STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228072 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2560 · P5120 |
This is the info page for Flash #201322 |
Learn Greek Alphabet |
InRebus.com |
Learn the alphabet |
Practice the alphabet - 1 |
Practice the alphabet - 2 |
Practice alphabet's order |
Alphabet chart |
Αα (Alpha) Ββ (Beta) Γγ (Gamma) Δδ (Delta) Εε (Epsilon) Ζζ (Zeta) Ηη (Eta) Θθ (Theta) Ιι (Iota) Κκ (Kappa) Λλ (Lambda) Μμ (Mu) |
Νν (Nu) Ξξ (Xi) Οο (Omicron) Ππ (Pi) Ρρ (Rho) Σσς (Sigma) Ττ (Tau) Υυ (Upsilon) Φφ (Phi) Χχ (Chi) Ψψ (Psi) Ωω (Omega) |
a b g d e z e th i k l m |
n x o p r s t u f ch ps o |
Greek Alphabet Chart |
Learn Greek Alphabet |
<p align="center"><font face="Arial" size="20" color="#010101" letterSpacing="0.000000" kerning="1"><b>transl</b></font></p> |
<p align="center"><font face="Arial" size="26" color="#010101" letterSpacing="0.000000" kerning="1"><b>quidam</b></font></p> |
<p align="center"><font face="Arial" size="22" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>Test</b></font></p> |
<p align="center"><font face="Arial" size="22" color="#990000" letterSpacing="0.000000" kerning="1"><b>Test</b></font></p> |
<p align="left"><font face="Arial" size="26" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>Α, α Β, β Γ, γ Δ, δ Ε, ε Ζ, ζ Η, η Θ, θ Ι, ι Κ, κ Λ, λ Μ, μ Ν, ν Ξ, ξ Ο, ο Π, π Ρ, ρ Σ, σ (ς) Τ, τ Υ, υ Φ, φ Χ, χ Ψ, ψ Ω, ω </b></font></p> |
ActionScript [AS1/AS2]
Frame 7Frame 8function initArraysFunc() { myWordsList = new Array(numOfWords); i = 0; while (i < 24) { myWordsList[i] = new Array(2); i++; } myWordsList[0][0] = "\u0391, \u03B1"; myWordsList[0][1] = "Alpha"; myWordsList[1][0] = "\u0392, \u03B2"; myWordsList[1][1] = "Beta"; myWordsList[2][0] = "\u0393, \u03B3"; myWordsList[2][1] = "Gamma"; myWordsList[3][0] = "\u0394, \u03B4"; myWordsList[3][1] = "Delta"; myWordsList[4][0] = "\u0395, \u03B5"; myWordsList[4][1] = "Epsilon"; myWordsList[5][0] = "\u0396, \u03B6"; myWordsList[5][1] = "Zeta"; myWordsList[6][0] = "\u0397, \u03B7"; myWordsList[6][1] = "Eta"; myWordsList[7][0] = "\u0398, \u03B8"; myWordsList[7][1] = "Theta"; myWordsList[8][0] = "\u0399, \u03B9"; myWordsList[8][1] = "Iota"; myWordsList[9][0] = "\u039A, \u03BA"; myWordsList[9][1] = "Kappa"; myWordsList[10][0] = "\u039B, \u03BB"; myWordsList[10][1] = "Lambda"; myWordsList[11][0] = "\u039C, \u03BC"; myWordsList[11][1] = "Mu"; myWordsList[12][0] = "\u039D, \u03BD"; myWordsList[12][1] = "Nu"; myWordsList[13][0] = "\u039E, \u03BE"; myWordsList[13][1] = "Xi"; myWordsList[14][0] = "\u039F, \u03BF"; myWordsList[14][1] = "Omicron"; myWordsList[15][0] = "\u03A0, \u03C0"; myWordsList[15][1] = "Pi"; myWordsList[16][0] = "\u03A1, \u03C1"; myWordsList[16][1] = "Rho"; myWordsList[17][0] = "\u03A3, \u03C3 (\u03C2)"; myWordsList[17][1] = "Sigma"; myWordsList[18][0] = "\u03A4, \u03C4"; myWordsList[18][1] = "Tau"; myWordsList[19][0] = "\u03A5, \u03C5"; myWordsList[19][1] = "Upsilon"; myWordsList[20][0] = "\u03A6, \u03C6"; myWordsList[20][1] = "Phi"; myWordsList[21][0] = "\u03A7, \u03C7"; myWordsList[21][1] = "Chi"; myWordsList[22][0] = "\u03A8, \u03C8"; myWordsList[22][1] = "Psi"; myWordsList[23][0] = "\u03A9, \u03C9"; myWordsList[23][1] = "Omega"; _global.myCards = myWordsList.concat(); k = 0; while (k < numOfWords) { myRandomizedList[k] = k; k++; } myRandomizedList.sort(shuffle); k = 0; while (k < (numOfWords * 2)) { myRandomizedListOfCards[k] = k; k++; } myRandomizedListOfCards.sort(shuffle); jj = 0; j = 0; while (j < numOfWords) { randomNum = myRandomizedListOfCards[jj]; randomNum2 = myRandomizedListOfCards[jj + 1]; _global.myLabelsArray[randomNum] = myWordsList[myRandomizedList[j]][0]; _global.myLabelsArray[randomNum2] = myWordsList[myRandomizedList[j]][1]; myKeyList[randomNum] = myWordsList[myRandomizedList[j]][0]; myKeyList[randomNum2] = myWordsList[myRandomizedList[j]][0]; jj = jj + 2; j++; } } function updateScreen() { temparray = _global.myOpenCards.concat(_global.myDisabledCards); i = 0; while (i <= (numOfWords * 2)) { myButtonId = ("Button" + i) + "_btn"; _root[myButtonId].gotoAndStop("TheBack"); i++; } i = 0; while (i <= temparray.length) { _root[temparray[i]].gotoAndStop("TheFront"); if (myOpenCards[0] == temparray[i]) { _root[temparray[i]].gotoAndStop("Hilite"); } i++; } } function showLabelsFunc() { i = 0; while (i <= (numOfWords * 2)) { myButtonId = ("Button" + i) + "_btn"; _root[myButtonId].Buttontxt.text = _global.myLabelsArray[i]; i++; } } function shuffle(a, b) { return(random(2)); } function updateGameInfoFunc(ButtonJustClicked, MyState) { switch (_global.myMode) { case "Order" : trace(_global.myCards[_global.AlphabetIndex][0]); if (_root[ButtonJustClicked].Alphatxt.text == _global.myCards[_global.AlphabetIndex][0]) { _root.AlphabetDisplay.Alphabettxt.text = (_root.AlphabetDisplay.Alphabettxt.text + _global.myCards[_global.AlphabetIndex][0]) + " "; _root.MessageBox.Messagetxt.text = "Correct!"; _root.MessageBox.gotoAndPlay("Start"); if (_global.AlphabetIndex < 23) { _global.AlphabetIndex = _global.AlphabetIndex + 1; } else { _root.MessageBox.Messagetxt.text = "Finished!"; _root.MessageBox.gotoAndPlay("Start"); } } else { _root.MessageBox.Messagetxt.text = "Incorrect!"; _root.MessageBox.gotoAndPlay("Start"); } break; case "Learn" : _root[ButtonJustClicked].gotoAndStop(MyState); break; case "Practice1" : if (_root[ButtonJustClicked].Translatetxt.text == _root.QuestionCard.Translatetxt.text) { _root.MessageBox.Messagetxt.text = "Correct!"; _root.MessageBox.gotoAndPlay("Start"); _global.QIndex = _global.QIndex + 1; if (_global.QIndex < 24) { _global.curQuestion = myRandomizedQuestions[_global.QIndex]; _root.QuestionCard.Alphatxt.text = _global.myCards[_global.curQuestion][0]; _root.QuestionCard.Translatetxt.text = _global.myCards[_global.curQuestion][1]; } else { _root.MessageBox.Messagetxt.text = "Finished!"; _root.MessageBox.gotoAndPlay("Start"); _root.QuestionCard.gotoAndPlay("TheBack"); } } else { _root.MessageBox.Messagetxt.text = "Incorrect!"; _root.MessageBox.gotoAndPlay("Start"); } break; case "Practice2" : if (_root[ButtonJustClicked].Translatetxt.text == _root.QuestionCard.Translatetxt.text) { _root.MessageBox.Messagetxt.text = "Correct!"; _root.MessageBox.gotoAndPlay("Start"); _global.QIndex = _global.QIndex + 1; if (_global.QIndex < 24) { _global.curQuestion = myRandomizedQuestions[_global.QIndex]; _root.QuestionCard.Alphatxt.text = _global.myCards[_global.curQuestion][0]; _root.QuestionCard.Translatetxt.text = _global.myCards[_global.curQuestion][1]; _root.QuestionCard.gotoAndPlay("TheBack"); _root.QuestionCard.gotoAndPlay("Translate"); } else { _root.MessageBox.Messagetxt.text = "Finished!"; _root.MessageBox.gotoAndPlay("Start"); _root.QuestionCard.gotoAndPlay("TheBack"); } } else { _root.MessageBox.Messagetxt.text = "Incorrect!"; _root.MessageBox.gotoAndPlay("Start"); } } } function CheckThePair() { if (_global.myOpenCards.length == 2) { Card1Pos = searchAndReplace(_global.myOpenCards[0], "Button", ""); Card1Pos = searchAndReplace(Card1Pos, "_btn", ""); Card2Pos = searchAndReplace(_global.myOpenCards[1], "Button", ""); Card2Pos = searchAndReplace(Card2Pos, "_btn", ""); if (myKeyList[Card1Pos] == myKeyList[Card2Pos]) { trace(("got it" + Card1Pos) + Card2Pos); _global.myDisabledCards.push(_global.myOpenCards[0], _global.myOpenCards[1]); trace("open cards not closed" + _global.myOpenCards); randomColor = Math.round(Math.random() * 14465997); trace(randomColor); _root[_global.myOpenCards[0]].Buttontxt.textColor = randomColor; _root[_global.myOpenCards[1]].Buttontxt.textColor = randomColor; _global.myOpenCards.splice(0); _global.myOpenCards.splice(1); trace("dsabled cards" + _global.myDisabledCards); trace("open cards" + _global.myOpenCards); } } } function searchAndReplace(holder, searchfor, replacement) { temparray = holder.split(searchfor); holder = temparray.join(replacement); return(holder); } _global.myButtonId; _global.myMode; _global.myOpenCards = new Array(); _global.myDisabledCards = new Array(); _global.myLabelsArray = new Array(new Array()); _global.myCards = new Aray(); myWordsList = new Array(); myRandomizedList = new Array(); myRandomizedListOfCards = new Array(); myKeyList = new Array(); var numOfWords; numOfWords = 12; initArraysFunc(); showLabelsFunc(); stop();Frame 17stop();Frame 24_global.myMode = "Learn"; i = 0; while (i <= 24) { trace(_global.myWordsList); myButtonId = ("Button" + i) + "_btn"; _root[myButtonId].Alphatxt.text = _global.myCards[i][0]; _root[myButtonId].Translatetxt.text = _global.myCards[i][1]; _root[myButtonId].gotoAndPlay("TheFront"); i++; } trace(_global.myCards); stop();Instance of Symbol 33 MovieClip "Button0_btn" in Frame 24on (press) { if (MyState == "Translate") { MyState = "TheFront"; } else { MyState = "Translate"; } _root.updateGameInfoFunc(this._name, MyState); } on (release) { }Instance of Symbol 33 MovieClip "Button1_btn" in Frame 24on (press) { if (MyState == "Translate") { MyState = "TheFront"; } else { MyState = "Translate"; } _root.updateGameInfoFunc(this._name, MyState); }Instance of Symbol 33 MovieClip "Button2_btn" in Frame 24on (press) { if (MyState == "Translate") { MyState = "TheFront"; } else { MyState = "Translate"; } _root.updateGameInfoFunc(this._name, MyState); }Instance of Symbol 33 MovieClip "Button3_btn" in Frame 24on (press) { if (MyState == "Translate") { MyState = "TheFront"; } else { MyState = "Translate"; } _root.updateGameInfoFunc(this._name, MyState); }Instance of Symbol 33 MovieClip "Button4_btn" in Frame 24on (press) { if (MyState == "Translate") { MyState = "TheFront"; } else { MyState = "Translate"; } _root.updateGameInfoFunc(this._name, MyState); }Instance of Symbol 33 MovieClip "Button5_btn" in Frame 24on (press) { if (MyState == "Translate") { MyState = "TheFront"; } else { MyState = "Translate"; } _root.updateGameInfoFunc(this._name, MyState); }Instance of Symbol 33 MovieClip "Button6_btn" in Frame 24on (press) { if (MyState == "Translate") { MyState = "TheFront"; } else { MyState = "Translate"; } _root.updateGameInfoFunc(this._name, MyState); }Instance of Symbol 33 MovieClip "Button7_btn" in Frame 24on (press) { if (MyState == "Translate") { MyState = "TheFront"; } else { MyState = "Translate"; } _root.updateGameInfoFunc(this._name, MyState); }Instance of Symbol 33 MovieClip "Button8_btn" in Frame 24on (press) { if (MyState == "Translate") { MyState = "TheFront"; } else { MyState = "Translate"; } _root.updateGameInfoFunc(this._name, MyState); }Instance of Symbol 33 MovieClip "Button9_btn" in Frame 24on (press) { if (MyState == "Translate") { MyState = "TheFront"; } else { MyState = "Translate"; } _root.updateGameInfoFunc(this._name, MyState); }Instance of Symbol 33 MovieClip "Button10_btn" in Frame 24on (press) { if (MyState == "Translate") { MyState = "TheFront"; } else { MyState = "Translate"; } _root.updateGameInfoFunc(this._name, MyState); }Instance of Symbol 33 MovieClip "Button11_btn" in Frame 24on (press) { if (MyState == "Translate") { MyState = "TheFront"; } else { MyState = "Translate"; } _root.updateGameInfoFunc(this._name, MyState); }Instance of Symbol 33 MovieClip "Button12_btn" in Frame 24on (press) { if (MyState == "Translate") { MyState = "TheFront"; } else { MyState = "Translate"; } _root.updateGameInfoFunc(this._name, MyState); }Instance of Symbol 33 MovieClip "Button13_btn" in Frame 24on (press) { if (MyState == "Translate") { MyState = "TheFront"; } else { MyState = "Translate"; } _root.updateGameInfoFunc(this._name, MyState); }Instance of Symbol 33 MovieClip "Button14_btn" in Frame 24on (press) { if (MyState == "Translate") { MyState = "TheFront"; } else { MyState = "Translate"; } _root.updateGameInfoFunc(this._name, MyState); }Instance of Symbol 33 MovieClip "Button15_btn" in Frame 24on (press) { if (MyState == "Translate") { MyState = "TheFront"; } else { MyState = "Translate"; } _root.updateGameInfoFunc(this._name, MyState); }Instance of Symbol 33 MovieClip "Button16_btn" in Frame 24on (press) { if (MyState == "Translate") { MyState = "TheFront"; } else { MyState = "Translate"; } _root.updateGameInfoFunc(this._name, MyState); }Instance of Symbol 33 MovieClip "Button17_btn" in Frame 24on (press) { if (MyState == "Translate") { MyState = "TheFront"; } else { MyState = "Translate"; } _root.updateGameInfoFunc(this._name, MyState); }Instance of Symbol 33 MovieClip "Button18_btn" in Frame 24on (press) { if (MyState == "Translate") { MyState = "TheFront"; } else { MyState = "Translate"; } _root.updateGameInfoFunc(this._name, MyState); }Instance of Symbol 33 MovieClip "Button19_btn" in Frame 24on (press) { if (MyState == "Translate") { MyState = "TheFront"; } else { MyState = "Translate"; } _root.updateGameInfoFunc(this._name, MyState); }Instance of Symbol 33 MovieClip "Button20_btn" in Frame 24on (press) { if (MyState == "Translate") { MyState = "TheFront"; } else { MyState = "Translate"; } _root.updateGameInfoFunc(this._name, MyState); }Instance of Symbol 33 MovieClip "Button21_btn" in Frame 24on (press) { if (MyState == "Translate") { MyState = "TheFront"; } else { MyState = "Translate"; } _root.updateGameInfoFunc(this._name, MyState); }Instance of Symbol 33 MovieClip "Button22_btn" in Frame 24on (press) { if (MyState == "Translate") { MyState = "TheFront"; } else { MyState = "Translate"; } _root.updateGameInfoFunc(this._name, MyState); }Instance of Symbol 33 MovieClip "Button23_btn" in Frame 24on (press) { if (MyState == "Translate") { MyState = "TheFront"; } else { MyState = "Translate"; } _root.updateGameInfoFunc(this._name, MyState); }Frame 33_global.myMode = "Practice1"; _global.curQuestion; numOfWords = 12; myRandomizedQuestions = new Array(); k = 0; while (k < numOfWords) { myRandomizedQuestions[k] = k; k++; } myRandomizedQuestions.sort(shuffle); k = 0; while (k < (numOfWords * 2)) { myRandomizedQuestions[k] = k; k++; } myRandomizedQuestions.sort(shuffle); trace(myRandomizedQuestions); i = 0; while (i <= 24) { trace(_global.myWordsList); myButtonId = ("Button" + i) + "_btn"; _root[myButtonId].Alphatxt.text = _global.myCards[i][0]; _root[myButtonId].Translatetxt.text = _global.myCards[i][1]; _root[myButtonId].gotoAndPlay("TheBack"); _root[myButtonId].gotoAndPlay("Translate"); i++; } _root[myButtonId].Alphatxt.text = _global.myCards[i][0]; _global.QIndex = 0; _global.curQuestion = myRandomizedQuestions[_global.QIndex]; _root.QuestionCard.Alphatxt.text = _global.myCards[_global.curQuestion][0]; _root.QuestionCard.Translatetxt.text = _global.myCards[_global.curQuestion][1]; trace("questionnum " + _global.curQuestion); _root.QuestionCard.gotoAndPlay("TheFront"); MessageBox.Messagetxt.text = ""; stop();Frame 44_global.myMode = "Practice2"; _global.curQuestion; numOfWords = 12; myRandomizedQuestions = new Array(); k = 0; while (k < numOfWords) { myRandomizedQuestions[k] = k; k++; } myRandomizedQuestions.sort(shuffle); k = 0; while (k < (numOfWords * 2)) { myRandomizedQuestions[k] = k; k++; } myRandomizedQuestions.sort(shuffle); trace(myRandomizedQuestions); i = 0; while (i <= 24) { trace(_global.myWordsList); myButtonId = ("Button" + i) + "_btn"; _root[myButtonId].Alphatxt.text = _global.myCards[i][0]; _root[myButtonId].Translatetxt.text = _global.myCards[i][1]; _root[myButtonId].gotoAndPlay("TheBack"); _root[myButtonId].gotoAndPlay("TheFront"); i++; } _root[myButtonId].Alphatxt.text = _global.myCards[i][0]; _global.QIndex = 0; _global.curQuestion = myRandomizedQuestions[_global.QIndex]; _root.QuestionCard.Alphatxt.text = _global.myCards[_global.curQuestion][0]; _root.QuestionCard.Translatetxt.text = _global.myCards[_global.curQuestion][1]; _root.QuestionCard.gotoAndPlay("TheBack"); _root.QuestionCard.gotoAndPlay("Translate"); MessageBox.Messagetxt.text = ""; stop();Frame 56_global.myMode = "Order"; _global.AlphabetList = ""; _global.AlphabetIndex = 0; _root.AlphabetDisplay.Alphabettxt.text = ""; numOfWords = 12; myRandomizedQuestions = new Array(); k = 0; while (k < numOfWords) { myRandomizedQuestions[k] = k; k++; } myRandomizedQuestions.sort(shuffle); k = 0; while (k < (numOfWords * 2)) { myRandomizedQuestions[k] = k; k++; } myRandomizedQuestions.sort(shuffle); trace(myRandomizedQuestions); i = 0; while (i <= 24) { trace(_global.myWordsList); myButtonId = ("Button" + i) + "_btn"; currentLetter = myRandomizedQuestions[i]; _root[myButtonId].Alphatxt.text = _global.myCards[currentLetter][0]; _root[myButtonId].Translatetxt.text = _global.myCards[currentLetter][1]; _root[myButtonId].gotoAndPlay("TheBack"); _root[myButtonId].gotoAndPlay("TheFront"); i++; } i = 0; while (i < 24) { trace(_global.myWordsList); myButtonId = ("Button" + i) + "_btn"; _global.AlphabetList = (_global.AlphabetList + " ") + _global.myCards[i][0]; i++; } stop();Frame 71stop();Frame 80Symbol 6 Buttonon (release) { getURL ("http://www.inrebus.com"); }Symbol 10 Buttonon (press) { gotoAndStop ("Learn"); }Symbol 12 Buttonon (press) { gotoAndStop ("Practice1"); }Symbol 14 Buttonon (press) { gotoAndStop ("Practice2"); }Symbol 16 Buttonon (press) { gotoAndStop ("Order"); }Symbol 18 Buttonon (press) { gotoAndStop ("Chart"); }Symbol 33 MovieClip Frame 1Savedtext = ""; stop();Symbol 33 MovieClip Frame 20if (Savedtext != "") { Alphatxt.text = Savedtext; } stop();Symbol 33 MovieClip Frame 24stop();Symbol 33 MovieClip Frame 29CardMode = "Translation"; Savedtext = Alphatxt.text; this.Alphatxt.text = ""; stop();Symbol 33 MovieClip Frame 31stop();Symbol 37 MovieClip Frame 2stop();Symbol 37 MovieClip Frame 38stop();Symbol 39 MovieClip Frame 3stop();
Library Items
Symbol 1 Graphic | Used by:Timeline | |
Symbol 2 Font | Used by:3 | |
Symbol 3 Text | Uses:2 | Used by:Timeline |
Symbol 4 Font | Used by:5 | |
Symbol 5 Text | Uses:4 | Used by:6 |
Symbol 6 Button | Uses:5 | Used by:Timeline |
Symbol 7 Graphic | Used by:10 12 14 16 18 | |
Symbol 8 Font | Used by:9 11 13 15 17 27 30 34 36 38 | |
Symbol 9 Text | Uses:8 | Used by:10 |
Symbol 10 Button | Uses:7 9 | Used by:Timeline |
Symbol 11 Text | Uses:8 | Used by:12 |
Symbol 12 Button | Uses:7 11 | Used by:Timeline |
Symbol 13 Text | Uses:8 | Used by:14 |
Symbol 14 Button | Uses:7 13 | Used by:Timeline |
Symbol 15 Text | Uses:8 | Used by:16 |
Symbol 16 Button | Uses:7 15 | Used by:Timeline |
Symbol 17 Text | Uses:8 | Used by:18 |
Symbol 18 Button | Uses:7 17 | Used by:Timeline |
Symbol 19 Font | Used by:20 21 22 23 24 26 | |
Symbol 20 Text | Uses:19 | Used by:Timeline |
Symbol 21 Text | Uses:19 | Used by:Timeline |
Symbol 22 Text | Uses:19 | Used by:Timeline |
Symbol 23 Text | Uses:19 | Used by:Timeline |
Symbol 24 Text | Uses:19 | Used by:Timeline |
Symbol 25 Graphic | Used by:Timeline | |
Symbol 26 Text | Uses:19 | Used by:Timeline |
Symbol 27 EditableText | Uses:8 | Used by:33 |
Symbol 28 Graphic | Used by:33 | |
Symbol 29 Graphic | Used by:33 | |
Symbol 30 EditableText | Uses:8 | Used by:33 |
Symbol 31 Graphic | Used by:33 | |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 MovieClip | Uses:27 28 29 30 31 32 | Used by:Timeline |
Symbol 34 EditableText | Uses:8 | Used by:37 |
Symbol 35 Graphic | Used by:37 | |
Symbol 36 EditableText | Uses:8 | Used by:37 |
Symbol 37 MovieClip | Uses:34 35 36 | Used by:Timeline |
Symbol 38 EditableText | Uses:8 | Used by:39 |
Symbol 39 MovieClip | Uses:38 | Used by:Timeline |
Instance Names
"Button0_btn" | Frame 24 | Symbol 33 MovieClip |
"Button1_btn" | Frame 24 | Symbol 33 MovieClip |
"Button2_btn" | Frame 24 | Symbol 33 MovieClip |
"Button3_btn" | Frame 24 | Symbol 33 MovieClip |
"Button4_btn" | Frame 24 | Symbol 33 MovieClip |
"Button5_btn" | Frame 24 | Symbol 33 MovieClip |
"Button6_btn" | Frame 24 | Symbol 33 MovieClip |
"Button7_btn" | Frame 24 | Symbol 33 MovieClip |
"Button8_btn" | Frame 24 | Symbol 33 MovieClip |
"Button9_btn" | Frame 24 | Symbol 33 MovieClip |
"Button10_btn" | Frame 24 | Symbol 33 MovieClip |
"Button11_btn" | Frame 24 | Symbol 33 MovieClip |
"Button12_btn" | Frame 24 | Symbol 33 MovieClip |
"Button13_btn" | Frame 24 | Symbol 33 MovieClip |
"Button14_btn" | Frame 24 | Symbol 33 MovieClip |
"Button15_btn" | Frame 24 | Symbol 33 MovieClip |
"Button16_btn" | Frame 24 | Symbol 33 MovieClip |
"Button17_btn" | Frame 24 | Symbol 33 MovieClip |
"Button18_btn" | Frame 24 | Symbol 33 MovieClip |
"Button19_btn" | Frame 24 | Symbol 33 MovieClip |
"Button20_btn" | Frame 24 | Symbol 33 MovieClip |
"Button21_btn" | Frame 24 | Symbol 33 MovieClip |
"Button22_btn" | Frame 24 | Symbol 33 MovieClip |
"Button23_btn" | Frame 24 | Symbol 33 MovieClip |
"MessageBox" | Frame 32 | Symbol 37 MovieClip |
"QuestionCard" | Frame 33 | Symbol 33 MovieClip |
"AlphabetDisplay" | Frame 55 | Symbol 39 MovieClip |
"Translatetxt" | Symbol 33 MovieClip Frame 1 | Symbol 27 EditableText |
"Alphatxt" | Symbol 33 MovieClip Frame 1 | Symbol 30 EditableText |
"Messagetxt" | Symbol 37 MovieClip Frame 1 | Symbol 34 EditableText |
"Messagetxt" | Symbol 37 MovieClip Frame 41 | Symbol 36 EditableText |
"Alphabettxt" | Symbol 39 MovieClip Frame 1 | Symbol 38 EditableText |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Labels
"Start" | Frame 7 |
"Chart" | Frame 15 |
"Learn" | Frame 24 |
"Practice1" | Frame 33 |
"Practice2" | Frame 44 |
"Order" | Frame 56 |
"TheBack" | Symbol 33 MovieClip Frame 1 |
"TheFront" | Symbol 33 MovieClip Frame 20 |
"Translate" | Symbol 33 MovieClip Frame 29 |
"Pause" | Symbol 37 MovieClip Frame 1 |
"Start" | Symbol 37 MovieClip Frame 5 |
"End" | Symbol 37 MovieClip Frame 38 |
|