gotoAndStop('wait');
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 3;
_root.d_source = 2;
}
this.gotoAndStop('end');
}
}
}
frame 245 {
this.gotoAndStop('wait');
}
}
movieClip 1202 {
}
instance enemy of movieClip 1202 {
onClipEvent (enterFrame) {
if (this.hit2.hitTest(_root.wall1.hit_break) == true) {
_root.wall1.play();
}
if (this.hit2.hitTest(_root.player.hit2) == false) {
_root.enemy._x -= _root.e_walk;
}
if (this.hit2.hitTest(_root.player.hit2) == true) {
_root.enemy._x -= 1;
}
if (this._x <= 50) {
if (this.hit2.hitTest(_root.wall1.hit) == false) {
_root.wall1._x += 10;
_root.wall2._x += 10;
this._x += 10;
_root.player._x += 10;
} else {
this._x = 50;
}
}
if (this._x >= 600) {
_root.enemy._x = 595;
}
}
}
movieClip 1203 {
frame 12 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.battle_start == 1) {
this._parent.nextFrame();
}
}
}
frame 13 {
this.key_p = 0;
}
frame 13 {
_root.p_walk = 0;
stop();
this._parent.gotoAndStop('hisa');
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 25;
}
if (Key.isDown(90)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(67)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(37) == true) {
this._parent.gotoAndPlay('walk');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndStop('guard1_1');
}
}
}
frame 19 {
_root.p_walk = -6;
this.key_p = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(37) == false) {
this._parent.key_p = 1;
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (this._parent.key_p == 1) {
if (Key.isDown(37) == true) {
this._parent.gotoAndPlay('walk2');
}
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 50;
}
if (Key.isDown(90)) {
this._parent.gotoAndPlay('attack2_1');
}
if (Key.isDown(67)) {
this._parent.gotoAndPlay('attack2_1');
}
if (Key.isDown(88)) {
if (_root.p_power >= 40) {
_root.p_guard = 0;
_root.p_walk = 0;
this._parent.gotoAndPlay('attack4_1');
}
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(39) == false) {
if (Key.isDown(37) == false) {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 29 {
if (_root.dss == 1) {
} else {
stop();
}
}
frame 30 {
_root.p_walk = -8;
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 50;
}
if (Key.isDown(90)) {
this._parent.gotoAndPlay('attack2_2');
}
if (Key.isDown(67)) {
this._parent.gotoAndPlay('attack2_2');
}
if (Key.isDown(88)) {
if (_root.p_power >= 60) {
_root.p_guard = 0;
_root.p_walk = 0;
this._parent.gotoAndPlay('attack4_2');
}
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(39) == false) {
if (Key.isDown(37) == false) {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 31 {
_root.p_walk = -8;
}
frame 46 {
_root.p_walk = 8;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 10;
}
}
}
frame 51 {
_root.p_walk -= 1;
}
frame 53 {
_root.p_walk -= 1;
}
frame 55 {
_root.p_walk -= 1;
}
frame 57 {
_root.p_walk -= 2;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.bss2 >= 1) {
if (_root.p_stamina <= 100) {
this._parent.gotoAndPlay('back');
}
}
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
frame 63 {
stop();
}
frame 64 {
if (_root.bss2 == 1) {
if (_root.p_stamina <= 100) {
this.gotoAndPlay('back');
}
}
if (_root.bss == 1) {
if (_root.player._x - _root.enemy._x <= 150) {
if (_root.p_power >= 40) {
this.gotoAndPlay('attack4_1');
} else {
if (_root.p_power >= 20) {
this.gotoAndPlay('attack3_1');
}
}
}
}
play();
}
instance of movieClip 35 {
onClipEvent (load) {
key_a = 0;
}
onClipEvent (enterFrame) {
if (_root.handle == 0) {
if (key_a && Key.isDown(90)) {
this._parent.key_p = 1;
}
}
if (_root.handle == 1) {
if (key_a && !Key.isDown(90)) {
this._parent.key_p += 1;
}
}
if (_root.handle == 0) {
if (key_b && Key.isDown(67)) {
this._parent.key_p = 1;
}
}
if (_root.handle == 1) {
if (key_b && !Key.isDown(67)) {
this._parent.key_p += 1;
}
}
key_a = Key.isDown(90);
key_b = Key.isDown(67);
}
}
frame 67 {
gotoAndPlay('attack1_1');
}
frame 73 {
_root.p_stamina -= 200;
_root.p_power += 1;
play();
}
frame 73 {
if (this.key_p >= 1) {
if (this.key_p >= 4) {
this.key_p = 3;
}
this.key_p -= 1;
}
}
frame 75 {
_root.p_walk = -4;
}
frame 77 {
_root.p_walk = -5;
}
frame 79 {
_root.p_walk = -5;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 1;
_root.d_source2 = 5;
}
this.gotoAndPlay('end');
}
}
}
frame 81 {
_root.p_walk = -2;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_2');
}
}
}
frame 82 {
_root.p_walk = 0;
}
frame 83 {
stop();
}
frame 84 {
_root.p_stamina -= 100;
_root.p_power += 2;
play();
}
frame 84 {
if (this.key_p >= 1) {
this.key_p -= 1;
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 2;
_root.d_source2 = 7;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_3');
}
}
}
frame 96 {
_root.p_walk = -5;
}
frame 96 {
_root.p_stamina -= 100;
_root.p_power += 6;
play();
}
frame 96 {
if (this.key_p >= 1) {
this.key_p -= 1;
}
}
instance of movieClip 35 {
onClipEvent (load) {
key_a = 0;
}
onClipEvent (enterFrame) {
if (_root.handle == 0) {
if (key_a && Key.isDown(90)) {
this._parent.key_p = 1;
}
if (key_a && !Key.isDown(90)) {
this._parent.key_p = 0;
}
}
if (_root.handle == 1) {
if (key_a && !Key.isDown(90)) {
this._parent.key_p += 1;
}
}
if (_root.handle == 0) {
if (key_b && Key.isDown(67)) {
this._parent.key_p = 1;
}
if (key_b && !Key.isDown(67)) {
this._parent.key_p = 0;
}
}
if (_root.handle == 1) {
if (key_b && !Key.isDown(67)) {
this._parent.key_p += 1;
}
}
key_a = Key.isDown(90);
key_b = Key.isDown(67);
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 3;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 3;
_root.d_source2 = 7;
}
this.gotoAndPlay('end');
}
}
}
frame 101 {
_root.p_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_1');
}
}
}
frame 112 {
if (_root.bss == 1) {
if (_root.player._x - _root.enemy._x <= 200) {
if (_root.p_power >= 60) {
this.gotoAndPlay('attack4_2');
}
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
}
}
frame 113 {
_root.p_stamina -= 100;
_root.p_walk = -10;
play();
}
frame 119 {
_root.p_walk += 2;
}
frame 122 {
_root.p_walk += 2;
}
frame 125 {
_root.p_walk += 2;
}
frame 127 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 2;
_root.d_source2 = 25;
}
this.gotoAndPlay('end');
}
}
}
frame 142 {
this.gotoAndStop('wait');
_root.p_power += 5;
}
frame 144 {
if (_root.bss == 1) {
if (_root.player._x - _root.enemy._x <= 200) {
if (_root.p_power >= 60) {
this.gotoAndPlay('attack4_2');
}
}
}
}
frame 144 {
this.key_p = 0;
}
frame 145 {
_root.p_stamina -= 350;
_root.p_walk = -10;
play();
}
frame 147 {
_root.p_walk = -6;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 1;
_root.d_source2 = 5;
}
this.gotoAndPlay('end');
}
}
}
frame 151 {
_root.p_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(90) == true) {
this._parent.key_p = 1;
}
if (Key.isDown(67) == true) {
this._parent.key_p = 1;
}
}
}
frame 160 {
this.gotoAndStop('wait');
_root.p_power += 5;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_1');
}
}
}
frame 167 {
_root.p_power -= 20;
_root.p_walk = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 4;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 2;
_root.d_source2 = 25;
}
this.gotoAndPlay('end');
}
}
}
frame 181 {
stop();
}
frame 182 {
_root.p_power -= 40;
_root.p_walk = 0;
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 2;
_root.d_source2 = 5;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 2;
_root.d_source2 = 5;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 3;
_root.d_source2 = 15;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 400) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 3;
_root.d_source2 = 25;
}
this.gotoAndPlay('end');
}
}
}
frame 242 {
stop();
}
frame 244 {
_root.p_power -= 60;
_root.p_walk = 0;
play();
}
frame 245 {
_root.p_walk = -10;
}
frame 248 {
_root.p_walk = -8;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 1;
_root.d_source2 = 20;
}
this.gotoAndPlay('end');
}
}
}
frame 251 {
_root.p_walk = -5;
}
frame 255 {
_root.p_walk = -7;
}
frame 263 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 400) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 3;
_root.d_source2 = 20;
}
this.gotoAndPlay('end');
}
}
}
frame 270 {
this.gotoAndStop('wait');
}
frame 284 {
play();
_root.p_guard = 0;
_root.p_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(90)) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(67)) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(88)) {
if (_root.p_power >= 20) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack3_1');
}
}
if (Key.isDown(40) == false) {
_root.p_guard = 0;
this._parent.gotoAndStop('wait');
}
}
}
frame 290 {
_root.p_guard = 1;
}
frame 293 {
stop();
}
frame 294 {
_root.p_guard = 1;
_root.p_walk = _root.d_level_p * 10;
_root.p_stamina -= 60 * _root.d_level_p;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(88)) {
if (_root.p_power >= 20) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack3_1');
}
}
if (Key.isDown(40) == false) {
_root.p_guard = 0;
this._parent.gotoAndStop('wait');
}
if (Key.isDown(39) == true) {
_root.p_guard = 0;
this._parent.gotoAndPlay('back');
}
}
}
frame 296 {
_root.p_walk = 0;
_root.p_power += 10;
}
frame 304 {
stop();
}
frame 325 {
_root.p_walk = _root.d_level_p * 2;
_root.p_guard = 0;
_root.p_power += 5;
this._parent.gotoAndStop('hisa_nod');
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
if (_root.p_life <= 0) {
this._parent.gotoAndPlay('dead');
}
}
}
frame 328 {
_root.p_walk = 0;
this._parent.gotoAndStop('hisa');
}
frame 345 {
gotoAndStop('wait');
}
frame 358 {
_root.p_walk = 1;
_root.p_power += 1;
play();
}
frame 361 {
_root.p_life -= _root.d_source;
_root.p_walk = 0;
_root.p_power += 1;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
if (_root.p_life <= 40) {
this._parent.gotoAndPlay('back');
}
}
}
}
frame 368 {
if (_root.d_level_p == 1) {
gotoAndStop('wait');
}
}
frame 373 {
if (_root.d_level_p == 2) {
gotoAndStop('wait');
}
}
frame 378 {
if (_root.d_level_p >= 3) {
gotoAndStop('wait');
}
}
frame 382 {
_root.p_walk = 2;
_root.p_power += 5;
play();
}
frame 386 {
_root.p_life -= _root.d_source;
_root.p_walk = 0;
}
frame 397 {
if (_root.d_level_p == 1) {
gotoAndStop('wait');
}
}
frame 402 {
if (_root.d_level_p == 2) {
gotoAndStop('wait');
}
}
frame 407 {
if (_root.d_level_p == 3) {
gotoAndStop('wait');
}
}
frame 412 {
if (_root.d_level_p == 4) {
gotoAndStop('wait');
}
}
frame 416 {
_root.p_walk = 0;
_root.player._x += 1;
play();
}
frame 417 {
_root.p_walk = _root.d_level_p * 10;
_root.p_power += 5;
}
frame 419 {
_root.p_life -= _root.d_source;
}
frame 421 {
_root.p_walk -= 2;
}
frame 426 {
_root.p_walk -= 2;
}
frame 432 {
_root.p_walk = 0;
}
frame 433 {
if (_root.d_level_p == 1) {
gotoAndStop('wait');
}
}
frame 438 {
if (_root.d_level_p == 2) {
gotoAndStop('wait');
}
}
frame 443 {
if (_root.d_level_p >= 3) {
gotoAndStop('wait');
}
}
frame 444 {
_root.p_walk = 0;
}
frame 451 {
_root.p_walk = 0;
_root.p_guard = 0;
_root.p_stamina = 1000;
_root.p_stamina.gotoAndPlay('fatigue');
this._parent.gotoAndStop('hisa');
}
frame 481 {
gotoAndStop('wait');
}
frame 482 {
_root.p_walk = 0;
play();
}
frame 486 {
this._parent.gotoAndStop('hisa_nod');
}
frame 542 {
stop();
_root.lose = 1;
_root.win = 0;
}
}
movieClip 1208 {
}
movieClip 1213 {
}
movieClip 1214 {
frame 13 {
if (_root.bss >= 1) {
if (_root.p_stamina <= 160) {
this._parent.gotoAndPlay('back');
} else {
this._parent.gotoAndStop('wait');
}
} else {
this._parent.gotoAndStop('wait');
}
stop();
}
}
movieClip 1217 {
frame 10 {
stop();
}
}
movieClip 1222 {
frame 15 {
stop();
}
}
movieClip 1228 {
frame 16 {
stop();
}
}
movieClip 1236 {
frame 35 {
stop();
}
}
movieClip 1239 {
}
movieClip 1241 {
frame 17 {
stop();
}
}
movieClip 1243 {
frame 10 {
stop();
}
}
movieClip 1244 {
frame 35 {
stop();
}
}
movieClip 1249 {
frame 23 {
stop();
}
}
movieClip 1250 {
}
movieClip 1251 {
frame 26 {
stop();
}
}
movieClip 1252 {
}
movieClip 1253 {
frame 47 {
stop();
}
}
movieClip 1257 {
frame 13 {
stop();
}
}
movieClip 1262 {
frame 13 {
stop();
}
}
movieClip 1266 {
frame 10 {
stop();
}
}
movieClip 1269 {
frame 10 {
stop();
}
}
movieClip 1270 {
frame 10 {
stop();
}
}
movieClip 1272 {
frame 16 {
stop();
}
}
movieClip 1274 {
frame 18 {
stop();
}
}
movieClip 1275 {
instance of movieClip 25 {
onClipEvent (enterFrame) {
_root.p_bindc -= 1;
if (_root.p_bindc <= 0) {
this._parent._parent.gotoAndStop('wait');
}
}
}
}
movieClip 1277 {
}
movieClip 1284 {
frame 1 {
_root.p_walk = 0;
}
frame 50 {
stop();
}
}
movieClip 1285 {
frame 12 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.battle_start == 1) {
this._parent.nextFrame();
}
}
}
frame 13 {
_root.p_walk = 0;
_root.p_guard = 0;
this.key_p = 0;
stop();
this._parent.gotoAndStop('mek');
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 25;
}
if (Key.isDown(90)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(67)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(37) == true) {
this._parent.gotoAndPlay('walk');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndStop('guard1_1');
}
}
}
frame 19 {
_root.p_walk = -5;
_root.cat_move1 = 0;
this.key_p = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(37) == false) {
this._parent.key_p = 1;
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (this._parent.key_p == 1) {
if (Key.isDown(37) == true) {
this._parent.gotoAndPlay('walk2');
}
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 50;
}
if (Key.isDown(90)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(67)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(88)) {
if (_root.p_power >= 20) {
_root.p_guard = 0;
_root.p_walk = 0;
this._parent.gotoAndPlay('attack4_1');
}
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(39) == false) {
if (Key.isDown(37) == false) {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 29 {
if (_root.dss == 1) {
} else {
stop();
}
}
frame 30 {
_root.p_walk = -8;
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 50;
}
if (Key.isDown(90)) {
this._parent.gotoAndPlay('attack2_1');
}
if (Key.isDown(67)) {
this._parent.gotoAndPlay('attack2_1');
}
if (Key.isDown(88)) {
if (_root.p_power >= 20) {
_root.p_guard = 0;
_root.p_walk = 0;
if (_root.cat_c1 >= 3) {
if (_root.e_choice == 1) {
this._parent.gotoAndPlay('attack4_1');
} else {
if (_root.p_power >= 30) {
this._parent.gotoAndPlay('attack4_2');
}
}
}
this._parent.gotoAndPlay('attack4_1');
}
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(39) == false) {
if (Key.isDown(37) == false) {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 46 {
_root.p_walk = 8;
_root.cat_move1 = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 10;
}
}
}
frame 51 {
_root.p_walk -= 1;
}
frame 53 {
_root.p_walk -= 1;
}
frame 55 {
_root.p_walk -= 1;
}
frame 57 {
_root.p_walk -= 2;
}
frame 63 {
stop();
}
frame 64 {
if (_root.bss2 == 1) {
if (_root.p_stamina <= 100) {
this.gotoAndPlay('back');
}
}
if (_root.bss == 1) {
if (_root.cat_c1 <= 2) {
if (_root.p_power >= 10) {
this.gotoAndPlay('attack3_1');
}
}
if (_root.player._x - _root.enemy._x <= 150) {
if (_root.p_power >= 20) {
this.gotoAndPlay('attack4_1');
}
}
}
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.bss2 >= 1) {
if (_root.p_stamina <= 100) {
this._parent.gotoAndPlay('back');
}
}
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 35 {
onClipEvent (load) {
key_a = 0;
}
onClipEvent (enterFrame) {
if (_root.handle == 0) {
if (key_a && Key.isDown(90)) {
this._parent.key_p = 1;
}
}
if (_root.handle == 1) {
if (key_a && !Key.isDown(90)) {
this._parent.key_p += 1;
}
}
if (_root.handle == 0) {
if (key_b && Key.isDown(67)) {
this._parent.key_p = 1;
}
}
if (_root.handle == 1) {
if (key_b && !Key.isDown(67)) {
this._parent.key_p += 1;
}
}
key_a = Key.isDown(90);
key_b = Key.isDown(67);
}
}
frame 68 {
this.gotoAndPlay('attack1_1');
}
frame 73 {
_root.p_walk = 0;
}
frame 73 {
_root.p_stamina -= 100;
_root.p_power += 2;
play();
}
frame 73 {
if (this.key_p >= 1) {
if (this.key_p >= 4) {
this.key_p = 3;
}
this.key_p -= 1;
}
}
frame 75 {
_root.p_walk = -4;
}
frame 77 {
_root.p_walk = -5;
}
frame 79 {
_root.p_walk = -5;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 2;
_root.d_source2 = 5;
}
this.gotoAndPlay('end');
}
}
}
frame 81 {
_root.p_walk = -2;
}
frame 82 {
_root.p_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_2');
}
}
}
frame 87 {
stop();
}
frame 88 {
_root.p_stamina -= 100;
_root.p_power += 2;
play();
}
frame 88 {
play();
}
frame 88 {
if (this.key_p >= 1) {
this.key_p -= 1;
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 1;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_3');
}
}
}
frame 105 {
_root.p_walk = 0;
}
frame 105 {
_root.p_stamina -= 300;
_root.p_power += 4;
play();
}
frame 105 {
if (this.key_p >= 1) {
this.key_p -= 1;
}
}
instance of movieClip 35 {
onClipEvent (load) {
key_a = 0;
}
onClipEvent (enterFrame) {
if (_root.handle == 0) {
if (key_a && Key.isDown(90)) {
this._parent.key_p = 1;
}
if (key_a && !Key.isDown(90)) {
this._parent.key_p = 0;
}
}
if (_root.handle == 1) {
if (key_a && !Key.isDown(90)) {
this._parent.key_p += 1;
}
}
if (_root.handle == 0) {
if (key_b && Key.isDown(67)) {
this._parent.key_p = 1;
}
if (key_b && !Key.isDown(67)) {
this._parent.key_p = 0;
}
}
if (_root.handle == 1) {
if (key_b && !Key.isDown(67)) {
this._parent.key_p += 1;
}
}
key_a = Key.isDown(90);
key_b = Key.isDown(67);
}
}
frame 107 {
_root.p_walk = -4;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 1;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 110 {
_root.p_walk += 2;
}
frame 112 {
_root.p_walk += 2;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 1;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 3;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_1');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
this._parent.gotoAndPlay('attack2_2');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
}
}
frame 144 {
play();
if (_root.player._x - _root.enemy._x <= 150) {
if (_root.bss == 1) {
if (_root.p_power >= 20) {
this.gotoAndPlay('attack4_1');
}
} else {
_root.p_stamina -= 600;
_root.p_walk = -10;
}
}
}
frame 147 {
_root.p_stamina += 100;
}
frame 149 {
_root.p_stamina += 100;
}
frame 151 {
_root.p_stamina += 300;
}
frame 154 {
stop();
_root.p_power += 5;
}
frame 155 {
play();
}
frame 155 {
_root.p_walk = 0;
_root.p_stamina -= 500;
play();
}
frame 156 {
_root.p_walk = -10;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
frame 157 {
_root.p_walk += 3;
}
frame 158 {
_root.p_walk += 3;
}
frame 159 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 400) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 1;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 172 {
this.gotoAndStop('wait');
_root.p_power += 5;
}
frame 182 {
_root.p_power -= 10 * _root.cat_c1;
_root.p_walk = 0;
play();
}
frame 187 {
if (_root.cat_c1 == 0) {
_root.cat_p.gotoAndPlay('get1_1');
}
if (_root.cat_c1 == 1) {
_root.cat_p.gotoAndPlay('attack0_1');
}
if (_root.cat_c1 == 2) {
_root.cat_p.gotoAndPlay('attack0_2');
}
if (_root.cat_c1 == 3) {
_root.cat_p.gotoAndPlay('attack0_3');
}
if (_root.cat_c1 == 4) {
_root.cat_p.gotoAndPlay('attack0_4');
}
}
frame 202 {
this.gotoAndStop('wait');
}
frame 219 {
_root.p_walk = 0;
play();
}
frame 221 {
_root.p_power -= 20;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 1;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 1;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 1;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 243 {
if (_root.cat_c1 <= 1) {
this.gotoAndStop('wait');
}
}
frame 244 {
_root.p_walk = -10;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 1;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 248 {
_root.p_walk = -8;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 1;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 253 {
_root.p_walk = -5;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 3;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 257 {
_root.p_walk = -2;
}
frame 261 {
_root.p_walk = 0;
}
frame 266 {
this.gotoAndStop('wait');
}
frame 268 {
_root.p_walk = 0;
this._parent.gotoAndStop('mek_nod');
play();
}
frame 269 {
_root.p_walk = -10;
_root.p_power -= 30;
}
frame 272 {
_root.p_walk += 3;
}
frame 276 {
_root.p_walk += 3;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 400) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 1;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 281 {
_root.p_walk = 0;
}
frame 282 {
this._parent.gotoAndStop('mek');
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 1;
_root.d_source2 = 20;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 400) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 3;
_root.d_source2 = 20;
}
this.gotoAndPlay('end');
}
}
}
frame 323 {
this.gotoAndStop('wait');
}
frame 329 {
play();
_root.p_guard = 0;
_root.p_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
if (_root.p_life <= 0) {
this._parent.gotoAndPlay('dead');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(90)) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(67)) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(88)) {
if (_root.p_power >= 10 * _root.cat_c1) {
if (_root.cat_f1 == 0) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack3_1');
}
}
}
if (Key.isDown(40) == false) {
_root.p_guard = 0;
this._parent.gotoAndStop('wait');
}
}
}
frame 331 {
_root.p_guard = 1;
}
frame 338 {
stop();
}
frame 339 {
_root.p_guard = 1;
_root.p_walk = _root.d_level_p * 10;
_root.p_stamina -= 30 * _root.d_level_p;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(88)) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack3_1');
}
if (Key.isDown(40) == false) {
_root.p_guard = 0;
this._parent.gotoAndStop('wait');
}
if (Key.isDown(39) == true) {
_root.p_guard = 0;
this._parent.gotoAndPlay('back');
}
}
}
frame 341 {
_root.p_walk = 0;
_root.p_power += 10;
}
frame 349 {
stop();
}
frame 370 {
_root.p_walk = _root.d_level_p * 2;
_root.p_guard = 0;
_root.p_power += 5;
this._parent.gotoAndStop('mek_nod');
play();
}
frame 373 {
_root.p_walk = 0;
this._parent.gotoAndStop('mek');
}
frame 391 {
gotoAndStop('wait');
}
frame 403 {
_root.p_walk = 1;
_root.p_power += 1;
play();
}
frame 406 {
_root.p_life -= _root.d_source;
_root.p_walk = 0;
_root.p_power += 1;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
if (_root.p_life <= 40) {
this._parent.gotoAndPlay('back');
}
}
}
}
frame 413 {
if (_root.d_level_p == 1) {
gotoAndStop('wait');
}
}
frame 418 {
if (_root.d_level_p == 2) {
gotoAndStop('wait');
}
}
frame 423 {
if (_root.d_level_p >= 3) {
gotoAndStop('wait');
}
}
frame 427 {
_root.p_walk = 2;
_root.p_power += 5;
play();
}
frame 431 {
_root.p_life -= _root.d_source;
_root.p_walk = 0;
}
frame 442 {
if (_root.d_level_p == 1) {
gotoAndStop('wait');
}
}
frame 447 {
if (_root.d_level_p == 2) {
gotoAndStop('wait');
}
}
frame 452 {
if (_root.d_level_p == 3) {
gotoAndStop('wait');
}
}
frame 456 {
if (_root.d_level_p == 4) {
gotoAndStop('wait');
}
}
frame 461 {
_root.p_walk = 0;
_root.player._x += 1;
play();
}
frame 462 {
_root.p_walk = _root.d_level_p * 10;
_root.p_power += 5;
play();
if (_root.cat_c1 == 1) {
_root.cat_p.gotoAndPlay('damage1_1');
}
if (_root.cat_c1 == 2) {
_root.cat_p.gotoAndPlay('damage1_2');
}
if (_root.cat_c1 == 3) {
_root.cat_p.gotoAndPlay('damage1_3');
}
if (_root.cat_c1 == 4) {
_root.cat_p.gotoAndPlay('damage1_4');
}
}
frame 464 {
_root.p_life -= _root.d_source;
}
frame 466 {
_root.p_walk -= 2;
}
frame 471 {
_root.p_walk -= 2;
}
frame 477 {
_root.p_walk = 0;
}
frame 478 {
if (_root.d_level_p == 1) {
gotoAndStop('wait');
}
}
frame 483 {
if (_root.d_level_p == 2) {
gotoAndStop('wait');
}
}
frame 488 {
if (_root.d_level_p >= 3) {
gotoAndStop('wait');
}
}
frame 490 {
_root.p_walk = 0;
_root.player._x += 1;
play();
}
frame 492 {
stop();
}
frame 496 {
_root.p_walk = 0;
_root.p_guard = 0;
_root.p_stamina = 1000;
_root.p_stamina.gotoAndPlay('fatigue');
this._parent.gotoAndStop('mek');
}
frame 526 {
gotoAndStop('wait');
}
frame 527 {
_root.p_walk = 0;
_root.p_guard = 0;
_root.p_stamina = 1000;
_root.p_stamina.gotoAndPlay('fatigue');
play();
}
frame 531 {
this._parent.gotoAndStop('mek_nod');
}
frame 575 {
stop();
_root.lose = 1;
_root.win = 0;
}
}
movieClip 1293 {
}
movieClip 1302 {
}
movieClip 1305 {
frame 13 {
if (_root.bss >= 1) {
if (_root.p_stamina <= 210) {
this._parent.gotoAndPlay('back');
} else {
this._parent.gotoAndStop('wait');
}
} else {
this._parent.gotoAndStop('wait');
}
stop();
}
}
movieClip 1313 {
frame 13 {
if (_root.bss >= 1) {
if (_root.p_stamina <= 210) {
this._parent.gotoAndPlay('back2');
} else {
this._parent.gotoAndStop('wait');
}
} else {
this._parent.gotoAndStop('wait');
}
stop();
}
}
movieClip 1314 {
frame 5 {
stop();
}
}
movieClip 1323 {
frame 15 {
this._parent.gotoAndPlay('attack1_2');
}
}
movieClip 1333 {
frame 23 {
this._parent.gotoAndPlay('attack1_3');
}
}
movieClip 1342 {
frame 50 {
this._parent.gotoAndPlay('attack1_1');
}
}
movieClip 1353 {
frame 31 {
stop();
this._parent.gotoAndStop('attack_end');
}
}
movieClip 1358 {
frame 20 {
stop();
this._parent.gotoAndStop('attack_end');
}
}
movieClip 1362 {
frame 32 {
stop();
this._parent.gotoAndStop('attack_end');
}
}
movieClip 1365 {
}
movieClip 1372 {
frame 14 {
stop();
this._parent.gotoAndStop('attack_end');
}
}
movieClip 1375 {
}
movieClip 1378 {
frame 10 {
stop();
this._parent.gotoAndStop('wait');
}
}
movieClip 1379 {
frame 16 {
this._parent.gotoAndPlay('wait');
}
}
movieClip 1389 {
frame 10 {
stop();
}
}
movieClip 1398 {
frame 10 {
stop();
}
}
movieClip 1399 {
frame 10 {
stop();
}
}
movieClip 1407 {
frame 16 {
stop();
}
}
movieClip 1408 {
frame 18 {
stop();
}
}
movieClip 1409 {
instance of movieClip 25 {
onClipEvent (enterFrame) {
_root.p_bindc -= 1;
if (_root.p_bindc <= 0) {
this._parent._parent.gotoAndStop('wait');
}
}
}
}
movieClip 1411 {
}
movieClip 1421 {
frame 1 {
_root.p_walk = 0;
}
frame 50 {
stop();
}
}
movieClip 1422 {
frame 12 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.battle_start == 1) {
this._parent.nextFrame();
}
}
}
frame 13 {
_root.p_walk = 0;
_root.p_guard = 0;
this.key_p = 0;
stop();
this._parent.gotoAndStop('emi');
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 25;
}
if (Key.isDown(90)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(67)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(37) == true) {
this._parent.gotoAndPlay('walk');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndStop('guard1_1');
}
}
}
frame 19 {
_root.p_walk = -6;
this.key_p = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(37) == false) {
this._parent.key_p = 1;
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (this._parent.key_p == 1) {
if (Key.isDown(37) == true) {
this._parent.gotoAndPlay('walk2');
}
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 50;
}
if (Key.isDown(90)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(67)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(88)) {
if (_root.p_power >= 50) {
_root.p_guard = 0;
_root.p_walk = 0;
this._parent.gotoAndPlay('attack4_1');
}
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(39) == false) {
if (Key.isDown(37) == false) {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 29 {
if (_root.dss == 1) {
} else {
stop();
}
}
frame 30 {
_root.p_walk = -7;
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 50;
}
if (Key.isDown(90)) {
this._parent.gotoAndPlay('attack2_1');
}
if (Key.isDown(67)) {
this._parent.gotoAndPlay('attack2_1');
}
if (Key.isDown(88)) {
if (_root.p_power >= 40) {
_root.p_guard = 0;
_root.p_walk = 0;
this._parent.gotoAndPlay('attack4_2');
}
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back2');
}
if (Key.isDown(39) == false) {
if (Key.isDown(37) == false) {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 41 {
_root.p_walk = 10;
this.key_p = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.bss2 >= 1) {
if (_root.p_stamina <= 100) {
this._parent.gotoAndPlay('back');
}
}
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 5;
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == false) {
this._parent.key_p = 1;
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (this._parent.key_p == 1) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back2');
}
}
}
}
frame 46 {
_root.p_walk -= 1;
}
frame 48 {
_root.p_walk -= 1;
}
frame 50 {
_root.p_walk -= 1;
}
frame 52 {
_root.p_walk -= 2;
}
frame 54 {
_root.p_walk = 0;
}
frame 58 {
stop();
}
frame 60 {
_root.p_walk = 10;
this._parent.gotoAndStop('emi_nod');
}
frame 69 {
_root.p_walk = 0;
}
frame 71 {
this._parent.gotoAndStop('emi');
}
frame 74 {
if (_root.bss2 == 1) {
if (_root.p_stamina <= 100) {
this.gotoAndPlay('back');
}
}
if (dice == 1) {
if (_root.player._x - _root.enemy._x <= 150) {
if (_root.bss == 1) {
if (_root.p_power >= 60) {
this.gotoAndPlay('attack4_1');
} else {
if (_root.p_power >= 30) {
this.gotoAndPlay('attack3_1');
}
}
}
}
}
play();
}
instance of movieClip 35 {
onClipEvent (load) {
key_a = 0;
}
onClipEvent (enterFrame) {
if (_root.handle == 0) {
if (key_a && Key.isDown(90)) {
this._parent.key_p = 1;
}
}
if (_root.handle == 1) {
if (key_a && !Key.isDown(90)) {
this._parent.key_p += 1;
}
}
if (_root.handle == 0) {
if (key_b && Key.isDown(67)) {
this._parent.key_p = 1;
}
}
if (_root.handle == 1) {
if (key_b && !Key.isDown(67)) {
this._parent.key_p += 1;
}
}
key_a = Key.isDown(90);
key_b = Key.isDown(67);
}
}
frame 76 {
gotoAndPlay('attack1_1');
}
frame 84 {
_root.p_stamina -= 350;
_root.p_power += 4;
play();
}
frame 84 {
if (this.key_p >= 1) {
if (this.key_p >= 4) {
this.key_p = 3;
}
this.key_p -= 1;
}
}
frame 85 {
_root.p_walk = -2;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 1;
_root.d_source2 = 15;
}
this.gotoAndPlay('end');
}
}
}
frame 88 {
_root.p_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back2');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('attack_end');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('attack_end');
} else {
this._parent.gotoAndPlay('attack1_2');
}
}
}
frame 96 {
stop();
}
frame 97 {
_root.p_walk = 0;
}
frame 97 {
_root.p_stamina -= 100;
_root.p_power += 2;
play();
}
frame 97 {
if (this.key_p >= 1) {
this.key_p -= 1;
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 1;
_root.d_source2 = 5;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('attack_end');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('attack_end');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('attack_end');
} else {
this._parent.gotoAndPlay('attack1_3');
}
}
}
frame 119 {
stop();
}
frame 120 {
_root.p_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(90) == false) {
this._parent.gotoAndStop('attack_end');
} else {
this._parent.gotoAndPlay('attack1_3');
}
}
}
frame 121 {
_root.p_walk = 0;
}
frame 121 {
_root.p_stamina -= 100;
_root.p_power += 2;
play();
}
frame 121 {
if (this.key_p >= 1) {
this.key_p -= 1;
}
}
instance of movieClip 35 {
onClipEvent (load) {
key_a = 0;
}
onClipEvent (enterFrame) {
if (_root.handle == 0) {
if (key_a && Key.isDown(90)) {
this._parent.key_p = 1;
}
if (key_a && !Key.isDown(90)) {
this._parent.key_p = 0;
}
}
if (_root.handle == 1) {
if (key_a && !Key.isDown(90)) {
this._parent.key_p += 1;
}
}
if (_root.handle == 0) {
if (key_b && Key.isDown(67)) {
this._parent.key_p = 1;
}
if (key_b && !Key.isDown(67)) {
this._parent.key_p = 0;
}
}
if (_root.handle == 1) {
if (key_b && !Key.isDown(67)) {
this._parent.key_p += 1;
}
}
key_a = Key.isDown(90);
key_b = Key.isDown(67);
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 400) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 3;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('attack_end');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('attack_end');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('attack_end');
} else {
this._parent.gotoAndPlay('attack1_1');
}
}
}
frame 149 {
stop();
}
frame 151 {
if (_root.bss == 1) {
if (_root.p_power >= 60) {
this.gotoAndPlay('attack4_2');
}
}
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
}
}
frame 153 {
_root.p_stamina -= 200;
_root.p_power += 2;
_root.p_walk = 0;
}
frame 161 {
_root.p_stamina -= 400;
_root.p_walk = -10;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 3;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 166 {
_root.p_walk += 2;
}
frame 169 {
_root.p_walk += 3;
}
frame 172 {
_root.p_walk += 2;
}
frame 176 {
_root.p_walk = 0;
}
frame 181 {
this.gotoAndStop('attack_end');
_root.p_power += 5;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
frame 191 {
_root.p_power -= 30;
_root.p_walk = 0;
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 3;
if (_root.e_stamina >= 500) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 3;
_root.d_source2 = 35;
}
this.gotoAndPlay('end');
}
}
}
frame 205 {
stop();
}
frame 206 {
_root.p_power -= 50;
this._parent.gotoAndStop('emi_nod');
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 2;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 2;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 2;
_root.d_source2 = 20;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 400) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 3;
_root.d_source2 = 30;
}
this.gotoAndPlay('end');
}
}
}
frame 237 {
this._parent.gotoAndStop('emi');
}
frame 242 {
_root.p_power -= 40;
_root.p_walk = 0;
this._parent.gotoAndStop('emi');
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 400) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 3;
_root.d_source2 = 35;
}
this.gotoAndPlay('end');
}
}
}
frame 247 {
_root.p_walk = 5;
}
frame 250 {
_root.p_walk = 2;
}
frame 253 {
_root.p_walk = 0;
}
frame 263 {
stop();
gotoAndStop('wait');
}
frame 267 {
play();
_root.p_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(90)) {
_root.p_guard = 0;
this._parent.gotoAndPlay('guard1_2');
}
if (Key.isDown(67)) {
_root.p_guard = 0;
this._parent.gotoAndPlay('guard1_2');
}
if (Key.isDown(88)) {
if (_root.p_power >= 30) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack3_1');
}
}
if (Key.isDown(40) == false) {
_root.p_guard = 0;
this._parent.gotoAndStop('wait');
}
}
}
frame 269 {
play();
}
frame 276 {
stop();
}
frame 277 {
_root.p_guard = 1;
_root.p_walk = _root.d_level_p * 10;
_root.p_stamina -= 50;
_root.p_walk = -10;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 0) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 2;
_root.d_source2 = 0;
}
this.gotoAndPlay('end');
}
}
}
frame 280 {
_root.p_walk += 3;
}
frame 281 {
_root.p_walk = 0;
}
frame 287 {
stop();
}
frame 288 {
play();
}
frame 302 {
stop();
}
frame 308 {
_root.p_walk = _root.d_level_p * 2;
_root.p_guard = 0;
_root.p_stamina -= 500;
_root.p_power += 5;
this._parent.gotoAndStop('emi_nod');
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
if (_root.p_life <= 0) {
this._parent.gotoAndPlay('dead');
}
}
}
frame 311 {
_root.p_walk = 0;
this._parent.gotoAndStop('emi');
}
frame 319 {
gotoAndStop('wait');
}
frame 341 {
_root.p_walk = 1;
_root.p_power += 1;
play();
}
frame 344 {
_root.p_life -= _root.d_source;
_root.p_walk = 0;
_root.p_power += 1;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
if (_root.p_life <= 40) {
this._parent.gotoAndPlay('back');
}
}
}
}
frame 351 {
if (_root.d_level_p == 1) {
gotoAndStop('wait');
}
}
frame 356 {
if (_root.d_level_p == 2) {
gotoAndStop('wait');
}
}
frame 361 {
if (_root.d_level_p >= 3) {
gotoAndStop('wait');
}
}
frame 365 {
_root.p_walk = 2;
_root.p_power += 5;
play();
}
frame 369 {
_root.p_life -= _root.d_source;
_root.p_walk = 0;
}
frame 380 {
if (_root.d_level_p == 1) {
gotoAndStop('wait');
}
}
frame 385 {
if (_root.d_level_p == 2) {
gotoAndStop('wait');
}
}
frame 390 {
if (_root.d_level_p == 3) {
gotoAndStop('wait');
}
}
frame 395 {
if (_root.d_level_p == 4) {
gotoAndStop('wait');
}
}
frame 399 {
_root.p_walk = 0;
_root.player._x += 1;
play();
}
frame 400 {
_root.p_walk = _root.d_level_p * 10;
_root.p_power += 5;
}
frame 402 {
_root.p_life -= _root.d_source;
}
frame 404 {
_root.p_walk -= 2;
}
frame 409 {
_root.p_walk -= 2;
}
frame 415 {
_root.p_walk = 0;
}
frame 416 {
if (_root.d_level_p == 1) {
gotoAndStop('wait');
}
}
frame 421 {
if (_root.d_level_p == 2) {
gotoAndStop('wait');
}
}
frame 426 {
if (_root.d_level_p >= 3) {
gotoAndStop('wait');
}
}
frame 428 {
_root.p_walk = 0;
stop();
}
frame 434 {
_root.p_walk = 0;
_root.p_guard = 0;
_root.p_stamina = 1000;
_root.p_stamina.gotoAndPlay('fatigue');
this._parent.gotoAndStop('emi');
}
frame 464 {
gotoAndStop('wait');
}
frame 465 {
play();
}
frame 468 {
this._parent.gotoAndStop('emi_nod');
}
frame 530 {
stop();
_root.lose = 1;
_root.win = 0;
}
}
movieClip 1431 {
}
movieClip 1438 {
}
movieClip 1441 {
frame 13 {
if (_root.bss >= 1) {
if (_root.p_stamina <= 210) {
this._parent.gotoAndPlay('back');
} else {
this._parent.gotoAndStop('wait');
}
} else {
this._parent.gotoAndStop('wait');
}
stop();
}
}
movieClip 1446 {
frame 16 {
stop();
}
}
movieClip 1460 {
frame 16 {
stop();
}
}
movieClip 1461 {
frame 16 {
stop();
}
}
movieClip 1469 {
frame 16 {
stop();
}
}
movieClip 1475 {
frame 20 {
stop();
}
}
movieClip 1484 {
frame 38 {
this._parent.gotoAndStop('wait');
}
}
movieClip 1488 {
frame 59 {
stop();
}
}
movieClip 1492 {
frame 29 {
stop();
}
}
movieClip 1493 {
frame 6 {
stop();
}
}
movieClip 1499 {
frame 7 {
stop();
}
}
movieClip 1507 {
frame 10 {
stop();
}
}
movieClip 1510 {
frame 10 {
stop();
}
}
movieClip 1511 {
frame 10 {
stop();
}
}
movieClip 1519 {
frame 16 {
stop();
}
}
movieClip 1521 {
frame 18 {
stop();
}
}
movieClip 1522 {
instance of movieClip 25 {
onClipEvent (enterFrame) {
_root.p_bindc -= 1;
if (_root.p_bindc <= 0) {
this._parent._parent.gotoAndStop('wait');
}
}
}
}
movieClip 1523 {
}
movieClip 1536 {
frame 1 {
_root.p_walk = 0;
}
frame 50 {
stop();
}
}
movieClip 1537 {
frame 12 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.battle_start == 1) {
this._parent.nextFrame();
}
}
}
frame 13 {
_root.p_walk = 0;
_root.p_guard = 0;
this.key_p = 0;
stop();
this._parent.gotoAndStop('yuri');
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 25;
}
if (Key.isDown(90)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(67)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(37) == true) {
this._parent.gotoAndPlay('walk');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndStop('guard1_1');
}
}
}
frame 19 {
_root.p_walk = -5;
this.key_p = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(37) == false) {
this._parent.key_p = 1;
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (this._parent.key_p == 1) {
if (Key.isDown(37) == true) {
this._parent.gotoAndPlay('walk2');
}
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 50;
}
if (Key.isDown(90)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(67)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(88)) {
if (_root.p_power >= 60) {
_root.p_guard = 0;
_root.p_walk = 0;
this._parent.gotoAndPlay('attack4_1');
}
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(39) == false) {
if (Key.isDown(37) == false) {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 29 {
if (_root.dss == 1) {
} else {
stop();
}
}
frame 30 {
_root.p_walk = -7;
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 50;
}
if (Key.isDown(90)) {
if (_root.bss == 1) {
if (_root.p_power >= 60) {
this._parent.gotoAndPlay('attack4_2');
}
}
this._parent.gotoAndPlay('attack2_1');
}
if (Key.isDown(67)) {
if (_root.bss == 1) {
if (_root.p_power >= 60) {
this._parent.gotoAndPlay('attack4_2');
}
}
this._parent.gotoAndPlay('attack2_1');
}
if (Key.isDown(88)) {
if (_root.p_power >= 60) {
_root.p_guard = 0;
_root.p_walk = 0;
this._parent.gotoAndPlay('attack4_2');
}
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(39) == false) {
if (Key.isDown(37) == false) {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 41 {
_root.p_walk = 9;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 5;
}
}
}
frame 46 {
_root.p_walk -= 1;
}
frame 48 {
_root.p_walk -= 1;
}
frame 50 {
_root.p_walk -= 1;
}
frame 52 {
_root.p_walk -= 2;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.bss2 >= 1) {
if (_root.p_stamina <= 100) {
this._parent.gotoAndPlay('back');
}
}
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
frame 58 {
stop();
}
frame 59 {
if (_root.bss2 == 1) {
if (_root.p_stamina <= 100) {
this.gotoAndPlay('back');
}
}
if (_root.bss == 1) {
if (_root.player._x - _root.enemy._x <= 200) {
if (_root.p_power >= 60) {
this.gotoAndPlay('attack4_1');
} else {
if (_root.p_power >= 40) {
this.gotoAndPlay('attack3_1');
}
}
}
}
play();
}
instance of movieClip 35 {
onClipEvent (load) {
key_a = 0;
}
onClipEvent (enterFrame) {
if (_root.handle == 0) {
if (key_a && Key.isDown(90)) {
this._parent.key_p = 1;
}
}
if (_root.handle == 1) {
if (key_a && !Key.isDown(90)) {
this._parent.key_p += 1;
}
}
if (_root.handle == 0) {
if (key_b && Key.isDown(67)) {
this._parent.key_p = 1;
}
}
if (_root.handle == 1) {
if (key_b && !Key.isDown(67)) {
this._parent.key_p += 1;
}
}
key_a = Key.isDown(90);
key_b = Key.isDown(67);
}
}
frame 64 {
gotoAndPlay('attack1_1');
}
frame 68 {
_root.p_walk = 5;
}
frame 68 {
_root.p_stamina -= 200;
_root.p_power += 10;
play();
}
frame 68 {
if (this.key_p >= 1) {
if (this.key_p >= 4) {
this.key_p = 3;
}
this.key_p -= 1;
}
}
frame 70 {
_root.p_walk = 2;
}
frame 72 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 3;
_root.d_source2 = 5;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_2');
}
}
}
frame 83 {
stop();
}
frame 84 {
_root.p_stamina -= 100;
_root.p_power += 2;
play();
}
frame 84 {
if (this.key_p >= 1) {
if (this.key_p >= 2) {
this.key_p = 2;
}
this.key_p -= 1;
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 3;
if (_root.e_stamina >= 400) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 1;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_3');
}
}
}
frame 101 {
stop();
}
frame 102 {
_root.p_walk = 1;
}
frame 102 {
_root.p_stamina -= 100;
_root.p_power += 3;
play();
}
frame 102 {
if (this.key_p >= 1) {
this.key_p -= 1;
}
}
instance of movieClip 35 {
onClipEvent (load) {
key_a = 0;
}
onClipEvent (enterFrame) {
if (_root.handle == 0) {
if (key_a && Key.isDown(90)) {
this._parent.key_p = 1;
}
if (key_a && !Key.isDown(90)) {
this._parent.key_p = 0;
}
}
if (_root.handle == 1) {
if (key_a && !Key.isDown(90)) {
this._parent.key_p += 1;
}
}
if (_root.handle == 0) {
if (key_b && Key.isDown(67)) {
this._parent.key_p = 1;
}
if (key_b && !Key.isDown(67)) {
this._parent.key_p = 0;
}
}
if (_root.handle == 1) {
if (key_b && !Key.isDown(67)) {
this._parent.key_p += 1;
}
}
key_a = Key.isDown(90);
key_b = Key.isDown(67);
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 1;
_root.d_source2 = 15;
}
this.gotoAndPlay('end');
}
}
}
frame 107 {
_root.p_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_2');
}
}
}
frame 118 {
_root.p_stamina -= 400;
_root.p_walk = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
}
}
frame 120 {
_root.p_walk -= 2;
}
frame 123 {
_root.p_walk = -15;
}
frame 126 {
_root.p_walk += 5;
}
frame 129 {
_root.p_walk += 5;
}
frame 131 {
_root.p_walk += 2;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 2;
_root.d_source2 = 15;
}
this.gotoAndPlay('end');
}
}
}
frame 134 {
_root.p_walk = 0;
}
frame 143 {
this.gotoAndStop('wait');
_root.p_power += 5;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
frame 158 {
_root.p_power -= 40;
play();
_root.p_walk = 5;
}
frame 161 {
_root.p_walk = 2;
}
frame 165 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 3;
_root.d_source2 = 50;
}
this.gotoAndPlay('end');
}
}
}
frame 203 {
stop();
}
frame 212 {
play();
_root.p_walk = 0;
}
frame 216 {
_root.p_power -= 60;
this._parent.gotoAndStop('yuri_nod');
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 100) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 1;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 100) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 1;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 100) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 3;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 3;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 4;
_root.d_source2 = 30;
}
this.gotoAndPlay('end');
}
}
}
frame 269 {
this._parent.gotoAndStop('yuri');
}
frame 269 {
this.gotoAndStop('wait');
}
frame 271 {
_root.p_power -= 60;
_root.p_walk = 0;
play();
}
frame 273 {
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 100) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 1;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 282 {
_root.p_walk = -15;
}
frame 285 {
_root.p_walk += 5;
}
frame 288 {
_root.p_walk += 5;
}
frame 290 {
_root.p_walk += 2;
}
frame 293 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 3;
_root.d_source2 = 40;
}
this.gotoAndPlay('end');
}
}
}
frame 304 {
this.gotoAndStop('wait');
}
frame 307 {
play();
_root.p_guard = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(90)) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(67)) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(88)) {
if (_root.p_power >= 40) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack3_1');
}
}
if (Key.isDown(40) == false) {
_root.p_guard = 0;
this._parent.gotoAndStop('wait');
}
}
}
frame 313 {
_root.p_guard = 1;
}
frame 316 {
stop();
}
frame 317 {
_root.p_guard = 1;
_root.p_walk = _root.d_level_p * 10;
_root.p_stamina -= 70 * _root.d_level_p;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(88)) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack3_1');
}
if (Key.isDown(40) == false) {
_root.p_guard = 0;
this._parent.gotoAndStop('wait');
}
if (Key.isDown(39) == true) {
_root.p_guard = 0;
this._parent.gotoAndPlay('back');
}
}
}
frame 319 {
_root.p_walk = 0;
_root.p_power += 10;
}
frame 327 {
stop();
}
frame 338 {
_root.p_walk = _root.d_level_p * 2;
_root.p_guard = 0;
_root.p_power += 5;
_root.p_walk = 0;
this._parent.gotoAndStop('yuri_nod');
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
if (_root.p_life <= 0) {
this._parent.gotoAndPlay('dead');
}
}
}
frame 341 {
this._parent.gotoAndStop('yuri');
}
frame 357 {
gotoAndStop('wait');
}
frame 371 {
_root.p_walk = 1;
_root.p_power += 1;
play();
}
frame 374 {
_root.p_life -= _root.d_source;
_root.p_walk = 0;
_root.p_power += 1;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
if (_root.p_life <= 40) {
this._parent.gotoAndPlay('back');
}
}
}
}
frame 381 {
if (_root.d_level_p == 1) {
gotoAndStop('wait');
}
}
frame 386 {
if (_root.d_level_p == 2) {
gotoAndStop('wait');
}
}
frame 391 {
if (_root.d_level_p >= 3) {
gotoAndStop('wait');
}
}
frame 395 {
_root.p_walk = 2;
_root.p_power += 5;
play();
}
frame 399 {
_root.p_life -= _root.d_source;
_root.p_walk = 0;
}
frame 410 {
_root.p_walk = 0;
if (_root.d_level_p == 1) {
gotoAndStop('wait');
}
}
frame 415 {
if (_root.d_level_p == 2) {
gotoAndStop('wait');
}
}
frame 420 {
if (_root.d_level_p == 3) {
gotoAndStop('wait');
}
}
frame 425 {
if (_root.d_level_p == 4) {
gotoAndStop('wait');
}
}
frame 429 {
_root.p_walk = 0;
play();
}
frame 430 {
_root.p_walk = _root.d_level_p * 10;
_root.p_power += 5;
}
frame 432 {
_root.p_life -= _root.d_source;
}
frame 434 {
_root.p_walk -= 2;
}
frame 439 {
_root.p_walk -= 2;
}
frame 445 {
_root.p_walk = 0;
}
frame 446 {
if (_root.d_level_p == 1) {
gotoAndStop('wait');
}
}
frame 451 {
if (_root.d_level_p == 2) {
gotoAndStop('wait');
}
}
frame 456 {
if (_root.d_level_p >= 3) {
gotoAndStop('wait');
}
}
frame 458 {
_root.p_walk = 0;
stop();
}
frame 464 {
_root.p_walk = 0;
_root.p_guard = 0;
_root.p_stamina = 1000;
_root.p_stamina.gotoAndPlay('fatigue');
this._parent.gotoAndStop('yuri');
}
frame 494 {
gotoAndStop('wait');
}
frame 495 {
_root.p_walk = 0;
_root.p_guard = 0;
_root.p_stamina = 1000;
this._parent.gotoAndStop('yuri');
}
frame 499 {
this._parent.gotoAndStop('yuri_nod');
}
frame 551 {
stop();
_root.lose = 1;
_root.win = 0;
}
}
movieClip 1548 {
}
movieClip 1557 {
}
movieClip 1564 {
frame 13 {
if (_root.bss >= 1) {
if (_root.p_stamina <= 160) {
this._parent.gotoAndPlay('back');
} else {
this._parent.gotoAndStop('wait');
}
} else {
this._parent.gotoAndStop('wait');
}
stop();
}
}
movieClip 1571 {
frame 14 {
stop();
}
}
movieClip 1586 {
frame 38 {
stop();
}
}
movieClip 1599 {
frame 41 {
stop();
}
}
movieClip 1606 {
frame 29 {
stop();
}
}
movieClip 1619 {
frame 19 {
stop();
}
}
movieClip 1622 {
frame 28 {
stop();
}
}
movieClip 1625 {
frame 12 {
stop();
}
}
movieClip 1632 {
}
movieClip 1640 {
}
movieClip 1652 {
frame 26 {
stop();
}
}
movieClip 1658 {
frame 32 {
stop();
}
}
movieClip 1660 {
frame 33 {
stop();
}
}
movieClip 1678 {
frame 14 {
stop();
}
}
movieClip 1681 {
}
movieClip 1685 {
frame 17 {
stop();
}
}
movieClip 1686 {
frame 29 {
stop();
}
}
movieClip 1707 {
}
movieClip 1709 {
frame 55 {
this._parent.gotoAndStop('wait');
}
}
movieClip 1714 {
}
movieClip 1715 {
frame 14 {
stop();
}
}
movieClip 1716 {
frame 1 {
stop();
}
}
movieClip 1717 {
frame 13 {
stop();
}
}
movieClip 1718 {
frame 12 {
stop();
}
}
movieClip 1720 {
frame 10 {
stop();
}
}
movieClip 1723 {
frame 10 {
stop();
}
}
movieClip 1724 {
frame 10 {
stop();
}
}
movieClip 1728 {
frame 16 {
stop();
}
}
movieClip 1730 {
frame 18 {
stop();
}
}
movieClip 1731 {
instance of movieClip 25 {
onClipEvent (enterFrame) {
_root.p_bindc -= 1;
if (_root.p_bindc <= 0) {
this._parent._parent.gotoAndStop('wait');
}
}
}
}
movieClip 1734 {
}
movieClip 1744 {
frame 1 {
_root.p_walk = 0;
}
frame 50 {
stop();
}
}
movieClip 1745 {
frame 1 {
shot = 1;
if (_root.lv <= 2) {
_root.bullet_p = 5;
} else {
_root.bullet_p = 0;
}
}
frame 12 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.battle_start == 1) {
this._parent.nextFrame();
}
}
}
frame 13 {
this._parent.gotoAndStop('minako');
}
frame 13 {
_root.p_walk = 0;
_root.p_guard = 0;
this.key_p = 0;
this.hit_ok = 0;
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 25;
}
if (Key.isDown(90)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(67)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(37) == true) {
this._parent.gotoAndPlay('walk');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndStop('guard1_1');
}
}
}
frame 19 {
_root.p_walk = -5;
this.key_p = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(37) == false) {
this._parent.key_p = 1;
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (this._parent.key_p == 1) {
if (Key.isDown(37) == true) {
this._parent.gotoAndPlay('walk2');
}
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 50;
}
if (Key.isDown(67)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(90)) {
if (_root.bullet_p >= 1) {
this._parent.gotoAndPlay('attack0');
} else {
this._parent.gotoAndPlay('attack0');
}
}
if (Key.isDown(88)) {
if (_root.p_power >= 40) {
_root.p_guard = 0;
_root.p_walk = 0;
this._parent.gotoAndPlay('attack4_1');
}
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(39) == false) {
if (Key.isDown(37) == false) {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 29 {
if (_root.dss == 1) {
} else {
stop();
}
}
frame 30 {
_root.p_walk = -6;
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 50;
}
if (Key.isDown(90)) {
if (_root.bullet_p >= 1) {
this._parent.gotoAndPlay('attack2_1b');
} else {
this._parent.gotoAndPlay('attack2_1');
}
}
if (Key.isDown(67)) {
if (_root.bullet_p >= 1) {
this._parent.gotoAndPlay('attack2_1b');
} else {
this._parent.gotoAndPlay('attack2_1');
}
}
if (Key.isDown(88)) {
if (_root.p_power >= 40) {
if (_root.bullet_p >= 1) {
_root.p_guard = 0;
_root.p_walk = 0;
this._parent.gotoAndPlay('attack3_2');
}
}
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(39) == false) {
if (Key.isDown(37) == false) {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 41 {
_root.p_walk = 8;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 5;
}
}
}
frame 46 {
_root.p_walk -= 1;
}
frame 48 {
_root.p_walk -= 1;
}
frame 50 {
_root.p_walk -= 1;
}
frame 52 {
_root.p_walk -= 2;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.bss2 >= 1) {
if (_root.p_stamina <= 100) {
this._parent.gotoAndPlay('back');
}
}
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
frame 58 {
stop();
}
frame 59 {
if (_root.bss2 == 1) {
if (_root.p_stamina <= 100) {
this.gotoAndPlay('back');
}
}
if (_root.bss == 1) {
if (_root.p_power >= 20) {
if (_root.bullet_p <= 1) {
if (_root.player._x - _root.enemy._x >= 200) {
this.gotoAndPlay('attack3_1');
} else {
if (_root.p_power >= 40) {
if (_root.bullet_p >= 1) {
this.gotoAndPlay('attack4_1');
}
}
}
}
}
}
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
}
}
instance of movieClip 35 {
onClipEvent (load) {
key_a = 0;
}
onClipEvent (enterFrame) {
if (_root.handle == 0) {
if (key_a && Key.isDown(90)) {
this._parent.key_p = 1;
}
}
if (_root.handle == 1) {
if (key_a && !Key.isDown(90)) {
this._parent.key_p += 1;
}
}
if (_root.handle == 0) {
if (key_b && Key.isDown(67)) {
this._parent.key_p = 1;
}
}
if (_root.handle == 1) {
if (key_b && !Key.isDown(67)) {
this._parent.key_p += 1;
}
}
key_a = Key.isDown(90);
key_b = Key.isDown(67);
}
}
frame 61 {
gotoAndPlay('attack1_1');
}
frame 68 {
_root.p_stamina -= 200;
_root.p_power += 3;
play();
}
frame 68 {
if (this.key_p >= 1) {
if (this.key_p >= 4) {
this.key_p = 3;
}
this.key_p -= 1;
}
}
frame 69 {
_root.p_walk = -2;
}
frame 70 {
_root.p_walk = -3;
}
frame 72 {
_root.p_walk = -2;
}
frame 74 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 100) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 3;
_root.d_source2 = 5;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_3');
}
}
}
frame 101 {
stop();
}
frame 104 {
_root.p_walk = 0;
}
frame 104 {
_root.p_stamina -= 100;
_root.p_power += 3;
play();
}
frame 104 {
if (this.key_p >= 1) {
this.key_p -= 1;
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 2;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_3');
}
}
}
frame 141 {
_root.p_walk = -2;
}
frame 141 {
_root.p_stamina -= 200;
_root.p_power += 4;
play();
}
frame 141 {
if (this.key_p >= 1) {
this.key_p -= 1;
}
}
frame 144 {
_root.p_walk = -5;
}
frame 146 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 3;
if (_root.e_stamina >= 200) {
this._parent.hit_ok = 1;
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 3;
_root.d_source2 = 5;
}
this.gotoAndPlay('end');
}
}
}
frame 156 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 3;
if (_root.e_stamina >= 200) {
this._parent.hit_ok = 1;
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 1;
_root.d_source2 = 5;
this._parent.hit_ok = 1;
}
this.gotoAndPlay('end');
}
}
}
frame 158 {
_root.p_walk = -5;
}
frame 160 {
_root.p_walk = -2;
}
frame 162 {
_root.p_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
if (_root.bullet_p >= 1) {
if (this._parent.hit_ok == 1) {
this._parent.gotoAndPlay('attack1_4');
} else {
this._parent.gotoAndPlay('attack1_1');
}
} else {
this._parent.gotoAndPlay('attack1_1');
}
}
}
}
frame 169 {
stop();
}
frame 171 {
_root.p_power += 4;
this.hit_ok = 0;
_root.bullet_p -= 1;
play();
}
frame 171 {
if (this.key_p >= 1) {
this.key_p -= 1;
}
}
instance of movieClip 35 {
onClipEvent (load) {
key_a = 0;
}
onClipEvent (enterFrame) {
if (_root.handle == 0) {
if (key_a && Key.isDown(90)) {
this._parent.key_p = 1;
}
if (key_a && !Key.isDown(90)) {
this._parent.key_p = 0;
}
}
if (_root.handle == 1) {
if (key_a && !Key.isDown(90)) {
this._parent.key_p += 1;
}
}
if (_root.handle == 0) {
if (key_b && Key.isDown(67)) {
this._parent.key_p = 1;
}
if (key_b && !Key.isDown(67)) {
this._parent.key_p = 0;
}
}
if (_root.handle == 1) {
if (key_b && !Key.isDown(67)) {
this._parent.key_p += 1;
}
}
key_a = Key.isDown(90);
key_b = Key.isDown(67);
}
}
frame 173 {
_root.shot_c = 1;
}
frame 178 {
_root.p_walk = 0;
}
frame 180 {
_root.p_walk = 5;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 3;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 3;
_root.d_source2 = 20;
}
this.gotoAndPlay('end');
}
}
}
frame 182 {
_root.p_walk = 2;
}
frame 184 {
_root.p_walk = 0;
}
frame 197 {
_root.shot_c = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_1');
}
}
}
frame 200 {
stop();
}
frame 202 {
if (_root.bss == 1) {
if (_root.p_power >= 40) {
if (_root.bullet_p >= 1) {
this.gotoAndPlay('attack3_1');
}
}
}
_root.p_walk = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
}
}
frame 204 {
_root.p_stamina -= 500;
_root.p_walk = 0;
play();
}
frame 207 {
_root.p_walk = -7;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 1;
_root.d_source2 = 5;
}
this.gotoAndPlay('end');
}
}
}
frame 209 {
_root.p_walk = -5;
}
frame 211 {
_root.p_walk = -2;
}
frame 213 {
_root.p_walk = -1;
}
frame 215 {
_root.p_walk = 0;
}
frame 227 {
this.gotoAndStop('wait');
_root.p_power += 5;
}
frame 229 {
if (_root.bss == 1) {
if (_root.p_power >= 40) {
if (_root.bullet_p >= 2) {
this.gotoAndPlay('attack4_1');
}
}
}
_root.p_stamina -= 100;
_root.p_walk = 0;
_root.bullet_p -= 1;
play();
}
frame 229 {
this.key_p = 0;
}
frame 233 {
_root.p_walk = -10;
_root.p_power += 5;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 2;
_root.d_source2 = 12;
}
this.gotoAndPlay('end');
}
}
}
frame 235 {
_root.p_walk = -8;
}
frame 237 {
_root.p_walk = -5;
}
frame 239 {
_root.p_walk = -2;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(90) == true) {
this._parent.key_p = 1;
}
}
}
frame 243 {
_root.p_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
if (_root.bullet_p >= 1) {
this._parent.gotoAndPlay('attack1_4');
} else {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 265 {
this.gotoAndStop('wait');
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
_root.p_sa = 1;
}
if (Key.isDown(37) == true) {
_root.p_sa = 2;
}
if (Key.isDown(40) == true) {
_root.p_sa = 3;
}
}
}
frame 273 {
play();
_root.p_walk = 0;
}
frame 274 {
_root.p_power -= 10;
_root.bullet_p = 5;
}
frame 294 {
this.gotoAndStop('wait');
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(88) == false) {
this._parent.gotoAndStop('wait');
} else {}
}
}
frame 299 {
_root.p_power -= 40;
_root.p_walk = 0;
_root.bullet_p -= 1;
play();
}
frame 302 {
_root.p_walk = -8;
}
frame 309 {
_root.p_walk = 8;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 3;
_root.d_source2 = 40;
}
this.gotoAndPlay('end');
}
}
}
frame 316 {
_root.p_walk = 5;
}
frame 320 {
_root.p_walk = 0;
}
frame 338 {
this.gotoAndStop('wait');
}
frame 345 {
play();
_root.p_walk = 0;
}
frame 366 {
_root.gun_p3.gotoAndPlay('start');
_root.p_walk = 10;
}
frame 368 {
_root.p_walk = 0;
}
frame 372 {
this.gotoAndStop('wait');
_root.p_power += 10;
}
frame 385 {
_root.p_power -= 40;
_root.p_walk = 0;
play();
}
frame 400 {
this._parent.gotoAndStop('minako_nod');
}
frame 410 {
_root.p_walk = 15;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
this._xscale = (1 + _root.bullet_p) * 100;
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 1;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 1714 {
onClipEvent (enterFrame) {
this._xscale = (1 + _root.bullet_p) * 100;
}
}
frame 412 {
_root.p_walk = 10;
}
frame 414 {
_root.p_walk = 8;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
this._xscale = 1 + _root.bullet_p * 100;
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 1;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 416 {
_root.p_walk = 5;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
this._xscale = 1 + _root.bullet_p * 100;
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 1;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 418 {
_root.p_walk = 5;
}
frame 420 {
_root.p_walk = 2;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
this._xscale = 1 + _root.bullet_p * 100;
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 1;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 422 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
this._xscale = 1 + _root.bullet_p * 100;
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 1;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
this._xscale = 1 + _root.bullet_p * 100;
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 2;
_root.d_source2 = 20;
}
this.gotoAndPlay('end');
}
}
}
frame 428 {
if (_root.bullet_p >= 1) {
_root.bullet_p -= 1;
}
}
frame 429 {
this._parent.gotoAndStop('minako');
}
frame 431 {
if (_root.bullet_p >= 1) {
_root.bullet_p -= 1;
}
}
frame 433 {
if (_root.bullet_p >= 1) {
_root.bullet_p -= 1;
}
}
frame 435 {
if (_root.bullet_p >= 1) {
_root.bullet_p -= 1;
}
}
frame 438 {
if (_root.bullet_p >= 1) {
_root.bullet_p -= 1;
}
}
frame 440 {
stop();
}
frame 446 {
play();
_root.p_guard = 0;
_root.p_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(90)) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(67)) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(88)) {
if (_root.p_power >= 10) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack3_1');
}
}
if (Key.isDown(40) == false) {
_root.p_guard = 0;
this._parent.gotoAndStop('wait');
}
}
}
frame 455 {
_root.p_guard = 1;
}
frame 456 {
stop();
}
frame 458 {
_root.p_guard = 1;
_root.p_walk = _root.d_level_p * 10;
_root.p_stamina -= 50 * _root.d_level_p;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(90)) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack1_3');
}
if (Key.isDown(88)) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack3_1');
}
if (Key.isDown(40) == false) {
_root.p_guard = 0;
this._parent.gotoAndStop('wait');
}
if (Key.isDown(39) == true) {
_root.p_guard = 0;
this._parent.gotoAndPlay('back');
}
}
}
frame 460 {
_root.p_walk = 0;
_root.p_power += 10;
}
frame 468 {
stop();
}
frame 487 {
_root.p_walk = _root.d_level_p * 2;
_root.p_guard = 0;
_root.p_power += 5;
this._parent.gotoAndStop('minako_nod');
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
if (_root.p_life <= 0) {
this._parent.gotoAndPlay('dead');
}
}
}
frame 490 {
_root.p_walk = 0;
this._parent.gotoAndStop('minako');
}
frame 507 {
gotoAndStop('wait');
}
frame 520 {
_root.p_walk = 1;
_root.p_power += 1;
play();
}
frame 523 {
_root.p_life -= _root.d_source;
_root.p_walk = 0;
_root.p_power += 1;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
if (_root.p_life <= 40) {
this._parent.gotoAndPlay('back');
}
}
}
}
frame 530 {
if (_root.d_level_p == 1) {
gotoAndStop('wait');
}
}
frame 535 {
if (_root.d_level_p == 2) {
gotoAndStop('wait');
}
}
frame 540 {
if (_root.d_level_p >= 3) {
gotoAndStop('wait');
}
}
frame 544 {
_root.p_walk = 2;
_root.p_power += 5;
play();
}
frame 548 {
_root.p_life -= _root.d_source;
_root.p_walk = 0;
}
frame 559 {
if (_root.d_level_p == 1) {
gotoAndStop('wait');
}
}
frame 564 {
if (_root.d_level_p == 2) {
gotoAndStop('wait');
}
}
frame 569 {
if (_root.d_level_p == 3) {
gotoAndStop('wait');
}
}
frame 574 {
if (_root.d_level_p == 4) {
gotoAndStop('wait');
}
}
frame 578 {
_root.p_walk = 0;
_root.player._x += 1;
play();
}
frame 579 {
_root.p_walk = _root.d_level_p * 10;
_root.p_power += 5;
}
frame 581 {
_root.p_life -= _root.d_source;
}
frame 583 {
_root.p_walk -= 2;
}
frame 588 {
_root.p_walk -= 2;
}
frame 594 {
_root.p_walk = 0;
}
frame 595 {
if (_root.d_level_p == 1) {
gotoAndStop('wait');
}
}
frame 600 {
if (_root.d_level_p == 2) {
gotoAndStop('wait');
}
}
frame 605 {
if (_root.d_level_p >= 3) {
gotoAndStop('wait');
}
}
frame 607 {
_root.p_walk = 0;
stop();
}
frame 613 {
_root.p_walk = 0;
_root.p_guard = 0;
_root.p_stamina = 1000;
_root.p_stamina.gotoAndPlay('fatigue');
this._parent.gotoAndStop('minako');
}
frame 643 {
gotoAndStop('wait');
}
frame 648 {
this._parent.gotoAndStop('minako_nod');
}
frame 722 {
stop();
_root.lose = 1;
_root.win = 0;
}
}
movieClip 1750 {
instance of movieClip 35 {
}
}
movieClip 1757 {
instance of movieClip 35 {
}
}
movieClip 1764 {
frame 13 {
if (_root.bss >= 1) {
if (_root.p_stamina <= 210) {
this._parent.gotoAndPlay('back');
} else {
this._parent.gotoAndStop('wait');
}
} else {
this._parent.gotoAndStop('wait');
}
}
frame 13 {
stop();
}
}
movieClip 1767 {
}
movieClip 1774 {
}
movieClip 1781 {
frame 18 {
stop();
}
}
movieClip 1796 {
frame 21 {
stop();
}
}
movieClip 1801 {
instance of movieClip 35 {
}
instance of movieClip 35 {
}
frame 28 {
stop();
}
}
movieClip 1804 {
instance of movieClip 35 {
}
instance of movieClip 35 {
}
instance of movieClip 35 {
}
frame 31 {
stop();
}
}
movieClip 1819 {
}
movieClip 1820 {
frame 31 {
stop();
}
}
movieClip 1829 {
frame 17 {
stop();
}
}
movieClip 1832 {
frame 12 {
stop();
}
}
movieClip 1839 {
frame 10 {
stop();
}
}
movieClip 1842 {
}
movieClip 1845 {
frame 10 {
stop();
}
}
movieClip 1850 {
frame 16 {
stop();
}
}
movieClip 1851 {
frame 18 {
stop();
}
}
movieClip 1852 {
instance of movieClip 25 {
onClipEvent (enterFrame) {
_root.p_bindc -= 1;
if (_root.p_bindc <= 0) {
this._parent._parent.gotoAndStop('wait');
}
}
}
}
movieClip 1855 {
}
movieClip 1868 {
frame 1 {
_root.p_walk = 0;
}
frame 50 {
stop();
}
}
movieClip 1869 {
frame 1 {
_root.waza.gotoAndStop('minato');
}
frame 4 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.battle_start == 1) {
this._parent.nextFrame();
}
}
}
frame 5 {
_root.p_walk = 0;
this.key_p = 0;
stop();
this._parent.gotoAndStop('minato');
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 25;
}
if (Key.isDown(90)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(67)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(37) == true) {
this._parent.gotoAndPlay('walk');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndStop('guard1_1');
}
}
}
frame 11 {
_root.p_walk = -6;
this.key_p = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(37) == false) {
this._parent.key_p = 1;
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (this._parent.key_p == 1) {
if (Key.isDown(37) == true) {
this._parent.gotoAndPlay('walk2');
}
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 50;
}
if (Key.isDown(90)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(67)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(88)) {
if (_root.p_power >= 30) {
_root.p_guard = 0;
_root.p_walk = 0;
this._parent.gotoAndPlay('attack3_1');
}
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(39) == false) {
if (Key.isDown(37) == false) {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 21 {
if (_root.dss == 1) {
} else {
stop();
}
}
frame 22 {
_root.p_walk = -8;
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 50;
}
if (Key.isDown(90)) {
this._parent.gotoAndPlay('attack2_1');
}
if (Key.isDown(67)) {
this._parent.gotoAndPlay('attack2_1');
}
if (Key.isDown(88)) {
if (_root.p_power >= 40) {
_root.p_guard = 0;
_root.p_walk = 0;
this._parent.gotoAndPlay('attack3_1');
}
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(39) == false) {
if (Key.isDown(37) == false) {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 23 {
_root.p_walk = -8;
}
frame 38 {
_root.p_walk = 8;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 20;
}
}
}
frame 43 {
_root.p_walk -= 1;
}
frame 45 {
_root.p_walk -= 1;
}
frame 47 {
_root.p_walk -= 1;
}
frame 49 {
_root.p_walk -= 2;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.bss2 >= 1) {
if (_root.p_stamina <= 100) {
this._parent.gotoAndPlay('back');
}
}
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
frame 55 {
stop();
}
frame 56 {
if (_root.bss2 == 1) {
if (_root.p_stamina <= 100) {
this.gotoAndPlay('back');
}
}
if (_root.bss == 1) {
if (_root.player._x - _root.enemy._x >= 250) {
if (_root.p_power >= 60) {
this.gotoAndPlay('attack4_1');
}
} else {
if (_root.player._x - _root.enemy._x <= 150) {
if (_root.p_power >= 40) {
this.gotoAndPlay('attack3_1');
}
}
}
}
play();
}
instance of movieClip 35 {
onClipEvent (load) {
key_a = 0;
}
onClipEvent (enterFrame) {
if (_root.handle == 0) {
if (key_a && Key.isDown(90)) {
this._parent.key_p = 1;
}
}
if (_root.handle == 1) {
if (key_a && !Key.isDown(90)) {
this._parent.key_p += 1;
}
}
if (_root.handle == 0) {
if (key_b && Key.isDown(67)) {
this._parent.key_p = 1;
}
}
if (_root.handle == 1) {
if (key_b && !Key.isDown(67)) {
this._parent.key_p += 1;
}
}
key_a = Key.isDown(90);
key_b = Key.isDown(67);
}
}
frame 61 {
gotoAndPlay('attack1_1');
}
frame 78 {
_root.p_walk = 0;
}
frame 78 {
_root.p_stamina -= 300;
_root.p_power += 1;
play();
}
frame 78 {
if (this.key_p >= 1) {
if (this.key_p >= 4) {
this.key_p = 3;
}
this.key_p -= 1;
}
}
frame 82 {
_root.p_walk = -8;
}
frame 84 {
_root.p_walk = -5;
}
frame 87 {
_root.p_walk = -2;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 1;
_root.d_source2 = 7;
}
this.gotoAndPlay('end');
}
}
}
frame 90 {
_root.p_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_2');
}
}
}
frame 104 {
stop();
}
frame 106 {
_root.p_stamina -= 150;
_root.p_power += 2;
play();
}
frame 106 {
if (this.key_p >= 1) {
this.key_p -= 1;
}
}
frame 113 {
_root.p_walk = -8;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 3;
_root.d_source2 = 7;
}
this.gotoAndPlay('end');
}
}
}
frame 117 {
_root.p_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_3');
}
}
}
frame 128 {
_root.p_walk = -5;
}
frame 128 {
_root.p_stamina -= 100;
_root.p_power += 6;
play();
}
frame 128 {
if (this.key_p >= 1) {
this.key_p -= 1;
}
}
instance of movieClip 35 {
onClipEvent (load) {
key_a = 0;
}
onClipEvent (enterFrame) {
if (_root.handle == 0) {
if (key_a && Key.isDown(90)) {
this._parent.key_p = 1;
}
if (key_a && !Key.isDown(90)) {
this._parent.key_p = 0;
}
}
if (_root.handle == 1) {
if (key_a && !Key.isDown(90)) {
this._parent.key_p += 1;
}
}
if (_root.handle == 0) {
if (key_b && Key.isDown(67)) {
this._parent.key_p = 1;
}
if (key_b && !Key.isDown(67)) {
this._parent.key_p = 0;
}
}
if (_root.handle == 1) {
if (key_b && !Key.isDown(67)) {
this._parent.key_p += 1;
}
}
key_a = Key.isDown(90);
key_b = Key.isDown(67);
}
}
frame 133 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 3;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 3;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_1');
}
}
}
frame 155 {
_root.p_stamina -= 300;
_root.p_walk = -8;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
}
}
frame 160 {
_root.p_walk = -5;
}
frame 165 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 2;
_root.d_source2 = 15;
}
this.gotoAndPlay('end');
}
}
}
frame 178 {
this.gotoAndStop('wait');
_root.p_power += 5;
}
frame 195 {
_root.p_power -= 30;
_root.p_walk = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
frame 196 {
_root.p_walk = -6;
}
frame 204 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 4;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 2;
_root.d_source2 = 15;
}
this.gotoAndPlay('end');
}
}
}
frame 208 {
_root.p_walk = -6;
}
frame 213 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 4;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 2;
_root.d_source2 = 20;
}
this.gotoAndPlay('end');
}
}
}
frame 228 {
stop();
this.gotoAndStop('wait');
}
frame 232 {
_root.p_power -= 30;
_root.p_walk = 0;
play();
}
frame 247 {
this._parent.gotoAndStop('minato_g');
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 400) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 3;
_root.d_source2 = 25;
}
this.gotoAndPlay('end');
}
}
}
frame 284 {
this.gotoAndStop('wait');
_root.p_power += 5;
}
frame 292 {
stop();
}
frame 293 {
play();
_root.p_guard = 0;
_root.p_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(90)) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(67)) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(88)) {
if (_root.p_power >= 25) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack4_1');
}
}
if (Key.isDown(40) == false) {
_root.p_guard = 0;
this._parent.gotoAndStop('wait');
}
}
}
frame 299 {
_root.p_guard = 1;
}
frame 302 {
stop();
}
frame 303 {
_root.p_guard = 1;
_root.p_walk = _root.d_level_p * 10;
_root.p_stamina -= 40 * _root.d_level_p;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(88)) {
if (_root.p_power >= 25) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack4_1');
}
}
if (Key.isDown(40) == false) {
_root.p_guard = 0;
this._parent.gotoAndStop('wait');
}
if (Key.isDown(39) == true) {
_root.p_guard = 0;
this._parent.gotoAndPlay('back');
}
}
}
frame 305 {
_root.p_walk = 0;
_root.p_power += 10;
}
frame 313 {
stop();
}
frame 334 {
_root.p_walk = _root.d_level_p * 2;
_root.p_guard = 0;
_root.p_power += 5;
this._parent.gotoAndStop('minato_nod');
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
if (_root.p_life <= 0) {
this._parent.gotoAndPlay('dead');
}
}
}
frame 337 {
_root.p_walk = 0;
this._parent.gotoAndStop('minato');
}
frame 354 {
gotoAndStop('wait');
}
frame 367 {
_root.p_walk = 1;
_root.p_power += 1;
play();
}
frame 370 {
_root.p_life -= _root.d_source;
_root.p_walk = 0;
_root.p_power += 1;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
if (_root.p_life <= 40) {
this._parent.gotoAndPlay('back');
}
}
}
}
frame 377 {
if (_root.d_level_p == 1) {
gotoAndStop('wait');
}
}
frame 382 {
if (_root.d_level_p == 2) {
gotoAndStop('wait');
}
}
frame 387 {
if (_root.d_level_p >= 3) {
gotoAndStop('wait');
}
}
frame 391 {
_root.p_walk = 2;
_root.p_power += 5;
play();
}
frame 395 {
_root.p_life -= _root.d_source;
_root.p_walk = 0;
}
frame 406 {
if (_root.d_level_p == 1) {
gotoAndStop('wait');
}
}
frame 411 {
if (_root.d_level_p == 2) {
gotoAndStop('wait');
}
}
frame 416 {
if (_root.d_level_p == 3) {
gotoAndStop('wait');
}
}
frame 421 {
if (_root.d_level_p == 4) {
gotoAndStop('wait');
}
}
frame 425 {
_root.p_walk = 0;
_root.player._x += 1;
play();
}
frame 426 {
_root.p_walk = _root.d_level_p * 10;
_root.p_power += 5;
}
frame 428 {
_root.p_life -= _root.d_source;
}
frame 430 {
_root.p_walk -= 2;
}
frame 435 {
_root.p_walk -= 2;
}
frame 441 {
_root.p_walk = 0;
}
frame 442 {
if (_root.d_level_p == 1) {
gotoAndStop('wait');
}
}
frame 447 {
if (_root.d_level_p == 2) {
gotoAndStop('wait');
}
}
frame 452 {
if (_root.d_level_p >= 3) {
gotoAndStop('wait');
}
}
frame 454 {
_root.p_walk = 0;
stop();
}
frame 460 {
_root.p_walk = 0;
_root.p_guard = 0;
_root.p_stamina = 1000;
_root.p_stamina.gotoAndPlay('fatigue');
this._parent.gotoAndStop('minato');
}
frame 490 {
gotoAndStop('wait');
}
frame 491 {
play();
}
frame 491 {
_root.p_walk = 0;
play();
}
frame 495 {
this._parent.gotoAndStop('minato_nod');
}
frame 551 {
stop();
_root.lose = 1;
_root.win = 0;
}
}
movieClip 1870 {
}
movieClip 1871 {
instance of movieClip 35 {
}
}
movieClip 1872 {
frame 13 {
this._parent.gotoAndStop('wait');
}
frame 13 {
stop();
}
}
movieClip 1873 {
}
movieClip 1874 {
}
movieClip 1875 {
}
movieClip 1876 {
instance of movieClip 35 {
}
instance of movieClip 35 {
}
}
movieClip 1879 {
frame 16 {
stop();
}
}
movieClip 1882 {
frame 25 {
stop();
}
}
movieClip 1889 {
frame 51 {
stop();
}
}
movieClip 1890 {
}
movieClip 1891 {
frame 31 {
stop();
}
}
movieClip 1894 {
frame 22 {
stop();
}
}
movieClip 1895 {
frame 31 {
stop();
}
}
movieClip 1896 {
frame 1 {
_root.waza.gotoAndStop('minato_g');
}
frame 3 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.battle_start == 1) {
this._parent.nextFrame();
}
}
}
frame 4 {
_root.p_guard = 1;
}
frame 4 {
_root.p_walk = 0;
this.key_p = 0;
stop();
this._parent.gotoAndStop('minato_g');
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 15;
}
if (Key.isDown(90)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(67)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(37) == true) {
this._parent.gotoAndPlay('walk');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndStop('guard1_1');
}
}
}
frame 10 {
_root.p_walk = -5;
_root.p_guard = 1;
this.key_p = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(37) == false) {
this._parent.key_p = 1;
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (this._parent.key_p == 1) {
if (Key.isDown(37) == true) {
this._parent.gotoAndPlay('walk2');
}
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 45;
}
if (Key.isDown(90)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(67)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(88)) {
if (_root.p_power >= 30) {
_root.p_guard = 0;
_root.p_walk = 0;
this._parent.gotoAndPlay('attack3_1');
}
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(39) == false) {
if (Key.isDown(37) == false) {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 20 {
if (_root.dss == 1) {
} else {
stop();
}
}
frame 21 {
_root.p_walk = -7;
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 50;
}
if (Key.isDown(90)) {
this._parent.gotoAndPlay('attack2_1');
}
if (Key.isDown(67)) {
this._parent.gotoAndPlay('attack2_1');
}
if (Key.isDown(88)) {
if (_root.p_power >= 35) {
_root.p_guard = 0;
_root.p_walk = 0;
this._parent.gotoAndPlay('attack4_1');
}
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(39) == false) {
if (Key.isDown(37) == false) {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 37 {
_root.p_walk = 7;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 10;
}
}
}
frame 42 {
_root.p_walk -= 1;
}
frame 44 {
_root.p_walk -= 1;
}
frame 46 {
_root.p_walk -= 1;
}
frame 48 {
_root.p_walk -= 2;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.bss2 >= 1) {
if (_root.p_stamina <= 100) {
this._parent.gotoAndPlay('back');
}
}
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
frame 54 {
stop();
}
frame 55 {
if (_root.bss2 == 1) {
if (_root.p_stamina <= 100) {
this.gotoAndPlay('back');
}
}
if (_root.bss == 1) {
if (_root.player._x - _root.enemy._x <= 120) {
if (_root.p_power >= 60) {
this.gotoAndPlay('attack4_1');
} else {
if (_root.p_power >= 40) {
this.gotoAndPlay('attack3_1');
}
}
}
}
play();
}
instance of movieClip 35 {
onClipEvent (load) {
key_a = 0;
}
onClipEvent (enterFrame) {
if (_root.handle == 0) {
if (key_a && Key.isDown(90)) {
this._parent.key_p = 1;
}
}
if (_root.handle == 1) {
if (key_a && !Key.isDown(90)) {
this._parent.key_p += 1;
}
}
if (_root.handle == 0) {
if (key_b && Key.isDown(67)) {
this._parent.key_p = 1;
}
}
if (_root.handle == 1) {
if (key_b && !Key.isDown(67)) {
this._parent.key_p += 1;
}
}
key_a = Key.isDown(90);
key_b = Key.isDown(67);
}
}
frame 65 {
gotoAndPlay('attack1_1');
}
frame 77 {
_root.p_walk = 0;
}
frame 77 {
_root.p_stamina -= 300;
_root.p_power += 1;
play();
}
frame 77 {
if (this.key_p >= 1) {
if (this.key_p >= 4) {
this.key_p = 3;
}
this.key_p -= 1;
}
}
frame 81 {
_root.p_walk = -8;
}
frame 83 {
_root.p_walk = -5;
}
frame 86 {
_root.p_walk = -2;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 1;
_root.d_source2 = 7;
}
this.gotoAndPlay('end');
}
}
}
frame 89 {
_root.p_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_2');
}
}
}
frame 103 {
stop();
}
frame 105 {
_root.p_stamina -= 150;
_root.p_power += 2;
play();
}
frame 105 {
if (this.key_p >= 1) {
this.key_p -= 1;
}
}
frame 112 {
_root.p_walk = -8;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 3;
_root.d_source2 = 7;
}
this.gotoAndPlay('end');
}
}
}
frame 116 {
_root.p_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_3');
}
}
}
frame 127 {
_root.p_walk = -5;
}
frame 127 {
_root.p_stamina -= 100;
_root.p_power += 6;
play();
}
frame 127 {
if (this.key_p >= 1) {
this.key_p -= 1;
}
}
instance of movieClip 35 {
onClipEvent (load) {
key_a = 0;
}
onClipEvent (enterFrame) {
if (_root.handle == 0) {
if (key_a && Key.isDown(90)) {
this._parent.key_p = 1;
}
if (key_a && !Key.isDown(90)) {
this._parent.key_p = 0;
}
}
if (_root.handle == 1) {
if (key_a && !Key.isDown(90)) {
this._parent.key_p += 1;
}
}
if (_root.handle == 0) {
if (key_b && Key.isDown(67)) {
this._parent.key_p = 1;
}
if (key_b && !Key.isDown(67)) {
this._parent.key_p = 0;
}
}
if (_root.handle == 1) {
if (key_b && !Key.isDown(67)) {
this._parent.key_p += 1;
}
}
key_a = Key.isDown(90);
key_b = Key.isDown(67);
}
}
frame 132 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 3;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 3;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_1');
}
}
}
frame 154 {
_root.p_stamina -= 300;
_root.p_walk = -8;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
}
}
frame 159 {
_root.p_walk = -5;
}
frame 164 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 2;
_root.d_source2 = 15;
}
this.gotoAndPlay('end');
}
}
}
frame 177 {
this.gotoAndStop('wait');
_root.p_power += 5;
}
frame 194 {
_root.p_power -= 30;
_root.p_walk = 0;
_root.p_guard = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
frame 195 {
_root.p_walk = -6;
}
frame 203 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 4;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 2;
_root.d_source2 = 15;
}
this.gotoAndPlay('end');
}
}
}
frame 207 {
_root.p_walk = -6;
}
frame 212 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 4;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 2;
_root.d_source2 = 20;
}
this.gotoAndPlay('end');
}
}
}
frame 227 {
stop();
this.gotoAndStop('wait');
}
frame 231 {
_root.p_power -= 35;
_root.p_walk = 0;
_root.p_guard = 0;
_root.p_stamina /= 2;
}
frame 232 {
_root.p_walk = -8;
}
frame 235 {
_root.p_walk = -6;
}
frame 237 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 4;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 2;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 4;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 2;
_root.d_source2 = 20;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 4;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 3;
_root.d_source2 = 35;
}
this.gotoAndPlay('end');
}
}
}
frame 283 {
this.gotoAndStop('wait');
_root.p_guard = 1;
}
frame 285 {
_root.p_power -= 20;
_root.p_walk = 0;
_root.p_guard = 0;
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 4;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('break');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 3;
_root.d_source2 = 30;
}
this.gotoAndPlay('end');
}
}
}
frame 319 {
this.gotoAndStop('wait');
_root.p_guard = 1;
}
frame 356 {
play();
_root.p_guard = 0;
_root.p_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(90)) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(67)) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(88)) {
if (_root.p_power >= 25) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack4_2');
}
}
if (Key.isDown(40) == false) {
_root.p_guard = 0;
this._parent.gotoAndStop('wait');
}
}
}
frame 362 {
_root.p_guard = 1;
}
frame 365 {
stop();
}
frame 366 {
_root.p_guard = 1;
_root.p_walk = _root.d_level_p * 10;
_root.p_stamina -= 30 * _root.d_level_p;
play();
}
frame 368 {
_root.p_walk = 0;
_root.p_power += 10;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(88)) {
if (_root.p_power >= 25) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack4_2');
}
}
if (Key.isDown(40) == false) {
_root.p_guard = 0;
this._parent.gotoAndStop('wait');
}
if (Key.isDown(39) == true) {
_root.p_guard = 0;
this._parent.gotoAndPlay('back');
}
}
}
frame 376 {
stop();
}
frame 397 {
_root.p_walk = _root.d_level_p * 2;
_root.p_guard = 0;
_root.p_power += 5;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
if (_root.p_life <= 0) {
this._parent.gotoAndPlay('dead');
}
}
}
frame 400 {
_root.p_walk = 0;
this._parent.gotoAndStop('minato');
}
frame 417 {
_root.p_power = 0;
this._parent.gotoAndStop('minato');
}
frame 430 {
_root.p_walk = 1;
_root.p_power += 1;
play();
}
frame 433 {
_root.p_life -= _root.d_source * 2;
_root.p_walk = 0;
_root.p_power += 1;
}
frame 440 {
if (_root.d_level_p == 1) {
_root.p_power = 0;
this._parent.gotoAndStop('minato');
}
}
frame 445 {
if (_root.d_level_p == 2) {
_root.p_power = 0;
this._parent.gotoAndStop('minato');
}
}
frame 450 {
if (_root.d_level_p >= 3) {
_root.p_power = 0;
this._parent.gotoAndStop('minato');
}
}
frame 454 {
_root.p_walk = 2;
_root.p_power += 5;
play();
}
frame 458 {
_root.p_life -= _root.d_source * 2;
_root.p_walk = 0;
}
frame 469 {
_root.p_power = 0;
this._parent.gotoAndStop('minato');
}
frame 474 {
if (_root.d_level_p == 2) {
this._parent.gotoAndStop('minato');
}
}
frame 479 {
if (_root.d_level_p == 3) {
this._parent.gotoAndStop('minato');
}
}
frame 484 {
this._parent.gotoAndStop('minato');
}
frame 488 {
_root.p_walk = 0;
_root.player._x += 1;
play();
}
frame 489 {
_root.p_walk = _root.d_level_p * 10;
_root.p_power += 5;
}
frame 491 {
_root.p_life -= _root.d_source * 2;
}
frame 493 {
_root.p_walk -= 2;
}
frame 498 {
_root.p_walk -= 2;
}
frame 505 {
_root.p_walk = 0;
}
frame 510 {
if (_root.d_level_p == 2) {
_root.p_power = 0;
this._parent.gotoAndStop('minato');
}
}
frame 515 {
_root.p_power = 0;
this._parent.gotoAndStop('minato');
}
frame 517 {
_root.p_walk = 0;
stop();
}
frame 523 {
_root.p_walk = 0;
_root.p_guard = 0;
_root.p_stamina = 1000;
_root.p_stamina.gotoAndPlay('fatigue');
}
frame 553 {
this._parent.gotoAndStop('minato');
}
frame 554 {
_root.p_walk = 0;
play();
}
frame 558 {
this._parent.gotoAndStop('minato_nod');
}
frame 614 {
stop();
_root.lose = 1;
_root.win = 0;
}
}
movieClip 1901 {
}
movieClip 1910 {
}
movieClip 1917 {
frame 13 {
if (_root.bss >= 1) {
if (_root.p_stamina <= 210) {
this._parent.gotoAndPlay('back');
} else {
this._parent.gotoAndStop('wait');
}
} else {
this._parent.gotoAndStop('wait');
}
stop();
}
frame 13 {
stop();
}
}
movieClip 1922 {
frame 13 {
if (_root.bss >= 1) {
if (_root.p_stamina <= 210) {
this._parent.gotoAndPlay('back2');
} else {
this._parent.gotoAndStop('wait');
}
} else {
this._parent.gotoAndStop('wait');
}
stop();
}
}
movieClip 1927 {
frame 12 {
stop();
}
}
movieClip 1936 {
frame 15 {
stop();
}
}
movieClip 1945 {
frame 13 {
stop();
}
}
movieClip 1950 {
frame 16 {
stop();
}
}
movieClip 1960 {
}
movieClip 1963 {
frame 5 {
stop();
}
}
movieClip 1969 {
frame 7 {
stop();
}
}
movieClip 1972 {
frame 33 {
stop();
}
}
movieClip 1975 {
frame 31 {
stop();
}
}
movieClip 1978 {
frame 25 {
stop();
}
}
movieClip 1982 {
frame 16 {
stop();
}
}
movieClip 1991 {
}
movieClip 1992 {
frame 72 {
stop();
}
}
movieClip 2001 {
frame 41 {
stop();
}
}
movieClip 2006 {
frame 11 {
stop();
}
}
movieClip 2009 {
frame 11 {
stop();
}
}
movieClip 2018 {
frame 19 {
stop();
}
}
movieClip 2019 {
}
movieClip 2020 {
frame 10 {
stop();
}
}
movieClip 2023 {
frame 16 {
stop();
}
}
movieClip 2026 {
frame 18 {
stop();
}
}
movieClip 2027 {
instance of movieClip 25 {
onClipEvent (enterFrame) {
_root.p_bindc -= 1;
if (_root.p_bindc <= 0) {
this._parent._parent.gotoAndStop('wait');
}
}
}
}
movieClip 2032 {
}
movieClip 2041 {
frame 1 {
_root.p_walk = 0;
}
frame 50 {
stop();
}
}
movieClip 2042 {
frame 12 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.battle_start == 1) {
this._parent.nextFrame();
}
}
}
frame 13 {
_root.p_walk = 0;
this.key_p = 0;
this._parent.gotoAndStop('botan');
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 25;
}
if (Key.isDown(90)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(67)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(37) == true) {
this._parent.gotoAndPlay('walk');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndStop('guard1_1');
}
}
}
frame 19 {
_root.p_walk = -5;
this.key_p = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(37) == false) {
this._parent.key_p = 1;
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (this._parent.key_p == 1) {
if (Key.isDown(37) == true) {
this._parent.gotoAndPlay('walk2');
}
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 50;
}
if (Key.isDown(90)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(67)) {
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(88)) {
if (_root.p_power >= 40) {
_root.p_guard = 0;
_root.p_walk = 0;
this._parent.gotoAndPlay('attack4_1');
}
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(39) == false) {
if (Key.isDown(37) == false) {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 29 {
if (_root.dss == 1) {
} else {
stop();
}
}
frame 30 {
_root.p_walk = -9;
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 50;
}
if (Key.isDown(90)) {
this._parent.gotoAndPlay('attack2_1');
}
if (Key.isDown(67)) {
this._parent.gotoAndPlay('attack2_1');
}
if (Key.isDown(88)) {
if (_root.p_power >= 40) {
_root.p_guard = 0;
_root.p_walk = 0;
this._parent.gotoAndPlay('attack4_1');
}
}
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(39) == false) {
if (Key.isDown(37) == false) {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 44 {
_root.p_walk = -8;
}
frame 46 {
_root.p_walk = 8;
this.key_p = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 10;
}
if (_root.bss == 1) {
if (Key.isDown(90)) {
if (_root.p_power >= 30) {
_root.p_guard = 0;
_root.p_walk = 0;
this._parent.gotoAndPlay('attack3_2');
}
}
}
if (Key.isDown(88)) {
if (_root.p_power >= 30) {
_root.p_guard = 0;
_root.p_walk = 0;
this._parent.gotoAndPlay('attack3_2');
}
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == false) {
this._parent.key_p = 1;
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (this._parent.key_p == 1) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back2');
}
}
}
}
frame 51 {
_root.p_walk -= 1;
}
frame 53 {
_root.p_walk -= 1;
}
frame 55 {
_root.p_walk -= 1;
}
frame 57 {
_root.p_walk -= 2;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.bss2 >= 1) {
if (_root.p_stamina <= 100) {
this._parent.gotoAndPlay('back');
}
}
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
frame 63 {
stop();
}
frame 65 {
_root.p_walk = 11;
this._parent.gotoAndStop('bota');
}
frame 68 {
this._parent.gotoAndStop('bota_nod');
}
frame 74 {
_root.p_walk = 0;
}
frame 83 {
stop();
}
frame 84 {
if (_root.bss2 == 1) {
if (_root.p_stamina <= 100) {
this.gotoAndPlay('back');
}
}
if (_root.p_stamina <= 100) {
this.gotoAndPlay('back');
}
if (_root.bss == 1) {
if (_root.player._x - _root.enemy._x <= 80) {
if (_root.p_power >= 20) {
this.gotoAndPlay('attack3_1');
}
}
}
play();
}
instance of movieClip 35 {
onClipEvent (load) {
key_a = 0;
}
onClipEvent (enterFrame) {
if (_root.handle == 0) {
if (key_a && Key.isDown(90)) {
this._parent.key_p = 1;
}
}
if (_root.handle == 1) {
if (key_a && !Key.isDown(90)) {
this._parent.key_p += 1;
}
}
if (_root.handle == 0) {
if (key_b && Key.isDown(67)) {
this._parent.key_p = 1;
}
}
if (_root.handle == 1) {
if (key_b && !Key.isDown(67)) {
this._parent.key_p += 1;
}
}
key_a = Key.isDown(90);
key_b = Key.isDown(67);
}
}
frame 87 {
gotoAndPlay('attack1_1');
}
frame 93 {
_root.p_walk = -10;
}
frame 93 {
_root.p_stamina -= 100;
_root.p_power += 1;
play();
}
frame 93 {
if (this.key_p >= 1) {
if (this.key_p >= 4) {
this.key_p = 3;
}
this.key_p -= 1;
}
}
frame 97 {
_root.p_walk = -5;
}
frame 100 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 1;
_root.d_source2 = 3;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_2');
}
}
}
frame 103 {
stop();
}
frame 104 {
_root.p_walk = -5;
}
frame 104 {
_root.p_stamina -= 100;
_root.p_power += 2;
play();
}
frame 104 {
if (this.key_p >= 1) {
this.key_p -= 1;
}
}
frame 108 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 2;
_root.d_source2 = 3;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_3');
}
}
}
frame 116 {
_root.p_walk = -5;
}
frame 116 {
_root.p_stamina -= 100;
_root.p_power += 6;
play();
}
frame 116 {
if (this.key_p >= 1) {
this.key_p -= 1;
}
}
instance of movieClip 35 {
onClipEvent (load) {
key_a = 0;
}
onClipEvent (enterFrame) {
if (_root.handle == 0) {
if (key_a && Key.isDown(90)) {
this._parent.key_p = 1;
}
if (key_a && !Key.isDown(90)) {
this._parent.key_p = 0;
}
}
if (_root.handle == 1) {
if (key_a && !Key.isDown(90)) {
this._parent.key_p += 1;
}
}
if (_root.handle == 0) {
if (key_b && Key.isDown(67)) {
this._parent.key_p = 1;
}
if (key_b && !Key.isDown(67)) {
this._parent.key_p = 0;
}
}
if (_root.handle == 1) {
if (key_b && !Key.isDown(67)) {
this._parent.key_p += 1;
}
}
key_a = Key.isDown(90);
key_b = Key.isDown(67);
}
}
frame 121 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 3;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 3;
_root.d_source2 = 5;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_1');
}
}
}
frame 141 {
_root.p_stamina -= 200;
_root.p_walk = 10;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
}
}
frame 148 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 3;
_root.d_source2 = 20;
}
this.gotoAndPlay('end');
}
}
}
frame 176 {
this.gotoAndStop('wait');
_root.p_power += 5;
}
frame 187 {
_root.p_stamina -= 300;
_root.p_walk = -10;
play();
}
frame 187 {
this.key_p = 0;
}
frame 190 {
_root.p_walk = -6;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 1;
_root.d_source2 = 5;
}
this.gotoAndPlay('end');
}
}
}
frame 194 {
_root.p_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(90) == true) {
this._parent.key_p = 1;
}
if (Key.isDown(67) == true) {
this._parent.key_p = 1;
}
}
}
frame 203 {
this.gotoAndStop('wait');
_root.p_power += 5;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_1');
}
}
}
frame 210 {
_root.p_power -= 20;
_root.p_walk = 0;
_root.p_walk = 13;
_root.p_guard = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
frame 214 {
_root.p_power -= 20;
_root.p_walk = 0;
_root.p_walk = 10;
play();
}
frame 218 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 4;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 2;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 4;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 2;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 4;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage1_1');
_root.d_level_e = 3;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 248 {
gotoAndStop('wait');
}
frame 250 {
_root.p_power -= 30;
_root.p_walk = 0;
play();
}
frame 252 {
_root.p_walk = 25;
this._parent.gotoAndStop('botan_nod');
}
frame 254 {
_root.p_walk = 3;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 3;
_root.d_source2 = 40;
}
this.gotoAndPlay('end');
}
}
}
frame 258 {
_root.p_walk = 2;
}
frame 261 {
_root.p_walk = 0;
}
frame 284 {
gotoAndStop('wait');
}
frame 286 {
_root.p_power -= 40;
_root.p_walk = 0;
_root.p_guard = 0;
play();
}
frame 291 {
_root.p_walk -= 5;
}
frame 296 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndStop('damage4_1');
_root.d_level_e = 1;
_root.d_source2 = 0;
_root.e_bindc = 1000;
this._parent.gotoAndStop('attack4_2');
}
this.gotoAndPlay('end');
}
}
}
frame 311 {
gotoAndStop('wait');
}
frame 318 {
_root.p_walk = 0;
play();
}
frame 320 {
_root.enemy.p.gotoAndStop('damage4_1');
}
frame 349 {
_root.p_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 400) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 3;
_root.d_source2 = 75;
}
this.gotoAndPlay('end');
}
}
}
frame 386 {
this.gotoAndStop('wait');
}
frame 387 {
_root.p_walk = 0;
_root.p_power -= 100;
this._parent.gotoAndStop('botan_nod');
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 400) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 2;
_root.d_source2 = 40;
}
this.gotoAndPlay('end');
}
}
}
frame 401 {
_root.p_walk = 20;
}
frame 406 {
_root.p_walk = 0;
this._parent.gotoAndStop('botan');
play();
}
frame 430 {
this.gotoAndStop('wait');
}
frame 432 {
play();
_root.p_guard = 0;
_root.p_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(90)) {
_root.p_guard = 0;
_root.p_stamina -= 150;
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(67)) {
_root.p_guard = 0;
_root.p_stamina -= 150;
this._parent.gotoAndPlay('attack0');
}
if (Key.isDown(88)) {
if (_root.p_power >= 20) {
_root.p_guard = 0;
this._parent.gotoAndPlay('attack3_1');
}
}
if (Key.isDown(40) == false) {
_root.p_guard = 0;
this._parent.gotoAndStop('wait');
}
}
}
frame 435 {
_root.p_guard = 1;
}
frame 441 {
stop();
}
frame 442 {
_root.p_guard = 1;
_root.p_walk = _root.d_level_p * 10;
_root.p_stamina -= 50 * _root.d_level_p;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(88)) {
if (_root.p_power >= 20) {
_root.p_guard = 0;
_root.p_stamina -= 100;
this._parent.gotoAndPlay('attack3_1');
}
}
if (Key.isDown(40) == false) {
_root.p_guard = 0;
this._parent.gotoAndStop('wait');
}
if (Key.isDown(39) == true) {
_root.p_guard = 0;
this._parent.gotoAndPlay('back');
}
}
}
frame 444 {
_root.p_walk = 0;
_root.p_power += 10;
}
frame 452 {
stop();
}
frame 473 {
_root.p_walk = _root.d_level_p * 2;
_root.p_guard = 0;
_root.p_power += 5;
play();
this._parent.gotoAndStop('botan_nod');
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
if (_root.p_life <= 0) {
this._parent.gotoAndPlay('dead');
}
}
}
frame 476 {
_root.p_walk = 0;
this._parent.gotoAndStop('botan');
}
frame 493 {
gotoAndStop('wait');
}
frame 506 {
_root.p_walk = 1;
_root.p_power += 1;
play();
}
frame 509 {
_root.p_life -= _root.d_source;
_root.p_walk = 0;
_root.p_power += 1;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
if (_root.p_life <= 40) {
this._parent.gotoAndPlay('back');
}
}
}
}
frame 516 {
if (_root.d_level_p == 1) {
gotoAndStop('wait');
}
}
frame 521 {
if (_root.d_level_p == 2) {
gotoAndStop('wait');
}
}
frame 526 {
if (_root.d_level_p >= 3) {
gotoAndStop('wait');
}
}
frame 530 {
_root.p_walk = 2;
_root.p_power += 5;
play();
}
frame 534 {
_root.p_life -= _root.d_source;
_root.p_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(88)) {
if (_root.p_life <= 100) {
if (_root.p_power >= 40) {
this._parent.gotoAndPlay('attack5_1');
}
}
}
}
}
frame 545 {
if (_root.d_level_p == 1) {
gotoAndStop('wait');
}
}
frame 550 {
if (_root.d_level_p == 2) {
gotoAndStop('wait');
}
}
frame 555 {
if (_root.d_level_p == 3) {
gotoAndStop('wait');
}
}
frame 560 {
if (_root.d_level_p == 4) {
gotoAndStop('wait');
}
}
frame 564 {
_root.p_walk = 0;
_root.player._x += 1;
play();
}
frame 565 {
_root.p_walk = _root.d_level_p * 10;
_root.p_power += 5;
}
frame 567 {
_root.p_life -= _root.d_source;
}
frame 569 {
_root.p_walk -= 2;
}
frame 574 {
_root.p_walk -= 2;
}
frame 580 {
_root.p_walk = 0;
}
frame 581 {
if (_root.d_level_p == 1) {
gotoAndStop('wait');
}
}
frame 586 {
if (_root.d_level_p == 2) {
gotoAndStop('wait');
}
}
frame 591 {
if (_root.d_level_p >= 3) {
gotoAndStop('wait');
}
}
frame 593 {
_root.p_walk = 0;
stop();
}
frame 599 {
_root.p_walk = 0;
_root.p_guard = 0;
_root.p_stamina = 1000;
_root.p_stamina.gotoAndPlay('fatigue');
}
frame 629 {
gotoAndStop('wait');
}
frame 630 {
_root.p_walk = 0;
play();
}
frame 634 {
this._parent.gotoAndStop('botan_nod');
}
frame 690 {
stop();
_root.lose = 1;
_root.win = 0;
}
}
movieClip 2043 {
frame 1 {
if (_root.p_choice == 1) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('hisa');
}
if (_root.p_choice == 2) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('mek');
}
if (_root.p_choice == 3) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('emi');
}
if (_root.p_choice == 4) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('sana');
}
if (_root.p_choice == 5) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('yuri');
}
if (_root.p_choice == 6) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('iska');
}
if (_root.p_choice == 7) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('akiyu');
}
if (_root.p_choice == 9) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('kurumi');
}
if (_root.p_choice == 10) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('minako');
}
if (_root.p_choice == 11) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('neduki');
}
if (_root.p_choice == 20) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('minato');
}
if (_root.p_choice == 21) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('botan');
}
if (_root.p_choice == 22) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('mikano');
}
if (_root.p_choice == 23) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('kaki');
}
}
frame 2 {
if (_root.p_choice == 1) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('hisa');
}
if (_root.p_choice == 2) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('mek');
}
if (_root.p_choice == 3) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('emi');
}
if (_root.p_choice == 4) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('sana');
}
if (_root.p_choice == 5) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('yuri');
}
if (_root.p_choice == 6) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('iska');
}
if (_root.p_choice == 7) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('akiyu');
}
if (_root.p_choice == 9) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('kurumi');
}
if (_root.p_choice == 10) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('minako');
}
if (_root.p_choice == 11) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('neduki');
}
if (_root.p_choice == 20) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('minato');
}
if (_root.p_choice == 21) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('botan');
}
if (_root.p_choice == 22) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('mikano');
}
if (_root.p_choice == 23) {
if (_root.lv <= 1) {
_root.p_life = 250;
} else {
_root.p_life = 200;
}
this.gotoAndStop('kaki');
}
}
}
instance player of movieClip 2043 {
onClipEvent (enterFrame) {
if (this.hit2.hitTest(_root.wall2.hit_break) == true) {
_root.wall2.play();
}
if (this.hit2.hitTest(_root.enemy.hit2) == false) {
_root.player._x += _root.p_walk;
}
if (this.hit2.hitTest(_root.enemy.hit2) == true) {
_root.player._x += 1;
}
if (this._x >= 655) {
if (this.hit2.hitTest(_root.wall2.hit) == false) {
_root.e_grab._x -= 10;
_root.p_grab._x -= 10;
_root.bg._x -= 5;
_root.wall1._x -= 10;
_root.wall2._x -= 10;
this._x = 650;
_root.enemy._x -= 10;
} else {
this._x = 650;
}
}
if (this._x <= 100) {
_root.player._x = 105;
}
}
}
instance p_stamina of movieClip 464 {
onClipEvent (enterFrame) {
this._yscale = _root.p_stamina / 10;
}
}
instance p_power of movieClip 475 {
onClipEvent (enterFrame) {
if (_root.p_power <= 20) {
this.gotoAndStop('lv1');
} else {
if (_root.p_power <= 40) {
this.gotoAndStop('lv2');
} else {
if (_root.p_power <= 60) {
this.gotoAndStop('lv3');
} else {
if (_root.p_power >= 80) {
this.gotoAndStop('lv4');
}
}
}
}
}
}
instance p_life of movieClip 482 {
onClipEvent (enterFrame) {
this._xscale = _root.p_life / 2;
}
}
movieClip 2054 {
}
button 2056 {
on (release) {
gotoAndStop('test');
}
}
movieClip 2066 {
frame 2 {
my_sound = new Sound();
my_sound.stop();
}
frame 61 {
stop();
_root.battle_start = 1;
}
}
movieClip 2069 {
frame 14 {
stop();
}
}
movieClip 2070 {
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage3_1');
_root.d_level_e = 2;
_root.d_source2 = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 15 {
stop();
}
}
movieClip 2071 {
frame 18 {
stop();
}
}
movieClip 2072 {
frame 2 {
_root.shot_c = 0;
}
frame 2 {
stop();
}
frame 4 {
this._x = _root.player._x - 50;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
this._parent._x -= 20;
if (this._parent._x <= -100) {
this._parent.gotoAndPlay('end');
}
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
this._parent.gotoAndPlay('end');
} else {
_root.enemy.p.gotoAndPlay('break');
this._parent.gotoAndPlay('end');
}
} else {
this._parent.gotoAndPlay('hit');
}
this.gotoAndPlay('end');
}
}
}
frame 17 {
stop();
}
frame 19 {
play();
_root.shot_c = 1;
}
instance of movieClip 2070 {
onClipEvent (enterFrame) {
if (_root.p_sa == 2) {
this._parent._x -= 2;
}
if (_root.p_sa == 1) {
this._parent._x += 2;
}
if (_root.p_sa == 3) {
this._parent._x += 0;
}
}
}
frame 38 {
this.gotoAndStop('start');
this._x = 800;
}
frame 77 {
_root.shot_c = 0;
this.gotoAndStop('start');
this._x = 800;
}
}
movieClip 2073 {
}
movieClip 2075 {
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 3;
_root.d_source2 = 0;
}
this.gotoAndPlay('end');
}
}
}
frame 13 {
stop();
}
}
movieClip 2076 {
frame 2 {
stop();
}
frame 4 {
this._x = _root.player._x - 50;
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
this._parent._x -= 20;
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('guard1_2');
this._parent.gotoAndPlay('end');
} else {
_root.enemy.p.gotoAndPlay('break');
this._parent.gotoAndPlay('end');
}
} else {
this._parent.gotoAndPlay('hit');
}
this.gotoAndPlay('end');
}
}
}
frame 24 {
this.gotoAndStop('start');
this._x = 800;
}
frame 37 {
play();
_root.shot_c = 1;
}
frame 56 {
this.gotoAndStop('start');
this._x = 800;
}
frame 77 {
_root.shot_c = 0;
this.gotoAndStop('start');
this._x = 800;
}
}
frame 55 {
_root.p_stamina = 1000;
_root.p_guard = 0;
_root.p_power = 0;
_root.qeen_p = 0;
_root.p_walk = 0;
_root.e_walk = 0;
_root.e_stamina = 1000;
_root.e_guard = 0;
_root.e_power = 0;
_root.qeen_e = 0;
_root.cat_c1 = 0;
_root.cat_c2 = 0;
_root.cat_move1 = 0;
_root.cat_move2 = 0;
_root.cat_f1 = 0;
_root.d_source = 0;
_root.d_source2 = 0;
_root.p_sa == 3;
_root.shot_c = 0;
_root.eshot_c = 0;
_root.handle = 0;
}
movieClip 2079 {
}
movieClip 2084 {
frame 16 {
stop();
}
}
movieClip 2085 {
frame 5 {
stop();
}
frame 80 {
this._x = -700;
}
}
instance wall1 of movieClip 2085 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player) == true) {
this.play();
}
}
}
movieClip 2086 {
}
movieClip 2087 {
frame 5 {
stop();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 1;
_root.d_source = 5;
}
this.gotoAndPlay('end');
}
}
}
frame 80 {
this._x = 1500;
}
}
instance wall2 of movieClip 2087 {
}
movieClip 2088 {
frame 1 {
_root.e_power += 1;
}
}
movieClip 2089 {
frame 5 {
dice = Math.floor(Math.random() * 10) + 1;
if (dice <= 3) {
if (_root.lv >= 3) {
if (_root.e_power >= 20) {
this._parent.gotoAndPlay('attack3_1');
}
this._parent.gotoAndPlay('back');
}
}
if (dice >= 7) {
gotoAndPlay('re');
}
}
frame 14 {
if (_root.lv >= 3) {
if (_root.e_power >= 20) {
this._parent.gotoAndPlay('attack3_1');
} else {
this._parent.gotoAndPlay('wait');
}
}
if (_root.lv == 1) {
this._parent.gotoAndPlay('wait');
}
}
frame 18 {
this._parent.gotoAndPlay('wait');
}
}
movieClip 2090 {
instance of movieClip 25 {
onClipEvent (enterFrame) {
_root.e_bindc -= 1;
if (_root.e_bindc <= 0) {
this._parent._parent.gotoAndStop('wait');
}
}
}
}
movieClip 2091 {
frame 12 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.battle_start == 1) {
this._parent.nextFrame();
}
}
}
frame 13 {
_root.e_walk = 0;
_root.e_guard = 0;
_root.wait_e = Math.floor(Math.random() * 70) + 30 - _root.lv * 30;
stop();
this._parent.gotoAndStop('hisa');
eact = Math.floor(Math.random() * 6) + 1;
if (eact == 5) {
this.gotoAndStop('guard1_1');
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 25;
}
_root.wait_e -= 1;
if (_root.wait_e <= 0) {
if (_root.e_stamina >= 300) {
eact = Math.floor(Math.random() * 6) + 1;
if (_root.player._x - _root.enemy._x <= 150) {
if (eact >= 4) {
if (_root.e_power >= 50) {
this.parent.gotoAndPlay('back');
} else {
this._parent.gotoAndPlay('attack0');
}
}
if (eact == 3) {
this._parent.gotoAndPlay('attack2_1');
}
if (eact <= 2) {
if (_root.lv >= 2) {
this._parent.gotoAndPlay('attack2_1');
} else {
this._parent.gotoAndPlay('wait');
}
}
} else {
this._parent.gotoAndStop('walk');
}
if (_root.e_stamina <= 250) {
if (_root.player._x - _root.enemy._x <= 350) {
this._parent.gotoAndPlay('back');
}
}
}
}
}
}
frame 19 {
_root.e_walk = -6;
_root.e_guard = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 100;
}
if (_root.shot_c == 1) {
if (_root.lv >= 3) {
this._parent.gotoAndPlay('guard1_1');
}
}
if (_root.lv >= 2) {
if (_root.player._x - _root.enemy._x >= 300) {
this._parent.gotoAndPlay('walk2');
}
}
if (_root.player._x - _root.enemy._x <= 150) {
if (_root.e_power >= 40) {
if (_root.lv >= 2) {
this._parent.gotoAndPlay('attack4_1');
} else {
this._parent.gotoAndPlay('back');
}
}
if (_root.e_power <= 39) {
this._parent.gotoAndPlay('attack2_1');
}
}
}
}
frame 29 {
stop();
}
frame 30 {
_root.e_walk = -8;
_root.e_guard = 0;
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 50;
}
if (_root.shot_c == 1) {
if (_root.lv >= 3) {
this._parent.gotoAndPlay('guard1_1');
}
}
if (_root.player._x - _root.enemy._x <= 100) {
if (_root.lv <= 2) {
this._parent.gotoAndPlay('wait');
}
if (_root.lv >= 3) {
dice == Math.floor(Math.random() * 7) + 1;
if (dice <= 2) {
if (_root.e_power >= 60) {
this._parent.gotoAndPlay('attack4_2');
} else {
this._parent.gotoAndPlay('attack2_2');
}
} else {
this._parent.gotoAndPlay('attack2_2');
}
if (dice >= 3) {
if (_root.e_power <= 39) {
this._parent.gotoAndPlay('guard1_1');
} else {
this._parent.gotoAndPlay('back');
}
}
}
}
}
}
frame 31 {
_root.e_walk = -8;
}
frame 46 {
_root.e_walk = 10;
_root.e_guard = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 10;
}
}
}
frame 51 {
_root.e_walk -= 1;
}
frame 53 {
_root.e_walk -= 1;
}
frame 55 {
_root.e_walk -= 1;
}
frame 57 {
_root.e_walk -= 2;
}
frame 63 {
_root.e_walk = 0;
}
frame 63 {
stop();
}
frame 64 {
_root.e_guard = 0;
play();
}
frame 67 {
gotoAndPlay('attack1_1');
}
frame 73 {
_root.e_stamina -= 200;
_root.e_power += 1;
play();
}
frame 75 {
_root.e_walk = -4;
}
frame 77 {
_root.e_walk = -5;
}
frame 79 {
_root.e_walk = -5;
}
frame 80 {
_root.e_walk = -2;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 0) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 1;
_root.d_source = 5;
}
this.gotoAndStop('end');
}
}
}
frame 81 {
_root.e_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 250) {
this._parent.gotoAndStop('wait');
} else {
if (_root.e_stamina <= 100) {
this._parent.gotoAndPlay('wait');
} else {
this._parent.gotoAndPlay('attack1_2');
}
}
}
}
frame 83 {
stop();
}
frame 84 {
_root.e_stamina -= 100;
_root.e_power += 2;
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 0) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 2;
_root.d_source = 7;
}
this.gotoAndStop('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 100) {
this._parent.gotoAndPlay('wait');
} else {
this._parent.gotoAndPlay('attack1_3');
}
}
}
frame 96 {
_root.e_walk = 5;
}
frame 96 {
_root.e_stamina -= 100;
_root.e_power += 6;
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 0) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 3;
_root.d_source = 7;
}
this.gotoAndStop('end');
}
}
}
frame 101 {
_root.e_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.lv >= 3) {
if (_root.player._x - _root.enemy._x >= 250) {
this._parent.gotoAndStop('wait');
} else {
if (_root.e_stamina >= 305) {
this._parent.gotoAndPlay('attack1_1');
}
if (_root.e_stamina <= 300) {
if (_root.lv >= 4) {
if (_root.e_power >= 40) {
this._parent.gotoAndPlay('attack4_1');
} else {
if (_root.e_power >= 20) {
this._parent.gotoAndPlay('attack3_1');
} else {
this._parent.gotoAndPlay('wait');
}
}
}
this._parent.gotoAndPlay('back');
}
}
} else {
this._parent.gotoAndPlay('attack1_1');
}
}
}
frame 112 {
_root.e_stamina -= 300;
_root.e_walk = -10;
play();
}
frame 117 {
if (_root.player._x - _root.enemy._x >= 200) {
this._parent.gotoAndStop('back');
}
}
frame 119 {
_root.e_walk += 2;
}
frame 122 {
_root.e_walk += 2;
}
frame 125 {
_root.e_walk += 2;
}
frame 127 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 2;
_root.d_source = 25;
}
this.gotoAndPlay('end');
}
}
}
frame 142 {
if (_root.lv >= 2) {
this.gotoAndPlay('attack0');
} else {
this.gotoAndStop('wait');
}
_root.e_power += 5;
}
frame 143 {
this.gotoAndStop('wait');
_root.e_power += 5;
}
frame 144 {
_root.e_stamina -= 350;
_root.e_walk = -10;
play();
}
frame 147 {
_root.e_walk = -6;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 1;
_root.d_source = 5;
}
this.gotoAndPlay('end');
}
}
}
frame 151 {
_root.e_walk = 0;
}
frame 160 {
this.gotoAndStop('wait');
_root.e_power += 5;
}
frame 167 {
_root.e_guard = 0;
_root.e_power -= 20;
_root.e_walk = 0;
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 4;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 2;
_root.d_source = 25;
}
this.gotoAndPlay('end');
}
}
}
frame 181 {
stop();
}
frame 182 {
_root.e_power -= 40;
_root.e_walk = 0;
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 2;
_root.d_source = 5;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 2;
_root.d_source = 5;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 3;
_root.d_source = 15;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 400) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 3;
_root.d_source = 25;
}
this.gotoAndPlay('end');
}
}
}
frame 242 {
stop();
}
frame 244 {
_root.e_power -= 60;
_root.e_walk = 0;
play();
}
frame 245 {
_root.e_walk = -10;
}
frame 248 {
_root.e_walk = -8;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 1;
_root.d_source = 20;
}
this.gotoAndPlay('end');
}
}
}
frame 251 {
_root.e_walk = -5;
}
frame 255 {
_root.e_walk = -7;
}
frame 263 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.e_stamina >= 400) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 3;
_root.d_source = 20;
}
this.gotoAndPlay('end');
}
}
}
frame 270 {
this.gotoAndStop('wait');
}
frame 284 {
play();
_root.e_guard = 0;
_root.e_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life <= 0) {
this._parent.gotoAndPlay('dead');
}
if (_root.e_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
frame 290 {
_root.e_guard = 1;
}
frame 293 {
stop();
}
frame 294 {
_root.e_guard = 1;
_root.e_walk = _root.d_level_e * 10;
_root.e_stamina -= 60 * _root.d_level_e;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 150) {
_root.e_guard = 0;
this._parent.gotoAndPlay('back');
}
}
}
frame 296 {
_root.e_walk = 0;
_root.e_power += 10;
}
frame 304 {
stop();
}
frame 325 {
_root.e_walk = _root.d_level_e * 2;
_root.e_guard = 0;
_root.e_power += 5;
this._parent.gotoAndStop('hisa_nod');
play();
}
frame 328 {
_root.e_walk = 0;
this._parent.gotoAndStop('hisa');
}
frame 345 {
gotoAndStop('wait');
}
frame 358 {
_root.e_walk = 1;
_root.e_power += 1;
play();
}
frame 361 {
_root.e_life -= _root.d_source2;
_root.e_walk = 0;
_root.e_power += 1;
}
frame 363 {
if (_root.lv >= 3) {
if (_root.e_life <= 40) {
dice = Math.floor(Math.random() * 5) + 1;
if (dice == 2) {
this.gotoAndPlay('back');
}
}
}
}
frame 368 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 373 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 378 {
if (_root.d_level_e >= 3) {
gotoAndStop('wait');
}
}
frame 382 {
_root.e_walk = 2;
_root.e_power += 5;
play();
}
frame 386 {
_root.e_life -= _root.d_source2;
_root.e_walk = 0;
}
frame 397 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 402 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 407 {
if (_root.d_level_e == 3) {
gotoAndStop('wait');
}
}
frame 412 {
if (_root.d_level_e == 4) {
gotoAndStop('wait');
}
}
frame 416 {
_root.e_walk = 0;
_root.enemy._x -= 1;
play();
}
frame 417 {
_root.e_walk = _root.d_level_e * 10;
_root.e_power += 5;
}
frame 419 {
_root.e_life -= _root.d_source2;
}
frame 421 {
_root.e_walk -= 2;
}
frame 426 {
_root.e_walk -= 2;
}
frame 432 {
_root.e_walk = 0;
}
frame 433 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 438 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 443 {
if (_root.d_level_e >= 3) {
gotoAndStop('wait');
}
}
frame 444 {
_root.e_walk = 0;
stop();
}
frame 451 {
_root.e_walk = 0;
_root.e_guard = 0;
_root.e_stamina = 1000;
_root.e_stamina.gotoAndPlay('fatigue');
this._parent.gotoAndStop('hisa');
}
frame 481 {
gotoAndStop('wait');
}
frame 482 {
_root.e_walk = 0;
play();
}
frame 486 {
this._parent.gotoAndStop('hisa_nod');
}
frame 542 {
stop();
_root.lose = 0;
_root.win = 1;
}
}
movieClip 2092 {
frame 5 {
dice = Math.floor(Math.random() * 10) + 1;
if (dice == 1) {
this._parent.gotoAndPlay('back');
}
if (dice >= 3) {
gotoAndPlay('re');
}
}
frame 14 {
if (_root.lv >= 2) {
if (_root.e_power >= 20) {
this._parent.gotoAndPlay('attack3_1');
} else {
this._parent.gotoAndPlay('wait');
}
}
if (_root.lv == 1) {
this._parent.gotoAndPlay('wait');
}
}
frame 18 {
this._parent.gotoAndPlay('wait');
}
}
movieClip 2093 {
instance of movieClip 25 {
onClipEvent (enterFrame) {
_root.e_bindc -= 1;
if (_root.e_bindc <= 0) {
this._parent._parent.gotoAndStop('wait');
}
}
}
}
movieClip 2094 {
frame 12 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.battle_start == 1) {
this._parent.nextFrame();
}
}
}
frame 13 {
_root.e_walk = 0;
_root.e_guard = 0;
_root.wait_e = Math.floor(Math.random() * 70) + 30 - _root.lv * 30;
stop();
this._parent.gotoAndStop('mek');
eact = Math.floor(Math.random() * 6) + 1;
if (eact == 5) {
this.gotoAndStop('guard1_1');
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 25;
}
_root.wait_e -= 1;
if (_root.wait_e <= 0) {
if (_root.e_stamina >= 300) {
eact = Math.floor(Math.random() * 6) + 1;
if (_root.player._x - _root.enemy._x <= 150) {
if (eact >= 4) {
if (_root.e_power >= 20) {
this._parent.gotoAndPlay('attack4_1');
} else {
this._parent.gotoAndPlay('attack0');
}
}
if (eact == 3) {
this._parent.gotoAndPlay('attack2_1');
}
if (eact <= 2) {
if (_root.lv >= 2) {
this._parent.gotoAndStop('guard1_1');
} else {
this._parent.gotoAndPlay('wait');
}
}
} else {
this._parent.gotoAndStop('walk');
}
if (_root.e_stamina <= 250) {
if (_root.player._x - _root.enemy._x <= 350) {
this._parent.gotoAndPlay('back');
}
}
}
}
}
}
frame 19 {
_root.e_walk = -5;
_root.cat_move2 = 0;
_root.e_guard = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 50;
}
if (_root.shot_c == 1) {
if (_root.lv >= 3) {
this._parent.gotoAndPlay('guard1_1');
}
}
if (_root.lv >= 2) {
if (_root.player._x - _root.enemy._x >= 300) {
this._parent.gotoAndPlay('walk2');
}
}
if (_root.player._x - _root.enemy._x <= 150) {
if (_root.e_power >= 40) {
if (_root.lv == 2) {
this._parent.gotoAndPlay('attack4_1');
} else {
this._parent.gotoAndPlay('back');
}
}
if (_root.e_power <= 39) {
this._parent.gotoAndPlay('attack2_1');
}
}
}
}
frame 29 {
if (_root.dss == 1) {
} else {
stop();
}
}
frame 30 {
_root.e_walk = -8;
_root.e_guard = 0;
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 50;
}
if (_root.shot_c == 1) {
if (_root.lv >= 3) {
this._parent.gotoAndPlay('guard1_1');
}
}
if (_root.player._x - _root.enemy._x <= 200) {
if (_root.lv <= 2) {
this._parent.gotoAndPlay('wait');
}
if (_root.lv >= 3) {
dice == Math.floor(Math.random() * 7) + 1;
if (dice <= 2) {
if (_root.cat_c2 >= 3) {
if (_root.p_choice == 1) {
this._parent.gotoAndPlay('attack4_1');
} else {
if (_root.e_power >= 30) {
if (_root.lv >= 4) {
this._parent.gotoAndPlay('attack4_2');
}
this._parent.gotoAndPlay('attack4_1');
} else {
this._parent.gotoAndPlay('attack2_2');
}
}
}
this._parent.gotoAndPlay('back');
}
if (dice >= 3) {
if (_root.e_power <= 39) {
this._parent.gotoAndPlay('guard1_1');
} else {
this._parent.gotoAndPlay('back');
}
}
}
}
}
}
frame 46 {
_root.e_walk = 8;
_root.e_guard = 0;
_root.cat_move2 = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 10;
}
}
}
frame 51 {
_root.e_walk -= 1;
}
frame 53 {
_root.e_walk -= 1;
}
frame 55 {
_root.e_walk -= 1;
}
frame 57 {
_root.e_walk -= 2;
}
frame 63 {
stop();
}
frame 64 {
_root.e_guard = 0;
if (_root.cat_c2 <= 2) {
if (_root.e_power >= 10) {
this.gotoAndPlay('attack3_1');
}
}
if (_root.e_power >= 20) {
this.gotoAndPlay('attack4_1');
}
if (_root.e_stamina <= 100) {
this.gotoAndPlay('back');
}
play();
}
frame 68 {
this.gotoAndPlay('attack1_1');
}
frame 73 {
_root.e_walk = 0;
}
frame 73 {
_root.e_stamina -= 100;
_root.e_power += 2;
play();
}
frame 75 {
_root.e_walk = -4;
}
frame 77 {
_root.e_walk = -5;
}
frame 79 {
_root.e_walk = -5;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 2;
_root.d_source = 5;
}
this.gotoAndPlay('end');
}
}
}
frame 81 {
_root.e_walk = -2;
}
frame 82 {
_root.e_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 300) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_2');
}
}
}
frame 87 {
stop();
}
frame 88 {
_root.e_stamina -= 100;
_root.e_power += 2;
play();
}
frame 88 {
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 1;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 300) {
this._parent.gotoAndStop('wait');
} else {
if (_root.lv == 1) {
this._parent.gotoAndStop('wait2');
} else {
this._parent.gotoAndPlay('attack1_3');
}
}
}
}
frame 105 {
_root.e_walk = 0;
}
frame 105 {
_root.e_stamina -= 300;
_root.e_power += 4;
play();
}
frame 107 {
_root.e_walk = -4;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 1;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 110 {
_root.e_walk += 2;
}
frame 112 {
_root.e_walk += 2;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 1;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 3;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 300) {
this._parent.gotoAndStop('wait');
} else {
if (_e_stamina <= 200) {
this._parent.gotoAndPlay('back');
}
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
this._parent.gotoAndPlay('attack2_2');
}
}
}
frame 144 {
play();
if (_root.e_power >= 20) {
this.gotoAndPlay('attack4_1');
} else {
_root.e_stamina -= 600;
_root.e_walk = -10;
}
}
frame 147 {
_root.e_stamina += 100;
}
frame 149 {
_root.e_stamina += 100;
}
frame 151 {
_root.e_stamina += 300;
}
frame 154 {
stop();
_root.e_power += 5;
}
frame 155 {
play();
}
frame 155 {
_root.e_walk = 0;
_root.e_stamina -= 500;
play();
}
frame 156 {
_root.e_walk = -10;
}
frame 157 {
_root.e_walk += 3;
}
frame 158 {
_root.e_walk += 3;
}
frame 159 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 400) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 1;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 172 {
this.gotoAndStop('wait');
_root.e_power += 5;
}
frame 182 {
_root.e_power -= 10 * _root.cat_c2;
_root.e_guard = 0;
_root.e_walk = 0;
play();
}
frame 187 {
if (_root.cat_c2 == 0) {
_root.cat_e.gotoAndPlay('get1_1');
}
if (_root.cat_c2 == 1) {
_root.cat_e.gotoAndPlay('attack0_1');
}
if (_root.cat_c2 == 2) {
_root.cat_e.gotoAndPlay('attack0_2');
}
if (_root.cat_c2 == 3) {
_root.cat_e.gotoAndPlay('attack0_3');
}
if (_root.cat_c2 == 4) {
_root.cat_e.gotoAndPlay('attack0_4');
}
}
frame 202 {
this.gotoAndStop('wait');
}
frame 219 {
_root.e_walk = 0;
_root.e_guard = 0;
play();
}
frame 221 {
_root.e_power -= 20;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 1;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 1;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 1;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 243 {
if (_root.cat_c2 <= 1) {
this.gotoAndStop('wait');
}
}
frame 244 {
_root.e_walk = -10;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 1;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 248 {
_root.e_walk = -8;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 1;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 253 {
_root.e_walk = -5;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 3;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 257 {
_root.e_walk = -2;
}
frame 261 {
_root.e_walk = 0;
}
frame 266 {
this.gotoAndStop('wait');
}
frame 268 {
_root.e_walk = 0;
play();
}
frame 269 {
_root.e_walk = -10;
_root.e_power -= 30;
}
frame 272 {
_root.e_walk += 3;
}
frame 276 {
_root.e_walk += 3;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 400) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 1;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 281 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 1;
_root.d_source = 20;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 400) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 3;
_root.d_source = 20;
}
this.gotoAndPlay('end');
}
}
}
frame 323 {
this.gotoAndStop('wait');
}
frame 329 {
play();
_root.e_guard = 0;
_root.e_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
if (_root.e_life <= 0) {
this._parent.gotoAndPlay('dead');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.shot_c == 1) {
} else {
if (_root.player._x - _root.enemy._x >= 200) {
_root.e_guard = 0;
this._parent.gotoAndPlay('wait');
}
}
}
}
frame 331 {
_root.e_guard = 1;
}
frame 338 {
stop();
}
frame 339 {
_root.e_guard = 1;
_root.e_walk = _root.d_level_e * 10;
_root.e_stamina -= 40 * _root.d_level_e;
play();
}
frame 341 {
_root.e_walk = 0;
_root.e_power += 10;
}
frame 349 {
stop();
}
frame 370 {
_root.e_walk = _root.d_level_e * 2;
_root.e_guard = 0;
_root.e_power += 5;
this._parent.gotoAndStop('mek_nod');
play();
}
frame 373 {
_root.e_walk = 0;
this._parent.gotoAndStop('mek');
}
frame 391 {
gotoAndStop('wait');
}
frame 403 {
_root.e_walk = 1;
_root.e_power += 1;
play();
}
frame 406 {
_root.e_life -= _root.d_source2;
_root.e_walk = 0;
_root.e_power += 1;
}
frame 408 {
if (_root.lv >= 3) {
if (_root.e_life <= 40) {
dice = Math.floor(Math.random() * 5) + 1;
if (dice == 2) {
this.gotoAndPlay('back');
}
}
}
}
frame 413 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 418 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 423 {
if (_root.d_level_e >= 3) {
gotoAndStop('wait');
}
}
frame 427 {
_root.e_walk = 2;
_root.e_power += 5;
play();
}
frame 431 {
_root.e_life -= _root.d_source2;
_root.e_walk = 0;
}
frame 442 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 447 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 452 {
if (_root.d_level_e == 3) {
gotoAndStop('wait');
}
}
frame 456 {
if (_root.d_level_e == 4) {
gotoAndStop('wait');
}
}
frame 461 {
_root.e_walk = 0;
_root.enemy._x -= 1;
play();
}
frame 462 {
_root.e_walk = _root.d_level_e * 10;
_root.e_power += 5;
play();
if (_root.cat_c2 == 1) {
_root.cat_e.gotoAndPlay('damage1_1');
}
if (_root.cat_c2 == 2) {
_root.cat_e.gotoAndPlay('damage1_2');
}
if (_root.cat_c2 == 3) {
_root.cat_e.gotoAndPlay('damage1_3');
}
if (_root.cat_c2 == 4) {
_root.cat_e.gotoAndPlay('damage1_4');
}
}
frame 464 {
_root.e_life -= _root.d_source2;
}
frame 466 {
_root.e_walk -= 2;
}
frame 471 {
_root.e_walk -= 2;
}
frame 477 {
_root.e_walk = 0;
}
frame 478 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 483 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 488 {
if (_root.d_level_e >= 3) {
gotoAndStop('wait');
}
}
frame 490 {
_root.e_walk = 0;
_root.enemy._x += 1;
play();
}
frame 492 {
stop();
}
frame 496 {
_root.e_walk = 0;
_root.e_guard = 0;
_root.e_stamina = 1000;
_root.e_stamina.gotoAndPlay('fatigue');
this._parent.gotoAndStop('mek');
}
frame 526 {
gotoAndStop('wait');
}
frame 527 {
_root.e_walk = 0;
_root.e_guard = 0;
_root.e_stamina = 1000;
_root.e_stamina.gotoAndPlay('fatigue');
play();
}
frame 531 {
this._parent.gotoAndStop('mek_nod');
}
frame 575 {
stop();
_root.lose = 0;
_root.win = 1;
}
}
movieClip 2095 {
frame 5 {
dice = Math.floor(Math.random() * 10) + 1;
if (dice <= 1) {
this._parent.gotoAndPlay('back');
}
if (dice >= 3) {
gotoAndPlay('re');
}
}
frame 14 {
if (_root.lv >= 2) {
if (_root.e_power >= 30) {
this._parent.gotoAndPlay('back');
} else {
this._parent.gotoAndPlay('wait');
}
}
if (_root.lv == 1) {
this._parent.gotoAndPlay('wait');
}
}
frame 18 {
this._parent.gotoAndPlay('wait');
}
}
movieClip 2096 {
frame 13 {
this._parent.gotoAndStop('wait');
stop();
}
}
movieClip 2097 {
frame 13 {
this._parent.gotoAndStop('wait');
stop();
}
}
movieClip 2099 {
frame 20 {
stop();
this._parent.gotoAndStop('attack_end');
}
}
movieClip 2100 {
instance of movieClip 25 {
onClipEvent (enterFrame) {
_root.e_bindc -= 1;
if (_root.e_bindc <= 0) {
this._parent._parent.gotoAndStop('wait');
}
}
}
}
movieClip 2101 {
frame 12 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.battle_start == 1) {
this._parent.nextFrame();
}
}
}
frame 13 {
_root.e_walk = 0;
_root.e_guard = 0;
_root.wait_e = Math.floor(Math.random() * 70) + 30 - _root.lv * 30;
stop();
this._parent.gotoAndStop('emi');
eact = Math.floor(Math.random() * 6) + 1;
if (eact == 5) {
this.gotoAndStop('guard1_1');
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 50;
}
_root.wait_e -= 1;
if (_root.wait_e <= 0) {
if (_root.lv >= 2) {
if (_root.e_power <= 60) {
if (_root.player._x - _root.enemy._x >= 450) {
this._parent.gotoAndPlay('guard1_1');
}
}
}
if (_root.e_stamina >= 300) {
eact = Math.floor(Math.random() * 5) + 1;
if (_root.player._x - _root.enemy._x <= 110) {
if (eact >= 4) {
this._parent.gotoAndPlay('attack0');
}
if (eact == 3) {
if (_root.lv <= 2) {
this._parent.gotoAndPlay('walk');
} else {
this._parent.gotoAndPlay('attack0');
}
}
if (eact <= 2) {
if (_root.lv >= 2) {
this._parent.gotoAndStop('back');
} else {
this._parent.gotoAndPlay('walk');
}
}
} else {
this._parent.gotoAndStop('walk');
}
if (_root.e_stamina <= 250) {
if (_root.player._x - _root.enemy._x <= 300) {
this._parent.gotoAndPlay('back');
}
}
}
}
}
}
frame 19 {
_root.e_walk = -6;
_root.e_guard = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 100;
}
if (_root.shot_c == 1) {
if (_root.lv >= 3) {
this._parent.gotoAndPlay('guard1_1');
}
}
if (_root.lv >= 3) {
if (_root.player._x - _root.enemy._x >= 300) {
this._parent.gotoAndPlay('walk2');
}
}
if (_root.player._x - _root.enemy._x <= 150) {
if (_root.e_power >= 40) {
if (_root.lv == 2) {
this._parent.gotoAndPlay('attack4_1');
} else {
this._parent.gotoAndPlay('back');
}
}
if (_root.e_power <= 39) {
this._parent.gotoAndPlay('attack2_1');
}
}
}
}
frame 29 {
if (_root.dss == 1) {
} else {
stop();
}
}
frame 30 {
_root.e_walk = -7;
_root.e_guard = 0;
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 50;
}
if (_root.shot_c == 1) {
if (_root.lv >= 3) {
this._parent.gotoAndPlay('back2');
}
}
if (_root.player._x - _root.enemy._x <= 180) {
if (_root.lv <= 2) {
this._parent.gotoAndPlay('wait');
}
if (_root.lv >= 3) {
dice == Math.floor(Math.random() * 7) + 1;
if (dice <= 2) {
if (_root.e_power >= 40) {
this._parent.gotoAndPlay('attack4_2');
} else {
this._parent.gotoAndPlay('attack2_1');
}
} else {
this._parent.gotoAndPlay('attack2_1');
}
if (dice >= 3) {
if (_root.e_power <= 39) {
this._parent.gotoAndPlay('guard1_1');
} else {
this._parent.gotoAndPlay('back');
}
}
}
}
}
}
frame 41 {
_root.e_walk = 10;
_root.e_guard = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 5;
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.lv >= 3) {
this._parent.gotoAndPlay('back2');
}
}
}
frame 46 {
_root.e_walk -= 1;
}
frame 48 {
_root.e_walk -= 1;
}
frame 50 {
_root.e_walk -= 1;
}
frame 52 {
_root.e_walk -= 2;
}
frame 54 {
_root.e_walk = 0;
}
frame 58 {
stop();
}
frame 60 {
_root.e_walk = 10;
_root.e_guard = 0;
this._parent.gotoAndStop('emi_nod');
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 5;
}
if (_root.player._x - _root.enemy._x >= 400) {
if (_root.e_power <= 60) {
if (_root.lv >= 2) {
this._parent.gotoAndPlay('guard1_1');
}
}
}
}
}
frame 69 {
_root.e_walk = 0;
}
frame 71 {
this._parent.gotoAndStop('emi');
}
frame 74 {
_root.e_guard = 0;
dice = Math.floor(Math.random() * 3) + 1;
if (dice == 1) {
if (_root.bss == 1) {
if (_root.p_power >= 60) {
this.gotoAndPlay('attack4_1');
} else {
if (_root.p_power >= 30) {
this.gotoAndPlay('attack3_1');
}
}
if (_root.p_stamina <= 100) {
this.gotoAndPlay('back');
}
}
}
play();
}
frame 76 {
gotoAndPlay('attack1_1');
}
frame 84 {
_root.e_stamina -= 350;
_root.e_power += 4;
play();
}
frame 85 {
_root.e_walk = -2;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 1;
_root.d_source = 15;
}
this.gotoAndPlay('end');
}
}
}
frame 88 {
_root.e_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 300) {
this._parent.gotoAndStop('attack_end');
} else {
if (_root.lv >= 3) {
this._parent.gotoAndStop('attack_end');
} else {
if (_root.e_stamina >= 200) {
this._parent.gotoAndPlay('attack1_2');
} else {
this._parent.gotoAndStop('attack_end');
}
}
}
}
}
frame 96 {
stop();
}
frame 97 {
_root.e_walk = 0;
}
frame 97 {
_root.e_stamina -= 100;
_root.e_power += 2;
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 2;
_root.d_source = 5;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 300) {
this._parent.gotoAndStop('attack_end');
} else {
if (_root.lv >= 2) {
this._parent.gotoAndStop('attack_end');
} else {
if (_root.e_stamina >= 110) {
this._parent.gotoAndPlay('attack1_3');
} else {
this._parent.gotoAndStop('attack_end');
}
}
}
}
}
frame 119 {
stop();
}
frame 120 {
_root.p_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(90) == false) {
this._parent.gotoAndStop('attack_end');
} else {
this._parent.gotoAndPlay('attack1_3');
}
}
}
frame 121 {
_root.e_walk = 0;
}
frame 121 {
_root.e_stamina -= 100;
_root.e_power += 2;
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 400) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 3;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 300) {
this._parent.gotoAndStop('attack_end');
} else {
this._parent.gotoAndPlay('attack1_1');
}
}
}
frame 149 {
stop();
}
frame 151 {
if (_root.e_power >= 60) {
this.gotoAndPlay('attack4_2');
}
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
}
}
frame 153 {
_root.e_stamina -= 200;
_root.e_power += 2;
_root.e_walk = 0;
}
frame 161 {
_root.e_stamina -= 400;
_root.e_walk = -10;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 3;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 166 {
_root.e_walk += 2;
}
frame 169 {
_root.e_walk += 3;
}
frame 172 {
_root.e_walk += 2;
}
frame 176 {
_root.e_walk = 0;
}
frame 181 {
this.gotoAndStop('attack_end');
_root.e_power += 5;
}
frame 191 {
_root.e_power -= 30;
_root.e_walk = 0;
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 3;
if (_root.p_stamina >= 500) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 3;
_root.d_source = 35;
}
this.gotoAndPlay('end');
}
}
}
frame 205 {
stop();
}
frame 206 {
_root.e_power -= 50;
_root.e_walk = 0;
this._parent.gotoAndStop('emi_nod');
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 2;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 2;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 2;
_root.d_source = 20;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 400) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 3;
_root.d_source = 30;
}
this.gotoAndPlay('end');
}
}
}
frame 237 {
this._parent.gotoAndStop('emi');
}
frame 242 {
_root.e_power -= 40;
_root.e_walk = 0;
this._parent.gotoAndStop('emi');
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 400) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 3;
_root.d_source = 35;
}
this.gotoAndPlay('end');
}
}
}
frame 247 {
_root.e_walk = 5;
}
frame 250 {
_root.e_walk = 2;
}
frame 253 {
_root.e_walk = 0;
}
frame 263 {
stop();
gotoAndStop('wait');
}
frame 267 {
play();
_root.e_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.lv >= 3) {
if (_root.player._x - _root.enemy._x <= 90) {
if (_root.e_power >= 30) {
this._parent.gotoAndPlay('attack3_1');
} else {
this._parent.gotoAndPlay('attack0');
}
}
}
}
}
frame 269 {
play();
}
frame 276 {
stop();
}
frame 277 {
_root.e_guard = 1;
_root.e_walk = _root.d_level_e * 10;
_root.e_stamina -= 50;
_root.e_walk = -10;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 0) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 2;
_root.d_source = 0;
}
this.gotoAndPlay('end');
}
}
}
frame 280 {
_root.e_walk += 3;
}
frame 281 {
_root.e_walk = 0;
}
frame 287 {
stop();
}
frame 288 {
play();
}
frame 302 {
stop();
}
frame 308 {
_root.e_walk = _root.d_level_e * 2;
_root.e_guard = 0;
_root.e_stamina -= 500;
_root.e_power += 5;
this._parent.gotoAndStop('emi_nod');
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
if (_root.e_life <= 0) {
this._parent.gotoAndPlay('dead');
}
}
}
frame 311 {
_root.e_walk = 0;
this._parent.gotoAndStop('emi');
}
frame 319 {
gotoAndStop('wait');
}
frame 341 {
_root.e_walk = 1;
_root.e_power += 1;
play();
}
frame 344 {
_root.e_life -= _root.d_source2;
_root.e_walk = 0;
_root.e_power += 1;
}
frame 346 {
if (_root.lv >= 3) {
if (_root.e_life <= 40) {
dice = Math.floor(Math.random() * 5) + 1;
if (dice == 2) {
this.gotoAndPlay('back');
}
}
}
}
frame 351 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 356 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 361 {
if (_root.d_level_e >= 3) {
gotoAndStop('wait');
}
}
frame 365 {
_root.e_walk = 2;
_root.e_power += 5;
play();
}
frame 369 {
_root.e_life -= _root.d_source2;
_root.e_walk = 0;
}
frame 380 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 385 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 390 {
if (_root.d_level_e == 3) {
gotoAndStop('wait');
}
}
frame 395 {
if (_root.d_level_e == 4) {
gotoAndStop('wait');
}
}
frame 399 {
_root.e_walk = 0;
_root.enemy._x -= 1;
play();
}
frame 400 {
_root.e_walk = _root.d_level_e * 10;
_root.e_power += 5;
}
frame 402 {
_root.e_life -= _root.d_source2;
}
frame 404 {
_root.e_walk -= 2;
}
frame 409 {
_root.e_walk -= 2;
}
frame 415 {
_root.e_walk = 0;
}
frame 416 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 421 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 426 {
if (_root.d_level_e >= 3) {
gotoAndStop('wait');
}
}
frame 428 {
_root.e_walk = 0;
stop();
}
frame 434 {
_root.e_walk = 0;
_root.e_guard = 0;
_root.e_stamina = 1000;
_root.e_stamina.gotoAndPlay('fatigue');
this._parent.gotoAndStop('emi');
}
frame 464 {
gotoAndStop('wait');
}
frame 465 {
play();
}
frame 468 {
this._parent.gotoAndStop('emi_nod');
_root.e_walk = 0;
}
frame 530 {
stop();
_root.lose = 0;
_root.win = 1;
}
}
movieClip 2102 {
frame 8 {
dice = Math.floor(Math.random() * 14 - _root.lv) + 1;
if (dice == 1) {
this._parent.gotoAndPlay('back');
}
if (dice >= 4) {
gotoAndPlay('re');
}
if (dice == 2) {
if (_root.e_power >= 40) {
this._parent.gotoAndPlay('attack3_1');
}
}
}
frame 14 {
if (_root.lv >= 3) {
if (_root.e_power >= 60) {
this._parent.gotoAndPlay('attack4_1');
}
if (_root.lv >= 2) {
if (_root.e_power >= 40) {
this._parent.gotoAndPlay('attack3_1');
}
} else {
this._parent.gotoAndPlay('wait');
}
}
if (_root.lv == 1) {
this._parent.gotoAndPlay('wait');
}
}
frame 18 {
this._parent.gotoAndPlay('wait');
}
}
movieClip 2103 {
instance of movieClip 25 {
onClipEvent (enterFrame) {
_root.e_bindc -= 1;
if (_root.e_bindc <= 0) {
this._parent._parent.gotoAndStop('wait');
}
}
}
}
movieClip 2104 {
frame 12 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.battle_start == 1) {
this._parent.nextFrame();
}
}
}
frame 13 {
_root.e_walk = 0;
_root.e_guard = 0;
_root.wait_e = Math.floor(Math.random() * 70) + 30 - _root.lv * 30;
stop();
this._parent.gotoAndStop('yuri');
eact = Math.floor(Math.random() * 10) + _root.lv;
if (eact == 5) {
this.gotoAndStop('guard1_1');
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 25;
}
_root.wait_e -= 1;
if (_root.wait_e <= 0) {
if (_root.e_stamina >= 300) {
eact = Math.floor(Math.random() * 5) + 1;
if (_root.player._x - _root.enemy._x <= 230) {
if (eact >= 4) {
this._parent.gotoAndPlay('attack0');
}
if (eact == 3) {
if (_root.lv <= 2) {
this._parent.gotoAndPlay('walk');
} else {
this._parent.gotoAndPlay('attack0');
}
}
if (eact <= 2) {
if (_root.lv >= 2) {
this._parent.gotoAndStop('guard1_1');
} else {
this._parent.gotoAndPlay('attack0');
}
}
} else {
this._parent.gotoAndStop('walk');
}
if (_root.e_stamina <= 250) {
if (_root.player._x - _root.enemy._x <= 300) {
this._parent.gotoAndPlay('back');
}
}
}
}
}
}
frame 19 {
_root.e_walk = -5;
_root.e_guard = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 50;
}
if (_root.shot_c == 1) {
if (_root.lv >= 3) {
this._parent.gotoAndPlay('guard1_1');
}
}
if (_root.lv >= 2) {
if (_root.player._x - _root.enemy._x >= 300) {
this._parent.gotoAndPlay('walk2');
}
}
if (_root.player._x - _root.enemy._x <= 200) {
if (_root.e_power >= 60) {
if (_root.lv >= 3) {
this._parent.gotoAndPlay('attack4_1');
} else {
this._parent.gotoAndPlay('back');
}
}
if (_root.e_power <= 59) {
this._parent.gotoAndPlay('attack0');
}
}
}
}
frame 29 {
if (_root.dss == 1) {
} else {
stop();
}
}
frame 30 {
_root.e_walk = -7;
_root.e_guard = 0;
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 50;
}
if (_root.shot_c == 1) {
if (_root.lv >= 3) {
this._parent.gotoAndPlay('guard1_1');
}
}
if (_root.player._x - _root.enemy._x <= 220) {
if (_root.lv <= 2) {
this._parent.gotoAndPlay('wait');
}
if (_root.lv >= 3) {
dice == Math.floor(Math.random() * 7) + 1;
if (dice <= 2) {
if (_root.e_power >= 60) {
this._parent.gotoAndPlay('attack4_2');
} else {
this._parent.gotoAndPlay('attack2_1');
}
} else {
this._parent.gotoAndPlay('attack2_1');
}
if (dice >= 3) {
if (_root.e_power <= 39) {
this._parent.gotoAndPlay('guard1_1');
} else {
this._parent.gotoAndPlay('back');
}
}
}
}
}
}
frame 41 {
_root.e_walk = 9;
_root.e_guard = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 5;
}
}
}
frame 46 {
_root.e_walk -= 1;
}
frame 48 {
_root.e_walk -= 1;
}
frame 50 {
_root.e_walk -= 1;
}
frame 52 {
_root.e_walk -= 2;
}
frame 58 {
stop();
}
frame 59 {
_root.e_guard = 0;
if (_root.bss == 1) {
if (_root.p_power >= 60) {
this.gotoAndPlay('attack4_1');
} else {
if (_root.p_power >= 40) {
this.gotoAndPlay('attack3_1');
}
}
if (_root.p_stamina <= 100) {
this.gotoAndPlay('back');
}
}
play();
}
frame 64 {
gotoAndPlay('attack1_1');
}
frame 68 {
_root.e_walk = 5;
}
frame 68 {
_root.e_stamina -= 200;
_root.e_power += 10;
play();
}
frame 70 {
_root.e_walk = 2;
}
frame 72 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 3;
_root.d_source = 5;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 250) {
this._parent.gotoAndStop('wait');
} else {
if (_root.e_stamina <= 150) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_2');
}
}
}
}
frame 83 {
stop();
}
frame 84 {
_root.e_stamina -= 100;
_root.e_power += 2;
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 3;
if (_root.p_stamina >= 400) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 1;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 150) {
this._parent.gotoAndStop('wait');
} else {
if (_root.e_stamina <= 200) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_3');
}
}
}
}
frame 101 {
stop();
}
frame 102 {
_root.e_walk = 1;
}
frame 102 {
_root.e_stamina -= 100;
_root.e_power += 3;
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 1;
_root.d_source = 15;
}
this.gotoAndPlay('end');
}
}
}
frame 107 {
_root.e_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 150) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_2');
}
}
}
frame 118 {
_root.e_stamina -= 400;
_root.e_walk = 0;
play();
}
frame 120 {
_root.e_walk -= 2;
}
frame 123 {
_root.e_walk = -15;
}
frame 126 {
_root.e_walk += 5;
}
frame 126 {
if (_root.lv >= 3) {
if (_root.player._x - _root.enemy._x <= 100) {
this.gotoAndPlay('back');
}
}
}
frame 129 {
_root.e_walk += 5;
}
frame 131 {
_root.e_walk += 2;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 2;
_root.d_source = 15;
}
this.gotoAndPlay('end');
}
}
}
frame 134 {
_root.e_walk = 0;
}
frame 143 {
this.gotoAndStop('wait');
_root.e_power += 5;
}
frame 158 {
_root.e_power -= 40;
_root.e_guard = 0;
play();
_root.e_walk = 5;
}
frame 161 {
_root.e_walk = 2;
}
frame 165 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 3;
_root.d_source = 50;
}
this.gotoAndPlay('end');
}
}
}
frame 203 {
stop();
}
frame 212 {
play();
_root.e_guard = 0;
_root.e_walk = 0;
}
frame 216 {
_root.e_power -= 60;
this._parent.gotoAndStop('yuri_nod');
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 100) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 1;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 100) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 1;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 100) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 3;
_root.d_source = 20;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 3;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 4;
_root.d_source = 30;
}
this.gotoAndPlay('end');
}
}
}
frame 269 {
this._parent.gotoAndStop('yuri');
}
frame 269 {
this.gotoAndStop('wait');
}
frame 271 {
_root.e_power -= 60;
_root.e_walk = 0;
_root.e_guard = 0;
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 100) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 1;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 282 {
_root.e_walk = -15;
}
frame 285 {
_root.e_walk += 5;
}
frame 288 {
_root.e_walk += 5;
}
frame 290 {
_root.e_walk += 2;
}
frame 293 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 3;
_root.d_source = 40;
}
this.gotoAndPlay('end');
}
}
}
frame 304 {
this.gotoAndStop('wait');
}
frame 307 {
play();
_root.e_guard = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 235) {
_root.e_guard = 0;
this._parent.gotoAndPlay('wait');
}
}
}
frame 313 {
_root.e_guard = 1;
}
frame 316 {
stop();
}
frame 317 {
_root.e_guard = 1;
_root.e_walk = _root.d_level_e * 10;
_root.e_stamina -= 70 * _root.d_level_e;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 200) {
_root.e_guard = 0;
this._parent.gotoAndPlay('back');
}
}
}
frame 319 {
_root.e_walk = 0;
_root.e_power += 10;
}
frame 327 {
stop();
}
frame 338 {
_root.e_walk = _root.d_level_e * 2;
_root.e_guard = 0;
_root.e_power += 5;
_root.e_walk = 0;
this._parent.gotoAndStop('yuri_nod');
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
if (_root.e_life <= 0) {
this._parent.gotoAndPlay('dead');
}
}
}
frame 341 {
this._parent.gotoAndStop('yuri');
}
frame 357 {
gotoAndStop('wait');
}
frame 371 {
_root.e_walk = 1;
_root.e_power += 1;
play();
}
frame 374 {
_root.e_life -= _root.d_source2;
_root.e_walk = 0;
_root.e_power += 1;
}
frame 376 {
if (_root.lv >= 3) {
if (_root.e_life <= 40) {
dice = Math.floor(Math.random() * 5) + 1;
if (dice == 2) {
this.gotoAndPlay('back');
}
}
}
}
frame 381 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 386 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 391 {
if (_root.d_level_e >= 3) {
gotoAndStop('wait');
}
}
frame 395 {
_root.e_walk = 2;
_root.e_power += 5;
play();
}
frame 399 {
_root.e_life -= _root.d_source2;
_root.e_walk = 0;
}
frame 410 {
_root.e_walk = 0;
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 415 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 420 {
if (_root.d_level_e == 3) {
gotoAndStop('wait');
}
}
frame 425 {
if (_root.d_level_e == 4) {
gotoAndStop('wait');
}
}
frame 429 {
_root.e_walk = 0;
_root.enemy._x -= 1;
play();
}
frame 430 {
_root.e_walk = _root.d_level_e * 10;
_root.e_power += 5;
}
frame 432 {
_root.e_life -= _root.d_source2;
}
frame 434 {
_root.e_walk -= 2;
}
frame 439 {
_root.e_walk -= 2;
}
frame 445 {
_root.e_walk = 0;
}
frame 446 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 451 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 456 {
if (_root.d_level_e >= 3) {
gotoAndStop('wait');
}
}
frame 458 {
_root.e_walk = 0;
stop();
}
frame 464 {
_root.e_walk = 0;
_root.e_guard = 0;
_root.e_stamina = 1000;
_root.e_stamina.gotoAndPlay('fatigue');
this._parent.gotoAndStop('yuri');
}
frame 494 {
gotoAndStop('wait');
}
frame 495 {
_root.e_walk = 0;
_root.e_guard = 0;
_root.e_stamina = 1000;
this._parent.gotoAndStop('yuri');
}
frame 499 {
this._parent.gotoAndStop('yuri_nod');
}
frame 551 {
stop();
_root.lose = 0;
_root.win = 1;
}
}
movieClip 2105 {
frame 10 {
dice = Math.floor(Math.random() * 15 - _root.lv) + 1;
if (dice == 1) {
this._parent.gotoAndPlay('back');
}
if (dice >= 3) {
gotoAndPlay('re');
}
}
frame 14 {
if (_root.e_power >= 40) {
if (_root.bullet_e <= 4) {
if (_root.lv <= 2) {
if (_root.p_life <= 100) {
this._parent.gotoAndPlay('wait');
} else {
this._parent.gotoAndPlay('attack3_1');
}
}
this._parent.gotoAndPlay('attack3_1');
} else {
this._parent.gotoAndPlay('wait');
}
}
if (_root.lv <= 1) {
this._parent.gotoAndPlay('wait');
}
}
frame 18 {
this._parent.gotoAndPlay('wait');
}
}
movieClip 2106 {
frame 5 {
dice = Math.floor(Math.random() * 15 - _root.lv) + 1;
if (dice <= 1 + _root.lv) {
if (_root.lv >= 3) {
if (_root.player._x - _root.enemy._x <= 100) {
this._parent.gotoAndPlay('attack1_3');
}
}
if (dice == 9) {
this._parent.gotoAndPlay('wait');
}
}
}
}
movieClip 2107 {
instance of movieClip 25 {
onClipEvent (enterFrame) {
_root.e_bindc -= 1;
if (_root.e_bindc <= 0) {
this._parent._parent.gotoAndStop('wait');
}
}
}
}
movieClip 2108 {
frame 1 {
shot = 1;
if (_root.lv >= 4) {
_root.bullet_e = 5;
} else {
_root.bullet_e = 0;
}
}
frame 12 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.battle_start == 1) {
this._parent.nextFrame();
}
}
}
frame 13 {
this._parent.gotoAndStop('minako');
}
frame 13 {
_root.e_walk = 0;
_root.e_guard = 0;
this.hit_ok = 0;
_root.wait_e = Math.floor(Math.random() * 70) + 30 - _root.lv * 30;
stop();
this._parent.gotoAndStop('minako');
if (_root.bullet_e <= 0) {
if (_root.e_power >= 10) {
this.gotoAndStop('attack3_1');
}
}
eact = Math.floor(Math.random() * 6) + 1;
if (eact == 6) {
this.gotoAndStop('guard1_1');
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 25;
}
_root.wait_e -= 1;
if (_root.wait_e <= 0) {
if (_root.e_stamina >= 300) {
eact = Math.floor(Math.random() * 6) + 1;
if (_root.player._x - _root.enemy._x <= 150) {
if (eact >= 4) {
if (_root.e_power >= 20) {
if (_root.lv >= 2) {
this._parent.gotoAndPlay('attack4_1');
}
} else {
this._parent.gotoAndPlay('attack0');
}
}
if (eact == 3) {
this._parent.gotoAndPlay('attack2_1');
}
if (eact <= 2) {
if (_root.lv >= 2) {
this._parent.gotoAndStop('guard1_1');
} else {
this._parent.gotoAndPlay('wait');
}
} else {
if (_root.bullet_e <= 0) {
this._parent.gotoAndPlay('guard1_1');
}
}
}
this._parent.gotoAndStop('walk');
}
if (_root.e_stamina <= 250) {
if (_root.player._x - _root.enemy._x <= 350) {
this._parent.gotoAndPlay('back');
}
}
}
}
}
frame 19 {
_root.e_walk = -5;
_root.e_guard = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 50;
}
if (_root.shot_c == 1) {
if (_root.lv >= 3) {
this._parent.gotoAndPlay('guard1_1');
}
}
if (_root.lv >= 2) {
if (_root.player._x - _root.enemy._x >= 300) {
this._parent.gotoAndPlay('walk2');
}
}
if (_root.player._x - _root.enemy._x <= 100) {
if (_root.e_power >= 40) {
if (_root.bullet_e >= 4) {
this._parent.gotoAndPlay('attack4_1');
} else {
this._parent.gotoAndPlay('back');
}
}
if (_root.e_power <= 39) {
this._parent.gotoAndPlay('attack0');
}
}
}
}
frame 29 {
stop();
}
frame 30 {
_root.e_walk = -6;
_root.e_guard = 0;
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 50;
}
if (_root.shot_c == 1) {
if (_root.lv >= 3) {
this._parent.gotoAndPlay('guard1_1');
}
}
if (_root.player._x - _root.enemy._x <= 100) {
if (_root.lv <= 2) {
this._parent.gotoAndPlay('attack0');
}
if (_root.lv >= 3) {
dice == Math.floor(Math.random() * 7) + 1;
if (dice <= 2) {
if (_root.e_power >= 50) {
this._parent.gotoAndPlay('attack3_2');
} else {
this._parent.gotoAndPlay('attack2_1');
}
} else {
this._parent.gotoAndPlay('attack2_1');
}
if (dice >= 3) {
if (_root.e_power <= 39) {
this._parent.gotoAndPlay('guard1_1');
} else {
this._parent.gotoAndPlay('attack2_1');
}
}
}
}
}
}
frame 41 {
_root.e_walk = 8;
_root.e_guard = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 5;
}
}
}
frame 46 {
_root.e_walk -= 1;
}
frame 48 {
_root.e_walk -= 1;
}
frame 50 {
_root.e_walk -= 1;
}
frame 52 {
_root.e_walk -= 2;
}
frame 58 {
stop();
}
frame 59 {
_root.e_guard = 0;
eact = Math.floor(Math.random() * 5) + 1;
if (eact == 1) {
if (_root.lv >= 3) {
if (_root.e_power >= 20) {
if (_root.bullet_e <= 0) {
this.gotoAndPlay('attack3_1');
} else {
if (_root.e_power >= 40) {
if (_root.bullet_e >= 1) {
this.gotoAndPlay('attack4_1');
}
}
}
}
}
if (_root.e_stamina <= 100) {
this.gotoAndPlay('back');
}
}
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
}
}
frame 61 {
gotoAndPlay('attack1_1');
}
frame 68 {
_root.e_stamina -= 200;
_root.e_power += 3;
play();
}
frame 69 {
_root.e_walk = -2;
}
frame 70 {
_root.e_walk = -3;
}
frame 72 {
_root.e_walk = -2;
}
frame 74 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 100) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 3;
_root.d_source = 5;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 300) {
this._parent.gotoAndStop('wait');
} else {
if (_root.e_stamina >= 150) {
this._parent.gotoAndPlay('attack1_3');
} else {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 101 {
stop();
}
frame 104 {
_root.e_walk = 0;
}
frame 104 {
_root.e_stamina -= 100;
_root.e_power += 3;
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 2;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 300) {
this._parent.gotoAndStop('wait');
} else {
if (_root.lv >= 3) {
this._parent.gotoAndStop('wait');
} else {
if (_root.e_stamina >= 250) {
this._parent.gotoAndPlay('attack1_3');
} else {
this._parent.gotoAndStop('wait');
}
}
}
}
}
frame 141 {
_root.e_walk = -2;
}
frame 141 {
_root.e_stamina -= 200;
_root.e_power += 4;
_root.e_guard = 0;
play();
}
frame 144 {
_root.e_walk = -5;
}
frame 146 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 3;
if (_root.p_stamina >= 200) {
this._parent.hit_ok = 1;
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 3;
_root.d_source = 5;
}
this.gotoAndPlay('end');
}
}
}
frame 156 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 3;
if (_root.p_stamina >= 200) {
this._parent.hit_ok = 1;
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 1;
_root.d_source = 5;
this._parent.hit_ok = 1;
}
this.gotoAndPlay('end');
}
}
}
frame 158 {
_root.e_walk = -5;
}
frame 160 {
_root.e_walk = -2;
}
frame 162 {
_root.e_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 500) {
this._parent.gotoAndStop('wait');
} else {
if (_root.bullet_e >= 1) {
if (this._parent.hit_ok == 1) {
this._parent.gotoAndPlay('attack1_4');
} else {
this._parent.gotoAndPlay('attack1_1');
}
} else {
this._parent.gotoAndPlay('attack1_1');
}
}
}
}
frame 169 {
stop();
}
frame 171 {
_root.e_power += 4;
this.hit_ok = 0;
_root.bullet_e -= 1;
play();
}
frame 173 {
_root.shot_c = 1;
}
frame 178 {
_root.e_walk = 0;
}
frame 180 {
_root.e_walk = 5;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 3;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 3;
_root.d_source = 20;
}
this.gotoAndPlay('end');
}
}
}
frame 182 {
_root.e_walk = 2;
}
frame 184 {
_root.e_walk = 0;
}
frame 197 {
_root.shot_c = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 300) {
this._parent.gotoAndStop('wait');
} else {
if (_root.lv >= 3) {
this._parent.gotoAndStop('wait');
} else {
if (_root.bullet_e <= 1) {
this._parent.gotoAndPlay('guard1_1');
} else {
this._parent.gotoAndStop('wait');
}
}
}
}
}
frame 200 {
stop();
}
frame 202 {
if (_root.bullet_e >= 1) {
this.gotoAndPlay('attack2_1b');
}
_root.e_walk = 0;
play();
}
frame 204 {
_root.e_stamina -= 500;
_root.e_walk = 0;
play();
}
frame 207 {
_root.e_walk = -7;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 1;
_root.d_source = 5;
}
this.gotoAndPlay('end');
}
}
}
frame 209 {
_root.e_walk = -5;
}
frame 211 {
_root.e_walk = -2;
}
frame 213 {
_root.e_walk = -1;
}
frame 215 {
_root.e_walk = 0;
}
frame 227 {
this.gotoAndStop('wait');
_root.e_power += 5;
}
frame 229 {
_root.e_stamina -= 100;
_root.e_walk = 0;
_root.bullet_e -= 1;
play();
}
frame 233 {
_root.e_walk = -10;
_root.e_power += 5;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 2;
_root.d_source = 12;
}
this.gotoAndPlay('end');
}
}
}
frame 235 {
_root.e_walk = -8;
}
frame 237 {
_root.e_walk = -5;
}
frame 239 {
_root.e_walk = -2;
}
frame 243 {
_root.e_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.lv >= 3) {
if (_root.bullet_p >= 1) {
this._parent.gotoAndPlay('attack1_4');
} else {
this._parent.gotoAndStop('wait');
}
}
this._parent.gotoAndStop('wait');
}
}
frame 265 {
this.gotoAndStop('wait');
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
_root.p_sa = 1;
}
if (Key.isDown(37) == true) {
_root.p_sa = 2;
}
if (Key.isDown(40) == true) {
_root.p_sa = 3;
}
}
}
frame 273 {
play();
_root.e_walk = 0;
}
frame 274 {
_root.e_power -= 10;
_root.bullet_e = 5;
}
frame 294 {
this.gotoAndStop('wait');
}
frame 299 {
_root.e_power -= 40;
_root.e_walk = 0;
_root.bullet_e -= 1;
play();
}
frame 302 {
_root.e_walk = -8;
}
frame 309 {
_root.e_walk = 8;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 3;
_root.d_source = 40;
}
this.gotoAndPlay('end');
}
}
}
frame 316 {
_root.e_walk = 5;
}
frame 320 {
_root.e_walk = 0;
}
frame 338 {
this.gotoAndStop('wait');
}
frame 345 {
play();
_root.e_walk = 0;
}
frame 366 {
_root.gun_e3.gotoAndPlay('start');
_root.e_walk = 10;
}
frame 368 {
_root.e_walk = 0;
}
frame 372 {
this.gotoAndStop('wait');
_root.e_power += 10;
}
frame 385 {
_root.e_power -= 40;
_root.e_walk = 0;
play();
}
frame 400 {
this._parent.gotoAndStop('minako_nod');
}
frame 410 {
_root.e_walk = 15;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
this._xscale = (1 + _root.bullet_e) * 100;
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 1;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 1714 {
onClipEvent (enterFrame) {
this._xscale = (1 + _root.bullet_e) * 100;
}
}
frame 412 {
_root.e_walk = 10;
}
frame 414 {
_root.e_walk = 8;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
this._xscale = (1 + _root.bullet_e) * 100;
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 1;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 416 {
_root.e_walk = 5;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
this._xscale = (1 + _root.bullet_e) * 100;
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 1;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 418 {
_root.e_walk = 5;
}
frame 420 {
_root.e_walk = 2;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
this._xscale = (1 + _root.bullet_e) * 100;
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 1;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 422 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
this._xscale = (1 + _root.bullet_e) * 100;
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 1;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
this._xscale = 1 + _root.bullet_e * 100;
if (this.hitTest(_root.player.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 2;
_root.d_source = 20;
}
this.gotoAndPlay('end');
}
}
}
frame 428 {
if (_root.bullet_e >= 1) {
_root.bullet_e -= 1;
}
}
frame 429 {
this._parent.gotoAndStop('minako');
}
frame 431 {
if (_root.bullet_e >= 1) {
_root.bullet_e -= 1;
}
}
frame 433 {
if (_root.bullet_e >= 1) {
_root.bullet_e -= 1;
}
}
frame 435 {
if (_root.bullet_e >= 1) {
_root.bullet_e -= 1;
}
}
frame 438 {
if (_root.bullet_e >= 1) {
_root.bullet_e -= 1;
}
}
frame 440 {
stop();
}
frame 446 {
play();
_root.e_guard = 0;
_root.e_walk = 0;
}
frame 455 {
_root.e_guard = 1;
}
frame 456 {
stop();
}
frame 458 {
_root.e_guard = 1;
_root.e_walk = _root.d_level_e * 10;
_root.e_stamina -= 50 * _root.d_level_e;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 250) {
if (_root.player._x - _root.enemy._x >= 400) {
if (_root.bullet_e <= 1) {
if (_root.e_power >= 10) {
this._parent.gotoAndPlay('attack3_1');
}
}
}
if (_root.bullet_e <= 1) {
if (_root.e_power >= 10) {
this._parent.gotoAndPlay('attack3_1');
}
}
_root.e_guard = 0;
this._parent.gotoAndPlay('wait');
}
}
}
frame 460 {
_root.e_walk = 0;
_root.e_power += 10;
}
frame 468 {
stop();
}
frame 487 {
_root.e_walk = _root.d_level_e * 2;
_root.e_guard = 0;
_root.e_power += 5;
this._parent.gotoAndStop('minako_nod');
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
if (_root.e_life <= 0) {
this._parent.gotoAndPlay('dead');
}
}
}
frame 490 {
_root.e_walk = 0;
this._parent.gotoAndStop('minako');
}
frame 507 {
gotoAndStop('wait');
}
frame 520 {
_root.e_walk = 1;
_root.e_power += 1;
play();
}
frame 523 {
_root.e_life -= _root.d_source2;
_root.e_walk = 0;
_root.e_power += 1;
}
frame 525 {
if (_root.lv >= 3) {
if (_root.e_life <= 40) {
dice = Math.floor(Math.random() * 5) + 1;
if (dice == 2) {
this.gotoAndPlay('back');
}
}
}
}
frame 530 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 535 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 540 {
if (_root.d_level_e >= 3) {
gotoAndStop('wait');
}
}
frame 544 {
_root.e_walk = 2;
_root.e_power += 5;
play();
}
frame 548 {
_root.e_life -= _root.d_source2;
_root.e_walk = 0;
}
frame 559 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 564 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 569 {
if (_root.d_level_e == 3) {
gotoAndStop('wait');
}
}
frame 574 {
if (_root.d_level_e == 4) {
gotoAndStop('wait');
}
}
frame 578 {
_root.e_walk = 0;
_root.enemy._x -= 1;
play();
}
frame 579 {
_root.e_walk = _root.d_level_e * 10;
_root.e_power += 5;
}
frame 581 {
_root.e_life -= _root.d_source2;
}
frame 583 {
_root.e_walk -= 2;
}
frame 588 {
_root.e_walk -= 2;
}
frame 594 {
_root.e_walk = 0;
}
frame 595 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 600 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 605 {
if (_root.d_level_e >= 3) {
gotoAndStop('wait');
}
}
frame 607 {
_root.e_walk = 0;
stop();
}
frame 613 {
_root.e_walk = 0;
_root.e_guard = 0;
_root.e_stamina = 1000;
_root.e_stamina.gotoAndPlay('fatigue');
this._parent.gotoAndStop('minako');
}
frame 643 {
gotoAndStop('wait');
}
frame 644 {
_root.e_guard = 0;
}
frame 648 {
this._parent.gotoAndStop('minako_nod');
_root.e_walk = 0;
}
frame 722 {
stop();
_root.lose = 0;
_root.win = 1;
}
}
movieClip 2109 {
frame 5 {
dice = Math.floor(Math.random() * 10) + 1;
if (dice == 1) {
this._parent.gotoAndPlay('back');
}
if (dice >= 3) {
gotoAndPlay('re');
}
}
frame 14 {
this._parent.gotoAndPlay('wait');
}
frame 18 {
this._parent.gotoAndPlay('wait');
}
}
movieClip 2110 {
frame 13 {
this._parent.gotoAndStop('wait');
}
}
movieClip 2111 {
frame 5 {
dice = Math.floor(Math.random() * 10) + 1;
if (dice <= 1) {
this._parent.gotoAndPlay('back');
}
if (dice >= 3) {
gotoAndPlay('re');
}
}
frame 14 {
if (_root.lv >= 2) {
if (_root.e_power >= 20) {
this._parent.gotoAndPlay('attack3_1');
} else {
this._parent.gotoAndPlay('wait');
}
}
if (_root.lv == 1) {
this._parent.gotoAndPlay('wait');
}
}
frame 18 {
this._parent.gotoAndPlay('wait');
}
}
movieClip 2112 {
instance of movieClip 25 {
onClipEvent (enterFrame) {
_root.e_bindc -= 1;
if (_root.e_bindc <= 0) {
this._parent._parent.gotoAndStop('wait');
}
}
}
}
movieClip 2113 {
}
movieClip 2119 {
frame 30 {
stop();
}
}
movieClip 2120 {
frame 12 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.battle_start == 1) {
this._parent.nextFrame();
}
}
}
frame 13 {
_root.e_walk = 0;
_root.e_guard = 0;
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 50;
}
if (_root.e_stamina >= 300) {
eact = Math.floor(Math.random() * 5) + 1;
if (_root.player._x - _root.enemy._x <= 110) {
if (eact >= 4) {
this._parent.gotoAndPlay('attack0');
}
if (eact == 3) {
this._parent.gotoAndPlay('attack2_1');
}
if (eact <= 2) {
if (_root.lv >= 2) {
this._parent.gotoAndStop('attack2_1');
} else {
this._parent.gotoAndPlay('wait2');
}
}
} else {
this._parent.gotoAndStop('walk');
}
if (_root.e_stamina <= 250) {
if (_root.player._x - _root.enemy._x <= 300) {
this._parent.gotoAndPlay('back');
}
}
}
}
}
frame 15 {
_root.e_walk = 0;
_root.e_guard = 0;
stop();
}
frame 19 {
_root.e_walk = -5;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 100;
}
if (_root.shot_c == 1) {
this._parent.gotoAndPlay('attack2_1');
}
if (_root.player._x - _root.enemy._x <= 110) {
if (_root.lv >= 3) {
this._parent.gotoAndPlay('attack2_1');
} else {
this._parent.gotoAndPlay('wait');
}
}
}
}
frame 24 {
_root.e_walk = 0;
play();
}
frame 25 {
_root.e_walk = 5;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 20;
}
}
}
frame 30 {
_root.e_walk -= 1;
}
frame 32 {
_root.e_walk -= 1;
}
frame 34 {
_root.e_walk -= 1;
}
frame 36 {
_root.e_walk = 0;
}
frame 42 {
_root.e_walk = 0;
}
frame 42 {
stop();
}
frame 53 {
gotoAndPlay('attack1_1');
}
frame 56 {
_root.e_stamina -= 200;
_root.e_power += 1;
play();
_root.e_walk = 0;
}
frame 58 {
_root.e_walk = -4;
}
frame 60 {
_root.e_walk = -5;
}
frame 62 {
_root.e_walk = -5;
}
frame 63 {
_root.e_walk = -2;
}
frame 64 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 0) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 1;
_root.d_source = 5;
}
this.gotoAndStop('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 250) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_2');
}
}
}
frame 76 {
stop();
}
frame 78 {
_root.e_stamina -= 100;
_root.e_power += 2;
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 0) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 2;
_root.d_source = 10;
}
this.gotoAndStop('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 250) {
this._parent.gotoAndStop('back');
} else {
this._parent.gotoAndPlay('attack1_1');
}
}
}
frame 95 {
_root.e_stamina -= 300;
_root.e_walk = -5;
play();
}
frame 100 {
if (_root.player._x - _root.enemy._x >= 200) {
this._parent.gotoAndStop('back');
}
}
frame 105 {
_root.e_walk += 2;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 2;
_root.d_source = 25;
}
this.gotoAndPlay('end');
}
}
}
frame 111 {
_root.e_walk += 2;
}
frame 118 {
_root.e_walk = -1;
}
frame 122 {
_root.e_walk = 0;
}
frame 131 {
if (_root.lv >= 2) {
this.gotoAndPlay('attack0');
} else {
this.gotoAndStop('wait');
}
_root.e_power += 5;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 4;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 2;
_root.d_source = 25;
}
this.gotoAndPlay('end');
}
}
}
frame 144 {
_root.e_power -= 20;
play();
}
frame 145 {
stop();
}
frame 146 {
_root.e_power -= 40;
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 2;
_root.d_source = 5;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 2;
_root.d_source = 5;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 3;
_root.d_source = 15;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 400) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 3;
_root.d_source = 25;
}
this.gotoAndPlay('end');
}
}
}
frame 206 {
stop();
}
frame 207 {
play();
_root.e_guard = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 200) {
_root.e_guard = 0;
this._parent.gotoAndPlay('wait');
}
}
}
frame 213 {
_root.e_guard = 1;
}
frame 216 {
stop();
}
frame 217 {
_root.e_guard = 1;
_root.e_walk = _root.d_level_p * 10;
_root.e_stamina -= 50 * _root.d_level_p;
_root.e_power += 10;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 200) {
_root.p_guard = 0;
this._parent.gotoAndPlay('back');
}
}
}
frame 219 {
_root.e_walk = 0;
}
frame 227 {
stop();
}
frame 248 {
_root.e_walk = -_root.d_level_p * 2;
_root.e_guard = 0;
_root.e_stamina -= 500;
_root.e_power += 5;
this._parent.gotoAndStop('hisa_nod');
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
if (_root.e_life <= 0) {
this._parent.gotoAndPlay('dead');
}
}
}
frame 251 {
_root.e_walk = 0;
this._parent.gotoAndStop('hisa');
play();
}
frame 269 {
gotoAndStop('wait');
}
frame 281 {
_root.e_walk = 1;
play();
}
frame 284 {
_root.e_life -= _root.d_source2;
_root.e_walk = 0;
_root.e_power += 1;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life <= 40) {
eact = Math.floor(Math.random() * 12) + 2 * _root.lv;
if (eact == 3) {
this._parent.gotoAndPlay('back');
}
}
}
}
frame 291 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 296 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 301 {
if (_root.d_level_e >= 3) {
gotoAndStop('wait');
}
}
frame 305 {
_root.e_walk = 2;
_root.e_power += 5;
play();
}
frame 309 {
_root.e_life -= _root.d_source2;
_root.e_walk = 0;
}
frame 320 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 325 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 330 {
if (_root.d_level_e == 3) {
gotoAndStop('wait');
}
}
frame 335 {
if (_root.d_level_e == 4) {
gotoAndStop('wait');
}
}
frame 339 {
_root.e_walk = _root.d_level_e * 10;
_root.e_power += 5;
play();
}
frame 342 {
_root.e_life -= _root.d_source2;
}
frame 344 {
_root.e_walk += 2;
}
frame 349 {
_root.e_walk = 2;
}
frame 356 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 361 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 366 {
if (_root.d_level_e >= 3) {
gotoAndStop('wait');
}
}
frame 368 {
_root.e_walk = 0;
stop();
}
frame 374 {
_root.e_walk = 0;
_root.e_guard = 0;
_root.e_stamina = 1000;
_root.e_stamina.gotoAndPlay('fatigue');
}
frame 404 {
gotoAndStop('wait');
}
frame 405 {
_root.e_walk = 0;
play();
}
frame 450 {
stop();
if (_root.stage_mode == 1) {
_root.point += 500 + _root.lv * 100;
}
my_so = SharedObject.getLocal('chambara1');
my_so.data.point_h = _root.point;
my_so.data.item_h = _root.item;
_root.lose = 0;
_root.win = 1;
}
}
movieClip 2122 {
}
movieClip 2127 {
}
movieClip 2130 {
frame 13 {
this._parent.gotoAndStop('wait');
}
}
movieClip 2133 {
frame 13 {
stop();
}
}
movieClip 2135 {
frame 13 {
stop();
}
}
movieClip 2139 {
frame 36 {
stop();
}
}
movieClip 2142 {
}
movieClip 2143 {
frame 10 {
stop();
}
}
movieClip 2145 {
frame 16 {
stop();
}
}
movieClip 2147 {
frame 18 {
stop();
}
}
movieClip 2148 {
instance of movieClip 25 {
onClipEvent (enterFrame) {
_root.e_bindc -= 1;
if (_root.e_bindc <= 0) {
this._parent._parent.gotoAndStop('wait');
}
}
}
}
movieClip 2149 {
}
movieClip 2159 {
frame 30 {
stop();
}
}
movieClip 2160 {
frame 12 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.battle_start == 1) {
this._parent.nextFrame();
}
}
}
frame 13 {
_root.e_walk = 0;
_root.e_guard = 0;
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 50;
}
if (_root.e_stamina >= 300) {
eact = Math.floor(Math.random() * 5) + 1;
if (_root.player._x - _root.enemy._x <= 110) {
if (eact >= 4) {
this._parent.gotoAndPlay('attack0');
}
if (eact == 3) {
this._parent.gotoAndPlay('attack2_1');
}
if (eact <= 2) {
if (_root.lv >= 2) {
this._parent.gotoAndStop('attack2_1');
} else {
this._parent.gotoAndPlay('wait2');
}
}
} else {
this._parent.gotoAndStop('walk');
}
if (_root.e_stamina <= 250) {
if (_root.player._x - _root.enemy._x <= 300) {
this._parent.gotoAndPlay('back');
}
}
}
}
}
frame 15 {
_root.e_walk = 0;
_root.e_guard = 0;
stop();
}
frame 19 {
_root.e_walk = -5;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 100;
}
if (_root.shot_c == 1) {
this._parent.gotoAndPlay('attack2_1');
}
if (_root.player._x - _root.enemy._x <= 110) {
if (_root.lv >= 3) {
this._parent.gotoAndPlay('attack2_1');
} else {
this._parent.gotoAndPlay('wait');
}
}
}
}
frame 24 {
_root.e_walk = 0;
play();
}
frame 25 {
_root.e_walk = 5;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 20;
}
}
}
frame 30 {
_root.e_walk -= 1;
}
frame 32 {
_root.e_walk -= 1;
}
frame 34 {
_root.e_walk -= 1;
}
frame 36 {
_root.e_walk = 0;
}
frame 42 {
_root.e_walk = 0;
}
frame 42 {
stop();
}
frame 53 {
gotoAndPlay('attack1_1');
}
frame 56 {
}
frame 56 {
_root.e_stamina -= 200;
_root.e_power += 1;
play();
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 0) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 1;
_root.d_source = 5;
}
this.gotoAndStop('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 250) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_2');
}
}
}
frame 76 {
stop();
}
frame 78 {
_root.e_stamina -= 100;
_root.e_power += 2;
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 0) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 2;
_root.d_source = 5;
}
this.gotoAndStop('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 250) {
this._parent.gotoAndStop('back');
} else {
this._parent.gotoAndPlay('attack1_1');
}
}
}
frame 95 {
_root.e_stamina -= 300;
_root.e_walk = -7;
play();
}
frame 100 {
if (_root.player._x - _root.enemy._x >= 200) {
this._parent.gotoAndStop('back');
}
}
frame 110 {
_root.e_walk += 2;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 2;
_root.d_source = 25;
}
this.gotoAndPlay('end');
}
}
}
frame 116 {
_root.e_walk += 2;
}
frame 120 {
_root.e_walk += 2;
}
frame 123 {
_root.e_walk = -1;
}
frame 128 {
_root.e_walk = 0;
}
frame 131 {
if (_root.lv >= 2) {
this.gotoAndPlay('attack0');
} else {
this.gotoAndStop('wait');
}
_root.e_power += 5;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 4;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 2;
_root.d_source = 25;
}
this.gotoAndPlay('end');
}
}
}
frame 144 {
_root.e_power -= 20;
play();
}
frame 145 {
stop();
}
frame 146 {
_root.e_power -= 40;
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 2;
_root.d_source = 5;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 2;
_root.d_source = 5;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 3;
_root.d_source = 15;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 400) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 3;
_root.d_source = 25;
}
this.gotoAndPlay('end');
}
}
}
frame 206 {
stop();
}
frame 207 {
play();
_root.e_guard = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 200) {
_root.e_guard = 0;
this._parent.gotoAndPlay('wait');
}
}
}
frame 213 {
_root.e_guard = 1;
}
frame 216 {
stop();
}
frame 217 {
_root.e_guard = 1;
_root.e_walk = _root.d_level_p * 10;
_root.e_stamina -= 50 * _root.d_level_p;
_root.e_power += 10;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 200) {
_root.p_guard = 0;
this._parent.gotoAndPlay('back');
}
}
}
frame 219 {
_root.e_walk = 0;
}
frame 227 {
stop();
}
frame 248 {
_root.e_walk = -_root.d_level_p * 2;
_root.e_guard = 0;
_root.e_stamina -= 500;
_root.e_power += 5;
this._parent.gotoAndStop('hisa_nod');
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
if (_root.e_life <= 0) {
this._parent.gotoAndPlay('dead');
}
}
}
frame 251 {
_root.e_walk = 0;
this._parent.gotoAndStop('hisa');
play();
}
frame 269 {
gotoAndStop('wait');
}
frame 281 {
_root.e_walk = 1;
play();
}
frame 284 {
_root.e_life -= _root.d_source2;
_root.e_walk = 0;
_root.e_power += 1;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life <= 40) {
eact = Math.floor(Math.random() * 12) + 2 * _root.lv;
if (eact == 3) {
this._parent.gotoAndPlay('back');
}
}
}
}
frame 291 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 296 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 301 {
if (_root.d_level_e >= 3) {
gotoAndStop('wait');
}
}
frame 305 {
_root.e_walk = 2;
_root.e_power += 5;
play();
}
frame 309 {
_root.e_life -= _root.d_source2;
_root.e_walk = 0;
}
frame 320 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 325 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 330 {
if (_root.d_level_e == 3) {
gotoAndStop('wait');
}
}
frame 335 {
if (_root.d_level_e == 4) {
gotoAndStop('wait');
}
}
frame 339 {
_root.e_walk = _root.d_level_e * 10;
_root.e_power += 5;
play();
}
frame 342 {
_root.e_life -= _root.d_source2;
}
frame 344 {
_root.e_walk += 2;
}
frame 349 {
_root.e_walk = 2;
}
frame 356 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 361 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 366 {
if (_root.d_level_e >= 3) {
gotoAndStop('wait');
}
}
frame 368 {
_root.e_walk = 0;
stop();
}
frame 374 {
_root.e_walk = 0;
_root.e_guard = 0;
_root.e_stamina = 1000;
_root.e_stamina.gotoAndPlay('fatigue');
}
frame 404 {
gotoAndStop('wait');
}
frame 405 {
_root.e_walk = 0;
play();
}
frame 455 {
stop();
if (_root.stage_mode == 1) {
_root.point += 500 + _root.lv * 100;
}
my_so = SharedObject.getLocal('chambara1');
my_so.data.point_h = _root.point;
my_so.data.item_h = _root.item;
_root.lose = 0;
_root.win = 1;
}
}
movieClip 2161 {
frame 12 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.battle_start == 1) {
this._parent.nextFrame();
}
}
}
frame 13 {
_root.e_guard = 0;
_root.e_life = 200;
_root.e_walk = -1;
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 100;
}
}
}
frame 15 {
_root.e_walk = 0;
_root.e_guard = 0;
stop();
}
frame 19 {
_root.e_walk = -1;
_root.e_guard = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 100;
}
if (_root.shot_c == 1) {
this._parent.gotoAndPlay('attack2_1');
}
if (_root.player._x - _root.enemy._x <= 110) {
if (_root.lv >= 3) {
this._parent.gotoAndPlay('attack2_1');
} else {
this._parent.gotoAndPlay('wait');
}
}
}
}
frame 24 {
_root.e_walk = 0;
play();
}
frame 25 {
_root.e_walk = 5;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 20;
}
}
}
frame 30 {
_root.e_walk -= 1;
}
frame 32 {
_root.e_walk -= 1;
}
frame 34 {
_root.e_walk -= 1;
}
frame 36 {
_root.e_walk = 0;
}
frame 42 {
_root.e_walk = 0;
}
frame 42 {
stop();
}
frame 43 {
_root.e_walk = 0;
_root.e_guard = 0;
play();
}
frame 54 {
dice = Math.floor(Math.random() * 3) + 1;
if (dice == 1) {
gotoAndPlay('attack1_1');
}
if (dice == 2) {
gotoAndPlay('attack2_1');
}
if (dice >= 3) {
gotoAndPlay('attack3_1');
}
}
frame 56 {
}
frame 56 {
_root.e_stamina -= 200;
_root.e_power += 1;
play();
_root.e_walk = 0;
}
frame 69 {
_root.e_walk = -5;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 0) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 1;
_root.d_source = 0;
}
this.gotoAndStop('end');
}
}
}
frame 73 {
_root.e_walk = 0;
}
frame 80 {
this.gotoAndStop('wait');
}
frame 93 {
_root.e_stamina -= 100;
_root.e_power += 2;
play();
}
frame 95 {
_root.e_stamina -= 300;
play();
_root.e_guard = 0;
}
frame 100 {
if (_root.player._x - _root.enemy._x >= 200) {
this._parent.gotoAndStop('back');
}
}
frame 103 {
_root.e_walk -= 5;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 2;
_root.d_source = 0;
}
this.gotoAndPlay('end');
}
}
}
frame 106 {
_root.e_walk -= 2;
}
frame 108 {
_root.e_walk -= 2;
}
frame 110 {
_root.e_walk -= 2;
}
frame 112 {
_root.e_walk = 0;
}
frame 122 {
this.gotoAndStop('wait');
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 4;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 2;
_root.d_source = 25;
}
this.gotoAndPlay('end');
}
}
}
frame 144 {
_root.e_power -= 20;
play();
}
frame 145 {
stop();
}
frame 146 {
_root.e_walk = 0;
_root.e_stamina -= 400;
_root.e_guard = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 2;
_root.d_source = 0;
}
this.gotoAndPlay('end');
}
}
}
frame 181 {
this.gotoAndStop('wait');
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 400) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 3;
_root.d_source = 25;
}
this.gotoAndPlay('end');
}
}
}
frame 206 {
stop();
}
frame 207 {
play();
_root.e_guard = 0;
_root.e_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 200) {
_root.e_guard = 0;
this._parent.gotoAndPlay('wait');
}
}
}
frame 213 {
_root.e_guard = 1;
}
frame 216 {
stop();
}
frame 217 {
_root.e_guard = 1;
_root.e_walk = _root.d_level_p * 10;
_root.e_power += 10;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 200) {
_root.p_guard = 0;
this._parent.gotoAndPlay('back');
}
}
}
frame 219 {
_root.e_walk = 0;
_root.e_stamina -= 50 * _root.d_level_p;
}
frame 227 {
stop();
}
frame 248 {
_root.e_walk = -_root.d_level_p * 2;
_root.e_guard = 0;
_root.e_power += 5;
this._parent.gotoAndStop('test_nod');
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
if (_root.e_life <= 0) {
this._parent.gotoAndPlay('dead');
}
}
}
frame 251 {
_root.e_walk = 0;
this._parent.gotoAndStop('test');
}
frame 269 {
gotoAndStop('wait');
}
frame 281 {
_root.e_walk = 1;
}
frame 283 {
_root.e_life -= _root.d_source2;
_root.e_walk = 0;
_root.e_power += 1;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_life <= 40) {
eact = Math.floor(Math.random() * 12) + 2 * _root.lv;
if (eact == 3) {
this._parent.gotoAndPlay('back');
}
}
}
}
frame 291 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 296 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 301 {
if (_root.d_level_e >= 3) {
gotoAndStop('wait');
}
}
frame 305 {
_root.e_walk = 2;
_root.e_power += 5;
play();
}
frame 308 {
_root.e_life -= _root.d_source2;
_root.e_walk = 0;
}
frame 320 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 325 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 330 {
if (_root.d_level_e == 3) {
gotoAndStop('wait');
}
}
frame 335 {
if (_root.d_level_e == 4) {
gotoAndStop('wait');
}
}
frame 339 {
_root.e_walk = _root.d_level_e * 10;
_root.e_power += 5;
play();
}
frame 341 {
_root.e_life -= _root.d_source2;
}
frame 344 {
_root.e_walk += 2;
}
frame 349 {
_root.e_walk = 2;
}
frame 356 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 361 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 366 {
if (_root.d_level_e >= 3) {
gotoAndStop('wait');
}
}
frame 369 {
_root.e_walk = 0;
}
frame 373 {
stop();
}
frame 401 {
_root.e_walk = 0;
_root.e_guard = 0;
_root.e_stamina = 1000;
this._parent.gotoAndStop('test');
}
frame 431 {
gotoAndStop('wait');
}
frame 432 {
_root.e_walk = 0;
}
frame 432 {
play();
SharedObject.getLocal('chambara1');
my_so.data.medal_get3 = 1;
}
frame 477 {
gotoAndStop('wait');
}
frame 482 {
stop();
_root.lose = 0;
_root.win = 1;
}
}
movieClip 2162 {
}
movieClip 2163 {
frame 46 {
dice = Math.floor(Math.random() * 10) + 1;
if (dice <= 5) {
if (_root.lv >= 3) {
if (_root.e_power >= 20) {
this._parent.gotoAndPlay('attack3_1');
}
this._parent.gotoAndPlay('back');
}
}
if (dice >= 7) {
gotoAndPlay('re');
}
}
frame 49 {
if (_root.lv >= 3) {
if (_root.e_power >= 20) {
this._parent.gotoAndPlay('attack3_1');
} else {
this._parent.gotoAndPlay('wait');
}
}
if (_root.lv == 1) {
this._parent.gotoAndPlay('wait');
}
}
frame 53 {
this._parent.gotoAndPlay('wait');
}
}
movieClip 2164 {
frame 3 {
dice = Math.floor(Math.random() * 10) + 1;
if (dice <= 5) {
if (_root.lv >= 3) {
if (_root.e_power >= 20) {
this._parent.gotoAndPlay('attack3_1');
}
this._parent.gotoAndPlay('back');
}
}
if (dice >= 7) {
gotoAndPlay('re');
}
}
frame 14 {
if (_root.lv >= 3) {
if (_root.e_power >= 20) {
this._parent.gotoAndPlay('attack3_1');
} else {
this._parent.gotoAndPlay('wait');
}
}
if (_root.lv == 1) {
this._parent.gotoAndPlay('wait');
}
}
frame 18 {
this._parent.gotoAndPlay('wait');
}
}
movieClip 2165 {
instance of movieClip 25 {
onClipEvent (enterFrame) {
_root.e_bindc -= 1;
if (_root.e_bindc <= 0) {
this._parent._parent.gotoAndStop('wait');
}
}
}
}
movieClip 2166 {
frame 12 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.battle_start == 1) {
this._parent.nextFrame();
}
}
}
frame 13 {
_root.e_walk = 0;
_root.e_guard = 0;
_root.wait_e = Math.floor(Math.random() * 70) + 30 - _root.lv * 30;
stop();
this._parent.gotoAndStop('botan');
eact = Math.floor(Math.random() * 6) + 1;
if (eact == 5) {
this.gotoAndStop('guard1_1');
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 50;
}
_root.wait_e -= 1;
if (_root.wait_e <= 0) {
if (_root.e_stamina >= 300) {
eact = Math.floor(Math.random() * 8) + 1;
if (_root.player._x - _root.enemy._x <= 100) {
if (eact <= 2) {
if (_root.lv >= 3) {
if (_root.e_power >= 30) {
this._parent.gotoAndPlay('attack3_2');
} else {
this._parent.gotoAndPlay('walk');
}
}
}
if (eact >= 6) {
this._parent.gotoAndPlay('guard1_1');
}
if (eact == 3) {
if (_root.lv >= 2) {
this._parent.gotoAndPlay('attack0');
} else {
this._parent.gotoAndPlay('attack0');
}
}
} else {
this._parent.gotoAndStop('walk');
}
if (_root.e_stamina <= 250) {
if (_root.player._x - _root.enemy._x <= 350) {
this._parent.gotoAndPlay('back');
}
}
}
}
}
}
frame 19 {
_root.e_walk = -5;
_root.e_guard = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 100;
}
if (_root.shot_c == 1) {
if (_root.lv >= 3) {
this._parent.gotoAndPlay('guard1_1');
}
}
if (_root.lv >= 2) {
if (_root.player._x - _root.enemy._x >= 200) {
this._parent.gotoAndPlay('walk2');
}
}
if (_root.player._x - _root.enemy._x <= 150) {
if (_root.e_power >= 40) {
if (_root.lv >= 2) {
this._parent.gotoAndPlay('attack4_1');
} else {
this._parent.gotoAndPlay('back');
}
}
}
if (_root.player._x - _root.enemy._x <= 80) {
if (_root.e_power <= 39) {
this._parent.gotoAndPlay('attack0');
}
}
}
}
frame 29 {
if (_root.dss == 1) {
} else {
stop();
}
}
frame 30 {
_root.e_walk = -9;
_root.e_guard = 0;
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 50;
}
if (_root.shot_c == 1) {
if (_root.lv >= 3) {
this._parent.gotoAndPlay('guard1_1');
}
}
dice == Math.floor(Math.random() * 7) + 1;
if (_root.player._x - _root.enemy._x <= 80) {
if (dice <= 2) {
if (_root.e_power >= 20) {
this._parent.gotoAndPlay('attack3_1');
} else {
this._parent.gotoAndPlay('attack2_1');
}
} else {
this._parent.gotoAndPlay('walk');
}
}
if (_root.player._x - _root.enemy._x <= 80) {
if (_root.lv <= 2) {
this._parent.gotoAndPlay('attack0');
}
if (_root.lv >= 3) {
if (dice >= 3) {
if (_root.e_power <= 39) {
this._parent.gotoAndPlay('attack0');
} else {
this._parent.gotoAndPlay('back');
}
}
}
}
}
}
frame 44 {
_root.e_walk = -8;
}
frame 46 {
_root.e_walk = 8;
_root.e_guard = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 1000) {
_root.p_stamina += 10;
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (this._parent.key_p == 1) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back2');
}
}
}
}
frame 51 {
_root.e_walk -= 1;
}
frame 53 {
_root.e_walk -= 1;
}
frame 55 {
_root.e_walk -= 1;
}
frame 57 {
_root.e_walk -= 2;
}
frame 63 {
eact = Math.floor(Math.random() * 8) + 1;
if (eact <= 3) {
this.gotoAndPlay('back2');
} else {
this.gotoAndPlay('wait');
}
}
frame 65 {
_root.e_walk = 11;
_root.e_guard = 0;
this._parent.gotoAndStop('bota');
}
frame 68 {
this._parent.gotoAndStop('bota_nod');
}
frame 74 {
_root.e_walk = 0;
}
frame 83 {
stop();
}
frame 84 {
play();
_root.e_guard = 0;
}
frame 87 {
gotoAndPlay('attack1_1');
}
frame 93 {
_root.e_walk = -10;
}
frame 93 {
_root.e_stamina -= 100;
_root.e_power += 1;
play();
}
frame 97 {
_root.e_walk = -5;
}
frame 100 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 1;
_root.d_source = 3;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 110) {
this._parent.gotoAndStop('wait');
} else {
if (_root.e_stamina >= 200) {
this._parent.gotoAndPlay('attack1_2');
} else {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 103 {
stop();
}
frame 104 {
_root.e_walk = -5;
}
frame 104 {
_root.e_stamina -= 100;
_root.e_power += 2;
play();
}
frame 108 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 2;
_root.d_source = 3;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 110) {
this._parent.gotoAndStop('wait');
} else {
if (_root.e_stamina >= 110) {
this._parent.gotoAndPlay('attack1_3');
} else {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 116 {
_root.e_walk = -5;
}
frame 116 {
_root.e_stamina -= 100;
_root.e_power += 6;
play();
}
frame 121 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 3;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 3;
_root.d_source = 5;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 110) {
this._parent.gotoAndStop('wait');
} else {
if (_root.e_stamina >= 110) {
this._parent.gotoAndPlay('attack1_1');
} else {
if (_root.e_power >= 20) {
if (_root.lv >= 3) {
this._parent.gotoAndPlay('attack3_2');
}
this._parent.gotoAndPlay('attack3_1');
}
this._parent.gotoAndStop('wait');
}
}
}
}
frame 141 {
_root.e_stamina -= 200;
_root.e_walk = 10;
play();
}
frame 148 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 3;
_root.d_source = 20;
}
this.gotoAndPlay('end');
}
}
}
frame 176 {
this.gotoAndStop('attack0');
_root.e_power += 5;
}
frame 187 {
_root.e_stamina -= 300;
_root.e_walk = -10;
play();
}
frame 187 {
this.key_p = 0;
}
frame 190 {
_root.e_walk = -6;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 1;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('guard1_2');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 1;
_root.d_source2 = 5;
}
this.gotoAndPlay('end');
}
}
}
frame 194 {
_root.e_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(90) == true) {
this._parent.key_p = 1;
}
if (Key.isDown(67) == true) {
this._parent.key_p = 1;
}
}
}
frame 203 {
this.gotoAndStop('wait');
_root.e_power += 5;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
if (Key.isDown(40) == true) {
this._parent.gotoAndPlay('guard1_1');
}
if (this._parent.key_p == 0) {
this._parent.gotoAndStop('wait');
} else {
this._parent.gotoAndPlay('attack1_1');
}
}
}
frame 210 {
_root.e_power -= 20;
_root.e_walk = 0;
_root.e_walk = 13;
_root.e_guard = 0;
play();
}
frame 214 {
_root.e_power -= 20;
_root.e_walk = 0;
_root.e_walk = 10;
play();
}
frame 218 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 4;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 2;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 4;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 2;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 4;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 3;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 248 {
gotoAndStop('wait');
}
frame 250 {
_root.e_power -= 30;
_root.e_walk = 0;
play();
}
frame 252 {
_root.e_walk = 25;
this._parent.gotoAndStop('botan_nod');
}
frame 254 {
_root.e_walk = 3;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 4;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 3;
_root.d_source = 40;
}
this.gotoAndPlay('end');
}
}
}
frame 258 {
_root.e_walk = 2;
}
frame 261 {
_root.e_walk = 0;
}
frame 284 {
gotoAndStop('wait');
}
frame 286 {
_root.e_power -= 40;
_root.e_walk = 0;
_root.e_guard = 0;
play();
}
frame 291 {
_root.e_walk -= 5;
}
frame 296 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndStop('damage4_1');
_root.d_level_p = 1;
_root.d_source = 0;
_root.p_bindc = 1000;
this._parent.gotoAndStop('attack4_2');
}
this.gotoAndPlay('end');
}
}
}
frame 311 {
gotoAndStop('wait');
}
frame 318 {
_root.e_walk = 0;
play();
}
frame 320 {
_root.player.p.gotoAndStop('damage4_1');
}
frame 349 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 400) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 3;
_root.d_source = 75;
}
this.gotoAndPlay('end');
}
}
}
frame 386 {
this.gotoAndStop('wait');
}
frame 387 {
_root.e_walk = 0;
_root.e_power -= 100;
this._parent.gotoAndStop('botan_nod');
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 400) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_e = 2;
_root.d_source = 40;
}
this.gotoAndPlay('end');
}
}
}
frame 401 {
_root.e_walk = 20;
}
frame 406 {
_root.e_walk = 0;
this._parent.gotoAndStop('botan');
play();
}
frame 430 {
this.gotoAndStop('wait');
}
frame 432 {
play();
_root.e_guard = 0;
_root.e_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 250) {
_root.e_guard = 0;
this._parent.gotoAndPlay('back');
}
}
}
frame 435 {
_root.e_guard = 1;
}
frame 441 {
stop();
}
frame 442 {
_root.e_guard = 1;
_root.e_walk = _root.d_level_e * 10;
_root.e_stamina -= 50 * _root.d_level_e;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 250) {
_root.e_guard = 0;
if (_root.lv >= 3) {
if (_root.e_power >= 30) {
this._parent.gotoAndPlay('attack3_1');
}
}
this._parent.gotoAndPlay('wait');
}
}
}
frame 444 {
_root.e_walk = 0;
_root.e_power += 10;
}
frame 452 {
stop();
}
frame 473 {
_root.e_walk = _root.d_level_e * 2;
_root.e_guard = 0;
_root.e_power += 5;
play();
this._parent.gotoAndStop('botan_nod');
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
if (_root.e_life <= 0) {
this._parent.gotoAndPlay('dead');
}
}
}
frame 476 {
_root.e_walk = 0;
this._parent.gotoAndStop('botan');
}
frame 493 {
gotoAndStop('wait');
}
frame 506 {
_root.e_walk = 1;
_root.e_power += 1;
play();
}
frame 509 {
_root.e_life -= _root.d_source2;
_root.e_walk = 0;
_root.e_power += 1;
}
frame 511 {
if (_root.lv >= 3) {
if (_root.e_life <= 40) {
dice = Math.floor(Math.random() * 5) + 1;
if (dice == 2) {
this.gotoAndPlay('back');
}
}
}
}
frame 516 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 521 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 526 {
if (_root.d_level_e >= 3) {
gotoAndStop('wait');
}
}
frame 530 {
_root.e_walk = 2;
_root.e_power += 5;
play();
}
frame 534 {
_root.e_life -= _root.d_source2;
_root.e_walk = 0;
}
frame 534 {
if (_root.lv >= 4) {
if (_root.e_life <= 100) {
if (_root.e_life >= 30) {
dice = Math.floor(Math.random() * 10) + 1;
if (dice <= _root.lv) {
this.gotoAndPlay('attack5_1');
}
}
}
}
}
frame 545 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 550 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 555 {
if (_root.d_level_e == 3) {
gotoAndStop('wait');
}
}
frame 560 {
if (_root.d_level_e == 4) {
gotoAndStop('wait');
}
}
frame 564 {
_root.e_walk = 0;
_root.enemy._x -= 1;
play();
}
frame 565 {
_root.e_walk = _root.d_level_e * 10;
_root.e_power += 5;
}
frame 567 {
_root.e_life -= _root.d_source2;
}
frame 569 {
_root.e_walk -= 2;
}
frame 574 {
_root.e_walk -= 2;
}
frame 580 {
_root.e_walk = 0;
}
frame 581 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 586 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 591 {
if (_root.d_level_e >= 3) {
gotoAndStop('wait');
}
}
frame 593 {
_root.e_walk = 0;
stop();
}
frame 599 {
_root.e_walk = 0;
_root.e_guard = 0;
_root.e_stamina = 1000;
_root.e_stamina.gotoAndPlay('fatigue');
}
frame 629 {
gotoAndStop('wait');
}
frame 630 {
_root.e_walk = 0;
play();
}
frame 634 {
_root.e_walk = 0;
this._parent.gotoAndStop('botan_nod');
}
frame 690 {
stop();
_root.lose = 0;
_root.win = 1;
}
}
movieClip 2167 {
frame 13 {
if (_root.player._x - _root.enemy._x >= 300) {
if (_root.lv >= 3) {
if (_root.e_power >= 30) {
this._parent.gotoAndPlay('attack4_1');
}
}
}
this._parent.gotoAndStop('wait');
}
frame 13 {
stop();
}
}
movieClip 2168 {
instance of movieClip 25 {
onClipEvent (enterFrame) {
_root.e_bindc -= 1;
if (_root.e_bindc <= 0) {
this._parent._parent.gotoAndStop('wait');
}
}
}
}
movieClip 2169 {
frame 1 {
}
frame 4 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.battle_start == 1) {
this._parent.nextFrame();
}
}
}
frame 5 {
_root.e_walk = 0;
_root.e_guard = 0;
_root.wait_e = Math.floor(Math.random() * 70) + 30 - _root.lv * 30;
stop();
this._parent.gotoAndStop('minato');
eact = Math.floor(Math.random() * 6) + 1;
if (eact == 5) {
this.gotoAndStop('guard1_1');
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 50;
}
_root.wait_e -= 1;
if (_root.wait_e <= 0) {
if (_root.e_stamina >= 300) {
eact = Math.floor(Math.random() * 6) + 1;
if (_root.player._x - _root.enemy._x >= 400) {
if (eact >= 5) {
if (_root.e_power >= 30) {
this._parent.gotoAndPlay('attack4_1');
} else {
this._parent.gotoAndPlay('walk');
}
}
}
if (_root.player._x - _root.enemy._x <= 150) {
if (eact == 3) {
this._parent.gotoAndPlay('attack2_1');
}
if (eact <= 2) {
if (_root.lv >= 2) {
this._parent.gotoAndStop('guard1_1');
} else {
this._parent.gotoAndPlay('wait');
}
}
} else {
this._parent.gotoAndStop('walk');
}
if (_root.e_stamina <= 250) {
if (_root.player._x - _root.enemy._x <= 350) {
this._parent.gotoAndPlay('back');
}
}
}
}
}
}
frame 11 {
_root.e_walk = -6;
_root.e_guard = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 50;
}
if (_root.shot_c == 1) {
if (_root.lv >= 3) {
this._parent.gotoAndPlay('guard1_1');
}
}
if (_root.lv >= 2) {
if (_root.player._x - _root.enemy._x >= 300) {
this._parent.gotoAndPlay('walk2');
}
}
if (_root.player._x - _root.enemy._x <= 150) {
if (_root.e_power >= 40) {
if (_root.lv == 2) {
this._parent.gotoAndPlay('attack4_1');
} else {
this._parent.gotoAndPlay('back');
}
}
if (_root.e_power <= 39) {
this._parent.gotoAndPlay('attack0');
}
}
}
}
frame 22 {
_root.e_walk = -8;
_root.e_guard = 0;
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 50;
}
if (_root.shot_c == 1) {
if (_root.lv >= 3) {
this._parent.gotoAndPlay('guard1_1');
}
}
dice == Math.floor(Math.random() * 7) + 1;
if (_root.player._x - _root.enemy._x <= 200) {
if (dice <= 2) {
if (_root.lv <= 2) {
if (_root.e_power >= 20) {
this._parent.gotoAndPlay('attack3_1');
}
this._parent.gotoAndPlay('attack2_1');
}
} else {
this._parent.gotoAndPlay('walk');
}
}
if (_root.player._x - _root.enemy._x <= 150) {
if (_root.lv <= 2) {
this._parent.gotoAndPlay('attack0');
}
if (_root.lv >= 3) {
if (dice >= 3) {
if (_root.e_power <= 39) {
this._parent.gotoAndPlay('attack2_1');
} else {
this._parent.gotoAndPlay('back');
}
}
}
}
}
}
frame 23 {
_root.e_walk = -8;
}
frame 38 {
_root.e_walk = 8;
_root.e_guard = 0;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 20;
}
}
}
frame 43 {
_root.e_walk -= 1;
}
frame 45 {
_root.e_walk -= 1;
}
frame 47 {
_root.e_walk -= 1;
}
frame 49 {
_root.e_walk -= 2;
}
frame 55 {
stop();
}
frame 56 {
_root.e_guard = 0;
if (_root.bss == 1) {
if (_root.p_power >= 60) {
this.gotoAndPlay('attack4_1');
} else {
if (_root.p_power >= 40) {
this.gotoAndPlay('attack3_1');
}
}
if (_root.p_stamina <= 100) {
this.gotoAndPlay('back');
}
}
play();
}
frame 61 {
gotoAndPlay('attack1_1');
}
frame 78 {
_root.e_walk = 0;
}
frame 78 {
_root.e_stamina -= 300;
_root.e_power += 1;
play();
}
frame 82 {
_root.e_walk = -8;
}
frame 84 {
_root.e_walk = -5;
}
frame 87 {
_root.e_walk = -2;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 1;
_root.d_source = 7;
}
this.gotoAndPlay('end');
}
}
}
frame 90 {
_root.e_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 200) {
this._parent.gotoAndStop('wait');
} else {
if (_root.e_stamina >= 200) {
this._parent.gotoAndPlay('attack1_2');
} else {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 104 {
stop();
}
frame 106 {
_root.e_stamina -= 150;
_root.e_power += 2;
play();
}
frame 113 {
_root.e_walk = -8;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 3;
_root.d_source = 7;
}
this.gotoAndPlay('end');
}
}
}
frame 117 {
_root.e_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 200) {
this._parent.gotoAndStop('wait');
} else {
if (_root.e_stamina >= 200) {
this._parent.gotoAndPlay('attack1_3');
} else {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 128 {
_root.e_walk = -5;
}
frame 128 {
_root.e_stamina -= 100;
_root.e_power += 6;
play();
}
frame 133 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 3;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_rootplayer.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 3;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_power >= 30) {
this._parent.gotoAndPlay('attack4_1');
} else {
this._parent.gotoAndStop('wait');
}
}
}
frame 155 {
_root.e_stamina -= 300;
_root.e_walk = -8;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
}
}
frame 160 {
_root.e_walk = -5;
}
frame 165 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 2;
_root.d_source = 15;
}
this.gotoAndPlay('end');
}
}
}
frame 178 {
this.gotoAndStop('wait');
_root.e_power += 5;
}
frame 195 {
_root.e_power -= 30;
_root.e_walk = 0;
_root.e_guard = 0;
play();
}
frame 196 {
_root.e_walk = -6;
}
frame 204 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 4;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 2;
_root.d_source = 15;
}
this.gotoAndPlay('end');
}
}
}
frame 208 {
_root.e_walk = -6;
}
frame 213 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 4;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 2;
_root.d_source = 20;
}
this.gotoAndPlay('end');
}
}
}
frame 228 {
stop();
this.gotoAndStop('wait');
}
frame 232 {
_root.e_power -= 30;
_root.e_walk = 0;
_root.e_guard = 0;
play();
}
frame 247 {
this._parent.gotoAndStop('minato_g');
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 400) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 3;
_root.d_source = 25;
}
this.gotoAndPlay('end');
}
}
}
frame 284 {
this.gotoAndStop('wait');
_root.e_power += 5;
}
frame 292 {
stop();
}
frame 293 {
play();
_root.e_guard = 0;
_root.e_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.shot_c == 1) {
} else {
if (_root.player._x - _root.enemy._x >= 200) {
_root.e_guard = 0;
this._parent.gotoAndPlay('back');
}
}
}
}
frame 299 {
_root.e_guard = 1;
}
frame 302 {
stop();
}
frame 303 {
_root.e_guard = 1;
_root.e_walk = _root.d_level_e * 10;
_root.e_stamina -= 40 * _root.d_level_e;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.shot_c == 1) {
} else {
if (_root.player._x - _root.enemy._x >= 200) {
_root.e_guard = 0;
this._parent.gotoAndPlay('wait');
}
}
}
}
frame 305 {
_root.e_walk = 0;
_root.e_power += 10;
}
frame 313 {
stop();
}
frame 334 {
_root.e_walk = _root.d_level_e * 2;
_root.e_guard = 0;
_root.e_power += 5;
this._parent.gotoAndStop('minato_nod');
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
if (_root.e_life <= 0) {
this._parent.gotoAndPlay('dead');
}
}
}
frame 337 {
_root.e_walk = 0;
this._parent.gotoAndStop('minato');
}
frame 354 {
_root.e_power = 0;
gotoAndStop('wait');
}
frame 367 {
_root.e_walk = 1;
_root.e_power += 1;
play();
}
frame 370 {
_root.e_life -= _root.d_source2 * 2;
_root.e_walk = 0;
_root.e_power += 1;
}
frame 372 {
if (_root.lv >= 3) {
if (_root.e_life <= 40) {
dice = Math.floor(Math.random() * 5) + 1;
if (dice == 2) {
this.gotoAndPlay('back');
}
}
}
}
frame 377 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 382 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 387 {
if (_root.d_level_e >= 3) {
gotoAndStop('wait');
}
}
frame 391 {
_root.e_walk = 2;
_root.e_power += 5;
play();
}
frame 395 {
_root.e_life -= _root.d_source2 * 2;
_root.e_walk = 0;
}
frame 406 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 411 {
if (_root.d_level_e == 2) {
gotoAndStop('wait');
}
}
frame 416 {
if (_root.d_level_e == 3) {
gotoAndStop('wait');
}
}
frame 421 {
if (_root.d_level_e == 4) {
gotoAndStop('wait');
}
}
frame 425 {
_root.e_walk = 0;
_root.enemy._x += 1;
play();
}
frame 426 {
_root.e_walk = _root.d_level_e * 10;
_root.e_power += 5;
}
frame 428 {
_root.e_life -= _root.d_source2 * 2;
}
frame 430 {
_root.e_walk -= 2;
}
frame 435 {
_root.e_walk -= 2;
}
frame 441 {
_root.e_walk = 0;
}
frame 442 {
if (_root.d_level_e == 1) {
gotoAndStop('wait');
}
}
frame 447 {
if (_root.d_level_e == 2) {
if (_root.lv >= 3) {
if (_root.e_power >= 40) {
_root.gotoAndPlay.attack4_1;
}
}
gotoAndStop('wait');
}
}
frame 452 {
if (_root.d_level_e >= 3) {
if (_root.lv >= 3) {
if (_root.e_power >= 40) {
_root.gotoAndPlay.attack4_1;
}
}
gotoAndStop('wait');
}
}
frame 454 {
_root.e_walk = 0;
stop();
}
frame 460 {
_root.e_walk = 0;
_root.e_guard = 0;
_root.e_stamina = 1000;
_root.e_stamina.gotoAndPlay('fatigue');
this._parent.gotoAndStop('minato');
}
frame 490 {
gotoAndStop('wait');
}
frame 491 {
play();
}
frame 491 {
_root.e_walk = 0;
play();
}
frame 495 {
this._parent.gotoAndStop('minato_nod');
}
frame 551 {
stop();
_root.lose = 0;
_root.win = 1;
}
}
movieClip 2170 {
frame 5 {
dice = Math.floor(Math.random() * 10) + 1;
if (dice <= 1) {
this._parent.gotoAndPlay('back');
}
if (dice >= 3) {
gotoAndPlay('re');
}
}
frame 14 {
if (_root.lv >= 3) {
if (_root.e_power >= 20) {
this._parent.gotoAndPlay('attack4_2');
} else {
this._parent.gotoAndPlay('wait');
}
}
if (_root.lv == 1) {
this._parent.gotoAndPlay('wait');
}
}
frame 18 {
this._parent.gotoAndPlay('wait');
}
}
movieClip 2171 {
frame 1 {
}
frame 3 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.battle_start == 1) {
this._parent.nextFrame();
}
}
}
frame 4 {
_root.e_guard = 1;
}
frame 4 {
_root.e_walk = 0;
_root.wait_e = Math.floor(Math.random() * 70) + 30 - _root.lv * 30;
stop();
this._parent.gotoAndStop('minato_g');
eact = Math.floor(Math.random() * 10) + 1;
if (eact == 5) {
this.gotoAndStop('back');
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 50;
}
_root.wait_e -= 1;
if (_root.wait_e <= 0) {
if (_root.e_stamina >= 300) {
eact = Math.floor(Math.random() * 6) + 1;
if (_root.player._x - _root.enemy._x >= 400) {
if (eact >= 5) {
if (_root.e_power >= 30) {
this._parent.gotoAndPlay('attack4_1');
} else {
this._parent.gotoAndPlay('walk');
}
}
}
if (_root.player._x - _root.enemy._x <= 150) {
if (eact == 3) {
this._parent.gotoAndPlay('attack2_1');
}
if (eact <= 2) {
if (_root.lv >= 2) {
this._parent.gotoAndStop('attack0');
} else {
this._parent.gotoAndPlay('wait');
}
}
} else {
this._parent.gotoAndPlay('walk');
}
if (_root.e_stamina <= 250) {
if (_root.player._x - _root.enemy._x <= 350) {
this._parent.gotoAndPlay('back');
}
}
}
}
}
}
frame 10 {
_root.e_walk = -5;
_root.e_guard = 1;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 50;
}
if (_root.lv >= 2) {
if (_root.player._x - _root.enemy._x >= 300) {
this._parent.gotoAndPlay('walk2');
}
}
if (_root.player._x - _root.enemy._x <= 150) {
if (_root.e_power >= 40) {
if (_root.lv == 2) {
this._parent.gotoAndPlay('attack4_1');
} else {
this._parent.gotoAndPlay('attack0');
}
}
if (_root.e_power <= 39) {
this._parent.gotoAndPlay('attack0');
}
}
}
}
frame 21 {
_root.e_walk = -7;
_root.e_guard = 1;
stop();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 50;
}
dice == Math.floor(Math.random() * 7) + 1;
if (_root.player._x - _root.enemy._x <= 200) {
if (dice <= 2) {
if (_root.e_power >= 35) {
this._parent.gotoAndPlay('attack4_1');
} else {
this._parent.gotoAndPlay('attack2_1');
}
} else {
this._parent.gotoAndPlay('walk');
}
}
if (_root.player._x - _root.enemy._x <= 150) {
if (_root.lv <= 2) {
this._parent.gotoAndPlay('attack0');
}
if (_root.lv >= 3) {
if (dice >= 3) {
if (_root.e_power <= 39) {
this._parent.gotoAndPlay('attack0');
} else {
this._parent.gotoAndPlay('back');
}
}
}
}
}
}
frame 37 {
_root.e_walk = 7;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_stamina <= 1000) {
_root.e_stamina += 10;
}
}
}
frame 42 {
_root.e_walk -= 1;
}
frame 44 {
_root.e_walk -= 1;
}
frame 46 {
_root.e_walk -= 1;
}
frame 48 {
_root.e_walk -= 2;
}
frame 54 {
stop();
}
frame 55 {
play();
}
frame 65 {
gotoAndPlay('attack1_1');
}
frame 77 {
_root.e_walk = 0;
}
frame 77 {
_root.e_stamina -= 300;
_root.e_power += 1;
play();
}
frame 81 {
_root.e_walk = -8;
}
frame 83 {
_root.e_walk = -5;
}
frame 86 {
_root.e_walk = -2;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 1;
_root.d_source = 7;
}
this.gotoAndPlay('end');
}
}
}
frame 89 {
_root.e_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 200) {
this._parent.gotoAndStop('wait');
} else {
if (_root.e_stamina >= 200) {
this._parent.gotoAndPlay('attack1_2');
} else {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 103 {
stop();
}
frame 105 {
_root.e_stamina -= 150;
_root.e_power += 2;
play();
}
frame 112 {
_root.e_walk = -8;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage1_1');
_root.d_level_p = 3;
_root.d_source = 7;
}
this.gotoAndPlay('end');
}
}
}
frame 116 {
_root.e_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 200) {
this._parent.gotoAndStop('wait');
} else {
if (_root.e_stamina >= 200) {
this._parent.gotoAndPlay('attack1_3');
} else {
this._parent.gotoAndStop('wait');
}
}
}
}
frame 127 {
_root.e_walk = -5;
}
frame 127 {
_root.e_stamina -= 100;
_root.e_power += 6;
play();
}
frame 132 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 3;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_rootplayer.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 3;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.e_power >= 30) {
this._parent.gotoAndPlay('attack4_1');
} else {
this._parent.gotoAndStop('wait');
}
}
}
frame 154 {
_root.e_stamina -= 300;
_root.e_walk = -8;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (Key.isDown(39) == true) {
this._parent.gotoAndPlay('back');
}
}
}
frame 159 {
_root.e_walk = -5;
}
frame 164 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 2;
_root.d_source = 15;
}
this.gotoAndPlay('end');
}
}
}
frame 177 {
this.gotoAndStop('wait');
_root.e_power += 5;
}
frame 194 {
_root.e_power -= 30;
_root.e_walk = 0;
_root.e_guard = 0;
play();
}
frame 195 {
_root.e_walk = -6;
}
frame 203 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 4;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 2;
_root.d_source = 15;
}
this.gotoAndPlay('end');
}
}
}
frame 207 {
_root.e_walk = -6;
}
frame 212 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 4;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 2;
_root.d_source = 20;
}
this.gotoAndPlay('end');
}
}
}
frame 227 {
stop();
this.gotoAndStop('wait');
}
frame 231 {
_root.e_power -= 35;
_root.e_walk = 0;
_root.e_guard = 0;
_root.e_stamina /= 2;
}
frame 232 {
_root.e_walk = -8;
}
frame 235 {
_root.e_walk = -6;
}
frame 237 {
_root.e_walk = 0;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 4;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 2;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 4;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 2;
_root.d_source = 20;
}
this.gotoAndPlay('end');
}
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 4;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage2_1');
_root.d_level_p = 3;
_root.d_source = 35;
}
this.gotoAndPlay('end');
}
}
}
frame 283 {
this.gotoAndStop('wait');
_root.e_guard = 1;
}
frame 285 {
_root.e_power -= 20;
_root.e_walk = 0;
_root.e_guard = 0;
play();
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 4;
if (_root.e_stamina >= 300) {
_root.enemy.p.gotoAndPlay('break');
} else {
_root.enemy.p.gotoAndPlay('break');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 3;
_root.d_source2 = 30;
}
this.gotoAndPlay('end');
}
}
}
frame 319 {
this.gotoAndStop('wait');
_root.e_guard = 1;
}
frame 356 {
play();
_root.e_guard = 0;
_root.e_walk = 0;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.shot_c == 1) {
} else {
if (_root.player._x - _root.enemy._x >= 200) {
_root.e_guard = 0;
this._parent.gotoAndPlay('back');
}
}
}
}
frame 362 {
_root.e_guard = 1;
}
frame 365 {
stop();
}
frame 366 {
_root.e_guard = 1;
_root.e_walk = _root.d_level_e * 10;
_root.e_stamina -= 30 * _root.d_level_e;
play();
}
frame 368 {
_root.e_walk = 0;
_root.e_power += 10;
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.player._x - _root.enemy._x >= 200) {
_root.e_guard = 0;
this._parent.gotoAndPlay('back');
}
}
}
frame 376 {
stop();
}
frame 397 {
_root.e_walk = _root.d_level_e * 2;
_root.e_guard = 0;
_root.e_power += 5;
play();
}
instance of movieClip 35 {
onClipEvent (enterFrame) {
if (_root.p_stamina <= 0) {
this._parent.gotoAndPlay('fatigue');
}
if (_root.p_life <= 0) {
this._parent.gotoAndPlay('dead');
}
}
}
frame 399 {
_root.e_walk = 0;
this._parent.gotoAndStop('minato');
}
frame 417 {
this._parent.gotoAndStop('minato');
}
frame 430 {
_root.e_walk = 1;
_root.e_power += 1;
play();
}
frame 433 {
_root.e_life -= _root.d_source2;
_root.e_walk = 0;
_root.e_power += 1;
}
frame 440 {
if (_root.d_level_e == 1) {
this._parent.gotoAndStop('minato');
}
}
frame 445 {
if (_root.d_level_e == 2) {
this._parent.gotoAndStop('minato');
}
}
frame 450 {
if (_root.d_level_e >= 3) {
this._parent.gotoAndStop('minato');
}
}
frame 454 {
_root.e_walk = 2;
_root.e_power += 5;
play();
}
frame 458 {
_root.e_life -= _root.d_source2;
_root.e_walk = 0;
}
frame 469 {
this._parent.gotoAndStop('minato');
}
frame 474 {
if (_root.d_level_e == 2) {
_root.e_power = 0;
this._parent.gotoAndStop('minato');
}
}
frame 479 {
if (_root.d_level_e == 3) {
this._parent.gotoAndStop('minato');
}
}
frame 484 {
this._parent.gotoAndStop('minato');
}
frame 488 {
_root.e_walk = 0;
_root.enemy._x -= 1;
play();
}
frame 489 {
_root.e_walk = _root.d_level_e * 10;
_root.e_power += 5;
}
frame 491 {
_root.e_life -= _root.d_source2;
}
frame 493 {
_root.e_walk -= 2;
}
frame 498 {
_root.e_walk -= 2;
}
frame 505 {
_root.e_walk = 0;
}
frame 510 {
if (_root.d_level_e == 2) {
this._parent.gotoAndStop('minato');
}
}
frame 515 {
this._parent.gotoAndStop('minato');
}
frame 517 {
_root.e_walk = 0;
stop();
}
frame 523 {
_root.e_walk = 0;
_root.e_guard = 0;
_root.e_stamina = 1000;
_root.e_stamina.gotoAndPlay('fatigue');
}
frame 553 {
this._parent.gotoAndStop('minato');
}
frame 554 {
_root.e_walk = 0;
play();
}
frame 558 {
this._parent.gotoAndStop('minato_nod');
}
frame 614 {
stop();
_root.lose = 0;
_root.win = 1;
}
}
movieClip 2172 {
frame 2 {
if (_root.e_choice == 1) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('hisa');
}
if (_root.e_choice == 2) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('mek');
}
if (_root.e_choice == 3) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('emi');
}
if (_root.e_choice == 4) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('sana');
}
if (_root.e_choice == 5) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('yuri');
}
if (_root.e_choice == 6) {
if (_root.lv == 4) {
_root.e_power = 80;
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('iska');
}
if (_root.e_choice == 7) {
if (_root.lv == 4) {
_root.e_power = 80;
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('akiyu');
}
if (_root.e_choice == 9) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('kurumi');
}
if (_root.e_choice == 10) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('minako');
}
if (_root.e_choice == 11) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('neduki');
}
if (_root.e_choice == 12) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('other1');
}
if (_root.e_choice == 13) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('other2');
}
if (_root.e_choice == 14) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('kame');
}
if (_root.e_choice == 15) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('test');
}
if (_root.e_choice == 20) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
if (_root.lv >= 5) {
_root.e_power = 100;
_root.e_life = 200;
this.gotoAndStop('minato_g');
}
_root.e_life = 200;
}
this.gotoAndStop('minato');
}
if (_root.e_choice == 21) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('botan');
}
if (_root.e_choice == 22) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('mikano');
}
if (_root.e_choice == 23) {
if (_root.lv == 4) {
_root.e_life = 250;
} else {
_root.e_life = 200;
}
this.gotoAndStop('kaki');
}
}
}
instance enemy of movieClip 2172 {
onClipEvent (enterFrame) {
_root.kyori = _root.player._x - _root.enemy._x;
if (this.hit2.hitTest(_root.wall1.hit_break) == true) {
_root.wall1.play();
}
if (this.hit2.hitTest(_root.player.hit2) == false) {
_root.enemy._x -= _root.e_walk;
}
if (this.hit2.hitTest(_root.player.hit2) == true) {
_root.enemy._x -= 1;
}
if (this._x <= 115) {
if (this.hit2.hitTest(_root.wall1.hit) == false) {
_root.e_grab._x += 10;
_root.p_grab._x += 10;
_root.bg._x += 5;
_root.wall1._x += 10;
_root.wall2._x += 10;
this._x = 120;
if (_root.player._x - _root.enemy._x <= 449) {
_root.player._x += 10;
}
} else {
this._x = 120;
}
}
if (this._x >= 650) {
_root.enemy._x = 595;
}
}
}
button 2178 {
on (release, keyPress '<Up>') {
_root.e_power = 100;
_root.p_power = 100;
_root.p_life = 200;
_root.e_life = 200;
}
}
instance e_stamina of movieClip 464 {
onClipEvent (enterFrame) {
this._yscale = _root.e_stamina / 10;
}
}
instance e_power of movieClip 475 {
onClipEvent (enterFrame) {
if (_root.e_power <= 20) {
this.gotoAndStop('lv1');
} else {
if (_root.e_power <= 40) {
this.gotoAndStop('lv2');
} else {
if (_root.e_power <= 60) {
this.gotoAndStop('lv3');
} else {
if (_root.e_power >= 80) {
this.gotoAndStop('lv4');
}
}
}
}
}
}
instance e_life of movieClip 482 {
onClipEvent (enterFrame) {
this._xscale = _root.e_life / 2;
}
}
button 2180 {
on (release, keyPress '<Space>') {
if (_root.stage_mode == 1) {
_root.gotoAndStop('test_end');
} else {
_root.gotoAndStop('start_menu');
}
}
}
movieClip 2185 {
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 2;
_root.d_source = 10;
}
this.gotoAndPlay('end');
}
}
}
frame 15 {
stop();
}
}
movieClip 2186 {
frame 2 {
_root.shot_c = 0;
}
frame 2 {
stop();
}
frame 4 {
this._x = _root.enemy._x + 50;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this._parent._x >= 850) {
this._parent.gotoAndPlay('end');
}
this._parent._x += 20;
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('guard1_2');
this._parent.gotoAndPlay('end');
} else {
_root.player.p.gotoAndPlay('break');
this._parent.gotoAndPlay('end');
}
} else {
this._parent.gotoAndPlay('hit');
}
this.gotoAndPlay('end');
}
}
}
frame 17 {
stop();
}
frame 19 {
play();
_root.shot_c = 1;
}
instance of movieClip 2185 {
onClipEvent (enterFrame) {
if (_root.e_sa == 2) {
this._parent._x -= 2;
}
if (_root.e_sa == 1) {
this._parent._x += 2;
}
if (_root.e_sa == 3) {
this._parent._x += 0;
}
}
}
frame 38 {
this.gotoAndStop('start');
this._x = -200;
}
frame 77 {
_root.shot_c = 0;
this.gotoAndStop('start');
this._x = -200;
}
}
movieClip 2188 {
}
movieClip 2189 {
}
movieClip 2190 {
frame 7 {
stop();
}
}
movieClip 2191 {
frame 2 {
stop();
_root.shot_c = 0;
}
frame 3 {
_root.shot_c = 1;
play();
}
frame 4 {
this._x = _root.player._x - 10;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
this._parent._x -= 5;
if (this._parent._x <= -100) {
this._parent.gotoAndPlay('end');
}
if (this.hitTest(_root.enemy.hit) == true) {
if (_root.e_guard == 1) {
_root.d_level_e = 2;
if (_root.e_stamina >= 200) {
_root.enemy.p.gotoAndPlay('break');
this._parent.gotoAndPlay('end');
} else {
_root.enemy.p.gotoAndPlay('break');
this._parent.gotoAndPlay('end');
}
} else {
_root.enemy.p.gotoAndPlay('damage2_1');
_root.d_level_e = 3;
_root.d_source2 = 5;
this._parent.gotoAndPlay('hit');
}
this.gotoAndPlay('end');
}
}
}
frame 52 {
this.gotoAndStop('end');
}
frame 54 {
play();
}
frame 72 {
this._x = 800;
_root.e_stamina = 0;
}
frame 73 {
this.gotoAndStop('stand');
}
frame 77 {
play();
}
frame 92 {
this._x = 800;
}
frame 93 {
_root.shot_c = 0;
this.gotoAndStop('stand');
}
}
movieClip 2192 {
frame 2 {
stop();
}
frame 3 {
play();
}
frame 4 {
this._x = _root.enemy._x + 60;
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
this._parent._x += 5;
if (this._parent._x <= -100) {
this._parent.gotoAndPlay('end');
}
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 2;
if (_root.p_stamina >= 200) {
_root.player.p.gotoAndPlay('break');
this._parent.gotoAndPlay('end');
} else {
_root.player.p.gotoAndPlay('break');
this._parent.gotoAndPlay('end');
}
} else {
_root.d_level_p = 3;
_root.d_source = 5;
_root.player.p.gotoAndPlay('damage2_1');
this._parent.gotoAndPlay('hit');
}
this.gotoAndPlay('end');
}
}
}
frame 52 {
this.gotoAndStop('end');
}
frame 54 {
play();
}
frame 72 {
this._x = -100;
_root.p_stamina = 0;
}
frame 73 {
this.gotoAndStop('stand');
}
frame 77 {
play();
}
frame 92 {
this._x = -100;
}
frame 93 {
this.gotoAndStop('stand');
}
}
frame 56 {
_root.p_stamina = 1000;
_root.p_guard = 0;
_root.p_power = 0;
_root.qeen_p = 0;
_root.p_walk = 0;
_root.e_walk = 0;
_root.e_stamina = 1000;
_root.e_guard = 0;
_root.e_power = 0;
_root.qeen_e = 0;
_root.cat_c1 = 0;
_root.cat_c2 = 0;
_root.cat_move1 = 0;
_root.cat_move2 = 0;
_root.cat_f1 = 0;
_root.d_source = 0;
_root.d_source2 = 0;
_root.p_sa == 3;
_root.shot_c = 0;
_root.eshot_c = 0;
_root.handle = 0;
_root.battle_start = 0;
_root.win = 0;
_root.lose = 0;
}
instance enemy of movieClip 2172 {
onClipEvent (enterFrame) {
_root.kyori = _root.player._x - _root.enemy._x;
if (this.hit2.hitTest(_root.wall1.hit_break) == true) {
_root.wall1.play();
}
if (this.hit2.hitTest(_root.player.hit2) == false) {
_root.enemy._x -= _root.e_walk;
}
if (this.hit2.hitTest(_root.player.hit2) == true) {
_root.enemy._x -= 1;
}
if (this._x <= 115) {
if (this.hit2.hitTest(_root.wall1.hit) == false) {
_root.bg._x += 5;
_root.wall1._x += 10;
_root.wall2._x += 10;
this._x = 120;
if (_root.player._x - _root.enemy._x <= 449) {
_root.player._x += 10;
}
} else {
this._x = 120;
}
}
if (this._x >= 650) {
_root.enemy._x = 595;
}
}
}
instance player of movieClip 2043 {
onClipEvent (enterFrame) {
if (this.hit2.hitTest(_root.wall2.hit_break) == true) {
_root.wall2.play();
}
if (this.hit2.hitTest(_root.enemy.hit2) == false) {
_root.player._x += _root.p_walk;
}
if (this.hit2.hitTest(_root.enemy.hit2) == true) {
_root.player._x += 1;
}
if (this._x >= 655) {
if (this.hit2.hitTest(_root.wall2.hit) == false) {
_root.bg._x -= 5;
_root.wall1._x -= 10;
_root.wall2._x -= 10;
this._x = 650;
_root.enemy._x -= 10;
} else {
this._x = 650;
}
}
if (this._x <= 100) {
_root.player._x = 105;
}
}
}
button 2202 {
on (keyPress '<Space>') {
_root.p_stamina = 1000;
gotoAndPlay('used');
}
}
button 2206 {
on (keyPress '<Space>') {
_root.p_power = 100;
gotoAndPlay('used');
}
}
button 2209 {
on (keyPress '<Space>') {
_root.p_life += 50;
gotoAndPlay('used');
}
}
button 2212 {
on (keyPress '<Space>') {
_root.p_life += 150;
gotoAndPlay('used');
}
}
movieClip 2215 {
frame 50 {
if (_root.stage_mode == 1) {
if (_root.item == 0) {
gotoAndStop('item0');
}
if (_root.item == 1) {
gotoAndStop('item1');
}
if (_root.item == 2) {
gotoAndStop('item2');
}
if (_root.item == 3) {
gotoAndStop('item3');
}
if (_root.item == 4) {
gotoAndStop('item4');
}
} else {
gotoAndStop('item0');
}
}
frame 85 {
_root.item = 0;
if (_root.p_life >= 251) {
_root.p_life = 200;
}
}
frame 100 {
stop();
my_so = SharedObject.getLocal('chambara1');
my_so.data.item_h = 0;
}
}
movieClip 2218 {
}
instance of movieClip 2218 {
onClipEvent (enterFrame) {
if (_root.lv == 0) {
_root.p_life = 200;
}
_root.qeen_p = 0;
_root.qeen_e = 0;
my_so = SharedObject.getLocal('chambara1_5');
if (_root.stage_mode == 2) {
if (_root.lose == 1) {
my_sound = new Sound();
my_sound.stop();
_root.gotoAndStop('start_menu');
}
if (_root.win == 1) {
my_sound = new Sound();
my_sound.stop();
_root.gotoAndStop('start_menu');
}
}
if (_root.stage_mode == 1) {
if (_root.lose == 1) {
my_sound = new Sound();
my_sound.stop();
_root.gotoAndStop('gameover');
}
if (_root.win == 1) {
my_sound = new Sound();
my_sound.stop();
_root.gotoAndStop('clear' + _root.stage);
}
}
}
}
frame 65 {
_root.battle_start = 0;
_root.p_stamina = 1000;
_root.p_guard = 0;
_root.p_life = 100;
_root.p_power = 0;
_root.p_walk = 0;
_root.e_walk = 0;
_root.e_stamina = 1000;
_root.e_guard = 0;
_root.e_life = 100;
_root.e_power = 0;
_root.cat_c1 = 0;
_root.cat_c2 = 0;
_root.cat_move1 = 0;
_root.cat_move2 = 0;
_root.cat_f1 = 0;
_root.d_source = 0;
_root.d_source2 = 0;
_root.p_sa == 3;
_root.shot_c = 0;
_root.eshot_c = 0;
}
movieClip 2225 {
instance of movieClip 25 {
onClipEvent (enterFrame) {
if (_root.bg._x >= 1600) {
_root.bg._x = 0;
this._parent.gotoAndStop('ang_2');
}
if (_root.bg._x <= -1300) {
_root.bg._x = 0;
this._parent.gotoAndStop('ang_2');
}
}
}
frame 2 {
stop();
}
instance of movieClip 25 {
onClipEvent (enterFrame) {
if (_root.bg._x >= 1300) {
_root.bg._x = 0;
this._parent.gotoAndStop('ang_1');
}
if (_root.bg._x <= -1575) {
_root.bg._x = 0;
this._parent.gotoAndStop('ang_1');
}
}
}
}
instance wall1 of movieClip 1152 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player) == true) {
this.play();
}
}
}
instance wall2 of movieClip 1153 {
}
frame 74 {
_root.battle_start = 0;
_root.p_stamina = 1000;
_root.p_guard = 0;
_root.p_life = 100;
_root.p_power = 0;
_root.p_walk = 0;
_root.e_walk = 0;
_root.e_stamina = 1000;
_root.e_guard = 0;
_root.e_life = 100;
_root.e_power = 0;
_root.cat_c1 = 0;
_root.cat_c2 = 0;
_root.cat_move1 = 0;
_root.cat_move2 = 0;
_root.cat_f1 = 0;
_root.d_source = 0;
_root.d_source2 = 0;
_root.p_sa == 3;
_root.shot_c = 0;
_root.eshot_c = 0;
}
movieClip 2238 {
instance of movieClip 25 {
onClipEvent (enterFrame) {
if (_root.bg._x >= 1000) {
_root.bg._x = 0;
this._parent.gotoAndStop('ang_2');
}
if (_root.bg._x <= -1000) {
_root.bg._x = 0;
this._parent.gotoAndStop('ang_2');
}
}
}
frame 2 {
stop();
}
instance of movieClip 25 {
onClipEvent (enterFrame) {
if (_root.bg._x >= 840) {
_root.bg._x = 0;
this._parent.gotoAndStop('ang_1');
}
if (_root.bg._x <= -850) {
_root.bg._x = 0;
this._parent.gotoAndStop('ang_1');
}
}
}
}
movieClip 2241 {
}
movieClip 2242 {
frame 22 {
stop();
}
}
movieClip 2243 {
frame 5 {
stop();
}
frame 7 {
dice = Math.floor(Math.random() * 5) + 1;
if (dice == 1) {
_root.d_level_e = 3;
_root.d_source2 = 0;
_root.enemy.p.gotoAndPlay('damage3_1');
}
}
frame 80 {
this._x = -800;
}
}
instance wall1 of movieClip 2243 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player) == true) {
this.play();
}
}
}
movieClip 2244 {
frame 5 {
stop();
}
frame 7 {
dice = Math.floor(Math.random() * 5) + 1;
if (dice == 1) {
_root.d_level_p = 3;
_root.d_source = 0;
_root.player.p.gotoAndPlay('damage3_1');
}
}
instance of movieClip 104 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.hit) == true) {
if (_root.p_guard == 1) {
_root.d_level_p = 1;
if (_root.p_stamina >= 300) {
_root.player.p.gotoAndPlay('guard1_2');
} else {
_root.player.p.gotoAndPlay('break');
}
} else {
_root.player.p.gotoAndPlay('damage3_1');
_root.d_level_p = 1;
_root.d_source = 5;
}
this.gotoAndPlay('end');
}
}
}
frame 80 {
this._x = 1600;
}
}
instance wall2 of movieClip 2244 {
}
frame 87 {
_root.win = 0;
_root.lose = 0;
}
movieClip 2279 {
frame 2 {
gotoAndStop('p' + _root.e_choice);
}
}
movieClip 2280 {
frame 2 {
gotoAndStop('p' + _root.p_choice);
}
}
movieClip 2294 {
}
movieClip 2295 {
frame 3 {
gotoAndStop('p' + _root.p_choice);
}
}
movieClip 2312 {
frame 3 {
if (_root.e_choice == 5) {
gotoAndStop('vs_yuri');
}
if (_root.e_choice == 2) {
gotoAndStop('vs_mek');
}
if (_root.p_choice == 5) {
gotoAndStop('vs_yuri');
}
if (_root.p_choice == 2) {
gotoAndStop('vs_mek');
}
}
frame 4 {
gotoAndStop('vs');
}
}
movieClip 2313 {
frame 15 {
stop();
}
}
movieClip 2320 {
frame 3 {
if (_root.e_choice == 1) {
gotoAndStop('vs_hisa');
}
if (_root.p_choice == 1) {
gotoAndStop('vs_hisa');
}
if (_root.e_choice == 6) {
gotoAndStop('vs_iska');
}
if (_root.p_choice == 6) {
gotoAndStop('vs_iska');
}
}
frame 4 {
gotoAndStop('vs');
}
}
movieClip 2322 {
frame 24 {
stop();
}
}
movieClip 2324 {
frame 13 {
stop();
}
}
movieClip 2335 {
frame 63 {
stop();
this._parent.gotoAndStop('wait');
}
}
movieClip 2341 {
frame 3 {
if (_root.e_choice == 1) {
gotoAndStop('vs_hisa');
}
if (_root.p_choice == 1) {
gotoAndStop('vs_hisa');
}
}
frame 4 {
gotoAndStop('vs');
}
}
movieClip 2342 {
frame 44 {
stop();
}
}
movieClip 2344 {
frame 22 {
stop();
}
}
movieClip 2347 {
frame 26 {
stop();
}
}
movieClip 2353 {
frame 3 {
if (_root.e_choice == 4) {
gotoAndStop('vs_kurumi');
}
if (_root.e_choice == 10) {
gotoAndStop('vs_minaco');
}
if (_root.p_choice == 4) {
gotoAndStop('vs_kurumi');
}
if (_root.p_choice == 10) {
gotoAndStop('vs_minaco');
}
}
frame 4 {
gotoAndStop('vs');
}
}
movieClip 2360 {
frame 25 {
stop();
}
}
movieClip 2366 {
frame 3 {
if (_root.e_choice == 1) {
gotoAndStop('vs_hisa');
}
if (_root.p_choice == 1) {
gotoAndStop('vs_hisa');
}
if (_root.e_choice == 6) {
gotoAndStop('vs_iska');
}
if (_root.p_choice == 6) {
gotoAndStop('vs_iska');
}
}
frame 4 {
gotoAndStop('vs');
}
}
movieClip 2375 {
frame 33 {
stop();
}
}
movieClip 2392 {
frame 131 {
stop();
}
}
movieClip 2393 {
frame 29 {
stop();
}
}
movieClip 2409 {
frame 25 {
stop();
}
}
movieClip 2410 {
frame 3 {
gotoAndStop('p' + _root.e_choice);
}
}
movieClip 2411 {
frame 2 {
my_sound = new Sound();
my_sound.stop();
}
frame 27 {
stop();
}
}
button 2412 {
on (release, keyPress '<Space>') {
switch (_root.ok_flg) {
case 1:
_root.gotoAndStop('battle1_1');
break;
case 2:
_root.gotoAndStop('battle2_1');
break;
case 3:
_root.gotoAndStop('battle3_1');
}
}
}
frame 99 {
_root.p_choice = 1;
_root.stage_mode = 2;
}
button 2415 {
on (release) {
_root.ok_flg = 0;
_root.gotoAndStop('title');
}
}
frame 100 {
_root.ok_flg = 2;
}
movieClip 2417 {
instance of movieClip 25 {
onClipEvent (enterFrame) {
if (_root.bg._x >= 1400) {
_root.bg._x = 0;
this._parent.gotoAndStop('ang_2');
}
if (_root.bg._x <= -1300) {
_root.bg._x = 0;
this._parent.gotoAndStop('ang_2');
}
}
}
}
button 2423 {
on (release, keyPress '<Right>') {
gotoAndStop('mek');
}
}
button 2424 {
on (release, keyPress '<Left>') {
gotoAndStop('botan');
}
}
button 2429 {
on (release, keyPress '<Space>') {
_root.p_choice = 1;
if (_root.ok_flg == 1) {
_root.gotoAndStop('story_start');
}
if (_root.ok_flg == 2) {
_root.gotoAndStop('enemy_menu');
}
}
}
button 2432 {
on (release, keyPress '<Right>') {
gotoAndStop('emi');
}
}
button 2433 {
on (release, keyPress '<Left>') {
gotoAndStop('hisa');
}
}
button 2439 {
on (release, keyPress '<Space>') {
_root.p_choice = 2;
if (_root.ok_flg == 1) {
_root.gotoAndStop('story_start');
}
if (_root.ok_flg == 2) {
_root.gotoAndStop('enemy_menu');
}
}
}
button 2440 {
on (release, keyPress '<Right>') {
gotoAndStop('yuri');
}
}
button 2441 {
on (release, keyPress '<Left>') {
gotoAndStop('mek');
}
}
button 2446 {
on (release, keyPress '<Space>') {
_root.p_choice = 3;
if (_root.ok_flg == 1) {
_root.gotoAndStop('story_start');
}
if (_root.ok_flg == 2) {
_root.gotoAndStop('enemy_menu');
}
}
}
button 2447 {
on (release, keyPress '<Right>') {
gotoAndStop('minaco');
}
}
button 2448 {
on (release, keyPress '<Left>') {
gotoAndStop('emi');
}
}
button 2453 {
on (release, keyPress '<Space>') {
_root.p_choice = 5;
if (_root.ok_flg == 1) {
_root.gotoAndStop('story_start');
}
if (_root.ok_flg == 2) {
_root.gotoAndStop('enemy_menu');
}
}
}
button 2454 {
on (release, keyPress '<Right>') {
gotoAndStop('kurumi');
}
}
button 2455 {
on (release, keyPress '<Left>') {
gotoAndStop('yuri');
}
}
button 2460 {
on (release, keyPress '<Space>') {
_root.p_choice = 4;
if (_root.ok_flg == 1) {
_root.gotoAndStop('story_start');
}
if (_root.ok_flg == 2) {
_root.gotoAndStop('enemy_menu');
}
}
}
button 2461 {
on (release, keyPress '<Left>') {
gotoAndStop('sana');
}
}
button 2467 {
on (release, keyPress '<Space>') {
_root.p_choice = 9;
if (_root.ok_flg == 1) {
_root.gotoAndStop('story_start');
}
if (_root.ok_flg == 2) {
_root.gotoAndStop('enemy_menu');
}
}
}
button 2468 {
on (release, keyPress '<Right>') {
gotoAndStop('botan');
}
}
button 2473 {
on (release, keyPress '<Space>') {
_root.p_choice = 10;
if (_root.ok_flg == 1) {
_root.gotoAndStop('story_start');
}
if (_root.ok_flg == 2) {
_root.gotoAndStop('enemy_menu');
}
}
}
button 2474 {
on (release, keyPress '<Right>') {
gotoAndStop('iska');
}
}
button 2475 {
on (release, keyPress '<Left>') {
gotoAndStop('minaco');
}
}
button 2480 {
on (release, keyPress '<Space>') {
_root.p_choice = 7;
if (_root.ok_flg == 1) {
_root.gotoAndStop('story_start');
}
if (_root.ok_flg == 2) {
_root.gotoAndStop('enemy_menu');
}
}
}
button 2482 {
on (release, keyPress '<Right>') {
gotoAndStop('nedu');
}
}
button 2483 {
on (release, keyPress '<Left>') {
gotoAndStop('akiyu');
}
}
button 2488 {
on (release, keyPress '<Space>') {
_root.p_choice = 6;
if (_root.ok_flg == 1) {
_root.gotoAndStop('story_start');
}
if (_root.ok_flg == 2) {
_root.gotoAndStop('enemy_menu');
}
}
}
button 2489 {
on (release, keyPress '<Right>') {
gotoAndStop('minato');
}
}
button 2490 {
on (release, keyPress '<Left>') {
gotoAndStop('iska');
}
}
button 2495 {
on (release, keyPress '<Space>') {
_root.p_choice = 11;
if (_root.ok_flg == 1) {
_root.gotoAndStop('story_start');
}
if (_root.ok_flg == 2) {
_root.gotoAndStop('enemy_menu');
}
}
}
button 2501 {
on (release, keyPress '<Right>') {
gotoAndStop('hisa');
}
}
button 2507 {
on (release, keyPress '<Space>') {
_root.p_choice = 21;
if (_root.ok_flg == 1) {
_root.gotoAndStop('story_start');
}
if (_root.ok_flg == 2) {
_root.gotoAndStop('enemy_menu');
}
}
}
button 2508 {
on (release, keyPress '<Right>') {
gotoAndStop('kaki');
}
}
button 2513 {
on (release, keyPress '<Left>') {
gotoAndStop('mikano');
}
}
movieClip 2518 {
frame 2 {
}
frame 2 {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.clear_flg1 == 1) {
if (my_so.data.clear_flg2 == 1) {
if (my_so.data.clear_flg3 == 1) {
if (my_so.data.clear_flg4 == 1) {
my_so.data.clear_flg5 = 1;
}
}
}
}
}
frame 3 {
}
frame 24 {
if (_root.p_choice == 1) {
gotoAndStop('hisa');
}
if (_root.p_choice == 2) {
gotoAndStop('mek');
}
if (_root.p_choice == 3) {
gotoAndStop('emi');
}
if (_root.p_choice == 4) {
gotoAndStop('sana');
}
if (_root.p_choice == 5) {
gotoAndStop('yuri');
}
if (_root.p_choice == 6) {
gotoAndStop('iska');
}
if (_root.p_choice == 7) {
gotoAndStop('akiyu');
}
if (_root.p_choice == 8) {
gotoAndStop('exakiyu');
}
if (_root.p_choice == 9) {
gotoAndStop('kurumi');
}
if (_root.p_choice == 10) {
gotoAndStop('minaco');
}
if (_root.p_choice == 11) {
gotoAndStop('nedu');
}
}
frame 26 {
stop();
}
frame 45 {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.clear_flg1 == 1) {
gotoAndStop('ok_sana');
}
}
frame 52 {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.clear_flg1 == 1) {
gotoAndStop('ok_kurumi');
}
}
frame 59 {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.clear_flg1 == 1) {
gotoAndStop('ok_minaco');
}
}
frame 69 {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.clear_flg4 == 1) {
gotoAndStop('ok_akiyu');
}
}
frame 80 {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.clear_flg3 == 1) {
gotoAndStop('ok_iska');
}
}
frame 92 {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.clear_flg2 == 1) {
gotoAndStop('ok_nedu');
}
}
frame 102 {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.clear_flg2 == 1) {
gotoAndStop('ok_nedu');
}
}
frame 112 {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.share_mode == 1) {
gotoAndStop('ok_botan');
}
}
frame 122 {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.clear_flg1 == 1) {
gotoAndStop('ok_nedu');
}
}
frame 132 {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.clear_flg2 == 1) {
gotoAndStop('ok_nedu');
}
}
}
button 2523 {
on (release, keyPress '<Right>') {
gotoAndStop('hisa');
}
}
button 2524 {
on (release, keyPress '<Left>') {
gotoAndStop('botan');
}
}
button 2527 {
on (release, keyPress '<Space>') {
_root.n_b = 1;
_root.e_choice = 15;
_root.gotoAndStop('battle_0_2');
}
}
button 2528 {
on (release, keyPress '<Right>') {
gotoAndStop('mek');
}
}
button 2529 {
on (release, keyPress '<Left>') {
gotoAndStop('test');
}
}
button 2531 {
on (release, keyPress '<Space>') {
if (_root.p_choice != 1) {
_root.e_choice = 1;
if (_root.ok_flg == 1) {
}
if (_root.ok_flg == 2) {
_root.gotoAndStop('stage_select');
}
}
}
}
movieClip 2535 {
}
button 2536 {
on (release, keyPress '<Right>') {
gotoAndStop('emi');
}
}
button 2537 {
on (release, keyPress '<Left>') {
gotoAndStop('hisa');
}
}
button 2538 {
on (release, keyPress '<Space>') {
if (_root.p_choice != 2) {
_root.e_choice = 2;
if (_root.ok_flg == 1) {
}
if (_root.ok_flg == 2) {
_root.gotoAndStop('stage_select');
}
}
}
}
button 2539 {
on (release, keyPress '<Right>') {
gotoAndStop('yuri');
}
}
button 2540 {
on (release, keyPress '<Left>') {
gotoAndStop('mek');
}
}
button 2541 {
on (release, keyPress '<Space>') {
if (_root.p_choice != 3) {
_root.e_choice = 3;
if (_root.ok_flg == 1) {
}
if (_root.ok_flg == 2) {
_root.gotoAndStop('stage_select');
}
}
}
}
button 2542 {
on (release, keyPress '<Right>') {
gotoAndStop('minaco');
}
}
button 2543 {
on (release, keyPress '<Left>') {
gotoAndStop('emi');
}
}
button 2544 {
on (release, keyPress '<Space>') {
if (_root.p_choice != 5) {
_root.e_choice = 5;
if (_root.ok_flg == 1) {
}
if (_root.ok_flg == 2) {
_root.gotoAndStop('stage_select');
}
}
}
}
button 2545 {
on (release, keyPress '<Right>') {
gotoAndStop('kurumi');
}
}
button 2546 {
on (release, keyPress '<Left>') {
gotoAndStop('yuri');
}
}
button 2547 {
on (release, keyPress '<Space>') {
if (_root.p_choice != 4) {
_root.e_choice = 4;
if (_root.ok_flg == 1) {
}
if (_root.ok_flg == 2) {
_root.gotoAndStop('stage_select');
}
}
}
}
button 2548 {
on (release, keyPress '<Left>') {
gotoAndStop('sana');
}
}
button 2549 {
on (release, keyPress '<Space>') {
if (_root.p_choice != 9) {
_root.e_choice = 9;
if (_root.ok_flg == 1) {
}
if (_root.ok_flg == 2) {
_root.gotoAndStop('stage_select');
}
}
}
}
button 2550 {
on (release, keyPress '<Right>') {
gotoAndStop('minato');
}
}
button 2551 {
on (release, keyPress '<Space>') {
if (_root.p_choice != 10) {
_root.e_choice = 10;
if (_root.ok_flg == 1) {
}
if (_root.ok_flg == 2) {
_root.gotoAndStop('stage_select');
}
}
}
}
button 2552 {
on (release, keyPress '<Right>') {
gotoAndStop('iska');
}
}
button 2553 {
on (release, keyPress '<Left>') {
gotoAndStop('minaco');
}
}
button 2555 {
on (release, keyPress '<Space>') {
if (_root.p_choice != 7) {
_root.e_choice = 7;
if (_root.ok_flg == 1) {
}
if (_root.ok_flg == 2) {
_root.gotoAndStop('stage_select');
}
}
}
}
button 2556 {
on (release, keyPress '<Right>') {
gotoAndStop('nedu');
}
}
button 2557 {
on (release, keyPress '<Left>') {
gotoAndStop('akiyu');
}
}
button 2558 {
on (release, keyPress '<Space>') {
if (_root.p_choice != 6) {
_root.e_choice = 6;
if (_root.ok_flg == 1) {
}
if (_root.ok_flg == 2) {
_root.gotoAndStop('stage_select');
}
}
}
}
button 2559 {
on (release, keyPress '<Right>') {
gotoAndStop('kame');
}
}
button 2560 {
on (release, keyPress '<Left>') {
gotoAndStop('iska');
}
}
button 2561 {
on (release, keyPress '<Space>') {
if (_root.p_choice != 11) {
_root.e_choice = 11;
if (_root.ok_flg == 1) {
}
if (_root.ok_flg == 2) {
_root.gotoAndStop('stage_select');
}
}
}
}
button 2562 {
on (release, keyPress '<Right>') {
gotoAndStop('botan');
}
}
button 2564 {
on (release, keyPress '<Space>') {
if (_root.p_choice != 20) {
_root.e_choice = 20;
if (_root.ok_flg == 1) {
}
if (_root.ok_flg == 2) {
_root.gotoAndStop('stage_select');
}
}
}
}
button 2565 {
on (release, keyPress '<Right>') {
gotoAndStop('test');
}
}
button 2566 {
on (release, keyPress '<Left>') {
gotoAndStop('minato');
}
}
button 2567 {
on (release, keyPress '<Space>') {
if (_root.p_choice != 21) {
_root.e_choice = 21;
if (_root.ok_flg == 1) {
}
if (_root.ok_flg == 2) {
_root.gotoAndStop('stage_select');
}
}
}
}
movieClip 2568 {
frame 3 {
}
frame 3 {
_root.stage_mode = 2;
}
frame 20 {
stop();
}
frame 26 {
stop();
}
frame 45 {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.clear_flg1 == 1) {
gotoAndStop('ok_sana');
}
}
frame 52 {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.clear_flg1 == 1) {
gotoAndStop('ok_kurumi');
}
}
frame 59 {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.clear_flg2 == 1) {
gotoAndStop('ok_minaco');
}
}
frame 69 {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.clear_flg4 == 1) {
gotoAndStop('ok_akiyu');
}
}
frame 80 {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.clear_flg3 == 1) {
gotoAndStop('ok_iska');
}
}
frame 92 {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.clear_flg2 == 1) {
gotoAndStop('ok_nedu');
}
}
frame 102 {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.share_mode == 1) {
gotoAndStop('ok_minato');
}
}
frame 112 {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.clear_flg2 == 1) {
gotoAndStop('ok_botan');
}
}
}
frame 125 {
my_sound = new Sound();
my_sound.stop();
_root.ok_flg = 0;
}
movieClip 2577 {
frame 2 {
if (_root.p_choice == 1) {
gotoAndStop('hisa');
}
if (_root.p_choice == 2) {
gotoAndStop('mek');
}
if (_root.p_choice == 3) {
gotoAndStop('emi');
}
if (_root.p_choice == 4) {
gotoAndStop('sana');
}
if (_root.p_choice == 5) {
gotoAndStop('yuri');
}
if (_root.p_choice == 6) {
gotoAndStop('iska');
}
if (_root.p_choice == 7) {
gotoAndStop('akiyu');
}
if (_root.p_choice == 8) {
gotoAndStop('exakiyu');
}
if (_root.p_choice == 9) {
gotoAndStop('kurumi');
}
if (_root.p_choice == 10) {
gotoAndStop('minaco');
}
if (_root.p_choice == 11) {
gotoAndStop('nedu');
}
stop();
}
}
movieClip 2582 {
}
button 2585 {
on (release, keyPress '<Space>') {
_root.gotoAndStop('g1');
}
}
movieClip 2588 {
frame 6 {
my_so = SharedObject.getLocal('chambara1');
my_so.data.e_choice_h = _root.e_choice;
my_so.data.p_choice_h = _root.p_choice;
}
frame 284 {
_root.gotoAndStop('g1');
}
}
button 2592 {
on (release, keyPress '<Right>') {
_root.gotoAndStop('start' + _root.stage);
}
}
button 2593 {
on (release, keyPress '<Left>') {
_root.n_b = 1;
_root.gotoAndStop('title');
}
}
button 2597 {
on (release) {
if (_root.e_choice == 5) {
_root.gotoAndStop('player_batu1');
}
if (_root.e_choice == 10) {
_root.gotoAndStop('player_batu2');
}
if (_root.e_choice == 20) {
_root.gotoAndStop('player_batu2');
}
if (_root.e_choice == 21) {
_root.gotoAndStop('player_batu2');
}
}
}
movieClip 2598 {
frame 5 {
stop();
}
}
frame 138 {
_root.ok_flg = 1;
_root.gotoAndStop('battle_start');
}
instance of movieClip 25 {
onClipEvent (enterFrame) {
if (_root.ok_flg == undefined) {
}
if (_root.ok_flg >= 1) {
_root.gotoAndStop('battle_start');
}
}
}
frame 150 {
_root.item_cost1 = 250 * _root.lv;
_root.item_cost2 = 1000 * _root.lv;
_root.item_cost3 = 500 * _root.lv;
_root.item_cost4 = 1000 * _root.lv;
}
frame 150 {
_root.ok_flg = 0;
my_so = SharedObject.getLocal('chambara1_5');
_root.point = my_so.data.point_h;
_root.item = my_so.data.item_h;
}
movieClip 2618 {
frame 3 {
stop();
}
instance of movieClip 25 {
onClipEvent (enterFrame) {
if (_root.ok_flg == 1) {
if (_root.point >= _root.item_cost1) {
_root.point -= _root.item_cost1;
_root.item = 1;
this._parent.gotoAndPlay('ok');
} else {
this._parent.gotoAndPlay('ng');
}
}
if (_root.ok_flg == 2) {
if (_root.point >= _root.item_cost2) {
_root.point -= _root.item_cost2;
_root.item = 2;
this._parent.gotoAndPlay('ok');
} else {
this._parent.gotoAndPlay('ng');
}
}
if (_root.ok_flg == 3) {
if (_root.point >= _root.item_cost3) {
_root.point -= _root.item_cost3;
_root.item = 3;
this._parent.gotoAndPlay('ok');
} else {
this._parent.gotoAndPlay('ng');
}
}
if (_root.ok_flg == 4) {
if (_root.point >= _root.item_cost4) {
_root.point -= _root.item_cost4;
_root.item = 4;
this._parent.gotoAndPlay('ok');
} else {
this._parent.gotoAndPlay('ng');
}
}
if (_root.ok_flg == 5) {
my_so = SharedObject.getLocal('chambara1');
if (my_so.data.s1 == undefined) {
_root.gotoAndStop('start_menu');
}
i = 0;
while (i <= 35) {
if (my_so.data.s1 == i) {
_root.gotoAndStop('g' + i);
}
++i;
}
}
}
}
frame 5 {
_root.ok_flg = 0;
}
frame 37 {
gotoAndStop('check');
}
frame 39 {
_root.ok_flg = 0;
}
frame 83 {
my_so = SharedObject.getLocal('chambara1');
my_so.data.point_h = _root.point;
my_so.data.item_h = _root.item;
}
}
button 2619 {
on (release, keyPress '<Space>') {
_root.ok_flg = 5;
}
}
movieClip 2620 {
frame 2 {
stop();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.choice_flg == 5) {
this._parent.gotoAndStop('on');
}
}
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.choice_flg != 5) {
this._parent.gotoAndStop('off');
}
}
}
}
button 2622 {
on (keyPress '<Down>') {
if (_root.choice_flg != 5) {
_root.choice_flg += 1;
} else {
_root.choice_flg = 1;
}
}
}
button 2623 {
on (keyPress '<Up>') {
if (_root.choice_flg != 1) {
_root.choice_flg -= 1;
} else {
_root.choice_flg = 5;
}
}
}
button 2624 {
on (release) {
_root.ok_flg = 5;
}
}
frame 156 {
_root.ok_flg = 0;
my_so = SharedObject.getLocal('chambara1_5');
_root.point = my_so.data.point_h;
}
frame 160 {
_root.nextFrame();
_root.ok_flg = 0;
}
frame 161 {
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.s1 = 1;
_root.stage_mode = 1;
_root.e_choice = my_so.data.e_choice_h;
_root.p_choice = my_so.data.p_choice_h;
my_sound = new Sound();
my_sound.stop();
}
button 2633 {
on (release) {
_root.ok_flg = 2;
_root.gotoAndStop('tute');
}
}
button 2634 {
on (release) {
_root.ok_flg = 1;
_root.item = 0;
_root.e_choice = 0;
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.point_h = _root.point;
my_so.data.item_h = _root.item;
_root.gotoAndStop('start');
}
}
instance of movieClip 25 {
onClipEvent (enterFrame) {
if (_root.ok_flg == 0) {
}
if (_root.ok_flg == 1) {
_root.item = 0;
_root.e_choice = 0;
_root.stage_mode = 1;
_root.gotoAndStop('start');
}
if (_root.ok_flg == 2) {
_root.item = 0;
_root.e_choice = 0;
_root.stage_mode = 2;
_root.gotoAndStop('tute');
}
if (_root.ok_flg == 3) {
_root.stage_mode = 0;
_root.gotoAndStop('title');
}
}
}
button 2636 {
on (keyPress '<Down>') {
if (_root.choice_flg != 2) {
_root.choice_flg += 1;
} else {
_root.choice_flg = 1;
}
}
}
button 2640 {
on (release) {
nextFrame();
}
}
button 2642 {
on (release) {
_root.auto = 1;
}
}
button 2643 {
on (release) {
_root.auto = 2;
}
}
button 2644 {
on (release) {
_root.auto = 3;
}
}
button 2645 {
on (release) {
_root.auto = 4;
}
}
button 2646 {
on (release) {
_root.auto = 5;
}
}
movieClip 2650 {
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.auto == 1) {
this._parent.gotoAndPlay('l1');
}
if (_root.auto == 2) {
this._parent.gotoAndPlay('l2');
}
if (_root.auto == 3) {
this._parent.gotoAndPlay('l3');
}
if (_root.auto == 4) {
this._parent.gotoAndPlay('l4');
}
if (_root.auto == 5) {
this._parent.gotoAndPlay('l5');
}
}
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.n_b == 1) {
_root.n_b = 0;
this._parent.gotoAndPlay('re');
}
if (_root.auto == 2) {
this._parent.gotoAndPlay('l2');
}
if (_root.auto == 3) {
this._parent.gotoAndPlay('l3');
}
if (_root.auto == 4) {
this._parent.gotoAndPlay('l4');
}
if (_root.auto == 5) {
this._parent.gotoAndPlay('l5');
}
if (_root.auto == 6) {
this._parent.gotoAndPlay('l6');
}
}
}
frame 65 {
_root.nextFrame();
this.gotoAndPlay('l1');
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.n_b == 1) {
_root.n_b = 0;
this._parent.gotoAndPlay('re');
}
if (_root.auto == 1) {
this._parent.gotoAndPlay('l1');
}
if (_root.auto == 3) {
this._parent.gotoAndPlay('l3');
}
if (_root.auto == 4) {
this._parent.gotoAndPlay('l4');
}
if (_root.auto == 5) {
this._parent.gotoAndPlay('l5');
}
if (_root.auto == 6) {
this._parent.gotoAndPlay('l6');
}
}
}
frame 146 {
_root.nextFrame();
this.gotoAndPlay('l3');
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.n_b == 1) {
_root.n_b = 0;
this._parent.gotoAndPlay('re');
}
if (_root.auto == 1) {
this._parent.gotoAndPlay('l1');
}
if (_root.auto == 2) {
this._parent.gotoAndPlay('l2');
}
if (_root.auto == 4) {
this._parent.gotoAndPlay('l4');
}
if (_root.auto == 5) {
this._parent.gotoAndPlay('l5');
}
if (_root.auto == 6) {
this._parent.gotoAndPlay('l6');
}
}
}
frame 261 {
_root.nextFrame();
this.gotoAndPlay('l3');
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.n_b == 1) {
_root.n_b = 0;
this._parent.gotoAndPlay('re');
}
if (_root.auto == 1) {
this._parent.gotoAndPlay('l1');
}
if (_root.auto == 2) {
this._parent.gotoAndPlay('l2');
}
if (_root.auto == 3) {
this._parent.gotoAndPlay('l3');
}
if (_root.auto == 5) {
this._parent.gotoAndPlay('l5');
}
if (_root.auto == 6) {
this._parent.gotoAndPlay('l6');
}
}
}
frame 396 {
_root.nextFrame();
this.gotoAndPlay('l4');
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.n_b == 1) {
_root.n_b = 0;
this._parent.gotoAndPlay('re');
}
if (_root.auto == 1) {
this._parent.gotoAndPlay('l1');
}
if (_root.auto == 2) {
this._parent.gotoAndPlay('l2');
}
if (_root.auto == 3) {
this._parent.gotoAndPlay('l3');
}
if (_root.auto == 4) {
this._parent.gotoAndPlay('l4');
}
if (_root.auto == 6) {
this._parent.gotoAndPlay('l6');
}
}
}
frame 556 {
this.gotoAndPlay('l5');
_root.nextFrame();
}
instance of movieClip 50 {
onClipEvent (enterFrame) {
if (_root.n_b == 1) {
_root.n_b = 0;
this._parent.gotoAndPlay('re');
}
if (_root.auto == 1) {
this._parent.gotoAndPlay('l1');
}
if (_root.auto == 2) {
this._parent.gotoAndPlay('l2');
}
if (_root.auto == 3) {
this._parent.gotoAndPlay('l3');
}
if (_root.auto == 4) {
this._parent.gotoAndPlay('l4');
}
if (_root.auto == 5) {
this._parent.gotoAndPlay('l5');
}
}
}
frame 756 {
this.gotoAndPlay('l6');
_root.nextFrame();
}
}
button 2651 {
on (release) {
_root.auto = 6;
}
}
button 2652 {
on (release) {
prevFrame();
}
}
movieClip 2653 {
frame 1 {
if (_root.auto_menu == 1) {
gotoAndStop('auto');
}
}
frame 2 {
_root.auto_menu = 0;
stop();
}
frame 3 {
_root.auto_menu = 1;
}
}
button 2657 {
on (release) {
_root.prevFrame();
}
}
button 2660 {
on (release) {
this.gotoAndStop('title_back');
}
}
button 2666 {
on (release) {
gotoAndPlay('sound_menu');
}
}
button 2674 {
on (release) {
_root.gotoAndStop('title');
}
}
button 2675 {
on (release) {
this.gotoAndStop(1);
}
}
button 2677 {
on (release) {
_root.gotoAndStop('omake');
}
}
button 2679 {
on (press) {
_root.prevFrame();
}
}
movieClip 2685 {
}
button 2686 {
on (release) {
play();
}
}
movieClip 2690 {
frame 1 {
my_sound = new Sound();
}
frame 1 {
stop();
}
instance tsumami_mc of movieClip 2685 {
onClipEvent (load) {
dragFlag = false;
}
onClipEvent (press) {
xWidth = _parent.back_mc._width - this._width;
xMin = _parent.back_mc._x;
xMax = _parent.back_mc._x + xWidth;
this.startDrag(true, xMin, this._y, xMax, this._y);
dragFlag = true;
}
onClipEvent (release, releaseOutside) {
this.stopDrag();
dragFlag = false;
}
onClipEvent (mouseMove) {
if (dragFlag == true) {
vol = ((this._x - xMin) / xWidth) * 100;
_parent.my_sound.setVolume(vol);
my_so = SharedObject.getLocal('soktei3');
my_so.data.vol1 = vol;
}
}
}
}
button 2692 {
on (release) {
this.play();
}
}
movieClip 2694 {
frame 1 {
if (_root.re == 1) {
gotoAndStop('omake');
}
stop();
}
frame 2 {
this.onEnterFrame = function () {
if (Key.isDown(8)) {
this.prevFrame();
}
};
}
frame 20 {
stop();
}
}
button 2695 {
on (release, keyPress '<Space>') {
_root.n_b = 1;
nextFrame();
}
}
movieClip 2699 {
}
movieClip 2704 {
}
movieClip 2745 {
}
movieClip 2766 {
}
movieClip 2767 {
}
frame 182 {
my_sound = new Sound();
my_sound.stop();
_root.stage_mode = 1;
}
frame 183 {
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.s1 = 2;
_root.stage_mode = 1;
_root.e_choice = my_so.data.e_choice_h;
_root.p_choice = my_so.data.p_choice_h;
my_sound = new Sound();
my_sound.stop();
}
movieClip 2814 {
}
frame 205 {
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.s1 = 3;
_root.stage_mode = 1;
_root.e_choice = my_so.data.e_choice_h;
_root.p_choice = my_so.data.p_choice_h;
my_sound = new Sound();
my_sound.stop();
}
button 2838 {
on (release) {
_root.gotoAndStop('yo');
}
}
movieClip 2886 {
frame 4 {
stop();
}
}
frame 240 {
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.s1 = 4;
_root.stage_mode = 1;
_root.e_choice = my_so.data.e_choice_h;
_root.p_choice = my_so.data.p_choice_h;
my_sound = new Sound();
my_sound.stop();
}
frame 241 {
_root.e_choice = 15;
}
button 2907 {
on (release, keyPress '<Right>') {
_root.p_choice = 2;
_root.gotoAndStop('mek_c');
}
}
button 2908 {
on (release, keyPress '<Left>') {
_root.p_choice = 1;
_root.gotoAndStop('hisa_c');
}
}
button 2909 {
on (release, keyPress '<Up>') {
_root.p_choice = 3;
_root.gotoAndStop('emi_c');
}
}
frame 245 {
_root.stage = 1;
_root.gotoAndStop('start1');
}
frame 252 {
_root.stage = 1;
_root.gotoAndStop('start1');
}
movieClip 2943 {
}
frame 261 {
_root.stage = 1;
_root.stage_mode = 1;
_root.gotoAndStop('start0');
}
button 2949 {
on (release, keyPress '<Right>') {
_root.gotoAndStop('test_end');
}
}
button 2950 {
on (release, keyPress '<Left>') {
_root.n_b = 1;
_root.e_choice = 15;
_root.gotoAndStop('battle_0_2');
}
}
frame 268 {
my_sound = new Sound();
my_sound.stop();
_root.ok_flg = 1;
if (_root.stage == 1) {
_root.e_choice = 5;
}
if (_root.stage == 2) {
_root.e_choice = 10;
}
if (_root.stage == 3) {
_root.e_choice = 21;
}
if (_root.stage == 4) {
_root.e_choice = 20;
}
}
button 2957 {
on (release, keyPress '<Right>') {
_root.n_b = 1;
nextFrame();
}
}
button 2958 {
on (release, keyPress '<Left>') {
_root.n_b = 1;
if (_root.stage == 1) {
_root.gotoAndStop('choice1_1');
}
if (_root.stage == 2) {
_root.gotoAndStop('choice2_1');
}
if (_root.stage == 3) {
_root.gotoAndStop('choice3_1');
}
if (_root.stage == 4) {
_root.gotoAndStop('choice4_1');
}
}
}
movieClip 2964 {
frame 2 {
this.gotoAndStop('e' + _root.e_choice);
}
}
frame 271 {
my_sound = new Sound();
my_sound.stop();
if (_root.stage == 1) {
_root.e_choice = 5;
}
if (_root.stage == 2) {
_root.e_choice = 10;
}
_root.gotoAndStop('battle_start');
}
frame 276 {
_root.gotoAndStop('yuri_batu1');
}
frame 295 {
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.s1 = 5;
_root.stage_mode = 1;
_root.e_choice = my_so.data.e_choice_h;
_root.p_choice = my_so.data.p_choice_h;
my_sound = new Sound();
my_sound.stop();
}
frame 295 {
_root.stage = 2;
_root.stage_mode = 1;
my_sound = new Sound();
my_sound.stop();
}
frame 295 {
_root.e_choice = 10;
}
button 3016 {
on (release, keyPress '<Right>') {
_root.p_choice = 2;
_root.gotoAndStop('start1');
}
}
button 3017 {
on (release, keyPress '<Left>') {
_root.p_choice = 1;
_root.gotoAndStop('start1');
}
}
button 3018 {
on (release, keyPress '<Up>') {
_root.p_choice = 3;
_root.gotoAndStop('start1');
}
}
button 3021 {
on (release, keyPress '<Down>') {
_root.p_choice = 5;
_root.gotoAndStop('start1');
}
}
frame 303 {
_root.gotoAndStop('minaco_batu1');
}
frame 332 {
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.s1 = 6;
_root.stage_mode = 1;
_root.e_choice = my_so.data.e_choice_h;
_root.p_choice = my_so.data.p_choice_h;
my_sound = new Sound();
my_sound.stop();
}
frame 332 {
my_sound = new Sound();
my_sound.stop();
}
frame 332 {
_root.e_choice = 21;
_root.stage = 3;
}
frame 350 {
_root.gotoAndStop('botan_batu1');
}
frame 351 {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.share_mode == undefined) {
_root.gotoAndStop('taiken');
} else {
stop();
}
}
movieClip 3107 {
frame 2 {
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.share_mode == 1) {
stop();
}
}
}
frame 360 {
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.s1 = 7;
_root.stage_mode = 1;
_root.e_choice = my_so.data.e_choice_h;
_root.p_choice = my_so.data.p_choice_h;
my_sound = new Sound();
my_sound.stop();
}
frame 360 {
my_sound = new Sound();
my_sound.stop();
}
frame 360 {
_root.e_choice = 20;
_root.stage = 4;
}
frame 376 {
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.omake_h = 1;
my_so.data.clear_flg1 = 1;
my_so.data.clear_flg2 = 1;
my_so.data.clear_flg3 = 1;
my_so.data.clear_flg4 = 1;
_root.gotoAndStop('minato_batu1');
}
movieClip 3169 {
}
frame 400 {
_root.re = 1;
my_so = SharedObject.getLocal('chambara1_5');
if (my_so.data.share_mode == undefined) {
_root.nextFrame();
}
my_sound = new Sound();
my_sound.stop();
}
button 3179 {
on (release) {
_root.gotoAndStop('yuri_batu1');
}
}
button 3180 {
on (release) {
_root.gotoAndStop('minaco_batu1');
}
}
button 3181 {
on (release) {
_root.gotoAndStop('minato_batu1');
}
}
button 3182 {
on (release) {
_root.gotoAndStop('botan_batu1');
}
}
button 3183 {
on (release) {
_root.gotoAndStop('player_batu1');
}
}
button 3184 {
on (release) {
_root.e_choice = 10;
_root.gotoAndStop('player_batu2');
}
}
button 3185 {
on (release) {
_root.e_choice = 20;
_root.gotoAndStop('player_batu2');
}
}
button 3186 {
on (release) {
_root.gotoAndStop('sabun');
}
}
button 3187 {
on (release) {
_root.gotoAndStop('promo2');
}
}
frame 401 {
my_sound = new Sound();
my_sound.stop();
}
movieClip 3234 {
frame 33 {
stop();
this._parent.gotoAndStop('replay');
}
}
movieClip 3241 {
frame 5 {
stop();
}
}
movieClip 3252 {
frame 16 {
stop();
}
}
movieClip 3265 {
frame 21 {
stop();
}
}
movieClip 3278 {
frame 24 {
stop();
}
}
movieClip 3292 {
frame 25 {
this._parent.gotoAndStop('wait');
stop();
}
}
movieClip 3305 {
frame 43 {
this._parent.gotoAndStop('wait');
stop();
}
}
frame 424 {
_root.gotoAndStop('title');
}
frame 432 {
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.omake_h = 1;
my_so.data.clear_flg1 = 1;
my_so.data.clear_flg2 = 1;
my_so.data.clear_flg3 = 1;
my_so.data.clear_flg4 = 1;
}
frame 443 {
_root.gotoAndStop('title');
}
frame 458 {
_root.gotoAndStop('omake');
}
movieClip 3380 {
}
movieClip 3382 {
}
button 3383 {
on (release, keyPress '<Up>') {
nextFrame();
}
}
button 3385 {
on (release, keyPress '<Down>') {
gotoAndStop('b');
}
}
movieClip 3386 {
frame 1 {
stop();
}
frame 2 {
play();
}
frame 28 {
stop();
}
}
button 3400 {
on (release, keyPress '<Down>') {
gotoAndStop('b');
}
}
movieClip 3401 {
frame 1 {
stop();
}
frame 2 {
play();
}
frame 28 {
stop();
}
}
button 3411 {
on (release, keyPress '<Down>') {
gotoAndStop('b');
}
}
movieClip 3412 {
frame 1 {
stop();
}
frame 2 {
play();
}
frame 28 {
stop();
}
}
button 3423 {
on (release, keyPress '<Down>') {
gotoAndStop('b');
}
}
movieClip 3424 {
frame 1 {
stop();
}
frame 2 {
play();
}
frame 28 {
stop();
}
}
movieClip 3445 {
frame 42 {
stop();
}
}
button 3446 {
on (release, keyPress '<Down>') {
gotoAndStop('b');
}
}
movieClip 3447 {
frame 1 {
stop();
}
frame 2 {
play();
}
frame 28 {
stop();
}
}
frame 762 {
my_sound = new Sound();
my_sound.stop();
if (_root.re == 1) {
gotoAndStop('omake');
} else {
_root.gotoAndStop('clear1_1');
}
}
frame 771 {
my_so = SharedObject.getLocal('chambara1_5');
my_so.data.clear_flg1 = 1;
}
button 3495 {
on (release, keyPress '<Down>') {
gotoAndStop('b');
}
}
movieClip 3496 {
frame 1 {
stop();
}
frame 2 {
play();
}
frame 28 {
stop();
}
}
button 3530 {
on (release, keyPress '<Down>') {
gotoAndStop('b');
}
}
movieClip 3531 {
frame 1 {
stop();
}
frame 2 {
play();
}
frame 28 {
stop();
}
}
frame 834 {
my_sound = new Sound();
my_sound.stop();
if (_root.re == 1) {
gotoAndStop('omake');
} else {
_root.gotoAndStop('clear2_1');
}
}
button 3543 {
on (release, keyPress '<Down>') {
gotoAndStop('b');
}
}
movieClip 3544 {
frame 1 {
stop();
}
frame 2 {
play();
}
frame 28 {
stop();
}
}
button 3559 {
on (release, keyPress '<Down>') {
gotoAndStop('b');
}
}
movieClip 3560 {
frame 1 {
stop();
}
frame 2 {
play();
}
frame 28 {
stop();
}
}
button 3571 {
on (release, keyPress '<Down>') {
gotoAndStop('b');
}
}
movieClip 3572 {
frame 1 {
stop();
}
frame 2 {
play();
}
frame 28 {
stop();
}
}
frame 868 {
my_sound = new Sound();
my_sound.stop();
if (_root.re == 1) {
gotoAndStop('omake');
} else {
_root.gotoAndStop('clear3_1');
}
}
button 3581 {
on (release, keyPress '<Down>') {
gotoAndStop('b');
}
}
movieClip 3582 {
frame 1 {
stop();
}
frame 2 {
play();
}
frame 28 {
stop();
}
}
frame 881 {
my_sound = new Sound();
my_sound.stop();
}
button 3592 {
on (release, keyPress '<Down>') {
gotoAndStop('b');
}
}
movieClip 3593 {
frame 1 {
stop();
}
frame 2 {
play();
}
frame 28 {
stop();
}
}
button 3612 {
on (release, keyPress '<Down>') {
gotoAndStop('b');
}
}
movieClip 3613 {
frame 1 {
stop();
}
frame 2 {
play();
}
frame 28 {
stop();
}
}
frame 908 {
my_sound = new Sound();
my_sound.stop();
if (_root.re == 1) {
gotoAndStop('omake');
} else {
_root.gotoAndStop('clear4_1');
}
}
button 3627 {
on (release, keyPress '<Down>') {
gotoAndStop('b');
}
}
movieClip 3628 {
frame 1 {
stop();
}
frame 2 {
play();
}
frame 28 {
stop();
}
}
frame 930 {
my_sound = new Sound();
my_sound.stop();
if (_root.re == 1) {
gotoAndStop('omake');
} else {
_root.gotoAndStop('gameover');
}
}
button 3650 {
on (release, keyPress '<Down>') {
gotoAndStop('b');
}
}
movieClip 3651 {
frame 1 {
stop();
}
frame 2 {
play();
}
frame 28 {
stop();
}
}
frame 939 {
if (_root.e_choice >= 20) {
_root.gotoAndStop('player_batu3');
}
}
frame 948 {
my_sound = new Sound();
my_sound.stop();
if (_root.re == 1) {
gotoAndStop('omake');
} else {
_root.gotoAndStop('gameover');
}
}
frame 955 {
my_sound = new Sound();
my_sound.stop();
if (_root.re == 1) {
gotoAndStop('omake');
} else {
_root.gotoAndStop('gameover');
}
}
frame 1655 {
for (var my_mc in _root) {
if (typeof _root[my_mc] == 'movieclip') {
_root[my_mc].swapDepths(100);
_root[my_mc].removeMovieClip();
}
}
my_sound = new Sound();
my_sound.stop();
}
movieClip 3677 {
}
button 3678 {
on (release) {
my_so = SharedObject.getLocal('chambara1_5');
my_so.clear();
nextFrame();
}
}
button 3679 {
on (release) {
gotoAndStop('title');
}
}
frame 1656 {
my_so = SharedObject.getLocal('chambara1');
my_so.clear();
}