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gangstabean2.swf

This is the info page for
Flash #201337

(Click the ID number above for more basic data on this flash file.)


Text
VITALITY

LEVEL

UP

STATS

ACCURACY

DAMAGE

SPECIAL

DAMAGE:

LEVEL:

ATTRIBUTES:

VITALITY:

ACCURACY:

SPECIAL:

POINTS LEFT:

HELP?

HELP?

VITALITY - Although it looks like your health decreases,
Vitality increases your maximum health

ACCURACY - Makes your shots more accurate.

DAMAGE - Increases the damage of each shot.

SPECIAL - Increases the speed at which you acquire special bar
and how much damage special moves inflict.

DONE

SKILL POINTS LEFT:

LEARN SKILLS

LEARN SKILLS

HIGH JUMP

BACKWARD NADE

ROLL NADE

NINJA ROLL

CHI BLAST

LEVEL 1

LEVEL 5

LEVEL 10

LEVEL 15

BARRAGE

DOUBLE BARRAGE

GANGSTA BARRAGE

UPGRADE

LIGHTSABER

SWORD OF KHALE

SIDEKICK

GANG

BIG NADE

DETONATOR

UPGRADE

DESCRIPTION

BODYGUARD

BACK

LOADING

Play

Play

BEAN

GANGSTA

2

SHOP

SHOP

help!

help!

START

START

music on/off

music on/off

Reset Level/Stats

Reset Level/Stats

YES

YES

ARE YOU SURE you want to

Erase ALL daTA?

NO

NO

/

EXP:

SURVIVAL

SURVIVAL

SURVIVAL

MUSIC BY THATTIXX

THEME SONG BY S.H.P

health

experience

armor

lives

SPECIAL BAR

when this fills, you can use special
skills aquired in the pause menu

edit

edit

CONTROLS

RUN LEFT

RUN RIGHT

CROUCH

JUMP

RELOAD

THROW NADE

SPECIAL1

SPECIAL2

PAUSE

DEFAULT KEYS

DEFAULT KEYS

SHIFT or

Mac10

Shotgun

AK47

M4A1

Crossbow

NRG Cannon

Rocket Launcher

PRIMARY GUN

SIDEARM

SWORD

SPECIAL3

SPECIAL4

Level Up

by killing junk food.
Upgrade stats and
learn new skills in
the pause menu.

CONTINUE

CONTINUE

customize controls

main menu

main menu

BEAN

GANGSTA

LEE

BROCK

MATO

T

SELECT A CHARACTER

SELECT A DIFFICULTY

EASY

EASY

SELECT GRAPHIC QUALITY

LOW

LOW

MID

MID

HIGH

HIGH

(recommended)

BEAT

TO

UNLOCK

HARD

HARD

UNLOCK

(lol)

HELLA

HARD

HELLA

SELECT YOUR DESTINATION

MILK LAND

MASTA MOO

KANDY KINGDOM

NRG FACTORY

?????????

MORE INFO

MORE INFO

Strategy

-Aim for the head
-Firing straight forward (with both hands on the gun) gives a damage and accuracy bonus;
-When the special bar (bottom right in game) is full, use special skills by pressing 'Q', 'E', 'Z', or 'C'
-Press 'G' to throw grenades
-If you fail the mission, you will lose all of the experience you've gained for your current level, but
if you exit from the pause menu in time, you can save it.
-Switch to you sidearm if you're out of bullets, you can always use your glock.
-Press shift or 'P' to pause and use Stat points and Skill points
-Beat 'Easy' mode first to level up, then go on to the harder modes, the enemies are more difficult,
but will give you more experience and cash.
-Buy clothes, they give you stat bonuses

EXIT THE SHOP

SHOES

HATS

SHADES

ARMOR

GLOVES

Use cash to buy items to customize your character and increase your stats

THE SHOP

THE SHOP

BACK

CASH:

PRICE:

VITALITY

ACCURACY

SPECIAL

DAMAGE

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<p align="center"><font face="Tandelle" size="28" color="#ffffff" letterSpacing="1.000000" kerning="0"> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</font></p>

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<p align="left"><font face="Tandelle" size="28" color="#ffffff" letterSpacing="1.000000" kerning="0"> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</font></p>

YOU OWN IT

BUY IT!

YEAH!

NOT ENOUGH CASH

level select

level select

level select

main menu

main menu

press '3' to use

Level Complete!

YOU FOUND THE

KATANA

KATANA

press '0' to use

ROCKET LAUNCHER

ROCKET LAUNCHER

YOU HAVE UNLOCKED

SURVIVAL MODE

YOU WIN!

YOU WIN!

YOU DIED

SURVIVAL TIME:

CASH COLLECTED:

HEADSHOTS:

KILLS:

BESTS

NEW RECORD!

PLAY AGAIN

PLAY AGAIN

MISSION FAILED

LEVEL SELECT

LEVEL SELECT

4

1up!

AMMO!

GOUDA!

chedda!

Bread!

cash!

$$$$$

dolla dolla!

spee!

hella moneys!

cash in yo face!

hell yeah!

several quid!

CREAM!

BooM!

Explosive rounds!

health!

kevlar!

nades!

jordans!

CONTROLS

MAIN MENU

MAIN MENU

UNPAUSE

UNPAUSE

QUALITY

:

L

M

H

ARE YOU SURE YOU WANT TO LEAVE THIS LEVEL?

YES

YES

NO

NO

BACK

2

WAVE

.

R

O

F

E

A

P

GETCHO

HURR

DID!

GETCHO

HURR

DID!

A

PRISON

your misfortune is our profit!

PRISON

SCHOO'

ICECREAM

SHOP

CAUTION

BEWARE

DEFECTIVE

ActionScript [AS1/AS2]

Frame 1
USER = SharedObject.getLocal("USERR"); _root.createEmptyMovieClip("cinematics", _root.getNextHighestDepth()); _root.createEmptyMovieClip("loadhandler", _root.getNextHighestDepth()); _root.cinematics.loadMovie("cinematics.swf"); loadhandler.onEnterFrame = function () { boob = _root.cinematics.getBytesTotal(); toob = _root.cinematics.getBytesLoaded(); if ((boob == toob) and (toob > 20)) { _root.cinematics._visible = false; _root.cinematics.gotoAndStop(1); _root.CinLoaded = true; delete this.onEnterFrame; } }; stop(); var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu; doClothes2 = function () { _root.USER.data.LEEhat1 = new Object(); _root.USER.data.LEEhat1.unlocked = true; _root.USER.data.LEEhat1.owned = true; _root.USER.data.LEEhat1.Title = "OG Gangster Hat"; _root.USER.data.LEEhat1.Description = "It's tight"; _root.USER.data.LEEhat1.price = 0; _root.USER.data.LEEhat1.levelReq = 1; _root.USER.data.LEEhat1.vitalitybonus = 0; _root.USER.data.LEEhat1.damagebonus = 0; _root.USER.data.LEEhat1.accuracybonus = 0; _root.USER.data.LEEhat1.specialbonus = 0; _root.USER.data.LEEhat2 = new Object(); _root.USER.data.LEEhat2.unlocked = true; _root.USER.data.LEEhat2.owned = false; _root.USER.data.LEEhat2.Title = "Blue Checkered Hat"; _root.USER.data.LEEhat2.Description = "It's blue"; _root.USER.data.LEEhat2.price = 200; _root.USER.data.LEEhat2.levelReq = 5; _root.USER.data.LEEhat2.vitalitybonus = 0; _root.USER.data.LEEhat2.damagebonus = 4; _root.USER.data.LEEhat2.accuracybonus = 0; _root.USER.data.LEEhat2.specialbonus = 2; _root.USER.data.LEEhat3 = new Object(); _root.USER.data.LEEhat3.unlocked = true; _root.USER.data.LEEhat3.owned = false; _root.USER.data.LEEhat3.Title = "Mean Green Checkered Hat"; _root.USER.data.LEEhat3.Description = "It's green"; _root.USER.data.LEEhat3.price = 400; _root.USER.data.LEEhat3.levelReq = 6; _root.USER.data.LEEhat3.vitalitybonus = 3; _root.USER.data.LEEhat3.damagebonus = 2; _root.USER.data.LEEhat3.accuracybonus = 0; _root.USER.data.LEEhat3.specialbonus = 0; _root.USER.data.LEEhat4 = new Object(); _root.USER.data.LEEhat4.unlocked = true; _root.USER.data.LEEhat4.owned = false; _root.USER.data.LEEhat4.Title = "Red Bandana"; _root.USER.data.LEEhat4.Description = "Manly"; _root.USER.data.LEEhat4.price = 500; _root.USER.data.LEEhat4.levelReq = 6; _root.USER.data.LEEhat4.vitalitybonus = 5; _root.USER.data.LEEhat4.damagebonus = 2; _root.USER.data.LEEhat4.accuracybonus = 0; _root.USER.data.LEEhat4.specialbonus = 1; _root.USER.data.LEEhat5 = new Object(); _root.USER.data.LEEhat5.unlocked = true; _root.USER.data.LEEhat5.owned = false; _root.USER.data.LEEhat5.Title = "Dealer Cap"; _root.USER.data.LEEhat5.Description = "This ish right here diggi?"; _root.USER.data.LEEhat5.price = 1000; _root.USER.data.LEEhat5.levelReq = 6; _root.USER.data.LEEhat5.vitalitybonus = 1; _root.USER.data.LEEhat5.damagebonus = 2; _root.USER.data.LEEhat5.accuracybonus = 0; _root.USER.data.LEEhat5.specialbonus = 10; _root.USER.data.LEEhat6 = new Object(); _root.USER.data.LEEhat6.unlocked = true; _root.USER.data.LEEhat6.owned = false; _root.USER.data.LEEhat6.Title = "Emo Hair"; _root.USER.data.LEEhat6.Description = "All I can see are my tears and my hair"; _root.USER.data.LEEhat6.price = 200; _root.USER.data.LEEhat6.levelReq = 6; _root.USER.data.LEEhat6.vitalitybonus = -1; _root.USER.data.LEEhat6.damagebonus = -1; _root.USER.data.LEEhat6.accuracybonus = -1; _root.USER.data.LEEhat6.specialbonus = -1; _root.USER.data.LEEhat7 = new Object(); _root.USER.data.LEEhat7.unlocked = true; _root.USER.data.LEEhat7.owned = false; _root.USER.data.LEEhat7.Title = "Headwrap"; _root.USER.data.LEEhat7.Description = "Oh you may laugh... cuz you did not do yo math"; _root.USER.data.LEEhat7.price = 600; _root.USER.data.LEEhat7.levelReq = 6; _root.USER.data.LEEhat7.vitalitybonus = 10; _root.USER.data.LEEhat7.damagebonus = 0; _root.USER.data.LEEhat7.accuracybonus = 0; _root.USER.data.LEEhat7.specialbonus = 10; _root.USER.data.LEEhat8 = new Object(); _root.USER.data.LEEhat8.unlocked = true; _root.USER.data.LEEhat8.owned = false; _root.USER.data.LEEhat8.Title = "Blue Blindfold"; _root.USER.data.LEEhat8.Description = "I...can see."; _root.USER.data.LEEhat8.price = 750; _root.USER.data.LEEhat8.levelReq = 6; _root.USER.data.LEEhat8.vitalitybonus = 0; _root.USER.data.LEEhat8.damagebonus = 0; _root.USER.data.LEEhat8.accuracybonus = 20; _root.USER.data.LEEhat8.specialbonus = 0; _root.USER.data.LEEhat9 = new Object(); _root.USER.data.LEEhat9.unlocked = true; _root.USER.data.LEEhat9.owned = false; _root.USER.data.LEEhat9.Title = "Warrior's Helm"; _root.USER.data.LEEhat9.Description = "FIGHT!"; _root.USER.data.LEEhat9.price = 450; _root.USER.data.LEEhat9.levelReq = 6; _root.USER.data.LEEhat9.vitalitybonus = 5; _root.USER.data.LEEhat9.damagebonus = 5; _root.USER.data.LEEhat9.accuracybonus = 0; _root.USER.data.LEEhat9.specialbonus = 2; _root.USER.data.LEEhat10 = new Object(); _root.USER.data.LEEhat10.unlocked = true; _root.USER.data.LEEhat10.owned = false; _root.USER.data.LEEhat10.Title = "Gladiator's Helm"; _root.USER.data.LEEhat10.Description = "Cast in rusty iron for your comfort"; _root.USER.data.LEEhat10.price = 800; _root.USER.data.LEEhat10.levelReq = 6; _root.USER.data.LEEhat10.vitalitybonus = 10; _root.USER.data.LEEhat10.damagebonus = 10; _root.USER.data.LEEhat10.accuracybonus = 0; _root.USER.data.LEEhat10.specialbonus = 4; _root.USER.data.LEEhat11 = new Object(); _root.USER.data.LEEhat11.unlocked = true; _root.USER.data.LEEhat11.owned = false; _root.USER.data.LEEhat11.Title = "Money Hat"; _root.USER.data.LEEhat11.Description = "Money money money muhhhnayyy......muhhhhnay"; _root.USER.data.LEEhat11.price = 2000; _root.USER.data.LEEhat11.levelReq = 6; _root.USER.data.LEEhat11.vitalitybonus = 0; _root.USER.data.LEEhat11.damagebonus = 2; _root.USER.data.LEEhat11.accuracybonus = 0; _root.USER.data.LEEhat11.specialbonus = 15; _root.USER.data.LEEhat12 = new Object(); _root.USER.data.LEEhat12.unlocked = true; _root.USER.data.LEEhat12.owned = false; _root.USER.data.LEEhat12.Title = "Icecap"; _root.USER.data.LEEhat12.Description = "With baby seal fur."; _root.USER.data.LEEhat12.price = 1000; _root.USER.data.LEEhat12.levelReq = 6; _root.USER.data.LEEhat12.vitalitybonus = 10; _root.USER.data.LEEhat12.damagebonus = 10; _root.USER.data.LEEhat12.accuracybonus = 10; _root.USER.data.LEEhat12.specialbonus = 10; _root.USER.data.LEEhat13 = new Object(); _root.USER.data.LEEhat13.unlocked = true; _root.USER.data.LEEhat13.owned = false; _root.USER.data.LEEhat13.Title = "The Rising Sun"; _root.USER.data.LEEhat13.Description = "Yata!"; _root.USER.data.LEEhat13.price = 750; _root.USER.data.LEEhat13.levelReq = 6; _root.USER.data.LEEhat13.vitalitybonus = 0; _root.USER.data.LEEhat13.damagebonus = 5; _root.USER.data.LEEhat13.accuracybonus = 0; _root.USER.data.LEEhat13.specialbonus = 25; _root.USER.data.LEEhat14 = new Object(); _root.USER.data.LEEhat14.unlocked = true; _root.USER.data.LEEhat14.owned = false; _root.USER.data.LEEhat14.Title = "Marching Band Hat"; _root.USER.data.LEEhat14.Description = "Drumline."; _root.USER.data.LEEhat14.price = 1000; _root.USER.data.LEEhat14.levelReq = 6; _root.USER.data.LEEhat14.vitalitybonus = 10; _root.USER.data.LEEhat14.damagebonus = 10; _root.USER.data.LEEhat14.accuracybonus = 10; _root.USER.data.LEEhat14.specialbonus = 10; _root.USER.data.LEEhat15 = new Object(); _root.USER.data.LEEhat15.unlocked = true; _root.USER.data.LEEhat15.owned = false; _root.USER.data.LEEhat15.Title = "Devlish Visor"; _root.USER.data.LEEhat15.Description = "Horny."; _root.USER.data.LEEhat15.price = 666; _root.USER.data.LEEhat15.levelReq = 6; _root.USER.data.LEEhat15.vitalitybonus = 6; _root.USER.data.LEEhat15.damagebonus = 6; _root.USER.data.LEEhat15.accuracybonus = 6; _root.USER.data.LEEhat15.specialbonus = 6; _root.USER.data.LEEshoe1 = new Object(); _root.USER.data.LEEshoe1.unlocked = true; _root.USER.data.LEEshoe1.owned = true; _root.USER.data.LEEshoe1.Title = "OG Red Shoes"; _root.USER.data.LEEshoe1.Description = "They're red"; _root.USER.data.LEEshoe1.price = 0; _root.USER.data.LEEshoe1.levelReq = 1; _root.USER.data.LEEshoe1.speedbonus = 0; _root.USER.data.LEEshoe1.vitalitybonus = 0; _root.USER.data.LEEshoe1.damagebonus = 0; _root.USER.data.LEEshoe1.accuracybonus = 0; _root.USER.data.LEEshoe1.specialbonus = 0; _root.USER.data.LEEshoe2 = new Object(); _root.USER.data.LEEshoe2.unlocked = true; _root.USER.data.LEEshoe2.owned = false; _root.USER.data.LEEshoe2.Title = "Blue Shoes"; _root.USER.data.LEEshoe2.Description = "Don't step on them"; _root.USER.data.LEEshoe2.price = 500; _root.USER.data.LEEshoe2.levelReq = 6; _root.USER.data.LEEshoe2.speedbonus = 3; _root.USER.data.LEEshoe2.vitalitybonus = 4; _root.USER.data.LEEshoe2.damagebonus = 0; _root.USER.data.LEEshoe2.accuracybonus = 0; _root.USER.data.LEEshoe2.specialbonus = 0; _root.USER.data.LEEshoe3 = new Object(); _root.USER.data.LEEshoe3.unlocked = true; _root.USER.data.LEEshoe3.owned = true; _root.USER.data.LEEshoe3.Title = "Green Shoes"; _root.USER.data.LEEshoe3.Description = "They green"; _root.USER.data.LEEshoe3.price = 0; _root.USER.data.LEEshoe3.levelReq = 6; _root.USER.data.LEEshoe3.speedbonus = 3; _root.USER.data.LEEshoe3.vitalitybonus = 0; _root.USER.data.LEEshoe3.damagebonus = 0; _root.USER.data.LEEshoe3.accuracybonus = 0; _root.USER.data.LEEshoe3.specialbonus = 0; _root.USER.data.LEEshoe4 = new Object(); _root.USER.data.LEEshoe4.unlocked = true; _root.USER.data.LEEshoe4.owned = false; _root.USER.data.LEEshoe4.Title = "Shoes!"; _root.USER.data.LEEshoe4.Description = "!!!"; _root.USER.data.LEEshoe4.price = 650; _root.USER.data.LEEshoe4.levelReq = 6; _root.USER.data.LEEshoe4.speedbonus = 3; _root.USER.data.LEEshoe4.vitalitybonus = 2; _root.USER.data.LEEshoe4.damagebonus = 2; _root.USER.data.LEEshoe4.accuracybonus = 2; _root.USER.data.LEEshoe4.specialbonus = 10; _root.USER.data.LEEshoe5 = new Object(); _root.USER.data.LEEshoe5.unlocked = true; _root.USER.data.LEEshoe5.owned = false; _root.USER.data.LEEshoe5.Title = "Furr Shoes"; _root.USER.data.LEEshoe5.Description = "Made of ice."; _root.USER.data.LEEshoe5.price = 800; _root.USER.data.LEEshoe5.levelReq = 6; _root.USER.data.LEEshoe5.speedbonus = 3; _root.USER.data.LEEshoe5.vitalitybonus = 7; _root.USER.data.LEEshoe5.damagebonus = 10; _root.USER.data.LEEshoe5.accuracybonus = 5; _root.USER.data.LEEshoe5.specialbonus = 6; _root.USER.data.LEEshoe6 = new Object(); _root.USER.data.LEEshoe6.unlocked = true; _root.USER.data.LEEshoe6.owned = false; _root.USER.data.LEEshoe6.Title = "Medic Shoes"; _root.USER.data.LEEshoe6.Description = "Health!"; _root.USER.data.LEEshoe6.price = 1250; _root.USER.data.LEEshoe6.levelReq = 6; _root.USER.data.LEEshoe6.speedbonus = 3; _root.USER.data.LEEshoe6.vitalitybonus = 45; _root.USER.data.LEEshoe6.damagebonus = 0; _root.USER.data.LEEshoe6.accuracybonus = 0; _root.USER.data.LEEshoe6.specialbonus = 0; _root.USER.data.LEEshoe7 = new Object(); _root.USER.data.LEEshoe7.unlocked = true; _root.USER.data.LEEshoe7.owned = false; _root.USER.data.LEEshoe7.Title = "Gladiator Boots"; _root.USER.data.LEEshoe7.Description = "Fit for a beast."; _root.USER.data.LEEshoe7.price = 1200; _root.USER.data.LEEshoe7.levelReq = 6; _root.USER.data.LEEshoe7.speedbonus = 3; _root.USER.data.LEEshoe7.vitalitybonus = 25; _root.USER.data.LEEshoe7.damagebonus = 10; _root.USER.data.LEEshoe7.accuracybonus = 0; _root.USER.data.LEEshoe7.specialbonus = 0; _root.USER.data.LEEshoe8 = new Object(); _root.USER.data.LEEshoe8.unlocked = true; _root.USER.data.LEEshoe8.owned = false; _root.USER.data.LEEshoe8.Title = "Stylin' Shoes"; _root.USER.data.LEEshoe8.Description = "Hella stylish."; _root.USER.data.LEEshoe8.price = 1500; _root.USER.data.LEEshoe8.levelReq = 6; _root.USER.data.LEEshoe8.speedbonus = 3; _root.USER.data.LEEshoe8.vitalitybonus = 10; _root.USER.data.LEEshoe8.damagebonus = 10; _root.USER.data.LEEshoe8.accuracybonus = 20; _root.USER.data.LEEshoe8.specialbonus = 30; _root.USER.data.LEEshoe9 = new Object(); _root.USER.data.LEEshoe9.unlocked = true; _root.USER.data.LEEshoe9.owned = false; _root.USER.data.LEEshoe9.Title = "Bloody Stump"; _root.USER.data.LEEshoe9.Description = "Slightly bloody and unsystematically wrapped. lieutenant Dan!"; _root.USER.data.LEEshoe9.price = 850; _root.USER.data.LEEshoe9.levelReq = 6; _root.USER.data.LEEshoe9.speedbonus = 3; _root.USER.data.LEEshoe9.vitalitybonus = -5; _root.USER.data.LEEshoe9.damagebonus = 10; _root.USER.data.LEEshoe9.accuracybonus = 10; _root.USER.data.LEEshoe9.specialbonus = 15; _root.USER.data.LEEshoe10 = new Object(); _root.USER.data.LEEshoe10.unlocked = true; _root.USER.data.LEEshoe10.owned = false; _root.USER.data.LEEshoe10.Title = "Golden Shoes"; _root.USER.data.LEEshoe10.Description = "Shining."; _root.USER.data.LEEshoe10.price = 2500; _root.USER.data.LEEshoe10.levelReq = 6; _root.USER.data.LEEshoe10.speedbonus = 3; _root.USER.data.LEEshoe10.vitalitybonus = 15; _root.USER.data.LEEshoe10.damagebonus = 15; _root.USER.data.LEEshoe10.accuracybonus = 15; _root.USER.data.LEEshoe10.specialbonus = 35; _root.USER.data.LEEglove1 = new Object(); _root.USER.data.LEEglove1.unlocked = true; _root.USER.data.LEEglove1.owned = true; _root.USER.data.LEEglove1.Title = "OG Red Gloves"; _root.USER.data.LEEglove1.Description = "They're red"; _root.USER.data.LEEglove1.price = 0; _root.USER.data.LEEglove1.levelReq = 1; _root.USER.data.LEEglove1.vitalitybonus = 0; _root.USER.data.LEEglove1.damagebonus = 0; _root.USER.data.LEEglove1.accuracybonus = 0; _root.USER.data.LEEglove1.specialbonus = 0; _root.USER.data.LEEglove2 = new Object(); _root.USER.data.LEEglove2.unlocked = true; _root.USER.data.LEEglove2.owned = false; _root.USER.data.LEEglove2.Title = "Blue Gloves"; _root.USER.data.LEEglove2.Description = "Hella Blue"; _root.USER.data.LEEglove2.price = 500; _root.USER.data.LEEglove2.levelReq = 6; _root.USER.data.LEEglove2.vitalitybonus = 0; _root.USER.data.LEEglove2.damagebonus = 10; _root.USER.data.LEEglove2.accuracybonus = 0; _root.USER.data.LEEglove2.specialbonus = 4; _root.USER.data.LEEglove3 = new Object(); _root.USER.data.LEEglove3.unlocked = true; _root.USER.data.LEEglove3.owned = true; _root.USER.data.LEEglove3.Title = "Green Gloves"; _root.USER.data.LEEglove3.Description = "Hella Green"; _root.USER.data.LEEglove3.price = 0; _root.USER.data.LEEglove3.levelReq = 5; _root.USER.data.LEEglove3.vitalitybonus = 0; _root.USER.data.LEEglove3.damagebonus = 0; _root.USER.data.LEEglove3.accuracybonus = 0; _root.USER.data.LEEglove3.specialbonus = 0; _root.USER.data.LEEglove4 = new Object(); _root.USER.data.LEEglove4.unlocked = true; _root.USER.data.LEEglove4.owned = false; _root.USER.data.LEEglove4.Title = "Pink Gloves"; _root.USER.data.LEEglove4.Description = "Homophobia is hatred."; _root.USER.data.LEEglove4.price = 350; _root.USER.data.LEEglove4.levelReq = 5; _root.USER.data.LEEglove4.vitalitybonus = 15; _root.USER.data.LEEglove4.damagebonus = 15; _root.USER.data.LEEglove4.accuracybonus = 15; _root.USER.data.LEEglove4.specialbonus = 15; _root.USER.data.LEEglove5 = new Object(); _root.USER.data.LEEglove5.unlocked = true; _root.USER.data.LEEglove5.owned = false; _root.USER.data.LEEglove5.Title = "Glove!"; _root.USER.data.LEEglove5.Description = "!!!"; _root.USER.data.LEEglove5.price = 1000; _root.USER.data.LEEglove5.levelReq = 5; _root.USER.data.LEEglove5.vitalitybonus = 10; _root.USER.data.LEEglove5.damagebonus = 5; _root.USER.data.LEEglove5.accuracybonus = 5; _root.USER.data.LEEglove5.specialbonus = 10; _root.USER.data.LEEglove6 = new Object(); _root.USER.data.LEEglove6.unlocked = true; _root.USER.data.LEEglove6.owned = false; _root.USER.data.LEEglove6.Title = "Medic Gloves"; _root.USER.data.LEEglove6.Description = "MEDIC!"; _root.USER.data.LEEglove6.price = 800; _root.USER.data.LEEglove6.levelReq = 5; _root.USER.data.LEEglove6.vitalitybonus = 25; _root.USER.data.LEEglove6.damagebonus = 0; _root.USER.data.LEEglove6.accuracybonus = 0; _root.USER.data.LEEglove6.specialbonus = 0; _root.USER.data.LEEglove7 = new Object(); _root.USER.data.LEEglove7.unlocked = true; _root.USER.data.LEEglove7.owned = false; _root.USER.data.LEEglove7.Title = "Gladiator Gauntlets"; _root.USER.data.LEEglove7.Description = "ROAR!"; _root.USER.data.LEEglove7.price = 850; _root.USER.data.LEEglove7.levelReq = 5; _root.USER.data.LEEglove7.vitalitybonus = 12; _root.USER.data.LEEglove7.damagebonus = 5; _root.USER.data.LEEglove7.accuracybonus = 5; _root.USER.data.LEEglove7.specialbonus = 0; _root.USER.data.LEEglove8 = new Object(); _root.USER.data.LEEglove8.unlocked = true; _root.USER.data.LEEglove8.owned = false; _root.USER.data.LEEglove8.Title = "Stylish Gloves"; _root.USER.data.LEEglove8.Description = "Edgy!"; _root.USER.data.LEEglove8.price = 1200; _root.USER.data.LEEglove8.levelReq = 5; _root.USER.data.LEEglove8.vitalitybonus = 15; _root.USER.data.LEEglove8.damagebonus = 15; _root.USER.data.LEEglove8.accuracybonus = 0; _root.USER.data.LEEglove8.specialbonus = 5; _root.USER.data.LEEglove9 = new Object(); _root.USER.data.LEEglove9.unlocked = true; _root.USER.data.LEEglove9.owned = false; _root.USER.data.LEEglove9.Title = "Ice Mits"; _root.USER.data.LEEglove9.Description = "Icicle Fingers"; _root.USER.data.LEEglove9.price = 750; _root.USER.data.LEEglove9.levelReq = 5; _root.USER.data.LEEglove9.vitalitybonus = 0; _root.USER.data.LEEglove9.damagebonus = 10; _root.USER.data.LEEglove9.accuracybonus = -5; _root.USER.data.LEEglove9.specialbonus = 15; _root.USER.data.LEEglove10 = new Object(); _root.USER.data.LEEglove10.unlocked = true; _root.USER.data.LEEglove10.owned = false; _root.USER.data.LEEglove10.Title = "Golden Gloves"; _root.USER.data.LEEglove10.Description = "Gleam Gleam"; _root.USER.data.LEEglove10.price = 3500; _root.USER.data.LEEglove10.levelReq = 5; _root.USER.data.LEEglove10.vitalitybonus = 15; _root.USER.data.LEEglove10.damagebonus = 20; _root.USER.data.LEEglove10.accuracybonus = 25; _root.USER.data.LEEglove10.specialbonus = 30; _root.USER.data.LEEarmor1 = new Object(); _root.USER.data.LEEarmor1.unlocked = true; _root.USER.data.LEEarmor1.owned = true; _root.USER.data.LEEarmor1.Title = "OG Armor"; _root.USER.data.LEEarmor1.Description = "Good enough. Max Armor = 50."; _root.USER.data.LEEarmor1.price = 0; _root.USER.data.LEEarmor1.levelReq = 1; _root.USER.data.LEEarmor1.armorbonus = 0; _root.USER.data.LEEarmor1.maxarmor = 50; _root.USER.data.LEEarmor1.vitalitybonus = 0; _root.USER.data.LEEarmor1.damagebonus = 0; _root.USER.data.LEEarmor1.accuracybonus = 0; _root.USER.data.LEEarmor1.specialbonus = 0; _root.USER.data.LEEarmor2 = new Object(); _root.USER.data.LEEarmor2.unlocked = true; _root.USER.data.LEEarmor2.owned = false; _root.USER.data.LEEarmor2.Title = "Iron Armor"; _root.USER.data.LEEarmor2.Description = "I Am Iron Man. Max Armor = 100."; _root.USER.data.LEEarmor2.price = 600; _root.USER.data.LEEarmor2.levelReq = 5; _root.USER.data.LEEarmor2.armorbonus = 2; _root.USER.data.LEEarmor2.maxarmor = 100; _root.USER.data.LEEarmor2.vitalitybonus = 10; _root.USER.data.LEEarmor2.damagebonus = 0; _root.USER.data.LEEarmor2.accuracybonus = 0; _root.USER.data.LEEarmor2.specialbonus = 0; _root.USER.data.LEEarmor3 = new Object(); _root.USER.data.LEEarmor3.unlocked = true; _root.USER.data.LEEarmor3.owned = false; _root.USER.data.LEEarmor3.Title = "Solid Armor"; _root.USER.data.LEEarmor3.Description = "Hella armor to it. Max Armor = 400."; _root.USER.data.LEEarmor3.price = 1500; _root.USER.data.LEEarmor3.levelReq = 5; _root.USER.data.LEEarmor3.armorbonus = 4; _root.USER.data.LEEarmor3.maxarmor = 400; _root.USER.data.LEEarmor3.vitalitybonus = 15; _root.USER.data.LEEarmor3.damagebonus = 0; _root.USER.data.LEEarmor3.accuracybonus = 0; _root.USER.data.LEEarmor3.specialbonus = 0; _root.USER.data.LEEarmor4 = new Object(); _root.USER.data.LEEarmor4.unlocked = true; _root.USER.data.LEEarmor4.owned = false; _root.USER.data.LEEarmor4.Title = "Warrior's Armor"; _root.USER.data.LEEarmor4.Description = "Fit for a warrior. Max Armor = 300."; _root.USER.data.LEEarmor4.price = 1100; _root.USER.data.LEEarmor4.levelReq = 5; _root.USER.data.LEEarmor4.armorbonus = 4; _root.USER.data.LEEarmor4.maxarmor = 300; _root.USER.data.LEEarmor4.vitalitybonus = 10; _root.USER.data.LEEarmor4.damagebonus = 0; _root.USER.data.LEEarmor4.accuracybonus = 0; _root.USER.data.LEEarmor4.specialbonus = 0; _root.USER.data.LEEarmor5 = new Object(); _root.USER.data.LEEarmor5.unlocked = true; _root.USER.data.LEEarmor5.owned = false; _root.USER.data.LEEarmor5.Title = "Gladiator Armor"; _root.USER.data.LEEarmor5.Description = "For beastly gladiator's only. Max Armor = 500."; _root.USER.data.LEEarmor5.price = 2000; _root.USER.data.LEEarmor5.levelReq = 5; _root.USER.data.LEEarmor5.armorbonus = 4; _root.USER.data.LEEarmor5.maxarmor = 500; _root.USER.data.LEEarmor5.vitalitybonus = 25; _root.USER.data.LEEarmor5.damagebonus = 0; _root.USER.data.LEEarmor5.accuracybonus = 0; _root.USER.data.LEEarmor5.specialbonus = 0; _root.USER.data.LEEarmor6 = new Object(); _root.USER.data.LEEarmor6.unlocked = true; _root.USER.data.LEEarmor6.owned = false; _root.USER.data.LEEarmor6.Title = "Ice Armor"; _root.USER.data.LEEarmor6.Description = "Pimps up. Max Armor = 600."; _root.USER.data.LEEarmor6.price = 1200; _root.USER.data.LEEarmor6.levelReq = 5; _root.USER.data.LEEarmor6.armorbonus = 4; _root.USER.data.LEEarmor6.maxarmor = 600; _root.USER.data.LEEarmor6.vitalitybonus = 10; _root.USER.data.LEEarmor6.damagebonus = 5; _root.USER.data.LEEarmor6.accuracybonus = 0; _root.USER.data.LEEarmor6.specialbonus = 10; _root.USER.data.LEEarmor7 = new Object(); _root.USER.data.LEEarmor7.unlocked = true; _root.USER.data.LEEarmor7.owned = false; _root.USER.data.LEEarmor7.Title = "Medic Fit"; _root.USER.data.LEEarmor7.Description = "Heal! Max Armor = 400."; _root.USER.data.LEEarmor7.price = 1450; _root.USER.data.LEEarmor7.levelReq = 5; _root.USER.data.LEEarmor7.armorbonus = 4; _root.USER.data.LEEarmor7.maxarmor = 400; _root.USER.data.LEEarmor7.vitalitybonus = 50; _root.USER.data.LEEarmor7.damagebonus = 0; _root.USER.data.LEEarmor7.accuracybonus = 0; _root.USER.data.LEEarmor7.specialbonus = 0; _root.USER.data.LEEarmor8 = new Object(); _root.USER.data.LEEarmor8.unlocked = true; _root.USER.data.LEEarmor8.owned = false; _root.USER.data.LEEarmor8.Title = "Horned Armor"; _root.USER.data.LEEarmor8.Description = "Dark. Max Armor = 666."; _root.USER.data.LEEarmor8.price = 1666; _root.USER.data.LEEarmor8.levelReq = 5; _root.USER.data.LEEarmor8.armorbonus = 4; _root.USER.data.LEEarmor8.maxarmor = 666; _root.USER.data.LEEarmor8.vitalitybonus = 6; _root.USER.data.LEEarmor8.damagebonus = 6; _root.USER.data.LEEarmor8.accuracybonus = 6; _root.USER.data.LEEarmor8.specialbonus = 6; _root.USER.data.LEEarmor9 = new Object(); _root.USER.data.LEEarmor9.unlocked = true; _root.USER.data.LEEarmor9.owned = false; _root.USER.data.LEEarmor9.Title = "Stylin Fit"; _root.USER.data.LEEarmor9.Description = "Why you style so much? Max Armor = 150."; _root.USER.data.LEEarmor9.price = 1500; _root.USER.data.LEEarmor9.levelReq = 5; _root.USER.data.LEEarmor9.armorbonus = 4; _root.USER.data.LEEarmor9.maxarmor = 150; _root.USER.data.LEEarmor9.vitalitybonus = 10; _root.USER.data.LEEarmor9.damagebonus = 0; _root.USER.data.LEEarmor9.accuracybonus = 0; _root.USER.data.LEEarmor9.specialbonus = 15; _root.USER.data.LEEarmor10 = new Object(); _root.USER.data.LEEarmor10.unlocked = true; _root.USER.data.LEEarmor10.owned = false; _root.USER.data.LEEarmor10.Title = "Golden Armor"; _root.USER.data.LEEarmor10.Description = "Kingly. Max Armor = 1200."; _root.USER.data.LEEarmor10.price = 5000; _root.USER.data.LEEarmor10.levelReq = 5; _root.USER.data.LEEarmor10.armorbonus = 4; _root.USER.data.LEEarmor10.maxarmor = 1200; _root.USER.data.LEEarmor10.vitalitybonus = 30; _root.USER.data.LEEarmor10.damagebonus = 15; _root.USER.data.LEEarmor10.accuracybonus = 15; _root.USER.data.LEEarmor10.specialbonus = 30; _root.USER.data.LEEshades1 = new Object(); _root.USER.data.LEEshades1.unlocked = true; _root.USER.data.LEEshades1.owned = true; _root.USER.data.LEEshades1.Title = "No Shades"; _root.USER.data.LEEshades1.Description = "It's like I'm wearing nothin' it all"; _root.USER.data.LEEshades1.price = 400; _root.USER.data.LEEshades1.levelReq = 6; _root.USER.data.LEEshades1.vitalitybonus = 0; _root.USER.data.LEEshades1.damagebonus = 0; _root.USER.data.LEEshades1.accuracybonus = 0; _root.USER.data.LEEshades1.specialbonus = 0; _root.USER.data.LEEshades2 = new Object(); _root.USER.data.LEEshades2.unlocked = true; _root.USER.data.LEEshades2.owned = false; _root.USER.data.LEEshades2.Title = "Golden Shades"; _root.USER.data.LEEshades2.Description = "All I see is luxury"; _root.USER.data.LEEshades2.price = 1500; _root.USER.data.LEEshades2.levelReq = 6; _root.USER.data.LEEshades2.vitalitybonus = 0; _root.USER.data.LEEshades2.damagebonus = 2; _root.USER.data.LEEshades2.accuracybonus = 5; _root.USER.data.LEEshades2.specialbonus = 20; _root.USER.data.LEEshades3 = new Object(); _root.USER.data.LEEshades3.unlocked = true; _root.USER.data.LEEshades3.owned = false; _root.USER.data.LEEshades3.Title = "Orange Rockstar Shades"; _root.USER.data.LEEshades3.Description = "eeeYAYAYAYAYEAAAAAAAhhh"; _root.USER.data.LEEshades3.price = 500; _root.USER.data.LEEshades3.levelReq = 6; _root.USER.data.LEEshades3.vitalitybonus = -1; _root.USER.data.LEEshades3.damagebonus = 1; _root.USER.data.LEEshades3.accuracybonus = 1; _root.USER.data.LEEshades3.specialbonus = 5; _root.USER.data.LEEshades4 = new Object(); _root.USER.data.LEEshades4.unlocked = true; _root.USER.data.LEEshades4.owned = false; _root.USER.data.LEEshades4.Title = "Reading Glasses"; _root.USER.data.LEEshades4.Description = "For the sophisticated"; _root.USER.data.LEEshades4.price = 750; _root.USER.data.LEEshades4.levelReq = 6; _root.USER.data.LEEshades4.vitalitybonus = 0; _root.USER.data.LEEshades4.damagebonus = 0; _root.USER.data.LEEshades4.accuracybonus = 10; _root.USER.data.LEEshades4.specialbonus = 10; _root.USER.data.LEEshades5 = new Object(); _root.USER.data.LEEshades5.unlocked = true; _root.USER.data.LEEshades5.owned = false; _root.USER.data.LEEshades5.Title = "Monacle"; _root.USER.data.LEEshades5.Description = "Ay, wot wot ol' boy?"; _root.USER.data.LEEshades5.price = 1000; _root.USER.data.LEEshades5.levelReq = 6; _root.USER.data.LEEshades5.vitalitybonus = 0; _root.USER.data.LEEshades5.damagebonus = 2; _root.USER.data.LEEshades5.accuracybonus = 14; _root.USER.data.LEEshades5.specialbonus = 10; _root.USER.data.LEEshades6 = new Object(); _root.USER.data.LEEshades6.unlocked = true; _root.USER.data.LEEshades6.owned = false; _root.USER.data.LEEshades6.Title = "Spike Lee"; _root.USER.data.LEEshades6.Description = "Do the right thing."; _root.USER.data.LEEshades6.price = 1100; _root.USER.data.LEEshades6.levelReq = 6; _root.USER.data.LEEshades6.vitalitybonus = 15; _root.USER.data.LEEshades6.damagebonus = 15; _root.USER.data.LEEshades6.accuracybonus = 5; _root.USER.data.LEEshades6.specialbonus = 5; _root.USER.data.LEEshades7 = new Object(); _root.USER.data.LEEshades7.unlocked = true; _root.USER.data.LEEshades7.owned = false; _root.USER.data.LEEshades7.Title = "Upside Down Shades"; _root.USER.data.LEEshades7.Description = "Hella original."; _root.USER.data.LEEshades7.price = 600; _root.USER.data.LEEshades7.levelReq = 6; _root.USER.data.LEEshades7.vitalitybonus = 5; _root.USER.data.LEEshades7.damagebonus = 2; _root.USER.data.LEEshades7.accuracybonus = 2; _root.USER.data.LEEshades7.specialbonus = 5; _root.USER.data.LEEshades8 = new Object(); _root.USER.data.LEEshades8.unlocked = true; _root.USER.data.LEEshades8.owned = false; _root.USER.data.LEEshades8.Title = "Goggles"; _root.USER.data.LEEshades8.Description = "Mad scientist goggles."; _root.USER.data.LEEshades8.price = 750; _root.USER.data.LEEshades8.levelReq = 6; _root.USER.data.LEEshades8.vitalitybonus = 0; _root.USER.data.LEEshades8.damagebonus = 15; _root.USER.data.LEEshades8.accuracybonus = 0; _root.USER.data.LEEshades8.specialbonus = 2; _root.USER.data.LEEshades9 = new Object(); _root.USER.data.LEEshades9.unlocked = true; _root.USER.data.LEEshades9.owned = false; _root.USER.data.LEEshades9.Title = "Face Marks"; _root.USER.data.LEEshades9.Description = "So bold."; _root.USER.data.LEEshades9.price = 800; _root.USER.data.LEEshades9.levelReq = 6; _root.USER.data.LEEshades9.vitalitybonus = 0; _root.USER.data.LEEshades9.damagebonus = 5; _root.USER.data.LEEshades9.accuracybonus = 5; _root.USER.data.LEEshades9.specialbonus = 10; _root.USER.data.LEEshades10 = new Object(); _root.USER.data.LEEshades10.unlocked = true; _root.USER.data.LEEshades10.owned = false; _root.USER.data.LEEshades10.Title = "Shady Eyes"; _root.USER.data.LEEshades10.Description = "Come to the dark side."; _root.USER.data.LEEshades10.price = 1500; _root.USER.data.LEEshades10.levelReq = 6; _root.USER.data.LEEshades10.vitalitybonus = 10; _root.USER.data.LEEshades10.damagebonus = 20; _root.USER.data.LEEshades10.accuracybonus = 10; _root.USER.data.LEEshades10.specialbonus = 20; _root.USER.data.LEEshades11 = new Object(); _root.USER.data.LEEshades11.unlocked = true; _root.USER.data.LEEshades11.owned = false; _root.USER.data.LEEshades11.Title = "Ninja Mask"; _root.USER.data.LEEshades11.Description = "Wataaaa!"; _root.USER.data.LEEshades11.price = 1400; _root.USER.data.LEEshades11.levelReq = 6; _root.USER.data.LEEshades11.vitalitybonus = 10; _root.USER.data.LEEshades11.damagebonus = 40; _root.USER.data.LEEshades11.accuracybonus = 0; _root.USER.data.LEEshades11.specialbonus = 0; _root.USER.data.LEEshades12 = new Object(); _root.USER.data.LEEshades12.unlocked = true; _root.USER.data.LEEshades12.owned = false; _root.USER.data.LEEshades12.Title = "Orange One-piece Shades"; _root.USER.data.LEEshades12.Description = "Always stay one step ahead of style."; _root.USER.data.LEEshades12.price = 1300; _root.USER.data.LEEshades12.levelReq = 6; _root.USER.data.LEEshades12.vitalitybonus = 0; _root.USER.data.LEEshades12.damagebonus = 20; _root.USER.data.LEEshades12.accuracybonus = 10; _root.USER.data.LEEshades12.specialbonus = 15; _root.USER.data.LEEshades13 = new Object(); _root.USER.data.LEEshades13.unlocked = true; _root.USER.data.LEEshades13.owned = false; _root.USER.data.LEEshades13.Title = "Mad Eyes"; _root.USER.data.LEEshades13.Description = "Grrr."; _root.USER.data.LEEshades13.price = 1200; _root.USER.data.LEEshades13.levelReq = 6; _root.USER.data.LEEshades13.vitalitybonus = 0; _root.USER.data.LEEshades13.damagebonus = 35; _root.USER.data.LEEshades13.accuracybonus = -5; _root.USER.data.LEEshades13.specialbonus = 5; _root.USER.data.LEEshades14 = new Object(); _root.USER.data.LEEshades14.unlocked = true; _root.USER.data.LEEshades14.owned = false; _root.USER.data.LEEshades14.Title = "Happy Face"; _root.USER.data.LEEshades14.Description = "Natural Male Enhancement!"; _root.USER.data.LEEshades14.price = 700; _root.USER.data.LEEshades14.levelReq = 6; _root.USER.data.LEEshades14.vitalitybonus = 15; _root.USER.data.LEEshades14.damagebonus = 5; _root.USER.data.LEEshades14.accuracybonus = 5; _root.USER.data.LEEshades14.specialbonus = 0; _root.USER.data.LEEshades15 = new Object(); _root.USER.data.LEEshades15.unlocked = true; _root.USER.data.LEEshades15.owned = false; _root.USER.data.LEEshades15.Title = "Heart Shades"; _root.USER.data.LEEshades15.Description = "Love is all you need."; _root.USER.data.LEEshades15.price = 850; _root.USER.data.LEEshades15.levelReq = 6; _root.USER.data.LEEshades15.vitalitybonus = 15; _root.USER.data.LEEshades15.damagebonus = 0; _root.USER.data.LEEshades15.accuracybonus = 0; _root.USER.data.LEEshades15.specialbonus = 10; }; doClothes = function () { _root.USER.data.BEANhat1 = new Object(); _root.USER.data.BEANhat1.unlocked = true; _root.USER.data.BEANhat1.owned = true; _root.USER.data.BEANhat1.Title = "OG Gangster Hat"; _root.USER.data.BEANhat1.Description = "It's tight"; _root.USER.data.BEANhat1.price = 0; _root.USER.data.BEANhat1.levelReq = 1; _root.USER.data.BEANhat1.vitalitybonus = 0; _root.USER.data.BEANhat1.damagebonus = 0; _root.USER.data.BEANhat1.accuracybonus = 0; _root.USER.data.BEANhat1.specialbonus = 0; _root.USER.data.BEANhat2 = new Object(); _root.USER.data.BEANhat2.unlocked = true; _root.USER.data.BEANhat2.owned = false; _root.USER.data.BEANhat2.Title = "Blue Checkered Hat"; _root.USER.data.BEANhat2.Description = "It's blue"; _root.USER.data.BEANhat2.price = 200; _root.USER.data.BEANhat2.levelReq = 5; _root.USER.data.BEANhat2.vitalitybonus = 0; _root.USER.data.BEANhat2.damagebonus = 4; _root.USER.data.BEANhat2.accuracybonus = 0; _root.USER.data.BEANhat2.specialbonus = 2; _root.USER.data.BEANhat3 = new Object(); _root.USER.data.BEANhat3.unlocked = true; _root.USER.data.BEANhat3.owned = false; _root.USER.data.BEANhat3.Title = "Mean Green Checkered Hat"; _root.USER.data.BEANhat3.Description = "It's green"; _root.USER.data.BEANhat3.price = 400; _root.USER.data.BEANhat3.levelReq = 6; _root.USER.data.BEANhat3.vitalitybonus = 0; _root.USER.data.BEANhat3.damagebonus = 2; _root.USER.data.BEANhat3.accuracybonus = 0; _root.USER.data.BEANhat3.specialbonus = 4; _root.USER.data.BEANhat4 = new Object(); _root.USER.data.BEANhat4.unlocked = true; _root.USER.data.BEANhat4.owned = false; _root.USER.data.BEANhat4.Title = "Flat Top"; _root.USER.data.BEANhat4.Description = "So gangsta it hurts"; _root.USER.data.BEANhat4.price = 400; _root.USER.data.BEANhat4.levelReq = 1; _root.USER.data.BEANhat4.vitalitybonus = 0; _root.USER.data.BEANhat4.damagebonus = 2; _root.USER.data.BEANhat4.accuracybonus = 0; _root.USER.data.BEANhat4.specialbonus = 6; _root.USER.data.BEANhat5 = new Object(); _root.USER.data.BEANhat5.unlocked = true; _root.USER.data.BEANhat5.owned = false; _root.USER.data.BEANhat5.Title = "Money Hat"; _root.USER.data.BEANhat5.Description = "Cash Rules Everything Around Me, CREAM! Get the money, dolla dolla bill y'all"; _root.USER.data.BEANhat5.price = 1000; _root.USER.data.BEANhat5.levelReq = 1; _root.USER.data.BEANhat5.vitalitybonus = 3; _root.USER.data.BEANhat5.damagebonus = 0; _root.USER.data.BEANhat5.accuracybonus = 0; _root.USER.data.BEANhat5.specialbonus = 5; _root.USER.data.BEANhat6 = new Object(); _root.USER.data.BEANhat6.unlocked = true; _root.USER.data.BEANhat6.owned = false; _root.USER.data.BEANhat6.Title = "Boomstick Cap"; _root.USER.data.BEANhat6.Description = "All I need is ma 'Jo and ma Boomstick"; _root.USER.data.BEANhat6.price = 250; _root.USER.data.BEANhat6.levelReq = 1; _root.USER.data.BEANhat6.vitalitybonus = -2; _root.USER.data.BEANhat6.damagebonus = 4; _root.USER.data.BEANhat6.accuracybonus = 2; _root.USER.data.BEANhat6.specialbonus = 0; _root.USER.data.BEANhat7 = new Object(); _root.USER.data.BEANhat7.unlocked = true; _root.USER.data.BEANhat7.owned = false; _root.USER.data.BEANhat7.Title = "Rasta Dread Cap"; _root.USER.data.BEANhat7.Description = "JAH!"; _root.USER.data.BEANhat7.price = 300; _root.USER.data.BEANhat7.levelReq = 1; _root.USER.data.BEANhat7.vitalitybonus = 2; _root.USER.data.BEANhat7.damagebonus = 0; _root.USER.data.BEANhat7.accuracybonus = 0; _root.USER.data.BEANhat7.specialbonus = 7; _root.USER.data.BEANhat8 = new Object(); _root.USER.data.BEANhat8.unlocked = true; _root.USER.data.BEANhat8.owned = false; _root.USER.data.BEANhat8.Title = "SUPER SAIYA JIN"; _root.USER.data.BEANhat8.Description = "Feel the power"; _root.USER.data.BEANhat8.price = 2000; _root.USER.data.BEANhat8.levelReq = 1; _root.USER.data.BEANhat8.vitalitybonus = 5; _root.USER.data.BEANhat8.damagebonus = 15; _root.USER.data.BEANhat8.accuracybonus = 5; _root.USER.data.BEANhat8.specialbonus = 15; _root.USER.data.BEANhat9 = new Object(); _root.USER.data.BEANhat9.unlocked = true; _root.USER.data.BEANhat9.owned = false; _root.USER.data.BEANhat9.Title = "Tophat"; _root.USER.data.BEANhat9.Description = "Cuz you're so indy"; _root.USER.data.BEANhat9.price = 600; _root.USER.data.BEANhat9.levelReq = 1; _root.USER.data.BEANhat9.vitalitybonus = 0; _root.USER.data.BEANhat9.damagebonus = 2; _root.USER.data.BEANhat9.accuracybonus = 4; _root.USER.data.BEANhat9.specialbonus = 10; _root.USER.data.BEANhat10 = new Object(); _root.USER.data.BEANhat10.unlocked = true; _root.USER.data.BEANhat10.owned = false; _root.USER.data.BEANhat10.Title = "Khale Hair"; _root.USER.data.BEANhat10.Description = "The Story of Khale, Episode 3 coming soon!"; _root.USER.data.BEANhat10.price = 1200; _root.USER.data.BEANhat10.levelReq = 1; _root.USER.data.BEANhat10.vitalitybonus = 10; _root.USER.data.BEANhat10.damagebonus = 10; _root.USER.data.BEANhat10.accuracybonus = 5; _root.USER.data.BEANhat10.specialbonus = 15; _root.USER.data.BEANhat11 = new Object(); _root.USER.data.BEANhat11.unlocked = true; _root.USER.data.BEANhat11.owned = false; _root.USER.data.BEANhat11.Title = "King's Crown"; _root.USER.data.BEANhat11.Description = "Gleam Gleam"; _root.USER.data.BEANhat11.price = 1000; _root.USER.data.BEANhat11.levelReq = 1; _root.USER.data.BEANhat11.vitalitybonus = 5; _root.USER.data.BEANhat11.damagebonus = 0; _root.USER.data.BEANhat11.accuracybonus = 0; _root.USER.data.BEANhat11.specialbonus = 20; _root.USER.data.BEANhat12 = new Object(); _root.USER.data.BEANhat12.unlocked = true; _root.USER.data.BEANhat12.owned = false; _root.USER.data.BEANhat12.Title = "Viking Helm"; _root.USER.data.BEANhat12.Description = "FLAVA FLAAAAAV"; _root.USER.data.BEANhat12.price = 600; _root.USER.data.BEANhat12.levelReq = 1; _root.USER.data.BEANhat12.vitalitybonus = 10; _root.USER.data.BEANhat12.damagebonus = 10; _root.USER.data.BEANhat12.accuracybonus = 0; _root.USER.data.BEANhat12.specialbonus = 0; _root.USER.data.BEANhat13 = new Object(); _root.USER.data.BEANhat13.unlocked = true; _root.USER.data.BEANhat13.owned = false; _root.USER.data.BEANhat13.Title = "Demon Horns"; _root.USER.data.BEANhat13.Description = "Evil"; _root.USER.data.BEANhat13.price = 666; _root.USER.data.BEANhat13.levelReq = 1; _root.USER.data.BEANhat13.vitalitybonus = 6; _root.USER.data.BEANhat13.damagebonus = 6; _root.USER.data.BEANhat13.accuracybonus = 6; _root.USER.data.BEANhat13.specialbonus = 6; _root.USER.data.BEANhat14 = new Object(); _root.USER.data.BEANhat14.unlocked = true; _root.USER.data.BEANhat14.owned = false; _root.USER.data.BEANhat14.Title = "Future Helmet"; _root.USER.data.BEANhat14.Description = "The future is cool"; _root.USER.data.BEANhat14.price = 400; _root.USER.data.BEANhat14.levelReq = 1; _root.USER.data.BEANhat14.vitalitybonus = 5; _root.USER.data.BEANhat14.damagebonus = 5; _root.USER.data.BEANhat14.accuracybonus = 0; _root.USER.data.BEANhat14.specialbonus = 5; _root.USER.data.BEANhat15 = new Object(); _root.USER.data.BEANhat15.unlocked = true; _root.USER.data.BEANhat15.owned = false; _root.USER.data.BEANhat15.Title = "AZN Hair"; _root.USER.data.BEANhat15.Description = "Xx AZN pRyDeZ xX"; _root.USER.data.BEANhat15.price = 300; _root.USER.data.BEANhat15.levelReq = 1; _root.USER.data.BEANhat15.vitalitybonus = 0; _root.USER.data.BEANhat15.damagebonus = 2; _root.USER.data.BEANhat15.accuracybonus = 0; _root.USER.data.BEANhat15.specialbonus = 5; _root.USER.data.BEANhat16 = new Object(); _root.USER.data.BEANhat16.unlocked = true; _root.USER.data.BEANhat16.owned = false; _root.USER.data.BEANhat16.Title = "Batman"; _root.USER.data.BEANhat16.Description = "I AM BATMAN Batman batman"; _root.USER.data.BEANhat16.price = 1200; _root.USER.data.BEANhat16.levelReq = 1; _root.USER.data.BEANhat16.vitalitybonus = 5; _root.USER.data.BEANhat16.damagebonus = 12; _root.USER.data.BEANhat16.accuracybonus = 2; _root.USER.data.BEANhat16.specialbonus = 10; _root.USER.data.BEANhat17 = new Object(); _root.USER.data.BEANhat17.unlocked = true; _root.USER.data.BEANhat17.owned = false; _root.USER.data.BEANhat17.Title = "Jackson Hat"; _root.USER.data.BEANhat17.Description = "HEE hee hee."; _root.USER.data.BEANhat17.price = 1500; _root.USER.data.BEANhat17.levelReq = 1; _root.USER.data.BEANhat17.vitalitybonus = 15; _root.USER.data.BEANhat17.damagebonus = 15; _root.USER.data.BEANhat17.accuracybonus = 15; _root.USER.data.BEANhat17.specialbonus = 25; _root.USER.data.BEANhat18 = new Object(); _root.USER.data.BEANhat18.unlocked = true; _root.USER.data.BEANhat18.owned = false; _root.USER.data.BEANhat18.Title = "B.I.G. Hat"; _root.USER.data.BEANhat18.Description = "I love it when you call me Big Papa."; _root.USER.data.BEANhat18.price = 1400; _root.USER.data.BEANhat18.levelReq = 1; _root.USER.data.BEANhat18.vitalitybonus = 15; _root.USER.data.BEANhat18.damagebonus = 0; _root.USER.data.BEANhat18.accuracybonus = 0; _root.USER.data.BEANhat18.specialbonus = 30; _root.USER.data.BEANhat19 = new Object(); _root.USER.data.BEANhat19.unlocked = true; _root.USER.data.BEANhat19.owned = false; _root.USER.data.BEANhat19.Title = "Ninja Mask"; _root.USER.data.BEANhat19.Description = "Gangsta Ninja"; _root.USER.data.BEANhat19.price = 2000; _root.USER.data.BEANhat19.levelReq = 1; _root.USER.data.BEANhat19.vitalitybonus = 15; _root.USER.data.BEANhat19.damagebonus = 30; _root.USER.data.BEANhat19.accuracybonus = 15; _root.USER.data.BEANhat19.specialbonus = 0; _root.USER.data.BEANhat20 = new Object(); _root.USER.data.BEANhat20.unlocked = true; _root.USER.data.BEANhat20.owned = false; _root.USER.data.BEANhat20.Title = "Samurai Helmet"; _root.USER.data.BEANhat20.Description = "Ronin warrior."; _root.USER.data.BEANhat20.price = 4000; _root.USER.data.BEANhat20.levelReq = 1; _root.USER.data.BEANhat20.vitalitybonus = 20; _root.USER.data.BEANhat20.damagebonus = 30; _root.USER.data.BEANhat20.accuracybonus = 20; _root.USER.data.BEANhat20.specialbonus = 20; _root.USER.data.BEANshoe1 = new Object(); _root.USER.data.BEANshoe1.unlocked = true; _root.USER.data.BEANshoe1.owned = true; _root.USER.data.BEANshoe1.Title = "OG Red Shoes"; _root.USER.data.BEANshoe1.Description = "They're red"; _root.USER.data.BEANshoe1.price = 0; _root.USER.data.BEANshoe1.levelReq = 1; _root.USER.data.BEANshoe1.speedbonus = 0; _root.USER.data.BEANshoe1.vitalitybonus = 0; _root.USER.data.BEANshoe1.damagebonus = 0; _root.USER.data.BEANshoe1.accuracybonus = 0; _root.USER.data.BEANshoe1.specialbonus = 0; _root.USER.data.BEANshoe2 = new Object(); _root.USER.data.BEANshoe2.unlocked = true; _root.USER.data.BEANshoe2.owned = false; _root.USER.data.BEANshoe2.Title = "Blue Shoes"; _root.USER.data.BEANshoe2.Description = "Don't step on them"; _root.USER.data.BEANshoe2.price = 500; _root.USER.data.BEANshoe2.levelReq = 6; _root.USER.data.BEANshoe2.speedbonus = 3; _root.USER.data.BEANshoe2.vitalitybonus = 0; _root.USER.data.BEANshoe2.damagebonus = 0; _root.USER.data.BEANshoe2.accuracybonus = 0; _root.USER.data.BEANshoe2.specialbonus = 0; _root.USER.data.BEANshoe3 = new Object(); _root.USER.data.BEANshoe3.unlocked = true; _root.USER.data.BEANshoe3.owned = true; _root.USER.data.BEANshoe3.Title = "Green Shoes"; _root.USER.data.BEANshoe3.Description = "They green"; _root.USER.data.BEANshoe3.price = 700; _root.USER.data.BEANshoe3.levelReq = 6; _root.USER.data.BEANshoe3.speedbonus = 3; _root.USER.data.BEANshoe3.vitalitybonus = 0; _root.USER.data.BEANshoe3.damagebonus = 0; _root.USER.data.BEANshoe3.accuracybonus = 0; _root.USER.data.BEANshoe3.specialbonus = 0; _root.USER.data.BEANshoe4 = new Object(); _root.USER.data.BEANshoe4.unlocked = true; _root.USER.data.BEANshoe4.owned = false; _root.USER.data.BEANshoe4.Title = "Orange Shoes"; _root.USER.data.BEANshoe4.Description = "Chill orange shoes"; _root.USER.data.BEANshoe4.price = 800; _root.USER.data.BEANshoe4.levelReq = 6; _root.USER.data.BEANshoe4.speedbonus = 3; _root.USER.data.BEANshoe4.vitalitybonus = 5; _root.USER.data.BEANshoe4.damagebonus = 5; _root.USER.data.BEANshoe4.accuracybonus = 5; _root.USER.data.BEANshoe4.specialbonus = 10; _root.USER.data.BEANshoe5 = new Object(); _root.USER.data.BEANshoe5.unlocked = true; _root.USER.data.BEANshoe5.owned = false; _root.USER.data.BEANshoe5.Title = "Clean White Shoes"; _root.USER.data.BEANshoe5.Description = "Hella clean."; _root.USER.data.BEANshoe5.price = 1500; _root.USER.data.BEANshoe5.levelReq = 6; _root.USER.data.BEANshoe5.speedbonus = 3; _root.USER.data.BEANshoe5.vitalitybonus = 15; _root.USER.data.BEANshoe5.damagebonus = 15; _root.USER.data.BEANshoe5.accuracybonus = 15; _root.USER.data.BEANshoe5.specialbonus = 15; _root.USER.data.BEANshoe6 = new Object(); _root.USER.data.BEANshoe6.unlocked = true; _root.USER.data.BEANshoe6.owned = false; _root.USER.data.BEANshoe6.Title = "Iron Boots"; _root.USER.data.BEANshoe6.Description = "METAL."; _root.USER.data.BEANshoe6.price = 1000; _root.USER.data.BEANshoe6.levelReq = 6; _root.USER.data.BEANshoe6.speedbonus = 3; _root.USER.data.BEANshoe6.vitalitybonus = 30; _root.USER.data.BEANshoe6.damagebonus = 0; _root.USER.data.BEANshoe6.accuracybonus = 0; _root.USER.data.BEANshoe6.specialbonus = 0; _root.USER.data.BEANshoe7 = new Object(); _root.USER.data.BEANshoe7.unlocked = true; _root.USER.data.BEANshoe7.owned = false; _root.USER.data.BEANshoe7.Title = "Robo Shoes"; _root.USER.data.BEANshoe7.Description = "Ah, the future."; _root.USER.data.BEANshoe7.price = 1984; _root.USER.data.BEANshoe7.levelReq = 6; _root.USER.data.BEANshoe7.speedbonus = 3; _root.USER.data.BEANshoe7.vitalitybonus = 5; _root.USER.data.BEANshoe7.damagebonus = 15; _root.USER.data.BEANshoe7.accuracybonus = 15; _root.USER.data.BEANshoe7.specialbonus = 10; _root.USER.data.BEANshoe8 = new Object(); _root.USER.data.BEANshoe8.unlocked = true; _root.USER.data.BEANshoe8.owned = false; _root.USER.data.BEANshoe8.Title = "Sandals"; _root.USER.data.BEANshoe8.Description = "Japanese sandals"; _root.USER.data.BEANshoe8.price = 1100; _root.USER.data.BEANshoe8.levelReq = 6; _root.USER.data.BEANshoe8.speedbonus = 3; _root.USER.data.BEANshoe8.vitalitybonus = 5; _root.USER.data.BEANshoe8.damagebonus = 10; _root.USER.data.BEANshoe8.accuracybonus = 4; _root.USER.data.BEANshoe8.specialbonus = 10; _root.USER.data.BEANshoe9 = new Object(); _root.USER.data.BEANshoe9.unlocked = true; _root.USER.data.BEANshoe9.owned = false; _root.USER.data.BEANshoe9.Title = "Peg Legs"; _root.USER.data.BEANshoe9.Description = "Har Har Har"; _root.USER.data.BEANshoe9.price = 1600; _root.USER.data.BEANshoe9.levelReq = 6; _root.USER.data.BEANshoe9.speedbonus = 3; _root.USER.data.BEANshoe9.vitalitybonus = 0; _root.USER.data.BEANshoe9.damagebonus = 35; _root.USER.data.BEANshoe9.accuracybonus = 15; _root.USER.data.BEANshoe9.specialbonus = 0; _root.USER.data.BEANshoe10 = new Object(); _root.USER.data.BEANshoe10.unlocked = true; _root.USER.data.BEANshoe10.owned = false; _root.USER.data.BEANshoe10.Title = "Gold Shoes"; _root.USER.data.BEANshoe10.Description = "So luxurious"; _root.USER.data.BEANshoe10.price = 700; _root.USER.data.BEANshoe10.levelReq = 6; _root.USER.data.BEANshoe10.speedbonus = 3; _root.USER.data.BEANshoe10.vitalitybonus = 10; _root.USER.data.BEANshoe10.damagebonus = 0; _root.USER.data.BEANshoe10.accuracybonus = 0; _root.USER.data.BEANshoe10.specialbonus = 40; _root.USER.data.BEANglove1 = new Object(); _root.USER.data.BEANglove1.unlocked = true; _root.USER.data.BEANglove1.owned = true; _root.USER.data.BEANglove1.Title = "OG Red Gloves"; _root.USER.data.BEANglove1.Description = "They're red"; _root.USER.data.BEANglove1.price = 0; _root.USER.data.BEANglove1.levelReq = 1; _root.USER.data.BEANglove1.vitalitybonus = 0; _root.USER.data.BEANglove1.damagebonus = 0; _root.USER.data.BEANglove1.accuracybonus = 0; _root.USER.data.BEANglove1.specialbonus = 0; _root.USER.data.BEANglove2 = new Object(); _root.USER.data.BEANglove2.unlocked = true; _root.USER.data.BEANglove2.owned = false; _root.USER.data.BEANglove2.Title = "Blue Gloves"; _root.USER.data.BEANglove2.Description = "Hella Blue"; _root.USER.data.BEANglove2.price = 500; _root.USER.data.BEANglove2.levelReq = 6; _root.USER.data.BEANglove2.vitalitybonus = 0; _root.USER.data.BEANglove2.damagebonus = 3; _root.USER.data.BEANglove2.accuracybonus = 0; _root.USER.data.BEANglove2.specialbonus = 4; _root.USER.data.BEANglove3 = new Object(); _root.USER.data.BEANglove3.unlocked = true; _root.USER.data.BEANglove3.owned = false; _root.USER.data.BEANglove3.Title = "Green Gloves"; _root.USER.data.BEANglove3.Description = "Hella Green"; _root.USER.data.BEANglove3.price = 0; _root.USER.data.BEANglove3.levelReq = 5; _root.USER.data.BEANglove3.vitalitybonus = 0; _root.USER.data.BEANglove3.damagebonus = 0; _root.USER.data.BEANglove3.accuracybonus = 0; _root.USER.data.BEANglove3.specialbonus = 0; _root.USER.data.BEANglove4 = new Object(); _root.USER.data.BEANglove4.unlocked = true; _root.USER.data.BEANglove4.owned = false; _root.USER.data.BEANglove4.Title = "Black Shiny Gloves"; _root.USER.data.BEANglove4.Description = "Pleather."; _root.USER.data.BEANglove4.price = 750; _root.USER.data.BEANglove4.levelReq = 5; _root.USER.data.BEANglove4.vitalitybonus = 5; _root.USER.data.BEANglove4.damagebonus = 10; _root.USER.data.BEANglove4.accuracybonus = 0; _root.USER.data.BEANglove4.specialbonus = 0; _root.USER.data.BEANglove5 = new Object(); _root.USER.data.BEANglove5.unlocked = true; _root.USER.data.BEANglove5.owned = false; _root.USER.data.BEANglove5.Title = "Jackson Gloves"; _root.USER.data.BEANglove5.Description = "White white white."; _root.USER.data.BEANglove5.price = 1200; _root.USER.data.BEANglove5.levelReq = 5; _root.USER.data.BEANglove5.vitalitybonus = 5; _root.USER.data.BEANglove5.damagebonus = 0; _root.USER.data.BEANglove5.accuracybonus = 0; _root.USER.data.BEANglove5.specialbonus = 15; _root.USER.data.BEANglove6 = new Object(); _root.USER.data.BEANglove6.unlocked = true; _root.USER.data.BEANglove6.owned = false; _root.USER.data.BEANglove6.Title = "Smiley Gloves"; _root.USER.data.BEANglove6.Description = "Have a nice day!"; _root.USER.data.BEANglove6.price = 800; _root.USER.data.BEANglove6.levelReq = 5; _root.USER.data.BEANglove6.vitalitybonus = 0; _root.USER.data.BEANglove6.damagebonus = 15; _root.USER.data.BEANglove6.accuracybonus = 0; _root.USER.data.BEANglove6.specialbonus = 0; _root.USER.data.BEANglove7 = new Object(); _root.USER.data.BEANglove7.unlocked = true; _root.USER.data.BEANglove7.owned = false; _root.USER.data.BEANglove7.Title = "Racing Stripe Red"; _root.USER.data.BEANglove7.Description = "With two speedy racing stripes."; _root.USER.data.BEANglove7.price = 650; _root.USER.data.BEANglove7.levelReq = 5; _root.USER.data.BEANglove7.vitalitybonus = 0; _root.USER.data.BEANglove7.damagebonus = 0; _root.USER.data.BEANglove7.accuracybonus = 10; _root.USER.data.BEANglove7.specialbonus = 0; _root.USER.data.BEANglove8 = new Object(); _root.USER.data.BEANglove8.unlocked = true; _root.USER.data.BEANglove8.owned = false; _root.USER.data.BEANglove8.Title = "NRG Gloves"; _root.USER.data.BEANglove8.Description = "Pulsing with NRG."; _root.USER.data.BEANglove8.price = 1300; _root.USER.data.BEANglove8.levelReq = 5; _root.USER.data.BEANglove8.vitalitybonus = 0; _root.USER.data.BEANglove8.damagebonus = 25; _root.USER.data.BEANglove8.accuracybonus = 0; _root.USER.data.BEANglove8.specialbonus = 0; _root.USER.data.BEANglove9 = new Object(); _root.USER.data.BEANglove9.unlocked = true; _root.USER.data.BEANglove9.owned = false; _root.USER.data.BEANglove9.Title = "Ninja Black Gloves"; _root.USER.data.BEANglove9.Description = "Black like the stealthy night."; _root.USER.data.BEANglove9.price = 2000; _root.USER.data.BEANglove9.levelReq = 5; _root.USER.data.BEANglove9.vitalitybonus = 5; _root.USER.data.BEANglove9.damagebonus = 15; _root.USER.data.BEANglove9.accuracybonus = 15; _root.USER.data.BEANglove9.specialbonus = 10; _root.USER.data.BEANglove10 = new Object(); _root.USER.data.BEANglove10.unlocked = true; _root.USER.data.BEANglove10.owned = false; _root.USER.data.BEANglove10.Title = "Golden Gloves"; _root.USER.data.BEANglove10.Description = "GOLD FINGERS. Well... actually they're fingerless."; _root.USER.data.BEANglove10.price = 4000; _root.USER.data.BEANglove10.levelReq = 5; _root.USER.data.BEANglove10.vitalitybonus = 20; _root.USER.data.BEANglove10.damagebonus = 25; _root.USER.data.BEANglove10.accuracybonus = 30; _root.USER.data.BEANglove10.specialbonus = 25; _root.USER.data.BEANarmor1 = new Object(); _root.USER.data.BEANarmor1.unlocked = true; _root.USER.data.BEANarmor1.owned = true; _root.USER.data.BEANarmor1.Title = "OG Armor"; _root.USER.data.BEANarmor1.Description = "Good enough. Max Armor = 50."; _root.USER.data.BEANarmor1.price = 0; _root.USER.data.BEANarmor1.levelReq = 1; _root.USER.data.BEANarmor1.armorbonus = 0; _root.USER.data.BEANarmor1.maxarmor = 50; _root.USER.data.BEANarmor1.vitalitybonus = 0; _root.USER.data.BEANarmor1.damagebonus = 0; _root.USER.data.BEANarmor1.accuracybonus = 0; _root.USER.data.BEANarmor1.specialbonus = 0; _root.USER.data.BEANarmor2 = new Object(); _root.USER.data.BEANarmor2.unlocked = true; _root.USER.data.BEANarmor2.owned = false; _root.USER.data.BEANarmor2.Title = "Iron Armor"; _root.USER.data.BEANarmor2.Description = "I Am Iron Man. Max Armor = 250."; _root.USER.data.BEANarmor2.price = 1000; _root.USER.data.BEANarmor2.levelReq = 5; _root.USER.data.BEANarmor2.armorbonus = 2; _root.USER.data.BEANarmor2.maxarmor = 250; _root.USER.data.BEANarmor2.vitalitybonus = 5; _root.USER.data.BEANarmor2.damagebonus = 0; _root.USER.data.BEANarmor2.accuracybonus = 0; _root.USER.data.BEANarmor2.specialbonus = 0; _root.USER.data.BEANarmor3 = new Object(); _root.USER.data.BEANarmor3.unlocked = true; _root.USER.data.BEANarmor3.owned = false; _root.USER.data.BEANarmor3.Title = "Solid Armor"; _root.USER.data.BEANarmor3.Description = "Hella armor to it. Max Armor = 400."; _root.USER.data.BEANarmor3.price = 1500; _root.USER.data.BEANarmor3.levelReq = 5; _root.USER.data.BEANarmor3.armorbonus = 4; _root.USER.data.BEANarmor3.maxarmor = 400; _root.USER.data.BEANarmor3.vitalitybonus = 15; _root.USER.data.BEANarmor3.damagebonus = 0; _root.USER.data.BEANarmor3.accuracybonus = 0; _root.USER.data.BEANarmor3.specialbonus = 0; _root.USER.data.BEANarmor4 = new Object(); _root.USER.data.BEANarmor4.unlocked = true; _root.USER.data.BEANarmor4.owned = false; _root.USER.data.BEANarmor4.Title = "Future Armor"; _root.USER.data.BEANarmor4.Description = "From the FUTURE! Max Armor = 250."; _root.USER.data.BEANarmor4.price = 1000; _root.USER.data.BEANarmor4.levelReq = 5; _root.USER.data.BEANarmor4.armorbonus = 4; _root.USER.data.BEANarmor4.maxarmor = 250; _root.USER.data.BEANarmor4.vitalitybonus = 10; _root.USER.data.BEANarmor4.damagebonus = 0; _root.USER.data.BEANarmor4.accuracybonus = 0; _root.USER.data.BEANarmor4.specialbonus = 0; _root.USER.data.BEANarmor5 = new Object(); _root.USER.data.BEANarmor5.unlocked = true; _root.USER.data.BEANarmor5.owned = false; _root.USER.data.BEANarmor5.Title = "Batman Armor"; _root.USER.data.BEANarmor5.Description = "I am the Knight. Max Armor = 400."; _root.USER.data.BEANarmor5.price = 2000; _root.USER.data.BEANarmor5.levelReq = 5; _root.USER.data.BEANarmor5.armorbonus = 4; _root.USER.data.BEANarmor5.maxarmor = 400; _root.USER.data.BEANarmor5.vitalitybonus = 20; _root.USER.data.BEANarmor5.damagebonus = 5; _root.USER.data.BEANarmor5.accuracybonus = 0; _root.USER.data.BEANarmor5.specialbonus = 0; _root.USER.data.BEANarmor6 = new Object(); _root.USER.data.BEANarmor6.unlocked = true; _root.USER.data.BEANarmor6.owned = false; _root.USER.data.BEANarmor6.Title = "Golden Armor"; _root.USER.data.BEANarmor6.Description = "Blindingly Baller. Max Armor = 600."; _root.USER.data.BEANarmor6.price = 5000; _root.USER.data.BEANarmor6.levelReq = 5; _root.USER.data.BEANarmor6.armorbonus = 4; _root.USER.data.BEANarmor6.maxarmor = 600; _root.USER.data.BEANarmor6.vitalitybonus = 15; _root.USER.data.BEANarmor6.damagebonus = 15; _root.USER.data.BEANarmor6.accuracybonus = 15; _root.USER.data.BEANarmor6.specialbonus = 15; _root.USER.data.BEANarmor7 = new Object(); _root.USER.data.BEANarmor7.unlocked = true; _root.USER.data.BEANarmor7.owned = false; _root.USER.data.BEANarmor7.Title = "Jackson Vest"; _root.USER.data.BEANarmor7.Description = "Who's bad? Max Armor = 200."; _root.USER.data.BEANarmor7.price = 1500; _root.USER.data.BEANarmor7.levelReq = 5; _root.USER.data.BEANarmor7.armorbonus = 4; _root.USER.data.BEANarmor7.maxarmor = 200; _root.USER.data.BEANarmor7.vitalitybonus = 15; _root.USER.data.BEANarmor7.damagebonus = 0; _root.USER.data.BEANarmor7.accuracybonus = 0; _root.USER.data.BEANarmor7.specialbonus = 20; _root.USER.data.BEANarmor8 = new Object(); _root.USER.data.BEANarmor8.unlocked = true; _root.USER.data.BEANarmor8.owned = false; _root.USER.data.BEANarmor8.Title = "Robo Armor"; _root.USER.data.BEANarmor8.Description = "Cyborg it ip. Max Armor = 350."; _root.USER.data.BEANarmor8.price = 1700; _root.USER.data.BEANarmor8.levelReq = 5; _root.USER.data.BEANarmor8.armorbonus = 4; _root.USER.data.BEANarmor8.maxarmor = 350; _root.USER.data.BEANarmor8.vitalitybonus = 10; _root.USER.data.BEANarmor8.damagebonus = 0; _root.USER.data.BEANarmor8.accuracybonus = 5; _root.USER.data.BEANarmor8.specialbonus = 0; _root.USER.data.BEANarmor9 = new Object(); _root.USER.data.BEANarmor9.unlocked = true; _root.USER.data.BEANarmor9.owned = false; _root.USER.data.BEANarmor9.Title = "Armor of Khale"; _root.USER.data.BEANarmor9.Description = "The most powerful armor in all of Rellitrea. Max Armor = 1500."; _root.USER.data.BEANarmor9.price = 10000; _root.USER.data.BEANarmor9.levelReq = 5; _root.USER.data.BEANarmor9.armorbonus = 4; _root.USER.data.BEANarmor9.maxarmor = 1500; _root.USER.data.BEANarmor9.vitalitybonus = 30; _root.USER.data.BEANarmor9.damagebonus = 30; _root.USER.data.BEANarmor9.accuracybonus = 30; _root.USER.data.BEANarmor9.specialbonus = 30; _root.USER.data.BEANarmor10 = new Object(); _root.USER.data.BEANarmor10.unlocked = true; _root.USER.data.BEANarmor10.owned = false; _root.USER.data.BEANarmor10.Title = "Samurai Armor"; _root.USER.data.BEANarmor10.Description = "Bring honor to your family! Max Armor = 1000"; _root.USER.data.BEANarmor10.price = 3000; _root.USER.data.BEANarmor10.levelReq = 5; _root.USER.data.BEANarmor10.armorbonus = 4; _root.USER.data.BEANarmor10.maxarmor = 1000; _root.USER.data.BEANarmor10.vitalitybonus = 20; _root.USER.data.BEANarmor10.damagebonus = 20; _root.USER.data.BEANarmor10.accuracybonus = 0; _root.USER.data.BEANarmor10.specialbonus = 0; _root.USER.data.BEANshades1 = new Object(); _root.USER.data.BEANshades1.unlocked = true; _root.USER.data.BEANshades1.owned = true; _root.USER.data.BEANshades1.Title = "No Shades"; _root.USER.data.BEANshades1.Description = "They're nonexistant"; _root.USER.data.BEANshades1.price = 0; _root.USER.data.BEANshades1.levelReq = 5; _root.USER.data.BEANshades1.vitalitybonus = 0; _root.USER.data.BEANshades1.damagebonus = 0; _root.USER.data.BEANshades1.accuracybonus = 0; _root.USER.data.BEANshades1.specialbonus = 0; _root.USER.data.BEANshades2 = new Object(); _root.USER.data.BEANshades2.unlocked = true; _root.USER.data.BEANshades2.owned = false; _root.USER.data.BEANshades2.Title = "Brown Shades"; _root.USER.data.BEANshades2.Description = "Brown tint makes the world look funky"; _root.USER.data.BEANshades2.price = 500; _root.USER.data.BEANshades2.levelReq = 5; _root.USER.data.BEANshades2.vitalitybonus = 0; _root.USER.data.BEANshades2.damagebonus = 5; _root.USER.data.BEANshades2.accuracybonus = 0; _root.USER.data.BEANshades2.specialbonus = 5; _root.USER.data.BEANshades3 = new Object(); _root.USER.data.BEANshades3.unlocked = true; _root.USER.data.BEANshades3.owned = false; _root.USER.data.BEANshades3.Title = "Eye Patch"; _root.USER.data.BEANshades3.Description = "Yarrr"; _root.USER.data.BEANshades3.price = 1000; _root.USER.data.BEANshades3.levelReq = 5; _root.USER.data.BEANshades3.vitalitybonus = 0; _root.USER.data.BEANshades3.damagebonus = 3; _root.USER.data.BEANshades3.accuracybonus = 20; _root.USER.data.BEANshades3.specialbonus = 1; _root.USER.data.BEANshades4 = new Object(); _root.USER.data.BEANshades4.unlocked = true; _root.USER.data.BEANshades4.owned = false; _root.USER.data.BEANshades4.Title = "Rockin' Shades"; _root.USER.data.BEANshades4.Description = "YEAHHHHHHHHHHHHH"; _root.USER.data.BEANshades4.price = 1250; _root.USER.data.BEANshades4.levelReq = 5; _root.USER.data.BEANshades4.vitalitybonus = 0; _root.USER.data.BEANshades4.damagebonus = 3; _root.USER.data.BEANshades4.accuracybonus = 0; _root.USER.data.BEANshades4.specialbonus = 10; _root.USER.data.BEANshades5 = new Object(); _root.USER.data.BEANshades5.unlocked = true; _root.USER.data.BEANshades5.owned = false; _root.USER.data.BEANshades5.Title = "Smart Glasses"; _root.USER.data.BEANshades5.Description = "They don't just look smart, they make you smart"; _root.USER.data.BEANshades5.price = 750; _root.USER.data.BEANshades5.levelReq = 5; _root.USER.data.BEANshades5.vitalitybonus = 0; _root.USER.data.BEANshades5.damagebonus = 3; _root.USER.data.BEANshades5.accuracybonus = 10; _root.USER.data.BEANshades5.specialbonus = 10; _root.USER.data.BEANshades6 = new Object(); _root.USER.data.BEANshades6.unlocked = true; _root.USER.data.BEANshades6.owned = false; _root.USER.data.BEANshades6.Title = "Goggles"; _root.USER.data.BEANshades6.Description = "The Goggles... they do nothing!"; _root.USER.data.BEANshades6.price = 600; _root.USER.data.BEANshades6.levelReq = 5; _root.USER.data.BEANshades6.vitalitybonus = 0; _root.USER.data.BEANshades6.damagebonus = 1; _root.USER.data.BEANshades6.accuracybonus = 7; _root.USER.data.BEANshades6.specialbonus = 5; _root.USER.data.BEANshades7 = new Object(); _root.USER.data.BEANshades7.unlocked = true; _root.USER.data.BEANshades7.owned = false; _root.USER.data.BEANshades7.Title = "Post Apoc Mask"; _root.USER.data.BEANshades7.Description = "After the world falls into ruin, you MUST look extra creepy"; _root.USER.data.BEANshades7.price = 500; _root.USER.data.BEANshades7.levelReq = 5; _root.USER.data.BEANshades7.vitalitybonus = 10; _root.USER.data.BEANshades7.damagebonus = 3; _root.USER.data.BEANshades7.accuracybonus = 4; _root.USER.data.BEANshades7.specialbonus = 1; _root.USER.data.BEANshades8 = new Object(); _root.USER.data.BEANshades8.unlocked = true; _root.USER.data.BEANshades8.owned = false; _root.USER.data.BEANshades8.Title = "Evil Eyes"; _root.USER.data.BEANshades8.Description = "EeeEeEeeevil!"; _root.USER.data.BEANshades8.price = 900; _root.USER.data.BEANshades8.levelReq = 5; _root.USER.data.BEANshades8.vitalitybonus = 0; _root.USER.data.BEANshades8.damagebonus = 20; _root.USER.data.BEANshades8.accuracybonus = 0; _root.USER.data.BEANshades8.specialbonus = 0; _root.USER.data.BEANshades9 = new Object(); _root.USER.data.BEANshades9.unlocked = true; _root.USER.data.BEANshades9.owned = false; _root.USER.data.BEANshades9.Title = "Stunna Shades"; _root.USER.data.BEANshades9.Description = "Tell me when to go..."; _root.USER.data.BEANshades9.price = 1500; _root.USER.data.BEANshades9.levelReq = 5; _root.USER.data.BEANshades9.vitalitybonus = 10; _root.USER.data.BEANshades9.damagebonus = 10; _root.USER.data.BEANshades9.accuracybonus = 0; _root.USER.data.BEANshades9.specialbonus = 10; _root.USER.data.BEANshades10 = new Object(); _root.USER.data.BEANshades10.unlocked = true; _root.USER.data.BEANshades10.owned = false; _root.USER.data.BEANshades10.Title = "Trendy Shades"; _root.USER.data.BEANshades10.Description = "Retro makes it hip!"; _root.USER.data.BEANshades10.price = 2000; _root.USER.data.BEANshades10.levelReq = 5; _root.USER.data.BEANshades10.vitalitybonus = 15; _root.USER.data.BEANshades10.damagebonus = 15; _root.USER.data.BEANshades10.accuracybonus = 15; _root.USER.data.BEANshades10.specialbonus = 30; _root.USER.data.BEANshades11 = new Object(); _root.USER.data.BEANshades11.unlocked = true; _root.USER.data.BEANshades11.owned = false; _root.USER.data.BEANshades11.Title = "Spike Lee Shades"; _root.USER.data.BEANshades11.Description = "Brooklyn!"; _root.USER.data.BEANshades11.price = 1000; _root.USER.data.BEANshades11.levelReq = 5; _root.USER.data.BEANshades11.vitalitybonus = 5; _root.USER.data.BEANshades11.damagebonus = 0; _root.USER.data.BEANshades11.accuracybonus = 15; _root.USER.data.BEANshades11.specialbonus = 5; _root.USER.data.BEANshades12 = new Object(); _root.USER.data.BEANshades12.unlocked = true; _root.USER.data.BEANshades12.owned = false; _root.USER.data.BEANshades12.Title = "Cool Shades"; _root.USER.data.BEANshades12.Description = "For cool guys."; _root.USER.data.BEANshades12.price = 750; _root.USER.data.BEANshades12.levelReq = 5; _root.USER.data.BEANshades12.vitalitybonus = 0; _root.USER.data.BEANshades12.damagebonus = 0; _root.USER.data.BEANshades12.accuracybonus = 0; _root.USER.data.BEANshades12.specialbonus = 5; _root.USER.data.BEANshades13 = new Object(); _root.USER.data.BEANshades13.unlocked = true; _root.USER.data.BEANshades13.owned = false; _root.USER.data.BEANshades13.Title = "Wrapped Headwound"; _root.USER.data.BEANshades13.Description = "Sweet headwound"; _root.USER.data.BEANshades13.price = 900; _root.USER.data.BEANshades13.levelReq = 5; _root.USER.data.BEANshades13.vitalitybonus = -5; _root.USER.data.BEANshades13.damagebonus = 15; _root.USER.data.BEANshades13.accuracybonus = -2; _root.USER.data.BEANshades13.specialbonus = 10; _root.USER.data.BEANshades14 = new Object(); _root.USER.data.BEANshades14.unlocked = true; _root.USER.data.BEANshades14.owned = false; _root.USER.data.BEANshades14.Title = "Turtle Bandana"; _root.USER.data.BEANshades14.Description = "Radical!"; _root.USER.data.BEANshades14.price = 1500; _root.USER.data.BEANshades14.levelReq = 5; _root.USER.data.BEANshades14.vitalitybonus = 5; _root.USER.data.BEANshades14.damagebonus = 10; _root.USER.data.BEANshades14.accuracybonus = 0; _root.USER.data.BEANshades14.specialbonus = 20; _root.USER.data.BEANshades15 = new Object(); _root.USER.data.BEANshades15.unlocked = true; _root.USER.data.BEANshades15.owned = false; _root.USER.data.BEANshades15.Title = "Handlebar Moustache"; _root.USER.data.BEANshades15.Description = "Probably the most gangsta thing in the world."; _root.USER.data.BEANshades15.price = 2500; _root.USER.data.BEANshades15.levelReq = 5; _root.USER.data.BEANshades15.vitalitybonus = 0; _root.USER.data.BEANshades15.damagebonus = 0; _root.USER.data.BEANshades15.accuracybonus = 0; _root.USER.data.BEANshades15.specialbonus = 50; _root.USER.data.TMATOhat1 = new Object(); _root.USER.data.TMATOhat1.unlocked = true; _root.USER.data.TMATOhat1.owned = true; _root.USER.data.TMATOhat1.Title = "OG Gangster Hat"; _root.USER.data.TMATOhat1.Description = "It's tight"; _root.USER.data.TMATOhat1.price = 0; _root.USER.data.TMATOhat1.levelReq = 1; _root.USER.data.TMATOhat1.vitalitybonus = 0; _root.USER.data.TMATOhat1.damagebonus = 0; _root.USER.data.TMATOhat1.accuracybonus = 0; _root.USER.data.TMATOhat1.specialbonus = 0; _root.USER.data.TMATOhat2 = new Object(); _root.USER.data.TMATOhat2.unlocked = true; _root.USER.data.TMATOhat2.owned = false; _root.USER.data.TMATOhat2.Title = "Blue Checkered Hat"; _root.USER.data.TMATOhat2.Description = "It's blue"; _root.USER.data.TMATOhat2.price = 200; _root.USER.data.TMATOhat2.levelReq = 5; _root.USER.data.TMATOhat2.vitalitybonus = 0; _root.USER.data.TMATOhat2.damagebonus = 4; _root.USER.data.TMATOhat2.accuracybonus = 0; _root.USER.data.TMATOhat2.specialbonus = 2; _root.USER.data.TMATOhat3 = new Object(); _root.USER.data.TMATOhat3.unlocked = true; _root.USER.data.TMATOhat3.owned = false; _root.USER.data.TMATOhat3.Title = "Mean Green Checkered Hat"; _root.USER.data.TMATOhat3.Description = "It's green"; _root.USER.data.TMATOhat3.price = 400; _root.USER.data.TMATOhat3.levelReq = 6; _root.USER.data.TMATOhat3.vitalitybonus = 0; _root.USER.data.TMATOhat3.damagebonus = 2; _root.USER.data.TMATOhat3.accuracybonus = 0; _root.USER.data.TMATOhat3.specialbonus = 4; _root.USER.data.TMATOhat4 = new Object(); _root.USER.data.TMATOhat4.unlocked = true; _root.USER.data.TMATOhat4.owned = false; _root.USER.data.TMATOhat4.Title = "Orphan Cap"; _root.USER.data.TMATOhat4.Description = "Please sir, can I have some more?"; _root.USER.data.TMATOhat4.price = 100; _root.USER.data.TMATOhat4.levelReq = 6; _root.USER.data.TMATOhat4.vitalitybonus = 3; _root.USER.data.TMATOhat4.damagebonus = 1; _root.USER.data.TMATOhat4.accuracybonus = 1; _root.USER.data.TMATOhat4.specialbonus = 1; _root.USER.data.TMATOhat5 = new Object(); _root.USER.data.TMATOhat5.unlocked = true; _root.USER.data.TMATOhat5.owned = false; _root.USER.data.TMATOhat5.Title = "Blue Pirate Queen Hat"; _root.USER.data.TMATOhat5.Description = "Hell yeah"; _root.USER.data.TMATOhat5.price = 2000; _root.USER.data.TMATOhat5.levelReq = 6; _root.USER.data.TMATOhat5.vitalitybonus = 10; _root.USER.data.TMATOhat5.damagebonus = 10; _root.USER.data.TMATOhat5.accuracybonus = 10; _root.USER.data.TMATOhat5.specialbonus = 15; _root.USER.data.TMATOhat6 = new Object(); _root.USER.data.TMATOhat6.unlocked = true; _root.USER.data.TMATOhat6.owned = false; _root.USER.data.TMATOhat6.Title = "Helm of the Gods"; _root.USER.data.TMATOhat6.Description = "Phenomenal Cosmic Power!"; _root.USER.data.TMATOhat6.price = 3500; _root.USER.data.TMATOhat6.levelReq = 6; _root.USER.data.TMATOhat6.vitalitybonus = 30; _root.USER.data.TMATOhat6.damagebonus = 30; _root.USER.data.TMATOhat6.accuracybonus = 30; _root.USER.data.TMATOhat6.specialbonus = 30; _root.USER.data.TMATOhat7 = new Object(); _root.USER.data.TMATOhat7.unlocked = true; _root.USER.data.TMATOhat7.owned = false; _root.USER.data.TMATOhat7.Title = "Rice Patty Hat"; _root.USER.data.TMATOhat7.Description = "For sketchy characters"; _root.USER.data.TMATOhat7.price = 350; _root.USER.data.TMATOhat7.levelReq = 6; _root.USER.data.TMATOhat7.vitalitybonus = 0; _root.USER.data.TMATOhat7.damagebonus = 10; _root.USER.data.TMATOhat7.accuracybonus = 5; _root.USER.data.TMATOhat7.specialbonus = 0; _root.USER.data.TMATOhat8 = new Object(); _root.USER.data.TMATOhat8.unlocked = true; _root.USER.data.TMATOhat8.owned = false; _root.USER.data.TMATOhat8.Title = "Conductor's Cap"; _root.USER.data.TMATOhat8.Description = "All aboard!"; _root.USER.data.TMATOhat8.price = 1000; _root.USER.data.TMATOhat8.levelReq = 6; _root.USER.data.TMATOhat8.vitalitybonus = 10; _root.USER.data.TMATOhat8.damagebonus = 0; _root.USER.data.TMATOhat8.accuracybonus = 0; _root.USER.data.TMATOhat8.specialbonus = 10; _root.USER.data.TMATOhat9 = new Object(); _root.USER.data.TMATOhat9.unlocked = true; _root.USER.data.TMATOhat9.owned = false; _root.USER.data.TMATOhat9.Title = "Wizard's Hat and Beard"; _root.USER.data.TMATOhat9.Description = "YOU SHALL NOT PASS!"; _root.USER.data.TMATOhat9.price = 2500; _root.USER.data.TMATOhat9.levelReq = 6; _root.USER.data.TMATOhat9.vitalitybonus = 0; _root.USER.data.TMATOhat9.damagebonus = 0; _root.USER.data.TMATOhat9.accuracybonus = 0; _root.USER.data.TMATOhat9.specialbonus = 25; _root.USER.data.TMATOhat10 = new Object(); _root.USER.data.TMATOhat10.unlocked = true; _root.USER.data.TMATOhat10.owned = false; _root.USER.data.TMATOhat10.Title = "Police Helmet"; _root.USER.data.TMATOhat10.Description = "Power to the POrk POtrol"; _root.USER.data.TMATOhat10.price = 2500; _root.USER.data.TMATOhat10.levelReq = 6; _root.USER.data.TMATOhat10.vitalitybonus = 30; _root.USER.data.TMATOhat10.damagebonus = 30; _root.USER.data.TMATOhat10.accuracybonus = 30; _root.USER.data.TMATOhat10.specialbonus = 30; _root.USER.data.TMATOhat11 = new Object(); _root.USER.data.TMATOhat11.unlocked = true; _root.USER.data.TMATOhat11.owned = false; _root.USER.data.TMATOhat11.Title = "Scammer's Hat"; _root.USER.data.TMATOhat11.Description = "Would you like to buy a timeshare?"; _root.USER.data.TMATOhat11.price = 500; _root.USER.data.TMATOhat11.levelReq = 6; _root.USER.data.TMATOhat11.vitalitybonus = 0; _root.USER.data.TMATOhat11.damagebonus = 5; _root.USER.data.TMATOhat11.accuracybonus = 8; _root.USER.data.TMATOhat11.specialbonus = 2; _root.USER.data.TMATOhat12 = new Object(); _root.USER.data.TMATOhat12.unlocked = true; _root.USER.data.TMATOhat12.owned = false; _root.USER.data.TMATOhat12.Title = "Ski Mask"; _root.USER.data.TMATOhat12.Description = "For... skiing..."; _root.USER.data.TMATOhat12.price = 600; _root.USER.data.TMATOhat12.levelReq = 6; _root.USER.data.TMATOhat12.vitalitybonus = 2; _root.USER.data.TMATOhat12.damagebonus = 10; _root.USER.data.TMATOhat12.accuracybonus = 7; _root.USER.data.TMATOhat12.specialbonus = 0; _root.USER.data.TMATOhat13 = new Object(); _root.USER.data.TMATOhat13.unlocked = true; _root.USER.data.TMATOhat13.owned = false; _root.USER.data.TMATOhat13.Title = "Updo"; _root.USER.data.TMATOhat13.Description = "Wicked!"; _root.USER.data.TMATOhat13.price = 400; _root.USER.data.TMATOhat13.levelReq = 6; _root.USER.data.TMATOhat13.vitalitybonus = 10; _root.USER.data.TMATOhat13.damagebonus = 0; _root.USER.data.TMATOhat13.accuracybonus = 0; _root.USER.data.TMATOhat13.specialbonus = 5; _root.USER.data.TMATOhat14 = new Object(); _root.USER.data.TMATOhat14.unlocked = true; _root.USER.data.TMATOhat14.owned = false; _root.USER.data.TMATOhat14.Title = "Magic Tophat"; _root.USER.data.TMATOhat14.Description = "Poof, vamoose son of a b****"; _root.USER.data.TMATOhat14.price = 1500; _root.USER.data.TMATOhat14.levelReq = 6; _root.USER.data.TMATOhat14.vitalitybonus = 0; _root.USER.data.TMATOhat14.damagebonus = 0; _root.USER.data.TMATOhat14.accuracybonus = 5; _root.USER.data.TMATOhat14.specialbonus = 35; _root.USER.data.TMATOhat15 = new Object(); _root.USER.data.TMATOhat15.unlocked = true; _root.USER.data.TMATOhat15.owned = false; _root.USER.data.TMATOhat15.Title = "Robin Hood Hat"; _root.USER.data.TMATOhat15.Description = "Take from the rich and give to the poor."; _root.USER.data.TMATOhat15.price = 2250; _root.USER.data.TMATOhat15.levelReq = 6; _root.USER.data.TMATOhat15.vitalitybonus = 20; _root.USER.data.TMATOhat15.damagebonus = 15; _root.USER.data.TMATOhat15.accuracybonus = 35; _root.USER.data.TMATOhat15.specialbonus = 0; _root.USER.data.TMATOshades1 = new Object(); _root.USER.data.TMATOshades1.unlocked = true; _root.USER.data.TMATOshades1.owned = true; _root.USER.data.TMATOshades1.Title = "No Shades"; _root.USER.data.TMATOshades1.Description = "Nothing."; _root.USER.data.TMATOshades1.price = 0; _root.USER.data.TMATOshades1.levelReq = 6; _root.USER.data.TMATOshades1.vitalitybonus = 0; _root.USER.data.TMATOshades1.damagebonus = 0; _root.USER.data.TMATOshades1.accuracybonus = 0; _root.USER.data.TMATOshades1.specialbonus = 0; _root.USER.data.TMATOshades2 = new Object(); _root.USER.data.TMATOshades2.unlocked = true; _root.USER.data.TMATOshades2.owned = false; _root.USER.data.TMATOshades2.Title = "Sporty Shades"; _root.USER.data.TMATOshades2.Description = "Sweet lets go play football and have a midlife crisis"; _root.USER.data.TMATOshades2.price = 500; _root.USER.data.TMATOshades2.levelReq = 6; _root.USER.data.TMATOshades2.vitalitybonus = 10; _root.USER.data.TMATOshades2.damagebonus = 2; _root.USER.data.TMATOshades2.accuracybonus = 1; _root.USER.data.TMATOshades2.specialbonus = 4; _root.USER.data.TMATOshades3 = new Object(); _root.USER.data.TMATOshades3.unlocked = true; _root.USER.data.TMATOshades3.owned = false; _root.USER.data.TMATOshades3.Title = "Smart Glasses"; _root.USER.data.TMATOshades3.Description = "So intelligent"; _root.USER.data.TMATOshades3.price = 600; _root.USER.data.TMATOshades3.levelReq = 6; _root.USER.data.TMATOshades3.vitalitybonus = 0; _root.USER.data.TMATOshades3.damagebonus = 2; _root.USER.data.TMATOshades3.accuracybonus = 10; _root.USER.data.TMATOshades3.specialbonus = 10; _root.USER.data.TMATOshades4 = new Object(); _root.USER.data.TMATOshades4.unlocked = true; _root.USER.data.TMATOshades4.owned = false; _root.USER.data.TMATOshades4.Title = "Robo Eye"; _root.USER.data.TMATOshades4.Description = "I can see your soul"; _root.USER.data.TMATOshades4.price = 1200; _root.USER.data.TMATOshades4.levelReq = 6; _root.USER.data.TMATOshades4.vitalitybonus = 0; _root.USER.data.TMATOshades4.damagebonus = 2; _root.USER.data.TMATOshades4.accuracybonus = 30; _root.USER.data.TMATOshades4.specialbonus = 4; _root.USER.data.TMATOshades5 = new Object(); _root.USER.data.TMATOshades5.unlocked = true; _root.USER.data.TMATOshades5.owned = false; _root.USER.data.TMATOshades5.Title = "Elf Beard"; _root.USER.data.TMATOshades5.Description = "GREAT BIG BUSHY BEARD!"; _root.USER.data.TMATOshades5.price = 500; _root.USER.data.TMATOshades5.levelReq = 6; _root.USER.data.TMATOshades5.vitalitybonus = 5; _root.USER.data.TMATOshades5.damagebonus = 0; _root.USER.data.TMATOshades5.accuracybonus = 0; _root.USER.data.TMATOshades5.specialbonus = 15; _root.USER.data.TMATOshades6 = new Object(); _root.USER.data.TMATOshades6.unlocked = true; _root.USER.data.TMATOshades6.owned = false; _root.USER.data.TMATOshades6.Title = "Shady Eyes"; _root.USER.data.TMATOshades6.Description = "Darkness falls"; _root.USER.data.TMATOshades6.price = 1000; _root.USER.data.TMATOshades6.levelReq = 6; _root.USER.data.TMATOshades6.vitalitybonus = 0; _root.USER.data.TMATOshades6.damagebonus = 20; _root.USER.data.TMATOshades6.accuracybonus = -3; _root.USER.data.TMATOshades6.specialbonus = 10; _root.USER.data.TMATOshades7 = new Object(); _root.USER.data.TMATOshades7.unlocked = true; _root.USER.data.TMATOshades7.owned = false; _root.USER.data.TMATOshades7.Title = "Cool Shades"; _root.USER.data.TMATOshades7.Description = "Totally cool"; _root.USER.data.TMATOshades7.price = 800; _root.USER.data.TMATOshades7.levelReq = 6; _root.USER.data.TMATOshades7.vitalitybonus = 0; _root.USER.data.TMATOshades7.damagebonus = 10; _root.USER.data.TMATOshades7.accuracybonus = -2; _root.USER.data.TMATOshades7.specialbonus = 10; _root.USER.data.TMATOshades8 = new Object(); _root.USER.data.TMATOshades8.unlocked = true; _root.USER.data.TMATOshades8.owned = false; _root.USER.data.TMATOshades8.Title = "Eye Patch"; _root.USER.data.TMATOshades8.Description = "Yarr"; _root.USER.data.TMATOshades8.price = 650; _root.USER.data.TMATOshades8.levelReq = 6; _root.USER.data.TMATOshades8.vitalitybonus = -2; _root.USER.data.TMATOshades8.damagebonus = 30; _root.USER.data.TMATOshades8.accuracybonus = -5; _root.USER.data.TMATOshades8.specialbonus = 5; _root.USER.data.TMATOshades9 = new Object(); _root.USER.data.TMATOshades9.unlocked = true; _root.USER.data.TMATOshades9.owned = false; _root.USER.data.TMATOshades9.Title = "Closed Eyes"; _root.USER.data.TMATOshades9.Description = "Yes, you have to pay for them too."; _root.USER.data.TMATOshades9.price = 1300; _root.USER.data.TMATOshades9.levelReq = 6; _root.USER.data.TMATOshades9.vitalitybonus = 0; _root.USER.data.TMATOshades9.damagebonus = 10; _root.USER.data.TMATOshades9.accuracybonus = -7; _root.USER.data.TMATOshades9.specialbonus = 60; _root.USER.data.TMATOshades10 = new Object(); _root.USER.data.TMATOshades10.unlocked = true; _root.USER.data.TMATOshades10.owned = false; _root.USER.data.TMATOshades10.Title = "Gold T-Chain"; _root.USER.data.TMATOshades10.Description = "I Pity the Foo!"; _root.USER.data.TMATOshades10.price = 3000; _root.USER.data.TMATOshades10.levelReq = 6; _root.USER.data.TMATOshades10.vitalitybonus = 15; _root.USER.data.TMATOshades10.damagebonus = 30; _root.USER.data.TMATOshades10.accuracybonus = 15; _root.USER.data.TMATOshades10.specialbonus = 40; _root.USER.data.TMATOshades11 = new Object(); _root.USER.data.TMATOshades11.unlocked = true; _root.USER.data.TMATOshades11.owned = false; _root.USER.data.TMATOshades11.Title = "Red Eyes"; _root.USER.data.TMATOshades11.Description = "It's worth 50, but I'ma sell it to you for 45. Someone needs some eye drops"; _root.USER.data.TMATOshades11.price = 45; _root.USER.data.TMATOshades11.levelReq = 6; _root.USER.data.TMATOshades11.vitalitybonus = 10; _root.USER.data.TMATOshades11.damagebonus = -2; _root.USER.data.TMATOshades11.accuracybonus = -5; _root.USER.data.TMATOshades11.specialbonus = 25; _root.USER.data.TMATOshades12 = new Object(); _root.USER.data.TMATOshades12.unlocked = true; _root.USER.data.TMATOshades12.owned = false; _root.USER.data.TMATOshades12.Title = "Pink Shades"; _root.USER.data.TMATOshades12.Description = "Like OMG"; _root.USER.data.TMATOshades12.price = 200; _root.USER.data.TMATOshades12.levelReq = 6; _root.USER.data.TMATOshades12.vitalitybonus = 10; _root.USER.data.TMATOshades12.damagebonus = 0; _root.USER.data.TMATOshades12.accuracybonus = 0; _root.USER.data.TMATOshades12.specialbonus = 5; _root.USER.data.TMATOshades13 = new Object(); _root.USER.data.TMATOshades13.unlocked = true; _root.USER.data.TMATOshades13.owned = false; _root.USER.data.TMATOshades13.Title = "Crazy Eyes"; _root.USER.data.TMATOshades13.Description = "I'm CRAZY!"; _root.USER.data.TMATOshades13.price = 750; _root.USER.data.TMATOshades13.levelReq = 6; _root.USER.data.TMATOshades13.vitalitybonus = 10; _root.USER.data.TMATOshades13.damagebonus = 30; _root.USER.data.TMATOshades13.accuracybonus = -3; _root.USER.data.TMATOshades13.specialbonus = 5; _root.USER.data.TMATOshades14 = new Object(); _root.USER.data.TMATOshades14.unlocked = true; _root.USER.data.TMATOshades14.owned = false; _root.USER.data.TMATOshades14.Title = "Carnival Mask"; _root.USER.data.TMATOshades14.Description = "Yay!"; _root.USER.data.TMATOshades14.price = 800; _root.USER.data.TMATOshades14.levelReq = 6; _root.USER.data.TMATOshades14.vitalitybonus = 7; _root.USER.data.TMATOshades14.damagebonus = 0; _root.USER.data.TMATOshades14.accuracybonus = 5; _root.USER.data.TMATOshades14.specialbonus = 15; _root.USER.data.TMATOshades15 = new Object(); _root.USER.data.TMATOshades15.unlocked = true; _root.USER.data.TMATOshades15.owned = false; _root.USER.data.TMATOshades15.Title = "Bandit Facewrap"; _root.USER.data.TMATOshades15.Description = "For the shady at heart."; _root.USER.data.TMATOshades15.price = 625; _root.USER.data.TMATOshades15.levelReq = 6; _root.USER.data.TMATOshades15.vitalitybonus = 0; _root.USER.data.TMATOshades15.damagebonus = 25; _root.USER.data.TMATOshades15.accuracybonus = 5; _root.USER.data.TMATOshades15.specialbonus = 0; _root.USER.data.TMATOshoe1 = new Object(); _root.USER.data.TMATOshoe1.unlocked = true; _root.USER.data.TMATOshoe1.owned = true; _root.USER.data.TMATOshoe1.Title = "OG Red Shoes"; _root.USER.data.TMATOshoe1.Description = "They're red"; _root.USER.data.TMATOshoe1.price = 0; _root.USER.data.TMATOshoe1.levelReq = 1; _root.USER.data.TMATOshoe1.speedbonus = 0; _root.USER.data.TMATOshoe1.vitalitybonus = 0; _root.USER.data.TMATOshoe1.damagebonus = 0; _root.USER.data.TMATOshoe1.accuracybonus = 0; _root.USER.data.TMATOshoe1.specialbonus = 0; _root.USER.data.TMATOshoe2 = new Object(); _root.USER.data.TMATOshoe2.unlocked = true; _root.USER.data.TMATOshoe2.owned = false; _root.USER.data.TMATOshoe2.Title = "Blue Shoes"; _root.USER.data.TMATOshoe2.Description = "Don't step on them"; _root.USER.data.TMATOshoe2.price = 200; _root.USER.data.TMATOshoe2.levelReq = 6; _root.USER.data.TMATOshoe2.speedbonus = 3; _root.USER.data.TMATOshoe2.vitalitybonus = 5; _root.USER.data.TMATOshoe2.damagebonus = 0; _root.USER.data.TMATOshoe2.accuracybonus = 0; _root.USER.data.TMATOshoe2.specialbonus = 0; _root.USER.data.TMATOshoe3 = new Object(); _root.USER.data.TMATOshoe3.unlocked = true; _root.USER.data.TMATOshoe3.owned = true; _root.USER.data.TMATOshoe3.Title = "Green Shoes"; _root.USER.data.TMATOshoe3.Description = "They green"; _root.USER.data.TMATOshoe3.price = 0; _root.USER.data.TMATOshoe3.levelReq = 6; _root.USER.data.TMATOshoe3.speedbonus = 3; _root.USER.data.TMATOshoe3.vitalitybonus = 0; _root.USER.data.TMATOshoe3.damagebonus = 0; _root.USER.data.TMATOshoe3.accuracybonus = 0; _root.USER.data.TMATOshoe3.specialbonus = 0; _root.USER.data.TMATOshoe4 = new Object(); _root.USER.data.TMATOshoe4.unlocked = true; _root.USER.data.TMATOshoe4.owned = false; _root.USER.data.TMATOshoe4.Title = "The Devil's Shoes"; _root.USER.data.TMATOshoe4.Description = "666"; _root.USER.data.TMATOshoe4.price = 666; _root.USER.data.TMATOshoe4.levelReq = 6; _root.USER.data.TMATOshoe4.speedbonus = 3; _root.USER.data.TMATOshoe4.vitalitybonus = 6; _root.USER.data.TMATOshoe4.damagebonus = 6; _root.USER.data.TMATOshoe4.accuracybonus = 6; _root.USER.data.TMATOshoe4.specialbonus = 6; _root.USER.data.TMATOshoe5 = new Object(); _root.USER.data.TMATOshoe5.unlocked = true; _root.USER.data.TMATOshoe5.owned = false; _root.USER.data.TMATOshoe5.Title = "Tribal Shoes"; _root.USER.data.TMATOshoe5.Description = "Handmade, straight from the village."; _root.USER.data.TMATOshoe5.price = 250; _root.USER.data.TMATOshoe5.levelReq = 6; _root.USER.data.TMATOshoe5.speedbonus = 3; _root.USER.data.TMATOshoe5.vitalitybonus = 5; _root.USER.data.TMATOshoe5.damagebonus = 0; _root.USER.data.TMATOshoe5.accuracybonus = 0; _root.USER.data.TMATOshoe5.specialbonus = 10; _root.USER.data.TMATOshoe6 = new Object(); _root.USER.data.TMATOshoe6.unlocked = true; _root.USER.data.TMATOshoe6.owned = false; _root.USER.data.TMATOshoe6.Title = "Boots"; _root.USER.data.TMATOshoe6.Description = "Big ol' boots"; _root.USER.data.TMATOshoe6.price = 400; _root.USER.data.TMATOshoe6.levelReq = 6; _root.USER.data.TMATOshoe6.speedbonus = 3; _root.USER.data.TMATOshoe6.vitalitybonus = 10; _root.USER.data.TMATOshoe6.damagebonus = 0; _root.USER.data.TMATOshoe6.accuracybonus = 0; _root.USER.data.TMATOshoe6.specialbonus = 5; _root.USER.data.TMATOshoe7 = new Object(); _root.USER.data.TMATOshoe7.unlocked = true; _root.USER.data.TMATOshoe7.owned = false; _root.USER.data.TMATOshoe7.Title = "Big Green Feet"; _root.USER.data.TMATOshoe7.Description = "Smash!"; _root.USER.data.TMATOshoe7.price = 1000; _root.USER.data.TMATOshoe7.levelReq = 6; _root.USER.data.TMATOshoe7.speedbonus = 3; _root.USER.data.TMATOshoe7.vitalitybonus = 15; _root.USER.data.TMATOshoe7.damagebonus = 15; _root.USER.data.TMATOshoe7.accuracybonus = -5; _root.USER.data.TMATOshoe7.specialbonus = -5; _root.USER.data.TMATOshoe8 = new Object(); _root.USER.data.TMATOshoe8.unlocked = true; _root.USER.data.TMATOshoe8.owned = false; _root.USER.data.TMATOshoe8.Title = "Bunny Shoes"; _root.USER.data.TMATOshoe8.Description = "Awwwww!"; _root.USER.data.TMATOshoe8.price = 1500; _root.USER.data.TMATOshoe8.levelReq = 6; _root.USER.data.TMATOshoe8.speedbonus = 3; _root.USER.data.TMATOshoe8.vitalitybonus = 5; _root.USER.data.TMATOshoe8.damagebonus = 0; _root.USER.data.TMATOshoe8.accuracybonus = 15; _root.USER.data.TMATOshoe8.specialbonus = 30; _root.USER.data.TMATOshoe9 = new Object(); _root.USER.data.TMATOshoe9.unlocked = true; _root.USER.data.TMATOshoe9.owned = false; _root.USER.data.TMATOshoe9.Title = "Gold Shoes"; _root.USER.data.TMATOshoe9.Description = "Solid gold shoes."; _root.USER.data.TMATOshoe9.price = 3000; _root.USER.data.TMATOshoe9.levelReq = 6; _root.USER.data.TMATOshoe9.speedbonus = 3; _root.USER.data.TMATOshoe9.vitalitybonus = 15; _root.USER.data.TMATOshoe9.damagebonus = 15; _root.USER.data.TMATOshoe9.accuracybonus = 15; _root.USER.data.TMATOshoe9.specialbonus = 35; _root.USER.data.TMATOshoe10 = new Object(); _root.USER.data.TMATOshoe10.unlocked = true; _root.USER.data.TMATOshoe10.owned = false; _root.USER.data.TMATOshoe10.Title = "Bandit Sandals"; _root.USER.data.TMATOshoe10.Description = "For skuffling and skampering."; _root.USER.data.TMATOshoe10.price = 850; _root.USER.data.TMATOshoe10.levelReq = 6; _root.USER.data.TMATOshoe10.speedbonus = 3; _root.USER.data.TMATOshoe10.vitalitybonus = 0; _root.USER.data.TMATOshoe10.damagebonus = 15; _root.USER.data.TMATOshoe10.accuracybonus = 10; _root.USER.data.TMATOshoe10.specialbonus = 0; _root.USER.data.TMATOglove1 = new Object(); _root.USER.data.TMATOglove1.unlocked = true; _root.USER.data.TMATOglove1.owned = true; _root.USER.data.TMATOglove1.Title = "OG Red Gloves"; _root.USER.data.TMATOglove1.Description = "They're red"; _root.USER.data.TMATOglove1.price = 0; _root.USER.data.TMATOglove1.levelReq = 1; _root.USER.data.TMATOglove1.vitalitybonus = 0; _root.USER.data.TMATOglove1.damagebonus = 0; _root.USER.data.TMATOglove1.accuracybonus = 0; _root.USER.data.TMATOglove1.specialbonus = 0; _root.USER.data.TMATOglove2 = new Object(); _root.USER.data.TMATOglove2.unlocked = true; _root.USER.data.TMATOglove2.owned = false; _root.USER.data.TMATOglove2.Title = "Blue Gloves"; _root.USER.data.TMATOglove2.Description = "Hella Blue"; _root.USER.data.TMATOglove2.price = 500; _root.USER.data.TMATOglove2.levelReq = 6; _root.USER.data.TMATOglove2.vitalitybonus = 0; _root.USER.data.TMATOglove2.damagebonus = 3; _root.USER.data.TMATOglove2.accuracybonus = 0; _root.USER.data.TMATOglove2.specialbonus = 4; _root.USER.data.TMATOglove3 = new Object(); _root.USER.data.TMATOglove3.unlocked = true; _root.USER.data.TMATOglove3.owned = true; _root.USER.data.TMATOglove3.Title = "Green Gloves"; _root.USER.data.TMATOglove3.Description = "Hella Green"; _root.USER.data.TMATOglove3.price = 500; _root.USER.data.TMATOglove3.levelReq = 5; _root.USER.data.TMATOglove3.vitalitybonus = 0; _root.USER.data.TMATOglove3.damagebonus = 3; _root.USER.data.TMATOglove3.accuracybonus = 0; _root.USER.data.TMATOglove3.specialbonus = 1; _root.USER.data.TMATOglove4 = new Object(); _root.USER.data.TMATOglove4.unlocked = true; _root.USER.data.TMATOglove4.owned = false; _root.USER.data.TMATOglove4.Title = "Dirty cloth wrappings"; _root.USER.data.TMATOglove4.Description = "Filthy cloth menacingly wrapped around your hand."; _root.USER.data.TMATOglove4.price = 750; _root.USER.data.TMATOglove4.levelReq = 5; _root.USER.data.TMATOglove4.vitalitybonus = 0; _root.USER.data.TMATOglove4.damagebonus = 15; _root.USER.data.TMATOglove4.accuracybonus = 15; _root.USER.data.TMATOglove4.specialbonus = 0; _root.USER.data.TMATOglove5 = new Object(); _root.USER.data.TMATOglove5.unlocked = true; _root.USER.data.TMATOglove5.owned = false; _root.USER.data.TMATOglove5.Title = "Purple Shiny Gloves"; _root.USER.data.TMATOglove5.Description = "Hella cute."; _root.USER.data.TMATOglove5.price = 550; _root.USER.data.TMATOglove5.levelReq = 5; _root.USER.data.TMATOglove5.vitalitybonus = 5; _root.USER.data.TMATOglove5.damagebonus = 5; _root.USER.data.TMATOglove5.accuracybonus = 5; _root.USER.data.TMATOglove5.specialbonus = 5; _root.USER.data.TMATOglove6 = new Object(); _root.USER.data.TMATOglove6.unlocked = true; _root.USER.data.TMATOglove6.owned = false; _root.USER.data.TMATOglove6.Title = "The Devil's Gloves"; _root.USER.data.TMATOglove6.Description = "666"; _root.USER.data.TMATOglove6.price = 666; _root.USER.data.TMATOglove6.levelReq = 5; _root.USER.data.TMATOglove6.vitalitybonus = 6; _root.USER.data.TMATOglove6.damagebonus = 6; _root.USER.data.TMATOglove6.accuracybonus = 6; _root.USER.data.TMATOglove6.specialbonus = 6; _root.USER.data.TMATOglove7 = new Object(); _root.USER.data.TMATOglove7.unlocked = true; _root.USER.data.TMATOglove7.owned = false; _root.USER.data.TMATOglove7.Title = "Tribal Glove"; _root.USER.data.TMATOglove7.Description = "Woven out of patchouli"; _root.USER.data.TMATOglove7.price = 450; _root.USER.data.TMATOglove7.levelReq = 5; _root.USER.data.TMATOglove7.vitalitybonus = 10; _root.USER.data.TMATOglove7.damagebonus = 0; _root.USER.data.TMATOglove7.accuracybonus = 0; _root.USER.data.TMATOglove7.specialbonus = 10; _root.USER.data.TMATOglove8 = new Object(); _root.USER.data.TMATOglove8.unlocked = true; _root.USER.data.TMATOglove8.owned = false; _root.USER.data.TMATOglove8.Title = "Marksman Gloves"; _root.USER.data.TMATOglove8.Description = "For a steady hand"; _root.USER.data.TMATOglove8.price = 1500; _root.USER.data.TMATOglove8.levelReq = 5; _root.USER.data.TMATOglove8.vitalitybonus = 0; _root.USER.data.TMATOglove8.damagebonus = 5; _root.USER.data.TMATOglove8.accuracybonus = 35; _root.USER.data.TMATOglove8.specialbonus = 0; _root.USER.data.TMATOglove9 = new Object(); _root.USER.data.TMATOglove9.unlocked = true; _root.USER.data.TMATOglove9.owned = false; _root.USER.data.TMATOglove9.Title = "Black Gloves"; _root.USER.data.TMATOglove9.Description = "Authority."; _root.USER.data.TMATOglove9.price = 750; _root.USER.data.TMATOglove9.levelReq = 5; _root.USER.data.TMATOglove9.vitalitybonus = 5; _root.USER.data.TMATOglove9.damagebonus = 15; _root.USER.data.TMATOglove9.accuracybonus = 0; _root.USER.data.TMATOglove9.specialbonus = 0; _root.USER.data.TMATOglove10 = new Object(); _root.USER.data.TMATOglove10.unlocked = true; _root.USER.data.TMATOglove10.owned = false; _root.USER.data.TMATOglove10.Title = "Golden Gloves"; _root.USER.data.TMATOglove10.Description = "I coulda been a contenda!"; _root.USER.data.TMATOglove10.price = 2500; _root.USER.data.TMATOglove10.levelReq = 5; _root.USER.data.TMATOglove10.vitalitybonus = 15; _root.USER.data.TMATOglove10.damagebonus = 35; _root.USER.data.TMATOglove10.accuracybonus = 15; _root.USER.data.TMATOglove10.specialbonus = 15; _root.USER.data.TMATOarmor1 = new Object(); _root.USER.data.TMATOarmor1.unlocked = true; _root.USER.data.TMATOarmor1.owned = true; _root.USER.data.TMATOarmor1.Title = "OG Armor"; _root.USER.data.TMATOarmor1.Description = "Good enough. Max Armor = 50."; _root.USER.data.TMATOarmor1.price = 0; _root.USER.data.TMATOarmor1.levelReq = 1; _root.USER.data.TMATOarmor1.armorbonus = 0; _root.USER.data.TMATOarmor1.maxarmor = 50; _root.USER.data.TMATOarmor1.vitalitybonus = 0; _root.USER.data.TMATOarmor1.damagebonus = 0; _root.USER.data.TMATOarmor1.accuracybonus = 0; _root.USER.data.TMATOarmor1.specialbonus = 0; _root.USER.data.TMATOarmor2 = new Object(); _root.USER.data.TMATOarmor2.unlocked = true; _root.USER.data.TMATOarmor2.owned = false; _root.USER.data.TMATOarmor2.Title = "Iron Armor"; _root.USER.data.TMATOarmor2.Description = "I Am Iron Man. Max Armor = 200."; _root.USER.data.TMATOarmor2.price = 1000; _root.USER.data.TMATOarmor2.levelReq = 5; _root.USER.data.TMATOarmor2.armorbonus = 2; _root.USER.data.TMATOarmor2.maxarmor = 200; _root.USER.data.TMATOarmor2.vitalitybonus = 10; _root.USER.data.TMATOarmor2.damagebonus = 0; _root.USER.data.TMATOarmor2.accuracybonus = 0; _root.USER.data.TMATOarmor2.specialbonus = 0; _root.USER.data.TMATOarmor3 = new Object(); _root.USER.data.TMATOarmor3.unlocked = true; _root.USER.data.TMATOarmor3.owned = false; _root.USER.data.TMATOarmor3.Title = "Solid Armor"; _root.USER.data.TMATOarmor3.Description = "Hella armor to it. Max Armor = 350."; _root.USER.data.TMATOarmor3.price = 1500; _root.USER.data.TMATOarmor3.levelReq = 5; _root.USER.data.TMATOarmor3.armorbonus = 4; _root.USER.data.TMATOarmor3.maxarmor = 300; _root.USER.data.TMATOarmor3.vitalitybonus = 15; _root.USER.data.TMATOarmor3.damagebonus = 0; _root.USER.data.TMATOarmor3.accuracybonus = 0; _root.USER.data.TMATOarmor3.specialbonus = 10; _root.USER.data.TMATOarmor4 = new Object(); _root.USER.data.TMATOarmor4.unlocked = true; _root.USER.data.TMATOarmor4.owned = false; _root.USER.data.TMATOarmor4.Title = "Wooden Armor"; _root.USER.data.TMATOarmor4.Description = "Hand carved wood. Max Armor = 75."; _root.USER.data.TMATOarmor4.price = 250; _root.USER.data.TMATOarmor4.levelReq = 5; _root.USER.data.TMATOarmor4.armorbonus = 4; _root.USER.data.TMATOarmor4.maxarmor = 75; _root.USER.data.TMATOarmor4.vitalitybonus = 5; _root.USER.data.TMATOarmor4.damagebonus = 0; _root.USER.data.TMATOarmor4.accuracybonus = 0; _root.USER.data.TMATOarmor4.specialbonus = 10; _root.USER.data.TMATOarmor5 = new Object(); _root.USER.data.TMATOarmor5.unlocked = true; _root.USER.data.TMATOarmor5.owned = false; _root.USER.data.TMATOarmor5.Title = "Martial Artist Fit"; _root.USER.data.TMATOarmor5.Description = "Hadouken! Max Armor = 400."; _root.USER.data.TMATOarmor5.price = 1250; _root.USER.data.TMATOarmor5.levelReq = 5; _root.USER.data.TMATOarmor5.armorbonus = 4; _root.USER.data.TMATOarmor5.maxarmor = 400; _root.USER.data.TMATOarmor5.vitalitybonus = 5; _root.USER.data.TMATOarmor5.damagebonus = 0; _root.USER.data.TMATOarmor5.accuracybonus = 0; _root.USER.data.TMATOarmor5.specialbonus = 40; _root.USER.data.TMATOarmor6 = new Object(); _root.USER.data.TMATOarmor6.unlocked = true; _root.USER.data.TMATOarmor6.owned = false; _root.USER.data.TMATOarmor6.Title = "Sophisticated Vest"; _root.USER.data.TMATOarmor6.Description = "Classy. Max Armor = 500."; _root.USER.data.TMATOarmor6.price = 3000; _root.USER.data.TMATOarmor6.levelReq = 5; _root.USER.data.TMATOarmor6.armorbonus = 4; _root.USER.data.TMATOarmor6.maxarmor = 500; _root.USER.data.TMATOarmor6.vitalitybonus = 35; _root.USER.data.TMATOarmor6.damagebonus = 5; _root.USER.data.TMATOarmor6.accuracybonus = 0; _root.USER.data.TMATOarmor6.specialbonus = 0; _root.USER.data.TMATOarmor7 = new Object(); _root.USER.data.TMATOarmor7.unlocked = true; _root.USER.data.TMATOarmor7.owned = false; _root.USER.data.TMATOarmor7.Title = "Bandit Rags"; _root.USER.data.TMATOarmor7.Description = "Street Rat! Max Armor = 100."; _root.USER.data.TMATOarmor7.price = 700; _root.USER.data.TMATOarmor7.levelReq = 5; _root.USER.data.TMATOarmor7.armorbonus = 4; _root.USER.data.TMATOarmor7.maxarmor = 100; _root.USER.data.TMATOarmor7.vitalitybonus = -5; _root.USER.data.TMATOarmor7.damagebonus = 25; _root.USER.data.TMATOarmor7.accuracybonus = 5; _root.USER.data.TMATOarmor7.specialbonus = 5; _root.USER.data.TMATOarmor8 = new Object(); _root.USER.data.TMATOarmor8.unlocked = true; _root.USER.data.TMATOarmor8.owned = false; _root.USER.data.TMATOarmor8.Title = "Robin Hood Vest"; _root.USER.data.TMATOarmor8.Description = "Tax the wealthy. Max Armor = 400."; _root.USER.data.TMATOarmor8.price = 1600; _root.USER.data.TMATOarmor8.levelReq = 5; _root.USER.data.TMATOarmor8.armorbonus = 4; _root.USER.data.TMATOarmor8.maxarmor = 400; _root.USER.data.TMATOarmor8.vitalitybonus = 20; _root.USER.data.TMATOarmor8.damagebonus = 0; _root.USER.data.TMATOarmor8.accuracybonus = 20; _root.USER.data.TMATOarmor8.specialbonus = 0; _root.USER.data.TMATOarmor9 = new Object(); _root.USER.data.TMATOarmor9.unlocked = true; _root.USER.data.TMATOarmor9.owned = false; _root.USER.data.TMATOarmor9.Title = "The Devil's Armor"; _root.USER.data.TMATOarmor9.Description = "666. Max Armor = 666."; _root.USER.data.TMATOarmor9.price = 6666; _root.USER.data.TMATOarmor9.levelReq = 5; _root.USER.data.TMATOarmor9.armorbonus = 4; _root.USER.data.TMATOarmor9.maxarmor = 666; _root.USER.data.TMATOarmor9.vitalitybonus = 66; _root.USER.data.TMATOarmor9.damagebonus = 6; _root.USER.data.TMATOarmor9.accuracybonus = 6; _root.USER.data.TMATOarmor9.specialbonus = 6; _root.USER.data.TMATOarmor10 = new Object(); _root.USER.data.TMATOarmor10.unlocked = true; _root.USER.data.TMATOarmor10.owned = false; _root.USER.data.TMATOarmor10.Title = "Golden Armor"; _root.USER.data.TMATOarmor10.Description = "Baller. Max Armor = 1000."; _root.USER.data.TMATOarmor10.price = 4500; _root.USER.data.TMATOarmor10.levelReq = 5; _root.USER.data.TMATOarmor10.armorbonus = 4; _root.USER.data.TMATOarmor10.maxarmor = 1000; _root.USER.data.TMATOarmor10.vitalitybonus = 50; _root.USER.data.TMATOarmor10.damagebonus = 0; _root.USER.data.TMATOarmor10.accuracybonus = 0; _root.USER.data.TMATOarmor10.specialbonus = 15; }; defaultKeys = function () { _root.USER.data.leftkey = 65; _root.USER.data.rightkey = 68; _root.USER.data.downkey = 83; _root.USER.data.upkey = 87; _root.USER.data.reloadkey = 82; _root.USER.data.nadekey = 70; _root.USER.data.primarykey = 49; _root.USER.data.secondarykey = 50; _root.USER.data.tertiarykey = 51; _root.USER.data.gun4key = 52; _root.USER.data.gun5key = 53; _root.USER.data.gun6key = 54; _root.USER.data.gun7key = 55; _root.USER.data.gun8key = 56; _root.USER.data.gun9key = 57; _root.USER.data.gun10key = 48; _root.USER.data.special3key = 81; _root.USER.data.special6key = 69; _root.USER.data.special9key = 90; _root.USER.data.special12key = 67; _root.USER.data.PAUSEkey = 80; _root.USER.data.ctrlkey = 17; _root.USER.data.shiftkey = 16; _root.USER.data.spacekey = 32; _root.USER.data.restartkey = 40; }; resetUser = function () { _root.mainchar = "BEAN"; _root.USER.data.activated = true; _root.USER.data.beateasy = false; _root.USER.data.beathard = false; _root.USER.data.beathellahard = false; _root.USER.data.beateasylevel1 = false; _root.USER.data.beateasylevel2 = false; _root.USER.data.beateasylevel3 = false; _root.USER.data.beathardlevel1 = false; _root.USER.data.beathardlevel2 = false; _root.USER.data.beathardlevel3 = false; _root.USER.data.beathellahardlevel1 = false; _root.USER.data.beathellahardlevel2 = false; _root.USER.data.beathellahardlevel3 = false; _root.USER.data.survivalunlocked = false; _root.USER.data.seentutorial = false; _root.USER.data.seenBEANintro = false; _root.USER.data.seenLEEintro = false; _root.USER.data.seenTMATOintro = false; _root.USER.data.Level = 1; _root.USER.data.Experience = 0; _root.USER.data.Vitality = 5; _root.USER.data.Damage = 5; _root.USER.data.Special = 5; _root.USER.data.Accuracy = 5; _root.USER.data.SkillPoints = 0; _root.USER.data.StatPoints = 0; _root.USER.data.cash = 0; _root.USER.data.currentWeapon = "glock"; _root.USER.data.hasglock = true; _root.USER.data.hasglock2 = false; _root.USER.data.hasglock3 = false; _root.USER.data.hasglock4 = false; _root.USER.data.haskatana = false; _root.USER.data.haslightsaber = false; _root.USER.data.hassok = false; _root.USER.data.hasmac10 = false; _root.USER.data.hascrossbow = false; _root.USER.data.hasmac102 = false; _root.USER.data.hasshotgun = false; _root.USER.data.hasak47 = false; _root.USER.data.hasak472 = false; _root.USER.data.hasM4 = false; _root.USER.data.hasNRG = false; _root.USER.data.haslauncher = false; _root.USER.data.haslauncher2 = false; _root.USER.data.bestkills = 0; _root.USER.data.bestsurvivaltime = 0; _root.USER.data.bestheadshots = 0; _root.USER.data.bestcashcollected = 0; _root.USER.data.special1 = new Object(); _root.USER.data.special1.unlocked = false; _root.USER.data.special1.Title = "Nade Backwards"; _root.USER.data.special1.Description = "Aim backward while throwing a nade to throw it back at the enemy"; _root.USER.data.special2 = new Object(); _root.USER.data.special2.unlocked = false; _root.USER.data.special2.Title = "High Jump"; _root.USER.data.special2.Description = "Jump hella high! Crouch fully, then while still pressing down, press up to get extra high."; _root.USER.data.special3 = new Object(); _root.USER.data.special3.unlocked = false; _root.USER.data.special3.Level = 1; _root.USER.data.special3.maxlevel = 4; _root.USER.data.special3.Title = "Barrage"; _root.USER.data.special3.Title2 = "Double-Barrage"; _root.USER.data.special3.Title3 = "Gangsta-Barrage"; _root.USER.data.special3.Title4 = "Gangsta-Barrage"; _root.USER.data.special3.Description = "Press 'Q' to Unleash a Barrage of Bullets"; _root.USER.data.special3.Description2 = "Press 'Q' Unleash a Barrage of Bullets with a VEH-G"; _root.USER.data.special3.Description3 = "Press 'Q' Pwn with the full VEH-G Team"; _root.USER.data.special3.Description4 = "Press 'Q' Pwn with the full VEH-G Team"; _root.USER.data.special4 = new Object(); _root.USER.data.special4.unlocked = false; _root.USER.data.special4.Title = "Roll Nade"; _root.USER.data.special4.Description = "Roll nades into enemies by being in Melee mode while nading"; _root.USER.data.special5 = new Object(); _root.USER.data.special5.unlocked = false; _root.USER.data.special5.Title = "Ninja Roll"; _root.USER.data.special5.Description = "Press 'Crouch' while running to roll like a true ninja"; _root.USER.data.special6 = new Object(); _root.USER.data.special6.unlocked = false; _root.USER.data.special6.Level = 1; _root.USER.data.special6.maxlevel = 4; _root.USER.data.special6.Title = "Bodyguard"; _root.USER.data.special6.Title2 = "Level 2 Bodyguard"; _root.USER.data.special6.Title3 = "Level 3 Bodyguard"; _root.USER.data.special6.Title4 = "Bodyguard"; _root.USER.data.special6.Description = "Press 'E' Call in a VEH-G as a bodyguard for 15 seconds"; _root.USER.data.special6.Description2 = "Press 'E' Call in a VEH-G as a bodyguard for 30 seconds"; _root.USER.data.special6.Description3 = "Press 'E' Call in a VEH-G as a bodyguard for 45 seconds"; _root.USER.data.special6.Description4 = "Press 'E' Call in a VEH-G as a bodyguard for 45 seconds"; _root.USER.data.special7 = new Object(); _root.USER.data.special7.unlocked = false; _root.USER.data.special7.Level = 1; _root.USER.data.special7.maxlevel = 3; _root.USER.data.special7.Title = "Big Nade"; _root.USER.data.special7.Title2 = "Thermal Detonator"; _root.USER.data.special7.Title3 = "Thermal Detonator"; _root.USER.data.special7.Description = "Upgrade to bigger, more deadly nades"; _root.USER.data.special7.Description2 = "Upgrade to the nade of the future"; _root.USER.data.special7.Description3 = "You have the nade of the future"; _root.USER.data.special8 = new Object(); _root.USER.data.special8.unlocked = false; _root.USER.data.special8.Level = 1; _root.USER.data.special8.maxlevel = 4; _root.USER.data.special8.Title = "Upgrade Sidearm"; _root.USER.data.special8.Title2 = "Upgrade Sidearm"; _root.USER.data.special8.Title3 = "Get the Golden Gun"; _root.USER.data.special8.Title4 = "Golden Gun"; _root.USER.data.special8.Description = "Upgrade to a sleeker, more deadly pistol"; _root.USER.data.special8.Description2 = "Upgrade to a sleeker, more deadly pistol"; _root.USER.data.special8.Description3 = "Upgrade to the legendary Golden Gun"; _root.USER.data.special8.Description4 = "You own the legendary Golden Gun"; _root.USER.data.special9 = new Object(); _root.USER.data.special9.unlocked = false; _root.USER.data.special9.Level = 1; _root.USER.data.special9.maxlevel = 3; _root.USER.data.special9.Title = "Sidekick"; _root.USER.data.special9.Title2 = "Gang"; _root.USER.data.special9.Title3 = "Gang"; _root.USER.data.special9.Description = "Press 'Z' to Call in a VEH-G as a sidekick for 30 seconds"; _root.USER.data.special9.Description2 = "Press 'Z' to Call in the full VEH-G Team to pwn as a gang"; _root.USER.data.special9.Description3 = "Press 'Z' to Call in the full VEH-G Team to pwn as a gang"; _root.USER.data.special10 = new Object(); _root.USER.data.special10.unlocked = false; _root.USER.data.special10.Level = 1; _root.USER.data.special10.maxlevel = 3; _root.USER.data.special10.Title = "Lightsaber"; _root.USER.data.special10.Title2 = "The Sword of Khale"; _root.USER.data.special10.Title3 = "The Sword of Khale"; _root.USER.data.special10.Description = "Upgrade your Katana to a Lightsaber"; _root.USER.data.special10.Description2 = "Upgrade your Lightsaber to the epic Sword of Khale"; _root.USER.data.special10.Description3 = "You have the epic Sword of Khale"; _root.USER.data.special11 = new Object(); _root.USER.data.special11.unlocked = false; _root.USER.data.special11.Level = 1; _root.USER.data.special11.maxlevel = 5; _root.USER.data.special11.Title = "Upgrade Mac10"; _root.USER.data.special11.Title2 = "Upgrade Shotgun"; _root.USER.data.special11.Title3 = "Upgrade AK47"; _root.USER.data.special11.Title4 = "Upgrade Rocket Launcher"; _root.USER.data.special11.Title5 = "Maxed Out"; _root.USER.data.special11.Description = "Upgrade to a more powerful Mac10, next level: Upgrade Shotgun"; _root.USER.data.special11.Description2 = "Upgrade to a more powerful Shotgun, next level: Upgrade AK47"; _root.USER.data.special11.Description3 = "Upgrade to a more powerful AK47, next level: Upgrade Rocket Launcher"; _root.USER.data.special11.Description4 = "Upgrade to a more powerful Rocket Launcher"; _root.USER.data.special11.Description5 = "You have upgraded all weapons"; _root.USER.data.special12 = new Object(); _root.USER.data.special12.unlocked = false; _root.USER.data.special12.Title = "CHI BLAST"; _root.USER.data.special12.Description = "Press 'C' to unleash a devestating energy blast"; _root.USER.data.BEANgloveindex = 1; _root.USER.data.BEANhatindex = 1; _root.USER.data.BEANshoeindex = 1; _root.USER.data.BEANarmorindex = 1; _root.USER.data.BEANshadesindex = 1; _root.USER.data.LEEgloveindex = 1; _root.USER.data.LEEhatindex = 1; _root.USER.data.LEEshoeindex = 1; _root.USER.data.LEEarmorindex = 1; _root.USER.data.LEEshadesindex = 1; _root.USER.data.TMATOgloveindex = 1; _root.USER.data.TMATOhatindex = 1; _root.USER.data.TMATOshoeindex = 1; _root.USER.data.TMATOarmorindex = 1; _root.USER.data.TMATOshadesindex = 1; _root.USER.data.glove = new Object(); _root.USER.data.glove = _root.USER.data[(_root.mainchar + "glove") + _root.USER.data[_root.mainchar + "gloveindex"]]; _root.USER.data.BEANtotalgloves = 10; _root.USER.data.LEEtotalgloves = 10; _root.USER.data.TMATOtotalgloves = 10; _root.USER.data.hat = new Object(); _root.USER.data.hat = _root.USER.data[(_root.mainchar + "hat") + _root.USER.data[_root.mainchar + "hatindex"]]; _root.USER.data.BEANtotalhats = 20; _root.USER.data.LEEtotalhats = 15; _root.USER.data.TMATOtotalhats = 15; _root.USER.data.shoe = new Object(); _root.USER.data.shoe = _root.USER.data[(_root.mainchar + "shoe") + _root.USER.data[_root.mainchar + "shoeindex"]]; _root.USER.data.BEANtotalshoes = 10; _root.USER.data.LEEtotalshoes = 10; _root.USER.data.TMATOtotalshoes = 10; _root.USER.data.armor = new Object(); _root.USER.data.armor = _root.USER.data[(_root.mainchar + "armor") + _root.USER.data[_root.mainchar + "armorindex"]]; _root.USER.data.BEANtotalarmors = 10; _root.USER.data.LEEtotalarmors = 10; _root.USER.data.TMATOtotalarmors = 10; _root.USER.data.shades = new Object(); _root.USER.data.shades = _root.USER.data[(_root.mainchar + "shades") + _root.USER.data[_root.mainchar + "shadesindex"]]; _root.USER.data.BEANtotalshadess = 15; _root.USER.data.LEEtotalshadess = 15; _root.USER.data.TMATOtotalshadess = 15; _root.USER.data.followTime = 450; _root.defaultKeys(); _root.USER.flush(); }; if (USER.data.activated == undefined) { _root.resetUser(); _root.doClothes(); _root.doClothes2(); } _root.USER.data.leftpressed = false; _root.USER.data.rightpressed = false; _root.USER.data.downpressed = false; _root.USER.data.uppressed = false; _root.USER.data.reloadpressed = false; _root.USER.data.nadepressed = false; _root.USER.data.primarypressed = false; _root.USER.data.secondarypressed = false; _root.USER.data.tertiarypressed = false; _root.USER.data.gun4pressed = false; _root.USER.data.gun5pressed = false; _root.USER.data.gun6pressed = false; _root.USER.data.gun7pressed = false; _root.USER.data.gun8pressed = false; _root.USER.data.gun9pressed = false; _root.USER.data.gun10pressed = false; _root.USER.data.special3pressed = false; _root.USER.data.special6pressed = false; _root.USER.data.special9pressed = false; _root.USER.data.special12pressed = false; _root.USER.data.PAUSEpressed = false; _root.USER.data.ctrlpressed = false; _root.USER.data.shiftpressed = false; _root.USER.data.spacepressed = false; _root.USER.data.restartpressed = false; _root.doLevel = function (whatLevel) { _root.LEVEL = whatLevel; if (((whatLevel != "MOO") and (whatLevel != "CRIMSON")) and (whatLevel != "KKK")) { if (_root.difficultyname == "easy") { _root.lives = 5; } if (_root.difficultyname == "hard") { _root.lives = 3; } if (_root.difficultyname == "hellahard") { _root.lives = 2; } } if (whatLevel == "TEST") { _root.lives = 1; } if (_root.mainchar == "BEAN") { _root.a1char = "LEE"; _root.a2char = "TMATO"; } if (_root.mainchar == "LEE") { _root.a1char = "BEAN"; _root.a2char = "TMATO"; } if (_root.mainchar == "TMATO") { _root.a1char = "LEE"; _root.a2char = "BEAN"; } _root.showjordans = 0; _root.poweruptimer = 0; _root.explosive = false; _root.powerup = 0; _root.bulletcount = 0; _root.bulletcountenemy = 0; _root.flashcount = 0; _root.bloodcount = 0; _root.nadecount = 0; _root.frametrack = 1; _root.enemycount = 1; _root.powerupcount = 0; _root.kills = 0; _root.modulecount = 0; _root.WhiteFlashTimer = 0; _root.RedFlashTimer = 0; _root.bossdepth = 2500; _root.moduledepth = 3; _root.blooddepth = 6000; _root.cursordepth = 11000; _root.bulletdepth = 2500; _root.skydepth = 1; _root.grounddepth = 2; _root.chardepth = 2000; _root.charhighdepth = 9500; _root.foregrounddepth = 9000; _root.foregroundcount = 1; _root.cinematicdepth = 12000; _root.camdepth = 10000; _root.bulletdepthenemy = 2600; _root.flashdepth = 3000; _root.nadedepth = 4000; _root.enemydepth = 100; _root.powerupdepth = 5000; _root.gravity = 4; _root.nadexspeed = 20; _root.nadeyspeed = 40; _root.inertia = 1.4; _root.airinertia = 1.2; _root.maxbullets = 100; _root.headshotmult = 4; _root.disappearTime = 3; _root.speedmult = 1; delete _root.enemyOnScreen; delete _root.thingsToDelete; _root.allGs = Array(); _root.enemyOnScreen = Array(); _root.enemyOnScreen.push({ref:_root.protoster}); _root.powerUpsSmall = [0, 0, 0, "cash", "cash", "cash", "cash", "cash", "cash", "ammo", "ammo", "ammo", "ammo", "nades", "health", "health", "cash", "cash", "cash", "cash", "cash", "cash", "cash", "cash"]; _root.powerUpsLarge = ["cash", "cash", "cash", "cash", "cash", "cash", "cash", "cash", "cash", "cash", "cash", "cash", "cash", "cash", "cash", "ammo", "ammo", "ammo", "ammo", "ammobig", "ammobig", "health", "health", "health", "health", "health", "health", "cash", "cash", "ammobig", "nades", "health", "health", "cash", "cash", "ammobig", "health", "health", "health", "health", "cash", "cash", "ammo", "speed", "health", "health", "ammobig", "damage", "speed", 0, 0, 0, 0, 0, "ammo", "ammo", "ammo", "ammo", "ammobig", "ammobig", "health", "health", "health", "health", "health", "health", "cash", "cash", "ammobig", "nades", "health", "health", "cash", "cash", "ammobig", "health", "health", "health", "health", "cash", "cash", "ammo", "armor", "damage", "health", "health", "ammobig", "1up"]; _root.thingsToDelete = Array(); _root.ComboStart = ["a2b", "a2d", "a2f", "front2u"]; _root.ComboA = ["a2b", "a2d", "a2special1", "a2f", "front2u"]; _root.ComboB = ["b2a", "b2c", "b2f", "back2u"]; _root.ComboC = ["a2b", "a2d", "a2special1", "a2f", "front2u"]; _root.ComboD = ["d2a", "d2f", "d2c", "back2u"]; _root.ComboF = ["f2b", "f2d", "front2u"]; _root.ComboU = ["u2d", "u2b", "u2a", "u2f"]; _root.article = 0; _root.bossnum = 1; _root.cinematic = false; _root.mute = false; _root.specialbar = 0; _root.sworded = true; _root.Paused = false; _root.Red = false; _root.choice = 0; _root.keepFrame = 0; _root.boss1started = false; _root.boss1finished = false; _root.protoster.health = 100; _root.bosslookup = false; _root.boss2started = false; _root.boss2finished = false; _root.onedead = 0; _root.glock = new Object(); _root.glock.cooldown = 7; _root.glock.damage = 10; _root.glock.freebullets = true; _root.glock.auto = true; _root.glock.clipsize = 12; _root.glock.accuracy = 25; _root.glock.stance = "one"; _root.glock.flashArray = Array("flash1"); _root.glock2 = new Object(); _root.glock2.cooldown = 7; _root.glock2.freebullets = true; _root.glock2.damage = 20; _root.glock2.auto = true; _root.glock2.clipsize = 14; _root.glock2.accuracy = 40; _root.glock2.stance = "one"; _root.glock2.flashArray = Array("flash3"); _root.glock3 = new Object(); _root.glock3.cooldown = 7; _root.glock3.freebullets = true; _root.glock3.damage = 30; _root.glock3.auto = true; _root.glock3.clipsize = 15; _root.glock3.accuracy = 40; _root.glock3.stance = "one"; _root.glock3.flashArray = Array("flash3"); _root.glock4 = new Object(); _root.glock4.freebullets = true; _root.glock4.cooldown = 7; _root.glock4.damage = 45; _root.glock4.auto = true; _root.glock4.clipsize = 10; _root.glock4.accuracy = 40; _root.glock4.stance = "one"; _root.glock4.flashArray = Array("flash4"); _root.shotgun = new Object(); _root.shotgun.cooldown = 7; _root.shotgun.damage = 15; _root.shotgun.auto = true; _root.shotgun.clipsize = 3; _root.shotgun.accuracy = 50; _root.shotgun.stance = "four"; _root.shotgun.flashArray = Array("flash4"); _root.shotgun.shotgun = true; _root.shotgun2 = new Object(); _root.shotgun2.cooldown = 7; _root.shotgun2.damage = 30; _root.shotgun2.auto = true; _root.shotgun2.clipsize = 3; _root.shotgun2.accuracy = 50; _root.shotgun2.stance = "four"; _root.shotgun2.flashArray = Array("flash4"); _root.shotgun2.shotgun = true; _root.mac10 = new Object(); _root.mac10.cooldown = 2; _root.mac10.damage = 10; _root.mac10.auto = true; _root.mac10.clipsize = 20; _root.mac10.accuracy = 30; _root.mac10.flashArray = Array("flash1"); _root.mac10.stance = "two"; _root.mac102 = new Object(); _root.mac102.cooldown = 3; _root.mac102.damage = 25; _root.mac102.auto = true; _root.mac102.clipsize = 30; _root.mac102.accuracy = 20; _root.mac102.flashArray = Array("flash1"); _root.mac102.stance = "two"; _root.ak47 = new Object(); _root.ak47.cooldown = 5; _root.ak47.damage = 20; _root.ak47.auto = true; _root.ak47.clipsize = 20; _root.ak47.accuracy = 20; _root.ak47.flashArray = Array("flash1"); _root.ak47.stance = "two"; _root.ak472 = new Object(); _root.ak472.cooldown = 5; _root.ak472.damage = 45; _root.ak472.auto = true; _root.ak472.clipsize = 20; _root.ak472.accuracy = 20; _root.ak472.flashArray = Array("flash1"); _root.ak472.stance = "two"; _root.M4 = new Object(); _root.M4.cooldown = 4; _root.M4.damage = 15; _root.M4.auto = true; _root.M4.clipsize = 20; _root.M4.accuracy = 15; _root.M4.flashArray = Array("flash3"); _root.M4.stance = "two"; _root.launcher = new Object(); _root.launcher.cooldown = 20; _root.launcher.damage = 45; _root.launcher.auto = true; _root.launcher.clipsize = 3; _root.launcher.accuracy = 15; _root.launcher.stance = "three"; _root.launcher.flashArray = Array("flash4"); _root.launcher.projectile = "rocket"; _root.launcher.projectilespeed = 30; _root.launcher.projectileshake = false; _root.launcher2 = new Object(); _root.launcher2.cooldown = 15; _root.launcher2.damage = 75; _root.launcher2.auto = true; _root.launcher2.clipsize = 3; _root.launcher2.accuracy = 40; _root.launcher2.stance = "four"; _root.launcher2.shotgun = true; _root.launcher2.flashArray = Array("flash4"); _root.launcher2.projectile = "rocket"; _root.launcher2.projectilespeed = 30; _root.launcher2.projectileshake = false; _root.crossbow = new Object(); _root.crossbow.cooldown = 8; _root.crossbow.damage = 32; _root.crossbow.auto = true; _root.crossbow.clipsize = 10; _root.crossbow.accuracy = 5; _root.crossbow.stance = "two"; _root.crossbow.flashArray = Array(0); _root.crossbow.projectile = "arrow"; _root.crossbow.projectilespeed = 30; _root.crossbow.projectileshake = false; _root.NRG = new Object(); _root.NRG.cooldown = 12; _root.NRG.damage = 55; _root.NRG.auto = true; _root.NRG.clipsize = 10; _root.NRG.accuracy = 10; _root.NRG.stance = "two"; _root.NRG.flashArray = Array("flash2"); _root.NRG.projectile = "NRGball"; _root.NRG.projectilespeed = 25; _root.NRG.projectileshake = false; _root.sok = new Object(); _root.sok.damage = 55; _root.sok.clipsize = 0; _root.sok.sword = true; _root.sok.airSpeed = 11; _root.sok.stance = "one"; _root.lightsaber = new Object(); _root.lightsaber.damage = 35; _root.lightsaber.clipsize = 0; _root.lightsaber.sword = true; _root.lightsaber.airSpeed = 11; _root.lightsaber.stance = "one"; _root.katana = new Object(); _root.katana.damage = 20; _root.katana.clipsize = 0; _root.katana.sword = true; _root.katana.airSpeed = 23; _root.katana.stance = "one"; _root.rocket = new Object(); _root.rocket.damage = 45; _root.enemyrocket = new Object(); _root.enemyrocket.damage = 30; _root.arrow = new Object(); _root.arrow.damage = 10; _root.SPRINKLE = new Object(); _root.SPRINKLE.damage = 5; _root.SPRINKLE.projectilespeed = 25; _root.TOMMY = new Object(); _root.TOMMY.damage = 10; _root.knife = new Object(); _root.knife.damage = 50; _root.grenade = new Object(); _root.grenade.damage = 40; _root.conveyorspeed = 4; _root.CAKE = new Object(); _root.CAKE.landdiff = 25; _root.CAKE.health = 50; _root.CAKE.walkspeed = 4; _root.CAKE.acceleration = 1; _root.CAKE.range = 500; _root.CAKE.accuracy = 30; _root.CAKE.shootsound = "glocksound"; _root.CAKE.damage = 2; _root.CAKE.cooldown = 20; _root.CAKE.cashreward = 10; _root.CAKE.experience = 10; _root.CAKE.special = 10; _root.PACO = new Object(); _root.PACO.landdiff = 25; _root.PACO.health = 75; _root.PACO.walkspeed = 4; _root.PACO.acceleration = 1; _root.PACO.range = 500; _root.PACO.accuracy = 40; _root.PACO.damage = 3; _root.PACO.cooldown = 10; _root.PACO.shootsound = "glocksound"; _root.PACO.cashreward = 15; _root.PACO.experience = 15; _root.PACO.special = 15; _root.PACO.twohanded = true; _root.BROWNIE = new Object(); _root.BROWNIE.landdiff = 20; _root.BROWNIE.health = 125; _root.BROWNIE.walkspeed = 5; _root.BROWNIE.acceleration = 1; _root.BROWNIE.range = 600; _root.BROWNIE.accuracy = 15; _root.BROWNIE.shootsound = "glocksound"; _root.BROWNIE.damage = 5; _root.BROWNIE.cooldown = 20; _root.BROWNIE.cashreward = 17; _root.BROWNIE.experience = 17; _root.BROWNIE.special = 5; _root.CREAM = new Object(); _root.CREAM.landdiff = 25; _root.CREAM.health = 75; _root.CREAM.walkspeed = 3; _root.CREAM.acceleration = 1; _root.CREAM.range = 500; _root.CREAM.accuracy = 10; _root.CREAM.damage = 5; _root.CREAM.shootsound = "ak472sound"; _root.CREAM.cooldown = 15; _root.CREAM.cashreward = 10; _root.CREAM.experience = 0; _root.CREAM.special = 10; _root.HO = new Object(); _root.HO.landdiff = 30; _root.HO.health = 200; _root.HO.walkspeed = 3; _root.HO.acceleration = 1; _root.HO.range = 600; _root.HO.damage = 8; _root.HO.accuracy = 10; _root.HO.cooldown = 40; _root.HO.cashreward = 20; _root.HO.shootsound = "ak47sound"; _root.HO.experience = 20; _root.HO.special = 20; _root.DARK = new Object(); _root.DARK.landdiff = 0; _root.DARK.health = 100; _root.DARK.walkspeed = 9; _root.DARK.acceleration = 1; _root.DARK.range = 150; _root.DARK.damage = 10; _root.DARK.cooldown = 10; _root.DARK.cashreward = 25; _root.DARK.experience = 25; _root.DARK.special = 25; _root.DARK.MELEE = true; _root.DRUM = new Object(); _root.DRUM.landdiff = 30; _root.DRUM.health = 150; _root.DRUM.walkspeed = 4; _root.DRUM.acceleration = 1; _root.DRUM.range = 600; _root.DRUM.damage = 10; _root.DRUM.accuracy = 10; _root.DRUM.shootsound = "M4sound"; _root.DRUM.cooldown = 25; _root.DRUM.cashreward = 30; _root.DRUM.experience = 30; _root.DRUM.special = 30; _root.YO = new Object(); _root.YO.landdiff = 25; _root.YO.health = 250; _root.YO.walkspeed = 4; _root.YO.acceleration = 1; _root.YO.accuracy = 45; _root.YO.range = 500; _root.YO.shootsound = "mac10sound"; _root.YO.damage = 10; _root.YO.cooldown = 3; _root.YO.cashreward = 35; _root.YO.experience = 35; _root.YO.special = 35; _root.JUJU = new Object(); _root.JUJU.landdiff = 0; _root.JUJU.health = 75; _root.JUJU.walkspeed = 10; _root.JUJU.acceleration = 1; _root.JUJU.range = 0; _root.JUJU.damage = 5; _root.JUJU.cooldown = 20; _root.JUJU.cashreward = 2; _root.JUJU.experience = 2; _root.JUJU.special = 2; _root.JUJU.air = true; _root.SPRITE = new Object(); _root.SPRITE.landdiff = 0; _root.SPRITE.health = 125; _root.SPRITE.walkspeed = 10; _root.SPRITE.acceleration = 1; _root.SPRITE.range = 300; _root.SPRITE.accuracy = 10; _root.SPRITE.damage = 4; _root.SPRITE.cooldown = 25; _root.SPRITE.cashreward = 25; _root.SPRITE.experience = 25; _root.SPRITE.special = 25; _root.SPRITE.shootsound = "ak47sound"; _root.SPRITE.air = true; _root.SPRITE.twohanded = true; _root.HIVE = new Object(); _root.HIVE.health = 200; _root.HIVE.cashreward = 50; _root.HIVE.experience = 30; _root.HIVE.special = 10; _root.HIVE.spawnrate = 100; _root.BUNNY = new Object(); _root.BUNNY.landdiff = 25; _root.BUNNY.health = 125; _root.BUNNY.walkspeed = 5; _root.BUNNY.acceleration = 1; _root.BUNNY.range = 400; _root.BUNNY.damage = 10; _root.BUNNY.cooldown = 30; _root.BUNNY.cashreward = 25; _root.BUNNY.experience = 25; _root.BUNNY.special = 25; _root.BUNNY.MELEE = true; _root.BUNNY.projectileshake = false; _root.BUNNY.projectile = true; _root.BUNNY.projectilespeed = 15; _root.BUNNY.projectiletype = "BUBBLE"; _root.BUNNY.specialspot = true; _root.LUCKY = new Object(); _root.LUCKY.landdiff = 25; _root.LUCKY.health = 150; _root.LUCKY.walkspeed = 8; _root.LUCKY.acceleration = 1; _root.LUCKY.range = 750; _root.LUCKY.damage = 10; _root.LUCKY.accuracy = 20; _root.LUCKY.cooldown = 20; _root.LUCKY.cashreward = 35; _root.LUCKY.experience = 35; _root.LUCKY.shootsound = "ak47sound"; _root.LUCKY.special = 35; _root.MARSH = new Object(); _root.MARSH.landdiff = 25; _root.MARSH.health = 60; _root.MARSH.walkspeed = 4; _root.MARSH.acceleration = 1; _root.MARSH.range = 500; _root.MARSH.damage = 3; _root.MARSH.cooldown = 20; _root.MARSH.accuracy = 20; _root.MARSH.cashreward = 15; _root.MARSH.experience = 15; _root.MARSH.special = 15; _root.MARSH.MELEE = false; _root.MARSH.projectileshake = false; _root.MARSH.projectile = true; _root.MARSH.projectilespeed = 30; _root.MARSH.shootsound = "crossbowsound"; _root.MARSH.projectiletype = "arrowm"; _root.MARSH.specialspot = false; _root.RANGER = new Object(); _root.RANGER.landdiff = 25; _root.RANGER.health = 100; _root.RANGER.walkspeed = 12; _root.RANGER.acceleration = 1; _root.RANGER.range = 115; _root.RANGER.damage = 5; _root.RANGER.cooldown = 1; _root.RANGER.cashreward = 25; _root.RANGER.experience = 25; _root.RANGER.special = 25; _root.RANGER.MELEE = true; _root.BARK = new Object(); _root.BARK.landdiff = 18; _root.BARK.health = 75; _root.BARK.walkspeed = 6; _root.BARK.acceleration = 1; _root.BARK.range = 80; _root.BARK.damage = 3; _root.BARK.shootsound = "barkbark"; _root.BARK.cooldown = 5; _root.BARK.cashreward = 15; _root.BARK.experience = 15; _root.BARK.special = 15; _root.BARK.MELEE = true; _root.BITE = new Object(); _root.BITE.landdiff = 25; _root.BITE.health = 100; _root.BITE.walkspeed = 10; _root.BITE.acceleration = 1; _root.BITE.range = 100; _root.BITE.damage = 5; _root.BITE.cooldown = 5; _root.BITE.cashreward = 20; _root.BITE.experience = 20; _root.BITE.special = 20; _root.BITE.MELEE = true; _root.SECOND = new Object(); _root.SECOND.landdiff = 25; _root.SECOND.health = 100; _root.SECOND.walkspeed = 6; _root.SECOND.acceleration = 1; _root.SECOND.range = 75; _root.SECOND.damage = 5; _root.SECOND.cooldown = 5; _root.SECOND.cashreward = 25; _root.SECOND.experience = 25; _root.SECOND.special = 25; _root.SECOND.MELEE = false; _root.BALLZ = new Object(); _root.BALLZ.landdiff = 25; _root.BALLZ.health = 50; _root.BALLZ.walkspeed = 0; _root.BALLZ.acceleration = 1; _root.BALLZ.range = 500; _root.BALLZ.damage = 3; _root.BALLZ.shootsound = "nadesound"; _root.BALLZ.accuracy = 15; _root.BALLZ.cooldown = 40; _root.BALLZ.cashreward = 30; _root.BALLZ.experience = 30; _root.BALLZ.special = 30; _root.BALLZ.antigravity = true; _root.BALLZ.MELEE = false; _root.BALLZ.projectileshake = false; _root.BALLZ.projectile = true; _root.BALLZ.projectilespeed = 15; _root.BALLZ.projectiletype = "BALL"; _root.BALLZ.specialspot = false; _root.MAD = new Object(); _root.MAD.landdiff = 38; _root.MAD.health = 100; _root.MAD.shootsound = "ak472sound"; _root.MAD.walkspeed = 3; _root.MAD.accuracy = 10; _root.MAD.acceleration = 1; _root.MAD.range = 400; _root.MAD.damage = 5; _root.MAD.cooldown = 3; _root.MAD.cashreward = 30; _root.MAD.experience = 30; _root.MAD.special = 30; _root.MAD.twohanded = true; _root.SHOCKER = new Object(); _root.SHOCKER.damage = 5; _root.CRIMSON = new Object(); _root.CRIMSON.walkspeed = 15; _root.CRIMSON.damage = 100000000 /* 0x5F5E100 */; _root.CRIMSON.health = 5000; _root.CARROT = new Object(); _root.CARROT.walkspeed = 0; _root.CARROT.damage = 30; _root.CARROT.health = 3500; _root.MONSTER = new Object(); _root.MONSTER.walkspeed = 7; _root.MONSTER.damage = 25; _root.MONSTER.health = 3000; _root.BEAR = new Object(); _root.BEAR.damage = 10; _root.BEAR.walkspeed = 5; _root.BEAR.health = 1500; _root.BEAR.landdiff = 35; _root.BEAR.boss = true; _root.BEAR.cooldown = 20; _root.BEAR.cashreward = 150; _root.BEAR.experience = 50; _root.BEAR.special = 30; _root.BEAR.range = 150; _root.BEAR.MELEE = true; _root.SULTAN = new Object(); _root.SULTAN.boss = true; _root.SULTAN.damage = 5; _root.SULTAN.walkspeed = 0; _root.SULTAN.health = 2000; _root.SULTAN.landdiff = 45; _root.SULTAN.cooldown = 100; _root.SULTAN.cashreward = 150; _root.SULTAN.experience = 50; _root.SULTAN.special = 30; _root.SULTAN.range = 1000; _root.SULTAN.MELEE = true; _root.OLD = new Object(); _root.OLD.boss = true; _root.OLD.landdiff = 35; _root.OLD.health = 2000; _root.OLD.walkspeed = 0; _root.OLD.accuracy = 10; _root.OLD.acceleration = 1; _root.OLD.range = 1000; _root.OLD.damage = 5; _root.OLD.shootsound = "mac10sound"; _root.OLD.cooldown = 70; _root.OLD.cashreward = 150; _root.OLD.experience = 40; _root.OLD.special = 5; _root.OLD.MELEE = true; _root.OLD.MELEEspecial = true; _root.OLD.projectileshake = false; _root.OLD.projectile = true; _root.OLD.projectilespeed = 25; _root.OLD.projectiletype = "TOMMY"; _root.OLD.specialspot = false; _root.SPIKE = new Object(); _root.SPIKE.boss = true; _root.SPIKE.landdiff = 75; _root.SPIKE.health = 1500; _root.SPIKE.walkspeed = 3; _root.SPIKE.accuracy = 10; _root.SPIKE.acceleration = 1; _root.SPIKE.range = 1000; _root.SPIKE.damage = 20; _root.SPIKE.MELEE = true; _root.SPIKE.cooldown = 70; _root.SPIKE.cashreward = 150; _root.SPIKE.experience = 50; _root.SPIKE.special = 5; _root.MIKE = new Object(); _root.MIKE.boss = true; _root.MIKE.landdiff = 65; _root.MIKE.health = 1500; _root.MIKE.walkspeed = 5; _root.MIKE.accuracy = 10; _root.MIKE.acceleration = 1; _root.MIKE.range = 100; _root.MIKE.damage = 20; _root.MIKE.MELEE = true; _root.MIKE.cooldown = 70; _root.MIKE.cashreward = 150; _root.MIKE.experience = 50; _root.MIKE.special = 5; _root.MOO = new Object(); _root.MOO.boss = true; _root.MOO.landdiff = 85; _root.MOO.health = 5000; _root.MOO.walkspeed = 3; _root.MOO.accuracy = 10; _root.MOO.acceleration = 1; _root.MOO.range = 100; _root.MOO.damage = 20; _root.MOO.MELEE = true; _root.MOO.cooldown = 70; _root.MOO.cashreward = 500; _root.MOO.experience = 100; _root.MOO.special = 0; _root.SHUG = new Object(); _root.SHUG.landdiff = 100; _root.SHUG.health = 2000; _root.SHUG.walkspeed = 0; _root.SHUG.accuracy = 10; _root.SHUG.acceleration = 1; _root.SHUG.range = 4000; _root.SHUG.damage = 10; _root.SHUG.cooldown = 20; _root.SHUG.cashreward = 150; _root.SHUG.experience = 50; _root.SHUG.special = 5; _root.SHUG.projectile = true; _root.SHUG.twohanded = true; _root.SHUG.projectile = true; _root.SHUG.projectilespeed = 20; _root.SHUG.projectiletype = "enemyrocket"; _root.gotoAndStop("Level"); protolevel = _root.attachMovie("level" + whatLevel, "ground", _root.grounddepth); protolevel._x = 0; protolevel._y = 0; stopAllSounds(); if (whatLevel == 1) { _root.level1music.start(0, 999); } if (whatLevel == 2) { _root.level2music.start(0, 999); } if (whatLevel == 3) { _root.level3music.start(0, 999); } if (whatLevel == "MOO") { _root.l1boss2music.start(0, 999); _root.bosslookup = true; } if (whatLevel == "KKK") { _root.l2boss1music.start(0, 999); _root.bosslookup = true; } if (whatLevel == "CRIMSON") { _root.bosslookup = true; } if (whatLevel == "KARROT") { _root.bosslookup = true; } if (whatLevel == "TEST") { _root.BEAR.health = 500; _root.survivalmode = true; _root.bosslookup = false; } if (whatLevel == "CARROT") { _root.bosslookup = true; } _root.attachMovie("cursor", "cursor", _root.cursordepth); _root.cursor.onEnterFrame = function () { this._x = _root._xmouse; this._y = _root._ymouse; }; Mouse.hide(); _root.onMouseDown = function () { _root.mousepressed = true; }; _root.onMouseUp = function () { _root.mousepressed = false; }; _root.allGs.push({ref:protolevel}); createChar(_root.mainchar, _root.ground.startspot._x + _root.ground._x, _root.ground.startspot._y + _root.ground._y, false); createChar(_root.a1char, (_root.ground.startspot._x + _root.ground._x) - 100, _root.ground.startspot._y + _root.ground._y, true, 0); createChar(_root.a2char, (_root.ground.startspot._x + _root.ground._x) + 100, _root.ground.startspot._y + _root.ground._y, true, 0); _root.onEnterFrame = function () { if (!Paused) { _root.doAim(_root.main, false); _root.doAim(_root.a1, false); _root.doAim(_root.a2, false); } if (_root.pressKey("shift") or _root.pressKey("PAUSE")) { if (!_root.Paused) { _root.PAUSE("menu"); } else { _root.UNPAUSE(); } } _root.cam.livebullets.text = _root.main.livebullets; _root.cam.ammo.text = _root.main.ammo; _root.cam.nades.text = _root.main.nades; _root.cam.kills.text = _root.kills; _root.cam.cash.text = _root.USER.data.cash; clearDead(); doHeart(); checkPowerup(); }; }; mainEnterFrame = function () { if (!this.assist) { _root.USER.data.glove = USER.data[(_root.mainchar + "glove") + _root.USER.data[_root.mainchar + "gloveindex"]]; _root.USER.data.armor = USER.data[(_root.mainchar + "armor") + _root.USER.data[_root.mainchar + "armorindex"]]; _root.USER.data.hat = USER.data[(_root.mainchar + "hat") + _root.USER.data[_root.mainchar + "hatindex"]]; _root.USER.data.shoe = USER.data[(_root.mainchar + "shoe") + _root.USER.data[_root.mainchar + "shoeindex"]]; _root.USER.data.shades = USER.data[(_root.mainchar + "shades") + _root.USER.data[_root.mainchar + "shadesindex"]]; this.damagebonus = ((_root.USER.data.glove.damagebonus + _root.USER.data.armor.damagebonus) + _root.USER.data.hat.damagebonus) + _root.USER.data.shades.damagebonus; this.accuracybonus = ((_root.USER.data.glove.accuracybonus + _root.USER.data.armor.accuracybonus) + _root.USER.data.hat.accuracybonus) + _root.USER.data.shades.accuracybonus; this.specialbonus = ((_root.USER.data.glove.specialbonus + _root.USER.data.armor.specialbonus) + _root.USER.data.hat.specialbonus) + _root.USER.data.shades.specialbonus; this.vitalitybonus = ((_root.USER.data.glove.vitalitybonus + _root.USER.data.armor.vitalitybonus) + _root.USER.data.hat.vitalitybonus) + _root.USER.data.shades.vitalitybonus; this.damagemult = (((this.sweetspotbonus * this.sweetspot) + _root.USER.data.Damage) + this.damagebonus) / 10; this.accuracymult = (this.sweetspotbonus / 4) + ((_root.USER.data.Accuracy + this.accuracybonus) / 10); this.vitalitymult = _root.USER.data.Vitality + this.vitalitybonus; this.specialmult = 0.6 + ((_root.USER.data.Special + this.specialbonus) / 40); this.maxhealth = 10 * this.vitalitymult; this.maxarmor = _root.USER.data.armor.maxarmor; } else { this.damagemult = _root.USER.data.Special / 5; this.accuracymult = 1; } if (this.rolling or this.sworded) { this.wSpeed = 20; this.airSpeed = 23; } else { this.wSpeed = 12; this.airSpeed = 16; } if (this.cooldowncount > 0) { this.cooldowncount--; } if (this.health > this.maxhealth) { this.health = this.maxhealth; } if (this.armor > this.maxarmor) { this.armor = this.maxarmor; } if (this.armor > 0) { this.showarmor = true; } else { this.showarmor = false; } if (_root.specialbar >= 100) { _root.specialbar = 100; _root.canspecial = true; } else { _root.canspecial = false; } if (_root[this.currentWeapon].sword) { this.sworded = true; } else { this.sworded = false; } if (_root.USER.data.special8.Level > 1) { this.Secondary = "glock" + _root.USER.data.special8.Level; _root.USER.data["hasglock" + _root.USER.data.special8.Level] = true; } if (_root.USER.data.special11.Level > 1) { this.Gun4 = "mac102"; _root.USER.data.hasmac102 = true; } if (_root.USER.data.special11.Level > 2) { this.Gun5 = "shotgun2"; _root.USER.data.hasshotgun2 = true; } if (_root.USER.data.special11.Level > 3) { this.Gun6 = "ak472"; _root.USER.data.hasak472 = true; } if (_root.USER.data.special11.Level > 4) { this.Gun10 = "launcher2"; _root.USER.data.haslauncher2 = true; } if (_root.USER.data.special10.Level == 2) { this.Tertiary = "lightsaber"; this.swordtype = "lightsaber"; } if (_root.USER.data.special10.Level == 3) { this.Tertiary = "sok"; this.swordtype = "sok"; } if (this.assist) { this.TIMELEFT--; if (((this.TIMELEFT <= 0) and this.control) and (!this.specialstop)) { if ((this.State == "Walk") or (this.State == "Stand")) { _root.doMove(this, "escape"); } } } if (!this.assist) { if ((((_root.USER.data.Experience >= 100) and (this.State == "Stand")) and this.control) and (!this.specialstop)) { _root.levelUp(); } } if (((!this.dead) and ((!_root.Paused) or _root.SpecialPause)) and (!this.specialstop)) { for (v in _root.allGs) { while (_root.allGs[v].ref.g.hitTest(this._x, this._y + this.landDiff, true) or (_root.allGs[v].ref.s.hitTest(this._x, this._y + this.landDiff, true) and (this.ySpeed >= 0))) { this._y--; this.ySpeed = 0; if (!this.landed) { this.landed = true; this.nading = false; this.walking = false; this.downed = false; this.swordcombo = 0; this.dodust = true; this.xSpeed = 0; this.rolling = false; if (!pressKey("down", 1)) { this.State = "Land"; if (this.reloading) { this.reloading = false; _root.endReload(this); } if (this.gunswitching) { _root.endSwitchGun(this); this.gunswitching = false; } _root.changeState("Land", this); } else { this.crouching = true; if (this.reloading) { this.reloading = false; _root.endReload(this); } if (this.gunswitching) { this.endSwitchGun(this); this.gunswitching = false; } _root.changeState("Crouching", this); } } } } if (this.dodust) { this.dodust = false; _root.doDust(this); } if (_root.mousepressed) { if ((this.sworded and (!this.gunswitching)) and ((((this.State == "Stand") or (this.State == "Walk")) or (this.State == "Crouch")) or (this.State == "SwordAttack"))) { _root.doSwordCombo(); } else if ((!this.gunswitching) and (this.State != "Land")) { startShoot(this, true); } } this.ySpeed = this.ySpeed + _root.gravity; if (!this.assist) { if (((!this.reloading) and (!this.nading)) and (!this.gunswitching)) { if ((((this.control and _root.pressKey("primary")) and (!this.reloading)) and (!this.nading)) and (!this.gunswitching)) { _root.switchGun(this, this.Primary); } if (this.control and _root.pressKey("secondary")) { _root.switchGun(this, this.Secondary); } if (this.control and _root.pressKey("tertiary")) { _root.switchGun(this, this.Gun3); } if (this.control and _root.pressKey("gun4")) { _root.switchGun(this, this.Gun4, true); } if (this.control and _root.pressKey("gun5")) { _root.switchGun(this, this.Gun5, true); } if (this.control and _root.pressKey("gun6")) { _root.switchGun(this, this.Gun6, true); } if (this.control and _root.pressKey("gun7")) { _root.switchGun(this, this.Gun7, true); } if (this.control and _root.pressKey("gun8")) { _root.switchGun(this, this.Gun8, true); } if (this.control and _root.pressKey("gun9")) { _root.switchGun(this, this.Gun9, true); } if (this.control and _root.pressKey("gun10")) { _root.switchGun(this, this.Gun10, true); } if (this.control and _root.pressKey("reload")) { _root.doReload(this); } if (this.control and _root.pressKey("nade")) { _root.throwNade(this); } if ((((this.control and _root.pressKey("special3")) and _root.USER.data.special3.unlocked) and _root.canspecial) and (!this.jumping)) { _root.specialbar = 0; _root.canspecial = false; _root.doSpecial("special3", true); } if ((((this.control and _root.pressKey("special12")) and _root.USER.data.special12.unlocked) and _root.canspecial) and (!this.jumping)) { _root.specialbar = 0; _root.canspecial = false; _root.doSpecial("SpecialBlast", true); } if ((((this.control and _root.pressKey("special6")) and _root.USER.data.special6.unlocked) and _root.canspecial) and (!this.jumping)) { _root.specialbar = 0; _root.canspecial = false; if (_root.USER.data.special6.Level == 2) { _root.USER.data.followTime = 900; } else if (_root.USER.data.special6.Level == 3) { _root.USER.data.followTime = 1350; } _root.Summon(_root.a2); _root.a2.shield = true; } if ((((this.control and _root.pressKey("special9")) and _root.USER.data.special9.unlocked) and _root.canspecial) and (!this.jumping)) { _root.specialbar = 0; _root.canspecial = false; _root.Summon(_root.a1); _root.a2.shield = true; if (_root.USER.data.special9.Level > 2) { _root.Summon(_root.a2); } } } if (_root.pressKey("ctrl")) { _root.boss1finished = true; } if (this.control) { if (!this.crouching) { if (pressKey("right", 1) and (!pressKey("left", 1))) { this.dir = 1; this._xscale = 100; if (!this.jumping) { this.State = "Walk"; _root.changeState("Walk", this); this.xSpeed = this.wSpeed * _root.speedmult; } else { this.xSpeed = this.airSpeed; } } else if (pressKey("left", 1) and (!pressKey("right", 1))) { this.dir = -1; this._xscale = -100; if (!this.jumping) { _root.changeState("Walk", this); this.xSpeed = (-this.wSpeed) * _root.speedmult; } else { this.xSpeed = -this.airSpeed; } } } } } else { if (this.shield) { if (_root.main.dir == -1) { this.maxrange = 150; this.minrange = 0; } else { this.maxrange = -50; this.minrange = -200; } } if (this.control and (!this.specialstop)) { if ((_root.main._x - this._x) <= this.minrange) { this.closeenough = false; if (!this.walking) { this.walking = true; this.dir = -1; this._xscale = -100; if (!this.jumping) { _root.changeState("Walk", this); this.walking = true; } else { this.xSpeed = -this.airSpeed; this.walking = false; } } else { if ((this._currentframe != 2) and (!this.jumping)) { _root.changeState("Walk", this); } if ((!this.jumping) and (!this.crouching)) { this.xSpeed = -this.wSpeed; } else { this.xSpeed = -this.airSpeed; } } } else if ((_root.main._x - this._x) >= this.maxrange) { this.closeenough = false; if (!this.walking) { this.dir = 1; this._xscale = 100; this.walking = true; if (!this.jumping) { this.State = "Walk"; _root.changeState("Walk", this); } } else { if ((this._currentframe != 2) and (!this.jumping)) { _root.changeState("Walk", this); } if ((!this.jumping) and (!this.crouching)) { this.xSpeed = this.wSpeed; } else { this.xSpeed = this.airSpeed; } } } else { this.walking = false; this.closeenough = true; } if ((this._y - _root.main._y) > 75) { if (!this.jumping) { this.jumping = true; this.landed = false; this.downed = false; this.crouching = false; if (((this.State == "Crouch") and _root.USER.data.special2.unlocked) or _root.showjordans) { _root.doHighJump(this); } else { this.ySpeed = this.ySpeed - this.jumpHeight; } if ((!pressKey("left", 1)) and (!pressKey("right", 1))) { _root.changeState("JumpUp", this); this.char.play(); } if (pressKey("left", 1) or pressKey("right", 1)) { _root.changeState("JumpForward", this); this.char.play(); } } } } } if (!this.assist) { if ((pressKey("up", 1) and (this.State != "SwordAttack")) and (!this.rolling)) { if (!this.jumping) { this.landed = false; this.jumping = true; this.downed = false; this.crouching = false; if (((this.State == "Crouch") and _root.USER.data.special2.unlocked) or _root.showjordans) { _root.doHighJump(this); } else { this.ySpeed = this.ySpeed - this.jumpHeight; } if ((!pressKey("left", 1)) and (!pressKey("right", 1))) { _root.changeState("JumpUp", this); } if (pressKey("left", 1) or pressKey("right", 1)) { _root.changeState("JumpForward", this); } } } } if ((pressKey("down", 1) and (!this.jumping)) and (this.State != "SwordAttack")) { if ((pressKey("right", 1) or pressKey("left", 1)) and _root.USER.data.special5.unlocked) { if (!this.rolling) { this.rolling = true; if (pressKey("right", 1)) { this.dir = 1; this._xscale = 100; this.xSpeed = this.wSpeed; } if (pressKey("left", 1)) { this.dir = -1; this._xscale = -100; this.xSpeed = -this.wSpeed; } if (this.reloading) { this.reloading = false; } if (this.gunswitching) { this.gunswitching = false; } _root.changeState("Roll", this); } } else if ((!this.crouching) and (!this.rolling)) { this.crouching = true; if (this.reloading) { this.reloading = false; } if (this.gunswitching) { this.gunswitching = false; } _root.changeState("Crouching", this); } } else { this.crouching = false; } if (((this.ySpeed > 0) and this.jumping) and (!this.downed)) { this.char.gotoAndPlay("down"); this.char.play(); this.jumping = true; this.downed = true; } if (this.ySpeed > 40) { if (!this.jumping) { _root.changeState("JumpForward", this); this.char.gotoAndPlay("down"); this.jumping = true; this.landed = false; this.downed = true; } } if ((this.State == "JumpUp") or (this.State == "JumpForward")) { this.jumping = true; } else if (this.jumping) { this.jumping = false; } if (((((this.State == "Land") or (this.State == "Crouching")) or this.specialstop) or (this.State == "SwordAttack")) or (this.State == "Roll")) { this.control = false; } else { this.control = true; } if (!this.assist) { if ((((((!pressKey("left", 1)) and (!pressKey("right", 1))) or (pressKey("left", 1) and pressKey("right", 1))) or this.crouching) or (this.State == "Land")) or (this.State == "SwordAttack")) { if (!this.jumping) { if (!this.rolling) { this.xSpeed = this.xSpeed / _root.inertia; } } else { this.xSpeed = this.xSpeed / _root.airinertia; } if ((((this.control and (!this.crouching)) and (!this.rolling)) and (!this.jumping)) and (this.State != "SwordAttack")) { _root.changeState("Stand", this); _root.main.swordcombo = 0; } if ((this.xSpeed < 0.1) && (this.xSpeed > -0.1)) { this.xSpeed = 0; } } } else if (((!this.jumping) or this.crouching) or (this.State == "Land")) { if ((!this.walking) and (this.State != "Walk")) { this.xSpeed = this.xSpeed / inertia; } if ((this.control and (!this.crouching)) and this.closeenough) { _root.changeState("Stand", this); } if ((this.xSpeed < 0.1) && (this.xSpeed > -0.1)) { this.xSpeed = 0; if (this.shield) { this.dir = _root.main.dir; this._xscale = _root.main._xscale; } } } for (v in _root.allGs) { if (this.xSpeed > 0) { if (_root.allGs[v].ref.g.hitTest(this._x + 30, this._y + 30, true)) { this._x--; this.xSpeed = 0; } else if (_root.allGs[v].ref.g.hitTest(this._x + 40, this._y + 40, true)) { this.xSpeed = 0; } } else if (this.xSpeed < 0) { if (_root.allGs[v].ref.g.hitTest(this._x - 30, this._y + 30, true)) { this._x++; this.xSpeed = 0; } else if (_root.allGs[v].ref.g.hitTest(this._x - 40, this._y + 40, true)) { this.xSpeed = 0; } } if (this.ySpeed < 0) { if (_root.allGs[v].ref.g.hitTest(this._x, this._y, true) or _root.ground.st.hitTest(this._x, this._y, true)) { this._y++; this.ySpeed = 0; } } } for (v in _root.enemyOnScreen) { if (!_root.enemyOnScreen[v].ref.air) { if (!_root.enemyOnScreen[v].ref.dontpush) { if (_root.enemyOnScreen[v].ref.char.hittest.hitTest(this.char.hittest)) { if ((this._x + (this._width / 4)) >= (_root.enemyOnScreen[v].ref._x + (_root.enemyOnScreen[v].ref._width / 4))) { this._x = this._x + 4; this.xSpeed = 0; _root.enemyOnScreen[v].ref.xSpeed = 0; } else { this._x = this._x - 4; this.xSpeed = 0; _root.enemyOnScreen[v].ref.xSpeed = 0; } } } } } if (((((this.State == "Stand") or (this.State == "Walk")) or (this.State == "Crouch")) or (this.State == "Crouching")) or (this.State == "Land")) { if (_root.ground.l2r.hitTest(this._x, (this._y + this.landDiff) + 5, true)) { this._x = this._x + _root.conveyorspeed; } else if (_root.ground.r2l.hitTest(this._x, (this._y + this.landDiff) + 5, true)) { this._x = this._x - _root.conveyorspeed; } } if (this.xSpeed > 0) { if (!this.canmoveright) { this.xSpeed = 0; } } if (this.xSpeed < 0) { if (!this.canmoveleft) { this.xSpeed = 0; } } this._y = this._y + this.ySpeed; this._x = this._x + this.xSpeed; } }; createChar = function (char, X, Y, assist, timeleft) { if (!assist) { proto = _root.attachMovie(char, "main", _root.chardepth); } else if (char == _root.a1char) { proto = _root.attachMovie(char, "a1", _root.chardepth + 1); proto.maxrange = 150; proto.minrange = 0; } else { proto = _root.attachMovie(char, "a2", _root.chardepth - 1); proto.maxrange = -50; proto.minrange = -200; } proto._x = X; proto._y = Y; proto.character = char; proto.cooldowncount = 0; proto.currentWeapon = _root.USER.data.currentWeapon; proto.Primary = _root.USER.data.currentWeapon; proto.Secondary = "glock"; proto.Gun3 = "katana"; proto.Gun4 = "mac10"; proto.Gun5 = "shotgun"; proto.Gun6 = "ak47"; proto.Gun7 = "M4"; proto.Gun8 = "crossbow"; proto.Gun9 = "NRG"; proto.Gun10 = "launcher"; proto.State = "JumpUp"; proto.swordtype = "katana"; proto.sworded = false; proto.ySpeed = 0; proto.wSpeed = 12; proto.onebullet = true; proto.jumpHeight = 40; proto.highJumpBonus = 1.5; _root.USER.data.glove = USER.data[(_root.mainchar + "glove") + _root.USER.data[_root.mainchar + "gloveindex"]]; _root.USER.data.armor = USER.data[(_root.mainchar + "armor") + _root.USER.data[_root.mainchar + "armorindex"]]; _root.USER.data.hat = USER.data[(_root.mainchar + "hat") + _root.USER.data[_root.mainchar + "hatindex"]]; _root.USER.data.shoe = USER.data[(_root.mainchar + "shoe") + _root.USER.data[_root.mainchar + "shoeindex"]]; _root.USER.data.shades = USER.data[(_root.mainchar + "shades") + _root.USER.data[_root.mainchar + "shadesindex"]]; proto.vitalitybonus = ((_root.USER.data.glove.vitalitybonus + _root.USER.data.armor.vitalitybonus) + _root.USER.data.hat.vitalitybonus) + _root.USER.data.shades.vitalitybonus; proto.vitalitymult = (_root.USER.data.Vitality + proto.vitalitybonus) / 10; proto.maxhealth = 100 * proto.vitalitymult; proto.maxarmor = _root.USER.data.armor.maxarmor; proto.airSpeed = 16; proto.health = proto.maxhealth; proto.livebullets = _root[proto.currentWeapon].clipsize; proto.ammo = 200; proto.nades = 5; proto.armor = 0; proto.rolling = false; proto.enemy = false; proto.showarmor = false; proto.sweetspot = 0; proto.sweetspotbonus = 2; proto.canspecial = false; proto.canmoveright = true; proto.canmoveleft = true; proto.melee = false; proto.landed = false; proto.downed = false; proto.reloading = false; proto.nading = false; proto.canshoot = true; proto.dead = false; proto.special = 0; proto.gunswitching = false; proto.keepFrame = 0; proto.specialstop = false; proto.switchTo = 0; proto.swordcombo = 0; proto.dir = 1; proto.gundir = 1; if (assist) { proto.assist = assist; proto.out = true; proto.timer = 0; proto.shoottime = 30; proto.walking = false; proto.TIMELEFT = timeleft; } if (char == "BEAN") { proto.landDiff = proto._height - 10; } if (char == "LEE") { proto.landDiff = proto._height - 20; } if (char == "TMATO") { proto.landDiff = proto._height - 10; } proto.onEnterFrame = _root.mainEnterFrame; }; bulletEnd = function (what) { removeMovieClip(what._parent); }; doAim = function (what, enemy) { if (_root[what.currentWeapon].sword and (!what.gunswitching)) { what.char.gunarm.gotoAndStop("Sword"); what.char.backarm.gotoAndStop("Sword"); } else if (what.shield) { what.char.gunarm.gotoAndStop("shield"); } else { what.char.gunarm.stance.gotoAndStop(_root[what.currentWeapon].stance); what.char.gunarm.stance.weapon.gun.gotoAndStop(what.currentWeapon); if (((_root[what.currentWeapon].stance == "three") and (!what.gunswitching)) and (!what.reloading)) { what.char.backarm.gotoAndStop("launcher"); } else if ((!what.nading) and (!what.reloading)) { what.char.backarm.gotoAndStop("knife"); } _root.camdiffx = (_root.cam._x * what.dir) - (420 * what.dir); _root.camdiffxpure = _root.cam._x - 420; _root.camdiffy = _root.cam._y - 240; if (((!what.reloading) and (!what.melee)) and (!what.gunswitching)) { if ((!_root.cursor.hitTest(what.char.hittest)) or enemy) { what.melee = false; var _local4 = new Object(); _local4.x = what.char.gunarm._x + _root.camdiffx; _local4.y = what.char.gunarm._y + _root.camdiffy; if (_root[what.whatkind].twohanded) { var _local5 = new Object(); _local5.x = what.char.otherarm._x + _root.camdiffx; _local5.y = what.char.otherarm._y + _root.camdiffy; what.char.localToGlobal(_local5); } what.char.localToGlobal(_local4); if (!enemy) { var _local6 = Math.atan2(_root._ymouse - _local4.y, _root._xmouse - _local4.x); var _local3 = Math.round((_local6 * 180) / Math.PI); _root.yChange = Math.round(_root._ymouse - _local4.y); _root.xChange = Math.round(_root._xmouse - _local4.x); } else { var _local6 = Math.atan2((_root.main._y - _local4.y) + 30, _root.main._x - _local4.x); var _local3 = Math.round((_local6 * 180) / Math.PI); _root.yChange = Math.round((_root.main._y + 30) - _local4.y); _root.xChange = Math.round(_root.main._x - _local4.x); var _local8 = Math.atan2((_root.main._y - _local5.y) + 30, _root.main._x - _local5.x); var _local9 = Math.round((_local8 * 180) / Math.PI); _root.yChange2 = Math.round((_root.main._y + 30) - _local5.y); _root.xChange2 = Math.round(_root.main._x - _local5.x); } if (what.dir == 1) { if ((_local3 <= -90) or (_local3 >= 135)) { _root.changeGunarm(what, "back"); what.gundir = -1; what.char.gunarm._yscale = -100; what.char.gunarm._xscale = -100; what.char.gunarm.stance.weapon.hand.gotoAndStop("front"); if (_local3 > -135) { what.flasharea = "flashtop"; } if ((_local3 <= -135) or (_local3 >= 135)) { what.flasharea = "flashback"; } if ((_local3 < 135) and (_local3 > 0)) { what.flasharea = "flashbottom"; } } else { _root.changeGunarm(what, "front"); what.gundir = 1; what.char.gunarm._yscale = 100; what.char.gunarm._xscale = 100; if (_local3 < -45) { what.flasharea = "flashtop"; } if ((_local3 >= -45) and (_local3 <= 45)) { what.flasharea = "flashfront"; } if (_local3 > 45) { what.flasharea = "flashbottom"; } what.char.gunarm.stance.weapon.hand.gotoAndStop("back"); } } } if (what.dir == -1) { if ((_local3 <= -90) or (_local3 >= 45)) { _root.changeGunarm(what, "front"); what.gundir = -1; what.char.gunarm._yscale = -100; what.char.gunarm._xscale = -100; what.char.gunarm.stance.weapon.hand.gotoAndStop("back"); if (_local3 > -135) { what.flasharea = "flashtop"; } if ((_local3 <= -135) or (_local3 >= 135)) { what.flasharea = "flashfront"; } if ((_local3 < 135) and (_local3 > 0)) { what.flasharea = "flashbottom"; } } if ((_local3 > -90) and (_local3 < 45)) { _root.changeGunarm(what, "back"); what.gundir = 1; what.char.gunarm._yscale = 100; what.char.gunarm._xscale = 100; what.char.gunarm.stance.weapon.hand.gotoAndStop("front"); if (_local3 < -45) { what.flasharea = "flashtop"; } if ((_local3 >= -45) and (_local3 <= 45)) { what.flasharea = "flashback"; } if (_local3 > 45) { what.flasharea = "flashbottom"; } what.char.gunarm.stance.weapon.hand.gotoAndStop("front"); } } what.char.otherarm._xscale = what.char.gunarm._xscale; what.char.otherarm._yscale = what.char.gunarm._yscale; what.char.gunarm._rotation = _local3 * what.dir; what.char.otherarm._rotation = _local9 * what.dir; if (_root[what.currentWeapon].stance == "three") { what.char.backarm.weapon._rotation = _local3 * what.dir; what.char.backarm.weapon._xscale = 100 * what.gundir; what.char.backarm.weapon._yscale = 100 * what.gundir; } what.canshoot = true; } if (what.reloading or what.gunswitching) { if (what.dir == 1) { what.char.gunarm._rotation = 0; what.char.gunarm._yscale = 100; what.char.gunarm._xscale = 100; } else { what.char.gunarm._rotation = 180; what.char.gunarm._yscale = -100; what.char.gunarm._xscale = -100; } if (!what.reloading) { what.char.backarm.weapon._rotation = 0; } what.char.backarm.weapon._xscale = 100; what.char.backarm.weapon._yscale = 100; } if (((((((what.flasharea == "flashfront") and (!what.reloading)) and (!what.melee)) and (!what.nading)) and (!what.gunswitching)) and (_root[what.currentWeapon].stance != "three")) and (!what.specialhand)) { _root.otherhandVisible(what, true); what.char.backarm._visible = false; what.sweetspot = 1; } else { if ((_root[what.currentWeapon].stance == "three") and (!what.melee)) { if ((what.flasharea == "flashfront") or ((what.flasharea == "flashtop") and (what.gundir == what.dir))) { _root.otherhandVisible(what, true); what.char.backarm._visible = true; } else { what.char.backarm._visible = true; _root.otherhandVisible(what, false); what.char.backarm.gotoAndStop("knife"); } } else { _root.otherhandVisible(what, false); what.char.backarm._visible = true; if ((!what.reloading) and (!what.nading)) { what.char.backarm.gotoAndStop("knife"); } } what.sweetspot = 0; } if (((_root.cursor.hitTest(what.char.hittest) and (!what.reloading)) and (!what.gunswitching)) and (!what.specialstop)) { if ((!enemy) and (!what.melee)) { _root.changeGunarm(what, "bent"); _root.otherhandVisible(what, false); what.canshoot = false; what.melee = true; if (what.dir == 1) { what.char.gunarm._rotation = 0; what.char.gunarm._yscale = 100; what.char.gunarm._xscale = 100; } else { what.char.gunarm._rotation = 180; what.char.gunarm._yscale = -100; what.char.gunarm._xscale = -100; } } } else { what.melee = false; } if (_root[what.currentWeapon].shotgun and what.reloading) { what.char.backarm._visible = false; } } }; otherhandVisible = function (what, lean) { what.char.gunarm.stance.weapon.gun.otherhand._visible = lean; what.char.container.gunarm.stance.weapon.gun.otherhand._visible = lean; what.char.stance.weapon.gun.otherhand._visible = lean; what.char.gun.otherhand._visible = lean; }; changeGunarm = function (what, towhat) { what.char.gunarm.gotoAndStop(towhat); what.char.gunarm.stance.gotoAndStop(_root[what.currentWeapon].stance); what.char.gunarm.stance.weapon.gun.gotoAndStop(what.currentWeapon); }; getHurt = function (who, damage, how) { if (!who.enemy) { if (!who.dead) { if (who.armor == 0) { who.health = who.health - (damage * _root.difficulty); _root.tintRed(who.char, 30, 3); } else if (who.armor < damage) { damage = damage - who.armor; who.health = who.health - (damage * _root.difficulty); who.armor = 0; _root.tintRed(who.char, 30, 3); } else { who.armor = who.armor - (damage * _root.difficulty); _root.tintWhite(who.char, 30, 5); } } } else { _root.tintRed(who.char, 20, 3); who.health = who.health - (damage / _root.difficulty); } who.char.body.FACE.gotoAndPlay("hit"); if (!who.enemy) { if ((who.health <= 30) and (who.armor == 0)) { _root.camFlash("Red", 3); } } if (who.boss or _root[who.whatkind].boss) { _root.tintRed(who.char, 30, 3); _root.tintRed(_root.cam.bosshealthbar, 30, 5); } if (who.health <= 0) { if (!who.boss) { if (who.enemy) { who.gotoAndStop("Die" + how); } else if (how == "Fall") { who.gotoAndStop("DieFall"); } else { who.gotoAndStop("DieBullet"); } } else { who.gotoAndStop("Die"); } if (who.enemy) { if (_root.survivalmode) { _root.sstats.kills++; if (how == "Headshot") { _root.sstats.headshots++; _root.tintRed(_root.cam.survivalmodule.headclip, 100, 5); } } if (who.boss) { _root.bossDieStart(who); } else { _root.enemyDieStart(who); } } else { _root.dieStart(); } } }; doHeart = function () { i = 10; while (i > 0) { if (i > _root.lives) { if (!_root.cam["heart" + i].dying) { _root.cam["heart" + i]._visible = false; } } else { _root.cam["heart" + i].dying = false; _root.cam["heart" + i].gotoAndStop(1); _root.cam["heart" + i]._visible = true; } i--; } }; doHitArea = function (hitarea, damage, how, enemy) { if (!enemy) { for (n in _root.enemyOnScreen) { if (hitarea.hitTest(_root.enemyOnScreen[n].ref.char.hittest)) { if (hitarea._parent.lowdamage) { damage = damage / 2; } _root.getHurt(_root.enemyOnScreen[n].ref, damage * _root.main.damagemult, how); if (how != "Explosion") { proto = _root.attachMovie("bloodslice", "blood" + _root.bloodcount, _root.bloodcount + _root.blooddepth); Spot = new Object(); Spot.y = hitarea._y; Spot.x = hitarea._x + hitarea._width; hitarea._parent.localToGlobal(Spot); proto._x = _root.enemyOnScreen[n].ref._x; proto._y = _root.enemyOnScreen[n].ref._y; proto._xscale = -75 * _root.enemyOnScreen[n].ref.dir; proto._yscale = 75; } } } } else if (hitarea.hitTest(_root.main.char.hittest) and (!_root.main.dead)) { if (how == "Punch") { _root.punchsound.start(); _root.punchsound.start(); } if (how == "Slice") { _root.die.start(); } _root.getHurt(_root.main, damage, how); } }; startShoot = function (who, auto) { if ((who.livebullets <= 0) and who.control) { _root.doReload(who); } else if (((((((who.cooldowncount <= 0) and (!who.melee)) and who.control) and (who.livebullets > 0)) and who.canshoot) and (!who.reloading)) and (!who.gunswitching)) { who.onebullet = true; who.char.gunarm.stance.weapon.gotoAndPlay(1); who.cooldowncount = _root[who.currentWeapon].cooldown; if (!auto) { _root.mousepressed = false; } } if (who.melee) { who.char.backarm.gotoAndStop("knife"); if (who.char.backarm.weapon._currentframe == 1) { _root.whip.start(); } who.char.backarm.weapon.play(); } else if (((!who.reloading) and (!who.nading)) and (!who.gunswitching)) { who.char.backarm.gotoAndStop("knife"); } }; doMultiShoot = function (who, howmany, freebullets) { var _local2 = 1; while (_local2 <= howmany) { if (_local2 == 1) { _root[who.currentWeapon + "sound"].start(); } who.onebullet = true; _root.doShoot(who, true, freebullets); _local2++; } }; doShoot = function (who, auto, free) { if (who.onebullet or free) { who.onebullet = false; _root.bulletcount++; if (!free) { who.livebullets--; } if (_root.bulletcount > _root.maxbullets) { _root.bulletcount = 1; } var _local3 = new Object(); _local3.x = who.char.gunarm.stance.weapon.gun.shotspot._x; _local3.y = who.char.gunarm.stance.weapon.gun.shotspot._y; who.char.gunarm.stance.weapon.gun.localToGlobal(_local3); if (_root[who.currentWeapon].projectile) { protobullet = attachMovie(_root[who.currentWeapon].projectile, "bullet" + _root.bulletcount, _root.bulletcount + _root.bulletdepth); } else { protobullet = attachMovie("bullet", "bullet" + _root.bulletcount, _root.bulletcount + _root.bulletdepth); } protobullet._x = (_local3.x + _root.cam._x) - 420; protobullet._y = (_local3.y + _root.cam._y) - 240; who.char.body.ear.gotoAndPlay("shoot"); who.char.ear.gotoAndPlay("shoot"); if (_root.explosive) { _root.tintRed(who.char.gunarm.stance.weapon.gun, 30, 3); } if (!_root[who.currentWeapon].shotgun) { _root[who.currentWeapon + "sound"].start(); } protobullet.damage = _root[who.currentWeapon].damage * who.damagemult; angle = (Math.random() - 0.5) * (_root[who.currentWeapon].accuracy / who.accuracymult); protobullet._rotation = (who.char.gunarm._rotation * who.dir) + angle; if (_root[who.currentWeapon].projectile) { protobullet.xSpeed = _root[who.currentWeapon].projectilespeed; protobullet.onEnterFrame = function () { if (!this.hityet) { for (n in _root.enemyOnScreen) { if (_root.enemyOnScreen[n].ref.char.hittest.hitTest(this.it.hittest)) { this.it.gotoAndPlay("explode"); if (_root[who.currentWeapon].projectileshake) { _root.camShake(15, 10); } this.xSpeed = 0; this.hityet = true; } } spot = new Object(); spot.x = this.it._x; spot.y = this.it._y; this.localToGlobal(spot); if (_root.ground.g.hitTest(spot.x + _root.camdiffxpure, spot.y + _root.camdiffy, true)) { this.it.gotoAndPlay("explode"); if (_root[who.currentWeapon].projectileshake) { _root.camShake(15, 10); } this.xSpeed = 0; this.hityet = true; } if ((!_root.Paused) or _root.specialstop) { this.it._x = this.it._x + this.xSpeed; } } }; } else { protobullet.onEnterFrame = function () { while ((!_root.HIT(this.BULLET, false, false)) and (this.BULLET._xscale <= 1500)) { this.BULLET._xscale = this.BULLET._xscale + 40; } }; } var _local4 = _root[who.currentWeapon].flashArray[Math.floor(Math.random() * _root[who.currentWeapon].flashArray.length)]; _root.flashcount++; protoflash = attachMovie(_local4, "flash" + _root.flashcount, _root.flashcount + _root.flashdepth); if (who.sweetspot) { protoflash._xscale = 140; protoflash._yscale = 140; } protoflash._x = (_local3.x + _root.cam._x) - 420; protoflash._y = (_local3.y + _root.cam._y) - 240; protoflash._rotation = who.char.gunarm._rotation * who.dir; who.char.body[who.flasharea].gotoAndPlay(2); who.char.gunarm.stance.weapon.hand.FLASH.gotoAndPlay(2); who.char.gunarm.stance.weapon.gun.guntype.gotoAndPlay(2); } }; doEnemyShoot = function (who, auto) { var _local3 = new Object(); _root[_root[who.whatkind].shootsound].start(); if (_root[who.whatkind].specialspot) { _local3.x = who.char.shotspot._x; _local3.y = who.char.shotspot._y; who.char.localToGlobal(_local3); } else if (_root[who.whatkind].twohanded) { Random = Math.floor(Math.random() * 2); if (Random == 0) { whicharm = "otherarm"; if (who.whatkind == "SHUG") { who.char.otherarm.stance.weapon.gotoAndPlay(3); if (who.char.gunarm.stance.weapon._currentframe == 2) { who.char.gunarm.stance.weapon.gotoAndStop(1); } } } else if (Random == 1) { whicharm = "gunarm"; if (who.whatkind == "SHUG") { if (who.char.gunarm.stance.weapon._currentframe < 3) { who.char.gunarm.stance.weapon.gotoAndPlay(3); } } } _local3.x = who.char[whicharm].stance.weapon.gun.shotspot._x; _local3.y = who.char[whicharm].stance.weapon.gun.shotspot._y; who.char[whicharm].stance.weapon.gun.localToGlobal(_local3); } else { _local3.x = who.char.gunarm.stance.weapon.gun.shotspot._x; _local3.y = who.char.gunarm.stance.weapon.gun.shotspot._y; who.char.gunarm.stance.weapon.gun.localToGlobal(_local3); } _root.bulletcountenemy++; if (_root[who.whatkind].projectile) { protobullet = attachMovie(_root[who.whatkind].projectiletype, "bullet" + _root.bulletcountenemy, _root.bulletcountenemy + _root.bulletdepthenemy); } else { protobullet = attachMovie("bullet", "bullet" + _root.bulletcountenemy, _root.bulletcountenemy + _root.bulletdepthenemy); } _root.thingsToDelete.push({ref:protobullet}); protobullet._x = (_local3.x + _root.cam._x) - 420; protobullet._y = (_local3.y + _root.cam._y) - 240; protobullet.damage = _root[who.whatkind].damage; if (_root[who.whatkind].twohanded) { protobullet._rotation = ((who.char[whicharm]._rotation * who.dir) + (Math.random() * _root[who.whatkind].accuracy)) - ((Math.random() * _root[who.whatkind].accuracy) / 2); } else { protobullet._rotation = ((who.char.gunarm._rotation * who.dir) + (Math.random() * _root[who.whatkind].accuracy)) - ((Math.random() * _root[who.whatkind].accuracy) / 2); } if (_root[who.whatkind].projectile) { if (_root[who.whatkind].specialspot) { protobullet.dir = who.dir; protobullet.xscale = 100 * protobullet.dir; } else { protobullet.dir = 1; } protobullet.xSpeed = _root[who.whatkind].projectilespeed * protobullet.dir; protobullet.onEnterFrame = function () { if (!this.hityet) { if (_root.main.char.hittest.hitTest(this.it.hittest)) { this.it.gotoAndPlay("explode"); if (_root[who.whatkind].projectileshake) { _root.camShake(15, 10); } this.xSpeed = 0; this.hityet = true; } spot = new Object(); spot.x = this.it._x; spot.y = this.it._y; this.localToGlobal(spot); if (_root.ground.g.hitTest(spot.x + _root.camdiffxpure, spot.y + _root.camdiffy, true) or _root.a2.char.gunarm.stance.shield.hittest.hitTest(spot.x + _root.camdiffxpure, spot.y + _root.camdiffy, true)) { this.it.gotoAndPlay("explode"); if (_root[who.whatkind].projectileshake) { _root.camShake(15, 10); } this.xSpeed = 0; this.hityet = true; } if (!_root.Paused) { this.it._x = this.it._x + this.xSpeed; } } }; } else { protobullet.onEnterFrame = function () { while ((!_root.HIT(this.BULLET, true, false)) and (this.BULLET._xscale <= 1000)) { this.BULLET._xscale = this.BULLET._xscale + 40; } }; } _root.flashcount++; if (!_root[who.whatkind].projectile) { protoflash = attachMovie("flash1", "flash" + _root.flashcount, _root.flashcount + _root.flashdepth); protoflash._x = (_local3.x + _root.cam._x) - 420; protoflash._y = (_local3.y + _root.cam._y) - 240; protoflash._rotation = who.char.gunarm._rotation * who.dir; } who.char.body.play(); who.char.gunarm.stance.weapon.hand.flash.gotoAndPlay(1); }; throwNade = function (who) { if ((((who.nades > 0) and (!who.nading)) and (!who.sworded)) and (_root[who.currentWeapon].stance != "three")) { who.nading = true; if (who.melee and _root.USER.data.special4.unlocked) { who.char.backarm.gotoAndStop("rollnade"); } else { who.char.backarm.gotoAndStop("nade"); } } }; doNade = function (who) { who.nades--; _root.nadecount++; Spot = new Object(); Spot.x = who.char.backarm.weapon.shotspot._x; Spot.y = who.char.backarm.weapon.shotspot._y; who.char.backarm.weapon.localToGlobal(Spot); if (_root.USER.data.special7.Level == 3) { proto = _root.attachMovie("detonator", "nade" + _root.nadecount, _root.nadedepth + _root.nadecount); proto.damage = _root.grenade.damage * 6; } else { proto = _root.attachMovie("nade", "nade" + _root.nadecount, _root.nadedepth + _root.nadecount); proto.damage = _root.grenade.damage; } _root.thingsToDelete.push({ref:proto}); proto._x = Spot.x + _root.camdiffxpure; proto._y = Spot.y + _root.camdiffy; if (_root.USER.data.special7.Level == 2) { proto._xscale = 175; proto._yscale = 175; _root.tintRed(proto, 30, 50); proto.damage = _root.grenade.damage * 2; } proto.dir = who.dir; proto.exploding = false; if (who.melee and _root.USER.data.special4.unlocked) { proto.xSpeed = (_root.nadexspeed * who.dir) / 1.3; proto.ySpeed = 0; proto.onEnterFrame = function () { if ((!this.exploding) and (!_root.Paused)) { if (_root.ground.g.hitTest(this._x + (this._width / 4), (this._y + (this._height / 4)) - 5, true)) { this._y = this._y - 5; this.ySpeed = 0; } this.xSpeed = this.xSpeed / 1.02; this.ySpeed = this.ySpeed + _root.gravity; if ((this.xSpeed <= 1) and (this.dir == 1)) { this.gotoAndPlay("explode"); _root.nadesound.start(); _root.camShake(15, 10); this.exploding = true; this.ySpeed = 0; this.xSpeed = 0; } if ((this.xSpeed >= -1) and (this.dir == -1)) { this.gotoAndPlay("explode"); _root.nadesound.start(); _root.camShake(15, 10); this.exploding = true; this.ySpeed = 0; this.xSpeed = 0; } if (_root.ground.g.hitTest(this._x + (this._width / 4), (this._y + (this._height / 4)) - 40, true)) { this.gotoAndPlay("explode"); _root.nadesound.start(); _root.camShake(15, 10); this.exploding = true; this.ySpeed = 0; this.xSpeed = 0; } for (v in _root.enemyOnScreen) { if (this.hitTest(_root.enemyOnScreen[v].ref.char.hittest)) { this.gotoAndPlay("explode"); _root.nadesound.start(); _root.camShake(15, 10); this.exploding = true; this.ySpeed = 0; this.xSpeed = 0; } } this._y = this._y + this.ySpeed; this._x = this._x + this.xSpeed; this._rotation = this._rotation + (45 * this.dir); } }; } else { if (_root.USER.data.special1.unlocked) { proto.xSpeed = _root.nadexspeed * who.gundir; } else { proto.xSpeed = _root.nadexspeed * who.dir; } proto.ySpeed = -_root.nadeyspeed; proto.onEnterFrame = function () { if ((!this.exploding) and (!_root.Paused)) { this.xSpeed = this.xSpeed / 1.01; this.ySpeed = this.ySpeed + _root.gravity; if (_root.ground.g.hitTest(this._x + (this._width / 2), this._y + (this._height / 2), true)) { this.xSpeed = 0; this.ySpeed = 0; this.gotoAndPlay("explode"); _root.nadesound.start(); _root.camShake(15, 10); this.exploding = true; } this._y = this._y + this.ySpeed; this._x = this._x + this.xSpeed; } }; } }; doEnemyNade = function (who, diff) { _root.nadecount++; Spot = new Object(); Spot.x = who._x; Spot.y = who._y; who._parent.localToGlobal(Spot); proto = _root.attachMovie("enemynade", "nade" + _root.nadecount, _root.nadedepth + _root.nadecount); proto._x = Spot.x + _root.camdiffxpure; proto._y = Spot.y + _root.camdiffy; proto.dir = who._parent._parent.dir; proto.exploding = false; proto.damage = _root[who._parent._parent.whatkind].damage; if (diff) { proto.xSpeed = _root.nadexspeed * diff; } else { proto.xSpeed = _root.nadexspeed * who._parent._parent.dir; } _root.thingsToDelete.push({ref:proto}); proto.ySpeed = -_root.nadeyspeed; proto.onEnterFrame = function () { if ((!this.exploding) and (!_root.Paused)) { this.xSpeed = this.xSpeed / 1.01; this.ySpeed = this.ySpeed + _root.gravity; if (_root.ground.g.hitTest(this._x + (this._width / 2), this._y + (this._height / 2), true) or _root.ground.s.hitTest(this._x + (this._width / 2), this._y + (this._height / 2), true)) { this.xSpeed = 0; this.ySpeed = 0; this.gotoAndPlay("explode"); _root.camShake(15, 10); this.exploding = true; } this._y = this._y + this.ySpeed; this._x = this._x + this.xSpeed; } }; }; endNade = function (who) { who.nading = false; who.char.backarm.gotoAndStop("knife"); }; HIT = function (it, enemy, pierce) { thing = false; Spot = new Object(); Spot.x = it._x + it._width; Spot.y = it._y; it._parent.localToGlobal(Spot); Spot.x = Spot.x + _root.camdiffxpure; Spot.y = Spot.y + _root.camdiffy; if (!enemy) { for (v in _root.enemyOnScreen) { if (enemyOnScreen[v].ref.char.hittest.hitTest(it.hittest)) { _root.getHurt(enemyOnScreen[v].ref, it._parent.damage, "bullet"); _root.bloodcount++; if (!enemyOnScreen[v].ref.boss) { if (!_root.explosive) { proto = _root.attachMovie("blood", "blood" + _root.bloodcount, _root.blooddepth + _root.bloodcount, {_x:enemyOnScreen[v].ref._x, _y:Spot.y}); proto._rotation = it._parent._rotation + 180; proto._yscale = -75; proto._xscale = 75; } else { proto = _root.attachMovie("nade", "blood" + _root.bloodcount, _root.blooddepth + _root.bloodcount, {_x:enemyOnScreen[v].ref._x, _y:Spot.y}); proto._xscale = 25; proto._yscale = 25; _root.nadesound.start(); proto.damage = _root[_root.main.currentWeapon].damage / 3; proto.gotoAndPlay("explode"); } } if (!pierce) { thing = true; } } else if (enemyOnScreen[v].ref.char.headtest.hitTest(it.hittest)) { _root.getHurt(enemyOnScreen[v].ref, it._parent.damage * _root.headshotmult, "Headshot"); _root.bloodcount++; if (!enemyOnScreen[v].ref.boss) { if (!_root.explosive) { proto = _root.attachMovie("blood", "blood" + _root.bloodcount, _root.blooddepth + _root.bloodcount, {_x:enemyOnScreen[v].ref._x, _y:Spot.y}); proto._rotation = it._parent._rotation + 180; proto._yscale = -75; proto._xscale = 75; } else { proto = _root.attachMovie("nade", "blood" + _root.bloodcount, _root.blooddepth + _root.bloodcount, {_x:enemyOnScreen[v].ref._x, _y:Spot.y}); proto._xscale = 35; proto._yscale = 35; proto.lowdamage = true; proto.gotoAndPlay("explode"); } } if (!pierce) { thing = true; } } } } else { if (_root.a2.char.gunarm.stance.shield.hittest.hitTest(Spot.x, Spot.y, true)) { thing = true; _root.bloodcount++; proto = _root.attachMovie("hitground", "blood" + _root.bloodcount, _root.blooddepth + _root.bloodcount, {_x:Spot.x, _y:Spot.y}); proto._rotation = it._parent._rotation; } if (_root.main.char.hittest.hitTest(it.hittest)) { _root.getHurt(_root.main, it._parent.damage, "bullet"); _root.bloodcount++; proto = _root.attachMovie("blood", "blood" + _root.bloodcount, _root.blooddepth + _root.bloodcount, {_x:_root.main._x, _y:Spot.y}); proto._rotation = it._parent._rotation + 180; proto._yscale = -75; proto._xscale = 75; if (!pierce) { thing = true; } } else if (_root.main.char.headtest.hitTest(it.hittest)) { _root.getHurt(enemyOnScreen[v].ref, it._parent.damage * _root.headshotmult, "Headshot"); _root.bloodcount++; proto = _root.attachMovie("blood", "blood" + _root.bloodcount, _root.blooddepth + _root.bloodcount, {_x:_root.main._x, _y:Spot.y}); proto._rotation = it._parent._rotation + 180; proto._yscale = -75; proto._xscale = 75; if (!pierce) { thing = true; } } } if (_root.ground.g.hitTest(Spot.x, Spot.y, true)) { thing = true; _root.bloodcount++; proto = _root.attachMovie("hitground", "blood" + _root.bloodcount, _root.blooddepth + _root.bloodcount, {_x:Spot.x, _y:Spot.y}); proto._rotation = it._parent._rotation; } return(thing); }; doReload = function (who) { maxbullets = _root[who.currentWeapon].clipsize; if (((who.livebullets != maxbullets) and (who.ammo > 0)) or _root[who.currentWeapon].freebullets) { who.reloading = true; who.char.gunarm.gotoAndStop("reload"); what.canshoot = false; who.char.gunarm._xscale = 100; if (!_root[who.currentWeapon].shotgun) { who.char.backarm.gotoAndStop("reload"); } else { who.char.backarm._visible = false; } } }; endReload = function (who) { maxbullets = _root[who.currentWeapon].clipsize; if (!_root[who.currentWeapon].freebullets) { bulletchange = maxbullets - who.livebullets; if (bulletchange >= who.ammo) { who.livebullets = who.livebullets + who.ammo; who.ammo = 0; } else { who.livebullets = maxbullets; who.ammo = who.ammo - bulletchange; } } else { who.livebullets = maxbullets; } who.reloading = false; who.char.gunarm.gotoAndStop(1); who.char.backarm._visible = true; }; changeState = function (newstate, who, special) { who.State = newstate; if (!special) { gunarmweapontrack = who.char.gunarm.stance.weapon._currentframe; stancetrack = who.char.gunarm.stance._currentframe; gunarmtrack = who.char.gunarm._currentframe; backarmweapontrack = who.char.backarm.weapon._currentframe; backarmtrack = who.char.backarm._currentframe; } who.gotoAndStop(newstate); if (!special) { who.char.gunarm.gotoAndStop(gunarmtrack); who.char.gunarm.stance.gotoAndStop(stancetrack); if ((gunarmweapontrack != 1) and (!who.melee)) { who.char.gunarm.stance.weapon.gotoAndPlay(gunarmweapontrack); } who.char.backarm.gotoAndStop(backarmtrack); if (backarmweapontrack != 1) { who.char.backarm.weapon.gotoAndPlay(backarmweapontrack); } } }; createEnemy = function (what, X, Y) { _root.enemycount++; proto = _root.attachMovie(what, "enemy" + _root.enemycount, _root.enemydepth + _root.enemycount, {_x:X, _y:Y}); _root.enemyOnScreen.push({ref:proto}); proto.jumping = true; proto.ySpeed = 0; proto.xSpeed = 0; proto.FACE = Math.floor((Math.random() * 5) + 1); proto.alreadynadehit = false; proto.walkspeed = _root[what].walkspeed; proto.health = _root[what].health; proto.maxhealth = _root[what].health; proto.acceleration = _root[what].acceleration; proto.range = _root[what].range; proto.damage = _root[what].damage; proto.cooldown = _root[what].cooldown; if (_root[what].boss) { proto.boss = _root[what].boss; } proto.DO = false; proto.dead = false; proto.timer = 0; proto.armor = 0; proto.currentWeapon = "ak47"; proto.dir = 1; proto.enemy = true; proto.hityet = false; proto.whatkind = what; proto.walking = false; proto.closeenough = false; proto.air = _root[what].air; proto.MELEE = _root[what].MELEE; proto.MELEEspecial = _root[what].MELEEspecial; proto.onEnterFrame = function () { if (!this.dead) { if (!_root.Paused) { if ((!_root.main.dead) and (!this.dead)) { this.timer++; if (!this.air) { if (Math.abs(this._x - _root.main._x) <= this.range) { this.closeenough = true; } else { this.closeenough = false; } if (this.DO == false) { if (!this.closeenough) { this.gotoAndStop("Walk"); this.walking = true; this.DO = true; } else { this.walking = false; this.gotoAndStop("Stand"); this.DO = true; } } } else { if ((Math.abs(this._x - _root.main._x) <= this.range) and (Math.abs(this._y - _root.main._y) <= this.range)) { this.closeenough = true; } else { this.closeenough = false; } if (!this.closeenough) { this.gotoAndStop("Walk"); this.walking = true; this.xSpeed = (_root.main._x - this._x) / 40; if (Math.abs(this.xSpeed) > this.walkspeed) { if (this.xSpeed > 0) { this.xSpeed = this.walkspeed; } else { this.xSpeed = -this.walkspeed; } } this.ySpeed = (_root.main._y - this._y) / 60; if (Math.abs(this.ySpeed) > this.walkspeed) { if (this.ySpeed > 0) { this.ySpeed = this.walkspeed; } else { this.ySpeed = -this.walkspeed; } } if (Math.abs(this.xSpeed) < 2) { if (this.xSpeed > 0) { this.xSpeed = 2; } else { this.xSpeed = -2; } } } else { this.walking = false; this.gotoAndStop("Stand"); this.xSpeed = this.xSpeed / 1.2; this.ySpeed = this.ySpeed / 1.2; } } if (this.timer >= ((Math.random() * 50) + this.cooldown)) { if (this.closeenough) { if (!this.MELEE) { if (!_root[this.whatkind].projectile) { _root.doEnemyShoot(this, false); this.char.gunarm.stance.weapon.gun.guntype.gotoAndPlay(1); } else { this.char.gunarm.stance.weapon.play(); } } else if (this.MELEEspecial) { Random = Math.floor(Math.random() * 4); if (Random == 0) { this.gotoAndStop("Attack"); this.walking = false; this.xSpeed = 0; this.DO = true; } else { this.char.gunarm.stance.weapon.play(); } } else { this.gotoAndStop("Attack"); this.walking = false; this.xSpeed = 0; this.DO = true; } } this.timer = 0; } if (!this.air) { if (this.xSpeed > 0) { if (_root.ground.g.hitTest(this._x + 30, this._y - 20, true)) { this._x--; this.xSpeed = 0; if (this.walking) { this.walking = false; this.DO = true; this.gotoAndStop("Stand"); } } while (_root.ground.dontfall.hitTest(this._x + 30, this._y, true)) { this._x--; this.xSpeed = 0; if (this.walking) { this.walking = false; this.DO = true; this.gotoAndStop("Stand"); } } } else if (this.xSpeed < 0) { if (_root.ground.g.hitTest(this._x - 30, this._y - 20, true)) { this._x++; this.xSpeed = 0; if (this.walking) { this.walking = false; this.DO = true; this.gotoAndStop("Stand"); } } while (_root.ground.dontfall.hitTest(this._x - 30, this._y, true)) { this._x++; this.xSpeed = 0; if (this.walking) { this.walking = false; this.DO = true; this.gotoAndStop("Stand"); } } } if (this.walking) { this.xSpeed = this.walkspeed * this.dir; } else { this.xSpeed = 0; } } if (this.ySpeed < 0) { if (_root.ground.g.hitTest(this._x, this._y, true)) { this.y++; this.ySpeed = 0; } } this._x = this._x + this.xSpeed; if (_root.main._x >= this._x) { this.dir = 1; } else { this.dir = -1; } this._xscale = 100 * this.dir; } if ((!this.air) and (!_root[this.whatkind].antigravity)) { this.ySpeed = this.ySpeed + _root.gravity; } this._y = this._y + this.ySpeed; if (!this.air) { while (_root.ground.g.hitTest(this._x, this._y + _root[this.whatkind].landdiff, true) or (_root.ground.s.hitTest(this._x, this._y + _root[this.whatkind].landdiff, true) and (this.ySpeed >= 0))) { this._y--; this.ySpeed = 0; } } else { while (_root.ground.g.hitTest(this._x, this._y + _root[this.whatkind].landdiff, true) and (this.ySpeed >= 0)) { this._y--; this.ySpeed = 0; } while (_root.ground.g.hitTest(this._x, this._y - _root[this.whatkind].landdiff, true) and (this.ySpeed <= 0)) { this._y++; this.ySpeed = 0; } } } } _root.doAim(this, true); if (_root.main.dead and (!this.dead)) { this.gotoAndStop("Stand"); this.DO = true; } }; return(proto); }; enemyDieStart = function (who) { if (who.whatkind != "BUNNY") { _root.die.start(); } who.dead = true; kills++; if (!_root.survivalmode) { if (_root.difficultyname == "easy") { _root.USER.data.Experience = _root.USER.data.Experience + ((_root[who.whatkind].experience * _root.difficulty) / _root.USER.data.Level); } else { _root.USER.data.Experience = _root.USER.data.Experience + ((_root[who.whatkind].experience * (_root.difficulty / 2)) / _root.USER.data.Level); } } _root.specialbar = _root.specialbar + ((_root[who.whatkind].special * _root.main.specialmult) / (_root.difficulty + 1)); }; dieStart = function () { if (_root.a1.out) { _root.Unsummon(_root.a1); } if (_root.a2.out) { _root.Unsummon(_root.a2); } _root.specialstop = false; _root.specialhand = false; _root.die.start(); _root.cam["heart" + _root.lives].dying = true; _root.cam["heart" + _root.lives].gotoAndPlay("die"); _root.main.dead = true; _root.lives--; }; dieEnd = function (who) { saveX = who._x; saveY = who._y; _root.removeMovieClip(who); if (_root.lives <= 0) { _root.GameOver(); } else { createChar(_root.mainchar, saveX, saveY, false); _root.tintWhite(_root.main.char, 30, 5); } }; dieEndFall = function (who) { _root.removeMovieClip(who); if (_root.lives <= 0) { _root.GameOver(); } else { createChar(_root.mainchar, _root.ground.spawnpos._x, _root.ground.spawnpos._y, false); } }; enemyDieEnd = function (who) { who.char.stop(); who.onEnterFrame = function () { if (this._alpha > 0) { this._alpha = this._alpha - _root.disappearTime; } else { removeMovieClip(this); } }; }; pressKey = function (key, auto) { if (auto == undefined) { auto = false; } var _local4 = _root.USER.data[key + "key"]; if (!auto) { droop = false; if (Key.isDown(_local4)) { if ((!_root.USER.data[key + "pressed"]) or auto) { _root.USER.data[key + "pressed"] = true; droop = true; } } else { _root.USER.data[key + "pressed"] = false; droop = false; } return(droop); } if (Key.isDown(_local4)) { return(true); } return(false); }; clearDead = function () { for (v in _root.enemyOnScreen) { if (_root.enemyOnScreen[v].ref.dead) { _root.enemyOnScreen.splice(v, 1); } } }; _root.POWERUP = function (what) { if (!what.landed) { if (_root.ground.g.hitTest(what._x, what._y + (what._height / 2), true) or _root.ground.s.hitTest(what._x, what._y + (what._height / 2), true)) { what.landed = true; } else { what.ySpeed = what.ySpeed - gravity; what._y = what._y - what.ySpeed; what._x = what._x + what.xSpeed; } } if (what.hittest.hitTest(_root.main.char.hittest)) { what.gotoAndPlay("hit"); if (what.whichone == "health") { _root.select.start(); _root.main.health = _root.main.health + 20; _root.select.start(0, 1); } else if (what.whichone == "ammo") { _root.ammosound.start(0, 1); _root.main.ammo = _root.main.ammo + 50; } else if (what.whichone == "ammobig") { _root.main.ammo = _root.main.ammo + 75; _root.ammosound.start(0, 1); } else if (what.whichone == "cash") { _root.select.start(0, 1); randnum = Math.round((Math.random() * 25) + 25); _root.USER.data.cash = _root.USER.data.cash + randnum; if (_root.survivalmode) { _root.sstats.cashcollected = _root.sstats.cashcollected + randnum; } } else if (what.whichone == "damage") { _root.powerup = "damage"; _root.select.start(0, 1); _root.poweruptimer = 300; } else if (what.whichone == "speed") { _root.powerup = "speed"; _root.select.start(0, 1); _root.poweruptimer = 300; } else if (what.whichone == "1up") { if (!_root.survivalmode) { _root.lives++; } else { _root.main.health = _root.main.health + 100; } _root.select.start(0, 1); } else if (what.whichone == "nades") { _root.main.nades = _root.main.nades + 3; _root.amamosound.start(0, 1); } else if (what.whichone == "armor") { _root.main.showarmor = true; _root.kevlarsound.start(0, 1); _root.main.armor = _root.main.maxarmor; } else if (what.whichone == "shroom") { _root.main.showarmor = true; _root.select.start(0, 1); _root.main.armor = 50; _root.main.health = 100; } } }; dropPowerup = function (who) { if (((((((((who.whatkind == "JUJU") or (who.whatkind == "CAKE")) or (who.whatkind == "PACO")) or (who.whatkind == "MARSH")) or (who.whatkind == "BUNNY")) or (who.whatkind == "BARK")) or (who.whatkind == "BITE")) or (who.whatkind == "SPRITE")) or (who.whatkind == "CREAM")) { randomnumber = Math.floor(Math.random() * _root.powerUpsSmall.length); whichone = _root.powerUpsSmall[randomnumber]; } else { randomnumber = Math.floor(Math.random() * _root.powerUpsLarge.length); whichone = _root.powerUpsLarge[randomnumber]; } if (whichone) { _root.powerupcount++; protopowerup = _root.attachMovie(whichone, "powerup" + _root.powerupcount, _root.powerupdepth + _root.powerupcount, {_x:who._x, _y:who._y - (who._height / 4)}); _root.thingsToDelete.push({ref:_root["powerup" + _root.powerupcount]}); protopowerup.whichone = whichone; protopowerup.xSpeed = (Math.random() * 15) - 5; protopowerup.ySpeed = (Math.random() * 20) + 10; protopowerup.landed = false; protopowerup.onEnterFrame = function () { _root.POWERUP(this); }; } _root.USER.data.cash = _root.USER.data.cash + _root[who.whatkind].cashreward; }; placePowerUp = function (where, what) { if (!where.done) { if (where.hitTest(_root.sky)) { where.done = true; _root.powerupcount++; protopowerup = _root.attachMovie(what, "powerup" + _root.powerupcount, _root.powerupdepth + _root.powerupcount, {_x:where._x + _root.ground._x, _y:where._y + _root.ground._y}); _root.thingsToDelete.push({ref:_root["powerup" + _root.powerupcount]}); protopowerup.whichone = what; protopowerup.xSpeed = 0; protopowerup.ySpeed = 0; protopowerup.landed = true; protopowerup.onEnterFrame = function () { _root.POWERUP(this); }; } } }; checkPowerup = function () { if (_root.powerup == "speed") { _root.showjordans = true; _root.poweruptimer--; _root.speedmult = 1.4; } else { _root.showjordans = false; _root.speedmult = 1; } if (this.powerup == "damage") { _root.poweruptimer--; _root.explosive = true; } else { _root.explosive = false; } if (_root.poweruptimer <= 0) { this.powerup = 0; } }; ENDGAME = function () { _root.gotoAndStop("mainmenu"); for (n in enemyOnScreen) { delete eval (enemyOnScreen[n].ref.onEnterFrame()); removeMovieClip(enemyOnScreen[n].ref); } for (n in thingsToDelete) { delete eval (thingsToDelete[n].ref.onEnterFrame()); removeMovieClip(thingsToDelete[n].ref); } removeMovieClip(_root.main); removeMovieClip(_root.cam); removeMovieClip(_root.cursor); _root.lives = 0; _root.LEVEL = 0; }; doHighJump = function (who) { xPos = who._x; yPos = who._y + who.landDiff; _root.powerupcount++; protodust = _root.attachMovie("jumpdust", "powerup" + _root.powerupcount, _root.powerupdepth + _root.powerupcount, {_x:xPos, _y:yPos}); who.ySpeed = who.ySpeed - (who.jumpHeight * who.highJumpBonus); }; doDust = function (who) { xPos1 = who._x + 10; xPos2 = who._x - 10; yPos = (who._y + who.landDiff) + 5; _root.powerupcount++; _root.attachMovie("landdust", "powerup" + _root.powerupcount, _root.powerupdepth + _root.powerupcount, {_x:xPos1, _y:yPos}); _root.powerupcount++; protodust = _root.attachMovie("landdust", "powerup" + _root.powerupcount, _root.powerupdepth + _root.powerupcount, {_x:xPos2, _y:yPos}); protodust._xscale = -100; }; camShake = function (time, intensity) { if (!_root.bosslookup) { _root.cam.shakemanager.shaketimer = time; _root.cam.shakemanager.intensity = intensity; } }; PAUSE = function (menu) { _root.Paused = true; _root.cursor._visible = false; if (menu == "menu") { Mouse.show(); _root.cam.pausemenu._visible = true; _root.menupause = true; } else if (menu == "special") { _root.SpecialPause = true; } _root.main.char.stop(); if (_root.main.char.body._currentframe != 1) { _root.main.char.body.stop(); } if (_root.main.char.gunarm.stance.weapon._currentframe != 1) { _root.main.char.gunarm.stance.weapon.stop(); } if (_root.main.char.backarm.weapon._currentframe != 1) { _root.main.char.backarm.weapon.stop(); } _root.a1.char.stop(); if (_root.a1.char.body._currentframe != 1) { _root.a1.char.body.stop(); } if (_root.a1.char.gunarm.stance.weapon._currentframe != 1) { _root.a1.char.gunarm.stance.weapon.stop(); } if (_root.a1.char.backarm.weapon._currentframe != 1) { _root.a1.char.backarm.weapon.stop(); } _root.a2.char.stop(); if (_root.a2.char.body._currentframe != 1) { _root.a2.char.body.stop(); } if (_root.a2.char.gunarm.stance.weapon._currentframe != 1) { _root.a2.char.gunarm.stance.weapon.stop(); } if (_root.a2.char.backarm.weapon._currentframe != 1) { _root.a2.char.backarm.weapon.stop(); } for (v in _root.enemyOnScreen) { if (!_root.enemyOnScreen[v].ref.dead) { _root.enemyOnScreen[v].ref.char.stop(); if (_root.enemyOnScreen[v].ref.char.body._currentframe != 1) { _root.enemyOnScreen[v].ref.char.body.stop(); } if (_root.enemyOnScreen[v].ref.char.gunarm.stance.weapon._currentframe != 1) { _root.enemyOnScreen[v].ref.char.gunarm.stance.weapon.stop(); } if (_root.enemyOnScreen[v].ref.char.backarm.weapon._currentframe != 1) { _root.enemyOnScreen[v].ref.char.backarm.weapon.stop(); } } } _root.boss.char.stop(); }; UNPAUSE = function () { _root.cursor._visible = true; if (_root.main) { Mouse.hide(); } _root.menupause = false; _root.boss.char.play(); _root.Paused = false; _root.SpecialPause = false; _root.cam.pausemenu._visible = false; _root.cam.pausemenu.gotoAndStop(1); _root.main.char.play(); if (_root.main.char.body._currentframe != 1) { _root.main.char.body.play(); } if (_root.main.char.gunarm.stance.weapon._currentframe != 1) { _root.main.char.gunarm.stance.weapon.play(); } if (_root.main.char.backarm.weapon._currentframe != 1) { _root.main.char.backarm.weapon.play(); } _root.a1.char.play(); if (_root.a1.char.body._currentframe != 1) { _root.a1.char.body.play(); } if (_root.a1.char.gunarm.stance.weapon._currentframe != 1) { _root.a1.char.gunarm.stance.weapon.play(); } if (_root.a1.char.backarm.weapon._currentframe != 1) { _root.a1.char.backarm.weapon.play(); } _root.a2.char.play(); if (_root.a2.char.body._currentframe != 1) { _root.a2.char.body.play(); } if (_root.a2.char.gunarm.stance.weapon._currentframe != 1) { _root.a2.char.gunarm.stance.weapon.play(); } if (_root.a2.char.backarm.weapon._currentframe != 1) { _root.a2.char.backarm.weapon.play(); } for (v in _root.enemyOnScreen) { _root.enemyOnScreen[v].ref.char.play(); if (_root.enemyOnScreen[v].ref.char.body._currentframe != 1) { _root.enemyOnScreen[v].ref.char.body.play(); } if (_root.enemyOnScreen[v].ref.char.gunarm.stance.weapon._currentframe != 1) { _root.enemyOnScreen[v].ref.char.gunarm.stance.weapon.play(); } if (_root.enemyOnScreen[v].ref.char.backarm.weapon._currentframe != 1) { _root.enemyOnScreen[v].ref.char.backarm.weapon.play(); } } }; camFlash = function (color, time) { _root[color + "FlashTimer"] = _root[color + "FlashTimer"] + time; }; Upgrade = function (what) { if (_root.USER.data.StatPoints > 0) { _root.USER.data.StatPoints--; _root.USER.data[what]++; if (what == "Vitality") { _root.main.health = _root.main.health + 10; } } }; getSkill = function (what, where) { special = _root.USER.data[what]; if ((_root.USER.data.SkillPoints > 0) and ((!special.unlocked) or special.Level)) { if ((special.maxlevel != special.Level) or (!special.Level)) { _root.USER.data.SkillPoints--; special.unlocked = true; _root.NRGsound.start(); if (special.Level) { special.Level++; special.Title = special["Title" + special.Level]; special.Description = special["Description" + special.Level]; } where.haze.play(); } } }; gotoLevel = function (what, whatspecial) { what.gotoAndStop(_root.USER.data[whatspecial].Level); }; levelUp = function () { _root.levelup.start(); _root.USER.data.Experience = _root.USER.data.Experience - 100; _root.USER.data.Vitality++; _root.USER.data.Damage++; _root.USER.data.Accuracy++; _root.USER.data.Special++; _root.USER.data.SkillPoints = _root.USER.data.SkillPoints + 1; _root.USER.data.StatPoints = _root.USER.data.StatPoints + 5; _root.USER.data.Level++; _root.main.health = _root.main.maxhealth; _root.keepFrame = _root.main.char._currentframe; _root.main.reloading = false; _root.main.gunswitching = false; _root.doSpecial("LevelUp", true); }; doSpecial = function (what, pauseornot) { _root.main.keepFrame = _root.main._currentframe; if (pauseornot and (!_root.survivalmode)) { _root.centerCam(_root.main); _root.PAUSE("special"); } _root.main.specialstop = true; _root.main.specialhand = true; _root.main.control = false; _root.main.gotoAndStop(what); _root.main.char.play(); }; doMove = function (who, what) { who.specialstop = true; who.control = false; who.keepFrame = who._currentframe; who.gotoAndStop(what); }; endMove = function (who) { who.specialstop = false; who.gotoAndStop(who.keepFrame); }; endSpecial = function (pauseornot) { if (pauseornot) { _root.UNPAUSE(); } _root.main.specialstop = false; _root.main.specialhand = false; _root.main.char.gotoAndStop(_root.keepFrame); }; Color.prototype.setTint = function (r, g, b, amount) { var _local2 = new Object(); _local2.ra = (_local2.ga = (_local2.ba = 100 - amount)); var _local3 = amount / 100; _local2.rb = r * _local3; _local2.gb = g * _local3; _local2.bb = b * _local3; this.setTransform(_local2); }; doColor = function (r, g, b, amount) { myColor = new Color(what); myColor.setTint(r, g, b, amount); }; _root.doTint = function (what, r, g, b, amount, time) { what.timertime = time; what.originaltime = time; what.R = r; what.G = g; what.B = b; what.decreaseamount = amount / time; what.amount = amount; what.onEnterFrame = function () { myColor = new Color(this); myColor.setTint(this.R, this.G, this.B, this.amount); if (this.amount > 0) { this.amount = this.amount - this.decreaseamount; } else { this.amount = 0; } if (this.timertime > 0) { this.timertime--; } if (this.timertime == 0) { myColor = new Color(this); myColor.setTint(0, 0, 0, 0); this.timertime = -1; } }; }; tintRed = function (what, amount, time) { _root.doTint(what, 255, 0, 0, amount, time); }; tintWhite = function (what, amount, time) { _root.doTint(what, 255, 255, 255, amount, time); }; doHand = function (what, char) { what.gotoAndStop(_root.USER.data[char + "gloveindex"]); what.onEnterFrame = function () { what.gotoAndStop(_root.USER.data[char + "gloveindex"]); }; }; doHat = function (what, char) { what.gotoAndStop(_root.USER.data[char + "hatindex"]); what.onEnterFrame = function () { what.gotoAndStop(_root.USER.data[char + "hatindex"]); }; }; doShades = function (what, char) { what.gotoAndStop(_root.USER.data[char + "shadesindex"]); what.onEnterFrame = function () { what.gotoAndStop(_root.USER.data[char + "shadesindex"]); }; }; doShoe = function (what, char) { what.gotoAndStop(_root.USER.data[char + "shoeindex"]); what.onEnterFrame = function () { what.gotoAndStop(_root.USER.data[char + "shoeindex"]); }; }; doArmor = function (what, char) { what.gotoAndStop(_root.USER.data[char + "armorindex"]); if ((_root.main.showarmor or (_root.article == "armor")) or _root.menupause) { what._visible = true; } else { what._visible = false; } what.onEnterFrame = function () { this.gotoAndStop(_root.USER.data[char + "armorindex"]); if ((_root.main.showarmor or (_root.article == "armor")) or _root.menupause) { this._visible = true; } else { this._visible = false; } }; }; centerCam = function (what) { if ((!_root.bosslookup) and (!_root.survivalmode)) { _root.cam.originalX = _root.cam._x; _root.cam.originalY = _root.cam._y; _root.cam.targetX = what._x; _root.cam.targetY = what._y; _root.cam.centerer.onEnterFrame = function () { var _local4 = _root.cam.targetX - _root.cam._x; var _local3 = _root.cam.targetY - _root.cam._y; if (_root.cam._x != _root.cam.targetX) { _root.cam._x = _root.cam._x + (_local4 / 2); _root.sky._x = _root.sky._x + (_local4 / 2); } if (_root.cam._y != _root.cam.targetY) { _root.cam._y = _root.cam._y + (_local3 / 2); _root.sky._y = _root.sky._y + (_local3 / 2); } absolutex = Math.abs(_local4); absolutey = Math.abs(_local3); if ((absolutex < 2) and (absolutey < 2)) { this.onEnterFrame = function () { }; } }; } }; startWeapon = function (who, what) { what.gotoAndStop(who.currentWeapon); }; switchGun = function (who, what, changeprimary) { if (who.currentWeapon != what) { if (who.control and (who.State != "Land")) { if (_root.USER.data["has" + what]) { who.reloading = false; if (!who.sworded) { who.gunswitching = true; if (changeprimary) { who.Primary = what; _root.USER.data.currentWeapon = what; } who.char.gunarm.gotoAndStop("putaway"); who.switchTo = what; who.char.gunarm._xscale = 100; } else { if (changeprimary) { _root.USER.data.currentWeapon = what; who.Primary = what; } who.gunswitching = true; who.char.gunarm.gotoAndStop("putawaysword"); who.switchTo = what; who.char.gunarm._xscale = 100; } } } } }; endSwitchGun = function (who) { if (!_root[who.currentWeapon].freebullets) { who.ammo = who.ammo + who.livebullets; } who.livebullets = 0; who.currentWeapon = who.switchTo; if (_root[who.currentWeapon].freebullets) { who.livebullets = _root[who.currentWeapon].clipsize; } else if (_root[who.currentWeapon].clipsize > who.ammo) { who.livebullets = who.ammo; who.ammo = 0; } else { who.livebullets = _root[who.currentWeapon].clipsize; who.ammo = who.ammo - who.livebullets; } _root.pullout.start(); if (!_root[who.currentWeapon].sword) { who.char.gunarm.gotoAndStop("takeout"); } else { who.char.gunarm.gotoAndStop("takeoutsword"); } }; endTakeOutGun = function (who) { who.char.gunarm.gotoAndStop(1); who.gunswitching = false; }; GameOver = function () { _root.CleanUp(); Mouse.show(); if (_root.LEVEL != "TEST") { _root.USER.data.Experience = 0; _root.gotoAndStop("gameover"); } else { _root.gotoAndStop("losesurvival"); } }; Win = function () { _root.CleanUp(); Mouse.show(); _root.gotoAndStop("winscreen"); }; CleanUp = function () { stopAllSounds(); removeMovieClip(_root.main); _root.ClearEnemies(); for (n in _root.thingsToDelete) { removeMovieClip(_root.thingsToDelete[n].ref); } delete _root.thingsToDelete; for (n in _root.allGs) { removeMovieClip(_root.allGs[n].ref); } delete _root.allGs; removeMovieClip(_root.cursor); removeMovieClip(_root.a1); removeMovieClip(_root.a2); removeMovieClip(_root.ground); removeMovieClip(_root.sky); removeMovieClip(_root.cam); _root.survivalmode = false; removeMovieClip(_root.boss); removeMovieClip(_root.boss1); removeMovieClip(_root.boss2); }; switchLevel = function (whatlevel) { _root.CleanUp(); _root.doLevel(whatlevel); }; ClearEnemies = function () { for (n in _root.enemyOnScreen) { removeMovieClip(_root.enemyOnScreen[n].ref); _root.enemyOnScreen.splice(n, 1); } }; MainMenu = function () { _root.CleanUp(); Mouse.show(); _root.gotoAndStop("mainmenu"); }; LevelSelect = function () { _root.CleanUp(); Mouse.show(); _root.mainmusic.start(0, 999); _root.gotoAndStop("LevelSelect"); }; Foreground = function (what, whatclip) { what._visible = false; boo = _root.attachMovie(whatclip, "foreground" + _root.foregroundcount, _root.foregrounddepth + _root.foregroundcount); _root.thingsToDelete.push({ref:boo}); if (what._rotation != 180) { boo._rotation = what._rotation; boo._xscale = what._xscale; } else { boo._xscale = -1 * what._xscale; } boo._yscale = what._yscale; boo._x = what._x + _root.ground._x; boo._y = what._y + _root.ground._y; _root.foregroundcount++; }; Summon = function (who) { if ((who.State == "offscreen") or (!who.out)) { if (who == _root.a1) { proto = _root.createChar(_root.a1char, _root.main._x - 50, _root.main._y - 300, true, _root.USER.data.followTime); } else { proto = _root.createChar(_root.a2char, _root.main._x + 51, _root.main._y - 300, true, _root.USER.data.followTime); } } }; Unsummon = function (who) { _root.doMove(who, "escape"); }; endEscape = function (who) { who.gotoAndStop("offscreen"); who.State = "offscreen"; who.out = false; }; Next = function (what, shopping) { currentThing = _root.USER.data[(_root.mainchar + what) + "index"]; currentThing++; if (!shopping) { while (!_root.USER.data[(_root.mainchar + what) + currentThing].owned) { currentThing++; if (currentThing > _root.USER.data[((_root.mainchar + "total") + what) + "s"]) { currentThing = 1; } } } else if (currentThing > _root.USER.data[((_root.mainchar + "total") + what) + "s"]) { currentThing = 1; } _root.select.start(); _root.USER.data[(_root.mainchar + what) + "index"] = currentThing; }; Last = function (what, shopping) { currentThing = _root.USER.data[(_root.mainchar + what) + "index"]; currentThing--; if (!shopping) { while (!_root.USER.data[(_root.mainchar + what) + currentThing].owned) { currentThing--; if (currentThing <= 0) { currentThing = _root.USER.data[((_root.mainchar + "total") + what) + "s"]; } } } else if (currentThing <= 0) { currentThing = _root.USER.data[((_root.mainchar + "total") + what) + "s"]; } _root.USER.data[(_root.mainchar + what) + "index"] = currentThing; _root.select.start(); }; doCinematic = function (which) { _root.cinematics._visible = true; _root.cinematics.swapDepths(_root.cinematicdepth); if (_root.cam) { _root.cinematics._x = _root.cam._x - 420; _root.cinematics._y = _root.cam._y - 240; } _root.cinematics.gotoAndStop(which); _root.cinematic = true; _root.PAUSE(); }; startCharIntro = function (which) { if (!_root.USER.data[("seen" + which) + "intro"]) { _root.gotoAndStop("clear"); _root.cinematics._visible = true; _root.cinematics.swapDepths(99999); _root.cinematics.gotoAndStop(which + "intro"); _root.cinematics._x = 0; _root.cinematics._y = 0; _root.cinematic = true; _root.USER.data[("seen" + which) + "intro"] = true; } else { _root.gotoAndStop("DifficultySelect"); } }; endCharIntro = function (which) { _root.cinematic = false; _root.cinematics.gotoAndStop("clear"); _root.gotoAndStop("DifficultySelect"); }; startCinematic = function (what) { what.play(); }; endCinematic = function (what) { _root.cinematic = false; _root.cinematics.gotoAndStop("clear"); _root.cam.cinema.gotoAndStop("clear"); _root.UNPAUSE(); }; doBossBlocker = function (what, leftorright, whatboss) { if (leftorright == "Right") { if (((!_root[("boss" + whatboss) + "started"]) and (!_root[("boss" + whatboss) + "finished"])) and _root.cam.hitTest(what)) { _root[("boss" + whatboss) + "started"] = true; _root.doCinematic((_root.LEVEL + "boss") + whatboss); what.onEnterFrame = function () { if (_root[("boss" + whatboss) + "started"] and (!_root[("boss" + whatboss) + "finished"])) { if (_root.main.char.hittest.hitTest(this)) { _root.main.canmoveright = false; if (_root.main.xSpeed > 0) { _root.main.xSpeed = 0; } } else { _root.main.canmoveright = true; } } if (_root[("boss" + whatboss) + "finished"]) { _root.bossname._visible = false; _root.bosshealthbar._visible = false; _root.main.canmoveright = true; _root.cam.canMoveRight = true; stopAllSounds(); _root[("level" + _root.LEVEL) + "music"].start(0, 999); delete this.onEnterFrame; } }; } if (_root[("boss" + whatboss) + "started"] and (!_root[("boss" + whatboss) + "finished"])) { if (_root.cam.hitTest(what)) { _root.cam.canMoveRight = false; } else { _root.cam.canMoveRight = true; } } } else if (leftorright == "Left") { if (((!_root[("boss" + whatboss) + "started"]) and (!_root[("boss" + whatboss) + "finished"])) and (!done)) { done = true; what.onEnterFrame = function () { if (_root[("boss" + whatboss) + "started"] and (!_root[("boss" + whatboss) + "finished"])) { if (_root.main.char.hittest.hitTest(this)) { _root.main.canmoveleft = false; if (_root.main.xSpeed < 0) { _root.main.xSpeed = 0; } } else { _root.main.canmoveleft = true; } } if (_root[("boss" + whatboss) + "finished"]) { _root.cam.bossname._visible = false; _root.cam.bosshealthbar._visible = false; _root.main.canmoveleft = true; _root.cam.canMoveLeft = true; delete this.onEnterFrame; } }; } if (_root[("boss" + whatboss) + "started"] and (!_root[("boss" + whatboss) + "finished"])) { if (_root.cam.hitTest(what)) { _root.cam.canMoveLeft = false; } else { _root.cam.canMoveLeft = true; } } } else if (leftorright == "Trigger") { if (((!_root[("boss" + whatboss) + "started"]) and (!_root[("boss" + whatboss) + "finished"])) and _root.cam.hitTest(what)) { _root[("boss" + whatboss) + "started"] = true; _root.doCinematic((_root.LEVEL + "boss") + whatboss); what.onEnterFrame = function () { if (_root[("boss" + whatboss) + "started"] and (!_root[("boss" + whatboss) + "finished"])) { if (_root.main.char.hittest.hitTest(this)) { _root.main.canmoveright = false; if (_root.main.xSpeed > 0) { _root.main.xSpeed = 0; } } else { _root.main.canmoveright = true; } } if (_root[("boss" + whatboss) + "finished"]) { stopAllSounds(); _root[("level" + _root.LEVEL) + "music"].start(0, 999); _root.bossnum = 1; _root.cam.bossname._visible = false; _root.cam.bosshealthbar._visible = false; _root.main.canmoveright = true; _root.cam.canMoveRight = true; delete this.onEnterFrame; } }; } if (_root[("boss" + whatboss) + "started"] and (!_root[("boss" + whatboss) + "finished"])) { if (_root.cam.hitTest(what)) { _root.cam.canMoveRight = false; } else { _root.cam.canMoveRight = true; } } } }; startBlast = function () { _root.main.swapDepths(_root.charhighdepth); }; midBlast = function () { _root.UNPAUSE(); _root.main.specialstop = true; _root.main.control = false; _root.main.swapDepths(_root.chardepth); }; endBlast = function () { _root.main.swapDepths(_root.chardepth); _root.endSpecial(false); }; doBlast = function (what) { _root.doHitArea(what.hitter, _root.Blast.damage, "Explosion", false); }; startBarrage = function () { _root.main.swapDepths(_root.charhighdepth); if (_root.USER.data.special3.Level > 2) { _root.Summon(_root.a1); _root.a1.swapDepths(_root.getNextHighestDepth()); _root.a1.gotoAndStop("JumpUp"); _root.a1.jumping = true; } if (_root.USER.data.special3.Level > 3) { _root.Summon(_root.a2); _root.a2.swapDepths(_root.main.getDepth() - 1); _root.a2.gotoAndStop("JumpUp"); _root.a2.jumping = true; _root.a2.shield = false; } else if (_root.a2.out) { _root.Unsummon(_root.a2); } }; midBarrage = function () { _root.UNPAUSE(); _root.main.specialstop = true; _root.main.control = false; _root.main.swapDepths(_root.chardepth); if (_root.a1.out) { _root.a1.swapDepths(_root.chardepth + 1); _root.a1.dir = _root.main.dir; _root.a1._xscale = _root.main._xscale; _root.a1.specialstop = true; } if (_root.a2.out) { _root.a2.swapDepths(_root.chardepth - 1); _root.a2.dir = _root.main.dir; _root.a2._xscale = _root.main._xscale; _root.a2.specialstop = true; } }; endBarrage = function () { if (_root.a1.out) { _root.Unsummon(_root.a1); } if (_root.a2.out) { _root.Unsummon(_root.a2); } _root.endSpecial(false); }; doBarrage = function () { _root.doAutoShoot(_root.main); if (_root.a1.out) { _root.doAutoShoot(_root.a1); } if (_root.a2.out) { _root.doAutoShoot(_root.a2); } }; doAutoShoot = function (who) { _root.doAim(who, false); if (!_root[_root.main.currentWeapon].shotgun) { _root.doShoot(who, false, true); } else { _root.doMultiShoot(who, 3, true); } }; doStance = function (what) { if (what._parent._parent._parent.char) { what._parent._parent._parent.char.gunarm.stance.gotoAndStop(_root[what._parent._parent._parent.currentWeapon].stance); } else { what._parent._parent._parent._parent.char.container.gunarm.stance.gotoAndStop(_root[what._parent._parent._parent._parent.currentWeapon].stance); } }; doGun = function (what) { if (what._parent._parent._parent._parent._parent._parent.currentWeapon) { _root.startWeapon(what._parent._parent._parent._parent._parent._parent, what); } else if (what._parent._parent._parent._parent._parent.currentWeapon) { _root.startWeapon(what._parent._parent._parent._parent._parent, what); } else if (what._parent._parent._parent._parent.currentWeapon) { _root.startWeapon(what._parent._parent._parent._parent, what); } else if (what._parent._parent._parent.currentWeapon) { _root.startWeapon(what._parent._parent._parent, what); } else if (what._parent._parent.currentWeapon) { _root.startWeapon(what._parent._parent, what); } }; doSection = function (what) { what.onEnterFrame = function () { if (this.hitTest(_root.sky)) { this._visible = true; } else { this._visible = false; } }; }; doNextModule = function (what) { if (what.hitTest(_root.cam) and (!what.done)) { what.done = true; Random = Math.ceil(Math.random() * 4); _root.modulecount++; mod = _root.attachMovie("M" + Random, "Module" + _root.modulecount, _root.moduledepth + _root.modulecount); mod._x = (what._parent._x + what._parent._width) - 4; mod._y = what._parent._y; _root.allGs.push({ref:mod}); } }; doHitCrimson = function (what) { if (what.char.hittest.hitTest(_root.boss.char.hitarea)) { what.gotoAndStop("Die"); _root.boss.charging = false; _root.boss.gotoAndStop("Hit"); } }; bossDieStart = function (who) { who.dead = true; kills++; }; bossDieEnd = function (who) { _root.USER.data.Experience = _root.USER.data.Experience + (_root[who.whatkind].experience / _root.USER.data.Level); }; winLevel = function () { _root.CleanUp(); Mouse.show(); if (_root.LEVEL == "MOO") { if (!_root.USER.data.beateasy) { _root.gotoAndStop("winlevel1"); } else { _root.gotoAndStop("genwinlevel"); } _root.USER.data.haskatana = true; _root.USER.data[("beat" + _root.difficultyname) + "level1"] = true; } if (_root.LEVEL == "KKK") { if (!_root.USER.data.beateasy) { _root.gotoAndStop("winlevel2"); } else { _root.gotoAndStop("genwinlevel"); } _root.USER.data.haslauncher = true; _root.USER.data[("beat" + _root.difficultyname) + "level2"] = true; } if (_root.LEVEL == "CRIMSON") { if (!_root.USER.data.beateasy) { _root.gotoAndStop("winlevel3"); } else { _root.gotoAndStop("genwinlevel"); } _root.USER.data[("beat" + _root.difficultyname) + "level3"] = true; } if (_root.LEVEL == "CARROT") { _root.gotoAndStop("wingame"); _root.USER.data["beat" + _root.difficultyname] = true; } }; winGame = function () { _root.CleanUp(); Mouse.show(); _root.gotoAndStop("wingame"); _root.endCinematic(); _root.USER.data["beat" + _root.difficultyname] = true; }; loseLevel = function () { _root.CleanUp(); if (_root.LEVEL == "TEST") { _root.gotoAndStop("losesurvival"); } else { _root.gotoAndStop("loselevel"); } }; doCock = function (what) { if (what._parent._parent._parent._parent._parent._parent.reloading) { what._visible = false; } else { what._visible = true; } what.onEnterFrame = function () { if (this._parent._parent._parent._parent._parent._parent.reloading) { this._visible = false; } else { this._visible = true; } }; }; doCockReload = function (what) { what.gotoAndStop(what._parent._parent._parent._parent._parent.currentWeapon); }; endSwordCombo = function () { _root.main.swordcombo = 0; _root.main.char.gotoAndPlay("end"); }; endSword = function () { _root.changeState("Stand", _root.main); _root.main.swordcombo = 0; _root.main.control = true; }; doSwordCombo = function () { if (_root.main.swordtype == "katana") { thesound = "sword1"; } else if (_root.main.swordtype == "lightsaber") { thesound = "sword2"; } else if (_root.main.swordtype == "sok") { thesound = "sword3"; } if (_root.main.swordcombo == 0) { _root.changeState("SwordAttack", _root.main, 1); _root.main.control = false; rand = Math.round(Math.random() * 4); What = _root.ComboStart[rand]; _root.main.char.gotoAndPlay(What); _root.main.swordcombo = "swinging"; } else if (_root.main.swordcombo == "a") { rand = Math.round(Math.random() * 5); What = _root.ComboA[rand]; _root.main.char.gotoAndPlay(What); _root.main.swordcombo = "swinging"; } else if (_root.main.swordcombo == "b") { rand = Math.round(Math.random() * 4); What = _root.ComboB[rand]; _root.main.char.gotoAndPlay(What); _root.main.swordcombo = "swinging"; } else if (_root.main.swordcombo == "c") { rand = Math.round(Math.random() * 5); What = _root.ComboC[rand]; _root.main.char.gotoAndPlay(What); _root.main.swordcombo = "swinging"; } else if (_root.main.swordcombo == "d") { rand = Math.round(Math.random() * 4); What = _root.ComboD[rand]; _root.main.char.gotoAndPlay(What); _root.main.swordcombo = "swinging"; } else if (_root.main.swordcombo == "f") { rand = Math.round(Math.random() * 3); What = _root.ComboF[rand]; _root.main.char.gotoAndPlay(What); _root.main.swordcombo = "swinging"; } else if (_root.main.swordcombo == "u") { rand = Math.round(Math.random() * 4); What = _root.ComboU[rand]; _root.main.char.gotoAndPlay(What); _root.main.swordcombo = "swinging"; } }; doSwordHit = function (whattype, what, damagemult) { if (whattype == _root.main.swordtype) { if (damagemult) { _root.doHitArea(what, (_root[whattype].damage * damagemult) * _root.main.damagemult, "slice", false); } } else { what._visible = false; } }; endRoll = function (what) { what.rolling = false; if (pressKey("down", 1)) { _root.changeState("Crouch", what); } else { _root.changeState("Stand", what); } }; doSwordSound = function () { if (_root.main.swordtype == "katana") { _root.sword1.start(); } else if (_root.main.swordtype == "lightsaber") { _root.sword2.start(); } else if (_root.main.swordtype == "sok") { _root.sword3.start(); } }; doSwordUnsheathe = function () { if (_root.main.swordtype == "katana") { _root.swordunsheathe.start(); } else if (_root.main.swordtype == "lightsaber") { _root.lightsabersound.start(); } else if (_root.main.swordtype == "sok") { _root.swordunsheathe.start(); } }; buyClothes = function () { _root.levelup.start(); _root.USER.data[(_root.mainchar + _root.article) + currentThing].owned = true; _root.USER.data.cash = _root.USER.data.cash - _root.USER.data[(_root.mainchar + _root.article) + currentThing].price; }; stop();
Instance of Symbol 1649 MovieClip "loopMc" in Frame 1
onClipEvent (load) { _root.soundHolder.loadMovie("soundfile.swf"); } onClipEvent (enterFrame) { _root.soundsBytesTotal = _root.soundHolder.getBytesTotal(); _root.soundsBytesLoaded = _root.soundHolder.getBytesLoaded(); if (_root.soundHolder.getBytesLoaded() > 15) { PercentLoaded = Math.round((_root.soundsBytesLoaded / _root.soundsBytesTotal) * 100); } if (PercentLoaded > 99) { _root.SoundLoaded = true; delete eval (this.onEnterFrame()); } }
Frame 6
stop(); _root.doCinematic("intro");
Frame 7
this.Level.text = _root.USER.data.Level; stopAllSounds(); _root.mainmusic.start(0, 999);
Frame 15
stop();
Instance of Symbol 1764 MovieClip "player1healthbar" in Frame 16
onClipEvent (enterFrame) { bar_d = Math.round(((_root.main.maxhealth - _root.main.health) / (_root.main.maxhealth / this._totalframes)) + 1); if (bar_d != this._currentframe) { if (bar_d > this._currentframe) { this.gotoAndStop(this._currentframe + 1); this.redbar.gotoAndStop(bar_d); this.redshine.gotoAndStop(bar_d); } else if (bar_d < this._currentframe) { this.redbar.gotoAndStop(bar_d); this.redbar.redbar.gotoAndPlay("flash"); this.redshine.gotoAndStop(bar_d); this.redshine.redshine.gotoAndPlay("flash"); this.gotoAndStop(bar_d); } else { stop(); } } }
Frame 18
stop();
Frame 20
stop();
Frame 24
stop(); Mouse.show();
Frame 33
stopAllSounds(); _root.shopmusic.start(0, 999);
Frame 38
stop();
Frame 39
_root.winsound.start();
Frame 40
_root.winsound.start();
Frame 41
_root.winsound.start(); _root.USER.data.survivalunlocked = true;
Frame 42
_root.winsound.start();
Frame 43
stopAllSounds(); _root.winsound.start();
Frame 44
_root.losesound.start(); _root.survivaltime.text = Math.floor(_root.sstats.survivaltime / 30) + " sec"; _root.cashcollected.text = _root.sstats.cashcollected; _root.killz.text = _root.sstats.kills; _root.headshots.text = _root.sstats.headshots; _root.newrecord._visible = false; if (_root.sstats.survivaltime > _root.USER.data.bestsurvivaltime) { _root.USER.data.bestsurvivaltime = _root.sstats.survivaltime; _root.newrecord._visible = true; } if (_root.sstats.cashcollected > _root.USER.data.bestcashcollected) { _root.USER.data.bestcashcollected = _root.sstats.cashcollected; _root.newrecord._visible = true; } if (_root.sstats.kills > _root.USER.data.bestkills) { _root.USER.data.bestkills = _root.sstats.kills; _root.newrecord._visible = true; } if (_root.sstats.headshots > _root.USER.data.bestheadshots) { _root.USER.data.bestheadshots = _root.sstats.headshots; _root.newrecord._visible = true; } _root.bestsurvivaltime.text = Math.floor(_root.USER.data.bestsurvivaltime / 30) + " sec"; _root.bestcashcollected.text = _root.USER.data.bestcashcollected; _root.bestkillz.text = _root.USER.data.bestkills; _root.bestheadshots.text = _root.USER.data.bestheadshots; stopAllSounds(); _root.losesound.start();
Frame 45
_root.losesound.start(); stop();
Frame 46
gotoAndStop ("loaded"); _root.nadesound.start();
Symbol 2 MovieClip Frame 1
this._visible = false;
Symbol 18 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 21 MovieClip Frame 1
stop();
Symbol 28 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip in Symbol 28 MovieClip Frame 4
onClipEvent (load) { _root.doHitArea(this, _root.knife.damage, "Slice", false); }
Symbol 42 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 46 MovieClip Frame 23
_parent.gotoAndStop("knife");
Symbol 58 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 71 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 74 MovieClip Frame 1
_visible = false;
Symbol 76 MovieClip Frame 5
_root.doNade(_parent._parent._parent);
Symbol 76 MovieClip Frame 17
_root.endNade(this._parent._parent._parent);
Symbol 90 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 92 MovieClip Frame 1
stop();
Instance of Symbol 91 MovieClip in Symbol 92 MovieClip Frame 6
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Symbol 104 MovieClip Frame 1
_root.doShoe(this, "TMATO");
Symbol 111 MovieClip Frame 1
stop();
Symbol 126 MovieClip Frame 1
_root.doShades(this, "TMATO");
Symbol 142 MovieClip Frame 1
_root.doHat(this, "TMATO");
Symbol 153 MovieClip Frame 1
stop(); _root.doArmor(this, "TMATO");
Symbol 156 MovieClip Frame 1
stop();
Symbol 156 MovieClip Frame 5
gotoAndStop (1);
Symbol 159 MovieClip Frame 1
stop();
Symbol 159 MovieClip Frame 5
gotoAndStop (1);
Symbol 162 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 5
gotoAndStop (1);
Symbol 165 MovieClip Frame 1
stop();
Symbol 165 MovieClip Frame 5
gotoAndStop (1);
Symbol 175 MovieClip Frame 1
stop();
Symbol 177 MovieClip Frame 1
_root.doCock(this);
Symbol 188 MovieClip Frame 1
_root.doHand(this, "TMATO"); _root.doOtherHand(this);
Symbol 195 MovieClip Frame 1
stop();
Symbol 199 MovieClip Frame 1
stop();
Symbol 201 MovieClip Frame 1
_root.doCock(this);
Symbol 211 MovieClip Frame 1
stop();
Symbol 213 MovieClip Frame 1
_root.doCock(this);
Symbol 217 MovieClip Frame 1
stop();
Symbol 222 MovieClip Frame 1
stop();
Symbol 228 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 1
stop();
Symbol 237 MovieClip Frame 1
stop();
Symbol 241 MovieClip Frame 1
stop();
Symbol 245 MovieClip Frame 1
stop();
Symbol 249 MovieClip Frame 1
stop();
Symbol 254 MovieClip Frame 1
stop();
Symbol 259 MovieClip Frame 1
stop();
Symbol 265 MovieClip Frame 1
stop();
Symbol 283 MovieClip Frame 1
gotoAndStop(_root.main.swordtype);
Symbol 284 MovieClip Frame 1
_root.doGun(this); stop();
Symbol 297 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 300 MovieClip Frame 1
stop();
Symbol 301 MovieClip Frame 1
stop();
Symbol 302 MovieClip Frame 1
stop();
Symbol 302 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 302 MovieClip Frame 3
Symbol 315 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 318 MovieClip Frame 1
stop();
Symbol 329 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 332 MovieClip Frame 1
stop();
Symbol 333 MovieClip Frame 1
stop();
Symbol 334 MovieClip Frame 1
stop();
Symbol 334 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 347 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 348 MovieClip Frame 1
stop();
Symbol 348 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 348 MovieClip Frame 3
Symbol 349 MovieClip Frame 1
stop();
Symbol 349 MovieClip Frame 2
_root.doMultiShoot(_parent._parent._parent._parent, 3);
Symbol 349 MovieClip Frame 3
Symbol 350 MovieClip Frame 1
stop(); _root.doStance(this);
Symbol 353 MovieClip Frame 1
stop();
Symbol 353 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 355 MovieClip Frame 1
stop();
Symbol 355 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 355 MovieClip Frame 3
Symbol 356 MovieClip Frame 1
stop();
Symbol 356 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 356 MovieClip Frame 3
Symbol 357 MovieClip Frame 1
stop();
Symbol 357 MovieClip Frame 2
_root.doMultiShoot(_parent._parent._parent._parent, 3);
Symbol 357 MovieClip Frame 3
Symbol 358 MovieClip Frame 1
stop(); _root.doStance(this);
Symbol 361 MovieClip Frame 23
stop();
Symbol 362 MovieClip Frame 1
stop();
Symbol 367 MovieClip Frame 1
_root.reload1.start();
Symbol 367 MovieClip Frame 10
_root.reload2.start();
Symbol 367 MovieClip Frame 23
_root.endReload(_parent._parent._parent._parent);
Symbol 371 MovieClip Frame 1
_root.doCockReload(this); stop();
Symbol 372 MovieClip Frame 1
_root.shotgunreload.start();
Symbol 372 MovieClip Frame 16
_root.endReload(_parent._parent._parent._parent);
Symbol 373 MovieClip Frame 1
stop();
Symbol 377 MovieClip Frame 8
_root.endSwitchGun(_parent._parent._parent._parent);
Symbol 378 MovieClip Frame 1
stop();
Symbol 379 MovieClip Frame 7
_root.endTakeOutGun(_parent._parent._parent._parent);
Symbol 380 MovieClip Frame 1
stop();
Symbol 393 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 395 MovieClip Frame 14
_root.endSwitchGun(_parent._parent._parent._parent);
Symbol 396 MovieClip Frame 1
stop();
Symbol 400 MovieClip Frame 1
_root.doSwordUnsheathe();
Symbol 400 MovieClip Frame 17
_root.endTakeOutGun(_parent._parent._parent._parent);
Symbol 401 MovieClip Frame 1
stop();
Symbol 407 MovieClip Frame 1
this._visible = false;
Symbol 410 MovieClip Frame 1
stop();
Instance of Symbol 403 MovieClip in Symbol 410 MovieClip Frame 9
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Symbol 420 MovieClip Frame 17
_root.endRoll(_parent);
Symbol 421 MovieClip Frame 1
this._visible = false;
Symbol 433 MovieClip Frame 1
gotoAndStop(_root.main.swordtype);
Symbol 490 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 495 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 748 MovieClip Frame 1
_root.doHand(this, "TMATO");
Instance of Symbol 91 MovieClip in Symbol 789 MovieClip Frame 1
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 426 MovieClip in Symbol 789 MovieClip Frame 1
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Symbol 789 MovieClip Frame 3
_root.doSwordSound();
Instance of Symbol 421 MovieClip "hittest" in Symbol 789 MovieClip Frame 3
onClipEvent (load) { this.bonus = 0; }
Instance of Symbol 428 MovieClip in Symbol 789 MovieClip Frame 3
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 438 MovieClip in Symbol 789 MovieClip Frame 3
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 440 MovieClip in Symbol 789 MovieClip Frame 3
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 442 MovieClip in Symbol 789 MovieClip Frame 3
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 444 MovieClip in Symbol 789 MovieClip Frame 5
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 447 MovieClip in Symbol 789 MovieClip Frame 5
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 449 MovieClip in Symbol 789 MovieClip Frame 5
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Symbol 789 MovieClip Frame 6
_root.main.swordcombo = "b";
Symbol 789 MovieClip Frame 13
_root.endSwordCombo(this);
Instance of Symbol 91 MovieClip in Symbol 789 MovieClip Frame 14
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 426 MovieClip in Symbol 789 MovieClip Frame 14
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Symbol 789 MovieClip Frame 16
_root.doSwordSound();
Instance of Symbol 421 MovieClip "swordhittest" in Symbol 789 MovieClip Frame 16
onClipEvent (load) { this.bonus = 0; }
Instance of Symbol 452 MovieClip in Symbol 789 MovieClip Frame 16
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 455 MovieClip in Symbol 789 MovieClip Frame 16
onClipEvent (load) { _root.doSwordHit("katana", this, 0.75); }
Instance of Symbol 458 MovieClip in Symbol 789 MovieClip Frame 16
onClipEvent (load) { _root.doSwordHit("sok", this, 0.75); }
Instance of Symbol 460 MovieClip in Symbol 789 MovieClip Frame 16
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0.75); }
Instance of Symbol 462 MovieClip in Symbol 789 MovieClip Frame 18
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 464 MovieClip in Symbol 789 MovieClip Frame 18
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 466 MovieClip in Symbol 789 MovieClip Frame 18
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 470 MovieClip in Symbol 789 MovieClip Frame 19
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 789 MovieClip Frame 21
_root.doSwordSound();
Instance of Symbol 472 MovieClip in Symbol 789 MovieClip Frame 21
onClipEvent (load) { _root.doSwordHit("katana", this, 0.75); }
Instance of Symbol 474 MovieClip in Symbol 789 MovieClip Frame 21
onClipEvent (load) { _root.doSwordHit("sok", this, 0.75); }
Instance of Symbol 476 MovieClip in Symbol 789 MovieClip Frame 21
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0.75); }
Instance of Symbol 478 MovieClip in Symbol 789 MovieClip Frame 21
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 498 MovieClip in Symbol 789 MovieClip Frame 21
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 500 MovieClip in Symbol 789 MovieClip Frame 21
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 503 MovieClip in Symbol 789 MovieClip Frame 23
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 506 MovieClip in Symbol 789 MovieClip Frame 23
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 509 MovieClip in Symbol 789 MovieClip Frame 23
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 513 MovieClip in Symbol 789 MovieClip Frame 24
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 789 MovieClip Frame 26
_root.main.swordcombo = "f";
Symbol 789 MovieClip Frame 33
_root.endSwordCombo(this);
Instance of Symbol 91 MovieClip in Symbol 789 MovieClip Frame 34
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 426 MovieClip in Symbol 789 MovieClip Frame 34
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Symbol 789 MovieClip Frame 36
_root.doSwordSound();
Instance of Symbol 515 MovieClip in Symbol 789 MovieClip Frame 36
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 517 MovieClip in Symbol 789 MovieClip Frame 36
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 519 MovieClip in Symbol 789 MovieClip Frame 36
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 523 MovieClip in Symbol 789 MovieClip Frame 36
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 526 MovieClip in Symbol 789 MovieClip Frame 36
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 528 MovieClip in Symbol 789 MovieClip Frame 36
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 530 MovieClip in Symbol 789 MovieClip Frame 38
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 532 MovieClip in Symbol 789 MovieClip Frame 38
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 534 MovieClip in Symbol 789 MovieClip Frame 38
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 536 MovieClip in Symbol 789 MovieClip Frame 38
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 538 MovieClip in Symbol 789 MovieClip Frame 39
onClipEvent (load) { _root.doSwordHit("katana", this, 0.5); }
Instance of Symbol 541 MovieClip in Symbol 789 MovieClip Frame 39
onClipEvent (load) { _root.doSwordHit("sok", this, 0.5); }
Instance of Symbol 543 MovieClip in Symbol 789 MovieClip Frame 39
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0.5); }
Instance of Symbol 545 MovieClip in Symbol 789 MovieClip Frame 40
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 547 MovieClip in Symbol 789 MovieClip Frame 40
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 550 MovieClip in Symbol 789 MovieClip Frame 40
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Symbol 789 MovieClip Frame 41
_root.doSwordSound();
Instance of Symbol 552 MovieClip in Symbol 789 MovieClip Frame 41
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 554 MovieClip in Symbol 789 MovieClip Frame 41
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 556 MovieClip in Symbol 789 MovieClip Frame 41
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 558 MovieClip in Symbol 789 MovieClip Frame 42
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 560 MovieClip in Symbol 789 MovieClip Frame 42
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 562 MovieClip in Symbol 789 MovieClip Frame 42
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Symbol 789 MovieClip Frame 46
_root.doSwordSound();
Instance of Symbol 566 MovieClip in Symbol 789 MovieClip Frame 46
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 513 MovieClip in Symbol 789 MovieClip Frame 46
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 569 MovieClip in Symbol 789 MovieClip Frame 46
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 571 MovieClip in Symbol 789 MovieClip Frame 46
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 575 MovieClip in Symbol 789 MovieClip Frame 47
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 577 MovieClip in Symbol 789 MovieClip Frame 48
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 579 MovieClip in Symbol 789 MovieClip Frame 48
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 581 MovieClip in Symbol 789 MovieClip Frame 48
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Symbol 789 MovieClip Frame 61
_root.doSwordSound();
Instance of Symbol 585 MovieClip in Symbol 789 MovieClip Frame 61
onClipEvent (load) { _root.doSwordHit("katana", this, 1.25); }
Instance of Symbol 587 MovieClip in Symbol 789 MovieClip Frame 61
onClipEvent (load) { _root.doSwordHit("sok", this, 1.25); }
Instance of Symbol 589 MovieClip in Symbol 789 MovieClip Frame 61
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1.25); }
Instance of Symbol 591 MovieClip in Symbol 789 MovieClip Frame 63
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 593 MovieClip in Symbol 789 MovieClip Frame 63
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 789 MovieClip Frame 64
_root.main.swordcombo = "f";
Symbol 789 MovieClip Frame 72
_root.endSwordCombo(this);
Instance of Symbol 91 MovieClip in Symbol 789 MovieClip Frame 73
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 426 MovieClip in Symbol 789 MovieClip Frame 73
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Symbol 789 MovieClip Frame 75
_root.doSwordSound();
Instance of Symbol 595 MovieClip in Symbol 789 MovieClip Frame 75
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 598 MovieClip in Symbol 789 MovieClip Frame 75
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 600 MovieClip in Symbol 789 MovieClip Frame 75
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 602 MovieClip in Symbol 789 MovieClip Frame 75
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Symbol 789 MovieClip Frame 77
_root.main.swordcombo = "d";
Instance of Symbol 604 MovieClip in Symbol 789 MovieClip Frame 77
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 606 MovieClip in Symbol 789 MovieClip Frame 77
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 789 MovieClip Frame 85
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 88
_root.doSwordSound();
Instance of Symbol 608 MovieClip in Symbol 789 MovieClip Frame 88
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 610 MovieClip in Symbol 789 MovieClip Frame 88
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 612 MovieClip in Symbol 789 MovieClip Frame 88
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 614 MovieClip in Symbol 789 MovieClip Frame 88
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 616 MovieClip in Symbol 789 MovieClip Frame 88
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 619 MovieClip in Symbol 789 MovieClip Frame 88
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 621 MovieClip in Symbol 789 MovieClip Frame 90
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 623 MovieClip in Symbol 789 MovieClip Frame 90
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 789 MovieClip Frame 91
_root.main.swordcombo = "c";
Symbol 789 MovieClip Frame 99
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 102
_root.doSwordSound();
Instance of Symbol 625 MovieClip in Symbol 789 MovieClip Frame 102
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 627 MovieClip in Symbol 789 MovieClip Frame 102
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 629 MovieClip in Symbol 789 MovieClip Frame 102
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 91 MovieClip in Symbol 789 MovieClip Frame 102
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 426 MovieClip in Symbol 789 MovieClip Frame 102
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 631 MovieClip in Symbol 789 MovieClip Frame 102
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 633 MovieClip in Symbol 789 MovieClip Frame 102
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 635 MovieClip in Symbol 789 MovieClip Frame 102
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 637 MovieClip in Symbol 789 MovieClip Frame 104
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 639 MovieClip in Symbol 789 MovieClip Frame 104
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 789 MovieClip Frame 105
_root.main.swordcombo = "a";
Symbol 789 MovieClip Frame 113
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 116
_root.doSwordSound();
Instance of Symbol 641 MovieClip in Symbol 789 MovieClip Frame 116
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 643 MovieClip in Symbol 789 MovieClip Frame 116
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 645 MovieClip in Symbol 789 MovieClip Frame 116
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 647 MovieClip in Symbol 789 MovieClip Frame 116
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 649 MovieClip in Symbol 789 MovieClip Frame 116
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 651 MovieClip in Symbol 789 MovieClip Frame 116
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 513 MovieClip in Symbol 789 MovieClip Frame 118
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 653 MovieClip in Symbol 789 MovieClip Frame 118
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 655 MovieClip in Symbol 789 MovieClip Frame 118
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 789 MovieClip Frame 119
_root.main.swordcombo = "f";
Symbol 789 MovieClip Frame 127
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 130
_root.doSwordSound();
Instance of Symbol 657 MovieClip in Symbol 789 MovieClip Frame 130
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 659 MovieClip in Symbol 789 MovieClip Frame 130
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 661 MovieClip in Symbol 789 MovieClip Frame 130
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 663 MovieClip in Symbol 789 MovieClip Frame 130
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 665 MovieClip in Symbol 789 MovieClip Frame 130
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 667 MovieClip in Symbol 789 MovieClip Frame 130
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 669 MovieClip in Symbol 789 MovieClip Frame 132
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 671 MovieClip in Symbol 789 MovieClip Frame 132
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 789 MovieClip Frame 133
_root.main.swordcombo = "f";
Symbol 789 MovieClip Frame 140
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 143
_root.doSwordSound();
Instance of Symbol 91 MovieClip in Symbol 789 MovieClip Frame 143
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 426 MovieClip in Symbol 789 MovieClip Frame 143
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 673 MovieClip in Symbol 789 MovieClip Frame 143
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 675 MovieClip in Symbol 789 MovieClip Frame 143
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 677 MovieClip in Symbol 789 MovieClip Frame 143
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 679 MovieClip in Symbol 789 MovieClip Frame 145
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 681 MovieClip in Symbol 789 MovieClip Frame 145
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 789 MovieClip Frame 146
_root.main.swordcombo = "a";
Symbol 789 MovieClip Frame 153
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 156
_root.doSwordSound();
Instance of Symbol 683 MovieClip in Symbol 789 MovieClip Frame 156
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 685 MovieClip in Symbol 789 MovieClip Frame 156
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 687 MovieClip in Symbol 789 MovieClip Frame 156
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 689 MovieClip in Symbol 789 MovieClip Frame 156
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 691 MovieClip in Symbol 789 MovieClip Frame 156
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 693 MovieClip in Symbol 789 MovieClip Frame 156
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 695 MovieClip in Symbol 789 MovieClip Frame 158
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 697 MovieClip in Symbol 789 MovieClip Frame 158
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 789 MovieClip Frame 159
_root.main.swordcombo = "c";
Symbol 789 MovieClip Frame 165
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 168
_root.doSwordSound();
Instance of Symbol 699 MovieClip in Symbol 789 MovieClip Frame 168
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 701 MovieClip in Symbol 789 MovieClip Frame 168
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 704 MovieClip in Symbol 789 MovieClip Frame 168
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 706 MovieClip in Symbol 789 MovieClip Frame 168
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 708 MovieClip in Symbol 789 MovieClip Frame 170
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 710 MovieClip in Symbol 789 MovieClip Frame 170
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 789 MovieClip Frame 171
_root.main.swordcombo = "b";
Symbol 789 MovieClip Frame 178
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 181
_root.doSwordSound();
Instance of Symbol 712 MovieClip in Symbol 789 MovieClip Frame 181
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 716 MovieClip in Symbol 789 MovieClip Frame 181
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 718 MovieClip in Symbol 789 MovieClip Frame 181
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 720 MovieClip in Symbol 789 MovieClip Frame 181
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 722 MovieClip in Symbol 789 MovieClip Frame 181
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 724 MovieClip in Symbol 789 MovieClip Frame 183
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 726 MovieClip in Symbol 789 MovieClip Frame 183
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 789 MovieClip Frame 185
_root.main.swordcombo = "d";
Symbol 789 MovieClip Frame 192
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 193
_root.doSwordSound();
Instance of Symbol 513 MovieClip in Symbol 789 MovieClip Frame 193
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 731 MovieClip in Symbol 789 MovieClip Frame 193
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 733 MovieClip in Symbol 789 MovieClip Frame 193
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 735 MovieClip in Symbol 789 MovieClip Frame 193
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Symbol 789 MovieClip Frame 195
_root.main.swordcombo = "u";
Symbol 789 MovieClip Frame 204
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 205
_root.doSwordSound();
Instance of Symbol 731 MovieClip in Symbol 789 MovieClip Frame 205
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 513 MovieClip in Symbol 789 MovieClip Frame 205
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 733 MovieClip in Symbol 789 MovieClip Frame 205
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 735 MovieClip in Symbol 789 MovieClip Frame 205
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Symbol 789 MovieClip Frame 208
_root.main.swordcombo = "u";
Symbol 789 MovieClip Frame 218
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 221
_root.doSwordSound();
Instance of Symbol 750 MovieClip in Symbol 789 MovieClip Frame 221
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 753 MovieClip in Symbol 789 MovieClip Frame 221
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 755 MovieClip in Symbol 789 MovieClip Frame 221
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 758 MovieClip in Symbol 789 MovieClip Frame 222
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 761 MovieClip in Symbol 789 MovieClip Frame 222
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 763 MovieClip in Symbol 789 MovieClip Frame 222
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Symbol 789 MovieClip Frame 224
_root.main.swordcombo = "d";
Symbol 789 MovieClip Frame 231
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 234
_root.doSwordSound();
Instance of Symbol 765 MovieClip in Symbol 789 MovieClip Frame 234
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 767 MovieClip in Symbol 789 MovieClip Frame 234
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 769 MovieClip in Symbol 789 MovieClip Frame 234
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 771 MovieClip in Symbol 789 MovieClip Frame 235
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 773 MovieClip in Symbol 789 MovieClip Frame 235
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 775 MovieClip in Symbol 789 MovieClip Frame 235
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Symbol 789 MovieClip Frame 238
_root.main.swordcombo = "b";
Symbol 789 MovieClip Frame 244
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 247
_root.doSwordSound();
Instance of Symbol 765 MovieClip in Symbol 789 MovieClip Frame 247
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 767 MovieClip in Symbol 789 MovieClip Frame 247
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 769 MovieClip in Symbol 789 MovieClip Frame 247
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 91 MovieClip in Symbol 789 MovieClip Frame 248
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 426 MovieClip in Symbol 789 MovieClip Frame 248
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 777 MovieClip in Symbol 789 MovieClip Frame 248
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 779 MovieClip in Symbol 789 MovieClip Frame 248
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 781 MovieClip in Symbol 789 MovieClip Frame 248
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Symbol 789 MovieClip Frame 251
_root.main.swordcombo = "a";
Symbol 789 MovieClip Frame 256
_root.endSwordCombo(this);
Symbol 789 MovieClip Frame 259
_root.doSwordSound();
Instance of Symbol 765 MovieClip in Symbol 789 MovieClip Frame 259
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 767 MovieClip in Symbol 789 MovieClip Frame 259
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 769 MovieClip in Symbol 789 MovieClip Frame 259
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 783 MovieClip in Symbol 789 MovieClip Frame 260
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 786 MovieClip in Symbol 789 MovieClip Frame 260
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 788 MovieClip in Symbol 789 MovieClip Frame 260
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 513 MovieClip in Symbol 789 MovieClip Frame 261
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 789 MovieClip Frame 263
_root.main.swordcombo = "f";
Symbol 789 MovieClip Frame 268
_root.endSwordCombo(this);
Instance of Symbol 91 MovieClip in Symbol 789 MovieClip Frame 269
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 426 MovieClip in Symbol 789 MovieClip Frame 269
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Symbol 789 MovieClip Frame 270
_root.endSword();
Symbol 809 MovieClip Frame 1
if (_root.powerup == "speed") { runeffect._visible = true; } else { runeffect._visible = false; }
Symbol 815 MovieClip Frame 12
_parent.State = "Stand"; _parent.gotoAndStop("Stand");
Symbol 823 MovieClip Frame 1
play(); if (_root.powerup == "speed") { runeffect._visible = true; } else { runeffect._visible = false; }
Symbol 823 MovieClip Frame 7
stop();
Symbol 823 MovieClip Frame 14
stop();
Symbol 837 MovieClip Frame 1
_root.doHat(this, "LEE");
Symbol 853 MovieClip Frame 1
_root.doHat(this, "LEE");
Symbol 869 MovieClip Frame 1
_root.doHat(this, "LEE");
Symbol 885 MovieClip Frame 1
_root.doHat(this, "LEE");
Symbol 898 MovieClip Frame 1
_root.doHat(this, "LEE");
Symbol 914 MovieClip Frame 1
_root.doHat(this, "LEE");
Symbol 930 MovieClip Frame 1
_root.doHat(this, "LEE");
Symbol 931 MovieClip Frame 20
gotoAndPlay (1);
Symbol 933 MovieClip Frame 1
if (_root.powerup == "speed") { runeffect._visible = true; } else { runeffect._visible = false; }
Symbol 933 MovieClip Frame 7
stop();
Symbol 933 MovieClip Frame 14
stop();
Symbol 934 MovieClip Frame 8
_root.changeState("Crouch", _parent);
Symbol 952 MovieClip Frame 37
_root.dieEnd(_parent);
Symbol 964 MovieClip Frame 37
_root.dieEndFall(_parent);
Instance of Symbol 815 MovieClip "container" in Symbol 965 MovieClip Frame 1
onClipEvent (load) { this.backarm._visible = false; }
Instance of Symbol 823 MovieClip "container" in Symbol 965 MovieClip Frame 11
onClipEvent (load) { this.backarm._visible = false; }
Symbol 965 MovieClip Frame 21
_root.endEscape(_parent);
Symbol 1004 MovieClip Frame 1
stop(); this.onEnterFrame = function () { bar_d = Math.round(((100 - _root.USER.data.Experience) / (100 / this._totalframes)) + 1); if (bar_d != this._currentframe) { this.gotoAndStop(this.bar_d); } };
Symbol 1008 Button
on (press) { _root.select.start(); _root.Upgrade("Vitality"); }
Symbol 1009 Button
on (press) { _root.select.start(); _root.Upgrade("Accuracy"); }
Symbol 1010 Button
on (press) { _root.select.start(); _root.Upgrade("Damage"); }
Symbol 1011 Button
on (press) { _root.select.start(); _root.Upgrade("Special"); }
Symbol 1029 MovieClip Frame 1
this.onEnterFrame = function () { this.Level.text = _root.USER.data.Level; this.Vitality.text = _root.USER.data.Vitality; this.Damage.text = _root.USER.data.Damage; this.Special.text = _root.USER.data.Special; this.Accuracy.text = _root.USER.data.Accuracy; this.VitalityBonus.text = "+" + _root.main.vitalitybonus; this.DamageBonus.text = "+" + _root.main.damagebonus; this.SpecialBonus.text = "+" + _root.main.specialbonus; this.AccuracyBonus.text = "+" + _root.main.accuracybonus; this.StatPoints.text = _root.USER.data.StatPoints; };
Symbol 1033 Button
on (press) { _root.select.start(); play(); }
Symbol 1039 Button
on (press) { skillsmenu._visible = true; _root.select.start(); }
Symbol 1063 MovieClip Frame 1
_root.gotoLevel(this, "special3"); this.onEnterFrame = function () { _root.gotoLevel(this, "special3"); };
Symbol 1069 MovieClip Frame 1
_root.gotoLevel(this, "special11"); this.onEnterFrame = function () { _root.gotoLevel(this, "special11"); };
Symbol 1074 MovieClip Frame 1
_root.gotoLevel(this, "special10"); this.onEnterFrame = function () { _root.gotoLevel(this, "special10"); };
Symbol 1080 MovieClip Frame 1
_root.gotoLevel(this, "special9"); this.onEnterFrame = function () { _root.gotoLevel(this, "special9"); };
Symbol 1085 MovieClip Frame 1
_root.gotoLevel(this, "special7"); this.onEnterFrame = function () { _root.gotoLevel(this, "special7"); };
Symbol 1090 MovieClip Frame 1
_root.gotoLevel(this, "special8"); this.onEnterFrame = function () { _root.gotoLevel(this, "special8"); };
Symbol 1102 MovieClip Frame 1
stop();
Symbol 1102 MovieClip Frame 16
stop(); _parent.gotoAndStop("alldone");
Symbol 1103 Button
on (rollOver) { _root.choice = this.choice; _root.levelhover.start(); } on (press) { _root.getSkill(_root.choice, this); }
Symbol 1104 MovieClip Frame 1
stop();
Symbol 1105 MovieClip Frame 1
stop(); if (_root.USER.data[this.choice].unlocked) { this.gotoAndStop("alldone"); } this.onEnterFrame = function () { if ((this.LevelRequisite <= _root.USER.data.Level) and (!_root.USER.data[this.choice].unlocked)) { this.gotoAndStop("unlocked"); } };
Symbol 1106 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.choice != 0) { this.Title.text = _root.USER.data[_root.choice].Title; this.Description.text = _root.USER.data[_root.choice].Description; this.SkillPoints.text = _root.USER.data.SkillPoints; } };
Instance of Symbol 1105 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { this.choice = "special5"; this.LevelRequisite = 5; }
Instance of Symbol 1105 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { this.choice = "special1"; this.LevelRequisite = 1; }
Instance of Symbol 1105 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { this.choice = "special3"; this.LevelRequisite = 1; }
Instance of Symbol 1105 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { this.choice = "special2"; this.LevelRequisite = 1; }
Instance of Symbol 1105 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { this.choice = "special4"; this.LevelRequisite = 5; }
Instance of Symbol 1105 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { this.choice = "special6"; this.LevelRequisite = 5; }
Instance of Symbol 1105 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { this.choice = "special8"; this.LevelRequisite = 10; }
Instance of Symbol 1105 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { this.choice = "special7"; this.LevelRequisite = 10; }
Instance of Symbol 1105 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { this.choice = "special9"; this.LevelRequisite = 10; }
Instance of Symbol 1105 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { this.choice = "special11"; this.LevelRequisite = 15; }
Instance of Symbol 1105 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { this.choice = "special10"; this.LevelRequisite = 15; }
Instance of Symbol 1105 MovieClip in Symbol 1106 MovieClip Frame 1
onClipEvent (load) { this.choice = "special12"; this.LevelRequisite = 15; }
Symbol 1108 Button
on (press) { _root.select.start(); this._visible = false; }
Symbol 1110 MovieClip Frame 1
_root.main.swapDepths(_root.getNextHighestDepth()); _root.main.dir = 1; _root.main._xscale = 100; this.onEnterFrame = function () { this.stance.weapon.gun.otherhand._visible = false; this.gun.otherhand._visible = false; };
Symbol 1110 MovieClip Frame 13
_root.camShake(15, 10);
Symbol 1110 MovieClip Frame 59
stop(); Mouse.show(); _root.cursor._visible = false;
Instance of Symbol 1041 MovieClip in Symbol 1110 MovieClip Frame 59
onClipEvent (enterFrame) { this.SkillPoints.text = _root.USER.data.SkillPoints; }
Instance of Symbol 1109 MovieClip "skillsmenu" in Symbol 1110 MovieClip Frame 59
onClipEvent (load) { this._visible = false; }
Symbol 1110 MovieClip Frame 60
_root.main.swapDepths(_root.chardepth); _root.endSpecial(true);
Symbol 1112 MovieClip Frame 1
_root.startBarrage();
Symbol 1112 MovieClip Frame 22
_root.midBarrage();
Symbol 1112 MovieClip Frame 26
_root.doBarrage(); _root.camShake(15, 10);
Symbol 1112 MovieClip Frame 28
_root.doBarrage();
Symbol 1112 MovieClip Frame 30
_root.doBarrage();
Symbol 1112 MovieClip Frame 32
_root.doBarrage();
Symbol 1112 MovieClip Frame 34
_root.doBarrage();
Symbol 1112 MovieClip Frame 36
_root.doBarrage(); _root.camShake(15, 10);
Symbol 1112 MovieClip Frame 38
_root.doBarrage();
Symbol 1112 MovieClip Frame 40
_root.doBarrage();
Symbol 1112 MovieClip Frame 42
_root.doBarrage();
Symbol 1112 MovieClip Frame 44
_root.doBarrage();
Symbol 1112 MovieClip Frame 46
_root.doBarrage();
Symbol 1112 MovieClip Frame 48
_root.doBarrage(); _root.camShake(15, 10);
Symbol 1112 MovieClip Frame 50
_root.doBarrage();
Symbol 1112 MovieClip Frame 52
_root.doBarrage();
Symbol 1112 MovieClip Frame 54
_root.doBarrage();
Symbol 1112 MovieClip Frame 56
_root.doBarrage();
Symbol 1112 MovieClip Frame 58
_root.doBarrage();
Symbol 1112 MovieClip Frame 60
_root.doBarrage();
Symbol 1112 MovieClip Frame 62
_root.doBarrage(); _root.camShake(15, 10);
Symbol 1112 MovieClip Frame 64
_root.doBarrage();
Symbol 1112 MovieClip Frame 66
_root.doBarrage();
Symbol 1112 MovieClip Frame 68
_root.doBarrage();
Symbol 1112 MovieClip Frame 70
_root.doBarrage();
Symbol 1112 MovieClip Frame 72
_root.doBarrage();
Symbol 1112 MovieClip Frame 74
_root.doBarrage();
Symbol 1112 MovieClip Frame 76
_root.doBarrage(); _root.camShake(15, 10);
Symbol 1112 MovieClip Frame 78
_root.doBarrage();
Symbol 1112 MovieClip Frame 80
_root.doBarrage();
Symbol 1112 MovieClip Frame 82
_root.doBarrage();
Symbol 1112 MovieClip Frame 84
_root.doBarrage();
Symbol 1112 MovieClip Frame 86
_root.doBarrage();
Symbol 1112 MovieClip Frame 88
_root.doBarrage();
Symbol 1112 MovieClip Frame 90
_root.doBarrage(); _root.camShake(15, 10);
Symbol 1112 MovieClip Frame 92
_root.doBarrage();
Symbol 1112 MovieClip Frame 94
_root.doBarrage();
Symbol 1112 MovieClip Frame 96
_root.doBarrage();
Symbol 1112 MovieClip Frame 98
_root.doBarrage();
Symbol 1112 MovieClip Frame 100
_root.doBarrage();
Symbol 1112 MovieClip Frame 102
_root.doBarrage();
Symbol 1112 MovieClip Frame 104
_root.doBarrage();
Symbol 1112 MovieClip Frame 109
_root.endBarrage();
Symbol 1133 MovieClip Frame 1
_root.doHand(this, "TMATO");
Symbol 1146 MovieClip Frame 1
_root.startBlast();
Symbol 1146 MovieClip Frame 21
_root.blastsound.start();
Symbol 1146 MovieClip Frame 22
_root.midBlast();
Symbol 1146 MovieClip Frame 24
_root.doBlast(this);
Symbol 1146 MovieClip Frame 26
_root.doBlast(this);
Symbol 1146 MovieClip Frame 28
_root.doBlast(this);
Symbol 1146 MovieClip Frame 30
_root.doBlast(this);
Symbol 1146 MovieClip Frame 32
_root.doBlast(this);
Symbol 1146 MovieClip Frame 34
_root.doBlast(this);
Symbol 1146 MovieClip Frame 36
_root.doBlast(this);
Symbol 1146 MovieClip Frame 38
_root.doBlast(this);
Symbol 1146 MovieClip Frame 40
_root.doBlast(this);
Symbol 1146 MovieClip Frame 42
_root.doBlast(this);
Symbol 1146 MovieClip Frame 44
_root.doBlast(this);
Symbol 1146 MovieClip Frame 46
_root.doBlast(this);
Symbol 1146 MovieClip Frame 48
_root.doBlast(this);
Symbol 1146 MovieClip Frame 50
_root.doBlast(this);
Symbol 1146 MovieClip Frame 52
_root.doBlast(this);
Symbol 1146 MovieClip Frame 67
_root.endBlast();
Symbol 1147 MovieClip [TMATO] Frame 1
stop();
Symbol 1160 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1162 MovieClip Frame 1
stop();
Symbol 1167 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip in Symbol 1167 MovieClip Frame 4
onClipEvent (load) { _root.doHitArea(this, _root.knife.damage, "Slice", false); }
Symbol 1179 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1183 MovieClip Frame 23
_parent.gotoAndStop("knife");
Symbol 1195 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1208 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1214 MovieClip Frame 5
_root.doNade(_parent._parent._parent);
Symbol 1214 MovieClip Frame 17
_root.endNade(this._parent._parent._parent);
Symbol 1229 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1231 MovieClip Frame 1
stop();
Instance of Symbol 1230 MovieClip in Symbol 1231 MovieClip Frame 6
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Symbol 1244 MovieClip Frame 1
_root.doShoe(this, "BEAN");
Symbol 1248 MovieClip Frame 1
_root.doHat(this, "BEAN");
Symbol 1254 MovieClip Frame 1
stop();
Symbol 1261 MovieClip Frame 1
stop();
Symbol 1261 MovieClip Frame 16
gotoAndStop (1);
Symbol 1261 MovieClip Frame 29
stop();
Symbol 1261 MovieClip Frame 39
stop();
Symbol 1276 MovieClip Frame 1
_root.doShades(this, "BEAN");
Symbol 1297 MovieClip Frame 1
_root.doHat(this, "BEAN");
Symbol 1308 MovieClip Frame 1
stop(); _root.doArmor(this, "BEAN");
Symbol 1311 MovieClip Frame 1
stop();
Symbol 1311 MovieClip Frame 5
gotoAndStop (1);
Symbol 1314 MovieClip Frame 1
stop();
Symbol 1314 MovieClip Frame 5
gotoAndStop (1);
Symbol 1317 MovieClip Frame 1
stop();
Symbol 1317 MovieClip Frame 5
gotoAndStop (1);
Symbol 1320 MovieClip Frame 1
stop();
Symbol 1320 MovieClip Frame 5
gotoAndStop (1);
Symbol 1321 MovieClip Frame 1
stop();
Symbol 1334 MovieClip Frame 1
_root.doShoe(this, "BEAN");
Symbol 1340 MovieClip Frame 1
_root.doOtherHand(this); _root.doHand(this, "BEAN");
Symbol 1342 MovieClip Frame 1
_root.doHand(this, "BEAN"); _root.doHand(this, "BEAN");
Symbol 1343 MovieClip Frame 1
_root.doGun(this); stop();
Symbol 1355 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1357 MovieClip Frame 1
stop();
Symbol 1358 MovieClip Frame 1
stop();
Symbol 1359 MovieClip Frame 1
stop();
Symbol 1359 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 1359 MovieClip Frame 3
Symbol 1372 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1383 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1384 MovieClip Frame 1
stop();
Symbol 1385 MovieClip Frame 1
stop();
Symbol 1385 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 1385 MovieClip Frame 3
Symbol 1398 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1399 MovieClip Frame 1
stop();
Symbol 1399 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 1399 MovieClip Frame 3
Symbol 1400 MovieClip Frame 1
stop();
Symbol 1400 MovieClip Frame 2
_root.doMultiShoot(_parent._parent._parent._parent, 3);
Symbol 1400 MovieClip Frame 3
Symbol 1401 MovieClip Frame 1
stop(); _root.doStance(this);
Symbol 1404 MovieClip Frame 1
stop();
Symbol 1405 MovieClip Frame 1
stop();
Symbol 1405 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 1406 MovieClip Frame 1
stop();
Symbol 1406 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 1406 MovieClip Frame 3
Symbol 1407 MovieClip Frame 1
stop();
Symbol 1407 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 1407 MovieClip Frame 3
Symbol 1408 MovieClip Frame 1
stop();
Symbol 1408 MovieClip Frame 2
_root.doMultiShoot(_parent._parent._parent._parent, 3);
Symbol 1408 MovieClip Frame 3
Symbol 1409 MovieClip Frame 1
stop();
Symbol 1410 MovieClip Frame 7
stop();
Symbol 1411 MovieClip Frame 8
stop();
Symbol 1412 MovieClip Frame 1
stop();
Symbol 1415 MovieClip Frame 1
_root.reload1.start();
Symbol 1415 MovieClip Frame 10
_root.reload2.start();
Symbol 1415 MovieClip Frame 23
_root.endReload(_parent._parent._parent._parent);
Symbol 1416 MovieClip Frame 1
_root.shotgunreload.start();
Symbol 1416 MovieClip Frame 16
_root.endReload(_parent._parent._parent._parent);
Symbol 1417 MovieClip Frame 1
stop();
Symbol 1419 MovieClip Frame 8
_root.endSwitchGun(_parent._parent._parent._parent);
Symbol 1420 MovieClip Frame 1
stop();
Symbol 1432 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1435 MovieClip Frame 13
_root.endSwitchGun(_parent._parent._parent._parent);
Symbol 1436 MovieClip Frame 1
stop();
Symbol 1441 MovieClip Frame 1
_root.doSwordUnsheathe();
Symbol 1441 MovieClip Frame 18
_root.endTakeOutGun(_parent._parent._parent._parent);
Symbol 1442 MovieClip Frame 1
stop();
Symbol 1445 MovieClip Frame 8
_root.endTakeOutGun(_parent._parent._parent._parent);
Symbol 1446 MovieClip Frame 1
stop();
Symbol 1449 MovieClip Frame 1
stop();
Symbol 1463 MovieClip Frame 1
_root.doShoe(this, "BEAN");
Symbol 1473 MovieClip Frame 17
_root.endRoll(_parent);
Symbol 1495 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1508 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1530 MovieClip Frame 3
_root.doSwordSound();
Instance of Symbol 428 MovieClip in Symbol 1530 MovieClip Frame 3
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 438 MovieClip in Symbol 1530 MovieClip Frame 3
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 440 MovieClip in Symbol 1530 MovieClip Frame 3
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 442 MovieClip in Symbol 1530 MovieClip Frame 3
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 444 MovieClip in Symbol 1530 MovieClip Frame 5
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 447 MovieClip in Symbol 1530 MovieClip Frame 5
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 449 MovieClip in Symbol 1530 MovieClip Frame 5
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Symbol 1530 MovieClip Frame 6
_root.main.swordcombo = "b";
Symbol 1530 MovieClip Frame 13
_root.endSwordCombo(this);
Instance of Symbol 1230 MovieClip in Symbol 1530 MovieClip Frame 14
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Symbol 1530 MovieClip Frame 16
_root.doSwordSound();
Instance of Symbol 452 MovieClip in Symbol 1530 MovieClip Frame 16
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 455 MovieClip in Symbol 1530 MovieClip Frame 16
onClipEvent (load) { _root.doSwordHit("katana", this, 0.75); }
Instance of Symbol 458 MovieClip in Symbol 1530 MovieClip Frame 16
onClipEvent (load) { _root.doSwordHit("sok", this, 0.75); }
Instance of Symbol 460 MovieClip in Symbol 1530 MovieClip Frame 16
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0.75); }
Instance of Symbol 462 MovieClip in Symbol 1530 MovieClip Frame 18
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 464 MovieClip in Symbol 1530 MovieClip Frame 18
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 466 MovieClip in Symbol 1530 MovieClip Frame 18
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 470 MovieClip in Symbol 1530 MovieClip Frame 19
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 1530 MovieClip Frame 21
_root.doSwordSound();
Instance of Symbol 472 MovieClip in Symbol 1530 MovieClip Frame 21
onClipEvent (load) { _root.doSwordHit("katana", this, 0.75); }
Instance of Symbol 474 MovieClip in Symbol 1530 MovieClip Frame 21
onClipEvent (load) { _root.doSwordHit("sok", this, 0.75); }
Instance of Symbol 476 MovieClip in Symbol 1530 MovieClip Frame 21
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0.75); }
Instance of Symbol 478 MovieClip in Symbol 1530 MovieClip Frame 21
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 498 MovieClip in Symbol 1530 MovieClip Frame 21
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 500 MovieClip in Symbol 1530 MovieClip Frame 21
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 503 MovieClip in Symbol 1530 MovieClip Frame 23
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 506 MovieClip in Symbol 1530 MovieClip Frame 23
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 509 MovieClip in Symbol 1530 MovieClip Frame 23
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 513 MovieClip in Symbol 1530 MovieClip Frame 24
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 1530 MovieClip Frame 26
_root.main.swordcombo = "f";
Symbol 1530 MovieClip Frame 33
_root.endSwordCombo(this);
Instance of Symbol 1230 MovieClip in Symbol 1530 MovieClip Frame 34
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Symbol 1530 MovieClip Frame 36
_root.doSwordSound();
Instance of Symbol 515 MovieClip in Symbol 1530 MovieClip Frame 36
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 517 MovieClip in Symbol 1530 MovieClip Frame 36
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 519 MovieClip in Symbol 1530 MovieClip Frame 36
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 523 MovieClip in Symbol 1530 MovieClip Frame 36
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 526 MovieClip in Symbol 1530 MovieClip Frame 36
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 528 MovieClip in Symbol 1530 MovieClip Frame 36
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 530 MovieClip in Symbol 1530 MovieClip Frame 38
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 532 MovieClip in Symbol 1530 MovieClip Frame 38
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 534 MovieClip in Symbol 1530 MovieClip Frame 38
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 536 MovieClip in Symbol 1530 MovieClip Frame 38
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 538 MovieClip in Symbol 1530 MovieClip Frame 39
onClipEvent (load) { _root.doSwordHit("katana", this, 0.5); }
Instance of Symbol 541 MovieClip in Symbol 1530 MovieClip Frame 39
onClipEvent (load) { _root.doSwordHit("sok", this, 0.5); }
Instance of Symbol 543 MovieClip in Symbol 1530 MovieClip Frame 39
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0.5); }
Instance of Symbol 545 MovieClip in Symbol 1530 MovieClip Frame 40
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 547 MovieClip in Symbol 1530 MovieClip Frame 40
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 550 MovieClip in Symbol 1530 MovieClip Frame 40
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Symbol 1530 MovieClip Frame 41
_root.doSwordSound();
Instance of Symbol 552 MovieClip in Symbol 1530 MovieClip Frame 41
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 554 MovieClip in Symbol 1530 MovieClip Frame 41
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 556 MovieClip in Symbol 1530 MovieClip Frame 41
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 558 MovieClip in Symbol 1530 MovieClip Frame 42
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 560 MovieClip in Symbol 1530 MovieClip Frame 42
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 562 MovieClip in Symbol 1530 MovieClip Frame 42
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Symbol 1530 MovieClip Frame 46
_root.doSwordSound();
Instance of Symbol 566 MovieClip in Symbol 1530 MovieClip Frame 46
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 513 MovieClip in Symbol 1530 MovieClip Frame 46
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 569 MovieClip in Symbol 1530 MovieClip Frame 46
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 571 MovieClip in Symbol 1530 MovieClip Frame 46
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 575 MovieClip in Symbol 1530 MovieClip Frame 47
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 577 MovieClip in Symbol 1530 MovieClip Frame 48
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 579 MovieClip in Symbol 1530 MovieClip Frame 48
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 581 MovieClip in Symbol 1530 MovieClip Frame 48
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Symbol 1530 MovieClip Frame 61
_root.doSwordSound();
Instance of Symbol 585 MovieClip in Symbol 1530 MovieClip Frame 61
onClipEvent (load) { _root.doSwordHit("katana", this, 1.25); }
Instance of Symbol 587 MovieClip in Symbol 1530 MovieClip Frame 61
onClipEvent (load) { _root.doSwordHit("sok", this, 1.25); }
Instance of Symbol 589 MovieClip in Symbol 1530 MovieClip Frame 61
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1.25); }
Instance of Symbol 591 MovieClip in Symbol 1530 MovieClip Frame 63
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 593 MovieClip in Symbol 1530 MovieClip Frame 63
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 1530 MovieClip Frame 64
_root.main.swordcombo = "f";
Symbol 1530 MovieClip Frame 72
_root.endSwordCombo(this);
Instance of Symbol 1230 MovieClip in Symbol 1530 MovieClip Frame 73
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Symbol 1530 MovieClip Frame 75
_root.doSwordSound();
Instance of Symbol 595 MovieClip in Symbol 1530 MovieClip Frame 75
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 598 MovieClip in Symbol 1530 MovieClip Frame 75
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 600 MovieClip in Symbol 1530 MovieClip Frame 75
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 602 MovieClip in Symbol 1530 MovieClip Frame 75
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Symbol 1530 MovieClip Frame 77
_root.main.swordcombo = "d";
Instance of Symbol 604 MovieClip in Symbol 1530 MovieClip Frame 77
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 606 MovieClip in Symbol 1530 MovieClip Frame 77
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 1530 MovieClip Frame 85
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 88
_root.doSwordSound();
Instance of Symbol 608 MovieClip in Symbol 1530 MovieClip Frame 88
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 610 MovieClip in Symbol 1530 MovieClip Frame 88
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 612 MovieClip in Symbol 1530 MovieClip Frame 88
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 614 MovieClip in Symbol 1530 MovieClip Frame 88
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 616 MovieClip in Symbol 1530 MovieClip Frame 88
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 619 MovieClip in Symbol 1530 MovieClip Frame 88
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 621 MovieClip in Symbol 1530 MovieClip Frame 90
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 623 MovieClip in Symbol 1530 MovieClip Frame 90
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 1530 MovieClip Frame 91
_root.main.swordcombo = "c";
Symbol 1530 MovieClip Frame 99
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 102
_root.doSwordSound();
Instance of Symbol 625 MovieClip in Symbol 1530 MovieClip Frame 102
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 627 MovieClip in Symbol 1530 MovieClip Frame 102
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 629 MovieClip in Symbol 1530 MovieClip Frame 102
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 1230 MovieClip in Symbol 1530 MovieClip Frame 102
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 631 MovieClip in Symbol 1530 MovieClip Frame 102
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 633 MovieClip in Symbol 1530 MovieClip Frame 102
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 635 MovieClip in Symbol 1530 MovieClip Frame 102
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 637 MovieClip in Symbol 1530 MovieClip Frame 104
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 639 MovieClip in Symbol 1530 MovieClip Frame 104
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 1530 MovieClip Frame 105
_root.main.swordcombo = "a";
Symbol 1530 MovieClip Frame 113
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 116
_root.doSwordSound();
Instance of Symbol 641 MovieClip in Symbol 1530 MovieClip Frame 116
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 643 MovieClip in Symbol 1530 MovieClip Frame 116
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 645 MovieClip in Symbol 1530 MovieClip Frame 116
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 647 MovieClip in Symbol 1530 MovieClip Frame 116
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 649 MovieClip in Symbol 1530 MovieClip Frame 116
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 651 MovieClip in Symbol 1530 MovieClip Frame 116
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 513 MovieClip in Symbol 1530 MovieClip Frame 118
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 653 MovieClip in Symbol 1530 MovieClip Frame 118
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 655 MovieClip in Symbol 1530 MovieClip Frame 118
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 1530 MovieClip Frame 119
_root.main.swordcombo = "f";
Symbol 1530 MovieClip Frame 127
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 130
_root.doSwordSound();
Instance of Symbol 657 MovieClip in Symbol 1530 MovieClip Frame 130
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 659 MovieClip in Symbol 1530 MovieClip Frame 130
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 661 MovieClip in Symbol 1530 MovieClip Frame 130
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 663 MovieClip in Symbol 1530 MovieClip Frame 130
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 665 MovieClip in Symbol 1530 MovieClip Frame 130
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 667 MovieClip in Symbol 1530 MovieClip Frame 130
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 669 MovieClip in Symbol 1530 MovieClip Frame 132
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 671 MovieClip in Symbol 1530 MovieClip Frame 132
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 1530 MovieClip Frame 133
_root.main.swordcombo = "f";
Symbol 1530 MovieClip Frame 140
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 143
_root.doSwordSound();
Instance of Symbol 1230 MovieClip in Symbol 1530 MovieClip Frame 143
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 673 MovieClip in Symbol 1530 MovieClip Frame 143
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 675 MovieClip in Symbol 1530 MovieClip Frame 143
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 677 MovieClip in Symbol 1530 MovieClip Frame 143
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 679 MovieClip in Symbol 1530 MovieClip Frame 145
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 681 MovieClip in Symbol 1530 MovieClip Frame 145
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 1530 MovieClip Frame 146
_root.main.swordcombo = "a";
Symbol 1530 MovieClip Frame 153
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 156
_root.doSwordSound();
Instance of Symbol 683 MovieClip in Symbol 1530 MovieClip Frame 156
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 685 MovieClip in Symbol 1530 MovieClip Frame 156
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 687 MovieClip in Symbol 1530 MovieClip Frame 156
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 689 MovieClip in Symbol 1530 MovieClip Frame 156
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 691 MovieClip in Symbol 1530 MovieClip Frame 156
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 693 MovieClip in Symbol 1530 MovieClip Frame 156
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 695 MovieClip in Symbol 1530 MovieClip Frame 158
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 697 MovieClip in Symbol 1530 MovieClip Frame 158
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 1530 MovieClip Frame 159
_root.main.swordcombo = "c";
Symbol 1530 MovieClip Frame 165
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 168
_root.doSwordSound();
Instance of Symbol 699 MovieClip in Symbol 1530 MovieClip Frame 168
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 701 MovieClip in Symbol 1530 MovieClip Frame 168
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 704 MovieClip in Symbol 1530 MovieClip Frame 168
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 706 MovieClip in Symbol 1530 MovieClip Frame 168
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 708 MovieClip in Symbol 1530 MovieClip Frame 170
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 710 MovieClip in Symbol 1530 MovieClip Frame 170
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 1530 MovieClip Frame 171
_root.main.swordcombo = "b";
Symbol 1530 MovieClip Frame 178
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 181
_root.doSwordSound();
Instance of Symbol 712 MovieClip in Symbol 1530 MovieClip Frame 181
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 716 MovieClip in Symbol 1530 MovieClip Frame 181
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 718 MovieClip in Symbol 1530 MovieClip Frame 181
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 720 MovieClip in Symbol 1530 MovieClip Frame 181
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 722 MovieClip in Symbol 1530 MovieClip Frame 181
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 724 MovieClip in Symbol 1530 MovieClip Frame 183
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 726 MovieClip in Symbol 1530 MovieClip Frame 183
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 1530 MovieClip Frame 185
_root.main.swordcombo = "d";
Symbol 1530 MovieClip Frame 192
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 193
_root.doSwordSound();
Instance of Symbol 513 MovieClip in Symbol 1530 MovieClip Frame 193
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 731 MovieClip in Symbol 1530 MovieClip Frame 193
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 733 MovieClip in Symbol 1530 MovieClip Frame 193
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 735 MovieClip in Symbol 1530 MovieClip Frame 193
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Symbol 1530 MovieClip Frame 195
_root.main.swordcombo = "u";
Symbol 1530 MovieClip Frame 204
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 205
_root.doSwordSound();
Instance of Symbol 731 MovieClip in Symbol 1530 MovieClip Frame 205
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 513 MovieClip in Symbol 1530 MovieClip Frame 205
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 733 MovieClip in Symbol 1530 MovieClip Frame 205
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 735 MovieClip in Symbol 1530 MovieClip Frame 205
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Symbol 1530 MovieClip Frame 208
_root.main.swordcombo = "u";
Symbol 1530 MovieClip Frame 218
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 221
_root.doSwordSound();
Instance of Symbol 750 MovieClip in Symbol 1530 MovieClip Frame 221
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 753 MovieClip in Symbol 1530 MovieClip Frame 221
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 755 MovieClip in Symbol 1530 MovieClip Frame 221
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 758 MovieClip in Symbol 1530 MovieClip Frame 222
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 761 MovieClip in Symbol 1530 MovieClip Frame 222
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 763 MovieClip in Symbol 1530 MovieClip Frame 222
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Symbol 1530 MovieClip Frame 224
_root.main.swordcombo = "d";
Symbol 1530 MovieClip Frame 231
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 234
_root.doSwordSound();
Instance of Symbol 765 MovieClip in Symbol 1530 MovieClip Frame 234
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 767 MovieClip in Symbol 1530 MovieClip Frame 234
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 769 MovieClip in Symbol 1530 MovieClip Frame 234
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 771 MovieClip in Symbol 1530 MovieClip Frame 235
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 773 MovieClip in Symbol 1530 MovieClip Frame 235
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 775 MovieClip in Symbol 1530 MovieClip Frame 235
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Symbol 1530 MovieClip Frame 238
_root.main.swordcombo = "b";
Symbol 1530 MovieClip Frame 244
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 247
_root.doSwordSound();
Instance of Symbol 765 MovieClip in Symbol 1530 MovieClip Frame 247
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 767 MovieClip in Symbol 1530 MovieClip Frame 247
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 769 MovieClip in Symbol 1530 MovieClip Frame 247
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 1230 MovieClip in Symbol 1530 MovieClip Frame 248
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 777 MovieClip in Symbol 1530 MovieClip Frame 248
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 779 MovieClip in Symbol 1530 MovieClip Frame 248
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 781 MovieClip in Symbol 1530 MovieClip Frame 248
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Symbol 1530 MovieClip Frame 251
_root.main.swordcombo = "a";
Symbol 1530 MovieClip Frame 256
_root.endSwordCombo(this);
Symbol 1530 MovieClip Frame 259
_root.doSwordSound();
Instance of Symbol 765 MovieClip in Symbol 1530 MovieClip Frame 259
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 767 MovieClip in Symbol 1530 MovieClip Frame 259
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 769 MovieClip in Symbol 1530 MovieClip Frame 259
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 783 MovieClip in Symbol 1530 MovieClip Frame 260
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 786 MovieClip in Symbol 1530 MovieClip Frame 260
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 788 MovieClip in Symbol 1530 MovieClip Frame 260
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 513 MovieClip in Symbol 1530 MovieClip Frame 261
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 1530 MovieClip Frame 263
_root.main.swordcombo = "f";
Symbol 1530 MovieClip Frame 268
_root.endSwordCombo(this);
Instance of Symbol 1230 MovieClip in Symbol 1530 MovieClip Frame 269
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Symbol 1530 MovieClip Frame 270
_root.endSword();
Symbol 1532 MovieClip Frame 1
_root.doFoot(this);
Symbol 1538 MovieClip Frame 1
_root.doFoot(this);
Symbol 1540 MovieClip Frame 1
_root.doFoot(this);
Symbol 1553 MovieClip Frame 1
_root.doShoe(this, "BEAN");
Symbol 1560 MovieClip Frame 1
_root.doFoot(this);
Symbol 1571 MovieClip Frame 1
if (_root.powerup == "speed") { runeffect1.gotoAndPlay(5); runeffect2.gotoAndPlay(10); runeffect3.gotoAndPlay(5); runeffect4.gotoAndPlay(10); } else { runeffect1._visible = false; runeffect2._visible = false; runeffect3._visible = false; runeffect4._visible = false; }
Symbol 1576 MovieClip Frame 8
_parent.State = "Stand"; _parent.gotoAndStop("Stand");
Symbol 1588 MovieClip Frame 1
_root.doShoe(this, "BEAN");
Symbol 1596 MovieClip Frame 1
this.body.ear.gotoAndStop("up"); if (_root.powerup == "speed") { runeffect._visible = true; } else { runeffect._visible = false; }
Symbol 1596 MovieClip Frame 7
stop();
Symbol 1596 MovieClip Frame 8
this.body.ear.gotoAndStop("down");
Symbol 1596 MovieClip Frame 14
stop();
Symbol 1598 MovieClip Frame 1
this.body.ear.gotoAndPlay("upslant"); if (_root.powerup == "speed") { runeffect._visible = true; } else { runeffect._visible = false; }
Symbol 1598 MovieClip Frame 2
this.body.ear.play();
Symbol 1598 MovieClip Frame 7
stop();
Symbol 1598 MovieClip Frame 8
this.body.ear.gotoAndPlay("downslant");
Symbol 1598 MovieClip Frame 9
this.body.ear.play();
Symbol 1598 MovieClip Frame 14
stop();
Symbol 1601 MovieClip Frame 7
_parent.State = "Crouch"; _root.changeState("Crouch", _parent);
Symbol 1609 Button
on (press) { _root.select.start(); skillsmenu._visible = true; }
Symbol 1610 MovieClip Frame 1
_root.main.swapDepths(_root.getNextHighestDepth()); _root.main.dir = 1; _root.main._xscale = 100; this.onEnterFrame = function () { this.stance.weapon.gun.otherhand._visible = false; };
Symbol 1610 MovieClip Frame 13
_root.camShake(15, 10);
Symbol 1610 MovieClip Frame 59
stop(); Mouse.show(); _root.cursor._visible = false;
Instance of Symbol 1041 MovieClip in Symbol 1610 MovieClip Frame 59
onClipEvent (enterFrame) { this.SkillPoints.text = _root.USER.data.SkillPoints; }
Instance of Symbol 1109 MovieClip "skillsmenu" in Symbol 1610 MovieClip Frame 59
onClipEvent (load) { this._visible = false; }
Symbol 1610 MovieClip Frame 60
_root.main.swapDepths(_root.chardepth); Mouse.hide(); _root.cursor._visible = true; _root.endSpecial(true);
Symbol 1633 MovieClip Frame 1
_root.doHand(this, "BEAN");
Symbol 1640 MovieClip Frame 1
_root.startBlast();
Symbol 1640 MovieClip Frame 21
_root.blastsound.start();
Symbol 1640 MovieClip Frame 22
_root.midBlast();
Symbol 1640 MovieClip Frame 24
_root.doBlast(this);
Symbol 1640 MovieClip Frame 26
_root.doBlast(this);
Symbol 1640 MovieClip Frame 28
_root.doBlast(this);
Symbol 1640 MovieClip Frame 30
_root.doBlast(this);
Symbol 1640 MovieClip Frame 32
_root.doBlast(this);
Symbol 1640 MovieClip Frame 34
_root.doBlast(this);
Symbol 1640 MovieClip Frame 36
_root.doBlast(this);
Symbol 1640 MovieClip Frame 38
_root.doBlast(this);
Symbol 1640 MovieClip Frame 40
_root.doBlast(this);
Symbol 1640 MovieClip Frame 42
_root.doBlast(this);
Symbol 1640 MovieClip Frame 44
_root.doBlast(this);
Symbol 1640 MovieClip Frame 46
_root.doBlast(this);
Symbol 1640 MovieClip Frame 48
_root.doBlast(this);
Symbol 1640 MovieClip Frame 50
_root.doBlast(this);
Symbol 1640 MovieClip Frame 52
_root.doBlast(this);
Symbol 1640 MovieClip Frame 67
_root.endBlast();
Symbol 1641 MovieClip Frame 2
_root.startBarrage();
Symbol 1641 MovieClip Frame 22
_root.midBarrage();
Symbol 1641 MovieClip Frame 26
_root.doBarrage(); _root.camShake(15, 10);
Symbol 1641 MovieClip Frame 28
_root.doBarrage();
Symbol 1641 MovieClip Frame 30
_root.doBarrage();
Symbol 1641 MovieClip Frame 32
_root.doBarrage();
Symbol 1641 MovieClip Frame 34
_root.doBarrage();
Symbol 1641 MovieClip Frame 36
_root.doBarrage(); _root.camShake(15, 10);
Symbol 1641 MovieClip Frame 38
_root.doBarrage();
Symbol 1641 MovieClip Frame 40
_root.doBarrage();
Symbol 1641 MovieClip Frame 42
_root.doBarrage();
Symbol 1641 MovieClip Frame 44
_root.doBarrage();
Symbol 1641 MovieClip Frame 46
_root.doBarrage();
Symbol 1641 MovieClip Frame 48
_root.doBarrage(); _root.camShake(15, 10);
Symbol 1641 MovieClip Frame 50
_root.doBarrage();
Symbol 1641 MovieClip Frame 52
_root.doBarrage();
Symbol 1641 MovieClip Frame 54
_root.doBarrage();
Symbol 1641 MovieClip Frame 56
_root.doBarrage();
Symbol 1641 MovieClip Frame 58
_root.doBarrage();
Symbol 1641 MovieClip Frame 60
_root.doBarrage();
Symbol 1641 MovieClip Frame 62
_root.doBarrage(); _root.camShake(15, 10);
Symbol 1641 MovieClip Frame 64
_root.doBarrage();
Symbol 1641 MovieClip Frame 66
_root.doBarrage();
Symbol 1641 MovieClip Frame 68
_root.doBarrage();
Symbol 1641 MovieClip Frame 70
_root.doBarrage();
Symbol 1641 MovieClip Frame 72
_root.doBarrage();
Symbol 1641 MovieClip Frame 74
_root.doBarrage();
Symbol 1641 MovieClip Frame 76
_root.doBarrage(); _root.camShake(15, 10);
Symbol 1641 MovieClip Frame 78
_root.doBarrage();
Symbol 1641 MovieClip Frame 80
_root.doBarrage();
Symbol 1641 MovieClip Frame 82
_root.doBarrage();
Symbol 1641 MovieClip Frame 84
_root.doBarrage();
Symbol 1641 MovieClip Frame 86
_root.doBarrage();
Symbol 1641 MovieClip Frame 88
_root.doBarrage();
Symbol 1641 MovieClip Frame 90
_root.doBarrage(); _root.camShake(15, 10);
Symbol 1641 MovieClip Frame 92
_root.doBarrage();
Symbol 1641 MovieClip Frame 94
_root.doBarrage();
Symbol 1641 MovieClip Frame 96
_root.doBarrage();
Symbol 1641 MovieClip Frame 98
_root.doBarrage();
Symbol 1641 MovieClip Frame 100
_root.doBarrage();
Symbol 1641 MovieClip Frame 102
_root.doBarrage();
Symbol 1641 MovieClip Frame 104
_root.doBarrage();
Symbol 1641 MovieClip Frame 109
_root.endBarrage();
Instance of Symbol 1576 MovieClip "container" in Symbol 1642 MovieClip Frame 1
onClipEvent (load) { this.backarm._visible = false; }
Instance of Symbol 1596 MovieClip "container" in Symbol 1642 MovieClip Frame 9
onClipEvent (load) { this.backarm._visible = false; }
Symbol 1642 MovieClip Frame 19
_root.endEscape(_parent); stop();
Symbol 1643 MovieClip [BEAN] Frame 1
stop();
Symbol 1647 MovieClip Frame 1
_root.soundsBytesTotal = _root.soundHolder.getBytesTotal(); _root.soundsBytesLoaded = _root.soundHolder.getBytesLoaded(); _root.cinTotal = _root.cinematics.getBytesTotal(); _root.cinLoaded = _root.cinematics.getBytesLoaded(); if (_root.cinTotal > 20) { PercentLoaded = (((_root.getBytesLoaded() + _root.soundsBytesLoaded) + _root.cinLoaded) / ((_root.getBytesTotal() + _root.soundsBytesTotal) + _root.cinTotal)) * 100; } if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else if (PercentLoaded == 100) { _root.gotoAndStop("gettherest"); stop(); }
Symbol 1647 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1654 Button
on (press) { _root.play(); }
Symbol 1688 Button
on (release) { _root.going = "shop"; _root.select.start(); _root.gotoAndStop("characterselect"); }
Symbol 1691 Button
on (press) { _root.gotoAndStop("help"); _root.select.start(); }
Symbol 1694 Button
on (release) { _root.going = "level"; _root.select.start(); if (_root.USER.data.seentutorial) { _root.gotoAndStop("CharacterSelect"); } else { _root.USER.data.seentutorial = true; _root.gotoAndStop("tutorial"); } }
Symbol 1699 Button
on (press) { if (_root.mute) { _root.unmuteMusic(); _root.mute = false; } else { _root.muteMusic(); _root.mute = true; } }
Symbol 1702 Button
on (release) { _root.select.start(); gotoAndStop (2); }
Symbol 1705 Button
on (release) { _root.resetUser(); _root.doClothes(); _root.doClothes2(); _root.Level.text = _root.USER.data.Level; _root.levelup.start(); _root.survivaloo.gotoAndStop(1); gotoAndStop (1); }
Symbol 1710 Button
on (release) { gotoAndStop (1); _root.select.start(); }
Symbol 1712 MovieClip Frame 1
stop();
Symbol 1717 Button
on (press) { _root.going = "survival"; _root.select.start(); _root.gotoAndStop("characterselect"); }
Symbol 1718 MovieClip Frame 1
if (_root.USER.data.survivalunlocked == true) { gotoAndStop (2); } else { stop(); }
Symbol 1735 Button
on (press) { getURL ("http://www.addictinggames.com", blank); }
Symbol 1741 MovieClip Frame 1
stop();
Symbol 1761 MovieClip Frame 1
stop(); this.dying = false;
Symbol 1761 MovieClip Frame 2
this.dying = true;
Symbol 1761 MovieClip Frame 30
stop();
Symbol 1762 MovieClip Frame 1
stop(); this.dying = false;
Symbol 1762 MovieClip Frame 2
this.dying = true;
Symbol 1762 MovieClip Frame 30
stop();
Symbol 1778 Button
on (press) { keyListener12 = new Object(); PAUSE.text = "(Press New Key)"; keyListener12.onKeyDown = function () { thekey = Key.getCode(); PAUSE.text = String.fromCharCode(Key.getAscii()); _root.USER.data.PAUSEkey = thekey; Key.removeListener(keyListener12); }; Key.addListener(keyListener12); }
Symbol 1798 Button
on (press) { keyListener = new Object(); left.text = "(Press New Key)"; keyListener.onKeyDown = function () { var _local2 = Key.getCode(); left.text = String.fromCharCode(Key.getAscii()); _root.USER.data.leftkey = _local2; Key.removeListener(keyListener); }; Key.addListener(keyListener); }
Symbol 1799 Button
on (press) { keyListener2 = new Object(); right.text = "(Press New Key)"; keyListener2.onKeyDown = function () { thekey = Key.getCode(); right.text = String.fromCharCode(Key.getAscii()); _root.USER.data.rightkey = thekey; Key.removeListener(keyListener2); }; Key.addListener(keyListener2); }
Symbol 1800 Button
on (press) { keyListener3 = new Object(); down.text = "(Press New Key)"; keyListener3.onKeyDown = function () { thekey = Key.getCode(); down.text = String.fromCharCode(Key.getAscii()); _root.USER.data.downkey = thekey; Key.removeListener(keyListener3); }; Key.addListener(keyListener3); }
Symbol 1801 Button
on (press) { keyListener4 = new Object(); up.text = "(Press New Key)"; keyListener4.onKeyDown = function () { thekey = Key.getCode(); up.text = String.fromCharCode(Key.getAscii()); _root.USER.data.upkey = thekey; Key.removeListener(keyListener4); }; Key.addListener(keyListener4); }
Symbol 1802 Button
on (press) { keyListener5 = new Object(); reload.text = "(Press New Key)"; keyListener5.onKeyDown = function () { thekey = Key.getCode(); reload.text = String.fromCharCode(Key.getAscii()); _root.USER.data.reloadkey = thekey; Key.removeListener(keyListener5); }; Key.addListener(keyListener5); }
Symbol 1803 Button
on (press) { keyListener6 = new Object(); nade.text = "(Press New Key)"; keyListener6.onKeyDown = function () { var _local2 = Key.getCode(); nade.text = String.fromCharCode(Key.getAscii()); _root.USER.data.nadekey = _local2; Key.removeListener(keyListener6); }; Key.addListener(keyListener6); }
Symbol 1804 Button
on (press) { keyListener10 = new Object(); special1.text = "(Press New Key)"; keyListener10.onKeyDown = function () { thekey = Key.getCode(); special1.text = String.fromCharCode(Key.getAscii()); _root.USER.data.special3key = thekey; Key.removeListener(keyListener10); }; Key.addListener(keyListener10); }
Symbol 1805 Button
on (press) { keyListener11 = new Object(); special2.text = "(Press New Key)"; keyListener11.onKeyDown = function () { thekey = Key.getCode(); special2.text = String.fromCharCode(Key.getAscii()); _root.USER.data.special6key = thekey; Key.removeListener(keyListener11); }; Key.addListener(keyListener11); }
Symbol 1808 Button
on (press) { _root.defaultKeys(); left.text = String.fromCharCode(_root.USER.data.leftkey); right.text = String.fromCharCode(_root.USER.data.rightkey); down.text = String.fromCharCode(_root.USER.data.downkey); up.text = String.fromCharCode(_root.USER.data.upkey); reload.text = String.fromCharCode(_root.USER.data.reloadkey); nade.text = String.fromCharCode(_root.USER.data.nadekey); primary.text = String.fromCharCode(_root.USER.data.primarykey); secondary.text = String.fromCharCode(_root.USER.data.secondarykey); tertiary.text = String.fromCharCode(_root.USER.data.tertiarykey); special1.text = String.fromCharCode(_root.USER.data.special3key); special2.text = String.fromCharCode(_root.USER.data.special6key); special3.text = String.fromCharCode(_root.USER.data.special9key); special4.text = String.fromCharCode(_root.USER.data.special12key); PAUSE.text = String.fromCharCode(_root.USER.data.PAUSEkey); gun4.text = String.fromCharCode(_root.USER.data.gun4key); gun5.text = String.fromCharCode(_root.USER.data.gun5key); gun6.text = String.fromCharCode(_root.USER.data.gun6key); gun7.text = String.fromCharCode(_root.USER.data.gun7key); gun8.text = String.fromCharCode(_root.USER.data.gun8key); gun9.text = String.fromCharCode(_root.USER.data.gun9key); gun10.text = String.fromCharCode(_root.USER.data.gun10key); _root.select.start(); }
Symbol 1823 Button
on (press) { keyListener13 = new Object(); gun4.text = "(Press New Key)"; keyListener13.onKeyDown = function () { var _local2 = Key.getCode(); gun4.text = String.fromCharCode(Key.getAscii()); _root.USER.data.gun4key = _local2; Key.removeListener(keyListener13); }; Key.addListener(keyListener13); }
Symbol 1824 Button
on (press) { keyListener15 = new Object(); gun5.text = "(Press New Key)"; keyListener15.onKeyDown = function () { thekey = Key.getCode(); gun5.text = String.fromCharCode(Key.getAscii()); _root.USER.data.gun5key = thekey; Key.removeListener(keyListener15); }; Key.addListener(keyListener15); }
Symbol 1825 Button
on (press) { keyListener16 = new Object(); gun6.text = "(Press New Key)"; keyListener16.onKeyDown = function () { thekey = Key.getCode(); gun6.text = String.fromCharCode(Key.getAscii()); _root.USER.data.gun6key = thekey; Key.removeListener(keyListener16); }; Key.addListener(keyListener16); }
Symbol 1826 Button
on (press) { keyListener17 = new Object(); gun7.text = "(Press New Key)"; keyListener17.onKeyDown = function () { thekey = Key.getCode(); gun7.text = String.fromCharCode(Key.getAscii()); _root.USER.data.gun7key = thekey; Key.removeListener(keyListener17); }; Key.addListener(keyListener17); }
Symbol 1827 Button
on (press) { keyListener18 = new Object(); gun8.text = "(Press New Key)"; keyListener18.onKeyDown = function () { thekey = Key.getCode(); gun8.text = String.fromCharCode(Key.getAscii()); _root.USER.data.gun8key = thekey; Key.removeListener(keyListener18); }; Key.addListener(keyListener18); }
Symbol 1828 Button
on (press) { keyListener19 = new Object(); gun9.text = "(Press New Key)"; keyListener19.onKeyDown = function () { var _local2 = Key.getCode(); gun9.text = String.fromCharCode(Key.getAscii()); _root.USER.data.gun9key = _local2; Key.removeListener(keyListener19); }; Key.addListener(keyListener19); }
Symbol 1829 Button
on (press) { keyListener20 = new Object(); gun10.text = "(Press New Key)"; keyListener20.onKeyDown = function () { thekey = Key.getCode(); gun10.text = String.fromCharCode(Key.getAscii()); _root.USER.data.gun10key = thekey; Key.removeListener(keyListener20); }; Key.addListener(keyListener20); }
Symbol 1837 Button
on (press) { keyListener7 = new Object(); primary.text = "(Press New Key)"; keyListener7.onKeyDown = function () { thekey = Key.getCode(); primary.text = String.fromCharCode(Key.getAscii()); _root.USER.data.primarykey = thekey; Key.removeListener(keyListener7); }; Key.addListener(keyListener7); }
Symbol 1838 Button
on (press) { keyListener8 = new Object(); secondary.text = "(Press New Key)"; keyListener8.onKeyDown = function () { thekey = Key.getCode(); secondary.text = String.fromCharCode(Key.getAscii()); _root.USER.data.secondarykey = thekey; Key.removeListener(keyListener8); }; Key.addListener(keyListener8); }
Symbol 1839 Button
on (press) { keyListener9 = new Object(); tertiary.text = "(Press New Key)"; keyListener9.onKeyDown = function () { thekey = Key.getCode(); tertiary.text = String.fromCharCode(Key.getAscii()); _root.USER.data.tertiarykey = tertiarykey; Key.removeListener(keyListener9); }; Key.addListener(keyListener9); }
Symbol 1844 Button
on (press) { keyListener10b = new Object(); special3.text = "(Press New Key)"; keyListener10b.onKeyDown = function () { thekey = Key.getCode(); special3.text = String.fromCharCode(Key.getAscii()); _root.USER.data.special9key = thekey; Key.removeListener(keyListener10b); }; Key.addListener(keyListener10b); }
Symbol 1845 Button
on (press) { keyListener11 = new Object(); special4.text = "(Press New Key)"; keyListener11b.onKeyDown = function () { thekey = Key.getCode(); special4.text = String.fromCharCode(Key.getAscii()); _root.USER.data.special12key = thekey; Key.removeListener(keyListener11b); }; Key.addListener(keyListener11b); }
Symbol 1846 MovieClip Frame 1
left.text = String.fromCharCode(_root.USER.data.leftkey); right.text = String.fromCharCode(_root.USER.data.rightkey); down.text = String.fromCharCode(_root.USER.data.downkey); up.text = String.fromCharCode(_root.USER.data.upkey); reload.text = String.fromCharCode(_root.USER.data.reloadkey); nade.text = String.fromCharCode(_root.USER.data.nadekey); primary.text = String.fromCharCode(_root.USER.data.primarykey); secondary.text = String.fromCharCode(_root.USER.data.secondarykey); tertiary.text = String.fromCharCode(_root.USER.data.tertiarykey); special1.text = String.fromCharCode(_root.USER.data.special3key); special2.text = String.fromCharCode(_root.USER.data.special6key); special3.text = String.fromCharCode(_root.USER.data.special9key); special4.text = String.fromCharCode(_root.USER.data.special12key); PAUSE.text = String.fromCharCode(_root.USER.data.PAUSEkey); gun4.text = String.fromCharCode(_root.USER.data.gun4key); gun5.text = String.fromCharCode(_root.USER.data.gun5key); gun6.text = String.fromCharCode(_root.USER.data.gun6key); gun7.text = String.fromCharCode(_root.USER.data.gun7key); gun8.text = String.fromCharCode(_root.USER.data.gun8key); gun9.text = String.fromCharCode(_root.USER.data.gun9key); gun10.text = String.fromCharCode(_root.USER.data.gun10key);
Symbol 1851 Button
on (press) { _root.select.start(); _root.gotoAndStop("CharacterSelect"); }
Symbol 1856 Button
on (press) { _root.gotoAndStop("mainmenu"); }
Symbol 1867 Button
on (press) { _root.mainchar = "BEAN"; _root.select.start(); if (_root.going == "level") { _root.startCharIntro("BEAN"); } if (_root.going == "survival") { _root.doLevel("TEST"); } if (_root.going == "shop") { _root.gotoAndStop("shop"); stopAllSounds(); _root.shopmusic.start(0, 999); } } on (rollOver) { _root.levelhover.start(); }
Symbol 1873 Button
on (rollOver) { _root.levelhover.start(); } on (press) { _root.mainchar = "LEE"; _root.select.start(); if (_root.going == "level") { _root.startCharIntro("LEE"); } if (_root.going == "survival") { _root.doLevel("TEST"); } if (_root.going == "shop") { _root.gotoAndStop("shop"); stopAllSounds(); _root.shopmusic.start(0, 999); } }
Symbol 1879 Button
on (press) { _root.mainchar = "TMATO"; _root.select.start(); if (_root.going == "level") { _root.startCharIntro("TMATO"); } if (_root.going == "survival") { _root.doLevel("TEST"); } if (_root.going == "shop") { _root.gotoAndStop("shop"); stopAllSounds(); _root.shopmusic.start(0, 999); } } on (rollOver) { _root.levelhover.start(); }
Symbol 1885 Button
on (press) { _root.select.start(); _root.difficulty = 0.7; _root.difficultyname = "easy"; _root.gotoAndStop("LevelSelect"); }
Symbol 1890 Button
on (press) { _root._quality = "LOW"; _root.select.start(); }
Symbol 1893 Button
on (press) { _root._quality = "MEDIUM"; _root.select.start(); }
Symbol 1896 Button
on (press) { _root._quality = "HIGH"; _root.select.start(); }
Symbol 1904 Button
on (press) { _root.difficulty = 4; _root.difficultyname = "hard"; _root.select.start(); _root.gotoAndStop("LevelSelect"); }
Symbol 1905 MovieClip Frame 1
if (_root.USER.data.beateasy) { gotoAndStop ("activated"); } else { stop(); }
Symbol 1911 Button
on (press) { _root.difficulty = 6; _root.difficultyname = "hellahard"; _root.select.start(); _root.gotoAndStop("LevelSelect"); }
Symbol 1912 MovieClip Frame 1
if (_root.USER.data.beateasy) { gotoAndStop (2); } else { stop(); }
Symbol 1912 MovieClip Frame 2
if (_root.USER.data.beathard) { gotoAndStop ("activated"); } else { stop(); }
Symbol 1920 MovieClip Frame 39
stop();
Symbol 1923 MovieClip Frame 9
stop();
Symbol 1924 Button
on (press) { _root.levelselect.start(); _root.doLevel(1); } on (rollOver) { _root.levelhover.start(); }
Symbol 1929 MovieClip Frame 36
stop();
Symbol 1930 Button
on (press) { _root.levelselect.start(); _root.doLevel(2); } on (rollOver) { _root.levelhover.start(); }
Symbol 1935 MovieClip Frame 36
stop();
Symbol 1936 Button
on (press) { _root.doLevel(3); _root.levelselect.start(); } on (rollOver) { _root.levelhover.start(); }
Symbol 1939 MovieClip Frame 1
stop();
Symbol 1941 Button
on (press) { _root.levelselect.start(); _root.doLevel("CARROT"); } on (rollOver) { _root.levelhover.start(); }
Symbol 1942 MovieClip Frame 1
if (((_root.USER.data[(("beat" + _root.difficultyname) + "level") + "1"] and _root.USER.data[(("beat" + _root.difficultyname) + "level") + "2"]) and _root.USER.data[(("beat" + _root.difficultyname) + "level") + "3"]) and (!_root.USER.data["beat" + _root.difficultyname])) { gotoAndStop (2); } else { stop(); }
Instance of Symbol 1939 MovieClip in Symbol 1942 MovieClip Frame 1
onClipEvent (load) { if (_root.USER.data[(("beat" + _root.difficultyname) + "level") + "1"]) { this.gotoAndStop("done"); } }
Instance of Symbol 1939 MovieClip in Symbol 1942 MovieClip Frame 1
onClipEvent (load) { if (_root.USER.data[(("beat" + _root.difficultyname) + "level") + "2"]) { this.gotoAndStop("done"); } }
Instance of Symbol 1939 MovieClip in Symbol 1942 MovieClip Frame 1
onClipEvent (load) { if (_root.USER.data[(("beat" + _root.difficultyname) + "level") + "3"]) { this.gotoAndStop("done"); } }
Symbol 1943 Button
on (press) { _root.select.start(); _root.gotoAndStop("mainmenu"); }
Symbol 1946 Button
on (press) { _root.select.start(); _root.gotoAndStop("help2"); }
Symbol 1949 Button
on (press) { _root.select.start(); _root.gotoAndStop("help"); }
Symbol 1956 Button
on (press) { currentThing = _root.USER.data[(_root.mainchar + what) + "index"]; if (!_root.USER.data[(_root.mainchar + _root.article) + currentThing].owned) { _root.USER.data[(_root.mainchar + _root.article) + "index"] = 1; } _root.gotoAndStop("mainmenu"); _root.showarmor = false; }
Symbol 1959 Button
on (release) { _root.article = "shoe"; _root.select.start(); gotoAndStop ("main"); }
Symbol 1962 Button
on (release) { _root.article = "hat"; _root.select.start(); gotoAndStop ("main"); }
Symbol 1968 Button
on (release) { _root.article = "shades"; _root.select.start(); gotoAndStop ("main"); }
Symbol 1971 Button
on (release) { _root.article = "armor"; _root.select.start(); gotoAndStop ("main"); }
Symbol 1974 Button
on (release) { _root.article = "glove"; _root.select.start(); gotoAndStop ("main"); }
Symbol 1986 Button
on (press) { currentThing = _root.USER.data[(_root.mainchar + _root.article) + "index"]; if (!_root.USER.data[(_root.mainchar + _root.article) + currentThing].owned) { _root.USER.data[(_root.mainchar + _root.article) + "index"] = 1; } _root.gotoAndStop("mainmenu"); _root.showarmor = false; }
Symbol 1991 Button
on (press) { _root.select.start(); currentThing = _root.USER.data[(_root.mainchar + _root.article) + "index"]; if (!_root.USER.data[(_root.mainchar + _root.article) + currentThing].owned) { _root.USER.data[(_root.mainchar + _root.article) + "index"] = 1; } gotoAndStop (1); }
Symbol 1995 Button
on (release) { screen.gotoAndStop(_root.mainchar); _root.levelhover.start(); }
Symbol 1998 Button
on (release) { screen.gotoAndStop(_root.mainchar + _root.article); _root.levelhover.start(); }
Symbol 2002 Button
on (release) { _root.Next(_root.article, true); }
Symbol 2003 Button
on (release) { _root.Last(_root.article, true); }
Symbol 2021 MovieClip Frame 1
_root.doHand(this, "LEE");
Symbol 2023 MovieClip Frame 1
stop();
Symbol 2031 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip in Symbol 2031 MovieClip Frame 4
onClipEvent (load) { _root.doHitArea(this, _root.knife.damage, "Slice", false); }
Symbol 2043 MovieClip Frame 1
_root.doHand(this, "LEE");
Symbol 2056 MovieClip Frame 1
_root.doHand(this, "LEE");
Symbol 2062 MovieClip Frame 5
_root.doNade(_parent._parent._parent);
Symbol 2062 MovieClip Frame 17
_root.endNade(this._parent._parent._parent);
Symbol 2063 MovieClip Frame 5
_root.doNade(_parent._parent._parent);
Symbol 2063 MovieClip Frame 17
_root.endNade(this._parent._parent._parent);
Symbol 2079 MovieClip Frame 1
_root.doHand(this, "LEE");
Symbol 2083 MovieClip Frame 23
_parent.gotoAndStop("knife");
Symbol 2095 MovieClip Frame 1
_root.doHand(this, "LEE");
Symbol 2097 MovieClip Frame 1
stop();
Instance of Symbol 2096 MovieClip in Symbol 2097 MovieClip Frame 6
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Symbol 2110 MovieClip Frame 1
_root.doShoe(this, "LEE");
Symbol 2117 MovieClip Frame 1
stop();
Symbol 2132 MovieClip Frame 1
_root.doShades(this, "LEE");
Symbol 2143 MovieClip Frame 1
_root.doArmor(this, "LEE");
Symbol 2160 MovieClip Frame 1
_root.doHat(this, "LEE");
Symbol 2163 MovieClip Frame 1
stop();
Symbol 2163 MovieClip Frame 5
gotoAndStop (1);
Symbol 2166 MovieClip Frame 1
stop();
Symbol 2166 MovieClip Frame 5
gotoAndStop (1);
Symbol 2169 MovieClip Frame 1
stop();
Symbol 2169 MovieClip Frame 5
gotoAndStop (1);
Symbol 2172 MovieClip Frame 1
stop();
Symbol 2172 MovieClip Frame 5
gotoAndStop (1);
Symbol 2188 MovieClip Frame 1
_root.doHand(this, "LEE");
Symbol 2190 MovieClip Frame 1
stop();
Symbol 2191 MovieClip Frame 1
stop();
Symbol 2216 Button
on (release) { _root.buyClothes(); }
Symbol 2222 MovieClip Frame 1
stop();
Symbol 2222 MovieClip Frame 2
this.onEnterFrame = function () { this.currentThing = _root.USER.data[(_root.mainchar + _root.article) + "index"]; this.Title.text = _root.USER.data[(_root.mainchar + _root.article) + this.currentThing].Title; this.Description.text = _root.USER.data[(_root.mainchar + _root.article) + this.currentThing].Description; this.vitality.text = _root.USER.data[(_root.mainchar + _root.article) + this.currentThing].vitalitybonus; this.accuracy.text = _root.USER.data[(_root.mainchar + _root.article) + this.currentThing].accuracybonus; this.damage.text = _root.USER.data[(_root.mainchar + _root.article) + this.currentThing].damagebonus; this.special.text = _root.USER.data[(_root.mainchar + _root.article) + this.currentThing].specialbonus; this.cash.text = _root.USER.data.cash; this.price.text = _root.USER.data[(_root.mainchar + _root.article) + this.currentThing].price; }; _root.showarmor = true;
Instance of Symbol 2193 MovieClip "screen" in Symbol 2222 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(_root.mainchar); }
Instance of Symbol 2221 MovieClip "buy" in Symbol 2222 MovieClip Frame 2
onClipEvent (enterFrame) { stop(); this.currentThing = _root.USER.data[(_root.mainchar + _root.article) + "index"]; if (_root.USER.data[(_root.mainchar + _root.article) + this.currentThing].owned) { this.gotoAndStop("owned"); } else if (_root.USER.data[(_root.mainchar + _root.article) + this.currentThing].price > _root.USER.data.cash) { this.gotoAndStop("notenough"); } else { this.gotoAndStop("buy"); } }
Symbol 2229 Button
on (rollOver) { _root.levelhover.start(); } on (press) { stopAllSounds(); _root.mainmusic.start(); _root.gotoAndStop("LevelSelect"); }
Symbol 2232 Button
on (press) { stopAllSounds(); _root.mainmusic.start(); _root.gotoAndStop("mainmenu"); } on (rollOver) { _root.levelhover.start(); }
Symbol 2253 Button
on (press) { stopAllSounds(); _root.mainmusic.start(); _root.gotoAndStop("mainmenu"); } on (rollOver) { _root.levelhover.start(); }
Symbol 2269 Button
on (press) { stopAllSounds(); _root.mainmusic.start(); _root.gotoAndStop("mainmenu"); }
Symbol 2274 Button
on (press) { stopAllSounds(); _root.doLevel("TEST"); }
Symbol 2275 Button
on (press) { getURL ("http://www.addictinggames.com", blank); }
Symbol 2280 Button
on (press) { stopAllSounds(); _root.mainmusic.start(); _root.gotoAndStop("levelselect"); }
Symbol 2288 MovieClip [blood] Frame 10
this.removeMovieClip(); _root.bloodcount--;
Symbol 2290 MovieClip Frame 3
_root.bulletEnd(this);
Symbol 2290 MovieClip Frame 4
stop();
Symbol 2294 MovieClip [hitground] Frame 5
this.removeMovieClip(); _root.bloodcount--;
Symbol 2297 MovieClip [flash1] Frame 5
this.removeMovieClip();
Symbol 2301 MovieClip [flash2] Frame 6
this.removeMovieClip();
Symbol 2306 MovieClip [flash3] Frame 5
this.removeMovieClip();
Symbol 2309 MovieClip [flash4] Frame 4
this.removeMovieClip();
Symbol 2320 MovieClip [jumpdust] Frame 21
removeMovieClip(this);
Symbol 2325 MovieClip [landdust] Frame 14
removeMovieClip(this);
Symbol 2326 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 2326 MovieClip Frame 3
onClipEvent (load) { _root.doHitArea(this, _root.arrow.damage, "Bullet", false); }
Symbol 2326 MovieClip Frame 19
_parent.removeMovieClip();
Symbol 2345 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 2345 MovieClip Frame 3
onClipEvent (load) { _root.doHitArea(this, _root.BALLZ.damage, "Bullet", true); }
Instance of Symbol 2 MovieClip "hittest" in Symbol 2345 MovieClip Frame 5
onClipEvent (load) { _root.doHitArea(this, _root.BALLZ.damage, "Bullet", true); }
Instance of Symbol 2 MovieClip "hittest" in Symbol 2345 MovieClip Frame 7
onClipEvent (load) { _root.doHitArea(this, _root.BALLZ.damage, "Bullet", true); }
Symbol 2345 MovieClip Frame 30
_parent.removeMovieClip();
Symbol 2348 MovieClip [detonator] Frame 21
this.timerr = this.timerr + 1; if (this.timerr >= 6) { this.gotoAndPlay("explode"); } if (!this.exploding) { gotoAndPlay (1); }
Instance of Symbol 2 MovieClip "hittest" in Symbol 2348 MovieClip [detonator] Frame 25
onClipEvent (load) { _root.doHitArea(this, _parent.damage, "Explosion", false); }
Instance of Symbol 2 MovieClip "hittest" in Symbol 2348 MovieClip [detonator] Frame 27
onClipEvent (load) { _root.doHitArea(this, _parent.damage, "Explosion", false); }
Instance of Symbol 2 MovieClip "hittest" in Symbol 2348 MovieClip [detonator] Frame 29
onClipEvent (load) { _root.doHitArea(this, _parent.damage, "Explosion", false); }
Symbol 2348 MovieClip [detonator] Frame 52
this.removeMovieClip();
Symbol 2353 MovieClip Frame 1
stop();
Symbol 2353 MovieClip Frame 3
_root.bubblesound.start();
Instance of Symbol 2 MovieClip "hittest" in Symbol 2353 MovieClip Frame 3
onClipEvent (load) { _root.doHitArea(this, _root.BUNNY.damage, "Bullet", true); }
Symbol 2353 MovieClip Frame 8
_parent.removeMovieClip();
Symbol 2355 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 2355 MovieClip Frame 3
onClipEvent (load) { _root.doHitArea(this, _root.MARSH.damage, "Bullet", true); }
Symbol 2355 MovieClip Frame 19
_parent.removeMovieClip();
Symbol 2363 MovieClip Frame 1
stop();
Symbol 2363 MovieClip Frame 13
this.timerr = this.timerr + 1; if (this.timerr >= 6) { this.gotoAndPlay("explode"); } if (!this.exploding) { gotoAndPlay (1); }
Symbol 2363 MovieClip Frame 16
_root.nadesound.start();
Instance of Symbol 2 MovieClip "hittest" in Symbol 2363 MovieClip Frame 16
onClipEvent (load) { _root.doHitArea(this, _root.enemyrocket.damage, "Explosion", true); }
Instance of Symbol 2 MovieClip "hittest" in Symbol 2363 MovieClip Frame 19
onClipEvent (load) { _root.doHitArea(this, _root.enemyrocket.damage / 2, "Explosion", true); }
Symbol 2363 MovieClip Frame 43
_parent.removeMovieClip();
Symbol 2366 MovieClip [enemynade] Frame 21
this.timerr = this.timerr + 1; if (this.timerr >= 6) { this.gotoAndPlay("explode"); } if (!this.exploding) { gotoAndPlay (1); }
Symbol 2366 MovieClip [enemynade] Frame 25
_root.nadesound.start();
Instance of Symbol 2 MovieClip "hittest" in Symbol 2366 MovieClip [enemynade] Frame 25
onClipEvent (load) { _root.doHitArea(this, _parent.damage, "Explosion", true); }
Instance of Symbol 2 MovieClip "hittest" in Symbol 2366 MovieClip [enemynade] Frame 27
onClipEvent (load) { _root.doHitArea(this, _parent.damage, "Explosion", true); }
Instance of Symbol 2 MovieClip "hittest" in Symbol 2366 MovieClip [enemynade] Frame 29
onClipEvent (load) { _root.doHitArea(this, _parent.damage, "Explosion", true); }
Symbol 2366 MovieClip [enemynade] Frame 52
this.removeMovieClip();
Symbol 2367 MovieClip [nade] Frame 21
this.timerr = this.timerr + 1; if (this.timerr >= 6) { this.gotoAndPlay("explode"); } if (!this.exploding) { gotoAndPlay (1); }
Instance of Symbol 2 MovieClip "hittest" in Symbol 2367 MovieClip [nade] Frame 25
onClipEvent (load) { _root.doHitArea(this, _parent.damage, "Explosion", false); }
Instance of Symbol 2 MovieClip "hittest" in Symbol 2367 MovieClip [nade] Frame 27
onClipEvent (load) { _root.doHitArea(this, _parent.damage, "Explosion", false); }
Instance of Symbol 2 MovieClip "hittest" in Symbol 2367 MovieClip [nade] Frame 29
onClipEvent (load) { _root.doHitArea(this, _parent.damage, "Explosion", false); }
Symbol 2367 MovieClip [nade] Frame 52
this.removeMovieClip();
Symbol 2378 MovieClip Frame 1
stop();
Symbol 2378 MovieClip Frame 3
_root.NRGhitsound.start();
Instance of Symbol 2 MovieClip "hittest" in Symbol 2378 MovieClip Frame 3
onClipEvent (load) { _root.doHitArea(this, _root.NRG.damage, "Explosion", false); }
Symbol 2378 MovieClip Frame 11
_parent.removeMovieClip();
Symbol 2381 MovieClip Frame 1
stop();
Symbol 2381 MovieClip Frame 11
this.timerr = this.timerr + 1; if (this.timerr >= 6) { this.gotoAndPlay("explode"); } if (!this.exploding) { gotoAndPlay (1); }
Symbol 2381 MovieClip Frame 14
_root.nadesound.start();
Instance of Symbol 2 MovieClip "hittest" in Symbol 2381 MovieClip Frame 14
onClipEvent (load) { _root.doHitArea(this, _root.rocket.damage, "Explosion", false); }
Instance of Symbol 2 MovieClip "hittest" in Symbol 2381 MovieClip Frame 17
onClipEvent (load) { _root.doHitArea(this, _root.rocket.damage / 2, "Explosion", false); }
Symbol 2381 MovieClip Frame 41
_parent.removeMovieClip();
Symbol 2384 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 2384 MovieClip Frame 3
onClipEvent (load) { _root.doHitArea(this, _root.SPRINKLE.damage, "Bullet", true); }
Symbol 2384 MovieClip Frame 9
_parent.removeMovieClip();
Symbol 2387 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 2387 MovieClip Frame 3
onClipEvent (load) { _root.doHitArea(this, _root.TOMMY.damage, "Bullet", true); }
Symbol 2387 MovieClip Frame 13
_parent.removeMovieClip();
Symbol 2389 MovieClip Frame 1
this._visible = false;
Symbol 2407 MovieClip Frame 1
this.onEnterFrame = function () { if (this.hittest.hitTest(_root.main.char.hittest) and (!_parent.hit)) { _parent.hit = true; _root.doHitArea(this.hittest, _root.CARROT.damage, "Slice", true); } };
Symbol 2411 MovieClip Frame 1
_parent.stop(); this.hit = false;
Symbol 2411 MovieClip Frame 36
_root.whip.start();
Symbol 2411 MovieClip Frame 45
_root.whip.start();
Symbol 2411 MovieClip Frame 52
_root.whip.start();
Symbol 2411 MovieClip Frame 57
_root.whip.start();
Symbol 2411 MovieClip Frame 60
_root.whip.start();
Symbol 2411 MovieClip Frame 64
_root.whip.start();
Symbol 2411 MovieClip Frame 69
_root.whip.start();
Symbol 2411 MovieClip Frame 93
_parent.play();
Symbol 2412 MovieClip Frame 1
_parent.stop(); this.hit = false;
Symbol 2412 MovieClip Frame 4
_root.whip.start();
Symbol 2412 MovieClip Frame 7
_root.whip.start();
Symbol 2412 MovieClip Frame 12
_root.whip.start();
Symbol 2412 MovieClip Frame 22
_parent.play();
Symbol 2451 MovieClip Frame 1
_parent.stop(); this.hit = false;
Instance of Symbol 74 MovieClip in Symbol 2451 MovieClip Frame 38
onClipEvent (load) { _root.doEnemyNade(this, 0.5); }
Instance of Symbol 74 MovieClip in Symbol 2451 MovieClip Frame 38
onClipEvent (load) { _root.doEnemyNade(this, 1); }
Instance of Symbol 74 MovieClip in Symbol 2451 MovieClip Frame 38
onClipEvent (load) { _root.doEnemyNade(this, 0.75); }
Instance of Symbol 74 MovieClip in Symbol 2451 MovieClip Frame 38
onClipEvent (load) { _root.doEnemyNade(this, -0.75); }
Instance of Symbol 74 MovieClip in Symbol 2451 MovieClip Frame 38
onClipEvent (load) { _root.doEnemyNade(this, -1); }
Instance of Symbol 74 MovieClip in Symbol 2451 MovieClip Frame 38
onClipEvent (load) { _root.doEnemyNade(this, -0.5); }
Symbol 2451 MovieClip Frame 73
_parent.play();
Symbol 2477 MovieClip Frame 1
_parent.stop();
Symbol 2477 MovieClip Frame 34
_root.AWPsound.start();
Instance of Symbol 2472 MovieClip in Symbol 2477 MovieClip Frame 37
onClipEvent (load) { _root.doHitArea(this, _root.CARROT.damage, "Explosion", true); }
Symbol 2477 MovieClip Frame 63
_parent.play();
Symbol 2478 MovieClip Frame 1
_parent.stop();
Symbol 2478 MovieClip Frame 16
_parent.play();
Symbol 2479 MovieClip [CARROT] Frame 1
stop();
Symbol 2479 MovieClip [CARROT] Frame 12
gotoAndStop (1);
Symbol 2479 MovieClip [CARROT] Frame 13
_root.doCinematic("Final");
Symbol 2481 MovieClip Frame 1
this._visible = false;
Symbol 2498 MovieClip Frame 1
_parent.onEnterFrame = function () { if (this.charging and (!_root.Paused)) { this._x = this._x + _root.CRIMSON.walkspeed; if (this.char.hitarea.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, _root.CRIMSON.damage, "Explosion"); _root.main.xSpeed = _root.main.xSpeed + 10; this.charging = false; this.gotoAndStop("Hit"); } } };
Symbol 2498 MovieClip Frame 52
_parent.gotoAndStop("Move");
Symbol 2525 MovieClip Frame 22
_parent.charging = true;
Symbol 2525 MovieClip Frame 25
gotoAndPlay ("go");
Symbol 2526 MovieClip Frame 1
_root.piston.start();
Symbol 2526 MovieClip Frame 37
_parent.gotoAndStop("Move");
Symbol 2527 MovieClip Frame 1
_parent.charging = false; _root.doCinematic("CRIMSONdie");
Symbol 2528 MovieClip [CRIMSON] Frame 1
stop();
Instance of Symbol 2481 MovieClip "g" in Symbol 2528 MovieClip [CRIMSON] Frame 1
onClipEvent (load) { _root.allGs.push({ref:this._parent}); }
Instance of Symbol 2 MovieClip "hittest" in Symbol 2538 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 2538 MovieClip Frame 1
onClipEvent (load) { }
Symbol 2538 MovieClip Frame 48
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 2553 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 2553 MovieClip Frame 1
onClipEvent (load) { }
Symbol 2553 MovieClip Frame 16
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 2568 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 2568 MovieClip Frame 1
onClipEvent (load) { }
Symbol 2568 MovieClip Frame 8
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2568 MovieClip Frame 11
onClipEvent (load) { _root.doHitArea(this, _root.BEAR.damage, "Slice", true); }
Symbol 2568 MovieClip Frame 20
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2568 MovieClip Frame 20
onClipEvent (load) { _root.doHitArea(this, _root.BEAR.damage, "Slice", true); }
Symbol 2568 MovieClip Frame 34
_parent.DO = false;
Symbol 2592 MovieClip Frame 1
_root.die.start(); _root.bloode3.start();
Symbol 2592 MovieClip Frame 26
if (!_root.survivalmode) { if (!_root.onedead) { _root.onedead = 1; } else { _root.onedead++; } if (_root.onedead == 3) { _root.boss1finished = true; } } else { _root.enemyDieEnd(_parent); } stop();
Symbol 2593 MovieClip [BEAR] Frame 1
stop();
Symbol 2614 MovieClip Frame 1
stop();
Symbol 2614 MovieClip Frame 9
_root.doEnemyShoot(_parent._parent._parent._parent, false);
Symbol 2614 MovieClip Frame 14
_root.doEnemyShoot(_parent._parent._parent._parent, false);
Symbol 2614 MovieClip Frame 19
_root.doEnemyShoot(_parent._parent._parent._parent, false);
Instance of Symbol 2 MovieClip "hittest" in Symbol 2620 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 2620 MovieClip Frame 1
onClipEvent (load) { }
Symbol 2620 MovieClip Frame 44
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 2632 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 2632 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 74 MovieClip in Symbol 2632 MovieClip Frame 40
onClipEvent (load) { _root.doEnemyNade(this); }
Symbol 2632 MovieClip Frame 80
_parent.DO = false;
Symbol 2669 MovieClip Frame 1
_root.die.start(); _root.bloode3.start(); _root.die3.start();
Symbol 2669 MovieClip Frame 44
if (!_root.onedead) { _root.onedead = 1; } else { _root.onedead++; } if (_root.onedead == 3) { _root.boss1finished = true; } stop();
Symbol 2670 MovieClip [OLD] Frame 1
stop();
Symbol 2674 MovieClip [CLOUD] Frame 1
this.onEnterFrame = function () { if (_root.Paused) { this.stop(); } else { this.play(); } };
Symbol 2674 MovieClip [CLOUD] Frame 2
_root.sprinklesound.start();
Instance of Symbol 74 MovieClip in Symbol 2674 MovieClip [CLOUD] Frame 4
onClipEvent (load) { origin = new Object(); origin.x = this._x; origin.y = this._y; _parent.localToGlobal(origin); _root.bulletcount++; protobullet = _root.attachMovie("SPRINKLE", "bullet" + _root.bulletcount, _root.bulletcount + _root.bulletdepth); protobullet._x = origin.x + _root.camdiffxpure; protobullet._y = origin.y + _root.camdiffy; protobullet._rotation = 90; protobullet.xSpeed = _root.SPRINKLE.projectilespeed; protobullet.onEnterFrame = function () { if (!this.hityet) { if (_root.main.char.hittest.hitTest(this.it.hittest)) { this.it.gotoAndPlay("explode"); this.xSpeed = 0; this.hityet = true; } spot = new Object(); spot.x = this.it._x; spot.y = this.it._y; this.localToGlobal(spot); if (_root.ground.g.hitTest(spot.x + _root.camdiffxpure, spot.y + _root.camdiffy, true)) { this.it.gotoAndPlay("explode"); this.xSpeed = 0; this.hityet = true; } this.it._x = this.it._x + this.xSpeed; } }; }
Instance of Symbol 74 MovieClip in Symbol 2674 MovieClip [CLOUD] Frame 10
onClipEvent (load) { origin = new Object(); origin.x = this._x; origin.y = this._y; _parent.localToGlobal(origin); _root.bulletcount++; protobullet = _root.attachMovie("SPRINKLE", "bullet" + _root.bulletcount, _root.bulletcount + _root.bulletdepth); protobullet._x = origin.x + _root.camdiffxpure; protobullet._y = origin.y + _root.camdiffy; protobullet._rotation = 90; protobullet.xSpeed = _root.SPRINKLE.projectilespeed; protobullet.onEnterFrame = function () { if (!this.hityet) { if (_root.main.char.hittest.hitTest(this.it.hittest)) { this.it.gotoAndPlay("explode"); this.xSpeed = 0; this.hityet = true; } spot = new Object(); spot.x = this.it._x; spot.y = this.it._y; this.localToGlobal(spot); if (_root.ground.g.hitTest(spot.x + _root.camdiffxpure, spot.y + _root.camdiffy, true)) { this.it.gotoAndPlay("explode"); this.xSpeed = 0; this.hityet = true; } this.it._x = this.it._x + this.xSpeed; } }; }
Instance of Symbol 74 MovieClip in Symbol 2674 MovieClip [CLOUD] Frame 17
onClipEvent (load) { origin = new Object(); origin.x = this._x; origin.y = this._y; _parent.localToGlobal(origin); _root.bulletcount++; protobullet = _root.attachMovie("SPRINKLE", "bullet" + _root.bulletcount, _root.bulletcount + _root.bulletdepth); protobullet._x = origin.x + _root.camdiffxpure; protobullet._y = origin.y + _root.camdiffy; protobullet._rotation = 90; protobullet.xSpeed = _root.SPRINKLE.projectilespeed; protobullet.onEnterFrame = function () { if (!this.hityet) { if (_root.main.char.hittest.hitTest(this.it.hittest)) { this.it.gotoAndPlay("explode"); this.xSpeed = 0; this.hityet = true; } spot = new Object(); spot.x = this.it._x; spot.y = this.it._y; this.localToGlobal(spot); if (_root.ground.g.hitTest(spot.x + _root.camdiffxpure, spot.y + _root.camdiffy, true)) { this.it.gotoAndPlay("explode"); this.xSpeed = 0; this.hityet = true; } this.it._x = this.it._x + this.xSpeed; } }; }
Instance of Symbol 74 MovieClip in Symbol 2674 MovieClip [CLOUD] Frame 23
onClipEvent (load) { origin = new Object(); origin.x = this._x; origin.y = this._y; _parent.localToGlobal(origin); _root.bulletcount++; protobullet = _root.attachMovie("SPRINKLE", "bullet" + _root.bulletcount, _root.bulletcount + _root.bulletdepth); protobullet._x = origin.x + _root.camdiffxpure; protobullet._y = origin.y + _root.camdiffy; protobullet._rotation = 90; protobullet.xSpeed = _root.SPRINKLE.projectilespeed; protobullet.onEnterFrame = function () { if (!this.hityet) { if (_root.main.char.hittest.hitTest(this.it.hittest)) { this.it.gotoAndPlay("explode"); this.xSpeed = 0; this.hityet = true; } spot = new Object(); spot.x = this.it._x; spot.y = this.it._y; this.localToGlobal(spot); if (_root.ground.g.hitTest(spot.x + _root.camdiffxpure, spot.y + _root.camdiffy, true)) { this.it.gotoAndPlay("explode"); this.xSpeed = 0; this.hityet = true; } this.it._x = this.it._x + this.xSpeed; } }; }
Instance of Symbol 74 MovieClip in Symbol 2674 MovieClip [CLOUD] Frame 29
onClipEvent (load) { origin = new Object(); origin.x = this._x; origin.y = this._y; _parent.localToGlobal(origin); _root.bulletcount++; protobullet = _root.attachMovie("SPRINKLE", "bullet" + _root.bulletcount, _root.bulletcount + _root.bulletdepth); protobullet._x = origin.x + _root.camdiffxpure; protobullet._y = origin.y + _root.camdiffy; protobullet._rotation = 90; protobullet.xSpeed = _root.SPRINKLE.projectilespeed; protobullet.onEnterFrame = function () { if (!this.hityet) { if (_root.main.char.hittest.hitTest(this.it.hittest)) { this.it.gotoAndPlay("explode"); this.xSpeed = 0; this.hityet = true; } spot = new Object(); spot.x = this.it._x; spot.y = this.it._y; this.localToGlobal(spot); if (_root.ground.g.hitTest(spot.x + _root.camdiffxpure, spot.y + _root.camdiffy, true)) { this.it.gotoAndPlay("explode"); this.xSpeed = 0; this.hityet = true; } this.it._x = this.it._x + this.xSpeed; } }; }
Symbol 2674 MovieClip [CLOUD] Frame 44
removeMovieClip(this);
Instance of Symbol 2 MovieClip "hittest" in Symbol 2713 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 2713 MovieClip Frame 1
onClipEvent (load) { }
Symbol 2713 MovieClip Frame 26
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 2739 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 2739 MovieClip Frame 1
onClipEvent (load) { }
Symbol 2739 MovieClip Frame 16
_root.magicsound.start();
Symbol 2739 MovieClip Frame 22
_root.bulletcount++; boo = _root.attachMovie("CLOUD", "CLOUD" + _root.bulletcount, _root.bulletdepth + _root.bulletcount); boo._x = _root.main._x - 50; boo._y = _root.main._y - 300;
Symbol 2739 MovieClip Frame 43
_parent.DO = false;
Symbol 2751 MovieClip Frame 1
_root.die.start(); _root.bloode3.start();
Symbol 2751 MovieClip Frame 35
if (!_root.onedead) { _root.onedead = 1; } else { _root.onedead++; } if (_root.onedead == 3) { _root.boss1finished = true; } stop();
Symbol 2752 MovieClip [SULTAN] Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 2759 MovieClip Frame 1
onClipEvent (load) { }
Symbol 2759 MovieClip Frame 17
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 2760 MovieClip Frame 1
onClipEvent (load) { }
Symbol 2760 MovieClip Frame 19
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 2771 MovieClip Frame 1
onClipEvent (load) { }
Symbol 2771 MovieClip Frame 2
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2771 MovieClip Frame 3
onClipEvent (load) { _root.doHitArea(this, _root.MIKE.damage, "Punch", true); }
Symbol 2771 MovieClip Frame 11
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2771 MovieClip Frame 11
onClipEvent (load) { _root.doHitArea(this, _root.MIKE.damage, "Punch", true); }
Symbol 2771 MovieClip Frame 20
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2771 MovieClip Frame 21
onClipEvent (load) { _root.doHitArea(this, _root.MIKE.damage, "Punch", true); }
Symbol 2771 MovieClip Frame 24
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2771 MovieClip Frame 25
onClipEvent (load) { _root.doHitArea(this, _root.MIKE.damage, "Punch", true); }
Symbol 2771 MovieClip Frame 28
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2771 MovieClip Frame 29
onClipEvent (load) { _root.doHitArea(this, _root.MIKE.damage, "Punch", true); }
Symbol 2771 MovieClip Frame 42
_parent.DO = false;
Symbol 2784 MovieClip Frame 1
_root.bloode4.start(); _root.die.start();
Symbol 2784 MovieClip Frame 45
if (!_root.onedead) { _root.onedead = 1; } else { _root.doCinematic("KKKdie"); } stop();
Symbol 2785 MovieClip [MIKE] Frame 1
stop();
Instance of Symbol 2 MovieClip in Symbol 2805 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.main.hittime <= 0) { _root.main.hittime = 0; if (this.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false); _root.main.hittime = _root.main.hittime + 30; } } else { _root.main.hittime--; } }
Symbol 2805 MovieClip Frame 14
_root.bounce.start();
Instance of Symbol 2 MovieClip in Symbol 2805 MovieClip Frame 15
onClipEvent (enterFrame) { if (_root.main.hittime <= 0) { _root.main.hittime = 0; if (this.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false); _root.main.hittime = _root.main.hittime + 30; } } else { _root.main.hittime--; } }
Symbol 2805 MovieClip Frame 27
_root.bounce.start();
Symbol 2805 MovieClip Frame 30
Random = Math.floor(Math.random() * 4); if (Random != 0) { _parent.gotoAndStop("Attack" + Random); } else { gotoAndPlay (1); }
Instance of Symbol 2 MovieClip in Symbol 2822 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.main.hittime <= 0) { _root.main.hittime = 0; if (this.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false); _root.main.hittime = _root.main.hittime + 30; } } else { _root.main.hittime--; } }
Instance of Symbol 2 MovieClip in Symbol 2822 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.main.hittime <= 0) { _root.main.hittime = 0; if (this.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false); _root.main.hittime = _root.main.hittime + 30; } } else { _root.main.hittime--; } }
Symbol 2822 MovieClip Frame 15
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2822 MovieClip Frame 15
onClipEvent (enterFrame) { if (_root.main.hittime <= 0) { _root.main.hittime = 0; if (this.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false); _root.main.hittime = _root.main.hittime + 30; } } else { _root.main.hittime--; } }
Instance of Symbol 2 MovieClip in Symbol 2822 MovieClip Frame 39
onClipEvent (enterFrame) { if (_root.main.hittime <= 0) { _root.main.hittime = 0; if (this.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false); _root.main.hittime = _root.main.hittime + 30; } } else { _root.main.hittime--; } }
Symbol 2822 MovieClip Frame 44
_parent.gotoAndStop("Stand");
Instance of Symbol 2 MovieClip in Symbol 2834 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.main.hittime <= 0) { _root.main.hittime = 0; if (this.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false); _root.main.hittime = _root.main.hittime + 30; } } else { _root.main.hittime--; } }
Instance of Symbol 2 MovieClip in Symbol 2834 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.main.hittime <= 0) { _root.main.hittime = 0; if (this.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false); _root.main.hittime = _root.main.hittime + 30; } } else { _root.main.hittime--; } }
Symbol 2834 MovieClip Frame 15
_root.bounce.start();
Instance of Symbol 2 MovieClip in Symbol 2834 MovieClip Frame 15
onClipEvent (enterFrame) { if (_root.main.hittime <= 0) { _root.main.hittime = 0; if (this.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false); _root.main.hittime = _root.main.hittime + 30; } } else { _root.main.hittime--; } }
Instance of Symbol 2 MovieClip in Symbol 2834 MovieClip Frame 17
onClipEvent (enterFrame) { if (_root.main.hittime <= 0) { _root.main.hittime = 0; if (this.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false); _root.main.hittime = _root.main.hittime + 30; } } else { _root.main.hittime--; } }
Symbol 2834 MovieClip Frame 56
_root.bounce.start();
Instance of Symbol 2 MovieClip in Symbol 2834 MovieClip Frame 56
onClipEvent (enterFrame) { if (_root.main.hittime <= 0) { _root.main.hittime = 0; if (this.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false); _root.main.hittime = _root.main.hittime + 30; } } else { _root.main.hittime--; } }
Instance of Symbol 2 MovieClip in Symbol 2834 MovieClip Frame 56
onClipEvent (enterFrame) { if (_root.main.hittime <= 0) { _root.main.hittime = 0; if (this.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false); _root.main.hittime = _root.main.hittime + 30; } } else { _root.main.hittime--; } }
Symbol 2834 MovieClip Frame 61
_parent.gotoAndStop("Stand");
Instance of Symbol 2 MovieClip in Symbol 2844 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.main.hittime <= 0) { _root.main.hittime = 0; if (this.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false); _root.main.hittime = _root.main.hittime + 30; } } else { _root.main.hittime--; } }
Instance of Symbol 2 MovieClip in Symbol 2844 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.main.hittime <= 0) { _root.main.hittime = 0; if (this.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false); _root.main.hittime = _root.main.hittime + 30; } } else { _root.main.hittime--; } }
Symbol 2844 MovieClip Frame 15
_root.bounce.start();
Instance of Symbol 2 MovieClip in Symbol 2844 MovieClip Frame 15
onClipEvent (enterFrame) { if (_root.main.hittime <= 0) { _root.main.hittime = 0; if (this.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false); _root.main.hittime = _root.main.hittime + 30; } } else { _root.main.hittime--; } }
Instance of Symbol 2 MovieClip in Symbol 2844 MovieClip Frame 17
onClipEvent (enterFrame) { if (_root.main.hittime <= 0) { _root.main.hittime = 0; if (this.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false); _root.main.hittime = _root.main.hittime + 30; } } else { _root.main.hittime--; } }
Symbol 2844 MovieClip Frame 50
_root.bounce.start();
Instance of Symbol 2 MovieClip in Symbol 2844 MovieClip Frame 50
onClipEvent (enterFrame) { if (_root.main.hittime <= 0) { _root.main.hittime = 0; if (this.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false); _root.main.hittime = _root.main.hittime + 30; } } else { _root.main.hittime--; } }
Instance of Symbol 2 MovieClip in Symbol 2844 MovieClip Frame 52
onClipEvent (enterFrame) { if (_root.main.hittime <= 0) { _root.main.hittime = 0; if (this.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false); _root.main.hittime = _root.main.hittime + 30; } } else { _root.main.hittime--; } }
Symbol 2844 MovieClip Frame 85
_root.bounce.start();
Instance of Symbol 2 MovieClip in Symbol 2844 MovieClip Frame 85
onClipEvent (enterFrame) { if (_root.main.hittime <= 0) { _root.main.hittime = 0; if (this.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false); _root.main.hittime = _root.main.hittime + 30; } } else { _root.main.hittime--; } }
Instance of Symbol 2 MovieClip in Symbol 2844 MovieClip Frame 87
onClipEvent (enterFrame) { if (_root.main.hittime <= 0) { _root.main.hittime = 0; if (this.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false); _root.main.hittime = _root.main.hittime + 30; } } else { _root.main.hittime--; } }
Instance of Symbol 2 MovieClip in Symbol 2844 MovieClip Frame 114
onClipEvent (enterFrame) { if (_root.main.hittime <= 0) { _root.main.hittime = 0; if (this.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, _root.SPIKE.damage, "Punch", false); _root.main.hittime = _root.main.hittime + 30; } } else { _root.main.hittime--; } }
Symbol 2844 MovieClip Frame 119
_parent.gotoAndStop("Stand");
Symbol 2853 MovieClip Frame 1
_root.bloode4.start(); _root.die.start();
Symbol 2853 MovieClip Frame 41
if (!_root.onedead) { _root.onedead = true; } else { _root.doCinematic("KKKdie"); } stop();
Symbol 2854 MovieClip [SPIKE] Frame 1
stop(); this.DO = true;
Symbol 2870 MovieClip Frame 22
_parent.play();
Symbol 2877 MovieClip Frame 13
_root.sword3.start();
Instance of Symbol 2 MovieClip in Symbol 2877 MovieClip Frame 14
onClipEvent (load) { _root.doHitArea(this, _root.MONSTER.damage, "Slice", true); }
Symbol 2877 MovieClip Frame 31
_root.sword3.start();
Instance of Symbol 2 MovieClip in Symbol 2877 MovieClip Frame 32
onClipEvent (load) { _root.doHitArea(this, _root.MONSTER.damage, "Slice", true); }
Symbol 2877 MovieClip Frame 61
_parent.play();
Symbol 2886 MovieClip Frame 1
_root.machinesound.start();
Symbol 2886 MovieClip Frame 30
_root.zap.start(); _root.flameshort.start();
Instance of Symbol 2 MovieClip in Symbol 2886 MovieClip Frame 30
onClipEvent (load) { _root.doHitArea(this, _root.MONSTER.damage / 4, "Explosion", true); }
Instance of Symbol 2 MovieClip in Symbol 2886 MovieClip Frame 34
onClipEvent (load) { _root.doHitArea(this, _root.MONSTER.damage / 4, "Explosion", true); }
Symbol 2886 MovieClip Frame 37
_root.zap.start();
Instance of Symbol 2 MovieClip in Symbol 2886 MovieClip Frame 38
onClipEvent (load) { _root.doHitArea(this, _root.MONSTER.damage / 4, "Explosion", true); }
Instance of Symbol 2 MovieClip in Symbol 2886 MovieClip Frame 42
onClipEvent (load) { _root.doHitArea(this, _root.MONSTER.damage / 4, "Explosion", true); }
Symbol 2886 MovieClip Frame 43
_root.zap.start();
Instance of Symbol 2 MovieClip in Symbol 2886 MovieClip Frame 46
onClipEvent (load) { _root.doHitArea(this, _root.MONSTER.damage / 4, "Explosion", true); }
Symbol 2886 MovieClip Frame 67
_parent.play();
Symbol 2896 MovieClip Frame 15
_root.machinesound.start();
Symbol 2896 MovieClip Frame 24
_root.sword3.start();
Instance of Symbol 2 MovieClip in Symbol 2896 MovieClip Frame 24
onClipEvent (load) { _root.doHitArea(this, _root.MONSTER.damage, "Slice", true); }
Instance of Symbol 2 MovieClip in Symbol 2896 MovieClip Frame 50
onClipEvent (load) { _root.doHitArea(this, _root.MONSTER.damage, "Explosion", true); }
Symbol 2896 MovieClip Frame 51
_root.camShake(15, 10); _root.piston.start();
Symbol 2896 MovieClip Frame 69
_parent.play();
Symbol 2897 MovieClip [MONSTER] Frame 1
this.DO = true; this.onEnterFrame = function () { if (this.health <= 0) { this.dead = true; this.gotoAndStop("Die"); } }; stop();
Symbol 2897 MovieClip [MONSTER] Frame 2
stop();
Symbol 2897 MovieClip [MONSTER] Frame 3
stop();
Symbol 2897 MovieClip [MONSTER] Frame 4
stop();
Symbol 2897 MovieClip [MONSTER] Frame 5
stop();
Symbol 2897 MovieClip [MONSTER] Frame 6
stop();
Symbol 2897 MovieClip [MONSTER] Frame 7
stop();
Symbol 2897 MovieClip [MONSTER] Frame 8
stop();
Symbol 2897 MovieClip [MONSTER] Frame 9
stop();
Symbol 2897 MovieClip [MONSTER] Frame 10
stop();
Symbol 2897 MovieClip [MONSTER] Frame 11
stop();
Symbol 2897 MovieClip [MONSTER] Frame 12
stop();
Symbol 2897 MovieClip [MONSTER] Frame 13
stop();
Symbol 2897 MovieClip [MONSTER] Frame 14
stop();
Symbol 2897 MovieClip [MONSTER] Frame 15
gotoAndStop (1);
Symbol 2897 MovieClip [MONSTER] Frame 16
_root.doCinematic("MONSTERdie"); _root.cam.bosshealthbar._visible = false; _root.cam.bossname._visible = false; removeMovieClip(this); stop();
Symbol 2908 MovieClip Frame 23
Random = Math.floor(Math.random() * 3); if (Random == 0) { _parent.gotoAndStop("Attack2"); } if (Random == 1) { _parent.gotoAndStop("Attack3"); } if (Random >= 2) { _parent.gotoAndStop("Out"); }
Symbol 2913 MovieClip Frame 11
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2913 MovieClip Frame 11
onClipEvent (load) { _root.doHitArea(this, _root.MOO.damage / 5, "Slice", true); }
Symbol 2913 MovieClip Frame 13
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2913 MovieClip Frame 13
onClipEvent (load) { _root.doHitArea(this, _root.MOO.damage / 5, "Slice", true); }
Symbol 2913 MovieClip Frame 15
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2913 MovieClip Frame 15
onClipEvent (load) { _root.doHitArea(this, _root.MOO.damage / 5, "Slice", true); }
Symbol 2913 MovieClip Frame 17
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2913 MovieClip Frame 17
onClipEvent (load) { _root.doHitArea(this, _root.MOO.damage / 5, "Slice", true); }
Symbol 2913 MovieClip Frame 19
_root.whip.start();
Instance of Symbol 2 MovieClip in Symbol 2913 MovieClip Frame 19
onClipEvent (load) { _root.doHitArea(this, _root.MOO.damage / 5, "Slice", true); }
Symbol 2913 MovieClip Frame 44
_parent.gotoAndStop("Stand");
Instance of Symbol 2 MovieClip in Symbol 2921 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.main.hittime <= 0) { _root.main.hittime = 0; if (this.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, _root.MOO.damage, "Slice", false); _root.main.hittime = _root.main.hittime + 30; } } else { _root.main.hittime--; } }
Symbol 2926 MovieClip Frame 23
_root.blastsound.start();
Symbol 2926 MovieClip Frame 61
_parent.gotoAndStop("Stand");
Symbol 2929 MovieClip Frame 13
_root.whip.start();
Symbol 2929 MovieClip Frame 14
moo = _root.createEnemy("CREAM", 800, _parent._y + 100); _root.tintWhite(moo.char, 30, 7); _root.karate.start();
Symbol 2929 MovieClip Frame 37
_parent.gotoAndStop("Stand");
Symbol 2932 MovieClip Frame 1
_root.teleport.start();
Symbol 2932 MovieClip Frame 13
if (_root.main._x >= 400) { _parent._x = _root.main._x - 200; } else { _parent._x = _root.main._x + 200; } _parent.gotoAndStop("In");
Symbol 2933 MovieClip Frame 18
_parent.gotoAndStop("Attack1");
Symbol 2934 MovieClip Frame 1
_root.doCinematic("MOOdie");
Symbol 2935 MovieClip [MOO] Frame 1
stop(); this.DO = true;
Symbol 2938 MovieClip Frame 1
stop();
Symbol 2938 MovieClip Frame 2
_root.doEnemyShoot(_parent._parent._parent._parent, false);
Symbol 2938 MovieClip Frame 3
_root.launchersound.start();
Symbol 2943 MovieClip Frame 1
stop();
Symbol 2943 MovieClip Frame 2
_root.doEnemyShoot(_parent._parent._parent._parent, false);
Symbol 2943 MovieClip Frame 3
_root.launchersound.start();
Symbol 2946 MovieClip Frame 1
this._visible = false;
Symbol 2948 MovieClip [SHUG] Frame 1
stop(); this.DO = true;
Symbol 2948 MovieClip [SHUG] Frame 2
_root.boss2finished = true; _root.doCinematic("SHUGdie"); this.dead = true; this._name = "shugdead"; stop();
Symbol 2961 MovieClip Frame 1
stop();
Symbol 2961 MovieClip Frame 2
_root.doEnemyShoot(_parent._parent._parent._parent, false);
Symbol 2967 MovieClip Frame 1
stop();
Symbol 2970 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 2974 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 2974 MovieClip Frame 1
onClipEvent (load) { }
Symbol 2974 MovieClip Frame 20
this._parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3002 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3002 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3002 MovieClip Frame 22
_parent.DO = false;
Symbol 3033 MovieClip Frame 6
_root.dropPowerup(_parent);
Symbol 3033 MovieClip Frame 56
_root.enemyDieEnd(_parent); stop();
Symbol 3045 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3045 MovieClip Frame 37
_root.enemyDieEnd(_parent); stop();
Symbol 3063 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3063 MovieClip Frame 42
_root.enemyDieEnd(_parent); stop();
Symbol 3064 MovieClip [BROWNIE] Frame 1
stop();
Symbol 3069 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3070 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3070 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3070 MovieClip Frame 20
this._parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3071 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3071 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3071 MovieClip Frame 22
_parent.DO = false;
Symbol 3085 MovieClip Frame 5
_root.dropPowerup(_parent);
Symbol 3085 MovieClip Frame 44
_root.enemyDieEnd(_parent); stop();
Symbol 3092 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3092 MovieClip Frame 41
_root.enemyDieEnd(_parent); stop();
Symbol 3093 MovieClip [CAKE] Frame 1
stop();
Symbol 3108 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3113 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3113 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3113 MovieClip Frame 48
this._parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3114 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3114 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3114 MovieClip Frame 24
this._parent.DO = false;
Symbol 3116 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3116 MovieClip Frame 29
_root.enemyDieEnd(_parent); stop();
Symbol 3122 MovieClip Frame 5
_root.dropPowerup(_parent);
Symbol 3122 MovieClip Frame 29
_root.enemyDieEnd(_parent); stop();
Symbol 3123 MovieClip [CREAM] Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3169 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3169 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3169 MovieClip Frame 46
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3189 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3189 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3189 MovieClip Frame 14
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3205 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3205 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3205 MovieClip Frame 11
_root.sword3.start();
Instance of Symbol 2 MovieClip in Symbol 3205 MovieClip Frame 11
onClipEvent (load) { _root.doHitArea(this, _root.DARK.damage, "Slice", true); }
Symbol 3205 MovieClip Frame 18
_parent.DO = false;
Symbol 3220 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3220 MovieClip Frame 29
_root.enemyDieEnd(_parent); stop();
Symbol 3231 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3231 MovieClip Frame 30
_root.enemyDieEnd(_parent); stop();
Symbol 3232 MovieClip [DARK] Frame 1
stop();
Symbol 3242 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3248 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3248 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3248 MovieClip Frame 54
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3259 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3259 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3259 MovieClip Frame 16
_parent.DO = false;
Symbol 3268 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3268 MovieClip Frame 39
_root.enemyDieEnd(_parent); stop();
Symbol 3286 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3286 MovieClip Frame 28
_root.enemyDieEnd(_parent); stop();
Symbol 3287 MovieClip [DRUM] Frame 1
stop();
Symbol 3291 MovieClip Frame 1
stop();
Symbol 3295 MovieClip Frame 1
stop(); gotoAndStop(_parent._parent._parent.FACE);
Symbol 3299 MovieClip Frame 1
stop();
Symbol 3299 MovieClip Frame 8
gotoAndStop (1);
Symbol 3305 MovieClip Frame 1
stop();
Symbol 3307 MovieClip Frame 1
stop();
Symbol 3307 MovieClip Frame 2
_root.doShoot(_parent._parent._parent, false);
Symbol 3307 MovieClip Frame 3
Symbol 3309 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3310 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3310 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3310 MovieClip Frame 21
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3311 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3311 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3311 MovieClip Frame 29
_parent.DO = false;
Symbol 3314 MovieClip Frame 13
_root.dropPowerup(_parent);
Symbol 3314 MovieClip Frame 54
_root.enemyDieEnd(_parent);
Symbol 3317 MovieClip Frame 13
_root.dropPowerup(_parent);
Symbol 3317 MovieClip Frame 54
_root.enemyDieEnd(_parent); stop();
Symbol 3318 MovieClip [HO] Frame 1
stop();
Symbol 3330 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3334 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3334 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3334 MovieClip Frame 27
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3349 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3349 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3349 MovieClip Frame 27
_parent.DO = false;
Symbol 3365 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3365 MovieClip Frame 29
_root.enemyDieEnd(_parent); stop();
Symbol 3373 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3373 MovieClip Frame 18
_root.enemyDieEnd(_parent); stop();
Symbol 3374 MovieClip [PACO] Frame 1
stop();
Instance of Symbol 2 MovieClip in Symbol 3380 MovieClip Frame 10
onClipEvent (load) { _root.doHitArea(this, _root.YO.damage, "Slice", true); }
Symbol 3391 MovieClip Frame 1
stop();
Symbol 3392 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3397 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3397 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3397 MovieClip Frame 41
this._parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3415 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3415 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3415 MovieClip Frame 18
this._parent.DO = false;
Symbol 3426 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3426 MovieClip Frame 18
_root.enemyDieEnd(_parent); stop();
Symbol 3427 MovieClip [YO] Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3433 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3433 MovieClip Frame 26
this._parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3439 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3439 MovieClip Frame 18
this._parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3446 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3446 MovieClip Frame 10
_root.doEnemyShoot(_parent, false);
Symbol 3446 MovieClip Frame 18
this._parent.DO = false;
Symbol 3451 MovieClip Frame 13
_root.bubblesound.start();
Symbol 3451 MovieClip Frame 17
_root.dropPowerup(_parent); _root.die.start();
Symbol 3451 MovieClip Frame 45
_root.enemyDieEnd(_parent); stop();
Symbol 3452 MovieClip [BUNNY] Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3459 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.main.char.hittest)) { _root.enemyDieStart(this._parent._parent); _parent._parent.gotoAndStop("DieExplosion"); } }
Instance of Symbol 2 MovieClip "hittest" in Symbol 3459 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3459 MovieClip Frame 6
this._parent.DO = false;
Symbol 3460 MovieClip Frame 1
_root.nadesound.start();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3460 MovieClip Frame 1
onClipEvent (load) { _root.doHitArea(this, _root[_parent._parent.whatkind].damage, "Explosion", true); }
Instance of Symbol 2 MovieClip "hittest" in Symbol 3460 MovieClip Frame 3
onClipEvent (load) { _root.doHitArea(this, _root[_parent._parent.whatkind].damage, "Explosion", true); }
Instance of Symbol 2 MovieClip "hittest" in Symbol 3460 MovieClip Frame 5
onClipEvent (load) { _root.doHitArea(this, _root[_parent._parent.whatkind].damage, "Explosion", true); }
Symbol 3460 MovieClip Frame 28
_root.enemyDieEnd(_parent); stop();
Symbol 3461 MovieClip [JUJU] Frame 1
stop();
Symbol 3466 MovieClip Frame 1
stop();
Symbol 3469 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3474 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3474 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3474 MovieClip Frame 42
this._parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3477 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3477 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3477 MovieClip Frame 30
this._parent.DO = false;
Symbol 3482 MovieClip Frame 5
_root.dropPowerup(_parent);
Symbol 3482 MovieClip Frame 29
_root.enemyDieEnd(_parent); stop();
Symbol 3488 MovieClip Frame 4
_root.dropPowerup(_parent);
Symbol 3488 MovieClip Frame 29
_root.enemyDieEnd(_parent); stop();
Symbol 3489 MovieClip [LUCKY] Frame 1
stop();
Symbol 3492 MovieClip [HIVE] Frame 1
stop(); this.dead = false; this.health = _root.HIVE.health; this.spawnrate = _root.HIVE.spawnrate; this.timer = _root.HIVE.spawnrate; this.enemy = true; this.whatkind = "HIVE"; this.onEnterFrame = function () { this.timer--; if (!this.dead) { if (this.timer <= 0) { _root.createEnemy("JUJU", this._x, this._y); this.timer = this.spawnrate; } } };
Symbol 3499 MovieClip Frame 1
stop();
Symbol 3520 MovieClip Frame 1
stop();
Symbol 3520 MovieClip Frame 11
_root.doEnemyShoot(_parent._parent._parent._parent, false);
Symbol 3525 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3527 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3527 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3527 MovieClip Frame 25
this._parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3543 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3543 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3543 MovieClip Frame 20
_parent.DO = false;
Symbol 3557 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3557 MovieClip Frame 26
_root.enemyDieEnd(_parent); stop();
Symbol 3575 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3575 MovieClip Frame 24
_root.enemyDieEnd(_parent); stop();
Symbol 3576 MovieClip [MARSH] Frame 1
stop();
Symbol 3589 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3601 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3601 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3601 MovieClip Frame 34
this._parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3610 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3610 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3610 MovieClip Frame 9
this._parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3618 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3618 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3618 MovieClip Frame 7
_root.flameshort.start();
Instance of Symbol 2 MovieClip in Symbol 3618 MovieClip Frame 15
onClipEvent (load) { _root.doHitArea(this, _root.RANGER.damage, "Explosion", true); }
Instance of Symbol 2 MovieClip in Symbol 3618 MovieClip Frame 21
onClipEvent (load) { _root.doHitArea(this, _root.RANGER.damage, "Explosion", true); }
Instance of Symbol 2 MovieClip in Symbol 3618 MovieClip Frame 27
onClipEvent (load) { _root.doHitArea(this, _root.RANGER.damage, "Explosion", true); }
Instance of Symbol 2 MovieClip in Symbol 3618 MovieClip Frame 35
onClipEvent (load) { _root.doHitArea(this, _root.RANGER.damage, "Explosion", true); }
Symbol 3618 MovieClip Frame 45
_parent.DO = false;
Symbol 3627 MovieClip Frame 5
_root.dropPowerup(_parent);
Symbol 3627 MovieClip Frame 36
_root.enemyDieEnd(_parent); stop();
Symbol 3641 MovieClip Frame 4
_root.dropPowerup(_parent);
Symbol 3641 MovieClip Frame 36
_root.enemyDieEnd(_parent); stop();
Symbol 3642 MovieClip [RANGER] Frame 1
stop();
Symbol 3651 MovieClip Frame 1
stop();
Symbol 3651 MovieClip Frame 9
_root.doEnemyShoot(_parent._parent._parent._parent, false);
Instance of Symbol 2 MovieClip "hittest" in Symbol 3654 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3655 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3655 MovieClip Frame 37
_root.enemyDieEnd(_parent); stop();
Symbol 3656 MovieClip [BALLZ] Frame 1
stop();
Symbol 3664 MovieClip Frame 10
_root.barkbark.start();
Symbol 3664 MovieClip Frame 19
_root.barkbark.start();
Symbol 3664 MovieClip Frame 37
_root.barkbark.start();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3666 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3666 MovieClip Frame 24
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3689 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3689 MovieClip Frame 20
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3693 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3693 MovieClip Frame 12
_root.flick.start();
Symbol 3693 MovieClip Frame 13
_root.flameshort.start();
Instance of Symbol 2 MovieClip in Symbol 3693 MovieClip Frame 16
onClipEvent (load) { _root.doHitArea(this, _root.BARK.damage, "Explosion", true); }
Instance of Symbol 2 MovieClip in Symbol 3693 MovieClip Frame 20
onClipEvent (load) { _root.doHitArea(this, _root.BARK.damage, "Explosion", true); }
Instance of Symbol 2 MovieClip in Symbol 3693 MovieClip Frame 25
onClipEvent (load) { _root.doHitArea(this, _root.BARK.damage, "Explosion", true); }
Instance of Symbol 2 MovieClip in Symbol 3693 MovieClip Frame 30
onClipEvent (load) { _root.doHitArea(this, _root.BARK.damage, "Explosion", true); }
Symbol 3693 MovieClip Frame 34
_parent.DO = false;
Symbol 3694 MovieClip Frame 1
_root.nadesound.start();
Symbol 3694 MovieClip Frame 3
_root.dropPowerup(_parent);
Symbol 3694 MovieClip Frame 33
_root.enemyDieEnd(_parent); stop();
Symbol 3695 MovieClip [BARK] Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3711 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3711 MovieClip Frame 27
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3722 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3722 MovieClip Frame 10
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3732 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3732 MovieClip Frame 3
_root.bigbark.start();
Instance of Symbol 2 MovieClip in Symbol 3732 MovieClip Frame 9
onClipEvent (load) { _root.doHitArea(this, _root.BITE.damage, "Explosion", true); }
Symbol 3732 MovieClip Frame 12
_parent.DO = false;
Symbol 3733 MovieClip [BITE] Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3753 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3753 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3753 MovieClip Frame 14
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3754 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3754 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3754 MovieClip Frame 24
_parent.DO = false;
Symbol 3761 MovieClip Frame 1
_root.nadesound.start();
Symbol 3761 MovieClip Frame 5
_root.dropPowerup(_parent);
Symbol 3761 MovieClip Frame 7
_root.nadesound.start();
Symbol 3761 MovieClip Frame 10
_root.nadesound.start();
Symbol 3761 MovieClip Frame 39
_root.enemyDieEnd(_parent); stop();
Symbol 3762 MovieClip [MAD] Frame 1
stop();
Symbol 3775 MovieClip Frame 1
stop();
Symbol 3777 MovieClip Frame 1
_parent.DO = false; _parent.gotoAndStop("Walk"); _parent.walking = true;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3777 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3777 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "hittest" in Symbol 3780 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.main.char.hittest)) { _root.enemyDieStart(this._parent._parent); _parent._parent.gotoAndStop("DieExplosion"); } }
Instance of Symbol 2 MovieClip "headtest" in Symbol 3780 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 3773 MovieClip in Symbol 3780 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = 100 * _parent._parent.dir; }
Symbol 3780 MovieClip Frame 152
_root.enemyDieStart(_parent); _parent.gotoAndStop("DieExplosion");
Symbol 3781 MovieClip [SECOND] Frame 1
stop();
Symbol 3793 MovieClip Frame 1
stop();
Instance of Symbol 2 MovieClip "hittest" in Symbol 3799 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3799 MovieClip Frame 28
_parent.DO = false;
Instance of Symbol 2 MovieClip "hittest" in Symbol 3800 MovieClip Frame 1
onClipEvent (load) { }
Symbol 3800 MovieClip Frame 28
_parent.DO = false;
Symbol 3801 MovieClip [SPRITE] Frame 1
stop();
Symbol 3821 MovieClip Frame 28
stop();
Symbol 3822 MovieClip Frame 1
stop(); _root.allGs.push({ref:this}); this.onEnterFrame = function () { _root.doHitCrimson(this); };
Symbol 3824 MovieClip Frame 1
this._visible = false;
Instance of Symbol 2 MovieClip in Symbol 3825 MovieClip [M1] Frame 1
onClipEvent (enterFrame) { _root.doNextModule(this); }
Symbol 3832 MovieClip Frame 1
stop(); _root.allGs.push({ref:this}); this.onEnterFrame = function () { _root.doHitCrimson(this); };
Symbol 3833 MovieClip Frame 1
this._visible = false;
Instance of Symbol 2 MovieClip in Symbol 3834 MovieClip [M2] Frame 1
onClipEvent (enterFrame) { _root.doNextModule(this); }
Symbol 3839 MovieClip Frame 1
this._visible = false;
Symbol 3840 MovieClip Frame 1
stop(); _root.allGs.push({ref:this}); this.onEnterFrame = function () { _root.doHitCrimson(this); };
Symbol 3842 MovieClip Frame 1
this._visible = false;
Instance of Symbol 2 MovieClip in Symbol 3843 MovieClip [M3] Frame 1
onClipEvent (enterFrame) { _root.doNextModule(this); }
Symbol 3851 MovieClip Frame 33
if (this.hitTest(_root.cam)) { _root.zap.start(); }
Instance of Symbol 2 MovieClip in Symbol 3851 MovieClip Frame 34
onClipEvent (load) { _root.doHitArea(this, _root.SHOCKER.damage, "Explosion", true); }
Instance of Symbol 2 MovieClip in Symbol 3851 MovieClip Frame 36
onClipEvent (load) { _root.doHitArea(this, _root.SHOCKER.damage, "Explosion", true); }
Instance of Symbol 2 MovieClip in Symbol 3851 MovieClip Frame 38
onClipEvent (load) { _root.doHitArea(this, _root.SHOCKER.damage, "Explosion", true); }
Instance of Symbol 2 MovieClip in Symbol 3852 MovieClip [M4] Frame 1
onClipEvent (enterFrame) { _root.doNextModule(this); }
Symbol 3870 MovieClip [1up] Frame 1
stop();
Symbol 3870 MovieClip [1up] Frame 38
if (!this.placed) { this.removeMovieClip(); _root.bonuscount--; } else { stop(); }
Symbol 3891 MovieClip [ammo] Frame 1
stop();
Instance of Symbol 2 MovieClip in Symbol 3891 MovieClip [ammo] Frame 2
onClipEvent (load) { if (this.hitTest(_root.cam)) { _root.nadesound.start(0, 1); } }
Symbol 3891 MovieClip [ammo] Frame 38
if (!this.placed) { this.removeMovieClip(); _root.bonuscount--; } else { stop(); }
Symbol 3899 MovieClip [ammobig] Frame 1
stop();
Instance of Symbol 2 MovieClip in Symbol 3899 MovieClip [ammobig] Frame 2
onClipEvent (load) { if (this.hitTest(_root.cam)) { _root.nadesound.start(0, 1); } }
Symbol 3899 MovieClip [ammobig] Frame 38
if (!this.placed) { this.removeMovieClip(); _root.bonuscount--; } else { stop(); }
Symbol 3921 MovieClip Frame 1
gotoAndStop(Math.floor((Math.random() * 13) + 2));
Symbol 3922 MovieClip [cash] Frame 1
stop();
Symbol 3922 MovieClip [cash] Frame 39
if (!this.placed) { this.removeMovieClip(); _root.bonuscount--; } else { stop(); }
Symbol 3945 MovieClip [damage] Frame 1
stop();
Instance of Symbol 2 MovieClip in Symbol 3945 MovieClip [damage] Frame 2
onClipEvent (load) { if (this.hitTest(_root.cam)) { _root.nadesound.start(0, 1); } }
Instance of Symbol 2 MovieClip in Symbol 3945 MovieClip [damage] Frame 6
onClipEvent (load) { if (this.hitTest(_root.cam)) { _root.nadesound.start(0, 1); } }
Instance of Symbol 2 MovieClip in Symbol 3945 MovieClip [damage] Frame 14
onClipEvent (load) { if (this.hitTest(_root.cam)) { _root.nadesound.start(0, 1); } }
Symbol 3945 MovieClip [damage] Frame 50
if (!this.placed) { this.removeMovieClip(); _root.bonuscount--; } else { stop(); }
Symbol 3956 MovieClip [health] Frame 1
stop();
Symbol 3956 MovieClip [health] Frame 38
if (!this.placed) { this.removeMovieClip(); _root.bonuscount--; } else { stop(); }
Symbol 3966 MovieClip [armor] Frame 1
stop();
Symbol 3966 MovieClip [armor] Frame 38
if (!this.placed) { this.removeMovieClip(); _root.bonuscount--; } else { stop(); }
Symbol 3972 MovieClip [nades] Frame 1
stop();
Instance of Symbol 2 MovieClip in Symbol 3972 MovieClip [nades] Frame 2
onClipEvent (load) { if (this.hitTest(_root.cam)) { _root.nadesound.start(0, 1); } }
Symbol 3972 MovieClip [nades] Frame 38
if (!this.placed) { this.removeMovieClip(); _root.bonuscount--; } else { stop(); }
Symbol 3984 MovieClip Frame 1
if (_root.showjordans == false) { this._visible = false; } else { this._visible = true; }
Symbol 3987 MovieClip [speed] Frame 1
stop();
Symbol 3987 MovieClip [speed] Frame 38
if (!this.placed) { this.removeMovieClip(); _root.bonuscount--; } else { stop(); }
Symbol 3993 MovieClip Frame 1
this._visible = false;
Symbol 3997 MovieClip Frame 1
stop();
Symbol 3997 MovieClip Frame 2
_root.cam._y = _root.cam._y - intensity;
Symbol 3997 MovieClip Frame 4
_root.cam._y = _root.cam._y + intensity;
Symbol 4009 MovieClip Frame 1
stop(); this.onEnterFrame = function () { bar_d = Math.round(_root.specialbar + 1); if (bar_d != this._currentframe) { this.gotoAndStop(this.bar_d); } };
Symbol 4014 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.WhiteFlashTimer > 0) { this._visible = true; _root.WhiteFlashTimer--; } else { this._visible = false; } };
Symbol 4016 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.RedFlashTimer > 0) { this._visible = true; _root.RedFlashTimer--; } else { this._visible = false; } };
Symbol 4022 Button
on (press) { gotoAndStop ("skills"); _root.select.start(); }
Symbol 4024 Button
on (press) { _root.select.start(); gotoAndStop ("controls"); }
Symbol 4027 Button
on (press) { _root.select.start(); _root.cam.pausemenu.confirmationbox._visible = true; _root.gotoit = "menu"; }
Symbol 4029 Button
on (release) { _root.Next("hat"); }
Symbol 4030 Button
on (release) { _root.Last("hat"); }
Symbol 4031 Button
on (release) { _root.Last("shoe"); }
Symbol 4032 Button
on (release) { _root.Next("shoe"); }
Symbol 4033 Button
on (release) { _root.Next("glove"); }
Symbol 4034 Button
on (release) { _root.Last("glove"); }
Symbol 4035 Button
on (release) { _root.Next("armor"); }
Symbol 4036 Button
on (release) { _root.Last("armor"); }
Symbol 4037 Button
on (release) { _root.Next("shades"); }
Symbol 4038 Button
on (release) { _root.Last("shades"); }
Symbol 4039 MovieClip Frame 1
stop();
Symbol 4040 Button
on (press) { _root.select.start(); _root.cam.pausemenu.confirmationbox._visible = true; _root.gotoit = "level"; }
Symbol 4043 Button
on (press) { _root.select.start(); _root.UNPAUSE(); }
Symbol 4047 Button
on (press) { _root.select.start(); _root._quality = "LOW"; }
Symbol 4049 Button
on (press) { _root.select.start(); _root._quality = "MEDIUM"; }
Symbol 4051 Button
on (press) { _root.select.start(); _root._quality = "HIGH"; }
Symbol 4056 Button
on (press) { _root.select.start(); if (_root.gotoit == "menu") { _root.MainMenu(); } else if (_root.gotoit == "level") { _root.LevelSelect(); } }
Symbol 4059 Button
on (press) { _root.select.start(); this._visible = false; }
Symbol 4063 Button
on (press) { gotoAndStop ("mainmenu"); }
Symbol 4064 MovieClip Frame 1
stop(); if (!done) { done = true; this._visible = false; } this.onEnterFrame = function () { this.SkillPoints.text = _root.USER.data.SkillPoints; };
Instance of Symbol 4039 MovieClip in Symbol 4064 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.mainchar); }
Instance of Symbol 4060 MovieClip "confirmationbox" in Symbol 4064 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 4067 MovieClip Frame 1
stop();
Symbol 4067 MovieClip Frame 30
stop(); _parent.movie.play();
Symbol 4068 MovieClip Frame 2
stop();
Symbol 4083 MovieClip Frame 1
this.wave.text = _root.WAVE;
Symbol 4084 MovieClip Frame 1
stop(); this._visible = false;
Symbol 4092 MovieClip [cam] Frame 1
function camControl() { if (!_root.Paused) { if (_root.main.char.hittest.hitTest(this.rightbound) and (!_root.main.dead)) { this.xSpeed = this.xSpeed + 2; } else if (_root.main.char.hittest.hitTest(this.leftbound) and (!_root.main.dead)) { this.xSpeed = this.xSpeed - 2; } else if (xSpeed > 15) { this.xSpeed = this.xSpeed - (this.xSpeed / this.decel); } else if (xSpeed < 15) { this.xSpeed = this.xSpeed - (this.xSpeed / this.decel); if (canMoveLeft == false) { this.xSpeed = 0; } } else if (xSpeed > 0) { this.xSpeed = this.xSpeed - 1; } else if (xSpeed < 0) { this.xSpeed = this.xSpeed + 1; } if ((xSpeed < 0) and (canMoveLeft == false)) { this.xSpeed = 0; } if (((this.xSpeed > this.camspeed) and ((_root.main.xSpeed * _root.main.speedmult) <= this.camspeed)) and (!this.notonscreen)) { this.xSpeed = this.camspeed; } if ((this.xSpeed < (-this.camspeed)) and ((_root.main.xSpeed * _root.main.speedmult) >= (-this.camspeed))) { this.xSpeed = -this.camspeed; } if (((this.xSpeed > this.camspeed) and ((_root.main.xSpeed * _root.main.speedmult) > this.camspeed)) and (!this.notonscreen)) { this.xSpeed = _root.main.xSpeed * _root.main.speedmult; } if (((this.xSpeed < (-this.camspeed)) and (_root.main.xSpeed < (-this.camspeed))) and (!this.notonscreen)) { this.xSpeed = _root.main.xSpeed * _root.main.speedmult; } if (!this.hitTest(_root.main.char.hittest)) { this.notonscreen = true; if (_root.main._x > this._x) { this.xSpeed = this.xSpeed + 5; } if (_root.main._x < this._x) { this.xSpeed = this.xSpeed - 5; } if (Math.abs(_root.main._x - this._x) <= 5) { this.xSpeed = 0; } if (_root.main._y > this._y) { this.ySpeed = this.ySpeed + 5; } if (_root.main._y < this._y) { this.ySpeed = this.ySpeed - 5; } if (Math.abs(_root.main._y - this._y) <= 5) { this.ySpeed = 0; } } else { this.notonscreen = false; } if (_root.main.char.hittest.hitTest(this.bottombound) and (!_root.main.dead)) { this.ySpeed = this.ySpeed + 2; } else if (_root.main.char.hittest.hitTest(this.topbound) and (!_root.main.dead)) { this.ySpeed = this.ySpeed - 2; } else if (ySpeed > 15) { this.ySpeed = this.ySpeed - (this.ySpeed / this.decel); } else if (ySpeed < 15) { this.ySpeed = this.ySpeed - (this.ySpeed / this.decel); } else if (ySpeed > 0) { this.ySpeed = this.ySpeed - 1; } else if (ySpeed < 0) { this.ySpeed = this.ySpeed + 1; } if (((this.ySpeed > this.camspeed) and (_root.main.ySpeed <= this.camspeed)) and (!this.notonscreen)) { this.ySpeed = this.camspeed; } if (((this.ySpeed < (-this.camspeed)) and (_root.main.ySpeed >= (-this.camspeed))) and (!this.notonscreen)) { this.ySpeed = -this.camspeed; } for (v in _root.allGs) { while (_root.allGs[v].ref.t.hitTest(this._x, (this._y - (this._height / 2)) + 5, true)) { this.canMoveUp = false; this._y++; } if (_root.allGs[v].ref.t.hitTest(this._x, this._y + (this._height / 2), true)) { this.canMoveUp = false; } else { this.canMoveUp = true; } while (_root.allGs[v].ref.c.hitTest(this._x + (this._width / 4), (this._y + (this._height / 2)) - 5, true)) { this.canMoveDown = false; this._y--; } if (_root.allGs[v].ref.c.hitTest(this._x + (this._width / 4), this._y + (this._height / 2), true)) { this.canMoveDown = false; } else { this.canMoveDown = true; } while (_root.allGs[v].ref.l.hitTest((this._x - (this._width / 2)) + 5, this._y, true)) { this.canMoveLeft = false; this._x++; } if (_root.allGs[v].ref.l.hitTest(this._x - (this._width / 2), this._y, true)) { this.canMoveLeft = false; } else { this.canMoveLeft = true; } while (_root.allGs[v].ref.r.hitTest((this._x + (this._width / 2)) - 5, this._y, true)) { this.canMoveRight = false; this._x--; } if (_root.allGs[v].ref.r.hitTest(this._x + (this._width / 2), this._y, true)) { this.canMoveRight = false; } else if (!_root.bossing) { this.canMoveRight = true; } } if (_root.bosslookup) { this.canMoveUp = false; this.canMoveDown = false; } if ((xSpeed > 0) and (!canMoveRight)) { this.xSpeed = 0; } if ((xSpeed < 0) and (!canMoveLeft)) { this.xSpeed = 0; } if ((ySpeed > 0) and (!canMoveDown)) { this.ySpeed = 0; } if ((ySpeed < 0) and (!canMoveUp)) { this.ySpeed = 0; } this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; _root.ground.para._x = _root.ground.para._x + (this.xSpeed / 4); _root.ground.para._y = _root.ground.para._y + (this.ySpeed / 4); _root.ground.para2._x = _root.ground.para2._x + (this.xSpeed / 4); _root.ground.para2._y = _root.ground.para2._y + (this.ySpeed / 4); _root.sky._x = this._x - 200; _root.sky._y = this._y - 400; } if (!_root.cinematic) { parentColor.setTransform(camColor.getTransform()); var _local5 = sX / this._width; var _local4 = sY / this._height; _parent._x = cX - (this._x * _local5); _parent._y = cY - (this._y * _local4); _parent._xscale = 100 * _local5; _parent._yscale = 100 * _local4; } getFps(); } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } function getFps() { time = getTimer(); fps = Math.floor(1000 / (time - prevTime)); fps_txt.text = "fps: " + fps; prevTime = getTimer(); } var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; var camspeed = 18; var decel = 6; var xSpeed = 0; var ySpeed = 0; this.swapDepths(10001); var canMoveRight = true; var canMoveLeft = true; var canMoveDown = true; var canMoveUp = true; var OVERRIDE = false; var notonscreen = false; var originalX = 0; var originalY = 0; var targetX = 0; var targetY = 0; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Instance of Symbol 3993 MovieClip "rightbound" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (enterFrame) { if (_parent._xmouse > 0) { this._xscale = 100 + _parent._xmouse; } else { this._xscale = 20; } }
Instance of Symbol 3993 MovieClip "topbound" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (enterFrame) { if (_parent._ymouse < 0) { this._xscale = -_parent._ymouse; } else { this._xscale = 10; } }
Instance of Symbol 3993 MovieClip "bottombound" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (enterFrame) { if (_parent._ymouse > 0) { this._xscale = _parent._ymouse; } else { this._xscale = 10; } }
Instance of Symbol 3993 MovieClip "leftbound" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (enterFrame) { if (_parent._xmouse < 0) { this._xscale = 100 - _parent._xmouse; } else { this._xscale = 20; } }
Instance of Symbol 3995 MovieClip in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 3997 MovieClip "shakemanager" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (load) { shaketimer = 0; intensity = 0; this._visible = false; } onClipEvent (enterFrame) { if (shaketimer > 0) { this.play(); if (intensity > 0) { intensity = intensity - (intensity / shaketimer); } else { gotoAndStop (1); intensity = 0; } shaketimer--; } else { this.gotoAndStop(1); } }
Instance of Symbol 4006 MovieClip in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (enterFrame) { bar_d = Math.round(((_root.main.maxarmor - _root.main.armor) / (_root.main.maxarmor / this._totalframes)) + 1); if (bar_d != this._currentframe) { this.gotoAndStop(bar_d); } }
Instance of Symbol 1764 MovieClip "player1healthbar" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (enterFrame) { bar_d = Math.round(((_root.main.maxhealth - _root.main.health) / (_root.main.maxhealth / this._totalframes)) + 1); if (bar_d != this._currentframe) { if (bar_d > this._currentframe) { this.gotoAndStop(this._currentframe + 1); this.redbar.gotoAndStop(bar_d); this.redshine.gotoAndStop(bar_d); } else if (bar_d < this._currentframe) { this.redbar.gotoAndStop(bar_d); this.redbar.redbar.gotoAndPlay("flash"); this.redshine.gotoAndStop(bar_d); this.redshine.redshine.gotoAndPlay("flash"); this.gotoAndStop(bar_d); } else { stop(); } } }
Instance of Symbol 4010 MovieClip "bosshealthbar" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.bossnum == 1) { bar_d = Math.round(((_root.boss.maxhealth - _root.boss.health) / (_root.boss.maxhealth / this._totalframes)) + 1); if (bar_d != this._currentframe) { if (bar_d > this._currentframe) { this.gotoAndStop(this._currentframe + 1); } else if (bar_d < this._currentframe) { this.gotoAndStop(bar_d); } else { stop(); } } } else if (_root.bossnum == 2) { bar_d = Math.round(((((_root.boss1.maxhealth + _root.boss2.maxhealth) - _root.boss1.health) - _root.boss2.health) / ((_root.boss1.maxhealth + _root.boss2.maxhealth) / this._totalframes)) + 1); if (bar_d != this._currentframe) { if (bar_d > this._currentframe) { this.gotoAndStop(this._currentframe + 1); } else if (bar_d < this._currentframe) { this.gotoAndStop(bar_d); } else { stop(); } } } else if (_root.bossnum == 3) { bar_d = Math.round(((((((_root.boss1.maxhealth + _root.boss2.maxhealth) + _root.boss3.maxhealth) - _root.boss1.health) - _root.boss2.health) - _root.boss3.health) / (((_root.boss1.maxhealth + _root.boss2.maxhealth) + _root.boss3.maxhealth) / this._totalframes)) + 1); if (!donu) { donu = true; } if (bar_d != this._currentframe) { if (bar_d > this._currentframe) { this.gotoAndStop(this._currentframe + 1); } else if (bar_d < this._currentframe) { this.gotoAndStop(bar_d); } else { stop(); } } } }
Instance of Symbol 4012 MovieClip "bossname" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4014 MovieClip "whiteflash" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4016 MovieClip "whiteflash" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4064 MovieClip "pausemenu" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4084 MovieClip "waveflash" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4091 MovieClip "survivalmodule" in Symbol 4092 MovieClip [cam] Frame 1
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.survivalmode) { this._visible = true; } this.headclip.headshots.text = _root.sstats.headshots; this.survivaltime.text = Math.floor(_root.sstats.survivaltime / 30); this.waveclip.wave.text = _root.WAVE; }
Symbol 4131 MovieClip Frame 1
this._visible = false;
Symbol 4131 MovieClip Frame 2
if (!done) { done = true; }
Symbol 4132 MovieClip Frame 1
this._visible = false; _root.attachMovie("cam", "cam", 10000, {_x:this._x + _root.ground._x, _y:this._y + _root.ground._y}); this._visible = false;
Instance of Symbol 3995 MovieClip in Symbol 4132 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 4132 MovieClip Frame 2
_root.doCinematic("2boss1"); stop();
Symbol 4135 MovieClip Frame 1
this._visible = false;
Symbol 4137 MovieClip Frame 1
this._visible = false;
Symbol 4139 MovieClip Frame 2
this._visible = false; if (!this.done) { this.done = true; boo = _root.createEnemy("SHUG", this._x + _root.ground._x, this._y + _root.ground._y); boo._name = "boss"; boo.boss = true; _root.doCinematic("2boss1"); _root.cam.bosshealthbar._visible = true; _root.cam.bossname._visible = true; _root.cam.bossname.bossname.text = "SHUG CUBE"; stop(); }
Symbol 4141 MovieClip Frame 1
this._visible = false; if (!done) { if (_root.boss2started) { boo = _root.createEnemy("MIKE", this._x + _root.ground._x, this._y + _root.ground._y); done = true; boo._name = "boss1"; _root.bossnum = 2; _root.cam.bosshealthbar._visible = true; _root.cam.bossname._visible = true; _root.cam.bossname.bossname.text = "MIKE and SPIKE"; stop(); } }
Symbol 4143 MovieClip Frame 1
this._visible = false; if (!done) { if (_root.boss2started) { boo = _root.createEnemy("SPIKE", this._x + _root.ground._x, this._y + _root.ground._y); boo._name = "boss2"; done = true; stop(); } }
Symbol 4146 MovieClip Frame 1
this._visible = false; boo = _root.attachMovie("sky2", "sky", _root.skydepth); boo._x = this._x + _root.ground._x; boo._y = this._y + _root.ground._y;
Symbol 4148 MovieClip Frame 2
this._visible = false; if (!this.done) { this.done = true; boo = _root.attachMovie("CRIMSON", "boss", _root.bossdepth); boo.health = _root.CRIMSON.health; boo.maxhealth = _root.CRIMSON.health; boo.boss = true; boo.dontpush = true; boo.enemy = true; boo.char.play(); _root.boss._name = "notboss"; boo._name = "boss"; _root.cam.bosshealthbar._visible = true; _root.cam.bossname._visible = true; _root.cam.bossname.bossname.text = "CRIMSON BUCK"; boo.whatkind = "CRIMSON"; _root.enemyOnScreen.push({ref:boo}); boo._x = this._x; boo._y = this._y; }
Symbol 4149 MovieClip Frame 1
this._visible = false; _root.attachMovie("cam", "cam", 10000, {_x:this._x + _root.ground._x, _y:this._y + _root.ground._y});
Instance of Symbol 3995 MovieClip in Symbol 4149 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 4149 MovieClip Frame 2
_root.doCinematic("3boss2"); stop();
Instance of Symbol 3825 MovieClip [M1] in Symbol 4150 MovieClip [levelCRIMSON] Frame 1
onClipEvent (load) { _root.allGs.push({ref:this}); }
Symbol 4152 MovieClip Frame 1
this._visible = false;
Symbol 4157 MovieClip Frame 1
this._visible = false; _root.attachMovie("cam", "cam", 10000, {_x:this._x + _root.ground._x, _y:this._y + _root.ground._y}); stop();
Instance of Symbol 3995 MovieClip in Symbol 4157 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 4159 MovieClip Frame 2
this._visible = false; if (!this.done) { this.done = true; boo = _root.attachMovie("CARROT", "boss", _root.bossdepth); boo.health = _root.CARROT.health; boo.maxhealth = _root.CARROT.health; boo.boss = true; boo.dontpush = true; boo.enemy = true; boo.whatkind = "CARROT"; _root.enemyOnScreen.push({ref:boo}); boo._xscale = this._xscale; boo._yscale = this._yscale; boo._x = this._x; boo.DO = true; boo._y = this._y; _root.cam.bosshealthbar._visible = true; _root.cam.bossname._visible = true; _root.cam.bossname.bossname.text = "KRAZY KARROT"; _root.doCinematic("CARROT"); }
Symbol 4161 MovieClip [levelCARROT] Frame 1267
stop();
Symbol 4164 MovieClip Frame 1
this._visible = false; _root.attachMovie("cam", "cam", 10000, {_x:this._x + _root.ground._x, _y:this._y + _root.ground._y});
Instance of Symbol 3995 MovieClip in Symbol 4164 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 4164 MovieClip Frame 2
_root.doCinematic("1boss2"); stop();
Symbol 4165 MovieClip Frame 2
this._visible = false; if (!this.done) { this.done = true; _root.boss._name = "notboss"; boo = _root.createEnemy("MOO", this._x + _root.ground._x, this._y + _root.ground._y); if (_root.Paused) { boo.char.stop(); } boo._name = "boss"; boo.char.play(); _root.cam.bosshealthbar._visible = true; _root.cam.bossname.bossname.text = "Masta Moo"; _root.cam.bossname._visible = true; done = true; stop(); }
Symbol 4168 MovieClip Frame 1
this._visible = false; boo = _root.attachMovie("sky3", "sky", _root.skydepth); boo._x = this._x + _root.ground._x; boo._y = this._y + _root.ground._y;
Symbol 4170 MovieClip Frame 1
this._visible = false;
Symbol 4172 MovieClip Frame 1
this._visible = false;
Symbol 4174 MovieClip Frame 1
this._visible = false;
Symbol 4176 MovieClip Frame 1
this._visible = false; if (!done) { if (this.hitTest(_root.sky)) { _root.createEnemy("BROWNIE", this._x + _root.ground._x, this._y + _root.ground._y); done = true; stop(); } }
Symbol 4178 MovieClip Frame 1
this._visible = false; if (!done) { if (this.hitTest(_root.sky)) { _root.createEnemy("BUNNY", this._x + _root.ground._x, this._y + _root.ground._y); done = true; stop(); } }
Instance of Symbol 2 MovieClip in Symbol 4183 MovieClip [levelTEST] Frame 1
onClipEvent (load) { _root.difficulty = 1; _root.sstats = new Object(); _root.sstats.cashcollected = 0; _root.sstats.survivaltime = 0; _root.sstats.kills = 0; _root.sstats.headshots = 0; _root.WAVE = 1; _root.WAVESPAWNS = 15; _root.MAXSPAWNS = 15; _root.COOLDOWN = 0; _root.COOLDOWNMAX = 100; _root.survivalmode = true; _root.TIER1 = ["CAKE", "PACO", "MARSH", "BARK", "CREAM"]; _root.TIER2 = ["DARK", "BUNNY", "RANGER", "BITE", "BROWNIE"]; _root.TIER3 = ["SPRITE", "MAD", "LUCKY", "JUJU", "HO"]; _root.TIER4 = ["DRUM", "YO", "SECOND", "BEAR"]; _root.SPREAD1 = ["TIER1"]; _root.SPREAD2 = ["TIER1", "TIER1", "TIER2"]; _root.SPREAD3 = ["TIER1", "TIER2", "TIER2"]; _root.SPREAD4 = ["TIER1", "TIER2", "TIER2", "TIER3"]; _root.SPREAD5 = ["TIER1", "TIER2", "TIER3", "TIER3"]; _root.SPREAD6 = ["TIER1", "TIER2", "TIER3", "TIER3", "TIER4"]; _root.SPREAD7 = ["TIER1", "TIER2", "TIER3", "TIER4", "TIER4"]; _root.SPREAD8 = ["TIER1", "TIER2", "TIER3", "TIER4", "TIER4", "TIER4"]; _root.doSurvival = function () { if (!_root.Paused) { _root.sstats.survivaltime++; if (_root.WAVESPAWNS <= 0) { _root.WAVE++; _root.cam.waveflash._visible = true; _root.cam.waveflash.gotoAndPlay("hit"); _root.difficulty = _root.difficulty + 0.2; _root.WAVESPAWNS = (_root.MAXSPAWNS + _root.WAVE) - 1; _root.COOLDOWN = 200; } _root.COOLDOWN--; if (_root.COOLDOWN <= 0) { _root.WAVESPAWNS--; _root.COOLDOWN = _root.COOLDOWNMAX / (1 + (_root.WAVE / 15)); if (_root.WAVE <= 7) { thespread = _root["SPREAD" + _root.WAVE]; } else { thespread = _root.SPREAD8; } randnum = Math.floor(Math.random() * thespread.length); thetier = _root[thespread[randnum]]; randnum2 = Math.floor(Math.random() * thetier.length); themonster = thetier[randnum2]; thespot = Math.floor((Math.random() * 4) + 1); xspot = _root.ground["spawn" + thespot]._x + _root.ground._x; yspot = _root.ground["spawn" + thespot]._y + _root.ground._y; _root.createEnemy(themonster, xspot, yspot); } } }; _root.doRandMusic(); } onClipEvent (enterFrame) { _root.doSurvival(); }
Symbol 4184 MovieClip [sky2] Frame 1
stop();
Symbol 4185 MovieClip [sky3] Frame 1
stop();
Symbol 4188 MovieClip [sky1] Frame 1
stop();
Symbol 4188 MovieClip [sky1] Frame 30
stop();
Symbol 4192 MovieClip Frame 1
_root.doOtherHand(this);
Symbol 4193 MovieClip Frame 1
_root.doGun(this); stop();
Symbol 4194 MovieClip Frame 1
stop();
Symbol 4194 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 4194 MovieClip Frame 3
Symbol 4207 MovieClip Frame 1
_root.doHand(this, "LEE");
Symbol 4209 MovieClip Frame 1
stop();
Symbol 4220 MovieClip Frame 1
_root.doHand(this, "LEE");
Symbol 4222 MovieClip Frame 1
stop();
Symbol 4223 MovieClip Frame 1
stop();
Symbol 4224 MovieClip Frame 1
stop();
Symbol 4224 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 4224 MovieClip Frame 3
Symbol 4237 MovieClip Frame 1
_root.doHand(this, "LEE");
Symbol 4238 MovieClip Frame 1
stop();
Symbol 4238 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 4238 MovieClip Frame 3
Symbol 4239 MovieClip Frame 1
stop();
Symbol 4239 MovieClip Frame 2
_root.doMultiShoot(_parent._parent._parent._parent, 3);
Symbol 4239 MovieClip Frame 3
Symbol 4240 MovieClip Frame 1
stop(); _root.doStance(this);
Symbol 4241 MovieClip Frame 1
stop();
Symbol 4241 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 4244 MovieClip Frame 1
stop();
Symbol 4244 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 4244 MovieClip Frame 3
Symbol 4245 MovieClip Frame 1
stop();
Symbol 4245 MovieClip Frame 2
_root.doShoot(_parent._parent._parent._parent, false);
Symbol 4245 MovieClip Frame 3
Symbol 4246 MovieClip Frame 1
stop();
Symbol 4246 MovieClip Frame 2
_root.doMultiShoot(_parent._parent._parent._parent, 3);
Symbol 4246 MovieClip Frame 3
Symbol 4247 MovieClip Frame 1
stop(); _root.doStance(this);
Symbol 4248 MovieClip Frame 13
stop();
Symbol 4249 MovieClip Frame 1
stop();
Symbol 4254 MovieClip Frame 1
_root.reload1.start();
Symbol 4254 MovieClip Frame 10
_root.reload2.start();
Symbol 4254 MovieClip Frame 23
_root.endReload(_parent._parent._parent._parent);
Symbol 4255 MovieClip Frame 1
_root.shotgunreload.start();
Symbol 4255 MovieClip Frame 16
_root.endReload(_parent._parent._parent._parent);
Symbol 4256 MovieClip Frame 1
stop();
Symbol 4258 MovieClip Frame 8
_root.endSwitchGun(_parent._parent._parent._parent);
Symbol 4259 MovieClip Frame 1
stop();
Symbol 4260 MovieClip Frame 8
_root.endTakeOutGun(_parent._parent._parent._parent);
Symbol 4261 MovieClip Frame 1
stop();
Symbol 4275 MovieClip Frame 1
_root.doHand(this, "LEE");
Instance of Symbol 4263 MovieClip in Symbol 4277 MovieClip Frame 1
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Symbol 4277 MovieClip Frame 14
_root.endSwitchGun(_parent._parent._parent._parent);
Symbol 4278 MovieClip Frame 1
stop();
Symbol 4282 MovieClip Frame 1
_root.doSwordUnsheathe();
Instance of Symbol 4263 MovieClip in Symbol 4282 MovieClip Frame 16
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Symbol 4282 MovieClip Frame 18
_root.endTakeOutGun(_parent._parent._parent._parent);
Symbol 4283 MovieClip Frame 1
stop();
Symbol 4286 MovieClip Frame 1
stop();
Instance of Symbol 4263 MovieClip in Symbol 4286 MovieClip Frame 9
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Symbol 4297 MovieClip Frame 17
_root.endRoll(_parent);
Symbol 4317 MovieClip Frame 1
_root.doHand(this, "LEE");
Symbol 4330 MovieClip Frame 1
_root.doHand(this, "LEE");
Instance of Symbol 2096 MovieClip in Symbol 4347 MovieClip Frame 1
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 4300 MovieClip in Symbol 4347 MovieClip Frame 1
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Symbol 4347 MovieClip Frame 3
_root.doSwordSound();
Instance of Symbol 421 MovieClip "hittest" in Symbol 4347 MovieClip Frame 3
onClipEvent (load) { this.bonus = 0; }
Instance of Symbol 428 MovieClip in Symbol 4347 MovieClip Frame 3
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 438 MovieClip in Symbol 4347 MovieClip Frame 3
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 440 MovieClip in Symbol 4347 MovieClip Frame 3
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 442 MovieClip in Symbol 4347 MovieClip Frame 3
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 444 MovieClip in Symbol 4347 MovieClip Frame 5
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 447 MovieClip in Symbol 4347 MovieClip Frame 5
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 449 MovieClip in Symbol 4347 MovieClip Frame 5
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Symbol 4347 MovieClip Frame 6
_root.main.swordcombo = "b";
Symbol 4347 MovieClip Frame 13
_root.endSwordCombo(this);
Instance of Symbol 2096 MovieClip in Symbol 4347 MovieClip Frame 14
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 4300 MovieClip in Symbol 4347 MovieClip Frame 14
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Symbol 4347 MovieClip Frame 16
_root.doSwordSound();
Instance of Symbol 421 MovieClip "swordhittest" in Symbol 4347 MovieClip Frame 16
onClipEvent (load) { this.bonus = 0; }
Instance of Symbol 452 MovieClip in Symbol 4347 MovieClip Frame 16
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 455 MovieClip in Symbol 4347 MovieClip Frame 16
onClipEvent (load) { _root.doSwordHit("katana", this, 0.75); }
Instance of Symbol 458 MovieClip in Symbol 4347 MovieClip Frame 16
onClipEvent (load) { _root.doSwordHit("sok", this, 0.75); }
Instance of Symbol 460 MovieClip in Symbol 4347 MovieClip Frame 16
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0.75); }
Instance of Symbol 462 MovieClip in Symbol 4347 MovieClip Frame 18
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 464 MovieClip in Symbol 4347 MovieClip Frame 18
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 466 MovieClip in Symbol 4347 MovieClip Frame 18
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 470 MovieClip in Symbol 4347 MovieClip Frame 19
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 4347 MovieClip Frame 21
_root.doSwordSound();
Instance of Symbol 472 MovieClip in Symbol 4347 MovieClip Frame 21
onClipEvent (load) { _root.doSwordHit("katana", this, 0.75); }
Instance of Symbol 474 MovieClip in Symbol 4347 MovieClip Frame 21
onClipEvent (load) { _root.doSwordHit("sok", this, 0.75); }
Instance of Symbol 476 MovieClip in Symbol 4347 MovieClip Frame 21
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0.75); }
Instance of Symbol 478 MovieClip in Symbol 4347 MovieClip Frame 21
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 498 MovieClip in Symbol 4347 MovieClip Frame 21
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 500 MovieClip in Symbol 4347 MovieClip Frame 21
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 503 MovieClip in Symbol 4347 MovieClip Frame 23
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 506 MovieClip in Symbol 4347 MovieClip Frame 23
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 509 MovieClip in Symbol 4347 MovieClip Frame 23
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 513 MovieClip in Symbol 4347 MovieClip Frame 24
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 4347 MovieClip Frame 26
_root.main.swordcombo = "f";
Symbol 4347 MovieClip Frame 33
_root.endSwordCombo(this);
Instance of Symbol 2096 MovieClip in Symbol 4347 MovieClip Frame 34
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 4300 MovieClip in Symbol 4347 MovieClip Frame 34
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Symbol 4347 MovieClip Frame 36
_root.doSwordSound();
Instance of Symbol 515 MovieClip in Symbol 4347 MovieClip Frame 36
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 517 MovieClip in Symbol 4347 MovieClip Frame 36
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 519 MovieClip in Symbol 4347 MovieClip Frame 36
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 523 MovieClip in Symbol 4347 MovieClip Frame 36
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 526 MovieClip in Symbol 4347 MovieClip Frame 36
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 528 MovieClip in Symbol 4347 MovieClip Frame 36
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 530 MovieClip in Symbol 4347 MovieClip Frame 38
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 532 MovieClip in Symbol 4347 MovieClip Frame 38
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 534 MovieClip in Symbol 4347 MovieClip Frame 38
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 536 MovieClip in Symbol 4347 MovieClip Frame 38
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 538 MovieClip in Symbol 4347 MovieClip Frame 39
onClipEvent (load) { _root.doSwordHit("katana", this, 0.5); }
Instance of Symbol 541 MovieClip in Symbol 4347 MovieClip Frame 39
onClipEvent (load) { _root.doSwordHit("sok", this, 0.5); }
Instance of Symbol 543 MovieClip in Symbol 4347 MovieClip Frame 39
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0.5); }
Instance of Symbol 545 MovieClip in Symbol 4347 MovieClip Frame 40
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 547 MovieClip in Symbol 4347 MovieClip Frame 40
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 550 MovieClip in Symbol 4347 MovieClip Frame 40
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Symbol 4347 MovieClip Frame 41
_root.doSwordSound();
Instance of Symbol 552 MovieClip in Symbol 4347 MovieClip Frame 41
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 554 MovieClip in Symbol 4347 MovieClip Frame 41
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 556 MovieClip in Symbol 4347 MovieClip Frame 41
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 558 MovieClip in Symbol 4347 MovieClip Frame 42
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 560 MovieClip in Symbol 4347 MovieClip Frame 42
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 562 MovieClip in Symbol 4347 MovieClip Frame 42
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Symbol 4347 MovieClip Frame 46
_root.doSwordSound();
Instance of Symbol 566 MovieClip in Symbol 4347 MovieClip Frame 46
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 513 MovieClip in Symbol 4347 MovieClip Frame 46
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 569 MovieClip in Symbol 4347 MovieClip Frame 46
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 571 MovieClip in Symbol 4347 MovieClip Frame 46
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 575 MovieClip in Symbol 4347 MovieClip Frame 47
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 577 MovieClip in Symbol 4347 MovieClip Frame 48
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 579 MovieClip in Symbol 4347 MovieClip Frame 48
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 581 MovieClip in Symbol 4347 MovieClip Frame 48
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Symbol 4347 MovieClip Frame 61
_root.doSwordSound();
Instance of Symbol 585 MovieClip in Symbol 4347 MovieClip Frame 61
onClipEvent (load) { _root.doSwordHit("katana", this, 1.25); }
Instance of Symbol 587 MovieClip in Symbol 4347 MovieClip Frame 61
onClipEvent (load) { _root.doSwordHit("sok", this, 1.25); }
Instance of Symbol 589 MovieClip in Symbol 4347 MovieClip Frame 61
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1.25); }
Instance of Symbol 591 MovieClip in Symbol 4347 MovieClip Frame 63
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 593 MovieClip in Symbol 4347 MovieClip Frame 63
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 4347 MovieClip Frame 64
_root.main.swordcombo = "f";
Symbol 4347 MovieClip Frame 72
_root.endSwordCombo(this);
Instance of Symbol 2096 MovieClip in Symbol 4347 MovieClip Frame 73
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 4300 MovieClip in Symbol 4347 MovieClip Frame 73
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Symbol 4347 MovieClip Frame 75
_root.doSwordSound();
Instance of Symbol 595 MovieClip in Symbol 4347 MovieClip Frame 75
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 598 MovieClip in Symbol 4347 MovieClip Frame 75
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 600 MovieClip in Symbol 4347 MovieClip Frame 75
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 602 MovieClip in Symbol 4347 MovieClip Frame 75
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Symbol 4347 MovieClip Frame 77
_root.main.swordcombo = "d";
Instance of Symbol 604 MovieClip in Symbol 4347 MovieClip Frame 77
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 606 MovieClip in Symbol 4347 MovieClip Frame 77
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 4347 MovieClip Frame 85
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 88
_root.doSwordSound();
Instance of Symbol 608 MovieClip in Symbol 4347 MovieClip Frame 88
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 610 MovieClip in Symbol 4347 MovieClip Frame 88
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 612 MovieClip in Symbol 4347 MovieClip Frame 88
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 614 MovieClip in Symbol 4347 MovieClip Frame 88
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 616 MovieClip in Symbol 4347 MovieClip Frame 88
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 619 MovieClip in Symbol 4347 MovieClip Frame 88
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 621 MovieClip in Symbol 4347 MovieClip Frame 90
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 623 MovieClip in Symbol 4347 MovieClip Frame 90
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 4347 MovieClip Frame 91
_root.main.swordcombo = "c";
Symbol 4347 MovieClip Frame 99
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 102
_root.doSwordSound();
Instance of Symbol 625 MovieClip in Symbol 4347 MovieClip Frame 102
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 627 MovieClip in Symbol 4347 MovieClip Frame 102
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 629 MovieClip in Symbol 4347 MovieClip Frame 102
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 2096 MovieClip in Symbol 4347 MovieClip Frame 102
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 4300 MovieClip in Symbol 4347 MovieClip Frame 102
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 631 MovieClip in Symbol 4347 MovieClip Frame 102
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 633 MovieClip in Symbol 4347 MovieClip Frame 102
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 635 MovieClip in Symbol 4347 MovieClip Frame 102
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 637 MovieClip in Symbol 4347 MovieClip Frame 104
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 639 MovieClip in Symbol 4347 MovieClip Frame 104
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 4347 MovieClip Frame 105
_root.main.swordcombo = "a";
Symbol 4347 MovieClip Frame 113
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 116
_root.doSwordSound();
Instance of Symbol 641 MovieClip in Symbol 4347 MovieClip Frame 116
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 643 MovieClip in Symbol 4347 MovieClip Frame 116
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 645 MovieClip in Symbol 4347 MovieClip Frame 116
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 647 MovieClip in Symbol 4347 MovieClip Frame 116
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 649 MovieClip in Symbol 4347 MovieClip Frame 116
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 651 MovieClip in Symbol 4347 MovieClip Frame 116
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 513 MovieClip in Symbol 4347 MovieClip Frame 118
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 653 MovieClip in Symbol 4347 MovieClip Frame 118
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 655 MovieClip in Symbol 4347 MovieClip Frame 118
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 4347 MovieClip Frame 119
_root.main.swordcombo = "f";
Symbol 4347 MovieClip Frame 127
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 130
_root.doSwordSound();
Instance of Symbol 657 MovieClip in Symbol 4347 MovieClip Frame 130
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 659 MovieClip in Symbol 4347 MovieClip Frame 130
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 661 MovieClip in Symbol 4347 MovieClip Frame 130
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 663 MovieClip in Symbol 4347 MovieClip Frame 130
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 665 MovieClip in Symbol 4347 MovieClip Frame 130
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 667 MovieClip in Symbol 4347 MovieClip Frame 130
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 669 MovieClip in Symbol 4347 MovieClip Frame 132
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 671 MovieClip in Symbol 4347 MovieClip Frame 132
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 4347 MovieClip Frame 133
_root.main.swordcombo = "f";
Symbol 4347 MovieClip Frame 140
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 143
_root.doSwordSound();
Instance of Symbol 2096 MovieClip in Symbol 4347 MovieClip Frame 143
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 4300 MovieClip in Symbol 4347 MovieClip Frame 143
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 673 MovieClip in Symbol 4347 MovieClip Frame 143
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 675 MovieClip in Symbol 4347 MovieClip Frame 143
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 677 MovieClip in Symbol 4347 MovieClip Frame 143
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 679 MovieClip in Symbol 4347 MovieClip Frame 145
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 681 MovieClip in Symbol 4347 MovieClip Frame 145
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 4347 MovieClip Frame 146
_root.main.swordcombo = "a";
Symbol 4347 MovieClip Frame 153
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 156
_root.doSwordSound();
Instance of Symbol 683 MovieClip in Symbol 4347 MovieClip Frame 156
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 685 MovieClip in Symbol 4347 MovieClip Frame 156
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 687 MovieClip in Symbol 4347 MovieClip Frame 156
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 689 MovieClip in Symbol 4347 MovieClip Frame 156
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 691 MovieClip in Symbol 4347 MovieClip Frame 156
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 693 MovieClip in Symbol 4347 MovieClip Frame 156
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 695 MovieClip in Symbol 4347 MovieClip Frame 158
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 697 MovieClip in Symbol 4347 MovieClip Frame 158
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 4347 MovieClip Frame 159
_root.main.swordcombo = "c";
Symbol 4347 MovieClip Frame 165
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 168
_root.doSwordSound();
Instance of Symbol 699 MovieClip in Symbol 4347 MovieClip Frame 168
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 701 MovieClip in Symbol 4347 MovieClip Frame 168
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 704 MovieClip in Symbol 4347 MovieClip Frame 168
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 706 MovieClip in Symbol 4347 MovieClip Frame 168
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 708 MovieClip in Symbol 4347 MovieClip Frame 170
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 710 MovieClip in Symbol 4347 MovieClip Frame 170
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 4347 MovieClip Frame 171
_root.main.swordcombo = "b";
Symbol 4347 MovieClip Frame 178
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 181
_root.doSwordSound();
Instance of Symbol 712 MovieClip in Symbol 4347 MovieClip Frame 181
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 716 MovieClip in Symbol 4347 MovieClip Frame 181
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 718 MovieClip in Symbol 4347 MovieClip Frame 181
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 720 MovieClip in Symbol 4347 MovieClip Frame 181
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 722 MovieClip in Symbol 4347 MovieClip Frame 181
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 724 MovieClip in Symbol 4347 MovieClip Frame 183
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 726 MovieClip in Symbol 4347 MovieClip Frame 183
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 4347 MovieClip Frame 185
_root.main.swordcombo = "d";
Symbol 4347 MovieClip Frame 192
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 193
_root.doSwordSound();
Instance of Symbol 513 MovieClip in Symbol 4347 MovieClip Frame 193
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 731 MovieClip in Symbol 4347 MovieClip Frame 193
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 733 MovieClip in Symbol 4347 MovieClip Frame 193
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 735 MovieClip in Symbol 4347 MovieClip Frame 193
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Symbol 4347 MovieClip Frame 195
_root.main.swordcombo = "u";
Symbol 4347 MovieClip Frame 204
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 205
_root.doSwordSound();
Instance of Symbol 731 MovieClip in Symbol 4347 MovieClip Frame 205
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 513 MovieClip in Symbol 4347 MovieClip Frame 205
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 733 MovieClip in Symbol 4347 MovieClip Frame 205
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 735 MovieClip in Symbol 4347 MovieClip Frame 205
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Symbol 4347 MovieClip Frame 208
_root.main.swordcombo = "u";
Symbol 4347 MovieClip Frame 218
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 221
_root.doSwordSound();
Instance of Symbol 750 MovieClip in Symbol 4347 MovieClip Frame 221
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 753 MovieClip in Symbol 4347 MovieClip Frame 221
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 755 MovieClip in Symbol 4347 MovieClip Frame 221
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 758 MovieClip in Symbol 4347 MovieClip Frame 222
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 761 MovieClip in Symbol 4347 MovieClip Frame 222
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 763 MovieClip in Symbol 4347 MovieClip Frame 222
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Symbol 4347 MovieClip Frame 224
_root.main.swordcombo = "d";
Symbol 4347 MovieClip Frame 231
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 234
_root.doSwordSound();
Instance of Symbol 765 MovieClip in Symbol 4347 MovieClip Frame 234
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 767 MovieClip in Symbol 4347 MovieClip Frame 234
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 769 MovieClip in Symbol 4347 MovieClip Frame 234
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 771 MovieClip in Symbol 4347 MovieClip Frame 235
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 773 MovieClip in Symbol 4347 MovieClip Frame 235
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 775 MovieClip in Symbol 4347 MovieClip Frame 235
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Symbol 4347 MovieClip Frame 238
_root.main.swordcombo = "b";
Symbol 4347 MovieClip Frame 244
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 247
_root.doSwordSound();
Instance of Symbol 765 MovieClip in Symbol 4347 MovieClip Frame 247
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 767 MovieClip in Symbol 4347 MovieClip Frame 247
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 769 MovieClip in Symbol 4347 MovieClip Frame 247
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 2096 MovieClip in Symbol 4347 MovieClip Frame 248
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 4300 MovieClip in Symbol 4347 MovieClip Frame 248
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 777 MovieClip in Symbol 4347 MovieClip Frame 248
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 779 MovieClip in Symbol 4347 MovieClip Frame 248
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 781 MovieClip in Symbol 4347 MovieClip Frame 248
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Symbol 4347 MovieClip Frame 251
_root.main.swordcombo = "a";
Symbol 4347 MovieClip Frame 256
_root.endSwordCombo(this);
Symbol 4347 MovieClip Frame 259
_root.doSwordSound();
Instance of Symbol 765 MovieClip in Symbol 4347 MovieClip Frame 259
onClipEvent (load) { _root.doSwordHit("katana", this, 0); }
Instance of Symbol 767 MovieClip in Symbol 4347 MovieClip Frame 259
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Instance of Symbol 769 MovieClip in Symbol 4347 MovieClip Frame 259
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 0); }
Instance of Symbol 783 MovieClip in Symbol 4347 MovieClip Frame 260
onClipEvent (load) { _root.doSwordHit("katana", this, 1); }
Instance of Symbol 786 MovieClip in Symbol 4347 MovieClip Frame 260
onClipEvent (load) { _root.doSwordHit("sok", this, 1); }
Instance of Symbol 788 MovieClip in Symbol 4347 MovieClip Frame 260
onClipEvent (load) { _root.doSwordHit("lightsaber", this, 1); }
Instance of Symbol 513 MovieClip in Symbol 4347 MovieClip Frame 261
onClipEvent (load) { _root.doSwordHit("sok", this, 0); }
Symbol 4347 MovieClip Frame 263
_root.main.swordcombo = "f";
Symbol 4347 MovieClip Frame 268
_root.endSwordCombo(this);
Instance of Symbol 2096 MovieClip in Symbol 4347 MovieClip Frame 269
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 4300 MovieClip in Symbol 4347 MovieClip Frame 269
onClipEvent (load) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (!_root.sworded) { this._visible = false; } else { this._visible = true; } }
Symbol 4347 MovieClip Frame 270
_root.endSword();
Symbol 4372 MovieClip Frame 1
_root.doShoe(this, "LEE");
Symbol 4377 MovieClip Frame 1
if (_root.powerup == "speed") { runeffect._visible = true; } else { runeffect._visible = false; }
Symbol 4397 MovieClip Frame 1
_root.doHat(this, "LEE");
Symbol 4399 MovieClip Frame 10
_parent.State = "Stand"; _parent.gotoAndStop("Stand");
Symbol 4406 MovieClip Frame 1
if (_root.powerup == "speed") { runeffect._visible = true; } else { runeffect._visible = false; }
Symbol 4406 MovieClip Frame 7
stop();
Symbol 4406 MovieClip Frame 14
stop();
Symbol 4412 MovieClip Frame 1
if (_root.powerup == "speed") { runeffect._visible = true; } else { runeffect._visible = false; }
Symbol 4412 MovieClip Frame 7
stop();
Symbol 4412 MovieClip Frame 14
stop();
Symbol 4417 MovieClip Frame 8
_parent.State = "Crouch"; _root.changeState("Crouch", _parent);
Instance of Symbol 4399 MovieClip "container" in Symbol 4423 MovieClip Frame 1
onClipEvent (load) { this.backarm._visible = false; }
Instance of Symbol 4421 MovieClip "container" in Symbol 4423 MovieClip Frame 11
onClipEvent (load) { this.backarm._visible = false; }
Symbol 4423 MovieClip Frame 21
_root.endEscape(_parent); stop();
Symbol 4424 MovieClip Frame 1
_root.main.swapDepths(_root.getNextHighestDepth()); _root.main.dir = 1; _root.main._xscale = 100; this.onEnterFrame = function () { this.stance.weapon.gun.otherhand._visible = false; };
Symbol 4424 MovieClip Frame 13
_root.camShake(15, 10);
Symbol 4424 MovieClip Frame 59
stop(); Mouse.show(); _root.cursor._visible = false;
Instance of Symbol 1041 MovieClip in Symbol 4424 MovieClip Frame 59
onClipEvent (enterFrame) { this.SkillPoints.text = _root.USER.data.SkillPoints; }
Instance of Symbol 1109 MovieClip "skillsmenu" in Symbol 4424 MovieClip Frame 59
onClipEvent (load) { this._visible = false; }
Symbol 4424 MovieClip Frame 60
_root.main.swapDepths(_root.chardepth); _root.endSpecial(true);
Symbol 4447 MovieClip Frame 1
_root.doHand(this, "LEE");
Symbol 4453 MovieClip Frame 1
_root.startBlast();
Symbol 4453 MovieClip Frame 21
_root.blastsound.start();
Symbol 4453 MovieClip Frame 22
_root.midBlast();
Symbol 4453 MovieClip Frame 24
_root.doBlast(this);
Symbol 4453 MovieClip Frame 26
_root.doBlast(this);
Symbol 4453 MovieClip Frame 28
_root.doBlast(this);
Symbol 4453 MovieClip Frame 30
_root.doBlast(this);
Symbol 4453 MovieClip Frame 32
_root.doBlast(this);
Symbol 4453 MovieClip Frame 34
_root.doBlast(this);
Symbol 4453 MovieClip Frame 36
_root.doBlast(this);
Symbol 4453 MovieClip Frame 38
_root.doBlast(this);
Symbol 4453 MovieClip Frame 40
_root.doBlast(this);
Symbol 4453 MovieClip Frame 42
_root.doBlast(this);
Symbol 4453 MovieClip Frame 44
_root.doBlast(this);
Symbol 4453 MovieClip Frame 46
_root.doBlast(this);
Symbol 4453 MovieClip Frame 48
_root.doBlast(this);
Symbol 4453 MovieClip Frame 50
_root.doBlast(this);
Symbol 4453 MovieClip Frame 52
_root.doBlast(this);
Symbol 4453 MovieClip Frame 67
_root.endBlast();
Symbol 4454 MovieClip Frame 1
_root.startBarrage();
Symbol 4454 MovieClip Frame 22
_root.midBarrage();
Symbol 4454 MovieClip Frame 26
_root.doBarrage(); _root.camShake(15, 10);
Symbol 4454 MovieClip Frame 28
_root.doBarrage();
Symbol 4454 MovieClip Frame 30
_root.doBarrage();
Symbol 4454 MovieClip Frame 32
_root.doBarrage();
Symbol 4454 MovieClip Frame 34
_root.doBarrage();
Symbol 4454 MovieClip Frame 36
_root.doBarrage(); _root.camShake(15, 10);
Symbol 4454 MovieClip Frame 38
_root.doBarrage();
Symbol 4454 MovieClip Frame 40
_root.doBarrage();
Symbol 4454 MovieClip Frame 42
_root.doBarrage();
Symbol 4454 MovieClip Frame 44
_root.doBarrage();
Symbol 4454 MovieClip Frame 46
_root.doBarrage();
Symbol 4454 MovieClip Frame 48
_root.doBarrage(); _root.camShake(15, 10);
Symbol 4454 MovieClip Frame 50
_root.doBarrage();
Symbol 4454 MovieClip Frame 52
_root.doBarrage();
Symbol 4454 MovieClip Frame 54
_root.doBarrage();
Symbol 4454 MovieClip Frame 56
_root.doBarrage();
Symbol 4454 MovieClip Frame 58
_root.doBarrage();
Symbol 4454 MovieClip Frame 60
_root.doBarrage();
Symbol 4454 MovieClip Frame 62
_root.doBarrage(); _root.camShake(15, 10);
Symbol 4454 MovieClip Frame 64
_root.doBarrage();
Symbol 4454 MovieClip Frame 66
_root.doBarrage();
Symbol 4454 MovieClip Frame 68
_root.doBarrage();
Symbol 4454 MovieClip Frame 70
_root.doBarrage();
Symbol 4454 MovieClip Frame 72
_root.doBarrage();
Symbol 4454 MovieClip Frame 74
_root.doBarrage();
Symbol 4454 MovieClip Frame 76
_root.doBarrage(); _root.camShake(15, 10);
Symbol 4454 MovieClip Frame 78
_root.doBarrage();
Symbol 4454 MovieClip Frame 80
_root.doBarrage();
Symbol 4454 MovieClip Frame 82
_root.doBarrage();
Symbol 4454 MovieClip Frame 84
_root.doBarrage();
Symbol 4454 MovieClip Frame 86
_root.doBarrage();
Symbol 4454 MovieClip Frame 88
_root.doBarrage();
Symbol 4454 MovieClip Frame 90
_root.doBarrage(); _root.camShake(15, 10);
Symbol 4454 MovieClip Frame 92
_root.doBarrage();
Symbol 4454 MovieClip Frame 94
_root.doBarrage();
Symbol 4454 MovieClip Frame 96
_root.doBarrage();
Symbol 4454 MovieClip Frame 98
_root.doBarrage();
Symbol 4454 MovieClip Frame 100
_root.doBarrage();
Symbol 4454 MovieClip Frame 102
_root.doBarrage();
Symbol 4454 MovieClip Frame 104
_root.doBarrage();
Symbol 4454 MovieClip Frame 109
_root.endBarrage();
Symbol 4455 MovieClip [LEE] Frame 1
stop();
Symbol 4457 MovieClip Frame 1
this._visible = false;
Symbol 4459 MovieClip Frame 1
this._visible = false;
Symbol 4659 MovieClip Frame 1
_root.Foreground(this, "FE2");
Symbol 4661 MovieClip Frame 1
_root.Foreground(this, "FE2");
Symbol 4700 MovieClip Frame 1
_root.Foreground(this, "FE1");
Symbol 4737 MovieClip Frame 1
this._visible = false;
Symbol 4738 MovieClip Frame 1
this._visible = false;
Symbol 4740 MovieClip Frame 1
this._visible = false;
Symbol 4741 MovieClip Frame 1
this._visible = false;
Symbol 4743 MovieClip Frame 1
this._visible = false;
Symbol 4745 MovieClip Frame 1
this._visible = false;
Symbol 4746 MovieClip Frame 1
this._visible = false; boo = _root.attachMovie("sky1", "sky", _root.skydepth); boo._x = this._x + _root.ground._x; boo._y = this._y + _root.ground._y;
Symbol 4747 MovieClip Frame 1
this._visible = false; _root.attachMovie("cam", "cam", _root.camdepth, {_x:this._x + _root.ground._x, _y:this._y + _root.ground._y}); stop();
Instance of Symbol 3995 MovieClip in Symbol 4747 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 4748 MovieClip Frame 1
this._visible = false; if (!done) { if (this.hitTest(_root.sky)) { _root.createEnemy("CAKE", this._x + _root.ground._x, this._y + _root.ground._y); done = true; stop(); } }
Symbol 4754 MovieClip Frame 1
this._visible = false; if (!done) { if (this.hitTest(_root.sky)) { _root.createEnemy("PACO", this._x + _root.ground._x, this._y + _root.ground._y); done = true; stop(); } }
Symbol 4756 MovieClip Frame 1
this._visible = false; if (!done) { if (this.hitTest(_root.sky)) { _root.createEnemy("DARK", this._x + _root.ground._x, this._y + _root.ground._y); done = true; stop(); } }
Symbol 4772 MovieClip Frame 1
stop();
Symbol 4772 MovieClip Frame 2
_root.doEnemyShoot(_parent._parent._parent);
Symbol 4772 MovieClip Frame 8
_root.doEnemyShoot(_parent._parent._parent);
Symbol 4772 MovieClip Frame 14
_root.doEnemyShoot(_parent._parent._parent);
Symbol 4773 MovieClip Frame 1
stop();
Symbol 4774 MovieClip Frame 1
this._visible = false; if (!done) { if (this.hitTest(_root.sky)) { _root.createEnemy("HO", this._x + _root.ground._x, this._y + _root.ground._y); done = true; stop(); } }
Symbol 4775 MovieClip Frame 1
this._visible = false; if (!done) { if (this.hitTest(_root.sky)) { _root.createEnemy("DRUM", this._x + _root.ground._x, this._y + _root.ground._y); done = true; stop(); } }
Symbol 4777 MovieClip Frame 1
this._visible = false; if (!done) { if (this.hitTest(_root.sky)) { _root.createEnemy("YO", this._x + _root.ground._x, this._y + _root.ground._y); done = true; stop(); } }
Symbol 4779 MovieClip Frame 1
this._visible = false; if (!done) { if (_root.boss1started and (!_root.Paused)) { boo = _root.createEnemy("OLD", this._x + _root.ground._x, this._y + _root.ground._y); boo._name = "boss2"; done = true; stop(); } }
Symbol 4781 MovieClip Frame 1
this._visible = false; if (!done) { if (_root.boss1started and (!_root.Paused)) { boo = _root.createEnemy("BEAR", this._x + _root.ground._x, this._y + _root.ground._y); boo._name = "boss1"; _root.bossnum = 3; _root.cam.bosshealthbar._visible = true; _root.cam.bossname._visible = true; _root.cam.bossname.bossname.text = "DOUGH BROS"; done = true; stop(); } }
Symbol 4783 MovieClip Frame 1
this._visible = false; if (!done) { if (_root.boss1started and (!_root.Paused)) { boo = _root.createEnemy("SULTAN", this._x + _root.ground._x, this._y + _root.ground._y); boo._name = "boss3"; done = true; stop(); } }
Symbol 4802 MovieClip Frame 1
if (!this.done) { this.done = true; if (!_root.USER.data["has" + this.GUN]) { this.gun.gotoAndStop(this.GUN); this.onEnterFrame = function () { if (!this.expire) { if (this.hitTest(_root.main.char.hittest)) { this.expire = true; _root.nadesound.start(); _root.shotgunreload.start(); _root.USER.data["has" + this.GUN] = true; this.reloading = false; _root.switchGun(_root.main, this.GUN, true); this.gotoAndPlay("explode"); } } }; } else { gotoAndStop ("clear"); } }
Symbol 4802 MovieClip Frame 50
if (!this.hitTest(_root.main.char.hittest)) { gotoAndPlay (1); }
Symbol 4802 MovieClip Frame 51
this.texto.text = this.GUN + "!";
Symbol 4802 MovieClip Frame 84
stop();
Symbol 4804 MovieClip Frame 1
this.onEnterFrame = function () { _root.placePowerUp(this, "health"); }; this._visible = false;
Symbol 4806 MovieClip Frame 1
this.onEnterFrame = function () { _root.placePowerUp(this, "1up"); }; this._visible = false;
Symbol 4808 MovieClip Frame 1
this.onEnterFrame = function () { _root.placePowerUp(this, "nades"); }; this._visible = false;
Symbol 4810 MovieClip Frame 1
this.onEnterFrame = function () { _root.placePowerUp(this, "cash"); }; this._visible = false;
Instance of Symbol 2 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.main.char.hittest) and (!this.done)) { this.done = true; _root.switchLevel("MOO"); } }
Instance of Symbol 2 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.skyway = 1; } onClipEvent (enterFrame) { if (_root.skyway == 1) { if (_root.cam.hitTest(this)) { _root.sky.play(); _root.skyway = 2; } } }
Instance of Symbol 2 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (enterFrame) { if (_root.skyway == 2) { if (_root.cam.hitTest(this)) { _root.sky.play(); _root.skyway = 1; } } }
Instance of Symbol 2 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.skyway = 1; } onClipEvent (enterFrame) { if (_root.skyway == 1) { if (_root.cam.hitTest(this)) { _root.sky.play(); _root.skyway = 2; } } }
Instance of Symbol 2 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (enterFrame) { if (_root.skyway == 2) { if (_root.cam.hitTest(this)) { _root.sky.play(); _root.skyway = 1; } } }
Instance of Symbol 2 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.skyway = 1; } onClipEvent (enterFrame) { if (_root.skyway == 1) { if (_root.cam.hitTest(this)) { _root.sky.play(); _root.skyway = 2; } } }
Instance of Symbol 2 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (enterFrame) { if (_root.skyway == 2) { if (_root.cam.hitTest(this)) { _root.sky.play(); _root.skyway = 1; } } }
Instance of Symbol 4486 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4490 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4518 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4525 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4561 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4571 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4576 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4602 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4609 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4622 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4630 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4634 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4646 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4654 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4657 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4665 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4668 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4671 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4674 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4677 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4686 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4698 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4702 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4705 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4710 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4720 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4727 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 4734 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { _root.doSection(this); }
Instance of Symbol 2 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (enterFrame) { _root.doBossBlocker(this, "Trigger", 1); }
Instance of Symbol 2 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (enterFrame) { _root.doBossBlocker(this, "Left", 1); }
Instance of Symbol 4802 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { this.GUN = "mac10"; }
Instance of Symbol 4802 MovieClip in Symbol 4811 MovieClip [level1] Frame 1
onClipEvent (load) { this.GUN = "ak47"; }
Symbol 4855 MovieClip Frame 3
if (this.hitTest(_root.cam)) { _root.bite1.start(); }
Symbol 4855 MovieClip Frame 8
if (this.hitTest(_root.cam)) { _root.bite2.start(); }
Symbol 4855 MovieClip Frame 12
if (this.hitTest(_root.cam)) { _root.bite1.start(); }
Symbol 4855 MovieClip Frame 19
if (this.hitTest(_root.cam)) { _root.bite2.start(); }
Symbol 4855 MovieClip Frame 24
if (this.hitTest(_root.cam)) { _root.bite1.start(); }
Symbol 4855 MovieClip Frame 31
if (this.hitTest(_root.cam)) { _root.bite2.start(); }
Symbol 4855 MovieClip Frame 37
if (this.hitTest(_root.cam)) { _root.bite2.start(); }
Symbol 4855 MovieClip Frame 41
if (this.hitTest(_root.cam)) { _root.bite1.start(); }
Symbol 4855 MovieClip Frame 44
if (this.hitTest(_root.cam)) { _root.bite2.start(); }
Symbol 4855 MovieClip Frame 50
if (this.hitTest(_root.cam)) { _root.bite2.start(); }
Symbol 4855 MovieClip Frame 54
if (this.hitTest(_root.cam)) { _root.bite1.start(); }
Instance of Symbol 2 MovieClip in Symbol 4886 MovieClip Frame 1
onClipEvent (enterFrame) { if ((!this.done) and _root.main.char.hittest.hitTest(this)) { this.done = true; _root.switchLevel("KKK"); } }
Symbol 4902 MovieClip Frame 2
this._visible = false; if (!done) { if (this.hitTest(_root.sky)) { _root.enemycount++; foo = _root.attachMovie("HIVE", "enemy" + _root.enemycount, _root.enemydepth + _root.enemycount, {_x:this._x + _root.ground._x, _y:this._y + _root.ground._y}); _root.enemyOnScreen.push({ref:foo}); done = true; stop(); } }
Symbol 4903 MovieClip Frame 1
this._visible = false; boo = _root.attachMovie("sky2", "sky", _root.skydepth); boo._x = this._x + _root.ground._x; boo._y = this._y + _root.ground._y;
Symbol 4905 MovieClip Frame 1
this._visible = false;
Symbol 4908 MovieClip Frame 1
this._visible = false;
Symbol 4910 MovieClip Frame 1
this._visible = false;
Symbol 4912 MovieClip Frame 1
this._visible = false;
Symbol 4914 MovieClip Frame 1
this._visible = false;
Symbol 4915 MovieClip Frame 1
this._visible = false; if (!done) { if (this.hitTest(_root.sky)) { _root.createEnemy("MARSH", this._x + _root.ground._x, this._y + _root.ground._y); done = true; stop(); } }
Instance of Symbol 2 MovieClip "hittest" in Symbol 4915 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 4915 MovieClip Frame 1
onClipEvent (load) { }
Symbol 4916 MovieClip Frame 1
this._visible = false; if (!done) { if (this.hitTest(_root.sky)) { _root.createEnemy("RANGER", this._x + _root.ground._x, this._y + _root.ground._y); done = true; stop(); } }
Symbol 4917 MovieClip Frame 1
this._visible = false; if (!done) { if (this.hitTest(_root.sky)) { _root.createEnemy("LUCKY", this._x + _root.ground._x, this._y + _root.ground._y); done = true; stop(); } }
Instance of Symbol 2 MovieClip "hittest" in Symbol 4917 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 2 MovieClip "headtest" in Symbol 4917 MovieClip Frame 1
onClipEvent (load) { }
Symbol 4918 MovieClip Frame 1
this._visible = false; if (!done) { if (this.hitTest(_root.sky)) { _root.createEnemy("JUJU", this._x + _root.ground._x, this._y + _root.ground._y); done = true; stop(); } }
Instance of Symbol 2 MovieClip "hittest" in Symbol 4918 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 4815 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 4827 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 4835 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 4841 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 4855 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 3810 MovieClip [castlewall] in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (load) { _root.Foreground(this, "castlewall"); }
Instance of Symbol 4863 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 4886 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 4889 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 4895 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 4898 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 4901 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 4802 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (load) { this.GUN = "crossbow"; }
Instance of Symbol 4802 MovieClip in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (load) { this.GUN = "M4"; }
Instance of Symbol 3989 MovieClip [cane] in Symbol 4919 MovieClip [level2] Frame 1
onClipEvent (load) { _root.Foreground(this, "cane"); }
Instance of Symbol 5037 MovieClip in Symbol 5042 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay (12); }
Instance of Symbol 2 MovieClip "falldie" in Symbol 5074 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.main.char.hittest) and (!_root.main.dead)) { _root.getHurt(_root.main, 1000000000, "Fall"); } }
Instance of Symbol 5090 MovieClip in Symbol 5091 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay (6); }
Instance of Symbol 2 MovieClip "falldie" in Symbol 5091 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.main.char.hittest) and (!_root.main.dead)) { _root.getHurt(_root.main, 1000000000, "Fall"); } }
Instance of Symbol 2 MovieClip "hittest" in Symbol 5095 MovieClip Frame 1
onClipEvent (load) { }
Symbol 5096 MovieClip Frame 1
this.onEnterFrame = function () { if (this.hittest.hitTest(_root.main.char.hittest)) { this.play(); } }; stop();
Symbol 5096 MovieClip Frame 2
_root.machinesound.start();
Symbol 5096 MovieClip Frame 105
this.onEnterFrame = function () { if (!this.hittest.hitTest(_root.main.char.hittest)) { this.play(); } }; stop();
Symbol 5098 MovieClip Frame 1
this._visible = false; if (!done) { if (this.hitTest(_root.sky)) { _root.createEnemy("SPRITE", this._x + _root.ground._x, this._y + _root.ground._y); done = true; stop(); } }
Symbol 5101 MovieClip Frame 1
this._visible = false;
Symbol 5106 MovieClip Frame 1
stop();
Symbol 5106 MovieClip Frame 14
_root.machinesound.start();
Symbol 5106 MovieClip Frame 25
stop();
Symbol 5106 MovieClip Frame 36
stop();
Instance of Symbol 5106 MovieClip in Symbol 5107 MovieClip Frame 1
onClipEvent (load) { _root.allGs.push({ref:this}); } onClipEvent (enterFrame) { if (_root.main.char.hittest.hitTest(this.hittest) and (!this.done)) { this.gotoAndPlay("open"); this.done = true; } if (_root.boss1started and (!this.done2)) { this.done2 = true; this.gotoAndPlay("close"); } }
Instance of Symbol 5106 MovieClip in Symbol 5107 MovieClip Frame 1
onClipEvent (load) { _root.allGs.push({ref:this}); } onClipEvent (enterFrame) { if (_root.boss1finished and (!this.done)) { this.gotoAndPlay("open"); this.done = true; } }
Symbol 5110 MovieClip Frame 1
this._visible = false; if (!this.done) { if (_root.boss1started and (!_root.Paused)) { this.done = true; boo = _root.attachMovie("MONSTER", "boss", _root.bossdepth); boo.health = _root.MONSTER.health; boo.maxhealth = _root.MONSTER.health; boo.boss = true; boo.dontpush = true; boo.enemy = true; boo.whatkind = "MONSTER"; _root.cam.bosshealthbar._visible = true; _root.cam.bossname._visible = true; _root.cam.bossname.bossname.text = "BEAST"; _root.enemyOnScreen.push({ref:boo}); boo._x = this._x; boo._y = this._y; } }
Symbol 5120 MovieClip Frame 1
if (!this.done) { this.done = true; _root.allGs.push({ref:this}); } if (this.hitTest(_root.cam)) { _root.piston.start(); }
Instance of Symbol 2 MovieClip in Symbol 5120 MovieClip Frame 106
onClipEvent (enterFrame) { if (this.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, 30, "Explosion"); } }
Symbol 5134 MovieClip Frame 58
if (this.hitTest(_root.cam)) { _root.zap.start(); }
Instance of Symbol 2 MovieClip in Symbol 5134 MovieClip Frame 59
onClipEvent (load) { _root.doHitArea(this, _root.SHOCKER.damage, "Explosion", true); }
Instance of Symbol 2 MovieClip in Symbol 5134 MovieClip Frame 61
onClipEvent (load) { _root.doHitArea(this, _root.SHOCKER.damage, "Explosion", true); }
Instance of Symbol 2 MovieClip in Symbol 5134 MovieClip Frame 63
onClipEvent (load) { _root.doHitArea(this, _root.SHOCKER.damage, "Explosion", true); }
Symbol 5159 MovieClip Frame 1
if (this.hitTest(_root.cam)) { _root.piston.start(); }
Instance of Symbol 2 MovieClip in Symbol 5159 MovieClip Frame 49
onClipEvent (load) { if (this.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, 100000000, "Fall"); } }
Instance of Symbol 5159 MovieClip in Symbol 5160 MovieClip Frame 1
onClipEvent (load) { _root.allGs.push({ref:this}); }
Instance of Symbol 5159 MovieClip in Symbol 5160 MovieClip Frame 1
onClipEvent (load) { _root.allGs.push({ref:this}); }
Instance of Symbol 5159 MovieClip in Symbol 5160 MovieClip Frame 1
onClipEvent (load) { _root.allGs.push({ref:this}); }
Instance of Symbol 5159 MovieClip in Symbol 5160 MovieClip Frame 1
onClipEvent (load) { _root.allGs.push({ref:this}); }
Instance of Symbol 5159 MovieClip in Symbol 5160 MovieClip Frame 1
onClipEvent (load) { _root.allGs.push({ref:this}); }
Instance of Symbol 5159 MovieClip in Symbol 5160 MovieClip Frame 1
onClipEvent (load) { _root.allGs.push({ref:this}); }
Symbol 5188 MovieClip Frame 1
if (this.hitTest(_root.cam)) { _root.piston.start(); }
Instance of Symbol 2 MovieClip in Symbol 5188 MovieClip Frame 64
onClipEvent (load) { if (this.hitTest(_root.main.char.hittest)) { _root.getHurt(_root.main, 100000000, "Fall"); } }
Instance of Symbol 5188 MovieClip in Symbol 5189 MovieClip Frame 1
onClipEvent (load) { _root.allGs.push({ref:this}); }
Symbol 5203 MovieClip Frame 1
this._visible = false;
Symbol 5205 MovieClip Frame 1
this._visible = false;
Symbol 5207 MovieClip Frame 1
this._visible = false;
Symbol 5209 MovieClip Frame 1
this._visible = false;
Symbol 5211 MovieClip Frame 1
this._visible = false;
Symbol 5213 MovieClip Frame 1
this._visible = false;
Symbol 5215 MovieClip Frame 1
this._visible = false;
Symbol 5217 MovieClip Frame 1
this._visible = false;
Symbol 5219 MovieClip Frame 1
this._visible = false;
Symbol 5221 MovieClip Frame 1
this._visible = false; if (!done) { if (this.hitTest(_root.sky)) { _root.createEnemy("BARK", this._x + _root.ground._x, this._y + _root.ground._y); done = true; stop(); } }
Symbol 5223 MovieClip Frame 1
this._visible = false; if (!done) { if (this.hitTest(_root.sky)) { _root.createEnemy("BITE", this._x + _root.ground._x, this._y + _root.ground._y); done = true; stop(); } }
Symbol 5225 MovieClip Frame 1
this._visible = false; if (!done) { if (this.hitTest(_root.sky)) { _root.createEnemy("MAD", this._x + _root.ground._x, this._y + _root.ground._y); done = true; stop(); } }
Symbol 5227 MovieClip Frame 1
this._visible = false; if (!done) { if (this.hitTest(_root.sky)) { _root.createEnemy("SECOND", this._x + _root.ground._x, this._y + _root.ground._y); done = true; stop(); } }
Symbol 5229 MovieClip Frame 1
this._visible = false; if (!done) { if (this.hitTest(_root.sky)) { _root.createEnemy("BALLZ", this._x + _root.ground._x, this._y + _root.ground._y); done = true; stop(); } }
Instance of Symbol 4931 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 4977 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 4981 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 4987 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 4993 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 4995 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5044 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5046 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5049 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5059 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5074 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5080 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5088 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5091 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5092 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5093 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 2 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { if ((!this.done) and _root.main.char.hittest.hitTest(this)) { _root.ground.spawnpos._x = 6071.1; _root.ground.spawnpos._y = 5154.7; this.done = true; } }
Instance of Symbol 2 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { if ((!this.done) and _root.main.char.hittest.hitTest(this)) { _root.ground.spawnpos._x = 11069.5; _root.ground.spawnpos._y = 5224.4; this.done = true; } }
Instance of Symbol 2 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { if ((!this.done) and _root.main.char.hittest.hitTest(this)) { _root.ground.spawnpos._x = 13781.5; _root.ground.spawnpos._y = 5249.9; this.done = true; } }
Instance of Symbol 5096 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (load) { _root.allGs.push({ref:this}); }
Instance of Symbol 5107 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5108 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 2 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doBossBlocker(this, "Right", 1); }
Instance of Symbol 2 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doBossBlocker(this, "Left", 1); }
Instance of Symbol 5112 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5121 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5123 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5135 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5138 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5144 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5147 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5152 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5160 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5164 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5165 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5170 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5174 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5177 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5182 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5189 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5191 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5193 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5195 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 5201 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { _root.doSection(this); }
Instance of Symbol 2 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.main.char.hittest) and (!this.done)) { this.done = true; _root.switchLevel("CRIMSON"); } }
Instance of Symbol 4802 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (load) { this.GUN = "shotgun"; }
Instance of Symbol 4802 MovieClip in Symbol 5230 MovieClip [level3] Frame 1
onClipEvent (load) { this.GUN = "NRG"; }

Library Items

Symbol 1 GraphicUsed by:2 3833
Symbol 2 MovieClipUses:1Used by:28 411 420 789 809 815 823 933 934 935 952 964 965 1110 1112 1146 1167 1450 1473 1571 1576 1596 1598 1601 1603 1610 1640 1641 1642 2031 2193 2290 2326 2345 2348 2353 2355 2363 2366 2367 2378 2381 2384 2387 2498 2525 2526 2538 2553 2568 2620 2632 2713 2739 2759 2760 2771 2805 2822 2834 2844 2870 2877 2886 2896 2908 2913 2921 2926 2929 2932 2933 2947 2974 3002 3033 3045 3063 3070 3071 3113 3114 3169 3189 3205 3248 3259 3310 3311 3334 3349 3380 3397 3415 3433 3439 3446 3459 3460 3474 3477 3491 3527 3543 3601 3610 3618 3654 3655 3666 3689 3693 3694 3711 3722 3732 3753 3754 3777 3780 3799 3800 3814 3820 3822 3825 3831 3832 3834 3837 3840 3843 3851 3852 3870 3891 3899 3922 3945 3956 3966 3972 3987 4039 4165 4183 4287 4297 4377 4399 4406 4412 4417 4420 4421 4422 4423 4424 4453 4811 4886 4902 4915 4917 4918 5074 5091 5095 5096 5106 5120 5134 5159 5188 5230
Symbol 3 GraphicUsed by:24 28 1165 1167 2028 2031
Symbol 4 GraphicUsed by:7
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:7 24 76 286 304 336 352 355 357 360 364 395 403 409
Symbol 7 MovieClipUses:4 6Used by:28 46
Symbol 8 GraphicUsed by:18
Symbol 9 GraphicUsed by:18
Symbol 10 GraphicUsed by:18
Symbol 11 GraphicUsed by:18
Symbol 12 GraphicUsed by:18
Symbol 13 GraphicUsed by:18
Symbol 14 GraphicUsed by:18
Symbol 15 GraphicUsed by:18
Symbol 16 GraphicUsed by:18
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:8 9 10 11 12 13 14 15 16 17Used by:21 395 400 403 728
Symbol 19 GraphicUsed by:21 1162 2023
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:18 19 20Used by:24 28 46 76 301 353 361 425 1110 2193
Symbol 22 GraphicUsed by:28
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23 3 6 21Used by:28
Symbol 25 GraphicUsed by:28 1167
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28 1167 2031
Symbol 28 MovieClipUses:3 7 21 22 24 2 25 26 27Used by:92
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:46 1183 2083
Symbol 31 GraphicUsed by:43
Symbol 32 GraphicUsed by:42
Symbol 33 GraphicUsed by:42
Symbol 34 GraphicUsed by:42
Symbol 35 GraphicUsed by:42
Symbol 36 GraphicUsed by:42
Symbol 37 GraphicUsed by:42
Symbol 38 GraphicUsed by:42
Symbol 39 GraphicUsed by:42
Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:32 33 34 35 36 37 38 39 40 41Used by:43 366 1146
Symbol 43 MovieClipUses:31 42Used by:46
Symbol 44 GraphicUsed by:46
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:30 7 21 43 44 45Used by:92
Symbol 47 GraphicUsed by:59
Symbol 48 GraphicUsed by:58
Symbol 49 GraphicUsed by:58
Symbol 50 GraphicUsed by:58
Symbol 51 GraphicUsed by:58
Symbol 52 GraphicUsed by:58
Symbol 53 GraphicUsed by:58
Symbol 54 GraphicUsed by:58
Symbol 55 GraphicUsed by:58
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:48 49 50 51 52 53 54 55 56 57Used by:59 1146
Symbol 59 MovieClipUses:47 58Used by:76
Symbol 60 GraphicUsed by:72
Symbol 61 GraphicUsed by:71
Symbol 62 GraphicUsed by:71
Symbol 63 GraphicUsed by:71
Symbol 64 GraphicUsed by:71
Symbol 65 GraphicUsed by:71
Symbol 66 GraphicUsed by:71
Symbol 67 GraphicUsed by:71
Symbol 68 GraphicUsed by:71
Symbol 69 GraphicUsed by:71
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:61 62 63 64 65 66 67 68 69 70Used by:72
Symbol 72 MovieClipUses:60 71Used by:76
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:76 249 284 1214 1343 2062 2063 2245 2451 2611 2632 2674 2958 3108 3243 3392 3446 3502 3648 3736 3783 4193 4754 4772 4779
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:59 72 74 75 6 21Used by:92
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:92
Symbol 79 GraphicUsed by:91
Symbol 80 GraphicUsed by:90
Symbol 81 GraphicUsed by:90
Symbol 82 GraphicUsed by:90
Symbol 83 GraphicUsed by:90
Symbol 84 GraphicUsed by:90
Symbol 85 GraphicUsed by:90
Symbol 86 GraphicUsed by:90
Symbol 87 GraphicUsed by:90
Symbol 88 GraphicUsed by:90
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:80 81 82 83 84 85 86 87 88 89Used by:91 789
Symbol 91 MovieClipUses:79 90Used by:92 789
Symbol 92 MovieClipUses:28 46 76 78 91Used by:411 420 809 815 823 933 934 935 1110 1112 1146 2193 4039
Symbol 93 GraphicUsed by:105
Symbol 94 GraphicUsed by:104
Symbol 95 GraphicUsed by:104
Symbol 96 GraphicUsed by:104
Symbol 97 GraphicUsed by:104
Symbol 98 GraphicUsed by:104
Symbol 99 GraphicUsed by:104
Symbol 100 GraphicUsed by:104
Symbol 101 GraphicUsed by:104
Symbol 102 GraphicUsed by:104
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:94 95 96 97 98 99 100 101 102 103Used by:105 170 420 801 806 809 815 818 823 825 933 934 935 2193
Symbol 105 MovieClipUses:93 104Used by:411 420 789 1110 1112 1146 2193 4039
Symbol 106 GraphicUsed by:166
Symbol 107 GraphicUsed by:166 1146
Symbol 108 GraphicUsed by:111
Symbol 109 GraphicUsed by:111
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:108 109 110Used by:166 1146
Symbol 112 GraphicUsed by:126
Symbol 113 GraphicUsed by:126
Symbol 114 GraphicUsed by:126
Symbol 115 GraphicUsed by:126
Symbol 116 GraphicUsed by:126
Symbol 117 GraphicUsed by:126
Symbol 118 GraphicUsed by:126
Symbol 119 GraphicUsed by:126
Symbol 120 GraphicUsed by:126
Symbol 121 GraphicUsed by:126
Symbol 122 GraphicUsed by:126
Symbol 123 GraphicUsed by:126
Symbol 124 GraphicUsed by:126
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:112 113 114 115 116 117 118 119 120 121 122 123 124 125Used by:166 1146
Symbol 127 GraphicUsed by:142
Symbol 128 GraphicUsed by:142
Symbol 129 GraphicUsed by:142
Symbol 130 GraphicUsed by:142
Symbol 131 GraphicUsed by:142
Symbol 132 GraphicUsed by:142
Symbol 133 GraphicUsed by:142
Symbol 134 GraphicUsed by:142
Symbol 135 GraphicUsed by:142
Symbol 136 GraphicUsed by:142
Symbol 137 GraphicUsed by:142
Symbol 138 GraphicUsed by:142
Symbol 139 GraphicUsed by:142
Symbol 140 GraphicUsed by:142
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:127 128 129 130 131 132 133 134 135 136 137 138 139 140 141Used by:166 1146
Symbol 143 GraphicUsed by:153
Symbol 144 GraphicUsed by:153
Symbol 145 GraphicUsed by:153
Symbol 146 GraphicUsed by:153
Symbol 147 GraphicUsed by:153
Symbol 148 GraphicUsed by:153
Symbol 149 GraphicUsed by:153
Symbol 150 GraphicUsed by:153
Symbol 151 GraphicUsed by:153
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:143 144 145 146 147 148 149 150 151 152Used by:166 1146 2193
Symbol 154 GraphicUsed by:156
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:154 155Used by:166 1146
Symbol 157 GraphicUsed by:159
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:157 158Used by:166 1146
Symbol 160 GraphicUsed by:162
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:160 161Used by:166
Symbol 163 GraphicUsed by:165
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:163 164Used by:166
Symbol 166 MovieClipUses:106 107 111 126 142 153 156 159 162 165Used by:411 420 789 809 815 823 933 934 935 1110 1112 2193 4039
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:411 420 789 815 823 933 934 935 1110 1112 1146 2193 4039
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:169 104Used by:411 420 789 1110 1112 1146 2193 4039
Symbol 171 GraphicUsed by:175
Symbol 172 GraphicUsed by:175
Symbol 173 GraphicUsed by:175
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:171 172 173 174Used by:284 1343 4193
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:284 1343 4193
Symbol 178 GraphicUsed by:188
Symbol 179 GraphicUsed by:188
Symbol 180 GraphicUsed by:188
Symbol 181 GraphicUsed by:188
Symbol 182 GraphicUsed by:188
Symbol 183 GraphicUsed by:188
Symbol 184 GraphicUsed by:188
Symbol 185 GraphicUsed by:188
Symbol 186 GraphicUsed by:188
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:178 179 180 181 182 183 184 185 186 187Used by:284 372
Symbol 189 GraphicUsed by:195
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:190Used by:195 2326 2355 3520
Symbol 192 GraphicUsed by:195
Symbol 193 GraphicUsed by:195
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:189 191 192 193 194Used by:284 1343 4193 4772 4784
Symbol 196 GraphicUsed by:199 4784
Symbol 197 GraphicUsed by:199
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:196 197 198Used by:284 1343 4193 4772
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:284 1343 4193 4772 4784
Symbol 202 GraphicUsed by:211
Symbol 203 GraphicUsed by:211 213 371
Symbol 204 GraphicUsed by:208
Symbol 205 GraphicUsed by:208
Symbol 206 GraphicUsed by:208
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:204 205 206 207Used by:211
Symbol 209 GraphicUsed by:211
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:202 203 208 209 210Used by:284 1343 4193
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212 203Used by:284 1343 4193
Symbol 214 GraphicUsed by:217
Symbol 215 GraphicUsed by:217
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:214 215 216Used by:284 1343 3108 4193 4754 4784
Symbol 218 GraphicUsed by:222
Symbol 219 GraphicUsed by:222
Symbol 220 GraphicUsed by:222
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:218 219 220 221Used by:284 1343 4193
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:223Used by:284
Symbol 225 GraphicUsed by:228 3243 3268 3286 4784
Symbol 226 GraphicUsed by:228 3286
Symbol 227 GraphicUsed by:228
Symbol 228 MovieClipUses:225 226 227Used by:284 1343 4193
Symbol 229 GraphicUsed by:233 4784
Symbol 230 GraphicUsed by:233 4784
Symbol 231 GraphicUsed by:233
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:229 230 231 232Used by:284 1343 4193
Symbol 234 GraphicUsed by:237 4784
Symbol 235 GraphicUsed by:237
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClipUses:234 235 236Used by:284 1343 4193
Symbol 238 GraphicUsed by:241
Symbol 239 GraphicUsed by:241
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:238 239 240Used by:284 1343 4193
Symbol 242 GraphicUsed by:245
Symbol 243 GraphicUsed by:245
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:242 243 244Used by:284 1343 4193
Symbol 246 GraphicUsed by:249
Symbol 247 GraphicUsed by:249
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:246 74 247 248Used by:284 1343 3321 4193
Symbol 250 GraphicUsed by:254
Symbol 251 GraphicUsed by:254
Symbol 252 GraphicUsed by:254
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:250 251 252 253Used by:284 1343 3392 4193
Symbol 255 GraphicUsed by:259
Symbol 256 GraphicUsed by:259
Symbol 257 GraphicUsed by:259
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:255 256 257 258Used by:284 1343 4193
Symbol 260 GraphicUsed by:265
Symbol 261 GraphicUsed by:262
Symbol 262 MovieClipUses:261Used by:265 1405 1415 4241 4254
Symbol 263 GraphicUsed by:265
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:260 262 263 264Used by:284 1343 4193
Symbol 266 GraphicUsed by:283
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:267Used by:283  Timeline
Symbol 269 GraphicUsed by:272
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:270Used by:272
Symbol 272 MovieClipUses:269 271Used by:283 433
Symbol 273 GraphicUsed by:282
Symbol 274 GraphicUsed by:277
Symbol 275 GraphicUsed by:276
Symbol 276 MovieClipUses:275Used by:277
Symbol 277 MovieClipUses:274 276Used by:282
Symbol 278 GraphicUsed by:282
Symbol 279 GraphicUsed by:282 433 1110 1610 2224 2525 2886 2946 3618 3693 3793 3922 3956 3966 3987 4424 4705 4802
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClipUses:280Used by:282
Symbol 282 MovieClipUses:273 277 278 279 281Used by:283
Symbol 283 MovieClipUses:266 268 272 282Used by:284 395 400 403 426 729 789 1343 1435 1441 1444 1477 1525 1530 4193 4263 4277 4282 4300 4343 4347
Symbol 284 MovieClipUses:175 177 188 74 195 199 201 211 213 217 222 224 228 233 237 241 245 249 254 259 265 283Used by:302 334 348 349 353 355 356 357 361 367 372 377 379 1110
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClipUses:285 6Used by:302 2193 4039
Symbol 287 GraphicUsed by:297
Symbol 288 GraphicUsed by:297
Symbol 289 GraphicUsed by:297
Symbol 290 GraphicUsed by:297
Symbol 291 GraphicUsed by:297
Symbol 292 GraphicUsed by:297
Symbol 293 GraphicUsed by:297
Symbol 294 GraphicUsed by:297
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Instance Names

"loopMc"Frame 1Symbol 1649 MovieClip
"soundHolder"Frame 1Symbol 1651 MovieClip
"Level"Frame 7Symbol 1695 EditableText
"experience"Frame 7Symbol 1004 MovieClip
"survivaloo"Frame 7Symbol 1718 MovieClip
"agButton_btn"Frame 7Symbol 1735 Button
"bar"Frame 16Symbol 1741 MovieClip
"heart1"Frame 16Symbol 1761 MovieClip
"heart2"Frame 16Symbol 1762 MovieClip
"heart3"Frame 16Symbol 1762 MovieClip
"player1healthbar"Frame 16Symbol 1764 MovieClip
"survivaltime"Frame 44Symbol 2260 EditableText
"cashcollected"Frame 44Symbol 2261 EditableText
"headshots"Frame 44Symbol 2262 EditableText
"killz"Frame 44Symbol 2263 EditableText
"bestsurvivaltime"Frame 44Symbol 2265 EditableText
"bestcashcollected"Frame 44Symbol 2266 EditableText
"bestheadshots"Frame 44Symbol 2267 EditableText
"bestkillz"Frame 44Symbol 2268 EditableText
"newrecord"Frame 44Symbol 2271 MovieClip
"agButton_btn"Frame 44Symbol 2275 Button
"a"Symbol 72 MovieClip Frame 1Symbol 71 MovieClip
"shotspot"Symbol 76 MovieClip Frame 5Symbol 74 MovieClip
"weapon"Symbol 92 MovieClip Frame 1Symbol 28 MovieClip
"weapon"Symbol 92 MovieClip Frame 2Symbol 46 MovieClip
"weapon"Symbol 92 MovieClip Frame 3Symbol 76 MovieClip
"weapon"Symbol 92 MovieClip Frame 5Symbol 78 MovieClip
"FACE"Symbol 166 MovieClip Frame 1Symbol 111 MovieClip
"armor"Symbol 166 MovieClip Frame 1Symbol 153 MovieClip
"flashbottom"Symbol 166 MovieClip Frame 1Symbol 156 MovieClip
"flashtop"Symbol 166 MovieClip Frame 1Symbol 159 MovieClip
"flashfront"Symbol 166 MovieClip Frame 1Symbol 162 MovieClip
"flashback"Symbol 166 MovieClip Frame 1Symbol 165 MovieClip
"shotspot"Symbol 249 MovieClip Frame 1Symbol 74 MovieClip
"guntype"Symbol 284 MovieClip Frame 1Symbol 175 MovieClip
"otherhand"Symbol 284 MovieClip Frame 1Symbol 188 MovieClip
"shotspot"Symbol 284 MovieClip Frame 1Symbol 74 MovieClip
"otherhand"Symbol 284 MovieClip Frame 2Symbol 188 MovieClip
"guntype"Symbol 284 MovieClip Frame 2Symbol 195 MovieClip
"guntype"Symbol 284 MovieClip Frame 3Symbol 199 MovieClip
"otherhand"Symbol 284 MovieClip Frame 3Symbol 188 MovieClip
"guntype"Symbol 284 MovieClip Frame 4Symbol 211 MovieClip
"shotspot"Symbol 284 MovieClip Frame 4Symbol 74 MovieClip
"guntype"Symbol 284 MovieClip Frame 5Symbol 217 MovieClip
"shotspot"Symbol 284 MovieClip Frame 5Symbol 74 MovieClip
"guntype"Symbol 284 MovieClip Frame 6Symbol 222 MovieClip
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"FLASH"Symbol 301 MovieClip Frame 1Symbol 300 MovieClip
"FLASH"Symbol 301 MovieClip Frame 2Symbol 21 MovieClip
"gun"Symbol 302 MovieClip Frame 1Symbol 284 MovieClip
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"weapon"Symbol 350 MovieClip Frame 3Symbol 348 MovieClip
"weapon"Symbol 350 MovieClip Frame 4Symbol 349 MovieClip
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"gunarm"Symbol 934 MovieClip Frame 5Symbol 410 MovieClip
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"body"Symbol 935 MovieClip Frame 1Symbol 166 MovieClip
"gunarm"Symbol 935 MovieClip Frame 1Symbol 410 MovieClip
"hittest"Symbol 952 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 964 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 965 MovieClip Frame 1Symbol 2 MovieClip
"container"Symbol 965 MovieClip Frame 1Symbol 815 MovieClip
"container"Symbol 965 MovieClip Frame 11Symbol 823 MovieClip
"container"Symbol 965 MovieClip Frame 21Symbol 823 MovieClip
"Level"Symbol 1029 MovieClip Frame 1Symbol 997 EditableText
"Vitality"Symbol 1029 MovieClip Frame 1Symbol 998 EditableText
"Accuracy"Symbol 1029 MovieClip Frame 1Symbol 999 EditableText
"Damage"Symbol 1029 MovieClip Frame 1Symbol 1000 EditableText
"Special"Symbol 1029 MovieClip Frame 1Symbol 1001 EditableText
"experience"Symbol 1029 MovieClip Frame 1Symbol 1004 MovieClip
"StatPoints"Symbol 1029 MovieClip Frame 1Symbol 1013 EditableText
"Vitality"Symbol 1029 MovieClip Frame 1Symbol 1014 EditableText
"AccuracyBonus"Symbol 1029 MovieClip Frame 1Symbol 1015 EditableText
"DamageBonus"Symbol 1029 MovieClip Frame 1Symbol 1016 EditableText
"SpecialBonus"Symbol 1029 MovieClip Frame 1Symbol 1017 EditableText
"VitalityBonus"Symbol 1029 MovieClip Frame 1Symbol 1018 EditableText
"SkillPoints"Symbol 1041 MovieClip Frame 1Symbol 1040 EditableText
"haze"Symbol 1105 MovieClip Frame 2Symbol 1102 MovieClip
"haze"Symbol 1105 MovieClip Frame 3Symbol 1104 MovieClip
"special3clip"Symbol 1106 MovieClip Frame 1Symbol 1063 MovieClip
"special11clip"Symbol 1106 MovieClip Frame 1Symbol 1069 MovieClip
"special10clip"Symbol 1106 MovieClip Frame 1Symbol 1074 MovieClip
"special9clip"Symbol 1106 MovieClip Frame 1Symbol 1080 MovieClip
"special7clip"Symbol 1106 MovieClip Frame 1Symbol 1085 MovieClip
"special8clip"Symbol 1106 MovieClip Frame 1Symbol 1090 MovieClip
"SkillPoints"Symbol 1106 MovieClip Frame 1Symbol 1093 EditableText
"Description"Symbol 1106 MovieClip Frame 1Symbol 1095 EditableText
"Title"Symbol 1106 MovieClip Frame 1Symbol 1096 EditableText
"skillsmenu"Symbol 1109 MovieClip Frame 1Symbol 1106 MovieClip
"hittest"Symbol 1110 MovieClip Frame 1Symbol 2 MovieClip
"backarm"Symbol 1110 MovieClip Frame 1Symbol 92 MovieClip
"body"Symbol 1110 MovieClip Frame 1Symbol 166 MovieClip
"stance"Symbol 1110 MovieClip Frame 1Symbol 362 MovieClip
"hittest"Symbol 1110 MovieClip Frame 13Symbol 2 MovieClip
"gun"Symbol 1110 MovieClip Frame 13Symbol 284 MovieClip
"hand"Symbol 1110 MovieClip Frame 13Symbol 21 MovieClip
"skillsmenu"Symbol 1110 MovieClip Frame 59Symbol 1109 MovieClip
"hittest"Symbol 1112 MovieClip Frame 1Symbol 2 MovieClip
"backarm"Symbol 1112 MovieClip Frame 1Symbol 92 MovieClip
"body"Symbol 1112 MovieClip Frame 1Symbol 166 MovieClip
"gunarm"Symbol 1112 MovieClip Frame 1Symbol 410 MovieClip
"hittest"Symbol 1146 MovieClip Frame 1Symbol 2 MovieClip
"FACE"Symbol 1146 MovieClip Frame 1Symbol 111 MovieClip
"armor"Symbol 1146 MovieClip Frame 1Symbol 153 MovieClip
"flashbottom"Symbol 1146 MovieClip Frame 1Symbol 156 MovieClip
"flashtop"Symbol 1146 MovieClip Frame 1Symbol 159 MovieClip
"hitter"Symbol 1146 MovieClip Frame 24Symbol 2 MovieClip
"backarm"Symbol 1146 MovieClip Frame 63Symbol 92 MovieClip
"char"Symbol 1147 MovieClip [TMATO] Frame 1Symbol 411 MovieClip
"char"Symbol 1147 MovieClip [TMATO] Frame 2Symbol 420 MovieClip
"char"Symbol 1147 MovieClip [TMATO] Frame 3Symbol 789 MovieClip
"char"Symbol 1147 MovieClip [TMATO] Frame 4Symbol 809 MovieClip
"char"Symbol 1147 MovieClip [TMATO] Frame 5Symbol 815 MovieClip
"char"Symbol 1147 MovieClip [TMATO] Frame 6Symbol 823 MovieClip
"char"Symbol 1147 MovieClip [TMATO] Frame 7Symbol 933 MovieClip
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"a"Symbol 1209 MovieClip Frame 1Symbol 1208 MovieClip
"shotspot"Symbol 1214 MovieClip Frame 5Symbol 74 MovieClip
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"weapon"Symbol 1231 MovieClip Frame 2Symbol 1183 MovieClip
"weapon"Symbol 1231 MovieClip Frame 3Symbol 1214 MovieClip
"weapon"Symbol 1231 MovieClip Frame 5Symbol 1217 MovieClip
"hatback"Symbol 1321 MovieClip Frame 1Symbol 1248 MovieClip
"body"Symbol 1321 MovieClip Frame 1Symbol 1250 MovieClip
"FACE"Symbol 1321 MovieClip Frame 1Symbol 1254 MovieClip
"ear"Symbol 1321 MovieClip Frame 1Symbol 1261 MovieClip
"hat"Symbol 1321 MovieClip Frame 1Symbol 1297 MovieClip
"armor"Symbol 1321 MovieClip Frame 1Symbol 1308 MovieClip
"flashfront"Symbol 1321 MovieClip Frame 1Symbol 1311 MovieClip
"flashback"Symbol 1321 MovieClip Frame 1Symbol 1314 MovieClip
"flashtop"Symbol 1321 MovieClip Frame 1Symbol 1317 MovieClip
"flashbottom"Symbol 1321 MovieClip Frame 1Symbol 1320 MovieClip
"otherhand"Symbol 1343 MovieClip Frame 1Symbol 1340 MovieClip
"guntype"Symbol 1343 MovieClip Frame 1Symbol 195 MovieClip
"shotspot"Symbol 1343 MovieClip Frame 1Symbol 74 MovieClip
"guntype"Symbol 1343 MovieClip Frame 2Symbol 199 MovieClip
"otherhand"Symbol 1343 MovieClip Frame 2Symbol 1340 MovieClip
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"guntype"Symbol 1343 MovieClip Frame 6Symbol 241 MovieClip
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"guntype"Symbol 1343 MovieClip Frame 7Symbol 245 MovieClip
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"otherhand"Symbol 1343 MovieClip Frame 10Symbol 1342 MovieClip
"guntype"Symbol 1343 MovieClip Frame 11Symbol 217 MovieClip
"shotspot"Symbol 1343 MovieClip Frame 11Symbol 74 MovieClip
"guntype"Symbol 1343 MovieClip Frame 12Symbol 222 MovieClip
"guntype"Symbol 1343 MovieClip Frame 13Symbol 265 MovieClip
"guntype"Symbol 1343 MovieClip Frame 14Symbol 228 MovieClip
"shotspot"Symbol 1343 MovieClip Frame 14Symbol 74 MovieClip
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"FLASH"Symbol 1358 MovieClip Frame 1Symbol 1357 MovieClip
"FLASH"Symbol 1358 MovieClip Frame 2Symbol 1162 MovieClip
"gun"Symbol 1359 MovieClip Frame 1Symbol 1343 MovieClip
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"hittest"Symbol 2353 MovieClip Frame 1Symbol 2 MovieClip
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"hittest"Symbol 2355 MovieClip Frame 1Symbol 2 MovieClip
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"hittest"Symbol 2363 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 2363 MovieClip Frame 16Symbol 2 MovieClip
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"it"Symbol 2364 MovieClip [enemyrocket] Frame 1Symbol 2363 MovieClip
"hittest"Symbol 2366 MovieClip [enemynade] Frame 1Symbol 2 MovieClip
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"hittest"Symbol 2378 MovieClip Frame 1Symbol 2 MovieClip
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"it"Symbol 2379 MovieClip [NRGball] Frame 1Symbol 2378 MovieClip
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"hittest"Symbol 2384 MovieClip Frame 1Symbol 2 MovieClip
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"hittest"Symbol 2387 MovieClip Frame 1Symbol 2 MovieClip
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"it"Symbol 2388 MovieClip [TOMMY] Frame 1Symbol 2387 MovieClip
"hittest"Symbol 2407 MovieClip Frame 1Symbol 2389 MovieClip
"hittest"Symbol 2411 MovieClip Frame 1Symbol 2389 MovieClip
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"hittest"Symbol 2411 MovieClip Frame 58Symbol 2389 MovieClip
"hittest"Symbol 2412 MovieClip Frame 1Symbol 2389 MovieClip
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"hittest"Symbol 2451 MovieClip Frame 1Symbol 2389 MovieClip
"hittest"Symbol 2477 MovieClip Frame 1Symbol 2389 MovieClip
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"char"Symbol 2479 MovieClip [CARROT] Frame 3Symbol 2451 MovieClip
"char"Symbol 2479 MovieClip [CARROT] Frame 4Symbol 2477 MovieClip
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"char"Symbol 2479 MovieClip [CARROT] Frame 6Symbol 2478 MovieClip
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"char"Symbol 2479 MovieClip [CARROT] Frame 10Symbol 2477 MovieClip
"char"Symbol 2479 MovieClip [CARROT] Frame 11Symbol 2478 MovieClip
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"hittest"Symbol 2525 MovieClip Frame 1Symbol 2 MovieClip
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"hittest"Symbol 2526 MovieClip Frame 1Symbol 2 MovieClip
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"g"Symbol 2528 MovieClip [CRIMSON] Frame 1Symbol 2481 MovieClip
"char"Symbol 2528 MovieClip [CRIMSON] Frame 1Symbol 2498 MovieClip
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"hittest"Symbol 2553 MovieClip Frame 1Symbol 2 MovieClip
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"hittest"Symbol 2568 MovieClip Frame 1Symbol 2 MovieClip
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"body"Symbol 2568 MovieClip Frame 30Symbol 2534 MovieClip
"char"Symbol 2593 MovieClip [BEAR] Frame 1Symbol 2538 MovieClip
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"char"Symbol 2593 MovieClip [BEAR] Frame 3Symbol 2568 MovieClip
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"stance"Symbol 2632 MovieClip Frame 7Symbol 2615 MovieClip
"stance"Symbol 2632 MovieClip Frame 68Symbol 2615 MovieClip
"stance"Symbol 2632 MovieClip Frame 79Symbol 2615 MovieClip
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"char"Symbol 2670 MovieClip [OLD] Frame 1Symbol 2620 MovieClip
"char"Symbol 2670 MovieClip [OLD] Frame 2Symbol 2632 MovieClip
"char"Symbol 2670 MovieClip [OLD] Frame 3Symbol 2669 MovieClip
"hittest"Symbol 2713 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 2713 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 2739 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 2739 MovieClip Frame 1Symbol 2 MovieClip
"char"Symbol 2752 MovieClip [SULTAN] Frame 1Symbol 2713 MovieClip
"char"Symbol 2752 MovieClip [SULTAN] Frame 2Symbol 2739 MovieClip
"char"Symbol 2752 MovieClip [SULTAN] Frame 3Symbol 2751 MovieClip
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"body"Symbol 2759 MovieClip Frame 1Symbol 2756 MovieClip
"body"Symbol 2760 MovieClip Frame 1Symbol 2756 MovieClip
"hittest"Symbol 2760 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 2771 MovieClip Frame 1Symbol 2 MovieClip
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"char"Symbol 2785 MovieClip [MIKE] Frame 1Symbol 2759 MovieClip
"char"Symbol 2785 MovieClip [MIKE] Frame 2Symbol 2760 MovieClip
"char"Symbol 2785 MovieClip [MIKE] Frame 3Symbol 2771 MovieClip
"char"Symbol 2785 MovieClip [MIKE] Frame 4Symbol 2784 MovieClip
"hittest"Symbol 2805 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 2822 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 2834 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 2844 MovieClip Frame 1Symbol 2 MovieClip
"char"Symbol 2854 MovieClip [SPIKE] Frame 1Symbol 2805 MovieClip
"char"Symbol 2854 MovieClip [SPIKE] Frame 2Symbol 2822 MovieClip
"char"Symbol 2854 MovieClip [SPIKE] Frame 3Symbol 2834 MovieClip
"char"Symbol 2854 MovieClip [SPIKE] Frame 4Symbol 2844 MovieClip
"char"Symbol 2854 MovieClip [SPIKE] Frame 5Symbol 2853 MovieClip
"hittest"Symbol 2870 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 2877 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 2886 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 2896 MovieClip Frame 1Symbol 2 MovieClip
"char"Symbol 2897 MovieClip [MONSTER] Frame 1Symbol 2870 MovieClip
"char"Symbol 2897 MovieClip [MONSTER] Frame 2Symbol 2877 MovieClip
"char"Symbol 2897 MovieClip [MONSTER] Frame 3Symbol 2886 MovieClip
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"char"Symbol 2897 MovieClip [MONSTER] Frame 6Symbol 2886 MovieClip
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"char"Symbol 2897 MovieClip [MONSTER] Frame 10Symbol 2886 MovieClip
"char"Symbol 2897 MovieClip [MONSTER] Frame 11Symbol 2896 MovieClip
"char"Symbol 2897 MovieClip [MONSTER] Frame 12Symbol 2877 MovieClip
"char"Symbol 2897 MovieClip [MONSTER] Frame 13Symbol 2886 MovieClip
"char"Symbol 2897 MovieClip [MONSTER] Frame 14Symbol 2896 MovieClip
"hittest"Symbol 2908 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 2908 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 2913 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 2913 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 2926 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 2926 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 2929 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 2929 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 2932 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 2932 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 2933 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 2933 MovieClip Frame 1Symbol 2 MovieClip
"char"Symbol 2935 MovieClip [MOO] Frame 1Symbol 2908 MovieClip
"char"Symbol 2935 MovieClip [MOO] Frame 3Symbol 2913 MovieClip
"char"Symbol 2935 MovieClip [MOO] Frame 6Symbol 2926 MovieClip
"char"Symbol 2935 MovieClip [MOO] Frame 9Symbol 2929 MovieClip
"char"Symbol 2935 MovieClip [MOO] Frame 13Symbol 2932 MovieClip
"char"Symbol 2935 MovieClip [MOO] Frame 16Symbol 2933 MovieClip
"char"Symbol 2935 MovieClip [MOO] Frame 18Symbol 2934 MovieClip
"gun"Symbol 2938 MovieClip Frame 1Symbol 2245 MovieClip
"weapon"Symbol 2939 MovieClip Frame 1Symbol 2938 MovieClip
"stance"Symbol 2940 MovieClip Frame 1Symbol 2939 MovieClip
"gun"Symbol 2943 MovieClip Frame 1Symbol 2245 MovieClip
"weapon"Symbol 2944 MovieClip Frame 1Symbol 2943 MovieClip
"stance"Symbol 2945 MovieClip Frame 1Symbol 2944 MovieClip
"hittest"Symbol 2947 MovieClip Frame 1Symbol 2 MovieClip
"otherarm"Symbol 2947 MovieClip Frame 1Symbol 2940 MovieClip
"gunarm"Symbol 2947 MovieClip Frame 1Symbol 2945 MovieClip
"char"Symbol 2948 MovieClip [SHUG] Frame 1Symbol 2947 MovieClip
"guntype"Symbol 2958 MovieClip Frame 1Symbol 2957 MovieClip
"shotspot"Symbol 2958 MovieClip Frame 1Symbol 74 MovieClip
"gun"Symbol 2961 MovieClip Frame 1Symbol 2958 MovieClip
"weapon"Symbol 2962 MovieClip Frame 1Symbol 2961 MovieClip
"stance"Symbol 2963 MovieClip Frame 1Symbol 2962 MovieClip
"FACE"Symbol 2970 MovieClip Frame 1Symbol 2967 MovieClip
"hittest"Symbol 2974 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 2974 MovieClip Frame 1Symbol 2 MovieClip
"gunarm"Symbol 2974 MovieClip Frame 1Symbol 2963 MovieClip
"body"Symbol 2974 MovieClip Frame 1Symbol 2970 MovieClip
"hittest"Symbol 3002 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3002 MovieClip Frame 1Symbol 2 MovieClip
"gunarm"Symbol 3002 MovieClip Frame 1Symbol 2963 MovieClip
"body"Symbol 3002 MovieClip Frame 1Symbol 2970 MovieClip
"hittest"Symbol 3033 MovieClip Frame 1Symbol 2 MovieClip
"guntype"Symbol 3033 MovieClip Frame 1Symbol 2957 MovieClip
"hittest"Symbol 3045 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 3063 MovieClip Frame 1Symbol 2 MovieClip
"char"Symbol 3064 MovieClip [BROWNIE] Frame 1Symbol 2974 MovieClip
"char"Symbol 3064 MovieClip [BROWNIE] Frame 2Symbol 3002 MovieClip
"char"Symbol 3064 MovieClip [BROWNIE] Frame 3Symbol 3033 MovieClip
"char"Symbol 3064 MovieClip [BROWNIE] Frame 4Symbol 3045 MovieClip
"char"Symbol 3064 MovieClip [BROWNIE] Frame 5Symbol 3033 MovieClip
"char"Symbol 3064 MovieClip [BROWNIE] Frame 6Symbol 3063 MovieClip
"hittest"Symbol 3070 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3070 MovieClip Frame 1Symbol 2 MovieClip
"gunarm"Symbol 3070 MovieClip Frame 1Symbol 2963 MovieClip
"body"Symbol 3070 MovieClip Frame 1Symbol 3069 MovieClip
"hittest"Symbol 3071 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3071 MovieClip Frame 1Symbol 2 MovieClip
"gunarm"Symbol 3071 MovieClip Frame 1Symbol 2963 MovieClip
"body"Symbol 3071 MovieClip Frame 1Symbol 3069 MovieClip
"guntype"Symbol 3085 MovieClip Frame 1Symbol 2957 MovieClip
"char"Symbol 3093 MovieClip [CAKE] Frame 1Symbol 3070 MovieClip
"char"Symbol 3093 MovieClip [CAKE] Frame 2Symbol 3071 MovieClip
"char"Symbol 3093 MovieClip [CAKE] Frame 3Symbol 3085 MovieClip
"char"Symbol 3093 MovieClip [CAKE] Frame 6Symbol 3092 MovieClip
"guntype"Symbol 3108 MovieClip Frame 1Symbol 217 MovieClip
"shotspot"Symbol 3108 MovieClip Frame 1Symbol 74 MovieClip
"gun"Symbol 3110 MovieClip Frame 1Symbol 3108 MovieClip
"weapon"Symbol 3111 MovieClip Frame 1Symbol 3110 MovieClip
"stance"Symbol 3112 MovieClip Frame 1Symbol 3111 MovieClip
"hittest"Symbol 3113 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3113 MovieClip Frame 1Symbol 2 MovieClip
"body"Symbol 3113 MovieClip Frame 1Symbol 3107 MovieClip
"gunarm"Symbol 3113 MovieClip Frame 1Symbol 3112 MovieClip
"body"Symbol 3113 MovieClip Frame 48Symbol 3107 MovieClip
"hittest"Symbol 3114 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3114 MovieClip Frame 1Symbol 2 MovieClip
"body"Symbol 3114 MovieClip Frame 1Symbol 3107 MovieClip
"gunarm"Symbol 3114 MovieClip Frame 1Symbol 3112 MovieClip
"char"Symbol 3123 MovieClip [CREAM] Frame 1Symbol 3113 MovieClip
"char"Symbol 3123 MovieClip [CREAM] Frame 2Symbol 3114 MovieClip
"char"Symbol 3123 MovieClip [CREAM] Frame 3Symbol 3116 MovieClip
"char"Symbol 3123 MovieClip [CREAM] Frame 6Symbol 3122 MovieClip
"hittest"Symbol 3169 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3169 MovieClip Frame 1Symbol 2 MovieClip
"body"Symbol 3169 MovieClip Frame 1Symbol 3132 MovieClip
"hittest"Symbol 3189 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3189 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 3205 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3205 MovieClip Frame 1Symbol 2 MovieClip
"body"Symbol 3205 MovieClip Frame 1Symbol 3132 MovieClip
"body"Symbol 3231 MovieClip Frame 1Symbol 3132 MovieClip
"char"Symbol 3232 MovieClip [DARK] Frame 1Symbol 3169 MovieClip
"char"Symbol 3232 MovieClip [DARK] Frame 2Symbol 3189 MovieClip
"char"Symbol 3232 MovieClip [DARK] Frame 3Symbol 3205 MovieClip
"char"Symbol 3232 MovieClip [DARK] Frame 4Symbol 3220 MovieClip
"char"Symbol 3232 MovieClip [DARK] Frame 7Symbol 3231 MovieClip
"face"Symbol 3242 MovieClip Frame 1Symbol 3238 MovieClip
"shotspot"Symbol 3243 MovieClip Frame 1Symbol 74 MovieClip
"gun"Symbol 3244 MovieClip Frame 1Symbol 3243 MovieClip
"weapon"Symbol 3246 MovieClip Frame 1Symbol 3244 MovieClip
"stance"Symbol 3247 MovieClip Frame 1Symbol 3246 MovieClip
"hittest"Symbol 3248 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3248 MovieClip Frame 1Symbol 2 MovieClip
"body"Symbol 3248 MovieClip Frame 1Symbol 3242 MovieClip
"gunarm"Symbol 3248 MovieClip Frame 1Symbol 3247 MovieClip
"hittest"Symbol 3259 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3259 MovieClip Frame 1Symbol 2 MovieClip
"body"Symbol 3259 MovieClip Frame 1Symbol 3242 MovieClip
"gunarm"Symbol 3259 MovieClip Frame 1Symbol 3247 MovieClip
"face"Symbol 3286 MovieClip Frame 1Symbol 3271 MovieClip
"char"Symbol 3287 MovieClip [DRUM] Frame 1Symbol 3248 MovieClip
"char"Symbol 3287 MovieClip [DRUM] Frame 2Symbol 3259 MovieClip
"char"Symbol 3287 MovieClip [DRUM] Frame 3Symbol 3268 MovieClip
"char"Symbol 3287 MovieClip [DRUM] Frame 6Symbol 3286 MovieClip
"FACE"Symbol 3299 MovieClip Frame 1Symbol 3291 MovieClip
"hand"Symbol 3306 MovieClip Frame 1Symbol 3305 MovieClip
"gun"Symbol 3307 MovieClip Frame 1Symbol 3108 MovieClip
"weapon"Symbol 3308 MovieClip Frame 1Symbol 3307 MovieClip
"stance"Symbol 3309 MovieClip Frame 1Symbol 3308 MovieClip
"hittest"Symbol 3310 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3310 MovieClip Frame 1Symbol 2 MovieClip
"body"Symbol 3310 MovieClip Frame 1Symbol 3299 MovieClip
"gunarm"Symbol 3310 MovieClip Frame 1Symbol 3309 MovieClip
"hittest"Symbol 3311 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3311 MovieClip Frame 1Symbol 2 MovieClip
"body"Symbol 3311 MovieClip Frame 1Symbol 3299 MovieClip
"gunarm"Symbol 3311 MovieClip Frame 1Symbol 3309 MovieClip
"char"Symbol 3318 MovieClip [HO] Frame 1Symbol 3310 MovieClip
"char"Symbol 3318 MovieClip [HO] Frame 2Symbol 3311 MovieClip
"char"Symbol 3318 MovieClip [HO] Frame 3Symbol 3314 MovieClip
"char"Symbol 3318 MovieClip [HO] Frame 6Symbol 3317 MovieClip
"gun"Symbol 3321 MovieClip Frame 1Symbol 249 MovieClip
"weapon"Symbol 3322 MovieClip Frame 1Symbol 3321 MovieClip
"stance"Symbol 3323 MovieClip Frame 1Symbol 3322 MovieClip
"hittest"Symbol 3334 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3334 MovieClip Frame 1Symbol 2 MovieClip
"otherarm"Symbol 3334 MovieClip Frame 1Symbol 3323 MovieClip
"body"Symbol 3334 MovieClip Frame 1Symbol 3330 MovieClip
"gunarm"Symbol 3334 MovieClip Frame 1Symbol 3323 MovieClip
"hittest"Symbol 3349 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3349 MovieClip Frame 1Symbol 2 MovieClip
"otherarm"Symbol 3349 MovieClip Frame 1Symbol 3323 MovieClip
"body"Symbol 3349 MovieClip Frame 1Symbol 3330 MovieClip
"gunarm"Symbol 3349 MovieClip Frame 1Symbol 3323 MovieClip
"otherarm"Symbol 3373 MovieClip Frame 1Symbol 3323 MovieClip
"gunarm"Symbol 3373 MovieClip Frame 1Symbol 3323 MovieClip
"otherarm"Symbol 3373 MovieClip Frame 13Symbol 3323 MovieClip
"weapon"Symbol 3373 MovieClip Frame 13Symbol 3321 MovieClip
"char"Symbol 3374 MovieClip [PACO] Frame 1Symbol 3334 MovieClip
"char"Symbol 3374 MovieClip [PACO] Frame 2Symbol 3349 MovieClip
"char"Symbol 3374 MovieClip [PACO] Frame 3Symbol 3365 MovieClip
"char"Symbol 3374 MovieClip [PACO] Frame 6Symbol 3373 MovieClip
"weapon"Symbol 3381 MovieClip Frame 1Symbol 3380 MovieClip
"stance"Symbol 3382 MovieClip Frame 1Symbol 3381 MovieClip
"guntype"Symbol 3392 MovieClip Frame 1Symbol 254 MovieClip
"shotspot"Symbol 3392 MovieClip Frame 1Symbol 74 MovieClip
"gun"Symbol 3394 MovieClip Frame 1Symbol 3392 MovieClip
"weapon"Symbol 3395 MovieClip Frame 1Symbol 3394 MovieClip
"stance"Symbol 3396 MovieClip Frame 1Symbol 3395 MovieClip
"hittest"Symbol 3397 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3397 MovieClip Frame 1Symbol 2 MovieClip
"body"Symbol 3397 MovieClip Frame 1Symbol 3391 MovieClip
"gunarm"Symbol 3397 MovieClip Frame 1Symbol 3396 MovieClip
"hittest"Symbol 3415 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3415 MovieClip Frame 1Symbol 2 MovieClip
"body"Symbol 3415 MovieClip Frame 1Symbol 3391 MovieClip
"gunarm"Symbol 3415 MovieClip Frame 1Symbol 3396 MovieClip
"char"Symbol 3427 MovieClip [YO] Frame 1Symbol 3397 MovieClip
"char"Symbol 3427 MovieClip [YO] Frame 2Symbol 3415 MovieClip
"char"Symbol 3427 MovieClip [YO] Frame 3Symbol 3426 MovieClip
"FACE"Symbol 3432 MovieClip Frame 1Symbol 3431 MovieClip
"hittest"Symbol 3433 MovieClip Frame 1Symbol 2 MovieClip
"body"Symbol 3433 MovieClip Frame 1Symbol 3432 MovieClip
"hittest"Symbol 3439 MovieClip Frame 1Symbol 2 MovieClip
"body"Symbol 3439 MovieClip Frame 1Symbol 3432 MovieClip
"hittest"Symbol 3446 MovieClip Frame 1Symbol 2 MovieClip
"body"Symbol 3446 MovieClip Frame 1Symbol 3443 MovieClip
"shotspot"Symbol 3446 MovieClip Frame 10Symbol 74 MovieClip
"char"Symbol 3452 MovieClip [BUNNY] Frame 1Symbol 3433 MovieClip
"char"Symbol 3452 MovieClip [BUNNY] Frame 2Symbol 3439 MovieClip
"char"Symbol 3452 MovieClip [BUNNY] Frame 3Symbol 3446 MovieClip
"char"Symbol 3452 MovieClip [BUNNY] Frame 4Symbol 3451 MovieClip
"hittest"Symbol 3459 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 3459 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 3460 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 3460 MovieClip Frame 3Symbol 2 MovieClip
"hittest"Symbol 3460 MovieClip Frame 5Symbol 2 MovieClip
"char"Symbol 3461 MovieClip [JUJU] Frame 1Symbol 3459 MovieClip
"char"Symbol 3461 MovieClip [JUJU] Frame 3Symbol 3460 MovieClip
"gun"Symbol 3471 MovieClip Frame 1Symbol 3108 MovieClip
"weapon"Symbol 3472 MovieClip Frame 1Symbol 3471 MovieClip
"stance"Symbol 3473 MovieClip Frame 1Symbol 3472 MovieClip
"hittest"Symbol 3474 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3474 MovieClip Frame 1Symbol 2 MovieClip
"gunarm"Symbol 3474 MovieClip Frame 1Symbol 3473 MovieClip
"hittest"Symbol 3477 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3477 MovieClip Frame 1Symbol 2 MovieClip
"gunarm"Symbol 3488 MovieClip Frame 1Symbol 3473 MovieClip
"gun"Symbol 3488 MovieClip Frame 11Symbol 3108 MovieClip
"char"Symbol 3489 MovieClip [LUCKY] Frame 1Symbol 3474 MovieClip
"char"Symbol 3489 MovieClip [LUCKY] Frame 2Symbol 3477 MovieClip
"char"Symbol 3489 MovieClip [LUCKY] Frame 3Symbol 3482 MovieClip
"char"Symbol 3489 MovieClip [LUCKY] Frame 6Symbol 3488 MovieClip
"hittest"Symbol 3491 MovieClip Frame 1Symbol 2 MovieClip
"char"Symbol 3492 MovieClip [HIVE] Frame 1Symbol 3491 MovieClip
"char"Symbol 3492 MovieClip [HIVE] Frame 2Symbol 3045 MovieClip
"FACE"Symbol 3500 MovieClip Frame 1Symbol 3499 MovieClip
"shotspot"Symbol 3502 MovieClip Frame 1Symbol 74 MovieClip
"gun"Symbol 3520 MovieClip Frame 1Symbol 3502 MovieClip
"weapon"Symbol 3525 MovieClip Frame 1Symbol 3520 MovieClip
"weapon"Symbol 3525 MovieClip Frame 2Symbol 3524 MovieClip
"stance"Symbol 3526 MovieClip Frame 1Symbol 3525 MovieClip
"hittest"Symbol 3527 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3527 MovieClip Frame 1Symbol 2 MovieClip
"body"Symbol 3527 MovieClip Frame 1Symbol 3500 MovieClip
"gunarm"Symbol 3527 MovieClip Frame 1Symbol 3526 MovieClip
"hittest"Symbol 3543 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3543 MovieClip Frame 1Symbol 2 MovieClip
"body"Symbol 3543 MovieClip Frame 1Symbol 3500 MovieClip
"gunarm"Symbol 3543 MovieClip Frame 1Symbol 3526 MovieClip
"char"Symbol 3576 MovieClip [MARSH] Frame 1Symbol 3527 MovieClip
"char"Symbol 3576 MovieClip [MARSH] Frame 2Symbol 3543 MovieClip
"char"Symbol 3576 MovieClip [MARSH] Frame 3Symbol 3557 MovieClip
"char"Symbol 3576 MovieClip [MARSH] Frame 6Symbol 3575 MovieClip
"FACE"Symbol 3592 MovieClip Frame 1Symbol 3589 MovieClip
"hittest"Symbol 3601 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3601 MovieClip Frame 1Symbol 2 MovieClip
"body"Symbol 3601 MovieClip Frame 1Symbol 3592 MovieClip
"hittest"Symbol 3610 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3610 MovieClip Frame 1Symbol 2 MovieClip
"body"Symbol 3610 MovieClip Frame 1Symbol 3592 MovieClip
"hittest"Symbol 3618 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3618 MovieClip Frame 1Symbol 2 MovieClip
"char"Symbol 3642 MovieClip [RANGER] Frame 1Symbol 3601 MovieClip
"char"Symbol 3642 MovieClip [RANGER] Frame 2Symbol 3610 MovieClip
"char"Symbol 3642 MovieClip [RANGER] Frame 3Symbol 3618 MovieClip
"char"Symbol 3642 MovieClip [RANGER] Frame 4Symbol 3627 MovieClip
"char"Symbol 3642 MovieClip [RANGER] Frame 7Symbol 3641 MovieClip
"shotspot"Symbol 3648 MovieClip Frame 1Symbol 74 MovieClip
"gun"Symbol 3651 MovieClip Frame 1Symbol 3648 MovieClip
"weapon"Symbol 3652 MovieClip Frame 1Symbol 3651 MovieClip
"stance"Symbol 3653 MovieClip Frame 1Symbol 3652 MovieClip
"hittest"Symbol 3654 MovieClip Frame 1Symbol 2 MovieClip
"body"Symbol 3654 MovieClip Frame 1Symbol 3646 MovieClip
"gunarm"Symbol 3654 MovieClip Frame 1Symbol 3653 MovieClip
"hittest"Symbol 3655 MovieClip Frame 1Symbol 2 MovieClip
"char"Symbol 3656 MovieClip [BALLZ] Frame 1Symbol 3654 MovieClip
"char"Symbol 3656 MovieClip [BALLZ] Frame 3Symbol 3655 MovieClip
"hittest"Symbol 3666 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 3689 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 3693 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 3694 MovieClip Frame 1Symbol 2 MovieClip
"char"Symbol 3695 MovieClip [BARK] Frame 1Symbol 3666 MovieClip
"char"Symbol 3695 MovieClip [BARK] Frame 2Symbol 3689 MovieClip
"char"Symbol 3695 MovieClip [BARK] Frame 3Symbol 3693 MovieClip
"char"Symbol 3695 MovieClip [BARK] Frame 4Symbol 3694 MovieClip
"hittest"Symbol 3711 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 3722 MovieClip Frame 1Symbol 2 MovieClip
"hittest"Symbol 3732 MovieClip Frame 1Symbol 2 MovieClip
"char"Symbol 3733 MovieClip [BITE] Frame 1Symbol 3711 MovieClip
"char"Symbol 3733 MovieClip [BITE] Frame 2Symbol 3722 MovieClip
"char"Symbol 3733 MovieClip [BITE] Frame 3Symbol 3732 MovieClip
"char"Symbol 3733 MovieClip [BITE] Frame 4Symbol 3694 MovieClip
"shotspot"Symbol 3736 MovieClip Frame 1Symbol 74 MovieClip
"gun"Symbol 3737 MovieClip Frame 1Symbol 3736 MovieClip
"weapon"Symbol 3738 MovieClip Frame 1Symbol 3737 MovieClip
"stance"Symbol 3739 MovieClip Frame 1Symbol 3738 MovieClip
"hittest"Symbol 3753 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3753 MovieClip Frame 1Symbol 2 MovieClip
"otherarm"Symbol 3753 MovieClip Frame 1Symbol 3739 MovieClip
"FACE"Symbol 3753 MovieClip Frame 1Symbol 3752 MovieClip
"gunarm"Symbol 3753 MovieClip Frame 1Symbol 3739 MovieClip
"hittest"Symbol 3754 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3754 MovieClip Frame 1Symbol 2 MovieClip
"otherarm"Symbol 3754 MovieClip Frame 1Symbol 3739 MovieClip
"FACE"Symbol 3754 MovieClip Frame 1Symbol 3752 MovieClip
"gunarm"Symbol 3754 MovieClip Frame 1Symbol 3739 MovieClip
"char"Symbol 3762 MovieClip [MAD] Frame 1Symbol 3753 MovieClip
"char"Symbol 3762 MovieClip [MAD] Frame 2Symbol 3754 MovieClip
"char"Symbol 3762 MovieClip [MAD] Frame 3Symbol 3761 MovieClip
"FACE"Symbol 3776 MovieClip Frame 1Symbol 3775 MovieClip
"hittest"Symbol 3777 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3777 MovieClip Frame 1Symbol 2 MovieClip
"body"Symbol 3777 MovieClip Frame 1Symbol 3776 MovieClip
"hittest"Symbol 3780 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 3780 MovieClip Frame 1Symbol 2 MovieClip
"char"Symbol 3781 MovieClip [SECOND] Frame 1Symbol 3777 MovieClip
"char"Symbol 3781 MovieClip [SECOND] Frame 2Symbol 3780 MovieClip
"char"Symbol 3781 MovieClip [SECOND] Frame 3Symbol 3460 MovieClip
"shotspot"Symbol 3783 MovieClip Frame 1Symbol 74 MovieClip
"gun"Symbol 3784 MovieClip Frame 1Symbol 3783 MovieClip
"weapon"Symbol 3785 MovieClip Frame 1Symbol 3784 MovieClip
"stance"Symbol 3786 MovieClip Frame 1Symbol 3785 MovieClip
"hittest"Symbol 3799 MovieClip Frame 1Symbol 2 MovieClip
"otherarm"Symbol 3799 MovieClip Frame 1Symbol 3786 MovieClip
"body"Symbol 3799 MovieClip Frame 1Symbol 3793 MovieClip
"gunarm"Symbol 3799 MovieClip Frame 1Symbol 3786 MovieClip
"hittest"Symbol 3800 MovieClip Frame 1Symbol 2 MovieClip
"otherarm"Symbol 3800 MovieClip Frame 1Symbol 3786 MovieClip
"body"Symbol 3800 MovieClip Frame 1Symbol 3793 MovieClip
"gunarm"Symbol 3800 MovieClip Frame 1Symbol 3786 MovieClip
"char"Symbol 3801 MovieClip [SPRITE] Frame 1Symbol 3799 MovieClip
"char"Symbol 3801 MovieClip [SPRITE] Frame 2Symbol 3800 MovieClip
"char"Symbol 3801 MovieClip [SPRITE] Frame 3Symbol 3694 MovieClip
"hittest"Symbol 3814 MovieClip [FE1] Frame 1Symbol 2 MovieClip
"hittest"Symbol 3820 MovieClip Frame 1Symbol 2 MovieClip
"char"Symbol 3822 MovieClip Frame 1Symbol 3820 MovieClip
"g"Symbol 3822 MovieClip Frame 1Symbol 2 MovieClip
"s"Symbol 3822 MovieClip Frame 1Symbol 2 MovieClip
"g"Symbol 3825 MovieClip [M1] Frame 1Symbol 3824 MovieClip
"hittest"Symbol 3831 MovieClip Frame 1Symbol 2 MovieClip
"char"Symbol 3832 MovieClip Frame 1Symbol 3831 MovieClip
"g"Symbol 3832 MovieClip Frame 1Symbol 2 MovieClip
"g"Symbol 3834 MovieClip [M2] Frame 1Symbol 3833 MovieClip
"hittest"Symbol 3837 MovieClip Frame 1Symbol 2 MovieClip
"char"Symbol 3840 MovieClip Frame 1Symbol 3837 MovieClip
"g"Symbol 3840 MovieClip Frame 1Symbol 2 MovieClip
"s"Symbol 3840 MovieClip Frame 1Symbol 3839 MovieClip
"g"Symbol 3843 MovieClip [M3] Frame 1Symbol 3842 MovieClip
"s"Symbol 3843 MovieClip [M3] Frame 1Symbol 2 MovieClip
"g"Symbol 3852 MovieClip [M4] Frame 1Symbol 2 MovieClip
"hittest"Symbol 3870 MovieClip [1up] Frame 1Symbol 2 MovieClip
"hittest"Symbol 3891 MovieClip [ammo] Frame 1Symbol 2 MovieClip
"hittest"Symbol 3899 MovieClip [ammobig] Frame 1Symbol 2 MovieClip
"hittest"Symbol 3922 MovieClip [cash] Frame 1Symbol 2 MovieClip
"hittest"Symbol 3945 MovieClip [damage] Frame 1Symbol 2 MovieClip
"hittest"Symbol 3956 MovieClip [health] Frame 1Symbol 2 MovieClip
"hittest"Symbol 3966 MovieClip [armor] Frame 1Symbol 2 MovieClip
"hittest"Symbol 3972 MovieClip [nades] Frame 1Symbol 2 MovieClip
"hittest"Symbol 3987 MovieClip [speed] Frame 1Symbol 2 MovieClip
"armoricon"Symbol 4006 MovieClip Frame 1Symbol 3963 MovieClip
"bar"Symbol 4006 MovieClip Frame 1Symbol 4005 MovieClip
"bar"Symbol 4006 MovieClip Frame 1Symbol 1741 MovieClip
"bossname"Symbol 4012 MovieClip Frame 1Symbol 4011 EditableText
"backarm"Symbol 4039 MovieClip Frame 1Symbol 1231 MovieClip
"backfoot"Symbol 4039 MovieClip Frame 1Symbol 1244 MovieClip
"body"Symbol 4039 MovieClip Frame 1Symbol 1321 MovieClip
"frontfoot"Symbol 4039 MovieClip Frame 1Symbol 1334 MovieClip
"hand"Symbol 4039 MovieClip Frame 1Symbol 1358 MovieClip
"backarm"Symbol 4039 MovieClip Frame 2Symbol 2097 MovieClip
"ear"Symbol 4039 MovieClip Frame 2Symbol 931 MovieClip
"body"Symbol 4039 MovieClip Frame 2Symbol 2173 MovieClip
"hand"Symbol 4039 MovieClip Frame 2Symbol 2191 MovieClip
"hittest"Symbol 4039 MovieClip Frame 3Symbol 2 MovieClip
"backarm"Symbol 4039 MovieClip Frame 3Symbol 92 MovieClip
"body"Symbol 4039 MovieClip Frame 3Symbol 166 MovieClip
"hand"Symbol 4039 MovieClip Frame 3Symbol 301 MovieClip
"SkillPoints"Symbol 4064 MovieClip Frame 1Symbol 4021 EditableText
"confirmationbox"Symbol 4064 MovieClip Frame 1Symbol 4060 MovieClip
"fade"Symbol 4068 MovieClip Frame 1Symbol 4067 MovieClip
"wave"Symbol 4083 MovieClip Frame 1Symbol 4073 EditableText
"headshots"Symbol 4088 MovieClip Frame 1Symbol 4087 EditableText
"wave"Symbol 4090 MovieClip Frame 1Symbol 4089 EditableText
"survivaltime"Symbol 4091 MovieClip Frame 1Symbol 4086 EditableText
"headclip"Symbol 4091 MovieClip Frame 1Symbol 4088 MovieClip
"waveclip"Symbol 4091 MovieClip Frame 1Symbol 4090 MovieClip
"rightbound"Symbol 4092 MovieClip [cam] Frame 1Symbol 3993 MovieClip
"topbound"Symbol 4092 MovieClip [cam] Frame 1Symbol 3993 MovieClip
"bottombound"Symbol 4092 MovieClip [cam] Frame 1Symbol 3993 MovieClip
"leftbound"Symbol 4092 MovieClip [cam] Frame 1Symbol 3993 MovieClip
"shakemanager"Symbol 4092 MovieClip [cam] Frame 1Symbol 3997 MovieClip
"ammo"Symbol 4092 MovieClip [cam] Frame 1Symbol 4000 EditableText
"livebullets"Symbol 4092 MovieClip [cam] Frame 1Symbol 4001 EditableText
"nades"Symbol 4092 MovieClip [cam] Frame 1Symbol 4002 EditableText
"cash"Symbol 4092 MovieClip [cam] Frame 1Symbol 4003 EditableText
"heart1"Symbol 4092 MovieClip [cam] Frame 1Symbol 1761 MovieClip
"heart2"Symbol 4092 MovieClip [cam] Frame 1Symbol 1762 MovieClip
"heart3"Symbol 4092 MovieClip [cam] Frame 1Symbol 1762 MovieClip
"heart4"Symbol 4092 MovieClip [cam] Frame 1Symbol 1762 MovieClip
"heart5"Symbol 4092 MovieClip [cam] Frame 1Symbol 1762 MovieClip
"heart6"Symbol 4092 MovieClip [cam] Frame 1Symbol 1762 MovieClip
"heart7"Symbol 4092 MovieClip [cam] Frame 1Symbol 1762 MovieClip
"heart8"Symbol 4092 MovieClip [cam] Frame 1Symbol 1762 MovieClip
"heart9"Symbol 4092 MovieClip [cam] Frame 1Symbol 1762 MovieClip
"heart10"Symbol 4092 MovieClip [cam] Frame 1Symbol 1762 MovieClip
"player1healthbar"Symbol 4092 MovieClip [cam] Frame 1Symbol 1764 MovieClip
"experience"Symbol 4092 MovieClip [cam] Frame 1Symbol 1004 MovieClip
"special"Symbol 4092 MovieClip [cam] Frame 1Symbol 4009 MovieClip
"bosshealthbar"Symbol 4092 MovieClip [cam] Frame 1Symbol 4010 MovieClip
"bossname"Symbol 4092 MovieClip [cam] Frame 1Symbol 4012 MovieClip
"whiteflash"Symbol 4092 MovieClip [cam] Frame 1Symbol 4014 MovieClip
"whiteflash"Symbol 4092 MovieClip [cam] Frame 1Symbol 4016 MovieClip
"pausemenu"Symbol 4092 MovieClip [cam] Frame 1Symbol 4064 MovieClip
"agButton_btn"Symbol 4092 MovieClip [cam] Frame 1Symbol 4065 Button
"cinema"Symbol 4092 MovieClip [cam] Frame 1Symbol 4068 MovieClip
"centerer"Symbol 4092 MovieClip [cam] Frame 1Symbol 4070 MovieClip
"waveflash"Symbol 4092 MovieClip [cam] Frame 1Symbol 4084 MovieClip
"survivalmodule"Symbol 4092 MovieClip [cam] Frame 1Symbol 4091 MovieClip
"body"Symbol 4125 MovieClip Frame 1Symbol 4124 MovieClip
"startspot"Symbol 4144 MovieClip [levelKKK] Frame 1Symbol 4131 MovieClip
"l"Symbol 4144 MovieClip [levelKKK] Frame 1Symbol 4135 MovieClip
"r"Symbol 4144 MovieClip [levelKKK] Frame 1Symbol 4135 MovieClip
"g"Symbol 4144 MovieClip [levelKKK] Frame 1Symbol 4137 MovieClip
"startspot"Symbol 4150 MovieClip [levelCRIMSON] Frame 1Symbol 4131 MovieClip
"l"Symbol 4150 MovieClip [levelCRIMSON] Frame 1Symbol 2481 MovieClip
"boss"Symbol 4150 MovieClip [levelCRIMSON] Frame 1Symbol 4148 MovieClip
"g"Symbol 4161 MovieClip [levelCARROT] Frame 1Symbol 4152 MovieClip
"l"Symbol 4161 MovieClip [levelCARROT] Frame 1Symbol 4135 MovieClip
"r"Symbol 4161 MovieClip [levelCARROT] Frame 1Symbol 4135 MovieClip
"startspot"Symbol 4161 MovieClip [levelCARROT] Frame 1Symbol 4131 MovieClip
"hittest"Symbol 4165 MovieClip Frame 1Symbol 2 MovieClip
"headtest"Symbol 4165 MovieClip Frame 1Symbol 2 MovieClip
"startspot"Symbol 4166 MovieClip [levelMOO] Frame 1Symbol 4131 MovieClip
"l"Symbol 4166 MovieClip [levelMOO] Frame 1Symbol 4135 MovieClip
"r"Symbol 4166 MovieClip [levelMOO] Frame 1Symbol 4135 MovieClip
"g"Symbol 4166 MovieClip [levelMOO] Frame 1Symbol 4137 MovieClip
"c"Symbol 4183 MovieClip [levelTEST] Frame 1Symbol 4170 MovieClip
"s"Symbol 4183 MovieClip [levelTEST] Frame 1Symbol 4172 MovieClip
"spawn1"Symbol 4183 MovieClip [levelTEST] Frame 1Symbol 2 MovieClip
"spawn2"Symbol 4183 MovieClip [levelTEST] Frame 1Symbol 2 MovieClip
"spawn3"Symbol 4183 MovieClip [levelTEST] Frame 1Symbol 2 MovieClip
"spawn4"Symbol 4183 MovieClip [levelTEST] Frame 1Symbol 2 MovieClip
"g"Symbol 4183 MovieClip [levelTEST] Frame 1Symbol 4174 MovieClip
"l"Symbol 4183 MovieClip [levelTEST] Frame 1Symbol 4135 MovieClip
"r"Symbol 4183 MovieClip [levelTEST] Frame 1Symbol 4135 MovieClip
"startspot"Symbol 4183 MovieClip [levelTEST] Frame 1Symbol 4131 MovieClip
"guntype"Symbol 4193 MovieClip Frame 1Symbol 175 MovieClip
"otherhand"Symbol 4193 MovieClip Frame 1Symbol 4190 MovieClip
"shotspot"Symbol 4193 MovieClip Frame 1Symbol 74 MovieClip
"otherhand"Symbol 4193 MovieClip Frame 2Symbol 4190 MovieClip
"guntype"Symbol 4193 MovieClip Frame 2Symbol 195 MovieClip
"guntype"Symbol 4193 MovieClip Frame 3Symbol 199 MovieClip
"otherhand"Symbol 4193 MovieClip Frame 3Symbol 4190 MovieClip
"shotspot"Symbol 4193 MovieClip Frame 4Symbol 74 MovieClip
"guntype"Symbol 4193 MovieClip Frame 4Symbol 222 MovieClip
"otherhand"Symbol 4193 MovieClip Frame 4Symbol 4192 MovieClip
"guntype"Symbol 4193 MovieClip Frame 5Symbol 217 MovieClip
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http://swfchan.com/41/201337/info.shtml
Created: 27/7 -2019 22:28:06 Last modified: 27/7 -2019 22:28:06 Server time: 22/12 -2024 06:37:19