Frame 1
USER = SharedObject.getLocal("USERR");
_root.createEmptyMovieClip("cinematics", _root.getNextHighestDepth());
_root.createEmptyMovieClip("loadhandler", _root.getNextHighestDepth());
_root.cinematics.loadMovie("cinematics.swf");
loadhandler.onEnterFrame = function () {
boob = _root.cinematics.getBytesTotal();
toob = _root.cinematics.getBytesLoaded();
if ((boob == toob) and (toob > 20)) {
_root.cinematics._visible = false;
_root.cinematics.gotoAndStop(1);
_root.CinLoaded = true;
delete this.onEnterFrame;
}
};
stop();
var myMenu = new ContextMenu();
myMenu.hideBuiltInItems();
_root.menu = myMenu;
doClothes2 = function () {
_root.USER.data.LEEhat1 = new Object();
_root.USER.data.LEEhat1.unlocked = true;
_root.USER.data.LEEhat1.owned = true;
_root.USER.data.LEEhat1.Title = "OG Gangster Hat";
_root.USER.data.LEEhat1.Description = "It's tight";
_root.USER.data.LEEhat1.price = 0;
_root.USER.data.LEEhat1.levelReq = 1;
_root.USER.data.LEEhat1.vitalitybonus = 0;
_root.USER.data.LEEhat1.damagebonus = 0;
_root.USER.data.LEEhat1.accuracybonus = 0;
_root.USER.data.LEEhat1.specialbonus = 0;
_root.USER.data.LEEhat2 = new Object();
_root.USER.data.LEEhat2.unlocked = true;
_root.USER.data.LEEhat2.owned = false;
_root.USER.data.LEEhat2.Title = "Blue Checkered Hat";
_root.USER.data.LEEhat2.Description = "It's blue";
_root.USER.data.LEEhat2.price = 200;
_root.USER.data.LEEhat2.levelReq = 5;
_root.USER.data.LEEhat2.vitalitybonus = 0;
_root.USER.data.LEEhat2.damagebonus = 4;
_root.USER.data.LEEhat2.accuracybonus = 0;
_root.USER.data.LEEhat2.specialbonus = 2;
_root.USER.data.LEEhat3 = new Object();
_root.USER.data.LEEhat3.unlocked = true;
_root.USER.data.LEEhat3.owned = false;
_root.USER.data.LEEhat3.Title = "Mean Green Checkered Hat";
_root.USER.data.LEEhat3.Description = "It's green";
_root.USER.data.LEEhat3.price = 400;
_root.USER.data.LEEhat3.levelReq = 6;
_root.USER.data.LEEhat3.vitalitybonus = 3;
_root.USER.data.LEEhat3.damagebonus = 2;
_root.USER.data.LEEhat3.accuracybonus = 0;
_root.USER.data.LEEhat3.specialbonus = 0;
_root.USER.data.LEEhat4 = new Object();
_root.USER.data.LEEhat4.unlocked = true;
_root.USER.data.LEEhat4.owned = false;
_root.USER.data.LEEhat4.Title = "Red Bandana";
_root.USER.data.LEEhat4.Description = "Manly";
_root.USER.data.LEEhat4.price = 500;
_root.USER.data.LEEhat4.levelReq = 6;
_root.USER.data.LEEhat4.vitalitybonus = 5;
_root.USER.data.LEEhat4.damagebonus = 2;
_root.USER.data.LEEhat4.accuracybonus = 0;
_root.USER.data.LEEhat4.specialbonus = 1;
_root.USER.data.LEEhat5 = new Object();
_root.USER.data.LEEhat5.unlocked = true;
_root.USER.data.LEEhat5.owned = false;
_root.USER.data.LEEhat5.Title = "Dealer Cap";
_root.USER.data.LEEhat5.Description = "This ish right here diggi?";
_root.USER.data.LEEhat5.price = 1000;
_root.USER.data.LEEhat5.levelReq = 6;
_root.USER.data.LEEhat5.vitalitybonus = 1;
_root.USER.data.LEEhat5.damagebonus = 2;
_root.USER.data.LEEhat5.accuracybonus = 0;
_root.USER.data.LEEhat5.specialbonus = 10;
_root.USER.data.LEEhat6 = new Object();
_root.USER.data.LEEhat6.unlocked = true;
_root.USER.data.LEEhat6.owned = false;
_root.USER.data.LEEhat6.Title = "Emo Hair";
_root.USER.data.LEEhat6.Description = "All I can see are my tears and my hair";
_root.USER.data.LEEhat6.price = 200;
_root.USER.data.LEEhat6.levelReq = 6;
_root.USER.data.LEEhat6.vitalitybonus = -1;
_root.USER.data.LEEhat6.damagebonus = -1;
_root.USER.data.LEEhat6.accuracybonus = -1;
_root.USER.data.LEEhat6.specialbonus = -1;
_root.USER.data.LEEhat7 = new Object();
_root.USER.data.LEEhat7.unlocked = true;
_root.USER.data.LEEhat7.owned = false;
_root.USER.data.LEEhat7.Title = "Headwrap";
_root.USER.data.LEEhat7.Description = "Oh you may laugh... cuz you did not do yo math";
_root.USER.data.LEEhat7.price = 600;
_root.USER.data.LEEhat7.levelReq = 6;
_root.USER.data.LEEhat7.vitalitybonus = 10;
_root.USER.data.LEEhat7.damagebonus = 0;
_root.USER.data.LEEhat7.accuracybonus = 0;
_root.USER.data.LEEhat7.specialbonus = 10;
_root.USER.data.LEEhat8 = new Object();
_root.USER.data.LEEhat8.unlocked = true;
_root.USER.data.LEEhat8.owned = false;
_root.USER.data.LEEhat8.Title = "Blue Blindfold";
_root.USER.data.LEEhat8.Description = "I...can see.";
_root.USER.data.LEEhat8.price = 750;
_root.USER.data.LEEhat8.levelReq = 6;
_root.USER.data.LEEhat8.vitalitybonus = 0;
_root.USER.data.LEEhat8.damagebonus = 0;
_root.USER.data.LEEhat8.accuracybonus = 20;
_root.USER.data.LEEhat8.specialbonus = 0;
_root.USER.data.LEEhat9 = new Object();
_root.USER.data.LEEhat9.unlocked = true;
_root.USER.data.LEEhat9.owned = false;
_root.USER.data.LEEhat9.Title = "Warrior's Helm";
_root.USER.data.LEEhat9.Description = "FIGHT!";
_root.USER.data.LEEhat9.price = 450;
_root.USER.data.LEEhat9.levelReq = 6;
_root.USER.data.LEEhat9.vitalitybonus = 5;
_root.USER.data.LEEhat9.damagebonus = 5;
_root.USER.data.LEEhat9.accuracybonus = 0;
_root.USER.data.LEEhat9.specialbonus = 2;
_root.USER.data.LEEhat10 = new Object();
_root.USER.data.LEEhat10.unlocked = true;
_root.USER.data.LEEhat10.owned = false;
_root.USER.data.LEEhat10.Title = "Gladiator's Helm";
_root.USER.data.LEEhat10.Description = "Cast in rusty iron for your comfort";
_root.USER.data.LEEhat10.price = 800;
_root.USER.data.LEEhat10.levelReq = 6;
_root.USER.data.LEEhat10.vitalitybonus = 10;
_root.USER.data.LEEhat10.damagebonus = 10;
_root.USER.data.LEEhat10.accuracybonus = 0;
_root.USER.data.LEEhat10.specialbonus = 4;
_root.USER.data.LEEhat11 = new Object();
_root.USER.data.LEEhat11.unlocked = true;
_root.USER.data.LEEhat11.owned = false;
_root.USER.data.LEEhat11.Title = "Money Hat";
_root.USER.data.LEEhat11.Description = "Money money money muhhhnayyy......muhhhhnay";
_root.USER.data.LEEhat11.price = 2000;
_root.USER.data.LEEhat11.levelReq = 6;
_root.USER.data.LEEhat11.vitalitybonus = 0;
_root.USER.data.LEEhat11.damagebonus = 2;
_root.USER.data.LEEhat11.accuracybonus = 0;
_root.USER.data.LEEhat11.specialbonus = 15;
_root.USER.data.LEEhat12 = new Object();
_root.USER.data.LEEhat12.unlocked = true;
_root.USER.data.LEEhat12.owned = false;
_root.USER.data.LEEhat12.Title = "Icecap";
_root.USER.data.LEEhat12.Description = "With baby seal fur.";
_root.USER.data.LEEhat12.price = 1000;
_root.USER.data.LEEhat12.levelReq = 6;
_root.USER.data.LEEhat12.vitalitybonus = 10;
_root.USER.data.LEEhat12.damagebonus = 10;
_root.USER.data.LEEhat12.accuracybonus = 10;
_root.USER.data.LEEhat12.specialbonus = 10;
_root.USER.data.LEEhat13 = new Object();
_root.USER.data.LEEhat13.unlocked = true;
_root.USER.data.LEEhat13.owned = false;
_root.USER.data.LEEhat13.Title = "The Rising Sun";
_root.USER.data.LEEhat13.Description = "Yata!";
_root.USER.data.LEEhat13.price = 750;
_root.USER.data.LEEhat13.levelReq = 6;
_root.USER.data.LEEhat13.vitalitybonus = 0;
_root.USER.data.LEEhat13.damagebonus = 5;
_root.USER.data.LEEhat13.accuracybonus = 0;
_root.USER.data.LEEhat13.specialbonus = 25;
_root.USER.data.LEEhat14 = new Object();
_root.USER.data.LEEhat14.unlocked = true;
_root.USER.data.LEEhat14.owned = false;
_root.USER.data.LEEhat14.Title = "Marching Band Hat";
_root.USER.data.LEEhat14.Description = "Drumline.";
_root.USER.data.LEEhat14.price = 1000;
_root.USER.data.LEEhat14.levelReq = 6;
_root.USER.data.LEEhat14.vitalitybonus = 10;
_root.USER.data.LEEhat14.damagebonus = 10;
_root.USER.data.LEEhat14.accuracybonus = 10;
_root.USER.data.LEEhat14.specialbonus = 10;
_root.USER.data.LEEhat15 = new Object();
_root.USER.data.LEEhat15.unlocked = true;
_root.USER.data.LEEhat15.owned = false;
_root.USER.data.LEEhat15.Title = "Devlish Visor";
_root.USER.data.LEEhat15.Description = "Horny.";
_root.USER.data.LEEhat15.price = 666;
_root.USER.data.LEEhat15.levelReq = 6;
_root.USER.data.LEEhat15.vitalitybonus = 6;
_root.USER.data.LEEhat15.damagebonus = 6;
_root.USER.data.LEEhat15.accuracybonus = 6;
_root.USER.data.LEEhat15.specialbonus = 6;
_root.USER.data.LEEshoe1 = new Object();
_root.USER.data.LEEshoe1.unlocked = true;
_root.USER.data.LEEshoe1.owned = true;
_root.USER.data.LEEshoe1.Title = "OG Red Shoes";
_root.USER.data.LEEshoe1.Description = "They're red";
_root.USER.data.LEEshoe1.price = 0;
_root.USER.data.LEEshoe1.levelReq = 1;
_root.USER.data.LEEshoe1.speedbonus = 0;
_root.USER.data.LEEshoe1.vitalitybonus = 0;
_root.USER.data.LEEshoe1.damagebonus = 0;
_root.USER.data.LEEshoe1.accuracybonus = 0;
_root.USER.data.LEEshoe1.specialbonus = 0;
_root.USER.data.LEEshoe2 = new Object();
_root.USER.data.LEEshoe2.unlocked = true;
_root.USER.data.LEEshoe2.owned = false;
_root.USER.data.LEEshoe2.Title = "Blue Shoes";
_root.USER.data.LEEshoe2.Description = "Don't step on them";
_root.USER.data.LEEshoe2.price = 500;
_root.USER.data.LEEshoe2.levelReq = 6;
_root.USER.data.LEEshoe2.speedbonus = 3;
_root.USER.data.LEEshoe2.vitalitybonus = 4;
_root.USER.data.LEEshoe2.damagebonus = 0;
_root.USER.data.LEEshoe2.accuracybonus = 0;
_root.USER.data.LEEshoe2.specialbonus = 0;
_root.USER.data.LEEshoe3 = new Object();
_root.USER.data.LEEshoe3.unlocked = true;
_root.USER.data.LEEshoe3.owned = true;
_root.USER.data.LEEshoe3.Title = "Green Shoes";
_root.USER.data.LEEshoe3.Description = "They green";
_root.USER.data.LEEshoe3.price = 0;
_root.USER.data.LEEshoe3.levelReq = 6;
_root.USER.data.LEEshoe3.speedbonus = 3;
_root.USER.data.LEEshoe3.vitalitybonus = 0;
_root.USER.data.LEEshoe3.damagebonus = 0;
_root.USER.data.LEEshoe3.accuracybonus = 0;
_root.USER.data.LEEshoe3.specialbonus = 0;
_root.USER.data.LEEshoe4 = new Object();
_root.USER.data.LEEshoe4.unlocked = true;
_root.USER.data.LEEshoe4.owned = false;
_root.USER.data.LEEshoe4.Title = "Shoes!";
_root.USER.data.LEEshoe4.Description = "!!!";
_root.USER.data.LEEshoe4.price = 650;
_root.USER.data.LEEshoe4.levelReq = 6;
_root.USER.data.LEEshoe4.speedbonus = 3;
_root.USER.data.LEEshoe4.vitalitybonus = 2;
_root.USER.data.LEEshoe4.damagebonus = 2;
_root.USER.data.LEEshoe4.accuracybonus = 2;
_root.USER.data.LEEshoe4.specialbonus = 10;
_root.USER.data.LEEshoe5 = new Object();
_root.USER.data.LEEshoe5.unlocked = true;
_root.USER.data.LEEshoe5.owned = false;
_root.USER.data.LEEshoe5.Title = "Furr Shoes";
_root.USER.data.LEEshoe5.Description = "Made of ice.";
_root.USER.data.LEEshoe5.price = 800;
_root.USER.data.LEEshoe5.levelReq = 6;
_root.USER.data.LEEshoe5.speedbonus = 3;
_root.USER.data.LEEshoe5.vitalitybonus = 7;
_root.USER.data.LEEshoe5.damagebonus = 10;
_root.USER.data.LEEshoe5.accuracybonus = 5;
_root.USER.data.LEEshoe5.specialbonus = 6;
_root.USER.data.LEEshoe6 = new Object();
_root.USER.data.LEEshoe6.unlocked = true;
_root.USER.data.LEEshoe6.owned = false;
_root.USER.data.LEEshoe6.Title = "Medic Shoes";
_root.USER.data.LEEshoe6.Description = "Health!";
_root.USER.data.LEEshoe6.price = 1250;
_root.USER.data.LEEshoe6.levelReq = 6;
_root.USER.data.LEEshoe6.speedbonus = 3;
_root.USER.data.LEEshoe6.vitalitybonus = 45;
_root.USER.data.LEEshoe6.damagebonus = 0;
_root.USER.data.LEEshoe6.accuracybonus = 0;
_root.USER.data.LEEshoe6.specialbonus = 0;
_root.USER.data.LEEshoe7 = new Object();
_root.USER.data.LEEshoe7.unlocked = true;
_root.USER.data.LEEshoe7.owned = false;
_root.USER.data.LEEshoe7.Title = "Gladiator Boots";
_root.USER.data.LEEshoe7.Description = "Fit for a beast.";
_root.USER.data.LEEshoe7.price = 1200;
_root.USER.data.LEEshoe7.levelReq = 6;
_root.USER.data.LEEshoe7.speedbonus = 3;
_root.USER.data.LEEshoe7.vitalitybonus = 25;
_root.USER.data.LEEshoe7.damagebonus = 10;
_root.USER.data.LEEshoe7.accuracybonus = 0;
_root.USER.data.LEEshoe7.specialbonus = 0;
_root.USER.data.LEEshoe8 = new Object();
_root.USER.data.LEEshoe8.unlocked = true;
_root.USER.data.LEEshoe8.owned = false;
_root.USER.data.LEEshoe8.Title = "Stylin' Shoes";
_root.USER.data.LEEshoe8.Description = "Hella stylish.";
_root.USER.data.LEEshoe8.price = 1500;
_root.USER.data.LEEshoe8.levelReq = 6;
_root.USER.data.LEEshoe8.speedbonus = 3;
_root.USER.data.LEEshoe8.vitalitybonus = 10;
_root.USER.data.LEEshoe8.damagebonus = 10;
_root.USER.data.LEEshoe8.accuracybonus = 20;
_root.USER.data.LEEshoe8.specialbonus = 30;
_root.USER.data.LEEshoe9 = new Object();
_root.USER.data.LEEshoe9.unlocked = true;
_root.USER.data.LEEshoe9.owned = false;
_root.USER.data.LEEshoe9.Title = "Bloody Stump";
_root.USER.data.LEEshoe9.Description = "Slightly bloody and unsystematically wrapped. lieutenant Dan!";
_root.USER.data.LEEshoe9.price = 850;
_root.USER.data.LEEshoe9.levelReq = 6;
_root.USER.data.LEEshoe9.speedbonus = 3;
_root.USER.data.LEEshoe9.vitalitybonus = -5;
_root.USER.data.LEEshoe9.damagebonus = 10;
_root.USER.data.LEEshoe9.accuracybonus = 10;
_root.USER.data.LEEshoe9.specialbonus = 15;
_root.USER.data.LEEshoe10 = new Object();
_root.USER.data.LEEshoe10.unlocked = true;
_root.USER.data.LEEshoe10.owned = false;
_root.USER.data.LEEshoe10.Title = "Golden Shoes";
_root.USER.data.LEEshoe10.Description = "Shining.";
_root.USER.data.LEEshoe10.price = 2500;
_root.USER.data.LEEshoe10.levelReq = 6;
_root.USER.data.LEEshoe10.speedbonus = 3;
_root.USER.data.LEEshoe10.vitalitybonus = 15;
_root.USER.data.LEEshoe10.damagebonus = 15;
_root.USER.data.LEEshoe10.accuracybonus = 15;
_root.USER.data.LEEshoe10.specialbonus = 35;
_root.USER.data.LEEglove1 = new Object();
_root.USER.data.LEEglove1.unlocked = true;
_root.USER.data.LEEglove1.owned = true;
_root.USER.data.LEEglove1.Title = "OG Red Gloves";
_root.USER.data.LEEglove1.Description = "They're red";
_root.USER.data.LEEglove1.price = 0;
_root.USER.data.LEEglove1.levelReq = 1;
_root.USER.data.LEEglove1.vitalitybonus = 0;
_root.USER.data.LEEglove1.damagebonus = 0;
_root.USER.data.LEEglove1.accuracybonus = 0;
_root.USER.data.LEEglove1.specialbonus = 0;
_root.USER.data.LEEglove2 = new Object();
_root.USER.data.LEEglove2.unlocked = true;
_root.USER.data.LEEglove2.owned = false;
_root.USER.data.LEEglove2.Title = "Blue Gloves";
_root.USER.data.LEEglove2.Description = "Hella Blue";
_root.USER.data.LEEglove2.price = 500;
_root.USER.data.LEEglove2.levelReq = 6;
_root.USER.data.LEEglove2.vitalitybonus = 0;
_root.USER.data.LEEglove2.damagebonus = 10;
_root.USER.data.LEEglove2.accuracybonus = 0;
_root.USER.data.LEEglove2.specialbonus = 4;
_root.USER.data.LEEglove3 = new Object();
_root.USER.data.LEEglove3.unlocked = true;
_root.USER.data.LEEglove3.owned = true;
_root.USER.data.LEEglove3.Title = "Green Gloves";
_root.USER.data.LEEglove3.Description = "Hella Green";
_root.USER.data.LEEglove3.price = 0;
_root.USER.data.LEEglove3.levelReq = 5;
_root.USER.data.LEEglove3.vitalitybonus = 0;
_root.USER.data.LEEglove3.damagebonus = 0;
_root.USER.data.LEEglove3.accuracybonus = 0;
_root.USER.data.LEEglove3.specialbonus = 0;
_root.USER.data.LEEglove4 = new Object();
_root.USER.data.LEEglove4.unlocked = true;
_root.USER.data.LEEglove4.owned = false;
_root.USER.data.LEEglove4.Title = "Pink Gloves";
_root.USER.data.LEEglove4.Description = "Homophobia is hatred.";
_root.USER.data.LEEglove4.price = 350;
_root.USER.data.LEEglove4.levelReq = 5;
_root.USER.data.LEEglove4.vitalitybonus = 15;
_root.USER.data.LEEglove4.damagebonus = 15;
_root.USER.data.LEEglove4.accuracybonus = 15;
_root.USER.data.LEEglove4.specialbonus = 15;
_root.USER.data.LEEglove5 = new Object();
_root.USER.data.LEEglove5.unlocked = true;
_root.USER.data.LEEglove5.owned = false;
_root.USER.data.LEEglove5.Title = "Glove!";
_root.USER.data.LEEglove5.Description = "!!!";
_root.USER.data.LEEglove5.price = 1000;
_root.USER.data.LEEglove5.levelReq = 5;
_root.USER.data.LEEglove5.vitalitybonus = 10;
_root.USER.data.LEEglove5.damagebonus = 5;
_root.USER.data.LEEglove5.accuracybonus = 5;
_root.USER.data.LEEglove5.specialbonus = 10;
_root.USER.data.LEEglove6 = new Object();
_root.USER.data.LEEglove6.unlocked = true;
_root.USER.data.LEEglove6.owned = false;
_root.USER.data.LEEglove6.Title = "Medic Gloves";
_root.USER.data.LEEglove6.Description = "MEDIC!";
_root.USER.data.LEEglove6.price = 800;
_root.USER.data.LEEglove6.levelReq = 5;
_root.USER.data.LEEglove6.vitalitybonus = 25;
_root.USER.data.LEEglove6.damagebonus = 0;
_root.USER.data.LEEglove6.accuracybonus = 0;
_root.USER.data.LEEglove6.specialbonus = 0;
_root.USER.data.LEEglove7 = new Object();
_root.USER.data.LEEglove7.unlocked = true;
_root.USER.data.LEEglove7.owned = false;
_root.USER.data.LEEglove7.Title = "Gladiator Gauntlets";
_root.USER.data.LEEglove7.Description = "ROAR!";
_root.USER.data.LEEglove7.price = 850;
_root.USER.data.LEEglove7.levelReq = 5;
_root.USER.data.LEEglove7.vitalitybonus = 12;
_root.USER.data.LEEglove7.damagebonus = 5;
_root.USER.data.LEEglove7.accuracybonus = 5;
_root.USER.data.LEEglove7.specialbonus = 0;
_root.USER.data.LEEglove8 = new Object();
_root.USER.data.LEEglove8.unlocked = true;
_root.USER.data.LEEglove8.owned = false;
_root.USER.data.LEEglove8.Title = "Stylish Gloves";
_root.USER.data.LEEglove8.Description = "Edgy!";
_root.USER.data.LEEglove8.price = 1200;
_root.USER.data.LEEglove8.levelReq = 5;
_root.USER.data.LEEglove8.vitalitybonus = 15;
_root.USER.data.LEEglove8.damagebonus = 15;
_root.USER.data.LEEglove8.accuracybonus = 0;
_root.USER.data.LEEglove8.specialbonus = 5;
_root.USER.data.LEEglove9 = new Object();
_root.USER.data.LEEglove9.unlocked = true;
_root.USER.data.LEEglove9.owned = false;
_root.USER.data.LEEglove9.Title = "Ice Mits";
_root.USER.data.LEEglove9.Description = "Icicle Fingers";
_root.USER.data.LEEglove9.price = 750;
_root.USER.data.LEEglove9.levelReq = 5;
_root.USER.data.LEEglove9.vitalitybonus = 0;
_root.USER.data.LEEglove9.damagebonus = 10;
_root.USER.data.LEEglove9.accuracybonus = -5;
_root.USER.data.LEEglove9.specialbonus = 15;
_root.USER.data.LEEglove10 = new Object();
_root.USER.data.LEEglove10.unlocked = true;
_root.USER.data.LEEglove10.owned = false;
_root.USER.data.LEEglove10.Title = "Golden Gloves";
_root.USER.data.LEEglove10.Description = "Gleam Gleam";
_root.USER.data.LEEglove10.price = 3500;
_root.USER.data.LEEglove10.levelReq = 5;
_root.USER.data.LEEglove10.vitalitybonus = 15;
_root.USER.data.LEEglove10.damagebonus = 20;
_root.USER.data.LEEglove10.accuracybonus = 25;
_root.USER.data.LEEglove10.specialbonus = 30;
_root.USER.data.LEEarmor1 = new Object();
_root.USER.data.LEEarmor1.unlocked = true;
_root.USER.data.LEEarmor1.owned = true;
_root.USER.data.LEEarmor1.Title = "OG Armor";
_root.USER.data.LEEarmor1.Description = "Good enough. Max Armor = 50.";
_root.USER.data.LEEarmor1.price = 0;
_root.USER.data.LEEarmor1.levelReq = 1;
_root.USER.data.LEEarmor1.armorbonus = 0;
_root.USER.data.LEEarmor1.maxarmor = 50;
_root.USER.data.LEEarmor1.vitalitybonus = 0;
_root.USER.data.LEEarmor1.damagebonus = 0;
_root.USER.data.LEEarmor1.accuracybonus = 0;
_root.USER.data.LEEarmor1.specialbonus = 0;
_root.USER.data.LEEarmor2 = new Object();
_root.USER.data.LEEarmor2.unlocked = true;
_root.USER.data.LEEarmor2.owned = false;
_root.USER.data.LEEarmor2.Title = "Iron Armor";
_root.USER.data.LEEarmor2.Description = "I Am Iron Man. Max Armor = 100.";
_root.USER.data.LEEarmor2.price = 600;
_root.USER.data.LEEarmor2.levelReq = 5;
_root.USER.data.LEEarmor2.armorbonus = 2;
_root.USER.data.LEEarmor2.maxarmor = 100;
_root.USER.data.LEEarmor2.vitalitybonus = 10;
_root.USER.data.LEEarmor2.damagebonus = 0;
_root.USER.data.LEEarmor2.accuracybonus = 0;
_root.USER.data.LEEarmor2.specialbonus = 0;
_root.USER.data.LEEarmor3 = new Object();
_root.USER.data.LEEarmor3.unlocked = true;
_root.USER.data.LEEarmor3.owned = false;
_root.USER.data.LEEarmor3.Title = "Solid Armor";
_root.USER.data.LEEarmor3.Description = "Hella armor to it. Max Armor = 400.";
_root.USER.data.LEEarmor3.price = 1500;
_root.USER.data.LEEarmor3.levelReq = 5;
_root.USER.data.LEEarmor3.armorbonus = 4;
_root.USER.data.LEEarmor3.maxarmor = 400;
_root.USER.data.LEEarmor3.vitalitybonus = 15;
_root.USER.data.LEEarmor3.damagebonus = 0;
_root.USER.data.LEEarmor3.accuracybonus = 0;
_root.USER.data.LEEarmor3.specialbonus = 0;
_root.USER.data.LEEarmor4 = new Object();
_root.USER.data.LEEarmor4.unlocked = true;
_root.USER.data.LEEarmor4.owned = false;
_root.USER.data.LEEarmor4.Title = "Warrior's Armor";
_root.USER.data.LEEarmor4.Description = "Fit for a warrior. Max Armor = 300.";
_root.USER.data.LEEarmor4.price = 1100;
_root.USER.data.LEEarmor4.levelReq = 5;
_root.USER.data.LEEarmor4.armorbonus = 4;
_root.USER.data.LEEarmor4.maxarmor = 300;
_root.USER.data.LEEarmor4.vitalitybonus = 10;
_root.USER.data.LEEarmor4.damagebonus = 0;
_root.USER.data.LEEarmor4.accuracybonus = 0;
_root.USER.data.LEEarmor4.specialbonus = 0;
_root.USER.data.LEEarmor5 = new Object();
_root.USER.data.LEEarmor5.unlocked = true;
_root.USER.data.LEEarmor5.owned = false;
_root.USER.data.LEEarmor5.Title = "Gladiator Armor";
_root.USER.data.LEEarmor5.Description = "For beastly gladiator's only. Max Armor = 500.";
_root.USER.data.LEEarmor5.price = 2000;
_root.USER.data.LEEarmor5.levelReq = 5;
_root.USER.data.LEEarmor5.armorbonus = 4;
_root.USER.data.LEEarmor5.maxarmor = 500;
_root.USER.data.LEEarmor5.vitalitybonus = 25;
_root.USER.data.LEEarmor5.damagebonus = 0;
_root.USER.data.LEEarmor5.accuracybonus = 0;
_root.USER.data.LEEarmor5.specialbonus = 0;
_root.USER.data.LEEarmor6 = new Object();
_root.USER.data.LEEarmor6.unlocked = true;
_root.USER.data.LEEarmor6.owned = false;
_root.USER.data.LEEarmor6.Title = "Ice Armor";
_root.USER.data.LEEarmor6.Description = "Pimps up. Max Armor = 600.";
_root.USER.data.LEEarmor6.price = 1200;
_root.USER.data.LEEarmor6.levelReq = 5;
_root.USER.data.LEEarmor6.armorbonus = 4;
_root.USER.data.LEEarmor6.maxarmor = 600;
_root.USER.data.LEEarmor6.vitalitybonus = 10;
_root.USER.data.LEEarmor6.damagebonus = 5;
_root.USER.data.LEEarmor6.accuracybonus = 0;
_root.USER.data.LEEarmor6.specialbonus = 10;
_root.USER.data.LEEarmor7 = new Object();
_root.USER.data.LEEarmor7.unlocked = true;
_root.USER.data.LEEarmor7.owned = false;
_root.USER.data.LEEarmor7.Title = "Medic Fit";
_root.USER.data.LEEarmor7.Description = "Heal! Max Armor = 400.";
_root.USER.data.LEEarmor7.price = 1450;
_root.USER.data.LEEarmor7.levelReq = 5;
_root.USER.data.LEEarmor7.armorbonus = 4;
_root.USER.data.LEEarmor7.maxarmor = 400;
_root.USER.data.LEEarmor7.vitalitybonus = 50;
_root.USER.data.LEEarmor7.damagebonus = 0;
_root.USER.data.LEEarmor7.accuracybonus = 0;
_root.USER.data.LEEarmor7.specialbonus = 0;
_root.USER.data.LEEarmor8 = new Object();
_root.USER.data.LEEarmor8.unlocked = true;
_root.USER.data.LEEarmor8.owned = false;
_root.USER.data.LEEarmor8.Title = "Horned Armor";
_root.USER.data.LEEarmor8.Description = "Dark. Max Armor = 666.";
_root.USER.data.LEEarmor8.price = 1666;
_root.USER.data.LEEarmor8.levelReq = 5;
_root.USER.data.LEEarmor8.armorbonus = 4;
_root.USER.data.LEEarmor8.maxarmor = 666;
_root.USER.data.LEEarmor8.vitalitybonus = 6;
_root.USER.data.LEEarmor8.damagebonus = 6;
_root.USER.data.LEEarmor8.accuracybonus = 6;
_root.USER.data.LEEarmor8.specialbonus = 6;
_root.USER.data.LEEarmor9 = new Object();
_root.USER.data.LEEarmor9.unlocked = true;
_root.USER.data.LEEarmor9.owned = false;
_root.USER.data.LEEarmor9.Title = "Stylin Fit";
_root.USER.data.LEEarmor9.Description = "Why you style so much? Max Armor = 150.";
_root.USER.data.LEEarmor9.price = 1500;
_root.USER.data.LEEarmor9.levelReq = 5;
_root.USER.data.LEEarmor9.armorbonus = 4;
_root.USER.data.LEEarmor9.maxarmor = 150;
_root.USER.data.LEEarmor9.vitalitybonus = 10;
_root.USER.data.LEEarmor9.damagebonus = 0;
_root.USER.data.LEEarmor9.accuracybonus = 0;
_root.USER.data.LEEarmor9.specialbonus = 15;
_root.USER.data.LEEarmor10 = new Object();
_root.USER.data.LEEarmor10.unlocked = true;
_root.USER.data.LEEarmor10.owned = false;
_root.USER.data.LEEarmor10.Title = "Golden Armor";
_root.USER.data.LEEarmor10.Description = "Kingly. Max Armor = 1200.";
_root.USER.data.LEEarmor10.price = 5000;
_root.USER.data.LEEarmor10.levelReq = 5;
_root.USER.data.LEEarmor10.armorbonus = 4;
_root.USER.data.LEEarmor10.maxarmor = 1200;
_root.USER.data.LEEarmor10.vitalitybonus = 30;
_root.USER.data.LEEarmor10.damagebonus = 15;
_root.USER.data.LEEarmor10.accuracybonus = 15;
_root.USER.data.LEEarmor10.specialbonus = 30;
_root.USER.data.LEEshades1 = new Object();
_root.USER.data.LEEshades1.unlocked = true;
_root.USER.data.LEEshades1.owned = true;
_root.USER.data.LEEshades1.Title = "No Shades";
_root.USER.data.LEEshades1.Description = "It's like I'm wearing nothin' it all";
_root.USER.data.LEEshades1.price = 400;
_root.USER.data.LEEshades1.levelReq = 6;
_root.USER.data.LEEshades1.vitalitybonus = 0;
_root.USER.data.LEEshades1.damagebonus = 0;
_root.USER.data.LEEshades1.accuracybonus = 0;
_root.USER.data.LEEshades1.specialbonus = 0;
_root.USER.data.LEEshades2 = new Object();
_root.USER.data.LEEshades2.unlocked = true;
_root.USER.data.LEEshades2.owned = false;
_root.USER.data.LEEshades2.Title = "Golden Shades";
_root.USER.data.LEEshades2.Description = "All I see is luxury";
_root.USER.data.LEEshades2.price = 1500;
_root.USER.data.LEEshades2.levelReq = 6;
_root.USER.data.LEEshades2.vitalitybonus = 0;
_root.USER.data.LEEshades2.damagebonus = 2;
_root.USER.data.LEEshades2.accuracybonus = 5;
_root.USER.data.LEEshades2.specialbonus = 20;
_root.USER.data.LEEshades3 = new Object();
_root.USER.data.LEEshades3.unlocked = true;
_root.USER.data.LEEshades3.owned = false;
_root.USER.data.LEEshades3.Title = "Orange Rockstar Shades";
_root.USER.data.LEEshades3.Description = "eeeYAYAYAYAYEAAAAAAAhhh";
_root.USER.data.LEEshades3.price = 500;
_root.USER.data.LEEshades3.levelReq = 6;
_root.USER.data.LEEshades3.vitalitybonus = -1;
_root.USER.data.LEEshades3.damagebonus = 1;
_root.USER.data.LEEshades3.accuracybonus = 1;
_root.USER.data.LEEshades3.specialbonus = 5;
_root.USER.data.LEEshades4 = new Object();
_root.USER.data.LEEshades4.unlocked = true;
_root.USER.data.LEEshades4.owned = false;
_root.USER.data.LEEshades4.Title = "Reading Glasses";
_root.USER.data.LEEshades4.Description = "For the sophisticated";
_root.USER.data.LEEshades4.price = 750;
_root.USER.data.LEEshades4.levelReq = 6;
_root.USER.data.LEEshades4.vitalitybonus = 0;
_root.USER.data.LEEshades4.damagebonus = 0;
_root.USER.data.LEEshades4.accuracybonus = 10;
_root.USER.data.LEEshades4.specialbonus = 10;
_root.USER.data.LEEshades5 = new Object();
_root.USER.data.LEEshades5.unlocked = true;
_root.USER.data.LEEshades5.owned = false;
_root.USER.data.LEEshades5.Title = "Monacle";
_root.USER.data.LEEshades5.Description = "Ay, wot wot ol' boy?";
_root.USER.data.LEEshades5.price = 1000;
_root.USER.data.LEEshades5.levelReq = 6;
_root.USER.data.LEEshades5.vitalitybonus = 0;
_root.USER.data.LEEshades5.damagebonus = 2;
_root.USER.data.LEEshades5.accuracybonus = 14;
_root.USER.data.LEEshades5.specialbonus = 10;
_root.USER.data.LEEshades6 = new Object();
_root.USER.data.LEEshades6.unlocked = true;
_root.USER.data.LEEshades6.owned = false;
_root.USER.data.LEEshades6.Title = "Spike Lee";
_root.USER.data.LEEshades6.Description = "Do the right thing.";
_root.USER.data.LEEshades6.price = 1100;
_root.USER.data.LEEshades6.levelReq = 6;
_root.USER.data.LEEshades6.vitalitybonus = 15;
_root.USER.data.LEEshades6.damagebonus = 15;
_root.USER.data.LEEshades6.accuracybonus = 5;
_root.USER.data.LEEshades6.specialbonus = 5;
_root.USER.data.LEEshades7 = new Object();
_root.USER.data.LEEshades7.unlocked = true;
_root.USER.data.LEEshades7.owned = false;
_root.USER.data.LEEshades7.Title = "Upside Down Shades";
_root.USER.data.LEEshades7.Description = "Hella original.";
_root.USER.data.LEEshades7.price = 600;
_root.USER.data.LEEshades7.levelReq = 6;
_root.USER.data.LEEshades7.vitalitybonus = 5;
_root.USER.data.LEEshades7.damagebonus = 2;
_root.USER.data.LEEshades7.accuracybonus = 2;
_root.USER.data.LEEshades7.specialbonus = 5;
_root.USER.data.LEEshades8 = new Object();
_root.USER.data.LEEshades8.unlocked = true;
_root.USER.data.LEEshades8.owned = false;
_root.USER.data.LEEshades8.Title = "Goggles";
_root.USER.data.LEEshades8.Description = "Mad scientist goggles.";
_root.USER.data.LEEshades8.price = 750;
_root.USER.data.LEEshades8.levelReq = 6;
_root.USER.data.LEEshades8.vitalitybonus = 0;
_root.USER.data.LEEshades8.damagebonus = 15;
_root.USER.data.LEEshades8.accuracybonus = 0;
_root.USER.data.LEEshades8.specialbonus = 2;
_root.USER.data.LEEshades9 = new Object();
_root.USER.data.LEEshades9.unlocked = true;
_root.USER.data.LEEshades9.owned = false;
_root.USER.data.LEEshades9.Title = "Face Marks";
_root.USER.data.LEEshades9.Description = "So bold.";
_root.USER.data.LEEshades9.price = 800;
_root.USER.data.LEEshades9.levelReq = 6;
_root.USER.data.LEEshades9.vitalitybonus = 0;
_root.USER.data.LEEshades9.damagebonus = 5;
_root.USER.data.LEEshades9.accuracybonus = 5;
_root.USER.data.LEEshades9.specialbonus = 10;
_root.USER.data.LEEshades10 = new Object();
_root.USER.data.LEEshades10.unlocked = true;
_root.USER.data.LEEshades10.owned = false;
_root.USER.data.LEEshades10.Title = "Shady Eyes";
_root.USER.data.LEEshades10.Description = "Come to the dark side.";
_root.USER.data.LEEshades10.price = 1500;
_root.USER.data.LEEshades10.levelReq = 6;
_root.USER.data.LEEshades10.vitalitybonus = 10;
_root.USER.data.LEEshades10.damagebonus = 20;
_root.USER.data.LEEshades10.accuracybonus = 10;
_root.USER.data.LEEshades10.specialbonus = 20;
_root.USER.data.LEEshades11 = new Object();
_root.USER.data.LEEshades11.unlocked = true;
_root.USER.data.LEEshades11.owned = false;
_root.USER.data.LEEshades11.Title = "Ninja Mask";
_root.USER.data.LEEshades11.Description = "Wataaaa!";
_root.USER.data.LEEshades11.price = 1400;
_root.USER.data.LEEshades11.levelReq = 6;
_root.USER.data.LEEshades11.vitalitybonus = 10;
_root.USER.data.LEEshades11.damagebonus = 40;
_root.USER.data.LEEshades11.accuracybonus = 0;
_root.USER.data.LEEshades11.specialbonus = 0;
_root.USER.data.LEEshades12 = new Object();
_root.USER.data.LEEshades12.unlocked = true;
_root.USER.data.LEEshades12.owned = false;
_root.USER.data.LEEshades12.Title = "Orange One-piece Shades";
_root.USER.data.LEEshades12.Description = "Always stay one step ahead of style.";
_root.USER.data.LEEshades12.price = 1300;
_root.USER.data.LEEshades12.levelReq = 6;
_root.USER.data.LEEshades12.vitalitybonus = 0;
_root.USER.data.LEEshades12.damagebonus = 20;
_root.USER.data.LEEshades12.accuracybonus = 10;
_root.USER.data.LEEshades12.specialbonus = 15;
_root.USER.data.LEEshades13 = new Object();
_root.USER.data.LEEshades13.unlocked = true;
_root.USER.data.LEEshades13.owned = false;
_root.USER.data.LEEshades13.Title = "Mad Eyes";
_root.USER.data.LEEshades13.Description = "Grrr.";
_root.USER.data.LEEshades13.price = 1200;
_root.USER.data.LEEshades13.levelReq = 6;
_root.USER.data.LEEshades13.vitalitybonus = 0;
_root.USER.data.LEEshades13.damagebonus = 35;
_root.USER.data.LEEshades13.accuracybonus = -5;
_root.USER.data.LEEshades13.specialbonus = 5;
_root.USER.data.LEEshades14 = new Object();
_root.USER.data.LEEshades14.unlocked = true;
_root.USER.data.LEEshades14.owned = false;
_root.USER.data.LEEshades14.Title = "Happy Face";
_root.USER.data.LEEshades14.Description = "Natural Male Enhancement!";
_root.USER.data.LEEshades14.price = 700;
_root.USER.data.LEEshades14.levelReq = 6;
_root.USER.data.LEEshades14.vitalitybonus = 15;
_root.USER.data.LEEshades14.damagebonus = 5;
_root.USER.data.LEEshades14.accuracybonus = 5;
_root.USER.data.LEEshades14.specialbonus = 0;
_root.USER.data.LEEshades15 = new Object();
_root.USER.data.LEEshades15.unlocked = true;
_root.USER.data.LEEshades15.owned = false;
_root.USER.data.LEEshades15.Title = "Heart Shades";
_root.USER.data.LEEshades15.Description = "Love is all you need.";
_root.USER.data.LEEshades15.price = 850;
_root.USER.data.LEEshades15.levelReq = 6;
_root.USER.data.LEEshades15.vitalitybonus = 15;
_root.USER.data.LEEshades15.damagebonus = 0;
_root.USER.data.LEEshades15.accuracybonus = 0;
_root.USER.data.LEEshades15.specialbonus = 10;
};
doClothes = function () {
_root.USER.data.BEANhat1 = new Object();
_root.USER.data.BEANhat1.unlocked = true;
_root.USER.data.BEANhat1.owned = true;
_root.USER.data.BEANhat1.Title = "OG Gangster Hat";
_root.USER.data.BEANhat1.Description = "It's tight";
_root.USER.data.BEANhat1.price = 0;
_root.USER.data.BEANhat1.levelReq = 1;
_root.USER.data.BEANhat1.vitalitybonus = 0;
_root.USER.data.BEANhat1.damagebonus = 0;
_root.USER.data.BEANhat1.accuracybonus = 0;
_root.USER.data.BEANhat1.specialbonus = 0;
_root.USER.data.BEANhat2 = new Object();
_root.USER.data.BEANhat2.unlocked = true;
_root.USER.data.BEANhat2.owned = false;
_root.USER.data.BEANhat2.Title = "Blue Checkered Hat";
_root.USER.data.BEANhat2.Description = "It's blue";
_root.USER.data.BEANhat2.price = 200;
_root.USER.data.BEANhat2.levelReq = 5;
_root.USER.data.BEANhat2.vitalitybonus = 0;
_root.USER.data.BEANhat2.damagebonus = 4;
_root.USER.data.BEANhat2.accuracybonus = 0;
_root.USER.data.BEANhat2.specialbonus = 2;
_root.USER.data.BEANhat3 = new Object();
_root.USER.data.BEANhat3.unlocked = true;
_root.USER.data.BEANhat3.owned = false;
_root.USER.data.BEANhat3.Title = "Mean Green Checkered Hat";
_root.USER.data.BEANhat3.Description = "It's green";
_root.USER.data.BEANhat3.price = 400;
_root.USER.data.BEANhat3.levelReq = 6;
_root.USER.data.BEANhat3.vitalitybonus = 0;
_root.USER.data.BEANhat3.damagebonus = 2;
_root.USER.data.BEANhat3.accuracybonus = 0;
_root.USER.data.BEANhat3.specialbonus = 4;
_root.USER.data.BEANhat4 = new Object();
_root.USER.data.BEANhat4.unlocked = true;
_root.USER.data.BEANhat4.owned = false;
_root.USER.data.BEANhat4.Title = "Flat Top";
_root.USER.data.BEANhat4.Description = "So gangsta it hurts";
_root.USER.data.BEANhat4.price = 400;
_root.USER.data.BEANhat4.levelReq = 1;
_root.USER.data.BEANhat4.vitalitybonus = 0;
_root.USER.data.BEANhat4.damagebonus = 2;
_root.USER.data.BEANhat4.accuracybonus = 0;
_root.USER.data.BEANhat4.specialbonus = 6;
_root.USER.data.BEANhat5 = new Object();
_root.USER.data.BEANhat5.unlocked = true;
_root.USER.data.BEANhat5.owned = false;
_root.USER.data.BEANhat5.Title = "Money Hat";
_root.USER.data.BEANhat5.Description = "Cash Rules Everything Around Me, CREAM! Get the money, dolla dolla bill y'all";
_root.USER.data.BEANhat5.price = 1000;
_root.USER.data.BEANhat5.levelReq = 1;
_root.USER.data.BEANhat5.vitalitybonus = 3;
_root.USER.data.BEANhat5.damagebonus = 0;
_root.USER.data.BEANhat5.accuracybonus = 0;
_root.USER.data.BEANhat5.specialbonus = 5;
_root.USER.data.BEANhat6 = new Object();
_root.USER.data.BEANhat6.unlocked = true;
_root.USER.data.BEANhat6.owned = false;
_root.USER.data.BEANhat6.Title = "Boomstick Cap";
_root.USER.data.BEANhat6.Description = "All I need is ma 'Jo and ma Boomstick";
_root.USER.data.BEANhat6.price = 250;
_root.USER.data.BEANhat6.levelReq = 1;
_root.USER.data.BEANhat6.vitalitybonus = -2;
_root.USER.data.BEANhat6.damagebonus = 4;
_root.USER.data.BEANhat6.accuracybonus = 2;
_root.USER.data.BEANhat6.specialbonus = 0;
_root.USER.data.BEANhat7 = new Object();
_root.USER.data.BEANhat7.unlocked = true;
_root.USER.data.BEANhat7.owned = false;
_root.USER.data.BEANhat7.Title = "Rasta Dread Cap";
_root.USER.data.BEANhat7.Description = "JAH!";
_root.USER.data.BEANhat7.price = 300;
_root.USER.data.BEANhat7.levelReq = 1;
_root.USER.data.BEANhat7.vitalitybonus = 2;
_root.USER.data.BEANhat7.damagebonus = 0;
_root.USER.data.BEANhat7.accuracybonus = 0;
_root.USER.data.BEANhat7.specialbonus = 7;
_root.USER.data.BEANhat8 = new Object();
_root.USER.data.BEANhat8.unlocked = true;
_root.USER.data.BEANhat8.owned = false;
_root.USER.data.BEANhat8.Title = "SUPER SAIYA JIN";
_root.USER.data.BEANhat8.Description = "Feel the power";
_root.USER.data.BEANhat8.price = 2000;
_root.USER.data.BEANhat8.levelReq = 1;
_root.USER.data.BEANhat8.vitalitybonus = 5;
_root.USER.data.BEANhat8.damagebonus = 15;
_root.USER.data.BEANhat8.accuracybonus = 5;
_root.USER.data.BEANhat8.specialbonus = 15;
_root.USER.data.BEANhat9 = new Object();
_root.USER.data.BEANhat9.unlocked = true;
_root.USER.data.BEANhat9.owned = false;
_root.USER.data.BEANhat9.Title = "Tophat";
_root.USER.data.BEANhat9.Description = "Cuz you're so indy";
_root.USER.data.BEANhat9.price = 600;
_root.USER.data.BEANhat9.levelReq = 1;
_root.USER.data.BEANhat9.vitalitybonus = 0;
_root.USER.data.BEANhat9.damagebonus = 2;
_root.USER.data.BEANhat9.accuracybonus = 4;
_root.USER.data.BEANhat9.specialbonus = 10;
_root.USER.data.BEANhat10 = new Object();
_root.USER.data.BEANhat10.unlocked = true;
_root.USER.data.BEANhat10.owned = false;
_root.USER.data.BEANhat10.Title = "Khale Hair";
_root.USER.data.BEANhat10.Description = "The Story of Khale, Episode 3 coming soon!";
_root.USER.data.BEANhat10.price = 1200;
_root.USER.data.BEANhat10.levelReq = 1;
_root.USER.data.BEANhat10.vitalitybonus = 10;
_root.USER.data.BEANhat10.damagebonus = 10;
_root.USER.data.BEANhat10.accuracybonus = 5;
_root.USER.data.BEANhat10.specialbonus = 15;
_root.USER.data.BEANhat11 = new Object();
_root.USER.data.BEANhat11.unlocked = true;
_root.USER.data.BEANhat11.owned = false;
_root.USER.data.BEANhat11.Title = "King's Crown";
_root.USER.data.BEANhat11.Description = "Gleam Gleam";
_root.USER.data.BEANhat11.price = 1000;
_root.USER.data.BEANhat11.levelReq = 1;
_root.USER.data.BEANhat11.vitalitybonus = 5;
_root.USER.data.BEANhat11.damagebonus = 0;
_root.USER.data.BEANhat11.accuracybonus = 0;
_root.USER.data.BEANhat11.specialbonus = 20;
_root.USER.data.BEANhat12 = new Object();
_root.USER.data.BEANhat12.unlocked = true;
_root.USER.data.BEANhat12.owned = false;
_root.USER.data.BEANhat12.Title = "Viking Helm";
_root.USER.data.BEANhat12.Description = "FLAVA FLAAAAAV";
_root.USER.data.BEANhat12.price = 600;
_root.USER.data.BEANhat12.levelReq = 1;
_root.USER.data.BEANhat12.vitalitybonus = 10;
_root.USER.data.BEANhat12.damagebonus = 10;
_root.USER.data.BEANhat12.accuracybonus = 0;
_root.USER.data.BEANhat12.specialbonus = 0;
_root.USER.data.BEANhat13 = new Object();
_root.USER.data.BEANhat13.unlocked = true;
_root.USER.data.BEANhat13.owned = false;
_root.USER.data.BEANhat13.Title = "Demon Horns";
_root.USER.data.BEANhat13.Description = "Evil";
_root.USER.data.BEANhat13.price = 666;
_root.USER.data.BEANhat13.levelReq = 1;
_root.USER.data.BEANhat13.vitalitybonus = 6;
_root.USER.data.BEANhat13.damagebonus = 6;
_root.USER.data.BEANhat13.accuracybonus = 6;
_root.USER.data.BEANhat13.specialbonus = 6;
_root.USER.data.BEANhat14 = new Object();
_root.USER.data.BEANhat14.unlocked = true;
_root.USER.data.BEANhat14.owned = false;
_root.USER.data.BEANhat14.Title = "Future Helmet";
_root.USER.data.BEANhat14.Description = "The future is cool";
_root.USER.data.BEANhat14.price = 400;
_root.USER.data.BEANhat14.levelReq = 1;
_root.USER.data.BEANhat14.vitalitybonus = 5;
_root.USER.data.BEANhat14.damagebonus = 5;
_root.USER.data.BEANhat14.accuracybonus = 0;
_root.USER.data.BEANhat14.specialbonus = 5;
_root.USER.data.BEANhat15 = new Object();
_root.USER.data.BEANhat15.unlocked = true;
_root.USER.data.BEANhat15.owned = false;
_root.USER.data.BEANhat15.Title = "AZN Hair";
_root.USER.data.BEANhat15.Description = "Xx AZN pRyDeZ xX";
_root.USER.data.BEANhat15.price = 300;
_root.USER.data.BEANhat15.levelReq = 1;
_root.USER.data.BEANhat15.vitalitybonus = 0;
_root.USER.data.BEANhat15.damagebonus = 2;
_root.USER.data.BEANhat15.accuracybonus = 0;
_root.USER.data.BEANhat15.specialbonus = 5;
_root.USER.data.BEANhat16 = new Object();
_root.USER.data.BEANhat16.unlocked = true;
_root.USER.data.BEANhat16.owned = false;
_root.USER.data.BEANhat16.Title = "Batman";
_root.USER.data.BEANhat16.Description = "I AM BATMAN Batman batman";
_root.USER.data.BEANhat16.price = 1200;
_root.USER.data.BEANhat16.levelReq = 1;
_root.USER.data.BEANhat16.vitalitybonus = 5;
_root.USER.data.BEANhat16.damagebonus = 12;
_root.USER.data.BEANhat16.accuracybonus = 2;
_root.USER.data.BEANhat16.specialbonus = 10;
_root.USER.data.BEANhat17 = new Object();
_root.USER.data.BEANhat17.unlocked = true;
_root.USER.data.BEANhat17.owned = false;
_root.USER.data.BEANhat17.Title = "Jackson Hat";
_root.USER.data.BEANhat17.Description = "HEE hee hee.";
_root.USER.data.BEANhat17.price = 1500;
_root.USER.data.BEANhat17.levelReq = 1;
_root.USER.data.BEANhat17.vitalitybonus = 15;
_root.USER.data.BEANhat17.damagebonus = 15;
_root.USER.data.BEANhat17.accuracybonus = 15;
_root.USER.data.BEANhat17.specialbonus = 25;
_root.USER.data.BEANhat18 = new Object();
_root.USER.data.BEANhat18.unlocked = true;
_root.USER.data.BEANhat18.owned = false;
_root.USER.data.BEANhat18.Title = "B.I.G. Hat";
_root.USER.data.BEANhat18.Description = "I love it when you call me Big Papa.";
_root.USER.data.BEANhat18.price = 1400;
_root.USER.data.BEANhat18.levelReq = 1;
_root.USER.data.BEANhat18.vitalitybonus = 15;
_root.USER.data.BEANhat18.damagebonus = 0;
_root.USER.data.BEANhat18.accuracybonus = 0;
_root.USER.data.BEANhat18.specialbonus = 30;
_root.USER.data.BEANhat19 = new Object();
_root.USER.data.BEANhat19.unlocked = true;
_root.USER.data.BEANhat19.owned = false;
_root.USER.data.BEANhat19.Title = "Ninja Mask";
_root.USER.data.BEANhat19.Description = "Gangsta Ninja";
_root.USER.data.BEANhat19.price = 2000;
_root.USER.data.BEANhat19.levelReq = 1;
_root.USER.data.BEANhat19.vitalitybonus = 15;
_root.USER.data.BEANhat19.damagebonus = 30;
_root.USER.data.BEANhat19.accuracybonus = 15;
_root.USER.data.BEANhat19.specialbonus = 0;
_root.USER.data.BEANhat20 = new Object();
_root.USER.data.BEANhat20.unlocked = true;
_root.USER.data.BEANhat20.owned = false;
_root.USER.data.BEANhat20.Title = "Samurai Helmet";
_root.USER.data.BEANhat20.Description = "Ronin warrior.";
_root.USER.data.BEANhat20.price = 4000;
_root.USER.data.BEANhat20.levelReq = 1;
_root.USER.data.BEANhat20.vitalitybonus = 20;
_root.USER.data.BEANhat20.damagebonus = 30;
_root.USER.data.BEANhat20.accuracybonus = 20;
_root.USER.data.BEANhat20.specialbonus = 20;
_root.USER.data.BEANshoe1 = new Object();
_root.USER.data.BEANshoe1.unlocked = true;
_root.USER.data.BEANshoe1.owned = true;
_root.USER.data.BEANshoe1.Title = "OG Red Shoes";
_root.USER.data.BEANshoe1.Description = "They're red";
_root.USER.data.BEANshoe1.price = 0;
_root.USER.data.BEANshoe1.levelReq = 1;
_root.USER.data.BEANshoe1.speedbonus = 0;
_root.USER.data.BEANshoe1.vitalitybonus = 0;
_root.USER.data.BEANshoe1.damagebonus = 0;
_root.USER.data.BEANshoe1.accuracybonus = 0;
_root.USER.data.BEANshoe1.specialbonus = 0;
_root.USER.data.BEANshoe2 = new Object();
_root.USER.data.BEANshoe2.unlocked = true;
_root.USER.data.BEANshoe2.owned = false;
_root.USER.data.BEANshoe2.Title = "Blue Shoes";
_root.USER.data.BEANshoe2.Description = "Don't step on them";
_root.USER.data.BEANshoe2.price = 500;
_root.USER.data.BEANshoe2.levelReq = 6;
_root.USER.data.BEANshoe2.speedbonus = 3;
_root.USER.data.BEANshoe2.vitalitybonus = 0;
_root.USER.data.BEANshoe2.damagebonus = 0;
_root.USER.data.BEANshoe2.accuracybonus = 0;
_root.USER.data.BEANshoe2.specialbonus = 0;
_root.USER.data.BEANshoe3 = new Object();
_root.USER.data.BEANshoe3.unlocked = true;
_root.USER.data.BEANshoe3.owned = true;
_root.USER.data.BEANshoe3.Title = "Green Shoes";
_root.USER.data.BEANshoe3.Description = "They green";
_root.USER.data.BEANshoe3.price = 700;
_root.USER.data.BEANshoe3.levelReq = 6;
_root.USER.data.BEANshoe3.speedbonus = 3;
_root.USER.data.BEANshoe3.vitalitybonus = 0;
_root.USER.data.BEANshoe3.damagebonus = 0;
_root.USER.data.BEANshoe3.accuracybonus = 0;
_root.USER.data.BEANshoe3.specialbonus = 0;
_root.USER.data.BEANshoe4 = new Object();
_root.USER.data.BEANshoe4.unlocked = true;
_root.USER.data.BEANshoe4.owned = false;
_root.USER.data.BEANshoe4.Title = "Orange Shoes";
_root.USER.data.BEANshoe4.Description = "Chill orange shoes";
_root.USER.data.BEANshoe4.price = 800;
_root.USER.data.BEANshoe4.levelReq = 6;
_root.USER.data.BEANshoe4.speedbonus = 3;
_root.USER.data.BEANshoe4.vitalitybonus = 5;
_root.USER.data.BEANshoe4.damagebonus = 5;
_root.USER.data.BEANshoe4.accuracybonus = 5;
_root.USER.data.BEANshoe4.specialbonus = 10;
_root.USER.data.BEANshoe5 = new Object();
_root.USER.data.BEANshoe5.unlocked = true;
_root.USER.data.BEANshoe5.owned = false;
_root.USER.data.BEANshoe5.Title = "Clean White Shoes";
_root.USER.data.BEANshoe5.Description = "Hella clean.";
_root.USER.data.BEANshoe5.price = 1500;
_root.USER.data.BEANshoe5.levelReq = 6;
_root.USER.data.BEANshoe5.speedbonus = 3;
_root.USER.data.BEANshoe5.vitalitybonus = 15;
_root.USER.data.BEANshoe5.damagebonus = 15;
_root.USER.data.BEANshoe5.accuracybonus = 15;
_root.USER.data.BEANshoe5.specialbonus = 15;
_root.USER.data.BEANshoe6 = new Object();
_root.USER.data.BEANshoe6.unlocked = true;
_root.USER.data.BEANshoe6.owned = false;
_root.USER.data.BEANshoe6.Title = "Iron Boots";
_root.USER.data.BEANshoe6.Description = "METAL.";
_root.USER.data.BEANshoe6.price = 1000;
_root.USER.data.BEANshoe6.levelReq = 6;
_root.USER.data.BEANshoe6.speedbonus = 3;
_root.USER.data.BEANshoe6.vitalitybonus = 30;
_root.USER.data.BEANshoe6.damagebonus = 0;
_root.USER.data.BEANshoe6.accuracybonus = 0;
_root.USER.data.BEANshoe6.specialbonus = 0;
_root.USER.data.BEANshoe7 = new Object();
_root.USER.data.BEANshoe7.unlocked = true;
_root.USER.data.BEANshoe7.owned = false;
_root.USER.data.BEANshoe7.Title = "Robo Shoes";
_root.USER.data.BEANshoe7.Description = "Ah, the future.";
_root.USER.data.BEANshoe7.price = 1984;
_root.USER.data.BEANshoe7.levelReq = 6;
_root.USER.data.BEANshoe7.speedbonus = 3;
_root.USER.data.BEANshoe7.vitalitybonus = 5;
_root.USER.data.BEANshoe7.damagebonus = 15;
_root.USER.data.BEANshoe7.accuracybonus = 15;
_root.USER.data.BEANshoe7.specialbonus = 10;
_root.USER.data.BEANshoe8 = new Object();
_root.USER.data.BEANshoe8.unlocked = true;
_root.USER.data.BEANshoe8.owned = false;
_root.USER.data.BEANshoe8.Title = "Sandals";
_root.USER.data.BEANshoe8.Description = "Japanese sandals";
_root.USER.data.BEANshoe8.price = 1100;
_root.USER.data.BEANshoe8.levelReq = 6;
_root.USER.data.BEANshoe8.speedbonus = 3;
_root.USER.data.BEANshoe8.vitalitybonus = 5;
_root.USER.data.BEANshoe8.damagebonus = 10;
_root.USER.data.BEANshoe8.accuracybonus = 4;
_root.USER.data.BEANshoe8.specialbonus = 10;
_root.USER.data.BEANshoe9 = new Object();
_root.USER.data.BEANshoe9.unlocked = true;
_root.USER.data.BEANshoe9.owned = false;
_root.USER.data.BEANshoe9.Title = "Peg Legs";
_root.USER.data.BEANshoe9.Description = "Har Har Har";
_root.USER.data.BEANshoe9.price = 1600;
_root.USER.data.BEANshoe9.levelReq = 6;
_root.USER.data.BEANshoe9.speedbonus = 3;
_root.USER.data.BEANshoe9.vitalitybonus = 0;
_root.USER.data.BEANshoe9.damagebonus = 35;
_root.USER.data.BEANshoe9.accuracybonus = 15;
_root.USER.data.BEANshoe9.specialbonus = 0;
_root.USER.data.BEANshoe10 = new Object();
_root.USER.data.BEANshoe10.unlocked = true;
_root.USER.data.BEANshoe10.owned = false;
_root.USER.data.BEANshoe10.Title = "Gold Shoes";
_root.USER.data.BEANshoe10.Description = "So luxurious";
_root.USER.data.BEANshoe10.price = 700;
_root.USER.data.BEANshoe10.levelReq = 6;
_root.USER.data.BEANshoe10.speedbonus = 3;
_root.USER.data.BEANshoe10.vitalitybonus = 10;
_root.USER.data.BEANshoe10.damagebonus = 0;
_root.USER.data.BEANshoe10.accuracybonus = 0;
_root.USER.data.BEANshoe10.specialbonus = 40;
_root.USER.data.BEANglove1 = new Object();
_root.USER.data.BEANglove1.unlocked = true;
_root.USER.data.BEANglove1.owned = true;
_root.USER.data.BEANglove1.Title = "OG Red Gloves";
_root.USER.data.BEANglove1.Description = "They're red";
_root.USER.data.BEANglove1.price = 0;
_root.USER.data.BEANglove1.levelReq = 1;
_root.USER.data.BEANglove1.vitalitybonus = 0;
_root.USER.data.BEANglove1.damagebonus = 0;
_root.USER.data.BEANglove1.accuracybonus = 0;
_root.USER.data.BEANglove1.specialbonus = 0;
_root.USER.data.BEANglove2 = new Object();
_root.USER.data.BEANglove2.unlocked = true;
_root.USER.data.BEANglove2.owned = false;
_root.USER.data.BEANglove2.Title = "Blue Gloves";
_root.USER.data.BEANglove2.Description = "Hella Blue";
_root.USER.data.BEANglove2.price = 500;
_root.USER.data.BEANglove2.levelReq = 6;
_root.USER.data.BEANglove2.vitalitybonus = 0;
_root.USER.data.BEANglove2.damagebonus = 3;
_root.USER.data.BEANglove2.accuracybonus = 0;
_root.USER.data.BEANglove2.specialbonus = 4;
_root.USER.data.BEANglove3 = new Object();
_root.USER.data.BEANglove3.unlocked = true;
_root.USER.data.BEANglove3.owned = false;
_root.USER.data.BEANglove3.Title = "Green Gloves";
_root.USER.data.BEANglove3.Description = "Hella Green";
_root.USER.data.BEANglove3.price = 0;
_root.USER.data.BEANglove3.levelReq = 5;
_root.USER.data.BEANglove3.vitalitybonus = 0;
_root.USER.data.BEANglove3.damagebonus = 0;
_root.USER.data.BEANglove3.accuracybonus = 0;
_root.USER.data.BEANglove3.specialbonus = 0;
_root.USER.data.BEANglove4 = new Object();
_root.USER.data.BEANglove4.unlocked = true;
_root.USER.data.BEANglove4.owned = false;
_root.USER.data.BEANglove4.Title = "Black Shiny Gloves";
_root.USER.data.BEANglove4.Description = "Pleather.";
_root.USER.data.BEANglove4.price = 750;
_root.USER.data.BEANglove4.levelReq = 5;
_root.USER.data.BEANglove4.vitalitybonus = 5;
_root.USER.data.BEANglove4.damagebonus = 10;
_root.USER.data.BEANglove4.accuracybonus = 0;
_root.USER.data.BEANglove4.specialbonus = 0;
_root.USER.data.BEANglove5 = new Object();
_root.USER.data.BEANglove5.unlocked = true;
_root.USER.data.BEANglove5.owned = false;
_root.USER.data.BEANglove5.Title = "Jackson Gloves";
_root.USER.data.BEANglove5.Description = "White white white.";
_root.USER.data.BEANglove5.price = 1200;
_root.USER.data.BEANglove5.levelReq = 5;
_root.USER.data.BEANglove5.vitalitybonus = 5;
_root.USER.data.BEANglove5.damagebonus = 0;
_root.USER.data.BEANglove5.accuracybonus = 0;
_root.USER.data.BEANglove5.specialbonus = 15;
_root.USER.data.BEANglove6 = new Object();
_root.USER.data.BEANglove6.unlocked = true;
_root.USER.data.BEANglove6.owned = false;
_root.USER.data.BEANglove6.Title = "Smiley Gloves";
_root.USER.data.BEANglove6.Description = "Have a nice day!";
_root.USER.data.BEANglove6.price = 800;
_root.USER.data.BEANglove6.levelReq = 5;
_root.USER.data.BEANglove6.vitalitybonus = 0;
_root.USER.data.BEANglove6.damagebonus = 15;
_root.USER.data.BEANglove6.accuracybonus = 0;
_root.USER.data.BEANglove6.specialbonus = 0;
_root.USER.data.BEANglove7 = new Object();
_root.USER.data.BEANglove7.unlocked = true;
_root.USER.data.BEANglove7.owned = false;
_root.USER.data.BEANglove7.Title = "Racing Stripe Red";
_root.USER.data.BEANglove7.Description = "With two speedy racing stripes.";
_root.USER.data.BEANglove7.price = 650;
_root.USER.data.BEANglove7.levelReq = 5;
_root.USER.data.BEANglove7.vitalitybonus = 0;
_root.USER.data.BEANglove7.damagebonus = 0;
_root.USER.data.BEANglove7.accuracybonus = 10;
_root.USER.data.BEANglove7.specialbonus = 0;
_root.USER.data.BEANglove8 = new Object();
_root.USER.data.BEANglove8.unlocked = true;
_root.USER.data.BEANglove8.owned = false;
_root.USER.data.BEANglove8.Title = "NRG Gloves";
_root.USER.data.BEANglove8.Description = "Pulsing with NRG.";
_root.USER.data.BEANglove8.price = 1300;
_root.USER.data.BEANglove8.levelReq = 5;
_root.USER.data.BEANglove8.vitalitybonus = 0;
_root.USER.data.BEANglove8.damagebonus = 25;
_root.USER.data.BEANglove8.accuracybonus = 0;
_root.USER.data.BEANglove8.specialbonus = 0;
_root.USER.data.BEANglove9 = new Object();
_root.USER.data.BEANglove9.unlocked = true;
_root.USER.data.BEANglove9.owned = false;
_root.USER.data.BEANglove9.Title = "Ninja Black Gloves";
_root.USER.data.BEANglove9.Description = "Black like the stealthy night.";
_root.USER.data.BEANglove9.price = 2000;
_root.USER.data.BEANglove9.levelReq = 5;
_root.USER.data.BEANglove9.vitalitybonus = 5;
_root.USER.data.BEANglove9.damagebonus = 15;
_root.USER.data.BEANglove9.accuracybonus = 15;
_root.USER.data.BEANglove9.specialbonus = 10;
_root.USER.data.BEANglove10 = new Object();
_root.USER.data.BEANglove10.unlocked = true;
_root.USER.data.BEANglove10.owned = false;
_root.USER.data.BEANglove10.Title = "Golden Gloves";
_root.USER.data.BEANglove10.Description = "GOLD FINGERS. Well... actually they're fingerless.";
_root.USER.data.BEANglove10.price = 4000;
_root.USER.data.BEANglove10.levelReq = 5;
_root.USER.data.BEANglove10.vitalitybonus = 20;
_root.USER.data.BEANglove10.damagebonus = 25;
_root.USER.data.BEANglove10.accuracybonus = 30;
_root.USER.data.BEANglove10.specialbonus = 25;
_root.USER.data.BEANarmor1 = new Object();
_root.USER.data.BEANarmor1.unlocked = true;
_root.USER.data.BEANarmor1.owned = true;
_root.USER.data.BEANarmor1.Title = "OG Armor";
_root.USER.data.BEANarmor1.Description = "Good enough. Max Armor = 50.";
_root.USER.data.BEANarmor1.price = 0;
_root.USER.data.BEANarmor1.levelReq = 1;
_root.USER.data.BEANarmor1.armorbonus = 0;
_root.USER.data.BEANarmor1.maxarmor = 50;
_root.USER.data.BEANarmor1.vitalitybonus = 0;
_root.USER.data.BEANarmor1.damagebonus = 0;
_root.USER.data.BEANarmor1.accuracybonus = 0;
_root.USER.data.BEANarmor1.specialbonus = 0;
_root.USER.data.BEANarmor2 = new Object();
_root.USER.data.BEANarmor2.unlocked = true;
_root.USER.data.BEANarmor2.owned = false;
_root.USER.data.BEANarmor2.Title = "Iron Armor";
_root.USER.data.BEANarmor2.Description = "I Am Iron Man. Max Armor = 250.";
_root.USER.data.BEANarmor2.price = 1000;
_root.USER.data.BEANarmor2.levelReq = 5;
_root.USER.data.BEANarmor2.armorbonus = 2;
_root.USER.data.BEANarmor2.maxarmor = 250;
_root.USER.data.BEANarmor2.vitalitybonus = 5;
_root.USER.data.BEANarmor2.damagebonus = 0;
_root.USER.data.BEANarmor2.accuracybonus = 0;
_root.USER.data.BEANarmor2.specialbonus = 0;
_root.USER.data.BEANarmor3 = new Object();
_root.USER.data.BEANarmor3.unlocked = true;
_root.USER.data.BEANarmor3.owned = false;
_root.USER.data.BEANarmor3.Title = "Solid Armor";
_root.USER.data.BEANarmor3.Description = "Hella armor to it. Max Armor = 400.";
_root.USER.data.BEANarmor3.price = 1500;
_root.USER.data.BEANarmor3.levelReq = 5;
_root.USER.data.BEANarmor3.armorbonus = 4;
_root.USER.data.BEANarmor3.maxarmor = 400;
_root.USER.data.BEANarmor3.vitalitybonus = 15;
_root.USER.data.BEANarmor3.damagebonus = 0;
_root.USER.data.BEANarmor3.accuracybonus = 0;
_root.USER.data.BEANarmor3.specialbonus = 0;
_root.USER.data.BEANarmor4 = new Object();
_root.USER.data.BEANarmor4.unlocked = true;
_root.USER.data.BEANarmor4.owned = false;
_root.USER.data.BEANarmor4.Title = "Future Armor";
_root.USER.data.BEANarmor4.Description = "From the FUTURE! Max Armor = 250.";
_root.USER.data.BEANarmor4.price = 1000;
_root.USER.data.BEANarmor4.levelReq = 5;
_root.USER.data.BEANarmor4.armorbonus = 4;
_root.USER.data.BEANarmor4.maxarmor = 250;
_root.USER.data.BEANarmor4.vitalitybonus = 10;
_root.USER.data.BEANarmor4.damagebonus = 0;
_root.USER.data.BEANarmor4.accuracybonus = 0;
_root.USER.data.BEANarmor4.specialbonus = 0;
_root.USER.data.BEANarmor5 = new Object();
_root.USER.data.BEANarmor5.unlocked = true;
_root.USER.data.BEANarmor5.owned = false;
_root.USER.data.BEANarmor5.Title = "Batman Armor";
_root.USER.data.BEANarmor5.Description = "I am the Knight. Max Armor = 400.";
_root.USER.data.BEANarmor5.price = 2000;
_root.USER.data.BEANarmor5.levelReq = 5;
_root.USER.data.BEANarmor5.armorbonus = 4;
_root.USER.data.BEANarmor5.maxarmor = 400;
_root.USER.data.BEANarmor5.vitalitybonus = 20;
_root.USER.data.BEANarmor5.damagebonus = 5;
_root.USER.data.BEANarmor5.accuracybonus = 0;
_root.USER.data.BEANarmor5.specialbonus = 0;
_root.USER.data.BEANarmor6 = new Object();
_root.USER.data.BEANarmor6.unlocked = true;
_root.USER.data.BEANarmor6.owned = false;
_root.USER.data.BEANarmor6.Title = "Golden Armor";
_root.USER.data.BEANarmor6.Description = "Blindingly Baller. Max Armor = 600.";
_root.USER.data.BEANarmor6.price = 5000;
_root.USER.data.BEANarmor6.levelReq = 5;
_root.USER.data.BEANarmor6.armorbonus = 4;
_root.USER.data.BEANarmor6.maxarmor = 600;
_root.USER.data.BEANarmor6.vitalitybonus = 15;
_root.USER.data.BEANarmor6.damagebonus = 15;
_root.USER.data.BEANarmor6.accuracybonus = 15;
_root.USER.data.BEANarmor6.specialbonus = 15;
_root.USER.data.BEANarmor7 = new Object();
_root.USER.data.BEANarmor7.unlocked = true;
_root.USER.data.BEANarmor7.owned = false;
_root.USER.data.BEANarmor7.Title = "Jackson Vest";
_root.USER.data.BEANarmor7.Description = "Who's bad? Max Armor = 200.";
_root.USER.data.BEANarmor7.price = 1500;
_root.USER.data.BEANarmor7.levelReq = 5;
_root.USER.data.BEANarmor7.armorbonus = 4;
_root.USER.data.BEANarmor7.maxarmor = 200;
_root.USER.data.BEANarmor7.vitalitybonus = 15;
_root.USER.data.BEANarmor7.damagebonus = 0;
_root.USER.data.BEANarmor7.accuracybonus = 0;
_root.USER.data.BEANarmor7.specialbonus = 20;
_root.USER.data.BEANarmor8 = new Object();
_root.USER.data.BEANarmor8.unlocked = true;
_root.USER.data.BEANarmor8.owned = false;
_root.USER.data.BEANarmor8.Title = "Robo Armor";
_root.USER.data.BEANarmor8.Description = "Cyborg it ip. Max Armor = 350.";
_root.USER.data.BEANarmor8.price = 1700;
_root.USER.data.BEANarmor8.levelReq = 5;
_root.USER.data.BEANarmor8.armorbonus = 4;
_root.USER.data.BEANarmor8.maxarmor = 350;
_root.USER.data.BEANarmor8.vitalitybonus = 10;
_root.USER.data.BEANarmor8.damagebonus = 0;
_root.USER.data.BEANarmor8.accuracybonus = 5;
_root.USER.data.BEANarmor8.specialbonus = 0;
_root.USER.data.BEANarmor9 = new Object();
_root.USER.data.BEANarmor9.unlocked = true;
_root.USER.data.BEANarmor9.owned = false;
_root.USER.data.BEANarmor9.Title = "Armor of Khale";
_root.USER.data.BEANarmor9.Description = "The most powerful armor in all of Rellitrea. Max Armor = 1500.";
_root.USER.data.BEANarmor9.price = 10000;
_root.USER.data.BEANarmor9.levelReq = 5;
_root.USER.data.BEANarmor9.armorbonus = 4;
_root.USER.data.BEANarmor9.maxarmor = 1500;
_root.USER.data.BEANarmor9.vitalitybonus = 30;
_root.USER.data.BEANarmor9.damagebonus = 30;
_root.USER.data.BEANarmor9.accuracybonus = 30;
_root.USER.data.BEANarmor9.specialbonus = 30;
_root.USER.data.BEANarmor10 = new Object();
_root.USER.data.BEANarmor10.unlocked = true;
_root.USER.data.BEANarmor10.owned = false;
_root.USER.data.BEANarmor10.Title = "Samurai Armor";
_root.USER.data.BEANarmor10.Description = "Bring honor to your family! Max Armor = 1000";
_root.USER.data.BEANarmor10.price = 3000;
_root.USER.data.BEANarmor10.levelReq = 5;
_root.USER.data.BEANarmor10.armorbonus = 4;
_root.USER.data.BEANarmor10.maxarmor = 1000;
_root.USER.data.BEANarmor10.vitalitybonus = 20;
_root.USER.data.BEANarmor10.damagebonus = 20;
_root.USER.data.BEANarmor10.accuracybonus = 0;
_root.USER.data.BEANarmor10.specialbonus = 0;
_root.USER.data.BEANshades1 = new Object();
_root.USER.data.BEANshades1.unlocked = true;
_root.USER.data.BEANshades1.owned = true;
_root.USER.data.BEANshades1.Title = "No Shades";
_root.USER.data.BEANshades1.Description = "They're nonexistant";
_root.USER.data.BEANshades1.price = 0;
_root.USER.data.BEANshades1.levelReq = 5;
_root.USER.data.BEANshades1.vitalitybonus = 0;
_root.USER.data.BEANshades1.damagebonus = 0;
_root.USER.data.BEANshades1.accuracybonus = 0;
_root.USER.data.BEANshades1.specialbonus = 0;
_root.USER.data.BEANshades2 = new Object();
_root.USER.data.BEANshades2.unlocked = true;
_root.USER.data.BEANshades2.owned = false;
_root.USER.data.BEANshades2.Title = "Brown Shades";
_root.USER.data.BEANshades2.Description = "Brown tint makes the world look funky";
_root.USER.data.BEANshades2.price = 500;
_root.USER.data.BEANshades2.levelReq = 5;
_root.USER.data.BEANshades2.vitalitybonus = 0;
_root.USER.data.BEANshades2.damagebonus = 5;
_root.USER.data.BEANshades2.accuracybonus = 0;
_root.USER.data.BEANshades2.specialbonus = 5;
_root.USER.data.BEANshades3 = new Object();
_root.USER.data.BEANshades3.unlocked = true;
_root.USER.data.BEANshades3.owned = false;
_root.USER.data.BEANshades3.Title = "Eye Patch";
_root.USER.data.BEANshades3.Description = "Yarrr";
_root.USER.data.BEANshades3.price = 1000;
_root.USER.data.BEANshades3.levelReq = 5;
_root.USER.data.BEANshades3.vitalitybonus = 0;
_root.USER.data.BEANshades3.damagebonus = 3;
_root.USER.data.BEANshades3.accuracybonus = 20;
_root.USER.data.BEANshades3.specialbonus = 1;
_root.USER.data.BEANshades4 = new Object();
_root.USER.data.BEANshades4.unlocked = true;
_root.USER.data.BEANshades4.owned = false;
_root.USER.data.BEANshades4.Title = "Rockin' Shades";
_root.USER.data.BEANshades4.Description = "YEAHHHHHHHHHHHHH";
_root.USER.data.BEANshades4.price = 1250;
_root.USER.data.BEANshades4.levelReq = 5;
_root.USER.data.BEANshades4.vitalitybonus = 0;
_root.USER.data.BEANshades4.damagebonus = 3;
_root.USER.data.BEANshades4.accuracybonus = 0;
_root.USER.data.BEANshades4.specialbonus = 10;
_root.USER.data.BEANshades5 = new Object();
_root.USER.data.BEANshades5.unlocked = true;
_root.USER.data.BEANshades5.owned = false;
_root.USER.data.BEANshades5.Title = "Smart Glasses";
_root.USER.data.BEANshades5.Description = "They don't just look smart, they make you smart";
_root.USER.data.BEANshades5.price = 750;
_root.USER.data.BEANshades5.levelReq = 5;
_root.USER.data.BEANshades5.vitalitybonus = 0;
_root.USER.data.BEANshades5.damagebonus = 3;
_root.USER.data.BEANshades5.accuracybonus = 10;
_root.USER.data.BEANshades5.specialbonus = 10;
_root.USER.data.BEANshades6 = new Object();
_root.USER.data.BEANshades6.unlocked = true;
_root.USER.data.BEANshades6.owned = false;
_root.USER.data.BEANshades6.Title = "Goggles";
_root.USER.data.BEANshades6.Description = "The Goggles... they do nothing!";
_root.USER.data.BEANshades6.price = 600;
_root.USER.data.BEANshades6.levelReq = 5;
_root.USER.data.BEANshades6.vitalitybonus = 0;
_root.USER.data.BEANshades6.damagebonus = 1;
_root.USER.data.BEANshades6.accuracybonus = 7;
_root.USER.data.BEANshades6.specialbonus = 5;
_root.USER.data.BEANshades7 = new Object();
_root.USER.data.BEANshades7.unlocked = true;
_root.USER.data.BEANshades7.owned = false;
_root.USER.data.BEANshades7.Title = "Post Apoc Mask";
_root.USER.data.BEANshades7.Description = "After the world falls into ruin, you MUST look extra creepy";
_root.USER.data.BEANshades7.price = 500;
_root.USER.data.BEANshades7.levelReq = 5;
_root.USER.data.BEANshades7.vitalitybonus = 10;
_root.USER.data.BEANshades7.damagebonus = 3;
_root.USER.data.BEANshades7.accuracybonus = 4;
_root.USER.data.BEANshades7.specialbonus = 1;
_root.USER.data.BEANshades8 = new Object();
_root.USER.data.BEANshades8.unlocked = true;
_root.USER.data.BEANshades8.owned = false;
_root.USER.data.BEANshades8.Title = "Evil Eyes";
_root.USER.data.BEANshades8.Description = "EeeEeEeeevil!";
_root.USER.data.BEANshades8.price = 900;
_root.USER.data.BEANshades8.levelReq = 5;
_root.USER.data.BEANshades8.vitalitybonus = 0;
_root.USER.data.BEANshades8.damagebonus = 20;
_root.USER.data.BEANshades8.accuracybonus = 0;
_root.USER.data.BEANshades8.specialbonus = 0;
_root.USER.data.BEANshades9 = new Object();
_root.USER.data.BEANshades9.unlocked = true;
_root.USER.data.BEANshades9.owned = false;
_root.USER.data.BEANshades9.Title = "Stunna Shades";
_root.USER.data.BEANshades9.Description = "Tell me when to go...";
_root.USER.data.BEANshades9.price = 1500;
_root.USER.data.BEANshades9.levelReq = 5;
_root.USER.data.BEANshades9.vitalitybonus = 10;
_root.USER.data.BEANshades9.damagebonus = 10;
_root.USER.data.BEANshades9.accuracybonus = 0;
_root.USER.data.BEANshades9.specialbonus = 10;
_root.USER.data.BEANshades10 = new Object();
_root.USER.data.BEANshades10.unlocked = true;
_root.USER.data.BEANshades10.owned = false;
_root.USER.data.BEANshades10.Title = "Trendy Shades";
_root.USER.data.BEANshades10.Description = "Retro makes it hip!";
_root.USER.data.BEANshades10.price = 2000;
_root.USER.data.BEANshades10.levelReq = 5;
_root.USER.data.BEANshades10.vitalitybonus = 15;
_root.USER.data.BEANshades10.damagebonus = 15;
_root.USER.data.BEANshades10.accuracybonus = 15;
_root.USER.data.BEANshades10.specialbonus = 30;
_root.USER.data.BEANshades11 = new Object();
_root.USER.data.BEANshades11.unlocked = true;
_root.USER.data.BEANshades11.owned = false;
_root.USER.data.BEANshades11.Title = "Spike Lee Shades";
_root.USER.data.BEANshades11.Description = "Brooklyn!";
_root.USER.data.BEANshades11.price = 1000;
_root.USER.data.BEANshades11.levelReq = 5;
_root.USER.data.BEANshades11.vitalitybonus = 5;
_root.USER.data.BEANshades11.damagebonus = 0;
_root.USER.data.BEANshades11.accuracybonus = 15;
_root.USER.data.BEANshades11.specialbonus = 5;
_root.USER.data.BEANshades12 = new Object();
_root.USER.data.BEANshades12.unlocked = true;
_root.USER.data.BEANshades12.owned = false;
_root.USER.data.BEANshades12.Title = "Cool Shades";
_root.USER.data.BEANshades12.Description = "For cool guys.";
_root.USER.data.BEANshades12.price = 750;
_root.USER.data.BEANshades12.levelReq = 5;
_root.USER.data.BEANshades12.vitalitybonus = 0;
_root.USER.data.BEANshades12.damagebonus = 0;
_root.USER.data.BEANshades12.accuracybonus = 0;
_root.USER.data.BEANshades12.specialbonus = 5;
_root.USER.data.BEANshades13 = new Object();
_root.USER.data.BEANshades13.unlocked = true;
_root.USER.data.BEANshades13.owned = false;
_root.USER.data.BEANshades13.Title = "Wrapped Headwound";
_root.USER.data.BEANshades13.Description = "Sweet headwound";
_root.USER.data.BEANshades13.price = 900;
_root.USER.data.BEANshades13.levelReq = 5;
_root.USER.data.BEANshades13.vitalitybonus = -5;
_root.USER.data.BEANshades13.damagebonus = 15;
_root.USER.data.BEANshades13.accuracybonus = -2;
_root.USER.data.BEANshades13.specialbonus = 10;
_root.USER.data.BEANshades14 = new Object();
_root.USER.data.BEANshades14.unlocked = true;
_root.USER.data.BEANshades14.owned = false;
_root.USER.data.BEANshades14.Title = "Turtle Bandana";
_root.USER.data.BEANshades14.Description = "Radical!";
_root.USER.data.BEANshades14.price = 1500;
_root.USER.data.BEANshades14.levelReq = 5;
_root.USER.data.BEANshades14.vitalitybonus = 5;
_root.USER.data.BEANshades14.damagebonus = 10;
_root.USER.data.BEANshades14.accuracybonus = 0;
_root.USER.data.BEANshades14.specialbonus = 20;
_root.USER.data.BEANshades15 = new Object();
_root.USER.data.BEANshades15.unlocked = true;
_root.USER.data.BEANshades15.owned = false;
_root.USER.data.BEANshades15.Title = "Handlebar Moustache";
_root.USER.data.BEANshades15.Description = "Probably the most gangsta thing in the world.";
_root.USER.data.BEANshades15.price = 2500;
_root.USER.data.BEANshades15.levelReq = 5;
_root.USER.data.BEANshades15.vitalitybonus = 0;
_root.USER.data.BEANshades15.damagebonus = 0;
_root.USER.data.BEANshades15.accuracybonus = 0;
_root.USER.data.BEANshades15.specialbonus = 50;
_root.USER.data.TMATOhat1 = new Object();
_root.USER.data.TMATOhat1.unlocked = true;
_root.USER.data.TMATOhat1.owned = true;
_root.USER.data.TMATOhat1.Title = "OG Gangster Hat";
_root.USER.data.TMATOhat1.Description = "It's tight";
_root.USER.data.TMATOhat1.price = 0;
_root.USER.data.TMATOhat1.levelReq = 1;
_root.USER.data.TMATOhat1.vitalitybonus = 0;
_root.USER.data.TMATOhat1.damagebonus = 0;
_root.USER.data.TMATOhat1.accuracybonus = 0;
_root.USER.data.TMATOhat1.specialbonus = 0;
_root.USER.data.TMATOhat2 = new Object();
_root.USER.data.TMATOhat2.unlocked = true;
_root.USER.data.TMATOhat2.owned = false;
_root.USER.data.TMATOhat2.Title = "Blue Checkered Hat";
_root.USER.data.TMATOhat2.Description = "It's blue";
_root.USER.data.TMATOhat2.price = 200;
_root.USER.data.TMATOhat2.levelReq = 5;
_root.USER.data.TMATOhat2.vitalitybonus = 0;
_root.USER.data.TMATOhat2.damagebonus = 4;
_root.USER.data.TMATOhat2.accuracybonus = 0;
_root.USER.data.TMATOhat2.specialbonus = 2;
_root.USER.data.TMATOhat3 = new Object();
_root.USER.data.TMATOhat3.unlocked = true;
_root.USER.data.TMATOhat3.owned = false;
_root.USER.data.TMATOhat3.Title = "Mean Green Checkered Hat";
_root.USER.data.TMATOhat3.Description = "It's green";
_root.USER.data.TMATOhat3.price = 400;
_root.USER.data.TMATOhat3.levelReq = 6;
_root.USER.data.TMATOhat3.vitalitybonus = 0;
_root.USER.data.TMATOhat3.damagebonus = 2;
_root.USER.data.TMATOhat3.accuracybonus = 0;
_root.USER.data.TMATOhat3.specialbonus = 4;
_root.USER.data.TMATOhat4 = new Object();
_root.USER.data.TMATOhat4.unlocked = true;
_root.USER.data.TMATOhat4.owned = false;
_root.USER.data.TMATOhat4.Title = "Orphan Cap";
_root.USER.data.TMATOhat4.Description = "Please sir, can I have some more?";
_root.USER.data.TMATOhat4.price = 100;
_root.USER.data.TMATOhat4.levelReq = 6;
_root.USER.data.TMATOhat4.vitalitybonus = 3;
_root.USER.data.TMATOhat4.damagebonus = 1;
_root.USER.data.TMATOhat4.accuracybonus = 1;
_root.USER.data.TMATOhat4.specialbonus = 1;
_root.USER.data.TMATOhat5 = new Object();
_root.USER.data.TMATOhat5.unlocked = true;
_root.USER.data.TMATOhat5.owned = false;
_root.USER.data.TMATOhat5.Title = "Blue Pirate Queen Hat";
_root.USER.data.TMATOhat5.Description = "Hell yeah";
_root.USER.data.TMATOhat5.price = 2000;
_root.USER.data.TMATOhat5.levelReq = 6;
_root.USER.data.TMATOhat5.vitalitybonus = 10;
_root.USER.data.TMATOhat5.damagebonus = 10;
_root.USER.data.TMATOhat5.accuracybonus = 10;
_root.USER.data.TMATOhat5.specialbonus = 15;
_root.USER.data.TMATOhat6 = new Object();
_root.USER.data.TMATOhat6.unlocked = true;
_root.USER.data.TMATOhat6.owned = false;
_root.USER.data.TMATOhat6.Title = "Helm of the Gods";
_root.USER.data.TMATOhat6.Description = "Phenomenal Cosmic Power!";
_root.USER.data.TMATOhat6.price = 3500;
_root.USER.data.TMATOhat6.levelReq = 6;
_root.USER.data.TMATOhat6.vitalitybonus = 30;
_root.USER.data.TMATOhat6.damagebonus = 30;
_root.USER.data.TMATOhat6.accuracybonus = 30;
_root.USER.data.TMATOhat6.specialbonus = 30;
_root.USER.data.TMATOhat7 = new Object();
_root.USER.data.TMATOhat7.unlocked = true;
_root.USER.data.TMATOhat7.owned = false;
_root.USER.data.TMATOhat7.Title = "Rice Patty Hat";
_root.USER.data.TMATOhat7.Description = "For sketchy characters";
_root.USER.data.TMATOhat7.price = 350;
_root.USER.data.TMATOhat7.levelReq = 6;
_root.USER.data.TMATOhat7.vitalitybonus = 0;
_root.USER.data.TMATOhat7.damagebonus = 10;
_root.USER.data.TMATOhat7.accuracybonus = 5;
_root.USER.data.TMATOhat7.specialbonus = 0;
_root.USER.data.TMATOhat8 = new Object();
_root.USER.data.TMATOhat8.unlocked = true;
_root.USER.data.TMATOhat8.owned = false;
_root.USER.data.TMATOhat8.Title = "Conductor's Cap";
_root.USER.data.TMATOhat8.Description = "All aboard!";
_root.USER.data.TMATOhat8.price = 1000;
_root.USER.data.TMATOhat8.levelReq = 6;
_root.USER.data.TMATOhat8.vitalitybonus = 10;
_root.USER.data.TMATOhat8.damagebonus = 0;
_root.USER.data.TMATOhat8.accuracybonus = 0;
_root.USER.data.TMATOhat8.specialbonus = 10;
_root.USER.data.TMATOhat9 = new Object();
_root.USER.data.TMATOhat9.unlocked = true;
_root.USER.data.TMATOhat9.owned = false;
_root.USER.data.TMATOhat9.Title = "Wizard's Hat and Beard";
_root.USER.data.TMATOhat9.Description = "YOU SHALL NOT PASS!";
_root.USER.data.TMATOhat9.price = 2500;
_root.USER.data.TMATOhat9.levelReq = 6;
_root.USER.data.TMATOhat9.vitalitybonus = 0;
_root.USER.data.TMATOhat9.damagebonus = 0;
_root.USER.data.TMATOhat9.accuracybonus = 0;
_root.USER.data.TMATOhat9.specialbonus = 25;
_root.USER.data.TMATOhat10 = new Object();
_root.USER.data.TMATOhat10.unlocked = true;
_root.USER.data.TMATOhat10.owned = false;
_root.USER.data.TMATOhat10.Title = "Police Helmet";
_root.USER.data.TMATOhat10.Description = "Power to the POrk POtrol";
_root.USER.data.TMATOhat10.price = 2500;
_root.USER.data.TMATOhat10.levelReq = 6;
_root.USER.data.TMATOhat10.vitalitybonus = 30;
_root.USER.data.TMATOhat10.damagebonus = 30;
_root.USER.data.TMATOhat10.accuracybonus = 30;
_root.USER.data.TMATOhat10.specialbonus = 30;
_root.USER.data.TMATOhat11 = new Object();
_root.USER.data.TMATOhat11.unlocked = true;
_root.USER.data.TMATOhat11.owned = false;
_root.USER.data.TMATOhat11.Title = "Scammer's Hat";
_root.USER.data.TMATOhat11.Description = "Would you like to buy a timeshare?";
_root.USER.data.TMATOhat11.price = 500;
_root.USER.data.TMATOhat11.levelReq = 6;
_root.USER.data.TMATOhat11.vitalitybonus = 0;
_root.USER.data.TMATOhat11.damagebonus = 5;
_root.USER.data.TMATOhat11.accuracybonus = 8;
_root.USER.data.TMATOhat11.specialbonus = 2;
_root.USER.data.TMATOhat12 = new Object();
_root.USER.data.TMATOhat12.unlocked = true;
_root.USER.data.TMATOhat12.owned = false;
_root.USER.data.TMATOhat12.Title = "Ski Mask";
_root.USER.data.TMATOhat12.Description = "For... skiing...";
_root.USER.data.TMATOhat12.price = 600;
_root.USER.data.TMATOhat12.levelReq = 6;
_root.USER.data.TMATOhat12.vitalitybonus = 2;
_root.USER.data.TMATOhat12.damagebonus = 10;
_root.USER.data.TMATOhat12.accuracybonus = 7;
_root.USER.data.TMATOhat12.specialbonus = 0;
_root.USER.data.TMATOhat13 = new Object();
_root.USER.data.TMATOhat13.unlocked = true;
_root.USER.data.TMATOhat13.owned = false;
_root.USER.data.TMATOhat13.Title = "Updo";
_root.USER.data.TMATOhat13.Description = "Wicked!";
_root.USER.data.TMATOhat13.price = 400;
_root.USER.data.TMATOhat13.levelReq = 6;
_root.USER.data.TMATOhat13.vitalitybonus = 10;
_root.USER.data.TMATOhat13.damagebonus = 0;
_root.USER.data.TMATOhat13.accuracybonus = 0;
_root.USER.data.TMATOhat13.specialbonus = 5;
_root.USER.data.TMATOhat14 = new Object();
_root.USER.data.TMATOhat14.unlocked = true;
_root.USER.data.TMATOhat14.owned = false;
_root.USER.data.TMATOhat14.Title = "Magic Tophat";
_root.USER.data.TMATOhat14.Description = "Poof, vamoose son of a b****";
_root.USER.data.TMATOhat14.price = 1500;
_root.USER.data.TMATOhat14.levelReq = 6;
_root.USER.data.TMATOhat14.vitalitybonus = 0;
_root.USER.data.TMATOhat14.damagebonus = 0;
_root.USER.data.TMATOhat14.accuracybonus = 5;
_root.USER.data.TMATOhat14.specialbonus = 35;
_root.USER.data.TMATOhat15 = new Object();
_root.USER.data.TMATOhat15.unlocked = true;
_root.USER.data.TMATOhat15.owned = false;
_root.USER.data.TMATOhat15.Title = "Robin Hood Hat";
_root.USER.data.TMATOhat15.Description = "Take from the rich and give to the poor.";
_root.USER.data.TMATOhat15.price = 2250;
_root.USER.data.TMATOhat15.levelReq = 6;
_root.USER.data.TMATOhat15.vitalitybonus = 20;
_root.USER.data.TMATOhat15.damagebonus = 15;
_root.USER.data.TMATOhat15.accuracybonus = 35;
_root.USER.data.TMATOhat15.specialbonus = 0;
_root.USER.data.TMATOshades1 = new Object();
_root.USER.data.TMATOshades1.unlocked = true;
_root.USER.data.TMATOshades1.owned = true;
_root.USER.data.TMATOshades1.Title = "No Shades";
_root.USER.data.TMATOshades1.Description = "Nothing.";
_root.USER.data.TMATOshades1.price = 0;
_root.USER.data.TMATOshades1.levelReq = 6;
_root.USER.data.TMATOshades1.vitalitybonus = 0;
_root.USER.data.TMATOshades1.damagebonus = 0;
_root.USER.data.TMATOshades1.accuracybonus = 0;
_root.USER.data.TMATOshades1.specialbonus = 0;
_root.USER.data.TMATOshades2 = new Object();
_root.USER.data.TMATOshades2.unlocked = true;
_root.USER.data.TMATOshades2.owned = false;
_root.USER.data.TMATOshades2.Title = "Sporty Shades";
_root.USER.data.TMATOshades2.Description = "Sweet lets go play football and have a midlife crisis";
_root.USER.data.TMATOshades2.price = 500;
_root.USER.data.TMATOshades2.levelReq = 6;
_root.USER.data.TMATOshades2.vitalitybonus = 10;
_root.USER.data.TMATOshades2.damagebonus = 2;
_root.USER.data.TMATOshades2.accuracybonus = 1;
_root.USER.data.TMATOshades2.specialbonus = 4;
_root.USER.data.TMATOshades3 = new Object();
_root.USER.data.TMATOshades3.unlocked = true;
_root.USER.data.TMATOshades3.owned = false;
_root.USER.data.TMATOshades3.Title = "Smart Glasses";
_root.USER.data.TMATOshades3.Description = "So intelligent";
_root.USER.data.TMATOshades3.price = 600;
_root.USER.data.TMATOshades3.levelReq = 6;
_root.USER.data.TMATOshades3.vitalitybonus = 0;
_root.USER.data.TMATOshades3.damagebonus = 2;
_root.USER.data.TMATOshades3.accuracybonus = 10;
_root.USER.data.TMATOshades3.specialbonus = 10;
_root.USER.data.TMATOshades4 = new Object();
_root.USER.data.TMATOshades4.unlocked = true;
_root.USER.data.TMATOshades4.owned = false;
_root.USER.data.TMATOshades4.Title = "Robo Eye";
_root.USER.data.TMATOshades4.Description = "I can see your soul";
_root.USER.data.TMATOshades4.price = 1200;
_root.USER.data.TMATOshades4.levelReq = 6;
_root.USER.data.TMATOshades4.vitalitybonus = 0;
_root.USER.data.TMATOshades4.damagebonus = 2;
_root.USER.data.TMATOshades4.accuracybonus = 30;
_root.USER.data.TMATOshades4.specialbonus = 4;
_root.USER.data.TMATOshades5 = new Object();
_root.USER.data.TMATOshades5.unlocked = true;
_root.USER.data.TMATOshades5.owned = false;
_root.USER.data.TMATOshades5.Title = "Elf Beard";
_root.USER.data.TMATOshades5.Description = "GREAT BIG BUSHY BEARD!";
_root.USER.data.TMATOshades5.price = 500;
_root.USER.data.TMATOshades5.levelReq = 6;
_root.USER.data.TMATOshades5.vitalitybonus = 5;
_root.USER.data.TMATOshades5.damagebonus = 0;
_root.USER.data.TMATOshades5.accuracybonus = 0;
_root.USER.data.TMATOshades5.specialbonus = 15;
_root.USER.data.TMATOshades6 = new Object();
_root.USER.data.TMATOshades6.unlocked = true;
_root.USER.data.TMATOshades6.owned = false;
_root.USER.data.TMATOshades6.Title = "Shady Eyes";
_root.USER.data.TMATOshades6.Description = "Darkness falls";
_root.USER.data.TMATOshades6.price = 1000;
_root.USER.data.TMATOshades6.levelReq = 6;
_root.USER.data.TMATOshades6.vitalitybonus = 0;
_root.USER.data.TMATOshades6.damagebonus = 20;
_root.USER.data.TMATOshades6.accuracybonus = -3;
_root.USER.data.TMATOshades6.specialbonus = 10;
_root.USER.data.TMATOshades7 = new Object();
_root.USER.data.TMATOshades7.unlocked = true;
_root.USER.data.TMATOshades7.owned = false;
_root.USER.data.TMATOshades7.Title = "Cool Shades";
_root.USER.data.TMATOshades7.Description = "Totally cool";
_root.USER.data.TMATOshades7.price = 800;
_root.USER.data.TMATOshades7.levelReq = 6;
_root.USER.data.TMATOshades7.vitalitybonus = 0;
_root.USER.data.TMATOshades7.damagebonus = 10;
_root.USER.data.TMATOshades7.accuracybonus = -2;
_root.USER.data.TMATOshades7.specialbonus = 10;
_root.USER.data.TMATOshades8 = new Object();
_root.USER.data.TMATOshades8.unlocked = true;
_root.USER.data.TMATOshades8.owned = false;
_root.USER.data.TMATOshades8.Title = "Eye Patch";
_root.USER.data.TMATOshades8.Description = "Yarr";
_root.USER.data.TMATOshades8.price = 650;
_root.USER.data.TMATOshades8.levelReq = 6;
_root.USER.data.TMATOshades8.vitalitybonus = -2;
_root.USER.data.TMATOshades8.damagebonus = 30;
_root.USER.data.TMATOshades8.accuracybonus = -5;
_root.USER.data.TMATOshades8.specialbonus = 5;
_root.USER.data.TMATOshades9 = new Object();
_root.USER.data.TMATOshades9.unlocked = true;
_root.USER.data.TMATOshades9.owned = false;
_root.USER.data.TMATOshades9.Title = "Closed Eyes";
_root.USER.data.TMATOshades9.Description = "Yes, you have to pay for them too.";
_root.USER.data.TMATOshades9.price = 1300;
_root.USER.data.TMATOshades9.levelReq = 6;
_root.USER.data.TMATOshades9.vitalitybonus = 0;
_root.USER.data.TMATOshades9.damagebonus = 10;
_root.USER.data.TMATOshades9.accuracybonus = -7;
_root.USER.data.TMATOshades9.specialbonus = 60;
_root.USER.data.TMATOshades10 = new Object();
_root.USER.data.TMATOshades10.unlocked = true;
_root.USER.data.TMATOshades10.owned = false;
_root.USER.data.TMATOshades10.Title = "Gold T-Chain";
_root.USER.data.TMATOshades10.Description = "I Pity the Foo!";
_root.USER.data.TMATOshades10.price = 3000;
_root.USER.data.TMATOshades10.levelReq = 6;
_root.USER.data.TMATOshades10.vitalitybonus = 15;
_root.USER.data.TMATOshades10.damagebonus = 30;
_root.USER.data.TMATOshades10.accuracybonus = 15;
_root.USER.data.TMATOshades10.specialbonus = 40;
_root.USER.data.TMATOshades11 = new Object();
_root.USER.data.TMATOshades11.unlocked = true;
_root.USER.data.TMATOshades11.owned = false;
_root.USER.data.TMATOshades11.Title = "Red Eyes";
_root.USER.data.TMATOshades11.Description = "It's worth 50, but I'ma sell it to you for 45. Someone needs some eye drops";
_root.USER.data.TMATOshades11.price = 45;
_root.USER.data.TMATOshades11.levelReq = 6;
_root.USER.data.TMATOshades11.vitalitybonus = 10;
_root.USER.data.TMATOshades11.damagebonus = -2;
_root.USER.data.TMATOshades11.accuracybonus = -5;
_root.USER.data.TMATOshades11.specialbonus = 25;
_root.USER.data.TMATOshades12 = new Object();
_root.USER.data.TMATOshades12.unlocked = true;
_root.USER.data.TMATOshades12.owned = false;
_root.USER.data.TMATOshades12.Title = "Pink Shades";
_root.USER.data.TMATOshades12.Description = "Like OMG";
_root.USER.data.TMATOshades12.price = 200;
_root.USER.data.TMATOshades12.levelReq = 6;
_root.USER.data.TMATOshades12.vitalitybonus = 10;
_root.USER.data.TMATOshades12.damagebonus = 0;
_root.USER.data.TMATOshades12.accuracybonus = 0;
_root.USER.data.TMATOshades12.specialbonus = 5;
_root.USER.data.TMATOshades13 = new Object();
_root.USER.data.TMATOshades13.unlocked = true;
_root.USER.data.TMATOshades13.owned = false;
_root.USER.data.TMATOshades13.Title = "Crazy Eyes";
_root.USER.data.TMATOshades13.Description = "I'm CRAZY!";
_root.USER.data.TMATOshades13.price = 750;
_root.USER.data.TMATOshades13.levelReq = 6;
_root.USER.data.TMATOshades13.vitalitybonus = 10;
_root.USER.data.TMATOshades13.damagebonus = 30;
_root.USER.data.TMATOshades13.accuracybonus = -3;
_root.USER.data.TMATOshades13.specialbonus = 5;
_root.USER.data.TMATOshades14 = new Object();
_root.USER.data.TMATOshades14.unlocked = true;
_root.USER.data.TMATOshades14.owned = false;
_root.USER.data.TMATOshades14.Title = "Carnival Mask";
_root.USER.data.TMATOshades14.Description = "Yay!";
_root.USER.data.TMATOshades14.price = 800;
_root.USER.data.TMATOshades14.levelReq = 6;
_root.USER.data.TMATOshades14.vitalitybonus = 7;
_root.USER.data.TMATOshades14.damagebonus = 0;
_root.USER.data.TMATOshades14.accuracybonus = 5;
_root.USER.data.TMATOshades14.specialbonus = 15;
_root.USER.data.TMATOshades15 = new Object();
_root.USER.data.TMATOshades15.unlocked = true;
_root.USER.data.TMATOshades15.owned = false;
_root.USER.data.TMATOshades15.Title = "Bandit Facewrap";
_root.USER.data.TMATOshades15.Description = "For the shady at heart.";
_root.USER.data.TMATOshades15.price = 625;
_root.USER.data.TMATOshades15.levelReq = 6;
_root.USER.data.TMATOshades15.vitalitybonus = 0;
_root.USER.data.TMATOshades15.damagebonus = 25;
_root.USER.data.TMATOshades15.accuracybonus = 5;
_root.USER.data.TMATOshades15.specialbonus = 0;
_root.USER.data.TMATOshoe1 = new Object();
_root.USER.data.TMATOshoe1.unlocked = true;
_root.USER.data.TMATOshoe1.owned = true;
_root.USER.data.TMATOshoe1.Title = "OG Red Shoes";
_root.USER.data.TMATOshoe1.Description = "They're red";
_root.USER.data.TMATOshoe1.price = 0;
_root.USER.data.TMATOshoe1.levelReq = 1;
_root.USER.data.TMATOshoe1.speedbonus = 0;
_root.USER.data.TMATOshoe1.vitalitybonus = 0;
_root.USER.data.TMATOshoe1.damagebonus = 0;
_root.USER.data.TMATOshoe1.accuracybonus = 0;
_root.USER.data.TMATOshoe1.specialbonus = 0;
_root.USER.data.TMATOshoe2 = new Object();
_root.USER.data.TMATOshoe2.unlocked = true;
_root.USER.data.TMATOshoe2.owned = false;
_root.USER.data.TMATOshoe2.Title = "Blue Shoes";
_root.USER.data.TMATOshoe2.Description = "Don't step on them";
_root.USER.data.TMATOshoe2.price = 200;
_root.USER.data.TMATOshoe2.levelReq = 6;
_root.USER.data.TMATOshoe2.speedbonus = 3;
_root.USER.data.TMATOshoe2.vitalitybonus = 5;
_root.USER.data.TMATOshoe2.damagebonus = 0;
_root.USER.data.TMATOshoe2.accuracybonus = 0;
_root.USER.data.TMATOshoe2.specialbonus = 0;
_root.USER.data.TMATOshoe3 = new Object();
_root.USER.data.TMATOshoe3.unlocked = true;
_root.USER.data.TMATOshoe3.owned = true;
_root.USER.data.TMATOshoe3.Title = "Green Shoes";
_root.USER.data.TMATOshoe3.Description = "They green";
_root.USER.data.TMATOshoe3.price = 0;
_root.USER.data.TMATOshoe3.levelReq = 6;
_root.USER.data.TMATOshoe3.speedbonus = 3;
_root.USER.data.TMATOshoe3.vitalitybonus = 0;
_root.USER.data.TMATOshoe3.damagebonus = 0;
_root.USER.data.TMATOshoe3.accuracybonus = 0;
_root.USER.data.TMATOshoe3.specialbonus = 0;
_root.USER.data.TMATOshoe4 = new Object();
_root.USER.data.TMATOshoe4.unlocked = true;
_root.USER.data.TMATOshoe4.owned = false;
_root.USER.data.TMATOshoe4.Title = "The Devil's Shoes";
_root.USER.data.TMATOshoe4.Description = "666";
_root.USER.data.TMATOshoe4.price = 666;
_root.USER.data.TMATOshoe4.levelReq = 6;
_root.USER.data.TMATOshoe4.speedbonus = 3;
_root.USER.data.TMATOshoe4.vitalitybonus = 6;
_root.USER.data.TMATOshoe4.damagebonus = 6;
_root.USER.data.TMATOshoe4.accuracybonus = 6;
_root.USER.data.TMATOshoe4.specialbonus = 6;
_root.USER.data.TMATOshoe5 = new Object();
_root.USER.data.TMATOshoe5.unlocked = true;
_root.USER.data.TMATOshoe5.owned = false;
_root.USER.data.TMATOshoe5.Title = "Tribal Shoes";
_root.USER.data.TMATOshoe5.Description = "Handmade, straight from the village.";
_root.USER.data.TMATOshoe5.price = 250;
_root.USER.data.TMATOshoe5.levelReq = 6;
_root.USER.data.TMATOshoe5.speedbonus = 3;
_root.USER.data.TMATOshoe5.vitalitybonus = 5;
_root.USER.data.TMATOshoe5.damagebonus = 0;
_root.USER.data.TMATOshoe5.accuracybonus = 0;
_root.USER.data.TMATOshoe5.specialbonus = 10;
_root.USER.data.TMATOshoe6 = new Object();
_root.USER.data.TMATOshoe6.unlocked = true;
_root.USER.data.TMATOshoe6.owned = false;
_root.USER.data.TMATOshoe6.Title = "Boots";
_root.USER.data.TMATOshoe6.Description = "Big ol' boots";
_root.USER.data.TMATOshoe6.price = 400;
_root.USER.data.TMATOshoe6.levelReq = 6;
_root.USER.data.TMATOshoe6.speedbonus = 3;
_root.USER.data.TMATOshoe6.vitalitybonus = 10;
_root.USER.data.TMATOshoe6.damagebonus = 0;
_root.USER.data.TMATOshoe6.accuracybonus = 0;
_root.USER.data.TMATOshoe6.specialbonus = 5;
_root.USER.data.TMATOshoe7 = new Object();
_root.USER.data.TMATOshoe7.unlocked = true;
_root.USER.data.TMATOshoe7.owned = false;
_root.USER.data.TMATOshoe7.Title = "Big Green Feet";
_root.USER.data.TMATOshoe7.Description = "Smash!";
_root.USER.data.TMATOshoe7.price = 1000;
_root.USER.data.TMATOshoe7.levelReq = 6;
_root.USER.data.TMATOshoe7.speedbonus = 3;
_root.USER.data.TMATOshoe7.vitalitybonus = 15;
_root.USER.data.TMATOshoe7.damagebonus = 15;
_root.USER.data.TMATOshoe7.accuracybonus = -5;
_root.USER.data.TMATOshoe7.specialbonus = -5;
_root.USER.data.TMATOshoe8 = new Object();
_root.USER.data.TMATOshoe8.unlocked = true;
_root.USER.data.TMATOshoe8.owned = false;
_root.USER.data.TMATOshoe8.Title = "Bunny Shoes";
_root.USER.data.TMATOshoe8.Description = "Awwwww!";
_root.USER.data.TMATOshoe8.price = 1500;
_root.USER.data.TMATOshoe8.levelReq = 6;
_root.USER.data.TMATOshoe8.speedbonus = 3;
_root.USER.data.TMATOshoe8.vitalitybonus = 5;
_root.USER.data.TMATOshoe8.damagebonus = 0;
_root.USER.data.TMATOshoe8.accuracybonus = 15;
_root.USER.data.TMATOshoe8.specialbonus = 30;
_root.USER.data.TMATOshoe9 = new Object();
_root.USER.data.TMATOshoe9.unlocked = true;
_root.USER.data.TMATOshoe9.owned = false;
_root.USER.data.TMATOshoe9.Title = "Gold Shoes";
_root.USER.data.TMATOshoe9.Description = "Solid gold shoes.";
_root.USER.data.TMATOshoe9.price = 3000;
_root.USER.data.TMATOshoe9.levelReq = 6;
_root.USER.data.TMATOshoe9.speedbonus = 3;
_root.USER.data.TMATOshoe9.vitalitybonus = 15;
_root.USER.data.TMATOshoe9.damagebonus = 15;
_root.USER.data.TMATOshoe9.accuracybonus = 15;
_root.USER.data.TMATOshoe9.specialbonus = 35;
_root.USER.data.TMATOshoe10 = new Object();
_root.USER.data.TMATOshoe10.unlocked = true;
_root.USER.data.TMATOshoe10.owned = false;
_root.USER.data.TMATOshoe10.Title = "Bandit Sandals";
_root.USER.data.TMATOshoe10.Description = "For skuffling and skampering.";
_root.USER.data.TMATOshoe10.price = 850;
_root.USER.data.TMATOshoe10.levelReq = 6;
_root.USER.data.TMATOshoe10.speedbonus = 3;
_root.USER.data.TMATOshoe10.vitalitybonus = 0;
_root.USER.data.TMATOshoe10.damagebonus = 15;
_root.USER.data.TMATOshoe10.accuracybonus = 10;
_root.USER.data.TMATOshoe10.specialbonus = 0;
_root.USER.data.TMATOglove1 = new Object();
_root.USER.data.TMATOglove1.unlocked = true;
_root.USER.data.TMATOglove1.owned = true;
_root.USER.data.TMATOglove1.Title = "OG Red Gloves";
_root.USER.data.TMATOglove1.Description = "They're red";
_root.USER.data.TMATOglove1.price = 0;
_root.USER.data.TMATOglove1.levelReq = 1;
_root.USER.data.TMATOglove1.vitalitybonus = 0;
_root.USER.data.TMATOglove1.damagebonus = 0;
_root.USER.data.TMATOglove1.accuracybonus = 0;
_root.USER.data.TMATOglove1.specialbonus = 0;
_root.USER.data.TMATOglove2 = new Object();
_root.USER.data.TMATOglove2.unlocked = true;
_root.USER.data.TMATOglove2.owned = false;
_root.USER.data.TMATOglove2.Title = "Blue Gloves";
_root.USER.data.TMATOglove2.Description = "Hella Blue";
_root.USER.data.TMATOglove2.price = 500;
_root.USER.data.TMATOglove2.levelReq = 6;
_root.USER.data.TMATOglove2.vitalitybonus = 0;
_root.USER.data.TMATOglove2.damagebonus = 3;
_root.USER.data.TMATOglove2.accuracybonus = 0;
_root.USER.data.TMATOglove2.specialbonus = 4;
_root.USER.data.TMATOglove3 = new Object();
_root.USER.data.TMATOglove3.unlocked = true;
_root.USER.data.TMATOglove3.owned = true;
_root.USER.data.TMATOglove3.Title = "Green Gloves";
_root.USER.data.TMATOglove3.Description = "Hella Green";
_root.USER.data.TMATOglove3.price = 500;
_root.USER.data.TMATOglove3.levelReq = 5;
_root.USER.data.TMATOglove3.vitalitybonus = 0;
_root.USER.data.TMATOglove3.damagebonus = 3;
_root.USER.data.TMATOglove3.accuracybonus = 0;
_root.USER.data.TMATOglove3.specialbonus = 1;
_root.USER.data.TMATOglove4 = new Object();
_root.USER.data.TMATOglove4.unlocked = true;
_root.USER.data.TMATOglove4.owned = false;
_root.USER.data.TMATOglove4.Title = "Dirty cloth wrappings";
_root.USER.data.TMATOglove4.Description = "Filthy cloth menacingly wrapped around your hand.";
_root.USER.data.TMATOglove4.price = 750;
_root.USER.data.TMATOglove4.levelReq = 5;
_root.USER.data.TMATOglove4.vitalitybonus = 0;
_root.USER.data.TMATOglove4.damagebonus = 15;
_root.USER.data.TMATOglove4.accuracybonus = 15;
_root.USER.data.TMATOglove4.specialbonus = 0;
_root.USER.data.TMATOglove5 = new Object();
_root.USER.data.TMATOglove5.unlocked = true;
_root.USER.data.TMATOglove5.owned = false;
_root.USER.data.TMATOglove5.Title = "Purple Shiny Gloves";
_root.USER.data.TMATOglove5.Description = "Hella cute.";
_root.USER.data.TMATOglove5.price = 550;
_root.USER.data.TMATOglove5.levelReq = 5;
_root.USER.data.TMATOglove5.vitalitybonus = 5;
_root.USER.data.TMATOglove5.damagebonus = 5;
_root.USER.data.TMATOglove5.accuracybonus = 5;
_root.USER.data.TMATOglove5.specialbonus = 5;
_root.USER.data.TMATOglove6 = new Object();
_root.USER.data.TMATOglove6.unlocked = true;
_root.USER.data.TMATOglove6.owned = false;
_root.USER.data.TMATOglove6.Title = "The Devil's Gloves";
_root.USER.data.TMATOglove6.Description = "666";
_root.USER.data.TMATOglove6.price = 666;
_root.USER.data.TMATOglove6.levelReq = 5;
_root.USER.data.TMATOglove6.vitalitybonus = 6;
_root.USER.data.TMATOglove6.damagebonus = 6;
_root.USER.data.TMATOglove6.accuracybonus = 6;
_root.USER.data.TMATOglove6.specialbonus = 6;
_root.USER.data.TMATOglove7 = new Object();
_root.USER.data.TMATOglove7.unlocked = true;
_root.USER.data.TMATOglove7.owned = false;
_root.USER.data.TMATOglove7.Title = "Tribal Glove";
_root.USER.data.TMATOglove7.Description = "Woven out of patchouli";
_root.USER.data.TMATOglove7.price = 450;
_root.USER.data.TMATOglove7.levelReq = 5;
_root.USER.data.TMATOglove7.vitalitybonus = 10;
_root.USER.data.TMATOglove7.damagebonus = 0;
_root.USER.data.TMATOglove7.accuracybonus = 0;
_root.USER.data.TMATOglove7.specialbonus = 10;
_root.USER.data.TMATOglove8 = new Object();
_root.USER.data.TMATOglove8.unlocked = true;
_root.USER.data.TMATOglove8.owned = false;
_root.USER.data.TMATOglove8.Title = "Marksman Gloves";
_root.USER.data.TMATOglove8.Description = "For a steady hand";
_root.USER.data.TMATOglove8.price = 1500;
_root.USER.data.TMATOglove8.levelReq = 5;
_root.USER.data.TMATOglove8.vitalitybonus = 0;
_root.USER.data.TMATOglove8.damagebonus = 5;
_root.USER.data.TMATOglove8.accuracybonus = 35;
_root.USER.data.TMATOglove8.specialbonus = 0;
_root.USER.data.TMATOglove9 = new Object();
_root.USER.data.TMATOglove9.unlocked = true;
_root.USER.data.TMATOglove9.owned = false;
_root.USER.data.TMATOglove9.Title = "Black Gloves";
_root.USER.data.TMATOglove9.Description = "Authority.";
_root.USER.data.TMATOglove9.price = 750;
_root.USER.data.TMATOglove9.levelReq = 5;
_root.USER.data.TMATOglove9.vitalitybonus = 5;
_root.USER.data.TMATOglove9.damagebonus = 15;
_root.USER.data.TMATOglove9.accuracybonus = 0;
_root.USER.data.TMATOglove9.specialbonus = 0;
_root.USER.data.TMATOglove10 = new Object();
_root.USER.data.TMATOglove10.unlocked = true;
_root.USER.data.TMATOglove10.owned = false;
_root.USER.data.TMATOglove10.Title = "Golden Gloves";
_root.USER.data.TMATOglove10.Description = "I coulda been a contenda!";
_root.USER.data.TMATOglove10.price = 2500;
_root.USER.data.TMATOglove10.levelReq = 5;
_root.USER.data.TMATOglove10.vitalitybonus = 15;
_root.USER.data.TMATOglove10.damagebonus = 35;
_root.USER.data.TMATOglove10.accuracybonus = 15;
_root.USER.data.TMATOglove10.specialbonus = 15;
_root.USER.data.TMATOarmor1 = new Object();
_root.USER.data.TMATOarmor1.unlocked = true;
_root.USER.data.TMATOarmor1.owned = true;
_root.USER.data.TMATOarmor1.Title = "OG Armor";
_root.USER.data.TMATOarmor1.Description = "Good enough. Max Armor = 50.";
_root.USER.data.TMATOarmor1.price = 0;
_root.USER.data.TMATOarmor1.levelReq = 1;
_root.USER.data.TMATOarmor1.armorbonus = 0;
_root.USER.data.TMATOarmor1.maxarmor = 50;
_root.USER.data.TMATOarmor1.vitalitybonus = 0;
_root.USER.data.TMATOarmor1.damagebonus = 0;
_root.USER.data.TMATOarmor1.accuracybonus = 0;
_root.USER.data.TMATOarmor1.specialbonus = 0;
_root.USER.data.TMATOarmor2 = new Object();
_root.USER.data.TMATOarmor2.unlocked = true;
_root.USER.data.TMATOarmor2.owned = false;
_root.USER.data.TMATOarmor2.Title = "Iron Armor";
_root.USER.data.TMATOarmor2.Description = "I Am Iron Man. Max Armor = 200.";
_root.USER.data.TMATOarmor2.price = 1000;
_root.USER.data.TMATOarmor2.levelReq = 5;
_root.USER.data.TMATOarmor2.armorbonus = 2;
_root.USER.data.TMATOarmor2.maxarmor = 200;
_root.USER.data.TMATOarmor2.vitalitybonus = 10;
_root.USER.data.TMATOarmor2.damagebonus = 0;
_root.USER.data.TMATOarmor2.accuracybonus = 0;
_root.USER.data.TMATOarmor2.specialbonus = 0;
_root.USER.data.TMATOarmor3 = new Object();
_root.USER.data.TMATOarmor3.unlocked = true;
_root.USER.data.TMATOarmor3.owned = false;
_root.USER.data.TMATOarmor3.Title = "Solid Armor";
_root.USER.data.TMATOarmor3.Description = "Hella armor to it. Max Armor = 350.";
_root.USER.data.TMATOarmor3.price = 1500;
_root.USER.data.TMATOarmor3.levelReq = 5;
_root.USER.data.TMATOarmor3.armorbonus = 4;
_root.USER.data.TMATOarmor3.maxarmor = 300;
_root.USER.data.TMATOarmor3.vitalitybonus = 15;
_root.USER.data.TMATOarmor3.damagebonus = 0;
_root.USER.data.TMATOarmor3.accuracybonus = 0;
_root.USER.data.TMATOarmor3.specialbonus = 10;
_root.USER.data.TMATOarmor4 = new Object();
_root.USER.data.TMATOarmor4.unlocked = true;
_root.USER.data.TMATOarmor4.owned = false;
_root.USER.data.TMATOarmor4.Title = "Wooden Armor";
_root.USER.data.TMATOarmor4.Description = "Hand carved wood. Max Armor = 75.";
_root.USER.data.TMATOarmor4.price = 250;
_root.USER.data.TMATOarmor4.levelReq = 5;
_root.USER.data.TMATOarmor4.armorbonus = 4;
_root.USER.data.TMATOarmor4.maxarmor = 75;
_root.USER.data.TMATOarmor4.vitalitybonus = 5;
_root.USER.data.TMATOarmor4.damagebonus = 0;
_root.USER.data.TMATOarmor4.accuracybonus = 0;
_root.USER.data.TMATOarmor4.specialbonus = 10;
_root.USER.data.TMATOarmor5 = new Object();
_root.USER.data.TMATOarmor5.unlocked = true;
_root.USER.data.TMATOarmor5.owned = false;
_root.USER.data.TMATOarmor5.Title = "Martial Artist Fit";
_root.USER.data.TMATOarmor5.Description = "Hadouken! Max Armor = 400.";
_root.USER.data.TMATOarmor5.price = 1250;
_root.USER.data.TMATOarmor5.levelReq = 5;
_root.USER.data.TMATOarmor5.armorbonus = 4;
_root.USER.data.TMATOarmor5.maxarmor = 400;
_root.USER.data.TMATOarmor5.vitalitybonus = 5;
_root.USER.data.TMATOarmor5.damagebonus = 0;
_root.USER.data.TMATOarmor5.accuracybonus = 0;
_root.USER.data.TMATOarmor5.specialbonus = 40;
_root.USER.data.TMATOarmor6 = new Object();
_root.USER.data.TMATOarmor6.unlocked = true;
_root.USER.data.TMATOarmor6.owned = false;
_root.USER.data.TMATOarmor6.Title = "Sophisticated Vest";
_root.USER.data.TMATOarmor6.Description = "Classy. Max Armor = 500.";
_root.USER.data.TMATOarmor6.price = 3000;
_root.USER.data.TMATOarmor6.levelReq = 5;
_root.USER.data.TMATOarmor6.armorbonus = 4;
_root.USER.data.TMATOarmor6.maxarmor = 500;
_root.USER.data.TMATOarmor6.vitalitybonus = 35;
_root.USER.data.TMATOarmor6.damagebonus = 5;
_root.USER.data.TMATOarmor6.accuracybonus = 0;
_root.USER.data.TMATOarmor6.specialbonus = 0;
_root.USER.data.TMATOarmor7 = new Object();
_root.USER.data.TMATOarmor7.unlocked = true;
_root.USER.data.TMATOarmor7.owned = false;
_root.USER.data.TMATOarmor7.Title = "Bandit Rags";
_root.USER.data.TMATOarmor7.Description = "Street Rat! Max Armor = 100.";
_root.USER.data.TMATOarmor7.price = 700;
_root.USER.data.TMATOarmor7.levelReq = 5;
_root.USER.data.TMATOarmor7.armorbonus = 4;
_root.USER.data.TMATOarmor7.maxarmor = 100;
_root.USER.data.TMATOarmor7.vitalitybonus = -5;
_root.USER.data.TMATOarmor7.damagebonus = 25;
_root.USER.data.TMATOarmor7.accuracybonus = 5;
_root.USER.data.TMATOarmor7.specialbonus = 5;
_root.USER.data.TMATOarmor8 = new Object();
_root.USER.data.TMATOarmor8.unlocked = true;
_root.USER.data.TMATOarmor8.owned = false;
_root.USER.data.TMATOarmor8.Title = "Robin Hood Vest";
_root.USER.data.TMATOarmor8.Description = "Tax the wealthy. Max Armor = 400.";
_root.USER.data.TMATOarmor8.price = 1600;
_root.USER.data.TMATOarmor8.levelReq = 5;
_root.USER.data.TMATOarmor8.armorbonus = 4;
_root.USER.data.TMATOarmor8.maxarmor = 400;
_root.USER.data.TMATOarmor8.vitalitybonus = 20;
_root.USER.data.TMATOarmor8.damagebonus = 0;
_root.USER.data.TMATOarmor8.accuracybonus = 20;
_root.USER.data.TMATOarmor8.specialbonus = 0;
_root.USER.data.TMATOarmor9 = new Object();
_root.USER.data.TMATOarmor9.unlocked = true;
_root.USER.data.TMATOarmor9.owned = false;
_root.USER.data.TMATOarmor9.Title = "The Devil's Armor";
_root.USER.data.TMATOarmor9.Description = "666. Max Armor = 666.";
_root.USER.data.TMATOarmor9.price = 6666;
_root.USER.data.TMATOarmor9.levelReq = 5;
_root.USER.data.TMATOarmor9.armorbonus = 4;
_root.USER.data.TMATOarmor9.maxarmor = 666;
_root.USER.data.TMATOarmor9.vitalitybonus = 66;
_root.USER.data.TMATOarmor9.damagebonus = 6;
_root.USER.data.TMATOarmor9.accuracybonus = 6;
_root.USER.data.TMATOarmor9.specialbonus = 6;
_root.USER.data.TMATOarmor10 = new Object();
_root.USER.data.TMATOarmor10.unlocked = true;
_root.USER.data.TMATOarmor10.owned = false;
_root.USER.data.TMATOarmor10.Title = "Golden Armor";
_root.USER.data.TMATOarmor10.Description = "Baller. Max Armor = 1000.";
_root.USER.data.TMATOarmor10.price = 4500;
_root.USER.data.TMATOarmor10.levelReq = 5;
_root.USER.data.TMATOarmor10.armorbonus = 4;
_root.USER.data.TMATOarmor10.maxarmor = 1000;
_root.USER.data.TMATOarmor10.vitalitybonus = 50;
_root.USER.data.TMATOarmor10.damagebonus = 0;
_root.USER.data.TMATOarmor10.accuracybonus = 0;
_root.USER.data.TMATOarmor10.specialbonus = 15;
};
defaultKeys = function () {
_root.USER.data.leftkey = 65;
_root.USER.data.rightkey = 68;
_root.USER.data.downkey = 83;
_root.USER.data.upkey = 87;
_root.USER.data.reloadkey = 82;
_root.USER.data.nadekey = 70;
_root.USER.data.primarykey = 49;
_root.USER.data.secondarykey = 50;
_root.USER.data.tertiarykey = 51;
_root.USER.data.gun4key = 52;
_root.USER.data.gun5key = 53;
_root.USER.data.gun6key = 54;
_root.USER.data.gun7key = 55;
_root.USER.data.gun8key = 56;
_root.USER.data.gun9key = 57;
_root.USER.data.gun10key = 48;
_root.USER.data.special3key = 81;
_root.USER.data.special6key = 69;
_root.USER.data.special9key = 90;
_root.USER.data.special12key = 67;
_root.USER.data.PAUSEkey = 80;
_root.USER.data.ctrlkey = 17;
_root.USER.data.shiftkey = 16;
_root.USER.data.spacekey = 32;
_root.USER.data.restartkey = 40;
};
resetUser = function () {
_root.mainchar = "BEAN";
_root.USER.data.activated = true;
_root.USER.data.beateasy = false;
_root.USER.data.beathard = false;
_root.USER.data.beathellahard = false;
_root.USER.data.beateasylevel1 = false;
_root.USER.data.beateasylevel2 = false;
_root.USER.data.beateasylevel3 = false;
_root.USER.data.beathardlevel1 = false;
_root.USER.data.beathardlevel2 = false;
_root.USER.data.beathardlevel3 = false;
_root.USER.data.beathellahardlevel1 = false;
_root.USER.data.beathellahardlevel2 = false;
_root.USER.data.beathellahardlevel3 = false;
_root.USER.data.survivalunlocked = false;
_root.USER.data.seentutorial = false;
_root.USER.data.seenBEANintro = false;
_root.USER.data.seenLEEintro = false;
_root.USER.data.seenTMATOintro = false;
_root.USER.data.Level = 1;
_root.USER.data.Experience = 0;
_root.USER.data.Vitality = 5;
_root.USER.data.Damage = 5;
_root.USER.data.Special = 5;
_root.USER.data.Accuracy = 5;
_root.USER.data.SkillPoints = 0;
_root.USER.data.StatPoints = 0;
_root.USER.data.cash = 0;
_root.USER.data.currentWeapon = "glock";
_root.USER.data.hasglock = true;
_root.USER.data.hasglock2 = false;
_root.USER.data.hasglock3 = false;
_root.USER.data.hasglock4 = false;
_root.USER.data.haskatana = false;
_root.USER.data.haslightsaber = false;
_root.USER.data.hassok = false;
_root.USER.data.hasmac10 = false;
_root.USER.data.hascrossbow = false;
_root.USER.data.hasmac102 = false;
_root.USER.data.hasshotgun = false;
_root.USER.data.hasak47 = false;
_root.USER.data.hasak472 = false;
_root.USER.data.hasM4 = false;
_root.USER.data.hasNRG = false;
_root.USER.data.haslauncher = false;
_root.USER.data.haslauncher2 = false;
_root.USER.data.bestkills = 0;
_root.USER.data.bestsurvivaltime = 0;
_root.USER.data.bestheadshots = 0;
_root.USER.data.bestcashcollected = 0;
_root.USER.data.special1 = new Object();
_root.USER.data.special1.unlocked = false;
_root.USER.data.special1.Title = "Nade Backwards";
_root.USER.data.special1.Description = "Aim backward while throwing a nade to throw it back at the enemy";
_root.USER.data.special2 = new Object();
_root.USER.data.special2.unlocked = false;
_root.USER.data.special2.Title = "High Jump";
_root.USER.data.special2.Description = "Jump hella high! Crouch fully, then while still pressing down, press up to get extra high.";
_root.USER.data.special3 = new Object();
_root.USER.data.special3.unlocked = false;
_root.USER.data.special3.Level = 1;
_root.USER.data.special3.maxlevel = 4;
_root.USER.data.special3.Title = "Barrage";
_root.USER.data.special3.Title2 = "Double-Barrage";
_root.USER.data.special3.Title3 = "Gangsta-Barrage";
_root.USER.data.special3.Title4 = "Gangsta-Barrage";
_root.USER.data.special3.Description = "Press 'Q' to Unleash a Barrage of Bullets";
_root.USER.data.special3.Description2 = "Press 'Q' Unleash a Barrage of Bullets with a VEH-G";
_root.USER.data.special3.Description3 = "Press 'Q' Pwn with the full VEH-G Team";
_root.USER.data.special3.Description4 = "Press 'Q' Pwn with the full VEH-G Team";
_root.USER.data.special4 = new Object();
_root.USER.data.special4.unlocked = false;
_root.USER.data.special4.Title = "Roll Nade";
_root.USER.data.special4.Description = "Roll nades into enemies by being in Melee mode while nading";
_root.USER.data.special5 = new Object();
_root.USER.data.special5.unlocked = false;
_root.USER.data.special5.Title = "Ninja Roll";
_root.USER.data.special5.Description = "Press 'Crouch' while running to roll like a true ninja";
_root.USER.data.special6 = new Object();
_root.USER.data.special6.unlocked = false;
_root.USER.data.special6.Level = 1;
_root.USER.data.special6.maxlevel = 4;
_root.USER.data.special6.Title = "Bodyguard";
_root.USER.data.special6.Title2 = "Level 2 Bodyguard";
_root.USER.data.special6.Title3 = "Level 3 Bodyguard";
_root.USER.data.special6.Title4 = "Bodyguard";
_root.USER.data.special6.Description = "Press 'E' Call in a VEH-G as a bodyguard for 15 seconds";
_root.USER.data.special6.Description2 = "Press 'E' Call in a VEH-G as a bodyguard for 30 seconds";
_root.USER.data.special6.Description3 = "Press 'E' Call in a VEH-G as a bodyguard for 45 seconds";
_root.USER.data.special6.Description4 = "Press 'E' Call in a VEH-G as a bodyguard for 45 seconds";
_root.USER.data.special7 = new Object();
_root.USER.data.special7.unlocked = false;
_root.USER.data.special7.Level = 1;
_root.USER.data.special7.maxlevel = 3;
_root.USER.data.special7.Title = "Big Nade";
_root.USER.data.special7.Title2 = "Thermal Detonator";
_root.USER.data.special7.Title3 = "Thermal Detonator";
_root.USER.data.special7.Description = "Upgrade to bigger, more deadly nades";
_root.USER.data.special7.Description2 = "Upgrade to the nade of the future";
_root.USER.data.special7.Description3 = "You have the nade of the future";
_root.USER.data.special8 = new Object();
_root.USER.data.special8.unlocked = false;
_root.USER.data.special8.Level = 1;
_root.USER.data.special8.maxlevel = 4;
_root.USER.data.special8.Title = "Upgrade Sidearm";
_root.USER.data.special8.Title2 = "Upgrade Sidearm";
_root.USER.data.special8.Title3 = "Get the Golden Gun";
_root.USER.data.special8.Title4 = "Golden Gun";
_root.USER.data.special8.Description = "Upgrade to a sleeker, more deadly pistol";
_root.USER.data.special8.Description2 = "Upgrade to a sleeker, more deadly pistol";
_root.USER.data.special8.Description3 = "Upgrade to the legendary Golden Gun";
_root.USER.data.special8.Description4 = "You own the legendary Golden Gun";
_root.USER.data.special9 = new Object();
_root.USER.data.special9.unlocked = false;
_root.USER.data.special9.Level = 1;
_root.USER.data.special9.maxlevel = 3;
_root.USER.data.special9.Title = "Sidekick";
_root.USER.data.special9.Title2 = "Gang";
_root.USER.data.special9.Title3 = "Gang";
_root.USER.data.special9.Description = "Press 'Z' to Call in a VEH-G as a sidekick for 30 seconds";
_root.USER.data.special9.Description2 = "Press 'Z' to Call in the full VEH-G Team to pwn as a gang";
_root.USER.data.special9.Description3 = "Press 'Z' to Call in the full VEH-G Team to pwn as a gang";
_root.USER.data.special10 = new Object();
_root.USER.data.special10.unlocked = false;
_root.USER.data.special10.Level = 1;
_root.USER.data.special10.maxlevel = 3;
_root.USER.data.special10.Title = "Lightsaber";
_root.USER.data.special10.Title2 = "The Sword of Khale";
_root.USER.data.special10.Title3 = "The Sword of Khale";
_root.USER.data.special10.Description = "Upgrade your Katana to a Lightsaber";
_root.USER.data.special10.Description2 = "Upgrade your Lightsaber to the epic Sword of Khale";
_root.USER.data.special10.Description3 = "You have the epic Sword of Khale";
_root.USER.data.special11 = new Object();
_root.USER.data.special11.unlocked = false;
_root.USER.data.special11.Level = 1;
_root.USER.data.special11.maxlevel = 5;
_root.USER.data.special11.Title = "Upgrade Mac10";
_root.USER.data.special11.Title2 = "Upgrade Shotgun";
_root.USER.data.special11.Title3 = "Upgrade AK47";
_root.USER.data.special11.Title4 = "Upgrade Rocket Launcher";
_root.USER.data.special11.Title5 = "Maxed Out";
_root.USER.data.special11.Description = "Upgrade to a more powerful Mac10, next level: Upgrade Shotgun";
_root.USER.data.special11.Description2 = "Upgrade to a more powerful Shotgun, next level: Upgrade AK47";
_root.USER.data.special11.Description3 = "Upgrade to a more powerful AK47, next level: Upgrade Rocket Launcher";
_root.USER.data.special11.Description4 = "Upgrade to a more powerful Rocket Launcher";
_root.USER.data.special11.Description5 = "You have upgraded all weapons";
_root.USER.data.special12 = new Object();
_root.USER.data.special12.unlocked = false;
_root.USER.data.special12.Title = "CHI BLAST";
_root.USER.data.special12.Description = "Press 'C' to unleash a devestating energy blast";
_root.USER.data.BEANgloveindex = 1;
_root.USER.data.BEANhatindex = 1;
_root.USER.data.BEANshoeindex = 1;
_root.USER.data.BEANarmorindex = 1;
_root.USER.data.BEANshadesindex = 1;
_root.USER.data.LEEgloveindex = 1;
_root.USER.data.LEEhatindex = 1;
_root.USER.data.LEEshoeindex = 1;
_root.USER.data.LEEarmorindex = 1;
_root.USER.data.LEEshadesindex = 1;
_root.USER.data.TMATOgloveindex = 1;
_root.USER.data.TMATOhatindex = 1;
_root.USER.data.TMATOshoeindex = 1;
_root.USER.data.TMATOarmorindex = 1;
_root.USER.data.TMATOshadesindex = 1;
_root.USER.data.glove = new Object();
_root.USER.data.glove = _root.USER.data[(_root.mainchar + "glove") + _root.USER.data[_root.mainchar + "gloveindex"]];
_root.USER.data.BEANtotalgloves = 10;
_root.USER.data.LEEtotalgloves = 10;
_root.USER.data.TMATOtotalgloves = 10;
_root.USER.data.hat = new Object();
_root.USER.data.hat = _root.USER.data[(_root.mainchar + "hat") + _root.USER.data[_root.mainchar + "hatindex"]];
_root.USER.data.BEANtotalhats = 20;
_root.USER.data.LEEtotalhats = 15;
_root.USER.data.TMATOtotalhats = 15;
_root.USER.data.shoe = new Object();
_root.USER.data.shoe = _root.USER.data[(_root.mainchar + "shoe") + _root.USER.data[_root.mainchar + "shoeindex"]];
_root.USER.data.BEANtotalshoes = 10;
_root.USER.data.LEEtotalshoes = 10;
_root.USER.data.TMATOtotalshoes = 10;
_root.USER.data.armor = new Object();
_root.USER.data.armor = _root.USER.data[(_root.mainchar + "armor") + _root.USER.data[_root.mainchar + "armorindex"]];
_root.USER.data.BEANtotalarmors = 10;
_root.USER.data.LEEtotalarmors = 10;
_root.USER.data.TMATOtotalarmors = 10;
_root.USER.data.shades = new Object();
_root.USER.data.shades = _root.USER.data[(_root.mainchar + "shades") + _root.USER.data[_root.mainchar + "shadesindex"]];
_root.USER.data.BEANtotalshadess = 15;
_root.USER.data.LEEtotalshadess = 15;
_root.USER.data.TMATOtotalshadess = 15;
_root.USER.data.followTime = 450;
_root.defaultKeys();
_root.USER.flush();
};
if (USER.data.activated == undefined) {
_root.resetUser();
_root.doClothes();
_root.doClothes2();
}
_root.USER.data.leftpressed = false;
_root.USER.data.rightpressed = false;
_root.USER.data.downpressed = false;
_root.USER.data.uppressed = false;
_root.USER.data.reloadpressed = false;
_root.USER.data.nadepressed = false;
_root.USER.data.primarypressed = false;
_root.USER.data.secondarypressed = false;
_root.USER.data.tertiarypressed = false;
_root.USER.data.gun4pressed = false;
_root.USER.data.gun5pressed = false;
_root.USER.data.gun6pressed = false;
_root.USER.data.gun7pressed = false;
_root.USER.data.gun8pressed = false;
_root.USER.data.gun9pressed = false;
_root.USER.data.gun10pressed = false;
_root.USER.data.special3pressed = false;
_root.USER.data.special6pressed = false;
_root.USER.data.special9pressed = false;
_root.USER.data.special12pressed = false;
_root.USER.data.PAUSEpressed = false;
_root.USER.data.ctrlpressed = false;
_root.USER.data.shiftpressed = false;
_root.USER.data.spacepressed = false;
_root.USER.data.restartpressed = false;
_root.doLevel = function (whatLevel) {
_root.LEVEL = whatLevel;
if (((whatLevel != "MOO") and (whatLevel != "CRIMSON")) and (whatLevel != "KKK")) {
if (_root.difficultyname == "easy") {
_root.lives = 5;
}
if (_root.difficultyname == "hard") {
_root.lives = 3;
}
if (_root.difficultyname == "hellahard") {
_root.lives = 2;
}
}
if (whatLevel == "TEST") {
_root.lives = 1;
}
if (_root.mainchar == "BEAN") {
_root.a1char = "LEE";
_root.a2char = "TMATO";
}
if (_root.mainchar == "LEE") {
_root.a1char = "BEAN";
_root.a2char = "TMATO";
}
if (_root.mainchar == "TMATO") {
_root.a1char = "LEE";
_root.a2char = "BEAN";
}
_root.showjordans = 0;
_root.poweruptimer = 0;
_root.explosive = false;
_root.powerup = 0;
_root.bulletcount = 0;
_root.bulletcountenemy = 0;
_root.flashcount = 0;
_root.bloodcount = 0;
_root.nadecount = 0;
_root.frametrack = 1;
_root.enemycount = 1;
_root.powerupcount = 0;
_root.kills = 0;
_root.modulecount = 0;
_root.WhiteFlashTimer = 0;
_root.RedFlashTimer = 0;
_root.bossdepth = 2500;
_root.moduledepth = 3;
_root.blooddepth = 6000;
_root.cursordepth = 11000;
_root.bulletdepth = 2500;
_root.skydepth = 1;
_root.grounddepth = 2;
_root.chardepth = 2000;
_root.charhighdepth = 9500;
_root.foregrounddepth = 9000;
_root.foregroundcount = 1;
_root.cinematicdepth = 12000;
_root.camdepth = 10000;
_root.bulletdepthenemy = 2600;
_root.flashdepth = 3000;
_root.nadedepth = 4000;
_root.enemydepth = 100;
_root.powerupdepth = 5000;
_root.gravity = 4;
_root.nadexspeed = 20;
_root.nadeyspeed = 40;
_root.inertia = 1.4;
_root.airinertia = 1.2;
_root.maxbullets = 100;
_root.headshotmult = 4;
_root.disappearTime = 3;
_root.speedmult = 1;
delete _root.enemyOnScreen;
delete _root.thingsToDelete;
_root.allGs = Array();
_root.enemyOnScreen = Array();
_root.enemyOnScreen.push({ref:_root.protoster});
_root.powerUpsSmall = [0, 0, 0, "cash", "cash", "cash", "cash", "cash", "cash", "ammo", "ammo", "ammo", "ammo", "nades", "health", "health", "cash", "cash", "cash", "cash", "cash", "cash", "cash", "cash"];
_root.powerUpsLarge = ["cash", "cash", "cash", "cash", "cash", "cash", "cash", "cash", "cash", "cash", "cash", "cash", "cash", "cash", "cash", "ammo", "ammo", "ammo", "ammo", "ammobig", "ammobig", "health", "health", "health", "health", "health", "health", "cash", "cash", "ammobig", "nades", "health", "health", "cash", "cash", "ammobig", "health", "health", "health", "health", "cash", "cash", "ammo", "speed", "health", "health", "ammobig", "damage", "speed", 0, 0, 0, 0, 0, "ammo", "ammo", "ammo", "ammo", "ammobig", "ammobig", "health", "health", "health", "health", "health", "health", "cash", "cash", "ammobig", "nades", "health", "health", "cash", "cash", "ammobig", "health", "health", "health", "health", "cash", "cash", "ammo", "armor", "damage", "health", "health", "ammobig", "1up"];
_root.thingsToDelete = Array();
_root.ComboStart = ["a2b", "a2d", "a2f", "front2u"];
_root.ComboA = ["a2b", "a2d", "a2special1", "a2f", "front2u"];
_root.ComboB = ["b2a", "b2c", "b2f", "back2u"];
_root.ComboC = ["a2b", "a2d", "a2special1", "a2f", "front2u"];
_root.ComboD = ["d2a", "d2f", "d2c", "back2u"];
_root.ComboF = ["f2b", "f2d", "front2u"];
_root.ComboU = ["u2d", "u2b", "u2a", "u2f"];
_root.article = 0;
_root.bossnum = 1;
_root.cinematic = false;
_root.mute = false;
_root.specialbar = 0;
_root.sworded = true;
_root.Paused = false;
_root.Red = false;
_root.choice = 0;
_root.keepFrame = 0;
_root.boss1started = false;
_root.boss1finished = false;
_root.protoster.health = 100;
_root.bosslookup = false;
_root.boss2started = false;
_root.boss2finished = false;
_root.onedead = 0;
_root.glock = new Object();
_root.glock.cooldown = 7;
_root.glock.damage = 10;
_root.glock.freebullets = true;
_root.glock.auto = true;
_root.glock.clipsize = 12;
_root.glock.accuracy = 25;
_root.glock.stance = "one";
_root.glock.flashArray = Array("flash1");
_root.glock2 = new Object();
_root.glock2.cooldown = 7;
_root.glock2.freebullets = true;
_root.glock2.damage = 20;
_root.glock2.auto = true;
_root.glock2.clipsize = 14;
_root.glock2.accuracy = 40;
_root.glock2.stance = "one";
_root.glock2.flashArray = Array("flash3");
_root.glock3 = new Object();
_root.glock3.cooldown = 7;
_root.glock3.freebullets = true;
_root.glock3.damage = 30;
_root.glock3.auto = true;
_root.glock3.clipsize = 15;
_root.glock3.accuracy = 40;
_root.glock3.stance = "one";
_root.glock3.flashArray = Array("flash3");
_root.glock4 = new Object();
_root.glock4.freebullets = true;
_root.glock4.cooldown = 7;
_root.glock4.damage = 45;
_root.glock4.auto = true;
_root.glock4.clipsize = 10;
_root.glock4.accuracy = 40;
_root.glock4.stance = "one";
_root.glock4.flashArray = Array("flash4");
_root.shotgun = new Object();
_root.shotgun.cooldown = 7;
_root.shotgun.damage = 15;
_root.shotgun.auto = true;
_root.shotgun.clipsize = 3;
_root.shotgun.accuracy = 50;
_root.shotgun.stance = "four";
_root.shotgun.flashArray = Array("flash4");
_root.shotgun.shotgun = true;
_root.shotgun2 = new Object();
_root.shotgun2.cooldown = 7;
_root.shotgun2.damage = 30;
_root.shotgun2.auto = true;
_root.shotgun2.clipsize = 3;
_root.shotgun2.accuracy = 50;
_root.shotgun2.stance = "four";
_root.shotgun2.flashArray = Array("flash4");
_root.shotgun2.shotgun = true;
_root.mac10 = new Object();
_root.mac10.cooldown = 2;
_root.mac10.damage = 10;
_root.mac10.auto = true;
_root.mac10.clipsize = 20;
_root.mac10.accuracy = 30;
_root.mac10.flashArray = Array("flash1");
_root.mac10.stance = "two";
_root.mac102 = new Object();
_root.mac102.cooldown = 3;
_root.mac102.damage = 25;
_root.mac102.auto = true;
_root.mac102.clipsize = 30;
_root.mac102.accuracy = 20;
_root.mac102.flashArray = Array("flash1");
_root.mac102.stance = "two";
_root.ak47 = new Object();
_root.ak47.cooldown = 5;
_root.ak47.damage = 20;
_root.ak47.auto = true;
_root.ak47.clipsize = 20;
_root.ak47.accuracy = 20;
_root.ak47.flashArray = Array("flash1");
_root.ak47.stance = "two";
_root.ak472 = new Object();
_root.ak472.cooldown = 5;
_root.ak472.damage = 45;
_root.ak472.auto = true;
_root.ak472.clipsize = 20;
_root.ak472.accuracy = 20;
_root.ak472.flashArray = Array("flash1");
_root.ak472.stance = "two";
_root.M4 = new Object();
_root.M4.cooldown = 4;
_root.M4.damage = 15;
_root.M4.auto = true;
_root.M4.clipsize = 20;
_root.M4.accuracy = 15;
_root.M4.flashArray = Array("flash3");
_root.M4.stance = "two";
_root.launcher = new Object();
_root.launcher.cooldown = 20;
_root.launcher.damage = 45;
_root.launcher.auto = true;
_root.launcher.clipsize = 3;
_root.launcher.accuracy = 15;
_root.launcher.stance = "three";
_root.launcher.flashArray = Array("flash4");
_root.launcher.projectile = "rocket";
_root.launcher.projectilespeed = 30;
_root.launcher.projectileshake = false;
_root.launcher2 = new Object();
_root.launcher2.cooldown = 15;
_root.launcher2.damage = 75;
_root.launcher2.auto = true;
_root.launcher2.clipsize = 3;
_root.launcher2.accuracy = 40;
_root.launcher2.stance = "four";
_root.launcher2.shotgun = true;
_root.launcher2.flashArray = Array("flash4");
_root.launcher2.projectile = "rocket";
_root.launcher2.projectilespeed = 30;
_root.launcher2.projectileshake = false;
_root.crossbow = new Object();
_root.crossbow.cooldown = 8;
_root.crossbow.damage = 32;
_root.crossbow.auto = true;
_root.crossbow.clipsize = 10;
_root.crossbow.accuracy = 5;
_root.crossbow.stance = "two";
_root.crossbow.flashArray = Array(0);
_root.crossbow.projectile = "arrow";
_root.crossbow.projectilespeed = 30;
_root.crossbow.projectileshake = false;
_root.NRG = new Object();
_root.NRG.cooldown = 12;
_root.NRG.damage = 55;
_root.NRG.auto = true;
_root.NRG.clipsize = 10;
_root.NRG.accuracy = 10;
_root.NRG.stance = "two";
_root.NRG.flashArray = Array("flash2");
_root.NRG.projectile = "NRGball";
_root.NRG.projectilespeed = 25;
_root.NRG.projectileshake = false;
_root.sok = new Object();
_root.sok.damage = 55;
_root.sok.clipsize = 0;
_root.sok.sword = true;
_root.sok.airSpeed = 11;
_root.sok.stance = "one";
_root.lightsaber = new Object();
_root.lightsaber.damage = 35;
_root.lightsaber.clipsize = 0;
_root.lightsaber.sword = true;
_root.lightsaber.airSpeed = 11;
_root.lightsaber.stance = "one";
_root.katana = new Object();
_root.katana.damage = 20;
_root.katana.clipsize = 0;
_root.katana.sword = true;
_root.katana.airSpeed = 23;
_root.katana.stance = "one";
_root.rocket = new Object();
_root.rocket.damage = 45;
_root.enemyrocket = new Object();
_root.enemyrocket.damage = 30;
_root.arrow = new Object();
_root.arrow.damage = 10;
_root.SPRINKLE = new Object();
_root.SPRINKLE.damage = 5;
_root.SPRINKLE.projectilespeed = 25;
_root.TOMMY = new Object();
_root.TOMMY.damage = 10;
_root.knife = new Object();
_root.knife.damage = 50;
_root.grenade = new Object();
_root.grenade.damage = 40;
_root.conveyorspeed = 4;
_root.CAKE = new Object();
_root.CAKE.landdiff = 25;
_root.CAKE.health = 50;
_root.CAKE.walkspeed = 4;
_root.CAKE.acceleration = 1;
_root.CAKE.range = 500;
_root.CAKE.accuracy = 30;
_root.CAKE.shootsound = "glocksound";
_root.CAKE.damage = 2;
_root.CAKE.cooldown = 20;
_root.CAKE.cashreward = 10;
_root.CAKE.experience = 10;
_root.CAKE.special = 10;
_root.PACO = new Object();
_root.PACO.landdiff = 25;
_root.PACO.health = 75;
_root.PACO.walkspeed = 4;
_root.PACO.acceleration = 1;
_root.PACO.range = 500;
_root.PACO.accuracy = 40;
_root.PACO.damage = 3;
_root.PACO.cooldown = 10;
_root.PACO.shootsound = "glocksound";
_root.PACO.cashreward = 15;
_root.PACO.experience = 15;
_root.PACO.special = 15;
_root.PACO.twohanded = true;
_root.BROWNIE = new Object();
_root.BROWNIE.landdiff = 20;
_root.BROWNIE.health = 125;
_root.BROWNIE.walkspeed = 5;
_root.BROWNIE.acceleration = 1;
_root.BROWNIE.range = 600;
_root.BROWNIE.accuracy = 15;
_root.BROWNIE.shootsound = "glocksound";
_root.BROWNIE.damage = 5;
_root.BROWNIE.cooldown = 20;
_root.BROWNIE.cashreward = 17;
_root.BROWNIE.experience = 17;
_root.BROWNIE.special = 5;
_root.CREAM = new Object();
_root.CREAM.landdiff = 25;
_root.CREAM.health = 75;
_root.CREAM.walkspeed = 3;
_root.CREAM.acceleration = 1;
_root.CREAM.range = 500;
_root.CREAM.accuracy = 10;
_root.CREAM.damage = 5;
_root.CREAM.shootsound = "ak472sound";
_root.CREAM.cooldown = 15;
_root.CREAM.cashreward = 10;
_root.CREAM.experience = 0;
_root.CREAM.special = 10;
_root.HO = new Object();
_root.HO.landdiff = 30;
_root.HO.health = 200;
_root.HO.walkspeed = 3;
_root.HO.acceleration = 1;
_root.HO.range = 600;
_root.HO.damage = 8;
_root.HO.accuracy = 10;
_root.HO.cooldown = 40;
_root.HO.cashreward = 20;
_root.HO.shootsound = "ak47sound";
_root.HO.experience = 20;
_root.HO.special = 20;
_root.DARK = new Object();
_root.DARK.landdiff = 0;
_root.DARK.health = 100;
_root.DARK.walkspeed = 9;
_root.DARK.acceleration = 1;
_root.DARK.range = 150;
_root.DARK.damage = 10;
_root.DARK.cooldown = 10;
_root.DARK.cashreward = 25;
_root.DARK.experience = 25;
_root.DARK.special = 25;
_root.DARK.MELEE = true;
_root.DRUM = new Object();
_root.DRUM.landdiff = 30;
_root.DRUM.health = 150;
_root.DRUM.walkspeed = 4;
_root.DRUM.acceleration = 1;
_root.DRUM.range = 600;
_root.DRUM.damage = 10;
_root.DRUM.accuracy = 10;
_root.DRUM.shootsound = "M4sound";
_root.DRUM.cooldown = 25;
_root.DRUM.cashreward = 30;
_root.DRUM.experience = 30;
_root.DRUM.special = 30;
_root.YO = new Object();
_root.YO.landdiff = 25;
_root.YO.health = 250;
_root.YO.walkspeed = 4;
_root.YO.acceleration = 1;
_root.YO.accuracy = 45;
_root.YO.range = 500;
_root.YO.shootsound = "mac10sound";
_root.YO.damage = 10;
_root.YO.cooldown = 3;
_root.YO.cashreward = 35;
_root.YO.experience = 35;
_root.YO.special = 35;
_root.JUJU = new Object();
_root.JUJU.landdiff = 0;
_root.JUJU.health = 75;
_root.JUJU.walkspeed = 10;
_root.JUJU.acceleration = 1;
_root.JUJU.range = 0;
_root.JUJU.damage = 5;
_root.JUJU.cooldown = 20;
_root.JUJU.cashreward = 2;
_root.JUJU.experience = 2;
_root.JUJU.special = 2;
_root.JUJU.air = true;
_root.SPRITE = new Object();
_root.SPRITE.landdiff = 0;
_root.SPRITE.health = 125;
_root.SPRITE.walkspeed = 10;
_root.SPRITE.acceleration = 1;
_root.SPRITE.range = 300;
_root.SPRITE.accuracy = 10;
_root.SPRITE.damage = 4;
_root.SPRITE.cooldown = 25;
_root.SPRITE.cashreward = 25;
_root.SPRITE.experience = 25;
_root.SPRITE.special = 25;
_root.SPRITE.shootsound = "ak47sound";
_root.SPRITE.air = true;
_root.SPRITE.twohanded = true;
_root.HIVE = new Object();
_root.HIVE.health = 200;
_root.HIVE.cashreward = 50;
_root.HIVE.experience = 30;
_root.HIVE.special = 10;
_root.HIVE.spawnrate = 100;
_root.BUNNY = new Object();
_root.BUNNY.landdiff = 25;
_root.BUNNY.health = 125;
_root.BUNNY.walkspeed = 5;
_root.BUNNY.acceleration = 1;
_root.BUNNY.range = 400;
_root.BUNNY.damage = 10;
_root.BUNNY.cooldown = 30;
_root.BUNNY.cashreward = 25;
_root.BUNNY.experience = 25;
_root.BUNNY.special = 25;
_root.BUNNY.MELEE = true;
_root.BUNNY.projectileshake = false;
_root.BUNNY.projectile = true;
_root.BUNNY.projectilespeed = 15;
_root.BUNNY.projectiletype = "BUBBLE";
_root.BUNNY.specialspot = true;
_root.LUCKY = new Object();
_root.LUCKY.landdiff = 25;
_root.LUCKY.health = 150;
_root.LUCKY.walkspeed = 8;
_root.LUCKY.acceleration = 1;
_root.LUCKY.range = 750;
_root.LUCKY.damage = 10;
_root.LUCKY.accuracy = 20;
_root.LUCKY.cooldown = 20;
_root.LUCKY.cashreward = 35;
_root.LUCKY.experience = 35;
_root.LUCKY.shootsound = "ak47sound";
_root.LUCKY.special = 35;
_root.MARSH = new Object();
_root.MARSH.landdiff = 25;
_root.MARSH.health = 60;
_root.MARSH.walkspeed = 4;
_root.MARSH.acceleration = 1;
_root.MARSH.range = 500;
_root.MARSH.damage = 3;
_root.MARSH.cooldown = 20;
_root.MARSH.accuracy = 20;
_root.MARSH.cashreward = 15;
_root.MARSH.experience = 15;
_root.MARSH.special = 15;
_root.MARSH.MELEE = false;
_root.MARSH.projectileshake = false;
_root.MARSH.projectile = true;
_root.MARSH.projectilespeed = 30;
_root.MARSH.shootsound = "crossbowsound";
_root.MARSH.projectiletype = "arrowm";
_root.MARSH.specialspot = false;
_root.RANGER = new Object();
_root.RANGER.landdiff = 25;
_root.RANGER.health = 100;
_root.RANGER.walkspeed = 12;
_root.RANGER.acceleration = 1;
_root.RANGER.range = 115;
_root.RANGER.damage = 5;
_root.RANGER.cooldown = 1;
_root.RANGER.cashreward = 25;
_root.RANGER.experience = 25;
_root.RANGER.special = 25;
_root.RANGER.MELEE = true;
_root.BARK = new Object();
_root.BARK.landdiff = 18;
_root.BARK.health = 75;
_root.BARK.walkspeed = 6;
_root.BARK.acceleration = 1;
_root.BARK.range = 80;
_root.BARK.damage = 3;
_root.BARK.shootsound = "barkbark";
_root.BARK.cooldown = 5;
_root.BARK.cashreward = 15;
_root.BARK.experience = 15;
_root.BARK.special = 15;
_root.BARK.MELEE = true;
_root.BITE = new Object();
_root.BITE.landdiff = 25;
_root.BITE.health = 100;
_root.BITE.walkspeed = 10;
_root.BITE.acceleration = 1;
_root.BITE.range = 100;
_root.BITE.damage = 5;
_root.BITE.cooldown = 5;
_root.BITE.cashreward = 20;
_root.BITE.experience = 20;
_root.BITE.special = 20;
_root.BITE.MELEE = true;
_root.SECOND = new Object();
_root.SECOND.landdiff = 25;
_root.SECOND.health = 100;
_root.SECOND.walkspeed = 6;
_root.SECOND.acceleration = 1;
_root.SECOND.range = 75;
_root.SECOND.damage = 5;
_root.SECOND.cooldown = 5;
_root.SECOND.cashreward = 25;
_root.SECOND.experience = 25;
_root.SECOND.special = 25;
_root.SECOND.MELEE = false;
_root.BALLZ = new Object();
_root.BALLZ.landdiff = 25;
_root.BALLZ.health = 50;
_root.BALLZ.walkspeed = 0;
_root.BALLZ.acceleration = 1;
_root.BALLZ.range = 500;
_root.BALLZ.damage = 3;
_root.BALLZ.shootsound = "nadesound";
_root.BALLZ.accuracy = 15;
_root.BALLZ.cooldown = 40;
_root.BALLZ.cashreward = 30;
_root.BALLZ.experience = 30;
_root.BALLZ.special = 30;
_root.BALLZ.antigravity = true;
_root.BALLZ.MELEE = false;
_root.BALLZ.projectileshake = false;
_root.BALLZ.projectile = true;
_root.BALLZ.projectilespeed = 15;
_root.BALLZ.projectiletype = "BALL";
_root.BALLZ.specialspot = false;
_root.MAD = new Object();
_root.MAD.landdiff = 38;
_root.MAD.health = 100;
_root.MAD.shootsound = "ak472sound";
_root.MAD.walkspeed = 3;
_root.MAD.accuracy = 10;
_root.MAD.acceleration = 1;
_root.MAD.range = 400;
_root.MAD.damage = 5;
_root.MAD.cooldown = 3;
_root.MAD.cashreward = 30;
_root.MAD.experience = 30;
_root.MAD.special = 30;
_root.MAD.twohanded = true;
_root.SHOCKER = new Object();
_root.SHOCKER.damage = 5;
_root.CRIMSON = new Object();
_root.CRIMSON.walkspeed = 15;
_root.CRIMSON.damage = 100000000 /* 0x5F5E100 */;
_root.CRIMSON.health = 5000;
_root.CARROT = new Object();
_root.CARROT.walkspeed = 0;
_root.CARROT.damage = 30;
_root.CARROT.health = 3500;
_root.MONSTER = new Object();
_root.MONSTER.walkspeed = 7;
_root.MONSTER.damage = 25;
_root.MONSTER.health = 3000;
_root.BEAR = new Object();
_root.BEAR.damage = 10;
_root.BEAR.walkspeed = 5;
_root.BEAR.health = 1500;
_root.BEAR.landdiff = 35;
_root.BEAR.boss = true;
_root.BEAR.cooldown = 20;
_root.BEAR.cashreward = 150;
_root.BEAR.experience = 50;
_root.BEAR.special = 30;
_root.BEAR.range = 150;
_root.BEAR.MELEE = true;
_root.SULTAN = new Object();
_root.SULTAN.boss = true;
_root.SULTAN.damage = 5;
_root.SULTAN.walkspeed = 0;
_root.SULTAN.health = 2000;
_root.SULTAN.landdiff = 45;
_root.SULTAN.cooldown = 100;
_root.SULTAN.cashreward = 150;
_root.SULTAN.experience = 50;
_root.SULTAN.special = 30;
_root.SULTAN.range = 1000;
_root.SULTAN.MELEE = true;
_root.OLD = new Object();
_root.OLD.boss = true;
_root.OLD.landdiff = 35;
_root.OLD.health = 2000;
_root.OLD.walkspeed = 0;
_root.OLD.accuracy = 10;
_root.OLD.acceleration = 1;
_root.OLD.range = 1000;
_root.OLD.damage = 5;
_root.OLD.shootsound = "mac10sound";
_root.OLD.cooldown = 70;
_root.OLD.cashreward = 150;
_root.OLD.experience = 40;
_root.OLD.special = 5;
_root.OLD.MELEE = true;
_root.OLD.MELEEspecial = true;
_root.OLD.projectileshake = false;
_root.OLD.projectile = true;
_root.OLD.projectilespeed = 25;
_root.OLD.projectiletype = "TOMMY";
_root.OLD.specialspot = false;
_root.SPIKE = new Object();
_root.SPIKE.boss = true;
_root.SPIKE.landdiff = 75;
_root.SPIKE.health = 1500;
_root.SPIKE.walkspeed = 3;
_root.SPIKE.accuracy = 10;
_root.SPIKE.acceleration = 1;
_root.SPIKE.range = 1000;
_root.SPIKE.damage = 20;
_root.SPIKE.MELEE = true;
_root.SPIKE.cooldown = 70;
_root.SPIKE.cashreward = 150;
_root.SPIKE.experience = 50;
_root.SPIKE.special = 5;
_root.MIKE = new Object();
_root.MIKE.boss = true;
_root.MIKE.landdiff = 65;
_root.MIKE.health = 1500;
_root.MIKE.walkspeed = 5;
_root.MIKE.accuracy = 10;
_root.MIKE.acceleration = 1;
_root.MIKE.range = 100;
_root.MIKE.damage = 20;
_root.MIKE.MELEE = true;
_root.MIKE.cooldown = 70;
_root.MIKE.cashreward = 150;
_root.MIKE.experience = 50;
_root.MIKE.special = 5;
_root.MOO = new Object();
_root.MOO.boss = true;
_root.MOO.landdiff = 85;
_root.MOO.health = 5000;
_root.MOO.walkspeed = 3;
_root.MOO.accuracy = 10;
_root.MOO.acceleration = 1;
_root.MOO.range = 100;
_root.MOO.damage = 20;
_root.MOO.MELEE = true;
_root.MOO.cooldown = 70;
_root.MOO.cashreward = 500;
_root.MOO.experience = 100;
_root.MOO.special = 0;
_root.SHUG = new Object();
_root.SHUG.landdiff = 100;
_root.SHUG.health = 2000;
_root.SHUG.walkspeed = 0;
_root.SHUG.accuracy = 10;
_root.SHUG.acceleration = 1;
_root.SHUG.range = 4000;
_root.SHUG.damage = 10;
_root.SHUG.cooldown = 20;
_root.SHUG.cashreward = 150;
_root.SHUG.experience = 50;
_root.SHUG.special = 5;
_root.SHUG.projectile = true;
_root.SHUG.twohanded = true;
_root.SHUG.projectile = true;
_root.SHUG.projectilespeed = 20;
_root.SHUG.projectiletype = "enemyrocket";
_root.gotoAndStop("Level");
protolevel = _root.attachMovie("level" + whatLevel, "ground", _root.grounddepth);
protolevel._x = 0;
protolevel._y = 0;
stopAllSounds();
if (whatLevel == 1) {
_root.level1music.start(0, 999);
}
if (whatLevel == 2) {
_root.level2music.start(0, 999);
}
if (whatLevel == 3) {
_root.level3music.start(0, 999);
}
if (whatLevel == "MOO") {
_root.l1boss2music.start(0, 999);
_root.bosslookup = true;
}
if (whatLevel == "KKK") {
_root.l2boss1music.start(0, 999);
_root.bosslookup = true;
}
if (whatLevel == "CRIMSON") {
_root.bosslookup = true;
}
if (whatLevel == "KARROT") {
_root.bosslookup = true;
}
if (whatLevel == "TEST") {
_root.BEAR.health = 500;
_root.survivalmode = true;
_root.bosslookup = false;
}
if (whatLevel == "CARROT") {
_root.bosslookup = true;
}
_root.attachMovie("cursor", "cursor", _root.cursordepth);
_root.cursor.onEnterFrame = function () {
this._x = _root._xmouse;
this._y = _root._ymouse;
};
Mouse.hide();
_root.onMouseDown = function () {
_root.mousepressed = true;
};
_root.onMouseUp = function () {
_root.mousepressed = false;
};
_root.allGs.push({ref:protolevel});
createChar(_root.mainchar, _root.ground.startspot._x + _root.ground._x, _root.ground.startspot._y + _root.ground._y, false);
createChar(_root.a1char, (_root.ground.startspot._x + _root.ground._x) - 100, _root.ground.startspot._y + _root.ground._y, true, 0);
createChar(_root.a2char, (_root.ground.startspot._x + _root.ground._x) + 100, _root.ground.startspot._y + _root.ground._y, true, 0);
_root.onEnterFrame = function () {
if (!Paused) {
_root.doAim(_root.main, false);
_root.doAim(_root.a1, false);
_root.doAim(_root.a2, false);
}
if (_root.pressKey("shift") or _root.pressKey("PAUSE")) {
if (!_root.Paused) {
_root.PAUSE("menu");
} else {
_root.UNPAUSE();
}
}
_root.cam.livebullets.text = _root.main.livebullets;
_root.cam.ammo.text = _root.main.ammo;
_root.cam.nades.text = _root.main.nades;
_root.cam.kills.text = _root.kills;
_root.cam.cash.text = _root.USER.data.cash;
clearDead();
doHeart();
checkPowerup();
};
};
mainEnterFrame = function () {
if (!this.assist) {
_root.USER.data.glove = USER.data[(_root.mainchar + "glove") + _root.USER.data[_root.mainchar + "gloveindex"]];
_root.USER.data.armor = USER.data[(_root.mainchar + "armor") + _root.USER.data[_root.mainchar + "armorindex"]];
_root.USER.data.hat = USER.data[(_root.mainchar + "hat") + _root.USER.data[_root.mainchar + "hatindex"]];
_root.USER.data.shoe = USER.data[(_root.mainchar + "shoe") + _root.USER.data[_root.mainchar + "shoeindex"]];
_root.USER.data.shades = USER.data[(_root.mainchar + "shades") + _root.USER.data[_root.mainchar + "shadesindex"]];
this.damagebonus = ((_root.USER.data.glove.damagebonus + _root.USER.data.armor.damagebonus) + _root.USER.data.hat.damagebonus) + _root.USER.data.shades.damagebonus;
this.accuracybonus = ((_root.USER.data.glove.accuracybonus + _root.USER.data.armor.accuracybonus) + _root.USER.data.hat.accuracybonus) + _root.USER.data.shades.accuracybonus;
this.specialbonus = ((_root.USER.data.glove.specialbonus + _root.USER.data.armor.specialbonus) + _root.USER.data.hat.specialbonus) + _root.USER.data.shades.specialbonus;
this.vitalitybonus = ((_root.USER.data.glove.vitalitybonus + _root.USER.data.armor.vitalitybonus) + _root.USER.data.hat.vitalitybonus) + _root.USER.data.shades.vitalitybonus;
this.damagemult = (((this.sweetspotbonus * this.sweetspot) + _root.USER.data.Damage) + this.damagebonus) / 10;
this.accuracymult = (this.sweetspotbonus / 4) + ((_root.USER.data.Accuracy + this.accuracybonus) / 10);
this.vitalitymult = _root.USER.data.Vitality + this.vitalitybonus;
this.specialmult = 0.6 + ((_root.USER.data.Special + this.specialbonus) / 40);
this.maxhealth = 10 * this.vitalitymult;
this.maxarmor = _root.USER.data.armor.maxarmor;
} else {
this.damagemult = _root.USER.data.Special / 5;
this.accuracymult = 1;
}
if (this.rolling or this.sworded) {
this.wSpeed = 20;
this.airSpeed = 23;
} else {
this.wSpeed = 12;
this.airSpeed = 16;
}
if (this.cooldowncount > 0) {
this.cooldowncount--;
}
if (this.health > this.maxhealth) {
this.health = this.maxhealth;
}
if (this.armor > this.maxarmor) {
this.armor = this.maxarmor;
}
if (this.armor > 0) {
this.showarmor = true;
} else {
this.showarmor = false;
}
if (_root.specialbar >= 100) {
_root.specialbar = 100;
_root.canspecial = true;
} else {
_root.canspecial = false;
}
if (_root[this.currentWeapon].sword) {
this.sworded = true;
} else {
this.sworded = false;
}
if (_root.USER.data.special8.Level > 1) {
this.Secondary = "glock" + _root.USER.data.special8.Level;
_root.USER.data["hasglock" + _root.USER.data.special8.Level] = true;
}
if (_root.USER.data.special11.Level > 1) {
this.Gun4 = "mac102";
_root.USER.data.hasmac102 = true;
}
if (_root.USER.data.special11.Level > 2) {
this.Gun5 = "shotgun2";
_root.USER.data.hasshotgun2 = true;
}
if (_root.USER.data.special11.Level > 3) {
this.Gun6 = "ak472";
_root.USER.data.hasak472 = true;
}
if (_root.USER.data.special11.Level > 4) {
this.Gun10 = "launcher2";
_root.USER.data.haslauncher2 = true;
}
if (_root.USER.data.special10.Level == 2) {
this.Tertiary = "lightsaber";
this.swordtype = "lightsaber";
}
if (_root.USER.data.special10.Level == 3) {
this.Tertiary = "sok";
this.swordtype = "sok";
}
if (this.assist) {
this.TIMELEFT--;
if (((this.TIMELEFT <= 0) and this.control) and (!this.specialstop)) {
if ((this.State == "Walk") or (this.State == "Stand")) {
_root.doMove(this, "escape");
}
}
}
if (!this.assist) {
if ((((_root.USER.data.Experience >= 100) and (this.State == "Stand")) and this.control) and (!this.specialstop)) {
_root.levelUp();
}
}
if (((!this.dead) and ((!_root.Paused) or _root.SpecialPause)) and (!this.specialstop)) {
for (v in _root.allGs) {
while (_root.allGs[v].ref.g.hitTest(this._x, this._y + this.landDiff, true) or (_root.allGs[v].ref.s.hitTest(this._x, this._y + this.landDiff, true) and (this.ySpeed >= 0))) {
this._y--;
this.ySpeed = 0;
if (!this.landed) {
this.landed = true;
this.nading = false;
this.walking = false;
this.downed = false;
this.swordcombo = 0;
this.dodust = true;
this.xSpeed = 0;
this.rolling = false;
if (!pressKey("down", 1)) {
this.State = "Land";
if (this.reloading) {
this.reloading = false;
_root.endReload(this);
}
if (this.gunswitching) {
_root.endSwitchGun(this);
this.gunswitching = false;
}
_root.changeState("Land", this);
} else {
this.crouching = true;
if (this.reloading) {
this.reloading = false;
_root.endReload(this);
}
if (this.gunswitching) {
this.endSwitchGun(this);
this.gunswitching = false;
}
_root.changeState("Crouching", this);
}
}
}
}
if (this.dodust) {
this.dodust = false;
_root.doDust(this);
}
if (_root.mousepressed) {
if ((this.sworded and (!this.gunswitching)) and ((((this.State == "Stand") or (this.State == "Walk")) or (this.State == "Crouch")) or (this.State == "SwordAttack"))) {
_root.doSwordCombo();
} else if ((!this.gunswitching) and (this.State != "Land")) {
startShoot(this, true);
}
}
this.ySpeed = this.ySpeed + _root.gravity;
if (!this.assist) {
if (((!this.reloading) and (!this.nading)) and (!this.gunswitching)) {
if ((((this.control and _root.pressKey("primary")) and (!this.reloading)) and (!this.nading)) and (!this.gunswitching)) {
_root.switchGun(this, this.Primary);
}
if (this.control and _root.pressKey("secondary")) {
_root.switchGun(this, this.Secondary);
}
if (this.control and _root.pressKey("tertiary")) {
_root.switchGun(this, this.Gun3);
}
if (this.control and _root.pressKey("gun4")) {
_root.switchGun(this, this.Gun4, true);
}
if (this.control and _root.pressKey("gun5")) {
_root.switchGun(this, this.Gun5, true);
}
if (this.control and _root.pressKey("gun6")) {
_root.switchGun(this, this.Gun6, true);
}
if (this.control and _root.pressKey("gun7")) {
_root.switchGun(this, this.Gun7, true);
}
if (this.control and _root.pressKey("gun8")) {
_root.switchGun(this, this.Gun8, true);
}
if (this.control and _root.pressKey("gun9")) {
_root.switchGun(this, this.Gun9, true);
}
if (this.control and _root.pressKey("gun10")) {
_root.switchGun(this, this.Gun10, true);
}
if (this.control and _root.pressKey("reload")) {
_root.doReload(this);
}
if (this.control and _root.pressKey("nade")) {
_root.throwNade(this);
}
if ((((this.control and _root.pressKey("special3")) and _root.USER.data.special3.unlocked) and _root.canspecial) and (!this.jumping)) {
_root.specialbar = 0;
_root.canspecial = false;
_root.doSpecial("special3", true);
}
if ((((this.control and _root.pressKey("special12")) and _root.USER.data.special12.unlocked) and _root.canspecial) and (!this.jumping)) {
_root.specialbar = 0;
_root.canspecial = false;
_root.doSpecial("SpecialBlast", true);
}
if ((((this.control and _root.pressKey("special6")) and _root.USER.data.special6.unlocked) and _root.canspecial) and (!this.jumping)) {
_root.specialbar = 0;
_root.canspecial = false;
if (_root.USER.data.special6.Level == 2) {
_root.USER.data.followTime = 900;
} else if (_root.USER.data.special6.Level == 3) {
_root.USER.data.followTime = 1350;
}
_root.Summon(_root.a2);
_root.a2.shield = true;
}
if ((((this.control and _root.pressKey("special9")) and _root.USER.data.special9.unlocked) and _root.canspecial) and (!this.jumping)) {
_root.specialbar = 0;
_root.canspecial = false;
_root.Summon(_root.a1);
_root.a2.shield = true;
if (_root.USER.data.special9.Level > 2) {
_root.Summon(_root.a2);
}
}
}
if (_root.pressKey("ctrl")) {
_root.boss1finished = true;
}
if (this.control) {
if (!this.crouching) {
if (pressKey("right", 1) and (!pressKey("left", 1))) {
this.dir = 1;
this._xscale = 100;
if (!this.jumping) {
this.State = "Walk";
_root.changeState("Walk", this);
this.xSpeed = this.wSpeed * _root.speedmult;
} else {
this.xSpeed = this.airSpeed;
}
} else if (pressKey("left", 1) and (!pressKey("right", 1))) {
this.dir = -1;
this._xscale = -100;
if (!this.jumping) {
_root.changeState("Walk", this);
this.xSpeed = (-this.wSpeed) * _root.speedmult;
} else {
this.xSpeed = -this.airSpeed;
}
}
}
}
} else {
if (this.shield) {
if (_root.main.dir == -1) {
this.maxrange = 150;
this.minrange = 0;
} else {
this.maxrange = -50;
this.minrange = -200;
}
}
if (this.control and (!this.specialstop)) {
if ((_root.main._x - this._x) <= this.minrange) {
this.closeenough = false;
if (!this.walking) {
this.walking = true;
this.dir = -1;
this._xscale = -100;
if (!this.jumping) {
_root.changeState("Walk", this);
this.walking = true;
} else {
this.xSpeed = -this.airSpeed;
this.walking = false;
}
} else {
if ((this._currentframe != 2) and (!this.jumping)) {
_root.changeState("Walk", this);
}
if ((!this.jumping) and (!this.crouching)) {
this.xSpeed = -this.wSpeed;
} else {
this.xSpeed = -this.airSpeed;
}
}
} else if ((_root.main._x - this._x) >= this.maxrange) {
this.closeenough = false;
if (!this.walking) {
this.dir = 1;
this._xscale = 100;
this.walking = true;
if (!this.jumping) {
this.State = "Walk";
_root.changeState("Walk", this);
}
} else {
if ((this._currentframe != 2) and (!this.jumping)) {
_root.changeState("Walk", this);
}
if ((!this.jumping) and (!this.crouching)) {
this.xSpeed = this.wSpeed;
} else {
this.xSpeed = this.airSpeed;
}
}
} else {
this.walking = false;
this.closeenough = true;
}
if ((this._y - _root.main._y) > 75) {
if (!this.jumping) {
this.jumping = true;
this.landed = false;
this.downed = false;
this.crouching = false;
if (((this.State == "Crouch") and _root.USER.data.special2.unlocked) or _root.showjordans) {
_root.doHighJump(this);
} else {
this.ySpeed = this.ySpeed - this.jumpHeight;
}
if ((!pressKey("left", 1)) and (!pressKey("right", 1))) {
_root.changeState("JumpUp", this);
this.char.play();
}
if (pressKey("left", 1) or pressKey("right", 1)) {
_root.changeState("JumpForward", this);
this.char.play();
}
}
}
}
}
if (!this.assist) {
if ((pressKey("up", 1) and (this.State != "SwordAttack")) and (!this.rolling)) {
if (!this.jumping) {
this.landed = false;
this.jumping = true;
this.downed = false;
this.crouching = false;
if (((this.State == "Crouch") and _root.USER.data.special2.unlocked) or _root.showjordans) {
_root.doHighJump(this);
} else {
this.ySpeed = this.ySpeed - this.jumpHeight;
}
if ((!pressKey("left", 1)) and (!pressKey("right", 1))) {
_root.changeState("JumpUp", this);
}
if (pressKey("left", 1) or pressKey("right", 1)) {
_root.changeState("JumpForward", this);
}
}
}
}
if ((pressKey("down", 1) and (!this.jumping)) and (this.State != "SwordAttack")) {
if ((pressKey("right", 1) or pressKey("left", 1)) and _root.USER.data.special5.unlocked) {
if (!this.rolling) {
this.rolling = true;
if (pressKey("right", 1)) {
this.dir = 1;
this._xscale = 100;
this.xSpeed = this.wSpeed;
}
if (pressKey("left", 1)) {
this.dir = -1;
this._xscale = -100;
this.xSpeed = -this.wSpeed;
}
if (this.reloading) {
this.reloading = false;
}
if (this.gunswitching) {
this.gunswitching = false;
}
_root.changeState("Roll", this);
}
} else if ((!this.crouching) and (!this.rolling)) {
this.crouching = true;
if (this.reloading) {
this.reloading = false;
}
if (this.gunswitching) {
this.gunswitching = false;
}
_root.changeState("Crouching", this);
}
} else {
this.crouching = false;
}
if (((this.ySpeed > 0) and this.jumping) and (!this.downed)) {
this.char.gotoAndPlay("down");
this.char.play();
this.jumping = true;
this.downed = true;
}
if (this.ySpeed > 40) {
if (!this.jumping) {
_root.changeState("JumpForward", this);
this.char.gotoAndPlay("down");
this.jumping = true;
this.landed = false;
this.downed = true;
}
}
if ((this.State == "JumpUp") or (this.State == "JumpForward")) {
this.jumping = true;
} else if (this.jumping) {
this.jumping = false;
}
if (((((this.State == "Land") or (this.State == "Crouching")) or this.specialstop) or (this.State == "SwordAttack")) or (this.State == "Roll")) {
this.control = false;
} else {
this.control = true;
}
if (!this.assist) {
if ((((((!pressKey("left", 1)) and (!pressKey("right", 1))) or (pressKey("left", 1) and pressKey("right", 1))) or this.crouching) or (this.State == "Land")) or (this.State == "SwordAttack")) {
if (!this.jumping) {
if (!this.rolling) {
this.xSpeed = this.xSpeed / _root.inertia;
}
} else {
this.xSpeed = this.xSpeed / _root.airinertia;
}
if ((((this.control and (!this.crouching)) and (!this.rolling)) and (!this.jumping)) and (this.State != "SwordAttack")) {
_root.changeState("Stand", this);
_root.main.swordcombo = 0;
}
if ((this.xSpeed < 0.1) && (this.xSpeed > -0.1)) {
this.xSpeed = 0;
}
}
} else if (((!this.jumping) or this.crouching) or (this.State == "Land")) {
if ((!this.walking) and (this.State != "Walk")) {
this.xSpeed = this.xSpeed / inertia;
}
if ((this.control and (!this.crouching)) and this.closeenough) {
_root.changeState("Stand", this);
}
if ((this.xSpeed < 0.1) && (this.xSpeed > -0.1)) {
this.xSpeed = 0;
if (this.shield) {
this.dir = _root.main.dir;
this._xscale = _root.main._xscale;
}
}
}
for (v in _root.allGs) {
if (this.xSpeed > 0) {
if (_root.allGs[v].ref.g.hitTest(this._x + 30, this._y + 30, true)) {
this._x--;
this.xSpeed = 0;
} else if (_root.allGs[v].ref.g.hitTest(this._x + 40, this._y + 40, true)) {
this.xSpeed = 0;
}
} else if (this.xSpeed < 0) {
if (_root.allGs[v].ref.g.hitTest(this._x - 30, this._y + 30, true)) {
this._x++;
this.xSpeed = 0;
} else if (_root.allGs[v].ref.g.hitTest(this._x - 40, this._y + 40, true)) {
this.xSpeed = 0;
}
}
if (this.ySpeed < 0) {
if (_root.allGs[v].ref.g.hitTest(this._x, this._y, true) or _root.ground.st.hitTest(this._x, this._y, true)) {
this._y++;
this.ySpeed = 0;
}
}
}
for (v in _root.enemyOnScreen) {
if (!_root.enemyOnScreen[v].ref.air) {
if (!_root.enemyOnScreen[v].ref.dontpush) {
if (_root.enemyOnScreen[v].ref.char.hittest.hitTest(this.char.hittest)) {
if ((this._x + (this._width / 4)) >= (_root.enemyOnScreen[v].ref._x + (_root.enemyOnScreen[v].ref._width / 4))) {
this._x = this._x + 4;
this.xSpeed = 0;
_root.enemyOnScreen[v].ref.xSpeed = 0;
} else {
this._x = this._x - 4;
this.xSpeed = 0;
_root.enemyOnScreen[v].ref.xSpeed = 0;
}
}
}
}
}
if (((((this.State == "Stand") or (this.State == "Walk")) or (this.State == "Crouch")) or (this.State == "Crouching")) or (this.State == "Land")) {
if (_root.ground.l2r.hitTest(this._x, (this._y + this.landDiff) + 5, true)) {
this._x = this._x + _root.conveyorspeed;
} else if (_root.ground.r2l.hitTest(this._x, (this._y + this.landDiff) + 5, true)) {
this._x = this._x - _root.conveyorspeed;
}
}
if (this.xSpeed > 0) {
if (!this.canmoveright) {
this.xSpeed = 0;
}
}
if (this.xSpeed < 0) {
if (!this.canmoveleft) {
this.xSpeed = 0;
}
}
this._y = this._y + this.ySpeed;
this._x = this._x + this.xSpeed;
}
};
createChar = function (char, X, Y, assist, timeleft) {
if (!assist) {
proto = _root.attachMovie(char, "main", _root.chardepth);
} else if (char == _root.a1char) {
proto = _root.attachMovie(char, "a1", _root.chardepth + 1);
proto.maxrange = 150;
proto.minrange = 0;
} else {
proto = _root.attachMovie(char, "a2", _root.chardepth - 1);
proto.maxrange = -50;
proto.minrange = -200;
}
proto._x = X;
proto._y = Y;
proto.character = char;
proto.cooldowncount = 0;
proto.currentWeapon = _root.USER.data.currentWeapon;
proto.Primary = _root.USER.data.currentWeapon;
proto.Secondary = "glock";
proto.Gun3 = "katana";
proto.Gun4 = "mac10";
proto.Gun5 = "shotgun";
proto.Gun6 = "ak47";
proto.Gun7 = "M4";
proto.Gun8 = "crossbow";
proto.Gun9 = "NRG";
proto.Gun10 = "launcher";
proto.State = "JumpUp";
proto.swordtype = "katana";
proto.sworded = false;
proto.ySpeed = 0;
proto.wSpeed = 12;
proto.onebullet = true;
proto.jumpHeight = 40;
proto.highJumpBonus = 1.5;
_root.USER.data.glove = USER.data[(_root.mainchar + "glove") + _root.USER.data[_root.mainchar + "gloveindex"]];
_root.USER.data.armor = USER.data[(_root.mainchar + "armor") + _root.USER.data[_root.mainchar + "armorindex"]];
_root.USER.data.hat = USER.data[(_root.mainchar + "hat") + _root.USER.data[_root.mainchar + "hatindex"]];
_root.USER.data.shoe = USER.data[(_root.mainchar + "shoe") + _root.USER.data[_root.mainchar + "shoeindex"]];
_root.USER.data.shades = USER.data[(_root.mainchar + "shades") + _root.USER.data[_root.mainchar + "shadesindex"]];
proto.vitalitybonus = ((_root.USER.data.glove.vitalitybonus + _root.USER.data.armor.vitalitybonus) + _root.USER.data.hat.vitalitybonus) + _root.USER.data.shades.vitalitybonus;
proto.vitalitymult = (_root.USER.data.Vitality + proto.vitalitybonus) / 10;
proto.maxhealth = 100 * proto.vitalitymult;
proto.maxarmor = _root.USER.data.armor.maxarmor;
proto.airSpeed = 16;
proto.health = proto.maxhealth;
proto.livebullets = _root[proto.currentWeapon].clipsize;
proto.ammo = 200;
proto.nades = 5;
proto.armor = 0;
proto.rolling = false;
proto.enemy = false;
proto.showarmor = false;
proto.sweetspot = 0;
proto.sweetspotbonus = 2;
proto.canspecial = false;
proto.canmoveright = true;
proto.canmoveleft = true;
proto.melee = false;
proto.landed = false;
proto.downed = false;
proto.reloading = false;
proto.nading = false;
proto.canshoot = true;
proto.dead = false;
proto.special = 0;
proto.gunswitching = false;
proto.keepFrame = 0;
proto.specialstop = false;
proto.switchTo = 0;
proto.swordcombo = 0;
proto.dir = 1;
proto.gundir = 1;
if (assist) {
proto.assist = assist;
proto.out = true;
proto.timer = 0;
proto.shoottime = 30;
proto.walking = false;
proto.TIMELEFT = timeleft;
}
if (char == "BEAN") {
proto.landDiff = proto._height - 10;
}
if (char == "LEE") {
proto.landDiff = proto._height - 20;
}
if (char == "TMATO") {
proto.landDiff = proto._height - 10;
}
proto.onEnterFrame = _root.mainEnterFrame;
};
bulletEnd = function (what) {
removeMovieClip(what._parent);
};
doAim = function (what, enemy) {
if (_root[what.currentWeapon].sword and (!what.gunswitching)) {
what.char.gunarm.gotoAndStop("Sword");
what.char.backarm.gotoAndStop("Sword");
} else if (what.shield) {
what.char.gunarm.gotoAndStop("shield");
} else {
what.char.gunarm.stance.gotoAndStop(_root[what.currentWeapon].stance);
what.char.gunarm.stance.weapon.gun.gotoAndStop(what.currentWeapon);
if (((_root[what.currentWeapon].stance == "three") and (!what.gunswitching)) and (!what.reloading)) {
what.char.backarm.gotoAndStop("launcher");
} else if ((!what.nading) and (!what.reloading)) {
what.char.backarm.gotoAndStop("knife");
}
_root.camdiffx = (_root.cam._x * what.dir) - (420 * what.dir);
_root.camdiffxpure = _root.cam._x - 420;
_root.camdiffy = _root.cam._y - 240;
if (((!what.reloading) and (!what.melee)) and (!what.gunswitching)) {
if ((!_root.cursor.hitTest(what.char.hittest)) or enemy) {
what.melee = false;
var _local4 = new Object();
_local4.x = what.char.gunarm._x + _root.camdiffx;
_local4.y = what.char.gunarm._y + _root.camdiffy;
if (_root[what.whatkind].twohanded) {
var _local5 = new Object();
_local5.x = what.char.otherarm._x + _root.camdiffx;
_local5.y = what.char.otherarm._y + _root.camdiffy;
what.char.localToGlobal(_local5);
}
what.char.localToGlobal(_local4);
if (!enemy) {
var _local6 = Math.atan2(_root._ymouse - _local4.y, _root._xmouse - _local4.x);
var _local3 = Math.round((_local6 * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - _local4.y);
_root.xChange = Math.round(_root._xmouse - _local4.x);
} else {
var _local6 = Math.atan2((_root.main._y - _local4.y) + 30, _root.main._x - _local4.x);
var _local3 = Math.round((_local6 * 180) / Math.PI);
_root.yChange = Math.round((_root.main._y + 30) - _local4.y);
_root.xChange = Math.round(_root.main._x - _local4.x);
var _local8 = Math.atan2((_root.main._y - _local5.y) + 30, _root.main._x - _local5.x);
var _local9 = Math.round((_local8 * 180) / Math.PI);
_root.yChange2 = Math.round((_root.main._y + 30) - _local5.y);
_root.xChange2 = Math.round(_root.main._x - _local5.x);
}
if (what.dir == 1) {
if ((_local3 <= -90) or (_local3 >= 135)) {
_root.changeGunarm(what, "back");
what.gundir = -1;
what.char.gunarm._yscale = -100;
what.char.gunarm._xscale = -100;
what.char.gunarm.stance.weapon.hand.gotoAndStop("front");
if (_local3 > -135) {
what.flasharea = "flashtop";
}
if ((_local3 <= -135) or (_local3 >= 135)) {
what.flasharea = "flashback";
}
if ((_local3 < 135) and (_local3 > 0)) {
what.flasharea = "flashbottom";
}
} else {
_root.changeGunarm(what, "front");
what.gundir = 1;
what.char.gunarm._yscale = 100;
what.char.gunarm._xscale = 100;
if (_local3 < -45) {
what.flasharea = "flashtop";
}
if ((_local3 >= -45) and (_local3 <= 45)) {
what.flasharea = "flashfront";
}
if (_local3 > 45) {
what.flasharea = "flashbottom";
}
what.char.gunarm.stance.weapon.hand.gotoAndStop("back");
}
}
}
if (what.dir == -1) {
if ((_local3 <= -90) or (_local3 >= 45)) {
_root.changeGunarm(what, "front");
what.gundir = -1;
what.char.gunarm._yscale = -100;
what.char.gunarm._xscale = -100;
what.char.gunarm.stance.weapon.hand.gotoAndStop("back");
if (_local3 > -135) {
what.flasharea = "flashtop";
}
if ((_local3 <= -135) or (_local3 >= 135)) {
what.flasharea = "flashfront";
}
if ((_local3 < 135) and (_local3 > 0)) {
what.flasharea = "flashbottom";
}
}
if ((_local3 > -90) and (_local3 < 45)) {
_root.changeGunarm(what, "back");
what.gundir = 1;
what.char.gunarm._yscale = 100;
what.char.gunarm._xscale = 100;
what.char.gunarm.stance.weapon.hand.gotoAndStop("front");
if (_local3 < -45) {
what.flasharea = "flashtop";
}
if ((_local3 >= -45) and (_local3 <= 45)) {
what.flasharea = "flashback";
}
if (_local3 > 45) {
what.flasharea = "flashbottom";
}
what.char.gunarm.stance.weapon.hand.gotoAndStop("front");
}
}
what.char.otherarm._xscale = what.char.gunarm._xscale;
what.char.otherarm._yscale = what.char.gunarm._yscale;
what.char.gunarm._rotation = _local3 * what.dir;
what.char.otherarm._rotation = _local9 * what.dir;
if (_root[what.currentWeapon].stance == "three") {
what.char.backarm.weapon._rotation = _local3 * what.dir;
what.char.backarm.weapon._xscale = 100 * what.gundir;
what.char.backarm.weapon._yscale = 100 * what.gundir;
}
what.canshoot = true;
}
if (what.reloading or what.gunswitching) {
if (what.dir == 1) {
what.char.gunarm._rotation = 0;
what.char.gunarm._yscale = 100;
what.char.gunarm._xscale = 100;
} else {
what.char.gunarm._rotation = 180;
what.char.gunarm._yscale = -100;
what.char.gunarm._xscale = -100;
}
if (!what.reloading) {
what.char.backarm.weapon._rotation = 0;
}
what.char.backarm.weapon._xscale = 100;
what.char.backarm.weapon._yscale = 100;
}
if (((((((what.flasharea == "flashfront") and (!what.reloading)) and (!what.melee)) and (!what.nading)) and (!what.gunswitching)) and (_root[what.currentWeapon].stance != "three")) and (!what.specialhand)) {
_root.otherhandVisible(what, true);
what.char.backarm._visible = false;
what.sweetspot = 1;
} else {
if ((_root[what.currentWeapon].stance == "three") and (!what.melee)) {
if ((what.flasharea == "flashfront") or ((what.flasharea == "flashtop") and (what.gundir == what.dir))) {
_root.otherhandVisible(what, true);
what.char.backarm._visible = true;
} else {
what.char.backarm._visible = true;
_root.otherhandVisible(what, false);
what.char.backarm.gotoAndStop("knife");
}
} else {
_root.otherhandVisible(what, false);
what.char.backarm._visible = true;
if ((!what.reloading) and (!what.nading)) {
what.char.backarm.gotoAndStop("knife");
}
}
what.sweetspot = 0;
}
if (((_root.cursor.hitTest(what.char.hittest) and (!what.reloading)) and (!what.gunswitching)) and (!what.specialstop)) {
if ((!enemy) and (!what.melee)) {
_root.changeGunarm(what, "bent");
_root.otherhandVisible(what, false);
what.canshoot = false;
what.melee = true;
if (what.dir == 1) {
what.char.gunarm._rotation = 0;
what.char.gunarm._yscale = 100;
what.char.gunarm._xscale = 100;
} else {
what.char.gunarm._rotation = 180;
what.char.gunarm._yscale = -100;
what.char.gunarm._xscale = -100;
}
}
} else {
what.melee = false;
}
if (_root[what.currentWeapon].shotgun and what.reloading) {
what.char.backarm._visible = false;
}
}
};
otherhandVisible = function (what, lean) {
what.char.gunarm.stance.weapon.gun.otherhand._visible = lean;
what.char.container.gunarm.stance.weapon.gun.otherhand._visible = lean;
what.char.stance.weapon.gun.otherhand._visible = lean;
what.char.gun.otherhand._visible = lean;
};
changeGunarm = function (what, towhat) {
what.char.gunarm.gotoAndStop(towhat);
what.char.gunarm.stance.gotoAndStop(_root[what.currentWeapon].stance);
what.char.gunarm.stance.weapon.gun.gotoAndStop(what.currentWeapon);
};
getHurt = function (who, damage, how) {
if (!who.enemy) {
if (!who.dead) {
if (who.armor == 0) {
who.health = who.health - (damage * _root.difficulty);
_root.tintRed(who.char, 30, 3);
} else if (who.armor < damage) {
damage = damage - who.armor;
who.health = who.health - (damage * _root.difficulty);
who.armor = 0;
_root.tintRed(who.char, 30, 3);
} else {
who.armor = who.armor - (damage * _root.difficulty);
_root.tintWhite(who.char, 30, 5);
}
}
} else {
_root.tintRed(who.char, 20, 3);
who.health = who.health - (damage / _root.difficulty);
}
who.char.body.FACE.gotoAndPlay("hit");
if (!who.enemy) {
if ((who.health <= 30) and (who.armor == 0)) {
_root.camFlash("Red", 3);
}
}
if (who.boss or _root[who.whatkind].boss) {
_root.tintRed(who.char, 30, 3);
_root.tintRed(_root.cam.bosshealthbar, 30, 5);
}
if (who.health <= 0) {
if (!who.boss) {
if (who.enemy) {
who.gotoAndStop("Die" + how);
} else if (how == "Fall") {
who.gotoAndStop("DieFall");
} else {
who.gotoAndStop("DieBullet");
}
} else {
who.gotoAndStop("Die");
}
if (who.enemy) {
if (_root.survivalmode) {
_root.sstats.kills++;
if (how == "Headshot") {
_root.sstats.headshots++;
_root.tintRed(_root.cam.survivalmodule.headclip, 100, 5);
}
}
if (who.boss) {
_root.bossDieStart(who);
} else {
_root.enemyDieStart(who);
}
} else {
_root.dieStart();
}
}
};
doHeart = function () {
i = 10;
while (i > 0) {
if (i > _root.lives) {
if (!_root.cam["heart" + i].dying) {
_root.cam["heart" + i]._visible = false;
}
} else {
_root.cam["heart" + i].dying = false;
_root.cam["heart" + i].gotoAndStop(1);
_root.cam["heart" + i]._visible = true;
}
i--;
}
};
doHitArea = function (hitarea, damage, how, enemy) {
if (!enemy) {
for (n in _root.enemyOnScreen) {
if (hitarea.hitTest(_root.enemyOnScreen[n].ref.char.hittest)) {
if (hitarea._parent.lowdamage) {
damage = damage / 2;
}
_root.getHurt(_root.enemyOnScreen[n].ref, damage * _root.main.damagemult, how);
if (how != "Explosion") {
proto = _root.attachMovie("bloodslice", "blood" + _root.bloodcount, _root.bloodcount + _root.blooddepth);
Spot = new Object();
Spot.y = hitarea._y;
Spot.x = hitarea._x + hitarea._width;
hitarea._parent.localToGlobal(Spot);
proto._x = _root.enemyOnScreen[n].ref._x;
proto._y = _root.enemyOnScreen[n].ref._y;
proto._xscale = -75 * _root.enemyOnScreen[n].ref.dir;
proto._yscale = 75;
}
}
}
} else if (hitarea.hitTest(_root.main.char.hittest) and (!_root.main.dead)) {
if (how == "Punch") {
_root.punchsound.start();
_root.punchsound.start();
}
if (how == "Slice") {
_root.die.start();
}
_root.getHurt(_root.main, damage, how);
}
};
startShoot = function (who, auto) {
if ((who.livebullets <= 0) and who.control) {
_root.doReload(who);
} else if (((((((who.cooldowncount <= 0) and (!who.melee)) and who.control) and (who.livebullets > 0)) and who.canshoot) and (!who.reloading)) and (!who.gunswitching)) {
who.onebullet = true;
who.char.gunarm.stance.weapon.gotoAndPlay(1);
who.cooldowncount = _root[who.currentWeapon].cooldown;
if (!auto) {
_root.mousepressed = false;
}
}
if (who.melee) {
who.char.backarm.gotoAndStop("knife");
if (who.char.backarm.weapon._currentframe == 1) {
_root.whip.start();
}
who.char.backarm.weapon.play();
} else if (((!who.reloading) and (!who.nading)) and (!who.gunswitching)) {
who.char.backarm.gotoAndStop("knife");
}
};
doMultiShoot = function (who, howmany, freebullets) {
var _local2 = 1;
while (_local2 <= howmany) {
if (_local2 == 1) {
_root[who.currentWeapon + "sound"].start();
}
who.onebullet = true;
_root.doShoot(who, true, freebullets);
_local2++;
}
};
doShoot = function (who, auto, free) {
if (who.onebullet or free) {
who.onebullet = false;
_root.bulletcount++;
if (!free) {
who.livebullets--;
}
if (_root.bulletcount > _root.maxbullets) {
_root.bulletcount = 1;
}
var _local3 = new Object();
_local3.x = who.char.gunarm.stance.weapon.gun.shotspot._x;
_local3.y = who.char.gunarm.stance.weapon.gun.shotspot._y;
who.char.gunarm.stance.weapon.gun.localToGlobal(_local3);
if (_root[who.currentWeapon].projectile) {
protobullet = attachMovie(_root[who.currentWeapon].projectile, "bullet" + _root.bulletcount, _root.bulletcount + _root.bulletdepth);
} else {
protobullet = attachMovie("bullet", "bullet" + _root.bulletcount, _root.bulletcount + _root.bulletdepth);
}
protobullet._x = (_local3.x + _root.cam._x) - 420;
protobullet._y = (_local3.y + _root.cam._y) - 240;
who.char.body.ear.gotoAndPlay("shoot");
who.char.ear.gotoAndPlay("shoot");
if (_root.explosive) {
_root.tintRed(who.char.gunarm.stance.weapon.gun, 30, 3);
}
if (!_root[who.currentWeapon].shotgun) {
_root[who.currentWeapon + "sound"].start();
}
protobullet.damage = _root[who.currentWeapon].damage * who.damagemult;
angle = (Math.random() - 0.5) * (_root[who.currentWeapon].accuracy / who.accuracymult);
protobullet._rotation = (who.char.gunarm._rotation * who.dir) + angle;
if (_root[who.currentWeapon].projectile) {
protobullet.xSpeed = _root[who.currentWeapon].projectilespeed;
protobullet.onEnterFrame = function () {
if (!this.hityet) {
for (n in _root.enemyOnScreen) {
if (_root.enemyOnScreen[n].ref.char.hittest.hitTest(this.it.hittest)) {
this.it.gotoAndPlay("explode");
if (_root[who.currentWeapon].projectileshake) {
_root.camShake(15, 10);
}
this.xSpeed = 0;
this.hityet = true;
}
}
spot = new Object();
spot.x = this.it._x;
spot.y = this.it._y;
this.localToGlobal(spot);
if (_root.ground.g.hitTest(spot.x + _root.camdiffxpure, spot.y + _root.camdiffy, true)) {
this.it.gotoAndPlay("explode");
if (_root[who.currentWeapon].projectileshake) {
_root.camShake(15, 10);
}
this.xSpeed = 0;
this.hityet = true;
}
if ((!_root.Paused) or _root.specialstop) {
this.it._x = this.it._x + this.xSpeed;
}
}
};
} else {
protobullet.onEnterFrame = function () {
while ((!_root.HIT(this.BULLET, false, false)) and (this.BULLET._xscale <= 1500)) {
this.BULLET._xscale = this.BULLET._xscale + 40;
}
};
}
var _local4 = _root[who.currentWeapon].flashArray[Math.floor(Math.random() * _root[who.currentWeapon].flashArray.length)];
_root.flashcount++;
protoflash = attachMovie(_local4, "flash" + _root.flashcount, _root.flashcount + _root.flashdepth);
if (who.sweetspot) {
protoflash._xscale = 140;
protoflash._yscale = 140;
}
protoflash._x = (_local3.x + _root.cam._x) - 420;
protoflash._y = (_local3.y + _root.cam._y) - 240;
protoflash._rotation = who.char.gunarm._rotation * who.dir;
who.char.body[who.flasharea].gotoAndPlay(2);
who.char.gunarm.stance.weapon.hand.FLASH.gotoAndPlay(2);
who.char.gunarm.stance.weapon.gun.guntype.gotoAndPlay(2);
}
};
doEnemyShoot = function (who, auto) {
var _local3 = new Object();
_root[_root[who.whatkind].shootsound].start();
if (_root[who.whatkind].specialspot) {
_local3.x = who.char.shotspot._x;
_local3.y = who.char.shotspot._y;
who.char.localToGlobal(_local3);
} else if (_root[who.whatkind].twohanded) {
Random = Math.floor(Math.random() * 2);
if (Random == 0) {
whicharm = "otherarm";
if (who.whatkind == "SHUG") {
who.char.otherarm.stance.weapon.gotoAndPlay(3);
if (who.char.gunarm.stance.weapon._currentframe == 2) {
who.char.gunarm.stance.weapon.gotoAndStop(1);
}
}
} else if (Random == 1) {
whicharm = "gunarm";
if (who.whatkind == "SHUG") {
if (who.char.gunarm.stance.weapon._currentframe < 3) {
who.char.gunarm.stance.weapon.gotoAndPlay(3);
}
}
}
_local3.x = who.char[whicharm].stance.weapon.gun.shotspot._x;
_local3.y = who.char[whicharm].stance.weapon.gun.shotspot._y;
who.char[whicharm].stance.weapon.gun.localToGlobal(_local3);
} else {
_local3.x = who.char.gunarm.stance.weapon.gun.shotspot._x;
_local3.y = who.char.gunarm.stance.weapon.gun.shotspot._y;
who.char.gunarm.stance.weapon.gun.localToGlobal(_local3);
}
_root.bulletcountenemy++;
if (_root[who.whatkind].projectile) {
protobullet = attachMovie(_root[who.whatkind].projectiletype, "bullet" + _root.bulletcountenemy, _root.bulletcountenemy + _root.bulletdepthenemy);
} else {
protobullet = attachMovie("bullet", "bullet" + _root.bulletcountenemy, _root.bulletcountenemy + _root.bulletdepthenemy);
}
_root.thingsToDelete.push({ref:protobullet});
protobullet._x = (_local3.x + _root.cam._x) - 420;
protobullet._y = (_local3.y + _root.cam._y) - 240;
protobullet.damage = _root[who.whatkind].damage;
if (_root[who.whatkind].twohanded) {
protobullet._rotation = ((who.char[whicharm]._rotation * who.dir) + (Math.random() * _root[who.whatkind].accuracy)) - ((Math.random() * _root[who.whatkind].accuracy) / 2);
} else {
protobullet._rotation = ((who.char.gunarm._rotation * who.dir) + (Math.random() * _root[who.whatkind].accuracy)) - ((Math.random() * _root[who.whatkind].accuracy) / 2);
}
if (_root[who.whatkind].projectile) {
if (_root[who.whatkind].specialspot) {
protobullet.dir = who.dir;
protobullet.xscale = 100 * protobullet.dir;
} else {
protobullet.dir = 1;
}
protobullet.xSpeed = _root[who.whatkind].projectilespeed * protobullet.dir;
protobullet.onEnterFrame = function () {
if (!this.hityet) {
if (_root.main.char.hittest.hitTest(this.it.hittest)) {
this.it.gotoAndPlay("explode");
if (_root[who.whatkind].projectileshake) {
_root.camShake(15, 10);
}
this.xSpeed = 0;
this.hityet = true;
}
spot = new Object();
spot.x = this.it._x;
spot.y = this.it._y;
this.localToGlobal(spot);
if (_root.ground.g.hitTest(spot.x + _root.camdiffxpure, spot.y + _root.camdiffy, true) or _root.a2.char.gunarm.stance.shield.hittest.hitTest(spot.x + _root.camdiffxpure, spot.y + _root.camdiffy, true)) {
this.it.gotoAndPlay("explode");
if (_root[who.whatkind].projectileshake) {
_root.camShake(15, 10);
}
this.xSpeed = 0;
this.hityet = true;
}
if (!_root.Paused) {
this.it._x = this.it._x + this.xSpeed;
}
}
};
} else {
protobullet.onEnterFrame = function () {
while ((!_root.HIT(this.BULLET, true, false)) and (this.BULLET._xscale <= 1000)) {
this.BULLET._xscale = this.BULLET._xscale + 40;
}
};
}
_root.flashcount++;
if (!_root[who.whatkind].projectile) {
protoflash = attachMovie("flash1", "flash" + _root.flashcount, _root.flashcount + _root.flashdepth);
protoflash._x = (_local3.x + _root.cam._x) - 420;
protoflash._y = (_local3.y + _root.cam._y) - 240;
protoflash._rotation = who.char.gunarm._rotation * who.dir;
}
who.char.body.play();
who.char.gunarm.stance.weapon.hand.flash.gotoAndPlay(1);
};
throwNade = function (who) {
if ((((who.nades > 0) and (!who.nading)) and (!who.sworded)) and (_root[who.currentWeapon].stance != "three")) {
who.nading = true;
if (who.melee and _root.USER.data.special4.unlocked) {
who.char.backarm.gotoAndStop("rollnade");
} else {
who.char.backarm.gotoAndStop("nade");
}
}
};
doNade = function (who) {
who.nades--;
_root.nadecount++;
Spot = new Object();
Spot.x = who.char.backarm.weapon.shotspot._x;
Spot.y = who.char.backarm.weapon.shotspot._y;
who.char.backarm.weapon.localToGlobal(Spot);
if (_root.USER.data.special7.Level == 3) {
proto = _root.attachMovie("detonator", "nade" + _root.nadecount, _root.nadedepth + _root.nadecount);
proto.damage = _root.grenade.damage * 6;
} else {
proto = _root.attachMovie("nade", "nade" + _root.nadecount, _root.nadedepth + _root.nadecount);
proto.damage = _root.grenade.damage;
}
_root.thingsToDelete.push({ref:proto});
proto._x = Spot.x + _root.camdiffxpure;
proto._y = Spot.y + _root.camdiffy;
if (_root.USER.data.special7.Level == 2) {
proto._xscale = 175;
proto._yscale = 175;
_root.tintRed(proto, 30, 50);
proto.damage = _root.grenade.damage * 2;
}
proto.dir = who.dir;
proto.exploding = false;
if (who.melee and _root.USER.data.special4.unlocked) {
proto.xSpeed = (_root.nadexspeed * who.dir) / 1.3;
proto.ySpeed = 0;
proto.onEnterFrame = function () {
if ((!this.exploding) and (!_root.Paused)) {
if (_root.ground.g.hitTest(this._x + (this._width / 4), (this._y + (this._height / 4)) - 5, true)) {
this._y = this._y - 5;
this.ySpeed = 0;
}
this.xSpeed = this.xSpeed / 1.02;
this.ySpeed = this.ySpeed + _root.gravity;
if ((this.xSpeed <= 1) and (this.dir == 1)) {
this.gotoAndPlay("explode");
_root.nadesound.start();
_root.camShake(15, 10);
this.exploding = true;
this.ySpeed = 0;
this.xSpeed = 0;
}
if ((this.xSpeed >= -1) and (this.dir == -1)) {
this.gotoAndPlay("explode");
_root.nadesound.start();
_root.camShake(15, 10);
this.exploding = true;
this.ySpeed = 0;
this.xSpeed = 0;
}
if (_root.ground.g.hitTest(this._x + (this._width / 4), (this._y + (this._height / 4)) - 40, true)) {
this.gotoAndPlay("explode");
_root.nadesound.start();
_root.camShake(15, 10);
this.exploding = true;
this.ySpeed = 0;
this.xSpeed = 0;
}
for (v in _root.enemyOnScreen) {
if (this.hitTest(_root.enemyOnScreen[v].ref.char.hittest)) {
this.gotoAndPlay("explode");
_root.nadesound.start();
_root.camShake(15, 10);
this.exploding = true;
this.ySpeed = 0;
this.xSpeed = 0;
}
}
this._y = this._y + this.ySpeed;
this._x = this._x + this.xSpeed;
this._rotation = this._rotation + (45 * this.dir);
}
};
} else {
if (_root.USER.data.special1.unlocked) {
proto.xSpeed = _root.nadexspeed * who.gundir;
} else {
proto.xSpeed = _root.nadexspeed * who.dir;
}
proto.ySpeed = -_root.nadeyspeed;
proto.onEnterFrame = function () {
if ((!this.exploding) and (!_root.Paused)) {
this.xSpeed = this.xSpeed / 1.01;
this.ySpeed = this.ySpeed + _root.gravity;
if (_root.ground.g.hitTest(this._x + (this._width / 2), this._y + (this._height / 2), true)) {
this.xSpeed = 0;
this.ySpeed = 0;
this.gotoAndPlay("explode");
_root.nadesound.start();
_root.camShake(15, 10);
this.exploding = true;
}
this._y = this._y + this.ySpeed;
this._x = this._x + this.xSpeed;
}
};
}
};
doEnemyNade = function (who, diff) {
_root.nadecount++;
Spot = new Object();
Spot.x = who._x;
Spot.y = who._y;
who._parent.localToGlobal(Spot);
proto = _root.attachMovie("enemynade", "nade" + _root.nadecount, _root.nadedepth + _root.nadecount);
proto._x = Spot.x + _root.camdiffxpure;
proto._y = Spot.y + _root.camdiffy;
proto.dir = who._parent._parent.dir;
proto.exploding = false;
proto.damage = _root[who._parent._parent.whatkind].damage;
if (diff) {
proto.xSpeed = _root.nadexspeed * diff;
} else {
proto.xSpeed = _root.nadexspeed * who._parent._parent.dir;
}
_root.thingsToDelete.push({ref:proto});
proto.ySpeed = -_root.nadeyspeed;
proto.onEnterFrame = function () {
if ((!this.exploding) and (!_root.Paused)) {
this.xSpeed = this.xSpeed / 1.01;
this.ySpeed = this.ySpeed + _root.gravity;
if (_root.ground.g.hitTest(this._x + (this._width / 2), this._y + (this._height / 2), true) or _root.ground.s.hitTest(this._x + (this._width / 2), this._y + (this._height / 2), true)) {
this.xSpeed = 0;
this.ySpeed = 0;
this.gotoAndPlay("explode");
_root.camShake(15, 10);
this.exploding = true;
}
this._y = this._y + this.ySpeed;
this._x = this._x + this.xSpeed;
}
};
};
endNade = function (who) {
who.nading = false;
who.char.backarm.gotoAndStop("knife");
};
HIT = function (it, enemy, pierce) {
thing = false;
Spot = new Object();
Spot.x = it._x + it._width;
Spot.y = it._y;
it._parent.localToGlobal(Spot);
Spot.x = Spot.x + _root.camdiffxpure;
Spot.y = Spot.y + _root.camdiffy;
if (!enemy) {
for (v in _root.enemyOnScreen) {
if (enemyOnScreen[v].ref.char.hittest.hitTest(it.hittest)) {
_root.getHurt(enemyOnScreen[v].ref, it._parent.damage, "bullet");
_root.bloodcount++;
if (!enemyOnScreen[v].ref.boss) {
if (!_root.explosive) {
proto = _root.attachMovie("blood", "blood" + _root.bloodcount, _root.blooddepth + _root.bloodcount, {_x:enemyOnScreen[v].ref._x, _y:Spot.y});
proto._rotation = it._parent._rotation + 180;
proto._yscale = -75;
proto._xscale = 75;
} else {
proto = _root.attachMovie("nade", "blood" + _root.bloodcount, _root.blooddepth + _root.bloodcount, {_x:enemyOnScreen[v].ref._x, _y:Spot.y});
proto._xscale = 25;
proto._yscale = 25;
_root.nadesound.start();
proto.damage = _root[_root.main.currentWeapon].damage / 3;
proto.gotoAndPlay("explode");
}
}
if (!pierce) {
thing = true;
}
} else if (enemyOnScreen[v].ref.char.headtest.hitTest(it.hittest)) {
_root.getHurt(enemyOnScreen[v].ref, it._parent.damage * _root.headshotmult, "Headshot");
_root.bloodcount++;
if (!enemyOnScreen[v].ref.boss) {
if (!_root.explosive) {
proto = _root.attachMovie("blood", "blood" + _root.bloodcount, _root.blooddepth + _root.bloodcount, {_x:enemyOnScreen[v].ref._x, _y:Spot.y});
proto._rotation = it._parent._rotation + 180;
proto._yscale = -75;
proto._xscale = 75;
} else {
proto = _root.attachMovie("nade", "blood" + _root.bloodcount, _root.blooddepth + _root.bloodcount, {_x:enemyOnScreen[v].ref._x, _y:Spot.y});
proto._xscale = 35;
proto._yscale = 35;
proto.lowdamage = true;
proto.gotoAndPlay("explode");
}
}
if (!pierce) {
thing = true;
}
}
}
} else {
if (_root.a2.char.gunarm.stance.shield.hittest.hitTest(Spot.x, Spot.y, true)) {
thing = true;
_root.bloodcount++;
proto = _root.attachMovie("hitground", "blood" + _root.bloodcount, _root.blooddepth + _root.bloodcount, {_x:Spot.x, _y:Spot.y});
proto._rotation = it._parent._rotation;
}
if (_root.main.char.hittest.hitTest(it.hittest)) {
_root.getHurt(_root.main, it._parent.damage, "bullet");
_root.bloodcount++;
proto = _root.attachMovie("blood", "blood" + _root.bloodcount, _root.blooddepth + _root.bloodcount, {_x:_root.main._x, _y:Spot.y});
proto._rotation = it._parent._rotation + 180;
proto._yscale = -75;
proto._xscale = 75;
if (!pierce) {
thing = true;
}
} else if (_root.main.char.headtest.hitTest(it.hittest)) {
_root.getHurt(enemyOnScreen[v].ref, it._parent.damage * _root.headshotmult, "Headshot");
_root.bloodcount++;
proto = _root.attachMovie("blood", "blood" + _root.bloodcount, _root.blooddepth + _root.bloodcount, {_x:_root.main._x, _y:Spot.y});
proto._rotation = it._parent._rotation + 180;
proto._yscale = -75;
proto._xscale = 75;
if (!pierce) {
thing = true;
}
}
}
if (_root.ground.g.hitTest(Spot.x, Spot.y, true)) {
thing = true;
_root.bloodcount++;
proto = _root.attachMovie("hitground", "blood" + _root.bloodcount, _root.blooddepth + _root.bloodcount, {_x:Spot.x, _y:Spot.y});
proto._rotation = it._parent._rotation;
}
return(thing);
};
doReload = function (who) {
maxbullets = _root[who.currentWeapon].clipsize;
if (((who.livebullets != maxbullets) and (who.ammo > 0)) or _root[who.currentWeapon].freebullets) {
who.reloading = true;
who.char.gunarm.gotoAndStop("reload");
what.canshoot = false;
who.char.gunarm._xscale = 100;
if (!_root[who.currentWeapon].shotgun) {
who.char.backarm.gotoAndStop("reload");
} else {
who.char.backarm._visible = false;
}
}
};
endReload = function (who) {
maxbullets = _root[who.currentWeapon].clipsize;
if (!_root[who.currentWeapon].freebullets) {
bulletchange = maxbullets - who.livebullets;
if (bulletchange >= who.ammo) {
who.livebullets = who.livebullets + who.ammo;
who.ammo = 0;
} else {
who.livebullets = maxbullets;
who.ammo = who.ammo - bulletchange;
}
} else {
who.livebullets = maxbullets;
}
who.reloading = false;
who.char.gunarm.gotoAndStop(1);
who.char.backarm._visible = true;
};
changeState = function (newstate, who, special) {
who.State = newstate;
if (!special) {
gunarmweapontrack = who.char.gunarm.stance.weapon._currentframe;
stancetrack = who.char.gunarm.stance._currentframe;
gunarmtrack = who.char.gunarm._currentframe;
backarmweapontrack = who.char.backarm.weapon._currentframe;
backarmtrack = who.char.backarm._currentframe;
}
who.gotoAndStop(newstate);
if (!special) {
who.char.gunarm.gotoAndStop(gunarmtrack);
who.char.gunarm.stance.gotoAndStop(stancetrack);
if ((gunarmweapontrack != 1) and (!who.melee)) {
who.char.gunarm.stance.weapon.gotoAndPlay(gunarmweapontrack);
}
who.char.backarm.gotoAndStop(backarmtrack);
if (backarmweapontrack != 1) {
who.char.backarm.weapon.gotoAndPlay(backarmweapontrack);
}
}
};
createEnemy = function (what, X, Y) {
_root.enemycount++;
proto = _root.attachMovie(what, "enemy" + _root.enemycount, _root.enemydepth + _root.enemycount, {_x:X, _y:Y});
_root.enemyOnScreen.push({ref:proto});
proto.jumping = true;
proto.ySpeed = 0;
proto.xSpeed = 0;
proto.FACE = Math.floor((Math.random() * 5) + 1);
proto.alreadynadehit = false;
proto.walkspeed = _root[what].walkspeed;
proto.health = _root[what].health;
proto.maxhealth = _root[what].health;
proto.acceleration = _root[what].acceleration;
proto.range = _root[what].range;
proto.damage = _root[what].damage;
proto.cooldown = _root[what].cooldown;
if (_root[what].boss) {
proto.boss = _root[what].boss;
}
proto.DO = false;
proto.dead = false;
proto.timer = 0;
proto.armor = 0;
proto.currentWeapon = "ak47";
proto.dir = 1;
proto.enemy = true;
proto.hityet = false;
proto.whatkind = what;
proto.walking = false;
proto.closeenough = false;
proto.air = _root[what].air;
proto.MELEE = _root[what].MELEE;
proto.MELEEspecial = _root[what].MELEEspecial;
proto.onEnterFrame = function () {
if (!this.dead) {
if (!_root.Paused) {
if ((!_root.main.dead) and (!this.dead)) {
this.timer++;
if (!this.air) {
if (Math.abs(this._x - _root.main._x) <= this.range) {
this.closeenough = true;
} else {
this.closeenough = false;
}
if (this.DO == false) {
if (!this.closeenough) {
this.gotoAndStop("Walk");
this.walking = true;
this.DO = true;
} else {
this.walking = false;
this.gotoAndStop("Stand");
this.DO = true;
}
}
} else {
if ((Math.abs(this._x - _root.main._x) <= this.range) and (Math.abs(this._y - _root.main._y) <= this.range)) {
this.closeenough = true;
} else {
this.closeenough = false;
}
if (!this.closeenough) {
this.gotoAndStop("Walk");
this.walking = true;
this.xSpeed = (_root.main._x - this._x) / 40;
if (Math.abs(this.xSpeed) > this.walkspeed) {
if (this.xSpeed > 0) {
this.xSpeed = this.walkspeed;
} else {
this.xSpeed = -this.walkspeed;
}
}
this.ySpeed = (_root.main._y - this._y) / 60;
if (Math.abs(this.ySpeed) > this.walkspeed) {
if (this.ySpeed > 0) {
this.ySpeed = this.walkspeed;
} else {
this.ySpeed = -this.walkspeed;
}
}
if (Math.abs(this.xSpeed) < 2) {
if (this.xSpeed > 0) {
this.xSpeed = 2;
} else {
this.xSpeed = -2;
}
}
} else {
this.walking = false;
this.gotoAndStop("Stand");
this.xSpeed = this.xSpeed / 1.2;
this.ySpeed = this.ySpeed / 1.2;
}
}
if (this.timer >= ((Math.random() * 50) + this.cooldown)) {
if (this.closeenough) {
if (!this.MELEE) {
if (!_root[this.whatkind].projectile) {
_root.doEnemyShoot(this, false);
this.char.gunarm.stance.weapon.gun.guntype.gotoAndPlay(1);
} else {
this.char.gunarm.stance.weapon.play();
}
} else if (this.MELEEspecial) {
Random = Math.floor(Math.random() * 4);
if (Random == 0) {
this.gotoAndStop("Attack");
this.walking = false;
this.xSpeed = 0;
this.DO = true;
} else {
this.char.gunarm.stance.weapon.play();
}
} else {
this.gotoAndStop("Attack");
this.walking = false;
this.xSpeed = 0;
this.DO = true;
}
}
this.timer = 0;
}
if (!this.air) {
if (this.xSpeed > 0) {
if (_root.ground.g.hitTest(this._x + 30, this._y - 20, true)) {
this._x--;
this.xSpeed = 0;
if (this.walking) {
this.walking = false;
this.DO = true;
this.gotoAndStop("Stand");
}
}
while (_root.ground.dontfall.hitTest(this._x + 30, this._y, true)) {
this._x--;
this.xSpeed = 0;
if (this.walking) {
this.walking = false;
this.DO = true;
this.gotoAndStop("Stand");
}
}
} else if (this.xSpeed < 0) {
if (_root.ground.g.hitTest(this._x - 30, this._y - 20, true)) {
this._x++;
this.xSpeed = 0;
if (this.walking) {
this.walking = false;
this.DO = true;
this.gotoAndStop("Stand");
}
}
while (_root.ground.dontfall.hitTest(this._x - 30, this._y, true)) {
this._x++;
this.xSpeed = 0;
if (this.walking) {
this.walking = false;
this.DO = true;
this.gotoAndStop("Stand");
}
}
}
if (this.walking) {
this.xSpeed = this.walkspeed * this.dir;
} else {
this.xSpeed = 0;
}
}
if (this.ySpeed < 0) {
if (_root.ground.g.hitTest(this._x, this._y, true)) {
this.y++;
this.ySpeed = 0;
}
}
this._x = this._x + this.xSpeed;
if (_root.main._x >= this._x) {
this.dir = 1;
} else {
this.dir = -1;
}
this._xscale = 100 * this.dir;
}
if ((!this.air) and (!_root[this.whatkind].antigravity)) {
this.ySpeed = this.ySpeed + _root.gravity;
}
this._y = this._y + this.ySpeed;
if (!this.air) {
while (_root.ground.g.hitTest(this._x, this._y + _root[this.whatkind].landdiff, true) or (_root.ground.s.hitTest(this._x, this._y + _root[this.whatkind].landdiff, true) and (this.ySpeed >= 0))) {
this._y--;
this.ySpeed = 0;
}
} else {
while (_root.ground.g.hitTest(this._x, this._y + _root[this.whatkind].landdiff, true) and (this.ySpeed >= 0)) {
this._y--;
this.ySpeed = 0;
}
while (_root.ground.g.hitTest(this._x, this._y - _root[this.whatkind].landdiff, true) and (this.ySpeed <= 0)) {
this._y++;
this.ySpeed = 0;
}
}
}
}
_root.doAim(this, true);
if (_root.main.dead and (!this.dead)) {
this.gotoAndStop("Stand");
this.DO = true;
}
};
return(proto);
};
enemyDieStart = function (who) {
if (who.whatkind != "BUNNY") {
_root.die.start();
}
who.dead = true;
kills++;
if (!_root.survivalmode) {
if (_root.difficultyname == "easy") {
_root.USER.data.Experience = _root.USER.data.Experience + ((_root[who.whatkind].experience * _root.difficulty) / _root.USER.data.Level);
} else {
_root.USER.data.Experience = _root.USER.data.Experience + ((_root[who.whatkind].experience * (_root.difficulty / 2)) / _root.USER.data.Level);
}
}
_root.specialbar = _root.specialbar + ((_root[who.whatkind].special * _root.main.specialmult) / (_root.difficulty + 1));
};
dieStart = function () {
if (_root.a1.out) {
_root.Unsummon(_root.a1);
}
if (_root.a2.out) {
_root.Unsummon(_root.a2);
}
_root.specialstop = false;
_root.specialhand = false;
_root.die.start();
_root.cam["heart" + _root.lives].dying = true;
_root.cam["heart" + _root.lives].gotoAndPlay("die");
_root.main.dead = true;
_root.lives--;
};
dieEnd = function (who) {
saveX = who._x;
saveY = who._y;
_root.removeMovieClip(who);
if (_root.lives <= 0) {
_root.GameOver();
} else {
createChar(_root.mainchar, saveX, saveY, false);
_root.tintWhite(_root.main.char, 30, 5);
}
};
dieEndFall = function (who) {
_root.removeMovieClip(who);
if (_root.lives <= 0) {
_root.GameOver();
} else {
createChar(_root.mainchar, _root.ground.spawnpos._x, _root.ground.spawnpos._y, false);
}
};
enemyDieEnd = function (who) {
who.char.stop();
who.onEnterFrame = function () {
if (this._alpha > 0) {
this._alpha = this._alpha - _root.disappearTime;
} else {
removeMovieClip(this);
}
};
};
pressKey = function (key, auto) {
if (auto == undefined) {
auto = false;
}
var _local4 = _root.USER.data[key + "key"];
if (!auto) {
droop = false;
if (Key.isDown(_local4)) {
if ((!_root.USER.data[key + "pressed"]) or auto) {
_root.USER.data[key + "pressed"] = true;
droop = true;
}
} else {
_root.USER.data[key + "pressed"] = false;
droop = false;
}
return(droop);
}
if (Key.isDown(_local4)) {
return(true);
}
return(false);
};
clearDead = function () {
for (v in _root.enemyOnScreen) {
if (_root.enemyOnScreen[v].ref.dead) {
_root.enemyOnScreen.splice(v, 1);
}
}
};
_root.POWERUP = function (what) {
if (!what.landed) {
if (_root.ground.g.hitTest(what._x, what._y + (what._height / 2), true) or _root.ground.s.hitTest(what._x, what._y + (what._height / 2), true)) {
what.landed = true;
} else {
what.ySpeed = what.ySpeed - gravity;
what._y = what._y - what.ySpeed;
what._x = what._x + what.xSpeed;
}
}
if (what.hittest.hitTest(_root.main.char.hittest)) {
what.gotoAndPlay("hit");
if (what.whichone == "health") {
_root.select.start();
_root.main.health = _root.main.health + 20;
_root.select.start(0, 1);
} else if (what.whichone == "ammo") {
_root.ammosound.start(0, 1);
_root.main.ammo = _root.main.ammo + 50;
} else if (what.whichone == "ammobig") {
_root.main.ammo = _root.main.ammo + 75;
_root.ammosound.start(0, 1);
} else if (what.whichone == "cash") {
_root.select.start(0, 1);
randnum = Math.round((Math.random() * 25) + 25);
_root.USER.data.cash = _root.USER.data.cash + randnum;
if (_root.survivalmode) {
_root.sstats.cashcollected = _root.sstats.cashcollected + randnum;
}
} else if (what.whichone == "damage") {
_root.powerup = "damage";
_root.select.start(0, 1);
_root.poweruptimer = 300;
} else if (what.whichone == "speed") {
_root.powerup = "speed";
_root.select.start(0, 1);
_root.poweruptimer = 300;
} else if (what.whichone == "1up") {
if (!_root.survivalmode) {
_root.lives++;
} else {
_root.main.health = _root.main.health + 100;
}
_root.select.start(0, 1);
} else if (what.whichone == "nades") {
_root.main.nades = _root.main.nades + 3;
_root.amamosound.start(0, 1);
} else if (what.whichone == "armor") {
_root.main.showarmor = true;
_root.kevlarsound.start(0, 1);
_root.main.armor = _root.main.maxarmor;
} else if (what.whichone == "shroom") {
_root.main.showarmor = true;
_root.select.start(0, 1);
_root.main.armor = 50;
_root.main.health = 100;
}
}
};
dropPowerup = function (who) {
if (((((((((who.whatkind == "JUJU") or (who.whatkind == "CAKE")) or (who.whatkind == "PACO")) or (who.whatkind == "MARSH")) or (who.whatkind == "BUNNY")) or (who.whatkind == "BARK")) or (who.whatkind == "BITE")) or (who.whatkind == "SPRITE")) or (who.whatkind == "CREAM")) {
randomnumber = Math.floor(Math.random() * _root.powerUpsSmall.length);
whichone = _root.powerUpsSmall[randomnumber];
} else {
randomnumber = Math.floor(Math.random() * _root.powerUpsLarge.length);
whichone = _root.powerUpsLarge[randomnumber];
}
if (whichone) {
_root.powerupcount++;
protopowerup = _root.attachMovie(whichone, "powerup" + _root.powerupcount, _root.powerupdepth + _root.powerupcount, {_x:who._x, _y:who._y - (who._height / 4)});
_root.thingsToDelete.push({ref:_root["powerup" + _root.powerupcount]});
protopowerup.whichone = whichone;
protopowerup.xSpeed = (Math.random() * 15) - 5;
protopowerup.ySpeed = (Math.random() * 20) + 10;
protopowerup.landed = false;
protopowerup.onEnterFrame = function () {
_root.POWERUP(this);
};
}
_root.USER.data.cash = _root.USER.data.cash + _root[who.whatkind].cashreward;
};
placePowerUp = function (where, what) {
if (!where.done) {
if (where.hitTest(_root.sky)) {
where.done = true;
_root.powerupcount++;
protopowerup = _root.attachMovie(what, "powerup" + _root.powerupcount, _root.powerupdepth + _root.powerupcount, {_x:where._x + _root.ground._x, _y:where._y + _root.ground._y});
_root.thingsToDelete.push({ref:_root["powerup" + _root.powerupcount]});
protopowerup.whichone = what;
protopowerup.xSpeed = 0;
protopowerup.ySpeed = 0;
protopowerup.landed = true;
protopowerup.onEnterFrame = function () {
_root.POWERUP(this);
};
}
}
};
checkPowerup = function () {
if (_root.powerup == "speed") {
_root.showjordans = true;
_root.poweruptimer--;
_root.speedmult = 1.4;
} else {
_root.showjordans = false;
_root.speedmult = 1;
}
if (this.powerup == "damage") {
_root.poweruptimer--;
_root.explosive = true;
} else {
_root.explosive = false;
}
if (_root.poweruptimer <= 0) {
this.powerup = 0;
}
};
ENDGAME = function () {
_root.gotoAndStop("mainmenu");
for (n in enemyOnScreen) {
delete eval (enemyOnScreen[n].ref.onEnterFrame());
removeMovieClip(enemyOnScreen[n].ref);
}
for (n in thingsToDelete) {
delete eval (thingsToDelete[n].ref.onEnterFrame());
removeMovieClip(thingsToDelete[n].ref);
}
removeMovieClip(_root.main);
removeMovieClip(_root.cam);
removeMovieClip(_root.cursor);
_root.lives = 0;
_root.LEVEL = 0;
};
doHighJump = function (who) {
xPos = who._x;
yPos = who._y + who.landDiff;
_root.powerupcount++;
protodust = _root.attachMovie("jumpdust", "powerup" + _root.powerupcount, _root.powerupdepth + _root.powerupcount, {_x:xPos, _y:yPos});
who.ySpeed = who.ySpeed - (who.jumpHeight * who.highJumpBonus);
};
doDust = function (who) {
xPos1 = who._x + 10;
xPos2 = who._x - 10;
yPos = (who._y + who.landDiff) + 5;
_root.powerupcount++;
_root.attachMovie("landdust", "powerup" + _root.powerupcount, _root.powerupdepth + _root.powerupcount, {_x:xPos1, _y:yPos});
_root.powerupcount++;
protodust = _root.attachMovie("landdust", "powerup" + _root.powerupcount, _root.powerupdepth + _root.powerupcount, {_x:xPos2, _y:yPos});
protodust._xscale = -100;
};
camShake = function (time, intensity) {
if (!_root.bosslookup) {
_root.cam.shakemanager.shaketimer = time;
_root.cam.shakemanager.intensity = intensity;
}
};
PAUSE = function (menu) {
_root.Paused = true;
_root.cursor._visible = false;
if (menu == "menu") {
Mouse.show();
_root.cam.pausemenu._visible = true;
_root.menupause = true;
} else if (menu == "special") {
_root.SpecialPause = true;
}
_root.main.char.stop();
if (_root.main.char.body._currentframe != 1) {
_root.main.char.body.stop();
}
if (_root.main.char.gunarm.stance.weapon._currentframe != 1) {
_root.main.char.gunarm.stance.weapon.stop();
}
if (_root.main.char.backarm.weapon._currentframe != 1) {
_root.main.char.backarm.weapon.stop();
}
_root.a1.char.stop();
if (_root.a1.char.body._currentframe != 1) {
_root.a1.char.body.stop();
}
if (_root.a1.char.gunarm.stance.weapon._currentframe != 1) {
_root.a1.char.gunarm.stance.weapon.stop();
}
if (_root.a1.char.backarm.weapon._currentframe != 1) {
_root.a1.char.backarm.weapon.stop();
}
_root.a2.char.stop();
if (_root.a2.char.body._currentframe != 1) {
_root.a2.char.body.stop();
}
if (_root.a2.char.gunarm.stance.weapon._currentframe != 1) {
_root.a2.char.gunarm.stance.weapon.stop();
}
if (_root.a2.char.backarm.weapon._currentframe != 1) {
_root.a2.char.backarm.weapon.stop();
}
for (v in _root.enemyOnScreen) {
if (!_root.enemyOnScreen[v].ref.dead) {
_root.enemyOnScreen[v].ref.char.stop();
if (_root.enemyOnScreen[v].ref.char.body._currentframe != 1) {
_root.enemyOnScreen[v].ref.char.body.stop();
}
if (_root.enemyOnScreen[v].ref.char.gunarm.stance.weapon._currentframe != 1) {
_root.enemyOnScreen[v].ref.char.gunarm.stance.weapon.stop();
}
if (_root.enemyOnScreen[v].ref.char.backarm.weapon._currentframe != 1) {
_root.enemyOnScreen[v].ref.char.backarm.weapon.stop();
}
}
}
_root.boss.char.stop();
};
UNPAUSE = function () {
_root.cursor._visible = true;
if (_root.main) {
Mouse.hide();
}
_root.menupause = false;
_root.boss.char.play();
_root.Paused = false;
_root.SpecialPause = false;
_root.cam.pausemenu._visible = false;
_root.cam.pausemenu.gotoAndStop(1);
_root.main.char.play();
if (_root.main.char.body._currentframe != 1) {
_root.main.char.body.play();
}
if (_root.main.char.gunarm.stance.weapon._currentframe != 1) {
_root.main.char.gunarm.stance.weapon.play();
}
if (_root.main.char.backarm.weapon._currentframe != 1) {
_root.main.char.backarm.weapon.play();
}
_root.a1.char.play();
if (_root.a1.char.body._currentframe != 1) {
_root.a1.char.body.play();
}
if (_root.a1.char.gunarm.stance.weapon._currentframe != 1) {
_root.a1.char.gunarm.stance.weapon.play();
}
if (_root.a1.char.backarm.weapon._currentframe != 1) {
_root.a1.char.backarm.weapon.play();
}
_root.a2.char.play();
if (_root.a2.char.body._currentframe != 1) {
_root.a2.char.body.play();
}
if (_root.a2.char.gunarm.stance.weapon._currentframe != 1) {
_root.a2.char.gunarm.stance.weapon.play();
}
if (_root.a2.char.backarm.weapon._currentframe != 1) {
_root.a2.char.backarm.weapon.play();
}
for (v in _root.enemyOnScreen) {
_root.enemyOnScreen[v].ref.char.play();
if (_root.enemyOnScreen[v].ref.char.body._currentframe != 1) {
_root.enemyOnScreen[v].ref.char.body.play();
}
if (_root.enemyOnScreen[v].ref.char.gunarm.stance.weapon._currentframe != 1) {
_root.enemyOnScreen[v].ref.char.gunarm.stance.weapon.play();
}
if (_root.enemyOnScreen[v].ref.char.backarm.weapon._currentframe != 1) {
_root.enemyOnScreen[v].ref.char.backarm.weapon.play();
}
}
};
camFlash = function (color, time) {
_root[color + "FlashTimer"] = _root[color + "FlashTimer"] + time;
};
Upgrade = function (what) {
if (_root.USER.data.StatPoints > 0) {
_root.USER.data.StatPoints--;
_root.USER.data[what]++;
if (what == "Vitality") {
_root.main.health = _root.main.health + 10;
}
}
};
getSkill = function (what, where) {
special = _root.USER.data[what];
if ((_root.USER.data.SkillPoints > 0) and ((!special.unlocked) or special.Level)) {
if ((special.maxlevel != special.Level) or (!special.Level)) {
_root.USER.data.SkillPoints--;
special.unlocked = true;
_root.NRGsound.start();
if (special.Level) {
special.Level++;
special.Title = special["Title" + special.Level];
special.Description = special["Description" + special.Level];
}
where.haze.play();
}
}
};
gotoLevel = function (what, whatspecial) {
what.gotoAndStop(_root.USER.data[whatspecial].Level);
};
levelUp = function () {
_root.levelup.start();
_root.USER.data.Experience = _root.USER.data.Experience - 100;
_root.USER.data.Vitality++;
_root.USER.data.Damage++;
_root.USER.data.Accuracy++;
_root.USER.data.Special++;
_root.USER.data.SkillPoints = _root.USER.data.SkillPoints + 1;
_root.USER.data.StatPoints = _root.USER.data.StatPoints + 5;
_root.USER.data.Level++;
_root.main.health = _root.main.maxhealth;
_root.keepFrame = _root.main.char._currentframe;
_root.main.reloading = false;
_root.main.gunswitching = false;
_root.doSpecial("LevelUp", true);
};
doSpecial = function (what, pauseornot) {
_root.main.keepFrame = _root.main._currentframe;
if (pauseornot and (!_root.survivalmode)) {
_root.centerCam(_root.main);
_root.PAUSE("special");
}
_root.main.specialstop = true;
_root.main.specialhand = true;
_root.main.control = false;
_root.main.gotoAndStop(what);
_root.main.char.play();
};
doMove = function (who, what) {
who.specialstop = true;
who.control = false;
who.keepFrame = who._currentframe;
who.gotoAndStop(what);
};
endMove = function (who) {
who.specialstop = false;
who.gotoAndStop(who.keepFrame);
};
endSpecial = function (pauseornot) {
if (pauseornot) {
_root.UNPAUSE();
}
_root.main.specialstop = false;
_root.main.specialhand = false;
_root.main.char.gotoAndStop(_root.keepFrame);
};
Color.prototype.setTint = function (r, g, b, amount) {
var _local2 = new Object();
_local2.ra = (_local2.ga = (_local2.ba = 100 - amount));
var _local3 = amount / 100;
_local2.rb = r * _local3;
_local2.gb = g * _local3;
_local2.bb = b * _local3;
this.setTransform(_local2);
};
doColor = function (r, g, b, amount) {
myColor = new Color(what);
myColor.setTint(r, g, b, amount);
};
_root.doTint = function (what, r, g, b, amount, time) {
what.timertime = time;
what.originaltime = time;
what.R = r;
what.G = g;
what.B = b;
what.decreaseamount = amount / time;
what.amount = amount;
what.onEnterFrame = function () {
myColor = new Color(this);
myColor.setTint(this.R, this.G, this.B, this.amount);
if (this.amount > 0) {
this.amount = this.amount - this.decreaseamount;
} else {
this.amount = 0;
}
if (this.timertime > 0) {
this.timertime--;
}
if (this.timertime == 0) {
myColor = new Color(this);
myColor.setTint(0, 0, 0, 0);
this.timertime = -1;
}
};
};
tintRed = function (what, amount, time) {
_root.doTint(what, 255, 0, 0, amount, time);
};
tintWhite = function (what, amount, time) {
_root.doTint(what, 255, 255, 255, amount, time);
};
doHand = function (what, char) {
what.gotoAndStop(_root.USER.data[char + "gloveindex"]);
what.onEnterFrame = function () {
what.gotoAndStop(_root.USER.data[char + "gloveindex"]);
};
};
doHat = function (what, char) {
what.gotoAndStop(_root.USER.data[char + "hatindex"]);
what.onEnterFrame = function () {
what.gotoAndStop(_root.USER.data[char + "hatindex"]);
};
};
doShades = function (what, char) {
what.gotoAndStop(_root.USER.data[char + "shadesindex"]);
what.onEnterFrame = function () {
what.gotoAndStop(_root.USER.data[char + "shadesindex"]);
};
};
doShoe = function (what, char) {
what.gotoAndStop(_root.USER.data[char + "shoeindex"]);
what.onEnterFrame = function () {
what.gotoAndStop(_root.USER.data[char + "shoeindex"]);
};
};
doArmor = function (what, char) {
what.gotoAndStop(_root.USER.data[char + "armorindex"]);
if ((_root.main.showarmor or (_root.article == "armor")) or _root.menupause) {
what._visible = true;
} else {
what._visible = false;
}
what.onEnterFrame = function () {
this.gotoAndStop(_root.USER.data[char + "armorindex"]);
if ((_root.main.showarmor or (_root.article == "armor")) or _root.menupause) {
this._visible = true;
} else {
this._visible = false;
}
};
};
centerCam = function (what) {
if ((!_root.bosslookup) and (!_root.survivalmode)) {
_root.cam.originalX = _root.cam._x;
_root.cam.originalY = _root.cam._y;
_root.cam.targetX = what._x;
_root.cam.targetY = what._y;
_root.cam.centerer.onEnterFrame = function () {
var _local4 = _root.cam.targetX - _root.cam._x;
var _local3 = _root.cam.targetY - _root.cam._y;
if (_root.cam._x != _root.cam.targetX) {
_root.cam._x = _root.cam._x + (_local4 / 2);
_root.sky._x = _root.sky._x + (_local4 / 2);
}
if (_root.cam._y != _root.cam.targetY) {
_root.cam._y = _root.cam._y + (_local3 / 2);
_root.sky._y = _root.sky._y + (_local3 / 2);
}
absolutex = Math.abs(_local4);
absolutey = Math.abs(_local3);
if ((absolutex < 2) and (absolutey < 2)) {
this.onEnterFrame = function () {
};
}
};
}
};
startWeapon = function (who, what) {
what.gotoAndStop(who.currentWeapon);
};
switchGun = function (who, what, changeprimary) {
if (who.currentWeapon != what) {
if (who.control and (who.State != "Land")) {
if (_root.USER.data["has" + what]) {
who.reloading = false;
if (!who.sworded) {
who.gunswitching = true;
if (changeprimary) {
who.Primary = what;
_root.USER.data.currentWeapon = what;
}
who.char.gunarm.gotoAndStop("putaway");
who.switchTo = what;
who.char.gunarm._xscale = 100;
} else {
if (changeprimary) {
_root.USER.data.currentWeapon = what;
who.Primary = what;
}
who.gunswitching = true;
who.char.gunarm.gotoAndStop("putawaysword");
who.switchTo = what;
who.char.gunarm._xscale = 100;
}
}
}
}
};
endSwitchGun = function (who) {
if (!_root[who.currentWeapon].freebullets) {
who.ammo = who.ammo + who.livebullets;
}
who.livebullets = 0;
who.currentWeapon = who.switchTo;
if (_root[who.currentWeapon].freebullets) {
who.livebullets = _root[who.currentWeapon].clipsize;
} else if (_root[who.currentWeapon].clipsize > who.ammo) {
who.livebullets = who.ammo;
who.ammo = 0;
} else {
who.livebullets = _root[who.currentWeapon].clipsize;
who.ammo = who.ammo - who.livebullets;
}
_root.pullout.start();
if (!_root[who.currentWeapon].sword) {
who.char.gunarm.gotoAndStop("takeout");
} else {
who.char.gunarm.gotoAndStop("takeoutsword");
}
};
endTakeOutGun = function (who) {
who.char.gunarm.gotoAndStop(1);
who.gunswitching = false;
};
GameOver = function () {
_root.CleanUp();
Mouse.show();
if (_root.LEVEL != "TEST") {
_root.USER.data.Experience = 0;
_root.gotoAndStop("gameover");
} else {
_root.gotoAndStop("losesurvival");
}
};
Win = function () {
_root.CleanUp();
Mouse.show();
_root.gotoAndStop("winscreen");
};
CleanUp = function () {
stopAllSounds();
removeMovieClip(_root.main);
_root.ClearEnemies();
for (n in _root.thingsToDelete) {
removeMovieClip(_root.thingsToDelete[n].ref);
}
delete _root.thingsToDelete;
for (n in _root.allGs) {
removeMovieClip(_root.allGs[n].ref);
}
delete _root.allGs;
removeMovieClip(_root.cursor);
removeMovieClip(_root.a1);
removeMovieClip(_root.a2);
removeMovieClip(_root.ground);
removeMovieClip(_root.sky);
removeMovieClip(_root.cam);
_root.survivalmode = false;
removeMovieClip(_root.boss);
removeMovieClip(_root.boss1);
removeMovieClip(_root.boss2);
};
switchLevel = function (whatlevel) {
_root.CleanUp();
_root.doLevel(whatlevel);
};
ClearEnemies = function () {
for (n in _root.enemyOnScreen) {
removeMovieClip(_root.enemyOnScreen[n].ref);
_root.enemyOnScreen.splice(n, 1);
}
};
MainMenu = function () {
_root.CleanUp();
Mouse.show();
_root.gotoAndStop("mainmenu");
};
LevelSelect = function () {
_root.CleanUp();
Mouse.show();
_root.mainmusic.start(0, 999);
_root.gotoAndStop("LevelSelect");
};
Foreground = function (what, whatclip) {
what._visible = false;
boo = _root.attachMovie(whatclip, "foreground" + _root.foregroundcount, _root.foregrounddepth + _root.foregroundcount);
_root.thingsToDelete.push({ref:boo});
if (what._rotation != 180) {
boo._rotation = what._rotation;
boo._xscale = what._xscale;
} else {
boo._xscale = -1 * what._xscale;
}
boo._yscale = what._yscale;
boo._x = what._x + _root.ground._x;
boo._y = what._y + _root.ground._y;
_root.foregroundcount++;
};
Summon = function (who) {
if ((who.State == "offscreen") or (!who.out)) {
if (who == _root.a1) {
proto = _root.createChar(_root.a1char, _root.main._x - 50, _root.main._y - 300, true, _root.USER.data.followTime);
} else {
proto = _root.createChar(_root.a2char, _root.main._x + 51, _root.main._y - 300, true, _root.USER.data.followTime);
}
}
};
Unsummon = function (who) {
_root.doMove(who, "escape");
};
endEscape = function (who) {
who.gotoAndStop("offscreen");
who.State = "offscreen";
who.out = false;
};
Next = function (what, shopping) {
currentThing = _root.USER.data[(_root.mainchar + what) + "index"];
currentThing++;
if (!shopping) {
while (!_root.USER.data[(_root.mainchar + what) + currentThing].owned) {
currentThing++;
if (currentThing > _root.USER.data[((_root.mainchar + "total") + what) + "s"]) {
currentThing = 1;
}
}
} else if (currentThing > _root.USER.data[((_root.mainchar + "total") + what) + "s"]) {
currentThing = 1;
}
_root.select.start();
_root.USER.data[(_root.mainchar + what) + "index"] = currentThing;
};
Last = function (what, shopping) {
currentThing = _root.USER.data[(_root.mainchar + what) + "index"];
currentThing--;
if (!shopping) {
while (!_root.USER.data[(_root.mainchar + what) + currentThing].owned) {
currentThing--;
if (currentThing <= 0) {
currentThing = _root.USER.data[((_root.mainchar + "total") + what) + "s"];
}
}
} else if (currentThing <= 0) {
currentThing = _root.USER.data[((_root.mainchar + "total") + what) + "s"];
}
_root.USER.data[(_root.mainchar + what) + "index"] = currentThing;
_root.select.start();
};
doCinematic = function (which) {
_root.cinematics._visible = true;
_root.cinematics.swapDepths(_root.cinematicdepth);
if (_root.cam) {
_root.cinematics._x = _root.cam._x - 420;
_root.cinematics._y = _root.cam._y - 240;
}
_root.cinematics.gotoAndStop(which);
_root.cinematic = true;
_root.PAUSE();
};
startCharIntro = function (which) {
if (!_root.USER.data[("seen" + which) + "intro"]) {
_root.gotoAndStop("clear");
_root.cinematics._visible = true;
_root.cinematics.swapDepths(99999);
_root.cinematics.gotoAndStop(which + "intro");
_root.cinematics._x = 0;
_root.cinematics._y = 0;
_root.cinematic = true;
_root.USER.data[("seen" + which) + "intro"] = true;
} else {
_root.gotoAndStop("DifficultySelect");
}
};
endCharIntro = function (which) {
_root.cinematic = false;
_root.cinematics.gotoAndStop("clear");
_root.gotoAndStop("DifficultySelect");
};
startCinematic = function (what) {
what.play();
};
endCinematic = function (what) {
_root.cinematic = false;
_root.cinematics.gotoAndStop("clear");
_root.cam.cinema.gotoAndStop("clear");
_root.UNPAUSE();
};
doBossBlocker = function (what, leftorright, whatboss) {
if (leftorright == "Right") {
if (((!_root[("boss" + whatboss) + "started"]) and (!_root[("boss" + whatboss) + "finished"])) and _root.cam.hitTest(what)) {
_root[("boss" + whatboss) + "started"] = true;
_root.doCinematic((_root.LEVEL + "boss") + whatboss);
what.onEnterFrame = function () {
if (_root[("boss" + whatboss) + "started"] and (!_root[("boss" + whatboss) + "finished"])) {
if (_root.main.char.hittest.hitTest(this)) {
_root.main.canmoveright = false;
if (_root.main.xSpeed > 0) {
_root.main.xSpeed = 0;
}
} else {
_root.main.canmoveright = true;
}
}
if (_root[("boss" + whatboss) + "finished"]) {
_root.bossname._visible = false;
_root.bosshealthbar._visible = false;
_root.main.canmoveright = true;
_root.cam.canMoveRight = true;
stopAllSounds();
_root[("level" + _root.LEVEL) + "music"].start(0, 999);
delete this.onEnterFrame;
}
};
}
if (_root[("boss" + whatboss) + "started"] and (!_root[("boss" + whatboss) + "finished"])) {
if (_root.cam.hitTest(what)) {
_root.cam.canMoveRight = false;
} else {
_root.cam.canMoveRight = true;
}
}
} else if (leftorright == "Left") {
if (((!_root[("boss" + whatboss) + "started"]) and (!_root[("boss" + whatboss) + "finished"])) and (!done)) {
done = true;
what.onEnterFrame = function () {
if (_root[("boss" + whatboss) + "started"] and (!_root[("boss" + whatboss) + "finished"])) {
if (_root.main.char.hittest.hitTest(this)) {
_root.main.canmoveleft = false;
if (_root.main.xSpeed < 0) {
_root.main.xSpeed = 0;
}
} else {
_root.main.canmoveleft = true;
}
}
if (_root[("boss" + whatboss) + "finished"]) {
_root.cam.bossname._visible = false;
_root.cam.bosshealthbar._visible = false;
_root.main.canmoveleft = true;
_root.cam.canMoveLeft = true;
delete this.onEnterFrame;
}
};
}
if (_root[("boss" + whatboss) + "started"] and (!_root[("boss" + whatboss) + "finished"])) {
if (_root.cam.hitTest(what)) {
_root.cam.canMoveLeft = false;
} else {
_root.cam.canMoveLeft = true;
}
}
} else if (leftorright == "Trigger") {
if (((!_root[("boss" + whatboss) + "started"]) and (!_root[("boss" + whatboss) + "finished"])) and _root.cam.hitTest(what)) {
_root[("boss" + whatboss) + "started"] = true;
_root.doCinematic((_root.LEVEL + "boss") + whatboss);
what.onEnterFrame = function () {
if (_root[("boss" + whatboss) + "started"] and (!_root[("boss" + whatboss) + "finished"])) {
if (_root.main.char.hittest.hitTest(this)) {
_root.main.canmoveright = false;
if (_root.main.xSpeed > 0) {
_root.main.xSpeed = 0;
}
} else {
_root.main.canmoveright = true;
}
}
if (_root[("boss" + whatboss) + "finished"]) {
stopAllSounds();
_root[("level" + _root.LEVEL) + "music"].start(0, 999);
_root.bossnum = 1;
_root.cam.bossname._visible = false;
_root.cam.bosshealthbar._visible = false;
_root.main.canmoveright = true;
_root.cam.canMoveRight = true;
delete this.onEnterFrame;
}
};
}
if (_root[("boss" + whatboss) + "started"] and (!_root[("boss" + whatboss) + "finished"])) {
if (_root.cam.hitTest(what)) {
_root.cam.canMoveRight = false;
} else {
_root.cam.canMoveRight = true;
}
}
}
};
startBlast = function () {
_root.main.swapDepths(_root.charhighdepth);
};
midBlast = function () {
_root.UNPAUSE();
_root.main.specialstop = true;
_root.main.control = false;
_root.main.swapDepths(_root.chardepth);
};
endBlast = function () {
_root.main.swapDepths(_root.chardepth);
_root.endSpecial(false);
};
doBlast = function (what) {
_root.doHitArea(what.hitter, _root.Blast.damage, "Explosion", false);
};
startBarrage = function () {
_root.main.swapDepths(_root.charhighdepth);
if (_root.USER.data.special3.Level > 2) {
_root.Summon(_root.a1);
_root.a1.swapDepths(_root.getNextHighestDepth());
_root.a1.gotoAndStop("JumpUp");
_root.a1.jumping = true;
}
if (_root.USER.data.special3.Level > 3) {
_root.Summon(_root.a2);
_root.a2.swapDepths(_root.main.getDepth() - 1);
_root.a2.gotoAndStop("JumpUp");
_root.a2.jumping = true;
_root.a2.shield = false;
} else if (_root.a2.out) {
_root.Unsummon(_root.a2);
}
};
midBarrage = function () {
_root.UNPAUSE();
_root.main.specialstop = true;
_root.main.control = false;
_root.main.swapDepths(_root.chardepth);
if (_root.a1.out) {
_root.a1.swapDepths(_root.chardepth + 1);
_root.a1.dir = _root.main.dir;
_root.a1._xscale = _root.main._xscale;
_root.a1.specialstop = true;
}
if (_root.a2.out) {
_root.a2.swapDepths(_root.chardepth - 1);
_root.a2.dir = _root.main.dir;
_root.a2._xscale = _root.main._xscale;
_root.a2.specialstop = true;
}
};
endBarrage = function () {
if (_root.a1.out) {
_root.Unsummon(_root.a1);
}
if (_root.a2.out) {
_root.Unsummon(_root.a2);
}
_root.endSpecial(false);
};
doBarrage = function () {
_root.doAutoShoot(_root.main);
if (_root.a1.out) {
_root.doAutoShoot(_root.a1);
}
if (_root.a2.out) {
_root.doAutoShoot(_root.a2);
}
};
doAutoShoot = function (who) {
_root.doAim(who, false);
if (!_root[_root.main.currentWeapon].shotgun) {
_root.doShoot(who, false, true);
} else {
_root.doMultiShoot(who, 3, true);
}
};
doStance = function (what) {
if (what._parent._parent._parent.char) {
what._parent._parent._parent.char.gunarm.stance.gotoAndStop(_root[what._parent._parent._parent.currentWeapon].stance);
} else {
what._parent._parent._parent._parent.char.container.gunarm.stance.gotoAndStop(_root[what._parent._parent._parent._parent.currentWeapon].stance);
}
};
doGun = function (what) {
if (what._parent._parent._parent._parent._parent._parent.currentWeapon) {
_root.startWeapon(what._parent._parent._parent._parent._parent._parent, what);
} else if (what._parent._parent._parent._parent._parent.currentWeapon) {
_root.startWeapon(what._parent._parent._parent._parent._parent, what);
} else if (what._parent._parent._parent._parent.currentWeapon) {
_root.startWeapon(what._parent._parent._parent._parent, what);
} else if (what._parent._parent._parent.currentWeapon) {
_root.startWeapon(what._parent._parent._parent, what);
} else if (what._parent._parent.currentWeapon) {
_root.startWeapon(what._parent._parent, what);
}
};
doSection = function (what) {
what.onEnterFrame = function () {
if (this.hitTest(_root.sky)) {
this._visible = true;
} else {
this._visible = false;
}
};
};
doNextModule = function (what) {
if (what.hitTest(_root.cam) and (!what.done)) {
what.done = true;
Random = Math.ceil(Math.random() * 4);
_root.modulecount++;
mod = _root.attachMovie("M" + Random, "Module" + _root.modulecount, _root.moduledepth + _root.modulecount);
mod._x = (what._parent._x + what._parent._width) - 4;
mod._y = what._parent._y;
_root.allGs.push({ref:mod});
}
};
doHitCrimson = function (what) {
if (what.char.hittest.hitTest(_root.boss.char.hitarea)) {
what.gotoAndStop("Die");
_root.boss.charging = false;
_root.boss.gotoAndStop("Hit");
}
};
bossDieStart = function (who) {
who.dead = true;
kills++;
};
bossDieEnd = function (who) {
_root.USER.data.Experience = _root.USER.data.Experience + (_root[who.whatkind].experience / _root.USER.data.Level);
};
winLevel = function () {
_root.CleanUp();
Mouse.show();
if (_root.LEVEL == "MOO") {
if (!_root.USER.data.beateasy) {
_root.gotoAndStop("winlevel1");
} else {
_root.gotoAndStop("genwinlevel");
}
_root.USER.data.haskatana = true;
_root.USER.data[("beat" + _root.difficultyname) + "level1"] = true;
}
if (_root.LEVEL == "KKK") {
if (!_root.USER.data.beateasy) {
_root.gotoAndStop("winlevel2");
} else {
_root.gotoAndStop("genwinlevel");
}
_root.USER.data.haslauncher = true;
_root.USER.data[("beat" + _root.difficultyname) + "level2"] = true;
}
if (_root.LEVEL == "CRIMSON") {
if (!_root.USER.data.beateasy) {
_root.gotoAndStop("winlevel3");
} else {
_root.gotoAndStop("genwinlevel");
}
_root.USER.data[("beat" + _root.difficultyname) + "level3"] = true;
}
if (_root.LEVEL == "CARROT") {
_root.gotoAndStop("wingame");
_root.USER.data["beat" + _root.difficultyname] = true;
}
};
winGame = function () {
_root.CleanUp();
Mouse.show();
_root.gotoAndStop("wingame");
_root.endCinematic();
_root.USER.data["beat" + _root.difficultyname] = true;
};
loseLevel = function () {
_root.CleanUp();
if (_root.LEVEL == "TEST") {
_root.gotoAndStop("losesurvival");
} else {
_root.gotoAndStop("loselevel");
}
};
doCock = function (what) {
if (what._parent._parent._parent._parent._parent._parent.reloading) {
what._visible = false;
} else {
what._visible = true;
}
what.onEnterFrame = function () {
if (this._parent._parent._parent._parent._parent._parent.reloading) {
this._visible = false;
} else {
this._visible = true;
}
};
};
doCockReload = function (what) {
what.gotoAndStop(what._parent._parent._parent._parent._parent.currentWeapon);
};
endSwordCombo = function () {
_root.main.swordcombo = 0;
_root.main.char.gotoAndPlay("end");
};
endSword = function () {
_root.changeState("Stand", _root.main);
_root.main.swordcombo = 0;
_root.main.control = true;
};
doSwordCombo = function () {
if (_root.main.swordtype == "katana") {
thesound = "sword1";
} else if (_root.main.swordtype == "lightsaber") {
thesound = "sword2";
} else if (_root.main.swordtype == "sok") {
thesound = "sword3";
}
if (_root.main.swordcombo == 0) {
_root.changeState("SwordAttack", _root.main, 1);
_root.main.control = false;
rand = Math.round(Math.random() * 4);
What = _root.ComboStart[rand];
_root.main.char.gotoAndPlay(What);
_root.main.swordcombo = "swinging";
} else if (_root.main.swordcombo == "a") {
rand = Math.round(Math.random() * 5);
What = _root.ComboA[rand];
_root.main.char.gotoAndPlay(What);
_root.main.swordcombo = "swinging";
} else if (_root.main.swordcombo == "b") {
rand = Math.round(Math.random() * 4);
What = _root.ComboB[rand];
_root.main.char.gotoAndPlay(What);
_root.main.swordcombo = "swinging";
} else if (_root.main.swordcombo == "c") {
rand = Math.round(Math.random() * 5);
What = _root.ComboC[rand];
_root.main.char.gotoAndPlay(What);
_root.main.swordcombo = "swinging";
} else if (_root.main.swordcombo == "d") {
rand = Math.round(Math.random() * 4);
What = _root.ComboD[rand];
_root.main.char.gotoAndPlay(What);
_root.main.swordcombo = "swinging";
} else if (_root.main.swordcombo == "f") {
rand = Math.round(Math.random() * 3);
What = _root.ComboF[rand];
_root.main.char.gotoAndPlay(What);
_root.main.swordcombo = "swinging";
} else if (_root.main.swordcombo == "u") {
rand = Math.round(Math.random() * 4);
What = _root.ComboU[rand];
_root.main.char.gotoAndPlay(What);
_root.main.swordcombo = "swinging";
}
};
doSwordHit = function (whattype, what, damagemult) {
if (whattype == _root.main.swordtype) {
if (damagemult) {
_root.doHitArea(what, (_root[whattype].damage * damagemult) * _root.main.damagemult, "slice", false);
}
} else {
what._visible = false;
}
};
endRoll = function (what) {
what.rolling = false;
if (pressKey("down", 1)) {
_root.changeState("Crouch", what);
} else {
_root.changeState("Stand", what);
}
};
doSwordSound = function () {
if (_root.main.swordtype == "katana") {
_root.sword1.start();
} else if (_root.main.swordtype == "lightsaber") {
_root.sword2.start();
} else if (_root.main.swordtype == "sok") {
_root.sword3.start();
}
};
doSwordUnsheathe = function () {
if (_root.main.swordtype == "katana") {
_root.swordunsheathe.start();
} else if (_root.main.swordtype == "lightsaber") {
_root.lightsabersound.start();
} else if (_root.main.swordtype == "sok") {
_root.swordunsheathe.start();
}
};
buyClothes = function () {
_root.levelup.start();
_root.USER.data[(_root.mainchar + _root.article) + currentThing].owned = true;
_root.USER.data.cash = _root.USER.data.cash - _root.USER.data[(_root.mainchar + _root.article) + currentThing].price;
};
stop();
Instance of Symbol 1649 MovieClip "loopMc" in Frame 1
onClipEvent (load) {
_root.soundHolder.loadMovie("soundfile.swf");
}
onClipEvent (enterFrame) {
_root.soundsBytesTotal = _root.soundHolder.getBytesTotal();
_root.soundsBytesLoaded = _root.soundHolder.getBytesLoaded();
if (_root.soundHolder.getBytesLoaded() > 15) {
PercentLoaded = Math.round((_root.soundsBytesLoaded / _root.soundsBytesTotal) * 100);
}
if (PercentLoaded > 99) {
_root.SoundLoaded = true;
delete eval (this.onEnterFrame());
}
}
Frame 6
stop();
_root.doCinematic("intro");
Frame 7
this.Level.text = _root.USER.data.Level;
stopAllSounds();
_root.mainmusic.start(0, 999);
Frame 15
stop();
Instance of Symbol 1764 MovieClip "player1healthbar" in Frame 16
onClipEvent (enterFrame) {
bar_d = Math.round(((_root.main.maxhealth - _root.main.health) / (_root.main.maxhealth / this._totalframes)) + 1);
if (bar_d != this._currentframe) {
if (bar_d > this._currentframe) {
this.gotoAndStop(this._currentframe + 1);
this.redbar.gotoAndStop(bar_d);
this.redshine.gotoAndStop(bar_d);
} else if (bar_d < this._currentframe) {
this.redbar.gotoAndStop(bar_d);
this.redbar.redbar.gotoAndPlay("flash");
this.redshine.gotoAndStop(bar_d);
this.redshine.redshine.gotoAndPlay("flash");
this.gotoAndStop(bar_d);
} else {
stop();
}
}
}
Frame 18
stop();
Frame 20
stop();
Frame 24
stop();
Mouse.show();
Frame 33
stopAllSounds();
_root.shopmusic.start(0, 999);
Frame 38
stop();
Frame 39
_root.winsound.start();
Frame 40
_root.winsound.start();
Frame 41
_root.winsound.start();
_root.USER.data.survivalunlocked = true;
Frame 42
_root.winsound.start();
Frame 43
stopAllSounds();
_root.winsound.start();
Frame 44
_root.losesound.start();
_root.survivaltime.text = Math.floor(_root.sstats.survivaltime / 30) + " sec";
_root.cashcollected.text = _root.sstats.cashcollected;
_root.killz.text = _root.sstats.kills;
_root.headshots.text = _root.sstats.headshots;
_root.newrecord._visible = false;
if (_root.sstats.survivaltime > _root.USER.data.bestsurvivaltime) {
_root.USER.data.bestsurvivaltime = _root.sstats.survivaltime;
_root.newrecord._visible = true;
}
if (_root.sstats.cashcollected > _root.USER.data.bestcashcollected) {
_root.USER.data.bestcashcollected = _root.sstats.cashcollected;
_root.newrecord._visible = true;
}
if (_root.sstats.kills > _root.USER.data.bestkills) {
_root.USER.data.bestkills = _root.sstats.kills;
_root.newrecord._visible = true;
}
if (_root.sstats.headshots > _root.USER.data.bestheadshots) {
_root.USER.data.bestheadshots = _root.sstats.headshots;
_root.newrecord._visible = true;
}
_root.bestsurvivaltime.text = Math.floor(_root.USER.data.bestsurvivaltime / 30) + " sec";
_root.bestcashcollected.text = _root.USER.data.bestcashcollected;
_root.bestkillz.text = _root.USER.data.bestkills;
_root.bestheadshots.text = _root.USER.data.bestheadshots;
stopAllSounds();
_root.losesound.start();
Frame 45
_root.losesound.start();
stop();
Frame 46
gotoAndStop ("loaded");
_root.nadesound.start();
Symbol 2 MovieClip Frame 1
this._visible = false;
Symbol 18 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 21 MovieClip Frame 1
stop();
Symbol 28 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip in Symbol 28 MovieClip Frame 4
onClipEvent (load) {
_root.doHitArea(this, _root.knife.damage, "Slice", false);
}
Symbol 42 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 46 MovieClip Frame 23
_parent.gotoAndStop("knife");
Symbol 58 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 71 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 74 MovieClip Frame 1
_visible = false;
Symbol 76 MovieClip Frame 5
_root.doNade(_parent._parent._parent);
Symbol 76 MovieClip Frame 17
_root.endNade(this._parent._parent._parent);
Symbol 90 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 92 MovieClip Frame 1
stop();
Instance of Symbol 91 MovieClip in Symbol 92 MovieClip Frame 6
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Symbol 104 MovieClip Frame 1
_root.doShoe(this, "TMATO");
Symbol 111 MovieClip Frame 1
stop();
Symbol 126 MovieClip Frame 1
_root.doShades(this, "TMATO");
Symbol 142 MovieClip Frame 1
_root.doHat(this, "TMATO");
Symbol 153 MovieClip Frame 1
stop();
_root.doArmor(this, "TMATO");
Symbol 156 MovieClip Frame 1
stop();
Symbol 156 MovieClip Frame 5
gotoAndStop (1);
Symbol 159 MovieClip Frame 1
stop();
Symbol 159 MovieClip Frame 5
gotoAndStop (1);
Symbol 162 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 5
gotoAndStop (1);
Symbol 165 MovieClip Frame 1
stop();
Symbol 165 MovieClip Frame 5
gotoAndStop (1);
Symbol 175 MovieClip Frame 1
stop();
Symbol 177 MovieClip Frame 1
_root.doCock(this);
Symbol 188 MovieClip Frame 1
_root.doHand(this, "TMATO");
_root.doOtherHand(this);
Symbol 195 MovieClip Frame 1
stop();
Symbol 199 MovieClip Frame 1
stop();
Symbol 201 MovieClip Frame 1
_root.doCock(this);
Symbol 211 MovieClip Frame 1
stop();
Symbol 213 MovieClip Frame 1
_root.doCock(this);
Symbol 217 MovieClip Frame 1
stop();
Symbol 222 MovieClip Frame 1
stop();
Symbol 228 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 1
stop();
Symbol 237 MovieClip Frame 1
stop();
Symbol 241 MovieClip Frame 1
stop();
Symbol 245 MovieClip Frame 1
stop();
Symbol 249 MovieClip Frame 1
stop();
Symbol 254 MovieClip Frame 1
stop();
Symbol 259 MovieClip Frame 1
stop();
Symbol 265 MovieClip Frame 1
stop();
Symbol 283 MovieClip Frame 1
gotoAndStop(_root.main.swordtype);
Symbol 284 MovieClip Frame 1
_root.doGun(this);
stop();
Symbol 297 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 300 MovieClip Frame 1
stop();
Symbol 301 MovieClip Frame 1
stop();
Symbol 302 MovieClip Frame 1
stop();
Symbol 302 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 302 MovieClip Frame 3
Symbol 315 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 318 MovieClip Frame 1
stop();
Symbol 329 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 332 MovieClip Frame 1
stop();
Symbol 333 MovieClip Frame 1
stop();
Symbol 334 MovieClip Frame 1
stop();
Symbol 334 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 347 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 348 MovieClip Frame 1
stop();
Symbol 348 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 348 MovieClip Frame 3
Symbol 349 MovieClip Frame 1
stop();
Symbol 349 MovieClip Frame 2
_root.doMultiShoot(_parent._parent._parent._parent, 3);
Symbol 349 MovieClip Frame 3
Symbol 350 MovieClip Frame 1
stop();
_root.doStance(this);
Symbol 353 MovieClip Frame 1
stop();
Symbol 353 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 355 MovieClip Frame 1
stop();
Symbol 355 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 355 MovieClip Frame 3
Symbol 356 MovieClip Frame 1
stop();
Symbol 356 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 356 MovieClip Frame 3
Symbol 357 MovieClip Frame 1
stop();
Symbol 357 MovieClip Frame 2
_root.doMultiShoot(_parent._parent._parent._parent, 3);
Symbol 357 MovieClip Frame 3
Symbol 358 MovieClip Frame 1
stop();
_root.doStance(this);
Symbol 361 MovieClip Frame 23
stop();
Symbol 362 MovieClip Frame 1
stop();
Symbol 367 MovieClip Frame 1
_root.reload1.start();
Symbol 367 MovieClip Frame 10
_root.reload2.start();
Symbol 367 MovieClip Frame 23
_root.endReload(_parent._parent._parent._parent);
Symbol 371 MovieClip Frame 1
_root.doCockReload(this);
stop();
Symbol 372 MovieClip Frame 1
_root.shotgunreload.start();
Symbol 372 MovieClip Frame 16
_root.endReload(_parent._parent._parent._parent);
Symbol 373 MovieClip Frame 1
stop();
Symbol 377 MovieClip Frame 8
_root.endSwitchGun(_parent._parent._parent._parent);
Symbol 378 MovieClip Frame 1
stop();
Symbol 379 MovieClip Frame 7
_root.endTakeOutGun(_parent._parent._parent._parent);
Symbol 380 MovieClip Frame 1
stop();
Symbol 393 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 395 MovieClip Frame 14
_root.endSwitchGun(_parent._parent._parent._parent);
Symbol 396 MovieClip Frame 1
stop();
Symbol 400 MovieClip Frame 1
_root.doSwordUnsheathe();
Symbol 400 MovieClip Frame 17
_root.endTakeOutGun(_parent._parent._parent._parent);
Symbol 401 MovieClip Frame 1
stop();
Symbol 407 MovieClip Frame 1
this._visible = false;
Symbol 410 MovieClip Frame 1
stop();
Instance of Symbol 403 MovieClip in Symbol 410 MovieClip Frame 9
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Symbol 420 MovieClip Frame 17
_root.endRoll(_parent);
Symbol 421 MovieClip Frame 1
this._visible = false;
Symbol 433 MovieClip Frame 1
gotoAndStop(_root.main.swordtype);
Symbol 490 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 495 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 748 MovieClip Frame 1
_root.doHand(this, "TMATO");
Instance of Symbol 91 MovieClip in Symbol 789 MovieClip Frame 1
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 426 MovieClip in Symbol 789 MovieClip Frame 1
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Symbol 789 MovieClip Frame 3
_root.doSwordSound();
Instance of Symbol 421 MovieClip "hittest" in Symbol 789 MovieClip Frame 3
onClipEvent (load) {
this.bonus = 0;
}
Instance of Symbol 428 MovieClip in Symbol 789 MovieClip Frame 3
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 438 MovieClip in Symbol 789 MovieClip Frame 3
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 440 MovieClip in Symbol 789 MovieClip Frame 3
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 442 MovieClip in Symbol 789 MovieClip Frame 3
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 444 MovieClip in Symbol 789 MovieClip Frame 5
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 447 MovieClip in Symbol 789 MovieClip Frame 5
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 449 MovieClip in Symbol 789 MovieClip Frame 5
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Symbol 789 MovieClip Frame 6
_root.main.swordcombo = "b";
Symbol 789 MovieClip Frame 13
_root.endSwordCombo(this);
Instance of Symbol 91 MovieClip in Symbol 789 MovieClip Frame 14
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 426 MovieClip in Symbol 789 MovieClip Frame 14
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Symbol 789 MovieClip Frame 16
_root.doSwordSound();
Instance of Symbol 421 MovieClip "swordhittest" in Symbol 789 MovieClip Frame 16
onClipEvent (load) {
this.bonus = 0;
}
Instance of Symbol 452 MovieClip in Symbol 789 MovieClip Frame 16
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 455 MovieClip in Symbol 789 MovieClip Frame 16
onClipEvent (load) {
_root.doSwordHit("katana", this, 0.75);
}
Instance of Symbol 458 MovieClip in Symbol 789 MovieClip Frame 16
onClipEvent (load) {
_root.doSwordHit("sok", this, 0.75);
}
Instance of Symbol 460 MovieClip in Symbol 789 MovieClip Frame 16
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0.75);
}
Instance of Symbol 462 MovieClip in Symbol 789 MovieClip Frame 18
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 464 MovieClip in Symbol 789 MovieClip Frame 18
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 466 MovieClip in Symbol 789 MovieClip Frame 18
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 470 MovieClip in Symbol 789 MovieClip Frame 19
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 789 MovieClip Frame 21
_root.doSwordSound();
Instance of Symbol 472 MovieClip in Symbol 789 MovieClip Frame 21
onClipEvent (load) {
_root.doSwordHit("katana", this, 0.75);
}
Instance of Symbol 474 MovieClip in Symbol 789 MovieClip Frame 21
onClipEvent (load) {
_root.doSwordHit("sok", this, 0.75);
}
Instance of Symbol 476 MovieClip in Symbol 789 MovieClip Frame 21
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0.75);
}
Instance of Symbol 478 MovieClip in Symbol 789 MovieClip Frame 21
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 498 MovieClip in Symbol 789 MovieClip Frame 21
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 500 MovieClip in Symbol 789 MovieClip Frame 21
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 503 MovieClip in Symbol 789 MovieClip Frame 23
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 506 MovieClip in Symbol 789 MovieClip Frame 23
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 509 MovieClip in Symbol 789 MovieClip Frame 23
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 513 MovieClip in Symbol 789 MovieClip Frame 24
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 789 MovieClip Frame 26
_root.main.swordcombo = "f";
Symbol 789 MovieClip Frame 33
_root.endSwordCombo(this);
Instance of Symbol 91 MovieClip in Symbol 789 MovieClip Frame 34
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 426 MovieClip in Symbol 789 MovieClip Frame 34
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Symbol 789 MovieClip Frame 36
_root.doSwordSound();
Instance of Symbol 515 MovieClip in Symbol 789 MovieClip Frame 36
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 517 MovieClip in Symbol 789 MovieClip Frame 36
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 519 MovieClip in Symbol 789 MovieClip Frame 36
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 523 MovieClip in Symbol 789 MovieClip Frame 36
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 526 MovieClip in Symbol 789 MovieClip Frame 36
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 528 MovieClip in Symbol 789 MovieClip Frame 36
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 530 MovieClip in Symbol 789 MovieClip Frame 38
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 532 MovieClip in Symbol 789 MovieClip Frame 38
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 534 MovieClip in Symbol 789 MovieClip Frame 38
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 536 MovieClip in Symbol 789 MovieClip Frame 38
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 538 MovieClip in Symbol 789 MovieClip Frame 39
onClipEvent (load) {
_root.doSwordHit("katana", this, 0.5);
}
Instance of Symbol 541 MovieClip in Symbol 789 MovieClip Frame 39
onClipEvent (load) {
_root.doSwordHit("sok", this, 0.5);
}
Instance of Symbol 543 MovieClip in Symbol 789 MovieClip Frame 39
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0.5);
}
Instance of Symbol 545 MovieClip in Symbol 789 MovieClip Frame 40
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 547 MovieClip in Symbol 789 MovieClip Frame 40
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 550 MovieClip in Symbol 789 MovieClip Frame 40
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Symbol 789 MovieClip Frame 41
_root.doSwordSound();
Instance of Symbol 552 MovieClip in Symbol 789 MovieClip Frame 41
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 554 MovieClip in Symbol 789 MovieClip Frame 41
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 556 MovieClip in Symbol 789 MovieClip Frame 41
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 558 MovieClip in Symbol 789 MovieClip Frame 42
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 560 MovieClip in Symbol 789 MovieClip Frame 42
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 562 MovieClip in Symbol 789 MovieClip Frame 42
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Symbol 789 MovieClip Frame 46
_root.doSwordSound();
Instance of Symbol 566 MovieClip in Symbol 789 MovieClip Frame 46
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 513 MovieClip in Symbol 789 MovieClip Frame 46
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 569 MovieClip in Symbol 789 MovieClip Frame 46
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 571 MovieClip in Symbol 789 MovieClip Frame 46
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 575 MovieClip in Symbol 789 MovieClip Frame 47
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 577 MovieClip in Symbol 789 MovieClip Frame 48
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 579 MovieClip in Symbol 789 MovieClip Frame 48
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 581 MovieClip in Symbol 789 MovieClip Frame 48
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Symbol 789 MovieClip Frame 61
_root.doSwordSound();
Instance of Symbol 585 MovieClip in Symbol 789 MovieClip Frame 61
onClipEvent (load) {
_root.doSwordHit("katana", this, 1.25);
}
Instance of Symbol 587 MovieClip in Symbol 789 MovieClip Frame 61
onClipEvent (load) {
_root.doSwordHit("sok", this, 1.25);
}
Instance of Symbol 589 MovieClip in Symbol 789 MovieClip Frame 61
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1.25);
}
Instance of Symbol 591 MovieClip in Symbol 789 MovieClip Frame 63
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 593 MovieClip in Symbol 789 MovieClip Frame 63
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 789 MovieClip Frame 64
_root.main.swordcombo = "f";
Symbol 789 MovieClip Frame 72
_root.endSwordCombo(this);
Instance of Symbol 91 MovieClip in Symbol 789 MovieClip Frame 73
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 426 MovieClip in Symbol 789 MovieClip Frame 73
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Symbol 789 MovieClip Frame 75
_root.doSwordSound();
Instance of Symbol 595 MovieClip in Symbol 789 MovieClip Frame 75
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 598 MovieClip in Symbol 789 MovieClip Frame 75
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 600 MovieClip in Symbol 789 MovieClip Frame 75
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 602 MovieClip in Symbol 789 MovieClip Frame 75
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Symbol 789 MovieClip Frame 77
_root.main.swordcombo = "d";
Instance of Symbol 604 MovieClip in Symbol 789 MovieClip Frame 77
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 606 MovieClip in Symbol 789 MovieClip Frame 77
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 789 MovieClip Frame 85
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 88
_root.doSwordSound();
Instance of Symbol 608 MovieClip in Symbol 789 MovieClip Frame 88
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 610 MovieClip in Symbol 789 MovieClip Frame 88
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 612 MovieClip in Symbol 789 MovieClip Frame 88
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 614 MovieClip in Symbol 789 MovieClip Frame 88
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 616 MovieClip in Symbol 789 MovieClip Frame 88
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 619 MovieClip in Symbol 789 MovieClip Frame 88
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 621 MovieClip in Symbol 789 MovieClip Frame 90
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 623 MovieClip in Symbol 789 MovieClip Frame 90
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 789 MovieClip Frame 91
_root.main.swordcombo = "c";
Symbol 789 MovieClip Frame 99
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 102
_root.doSwordSound();
Instance of Symbol 625 MovieClip in Symbol 789 MovieClip Frame 102
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 627 MovieClip in Symbol 789 MovieClip Frame 102
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 629 MovieClip in Symbol 789 MovieClip Frame 102
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 91 MovieClip in Symbol 789 MovieClip Frame 102
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 426 MovieClip in Symbol 789 MovieClip Frame 102
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 631 MovieClip in Symbol 789 MovieClip Frame 102
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 633 MovieClip in Symbol 789 MovieClip Frame 102
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 635 MovieClip in Symbol 789 MovieClip Frame 102
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 637 MovieClip in Symbol 789 MovieClip Frame 104
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 639 MovieClip in Symbol 789 MovieClip Frame 104
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 789 MovieClip Frame 105
_root.main.swordcombo = "a";
Symbol 789 MovieClip Frame 113
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 116
_root.doSwordSound();
Instance of Symbol 641 MovieClip in Symbol 789 MovieClip Frame 116
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 643 MovieClip in Symbol 789 MovieClip Frame 116
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 645 MovieClip in Symbol 789 MovieClip Frame 116
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 647 MovieClip in Symbol 789 MovieClip Frame 116
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 649 MovieClip in Symbol 789 MovieClip Frame 116
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 651 MovieClip in Symbol 789 MovieClip Frame 116
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 513 MovieClip in Symbol 789 MovieClip Frame 118
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 653 MovieClip in Symbol 789 MovieClip Frame 118
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 655 MovieClip in Symbol 789 MovieClip Frame 118
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 789 MovieClip Frame 119
_root.main.swordcombo = "f";
Symbol 789 MovieClip Frame 127
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 130
_root.doSwordSound();
Instance of Symbol 657 MovieClip in Symbol 789 MovieClip Frame 130
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 659 MovieClip in Symbol 789 MovieClip Frame 130
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 661 MovieClip in Symbol 789 MovieClip Frame 130
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 663 MovieClip in Symbol 789 MovieClip Frame 130
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 665 MovieClip in Symbol 789 MovieClip Frame 130
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 667 MovieClip in Symbol 789 MovieClip Frame 130
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 669 MovieClip in Symbol 789 MovieClip Frame 132
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 671 MovieClip in Symbol 789 MovieClip Frame 132
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 789 MovieClip Frame 133
_root.main.swordcombo = "f";
Symbol 789 MovieClip Frame 140
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 143
_root.doSwordSound();
Instance of Symbol 91 MovieClip in Symbol 789 MovieClip Frame 143
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 426 MovieClip in Symbol 789 MovieClip Frame 143
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 673 MovieClip in Symbol 789 MovieClip Frame 143
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 675 MovieClip in Symbol 789 MovieClip Frame 143
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 677 MovieClip in Symbol 789 MovieClip Frame 143
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 679 MovieClip in Symbol 789 MovieClip Frame 145
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 681 MovieClip in Symbol 789 MovieClip Frame 145
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 789 MovieClip Frame 146
_root.main.swordcombo = "a";
Symbol 789 MovieClip Frame 153
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 156
_root.doSwordSound();
Instance of Symbol 683 MovieClip in Symbol 789 MovieClip Frame 156
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 685 MovieClip in Symbol 789 MovieClip Frame 156
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 687 MovieClip in Symbol 789 MovieClip Frame 156
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 689 MovieClip in Symbol 789 MovieClip Frame 156
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 691 MovieClip in Symbol 789 MovieClip Frame 156
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 693 MovieClip in Symbol 789 MovieClip Frame 156
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 695 MovieClip in Symbol 789 MovieClip Frame 158
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 697 MovieClip in Symbol 789 MovieClip Frame 158
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 789 MovieClip Frame 159
_root.main.swordcombo = "c";
Symbol 789 MovieClip Frame 165
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 168
_root.doSwordSound();
Instance of Symbol 699 MovieClip in Symbol 789 MovieClip Frame 168
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 701 MovieClip in Symbol 789 MovieClip Frame 168
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 704 MovieClip in Symbol 789 MovieClip Frame 168
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 706 MovieClip in Symbol 789 MovieClip Frame 168
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 708 MovieClip in Symbol 789 MovieClip Frame 170
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 710 MovieClip in Symbol 789 MovieClip Frame 170
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 789 MovieClip Frame 171
_root.main.swordcombo = "b";
Symbol 789 MovieClip Frame 178
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 181
_root.doSwordSound();
Instance of Symbol 712 MovieClip in Symbol 789 MovieClip Frame 181
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 716 MovieClip in Symbol 789 MovieClip Frame 181
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 718 MovieClip in Symbol 789 MovieClip Frame 181
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 720 MovieClip in Symbol 789 MovieClip Frame 181
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 722 MovieClip in Symbol 789 MovieClip Frame 181
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 724 MovieClip in Symbol 789 MovieClip Frame 183
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 726 MovieClip in Symbol 789 MovieClip Frame 183
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 789 MovieClip Frame 185
_root.main.swordcombo = "d";
Symbol 789 MovieClip Frame 192
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 193
_root.doSwordSound();
Instance of Symbol 513 MovieClip in Symbol 789 MovieClip Frame 193
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 731 MovieClip in Symbol 789 MovieClip Frame 193
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 733 MovieClip in Symbol 789 MovieClip Frame 193
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 735 MovieClip in Symbol 789 MovieClip Frame 193
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Symbol 789 MovieClip Frame 195
_root.main.swordcombo = "u";
Symbol 789 MovieClip Frame 204
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 205
_root.doSwordSound();
Instance of Symbol 731 MovieClip in Symbol 789 MovieClip Frame 205
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 513 MovieClip in Symbol 789 MovieClip Frame 205
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 733 MovieClip in Symbol 789 MovieClip Frame 205
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 735 MovieClip in Symbol 789 MovieClip Frame 205
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Symbol 789 MovieClip Frame 208
_root.main.swordcombo = "u";
Symbol 789 MovieClip Frame 218
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 221
_root.doSwordSound();
Instance of Symbol 750 MovieClip in Symbol 789 MovieClip Frame 221
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 753 MovieClip in Symbol 789 MovieClip Frame 221
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 755 MovieClip in Symbol 789 MovieClip Frame 221
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 758 MovieClip in Symbol 789 MovieClip Frame 222
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 761 MovieClip in Symbol 789 MovieClip Frame 222
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 763 MovieClip in Symbol 789 MovieClip Frame 222
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Symbol 789 MovieClip Frame 224
_root.main.swordcombo = "d";
Symbol 789 MovieClip Frame 231
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 234
_root.doSwordSound();
Instance of Symbol 765 MovieClip in Symbol 789 MovieClip Frame 234
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 767 MovieClip in Symbol 789 MovieClip Frame 234
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 769 MovieClip in Symbol 789 MovieClip Frame 234
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 771 MovieClip in Symbol 789 MovieClip Frame 235
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 773 MovieClip in Symbol 789 MovieClip Frame 235
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 775 MovieClip in Symbol 789 MovieClip Frame 235
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Symbol 789 MovieClip Frame 238
_root.main.swordcombo = "b";
Symbol 789 MovieClip Frame 244
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 247
_root.doSwordSound();
Instance of Symbol 765 MovieClip in Symbol 789 MovieClip Frame 247
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 767 MovieClip in Symbol 789 MovieClip Frame 247
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 769 MovieClip in Symbol 789 MovieClip Frame 247
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 91 MovieClip in Symbol 789 MovieClip Frame 248
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 426 MovieClip in Symbol 789 MovieClip Frame 248
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 777 MovieClip in Symbol 789 MovieClip Frame 248
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 779 MovieClip in Symbol 789 MovieClip Frame 248
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 781 MovieClip in Symbol 789 MovieClip Frame 248
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Symbol 789 MovieClip Frame 251
_root.main.swordcombo = "a";
Symbol 789 MovieClip Frame 256
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 259
_root.doSwordSound();
Instance of Symbol 765 MovieClip in Symbol 789 MovieClip Frame 259
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 767 MovieClip in Symbol 789 MovieClip Frame 259
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 769 MovieClip in Symbol 789 MovieClip Frame 259
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 783 MovieClip in Symbol 789 MovieClip Frame 260
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 786 MovieClip in Symbol 789 MovieClip Frame 260
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 788 MovieClip in Symbol 789 MovieClip Frame 260
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 513 MovieClip in Symbol 789 MovieClip Frame 261
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 789 MovieClip Frame 263
_root.main.swordcombo = "f";
Symbol 789 MovieClip Frame 268
_root.endSwordCombo(this);
Instance of Symbol 91 MovieClip in Symbol 789 MovieClip Frame 269
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 426 MovieClip in Symbol 789 MovieClip Frame 269
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Symbol 789 MovieClip Frame 270
_root.endSword();
Symbol 809 MovieClip Frame 1
if (_root.powerup == "speed") {
runeffect._visible = true;
} else {
runeffect._visible = false;
}
Symbol 815 MovieClip Frame 12
_parent.State = "Stand";
_parent.gotoAndStop("Stand");
Symbol 823 MovieClip Frame 1
play();
if (_root.powerup == "speed") {
runeffect._visible = true;
} else {
runeffect._visible = false;
}
Symbol 823 MovieClip Frame 7
stop();
Symbol 823 MovieClip Frame 14
stop();
Symbol 837 MovieClip Frame 1
_root.doHat(this, "LEE");
Symbol 853 MovieClip Frame 1
_root.doHat(this, "LEE");
Symbol 869 MovieClip Frame 1
_root.doHat(this, "LEE");
Symbol 885 MovieClip Frame 1
_root.doHat(this, "LEE");
Symbol 898 MovieClip Frame 1
_root.doHat(this, "LEE");
Symbol 914 MovieClip Frame 1
_root.doHat(this, "LEE");
Symbol 930 MovieClip Frame 1
_root.doHat(this, "LEE");
Symbol 931 MovieClip Frame 20
gotoAndPlay (1);
Symbol 933 MovieClip Frame 1
if (_root.powerup == "speed") {
runeffect._visible = true;
} else {
runeffect._visible = false;
}
Symbol 933 MovieClip Frame 7
stop();
Symbol 933 MovieClip Frame 14
stop();
Symbol 934 MovieClip Frame 8
_root.changeState("Crouch", _parent);
Symbol 952 MovieClip Frame 37
_root.dieEnd(_parent);
Symbol 964 MovieClip Frame 37
_root.dieEndFall(_parent);
Instance of Symbol 815 MovieClip "container" in Symbol 965 MovieClip Frame 1
onClipEvent (load) {
this.backarm._visible = false;
}
Instance of Symbol 823 MovieClip "container" in Symbol 965 MovieClip Frame 11
onClipEvent (load) {
this.backarm._visible = false;
}
Symbol 965 MovieClip Frame 21
_root.endEscape(_parent);
Symbol 1004 MovieClip Frame 1
stop();
this.onEnterFrame = function () {
bar_d = Math.round(((100 - _root.USER.data.Experience) / (100 / this._totalframes)) + 1);
if (bar_d != this._currentframe) {
this.gotoAndStop(this.bar_d);
}
};
Symbol 1008 Button
on (press) {
_root.select.start();
_root.Upgrade("Vitality");
}
Symbol 1009 Button
on (press) {
_root.select.start();
_root.Upgrade("Accuracy");
}
Symbol 1010 Button
on (press) {
_root.select.start();
_root.Upgrade("Damage");
}
Symbol 1011 Button
on (press) {
_root.select.start();
_root.Upgrade("Special");
}
Symbol 1029 MovieClip Frame 1
this.onEnterFrame = function () {
this.Level.text = _root.USER.data.Level;
this.Vitality.text = _root.USER.data.Vitality;
this.Damage.text = _root.USER.data.Damage;
this.Special.text = _root.USER.data.Special;
this.Accuracy.text = _root.USER.data.Accuracy;
this.VitalityBonus.text = "+" + _root.main.vitalitybonus;
this.DamageBonus.text = "+" + _root.main.damagebonus;
this.SpecialBonus.text = "+" + _root.main.specialbonus;
this.AccuracyBonus.text = "+" + _root.main.accuracybonus;
this.StatPoints.text = _root.USER.data.StatPoints;
};
Symbol 1033 Button
on (press) {
_root.select.start();
play();
}
Symbol 1039 Button
on (press) {
skillsmenu._visible = true;
_root.select.start();
}
Symbol 1063 MovieClip Frame 1
_root.gotoLevel(this, "special3");
this.onEnterFrame = function () {
_root.gotoLevel(this, "special3");
};
Symbol 1069 MovieClip Frame 1
_root.gotoLevel(this, "special11");
this.onEnterFrame = function () {
_root.gotoLevel(this, "special11");
};
Symbol 1074 MovieClip Frame 1
_root.gotoLevel(this, "special10");
this.onEnterFrame = function () {
_root.gotoLevel(this, "special10");
};
Symbol 1080 MovieClip Frame 1
_root.gotoLevel(this, "special9");
this.onEnterFrame = function () {
_root.gotoLevel(this, "special9");
};
Symbol 1085 MovieClip Frame 1
_root.gotoLevel(this, "special7");
this.onEnterFrame = function () {
_root.gotoLevel(this, "special7");
};
Symbol 1090 MovieClip Frame 1
_root.gotoLevel(this, "special8");
this.onEnterFrame = function () {
_root.gotoLevel(this, "special8");
};
Symbol 1102 MovieClip Frame 1
stop();
Symbol 1102 MovieClip Frame 16
stop();
_parent.gotoAndStop("alldone");
Symbol 1103 Button
on (rollOver) {
_root.choice = this.choice;
_root.levelhover.start();
}
on (press) {
_root.getSkill(_root.choice, this);
}
Symbol 1104 MovieClip Frame 1
stop();
Symbol 1105 MovieClip Frame 1
stop();
if (_root.USER.data[this.choice].unlocked) {
this.gotoAndStop("alldone");
}
this.onEnterFrame = function () {
if ((this.LevelRequisite <= _root.USER.data.Level) and (!_root.USER.data[this.choice].unlocked)) {
this.gotoAndStop("unlocked");
}
};
Symbol 1106 MovieClip Frame 1
this.onEnterFrame = function () {
if (_root.choice != 0) {
this.Title.text = _root.USER.data[_root.choice].Title;
this.Description.text = _root.USER.data[_root.choice].Description;
this.SkillPoints.text = _root.USER.data.SkillPoints;
}
};
Instance of Symbol 1105 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (load) {
this.choice = "special5";
this.LevelRequisite = 5;
}
Instance of Symbol 1105 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (load) {
this.choice = "special1";
this.LevelRequisite = 1;
}
Instance of Symbol 1105 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (load) {
this.choice = "special3";
this.LevelRequisite = 1;
}
Instance of Symbol 1105 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (load) {
this.choice = "special2";
this.LevelRequisite = 1;
}
Instance of Symbol 1105 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (load) {
this.choice = "special4";
this.LevelRequisite = 5;
}
Instance of Symbol 1105 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (load) {
this.choice = "special6";
this.LevelRequisite = 5;
}
Instance of Symbol 1105 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (load) {
this.choice = "special8";
this.LevelRequisite = 10;
}
Instance of Symbol 1105 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (load) {
this.choice = "special7";
this.LevelRequisite = 10;
}
Instance of Symbol 1105 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (load) {
this.choice = "special9";
this.LevelRequisite = 10;
}
Instance of Symbol 1105 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (load) {
this.choice = "special11";
this.LevelRequisite = 15;
}
Instance of Symbol 1105 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (load) {
this.choice = "special10";
this.LevelRequisite = 15;
}
Instance of Symbol 1105 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (load) {
this.choice = "special12";
this.LevelRequisite = 15;
}
Symbol 1108 Button
on (press) {
_root.select.start();
this._visible = false;
}
Symbol 1110 MovieClip Frame 1
_root.main.swapDepths(_root.getNextHighestDepth());
_root.main.dir = 1;
_root.main._xscale = 100;
this.onEnterFrame = function () {
this.stance.weapon.gun.otherhand._visible = false;
this.gun.otherhand._visible = false;
};
Symbol 1110 MovieClip Frame 13
_root.camShake(15, 10);
Symbol 1110 MovieClip Frame 59
stop();
Mouse.show();
_root.cursor._visible = false;
Instance of Symbol 1041 MovieClip in Symbol 1110 MovieClip Frame 59
onClipEvent (enterFrame) {
this.SkillPoints.text = _root.USER.data.SkillPoints;
}
Instance of Symbol 1109 MovieClip "skillsmenu" in Symbol 1110 MovieClip Frame 59
onClipEvent (load) {
this._visible = false;
}
Symbol 1110 MovieClip Frame 60
_root.main.swapDepths(_root.chardepth);
_root.endSpecial(true);
Symbol 1112 MovieClip Frame 1
_root.startBarrage();
Symbol 1112 MovieClip Frame 22
_root.midBarrage();
Symbol 1112 MovieClip Frame 26
_root.doBarrage();
_root.camShake(15, 10);
Symbol 1112 MovieClip Frame 28
_root.doBarrage();
Symbol 1112 MovieClip Frame 30
_root.doBarrage();
Symbol 1112 MovieClip Frame 32
_root.doBarrage();
Symbol 1112 MovieClip Frame 34
_root.doBarrage();
Symbol 1112 MovieClip Frame 36
_root.doBarrage();
_root.camShake(15, 10);
Symbol 1112 MovieClip Frame 38
_root.doBarrage();
Symbol 1112 MovieClip Frame 40
_root.doBarrage();
Symbol 1112 MovieClip Frame 42
_root.doBarrage();
Symbol 1112 MovieClip Frame 44
_root.doBarrage();
Symbol 1112 MovieClip Frame 46
_root.doBarrage();
Symbol 1112 MovieClip Frame 48
_root.doBarrage();
_root.camShake(15, 10);
Symbol 1112 MovieClip Frame 50
_root.doBarrage();
Symbol 1112 MovieClip Frame 52
_root.doBarrage();
Symbol 1112 MovieClip Frame 54
_root.doBarrage();
Symbol 1112 MovieClip Frame 56
_root.doBarrage();
Symbol 1112 MovieClip Frame 58
_root.doBarrage();
Symbol 1112 MovieClip Frame 60
_root.doBarrage();
Symbol 1112 MovieClip Frame 62
_root.doBarrage();
_root.camShake(15, 10);
Symbol 1112 MovieClip Frame 64
_root.doBarrage();
Symbol 1112 MovieClip Frame 66
_root.doBarrage();
Symbol 1112 MovieClip Frame 68
_root.doBarrage();
Symbol 1112 MovieClip Frame 70
_root.doBarrage();
Symbol 1112 MovieClip Frame 72
_root.doBarrage();
Symbol 1112 MovieClip Frame 74
_root.doBarrage();
Symbol 1112 MovieClip Frame 76
_root.doBarrage();
_root.camShake(15, 10);
Symbol 1112 MovieClip Frame 78
_root.doBarrage();
Symbol 1112 MovieClip Frame 80
_root.doBarrage();
Symbol 1112 MovieClip Frame 82
_root.doBarrage();
Symbol 1112 MovieClip Frame 84
_root.doBarrage();
Symbol 1112 MovieClip Frame 86
_root.doBarrage();
Symbol 1112 MovieClip Frame 88
_root.doBarrage();
Symbol 1112 MovieClip Frame 90
_root.doBarrage();
_root.camShake(15, 10);
Symbol 1112 MovieClip Frame 92
_root.doBarrage();
Symbol 1112 MovieClip Frame 94
_root.doBarrage();
Symbol 1112 MovieClip Frame 96
_root.doBarrage();
Symbol 1112 MovieClip Frame 98
_root.doBarrage();
Symbol 1112 MovieClip Frame 100
_root.doBarrage();
Symbol 1112 MovieClip Frame 102
_root.doBarrage();
Symbol 1112 MovieClip Frame 104
_root.doBarrage();
Symbol 1112 MovieClip Frame 109
_root.endBarrage();
Symbol 1133 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 1146 MovieClip Frame 1
_root.startBlast();
Symbol 1146 MovieClip Frame 21
_root.blastsound.start();
Symbol 1146 MovieClip Frame 22
_root.midBlast();
Symbol 1146 MovieClip Frame 24
_root.doBlast(this);
Symbol 1146 MovieClip Frame 26
_root.doBlast(this);
Symbol 1146 MovieClip Frame 28
_root.doBlast(this);
Symbol 1146 MovieClip Frame 30
_root.doBlast(this);
Symbol 1146 MovieClip Frame 32
_root.doBlast(this);
Symbol 1146 MovieClip Frame 34
_root.doBlast(this);
Symbol 1146 MovieClip Frame 36
_root.doBlast(this);
Symbol 1146 MovieClip Frame 38
_root.doBlast(this);
Symbol 1146 MovieClip Frame 40
_root.doBlast(this);
Symbol 1146 MovieClip Frame 42
_root.doBlast(this);
Symbol 1146 MovieClip Frame 44
_root.doBlast(this);
Symbol 1146 MovieClip Frame 46
_root.doBlast(this);
Symbol 1146 MovieClip Frame 48
_root.doBlast(this);
Symbol 1146 MovieClip Frame 50
_root.doBlast(this);
Symbol 1146 MovieClip Frame 52
_root.doBlast(this);
Symbol 1146 MovieClip Frame 67
_root.endBlast();
Symbol 1147 MovieClip [TMATO] Frame 1
stop();
Symbol 1160 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1162 MovieClip Frame 1
stop();
Symbol 1167 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip in Symbol 1167 MovieClip Frame 4
onClipEvent (load) {
_root.doHitArea(this, _root.knife.damage, "Slice", false);
}
Symbol 1179 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1183 MovieClip Frame 23
_parent.gotoAndStop("knife");
Symbol 1195 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1208 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1214 MovieClip Frame 5
_root.doNade(_parent._parent._parent);
Symbol 1214 MovieClip Frame 17
_root.endNade(this._parent._parent._parent);
Symbol 1229 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1231 MovieClip Frame 1
stop();
Instance of Symbol 1230 MovieClip in Symbol 1231 MovieClip Frame 6
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Symbol 1244 MovieClip Frame 1
_root.doShoe(this, "BEAN");
Symbol 1248 MovieClip Frame 1
_root.doHat(this, "BEAN");
Symbol 1254 MovieClip Frame 1
stop();
Symbol 1261 MovieClip Frame 1
stop();
Symbol 1261 MovieClip Frame 16
gotoAndStop (1);
Symbol 1261 MovieClip Frame 29
stop();
Symbol 1261 MovieClip Frame 39
stop();
Symbol 1276 MovieClip Frame 1
_root.doShades(this, "BEAN");
Symbol 1297 MovieClip Frame 1
_root.doHat(this, "BEAN");
Symbol 1308 MovieClip Frame 1
stop();
_root.doArmor(this, "BEAN");
Symbol 1311 MovieClip Frame 1
stop();
Symbol 1311 MovieClip Frame 5
gotoAndStop (1);
Symbol 1314 MovieClip Frame 1
stop();
Symbol 1314 MovieClip Frame 5
gotoAndStop (1);
Symbol 1317 MovieClip Frame 1
stop();
Symbol 1317 MovieClip Frame 5
gotoAndStop (1);
Symbol 1320 MovieClip Frame 1
stop();
Symbol 1320 MovieClip Frame 5
gotoAndStop (1);
Symbol 1321 MovieClip Frame 1
stop();
Symbol 1334 MovieClip Frame 1
_root.doShoe(this, "BEAN");
Symbol 1340 MovieClip Frame 1
_root.doOtherHand(this);
_root.doHand(this, "BEAN");
Symbol 1342 MovieClip Frame 1
_root.doHand(this, "BEAN");
_root.doHand(this, "BEAN");
Symbol 1343 MovieClip Frame 1
_root.doGun(this);
stop();
Symbol 1355 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1357 MovieClip Frame 1
stop();
Symbol 1358 MovieClip Frame 1
stop();
Symbol 1359 MovieClip Frame 1
stop();
Symbol 1359 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 1359 MovieClip Frame 3
Symbol 1372 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1383 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1384 MovieClip Frame 1
stop();
Symbol 1385 MovieClip Frame 1
stop();
Symbol 1385 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 1385 MovieClip Frame 3
Symbol 1398 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1399 MovieClip Frame 1
stop();
Symbol 1399 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 1399 MovieClip Frame 3
Symbol 1400 MovieClip Frame 1
stop();
Symbol 1400 MovieClip Frame 2
_root.doMultiShoot(_parent._parent._parent._parent, 3);
Symbol 1400 MovieClip Frame 3
Symbol 1401 MovieClip Frame 1
stop();
_root.doStance(this);
Symbol 1404 MovieClip Frame 1
stop();
Symbol 1405 MovieClip Frame 1
stop();
Symbol 1405 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 1406 MovieClip Frame 1
stop();
Symbol 1406 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 1406 MovieClip Frame 3
Symbol 1407 MovieClip Frame 1
stop();
Symbol 1407 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 1407 MovieClip Frame 3
Symbol 1408 MovieClip Frame 1
stop();
Symbol 1408 MovieClip Frame 2
_root.doMultiShoot(_parent._parent._parent._parent, 3);
Symbol 1408 MovieClip Frame 3
Symbol 1409 MovieClip Frame 1
stop();
Symbol 1410 MovieClip Frame 7
stop();
Symbol 1411 MovieClip Frame 8
stop();
Symbol 1412 MovieClip Frame 1
stop();
Symbol 1415 MovieClip Frame 1
_root.reload1.start();
Symbol 1415 MovieClip Frame 10
_root.reload2.start();
Symbol 1415 MovieClip Frame 23
_root.endReload(_parent._parent._parent._parent);
Symbol 1416 MovieClip Frame 1
_root.shotgunreload.start();
Symbol 1416 MovieClip Frame 16
_root.endReload(_parent._parent._parent._parent);
Symbol 1417 MovieClip Frame 1
stop();
Symbol 1419 MovieClip Frame 8
_root.endSwitchGun(_parent._parent._parent._parent);
Symbol 1420 MovieClip Frame 1
stop();
Symbol 1432 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1435 MovieClip Frame 13
_root.endSwitchGun(_parent._parent._parent._parent);
Symbol 1436 MovieClip Frame 1
stop();
Symbol 1441 MovieClip Frame 1
_root.doSwordUnsheathe();
Symbol 1441 MovieClip Frame 18
_root.endTakeOutGun(_parent._parent._parent._parent);
Symbol 1442 MovieClip Frame 1
stop();
Symbol 1445 MovieClip Frame 8
_root.endTakeOutGun(_parent._parent._parent._parent);
Symbol 1446 MovieClip Frame 1
stop();
Symbol 1449 MovieClip Frame 1
stop();
Symbol 1463 MovieClip Frame 1
_root.doShoe(this, "BEAN");
Symbol 1473 MovieClip Frame 17
_root.endRoll(_parent);
Symbol 1495 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1508 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1530 MovieClip Frame 3
_root.doSwordSound();
Instance of Symbol 428 MovieClip in Symbol 1530 MovieClip Frame 3
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 438 MovieClip in Symbol 1530 MovieClip Frame 3
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 440 MovieClip in Symbol 1530 MovieClip Frame 3
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 442 MovieClip in Symbol 1530 MovieClip Frame 3
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 444 MovieClip in Symbol 1530 MovieClip Frame 5
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 447 MovieClip in Symbol 1530 MovieClip Frame 5
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 449 MovieClip in Symbol 1530 MovieClip Frame 5
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Symbol 1530 MovieClip Frame 6
_root.main.swordcombo = "b";
Symbol 1530 MovieClip Frame 13
_root.endSwordCombo(this);
Instance of Symbol 1230 MovieClip in Symbol 1530 MovieClip Frame 14
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Symbol 1530 MovieClip Frame 16
_root.doSwordSound();
Instance of Symbol 452 MovieClip in Symbol 1530 MovieClip Frame 16
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 455 MovieClip in Symbol 1530 MovieClip Frame 16
onClipEvent (load) {
_root.doSwordHit("katana", this, 0.75);
}
Instance of Symbol 458 MovieClip in Symbol 1530 MovieClip Frame 16
onClipEvent (load) {
_root.doSwordHit("sok", this, 0.75);
}
Instance of Symbol 460 MovieClip in Symbol 1530 MovieClip Frame 16
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0.75);
}
Instance of Symbol 462 MovieClip in Symbol 1530 MovieClip Frame 18
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 464 MovieClip in Symbol 1530 MovieClip Frame 18
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 466 MovieClip in Symbol 1530 MovieClip Frame 18
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 470 MovieClip in Symbol 1530 MovieClip Frame 19
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 1530 MovieClip Frame 21
_root.doSwordSound();
Instance of Symbol 472 MovieClip in Symbol 1530 MovieClip Frame 21
onClipEvent (load) {
_root.doSwordHit("katana", this, 0.75);
}
Instance of Symbol 474 MovieClip in Symbol 1530 MovieClip Frame 21
onClipEvent (load) {
_root.doSwordHit("sok", this, 0.75);
}
Instance of Symbol 476 MovieClip in Symbol 1530 MovieClip Frame 21
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0.75);
}
Instance of Symbol 478 MovieClip in Symbol 1530 MovieClip Frame 21
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 498 MovieClip in Symbol 1530 MovieClip Frame 21
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 500 MovieClip in Symbol 1530 MovieClip Frame 21
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 503 MovieClip in Symbol 1530 MovieClip Frame 23
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 506 MovieClip in Symbol 1530 MovieClip Frame 23
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 509 MovieClip in Symbol 1530 MovieClip Frame 23
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 513 MovieClip in Symbol 1530 MovieClip Frame 24
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 1530 MovieClip Frame 26
_root.main.swordcombo = "f";
Symbol 1530 MovieClip Frame 33
_root.endSwordCombo(this);
Instance of Symbol 1230 MovieClip in Symbol 1530 MovieClip Frame 34
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Symbol 1530 MovieClip Frame 36
_root.doSwordSound();
Instance of Symbol 515 MovieClip in Symbol 1530 MovieClip Frame 36
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 517 MovieClip in Symbol 1530 MovieClip Frame 36
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 519 MovieClip in Symbol 1530 MovieClip Frame 36
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 523 MovieClip in Symbol 1530 MovieClip Frame 36
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 526 MovieClip in Symbol 1530 MovieClip Frame 36
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 528 MovieClip in Symbol 1530 MovieClip Frame 36
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 530 MovieClip in Symbol 1530 MovieClip Frame 38
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 532 MovieClip in Symbol 1530 MovieClip Frame 38
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 534 MovieClip in Symbol 1530 MovieClip Frame 38
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 536 MovieClip in Symbol 1530 MovieClip Frame 38
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 538 MovieClip in Symbol 1530 MovieClip Frame 39
onClipEvent (load) {
_root.doSwordHit("katana", this, 0.5);
}
Instance of Symbol 541 MovieClip in Symbol 1530 MovieClip Frame 39
onClipEvent (load) {
_root.doSwordHit("sok", this, 0.5);
}
Instance of Symbol 543 MovieClip in Symbol 1530 MovieClip Frame 39
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0.5);
}
Instance of Symbol 545 MovieClip in Symbol 1530 MovieClip Frame 40
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 547 MovieClip in Symbol 1530 MovieClip Frame 40
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 550 MovieClip in Symbol 1530 MovieClip Frame 40
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Symbol 1530 MovieClip Frame 41
_root.doSwordSound();
Instance of Symbol 552 MovieClip in Symbol 1530 MovieClip Frame 41
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 554 MovieClip in Symbol 1530 MovieClip Frame 41
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 556 MovieClip in Symbol 1530 MovieClip Frame 41
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 558 MovieClip in Symbol 1530 MovieClip Frame 42
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 560 MovieClip in Symbol 1530 MovieClip Frame 42
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 562 MovieClip in Symbol 1530 MovieClip Frame 42
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Symbol 1530 MovieClip Frame 46
_root.doSwordSound();
Instance of Symbol 566 MovieClip in Symbol 1530 MovieClip Frame 46
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 513 MovieClip in Symbol 1530 MovieClip Frame 46
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 569 MovieClip in Symbol 1530 MovieClip Frame 46
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 571 MovieClip in Symbol 1530 MovieClip Frame 46
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 575 MovieClip in Symbol 1530 MovieClip Frame 47
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 577 MovieClip in Symbol 1530 MovieClip Frame 48
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 579 MovieClip in Symbol 1530 MovieClip Frame 48
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 581 MovieClip in Symbol 1530 MovieClip Frame 48
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Symbol 1530 MovieClip Frame 61
_root.doSwordSound();
Instance of Symbol 585 MovieClip in Symbol 1530 MovieClip Frame 61
onClipEvent (load) {
_root.doSwordHit("katana", this, 1.25);
}
Instance of Symbol 587 MovieClip in Symbol 1530 MovieClip Frame 61
onClipEvent (load) {
_root.doSwordHit("sok", this, 1.25);
}
Instance of Symbol 589 MovieClip in Symbol 1530 MovieClip Frame 61
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1.25);
}
Instance of Symbol 591 MovieClip in Symbol 1530 MovieClip Frame 63
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 593 MovieClip in Symbol 1530 MovieClip Frame 63
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 1530 MovieClip Frame 64
_root.main.swordcombo = "f";
Symbol 1530 MovieClip Frame 72
_root.endSwordCombo(this);
Instance of Symbol 1230 MovieClip in Symbol 1530 MovieClip Frame 73
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Symbol 1530 MovieClip Frame 75
_root.doSwordSound();
Instance of Symbol 595 MovieClip in Symbol 1530 MovieClip Frame 75
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 598 MovieClip in Symbol 1530 MovieClip Frame 75
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 600 MovieClip in Symbol 1530 MovieClip Frame 75
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 602 MovieClip in Symbol 1530 MovieClip Frame 75
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Symbol 1530 MovieClip Frame 77
_root.main.swordcombo = "d";
Instance of Symbol 604 MovieClip in Symbol 1530 MovieClip Frame 77
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 606 MovieClip in Symbol 1530 MovieClip Frame 77
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 1530 MovieClip Frame 85
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 88
_root.doSwordSound();
Instance of Symbol 608 MovieClip in Symbol 1530 MovieClip Frame 88
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 610 MovieClip in Symbol 1530 MovieClip Frame 88
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 612 MovieClip in Symbol 1530 MovieClip Frame 88
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 614 MovieClip in Symbol 1530 MovieClip Frame 88
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 616 MovieClip in Symbol 1530 MovieClip Frame 88
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 619 MovieClip in Symbol 1530 MovieClip Frame 88
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 621 MovieClip in Symbol 1530 MovieClip Frame 90
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 623 MovieClip in Symbol 1530 MovieClip Frame 90
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 1530 MovieClip Frame 91
_root.main.swordcombo = "c";
Symbol 1530 MovieClip Frame 99
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 102
_root.doSwordSound();
Instance of Symbol 625 MovieClip in Symbol 1530 MovieClip Frame 102
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 627 MovieClip in Symbol 1530 MovieClip Frame 102
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 629 MovieClip in Symbol 1530 MovieClip Frame 102
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 1230 MovieClip in Symbol 1530 MovieClip Frame 102
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 631 MovieClip in Symbol 1530 MovieClip Frame 102
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 633 MovieClip in Symbol 1530 MovieClip Frame 102
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 635 MovieClip in Symbol 1530 MovieClip Frame 102
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 637 MovieClip in Symbol 1530 MovieClip Frame 104
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 639 MovieClip in Symbol 1530 MovieClip Frame 104
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 1530 MovieClip Frame 105
_root.main.swordcombo = "a";
Symbol 1530 MovieClip Frame 113
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 116
_root.doSwordSound();
Instance of Symbol 641 MovieClip in Symbol 1530 MovieClip Frame 116
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 643 MovieClip in Symbol 1530 MovieClip Frame 116
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 645 MovieClip in Symbol 1530 MovieClip Frame 116
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 647 MovieClip in Symbol 1530 MovieClip Frame 116
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 649 MovieClip in Symbol 1530 MovieClip Frame 116
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 651 MovieClip in Symbol 1530 MovieClip Frame 116
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 513 MovieClip in Symbol 1530 MovieClip Frame 118
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 653 MovieClip in Symbol 1530 MovieClip Frame 118
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 655 MovieClip in Symbol 1530 MovieClip Frame 118
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 1530 MovieClip Frame 119
_root.main.swordcombo = "f";
Symbol 1530 MovieClip Frame 127
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 130
_root.doSwordSound();
Instance of Symbol 657 MovieClip in Symbol 1530 MovieClip Frame 130
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 659 MovieClip in Symbol 1530 MovieClip Frame 130
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 661 MovieClip in Symbol 1530 MovieClip Frame 130
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 663 MovieClip in Symbol 1530 MovieClip Frame 130
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 665 MovieClip in Symbol 1530 MovieClip Frame 130
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 667 MovieClip in Symbol 1530 MovieClip Frame 130
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 669 MovieClip in Symbol 1530 MovieClip Frame 132
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 671 MovieClip in Symbol 1530 MovieClip Frame 132
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 1530 MovieClip Frame 133
_root.main.swordcombo = "f";
Symbol 1530 MovieClip Frame 140
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 143
_root.doSwordSound();
Instance of Symbol 1230 MovieClip in Symbol 1530 MovieClip Frame 143
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 673 MovieClip in Symbol 1530 MovieClip Frame 143
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 675 MovieClip in Symbol 1530 MovieClip Frame 143
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 677 MovieClip in Symbol 1530 MovieClip Frame 143
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 679 MovieClip in Symbol 1530 MovieClip Frame 145
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 681 MovieClip in Symbol 1530 MovieClip Frame 145
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 1530 MovieClip Frame 146
_root.main.swordcombo = "a";
Symbol 1530 MovieClip Frame 153
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 156
_root.doSwordSound();
Instance of Symbol 683 MovieClip in Symbol 1530 MovieClip Frame 156
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 685 MovieClip in Symbol 1530 MovieClip Frame 156
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 687 MovieClip in Symbol 1530 MovieClip Frame 156
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 689 MovieClip in Symbol 1530 MovieClip Frame 156
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 691 MovieClip in Symbol 1530 MovieClip Frame 156
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 693 MovieClip in Symbol 1530 MovieClip Frame 156
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 695 MovieClip in Symbol 1530 MovieClip Frame 158
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 697 MovieClip in Symbol 1530 MovieClip Frame 158
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 1530 MovieClip Frame 159
_root.main.swordcombo = "c";
Symbol 1530 MovieClip Frame 165
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 168
_root.doSwordSound();
Instance of Symbol 699 MovieClip in Symbol 1530 MovieClip Frame 168
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 701 MovieClip in Symbol 1530 MovieClip Frame 168
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 704 MovieClip in Symbol 1530 MovieClip Frame 168
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 706 MovieClip in Symbol 1530 MovieClip Frame 168
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 708 MovieClip in Symbol 1530 MovieClip Frame 170
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 710 MovieClip in Symbol 1530 MovieClip Frame 170
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 1530 MovieClip Frame 171
_root.main.swordcombo = "b";
Symbol 1530 MovieClip Frame 178
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 181
_root.doSwordSound();
Instance of Symbol 712 MovieClip in Symbol 1530 MovieClip Frame 181
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 716 MovieClip in Symbol 1530 MovieClip Frame 181
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 718 MovieClip in Symbol 1530 MovieClip Frame 181
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 720 MovieClip in Symbol 1530 MovieClip Frame 181
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 722 MovieClip in Symbol 1530 MovieClip Frame 181
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 724 MovieClip in Symbol 1530 MovieClip Frame 183
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 726 MovieClip in Symbol 1530 MovieClip Frame 183
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 1530 MovieClip Frame 185
_root.main.swordcombo = "d";
Symbol 1530 MovieClip Frame 192
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 193
_root.doSwordSound();
Instance of Symbol 513 MovieClip in Symbol 1530 MovieClip Frame 193
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 731 MovieClip in Symbol 1530 MovieClip Frame 193
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 733 MovieClip in Symbol 1530 MovieClip Frame 193
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 735 MovieClip in Symbol 1530 MovieClip Frame 193
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Symbol 1530 MovieClip Frame 195
_root.main.swordcombo = "u";
Symbol 1530 MovieClip Frame 204
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 205
_root.doSwordSound();
Instance of Symbol 731 MovieClip in Symbol 1530 MovieClip Frame 205
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 513 MovieClip in Symbol 1530 MovieClip Frame 205
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 733 MovieClip in Symbol 1530 MovieClip Frame 205
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 735 MovieClip in Symbol 1530 MovieClip Frame 205
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Symbol 1530 MovieClip Frame 208
_root.main.swordcombo = "u";
Symbol 1530 MovieClip Frame 218
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 221
_root.doSwordSound();
Instance of Symbol 750 MovieClip in Symbol 1530 MovieClip Frame 221
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 753 MovieClip in Symbol 1530 MovieClip Frame 221
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 755 MovieClip in Symbol 1530 MovieClip Frame 221
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 758 MovieClip in Symbol 1530 MovieClip Frame 222
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 761 MovieClip in Symbol 1530 MovieClip Frame 222
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 763 MovieClip in Symbol 1530 MovieClip Frame 222
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Symbol 1530 MovieClip Frame 224
_root.main.swordcombo = "d";
Symbol 1530 MovieClip Frame 231
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 234
_root.doSwordSound();
Instance of Symbol 765 MovieClip in Symbol 1530 MovieClip Frame 234
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 767 MovieClip in Symbol 1530 MovieClip Frame 234
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 769 MovieClip in Symbol 1530 MovieClip Frame 234
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 771 MovieClip in Symbol 1530 MovieClip Frame 235
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 773 MovieClip in Symbol 1530 MovieClip Frame 235
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 775 MovieClip in Symbol 1530 MovieClip Frame 235
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Symbol 1530 MovieClip Frame 238
_root.main.swordcombo = "b";
Symbol 1530 MovieClip Frame 244
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 247
_root.doSwordSound();
Instance of Symbol 765 MovieClip in Symbol 1530 MovieClip Frame 247
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 767 MovieClip in Symbol 1530 MovieClip Frame 247
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 769 MovieClip in Symbol 1530 MovieClip Frame 247
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 1230 MovieClip in Symbol 1530 MovieClip Frame 248
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 777 MovieClip in Symbol 1530 MovieClip Frame 248
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 779 MovieClip in Symbol 1530 MovieClip Frame 248
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 781 MovieClip in Symbol 1530 MovieClip Frame 248
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Symbol 1530 MovieClip Frame 251
_root.main.swordcombo = "a";
Symbol 1530 MovieClip Frame 256
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 259
_root.doSwordSound();
Instance of Symbol 765 MovieClip in Symbol 1530 MovieClip Frame 259
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 767 MovieClip in Symbol 1530 MovieClip Frame 259
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 769 MovieClip in Symbol 1530 MovieClip Frame 259
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 783 MovieClip in Symbol 1530 MovieClip Frame 260
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 786 MovieClip in Symbol 1530 MovieClip Frame 260
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 788 MovieClip in Symbol 1530 MovieClip Frame 260
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 513 MovieClip in Symbol 1530 MovieClip Frame 261
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 1530 MovieClip Frame 263
_root.main.swordcombo = "f";
Symbol 1530 MovieClip Frame 268
_root.endSwordCombo(this);
Instance of Symbol 1230 MovieClip in Symbol 1530 MovieClip Frame 269
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Symbol 1530 MovieClip Frame 270
_root.endSword();
Symbol 1532 MovieClip Frame 1
_root.doFoot(this);
Symbol 1538 MovieClip Frame 1
_root.doFoot(this);
Symbol 1540 MovieClip Frame 1
_root.doFoot(this);
Symbol 1553 MovieClip Frame 1
_root.doShoe(this, "BEAN");
Symbol 1560 MovieClip Frame 1
_root.doFoot(this);
Symbol 1571 MovieClip Frame 1
if (_root.powerup == "speed") {
runeffect1.gotoAndPlay(5);
runeffect2.gotoAndPlay(10);
runeffect3.gotoAndPlay(5);
runeffect4.gotoAndPlay(10);
} else {
runeffect1._visible = false;
runeffect2._visible = false;
runeffect3._visible = false;
runeffect4._visible = false;
}
Symbol 1576 MovieClip Frame 8
_parent.State = "Stand";
_parent.gotoAndStop("Stand");
Symbol 1588 MovieClip Frame 1
_root.doShoe(this, "BEAN");
Symbol 1596 MovieClip Frame 1
this.body.ear.gotoAndStop("up");
if (_root.powerup == "speed") {
runeffect._visible = true;
} else {
runeffect._visible = false;
}
Symbol 1596 MovieClip Frame 7
stop();
Symbol 1596 MovieClip Frame 8
this.body.ear.gotoAndStop("down");
Symbol 1596 MovieClip Frame 14
stop();
Symbol 1598 MovieClip Frame 1
this.body.ear.gotoAndPlay("upslant");
if (_root.powerup == "speed") {
runeffect._visible = true;
} else {
runeffect._visible = false;
}
Symbol 1598 MovieClip Frame 2
this.body.ear.play();
Symbol 1598 MovieClip Frame 7
stop();
Symbol 1598 MovieClip Frame 8
this.body.ear.gotoAndPlay("downslant");
Symbol 1598 MovieClip Frame 9
this.body.ear.play();
Symbol 1598 MovieClip Frame 14
stop();
Symbol 1601 MovieClip Frame 7
_parent.State = "Crouch";
_root.changeState("Crouch", _parent);
Symbol 1609 Button
on (press) {
_root.select.start();
skillsmenu._visible = true;
}
Symbol 1610 MovieClip Frame 1
_root.main.swapDepths(_root.getNextHighestDepth());
_root.main.dir = 1;
_root.main._xscale = 100;
this.onEnterFrame = function () {
this.stance.weapon.gun.otherhand._visible = false;
};
Symbol 1610 MovieClip Frame 13
_root.camShake(15, 10);
Symbol 1610 MovieClip Frame 59
stop();
Mouse.show();
_root.cursor._visible = false;
Instance of Symbol 1041 MovieClip in Symbol 1610 MovieClip Frame 59
onClipEvent (enterFrame) {
this.SkillPoints.text = _root.USER.data.SkillPoints;
}
Instance of Symbol 1109 MovieClip "skillsmenu" in Symbol 1610 MovieClip Frame 59
onClipEvent (load) {
this._visible = false;
}
Symbol 1610 MovieClip Frame 60
_root.main.swapDepths(_root.chardepth);
Mouse.hide();
_root.cursor._visible = true;
_root.endSpecial(true);
Symbol 1633 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1640 MovieClip Frame 1
_root.startBlast();
Symbol 1640 MovieClip Frame 21
_root.blastsound.start();
Symbol 1640 MovieClip Frame 22
_root.midBlast();
Symbol 1640 MovieClip Frame 24
_root.doBlast(this);
Symbol 1640 MovieClip Frame 26
_root.doBlast(this);
Symbol 1640 MovieClip Frame 28
_root.doBlast(this);
Symbol 1640 MovieClip Frame 30
_root.doBlast(this);
Symbol 1640 MovieClip Frame 32
_root.doBlast(this);
Symbol 1640 MovieClip Frame 34
_root.doBlast(this);
Symbol 1640 MovieClip Frame 36
_root.doBlast(this);
Symbol 1640 MovieClip Frame 38
_root.doBlast(this);
Symbol 1640 MovieClip Frame 40
_root.doBlast(this);
Symbol 1640 MovieClip Frame 42
_root.doBlast(this);
Symbol 1640 MovieClip Frame 44
_root.doBlast(this);
Symbol 1640 MovieClip Frame 46
_root.doBlast(this);
Symbol 1640 MovieClip Frame 48
_root.doBlast(this);
Symbol 1640 MovieClip Frame 50
_root.doBlast(this);
Symbol 1640 MovieClip Frame 52
_root.doBlast(this);
Symbol 1640 MovieClip Frame 67
_root.endBlast();
Symbol 1641 MovieClip Frame 2
_root.startBarrage();
Symbol 1641 MovieClip Frame 22
_root.midBarrage();
Symbol 1641 MovieClip Frame 26
_root.doBarrage();
_root.camShake(15, 10);
Symbol 1641 MovieClip Frame 28
_root.doBarrage();
Symbol 1641 MovieClip Frame 30
_root.doBarrage();
Symbol 1641 MovieClip Frame 32
_root.doBarrage();
Symbol 1641 MovieClip Frame 34
_root.doBarrage();
Symbol 1641 MovieClip Frame 36
_root.doBarrage();
_root.camShake(15, 10);
Symbol 1641 MovieClip Frame 38
_root.doBarrage();
Symbol 1641 MovieClip Frame 40
_root.doBarrage();
Symbol 1641 MovieClip Frame 42
_root.doBarrage();
Symbol 1641 MovieClip Frame 44
_root.doBarrage();
Symbol 1641 MovieClip Frame 46
_root.doBarrage();
Symbol 1641 MovieClip Frame 48
_root.doBarrage();
_root.camShake(15, 10);
Symbol 1641 MovieClip Frame 50
_root.doBarrage();
Symbol 1641 MovieClip Frame 52
_root.doBarrage();
Symbol 1641 MovieClip Frame 54
_root.doBarrage();
Symbol 1641 MovieClip Frame 56
_root.doBarrage();
Symbol 1641 MovieClip Frame 58
_root.doBarrage();
Symbol 1641 MovieClip Frame 60
_root.doBarrage();
Symbol 1641 MovieClip Frame 62
_root.doBarrage();
_root.camShake(15, 10);
Symbol 1641 MovieClip Frame 64
_root.doBarrage();
Symbol 1641 MovieClip Frame 66
_root.doBarrage();
Symbol 1641 MovieClip Frame 68
_root.doBarrage();
Symbol 1641 MovieClip Frame 70
_root.doBarrage();
Symbol 1641 MovieClip Frame 72
_root.doBarrage();
Symbol 1641 MovieClip Frame 74
_root.doBarrage();
Symbol 1641 MovieClip Frame 76
_root.doBarrage();
_root.camShake(15, 10);
Symbol 1641 MovieClip Frame 78
_root.doBarrage();
Symbol 1641 MovieClip Frame 80
_root.doBarrage();
Symbol 1641 MovieClip Frame 82
_root.doBarrage();
Symbol 1641 MovieClip Frame 84
_root.doBarrage();
Symbol 1641 MovieClip Frame 86
_root.doBarrage();
Symbol 1641 MovieClip Frame 88
_root.doBarrage();
Symbol 1641 MovieClip Frame 90
_root.doBarrage();
_root.camShake(15, 10);
Symbol 1641 MovieClip Frame 92
_root.doBarrage();
Symbol 1641 MovieClip Frame 94
_root.doBarrage();
Symbol 1641 MovieClip Frame 96
_root.doBarrage();
Symbol 1641 MovieClip Frame 98
_root.doBarrage();
Symbol 1641 MovieClip Frame 100
_root.doBarrage();
Symbol 1641 MovieClip Frame 102
_root.doBarrage();
Symbol 1641 MovieClip Frame 104
_root.doBarrage();
Symbol 1641 MovieClip Frame 109
_root.endBarrage();
Instance of Symbol 1576 MovieClip "container" in Symbol 1642 MovieClip Frame 1
onClipEvent (load) {
this.backarm._visible = false;
}
Instance of Symbol 1596 MovieClip "container" in Symbol 1642 MovieClip Frame 9
onClipEvent (load) {
this.backarm._visible = false;
}
Symbol 1642 MovieClip Frame 19
_root.endEscape(_parent);
stop();
Symbol 1643 MovieClip [BEAN] Frame 1
stop();
Symbol 1647 MovieClip Frame 1
_root.soundsBytesTotal = _root.soundHolder.getBytesTotal();
_root.soundsBytesLoaded = _root.soundHolder.getBytesLoaded();
_root.cinTotal = _root.cinematics.getBytesTotal();
_root.cinLoaded = _root.cinematics.getBytesLoaded();
if (_root.cinTotal > 20) {
PercentLoaded = (((_root.getBytesLoaded() + _root.soundsBytesLoaded) + _root.cinLoaded) / ((_root.getBytesTotal() + _root.soundsBytesTotal) + _root.cinTotal)) * 100;
}
if (PercentLoaded != 100) {
setProperty(bar, _xscale , PercentLoaded);
} else if (PercentLoaded == 100) {
_root.gotoAndStop("gettherest");
stop();
}
Symbol 1647 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1654 Button
on (press) {
_root.play();
}
Symbol 1688 Button
on (release) {
_root.going = "shop";
_root.select.start();
_root.gotoAndStop("characterselect");
}
Symbol 1691 Button
on (press) {
_root.gotoAndStop("help");
_root.select.start();
}
Symbol 1694 Button
on (release) {
_root.going = "level";
_root.select.start();
if (_root.USER.data.seentutorial) {
_root.gotoAndStop("CharacterSelect");
} else {
_root.USER.data.seentutorial = true;
_root.gotoAndStop("tutorial");
}
}
Symbol 1699 Button
on (press) {
if (_root.mute) {
_root.unmuteMusic();
_root.mute = false;
} else {
_root.muteMusic();
_root.mute = true;
}
}
Symbol 1702 Button
on (release) {
_root.select.start();
gotoAndStop (2);
}
Symbol 1705 Button
on (release) {
_root.resetUser();
_root.doClothes();
_root.doClothes2();
_root.Level.text = _root.USER.data.Level;
_root.levelup.start();
_root.survivaloo.gotoAndStop(1);
gotoAndStop (1);
}
Symbol 1710 Button
on (release) {
gotoAndStop (1);
_root.select.start();
}
Symbol 1712 MovieClip Frame 1
stop();
Symbol 1717 Button
on (press) {
_root.going = "survival";
_root.select.start();
_root.gotoAndStop("characterselect");
}
Symbol 1718 MovieClip Frame 1
if (_root.USER.data.survivalunlocked == true) {
gotoAndStop (2);
} else {
stop();
}
Symbol 1735 Button
on (press) {
getURL ("http://www.addictinggames.com", blank);
}
Symbol 1741 MovieClip Frame 1
stop();
Symbol 1761 MovieClip Frame 1
stop();
this.dying = false;
Symbol 1761 MovieClip Frame 2
this.dying = true;
Symbol 1761 MovieClip Frame 30
stop();
Symbol 1762 MovieClip Frame 1
stop();
this.dying = false;
Symbol 1762 MovieClip Frame 2
this.dying = true;
Symbol 1762 MovieClip Frame 30
stop();
Symbol 1778 Button
on (press) {
keyListener12 = new Object();
PAUSE.text = "(Press New Key)";
keyListener12.onKeyDown = function () {
thekey = Key.getCode();
PAUSE.text = String.fromCharCode(Key.getAscii());
_root.USER.data.PAUSEkey = thekey;
Key.removeListener(keyListener12);
};
Key.addListener(keyListener12);
}
Symbol 1798 Button
on (press) {
keyListener = new Object();
left.text = "(Press New Key)";
keyListener.onKeyDown = function () {
var _local2 = Key.getCode();
left.text = String.fromCharCode(Key.getAscii());
_root.USER.data.leftkey = _local2;
Key.removeListener(keyListener);
};
Key.addListener(keyListener);
}
Symbol 1799 Button
on (press) {
keyListener2 = new Object();
right.text = "(Press New Key)";
keyListener2.onKeyDown = function () {
thekey = Key.getCode();
right.text = String.fromCharCode(Key.getAscii());
_root.USER.data.rightkey = thekey;
Key.removeListener(keyListener2);
};
Key.addListener(keyListener2);
}
Symbol 1800 Button
on (press) {
keyListener3 = new Object();
down.text = "(Press New Key)";
keyListener3.onKeyDown = function () {
thekey = Key.getCode();
down.text = String.fromCharCode(Key.getAscii());
_root.USER.data.downkey = thekey;
Key.removeListener(keyListener3);
};
Key.addListener(keyListener3);
}
Symbol 1801 Button
on (press) {
keyListener4 = new Object();
up.text = "(Press New Key)";
keyListener4.onKeyDown = function () {
thekey = Key.getCode();
up.text = String.fromCharCode(Key.getAscii());
_root.USER.data.upkey = thekey;
Key.removeListener(keyListener4);
};
Key.addListener(keyListener4);
}
Symbol 1802 Button
on (press) {
keyListener5 = new Object();
reload.text = "(Press New Key)";
keyListener5.onKeyDown = function () {
thekey = Key.getCode();
reload.text = String.fromCharCode(Key.getAscii());
_root.USER.data.reloadkey = thekey;
Key.removeListener(keyListener5);
};
Key.addListener(keyListener5);
}
Symbol 1803 Button
on (press) {
keyListener6 = new Object();
nade.text = "(Press New Key)";
keyListener6.onKeyDown = function () {
var _local2 = Key.getCode();
nade.text = String.fromCharCode(Key.getAscii());
_root.USER.data.nadekey = _local2;
Key.removeListener(keyListener6);
};
Key.addListener(keyListener6);
}
Symbol 1804 Button
on (press) {
keyListener10 = new Object();
special1.text = "(Press New Key)";
keyListener10.onKeyDown = function () {
thekey = Key.getCode();
special1.text = String.fromCharCode(Key.getAscii());
_root.USER.data.special3key = thekey;
Key.removeListener(keyListener10);
};
Key.addListener(keyListener10);
}
Symbol 1805 Button
on (press) {
keyListener11 = new Object();
special2.text = "(Press New Key)";
keyListener11.onKeyDown = function () {
thekey = Key.getCode();
special2.text = String.fromCharCode(Key.getAscii());
_root.USER.data.special6key = thekey;
Key.removeListener(keyListener11);
};
Key.addListener(keyListener11);
}
Symbol 1808 Button
on (press) {
_root.defaultKeys();
left.text = String.fromCharCode(_root.USER.data.leftkey);
right.text = String.fromCharCode(_root.USER.data.rightkey);
down.text = String.fromCharCode(_root.USER.data.downkey);
up.text = String.fromCharCode(_root.USER.data.upkey);
reload.text = String.fromCharCode(_root.USER.data.reloadkey);
nade.text = String.fromCharCode(_root.USER.data.nadekey);
primary.text = String.fromCharCode(_root.USER.data.primarykey);
secondary.text = String.fromCharCode(_root.USER.data.secondarykey);
tertiary.text = String.fromCharCode(_root.USER.data.tertiarykey);
special1.text = String.fromCharCode(_root.USER.data.special3key);
special2.text = String.fromCharCode(_root.USER.data.special6key);
special3.text = String.fromCharCode(_root.USER.data.special9key);
special4.text = String.fromCharCode(_root.USER.data.special12key);
PAUSE.text = String.fromCharCode(_root.USER.data.PAUSEkey);
gun4.text = String.fromCharCode(_root.USER.data.gun4key);
gun5.text = String.fromCharCode(_root.USER.data.gun5key);
gun6.text = String.fromCharCode(_root.USER.data.gun6key);
gun7.text = String.fromCharCode(_root.USER.data.gun7key);
gun8.text = String.fromCharCode(_root.USER.data.gun8key);
gun9.text = String.fromCharCode(_root.USER.data.gun9key);
gun10.text = String.fromCharCode(_root.USER.data.gun10key);
_root.select.start();
}
Symbol 1823 Button
on (press) {
keyListener13 = new Object();
gun4.text = "(Press New Key)";
keyListener13.onKeyDown = function () {
var _local2 = Key.getCode();
gun4.text = String.fromCharCode(Key.getAscii());
_root.USER.data.gun4key = _local2;
Key.removeListener(keyListener13);
};
Key.addListener(keyListener13);
}
Symbol 1824 Button
on (press) {
keyListener15 = new Object();
gun5.text = "(Press New Key)";
keyListener15.onKeyDown = function () {
thekey = Key.getCode();
gun5.text = String.fromCharCode(Key.getAscii());
_root.USER.data.gun5key = thekey;
Key.removeListener(keyListener15);
};
Key.addListener(keyListener15);
}
Symbol 1825 Button
on (press) {
keyListener16 = new Object();
gun6.text = "(Press New Key)";
keyListener16.onKeyDown = function () {
thekey = Key.getCode();
gun6.text = String.fromCharCode(Key.getAscii());
_root.USER.data.gun6key = thekey;
Key.removeListener(keyListener16);
};
Key.addListener(keyListener16);
}
Symbol 1826 Button
on (press) {
keyListener17 = new Object();
gun7.text = "(Press New Key)";
keyListener17.onKeyDown = function () {
thekey = Key.getCode();
gun7.text = String.fromCharCode(Key.getAscii());
_root.USER.data.gun7key = thekey;
Key.removeListener(keyListener17);
};
Key.addListener(keyListener17);
}
Symbol 1827 Button
on (press) {
keyListener18 = new Object();
gun8.text = "(Press New Key)";
keyListener18.onKeyDown = function () {
thekey = Key.getCode();
gun8.text = String.fromCharCode(Key.getAscii());
_root.USER.data.gun8key = thekey;
Key.removeListener(keyListener18);
};
Key.addListener(keyListener18);
}
Symbol 1828 Button
on (press) {
keyListener19 = new Object();
gun9.text = "(Press New Key)";
keyListener19.onKeyDown = function () {
var _local2 = Key.getCode();
gun9.text = String.fromCharCode(Key.getAscii());
_root.USER.data.gun9key = _local2;
Key.removeListener(keyListener19);
};
Key.addListener(keyListener19);
}
Symbol 1829 Button
on (press) {
keyListener20 = new Object();
gun10.text = "(Press New Key)";
keyListener20.onKeyDown = function () {
thekey = Key.getCode();
gun10.text = String.fromCharCode(Key.getAscii());
_root.USER.data.gun10key = thekey;
Key.removeListener(keyListener20);
};
Key.addListener(keyListener20);
}
Symbol 1837 Button
on (press) {
keyListener7 = new Object();
primary.text = "(Press New Key)";
keyListener7.onKeyDown = function () {
thekey = Key.getCode();
primary.text = String.fromCharCode(Key.getAscii());
_root.USER.data.primarykey = thekey;
Key.removeListener(keyListener7);
};
Key.addListener(keyListener7);
}
Symbol 1838 Button
on (press) {
keyListener8 = new Object();
secondary.text = "(Press New Key)";
keyListener8.onKeyDown = function () {
thekey = Key.getCode();
secondary.text = String.fromCharCode(Key.getAscii());
_root.USER.data.secondarykey = thekey;
Key.removeListener(keyListener8);
};
Key.addListener(keyListener8);
}
Symbol 1839 Button
on (press) {
keyListener9 = new Object();
tertiary.text = "(Press New Key)";
keyListener9.onKeyDown = function () {
thekey = Key.getCode();
tertiary.text = String.fromCharCode(Key.getAscii());
_root.USER.data.tertiarykey = tertiarykey;
Key.removeListener(keyListener9);
};
Key.addListener(keyListener9);
}
Symbol 1844 Button
on (press) {
keyListener10b = new Object();
special3.text = "(Press New Key)";
keyListener10b.onKeyDown = function () {
thekey = Key.getCode();
special3.text = String.fromCharCode(Key.getAscii());
_root.USER.data.special9key = thekey;
Key.removeListener(keyListener10b);
};
Key.addListener(keyListener10b);
}
Symbol 1845 Button
on (press) {
keyListener11 = new Object();
special4.text = "(Press New Key)";
keyListener11b.onKeyDown = function () {
thekey = Key.getCode();
special4.text = String.fromCharCode(Key.getAscii());
_root.USER.data.special12key = thekey;
Key.removeListener(keyListener11b);
};
Key.addListener(keyListener11b);
}
Symbol 1846 MovieClip Frame 1
left.text = String.fromCharCode(_root.USER.data.leftkey);
right.text = String.fromCharCode(_root.USER.data.rightkey);
down.text = String.fromCharCode(_root.USER.data.downkey);
up.text = String.fromCharCode(_root.USER.data.upkey);
reload.text = String.fromCharCode(_root.USER.data.reloadkey);
nade.text = String.fromCharCode(_root.USER.data.nadekey);
primary.text = String.fromCharCode(_root.USER.data.primarykey);
secondary.text = String.fromCharCode(_root.USER.data.secondarykey);
tertiary.text = String.fromCharCode(_root.USER.data.tertiarykey);
special1.text = String.fromCharCode(_root.USER.data.special3key);
special2.text = String.fromCharCode(_root.USER.data.special6key);
special3.text = String.fromCharCode(_root.USER.data.special9key);
special4.text = String.fromCharCode(_root.USER.data.special12key);
PAUSE.text = String.fromCharCode(_root.USER.data.PAUSEkey);
gun4.text = String.fromCharCode(_root.USER.data.gun4key);
gun5.text = String.fromCharCode(_root.USER.data.gun5key);
gun6.text = String.fromCharCode(_root.USER.data.gun6key);
gun7.text = String.fromCharCode(_root.USER.data.gun7key);
gun8.text = String.fromCharCode(_root.USER.data.gun8key);
gun9.text = String.fromCharCode(_root.USER.data.gun9key);
gun10.text = String.fromCharCode(_root.USER.data.gun10key);
Symbol 1851 Button
on (press) {
_root.select.start();
_root.gotoAndStop("CharacterSelect");
}
Symbol 1856 Button
on (press) {
_root.gotoAndStop("mainmenu");
}
Symbol 1867 Button
on (press) {
_root.mainchar = "BEAN";
_root.select.start();
if (_root.going == "level") {
_root.startCharIntro("BEAN");
}
if (_root.going == "survival") {
_root.doLevel("TEST");
}
if (_root.going == "shop") {
_root.gotoAndStop("shop");
stopAllSounds();
_root.shopmusic.start(0, 999);
}
}
on (rollOver) {
_root.levelhover.start();
}
Symbol 1873 Button
on (rollOver) {
_root.levelhover.start();
}
on (press) {
_root.mainchar = "LEE";
_root.select.start();
if (_root.going == "level") {
_root.startCharIntro("LEE");
}
if (_root.going == "survival") {
_root.doLevel("TEST");
}
if (_root.going == "shop") {
_root.gotoAndStop("shop");
stopAllSounds();
_root.shopmusic.start(0, 999);
}
}
Symbol 1879 Button
on (press) {
_root.mainchar = "TMATO";
_root.select.start();
if (_root.going == "level") {
_root.startCharIntro("TMATO");
}
if (_root.going == "survival") {
_root.doLevel("TEST");
}
if (_root.going == "shop") {
_root.gotoAndStop("shop");
stopAllSounds();
_root.shopmusic.start(0, 999);
}
}
on (rollOver) {
_root.levelhover.start();
}
Symbol 1885 Button
on (press) {
_root.select.start();
_root.difficulty = 0.7;
_root.difficultyname = "easy";
_root.gotoAndStop("LevelSelect");
}
Symbol 1890 Button
on (press) {
_root._quality = "LOW";
_root.select.start();
}
Symbol 1893 Button
on (press) {
_root._quality = "MEDIUM";
_root.select.start();
}
Symbol 1896 Button
on (press) {
_root._quality = "HIGH";
_root.select.start();
}
Symbol 1904 Button
on (press) {
_root.difficulty = 4;
_root.difficultyname = "hard";
_root.select.start();
_root.gotoAndStop("LevelSelect");
}
Symbol 1905 MovieClip Frame 1
if (_root.USER.data.beateasy) {
gotoAndStop ("activated");
} else {
stop();
}
Symbol 1911 Button
on (press) {
_root.difficulty = 6;
_root.difficultyname = "hellahard";
_root.select.start();
_root.gotoAndStop("LevelSelect");
}
Symbol 1912 MovieClip Frame 1
if (_root.USER.data.beateasy) {
gotoAndStop (2);
} else {
stop();
}
Symbol 1912 MovieClip Frame 2
if (_root.USER.data.beathard) {
gotoAndStop ("activated");
} else {
stop();
}
Symbol 1920 MovieClip Frame 39
stop();
Symbol 1923 MovieClip Frame 9
stop();
Symbol 1924 Button
on (press) {
_root.levelselect.start();
_root.doLevel(1);
}
on (rollOver) {
_root.levelhover.start();
}
Symbol 1929 MovieClip Frame 36
stop();
Symbol 1930 Button
on (press) {
_root.levelselect.start();
_root.doLevel(2);
}
on (rollOver) {
_root.levelhover.start();
}
Symbol 1935 MovieClip Frame 36
stop();
Symbol 1936 Button
on (press) {
_root.doLevel(3);
_root.levelselect.start();
}
on (rollOver) {
_root.levelhover.start();
}
Symbol 1939 MovieClip Frame 1
stop();
Symbol 1941 Button
on (press) {
_root.levelselect.start();
_root.doLevel("CARROT");
}
on (rollOver) {
_root.levelhover.start();
}
Symbol 1942 MovieClip Frame 1
if (((_root.USER.data[(("beat" + _root.difficultyname) + "level") + "1"] and _root.USER.data[(("beat" + _root.difficultyname) + "level") + "2"]) and _root.USER.data[(("beat" + _root.difficultyname) + "level") + "3"]) and (!_root.USER.data["beat" + _root.difficultyname])) {
gotoAndStop (2);
} else {
stop();
}
Instance of Symbol 1939 MovieClip in Symbol 1942 MovieClip Frame 1
onClipEvent (load) {
if (_root.USER.data[(("beat" + _root.difficultyname) + "level") + "1"]) {
this.gotoAndStop("done");
}
}
Instance of Symbol 1939 MovieClip in Symbol 1942 MovieClip Frame 1
onClipEvent (load) {
if (_root.USER.data[(("beat" + _root.difficultyname) + "level") + "2"]) {
this.gotoAndStop("done");
}
}
Instance of Symbol 1939 MovieClip in Symbol 1942 MovieClip Frame 1
onClipEvent (load) {
if (_root.USER.data[(("beat" + _root.difficultyname) + "level") + "3"]) {
this.gotoAndStop("done");
}
}
Symbol 1943 Button
on (press) {
_root.select.start();
_root.gotoAndStop("mainmenu");
}
Symbol 1946 Button
on (press) {
_root.select.start();
_root.gotoAndStop("help2");
}
Symbol 1949 Button
on (press) {
_root.select.start();
_root.gotoAndStop("help");
}
Symbol 1956 Button
on (press) {
currentThing = _root.USER.data[(_root.mainchar + what) + "index"];
if (!_root.USER.data[(_root.mainchar + _root.article) + currentThing].owned) {
_root.USER.data[(_root.mainchar + _root.article) + "index"] = 1;
}
_root.gotoAndStop("mainmenu");
_root.showarmor = false;
}
Symbol 1959 Button
on (release) {
_root.article = "shoe";
_root.select.start();
gotoAndStop ("main");
}
Symbol 1962 Button
on (release) {
_root.article = "hat";
_root.select.start();
gotoAndStop ("main");
}
Symbol 1968 Button
on (release) {
_root.article = "shades";
_root.select.start();
gotoAndStop ("main");
}
Symbol 1971 Button
on (release) {
_root.article = "armor";
_root.select.start();
gotoAndStop ("main");
}
Symbol 1974 Button
on (release) {
_root.article = "glove";
_root.select.start();
gotoAndStop ("main");
}
Symbol 1986 Button
on (press) {
currentThing = _root.USER.data[(_root.mainchar + _root.article) + "index"];
if (!_root.USER.data[(_root.mainchar + _root.article) + currentThing].owned) {
_root.USER.data[(_root.mainchar + _root.article) + "index"] = 1;
}
_root.gotoAndStop("mainmenu");
_root.showarmor = false;
}
Symbol 1991 Button
on (press) {
_root.select.start();
currentThing = _root.USER.data[(_root.mainchar + _root.article) + "index"];
if (!_root.USER.data[(_root.mainchar + _root.article) + currentThing].owned) {
_root.USER.data[(_root.mainchar + _root.article) + "index"] = 1;
}
gotoAndStop (1);
}
Symbol 1995 Button
on (release) {
screen.gotoAndStop(_root.mainchar);
_root.levelhover.start();
}
Symbol 1998 Button
on (release) {
screen.gotoAndStop(_root.mainchar + _root.article);
_root.levelhover.start();
}
Symbol 2002 Button
on (release) {
_root.Next(_root.article, true);
}
Symbol 2003 Button
on (release) {
_root.Last(_root.article, true);
}
Symbol 2021 MovieClip Frame 1
_root.doHand(this, "LEE");
Symbol 2023 MovieClip Frame 1
stop();
Symbol 2031 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip in Symbol 2031 MovieClip Frame 4
onClipEvent (load) {
_root.doHitArea(this, _root.knife.damage, "Slice", false);
}
Symbol 2043 MovieClip Frame 1
_root.doHand(this, "LEE");
Symbol 2056 MovieClip Frame 1
_root.doHand(this, "LEE");
Symbol 2062 MovieClip Frame 5
_root.doNade(_parent._parent._parent);
Symbol 2062 MovieClip Frame 17
_root.endNade(this._parent._parent._parent);
Symbol 2063 MovieClip Frame 5
_root.doNade(_parent._parent._parent);
Symbol 2063 MovieClip Frame 17
_root.endNade(this._parent._parent._parent);
Symbol 2079 MovieClip Frame 1
_root.doHand(this, "LEE");
Symbol 2083 MovieClip Frame 23
_parent.gotoAndStop("knife");
Symbol 2095 MovieClip Frame 1
_root.doHand(this, "LEE");
Symbol 2097 MovieClip Frame 1
stop();
Instance of Symbol 2096 MovieClip in Symbol 2097 MovieClip Frame 6
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Symbol 2110 MovieClip Frame 1
_root.doShoe(this, "LEE");
Symbol 2117 MovieClip Frame 1
stop();
Symbol 2132 MovieClip Frame 1
_root.doShades(this, "LEE");
Symbol 2143 MovieClip Frame 1
_root.doArmor(this, "LEE");
Symbol 2160 MovieClip Frame 1
_root.doHat(this, "LEE");
Symbol 2163 MovieClip Frame 1
stop();
Symbol 2163 MovieClip Frame 5
gotoAndStop (1);
Symbol 2166 MovieClip Frame 1
stop();
Symbol 2166 MovieClip Frame 5
gotoAndStop (1);
Symbol 2169 MovieClip Frame 1
stop();
Symbol 2169 MovieClip Frame 5
gotoAndStop (1);
Symbol 2172 MovieClip Frame 1
stop();
Symbol 2172 MovieClip Frame 5
gotoAndStop (1);
Symbol 2188 MovieClip Frame 1
_root.doHand(this, "LEE");
Symbol 2190 MovieClip Frame 1
stop();
Symbol 2191 MovieClip Frame 1
stop();
Symbol 2216 Button
on (release) {
_root.buyClothes();
}
Symbol 2222 MovieClip Frame 1
stop();
Symbol 2222 MovieClip Frame 2
this.onEnterFrame = function () {
this.currentThing = _root.USER.data[(_root.mainchar + _root.article) + "index"];
this.Title.text = _root.USER.data[(_root.mainchar + _root.article) + this.currentThing].Title;
this.Description.text = _root.USER.data[(_root.mainchar + _root.article) + this.currentThing].Description;
this.vitality.text = _root.USER.data[(_root.mainchar + _root.article) + this.currentThing].vitalitybonus;
this.accuracy.text = _root.USER.data[(_root.mainchar + _root.article) + this.currentThing].accuracybonus;
this.damage.text = _root.USER.data[(_root.mainchar + _root.article) + this.currentThing].damagebonus;
this.special.text = _root.USER.data[(_root.mainchar + _root.article) + this.currentThing].specialbonus;
this.cash.text = _root.USER.data.cash;
this.price.text = _root.USER.data[(_root.mainchar + _root.article) + this.currentThing].price;
};
_root.showarmor = true;
Instance of Symbol 2193 MovieClip "screen" in Symbol 2222 MovieClip Frame 2
onClipEvent (load) {
this.gotoAndStop(_root.mainchar);
}
Instance of Symbol 2221 MovieClip "buy" in Symbol 2222 MovieClip Frame 2
onClipEvent (enterFrame) {
stop();
this.currentThing = _root.USER.data[(_root.mainchar + _root.article) + "index"];
if (_root.USER.data[(_root.mainchar + _root.article) + this.currentThing].owned) {
this.gotoAndStop("owned");
} else if (_root.USER.data[(_root.mainchar + _root.article) + this.currentThing].price > _root.USER.data.cash) {
this.gotoAndStop("notenough");
} else {
this.gotoAndStop("buy");
}
}
Symbol 2229 Button
on (rollOver) {
_root.levelhover.start();
}
on (press) {
stopAllSounds();
_root.mainmusic.start();
_root.gotoAndStop("LevelSelect");
}
Symbol 2232 Button
on (press) {
stopAllSounds();
_root.mainmusic.start();
_root.gotoAndStop("mainmenu");
}
on (rollOver) {
_root.levelhover.start();
}
Symbol 2253 Button
on (press) {
stopAllSounds();
_root.mainmusic.start();
_root.gotoAndStop("mainmenu");
}
on (rollOver) {
_root.levelhover.start();
}
Symbol 2269 Button
on (press) {
stopAllSounds();
_root.mainmusic.start();
_root.gotoAndStop("mainmenu");
}
Symbol 2274 Button
on (press) {
stopAllSounds();
_root.doLevel("TEST");
}
Symbol 2275 Button
on (press) {
getURL ("http://www.addictinggames.com", blank);
}
Symbol 2280 Button
on (press) {
stopAllSounds();
_root.mainmusic.start();
_root.gotoAndStop("levelselect");
}
Symbol 2288 MovieClip [blood] Frame 10
this.removeMovieClip();
_root.bloodcount--;
Symbol 2290 MovieClip Frame 3
_root.bulletEnd(this);
Symbol 2290 MovieClip Frame 4
stop();
Symbol 2294 MovieClip [hitground] Frame 5
this.removeMovieClip();
_root.bloodcount--;
Symbol 2297 MovieClip [flash1] Frame 5
this.removeMovieClip();
Symbol 2301 MovieClip [flash2] Frame 6
this.removeMovieClip();
Symbol 2306 MovieClip [flash3] Frame 5
this.removeMovieClip();
Symbol 2309 MovieClip [flash4] Frame 4
this.removeMovieClip();
Symbol 2320 MovieClip [jumpdust] Frame 21
removeMovieClip(this);
Symbol 2325 MovieClip [landdust] Frame 14
removeMovieClip(this);
Symbol 2326 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 2326 MovieClip Frame 3
onClipEvent (load) {
_root.doHitArea(this, _root.arrow.damage, "Bullet", false);
}
Symbol 2326 MovieClip Frame 19
_parent.removeMovieClip();
Symbol 2345 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 2345 MovieClip Frame 3
onClipEvent (load) {
_root.doHitArea(this, _root.BALLZ.damage, "Bullet", true);
}
Instance of Symbol 2 MovieClip "hittest" in Symbol 2345 MovieClip Frame 5
onClipEvent (load) {
_root.doHitArea(this, _root.BALLZ.damage, "Bullet", true);
}
Instance of Symbol 2 MovieClip "hittest" in Symbol 2345 MovieClip Frame 7
onClipEvent (load) {
_root.doHitArea(this, _root.BALLZ.damage, "Bullet", true);
}
Symbol 2345 MovieClip Frame 30
_parent.removeMovieClip();
Symbol 2348 MovieClip [detonator] Frame 21
this.timerr = this.timerr + 1;
if (this.timerr >= 6) {
this.gotoAndPlay("explode");
}
if (!this.exploding) {
gotoAndPlay (1);
}
Instance of Symbol 2 MovieClip "hittest" in Symbol 2348 MovieClip [detonator] Frame 25
onClipEvent (load) {
_root.doHitArea(this, _parent.damage, "Explosion", false);
}
Instance of Symbol 2 MovieClip "hittest" in Symbol 2348 MovieClip [detonator] Frame 27
onClipEvent (load) {
_root.doHitArea(this, _parent.damage, "Explosion", false);
}
Instance of Symbol 2 MovieClip "hittest" in Symbol 2348 MovieClip [detonator] Frame 29
onClipEvent (load) {
_root.doHitArea(this, _parent.damage, "Explosion", false);
}
Symbol 2348 MovieClip [detonator] Frame 52
this.removeMovieClip();
Symbol 2353 MovieClip Frame 1
stop();
Symbol 2353 MovieClip Frame 3
_root.bubblesound.start();
Instance of Symbol 2 MovieClip "hittest" in Symbol 2353 MovieClip Frame 3
onClipEvent (load) {
_root.doHitArea(this, _root.BUNNY.damage, "Bullet", true);
}
Symbol 2353 MovieClip Frame 8
_parent.removeMovieClip();
Symbol 2355 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 2355 MovieClip Frame 3
onClipEvent (load) {
_root.doHitArea(this, _root.MARSH.damage, "Bullet", true);
}
Symbol 2355 MovieClip Frame 19
_parent.removeMovieClip();
Symbol 2363 MovieClip Frame 1
stop();
Symbol 2363 MovieClip Frame 13
this.timerr = this.timerr + 1;
if (this.timerr >= 6) {
this.gotoAndPlay("explode");
}
if (!this.exploding) {
gotoAndPlay (1);
}
Symbol 2363 MovieClip Frame 16
_root.nadesound.start();
Instance of Symbol 2 MovieClip "hittest" in Symbol 2363 MovieClip Frame 16
onClipEvent (load) {
_root.doHitArea(this, _root.enemyrocket.damage, "Explosion", true);
}
Instance of Symbol 2 MovieClip "hittest" in Symbol 2363 MovieClip Frame 19
onClipEvent (load) {
_root.doHitArea(this, _root.enemyrocket.damage / 2, "Explosion", true);
}
Symbol 2363 MovieClip Frame 43
_parent.removeMovieClip();
Symbol 2366 MovieClip [enemynade] Frame 21
this.timerr = this.timerr + 1;
if (this.timerr >= 6) {
this.gotoAndPlay("explode");
}
if (!this.exploding) {
gotoAndPlay (1);
}
Symbol 2366 MovieClip [enemynade] Frame 25
_root.nadesound.start();
Instance of Symbol 2 MovieClip "hittest" in Symbol 2366 MovieClip [enemynade] Frame 25
onClipEvent (load) {
_root.doHitArea(this, _parent.damage, "Explosion", true);
}
Instance of Symbol 2 MovieClip "hittest" in Symbol 2366 MovieClip [enemynade] Frame 27
onClipEvent (load) {
_root.doHitArea(this, _parent.damage, "Explosion", true);
}
Instance of Symbol 2 MovieClip "hittest" in Symbol 2366 MovieClip [enemynade] Frame 29
onClipEvent (load) {
_root.doHitArea(this, _parent.damage, "Explosion", true);
}
Symbol 2366 MovieClip [enemynade] Frame 52
this.removeMovieClip();
Symbol 2367 MovieClip [nade] Frame 21
this.timerr = this.timerr + 1;
if (this.timerr >= 6) {
this.gotoAndPlay("explode");
}
if (!this.exploding) {
gotoAndPlay (1);
}
Instance of Symbol 2 MovieClip "hittest" in Symbol 2367 MovieClip [nade] Frame 25
onClipEvent (load) {
_root.doHitArea(this, _parent.damage, "Explosion", false);
}
Instance of Symbol 2 MovieClip "hittest" in Symbol 2367 MovieClip [nade] Frame 27
onClipEvent (load) {
_root.doHitArea(this, _parent.damage, "Explosion", false);
}
Instance of Symbol 2 MovieClip "hittest" in Symbol 2367 MovieClip [nade] Frame 29
onClipEvent (load) {
_root.doHitArea(this, _parent.damage, "Explosion", false);
}
Symbol 2367 MovieClip [nade] Frame 52
this.removeMovieClip();
Symbol 2378 MovieClip Frame 1
stop();
Symbol 2378 MovieClip Frame 3
_root.NRGhitsound.start();
Instance of Symbol 2 MovieClip "hittest" in Symbol 2378 MovieClip Frame 3
onClipEvent (load) {
_root.doHitArea(this, _root.NRG.damage, "Explosion", false);
}
Symbol 2378 MovieClip Frame 11
_parent.removeMovieClip();
Symbol 2381 MovieClip Frame 1
stop();
Symbol 2381 MovieClip Frame 11
this.timerr = this.timerr + 1;
if (this.timerr >= 6) {
this.gotoAndPlay("explode");
}
if (!this.exploding) {
gotoAndPlay (1);
}
Symbol 2381 MovieClip Frame 14
_root.nadesound.start();
Instance of Symbol 2 MovieClip "hittest" in Symbol 2381 MovieClip Frame 14
onClipEvent (load) {
_root.doHitArea(this, _root.rocket.damage, "Explosion", false);
}
Instance of Symbol 2 MovieClip "hittest" in Symbol 2381 MovieClip Frame 17
onClipEvent (load) {
_root.doHitArea(this, _root.rocket.damage / 2, "Explosion", false);
}
Symbol 2381 MovieClip Frame 41
_parent.removeMovieClip();
Symbol 2384 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 2384 MovieClip Frame 3
onClipEvent (load) {
_root.doHitArea(this, _root.SPRINKLE.damage, "Bullet", true);
}
Symbol 2384 MovieClip Frame 9
_parent.removeMovieClip();
Symbol 2387 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 2387 MovieClip Frame 3
onClipEvent (load) {
_root.doHitArea(this, _root.TOMMY.damage, "Bullet", true);
}
Symbol 2387 MovieClip Frame 13
_parent.removeMovieClip();
Symbol 2389 MovieClip Frame 1
this._visible = false;
Symbol 2407 MovieClip Frame 1
this.onEnterFrame = function () {
if (this.hittest.hitTest(_root.main.char.hittest) and (!_parent.hit)) {
_parent.hit = true;
_root.doHitArea(this.hittest, _root.CARROT.damage, "Slice", true);
}
};
Symbol 2411 MovieClip Frame 1
_parent.stop();
this.hit = false;
Symbol 2411 MovieClip Frame 36
_root.whip.start();
Symbol 2411 MovieClip Frame 45
_root.whip.start();
Symbol 2411 MovieClip Frame 52
_root.whip.start();
Symbol 2411 MovieClip Frame 57
_root.whip.start();
Symbol 2411 MovieClip Frame 60
_root.whip.start();
Symbol 2411 MovieClip Frame 64
_root.whip.start();
Symbol 2411 MovieClip Frame 69
_root.whip.start();
Symbol 2411 MovieClip Frame 93
_parent.play();
Symbol 2412 MovieClip Frame 1
_parent.stop();
this.hit = false;
Symbol 2412 MovieClip Frame 4
_root.whip.start();
Symbol 2412 MovieClip Frame 7
_root.whip.start();
Symbol 2412 MovieClip Frame 12
_root.whip.start();
Symbol 2412 MovieClip Frame 22
_parent.play();
Symbol 2451 MovieClip Frame 1
_parent.stop();
this.hit = false;
Instance of Symbol 74 MovieClip in Symbol 2451 MovieClip Frame 38
onClipEvent (load) {
_root.doEnemyNade(this, 0.5);
}
Instance of Symbol 74 MovieClip in Symbol 2451 MovieClip Frame 38
onClipEvent (load) {
_root.doEnemyNade(this, 1);
}
Instance of Symbol 74 MovieClip in Symbol 2451 MovieClip Frame 38
onClipEvent (load) {
_root.doEnemyNade(this, 0.75);
}
Instance of Symbol 74 MovieClip in Symbol 2451 MovieClip Frame 38
onClipEvent (load) {
_root.doEnemyNade(this, -0.75);
}
Instance of Symbol 74 MovieClip in Symbol 2451 MovieClip Frame 38
onClipEvent (load) {
_root.doEnemyNade(this, -1);
}
Instance of Symbol 74 MovieClip in Symbol 2451 MovieClip Frame 38
onClipEvent (load) {
_root.doEnemyNade(this, -0.5);
}
Symbol 2451 MovieClip Frame 73
_parent.play();
Symbol 2477 MovieClip Frame 1
_parent.stop();
Symbol 2477 MovieClip Frame 34
_root.AWPsound.start();
Instance of Symbol 2472 MovieClip in Symbol 2477 MovieClip Frame 37
onClipEvent (load) {
_root.doHitArea(this, _root.CARROT.damage, "Explosion", true);
}
Symbol 2477 MovieClip Frame 63
_parent.play();
Symbol 2478 MovieClip Frame 1
_parent.stop();
Symbol 2478 MovieClip Frame 16
_parent.play();
Symbol 2479 MovieClip [CARROT] Frame 1
stop();
Symbol 2479 MovieClip [CARROT] Frame 12
gotoAndStop (1);
Symbol 2479 MovieClip [CARROT] Frame 13
_root.doCinematic("Final");
Symbol 2481 MovieClip Frame 1
this._visible = false;
Symbol 2498 MovieClip Frame 1
_parent.onEnterFrame = function () {
if (this.charging and (!_root.Paused)) {
this._x = this._x + _root.CRIMSON.walkspeed;
if (this.char.hitarea.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, _root.CRIMSON.damage, "Explosion");
_root.main.xSpeed = _root.main.xSpeed + 10;
this.charging = false;
this.gotoAndStop("Hit");
}
}
};
Symbol 2498 MovieClip Frame 52
_parent.gotoAndStop("Move");
Symbol 2525 MovieClip Frame 22
_parent.charging = true;
Symbol 2525 MovieClip Frame 25
gotoAndPlay ("go");
Symbol 2526 MovieClip Frame 1
_root.piston.start();
Symbol 2526 MovieClip Frame 37
_parent.gotoAndStop("Move");
Symbol 2527 MovieClip Frame 1
_parent.charging = false;
_root.doCinematic("CRIMSONdie");
Symbol 2528 MovieClip [CRIMSON] Frame 1
stop();
Instance of Symbol 2481 MovieClip "g" in Symbol 2528 MovieClip [CRIMSON] Frame 1
onClipEvent (load) {
_root.allGs.push({ref:this._parent});
}
Instance of Symbol 2 MovieClip "hittest" in Symbol 2538 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 2538 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 2538 MovieClip Frame 48
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 2553 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 2553 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 2553 MovieClip Frame 16
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 2568 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 2568 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 2568 MovieClip Frame 8
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2568 MovieClip Frame 11
onClipEvent (load) {
_root.doHitArea(this, _root.BEAR.damage, "Slice", true);
}
Symbol 2568 MovieClip Frame 20
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2568 MovieClip Frame 20
onClipEvent (load) {
_root.doHitArea(this, _root.BEAR.damage, "Slice", true);
}
Symbol 2568 MovieClip Frame 34
_parent.DO = false;
Symbol 2592 MovieClip Frame 1
_root.die.start();
_root.bloode3.start();
Symbol 2592 MovieClip Frame 26
if (!_root.survivalmode) {
if (!_root.onedead) {
_root.onedead = 1;
} else {
_root.onedead++;
}
if (_root.onedead == 3) {
_root.boss1finished = true;
}
} else {
_root.enemyDieEnd(_parent);
}
stop();
Symbol 2593 MovieClip [BEAR] Frame 1
stop();
Symbol 2614 MovieClip Frame 1
stop();
Symbol 2614 MovieClip Frame 9
_root.doEnemyShoot(_parent._parent._parent._parent, false);
Symbol 2614 MovieClip Frame 14
_root.doEnemyShoot(_parent._parent._parent._parent, false);
Symbol 2614 MovieClip Frame 19
_root.doEnemyShoot(_parent._parent._parent._parent, false);
Instance of Symbol 2 MovieClip "hittest" in Symbol 2620 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 2620 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 2620 MovieClip Frame 44
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 2632 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 2632 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 74 MovieClip in Symbol 2632 MovieClip Frame 40
onClipEvent (load) {
_root.doEnemyNade(this);
}
Symbol 2632 MovieClip Frame 80
_parent.DO = false;
Symbol 2669 MovieClip Frame 1
_root.die.start();
_root.bloode3.start();
_root.die3.start();
Symbol 2669 MovieClip Frame 44
if (!_root.onedead) {
_root.onedead = 1;
} else {
_root.onedead++;
}
if (_root.onedead == 3) {
_root.boss1finished = true;
}
stop();
Symbol 2670 MovieClip [OLD] Frame 1
stop();
Symbol 2674 MovieClip [CLOUD] Frame 1
this.onEnterFrame = function () {
if (_root.Paused) {
this.stop();
} else {
this.play();
}
};
Symbol 2674 MovieClip [CLOUD] Frame 2
_root.sprinklesound.start();
Instance of Symbol 74 MovieClip in Symbol 2674 MovieClip [CLOUD] Frame 4
onClipEvent (load) {
origin = new Object();
origin.x = this._x;
origin.y = this._y;
_parent.localToGlobal(origin);
_root.bulletcount++;
protobullet = _root.attachMovie("SPRINKLE", "bullet" + _root.bulletcount, _root.bulletcount + _root.bulletdepth);
protobullet._x = origin.x + _root.camdiffxpure;
protobullet._y = origin.y + _root.camdiffy;
protobullet._rotation = 90;
protobullet.xSpeed = _root.SPRINKLE.projectilespeed;
protobullet.onEnterFrame = function () {
if (!this.hityet) {
if (_root.main.char.hittest.hitTest(this.it.hittest)) {
this.it.gotoAndPlay("explode");
this.xSpeed = 0;
this.hityet = true;
}
spot = new Object();
spot.x = this.it._x;
spot.y = this.it._y;
this.localToGlobal(spot);
if (_root.ground.g.hitTest(spot.x + _root.camdiffxpure, spot.y + _root.camdiffy, true)) {
this.it.gotoAndPlay("explode");
this.xSpeed = 0;
this.hityet = true;
}
this.it._x = this.it._x + this.xSpeed;
}
};
}
Instance of Symbol 74 MovieClip in Symbol 2674 MovieClip [CLOUD] Frame 10
onClipEvent (load) {
origin = new Object();
origin.x = this._x;
origin.y = this._y;
_parent.localToGlobal(origin);
_root.bulletcount++;
protobullet = _root.attachMovie("SPRINKLE", "bullet" + _root.bulletcount, _root.bulletcount + _root.bulletdepth);
protobullet._x = origin.x + _root.camdiffxpure;
protobullet._y = origin.y + _root.camdiffy;
protobullet._rotation = 90;
protobullet.xSpeed = _root.SPRINKLE.projectilespeed;
protobullet.onEnterFrame = function () {
if (!this.hityet) {
if (_root.main.char.hittest.hitTest(this.it.hittest)) {
this.it.gotoAndPlay("explode");
this.xSpeed = 0;
this.hityet = true;
}
spot = new Object();
spot.x = this.it._x;
spot.y = this.it._y;
this.localToGlobal(spot);
if (_root.ground.g.hitTest(spot.x + _root.camdiffxpure, spot.y + _root.camdiffy, true)) {
this.it.gotoAndPlay("explode");
this.xSpeed = 0;
this.hityet = true;
}
this.it._x = this.it._x + this.xSpeed;
}
};
}
Instance of Symbol 74 MovieClip in Symbol 2674 MovieClip [CLOUD] Frame 17
onClipEvent (load) {
origin = new Object();
origin.x = this._x;
origin.y = this._y;
_parent.localToGlobal(origin);
_root.bulletcount++;
protobullet = _root.attachMovie("SPRINKLE", "bullet" + _root.bulletcount, _root.bulletcount + _root.bulletdepth);
protobullet._x = origin.x + _root.camdiffxpure;
protobullet._y = origin.y + _root.camdiffy;
protobullet._rotation = 90;
protobullet.xSpeed = _root.SPRINKLE.projectilespeed;
protobullet.onEnterFrame = function () {
if (!this.hityet) {
if (_root.main.char.hittest.hitTest(this.it.hittest)) {
this.it.gotoAndPlay("explode");
this.xSpeed = 0;
this.hityet = true;
}
spot = new Object();
spot.x = this.it._x;
spot.y = this.it._y;
this.localToGlobal(spot);
if (_root.ground.g.hitTest(spot.x + _root.camdiffxpure, spot.y + _root.camdiffy, true)) {
this.it.gotoAndPlay("explode");
this.xSpeed = 0;
this.hityet = true;
}
this.it._x = this.it._x + this.xSpeed;
}
};
}
Instance of Symbol 74 MovieClip in Symbol 2674 MovieClip [CLOUD] Frame 23
onClipEvent (load) {
origin = new Object();
origin.x = this._x;
origin.y = this._y;
_parent.localToGlobal(origin);
_root.bulletcount++;
protobullet = _root.attachMovie("SPRINKLE", "bullet" + _root.bulletcount, _root.bulletcount + _root.bulletdepth);
protobullet._x = origin.x + _root.camdiffxpure;
protobullet._y = origin.y + _root.camdiffy;
protobullet._rotation = 90;
protobullet.xSpeed = _root.SPRINKLE.projectilespeed;
protobullet.onEnterFrame = function () {
if (!this.hityet) {
if (_root.main.char.hittest.hitTest(this.it.hittest)) {
this.it.gotoAndPlay("explode");
this.xSpeed = 0;
this.hityet = true;
}
spot = new Object();
spot.x = this.it._x;
spot.y = this.it._y;
this.localToGlobal(spot);
if (_root.ground.g.hitTest(spot.x + _root.camdiffxpure, spot.y + _root.camdiffy, true)) {
this.it.gotoAndPlay("explode");
this.xSpeed = 0;
this.hityet = true;
}
this.it._x = this.it._x + this.xSpeed;
}
};
}
Instance of Symbol 74 MovieClip in Symbol 2674 MovieClip [CLOUD] Frame 29
onClipEvent (load) {
origin = new Object();
origin.x = this._x;
origin.y = this._y;
_parent.localToGlobal(origin);
_root.bulletcount++;
protobullet = _root.attachMovie("SPRINKLE", "bullet" + _root.bulletcount, _root.bulletcount + _root.bulletdepth);
protobullet._x = origin.x + _root.camdiffxpure;
protobullet._y = origin.y + _root.camdiffy;
protobullet._rotation = 90;
protobullet.xSpeed = _root.SPRINKLE.projectilespeed;
protobullet.onEnterFrame = function () {
if (!this.hityet) {
if (_root.main.char.hittest.hitTest(this.it.hittest)) {
this.it.gotoAndPlay("explode");
this.xSpeed = 0;
this.hityet = true;
}
spot = new Object();
spot.x = this.it._x;
spot.y = this.it._y;
this.localToGlobal(spot);
if (_root.ground.g.hitTest(spot.x + _root.camdiffxpure, spot.y + _root.camdiffy, true)) {
this.it.gotoAndPlay("explode");
this.xSpeed = 0;
this.hityet = true;
}
this.it._x = this.it._x + this.xSpeed;
}
};
}
Symbol 2674 MovieClip [CLOUD] Frame 44
removeMovieClip(this);
Instance of Symbol 2 MovieClip "hittest" in Symbol 2713 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 2713 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 2713 MovieClip Frame 26
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 2739 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 2739 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 2739 MovieClip Frame 16
_root.magicsound.start();
Symbol 2739 MovieClip Frame 22
_root.bulletcount++;
boo = _root.attachMovie("CLOUD", "CLOUD" + _root.bulletcount, _root.bulletdepth + _root.bulletcount);
boo._x = _root.main._x - 50;
boo._y = _root.main._y - 300;
Symbol 2739 MovieClip Frame 43
_parent.DO = false;
Symbol 2751 MovieClip Frame 1
_root.die.start();
_root.bloode3.start();
Symbol 2751 MovieClip Frame 35
if (!_root.onedead) {
_root.onedead = 1;
} else {
_root.onedead++;
}
if (_root.onedead == 3) {
_root.boss1finished = true;
}
stop();
Symbol 2752 MovieClip [SULTAN] Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 2759 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 2759 MovieClip Frame 17
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 2760 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 2760 MovieClip Frame 19
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 2771 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 2771 MovieClip Frame 2
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2771 MovieClip Frame 3
onClipEvent (load) {
_root.doHitArea(this, _root.MIKE.damage, "Punch", true);
}
Symbol 2771 MovieClip Frame 11
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2771 MovieClip Frame 11
onClipEvent (load) {
_root.doHitArea(this, _root.MIKE.damage, "Punch", true);
}
Symbol 2771 MovieClip Frame 20
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2771 MovieClip Frame 21
onClipEvent (load) {
_root.doHitArea(this, _root.MIKE.damage, "Punch", true);
}
Symbol 2771 MovieClip Frame 24
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2771 MovieClip Frame 25
onClipEvent (load) {
_root.doHitArea(this, _root.MIKE.damage, "Punch", true);
}
Symbol 2771 MovieClip Frame 28
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2771 MovieClip Frame 29
onClipEvent (load) {
_root.doHitArea(this, _root.MIKE.damage, "Punch", true);
}
Symbol 2771 MovieClip Frame 42
_parent.DO = false;
Symbol 2784 MovieClip Frame 1
_root.bloode4.start();
_root.die.start();
Symbol 2784 MovieClip Frame 45
if (!_root.onedead) {
_root.onedead = 1;
} else {
_root.doCinematic("KKKdie");
}
stop();
Symbol 2785 MovieClip [MIKE] Frame 1
stop();
Instance of Symbol 2 MovieClip in Symbol 2805 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.main.hittime <= 0) {
_root.main.hittime = 0;
if (this.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false);
_root.main.hittime = _root.main.hittime + 30;
}
} else {
_root.main.hittime--;
}
}
Symbol 2805 MovieClip Frame 14
_root.bounce.start();
Instance of Symbol 2 MovieClip in Symbol 2805 MovieClip Frame 15
onClipEvent (enterFrame) {
if (_root.main.hittime <= 0) {
_root.main.hittime = 0;
if (this.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false);
_root.main.hittime = _root.main.hittime + 30;
}
} else {
_root.main.hittime--;
}
}
Symbol 2805 MovieClip Frame 27
_root.bounce.start();
Symbol 2805 MovieClip Frame 30
Random = Math.floor(Math.random() * 4);
if (Random != 0) {
_parent.gotoAndStop("Attack" + Random);
} else {
gotoAndPlay (1);
}
Instance of Symbol 2 MovieClip in Symbol 2822 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.main.hittime <= 0) {
_root.main.hittime = 0;
if (this.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false);
_root.main.hittime = _root.main.hittime + 30;
}
} else {
_root.main.hittime--;
}
}
Instance of Symbol 2 MovieClip in Symbol 2822 MovieClip Frame 3
onClipEvent (enterFrame) {
if (_root.main.hittime <= 0) {
_root.main.hittime = 0;
if (this.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false);
_root.main.hittime = _root.main.hittime + 30;
}
} else {
_root.main.hittime--;
}
}
Symbol 2822 MovieClip Frame 15
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2822 MovieClip Frame 15
onClipEvent (enterFrame) {
if (_root.main.hittime <= 0) {
_root.main.hittime = 0;
if (this.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false);
_root.main.hittime = _root.main.hittime + 30;
}
} else {
_root.main.hittime--;
}
}
Instance of Symbol 2 MovieClip in Symbol 2822 MovieClip Frame 39
onClipEvent (enterFrame) {
if (_root.main.hittime <= 0) {
_root.main.hittime = 0;
if (this.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false);
_root.main.hittime = _root.main.hittime + 30;
}
} else {
_root.main.hittime--;
}
}
Symbol 2822 MovieClip Frame 44
_parent.gotoAndStop("Stand");
Instance of Symbol 2 MovieClip in Symbol 2834 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.main.hittime <= 0) {
_root.main.hittime = 0;
if (this.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false);
_root.main.hittime = _root.main.hittime + 30;
}
} else {
_root.main.hittime--;
}
}
Instance of Symbol 2 MovieClip in Symbol 2834 MovieClip Frame 3
onClipEvent (enterFrame) {
if (_root.main.hittime <= 0) {
_root.main.hittime = 0;
if (this.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false);
_root.main.hittime = _root.main.hittime + 30;
}
} else {
_root.main.hittime--;
}
}
Symbol 2834 MovieClip Frame 15
_root.bounce.start();
Instance of Symbol 2 MovieClip in Symbol 2834 MovieClip Frame 15
onClipEvent (enterFrame) {
if (_root.main.hittime <= 0) {
_root.main.hittime = 0;
if (this.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false);
_root.main.hittime = _root.main.hittime + 30;
}
} else {
_root.main.hittime--;
}
}
Instance of Symbol 2 MovieClip in Symbol 2834 MovieClip Frame 17
onClipEvent (enterFrame) {
if (_root.main.hittime <= 0) {
_root.main.hittime = 0;
if (this.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false);
_root.main.hittime = _root.main.hittime + 30;
}
} else {
_root.main.hittime--;
}
}
Symbol 2834 MovieClip Frame 56
_root.bounce.start();
Instance of Symbol 2 MovieClip in Symbol 2834 MovieClip Frame 56
onClipEvent (enterFrame) {
if (_root.main.hittime <= 0) {
_root.main.hittime = 0;
if (this.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false);
_root.main.hittime = _root.main.hittime + 30;
}
} else {
_root.main.hittime--;
}
}
Instance of Symbol 2 MovieClip in Symbol 2834 MovieClip Frame 56
onClipEvent (enterFrame) {
if (_root.main.hittime <= 0) {
_root.main.hittime = 0;
if (this.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false);
_root.main.hittime = _root.main.hittime + 30;
}
} else {
_root.main.hittime--;
}
}
Symbol 2834 MovieClip Frame 61
_parent.gotoAndStop("Stand");
Instance of Symbol 2 MovieClip in Symbol 2844 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.main.hittime <= 0) {
_root.main.hittime = 0;
if (this.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false);
_root.main.hittime = _root.main.hittime + 30;
}
} else {
_root.main.hittime--;
}
}
Instance of Symbol 2 MovieClip in Symbol 2844 MovieClip Frame 3
onClipEvent (enterFrame) {
if (_root.main.hittime <= 0) {
_root.main.hittime = 0;
if (this.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false);
_root.main.hittime = _root.main.hittime + 30;
}
} else {
_root.main.hittime--;
}
}
Symbol 2844 MovieClip Frame 15
_root.bounce.start();
Instance of Symbol 2 MovieClip in Symbol 2844 MovieClip Frame 15
onClipEvent (enterFrame) {
if (_root.main.hittime <= 0) {
_root.main.hittime = 0;
if (this.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false);
_root.main.hittime = _root.main.hittime + 30;
}
} else {
_root.main.hittime--;
}
}
Instance of Symbol 2 MovieClip in Symbol 2844 MovieClip Frame 17
onClipEvent (enterFrame) {
if (_root.main.hittime <= 0) {
_root.main.hittime = 0;
if (this.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false);
_root.main.hittime = _root.main.hittime + 30;
}
} else {
_root.main.hittime--;
}
}
Symbol 2844 MovieClip Frame 50
_root.bounce.start();
Instance of Symbol 2 MovieClip in Symbol 2844 MovieClip Frame 50
onClipEvent (enterFrame) {
if (_root.main.hittime <= 0) {
_root.main.hittime = 0;
if (this.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false);
_root.main.hittime = _root.main.hittime + 30;
}
} else {
_root.main.hittime--;
}
}
Instance of Symbol 2 MovieClip in Symbol 2844 MovieClip Frame 52
onClipEvent (enterFrame) {
if (_root.main.hittime <= 0) {
_root.main.hittime = 0;
if (this.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false);
_root.main.hittime = _root.main.hittime + 30;
}
} else {
_root.main.hittime--;
}
}
Symbol 2844 MovieClip Frame 85
_root.bounce.start();
Instance of Symbol 2 MovieClip in Symbol 2844 MovieClip Frame 85
onClipEvent (enterFrame) {
if (_root.main.hittime <= 0) {
_root.main.hittime = 0;
if (this.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false);
_root.main.hittime = _root.main.hittime + 30;
}
} else {
_root.main.hittime--;
}
}
Instance of Symbol 2 MovieClip in Symbol 2844 MovieClip Frame 87
onClipEvent (enterFrame) {
if (_root.main.hittime <= 0) {
_root.main.hittime = 0;
if (this.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false);
_root.main.hittime = _root.main.hittime + 30;
}
} else {
_root.main.hittime--;
}
}
Instance of Symbol 2 MovieClip in Symbol 2844 MovieClip Frame 114
onClipEvent (enterFrame) {
if (_root.main.hittime <= 0) {
_root.main.hittime = 0;
if (this.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false);
_root.main.hittime = _root.main.hittime + 30;
}
} else {
_root.main.hittime--;
}
}
Symbol 2844 MovieClip Frame 119
_parent.gotoAndStop("Stand");
Symbol 2853 MovieClip Frame 1
_root.bloode4.start();
_root.die.start();
Symbol 2853 MovieClip Frame 41
if (!_root.onedead) {
_root.onedead = true;
} else {
_root.doCinematic("KKKdie");
}
stop();
Symbol 2854 MovieClip [SPIKE] Frame 1
stop();
this.DO = true;
Symbol 2870 MovieClip Frame 22
_parent.play();
Symbol 2877 MovieClip Frame 13
_root.sword3.start();
Instance of Symbol 2 MovieClip in Symbol 2877 MovieClip Frame 14
onClipEvent (load) {
_root.doHitArea(this, _root.MONSTER.damage, "Slice", true);
}
Symbol 2877 MovieClip Frame 31
_root.sword3.start();
Instance of Symbol 2 MovieClip in Symbol 2877 MovieClip Frame 32
onClipEvent (load) {
_root.doHitArea(this, _root.MONSTER.damage, "Slice", true);
}
Symbol 2877 MovieClip Frame 61
_parent.play();
Symbol 2886 MovieClip Frame 1
_root.machinesound.start();
Symbol 2886 MovieClip Frame 30
_root.zap.start();
_root.flameshort.start();
Instance of Symbol 2 MovieClip in Symbol 2886 MovieClip Frame 30
onClipEvent (load) {
_root.doHitArea(this, _root.MONSTER.damage / 4, "Explosion", true);
}
Instance of Symbol 2 MovieClip in Symbol 2886 MovieClip Frame 34
onClipEvent (load) {
_root.doHitArea(this, _root.MONSTER.damage / 4, "Explosion", true);
}
Symbol 2886 MovieClip Frame 37
_root.zap.start();
Instance of Symbol 2 MovieClip in Symbol 2886 MovieClip Frame 38
onClipEvent (load) {
_root.doHitArea(this, _root.MONSTER.damage / 4, "Explosion", true);
}
Instance of Symbol 2 MovieClip in Symbol 2886 MovieClip Frame 42
onClipEvent (load) {
_root.doHitArea(this, _root.MONSTER.damage / 4, "Explosion", true);
}
Symbol 2886 MovieClip Frame 43
_root.zap.start();
Instance of Symbol 2 MovieClip in Symbol 2886 MovieClip Frame 46
onClipEvent (load) {
_root.doHitArea(this, _root.MONSTER.damage / 4, "Explosion", true);
}
Symbol 2886 MovieClip Frame 67
_parent.play();
Symbol 2896 MovieClip Frame 15
_root.machinesound.start();
Symbol 2896 MovieClip Frame 24
_root.sword3.start();
Instance of Symbol 2 MovieClip in Symbol 2896 MovieClip Frame 24
onClipEvent (load) {
_root.doHitArea(this, _root.MONSTER.damage, "Slice", true);
}
Instance of Symbol 2 MovieClip in Symbol 2896 MovieClip Frame 50
onClipEvent (load) {
_root.doHitArea(this, _root.MONSTER.damage, "Explosion", true);
}
Symbol 2896 MovieClip Frame 51
_root.camShake(15, 10);
_root.piston.start();
Symbol 2896 MovieClip Frame 69
_parent.play();
Symbol 2897 MovieClip [MONSTER] Frame 1
this.DO = true;
this.onEnterFrame = function () {
if (this.health <= 0) {
this.dead = true;
this.gotoAndStop("Die");
}
};
stop();
Symbol 2897 MovieClip [MONSTER] Frame 2
stop();
Symbol 2897 MovieClip [MONSTER] Frame 3
stop();
Symbol 2897 MovieClip [MONSTER] Frame 4
stop();
Symbol 2897 MovieClip [MONSTER] Frame 5
stop();
Symbol 2897 MovieClip [MONSTER] Frame 6
stop();
Symbol 2897 MovieClip [MONSTER] Frame 7
stop();
Symbol 2897 MovieClip [MONSTER] Frame 8
stop();
Symbol 2897 MovieClip [MONSTER] Frame 9
stop();
Symbol 2897 MovieClip [MONSTER] Frame 10
stop();
Symbol 2897 MovieClip [MONSTER] Frame 11
stop();
Symbol 2897 MovieClip [MONSTER] Frame 12
stop();
Symbol 2897 MovieClip [MONSTER] Frame 13
stop();
Symbol 2897 MovieClip [MONSTER] Frame 14
stop();
Symbol 2897 MovieClip [MONSTER] Frame 15
gotoAndStop (1);
Symbol 2897 MovieClip [MONSTER] Frame 16
_root.doCinematic("MONSTERdie");
_root.cam.bosshealthbar._visible = false;
_root.cam.bossname._visible = false;
removeMovieClip(this);
stop();
Symbol 2908 MovieClip Frame 23
Random = Math.floor(Math.random() * 3);
if (Random == 0) {
_parent.gotoAndStop("Attack2");
}
if (Random == 1) {
_parent.gotoAndStop("Attack3");
}
if (Random >= 2) {
_parent.gotoAndStop("Out");
}
Symbol 2913 MovieClip Frame 11
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2913 MovieClip Frame 11
onClipEvent (load) {
_root.doHitArea(this, _root.MOO.damage / 5, "Slice", true);
}
Symbol 2913 MovieClip Frame 13
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2913 MovieClip Frame 13
onClipEvent (load) {
_root.doHitArea(this, _root.MOO.damage / 5, "Slice", true);
}
Symbol 2913 MovieClip Frame 15
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2913 MovieClip Frame 15
onClipEvent (load) {
_root.doHitArea(this, _root.MOO.damage / 5, "Slice", true);
}
Symbol 2913 MovieClip Frame 17
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2913 MovieClip Frame 17
onClipEvent (load) {
_root.doHitArea(this, _root.MOO.damage / 5, "Slice", true);
}
Symbol 2913 MovieClip Frame 19
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2913 MovieClip Frame 19
onClipEvent (load) {
_root.doHitArea(this, _root.MOO.damage / 5, "Slice", true);
}
Symbol 2913 MovieClip Frame 44
_parent.gotoAndStop("Stand");
Instance of Symbol 2 MovieClip in Symbol 2921 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.main.hittime <= 0) {
_root.main.hittime = 0;
if (this.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, _root.MOO.damage, "Slice", false);
_root.main.hittime = _root.main.hittime + 30;
}
} else {
_root.main.hittime--;
}
}
Symbol 2926 MovieClip Frame 23
_root.blastsound.start();
Symbol 2926 MovieClip Frame 61
_parent.gotoAndStop("Stand");
Symbol 2929 MovieClip Frame 13
_root.whip.start();
Symbol 2929 MovieClip Frame 14
moo = _root.createEnemy("CREAM", 800, _parent._y + 100);
_root.tintWhite(moo.char, 30, 7);
_root.karate.start();
Symbol 2929 MovieClip Frame 37
_parent.gotoAndStop("Stand");
Symbol 2932 MovieClip Frame 1
_root.teleport.start();
Symbol 2932 MovieClip Frame 13
if (_root.main._x >= 400) {
_parent._x = _root.main._x - 200;
} else {
_parent._x = _root.main._x + 200;
}
_parent.gotoAndStop("In");
Symbol 2933 MovieClip Frame 18
_parent.gotoAndStop("Attack1");
Symbol 2934 MovieClip Frame 1
_root.doCinematic("MOOdie");
Symbol 2935 MovieClip [MOO] Frame 1
stop();
this.DO = true;
Symbol 2938 MovieClip Frame 1
stop();
Symbol 2938 MovieClip Frame 2
_root.doEnemyShoot(_parent._parent._parent._parent, false);
Symbol 2938 MovieClip Frame 3
_root.launchersound.start();
Symbol 2943 MovieClip Frame 1
stop();
Symbol 2943 MovieClip Frame 2
_root.doEnemyShoot(_parent._parent._parent._parent, false);
Symbol 2943 MovieClip Frame 3
_root.launchersound.start();
Symbol 2946 MovieClip Frame 1
this._visible = false;
Symbol 2948 MovieClip [SHUG] Frame 1
stop();
this.DO = true;
Symbol 2948 MovieClip [SHUG] Frame 2
_root.boss2finished = true;
_root.doCinematic("SHUGdie");
this.dead = true;
this._name = "shugdead";
stop();
Symbol 2961 MovieClip Frame 1
stop();
Symbol 2961 MovieClip Frame 2
_root.doEnemyShoot(_parent._parent._parent._parent, false);
Symbol 2967 MovieClip Frame 1
stop();
Symbol 2970 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 2974 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 2974 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 2974 MovieClip Frame 20
this._parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3002 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3002 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3002 MovieClip Frame 22
_parent.DO = false;
Symbol 3033 MovieClip Frame 6
_root.dropPowerup(_parent);
Symbol 3033 MovieClip Frame 56
_root.enemyDieEnd(_parent);
stop();
Symbol 3045 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3045 MovieClip Frame 37
_root.enemyDieEnd(_parent);
stop();
Symbol 3063 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3063 MovieClip Frame 42
_root.enemyDieEnd(_parent);
stop();
Symbol 3064 MovieClip [BROWNIE] Frame 1
stop();
Symbol 3069 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3070 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3070 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3070 MovieClip Frame 20
this._parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3071 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3071 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3071 MovieClip Frame 22
_parent.DO = false;
Symbol 3085 MovieClip Frame 5
_root.dropPowerup(_parent);
Symbol 3085 MovieClip Frame 44
_root.enemyDieEnd(_parent);
stop();
Symbol 3092 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3092 MovieClip Frame 41
_root.enemyDieEnd(_parent);
stop();
Symbol 3093 MovieClip [CAKE] Frame 1
stop();
Symbol 3108 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3113 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3113 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3113 MovieClip Frame 48
this._parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3114 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3114 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3114 MovieClip Frame 24
this._parent.DO = false;
Symbol 3116 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3116 MovieClip Frame 29
_root.enemyDieEnd(_parent);
stop();
Symbol 3122 MovieClip Frame 5
_root.dropPowerup(_parent);
Symbol 3122 MovieClip Frame 29
_root.enemyDieEnd(_parent);
stop();
Symbol 3123 MovieClip [CREAM] Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3169 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3169 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3169 MovieClip Frame 46
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3189 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3189 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3189 MovieClip Frame 14
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3205 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3205 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3205 MovieClip Frame 11
_root.sword3.start();
Instance of Symbol 2 MovieClip in Symbol 3205 MovieClip Frame 11
onClipEvent (load) {
_root.doHitArea(this, _root.DARK.damage, "Slice", true);
}
Symbol 3205 MovieClip Frame 18
_parent.DO = false;
Symbol 3220 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3220 MovieClip Frame 29
_root.enemyDieEnd(_parent);
stop();
Symbol 3231 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3231 MovieClip Frame 30
_root.enemyDieEnd(_parent);
stop();
Symbol 3232 MovieClip [DARK] Frame 1
stop();
Symbol 3242 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3248 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3248 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3248 MovieClip Frame 54
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3259 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3259 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3259 MovieClip Frame 16
_parent.DO = false;
Symbol 3268 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3268 MovieClip Frame 39
_root.enemyDieEnd(_parent);
stop();
Symbol 3286 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3286 MovieClip Frame 28
_root.enemyDieEnd(_parent);
stop();
Symbol 3287 MovieClip [DRUM] Frame 1
stop();
Symbol 3291 MovieClip Frame 1
stop();
Symbol 3295 MovieClip Frame 1
stop();
gotoAndStop(_parent._parent._parent.FACE);
Symbol 3299 MovieClip Frame 1
stop();
Symbol 3299 MovieClip Frame 8
gotoAndStop (1);
Symbol 3305 MovieClip Frame 1
stop();
Symbol 3307 MovieClip Frame 1
stop();
Symbol 3307 MovieClip Frame 2
_root.doShoot(_parent._parent._parent, false);
Symbol 3307 MovieClip Frame 3
Symbol 3309 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3310 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3310 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3310 MovieClip Frame 21
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3311 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3311 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3311 MovieClip Frame 29
_parent.DO = false;
Symbol 3314 MovieClip Frame 13
_root.dropPowerup(_parent);
Symbol 3314 MovieClip Frame 54
_root.enemyDieEnd(_parent);
Symbol 3317 MovieClip Frame 13
_root.dropPowerup(_parent);
Symbol 3317 MovieClip Frame 54
_root.enemyDieEnd(_parent);
stop();
Symbol 3318 MovieClip [HO] Frame 1
stop();
Symbol 3330 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3334 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3334 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3334 MovieClip Frame 27
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3349 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3349 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3349 MovieClip Frame 27
_parent.DO = false;
Symbol 3365 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3365 MovieClip Frame 29
_root.enemyDieEnd(_parent);
stop();
Symbol 3373 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3373 MovieClip Frame 18
_root.enemyDieEnd(_parent);
stop();
Symbol 3374 MovieClip [PACO] Frame 1
stop();
Instance of Symbol 2 MovieClip in Symbol 3380 MovieClip Frame 10
onClipEvent (load) {
_root.doHitArea(this, _root.YO.damage, "Slice", true);
}
Symbol 3391 MovieClip Frame 1
stop();
Symbol 3392 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3397 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3397 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3397 MovieClip Frame 41
this._parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3415 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3415 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3415 MovieClip Frame 18
this._parent.DO = false;
Symbol 3426 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3426 MovieClip Frame 18
_root.enemyDieEnd(_parent);
stop();
Symbol 3427 MovieClip [YO] Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3433 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3433 MovieClip Frame 26
this._parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3439 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3439 MovieClip Frame 18
this._parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3446 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3446 MovieClip Frame 10
_root.doEnemyShoot(_parent, false);
Symbol 3446 MovieClip Frame 18
this._parent.DO = false;
Symbol 3451 MovieClip Frame 13
_root.bubblesound.start();
Symbol 3451 MovieClip Frame 17
_root.dropPowerup(_parent);
_root.die.start();
Symbol 3451 MovieClip Frame 45
_root.enemyDieEnd(_parent);
stop();
Symbol 3452 MovieClip [BUNNY] Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3459 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.main.char.hittest)) {
_root.enemyDieStart(this._parent._parent);
_parent._parent.gotoAndStop("DieExplosion");
}
}
Instance of Symbol 2 MovieClip "hittest" in Symbol 3459 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3459 MovieClip Frame 6
this._parent.DO = false;
Symbol 3460 MovieClip Frame 1
_root.nadesound.start();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3460 MovieClip Frame 1
onClipEvent (load) {
_root.doHitArea(this, _root[_parent._parent.whatkind].damage, "Explosion", true);
}
Instance of Symbol 2 MovieClip "hittest" in Symbol 3460 MovieClip Frame 3
onClipEvent (load) {
_root.doHitArea(this, _root[_parent._parent.whatkind].damage, "Explosion", true);
}
Instance of Symbol 2 MovieClip "hittest" in Symbol 3460 MovieClip Frame 5
onClipEvent (load) {
_root.doHitArea(this, _root[_parent._parent.whatkind].damage, "Explosion", true);
}
Symbol 3460 MovieClip Frame 28
_root.enemyDieEnd(_parent);
stop();
Symbol 3461 MovieClip [JUJU] Frame 1
stop();
Symbol 3466 MovieClip Frame 1
stop();
Symbol 3469 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3474 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3474 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3474 MovieClip Frame 42
this._parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3477 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3477 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3477 MovieClip Frame 30
this._parent.DO = false;
Symbol 3482 MovieClip Frame 5
_root.dropPowerup(_parent);
Symbol 3482 MovieClip Frame 29
_root.enemyDieEnd(_parent);
stop();
Symbol 3488 MovieClip Frame 4
_root.dropPowerup(_parent);
Symbol 3488 MovieClip Frame 29
_root.enemyDieEnd(_parent);
stop();
Symbol 3489 MovieClip [LUCKY] Frame 1
stop();
Symbol 3492 MovieClip [HIVE] Frame 1
stop();
this.dead = false;
this.health = _root.HIVE.health;
this.spawnrate = _root.HIVE.spawnrate;
this.timer = _root.HIVE.spawnrate;
this.enemy = true;
this.whatkind = "HIVE";
this.onEnterFrame = function () {
this.timer--;
if (!this.dead) {
if (this.timer <= 0) {
_root.createEnemy("JUJU", this._x, this._y);
this.timer = this.spawnrate;
}
}
};
Symbol 3499 MovieClip Frame 1
stop();
Symbol 3520 MovieClip Frame 1
stop();
Symbol 3520 MovieClip Frame 11
_root.doEnemyShoot(_parent._parent._parent._parent, false);
Symbol 3525 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3527 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3527 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3527 MovieClip Frame 25
this._parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3543 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3543 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3543 MovieClip Frame 20
_parent.DO = false;
Symbol 3557 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3557 MovieClip Frame 26
_root.enemyDieEnd(_parent);
stop();
Symbol 3575 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3575 MovieClip Frame 24
_root.enemyDieEnd(_parent);
stop();
Symbol 3576 MovieClip [MARSH] Frame 1
stop();
Symbol 3589 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3601 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3601 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3601 MovieClip Frame 34
this._parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3610 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3610 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3610 MovieClip Frame 9
this._parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3618 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3618 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3618 MovieClip Frame 7
_root.flameshort.start();
Instance of Symbol 2 MovieClip in Symbol 3618 MovieClip Frame 15
onClipEvent (load) {
_root.doHitArea(this, _root.RANGER.damage, "Explosion", true);
}
Instance of Symbol 2 MovieClip in Symbol 3618 MovieClip Frame 21
onClipEvent (load) {
_root.doHitArea(this, _root.RANGER.damage, "Explosion", true);
}
Instance of Symbol 2 MovieClip in Symbol 3618 MovieClip Frame 27
onClipEvent (load) {
_root.doHitArea(this, _root.RANGER.damage, "Explosion", true);
}
Instance of Symbol 2 MovieClip in Symbol 3618 MovieClip Frame 35
onClipEvent (load) {
_root.doHitArea(this, _root.RANGER.damage, "Explosion", true);
}
Symbol 3618 MovieClip Frame 45
_parent.DO = false;
Symbol 3627 MovieClip Frame 5
_root.dropPowerup(_parent);
Symbol 3627 MovieClip Frame 36
_root.enemyDieEnd(_parent);
stop();
Symbol 3641 MovieClip Frame 4
_root.dropPowerup(_parent);
Symbol 3641 MovieClip Frame 36
_root.enemyDieEnd(_parent);
stop();
Symbol 3642 MovieClip [RANGER] Frame 1
stop();
Symbol 3651 MovieClip Frame 1
stop();
Symbol 3651 MovieClip Frame 9
_root.doEnemyShoot(_parent._parent._parent._parent, false);
Instance of Symbol 2 MovieClip "hittest" in Symbol 3654 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3655 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3655 MovieClip Frame 37
_root.enemyDieEnd(_parent);
stop();
Symbol 3656 MovieClip [BALLZ] Frame 1
stop();
Symbol 3664 MovieClip Frame 10
_root.barkbark.start();
Symbol 3664 MovieClip Frame 19
_root.barkbark.start();
Symbol 3664 MovieClip Frame 37
_root.barkbark.start();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3666 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3666 MovieClip Frame 24
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3689 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3689 MovieClip Frame 20
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3693 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3693 MovieClip Frame 12
_root.flick.start();
Symbol 3693 MovieClip Frame 13
_root.flameshort.start();
Instance of Symbol 2 MovieClip in Symbol 3693 MovieClip Frame 16
onClipEvent (load) {
_root.doHitArea(this, _root.BARK.damage, "Explosion", true);
}
Instance of Symbol 2 MovieClip in Symbol 3693 MovieClip Frame 20
onClipEvent (load) {
_root.doHitArea(this, _root.BARK.damage, "Explosion", true);
}
Instance of Symbol 2 MovieClip in Symbol 3693 MovieClip Frame 25
onClipEvent (load) {
_root.doHitArea(this, _root.BARK.damage, "Explosion", true);
}
Instance of Symbol 2 MovieClip in Symbol 3693 MovieClip Frame 30
onClipEvent (load) {
_root.doHitArea(this, _root.BARK.damage, "Explosion", true);
}
Symbol 3693 MovieClip Frame 34
_parent.DO = false;
Symbol 3694 MovieClip Frame 1
_root.nadesound.start();
Symbol 3694 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3694 MovieClip Frame 33
_root.enemyDieEnd(_parent);
stop();
Symbol 3695 MovieClip [BARK] Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3711 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3711 MovieClip Frame 27
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3722 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3722 MovieClip Frame 10
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3732 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3732 MovieClip Frame 3
_root.bigbark.start();
Instance of Symbol 2 MovieClip in Symbol 3732 MovieClip Frame 9
onClipEvent (load) {
_root.doHitArea(this, _root.BITE.damage, "Explosion", true);
}
Symbol 3732 MovieClip Frame 12
_parent.DO = false;
Symbol 3733 MovieClip [BITE] Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3753 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3753 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3753 MovieClip Frame 14
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3754 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3754 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3754 MovieClip Frame 24
_parent.DO = false;
Symbol 3761 MovieClip Frame 1
_root.nadesound.start();
Symbol 3761 MovieClip Frame 5
_root.dropPowerup(_parent);
Symbol 3761 MovieClip Frame 7
_root.nadesound.start();
Symbol 3761 MovieClip Frame 10
_root.nadesound.start();
Symbol 3761 MovieClip Frame 39
_root.enemyDieEnd(_parent);
stop();
Symbol 3762 MovieClip [MAD] Frame 1
stop();
Symbol 3775 MovieClip Frame 1
stop();
Symbol 3777 MovieClip Frame 1
_parent.DO = false;
_parent.gotoAndStop("Walk");
_parent.walking = true;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3777 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3777 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "hittest" in Symbol 3780 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.main.char.hittest)) {
_root.enemyDieStart(this._parent._parent);
_parent._parent.gotoAndStop("DieExplosion");
}
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 3780 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 3773 MovieClip in Symbol 3780 MovieClip Frame 1
onClipEvent (enterFrame) {
this._xscale = 100 * _parent._parent.dir;
}
Symbol 3780 MovieClip Frame 152
_root.enemyDieStart(_parent);
_parent.gotoAndStop("DieExplosion");
Symbol 3781 MovieClip [SECOND] Frame 1
stop();
Symbol 3793 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3799 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3799 MovieClip Frame 28
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3800 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 3800 MovieClip Frame 28
_parent.DO = false;
Symbol 3801 MovieClip [SPRITE] Frame 1
stop();
Symbol 3821 MovieClip Frame 28
stop();
Symbol 3822 MovieClip Frame 1
stop();
_root.allGs.push({ref:this});
this.onEnterFrame = function () {
_root.doHitCrimson(this);
};
Symbol 3824 MovieClip Frame 1
this._visible = false;
Instance of Symbol 2 MovieClip in Symbol 3825 MovieClip [M1] Frame 1
onClipEvent (enterFrame) {
_root.doNextModule(this);
}
Symbol 3832 MovieClip Frame 1
stop();
_root.allGs.push({ref:this});
this.onEnterFrame = function () {
_root.doHitCrimson(this);
};
Symbol 3833 MovieClip Frame 1
this._visible = false;
Instance of Symbol 2 MovieClip in Symbol 3834 MovieClip [M2] Frame 1
onClipEvent (enterFrame) {
_root.doNextModule(this);
}
Symbol 3839 MovieClip Frame 1
this._visible = false;
Symbol 3840 MovieClip Frame 1
stop();
_root.allGs.push({ref:this});
this.onEnterFrame = function () {
_root.doHitCrimson(this);
};
Symbol 3842 MovieClip Frame 1
this._visible = false;
Instance of Symbol 2 MovieClip in Symbol 3843 MovieClip [M3] Frame 1
onClipEvent (enterFrame) {
_root.doNextModule(this);
}
Symbol 3851 MovieClip Frame 33
if (this.hitTest(_root.cam)) {
_root.zap.start();
}
Instance of Symbol 2 MovieClip in Symbol 3851 MovieClip Frame 34
onClipEvent (load) {
_root.doHitArea(this, _root.SHOCKER.damage, "Explosion", true);
}
Instance of Symbol 2 MovieClip in Symbol 3851 MovieClip Frame 36
onClipEvent (load) {
_root.doHitArea(this, _root.SHOCKER.damage, "Explosion", true);
}
Instance of Symbol 2 MovieClip in Symbol 3851 MovieClip Frame 38
onClipEvent (load) {
_root.doHitArea(this, _root.SHOCKER.damage, "Explosion", true);
}
Instance of Symbol 2 MovieClip in Symbol 3852 MovieClip [M4] Frame 1
onClipEvent (enterFrame) {
_root.doNextModule(this);
}
Symbol 3870 MovieClip [1up] Frame 1
stop();
Symbol 3870 MovieClip [1up] Frame 38
if (!this.placed) {
this.removeMovieClip();
_root.bonuscount--;
} else {
stop();
}
Symbol 3891 MovieClip [ammo] Frame 1
stop();
Instance of Symbol 2 MovieClip in Symbol 3891 MovieClip [ammo] Frame 2
onClipEvent (load) {
if (this.hitTest(_root.cam)) {
_root.nadesound.start(0, 1);
}
}
Symbol 3891 MovieClip [ammo] Frame 38
if (!this.placed) {
this.removeMovieClip();
_root.bonuscount--;
} else {
stop();
}
Symbol 3899 MovieClip [ammobig] Frame 1
stop();
Instance of Symbol 2 MovieClip in Symbol 3899 MovieClip [ammobig] Frame 2
onClipEvent (load) {
if (this.hitTest(_root.cam)) {
_root.nadesound.start(0, 1);
}
}
Symbol 3899 MovieClip [ammobig] Frame 38
if (!this.placed) {
this.removeMovieClip();
_root.bonuscount--;
} else {
stop();
}
Symbol 3921 MovieClip Frame 1
gotoAndStop(Math.floor((Math.random() * 13) + 2));
Symbol 3922 MovieClip [cash] Frame 1
stop();
Symbol 3922 MovieClip [cash] Frame 39
if (!this.placed) {
this.removeMovieClip();
_root.bonuscount--;
} else {
stop();
}
Symbol 3945 MovieClip [damage] Frame 1
stop();
Instance of Symbol 2 MovieClip in Symbol 3945 MovieClip [damage] Frame 2
onClipEvent (load) {
if (this.hitTest(_root.cam)) {
_root.nadesound.start(0, 1);
}
}
Instance of Symbol 2 MovieClip in Symbol 3945 MovieClip [damage] Frame 6
onClipEvent (load) {
if (this.hitTest(_root.cam)) {
_root.nadesound.start(0, 1);
}
}
Instance of Symbol 2 MovieClip in Symbol 3945 MovieClip [damage] Frame 14
onClipEvent (load) {
if (this.hitTest(_root.cam)) {
_root.nadesound.start(0, 1);
}
}
Symbol 3945 MovieClip [damage] Frame 50
if (!this.placed) {
this.removeMovieClip();
_root.bonuscount--;
} else {
stop();
}
Symbol 3956 MovieClip [health] Frame 1
stop();
Symbol 3956 MovieClip [health] Frame 38
if (!this.placed) {
this.removeMovieClip();
_root.bonuscount--;
} else {
stop();
}
Symbol 3966 MovieClip [armor] Frame 1
stop();
Symbol 3966 MovieClip [armor] Frame 38
if (!this.placed) {
this.removeMovieClip();
_root.bonuscount--;
} else {
stop();
}
Symbol 3972 MovieClip [nades] Frame 1
stop();
Instance of Symbol 2 MovieClip in Symbol 3972 MovieClip [nades] Frame 2
onClipEvent (load) {
if (this.hitTest(_root.cam)) {
_root.nadesound.start(0, 1);
}
}
Symbol 3972 MovieClip [nades] Frame 38
if (!this.placed) {
this.removeMovieClip();
_root.bonuscount--;
} else {
stop();
}
Symbol 3984 MovieClip Frame 1
if (_root.showjordans == false) {
this._visible = false;
} else {
this._visible = true;
}
Symbol 3987 MovieClip [speed] Frame 1
stop();
Symbol 3987 MovieClip [speed] Frame 38
if (!this.placed) {
this.removeMovieClip();
_root.bonuscount--;
} else {
stop();
}
Symbol 3993 MovieClip Frame 1
this._visible = false;
Symbol 3997 MovieClip Frame 1
stop();
Symbol 3997 MovieClip Frame 2
_root.cam._y = _root.cam._y - intensity;
Symbol 3997 MovieClip Frame 4
_root.cam._y = _root.cam._y + intensity;
Symbol 4009 MovieClip Frame 1
stop();
this.onEnterFrame = function () {
bar_d = Math.round(_root.specialbar + 1);
if (bar_d != this._currentframe) {
this.gotoAndStop(this.bar_d);
}
};
Symbol 4014 MovieClip Frame 1
this.onEnterFrame = function () {
if (_root.WhiteFlashTimer > 0) {
this._visible = true;
_root.WhiteFlashTimer--;
} else {
this._visible = false;
}
};
Symbol 4016 MovieClip Frame 1
this.onEnterFrame = function () {
if (_root.RedFlashTimer > 0) {
this._visible = true;
_root.RedFlashTimer--;
} else {
this._visible = false;
}
};
Symbol 4022 Button
on (press) {
gotoAndStop ("skills");
_root.select.start();
}
Symbol 4024 Button
on (press) {
_root.select.start();
gotoAndStop ("controls");
}
Symbol 4027 Button
on (press) {
_root.select.start();
_root.cam.pausemenu.confirmationbox._visible = true;
_root.gotoit = "menu";
}
Symbol 4029 Button
on (release) {
_root.Next("hat");
}
Symbol 4030 Button
on (release) {
_root.Last("hat");
}
Symbol 4031 Button
on (release) {
_root.Last("shoe");
}
Symbol 4032 Button
on (release) {
_root.Next("shoe");
}
Symbol 4033 Button
on (release) {
_root.Next("glove");
}
Symbol 4034 Button
on (release) {
_root.Last("glove");
}
Symbol 4035 Button
on (release) {
_root.Next("armor");
}
Symbol 4036 Button
on (release) {
_root.Last("armor");
}
Symbol 4037 Button
on (release) {
_root.Next("shades");
}
Symbol 4038 Button
on (release) {
_root.Last("shades");
}
Symbol 4039 MovieClip Frame 1
stop();
Symbol 4040 Button
on (press) {
_root.select.start();
_root.cam.pausemenu.confirmationbox._visible = true;
_root.gotoit = "level";
}
Symbol 4043 Button
on (press) {
_root.select.start();
_root.UNPAUSE();
}
Symbol 4047 Button
on (press) {
_root.select.start();
_root._quality = "LOW";
}
Symbol 4049 Button
on (press) {
_root.select.start();
_root._quality = "MEDIUM";
}
Symbol 4051 Button
on (press) {
_root.select.start();
_root._quality = "HIGH";
}
Symbol 4056 Button
on (press) {
_root.select.start();
if (_root.gotoit == "menu") {
_root.MainMenu();
} else if (_root.gotoit == "level") {
_root.LevelSelect();
}
}
Symbol 4059 Button
on (press) {
_root.select.start();
this._visible = false;
}
Symbol 4063 Button
on (press) {
gotoAndStop ("mainmenu");
}
Symbol 4064 MovieClip Frame 1
stop();
if (!done) {
done = true;
this._visible = false;
}
this.onEnterFrame = function () {
this.SkillPoints.text = _root.USER.data.SkillPoints;
};
Instance of Symbol 4039 MovieClip in Symbol 4064 MovieClip Frame 1
onClipEvent (enterFrame) {
this.gotoAndStop(_root.mainchar);
}
Instance of Symbol 4060 MovieClip "confirmationbox" in Symbol 4064 MovieClip Frame 1
onClipEvent (load) {
this._visible = false;
}
Symbol 4067 MovieClip Frame 1
stop();
Symbol 4067 MovieClip Frame 30
stop();
_parent.movie.play();
Symbol 4068 MovieClip Frame 2
stop();
Symbol 4083 MovieClip Frame 1
this.wave.text = _root.WAVE;
Symbol 4084 MovieClip Frame 1
stop();
this._visible = false;
Symbol 4092 MovieClip [cam] Frame 1
function camControl() {
if (!_root.Paused) {
if (_root.main.char.hittest.hitTest(this.rightbound) and (!_root.main.dead)) {
this.xSpeed = this.xSpeed + 2;
} else if (_root.main.char.hittest.hitTest(this.leftbound) and (!_root.main.dead)) {
this.xSpeed = this.xSpeed - 2;
} else if (xSpeed > 15) {
this.xSpeed = this.xSpeed - (this.xSpeed / this.decel);
} else if (xSpeed < 15) {
this.xSpeed = this.xSpeed - (this.xSpeed / this.decel);
if (canMoveLeft == false) {
this.xSpeed = 0;
}
} else if (xSpeed > 0) {
this.xSpeed = this.xSpeed - 1;
} else if (xSpeed < 0) {
this.xSpeed = this.xSpeed + 1;
}
if ((xSpeed < 0) and (canMoveLeft == false)) {
this.xSpeed = 0;
}
if (((this.xSpeed > this.camspeed) and ((_root.main.xSpeed * _root.main.speedmult) <= this.camspeed)) and (!this.notonscreen)) {
this.xSpeed = this.camspeed;
}
if ((this.xSpeed < (-this.camspeed)) and ((_root.main.xSpeed * _root.main.speedmult) >= (-this.camspeed))) {
this.xSpeed = -this.camspeed;
}
if (((this.xSpeed > this.camspeed) and ((_root.main.xSpeed * _root.main.speedmult) > this.camspeed)) and (!this.notonscreen)) {
this.xSpeed = _root.main.xSpeed * _root.main.speedmult;
}
if (((this.xSpeed < (-this.camspeed)) and (_root.main.xSpeed < (-this.camspeed))) and (!this.notonscreen)) {
this.xSpeed = _root.main.xSpeed * _root.main.speedmult;
}
if (!this.hitTest(_root.main.char.hittest)) {
this.notonscreen = true;
if (_root.main._x > this._x) {
this.xSpeed = this.xSpeed + 5;
}
if (_root.main._x < this._x) {
this.xSpeed = this.xSpeed - 5;
}
if (Math.abs(_root.main._x - this._x) <= 5) {
this.xSpeed = 0;
}
if (_root.main._y > this._y) {
this.ySpeed = this.ySpeed + 5;
}
if (_root.main._y < this._y) {
this.ySpeed = this.ySpeed - 5;
}
if (Math.abs(_root.main._y - this._y) <= 5) {
this.ySpeed = 0;
}
} else {
this.notonscreen = false;
}
if (_root.main.char.hittest.hitTest(this.bottombound) and (!_root.main.dead)) {
this.ySpeed = this.ySpeed + 2;
} else if (_root.main.char.hittest.hitTest(this.topbound) and (!_root.main.dead)) {
this.ySpeed = this.ySpeed - 2;
} else if (ySpeed > 15) {
this.ySpeed = this.ySpeed - (this.ySpeed / this.decel);
} else if (ySpeed < 15) {
this.ySpeed = this.ySpeed - (this.ySpeed / this.decel);
} else if (ySpeed > 0) {
this.ySpeed = this.ySpeed - 1;
} else if (ySpeed < 0) {
this.ySpeed = this.ySpeed + 1;
}
if (((this.ySpeed > this.camspeed) and (_root.main.ySpeed <= this.camspeed)) and (!this.notonscreen)) {
this.ySpeed = this.camspeed;
}
if (((this.ySpeed < (-this.camspeed)) and (_root.main.ySpeed >= (-this.camspeed))) and (!this.notonscreen)) {
this.ySpeed = -this.camspeed;
}
for (v in _root.allGs) {
while (_root.allGs[v].ref.t.hitTest(this._x, (this._y - (this._height / 2)) + 5, true)) {
this.canMoveUp = false;
this._y++;
}
if (_root.allGs[v].ref.t.hitTest(this._x, this._y + (this._height / 2), true)) {
this.canMoveUp = false;
} else {
this.canMoveUp = true;
}
while (_root.allGs[v].ref.c.hitTest(this._x + (this._width / 4), (this._y + (this._height / 2)) - 5, true)) {
this.canMoveDown = false;
this._y--;
}
if (_root.allGs[v].ref.c.hitTest(this._x + (this._width / 4), this._y + (this._height / 2), true)) {
this.canMoveDown = false;
} else {
this.canMoveDown = true;
}
while (_root.allGs[v].ref.l.hitTest((this._x - (this._width / 2)) + 5, this._y, true)) {
this.canMoveLeft = false;
this._x++;
}
if (_root.allGs[v].ref.l.hitTest(this._x - (this._width / 2), this._y, true)) {
this.canMoveLeft = false;
} else {
this.canMoveLeft = true;
}
while (_root.allGs[v].ref.r.hitTest((this._x + (this._width / 2)) - 5, this._y, true)) {
this.canMoveRight = false;
this._x--;
}
if (_root.allGs[v].ref.r.hitTest(this._x + (this._width / 2), this._y, true)) {
this.canMoveRight = false;
} else if (!_root.bossing) {
this.canMoveRight = true;
}
}
if (_root.bosslookup) {
this.canMoveUp = false;
this.canMoveDown = false;
}
if ((xSpeed > 0) and (!canMoveRight)) {
this.xSpeed = 0;
}
if ((xSpeed < 0) and (!canMoveLeft)) {
this.xSpeed = 0;
}
if ((ySpeed > 0) and (!canMoveDown)) {
this.ySpeed = 0;
}
if ((ySpeed < 0) and (!canMoveUp)) {
this.ySpeed = 0;
}
this._x = this._x + this.xSpeed;
this._y = this._y + this.ySpeed;
_root.ground.para._x = _root.ground.para._x + (this.xSpeed / 4);
_root.ground.para._y = _root.ground.para._y + (this.ySpeed / 4);
_root.ground.para2._x = _root.ground.para2._x + (this.xSpeed / 4);
_root.ground.para2._y = _root.ground.para2._y + (this.ySpeed / 4);
_root.sky._x = this._x - 200;
_root.sky._y = this._y - 400;
}
if (!_root.cinematic) {
parentColor.setTransform(camColor.getTransform());
var _local5 = sX / this._width;
var _local4 = sY / this._height;
_parent._x = cX - (this._x * _local5);
_parent._y = cY - (this._y * _local4);
_parent._xscale = 100 * _local5;
_parent._yscale = 100 * _local4;
}
getFps();
}
function resetStage() {
var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0};
parentColor.setTransform(_local2);
_parent._xscale = 100;
_parent._yscale = 100;
_parent._x = 0;
_parent._y = 0;
}
function getFps() {
time = getTimer();
fps = Math.floor(1000 / (time - prevTime));
fps_txt.text = "fps: " + fps;
prevTime = getTimer();
}
var oldMode = Stage.scaleMode;
Stage.scaleMode = "exactFit";
var cX = (Stage.width / 2);
var cY = (Stage.height / 2);
var sX = Stage.width;
var sY = Stage.height;
var camspeed = 18;
var decel = 6;
var xSpeed = 0;
var ySpeed = 0;
this.swapDepths(10001);
var canMoveRight = true;
var canMoveLeft = true;
var canMoveDown = true;
var canMoveUp = true;
var OVERRIDE = false;
var notonscreen = false;
var originalX = 0;
var originalY = 0;
var targetX = 0;
var targetY = 0;
Stage.scaleMode = oldMode;
var camColor = new Color(this);
var parentColor = new Color(_parent);
this.onEnterFrame = camControl;
camControl();
this.onUnload = resetStage;
Instance of Symbol 3993 MovieClip "rightbound" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (enterFrame) {
if (_parent._xmouse > 0) {
this._xscale = 100 + _parent._xmouse;
} else {
this._xscale = 20;
}
}
Instance of Symbol 3993 MovieClip "topbound" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (enterFrame) {
if (_parent._ymouse < 0) {
this._xscale = -_parent._ymouse;
} else {
this._xscale = 10;
}
}
Instance of Symbol 3993 MovieClip "bottombound" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (enterFrame) {
if (_parent._ymouse > 0) {
this._xscale = _parent._ymouse;
} else {
this._xscale = 10;
}
}
Instance of Symbol 3993 MovieClip "leftbound" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (enterFrame) {
if (_parent._xmouse < 0) {
this._xscale = 100 - _parent._xmouse;
} else {
this._xscale = 20;
}
}
Instance of Symbol 3995 MovieClip in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 3997 MovieClip "shakemanager" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (load) {
shaketimer = 0;
intensity = 0;
this._visible = false;
}
onClipEvent (enterFrame) {
if (shaketimer > 0) {
this.play();
if (intensity > 0) {
intensity = intensity - (intensity / shaketimer);
} else {
gotoAndStop (1);
intensity = 0;
}
shaketimer--;
} else {
this.gotoAndStop(1);
}
}
Instance of Symbol 4006 MovieClip in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (enterFrame) {
bar_d = Math.round(((_root.main.maxarmor - _root.main.armor) / (_root.main.maxarmor / this._totalframes)) + 1);
if (bar_d != this._currentframe) {
this.gotoAndStop(bar_d);
}
}
Instance of Symbol 1764 MovieClip "player1healthbar" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (enterFrame) {
bar_d = Math.round(((_root.main.maxhealth - _root.main.health) / (_root.main.maxhealth / this._totalframes)) + 1);
if (bar_d != this._currentframe) {
if (bar_d > this._currentframe) {
this.gotoAndStop(this._currentframe + 1);
this.redbar.gotoAndStop(bar_d);
this.redshine.gotoAndStop(bar_d);
} else if (bar_d < this._currentframe) {
this.redbar.gotoAndStop(bar_d);
this.redbar.redbar.gotoAndPlay("flash");
this.redshine.gotoAndStop(bar_d);
this.redshine.redshine.gotoAndPlay("flash");
this.gotoAndStop(bar_d);
} else {
stop();
}
}
}
Instance of Symbol 4010 MovieClip "bosshealthbar" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (_root.bossnum == 1) {
bar_d = Math.round(((_root.boss.maxhealth - _root.boss.health) / (_root.boss.maxhealth / this._totalframes)) + 1);
if (bar_d != this._currentframe) {
if (bar_d > this._currentframe) {
this.gotoAndStop(this._currentframe + 1);
} else if (bar_d < this._currentframe) {
this.gotoAndStop(bar_d);
} else {
stop();
}
}
} else if (_root.bossnum == 2) {
bar_d = Math.round(((((_root.boss1.maxhealth + _root.boss2.maxhealth) - _root.boss1.health) - _root.boss2.health) / ((_root.boss1.maxhealth + _root.boss2.maxhealth) / this._totalframes)) + 1);
if (bar_d != this._currentframe) {
if (bar_d > this._currentframe) {
this.gotoAndStop(this._currentframe + 1);
} else if (bar_d < this._currentframe) {
this.gotoAndStop(bar_d);
} else {
stop();
}
}
} else if (_root.bossnum == 3) {
bar_d = Math.round(((((((_root.boss1.maxhealth + _root.boss2.maxhealth) + _root.boss3.maxhealth) - _root.boss1.health) - _root.boss2.health) - _root.boss3.health) / (((_root.boss1.maxhealth + _root.boss2.maxhealth) + _root.boss3.maxhealth) / this._totalframes)) + 1);
if (!donu) {
donu = true;
}
if (bar_d != this._currentframe) {
if (bar_d > this._currentframe) {
this.gotoAndStop(this._currentframe + 1);
} else if (bar_d < this._currentframe) {
this.gotoAndStop(bar_d);
} else {
stop();
}
}
}
}
Instance of Symbol 4012 MovieClip "bossname" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4014 MovieClip "whiteflash" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4016 MovieClip "whiteflash" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4064 MovieClip "pausemenu" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4084 MovieClip "waveflash" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4091 MovieClip "survivalmodule" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (_root.survivalmode) {
this._visible = true;
}
this.headclip.headshots.text = _root.sstats.headshots;
this.survivaltime.text = Math.floor(_root.sstats.survivaltime / 30);
this.waveclip.wave.text = _root.WAVE;
}
Symbol 4131 MovieClip Frame 1
this._visible = false;
Symbol 4131 MovieClip Frame 2
if (!done) {
done = true;
}
Symbol 4132 MovieClip Frame 1
this._visible = false;
_root.attachMovie("cam", "cam", 10000, {_x:this._x + _root.ground._x, _y:this._y + _root.ground._y});
this._visible = false;
Instance of Symbol 3995 MovieClip in Symbol 4132 MovieClip Frame 1
onClipEvent (load) {
this._visible = false;
}
Symbol 4132 MovieClip Frame 2
_root.doCinematic("2boss1");
stop();
Symbol 4135 MovieClip Frame 1
this._visible = false;
Symbol 4137 MovieClip Frame 1
this._visible = false;
Symbol 4139 MovieClip Frame 2
this._visible = false;
if (!this.done) {
this.done = true;
boo = _root.createEnemy("SHUG", this._x + _root.ground._x, this._y + _root.ground._y);
boo._name = "boss";
boo.boss = true;
_root.doCinematic("2boss1");
_root.cam.bosshealthbar._visible = true;
_root.cam.bossname._visible = true;
_root.cam.bossname.bossname.text = "SHUG CUBE";
stop();
}
Symbol 4141 MovieClip Frame 1
this._visible = false;
if (!done) {
if (_root.boss2started) {
boo = _root.createEnemy("MIKE", this._x + _root.ground._x, this._y + _root.ground._y);
done = true;
boo._name = "boss1";
_root.bossnum = 2;
_root.cam.bosshealthbar._visible = true;
_root.cam.bossname._visible = true;
_root.cam.bossname.bossname.text = "MIKE and SPIKE";
stop();
}
}
Symbol 4143 MovieClip Frame 1
this._visible = false;
if (!done) {
if (_root.boss2started) {
boo = _root.createEnemy("SPIKE", this._x + _root.ground._x, this._y + _root.ground._y);
boo._name = "boss2";
done = true;
stop();
}
}
Symbol 4146 MovieClip Frame 1
this._visible = false;
boo = _root.attachMovie("sky2", "sky", _root.skydepth);
boo._x = this._x + _root.ground._x;
boo._y = this._y + _root.ground._y;
Symbol 4148 MovieClip Frame 2
this._visible = false;
if (!this.done) {
this.done = true;
boo = _root.attachMovie("CRIMSON", "boss", _root.bossdepth);
boo.health = _root.CRIMSON.health;
boo.maxhealth = _root.CRIMSON.health;
boo.boss = true;
boo.dontpush = true;
boo.enemy = true;
boo.char.play();
_root.boss._name = "notboss";
boo._name = "boss";
_root.cam.bosshealthbar._visible = true;
_root.cam.bossname._visible = true;
_root.cam.bossname.bossname.text = "CRIMSON BUCK";
boo.whatkind = "CRIMSON";
_root.enemyOnScreen.push({ref:boo});
boo._x = this._x;
boo._y = this._y;
}
Symbol 4149 MovieClip Frame 1
this._visible = false;
_root.attachMovie("cam", "cam", 10000, {_x:this._x + _root.ground._x, _y:this._y + _root.ground._y});
Instance of Symbol 3995 MovieClip in Symbol 4149 MovieClip Frame 1
onClipEvent (load) {
this._visible = false;
}
Symbol 4149 MovieClip Frame 2
_root.doCinematic("3boss2");
stop();
Instance of Symbol 3825 MovieClip [M1] in Symbol 4150 MovieClip [levelCRIMSON] Frame 1
onClipEvent (load) {
_root.allGs.push({ref:this});
}
Symbol 4152 MovieClip Frame 1
this._visible = false;
Symbol 4157 MovieClip Frame 1
this._visible = false;
_root.attachMovie("cam", "cam", 10000, {_x:this._x + _root.ground._x, _y:this._y + _root.ground._y});
stop();
Instance of Symbol 3995 MovieClip in Symbol 4157 MovieClip Frame 1
onClipEvent (load) {
this._visible = false;
}
Symbol 4159 MovieClip Frame 2
this._visible = false;
if (!this.done) {
this.done = true;
boo = _root.attachMovie("CARROT", "boss", _root.bossdepth);
boo.health = _root.CARROT.health;
boo.maxhealth = _root.CARROT.health;
boo.boss = true;
boo.dontpush = true;
boo.enemy = true;
boo.whatkind = "CARROT";
_root.enemyOnScreen.push({ref:boo});
boo._xscale = this._xscale;
boo._yscale = this._yscale;
boo._x = this._x;
boo.DO = true;
boo._y = this._y;
_root.cam.bosshealthbar._visible = true;
_root.cam.bossname._visible = true;
_root.cam.bossname.bossname.text = "KRAZY KARROT";
_root.doCinematic("CARROT");
}
Symbol 4161 MovieClip [levelCARROT] Frame 1267
stop();
Symbol 4164 MovieClip Frame 1
this._visible = false;
_root.attachMovie("cam", "cam", 10000, {_x:this._x + _root.ground._x, _y:this._y + _root.ground._y});
Instance of Symbol 3995 MovieClip in Symbol 4164 MovieClip Frame 1
onClipEvent (load) {
this._visible = false;
}
Symbol 4164 MovieClip Frame 2
_root.doCinematic("1boss2");
stop();
Symbol 4165 MovieClip Frame 2
this._visible = false;
if (!this.done) {
this.done = true;
_root.boss._name = "notboss";
boo = _root.createEnemy("MOO", this._x + _root.ground._x, this._y + _root.ground._y);
if (_root.Paused) {
boo.char.stop();
}
boo._name = "boss";
boo.char.play();
_root.cam.bosshealthbar._visible = true;
_root.cam.bossname.bossname.text = "Masta Moo";
_root.cam.bossname._visible = true;
done = true;
stop();
}
Symbol 4168 MovieClip Frame 1
this._visible = false;
boo = _root.attachMovie("sky3", "sky", _root.skydepth);
boo._x = this._x + _root.ground._x;
boo._y = this._y + _root.ground._y;
Symbol 4170 MovieClip Frame 1
this._visible = false;
Symbol 4172 MovieClip Frame 1
this._visible = false;
Symbol 4174 MovieClip Frame 1
this._visible = false;
Symbol 4176 MovieClip Frame 1
this._visible = false;
if (!done) {
if (this.hitTest(_root.sky)) {
_root.createEnemy("BROWNIE", this._x + _root.ground._x, this._y + _root.ground._y);
done = true;
stop();
}
}
Symbol 4178 MovieClip Frame 1
this._visible = false;
if (!done) {
if (this.hitTest(_root.sky)) {
_root.createEnemy("BUNNY", this._x + _root.ground._x, this._y + _root.ground._y);
done = true;
stop();
}
}
Instance of Symbol 2 MovieClip in Symbol 4183 MovieClip [levelTEST] Frame 1
onClipEvent (load) {
_root.difficulty = 1;
_root.sstats = new Object();
_root.sstats.cashcollected = 0;
_root.sstats.survivaltime = 0;
_root.sstats.kills = 0;
_root.sstats.headshots = 0;
_root.WAVE = 1;
_root.WAVESPAWNS = 15;
_root.MAXSPAWNS = 15;
_root.COOLDOWN = 0;
_root.COOLDOWNMAX = 100;
_root.survivalmode = true;
_root.TIER1 = ["CAKE", "PACO", "MARSH", "BARK", "CREAM"];
_root.TIER2 = ["DARK", "BUNNY", "RANGER", "BITE", "BROWNIE"];
_root.TIER3 = ["SPRITE", "MAD", "LUCKY", "JUJU", "HO"];
_root.TIER4 = ["DRUM", "YO", "SECOND", "BEAR"];
_root.SPREAD1 = ["TIER1"];
_root.SPREAD2 = ["TIER1", "TIER1", "TIER2"];
_root.SPREAD3 = ["TIER1", "TIER2", "TIER2"];
_root.SPREAD4 = ["TIER1", "TIER2", "TIER2", "TIER3"];
_root.SPREAD5 = ["TIER1", "TIER2", "TIER3", "TIER3"];
_root.SPREAD6 = ["TIER1", "TIER2", "TIER3", "TIER3", "TIER4"];
_root.SPREAD7 = ["TIER1", "TIER2", "TIER3", "TIER4", "TIER4"];
_root.SPREAD8 = ["TIER1", "TIER2", "TIER3", "TIER4", "TIER4", "TIER4"];
_root.doSurvival = function () {
if (!_root.Paused) {
_root.sstats.survivaltime++;
if (_root.WAVESPAWNS <= 0) {
_root.WAVE++;
_root.cam.waveflash._visible = true;
_root.cam.waveflash.gotoAndPlay("hit");
_root.difficulty = _root.difficulty + 0.2;
_root.WAVESPAWNS = (_root.MAXSPAWNS + _root.WAVE) - 1;
_root.COOLDOWN = 200;
}
_root.COOLDOWN--;
if (_root.COOLDOWN <= 0) {
_root.WAVESPAWNS--;
_root.COOLDOWN = _root.COOLDOWNMAX / (1 + (_root.WAVE / 15));
if (_root.WAVE <= 7) {
thespread = _root["SPREAD" + _root.WAVE];
} else {
thespread = _root.SPREAD8;
}
randnum = Math.floor(Math.random() * thespread.length);
thetier = _root[thespread[randnum]];
randnum2 = Math.floor(Math.random() * thetier.length);
themonster = thetier[randnum2];
thespot = Math.floor((Math.random() * 4) + 1);
xspot = _root.ground["spawn" + thespot]._x + _root.ground._x;
yspot = _root.ground["spawn" + thespot]._y + _root.ground._y;
_root.createEnemy(themonster, xspot, yspot);
}
}
};
_root.doRandMusic();
}
onClipEvent (enterFrame) {
_root.doSurvival();
}
Symbol 4184 MovieClip [sky2] Frame 1
stop();
Symbol 4185 MovieClip [sky3] Frame 1
stop();
Symbol 4188 MovieClip [sky1] Frame 1
stop();
Symbol 4188 MovieClip [sky1] Frame 30
stop();
Symbol 4192 MovieClip Frame 1
_root.doOtherHand(this);
Symbol 4193 MovieClip Frame 1
_root.doGun(this);
stop();
Symbol 4194 MovieClip Frame 1
stop();
Symbol 4194 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 4194 MovieClip Frame 3
Symbol 4207 MovieClip Frame 1
_root.doHand(this, "LEE");
Symbol 4209 MovieClip Frame 1
stop();
Symbol 4220 MovieClip Frame 1
_root.doHand(this, "LEE");
Symbol 4222 MovieClip Frame 1
stop();
Symbol 4223 MovieClip Frame 1
stop();
Symbol 4224 MovieClip Frame 1
stop();
Symbol 4224 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 4224 MovieClip Frame 3
Symbol 4237 MovieClip Frame 1
_root.doHand(this, "LEE");
Symbol 4238 MovieClip Frame 1
stop();
Symbol 4238 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 4238 MovieClip Frame 3
Symbol 4239 MovieClip Frame 1
stop();
Symbol 4239 MovieClip Frame 2
_root.doMultiShoot(_parent._parent._parent._parent, 3);
Symbol 4239 MovieClip Frame 3
Symbol 4240 MovieClip Frame 1
stop();
_root.doStance(this);
Symbol 4241 MovieClip Frame 1
stop();
Symbol 4241 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 4244 MovieClip Frame 1
stop();
Symbol 4244 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 4244 MovieClip Frame 3
Symbol 4245 MovieClip Frame 1
stop();
Symbol 4245 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 4245 MovieClip Frame 3
Symbol 4246 MovieClip Frame 1
stop();
Symbol 4246 MovieClip Frame 2
_root.doMultiShoot(_parent._parent._parent._parent, 3);
Symbol 4246 MovieClip Frame 3
Symbol 4247 MovieClip Frame 1
stop();
_root.doStance(this);
Symbol 4248 MovieClip Frame 13
stop();
Symbol 4249 MovieClip Frame 1
stop();
Symbol 4254 MovieClip Frame 1
_root.reload1.start();
Symbol 4254 MovieClip Frame 10
_root.reload2.start();
Symbol 4254 MovieClip Frame 23
_root.endReload(_parent._parent._parent._parent);
Symbol 4255 MovieClip Frame 1
_root.shotgunreload.start();
Symbol 4255 MovieClip Frame 16
_root.endReload(_parent._parent._parent._parent);
Symbol 4256 MovieClip Frame 1
stop();
Symbol 4258 MovieClip Frame 8
_root.endSwitchGun(_parent._parent._parent._parent);
Symbol 4259 MovieClip Frame 1
stop();
Symbol 4260 MovieClip Frame 8
_root.endTakeOutGun(_parent._parent._parent._parent);
Symbol 4261 MovieClip Frame 1
stop();
Symbol 4275 MovieClip Frame 1
_root.doHand(this, "LEE");
Instance of Symbol 4263 MovieClip in Symbol 4277 MovieClip Frame 1
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Symbol 4277 MovieClip Frame 14
_root.endSwitchGun(_parent._parent._parent._parent);
Symbol 4278 MovieClip Frame 1
stop();
Symbol 4282 MovieClip Frame 1
_root.doSwordUnsheathe();
Instance of Symbol 4263 MovieClip in Symbol 4282 MovieClip Frame 16
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Symbol 4282 MovieClip Frame 18
_root.endTakeOutGun(_parent._parent._parent._parent);
Symbol 4283 MovieClip Frame 1
stop();
Symbol 4286 MovieClip Frame 1
stop();
Instance of Symbol 4263 MovieClip in Symbol 4286 MovieClip Frame 9
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Symbol 4297 MovieClip Frame 17
_root.endRoll(_parent);
Symbol 4317 MovieClip Frame 1
_root.doHand(this, "LEE");
Symbol 4330 MovieClip Frame 1
_root.doHand(this, "LEE");
Instance of Symbol 2096 MovieClip in Symbol 4347 MovieClip Frame 1
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 4300 MovieClip in Symbol 4347 MovieClip Frame 1
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Symbol 4347 MovieClip Frame 3
_root.doSwordSound();
Instance of Symbol 421 MovieClip "hittest" in Symbol 4347 MovieClip Frame 3
onClipEvent (load) {
this.bonus = 0;
}
Instance of Symbol 428 MovieClip in Symbol 4347 MovieClip Frame 3
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 438 MovieClip in Symbol 4347 MovieClip Frame 3
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 440 MovieClip in Symbol 4347 MovieClip Frame 3
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 442 MovieClip in Symbol 4347 MovieClip Frame 3
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 444 MovieClip in Symbol 4347 MovieClip Frame 5
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 447 MovieClip in Symbol 4347 MovieClip Frame 5
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 449 MovieClip in Symbol 4347 MovieClip Frame 5
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Symbol 4347 MovieClip Frame 6
_root.main.swordcombo = "b";
Symbol 4347 MovieClip Frame 13
_root.endSwordCombo(this);
Instance of Symbol 2096 MovieClip in Symbol 4347 MovieClip Frame 14
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 4300 MovieClip in Symbol 4347 MovieClip Frame 14
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Symbol 4347 MovieClip Frame 16
_root.doSwordSound();
Instance of Symbol 421 MovieClip "swordhittest" in Symbol 4347 MovieClip Frame 16
onClipEvent (load) {
this.bonus = 0;
}
Instance of Symbol 452 MovieClip in Symbol 4347 MovieClip Frame 16
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 455 MovieClip in Symbol 4347 MovieClip Frame 16
onClipEvent (load) {
_root.doSwordHit("katana", this, 0.75);
}
Instance of Symbol 458 MovieClip in Symbol 4347 MovieClip Frame 16
onClipEvent (load) {
_root.doSwordHit("sok", this, 0.75);
}
Instance of Symbol 460 MovieClip in Symbol 4347 MovieClip Frame 16
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0.75);
}
Instance of Symbol 462 MovieClip in Symbol 4347 MovieClip Frame 18
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 464 MovieClip in Symbol 4347 MovieClip Frame 18
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 466 MovieClip in Symbol 4347 MovieClip Frame 18
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 470 MovieClip in Symbol 4347 MovieClip Frame 19
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 4347 MovieClip Frame 21
_root.doSwordSound();
Instance of Symbol 472 MovieClip in Symbol 4347 MovieClip Frame 21
onClipEvent (load) {
_root.doSwordHit("katana", this, 0.75);
}
Instance of Symbol 474 MovieClip in Symbol 4347 MovieClip Frame 21
onClipEvent (load) {
_root.doSwordHit("sok", this, 0.75);
}
Instance of Symbol 476 MovieClip in Symbol 4347 MovieClip Frame 21
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0.75);
}
Instance of Symbol 478 MovieClip in Symbol 4347 MovieClip Frame 21
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 498 MovieClip in Symbol 4347 MovieClip Frame 21
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 500 MovieClip in Symbol 4347 MovieClip Frame 21
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 503 MovieClip in Symbol 4347 MovieClip Frame 23
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 506 MovieClip in Symbol 4347 MovieClip Frame 23
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 509 MovieClip in Symbol 4347 MovieClip Frame 23
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 513 MovieClip in Symbol 4347 MovieClip Frame 24
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 4347 MovieClip Frame 26
_root.main.swordcombo = "f";
Symbol 4347 MovieClip Frame 33
_root.endSwordCombo(this);
Instance of Symbol 2096 MovieClip in Symbol 4347 MovieClip Frame 34
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 4300 MovieClip in Symbol 4347 MovieClip Frame 34
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Symbol 4347 MovieClip Frame 36
_root.doSwordSound();
Instance of Symbol 515 MovieClip in Symbol 4347 MovieClip Frame 36
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 517 MovieClip in Symbol 4347 MovieClip Frame 36
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 519 MovieClip in Symbol 4347 MovieClip Frame 36
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 523 MovieClip in Symbol 4347 MovieClip Frame 36
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 526 MovieClip in Symbol 4347 MovieClip Frame 36
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 528 MovieClip in Symbol 4347 MovieClip Frame 36
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 530 MovieClip in Symbol 4347 MovieClip Frame 38
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 532 MovieClip in Symbol 4347 MovieClip Frame 38
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 534 MovieClip in Symbol 4347 MovieClip Frame 38
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 536 MovieClip in Symbol 4347 MovieClip Frame 38
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 538 MovieClip in Symbol 4347 MovieClip Frame 39
onClipEvent (load) {
_root.doSwordHit("katana", this, 0.5);
}
Instance of Symbol 541 MovieClip in Symbol 4347 MovieClip Frame 39
onClipEvent (load) {
_root.doSwordHit("sok", this, 0.5);
}
Instance of Symbol 543 MovieClip in Symbol 4347 MovieClip Frame 39
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0.5);
}
Instance of Symbol 545 MovieClip in Symbol 4347 MovieClip Frame 40
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 547 MovieClip in Symbol 4347 MovieClip Frame 40
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 550 MovieClip in Symbol 4347 MovieClip Frame 40
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Symbol 4347 MovieClip Frame 41
_root.doSwordSound();
Instance of Symbol 552 MovieClip in Symbol 4347 MovieClip Frame 41
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 554 MovieClip in Symbol 4347 MovieClip Frame 41
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 556 MovieClip in Symbol 4347 MovieClip Frame 41
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 558 MovieClip in Symbol 4347 MovieClip Frame 42
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 560 MovieClip in Symbol 4347 MovieClip Frame 42
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 562 MovieClip in Symbol 4347 MovieClip Frame 42
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Symbol 4347 MovieClip Frame 46
_root.doSwordSound();
Instance of Symbol 566 MovieClip in Symbol 4347 MovieClip Frame 46
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 513 MovieClip in Symbol 4347 MovieClip Frame 46
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 569 MovieClip in Symbol 4347 MovieClip Frame 46
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 571 MovieClip in Symbol 4347 MovieClip Frame 46
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 575 MovieClip in Symbol 4347 MovieClip Frame 47
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 577 MovieClip in Symbol 4347 MovieClip Frame 48
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 579 MovieClip in Symbol 4347 MovieClip Frame 48
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 581 MovieClip in Symbol 4347 MovieClip Frame 48
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Symbol 4347 MovieClip Frame 61
_root.doSwordSound();
Instance of Symbol 585 MovieClip in Symbol 4347 MovieClip Frame 61
onClipEvent (load) {
_root.doSwordHit("katana", this, 1.25);
}
Instance of Symbol 587 MovieClip in Symbol 4347 MovieClip Frame 61
onClipEvent (load) {
_root.doSwordHit("sok", this, 1.25);
}
Instance of Symbol 589 MovieClip in Symbol 4347 MovieClip Frame 61
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1.25);
}
Instance of Symbol 591 MovieClip in Symbol 4347 MovieClip Frame 63
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 593 MovieClip in Symbol 4347 MovieClip Frame 63
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 4347 MovieClip Frame 64
_root.main.swordcombo = "f";
Symbol 4347 MovieClip Frame 72
_root.endSwordCombo(this);
Instance of Symbol 2096 MovieClip in Symbol 4347 MovieClip Frame 73
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 4300 MovieClip in Symbol 4347 MovieClip Frame 73
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Symbol 4347 MovieClip Frame 75
_root.doSwordSound();
Instance of Symbol 595 MovieClip in Symbol 4347 MovieClip Frame 75
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 598 MovieClip in Symbol 4347 MovieClip Frame 75
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 600 MovieClip in Symbol 4347 MovieClip Frame 75
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 602 MovieClip in Symbol 4347 MovieClip Frame 75
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Symbol 4347 MovieClip Frame 77
_root.main.swordcombo = "d";
Instance of Symbol 604 MovieClip in Symbol 4347 MovieClip Frame 77
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 606 MovieClip in Symbol 4347 MovieClip Frame 77
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 4347 MovieClip Frame 85
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 88
_root.doSwordSound();
Instance of Symbol 608 MovieClip in Symbol 4347 MovieClip Frame 88
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 610 MovieClip in Symbol 4347 MovieClip Frame 88
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 612 MovieClip in Symbol 4347 MovieClip Frame 88
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 614 MovieClip in Symbol 4347 MovieClip Frame 88
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 616 MovieClip in Symbol 4347 MovieClip Frame 88
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 619 MovieClip in Symbol 4347 MovieClip Frame 88
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 621 MovieClip in Symbol 4347 MovieClip Frame 90
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 623 MovieClip in Symbol 4347 MovieClip Frame 90
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 4347 MovieClip Frame 91
_root.main.swordcombo = "c";
Symbol 4347 MovieClip Frame 99
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 102
_root.doSwordSound();
Instance of Symbol 625 MovieClip in Symbol 4347 MovieClip Frame 102
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 627 MovieClip in Symbol 4347 MovieClip Frame 102
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 629 MovieClip in Symbol 4347 MovieClip Frame 102
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 2096 MovieClip in Symbol 4347 MovieClip Frame 102
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 4300 MovieClip in Symbol 4347 MovieClip Frame 102
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 631 MovieClip in Symbol 4347 MovieClip Frame 102
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 633 MovieClip in Symbol 4347 MovieClip Frame 102
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 635 MovieClip in Symbol 4347 MovieClip Frame 102
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 637 MovieClip in Symbol 4347 MovieClip Frame 104
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 639 MovieClip in Symbol 4347 MovieClip Frame 104
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 4347 MovieClip Frame 105
_root.main.swordcombo = "a";
Symbol 4347 MovieClip Frame 113
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 116
_root.doSwordSound();
Instance of Symbol 641 MovieClip in Symbol 4347 MovieClip Frame 116
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 643 MovieClip in Symbol 4347 MovieClip Frame 116
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 645 MovieClip in Symbol 4347 MovieClip Frame 116
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 647 MovieClip in Symbol 4347 MovieClip Frame 116
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 649 MovieClip in Symbol 4347 MovieClip Frame 116
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 651 MovieClip in Symbol 4347 MovieClip Frame 116
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 513 MovieClip in Symbol 4347 MovieClip Frame 118
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 653 MovieClip in Symbol 4347 MovieClip Frame 118
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 655 MovieClip in Symbol 4347 MovieClip Frame 118
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 4347 MovieClip Frame 119
_root.main.swordcombo = "f";
Symbol 4347 MovieClip Frame 127
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 130
_root.doSwordSound();
Instance of Symbol 657 MovieClip in Symbol 4347 MovieClip Frame 130
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 659 MovieClip in Symbol 4347 MovieClip Frame 130
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 661 MovieClip in Symbol 4347 MovieClip Frame 130
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 663 MovieClip in Symbol 4347 MovieClip Frame 130
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 665 MovieClip in Symbol 4347 MovieClip Frame 130
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 667 MovieClip in Symbol 4347 MovieClip Frame 130
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 669 MovieClip in Symbol 4347 MovieClip Frame 132
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 671 MovieClip in Symbol 4347 MovieClip Frame 132
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 4347 MovieClip Frame 133
_root.main.swordcombo = "f";
Symbol 4347 MovieClip Frame 140
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 143
_root.doSwordSound();
Instance of Symbol 2096 MovieClip in Symbol 4347 MovieClip Frame 143
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 4300 MovieClip in Symbol 4347 MovieClip Frame 143
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 673 MovieClip in Symbol 4347 MovieClip Frame 143
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 675 MovieClip in Symbol 4347 MovieClip Frame 143
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 677 MovieClip in Symbol 4347 MovieClip Frame 143
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 679 MovieClip in Symbol 4347 MovieClip Frame 145
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 681 MovieClip in Symbol 4347 MovieClip Frame 145
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 4347 MovieClip Frame 146
_root.main.swordcombo = "a";
Symbol 4347 MovieClip Frame 153
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 156
_root.doSwordSound();
Instance of Symbol 683 MovieClip in Symbol 4347 MovieClip Frame 156
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 685 MovieClip in Symbol 4347 MovieClip Frame 156
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 687 MovieClip in Symbol 4347 MovieClip Frame 156
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 689 MovieClip in Symbol 4347 MovieClip Frame 156
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 691 MovieClip in Symbol 4347 MovieClip Frame 156
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 693 MovieClip in Symbol 4347 MovieClip Frame 156
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 695 MovieClip in Symbol 4347 MovieClip Frame 158
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 697 MovieClip in Symbol 4347 MovieClip Frame 158
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 4347 MovieClip Frame 159
_root.main.swordcombo = "c";
Symbol 4347 MovieClip Frame 165
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 168
_root.doSwordSound();
Instance of Symbol 699 MovieClip in Symbol 4347 MovieClip Frame 168
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 701 MovieClip in Symbol 4347 MovieClip Frame 168
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 704 MovieClip in Symbol 4347 MovieClip Frame 168
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 706 MovieClip in Symbol 4347 MovieClip Frame 168
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 708 MovieClip in Symbol 4347 MovieClip Frame 170
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 710 MovieClip in Symbol 4347 MovieClip Frame 170
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 4347 MovieClip Frame 171
_root.main.swordcombo = "b";
Symbol 4347 MovieClip Frame 178
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 181
_root.doSwordSound();
Instance of Symbol 712 MovieClip in Symbol 4347 MovieClip Frame 181
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 716 MovieClip in Symbol 4347 MovieClip Frame 181
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 718 MovieClip in Symbol 4347 MovieClip Frame 181
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 720 MovieClip in Symbol 4347 MovieClip Frame 181
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 722 MovieClip in Symbol 4347 MovieClip Frame 181
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 724 MovieClip in Symbol 4347 MovieClip Frame 183
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 726 MovieClip in Symbol 4347 MovieClip Frame 183
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 4347 MovieClip Frame 185
_root.main.swordcombo = "d";
Symbol 4347 MovieClip Frame 192
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 193
_root.doSwordSound();
Instance of Symbol 513 MovieClip in Symbol 4347 MovieClip Frame 193
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 731 MovieClip in Symbol 4347 MovieClip Frame 193
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 733 MovieClip in Symbol 4347 MovieClip Frame 193
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 735 MovieClip in Symbol 4347 MovieClip Frame 193
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Symbol 4347 MovieClip Frame 195
_root.main.swordcombo = "u";
Symbol 4347 MovieClip Frame 204
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 205
_root.doSwordSound();
Instance of Symbol 731 MovieClip in Symbol 4347 MovieClip Frame 205
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 513 MovieClip in Symbol 4347 MovieClip Frame 205
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 733 MovieClip in Symbol 4347 MovieClip Frame 205
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 735 MovieClip in Symbol 4347 MovieClip Frame 205
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Symbol 4347 MovieClip Frame 208
_root.main.swordcombo = "u";
Symbol 4347 MovieClip Frame 218
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 221
_root.doSwordSound();
Instance of Symbol 750 MovieClip in Symbol 4347 MovieClip Frame 221
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 753 MovieClip in Symbol 4347 MovieClip Frame 221
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 755 MovieClip in Symbol 4347 MovieClip Frame 221
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 758 MovieClip in Symbol 4347 MovieClip Frame 222
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 761 MovieClip in Symbol 4347 MovieClip Frame 222
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 763 MovieClip in Symbol 4347 MovieClip Frame 222
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Symbol 4347 MovieClip Frame 224
_root.main.swordcombo = "d";
Symbol 4347 MovieClip Frame 231
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 234
_root.doSwordSound();
Instance of Symbol 765 MovieClip in Symbol 4347 MovieClip Frame 234
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 767 MovieClip in Symbol 4347 MovieClip Frame 234
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 769 MovieClip in Symbol 4347 MovieClip Frame 234
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 771 MovieClip in Symbol 4347 MovieClip Frame 235
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 773 MovieClip in Symbol 4347 MovieClip Frame 235
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 775 MovieClip in Symbol 4347 MovieClip Frame 235
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Symbol 4347 MovieClip Frame 238
_root.main.swordcombo = "b";
Symbol 4347 MovieClip Frame 244
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 247
_root.doSwordSound();
Instance of Symbol 765 MovieClip in Symbol 4347 MovieClip Frame 247
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 767 MovieClip in Symbol 4347 MovieClip Frame 247
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 769 MovieClip in Symbol 4347 MovieClip Frame 247
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 2096 MovieClip in Symbol 4347 MovieClip Frame 248
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 4300 MovieClip in Symbol 4347 MovieClip Frame 248
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 777 MovieClip in Symbol 4347 MovieClip Frame 248
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 779 MovieClip in Symbol 4347 MovieClip Frame 248
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 781 MovieClip in Symbol 4347 MovieClip Frame 248
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Symbol 4347 MovieClip Frame 251
_root.main.swordcombo = "a";
Symbol 4347 MovieClip Frame 256
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 259
_root.doSwordSound();
Instance of Symbol 765 MovieClip in Symbol 4347 MovieClip Frame 259
onClipEvent (load) {
_root.doSwordHit("katana", this, 0);
}
Instance of Symbol 767 MovieClip in Symbol 4347 MovieClip Frame 259
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Instance of Symbol 769 MovieClip in Symbol 4347 MovieClip Frame 259
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 0);
}
Instance of Symbol 783 MovieClip in Symbol 4347 MovieClip Frame 260
onClipEvent (load) {
_root.doSwordHit("katana", this, 1);
}
Instance of Symbol 786 MovieClip in Symbol 4347 MovieClip Frame 260
onClipEvent (load) {
_root.doSwordHit("sok", this, 1);
}
Instance of Symbol 788 MovieClip in Symbol 4347 MovieClip Frame 260
onClipEvent (load) {
_root.doSwordHit("lightsaber", this, 1);
}
Instance of Symbol 513 MovieClip in Symbol 4347 MovieClip Frame 261
onClipEvent (load) {
_root.doSwordHit("sok", this, 0);
}
Symbol 4347 MovieClip Frame 263
_root.main.swordcombo = "f";
Symbol 4347 MovieClip Frame 268
_root.endSwordCombo(this);
Instance of Symbol 2096 MovieClip in Symbol 4347 MovieClip Frame 269
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 4300 MovieClip in Symbol 4347 MovieClip Frame 269
onClipEvent (load) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (!_root.sworded) {
this._visible = false;
} else {
this._visible = true;
}
}
Symbol 4347 MovieClip Frame 270
_root.endSword();
Symbol 4372 MovieClip Frame 1
_root.doShoe(this, "LEE");
Symbol 4377 MovieClip Frame 1
if (_root.powerup == "speed") {
runeffect._visible = true;
} else {
runeffect._visible = false;
}
Symbol 4397 MovieClip Frame 1
_root.doHat(this, "LEE");
Symbol 4399 MovieClip Frame 10
_parent.State = "Stand";
_parent.gotoAndStop("Stand");
Symbol 4406 MovieClip Frame 1
if (_root.powerup == "speed") {
runeffect._visible = true;
} else {
runeffect._visible = false;
}
Symbol 4406 MovieClip Frame 7
stop();
Symbol 4406 MovieClip Frame 14
stop();
Symbol 4412 MovieClip Frame 1
if (_root.powerup == "speed") {
runeffect._visible = true;
} else {
runeffect._visible = false;
}
Symbol 4412 MovieClip Frame 7
stop();
Symbol 4412 MovieClip Frame 14
stop();
Symbol 4417 MovieClip Frame 8
_parent.State = "Crouch";
_root.changeState("Crouch", _parent);
Instance of Symbol 4399 MovieClip "container" in Symbol 4423 MovieClip Frame 1
onClipEvent (load) {
this.backarm._visible = false;
}
Instance of Symbol 4421 MovieClip "container" in Symbol 4423 MovieClip Frame 11
onClipEvent (load) {
this.backarm._visible = false;
}
Symbol 4423 MovieClip Frame 21
_root.endEscape(_parent);
stop();
Symbol 4424 MovieClip Frame 1
_root.main.swapDepths(_root.getNextHighestDepth());
_root.main.dir = 1;
_root.main._xscale = 100;
this.onEnterFrame = function () {
this.stance.weapon.gun.otherhand._visible = false;
};
Symbol 4424 MovieClip Frame 13
_root.camShake(15, 10);
Symbol 4424 MovieClip Frame 59
stop();
Mouse.show();
_root.cursor._visible = false;
Instance of Symbol 1041 MovieClip in Symbol 4424 MovieClip Frame 59
onClipEvent (enterFrame) {
this.SkillPoints.text = _root.USER.data.SkillPoints;
}
Instance of Symbol 1109 MovieClip "skillsmenu" in Symbol 4424 MovieClip Frame 59
onClipEvent (load) {
this._visible = false;
}
Symbol 4424 MovieClip Frame 60
_root.main.swapDepths(_root.chardepth);
_root.endSpecial(true);
Symbol 4447 MovieClip Frame 1
_root.doHand(this, "LEE");
Symbol 4453 MovieClip Frame 1
_root.startBlast();
Symbol 4453 MovieClip Frame 21
_root.blastsound.start();
Symbol 4453 MovieClip Frame 22
_root.midBlast();
Symbol 4453 MovieClip Frame 24
_root.doBlast(this);
Symbol 4453 MovieClip Frame 26
_root.doBlast(this);
Symbol 4453 MovieClip Frame 28
_root.doBlast(this);
Symbol 4453 MovieClip Frame 30
_root.doBlast(this);
Symbol 4453 MovieClip Frame 32
_root.doBlast(this);
Symbol 4453 MovieClip Frame 34
_root.doBlast(this);
Symbol 4453 MovieClip Frame 36
_root.doBlast(this);
Symbol 4453 MovieClip Frame 38
_root.doBlast(this);
Symbol 4453 MovieClip Frame 40
_root.doBlast(this);
Symbol 4453 MovieClip Frame 42
_root.doBlast(this);
Symbol 4453 MovieClip Frame 44
_root.doBlast(this);
Symbol 4453 MovieClip Frame 46
_root.doBlast(this);
Symbol 4453 MovieClip Frame 48
_root.doBlast(this);
Symbol 4453 MovieClip Frame 50
_root.doBlast(this);
Symbol 4453 MovieClip Frame 52
_root.doBlast(this);
Symbol 4453 MovieClip Frame 67
_root.endBlast();
Symbol 4454 MovieClip Frame 1
_root.startBarrage();
Symbol 4454 MovieClip Frame 22
_root.midBarrage();
Symbol 4454 MovieClip Frame 26
_root.doBarrage();
_root.camShake(15, 10);
Symbol 4454 MovieClip Frame 28
_root.doBarrage();
Symbol 4454 MovieClip Frame 30
_root.doBarrage();
Symbol 4454 MovieClip Frame 32
_root.doBarrage();
Symbol 4454 MovieClip Frame 34
_root.doBarrage();
Symbol 4454 MovieClip Frame 36
_root.doBarrage();
_root.camShake(15, 10);
Symbol 4454 MovieClip Frame 38
_root.doBarrage();
Symbol 4454 MovieClip Frame 40
_root.doBarrage();
Symbol 4454 MovieClip Frame 42
_root.doBarrage();
Symbol 4454 MovieClip Frame 44
_root.doBarrage();
Symbol 4454 MovieClip Frame 46
_root.doBarrage();
Symbol 4454 MovieClip Frame 48
_root.doBarrage();
_root.camShake(15, 10);
Symbol 4454 MovieClip Frame 50
_root.doBarrage();
Symbol 4454 MovieClip Frame 52
_root.doBarrage();
Symbol 4454 MovieClip Frame 54
_root.doBarrage();
Symbol 4454 MovieClip Frame 56
_root.doBarrage();
Symbol 4454 MovieClip Frame 58
_root.doBarrage();
Symbol 4454 MovieClip Frame 60
_root.doBarrage();
Symbol 4454 MovieClip Frame 62
_root.doBarrage();
_root.camShake(15, 10);
Symbol 4454 MovieClip Frame 64
_root.doBarrage();
Symbol 4454 MovieClip Frame 66
_root.doBarrage();
Symbol 4454 MovieClip Frame 68
_root.doBarrage();
Symbol 4454 MovieClip Frame 70
_root.doBarrage();
Symbol 4454 MovieClip Frame 72
_root.doBarrage();
Symbol 4454 MovieClip Frame 74
_root.doBarrage();
Symbol 4454 MovieClip Frame 76
_root.doBarrage();
_root.camShake(15, 10);
Symbol 4454 MovieClip Frame 78
_root.doBarrage();
Symbol 4454 MovieClip Frame 80
_root.doBarrage();
Symbol 4454 MovieClip Frame 82
_root.doBarrage();
Symbol 4454 MovieClip Frame 84
_root.doBarrage();
Symbol 4454 MovieClip Frame 86
_root.doBarrage();
Symbol 4454 MovieClip Frame 88
_root.doBarrage();
Symbol 4454 MovieClip Frame 90
_root.doBarrage();
_root.camShake(15, 10);
Symbol 4454 MovieClip Frame 92
_root.doBarrage();
Symbol 4454 MovieClip Frame 94
_root.doBarrage();
Symbol 4454 MovieClip Frame 96
_root.doBarrage();
Symbol 4454 MovieClip Frame 98
_root.doBarrage();
Symbol 4454 MovieClip Frame 100
_root.doBarrage();
Symbol 4454 MovieClip Frame 102
_root.doBarrage();
Symbol 4454 MovieClip Frame 104
_root.doBarrage();
Symbol 4454 MovieClip Frame 109
_root.endBarrage();
Symbol 4455 MovieClip [LEE] Frame 1
stop();
Symbol 4457 MovieClip Frame 1
this._visible = false;
Symbol 4459 MovieClip Frame 1
this._visible = false;
Symbol 4659 MovieClip Frame 1
_root.Foreground(this, "FE2");
Symbol 4661 MovieClip Frame 1
_root.Foreground(this, "FE2");
Symbol 4700 MovieClip Frame 1
_root.Foreground(this, "FE1");
Symbol 4737 MovieClip Frame 1
this._visible = false;
Symbol 4738 MovieClip Frame 1
this._visible = false;
Symbol 4740 MovieClip Frame 1
this._visible = false;
Symbol 4741 MovieClip Frame 1
this._visible = false;
Symbol 4743 MovieClip Frame 1
this._visible = false;
Symbol 4745 MovieClip Frame 1
this._visible = false;
Symbol 4746 MovieClip Frame 1
this._visible = false;
boo = _root.attachMovie("sky1", "sky", _root.skydepth);
boo._x = this._x + _root.ground._x;
boo._y = this._y + _root.ground._y;
Symbol 4747 MovieClip Frame 1
this._visible = false;
_root.attachMovie("cam", "cam", _root.camdepth, {_x:this._x + _root.ground._x, _y:this._y + _root.ground._y});
stop();
Instance of Symbol 3995 MovieClip in Symbol 4747 MovieClip Frame 1
onClipEvent (load) {
this._visible = false;
}
Symbol 4748 MovieClip Frame 1
this._visible = false;
if (!done) {
if (this.hitTest(_root.sky)) {
_root.createEnemy("CAKE", this._x + _root.ground._x, this._y + _root.ground._y);
done = true;
stop();
}
}
Symbol 4754 MovieClip Frame 1
this._visible = false;
if (!done) {
if (this.hitTest(_root.sky)) {
_root.createEnemy("PACO", this._x + _root.ground._x, this._y + _root.ground._y);
done = true;
stop();
}
}
Symbol 4756 MovieClip Frame 1
this._visible = false;
if (!done) {
if (this.hitTest(_root.sky)) {
_root.createEnemy("DARK", this._x + _root.ground._x, this._y + _root.ground._y);
done = true;
stop();
}
}
Symbol 4772 MovieClip Frame 1
stop();
Symbol 4772 MovieClip Frame 2
_root.doEnemyShoot(_parent._parent._parent);
Symbol 4772 MovieClip Frame 8
_root.doEnemyShoot(_parent._parent._parent);
Symbol 4772 MovieClip Frame 14
_root.doEnemyShoot(_parent._parent._parent);
Symbol 4773 MovieClip Frame 1
stop();
Symbol 4774 MovieClip Frame 1
this._visible = false;
if (!done) {
if (this.hitTest(_root.sky)) {
_root.createEnemy("HO", this._x + _root.ground._x, this._y + _root.ground._y);
done = true;
stop();
}
}
Symbol 4775 MovieClip Frame 1
this._visible = false;
if (!done) {
if (this.hitTest(_root.sky)) {
_root.createEnemy("DRUM", this._x + _root.ground._x, this._y + _root.ground._y);
done = true;
stop();
}
}
Symbol 4777 MovieClip Frame 1
this._visible = false;
if (!done) {
if (this.hitTest(_root.sky)) {
_root.createEnemy("YO", this._x + _root.ground._x, this._y + _root.ground._y);
done = true;
stop();
}
}
Symbol 4779 MovieClip Frame 1
this._visible = false;
if (!done) {
if (_root.boss1started and (!_root.Paused)) {
boo = _root.createEnemy("OLD", this._x + _root.ground._x, this._y + _root.ground._y);
boo._name = "boss2";
done = true;
stop();
}
}
Symbol 4781 MovieClip Frame 1
this._visible = false;
if (!done) {
if (_root.boss1started and (!_root.Paused)) {
boo = _root.createEnemy("BEAR", this._x + _root.ground._x, this._y + _root.ground._y);
boo._name = "boss1";
_root.bossnum = 3;
_root.cam.bosshealthbar._visible = true;
_root.cam.bossname._visible = true;
_root.cam.bossname.bossname.text = "DOUGH BROS";
done = true;
stop();
}
}
Symbol 4783 MovieClip Frame 1
this._visible = false;
if (!done) {
if (_root.boss1started and (!_root.Paused)) {
boo = _root.createEnemy("SULTAN", this._x + _root.ground._x, this._y + _root.ground._y);
boo._name = "boss3";
done = true;
stop();
}
}
Symbol 4802 MovieClip Frame 1
if (!this.done) {
this.done = true;
if (!_root.USER.data["has" + this.GUN]) {
this.gun.gotoAndStop(this.GUN);
this.onEnterFrame = function () {
if (!this.expire) {
if (this.hitTest(_root.main.char.hittest)) {
this.expire = true;
_root.nadesound.start();
_root.shotgunreload.start();
_root.USER.data["has" + this.GUN] = true;
this.reloading = false;
_root.switchGun(_root.main, this.GUN, true);
this.gotoAndPlay("explode");
}
}
};
} else {
gotoAndStop ("clear");
}
}
Symbol 4802 MovieClip Frame 50
if (!this.hitTest(_root.main.char.hittest)) {
gotoAndPlay (1);
}
Symbol 4802 MovieClip Frame 51
this.texto.text = this.GUN + "!";
Symbol 4802 MovieClip Frame 84
stop();
Symbol 4804 MovieClip Frame 1
this.onEnterFrame = function () {
_root.placePowerUp(this, "health");
};
this._visible = false;
Symbol 4806 MovieClip Frame 1
this.onEnterFrame = function () {
_root.placePowerUp(this, "1up");
};
this._visible = false;
Symbol 4808 MovieClip Frame 1
this.onEnterFrame = function () {
_root.placePowerUp(this, "nades");
};
this._visible = false;
Symbol 4810 MovieClip Frame 1
this.onEnterFrame = function () {
_root.placePowerUp(this, "cash");
};
this._visible = false;
Instance of Symbol 2 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.main.char.hittest) and (!this.done)) {
this.done = true;
_root.switchLevel("MOO");
}
}
Instance of Symbol 2 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.skyway = 1;
}
onClipEvent (enterFrame) {
if (_root.skyway == 1) {
if (_root.cam.hitTest(this)) {
_root.sky.play();
_root.skyway = 2;
}
}
}
Instance of Symbol 2 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (enterFrame) {
if (_root.skyway == 2) {
if (_root.cam.hitTest(this)) {
_root.sky.play();
_root.skyway = 1;
}
}
}
Instance of Symbol 2 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.skyway = 1;
}
onClipEvent (enterFrame) {
if (_root.skyway == 1) {
if (_root.cam.hitTest(this)) {
_root.sky.play();
_root.skyway = 2;
}
}
}
Instance of Symbol 2 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (enterFrame) {
if (_root.skyway == 2) {
if (_root.cam.hitTest(this)) {
_root.sky.play();
_root.skyway = 1;
}
}
}
Instance of Symbol 2 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.skyway = 1;
}
onClipEvent (enterFrame) {
if (_root.skyway == 1) {
if (_root.cam.hitTest(this)) {
_root.sky.play();
_root.skyway = 2;
}
}
}
Instance of Symbol 2 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (enterFrame) {
if (_root.skyway == 2) {
if (_root.cam.hitTest(this)) {
_root.sky.play();
_root.skyway = 1;
}
}
}
Instance of Symbol 4486 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4490 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4518 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4525 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4561 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4571 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4576 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4602 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4609 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4622 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4630 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4634 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4646 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4654 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4657 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4665 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4668 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4671 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4674 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4677 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4686 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4698 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4702 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4705 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4710 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4720 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4727 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 4734 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
_root.doSection(this);
}
Instance of Symbol 2 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (enterFrame) {
_root.doBossBlocker(this, "Trigger", 1);
}
Instance of Symbol 2 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (enterFrame) {
_root.doBossBlocker(this, "Left", 1);
}
Instance of Symbol 4802 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
this.GUN = "mac10";
}
Instance of Symbol 4802 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) {
this.GUN = "ak47";
}
Symbol 4855 MovieClip Frame 3
if (this.hitTest(_root.cam)) {
_root.bite1.start();
}
Symbol 4855 MovieClip Frame 8
if (this.hitTest(_root.cam)) {
_root.bite2.start();
}
Symbol 4855 MovieClip Frame 12
if (this.hitTest(_root.cam)) {
_root.bite1.start();
}
Symbol 4855 MovieClip Frame 19
if (this.hitTest(_root.cam)) {
_root.bite2.start();
}
Symbol 4855 MovieClip Frame 24
if (this.hitTest(_root.cam)) {
_root.bite1.start();
}
Symbol 4855 MovieClip Frame 31
if (this.hitTest(_root.cam)) {
_root.bite2.start();
}
Symbol 4855 MovieClip Frame 37
if (this.hitTest(_root.cam)) {
_root.bite2.start();
}
Symbol 4855 MovieClip Frame 41
if (this.hitTest(_root.cam)) {
_root.bite1.start();
}
Symbol 4855 MovieClip Frame 44
if (this.hitTest(_root.cam)) {
_root.bite2.start();
}
Symbol 4855 MovieClip Frame 50
if (this.hitTest(_root.cam)) {
_root.bite2.start();
}
Symbol 4855 MovieClip Frame 54
if (this.hitTest(_root.cam)) {
_root.bite1.start();
}
Instance of Symbol 2 MovieClip in Symbol 4886 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((!this.done) and _root.main.char.hittest.hitTest(this)) {
this.done = true;
_root.switchLevel("KKK");
}
}
Symbol 4902 MovieClip Frame 2
this._visible = false;
if (!done) {
if (this.hitTest(_root.sky)) {
_root.enemycount++;
foo = _root.attachMovie("HIVE", "enemy" + _root.enemycount, _root.enemydepth + _root.enemycount, {_x:this._x + _root.ground._x, _y:this._y + _root.ground._y});
_root.enemyOnScreen.push({ref:foo});
done = true;
stop();
}
}
Symbol 4903 MovieClip Frame 1
this._visible = false;
boo = _root.attachMovie("sky2", "sky", _root.skydepth);
boo._x = this._x + _root.ground._x;
boo._y = this._y + _root.ground._y;
Symbol 4905 MovieClip Frame 1
this._visible = false;
Symbol 4908 MovieClip Frame 1
this._visible = false;
Symbol 4910 MovieClip Frame 1
this._visible = false;
Symbol 4912 MovieClip Frame 1
this._visible = false;
Symbol 4914 MovieClip Frame 1
this._visible = false;
Symbol 4915 MovieClip Frame 1
this._visible = false;
if (!done) {
if (this.hitTest(_root.sky)) {
_root.createEnemy("MARSH", this._x + _root.ground._x, this._y + _root.ground._y);
done = true;
stop();
}
}
Instance of Symbol 2 MovieClip "hittest" in Symbol 4915 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 4915 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 4916 MovieClip Frame 1
this._visible = false;
if (!done) {
if (this.hitTest(_root.sky)) {
_root.createEnemy("RANGER", this._x + _root.ground._x, this._y + _root.ground._y);
done = true;
stop();
}
}
Symbol 4917 MovieClip Frame 1
this._visible = false;
if (!done) {
if (this.hitTest(_root.sky)) {
_root.createEnemy("LUCKY", this._x + _root.ground._x, this._y + _root.ground._y);
done = true;
stop();
}
}
Instance of Symbol 2 MovieClip "hittest" in Symbol 4917 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 2 MovieClip "headtest" in Symbol 4917 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 4918 MovieClip Frame 1
this._visible = false;
if (!done) {
if (this.hitTest(_root.sky)) {
_root.createEnemy("JUJU", this._x + _root.ground._x, this._y + _root.ground._y);
done = true;
stop();
}
}
Instance of Symbol 2 MovieClip "hittest" in Symbol 4918 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 4815 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 4827 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 4835 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 4841 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 4855 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 3810 MovieClip [castlewall] in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (load) {
_root.Foreground(this, "castlewall");
}
Instance of Symbol 4863 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 4886 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 4889 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 4895 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 4898 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 4901 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 4802 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (load) {
this.GUN = "crossbow";
}
Instance of Symbol 4802 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (load) {
this.GUN = "M4";
}
Instance of Symbol 3989 MovieClip [cane] in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (load) {
_root.Foreground(this, "cane");
}
Instance of Symbol 5037 MovieClip in Symbol 5042 MovieClip Frame 1
onClipEvent (load) {
gotoAndPlay (12);
}
Instance of Symbol 2 MovieClip "falldie" in Symbol 5074 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.main.char.hittest) and (!_root.main.dead)) {
_root.getHurt(_root.main, 1000000000, "Fall");
}
}
Instance of Symbol 5090 MovieClip in Symbol 5091 MovieClip Frame 1
onClipEvent (load) {
gotoAndPlay (6);
}
Instance of Symbol 2 MovieClip "falldie" in Symbol 5091 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.main.char.hittest) and (!_root.main.dead)) {
_root.getHurt(_root.main, 1000000000, "Fall");
}
}
Instance of Symbol 2 MovieClip "hittest" in Symbol 5095 MovieClip Frame 1
onClipEvent (load) {
}
Symbol 5096 MovieClip Frame 1
this.onEnterFrame = function () {
if (this.hittest.hitTest(_root.main.char.hittest)) {
this.play();
}
};
stop();
Symbol 5096 MovieClip Frame 2
_root.machinesound.start();
Symbol 5096 MovieClip Frame 105
this.onEnterFrame = function () {
if (!this.hittest.hitTest(_root.main.char.hittest)) {
this.play();
}
};
stop();
Symbol 5098 MovieClip Frame 1
this._visible = false;
if (!done) {
if (this.hitTest(_root.sky)) {
_root.createEnemy("SPRITE", this._x + _root.ground._x, this._y + _root.ground._y);
done = true;
stop();
}
}
Symbol 5101 MovieClip Frame 1
this._visible = false;
Symbol 5106 MovieClip Frame 1
stop();
Symbol 5106 MovieClip Frame 14
_root.machinesound.start();
Symbol 5106 MovieClip Frame 25
stop();
Symbol 5106 MovieClip Frame 36
stop();
Instance of Symbol 5106 MovieClip in Symbol 5107 MovieClip Frame 1
onClipEvent (load) {
_root.allGs.push({ref:this});
}
onClipEvent (enterFrame) {
if (_root.main.char.hittest.hitTest(this.hittest) and (!this.done)) {
this.gotoAndPlay("open");
this.done = true;
}
if (_root.boss1started and (!this.done2)) {
this.done2 = true;
this.gotoAndPlay("close");
}
}
Instance of Symbol 5106 MovieClip in Symbol 5107 MovieClip Frame 1
onClipEvent (load) {
_root.allGs.push({ref:this});
}
onClipEvent (enterFrame) {
if (_root.boss1finished and (!this.done)) {
this.gotoAndPlay("open");
this.done = true;
}
}
Symbol 5110 MovieClip Frame 1
this._visible = false;
if (!this.done) {
if (_root.boss1started and (!_root.Paused)) {
this.done = true;
boo = _root.attachMovie("MONSTER", "boss", _root.bossdepth);
boo.health = _root.MONSTER.health;
boo.maxhealth = _root.MONSTER.health;
boo.boss = true;
boo.dontpush = true;
boo.enemy = true;
boo.whatkind = "MONSTER";
_root.cam.bosshealthbar._visible = true;
_root.cam.bossname._visible = true;
_root.cam.bossname.bossname.text = "BEAST";
_root.enemyOnScreen.push({ref:boo});
boo._x = this._x;
boo._y = this._y;
}
}
Symbol 5120 MovieClip Frame 1
if (!this.done) {
this.done = true;
_root.allGs.push({ref:this});
}
if (this.hitTest(_root.cam)) {
_root.piston.start();
}
Instance of Symbol 2 MovieClip in Symbol 5120 MovieClip Frame 106
onClipEvent (enterFrame) {
if (this.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, 30, "Explosion");
}
}
Symbol 5134 MovieClip Frame 58
if (this.hitTest(_root.cam)) {
_root.zap.start();
}
Instance of Symbol 2 MovieClip in Symbol 5134 MovieClip Frame 59
onClipEvent (load) {
_root.doHitArea(this, _root.SHOCKER.damage, "Explosion", true);
}
Instance of Symbol 2 MovieClip in Symbol 5134 MovieClip Frame 61
onClipEvent (load) {
_root.doHitArea(this, _root.SHOCKER.damage, "Explosion", true);
}
Instance of Symbol 2 MovieClip in Symbol 5134 MovieClip Frame 63
onClipEvent (load) {
_root.doHitArea(this, _root.SHOCKER.damage, "Explosion", true);
}
Symbol 5159 MovieClip Frame 1
if (this.hitTest(_root.cam)) {
_root.piston.start();
}
Instance of Symbol 2 MovieClip in Symbol 5159 MovieClip Frame 49
onClipEvent (load) {
if (this.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, 100000000, "Fall");
}
}
Instance of Symbol 5159 MovieClip in Symbol 5160 MovieClip Frame 1
onClipEvent (load) {
_root.allGs.push({ref:this});
}
Instance of Symbol 5159 MovieClip in Symbol 5160 MovieClip Frame 1
onClipEvent (load) {
_root.allGs.push({ref:this});
}
Instance of Symbol 5159 MovieClip in Symbol 5160 MovieClip Frame 1
onClipEvent (load) {
_root.allGs.push({ref:this});
}
Instance of Symbol 5159 MovieClip in Symbol 5160 MovieClip Frame 1
onClipEvent (load) {
_root.allGs.push({ref:this});
}
Instance of Symbol 5159 MovieClip in Symbol 5160 MovieClip Frame 1
onClipEvent (load) {
_root.allGs.push({ref:this});
}
Instance of Symbol 5159 MovieClip in Symbol 5160 MovieClip Frame 1
onClipEvent (load) {
_root.allGs.push({ref:this});
}
Symbol 5188 MovieClip Frame 1
if (this.hitTest(_root.cam)) {
_root.piston.start();
}
Instance of Symbol 2 MovieClip in Symbol 5188 MovieClip Frame 64
onClipEvent (load) {
if (this.hitTest(_root.main.char.hittest)) {
_root.getHurt(_root.main, 100000000, "Fall");
}
}
Instance of Symbol 5188 MovieClip in Symbol 5189 MovieClip Frame 1
onClipEvent (load) {
_root.allGs.push({ref:this});
}
Symbol 5203 MovieClip Frame 1
this._visible = false;
Symbol 5205 MovieClip Frame 1
this._visible = false;
Symbol 5207 MovieClip Frame 1
this._visible = false;
Symbol 5209 MovieClip Frame 1
this._visible = false;
Symbol 5211 MovieClip Frame 1
this._visible = false;
Symbol 5213 MovieClip Frame 1
this._visible = false;
Symbol 5215 MovieClip Frame 1
this._visible = false;
Symbol 5217 MovieClip Frame 1
this._visible = false;
Symbol 5219 MovieClip Frame 1
this._visible = false;
Symbol 5221 MovieClip Frame 1
this._visible = false;
if (!done) {
if (this.hitTest(_root.sky)) {
_root.createEnemy("BARK", this._x + _root.ground._x, this._y + _root.ground._y);
done = true;
stop();
}
}
Symbol 5223 MovieClip Frame 1
this._visible = false;
if (!done) {
if (this.hitTest(_root.sky)) {
_root.createEnemy("BITE", this._x + _root.ground._x, this._y + _root.ground._y);
done = true;
stop();
}
}
Symbol 5225 MovieClip Frame 1
this._visible = false;
if (!done) {
if (this.hitTest(_root.sky)) {
_root.createEnemy("MAD", this._x + _root.ground._x, this._y + _root.ground._y);
done = true;
stop();
}
}
Symbol 5227 MovieClip Frame 1
this._visible = false;
if (!done) {
if (this.hitTest(_root.sky)) {
_root.createEnemy("SECOND", this._x + _root.ground._x, this._y + _root.ground._y);
done = true;
stop();
}
}
Symbol 5229 MovieClip Frame 1
this._visible = false;
if (!done) {
if (this.hitTest(_root.sky)) {
_root.createEnemy("BALLZ", this._x + _root.ground._x, this._y + _root.ground._y);
done = true;
stop();
}
}
Instance of Symbol 4931 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 4977 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 4981 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 4987 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 4993 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 4995 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5044 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5046 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5049 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5059 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5074 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5080 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5088 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5091 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5092 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5093 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 2 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
if ((!this.done) and _root.main.char.hittest.hitTest(this)) {
_root.ground.spawnpos._x = 6071.1;
_root.ground.spawnpos._y = 5154.7;
this.done = true;
}
}
Instance of Symbol 2 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
if ((!this.done) and _root.main.char.hittest.hitTest(this)) {
_root.ground.spawnpos._x = 11069.5;
_root.ground.spawnpos._y = 5224.4;
this.done = true;
}
}
Instance of Symbol 2 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
if ((!this.done) and _root.main.char.hittest.hitTest(this)) {
_root.ground.spawnpos._x = 13781.5;
_root.ground.spawnpos._y = 5249.9;
this.done = true;
}
}
Instance of Symbol 5096 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (load) {
_root.allGs.push({ref:this});
}
Instance of Symbol 5107 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5108 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 2 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doBossBlocker(this, "Right", 1);
}
Instance of Symbol 2 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doBossBlocker(this, "Left", 1);
}
Instance of Symbol 5112 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5121 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5123 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5135 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5138 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5144 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5147 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5152 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5160 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5164 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5165 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5170 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5174 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5177 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5182 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5189 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5191 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5193 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5195 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 5201 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
_root.doSection(this);
}
Instance of Symbol 2 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.main.char.hittest) and (!this.done)) {
this.done = true;
_root.switchLevel("CRIMSON");
}
}
Instance of Symbol 4802 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (load) {
this.GUN = "shotgun";
}
Instance of Symbol 4802 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (load) {
this.GUN = "NRG";
}