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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/34338375?noj=FRM34338375-22DC" width="1" height="1"></div>

Strip Punish Poker (interactive flash game) - v1.3 by Flek-Lola.swf

This is the info page for
Flash #200824

(Click the ID number above for more basic data on this flash file.)


Text
<p align="right"><font face="Arial" size="14" color="#993300" letterSpacing="0.000000" kerning="1">Loading... please wait.</font></p>

Start

Flek-Lola presents...

(c)CJPVB/Flek-Lola, 2016

52 card deck
without jokers

52 card deck
without jokers

52 card deck
with 2 jokers

52 card deck
with 2 jokers

1. Select your opponent:

2. Select your card deck:

3. Start!

April

April

Nora

Nora

*) Unavailable in the
limited version.

Strip

PUNISH

Poker

Limited version (v1.1)
The full version of the game is available
from my dA gallery on
FLEK-LOLA.deviantArt.com

Expand

Fan

Hi - Lo

Lo - Hi

Auto off

Auto on

<p align="center"></p>

RAISE

BET

CALL

CHECK

ALL IN

FOLD

ANTE 5

DRAW

Flip coin

PUNISH

10

ALL

IN

20

30

40

credits:

<p align="center"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>

bet:

<p align="center"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="center"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="center"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>

pot:

<p align="center"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>

Flip a coin to determine
who will be the dealer first.

DEALER

DEALER

<p align="left"></p>

BET

10

20

30

40

RAISE

CHECK

CALL

(ALL IN)

CALL

FOLD

<p align="center"></p>

<p align="left"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">iPh: </font></p>

Select 0-5 cards, then press
'DRAW' to replace them...

Opponent draws
no new cards

Opponent draws
1 card

Opponent draws
2 cards

Opponent draws
3 cards

Opponent draws
4 cards

Opponent draws
5 cards

Reset

NOTE!

Strip Punish Poker
has detected that all
buttons have been
disabled for over 30
seconds. This is not
considered 'a normal
situation' (unless in
game-over state).
By pressing the
'reset' button below
you can abandon the
current hand and
continue without
having to restart from
scratch.

<p align="right"><font face="Arial" size="14" color="#6699cc" letterSpacing="0.000000" kerning="1">ID: </font></p>

<p align="left"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="1">Kelsey purchased stocks for 45 credits</font></p>

<p align="left"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="1">Kelsey purchased a horse for 45 credits</font></p><p align="left"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="1">a</font></p><p align="left"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="1">a</font></p><p align="left"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="1">a</font></p><p align="left"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="1">a</font></p><p align="left"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="1">a</font></p><p align="left"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="1">a</font></p><p align="left"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="1">a</font></p><p align="left"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="1">a</font></p><p align="left"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="1">a</font></p>

Exit

Punish your opponent for being naughty and losing the bet!
Purchase new punishments/upgrades or select one you already unlocked...

Credits remaining:

<p align="center"><font face="Arial" size="18" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>

50 credits

Purchase

- LOCKED -

100 credits

Tip: Ensure that after purchase you have sufficient credits left to
play poker... otherwise you'll find yourself without shirt (or worse)
pretty quickly! Spend your credits wisely and keep a bit of a buffer!

Upgrades (the yellow buttons) don't need to be selected once
bought, they are automatically re-applied when unlocked.
In order to punish your opponent (and continue), click on the
already unlocked punishment of your choice.

Gag

apply a gag

TV Cam

stocks upgrade

Guillotine

Stocks

put her in stocks

Horse

put her on a horse

Sawtooth

horse upgrade

Bridle

Foot tickler

make her laugh

Side tickler

more laughs!

COMBO

both feet and sides

spank everything!

rope rodeo

candle + weights

Foot spank

give her some pain

Butt spank

she deserves it!

Rope

What a nice wrap

Rodeo

it's a bumpy ride!

Weights

down those boobs!

Candle

add some heat

*) These options are not available in the limited version.

ActionScript [AS3]

Section 1
//None (fl.transitions.easing.None) package fl.transitions.easing { public class None { public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } } }//package fl.transitions.easing
Section 2
//Regular (fl.transitions.easing.Regular) package fl.transitions.easing { public class Regular { public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } } }//package fl.transitions.easing
Section 3
//Tween (fl.transitions.Tween) package fl.transitions { import flash.events.*; import flash.utils.*; import flash.display.*; public class Tween extends EventDispatcher { public var isPlaying:Boolean;// = false public var obj:Object;// = null public var prop:String;// = "" public var func:Function; public var begin:Number;// = NAN public var change:Number;// = NAN public var useSeconds:Boolean;// = false public var prevTime:Number;// = NAN public var prevPos:Number;// = NAN public var looping:Boolean;// = false private var _duration:Number;// = NAN private var _time:Number;// = NAN private var _fps:Number;// = NAN private var _position:Number;// = NAN private var _startTime:Number;// = NAN private var _intervalID:uint;// = 0 private var _finish:Number;// = NAN private var _timer:Timer;// = null protected static var _mc:MovieClip = new MovieClip(); public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){ this.func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); }; super(); if (!arguments.length){ return; }; this.obj = _arg1; this.prop = _arg2; this.begin = _arg4; this.position = _arg4; this.duration = _arg6; this.useSeconds = _arg7; if ((_arg3 is Function)){ this.func = _arg3; }; this.finish = _arg5; this._timer = new Timer(100); this.start(); } public function get time():Number{ return (this._time); } public function set time(_arg1:Number):void{ this.prevTime = this._time; if (_arg1 > this.duration){ if (this.looping){ this.rewind((_arg1 - this._duration)); this.update(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position)); } else { if (this.useSeconds){ this._time = this._duration; this.update(); }; this.stop(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position)); }; } else { if (_arg1 < 0){ this.rewind(); this.update(); } else { this._time = _arg1; this.update(); }; }; } public function get duration():Number{ return (this._duration); } public function set duration(_arg1:Number):void{ this._duration = ((_arg1)<=0) ? Infinity : _arg1; } public function get FPS():Number{ return (this._fps); } public function set FPS(_arg1:Number):void{ var _local2:Boolean = this.isPlaying; this.stopEnterFrame(); this._fps = _arg1; if (_local2){ this.startEnterFrame(); }; } public function get position():Number{ return (this.getPosition(this._time)); } public function set position(_arg1:Number):void{ this.setPosition(_arg1); } public function getPosition(_arg1:Number=NaN):Number{ if (isNaN(_arg1)){ _arg1 = this._time; }; return (this.func(_arg1, this.begin, this.change, this._duration)); } public function setPosition(_arg1:Number):void{ this.prevPos = this._position; if (this.prop.length){ this.obj[this.prop] = (this._position = _arg1); }; this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position)); } public function get finish():Number{ return ((this.begin + this.change)); } public function set finish(_arg1:Number):void{ this.change = (_arg1 - this.begin); } public function continueTo(_arg1:Number, _arg2:Number):void{ this.begin = this.position; this.finish = _arg1; if (!isNaN(_arg2)){ this.duration = _arg2; }; this.start(); } public function yoyo():void{ this.continueTo(this.begin, this.time); } protected function startEnterFrame():void{ var _local1:Number; if (isNaN(this._fps)){ _mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true); } else { _local1 = (1000 / this._fps); this._timer.delay = _local1; this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true); this._timer.start(); }; this.isPlaying = true; } protected function stopEnterFrame():void{ if (isNaN(this._fps)){ _mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); } else { this._timer.stop(); }; this.isPlaying = false; } public function start():void{ this.rewind(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position)); } public function stop():void{ this.stopEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position)); } public function resume():void{ this.fixTime(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position)); } public function rewind(_arg1:Number=0):void{ this._time = _arg1; this.fixTime(); this.update(); } public function fforward():void{ this.time = this._duration; this.fixTime(); } public function nextFrame():void{ if (this.useSeconds){ this.time = ((getTimer() - this._startTime) / 1000); } else { this.time = (this._time + 1); }; } protected function onEnterFrame(_arg1:Event):void{ this.nextFrame(); } protected function timerHandler(_arg1:TimerEvent):void{ this.nextFrame(); _arg1.updateAfterEvent(); } public function prevFrame():void{ if (!this.useSeconds){ this.time = (this._time - 1); }; } private function fixTime():void{ if (this.useSeconds){ this._startTime = (getTimer() - (this._time * 1000)); }; } private function update():void{ this.setPosition(this.getPosition(this._time)); } } }//package fl.transitions
Section 4
//TweenEvent (fl.transitions.TweenEvent) package fl.transitions { import flash.events.*; public class TweenEvent extends Event { public var time:Number;// = NAN public var position:Number;// = NAN public static const MOTION_START:String = "motionStart"; public static const MOTION_STOP:String = "motionStop"; public static const MOTION_FINISH:String = "motionFinish"; public static const MOTION_CHANGE:String = "motionChange"; public static const MOTION_RESUME:String = "motionResume"; public static const MOTION_LOOP:String = "motionLoop"; public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){ super(_arg1, _arg4, _arg5); this.time = _arg2; this.position = _arg3; } override public function clone():Event{ return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable)); } } }//package fl.transitions
Section 5
//btn10_20 (spp_LITE_fla.btn10_20) package spp_LITE_fla { import flash.display.*; public dynamic class btn10_20 extends MovieClip { public function btn10_20(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spp_LITE_fla
Section 6
//btn20_21 (spp_LITE_fla.btn20_21) package spp_LITE_fla { import flash.display.*; public dynamic class btn20_21 extends MovieClip { public function btn20_21(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spp_LITE_fla
Section 7
//btn2Jokers_6 (spp_LITE_fla.btn2Jokers_6) package spp_LITE_fla { import flash.display.*; public dynamic class btn2Jokers_6 extends MovieClip { public function btn2Jokers_6(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spp_LITE_fla
Section 8
//btn30_22 (spp_LITE_fla.btn30_22) package spp_LITE_fla { import flash.display.*; public dynamic class btn30_22 extends MovieClip { public function btn30_22(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spp_LITE_fla
Section 9
//btn40_23 (spp_LITE_fla.btn40_23) package spp_LITE_fla { import flash.display.*; public dynamic class btn40_23 extends MovieClip { public function btn40_23(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spp_LITE_fla
Section 10
//btnAnte_17 (spp_LITE_fla.btnAnte_17) package spp_LITE_fla { import flash.display.*; public dynamic class btnAnte_17 extends MovieClip { public function btnAnte_17(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spp_LITE_fla
Section 11
//btnApril_7 (spp_LITE_fla.btnApril_7) package spp_LITE_fla { import flash.display.*; public dynamic class btnApril_7 extends MovieClip { public function btnApril_7(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spp_LITE_fla
Section 12
//btnAuto_13 (spp_LITE_fla.btnAuto_13) package spp_LITE_fla { import flash.display.*; public dynamic class btnAuto_13 extends MovieClip { public function btnAuto_13(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spp_LITE_fla
Section 13
//btnBridle_48 (spp_LITE_fla.btnBridle_48) package spp_LITE_fla { import flash.display.*; public dynamic class btnBridle_48 extends MovieClip { public var btnLocked:MovieClip; public var btnPurchase:MovieClip; public function btnBridle_48(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package spp_LITE_fla
Section 14
//btnButtSpank_57 (spp_LITE_fla.btnButtSpank_57) package spp_LITE_fla { import flash.display.*; public dynamic class btnButtSpank_57 extends MovieClip { public var btnPurchase100:MovieClip; public var btnLocked:MovieClip; public function btnButtSpank_57(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package spp_LITE_fla
Section 15
//btnCall_15 (spp_LITE_fla.btnCall_15) package spp_LITE_fla { import flash.display.*; public dynamic class btnCall_15 extends MovieClip { public function btnCall_15(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spp_LITE_fla
Section 16
//btnCam_41 (spp_LITE_fla.btnCam_41) package spp_LITE_fla { import flash.display.*; public dynamic class btnCam_41 extends MovieClip { public var btnLocked:MovieClip; public var btnPurchase:MovieClip; public function btnCam_41(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package spp_LITE_fla
Section 17
//btnCandle_61 (spp_LITE_fla.btnCandle_61) package spp_LITE_fla { import flash.display.*; public dynamic class btnCandle_61 extends MovieClip { public var btnPurchase100:MovieClip; public var btnLocked:MovieClip; public function btnCandle_61(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package spp_LITE_fla
Section 18
//btnCombo1_52 (spp_LITE_fla.btnCombo1_52) package spp_LITE_fla { import flash.display.*; public dynamic class btnCombo1_52 extends MovieClip { public var btnLocked:MovieClip; public var btnPurchase:MovieClip; public function btnCombo1_52(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package spp_LITE_fla
Section 19
//btnCombo2_53 (spp_LITE_fla.btnCombo2_53) package spp_LITE_fla { import flash.display.*; public dynamic class btnCombo2_53 extends MovieClip { public var btnLocked:MovieClip; public var btnPurchase:MovieClip; public function btnCombo2_53(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package spp_LITE_fla
Section 20
//btnCombo3_54 (spp_LITE_fla.btnCombo3_54) package spp_LITE_fla { import flash.display.*; public dynamic class btnCombo3_54 extends MovieClip { public var btnLocked:MovieClip; public var btnPurchase:MovieClip; public function btnCombo3_54(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package spp_LITE_fla
Section 21
//btnCombo4_55 (spp_LITE_fla.btnCombo4_55) package spp_LITE_fla { import flash.display.*; public dynamic class btnCombo4_55 extends MovieClip { public var btnLocked:MovieClip; public var btnPurchase:MovieClip; public function btnCombo4_55(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package spp_LITE_fla
Section 22
//btnExpand_10 (spp_LITE_fla.btnExpand_10) package spp_LITE_fla { import flash.display.*; public dynamic class btnExpand_10 extends MovieClip { public function btnExpand_10(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spp_LITE_fla
Section 23
//btnFootSpank_56 (spp_LITE_fla.btnFootSpank_56) package spp_LITE_fla { import flash.display.*; public dynamic class btnFootSpank_56 extends MovieClip { public var btnPurchase100:MovieClip; public var btnLocked:MovieClip; public function btnFootSpank_56(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package spp_LITE_fla
Section 24
//btnFootTickler_49 (spp_LITE_fla.btnFootTickler_49) package spp_LITE_fla { import flash.display.*; public dynamic class btnFootTickler_49 extends MovieClip { public var btnPurchase100:MovieClip; public var btnLocked:MovieClip; public function btnFootTickler_49(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package spp_LITE_fla
Section 25
//btnGuillotine_44 (spp_LITE_fla.btnGuillotine_44) package spp_LITE_fla { import flash.display.*; public dynamic class btnGuillotine_44 extends MovieClip { public var btnLocked:MovieClip; public var btnPurchase:MovieClip; public function btnGuillotine_44(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package spp_LITE_fla
Section 26
//btnHiLo_11 (spp_LITE_fla.btnHiLo_11) package spp_LITE_fla { import flash.display.*; public dynamic class btnHiLo_11 extends MovieClip { public function btnHiLo_11(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spp_LITE_fla
Section 27
//btnHorse_46 (spp_LITE_fla.btnHorse_46) package spp_LITE_fla { import flash.display.*; public dynamic class btnHorse_46 extends MovieClip { public var btnPurchase:MovieClip; public function btnHorse_46(){ addFrameScript(1, frame2); } function frame2(){ stop(); } } }//package spp_LITE_fla
Section 28
//btnNoJokers_5 (spp_LITE_fla.btnNoJokers_5) package spp_LITE_fla { import flash.display.*; public dynamic class btnNoJokers_5 extends MovieClip { public function btnNoJokers_5(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spp_LITE_fla
Section 29
//btnNora_8 (spp_LITE_fla.btnNora_8) package spp_LITE_fla { import flash.display.*; public dynamic class btnNora_8 extends MovieClip { public function btnNora_8(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spp_LITE_fla
Section 30
//btnRaise_14 (spp_LITE_fla.btnRaise_14) package spp_LITE_fla { import flash.display.*; public dynamic class btnRaise_14 extends MovieClip { public function btnRaise_14(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spp_LITE_fla
Section 31
//btnRodeo_59 (spp_LITE_fla.btnRodeo_59) package spp_LITE_fla { import flash.display.*; public dynamic class btnRodeo_59 extends MovieClip { public var btnPurchase100:MovieClip; public var btnLocked:MovieClip; public function btnRodeo_59(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package spp_LITE_fla
Section 32
//btnRope_58 (spp_LITE_fla.btnRope_58) package spp_LITE_fla { import flash.display.*; public dynamic class btnRope_58 extends MovieClip { public var btnPurchase100:MovieClip; public var btnLocked:MovieClip; public function btnRope_58(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package spp_LITE_fla
Section 33
//btnSawtooth_47 (spp_LITE_fla.btnSawtooth_47) package spp_LITE_fla { import flash.display.*; public dynamic class btnSawtooth_47 extends MovieClip { public var btnLocked:MovieClip; public var btnPurchase:MovieClip; public function btnSawtooth_47(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package spp_LITE_fla
Section 34
//btnSideTickler_51 (spp_LITE_fla.btnSideTickler_51) package spp_LITE_fla { import flash.display.*; public dynamic class btnSideTickler_51 extends MovieClip { public var btnPurchase100:MovieClip; public var btnLocked:MovieClip; public function btnSideTickler_51(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package spp_LITE_fla
Section 35
//btnStocks_45 (spp_LITE_fla.btnStocks_45) package spp_LITE_fla { import flash.display.*; public dynamic class btnStocks_45 extends MovieClip { public var btnPurchase:MovieClip; public function btnStocks_45(){ addFrameScript(1, frame2); } function frame2(){ stop(); } } }//package spp_LITE_fla
Section 36
//btnWeights_60 (spp_LITE_fla.btnWeights_60) package spp_LITE_fla { import flash.display.*; public dynamic class btnWeights_60 extends MovieClip { public var btnPurchase100:MovieClip; public var btnLocked:MovieClip; public function btnWeights_60(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package spp_LITE_fla
Section 37
//cardSprite_9 (spp_LITE_fla.cardSprite_9) package spp_LITE_fla { import flash.display.*; public dynamic class cardSprite_9 extends MovieClip { public function cardSprite_9(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spp_LITE_fla
Section 38
//chip100_25 (spp_LITE_fla.chip100_25) package spp_LITE_fla { import flash.display.*; public dynamic class chip100_25 extends MovieClip { public function chip100_25(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spp_LITE_fla
Section 39
//MainTimeline (spp_LITE_fla.MainTimeline) package spp_LITE_fla { import flash.events.*; import fl.transitions.easing.*; import fl.transitions.*; import flash.utils.*; import flash.display.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.media.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var wndOppPunish:MovieClip; public var txtPlayerCredits:TextField; public var btnHiLoAuto:MovieClip; public var cardDeal:MovieClip; public var wndClothesOpp:MovieClip; public var wndClothesPlayer:MovieClip; public var txtPot:TextField; public var txtOppBet:TextField; public var txtOppCredits:TextField; public var wndIntro:MovieClip; public var btnPunish:MovieClip; public var txtPlayerRank:TextField; public var btnIntroStart:introStartButton; public var wndCardDraw:MovieClip; public var card1b:MovieClip; public var txtInfo:TextField; public var txtIphase:TextField; public var card3b:MovieClip; public var loader_mc:movie_mc; public var loaded_txt:TextField; public var card2b:MovieClip; public var card1:MovieClip; public var wndOppDiscard:MovieClip; public var card5b:MovieClip; public var wndBetAmount:MovieClip; public var txtPlayerBet:TextField; public var btnExpand:MovieClip; public var card2:MovieClip; public var introLogo:MovieClip; public var wndPlayerPunish:MovieClip; public var card4b:MovieClip; public var btnFold:MovieClip; public var card3:MovieClip; public var wndDealer:MovieClip; public var btnCall:MovieClip; public var btnHiLo:MovieClip; public var card4:MovieClip; public var chipsPlayer:MovieClip; public var btnAnte:MovieClip; public var btnRaise:MovieClip; public var card5:MovieClip; public var wndBetBar:MovieClip; public var wndReset:MovieClip; public var txtOppRank:TextField; public var btnHiLoSwap:MovieClip; public var bJokers:Boolean; public var bCardAnimation:Boolean; public var bDealAllCardsAtOnce:Boolean; public var bCharChosen; public var bDeckChosen; public var iOppChar; public var strOppName; public var iPlayerBets; public var iPlayerCalls; public var iOppBets; public var arrPotOdds:Array; public var bBluff; public var iBluffRounds; public var bPostDeal; public var iPlayerDrawAmount; public var iExpectedRank; public var arrBluff:Array; public var arrBetsLowPair:Array; public var iPot; public var iHighestBet; public var iPlayerBet; public var iOppBet; public var iPlayerCredits; public var iOppCredits; public var iClothValue; public var iDealer; public var iTurn; public var bCardSelectEnabled; public var iOppClothes; public var iPlayerClothes; public var lastPlayerMove; public var lastOppMove; public var myInterval:uint; public var iCountDown; public var iPhase; public var iInStock; public var iCallDiff; public var bGameOver; public var myTween:Tween; public var myTweenBetCall:Tween; public var myTweenRedraw:Tween; public var secondsCount; public var iSocks; public var iShirt; public var iSkirt; public var iBra; public var iPanties; public var bBumpyRide; public var charArt:MovieClip; public var arrDeck:Array; public var arrPlayerHand:Array; public var arrOppHand:Array; public var arrPlayerRank:Array; public var arrOppRank:Array; public var arrPlayerLock:Array; public var arrOppLock:Array; public var arrOuts:Array; public var iR; public var i1; public var i2; public var i3; public var i4; public var i5; public var lock1; public var lock2; public var lock3; public var lock4; public var lock5; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2); } public function onProgress(_arg1:ProgressEvent):void{ var _local2:Number = _arg1.target.bytesLoaded; var _local3:Number = _arg1.target.bytesTotal; var _local4:Number = (_local2 / _local3); loader_mc.scaleX = _local4; loaded_txt.text = (("Loading... " + Math.round((_local4 * 100))) + "%"); } public function onComplete(_arg1:Event):void{ loaded_txt.text = "Finished loading."; var _local2:* = this.loaderInfo.url; var _local3:* = false; if (_local2.search("file:") != -1){ _local3 = true; }; if (_local2.search("deviantart.net") != -1){ _local3 = true; }; if (_local3 == true){ wndIntro.alpha = 1; btnIntroStart.alpha = 0.2; stage.addEventListener(MouseEvent.CLICK, introMouseClicked); }; } public function introMouseClicked(_arg1:MouseEvent):void{ if (_arg1.target.name == "btnApril"){ iOppChar = 0; strOppName = "April"; wndIntro.btnApril.gotoAndStop(2); wndIntro.btnNora.gotoAndStop(1); bCharChosen = true; if ((((bCharChosen == true)) && ((bDeckChosen == true)))){ btnIntroStart.alpha = 1; }; } else { if (_arg1.target.name == "btnNoJokers"){ bJokers = false; wndIntro.btnNoJokers.gotoAndStop(2); wndIntro.btn2Jokers.gotoAndStop(1); bDeckChosen = true; if ((((bCharChosen == true)) && ((bDeckChosen == true)))){ btnIntroStart.alpha = 1; }; } else { if (_arg1.target.name == "btn2Jokers"){ bJokers = true; wndIntro.btnNoJokers.gotoAndStop(1); wndIntro.btn2Jokers.gotoAndStop(2); bDeckChosen = true; if ((((bCharChosen == true)) && ((bDeckChosen == true)))){ btnIntroStart.alpha = 1; }; } else { if (_arg1.target.name == "btnIntroStart"){ if ((((bCharChosen == true)) && ((bDeckChosen == true)))){ stage.removeEventListener(MouseEvent.CLICK, introMouseClicked); gotoAndStop(2); }; }; }; }; }; } public function updatePunWindow():void{ if (wndPlayerPunish.btnStocks.currentFrame == 1){ if (wndPlayerPunish.btnCam.currentFrame == 3){ wndPlayerPunish.btnCam.gotoAndStop(2); }; if (wndPlayerPunish.btnGuillotine.currentFrame == 3){ wndPlayerPunish.btnGuillotine.gotoAndStop(2); }; }; if (wndPlayerPunish.btnHorse.currentFrame == 1){ if (wndPlayerPunish.btnSawtooth.currentFrame == 3){ wndPlayerPunish.btnSawtooth.gotoAndStop(2); }; if (wndPlayerPunish.btnBridle.currentFrame == 3){ wndPlayerPunish.btnBridle.gotoAndStop(2); }; }; } public function clearMemory():void{ iPlayerBets = 0; iOppBets = 0; iBluffRounds = 0; iPlayerCalls = 0; iPlayerDrawAmount = 0; bPostDeal = false; iExpectedRank = 0; if (Math.floor((Math.random() * 100)) < arrBluff[iOppChar]){ bBluff = true; }; } public function charDecision():int{ if (iOppCredits == 0){ return (2); }; var _local1:* = (iPlayerBet - iOppBet); if (iDealer == 0){ arrPotOdds[0] = ((_local1 / (_local1 + iPot)) * 100); arrPotOdds[1] = (((_local1 + 10) / ((_local1 + iPot) + 10)) * 100); arrPotOdds[2] = (((_local1 + 20) / ((_local1 + iPot) + 20)) * 100); arrPotOdds[3] = (((_local1 + 30) / ((_local1 + iPot) + 30)) * 100); arrPotOdds[4] = (((_local1 + 40) / ((_local1 + iPot) + 40)) * 100); } else { arrPotOdds[0] = ((_local1 / (_local1 + iPot)) * 100); arrPotOdds[1] = (((_local1 + 10) / ((_local1 + iPot) + 10)) * 100); arrPotOdds[2] = (((_local1 + 20) / ((_local1 + iPot) + 20)) * 100); arrPotOdds[3] = (((_local1 + 30) / ((_local1 + iPot) + 30)) * 100); arrPotOdds[4] = (((_local1 + 40) / ((_local1 + iPot) + 40)) * 100); }; var _local2:* = 47; if (bJokers == true){ _local2 = 49; }; var _local3:* = ((int(arrOuts[1]) / _local2) * 100); var _local4:* = (((_local2 - int(arrOuts[1])) - 1) / (_local2 - 1)); _local4 = (_local4 * ((_local2 - int(arrOuts[1])) / _local2)); _local4 = ((1 - _local4) * 100); var _local5:* = 2; if (arrOppRank[0] == 1){ _local5 = getBestBet(arrPotOdds, _local4); if (bBluff == true){ if (_local5 == 3){ _local5 = 2; }; if (Math.floor((Math.random() * 100)) < 40){ _local5 = 10; }; if (Math.floor((Math.random() * 100)) < 25){ _local5 = 20; }; if (Math.floor((Math.random() * 100)) < 5){ _local5 = 30; }; return (_local5); } else { if (iPot == 10){ return (2); }; if (iPlayerBets == 15){ return (2); }; return (3); }; } else { if (arrOppRank[0] == 2){ _local5 = getBestBet(arrPotOdds, _local4); if (bBluff == true){ if (_local5 == 3){ _local5 = 2; }; if (Math.floor((Math.random() * 100)) < 40){ _local5 = 10; }; if (Math.floor((Math.random() * 100)) < 25){ _local5 = 20; }; if (Math.floor((Math.random() * 100)) < 5){ _local5 = 30; }; return (_local5); } else { if (int(arrOppRank[1]) < 9){ if (Math.floor((Math.random() * 100)) < arrBetsLowPair[iOppChar]){ return (_local5); }; if (iPot == 10){ return (2); }; return (3); } else { if (_local5 > 20){ _local5 = 2; }; return (_local5); }; }; } else { if (arrOppRank[0] == 3){ _local5 = getBestBet(arrPotOdds, _local3); if (_local5 == 3){ _local5 = 2; }; if ((((_local5 > 9)) && ((_local5 < 30)))){ _local5 = (_local5 + 10); }; return (_local5); } else { if (arrOppRank[0] == 4){ _local5 = getBestBet(arrPotOdds, _local4); if (_local5 == 3){ _local5 = 2; }; if ((((_local5 > 9)) && ((_local5 < 30)))){ _local5 = (_local5 + 10); }; return (_local5); } else { if ((((arrOppRank[0] == 5)) || ((arrOppRank[0] == 6)))){ _local5 = getBestBet(arrPotOdds, 100); if ((((_local5 > 9)) && ((_local5 < 30)))){ _local5 = (_local5 + 10); }; } else { if (arrOppRank[0] > 6){ _local5 = getBestBet(arrPotOdds, 100); if ((((_local5 > 9)) && ((_local5 < 40)))){ _local5 = (_local5 + 10); }; }; }; }; }; }; }; return (_local5); } public function getBestBet(_arg1, _arg2):int{ if (bPostDeal == false){ if (_arg2 > int(_arg1[0])){ return (2); }; if (_arg2 > int(_arg1[1])){ return (10); }; if (_arg2 > int(_arg1[2])){ return (20); }; if (_arg2 > int(_arg1[3])){ return (30); }; if (_arg2 > int(_arg1[4])){ return (40); }; return (3); } else { compareExpectedRank(); if (iExpectedRank == int(arrOppRank[0])){ return (2); }; if (iExpectedRank > int(arrOppRank[0])){ if ((((iExpectedRank < 5)) && ((Math.floor((Math.random() * 100)) < (arrBluff[iOppChar] - 20))))){ bBluff = true; return (2); }; return (3); }; }; return (2); } public function compareExpectedRank():void{ if (iPlayerDrawAmount == 0){ iExpectedRank = 5; } else { if (iPlayerDrawAmount == 1){ iExpectedRank = 3; } else { if (iPlayerDrawAmount == 2){ iExpectedRank = 4; } else { if (iPlayerDrawAmount == 3){ iExpectedRank = 2; } else { iExpectedRank = 0; }; }; }; }; } public function myTimer():void{ var _local1:* = 99; if ((((((((((((btnAnte.alpha < 1)) && ((btnRaise.alpha < 1)))) && ((btnCall.alpha < 1)))) && ((btnFold.alpha < 1)))) && ((btnPunish.alpha < 1)))) && ((bGameOver == false)))){ secondsCount++; if (secondsCount > 29){ the30SecondRule(); }; } else { secondsCount = 0; }; if (iCountDown > 0){ iCountDown--; if (iCountDown == 0){ }; } else { if (iPhase == 1){ if (arrPlayerHand[0].length < 5){ showPlayerHand(); if (iDealer == 1){ if (bDealAllCardsAtOnce == true){ deal5Cards(); } else { dealCard(0); dealCard(1); }; } else { if (bDealAllCardsAtOnce == true){ deal5Cards(); } else { dealCard(1); dealCard(0); }; }; if (arrPlayerHand[0].length == 1){ insertCard(card1); } else { if (arrPlayerHand[0].length == 2){ insertCard(card2); } else { if (arrPlayerHand[0].length == 3){ insertCard(card3); } else { if (arrPlayerHand[0].length == 4){ insertCard(card4); } else { if (arrPlayerHand[0].length == 5){ insertCard(card5); }; }; }; }; }; } else { detectRank(); updatePlayerRankText(); if (btnHiLoAuto.currentFrame == 2){ sortPlayerHand(); }; if (bCardAnimation == true){ myTween.stop(); cardDeal.alpha = 0; cardDeal.y = 900; }; showPlayerHand(); if (iTurn == 0){ enterPhase("BetRound"); iPhase = 20; } else { enterPhase("OppTurn"); iPhase = 30; }; }; } else { if (iPhase == 20){ if (check2CallsInARow() == true){ btnRaise.alpha = 0.2; btnCall.alpha = 0.2; btnFold.alpha = 0.2; iPhase = 22; }; } else { if (iPhase == 21){ if (lastPlayerMove == 3){ iPhase = 22; } else { if (check2CallsInARow() == true){ iPhase = 22; } else { aiMove(); }; }; } else { if (iPhase == 22){ checkBettingOutcome(); } else { if (iPhase == 30){ if (check2CallsInARow() == true){ iPhase = 22; } else { aiMove(); }; } else { if (iPhase == 31){ if (check2CallsInARow() == true){ btnRaise.alpha = 0.2; btnCall.alpha = 0.2; btnFold.alpha = 0.2; iPhase = 32; }; } else { if (iPhase == 32){ checkBettingOutcome(); } else { if ((((iPhase == 24)) || ((iPhase == 34)))){ if (iPhase == 24){ enterPhase("BetRound"); }; iPhase++; } else { if (iPhase == 25){ if (check2CallsInARow() == true){ btnRaise.alpha = 0.2; btnCall.alpha = 0.2; btnFold.alpha = 0.2; iPhase = 27; }; } else { if (iPhase == 26){ if (lastPlayerMove == 3){ iPhase = 27; } else { if (check2CallsInARow() == true){ iPhase = 27; } else { aiMove(); }; }; } else { if (iPhase == 27){ checkBettingOutcome(); } else { if (iPhase == 35){ if (check2CallsInARow() == true){ iPhase = 27; } else { aiMove(); }; } else { if (iPhase == 36){ if (check2CallsInARow() == true){ btnRaise.alpha = 0.2; btnCall.alpha = 0.2; btnFold.alpha = 0.2; iPhase = 37; }; } else { if (iPhase == 37){ checkBettingOutcome(); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; } public function updateCreditsUI():void{ txtPlayerCredits.text = iPlayerCredits; txtOppCredits.text = iOppCredits; txtPlayerBet.text = iPlayerBet; txtOppBet.text = iOppBet; txtPot.text = iPot; wndDealer.gotoAndStop((iDealer + 2)); if (iOppBet > iPlayerBet){ iHighestBet = iOppBet; } else { iHighestBet = iPlayerBet; }; wndClothesOpp.gotoAndStop(iOppClothes); wndClothesPlayer.gotoAndStop(iPlayerClothes); wndPlayerPunish.txtCredits.text = iPlayerCredits; } public function coinFlip():void{ iPhase = 0; if (Math.floor((Math.random() * 100)) < 50){ iDealer = 0; iTurn = 1; } else { iDealer = 1; iTurn = 0; }; wndDealer.gotoAndStop((iDealer + 2)); btnAnte.gotoAndStop(1); btnAnte.alpha = 1; iOppCredits = (iOppCredits - 5); iOppBet = (iOppBet + 5); iPot = (iPot + 5); updateCreditsUI(); enterPhase("Ante"); } public function enterPhase(_arg1):void{ if (_arg1 == "Ante"){ btnAnte.alpha = 1; btnAnte.gotoAndStop(1); wndBetBar.alpha = 0; wndBetBar.x = -250; btnRaise.gotoAndStop(2); btnRaise.alpha = 0.2; btnCall.gotoAndStop(2); btnCall.alpha = 0.2; btnFold.alpha = 0.2; btnPunish.alpha = 0.2; txtInfo.text = "Ante phase"; } else { if (_arg1 == "DealCards"){ btnAnte.alpha = 0.2; wndBetBar.alpha = 0; wndBetBar.x = -250; btnRaise.alpha = 0.2; btnCall.alpha = 0.2; btnFold.alpha = 0.2; btnPunish.alpha = 0.2; txtInfo.text = "Dealing cards..."; } else { if (_arg1 == "BetRound"){ btnAnte.alpha = 0.2; btnAnte.gotoAndStop(2); wndBetBar.alpha = 0; wndBetBar.x = -250; if (iPlayerCredits > 0){ btnRaise.alpha = 1; } else { btnRaise.alpha = 0.2; }; if (iPot == 10){ btnRaise.gotoAndStop(2); btnCall.gotoAndStop(2); } else { btnRaise.gotoAndStop(1); btnCall.gotoAndStop(1); }; btnCall.alpha = 1; btnFold.alpha = 1; btnPunish.alpha = 0.2; } else { if (_arg1 == "OppTurn"){ btnAnte.alpha = 0.2; btnAnte.gotoAndStop(2); wndBetBar.alpha = 0; wndBetBar.x = -250; btnRaise.gotoAndStop(2); btnRaise.alpha = 0.2; btnCall.gotoAndStop(2); btnCall.alpha = 0.2; btnFold.alpha = 0.2; btnPunish.alpha = 0.2; txtInfo.text = ("Betting round, waiting for " + strOppName); } else { if (_arg1 == "Punish"){ btnAnte.alpha = 0.2; btnAnte.gotoAndStop(1); wndBetBar.alpha = 0; wndBetBar.x = -250; btnRaise.gotoAndStop(2); btnRaise.alpha = 0.2; btnCall.gotoAndStop(2); btnCall.alpha = 0.2; btnFold.alpha = 0.2; } else { if (_arg1 == "Draw"){ btnAnte.alpha = 1; btnAnte.gotoAndStop(2); wndBetBar.alpha = 0; wndBetBar.x = -250; btnRaise.alpha = 0.2; btnCall.alpha = 0.2; btnFold.alpha = 0.2; btnPunish.alpha = 0.2; txtInfo.text = "Draw phase: Select 0-5 cards to replace"; bCardSelectEnabled = true; wndCardDraw.alpha = 1; }; }; }; }; }; }; } public function aiMove():void{ var _local3:*; var _local1:* = 1; var _local2:* = 10; _local2 = charDecision(); if (_local2 == 2){ _local1 = 2; }; if (_local2 == 3){ _local1 = 3; }; if (_local1 > 9){ iBluffRounds++; }; if (iBluffRounds > 3){ _local1 = 2; }; iCallDiff = (iHighestBet - iOppBet); if ((((_local1 == 1)) && ((iOppCredits == 0)))){ _local1 = 2; } else { if ((((_local1 == 1)) && (((iOppCredits - iCallDiff) <= _local2)))){ _local1 = 2; } else { if ((((_local1 == 1)) && ((iPlayerCredits == 0)))){ _local1 = 2; }; }; }; if (_local1 == 1){ lastOppMove = 1; if (iPot > 10){ if (iOppCredits > iCallDiff){ iOppCredits = (iOppCredits - iCallDiff); iOppBet = (iOppBet + iCallDiff); iPot = (iPot + iCallDiff); } else { iOppBet = (iOppBet + iOppCredits); iPot = (iPot + iOppCredits); iOppCredits = 0; }; if (_local2 >= iOppCredits){ iOppBet = (iOppBet + iOppCredits); iPot = (iPot + iOppCredits); iOppBets = (iOppBets + iOppCredits); iOppCredits = 0; } else { iOppCredits = (iOppCredits - _local2); iOppBet = (iOppBet + _local2); iOppBets = (iOppBets + _local2); iPot = (iPot + _local2); }; wndBetAmount.gotoAndStop((5 + (_local2 / 10))); blinkWndBetAmount(); txtInfo.text = ((strOppName + " raises ") + _local2); } else { if (_local2 >= iOppCredits){ iOppBet = (iOppBet + iOppCredits); iPot = (iPot + iOppCredits); iOppBets = (iOppBets + iOppCredits); iOppCredits = 0; } else { iOppCredits = (iOppCredits - _local2); iOppBet = (iOppBet + _local2); iOppBets = (iOppBets + _local2); iPot = (iPot + _local2); }; wndBetAmount.gotoAndStop((1 + (_local2 / 10))); blinkWndBetAmount(); txtInfo.text = ((strOppName + " bets ") + _local2); }; updateCreditsUI(); if ((((iPhase == 30)) || ((iPhase == 35)))){ enterPhase("BetRound"); }; iPhase++; } else { if (_local1 == 2){ lastOppMove = 2; if (iPot == 10){ txtInfo.text = (strOppName + " checks"); wndBetAmount.gotoAndStop(10); blinkWndBetAmount(); } else { txtInfo.text = (strOppName + " calls"); _local3 = (iHighestBet - iOppBet); if (_local3 >= iOppCredits){ wndBetAmount.gotoAndStop(12); blinkWndBetAmount(); iOppBet = (iOppBet + iOppCredits); iPot = (iPot + iOppCredits); iOppCredits = 0; } else { wndBetAmount.gotoAndStop(11); blinkWndBetAmount(); iOppCredits = (iOppCredits - _local3); iOppBet = (iOppBet + _local3); iPot = (iPot + _local3); }; }; updateCreditsUI(); if ((((iPhase == 30)) || ((iPhase == 35)))){ enterPhase("BetRound"); }; iPhase++; } else { if (_local1 == 3){ lastOppMove = 3; txtInfo.text = (strOppName + " folds"); wndBetAmount.gotoAndStop(13); blinkWndBetAmount(); updateCreditsUI(); if ((((iPhase == 21)) || ((iPhase == 26)))){ iPhase++; } else { iPhase = (iPhase + 2); }; }; }; }; } public function checkBettingOutcome():void{ var _local1:*; var _local2:*; if (lastPlayerMove == 3){ txtInfo.text = ((("You fold, " + strOppName) + " wins ") + iPot); iOppCredits = (iOppCredits + iPot); iPot = 0; iOppBet = 0; iPlayerBet = 0; updateCreditsUI(); iPhase = 40; oppWins(); } else { if (lastOppMove == 3){ txtInfo.text = ((strOppName + " folds, you win ") + iPot); iPlayerCredits = (iPlayerCredits + iPot); iPot = 0; iOppBet = 0; iPlayerBet = 0; updateCreditsUI(); iPhase = 40; playerWins(); } else { if ((((lastPlayerMove == 2)) && ((lastOppMove == 2)))){ if ((((iPhase == 22)) || ((iPhase == 32)))){ lastPlayerMove = 0; lastOppMove = 0; iPhase++; enterPhase("Draw"); } else { detectRank(); showOppHand(true); _local1 = 99; _local2 = 0; while (_local2 < 6) { if (_local1 == 99){ if (int(arrPlayerRank[_local2]) > int(arrOppRank[_local2])){ _local1 = 0; } else { if (int(arrOppRank[_local2]) > int(arrPlayerRank[_local2])){ _local1 = 1; }; }; }; _local2++; }; if (_local1 == 99){ txtInfo.text = "Equal hands, bets returned."; iPlayerCredits = (iPlayerCredits + iPlayerBet); iOppCredits = (iOppCredits + iOppBet); iPot = 0; iPlayerBet = 0; iOppBet = 0; updateCreditsUI(); } else { if (_local1 == 0){ txtInfo.text = "You win!"; iPlayerCredits = (iPlayerCredits + iPot); iPot = 0; iPlayerBet = 0; iOppBet = 0; updateCreditsUI(); playerWins(); } else { txtInfo.text = (strOppName + " wins!"); iOppCredits = (iOppCredits + iPot); iPot = 0; iPlayerBet = 0; iOppBet = 0; updateCreditsUI(); oppWins(); }; }; }; } else { iPhase = (iPhase - 2); if ((((((((iPhase == 20)) || ((iPhase == 25)))) || ((iPhase == 31)))) || ((iPhase == 36)))){ enterPhase("BetRound"); }; }; }; }; } public function oppWins():void{ if (iOppCredits >= 150){ iInStock++; iOppCredits = (iOppCredits - 75); if (iInStock == 1){ wndOppPunish.txtPurchase.text = (strOppName + " buys a rack!"); } else { if (iInStock == 2){ wndOppPunish.txtPurchase.text = (strOppName + " buys a set of donkey ears!"); } else { if (iInStock == 3){ wndOppPunish.txtPurchase.text = (strOppName + " buys a pair of handcuffs!"); } else { if (iInStock == 4){ wndOppPunish.txtPurchase.text = (strOppName + " buys a rotten tomato cannon!"); } else { if (iInStock == 5){ wndOppPunish.txtPurchase.text = (strOppName + " buys a butt spanking robot!"); } else { if (iInStock == 6){ wndOppPunish.txtPurchase.text = (strOppName + " buys a butt tickle robot!"); } else { wndOppPunish.txtPurchase.text = (strOppName + " buys herself a nice expensive alcoholic drink."); }; }; }; }; }; }; } else { wndOppPunish.txtPurchase.text = ""; }; if (iInStock == 0){ wndOppPunish.txtStory.text = (strOppName + " personally straps a ball gag to your face, tightly. This will be your punishment for losing to her! She enjoys seeing you sit there in embarrassment for at least the next hand! She watches for a moment to see how you drool all over yourself uncontrollably!"); } else { if (iInStock == 1){ wndOppPunish.txtStory.text = (((strOppName + " locks you into the rack. It delights her to see you stand in shame in front of her. That's what you get when you lose from ") + strOppName) + ", fellow! She likes feeling superior to you like this!"); } else { if (iInStock == 2){ wndOppPunish.txtStory.text = (((strOppName + " locks you into the rack. It delights her to see you stand in shame in front of her. That's what you get when you lose from ") + strOppName) + ", fellow! She likes feeling superior to you like this! She has placed donkey ears on top of your head, to embarrass you even further."); } else { if (iInStock == 3){ wndOppPunish.txtStory.text = (("You find yourself in stocks again, wearing donkey ears and having your ankles locked in handcuffs. " + strOppName) + " clearly enjoys seeing you in that helpless position, so much it almost distracts her from the card game..."); } else { if (iInStock == 4){ wndOppPunish.txtStory.text = (((("You're in stocks, wearing donkey ears and having your ankles locked in handcuffs. " + strOppName) + " switches on a rotten tomato cannon, which hurls a rotten tomato into your face every now and then. ") + strOppName) + " REALLY enjoys seeing you suffering like this!"); } else { if (iInStock == 5){ wndOppPunish.txtStory.text = (("While you're in stocks, wearing donkey ears, having your ankles locked in handcuffs and being bombed with the occasional rotten tomato, " + strOppName) + " licks her lips every time she sees the new robot spank your sore bottom! She LOVES it! She's been winning so much, all at your expense!"); } else { wndOppPunish.txtStory.text = (((strOppName + " can watch this all day! You are back in the rack, wearing donkey ears and handcuffs, rotten tomatoes hit you in the face, a robot is spanking your butt and another is tickling you senseless. ") + strOppName) + " loves every bit of it!"); }; }; }; }; }; }; showBase(); wndOppPunish.x = 5; wndOppPunish.alpha = 1; if (iDealer == 0){ iDealer = 1; iTurn = 0; } else { iDealer = 0; iTurn = 1; }; wndDealer.gotoAndStop((iDealer + 2)); if (iOppCredits >= 5){ iOppCredits = (iOppCredits - 5); iOppBet = (iOppBet + 5); iPot = (iPot + 5); updateCreditsUI(); iPhase = 0; } else { undressOppAndPayAnte(); }; enterPhase("Ante"); iPhase = 0; } public function playerWins():void{ if (iDealer == 0){ iDealer = 1; iTurn = 0; } else { iDealer = 0; iTurn = 1; }; wndDealer.gotoAndStop((iDealer + 2)); btnPunish.alpha = 1; enterPhase("Punish"); iPhase = 41; } public function check2CallsInARow():Boolean{ if ((((lastPlayerMove == 2)) && ((lastOppMove == 2)))){ return (true); }; return (false); } public function mouseClicked(_arg1:MouseEvent):void{ var _local2:* = ""; if (_arg1.target.name != null){ _local2 = _arg1.target.name; }; if ((((_local2 == "btnRaise")) && ((btnRaise.alpha == 1)))){ if (iPlayerCredits < 11){ wndBetBar.btn10.gotoAndStop(2); } else { wndBetBar.btn10.gotoAndStop(1); }; if (iPlayerCredits < 21){ wndBetBar.btn20.gotoAndStop(2); } else { wndBetBar.btn20.gotoAndStop(1); }; if (iPlayerCredits < 31){ wndBetBar.btn30.gotoAndStop(2); } else { wndBetBar.btn30.gotoAndStop(1); }; if (iPlayerCredits < 41){ wndBetBar.btn40.gotoAndStop(2); } else { wndBetBar.btn40.gotoAndStop(1); }; wndBetBar.x = 160; wndBetBar.alpha = 1; } else { if (_local2 == "btnExit"){ wndOppPunish.alpha = 0; wndOppPunish.x = -500; } else { if ((((_local2 == "btn10")) && ((wndBetBar.alpha == 1)))){ wndBetBar.x = -250; wndBetBar.alpha = 0; btnRaise.alpha = 0.2; btnCall.alpha = 0.2; btnFold.alpha = 0.2; lastPlayerMove = 1; iCallDiff = (iOppBet - iPlayerBet); if (iPlayerCredits > iCallDiff){ iPlayerCredits = (iPlayerCredits - iCallDiff); iPlayerBet = (iPlayerBet + iCallDiff); iPot = (iPot + iCallDiff); } else { iPlayerBet = (iPlayerBet + iPlayerCredits); iPot = (iPot + iPlayerCredits); iPlayerCredits = 0; }; if (iPlayerCredits < 11){ iPlayerBet = (iPlayerBet + iPlayerCredits); iPot = (iPot + iPlayerCredits); iPlayerBets = (iPlayerBets + iPlayerCredits); iPlayerCredits = 0; updateCreditsUI(); iPhase++; } else { iPlayerCredits = (iPlayerCredits - 10); iPlayerBet = (iPlayerBet + 10); iPot = (iPot + 10); iPlayerBets = (iPlayerBets + 10); updateCreditsUI(); iPhase++; }; } else { if ((((_local2 == "btn20")) && ((wndBetBar.alpha == 1)))){ wndBetBar.x = -250; wndBetBar.alpha = 0; btnRaise.alpha = 0.2; btnCall.alpha = 0.2; btnFold.alpha = 0.2; lastPlayerMove = 1; iCallDiff = (iOppBet - iPlayerBet); if (iPlayerCredits > iCallDiff){ iPlayerCredits = (iPlayerCredits - iCallDiff); iPlayerBet = (iPlayerBet + iCallDiff); iPot = (iPot + iCallDiff); } else { iPlayerBet = (iPlayerBet + iPlayerCredits); iPot = (iPot + iPlayerCredits); iPlayerCredits = 0; }; if (iPlayerCredits < 21){ iPlayerBet = (iPlayerBet + iPlayerCredits); iPot = (iPot + iPlayerCredits); iPlayerBets = (iPlayerBets + iPlayerCredits); iPlayerCredits = 0; updateCreditsUI(); iPhase++; } else { iPlayerCredits = (iPlayerCredits - 20); iPlayerBet = (iPlayerBet + 20); iPot = (iPot + 20); iPlayerBets = (iPlayerBets + 20); updateCreditsUI(); iPhase++; }; } else { if ((((_local2 == "btn30")) && ((wndBetBar.alpha == 1)))){ wndBetBar.x = -250; wndBetBar.alpha = 0; btnRaise.alpha = 0.2; btnCall.alpha = 0.2; btnFold.alpha = 0.2; lastPlayerMove = 1; iCallDiff = (iOppBet - iPlayerBet); if (iPlayerCredits > iCallDiff){ iPlayerCredits = (iPlayerCredits - iCallDiff); iPlayerBet = (iPlayerBet + iCallDiff); iPot = (iPot + iCallDiff); } else { iPlayerBet = (iPlayerBet + iPlayerCredits); iPot = (iPot + iPlayerCredits); iPlayerCredits = 0; }; if (iPlayerCredits < 31){ iPlayerBet = (iPlayerBet + iPlayerCredits); iPot = (iPot + iPlayerCredits); iPlayerBets = (iPlayerBets + iPlayerCredits); iPlayerCredits = 0; updateCreditsUI(); iPhase++; } else { iPlayerCredits = (iPlayerCredits - 30); iPlayerBet = (iPlayerBet + 30); iPot = (iPot + 30); iPlayerBets = (iPlayerBets + 30); updateCreditsUI(); iPhase++; }; } else { if ((((_local2 == "btn40")) && ((wndBetBar.alpha == 1)))){ wndBetBar.x = -250; wndBetBar.alpha = 0; btnRaise.alpha = 0.2; btnCall.alpha = 0.2; btnFold.alpha = 0.2; lastPlayerMove = 1; iCallDiff = (iOppBet - iPlayerBet); if (iPlayerCredits > iCallDiff){ iPlayerCredits = (iPlayerCredits - iCallDiff); iPlayerBet = (iPlayerBet + iCallDiff); iPot = (iPot + iCallDiff); } else { iPlayerBet = (iPlayerBet + iPlayerCredits); iPot = (iPot + iPlayerCredits); iPlayerCredits = 0; }; if (iPlayerCredits < 41){ iPlayerBet = (iPlayerBet + iPlayerCredits); iPot = (iPot + iPlayerCredits); iPlayerBets = (iPlayerBets + iPlayerCredits); iPlayerCredits = 0; updateCreditsUI(); iPhase++; } else { iPlayerCredits = (iPlayerCredits - 40); iPlayerBet = (iPlayerBet + 40); iPot = (iPot + 40); iPlayerBets = (iPlayerBets + 40); updateCreditsUI(); iPhase++; }; } else { if ((((_local2 == "btnCall")) && ((btnCall.alpha == 1)))){ wndBetBar.x = -250; wndBetBar.alpha = 0; btnRaise.alpha = 0.2; btnCall.alpha = 0.2; btnFold.alpha = 0.2; lastPlayerMove = 2; iCallDiff = (iOppBet - iPlayerBet); if (iPlayerCredits > iCallDiff){ iPlayerCredits = (iPlayerCredits - iCallDiff); iPlayerBet = (iPlayerBet + iCallDiff); iPot = (iPot + iCallDiff); } else { iPlayerBet = (iPlayerBet + iPlayerCredits); iPot = (iPot + iPlayerCredits); iPlayerCredits = 0; }; iPlayerCalls++; updateCreditsUI(); iPhase++; } else { if ((((_local2 == "btnFold")) && ((btnFold.alpha == 1)))){ wndBetBar.x = -250; wndBetBar.alpha = 0; btnRaise.alpha = 0.2; btnCall.alpha = 0.2; btnFold.alpha = 0.2; lastPlayerMove = 3; card1.gotoAndStop(55); card2.gotoAndStop(55); card3.gotoAndStop(55); card4.gotoAndStop(55); card5.gotoAndStop(55); iPhase++; } else { if (_local2 == "btnExpand"){ if (btnExpand.currentFrame == 1){ card1.x = 92; card1.y = 528; card1.rotation = 0; card2.x = 246; card2.y = 528; card2.rotation = 0; card3.x = 400; card3.y = 528; card3.rotation = 0; card4.x = 554; card4.y = 528; card4.rotation = 0; card5.x = 708; card5.y = 528; card5.rotation = 0; btnExpand.gotoAndStop(2); } else { card1.x = 547; card1.y = 543; card1.rotation = -20; card2.x = 577; card2.y = 533; card2.rotation = -10; card3.x = 607; card3.y = 524; card3.rotation = 0; card4.x = 637; card4.y = 533; card4.rotation = 10; card5.x = 667; card5.y = 543; card5.rotation = 20; btnExpand.gotoAndStop(1); }; } else { if (_local2 == "btnHiLo"){ if (((((((((!((card1.currentFrame == 55))) && (!((card2.currentFrame == 55))))) && (!((card3.currentFrame == 55))))) && (!((card4.currentFrame == 55))))) && (!((card5.currentFrame == 55))))){ sortPlayerHand(); showPlayerHand(); }; } else { if (_local2 == "btnHiLoSwap"){ btnHiLo.gotoAndStop((3 - btnHiLo.currentFrame)); } else { if (_local2 == "btnHiLoAuto"){ btnHiLoAuto.gotoAndStop((3 - btnHiLoAuto.currentFrame)); } else { if (_local2 == "card1"){ playerToggleLock(0); } else { if (_local2 == "card2"){ playerToggleLock(1); } else { if (_local2 == "card3"){ playerToggleLock(2); } else { if (_local2 == "card4"){ playerToggleLock(3); } else { if (_local2 == "card5"){ playerToggleLock(4); } else { if ((((_local2 == "btnAnte")) && ((btnAnte.alpha == 1)))){ if (btnAnte.currentFrame == 1){ card1.alpha = 0; card2.alpha = 0; card3.alpha = 0; card4.alpha = 0; card5.alpha = 0; card1b.alpha = 0; card2b.alpha = 0; card3b.alpha = 0; card4b.alpha = 0; card5b.alpha = 0; txtOppRank.text = ""; lastPlayerMove = 0; lastOppMove = 0; clearMemory(); btnAnte.alpha = 0.2; btnAnte.gotoAndStop(2); if (iPlayerCredits >= 5){ iPlayerCredits = (iPlayerCredits - 5); iPlayerBet = (iPlayerBet + 5); iPot = (iPot + 5); updateCreditsUI(); } else { undressPlayerAndPayAnte(); }; fillAndShuffleDeck(); if (bGameOver == false){ iPhase = 1; enterPhase("DealCards"); }; } else { if (btnAnte.currentFrame == 2){ bPostDeal = true; bCardSelectEnabled = false; wndCardDraw.alpha = 0; btnAnte.alpha = 0.2; redrawCards(); detectRank(); updatePlayerRankText(); if (btnHiLoAuto.currentFrame == 2){ sortPlayerHand(); }; showPlayerHand(); iPhase++; } else { coinFlip(); }; }; } else { if ((((_local2 == "btnPunish")) && ((btnPunish.alpha == 1)))){ wndPlayerPunish.x = 0; wndPlayerPunish.alpha = 1; card1.alpha = 0; card2.alpha = 0; card3.alpha = 0; card4.alpha = 0; card5.alpha = 0; card1b.alpha = 0; card2b.alpha = 0; card3b.alpha = 0; card4b.alpha = 0; card5b.alpha = 0; txtOppRank.text = ""; txtPlayerRank.text = ""; } else { if (_local2 == "btnPurchase"){ if (iPlayerCredits >= 50){ iPlayerCredits = (iPlayerCredits - 50); _arg1.target.parent.gotoAndStop(1); updateCreditsUI(); updatePunWindow(); }; } else { if (_local2 == "btnPurchase100"){ if (iPlayerCredits >= 100){ iPlayerCredits = (iPlayerCredits - 100); _arg1.target.parent.gotoAndStop(1); updateCreditsUI(); updatePunWindow(); }; } else { if (_local2 == "btnGag"){ showBase(); charArt.gag.alpha = 1; hidePunishWindowAndResume(); } else { if (_local2 == "btnStocks"){ showStocks(); hidePunishWindowAndResume(); } else { if (_local2 == "btnHorse"){ showHorse(); hidePunishWindowAndResume(); } else { if (_local2 == "btnFootSpank"){ showStocks(); charArt.stocksWhip11.alpha = 1; charArt.stocksWhip11.gotoAndPlay(1); hidePunishWindowAndResume(); } else { if (_local2 == "btnButtSpank"){ showStocks(); charArt.stocksSpank11.alpha = 1; charArt.stocksSpank11.gotoAndPlay(1); hidePunishWindowAndResume(); } else { if (_local2 == "btnCombo2"){ showStocks(); charArt.stocksWhip11.alpha = 1; charArt.stocksWhip11.gotoAndPlay(1); charArt.stocksSpank11.alpha = 1; charArt.stocksSpank11.gotoAndPlay(1); hidePunishWindowAndResume(); } else { if (_local2 == "btnFootTickler"){ showStocks(); charArt.footWheel11.alpha = 1; charArt.footWheel11.gotoAndPlay(1); hidePunishWindowAndResume(); } else { if (_local2 == "btnSideTickler"){ showStocks(); charArt.tkDeluxe11.alpha = 1; charArt.tkDeluxe11.gotoAndPlay(1); hidePunishWindowAndResume(); } else { if (_local2 == "btnCombo1"){ showStocks(); charArt.footWheel11.alpha = 1; charArt.footWheel11.gotoAndPlay(1); charArt.tkDeluxe11.alpha = 1; charArt.tkDeluxe11.gotoAndPlay(1); hidePunishWindowAndResume(); } else { if (_local2 == "btnRodeo"){ showHorse(); bBumpyRide = true; hidePunishWindowAndResume(); } else { if (_local2 == "btnRope"){ showHorse(); charArt.horseTop.rope11.alpha = 1; hidePunishWindowAndResume(); } else { if (_local2 == "btnCombo3"){ showHorse(); bBumpyRide = true; charArt.horseTop.rope11.alpha = 1; hidePunishWindowAndResume(); } else { if (_local2 == "btnWeights"){ showHorse(); charArt.horseTop.weights11.alpha = 1; hidePunishWindowAndResume(); } else { if (_local2 == "btnCandle"){ showHorse(); charArt.horseTop.candle11.alpha = 1; hidePunishWindowAndResume(); } else { if (_local2 == "btnCombo4"){ showHorse(); charArt.horseTop.candle11.alpha = 1; charArt.horseTop.weights11.alpha = 1; hidePunishWindowAndResume(); } else { if (_local2 == "btnReset"){ wndReset.alpha = 0; wndReset.y = -400; secondsCount = 0; iPlayerCredits = ((iPlayerCredits + iPlayerBet) + 5); iOppCredits = (iOppCredits + iOppBet); iPlayerBet = 0; iOppBet = 5; iPot = 0; updateCreditsUI(); enterPhase("Ante"); iPhase = 0; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; } public function hidePunishWindowAndResume():void{ enterPhase("Ante"); if (iOppCredits >= 5){ iOppCredits = (iOppCredits - 5); iOppBet = (iOppBet + 5); iPot = (iPot + 5); updateCreditsUI(); iPhase = 0; } else { undressOppAndPayAnte(); }; wndPlayerPunish.alpha = 0; wndPlayerPunish.x = -900; } public function undressOppAndPayAnte():void{ if (iOppClothes < 6){ iOppClothes++; iOppCredits = (iOppCredits + (iClothValue - 5)); iOppBet = (iOppBet + 5); iPot = (iPot + 5); updateCreditsUI(); iPhase = 0; } else { bGameOver = true; iPhase = -1; btnAnte.alpha = 0.2; btnRaise.alpha = 0.2; btnCall.alpha = 0.2; btnFold.alpha = 0.2; btnPunish.alpha = 0.2; txtInfo.text = (("You won! " + strOppName) + " has nothing left!"); }; updateClothes(); } public function undressPlayerAndPayAnte():void{ if (iPlayerClothes < 6){ iPlayerClothes++; iPlayerCredits = (iPlayerCredits + (iClothValue - 5)); iPlayerBet = (iPlayerBet + 5); iPot = (iPot + 5); updateCreditsUI(); } else { bGameOver = true; iPhase = -1; btnAnte.alpha = 0.2; btnRaise.alpha = 0.2; btnCall.alpha = 0.2; btnFold.alpha = 0.2; btnPunish.alpha = 0.2; txtInfo.text = "You lost everything! Game Over!"; }; } public function showPlayerHand():void{ if (arrPlayerHand[1][0] != null){ if (arrPlayerHand[1][0] == 99){ card1.gotoAndStop(54); } else { card1.gotoAndStop((((Number(arrPlayerHand[1][0]) - 1) * 13) + Number(arrPlayerHand[0][0]))); }; card1.alpha = 1; }; if (arrPlayerHand[1][1] != null){ if (arrPlayerHand[1][1] == 99){ card2.gotoAndStop(54); } else { card2.gotoAndStop((((Number(arrPlayerHand[1][1]) - 1) * 13) + Number(arrPlayerHand[0][1]))); }; card2.alpha = 1; }; if (arrPlayerHand[1][2] != null){ if (arrPlayerHand[1][2] == 99){ card3.gotoAndStop(54); } else { card3.gotoAndStop((((Number(arrPlayerHand[1][2]) - 1) * 13) + Number(arrPlayerHand[0][2]))); }; card3.alpha = 1; }; if (arrPlayerHand[1][3] != null){ if (arrPlayerHand[1][3] == 99){ card4.gotoAndStop(54); } else { card4.gotoAndStop((((Number(arrPlayerHand[1][3]) - 1) * 13) + Number(arrPlayerHand[0][3]))); }; card4.alpha = 1; }; if (arrPlayerHand[1][4] != null){ if (arrPlayerHand[1][4] == 99){ card5.gotoAndStop(54); } else { card5.gotoAndStop((((Number(arrPlayerHand[1][4]) - 1) * 13) + Number(arrPlayerHand[0][4]))); }; card5.alpha = 1; }; } public function showOppHand(_arg1:Boolean):void{ if (_arg1 == true){ if (arrOppHand[1][0] == 99){ card1b.gotoAndStop(54); } else { card1b.gotoAndStop((((Number(arrOppHand[1][0]) - 1) * 13) + Number(arrOppHand[0][0]))); }; card1b.alpha = 1; if (arrOppHand[1][1] == 99){ card2b.gotoAndStop(54); } else { card2b.gotoAndStop((((Number(arrOppHand[1][1]) - 1) * 13) + Number(arrOppHand[0][1]))); }; card2b.alpha = 1; if (arrOppHand[1][2] == 99){ card3b.gotoAndStop(54); } else { card3b.gotoAndStop((((Number(arrOppHand[1][2]) - 1) * 13) + Number(arrOppHand[0][2]))); }; card3b.alpha = 1; if (arrOppHand[1][3] == 99){ card4b.gotoAndStop(54); } else { card4b.gotoAndStop((((Number(arrOppHand[1][3]) - 1) * 13) + Number(arrOppHand[0][3]))); }; card4b.alpha = 1; if (arrOppHand[1][4] == 99){ card5b.gotoAndStop(54); } else { card5b.gotoAndStop((((Number(arrOppHand[1][4]) - 1) * 13) + Number(arrOppHand[0][4]))); }; card5b.alpha = 1; updateOppRankText(); } else { card1b.alpha = 0; card2b.alpha = 0; card3b.alpha = 0; card4b.alpha = 0; card5b.alpha = 0; txtOppRank.text = ""; }; } public function sortPlayerHand():void{ var _local1:Array = [[], []]; var _local2:* = 2; while (_local2 < 14) { if (int(arrPlayerHand[0][0]) == _local2){ _local1[0].push(arrPlayerHand[0][0]); _local1[1].push(arrPlayerHand[1][0]); }; if (int(arrPlayerHand[0][1]) == _local2){ _local1[0].push(arrPlayerHand[0][1]); _local1[1].push(arrPlayerHand[1][1]); }; if (int(arrPlayerHand[0][2]) == _local2){ _local1[0].push(arrPlayerHand[0][2]); _local1[1].push(arrPlayerHand[1][2]); }; if (int(arrPlayerHand[0][3]) == _local2){ _local1[0].push(arrPlayerHand[0][3]); _local1[1].push(arrPlayerHand[1][3]); }; if (int(arrPlayerHand[0][4]) == _local2){ _local1[0].push(arrPlayerHand[0][4]); _local1[1].push(arrPlayerHand[1][4]); }; _local2++; }; if (int(arrPlayerHand[0][0]) == 1){ _local1[0].push(arrPlayerHand[0][0]); _local1[1].push(arrPlayerHand[1][0]); }; if (int(arrPlayerHand[0][1]) == 1){ _local1[0].push(arrPlayerHand[0][1]); _local1[1].push(arrPlayerHand[1][1]); }; if (int(arrPlayerHand[0][2]) == 1){ _local1[0].push(arrPlayerHand[0][2]); _local1[1].push(arrPlayerHand[1][2]); }; if (int(arrPlayerHand[0][3]) == 1){ _local1[0].push(arrPlayerHand[0][3]); _local1[1].push(arrPlayerHand[1][3]); }; if (int(arrPlayerHand[0][4]) == 1){ _local1[0].push(arrPlayerHand[0][4]); _local1[1].push(arrPlayerHand[1][4]); }; if (int(arrPlayerHand[0][0]) == 99){ _local1[0].push(arrPlayerHand[0][0]); _local1[1].push(arrPlayerHand[1][0]); }; if (int(arrPlayerHand[0][1]) == 99){ _local1[0].push(arrPlayerHand[0][1]); _local1[1].push(arrPlayerHand[1][1]); }; if (int(arrPlayerHand[0][2]) == 99){ _local1[0].push(arrPlayerHand[0][2]); _local1[1].push(arrPlayerHand[1][2]); }; if (int(arrPlayerHand[0][3]) == 99){ _local1[0].push(arrPlayerHand[0][3]); _local1[1].push(arrPlayerHand[1][3]); }; if (int(arrPlayerHand[0][4]) == 99){ _local1[0].push(arrPlayerHand[0][4]); _local1[1].push(arrPlayerHand[1][4]); }; if (btnHiLo.currentFrame == 2){ arrPlayerHand[0][0] = _local1[0][0]; arrPlayerHand[1][0] = _local1[1][0]; arrPlayerHand[0][1] = _local1[0][1]; arrPlayerHand[1][1] = _local1[1][1]; arrPlayerHand[0][2] = _local1[0][2]; arrPlayerHand[1][2] = _local1[1][2]; arrPlayerHand[0][3] = _local1[0][3]; arrPlayerHand[1][3] = _local1[1][3]; arrPlayerHand[0][4] = _local1[0][4]; arrPlayerHand[1][4] = _local1[1][4]; } else { arrPlayerHand[0][0] = _local1[0][4]; arrPlayerHand[1][0] = _local1[1][4]; arrPlayerHand[0][1] = _local1[0][3]; arrPlayerHand[1][1] = _local1[1][3]; arrPlayerHand[0][2] = _local1[0][2]; arrPlayerHand[1][2] = _local1[1][2]; arrPlayerHand[0][3] = _local1[0][1]; arrPlayerHand[1][3] = _local1[1][1]; arrPlayerHand[0][4] = _local1[0][0]; arrPlayerHand[1][4] = _local1[1][0]; }; } public function updatePlayerRankText():void{ var _local1:Array = ["-/-", "High card", "One pair", "Two pair", "Three of a kind", "Straight", "Flush", "Full house", "Four of a kind", "Straight flush", "Royal flush", "Five of a kind"]; if (arrPlayerRank[0] == 1){ if (arrPlayerRank[1] == 14){ txtPlayerRank.text = "Ace high"; } else { if (arrPlayerRank[1] == 13){ txtPlayerRank.text = "King high"; } else { if (arrPlayerRank[1] == 12){ txtPlayerRank.text = "Queen high"; } else { if (arrPlayerRank[1] == 11){ txtPlayerRank.text = "Jack high"; } else { if (arrPlayerRank[1] == 10){ txtPlayerRank.text = "Ten high"; } else { txtPlayerRank.text = "-/-"; }; }; }; }; }; } else { txtPlayerRank.text = _local1[arrPlayerRank[0]]; }; } public function updateOppRankText():void{ var _local1:Array = ["-/-", "High card", "One pair", "Two pair", "Three of a kind", "Straight", "Flush", "Full house", "Four of a kind", "Straight flush", "Royal flush", "Five of a kind"]; if (arrOppRank[0] == 1){ if (arrOppRank[1] == 14){ txtOppRank.text = "Ace high"; } else { if (arrOppRank[1] == 13){ txtOppRank.text = "King high"; } else { if (arrOppRank[1] == 12){ txtOppRank.text = "Queen high"; } else { if (arrOppRank[1] == 11){ txtOppRank.text = "Jack high"; } else { if (arrOppRank[1] == 10){ txtOppRank.text = "Ten high"; } else { txtOppRank.text = "-/-"; }; }; }; }; }; } else { txtOppRank.text = _local1[arrOppRank[0]]; }; } public function playerCancelLocks():void{ arrPlayerLock = [1, 1, 1, 1, 1]; showPlayerHand(); } public function playerToggleLock(_arg1):void{ if (bCardSelectEnabled == true){ if (arrPlayerLock[_arg1] == 0){ arrPlayerLock[_arg1] = 1; if (_arg1 == 0){ if (arrPlayerHand[1][_arg1] == 99){ card1.gotoAndStop(54); } else { card1.gotoAndStop((((Number(arrPlayerHand[1][_arg1]) - 1) * 13) + Number(arrPlayerHand[0][_arg1]))); }; } else { if (_arg1 == 1){ if (arrPlayerHand[1][_arg1] == 99){ card2.gotoAndStop(54); } else { card2.gotoAndStop((((Number(arrPlayerHand[1][_arg1]) - 1) * 13) + Number(arrPlayerHand[0][_arg1]))); }; } else { if (_arg1 == 2){ if (arrPlayerHand[1][_arg1] == 99){ card3.gotoAndStop(54); } else { card3.gotoAndStop((((Number(arrPlayerHand[1][_arg1]) - 1) * 13) + Number(arrPlayerHand[0][_arg1]))); }; } else { if (_arg1 == 3){ if (arrPlayerHand[1][_arg1] == 99){ card4.gotoAndStop(54); } else { card4.gotoAndStop((((Number(arrPlayerHand[1][_arg1]) - 1) * 13) + Number(arrPlayerHand[0][_arg1]))); }; } else { if (_arg1 == 4){ if (arrPlayerHand[1][_arg1] == 99){ card5.gotoAndStop(54); } else { card5.gotoAndStop((((Number(arrPlayerHand[1][_arg1]) - 1) * 13) + Number(arrPlayerHand[0][_arg1]))); }; }; }; }; }; }; } else { arrPlayerLock[_arg1] = 0; if (_arg1 == 0){ card1.gotoAndStop(55); } else { if (_arg1 == 1){ card2.gotoAndStop(55); } else { if (_arg1 == 2){ card3.gotoAndStop(55); } else { if (_arg1 == 3){ card4.gotoAndStop(55); } else { if (_arg1 == 4){ card5.gotoAndStop(55); }; }; }; }; }; }; }; } public function insertCard(_arg1):void{ if (bCardAnimation == true){ cardDeal.alpha = 1; cardDeal.y = _arg1.y; myTween.stop(); myTween = new Tween(cardDeal, "x", None.easeNone, -100, _arg1.x, 1, true); myTween.FPS = 40; }; } public function blinkWndBetAmount():void{ myTweenBetCall.stop(); myTweenBetCall = new Tween(wndBetAmount, "alpha", Regular.easeIn, 1, 0, 4, true); myTweenBetCall.FPS = 40; } public function the30SecondRule():void{ if (secondsCount > 29){ wndReset.y = 3; wndReset.txtId.text = ("ID: " + iPhase); wndReset.alpha = 1; }; } public function showBase():void{ clearArt(); charArt.base.alpha = 1; if (wndClothesOpp.currentFrame == 1){ charArt.socks11.alpha = 1; }; if (wndClothesOpp.currentFrame <= 2){ charArt.shirt11.alpha = 1; }; if (wndClothesOpp.currentFrame <= 3){ charArt.skirt11.alpha = 1; }; if (wndClothesOpp.currentFrame <= 4){ charArt.bra11.alpha = 1; }; if (wndClothesOpp.currentFrame <= 5){ charArt.panties11.alpha = 1; }; } public function showStocks():void{ clearArt(); charArt.stocks.alpha = 1; if (wndClothesOpp.currentFrame == 1){ charArt.socks12.alpha = 1; }; if (wndClothesOpp.currentFrame <= 2){ charArt.shirt12.alpha = 1; }; if (wndClothesOpp.currentFrame <= 3){ charArt.skirt12.alpha = 1; }; if (wndClothesOpp.currentFrame <= 4){ charArt.bra12.alpha = 1; }; if (wndClothesOpp.currentFrame <= 5){ charArt.panties12.alpha = 1; }; if (wndPlayerPunish.btnGuillotine.currentFrame == 1){ charArt.guillotine.alpha = 1; }; if (wndPlayerPunish.btnCam.currentFrame == 1){ charArt.camera.alpha = 1; }; } public function showHorse():void{ clearArt(); charArt.horseSocket11.alpha = 1; charArt.horseTop.alpha = 1; bBumpyRide = false; if (wndClothesOpp.currentFrame == 1){ charArt.horseTop.socks13.alpha = 1; }; if (wndClothesOpp.currentFrame <= 2){ charArt.horseTop.shirt13.alpha = 1; }; if (wndClothesOpp.currentFrame <= 3){ charArt.horseTop.skirt13.alpha = 1; }; if (wndClothesOpp.currentFrame <= 4){ charArt.horseTop.bra13.alpha = 1; }; if (wndClothesOpp.currentFrame <= 5){ charArt.horseTop.panties13.alpha = 1; }; if (wndPlayerPunish.btnSawtooth.currentFrame == 1){ charArt.horseTop.sawtooth11.alpha = 1; }; if (wndPlayerPunish.btnBridle.currentFrame == 1){ charArt.horseTop.bridle11.alpha = 1; }; } public function updateClothes():void{ if (charArt.base.alpha == 1){ charArt.socks11.alpha = 0; charArt.shirt11.alpha = 0; charArt.skirt11.alpha = 0; charArt.bra11.alpha = 0; charArt.panties11.alpha = 0; if (wndClothesOpp.currentFrame == 1){ charArt.socks11.alpha = 1; }; if (wndClothesOpp.currentFrame <= 2){ charArt.shirt11.alpha = 1; }; if (wndClothesOpp.currentFrame <= 3){ charArt.skirt11.alpha = 1; }; if (wndClothesOpp.currentFrame <= 4){ charArt.bra11.alpha = 1; }; if (wndClothesOpp.currentFrame <= 5){ charArt.panties11.alpha = 1; }; } else { if (charArt.stocks.alpha == 1){ charArt.socks12.alpha = 0; charArt.shirt12.alpha = 0; charArt.skirt12.alpha = 0; charArt.bra12.alpha = 0; charArt.panties12.alpha = 0; if (wndClothesOpp.currentFrame == 1){ charArt.socks12.alpha = 1; }; if (wndClothesOpp.currentFrame <= 2){ charArt.shirt12.alpha = 1; }; if (wndClothesOpp.currentFrame <= 3){ charArt.skirt12.alpha = 1; }; if (wndClothesOpp.currentFrame <= 4){ charArt.bra12.alpha = 1; }; if (wndClothesOpp.currentFrame <= 5){ charArt.panties12.alpha = 1; }; } else { if (charArt.horseTop.alpha == 1){ charArt.horseTop.socks13.alpha = 0; charArt.horseTop.shirt13.alpha = 0; charArt.horseTop.skirt13.alpha = 0; charArt.horseTop.bra13.alpha = 0; charArt.horseTop.panties13.alpha = 0; if (wndClothesOpp.currentFrame == 1){ charArt.horseTop.socks13.alpha = 1; }; if (wndClothesOpp.currentFrame <= 2){ charArt.horseTop.shirt13.alpha = 1; }; if (wndClothesOpp.currentFrame <= 3){ charArt.horseTop.skirt13.alpha = 1; }; if (wndClothesOpp.currentFrame <= 4){ charArt.horseTop.bra13.alpha = 1; }; if (wndClothesOpp.currentFrame <= 5){ charArt.horseTop.panties13.alpha = 1; }; }; }; }; } public function clearArt():void{ charArt.base.alpha = 0; charArt.gag.alpha = 0; charArt.socks11.alpha = 0; charArt.panties11.alpha = 0; charArt.bra11.alpha = 0; charArt.shirt11.alpha = 0; charArt.skirt11.alpha = 0; charArt.stocks.alpha = 0; charArt.stocksWhip11.alpha = 0; charArt.stocksWhip11.gotoAndStop(1); charArt.stocksSpank11.alpha = 0; charArt.stocksSpank11.gotoAndStop(1); charArt.tkDeluxe11.alpha = 0; charArt.tkDeluxe11.gotoAndStop(1); charArt.footWheel11.alpha = 0; charArt.footWheel11.gotoAndStop(1); charArt.socks12.alpha = 0; charArt.panties12.alpha = 0; charArt.bra12.alpha = 0; charArt.shirt12.alpha = 0; charArt.skirt12.alpha = 0; charArt.guillotine.alpha = 0; charArt.camera.alpha = 0; charArt.horseTop.alpha = 0; charArt.horseSocket11.alpha = 0; charArt.horseTop.candle11.alpha = 0; charArt.horseTop.rope11.alpha = 0; charArt.horseTop.weights11.alpha = 0; charArt.horseTop.sawtooth11.alpha = 0; charArt.horseTop.bridle11.alpha = 0; charArt.horseTop.socks13.alpha = 0; charArt.horseTop.panties13.alpha = 0; charArt.horseTop.bra13.alpha = 0; charArt.horseTop.shirt13.alpha = 0; charArt.horseTop.skirt13.alpha = 0; } public function fillAndShuffleDeck():void{ var _local2:*; var _local1:Array = [[1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]]; if (bJokers == true){ _local1[0].push(99); _local1[1].push(99); _local1[0].push(99); _local1[1].push(99); }; arrDeck = [[], []]; arrPlayerHand = [[], []]; arrOppHand = [[], []]; arrPlayerRank = [0, 0, 0, 0, 0, 0]; arrOppRank = [0, 0, 0, 0, 0, 0]; arrOuts = [0, 0]; while (_local1[0].length > 0) { _local2 = Math.floor((Math.random() * _local1[0].length)); arrDeck[0].push(_local1[0].splice(_local2, 1)); arrDeck[1].push(_local1[1].splice(_local2, 1)); }; } public function deal5Cards():void{ var _local1:* = 0; while (_local1 < 5) { dealCard(0); dealCard(1); _local1++; }; } public function redrawCards():void{ var _local1:* = 0; _local1 = 4; while (_local1 > -1) { if (arrPlayerLock[_local1] == 0){ arrPlayerHand[0].splice(_local1, 1); arrPlayerHand[1].splice(_local1, 1); iPlayerDrawAmount++; }; _local1--; }; if (arrPlayerHand[0].length < 5){ while (arrPlayerHand[0].length < 5) { dealCard(0); }; }; arrPlayerLock = [1, 1, 1, 1, 1]; var _local2:* = 0; _local1 = 4; while (_local1 > -1) { if (arrOppLock[_local1] == 0){ arrOppHand[0].splice(_local1, 1); arrOppHand[1].splice(_local1, 1); _local2++; }; _local1--; }; if (arrOppHand[0].length < 5){ while (arrOppHand[0].length < 5) { dealCard(1); }; }; arrOppLock = [0, 0, 0, 0, 0]; wndOppDiscard.gotoAndStop((_local2 + 1)); myTweenRedraw.stop(); myTweenRedraw = new Tween(wndOppDiscard, "alpha", Regular.easeIn, 1, 0, 3, true); myTweenRedraw.FPS = 40; } public function dealCard(_arg1):void{ if (_arg1 == 0){ arrPlayerHand[0].push(arrDeck[0].splice(0, 1)); arrPlayerHand[1].push(arrDeck[1].splice(0, 1)); } else { arrOppHand[0].push(arrDeck[0].splice(0, 1)); arrOppHand[1].push(arrDeck[1].splice(0, 1)); }; } public function detectRank():void{ iR = 0; i1 = 0; i2 = 0; i3 = 0; i4 = 0; i5 = 0; lock1 = 0; lock2 = 0; lock3 = 0; lock4 = 0; lock5 = 0; arrPlayerRank = [0, 0, 0, 0, 0, 0]; arrPlayerLock = [1, 1, 1, 1, 1]; check11(arrPlayerHand, 0); check10(arrPlayerHand, 0); check9(arrPlayerHand, 0); check8(arrPlayerHand, 0); check7(arrPlayerHand, 0); check6(arrPlayerHand, 0); check5(arrPlayerHand, 0); check4(arrPlayerHand, 0); check3(arrPlayerHand, 0); check2(arrPlayerHand, 0); arrPlayerRank[0] = iR; arrPlayerRank[1] = i1; arrPlayerRank[2] = i2; arrPlayerRank[3] = i3; arrPlayerRank[4] = i4; arrPlayerRank[5] = i5; iR = 0; i1 = 0; i2 = 0; i3 = 0; i4 = 0; i5 = 0; lock1 = 0; lock2 = 0; lock3 = 0; lock4 = 0; lock5 = 0; arrOppRank = [0, 0, 0, 0, 0, 0]; arrOppLock = [0, 0, 0, 0, 0]; check11(arrOppHand, 1); check10(arrOppHand, 1); check9(arrOppHand, 1); check8(arrOppHand, 1); check7(arrOppHand, 1); check6(arrOppHand, 1); check5(arrOppHand, 1); check4(arrOppHand, 1); check3(arrOppHand, 1); check2(arrOppHand, 1); arrOppRank[0] = iR; arrOppRank[1] = i1; arrOppRank[2] = i2; arrOppRank[3] = i3; arrOppRank[4] = i4; arrOppRank[5] = i5; arrOppLock[0] = lock1; arrOppLock[1] = lock2; arrOppLock[2] = lock3; arrOppLock[3] = lock4; arrOppLock[4] = lock5; } public function highest(_arg1):Number{ if (_arg1 == 1){ return (14); }; return (_arg1); } public function setRank(_arg1):void{ if (_arg1 == 0){ arrPlayerRank[0] = iR; arrPlayerRank[1] = i1; arrPlayerRank[2] = i2; arrPlayerRank[3] = i3; arrPlayerRank[4] = i4; arrPlayerRank[5] = i5; } else { arrOppRank[0] = iR; arrOppRank[1] = i1; arrOppRank[2] = i2; arrOppRank[3] = i3; arrOppRank[4] = i4; arrOppRank[5] = i5; }; } public function check11(_arg1:Array, _arg2):void{ var _local3:*; var _local4:*; if (iR == 0){ iR = 11; _local3 = 99; _local4 = 0; while (_local3 == 99) { if (_arg1[0][_local4] != 99){ _local3 = _arg1[0][_local4]; }; _local4++; }; _local4 = 0; while (_local4 < 5) { if (((!((_arg1[0][_local4] == 99))) && (!((_arg1[0][_local4] == _local3))))){ iR = 0; }; _local4++; }; if (iR != 0){ i1 = highest(_local3); setRank(_arg2); lock1 = 1; lock2 = 1; lock3 = 1; lock4 = 1; lock5 = 1; }; }; } public function check10(_arg1:Array, _arg2):void{ var _local3:*; var _local4:*; if (iR == 0){ iR = 10; _local3 = 99; _local4 = 0; while (_local3 == 99) { if (int(_arg1[1][_local4]) != 99){ _local3 = int(_arg1[1][_local4]); }; _local4++; }; _local4 = 0; while (_local4 < 5) { if (((!((int(_arg1[1][_local4]) == 99))) && (!((int(_arg1[1][_local4]) == _local3))))){ iR = 0; }; _local4++; }; if (iR > 0){ _local4 = findAllCards(_arg1); if (int(_arg1[1][0]) == 99){ _local4++; }; if (int(_arg1[1][1]) == 99){ _local4++; }; if (int(_arg1[1][2]) == 99){ _local4++; }; if (int(_arg1[1][3]) == 99){ _local4++; }; if (int(_arg1[1][4]) == 99){ _local4++; }; if (_local4 < 5){ iR = 0; }; if (iR != 0){ setRank(_arg2); lock1 = 1; lock2 = 1; lock3 = 1; lock4 = 1; lock5 = 1; }; }; }; } public function check9(_arg1:Array, _arg2):void{ var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:Array; if (iR == 0){ iR = 9; _local3 = 99; _local4 = 0; _local5 = 0; while (_local3 == 99) { if (_arg1[1][_local5] != 99){ _local3 = int(_arg1[1][_local5]); }; ++_local5; if (_local5 > 4){ _local3 = 100; }; }; _local5 = 0; while (_local5 < 5) { if (int(_arg1[1][_local5]) != 99){ if (int(_arg1[1][_local5]) != _local3){ iR = 0; }; }; _local5++; }; if (iR != 0){ _local6 = 99; _local7 = 0; _local8 = []; _local8.push(_arg1[0][0]); _local8.push(_arg1[0][1]); _local8.push(_arg1[0][2]); _local8.push(_arg1[0][3]); _local8.push(_arg1[0][4]); _local8.sort(Array.NUMERIC); if ((((_local8[0] == 1)) && ((_local8[4] == 13)))){ _local8[0] = 14; _local8.sort(Array.NUMERIC); }; _local6 = _local8[0]; _local5 = 1; while (_local5 < 5) { if (_local8[(_local5 - _local7)] == (int(_local6) + _local5)){ } else { if (_local4 > 0){ _local4--; _local7++; } else { iR = 0; i1 = (_local6 + 4); if (i1 > 14){ i1 = 14; }; }; }; _local5++; }; if (iR != 0){ lock1 = 1; lock2 = 1; lock3 = 1; lock4 = 1; lock5 = 1; }; }; }; } public function check8(_arg1:Array, _arg2):void{ var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; if (iR == 0){ _local3 = 99; _local4 = 99; _local5 = 0; _local3 = getUniqueNr(_arg1[0][0], _arg1[0][1], _arg1[0][2], _arg1[0][3], _arg1[0][4], _local3, _local4, 99, 99); _local4 = getUniqueNr(_arg1[0][0], _arg1[0][1], _arg1[0][2], _arg1[0][3], _arg1[0][4], _local3, _local4, 99, 99); _local6 = 0; _local7 = 0; _local8 = 0; _local5 = 0; while (_local5 < 5) { if (_arg1[0][_local5] == _local3){ _local6++; } else { if (_arg1[0][_local5] == _local4){ _local7++; } else { if (_arg1[0][_local5] == 99){ _local8++; } else { i2 = _arg1[0][_local5]; i2 = highest(i2); }; }; }; _local5++; }; if ((_local6 + _local8) == 4){ iR = 8; i1 = _local3; } else { if ((_local7 + _local8) == 4){ iR = 8; i1 = _local4; }; }; if (iR != 0){ setRank(_arg2); if ((((_arg1[0][0] == i1)) || ((_arg1[0][0] == 99)))){ lock1 = 1; }; if ((((_arg1[0][1] == i1)) || ((_arg1[0][1] == 99)))){ lock2 = 1; }; if ((((_arg1[0][2] == i1)) || ((_arg1[0][2] == 99)))){ lock3 = 1; }; if ((((_arg1[0][3] == i1)) || ((_arg1[0][3] == 99)))){ lock4 = 1; }; if ((((_arg1[0][4] == i1)) || ((_arg1[0][4] == 99)))){ lock5 = 1; }; i1 = highest(i1); if (bJokers == true){ arrOuts[_arg2] = 2; }; }; }; } public function check7(_arg1:Array, _arg2):void{ var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; if (iR == 0){ _local3 = 99; _local4 = 99; _local5 = 0; _local6 = 0; _local7 = 0; _local8 = 0; _local3 = getUniqueNr(_arg1[0][0], _arg1[0][1], _arg1[0][2], _arg1[0][3], _arg1[0][4], _local3, _local4, 99, 99); _local4 = getUniqueNr(_arg1[0][0], _arg1[0][1], _arg1[0][2], _arg1[0][3], _arg1[0][4], _local3, _local4, 99, 99); _local8 = 0; while (_local8 < 5) { if (_arg1[0][_local8] == 99){ _local7++; } else { if (_arg1[0][_local8] == _local3){ _local5++; } else { if (_arg1[0][_local8] == _local4){ _local6++; }; }; }; _local8++; }; if (((((_local5 + _local7) == 3)) && ((_local6 == 2)))){ iR = 7; }; if (((((_local6 + _local7) == 3)) && ((_local5 == 2)))){ iR = 7; }; if (iR != 0){ _local3 = highest(_local3); _local4 = highest(_local4); if (_local3 > _local4){ i1 = _local3; i2 = _local4; } else { i1 = _local4; i2 = _local3; }; lock1 = 1; lock2 = 1; lock3 = 1; lock4 = 1; lock5 = 1; }; }; } public function check6(_arg1:Array, _arg2):void{ var _local3:*; var _local4:*; var _local5:*; var _local6:Array; if (iR == 0){ iR = 6; _local3 = 0; _local4 = 99; _local5 = 0; while (_local4 == 99) { if (int(_arg1[1][_local5]) != 99){ _local4 = int(_arg1[1][_local5]); }; _local5++; }; _local5 = 0; while (_local5 < 5) { if (((!((int(_arg1[1][_local5]) == 99))) && (!((int(_arg1[1][_local5]) == _local4))))){ iR = 0; }; _local5++; }; if (iR != 0){ _local6 = []; _local6.push(_arg1[0][0]); _local6.push(_arg1[0][1]); _local6.push(_arg1[0][2]); _local6.push(_arg1[0][3]); _local6.push(_arg1[0][4]); _local6.sort(Array.NUMERIC); i1 = _local6[0]; i2 = _local6[1]; i3 = _local6[2]; if (_local3 < 2){ i4 = _local6[3]; }; if (_local3 == 0){ i5 = _local6[4]; }; lock1 = 1; lock2 = 1; lock3 = 1; lock4 = 1; lock5 = 1; }; }; } public function check5(_arg1:Array, _arg2):void{ var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:Array; if (iR == 0){ iR = 5; _local3 = 0; _local4 = 0; _local4 = 0; while (_local4 < 5) { if (_arg1[1][_local4] == 99){ _local3++; }; _local4++; }; if (iR != 0){ _local5 = 99; _local6 = 0; _local7 = []; _local7.push(_arg1[0][0]); _local7.push(_arg1[0][1]); _local7.push(_arg1[0][2]); _local7.push(_arg1[0][3]); _local7.push(_arg1[0][4]); _local7.sort(Array.NUMERIC); if ((((_local7[0] == 1)) && ((_local7[4] == 13)))){ _local7[0] = 14; _local7.sort(Array.NUMERIC); }; _local5 = _local7[0]; _local4 = 1; while (_local4 < 5) { if (_local7[(_local4 - _local6)] == (int(_local5) + _local4)){ } else { if (_local3 > 0){ _local3--; _local6++; } else { iR = 0; }; }; _local4++; }; if (iR != 0){ i1 = (_local5 + 4); if (i1 > 14){ i1 = 14; }; lock1 = 1; lock2 = 1; lock3 = 1; lock4 = 1; lock5 = 1; }; }; }; } public function check4(_arg1:Array, _arg2):void{ var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:Array; if (iR == 0){ _local3 = 99; _local4 = 99; _local5 = 99; _local6 = 0; _local7 = 0; _local8 = 0; _local9 = 0; _local10 = 0; _local3 = getUniqueNr(_arg1[0][0], _arg1[0][1], _arg1[0][2], _arg1[0][3], _arg1[0][4], _local3, _local4, _local5, 99); _local4 = getUniqueNr(_arg1[0][0], _arg1[0][1], _arg1[0][2], _arg1[0][3], _arg1[0][4], _local3, _local4, _local5, 99); _local5 = getUniqueNr(_arg1[0][0], _arg1[0][1], _arg1[0][2], _arg1[0][3], _arg1[0][4], _local3, _local4, _local5, 99); _local10 = 0; while (_local10 < 5) { if (_arg1[0][_local10] == 99){ _local9++; } else { if (_arg1[0][_local10] == _local3){ _local6++; } else { if (_arg1[0][_local10] == _local4){ _local7++; } else { if (_arg1[0][_local10] == _local5){ _local8++; }; }; }; }; _local10++; }; if (((((((_local6 + _local9) == 3)) || (((_local7 + _local9) == 3)))) || (((_local8 + _local9) == 3)))){ iR = 4; }; if (iR != 0){ if (_local9 == 2){ _local11 = []; _local11.push(_local3); _local11.push(_local4); _local11.push(_local5); _local11.sort(Array.NUMERIC); i1 = _local11[2]; i2 = _local11[1]; i3 = _local11[0]; } else { if (_local6 > 1){ i1 = highest(_local3); if (highest(_local7) > highest(_local8)){ i2 = highest(_local4); i3 = highest(_local5); } else { i2 = highest(_local5); i3 = highest(_local4); }; } else { if (_local7 > 1){ i1 = highest(_local4); if (highest(_local6) > highest(_local8)){ i2 = highest(_local3); i3 = highest(_local5); } else { i2 = highest(_local5); i3 = highest(_local3); }; } else { i1 = _local5; if (highest(_local6) > highest(_local7)){ i2 = highest(_local3); i3 = highest(_local4); } else { i2 = highest(_local4); i3 = highest(_local3); }; }; }; }; if ((((_arg1[0][0] == i1)) || ((_arg1[0][0] == 99)))){ lock1 = 1; }; if ((((_arg1[0][1] == i1)) || ((_arg1[0][1] == 99)))){ lock2 = 1; }; if ((((_arg1[0][2] == i1)) || ((_arg1[0][2] == 99)))){ lock3 = 1; }; if ((((_arg1[0][3] == i1)) || ((_arg1[0][3] == 99)))){ lock4 = 1; }; if ((((_arg1[0][4] == i1)) || ((_arg1[0][4] == 99)))){ lock5 = 1; }; i1 = highest(i1); if (bJokers == true){ arrOuts[_arg2] = 3; } else { arrOuts[_arg2] = 1; }; }; }; } public function check3(_arg1:Array, _arg2):void{ var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; if (iR == 0){ _local3 = 99; _local4 = 99; _local5 = 99; _local6 = 0; _local7 = 0; _local8 = 0; _local9 = 0; _local3 = getUniqueNr(_arg1[0][0], _arg1[0][1], _arg1[0][2], _arg1[0][3], _arg1[0][4], _local3, _local4, _local5, 99); _local4 = getUniqueNr(_arg1[0][0], _arg1[0][1], _arg1[0][2], _arg1[0][3], _arg1[0][4], _local3, _local4, _local5, 99); _local5 = getUniqueNr(_arg1[0][0], _arg1[0][1], _arg1[0][2], _arg1[0][3], _arg1[0][4], _local3, _local4, _local5, 99); _local9 = 0; while (_local9 < 5) { if (_arg1[0][_local9] == _local3){ _local6++; } else { if (_arg1[0][_local9] == _local4){ _local7++; } else { if (_arg1[0][_local9] == _local5){ _local8++; }; }; }; _local9++; }; if ((((_local6 == 2)) && ((_local7 == 2)))){ iR = 3; i3 = _local5; if (highest(_local3) < highest(_local4)){ i1 = highest(_local4); i2 = highest(_local3); } else { i1 = highest(_local3); i2 = highest(_local4); }; } else { if ((((_local6 == 2)) && ((_local8 == 2)))){ iR = 3; i3 = _local4; if (highest(_local3) < highest(_local5)){ i1 = highest(_local5); i2 = highest(_local3); } else { i1 = highest(_local3); i2 = highest(_local5); }; } else { if ((((_local7 == 2)) && ((_local8 == 2)))){ iR = 3; i3 = _local3; if (highest(_local4) < highest(_local5)){ i1 = highest(_local5); i2 = highest(_local4); } else { i1 = highest(_local4); i2 = highest(_local5); }; }; }; }; if (iR != 0){ lock1 = 1; lock2 = 1; lock3 = 1; lock4 = 1; lock5 = 1; if (_arg1[0][0] == i3){ lock1 = 0; }; if (_arg1[0][1] == i3){ lock2 = 0; }; if (_arg1[0][2] == i3){ lock3 = 0; }; if (_arg1[0][3] == i3){ lock4 = 0; }; if (_arg1[0][4] == i3){ lock5 = 0; }; i1 = highest(i1); if (bJokers == true){ arrOuts[_arg2] = 4; } else { arrOuts[_arg2] = 2; }; }; }; } public function check2(_arg1:Array, _arg2):void{ var _local3:Array; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; var _local14:*; var _local15:*; var _local16:*; var _local17:*; var _local18:*; _local3 = []; if (iR == 0){ _local3.push(_arg1[0][0]); _local3.push(_arg1[0][1]); _local3.push(_arg1[0][2]); _local3.push(_arg1[0][3]); _local3.push(_arg1[0][4]); _local3.sort(Array.NUMERIC); }; if (iR == 0){ _local4 = 99; _local5 = 99; _local6 = 99; _local7 = 99; _local8 = 0; _local9 = 0; _local10 = 0; _local11 = 0; _local12 = 0; _local13 = 0; _local4 = getUniqueNr(_arg1[0][0], _arg1[0][1], _arg1[0][2], _arg1[0][3], _arg1[0][4], _local4, _local5, _local6, _local7); _local5 = getUniqueNr(_arg1[0][0], _arg1[0][1], _arg1[0][2], _arg1[0][3], _arg1[0][4], _local4, _local5, _local6, _local7); _local6 = getUniqueNr(_arg1[0][0], _arg1[0][1], _arg1[0][2], _arg1[0][3], _arg1[0][4], _local4, _local5, _local6, _local7); _local7 = getUniqueNr(_arg1[0][0], _arg1[0][1], _arg1[0][2], _arg1[0][3], _arg1[0][4], _local4, _local5, _local6, _local7); _local13 = 0; while (_local13 < 5) { if (_arg1[0][_local13] == 99){ _local12++; } else { if (_arg1[0][_local13] == _local4){ _local8++; } else { if (_arg1[0][_local13] == _local5){ _local9++; } else { if (_arg1[0][_local13] == _local6){ _local10++; } else { if (_arg1[0][_local13] == _local7){ _local11++; }; }; }; }; }; _local13++; }; if (_local12 > 0){ iR = 2; if (_local3[0] == 1){ i1 = 14; i2 = _local3[3]; i3 = _local3[2]; i4 = _local3[1]; } else { i1 = _local3[3]; i2 = _local3[2]; i3 = _local3[1]; i4 = _local3[0]; }; if ((((_arg1[0][0] == i1)) || ((_arg1[0][0] == 99)))){ lock1 = 1; }; if ((((_arg1[0][1] == i1)) || ((_arg1[0][1] == 99)))){ lock2 = 1; }; if ((((_arg1[0][2] == i1)) || ((_arg1[0][2] == 99)))){ lock3 = 1; }; if ((((_arg1[0][3] == i1)) || ((_arg1[0][3] == 99)))){ lock4 = 1; }; if ((((_arg1[0][4] == i1)) || ((_arg1[0][4] == 99)))){ lock5 = 1; }; if (((!((_arg1[0][0] == i1))) && ((((_arg1[0][0] == 1)) || ((_arg1[0][0] > 9)))))){ lock1 = 1; } else { if (((!((_arg1[0][1] == i1))) && ((((_arg1[0][1] == 1)) || ((_arg1[0][1] > 9)))))){ lock2 = 1; } else { if (((!((_arg1[0][2] == i1))) && ((((_arg1[0][2] == 1)) || ((_arg1[0][2] > 9)))))){ lock3 = 1; } else { if (((!((_arg1[0][3] == i1))) && ((((_arg1[0][3] == 1)) || ((_arg1[0][3] > 9)))))){ lock4 = 1; } else { if (((!((_arg1[0][4] == i1))) && ((((_arg1[0][4] == 1)) || ((_arg1[0][4] > 9)))))){ lock5 = 1; }; }; }; }; }; } else { if (_local8 == 2){ iR = 2; i1 = highest(_local4); } else { if (_local9 == 2){ iR = 2; i1 = highest(_local5); } else { if (_local10 == 2){ iR = 2; i1 = highest(_local6); } else { if (_local11 == 2){ iR = 2; i1 = highest(_local7); }; }; }; }; if (iR == 2){ if (_arg1[0][0] == i1){ lock1 = 1; }; if (_arg1[0][1] == i1){ lock2 = 1; }; if (_arg1[0][2] == i1){ lock3 = 1; }; if (_arg1[0][3] == i1){ lock4 = 1; }; if (_arg1[0][4] == i1){ lock5 = 1; }; if (((!((_arg1[0][0] == i1))) && ((((_arg1[0][0] == 1)) || ((_arg1[0][0] > 10)))))){ lock1 = 1; } else { if (((!((_arg1[0][1] == i1))) && ((((_arg1[0][1] == 1)) || ((_arg1[0][1] > 9)))))){ lock2 = 1; } else { if (((!((_arg1[0][2] == i1))) && ((((_arg1[0][2] == 1)) || ((_arg1[0][2] > 9)))))){ lock3 = 1; } else { if (((!((_arg1[0][3] == i1))) && ((((_arg1[0][3] == 1)) || ((_arg1[0][3] > 9)))))){ lock4 = 1; } else { if (((!((_arg1[0][4] == i1))) && ((((_arg1[0][4] == 1)) || ((_arg1[0][4] > 9)))))){ lock5 = 1; }; }; }; }; }; i1 = highest(i1); if (_local3[0] == 1){ i2 = 14; i3 = _local3[4]; i4 = _local3[3]; i5 = _local3[2]; } else { i2 = _local3[4]; i3 = _local3[3]; i4 = _local3[2]; i5 = _local3[1]; }; }; }; }; if (iR == 2){ if (bJokers == true){ arrOuts[_arg2] = 12; } else { arrOuts[_arg2] = 10; }; }; if (iR == 0){ if (_local3[0] == 1){ _local3[0] = 14; _local3.sort(Array.NUMERIC); }; i1 = _local3[4]; i2 = _local3[3]; i3 = _local3[2]; i4 = _local3[1]; i5 = _local3[0]; _local14 = false; _local15 = 0; _local16 = 0; _local17 = 0; _local18 = 0; _local13 = 0; while (_local13 < 5) { if (_arg1[1][_local13] == 1){ _local15++; } else { if (_arg1[1][_local13] == 2){ _local16++; } else { if (_arg1[1][_local13] == 3){ _local17++; } else { if (_arg1[1][_local13] == 4){ _local18++; }; }; }; }; _local13++; }; if (_local15 == 4){ _local14 = true; if (_arg1[1][0] == 1){ lock1 = 1; }; if (_arg1[1][1] == 1){ lock2 = 1; }; if (_arg1[1][2] == 1){ lock3 = 1; }; if (_arg1[1][3] == 1){ lock4 = 1; }; if (_arg1[1][4] == 1){ lock5 = 1; }; iR = 1; if (bJokers == true){ arrOuts[_arg2] = 11; } else { arrOuts[_arg2] = 9; }; } else { if (_local16 == 4){ _local14 = true; if (_arg1[1][0] == 2){ lock1 = 1; }; if (_arg1[1][1] == 2){ lock2 = 1; }; if (_arg1[1][2] == 2){ lock3 = 1; }; if (_arg1[1][3] == 2){ lock4 = 1; }; if (_arg1[1][4] == 2){ lock5 = 1; }; iR = 1; if (bJokers == true){ arrOuts[_arg2] = 11; } else { arrOuts[_arg2] = 9; }; } else { if (_local17 == 4){ _local14 = true; if (_arg1[1][0] == 3){ lock1 = 1; }; if (_arg1[1][1] == 3){ lock2 = 1; }; if (_arg1[1][2] == 3){ lock3 = 1; }; if (_arg1[1][3] == 3){ lock4 = 1; }; if (_arg1[1][4] == 3){ lock5 = 1; }; iR = 1; if (bJokers == true){ arrOuts[_arg2] = 11; } else { arrOuts[_arg2] = 9; }; } else { if (_local18 == 4){ _local14 = true; if (_arg1[1][0] == 4){ lock1 = 1; }; if (_arg1[1][1] == 4){ lock2 = 1; }; if (_arg1[1][2] == 4){ lock3 = 1; }; if (_arg1[1][3] == 4){ lock4 = 1; }; if (_arg1[1][4] == 4){ lock5 = 1; }; iR = 1; if (bJokers == true){ arrOuts[_arg2] = 11; } else { arrOuts[_arg2] = 9; }; }; }; }; }; if (_local14 == false){ if (checkSequence(_arg1[0][0], _arg1[0][1], _arg1[0][2], _arg1[0][3], _arg1[0][4]) == true){ _local14 = true; iR = 1; if (bJokers == true){ arrOuts[_arg2] = 10; } else { arrOuts[_arg2] = 8; }; }; }; }; if (iR == 0){ if ((((_arg1[0][0] == 1)) || ((_arg1[0][0] == 14)))){ lock1 = 1; iR = 1; arrOuts[_arg2] = 3; } else { if ((((_arg1[0][1] == 1)) || ((_arg1[0][1] == 14)))){ lock2 = 1; iR = 1; arrOuts[_arg2] = 3; } else { if ((((_arg1[0][2] == 1)) || ((_arg1[0][2] == 14)))){ lock3 = 1; iR = 1; arrOuts[_arg2] = 3; } else { if ((((_arg1[0][3] == 1)) || ((_arg1[0][3] == 14)))){ lock4 = 1; iR = 1; arrOuts[_arg2] = 3; } else { if ((((_arg1[0][4] == 1)) || ((_arg1[0][4] == 14)))){ lock5 = 1; iR = 1; arrOuts[_arg2] = 3; } else { if (_arg1[0][0] == 13){ lock1 = 1; iR = 1; arrOuts[_arg2] = 3; } else { if (_arg1[0][1] == 13){ lock2 = 1; iR = 1; arrOuts[_arg2] = 3; } else { if (_arg1[0][2] == 13){ lock3 = 1; iR = 1; arrOuts[_arg2] = 3; } else { if (_arg1[0][3] == 13){ lock4 = 1; iR = 1; arrOuts[_arg2] = 3; } else { if (_arg1[0][4] == 13){ lock5 = 1; iR = 1; arrOuts[_arg2] = 3; } else { if (_arg1[0][0] == 12){ lock1 = 1; iR = 1; arrOuts[_arg2] = 3; } else { if (_arg1[0][1] == 12){ lock2 = 1; iR = 1; arrOuts[_arg2] = 3; } else { if (_arg1[0][2] == 12){ lock3 = 1; iR = 1; arrOuts[_arg2] = 3; } else { if (_arg1[0][3] == 12){ lock4 = 1; iR = 1; arrOuts[_arg2] = 3; } else { if (_arg1[0][4] == 12){ lock5 = 1; iR = 1; arrOuts[_arg2] = 3; } else { if (_arg1[0][0] == 11){ lock1 = 1; iR = 1; arrOuts[_arg2] = 3; } else { if (_arg1[0][1] == 11){ lock2 = 1; iR = 1; arrOuts[_arg2] = 3; } else { if (_arg1[0][2] == 11){ lock3 = 1; iR = 1; arrOuts[_arg2] = 3; } else { if (_arg1[0][3] == 11){ lock4 = 1; iR = 1; arrOuts[_arg2] = 3; } else { if (_arg1[0][4] == 11){ lock5 = 1; iR = 1; arrOuts[_arg2] = 3; } else { if (_arg1[0][0] == 10){ lock1 = 1; iR = 1; arrOuts[_arg2] = 3; } else { if (_arg1[0][1] == 10){ lock2 = 1; iR = 1; arrOuts[_arg2] = 3; } else { if (_arg1[0][2] == 10){ lock3 = 1; iR = 1; arrOuts[_arg2] = 3; } else { if (_arg1[0][3] == 10){ lock4 = 1; iR = 1; arrOuts[_arg2] = 3; } else { if (_arg1[0][4] == 10){ lock5 = 1; iR = 1; arrOuts[_arg2] = 3; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; if ((((iR == 1)) && ((bJokers == true)))){ arrOuts[_arg2] = (arrOuts[_arg2] + 2); }; }; } public function checkSequence(_arg1, _arg2, _arg3, _arg4, _arg5):Boolean{ var _local6:Array; var _local7:Array; var _local8:*; var _local9:*; _local6 = [0, 0, 0, 0, 0, 99]; _local7 = []; _local8 = 1; _local6[0] = _arg1; _local6[1] = _arg2; _local6[2] = _arg3; _local6[3] = _arg4; _local6[4] = _arg5; _local6.sort(Array.NUMERIC); if (_local6.indexOf(1) != -1){ _local6[5] = 14; }; _local9 = 0; while (_local9 < 5) { if ((_local6[_local9] + 1) == _local6[(_local9 + 1)]){ ++_local8; if (_local8 == 2){ _local7.push(_local6[_local9]); }; if (_local6[(_local9 + 1)] == 14){ _local7.push(1); } else { _local7.push(_local6[(_local9 + 1)]); }; }; _local9++; }; if (_local8 == 4){ if (_local7.indexOf(_arg1) != -1){ lock1 = 1; }; if (_local7.indexOf(_arg2) != -1){ lock2 = 1; }; if (_local7.indexOf(_arg3) != -1){ lock3 = 1; }; if (_local7.indexOf(_arg4) != -1){ lock4 = 1; }; if (_local7.indexOf(_arg5) != -1){ lock5 = 1; }; return (true); //unresolved jump }; return (false); } public function getUniqueNr(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6, _arg7, _arg8, _arg9):Number{ if ((((((((_arg1 == _arg6)) || ((_arg1 == _arg7)))) || ((_arg1 == _arg8)))) || ((_arg1 == _arg9)))){ _arg1 = 99; }; if ((((((((_arg2 == _arg6)) || ((_arg2 == _arg7)))) || ((_arg2 == _arg8)))) || ((_arg2 == _arg9)))){ _arg2 = 99; }; if ((((((((_arg3 == _arg6)) || ((_arg3 == _arg7)))) || ((_arg3 == _arg8)))) || ((_arg3 == _arg9)))){ _arg3 = 99; }; if ((((((((_arg4 == _arg6)) || ((_arg4 == _arg7)))) || ((_arg4 == _arg8)))) || ((_arg4 == _arg9)))){ _arg4 = 99; }; if ((((((((_arg5 == _arg6)) || ((_arg5 == _arg7)))) || ((_arg5 == _arg8)))) || ((_arg5 == _arg9)))){ _arg5 = 99; }; if (_arg1 != 99){ return (_arg1); }; if (_arg2 != 99){ return (_arg2); }; if (_arg3 != 99){ return (_arg3); }; if (_arg4 != 99){ return (_arg4); }; if (_arg5 != 99){ return (_arg5); }; return (99); } public function findAllCards(_arg1:Array):Number{ var _local2:*; _local2 = 0; if (_arg1[0].length != 5){ trace("Error: FindAllCards function got array with wrong length."); return (0); }; if ((((((((((int(_arg1[0][0]) == 1)) || ((int(_arg1[0][1]) == 1)))) || ((int(_arg1[0][2]) == 1)))) || ((int(_arg1[0][3]) == 1)))) || ((int(_arg1[0][4]) == 1)))){ _local2++; }; if ((((((((((int(_arg1[0][0]) == 10)) || ((int(_arg1[0][1]) == 10)))) || ((int(_arg1[0][2]) == 10)))) || ((int(_arg1[0][3]) == 10)))) || ((int(_arg1[0][4]) == 10)))){ _local2++; }; if ((((((((((int(_arg1[0][0]) == 11)) || ((int(_arg1[0][1]) == 11)))) || ((int(_arg1[0][2]) == 11)))) || ((int(_arg1[0][3]) == 11)))) || ((int(_arg1[0][4]) == 11)))){ _local2++; }; if ((((((((((int(_arg1[0][0]) == 12)) || ((int(_arg1[0][1]) == 12)))) || ((int(_arg1[0][2]) == 12)))) || ((int(_arg1[0][3]) == 12)))) || ((int(_arg1[0][4]) == 12)))){ _local2++; }; if ((((((((((int(_arg1[0][0]) == 13)) || ((int(_arg1[0][1]) == 13)))) || ((int(_arg1[0][2]) == 13)))) || ((int(_arg1[0][3]) == 13)))) || ((int(_arg1[0][4]) == 13)))){ _local2++; }; return (_local2); } function frame1(){ stop(); bJokers = false; bCardAnimation = false; bDealAllCardsAtOnce = true; bCharChosen = false; bDeckChosen = false; iOppChar = 0; strOppName = "April"; wndIntro.alpha = 0; this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress); this.loaderInfo.addEventListener(Event.COMPLETE, onComplete); } function frame2(){ wndPlayerPunish.textSheet.mouseEnabled = false; wndPlayerPunish.textSheet.gotoAndStop((iOppChar + 1)); iPlayerBets = 0; iPlayerCalls = 0; iOppBets = 0; arrPotOdds = [0, 0, 0, 0, 0]; bBluff = false; iBluffRounds = 0; bPostDeal = false; iPlayerDrawAmount = 0; iExpectedRank = 0; arrBluff = [20, 25, 30]; arrBetsLowPair = [30, 40, 50]; iPot = 0; iHighestBet = 0; iPlayerBet = 0; iOppBet = 0; iPlayerCredits = 100; iOppCredits = 100; iClothValue = 100; iDealer = 0; iTurn = 0; bCardSelectEnabled = false; iOppClothes = 1; iPlayerClothes = 1; lastPlayerMove = 0; lastOppMove = 0; myInterval = setInterval(myTimer, 1000); iCountDown = 0; iPhase = -1; iInStock = 0; btnAnte.gotoAndStop(3); btnAnte.alpha = 1; btnRaise.gotoAndStop(2); btnRaise.alpha = 0.2; btnCall.gotoAndStop(2); btnCall.alpha = 0.2; btnFold.alpha = 0.2; btnPunish.alpha = 0.2; card1.alpha = 0; card2.alpha = 0; card3.alpha = 0; card4.alpha = 0; card5.alpha = 0; iCallDiff = 0; bGameOver = false; secondsCount = 0; wndReset.alpha = 1; if (bCardAnimation == true){ myTween = new Tween(cardDeal, "x", None.easeNone, 200, 200, 1, true); myTween.FPS = 40; }; myTweenBetCall = new Tween(wndBetAmount, "alpha", Regular.easeIn, 0, 0, 1, true); myTweenBetCall.FPS = 40; myTweenRedraw = new Tween(wndOppDiscard, "alpha", Regular.easeIn, 0, 0, 1, true); myTweenRedraw.FPS = 40; stage.addEventListener(MouseEvent.CLICK, mouseClicked); wndBetBar.alpha = 0; wndCardDraw.alpha = 0; cardDeal.alpha = 0; cardDeal.gotoAndStop(55); wndOppDiscard.alpha = 0; wndOppPunish.alpha = 0; showOppHand(false); card1.gotoAndStop(55); card2.gotoAndStop(55); card3.gotoAndStop(55); card4.gotoAndStop(55); card5.gotoAndStop(55); iSocks = 1; iShirt = 1; iSkirt = 1; iBra = 1; iPanties = 1; bBumpyRide = false; charArt = new charApril(); charArt.x = 168; charArt.y = 9; addChild(charArt); setChildIndex(charArt, 0); showBase(); stop(); arrDeck = [[], []]; arrPlayerHand = [[], []]; arrOppHand = [[], []]; arrPlayerRank = [0, 0, 0, 0, 0, 0]; arrOppRank = [0, 0, 0, 0, 0, 0]; arrPlayerLock = [1, 1, 1, 1, 1]; arrOppLock = [0, 0, 0, 0, 0]; arrOuts = [0, 0]; iR = 0; i1 = 0; i2 = 0; i3 = 0; i4 = 0; i5 = 0; lock1 = 0; lock2 = 0; lock3 = 0; lock4 = 0; lock5 = 0; } } }//package spp_LITE_fla
Section 40
//textSheet_62 (spp_LITE_fla.textSheet_62) package spp_LITE_fla { import flash.display.*; public dynamic class textSheet_62 extends MovieClip { public function textSheet_62(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spp_LITE_fla
Section 41
//wndBetAmount_29 (spp_LITE_fla.wndBetAmount_29) package spp_LITE_fla { import flash.display.*; public dynamic class wndBetAmount_29 extends MovieClip { public function wndBetAmount_29(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spp_LITE_fla
Section 42
//wndClothesOpp_33 (spp_LITE_fla.wndClothesOpp_33) package spp_LITE_fla { import flash.display.*; public dynamic class wndClothesOpp_33 extends MovieClip { public function wndClothesOpp_33(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spp_LITE_fla
Section 43
//wndClothesPlayer_34 (spp_LITE_fla.wndClothesPlayer_34) package spp_LITE_fla { import flash.display.*; public dynamic class wndClothesPlayer_34 extends MovieClip { public function wndClothesPlayer_34(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spp_LITE_fla
Section 44
//wndDealer_28 (spp_LITE_fla.wndDealer_28) package spp_LITE_fla { import flash.display.*; public dynamic class wndDealer_28 extends MovieClip { public function wndDealer_28(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spp_LITE_fla
Section 45
//wndOppDiscard_32 (spp_LITE_fla.wndOppDiscard_32) package spp_LITE_fla { import flash.display.*; public dynamic class wndOppDiscard_32 extends MovieClip { public function wndOppDiscard_32(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spp_LITE_fla
Section 46
//charApril (charApril) package { import flash.display.*; public dynamic class charApril extends MovieClip { public var stocksWhip11:MovieClip; public var shirt12:MovieClip; public var skirt11:MovieClip; public var skirt12:MovieClip; public var stocksSpank11:MovieClip; public var tkDeluxe11:MovieClip; public var base:MovieClip; public var stocks:MovieClip; public var horseSocket11:MovieClip; public var horseTop:MovieClip; public var panties12:MovieClip; public var gag:MovieClip; public var footWheel11:MovieClip; public var camera:MovieClip; public var bra11:MovieClip; public var bra12:MovieClip; public var guillotine:MovieClip; public var panties11:MovieClip; public var socks11:MovieClip; public var socks12:MovieClip; public var shirt11:MovieClip; } }//package
Section 47
//introStartButton (introStartButton) package { import flash.display.*; public dynamic class introStartButton extends MovieClip { } }//package
Section 48
//movie_mc (movie_mc) package { import flash.display.*; public dynamic class movie_mc extends MovieClip { } }//package

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 FontUsed by:3 7 11 12 15 17 19 20 24 25 26 27 28 30 31 36 37 38 235 236 238 239 244 247 249 252 253 257 258 259 263 267 268 269 273 277 278 279 281 283 285 295 296 297 298 299 300 301 302 304 306 308 310 312 313 314 315 316 317 319 320 321 322 324 326 327 329 334 336 338 340 342 344 359 361 362 363 366 367 368 372 373 374 377 378 381 389 403 404 407 409 412 414 416 419 421 423 424 425 426 428 430 432 434 436 438
Symbol 3 EditableTextUses:2 33Used by:Timeline
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClip {movie_mc}Uses:4Used by:Timeline
Symbol 6 GraphicUsed by:8
Symbol 7 TextUses:2Used by:8
Symbol 8 MovieClip {introStartButton}Uses:6 7Used by:Timeline
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:13
Symbol 11 EditableTextUses:2Used by:13
Symbol 12 EditableTextUses:2Used by:13
Symbol 13 MovieClipUses:10 11 12Used by:Timeline
Symbol 14 GraphicUsed by:18 21 29 32
Symbol 15 TextUses:2Used by:18
Symbol 16 GraphicUsed by:18 21 29 32
Symbol 17 TextUses:2Used by:18
Symbol 18 MovieClip {spp_LITE_fla.btnNoJokers_5}Uses:14 15 16 17Used by:35
Symbol 19 TextUses:2Used by:21
Symbol 20 TextUses:2Used by:21
Symbol 21 MovieClip {spp_LITE_fla.btn2Jokers_6}Uses:14 19 16 20Used by:35
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:35
Symbol 24 TextUses:2Used by:35
Symbol 25 TextUses:2Used by:35
Symbol 26 TextUses:2Used by:35
Symbol 27 TextUses:2Used by:29
Symbol 28 TextUses:2Used by:29
Symbol 29 MovieClip {spp_LITE_fla.btnApril_7}Uses:14 27 16 28Used by:35
Symbol 30 TextUses:2Used by:32
Symbol 31 TextUses:2Used by:32
Symbol 32 MovieClip {spp_LITE_fla.btnNora_8}Uses:14 30 16 31Used by:35
Symbol 33 FontUsed by:3 34 39 296 298 299 300 302 327 363 366 367 374 406 408 410 411 413 415 417 418 420 422 427 429 431 433 435 437 441
Symbol 34 TextUses:33Used by:35
Symbol 35 MovieClipUses:18 21 23 24 25 26 29 32 34Used by:Timeline
Symbol 36 TextUses:2Used by:Timeline
Symbol 37 TextUses:2Used by:Timeline
Symbol 38 TextUses:2Used by:Timeline
Symbol 39 TextUses:33Used by:Timeline
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:42
Symbol 42 MovieClipUses:41Used by:122
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:45
Symbol 45 MovieClipUses:44Used by:122
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:48
Symbol 48 MovieClipUses:47Used by:122
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:51
Symbol 51 MovieClipUses:50Used by:122
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:54
Symbol 54 MovieClipUses:53Used by:122
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:57
Symbol 57 MovieClipUses:56Used by:122
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:60
Symbol 60 MovieClipUses:59Used by:122
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:63
Symbol 63 MovieClipUses:62Used by:122
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:66
Symbol 66 MovieClipUses:65Used by:122
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:69
Symbol 69 MovieClipUses:68Used by:122
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:72
Symbol 72 MovieClipUses:71Used by:122
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:75
Symbol 75 MovieClipUses:74Used by:122
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:78
Symbol 78 MovieClipUses:77Used by:122
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:81
Symbol 81 MovieClipUses:80Used by:122
Symbol 82 MovieClipUsed by:122
Symbol 83 MovieClipUsed by:122
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:86
Symbol 86 MovieClipUses:85Used by:122
Symbol 87 MovieClipUsed by:122
Symbol 88 MovieClipUsed by:122
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:91
Symbol 91 MovieClipUses:90Used by:122
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:94
Symbol 94 MovieClipUses:93Used by:121
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:97
Symbol 97 MovieClipUses:96Used by:121
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:100
Symbol 100 MovieClipUses:99Used by:121
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:103
Symbol 103 MovieClipUses:102Used by:121
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:106
Symbol 106 MovieClipUses:105Used by:121
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:109
Symbol 109 MovieClipUses:108Used by:121
Symbol 110 MovieClipUsed by:121
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:113
Symbol 113 MovieClipUses:112Used by:121
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:116
Symbol 116 MovieClipUses:115Used by:121
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:119
Symbol 119 MovieClipUses:118Used by:121
Symbol 120 MovieClipUsed by:121
Symbol 121 MovieClipUses:94 97 100 103 106 109 110 113 116 119 120Used by:122
Symbol 122 MovieClip {charApril}Uses:42 45 48 51 54 57 60 63 66 69 72 75 78 81 82 83 86 87 88 91 121
Symbol 123 GraphicUsed by:Timeline
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:232
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:232
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:232
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:232
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:232
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:232
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:232
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:232
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:232
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:232
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:232
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:232
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:232
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:232
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:232
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:232
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:232
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:232
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:232
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:232
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:232
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:232
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:232
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:232
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:232
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:174Used by:232
Symbol 176 BitmapUsed by:177
Symbol 177 GraphicUses:176Used by:232
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178Used by:232
Symbol 180 BitmapUsed by:181
Symbol 181 GraphicUses:180Used by:232
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:232
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:232
Symbol 186 BitmapUsed by:187
Symbol 187 GraphicUses:186Used by:232
Symbol 188 BitmapUsed by:189
Symbol 189 GraphicUses:188Used by:232
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:232
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:232
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:232
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:232
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:232
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:232
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:232
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:204Used by:232
Symbol 206 BitmapUsed by:207
Symbol 207 GraphicUses:206Used by:232
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:232
Symbol 210 BitmapUsed by:211
Symbol 211 GraphicUses:210Used by:232
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:232
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:232
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:232
Symbol 218 BitmapUsed by:219
Symbol 219 GraphicUses:218Used by:232
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:232
Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:232
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:232
Symbol 226 BitmapUsed by:227
Symbol 227 GraphicUses:226Used by:232
Symbol 228 BitmapUsed by:229
Symbol 229 GraphicUses:228Used by:232
Symbol 230 BitmapUsed by:231 335 337 339 341 343
Symbol 231 GraphicUses:230Used by:232
Symbol 232 MovieClip {spp_LITE_fla.cardSprite_9}Uses:125 127 129 131 133 135 137 139 141 143 145 147 149 151 153 155 157 159 161 163 165 167 169 171 173 175 177 179 181 183 185 187 189 191 193 195 197 199 201 203 205 207 209 211 213 215 217 219 221 223 225 227 229 231Used by:Timeline
Symbol 233 BitmapUsed by:234
Symbol 234 GraphicUses:233Used by:237 240 248 369
Symbol 235 TextUses:2Used by:237
Symbol 236 TextUses:2Used by:237
Symbol 237 MovieClip {spp_LITE_fla.btnExpand_10}Uses:234 235 236Used by:Timeline
Symbol 238 TextUses:2Used by:240
Symbol 239 TextUses:2Used by:240
Symbol 240 MovieClip {spp_LITE_fla.btnHiLo_11}Uses:234 238 239Used by:Timeline
Symbol 241 BitmapUsed by:242
Symbol 242 GraphicUses:241Used by:243
Symbol 243 MovieClipUses:242Used by:Timeline
Symbol 244 TextUses:2Used by:248
Symbol 245 BitmapUsed by:246
Symbol 246 GraphicUses:245Used by:248
Symbol 247 TextUses:2Used by:248
Symbol 248 MovieClip {spp_LITE_fla.btnAuto_13}Uses:234 244 246 247Used by:Timeline
Symbol 249 EditableTextUses:2Used by:Timeline
Symbol 250 BitmapUsed by:251
Symbol 251 GraphicUses:250Used by:254
Symbol 252 TextUses:2Used by:254
Symbol 253 TextUses:2Used by:254
Symbol 254 MovieClip {spp_LITE_fla.btnRaise_14}Uses:251 252 253Used by:Timeline
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:260 383 384 387 388
Symbol 257 TextUses:2Used by:260
Symbol 258 TextUses:2Used by:260
Symbol 259 TextUses:2Used by:260
Symbol 260 MovieClip {spp_LITE_fla.btnCall_15}Uses:256 257 258 259Used by:Timeline
Symbol 261 BitmapUsed by:262
Symbol 262 GraphicUses:261Used by:264
Symbol 263 TextUses:2Used by:264
Symbol 264 MovieClipUses:262 263Used by:Timeline
Symbol 265 BitmapUsed by:266
Symbol 266 GraphicUses:265Used by:270 360
Symbol 267 TextUses:2Used by:270
Symbol 268 TextUses:2Used by:270
Symbol 269 TextUses:2Used by:270
Symbol 270 MovieClip {spp_LITE_fla.btnAnte_17}Uses:266 267 268 269Used by:Timeline
Symbol 271 BitmapUsed by:272
Symbol 272 GraphicUses:271Used by:274 375 385 386 391 392 393 394 395 396 397 398 399 400 401 402
Symbol 273 TextUses:2Used by:274
Symbol 274 MovieClipUses:272 273Used by:Timeline
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:280 282 284 286
Symbol 277 TextUses:2Used by:280
Symbol 278 TextUses:2Used by:280 282 284 286
Symbol 279 TextUses:2Used by:280 282 284 286
Symbol 280 MovieClip {spp_LITE_fla.btn10_20}Uses:276 277 278 279Used by:287
Symbol 281 TextUses:2Used by:282
Symbol 282 MovieClip {spp_LITE_fla.btn20_21}Uses:276 281 278 279Used by:287
Symbol 283 TextUses:2Used by:284
Symbol 284 MovieClip {spp_LITE_fla.btn30_22}Uses:276 283 278 279Used by:287
Symbol 285 TextUses:2Used by:286
Symbol 286 MovieClip {spp_LITE_fla.btn40_23}Uses:276 285 278 279Used by:287
Symbol 287 MovieClipUses:280 282 284 286Used by:Timeline
Symbol 288 GraphicUsed by:289
Symbol 289 MovieClip {spp_LITE_fla.chip100_25}Uses:288Used by:294
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClipUses:290Used by:294
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClipUses:292Used by:294
Symbol 294 MovieClipUses:289 291 293Used by:Timeline
Symbol 295 TextUses:2Used by:Timeline
Symbol 296 EditableTextUses:2 33Used by:Timeline
Symbol 297 TextUses:2Used by:Timeline
Symbol 298 EditableTextUses:2 33Used by:Timeline
Symbol 299 EditableTextUses:2 33Used by:Timeline
Symbol 300 EditableTextUses:2 33Used by:Timeline
Symbol 301 TextUses:2Used by:Timeline
Symbol 302 EditableTextUses:2 33Used by:Timeline
Symbol 303 GraphicUsed by:309
Symbol 304 TextUses:2Used by:309
Symbol 305 GraphicUsed by:309
Symbol 306 TextUses:2Used by:309
Symbol 307 GraphicUsed by:309
Symbol 308 TextUses:2Used by:309
Symbol 309 MovieClip {spp_LITE_fla.wndDealer_28}Uses:303 304 305 306 307 308Used by:Timeline
Symbol 310 EditableTextUses:2Used by:Timeline
Symbol 311 GraphicUsed by:325
Symbol 312 TextUses:2Used by:325
Symbol 313 TextUses:2Used by:325
Symbol 314 TextUses:2Used by:325
Symbol 315 TextUses:2Used by:325
Symbol 316 TextUses:2Used by:325
Symbol 317 TextUses:2Used by:325
Symbol 318 GraphicUsed by:325
Symbol 319 TextUses:2Used by:325
Symbol 320 TextUses:2Used by:325
Symbol 321 TextUses:2Used by:325
Symbol 322 TextUses:2Used by:325
Symbol 323 GraphicUsed by:325
Symbol 324 TextUses:2Used by:325
Symbol 325 MovieClip {spp_LITE_fla.wndBetAmount_29}Uses:311 312 313 314 315 316 317 318 319 320 321 322 323 324Used by:Timeline
Symbol 326 EditableTextUses:2Used by:Timeline
Symbol 327 EditableTextUses:2 33Used by:Timeline
Symbol 328 GraphicUsed by:332
Symbol 329 TextUses:2Used by:332
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClipUses:330Used by:332
Symbol 332 MovieClipUses:328 329 331Used by:Timeline
Symbol 333 GraphicUsed by:345
Symbol 334 TextUses:2Used by:345
Symbol 335 GraphicUses:230Used by:345
Symbol 336 TextUses:2Used by:345
Symbol 337 GraphicUses:230Used by:345
Symbol 338 TextUses:2Used by:345
Symbol 339 GraphicUses:230Used by:345
Symbol 340 TextUses:2Used by:345
Symbol 341 GraphicUses:230Used by:345
Symbol 342 TextUses:2Used by:345
Symbol 343 GraphicUses:230Used by:345
Symbol 344 TextUses:2Used by:345
Symbol 345 MovieClip {spp_LITE_fla.wndOppDiscard_32}Uses:333 334 335 336 337 338 339 340 341 342 343 344Used by:Timeline
Symbol 346 GraphicUsed by:351
Symbol 347 GraphicUsed by:351
Symbol 348 GraphicUsed by:351
Symbol 349 GraphicUsed by:351
Symbol 350 GraphicUsed by:351
Symbol 351 MovieClip {spp_LITE_fla.wndClothesOpp_33}Uses:346 347 348 349 350Used by:Timeline
Symbol 352 GraphicUsed by:357
Symbol 353 GraphicUsed by:357
Symbol 354 GraphicUsed by:357
Symbol 355 GraphicUsed by:357
Symbol 356 GraphicUsed by:357
Symbol 357 MovieClip {spp_LITE_fla.wndClothesPlayer_34}Uses:352 353 354 355 356Used by:Timeline
Symbol 358 GraphicUsed by:364
Symbol 359 TextUses:2Used by:360
Symbol 360 MovieClipUses:266 359Used by:364
Symbol 361 TextUses:2Used by:364
Symbol 362 TextUses:2Used by:364
Symbol 363 EditableTextUses:2 33Used by:364
Symbol 364 MovieClipUses:358 360 361 362 363Used by:Timeline
Symbol 365 GraphicUsed by:370
Symbol 366 EditableTextUses:2 33Used by:370
Symbol 367 EditableTextUses:2 33Used by:370
Symbol 368 TextUses:2Used by:369
Symbol 369 MovieClipUses:234 368Used by:370
Symbol 370 MovieClipUses:365 366 367 369Used by:Timeline
Symbol 371 GraphicUsed by:443
Symbol 372 TextUses:2Used by:443
Symbol 373 TextUses:2Used by:443
Symbol 374 EditableTextUses:2 33Used by:443
Symbol 375 MovieClipUses:272Used by:443
Symbol 376 GraphicUsed by:379 390
Symbol 377 TextUses:2Used by:379
Symbol 378 TextUses:2Used by:379 390
Symbol 379 MovieClipUses:376 377 378Used by:383 384 385 386 387 388 393 394 395 396
Symbol 380 GraphicUsed by:382
Symbol 381 TextUses:2Used by:382
Symbol 382 MovieClipUses:380 381Used by:383 384 387 388 391 392 393 394 395 396 397 398 399 400 401 402
Symbol 383 MovieClip {spp_LITE_fla.btnCam_41}Uses:256 379 382Used by:443
Symbol 384 MovieClip {spp_LITE_fla.btnGuillotine_44}Uses:256 379 382Used by:443
Symbol 385 MovieClip {spp_LITE_fla.btnStocks_45}Uses:272 379Used by:443
Symbol 386 MovieClip {spp_LITE_fla.btnHorse_46}Uses:272 379Used by:443
Symbol 387 MovieClip {spp_LITE_fla.btnSawtooth_47}Uses:256 379 382Used by:443
Symbol 388 MovieClip {spp_LITE_fla.btnBridle_48}Uses:256 379 382Used by:443
Symbol 389 TextUses:2Used by:390
Symbol 390 MovieClipUses:376 389 378Used by:391 392 397 398 399 400 401 402
Symbol 391 MovieClip {spp_LITE_fla.btnFootTickler_49}Uses:272 390 382Used by:443
Symbol 392 MovieClip {spp_LITE_fla.btnSideTickler_51}Uses:272 390 382Used by:443
Symbol 393 MovieClip {spp_LITE_fla.btnCombo1_52}Uses:272 379 382Used by:443
Symbol 394 MovieClip {spp_LITE_fla.btnCombo2_53}Uses:272 379 382Used by:443
Symbol 395 MovieClip {spp_LITE_fla.btnCombo3_54}Uses:272 379 382Used by:443
Symbol 396 MovieClip {spp_LITE_fla.btnCombo4_55}Uses:272 379 382Used by:443
Symbol 397 MovieClip {spp_LITE_fla.btnFootSpank_56}Uses:272 390 382Used by:443
Symbol 398 MovieClip {spp_LITE_fla.btnButtSpank_57}Uses:272 390 382Used by:443
Symbol 399 MovieClip {spp_LITE_fla.btnRope_58}Uses:272 390 382Used by:443
Symbol 400 MovieClip {spp_LITE_fla.btnRodeo_59}Uses:272 390 382Used by:443
Symbol 401 MovieClip {spp_LITE_fla.btnWeights_60}Uses:272 390 382Used by:443
Symbol 402 MovieClip {spp_LITE_fla.btnCandle_61}Uses:272 390 382Used by:443
Symbol 403 TextUses:2Used by:443
Symbol 404 TextUses:2Used by:443
Symbol 405 GraphicUsed by:439
Symbol 406 TextUses:33Used by:439
Symbol 407 TextUses:2Used by:439
Symbol 408 TextUses:33Used by:439
Symbol 409 TextUses:2Used by:439
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Symbol 435 TextUses:33Used by:439
Symbol 436 TextUses:2Used by:439
Symbol 437 TextUses:33Used by:439
Symbol 438 TextUses:2Used by:439
Symbol 439 MovieClip {spp_LITE_fla.textSheet_62}Uses:405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438Used by:443
Symbol 440 GraphicUsed by:442
Symbol 441 TextUses:33Used by:442
Symbol 442 MovieClipUses:440 441Used by:443
Symbol 443 MovieClipUses:371 372 373 374 375 383 384 385 386 387 388 391 392 393 394 395 396 397 398 399 400 401 402 403 404 439 442Used by:Timeline
Symbol 444 GraphicUsed by:Timeline

Instance Names

"loaded_txt"Frame 1Symbol 3 EditableText
"loader_mc"Frame 1Symbol 5 MovieClip {movie_mc}
"btnIntroStart"Frame 1Symbol 8 MovieClip {introStartButton}
"introLogo"Frame 1Symbol 13 MovieClip
"wndIntro"Frame 1Symbol 35 MovieClip
"card1"Frame 2Symbol 232 MovieClip {spp_LITE_fla.cardSprite_9}
"card2"Frame 2Symbol 232 MovieClip {spp_LITE_fla.cardSprite_9}
"card3"Frame 2Symbol 232 MovieClip {spp_LITE_fla.cardSprite_9}
"card4"Frame 2Symbol 232 MovieClip {spp_LITE_fla.cardSprite_9}
"card5"Frame 2Symbol 232 MovieClip {spp_LITE_fla.cardSprite_9}
"btnExpand"Frame 2Symbol 237 MovieClip {spp_LITE_fla.btnExpand_10}
"btnHiLo"Frame 2Symbol 240 MovieClip {spp_LITE_fla.btnHiLo_11}
"btnHiLoSwap"Frame 2Symbol 243 MovieClip
"btnHiLoAuto"Frame 2Symbol 248 MovieClip {spp_LITE_fla.btnAuto_13}
"txtPlayerRank"Frame 2Symbol 249 EditableText
"btnRaise"Frame 2Symbol 254 MovieClip {spp_LITE_fla.btnRaise_14}
"btnCall"Frame 2Symbol 260 MovieClip {spp_LITE_fla.btnCall_15}
"btnFold"Frame 2Symbol 264 MovieClip
"btnAnte"Frame 2Symbol 270 MovieClip {spp_LITE_fla.btnAnte_17}
"btnPunish"Frame 2Symbol 274 MovieClip
"wndBetBar"Frame 2Symbol 287 MovieClip
"chipsPlayer"Frame 2Symbol 294 MovieClip
"txtOppCredits"Frame 2Symbol 296 EditableText
"txtOppBet"Frame 2Symbol 298 EditableText
"txtPlayerCredits"Frame 2Symbol 299 EditableText
"txtPlayerBet"Frame 2Symbol 300 EditableText
"txtPot"Frame 2Symbol 302 EditableText
"wndDealer"Frame 2Symbol 309 MovieClip {spp_LITE_fla.wndDealer_28}
"cardDeal"Frame 2Symbol 232 MovieClip {spp_LITE_fla.cardSprite_9}
"txtInfo"Frame 2Symbol 310 EditableText
"wndBetAmount"Frame 2Symbol 325 MovieClip {spp_LITE_fla.wndBetAmount_29}
"card1b"Frame 2Symbol 232 MovieClip {spp_LITE_fla.cardSprite_9}
"card2b"Frame 2Symbol 232 MovieClip {spp_LITE_fla.cardSprite_9}
"card3b"Frame 2Symbol 232 MovieClip {spp_LITE_fla.cardSprite_9}
"card4b"Frame 2Symbol 232 MovieClip {spp_LITE_fla.cardSprite_9}
"card5b"Frame 2Symbol 232 MovieClip {spp_LITE_fla.cardSprite_9}
"txtOppRank"Frame 2Symbol 326 EditableText
"txtIphase"Frame 2Symbol 327 EditableText
"wndCardDraw"Frame 2Symbol 332 MovieClip
"wndOppDiscard"Frame 2Symbol 345 MovieClip {spp_LITE_fla.wndOppDiscard_32}
"wndClothesOpp"Frame 2Symbol 351 MovieClip {spp_LITE_fla.wndClothesOpp_33}
"wndClothesPlayer"Frame 2Symbol 357 MovieClip {spp_LITE_fla.wndClothesPlayer_34}
"wndReset"Frame 2Symbol 364 MovieClip
"wndOppPunish"Frame 2Symbol 370 MovieClip
"wndPlayerPunish"Frame 2Symbol 443 MovieClip
"btnNoJokers"Symbol 35 MovieClip Frame 1Symbol 18 MovieClip {spp_LITE_fla.btnNoJokers_5}
"btn2Jokers"Symbol 35 MovieClip Frame 1Symbol 21 MovieClip {spp_LITE_fla.btn2Jokers_6}
"btnApril"Symbol 35 MovieClip Frame 1Symbol 29 MovieClip {spp_LITE_fla.btnApril_7}
"btnNora"Symbol 35 MovieClip Frame 1Symbol 32 MovieClip {spp_LITE_fla.btnNora_8}
"horseTopImage"Symbol 121 MovieClip Frame 1Symbol 94 MovieClip
"socks13"Symbol 121 MovieClip Frame 1Symbol 97 MovieClip
"bra13"Symbol 121 MovieClip Frame 1Symbol 100 MovieClip
"shirt13"Symbol 121 MovieClip Frame 1Symbol 103 MovieClip
"panties13"Symbol 121 MovieClip Frame 1Symbol 106 MovieClip
"sawtooth11"Symbol 121 MovieClip Frame 1Symbol 109 MovieClip
"candle11"Symbol 121 MovieClip Frame 1Symbol 110 MovieClip
"skirt13"Symbol 121 MovieClip Frame 1Symbol 113 MovieClip
"rope11"Symbol 121 MovieClip Frame 1Symbol 116 MovieClip
"bridle11"Symbol 121 MovieClip Frame 1Symbol 119 MovieClip
"weights11"Symbol 121 MovieClip Frame 1Symbol 120 MovieClip
"base"Symbol 122 MovieClip {charApril} Frame 1Symbol 42 MovieClip
"gag"Symbol 122 MovieClip {charApril} Frame 1Symbol 45 MovieClip
"socks11"Symbol 122 MovieClip {charApril} Frame 1Symbol 48 MovieClip
"panties11"Symbol 122 MovieClip {charApril} Frame 1Symbol 51 MovieClip
"skirt11"Symbol 122 MovieClip {charApril} Frame 1Symbol 54 MovieClip
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"btnRodeo"Symbol 443 MovieClip Frame 1Symbol 400 MovieClip {spp_LITE_fla.btnRodeo_59}
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"textSheet"Symbol 443 MovieClip Frame 1Symbol 439 MovieClip {spp_LITE_fla.textSheet_62}
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Special Tags

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http://swfchan.com/41/200824/info.shtml
Created: 27/7 -2019 14:19:16 Last modified: 30/9 -2019 11:31:28 Server time: 22/12 -2024 02:24:12