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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/82061321?noj=FRM82061321-30DC" width="1" height="1"></div>

combatdemo.swf

This is the info page for
Flash #201339

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
movieClip 4 { frame 1 { stop(); } } movieClip 6 { } movieClip 7 { frame 1 { stop(); } } movieClip 11 { frame 1 { stop(); } } movieClip 13 { } movieClip 14 { frame 1 { stop(); } } movieClip 16 { } movieClip 18 { } movieClip 20 { } movieClip 21 { frame 1 { stop(); } } movieClip 25 { frame 1 { stop(); } } movieClip 27 { } movieClip 29 { } movieClip 31 { } movieClip 32 { frame 1 { stop(); } } movieClip 36 { frame 1 { stop(); } } movieClip 38 { } movieClip 40 { } movieClip 42 { } movieClip 43 { frame 1 { stop(); } } movieClip 47 { frame 1 { stop(); } } movieClip 51 { } movieClip 52 { frame 1 { stop(); } } movieClip 54 { } movieClip 55 { frame 1 { stop(); } } movieClip 57 { } movieClip 59 { } movieClip 61 { } movieClip 62 { frame 1 { stop(); } } movieClip 66 { frame 1 { stop(); } } movieClip 70 { } movieClip 71 { frame 1 { stop(); } } movieClip 73 { } movieClip 75 { } movieClip 76 { frame 1 { stop(); } } movieClip 78 { } movieClip 80 { } movieClip 82 { } movieClip 83 { frame 1 { stop(); } } movieClip 85 { } movieClip 87 { } movieClip 89 { } movieClip 91 { } movieClip 93 { } movieClip 95 { } movieClip 97 { } movieClip 98 { frame 1 { stop(); } } movieClip 100 { } movieClip 101 { frame 1 { stop(); } } movieClip 105 { frame 1 { stop(); } } movieClip 109 { } movieClip 110 { frame 1 { stop(); } } movieClip 112 { } movieClip 113 { frame 1 { stop(); } } movieClip 115 { } movieClip 117 { } movieClip 119 { } movieClip 121 { } movieClip 122 { frame 1 { stop(); } } movieClip 126 { frame 1 { stop(); } } movieClip 130 { } movieClip 131 { frame 1 { stop(); } } movieClip 133 { } movieClip 135 { } movieClip 136 { frame 1 { stop(); } } movieClip 138 { } movieClip 139 { frame 1 { stop(); } } movieClip 141 { } movieClip 143 { } movieClip 144 { frame 1 { stop(); } } movieClip 146 { } movieClip 148 { } movieClip 150 { } movieClip 151 { frame 1 { stop(); } } movieClip 155 { frame 1 { stop(); } } movieClip 157 { } movieClip 159 { } movieClip 160 { frame 1 { stop(); } } movieClip 163 { } movieClip 165 { } movieClip 167 { } movieClip 169 { } movieClip 171 { } movieClip 172 { frame 1 { stop(); } } movieClip 176 { frame 1 { stop(); } } movieClip 180 { frame 1 { stop(); } } movieClip 184 { frame 1 { stop(); } } movieClip 185 { frame 1 { stop(); } } movieClip 187 { } movieClip 189 { } movieClip 190 { frame 1 { stop(); } } movieClip 198 { frame 1 { stop(); } } movieClip 202 { frame 1 { stop(); } } movieClip 206 { frame 1 { stop(); } } movieClip 210 { frame 1 { stop(); } } movieClip 211 { instance skin of movieClip 202 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 206 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 210 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 206 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 202 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 206 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 210 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 206 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 202 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } } movieClip 215 { frame 1 { stop(); } } movieClip 218 { } movieClip 220 { } movieClip 221 { frame 1 { stop(); } } movieClip 224 { } movieClip 226 { } movieClip 227 { frame 1 { stop(); } } movieClip 230 { } movieClip 232 { } movieClip 233 { frame 1 { stop(); } } movieClip 236 { } movieClip 238 { } movieClip 239 { frame 1 { stop(); } } movieClip 242 { } movieClip 244 { } movieClip 245 { frame 1 { stop(); } } movieClip 246 { frame 1 { stop(); } } movieClip 257 { frame 1 { stop(); } } movieClip 268 { frame 1 { stop(); } } movieClip 279 { frame 1 { stop(); } } movieClip 290 { } movieClip 301 { } movieClip 312 { } movieClip 323 { } movieClip 334 { } movieClip 344 { frame 1 { stop(); } } movieClip 345 { frame 1 { stop(); } } movieClip 349 { frame 1 { stop(); } } movieClip 353 { } movieClip 357 { } movieClip 361 { } movieClip 365 { } movieClip 369 { } movieClip 370 { frame 1 { stop(); } } movieClip 374 { frame 1 { stop(); } } movieClip 377 { } movieClip 379 { } movieClip 380 { frame 1 { stop(); } } movieClip 383 { } movieClip 385 { } movieClip 386 { frame 1 { stop(); } } movieClip 389 { } movieClip 391 { } movieClip 392 { frame 1 { stop(); } } movieClip 395 { } movieClip 397 { } movieClip 398 { frame 1 { stop(); } } movieClip 401 { } movieClip 403 { } movieClip 404 { frame 1 { stop(); } } movieClip 405 { frame 1 { stop(); } } movieClip 407 { } movieClip 410 { } movieClip 411 { frame 1 { stop(); } } movieClip 413 { } movieClip 415 { } movieClip 417 { } movieClip 419 { } movieClip 420 { frame 1 { stop(); } } movieClip 421 { instance eyes of movieClip 211 { onClipEvent (load) { } } } movieClip 432 { frame 1 { stop(); } } movieClip 438 { frame 1 { stop(); } } movieClip 441 { } movieClip 443 { } movieClip 445 { } movieClip 447 { } movieClip 449 { } movieClip 450 { frame 1 { stop(); } } movieClip 452 { } movieClip 454 { } movieClip 456 { } movieClip 458 { } movieClip 460 { } movieClip 462 { } movieClip 464 { } movieClip 465 { frame 1 { stop(); } } movieClip 476 { frame 1 { stop(); } } movieClip 487 { frame 1 { stop(); } } movieClip 488 { frame 1 { stop(); } } movieClip 492 { frame 1 { stop(); } } movieClip 494 { } movieClip 496 { } movieClip 498 { } movieClip 499 { frame 1 { stop(); } } movieClip 501 { frame 1 { stop(); } } movieClip 505 { frame 1 { stop(); } } movieClip 507 { } movieClip 509 { } movieClip 511 { } movieClip 512 { frame 1 { stop(); } } movieClip 516 { frame 1 { stop(); } } movieClip 520 { } movieClip 521 { frame 1 { stop(); } } movieClip 523 { } movieClip 525 { } movieClip 526 { frame 1 { stop(); } } movieClip 528 { } movieClip 530 { } movieClip 532 { } movieClip 533 { frame 1 { stop(); } } movieClip 537 { frame 1 { stop(); } } movieClip 541 { } movieClip 542 { frame 1 { stop(); } } movieClip 544 { } movieClip 545 { frame 1 { stop(); } } movieClip 547 { } movieClip 549 { } movieClip 551 { } movieClip 552 { frame 1 { stop(); } } movieClip 554 { } movieClip 556 { } movieClip 557 { frame 1 { stop(); } } movieClip 561 { frame 1 { stop(); } } movieClip 563 { } movieClip 565 { } movieClip 566 { frame 1 { stop(); } } movieClip 567 { frame 1 { stop(); } } movieClip 573 { frame 1 { stop(); } } movieClip 578 { } movieClip 583 { } movieClip 584 { frame 1 { stop(); } } movieClip 586 { } movieClip 587 { frame 1 { stop(); } } movieClip 608 { } movieClip 609 { frame 1 { stop(); } } movieClip 610 { frame 1 { stop(); } } movieClip 614 { frame 1 { stop(); } } movieClip 615 { frame 1 { stop(); } } movieClip 619 { frame 1 { stop(); } } movieClip 623 { } movieClip 624 { frame 1 { stop(); } } movieClip 626 { } movieClip 628 { } movieClip 629 { frame 1 { stop(); } } movieClip 631 { } movieClip 633 { } movieClip 635 { } movieClip 636 { frame 1 { stop(); } } movieClip 640 { frame 1 { stop(); } } movieClip 644 { } movieClip 645 { frame 1 { stop(); } } movieClip 647 { } movieClip 649 { } movieClip 651 { } movieClip 652 { frame 1 { stop(); } } movieClip 654 { } movieClip 656 { } movieClip 658 { } movieClip 659 { frame 1 { stop(); } } movieClip 660 Male_Template_Base { frame 1 { stop(); } } movieClip 662 spiritspiral { } movieClip 669 { } movieClip 671 { } movieClip 673 { } movieClip 674 { frame 1 { stop(); } } movieClip 676 { } movieClip 678 { } movieClip 680 { } movieClip 682 { } movieClip 684 { } movieClip 686 { } movieClip 688 { } movieClip 689 { frame 1 { stop(); } } movieClip 696 { } movieClip 698 { } movieClip 700 { } movieClip 702 { } movieClip 703 { frame 1 { stop(); } } movieClip 705 { } movieClip 706 { frame 1 { stop(); } } movieClip 709 { } movieClip 711 { } movieClip 713 { } movieClip 715 { } movieClip 718 { } movieClip 720 { } movieClip 722 { } movieClip 725 { } movieClip 728 { } movieClip 730 { } movieClip 732 { } movieClip 735 { } movieClip 737 { } movieClip 739 { } movieClip 740 { frame 1 { stop(); } } movieClip 746 { } movieClip 748 { } movieClip 750 { } movieClip 752 { } movieClip 753 { frame 1 { stop(); } } movieClip 755 { } movieClip 757 { } movieClip 759 { } movieClip 761 { } movieClip 763 { } movieClip 765 { } movieClip 767 { } movieClip 769 { } movieClip 771 { } movieClip 773 { } movieClip 775 { } movieClip 777 { } movieClip 779 { } movieClip 781 { } movieClip 782 { frame 1 { stop(); } } movieClip 789 { } movieClip 791 { } movieClip 793 { } movieClip 794 { frame 1 { stop(); } } movieClip 796 { } movieClip 798 { } movieClip 799 { } movieClip 801 { } movieClip 802 { } movieClip 804 { frame 1 { stop(); } } movieClip 806 { } movieClip 808 { } movieClip 810 { } movieClip 812 { } movieClip 814 { } movieClip 816 { } movieClip 818 { } movieClip 820 { } movieClip 822 { } movieClip 823 { frame 1 { stop(); } } movieClip 831 { } movieClip 833 { } movieClip 835 { } movieClip 836 { frame 1 { stop(); } } movieClip 841 { } movieClip 842 { frame 1 { stop(); } } movieClip 844 { } movieClip 846 { } movieClip 848 { } movieClip 850 { } movieClip 852 { } movieClip 854 { } movieClip 856 { } movieClip 858 { } movieClip 860 { } movieClip 861 { frame 1 { stop(); } } movieClip 864 { } movieClip 866 { } movieClip 872 { } movieClip 874 { } movieClip 876 { } movieClip 879 { } movieClip 880 { frame 1 { stop(); } } movieClip 888 { } movieClip 890 { } movieClip 892 { } movieClip 893 { frame 1 { stop(); } } movieClip 898 { } movieClip 899 { frame 1 { stop(); } } movieClip 901 { } movieClip 903 { } movieClip 904 { frame 1 { stop(); } } movieClip 906 { } movieClip 908 { } movieClip 910 { } movieClip 913 { } movieClip 915 { } movieClip 917 { } movieClip 918 { frame 1 { stop(); } } movieClip 921 { } movieClip 923 { } movieClip 926 { } movieClip 930 { } movieClip 932 { } movieClip 935 { } movieClip 937 { } movieClip 938 { frame 1 { stop(); } } movieClip 945 { } movieClip 947 { } movieClip 949 { } movieClip 950 { frame 1 { stop(); } } movieClip 955 { } movieClip 960 { } movieClip 961 { frame 1 { stop(); } } movieClip 963 { } movieClip 974 { } movieClip 985 { } movieClip 996 { } movieClip 1007 { } movieClip 1018 { } movieClip 1019 { frame 1 { stop(); } } movieClip 1021 { } movieClip 1023 { } movieClip 1025 { } movieClip 1026 { frame 1 { stop(); } } movieClip 1028 { } movieClip 1031 { } movieClip 1033 { } movieClip 1035 { } movieClip 1037 { } movieClip 1039 { } movieClip 1041 { } movieClip 1043 { } movieClip 1045 { } movieClip 1047 { } movieClip 1048 { frame 1 { stop(); } } movieClip 1059 { frame 1 { stop(); } } movieClip 1070 { frame 1 { stop(); } } movieClip 1072 { } movieClip 1074 { } movieClip 1076 { } movieClip 1078 { } movieClip 1080 { } movieClip 1082 { } movieClip 1084 { } movieClip 1086 { } movieClip 1088 { } movieClip 1090 { } movieClip 1092 { } movieClip 1093 { frame 1 { stop(); } } movieClip 1095 { } movieClip 1106 { frame 1 { stop(); } } movieClip 1109 { } movieClip 1111 { } movieClip 1113 { } movieClip 1115 { } movieClip 1116 { frame 1 { stop(); } } movieClip 1119 { } movieClip 1121 { } movieClip 1123 { } movieClip 1125 { } movieClip 1126 { frame 1 { stop(); } } movieClip 1129 { } movieClip 1131 { } movieClip 1133 { } movieClip 1135 { } movieClip 1136 { frame 1 { stop(); } } movieClip 1137 { frame 1 { stop(); } } movieClip 1148 { frame 1 { stop(); } } movieClip 1159 { frame 1 { stop(); } } movieClip 1170 { frame 1 { stop(); } } movieClip 1181 { frame 1 { stop(); } } movieClip 1192 { frame 1 { stop(); } } movieClip 1194 { } movieClip 1205 { frame 1 { stop(); } } movieClip 1206 { frame 1 { stop(); } } movieClip 1214 { } movieClip 1216 { } movieClip 1218 { } movieClip 1219 { frame 1 { stop(); } } movieClip 1221 { } movieClip 1223 { } movieClip 1225 { } movieClip 1227 { } movieClip 1229 { } movieClip 1231 { } movieClip 1233 { } movieClip 1234 { frame 1 { stop(); } } movieClip 1237 { } movieClip 1238 { frame 1 { stop(); } } movieClip 1240 { } movieClip 1242 { } movieClip 1244 { } movieClip 1246 { } movieClip 1248 { } movieClip 1250 { } movieClip 1252 { } movieClip 1254 { } movieClip 1256 { } movieClip 1258 { } movieClip 1260 { } movieClip 1261 { frame 1 { stop(); } } movieClip 1268 { } movieClip 1270 { } movieClip 1272 { } movieClip 1273 { frame 1 { stop(); } } movieClip 1275 { } movieClip 1277 { } movieClip 1278 { } movieClip 1280 { } movieClip 1281 { } movieClip 1283 { frame 1 { stop(); } } movieClip 1285 { } movieClip 1287 { } movieClip 1289 { } movieClip 1291 { } movieClip 1293 { } movieClip 1295 { } movieClip 1297 { } movieClip 1299 { } movieClip 1301 { } movieClip 1302 { frame 1 { stop(); } } movieClip 1310 { } movieClip 1312 { } movieClip 1314 { } movieClip 1315 { frame 1 { stop(); } } movieClip 1320 { } movieClip 1321 { frame 1 { stop(); } } movieClip 1323 { } movieClip 1325 { } movieClip 1326 { frame 1 { stop(); } } movieClip 1328 { } movieClip 1330 { } movieClip 1332 { } movieClip 1334 { } movieClip 1336 { } movieClip 1338 { } movieClip 1340 { } movieClip 1342 { } movieClip 1344 { } movieClip 1345 { frame 1 { stop(); } } movieClip 1348 { } movieClip 1350 { } movieClip 1356 { } movieClip 1358 { } movieClip 1360 { } movieClip 1363 { } movieClip 1364 { frame 1 { stop(); } } movieClip 1372 { } movieClip 1374 { } movieClip 1376 { } movieClip 1377 { frame 1 { stop(); } } movieClip 1382 { } movieClip 1383 { frame 1 { stop(); } } movieClip 1385 { } movieClip 1386 { frame 1 { stop(); } } movieClip 1388 { } movieClip 1390 { } movieClip 1392 { } movieClip 1395 { } movieClip 1397 { } movieClip 1399 { } movieClip 1400 { frame 1 { stop(); } } movieClip 1403 { } movieClip 1405 { } movieClip 1408 { } movieClip 1412 { } movieClip 1414 { } movieClip 1418 { } movieClip 1420 { } movieClip 1421 { frame 1 { stop(); } } movieClip 1423 { } movieClip 1425 { } movieClip 1427 { } movieClip 1429 { } movieClip 1431 { } movieClip 1433 { } movieClip 1435 { } movieClip 1437 { } movieClip 1439 { } movieClip 1441 { } movieClip 1442 { frame 1 { stop(); } } movieClip 1450 { } movieClip 1452 { } movieClip 1454 { } movieClip 1455 { frame 1 { stop(); } } movieClip 1460 { } movieClip 1465 { } movieClip 1471 { frame 1 { stop(); } } movieClip 1477 { frame 1 { stop(); } } movieClip 1483 { frame 1 { stop(); } } movieClip 1488 { } movieClip 1489 { frame 1 { stop(); } } movieClip 1491 { } movieClip 1493 { } movieClip 1495 { } movieClip 1497 { } movieClip 1498 { frame 1 { stop(); } } movieClip 1500 { } movieClip 1502 { } movieClip 1504 { } movieClip 1506 { } movieClip 1508 { } movieClip 1510 { } movieClip 1512 { } movieClip 1514 { } movieClip 1516 { } movieClip 1518 { } movieClip 1520 { } movieClip 1522 { } movieClip 1524 { } movieClip 1526 { } movieClip 1527 { frame 1 { stop(); } } movieClip 1529 { } movieClip 1531 { } movieClip 1533 { } movieClip 1535 { } movieClip 1537 { } movieClip 1539 { } movieClip 1541 { } movieClip 1543 { } movieClip 1546 { } movieClip 1548 { } movieClip 1550 { } movieClip 1552 { } movieClip 1554 { } movieClip 1556 { } movieClip 1558 { } movieClip 1561 { } movieClip 1563 { } movieClip 1565 { } movieClip 1567 { } movieClip 1568 { frame 1 { stop(); } } movieClip 1577 { frame 1 { stop(); } } movieClip 1584 { } movieClip 1586 { } movieClip 1588 { } movieClip 1589 { frame 1 { stop(); } } movieClip 1591 { } movieClip 1593 { } movieClip 1594 { frame 1 { stop(); } } movieClip 1596 { } movieClip 1598 { } movieClip 1599 { frame 1 { stop(); } } movieClip 1601 { } movieClip 1603 { } movieClip 1605 { } movieClip 1607 { } movieClip 1609 { } movieClip 1611 { } movieClip 1613 { } movieClip 1615 { } movieClip 1617 { } movieClip 1619 { } movieClip 1621 { } movieClip 1623 { } movieClip 1625 { } movieClip 1626 { frame 1 { stop(); } } movieClip 1628 { } movieClip 1630 { } movieClip 1632 { } movieClip 1634 { } movieClip 1636 { } movieClip 1638 { } movieClip 1640 { } movieClip 1642 { } movieClip 1644 { } movieClip 1646 { } movieClip 1648 { } movieClip 1650 { } movieClip 1652 { } movieClip 1654 { } movieClip 1656 { } movieClip 1658 { } movieClip 1660 { } movieClip 1661 { frame 1 { stop(); } } movieClip 1662 { } movieClip 1671 { frame 1 { stop(); } } movieClip 1678 { } movieClip 1680 { } movieClip 1682 { } movieClip 1683 { frame 1 { stop(); } } movieClip 1685 { } movieClip 1686 { frame 1 { stop(); } } movieClip 1688 { } movieClip 1690 { } movieClip 1692 { } movieClip 1694 { } movieClip 1696 { } movieClip 1698 { } movieClip 1700 { } movieClip 1702 { } movieClip 1704 { } movieClip 1706 { } movieClip 1708 { } movieClip 1710 { } movieClip 1712 { } movieClip 1713 { frame 1 { stop(); } } movieClip 1715 { } movieClip 1717 { } movieClip 1719 { } movieClip 1721 { } movieClip 1723 { } movieClip 1725 { } movieClip 1727 { } movieClip 1729 { } movieClip 1731 { } movieClip 1733 { } movieClip 1735 { } movieClip 1737 { } movieClip 1739 { } movieClip 1741 { } movieClip 1743 { } movieClip 1745 { } movieClip 1747 { } movieClip 1748 { frame 1 { stop(); } } movieClip 1757 { frame 1 { stop(); } } movieClip 1764 { } movieClip 1766 { } movieClip 1768 { } movieClip 1769 { frame 1 { stop(); } } movieClip 1771 { } movieClip 1773 { } movieClip 1774 { frame 1 { stop(); } } movieClip 1776 { } movieClip 1778 { } movieClip 1780 { } movieClip 1782 { } movieClip 1784 { } movieClip 1786 { } movieClip 1788 { } movieClip 1790 { } movieClip 1792 { } movieClip 1794 { } movieClip 1796 { } movieClip 1798 { } movieClip 1800 { } movieClip 1801 { frame 1 { stop(); } } movieClip 1803 { } movieClip 1805 { } movieClip 1807 { } movieClip 1809 { } movieClip 1811 { } movieClip 1813 { } movieClip 1815 { } movieClip 1817 { } movieClip 1819 { } movieClip 1821 { } movieClip 1823 { } movieClip 1825 { } movieClip 1827 { } movieClip 1829 { } movieClip 1831 { } movieClip 1833 { } movieClip 1835 { } movieClip 1836 { frame 1 { stop(); } } movieClip 1845 { frame 1 { stop(); } } movieClip 1852 { } movieClip 1854 { } movieClip 1856 { } movieClip 1857 { frame 1 { stop(); } } movieClip 1859 { } movieClip 1861 { } movieClip 1862 { frame 1 { stop(); } } movieClip 1864 { } movieClip 1866 { } movieClip 1868 { } movieClip 1870 { } movieClip 1872 { } movieClip 1874 { } movieClip 1876 { } movieClip 1878 { } movieClip 1880 { } movieClip 1882 { } movieClip 1884 { } movieClip 1886 { } movieClip 1888 { } movieClip 1890 { } movieClip 1891 { frame 1 { stop(); } } movieClip 1893 { } movieClip 1895 { } movieClip 1897 { } movieClip 1899 { } movieClip 1901 { } movieClip 1903 { } movieClip 1905 { } movieClip 1907 { } movieClip 1909 { } movieClip 1911 { } movieClip 1913 { } movieClip 1915 { } movieClip 1917 { } movieClip 1919 { } movieClip 1921 { } movieClip 1923 { } movieClip 1925 { } movieClip 1926 { frame 1 { stop(); } } movieClip 1935 { frame 1 { stop(); } } movieClip 1942 { } movieClip 1944 { } movieClip 1946 { } movieClip 1947 { frame 1 { stop(); } } movieClip 1949 { } movieClip 1951 { } movieClip 1952 { frame 1 { stop(); } } movieClip 1954 { } movieClip 1956 { } movieClip 1958 { } movieClip 1960 { } movieClip 1962 { } movieClip 1964 { } movieClip 1966 { } movieClip 1968 { } movieClip 1970 { } movieClip 1972 { } movieClip 1974 { } movieClip 1976 { } movieClip 1978 { } movieClip 1979 { frame 1 { stop(); } } movieClip 1981 { } movieClip 1983 { } movieClip 1985 { } movieClip 1987 { } movieClip 1989 { } movieClip 1991 { } movieClip 1993 { } movieClip 1995 { } movieClip 1997 { } movieClip 1999 { } movieClip 2001 { } movieClip 2003 { } movieClip 2005 { } movieClip 2007 { } movieClip 2009 { } movieClip 2011 { } movieClip 2013 { } movieClip 2014 { frame 1 { stop(); } } movieClip 2015 { frame 1 { stop(); } } movieClip 2024 { frame 1 { stop(); } } movieClip 2031 { } movieClip 2033 { } movieClip 2035 { } movieClip 2036 { frame 1 { stop(); } } movieClip 2038 { } movieClip 2040 { } movieClip 2041 { frame 1 { stop(); } } movieClip 2043 { } movieClip 2045 { } movieClip 2047 { } movieClip 2049 { } movieClip 2051 { } movieClip 2053 { } movieClip 2055 { } movieClip 2057 { } movieClip 2059 { } movieClip 2061 { } movieClip 2063 { } movieClip 2065 { } movieClip 2067 { } movieClip 2068 { frame 1 { stop(); } } movieClip 2070 { } movieClip 2072 { } movieClip 2074 { } movieClip 2076 { } movieClip 2078 { } movieClip 2080 { } movieClip 2082 { } movieClip 2084 { } movieClip 2086 { } movieClip 2088 { } movieClip 2090 { } movieClip 2092 { } movieClip 2094 { } movieClip 2096 { } movieClip 2098 { } movieClip 2100 { } movieClip 2102 { } movieClip 2103 { frame 1 { stop(); } } movieClip 2112 { frame 1 { stop(); } } movieClip 2119 { } movieClip 2121 { } movieClip 2123 { } movieClip 2124 { frame 1 { stop(); } } movieClip 2126 { } movieClip 2128 { } movieClip 2129 { frame 1 { stop(); } } movieClip 2131 { } movieClip 2133 { } movieClip 2135 { } movieClip 2137 { } movieClip 2139 { } movieClip 2141 { } movieClip 2143 { } movieClip 2145 { } movieClip 2147 { } movieClip 2149 { } movieClip 2151 { } movieClip 2153 { } movieClip 2155 { } movieClip 2156 { frame 1 { stop(); } } movieClip 2158 { } movieClip 2160 { } movieClip 2162 { } movieClip 2164 { } movieClip 2166 { } movieClip 2168 { } movieClip 2170 { } movieClip 2172 { } movieClip 2174 { } movieClip 2176 { } movieClip 2178 { } movieClip 2180 { } movieClip 2182 { } movieClip 2184 { } movieClip 2186 { } movieClip 2188 { } movieClip 2190 { } movieClip 2191 { frame 1 { stop(); } } movieClip 2200 { frame 1 { stop(); } } movieClip 2207 { } movieClip 2209 { } movieClip 2211 { } movieClip 2212 { frame 1 { stop(); } } movieClip 2214 { } movieClip 2216 { } movieClip 2217 { frame 1 { stop(); } } movieClip 2219 { } movieClip 2221 { } movieClip 2223 { } movieClip 2225 { } movieClip 2227 { } movieClip 2229 { } movieClip 2231 { } movieClip 2233 { } movieClip 2235 { } movieClip 2237 { } movieClip 2239 { } movieClip 2241 { } movieClip 2243 { } movieClip 2244 { frame 1 { stop(); } } movieClip 2246 { } movieClip 2248 { } movieClip 2250 { } movieClip 2252 { } movieClip 2254 { } movieClip 2256 { } movieClip 2258 { } movieClip 2260 { } movieClip 2262 { } movieClip 2264 { } movieClip 2266 { } movieClip 2268 { } movieClip 2270 { } movieClip 2272 { } movieClip 2274 { } movieClip 2276 { } movieClip 2278 { } movieClip 2279 { frame 1 { stop(); } } movieClip 2288 { frame 1 { stop(); } } movieClip 2295 { } movieClip 2297 { } movieClip 2299 { } movieClip 2300 { frame 1 { stop(); } } movieClip 2302 { } movieClip 2304 { } movieClip 2305 { frame 1 { stop(); } } movieClip 2307 { } movieClip 2309 { } movieClip 2311 { } movieClip 2313 { } movieClip 2315 { } movieClip 2317 { } movieClip 2319 { } movieClip 2321 { } movieClip 2323 { } movieClip 2325 { } movieClip 2327 { } movieClip 2329 { } movieClip 2331 { } movieClip 2333 { } movieClip 2334 { frame 1 { stop(); } } movieClip 2336 { } movieClip 2338 { } movieClip 2340 { } movieClip 2342 { } movieClip 2344 { } movieClip 2346 { } movieClip 2348 { } movieClip 2350 { } movieClip 2352 { } movieClip 2354 { } movieClip 2356 { } movieClip 2358 { } movieClip 2360 { } movieClip 2362 { } movieClip 2364 { } movieClip 2366 { } movieClip 2368 { } movieClip 2369 { frame 1 { stop(); } } movieClip 2378 { frame 1 { stop(); } } movieClip 2385 { } movieClip 2387 { } movieClip 2389 { } movieClip 2390 { frame 1 { stop(); } } movieClip 2392 { } movieClip 2394 { } movieClip 2395 { frame 1 { stop(); } } movieClip 2397 { } movieClip 2399 { } movieClip 2401 { } movieClip 2403 { } movieClip 2405 { } movieClip 2407 { } movieClip 2409 { } movieClip 2411 { } movieClip 2413 { } movieClip 2415 { } movieClip 2417 { } movieClip 2419 { } movieClip 2421 { } movieClip 2422 { frame 1 { stop(); } } movieClip 2424 { } movieClip 2426 { } movieClip 2428 { } movieClip 2430 { } movieClip 2432 { } movieClip 2434 { } movieClip 2436 { } movieClip 2438 { } movieClip 2440 { } movieClip 2442 { } movieClip 2444 { } movieClip 2446 { } movieClip 2448 { } movieClip 2450 { } movieClip 2452 { } movieClip 2454 { } movieClip 2456 { } movieClip 2457 { frame 1 { stop(); } } movieClip 2458 { } movieClip 2459 { frame 1 { stop(); } } movieClip 2466 { } movieClip 2468 { } movieClip 2470 { } movieClip 2471 { frame 1 { stop(); } } movieClip 2473 { } movieClip 2475 { } movieClip 2477 { } movieClip 2479 { } movieClip 2481 { } movieClip 2483 { } movieClip 2485 { } movieClip 2487 { } movieClip 2488 { frame 1 { stop(); } } movieClip 2494 { frame 1 { stop(); } } movieClip 2498 { } movieClip 2501 { frame 1 { stop(); } } movieClip 2504 { } movieClip 2506 { } movieClip 2509 { frame 1 { stop(); } } movieClip 2510 { frame 1 { stop(); } } movieClip 2512 { } movieClip 2515 { frame 1 { stop(); } } movieClip 2524 { frame 1 { stop(); } frame 7 { stop(); } } movieClip 2530 { frame 1 { stop(); } } movieClip 2535 { frame 1 { stop(); } frame 4 { stop(); } } movieClip 2540 { frame 1 { stop(); } frame 4 { stop(); } } movieClip 2541 { instance skin of movieClip 2530 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 2535 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 2540 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 2535 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } frame 23 { gotoAndPlay(random(84) + 1); } instance skin of movieClip 2530 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 2535 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 2540 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 2535 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 2530 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 2535 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 2540 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 2535 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 2530 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } } movieClip 2546 { frame 1 { stop(); } } movieClip 2549 { } movieClip 2551 { } movieClip 2553 { frame 1 { stop(); } frame 4 { stop(); } } movieClip 2556 { } movieClip 2558 { } movieClip 2560 { frame 1 { stop(); } frame 4 { stop(); } } movieClip 2563 { } movieClip 2565 { } movieClip 2567 { frame 1 { stop(); } frame 4 { stop(); } } movieClip 2570 { } movieClip 2572 { } movieClip 2574 { frame 1 { stop(); } frame 4 { stop(); } } movieClip 2577 { } movieClip 2579 { } movieClip 2581 { frame 1 { stop(); } frame 4 { stop(); } } movieClip 2582 { frame 1 { stop(); } } movieClip 2588 { frame 1 { stop(); } frame 4 { stop(); } } movieClip 2591 { } movieClip 2593 { } movieClip 2595 { frame 1 { stop(); } frame 4 { stop(); } } movieClip 2598 { } movieClip 2600 { } movieClip 2602 { frame 1 { stop(); } frame 4 { stop(); } } movieClip 2605 { } movieClip 2607 { } movieClip 2609 { frame 1 { stop(); } frame 4 { stop(); } } movieClip 2612 { } movieClip 2614 { } movieClip 2616 { frame 1 { stop(); } frame 4 { stop(); } } movieClip 2619 { } movieClip 2621 { } movieClip 2623 { frame 1 { stop(); } frame 4 { stop(); } } movieClip 2624 { frame 1 { stop(); } } movieClip 2630 { frame 1 { stop(); } } movieClip 2633 { } movieClip 2635 { } movieClip 2638 { frame 1 { stop(); } } movieClip 2641 { } movieClip 2643 { } movieClip 2646 { frame 1 { stop(); } frame 4 { stop(); } } movieClip 2649 { } movieClip 2651 { } movieClip 2654 { frame 1 { stop(); } frame 4 { stop(); } } movieClip 2657 { } movieClip 2659 { } movieClip 2662 { frame 1 { stop(); } frame 4 { stop(); } } movieClip 2665 { } movieClip 2667 { } movieClip 2670 { frame 1 { stop(); } frame 4 { stop(); } } movieClip 2671 { frame 1 { stop(); } } movieClip 2673 { } movieClip 2675 { } movieClip 2677 { } movieClip 2679 { } movieClip 2680 { } movieClip 2682 { } movieClip 2684 { } movieClip 2686 { } movieClip 2687 { } movieClip 2690 { } movieClip 2692 { } movieClip 2693 { frame 1 { stop(); } } movieClip 2694 { frame 1 { stop(); } } movieClip 2695 { } movieClip 2697 { } movieClip 2699 { } movieClip 2701 { } movieClip 2702 { frame 43 { gotoAndPlay(random(100) + 2); } } movieClip 2704 { } movieClip 2706 { } movieClip 2708 { } movieClip 2710 { } movieClip 2711 { frame 43 { gotoAndPlay(random(100) + 2); } } movieClip 2713 { } movieClip 2715 { } movieClip 2717 { } movieClip 2719 { } movieClip 2720 { frame 43 { gotoAndPlay(random(100) + 2); } } movieClip 2722 { } movieClip 2723 { frame 1 { stop(); } } movieClip 2725 { } movieClip 2727 { } movieClip 2729 { } movieClip 2730 { frame 1 { stop(); } } movieClip 2734 { frame 1 { stop(); } } movieClip 2735 { frame 1 { stop(); } instance eyes of movieClip 2541 { onClipEvent (load) { } } frame 2 { stop(); } } movieClip 2746 { frame 1 { stop(); } } movieClip 2757 { frame 1 { stop(); } } movieClip 2769 { frame 1 { stop(); } } movieClip 2780 { frame 1 { stop(); } } movieClip 2791 { frame 1 { stop(); } } movieClip 2803 { frame 1 { stop(); } } movieClip 2815 { frame 1 { stop(); } } movieClip 2817 { } movieClip 2819 { } movieClip 2821 { } movieClip 2823 { } movieClip 2825 { } movieClip 2827 { } movieClip 2829 { } movieClip 2831 { } movieClip 2833 { } movieClip 2835 { } movieClip 2836 { frame 1 { stop(); } } movieClip 2838 { } movieClip 2840 { } movieClip 2842 { } movieClip 2853 { frame 1 { stop(); } } movieClip 2856 { } movieClip 2858 { } movieClip 2860 { } movieClip 2862 { } movieClip 2863 { frame 1 { stop(); } } movieClip 2866 { } movieClip 2868 { } movieClip 2870 { } movieClip 2872 { } movieClip 2873 { frame 1 { stop(); } } movieClip 2876 { } movieClip 2878 { } movieClip 2880 { } movieClip 2882 { } movieClip 2883 { frame 1 { stop(); } } movieClip 2884 { frame 1 { stop(); } } movieClip 2891 { } movieClip 2893 { } movieClip 2895 { } movieClip 2896 { frame 1 { stop(); } } movieClip 2898 { } movieClip 2900 { } movieClip 2902 { } movieClip 2904 { } movieClip 2906 { } movieClip 2908 { } movieClip 2909 { frame 1 { stop(); } } movieClip 2917 { } movieClip 2919 { } movieClip 2921 { } movieClip 2922 { frame 1 { stop(); } } movieClip 2927 { } movieClip 2928 { frame 1 { stop(); } } movieClip 2930 { } movieClip 2931 { frame 1 { stop(); } } movieClip 2933 { } movieClip 2935 { } movieClip 2937 { } movieClip 2939 { } movieClip 2941 { } movieClip 2943 { } movieClip 2945 { } movieClip 2947 { } movieClip 2949 { } movieClip 2951 { } movieClip 2953 { } movieClip 2955 { } movieClip 2957 { } movieClip 2958 { frame 1 { stop(); } } movieClip 2966 { } movieClip 2968 { } movieClip 2970 { } movieClip 2971 { frame 1 { stop(); } } movieClip 2976 { } movieClip 2977 { frame 1 { stop(); } } movieClip 2979 { } movieClip 2981 { } movieClip 2982 { frame 1 { stop(); } } movieClip 2984 { } movieClip 2986 { } movieClip 2988 { } movieClip 2990 { } movieClip 2993 { } movieClip 2995 { } movieClip 2997 { } movieClip 2999 { } movieClip 3001 { } movieClip 3004 { } movieClip 3006 { } movieClip 3008 { } movieClip 3010 { } movieClip 3012 { } movieClip 3013 { frame 1 { stop(); } } movieClip 3014 Futa_Template_Base { frame 1 { stop(); } } movieClip 3016 { } movieClip 3018 { } movieClip 3020 { } movieClip 3022 { } movieClip 3024 { } movieClip 3026 { } movieClip 3028 { } movieClip 3029 { frame 1 { stop(); } frame 5 { stop(); } } movieClip 3035 { frame 1 { stop(); } } movieClip 3037 { } movieClip 3039 { } movieClip 3041 { } movieClip 3043 { } movieClip 3045 { } movieClip 3047 { } movieClip 3048 { frame 1 { stop(); } } movieClip 3054 { frame 1 { stop(); } } movieClip 3056 { } movieClip 3058 { } movieClip 3060 { } movieClip 3062 { } movieClip 3064 { } movieClip 3066 { } movieClip 3067 { frame 1 { stop(); } } movieClip 3073 { frame 1 { stop(); } } movieClip 3074 { frame 1 { stop(); } } movieClip 3080 { frame 1 { stop(); } } movieClip 3087 { frame 1 { stop(); } } movieClip 3089 { } movieClip 3091 whiteline { } movieClip 3092 { } movieClip 3094 { } movieClip 3096 { } movieClip 3098 { } movieClip 3099 Futa_Combat_Base { frame 1 { function onEnterFrame() { if (this.startup == 1) { this.startup = 0; saveff(); } } cloth1 = [1, 1, 1, 1, 1, 1]; mouth5 = 1; reup = function () { this.rightarm.gotoAndStop(this.cloth1[0]); trace('lets try this ' + cloth1[2]); this.head.mouth.gotoAndStop(mouth5); this.head.mouth.skin.gotoAndStop(this.chest.skin._currentframe); this.leftarm.gotoAndStop(cloth1[1]); this.rightlarm.gotoAndStop(cloth1[2]); this.leftlarm.gotoAndStop(cloth1[3]); this.leftthand.gotoAndStop(this.handequip); this.righthand.gotoAndStop(this.handequip); this.leftfist.skin.gotoAndStop(this.chest.skin._currentframe); this.leftthand.skin.gotoAndStop(this.chest.skin._currentframe); this.righthand.skin.gotoAndStop(this.chest.skin._currentframe); this.leftarm.skin.gotoAndStop(this.chest.skin._currentframe); this.rightarm.skin.gotoAndStop(this.chest.skin._currentframe); this.leftlarm.skin.gotoAndStop(this.chest.skin._currentframe); this.rightlarm.skin.gotoAndStop(this.chest.skin._currentframe); this.weapon.gotoAndStop(weapon1); this.weapon101.gotoAndStop(weapon1); trace('Dickskin ' + this.dick.dicktop.skin._currentframe + ' ' + this.who); this.dick.dicktop.skin.gotoAndStop(this.chest.skin._currentframe); }; saveff = function () { cloth1[0] = this.rightarm._currentframe; cloth1[1] = this.leftarm._currentframe; cloth1[2] = this.rightlarm._currentframe; cloth1[3] = this.leftlarm._currentframe; mouth5 = this.head.mouth._currentframe; trace('brandnew ' + cloth1); }; saveff(); } frame 1 { stop(); this.leftthand.gotoAndStop(this.handequip); this.righthand.gotoAndStop(this.handequip); this.leftthand.skin.gotoAndStop(this.chest.skin._currentframe); this.righthand.skin.gotoAndStop(this.chest.skin._currentframe); this.weapon.gotoAndStop(weapon1); trace('weapon ' + this.weapon._currentframe); } frame 2 { reup(); trace('lets try this again' + this.rightlarm._currentframe); } frame 19 { _root.turnbased.hit = 1; _root.turnbased.hitchar(target1, this, 0, 0); } frame 27 { _root.turnbased.change1 = 2; } frame 32 { gotoAndPlay(stance); } instance of movieClip 3029 { onClipEvent (enterFrame) { } } frame 33 { this.weapon.gotoAndStop(weapon1); reup(); } frame 43 { trace('stance ' + stance); gotoAndPlay(stance); } frame 44 { this.weapon.gotoAndStop(weapon1); reup(); } frame 56 { gotoAndPlay(stance); } frame 57 { this.weapon.gotoAndStop(weapon1); this.leftarm.skin.gotoAndStop(this.chest.skin._currentframe); this.rightarm.skin.gotoAndStop(this.chest.skin._currentframe); this.leftlarm.skin.gotoAndStop(this.chest.skin._currentframe); this.rightlarm.skin.gotoAndStop(this.chest.skin._currentframe); reup(); } instance weapon101 of movieClip 3029 { onClipEvent (enterFrame) { } } frame 65 { reup(); } frame 69 { _root.turnbased.hitchar(target1, this, 1, 80); } frame 81 { gotoAndPlay(stance); } instance weapon of movieClip 3029 { onClipEvent (enterFrame) { } } frame 82 { this.righthand.gotoAndStop(this.handequip); this.righthand.skin.gotoAndStop(this.chest.skin._currentframe); this.leftfist.gotoAndStop(this.handequip); this.righthand.gotoAndStop(this.handequip); this.leftfist.skin.gotoAndStop(this.chest.skin._currentframe); this.righthand.skin.gotoAndStop(this.chest.skin._currentframe); this.weapon.gotoAndStop(weapon1); this.leftarm.skin.gotoAndStop(this.chest.skin._currentframe); this.rightarm.skin.gotoAndStop(this.chest.skin._currentframe); this.leftlarm.skin.gotoAndStop(this.chest.skin._currentframe); this.rightlarm.skin.gotoAndStop(this.chest.skin._currentframe); reup(); } frame 89 { _root.turnbased.hitchar(target1, this, 0, 0); } frame 110 { gotoAndPlay(stance); } instance weapon of movieClip 3029 { onClipEvent (enterFrame) { } } frame 111 { this.righthand.gotoAndStop(this.handequip); this.rightfingers.gotoAndStop(this.handequip); this.righthand.skin.gotoAndStop(this.chest.skin._currentframe); this.rightfingers.skin.gotoAndStop(this.chest.skin._currentframe); this.weapon.gotoAndStop(weapon1); trace('Hammer time? ' + weapon + ' yea ' + this.handequip); this.lefthand.gotoAndStop(this.handequip); this.lefthand.skin.gotoAndStop(this.chest.skin._currentframe); reup(); } frame 112 { this.righthand.gotoAndStop(this.handequip); this.rightfingers.gotoAndStop(this.handequip); this.righthand.skin.gotoAndStop(this.chest.skin._currentframe); this.rightfingers.skin.gotoAndStop(this.chest.skin._currentframe); this.weapon.gotoAndStop(weapon1); trace('weapon ' + this.weapon._currentframe); this.leftfist.gotoAndStop(this.handequip); this.leftfist.skin.gotoAndStop(this.chest.skin._currentframe); this.leftarm.skin.gotoAndStop(this.chest.skin._currentframe); this.rightarm.skin.gotoAndStop(this.chest.skin._currentframe); this.leftlarm.skin.gotoAndStop(this.chest.skin._currentframe); this.rightlarm.skin.gotoAndStop(this.chest.skin._currentframe); reup(); } frame 133 { _root.turnbased.hitchar(target1, this, 0, 0); } frame 142 { gotoAndPlay(stance); } frame 143 { this.righthand.skin.gotoAndStop(this.chest.skin._currentframe); this.fingers.skin.gotoAndStop(this.chest.skin._currentframe); reup(); trace('HANDJOB! ' + this.righthand._x); } instance of movieClip 3089 { onClipEvent (load) { speed = 5; timer = 10; nexthigh = 1000; subtimer = 0; total = 0; } onClipEvent (enterFrame) { timer += speed; speed += 0.05; subtimer += 1; if (timer > 10 && subtimer >= 2 && total < 7) { timer = 0; angle1 = random(360); cannons = new Array('cannon1', 1); xspawn = 150 * Math.cos(angle1 * Math.PI / 180); yspawn = 150 * Math.sin(angle1 * Math.PI / 180); cannons[0] = 'cannon1'; cannons[0] = attachMovie('spiritspiral', 'spiritspiral' + nexthigh, nexthigh, {'_x': xspawn, '_y': yspawn}); cannons[0].speed1 = 5; cannons[0].timeout1 = 15; ++nexthigh; } cannons[0].onEnterFrame = function () { radians = Math.atan2(-this._y, -this._x); this.timeout1 -= 1; this._x += this.speed1 * Math.cos(radians); this._y += this.speed1 * Math.sin(radians); this.speed1 *= 1.1; if (this.timeout1 < 0) { removeMovieClip(this); ++total; } }; if (total >= 8) { _parent.play(); } } } frame 162 { stop(); } frame 163 { _root.turnbased.hitchar(target1, this, 2, 0); trace('go ' + target1._parent._x); targetp = target1._parent; _root.shock1._x = targetp._x; _root.shock1._y = targetp._y - 100; _root.shock1.gotoAndPlay(1); _root.shock1._alpha = 100; _root.shock1.sourcex = _parent._x + 110; _root.shock1.sourcey = _parent._y - 100; _root.shock2._x = targetp._x; _root.shock2._y = targetp._y - 100; _root.shock2.gotoAndPlay(1); _root.shock2._alpha = 100; _root.shock2.sourcex = _parent._x + 110; _root.shock2.sourcey = _parent._y - 100; _root.shock3._x = targetp._x; _root.shock3._y = targetp._y - 100; _root.shock3.gotoAndPlay(1); _root.shock3._alpha = 100; _root.shock3.sourcex = _parent._x + 110; _root.shock3.sourcey = _parent._y - 100; } frame 172 { gotoAndPlay(stance); } frame 173 { reup(); } frame 180 { stop(); } frame 198 { gotoAndPlay(stance); } frame 199 { reup(); this.head.mouth.gotoAndStop(6); this.head.mouth.skin.gotoAndStop(this.chest.skin._currentframe); } frame 205 { this.righthand.skin.gotoAndStop(this.chest.skin._currentframe); this.lefthand.skin.gotoAndStop(this.chest.skin._currentframe); } frame 213 { this.head.eyes.gotoAndStop(21); this.head.eyes.skin.gotoAndStop(this.chest.skin._currentframe); } frame 215 { stop(); } frame 216 { reup(); } instance powerup of movieClip 3092 { onClipEvent (load) { speed = 6; timer = 10; nexthigh = 1300; subtimer = 0; total1 = 0; spawntotal1 = 0; } onClipEvent (enterFrame) { timer += speed; subtimer += 1; if (total1 >= 15 && _root.ice.finished == 0) { _root.ice.finished = 1; } if (timer > 10 && subtimer >= 2 && spawntotal1 < 15) { timer = 0; angle1 = random(360); cannons = new Array('cannon1', 1); xspawn = random(100) - 50; yspawn = 0; cannons[0] = 'cannon1'; cannons[0] = attachMovie('whiteline', 'whitelinel' + nexthigh, nexthigh, {'_x': xspawn, '_y': 0}); cannons[0].speed1 = 2; cannons[0].timeout1 = 62; cannons[0]._alpha = 0; ++nexthigh; } cannons[0].onEnterFrame = function () { if (this.timeout1 > 40) { this._alpha += 10; } else { if (this.timeout1 < 40) { this._alpha -= 20; } } this.timeout1 -= 1; this._y += 16; this.speed1 *= 1.1; if (this.timeout1 < 0) { ++total1; _root.ice._xscale += 6; _root.ice._yscale += 6; _root.ice._alpha += 10; _root.ice.rotspeed += 2; removeMovieClip(this); } }; } } frame 226 { this.head.mouth.gotoAndStop(6); this.head.mouth.skin.gotoAndStop(this.chest.skin._currentframe); } frame 236 { this.powerup._alpha = 100; } frame 243 { stop(); } instance of movieClip 3094 { onClipEvent (load) { time1 = 0; } onClipEvent (enterFrame) { ++time1; if (time1 > 20) { _parent.play(); } } } frame 244 { this.powerup._alpha -= 20; } frame 245 { this.powerup._alpha -= 20; } frame 246 { this.powerup._alpha -= 20; } frame 247 { this.powerup._alpha -= 20; } frame 248 { this.powerup._alpha -= 20; } frame 250 { gotoAndPlay(stance); } frame 251 { reup(); } frame 272 { gotoAndPlay(stance); } frame 273 { reup(); } frame 288 { _root.turnbased.hitchar(target1, this, 3, 0); } frame 307 { gotoAndPlay(stance); } frame 308 { reup(); } frame 323 { gotoAndPlay(stance); } frame 324 { this.weapon2.gotoAndStop(weapon1); this.righthand.gotoAndStop(this.handequip); this.rightfingers.gotoAndStop(this.handequip); this.righthand.skin.gotoAndStop(this.chest.skin._currentframe); this.rightfingers.skin.gotoAndStop(this.chest.skin._currentframe); this.lefthand.gotoAndStop(this.handequip); this.lefthand.skin.gotoAndStop(this.chest.skin._currentframe); reup(); } instance weapon2 of movieClip 3029 { onClipEvent (load) { trace(this); } } frame 348 { _parent._parent._x += (random(50) - 25) / 10; _parent._parent._y += (random(50) - 25) / 10; _root.turnbased.hitchar(_root.bplayer1, this, -1, 0); _root.turnbased.hitchar(_root.bplayer2, this, -1, 0); _root.turnbased.hitchar(_root.bplayer3, this, 0, 0); } frame 349 { _parent._parent._x += (random(50) - 25) / 10; _parent._parent._y += (random(50) - 25) / 10; } frame 350 { _parent._parent._x += (random(50) - 25) / 10; _parent._parent._y += (random(50) - 25) / 10; } frame 351 { _parent._parent._x += (random(50) - 25) / 10; _parent._parent._y += (random(50) - 25) / 10; } frame 352 { _parent._parent._x = 0; _parent._parent._y = 0; } frame 358 { gotoAndPlay(stance); } frame 359 { reup(); } frame 381 { gotoAndPlay(370); } frame 382 { this.leftthand.gotoAndStop(this.handequip); this.righthand.gotoAndStop(this.handequip); this.leftfist.skin.gotoAndStop(this.chest.skin._currentframe); this.righthand.skin.gotoAndStop(this.chest.skin._currentframe); this.leftarm.skin.gotoAndStop(this.chest.skin._currentframe); this.rightarm.skin.gotoAndStop(this.chest.skin._currentframe); this.leftlarm.skin.gotoAndStop(this.chest.skin._currentframe); this.rightlarm.skin.gotoAndStop(this.chest.skin._currentframe); this.weapon.gotoAndStop(weapon1); trace('fucking too big ' + this.leftarm.skin._currentframe); reup(); } instance weapon of movieClip 3029 { onClipEvent (enterFrame) { } } frame 421 { gotoAndPlay(382); } frame 422 { this.weapon.gotoAndStop(weapon1); this.leftfist.skin.gotoAndStop(this.chest.skin._currentframe); this.righthand.skin.gotoAndStop(this.chest.skin._currentframe); this.leftarm.skin.gotoAndStop(this.chest.skin._currentframe); this.rightarm.skin.gotoAndStop(this.chest.skin._currentframe); this.leftlarm.skin.gotoAndStop(this.chest.skin._currentframe); this.rightlarm.skin.gotoAndStop(this.chest.skin._currentframe); reup(); } frame 453 { gotoAndPlay(422); } frame 454 { play(); this.righthand.gotoAndStop(this.handequip); this.rightfingers.gotoAndStop(this.handequip); this.righthand.skin.gotoAndStop(this.chest.skin._currentframe); this.rightfingers.skin.gotoAndStop(this.chest.skin._currentframe); this.weapon.gotoAndStop(weapon1); this.leftfist.skin.gotoAndStop(this.chest.skin._currentframe); this.righthand.skin.gotoAndStop(this.chest.skin._currentframe); this.leftarm.skin.gotoAndStop(this.chest.skin._currentframe); this.rightarm.skin.gotoAndStop(this.chest.skin._currentframe); this.leftlarm.skin.gotoAndStop(this.chest.skin._currentframe); this.rightlarm.skin.gotoAndStop(this.chest.skin._currentframe); reup(); } frame 501 { gotoAndPlay(454); } } // unknown tag 88 length 78 movieClip 3102 DamageText { } movieClip 3103 Male_Combat_Base { frame 1 { function onEnterFrame() { if (this.startup == 1) { this.startup = 0; saveff(); } } cloth1 = [1, 1, 1, 1, 1, 1]; mouth5 = 1; reup = function () { trace('arm ' + this.weapon1); this.mrightarm.gotoAndStop(this.cloth1[0]); this.mhead.mouth.gotoAndStop(mouth5); this.mhead.mouth.skin.gotoAndStop(this.mchest.skin._currentframe); this.mleftarm.gotoAndStop(cloth1[1]); this.mrightlarm.gotoAndStop(cloth1[2]); this.mleftlarm.gotoAndStop(cloth1[3]); this.mleftthand.gotoAndStop(this.handequip); this.mrighthand.gotoAndStop(this.handequip); this.mleftfist.skin.gotoAndStop(this.mchest.skin._currentframe); this.mleftthand.skin.gotoAndStop(this.mchest.skin._currentframe); this.mrighthand.skin.gotoAndStop(this.mchest.skin._currentframe); this.mleftarm.skin.gotoAndStop(this.mchest.skin._currentframe); this.mrightarm.skin.gotoAndStop(this.mchest.skin._currentframe); this.mleftlarm.skin.gotoAndStop(this.mchest.skin._currentframe); this.mrightlarm.skin.gotoAndStop(this.mchest.skin._currentframe); this.weapon.gotoAndStop(weapon1); this.weapon101.gotoAndStop(weapon1); }; saveff = function () { cloth1[0] = this.mrightarm._currentframe; cloth1[1] = this.mleftarm._currentframe; cloth1[2] = this.mrightlarm._currentframe; cloth1[3] = this.mleftlarm._currentframe; mouth5 = this.mhead.mouth._currentframe; trace('brandnew ' + cloth1); }; saveff(); } frame 1 { stop(); } frame 2 { reup(); } frame 20 { _root.turnbased.hit = 1; _root.turnbased.hitchar(target1, this, 0, 0); } frame 30 { gotoAndPlay(stance); } frame 31 { reup(); } frame 45 { _root.turnbased.hitchar(target1, this, 0, 0); } frame 50 { gotoAndPlay(stance); } frame 51 { reup(); } frame 61 { gotoAndPlay(stance); } frame 62 { reup(); } frame 72 { gotoAndPlay(stance); } frame 73 { reup(); } frame 84 { _root.turnbased.hitchar(target1, this, 1, 80); } frame 95 { gotoAndPlay(stance); } frame 96 { reup(); } frame 114 { _root.turnbased.hitchar(target1, this, 0, 0); } frame 122 { gotoAndPlay(stance); } frame 123 { reup(); } instance of movieClip 3089 { onClipEvent (load) { speed = 5; timer = 10; nexthigh = 1000; subtimer = 0; total = 0; } onClipEvent (enterFrame) { timer += speed; speed += 0.05; subtimer += 1; if (timer > 10 && subtimer >= 2 && total < 7) { timer = 0; angle1 = random(360); cannons = new Array('cannon1', 1); xspawn = 150 * Math.cos(angle1 * Math.PI / 180); yspawn = 150 * Math.sin(angle1 * Math.PI / 180); cannons[0] = 'cannon1'; cannons[0] = attachMovie('spiritspiral', 'spiritspiral' + nexthigh, nexthigh, {'_x': xspawn, '_y': yspawn}); cannons[0].speed1 = 5; cannons[0].timeout1 = 15; ++nexthigh; } cannons[0].onEnterFrame = function () { radians = Math.atan2(-this._y, -this._x); this.timeout1 -= 1; this._x += this.speed1 * Math.cos(radians); this._y += this.speed1 * Math.sin(radians); this.speed1 *= 1.1; if (this.timeout1 < 0) { removeMovieClip(this); ++total; } }; if (total >= 8) { _parent.play(); } } } frame 143 { stop(); } frame 144 { _root.turnbased.hitchar(target1, this, 2, 0); _root.shock1._x = target1._x; _root.shock1._y = target1._y - 100; _root.shock1.gotoAndPlay(1); _root.shock1._alpha = 100; _root.shock1.sourcex = this._x + 110; _root.shock1.sourcey = this._y - 100; _root.shock2._x = target1._x; _root.shock2._y = target1._y - 100; _root.shock2.gotoAndPlay(1); _root.shock2._alpha = 100; _root.shock2.sourcex = this._x + 110; _root.shock2.sourcey = this._y - 100; _root.shock3._x = target1._x; _root.shock3._y = target1._y - 100; _root.shock3.gotoAndPlay(1); _root.shock3._alpha = 100; _root.shock3.sourcex = this._x + 110; _root.shock3.sourcey = this._y - 100; } frame 151 { gotoAndPlay(stance); } frame 152 { reup(); } frame 159 { stop(); } frame 175 { gotoAndPlay(stance); } frame 176 { reup(); this.mhead.mouth.gotoAndStop(6); this.mhead.mouth.skin.gotoAndStop(this.mchest.skin._currentframe); } frame 192 { this.mhead.eyes.gotoAndStop(21); this.mhead.eyes.skin.gotoAndStop(this.mchest.skin._currentframe); } frame 198 { stop(); } frame 199 { reup(); } instance powerup of movieClip 3092 { onClipEvent (load) { speed = 6; timer = 10; nexthigh = 1300; subtimer = 0; total1 = 0; spawntotal1 = 0; } onClipEvent (enterFrame) { timer += speed; subtimer += 1; if (total1 >= 15 && _root.ice.finished == 0) { _root.ice.finished = 1; } if (timer > 10 && subtimer >= 2 && spawntotal1 < 15) { timer = 0; angle1 = random(360); cannons = new Array('cannon1', 1); xspawn = random(100) - 50; yspawn = 0; cannons[0] = 'cannon1'; cannons[0] = attachMovie('whiteline', 'whitelinel' + nexthigh, nexthigh, {'_x': xspawn, '_y': 0}); cannons[0].speed1 = 2; cannons[0].timeout1 = 62; cannons[0]._alpha = 0; ++nexthigh; } cannons[0].onEnterFrame = function () { if (this.timeout1 > 40) { this._alpha += 10; } else { if (this.timeout1 < 40) { this._alpha -= 20; } } this.timeout1 -= 1; this._y += 16; this.speed1 *= 1.1; if (this.timeout1 < 0) { ++total1; _root.ice._xscale += 6; _root.ice._yscale += 6; _root.ice._alpha += 10; _root.ice.rotspeed += 2; removeMovieClip(this); } }; } } frame 209 { this.mhead.mouth.gotoAndStop(6); this.mhead.mouth.skin.gotoAndStop(this.chest.skin._currentframe); } frame 218 { this.powerup._alpha = 100; } frame 233 { gotoAndPlay(stance); } frame 234 { reup(); } frame 249 { gotoAndPlay(stance); } frame 250 { reup(); } frame 258 { _root.turnbased.hitchar(target1, this, 3, 0); } frame 268 { gotoAndPlay(stance); } frame 269 { reup(); } frame 285 { gotoAndPlay(stance); } frame 286 { reup(); } frame 305 { _parent._parent._x += (random(50) - 25) / 10; _parent._parent._y += (random(50) - 25) / 10; _root.turnbased.hitchar(_root.bplayer1, this, -1, 0); _root.turnbased.hitchar(_root.bplayer2, this, -1, 0); _root.turnbased.hitchar(_root.bplayer3, this, 0, 0); } frame 306 { _parent._parent._x += (random(50) - 25) / 10; _parent._parent._y += (random(50) - 25) / 10; } frame 307 { _parent._parent._x += (random(50) - 25) / 10; _parent._parent._y += (random(50) - 25) / 10; } frame 308 { _parent._parent._x += (random(50) - 25) / 10; _parent._parent._y += (random(50) - 25) / 10; } frame 309 { _parent._parent._x = 0; _parent._parent._y = 0; } frame 315 { gotoAndPlay(stance); } frame 316 { reup(); } frame 336 { gotoAndPlay(325); } frame 337 { reup(); } instance weapon of movieClip 3029 { onClipEvent (enterFrame) { } } frame 376 { gotoAndPlay(stance); } frame 377 { reup(); } instance weapon of movieClip 3029 { onClipEvent (enterFrame) { } } frame 408 { gotoAndPlay(stance); } frame 409 { reup(); } instance weapon of movieClip 3029 { onClipEvent (enterFrame) { } } frame 456 { gotoAndPlay(stance); } } movieClip 3106 { } movieClip 3107 thunder2 { frame 1 { stop(); } frame 2 { clear(); lineStyle(2, 65535, 100); endingx1 = sourcex - this._x; endingy1 = sourcey - this._y; endingx = sourcex - this._x; endingy = sourcey - this._y; segs = int((Math.abs(endingx) + Math.abs(endingy)) / 40); segs2 = int(segs * 2); trace('segs ' + segs + ' ' + endingx); si = 0; while (si < segs) { if (Math.abs(endingx) > Math.abs(endingy)) { if (endingy > 30) { xplus = random(endingx / segs2) + endingx / segs2; yplus = random(100) - 30; } else { if (endingy < -30) { xplus = random(endingx / segs2) + endingx / segs2; yplus = random(100) - 70; } else { xplus = random(endingx / segs2) + endingx / segs2; yplus = random(100) - 50; } } } else { if (endingx > 30) { yplus = random(endingy / segs2) + endingy / segs2; xplus = random(100) - 30; } else { if (endingx < -30) { yplus = random(endingy / segs2) + endingy / segs2; xplus = random(100) - 70; } else { yplus = random(endingy / segs2) + endingy / segs2; xplus = random(100) - 50; } } } segs2 -= 2; endingx -= xplus; endingy -= yplus; trace('dingx ' + si + ' ' + endingx + ' ' + xplus); this.b2._y += yplus; this.b2._x += xplus; this.moveTo(b1._x, b1._y); this.lineTo(b2._x, b2._y); this.b1._x = this.b2._x; this.b1._y = this.b2._y; ++si; } this.b2._y = endingy1; this.b2._x = endingx1; this.moveTo(b1._x, b1._y); this.lineTo(b2._x, b2._y); } } movieClip 3109 bottom { frame 2 { stop(); } } movieClip 3113 { frame 1 { stop(); } } movieClip 3114 { } movieClip 3119 { frame 1 { stop(); } frame 3 { if (_global.futaoption != 1) { gotoAndStop(2); } } } movieClip 3122 { frame 1 { stop(); } } movieClip 3123 StrumpSelect { } movieClip 3124 test1 { } frame 1 { function onEnterFrame() { sound2.setVolume(_global.volume1); _root.goldt = _global.gold; _root.lustt = _global.lust; _global.newGirl = function (form) { if (_global.furtimes == 0) { genderx = random(100) + 1; } if (_global.furtimes == 1) { genderx = random(130) + 1; } if (genderx > 100) { genderx = 4; } else { if (genderx > 70) { genderx = 1; } else { genderx = 2; } } g1 = form; _global.marketclothes[g1][0] = 3; _global.marketclothes[g1][1] = 4; _global.marketclothes[g1][2] = 1; _global.marketclothes[g1][3] = 1; _global.marketclothes[g1][4] = 1; _global.marketclothes[g1][5] = 1; _global.marketclothes[g1][6] = 1; _global.marketclothes[g1][7] = 1; _global.marketclothes[g1][8] = 1; _global.marketclothes[g1][9] = 1; _global.marketclothes[g1][10] = 1; if (genderx == 2) { hair7 = random(6) + 1; charname = _global.gnames[random(_global.gnames.length)]; pose1 = random(16) + 1; } else { hair7 = random(4) + 1; charname = _global.mnames[random(_global.mnames.length)]; _global.marketclothes[g1][0] = 1; _global.marketclothes[g1][1] = 3; pose1 = random(12) + 1; } if (genderx == 4) { hair7 = random(4) + 12; charname = _global.gnames[random(_global.gnames.length)]; pose1 = random(16) + 1; } numtraits = random(3) + 1; trait1 = ''; trait2 = ''; trait3 = ''; _root.trait1t = trait1; _root.trait2t = trait2; _root.trait3t = trait3; trait1 = _global.traits[random(_global.traits.length)]; repeat = 1; if (numtraits >= 2) { while (repeat == 1) { trait2 = _global.traits[random(_global.traits.length)]; if (trait2 != trait1) { repeat = 0; } } } if (numtraits >= 3) { while (repeat == 0) { trait3 = _global.traits[random(_global.traits.length)]; if (trait3 != trait1 && trait3 != trait2) { repeat = 1; } } } _root.manager.mood = 30; _root.moodpic.gotoAndStop(3); _root.personality = 'nice'; _root.emoteMouth = 'sad'; _root.titsize = random(5); _root.hair = hair7; _root.eyes = random(6) + 1; _root.body = 0; _root.tits = 0; _root.armu = 1; _root.arml = 1; _root.legs = 1; _root.feet = 1; _root.acc = 1; _root.acc2 = 0; human = random(3); if (genderx == 4 || genderx == 1) { tone1 = random(3) + 1; } else { tone1 = random(4) + 1; } bodytype = 1; _root.tone = tonel; _root.lips = tonel; _root.hairColour = random(10) + 1; stam1 = 100; totalpts = 100 + random(21) + 50 * _global.houselvl[2]; str1 = random(totalpts) + 1; int1 = random(totalpts - str1) + 1; obd1 = random(totalpts - str1 - int1) + 1; conf1 = totalpts - str1 - int1 - obd1 + 1; skill1 = random(15) + 5 * _global.houselvl[2]; beauty1 = random(25) + 15 + 5 * _global.houselvl[2]; _global.cost = numtraits * 100 + 2 * totalpts; _global.marketskills[g1][0] = random(2) * 1000; _global.marketskills[g1][1] = random(2) * 1000; _global.marketskills[g1][2] = random(2) * 1000; _global.marketskills[g1][3] = random(2) * 1000; _global.marketskills[g1][4] = random(2) * 1000; _global.marketskills[g1][5] = random(2) * 1000; _global.marketskills[g1][6] = random(2) * 1000; _global.marketskills[g1][7] = random(2) * 1000; _global.marketmarks[g1][0] = 1; _global.marketmarks[g1][1] = 1; _global.marketmarks[g1][2] = 1; _global.marketmarks[g1][3] = 1; _global.marketmarks[g1][4] = 1; _global.marketmarks[g1][5] = 1; _global.marketmarks[g1][6] = 1; _global.marketmarks[g1][7] = 1; _global.marketmarks[g1][8] = 1; trace(_global.marketclothes[g1][1] + ' bot n tots ' + _global.marketclothes[g1][4]); if (random(100) > 90) { _global.marketmarks[g1][0] = random(3) + 1; } if (random(100) > 90) { _global.marketmarks[g1][3] = 2; } if (random(100) > 90) { _global.marketmarks[g1][4] = 2; } if (random(100) > 95) { _global.marketmarks[g1][1] = 3; } traitlist = _global.traits.slice(); traitlist.pop(); t = 1; while (t <= numtraits) { removestring = ''; trr = random(traitlist.length); tr = traitlist[trr]; trace('traitlist ' + tr); traitlist.splice(trr, 1); if (t == 1) { trait1 = tr; } if (t == 2) { trait2 = tr; } if (t == 3) { trait3 = tr; } switch (tr) { case 'Bright Side': _root.manager.mood = 61; _root.moodpic.gotoAndStop(4); removestring += 'DepressedSuicidal'; pose1 = 11; break; case 'Just here for fun': removestring += 'DepressedSuicidalSex Slave'; _global.marketclothes[g1][0] = 1; _global.marketclothes[g1][1] = 3; _global.marketclothes[g1][4] = 14; _root.manager.mood = 81; _root.moodpic.gotoAndStop(6); pose1 = 11; break; case 'Depressed': removestring += 'Bright SideJust here for fun'; pose1 = 10; _root.manager.mood = 19; _root.moodpic.gotoAndStop(2); break; case 'Suicidal': removestring += 'Bright SideJust here for fun'; pose1 = 3; _root.manager.mood = 10; _root.moodpic.gotoAndStop(2); break; case 'Strong': bodytype = 2; removestring += 'Anemic'; pose1 = 2; strt += 20; _root.acc = 23; break; case 'Anemic': bodytype = 1; removestring += 'StrongJockCage Fighter'; strt -= 20; break; case 'Smartass': removestring += 'Dumb as a Brick'; pose1 = 9; intt += 20; break; case 'Dumb as a Brick': removestring += 'SmartassNerd'; intt -= 20; break; case 'Full of Themself': removestring += 'Shy'; pose1 = 2; conft += 20; break; case 'Shy': removestring += 'Full of Themself'; pose1 = 4; conft -= 20; break; case 'Submissive': removestring += 'Rebel'; pose1 = 5; obdt += 20; break; case 'Rebel': removestring += 'Submissive'; pose1 = 3; obdt -= 20; break; case 'Gorgeous': removestring += 'Looks Wierd'; pose1 = 7; beautyt += 20; break; case 'Looks Wierd': removestring += 'Gorgeous'; pose1 = 4; beautyt -= 20; break; case 'Total Slut': pose1 = 2; skillt += 20; _global.marketclothes[g1][0] = 1; _global.marketclothes[g1][1] = 18; _global.marketclothes[g1][4] = random(3) + 8; break; case 'Inexperienced': pose1 = 10; skillt -= 20; break; case 'Jock': removestring += 'NerdAnemic'; bodytype = 2; strt += 20; intt -= 20; _root.acc = 23; break; case 'Nerd': removestring += 'JockCage FighterDumb as a Brick'; _global.marketclothes[g1][6] = random(3) + 1; pose1 = 9; strt -= 20; intt += 20; _root.acc2 = 28; break; case 'Cage Fighter': removestring += 'NerdAnemic'; bodytype = 3; strt += 30; conft += 20; _root.acc = 23; break; case 'Royalty': beautyt += 20; conft += 20; _root.acc2 = 21; strt -= 20; intt -= 20; break; case 'Sex Slave': removestring += 'Just here for fun'; skillt += 20; strt -= 20; intt -= 20; obdt += 20; break; case 'Devious': pose1 = 9; intt += 20; obdt -= 20; break; case 'Stealthy': removestring += 'Loud'; break; case 'Loud': removestring += 'Stealthy'; break; case 'Sick': removestring += 'Healthy'; break; case 'Healthy': removestring += 'Sick'; break; case 'Peppy': removestring += 'Lazy'; break; case 'Lazy': removestring += 'Peppy'; break; case 'Vain': pose1 = 7; beautytt += 20; strt -= 10; intt -= 10; conft += 20; break; case 'Demonic': beautytt += 10; strt += 10; intt += 10; conft += 10; obdt -= 30; beauty += 10; skillt += 10; tone1 = 5; _root.eyes = 6; _global.marketclothes[g1][8] = 3; break; case 'Elf': beautytt += 10; intt += 10; conft += 10; obdt += 10; beauty += 10; skillt -= 10; _global.marketclothes[g1][8] = 2; break; case 'Tribal': strt += 10; conft += 10; obdt -= 20; _root.acc2 = 20; _global.marketmarks[g1][1] = 2; _global.marketmarks[g1][2] = 2; _global.marketmarks[g1][5] = 2; _global.marketmarks[g1][6] = 2; _global.marketmarks[g1][7] = 2; _global.marketmarks[g1][8] = 2; break; default: } q42 = 0; while (q42 < traitlist.length) { if (removestring.indexOf(traitlist[q42]) >= 0) { traitlist.splice(q42, 1); } ++q42; } trace('coming out ' + traitlist); ++t; } _root.trait1t = trait1; _root.trait2t = trait2; _root.trait3t = trait3; _root.costt = _global.cost; _root.staminat = stam1; _root.strt = str1 + 10; _root.intt = int1 + 10; _root.conft = conf1 + 10; _root.obdt = obd1 + 10; _root.beautyt = beauty1; _root.skillt = skill1; mood = _root.manager.mood; acc1 = 0; acc2 = 0; if (random(100) > 60) { acc1 = random(13) + 3; } if (random(100) > 60) { acc2 = random(13) + 3; } if (form > -1) { g1 = form; _global.marketstats[g1] = _global.marketstats[g1]; _global.marketlook[g1] = _global.marketlook[g1]; _global.marketstats[g1][0] = _root.charname; _global.marketstats[g1][1] = _root.manager.mood; _global.marketstats[g1][2] = stam1; _global.marketstats[g1][3] = str1 + 10; _global.marketstats[g1][4] = int1 + 10; _global.marketstats[g1][5] = conf1 + 10; _global.marketstats[g1][6] = obd1 + 10; _global.marketstats[g1][7] = beauty1; _global.marketstats[g1][8] = skill1; _global.marketstats[g1][9] = trait1t; _global.marketstats[g1][10] = trait2t; _global.marketstats[g1][11] = trait3t; _global.marketstats[g1][12] = _root.costt; _global.marketstats[g1][13] = 0; _global.marketstats[g1][14] = -10; _global.marketstats[g1][16] = 0; _global.marketlook[g1][0] = _root.titsize; _global.marketlook[g1][1] = _root.hair; _global.marketlook[g1][2] = _root.eyes; _global.marketlook[g1][3] = 3; _global.marketlook[g1][4] = 4; _global.marketlook[g1][5] = _root.armu; _global.marketlook[g1][6] = _root.legs; _global.marketlook[g1][7] = _root.feet; _global.marketlook[g1][8] = acc1; _global.marketlook[g1][9] = acc2; _global.marketlook[g1][10] = tone1; _global.marketlook[g1][11] = tone1; _global.marketlook[g1][12] = _root.hairColour; _global.marketlook[g1][13] = genderx; _global.marketlook[g1][15] = random(5) + 1; _global.marketlook[g1][16] = random(5) + 1; _global.marketlook[g1][17] = random(6) + 1; _global.marketlook[g1][18] = random(3) + 1; _global.marketlook[g1][19] = random(3) + 1; _global.marketlook[g1][20] = 1; if (random(100) > 70) { _global.marketlook[g1][20] = random(4) + 2; } _global.marketlook[g1][21] = pose1; _global.marketlook[g1][22] = bodytype; if (genderx == 2) { if (random(100) >= 85) { _global.marketlook[g1][13] = 3; } } if (genderx == 4) { _global.marketmarks[g1][0] = 1; _global.marketmarks[g1][1] = 1; _global.marketmarks[g1][2] = 1; _global.marketmarks[g1][3] = 1; _global.marketmarks[g1][4] = 1; _global.marketmarks[g1][5] = 1; _global.marketmarks[g1][6] = 1; _global.marketmarks[g1][7] = 1; _global.marketmarks[g1][8] = 1; } _global.marketlook[g1][14] = 1; if (random(100) > 60) { _global.marketlook[g1][14] = random(10) + 1; } } }; _global.setchar2 = function (x, where1) { trace('where1 ' + where1); dontwear = 0; _global.gendered1 = 0; if (where1 == 2) { _global.setlook = _global.marketlook; _global.setstats = _global.marketstats; _global.setskills = _global.marketskills; } else { if (where1 == 1) { trace('Basic Setup'); _global.setlook = _global.glook; _global.setstats = _global.gstats; _global.setskills = _global.gskills; trace('setchar ' + _global.model1); } else { if (where1 == 1.2) { trace('Basic Setup p2'); _global.setlook = _global.glook; _global.setstats = _global.gstats; _global.setskills = _global.gskills; _global.model1 = _root.player2; } else { if (where1 == 8) { x = -1; trace('Bartender'); s23 = 0; while (s23 < _global.gstats.length) { if (_global.gstats[s23][12] == 9) { x = s23; } ++s23; } _global.setlook = _global.glook; _global.setstats = _global.gstats; _global.setskills = _global.gskills; _global.model1 = _root.bartender; if (x < 0) { _root.bartender._x = -400; } } else { if (where1 == 6) { _global.setlook = _global.glook; _global.setstats = _global.gstats; _global.setskills = _global.gskills; _global.gendered1 = 1; } else { if (where1 == 7) { _global.setlook = _global.glook; _global.setstats = _global.gstats; _global.setskills = _global.gskills; m1 = 0; while (m1 < _global.glook[0].length) { _global.setlook[x][m1] = _root.manager.curglooktemp[m1]; ++m1; } m1 = 0; while (m1 < _global.gmarks[0].length) { _global.gmarks[x][m1] = _root.manager.tempmarks[m1]; ++m1; } m1 = 0; while (m1 < _global.gclothes1[0].length) { _global.gclothes1[x][m1] = _root.manager.tempclothes5[m1]; ++m1; } trace('Why is this not changing? ' + _root.manager.tempclothes5); trace('Why is this not changing? ' + _root.manager.curglooktemp); trace('Why is this not changing? ' + _root.manager.tempmarks); } else { if (where1 == 3) { trace('Making a random person for the streets'); _global.randlook[0][0] = random(5) + 1; _global.randlook[0][1] = random(11) + 1; _global.randlook[0][2] = random(5) + 1; _global.randlook[0][3] = random(6) + 1; _global.randlook[0][4] = 1; _global.randlook[0][5] = 1; _global.randlook[0][6] = 1; _global.randlook[0][7] = 1; _global.randlook[0][8] = 1; _global.randlook[0][9] = 1; _global.randlook[0][11] = 1; _global.randlook[0][13] = 1; dontwear = 1; _global.model1.weapon.gotoAndStop(_global.randlook[0][3]); if (_global.randlook[0][3] >= 1 && _global.randlook[0][3] <= 3) { _global.model1.gotoAndStop(382); } if (_global.randlook[0][3] >= 6) { _global.model1.gotoAndStop(422); } if (_global.randlook[0][3] >= 4 && _global.randlook[0][3] <= 5) { _global.model1.gotoAndStop(454); } _global.randlook[0][10] = random(3) + 1; _global.randlook[0][12] = random(6) + 1; _global.randlook[0][14] = random(10) + 1; _global.randlook[0][15] = random(5) + 1; _global.randlook[0][16] = random(5) + 1; _global.randlook[0][17] = random(6) + 1; _global.randlook[0][18] = random(3) + 1; _global.randlook[0][19] = Math.floor(random(25) / 10) + 1; _global.randlook[0][20] = 1; _global.randlook[0][22] = 1; if (random(100) > 85) { _global.randlook[0][22] = random(3) + 1; } if (random(100) > 50) { _global.randlook[0][20] = random(5) + 1; } if (_global.glook[x][13] == 1) { trace('make a lady'); _global.randlook[0][13] = 2; } else { trace('make a man ' + _global.randlook[0]); _global.randlook[0][13] = 1; } _global.randlook[0][13] = 2; x = 0; _global.setlook = _global.randlook; trace('made a man ' + _global.setlook[0]); _global.setstats = [[0, random(100), 0, 0, 0, 0, 0], [0]]; } else { if (where1 == 13) { trace('Making a random fighter ' + _global.model1); _global.randlook[0][0] = random(5) + 1; _global.randlook[0][1] = random(11) + 1; _global.randlook[0][2] = random(5) + 1; _global.randlook[0][3] = random(8) + 1; _global.randlook[0][4] = 1; _global.randlook[0][5] = 1; _global.randlook[0][6] = 1; _global.randlook[0][7] = 1; _global.randlook[0][8] = 1; _global.randlook[0][9] = 1; _global.randlook[0][11] = 1; _global.model1.weapon.gotoAndStop(_global.randlook[0][3]); _global.randlook[0][10] = random(3) + 1; _global.randlook[0][12] = random(6) + 1; _global.randlook[0][14] = random(10) + 1; _global.randlook[0][15] = random(5) + 1; _global.randlook[0][16] = random(5) + 1; _global.randlook[0][17] = random(6) + 1; _global.randlook[0][18] = random(3) + 1; _global.randlook[0][19] = Math.floor(random(25) / 10) + 1; _global.randlook[0][20] = 1; _global.randlook[0][22] = 1; if (random(100) > 85) { _global.randlook[0][22] = random(3) + 1; } if (random(100) > 50) { _global.randlook[0][20] = random(5) + 1; } if (_root.turnbased.badguys[x][13] == 1) { trace('make a lady'); _global.randlook[0][13] = 2; } else { trace('make a man ' + _global.randlook[0]); _global.randlook[0][13] = 1; } _global.randlook[0][13] = _global.model1.gend; if (_global.randlook[0][3] >= 1 && _global.randlook[0][3] <= 4) { if (_global.randlook[0][13] >= 2) { _global.model1.gotoAndPlay(382); _global.model1.stance = 382; } else { _global.model1.gotoAndPlay(337); _global.model1.stance = 337; } } if (_global.randlook[0][3] >= 8) { if (_global.randlook[0][13] >= 2) { _global.model1.gotoAndPlay(422); _global.model1.stance = 422; } else { _global.model1.gotoAndPlay(377); _global.model1.stance = 377; } } if (_global.randlook[0][3] >= 5 && _global.randlook[0][3] <= 7) { if (_global.randlook[0][13] >= 2) { _global.model1.gotoAndPlay(454); _global.model1.stance = 454; } else { _global.model1.gotoAndPlay(409); _global.model1.stance = 409; } } _global.model1.weapon1 = _global.randlook[0][3]; _global.setlook = _global.randlook; trace('made a man ' + _global.glook.length); _global.setstats = [[0, random(100), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0]]; _root.turnbased.badguys[x][1] = 26; trace('before ' + _global.randlook); r9 = 0; while (r9 < 22) { _root.turnbased.badguys[x][r9] = _global.randlook[0][r9]; ++r9; } trace('after ' + _root.turnbased.badguys[x]); x = 0; } } } } } } } } if (where1 == 5) { _global.setlook = _global.glook; _global.setstats = _global.gstats; _global.setskills = _global.gskills; tempshirt = _global.setlook[x][3]; temppants = _global.setlook[x][4]; tempgloves = _global.setlook[x][5]; tempacc1sh = _global.setlook[x][8]; tempacc2sh = _global.setlook[x][9]; _global.setlook[x][3] = _root.manager.tops; _global.setlook[x][4] = _root.manager.bottoms; _global.setlook[x][5] = _root.manager.gloves; _global.setlook[x][8] = _root.manager.acc1; _global.setlook[x][9] = _root.manager.acc2; } if (where1 != 13 && _global.nowep == 0) { trace('weaponized ' + _global.model1 + ' equipin ' + _global.setlook[x][3]); _global.model1.weapon1 = _global.glook[x][3]; if (_global.glook[x][3] >= 1 && _global.glook[x][3] <= 4) { if (_global.glook[x][13] >= 2) { _global.model1.gotoAndPlay(382); _global.model1.stance = 382; } else { _global.model1.gotoAndPlay(337); _global.model1.stance = 337; } } if (_global.glook[x][3] >= 8) { if (_global.glook[x][13] >= 2) { _global.model1.gotoAndPlay(422); _global.model1.stance = 422; } else { _global.model1.gotoAndPlay(377); _global.model1.stance = 377; } } if (_global.glook[x][3] >= 5 && _global.glook[x][3] <= 7) { if (_global.glook[x][13] >= 2) { _global.model1.gotoAndPlay(454); _global.model1.stance = 454; } else { _global.model1.gotoAndPlay(409); _global.model1.stance = 409; } } _global.model1.weapon.gotoAndStop(_global.setlook[x][3]); trace('weap ' + _global.model1.weapon); } _global.setsex(x); if (_global.gendered1 == 1) { if (_global.setlook[x][13] == 2) { _global.model1.mdick.gotoAndStop(2); _global.model1.mballs.gotoAndStop(2); } } if (where1 == 7) { m1 = 0; while (m1 < _global.glook[0].length) { _global.setlook[x][m1] = _root.manager.curgoldlook[m1]; ++m1; } m1 = 0; while (m1 < _global.gmarks[0].length) { _global.gmarks[x][m1] = _root.manager.oldmarks[m1]; ++m1; } m1 = 0; while (m1 < _global.gclothes1[0].length) { _global.gclothes1[x][m1] = _root.manager.oldclothes5[m1]; ++m1; } } if (where1 == 5) { _global.setlook[x][3] = tempshirt; _global.setlook[x][4] = temppants; _global.setlook[x][5] = tempgloves; _global.setlook[x][8] = tempacc1sh; _global.setlook[x][9] = tempacc2sh; } }; _global.setchar = function (x) { _global.model1 = _root.player; _global.model1.startup = 1; _global.glook[0][0] = _root.game.boobs; _global.glook[0][1] = _root.game.hair; _global.glook[0][2] = _root.game.eyes; _global.glook[0][3] = _root.game.weapon; _global.glook[0][4] = _root.game.clothes2; _global.glook[0][8] = _root.game.acc1; _global.glook[0][9] = _root.game.acc2; _global.glook[0][10] = int(_root.game.skinc); _global.glook[0][12] = _root.game.hairc; _global.glook[0][13] = _root.game.gender; _global.glook[0][14] = _root.game.beard; _global.glook[0][15] = _root.game.emote1; _global.glook[0][16] = _root.game.emote2; _global.glook[0][17] = _root.game.nose; _global.glook[0][18] = _root.game.face1; _global.glook[0][19] = _root.game.dick; _global.glook[0][20] = _root.game.pubes; _global.glook[0][21] = 1; _global.glook[0][22] = _root.game.type1; _global.setlook = _global.glook; _global.setstats = [[100, 20 * _root.game.emote2, 100, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100], [100, 100, 100]]; if (_root.game.default1 == 3) { _root.game.default1 = 1; } if (_root.game.default1 == 2) { _root.game.default1 = 3; } if (_global.glook[0][3] >= 1 && _global.glook[0][3] <= 4) { if (_global.glook[0][13] >= 2) { _global.model1.gotoAndPlay(382); _global.model1.stance = 382; } else { _global.model1.gotoAndPlay(337); _global.model1.stance = 337; } } if (_global.glook[0][3] >= 8) { if (_global.glook[0][13] >= 2) { _global.model1.gotoAndPlay(422); _global.model1.stance = 422; } else { _global.model1.gotoAndPlay(377); _global.model1.stance = 377; } } if (_global.glook[0][3] >= 5 && _global.glook[0][3] <= 7) { if (_global.glook[0][13] >= 2) { _global.model1.gotoAndPlay(454); _global.model1.stance = 454; } else { _global.model1.gotoAndPlay(409); _global.model1.stance = 409; } } _global.model1.weapon1 = _global.glook[0][3]; _global.setsex(x); _global.getDressed(x, 1); _global.model1.ready = 1; }; _global.setsex = function (y) { trace('setsex y ' + _global.model1 + '' + _global.setstats[0]); trace('SET SEX any pants required? ' + y); if (!_root.manager.nopants) { trace('yes '); _root.manager.nopants = 0; } if (_global.setstats[y][14] >= 0) { _global.curgirlt = y; } else { _global.curgirlt = -1; } _root.skillbox.inskill1.gotoAndStop(1); _root.skillbox.inskill1.skilllvlt = Math.floor(_global.setskills[y][0] / 1000); _root.skillbox.inskill2.gotoAndStop(2); _root.skillbox.inskill2.skilllvlt = Math.floor(_global.setskills[y][1] / 1000); _root.skillbox.inskill3.gotoAndStop(3); _root.skillbox.inskill3.skilllvlt = Math.floor(_global.setskills[y][2] / 1000); _root.skillbox.inskill4.gotoAndStop(4); _root.skillbox.inskill4.skilllvlt = Math.floor(_global.setskills[y][3] / 1000); _root.skillbox.inskill5.gotoAndStop(5); _root.skillbox.inskill5.skilllvlt = Math.floor(_global.setskills[y][4] / 1000); _root.skillbox.inskill6.gotoAndStop(6); _root.skillbox.inskill6.skilllvlt = Math.floor(_global.setskills[y][5] / 1000); _root.skillbox.inskill7.gotoAndStop(7); _root.skillbox.inskill7.skilllvlt = Math.floor(_global.setskills[y][6] / 1000); _root.skillbox.inskill8.gotoAndStop(8); _root.skillbox.inskill8.skilllvlt = Math.floor(_global.setskills[y][7] / 1000); if (_global.setlook[y][13] == 3) { trace('dicksho 1'); _global.model1.dick.gotoAndStop(1); _global.model1.balls.gotoAndStop(1); } if (_global.setlook[y][13] == 1 || _global.gendered1 == 1) { if (_global.nopose != 1) { trace('Stopper'); _global.model1.gotoAndStop(_global.setlook[y][21]); } else {} _global.model1.mleftboob.gotoAndStop(_global.setlook[y][0]); _global.model1.mrightboob.gotoAndStop(_global.setlook[y][0]); _global.model1.mhair1.gotoAndStop(_global.setlook[y][1]); _global.model1.mptail.gotoAndStop(_global.setlook[y][1]); _global.model1.mbangs.gotoAndStop(_global.setlook[y][1]); _global.model1.mhead.eyes.col.gotoAndStop(_global.setlook[y][2]); _global.model1.mhair1.col.gotoAndStop(_global.setlook[y][12]); _global.model1.mhair1.col2.gotoAndStop(_global.setlook[y][12]); _global.model1.mptail.col.gotoAndStop(_global.setlook[y][12]); _global.model1.mbangs.col.gotoAndStop(_global.setlook[y][12]); _global.model1.mhead.beard.gotoAndStop(_global.setlook[y][14]); _global.model1.mhead.beard.col.gotoAndStop(_global.setlook[y][12]); if (_root.manager.nopants == 0 || _root.manager.nopants == 3) { _global.model1.mpelvis.gotoAndStop(_global.bottoms[_global.setlook[y][4]][0]); _global.model1.mlefthip.gotoAndStop(_global.bottoms[_global.setlook[y][4]][1]); _global.model1.mleftleg.gotoAndStop(_global.bottoms[_global.setlook[y][4]][2]); _global.model1.mleftlleg.gotoAndStop(_global.bottoms[_global.setlook[y][4]][3]); _global.model1.mleftfoot.gotoAndStop(_global.bottoms[_global.setlook[y][4]][4]); _global.model1.mrightleg.gotoAndStop(_global.bottoms[_global.setlook[y][4]][5]); _global.model1.mrightlleg.gotoAndStop(_global.bottoms[_global.setlook[y][4]][6]); _global.model1.mrightfoot.gotoAndStop(_global.bottoms[_global.setlook[y][4]][7]); _global.model1.mpanties.gotoAndStop(_global.bottoms[_global.setlook[y][4]][8]); _global.model1.mskirt.gotoAndStop(_global.bottoms[_global.setlook[y][4]][9]); } if (_global.setstats[y][14] >= 0) { trace('Dontwear m '); if (dontwear == 0) { trace('fine sure whatever '); _global.getDressed(y, 1); } else { _global.setskin(y); } } else { _global.getDressed(y, 2); } } else { if (_global.setlook[y][13] >= 2) { if (_global.nopose != 1) { trace('Stopper'); _global.model1.gotoAndStop(_global.setlook[y][21]); } else {} _global.model1.leftboob.gotoAndStop(_global.setlook[y][0]); _global.model1.rightboob.gotoAndStop(_global.setlook[y][0]); _global.model1.hair1.gotoAndStop(_global.setlook[y][1]); _global.model1.ptail.gotoAndStop(_global.setlook[y][1]); _global.model1.bangs.gotoAndStop(_global.setlook[y][1]); _global.model1.head.eyes.col.gotoAndStop(_global.setlook[y][2]); _global.model1.hair1.col.gotoAndStop(_global.setlook[y][12]); _global.model1.hair1.col2.gotoAndStop(_global.setlook[y][12]); _global.model1.ptail.col.gotoAndStop(_global.setlook[y][12]); _global.model1.bangs.col.gotoAndStop(_global.setlook[y][12]); _global.model1.pelvis.pubes.gotoAndStop(_global.setlook[y][20]); _global.model1.pelvis.pubes.col.gotoAndStop(_global.setlook[y][12]); _global.model1.head.nose.gotoAndStop(_global.setlook[y][17]); _global.model1.head.face.gotoAndStop(_global.setlook[y][18]); _global.model1.leftarm.gotoAndStop(_global.tops[_global.setlook[y][3]][0]); _global.model1.leftlarm.gotoAndStop(_global.tops[_global.setlook[y][3]][1]); _global.model1.lefthand.gotoAndStop(_global.tops[_global.setlook[y][3]][2]); _global.model1.rightarm.gotoAndStop(_global.tops[_global.setlook[y][3]][3]); _global.model1.rightlarm.gotoAndStop(_global.tops[_global.setlook[y][3]][4]); _global.model1.righthand.gotoAndStop(_global.tops[_global.setlook[y][3]][5]); _global.model1.chest.gotoAndStop(_global.tops[_global.setlook[y][3]][6]); _global.model1.neck.gotoAndStop(_global.tops[_global.setlook[y][3]][7]); _global.model1.leftboob.c1.gotoAndStop(_global.tops[_global.setlook[y][3]][8]); _global.model1.rightboob.c1.gotoAndStop(_global.tops[_global.setlook[y][3]][9]); trace('does this happen still?'); if (_global.setlook[y][13] == 4) { _global.model1.pelvis.pubes.gotoAndStop(1); } if (_global.tops[_global.setlook[y][3]][0] == 1) { _global.model1.leftarm.gotoAndStop(_global.gloves2[_global.setlook[y][5]][0]); } if (_global.tops[_global.setlook[y][3]][1] == 1) { _global.model1.leftlarm.gotoAndStop(_global.gloves2[_global.setlook[y][5]][1]); } if (_global.tops[_global.setlook[y][3]][2] == 1) { _global.model1.lefthand.gotoAndStop(_global.gloves2[_global.setlook[y][5]][2]); } if (_global.tops[_global.setlook[y][3]][3] == 1) { _global.model1.rightarm.gotoAndStop(_global.gloves2[_global.setlook[y][5]][3]); } if (_global.tops[_global.setlook[y][3]][4] == 1) { _global.model1.rightlarm.gotoAndStop(_global.gloves2[_global.setlook[y][5]][4]); } if (_global.tops[_global.setlook[y][3]][5] == 1) { _global.model1.righthand.gotoAndStop(_global.gloves2[_global.setlook[y][5]][5]); } if (_root.manager.nopants <= 1) { _global.model1.pelvis.gotoAndStop(_global.bottoms[_global.setlook[y][4]][0]); _global.model1.lefthip.gotoAndStop(_global.bottoms[_global.setlook[y][4]][1]); _global.model1.leftleg.gotoAndStop(_global.bottoms[_global.setlook[y][4]][2]); _global.model1.leftlleg.gotoAndStop(_global.bottoms[_global.setlook[y][4]][3]); _global.model1.leftfoot.gotoAndStop(_global.bottoms[_global.setlook[y][4]][4]); _global.model1.rightleg.gotoAndStop(_global.bottoms[_global.setlook[y][4]][5]); _global.model1.rightlleg.gotoAndStop(_global.bottoms[_global.setlook[y][4]][6]); _global.model1.rightfoot.gotoAndStop(_global.bottoms[_global.setlook[y][4]][7]); _global.model1.panties.gotoAndStop(_global.bottoms[_global.setlook[y][4]][8]); _global.model1.skirt.gotoAndStop(_global.bottoms[_global.setlook[y][4]][9]); } if (_global.setstats[y][14] >= 0) { if (dontwear == 0) { trace('pre dressing231 ' + y); _global.getDressed(y, 1); } else { _global.setskin(y); } } else { _global.getDressed(y, 2); } if (_global.setlook[y][13] == 4) { _global.model1.leftboob.c1.skin.gotoAndStop(_global.setlook[y][10] + 5); _global.model1.rightboob.c1.skin.gotoAndStop(_global.setlook[y][10] + 5); _global.model1.leftboob.c1.push.gotoAndStop(_global.setlook[y][10] + 5); _global.model1.rightboob.c1.push.gotoAndStop(_global.setlook[y][10] + 5); } else { _global.model1.leftboob.c1.skin.gotoAndStop(_global.setlook[y][10]); _global.model1.rightboob.c1.skin.gotoAndStop(_global.setlook[y][10]); _global.model1.leftboob.c1.push.gotoAndStop(_global.setlook[y][10]); _global.model1.rightboob.c1.push.gotoAndStop(_global.setlook[y][10]); } } } if (_global.setlook[y][13] == 3) { _global.model1.panties.style.gotoAndStop(2); } }; _global.setskin = function (z) { if (_global.setlook[z][13] != 1 && _global.gendered1 == 0) { if (_global.setlook[z][18] == 4) { _global.model1.head.gotoAndStop(2); } else { _global.model1.head.gotoAndStop(1); } _global.model1.frace = _global.setlook[z][10]; _global.model1.head.mouth.gotoAndStop(_global.setlook[z][15]); _global.model1.head.eyebrows.gotoAndStop(_global.setlook[z][16]); _global.model1.head.eyes.col.gotoAndStop(_global.setlook[z][2]); if (_global.setstats[z][16] >= 3) { _global.model1.chest.type.gotoAndStop(4); } if (_global.setstats[z][16] >= 6) { _global.model1.chest.type.gotoAndStop(5); } if (_global.setstats[z][16] >= 10) { _global.model1.chest.type.gotoAndStop(6); } if (_global.setstats[z][16] <= 0) { _global.model1.chest.type.gotoAndStop(_global.setlook[z][22]); } _global.model1.pelvis.type.gotoAndStop(_global.setlook[z][22]); _global.model1.leftarm.type.gotoAndStop(_global.setlook[z][22]); _global.model1.leftlarm.type.gotoAndStop(_global.setlook[z][22]); _global.model1.leftleg.type.gotoAndStop(_global.setlook[z][22]); _global.model1.leftlleg.type.gotoAndStop(_global.setlook[z][22]); _global.model1.rightleg.type.gotoAndStop(_global.setlook[z][22]); _global.model1.rightlleg.type.gotoAndStop(_global.setlook[z][22]); _global.model1.chest.type.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.pelvis.type.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.leftarm.type.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.leftlarm.type.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.leftleg.type.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.leftlleg.type.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.rightleg.type.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.rightlleg.type.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.leftarm.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.leftlarm.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.lefthand.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.rightarm.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.rightlarm.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.righthand.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.chest.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.pelvis.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.neck.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.leftboob.c1.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.rightboob.c1.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.leftboob.c1.push.gotoAndStop(_global.setlook[z][10]); _global.model1.rightboob.c1.push.gotoAndStop(_global.setlook[z][10]); _global.model1.hair1.earacc.skin.gotoAndStop(_global.setlook[z][10]); trace('Ghost boobs ' + _global.model1.leftboob.c1.skin._alpha); trace('Ghost boobs ' + _global.model1.leftboob.c1.push._alpha); if (_global.model1.leftboob.c1.push._alpha > 0) { _global.model1.leftboob.c1.skin._alpha = 0; _global.model1.rightboob.c1.skin._alpha = 0; } else { if (_global.model1.leftboob.c1.skin._alpha > 0) { _global.model1.leftboob.c1.push._alpha = 0; _global.model1.rightboob.c1.push._alpha = 0; } } _global.model1.lefthip.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.leftleg.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.leftlleg.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.leftfoot.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.rightleg.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.rightlleg.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.rightfoot.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.head.face.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.head.nose.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.head.eyebrows.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.head.mouth.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.head.eyes.skin1 = _global.setlook[z][10]; _global.model1.head.eyes.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.dick.dicktop.gotoAndStop(_global.setlook[z][19]); _global.model1.dick.dicktop.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.balls.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.gupperlip.gotoAndStop(_global.setlook[z][10]); _global.model1.glowerlip.gotoAndStop(_global.setlook[z][10]); _global.model1.lipmask.gotoAndStop(_global.setlook[z][10]); } else { _global.model1.mrace = _global.setlook[z][10]; _global.model1.mdickt = _global.setlook[z][19]; _global.model1.mhead.eyebrows.gotoAndStop(_global.setlook[z][16]); _global.model1.mhead.mouth.gotoAndStop(_global.setlook[z][15]); _global.model1.mchest.type.gotoAndStop(_global.setlook[z][22]); _global.model1.mpelvis.type.gotoAndStop(_global.setlook[z][22]); _global.model1.mleftarm.type.gotoAndStop(_global.setlook[z][22]); _global.model1.mleftlarm.type.gotoAndStop(_global.setlook[z][22]); _global.model1.mleftleg.type.gotoAndStop(_global.setlook[z][22]); _global.model1.mleftlleg.type.gotoAndStop(_global.setlook[z][22]); _global.model1.mrightleg.type.gotoAndStop(_global.setlook[z][22]); _global.model1.mrightlleg.type.gotoAndStop(_global.setlook[z][22]); _global.model1.mchest.type.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mpelvis.type.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mleftarm.type.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mleftlarm.type.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mleftleg.type.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mleftlleg.type.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mrightleg.type.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mrightlleg.type.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mleftarm.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mleftlarm.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mlefthand.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mrightarm.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mrightlarm.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mrighthand.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mchest.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mpelvis.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mneck.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mleftboob.c1.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mrightboob.c1.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mleftboob.c1.push.gotoAndStop(_global.setlook[z][10]); _global.model1.mrightboob.c1.push.gotoAndStop(_global.setlook[z][10]); _global.model1.mlefthip.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mleftleg.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mleftlleg.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mleftfoot.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mrightleg.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mrightlleg.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mrightfoot.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mhead.face.gotoAndStop(_global.setlook[z][18]); _global.model1.mhead.face.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mhead.nose.gotoAndStop(_global.setlook[z][17]); _global.model1.mhead.nose.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mhead.eyebrows.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mhead.mouth.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mhead.eyes.skin1 = _global.setlook[z][10]; _global.model1.mhead.eyes.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mdick.dicktop.gotoAndStop(_global.setlook[z][19]); _global.model1.mdick.dicktop.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mballs.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mhair1.earacc.skin.gotoAndStop(_global.setlook[z][10]); } if (_global.setlook[z][13] == 4) { trace('catt skinnin ' + (_global.setlook[z][10] + 5)); _global.model1.head.gotoAndStop(3); _global.model1.head.eyes.gotoAndStop(_global.setlook[z][17]); _global.model1.head.cmouth.gotoAndStop(_global.setlook[z][18]); _global.model1.lefthand.gotoAndStop(1); _global.model1.righthand.gotoAndStop(1); _global.model1.leftarm.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.leftlarm.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.lefthand.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.rightarm.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.rightlarm.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.righthand.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.chest.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.chest.type.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.pelvis.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.neck.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.leftboob.c1.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.rightboob.c1.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.leftboob.c1.push.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.rightboob.c1.push.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.lefthip.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.leftleg.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.leftlleg.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.leftfoot.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.rightleg.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.rightlleg.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.rightfoot.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.chest.type.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.pelvis.type.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.leftarm.type.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.leftlarm.type.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.leftleg.type.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.leftlleg.type.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.rightleg.type.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.rightlleg.type.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.head.face.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.head.nose.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.head.eyebrows.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.head.mouth.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.head.eyes.skin1 = _global.setlook[z][10] + 5; _global.model1.head.eyes.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.dick.dicktop.gotoAndStop(_global.setlook[z][19]); _global.model1.dick.dicktop.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.balls.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.pelvis.tailacc.gotoAndStop(6); _global.model1.pelvis.tailacc.skin.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.gupperlip.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.glowerlip.gotoAndStop(_global.setlook[z][10] + 5); _global.model1.lipmask.gotoAndStop(_global.setlook[z][10] + 5); } if (_global.setlook[z][13] == 1) { trace('mdickhide 2 nopants = ' + _root.manager.nopants); _global.model1.mdick.gotoAndStop(_global.bottoms[_global.setlook[z][4]][10]); _global.model1.mballs.gotoAndStop(_global.bottoms[_global.setlook[z][4]][10]); if (_global.hidecock == 0 || _root.manager.nopants == 2 || _root.manager.nopants == 1) { trace('NOPANTS!'); trace('mdicksho 3'); _global.model1.mdick.gotoAndStop(1); _global.model1.mballs.gotoAndStop(1); _global.model1.mpanties.gotoAndStop(1); } else { trace('YESPANTS'); trace('mdickhide 4'); _global.model1.mdick.gotoAndStop(2); _global.model1.mballs.gotoAndStop(2); } if (_root.beep.scene1 == 5) { if (random(100) < 70) { trace('mdickhide 5'); _global.model1.mdick.gotoAndStop(2); _global.model1.mballs.gotoAndStop(2); } } _global.model1.mdick.dicktop.gotoAndStop(_global.setlook[z][19]); _global.model1.mdick.dicktop.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mballs.skin.gotoAndStop(_global.setlook[z][10]); if (_global.setstats[z][1] <= 20) { _global.model1.mhead.mouth.gotoAndStop(2); _global.model1.mhead.eyebrows.gotoAndStop(2); } else { if (_global.setstats[z][1] <= 40) { _global.model1.mhead.mouth.gotoAndStop(1); _global.model1.mhead.eyebrows.gotoAndStop(1); } else { if (_global.setstats[z][1] <= 60) { _global.model1.mhead.mouth.gotoAndStop(3); _global.model1.mhead.eyebrows.gotoAndStop(3); } else { if (_global.setstats[z][1] <= 80) { _global.model1.mhead.mouth.gotoAndStop(4); _global.model1.mhead.eyebrows.gotoAndStop(4); } else { if (_global.setstats[z][1] <= 100) { _global.model1.mhead.mouth.gotoAndStop(5); _global.model1.mhead.eyebrows.gotoAndStop(5); } } } } } _global.model1.mhead.eyebrows.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mhead.mouth.skin.gotoAndStop(_global.setlook[z][10]); } if (_global.setlook[z][13] == 2) { trace('dickhide 7'); _global.model1.dick.gotoAndStop(2); _global.model1.balls.gotoAndStop(2); } if (_global.setlook[z][13] == 3) { if (_global.futaoption == 1) { if (_root.manager.nopants >= 2) { trace('dicksho 8'); _global.model1.dick.gotoAndStop(1); _global.model1.balls.gotoAndStop(1); } } if (_global.futaoption == -1) { trace('dickhide 9 FUTA OPTION'); _global.model1.dick.gotoAndStop(2); _global.model1.balls.gotoAndStop(2); } } if (_global.setlook[z][13] >= 2) { if (_global.setstats[z][1] <= 20) { _global.model1.head.mouth.gotoAndStop(2); _global.model1.head.eyebrows.gotoAndStop(2); } else { if (_global.setstats[z][1] <= 40) { _global.model1.head.mouth.gotoAndStop(1); _global.model1.head.eyebrows.gotoAndStop(1); } else { if (_global.setstats[z][1] <= 60) { _global.model1.head.mouth.gotoAndStop(3); _global.model1.head.eyebrows.gotoAndStop(3); } else { if (_global.setstats[z][1] <= 80) { _global.model1.head.mouth.gotoAndStop(4); _global.model1.head.eyebrows.gotoAndStop(4); } else { if (_global.setstats[z][1] <= 100) { _global.model1.head.mouth.gotoAndStop(4); _global.model1.head.eyebrows.gotoAndStop(6); } } } } } _global.model1.head.eyebrows.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.head.mouth.skin.gotoAndStop(_global.setlook[z][10]); } if (_global.setstats[z][1] > 100) { _global.setstats[z][1] = 100; } _root.moodcursor._x = 810 + _global.setstats[z][1] * 1.3; _root.manager.mood = _global.setstats[z][1]; trace('done set skin alpha ' + _global.model1.leftboob.c1.skin._alpha + ' just the whole thing ' + _global.model1.leftboob.c1.skin); trace('done set skin ' + _global.model1.leftboob.c1.push._alpha); }; _global.readline = function (line1, line2) { if (_root.game.story1[line1][line2].length > 0) { _root.textbox.text1 = _root.game.story1[line1][line2]; trace(_root.textbox.text1); if (_root.textbox.text1 == 'finished') { _global.textfinished = 1; _root.textbox.text1 = ''; } else { if (_root.textbox.text1 == 'Tut') { _global.textfinished = 1; _root.textbox.text1 = ''; _root.tutorial1.gotoAndStop(2); } else { if (_root.textbox.text1 == 'nohood') { _root.bea.cloak.gotoAndStop(2); _root.textbox.text2 = ''; _root.textbox.done1 = 2; _root.textbox.read1 = line1; _root.textbox.read2 = line2; } else { if (_root.textbox.text1 == 'floaty') { _root.bea.cloak.gotoAndStop(3); _root.bea.gotoAndStop(2); _root.textbox.text2 = ''; _root.textbox.done1 = 2; _root.textbox.read1 = line1; _root.textbox.read2 = line2; } else { if (_root.textbox.text1 == 'naked') { _root.bea.cloak.gotoAndStop(3); _root.bea.gotoAndStop(1); _root.textbox.text2 = ''; _root.textbox.done1 = 2; _root.textbox.read1 = line1; _root.textbox.read2 = line2; } else { _root.textbox.text2 = ''; _root.textbox.done1 = 0; _root.textbox.read1 = line1; _root.textbox.read2 = line2; } } } } } } }; _global.strip = function (z) { trace('Stripped ' + _root.manager.stripped); _global.model1.mleftarm.gotoAndStop(1); _global.model1.mleftlarm.gotoAndStop(1); _global.model1.mlefthand.gotoAndStop(1); _global.model1.mrightarm.gotoAndStop(1); _global.model1.mrightlarm.gotoAndStop(1); _global.model1.mrighthand.gotoAndStop(1); _global.model1.mchest.gotoAndStop(1); _global.model1.mpelvis.gotoAndStop(1); _global.model1.mneck.gotoAndStop(1); _global.model1.mlefthip.gotoAndStop(1); _global.model1.mleftleg.gotoAndStop(1); _global.model1.mleftlleg.gotoAndStop(1); _global.model1.mleftfoot.gotoAndStop(1); _global.model1.mrightleg.gotoAndStop(1); _global.model1.mrightlleg.gotoAndStop(1); _global.model1.mrightfoot.gotoAndStop(1); _global.model1.mpanties.gotoAndStop(1); _global.model1.mskirt.gotoAndStop(1); _global.model1.leftarm.gotoAndStop(1); _global.model1.leftlarm.gotoAndStop(1); _global.model1.lefthand.gotoAndStop(1); _global.model1.rightarm.gotoAndStop(1); _global.model1.rightlarm.gotoAndStop(1); _global.model1.righthand.gotoAndStop(1); _global.model1.chest.gotoAndStop(1); _global.model1.pelvis.gotoAndStop(1); _global.model1.neck.gotoAndStop(1); _global.model1.leftboob.c1.gotoAndStop(1); _global.model1.rightboob.c1.gotoAndStop(1); _global.model1.lefthip.gotoAndStop(1); _global.model1.leftleg.gotoAndStop(1); _global.model1.leftlleg.gotoAndStop(1); _global.model1.leftfoot.gotoAndStop(1); _global.model1.rightleg.gotoAndStop(1); _global.model1.rightlleg.gotoAndStop(1); _global.model1.rightfoot.gotoAndStop(1); _global.model1.panties.gotoAndStop(1); _global.model1.skirt.gotoAndStop(1); if (_global.glook[z][13] == 1) { trace('Dunno dick sho - strip 10'); _global.model1.mdick.gotoAndStop(1); _global.model1.mballs.gotoAndStop(1); _global.model1.mdick.dicktop.gotoAndStop(_global.setlook[z][19]); _global.model1.mdick.dicktop.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.mballs.skin.gotoAndStop(_global.setlook[z][10]); } if (_global.glook[z][13] == 2) { trace('dicksho 12'); _global.model1.dick.gotoAndStop(2); _global.model1.balls.gotoAndStop(2); } trace('Gender ' + _global.glook[z][13]); if (_global.glook[z][13] == 3) { trace('futa dick? outfit ' + _global.bottoms[_global.setlook[z][4]][10] + ' on ' + _global.stripped); if (_global.futaoption == 1) { trace('dicksho 13'); _global.model1.dick.gotoAndStop(1); _global.model1.balls.gotoAndStop(1); _global.model1.dick.dicktop.gotoAndStop(_global.setlook[z][19]); _global.model1.dick.dicktop.skin.gotoAndStop(_global.setlook[z][10]); _global.model1.balls.skin.gotoAndStop(_global.setlook[z][10]); } if (_global.futaoption == -1) { trace('dickhide 14 futa option'); _global.model1.dick.gotoAndStop(2); _global.model1.balls.gotoAndStop(2); } } }; _global.likes1 = function (g1, m1) { _root.check1.gotoAndStop(1); _root.check2.gotoAndStop(1); _root.check3.gotoAndStop(1); _root.check4.gotoAndStop(1); _root.manager.gendermatch = 0; _root.gender2.gotoAndStop(_global.mstats[m1][8]); trace('Hair ' + _global.glook[g1][12] + ' ' + _global.mstats[m1][4]); trace('Boobs ' + _global.glook[g1][0] + ' ' + (_global.mstats[m1][5] - 5)); trace('Skin ' + _global.glook[g1][10] + ' ' + _global.mstats[m1][6]); trace('Gender? ' + _global.glook[g1][13] + ' ' + _global.mstats[m1][8]); if (0 == _global.mstats[m1][4]) { _root.check1.gotoAndStop(2); } if (_global.mstats[m1][5] < 1) { _root.check2.gotoAndStop(2); } if (0 == _global.mstats[m1][6]) { _root.check3.gotoAndStop(2); } if (_global.mstats[m1][8] == 0 || _global.mstats[m1][8] == 4) { _root.check4.gotoAndStop(2); _root.manager.gendermatch = 1; } if (_global.glook[g1][12] - _global.mstats[m1][4] == 0) { _root.check1.gotoAndStop(2); } else { if ((_global.mstats[m1][4] == 2 || _global.mstats[m1][4] == 3) && (_global.glook[g1][12] == 2 || _global.glook[g1][12] == 3 || _global.glook[g1][12] == 4)) { _root.check1.gotoAndStop(2); } if (_global.mstats[m1][4] == 4 && (_global.glook[g1][12] == 4 || _global.glook[g1][12] == 5)) { _root.check1.gotoAndStop(2); } if ((_global.mstats[m1][4] == 5 || _global.mstats[m1][4] == 6) && (_global.glook[g1][12] == 5 || _global.glook[g1][12] == 6)) { _root.check1.gotoAndStop(2); } if ((_global.mstats[m1][4] == 9 || _global.mstats[m1][4] == 10) && (_global.glook[g1][12] == 9 || _global.glook[g1][12] == 10)) { _root.check1.gotoAndStop(2); } } if (_global.glook[g1][0] - (_global.mstats[m1][5] - 6) == 0) { _root.check2.gotoAndStop(2); } else { if (_global.mstats[m1][5] - 6 == 1 && (_global.glook[g1][0] == 0 || _global.glook[g1][0] == 1 || _global.glook[g1][0] == 6)) { _root.check2.gotoAndStop(2); } if (_global.mstats[m1][5] - 6 > 1 && _global.mstats[m1][5] - 6 < 4 && (_global.glook[g1][0] >= 1 && _global.glook[g1][0] < 4)) { _root.check2.gotoAndStop(2); } if (_global.mstats[m1][5] - 6 > 4 && (_global.glook[g1][0] > 4 && _global.glook[g1][0] <= 5)) { _root.check2.gotoAndStop(2); } } if (int(_global.glook[g1][10]) - int(_global.mstats[m1][6]) == 0) { _root.check3.gotoAndStop(2); } if (_global.glook[g1][13] - _global.mstats[m1][8] == 0) { _root.check4.gotoAndStop(2); _root.manager.gendermatch = 1; } if ((_global.glook[g1][13] >= 2 && _global.mstats[m1][8]) >= 2 && _global.futaoption == -1) { _root.check4.gotoAndStop(2); _root.manager.gendermatch = 1; } if ((_global.glook[g1][13] == 4 && _global.mstats[m1][8]) == 2) { trace('FURFIX '); _root.check4.gotoAndStop(2); _root.manager.gendermatch = 1; } }; _global.talk1 = function (g1, m1) { talkback = new Array(); if (g1 == 1231231) { talkback[0] = 'You are talking to yourself.'; } else { if (_global.gstats[g1][1] <= 20) { talkback[0] = 'Please, can I just go?'; talkback[1] = 'I hope you die in a fire.'; talkback[2] = 'Fuck off scumbag!'; talkback[3] = 'I hate this shithole and everyone in it, especially you!'; talkback[4] = 'I have nothing to say to you.'; } else { if (_global.gstats[g1][1] <= 40) { talkback[0] = 'What do you want?'; talkback[1] = '...'; talkback[2] = 'Leave me alone.'; talkback[3] = 'Can we get something good to eat tonight?'; talkback[4] = 'You aren\'t goona make me do anything gross are you?'; } else { if (_global.gstats[g1][1] <= 60) { talkback[0] = 'What\'s for dinner tonight?'; talkback[1] = 'Hey, how\'s it going?'; talkback[2] = 'When is my next job?'; talkback[3] = 'Those cops are dicks, eh?'; talkback[4] = 'This place isn\'t so bad. It could use some bigger beds though...'; } else { if (_global.gstats[g1][1] <= 80) { talkback[0] = 'Oh my god I am so horny!'; talkback[1] = 'You want to go a round right now?'; talkback[2] = 'I can\'t wait to get back on the streets! It is so much fun!'; talkback[3] = 'I like it here, everyone is super hot!'; talkback[4] = 'I really want to fuck that blue chick at the front desk, don\'t you?'; } else { if (_global.gstats[g1][1] <= 100) { talkback[0] = 'I LOVE IT HERE!'; talkback[1] = 'This place is the best!'; talkback[2] = 'Lets fuck right now! Please?'; talkback[3] = 'You are the best master ever!'; talkback[4] = 'I think I love you...'; } } } } } trace(talkback.length); if (_global.gstats.length < 4) { talkback[talkback.length] = 'We could really use some more people in here.'; } if (_global.house[3] != 1) { talkback[talkback.length] = 'I would feel a lot safer if we had an infirmary.'; } if (_global.house[4] != 1) { talkback[talkback.length] = 'You should get us a gym, I think I am getting fat.'; } if (_global.house[5] != 1) { talkback[talkback.length] = 'Can you get a library? I am so bored.'; } if (_global.house[7] != 1) { talkback[talkback.length] = 'I am so hungry! Can you build us a kitchen? I\'d even be the chef.'; } } trace(talkback.length); _root.textbox.dialog1 = talkback[random(talkback.length)]; }; _global.missionlikes = function (g1, m1) { _root.check1.gotoAndStop(1); _root.check2.gotoAndStop(1); _root.check3.gotoAndStop(1); _root.check4.gotoAndStop(1); _root.manager.gendermatch = 0; _root.gender1.gotoAndStop(4); _root.check4.gotoAndStop(2); mreqs1 = ''; mreqs2 = ''; mreqs3 = ''; _root.manager.missionisgo = 0; r = 0; while (r < 5) { mreqs = ''; mcheq = 0; switch (_root.manager.missionreqs[_global.missions[m1][3]][r]) { case 1: _root.gender1.gotoAndStop(_root.manager.missionreqs[_global.missions[m1][3]][r + 1]); if (_global.glook[g1][13] != _root.manager.missionreqs[_global.missions[m1][3]][r + 1]) { _root.check4.gotoAndStop(1); } else { ++_root.manager.missionisgo; } break; case 2: mreqs = 'Str: ' + _root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2]; if (_global.gstats[g1][3] >= _root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2]) { mcheq = 1; } break; case 3: mreqs = 'Int: ' + _root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2]; if (_global.gstats[g1][4] >= _root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2]) { mcheq = 1; } break; case 4: mreqs = 'Skill: ' + _root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2]; if (_global.gstats[g1][8] >= _root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2]) { mcheq = 1; } break; case 5: mreqs = 'Foraging: ' + Math.floor(_root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2]); if (Math.floor(_global.gskills[g1][0] / 1000) >= Math.floor(_root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2])) { mcheq = 1; } break; case 6: mreqs = 'Combat: ' + Math.floor(_root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2]); if (Math.floor(_global.gskills[g1][1] / 1000) >= Math.floor(_root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2])) { mcheq = 1; } break; case 7: mreqs = 'Wisdom: ' + Math.floor(_root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2]); if (Math.floor(_global.gskills[g1][2] / 1000) >= Math.floor(_root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2])) { mcheq = 1; } break; case 8: mreqs = 'Dancer: ' + Math.floor(_root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2]); if (Math.floor(_global.gskills[g1][3] / 1000) >= Math.floor(_root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2])) { mcheq = 1; } break; case 9: mreqs = 'Cook: ' + Math.floor(_root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2]); if (Math.floor(_global.gskills[g1][4] / 1000) >= Math.floor(_root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2])) { mcheq = 1; } break; case 10: mreqs = 'Medic: ' + Math.floor(_root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2]); if (Math.floor(_global.gskills[g1][5] / 1000) >= Math.floor(_root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2])) { mcheq = 1; } break; default: mreqs = ''; } trace(mreqs + ' mreqs ' + r); if (r == 0) { mreqs1 = mreqs; if (mcheq == 1) { _root.check1.gotoAndStop(2); ++_root.manager.missionisgo; } } else { if (r == 2) { mreqs2 = mreqs; if (mcheq == 1) { _root.check2.gotoAndStop(2); ++_root.manager.missionisgo; } } else { if (r == 4) { mreqs3 = mreqs; if (mcheq == 1) { _root.check3.gotoAndStop(2); ++_root.manager.missionisgo; } } } } r += 2; } _root.likest = '' + mreqs1 + '\n' + mreqs2 + '\n' + mreqs3 + '\n'; _root.missionrt = _root.manager.missionreward[_global.missions[m1][3]]; }; _global.sfx = function (sound2) { _root.sfx1.sound30 = new Sound(_root.sfx1); _root.sfx1.sound30.attachSound(sound2); _root.sfx1.sound30.setVolume(_global.volume1 * 1.5); _root.sfx1.sound30.start(0, 0); }; _global.playsound = function (sound1) {}; _global.loopsound = function (sound2, start1) { sound2.start(start1, 99); _root.music1.sound50.setVolume(_global.volume2); _root.ambi.sound40.setVolume(_global.volume2); }; _global.stopsound = function () { _root.ambi.sound40.stop(); _root.game.ambient = 0; }; _global.musicvol = function () { _root.music1.sound50.setVolume(_global.volume2); _root.ambi.sound40.setVolume(_global.volume2); }; _global.stopmusic = function () { _root.music1.sound50.stop(); }; _global.playmusic = function (sound3) { sound3.setVolume(_global.volume2); sound3.start(0, 1000); }; _global.musicfade = function (io) { if (io == 1) { _root.music1.sound50.setVolume(_global.volume2 / 4); } else { _root.music1.sound50.setVolume(_global.volume2); } }; _global.filter1 = function (g3, dir) { none1 = 0; if (dir == 1) { j1 = 0; while (j1 < _global.girls) { fail1 = 0; if (_global.filtermale == 1 && _global.glook[j1][13] == 1) { trace('Failed1 ' + j1); fail1 = 1; } if (_global.filterfem == 1 && _global.glook[j1][13] == 2) { fail1 = 1; } if (_global.filterfuta == 1 && _global.glook[j1][13] == 3) { fail1 = 1; } if (_global.filterjail == 1 && _global.gstats[j1][13] >= 1) { fail1 = 1; } if (_global.filtermission == 1 && _global.gstats[j1][15] >= 1) { fail1 = 1; } if (_global.filterstam == 1 && _global.gstats[j1][2] <= 0) { fail1 = 1; } if (fail1 == 0) { if (j1 > _root.manager.currentg) { _root.manager.currentg = j1; j1 = 100; } } if (j1 != 100 && j1 == _global.girls - 1) { if (none1 == 0) { j1 = -1; _root.manager.currentg = -1; none1 = 1; } else { _root.manager.currentg = -1; } } ++j1; } } if (dir == -1) { j1 = _global.girls - 1; while (j1 >= 0) { fail1 = 0; if (_global.filtermale == 1 && _global.glook[j1][13] == 1) { trace('Failed1 ' + j1); fail1 = 1; } if (_global.filterfem == 1 && _global.glook[j1][13] == 2) { fail1 = 1; } if (_global.filterfuta == 1 && _global.glook[j1][13] == 3) { fail1 = 1; } if (_global.filterjail == 1 && _global.gstats[j1][13] >= 1) { fail1 = 1; } if (_global.filtermission == 1 && _global.gstats[j1][15] >= 1) { fail1 = 1; } if (_global.filterstam == 1 && _global.gstats[j1][2] <= 0) { fail1 = 1; } if (fail1 == 0) { if (j1 < _root.manager.currentg) { _root.manager.currentg = j1; j1 = -100; } } if (j1 != -100 && j1 == 0) { if (none1 == 0) { j1 = _global.girls; _root.manager.currentg = 10000000; none1 = 1; } else { _root.manager.currentg = -1; } } --j1; } } }; _global.getDressed = function (x1, y1) { trace('Get Dressed x1 ' + x1 + ' ' + _global.model1); _global.model1.head.acc2.gotoAndStop(0); setClothes = new Array(); setMarks = new Array(); x2 = x1; x3 = x1; gend = _global.glook[x2][13]; if (gend == 4) { gend = 2; } if (y1 == 0) { trace('in store dressed'); x2 = _root.manager.currentg; setClothes = _global.tempClothes1; gend = _global.glook[x2][13]; } else { if (y1 == 1) { trace('reg dressed'); setClothes = _global.gclothes1; setMarks = _global.gmarks; } else { setClothes = _global.marketclothes; setMarks = _global.marketmarks; trace('MarketClothes! ' + setClothes); if (_global.setlook[x2][13] == 1) { x1 = 0; trace('boy'); gend = 1; } else { if (_global.setlook[x2][13] == 2) { trace('grill'); x1 = 1; gend = 2; } else { if (_global.setlook[x2][13] == 3) { trace('fut'); x1 = 1; gend = 3; } } } x1 = x3; } } if (_global.specialclothes == 2) { setClothes = _root.game.eventclothes; } if (_root.manager.stripped == 1) { trace('twice ' + setClothes); setClothes = _global.nude; x1 = 0; trace('twice ' + setClothes[2]); } trace('set clothes ' + setClothes + ' x1 ' + x1 + ' one ' + setClothes[x1]); trace('dGender?' + gend); if (gend < 2 || _global.gendered1 == 1) { _global.model1.mleftarm.gotoAndStop(_global.tops[setClothes[x1][0]][0]); _global.model1.mleftlarm.gotoAndStop(_global.tops[setClothes[x1][0]][1]); _global.model1.mlefthand.gotoAndStop(_global.tops[setClothes[x1][0]][2]); _global.model1.mrightarm.gotoAndStop(_global.tops[setClothes[x1][0]][3]); _global.model1.mrightlarm.gotoAndStop(_global.tops[setClothes[x1][0]][4]); _global.model1.mrighthand.gotoAndStop(_global.tops[setClothes[x1][0]][5]); _global.model1.mchest.gotoAndStop(_global.tops[setClothes[x1][0]][6]); _global.model1.mneck.gotoAndStop(_global.tops[setClothes[x1][0]][7]); if (_root.manager.nopants == 0 || _root.manager.nopants == 3) { _global.model1.mpelvis.gotoAndStop(_global.bottoms[setClothes[x1][1]][0]); _global.model1.mlefthip.gotoAndStop(_global.bottoms[setClothes[x1][1]][1]); _global.model1.mleftleg.gotoAndStop(_global.bottoms[setClothes[x1][1]][2]); _global.model1.mleftlleg.gotoAndStop(_global.bottoms[setClothes[x1][1]][3]); _global.model1.mleftfoot.gotoAndStop(_global.bottoms[setClothes[x1][1]][4]); _global.model1.mrightleg.gotoAndStop(_global.bottoms[setClothes[x1][1]][5]); _global.model1.mrightlleg.gotoAndStop(_global.bottoms[setClothes[x1][1]][6]); _global.model1.mrightfoot.gotoAndStop(_global.bottoms[setClothes[x1][1]][7]); _global.model1.mpanties.gotoAndStop(_global.bottoms[setClothes[x1][1]][8]); _global.model1.mskirt.gotoAndStop(_global.bottoms[setClothes[x1][1]][9]); } _global.model1.mhair1.hat1.gotoAndStop(setClothes[x1][3]); _global.model1.mhead.acc1.gotoAndStop(setClothes[x1][6]); _global.model1.mleftboob.c1.acc1.gotoAndStop(setClothes[x1][7]); _global.model1.mrightboob.c1.acc1.gotoAndStop(setClothes[x1][7]); _global.model1.mhead.earacc.gotoAndStop(setClothes[x1][8]); _global.model1.mhair1.earacc.gotoAndStop(setClothes[x1][8]); _global.model1.mpelvis.tailacc.gotoAndStop(setClothes[x1][9]); _global.model1.mhead.acc2.gotoAndStop(setClothes[x1][10]); _global.model1.mchest.acc2.gotoAndStop(setClothes[x1][7]); trace('man TATS ' + setMarks[x3]); _global.model1.mhead.marks.gotoAndStop(setMarks[x3][0]); _global.model1.mchest.marks.gotoAndStop(setMarks[x3][1]); _global.model1.mdick.marks.gotoAndStop(setMarks[x3][2]); _global.model1.mballs.marks.gotoAndStop(setMarks[x3][2]); _global.model1.mpelvis.marks.gotoAndStop(setMarks[x3][2]); _global.model1.mleftboob.c1.marks.gotoAndStop(setMarks[x3][3]); _global.model1.mrightboob.c1.marks.gotoAndStop(setMarks[x3][4]); _global.model1.mleftarm.marks.gotoAndStop(setMarks[x3][5]); _global.model1.mrightarm.marks.gotoAndStop(setMarks[x3][6]); _global.model1.mleftlarm.marks.gotoAndStop(setMarks[x3][5]); _global.model1.mrightlarm.marks.gotoAndStop(setMarks[x3][6]); _global.model1.mleftleg.marks.gotoAndStop(setMarks[x3][7]); _global.model1.mleftlleg.marks.gotoAndStop(setMarks[x3][7]); _global.model1.mrightleg.marks.gotoAndStop(setMarks[x3][8]); _global.model1.mrightlleg.marks.gotoAndStop(setMarks[x3][8]); _global.model1.mchest.bras.gotoAndStop(setClothes[x1][4]); _global.model1.mleftboob.c1.bra.gotoAndStop(setClothes[x1][4]); _global.model1.mrightboob.c1.bra.gotoAndStop(setClothes[x1][4]); _global.model1.mleftboob.c1.gotoAndStop(_global.tops[setClothes[x1][0]][8]); _global.model1.mrightboob.c1.gotoAndStop(_global.tops[setClothes[x1][0]][9]); _global.model1.mleftboob.c1.skin._alpha = 100; _global.model1.mleftboob.c1.push._alpha = 0; _global.model1.mrightboob.c1.skin._alpha = 100; _global.model1.mrightboob.c1.push._alpha = 0; pushin = 0; t16 = 0; while (t16 < _global.pushups.length) { if (_global.pushups[t16] == setClothes[x1][0]) { pushin = 1; t16 = 10000; } ++t16; } if (setClothes[x1][4] > 10 || pushin == 1) { _global.model1.mleftboob.c1.skin._alpha = 0; _global.model1.mleftboob.c1.push._alpha = 100; _global.model1.mrightboob.c1.skin._alpha = 0; _global.model1.mrightboob.c1.push._alpha = 100; } } else { _global.model1.head.marks.gotoAndStop(setMarks[x3][0]); _global.model1.chest.marks.gotoAndStop(setMarks[x3][1]); _global.model1.pelvis.marks.gotoAndStop(setMarks[x3][2]); _global.model1.dick.marks.gotoAndStop(setMarks[x3][2]); _global.model1.leftboob.c1.marks.gotoAndStop(setMarks[x3][3]); _global.model1.rightboob.c1.marks.gotoAndStop(setMarks[x3][4]); _global.model1.leftarm.marks.gotoAndStop(setMarks[x3][5]); _global.model1.rightarm.marks.gotoAndStop(setMarks[x3][6]); _global.model1.leftlarm.marks.gotoAndStop(setMarks[x3][5]); _global.model1.rightlarm.marks.gotoAndStop(setMarks[x3][6]); _global.model1.leftleg.marks.gotoAndStop(setMarks[x3][7]); _global.model1.leftlleg.marks.gotoAndStop(setMarks[x3][7]); _global.model1.rightleg.marks.gotoAndStop(setMarks[x3][8]); _global.model1.rightlleg.marks.gotoAndStop(setMarks[x3][8]); _global.model1.chest.bras.gotoAndStop(setClothes[x1][4]); _global.model1.leftboob.c1.bra.gotoAndStop(setClothes[x1][4]); _global.model1.rightboob.c1.bra.gotoAndStop(setClothes[x1][4]); _global.model1.leftboob.c1.skin._alpha = 100; _global.model1.leftboob.c1.push._alpha = 0; _global.model1.rightboob.c1.skin._alpha = 100; _global.model1.rightboob.c1.push._alpha = 0; trace('push clothes ' + setClothes[x1][0]); pushin = 0; t16 = 0; while (t16 < _global.pushups.length) { if (_global.pushups[t16] == setClothes[x1][0]) { pushin = 1; t16 = 10000; } ++t16; } if (setClothes[x1][4] > 10 || pushin == 1) { trace('puuuuush'); _global.model1.leftboob.c1.skin._alpha = 0; _global.model1.leftboob.c1.push._alpha = 100; _global.model1.rightboob.c1.skin._alpha = 0; _global.model1.rightboob.c1.push._alpha = 100; } trace('Ghost boobs ' + _global.model1.leftboob.c1.skin._alpha); if (setClothes[x1][4] < 7 || setClothes[x1][4] > 10) { if (_global.nobras[_global.tops[setClothes[x1][0]][6]] == 1) { _global.model1.rightboob.c1.bra.gotoAndStop(1); } trace('puuuuush 2'); trace('Ghost boobs ' + _global.model1.leftboob.c1.skin._alpha); if (_global.nobras[_global.tops[setClothes[x1][0]][6]] == 2 && pushin == 0) { _global.model1.rightboob.c1.bra.gotoAndStop(1); _global.model1.leftboob.c1.bra.gotoAndStop(1); _global.model1.leftboob.c1.skin._alpha = 100; _global.model1.leftboob.c1.push._alpha = 0; _global.model1.rightboob.c1.skin._alpha = 100; _global.model1.rightboob.c1.push._alpha = 0; } if (_global.nobras[_global.tops[setClothes[x1][0]][6]] == 3 && pushin == 0) { _global.model1.rightboob.c1.bra.gotoAndStop(1); _global.model1.leftboob.c1.bra.gotoAndStop(1); _global.model1.chest.bras.gotoAndStop(1); _global.model1.leftboob.c1.skin._alpha = 100; _global.model1.leftboob.c1.push._alpha = 0; _global.model1.rightboob.c1.skin._alpha = 100; _global.model1.rightboob.c1.push._alpha = 0; } } _global.model1.leftarm.gotoAndStop(_global.tops[setClothes[x1][0]][0]); _global.model1.leftlarm.gotoAndStop(_global.tops[setClothes[x1][0]][1]); _global.model1.lefthand.gotoAndStop(_global.tops[setClothes[x1][0]][2]); _global.model1.rightarm.gotoAndStop(_global.tops[setClothes[x1][0]][3]); _global.model1.rightlarm.gotoAndStop(_global.tops[setClothes[x1][0]][4]); _global.model1.righthand.gotoAndStop(_global.tops[setClothes[x1][0]][5]); _global.model1.chest.gotoAndStop(_global.tops[setClothes[x1][0]][6]); _global.model1.neck.gotoAndStop(_global.tops[setClothes[x1][0]][7]); trace('Ghost boobs ' + _global.model1.leftboob.c1.skin._alpha); trace('puuuuush 3 '); _global.model1.leftboob.c1.gotoAndStop(_global.tops[setClothes[x1][0]][8]); _global.model1.rightboob.c1.gotoAndStop(_global.tops[setClothes[x1][0]][9]); trace('Ghost boobs ' + _global.model1.leftboob.c1.skin._alpha); if (_global.tops[setClothes[x1][0]][0] == 1) { _global.model1.leftarm.gotoAndStop(_global.gloves2[setClothes[x1][2]][0]); } if (_global.tops[setClothes[x1][0]][1] == 1) { _global.model1.leftlarm.gotoAndStop(_global.gloves2[setClothes[x1][2]][1]); } if (_global.tops[setClothes[x1][0]][2] == 1) { _global.model1.lefthand.gotoAndStop(_global.gloves2[setClothes[x1][2]][2]); } if (_global.tops[setClothes[x1][0]][3] == 1) { _global.model1.rightarm.gotoAndStop(_global.gloves2[setClothes[x1][2]][3]); } if (_global.tops[setClothes[x1][0]][4] == 1) { _global.model1.rightlarm.gotoAndStop(_global.gloves2[setClothes[x1][2]][4]); } if (_global.tops[setClothes[x1][0]][5] == 1) { _global.model1.righthand.gotoAndStop(_global.gloves2[setClothes[x1][2]][5]); } if (_root.manager.nopants <= 1) { _global.model1.pelvis.gotoAndStop(_global.bottoms[setClothes[x1][1]][0]); _global.model1.lefthip.gotoAndStop(_global.bottoms[setClothes[x1][1]][1]); _global.model1.leftleg.gotoAndStop(_global.bottoms[setClothes[x1][1]][2]); _global.model1.leftlleg.gotoAndStop(_global.bottoms[setClothes[x1][1]][3]); _global.model1.leftfoot.gotoAndStop(_global.bottoms[setClothes[x1][1]][4]); _global.model1.rightleg.gotoAndStop(_global.bottoms[setClothes[x1][1]][5]); _global.model1.rightlleg.gotoAndStop(_global.bottoms[setClothes[x1][1]][6]); _global.model1.rightfoot.gotoAndStop(_global.bottoms[setClothes[x1][1]][7]); _global.model1.panties.gotoAndStop(_global.bottoms[setClothes[x1][1]][8]); _global.model1.skirt.gotoAndStop(_global.bottoms[setClothes[x1][1]][9]); } _global.model1.leftleg.stockings.gotoAndStop(setClothes[x1][5]); _global.model1.leftlleg.stockings.gotoAndStop(setClothes[x1][5]); _global.model1.leftfoot.stockings.gotoAndStop(setClothes[x1][5]); _global.model1.rightleg.stockings.gotoAndStop(setClothes[x1][5]); _global.model1.rightlleg.stockings.gotoAndStop(setClothes[x1][5]); _global.model1.rightfoot.stockings.gotoAndStop(setClothes[x1][5]); trace('puuuuush 4'); trace('Ghost boobs ' + _global.model1.leftboob.c1.skin._alpha); _global.model1.hair1.hat1.gotoAndStop(setClothes[x1][3]); _global.model1.head.acc1.gotoAndStop(setClothes[x1][6]); _global.model1.leftboob.c1.acc1.gotoAndStop(setClothes[x1][7]); _global.model1.rightboob.c1.acc1.gotoAndStop(setClothes[x1][7]); _global.model1.head.earacc.gotoAndStop(setClothes[x1][8]); _global.model1.hair1.earacc.gotoAndStop(setClothes[x1][8]); _global.model1.pelvis.tailacc.gotoAndStop(setClothes[x1][9]); trace('changing faces ' + setClothes[x1][10]); _global.model1.head.acc2.gotoAndStop(setClothes[x1][10]); } trace('dickhide 15'); _global.model1.dick.gotoAndStop(2); _global.model1.balls.gotoAndStop(2); if (gend == 1) { trace('dicksho 16'); _global.model1.mdick.gotoAndStop(1); _global.model1.mballs.gotoAndStop(1); _global.hidecock = 0; if (setClothes[x1][1] > 1 && _root.manager.nopants == 0) { trace('dickhide 120'); _root.manager.nopants = 0; _global.hidecock = 1; _global.model1.mdick.gotoAndStop(2); _global.model1.mballs.gotoAndStop(2); } } if (gend == 3) { trace('dicksho 100000'); _global.model1.panties.style.gotoAndStop(2); _global.model1.dick.gotoAndStop(1); _global.model1.balls.gotoAndStop(1); if (setClothes[x1][1] > 1 && _root.manager.nopants == 0) { trace('dickhide 120000'); _global.model1.dick.gotoAndStop(2); _global.model1.balls.gotoAndStop(2); } } if (setstats[x2][14] < 0 && _root.manager.stripped == 0) { trace('dickhide 140000'); _global.model1.dick.gotoAndStop(2); _global.model1.balls.gotoAndStop(2); } _global.setskin(x2); }; _global.arraycopy = function (a1, a2) { j5 = 0; while (j5 < a2.length) { a1[j5] = a2[j5]; ++j5; } }; _global.setupDisplay = function (g1, a2) { _global.oldselect.highlight1._alpha = 0; _global.newselect.highlight1._alpha = 100; _global.oldselect = _global.newselect; _root.curgirlt = g1 + 1; _root.manager.currentg = g1; _root.manager.cjob = _global.gstats[g1][12]; _root.curgirlj = _root.manager.jobs[_root.manager.cjob]; _root.healtht = _global.gstats[g1][14]; _root.healdays = (100 - _global.gstats[g1][14]) / _global.healrate; _root.costt = (100 - _global.gstats[g1][14]) * 100; if (_global.gstats[g1][16] >= 1) { _root.pregtext = 'This strumpet is ' + _global.gstats[g1][16] + ' days pregnant, you can pay 1000g to abort.'; _root.abort._x = 950; } else { _root.pregtext = ' '; _root.abort._x = 1950; } _root.charname = _global.gstats[g1][0]; _root.staminat = _global.gstats[g1][2]; h1 = _global.gstats[g1][14] / 100; _root.strt = int(_global.gstats[g1][3] * h1) + '/' + _global.gstats[g1][3]; _root.intt = int(_global.gstats[g1][4] * h1) + '/' + _global.gstats[g1][4]; _root.conft = int(_global.gstats[g1][5] * h1) + '/' + _global.gstats[g1][5]; _root.obdt = int(_global.gstats[g1][6] * h1) + '/' + _global.gstats[g1][6]; _root.beautyt = int(_global.gstats[g1][7] * h1) + '/' + _global.gstats[g1][7]; _root.skillt = int(_global.gstats[g1][8] * h1) + '/' + _global.gstats[g1][8]; _root.trait1t = _global.gstats[g1][9]; _root.trait2t = _global.gstats[g1][10]; _root.trait3t = _global.gstats[g1][11]; if (_global.glook[g1][13] == 1) { _global.model1 = _root.beep.attachMovie('Male_Combat_Base', 'player', _root.beep.getDepth()); } else { _global.model1 = _root.beep.attachMovie('Futa_Combat_Base', 'player', _root.beep.getDepth()); } _global.setchar2(g1, 1); ability = _global.gstats[g1][3] + _global.gstats[g1][4]; _root.lawriskt = _root.manager.lowtohigh[_root.manager.streetlaw[_root.manager.currentup] - _global.lawlevel]; _root.otherriskt = _root.manager.lowtohigh[_root.manager.streetrisk[_root.manager.currentup]]; _root.valuet = _root.manager.lowtohigh[_root.manager.streetvalue[_root.manager.currentup]]; _root.staminat = _global.gstats[g1][2]; _global.model1._x = 0; if (_root.manager.currentg == -1) { _root.charname = 'Filtered All'; _global.model1._x = -1000; } _root.gender1.gotoAndStop(_global.glook[g1][13]); _root.gender4.gotoAndStop(_global.glook[g1][13]); if (_global.glook[g1][13] == 4) { _root.gender1.gotoAndStop(2); _root.gender4.gotoAndStop(2); } _root.healbar._x = 780 + _global.gstats[g1][14] * 1.6; m1 = 0; while (m1 < _global.glook[0].length) { _root.manager.curglooktemp[m1] = _global.glook[g1][m1]; _root.manager.curgoldlook[m1] = _global.glook[g1][m1]; _root.manager.tempmarks[m1] = _global.gmarks[g1][m1]; _root.manager.oldmarks[m1] = _global.gmarks[g1][m1]; _root.manager.tempclothes5[m1] = _global.gclothes1[g1][m1]; _root.manager.oldclothes5[m1] = _global.gclothes1[g1][m1]; ++m1; } _global.arraycopy(_global.tempClothes1[0], _global.gclothes1[g1]); _root.manager.where = 'brothel'; if ('brothel') { _global.likes1(g1, _root.manager.currentm); } else { _root.manager.where = 'missions'; if ('missions') { _global.missionlikes(g1, _root.manager.currentm); } } _root.stampips.pip5.gotoAndStop(1); _root.stampips.pip4.gotoAndStop(1); _root.stampips.pip3.gotoAndStop(1); _root.stampips.pip2.gotoAndStop(1); _root.stampips.pip1.gotoAndStop(1); switch (_global.gstats[g1][2]) { case 250: _root.stampips.pip5.gotoAndStop(2); case 200: _root.stampips.pip4.gotoAndStop(2); case 150: _root.stampips.pip3.gotoAndStop(2); case 100: _root.stampips.pip2.gotoAndStop(2); case 50: _root.stampips.pip1.gotoAndStop(2); } if (_global.gstats[g1][15] > 0) { _root.onamission._x = 300; _root.onamission.inmission = 'On A Mission \n' + _global.gstats[g1][15] + ' day(s)'; } else { if (_global.gstats[g1][13] > 0) { _root.onamission._x = 300; _root.onamission.inmission = 'In Jail \n' + _global.gstats[g1][13] + ' day(s)'; } else { _root.onamission._x = 1300; } } }; _global.unlockClothes = function (a1, cn) { nope1 = 0; j6 = 0; while (j6 < a1.length) { if (a1[j6] == cn) { j6 = 1000; nope1 = 1; } ++j6; } if (nope1 == 0) { a1[j6] = cn; } }; } _global.gstats1 = [['name', 'mood', 'stam', 'str', 'int', 'conf', 'obd', 'beauty', 'skill', 't1', 't2', 't3', 'job', 'jail', 'health', 'missionduration'], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0], [0], [0], [0], [0]]; _global.glook1 = [['Size', 'Hair', 'Eyes', 'top', 'bottoms', '5gloves', 'legs', 'feet', 'acc1', 'acc2', '10tone', 'Lips', 'haircolor', 'gender', 'beard', '15eyebrows', 'mouth', 'nose', 'face', 'dick type', '20Pubes', 'pose', 'bodytype'], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0], [0], [0], [0], [0]]; _global.gskills1 = [['Foraging', 'combat', 'Knowledge', 'Dancing', 'Cooking', 'Nursing', 'Female Fuckin', 'Male Fuckin'], [0, 0, 0, 0, 0, 0, 0, 0]]; _global.gclothes1 = new Array(); _global.gclothes1[0] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; _global.model1 = _root.player; _global.nowep = 0; _global.furtimes = 0; _global.gmarks = new Array(); _global.tempClothes1 = [['top', 'bottoms', 'gloves', 'hat', 'bra', 'stockings', 'glasses', 'nips', 'ears', 'tails', 'earrings'], []]; _global.marketclothes = [[1, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1], [3, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1]]; _global.nude = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [3, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; _global.hidecock = 0; _global.nopose = 0; _global.holiday = 'none'; _global.newtops = [1, 2, 5, 6, 7]; _global.newbots = [1, 2, 3, 4]; _global.nobras = [0, 0, 2, 0, 2, 2, 2, 2, 2, 2, 2, 2, 0, 2, 2, 2, 2, 0, 3, 3, 3, 2, 2]; _global.bras = [0, 1, 2, 3, 4, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15]; _global.hats = [1, 2, 3, 4, 5]; _global.stockings = [1, 2, 3, 4, 5, 6, 7]; _global.earrings = [1, 2, 3, 4, 5, 6]; _global.nippleps = [1, 2, 3, 4]; _global.ears = [1, 2, 3, 4, 5, 6]; _global.tails = [1, 2, 3, 4, 5]; _global.glasses = [1, 2, 3, 4]; _global.filtermale = -1; _global.filterfem = -1; _global.filterfuta = -1; _global.filterjail = -1; _global.filtermission = -1; _global.filterstam = -1; _global.volume1 = 80; _global.volume2 = 80; _global.gendered1 = 0; _global.todaysitems = [1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _global.newitems = 0; _global.items1 = ['Stamina Bar', 'Coffe', 'Energy Drink', 'Bandages', 'Healthy Medicine', 'Happy Candy', 'Happy Cake', 'Combat Manual', 'Wise Encyclopedia', 'Treasure Hunters Guidebook', 'Dancing for Dummies', 'Popular Cookbook', 'Nursing Textbook', 'Weights', 'Puzzle Box', 'Amorous Perfume', 'Leather Whip', 'Magic Makeup', 'Dirty Magazine', 'Gold Nugget', 'Expensive Aftifact', 'Huge Diamond', 'Small Lust Crystal', 'Big Lust Crystal']; _global.items2 = [3, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _global.itemrarity = [10, 5, 3, 10, 3, 8, 3, 4, 4, 4, 4, 4, 2, 2, 2, 2, 1, 2, 10, 2, 1, 4, 1]; _global.mission = 0; _global.missions = new Array(); _global.activemissions = new Array(); _global.npcmissions = [['Help Bea', 'Find and chase away the monsters at the temple.', 5, 17, 0, -1]]; _global.playa = [0, 0, 0, 0, 0, 0, 0, 0, 0]; _global.goutfits = [['0 larm1', '1 larm2', '2 lhand', '3 rarm1', '4 rarm2', '5 rhand', '6 body', '7 pelvis', '8 neck', '9 lboob', '10 rboob', '11 lhip', '12 lleg1', '13 lleg2', '14 lfoot', '15 rleg1', '16 rleg2', '17 rfoot', '18 panties', '19 skirt', '20 dick'], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 2], [1, 1, 1, 1, 1, 1, 4, 1, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 4, 1, 3], [3, 3, 1, 3, 3, 3, 5, 3, 1, 4, 4, 3, 3, 3, 3, 3, 3, 3, 1, 3, 3], [1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 4, 4, 4, 4, 4, 4, 1, 1, 3], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 5, 1, 5, 5, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 6, 1, 6, 6, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 7, 7, 5, 7, 7, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 8, 8, 6, 8, 8, 1, 1, 1]]; _global.lustquota = 1000; _global.sendtext = 1; _global.baeAffection = 1; _global.niokaAffect = 1; _global.oliteAffect = 1; _global.keetAffect = 1; _global.ladjaAffect = 1; _global.suguAffect = 1; _global.annilaAffect = 1; _global.brothelBias = 50; _global.gcostumes = [[1, 1], [2, 2], [3, 4], [4, 5], [1, 3], [7, 12], [8, 13], [10, 15], [20, 27], [15, 25]]; _global.mcostumes = [[1, 1], [2, 2], [1, 3], [21, 28], [16, 26]]; _global.gtops = [1, 3, 5, 6, 17, 18, 19, 20]; _global.mtops = [1, 21]; _global.gloves1 = [1, 2, 3, 4, 5, 6, 7]; _global.gloves2 = [['larm', 'larm2', 'lhand', 'rarm1', 'rarm2', 'rhand'], [1, 1, 1, 1, 1, 1], [2, 2, 2, 2, 2, 2], [1, 3, 1, 1, 1, 1], [1, 1, 3, 1, 1, 3], [1, 7, 4, 1, 7, 4], [7, 8, 5, 7, 8, 5], [1, 6, 6, 1, 6, 6]]; _global.gbottoms = [1, 3, 4, 6, 11, 16, 17, 18, 19, 20, 21, 22, 23, 24, 27]; _global.mbottoms = [1, 3, 28]; _global.candy1 = 0; _global.candytracker = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _global.lockedcostumes = [1, 2]; _global.tops = [['0 larm1', '1 larm2', '2 lhand', '3 rarm1', '4 rarm2', '5 rhand', 'body', '7 neck', '8 lboob', '9 rboob'], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [1, 1, 1, 1, 1, 1, 4, 3, 3, 3], [3, 3, 1, 3, 3, 2, 5, 1, 4, 4], [4, 4, 1, 4, 4, 1, 6, 4, 5, 5], [5, 5, 1, 5, 5, 1, 7, 3, 6, 6], [6, 6, 6, 6, 6, 6, 8, 5, 7, 7], [8, 9, 1, 8, 9, 1, 9, 6, 8, 8], [1, 1, 1, 1, 1, 1, 10, 1, 15, 15], [9, 10, 1, 9, 10, 1, 11, 7, 9, 9], [1, 1, 1, 1, 1, 1, 12, 1, 10, 10], [1, 1, 1, 1, 1, 1, 13, 1, 11, 11], [1, 1, 1, 1, 1, 1, 14, 1, 12, 12], [1, 1, 1, 1, 1, 1, 15, 1, 13, 13], [10, 11, 7, 10, 11, 7, 17, 1, 16, 16], [3, 3, 3, 3, 3, 3, 5, 2, 1, 1], [11, 12, 1, 11, 12, 1, 19, 1, 17, 17], [1, 1, 1, 1, 1, 1, 18, 1, 17, 17], [12, 13, 1, 12, 13, 1, 20, 1, 18, 18], [13, 14, 1, 13, 14, 1, 21, 1, 19, 19], [4, 4, 1, 4, 4, 1, 6, 4, 1, 1]]; _global.bottoms = [['10 pelvis', '11 lhip', '12 lleg1', '13 lleg2', '14 lfoot', '15 rleg1', '16 rleg2', '17 rfoot', '18 panties', '19 skirt', '20 dick'], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 2], [1, 1, 1, 1, 1, 1, 1, 1, 4, 1, 3], [3, 3, 3, 3, 3, 3, 3, 3, 1, 3, 3], [4, 1, 4, 4, 4, 4, 4, 4, 1, 1, 3], [1, 1, 1, 5, 5, 1, 5, 5, 1, 1, 1], [1, 1, 1, 6, 6, 1, 6, 6, 1, 1, 1], [1, 1, 5, 7, 7, 5, 7, 7, 1, 1, 1], [1, 1, 6, 8, 8, 6, 8, 8, 1, 1, 1], [5, 4, 7, 9, 9, 7, 9, 9, 1, 1, 1], [6, 1, 8, 10, 10, 8, 10, 10, 1, 4, 1], [7, 5, 9, 11, 11, 9, 11, 11, 1, 5, 1], [8, 1, 10, 12, 1, 10, 12, 1, 1, 1, 1], [9, 6, 11, 13, 12, 11, 13, 12, 1, 1, 3], [1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 2], [1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 2], [1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 2], [1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 2], [1, 1, 1, 1, 1, 1, 1, 1, 9, 1, 2], [1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 2], [1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 2], [1, 1, 1, 1, 1, 1, 1, 1, 12, 1, 2], [1, 1, 1, 1, 1, 1, 1, 1, 13, 1, 2], [10, 1, 12, 14, 13, 12, 14, 13, 1, 1, 2], [5, 3, 3, 3, 3, 3, 3, 3, 1, 3, 2], [11, 7, 13, 15, 14, 13, 15, 14, 1, 1, 2], [6, 4, 4, 4, 4, 4, 4, 4, 1, 1, 2]]; _global.mnames = ['Adam', 'Bob', 'Jim', 'Steeve', 'Mike', 'Rob', 'Phillip', 'Juan', 'Jason', 'John', 'Matt', 'Mark', 'Luke', 'Lewis', 'Duncan', 'Simon', 'Paul', 'Chris', 'Dick', 'Richard', 'Kevin', 'Justin', 'David', 'Mathew', 'Jeff', 'Ryan', 'Brad', 'Vinny', 'Drew', 'Dan', 'Dragoth the Devastator', 'Jack', 'Scrotos the Impailer']; _global.gnames = ['Eve', 'Jane', 'Julia', 'Brenda', 'Samantha', 'Michelle', 'Rhonda', 'Phillis', 'Joan', 'Mary', 'Sarah', 'Carla', 'Linda', 'Nancy', 'Simone', 'Daina', 'Paula', 'Anna', 'Amy', 'Elizabeth', 'Candy', 'Rebecca', 'Hannah', 'Natalie', 'Natasha', 'Lauren', 'Sandra', 'Kelsey', 'Jill', 'Cum Dumpster']; _global.textfinished = 0; _global.futaoption = 1; _global.maidscore = 0; _global.secscore = 0; _global.barscore = 0; _global.advscore = 0; _global.stripscore = 0; _global.everymeal = -1; _global.back = 1; _global.food = 1; _global.police = 0; _global.version1 = 6; _global.healrate = 1; _global.gotip = 0; _global.td = new Array(); _global.mstats = new Array(); _global.men = 0; _global.gstats = new Array(); _global.glook = new Array(); _global.gskills = new Array(); _global.gclothes = new Array(); _global.randlook = new Array(); _global.randlook[0] = new Array(); _global.setlook = new Array(); _global.setstats = new Array(); _global.ctab = 1; _global.popular = 0; _global.gstreets = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _global.traits = ['Bright Side', 'Depressed', 'Strong', 'Anemic', 'Smartass', 'Dumb as a Brick', 'Full of Themself', 'Shy', 'Submissive', 'Rebel', 'Gorgeous', 'Looks Wierd', 'Total Slut', 'Inexperienced', 'Jock', 'Nerd', 'Cage Fighter', 'Royalty', 'Sex Slave', 'Devious', 'Suicidal', 'Vain', 'Really likes Pineapples', 'Hates Spiders', 'Worships Zod', 'Just here for fun', 'Pretty good at checkers', 'From the moon...', 'Demonic', 'Tribal', 'Stealthy', 'Loud', 'Stinky', 'Sick', 'Healthy', 'Peppy', 'Lazy', '']; _global.events1 = ['Regular', 'Skill up', 'Big Tip', 'Cheap', 'Runner', 'Trap', 'Hurt', 'Robbed', 'cops chase', 'cops trap', 'No skill', 'No beauty', 'Girl Run']; _global.marketstats = [['name', 'mood', 'stam', 'str', 'int', 'conf', 'obd', 'beauty', 'skill', 't1', 't2', 't3', 'cost'], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0]]; _global.marketlook = [['Size', 'Hair', 'Eyes', 'body', 'titst', 'amrs', 'legs', 'feet', 'acc1', 'acc2', 'tone', 'Lips', 'haircolor', 'gender', 'beard', 'pubes', 'pose'], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0]]; _global.marketskills = [['Foraging', 'combat', 'Knowledge', 'Dancing', 'Cooking', 'Nursing', 0, 0], [0, 0, 0, 0, 0, 0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0]]; _global.marketmarks = [['Foraging', 'combat', 'Knowledge', 'Dancing', 'Cooking', 'Nursing', 0, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0]]; _global.marketcap = 5; _global.inmarket = -1; _global.house = ['dorms', 'Office', 'Brothel', 'Infirm', 'Gym', 'Library', 'Bar', 'Kitchen', 'Security', 'Staff Room', 'Ball Room', 'Dungeon', 'Greenhouse']; _global.housecosts = [[2000, 'Full'], [2000, 4000, 8000, 15000, 25000, 'Full'], [500, 1000, 2000, 5000, 10000, 'Full'], [500, 1000, 2000, 5000, 10000, 'Full'], [500, 1000, 2000, 5000, 10000, 20000, 50000, 'Full'], [500, 1000, 2500, 5000, 10000, 25000, 100000, 'Full'], [1000], [5000], [10000]]; _global.houselvl = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _global.move1 = 0; _global.day1 = 1; _global.lawlevel = 1; _global.girls = 1; _global.counter = 0; _global.gold = 100; _global.lust = 0; _global.sec = -1; _global.gymt = -1; _global.libt = -1; _global.chef = -1; _global.doc = -1; _global.madame = -1; _global.clothes = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _global.access1 = [[1, 1, 1, 1, 1, 1, 1, 1, 1], [3, 1, 1, 1, 1, 1, 1, 1, 1], [4, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 2, 1, 1, 1, 1, 1, 1, 1], [1, 3, 1, 1, 1, 1, 1, 1, 1], [2, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 2, 1, 1, 1, 1, 1], [1, 1, 1, 3, 1, 1, 1, 1, 1], [1, 1, 1, 4, 1, 1, 1, 1, 1], [1, 1, 1, 5, 1, 1, 1, 1, 1], [1, 1, 1, 6, 1, 1, 1, 1, 1], [1, 1, 1, 1, 2, 1, 1, 1, 1], [1, 1, 1, 1, 3, 1, 1, 1, 1], [1, 1, 1, 1, 4, 1, 1, 1, 1], [1, 1, 1, 1, 1, 2, 1, 1, 1], [1, 1, 1, 1, 1, 3, 1, 1, 1], [1, 1, 1, 1, 1, 1, 2, 1, 1], [1, 1, 1, 1, 1, 1, 3, 1, 1], [1, 1, 1, 1, 1, 1, 4, 1, 1], [1, 1, 1, 1, 1, 1, 5, 1, 1], [1, 1, 1, 1, 1, 1, 6, 1, 1], [1, 1, 1, 1, 1, 1, 1, 2, 1], [1, 1, 1, 1, 1, 1, 1, 3, 1], [1, 1, 1, 1, 1, 1, 1, 4, 1], [1, 1, 1, 1, 1, 1, 1, 5, 1], [5, 1, 1, 1, 1, 1, 1, 1, 1], [6, 1, 1, 1, 1, 1, 1, 1], [7, 1, 1, 1, 1, 1, 1, 1, 2]]; _global.finished = 0; _global.curgirl = 0; _global.curgirl2 = -1; _global.curgirlt = 0; _global.curstr = -1; _global.maxgirls = 5; _global.lastselectedg = 0; _global.lastselecteds = 0; var mouseListener = new Object(); mouseListener.onMouseWheel = function (delta) { if (delta > 0 || delta < 0) { _root.manager.barpos1 += delta * -5; } }; Mouse.addListener(mouseListener); } movieClip 3127 { } button 3130 { on (release) { _global.holiday = 'halloween'; this._x = 2000; _global.candytracker[this.whoami] = 1; _global.candy1 += 1; } } movieClip 3131 { frame 1 { if (_global.holiday == 'halloween') { gotoAndStop(2); } else { stop(); } } } movieClip 3133 { } movieClip 3134 { frame 1 { stop(); } instance of movieClip 3131 { onClipEvent (load) { whoami = 6; if (_global.candytracker[6] == 1) { this._x = 2000; } } } } instance wall2 of movieClip 3134 { onClipEvent (load) { this.gotoAndStop(_global.back); } } movieClip 3136 { } movieClip 3140 { } instance game1 of movieClip 3140 { onClipEvent (load) { badcount = 1; goodcount = 1; _root.emoteEyes = 'idle'; _root.emoteEyesCurrent = 'idle'; ambient = 0; traitsdef = ['Always looks on the bright side of things. Gains mood easier.', 'You feel sad just looking at them. Looses mood faster.', 'Built like an ox! Gets a bonus to strength.', 'Built like a wet paper towel. Gets a strength penalty.', 'Too smart for their own good. Int bonus.', 'Often forgets that number what come after 3. Int penalty.', 'Thinks they are the hottest shit around. Confidence bonus', 'Does not like to cause a fuss, confidence penalty', 'Likes to do what they are told. Obedience bonus', 'Always fighting the empire. Obedience penalty.', 'Above average looks. Beauty bonus.', 'Something isn\'t quite right about their face. Beauty down.', 'Loves to fuck. Skill up, also, mood increases after sex.', 'Not very skillful. Skill down.', 'Punching is gooder then words. Str+, Int-', 'My gwasses! Int+, Str-', 'Used to fight professionally. Str+ Conf+', 'Comes from a royal bloodline. Beauty up and a chance to be recognized, good or bad', 'Used to be a sex slave, still is, but used to be, too. Skill+ Obedience+', 'Always planning something. Int+ Obd-', 'Has already given up. Mood way down and hard to gain', 'How they look is the most important thing in the world. Beauty+, int-, str-,', 'Pretty self explanatory. No real effect.', 'Not a fan of our arachnid brothers. No real effect.', 'Everyone has a right to worship. Should not effect anything.', 'Sold themselves into slavery out of sheer boredom. May try to buy themselves out of your service', 'They just have a gift. Will almost always win a game of checkers, Chinese or otherwise. ', 'They claim to have come from the moon, I doubt it. No effect, maybe a little crazy.', 'Has a little demon blood in them. Little effect.', 'Is either from a tribe or just loves those tattoos.', 'Like a ninja. Less attention from police.', 'Has no indoor speaking voice. Increase attention from police.', 'Nothing will ever get rid of it. Sometimes will pull in less money.', 'Has some sort of uncurable disease. Looses health each day.', 'For whatever reason they heal quickly. More healing each day.', 'Always raring to go. Sometimes wakes up with extra stamina.', 'Does not want to get out of bed. Sometimes wakes up with less stamina. ', 'Filthy knife ears.', '']; story1 = [['Once upon a time', 'finished'], ['So it appears my mistress likes you. How do you like your new body?', 'nohood', 'My name is Bea and I am here to direct you in fufilling mistresses wishes.', 'Most of all, she needs you to collect lust essence. It manifests whenever sexy or perverted things happen.', 'We have decided the best way to collect the quantity we need is through prostitution.', 'The first thing you must do, is gain money to buy slaves. You can do that by selling your own body in the backstreats of the city.', 'Once you get around 500 gold, you can go to the tent and buy a slave.', 'Check out your house to buy additional rooms.', 'Once all of your "assets" are out of stamina, click the moon to end the day and go to sleep.', 'You need 1000 Lust Essence by the end of the month or mistress will not be happy. I will stick around for a while and help you out.', 'Tut'], ['Good, looks like you have gathered more than enough lust for Mistress.', 'Let me just take it all off your hands. ', 'floaty', 'OOOOHHHHHHHHHHHHHHH GOOOOOOOOOOOOOOOOOD YEEESSSSSSSSSSSSSSS!!!!', 'naked', '...thanks...for that. That\'s my favorite part of the job.', 'Mistress will be pleased, she asked me to give you some Gold to compensate you for your efforts. ', 'You have 10 more days to get ' + _global.lustquota + ' more! Thanks!', 'finished'], ['Looks like you didn\'t get enough lust essence for Mistress this time', 'She is not going to be happy.', 'Let me take what you have and hopefully she will be forgiving.', 'She will be expecting ' + _global.lustquota + ' more in 10 days.', 'finished']]; tips = ['Hello master, how are you today?', 'Any chance you can take this collar off for a minute?', 'You are much better than my last master, although I bet I told him the same thing...', 'The market gets new girls daily', 'Hooking on the street is easy money, but it can be very dangerous.', 'Most traits do something small, like give a girl +10 strength', 'You can release a girl in the dorms.', 'Try not to let a girls mood get too low', 'Stong and smart girls will have an easier time escaping if they get a chance.', 'All the other girls hate me for some reason...', 'The higher a girls skill and beauty, the more she will get paid', 'The game saves when you end the day.', 'Men might as well just be floating dicks', 'Why do you never use the girls?', 'Who do I have to blow to get a promotion?', 'I think some of the other girls are jelous that I get to wear nice clothes', 'Thank God for all this free birth control', 'Legendofkrystal.com!', 'Come see me in the office to get access to new streets.', 'Sometimes I feel like im repeating myself...', 'You can rename girls in the dorms by clicking on their names', 'You dont have to give the clients everything they want', 'Hey you should support us on patreon so the developers dont have to work the streets too', 'A girls stats are lowered by how much health she is missing. 50% health is 50% strength.', 'You can get someone to magically modify a girls looks at the shop. I always wanted bigger boobs...', 'I wish I didn\'t have to stay up here and babysit you.', 'My mistress is expecting a lot from you.', 'Stop poking me.', 'Go out there and get some lust.', 'You can use the room on the top right to get upgrades and buy a brothel.', 'The options menu is in the top left, under the day counter. Use this to change the quality or volume settings. ']; choose = 'Choose a secretary'; choice = 1; _root.dayt = 1; bar = 0; cash = 1; divadialog = [['Anyeong! You are the one in charge around here, yes? Well, I have come looking for a job!', '', '', '', 1, 0, 0], ['I can\'t afford any dewritos without a job right? ', 'Who are you?', 'How did you get here?', 'You want me to recruit you?', 2, 3, 4], ['My name is B.CH, I am a Mech pilot from Topstare', '', '', '', 1, 0, 0], ['I was trying to raise my APM, but then I fell asleep. After that I just woke up on this island, and I heard you were hiring. I don\'t know what you guys do, but I\'m probably super 1337 at it. ', '', '', '', 1, 0, 0], ['So will you hire me?', 'Yes', 'No', '', 5, 6, 0], ['Fantastic! I can\'t wait to get started, I play to win!', '', '', '', -2, 0, 0], ['Fine! I guess I\'ll just go back and get destroyed by Asstion.', '', '', '', -1, 0, 0]]; olitedialog1 = [['Greeting citizen, you are the owner of this establishment right?', 'Yeah, that\'s me', 'Nope', '', 1, 2, 0], ['Good. Name\'s Officer Olite.', '', '', '', 3, 0, 0], ['Nice try jackass, but I know who you are. You should know that I am Officer Olite. ', '', '', '', 3, 0, 0], ['I can tell you\'re new around here, so I\'ll let you in on a few things. We do not tollerate any illicit behaviour on this island. If I catch you partaking in anything illegal, you will be punished.', '', '', '', 4, 0, 0], ['Do I make myself clear citizen?', 'Yes ma\'am', 'Fuck you pig!', '', 5, 6, 0], ['Good, nice to know someone around here knows how to treat authority. I\'ll be on my way now, but I\'ll be watching you. Have a nice night.', '', '', '', -1, 0, 0], ['So that\'s how it\'s goona be, eh? Well I\'ll be keeping an extra close eye on you from now on.', '', '', '', -1, 0, 0]]; femwalkindialog1 = [['Hello, I say your fight earlier. I wanted to join your team.', 'Why should I', 'Absolutely!', 'No way!', 1, 2, 3], ['Because I am the best.', 'Welcome aboard!', 'Get out of here!', '', 2, 3, 0], ['Yay! Thank you so much. Would you like to give me an \'Interview?\' ', 'Yes (Fuck)', 'No need', '', -2, -3, 0], ['Oh... I understand. Sorry to bother you.', '', '', '', -1, 0, 0]]; manwalkindialog1 = [['Hey, you are a cool fighter, can I join you?', 'Why should I let you join', 'Absolutely!', 'No way!', 1, 2, 3], ['Because I am the best. ', 'Welcome aboard!', 'Get out of here!', '', 2, 3, 0], ['Great! Let me show you what I\'ve got.', 'Yes (Fuck)', 'No need', '', -2, -3, 0], ['Oh... All right then. Have a good night.', '', '', '', -1, 0, 0]]; events1 = [['B.CH', 200, 0, _root.game1.divadialog, 11], ['Olite', 102, 0, _root.game1.olitedialog1, 12], ['name1', 300, 0, _root.game1.femwalkindialog1, 12], ['name1', 300, 0, _root.game1.manwalkindialog1, 12]]; eventchars1 = [[2, 2, 1, 26, 29, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1], [2, 1, 1, 26, 29, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 3, 1]]; eventclothes = [[26, 29, 1, 8, 1, 1, 1, 1, 1, 1, 1], []]; eventstats = [['B.CH', 80, 100, 50, 50, 50, 50, 50, 20, 'Nerd', '', '', 0, 0, 100, 0, 0], []]; eventskills = [[0, 3, 0, 0, 0, 0, 0, 0], []]; cheat = 0; cheatime = 0; cheattype = 0; saveData = SharedObject.getLocal('strumpets'); if (saveData.data.exist < 1) { if (_root.game1.saveData.data.version1 < _global.version1) { _root.oldsave._y = 535; } saveData.data.exist = 1; saveData.flush(); } if (saveData.data.exist >= 2) { _root.trash._x = -200; } } onClipEvent (enterFrame) { if (cheat > 0) { if (cheat == 4) { if (cheattype == 1) { _global.gold += 5000; } if (cheattype == 2) { i = 0; while (i < _global.gstats.length) { _global.gstats[i][2] += 100; _global.gstats[i][1] += 100; ++i; } _root.staminat += 100; } if (cheattype == 3) { trace('BUFFED'); _global.gskills[1][0] = 9000; _global.gskills[1][1] = 9000; _global.gskills[1][2] = 9000; _global.gskills[1][3] = 9000; _global.gskills[1][4] = 9000; _global.gskills[1][5] = 9000; trace(_global.gskills); } if (cheattype == 4) { trace('meow ' + _parent._currentframe); if (_parent._currentframe == 3) { _root.game1.gender = 4; _global.setchar(0); } } cheat = 0; } if (cheatime > 0) { --cheatime; } else { cheat = 0; } } if (Key.isDown(66) && cheat == 0) { cheattype = 3; cheat = 1; cheatime = 10; trace('B'); } if (cheattype == 3) { if (Key.isDown(85) && cheat == 1) { cheat = 2; cheatime = 10; trace('U'); } if (Key.isDown(70) && cheat == 2) { cheat = 3; cheatime = 10; trace('F'); } if (Key.isDown(70) && cheat == 3) { cheat = 4; cheatime = 10; trace('F'); } } if (Key.isDown(67) && cheat == 0) { cheattype = 2; cheat = 1; cheatime = 10; } if (cheattype == 2) { if (Key.isDown(79) && cheat == 1) { cheat = 2; cheatime = 10; } if (Key.isDown(75) && cheat == 2) { cheat = 3; cheatime = 10; } if (Key.isDown(69) && cheat == 3) { cheat = 4; cheatime = 10; } } if (Key.isDown(83) && cheat == 0) { cheattype = 1; cheat = 1; cheatime = 10; } if (cheattype == 1) { if (Key.isDown(69) && cheat == 1) { cheat = 2; cheatime = 10; } if (Key.isDown(76) && cheat == 2) { cheat = 3; cheatime = 10; } if (Key.isDown(76) && cheat == 3) { cheat = 4; cheatime = 10; } } if (Key.isDown(77) && cheat == 0) { trace('m'); cheattype = 4; cheat = 1; cheatime = 10; } if (cheattype == 4) { if (Key.isDown(69) && cheat == 1) { trace('e'); cheat = 2; cheatime = 10; } if (Key.isDown(79) && cheat == 2) { trace('0'); cheat = 3; cheatime = 10; } if (Key.isDown(87) && cheat == 3) { trace('w'); cheat = 4; cheatime = 10; } } } } frame 2 { stop(); } movieClip 3142 { } button 3145 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); ++_root.game.skinc; if (_root.game.gender == 1) { if (_root.game.skinc > 3) { _root.game.skinc = 1; } } if (_root.game.skinc > 4) { _root.game.skinc = 1; } _global.setchar(0); } } movieClip 3148 { frame 1 { stop(); } } button 3149 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); _root.player = _root.player1.attachMovie('Futa_Combat_Base', 'player1', _root.player1.getDepth()); _root.player.gotoAndStop(_global.model1.stance); _root.game.gender = 3; _root.beardbutton.gotoAndStop(2); _root.boobsbutton.gotoAndStop(1); _root.beardbr._xscale = 0; _root.beardbl._xscale = 0; _root.boobbr._xscale = 100; _root.boobbl._xscale = 100; _root.player.dick.gotoAndStop(1); _root.player.balls.gotoAndStop(1); _global.setchar(0); _root.manin.gotoAndStop(1); _root.girlin.gotoAndStop(1); _root.futain.gotoAndStop(2); _root.player1.float = 1; _root.manager.gender1 = 3; } } movieClip 3152 { frame 1 { stop(); } } button 3153 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); _root.player = _root.player1.attachMovie('Male_Combat_Base', 'player1', _root.player1.getDepth()); _root.player.gotoAndStop(337); _root.game.gender = 1; _root.game.outfit = 1; _root.beardbutton.gotoAndStop(1); _root.beardbr._xscale = 100; _root.beardbl._xscale = 100; _root.player.dick.gotoAndStop(1); _root.player.balls.gotoAndStop(1); _global.setchar(0); _root.manin.gotoAndStop(2); _root.girlin.gotoAndStop(1); _root.futain.gotoAndStop(1); _root.player1.float = 1; _root.manager.gender1 = 1; if (_root.game.clothes >= 4 && _root.game.gender == 1) { _root.game.clothes = 1; } } } movieClip 3156 { frame 1 { stop(); } } button 3157 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); _root.player = _root.player1.attachMovie('Futa_Combat_Base', 'player1', _root.player1.getDepth()); _root.player.gotoAndStop(_global.model1.stance); _root.game.gender = 2; _root.beardbutton.gotoAndStop(2); _root.boobsbutton.gotoAndStop(1); _root.beardbr._xscale = 0; _root.beardbl._xscale = 0; _root.boobbr._xscale = 100; _root.boobbl._xscale = 100; _root.player.dick.gotoAndStop(2); _root.player.balls.gotoAndStop(2); _global.setchar(0); _root.manin.gotoAndStop(1); _root.girlin.gotoAndStop(2); _root.futain.gotoAndStop(1); _root.player1.float = 1; _root.manager.gender1 = 2; } } button 3160 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); g1 = 0; _global.glook[0][8] = _root.game.acc1; _global.glook[0][9] = _root.game.acc2; _global.gstats[g1] = new Array(); _global.gskills[g1] = new Array(); _global.gstats[g1][0] = _root.name1; _global.gstats[g1][1] = 50; _global.gstats[g1][2] = 100; _global.gstats[g1][3] = 50; _global.gstats[g1][4] = 50; _global.gstats[g1][5] = 50; _global.gstats[g1][6] = 50; _global.gstats[g1][7] = 50; _global.gstats[g1][8] = 20; _global.gstats[g1][9] = ''; _global.gstats[g1][10] = ''; _global.gstats[g1][11] = ''; _global.gstats[g1][12] = 0; _global.gstats[g1][13] = 0; _global.gstats[g1][14] = 100; _global.gstats[g1][15] = 0; _global.gstats[g1][16] = 0; _global.gskills[g1][0] = 1; _global.gskills[g1][1] = 1; _global.gskills[g1][2] = 1; _global.gskills[g1][3] = 1; _global.gskills[g1][4] = 1; _global.gskills[g1][5] = 1; trace('Start ' + _global.glook); gotoAndStop(4); } } movieClip 3163 { } movieClip 3164 { frame 1 { stop(); } } movieClip 3166 { } movieClip 3168 { } button 3169 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); --_root.game.skinc; if (_root.game.gender == 1) { if (_root.game.skinc < 1) { _root.game.skinc = 3; } } if (_root.game.skinc < 1) { _root.game.skinc = 4; } _global.setchar(0); } } button 3170 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); ++_root.game.boobs; ++_root.game.dick; if (_root.game.boobs > 6) { _root.game.boobs = 1; } if (_root.game.dick > 3) { _root.game.dick = 1; } _global.setchar(0); } } button 3171 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); --_root.game.boobs; if (_root.game.boobs < 1) { _root.game.boobs = 6; } _global.setchar(0); } } button 3172 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); ++_root.game.hair; if (_root.game.gender < 4) { if (_root.game.hair == 10) { _root.game.hair = 11; } if (_root.game.hair > 4) { if (_root.game.gender == 1) { _root.game.hair = 1; } } if (_root.game.hair > 11) { _root.game.hair = 1; } } else { if (_root.game.hair > 14) { _root.game.hair = 11; } } _global.setchar(0); } } button 3173 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); --_root.game.hair; if (_root.game.gender < 4) { if (_root.game.hair == 10) { _root.game.hair = 9; } if (_root.game.hair < 1) { if (_root.game.gender == 1) { _root.game.hair = 4; } else { _root.game.hair = 11; } } } else { if (_root.game.hair < 11) { _root.game.hair = 14; } } _global.setchar(0); } } movieClip 3175 { } button 3176 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); ++_root.game.hairc; if (_root.game.hairc > 10) { _root.game.hairc = 1; } _global.setchar(0); } } button 3177 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); --_root.game.hairc; if (_root.game.hairc < 1) { _root.game.hairc = 10; } _global.setchar(0); } } movieClip 3181 { } movieClip 3182 { frame 1 { stop(); } } button 3183 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); ++_root.game.beard; if (_root.game.beard > 10) { _root.game.beard = 1; } _global.setchar(0); } } button 3184 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); --_root.game.beard; if (_root.game.beard < 1) { _root.game.beard = 10; } trace(_root.game.beard); _root.player.beard.gotoAndStop(_root.game.beard); _root.player.beard.col.gotoAndStop(_root.game.hairc); _global.setchar(0); } } button 3185 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); ++_root.game.eyes; if (_root.game.eyes > 7) { _root.game.eyes = 1; } _global.setchar(0); } } button 3186 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); --_root.game.eyes; if (_root.game.eyes < 1) { _root.game.eyes = 7; } _global.setchar(0); } } button 3187 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); ++_root.game.pubes; if (_root.game.pubes > 6) { _root.game.pubes = 1; } _global.setchar(0); } } button 3188 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); --_root.game.pubes; if (_root.game.pubes < 1) { _root.game.pubes = 6; } trace(_root.game.beard); _root.player.pelvis.pubes.gotoAndStop(_root.game.pubes); _root.player.pelvis.pubes.col.gotoAndStop(_root.game.hairc); _global.setchar(0); } } movieClip 3193 { } movieClip 3196 { } movieClip 3198 { } button 3199 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); ++_root.game.outfit; if (_root.game.gender == 1) { if (_root.game.outfit == 4 && _global.lockedcostumes[0] == 1) { ++_root.game.outfit; } if (_root.game.outfit > _global.mcostumes.length) { _root.game.outfit = 0; } _root.game.clothes = _global.mcostumes[_root.game.outfit][0]; _root.game.clothes2 = _global.mcostumes[_root.game.outfit][1]; _global.gclothes1[0][0] = _root.game.clothes; _global.gclothes1[0][1] = _root.game.clothes2; } else { if (_root.game.outfit == 9 && _global.lockedcostumes[0] == 1) { ++_root.game.outfit; } if (_root.game.outfit > _global.gcostumes.length) { _root.game.outfit = 0; } _root.game.clothes = _global.gcostumes[_root.game.outfit][0]; _root.game.clothes2 = _global.gcostumes[_root.game.outfit][1]; _global.gclothes1[0][0] = _root.game.clothes; _global.gclothes1[0][1] = _root.game.clothes2; } trace(_root.game.outfit); _global.getDressed(0, 1); } } button 3200 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); --_root.game.outfit; if (_root.game.gender == 1) { if (_root.game.outfit < 0) { _root.game.outfit = _global.mcostumes.length; } if (_root.game.outfit == 4 && _global.lockedcostumes[0] == 1) { --_root.game.outfit; } _root.game.clothes = _global.mcostumes[_root.game.outfit][0]; _root.game.clothes2 = _global.mcostumes[_root.game.outfit][1]; _global.gclothes1[0][0] = _root.game.clothes; _global.gclothes1[0][1] = _root.game.clothes2; } else { if (_root.game.outfit < 0) { _root.game.outfit = _global.gcostumes.length; } if (_root.game.outfit == 9 && _global.lockedcostumes[0] == 1) { --_root.game.outfit; } _root.game.clothes = _global.gcostumes[_root.game.outfit][0]; _root.game.clothes2 = _global.gcostumes[_root.game.outfit][1]; _global.gclothes1[0][0] = _root.game.clothes; _global.gclothes1[0][1] = _root.game.clothes2; } trace(_root.game.outfit); _global.getDressed(0, 1); } } button 3201 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); if (_root.manager.costumes > 0) { _root.manager.costumes = 0; _root.manger.hats = 0; _root.manger.bottomsab = 0; } ++_root.manager.hats; if (_root.manager.hats >= _global.hats.length) { _root.manager.hats = 0; } _global.gclothes1[0][3] = _global.hats[_root.manager.hats]; _global.getDressed(0, 1); } } button 3202 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); if (_root.manager.costumes > 0) { _root.manager.costumes = 0; _root.manger.hats = 0; _root.manger.bottomsab = 0; } --_root.manager.hats; if (_root.manager.hats < 0) { _root.manager.hats = _global.hats.length - 1; } _global.gclothes1[0][3] = _global.hats[_root.manager.hats]; _global.getDressed(0, 1); } } button 3203 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); if (_root.manager.costumes > 0) { _root.manager.costumes = 0; _root.manger.nippleps = 0; _root.manger.bottomsab = 0; } ++_root.manager.nippleps; if (_root.manager.nippleps > _global.nippleps.length) { _root.manager.nippleps = 1; } _global.gclothes1[0][7] = _root.manager.nippleps; _global.getDressed(0, 1); } } button 3204 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); if (_root.manager.costumes > 0) { _root.manager.costumes = 0; _root.manger.nippleps = 0; _root.manger.bottomsab = 0; } --_root.manager.nippleps; if (_root.manager.nippleps < 1) { _root.manager.nippleps = _global.nippleps.length; } _global.gclothes1[0][7] = _root.manager.nippleps; _global.getDressed(0, 1); } } button 3207 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); if (_root.manager.costumes > 0) { _root.manager.costumes = 0; _root.manger.ears = 0; _root.manger.bottomsab = 0; } ++_root.manager.ears; if (_root.manager.ears > _global.ears.length) { _root.manager.ears = 1; } _global.gclothes1[0][8] = _root.manager.ears; _global.getDressed(0, 1); } } button 3208 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); if (_root.manager.costumes > 0) { _root.manager.costumes = 0; _root.manger.ears = 0; _root.manger.bottomsab = 0; } --_root.manager.ears; if (_root.manager.ears < 1) { _root.manager.ears = _global.ears.length; } _global.gclothes1[0][8] = _root.manager.ears; _global.getDressed(0, 1); } } button 3210 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); if (_root.manager.costumes > 0) { _root.manager.costumes = 0; _root.manger.tails = 0; _root.manger.bottomsab = 0; } ++_root.manager.tails; if (_root.manager.tails > _global.tails.length) { _root.manager.tails = 1; } _global.gclothes1[0][9] = _root.manager.tails; _global.getDressed(0, 1); } } button 3211 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); if (_root.manager.costumes > 0) { _root.manager.costumes = 0; _root.manger.tails = 0; _root.manger.bottomsab = 0; } --_root.manager.tails; if (_root.manager.tails < 1) { _root.manager.tails = _global.tails.length; } _global.gclothes1[0][9] = _root.manager.tails; _global.getDressed(0, 1); } } button 3213 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); if (_root.manager.costumes > 0) { _root.manager.costumes = 0; _root.manger.earrings = 0; _root.manger.bottomsab = 0; } ++_root.manager.earrings; if (_root.manager.earrings > _global.earrings.length) { _root.manager.earrings = 1; } _global.gclothes1[0][10] = _root.manager.earrings; _global.getDressed(0, 1); } } button 3214 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); if (_root.manager.costumes > 0) { _root.manager.costumes = 0; _root.manger.earrings = 0; _root.manger.bottomsab = 0; } --_root.manager.earrings; if (_root.manager.earrings < 1) { _root.manager.earrings = _global.earrings.length; } _global.gclothes1[0][10] = _root.manager.earrings; _global.getDressed(0, 1); } } button 3216 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); if (_root.manager.costumes > 0) { _root.manager.costumes = 0; _root.manger.glasses = 0; _root.manger.bottomsab = 0; } ++_root.manager.glasses; if (_root.manager.glasses > _global.glasses.length) { _root.manager.glasses = 1; } _global.gclothes1[0][6] = _root.manager.glasses; _global.getDressed(0, 1); } } button 3217 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); if (_root.manager.costumes > 0) { _root.manager.costumes = 0; _root.manger.glasses = 0; _root.manger.bottomsab = 0; } --_root.manager.glasses; if (_root.manager.glasses < 1) { _root.manager.glasses = _global.glasses.length; } _global.gclothes1[0][6] = _root.manager.glasses; _global.getDressed(0, 1); } } button 3219 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); if (_root.manager.costumes > 0) { _root.manager.costumes = 0; _root.manger.topsab = 0; _root.manger.bottomsab = 0; } ++_root.manager.topsab; trace('BOOP' + _root.manager.gender1); if (_root.manager.gender1 == 1) { if (_root.manager.topsab >= _global.mtops.length) { _root.manager.topsab = 0; } _root.manager.tops = _global.mtops[_root.manager.topsab]; } else { if (_root.manager.topsab >= _global.gtops.length) { _root.manager.topsab = 0; } _root.manager.tops = _global.gtops[_root.manager.topsab]; } _global.gclothes1[0][0] = _root.manager.tops; _global.getDressed(0, 1); } } button 3220 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); if (_root.manager.costumes > 0) { _root.manager.costumes = 0; _root.manger.topsab = 0; _root.manger.bottomsab = 0; } --_root.manager.topsab; if (_root.manager.gender1 == 1) { if (_root.manager.topsab < 0) { _root.manager.topsab = _global.mtops.length; } _root.manager.tops = _global.mtops[_root.manager.topsab]; } else { if (_root.manager.topsab < 0) { _root.manager.topsab = _global.gtops.length; } _root.manager.tops = _global.gtops[_root.manager.topsab]; } _global.gclothes1[0][0] = _root.manager.tops; _global.getDressed(0, 1); } } button 3221 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); ++_root.manager.stockings; if (_root.manager.gender1 == 1) { } else { if (_root.manager.stockings > _global.stockings.length) { _root.manager.stockings = 1; } _root.manager.stockings = _root.manager.stockings; } _global.gclothes1[0][5] = _root.manager.stockings; _global.getDressed(0, 1); } } button 3222 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); --_root.manager.stockings; if (_root.manager.gender1 == 1) { } else { if (_root.manager.stockings < 1) { _root.manager.stockings = _global.stockings.length; } _root.manager.stockings = _root.manager.stockings; } _global.gclothes1[0][5] = _root.manager.stockings; _global.getDressed(0, 1); } } button 3225 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); if (_root.manager.costumes > 0) { _root.manager.costumes = 0; _root.manger.bottomsab = 0; _root.manger.bottomsab = 0; } ++_root.manager.bottomsab; if (_root.manager.gender1 == 1) { if (_root.manager.bottomsab >= _global.mbottoms.length) { _root.manager.bottomsab = 0; } _root.manager.bottoms = _global.mbottoms[_root.manager.bottomsab]; trace(_root.manager.bottoms + ' pants'); } else { if (_root.manager.bottomsab >= _global.gbottoms.length) { _root.manager.bottomsab = 0; } _root.manager.bottoms = _global.gbottoms[_root.manager.bottomsab]; } _global.gclothes1[0][1] = _root.manager.bottoms; _global.getDressed(0, 1); } } button 3226 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); if (_root.manager.costumes > 0) { _root.manager.costumes = 0; _root.manger.bottomsab = 0; _root.manger.bottomsab = 0; } --_root.manager.bottomsab; if (_root.manager.gender1 == 1) { if (_root.manager.bottomsab < 0) { _root.manager.bottomsab = _global.mbottoms.length; } _root.manager.bottoms = _global.mbottoms[_root.manager.bottomsab]; } else { if (_root.manager.bottomsab < 0) { _root.manager.bottomsab = _global.gbottoms.length; } _root.manager.bottoms = _global.gbottoms[_root.manager.bottomsab]; } _global.gclothes1[0][1] = _root.manager.bottoms; _global.getDressed(0, 1); } } button 3228 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); ++_root.manager.brasab; if (_root.manager.gender1 == 1) { } else { if (_root.manager.brasab > _global.bras.length) { _root.manager.brasab = 1; } } _global.gclothes1[0][4] = _global.bras[_root.manager.brasab]; _global.getDressed(0, 1); } } button 3229 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); --_root.manager.brasab; if (_root.manager.gender1 == 1) { } else { if (_root.manager.brasab < 1) { _root.manager.brasab = _global.bras.length; } } _global.gclothes1[0][4] = _global.bras[_root.manager.brasab]; _global.getDressed(0, 1); } } movieClip 3231 { } button 3233 { on (press) { this.clicked1 = 1; } on (release) { this.clicked1 = 0; } on (releaseOutside) { this.clicked1 = 0; } } movieClip 3234 { } button 3237 { on (release) { _root.manager.barpos1 -= 15; } } button 3238 { on (release) { _root.manager.barpos1 += 15; trace(_root.manager.gender1); } } movieClip 3239 { instance content3 of movieClip 3231 { onClipEvent (load) { contentstart = this._y; diff = this._height - 286.5; } onClipEvent (enterFrame) { this._y = contentstart - ((_parent.barpos + 115) / 190) * diff; } } instance bar12 of movieClip 3234 { onClipEvent (load) { clicked1 = 0; contentstart = _root.content1._y; _parent.barpos = this._y; _root.manager.barpos1 = this._y; } onClipEvent (enterFrame) { if (clicked1 == 1) { this._y = _parent._ymouse; _root.manager.barpos1 = this._y; } else { this._y = _root.manager.barpos1; } if (this._y < -115) { this._y = -115; _root.manager.barpos1 = this._y; } if (this._y > 75) { this._y = 75; _root.manager.barpos1 = this._y; } _parent.barpos = this._y; } } } button 3240 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); ++_root.manager.larmt; if (_root.manager.larmt >= 4) { _root.manager.larmt = 1; } _global.gmarks[0][5] = _root.manager.larmt; _global.getDressed(0, 1); } } button 3241 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); --_root.manager.larmt; if (_root.manager.larmt <= 0) { _root.manager.larmt = 3; } _global.gmarks[0][5] = _root.manager.larmt; _global.getDressed(0, 1); } } button 3242 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); ++_root.manager.rlegt; if (_root.manager.rlegt >= 4) { _root.manager.rlegt = 1; } _global.gmarks[0][8] = _root.manager.rlegt; _global.getDressed(0, 1); } } button 3243 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); --_root.manager.rlegt; if (_root.manager.rlegt <= 0) { _root.manager.rlegt = 3; } _global.gmarks[0][8] = _root.manager.rlegt; _global.getDressed(0, 1); } } button 3246 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); ++_root.manager.rarmt; if (_root.manager.rarmt >= 4) { _root.manager.rarmt = 1; } _global.gmarks[0][6] = _root.manager.rarmt; _global.getDressed(0, 1); } } button 3247 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); --_root.manager.rarmt; if (_root.manager.rarmt <= 0) { _root.manager.rarmt = 3; } _global.gmarks[0][6] = _root.manager.rarmt; _global.getDressed(0, 1); } } button 3249 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); ++_root.manager.llegt; if (_root.manager.llegt >= 4) { _root.manager.llegt = 1; } _global.gmarks[0][7] = _root.manager.llegt; _global.getDressed(0, 1); } } button 3250 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); --_root.manager.llegt; if (_root.manager.llegt <= 0) { _root.manager.llegt = 3; } _global.gmarks[0][7] = _root.manager.llegt; _global.getDressed(0, 1); } } button 3252 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); ++_root.manager.chestt; if (_root.manager.chestt >= 6) { _root.manager.chestt = 1; } _global.gmarks[0][1] = _root.manager.chestt; _global.getDressed(0, 1); } } button 3253 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); --_root.manager.chestt; if (_root.manager.chestt <= 0) { _root.manager.chestt = 5; } _global.gmarks[0][1] = _root.manager.chestt; _global.getDressed(0, 1); } } button 3254 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); ++_root.manager.rightbt; if (_root.manager.rightbt >= 4) { _root.manager.rightbt = 1; } _global.gmarks[0][4] = _root.manager.rightbt; _global.getDressed(0, 1); } } button 3255 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); --_root.manager.rightbt; if (_root.manager.rightbt <= 0) { _root.manager.rightbt = 3; } _global.gmarks[0][4] = _root.manager.rightbt; _global.getDressed(0, 1); } } button 3258 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); ++_root.manager.pelvist; if (_root.manager.pelvist >= 6) { _root.manager.pelvist = 1; } _global.gmarks[0][2] = _root.manager.pelvist; _global.getDressed(0, 1); } } button 3259 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); --_root.manager.pelvist; if (_root.manager.pelvist <= 0) { _root.manager.pelvist = 5; } _global.gmarks[0][2] = _root.manager.pelvist; _global.getDressed(0, 1); } } button 3261 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); ++_root.manager.leftbt; if (_root.manager.leftbt >= 4) { _root.manager.leftbt = 1; } _global.gmarks[0][3] = _root.manager.leftbt; _global.getDressed(0, 1); } } button 3262 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); --_root.manager.leftbt; if (_root.manager.leftbt <= 0) { _root.manager.leftbt = 3; } _global.gmarks[0][3] = _root.manager.leftbt; _global.getDressed(0, 1); } } button 3264 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); ++_root.manager.facet; if (_root.manager.facet >= 5) { _root.manager.facet = 1; } _global.gmarks[0][0] = _root.manager.facet; _global.getDressed(0, 1); } } button 3265 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); --_root.manager.facet; if (_root.manager.facet <= 0) { _root.manager.facet = 4; } _global.gmarks[0][0] = _root.manager.facet; _global.getDressed(0, 1); } } movieClip 3267 { } movieClip 3268 { instance content3 of movieClip 3267 { onClipEvent (load) { contentstart = this._y; diff = this._height - 286.5; } onClipEvent (enterFrame) { this._y = contentstart - ((_parent.barpos + 115) / 190) * diff; } } instance bar12 of movieClip 3234 { onClipEvent (load) { clicked1 = 0; contentstart = _root.content1._y; _parent.barpos = this._y; _root.manager.barpos1 = this._y; } onClipEvent (enterFrame) { if (clicked1 == 1) { this._y = _parent._ymouse; _root.manager.barpos1 = this._y; } else { this._y = _root.manager.barpos1; } if (this._y < -115) { this._y = -115; _root.manager.barpos1 = this._y; } if (this._y > 75) { this._y = 75; _root.manager.barpos1 = this._y; } _parent.barpos = this._y; } } } button 3272 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); if (_root.game.gender == 1) { name1 = _global.mnames[random(_global.mnames.length)]; } else { name1 = _global.gnames[random(_global.gnames.length)]; } } } button 3275 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release, keyPress '<Space>') { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); if (_root.moreoptions._x > 900) { _root.moreoptions._x = 827.64; _root.markoptions._x = 1427.64; _root.redbox1._x = 845; } else { _root.moreoptions._x = 1427.64; _root.redbox1._x = 1440; } } } button 3277 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); if (_root.markoptions._x > 900) { _root.markoptions._x = 827.64; _root.moreoptions._x = 1427.64; _root.redbox1._x = 845; } else { _root.markoptions._x = 1427.64; _root.redbox1._x = 1440; } } } movieClip 3279 { } instance game of movieClip 3279 { onClipEvent (load) { specialname = ''; gender = 2; default1 = 0; _root.player = _root.player1.attachMovie('Futa_Combat_Base', 'player1', _root.player1.getDepth()); _root.player.stance = -1; _root.player.ready = -1; trace(_root.player); _root.name1 = 'Strumpet'; boobs = 1; hair = 1; hairc = 1; beard = 1; gender = 2; outfit = 0; clothes = 1; clothes2 = 1; eyes = 1; acc1 = 3; acc2 = 3; skinc = 1; nose = 1; face1 = 1; dick = 1; pubes = 1; type1 = 1; weapon = 1; emote1 = 1; emote2 = 1; _root.manin.gotoAndStop(2); _root.beardbutton.gotoAndStop(1); _root.beardbr._xscale = 100; _root.beardbl._xscale = 100; _global.gmarks[0] = new Array(); q12 = 0; while (q12 < 9) { _global.gmarks[0][q12] = 1; ++q12; } _global.glook[0] = new Array(); q12 = 0; while (q12 < 18) { _global.glook[0][q12] = 1; ++q12; } _root.beardbutton.gotoAndStop(2); _root.boobsbutton.gotoAndStop(1); _root.beardbr._xscale = 0; _root.beardbl._xscale = 0; _root.boobbr._xscale = 100; _root.boobbl._xscale = 100; _root.player.dick.gotoAndStop(2); _root.player.balls.gotoAndStop(2); _global.setchar(0); _root.manin.gotoAndStop(1); _root.girlin.gotoAndStop(2); _root.futain.gotoAndStop(1); _root.player1.float = 1; _global.nopose = 1; } onClipEvent (enterFrame) { if (_root.player.ready >= 1) { _global.model1.gotoAndPlay(_global.model1.stance); _root.player.ready = -1; } if (_root.name1 == 'BeaBae' && specialname != 'BeaBae') { _root.game.clothes = 9; _root.game.clothes2 = 14; _root.game.skinc = 5; _root.game.hair = 10; _root.game.boobs = 4; _root.game.face1 = 4; default1 = 2; _global.setchar(0); } specialname = _root.name1; if (default1 == 1) { default1 = 0; _root.game.clothes = 1; _root.game.clothes2 = 1; _root.game.skinc = 1; _root.game.hair = 1; _root.game.boobs = 1; _global.setchar(0); } if (Key.isDown(13)) { trace('boop'); } } } movieClip 3281 { } button 3282 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); --_root.game.type1; if (_root.game.type1 < 1) { _root.game.type1 = 7; } _global.setchar(0); } } button 3283 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); ++_root.game.type1; if (_root.game.type1 > 7) { _root.game.type1 = 1; } _global.setchar(0); } } button 3284 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); ++_root.game.face1; if (_root.game.face1 > 3) { _root.game.face1 = 1; } _global.setchar(0); } } button 3285 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); ++_root.game.nose; if (_root.game.nose > 6) { _root.game.nose = 1; } _global.setchar(0); } } button 3286 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); --_root.game.nose; if (_root.game.nose < 1) { _root.game.nose = 6; } _global.setchar(0); } } button 3287 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); --_root.game.face1; if (_root.game.face1 < 1) { _root.game.face1 = 3; } _global.setchar(0); } } button 3288 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); --_root.game.weapon; if (_root.game.weapon < 1) { _root.game.weapon = 8; } _global.setchar(0); } } button 3289 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); ++_root.game.weapon; if (_root.game.weapon > 8) { _root.game.weapon = 1; } _global.setchar(0); } } button 3291 { on (release) { p = _global.model1; if (_global.glook[0][3] >= 1 && _global.glook[0][3] <= 4) { p.gotoAndPlay(2); } else { if (_global.glook[0][3] >= 8) { if (_global.glook[0][13] >= 2) { p.gotoAndPlay(82); } else { p.gotoAndPlay(31); } } else { if (_global.glook[0][3] >= 5 && _global.glook[0][3] <= 7) { if (_global.glook[0][13] >= 2) { p.gotoAndPlay(112); } else { p.gotoAndPlay(96); } } } } } } instance manager of movieClip 3140 { onClipEvent (load) { tops = 1; bottoms = 1; gloves = 1; topsab = 0; bottomsab = 0; brasab = 1; stockings = 1; hats = 1; earrings = 1; nippleps = 1; ears = 1; tails = 1; glasses = 1; glovesab = 0; outfit = 0; acc1 = 3; acc2 = 3; gender1 = 2; currentg = 0; barpos1 = -115; facet = 1; chestt = 1; pelvist = 1; leftbt = 1; rightbt = 1; llegt = 1; rlegt = 1; larmt = 1; rarmt = 1; } } frame 3 { stop(); } movieClip 3294 { } movieClip 3296 { } movieClip 3323 { frame 1 { if (_parent.num == 0) { gotoAndStop(2); } if (_parent.num == 1) { gotoAndStop(3); } if (_parent.num == 2) { gotoAndStop(4); } if (_parent.num == 3) { gotoAndStop(5); } if (_parent.num == 4) { gotoAndStop(6); } if (_parent.num == 5) { gotoAndStop(7); } if (_parent.num == 6) { gotoAndStop(8); } if (_parent.num == 7) { gotoAndStop(9); } if (_parent.num == 8) { gotoAndStop(10); } stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } frame 10 { stop(); } } button 3333 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); weap = _global.glook[_root.manager.currentg][3]; ++weap; if (weap > 8) { weap = 1; } trace('weap ' + weap); _global.glook[_root.manager.currentg][3] = weap; _global.setchar2(_root.manager.currentg, 1); _global.model1 = _root.player; } } button 3334 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); weap = _global.glook[_root.manager.currentg][3]; --weap; if (weap < 1) { weap = 8; } trace('weap ' + weap); _global.glook[_root.manager.currentg][3] = weap; _global.setchar2(_root.manager.currentg, 1); _global.model1 = _root.player; } } movieClip 3337 { } button 3340 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release, keyPress '<Space>') { gotoAndPlay(3); } } movieClip 3342 { } instance turnbased of movieClip 3342 { onClipEvent (load) { trace('beep' + _global.nopose); _global.nopose = 1; trace(_global.nopose); } } instance manager of movieClip 3342 { onClipEvent (load) { tutscr = 1; outfit = 1; var col1 = new Array(); col1[0] = new Color(_root.strt1); col1[1] = new Color(_root.intt1); col1[2] = new Color(_root.conft1); col1[3] = new Color(_root.obdt1); col1[4] = new Color(_root.beautyt1); col1[5] = new Color(_root.skillt1); pos1 = 1; nogo = 0; nextgirl = 0; lastgirl = 0; currentg = _global.curgirl; _root.marketgirlst = _global.maxgirls; _root.curgirlt = 1; _root.charname = 'Name'; _root.staminat = 0; _root.trait1t = ''; _root.trait2t = ''; _root.trait3t = ''; _root.costt = 0; _root.moodb.num = 0; _root.stamb.num = 1; _root.strb.num = 2; _root.intb.num = 3; _root.confb.num = 4; _root.obdb.num = 5; _root.beautb.num = 6; _root.skillb.num = 7; _root.healthb.num = 8; g1 = _global.curgirl; if (_global.gstats[g1][14] != 100) { c = 0; while (c < 6) { ++c; } } else { c = 0; while (c < 6) { ++c; } } h1 = _global.gstats[g1][14] / 100; _root.staminat = int(_global.gstats[g1][2]); _root.strt = int(_global.gstats[g1][3] * h1) + '/' + _global.gstats[g1][3]; _root.intt = int(_global.gstats[g1][4] * h1) + '/' + _global.gstats[g1][4]; _root.conft = int(_global.gstats[g1][5] * h1) + '/' + _global.gstats[g1][5]; _root.obdt = int(_global.gstats[g1][6] * h1) + '/' + _global.gstats[g1][6]; _root.beautyt = int(_global.gstats[g1][7] * h1) + '/' + _global.gstats[g1][7]; _root.skillt = int(_global.gstats[g1][8] * h1) + '/' + _global.gstats[g1][8]; _root.healtht = _global.gstats[g1][14]; _root.charname = _global.gstats[g1][0]; _root.stampips.pip5.gotoAndStop(1); _root.stampips.pip4.gotoAndStop(1); _root.stampips.pip3.gotoAndStop(1); _root.stampips.pip2.gotoAndStop(1); _root.stampips.pip1.gotoAndStop(1); trace('WTF STAMINA! ' + _global.gstats[g1][2]); if (_global.gstats[g1][2] >= 250) { _root.stampips.pip5.gotoAndStop(2); } if (_global.gstats[g1][2] >= 200) { _root.stampips.pip4.gotoAndStop(2); } if (_global.gstats[g1][2] >= 150) { _root.stampips.pip3.gotoAndStop(2); } if (_global.gstats[g1][2] >= 100) { _root.stampips.pip2.gotoAndStop(2); } if (_global.gstats[g1][2] >= 50) { _root.stampips.pip1.gotoAndStop(2); } x1 = 0; while (x1 < _global.gstats.length) { _global.gstats[x1][14] = 100; ++x1; } _root.gender1.gotoAndStop(_global.marketlook[g1][13]); _root.healbar._x = 780 + _global.gstats[g1][14] * 1.6; } onClipEvent (enterFrame) { if (Key.isDown(68)) { if (butdown == 0) { nextgirl = 1; butdown = 1; } } else { if (Key.isDown(65)) { if (butdown == 0) { lastgirl = 1; butdown = 1; } } else { butdown = 0; } } if (_root.manager.nogo == 0 && lastgirl == 1) { _global.model1 = _root.player; lastgirl = 0; var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); _root.textbox._y = 880; _root.wall1._x = -600; _global.gstats[_root.manager.currentg][0] = _root.charname; _global.filter1(_root.manager.currentg, -1); g1 = _root.manager.currentg; _global.setupDisplay(g1, 1); _global.model1.play(); _root.curgirlt = g1 + 1; } if (_root.manager.nogo == 0 && nextgirl == 1) { _global.model1 = _root.player; nextgirl = 0; var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); _root.textbox._y = 880; _global.gstats[_root.manager.currentg][0] = _root.charname; _global.filter1(_root.manager.currentg, 1); if (_root.manager.currentg >= _global.girls) { _root.manager.currentg = 0; } g1 = _root.manager.currentg; _global.setupDisplay(g1, 1); trace('why no play? ' + _global.model1._currentframe); _global.model1.play(); trace('why no play? ' + _global.model1.stance); _root.curgirlt = g1 + 1; } _global.model1.play(); } } button 3343 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { _root.manager.nextgirl = 1; } } button 3344 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { _root.manager.lastgirl = 1; } } button 3345 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { if (_global.gold >= 50) { _global.gold -= 50; } g1 = _root.manager.currentg; _global.gstats[g1][3] += random(2) + 1; _global.setupDisplay(g1, 1); } } button 3346 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { if (_global.gold >= 50) { _global.gold -= 50; } g1 = _root.manager.currentg; _global.gstats[g1][4] += random(2) + 1; _global.setupDisplay(g1, 1); } } button 3347 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { if (_global.gold >= 50) { _global.gold -= 50; } g1 = _root.manager.currentg; _global.gstats[g1][5] += random(2) + 1; _global.setupDisplay(g1, 1); } } button 3348 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { if (_global.gold >= 50) { _global.gold -= 50; } g1 = _root.manager.currentg; _global.gstats[g1][6] += random(2) + 1; _global.setupDisplay(g1, 1); } } button 3349 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { if (_global.gold >= 50) { _global.gold -= 50; } g1 = _root.manager.currentg; _global.gstats[g1][7] += random(2) + 1; _global.setupDisplay(g1, 1); } } button 3350 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { if (_global.gold >= 50) { _global.gold -= 50; } g1 = _root.manager.currentg; _global.gstats[g1][8] += random(2) + 1; _global.setupDisplay(g1, 1); } } instance beep of movieClip 3124 test1 { onClipEvent (load) { scene1 = 0; if (_global.glook[0][13] == 1) { _root.player = _root.beep.attachMovie('Male_Combat_Base', 'player', _root.beep.getDepth()); } else { _root.player = _root.beep.attachMovie('Futa_Combat_Base', 'player', _root.beep.getDepth()); } _root.player.stance = -1; _root.player.ready = -1; trace('where is it? ' + _root.player._x + ' ' + _root.player1._x); _global.model1 = _root.player; _global.setchar2(0, 1); } } movieClip 3353 { } instance of movieClip 3353 { onClipEvent (load) { _root.dayt = _global.day1; } } // unknown tag 88 length 46 frame 4 { stop(); } instance peep2 of movieClip 3109 bottom { onClipEvent (load) { gend = _global.glook[2][13]; if (gend == 1) { trace('What! '); _root.player3 = _root.peep2.attachMovie('Male_Combat_Base', 'player3', _root.peep2.getDepth()); } else { _root.player3 = _root.peep2.attachMovie('Futa_Combat_Base', 'player3', _root.peep2.getDepth()); } _root.player3.gend = gend; _root.player3.who = 2; _root.player3.stance = 1; _root.player3.stun1 = 0; _global.model1 = _root.player3; _global.setchar2(2, 1); } } instance peep of movieClip 3109 bottom { onClipEvent (load) { gend = _global.glook[0][13]; if (gend == 1) { trace('What! '); _root.player1 = _root.peep.attachMovie('Male_Combat_Base', 'player1', _root.peep.getDepth()); } else { _root.player1 = _root.peep.attachMovie('Futa_Combat_Base', 'player1', _root.peep.getDepth()); } _root.player1.gend = gend; _root.player1.who = 0; _root.player1.stance = 1; _root.player1.stun1 = 0; _global.model1 = _root.player1; _global.setchar2(0, 1); } } button 3359 { on (release) { _root.turnbased.target2 = _root.bplayer3; _root.target1._x = 770; _root.target1._y = 240; } } instance beep2 of movieClip 3109 bottom { onClipEvent (load) { gend = random(3) + 1; if (gend == 1) { trace('What! '); _root.bplayer3 = _root.beep2.attachMovie('Male_Combat_Base', 'bplayer3', _root.beep2.getDepth()); } else { _root.bplayer3 = _root.beep2.attachMovie('Futa_Combat_Base', 'bplayer3', _root.beep2.getDepth()); } _root.bplayer3.gend = gend; _root.bplayer3.who = 2; _root.bplayer3.stance = 1; _root.bplayer3.stun1 = 0; _global.model1 = _root.bplayer3; _global.setchar2(2, 13); } } button 3360 { on (release) { _root.turnbased.target2 = _root.bplayer1; _root.target1._x = 870; _root.target1._y = 275; } } movieClip 3361 { } button 3362 { on (release) { _root.turnbased.target2 = _root.bplayer2; _root.target1._x = 970; _root.target1._y = 330; } } instance shock1 of movieClip 3107 thunder2 { onClipEvent (load) { sourcex = 0; sourcey = 0; } onClipEvent (enterFrame) { this._alpha -= 10; } } instance shock2 of movieClip 3107 thunder2 { onClipEvent (load) { sourcex = 0; sourcey = 0; } onClipEvent (enterFrame) { this._alpha -= 10; } } instance shock3 of movieClip 3107 thunder2 { onClipEvent (load) { sourcex = 0; sourcey = 0; } onClipEvent (enterFrame) { this._alpha -= 10; } } instance beep of movieClip 3109 bottom { onClipEvent (load) { gend = random(3) + 1; if (gend == 1) { trace('What! '); _root.bplayer1 = _root.beep.attachMovie('Male_Combat_Base', 'bplayer1', _root.beep.getDepth()); } else { _root.bplayer1 = _root.beep.attachMovie('Futa_Combat_Base', 'bplayer1', _root.beep.getDepth()); } _root.bplayer1.gend = gend; _root.bplayer1.who = 0; _root.bplayer1.stance = 1; _root.bplayer1.stun1 = 0; _root.turnbased.target2 = _root.bplayer1; _global.model1 = _root.bplayer1; _global.setchar2(0, 13); } } instance beep1 of movieClip 3109 bottom { onClipEvent (load) { gend = random(3) + 1; if (gend == 1) { trace('What! '); _root.bplayer2 = _root.beep1.attachMovie('Male_Combat_Base', 'bplayer2', _root.beep1.getDepth()); } else { _root.bplayer2 = _root.beep1.attachMovie('Futa_Combat_Base', 'bplayer2', _root.beep1.getDepth()); } _root.bplayer2.gend = gend; _root.bplayer2.who = 1; _root.bplayer2.stance = 1; _root.bplayer2.stun1 = 0; _global.model1 = _root.bplayer2; _global.setchar2(1, 13); } } movieClip 3364 { } instance peep1 of movieClip 3109 bottom { onClipEvent (load) { gend = _global.glook[1][13]; if (gend == 1) { trace('What! '); _root.player2 = _root.peep1.attachMovie('Male_Combat_Base', 'player2', _root.peep1.getDepth()); } else { _root.player2 = _root.peep1.attachMovie('Futa_Combat_Base', 'player2', _root.peep1.getDepth()); } _root.player2.gend = gend; _root.player2.who = 1; _root.player2.stance = 1; _root.player2.stun1 = 0; _global.model1 = _root.player2; _global.setchar2(1, 1); } } button 3366 { on (release) { if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3) { _root.turnbased.attack(_root.player3, 1); _root.player3.target1 = _root.turnbased.target2; _root.turnbased.charturn = 4; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2) { _root.turnbased.attack(_root.player2, 1); _root.player2.target1 = _root.turnbased.target2; _root.turnbased.charturn = 3; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1) { _root.turnbased.attack(_root.player1, 1); _root.player1.target1 = _root.turnbased.target2; _root.turnbased.charturn = 2; } } } movieClip 3369 { } movieClip 3371 { } movieClip 3373 { } movieClip 3375 { } movieClip 3377 { } movieClip 3379 { } movieClip 3384 { } button 3385 { on (release) { if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3) { _root.turnbased.kick(_root.player3, 1); _root.player3.target1 = _root.turnbased.target2; _root.turnbased.charturn = 4; _root.turnbased.combatstats[2][1] -= 20; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2) { _root.turnbased.kick(_root.player2, 1); _root.player2.target1 = _root.turnbased.target2; _root.turnbased.charturn = 3; _root.turnbased.combatstats[1][1] -= 20; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1) { _root.turnbased.kick(_root.player1, 1); _root.player1.target1 = _root.turnbased.target2; _root.turnbased.charturn = 2; _root.turnbased.combatstats[0][1] -= 20; } _root.health1.mp._xscale = _root.turnbased.combatstats[0][1]; _root.health2.mp._xscale = _root.turnbased.combatstats[1][1]; _root.health3.mp._xscale = _root.turnbased.combatstats[2][1]; } } button 3388 { on (release) { if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3) { _root.turnbased.zap(_root.player3, 1); _root.player3.target1 = _root.turnbased.target2; _root.turnbased.charturn = 4; _root.turnbased.combatstats[2][1] -= 20; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2) { _root.turnbased.zap(_root.player2, 1); _root.player2.target1 = _root.turnbased.target2; _root.turnbased.charturn = 3; _root.turnbased.combatstats[1][1] -= 20; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1) { _root.turnbased.zap(_root.player1, 1); _root.player1.target1 = _root.turnbased.target2; trace('target ' + _root.player1.target1); _root.turnbased.charturn = 2; _root.turnbased.combatstats[0][1] -= 20; } _root.health1.mp._xscale = _root.turnbased.combatstats[0][1]; _root.health2.mp._xscale = _root.turnbased.combatstats[1][1]; _root.health3.mp._xscale = _root.turnbased.combatstats[2][1]; } } button 3390 { on (release) { if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3) { _root.turnbased.rage(_root.player3); _root.player3.target1 = _root.turnbased.target2; _root.turnbased.charturn = 4; _root.turnbased.combatstats[2][1] -= 20; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2) { _root.turnbased.rage(_root.player2); _root.player2.target1 = _root.turnbased.target2; _root.turnbased.charturn = 3; _root.turnbased.combatstats[1][1] -= 20; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1) { _root.turnbased.rage(_root.player1); _root.player1.target1 = _root.turnbased.target2; _root.turnbased.charturn = 2; _root.turnbased.combatstats[0][1] -= 20; } _root.health1.mp._xscale = _root.turnbased.combatstats[0][1]; _root.health2.mp._xscale = _root.turnbased.combatstats[1][1]; _root.health3.mp._xscale = _root.turnbased.combatstats[2][1]; } } button 3392 { on (release) { if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3) { _root.turnbased.quake(_root.player3); _root.player3.target1 = _root.turnbased.target2; _root.turnbased.charturn = 4; _root.turnbased.combatstats[2][1] -= 20; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2) { _root.turnbased.quake(_root.player2); _root.player2.target1 = _root.turnbased.target2; _root.turnbased.charturn = 3; _root.turnbased.combatstats[1][1] -= 20; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1) { _root.turnbased.quake(_root.player1); _root.player1.target1 = _root.turnbased.target2; _root.turnbased.charturn = 2; _root.turnbased.combatstats[0][1] -= 20; } _root.health1.mp._xscale = _root.turnbased.combatstats[0][1]; _root.health2.mp._xscale = _root.turnbased.combatstats[1][1]; _root.health3.mp._xscale = _root.turnbased.combatstats[2][1]; } } button 3394 { on (release) { if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3) { _root.turnbased.block(_root.player3); _root.player3.target1 = _root.turnbased.target2; _root.turnbased.charturn = 4; _root.turnbased.combatstats[2][1] -= 20; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2) { _root.turnbased.block(_root.player2); _root.player2.target1 = _root.turnbased.target2; _root.turnbased.charturn = 3; _root.turnbased.combatstats[1][1] -= 20; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1) { _root.turnbased.block(_root.player1); _root.player1.target1 = _root.turnbased.target2; _root.turnbased.charturn = 2; _root.turnbased.combatstats[0][1] -= 20; } _root.health1.mp._xscale = _root.turnbased.combatstats[0][1]; _root.health2.mp._xscale = _root.turnbased.combatstats[1][1]; _root.health3.mp._xscale = _root.turnbased.combatstats[2][1]; } } button 3396 { on (release) { if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3) { _root.turnbased.heal(_root.player3); _root.player3.target1 = _root.turnbased.target2; _root.turnbased.charturn = 4; _root.turnbased.combatstats[2][1] -= 20; _root.turnbased.combatstats[2][0] += 40; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2) { _root.turnbased.heal(_root.player2); _root.player2.target1 = _root.turnbased.target2; _root.turnbased.charturn = 3; _root.turnbased.combatstats[1][1] -= 20; _root.turnbased.combatstats[1][0] += 40; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1) { _root.turnbased.heal(_root.player1); _root.player1.target1 = _root.turnbased.target2; _root.turnbased.charturn = 2; _root.turnbased.combatstats[0][1] -= 20; _root.turnbased.combatstats[0][0] += 40; } } } button 3398 { on (release) { if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3) { _root.turnbased.flirt(_root.player3, 1); _root.player3.target1 = _root.turnbased.target2; _root.turnbased.charturn = 4; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2) { _root.turnbased.flirt(_root.player2, 1); _root.player2.target1 = _root.turnbased.target2; _root.turnbased.charturn = 3; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1) { _root.turnbased.flirt(_root.player1, 1); _root.player1.target1 = _root.turnbased.target2; _root.turnbased.charturn = 2; } } } button 3400 { on (release) { _global.gold = 500 * _global.gstats.length; if (_global.gstats.length < 3) { gotoAndPlay(6); } else { gotoAndPlay(5); } } } button 3402 { on (release) { if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3) { _root.turnbased.attack(_root.player3, 1); _root.player3.target1 = _root.turnbased.target2; _root.turnbased.charturn = 4; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2) { _root.turnbased.attack(_root.player2, 1); _root.player2.target1 = _root.turnbased.target2; _root.turnbased.charturn = 3; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1) { _root.turnbased.attack(_root.player1, 1); _root.player1.target1 = _root.turnbased.target2; _root.turnbased.charturn = 2; } } } button 3404 { on (release) { if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3) { _root.turnbased.flirt(_root.player3, 1); _root.player3.target1 = _root.turnbased.target2; _root.turnbased.charturn = 4; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2) { _root.turnbased.flirt(_root.player2, 1); _root.player2.target1 = _root.turnbased.target2; _root.turnbased.charturn = 3; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1) { _root.turnbased.flirt(_root.player1, 1); _root.player1.target1 = _root.turnbased.target2; _root.turnbased.charturn = 2; } } } button 3406 { on (release) { if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3 && _root.turnbased.cooldowns[2][1] <= 0) { _root.turnbased.cooldowns[2][1] = 4; _root.turnbased.heal(_root.player3); _root.player3.target1 = _root.turnbased.target2; _root.turnbased.charturn = 4; _root.turnbased.combatstats[2][1] -= 20; _root.turnbased.combatstats[2][0] += 40; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2 && _root.turnbased.cooldowns[1][1] <= 0) { _root.turnbased.cooldowns[1][1] = 4; _root.turnbased.heal(_root.player2); _root.player2.target1 = _root.turnbased.target2; _root.turnbased.charturn = 3; _root.turnbased.combatstats[1][1] -= 20; _root.turnbased.combatstats[1][0] += 40; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1 && _root.turnbased.cooldowns[0][1] <= 0) { _root.turnbased.cooldowns[0][1] = 4; _root.turnbased.heal(_root.player1); _root.player1.target1 = _root.turnbased.target2; _root.turnbased.charturn = 2; _root.turnbased.combatstats[0][1] -= 20; _root.turnbased.combatstats[0][0] += 40; } } } button 3408 { on (release) { if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3 && _root.turnbased.cooldowns[2][2] <= 0) { _root.turnbased.cooldowns[2][2] = 4; _root.turnbased.rage(_root.player3); _root.player3.target1 = _root.turnbased.target2; _root.turnbased.charturn = 4; _root.turnbased.combatstats[2][1] -= 20; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2 && _root.turnbased.cooldowns[1][2] <= 0) { _root.turnbased.cooldowns[1][2] = 4; _root.turnbased.rage(_root.player2); _root.player2.target1 = _root.turnbased.target2; _root.turnbased.charturn = 3; _root.turnbased.combatstats[1][1] -= 20; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1 && _root.turnbased.cooldowns[0][2] <= 0) { _root.turnbased.cooldowns[0][2] = 4; _root.turnbased.rage(_root.player1); _root.player1.target1 = _root.turnbased.target2; _root.turnbased.charturn = 2; _root.turnbased.combatstats[0][1] -= 20; } _root.health1.mp._xscale = _root.turnbased.combatstats[0][1]; _root.health2.mp._xscale = _root.turnbased.combatstats[1][1]; _root.health3.mp._xscale = _root.turnbased.combatstats[2][1]; } } button 3410 { on (release) { if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3 && _root.turnbased.cooldowns[2][3] <= 0) { _root.turnbased.cooldowns[2][3] = 2; _root.turnbased.zap(_root.player3, 1); _root.player3.target1 = _root.turnbased.target2; _root.turnbased.charturn = 4; _root.turnbased.combatstats[2][1] -= 20; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2 && _root.turnbased.cooldowns[1][3] <= 0) { _root.turnbased.cooldowns[1][3] = 2; _root.turnbased.zap(_root.player2, 1); _root.player2.target1 = _root.turnbased.target2; _root.turnbased.charturn = 3; _root.turnbased.combatstats[1][1] -= 20; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1 && _root.turnbased.cooldowns[0][3] <= 0) { _root.turnbased.cooldowns[0][3] = 2; _root.turnbased.zap(_root.player1, 1); _root.player1.target1 = _root.turnbased.target2; trace('target ' + _root.player1.target1); _root.turnbased.charturn = 2; _root.turnbased.combatstats[0][1] -= 20; } _root.health1.mp._xscale = _root.turnbased.combatstats[0][1]; _root.health2.mp._xscale = _root.turnbased.combatstats[1][1]; _root.health3.mp._xscale = _root.turnbased.combatstats[2][1]; } } button 3412 { on (release) { if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3 && _root.turnbased.cooldowns[2][4] <= 0) { _root.turnbased.cooldowns[2][4] = 3; _root.turnbased.kick(_root.player3, 1); _root.player3.target1 = _root.turnbased.target2; _root.turnbased.charturn = 4; _root.turnbased.combatstats[2][1] -= 20; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2 && _root.turnbased.cooldowns[1][4] <= 0) { _root.turnbased.cooldowns[1][4] = 3; _root.turnbased.kick(_root.player2, 1); _root.player2.target1 = _root.turnbased.target2; _root.turnbased.charturn = 3; _root.turnbased.combatstats[1][1] -= 20; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1 && _root.turnbased.cooldowns[0][4] <= 0) { _root.turnbased.cooldowns[0][4] = 3; _root.turnbased.kick(_root.player1, 1); _root.player1.target1 = _root.turnbased.target2; _root.turnbased.charturn = 2; _root.turnbased.combatstats[0][1] -= 20; } _root.health1.mp._xscale = _root.turnbased.combatstats[0][1]; _root.health2.mp._xscale = _root.turnbased.combatstats[1][1]; _root.health3.mp._xscale = _root.turnbased.combatstats[2][1]; } } button 3414 { on (release) { if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3 && _root.turnbased.cooldowns[2][5] <= 0) { _root.turnbased.cooldowns[2][5] = 4; _root.turnbased.quake(_root.player3); _root.player3.target1 = _root.turnbased.target2; _root.turnbased.charturn = 4; _root.turnbased.combatstats[2][1] -= 20; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2 && _root.turnbased.cooldowns[1][5] <= 0) { _root.turnbased.cooldowns[1][5] = 4; _root.turnbased.quake(_root.player2); _root.player2.target1 = _root.turnbased.target2; _root.turnbased.charturn = 3; _root.turnbased.combatstats[1][1] -= 20; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1 && _root.turnbased.cooldowns[0][5] <= 0) { _root.turnbased.cooldowns[0][5] = 4; _root.turnbased.quake(_root.player1); _root.player1.target1 = _root.turnbased.target2; _root.turnbased.charturn = 2; _root.turnbased.combatstats[0][1] -= 20; } _root.health1.mp._xscale = _root.turnbased.combatstats[0][1]; _root.health2.mp._xscale = _root.turnbased.combatstats[1][1]; _root.health3.mp._xscale = _root.turnbased.combatstats[2][1]; } } button 3416 { on (release) { if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3 && _root.turnbased.cooldowns[2][6] <= 0) { _root.turnbased.cooldowns[2][6] = 4; _root.turnbased.block(_root.player3); _root.player3.target1 = _root.turnbased.target2; _root.turnbased.charturn = 4; _root.turnbased.combatstats[2][1] -= 20; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2 && _root.turnbased.cooldowns[1][6] <= 0) { _root.turnbased.cooldowns[1][6] = 4; _root.turnbased.block(_root.player2); _root.player2.target1 = _root.turnbased.target2; _root.turnbased.charturn = 3; _root.turnbased.combatstats[1][1] -= 20; } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1 && _root.turnbased.cooldowns[0][6] <= 0) { _root.turnbased.cooldowns[0][6] = 4; _root.turnbased.block(_root.player1); _root.player1.target1 = _root.turnbased.target2; _root.turnbased.charturn = 2; _root.turnbased.combatstats[0][1] -= 20; } _root.health1.mp._xscale = _root.turnbased.combatstats[0][1]; _root.health2.mp._xscale = _root.turnbased.combatstats[1][1]; _root.health3.mp._xscale = _root.turnbased.combatstats[2][1]; } } instance turnbased of movieClip 3342 { onClipEvent (load) { _root.victoryt = ''; teamturn = 0; goodcount = _global.gstats.length; badcount = _global.gstats.length; combatstats = [[100, 100, 100, 20, 40], [100, 100, 100, 20, 40], [100, 100, 100, 20, 10], [random(50) + 100, random(50) + 100, 100, random(20) + 15, 20], [random(50) + 100, random(50) + 100, 100, random(20) + 15, 20], [random(50) + 100, random(50) + 100, 100, random(20) + 15, 20]]; tempstats = [[100, 100, 100, 20, 40], [100, 100, 100, 20, 40], [100, 100, 100, 20, 10], [100, 100, 100, 20, 20], [100, 100, 100, 20, 20], [100, 100, 100, 20, 20]]; statbars = [_root.health1, _root.health2, _root.health3, _root.bhealth1, _root.bhealth2, _root.bhealth3]; x1 = 0; while (x1 < 3) { combatstats[x1][0] = 50 + 2 * _global.gstats[x1][5]; combatstats[x1][1] = 50 + 2 * _global.gstats[x1][4]; combatstats[x1][2] = 50 + 2 * _global.gstats[x1][6]; combatstats[x1][3] = 0.5 * _global.gstats[x1][3]; combatstats[x1][4] = 0.5 * _global.gstats[x1][4]; ++x1; } bufftrack = [[0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0]]; cooldowns = [[0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0]]; _global.arraycopy(tempstats[0], combatstats[0]); _global.arraycopy(tempstats[1], combatstats[1]); _global.arraycopy(tempstats[2], combatstats[2]); _global.arraycopy(tempstats[3], combatstats[3]); _global.arraycopy(tempstats[4], combatstats[4]); trace('tempstats ' + tempstats); goodtargets = [_root.player1, _root.player2, _root.player3]; badtargets = [_root.bplayer1, _root.bplayer2, _root.bplayer3]; newdam = new Array('dam1', 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); badguys = [[4, 3, 2, 1, 1, 1, 1, 1, 1, 1, 4, 1, 4, 2, 1, 2, 2, 2, 2, 1, 1, 1, 1], [4, 3, 2, 1, 1, 1, 1, 1, 1, 1, 4, 1, 4, 2, 1, 2, 2, 2, 2, 1, 1, 1, 1], [4, 3, 2, 1, 1, 1, 1, 1, 1, 1, 4, 1, 4, 2, 1, 2, 2, 2, 2, 1, 1, 1, 1]]; wait = 100; hp1 = 100; hp2 = 100; hp3 = 100; bhp1 = 100; bhp2 = 100; bhp3 = 100; turn = 1; charturn = 1; hit = 0; change1 = 1; startturn = 1; _global.model1 = _root.player1; _global.setchar2(0, 1); _global.model1 = _root.player2; _global.setchar2(1, 1); _global.model1 = _root.player3; _global.setchar2(2, 1); _global.model1 = _root.bplayer1; _global.setchar2(0, 13); _global.model1 = _root.bplayer2; _global.setchar2(1, 13); _global.model1 = _root.bplayer3; _global.setchar2(2, 13); spawnheight = 99; _root.health1.hpname1 = _global.gstats[0][0]; _root.health2.hpname1 = _global.gstats[1][0]; _root.health3.hpname1 = _global.gstats[2][0]; target2 = _root.bplayer1; btarget2 = _root.player1; setup1 = 0; } onClipEvent (enterFrame) { if (setup1 == 0) { if (bplayer1.gend > 1) { _root.bhealth1.hpname1 = _global.gnames[random(_global.gnames.length)]; } else { _root.bhealth1.hpname1 = _global.mnames[random(_global.mnames.length)]; } if (bplayer2.gend > 1) { _root.bhealth2.hpname1 = _global.gnames[random(_global.gnames.length)]; } else { _root.bhealth2.hpname1 = _global.mnames[random(_global.mnames.length)]; } if (bplayer3.gend > 1) { _root.bhealth3.hpname1 = _global.gnames[random(_global.gnames.length)]; } else { _root.bhealth3.hpname1 = _global.mnames[random(_global.mnames.length)]; } _root.player1.play(); _root.player2.play(); _root.player3.play(); _root.bplayer1.play(); _root.bplayer2.play(); _root.bplayer3.play(); setup1 = 1; if (badcount == 1) { _root.bplayer2._x = 2000; _root.bplayer3._x = 2000; combatstats[_root.bplayer2.who + 3][0] = 0; combatstats[_root.bplayer3.who + 3][0] = 0; _root.bhealth2._x = 2000; _root.bhealth3._x = 2000; } if (badcount == 2) { _root.bplayer3._x = 2000; combatstats[_root.bplayer3.who + 3][0] = 0; _root.bhealth3._x = 2000; } if (goodcount < 3) { _root.player3._x = 2000; combatstats[_root.player3.who][0] = 0; _root.health3._x = 2000; } if (goodcount < 2) { _root.player2._x = 2000; combatstats[_root.player2.who][0] = 0; _root.health2._x = 2000; } trace('Man flash is dumb and ' + _root.player1.who); } else { healthupdate(); --wait; trace('Team turn charturn startturn wait' + teamturn + ' ' + turn + ' ' + charturn + ' ' + startturn + ' ' + wait); if (charturn == 4) { turn *= -1; charturn = 1; wait = 20; trace('turnover ' + turn); } if (teamturn >= 3) { if (turn == -1 && wait < 0) { wait = 20; trace('hello? '); if (_root.turnbased.turn == -1 && _root.turnbased.charturn == 3) { trace('bp3 go ' + combatstats[_root.bplayer3.who + 3][0]); if (_root.bplayer3.stun1 == 0 && combatstats[_root.bplayer3.who + 3][0] > 0) { _root.turnbased.attack(_root.bplayer3, 1); _root.bplayer3.target1 = _root.turnbased.btarget2; } else { _root.turnbased.hitchar('skip', 0, 0, 0); wait = 2; } if (_root.bplayer3.stun1 > 0) { --_root.bplayer3.stun1; if (_root.bplayer3.gend == 1) { _root.bplayer3.gotoAndPlay(160); } else { _root.bplayer3.gotoAndPlay(180); } } _root.turnbased.charturn = 4; } if (_root.turnbased.turn == -1 && _root.turnbased.charturn == 2) { if (_root.bplayer2.stun1 == 0 && combatstats[_root.bplayer2.who + 3][0] > 0) { _root.turnbased.attack(_root.bplayer2, 1); _root.bplayer2.target1 = _root.turnbased.btarget2; } else { _root.turnbased.hitchar('skip', 0, 0, 0); wait = 2; } if (_root.bplayer2.stun1 > 0) { --_root.bplayer2.stun1; if (_root.bplayer2.gend == 1) { _root.bplayer2.gotoAndPlay(160); } else { _root.bplayer2.gotoAndPlay(180); } } _root.turnbased.charturn = 3; trace('bp2 go ' + _root.turnbased.charturn + _root.turnbased.turn); } if (_root.turnbased.turn == -1 && _root.turnbased.charturn == 1) { if (_root.bplayer1.stun1 == 0 && combatstats[_root.bplayer1.who + 3][0] > 0) { _root.turnbased.attack(_root.bplayer1, 1); trace('bp1 go ' + _root.bplayer1._currentframe); _root.bplayer1.target1 = _root.turnbased.btarget2; } else { _root.turnbased.hitchar('skip', 0, 0, 0); wait = 2; } if (_root.bplayer1.stun1 > 0) { --_root.bplayer1.stun1; if (_root.bplayer1.gend == 1) { _root.bplayer1.gotoAndPlay(160); } else { _root.bplayer1.gotoAndPlay(180); } } _root.turnbased.charturn = 2; } } } else { if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3) { if (startturn == 3) { startturn = 1; CalcCooldowns(2); } if (_root.player3.stun1 > 0) { --_root.player3.stun1; _root.player3.gotoAndPlay(180); _root.turnbased.hitchar('skip', 0, 0, 0); _root.turnbased.charturn = 4; } else { if (combatstats[_root.player3.who][0] <= 0) { _root.turnbased.hitchar('skip', 0, 0, 0); _root.turnbased.charturn = 4; } } } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2) { if (startturn == 2) { startturn = 3; CalcCooldowns(1); } if (_root.player2.stun1 > 0) { --_root.player2.stun1; _root.player2.gotoAndPlay(180); _root.turnbased.hitchar('skip', 0, 0, 0); _root.turnbased.charturn = 3; } else { if (combatstats[_root.player2.who][0] <= 0) { _root.turnbased.hitchar('skip', 0, 0, 0); _root.turnbased.charturn = 3; } } } if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1) { if (startturn == 1) { startturn = 2; CalcCooldowns(0); } if (_root.player1.stun1 > 0) { trace('SKAP'); --_root.player1.stun1; _root.player1.gotoAndPlay(180); _root.turnbased.hitchar('skip', 0, 0, 0); _root.turnbased.charturn = 2; } else { if (combatstats[_root.player1.who][0] <= 0) { trace('DEAD'); _root.turnbased.hitchar('skip', 0, 0, 0); _root.turnbased.charturn = 2; } } } } } hitchar = function (p, m, status1, chance) { trace('team target ' + teamturn + ' ' + p); pwho = p.who + 3; mwho = m.who; if (_root.turnbased.teamturn >= 3) { pwho -= 3; mwho += 3; } if (p != 'skip' && combatstats[pwho][0] > 0) { ++spawnheight; damage5 = int(combatstats[mwho][3]); if ((status1 == 0 || status1 == -1) && p.stun1 == 0) { if (random(100) > 30 && bufftrack[pwho][1] == 0) { if (p.gend == 1) { p.gotoAndPlay(51); } else { p.gotoAndPlay(33); } damage5 = int(combatstats[mwho][3]); } else { if (p.gend == 1) { p.gotoAndPlay(62); } else { p.gotoAndPlay(44); } damage5 = int(combatstats[mwho][3] / 2); } } else { if (status1 == 2) { if (random(100) > 30 && bufftrack[pwho][1] == 0) { if (p.gend == 1) { p.gotoAndPlay(62); } else { p.gotoAndPlay(44); } damage5 = int(combatstats[mwho][4]); } else { if (p.gend == 1) { p.gotoAndPlay(51); } else { p.gotoAndPlay(33); } damage5 = int(combatstats[mwho][4] / 2); } } else { if (status1 == 3) { if (random(100) > 30 && bufftrack[pwho][1] == 0) { if (p.gend == 1) { p.gotoAndPlay(51); } else { p.gotoAndPlay(33); } combatstats[pwho][2] -= 20; damage5 = 20; } else { if (p.gend == 1) { p.gotoAndPlay(62); } else { p.gotoAndPlay(44); } combatstats[pwho][2] -= 10; damage5 = 10; } _root.bhealth1.lp._xscale = _root.turnbased.combatstats[3][2]; _root.bhealth2.lp._xscale = _root.turnbased.combatstats[4][2]; _root.bhealth3.lp._xscale = _root.turnbased.combatstats[5][2]; } else { if (status1 == 1) { if (random(100) < chance && bufftrack[pwho][1] == 0) { if (p.gend == 1) { p.gotoAndPlay(152); } else { p.gotoAndPlay(173); } damage5 = int(combatstats[mwho][3]); p.stun1 = 1; } else { if (p.gend == 1) { p.gotoAndPlay(62); } else { p.gotoAndPlay(44); } damage5 = int(combatstats[mwho][3] / 2); } } } } } if (status1 != 3) { combatstats[pwho][0] -= damage5; } if (combatstats[pwho][0] <= 0) { trace('dead ' + p); if (p.gend == 1) { p.gotoAndPlay(177); } else { p.gotoAndPlay(200); } p.stun1 = 0; if (teamturn >= 3) { if (combatstats[_root.player1.who][0] > 0) { btarget2 = _root.player1; } else { if (combatstats[_root.player2.who][0] > 0) { btarget2 = _root.player2; } else { if (combatstats[_root.player3.who][0] > 0) { btarget2 = _root.player3; } } } } else { if (combatstats[_root.bplayer1.who + 3][0] > 0) { target2 = _root.bplayer1; _root.target1._x = 970; _root.target1._y = 330; } else { if (combatstats[_root.bplayer2.who + 3][0] > 0) { target2 = _root.bplayer2; _root.target1._x = 870; _root.target1._y = 275; } else { if (combatstats[_root.bplayer3.who][3] > 0) { target2 = _root.bplayer3; _root.target1._x = 770; _root.target1._y = 240; } } } } } trace('hit ' + combatstats[pwho][0]); newdam[spawnheight - 100] = 'dam1'; newdam[spawnheight - 100] = attachMovie('DamageText', 'DamageText' + spawnheight, spawnheight, {'_x': p._parent._x - 455, '_y': p._parent._y - 10}); newdam[spawnheight - 100].damage1 = damage5; trace(newdam); if (spawnheight >= 110) { spawnheight = 99; } } if (status1 == -1) { --_root.turnbased.teamturn; } ++_root.turnbased.teamturn; if (_root.turnbased.teamturn >= 6) { _root.turnbased.teamturn = 0; } }; rage = function (p) { if (p.gend == 1) { p.gotoAndPlay(199); } else { p.gotoAndPlay(216); } hitchar('skip', 0, 0, 0); combatstats[p.who][3] *= 1.5; bufftrack[p.who][0] = 3; }; flirt = function (p, m) { if (p.gend == 1) { p.gotoAndPlay(250); } else { p.gotoAndPlay(273); } }; attack = function (p, m) { trace('Attack! '); if (_root.turnbased.teamturn >= 3) { if (_root.turnbased.badguys[p.who][3] >= 1 && _root.turnbased.badguys[p.who][3] <= 4) { p.gotoAndPlay(2); } else { if (_root.turnbased.badguys[p.who][3] >= 6) { if (p.gend >= 2) { p.gotoAndPlay(112); } else { p.gotoAndPlay(96); } } else { if (_root.turnbased.badguys[p.who][3] >= 5 && _root.turnbased.badguys[p.who][3] <= 7) { if (p.gend >= 2) { p.gotoAndPlay(82); } else { p.gotoAndPlay(31); } } } } } else { if (_global.glook[p.who][3] >= 1 && _global.glook[p.who][3] <= 4) { p.gotoAndPlay(2); } else { if (_global.glook[p.who][3] >= 8) { if (p.gend >= 2) { p.gotoAndPlay(82); } else { p.gotoAndPlay(31); } } else { if (_global.glook[p.who][3] >= 5 && _global.glook[p.who][3] <= 7) { if (p.gend >= 2) { p.gotoAndPlay(112); } else { p.gotoAndPlay(96); } } } } } }; kick = function (p, m) { trace(_global.glook[p.who][3]); if (p.gend == 1) { p.gotoAndPlay(73); } else { p.gotoAndPlay(57); } }; heal = function (p) { trace(_global.glook[p.who][3]); if (p.gend == 1) { p.gotoAndPlay(234); } else { p.gotoAndPlay(251); } hitchar('skip', 0, 0, 0); }; block = function (p) { trace(_global.glook[p.who][3]); if (p.gend == 1) { p.gotoAndPlay(269); } else { p.gotoAndPlay(308); } hitchar('skip', 0, 0, 0); bufftrack[p.who][1] = 3; }; quake = function (p) { trace(_global.glook[p.who][3]); if (p.gend == 1) { p.gotoAndPlay(286); } else { p.gotoAndPlay(324); } }; zap = function (p, m) { trace(_global.glook[p.who][3]); if (p.gend == 1) { p.gotoAndPlay(123); } else { p.gotoAndPlay(143); } }; x1 = 0; while (x1 < 12) { newdam[x1].onEnterFrame = function () { this._y -= 5; this._alpha -= 5; if (this._alpha <= 0) { removeMovieClip(this); } }; ++x1; } CalcCooldowns = function (p) { if (bufftrack[p][0] == 1) { combatstats[p][3] = tempstats[p][3]; } if (bufftrack[p][0] > 0) { --bufftrack[p][0]; } if (bufftrack[p][1] > 0) { --bufftrack[p][1]; } x1 = 0; while (x1 < cooldowns[0].length) { if (cooldowns[p][x1] > 0) { --cooldowns[p][x1]; } ++x1; } _root.flirtcooldown.gotoAndStop(9 - cooldowns[p][0]); _root.healcooldown.gotoAndStop(9 - 2 * cooldowns[p][1]); _root.ragecooldown.gotoAndStop(9 - 2 * cooldowns[p][2]); _root.zapcooldown.gotoAndStop(9 - 4 * cooldowns[p][3]); _root.kickcooldown.gotoAndStop(9 - (3 * cooldowns[p][4] - 1)); _root.quakecooldown.gotoAndStop(9 - 2 * cooldowns[p][5]); _root.blockcooldown.gotoAndStop(9 - 2 * cooldowns[p][6]); trace('coolio yo '); }; healthupdate = function () { if (combatstats[0][0] <= 0 && combatstats[1][0] <= 0 && combatstats[2][0] <= 0) { _root.victoryt = 'You Lose!'; _root.vicbut._x = 500; } if (combatstats[3][0] <= 0 && combatstats[4][0] <= 0 && combatstats[5][0] <= 0) { _root.victoryt = 'You Win!'; _root.vicbut._x = 500; } x2 = 0; while (x2 < 6) { statbars[x2].str._alpha = 0; statbars[x2].def._alpha = 0; if (bufftrack[x2][0] > 0) { statbars[x2].str._alpha = 100; } if (bufftrack[x2][1] > 0) { statbars[x2].def._alpha = 100; } if (combatstats[x2][0] > tempstats[x2][0]) { combatstats[x2][0] = tempstats[x2][0]; } if (combatstats[x2][1] > tempstats[x2][1]) { combatstats[x2][1] = tempstats[x2][1]; } if (combatstats[x2][2] > tempstats[x2][2]) { combatstats[x2][2] = tempstats[x2][2]; } statbars[x2].hpt = '' + combatstats[x2][0] + '/' + tempstats[x2][0]; statbars[x2].mpt = '' + combatstats[x2][1] + '/' + tempstats[x2][1]; statbars[x2].lpt = '' + combatstats[x2][2] + '/' + tempstats[x2][2]; ++x2; } trace('Hallways ' + combatstats[0][0] + ' temp ' + tempstats[0][0]); _root.health1.mp._xscale = (combatstats[0][1] / tempstats[0][1]) * 100; _root.health2.mp._xscale = (combatstats[1][1] / tempstats[1][1]) * 100; _root.health3.mp._xscale = (combatstats[2][1] / tempstats[2][1]) * 100; _root.health1.hp._xscale = (combatstats[0][0] / tempstats[0][0]) * 100; _root.health2.hp._xscale = (combatstats[1][0] / tempstats[1][0]) * 100; _root.health3.hp._xscale = (combatstats[2][0] / tempstats[2][0]) * 100; _root.health1.lp._xscale = (combatstats[0][2] / tempstats[0][2]) * 100; _root.health2.lp._xscale = (combatstats[1][2] / tempstats[1][2]) * 100; _root.health3.lp._xscale = (combatstats[2][2] / tempstats[2][2]) * 100; _root.bhealth1.mp._xscale = (combatstats[3][1] / tempstats[3][1]) * 100; _root.bhealth2.mp._xscale = (combatstats[4][1] / tempstats[4][1]) * 100; _root.bhealth3.mp._xscale = (combatstats[5][1] / tempstats[5][1]) * 100; _root.bhealth1.hp._xscale = (combatstats[3][0] / tempstats[3][0]) * 100; _root.bhealth2.hp._xscale = (combatstats[4][0] / tempstats[4][0]) * 100; _root.bhealth3.hp._xscale = (combatstats[5][0] / tempstats[5][0]) * 100; _root.bhealth1.lp._xscale = (combatstats[3][2] / tempstats[3][2]) * 100; _root.bhealth2.lp._xscale = (combatstats[4][2] / tempstats[4][2]) * 100; _root.bhealth3.lp._xscale = (combatstats[5][2] / tempstats[5][2]) * 100; }; } } movieClip 3423 { frame 1 { stop(); } } frame 5 { stop(); } movieClip 3427 { } movieClip 3429 { } movieClip 3430 { } movieClip 3432 { } movieClip 3435 { } movieClip 3436 { } movieClip 3437 { } movieClip 3439 { instance of movieClip 3131 { onClipEvent (load) { whoami = 9; if (_global.candytracker[9] == 1) { this._x = 2000; } } } } movieClip 3441 { } movieClip 3443 { } movieClip 3444 { instance of movieClip 3430 { onClipEvent (enterFrame) { this._x += 0.3; if (this._x >= 513) { this._x = -511; } } } instance of movieClip 3437 { onClipEvent (enterFrame) { this._x += 0.4; if (this._x >= 1024) { this._x = 0; } } } instance cloud1 of movieClip 3439 { onClipEvent (enterFrame) { this._x += 0.5; if (this._x >= 1024) { this._x = 0; } } } instance of movieClip 3441 { onClipEvent (enterFrame) { this._x += 0.4; if (this._x > 600) { this._x = -600 - random(300); this._y = -150 - random(225); } } } instance of movieClip 3443 { onClipEvent (enterFrame) { this._x += 0.25; if (this._x > 600) { this._x = -600 - random(300); this._y = -150 - random(225); } } } instance cloud2 of movieClip 3439 { onClipEvent (enterFrame) { this._x += 0.5; if (this._x >= 0) { this._x = -1024; } } } } movieClip 3446 { } movieClip 3448 { } button 3451 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); gotoAndStop(12); } } movieClip 3453 { } movieClip 3455 { } movieClip 3457 { } movieClip 3459 { } button 3460 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { _global.stopsound(); var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); gotoAndStop(3); } } movieClip 3462 { } movieClip 3464 { } movieClip 3466 { } movieClip 3468 { } movieClip 3470 { } movieClip 3472 { } movieClip 3474 { } movieClip 3476 { } movieClip 3477 { } movieClip 3479 { } movieClip 3481 { } button 3482 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { _global.stopsound(); var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); gotoAndStop(4); } } frame 6 { stop(); } movieClip 3486 { } movieClip 3488 { } instance beep of movieClip 3109 bottom { } instance beep2 of movieClip 3109 bottom { } instance manager of movieClip 3140 { onClipEvent (load) { _global.nowep = 1; event5 = 2; _global.nextevent = -1; new1 = 0; dontskip = 0; } onClipEvent (enterFrame) { dialogstart = function (a2) { a1 = a2; _root.back1.gotoAndStop(_root.game1.events1[a1][4]); p1 = int(_root.game1.events1[a1][1]); p2 = int(_root.game1.events1[a1][2]); if (p1 >= 300 && p1 < 400) { _global.newGirl(0); if (_global.marketlook[0][13] == 1) { a1 += 1; _root.manager.event5 += 1; } } dialog1 = _root.game1.events1[a1][3]; trace('p1 and p2 ' + p1 + ' ' + p2); if (p1 < 100) { if (_global.glook[p1][13] == 1) { trace('What! '); _root.player = _root.beep.attachMovie('Male_Template_Base', 'player', _root.beep.getDepth()); } else { _root.player = _root.beep.attachMovie('Futa_Template_Base', 'player', _root.beep.getDepth()); } _global.setchar2(p1, 1); } if (p1 == 101) { _root.player._x = -1000; _root.bea1._x = 150; } if (p1 == 102) { _root.player._x = -1000; _root.olite._x = 150; } if (p1 >= 200 && p1 < 300) { _root.player = _root.beep.attachMovie('Futa_Template_Base', 'player', _root.beep.getDepth()); _global.setchar2(200 - p1, 10); } if (p1 >= 300 && p1 < 400) { trace('finally show ' + _global.marketlook[0][13]); if (_global.marketlook[0][13] == 1) { _root.player = _root.beep.attachMovie('Male_Template_Base', 'player', _root.beep.getDepth()); } if (_global.marketlook[0][13] >= 2) { _root.player = _root.beep.attachMovie('Futa_Template_Base', 'player', _root.beep.getDepth()); } _global.model1 = _root.player; _global.setchar2(0, 2); } if (p2 < 100) { if (_global.glook[p2][13] == 1) { trace('What! '); _root.player2 = _root.beep2.attachMovie('Male_Template_Base', 'player2', _root.beep2.getDepth()); } else { _root.player2 = _root.beep2.attachMovie('Futa_Template_Base', 'player2', _root.beep2.getDepth()); } _global.setchar2(p2, 1.2); } if (p2 == 101) { _root.player2._x = -1000; _root.bea1._x = 850; _root.bea1._xscale = -150; } if (p2 == 102) { _root.player2._x = -1000; _root.olite._x = 850; _root.olite._xscale = -150; } if (p2 >= 200 && p2 < 300) { _root.player2 = _root.beep2.attachMovie('Futa_Template_Base', 'player2', _root.beep2.getDepth()); trace('this at least? '); _global.setchar2(200 - p2, 11); } if (p2 >= 300 && p2 < 400) { _root.player2 = _root.beep2.attachMovie('Futa_Template_Base', 'player2', _root.beep2.getDepth()); trace('this at least? '); _global.setchar2(0, 3); } if (dialog1[0][6] != 0) { _root.dbox.gotoAndStop(3); } else { if (dialog1[0][5] != 0) { _root.dbox.gotoAndStop(2); } else { _root.dbox.gotoAndStop(1); } } _root.dbox.fulltext = '' + dialog1[0][0]; _root.dbox.done1 = 0; _root.dbox.text2 = ''; _root.dbox.name6 = _root.game1.events1[a1][0]; _root.dbox.option1 = dialog1[0][1]; _root.dbox.option2 = dialog1[0][2]; _root.dbox.option3 = dialog1[0][3]; if (p1 >= 300) { _root.dbox.name6 = _global.marketstats[0][0]; } trace('set pose2'); }; nextline2 = function (a1, x1, line) { dialog1 = _root.game1.events1[a1][3]; line2 = dialog1[line][x1 + 3]; if (dialog1[line2][6] != 0) { _root.dbox.gotoAndStop(3); } else { if (dialog1[line2][5] != 0) { _root.dbox.gotoAndStop(2); } else { _root.dbox.gotoAndStop(1); } } _root.dbox.fulltext = '' + dialog1[line2][0]; _root.dbox.done1 = 0; _root.dbox.text2 = ''; _root.dbox.option1 = dialog1[line2][1]; _root.dbox.option2 = dialog1[line2][2]; _root.dbox.option3 = dialog1[line2][3]; _root.dbox.currline = line2; if (line2 == -1) { trace('Where is the button'); _parent.gotoAndStop(5); } if ((a1 == 2 || a1 == 3) && line2 == -2) { _root.btndone._x = 800; _root.btndone._y = 500; trace('get busy'); _global.nopose = 1; dontskip = 0; _root.player2 = _root.beep2.attachMovie('test1', 'player2', _root.beep2.getDepth()); if (_global.marketlook[0][13] == 1) { if (_global.glook[0][13] == 1) { } else { _root.player = _root.beep.attachMovie('Sex_2P_FromBehind', 'player', _root.beep.getDepth()); _global.setchar2(0, 2); _global.setchar2(0, 1); _root.player._x += 100; dontskip = 1; } } else { if (_global.glook[0][13] == 1) { _root.player = _root.beep.attachMovie('Sex_2P_Blowjob', 'player', _root.beep.getDepth()); _root.player._x += 100; _global.setchar2(0, 2); _global.setchar2(0, 1); dontskip = 1; } else { _root.player = _root.beep.attachMovie('Sex_FF_Oral', 'player', _root.beep.getDepth()); _global.setchar2(0, 2); _global.setchar2(0, 6); dontskip = 1; } } _root.dbox._x = 2000; } if ((a1 == 2 || a1 == 3) && (line2 == 2 || line2 == -2)) { g1 = _global.girls; _global.glook[g1] = new Array(); x1 = 0; while (x1 < _global.glook[0].length) { _global.glook[_global.girls][x1] = _global.marketlook[0][x1]; ++x1; } _global.gclothes1[g1] = new Array(); x1 = 0; while (x1 < _global.gclothes1[0].length) { _global.gclothes1[_global.girls][x1] = _global.marketclothes[0][x1]; ++x1; } _global.gstats[g1] = new Array(); x1 = 0; while (x1 < _global.gstats[0].length) { _global.gstats[_global.girls][x1] = _global.marketstats[0][x1]; ++x1; } _global.gmarks[g1] = new Array(); x1 = 0; while (x1 < _global.gmarks[0].length) { _global.gmarks[_global.girls][x1] = _global.marketmarks[0][x1]; ++x1; } _global.gskills[g1] = new Array(); x1 = 0; while (x1 < _global.gskills[0].length) { _global.gskills[_global.girls][x1] = _global.marketskills[0][x1]; ++x1; } _global.gstats[_global.girls][14] = random(20) + 80; _global.gstats[_global.girls][12] = 0; ++_global.girls; trace('fiiiirst ' + dontskip); if (dontskip == 0) { _parent.gotoAndStop(5); } } if (a1 == 0 && line2 == -2) { ++_global.girls; g1 = _global.gclothes1.length; trace('recruit ' + g1); _global.gclothes1[g1] = new Array(); x5 = 0; while (x5 < _global.gclothes1[0].length) { _global.gclothes1[g1][x5] = _root.game1.eventclothes[0][x5]; ++x5; } _global.gstats[g1] = new Array(); x5 = 0; while (x5 < _global.gstats[0].length) { _global.gstats[g1][x5] = _root.game1.eventstats[0][x5]; ++x5; } _global.glook[g1] = new Array(); x5 = 0; while (x5 < _global.glook[0].length) { _global.glook[g1][x5] = _root.game1.eventchars1[0][x5]; ++x5; } _global.gskills[g1] = new Array(); x5 = 0; while (x5 < _global.gskills[0].length) { _global.gskills[g1][x5] = _root.game1.eventskills[0][x5]; ++x5; } _global.gmarks[g1] = new Array(); _global.gmarks[g1][0] = 1; _global.gmarks[g1][1] = 1; _global.gmarks[g1][2] = 1; _global.gmarks[g1][3] = 1; _global.gmarks[g1][4] = 1; _global.gmarks[g1][5] = 1; _global.gmarks[g1][6] = 1; _global.gmarks[g1][7] = 1; _global.gmarks[g1][8] = 1; trace('recruit look ' + _global.glook); trace('recruit clothes ' + _global.gclothes1); _parent.gotoAndStop(5); } }; if (new1 == 0) { dialogstart(event5); new1 = 1; } _global.nowep = 0; } } movieClip 3491 { } movieClip 3492 { } button 3493 { on (release) { if (this.done1 == 0) { this.done1 = 1; } else { this.nextline = 1; } } } button 3498 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); this.nextline = 1; } } button 3499 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); this.nextline = 2; } } button 3504 { on (rollOver) { var sound4 = new Sound(); _global.sfx('click'); _global.playsound(sound4); } on (release) { var sound4 = new Sound(); _global.sfx('clickin'); _global.playsound(sound4); this.nextline = 3; } } movieClip 3510 { frame 1 { stop(); } } instance dbox of movieClip 3510 { onClipEvent (load) { nextline = 0; currline = 0; read1 = 0; read2 = 0; text2 = ''; done1 = 0; trace('open?'); } onClipEvent (enterFrame) { if (nextline >= 1) { _root.manager.nextline2(_root.manager.event5, nextline, currline); nextline = 0; } if (text2.length < fulltext.length) { text2 += fulltext.charAt(text2.length); text2 += fulltext.charAt(text2.length); } else { done1 = 1; } if (done1 == 1) { text2 = fulltext; this.arrow1._rotation = 0; } else { this.arrow1._rotation = 90; } this.story = text2; } } button 3516 { on (release) { gotoAndStop(5); } }




http://swfchan.com/41/201339/info.shtml
Created: 27/7 -2019 22:27:29 Last modified: 27/7 -2019 22:27:29 Server time: 30/04 -2024 07:47:26