Combined Code
frame 1 {
bytes_loaded = Math.round(_root.getBytesLoaded());
bytes_total = Math.round(_root.getBytesTotal());
getPercent = bytes_loaded / bytes_total;
this.loadBar._width = getPercent * 100;
this.loadText = Math.round(getPercent * 100) + '%';
if (bytes_loaded == bytes_total) {
gotoAndStop(3);
}
}
frame 1 {
function onEnterFrame() {
gameday += 0.0001111111111111111;
}
var gameday = 1;
var hairbangs = 1;
var hairside = 1;
var hairback = 1;
var eyes = 1;
var eyebrows = 1;
var mouth = 3;
var pubes = 2;
var clothest = 7;
var clothestc = new Object();
clothestc.ra = 87;
clothestc.rb = 0;
clothestc.ga = 83;
clothestc.gb = 0;
clothestc.ba = 81;
clothestc.bb = 0;
clothestc.aa = 87;
clothestc.ab = 0;
var clothessc = new Object();
clothessc.ra = 39;
clothessc.rb = 0;
clothessc.ga = 19;
clothessc.gb = 0;
clothessc.ba = 7;
clothessc.bb = 0;
clothessc.aa = 100;
clothessc.ab = 0;
var clotheshc = new Object();
clotheshc.ra = 99;
clotheshc.rb = 0;
clotheshc.ga = 97;
clotheshc.gb = 0;
clotheshc.ba = 77;
clotheshc.bb = 0;
clotheshc.aa = 100;
clotheshc.ab = 0;
var clothesec = new Object();
clothesec.ra = 61;
clothesec.rb = 0;
clothesec.ga = 85;
clothesec.gb = 0;
clothesec.ba = 61;
clothesec.bb = 0;
clothesec.aa = 100;
clothesec.ab = 0;
}
// unknown tag 88 length 178
movieClip 5 {
}
frame 2 {
gotoAndPlay(1);
}
frame 3 {
function onEnterFrame() {
gameday += 0.0001111111111111111;
acharm = Math.round(effcharm * charmeffect + (100 - clothestc.aa) * 0.2 * (1 - charmeffect));
walkdirection = Math.atan2(_root._ymouse - 300, _root._xmouse - 400) * 57.29577951308232 + 90;
mousepyth = Math.sqrt(Math.pow(_root._ymouse - 300, 2) + Math.pow(_root._xmouse - 400, 2));
_root.gclip.girltopdown.gpoint1 = {'x': 0, 'y': 10};
_root.gclip.girltopdown.localToGlobal(_root.gclip.girltopdown.gpoint1);
_root.gclip.girltopdown.gpointf = {'x': 0, 'y': -23};
_root.gclip.girltopdown.localToGlobal(_root.gclip.girltopdown.gpointf);
_root.gclip.girltopdown.gpointl = {'x': -19, 'y': -23};
_root.gclip.girltopdown.localToGlobal(_root.gclip.girltopdown.gpointl);
_root.gclip.girltopdown.gpointr = {'x': 19, 'y': -23};
_root.gclip.girltopdown.localToGlobal(_root.gclip.girltopdown.gpointr);
if (pausemenu == 0) {
if (mousepyth > 55) {
cursornum = 2;
} else {
if (mousepyth > 15) {
cursornum = 3;
} else {
if (mousepyth > 0) {
cursornum = 4;
} else {}
}
}
}
if (pausemenu == 1) {
cursornum = 1;
}
_root.gclip.cursorradii._alpha = 100 - Math.round(mousepyth / 2);
cursorr.gotoAndStop(cursornum);
Mouse.hide();
cursorr._x = _root._xmouse;
cursorr._y = _root._ymouse;
clothestcs.ra = clothestc.ra - 27;
clothestcs.ga = clothestc.ga - 27;
clothestcs.ba = clothestc.ba - 27;
clothestcs.aa = clothestc.aa;
clothesscs.ra = clothessc.ra - 27;
clothesscs.ga = clothessc.ga - 27;
clothesscs.ba = clothessc.ba - 27;
if (clothestcs.ra < 10) {
clothestcs.ra = 10;
}
if (clothestcs.ra > 100) {
clothestcs.ra = 100;
}
if (clothestcs.ga < 10) {
clothestcs.ga = 10;
}
if (clothestcs.ga > 100) {
clothestcs.ga = 100;
}
if (clothestcs.ba < 10) {
clothestcs.ba = 10;
}
if (clothestcs.ba > 100) {
clothestcs.ba = 100;
}
if (clothesscs.ra < 10) {
clothesscs.ra = 10;
}
if (clothesscs.ra > 100) {
clothesscs.ra = 100;
}
if (clothesscs.ga < 10) {
clothesscs.ga = 10;
}
if (clothesscs.ga > 100) {
clothesscs.ga = 100;
}
if (clothesscs.ba < 10) {
clothesscs.ba = 10;
}
if (clothesscs.ba > 100) {
clothesscs.ba = 100;
}
}
var gameday = 1;
var xpos = 400;
var ypos = 300;
var walkdirection = 0;
var walkx = 0;
var walky = 0;
var walkd = 0;
var cursornum = 1;
var mousepyth = 1;
var girlfirstname = new String('Enter First Name');
var money = 35;
var kills = 0;
var revivals = 0;
var partners = 0;
var rapes = 0;
var creampies = 0;
var pregnancies = 0;
var days = 0;
var hair = 1;
var eyes = 1;
var eyebrows = 1;
var mouth = 1;
var pubes = 1;
var preg = 1;
var purity = 100;
var health = 100;
var lust = 0.01;
var fertility = 0.01;
var cleanliness = 100;
var weapon = 1;
var aattack = 1;
var astrength = 1;
var areach = 1;
var adefense = 1;
var acharm = 1;
var effcharm = 1;
var charmeffect = 1;
var alchemy = 1;
var cooking = 1;
var crafting = 1;
var smithing = 1;
var whoring = 1;
var lactation = 1;
var prayer = 1;
var sextimer = 0;
var attacking = 0;
var pausemenu = 1;
var weapons = [1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1];
var clothes = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var food = [1, 1, 1, 1, 1, 0, 0, 1, 3, 0, 0, 1, 0, 1, 1];
var herbs = [0, 0, 1, 0, 2, 0, 5];
var potions = [0, 0, 7, 0, 0, 1];
var ores = [0, 0, 1, 0, 0, 0];
var bars = [1, 0, 15, 7, 1, 0];
var materials = [5, 1, 0, 2];
var girlfaceeyeb = [1, 2, 3];
var girlfaceeyes = [1, 2, 3];
var girlfacemouth = [1, 2, 3, 4, 5];
var girlfaceears = [1, 2, 3];
var enemy1 = 0;
var enemy2 = 0;
var enemy3 = 0;
var mspeed = 5;
var mstrength = 6;
var mdefense = 7;
var mlust = 8;
var glasses = 1;
var clothest = 1;
var clothestc = new Object();
clothestc.ra = 55;
clothestc.ga = 50;
clothestc.ba = 25;
clothestc.aa = 91;
var clothestcs = new Object();
clothestcs.ra = 55;
clothestcs.ga = 50;
clothestcs.ba = 25;
clothestcs.aa = 91;
var clothess = 1;
var clothessc = new Object();
clothessc.ra = 39;
clothessc.ga = 19;
clothessc.ba = 7;
clothessc.aa = 100;
var clothesscs = new Object();
clothesscs.ra = 39;
clothesscs.ga = 19;
clothesscs.ba = 7;
clothesscs.aa = 100;
stop();
}
movieClip 9 {
}
movieClip 11 {
}
movieClip 12 {
}
movieClip 14 {
}
movieClip 17 {
}
movieClip 19 {
}
movieClip 20 {
}
movieClip 23 {
}
movieClip 24 {
}
movieClip 26 {
}
movieClip 28 {
}
movieClip 30 {
}
movieClip 32 {
}
movieClip 34 {
}
movieClip 36 {
}
movieClip 38 {
}
movieClip 40 {
}
movieClip 42 {
}
movieClip 44 {
}
movieClip 46 {
}
movieClip 48 {
}
movieClip 50 {
}
movieClip 52 {
}
movieClip 54 {
}
movieClip 56 {
}
movieClip 58 {
}
movieClip 60 {
}
movieClip 62 {
}
movieClip 64 {
}
movieClip 66 {
}
movieClip 68 {
}
movieClip 70 {
}
movieClip 72 {
}
movieClip 74 {
}
movieClip 76 {
}
movieClip 78 {
}
movieClip 80 {
}
movieClip 82 {
}
movieClip 84 {
}
movieClip 86 {
}
movieClip 88 {
}
movieClip 90 {
}
movieClip 92 {
}
movieClip 94 {
}
movieClip 96 {
}
movieClip 98 {
}
movieClip 100 {
}
movieClip 102 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 103 {
instance blueberries1 of movieClip 102 {
onClipEvent (load) {
food = 1;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 45 && food > 0) {
_root.gclip.talkoptions.gotoAndStop(3);
if (Key.isDown(1)) {
_root.food[5] += 1;
this.gotoAndStop(2);
food -= 1;
}
}
}
}
instance blueberries2 of movieClip 102 {
onClipEvent (load) {
food = 1;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 45 && food > 0) {
_root.gclip.talkoptions.gotoAndStop(3);
if (Key.isDown(1)) {
_root.food[5] += 1;
this.gotoAndStop(2);
food -= 1;
}
}
}
}
instance blueberries3 of movieClip 102 {
onClipEvent (load) {
food = 1;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 45 && food > 0) {
_root.gclip.talkoptions.gotoAndStop(3);
if (Key.isDown(1)) {
_root.food[5] += 1;
this.gotoAndStop(2);
food -= 1;
}
}
}
}
instance cheatingrock of movieClip 50 {
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 45) {
_root.gclip.talkoptions.gotoAndStop(3);
if (Key.isDown(1)) {
_root.hud1.gotoAndStop(10);
}
}
}
}
}
movieClip 105 {
instance blueberries1 of movieClip 102 {
onClipEvent (load) {
food = 1;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 45 && food > 0) {
_root.gclip.talkoptions.gotoAndStop(3);
if (Key.isDown(1)) {
_root.food[5] += 1;
this.gotoAndStop(2);
food -= 1;
}
}
}
}
}
movieClip 106 {
frame 1 {
stop();
}
frame 5 {
stop();
}
}
movieClip 108 {
}
movieClip 111 {
}
movieClip 112 {
frame 5 {
stop();
}
}
movieClip 114 {
}
movieClip 116 {
}
movieClip 118 {
}
movieClip 120 {
}
movieClip 122 {
}
movieClip 124 {
}
movieClip 127 {
}
movieClip 130 {
}
movieClip 132 {
}
movieClip 134 {
}
movieClip 136 {
}
movieClip 138 {
}
movieClip 140 {
}
movieClip 145 {
}
movieClip 147 {
}
movieClip 150 {
}
movieClip 153 {
}
movieClip 155 {
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
}
movieClip 157 {
}
movieClip 159 {
}
movieClip 161 {
}
movieClip 164 {
}
movieClip 167 {
}
movieClip 170 {
}
movieClip 173 {
}
movieClip 175 {
}
movieClip 176 {
}
movieClip 178 {
}
movieClip 181 {
}
movieClip 184 {
}
movieClip 186 {
}
movieClip 202 {
frame 1 {
function onEnterFrame() {
gotoAndStop(_root.weapon);
}
stop();
}
frame 2 {
function onEnterFrame() {
gotoAndStop(_root.weapon);
}
stop();
}
frame 3 {
function onEnterFrame() {
gotoAndStop(_root.weapon);
}
stop();
}
frame 4 {
function onEnterFrame() {
gotoAndStop(_root.weapon);
}
stop();
}
frame 5 {
function onEnterFrame() {
gotoAndStop(_root.weapon);
}
stop();
}
frame 6 {
function onEnterFrame() {
gotoAndStop(_root.weapon);
}
stop();
}
frame 7 {
function onEnterFrame() {
gotoAndStop(_root.weapon);
}
stop();
}
frame 8 {
function onEnterFrame() {
gotoAndStop(_root.weapon);
}
stop();
}
frame 9 {
function onEnterFrame() {
gotoAndStop(_root.weapon);
}
stop();
}
frame 10 {
function onEnterFrame() {
gotoAndStop(_root.weapon);
}
stop();
}
frame 11 {
function onEnterFrame() {
gotoAndStop(_root.weapon);
}
stop();
}
frame 12 {
function onEnterFrame() {
gotoAndStop(_root.weapon);
}
stop();
}
frame 13 {
function onEnterFrame() {
gotoAndStop(_root.weapon);
}
stop();
}
frame 14 {
function onEnterFrame() {
gotoAndStop(_root.weapon);
}
stop();
}
frame 15 {
function onEnterFrame() {
gotoAndStop(_root.weapon);
}
stop();
}
}
movieClip 203 {
frame 1 {
_root.attacking = 0;
}
frame 1 {
stop();
}
frame 2 {
_root.attacking = 0;
}
frame 2 {
stop();
}
frame 3 {
_root.attacking = 0;
}
frame 3 {
stop();
}
frame 4 {
_root.attacking = 0;
}
frame 4 {
stop();
}
frame 5 {
_root.attacking = 0;
}
frame 5 {
stop();
}
frame 6 {
_root.attacking = 0;
}
frame 6 {
stop();
}
frame 7 {
_root.attacking = 0;
}
frame 7 {
stop();
}
frame 8 {
_root.attacking = 0;
}
frame 8 {
stop();
}
frame 9 {
_root.attacking = 0;
}
frame 9 {
stop();
}
frame 10 {
_root.attacking = 0;
}
frame 10 {
stop();
}
frame 11 {
_root.attacking = 0;
}
frame 11 {
stop();
}
frame 12 {
_root.attacking = 0;
}
frame 12 {
stop();
}
frame 13 {
_root.attacking = 0;
}
frame 13 {
stop();
}
frame 14 {
_root.attacking = 0;
}
frame 14 {
stop();
}
frame 15 {
_root.attacking = 0;
}
frame 15 {
stop();
}
frame 16 {
_root.attacking = 0;
}
frame 16 {
stop();
}
frame 17 {
_root.attacking = 0;
}
frame 17 {
stop();
}
frame 18 {
_root.attacking = 0;
}
frame 18 {
stop();
}
frame 19 {
_root.attacking = 0;
}
frame 19 {
stop();
}
frame 20 {
_root.attacking = 0;
}
frame 20 {
stop();
}
frame 21 {
_root.attacking = 0;
}
frame 21 {
stop();
}
frame 22 {
_root.attacking = 0;
}
frame 22 {
stop();
}
frame 23 {
_root.attacking = 0;
}
frame 23 {
stop();
}
frame 24 {
_root.attacking = 0;
}
frame 24 {
stop();
}
frame 25 {
_root.attacking = 0;
}
frame 25 {
stop();
}
frame 26 {
_root.attacking = 0;
}
frame 26 {
stop();
}
frame 27 {
_root.attacking = 0;
}
frame 27 {
stop();
}
frame 28 {
_root.attacking = 0;
}
frame 28 {
stop();
}
frame 29 {
_root.attacking = 0;
}
frame 29 {
stop();
}
frame 30 {
_root.attacking = 0;
}
frame 30 {
stop();
}
frame 31 {
_root.attacking = 0;
}
frame 31 {
stop();
}
frame 32 {
_root.attacking = 0;
}
frame 32 {
stop();
}
frame 33 {
_root.attacking = 0;
}
frame 33 {
stop();
}
frame 34 {
_root.attacking = 0;
}
frame 34 {
stop();
}
frame 35 {
_root.attacking = 0;
}
frame 35 {
stop();
}
frame 36 {
_root.attacking = 0;
}
frame 36 {
stop();
}
frame 37 {
_root.attacking = 0;
}
frame 37 {
stop();
}
frame 38 {
_root.attacking = 0;
}
frame 38 {
stop();
}
frame 39 {
_root.attacking = 0;
}
frame 39 {
stop();
}
frame 40 {
_root.attacking = 0;
}
frame 40 {
stop();
}
frame 41 {
_root.attacking = 0;
}
frame 41 {
stop();
}
frame 42 {
_root.attacking = 0;
}
frame 42 {
stop();
}
frame 43 {
_root.attacking = 0;
}
frame 43 {
stop();
}
frame 44 {
_root.attacking = 0;
}
frame 44 {
stop();
}
frame 45 {
_root.attacking = 0;
}
frame 45 {
stop();
}
frame 46 {
_root.attacking = 0;
}
frame 46 {
stop();
}
frame 47 {
_root.attacking = 0;
}
frame 47 {
stop();
}
frame 48 {
_root.attacking = 0;
}
frame 48 {
stop();
}
frame 49 {
_root.attacking = 0;
}
frame 49 {
stop();
}
frame 50 {
_root.attacking = 0;
}
frame 50 {
stop();
}
frame 51 {
_root.attacking = 0;
}
frame 51 {
stop();
}
frame 52 {
_root.attacking = 0;
}
frame 52 {
stop();
}
frame 53 {
_root.attacking = 0;
}
frame 53 {
stop();
}
frame 54 {
_root.attacking = 0;
}
frame 54 {
stop();
}
frame 55 {
_root.attacking = 0;
}
frame 55 {
stop();
}
frame 56 {
_root.attacking = 0;
}
frame 56 {
stop();
}
frame 57 {
_root.attacking = 0;
}
frame 57 {
stop();
}
frame 58 {
_root.attacking = 0;
}
frame 58 {
stop();
}
frame 59 {
_root.attacking = 0;
}
frame 59 {
stop();
}
frame 60 {
_root.attacking = 0;
}
frame 60 {
stop();
}
frame 61 {
_root.attacking = 0;
}
frame 61 {
stop();
}
frame 62 {
_root.attacking = 0;
}
frame 62 {
stop();
}
frame 63 {
_root.attacking = 0;
}
frame 63 {
stop();
}
frame 64 {
_root.attacking = 0;
}
frame 64 {
stop();
}
frame 65 {
_root.attacking = 0;
}
frame 65 {
stop();
}
frame 66 {
_root.attacking = 0;
}
frame 66 {
stop();
}
frame 67 {
_root.attacking = 0;
}
frame 67 {
stop();
}
frame 68 {
_root.attacking = 0;
}
frame 68 {
stop();
}
frame 69 {
_root.attacking = 0;
}
frame 69 {
stop();
}
frame 70 {
_root.attacking = 0;
}
frame 70 {
stop();
}
frame 71 {
_root.attacking = 0;
}
frame 71 {
stop();
}
frame 72 {
_root.attacking = 0;
}
frame 72 {
stop();
}
frame 73 {
_root.attacking = 0;
}
frame 73 {
stop();
}
frame 74 {
_root.attacking = 0;
}
frame 74 {
stop();
}
frame 75 {
_root.attacking = 0;
}
frame 75 {
stop();
}
frame 76 {
_root.attacking = 0;
}
frame 76 {
stop();
}
frame 77 {
_root.attacking = 0;
}
frame 77 {
stop();
}
frame 78 {
_root.attacking = 0;
}
frame 78 {
stop();
}
frame 79 {
_root.attacking = 0;
}
frame 79 {
stop();
}
frame 80 {
_root.attacking = 0;
}
frame 80 {
stop();
}
frame 81 {
_root.attacking = 0;
}
frame 81 {
stop();
}
frame 82 {
_root.attacking = 0;
}
frame 82 {
stop();
}
frame 83 {
_root.attacking = 0;
}
frame 83 {
stop();
}
frame 84 {
_root.attacking = 0;
}
frame 84 {
stop();
}
frame 85 {
_root.attacking = 0;
}
frame 85 {
stop();
}
frame 86 {
_root.attacking = 0;
}
frame 86 {
stop();
}
frame 87 {
_root.attacking = 0;
}
frame 87 {
stop();
}
frame 88 {
_root.attacking = 0;
}
frame 88 {
stop();
}
frame 89 {
_root.attacking = 0;
}
frame 89 {
stop();
}
frame 90 {
_root.attacking = 0;
}
frame 90 {
stop();
}
frame 91 {
_root.attacking = 0;
}
frame 91 {
stop();
}
frame 92 {
_root.attacking = 0;
}
frame 92 {
stop();
}
frame 93 {
_root.attacking = 0;
}
frame 93 {
stop();
}
frame 94 {
_root.attacking = 0;
}
frame 94 {
stop();
}
frame 95 {
_root.attacking = 0;
}
frame 95 {
stop();
}
frame 96 {
_root.attacking = 0;
}
frame 96 {
stop();
}
frame 97 {
_root.attacking = 0;
}
frame 97 {
stop();
}
frame 98 {
_root.attacking = 0;
}
frame 98 {
stop();
}
frame 99 {
_root.attacking = 0;
}
frame 99 {
stop();
}
frame 100 {
_root.attacking = 0;
}
frame 100 {
stop();
}
frame 101 {
_root.attacking = 0;
}
frame 101 {
stop();
}
frame 102 {
_root.attacking = 0;
}
frame 102 {
stop();
}
frame 103 {
_root.attacking = 0;
}
frame 103 {
stop();
}
frame 104 {
_root.attacking = 0;
}
frame 104 {
stop();
}
frame 105 {
_root.attacking = 0;
}
frame 105 {
stop();
}
frame 106 {
_root.attacking = 0;
}
frame 106 {
stop();
}
frame 107 {
_root.attacking = 0;
}
frame 107 {
stop();
}
frame 108 {
_root.attacking = 0;
}
frame 108 {
stop();
}
frame 109 {
_root.attacking = 0;
}
frame 109 {
stop();
}
frame 110 {
_root.attacking = 0;
}
frame 110 {
stop();
}
frame 111 {
_root.attacking = 0;
}
frame 111 {
stop();
}
frame 112 {
_root.attacking = 0;
}
frame 112 {
stop();
}
frame 113 {
_root.attacking = 0;
}
frame 113 {
stop();
}
frame 114 {
_root.attacking = 0;
}
frame 114 {
stop();
}
frame 115 {
_root.attacking = 0;
}
frame 115 {
stop();
}
frame 116 {
_root.attacking = 0;
}
frame 116 {
stop();
}
frame 117 {
_root.attacking = 0;
}
frame 117 {
stop();
}
frame 118 {
_root.attacking = 0;
}
frame 118 {
stop();
}
frame 119 {
_root.attacking = 0;
}
frame 119 {
stop();
}
frame 120 {
_root.attacking = 0;
}
frame 120 {
stop();
}
frame 121 {
_root.attacking = 0;
}
frame 121 {
stop();
}
frame 122 {
_root.attacking = 0;
}
frame 122 {
stop();
}
frame 123 {
_root.attacking = 0;
}
frame 123 {
stop();
}
frame 124 {
_root.attacking = 0;
}
frame 124 {
stop();
}
frame 125 {
_root.attacking = 0;
}
frame 125 {
stop();
}
frame 126 {
_root.attacking = 0;
}
frame 126 {
stop();
}
frame 127 {
_root.attacking = 0;
}
frame 127 {
stop();
}
frame 128 {
_root.attacking = 0;
}
frame 128 {
stop();
}
frame 129 {
_root.attacking = 0;
}
frame 129 {
stop();
}
frame 130 {
_root.attacking = 0;
}
frame 130 {
stop();
}
frame 131 {
_root.attacking = 0;
}
frame 131 {
stop();
}
frame 132 {
_root.attacking = 0;
}
frame 132 {
stop();
}
frame 133 {
_root.attacking = 0;
}
frame 133 {
stop();
}
frame 134 {
_root.attacking = 0;
}
frame 134 {
stop();
}
frame 135 {
_root.attacking = 0;
}
frame 135 {
stop();
}
frame 136 {
_root.attacking = 0;
}
frame 136 {
stop();
}
frame 137 {
_root.attacking = 0;
}
frame 137 {
stop();
}
frame 138 {
_root.attacking = 0;
}
frame 138 {
stop();
}
frame 139 {
_root.attacking = 0;
}
frame 139 {
stop();
}
frame 140 {
_root.attacking = 0;
}
frame 140 {
stop();
}
frame 141 {
_root.attacking = 0;
}
frame 141 {
stop();
}
frame 142 {
_root.attacking = 0;
}
frame 142 {
stop();
}
frame 143 {
_root.attacking = 0;
}
frame 143 {
stop();
}
frame 144 {
_root.attacking = 0;
}
frame 144 {
stop();
}
frame 145 {
_root.attacking = 0;
}
frame 145 {
stop();
}
frame 146 {
_root.attacking = 0;
}
frame 146 {
stop();
}
frame 147 {
_root.attacking = 0;
}
frame 147 {
stop();
}
frame 148 {
_root.attacking = 0;
}
frame 148 {
stop();
}
frame 149 {
_root.attacking = 0;
}
frame 149 {
stop();
}
frame 150 {
_root.attacking = 0;
}
frame 150 {
stop();
}
frame 151 {
_root.attacking = 0;
}
frame 151 {
play();
}
frame 152 {
_root.attacking = 0;
}
frame 153 {
_root.attacking = 0;
}
frame 154 {
_root.attacking = 0;
}
frame 155 {
_root.attacking = 0;
}
frame 156 {
_root.attacking = 0;
}
frame 157 {
_root.attacking = 0;
}
frame 158 {
_root.attacking = 0;
}
frame 159 {
_root.attacking = 1;
}
frame 160 {
_root.attacking = 0;
}
frame 161 {
_root.attacking = 0;
}
frame 162 {
_root.attacking = 0;
}
frame 163 {
_root.attacking = 0;
}
frame 164 {
_root.attacking = 0;
}
frame 165 {
_root.attacking = 0;
}
frame 166 {
_root.attacking = 0;
}
frame 167 {
_root.attacking = 0;
}
frame 168 {
_root.attacking = 0;
}
frame 169 {
_root.attacking = 0;
}
frame 170 {
_root.attacking = 0;
}
frame 171 {
_root.attacking = 0;
}
frame 172 {
_root.attacking = 0;
}
frame 173 {
_root.attacking = 0;
}
frame 174 {
_root.attacking = 0;
}
frame 175 {
_root.attacking = 0;
}
frame 176 {
_root.attacking = 0;
}
frame 177 {
_root.attacking = 0;
}
frame 178 {
_root.attacking = 0;
}
frame 179 {
_root.attacking = 0;
}
frame 179 {
gotoAndPlay(151);
}
frame 180 {
_root.attacking = 2;
}
frame 180 {
stop();
}
frame 181 {
_root.attacking = 2;
}
frame 181 {
stop();
}
frame 182 {
_root.attacking = 2;
}
frame 182 {
stop();
}
frame 183 {
_root.attacking = 2;
}
frame 183 {
stop();
}
frame 184 {
_root.attacking = 2;
}
frame 184 {
stop();
}
frame 185 {
_root.attacking = 2;
}
frame 185 {
stop();
}
frame 186 {
_root.attacking = 2;
}
frame 186 {
stop();
}
frame 187 {
_root.attacking = 2;
}
frame 187 {
stop();
}
frame 188 {
_root.attacking = 2;
}
frame 188 {
stop();
}
frame 189 {
_root.attacking = 2;
}
frame 189 {
stop();
}
frame 190 {
_root.attacking = 2;
}
frame 190 {
stop();
}
}
movieClip 204 {
frame 1 {
function onEnterFrame() {
if (_root.pausemenu == 0) {
if (_root.gclip.placer.hitTest(_root.gclip.girltopdown.gpoint1.x, _root.gclip.girltopdown.gpoint1.y, true)) {
if (!Key.isDown(1)) {
girlwalk.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 675))));
_root.gclip.girltopdown._rotation = _root.walkdirection;
} else {
if (Key.isDown(1)) {
if (_root.mousepyth > 55) {
_root.walkx = _root._xmouse - 400;
_root.walky = _root._ymouse - 300;
_root.gclip.placer._x = _root.walkx;
_root.gclip.placer._y = _root.walky;
_root.gclip.placer.gotoAndPlay(1);
_root.walkd = _root.walkdirection;
} else {
if (_root.mousepyth > 15) {
if (girlwalk._currentframe < 151) {
girlwalk.gotoAndPlay(151);
}
if (girlwalk._currentframe < 300) {
girlwalk.play();
}
_root.gclip.girltopdown._rotation = _root.walkdirection;
} else {
if (_root.mousepyth > 0) {
girlwalk.gotoAndStop(180 + Math.round(5 * (1 + Math.cos(_root.gameday * 3000))));
_root.gclip.girltopdown._rotation = _root.walkdirection;
} else {}
}
}
} else {}
}
}
if (!_root.gclip.placer.hitTest(_root.gclip.girltopdown.gpoint1.x, _root.gclip.girltopdown.gpoint1.y, true)) {
if (!Key.isDown(1)) {
girlwalk.gotoAndStop(101 + Math.round(24 * (1 + Math.cos(_root.gameday * 2700))));
_root.gclip.bg._y -= -7.5 * Math.cos(_root.gclip.girltopdown._rotation * 0.0174532925199433);
_root.gclip.bg._x -= 7.5 * Math.sin(_root.gclip.girltopdown._rotation * 0.0174532925199433);
_root.gclip.tg._y -= -7.5 * Math.cos(_root.gclip.girltopdown._rotation * 0.0174532925199433);
_root.gclip.tg._x -= 7.5 * Math.sin(_root.gclip.girltopdown._rotation * 0.0174532925199433);
_root.gclip.placer._y -= -7.5 * Math.cos(_root.gclip.girltopdown._rotation * 0.0174532925199433);
_root.gclip.placer._x -= 7.5 * Math.sin(_root.gclip.girltopdown._rotation * 0.0174532925199433);
_root.gclip.girltopdown._rotation = _root.walkd;
if (_root.gclip.tg.tgs.walls.hitTest(_root.gclip.girltopdown.gpointf.x, _root.gclip.girltopdown.gpointf.y, true)) {
_root.gclip.bg._y += -15 * Math.cos(_root.gclip.girltopdown._rotation * 0.0174532925199433);
_root.gclip.bg._x += 15 * Math.sin(_root.gclip.girltopdown._rotation * 0.0174532925199433);
_root.gclip.tg._y += -15 * Math.cos(_root.gclip.girltopdown._rotation * 0.0174532925199433);
_root.gclip.tg._x += 15 * Math.sin(_root.gclip.girltopdown._rotation * 0.0174532925199433);
_root.gclip.placer._y = 0;
_root.gclip.placer._x = 0;
}
} else {
if (Key.isDown(1)) {
if (_root.mousepyth > 55) {
girlwalk.gotoAndStop(101 + Math.round(24 * (1 + Math.cos(_root.gameday * 2700))));
_root.gclip.bg._y -= -7.5 * Math.cos(_root.gclip.girltopdown._rotation * 0.0174532925199433);
_root.gclip.bg._x -= 7.5 * Math.sin(_root.gclip.girltopdown._rotation * 0.0174532925199433);
_root.gclip.tg._y -= -7.5 * Math.cos(_root.gclip.girltopdown._rotation * 0.0174532925199433);
_root.gclip.tg._x -= 7.5 * Math.sin(_root.gclip.girltopdown._rotation * 0.0174532925199433);
_root.gclip.placer._y -= -7.5 * Math.cos(_root.gclip.girltopdown._rotation * 0.0174532925199433);
_root.gclip.placer._x -= 7.5 * Math.sin(_root.gclip.girltopdown._rotation * 0.0174532925199433);
_root.walkx = _root._xmouse - 400;
_root.walky = _root._ymouse - 300;
_root.gclip.placer._x = _root.walkx;
_root.gclip.placer._y = _root.walky;
_root.gclip.placer.gotoAndPlay(1);
_root.walkd = _root.walkdirection;
_root.gclip.girltopdown._rotation = _root.walkd;
if (_root.gclip.tg.tgs.walls.hitTest(_root.gclip.girltopdown.gpointf.x, _root.gclip.girltopdown.gpointf.y, true)) {
_root.gclip.bg._y += -15 * Math.cos(_root.gclip.girltopdown._rotation * 0.0174532925199433);
_root.gclip.bg._x += 15 * Math.sin(_root.gclip.girltopdown._rotation * 0.0174532925199433);
_root.gclip.tg._y += -15 * Math.cos(_root.gclip.girltopdown._rotation * 0.0174532925199433);
_root.gclip.tg._x += 15 * Math.sin(_root.gclip.girltopdown._rotation * 0.0174532925199433);
_root.gclip.placer._y = 0;
_root.gclip.placer._x = 0;
}
} else {
if (_root.mousepyth > 15) {
_root.walkx = 0;
_root.walky = 0;
_root.gclip.placer.gotoAndPlay(1);
if (girlwalk._currentframe < 151) {
girlwalk.gotoAndPlay(151);
}
if (girlwalk._currentframe < 300) {
girlwalk.play();
}
} else {
if (_root.mousepyth > 0) {
_root.walkx = 0;
_root.walky = 0;
_root.gclip.placer.gotoAndPlay(1);
girlwalk.gotoAndStop(180 + Math.round(5 * (1 + Math.cos(_root.gameday * 3000))));
} else {}
}
}
} else {}
}
}
if (_root.pausemenu == 1) {
}
}
var v4 = new Color(girlwalk.tits.clothcolor);
v4.setTransform(_root.clothestc);
var v3 = new Color(girlwalk.tits.armorcolor);
v3.setTransform(_root.clothessc);
var v2 = new Color(girlwalk.shoulderlclothes.clothcolor);
v2.setTransform(_root.clothessc);
var v11 = new Color(girlwalk.shoulderrclothes.clothcolor);
v11.setTransform(_root.clothessc);
var v10 = new Color(girlwalk.ass.clothcolor);
v10.setTransform(_root.clothestc);
var v8 = new Color(girlwalk.ass.armorcolor);
v8.setTransform(_root.clothessc);
var v7 = new Color(girlwalk.hair.haircolor);
v7.setTransform(_root.clotheshc);
var v6 = new Color(girlwalk.head.bang.hairbangcolor);
v6.setTransform(_root.clotheshc);
var v5 = new Color(girlwalk.head.hairbasecolor);
v5.setTransform(_root.clotheshc);
var v9 = new Color(girlwalk.head.hairbase2color);
v9.setTransform(_root.clotheshc);
girlwalk.tits.gotoAndStop(_root.clothest);
girlwalk.ass.gotoAndStop(_root.clothest);
girlwalk.head.bang.gotoAndStop(_root.hairbangs);
girlwalk.hair.gotoAndStop(_root.hairback);
girlwalk.shoulderlclothes.gotoAndStop(_root.clothest);
girlwalk.shoulderrclothes.gotoAndStop(_root.clothest);
}
stop();
}
frame 2 {
function onEnterFrame() {
if (!Key.isDown(1)) {
girlwalk.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 675))));
}
if (Key.isDown(1)) {
if (Math.abs(_root._xmouse - 400) > 100 || Math.abs(_root._ymouse - 300) > 100) {
girlwalk.gotoAndStop(101 + Math.round(24 * (1 + Math.cos(_root.gameday * 2700))));
_root.gclip.bg._y -= -7.5 * Math.cos(_root.walkdirection * 0.0174532925199433);
_root.gclip.bg._x -= 7.5 * Math.sin(_root.walkdirection * 0.0174532925199433);
_root.gclip.tg._y -= -7.5 * Math.cos(_root.walkdirection * 0.0174532925199433);
_root.gclip.tg._x -= 7.5 * Math.sin(_root.walkdirection * 0.0174532925199433);
} else {
if (Math.abs(_root._xmouse - 400) > 45 || Math.abs(_root._ymouse - 300) > 45) {
girlwalk.gotoAndStop(113 + Math.round(12 * (1 + Math.cos(_root.gameday * 1500))));
_root.gclip.bg._y -= -3 * Math.cos(_root.walkdirection * 0.0174532925199433);
_root.gclip.bg._x -= 3 * Math.sin(_root.walkdirection * 0.0174532925199433);
_root.gclip.tg._y -= -3 * Math.cos(_root.walkdirection * 0.0174532925199433);
_root.gclip.tg._x -= 3 * Math.sin(_root.walkdirection * 0.0174532925199433);
} else {
if (Math.abs(_root._xmouse - 400) > 15 || Math.abs(_root._ymouse - 300) > 15) {
girlwalk.gotoAndStop(151 + Math.round(4 * (1 + Math.cos(_root.gameday * 1500))));
} else {
if (Math.abs(_root._xmouse - 400) > 0 || Math.abs(_root._ymouse - 300) > 0) {
girlwalk.gotoAndStop(160 + Math.round(5 * (1 + Math.cos(_root.gameday * 3000))));
} else {}
}
}
}
}
var v4 = new Color(girlwalk.tits.clothcolor);
v4.setTransform(_root.clothestc);
var v3 = new Color(girlwalk.tits.armorcolor);
v3.setTransform(_root.clothessc);
var v2 = new Color(girlwalk.shoulderlclothes.clothcolor);
v2.setTransform(_root.clothessc);
var v7 = new Color(girlwalk.shoulderrclothes.clothcolor);
v7.setTransform(_root.clothessc);
var v6 = new Color(girlwalk.ass.clothcolor);
v6.setTransform(_root.clothestc);
var v5 = new Color(girlwalk.ass.armorcolor);
v5.setTransform(_root.clothessc);
girlwalk.tits.gotoAndStop(_root.clothest);
girlwalk.ass.gotoAndStop(_root.clothest);
girlwalk.head.bang.gotoAndStop(_root.hairbangs);
girlwalk.hair.gotoAndStop(_root.hairback);
girlwalk.shoulderlclothes.gotoAndStop(_root.clothest);
girlwalk.shoulderrclothes.gotoAndStop(_root.clothest);
}
stop();
}
frame 3 {
function onEnterFrame() {
if (_root.gclip.placer.hitTest(_root.gclip.girltopdown.gpoint1.x, _root.gclip.girltopdown.gpoint1.y, true)) {
if (!Key.isDown(1)) {
girlwalk.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 675))));
_root.gclip.girltopdown._rotation = _root.walkdirection;
} else {
if (Key.isDown(1)) {
if (Math.abs(_root._xmouse - 400) > 45 || Math.abs(_root._ymouse - 300) > 45) {
_root.walkx = _root._xmouse - 400;
_root.walky = _root._ymouse - 300;
_root.gclip.placer._x = _root.walkx;
_root.gclip.placer._y = _root.walky;
_root.gclip.placer.gotoAndPlay(1);
_root.walkd = _root.walkdirection;
} else {
if (Math.abs(_root._xmouse - 400) > 15 || Math.abs(_root._ymouse - 300) > 15) {
if (girlwalk._currentframe < 151) {
girlwalk.gotoAndPlay(151);
}
if (girlwalk._currentframe < 300) {
girlwalk.play();
}
_root.gclip.girltopdown._rotation = _root.walkdirection;
} else {
if (Math.abs(_root._xmouse - 400) > 0 || Math.abs(_root._ymouse - 300) > 0) {
girlwalk.gotoAndStop(180 + Math.round(5 * (1 + Math.cos(_root.gameday * 3000))));
_root.gclip.girltopdown._rotation = _root.walkdirection;
} else {}
}
}
} else {}
}
}
if (!_root.gclip.placer.hitTest(_root.gclip.girltopdown.gpoint1.x, _root.gclip.girltopdown.gpoint1.y, true)) {
if (!Key.isDown(1)) {
girlwalk.gotoAndStop(101 + Math.round(24 * (1 + Math.cos(_root.gameday * 2700))));
_root.gclip.bg._y -= -7.5 * Math.cos(_root.walkd * 0.0174532925199433);
_root.gclip.bg._x -= 7.5 * Math.sin(_root.walkd * 0.0174532925199433);
_root.gclip.tg._y -= -7.5 * Math.cos(_root.walkd * 0.0174532925199433);
_root.gclip.tg._x -= 7.5 * Math.sin(_root.walkd * 0.0174532925199433);
_root.gclip.placer._y -= -7.5 * Math.cos(_root.walkd * 0.0174532925199433);
_root.gclip.placer._x -= 7.5 * Math.sin(_root.walkd * 0.0174532925199433);
_root.gclip.girltopdown._rotation = _root.walkd;
} else {
if (Key.isDown(1)) {
if (Math.abs(_root._xmouse - 400) > 45 || Math.abs(_root._ymouse - 300) > 45) {
girlwalk.gotoAndStop(101 + Math.round(24 * (1 + Math.cos(_root.gameday * 2700))));
_root.gclip.bg._y -= -7.5 * Math.cos(_root.walkd * 0.0174532925199433);
_root.gclip.bg._x -= 7.5 * Math.sin(_root.walkd * 0.0174532925199433);
_root.gclip.tg._y -= -7.5 * Math.cos(_root.walkd * 0.0174532925199433);
_root.gclip.tg._x -= 7.5 * Math.sin(_root.walkd * 0.0174532925199433);
_root.gclip.placer._y -= -7.5 * Math.cos(_root.walkd * 0.0174532925199433);
_root.gclip.placer._x -= 7.5 * Math.sin(_root.walkd * 0.0174532925199433);
_root.walkx = _root._xmouse - 400;
_root.walky = _root._ymouse - 300;
_root.gclip.placer._x = _root.walkx;
_root.gclip.placer._y = _root.walky;
_root.gclip.placer.gotoAndPlay(1);
_root.gclip.girltopdown._rotation = _root.walkd;
_root.walkd = _root.walkdirection;
} else {
if (Math.abs(_root._xmouse - 400) > 15 || Math.abs(_root._ymouse - 300) > 15) {
_root.walkx = 0;
_root.walky = 0;
_root.gclip.placer.gotoAndPlay(1);
if (girlwalk._currentframe < 151) {
girlwalk.gotoAndPlay(151);
}
if (girlwalk._currentframe < 300) {
girlwalk.play();
}
} else {
if (Math.abs(_root._xmouse - 400) > 0 || Math.abs(_root._ymouse - 300) > 0) {
_root.walkx = 0;
_root.walky = 0;
_root.gclip.placer.gotoAndPlay(1);
girlwalk.gotoAndStop(180 + Math.round(5 * (1 + Math.cos(_root.gameday * 3000))));
} else {}
}
}
} else {}
}
}
var v4 = new Color(girlwalk.tits.clothcolor);
v4.setTransform(_root.clothestc);
var v3 = new Color(girlwalk.tits.armorcolor);
v3.setTransform(_root.clothessc);
var v2 = new Color(girlwalk.shoulderlclothes.clothcolor);
v2.setTransform(_root.clothessc);
var v7 = new Color(girlwalk.shoulderrclothes.clothcolor);
v7.setTransform(_root.clothessc);
var v6 = new Color(girlwalk.ass.clothcolor);
v6.setTransform(_root.clothestc);
var v5 = new Color(girlwalk.ass.armorcolor);
v5.setTransform(_root.clothessc);
girlwalk.tits.gotoAndStop(_root.clothest);
girlwalk.ass.gotoAndStop(_root.clothest);
girlwalk.head.bang.gotoAndStop(_root.hairbangs);
girlwalk.hair.gotoAndStop(_root.hairback);
girlwalk.shoulderlclothes.gotoAndStop(_root.clothest);
girlwalk.shoulderrclothes.gotoAndStop(_root.clothest);
}
stop();
}
}
button 206 {
on (release) {
_root.hud1.gotoAndStop(8);
_root.talking.gotoAndStop(1 + _root.enemy1);
gotoAndStop(1);
}
}
button 208 {
on (release) {
gotoAndStop(1);
}
}
movieClip 209 {
frame 1 {
stop();
}
frame 2 {
play();
}
frame 3 {
play();
}
}
movieClip 212 {
}
movieClip 214 {
}
movieClip 216 {
}
movieClip 218 {
}
movieClip 220 {
}
movieClip 222 {
}
movieClip 224 {
}
movieClip 226 {
}
movieClip 227 {
}
movieClip 238 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
frame 5 {
stop();
}
frame 6 {
stop();
}
frame 7 {
stop();
}
frame 8 {
stop();
}
frame 9 {
stop();
}
frame 10 {
stop();
}
}
movieClip 240 {
}
movieClip 244 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
frame 5 {
stop();
}
frame 6 {
stop();
}
frame 7 {
stop();
}
frame 8 {
stop();
}
frame 9 {
stop();
}
frame 10 {
stop();
}
frame 11 {
stop();
}
frame 12 {
stop();
}
frame 13 {
stop();
}
frame 14 {
stop();
}
frame 15 {
stop();
}
frame 16 {
stop();
}
frame 17 {
stop();
}
frame 18 {
stop();
}
frame 19 {
stop();
}
frame 20 {
stop();
}
frame 21 {
stop();
}
frame 22 {
stop();
}
frame 23 {
stop();
}
frame 24 {
stop();
}
frame 25 {
stop();
}
frame 26 {
stop();
}
frame 27 {
stop();
}
frame 28 {
stop();
}
frame 29 {
stop();
}
frame 30 {
stop();
}
frame 31 {
stop();
}
frame 32 {
stop();
}
frame 33 {
stop();
}
frame 34 {
stop();
}
frame 35 {
stop();
}
frame 36 {
stop();
}
frame 37 {
stop();
}
frame 38 {
stop();
}
frame 39 {
stop();
}
frame 40 {
stop();
}
frame 41 {
stop();
}
frame 42 {
stop();
}
frame 43 {
stop();
}
frame 44 {
stop();
}
frame 45 {
stop();
}
frame 46 {
stop();
}
frame 47 {
stop();
}
frame 48 {
stop();
}
frame 49 {
stop();
}
frame 50 {
stop();
}
frame 51 {
stop();
}
frame 52 {
stop();
}
frame 53 {
stop();
}
frame 54 {
stop();
}
frame 55 {
stop();
}
frame 56 {
stop();
}
frame 57 {
stop();
}
frame 58 {
stop();
}
frame 59 {
stop();
}
frame 60 {
stop();
}
frame 61 {
stop();
}
frame 62 {
stop();
}
frame 63 {
stop();
}
frame 64 {
stop();
}
frame 65 {
stop();
}
frame 66 {
stop();
}
frame 67 {
stop();
}
frame 68 {
stop();
}
frame 69 {
stop();
}
frame 70 {
stop();
}
frame 71 {
stop();
}
frame 72 {
stop();
}
frame 73 {
stop();
}
frame 74 {
stop();
}
frame 75 {
stop();
}
frame 76 {
stop();
}
frame 77 {
stop();
}
frame 78 {
stop();
}
frame 79 {
stop();
}
frame 80 {
stop();
}
frame 81 {
stop();
}
frame 82 {
stop();
}
frame 83 {
stop();
}
frame 84 {
stop();
}
frame 85 {
stop();
}
frame 86 {
stop();
}
frame 87 {
stop();
}
frame 88 {
stop();
}
frame 89 {
stop();
}
frame 90 {
stop();
}
frame 91 {
stop();
}
frame 92 {
stop();
}
frame 93 {
stop();
}
frame 94 {
stop();
}
frame 95 {
stop();
}
frame 96 {
stop();
}
frame 97 {
stop();
}
frame 98 {
stop();
}
frame 99 {
stop();
}
frame 100 {
stop();
}
}
movieClip 245 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 247 {
}
movieClip 254 {
frame 7 {
stop();
}
}
movieClip 255 {
}
movieClip 256 {
frame 1 {
stop();
}
instance dot of movieClip 212 {
onClipEvent (enterFrame) {
this.gunleft = {'x': -35, 'y': 33};
this.localToGlobal(this.gunleft);
this.gunright = {'x': 35, 'y': 33};
this.localToGlobal(this.gunright);
this.gunfront = {'x': 0, 'y': 27};
this.localToGlobal(this.gunfront);
this.guninsideleft = {'x': -10, 'y': 0};
this.localToGlobal(this.guninsideleft);
this.guninsideright = {'x': 10, 'y': 0};
this.localToGlobal(this.guninsideright);
}
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
frame 5 {
stop();
}
frame 6 {
stop();
}
frame 7 {
stop();
}
frame 8 {
stop();
}
frame 9 {
stop();
}
frame 10 {
stop();
}
frame 11 {
stop();
}
frame 12 {
stop();
}
frame 13 {
stop();
}
frame 14 {
stop();
}
frame 15 {
stop();
}
frame 16 {
stop();
}
frame 17 {
stop();
}
frame 18 {
stop();
}
frame 19 {
stop();
}
frame 20 {
stop();
}
frame 21 {
stop();
}
frame 22 {
stop();
}
frame 23 {
stop();
}
frame 24 {
stop();
}
frame 25 {
stop();
}
frame 26 {
stop();
}
frame 27 {
stop();
}
frame 28 {
stop();
}
frame 29 {
stop();
}
frame 30 {
stop();
}
frame 31 {
stop();
}
frame 32 {
stop();
}
frame 33 {
stop();
}
frame 34 {
stop();
}
frame 35 {
stop();
}
frame 36 {
stop();
}
frame 37 {
stop();
}
frame 38 {
stop();
}
frame 39 {
stop();
}
frame 40 {
stop();
}
frame 41 {
stop();
}
frame 42 {
stop();
}
frame 43 {
stop();
}
frame 44 {
stop();
}
frame 45 {
stop();
}
frame 46 {
stop();
}
frame 47 {
stop();
}
frame 48 {
stop();
}
frame 49 {
stop();
}
frame 50 {
stop();
}
frame 51 {
stop();
}
frame 52 {
stop();
}
frame 53 {
stop();
}
frame 54 {
stop();
}
frame 55 {
stop();
}
frame 56 {
stop();
}
frame 57 {
stop();
}
frame 58 {
stop();
}
frame 59 {
stop();
}
frame 60 {
stop();
}
frame 61 {
stop();
}
frame 62 {
stop();
}
frame 63 {
stop();
}
frame 64 {
stop();
}
frame 65 {
stop();
}
frame 66 {
stop();
}
frame 67 {
stop();
}
frame 68 {
stop();
}
frame 69 {
stop();
}
frame 70 {
stop();
}
frame 71 {
stop();
}
frame 72 {
stop();
}
frame 73 {
stop();
}
frame 74 {
stop();
}
frame 75 {
stop();
}
frame 76 {
stop();
}
frame 77 {
stop();
}
frame 78 {
stop();
}
frame 79 {
stop();
}
frame 80 {
stop();
}
frame 81 {
stop();
}
frame 82 {
stop();
}
frame 83 {
stop();
}
frame 84 {
stop();
}
frame 85 {
stop();
}
frame 86 {
stop();
}
frame 87 {
stop();
}
frame 88 {
stop();
}
frame 89 {
stop();
}
frame 90 {
stop();
}
frame 91 {
stop();
}
frame 92 {
stop();
}
frame 93 {
stop();
}
frame 94 {
stop();
}
frame 95 {
stop();
}
frame 96 {
stop();
}
frame 97 {
stop();
}
frame 98 {
stop();
}
frame 99 {
stop();
}
frame 100 {
stop();
}
frame 101 {
play();
}
frame 106 {
if (_root.adefense < _root.mstrength) {
_root.health -= _root.mstrength - _root.adefense;
}
if (_root.adefense > _root.mstrength - 0.1) {
_root.health -= 0.3;
}
play();
}
frame 107 {
play();
}
frame 136 {
gotoAndPlay(101);
}
frame 137 {
stop();
}
}
movieClip 259 {
}
movieClip 261 {
}
movieClip 263 {
}
movieClip 264 {
instance mudulgok1 of movieClip 256 {
onClipEvent (load) {
variantnumber = 1;
health = 100;
angry = 0;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
this.healthbarholder.gotoAndStop(1 + angry);
this.healthbarholder.healthbar.gotoAndStop(Math.round(health));
if (health < 1) {
this.healthbarholder.healthbar.gotoAndStop(1);
}
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 400 && _root.attacking == 1) {
angry = 1;
}
if (_root.pausemenu < 0.5) {
if (_root.attacking == 1) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) <= _root.areach * 9 + 85) {
health -= 5 * (_root.astrength + _root.aattack + _root.mdefense * 0.9 - _root.mdefense / _root.aattack);
}
}
if (angry > 0.5) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 400 && health > 0.1) {
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 75 && health > 0.1) {
this._rotation = Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280;
this.healthbarholder._rotation = -(Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280);
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * (1550 + this.variantnumber * 5)))));
this._x += -_root.mspeed * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos(this._rotation * 0.0174532925199433);
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunleft.x, this.dot.gunleft.y, true)) {
this._x += -_root.mspeed * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunright.x, this.dot.gunright.y, true)) {
this._x += -_root.mspeed * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideleft.x, this.dot.guninsideleft.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideright.x, this.dot.guninsideright.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunfront.x, this.dot.gunfront.y, true)) {
this._x += (_root.mspeed + 3) * Math.sin(this._rotation * 0.0174532925199433);
this._y += -(_root.mspeed + 3) * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 0 && health > 0.1) {
if (this._currentframe < 101) {
this.gotoAndPlay(101);
}
if (this._currentframe < 300) {
this.play();
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
}
}
}
if (health < 0.1) {
this.gotoAndStop(137);
}
} else {
if (angry < 0.5) {
this.gotoAndStop(50);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 75 && health > 0.1) {
_root.enemy1 = 1;
_root.gclip.talkoptions.gotoAndStop(2);
}
}
}
} else {
if (_root.pausemenu > 0.5) {
}
}
this.shoulders.gotoAndStop(variantnumber);
}
}
instance mudulgok2 of movieClip 256 {
onClipEvent (load) {
variantnumber = 2;
health = 100;
angry = 0;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
this.healthbarholder.gotoAndStop(1 + angry);
this.healthbarholder.healthbar.gotoAndStop(Math.round(health));
if (health < 1) {
this.healthbarholder.healthbar.gotoAndStop(1);
}
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 400 && _root.attacking == 1) {
angry = 1;
}
if (_root.pausemenu < 0.5) {
if (_root.attacking == 1) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) <= _root.areach * 9 + 85) {
health -= 5 * (_root.astrength + _root.aattack + _root.mdefense * 0.9 - _root.mdefense / _root.aattack);
}
}
if (angry > 0.5) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 400 && health > 0.1) {
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 75 && health > 0.1) {
this._rotation = Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280;
this.healthbarholder._rotation = -(Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280);
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * (1550 + this.variantnumber * 5)))));
this._x += -_root.mspeed * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos(this._rotation * 0.0174532925199433);
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunleft.x, this.dot.gunleft.y, true)) {
this._x += -_root.mspeed * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunright.x, this.dot.gunright.y, true)) {
this._x += -_root.mspeed * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideleft.x, this.dot.guninsideleft.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideright.x, this.dot.guninsideright.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunfront.x, this.dot.gunfront.y, true)) {
this._x += (_root.mspeed + 3) * Math.sin(this._rotation * 0.0174532925199433);
this._y += -(_root.mspeed + 3) * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 0 && health > 0.1) {
if (this._currentframe < 101) {
this.gotoAndPlay(101);
}
if (this._currentframe < 300) {
this.play();
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
}
}
}
if (health < 0.1) {
this.gotoAndStop(137);
}
} else {
if (angry < 0.5) {
this.gotoAndStop(50);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 75 && health > 0.1) {
_root.enemy1 = 1;
_root.gclip.talkoptions.gotoAndStop(2);
}
}
}
} else {
if (_root.pausemenu > 0.5) {
}
}
this.shoulders.gotoAndStop(variantnumber);
}
}
instance mudulgok3 of movieClip 256 {
onClipEvent (load) {
variantnumber = 3;
health = 100;
angry = 0;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
this.healthbarholder.gotoAndStop(1 + angry);
this.healthbarholder.healthbar.gotoAndStop(Math.round(health));
if (health < 1) {
this.healthbarholder.healthbar.gotoAndStop(1);
}
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 400 && _root.attacking == 1) {
angry = 1;
}
if (_root.pausemenu < 0.5) {
if (_root.attacking == 1) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) <= _root.areach * 9 + 85) {
health -= 5 * (_root.astrength + _root.aattack + _root.mdefense * 0.9 - _root.mdefense / _root.aattack);
}
}
if (angry > 0.5) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 400 && health > 0.1) {
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 75 && health > 0.1) {
this._rotation = Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280;
this.healthbarholder._rotation = -(Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280);
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * (1550 + this.variantnumber * 5)))));
this._x += -_root.mspeed * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos(this._rotation * 0.0174532925199433);
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunleft.x, this.dot.gunleft.y, true)) {
this._x += -_root.mspeed * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunright.x, this.dot.gunright.y, true)) {
this._x += -_root.mspeed * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideleft.x, this.dot.guninsideleft.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideright.x, this.dot.guninsideright.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunfront.x, this.dot.gunfront.y, true)) {
this._x += (_root.mspeed + 3) * Math.sin(this._rotation * 0.0174532925199433);
this._y += -(_root.mspeed + 3) * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 0 && health > 0.1) {
if (this._currentframe < 101) {
this.gotoAndPlay(101);
}
if (this._currentframe < 300) {
this.play();
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
}
}
}
if (health < 0.1) {
this.gotoAndStop(137);
}
} else {
if (angry < 0.5) {
this.gotoAndStop(50);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 75 && health > 0.1) {
_root.enemy1 = 1;
_root.gclip.talkoptions.gotoAndStop(2);
}
}
}
} else {
if (_root.pausemenu > 0.5) {
}
}
this.shoulders.gotoAndStop(variantnumber);
}
}
instance mudulgok4 of movieClip 256 {
onClipEvent (load) {
variantnumber = 4;
health = 100;
angry = 0;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
this.healthbarholder.gotoAndStop(1 + angry);
this.healthbarholder.healthbar.gotoAndStop(Math.round(health));
if (health < 1) {
this.healthbarholder.healthbar.gotoAndStop(1);
}
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 400 && _root.attacking == 1) {
angry = 1;
}
if (_root.pausemenu < 0.5) {
if (_root.attacking == 1) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) <= _root.areach * 9 + 85) {
health -= 5 * (_root.astrength + _root.aattack + _root.mdefense * 0.9 - _root.mdefense / _root.aattack);
}
}
if (angry > 0.5) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 400 && health > 0.1) {
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 75 && health > 0.1) {
this._rotation = Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280;
this.healthbarholder._rotation = -(Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280);
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * (1550 + this.variantnumber * 5)))));
this._x += -_root.mspeed * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos(this._rotation * 0.0174532925199433);
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunleft.x, this.dot.gunleft.y, true)) {
this._x += -_root.mspeed * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunright.x, this.dot.gunright.y, true)) {
this._x += -_root.mspeed * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideleft.x, this.dot.guninsideleft.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideright.x, this.dot.guninsideright.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunfront.x, this.dot.gunfront.y, true)) {
this._x += (_root.mspeed + 3) * Math.sin(this._rotation * 0.0174532925199433);
this._y += -(_root.mspeed + 3) * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 0 && health > 0.1) {
if (this._currentframe < 101) {
this.gotoAndPlay(101);
}
if (this._currentframe < 300) {
this.play();
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
}
}
}
if (health < 0.1) {
this.gotoAndStop(137);
}
} else {
if (angry < 0.5) {
this.gotoAndStop(50);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 75 && health > 0.1) {
_root.enemy1 = 1;
_root.gclip.talkoptions.gotoAndStop(2);
}
}
}
} else {
if (_root.pausemenu > 0.5) {
}
}
this.shoulders.gotoAndStop(variantnumber);
}
}
instance mudulgok5 of movieClip 256 {
onClipEvent (load) {
variantnumber = 5;
health = 100;
angry = 0;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
this.healthbarholder.gotoAndStop(1 + angry);
this.healthbarholder.healthbar.gotoAndStop(Math.round(health));
if (health < 1) {
this.healthbarholder.healthbar.gotoAndStop(1);
}
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 400 && _root.attacking == 1) {
angry = 1;
}
if (_root.pausemenu < 0.5) {
if (_root.attacking == 1) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) <= _root.areach * 9 + 85) {
health -= 5 * (_root.astrength + _root.aattack + _root.mdefense * 0.9 - _root.mdefense / _root.aattack);
}
}
if (angry > 0.5) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 400 && health > 0.1) {
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 75 && health > 0.1) {
this._rotation = Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280;
this.healthbarholder._rotation = -(Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280);
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * (1550 + this.variantnumber * 5)))));
this._x += -_root.mspeed * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos(this._rotation * 0.0174532925199433);
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunleft.x, this.dot.gunleft.y, true)) {
this._x += -_root.mspeed * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunright.x, this.dot.gunright.y, true)) {
this._x += -_root.mspeed * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideleft.x, this.dot.guninsideleft.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideright.x, this.dot.guninsideright.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunfront.x, this.dot.gunfront.y, true)) {
this._x += (_root.mspeed + 3) * Math.sin(this._rotation * 0.0174532925199433);
this._y += -(_root.mspeed + 3) * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 0 && health > 0.1) {
if (this._currentframe < 101) {
this.gotoAndPlay(101);
}
if (this._currentframe < 300) {
this.play();
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
}
}
}
if (health < 0.1) {
this.gotoAndStop(137);
}
} else {
if (angry < 0.5) {
this.gotoAndStop(50);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 75 && health > 0.1) {
_root.enemy1 = 1;
_root.gclip.talkoptions.gotoAndStop(2);
}
}
}
} else {
if (_root.pausemenu > 0.5) {
}
}
this.shoulders.gotoAndStop(variantnumber);
}
}
instance mudulgok6 of movieClip 256 {
onClipEvent (load) {
variantnumber = 6;
health = 100;
angry = 0;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
this.healthbarholder.gotoAndStop(1 + angry);
this.healthbarholder.healthbar.gotoAndStop(Math.round(health));
if (health < 1) {
this.healthbarholder.healthbar.gotoAndStop(1);
}
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 400 && _root.attacking == 1) {
angry = 1;
}
if (_root.pausemenu < 0.5) {
if (_root.attacking == 1) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) <= _root.areach * 9 + 85) {
health -= 5 * (_root.astrength + _root.aattack + _root.mdefense * 0.9 - _root.mdefense / _root.aattack);
}
}
if (angry > 0.5) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 400 && health > 0.1) {
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 75 && health > 0.1) {
this._rotation = Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280;
this.healthbarholder._rotation = -(Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280);
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * (1550 + this.variantnumber * 5)))));
this._x += -_root.mspeed * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos(this._rotation * 0.0174532925199433);
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunleft.x, this.dot.gunleft.y, true)) {
this._x += -_root.mspeed * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunright.x, this.dot.gunright.y, true)) {
this._x += -_root.mspeed * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideleft.x, this.dot.guninsideleft.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideright.x, this.dot.guninsideright.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunfront.x, this.dot.gunfront.y, true)) {
this._x += (_root.mspeed + 3) * Math.sin(this._rotation * 0.0174532925199433);
this._y += -(_root.mspeed + 3) * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 0 && health > 0.1) {
if (this._currentframe < 101) {
this.gotoAndPlay(101);
}
if (this._currentframe < 300) {
this.play();
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
}
}
}
if (health < 0.1) {
this.gotoAndStop(137);
}
} else {
if (angry < 0.5) {
this.gotoAndStop(50);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 75 && health > 0.1) {
_root.enemy1 = 1;
_root.gclip.talkoptions.gotoAndStop(2);
}
}
}
} else {
if (_root.pausemenu > 0.5) {
}
}
this.shoulders.gotoAndStop(variantnumber);
}
}
instance mudulgok7 of movieClip 256 {
onClipEvent (load) {
variantnumber = 7;
health = 100;
angry = 0;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
this.healthbarholder.gotoAndStop(1 + angry);
this.healthbarholder.healthbar.gotoAndStop(Math.round(health));
if (health < 1) {
this.healthbarholder.healthbar.gotoAndStop(1);
}
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 400 && _root.attacking == 1) {
angry = 1;
}
if (_root.pausemenu < 0.5) {
if (_root.attacking == 1) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) <= _root.areach * 9 + 85) {
health -= 5 * (_root.astrength + _root.aattack + _root.mdefense * 0.9 - _root.mdefense / _root.aattack);
}
}
if (angry > 0.5) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 400 && health > 0.1) {
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 75 && health > 0.1) {
this._rotation = Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280;
this.healthbarholder._rotation = -(Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280);
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * (1550 + this.variantnumber * 5)))));
this._x += -_root.mspeed * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos(this._rotation * 0.0174532925199433);
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunleft.x, this.dot.gunleft.y, true)) {
this._x += -_root.mspeed * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunright.x, this.dot.gunright.y, true)) {
this._x += -_root.mspeed * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideleft.x, this.dot.guninsideleft.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideright.x, this.dot.guninsideright.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunfront.x, this.dot.gunfront.y, true)) {
this._x += (_root.mspeed + 3) * Math.sin(this._rotation * 0.0174532925199433);
this._y += -(_root.mspeed + 3) * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 0 && health > 0.1) {
if (this._currentframe < 101) {
this.gotoAndPlay(101);
}
if (this._currentframe < 300) {
this.play();
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
}
}
}
if (health < 0.1) {
this.gotoAndStop(137);
}
} else {
if (angry < 0.5) {
this.gotoAndStop(50);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 75 && health > 0.1) {
_root.enemy1 = 1;
_root.gclip.talkoptions.gotoAndStop(2);
}
}
}
} else {
if (_root.pausemenu > 0.5) {
}
}
this.shoulders.gotoAndStop(variantnumber);
}
}
instance mudulgok8 of movieClip 256 {
onClipEvent (load) {
variantnumber = 8;
health = 100;
angry = 0;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
this.healthbarholder.gotoAndStop(1 + angry);
this.healthbarholder.healthbar.gotoAndStop(Math.round(health));
if (health < 1) {
this.healthbarholder.healthbar.gotoAndStop(1);
}
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 400 && _root.attacking == 1) {
angry = 1;
}
if (_root.pausemenu < 0.5) {
if (_root.attacking == 1) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) <= _root.areach * 9 + 85) {
health -= 5 * (_root.astrength + _root.aattack + _root.mdefense * 0.9 - _root.mdefense / _root.aattack);
}
}
if (angry > 0.5) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 400 && health > 0.1) {
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 75 && health > 0.1) {
this._rotation = Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280;
this.healthbarholder._rotation = -(Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280);
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * (1550 + this.variantnumber * 5)))));
this._x += -_root.mspeed * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos(this._rotation * 0.0174532925199433);
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunleft.x, this.dot.gunleft.y, true)) {
this._x += -_root.mspeed * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunright.x, this.dot.gunright.y, true)) {
this._x += -_root.mspeed * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideleft.x, this.dot.guninsideleft.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideright.x, this.dot.guninsideright.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunfront.x, this.dot.gunfront.y, true)) {
this._x += (_root.mspeed + 3) * Math.sin(this._rotation * 0.0174532925199433);
this._y += -(_root.mspeed + 3) * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 0 && health > 0.1) {
if (this._currentframe < 101) {
this.gotoAndPlay(101);
}
if (this._currentframe < 300) {
this.play();
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
}
}
}
if (health < 0.1) {
this.gotoAndStop(137);
}
} else {
if (angry < 0.5) {
this.gotoAndStop(50);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 75 && health > 0.1) {
_root.enemy1 = 1;
_root.gclip.talkoptions.gotoAndStop(2);
}
}
}
} else {
if (_root.pausemenu > 0.5) {
}
}
this.shoulders.gotoAndStop(variantnumber);
}
}
instance mudulgok9 of movieClip 256 {
onClipEvent (load) {
variantnumber = 9;
health = 100;
angry = 0;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
this.healthbarholder.gotoAndStop(1 + angry);
this.healthbarholder.healthbar.gotoAndStop(Math.round(health));
if (health < 1) {
this.healthbarholder.healthbar.gotoAndStop(1);
}
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 400 && _root.attacking == 1) {
angry = 1;
}
if (_root.pausemenu < 0.5) {
if (_root.attacking == 1) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) <= _root.areach * 9 + 85) {
health -= 5 * (_root.astrength + _root.aattack + _root.mdefense * 0.9 - _root.mdefense / _root.aattack);
}
}
if (angry > 0.5) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 400 && health > 0.1) {
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 75 && health > 0.1) {
this._rotation = Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280;
this.healthbarholder._rotation = -(Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280);
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * (1550 + this.variantnumber * 5)))));
this._x += -_root.mspeed * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos(this._rotation * 0.0174532925199433);
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunleft.x, this.dot.gunleft.y, true)) {
this._x += -_root.mspeed * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunright.x, this.dot.gunright.y, true)) {
this._x += -_root.mspeed * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideleft.x, this.dot.guninsideleft.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideright.x, this.dot.guninsideright.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunfront.x, this.dot.gunfront.y, true)) {
this._x += (_root.mspeed + 3) * Math.sin(this._rotation * 0.0174532925199433);
this._y += -(_root.mspeed + 3) * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 0 && health > 0.1) {
if (this._currentframe < 101) {
this.gotoAndPlay(101);
}
if (this._currentframe < 300) {
this.play();
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
}
}
}
if (health < 0.1) {
this.gotoAndStop(137);
}
} else {
if (angry < 0.5) {
this.gotoAndStop(50);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 75 && health > 0.1) {
_root.enemy1 = 1;
_root.gclip.talkoptions.gotoAndStop(2);
}
}
}
} else {
if (_root.pausemenu > 0.5) {
}
}
this.shoulders.gotoAndStop(variantnumber);
}
}
instance mudulgok10 of movieClip 256 {
onClipEvent (load) {
variantnumber = 10;
health = 100;
angry = 0;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
this.healthbarholder.gotoAndStop(1 + angry);
this.healthbarholder.healthbar.gotoAndStop(Math.round(health));
if (health < 1) {
this.healthbarholder.healthbar.gotoAndStop(1);
}
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 400 && _root.attacking == 1) {
angry = 1;
}
if (_root.pausemenu < 0.5) {
if (_root.attacking == 1) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) <= _root.areach * 9 + 85) {
health -= 5 * (_root.astrength + _root.aattack + _root.mdefense * 0.9 - _root.mdefense / _root.aattack);
}
}
if (angry > 0.5) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 400 && health > 0.1) {
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 75 && health > 0.1) {
this._rotation = Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280;
this.healthbarholder._rotation = -(Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280);
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * (1550 + this.variantnumber * 5)))));
this._x += -_root.mspeed * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos(this._rotation * 0.0174532925199433);
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunleft.x, this.dot.gunleft.y, true)) {
this._x += -_root.mspeed * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunright.x, this.dot.gunright.y, true)) {
this._x += -_root.mspeed * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideleft.x, this.dot.guninsideleft.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideright.x, this.dot.guninsideright.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunfront.x, this.dot.gunfront.y, true)) {
this._x += (_root.mspeed + 3) * Math.sin(this._rotation * 0.0174532925199433);
this._y += -(_root.mspeed + 3) * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
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frame 56 {
stop();
}
frame 57 {
stop();
}
frame 58 {
stop();
}
frame 59 {
stop();
}
frame 60 {
stop();
}
frame 61 {
stop();
}
frame 62 {
stop();
}
frame 63 {
stop();
}
frame 64 {
stop();
}
frame 65 {
stop();
}
frame 66 {
stop();
}
frame 67 {
stop();
}
frame 68 {
stop();
}
frame 69 {
stop();
}
frame 70 {
stop();
}
frame 71 {
stop();
}
frame 72 {
stop();
}
frame 73 {
stop();
}
frame 74 {
stop();
}
frame 75 {
stop();
}
frame 76 {
stop();
}
frame 77 {
stop();
}
frame 78 {
stop();
}
frame 79 {
stop();
}
frame 80 {
stop();
}
frame 81 {
stop();
}
frame 82 {
stop();
}
frame 83 {
stop();
}
frame 84 {
stop();
}
frame 85 {
stop();
}
frame 86 {
stop();
}
frame 87 {
stop();
}
frame 88 {
stop();
}
frame 89 {
stop();
}
frame 90 {
stop();
}
frame 91 {
stop();
}
frame 92 {
stop();
}
frame 93 {
stop();
}
frame 94 {
stop();
}
frame 95 {
stop();
}
frame 96 {
stop();
}
frame 97 {
stop();
}
frame 98 {
stop();
}
frame 99 {
stop();
}
frame 100 {
stop();
}
}
movieClip 350 {
}
movieClip 353 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 355 {
}
movieClip 357 {
}
movieClip 358 {
instance of movieClip 271 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 377))));
}
}
instance of movieClip 278 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 379))));
}
}
instance of movieClip 279 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 405))));
}
}
instance of movieClip 271 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 377))));
}
}
instance of movieClip 286 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 330))));
}
}
instance of movieClip 295 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 410))));
}
}
instance of movieClip 304 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 370))));
}
}
instance of movieClip 311 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 450))));
}
}
instance of movieClip 318 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 470))));
}
}
instance of movieClip 319 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 421))));
}
}
instance of movieClip 320 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 387))));
}
}
instance of movieClip 321 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 443))));
}
}
instance of movieClip 322 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 490))));
}
}
instance of movieClip 329 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 475))));
}
}
instance of movieClip 336 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 437))));
}
}
instance of movieClip 343 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 427))));
}
}
instance of movieClip 279 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 405))));
}
}
instance of movieClip 344 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 467))));
}
}
instance of movieClip 345 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 447))));
}
}
instance of movieClip 346 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 411))));
}
}
instance of movieClip 271 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 377))));
}
}
instance of movieClip 286 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 330))));
}
}
instance of movieClip 347 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 365))));
}
}
instance of movieClip 348 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 343))));
}
}
instance of movieClip 278 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 379))));
}
}
instance of movieClip 353 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.gclip.girltopdown.gpointf.x, _root.gclip.girltopdown.gpointf.y, true)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
}
instance of movieClip 271 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 377))));
}
}
instance of movieClip 347 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 365))));
}
}
instance of movieClip 346 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 411))));
}
}
instance of movieClip 271 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 377))));
}
}
instance of movieClip 286 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 330))));
}
}
instance of movieClip 279 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 405))));
}
}
instance of movieClip 278 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 379))));
}
}
instance of movieClip 348 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 343))));
}
}
instance of movieClip 271 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 377))));
}
}
instance of movieClip 347 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 365))));
}
}
instance of movieClip 348 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 343))));
}
}
instance of movieClip 347 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 365))));
}
}
instance of movieClip 286 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 330))));
}
}
instance of movieClip 295 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 410))));
}
}
instance of movieClip 320 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 387))));
}
}
instance of movieClip 320 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 387))));
}
}
instance of movieClip 320 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 387))));
}
}
instance of movieClip 304 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 370))));
}
}
instance of movieClip 311 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 450))));
}
}
instance of movieClip 346 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 411))));
}
}
instance of movieClip 295 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 410))));
}
}
instance of movieClip 321 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 443))));
}
}
instance of movieClip 348 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 343))));
}
}
instance of movieClip 320 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 387))));
}
}
instance of movieClip 271 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 377))));
}
}
instance of movieClip 348 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 343))));
}
}
instance of movieClip 320 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 387))));
}
}
instance of movieClip 295 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 410))));
}
}
instance of movieClip 271 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 377))));
}
}
instance of movieClip 318 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 470))));
}
}
instance of movieClip 322 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 490))));
}
}
instance of movieClip 271 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 377))));
}
}
instance of movieClip 278 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 379))));
}
}
instance of movieClip 295 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 410))));
}
}
instance of movieClip 304 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 370))));
}
}
instance of movieClip 319 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 421))));
}
}
instance of movieClip 348 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 343))));
}
}
instance of movieClip 329 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 475))));
}
}
instance of movieClip 271 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 377))));
}
}
instance of movieClip 278 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 379))));
}
}
instance of movieClip 295 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 410))));
}
}
instance of movieClip 320 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 387))));
}
}
instance of movieClip 279 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 405))));
}
}
instance of movieClip 271 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 377))));
}
}
instance of movieClip 286 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 330))));
}
}
instance of movieClip 304 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 370))));
}
}
instance of movieClip 319 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 421))));
}
}
instance of movieClip 304 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 370))));
}
}
instance of movieClip 321 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 443))));
}
}
instance of movieClip 271 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 377))));
}
}
instance of movieClip 347 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 365))));
}
}
instance of movieClip 320 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 387))));
}
}
instance of movieClip 279 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 405))));
}
}
instance of movieClip 278 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 379))));
}
}
instance of movieClip 320 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 387))));
}
}
instance of movieClip 353 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.gclip.girltopdown.gpointf.x, _root.gclip.girltopdown.gpointf.y, true)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
}
instance of movieClip 353 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.gclip.girltopdown.gpointf.x, _root.gclip.girltopdown.gpointf.y, true)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
}
instance of movieClip 348 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 343))));
}
}
instance of movieClip 286 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 330))));
}
}
instance of movieClip 348 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 343))));
}
}
instance of movieClip 348 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 343))));
}
}
instance of movieClip 304 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 370))));
}
}
}
movieClip 359 {
frame 1 {
stop();
}
}
movieClip 361 {
}
movieClip 363 {
}
movieClip 365 {
}
movieClip 367 {
}
movieClip 369 {
}
movieClip 371 {
}
movieClip 373 {
}
movieClip 374 {
}
movieClip 378 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
frame 5 {
stop();
}
frame 6 {
stop();
}
frame 7 {
stop();
}
frame 8 {
stop();
}
frame 9 {
stop();
}
frame 10 {
stop();
}
}
movieClip 380 {
}
movieClip 381 {
frame 1 {
stop();
}
instance dot of movieClip 212 {
onClipEvent (enterFrame) {
this.gunleft = {'x': -35, 'y': 33};
this.localToGlobal(this.gunleft);
this.gunright = {'x': 35, 'y': 33};
this.localToGlobal(this.gunright);
this.gunfront = {'x': 0, 'y': 27};
this.localToGlobal(this.gunfront);
this.guninsideleft = {'x': -10, 'y': 0};
this.localToGlobal(this.guninsideleft);
this.guninsideright = {'x': 10, 'y': 0};
this.localToGlobal(this.guninsideright);
}
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
frame 5 {
stop();
}
frame 6 {
stop();
}
frame 7 {
stop();
}
frame 8 {
stop();
}
frame 9 {
stop();
}
frame 10 {
stop();
}
frame 11 {
stop();
}
frame 12 {
stop();
}
frame 13 {
stop();
}
frame 14 {
stop();
}
frame 15 {
stop();
}
frame 16 {
stop();
}
frame 17 {
stop();
}
frame 18 {
stop();
}
frame 19 {
stop();
}
frame 20 {
stop();
}
frame 21 {
stop();
}
frame 22 {
stop();
}
frame 23 {
stop();
}
frame 24 {
stop();
}
frame 25 {
stop();
}
frame 26 {
stop();
}
frame 27 {
stop();
}
frame 28 {
stop();
}
frame 29 {
stop();
}
frame 30 {
stop();
}
frame 31 {
stop();
}
frame 32 {
stop();
}
frame 33 {
stop();
}
frame 34 {
stop();
}
frame 35 {
stop();
}
frame 36 {
stop();
}
frame 37 {
stop();
}
frame 38 {
stop();
}
frame 39 {
stop();
}
frame 40 {
stop();
}
frame 41 {
stop();
}
frame 42 {
stop();
}
frame 43 {
stop();
}
frame 44 {
stop();
}
frame 45 {
stop();
}
frame 46 {
stop();
}
frame 47 {
stop();
}
frame 48 {
stop();
}
frame 49 {
stop();
}
frame 50 {
stop();
}
frame 51 {
stop();
}
frame 52 {
stop();
}
frame 53 {
stop();
}
frame 54 {
stop();
}
frame 55 {
stop();
}
frame 56 {
stop();
}
frame 57 {
stop();
}
frame 58 {
stop();
}
frame 59 {
stop();
}
frame 60 {
stop();
}
frame 61 {
stop();
}
frame 62 {
stop();
}
frame 63 {
stop();
}
frame 64 {
stop();
}
frame 65 {
stop();
}
frame 66 {
stop();
}
frame 67 {
stop();
}
frame 68 {
stop();
}
frame 69 {
stop();
}
frame 70 {
stop();
}
frame 71 {
stop();
}
frame 72 {
stop();
}
frame 73 {
stop();
}
frame 74 {
stop();
}
frame 75 {
stop();
}
frame 76 {
stop();
}
frame 77 {
stop();
}
frame 78 {
stop();
}
frame 79 {
stop();
}
frame 80 {
stop();
}
frame 81 {
stop();
}
frame 82 {
stop();
}
frame 83 {
stop();
}
frame 84 {
stop();
}
frame 85 {
stop();
}
frame 86 {
stop();
}
frame 87 {
stop();
}
frame 88 {
stop();
}
frame 89 {
stop();
}
frame 90 {
stop();
}
frame 91 {
stop();
}
frame 92 {
stop();
}
frame 93 {
stop();
}
frame 94 {
stop();
}
frame 95 {
stop();
}
frame 96 {
stop();
}
frame 97 {
stop();
}
frame 98 {
stop();
}
frame 99 {
stop();
}
frame 100 {
stop();
}
frame 101 {
play();
}
frame 106 {
if (_root.adefense < _root.gstrength) {
_root.health -= _root.gstrength - _root.adefense;
}
if (_root.adefense > _root.gstrength - 0.1) {
_root.health -= 0.3;
}
play();
}
frame 107 {
play();
}
frame 136 {
gotoAndPlay(101);
}
frame 137 {
stop();
}
}
movieClip 383 {
instance mudulgok1 of movieClip 256 {
onClipEvent (load) {
variantnumber = 1;
health = 100;
angry = 0;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
this.healthbarholder.gotoAndStop(1 + angry);
this.healthbarholder.healthbar.gotoAndStop(Math.round(health));
if (health < 1) {
this.healthbarholder.healthbar.gotoAndStop(1);
}
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 400 && _root.attacking == 1) {
angry = 1;
}
if (_root.pausemenu < 0.5) {
if (_root.attacking == 1) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) <= _root.areach * 9 + 85) {
health -= 5 * (_root.astrength + _root.aattack + _root.mdefense * 0.9 - _root.mdefense / _root.aattack);
}
}
if (angry > 0.5) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 400 && health > 0.1) {
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 75 && health > 0.1) {
this._rotation = Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280;
this.healthbarholder._rotation = -(Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280);
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * (1550 + this.variantnumber * 5)))));
this._x += -_root.mspeed * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos(this._rotation * 0.0174532925199433);
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunleft.x, this.dot.gunleft.y, true)) {
this._x += -_root.mspeed * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunright.x, this.dot.gunright.y, true)) {
this._x += -_root.mspeed * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideleft.x, this.dot.guninsideleft.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideright.x, this.dot.guninsideright.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunfront.x, this.dot.gunfront.y, true)) {
this._x += (_root.mspeed + 3) * Math.sin(this._rotation * 0.0174532925199433);
this._y += -(_root.mspeed + 3) * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 0 && health > 0.1) {
if (this._currentframe < 101) {
this.gotoAndPlay(101);
}
if (this._currentframe < 300) {
this.play();
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
}
}
}
if (health < 0.1) {
this.gotoAndStop(137);
}
} else {
if (angry < 0.5) {
this.gotoAndStop(50);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 75 && health > 0.1) {
_root.enemy1 = 1;
_root.gclip.talkoptions.gotoAndStop(2);
}
}
}
} else {
if (_root.pausemenu > 0.5) {
}
}
this.shoulders.gotoAndStop(variantnumber);
}
}
instance mudulgok2 of movieClip 256 {
onClipEvent (load) {
variantnumber = 2;
health = 100;
angry = 0;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
this.healthbarholder.gotoAndStop(1 + angry);
this.healthbarholder.healthbar.gotoAndStop(Math.round(health));
if (health < 1) {
this.healthbarholder.healthbar.gotoAndStop(1);
}
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 400 && _root.attacking == 1) {
angry = 1;
}
if (_root.pausemenu < 0.5) {
if (_root.attacking == 1) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) <= _root.areach * 9 + 85) {
health -= 5 * (_root.astrength + _root.aattack + _root.mdefense * 0.9 - _root.mdefense / _root.aattack);
}
}
if (angry > 0.5) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 400 && health > 0.1) {
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 75 && health > 0.1) {
this._rotation = Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280;
this.healthbarholder._rotation = -(Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280);
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * (1550 + this.variantnumber * 5)))));
this._x += -_root.mspeed * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos(this._rotation * 0.0174532925199433);
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunleft.x, this.dot.gunleft.y, true)) {
this._x += -_root.mspeed * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunright.x, this.dot.gunright.y, true)) {
this._x += -_root.mspeed * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideleft.x, this.dot.guninsideleft.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideright.x, this.dot.guninsideright.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunfront.x, this.dot.gunfront.y, true)) {
this._x += (_root.mspeed + 3) * Math.sin(this._rotation * 0.0174532925199433);
this._y += -(_root.mspeed + 3) * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 0 && health > 0.1) {
if (this._currentframe < 101) {
this.gotoAndPlay(101);
}
if (this._currentframe < 300) {
this.play();
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
}
}
}
if (health < 0.1) {
this.gotoAndStop(137);
}
} else {
if (angry < 0.5) {
this.gotoAndStop(50);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 75 && health > 0.1) {
_root.enemy1 = 1;
_root.gclip.talkoptions.gotoAndStop(2);
}
}
}
} else {
if (_root.pausemenu > 0.5) {
}
}
this.shoulders.gotoAndStop(variantnumber);
}
}
instance mudulgok3 of movieClip 256 {
onClipEvent (load) {
variantnumber = 3;
health = 100;
angry = 0;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
this.healthbarholder.gotoAndStop(1 + angry);
this.healthbarholder.healthbar.gotoAndStop(Math.round(health));
if (health < 1) {
this.healthbarholder.healthbar.gotoAndStop(1);
}
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 400 && _root.attacking == 1) {
angry = 1;
}
if (_root.pausemenu < 0.5) {
if (_root.attacking == 1) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) <= _root.areach * 9 + 85) {
health -= 5 * (_root.astrength + _root.aattack + _root.mdefense * 0.9 - _root.mdefense / _root.aattack);
}
}
if (angry > 0.5) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 400 && health > 0.1) {
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 75 && health > 0.1) {
this._rotation = Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280;
this.healthbarholder._rotation = -(Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280);
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * (1550 + this.variantnumber * 5)))));
this._x += -_root.mspeed * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos(this._rotation * 0.0174532925199433);
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunleft.x, this.dot.gunleft.y, true)) {
this._x += -_root.mspeed * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunright.x, this.dot.gunright.y, true)) {
this._x += -_root.mspeed * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideleft.x, this.dot.guninsideleft.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideright.x, this.dot.guninsideright.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunfront.x, this.dot.gunfront.y, true)) {
this._x += (_root.mspeed + 3) * Math.sin(this._rotation * 0.0174532925199433);
this._y += -(_root.mspeed + 3) * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 0 && health > 0.1) {
if (this._currentframe < 101) {
this.gotoAndPlay(101);
}
if (this._currentframe < 300) {
this.play();
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
}
}
}
if (health < 0.1) {
this.gotoAndStop(137);
}
} else {
if (angry < 0.5) {
this.gotoAndStop(50);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 75 && health > 0.1) {
_root.enemy1 = 1;
_root.gclip.talkoptions.gotoAndStop(2);
}
}
}
} else {
if (_root.pausemenu > 0.5) {
}
}
this.shoulders.gotoAndStop(variantnumber);
}
}
instance mudulgok4 of movieClip 256 {
onClipEvent (load) {
variantnumber = 4;
health = 100;
angry = 0;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
this.healthbarholder.gotoAndStop(1 + angry);
this.healthbarholder.healthbar.gotoAndStop(Math.round(health));
if (health < 1) {
this.healthbarholder.healthbar.gotoAndStop(1);
}
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 400 && _root.attacking == 1) {
angry = 1;
}
if (_root.pausemenu < 0.5) {
if (_root.attacking == 1) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) <= _root.areach * 9 + 85) {
health -= 5 * (_root.astrength + _root.aattack + _root.mdefense * 0.9 - _root.mdefense / _root.aattack);
}
}
if (angry > 0.5) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 400 && health > 0.1) {
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 75 && health > 0.1) {
this._rotation = Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280;
this.healthbarholder._rotation = -(Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280);
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * (1550 + this.variantnumber * 5)))));
this._x += -_root.mspeed * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos(this._rotation * 0.0174532925199433);
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunleft.x, this.dot.gunleft.y, true)) {
this._x += -_root.mspeed * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunright.x, this.dot.gunright.y, true)) {
this._x += -_root.mspeed * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideleft.x, this.dot.guninsideleft.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideright.x, this.dot.guninsideright.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunfront.x, this.dot.gunfront.y, true)) {
this._x += (_root.mspeed + 3) * Math.sin(this._rotation * 0.0174532925199433);
this._y += -(_root.mspeed + 3) * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 0 && health > 0.1) {
if (this._currentframe < 101) {
this.gotoAndPlay(101);
}
if (this._currentframe < 300) {
this.play();
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
}
}
}
if (health < 0.1) {
this.gotoAndStop(137);
}
} else {
if (angry < 0.5) {
this.gotoAndStop(50);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 75 && health > 0.1) {
_root.enemy1 = 1;
_root.gclip.talkoptions.gotoAndStop(2);
}
}
}
} else {
if (_root.pausemenu > 0.5) {
}
}
this.shoulders.gotoAndStop(variantnumber);
}
}
instance mudulgok5 of movieClip 256 {
onClipEvent (load) {
variantnumber = 5;
health = 100;
angry = 0;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
this.healthbarholder.gotoAndStop(1 + angry);
this.healthbarholder.healthbar.gotoAndStop(Math.round(health));
if (health < 1) {
this.healthbarholder.healthbar.gotoAndStop(1);
}
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 400 && _root.attacking == 1) {
angry = 1;
}
if (_root.pausemenu < 0.5) {
if (_root.attacking == 1) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) <= _root.areach * 9 + 85) {
health -= 5 * (_root.astrength + _root.aattack + _root.mdefense * 0.9 - _root.mdefense / _root.aattack);
}
}
if (angry > 0.5) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 400 && health > 0.1) {
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 75 && health > 0.1) {
this._rotation = Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280;
this.healthbarholder._rotation = -(Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280);
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * (1550 + this.variantnumber * 5)))));
this._x += -_root.mspeed * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos(this._rotation * 0.0174532925199433);
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunleft.x, this.dot.gunleft.y, true)) {
this._x += -_root.mspeed * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunright.x, this.dot.gunright.y, true)) {
this._x += -_root.mspeed * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideleft.x, this.dot.guninsideleft.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideright.x, this.dot.guninsideright.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunfront.x, this.dot.gunfront.y, true)) {
this._x += (_root.mspeed + 3) * Math.sin(this._rotation * 0.0174532925199433);
this._y += -(_root.mspeed + 3) * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 0 && health > 0.1) {
if (this._currentframe < 101) {
this.gotoAndPlay(101);
}
if (this._currentframe < 300) {
this.play();
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
}
}
}
if (health < 0.1) {
this.gotoAndStop(137);
}
} else {
if (angry < 0.5) {
this.gotoAndStop(50);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 75 && health > 0.1) {
_root.enemy1 = 1;
_root.gclip.talkoptions.gotoAndStop(2);
}
}
}
} else {
if (_root.pausemenu > 0.5) {
}
}
this.shoulders.gotoAndStop(variantnumber);
}
}
instance mudulgok6 of movieClip 256 {
onClipEvent (load) {
variantnumber = 6;
health = 100;
angry = 0;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
this.healthbarholder.gotoAndStop(1 + angry);
this.healthbarholder.healthbar.gotoAndStop(Math.round(health));
if (health < 1) {
this.healthbarholder.healthbar.gotoAndStop(1);
}
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 400 && _root.attacking == 1) {
angry = 1;
}
if (_root.pausemenu < 0.5) {
if (_root.attacking == 1) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) <= _root.areach * 9 + 85) {
health -= 5 * (_root.astrength + _root.aattack + _root.mdefense * 0.9 - _root.mdefense / _root.aattack);
}
}
if (angry > 0.5) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 400 && health > 0.1) {
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 75 && health > 0.1) {
this._rotation = Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280;
this.healthbarholder._rotation = -(Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280);
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * (1550 + this.variantnumber * 5)))));
this._x += -_root.mspeed * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos(this._rotation * 0.0174532925199433);
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunleft.x, this.dot.gunleft.y, true)) {
this._x += -_root.mspeed * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunright.x, this.dot.gunright.y, true)) {
this._x += -_root.mspeed * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideleft.x, this.dot.guninsideleft.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideright.x, this.dot.guninsideright.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunfront.x, this.dot.gunfront.y, true)) {
this._x += (_root.mspeed + 3) * Math.sin(this._rotation * 0.0174532925199433);
this._y += -(_root.mspeed + 3) * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 0 && health > 0.1) {
if (this._currentframe < 101) {
this.gotoAndPlay(101);
}
if (this._currentframe < 300) {
this.play();
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
}
}
}
if (health < 0.1) {
this.gotoAndStop(137);
}
} else {
if (angry < 0.5) {
this.gotoAndStop(50);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 75 && health > 0.1) {
_root.enemy1 = 1;
_root.gclip.talkoptions.gotoAndStop(2);
}
}
}
} else {
if (_root.pausemenu > 0.5) {
}
}
this.shoulders.gotoAndStop(variantnumber);
}
}
instance mudulgok7 of movieClip 256 {
onClipEvent (load) {
variantnumber = 7;
health = 100;
angry = 0;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
this.healthbarholder.gotoAndStop(1 + angry);
this.healthbarholder.healthbar.gotoAndStop(Math.round(health));
if (health < 1) {
this.healthbarholder.healthbar.gotoAndStop(1);
}
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 400 && _root.attacking == 1) {
angry = 1;
}
if (_root.pausemenu < 0.5) {
if (_root.attacking == 1) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) <= _root.areach * 9 + 85) {
health -= 5 * (_root.astrength + _root.aattack + _root.mdefense * 0.9 - _root.mdefense / _root.aattack);
}
}
if (angry > 0.5) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 400 && health > 0.1) {
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 75 && health > 0.1) {
this._rotation = Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280;
this.healthbarholder._rotation = -(Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280);
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * (1550 + this.variantnumber * 5)))));
this._x += -_root.mspeed * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos(this._rotation * 0.0174532925199433);
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunleft.x, this.dot.gunleft.y, true)) {
this._x += -_root.mspeed * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunright.x, this.dot.gunright.y, true)) {
this._x += -_root.mspeed * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideleft.x, this.dot.guninsideleft.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideright.x, this.dot.guninsideright.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunfront.x, this.dot.gunfront.y, true)) {
this._x += (_root.mspeed + 3) * Math.sin(this._rotation * 0.0174532925199433);
this._y += -(_root.mspeed + 3) * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 0 && health > 0.1) {
if (this._currentframe < 101) {
this.gotoAndPlay(101);
}
if (this._currentframe < 300) {
this.play();
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
}
}
}
if (health < 0.1) {
this.gotoAndStop(137);
}
} else {
if (angry < 0.5) {
this.gotoAndStop(50);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 75 && health > 0.1) {
_root.enemy1 = 1;
_root.gclip.talkoptions.gotoAndStop(2);
}
}
}
} else {
if (_root.pausemenu > 0.5) {
}
}
this.shoulders.gotoAndStop(variantnumber);
}
}
instance mudulgok8 of movieClip 256 {
onClipEvent (load) {
variantnumber = 8;
health = 100;
angry = 0;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
this.healthbarholder.gotoAndStop(1 + angry);
this.healthbarholder.healthbar.gotoAndStop(Math.round(health));
if (health < 1) {
this.healthbarholder.healthbar.gotoAndStop(1);
}
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 400 && _root.attacking == 1) {
angry = 1;
}
if (_root.pausemenu < 0.5) {
if (_root.attacking == 1) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) <= _root.areach * 9 + 85) {
health -= 5 * (_root.astrength + _root.aattack + _root.mdefense * 0.9 - _root.mdefense / _root.aattack);
}
}
if (angry > 0.5) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 400 && health > 0.1) {
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 75 && health > 0.1) {
this._rotation = Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280;
this.healthbarholder._rotation = -(Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280);
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * (1550 + this.variantnumber * 5)))));
this._x += -_root.mspeed * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos(this._rotation * 0.0174532925199433);
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunleft.x, this.dot.gunleft.y, true)) {
this._x += -_root.mspeed * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunright.x, this.dot.gunright.y, true)) {
this._x += -_root.mspeed * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideleft.x, this.dot.guninsideleft.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideright.x, this.dot.guninsideright.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunfront.x, this.dot.gunfront.y, true)) {
this._x += (_root.mspeed + 3) * Math.sin(this._rotation * 0.0174532925199433);
this._y += -(_root.mspeed + 3) * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 0 && health > 0.1) {
if (this._currentframe < 101) {
this.gotoAndPlay(101);
}
if (this._currentframe < 300) {
this.play();
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
}
}
}
if (health < 0.1) {
this.gotoAndStop(137);
}
} else {
if (angry < 0.5) {
this.gotoAndStop(50);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 75 && health > 0.1) {
_root.enemy1 = 1;
_root.gclip.talkoptions.gotoAndStop(2);
}
}
}
} else {
if (_root.pausemenu > 0.5) {
}
}
this.shoulders.gotoAndStop(variantnumber);
}
}
instance mudulgok9 of movieClip 256 {
onClipEvent (load) {
variantnumber = 9;
health = 100;
angry = 0;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
this.healthbarholder.gotoAndStop(1 + angry);
this.healthbarholder.healthbar.gotoAndStop(Math.round(health));
if (health < 1) {
this.healthbarholder.healthbar.gotoAndStop(1);
}
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 400 && _root.attacking == 1) {
angry = 1;
}
if (_root.pausemenu < 0.5) {
if (_root.attacking == 1) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) <= _root.areach * 9 + 85) {
health -= 5 * (_root.astrength + _root.aattack + _root.mdefense * 0.9 - _root.mdefense / _root.aattack);
}
}
if (angry > 0.5) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 400 && health > 0.1) {
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 75 && health > 0.1) {
this._rotation = Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280;
this.healthbarholder._rotation = -(Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280);
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * (1550 + this.variantnumber * 5)))));
this._x += -_root.mspeed * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos(this._rotation * 0.0174532925199433);
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunleft.x, this.dot.gunleft.y, true)) {
this._x += -_root.mspeed * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunright.x, this.dot.gunright.y, true)) {
this._x += -_root.mspeed * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideleft.x, this.dot.guninsideleft.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideright.x, this.dot.guninsideright.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunfront.x, this.dot.gunfront.y, true)) {
this._x += (_root.mspeed + 3) * Math.sin(this._rotation * 0.0174532925199433);
this._y += -(_root.mspeed + 3) * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 0 && health > 0.1) {
if (this._currentframe < 101) {
this.gotoAndPlay(101);
}
if (this._currentframe < 300) {
this.play();
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
}
}
}
if (health < 0.1) {
this.gotoAndStop(137);
}
} else {
if (angry < 0.5) {
this.gotoAndStop(50);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 75 && health > 0.1) {
_root.enemy1 = 1;
_root.gclip.talkoptions.gotoAndStop(2);
}
}
}
} else {
if (_root.pausemenu > 0.5) {
}
}
this.shoulders.gotoAndStop(variantnumber);
}
}
instance mudulgok10 of movieClip 256 {
onClipEvent (load) {
variantnumber = 10;
health = 100;
angry = 0;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
this.healthbarholder.gotoAndStop(1 + angry);
this.healthbarholder.healthbar.gotoAndStop(Math.round(health));
if (health < 1) {
this.healthbarholder.healthbar.gotoAndStop(1);
}
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 400 && _root.attacking == 1) {
angry = 1;
}
if (_root.pausemenu < 0.5) {
if (_root.attacking == 1) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) <= _root.areach * 9 + 85) {
health -= 5 * (_root.astrength + _root.aattack + _root.mdefense * 0.9 - _root.mdefense / _root.aattack);
}
}
if (angry > 0.5) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 400 && health > 0.1) {
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 75 && health > 0.1) {
this._rotation = Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280;
this.healthbarholder._rotation = -(Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280);
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * (1550 + this.variantnumber * 5)))));
this._x += -_root.mspeed * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos(this._rotation * 0.0174532925199433);
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunleft.x, this.dot.gunleft.y, true)) {
this._x += -_root.mspeed * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunright.x, this.dot.gunright.y, true)) {
this._x += -_root.mspeed * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.mspeed * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideleft.x, this.dot.guninsideleft.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideright.x, this.dot.guninsideright.y, true)) {
this._x += -2(_root.mspeed) * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.mspeed) * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunfront.x, this.dot.gunfront.y, true)) {
this._x += (_root.mspeed + 3) * Math.sin(this._rotation * 0.0174532925199433);
this._y += -(_root.mspeed + 3) * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 0 && health > 0.1) {
if (this._currentframe < 101) {
this.gotoAndPlay(101);
}
if (this._currentframe < 300) {
this.play();
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.mlust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
}
}
}
if (health < 0.1) {
this.gotoAndStop(137);
}
} else {
if (angry < 0.5) {
this.gotoAndStop(50);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 75 && health > 0.1) {
_root.enemy1 = 1;
_root.gclip.talkoptions.gotoAndStop(2);
}
}
}
} else {
if (_root.pausemenu > 0.5) {
}
}
this.shoulders.gotoAndStop(variantnumber);
}
}
instance geeti1 of movieClip 381 {
onClipEvent (load) {
variantnumber = 1;
health = 100;
angry = 0;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
this.healthbarholder.gotoAndStop(1 + angry);
this.healthbarholder.healthbar.gotoAndStop(Math.round(health));
if (health < 1) {
this.healthbarholder.healthbar.gotoAndStop(1);
}
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 400 && _root.attacking == 1) {
angry = 1;
}
if (_root.pausemenu < 0.5) {
if (_root.attacking == 1) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) <= _root.areach * 9 + 85) {
health -= 5 * (_root.astrength + _root.aattack + _root.gdefense * 0.9 - _root.gdefense / _root.aattack);
}
}
if (angry > 0.5) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 400 && health > 0.1) {
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 75 && health > 0.1) {
this._rotation = Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280;
this.healthbarholder._rotation = -(Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280);
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * (2100 + this.variantnumber * 5)))));
this._x += -_root.gspeed * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.gspeed * Math.cos(this._rotation * 0.0174532925199433);
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunleft.x, this.dot.gunleft.y, true)) {
this._x += -_root.gspeed * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.gspeed * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunright.x, this.dot.gunright.y, true)) {
this._x += -_root.gspeed * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.gspeed * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideleft.x, this.dot.guninsideleft.y, true)) {
this._x += -2(_root.gspeed) * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.gspeed) * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideright.x, this.dot.guninsideright.y, true)) {
this._x += -2(_root.gspeed) * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.gspeed) * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunfront.x, this.dot.gunfront.y, true)) {
this._x += (_root.gspeed + 3) * Math.sin(this._rotation * 0.0174532925199433);
this._y += -(_root.gspeed + 3) * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.glust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 0 && health > 0.1) {
if (this._currentframe < 101) {
this.gotoAndPlay(101);
}
if (this._currentframe < 300) {
this.play();
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.glust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 2;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 2;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 2;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
}
}
}
if (health < 0.1) {
this.gotoAndStop(137);
}
} else {
if (angry < 0.5) {
this.gotoAndStop(50);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 75 && health > 0.1) {
_root.enemy1 = 2;
_root.gclip.talkoptions.gotoAndStop(2);
}
}
}
} else {
if (_root.pausemenu > 0.5) {
}
}
this.shoulders.gotoAndStop(variantnumber);
}
}
instance geeti2 of movieClip 381 {
onClipEvent (load) {
variantnumber = 2;
health = 100;
angry = 0;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
this.healthbarholder.gotoAndStop(1 + angry);
this.healthbarholder.healthbar.gotoAndStop(Math.round(health));
if (health < 1) {
this.healthbarholder.healthbar.gotoAndStop(1);
}
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 400 && _root.attacking == 1) {
angry = 1;
}
if (_root.pausemenu < 0.5) {
if (_root.attacking == 1) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) <= _root.areach * 9 + 85) {
health -= 5 * (_root.astrength + _root.aattack + _root.gdefense * 0.9 - _root.gdefense / _root.aattack);
}
}
if (angry > 0.5) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 400 && health > 0.1) {
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 75 && health > 0.1) {
this._rotation = Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280;
this.healthbarholder._rotation = -(Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280);
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * (2100 + this.variantnumber * 5)))));
this._x += -_root.gspeed * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.gspeed * Math.cos(this._rotation * 0.0174532925199433);
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunleft.x, this.dot.gunleft.y, true)) {
this._x += -_root.gspeed * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.gspeed * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunright.x, this.dot.gunright.y, true)) {
this._x += -_root.gspeed * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.gspeed * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideleft.x, this.dot.guninsideleft.y, true)) {
this._x += -2(_root.gspeed) * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.gspeed) * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideright.x, this.dot.guninsideright.y, true)) {
this._x += -2(_root.gspeed) * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.gspeed) * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunfront.x, this.dot.gunfront.y, true)) {
this._x += (_root.gspeed + 3) * Math.sin(this._rotation * 0.0174532925199433);
this._y += -(_root.gspeed + 3) * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.glust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 0 && health > 0.1) {
if (this._currentframe < 101) {
this.gotoAndPlay(101);
}
if (this._currentframe < 300) {
this.play();
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.glust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 2;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 2;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 2;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
}
}
}
if (health < 0.1) {
this.gotoAndStop(137);
}
} else {
if (angry < 0.5) {
this.gotoAndStop(50);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 75 && health > 0.1) {
_root.enemy1 = 2;
_root.gclip.talkoptions.gotoAndStop(2);
}
}
}
} else {
if (_root.pausemenu > 0.5) {
}
}
this.shoulders.gotoAndStop(variantnumber);
}
}
instance geeti3 of movieClip 381 {
onClipEvent (load) {
variantnumber = 3;
health = 100;
angry = 0;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
this.healthbarholder.gotoAndStop(1 + angry);
this.healthbarholder.healthbar.gotoAndStop(Math.round(health));
if (health < 1) {
this.healthbarholder.healthbar.gotoAndStop(1);
}
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 400 && _root.attacking == 1) {
angry = 1;
}
if (_root.pausemenu < 0.5) {
if (_root.attacking == 1) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) <= _root.areach * 9 + 85) {
health -= 5 * (_root.astrength + _root.aattack + _root.gdefense * 0.9 - _root.gdefense / _root.aattack);
}
}
if (angry > 0.5) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 400 && health > 0.1) {
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 75 && health > 0.1) {
this._rotation = Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280;
this.healthbarholder._rotation = -(Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280);
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * (2100 + this.variantnumber * 5)))));
this._x += -_root.gspeed * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.gspeed * Math.cos(this._rotation * 0.0174532925199433);
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunleft.x, this.dot.gunleft.y, true)) {
this._x += -_root.gspeed * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.gspeed * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunright.x, this.dot.gunright.y, true)) {
this._x += -_root.gspeed * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.gspeed * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideleft.x, this.dot.guninsideleft.y, true)) {
this._x += -2(_root.gspeed) * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.gspeed) * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideright.x, this.dot.guninsideright.y, true)) {
this._x += -2(_root.gspeed) * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.gspeed) * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunfront.x, this.dot.gunfront.y, true)) {
this._x += (_root.gspeed + 3) * Math.sin(this._rotation * 0.0174532925199433);
this._y += -(_root.gspeed + 3) * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.glust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 0 && health > 0.1) {
if (this._currentframe < 101) {
this.gotoAndPlay(101);
}
if (this._currentframe < 300) {
this.play();
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.glust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 2;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 2;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 2;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
}
}
}
if (health < 0.1) {
this.gotoAndStop(137);
}
} else {
if (angry < 0.5) {
this.gotoAndStop(50);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 75 && health > 0.1) {
_root.enemy1 = 2;
_root.gclip.talkoptions.gotoAndStop(2);
}
}
}
} else {
if (_root.pausemenu > 0.5) {
}
}
this.shoulders.gotoAndStop(variantnumber);
}
}
instance geeti4 of movieClip 381 {
onClipEvent (load) {
variantnumber = 4;
health = 100;
angry = 0;
}
onClipEvent (enterFrame) {
this.gun1 = {'x': 0, 'y': 0};
this.localToGlobal(this.gun1);
this.healthbarholder.gotoAndStop(1 + angry);
this.healthbarholder.healthbar.gotoAndStop(Math.round(health));
if (health < 1) {
this.healthbarholder.healthbar.gotoAndStop(1);
}
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 400 && _root.attacking == 1) {
angry = 1;
}
if (_root.pausemenu < 0.5) {
if (_root.attacking == 1) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) <= _root.areach * 9 + 85) {
health -= 5 * (_root.astrength + _root.aattack + _root.gdefense * 0.9 - _root.gdefense / _root.aattack);
}
}
if (angry > 0.5) {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 400 && health > 0.1) {
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 75 && health > 0.1) {
this._rotation = Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280;
this.healthbarholder._rotation = -(Math.atan2(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, _root.gclip.girltopdown.gpoint1.x - this.gun1.x) * 57.29577951308232 + 280);
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * (2100 + this.variantnumber * 5)))));
this._x += -_root.gspeed * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.gspeed * Math.cos(this._rotation * 0.0174532925199433);
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunleft.x, this.dot.gunleft.y, true)) {
this._x += -_root.gspeed * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.gspeed * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunright.x, this.dot.gunright.y, true)) {
this._x += -_root.gspeed * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += _root.gspeed * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideleft.x, this.dot.guninsideleft.y, true)) {
this._x += -2(_root.gspeed) * Math.sin((-90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.gspeed) * Math.cos((-90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.guninsideright.x, this.dot.guninsideright.y, true)) {
this._x += -2(_root.gspeed) * Math.sin((90 + this._rotation) * 0.0174532925199433) - -3 * Math.sin(this._rotation * 0.0174532925199433);
this._y += 2(_root.gspeed) * Math.cos((90 + this._rotation) * 0.0174532925199433) - 3 * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.gclip.tg.tgs.walls.hitTest(this.dot.gunfront.x, this.dot.gunfront.y, true)) {
this._x += (_root.gspeed + 3) * Math.sin(this._rotation * 0.0174532925199433);
this._y += -(_root.gspeed + 3) * Math.cos(this._rotation * 0.0174532925199433);
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.glust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 1;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 1;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 1;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
} else {
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) > 0 && health > 0.1) {
if (this._currentframe < 101) {
this.gotoAndPlay(101);
}
if (this._currentframe < 300) {
this.play();
}
if (_root.attacking == 2) {
if (_root.acharm > 10 - _root.glust) {
if (_root.enemy1 == 0) {
_root.enemy1 = 2;
}
if (_root.enemy1 > 0) {
if (_root.enemy2 == 0) {
_root.enemy2 = 2;
}
if (_root.enemy2 > 0) {
if (_root.enemy3 == 0) {
_root.enemy3 = 2;
}
if (_root.enemy3 > 0) {
}
}
}
_root.hud1.gotoAndStop(7);
angry = 0;
health = 0;
}
}
}
}
}
if (health < 0.1) {
this.gotoAndStop(137);
}
} else {
if (angry < 0.5) {
this.gotoAndStop(50);
if (Math.sqrt(Math.pow(_root.gclip.girltopdown.gpoint1.y - this.gun1.y, 2) + Math.pow(_root.gclip.girltopdown.gpoint1.x - this.gun1.x, 2)) < 75 && health > 0.1) {
_root.enemy1 = 2;
_root.gclip.talkoptions.gotoAndStop(2);
}
}
}
} else {
if (_root.pausemenu > 0.5) {
}
}
this.shoulders.gotoAndStop(variantnumber);
}
}
}
movieClip 385 {
instance of movieClip 295 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 410))));
}
}
instance of movieClip 304 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 370))));
}
}
instance of movieClip 311 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 450))));
}
}
instance of movieClip 318 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 470))));
}
}
instance of movieClip 319 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 421))));
}
}
instance of movieClip 320 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 387))));
}
}
instance of movieClip 321 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 443))));
}
}
instance of movieClip 322 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 490))));
}
}
instance of movieClip 329 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 475))));
}
}
instance of movieClip 336 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 437))));
}
}
instance of movieClip 343 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 427))));
}
}
instance of movieClip 279 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 405))));
}
}
instance of movieClip 344 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 467))));
}
}
instance of movieClip 345 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 447))));
}
}
instance of movieClip 346 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 411))));
}
}
instance of movieClip 271 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 377))));
}
}
instance of movieClip 286 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 330))));
}
}
instance of movieClip 347 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 365))));
}
}
instance of movieClip 348 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 343))));
}
}
instance of movieClip 278 {
onClipEvent (enterFrame) {
this.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.gameday * 379))));
}
}
instance of movieClip 353 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.gclip.girltopdown.gpointf.x, _root.gclip.girltopdown.gpointf.y, true)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
}
instance of movieClip 353 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.gclip.girltopdown.gpointf.x, _root.gclip.girltopdown.gpointf.y, true)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
}
instance of movieClip 353 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.gclip.girltopdown.gpointf.x, _root.gclip.girltopdown.gpointf.y, true)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
}
}
movieClip 386 {
frame 1 {
stop();
}
}
movieClip 387 {
frame 1 {
stop();
}
frame 5 {
stop();
}
}
movieClip 389 {
frame 1 {
function onEnterFrame() {
healthbarholder.healthbar.gotoAndStop(Math.round(_root.health));
}
stop();
}
}
button 394 {
on (release) {
_root.hud1.gotoAndStop(4);
}
}
button 398 {
on (release) {
_root.hud1.gotoAndStop(6);
}
}
button 402 {
on (release) {
_root.hud1.gotoAndStop(5);
}
}
movieClip 404 {
}
movieClip 409 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
frame 5 {
stop();
}
frame 6 {
stop();
}
frame 7 {
stop();
}
frame 8 {
stop();
}
frame 9 {
stop();
}
frame 10 {
stop();
}
frame 11 {
stop();
}
frame 12 {
stop();
}
frame 13 {
stop();
}
frame 14 {
stop();
}
frame 15 {
stop();
}
frame 16 {
stop();
}
frame 17 {
stop();
}
frame 18 {
stop();
}
frame 19 {
stop();
}
frame 20 {
stop();
}
frame 21 {
stop();
}
frame 22 {
stop();
}
frame 23 {
stop();
}
frame 24 {
stop();
}
frame 25 {
stop();
}
frame 26 {
stop();
}
frame 27 {
stop();
}
frame 28 {
stop();
}
frame 29 {
stop();
}
frame 30 {
stop();
}
frame 31 {
stop();
}
frame 32 {
stop();
}
frame 33 {
stop();
}
frame 34 {
stop();
}
frame 35 {
stop();
}
frame 36 {
stop();
}
frame 37 {
stop();
}
frame 38 {
stop();
}
frame 39 {
stop();
}
frame 40 {
stop();
}
frame 41 {
stop();
}
frame 42 {
stop();
}
frame 43 {
stop();
}
frame 44 {
stop();
}
frame 45 {
stop();
}
frame 46 {
stop();
}
frame 47 {
stop();
}
frame 48 {
stop();
}
frame 49 {
stop();
}
frame 50 {
stop();
}
frame 51 {
stop();
}
frame 52 {
stop();
}
frame 53 {
stop();
}
frame 54 {
stop();
}
frame 55 {
stop();
}
frame 56 {
stop();
}
frame 57 {
stop();
}
frame 58 {
stop();
}
frame 59 {
stop();
}
frame 60 {
stop();
}
frame 61 {
stop();
}
frame 62 {
stop();
}
frame 63 {
stop();
}
frame 64 {
stop();
}
frame 65 {
stop();
}
frame 66 {
stop();
}
frame 67 {
stop();
}
frame 68 {
stop();
}
frame 69 {
stop();
}
frame 70 {
stop();
}
frame 71 {
stop();
}
frame 72 {
stop();
}
frame 73 {
stop();
}
frame 74 {
stop();
}
frame 75 {
stop();
}
frame 76 {
stop();
}
frame 77 {
stop();
}
frame 78 {
stop();
}
frame 79 {
stop();
}
frame 80 {
stop();
}
frame 81 {
stop();
}
frame 82 {
stop();
}
frame 83 {
stop();
}
frame 84 {
stop();
}
frame 85 {
stop();
}
frame 86 {
stop();
}
frame 87 {
stop();
}
frame 88 {
stop();
}
frame 89 {
stop();
}
frame 90 {
stop();
}
frame 91 {
stop();
}
frame 92 {
stop();
}
frame 93 {
stop();
}
frame 94 {
stop();
}
frame 95 {
stop();
}
frame 96 {
stop();
}
frame 97 {
stop();
}
frame 98 {
stop();
}
frame 99 {
stop();
}
frame 100 {
stop();
}
}
movieClip 412 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
frame 5 {
stop();
}
frame 6 {
stop();
}
frame 7 {
stop();
}
frame 8 {
stop();
}
frame 9 {
stop();
}
frame 10 {
stop();
}
frame 11 {
stop();
}
frame 12 {
stop();
}
frame 13 {
stop();
}
frame 14 {
stop();
}
frame 15 {
stop();
}
frame 16 {
stop();
}
frame 17 {
stop();
}
frame 18 {
stop();
}
frame 19 {
stop();
}
frame 20 {
stop();
}
frame 21 {
stop();
}
frame 22 {
stop();
}
frame 23 {
stop();
}
frame 24 {
stop();
}
frame 25 {
stop();
}
frame 26 {
stop();
}
frame 27 {
stop();
}
frame 28 {
stop();
}
frame 29 {
stop();
}
frame 30 {
stop();
}
frame 31 {
stop();
}
frame 32 {
stop();
}
frame 33 {
stop();
}
frame 34 {
stop();
}
frame 35 {
stop();
}
frame 36 {
stop();
}
frame 37 {
stop();
}
frame 38 {
stop();
}
frame 39 {
stop();
}
frame 40 {
stop();
}
frame 41 {
stop();
}
frame 42 {
stop();
}
frame 43 {
stop();
}
frame 44 {
stop();
}
frame 45 {
stop();
}
frame 46 {
stop();
}
frame 47 {
stop();
}
frame 48 {
stop();
}
frame 49 {
stop();
}
frame 50 {
stop();
}
frame 51 {
stop();
}
frame 52 {
stop();
}
frame 53 {
stop();
}
frame 54 {
stop();
}
frame 55 {
stop();
}
frame 56 {
stop();
}
frame 57 {
stop();
}
frame 58 {
stop();
}
frame 59 {
stop();
}
frame 60 {
stop();
}
frame 61 {
stop();
}
frame 62 {
stop();
}
frame 63 {
stop();
}
frame 64 {
stop();
}
frame 65 {
stop();
}
frame 66 {
stop();
}
frame 67 {
stop();
}
frame 68 {
stop();
}
frame 69 {
stop();
}
frame 70 {
stop();
}
frame 71 {
stop();
}
frame 72 {
stop();
}
frame 73 {
stop();
}
frame 74 {
stop();
}
frame 75 {
stop();
}
frame 76 {
stop();
}
frame 77 {
stop();
}
frame 78 {
stop();
}
frame 79 {
stop();
}
frame 80 {
stop();
}
frame 81 {
stop();
}
frame 82 {
stop();
}
frame 83 {
stop();
}
frame 84 {
stop();
}
frame 85 {
stop();
}
frame 86 {
stop();
}
frame 87 {
stop();
}
frame 88 {
stop();
}
frame 89 {
stop();
}
frame 90 {
stop();
}
frame 91 {
stop();
}
frame 92 {
stop();
}
frame 93 {
stop();
}
frame 94 {
stop();
}
frame 95 {
stop();
}
frame 96 {
stop();
}
frame 97 {
stop();
}
frame 98 {
stop();
}
frame 99 {
stop();
}
frame 100 {
stop();
}
}
movieClip 415 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
frame 5 {
stop();
}
frame 6 {
stop();
}
frame 7 {
stop();
}
frame 8 {
stop();
}
frame 9 {
stop();
}
frame 10 {
stop();
}
frame 11 {
stop();
}
frame 12 {
stop();
}
frame 13 {
stop();
}
frame 14 {
stop();
}
frame 15 {
stop();
}
frame 16 {
stop();
}
frame 17 {
stop();
}
frame 18 {
stop();
}
frame 19 {
stop();
}
frame 20 {
stop();
}
frame 21 {
stop();
}
frame 22 {
stop();
}
frame 23 {
stop();
}
frame 24 {
stop();
}
frame 25 {
stop();
}
frame 26 {
stop();
}
frame 27 {
stop();
}
frame 28 {
stop();
}
frame 29 {
stop();
}
frame 30 {
stop();
}
frame 31 {
stop();
}
frame 32 {
stop();
}
frame 33 {
stop();
}
frame 34 {
stop();
}
frame 35 {
stop();
}
frame 36 {
stop();
}
frame 37 {
stop();
}
frame 38 {
stop();
}
frame 39 {
stop();
}
frame 40 {
stop();
}
frame 41 {
stop();
}
frame 42 {
stop();
}
frame 43 {
stop();
}
frame 44 {
stop();
}
frame 45 {
stop();
}
frame 46 {
stop();
}
frame 47 {
stop();
}
frame 48 {
stop();
}
frame 49 {
stop();
}
frame 50 {
stop();
}
frame 51 {
stop();
}
frame 52 {
stop();
}
frame 53 {
stop();
}
frame 54 {
stop();
}
frame 55 {
stop();
}
frame 56 {
stop();
}
frame 57 {
stop();
}
frame 58 {
stop();
}
frame 59 {
stop();
}
frame 60 {
stop();
}
frame 61 {
stop();
}
frame 62 {
stop();
}
frame 63 {
stop();
}
frame 64 {
stop();
}
frame 65 {
stop();
}
frame 66 {
stop();
}
frame 67 {
stop();
}
frame 68 {
stop();
}
frame 69 {
stop();
}
frame 70 {
stop();
}
frame 71 {
stop();
}
frame 72 {
stop();
}
frame 73 {
stop();
}
frame 74 {
stop();
}
frame 75 {
stop();
}
frame 76 {
stop();
}
frame 77 {
stop();
}
frame 78 {
stop();
}
frame 79 {
stop();
}
frame 80 {
stop();
}
frame 81 {
stop();
}
frame 82 {
stop();
}
frame 83 {
stop();
}
frame 84 {
stop();
}
frame 85 {
stop();
}
frame 86 {
stop();
}
frame 87 {
stop();
}
frame 88 {
stop();
}
frame 89 {
stop();
}
frame 90 {
stop();
}
frame 91 {
stop();
}
frame 92 {
stop();
}
frame 93 {
stop();
}
frame 94 {
stop();
}
frame 95 {
stop();
}
frame 96 {
stop();
}
frame 97 {
stop();
}
frame 98 {
stop();
}
frame 99 {
stop();
}
frame 100 {
stop();
}
}
movieClip 418 {
}
movieClip 419 {
frame 1 {
function onEnterFrame() {
lustbar.gotoAndStop(Math.round(_root.lust));
if (_root.lust < 1) {
lustbar.gotoAndStop(1);
}
healthbar.gotoAndStop(Math.round(_root.health));
if (_root.health < 1) {
healthbar.gotoAndStop(1);
}
puritybar.gotoAndStop(Math.round(_root.purity));
if (_root.purity < 1) {
puritybar.gotoAndStop(1);
}
goldcounter.gold = _root.money;
}
stop();
}
instance girlnamee of movieClip 404 {
onClipEvent (enterFrame) {
this.girlnamer = _root.girlname;
}
}
instance moneyy of movieClip 418 {
onClipEvent (enterFrame) {
this.moneymeter = _root.money;
}
}
frame 2 {
stop();
}
}
movieClip 420 {
}
button 422 {
on (release) {
gotoAndStop(9);
}
}
movieClip 431 {
frame 1 {
gotoAndStop(1 + Math.round(Math.random() * 7));
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
frame 5 {
stop();
}
frame 6 {
stop();
}
frame 7 {
stop();
}
frame 8 {
stop();
}
}
movieClip 437 {
}
movieClip 439 {
}
movieClip 441 {
}
movieClip 446 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
frame 5 {
stop();
}
frame 6 {
stop();
}
frame 7 {
stop();
}
frame 8 {
stop();
}
frame 9 {
stop();
}
frame 10 {
stop();
}
frame 11 {
stop();
}
frame 12 {
stop();
}
frame 13 {
stop();
}
frame 14 {
stop();
}
frame 15 {
stop();
}
frame 16 {
stop();
}
frame 17 {
stop();
}
frame 18 {
stop();
}
frame 19 {
stop();
}
frame 20 {
stop();
}
frame 21 {
stop();
}
frame 22 {
stop();
}
frame 23 {
stop();
}
frame 24 {
stop();
}
frame 25 {
stop();
}
frame 26 {
stop();
}
frame 27 {
stop();
}
frame 28 {
stop();
}
frame 29 {
stop();
}
frame 30 {
stop();
}
frame 31 {
stop();
}
frame 32 {
stop();
}
frame 33 {
stop();
}
frame 34 {
stop();
}
frame 35 {
stop();
}
frame 36 {
stop();
}
frame 37 {
stop();
}
frame 38 {
stop();
}
frame 39 {
stop();
}
frame 40 {
stop();
}
frame 41 {
stop();
}
frame 42 {
stop();
}
frame 43 {
stop();
}
frame 44 {
stop();
}
frame 45 {
stop();
}
frame 46 {
stop();
}
frame 47 {
stop();
}
frame 48 {
stop();
}
frame 49 {
stop();
}
frame 50 {
stop();
}
frame 51 {
stop();
}
frame 52 {
stop();
}
frame 53 {
stop();
}
frame 54 {
stop();
}
frame 55 {
stop();
}
frame 56 {
stop();
}
frame 57 {
stop();
}
frame 58 {
stop();
}
frame 59 {
stop();
}
frame 60 {
stop();
}
frame 61 {
stop();
}
frame 62 {
stop();
}
frame 63 {
stop();
}
frame 64 {
stop();
}
frame 65 {
stop();
}
frame 66 {
stop();
}
frame 67 {
stop();
}
frame 68 {
stop();
}
frame 69 {
stop();
}
frame 70 {
stop();
}
frame 71 {
stop();
}
frame 72 {
stop();
}
frame 73 {
stop();
}
frame 74 {
stop();
}
frame 75 {
stop();
}
frame 76 {
stop();
}
frame 77 {
stop();
}
frame 78 {
stop();
}
frame 79 {
stop();
}
frame 80 {
stop();
}
frame 81 {
stop();
}
frame 82 {
stop();
}
frame 83 {
stop();
}
frame 84 {
stop();
}
frame 85 {
stop();
}
frame 86 {
stop();
}
frame 87 {
stop();
}
frame 88 {
stop();
}
frame 89 {
stop();
}
frame 90 {
stop();
}
frame 91 {
stop();
}
frame 92 {
stop();
}
frame 93 {
stop();
}
frame 94 {
stop();
}
frame 95 {
stop();
}
frame 96 {
stop();
}
frame 97 {
stop();
}
frame 98 {
stop();
}
frame 99 {
stop();
}
frame 100 {
stop();
}
}
movieClip 448 {
}
movieClip 449 {
}
movieClip 450 {
frame 1 {
function onEnterFrame() {
gotoAndStop(_root.hair);
}
stop();
}
frame 2 {
function onEnterFrame() {
gotoAndStop(_root.hair);
}
stop();
}
frame 3 {
function onEnterFrame() {
gotoAndStop(_root.hair);
}
stop();
}
}
movieClip 453 {
}
movieClip 455 {
}
movieClip 457 {
}
movieClip 460 {
}
movieClip 462 {
}
movieClip 464 {
}
movieClip 466 {
}
movieClip 468 {
}
movieClip 470 {
}
movieClip 472 {
}
movieClip 474 {
}
movieClip 476 {
}
movieClip 478 {
}
movieClip 480 {
}
movieClip 482 {
}
movieClip 484 {
}
movieClip 486 {
}
movieClip 488 {
}
movieClip 490 {
}
movieClip 492 {
}
movieClip 494 {
}
movieClip 496 {
}
movieClip 498 {
}
movieClip 500 {
}
movieClip 502 {
}
movieClip 504 {
}
movieClip 505 {
frame 1 {
function onEnterFrame() {
var v3 = new Color(topcolor);
v3.setTransform(_root.clothestc);
var v2 = new Color(topshadow);
v2.setTransform(_root.clothestcs);
gotoAndStop(_root.clothest);
}
}
frame 2 {
function onEnterFrame() {
var v3 = new Color(topcolor);
v3.setTransform(_root.clothestc);
var v2 = new Color(topshadow);
v2.setTransform(_root.clothestcs);
gotoAndStop(_root.clothest);
}
}
frame 3 {
function onEnterFrame() {
var v3 = new Color(topcolor);
v3.setTransform(_root.clothessc);
var v2 = new Color(topshadow);
v2.setTransform(_root.clothesscs);
gotoAndStop(_root.clothest);
}
}
frame 4 {
function onEnterFrame() {
var v3 = new Color(topcolor);
v3.setTransform(_root.clothestc);
var v2 = new Color(topshadow);
v2.setTransform(_root.clothestcs);
gotoAndStop(_root.clothest);
}
}
frame 5 {
function onEnterFrame() {
var v3 = new Color(topcolor);
v3.setTransform(_root.clothestc);
var v2 = new Color(topshadow);
v2.setTransform(_root.clothestcs);
gotoAndStop(_root.clothest);
}
}
frame 6 {
function onEnterFrame() {
var v3 = new Color(topcolor);
v3.setTransform(_root.clothestc);
var v2 = new Color(topshadow);
v2.setTransform(_root.clothestcs);
gotoAndStop(_root.clothest);
}
}
frame 7 {
function onEnterFrame() {
var v3 = new Color(topcolor);
v3.setTransform(_root.clothestc);
var v2 = new Color(topshadow);
v2.setTransform(_root.clothestcs);
gotoAndStop(_root.clothest);
}
}
frame 8 {
function onEnterFrame() {
var v3 = new Color(topcolor);
v3.setTransform(_root.clothestc);
var v2 = new Color(topshadow);
v2.setTransform(_root.clothestcs);
gotoAndStop(_root.clothest);
}
}
frame 9 {
function onEnterFrame() {
var v3 = new Color(topcolor);
v3.setTransform(_root.clothestc);
var v2 = new Color(topshadow);
v2.setTransform(_root.clothestcs);
gotoAndStop(_root.clothest);
}
}
frame 10 {
function onEnterFrame() {
var v3 = new Color(topcolor);
v3.setTransform(_root.clothestc);
var v2 = new Color(topshadow);
v2.setTransform(_root.clothestcs);
gotoAndStop(_root.clothest);
}
}
frame 11 {
function onEnterFrame() {
gotoAndStop(_root.clothest);
}
}
}
movieClip 508 {
}
movieClip 510 {
}
movieClip 512 {
}
movieClip 515 {
}
movieClip 517 {
}
movieClip 519 {
}
movieClip 522 {
}
movieClip 524 {
}
movieClip 526 {
}
movieClip 528 {
frame 1 {
function onEnterFrame() {
var v3 = new Color(topcolor);
v3.setTransform(_root.clothestc);
var v2 = new Color(topshadow);
v2.setTransform(_root.clothestcs);
gotoAndStop(_root.clothest);
}
}
frame 2 {
function onEnterFrame() {
var v3 = new Color(topcolor);
v3.setTransform(_root.clothestc);
var v2 = new Color(topshadow);
v2.setTransform(_root.clothestcs);
gotoAndStop(_root.clothest);
}
}
frame 3 {
function onEnterFrame() {
var v3 = new Color(topcolor);
v3.setTransform(_root.clothessc);
var v2 = new Color(topshadow);
v2.setTransform(_root.clothesscs);
gotoAndStop(_root.clothest);
}
}
frame 4 {
function onEnterFrame() {
gotoAndStop(_root.clothest);
}
}
}
movieClip 531 {
}
movieClip 533 {
}
movieClip 535 {
}
movieClip 537 {
}
movieClip 539 {
}
movieClip 541 {
}
movieClip 543 {
}
movieClip 545 {
}
movieClip 547 {
}
movieClip 548 {
frame 1 {
function onEnterFrame() {
var v4 = new Color(bottomcolor);
v4.setTransform(_root.clothessc);
var v5 = new Color(shoecolor);
v5.setTransform(_root.clothessc);
var v3 = new Color(bottomshadow);
v3.setTransform(_root.clothesscs);
var v2 = new Color(shoeshadow);
v2.setTransform(_root.clothesscs);
gotoAndStop(_root.clothest);
}
}
frame 2 {
function onEnterFrame() {
var v4 = new Color(bottomcolor);
v4.setTransform(_root.clothessc);
var v5 = new Color(shoecolor);
v5.setTransform(_root.clothessc);
var v3 = new Color(bottomshadow);
v3.setTransform(_root.clothesscs);
var v2 = new Color(shoeshadow);
v2.setTransform(_root.clothesscs);
gotoAndStop(_root.clothest);
}
}
frame 3 {
function onEnterFrame() {
var v4 = new Color(bottomcolor);
v4.setTransform(_root.clothessc);
var v5 = new Color(shoecolor);
v5.setTransform(_root.clothessc);
var v3 = new Color(bottomshadow);
v3.setTransform(_root.clothesscs);
var v2 = new Color(shoeshadow);
v2.setTransform(_root.clothesscs);
gotoAndStop(_root.clothest);
}
}
frame 4 {
function onEnterFrame() {
var v4 = new Color(bottomcolor);
v4.setTransform(_root.clothessc);
var v5 = new Color(shoecolor);
v5.setTransform(_root.clothessc);
var v3 = new Color(bottomshadow);
v3.setTransform(_root.clothesscs);
var v2 = new Color(shoeshadow);
v2.setTransform(_root.clothesscs);
gotoAndStop(_root.clothest);
}
}
}
movieClip 550 {
}
movieClip 552 {
}
movieClip 554 {
}
movieClip 556 {
frame 1 {
function onEnterFrame() {
var v4 = new Color(bottomcolor);
v4.setTransform(_root.clothessc);
var v5 = new Color(shoecolor);
v5.setTransform(_root.clothessc);
var v3 = new Color(bottomshadow);
v3.setTransform(_root.clothesscs);
var v2 = new Color(shoeshadow);
v2.setTransform(_root.clothesscs);
}
stop();
}
frame 2 {
stop();
}
}
movieClip 559 {
frame 1 {
function onEnterFrame() {
gotoAndStop(_root.pubes);
}
stop();
}
frame 2 {
function onEnterFrame() {
gotoAndStop(_root.pubes);
}
stop();
}
frame 3 {
function onEnterFrame() {
_root.pubes = 2;
gotoAndStop(_root.pubes);
}
stop();
}
}
movieClip 561 {
}
movieClip 563 {
}
movieClip 565 {
}
movieClip 568 {
}
movieClip 570 {
}
movieClip 571 {
frame 1 {
function onEnterFrame() {
var v3 = new Color(topcolor);
v3.setTransform(_root.clothestc);
var v2 = new Color(topshadow);
v2.setTransform(_root.clothestcs);
gotoAndStop(_root.clothest);
}
}
frame 2 {
function onEnterFrame() {
gotoAndStop(_root.clothest);
}
}
frame 3 {
function onEnterFrame() {
gotoAndStop(_root.clothest);
}
}
}
movieClip 574 {
}
movieClip 576 {
}
movieClip 578 {
}
movieClip 581 {
}
movieClip 583 {
}
movieClip 585 {
}
movieClip 588 {
}
movieClip 590 {
}
movieClip 592 {
frame 1 {
function onEnterFrame() {
var v3 = new Color(bottomcolor);
v3.setTransform(_root.clothessc);
var v2 = new Color(bottomshadow);
v2.setTransform(_root.clothesscs);
gotoAndStop(_root.clothest);
}
}
frame 2 {
function onEnterFrame() {
var v3 = new Color(bottomcolor);
v3.setTransform(_root.clothestc);
var v2 = new Color(bottomshadow);
v2.setTransform(_root.clothestcs);
gotoAndStop(_root.clothest);
}
}
frame 3 {
function onEnterFrame() {
var v3 = new Color(bottomcolor);
v3.setTransform(_root.clothessc);
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frame 20 {
_root.girlname = 'Summerys';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 21 {
_root.girlname = 'Artemis';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 22 {
_root.girlname = 'Athenia';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 23 {
_root.girlname = 'Caedi';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 24 {
_root.girlname = 'Alaedi';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 25 {
_root.girlname = 'Lyeena';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 26 {
_root.girlname = 'Ilynea';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 27 {
_root.girlname = 'Lira';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 28 {
_root.girlname = 'Saelinacia';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 29 {
_root.girlname = 'Merialea';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 30 {
_root.girlname = 'Phoebe';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 31 {
_root.girlname = 'Alexa';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 32 {
_root.girlname = 'Ariadne';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 33 {
_root.girlname = 'Danae';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 34 {
_root.girlname = 'Demetria';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 35 {
_root.girlname = 'Kaelia';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 36 {
_root.girlname = 'Terra';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 37 {
_root.girlname = 'Talaema';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 38 {
_root.girlname = 'Selena';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 39 {
_root.girlname = 'Xaena';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 40 {
_root.girlname = 'Zephyra';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 41 {
_root.girlname = 'Phoenyx';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 42 {
_root.girlname = 'Aghaena';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 43 {
_root.girlname = 'Rhya';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 44 {
_root.girlname = 'Caenasys';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 45 {
_root.girlname = 'Onha';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 46 {
_root.girlname = 'Laenyra';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 47 {
_root.girlname = 'Alsira';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 48 {
_root.girlname = 'Terenei';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 49 {
_root.girlname = 'Ptelera';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 50 {
_root.girlname = 'Petiare';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 51 {
_root.girlname = 'Claia';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 52 {
_root.girlname = 'Nerisei';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 53 {
_root.girlname = 'Peytra';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 54 {
_root.girlname = 'Dasyra';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 55 {
_root.girlname = 'Eletha';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 56 {
_root.girlname = 'Edea';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 57 {
_root.girlname = 'Taryn';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 58 {
_root.girlname = 'Malen';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 59 {
_root.girlname = 'Saerin';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 60 {
_root.girlname = 'Sivana';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 61 {
_root.girlname = 'Saefin';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 62 {
_root.girlname = 'Eden';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 63 {
_root.girlname = 'Lusia';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 64 {
_root.girlname = 'Ku-aya';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 65 {
_root.girlname = 'Tylia';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 66 {
_root.girlname = 'Onyx';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
frame 67 {
_root.girlname = 'Ihenyx';
_root.hud1.cc.cci.gotoAndStop(3);
stop();
}
}
button 740 {
on (release) {
_root.girlname = namesys.playername.text;
_root.hud1.cc.intro.nextFrame();
_root.hud1.gotoAndStop(9);
}
}
button 742 {
on (release) {
nextFrame();
}
}
button 743 {
on (release) {
prevFrame();
}
}
movieClip 749 {
frame 1 {
_root.lust = 0;
_root.purity = 100;
stop();
}
frame 2 {
_root.lust = 5;
_root.purity = 95;
stop();
}
frame 3 {
_root.lust = 10;
_root.purity = 90;
stop();
}
frame 4 {
_root.lust = 25;
_root.purity = 75;
stop();
}
frame 5 {
_root.lust = 55;
_root.purity = 45;
stop();
}
frame 6 {
_root.lust = 75;
_root.purity = 25;
stop();
}
}
movieClip 752 {
}
button 753 {
on (release) {
_root.hud1.cc.intro.nextFrame();
_root.hud1.gotoAndStop(9);
}
}
button 754 {
on (release) {
gotoAndStop(1);
}
}
movieClip 755 {
frame 1 {
function onEnterFrame() {
slidercr.dragger.onPress = function () {
this.startDrag(true, 0, slidercr.liner._height, 0, 0);
this.onEnterFrame = function () {
ratio1 = Math.round(100 * (slidercr.dragger._y / 70.5));
_root.clotheshc.ra += ratio1 - _root.clotheshc.ra;
};
};
slidercr.dragger.onReleaseOutside = stopDrag;
slidercr.dragger.onRelease = slidercr.dragger.onReleaseOutside;
slidercg.dragger.onPress = function () {
this.startDrag(true, 0, slidercg.liner._height, 0, 0);
this.onEnterFrame = function () {
ratio2 = Math.round(100 * (slidercg.dragger._y / 70.5));
_root.clotheshc.ga += ratio2 - _root.clotheshc.ga;
};
};
slidercg.dragger.onReleaseOutside = stopDrag;
slidercg.dragger.onRelease = slidercg.dragger.onReleaseOutside;
slidercb.dragger.onPress = function () {
this.startDrag(true, 0, slidercb.liner._height, 0, 0);
this.onEnterFrame = function () {
ratio3 = Math.round(100 * (slidercb.dragger._y / 70.5));
_root.clotheshc.ba += ratio3 - _root.clotheshc.ba;
};
};
slidercb.dragger.onReleaseOutside = stopDrag;
slidercb.dragger.onRelease = slidercb.dragger.onReleaseOutside;
sliderer.dragger.onPress = function () {
this.startDrag(true, 0, sliderer.liner._height, 0, 0);
this.onEnterFrame = function () {
ratio4 = Math.round(100 * (sliderer.dragger._y / 70.5));
_root.clothesec.ra += ratio4 - _root.clothesec.ra;
};
};
sliderer.dragger.onReleaseOutside = stopDrag;
sliderer.dragger.onRelease = sliderer.dragger.onReleaseOutside;
slidereg.dragger.onPress = function () {
this.startDrag(true, 0, slidereg.liner._height, 0, 0);
this.onEnterFrame = function () {
ratio5 = Math.round(100 * (slidereg.dragger._y / 70.5));
_root.clothesec.ga += ratio5 - _root.clothesec.ga;
};
};
slidereg.dragger.onReleaseOutside = stopDrag;
slidereg.dragger.onRelease = slidereg.dragger.onReleaseOutside;
slidereb.dragger.onPress = function () {
this.startDrag(true, 0, slidereb.liner._height, 0, 0);
this.onEnterFrame = function () {
ratio6 = Math.round(100 * (slidereb.dragger._y / 70.5));
_root.clothesec.ba += ratio6 - _root.clothesec.ba;
};
};
slidereb.dragger.onReleaseOutside = stopDrag;
slidereb.dragger.onRelease = slidereb.dragger.onReleaseOutside;
}
stop();
}
frame 2 {
function onEnterFrame() {
slidercr.dragger.onPress = function () {
this.startDrag(true, 0, slidercr.liner._height, 0, 0);
this.onEnterFrame = function () {
ratio1 = Math.round(100 * (slidercr.dragger._y / 70.5));
_root.clotheshc.ra += ratio1 - _root.clotheshc.ra;
};
};
slidercr.dragger.onReleaseOutside = stopDrag;
slidercr.dragger.onRelease = slidercr.dragger.onReleaseOutside;
slidercg.dragger.onPress = function () {
this.startDrag(true, 0, slidercg.liner._height, 0, 0);
this.onEnterFrame = function () {
ratio2 = Math.round(100 * (slidercg.dragger._y / 70.5));
_root.clotheshc.ga += ratio2 - _root.clotheshc.ga;
};
};
slidercg.dragger.onReleaseOutside = stopDrag;
slidercg.dragger.onRelease = slidercg.dragger.onReleaseOutside;
slidercb.dragger.onPress = function () {
this.startDrag(true, 0, slidercb.liner._height, 0, 0);
this.onEnterFrame = function () {
ratio3 = Math.round(100 * (slidercb.dragger._y / 70.5));
_root.clotheshc.ba += ratio3 - _root.clotheshc.ba;
};
};
slidercb.dragger.onReleaseOutside = stopDrag;
slidercb.dragger.onRelease = slidercb.dragger.onReleaseOutside;
sliderer.dragger.onPress = function () {
this.startDrag(true, 0, sliderer.liner._height, 0, 0);
this.onEnterFrame = function () {
ratio4 = Math.round(100 * (sliderer.dragger._y / 70.5));
_root.clothesec.ra += ratio4 - _root.clothesec.ra;
};
};
sliderer.dragger.onReleaseOutside = stopDrag;
sliderer.dragger.onRelease = sliderer.dragger.onReleaseOutside;
slidereg.dragger.onPress = function () {
this.startDrag(true, 0, slidereg.liner._height, 0, 0);
this.onEnterFrame = function () {
ratio5 = Math.round(100 * (slidereg.dragger._y / 70.5));
_root.clothesec.ga += ratio5 - _root.clothesec.ga;
};
};
slidereg.dragger.onReleaseOutside = stopDrag;
slidereg.dragger.onRelease = slidereg.dragger.onReleaseOutside;
slidereb.dragger.onPress = function () {
this.startDrag(true, 0, slidereb.liner._height, 0, 0);
this.onEnterFrame = function () {
ratio6 = Math.round(100 * (slidereb.dragger._y / 70.5));
_root.clothesec.ba += ratio6 - _root.clothesec.ba;
};
};
slidereb.dragger.onReleaseOutside = stopDrag;
slidereb.dragger.onRelease = slidereb.dragger.onReleaseOutside;
}
stop();
}
instance namesys of movieClip 752 {
onClipEvent (enterFrame) {
this.named = _root.girlname;
}
}
}
movieClip 764 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
frame 5 {
stop();
}
frame 6 {
stop();
}
}
movieClip 765 {
frame 1 {
function onLoad() {
_root.sextimer = 0;
}
function onEnterFrame() {
cci._y = -50 + _root._ymouse * -0.03;
bg._y = -62 + _root._ymouse * -0.015;
_root.sextimer += 0.065;
girlmodel.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer))));
girlmodel.head.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer))));
girlmodel.head.bang.bangg.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1))));
girlmodel.head.hairbase.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1))));
girlmodel.hairback.hairbackk.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.1))));
girlmodel.breasts.breasts.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.3))));
girlmodel.hairback.hairbackk.hairbackk1.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk2.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk3.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk4.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk5.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
}
}
}
button 768 {
on (release) {
_root.clothestc.ra = 39;
_root.clothestc.ga = 21;
_root.clothestc.ba = 39;
}
}
movieClip 781 {
}
movieClip 783 {
}
movieClip 785 {
}
button 789 {
on (release) {
_root.clothestc.ra = 100;
_root.clothestc.ga = 93;
_root.clothestc.ba = 85;
}
}
button 791 {
on (release) {
_root.clothestc.ra = 89;
_root.clothestc.ga = 69;
_root.clothestc.ba = 60;
}
}
button 793 {
on (release) {
_root.clothestc.ra = 64;
_root.clothestc.ga = 59;
_root.clothestc.ba = 53;
}
}
button 795 {
on (release) {
_root.clothestc.ra = 53;
_root.clothestc.ga = 41;
_root.clothestc.ba = 35;
}
}
button 797 {
on (release) {
_root.clothestc.ra = 49;
_root.clothestc.ga = 41;
_root.clothestc.ba = 37;
}
}
button 799 {
on (release) {
_root.clothestc.ra = 25;
_root.clothestc.ga = 23;
_root.clothestc.ba = 21;
}
}
button 801 {
on (release) {
_root.clothestc.ra = 20;
_root.clothestc.ga = 15;
_root.clothestc.ba = 13;
}
}
button 803 {
on (release) {
_root.clothestc.ra = 11;
_root.clothestc.ga = 13;
_root.clothestc.ba = 11;
}
}
button 805 {
on (release) {
_root.clothestc.ra = 90;
_root.clothestc.ga = 41;
_root.clothestc.ba = 39;
}
}
button 807 {
on (release) {
_root.clothestc.ra = 49;
_root.clothestc.ga = 15;
_root.clothestc.ba = 21;
}
}
button 809 {
on (release) {
_root.clothestc.ra = 71;
_root.clothestc.ga = 73;
_root.clothestc.ba = 59;
}
}
button 811 {
on (release) {
_root.clothestc.ra = 45;
_root.clothestc.ga = 49;
_root.clothestc.ba = 37;
}
}
button 813 {
on (release) {
_root.clothestc.ra = 79;
_root.clothestc.ga = 89;
_root.clothestc.ba = 87;
}
}
button 815 {
on (release) {
_root.clothestc.ra = 19;
_root.clothestc.ga = 31;
_root.clothestc.ba = 41;
}
}
button 817 {
on (release) {
_root.clothestc.ra = 71;
_root.clothestc.ga = 43;
_root.clothestc.ba = 17;
}
}
button 821 {
on (release) {
_root.hair += 1;
}
}
button 822 {
on (release) {
_root.hair -= 1;
}
}
button 823 {
on (release) {
_root.eyebrows += 1;
}
}
button 824 {
on (release) {
_root.eyebrows -= 1;
}
}
button 825 {
on (release) {
_root.eyes += 1;
}
}
button 826 {
on (release) {
_root.eyes -= 1;
}
}
button 827 {
on (release) {
_root.mouth += 1;
}
}
button 828 {
on (release) {
_root.mouth -= 1;
}
}
movieClip 830 {
}
movieClip 832 {
}
movieClip 833 {
}
button 834 {
on (release) {
gotoAndStop(1);
}
}
movieClip 835 {
frame 1 {
function onEnterFrame() {
if (_root.clothes[0] == 1) {
_root.clothest = 1;
_root.adefense = 1;
_root.effcharm = 7;
_root.charmeffect = 1;
}
if (_root.clothes[0] == 0) {
nextFrame();
}
}
stop();
}
frame 2 {
function onEnterFrame() {
if (_root.clothes[1] == 1) {
_root.clothest = 2;
_root.adefense = 2;
_root.effcharm = 9;
_root.charmeffect = 0.9;
}
if (_root.clothes[1] == 0) {
nextFrame();
}
}
stop();
}
frame 3 {
function onEnterFrame() {
if (_root.clothes[2] == 1) {
_root.clothest = 3;
_root.adefense = 3;
_root.effcharm = 5;
_root.charmeffect = 0.6;
}
if (_root.clothes[2] == 0) {
nextFrame();
}
}
stop();
}
frame 4 {
function onEnterFrame() {
if (_root.clothes[3] == 1) {
_root.clothest = 4;
_root.adefense = 4;
_root.effcharm = 6;
_root.charmeffect = 0.5;
}
if (_root.clothes[3] == 0) {
nextFrame();
}
}
stop();
}
frame 5 {
function onEnterFrame() {
if (_root.clothes[4] == 1) {
_root.clothest = 5;
_root.adefense = 5;
_root.effcharm = 7;
_root.charmeffect = 1;
}
if (_root.clothes[4] == 0) {
nextFrame();
}
}
stop();
}
frame 6 {
function onEnterFrame() {
if (_root.clothes[5] == 1) {
_root.clothest = 6;
_root.adefense = 5;
_root.effcharm = 7;
_root.charmeffect = 1;
}
if (_root.clothes[5] == 0) {
nextFrame();
}
}
stop();
}
frame 7 {
function onEnterFrame() {
if (_root.clothes[6] == 1) {
_root.clothest = 7;
_root.adefense = 3;
_root.effcharm = 5;
_root.charmeffect = 0.4;
}
if (_root.clothes[6] == 0) {
nextFrame();
}
}
stop();
}
frame 8 {
function onEnterFrame() {
if (_root.clothes[7] == 1) {
_root.clothest = 8;
_root.adefense = 3;
_root.effcharm = 9;
_root.charmeffect = 1;
}
if (_root.clothes[7] == 0) {
nextFrame();
}
}
stop();
}
frame 9 {
function onEnterFrame() {
if (_root.clothes[8] == 1) {
_root.clothest = 9;
_root.adefense = 1;
_root.effcharm = 8;
_root.charmeffect = 0.5;
}
if (_root.clothes[8] == 0) {
nextFrame();
}
}
stop();
}
frame 10 {
function onEnterFrame() {
if (_root.clothes[9] == 1) {
_root.clothest = 10;
_root.adefense = 6;
_root.effcharm = 2;
_root.charmeffect = 1;
}
if (_root.clothes[9] == 0) {
nextFrame();
}
}
stop();
}
frame 11 {
function onEnterFrame() {
if (_root.clothes[10] == 1) {
_root.clothest = 11;
_root.adefense = 8;
_root.effcharm = 2;
_root.charmeffect = 1;
}
if (_root.clothes[10] == 0) {
nextFrame();
}
}
stop();
}
frame 12 {
function onEnterFrame() {
if (_root.clothes[11] == 1) {
_root.clothest = 12;
_root.adefense = 1;
_root.effcharm = 4;
_root.charmeffect = 0.5;
}
if (_root.clothes[11] == 0) {
nextFrame();
}
}
stop();
}
frame 13 {
function onEnterFrame() {
if (_root.clothes[12] == 1) {
_root.clothest = 13;
_root.adefense = 3;
_root.effcharm = 9;
_root.charmeffect = 1;
}
if (_root.clothes[12] == 0) {
nextFrame();
}
}
stop();
}
frame 14 {
function onEnterFrame() {
if (_root.clothes[13] == 1) {
_root.clothest = 14;
_root.adefense = 3;
_root.effcharm = 9;
_root.charmeffect = 1;
}
if (_root.clothes[13] == 0) {
nextFrame();
}
}
stop();
}
}
button 836 {
on (release) {
_root.hud1.dressup.gotoAndStop(3);
}
}
button 837 {
on (release) {
_root.hud1.dressup.gotoAndStop(1);
}
}
button 838 {
on (release) {
_root.pubes += 1;
}
}
button 839 {
on (release) {
_root.pubes -= 1;
}
}
button 840 {
on (release) {
_root.glasses += 1;
}
}
button 841 {
on (release) {
_root.glasses -= 1;
}
}
button 842 {
on (release) {
_root.clothessc.ra = 39;
_root.clothessc.ga = 21;
_root.clothessc.ba = 39;
}
}
button 843 {
on (release) {
_root.clothessc.ra = 100;
_root.clothessc.ga = 93;
_root.clothessc.ba = 85;
}
}
button 844 {
on (release) {
_root.clothessc.ra = 89;
_root.clothessc.ga = 69;
_root.clothessc.ba = 60;
}
}
button 845 {
on (release) {
_root.clothessc.ra = 64;
_root.clothessc.ga = 59;
_root.clothessc.ba = 53;
}
}
button 846 {
on (release) {
_root.clothessc.ra = 53;
_root.clothessc.ga = 41;
_root.clothessc.ba = 35;
}
}
button 847 {
on (release) {
_root.clothessc.ra = 49;
_root.clothessc.ga = 41;
_root.clothessc.ba = 37;
}
}
button 848 {
on (release) {
_root.clothessc.ra = 25;
_root.clothessc.ga = 23;
_root.clothessc.ba = 21;
}
}
button 849 {
on (release) {
_root.clothessc.ra = 20;
_root.clothessc.ga = 15;
_root.clothessc.ba = 13;
}
}
button 850 {
on (release) {
_root.clothessc.ra = 11;
_root.clothessc.ga = 13;
_root.clothessc.ba = 11;
}
}
button 851 {
on (release) {
_root.clothessc.ra = 90;
_root.clothessc.ga = 41;
_root.clothessc.ba = 39;
}
}
button 852 {
on (release) {
_root.clothessc.ra = 49;
_root.clothessc.ga = 15;
_root.clothessc.ba = 21;
}
}
button 853 {
on (release) {
_root.clothessc.ra = 71;
_root.clothessc.ga = 73;
_root.clothessc.ba = 59;
}
}
button 854 {
on (release) {
_root.clothessc.ra = 45;
_root.clothessc.ga = 49;
_root.clothessc.ba = 37;
}
}
button 855 {
on (release) {
_root.clothessc.ra = 79;
_root.clothessc.ga = 89;
_root.clothessc.ba = 87;
}
}
button 856 {
on (release) {
_root.clothessc.ra = 19;
_root.clothessc.ga = 31;
_root.clothessc.ba = 41;
}
}
button 857 {
on (release) {
_root.clothessc.ra = 71;
_root.clothessc.ga = 43;
_root.clothessc.ba = 17;
}
}
movieClip 858 {
frame 1 {
function onEnterFrame() {
slidercr.dragger.onPress = function () {
this.startDrag(true, 0, slidercr.liner._height, 0, 0);
this.onEnterFrame = function () {
ratio1 = Math.round(100 * (slidercr.dragger._y / 70.5));
_root.clothestc.ra += ratio1 - _root.clothestc.ra;
};
};
slidercr.dragger.onReleaseOutside = stopDrag;
slidercr.dragger.onRelease = slidercr.dragger.onReleaseOutside;
slidercg.dragger.onPress = function () {
this.startDrag(true, 0, slidercg.liner._height, 0, 0);
this.onEnterFrame = function () {
ratio2 = Math.round(100 * (slidercg.dragger._y / 70.5));
_root.clothestc.ga += ratio2 - _root.clothestc.ga;
};
};
slidercg.dragger.onReleaseOutside = stopDrag;
slidercg.dragger.onRelease = slidercg.dragger.onReleaseOutside;
slidercb.dragger.onPress = function () {
this.startDrag(true, 0, slidercb.liner._height, 0, 0);
this.onEnterFrame = function () {
ratio3 = Math.round(100 * (slidercb.dragger._y / 70.5));
_root.clothestc.ba += ratio3 - _root.clothestc.ba;
};
};
slidercb.dragger.onReleaseOutside = stopDrag;
slidercb.dragger.onRelease = slidercb.dragger.onReleaseOutside;
sliderca.dragger.onPress = function () {
this.startDrag(true, 0, sliderca.liner._height, 0, 0);
this.onEnterFrame = function () {
ratio4 = Math.round(100 * (sliderca.dragger._y / 70.5));
_root.clothestc.aa = ratio4 * 0.5 + 50;
};
};
sliderca.dragger.onReleaseOutside = stopDrag;
sliderca.dragger.onRelease = sliderca.dragger.onReleaseOutside;
sliderar.dragger.onPress = function () {
this.startDrag(true, 0, sliderar.liner._height, 0, 0);
this.onEnterFrame = function () {
ratio5 = Math.round(100 * (sliderar.dragger._y / 70.5));
_root.clothessc.ra += ratio5 - _root.clothessc.ra;
};
};
sliderar.dragger.onReleaseOutside = stopDrag;
sliderar.dragger.onRelease = sliderar.dragger.onReleaseOutside;
sliderag.dragger.onPress = function () {
this.startDrag(true, 0, sliderag.liner._height, 0, 0);
this.onEnterFrame = function () {
ratio6 = Math.round(100 * (sliderag.dragger._y / 70.5));
_root.clothessc.ga += ratio6 - _root.clothessc.ga;
};
};
sliderag.dragger.onReleaseOutside = stopDrag;
sliderag.dragger.onRelease = sliderag.dragger.onReleaseOutside;
sliderab.dragger.onPress = function () {
this.startDrag(true, 0, sliderab.liner._height, 0, 0);
this.onEnterFrame = function () {
ratio7 = Math.round(100 * (sliderab.dragger._y / 70.5));
_root.clothessc.ba += ratio7 - _root.clothessc.ba;
};
};
sliderab.dragger.onReleaseOutside = stopDrag;
sliderab.dragger.onRelease = sliderab.dragger.onReleaseOutside;
sliderkr.dragger.onPress = function () {
this.startDrag(true, 0, sliderkr.liner._height, 0, 0);
this.onEnterFrame = function () {
ratio8 = Math.round(100 * (sliderkr.dragger._y / 70.5));
_root.clotheskc.ra += ratio8 - _root.clotheskc.ra;
};
};
sliderkr.dragger.onReleaseOutside = stopDrag;
sliderkr.dragger.onRelease = sliderkr.dragger.onReleaseOutside;
sliderkg.dragger.onPress = function () {
this.startDrag(true, 0, sliderkg.liner._height, 0, 0);
this.onEnterFrame = function () {
ratio9 = Math.round(100 * (sliderkg.dragger._y / 70.5));
_root.clotheskc.ga += ratio9 - _root.clotheskc.ga;
};
};
sliderkg.dragger.onReleaseOutside = stopDrag;
sliderkg.dragger.onRelease = sliderkg.dragger.onReleaseOutside;
sliderkb.dragger.onPress = function () {
this.startDrag(true, 0, sliderkb.liner._height, 0, 0);
this.onEnterFrame = function () {
ratio10 = Math.round(100 * (sliderkb.dragger._y / 70.5));
_root.clotheskc.ba += ratio10 - _root.clotheskc.ba;
};
};
sliderkb.dragger.onReleaseOutside = stopDrag;
sliderkb.dragger.onRelease = sliderkb.dragger.onReleaseOutside;
var v4 = new Color(clothcolordisplay);
v4.setTransform(_root.clothestc);
var v5 = new Color(armorcolordisplay);
v5.setTransform(_root.clothessc);
var v3 = new Color(kingdomcolordisplay);
v3.setTransform(_root.clotheskc);
charmdisplay.charmm = _root.acharm;
defdisplay.def = _root.adefense;
}
}
}
button 863 {
on (release) {
_root.hud1.gotoAndStop(9);
}
}
movieClip 864 {
frame 1 {
function onLoad() {
_root.sextimer = 0;
}
function onEnterFrame() {
girl._y = -25 + _root._ymouse * -0.07000000000000001;
girl._x = 15 + _root._xmouse * -0.05;
closetdis._y = -330 + _root._ymouse * -0.05;
bg._y = -264 + _root._ymouse * -0.015;
_root.sextimer += 0.065;
girlmodel.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer))));
girlmodel.head.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer))));
girlmodel.head.bang.bangg.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1))));
girlmodel.head.hairbase.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1))));
girlmodel.hairback.hairbackk.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.1))));
girlmodel.breasts.breasts.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.3))));
girlmodel.hairback.hairbackk.hairbackk1.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk2.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk3.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk4.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk5.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
}
stop();
}
frame 3 {
function onLoad() {
_root.sextimer = 0;
}
function onEnterFrame() {
girl._y = -239 + _root._ymouse * -0.03;
girl._x = -76 + _root._xmouse * -0.05;
closetdis._y = -330 + _root._ymouse * -0.05;
bg._y = -264 + _root._ymouse * -0.01;
_root.sextimer += 0.065;
girlmodel.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer))));
girlmodel.head.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer))));
girlmodel.head.bang.bangg.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1))));
girlmodel.head.hairbase.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1))));
girlmodel.hairback.hairbackk.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.1))));
girlmodel.breasts.breasts.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.3))));
girlmodel.hairback.hairbackk.hairbackk1.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk2.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk3.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk4.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk5.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
}
stop();
}
}
button 875 {
on (release) {
gotoAndStop(2);
}
}
button 879 {
on (release) {
gotoAndStop(3);
}
}
button 883 {
on (release) {
gotoAndStop(4);
}
}
button 887 {
on (release) {
gotoAndStop(5);
}
}
button 891 {
on (release) {
gotoAndStop(6);
}
}
button 895 {
on (release) {
gotoAndStop(7);
}
}
button 899 {
on (release) {
gotoAndStop(8);
}
}
button 903 {
on (release) {
gotoAndStop(9);
}
}
button 907 {
on (release) {
gotoAndStop(10);
}
}
button 911 {
on (release) {
gotoAndStop(11);
}
}
button 915 {
on (release) {
gotoAndStop(12);
}
}
button 919 {
on (release) {
gotoAndStop(13);
}
}
button 923 {
on (release) {
gotoAndStop(14);
}
}
button 927 {
on (release) {
gotoAndStop(15);
}
}
button 931 {
on (release) {
gotoAndStop(16);
}
}
button 934 {
on (release) {
if (_root.weapons[0] > 0) {
_root.astrength = 1;
_root.areach = 1;
_root.weapon = 1;
weaponnotowned.gotoAndStop(31);
}
if (_root.weapons[0] == 0) {
weaponnotowned.gotoAndStop(2);
}
}
}
movieClip 938 {
frame 1 {
stop();
}
frame 2 {
play();
}
frame 30 {
gotoAndStop(1);
}
frame 31 {
play();
}
frame 59 {
gotoAndStop(1);
}
}
button 942 {
on (release) {
if (_root.weapons[1] > 0) {
_root.astrength = 2;
_root.areach = 2;
_root.weapon = 2;
weaponnotowned.gotoAndStop(31);
}
if (_root.weapons[1] == 0) {
weaponnotowned.gotoAndStop(2);
}
}
}
button 946 {
on (release) {
if (_root.weapons[2] > 0) {
_root.astrength = 2;
_root.areach = 7;
_root.weapon = 3;
weaponnotowned.gotoAndStop(31);
}
if (_root.weapons[2] == 0) {
weaponnotowned.gotoAndStop(2);
}
}
}
button 949 {
on (release) {
if (_root.weapons[3] > 0) {
_root.astrength = 4;
_root.areach = 5;
_root.weapon = 4;
weaponnotowned.gotoAndStop(31);
}
if (_root.weapons[3] == 0) {
weaponnotowned.gotoAndStop(2);
}
}
}
button 953 {
on (release) {
if (_root.weapons[4] > 0) {
_root.astrength = 5;
_root.areach = 5;
_root.weapon = 5;
weaponnotowned.gotoAndStop(31);
}
if (_root.weapons[4] == 0) {
weaponnotowned.gotoAndStop(2);
}
}
}
button 956 {
on (release) {
if (_root.weapons[5] > 0) {
_root.astrength = 7;
_root.areach = 8;
_root.weapon = 6;
weaponnotowned.gotoAndStop(31);
}
if (_root.weapons[5] == 0) {
weaponnotowned.gotoAndStop(2);
}
}
}
button 960 {
on (release) {
if (_root.weapons[6] > 0) {
_root.astrength = 10;
_root.areach = 10;
_root.weapon = 7;
weaponnotowned.gotoAndStop(31);
}
if (_root.weapons[6] == 0) {
weaponnotowned.gotoAndStop(2);
}
}
}
button 964 {
on (release) {
if (_root.weapons[7] > 0) {
_root.astrength = 3;
_root.areach = 2;
_root.weapon = 8;
weaponnotowned.gotoAndStop(31);
}
if (_root.weapons[7] == 0) {
weaponnotowned.gotoAndStop(2);
}
}
}
button 967 {
on (release) {
if (_root.weapons[8] > 0) {
_root.astrength = 5;
_root.areach = 4;
_root.weapon = 9;
weaponnotowned.gotoAndStop(31);
}
if (_root.weapons[8] == 0) {
weaponnotowned.gotoAndStop(2);
}
}
}
button 970 {
on (release) {
if (_root.weapons[9] > 0) {
_root.astrength = 8;
_root.areach = 6;
_root.weapon = 10;
weaponnotowned.gotoAndStop(31);
}
if (_root.weapons[9] == 0) {
weaponnotowned.gotoAndStop(2);
}
}
}
button 974 {
on (release) {
if (_root.weapons[10] > 0) {
_root.astrength = 10;
_root.areach = 7;
_root.weapon = 11;
weaponnotowned.gotoAndStop(31);
}
if (_root.weapons[10] == 0) {
weaponnotowned.gotoAndStop(2);
}
}
}
button 976 {
on (release) {
if (_root.weapons[11] > 0) {
_root.astrength = 5;
_root.areach = 4;
_root.weapon = 12;
weaponnotowned.gotoAndStop(31);
}
if (_root.weapons[11] == 0) {
weaponnotowned.gotoAndStop(2);
}
}
}
button 978 {
on (release) {
if (_root.weapons[12] > 0) {
_root.astrength = 8;
_root.areach = 6;
_root.weapon = 13;
weaponnotowned.gotoAndStop(31);
}
if (_root.weapons[12] == 0) {
weaponnotowned.gotoAndStop(2);
}
}
}
button 980 {
on (release) {
if (_root.weapons[13] > 0) {
_root.astrength = 7;
_root.areach = 9;
_root.weapon = 14;
weaponnotowned.gotoAndStop(31);
}
if (_root.weapons[13] == 0) {
weaponnotowned.gotoAndStop(2);
}
}
}
button 983 {
on (release) {
if (_root.weapons[14] > 0) {
_root.astrength = 9;
_root.areach = 10;
_root.weapon = 15;
weaponnotowned.gotoAndStop(31);
}
if (_root.weapons[14] == 0) {
weaponnotowned.gotoAndStop(2);
}
}
}
movieClip 986 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
frame 5 {
stop();
}
frame 6 {
stop();
}
frame 7 {
stop();
}
frame 8 {
stop();
}
frame 9 {
stop();
}
frame 10 {
stop();
}
frame 11 {
stop();
}
frame 12 {
stop();
}
frame 13 {
stop();
}
frame 14 {
stop();
}
frame 15 {
stop();
}
frame 16 {
stop();
}
}
movieClip 988 {
}
button 994 {
on (release) {
_root.hud1.gotoAndStop(3);
}
}
button 998 {
on (release) {
gotoAndStop(2);
}
}
button 1002 {
on (release) {
gotoAndStop(3);
}
}
button 1006 {
on (release) {
gotoAndStop(4);
}
}
button 1010 {
on (release) {
gotoAndStop(5);
}
}
button 1014 {
on (release) {
gotoAndStop(6);
}
}
button 1018 {
on (release) {
gotoAndStop(11);
}
}
button 1022 {
on (release) {
gotoAndStop(16);
}
}
button 1026 {
on (release) {
gotoAndStop(7);
}
}
button 1027 {
on (release) {
gotoAndStop(8);
}
}
button 1028 {
on (release) {
gotoAndStop(9);
}
}
button 1032 {
on (release) {
gotoAndStop(10);
}
}
button 1036 {
on (release) {
gotoAndStop(12);
}
}
button 1040 {
on (release) {
gotoAndStop(13);
}
}
button 1044 {
on (release) {
gotoAndStop(14);
}
}
button 1048 {
on (release) {
gotoAndStop(15);
}
}
button 1050 {
on (release) {
if (_root.food[0] > 0) {
_root.health += 3;
_root.fertility += 1;
_root.food[0] -= 1;
}
if (_root.food[0] == 0) {
foodnotowned.gotoAndStop(2);
}
}
}
movieClip 1053 {
frame 1 {
stop();
}
frame 2 {
play();
}
frame 30 {
gotoAndStop(1);
}
frame 31 {
play();
}
frame 59 {
gotoAndStop(1);
}
}
button 1057 {
on (release) {
if (_root.food[1] > 0) {
_root.health += 3;
_root.purity -= 3;
_root.food[1] -= 1;
}
if (_root.food[1] == 0) {
foodnotowned.gotoAndStop(2);
}
}
}
button 1060 {
on (release) {
if (_root.food[2] > 0) {
foodnotowned.gotoAndStop(31);
}
if (_root.food[2] == 0) {
foodnotowned.gotoAndStop(2);
}
}
}
button 1062 {
on (release) {
if (_root.food[3] > 0) {
foodnotowned.gotoAndStop(31);
}
if (_root.food[3] == 0) {
foodnotowned.gotoAndStop(2);
}
}
}
button 1064 {
on (release) {
if (_root.food[4] > 0) {
_root.health += 1;
_root.food[4] -= 1;
}
if (_root.food[4] == 0) {
foodnotowned.gotoAndStop(2);
}
}
}
button 1067 {
on (release) {
if (_root.food[5] > 0) {
_root.health += 1;
_root.food[5] -= 1;
}
if (_root.food[5] == 0) {
foodnotowned.gotoAndStop(2);
}
}
}
button 1069 {
on (release) {
if (_root.food[6] > 0) {
_root.health += 1;
_root.food[6] -= 1;
}
if (_root.food[6] == 0) {
foodnotowned.gotoAndStop(2);
}
}
}
button 1071 {
on (release) {
if (_root.food[7] > 0) {
_root.health += 2;
_root.food[7] -= 1;
}
if (_root.food[7] == 0) {
foodnotowned.gotoAndStop(2);
}
}
}
button 1074 {
on (release) {
if (_root.food[8] > 0) {
foodnotowned.gotoAndStop(31);
}
if (_root.food[8] == 0) {
foodnotowned.gotoAndStop(2);
}
}
}
button 1076 {
on (release) {
if (_root.food[9] > 0) {
_root.health += 2;
_root.food[9] -= 1;
}
if (_root.food[9] == 0) {
foodnotowned.gotoAndStop(2);
}
}
}
button 1078 {
on (release) {
if (_root.food[10] > 0) {
foodnotowned.gotoAndStop(31);
}
if (_root.food[10] == 0) {
foodnotowned.gotoAndStop(2);
}
}
}
button 1080 {
on (release) {
if (_root.food[11] > 0) {
_root.health += 1;
_root.food[11] -= 1;
}
if (_root.food[11] == 0) {
foodnotowned.gotoAndStop(2);
}
}
}
button 1082 {
on (release) {
if (_root.food[12] > 0) {
_root.health += 2;
_root.food[12] -= 1;
}
if (_root.food[12] == 0) {
foodnotowned.gotoAndStop(2);
}
}
}
button 1084 {
on (release) {
if (_root.food[13] > 0) {
_root.health += 1;
_root.food[13] -= 1;
}
if (_root.food[13] == 0) {
foodnotowned.gotoAndStop(2);
}
}
}
button 1086 {
on (release) {
if (_root.food[14] > 0) {
_root.health += 2;
_root.food[14] -= 1;
}
if (_root.food[14] == 0) {
foodnotowned.gotoAndStop(2);
}
}
}
movieClip 1088 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
frame 5 {
stop();
}
frame 6 {
stop();
}
frame 7 {
stop();
}
frame 8 {
stop();
}
frame 9 {
stop();
}
frame 10 {
stop();
}
frame 11 {
stop();
}
frame 12 {
stop();
}
frame 13 {
stop();
}
frame 14 {
stop();
}
frame 15 {
stop();
}
frame 16 {
stop();
}
}
button 1092 {
on (release) {
gotoAndStop(2);
}
}
button 1093 {
on (release) {
gotoAndStop(3);
}
}
button 1094 {
on (release) {
gotoAndStop(4);
}
}
button 1095 {
on (release) {
gotoAndStop(5);
}
}
button 1096 {
on (release) {
gotoAndStop(6);
}
}
button 1097 {
on (release) {
gotoAndStop(7);
}
}
button 1098 {
on (release) {
if (_root.potions[0] > 0) {
_root.health += 25;
_root.potions[0] -= 1;
}
if (_root.potions[0] == 0) {
potionnotowned.gotoAndStop(2);
}
}
}
movieClip 1101 {
frame 1 {
stop();
}
frame 2 {
play();
}
frame 30 {
gotoAndStop(1);
}
frame 31 {
play();
}
frame 59 {
gotoAndStop(1);
}
}
button 1104 {
on (release) {
if (_root.potions[1] > 0) {
_root.health += 100;
_root.potions[1] -= 1;
}
if (_root.potions[1] == 0) {
potionnotowned.gotoAndStop(2);
}
}
}
button 1107 {
on (release) {
if (_root.potions[2] > 0) {
_root.health -= 50;
_root.potions[2] -= 1;
_root.preg = 1;
}
if (_root.potions[2] == 0) {
potionnotowned.gotoAndStop(2);
}
}
}
button 1110 {
on (release) {
if (_root.potions[3] > 0) {
_root.fertility += 35;
_root.potions[3] -= 1;
}
if (_root.potions[3] == 0) {
potionnotowned.gotoAndStop(2);
}
}
}
button 1113 {
on (release) {
if (_root.potions[4] > 0) {
_root.lust += 50;
_root.potions[4] -= 1;
}
if (_root.potions[4] == 0) {
potionnotowned.gotoAndStop(2);
}
}
}
button 1116 {
on (release) {
if (_root.potions[5] > 0) {
_root.lactation += 1;
_root.potions[5] -= 1;
}
if (_root.potions[5] == 0) {
potionnotowned.gotoAndStop(2);
}
}
}
movieClip 1119 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
frame 5 {
stop();
}
frame 6 {
stop();
}
frame 7 {
stop();
}
}
button 1123 {
on (release) {
gotoAndStop(2);
}
}
button 1124 {
on (release) {
gotoAndStop(3);
}
}
button 1125 {
on (release) {
gotoAndStop(4);
}
}
button 1126 {
on (release) {
gotoAndStop(5);
}
}
button 1127 {
on (release) {
gotoAndStop(6);
}
}
button 1131 {
on (release) {
gotoAndStop(12);
}
}
button 1135 {
on (release) {
gotoAndStop(7);
}
}
button 1136 {
on (release) {
gotoAndStop(8);
}
}
button 1137 {
on (release) {
gotoAndStop(9);
}
}
button 1138 {
on (release) {
gotoAndStop(10);
}
}
button 1139 {
on (release) {
gotoAndStop(11);
}
}
button 1143 {
on (release) {
gotoAndStop(14);
}
}
button 1147 {
on (release) {
gotoAndStop(15);
}
}
button 1151 {
on (release) {
gotoAndStop(16);
}
}
button 1152 {
on (release) {
gotoAndStop(13);
}
}
button 1153 {
on (release) {
gotoAndStop(17);
}
}
movieClip 1170 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
frame 5 {
stop();
}
frame 6 {
stop();
}
frame 7 {
stop();
}
frame 8 {
stop();
}
frame 9 {
stop();
}
frame 10 {
stop();
}
frame 11 {
stop();
}
frame 12 {
stop();
}
frame 13 {
stop();
}
frame 14 {
stop();
}
frame 15 {
stop();
}
frame 16 {
stop();
}
frame 17 {
stop();
}
}
button 1176 {
on (release) {
gotoAndStop(2);
}
}
button 1177 {
on (release) {
gotoAndStop(3);
}
}
button 1181 {
on (release) {
gotoAndStop(4);
}
}
button 1185 {
on (release) {
gotoAndStop(6);
}
}
button 1189 {
on (release) {
gotoAndStop(7);
}
}
button 1193 {
on (release) {
gotoAndStop(8);
}
}
button 1197 {
on (release) {
gotoAndStop(5);
}
}
movieClip 1205 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
frame 5 {
stop();
}
frame 6 {
stop();
}
frame 7 {
stop();
}
frame 8 {
stop();
}
}
movieClip 1206 {
instance w0teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.weapons[0];
}
}
instance w1teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.weapons[1];
}
}
instance w2teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.weapons[2];
}
}
instance w3teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.weapons[3];
}
}
instance w4teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.weapons[4];
}
}
instance w5teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.weapons[5];
}
}
instance w6teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.weapons[6];
}
}
instance w7teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.weapons[7];
}
}
instance w8teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.weapons[8];
}
}
instance w9teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.weapons[9];
}
}
instance w10teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.weapons[10];
}
}
instance w11teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.weapons[11];
}
}
instance w12teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.weapons[12];
}
}
instance w13teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.weapons[13];
}
}
instance w14teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.weapons[14];
}
}
instance f0teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.food[0];
}
}
instance f1teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.food[1];
}
}
instance f2teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.food[2];
}
}
instance f3teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.food[3];
}
}
instance f4teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.food[4];
}
}
instance f9teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.food[9];
}
}
instance f14teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.food[14];
}
}
instance f5teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.food[5];
}
}
instance f6teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.food[6];
}
}
instance f7teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.food[7];
}
}
instance f8teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.food[8];
}
}
instance f10teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.food[10];
}
}
instance f11teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.food[11];
}
}
instance f12teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.food[12];
}
}
instance f13teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.food[13];
}
}
instance p0teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.potions[0];
}
}
instance p1teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.potions[1];
}
}
instance p2teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.potions[2];
}
}
instance p3teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.potions[3];
}
}
instance p4teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.potions[4];
}
}
instance p5teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.potions[5];
}
}
instance o0teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.ores[0];
}
}
instance o1teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.ores[1];
}
}
instance o2teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.ores[2];
}
}
instance o3teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.ores[3];
}
}
instance o4teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.ores[4];
}
}
instance b4teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.bars[4];
}
}
instance b5teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.bars[5];
}
}
instance b0teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.bars[0];
}
}
instance b1teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.bars[1];
}
}
instance b2teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.bars[2];
}
}
instance b3teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.bars[3];
}
}
instance m0teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.materials[0];
}
}
instance m1teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.materials[1];
}
}
instance m2teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.materials[2];
}
}
instance o5teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.ores[5];
}
}
instance m3teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.materials[2];
}
}
instance h0teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.herbs[0];
}
}
instance h1teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.herbs[1];
}
}
instance h2teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.herbs[2];
}
}
instance h4teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.herbs[4];
}
}
instance h5teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.herbs[5];
}
}
instance h6teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.herbs[6];
}
}
instance h3teller of movieClip 988 {
onClipEvent (enterFrame) {
this.teller = _root.herbs[3];
}
}
}
movieClip 1207 {
frame 1 {
function onLoad() {
_root.sextimer = 0;
}
function onEnterFrame() {
girl._y = _root._ymouse * -0.07000000000000001;
girl._x = 60 + _root._xmouse * -0.025;
inventorymenu._y = -175 + _root._ymouse * -0.31;
bg._y = -267 + _root._ymouse * -0.01;
_root.sextimer += 0.065;
girlmodel.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer))));
girlmodel.head.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer))));
girlmodel.head.bang.bangg.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1))));
girlmodel.head.hairbase.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1))));
girlmodel.hairback.hairbackk.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.1))));
girlmodel.breasts.breasts.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.3))));
girlmodel.hairback.hairbackk.hairbackk1.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk2.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk3.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk4.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk5.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
}
stop();
}
}
movieClip 1237 {
}
movieClip 1239 {
}
movieClip 1241 {
}
movieClip 1243 {
}
movieClip 1245 {
}
movieClip 1247 {
}
movieClip 1249 {
}
movieClip 1251 {
}
movieClip 1254 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
frame 5 {
stop();
}
frame 6 {
stop();
}
frame 7 {
stop();
}
frame 8 {
stop();
}
frame 9 {
stop();
}
frame 10 {
stop();
}
frame 11 {
stop();
}
frame 12 {
stop();
}
frame 13 {
stop();
}
frame 14 {
stop();
}
frame 15 {
stop();
}
frame 16 {
stop();
}
frame 17 {
stop();
}
frame 18 {
stop();
}
frame 19 {
stop();
}
frame 20 {
stop();
}
frame 21 {
stop();
}
frame 22 {
stop();
}
frame 23 {
stop();
}
frame 24 {
stop();
}
frame 25 {
stop();
}
frame 26 {
stop();
}
frame 27 {
stop();
}
frame 28 {
stop();
}
frame 29 {
stop();
}
frame 30 {
stop();
}
frame 31 {
stop();
}
frame 32 {
stop();
}
frame 33 {
stop();
}
frame 34 {
stop();
}
frame 35 {
stop();
}
frame 36 {
stop();
}
frame 37 {
stop();
}
frame 38 {
stop();
}
frame 39 {
stop();
}
frame 40 {
stop();
}
frame 41 {
stop();
}
frame 42 {
stop();
}
frame 43 {
stop();
}
frame 44 {
stop();
}
frame 45 {
stop();
}
frame 46 {
stop();
}
frame 47 {
stop();
}
frame 48 {
stop();
}
frame 49 {
stop();
}
frame 50 {
stop();
}
frame 51 {
stop();
}
frame 52 {
stop();
}
frame 53 {
stop();
}
frame 54 {
stop();
}
frame 55 {
stop();
}
frame 56 {
stop();
}
frame 57 {
stop();
}
frame 58 {
stop();
}
frame 59 {
stop();
}
frame 60 {
stop();
}
frame 61 {
stop();
}
frame 62 {
stop();
}
frame 63 {
stop();
}
frame 64 {
stop();
}
frame 65 {
stop();
}
frame 66 {
stop();
}
frame 67 {
stop();
}
frame 68 {
stop();
}
frame 69 {
stop();
}
frame 70 {
stop();
}
frame 71 {
stop();
}
frame 72 {
stop();
}
frame 73 {
stop();
}
frame 74 {
stop();
}
frame 75 {
stop();
}
frame 76 {
stop();
}
frame 77 {
stop();
}
frame 78 {
stop();
}
frame 79 {
stop();
}
frame 80 {
stop();
}
frame 81 {
stop();
}
frame 82 {
stop();
}
frame 83 {
stop();
}
frame 84 {
stop();
}
frame 85 {
stop();
}
frame 86 {
stop();
}
frame 87 {
stop();
}
frame 88 {
stop();
}
frame 89 {
stop();
}
frame 90 {
stop();
}
frame 91 {
stop();
}
frame 92 {
stop();
}
frame 93 {
stop();
}
frame 94 {
stop();
}
frame 95 {
stop();
}
frame 96 {
stop();
}
frame 97 {
stop();
}
frame 98 {
stop();
}
frame 99 {
stop();
}
frame 100 {
stop();
}
}
movieClip 1257 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
frame 5 {
stop();
}
frame 6 {
stop();
}
frame 7 {
stop();
}
frame 8 {
stop();
}
frame 9 {
stop();
}
frame 10 {
stop();
}
frame 11 {
stop();
}
frame 12 {
stop();
}
frame 13 {
stop();
}
frame 14 {
stop();
}
frame 15 {
stop();
}
frame 16 {
stop();
}
frame 17 {
stop();
}
frame 18 {
stop();
}
frame 19 {
stop();
}
frame 20 {
stop();
}
frame 21 {
stop();
}
frame 22 {
stop();
}
frame 23 {
stop();
}
frame 24 {
stop();
}
frame 25 {
stop();
}
frame 26 {
stop();
}
frame 27 {
stop();
}
frame 28 {
stop();
}
frame 29 {
stop();
}
frame 30 {
stop();
}
frame 31 {
stop();
}
frame 32 {
stop();
}
frame 33 {
stop();
}
frame 34 {
stop();
}
frame 35 {
stop();
}
frame 36 {
stop();
}
frame 37 {
stop();
}
frame 38 {
stop();
}
frame 39 {
stop();
}
frame 40 {
stop();
}
frame 41 {
stop();
}
frame 42 {
stop();
}
frame 43 {
stop();
}
frame 44 {
stop();
}
frame 45 {
stop();
}
frame 46 {
stop();
}
frame 47 {
stop();
}
frame 48 {
stop();
}
frame 49 {
stop();
}
frame 50 {
stop();
}
frame 51 {
stop();
}
frame 52 {
stop();
}
frame 53 {
stop();
}
frame 54 {
stop();
}
frame 55 {
stop();
}
frame 56 {
stop();
}
frame 57 {
stop();
}
frame 58 {
stop();
}
frame 59 {
stop();
}
frame 60 {
stop();
}
frame 61 {
stop();
}
frame 62 {
stop();
}
frame 63 {
stop();
}
frame 64 {
stop();
}
frame 65 {
stop();
}
frame 66 {
stop();
}
frame 67 {
stop();
}
frame 68 {
stop();
}
frame 69 {
stop();
}
frame 70 {
stop();
}
frame 71 {
stop();
}
frame 72 {
stop();
}
frame 73 {
stop();
}
frame 74 {
stop();
}
frame 75 {
stop();
}
frame 76 {
stop();
}
frame 77 {
stop();
}
frame 78 {
stop();
}
frame 79 {
stop();
}
frame 80 {
stop();
}
frame 81 {
stop();
}
frame 82 {
stop();
}
frame 83 {
stop();
}
frame 84 {
stop();
}
frame 85 {
stop();
}
frame 86 {
stop();
}
frame 87 {
stop();
}
frame 88 {
stop();
}
frame 89 {
stop();
}
frame 90 {
stop();
}
frame 91 {
stop();
}
frame 92 {
stop();
}
frame 93 {
stop();
}
frame 94 {
stop();
}
frame 95 {
stop();
}
frame 96 {
stop();
}
frame 97 {
stop();
}
frame 98 {
stop();
}
frame 99 {
stop();
}
frame 100 {
stop();
}
}
movieClip 1258 {
frame 1 {
healthbar.gotoAndStop(Math.round(_root.health));
if (_root.health < 1) {
healthbar.gotoAndStop(1);
}
fertilitybar.gotoAndStop(Math.round(_root.fertility));
if (_root.fertility < 1) {
fertilitybar.gotoAndStop(1);
}
charmbar.gotoAndStop(Math.round(10 * _root.acharm));
if (_root.acharm < 0.1) {
charmbar.gotoAndStop(1);
}
lustbar.gotoAndStop(Math.round(_root.lust));
if (_root.lust < 1) {
lustbar.gotoAndStop(1);
}
strengthbar.gotoAndStop(Math.round(10 * _root.astrength));
if (_root.astrength < 0.1) {
strengthbar.gotoAndStop(1);
}
defensebar.gotoAndStop(Math.round(10 * _root.adefense));
if (_root.adefense < 0.1) {
defensebar.gotoAndStop(1);
}
cleanlinessbar.gotoAndStop(Math.round(_root.cleanliness));
if (_root.cleanliness < 1) {
cleanlinessbar.gotoAndStop(1);
}
puritybar.gotoAndStop(Math.round(_root.purity));
if (_root.purity < 1) {
puritybar.gotoAndStop(1);
}
attackbar.gotoAndStop(Math.round(10 * _root.aattack));
if (_root.aattack < 0.1) {
attackbar.gotoAndStop(1);
}
alchemybar.gotoAndStop(Math.round(10 * _root.alchemy));
if (_root.alchemy < 0.1) {
alchemybar.gotoAndStop(1);
}
cookingbar.gotoAndStop(Math.round(10 * _root.cooking));
if (_root.cooking < 0.1) {
cookingbar.gotoAndStop(1);
}
craftingbar.gotoAndStop(Math.round(10 * _root.crafting));
if (_root.crafting < 0.1) {
craftingbar.gotoAndStop(1);
}
smithingbar.gotoAndStop(Math.round(10 * _root.smithing));
if (_root.smithing < 0.1) {
smithingbar.gotoAndStop(1);
}
whoringbar.gotoAndStop(Math.round(10 * _root.whoring));
if (_root.whoring < 0.1) {
whoringbar.gotoAndStop(1);
}
lactationbar.gotoAndStop(Math.round(10 * _root.lactation));
if (_root.lactation < 0.1) {
lactationbar.gotoAndStop(1);
}
prayerbar.gotoAndStop(Math.round(10 * _root.prayer));
if (_root.prayer < 0.1) {
prayerbar.gotoAndStop(1);
}
}
frame 1 {
stop();
}
instance goldsys of movieClip 1237 {
onClipEvent (enterFrame) {
this.gold = _root.money;
}
}
instance killsys of movieClip 1239 {
onClipEvent (enterFrame) {
this.kills = _root.kills;
}
}
instance revivalsys of movieClip 1241 {
onClipEvent (enterFrame) {
this.revivals = _root.revivals;
}
}
instance partnersys of movieClip 1243 {
onClipEvent (enterFrame) {
this.partners = _root.partners;
}
}
instance rapessys of movieClip 1245 {
onClipEvent (enterFrame) {
this.rapes = _root.rapes;
}
}
instance creampiessys of movieClip 1247 {
onClipEvent (enterFrame) {
this.creampies = _root.creampies;
}
}
instance pregnancysys of movieClip 1249 {
onClipEvent (enterFrame) {
this.pregnancies = _root.pregnancies;
}
}
instance dayssys of movieClip 1251 {
onClipEvent (enterFrame) {
this.days = _root.days;
}
}
}
movieClip 1259 {
frame 1 {
function onLoad() {
_root.sextimer = 0;
}
function onEnterFrame() {
girl._y = 165 + _root._ymouse * -0.07000000000000001;
girl._x = 150 + _root._xmouse * -0.03;
cci._y = -50 + _root._ymouse * -0.015;
bg._y = -66 + _root._ymouse * -0.01;
_root.sextimer += 0.065;
girlmodel.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer))));
girlmodel.head.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer))));
girlmodel.head.bang.bangg.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1))));
girlmodel.head.hairbase.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1))));
girlmodel.hairback.hairbackk.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.1))));
girlmodel.breasts.breasts.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.3))));
girlmodel.hairback.hairbackk.hairbackk1.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk2.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk3.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk4.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk5.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
}
}
}
movieClip 1261 {
frame 1 {
function onEnterFrame() {
map._y = 150 + _root._ymouse * -0.5;
map._x = 425 + _root._xmouse * -0.5;
}
stop();
}
}
movieClip 1265 {
}
movieClip 1267 {
}
movieClip 1269 {
}
movieClip 1271 {
}
movieClip 1273 {
}
movieClip 1275 {
}
movieClip 1276 {
}
movieClip 1278 {
}
movieClip 1280 {
}
movieClip 1282 {
}
movieClip 1284 {
}
movieClip 1286 {
}
movieClip 1289 {
frame 1 {
function onEnterFrame() {
gotoAndStop(_root.pubes);
}
}
frame 2 {
function onEnterFrame() {
gotoAndStop(_root.pubes);
}
}
}
movieClip 1290 {
}
movieClip 1292 {
}
movieClip 1294 {
}
movieClip 1296 {
}
movieClip 1298 {
}
movieClip 1300 {
}
movieClip 1302 {
}
movieClip 1304 {
}
movieClip 1306 {
}
movieClip 1308 {
}
movieClip 1309 {
}
movieClip 1312 {
}
movieClip 1313 {
}
movieClip 1321 {
}
movieClip 1323 {
}
movieClip 1325 {
}
movieClip 1327 {
}
movieClip 1329 {
}
movieClip 1330 {
}
movieClip 1331 {
}
movieClip 1341 {
}
movieClip 1342 {
frame 1 {
function onLoad() {
_root.sextimer = 0;
}
function onEnterFrame() {
_root.sextimer += 0.09;
sexscene.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer))));
sexscene.head.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer))));
girlmodel.head.bang.bangg.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1))));
girlmodel.head.hairbase.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1))));
girlmodel.hairback.hairbackk.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.1))));
sexscene.breasts.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.3))));
girlmodel.hairback.hairbackk.hairbackk1.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk2.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk3.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk4.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk5.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
}
stop();
}
}
button 1370 {
on (release) {
_root.health += 10;
}
}
button 1371 {
on (release) {
_root.health -= 10;
}
}
button 1372 {
on (release) {
_root.fertility += 10;
}
}
button 1373 {
on (release) {
_root.fertility -= 10;
}
}
button 1375 {
on (release) {
_root.lust += 10;
}
}
button 1376 {
on (release) {
_root.lust -= 10;
}
}
button 1378 {
on (release) {
_root.cleanliness += 10;
}
}
button 1379 {
on (release) {
_root.cleanliness -= 10;
}
}
button 1380 {
on (release) {
_root.purity += 10;
}
}
button 1381 {
on (release) {
_root.purity -= 10;
}
}
button 1382 {
on (release) {
_root.aattack += 1;
}
}
button 1383 {
on (release) {
_root.aattack -= 1;
}
}
button 1384 {
on (release) {
_root.alchemy += 1;
}
}
button 1385 {
on (release) {
_root.alchemy -= 1;
}
}
button 1386 {
on (release) {
_root.cooking += 1;
}
}
button 1387 {
on (release) {
_root.cooking -= 1;
}
}
button 1388 {
on (release) {
_root.crafting += 1;
}
}
button 1389 {
on (release) {
_root.crafting -= 1;
}
}
button 1390 {
on (release) {
_root.smithing += 1;
}
}
button 1391 {
on (release) {
_root.smithing -= 1;
}
}
button 1392 {
on (release) {
_root.whoring += 1;
}
}
button 1393 {
on (release) {
_root.whoring -= 1;
}
}
button 1394 {
on (release) {
_root.lactation += 1;
}
}
button 1395 {
on (release) {
_root.lactation -= 1;
}
}
button 1396 {
on (release) {
_root.prayer += 1;
}
}
button 1397 {
on (release) {
_root.prayer -= 1;
}
}
button 1398 {
on (release) {
_root.money += 100;
}
}
button 1399 {
on (release) {
_root.money -= 100;
}
}
movieClip 1400 {
frame 1 {
healthbar.gotoAndStop(Math.round(_root.health));
if (_root.health < 1) {
healthbar.gotoAndStop(1);
}
fertilitybar.gotoAndStop(Math.round(_root.fertility));
if (_root.fertility < 1) {
fertilitybar.gotoAndStop(1);
}
charmbar.gotoAndStop(Math.round(10 * _root.acharm));
if (_root.acharm < 0.1) {
charmbar.gotoAndStop(1);
}
lustbar.gotoAndStop(Math.round(_root.lust));
if (_root.lust < 1) {
lustbar.gotoAndStop(1);
}
strengthbar.gotoAndStop(Math.round(10 * _root.astrength));
if (_root.astrength < 0.1) {
strengthbar.gotoAndStop(1);
}
defensebar.gotoAndStop(Math.round(10 * _root.adefense));
if (_root.adefense < 0.1) {
defensebar.gotoAndStop(1);
}
cleanlinessbar.gotoAndStop(Math.round(_root.cleanliness));
if (_root.cleanliness < 1) {
cleanlinessbar.gotoAndStop(1);
}
puritybar.gotoAndStop(Math.round(_root.purity));
if (_root.purity < 1) {
puritybar.gotoAndStop(1);
}
attackbar.gotoAndStop(Math.round(10 * _root.aattack));
if (_root.aattack < 0.1) {
attackbar.gotoAndStop(1);
}
alchemybar.gotoAndStop(Math.round(10 * _root.alchemy));
if (_root.alchemy < 0.1) {
alchemybar.gotoAndStop(1);
}
cookingbar.gotoAndStop(Math.round(10 * _root.cooking));
if (_root.cooking < 0.1) {
cookingbar.gotoAndStop(1);
}
craftingbar.gotoAndStop(Math.round(10 * _root.crafting));
if (_root.crafting < 0.1) {
craftingbar.gotoAndStop(1);
}
smithingbar.gotoAndStop(Math.round(10 * _root.smithing));
if (_root.smithing < 0.1) {
smithingbar.gotoAndStop(1);
}
whoringbar.gotoAndStop(Math.round(10 * _root.whoring));
if (_root.whoring < 0.1) {
whoringbar.gotoAndStop(1);
}
lactationbar.gotoAndStop(Math.round(10 * _root.lactation));
if (_root.lactation < 0.1) {
lactationbar.gotoAndStop(1);
}
prayerbar.gotoAndStop(Math.round(10 * _root.prayer));
if (_root.prayer < 0.1) {
prayerbar.gotoAndStop(1);
}
}
frame 1 {
stop();
}
instance goldsys of movieClip 1237 {
onClipEvent (enterFrame) {
this.gold = _root.money;
}
}
instance killsys of movieClip 1239 {
onClipEvent (enterFrame) {
this.kills = _root.kills;
}
}
instance revivalsys of movieClip 1241 {
onClipEvent (enterFrame) {
this.revivals = _root.revivals;
}
}
instance partnersys of movieClip 1243 {
onClipEvent (enterFrame) {
this.partners = _root.partners;
}
}
instance rapessys of movieClip 1245 {
onClipEvent (enterFrame) {
this.rapes = _root.rapes;
}
}
instance creampiessys of movieClip 1247 {
onClipEvent (enterFrame) {
this.creampies = _root.creampies;
}
}
instance pregnancysys of movieClip 1249 {
onClipEvent (enterFrame) {
this.pregnancies = _root.pregnancies;
}
}
instance dayssys of movieClip 1251 {
onClipEvent (enterFrame) {
this.days = _root.days;
}
}
}
movieClip 1402 {
frame 1 {
function onLoad() {
_root.sextimer = 0;
}
function onEnterFrame() {
girl._y = 165 + _root._ymouse * -0.07000000000000001;
girl._x = 150 + _root._xmouse * -0.03;
cci._y = -50 + _root._ymouse * -0.015;
bg._y = -66 + _root._ymouse * -0.01;
_root.sextimer += 0.065;
girlmodel.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer))));
girlmodel.head.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer))));
girlmodel.head.bang.bangg.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1))));
girlmodel.head.hairbase.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1))));
girlmodel.hairback.hairbackk.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.1))));
girlmodel.breasts.breasts.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.3))));
girlmodel.hairback.hairbackk.hairbackk1.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk2.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk3.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk4.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk5.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
}
}
}
movieClip 1407 {
frame 1 {
function onEnterFrame() {
map._y = 150 + _root._ymouse * -0.5;
map._x = 425 + _root._xmouse * -0.5;
}
stop();
}
}
movieClip 1411 {
}
movieClip 1413 {
}
movieClip 1415 {
}
movieClip 1417 {
}
movieClip 1419 {
}
movieClip 1421 {
}
movieClip 1423 {
}
movieClip 1425 {
}
movieClip 1426 {
}
movieClip 1427 {
frame 1 {
function onEnterFrame() {
_root.pausemenu = 0;
}
}
frame 2 {
function onEnterFrame() {
_root.pausemenu = 1;
}
stop();
}
frame 3 {
function onEnterFrame() {
_root.pausemenu = 1;
}
stop();
}
frame 4 {
function onEnterFrame() {
_root.pausemenu = 1;
}
stop();
}
frame 5 {
function onEnterFrame() {
_root.pausemenu = 1;
}
stop();
}
frame 6 {
function onEnterFrame() {
_root.pausemenu = 1;
}
stop();
}
frame 7 {
function onEnterFrame() {
_root.pausemenu = 1;
}
stop();
}
frame 8 {
function onEnterFrame() {
_root.pausemenu = 1;
}
stop();
}
frame 9 {
function onEnterFrame() {
_root.pausemenu = 0;
}
stop();
}
frame 10 {
function onEnterFrame() {
_root.pausemenu = 1;
}
stop();
}
frame 11 {
function onEnterFrame() {
_root.pausemenu = 1;
}
stop();
}
frame 12 {
stop();
}
frame 13 {
stop();
}
frame 14 {
stop();
}
}
movieClip 1429 {
frame 1 {
function onLoad() {
_root.sextimer = 0;
}
function onEnterFrame() {
_root.sextimer += 0.065;
girlmodel.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer))));
girlmodel.head.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer))));
girlmodel.head.bang.bangg.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1))));
girlmodel.head.hairbase.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1))));
girlmodel.hairback.hairbackk.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.1))));
girlmodel.breasts.breasts.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.3))));
girlmodel.hairback.hairbackk.hairbackk1.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk2.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk3.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk4.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
girlmodel.hairback.hairbackk.hairbackk5.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer - 1.5))));
mudulgok.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer * 0.55 - 1))));
mudulgok.nuts.gotoAndStop(Math.round(50 * (1 + Math.cos(_root.sextimer * 0.9 - 1))));
}
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
frame 5 {
stop();
}
frame 6 {
stop();
}
}
movieClip 1432 {
}
movieClip 1434 {
}
movieClip 1436 {
}
button 1437 {
on (release) {
gotoAndStop(3);
}
}
button 1438 {
on (release) {
if (_root.acharm < 10 - _root.mlust) {
gotoAndStop(4);
}
if (_root.acharm >= 10 - _root.mlust) {
gotoAndStop(5);
}
}
}
button 1439 {
on (release) {
gotoAndStop(6);
}
}
button 1440 {
on (release) {
_root.hud1.gotoAndStop(9);
_root.talking.gotoAndStop(1);
}
}
button 1441 {
on (release) {
_root.hud1.gotoAndStop(7);
_root.talking.gotoAndStop(1);
}
}
button 1442 {
on (release) {
if (_root.acharm > 10 - _root.mlust) {
gotoAndStop(7);
}
if (_root.acharm <= 10 - _root.mlust) {
_root.hud1.gotoAndStop(9);
_root.talking.gotoAndStop(1);
}
}
}
button 1443 {
on (release) {
gotoAndStop(9);
}
}
button 1444 {
on (release) {
gotoAndStop(5);
}
}
button 1445 {
on (release) {
_root.hud1.gotoAndStop(9);
_root.talking.gotoAndStop(1);
}
}
movieClip 1446 {
frame 1 {
function onEnterFrame() {
girlresponsea.talking = girlra[girlratextrandomizer];
girlresponseb.talking = girlrb[girlrbtextrandomizer];
girlgoodbye.talking = girlgb[girlgbtextrandomizer];
girlresponse2a.talking = girlr2a[girlr2atextrandomizer];
girlresponse2b.talking = girlr2b[girlr2btextrandomizer];
mrudecomment.talking = mrc[mrctextrandomizer];
madvice.talking = mmsa[mmsatextrandomizer];
mdadvances.talking = mda[mdatextrandomizer];
maadvances.talking = maatd[maatdtextrandomizer];
msadvanceag.talking = msaag[msaagtextrandomizer];
mcursing.talking = mcurs[mcurstextrandomizer];
gnaames.naame = _root.girlname;
naames.naame = 'Stranger';
}
if (_root.lust < 100) {
_root.eyebrows = _root.girlfaceeyeb[0];
_root.eyes = _root.girlfaceeyes[0];
_root.mouth = _root.girlfacemouth[1];
}
if (_root.lust < 67) {
_root.eyebrows = _root.girlfaceeyeb[1];
_root.eyes = _root.girlfaceeyes[1];
_root.mouth = _root.girlfacemouth[3];
}
if (_root.lust < 33) {
_root.eyebrows = _root.girlfaceeyeb[2];
_root.eyes = _root.girlfaceeyes[1];
_root.mouth = _root.girlfacemouth[4];
_root.ears = _root.girlfaceears[0];
}
var girlra = new Array(2);
girlra[0] = 'Eww ... Hey, now I forget what I wanted to ask';
girlra[1] = 'Ughh, what a pig ... Now I forget what I wanted to know';
var girlrb = new Array(5);
girlrb[0] = 'I\'m here to check out your staff, King\'s orders ...';
girlrb[1] = 'Has that bulge in your loincloth been seen by a shaman? Hehe maybe I can cure it for you …';
girlrb[2] = 'A poet once told me \'our eyes go where we wish to go\' … and your eyes are all over me … hehe …';
girlrb[3] = 'Do you think you could give my back a break? My … umm … armor is sooo heavy … hehe …';
girlrb[4] = 'The way you\'re looking at me says you wanna see more ... hehe ...';
var girlgb = new Array(6);
girlgb[0] = 'Ahh okay ...';
girlgb[1] = 'Ooh okay ...';
girlgb[2] = 'Umm ... okay ...';
girlgb[3] = 'I see ...';
girlgb[4] = 'Okay ...';
girlgb[5] = 'I ... umm, okay ...';
var girlr2a = new Array(3);
girlr2a[0] = 'Umm eww, no thanks';
girlr2a[1] = 'Umm ... no';
girlr2a[2] = 'Gross, no way';
var girlr2b = new Array(2);
girlr2b[0] = 'Well I guess I do owe you ... hehe';
girlr2b[1] = 'You\'re so dirty, not that I mind ... hehe';
var mrc = new Array(11);
mrc[0] = 'Ahhrg!! Where be yer master? If he doe\'n\'t appear soon I shall \'ave t\' punish ye meself! Ah hah!!';
mrc[1] = 'Do yar teets git frosty in d\' winter? Ah hahah!';
mrc[2] = 'Fancy some help to git warm, ay? I\'d love t\' help! Ah hahhrg!!';
mrc[3] = 'Who might ye be? Slip outta yer dressings, I\'d fancy a better look! Ahhrg harrg!!';
mrc[4] = 'Ahhrg!! A fertile bitch if there e\'er was! I\'d fill ye wit\' wha\' ye deserves ... ay?';
mrc[5] = 'Ay bitch!! I’ll give yer back a rest from yer canteens if you\'ll sit on m\'lap! Yer well figured ... ahah!!';
mrc[6] = 'A pretty trollop if I e\'er did lay eyes on one! Ahhrg!!';
mrc[7] = 'Why don\'t ye make some use o\' yerself an\' sit on me pickle!! Ahahah!!!';
mrc[8] = 'Ay!! Lift yer loincloth, I\'d fancy a peek!';
mrc[9] = 'Ahhrg!! A fresh whore approaches! May ye lend a taste o\' yer mounds?';
mrc[10] = 'Aha!! A young elvin rump t\' shaft like a sock!';
var mmsa = new Array(2);
mmsa[0] = 'Ahhrg! Not my problem!';
mmsa[1] = 'Quit botherin\' me, wench!';
var mda = new Array(5);
mda[0] = 'Filty wench! Do yer master know yer hoe\'in without \'im?';
mda[1] = 'Foul elf whore! How dare ye suggest I\'d bless ye wit\' me cock!!';
mda[2] = 'Smelly slut! Do I look like a desp\'rate elf t\' you?';
mda[3] = 'I woul\'nt dare bless ye wit\' me pickle!!';
mda[4] = 'An elvin maiden asks me for a cockin\'? Nay it should be the other way \'round!';
var maatd = new Array(3);
maatd[0] = 'Ahhrg!! I knew you were lookin\' for a cockin\'!! Now take off yer loincloths!';
maatd[1] = 'Ahah!! The bitch accepts!! Turn \'round so I can see s\'more o\' yer rump!';
maatd[2] = 'Ayy!! I knew the young maiden be whorish!';
var msaag = new Array(2);
msaag[0] = 'Now what could a fine young elf like yerself do f\'r me? Some service to me loins perhaps?';
msaag[1] = 'Ayy! Now in return can ye clean me cock? Fine elf like yerself could do \'t some good!';
var mcurs = new Array(2);
mcurs[0] = 'Ahhrg!!';
mcurs[1] = 'Curses!!';
girlratextrandomizer = Math.round(Math.random() * (girlra.length - 1));
girlrbtextrandomizer = Math.round(Math.random() * (girlrb.length - 1));
girlgbtextrandomizer = Math.round(Math.random() * (girlgb.length - 1));
girlr2atextrandomizer = Math.round(Math.random() * (girlr2a.length - 1));
girlr2btextrandomizer = Math.round(Math.random() * (girlr2b.length - 1));
mrctextrandomizer = Math.round(Math.random() * (mrc.length - 1));
mmsatextrandomizer = Math.round(Math.random() * (mmsa.length - 1));
mdatextrandomizer = Math.round(Math.random() * (mda.length - 1));
maatdtextrandomizer = Math.round(Math.random() * (maatd.length - 1));
msaagtextrandomizer = Math.round(Math.random() * (msaag.length - 1));
mcurstextrandomizer = Math.round(Math.random() * (mcurs.length - 1));
_root.talking.characters.gotoAndStop(1);
stop();
}
frame 2 {
function onEnterFrame() {
girlresponsea.talking = girlra[girlratextrandomizer];
girlresponseb.talking = girlrb[girlrbtextrandomizer];
girlgoodbye.talking = girlgb[girlgbtextrandomizer];
girlresponse2a.talking = girlr2a[girlr2atextrandomizer];
girlresponse2b.talking = girlr2b[girlr2btextrandomizer];
mrudecomment.talking = mrc[mrctextrandomizer];
madvice.talking = mmsa[mmsatextrandomizer];
mdadvances.talking = mda[mdatextrandomizer];
maadvances.talking = maatd[maatdtextrandomizer];
msadvanceag.talking = msaag[msaagtextrandomizer];
mcursing.talking = mcurs[mcurstextrandomizer];
gnaames.naame = _root.girlname;
naames.naame = 'Stranger';
}
var girlra = new Array(2);
girlra[0] = 'Eww ... Hey, now I forget what I wanted to ask';
girlra[1] = 'Ughh, what a pig ... Now I forget what I wanted to know';
var girlrb = new Array(5);
girlrb[0] = 'I\'m here to check out your staff, King\'s orders ...';
girlrb[1] = 'Has that bulge in your loincloth been seen by a shaman? Hehe maybe I can cure it for you …';
girlrb[2] = 'A poet once told me \'our eyes go where we wish to go\' … and your eyes are all over me … hehe …';
girlrb[3] = 'Do you think you could give my back a break? My … umm … armor is sooo heavy … hehe …';
girlrb[4] = 'The way you\'re looking at me says you wanna see more ... hehe ...';
var girlgb = new Array(6);
girlgb[0] = 'Ahh okay ...';
girlgb[1] = 'Ooh okay ...';
girlgb[2] = 'Umm ... okay ...';
girlgb[3] = 'I see ...';
girlgb[4] = 'Okay ...';
girlgb[5] = 'I ... umm, okay ...';
var girlr2a = new Array(3);
girlr2a[0] = 'Umm eww, no thanks';
girlr2a[1] = 'Umm ... no';
girlr2a[2] = 'Gross, no way';
var girlr2b = new Array(2);
girlr2b[0] = 'Well I guess I do owe you ... hehe';
girlr2b[1] = 'You\'re so dirty, not that I mind ... hehe';
var mrc = new Array(11);
mrc[0] = 'Ahhrg!! Where be yer master? If he doe\'n\'t appear soon I shall \'ave t\' punish ye meself! Ah hah!!';
mrc[1] = 'Do yar teets git frosty in d\' winter? Ah hahah!';
mrc[2] = 'Fancy some help to git warm, ay? I\'d love t\' help! Ah hahhrg!!';
mrc[3] = 'Who might ye be? Slip outta yer dressings, I\'d fancy a better look! Ahhrg harrg!!';
mrc[4] = 'Ahhrg!! A fertile bitch if there e\'er was! I\'d fill ye wit\' wha\' ye deserves ... ay?';
mrc[5] = 'Ay bitch!! I’ll give yer back a rest from yer canteens if you\'ll sit on m\'lap! Yer well figured ... ahah!!';
mrc[6] = 'A pretty trollop if I e\'er did lay eyes on one! Ahhrg!!';
mrc[7] = 'Why don\'t ye make some use o\' yerself an\' sit on me pickle!! Ahahah!!!';
mrc[8] = 'Ay!! Lift yer loincloth, I\'d fancy a peek!';
mrc[9] = 'Ahhrg!! A fresh whore approaches! May ye lend a taste o\' yer mounds?';
mrc[10] = 'Aha!! A young elvin rump t\' shaft like a sock!';
var mmsa = new Array(2);
mmsa[0] = 'Ahhrg! Not my problem!';
mmsa[1] = 'Quit botherin\' me, wench!';
var mda = new Array(5);
mda[0] = 'Filty wench! Do yer master know yer hoe\'in without \'im?';
mda[1] = 'Foul elf whore! How dare ye suggest I\'d bless ye wit\' me cock!!';
mda[2] = 'Smelly slut! Do I look like a desp\'rate elf t\' you?';
mda[3] = 'I woul\'nt dare bless ye wit\' me pickle!!';
mda[4] = 'An elvin maiden asks me for a cockin\'? Nay it should be the other way \'round!';
var maatd = new Array(3);
maatd[0] = 'Ahhrg!! I knew you were lookin\' for a cockin\'!! Now take off yer loincloths!';
maatd[1] = 'Ahah!! The bitch accepts!! Turn \'round so I can see s\'more o\' yer rump!';
maatd[2] = 'Ayy!! I knew the young maiden be whorish!';
var msaag = new Array(2);
msaag[0] = 'Now what could a fine young elf like yerself do f\'r me? Some service to me loins perhaps?';
msaag[1] = 'Ayy! Now in return can ye clean me cock? Fine elf like yerself could do \'t some good!';
var mcurs = new Array(2);
mcurs[0] = 'Ahhrg!!';
mcurs[1] = 'Curses!!';
girlratextrandomizer = Math.round(Math.random() * (girlra.length - 1));
girlrbtextrandomizer = Math.round(Math.random() * (girlrb.length - 1));
girlgbtextrandomizer = Math.round(Math.random() * (girlgb.length - 1));
girlr2atextrandomizer = Math.round(Math.random() * (girlr2a.length - 1));
girlr2btextrandomizer = Math.round(Math.random() * (girlr2b.length - 1));
mrctextrandomizer = Math.round(Math.random() * (mrc.length - 1));
mmsatextrandomizer = Math.round(Math.random() * (mmsa.length - 1));
mdatextrandomizer = Math.round(Math.random() * (mda.length - 1));
maatdtextrandomizer = Math.round(Math.random() * (maatd.length - 1));
msaagtextrandomizer = Math.round(Math.random() * (msaag.length - 1));
mcurstextrandomizer = Math.round(Math.random() * (mcurs.length - 1));
_root.talking.characters.gotoAndStop(1);
stop();
}
frame 3 {
function onEnterFrame() {
girlresponsea.talking = girlra[girlratextrandomizer];
girlresponseb.talking = girlrb[girlrbtextrandomizer];
girlgoodbye.talking = girlgb[girlgbtextrandomizer];
girlresponse2a.talking = girlr2a[girlr2atextrandomizer];
girlresponse2b.talking = girlr2b[girlr2btextrandomizer];
mrudecomment.talking = mrc[mrctextrandomizer];
madvice.talking = mmsa[mmsatextrandomizer];
mdadvances.talking = mda[mdatextrandomizer];
maadvances.talking = maatd[maatdtextrandomizer];
msadvanceag.talking = msaag[msaagtextrandomizer];
mcursing.talking = mcurs[mcurstextrandomizer];
gnaames.naame = _root.girlname;
naames.naame = 'Stranger';
}
if (_root.lust < 100) {
_root.eyebrows = _root.girlfaceeyeb[0];
_root.eyes = _root.girlfaceeyes[0];
_root.mouth = _root.girlfacemouth[1];
}
if (_root.lust < 67) {
_root.eyebrows = _root.girlfaceeyeb[1];
_root.eyes = _root.girlfaceeyes[1];
_root.mouth = _root.girlfacemouth[3];
}
if (_root.lust < 33) {
_root.eyebrows = _root.girlfaceeyeb[2];
_root.eyes = _root.girlfaceeyes[1];
_root.mouth = _root.girlfacemouth[4];
_root.ears = _root.girlfaceears[0];
}
var girlra = new Array(2);
girlra[0] = 'Eww ... Hey, now I forget what I wanted to ask';
girlra[1] = 'Ughh, what a pig ... Now I forget what I wanted to know';
var girlrb = new Array(5);
girlrb[0] = 'I\'m here to check out your staff, King\'s orders ...';
girlrb[1] = 'Has that bulge in your loincloth been seen by a shaman? Hehe maybe I can cure it for you …';
girlrb[2] = 'A poet once told me \'our eyes go where we wish to go\' … and your eyes are all over me … hehe …';
girlrb[3] = 'Do you think you could give my back a break? My … umm … armor is sooo heavy … hehe …';
girlrb[4] = 'The way you\'re looking at me says you wanna see more ... hehe ...';
var girlgb = new Array(6);
girlgb[0] = 'Ahh okay ...';
girlgb[1] = 'Ooh okay ...';
girlgb[2] = 'Umm ... okay ...';
girlgb[3] = 'I see ...';
girlgb[4] = 'Okay ...';
girlgb[5] = 'I ... umm, okay ...';
var girlr2a = new Array(3);
girlr2a[0] = 'Umm eww, no thanks';
girlr2a[1] = 'Umm ... no';
girlr2a[2] = 'Gross, no way';
var girlr2b = new Array(2);
girlr2b[0] = 'Well I guess I do owe you ... hehe';
girlr2b[1] = 'You\'re so dirty, not that I mind ... hehe';
var mrc = new Array(11);
mrc[0] = 'Ahhrg!! Where be yer master? If he doe\'n\'t appear soon I shall \'ave t\' punish ye meself! Ah hah!!';
mrc[1] = 'Do yar teets git frosty in d\' winter? Ah hahah!';
mrc[2] = 'Fancy some help to git warm, ay? I\'d love t\' help! Ah hahhrg!!';
mrc[3] = 'Who might ye be? Slip outta yer dressings, I\'d fancy a better look! Ahhrg harrg!!';
mrc[4] = 'Ahhrg!! A fertile bitch if there e\'er was! I\'d fill ye wit\' wha\' ye deserves ... ay?';
mrc[5] = 'Ay bitch!! I’ll give yer back a rest from yer canteens if you\'ll sit on m\'lap! Yer well figured ... ahah!!';
mrc[6] = 'A pretty trollop if I e\'er did lay eyes on one! Ahhrg!!';
mrc[7] = 'Why don\'t ye make some use o\' yerself an\' sit on me pickle!! Ahahah!!!';
mrc[8] = 'Ay!! Lift yer loincloth, I\'d fancy a peek!';
mrc[9] = 'Ahhrg!! A fresh whore approaches! May ye lend a taste o\' yer mounds?';
mrc[10] = 'Aha!! A young elvin rump t\' shaft like a sock!';
var mmsa = new Array(2);
mmsa[0] = 'Ahhrg! Not my problem!';
mmsa[1] = 'Quit botherin\' me, wench!';
var mda = new Array(5);
mda[0] = 'Filty wench! Do yer master know yer hoe\'in without \'im?';
mda[1] = 'Foul elf whore! How dare ye suggest I\'d bless ye wit\' me cock!!';
mda[2] = 'Smelly slut! Do I look like a desp\'rate elf t\' you?';
mda[3] = 'I woul\'nt dare bless ye wit\' me pickle!!';
mda[4] = 'An elvin maiden asks me for a cockin\'? Nay it should be the other way \'round!';
var maatd = new Array(3);
maatd[0] = 'Ahhrg!! I knew you were lookin\' for a cockin\'!! Now take off yer loincloths!';
maatd[1] = 'Ahah!! The bitch accepts!! Turn \'round so I can see s\'more o\' yer rump!';
maatd[2] = 'Ayy!! I knew the young maiden be whorish!';
var msaag = new Array(2);
msaag[0] = 'Now what could a fine young elf like yerself do f\'r me? Some service to me loins perhaps?';
msaag[1] = 'Ayy! Now in return can ye clean me cock? Fine elf like yerself could do \'t some good!';
var mcurs = new Array(2);
mcurs[0] = 'Ahhrg!!';
mcurs[1] = 'Curses!!';
girlratextrandomizer = Math.round(Math.random() * (girlra.length - 1));
girlrbtextrandomizer = Math.round(Math.random() * (girlrb.length - 1));
girlgbtextrandomizer = Math.round(Math.random() * (girlgb.length - 1));
girlr2atextrandomizer = Math.round(Math.random() * (girlr2a.length - 1));
girlr2btextrandomizer = Math.round(Math.random() * (girlr2b.length - 1));
mrctextrandomizer = Math.round(Math.random() * (mrc.length - 1));
mmsatextrandomizer = Math.round(Math.random() * (mmsa.length - 1));
mdatextrandomizer = Math.round(Math.random() * (mda.length - 1));
maatdtextrandomizer = Math.round(Math.random() * (maatd.length - 1));
msaagtextrandomizer = Math.round(Math.random() * (msaag.length - 1));
mcurstextrandomizer = Math.round(Math.random() * (mcurs.length - 1));
stop();
}
frame 4 {
function onEnterFrame() {
girlresponsea.talking = girlra[girlratextrandomizer];
girlresponseb.talking = girlrb[girlrbtextrandomizer];
girlgoodbye.talking = girlgb[girlgbtextrandomizer];
girlresponse2a.talking = girlr2a[girlr2atextrandomizer];
girlresponse2b.talking = girlr2b[girlr2btextrandomizer];
mrudecomment.talking = mrc[mrctextrandomizer];
madvice.talking = mmsa[mmsatextrandomizer];
mdadvances.talking = mda[mdatextrandomizer];
maadvances.talking = maatd[maatdtextrandomizer];
msadvanceag.talking = msaag[msaagtextrandomizer];
mcursing.talking = mcurs[mcurstextrandomizer];
gnaames.naame = _root.girlname;
naames.naame = 'Stranger';
}
_root.eyebrows = _root.girlfaceeyeb[2];
_root.eyes = _root.girlfaceeyes[1];
_root.mouth = _root.girlfacemouth[4];
_root.ears = _root.girlfaceears[0];
var girlra = new Array(2);
girlra[0] = 'Eww ... Hey, now I forget what I wanted to ask';
girlra[1] = 'Ughh, what a pig ... Now I forget what I wanted to know';
var girlrb = new Array(5);
girlrb[0] = 'I\'m here to check out your staff, King\'s orders ...';
girlrb[1] = 'Has that bulge in your loincloth been seen by a shaman? Hehe maybe I can cure it for you …';
girlrb[2] = 'A poet once told me \'our eyes go where we wish to go\' … and your eyes are all over me … hehe …';
girlrb[3] = 'Do you think you could give my back a break? My … umm … armor is sooo heavy … hehe …';
girlrb[4] = 'The way you\'re looking at me says you wanna see more ... hehe ...';
var girlgb = new Array(6);
girlgb[0] = 'Ahh okay ...';
girlgb[1] = 'Ooh okay ...';
girlgb[2] = 'Umm ... okay ...';
girlgb[3] = 'I see ...';
girlgb[4] = 'Okay ...';
girlgb[5] = 'I ... umm, okay ...';
var girlr2a = new Array(3);
girlr2a[0] = 'Umm eww, no thanks';
girlr2a[1] = 'Umm ... no';
girlr2a[2] = 'Gross, no way';
var girlr2b = new Array(2);
girlr2b[0] = 'Well I guess I do owe you ... hehe';
girlr2b[1] = 'You\'re so dirty, not that I mind ... hehe';
var mrc = new Array(11);
mrc[0] = 'Ahhrg!! Where be yer master? If he doe\'n\'t appear soon I shall \'ave t\' punish ye meself! Ah hah!!';
mrc[1] = 'Do yar teets git frosty in d\' winter? Ah hahah!';
mrc[2] = 'Fancy some help to git warm, ay? I\'d love t\' help! Ah hahhrg!!';
mrc[3] = 'Who might ye be? Slip outta yer dressings, I\'d fancy a better look! Ahhrg harrg!!';
mrc[4] = 'Ahhrg!! A fertile bitch if there e\'er was! I\'d fill ye wit\' wha\' ye deserves ... ay?';
mrc[5] = 'Ay bitch!! I’ll give yer back a rest from yer canteens if you\'ll sit on m\'lap! Yer well figured ... ahah!!';
mrc[6] = 'A pretty trollop if I e\'er did lay eyes on one! Ahhrg!!';
mrc[7] = 'Why don\'t ye make some use o\' yerself an\' sit on me pickle!! Ahahah!!!';
mrc[8] = 'Ay!! Lift yer loincloth, I\'d fancy a peek!';
mrc[9] = 'Ahhrg!! A fresh whore approaches! May ye lend a taste o\' yer mounds?';
mrc[10] = 'Aha!! A young elvin rump t\' shaft like a sock!';
var mmsa = new Array(2);
mmsa[0] = 'Ahhrg! Not my problem!';
mmsa[1] = 'Quit botherin\' me, wench!';
var mda = new Array(5);
mda[0] = 'Filty wench! Do yer master know yer hoe\'in without \'im?';
mda[1] = 'Foul elf whore! How dare ye suggest I\'d bless ye wit\' me cock!!';
mda[2] = 'Smelly slut! Do I look like a desp\'rate elf t\' you?';
mda[3] = 'I woul\'nt dare bless ye wit\' me pickle!!';
mda[4] = 'An elvin maiden asks me for a cockin\'? Nay it should be the other way \'round!';
var maatd = new Array(3);
maatd[0] = 'Ahhrg!! I knew you were lookin\' for a cockin\'!! Now take off yer loincloths!';
maatd[1] = 'Ahah!! The bitch accepts!! Turn \'round so I can see s\'more o\' yer rump!';
maatd[2] = 'Ayy!! I knew the young maiden be whorish!';
var msaag = new Array(2);
msaag[0] = 'Now what could a fine young elf like yerself do f\'r me? Some service to me loins perhaps?';
msaag[1] = 'Ayy! Now in return can ye clean me cock? Fine elf like yerself could do \'t some good!';
var mcurs = new Array(2);
mcurs[0] = 'Ahhrg!!';
mcurs[1] = 'Curses!!';
girlratextrandomizer = Math.round(Math.random() * (girlra.length - 1));
girlrbtextrandomizer = Math.round(Math.random() * (girlrb.length - 1));
girlgbtextrandomizer = Math.round(Math.random() * (girlgb.length - 1));
girlr2atextrandomizer = Math.round(Math.random() * (girlr2a.length - 1));
girlr2btextrandomizer = Math.round(Math.random() * (girlr2b.length - 1));
mrctextrandomizer = Math.round(Math.random() * (mrc.length - 1));
mmsatextrandomizer = Math.round(Math.random() * (mmsa.length - 1));
mdatextrandomizer = Math.round(Math.random() * (mda.length - 1));
maatdtextrandomizer = Math.round(Math.random() * (maatd.length - 1));
msaagtextrandomizer = Math.round(Math.random() * (msaag.length - 1));
mcurstextrandomizer = Math.round(Math.random() * (mcurs.length - 1));
stop();
}
frame 5 {
function onEnterFrame() {
girlresponsea.talking = girlra[girlratextrandomizer];
girlresponseb.talking = girlrb[girlrbtextrandomizer];
girlgoodbye.talking = girlgb[girlgbtextrandomizer];
girlresponse2a.talking = girlr2a[girlr2atextrandomizer];
girlresponse2b.talking = girlr2b[girlr2btextrandomizer];
mrudecomment.talking = mrc[mrctextrandomizer];
madvice.talking = mmsa[mmsatextrandomizer];
mdadvances.talking = mda[mdatextrandomizer];
maadvances.talking = maatd[maatdtextrandomizer];
msadvanceag.talking = msaag[msaagtextrandomizer];
mcursing.talking = mcurs[mcurstextrandomizer];
gnaames.naame = _root.girlname;
naames.naame = 'Stranger';
}
if (_root.lust < 100) {
_root.eyebrows = _root.girlfaceeyeb[0];
_root.eyes = _root.girlfaceeyes[0];
_root.mouth = _root.girlfacemouth[1];
_root.ears = _root.girlfaceears[0];
}
if (_root.lust < 67) {
_root.eyebrows = _root.girlfaceeyeb[1];
_root.eyes = _root.girlfaceeyes[0];
_root.mouth = _root.girlfacemouth[1];
_root.ears = _root.girlfaceears[0];
}
var girlra = new Array(2);
girlra[0] = 'Eww ... Hey, now I forget what I wanted to ask';
girlra[1] = 'Ughh, what a pig ... Now I forget what I wanted to know';
var girlrb = new Array(5);
girlrb[0] = 'I\'m here to check out your staff, King\'s orders ...';
girlrb[1] = 'Has that bulge in your loincloth been seen by a shaman? Hehe maybe I can cure it for you …';
girlrb[2] = 'A poet once told me \'our eyes go where we wish to go\' … and your eyes are all over me … hehe …';
girlrb[3] = 'Do you think you could give my back a break? My … umm … armor is sooo heavy … hehe …';
girlrb[4] = 'The way you\'re looking at me says you wanna see more ... hehe ...';
var girlgb = new Array(6);
girlgb[0] = 'Ahh okay ...';
girlgb[1] = 'Ooh okay ...';
girlgb[2] = 'Umm ... okay ...';
girlgb[3] = 'I see ...';
girlgb[4] = 'Okay ...';
girlgb[5] = 'I ... umm, okay ...';
var girlr2a = new Array(3);
girlr2a[0] = 'Umm eww, no thanks';
girlr2a[1] = 'Umm ... no';
girlr2a[2] = 'Gross, no way';
var girlr2b = new Array(2);
girlr2b[0] = 'Well I guess I do owe you ... hehe';
girlr2b[1] = 'You\'re so dirty, not that I mind ... hehe';
var mrc = new Array(11);
mrc[0] = 'Ahhrg!! Where be yer master? If he doe\'n\'t appear soon I shall \'ave t\' punish ye meself! Ah hah!!';
mrc[1] = 'Do yar teets git frosty in d\' winter? Ah hahah!';
mrc[2] = 'Fancy some help to git warm, ay? I\'d love t\' help! Ah hahhrg!!';
mrc[3] = 'Who might ye be? Slip outta yer dressings, I\'d fancy a better look! Ahhrg harrg!!';
mrc[4] = 'Ahhrg!! A fertile bitch if there e\'er was! I\'d fill ye wit\' wha\' ye deserves ... ay?';
mrc[5] = 'Ay bitch!! I’ll give yer back a rest from yer canteens if you\'ll sit on m\'lap! Yer well figured ... ahah!!';
mrc[6] = 'A pretty trollop if I e\'er did lay eyes on one! Ahhrg!!';
mrc[7] = 'Why don\'t ye make some use o\' yerself an\' sit on me pickle!! Ahahah!!!';
mrc[8] = 'Ay!! Lift yer loincloth, I\'d fancy a peek!';
mrc[9] = 'Ahhrg!! A fresh whore approaches! May ye lend a taste o\' yer mounds?';
mrc[10] = 'Aha!! A young elvin rump t\' shaft like a sock!';
var mmsa = new Array(2);
mmsa[0] = 'Ahhrg! Not my problem!';
mmsa[1] = 'Quit botherin\' me, wench!';
var mda = new Array(5);
mda[0] = 'Filty wench! Do yer master know yer hoe\'in without \'im?';
mda[1] = 'Foul elf whore! How dare ye suggest I\'d bless ye wit\' me cock!!';
mda[2] = 'Smelly slut! Do I look like a desp\'rate elf t\' you?';
mda[3] = 'I woul\'nt dare bless ye wit\' me pickle!!';
mda[4] = 'An elvin maiden asks me for a cockin\'? Nay it should be the other way \'round!';
var maatd = new Array(3);
maatd[0] = 'Ahhrg!! I knew you were lookin\' for a cockin\'!! Now take off yer loincloths!';
maatd[1] = 'Ahah!! The bitch accepts!! Turn \'round so I can see s\'more o\' yer rump!';
maatd[2] = 'Ayy!! I knew the young maiden be whorish!';
var msaag = new Array(2);
msaag[0] = 'Now what could a fine young elf like yerself do f\'r me? Some service to me loins perhaps?';
msaag[1] = 'Ayy! Now in return can ye clean me cock? Fine elf like yerself could do \'t some good!';
var mcurs = new Array(2);
mcurs[0] = 'Ahhrg!!';
mcurs[1] = 'Curses!!';
girlratextrandomizer = Math.round(Math.random() * (girlra.length - 1));
girlrbtextrandomizer = Math.round(Math.random() * (girlrb.length - 1));
girlgbtextrandomizer = Math.round(Math.random() * (girlgb.length - 1));
girlr2atextrandomizer = Math.round(Math.random() * (girlr2a.length - 1));
girlr2btextrandomizer = Math.round(Math.random() * (girlr2b.length - 1));
mrctextrandomizer = Math.round(Math.random() * (mrc.length - 1));
mmsatextrandomizer = Math.round(Math.random() * (mmsa.length - 1));
mdatextrandomizer = Math.round(Math.random() * (mda.length - 1));
maatdtextrandomizer = Math.round(Math.random() * (maatd.length - 1));
msaagtextrandomizer = Math.round(Math.random() * (msaag.length - 1));
mcurstextrandomizer = Math.round(Math.random() * (mcurs.length - 1));
stop();
}
frame 6 {
function onEnterFrame() {
girlresponsea.talking = girlra[girlratextrandomizer];
girlresponseb.talking = girlrb[girlrbtextrandomizer];
girlgoodbye.talking = girlgb[girlgbtextrandomizer];
girlresponse2a.talking = girlr2a[girlr2atextrandomizer];
girlresponse2b.talking = girlr2b[girlr2btextrandomizer];
mrudecomment.talking = mrc[mrctextrandomizer];
madvice.talking = mmsa[mmsatextrandomizer];
mdadvances.talking = mda[mdatextrandomizer];
maadvances.talking = maatd[maatdtextrandomizer];
msadvanceag.talking = msaag[msaagtextrandomizer];
mcursing.talking = mcurs[mcurstextrandomizer];
gnaames.naame = _root.girlname;
naames.naame = 'Stranger';
}
_root.eyebrows = _root.girlfaceeyeb[1];
_root.eyes = _root.girlfaceeyes[1];
_root.mouth = _root.girlfacemouth[1];
var girlra = new Array(2);
girlra[0] = 'Eww ... Hey, now I forget what I wanted to ask';
girlra[1] = 'Ughh, what a pig ... Now I forget what I wanted to know';
var girlrb = new Array(5);
girlrb[0] = 'I\'m here to check out your staff, King\'s orders ...';
girlrb[1] = 'Has that bulge in your loincloth been seen by a shaman? Hehe maybe I can cure it for you …';
girlrb[2] = 'A poet once told me \'our eyes go where we wish to go\' … and your eyes are all over me … hehe …';
girlrb[3] = 'Do you think you could give my back a break? My … umm … armor is sooo heavy … hehe …';
girlrb[4] = 'The way you\'re looking at me says you wanna see more ... hehe ...';
var girlgb = new Array(6);
girlgb[0] = 'Ahh okay ...';
girlgb[1] = 'Ooh okay ...';
girlgb[2] = 'Umm ... okay ...';
girlgb[3] = 'I see ...';
girlgb[4] = 'Okay ...';
girlgb[5] = 'I ... umm, okay ...';
var girlr2a = new Array(3);
girlr2a[0] = 'Umm eww, no thanks';
girlr2a[1] = 'Umm ... no';
girlr2a[2] = 'Gross, no way';
var girlr2b = new Array(2);
girlr2b[0] = 'Well I guess I do owe you ... hehe';
girlr2b[1] = 'You\'re so dirty, not that I mind ... hehe';
var mrc = new Array(11);
mrc[0] = 'Ahhrg!! Where be yer master? If he doe\'n\'t appear soon I shall \'ave t\' punish ye meself! Ah hah!!';
mrc[1] = 'Do yar teets git frosty in d\' winter? Ah hahah!';
mrc[2] = 'Fancy some help to git warm, ay? I\'d love t\' help! Ah hahhrg!!';
mrc[3] = 'Who might ye be? Slip outta yer dressings, I\'d fancy a better look! Ahhrg harrg!!';
mrc[4] = 'Ahhrg!! A fertile bitch if there e\'er was! I\'d fill ye wit\' wha\' ye deserves ... ay?';
mrc[5] = 'Ay bitch!! I’ll give yer back a rest from yer canteens if you\'ll sit on m\'lap! Yer well figured ... ahah!!';
mrc[6] = 'A pretty trollop if I e\'er did lay eyes on one! Ahhrg!!';
mrc[7] = 'Why don\'t ye make some use o\' yerself an\' sit on me pickle!! Ahahah!!!';
mrc[8] = 'Ay!! Lift yer loincloth, I\'d fancy a peek!';
mrc[9] = 'Ahhrg!! A fresh whore approaches! May ye lend a taste o\' yer mounds?';
mrc[10] = 'Aha!! A young elvin rump t\' shaft like a sock!';
var mmsa = new Array(2);
mmsa[0] = 'Ahhrg! Not my problem!';
mmsa[1] = 'Quit botherin\' me, wench!';
var mda = new Array(5);
mda[0] = 'Filty wench! Do yer master know yer hoe\'in without \'im?';
mda[1] = 'Foul elf whore! How dare ye suggest I\'d bless ye wit\' me cock!!';
mda[2] = 'Smelly slut! Do I look like a desp\'rate elf t\' you?';
mda[3] = 'I woul\'nt dare bless ye wit\' me pickle!!';
mda[4] = 'An elvin maiden asks me for a cockin\'? Nay it should be the other way \'round!';
var maatd = new Array(3);
maatd[0] = 'Ahhrg!! I knew you were lookin\' for a cockin\'!! Now take off yer loincloths!';
maatd[1] = 'Ahah!! The bitch accepts!! Turn \'round so I can see s\'more o\' yer rump!';
maatd[2] = 'Ayy!! I knew the young maiden be whorish!';
var msaag = new Array(2);
msaag[0] = 'Now what could a fine young elf like yerself do f\'r me? Some service to me loins perhaps?';
msaag[1] = 'Ayy! Now in return can ye clean me cock? Fine elf like yerself could do \'t some good!';
var mcurs = new Array(2);
mcurs[0] = 'Ahhrg!!';
mcurs[1] = 'Curses!!';
girlratextrandomizer = Math.round(Math.random() * (girlra.length - 1));
girlrbtextrandomizer = Math.round(Math.random() * (girlrb.length - 1));
girlgbtextrandomizer = Math.round(Math.random() * (girlgb.length - 1));
girlr2atextrandomizer = Math.round(Math.random() * (girlr2a.length - 1));
girlr2btextrandomizer = Math.round(Math.random() * (girlr2b.length - 1));
mrctextrandomizer = Math.round(Math.random() * (mrc.length - 1));
mmsatextrandomizer = Math.round(Math.random() * (mmsa.length - 1));
mdatextrandomizer = Math.round(Math.random() * (mda.length - 1));
maatdtextrandomizer = Math.round(Math.random() * (maatd.length - 1));
msaagtextrandomizer = Math.round(Math.random() * (msaag.length - 1));
mcurstextrandomizer = Math.round(Math.random() * (mcurs.length - 1));
stop();
}
frame 7 {
function onEnterFrame() {
girlresponsea.talking = girlra[girlratextrandomizer];
girlresponseb.talking = girlrb[girlrbtextrandomizer];
girlgoodbye.talking = girlgb[girlgbtextrandomizer];
girlresponse2a.talking = girlr2a[girlr2atextrandomizer];
girlresponse2b.talking = girlr2b[girlr2btextrandomizer];
mrudecomment.talking = mrc[mrctextrandomizer];
madvice.talking = mmsa[mmsatextrandomizer];
mdadvances.talking = mda[mdatextrandomizer];
maadvances.talking = maatd[maatdtextrandomizer];
msadvanceag.talking = msaag[msaagtextrandomizer];
mcursing.talking = mcurs[mcurstextrandomizer];
gnaames.naame = _root.girlname;
naames.naame = 'Stranger';
}
if (_root.lust < 100) {
_root.eyebrows = _root.girlfaceeyeb[0];
_root.eyes = _root.girlfaceeyes[0];
_root.mouth = _root.girlfacemouth[1];
}
if (_root.lust < 67) {
_root.eyebrows = _root.girlfaceeyeb[1];
_root.eyes = _root.girlfaceeyes[1];
_root.mouth = _root.girlfacemouth[3];
}
if (_root.lust < 33) {
_root.eyebrows = _root.girlfaceeyeb[2];
_root.eyes = _root.girlfaceeyes[1];
_root.mouth = _root.girlfacemouth[4];
_root.ears = _root.girlfaceears[0];
}
var girlra = new Array(2);
girlra[0] = 'Eww ... Hey, now I forget what I wanted to ask';
girlra[1] = 'Ughh, what a pig ... Now I forget what I wanted to know';
var girlrb = new Array(5);
girlrb[0] = 'I\'m here to check out your staff, King\'s orders ...';
girlrb[1] = 'Has that bulge in your loincloth been seen by a shaman? Hehe maybe I can cure it for you …';
girlrb[2] = 'A poet once told me \'our eyes go where we wish to go\' … and your eyes are all over me … hehe …';
girlrb[3] = 'Do you think you could give my back a break? My … umm … armor is sooo heavy … hehe …';
girlrb[4] = 'The way you\'re looking at me says you wanna see more ... hehe ...';
var girlgb = new Array(6);
girlgb[0] = 'Ahh okay ...';
girlgb[1] = 'Ooh okay ...';
girlgb[2] = 'Umm ... okay ...';
girlgb[3] = 'I see ...';
girlgb[4] = 'Okay ...';
girlgb[5] = 'I ... umm, okay ...';
var girlr2a = new Array(3);
girlr2a[0] = 'Umm eww, no thanks';
girlr2a[1] = 'Umm ... no';
girlr2a[2] = 'Gross, no way';
var girlr2b = new Array(2);
girlr2b[0] = 'Well I guess I do owe you ... hehe';
girlr2b[1] = 'You\'re so dirty, not that I mind ... hehe';
var mrc = new Array(11);
mrc[0] = 'Ahhrg!! Where be yer master? If he doe\'n\'t appear soon I shall \'ave t\' punish ye meself! Ah hah!!';
mrc[1] = 'Do yar teets git frosty in d\' winter? Ah hahah!';
mrc[2] = 'Fancy some help to git warm, ay? I\'d love t\' help! Ah hahhrg!!';
mrc[3] = 'Who might ye be? Slip outta yer dressings, I\'d fancy a better look! Ahhrg harrg!!';
mrc[4] = 'Ahhrg!! A fertile bitch if there e\'er was! I\'d fill ye wit\' wha\' ye deserves ... ay?';
mrc[5] = 'Ay bitch!! I’ll give yer back a rest from yer canteens if you\'ll sit on m\'lap! Yer well figured ... ahah!!';
mrc[6] = 'A pretty trollop if I e\'er did lay eyes on one! Ahhrg!!';
mrc[7] = 'Why don\'t ye make some use o\' yerself an\' sit on me pickle!! Ahahah!!!';
mrc[8] = 'Ay!! Lift yer loincloth, I\'d fancy a peek!';
mrc[9] = 'Ahhrg!! A fresh whore approaches! May ye lend a taste o\' yer mounds?';
mrc[10] = 'Aha!! A young elvin rump t\' shaft like a sock!';
var mmsa = new Array(2);
mmsa[0] = 'Ahhrg! Not my problem!';
mmsa[1] = 'Quit botherin\' me, wench!';
var mda = new Array(5);
mda[0] = 'Filty wench! Do yer master know yer hoe\'in without \'im?';
mda[1] = 'Foul elf whore! How dare ye suggest I\'d bless ye wit\' me cock!!';
mda[2] = 'Smelly slut! Do I look like a desp\'rate elf t\' you?';
mda[3] = 'I woul\'nt dare bless ye wit\' me pickle!!';
mda[4] = 'An elvin maiden asks me for a cockin\'? Nay it should be the other way \'round!';
var maatd = new Array(3);
maatd[0] = 'Ahhrg!! I knew you were lookin\' for a cockin\'!! Now take off yer loincloths!';
maatd[1] = 'Ahah!! The bitch accepts!! Turn \'round so I can see s\'more o\' yer rump!';
maatd[2] = 'Ayy!! I knew the young maiden be whorish!';
var msaag = new Array(2);
msaag[0] = 'Now what could a fine young elf like yerself do f\'r me? Some service to me loins perhaps?';
msaag[1] = 'Ayy! Now in return can ye clean me cock? Fine elf like yerself could do \'t some good!';
var mcurs = new Array(2);
mcurs[0] = 'Ahhrg!!';
mcurs[1] = 'Curses!!';
girlratextrandomizer = Math.round(Math.random() * (girlra.length - 1));
girlrbtextrandomizer = Math.round(Math.random() * (girlrb.length - 1));
girlgbtextrandomizer = Math.round(Math.random() * (girlgb.length - 1));
girlr2atextrandomizer = Math.round(Math.random() * (girlr2a.length - 1));
girlr2btextrandomizer = Math.round(Math.random() * (girlr2b.length - 1));
mrctextrandomizer = Math.round(Math.random() * (mrc.length - 1));
mmsatextrandomizer = Math.round(Math.random() * (mmsa.length - 1));
mdatextrandomizer = Math.round(Math.random() * (mda.length - 1));
maatdtextrandomizer = Math.round(Math.random() * (maatd.length - 1));
msaagtextrandomizer = Math.round(Math.random() * (msaag.length - 1));
mcurstextrandomizer = Math.round(Math.random() * (mcurs.length - 1));
stop();
}
frame 8 {
stop();
}
frame 9 {
stop();
}
}
button 1447 {
on (release) {
gotoAndStop(3);
}
}
button 1448 {
on (release) {
if (_root.acharm < 10 - _root.mlust) {
gotoAndStop(4);
}
if (_root.acharm >= 10 - _root.mlust) {
gotoAndStop(5);
}
}
}
button 1449 {
on (release) {
gotoAndStop(6);
}
}
button 1450 {
on (release) {
if (_root.acharm > 10 - _root.mlust) {
gotoAndStop(7);
}
if (_root.acharm <= 10 - _root.mlust) {
_root.hud1.gotoAndStop(9);
_root.talking.gotoAndStop(1);
}
}
}
button 1451 {
on (release) {
gotoAndStop(9);
}
}
button 1452 {
on (release) {
gotoAndStop(5);
}
}
movieClip 1453 {
frame 1 {
function onEnterFrame() {
girlresponsea.talking = girlra[girlratextrandomizer];
girlresponseb.talking = girlrb[girlrbtextrandomizer];
girlgoodbye.talking = girlgb[girlgbtextrandomizer];
girlresponse2a.talking = girlr2a[girlr2atextrandomizer];
girlresponse2b.talking = girlr2b[girlr2btextrandomizer];
mrudecomment.talking = mrc[mrctextrandomizer];
madvice.talking = mmsa[mmsatextrandomizer];
mdadvances.talking = mda[mdatextrandomizer];
maadvances.talking = maatd[maatdtextrandomizer];
msadvanceag.talking = msaag[msaagtextrandomizer];
mcursing.talking = mcurs[mcurstextrandomizer];
gnaames.naame = _root.girlname;
naames.naame = 'Stranger';
}
if (_root.lust < 100) {
_root.eyebrows = _root.girlfaceeyeb[0];
_root.eyes = _root.girlfaceeyes[0];
_root.mouth = _root.girlfacemouth[1];
}
if (_root.lust < 67) {
_root.eyebrows = _root.girlfaceeyeb[1];
_root.eyes = _root.girlfaceeyes[1];
_root.mouth = _root.girlfacemouth[3];
}
if (_root.lust < 33) {
_root.eyebrows = _root.girlfaceeyeb[2];
_root.eyes = _root.girlfaceeyes[1];
_root.mouth = _root.girlfacemouth[4];
_root.ears = _root.girlfaceears[0];
}
var girlra = new Array(2);
girlra[0] = 'Eww ... Hey, now I forget what I wanted to ask';
girlra[1] = 'Ughh, what a pig ... Now I forget what I wanted to know';
var girlrb = new Array(5);
girlrb[0] = 'I\'m here to check out your staff, King\'s orders ...';
girlrb[1] = 'Has that bulge in your loincloth been seen by a shaman? Hehe maybe I can cure it for you …';
girlrb[2] = 'A poet once told me \'our eyes go where we wish to go\' … and your eyes are all over me … hehe …';
girlrb[3] = 'Do you think you could give my back a break? My … umm … armor is sooo heavy … hehe …';
girlrb[4] = 'The way you\'re looking at me says you wanna see more ... hehe ...';
var girlgb = new Array(6);
girlgb[0] = 'Ahh okay ...';
girlgb[1] = 'Ooh okay ...';
girlgb[2] = 'Umm ... okay ...';
girlgb[3] = 'I see ...';
girlgb[4] = 'Okay ...';
girlgb[5] = 'I ... umm, okay ...';
var girlr2a = new Array(3);
girlr2a[0] = 'Umm eww, no thanks';
girlr2a[1] = 'Umm ... no';
girlr2a[2] = 'Gross, no way';
var girlr2b = new Array(2);
girlr2b[0] = 'Well I guess I do owe you ... hehe';
girlr2b[1] = 'You\'re so dirty, not that I mind ... hehe';
var mrc = new Array(11);
mrc[0] = 'Ahhrg!! Where be yer master? If he doe\'n\'t appear soon I shall \'ave t\' punish ye meself! Ah hah!!';
mrc[1] = 'Do yar teets git frosty in d\' winter? Ah hahah!';
mrc[2] = 'Fancy some help to git warm, ay? I\'d love t\' help! Ah hahhrg!!';
mrc[3] = 'Who might ye be? Slip outta yer dressings, I\'d fancy a better look! Ahhrg harrg!!';
mrc[4] = 'Ahhrg!! A fertile bitch if there e\'er was! I\'d fill ye wit\' wha\' ye deserves ... ay?';
mrc[5] = 'Ay bitch!! I’ll give yer back a rest from yer canteens if you\'ll sit on m\'lap! Yer well figured ... ahah!!';
mrc[6] = 'A pretty trollop if I e\'er did lay eyes on one! Ahhrg!!';
mrc[7] = 'Why don\'t ye make some use o\' yerself an\' sit on me pickle!! Ahahah!!!';
mrc[8] = 'Ay!! Lift yer loincloth, I\'d fancy a peek!';
mrc[9] = 'Ahhrg!! A fresh whore approaches! May ye lend a taste o\' yer mounds?';
mrc[10] = 'Aha!! A young elvin rump t\' shaft like a sock!';
var mmsa = new Array(2);
mmsa[0] = 'Ahhrg! Not my problem!';
mmsa[1] = 'Quit botherin\' me, wench!';
var mda = new Array(5);
mda[0] = 'Filty wench! Do yer master know yer hoe\'in without \'im?';
mda[1] = 'Foul elf whore! How dare ye suggest I\'d bless ye wit\' me cock!!';
mda[2] = 'Smelly slut! Do I look like a desp\'rate elf t\' you?';
mda[3] = 'I woul\'nt dare bless ye wit\' me pickle!!';
mda[4] = 'An elvin maiden asks me for a cockin\'? Nay it should be the other way \'round!';
var maatd = new Array(3);
maatd[0] = 'Ahhrg!! I knew you were lookin\' for a cockin\'!! Now take off yer loincloths!';
maatd[1] = 'Ahah!! The bitch accepts!! Turn \'round so I can see s\'more o\' yer rump!';
maatd[2] = 'Ayy!! I knew the young maiden be whorish!';
var msaag = new Array(2);
msaag[0] = 'Now what could a fine young elf like yerself do f\'r me? Some service to me loins perhaps?';
msaag[1] = 'Ayy! Now in return can ye clean me cock? Fine elf like yerself could do \'t some good!';
var mcurs = new Array(2);
mcurs[0] = 'Ahhrg!!';
mcurs[1] = 'Curses!!';
girlratextrandomizer = Math.round(Math.random() * (girlra.length - 1));
girlrbtextrandomizer = Math.round(Math.random() * (girlrb.length - 1));
girlgbtextrandomizer = Math.round(Math.random() * (girlgb.length - 1));
girlr2atextrandomizer = Math.round(Math.random() * (girlr2a.length - 1));
girlr2btextrandomizer = Math.round(Math.random() * (girlr2b.length - 1));
mrctextrandomizer = Math.round(Math.random() * (mrc.length - 1));
mmsatextrandomizer = Math.round(Math.random() * (mmsa.length - 1));
mdatextrandomizer = Math.round(Math.random() * (mda.length - 1));
maatdtextrandomizer = Math.round(Math.random() * (maatd.length - 1));
msaagtextrandomizer = Math.round(Math.random() * (msaag.length - 1));
mcurstextrandomizer = Math.round(Math.random() * (mcurs.length - 1));
_root.talking.characters.gotoAndStop(2);
stop();
}
frame 2 {
function onEnterFrame() {
girlresponsea.talking = girlra[girlratextrandomizer];
girlresponseb.talking = girlrb[girlrbtextrandomizer];
girlgoodbye.talking = girlgb[girlgbtextrandomizer];
girlresponse2a.talking = girlr2a[girlr2atextrandomizer];
girlresponse2b.talking = girlr2b[girlr2btextrandomizer];
mrudecomment.talking = mrc[mrctextrandomizer];
madvice.talking = mmsa[mmsatextrandomizer];
mdadvances.talking = mda[mdatextrandomizer];
maadvances.talking = maatd[maatdtextrandomizer];
msadvanceag.talking = msaag[msaagtextrandomizer];
mcursing.talking = mcurs[mcurstextrandomizer];
gnaames.naame = _root.girlname;
naames.naame = 'Stranger';
}
var girlra = new Array(2);
girlra[0] = 'Eww ... Hey, now I forget what I wanted to ask';
girlra[1] = 'Ughh, what a pig ... Now I forget what I wanted to know';
var girlrb = new Array(5);
girlrb[0] = 'I\'m here to check out your staff, King\'s orders ...';
girlrb[1] = 'Has that bulge in your loincloth been seen by a shaman? Hehe maybe I can cure it for you …';
girlrb[2] = 'A poet once told me \'our eyes go where we wish to go\' … and your eyes are all over me … hehe …';
girlrb[3] = 'Do you think you could give my back a break? My … umm … armor is sooo heavy … hehe …';
girlrb[4] = 'The way you\'re looking at me says you wanna see more ... hehe ...';
var girlgb = new Array(6);
girlgb[0] = 'Ahh okay ...';
girlgb[1] = 'Ooh okay ...';
girlgb[2] = 'Umm ... okay ...';
girlgb[3] = 'I see ...';
girlgb[4] = 'Okay ...';
girlgb[5] = 'I ... umm, okay ...';
var girlr2a = new Array(3);
girlr2a[0] = 'Umm eww, no thanks';
girlr2a[1] = 'Umm ... no';
girlr2a[2] = 'Gross, no way';
var girlr2b = new Array(2);
girlr2b[0] = 'Well I guess I do owe you ... hehe';
girlr2b[1] = 'You\'re so dirty, not that I mind ... hehe';
var mrc = new Array(11);
mrc[0] = 'Ahhrg!! Where be yer master? If he doe\'n\'t appear soon I shall \'ave t\' punish ye meself! Ah hah!!';
mrc[1] = 'Do yar teets git frosty in d\' winter? Ah hahah!';
mrc[2] = 'Fancy some help to git warm, ay? I\'d love t\' help! Ah hahhrg!!';
mrc[3] = 'Who might ye be? Slip outta yer dressings, I\'d fancy a better look! Ahhrg harrg!!';
mrc[4] = 'Ahhrg!! A fertile bitch if there e\'er was! I\'d fill ye wit\' wha\' ye deserves ... ay?';
mrc[5] = 'Ay bitch!! I’ll give yer back a rest from yer canteens if you\'ll sit on m\'lap! Yer well figured ... ahah!!';
mrc[6] = 'A pretty trollop if I e\'er did lay eyes on one! Ahhrg!!';
mrc[7] = 'Why don\'t ye make some use o\' yerself an\' sit on me pickle!! Ahahah!!!';
mrc[8] = 'Ay!! Lift yer loincloth, I\'d fancy a peek!';
mrc[9] = 'Ahhrg!! A fresh whore approaches! May ye lend a taste o\' yer mounds?';
mrc[10] = 'Aha!! A young elvin rump t\' shaft like a sock!';
var mmsa = new Array(2);
mmsa[0] = 'Ahhrg! Not my problem!';
mmsa[1] = 'Quit botherin\' me, wench!';
var mda = new Array(5);
mda[0] = 'Filty wench! Do yer master know yer hoe\'in without \'im?';
mda[1] = 'Foul elf whore! How dare ye suggest I\'d bless ye wit\' me cock!!';
mda[2] = 'Smelly slut! Do I look like a desp\'rate elf t\' you?';
mda[3] = 'I woul\'nt dare bless ye wit\' me pickle!!';
mda[4] = 'An elvin maiden asks me for a cockin\'? Nay it should be the other way \'round!';
var maatd = new Array(3);
maatd[0] = 'Ahhrg!! I knew you were lookin\' for a cockin\'!! Now take off yer loincloths!';
maatd[1] = 'Ahah!! The bitch accepts!! Turn \'round so I can see s\'more o\' yer rump!';
maatd[2] = 'Ayy!! I knew the young maiden be whorish!';
var msaag = new Array(2);
msaag[0] = 'Now what could a fine young elf like yerself do f\'r me? Some service to me loins perhaps?';
msaag[1] = 'Ayy! Now in return can ye clean me cock? Fine elf like yerself could do \'t some good!';
var mcurs = new Array(2);
mcurs[0] = 'Ahhrg!!';
mcurs[1] = 'Curses!!';
girlratextrandomizer = Math.round(Math.random() * (girlra.length - 1));
girlrbtextrandomizer = Math.round(Math.random() * (girlrb.length - 1));
girlgbtextrandomizer = Math.round(Math.random() * (girlgb.length - 1));
girlr2atextrandomizer = Math.round(Math.random() * (girlr2a.length - 1));
girlr2btextrandomizer = Math.round(Math.random() * (girlr2b.length - 1));
mrctextrandomizer = Math.round(Math.random() * (mrc.length - 1));
mmsatextrandomizer = Math.round(Math.random() * (mmsa.length - 1));
mdatextrandomizer = Math.round(Math.random() * (mda.length - 1));
maatdtextrandomizer = Math.round(Math.random() * (maatd.length - 1));
msaagtextrandomizer = Math.round(Math.random() * (msaag.length - 1));
mcurstextrandomizer = Math.round(Math.random() * (mcurs.length - 1));
_root.talking.characters.gotoAndStop(2);
stop();
}
frame 3 {
function onEnterFrame() {
girlresponsea.talking = girlra[girlratextrandomizer];
girlresponseb.talking = girlrb[girlrbtextrandomizer];
girlgoodbye.talking = girlgb[girlgbtextrandomizer];
girlresponse2a.talking = girlr2a[girlr2atextrandomizer];
girlresponse2b.talking = girlr2b[girlr2btextrandomizer];
mrudecomment.talking = mrc[mrctextrandomizer];
madvice.talking = mmsa[mmsatextrandomizer];
mdadvances.talking = mda[mdatextrandomizer];
maadvances.talking = maatd[maatdtextrandomizer];
msadvanceag.talking = msaag[msaagtextrandomizer];
mcursing.talking = mcurs[mcurstextrandomizer];
gnaames.naame = _root.girlname;
naames.naame = 'Stranger';
}
if (_root.lust < 100) {
_root.eyebrows = _root.girlfaceeyeb[0];
_root.eyes = _root.girlfaceeyes[0];
_root.mouth = _root.girlfacemouth[1];
}
if (_root.lust < 67) {
_root.eyebrows = _root.girlfaceeyeb[1];
_root.eyes = _root.girlfaceeyes[1];
_root.mouth = _root.girlfacemouth[3];
}
if (_root.lust < 33) {
_root.eyebrows = _root.girlfaceeyeb[2];
_root.eyes = _root.girlfaceeyes[1];
_root.mouth = _root.girlfacemouth[4];
_root.ears = _root.girlfaceears[0];
}
var girlra = new Array(2);
girlra[0] = 'Eww ... Hey, now I forget what I wanted to ask';
girlra[1] = 'Ughh, what a pig ... Now I forget what I wanted to know';
var girlrb = new Array(5);
girlrb[0] = 'I\'m here to check out your staff, King\'s orders ...';
girlrb[1] = 'Has that bulge in your loincloth been seen by a shaman? Hehe maybe I can cure it for you …';
girlrb[2] = 'A poet once told me \'our eyes go where we wish to go\' … and your eyes are all over me … hehe …';
girlrb[3] = 'Do you think you could give my back a break? My … umm … armor is sooo heavy … hehe …';
girlrb[4] = 'The way you\'re looking at me says you wanna see more ... hehe ...';
var girlgb = new Array(6);
girlgb[0] = 'Ahh okay ...';
girlgb[1] = 'Ooh okay ...';
girlgb[2] = 'Umm ... okay ...';
girlgb[3] = 'I see ...';
girlgb[4] = 'Okay ...';
girlgb[5] = 'I ... umm, okay ...';
var girlr2a = new Array(3);
girlr2a[0] = 'Umm eww, no thanks';
girlr2a[1] = 'Umm ... no';
girlr2a[2] = 'Gross, no way';
var girlr2b = new Array(2);
girlr2b[0] = 'Well I guess I do owe you ... hehe';
girlr2b[1] = 'You\'re so dirty, not that I mind ... hehe';
var mrc = new Array(11);
mrc[0] = 'Ahhrg!! Where be yer master? If he doe\'n\'t appear soon I shall \'ave t\' punish ye meself! Ah hah!!';
mrc[1] = 'Do yar teets git frosty in d\' winter? Ah hahah!';
mrc[2] = 'Fancy some help to git warm, ay? I\'d love t\' help! Ah hahhrg!!';
mrc[3] = 'Who might ye be? Slip outta yer dressings, I\'d fancy a better look! Ahhrg harrg!!';
mrc[4] = 'Ahhrg!! A fertile bitch if there e\'er was! I\'d fill ye wit\' wha\' ye deserves ... ay?';
mrc[5] = 'Ay bitch!! I’ll give yer back a rest from yer canteens if you\'ll sit on m\'lap! Yer well figured ... ahah!!';
mrc[6] = 'A pretty trollop if I e\'er did lay eyes on one! Ahhrg!!';
mrc[7] = 'Why don\'t ye make some use o\' yerself an\' sit on me pickle!! Ahahah!!!';
mrc[8] = 'Ay!! Lift yer loincloth, I\'d fancy a peek!';
mrc[9] = 'Ahhrg!! A fresh whore approaches! May ye lend a taste o\' yer mounds?';
mrc[10] = 'Aha!! A young elvin rump t\' shaft like a sock!';
var mmsa = new Array(2);
mmsa[0] = 'Ahhrg! Not my problem!';
mmsa[1] = 'Quit botherin\' me, wench!';
var mda = new Array(5);
mda[0] = 'Filty wench! Do yer master know yer hoe\'in without \'im?';
mda[1] = 'Foul elf whore! How dare ye suggest I\'d bless ye wit\' me cock!!';
mda[2] = 'Smelly slut! Do I look like a desp\'rate elf t\' you?';
mda[3] = 'I woul\'nt dare bless ye wit\' me pickle!!';
mda[4] = 'An elvin maiden asks me for a cockin\'? Nay it should be the other way \'round!';
var maatd = new Array(3);
maatd[0] = 'Ahhrg!! I knew you were lookin\' for a cockin\'!! Now take off yer loincloths!';
maatd[1] = 'Ahah!! The bitch accepts!! Turn \'round so I can see s\'more o\' yer rump!';
maatd[2] = 'Ayy!! I knew the young maiden be whorish!';
var msaag = new Array(2);
msaag[0] = 'Now what could a fine young elf like yerself do f\'r me? Some service to me loins perhaps?';
msaag[1] = 'Ayy! Now in return can ye clean me cock? Fine elf like yerself could do \'t some good!';
var mcurs = new Array(2);
mcurs[0] = 'Ahhrg!!';
mcurs[1] = 'Curses!!';
girlratextrandomizer = Math.round(Math.random() * (girlra.length - 1));
girlrbtextrandomizer = Math.round(Math.random() * (girlrb.length - 1));
girlgbtextrandomizer = Math.round(Math.random() * (girlgb.length - 1));
girlr2atextrandomizer = Math.round(Math.random() * (girlr2a.length - 1));
girlr2btextrandomizer = Math.round(Math.random() * (girlr2b.length - 1));
mrctextrandomizer = Math.round(Math.random() * (mrc.length - 1));
mmsatextrandomizer = Math.round(Math.random() * (mmsa.length - 1));
mdatextrandomizer = Math.round(Math.random() * (mda.length - 1));
maatdtextrandomizer = Math.round(Math.random() * (maatd.length - 1));
msaagtextrandomizer = Math.round(Math.random() * (msaag.length - 1));
mcurstextrandomizer = Math.round(Math.random() * (mcurs.length - 1));
stop();
}
frame 4 {
function onEnterFrame() {
girlresponsea.talking = girlra[girlratextrandomizer];
girlresponseb.talking = girlrb[girlrbtextrandomizer];
girlgoodbye.talking = girlgb[girlgbtextrandomizer];
girlresponse2a.talking = girlr2a[girlr2atextrandomizer];
girlresponse2b.talking = girlr2b[girlr2btextrandomizer];
mrudecomment.talking = mrc[mrctextrandomizer];
madvice.talking = mmsa[mmsatextrandomizer];
mdadvances.talking = mda[mdatextrandomizer];
maadvances.talking = maatd[maatdtextrandomizer];
msadvanceag.talking = msaag[msaagtextrandomizer];
mcursing.talking = mcurs[mcurstextrandomizer];
gnaames.naame = _root.girlname;
naames.naame = 'Stranger';
}
_root.eyebrows = _root.girlfaceeyeb[2];
_root.eyes = _root.girlfaceeyes[1];
_root.mouth = _root.girlfacemouth[4];
_root.ears = _root.girlfaceears[0];
var girlra = new Array(2);
girlra[0] = 'Eww ... Hey, now I forget what I wanted to ask';
girlra[1] = 'Ughh, what a pig ... Now I forget what I wanted to know';
var girlrb = new Array(5);
girlrb[0] = 'I\'m here to check out your staff, King\'s orders ...';
girlrb[1] = 'Has that bulge in your loincloth been seen by a shaman? Hehe maybe I can cure it for you …';
girlrb[2] = 'A poet once told me \'our eyes go where we wish to go\' … and your eyes are all over me … hehe …';
girlrb[3] = 'Do you think you could give my back a break? My … umm … armor is sooo heavy … hehe …';
girlrb[4] = 'The way you\'re looking at me says you wanna see more ... hehe ...';
var girlgb = new Array(6);
girlgb[0] = 'Ahh okay ...';
girlgb[1] = 'Ooh okay ...';
girlgb[2] = 'Umm ... okay ...';
girlgb[3] = 'I see ...';
girlgb[4] = 'Okay ...';
girlgb[5] = 'I ... umm, okay ...';
var girlr2a = new Array(3);
girlr2a[0] = 'Umm eww, no thanks';
girlr2a[1] = 'Umm ... no';
girlr2a[2] = 'Gross, no way';
var girlr2b = new Array(2);
girlr2b[0] = 'Well I guess I do owe you ... hehe';
girlr2b[1] = 'You\'re so dirty, not that I mind ... hehe';
var mrc = new Array(11);
mrc[0] = 'Ahhrg!! Where be yer master? If he doe\'n\'t appear soon I shall \'ave t\' punish ye meself! Ah hah!!';
mrc[1] = 'Do yar teets git frosty in d\' winter? Ah hahah!';
mrc[2] = 'Fancy some help to git warm, ay? I\'d love t\' help! Ah hahhrg!!';
mrc[3] = 'Who might ye be? Slip outta yer dressings, I\'d fancy a better look! Ahhrg harrg!!';
mrc[4] = 'Ahhrg!! A fertile bitch if there e\'er was! I\'d fill ye wit\' wha\' ye deserves ... ay?';
mrc[5] = 'Ay bitch!! I’ll give yer back a rest from yer canteens if you\'ll sit on m\'lap! Yer well figured ... ahah!!';
mrc[6] = 'A pretty trollop if I e\'er did lay eyes on one! Ahhrg!!';
mrc[7] = 'Why don\'t ye make some use o\' yerself an\' sit on me pickle!! Ahahah!!!';
mrc[8] = 'Ay!! Lift yer loincloth, I\'d fancy a peek!';
mrc[9] = 'Ahhrg!! A fresh whore approaches! May ye lend a taste o\' yer mounds?';
mrc[10] = 'Aha!! A young elvin rump t\' shaft like a sock!';
var mmsa = new Array(2);
mmsa[0] = 'Ahhrg! Not my problem!';
mmsa[1] = 'Quit botherin\' me, wench!';
var mda = new Array(5);
mda[0] = 'Filty wench! Do yer master know yer hoe\'in without \'im?';
mda[1] = 'Foul elf whore! How dare ye suggest I\'d bless ye wit\' me cock!!';
mda[2] = 'Smelly slut! Do I look like a desp\'rate elf t\' you?';
mda[3] = 'I woul\'nt dare bless ye wit\' me pickle!!';
mda[4] = 'An elvin maiden asks me for a cockin\'? Nay it should be the other way \'round!';
var maatd = new Array(3);
maatd[0] = 'Ahhrg!! I knew you were lookin\' for a cockin\'!! Now take off yer loincloths!';
maatd[1] = 'Ahah!! The bitch accepts!! Turn \'round so I can see s\'more o\' yer rump!';
maatd[2] = 'Ayy!! I knew the young maiden be whorish!';
var msaag = new Array(2);
msaag[0] = 'Now what could a fine young elf like yerself do f\'r me? Some service to me loins perhaps?';
msaag[1] = 'Ayy! Now in return can ye clean me cock? Fine elf like yerself could do \'t some good!';
var mcurs = new Array(2);
mcurs[0] = 'Ahhrg!!';
mcurs[1] = 'Curses!!';
girlratextrandomizer = Math.round(Math.random() * (girlra.length - 1));
girlrbtextrandomizer = Math.round(Math.random() * (girlrb.length - 1));
girlgbtextrandomizer = Math.round(Math.random() * (girlgb.length - 1));
girlr2atextrandomizer = Math.round(Math.random() * (girlr2a.length - 1));
girlr2btextrandomizer = Math.round(Math.random() * (girlr2b.length - 1));
mrctextrandomizer = Math.round(Math.random() * (mrc.length - 1));
mmsatextrandomizer = Math.round(Math.random() * (mmsa.length - 1));
mdatextrandomizer = Math.round(Math.random() * (mda.length - 1));
maatdtextrandomizer = Math.round(Math.random() * (maatd.length - 1));
msaagtextrandomizer = Math.round(Math.random() * (msaag.length - 1));
mcurstextrandomizer = Math.round(Math.random() * (mcurs.length - 1));
stop();
}
frame 5 {
function onEnterFrame() {
girlresponsea.talking = girlra[girlratextrandomizer];
girlresponseb.talking = girlrb[girlrbtextrandomizer];
girlgoodbye.talking = girlgb[girlgbtextrandomizer];
girlresponse2a.talking = girlr2a[girlr2atextrandomizer];
girlresponse2b.talking = girlr2b[girlr2btextrandomizer];
mrudecomment.talking = mrc[mrctextrandomizer];
madvice.talking = mmsa[mmsatextrandomizer];
mdadvances.talking = mda[mdatextrandomizer];
maadvances.talking = maatd[maatdtextrandomizer];
msadvanceag.talking = msaag[msaagtextrandomizer];
mcursing.talking = mcurs[mcurstextrandomizer];
gnaames.naame = _root.girlname;
naames.naame = 'Stranger';
}
if (_root.lust < 100) {
_root.eyebrows = _root.girlfaceeyeb[0];
_root.eyes = _root.girlfaceeyes[0];
_root.mouth = _root.girlfacemouth[1];
_root.ears = _root.girlfaceears[0];
}
if (_root.lust < 67) {
_root.eyebrows = _root.girlfaceeyeb[1];
_root.eyes = _root.girlfaceeyes[0];
_root.mouth = _root.girlfacemouth[1];
_root.ears = _root.girlfaceears[0];
}
var girlra = new Array(2);
girlra[0] = 'Eww ... Hey, now I forget what I wanted to ask';
girlra[1] = 'Ughh, what a pig ... Now I forget what I wanted to know';
var girlrb = new Array(5);
girlrb[0] = 'I\'m here to check out your staff, King\'s orders ...';
girlrb[1] = 'Has that bulge in your loincloth been seen by a shaman? Hehe maybe I can cure it for you …';
girlrb[2] = 'A poet once told me \'our eyes go where we wish to go\' … and your eyes are all over me … hehe …';
girlrb[3] = 'Do you think you could give my back a break? My … umm … armor is sooo heavy … hehe …';
girlrb[4] = 'The way you\'re looking at me says you wanna see more ... hehe ...';
var girlgb = new Array(6);
girlgb[0] = 'Ahh okay ...';
girlgb[1] = 'Ooh okay ...';
girlgb[2] = 'Umm ... okay ...';
girlgb[3] = 'I see ...';
girlgb[4] = 'Okay ...';
girlgb[5] = 'I ... umm, okay ...';
var girlr2a = new Array(3);
girlr2a[0] = 'Umm eww, no thanks';
girlr2a[1] = 'Umm ... no';
girlr2a[2] = 'Gross, no way';
var girlr2b = new Array(2);
girlr2b[0] = 'Well I guess I do owe you ... hehe';
girlr2b[1] = 'You\'re so dirty, not that I mind ... hehe';
var mrc = new Array(11);
mrc[0] = 'Ahhrg!! Where be yer master? If he doe\'n\'t appear soon I shall \'ave t\' punish ye meself! Ah hah!!';
mrc[1] = 'Do yar teets git frosty in d\' winter? Ah hahah!';
mrc[2] = 'Fancy some help to git warm, ay? I\'d love t\' help! Ah hahhrg!!';
mrc[3] = 'Who might ye be? Slip outta yer dressings, I\'d fancy a better look! Ahhrg harrg!!';
mrc[4] = 'Ahhrg!! A fertile bitch if there e\'er was! I\'d fill ye wit\' wha\' ye deserves ... ay?';
mrc[5] = 'Ay bitch!! I’ll give yer back a rest from yer canteens if you\'ll sit on m\'lap! Yer well figured ... ahah!!';
mrc[6] = 'A pretty trollop if I e\'er did lay eyes on one! Ahhrg!!';
mrc[7] = 'Why don\'t ye make some use o\' yerself an\' sit on me pickle!! Ahahah!!!';
mrc[8] = 'Ay!! Lift yer loincloth, I\'d fancy a peek!';
mrc[9] = 'Ahhrg!! A fresh whore approaches! May ye lend a taste o\' yer mounds?';
mrc[10] = 'Aha!! A young elvin rump t\' shaft like a sock!';
var mmsa = new Array(2);
mmsa[0] = 'Ahhrg! Not my problem!';
mmsa[1] = 'Quit botherin\' me, wench!';
var mda = new Array(5);
mda[0] = 'Filty wench! Do yer master know yer hoe\'in without \'im?';
mda[1] = 'Foul elf whore! How dare ye suggest I\'d bless ye wit\' me cock!!';
mda[2] = 'Smelly slut! Do I look like a desp\'rate elf t\' you?';
mda[3] = 'I woul\'nt dare bless ye wit\' me pickle!!';
mda[4] = 'An elvin maiden asks me for a cockin\'? Nay it should be the other way \'round!';
var maatd = new Array(3);
maatd[0] = 'Ahhrg!! I knew you were lookin\' for a cockin\'!! Now take off yer loincloths!';
maatd[1] = 'Ahah!! The bitch accepts!! Turn \'round so I can see s\'more o\' yer rump!';
maatd[2] = 'Ayy!! I knew the young maiden be whorish!';
var msaag = new Array(2);
msaag[0] = 'Now what could a fine young elf like yerself do f\'r me? Some service to me loins perhaps?';
msaag[1] = 'Ayy! Now in return can ye clean me cock? Fine elf like yerself could do \'t some good!';
var mcurs = new Array(2);
mcurs[0] = 'Ahhrg!!';
mcurs[1] = 'Curses!!';
girlratextrandomizer = Math.round(Math.random() * (girlra.length - 1));
girlrbtextrandomizer = Math.round(Math.random() * (girlrb.length - 1));
girlgbtextrandomizer = Math.round(Math.random() * (girlgb.length - 1));
girlr2atextrandomizer = Math.round(Math.random() * (girlr2a.length - 1));
girlr2btextrandomizer = Math.round(Math.random() * (girlr2b.length - 1));
mrctextrandomizer = Math.round(Math.random() * (mrc.length - 1));
mmsatextrandomizer = Math.round(Math.random() * (mmsa.length - 1));
mdatextrandomizer = Math.round(Math.random() * (mda.length - 1));
maatdtextrandomizer = Math.round(Math.random() * (maatd.length - 1));
msaagtextrandomizer = Math.round(Math.random() * (msaag.length - 1));
mcurstextrandomizer = Math.round(Math.random() * (mcurs.length - 1));
stop();
}
frame 6 {
function onEnterFrame() {
girlresponsea.talking = girlra[girlratextrandomizer];
girlresponseb.talking = girlrb[girlrbtextrandomizer];
girlgoodbye.talking = girlgb[girlgbtextrandomizer];
girlresponse2a.talking = girlr2a[girlr2atextrandomizer];
girlresponse2b.talking = girlr2b[girlr2btextrandomizer];
mrudecomment.talking = mrc[mrctextrandomizer];
madvice.talking = mmsa[mmsatextrandomizer];
mdadvances.talking = mda[mdatextrandomizer];
maadvances.talking = maatd[maatdtextrandomizer];
msadvanceag.talking = msaag[msaagtextrandomizer];
mcursing.talking = mcurs[mcurstextrandomizer];
gnaames.naame = _root.girlname;
naames.naame = 'Stranger';
}
_root.eyebrows = _root.girlfaceeyeb[1];
_root.eyes = _root.girlfaceeyes[1];
_root.mouth = _root.girlfacemouth[1];
var girlra = new Array(2);
girlra[0] = 'Eww ... Hey, now I forget what I wanted to ask';
girlra[1] = 'Ughh, what a pig ... Now I forget what I wanted to know';
var girlrb = new Array(5);
girlrb[0] = 'I\'m here to check out your staff, King\'s orders ...';
girlrb[1] = 'Has that bulge in your loincloth been seen by a shaman? Hehe maybe I can cure it for you …';
girlrb[2] = 'A poet once told me \'our eyes go where we wish to go\' … and your eyes are all over me … hehe …';
girlrb[3] = 'Do you think you could give my back a break? My … umm … armor is sooo heavy … hehe …';
girlrb[4] = 'The way you\'re looking at me says you wanna see more ... hehe ...';
var girlgb = new Array(6);
girlgb[0] = 'Ahh okay ...';
girlgb[1] = 'Ooh okay ...';
girlgb[2] = 'Umm ... okay ...';
girlgb[3] = 'I see ...';
girlgb[4] = 'Okay ...';
girlgb[5] = 'I ... umm, okay ...';
var girlr2a = new Array(3);
girlr2a[0] = 'Umm eww, no thanks';
girlr2a[1] = 'Umm ... no';
girlr2a[2] = 'Gross, no way';
var girlr2b = new Array(2);
girlr2b[0] = 'Well I guess I do owe you ... hehe';
girlr2b[1] = 'You\'re so dirty, not that I mind ... hehe';
var mrc = new Array(11);
mrc[0] = 'Ahhrg!! Where be yer master? If he doe\'n\'t appear soon I shall \'ave t\' punish ye meself! Ah hah!!';
mrc[1] = 'Do yar teets git frosty in d\' winter? Ah hahah!';
mrc[2] = 'Fancy some help to git warm, ay? I\'d love t\' help! Ah hahhrg!!';
mrc[3] = 'Who might ye be? Slip outta yer dressings, I\'d fancy a better look! Ahhrg harrg!!';
mrc[4] = 'Ahhrg!! A fertile bitch if there e\'er was! I\'d fill ye wit\' wha\' ye deserves ... ay?';
mrc[5] = 'Ay bitch!! I’ll give yer back a rest from yer canteens if you\'ll sit on m\'lap! Yer well figured ... ahah!!';
mrc[6] = 'A pretty trollop if I e\'er did lay eyes on one! Ahhrg!!';
mrc[7] = 'Why don\'t ye make some use o\' yerself an\' sit on me pickle!! Ahahah!!!';
mrc[8] = 'Ay!! Lift yer loincloth, I\'d fancy a peek!';
mrc[9] = 'Ahhrg!! A fresh whore approaches! May ye lend a taste o\' yer mounds?';
mrc[10] = 'Aha!! A young elvin rump t\' shaft like a sock!';
var mmsa = new Array(2);
mmsa[0] = 'Ahhrg! Not my problem!';
mmsa[1] = 'Quit botherin\' me, wench!';
var mda = new Array(5);
mda[0] = 'Filty wench! Do yer master know yer hoe\'in without \'im?';
mda[1] = 'Foul elf whore! How dare ye suggest I\'d bless ye wit\' me cock!!';
mda[2] = 'Smelly slut! Do I look like a desp\'rate elf t\' you?';
mda[3] = 'I woul\'nt dare bless ye wit\' me pickle!!';
mda[4] = 'An elvin maiden asks me for a cockin\'? Nay it should be the other way \'round!';
var maatd = new Array(3);
maatd[0] = 'Ahhrg!! I knew you were lookin\' for a cockin\'!! Now take off yer loincloths!';
maatd[1] = 'Ahah!! The bitch accepts!! Turn \'round so I can see s\'more o\' yer rump!';
maatd[2] = 'Ayy!! I knew the young maiden be whorish!';
var msaag = new Array(2);
msaag[0] = 'Now what could a fine young elf like yerself do f\'r me? Some service to me loins perhaps?';
msaag[1] = 'Ayy! Now in return can ye clean me cock? Fine elf like yerself could do \'t some good!';
var mcurs = new Array(2);
mcurs[0] = 'Ahhrg!!';
mcurs[1] = 'Curses!!';
girlratextrandomizer = Math.round(Math.random() * (girlra.length - 1));
girlrbtextrandomizer = Math.round(Math.random() * (girlrb.length - 1));
girlgbtextrandomizer = Math.round(Math.random() * (girlgb.length - 1));
girlr2atextrandomizer = Math.round(Math.random() * (girlr2a.length - 1));
girlr2btextrandomizer = Math.round(Math.random() * (girlr2b.length - 1));
mrctextrandomizer = Math.round(Math.random() * (mrc.length - 1));
mmsatextrandomizer = Math.round(Math.random() * (mmsa.length - 1));
mdatextrandomizer = Math.round(Math.random() * (mda.length - 1));
maatdtextrandomizer = Math.round(Math.random() * (maatd.length - 1));
msaagtextrandomizer = Math.round(Math.random() * (msaag.length - 1));
mcurstextrandomizer = Math.round(Math.random() * (mcurs.length - 1));
stop();
}
frame 7 {
function onEnterFrame() {
girlresponsea.talking = girlra[girlratextrandomizer];
girlresponseb.talking = girlrb[girlrbtextrandomizer];
girlgoodbye.talking = girlgb[girlgbtextrandomizer];
girlresponse2a.talking = girlr2a[girlr2atextrandomizer];
girlresponse2b.talking = girlr2b[girlr2btextrandomizer];
mrudecomment.talking = mrc[mrctextrandomizer];
madvice.talking = mmsa[mmsatextrandomizer];
mdadvances.talking = mda[mdatextrandomizer];
maadvances.talking = maatd[maatdtextrandomizer];
msadvanceag.talking = msaag[msaagtextrandomizer];
mcursing.talking = mcurs[mcurstextrandomizer];
gnaames.naame = _root.girlname;
naames.naame = 'Stranger';
}
if (_root.lust < 100) {
_root.eyebrows = _root.girlfaceeyeb[0];
_root.eyes = _root.girlfaceeyes[0];
_root.mouth = _root.girlfacemouth[1];
}
if (_root.lust < 67) {
_root.eyebrows = _root.girlfaceeyeb[1];
_root.eyes = _root.girlfaceeyes[1];
_root.mouth = _root.girlfacemouth[3];
}
if (_root.lust < 33) {
_root.eyebrows = _root.girlfaceeyeb[2];
_root.eyes = _root.girlfaceeyes[1];
_root.mouth = _root.girlfacemouth[4];
_root.ears = _root.girlfaceears[0];
}
var girlra = new Array(2);
girlra[0] = 'Eww ... Hey, now I forget what I wanted to ask';
girlra[1] = 'Ughh, what a pig ... Now I forget what I wanted to know';
var girlrb = new Array(5);
girlrb[0] = 'I\'m here to check out your staff, King\'s orders ...';
girlrb[1] = 'Has that bulge in your loincloth been seen by a shaman? Hehe maybe I can cure it for you …';
girlrb[2] = 'A poet once told me \'our eyes go where we wish to go\' … and your eyes are all over me … hehe …';
girlrb[3] = 'Do you think you could give my back a break? My … umm … armor is sooo heavy … hehe …';
girlrb[4] = 'The way you\'re looking at me says you wanna see more ... hehe ...';
var girlgb = new Array(6);
girlgb[0] = 'Ahh okay ...';
girlgb[1] = 'Ooh okay ...';
girlgb[2] = 'Umm ... okay ...';
girlgb[3] = 'I see ...';
girlgb[4] = 'Okay ...';
girlgb[5] = 'I ... umm, okay ...';
var girlr2a = new Array(3);
girlr2a[0] = 'Umm eww, no thanks';
girlr2a[1] = 'Umm ... no';
girlr2a[2] = 'Gross, no way';
var girlr2b = new Array(2);
girlr2b[0] = 'Well I guess I do owe you ... hehe';
girlr2b[1] = 'You\'re so dirty, not that I mind ... hehe';
var mrc = new Array(11);
mrc[0] = 'Ahhrg!! Where be yer master? If he doe\'n\'t appear soon I shall \'ave t\' punish ye meself! Ah hah!!';
mrc[1] = 'Do yar teets git frosty in d\' winter? Ah hahah!';
mrc[2] = 'Fancy some help to git warm, ay? I\'d love t\' help! Ah hahhrg!!';
mrc[3] = 'Who might ye be? Slip outta yer dressings, I\'d fancy a better look! Ahhrg harrg!!';
mrc[4] = 'Ahhrg!! A fertile bitch if there e\'er was! I\'d fill ye wit\' wha\' ye deserves ... ay?';
mrc[5] = 'Ay bitch!! I’ll give yer back a rest from yer canteens if you\'ll sit on m\'lap! Yer well figured ... ahah!!';
mrc[6] = 'A pretty trollop if I e\'er did lay eyes on one! Ahhrg!!';
mrc[7] = 'Why don\'t ye make some use o\' yerself an\' sit on me pickle!! Ahahah!!!';
mrc[8] = 'Ay!! Lift yer loincloth, I\'d fancy a peek!';
mrc[9] = 'Ahhrg!! A fresh whore approaches! May ye lend a taste o\' yer mounds?';
mrc[10] = 'Aha!! A young elvin rump t\' shaft like a sock!';
var mmsa = new Array(2);
mmsa[0] = 'Ahhrg! Not my problem!';
mmsa[1] = 'Quit botherin\' me, wench!';
var mda = new Array(5);
mda[0] = 'Filty wench! Do yer master know yer hoe\'in without \'im?';
mda[1] = 'Foul elf whore! How dare ye suggest I\'d bless ye wit\' me cock!!';
mda[2] = 'Smelly slut! Do I look like a desp\'rate elf t\' you?';
mda[3] = 'I woul\'nt dare bless ye wit\' me pickle!!';
mda[4] = 'An elvin maiden asks me for a cockin\'? Nay it should be the other way \'round!';
var maatd = new Array(3);
maatd[0] = 'Ahhrg!! I knew you were lookin\' for a cockin\'!! Now take off yer loincloths!';
maatd[1] = 'Ahah!! The bitch accepts!! Turn \'round so I can see s\'more o\' yer rump!';
maatd[2] = 'Ayy!! I knew the young maiden be whorish!';
var msaag = new Array(2);
msaag[0] = 'Now what could a fine young elf like yerself do f\'r me? Some service to me loins perhaps?';
msaag[1] = 'Ayy! Now in return can ye clean me cock? Fine elf like yerself could do \'t some good!';
var mcurs = new Array(2);
mcurs[0] = 'Ahhrg!!';
mcurs[1] = 'Curses!!';
girlratextrandomizer = Math.round(Math.random() * (girlra.length - 1));
girlrbtextrandomizer = Math.round(Math.random() * (girlrb.length - 1));
girlgbtextrandomizer = Math.round(Math.random() * (girlgb.length - 1));
girlr2atextrandomizer = Math.round(Math.random() * (girlr2a.length - 1));
girlr2btextrandomizer = Math.round(Math.random() * (girlr2b.length - 1));
mrctextrandomizer = Math.round(Math.random() * (mrc.length - 1));
mmsatextrandomizer = Math.round(Math.random() * (mmsa.length - 1));
mdatextrandomizer = Math.round(Math.random() * (mda.length - 1));
maatdtextrandomizer = Math.round(Math.random() * (maatd.length - 1));
msaagtextrandomizer = Math.round(Math.random() * (msaag.length - 1));
mcurstextrandomizer = Math.round(Math.random() * (mcurs.length - 1));
stop();
}
frame 8 {
stop();
}
frame 9 {
stop();
}
}
movieClip 1454 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
}
instance talking of movieClip 1454 {
}
movieClip 1459 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
}
movieClip 1462 {
}
movieClip 1469 {
frame 1 {
function onLoad() {
gotoAndStop(Math.round(1 + 5 * Math.random()));
}
}
frame 2 {
function onLoad() {
_root.money += 2;
}
}
frame 3 {
function onLoad() {
_root.money += 5;
}
}
frame 4 {
function onLoad() {
_root.money += 2;
}
}
frame 5 {
function onLoad() {
_root.money += 1;
}
}
frame 6 {
function onLoad() {
_root.money += 1;
}
}
}
movieClip 1470 {
frame 30 {
stop();
}
}
movieClip 1471 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}