Combined Code
movieClip 19 {
}
movieClip 30 xxx_cum {
instance of movieClip 19 {
onClipEvent (enterFrame) {
if (_root.now_pause == 1) {
this._parent.stop();
} else {
this._parent.play();
}
}
}
frame 12 {
this.removeMovieClip();
}
frame 13 {
this.stop();
}
}
movieClip 33 {
}
movieClip 43 xxx_shibuki {
instance of movieClip 19 {
onClipEvent (enterFrame) {
if (_root.now_pause == 1) {
this._parent.stop();
} else {
this._parent.play();
}
}
}
instance of movieClip 33 {
onClipEvent (load) {
this._alpha = 0;
}
}
frame 12 {
this.removeMovieClip();
}
frame 13 {
this.stop();
}
}
movieClip 45 {
}
movieClip 46 {
frame 1 {
this.stop();
}
frame 7 {
this.stop();
}
}
movieClip 47 shibuki {
instance of movieClip 46 {
onClipEvent (load) {
target_x = this._parent._parent.target._x + (Math.floor(Math.random() * 40) - 19);
target_y = this._parent._parent.target._y + (Math.floor(Math.random() * 40) - 19);
speed_x = Math.floor(target_x / this._parent._parent.target.shibuki_speed);
speed_y = Math.floor(target_y / this._parent._parent.target.shibuki_speed);
end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5);
scale_xy = 130 - Math.floor(Math.random() * 90);
this._xscale = scale_xy;
this._yscale = scale_xy;
shibuki_wait = Math.floor(Math.random() * 10);
shibuki_wait_count = 0;
this._alpha = 0;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if (shibuki_wait_count < shibuki_wait) {
shibuki_wait_count += 1;
} else {
if (this._x != 0 || this._y != 0) {
this._alpha = 100;
}
if (this_y < end_y) {
this._x += speed_x;
this._y += speed_y;
speed_y += 2;
}
this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y;
if (this_y >= end_y && this._currentframe == 1) {
tmp = this_y - end_y;
this._y -= tmp;
this.play();
} else {
if (this._currentframe == 7) {
this._parent.removeMovieClip();
}
}
if (this._currentframe != 1) {
this.play();
}
}
} else {
this.stop();
}
}
}
}
movieClip 49 {
}
movieClip 50 {
frame 1 {
this.stop();
}
frame 7 {
this.stop();
}
}
movieClip 51 shibuki_finish {
instance main of movieClip 50 {
onClipEvent (load) {
end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5);
this._alpha = 0;
this._parent.MCcount = 0;
shibuki_lag = this._parent.MCcount;
this._parent.shibuki_summon = Math.floor(Math.random() * 20) + 1;
scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100);
this._xscale = scale_xy;
this._yscale = scale_xy;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if (this._x != 0 || this._y != 0) {
this._alpha = 100;
}
if (this_y < end_y) {
this._x += this._parent.speed_x * (1 - shibuki_lag / 50);
this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50);
this._parent.speed_y += 2;
}
this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y;
if (this_y >= end_y && this._currentframe == 1) {
tmp = this_y - end_y;
this._y -= tmp;
this.play();
} else {
if (this._currentframe == 7) {
this._parent.removeMovieClip();
}
}
if (this._currentframe != 1) {
this.play();
}
} else {
this.stop();
}
}
}
instance main of movieClip 50 {
onClipEvent (load) {
end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5);
this._alpha = 0;
this._parent.MCcount += 1;
shibuki_lag = this._parent.MCcount;
if (this._parent.shibuki_summon >= this._parent.MCcount) {
this_summon = 1;
} else {
this_summon = 0;
}
scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100);
this._xscale = scale_xy;
this._yscale = scale_xy;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if ((this._x != 0 || this._y != 0) && this_summon == 1) {
this._alpha = 100;
}
if (this_y < end_y) {
this._x += this._parent.speed_x * (1 - shibuki_lag / 50);
this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50);
}
this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y;
if (this_y >= end_y && this._currentframe == 1) {
tmp = this_y - end_y;
this._y -= tmp;
this.play();
} else {
if (this._currentframe == 7) {
this._parent.removeMovieClip();
}
}
if (this._currentframe != 1) {
this.play();
}
} else {
this.stop();
}
}
}
instance main of movieClip 50 {
onClipEvent (load) {
end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5);
this._alpha = 0;
this._parent.MCcount += 1;
shibuki_lag = this._parent.MCcount;
if (this._parent.shibuki_summon >= this._parent.MCcount) {
this_summon = 1;
} else {
this_summon = 0;
}
scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100);
this._xscale = scale_xy;
this._yscale = scale_xy;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if ((this._x != 0 || this._y != 0) && this_summon == 1) {
this._alpha = 100;
}
if (this_y < end_y) {
this._x += this._parent.speed_x * (1 - shibuki_lag / 50);
this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50);
}
this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y;
if (this_y >= end_y && this._currentframe == 1) {
tmp = this_y - end_y;
this._y -= tmp;
this.play();
} else {
if (this._currentframe == 7) {
this._parent.removeMovieClip();
}
}
if (this._currentframe != 1) {
this.play();
}
} else {
this.stop();
}
}
}
instance main of movieClip 50 {
onClipEvent (load) {
end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5);
this._alpha = 0;
this._parent.MCcount += 1;
shibuki_lag = this._parent.MCcount;
if (this._parent.shibuki_summon >= this._parent.MCcount) {
this_summon = 1;
} else {
this_summon = 0;
}
scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100);
this._xscale = scale_xy;
this._yscale = scale_xy;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if ((this._x != 0 || this._y != 0) && this_summon == 1) {
this._alpha = 100;
}
if (this_y < end_y) {
this._x += this._parent.speed_x * (1 - shibuki_lag / 50);
this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50);
}
this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y;
if (this_y >= end_y && this._currentframe == 1) {
tmp = this_y - end_y;
this._y -= tmp;
this.play();
} else {
if (this._currentframe == 7) {
this._parent.removeMovieClip();
}
}
if (this._currentframe != 1) {
this.play();
}
} else {
this.stop();
}
}
}
instance main of movieClip 50 {
onClipEvent (load) {
end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5);
this._alpha = 0;
this._parent.MCcount += 1;
shibuki_lag = this._parent.MCcount;
if (this._parent.shibuki_summon >= this._parent.MCcount) {
this_summon = 1;
} else {
this_summon = 0;
}
scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100);
this._xscale = scale_xy;
this._yscale = scale_xy;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if ((this._x != 0 || this._y != 0) && this_summon == 1) {
this._alpha = 100;
}
if (this_y < end_y) {
this._x += this._parent.speed_x * (1 - shibuki_lag / 50);
this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50);
}
this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y;
if (this_y >= end_y && this._currentframe == 1) {
tmp = this_y - end_y;
this._y -= tmp;
this.play();
} else {
if (this._currentframe == 7) {
this._parent.removeMovieClip();
}
}
if (this._currentframe != 1) {
this.play();
}
} else {
this.stop();
}
}
}
instance main of movieClip 50 {
onClipEvent (load) {
end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5);
this._alpha = 0;
this._parent.MCcount += 1;
shibuki_lag = this._parent.MCcount;
if (this._parent.shibuki_summon >= this._parent.MCcount) {
this_summon = 1;
} else {
this_summon = 0;
}
scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100);
this._xscale = scale_xy;
this._yscale = scale_xy;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if ((this._x != 0 || this._y != 0) && this_summon == 1) {
this._alpha = 100;
}
if (this_y < end_y) {
this._x += this._parent.speed_x * (1 - shibuki_lag / 50);
this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50);
}
this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y;
if (this_y >= end_y && this._currentframe == 1) {
tmp = this_y - end_y;
this._y -= tmp;
this.play();
} else {
if (this._currentframe == 7) {
this._parent.removeMovieClip();
}
}
if (this._currentframe != 1) {
this.play();
}
} else {
this.stop();
}
}
}
instance main of movieClip 50 {
onClipEvent (load) {
end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5);
this._alpha = 0;
this._parent.MCcount += 1;
shibuki_lag = this._parent.MCcount;
if (this._parent.shibuki_summon >= this._parent.MCcount) {
this_summon = 1;
} else {
this_summon = 0;
}
scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100);
this._xscale = scale_xy;
this._yscale = scale_xy;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if ((this._x != 0 || this._y != 0) && this_summon == 1) {
this._alpha = 100;
}
if (this_y < end_y) {
this._x += this._parent.speed_x * (1 - shibuki_lag / 50);
this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50);
}
this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y;
if (this_y >= end_y && this._currentframe == 1) {
tmp = this_y - end_y;
this._y -= tmp;
this.play();
} else {
if (this._currentframe == 7) {
this._parent.removeMovieClip();
}
}
if (this._currentframe != 1) {
this.play();
}
} else {
this.stop();
}
}
}
instance main of movieClip 50 {
onClipEvent (load) {
end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5);
this._alpha = 0;
this._parent.MCcount += 1;
shibuki_lag = this._parent.MCcount;
if (this._parent.shibuki_summon >= this._parent.MCcount) {
this_summon = 1;
} else {
this_summon = 0;
}
scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100);
this._xscale = scale_xy;
this._yscale = scale_xy;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if ((this._x != 0 || this._y != 0) && this_summon == 1) {
this._alpha = 100;
}
if (this_y < end_y) {
this._x += this._parent.speed_x * (1 - shibuki_lag / 50);
this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50);
}
this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y;
if (this_y >= end_y && this._currentframe == 1) {
tmp = this_y - end_y;
this._y -= tmp;
this.play();
} else {
if (this._currentframe == 7) {
this._parent.removeMovieClip();
}
}
if (this._currentframe != 1) {
this.play();
}
} else {
this.stop();
}
}
}
instance main of movieClip 50 {
onClipEvent (load) {
end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5);
this._alpha = 0;
this._parent.MCcount += 1;
shibuki_lag = this._parent.MCcount;
if (this._parent.shibuki_summon >= this._parent.MCcount) {
this_summon = 1;
} else {
this_summon = 0;
}
scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100);
this._xscale = scale_xy;
this._yscale = scale_xy;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if ((this._x != 0 || this._y != 0) && this_summon == 1) {
this._alpha = 100;
}
if (this_y < end_y) {
this._x += this._parent.speed_x * (1 - shibuki_lag / 50);
this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50);
}
this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y;
if (this_y >= end_y && this._currentframe == 1) {
tmp = this_y - end_y;
this._y -= tmp;
this.play();
} else {
if (this._currentframe == 7) {
this._parent.removeMovieClip();
}
}
if (this._currentframe != 1) {
this.play();
}
} else {
this.stop();
}
}
}
instance main of movieClip 50 {
onClipEvent (load) {
end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5);
this._alpha = 0;
this._parent.MCcount += 1;
shibuki_lag = this._parent.MCcount;
if (this._parent.shibuki_summon >= this._parent.MCcount) {
this_summon = 1;
} else {
this_summon = 0;
}
scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100);
this._xscale = scale_xy;
this._yscale = scale_xy;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if ((this._x != 0 || this._y != 0) && this_summon == 1) {
this._alpha = 100;
}
if (this_y < end_y) {
this._x += this._parent.speed_x * (1 - shibuki_lag / 50);
this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50);
}
this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y;
if (this_y >= end_y && this._currentframe == 1) {
tmp = this_y - end_y;
this._y -= tmp;
this.play();
} else {
if (this._currentframe == 7) {
this._parent.removeMovieClip();
}
}
if (this._currentframe != 1) {
this.play();
}
} else {
this.stop();
}
}
}
instance main of movieClip 50 {
onClipEvent (load) {
end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5);
this._alpha = 0;
this._parent.MCcount += 1;
shibuki_lag = this._parent.MCcount;
if (this._parent.shibuki_summon >= this._parent.MCcount) {
this_summon = 1;
} else {
this_summon = 0;
}
scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100);
this._xscale = scale_xy;
this._yscale = scale_xy;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if ((this._x != 0 || this._y != 0) && this_summon == 1) {
this._alpha = 100;
}
if (this_y < end_y) {
this._x += this._parent.speed_x * (1 - shibuki_lag / 50);
this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50);
}
this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y;
if (this_y >= end_y && this._currentframe == 1) {
tmp = this_y - end_y;
this._y -= tmp;
this.play();
} else {
if (this._currentframe == 7) {
this._parent.removeMovieClip();
}
}
if (this._currentframe != 1) {
this.play();
}
} else {
this.stop();
}
}
}
instance main of movieClip 50 {
onClipEvent (load) {
end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5);
this._alpha = 0;
this._parent.MCcount += 1;
shibuki_lag = this._parent.MCcount;
if (this._parent.shibuki_summon >= this._parent.MCcount) {
this_summon = 1;
} else {
this_summon = 0;
}
scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100);
this._xscale = scale_xy;
this._yscale = scale_xy;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if ((this._x != 0 || this._y != 0) && this_summon == 1) {
this._alpha = 100;
}
if (this_y < end_y) {
this._x += this._parent.speed_x * (1 - shibuki_lag / 50);
this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50);
}
this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y;
if (this_y >= end_y && this._currentframe == 1) {
tmp = this_y - end_y;
this._y -= tmp;
this.play();
} else {
if (this._currentframe == 7) {
this._parent.removeMovieClip();
}
}
if (this._currentframe != 1) {
this.play();
}
} else {
this.stop();
}
}
}
instance main of movieClip 50 {
onClipEvent (load) {
end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5);
this._alpha = 0;
this._parent.MCcount += 1;
shibuki_lag = this._parent.MCcount;
if (this._parent.shibuki_summon >= this._parent.MCcount) {
this_summon = 1;
} else {
this_summon = 0;
}
scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100);
this._xscale = scale_xy;
this._yscale = scale_xy;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if ((this._x != 0 || this._y != 0) && this_summon == 1) {
this._alpha = 100;
}
if (this_y < end_y) {
this._x += this._parent.speed_x * (1 - shibuki_lag / 50);
this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50);
}
this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y;
if (this_y >= end_y && this._currentframe == 1) {
tmp = this_y - end_y;
this._y -= tmp;
this.play();
} else {
if (this._currentframe == 7) {
this._parent.removeMovieClip();
}
}
if (this._currentframe != 1) {
this.play();
}
} else {
this.stop();
}
}
}
instance main of movieClip 50 {
onClipEvent (load) {
end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5);
this._alpha = 0;
this._parent.MCcount += 1;
shibuki_lag = this._parent.MCcount;
if (this._parent.shibuki_summon >= this._parent.MCcount) {
this_summon = 1;
} else {
this_summon = 0;
}
scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100);
this._xscale = scale_xy;
this._yscale = scale_xy;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if ((this._x != 0 || this._y != 0) && this_summon == 1) {
this._alpha = 100;
}
if (this_y < end_y) {
this._x += this._parent.speed_x * (1 - shibuki_lag / 50);
this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50);
}
this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y;
if (this_y >= end_y && this._currentframe == 1) {
tmp = this_y - end_y;
this._y -= tmp;
this.play();
} else {
if (this._currentframe == 7) {
this._parent.removeMovieClip();
}
}
if (this._currentframe != 1) {
this.play();
}
} else {
this.stop();
}
}
}
instance main of movieClip 50 {
onClipEvent (load) {
end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5);
this._alpha = 0;
this._parent.MCcount += 1;
shibuki_lag = this._parent.MCcount;
if (this._parent.shibuki_summon >= this._parent.MCcount) {
this_summon = 1;
} else {
this_summon = 0;
}
scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100);
this._xscale = scale_xy;
this._yscale = scale_xy;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if ((this._x != 0 || this._y != 0) && this_summon == 1) {
this._alpha = 100;
}
if (this_y < end_y) {
this._x += this._parent.speed_x * (1 - shibuki_lag / 50);
this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50);
}
this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y;
if (this_y >= end_y && this._currentframe == 1) {
tmp = this_y - end_y;
this._y -= tmp;
this.play();
} else {
if (this._currentframe == 7) {
this._parent.removeMovieClip();
}
}
if (this._currentframe != 1) {
this.play();
}
} else {
this.stop();
}
}
}
instance main of movieClip 50 {
onClipEvent (load) {
end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5);
this._alpha = 0;
this._parent.MCcount += 1;
shibuki_lag = this._parent.MCcount;
if (this._parent.shibuki_summon >= this._parent.MCcount) {
this_summon = 1;
} else {
this_summon = 0;
}
scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100);
this._xscale = scale_xy;
this._yscale = scale_xy;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if ((this._x != 0 || this._y != 0) && this_summon == 1) {
this._alpha = 100;
}
if (this_y < end_y) {
this._x += this._parent.speed_x * (1 - shibuki_lag / 50);
this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50);
}
this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y;
if (this_y >= end_y && this._currentframe == 1) {
tmp = this_y - end_y;
this._y -= tmp;
this.play();
} else {
if (this._currentframe == 7) {
this._parent.removeMovieClip();
}
}
if (this._currentframe != 1) {
this.play();
}
} else {
this.stop();
}
}
}
instance main of movieClip 50 {
onClipEvent (load) {
end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5);
this._alpha = 0;
this._parent.MCcount += 1;
shibuki_lag = this._parent.MCcount;
if (this._parent.shibuki_summon >= this._parent.MCcount) {
this_summon = 1;
} else {
this_summon = 0;
}
scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100);
this._xscale = scale_xy;
this._yscale = scale_xy;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if ((this._x != 0 || this._y != 0) && this_summon == 1) {
this._alpha = 100;
}
if (this_y < end_y) {
this._x += this._parent.speed_x * (1 - shibuki_lag / 50);
this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50);
}
this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y;
if (this_y >= end_y && this._currentframe == 1) {
tmp = this_y - end_y;
this._y -= tmp;
this.play();
} else {
if (this._currentframe == 7) {
this._parent.removeMovieClip();
}
}
if (this._currentframe != 1) {
this.play();
}
} else {
this.stop();
}
}
}
instance main of movieClip 50 {
onClipEvent (load) {
end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5);
this._alpha = 0;
this._parent.MCcount += 1;
shibuki_lag = this._parent.MCcount;
if (this._parent.shibuki_summon >= this._parent.MCcount) {
this_summon = 1;
} else {
this_summon = 0;
}
scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100);
this._xscale = scale_xy;
this._yscale = scale_xy;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if ((this._x != 0 || this._y != 0) && this_summon == 1) {
this._alpha = 100;
}
if (this_y < end_y) {
this._x += this._parent.speed_x * (1 - shibuki_lag / 50);
this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50);
}
this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y;
if (this_y >= end_y && this._currentframe == 1) {
tmp = this_y - end_y;
this._y -= tmp;
this.play();
} else {
if (this._currentframe == 7) {
this._parent.removeMovieClip();
}
}
if (this._currentframe != 1) {
this.play();
}
} else {
this.stop();
}
}
}
instance main of movieClip 50 {
onClipEvent (load) {
end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5);
this._alpha = 0;
this._parent.MCcount += 1;
shibuki_lag = this._parent.MCcount;
if (this._parent.shibuki_summon >= this._parent.MCcount) {
this_summon = 1;
} else {
this_summon = 0;
}
scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100);
this._xscale = scale_xy;
this._yscale = scale_xy;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if ((this._x != 0 || this._y != 0) && this_summon == 1) {
this._alpha = 100;
}
if (this_y < end_y) {
this._x += this._parent.speed_x * (1 - shibuki_lag / 50);
this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50);
}
this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y;
if (this_y >= end_y && this._currentframe == 1) {
tmp = this_y - end_y;
this._y -= tmp;
this.play();
} else {
if (this._currentframe == 7) {
this._parent.removeMovieClip();
}
}
if (this._currentframe != 1) {
this.play();
}
} else {
this.stop();
}
}
}
instance main of movieClip 50 {
onClipEvent (load) {
end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5);
this._alpha = 0;
this._parent.MCcount += 1;
shibuki_lag = this._parent.MCcount;
if (this._parent.shibuki_summon >= this._parent.MCcount) {
this_summon = 1;
} else {
this_summon = 0;
}
scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100);
this._xscale = scale_xy;
this._yscale = scale_xy;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if ((this._x != 0 || this._y != 0) && this_summon == 1) {
this._alpha = 100;
}
if (this_y < end_y) {
this._x += this._parent.speed_x * (1 - shibuki_lag / 50);
this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50);
}
this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y;
if (this_y >= end_y && this._currentframe == 1) {
tmp = this_y - end_y;
this._y -= tmp;
this.play();
} else {
if (this._currentframe == 7) {
this._parent.removeMovieClip();
}
}
if (this._currentframe != 1) {
this.play();
}
} else {
this.stop();
}
}
}
instance main of movieClip 50 {
onClipEvent (load) {
end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5);
this._alpha = 0;
this._parent.MCcount += 1;
shibuki_lag = this._parent.MCcount;
if (this._parent.shibuki_summon >= this._parent.MCcount) {
this_summon = 1;
} else {
this_summon = 0;
}
scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100);
this._xscale = scale_xy;
this._yscale = scale_xy;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if ((this._x != 0 || this._y != 0) && this_summon == 1) {
this._alpha = 100;
}
if (this_y < end_y) {
this._x += this._parent.speed_x * (1 - shibuki_lag / 50);
this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50);
}
this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y;
if (this_y >= end_y && this._currentframe == 1) {
tmp = this_y - end_y;
this._y -= tmp;
this.play();
} else {
if (this._currentframe == 7) {
this._parent.removeMovieClip();
}
}
if (this._currentframe != 1) {
this.play();
}
} else {
this.stop();
}
}
}
}
movieClip 52 {
}
movieClip 53 {
frame 1 {
this.stop();
}
frame 7 {
this.stop();
}
}
movieClip 54 shibuki_finish_sub {
instance of movieClip 53 {
onClipEvent (load) {
target_x = this._parent._parent.target._x + (Math.floor(Math.random() * 20) - 9);
target_y = this._parent._parent.target._y + (Math.floor(Math.random() * 20) - 9);
speed_x = Math.floor(target_x / this._parent._parent.target.shibuki_speed);
speed_y = Math.floor(target_y / this._parent._parent.target.shibuki_speed);
end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5);
scale_xy = 100 - Math.floor(Math.random() * 80);
this._xscale = scale_xy;
this._yscale = scale_xy;
shibuki_wait = Math.floor(Math.random() * 10);
shibuki_wait_count = 0;
this._alpha = 0;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if (shibuki_wait_count < shibuki_wait) {
shibuki_wait_count += 1;
} else {
if (this._x != 0 || this._y != 0) {
this._alpha = 100;
}
if (this_y < end_y) {
this._x += speed_x;
this._y += speed_y;
speed_y += 2;
}
this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y;
if (this_y >= end_y && this._currentframe == 1) {
tmp = this_y - end_y;
this._y -= tmp;
this.play();
} else {
if (this._currentframe == 7) {
this._parent.removeMovieClip();
}
}
if (this._currentframe != 1) {
this.play();
}
}
} else {
this.stop();
}
}
}
}
movieClip 56 {
}
movieClip 58 {
}
movieClip 59 {
instance hitarea of movieClip 58 {
onClipEvent (load) {
if (_root.hit_alpha == 1) {
this._alpha = 30;
} else {
this._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.hit_alpha == 1) {
this._alpha = 30;
} else {
this._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.player.now_mode != 'damage') {
if (this.hitTest(_root.player.mc.hitarea)) {
_root.pleasure += 10;
_root.player.move_point = 0;
_root.player.now_mode = 'damage';
_root.player.gotoAndStop('damage');
_root.enemy1_attack_on = 0;
_root.player.hashi.enemy_field.enemy1_attack.removeMovieClip();
}
}
}
}
}
movieClip 60 enemy1_attack {
instance mc of movieClip 59 {
onClipEvent (enterFrame) {
this._x -= 10;
if (this._x + this._parent._x <= -300) {
_root.enemy1_attack_on = 0;
_root.player.hashi.enemy_field.enemy1_attack.removeMovieClip();
}
}
}
}
movieClip 62 {
}
movieClip 64 {
}
movieClip 66 {
}
movieClip 68 {
}
movieClip 70 {
}
movieClip 72 {
}
movieClip 74 {
}
movieClip 76 {
}
movieClip 78 {
}
movieClip 80 {
}
movieClip 81 {
frame 60 {
this.gotoAndPlay('wait');
}
frame 112 {
this.gotoAndPlay('wait');
}
frame 155 {
this.gotoAndPlay('wait');
}
}
movieClip 83 {
}
movieClip 84 {
instance of movieClip 83 {
onClipEvent (load) {
if (_root.hit_alpha == 1) {
this._alpha = 30;
} else {
this._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.hit_alpha == 1) {
this._alpha = 30;
} else {
this._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.enemy_stop[this._parent._parent._parent.enemy_number] == 0) {
if (this.hitTest(_root.player.mc.hitarea)) {
_root.player.move_point = 0;
_root.player.now_mode = 'damage';
_root.player.gotoAndStop('yarare1');
_root.now_yarare = this._parent._parent._parent.enemy_number;
_root.enemy_stop[this._parent._parent._parent.enemy_number] = 1;
this._parent._parent.gotoAndStop(1);
this._parent._parent.mc.gotoAndStop(1);
_root.player.hashi.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._alpha = 0;
} else {
if (this.hitTest(_root.player.mc.attack_hitarea) && _root.player.hashi.enemy_field['enemy' + this._parent._parent._parent.enemy_number].mc._currentframe == 1) {
_root.enemyspeed[this._parent._parent._parent.enemy_number] = 0;
_root.se05.start();
_root.player.hashi.enemy_field['enemy' + this._parent._parent._parent.enemy_number].mc.gotoAndPlay('kill');
}
}
}
}
}
}
movieClip 85 {
frame 2 {
if (_root.score_count < 100) {
enemyLV = 1;
enemy_speed = 3;
_root.enemyspeed[this._parent._parent.enemy_number] = enemy_speed;
this.stop();
} else {
if (_root.score_count < 200) {
enemyLV = 2;
enemy_speed = 2 + Math.floor(Math.random() * 4);
_root.enemyspeed[this._parent._parent.enemy_number] = enemy_speed;
this.gotoAndPlay('mid_loop');
} else {
if (_root.score_count < 300) {
enemyLV = 3;
enemy_speed = 2 + Math.floor(Math.random() * 4);
_root.enemyspeed[this._parent._parent.enemy_number] = enemy_speed;
this.gotoAndPlay('mid_loop');
} else {
if (_root.score_count < 400) {
enemyLV = 4;
enemy_speed = 3 + Math.floor(Math.random() * 4);
_root.enemyspeed[this._parent._parent.enemy_number] = enemy_speed;
this.gotoAndPlay('mid_loop');
} else {
if (_root.score_count < 500) {
enemyLV = 5;
enemy_speed = 3 + Math.floor(Math.random() * 4);
_root.enemyspeed[this._parent._parent.enemy_number] = enemy_speed;
this.gotoAndPlay('mid_loop');
} else {
if (_root.score_count < 600) {
enemyLV = 6;
enemy_speed = 3 + Math.floor(Math.random() * 4);
_root.enemyspeed[this._parent._parent.enemy_number] = enemy_speed;
this.gotoAndPlay('mid_high');
} else {
if (_root.score_count < 700) {
enemyLV = 7;
enemy_speed = 3 + Math.floor(Math.random() * 4);
_root.enemyspeed[this._parent._parent.enemy_number] = enemy_speed;
this.gotoAndPlay('mid_high');
} else {
if (_root.score_count < 800) {
enemyLV = 8;
enemy_speed = 3 + Math.floor(Math.random() * 4);
_root.enemyspeed[this._parent._parent.enemy_number] = enemy_speed;
this.gotoAndPlay('mid_high');
} else {
if (_root.score_count < 900) {
enemyLV = 9;
enemy_speed = 3 + Math.floor(Math.random() * 4);
_root.enemyspeed[this._parent._parent.enemy_number] = enemy_speed;
this.gotoAndPlay('mid_high');
} else {
if (_root.score_count < 1000) {
enemyLV = 10;
enemy_speed = 3 + Math.floor(Math.random() * 4);
_root.enemyspeed[this._parent._parent.enemy_number] = enemy_speed;
this.gotoAndPlay('mid_high');
} else {
enemyLV = 11;
enemy_speed = 3 + Math.floor(Math.random() * 4);
_root.enemyspeed[this._parent._parent.enemy_number] = enemy_speed;
this.gotoAndPlay('mid_high');
}
}
}
}
}
}
}
}
}
}
}
frame 3 {
_root.enemyspeed[1] = 0;
}
frame 22 {
_root.enemy1_attack('mid');
}
frame 54 {
_root.enemyspeed[1] = enemy_speed;
switch (enemyLV) {
case 1:
this.gotoAndPlay('mid_loop');
break;
case 2:
this.gotoAndPlay('mid_loop');
break;
case 3:
this.gotoAndPlay('mid_loop');
break;
case 4:
this.gotoAndPlay('mid_loop');
break;
case 5:
this.gotoAndPlay('mid_loop');
break;
case 6:
this.gotoAndPlay('mid_high');
break;
case 7:
this.gotoAndPlay('mid_high');
break;
case 8:
this.gotoAndPlay('mid_high');
break;
case 9:
this.gotoAndPlay('mid_high');
break;
case 10:
this.gotoAndPlay('mid_high');
break;
default:
this.gotoAndPlay('mid_high');
}
}
frame 55 {
_root.enemyspeed[1] = 0;
}
frame 66 {
_root.enemy1_attack('mid');
}
frame 98 {
_root.enemyspeed[1] = enemy_speed;
switch (enemyLV) {
case 1:
this.gotoAndPlay('mid_loop');
break;
case 2:
this.gotoAndPlay('mid_loop');
break;
case 3:
this.gotoAndPlay('mid_loop');
break;
case 4:
this.gotoAndPlay('mid_loop');
break;
case 5:
this.gotoAndPlay('mid_loop');
break;
case 6:
this.gotoAndPlay('mid_high');
break;
case 7:
this.gotoAndPlay('mid_high');
break;
case 8:
this.gotoAndPlay('mid_high');
break;
case 9:
this.gotoAndPlay('mid_high');
break;
case 10:
this.gotoAndPlay('mid_high');
break;
default:
this.gotoAndPlay('mid_high');
}
}
frame 99 {
_root.enemyspeed[1] = 0;
}
frame 118 {
_root.enemy1_attack('high');
}
frame 150 {
_root.enemyspeed[1] = enemy_speed;
this.gotoAndPlay('high_mid');
}
frame 151 {
_root.enemyspeed[1] = 0;
}
frame 162 {
_root.enemy1_attack('high');
}
frame 194 {
_root.enemyspeed[1] = enemy_speed;
this.gotoAndPlay('high_mid');
}
frame 195 {
_root.enemyspeed[1] = 0;
}
frame 214 {
_root.enemy1_attack('low');
}
frame 246 {
_root.enemyspeed[1] = enemy_speed;
this.gotoAndPlay('low_mid');
}
frame 247 {
_root.enemyspeed[1] = 0;
}
frame 258 {
_root.enemy1_attack('low');
}
frame 290 {
_root.enemyspeed[1] = enemy_speed;
this.gotoAndPlay('low_mid');
}
frame 304 {
switch (enemyLV) {
case 1:
this.gotoAndPlay('high_mid');
break;
case 2:
this.gotoAndPlay('high_mid');
break;
case 3:
this.gotoAndPlay('high_mid');
break;
case 4:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 2)) {
case 0:
this.mc.gotoAndPlay('attackLV1');
this.gotoAndPlay('attackLV1_high');
break;
case 1:
this.gotoAndPlay('high_mid');
break;
default:
}
} else {
this.gotoAndPlay('high_mid');
}
break;
case 5:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 2)) {
case 0:
this.mc.gotoAndPlay('attackLV2');
this.gotoAndPlay('attackLV2_high');
break;
case 1:
this.gotoAndPlay('high_mid');
break;
default:
}
} else {
this.gotoAndPlay('high_mid');
}
break;
case 6:
this.gotoAndPlay('high_mid');
break;
case 7:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 2)) {
case 0:
this.mc.gotoAndPlay('attackLV1');
this.gotoAndPlay('attackLV1_high');
break;
case 1:
this.gotoAndPlay('high_mid');
break;
default:
}
} else {
this.gotoAndPlay('high_mid');
}
break;
case 8:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 2)) {
case 0:
this.mc.gotoAndPlay('attackLV2');
this.gotoAndPlay('attackLV2_high');
break;
case 1:
this.gotoAndPlay('high_mid');
break;
default:
}
} else {
this.gotoAndPlay('high_mid');
}
break;
case 9:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 2)) {
case 0:
switch (Math.floor(Math.random() * 2)) {
case 0:
this.mc.gotoAndPlay('attackLV1');
this.gotoAndPlay('attackLV1_high');
break;
case 1:
this.mc.gotoAndPlay('attackLV2');
this.gotoAndPlay('attackLV2_high');
break;
default:
}
break;
case 1:
this.gotoAndPlay('high_mid');
break;
default:
}
} else {
this.gotoAndPlay('high_mid');
}
break;
case 10:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 2)) {
case 0:
switch (Math.floor(Math.random() * 2)) {
case 0:
this.mc.gotoAndPlay('attackLV1');
this.gotoAndPlay('attackLV1_high');
break;
case 1:
this.mc.gotoAndPlay('attackLV2');
this.gotoAndPlay('attackLV2_high');
break;
default:
}
break;
case 1:
this.gotoAndPlay('high_mid');
break;
default:
}
} else {
this.gotoAndPlay('high_mid');
}
break;
default:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 2)) {
case 0:
switch (Math.floor(Math.random() * 2)) {
case 0:
this.mc.gotoAndPlay('attackLV1');
this.gotoAndPlay('attackLV1_high');
break;
case 1:
this.mc.gotoAndPlay('attackLV2');
this.gotoAndPlay('attackLV2_high');
break;
default:
}
break;
case 1:
this.gotoAndPlay('high_mid');
break;
default:
}
} else {
this.gotoAndPlay('high_mid');
}
}
}
frame 318 {
switch (enemyLV) {
case 1:
this.gotoAndPlay('mid_loop');
break;
case 2:
this.gotoAndPlay('mid_loop');
break;
case 3:
this.gotoAndPlay('mid_loop');
break;
case 4:
this.gotoAndPlay('mid_loop');
break;
case 5:
this.gotoAndPlay('mid_loop');
break;
case 6:
this.gotoAndPlay('mid_low');
break;
case 7:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 2)) {
case 0:
this.mc.gotoAndPlay('attackLV1');
this.gotoAndPlay('attackLV1_mid');
break;
case 1:
this.gotoAndPlay('mid_low');
break;
default:
}
} else {
this.gotoAndPlay('mid_low');
}
break;
case 8:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 2)) {
case 0:
this.mc.gotoAndPlay('attackLV2');
this.gotoAndPlay('attackLV2_mid');
break;
case 1:
this.gotoAndPlay('mid_low');
break;
default:
}
} else {
this.gotoAndPlay('mid_low');
}
break;
case 9:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 2)) {
case 0:
switch (Math.floor(Math.random() * 2)) {
case 0:
this.mc.gotoAndPlay('attackLV1');
this.gotoAndPlay('attackLV1_mid');
break;
case 1:
this.mc.gotoAndPlay('attackLV2');
this.gotoAndPlay('attackLV2_mid');
break;
default:
}
break;
case 1:
this.gotoAndPlay('mid_low');
break;
default:
}
} else {
this.gotoAndPlay('mid_low');
}
break;
case 10:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 2)) {
case 0:
switch (Math.floor(Math.random() * 2)) {
case 0:
this.mc.gotoAndPlay('attackLV1');
this.gotoAndPlay('attackLV1_mid');
break;
case 1:
this.mc.gotoAndPlay('attackLV2');
this.gotoAndPlay('attackLV2_mid');
break;
default:
}
break;
case 1:
this.gotoAndPlay('mid_low');
break;
default:
}
} else {
this.gotoAndPlay('mid_low');
}
break;
default:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 2)) {
case 0:
switch (Math.floor(Math.random() * 2)) {
case 0:
this.mc.gotoAndPlay('attackLV1');
this.gotoAndPlay('attackLV1_high');
break;
case 1:
this.mc.gotoAndPlay('attackLV2');
this.gotoAndPlay('attackLV2_high');
break;
default:
}
break;
case 1:
this.gotoAndPlay('mid_low');
break;
default:
}
} else {
this.gotoAndPlay('mid_low');
}
}
}
frame 332 {
switch (enemyLV) {
case 1:
this.gotoAndPlay('low_mid');
break;
case 2:
this.gotoAndPlay('low_mid');
break;
case 3:
this.gotoAndPlay('low_mid');
break;
case 4:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 2)) {
case 0:
this.mc.gotoAndPlay('attackLV1');
this.gotoAndPlay('attackLV1_low');
break;
case 1:
this.gotoAndPlay('low_mid');
break;
default:
}
} else {
this.gotoAndPlay('low_mid');
}
break;
case 5:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 2)) {
case 0:
this.mc.gotoAndPlay('attackLV2');
this.gotoAndPlay('attackLV2_low');
break;
case 1:
this.gotoAndPlay('low_mid');
break;
default:
}
} else {
this.gotoAndPlay('low_mid');
}
break;
case 6:
this.gotoAndPlay('low_mid');
break;
case 7:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 2)) {
case 0:
this.mc.gotoAndPlay('attackLV1');
this.gotoAndPlay('attackLV1_low');
break;
case 1:
this.gotoAndPlay('low_mid');
break;
default:
}
} else {
this.gotoAndPlay('low_mid');
}
break;
case 8:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 2)) {
case 0:
this.mc.gotoAndPlay('attackLV2');
this.gotoAndPlay('attackLV2_low');
break;
case 1:
this.gotoAndPlay('low_mid');
break;
default:
}
} else {
this.gotoAndPlay('low_mid');
}
break;
case 9:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 2)) {
case 0:
switch (Math.floor(Math.random() * 2)) {
case 0:
this.mc.gotoAndPlay('attackLV1');
this.gotoAndPlay('attackLV1_low');
break;
case 1:
this.mc.gotoAndPlay('attackLV2');
this.gotoAndPlay('attackLV2_low');
break;
default:
}
break;
case 1:
this.gotoAndPlay('low_mid');
break;
default:
}
} else {
this.gotoAndPlay('low_mid');
}
break;
case 10:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 2)) {
case 0:
switch (Math.floor(Math.random() * 2)) {
case 0:
this.mc.gotoAndPlay('attackLV1');
this.gotoAndPlay('attackLV1_low');
break;
case 1:
this.mc.gotoAndPlay('attackLV2');
this.gotoAndPlay('attackLV2_low');
break;
default:
}
break;
case 1:
this.gotoAndPlay('low_mid');
break;
default:
}
} else {
this.gotoAndPlay('low_mid');
}
break;
default:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 2)) {
case 0:
switch (Math.floor(Math.random() * 2)) {
case 0:
this.mc.gotoAndPlay('attackLV1');
this.gotoAndPlay('attackLV1_low');
break;
case 1:
this.mc.gotoAndPlay('attackLV2');
this.gotoAndPlay('attackLV2_low');
break;
default:
}
break;
case 1:
this.gotoAndPlay('low_mid');
break;
default:
}
} else {
this.gotoAndPlay('low_mid');
}
}
}
frame 346 {
switch (enemyLV) {
case 1:
this.gotoAndPlay('mid_loop');
break;
case 2:
this.gotoAndPlay('mid_loop');
break;
case 3:
this.gotoAndPlay('mid_loop');
break;
case 4:
this.gotoAndPlay('mid_loop');
break;
case 5:
this.gotoAndPlay('mid_loop');
break;
case 6:
this.gotoAndPlay('mid_high');
break;
case 7:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 2)) {
case 0:
this.mc.gotoAndPlay('attackLV1');
this.gotoAndPlay('attackLV1_mid');
break;
case 1:
this.gotoAndPlay('mid_high');
break;
default:
}
} else {
this.gotoAndPlay('mid_high');
}
break;
case 8:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 2)) {
case 0:
this.mc.gotoAndPlay('attackLV2');
this.gotoAndPlay('attackLV2_mid');
break;
case 1:
this.gotoAndPlay('mid_high');
break;
default:
}
} else {
this.gotoAndPlay('mid_high');
}
break;
case 9:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 2)) {
case 0:
switch (Math.floor(Math.random() * 2)) {
case 0:
this.mc.gotoAndPlay('attackLV1');
this.gotoAndPlay('attackLV1_mid');
break;
case 1:
this.mc.gotoAndPlay('attackLV2');
this.gotoAndPlay('attackLV2_mid');
break;
default:
}
break;
case 1:
this.gotoAndPlay('mid_high');
break;
default:
}
} else {
this.gotoAndPlay('mid_high');
}
break;
case 10:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 2)) {
case 0:
switch (Math.floor(Math.random() * 2)) {
case 0:
this.mc.gotoAndPlay('attackLV1');
this.gotoAndPlay('attackLV1_mid');
break;
case 1:
this.mc.gotoAndPlay('attackLV2');
this.gotoAndPlay('attackLV2_mid');
break;
default:
}
break;
case 1:
this.gotoAndPlay('mid_high');
break;
default:
}
} else {
this.gotoAndPlay('mid_high');
}
break;
default:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 2)) {
case 0:
switch (Math.floor(Math.random() * 2)) {
case 0:
this.mc.gotoAndPlay('attackLV1');
this.gotoAndPlay('attackLV1_high');
break;
case 1:
this.mc.gotoAndPlay('attackLV2');
this.gotoAndPlay('attackLV2_high');
break;
default:
}
break;
case 1:
this.gotoAndPlay('mid_high');
break;
default:
}
} else {
this.gotoAndPlay('mid_high');
}
}
}
frame 360 {
switch (enemyLV) {
case 1:
this.gotoAndPlay('mid_loop');
break;
case 2:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 2)) {
case 0:
this.mc.gotoAndPlay('attackLV1');
this.gotoAndPlay('attackLV1_mid');
break;
case 1:
this.gotoAndPlay('mid_loop');
break;
default:
}
} else {
this.gotoAndPlay('mid_loop');
}
break;
case 3:
switch (Math.floor(Math.random() * 2)) {
case 0:
this.gotoAndPlay('mid_high');
break;
case 1:
this.gotoAndPlay('mid_low');
break;
default:
}
break;
case 4:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 3)) {
case 0:
this.mc.gotoAndPlay('attackLV1');
this.gotoAndPlay('attackLV1_mid');
break;
case 1:
this.gotoAndPlay('mid_high');
break;
case 2:
this.gotoAndPlay('mid_low');
break;
default:
}
} else {
switch (Math.floor(Math.random() * 2)) {
case 0:
this.gotoAndPlay('mid_high');
break;
case 1:
this.gotoAndPlay('mid_low');
break;
default:
}
}
break;
case 5:
if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) {
switch (Math.floor(Math.random() * 3)) {
case 0:
this.mc.gotoAndPlay('attackLV2');
this.gotoAndPlay('attackLV2_mid');
break;
case 1:
this.gotoAndPlay('mid_high');
break;
case 2:
this.gotoAndPlay('mid_low');
break;
default:
}
} else {
switch (Math.floor(Math.random() * 2)) {
case 0:
this.gotoAndPlay('mid_high');
break;
case 1:
this.gotoAndPlay('mid_low');
break;
default:
}
}
break;
case 6:
this.gotoAndPlay('mid_high');
break;
case 7:
switch (Math.floor(Math.random() * 2)) {
case 0:
this.gotoAndPlay('mid_high');
break;
case 1:
this.gotoAndPlay('mid_low');
break;
default:
}
break;
case 8:
switch (Math.floor(Math.random() * 2)) {
case 0:
this.gotoAndPlay('mid_high');
break;
case 1:
this.gotoAndPlay('mid_low');
break;
default:
}
break;
case 9:
switch (Math.floor(Math.random() * 2)) {
case 0:
this.gotoAndPlay('mid_high');
break;
case 1:
this.gotoAndPlay('mid_low');
break;
default:
}
break;
case 10:
switch (Math.floor(Math.random() * 2)) {
case 0:
this.gotoAndPlay('mid_high');
break;
case 1:
this.gotoAndPlay('mid_low');
break;
default:
}
break;
default:
switch (Math.floor(Math.random() * 2)) {
case 0:
this.gotoAndPlay('mid_high');
break;
case 1:
this.gotoAndPlay('mid_low');
break;
default:
}
}
}
frame 374 {
this.gotoAndPlay('high_mid');
}
frame 388 {
this.gotoAndPlay('low_mid');
}
}
movieClip 88 {
}
movieClip 89 {
}
movieClip 90 {
frame 1 {
this.stop();
}
frame 14 {
_root.score_count += 10;
}
frame 16 {
_root.enemy_on[enemy_number] = 0;
_root.enemy_RandomSummonTiming_on[enemy_number] = 0;
_root.enemy_RandomSummonTiming_max[enemy_number] = 0;
_root.enemy_RandomSummonTiming_count[enemy_number] = 0;
_root.enemyspeed[enemy_number] = enemy_speed;
_root.enemy_stop[enemy_number] = 0;
_root.player.hashi.enemy_field['enemy' + enemy_number].removeMovieClip();
this.stop();
}
}
movieClip 91 syo_inma {
instance mc of movieClip 90 {
onClipEvent (load) {
enemy_number = 1;
hit_width = 90;
hit_height = 90;
enemy_speed = 3;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if (this._x + this._parent._x <= -1000) {
_root.enemy_on[enemy_number] = 0;
_root.enemy_RandomSummonTiming_on[enemy_number] = 0;
_root.enemy_RandomSummonTiming_max[enemy_number] = 0;
_root.enemy_RandomSummonTiming_count[enemy_number] = 0;
_root.enemyspeed[enemy_number] = enemy_speed;
_root.player.hashi.enemy_field['enemy' + enemy_number].removeMovieClip();
}
if (_root.enemy_stop[enemy_number] != 1) {
this._x -= _root.enemyspeed[enemy_number] + _root.player.move_point;
}
}
}
}
}
movieClip 93 {
}
movieClip 94 {
instance of movieClip 83 {
onClipEvent (load) {
if (_root.hit_alpha == 1) {
this._alpha = 30;
} else {
this._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.hit_alpha == 1) {
this._alpha = 30;
} else {
this._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.player.mc.hitarea)) {
_root.enemy_on0 = 0;
_root.enemy_RandomSummonTiming_on0 = 0;
_root.enemy_RandomSummonTiming_max0 = 0;
_root.enemy_RandomSummonTiming_count0 = 0;
_root.enemyspeed0 = 5;
_root.combo_count = 0;
_root.player.move_point = 0;
_root.player.now_mode = 'damage';
_root.player.gotoAndStop('damage');
_root.enemy_field.enemy0.mc.gotoAndPlay('kill');
} else {
if (this.hitTest(_root.player.mc.attack_hitarea) && _root.enemy_field.enemy0.mc._currentframe == 1) {
_root.enemyspeed0 = 0;
_root.combo_count += 1;
_root.enemy_field.enemy0.mc.gotoAndPlay('kill');
}
}
}
}
}
movieClip 95 {
frame 1 {
if (_root.combo_count < 3) {
_root.enemyspeed0 = 5;
this.stop();
} else {
if (_root.combo_count < 7) {
_root.enemyspeed0 = 5 + Math.floor(Math.random() * 5);
this.stop();
} else {
if (_root.combo_count < 10) {
_root.enemyspeed0 = 7 + Math.floor(Math.random() * 8);
this.stop();
} else {
if (_root.combo_count < 20) {
_root.enemyspeed0 = 3 + Math.floor(Math.random() * 5);
this.gotoAndPlay('level2');
} else {
if (_root.combo_count < 30) {
_root.enemyspeed0 = 5 + Math.floor(Math.random() * 7);
this.gotoAndPlay('level2');
} else {
if (_root.combo_count < 40) {
_root.enemyspeed0 = 3 + Math.floor(Math.random() * 5);
this.gotoAndPlay('level3');
} else {
if (_root.combo_count < 50) {
_root.enemyspeed0 = 5 + Math.floor(Math.random() * 7);
this.gotoAndPlay('level3');
} else {
_root.enemyspeed0 = 5 + Math.floor(Math.random() * 10);
this.gotoAndPlay('level4');
}
}
}
}
}
}
}
}
frame 41 {
this.gotoAndPlay('level2');
}
frame 81 {
this.gotoAndPlay('level3');
}
frame 91 {
if (_root.combo_count >= 50) {
_root.enemyspeed0 = Math.floor(Math.random() * 15);
} else {
_root.enemyspeed0 = Math.floor(Math.random() * 10);
}
}
frame 101 {
if (_root.combo_count >= 50) {
_root.enemyspeed0 = Math.floor(Math.random() * 15);
} else {
_root.enemyspeed0 = Math.floor(Math.random() * 10);
}
}
frame 111 {
if (_root.combo_count >= 50) {
_root.enemyspeed0 = Math.floor(Math.random() * 15);
} else {
_root.enemyspeed0 = Math.floor(Math.random() * 10);
}
}
frame 121 {
if (_root.combo_count >= 50) {
_root.enemyspeed0 = Math.floor(Math.random() * 15);
} else {
_root.enemyspeed0 = Math.floor(Math.random() * 10);
}
this.gotoAndPlay('level4');
}
}
movieClip 97 {
}
movieClip 99 {
}
movieClip 101 {
}
movieClip 103 {
}
movieClip 105 {
}
movieClip 107 {
}
movieClip 109 {
}
movieClip 111 {
}
movieClip 114 {
}
movieClip 115 {
instance of movieClip 114 {
onClipEvent (load) {
if (_root.combo_count == 0) {
this._alpha = 0;
} else {
this._alpha = 100;
}
if (_root.combo_count <= 2) {
_root.combo = _root.combo_count + ' hit!';
_root.combo_sugoi = '';
} else {
if (_root.combo_count < 5) {
_root.combo = _root.combo_count + ' Combo!!';
_root.combo_sugoi = '';
} else {
if (_root.combo_count < 10) {
_root.combo = _root.combo_count + ' Combo!!';
_root.combo_sugoi = 'Nice!';
} else {
if (_root.combo_count < 15) {
_root.combo = _root.combo_count + ' Combo!!';
_root.combo_sugoi = 'Good!';
} else {
if (_root.combo_count < 20) {
_root.combo = _root.combo_count + ' Combo!!';
_root.combo_sugoi = 'Cool!';
} else {
if (_root.combo_count < 25) {
_root.combo = _root.combo_count + ' Combo!!';
_root.combo_sugoi = 'Great!';
} else {
if (_root.combo_count < 30) {
_root.combo = _root.combo_count + ' Combo!!';
_root.combo_sugoi = 'Excellent!';
} else {
if (_root.combo_count < 35) {
_root.combo = _root.combo_count + ' Combo!!';
_root.combo_sugoi = 'Fantastic!';
} else {
if (_root.combo_count < 40) {
_root.combo = _root.combo_count + ' Combo!!';
_root.combo_sugoi = 'Brilliant!';
} else {
if (_root.combo_count < 45) {
_root.combo = _root.combo_count + ' Combo!!';
_root.combo_sugoi = 'Beautiful!';
} else {
if (_root.combo_count < 50) {
_root.combo = _root.combo_count + ' Combo!!';
_root.combo_sugoi = 'Wonderful!';
} else {
if (_root.combo_count < 55) {
_root.combo = _root.combo_count + ' Combo!!';
_root.combo_sugoi = 'Awesome!';
} else {
if (_root.combo_count < 60) {
_root.combo = _root.combo_count + ' Combo!!';
_root.combo_sugoi = 'Unbelievable!';
} else {
_root.combo = _root.combo_count + ' Combo!!';
_root.combo_sugoi = 'ï¾ï½¼ï¾žï¾Šï¾Ÿï¾…ï½²!!';
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
movieClip 116 {
frame 1 {
this.stop();
}
frame 14 {
_root.enemy_on0 = 0;
_root.enemy_RandomSummonTiming_on0 = 0;
_root.enemy_RandomSummonTiming_max0 = 0;
_root.enemy_RandomSummonTiming_count0 = 0;
_root.enemyspeed0 = 5;
_root.enemy_field.enemy0.removeMovieClip();
this.stop();
}
}
movieClip 117 test_enemy {
instance mc of movieClip 116 {
onClipEvent (load) {
enemy_number = 0;
hit_width = 30;
hit_height = 40;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if (this._x + this._parent._x <= -1000) {
_root.enemy_on0 = 0;
_root.enemy_RandomSummonTiming_on0 = 0;
_root.enemy_RandomSummonTiming_max0 = 0;
_root.enemy_RandomSummonTiming_count0 = 0;
_root.enemyspeed0 = 5;
_root.enemy_field.enemy0.removeMovieClip();
}
this._x -= _root.enemyspeed0;
}
}
}
}
frame 1 {
if (_root.first_load != 1) {
_root.first_load = 1;
_root.debug_on = 0;
_root.se00 = new Sound(_root.se);
_root.se01 = new Sound(_root.se);
_root.se02 = new Sound(_root.se);
_root.se03 = new Sound(_root.se);
_root.se04 = new Sound(_root.se);
_root.se05 = new Sound(_root.se);
_root.se06 = new Sound(_root.se);
_root.se00.attachSound('se0select.wav');
_root.se01.attachSound('se1kutyu01.wav');
_root.se02.attachSound('se2kutyu02.wav');
_root.se03.attachSound('se3kutyu03.wav');
_root.se04.attachSound('se4finish.wav');
_root.se05.attachSound('se5gekiha.mp3');
_root.se06.attachSound('se6enemy1_attack.mp3');
_root.se01.setVolume(50);
_root.se01.setVolume(50);
var enemy_on = [0, 0, 0, 0];
var enemy_RandomSummonTiming_on = [0, 0, 0, 0];
var enemy_RandomSummonTiming_max = [0, 0, 0, 0];
var enemy_RandomSummonTiming_count = [0, 0, 0, 0];
var enemyspeed = [0, 3, 5, 5];
var enemy_stop = [0, 0, 0, 0];
var enemy_damageHP = [5, 4, 5, 5];
var enemy_damagePL = [5, 5, 5, 5];
_root.now_yarare = 0;
_root.hashi1_x = -225;
_root.hashi2_x = 875;
_root.Roppai_mc_time = 1;
_root.Loppai_mc_time = 1;
_root.finish_loopmax = 5;
_root.org_loopmax = 5;
_root.HP = 300;
_root.pleasure = 1;
_root.escape_on = 0;
_root.escape_count = 1;
_root.escape_resist = 0;
_root.escape_wait = 20;
_root.escape_wait_count = 0;
_root.escape_BTsave = 0;
_root.enemy1_attack_on = 0;
_root.debug_mode = 0;
}
}
frame 1 {
_root.default_numbers = function () {
_root.enemy_on = [0, 0, 0, 0];
_root.enemy_RandomSummonTiming_on = [0, 0, 0, 0];
_root.enemy_RandomSummonTiming_max = [0, 0, 0, 0];
_root.enemy_RandomSummonTiming_count = [0, 0, 0, 0];
_root.enemy_stop = [0, 0, 0, 0];
_root.player.hashi.enemy_field.enemy1.removeMovieClip();
_root.now_yarare = 0;
_root.HP = 300;
_root.pleasure = 1;
_root.escape_on = 0;
_root.escape_count = 1;
_root.escape_resist = 0;
_root.escape_wait = 20;
_root.escape_wait_count = 0;
_root.escape_BTsave = 0;
_root.enemy1_attack_on = 0;
_root.score_count = 0;
_root.player.now_mode = 'wait';
_root.player.move_point = 0;
_root.now_pause = 0;
};
_root.enemy0_summon = function () {
if (_root.enemy_on0 != 1) {
if (_root.enemy_RandomSummonTiming_on0 != 1) {
_root.enemy_RandomSummonTiming_on0 = 1;
_root.enemy_RandomSummonTiming_max0 = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count0 == _root.enemy_RandomSummonTiming_max0) {
_root.enemy_RandomSummonTiming_on0 = 0;
_root.enemy_RandomSummonTiming_max0 = 0;
_root.enemy_RandomSummonTiming_count0 = 0;
_root.player.hashi.enemy_field.attachMovie('test_enemy', 'enemy0', 10);
_root.player.hashi.enemy_field.enemy0._x = Math.floor(Math.random() * 500) + 600;
_root.player.hashi.enemy_field.enemy0._y = -136.9;
_root.enemy_on0 = 1;
} else {
_root.enemy_RandomSummonTiming_count0 += 1;
}
}
}
};
_root.enemy1_summon = function () {
if (_root.enemy_on[1] != 1) {
if (_root.enemy_RandomSummonTiming_on[1] != 1) {
_root.enemy_RandomSummonTiming_on[1] = 1;
_root.enemy_RandomSummonTiming_max[1] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[1] == _root.enemy_RandomSummonTiming_max[1]) {
_root.enemy_RandomSummonTiming_on[1] = 0;
_root.enemy_RandomSummonTiming_max[1] = 0;
_root.enemy_RandomSummonTiming_count[1] = 0;
_root.player.hashi.enemy_field.attachMovie('syo_inma', 'enemy1', 10);
_root.player.hashi.enemy_field.enemy1._x = Math.floor(Math.random() * 600) + 600;
_root.player.hashi.enemy_field.enemy1._y = -136.9;
_root.enemy_on[1] = 1;
} else {
_root.enemy_RandomSummonTiming_count[1] += 1;
}
}
}
};
_root.enemy1_attack = function (takasa) {
_root.enemy1_attack_on = 1;
_root.se06.start();
_root.player.hashi.enemy_field.attachMovie('enemy1_attack', 'enemy1_attack', 9);
switch (takasa) {
case 'mid':
_root.player.hashi.enemy_field.enemy1_attack._x = _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x;
_root.player.hashi.enemy_field.enemy1_attack._y = -114;
break;
case 'high':
_root.player.hashi.enemy_field.enemy1_attack._x = _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x;
_root.player.hashi.enemy_field.enemy1_attack._y = -194;
break;
case 'low':
_root.player.hashi.enemy_field.enemy1_attack._x = _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x;
_root.player.hashi.enemy_field.enemy1_attack._y = -34;
break;
default:
}
};
}
button 125 {
on (release) {
getURL('http://koooonsoft.jp/', '');
}
}
movieClip 127 {
}
// unknown tag 88 length 76
movieClip 131 {
}
movieClip 132 {
}
instance of movieClip 132 {
onClipEvent (load) {
this._alpha = 0;
}
}
movieClip 135 {
}
// unknown tag 88 length 79
// unknown tag 88 length 79
movieClip 141 {
instance of movieClip 135 {
onClipEvent (load) {
_xscale = 0;
_root.loading = 0;
}
onClipEvent (enterFrame) {
_root.loading = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100;
_xscale = _root.loading;
_root.now = _root.getBytesLoaded();
_root.total = _root.getBytesTotal();
if (_root.now >= _root.total) {
_root.gotoAndStop(3);
}
}
}
}
// unknown tag 88 length 126
movieClip 145 {
}
movieClip 146 {
instance of movieClip 145 {
onClipEvent (load) {
fr = 20;
time = 1000;
time_count = 0;
old_timer = getTimer();
fps = fr + '/' + fr;
}
onClipEvent (enterFrame) {
time_count += 1;
if (getTimer() - old_timer >= time) {
fps = Math.floor(time_count * 1000 / (getTimer() - old_timer)) + '/' + fr;
old_timer = getTimer();
time_count = 0;
}
}
}
}
// unknown tag 88 length 36
movieClip 151 {
frame 1 {
this.stop();
}
}
frame 3 {
this.gotoAndStop('game');
}
movieClip 156 {
}
// unknown tag 88 length 89
button 159 {
on (release) {
_root.gotoAndStop('game');
}
}
frame 5 {
this.stop();
_root.key_up = 38;
_root.key_down = 40;
_root.key_left = 37;
_root.key_right = 39;
_root.key_z = 90;
_root.key_x = 88;
_root.key_c = 67;
_root.key_w = 87;
_root.key_a = 65;
_root.key_s = 83;
_root.key_d = 68;
_root.key_enter = 13;
_root.key_shift = 16;
_root.key_ctrl = 17;
}
movieClip 163 {
}
movieClip 164 {
}
movieClip 166 {
}
movieClip 168 {
}
movieClip 170 {
}
movieClip 172 {
}
movieClip 174 {
}
movieClip 176 {
}
movieClip 178 {
}
movieClip 179 {
}
movieClip 182 {
}
movieClip 184 {
}
movieClip 185 {
frame 2 {
this.stop();
}
}
movieClip 186 {
instance of movieClip 184 {
onClipEvent (load) {
this._alpha = 0;
this._parent.mc1._x = _root.hashi1_x;
this._parent.mc2._x = _root.hashi2_x;
}
onClipEvent (enterFrame) {
_root.hashi1_x = this._parent.mc1._x;
_root.hashi2_x = this._parent.mc2._x;
}
}
instance enemy_field of movieClip 185 {
onClipEvent (load) {
this.gotoAndStop(2);
}
}
}
movieClip 188 {
}
movieClip 190 {
}
movieClip 192 {
}
movieClip 194 {
}
movieClip 196 {
}
movieClip 198 {
}
movieClip 201 {
frame 1 {
this.stop();
}
}
movieClip 203 {
}
movieClip 205 {
}
movieClip 207 {
}
movieClip 209 {
}
movieClip 211 {
}
movieClip 213 {
}
movieClip 214 {
frame 1 {
this.stop();
}
instance of movieClip 213 {
onClipEvent (load) {
this._alpha = 0;
if (_root.Loppai_mc_time != 1) {
this._parent.gotoAndPlay(_root.Loppai_mc_time);
}
}
onClipEvent (enterFrame) {
_root.Loppai_mc_time = this._parent._currentframe;
}
}
frame 29 {
this.gotoAndStop(1);
}
}
movieClip 216 {
}
movieClip 218 {
}
movieClip 219 {
frame 1 {
this.stop();
}
instance of movieClip 213 {
onClipEvent (load) {
this._alpha = 0;
if (_root.Roppai_mc_time != 1) {
this._parent.gotoAndPlay(_root.Roppai_mc_time);
}
}
onClipEvent (enterFrame) {
_root.Roppai_mc_time = this._parent._currentframe;
}
}
frame 29 {
this.gotoAndStop(1);
}
}
movieClip 221 {
}
movieClip 223 {
}
movieClip 227 {
}
movieClip 229 {
}
movieClip 231 {
}
movieClip 233 {
}
movieClip 236 {
frame 1 {
this.stop();
}
}
movieClip 240 {
}
movieClip 242 {
frame 1 {
this.stop();
}
}
movieClip 244 {
}
movieClip 246 {
}
movieClip 248 {
}
movieClip 250 {
}
movieClip 251 {
}
movieClip 252 {
instance of movieClip 251 {
onClipEvent (load) {
if (_root.hit_alpha == 1) {
this._alpha = 30;
} else {
this._alpha = 0;
}
}
}
}
movieClip 253 {
}
movieClip 254 {
}
movieClip 255 {
frame 10 {
this._parent.move_point = 5;
}
frame 20 {
this._parent.move_point = 0;
_root.Roppai_mc_time = 1;
_root.Loppai_mc_time = 1;
this.right_oppai.gotoAndPlay('yure1');
this.left_oppai.gotoAndPlay('yure1');
}
frame 30 {
this._parent.mc2.gotoAndPlay(1);
this.gotoAndPlay(1);
}
}
movieClip 256 {
}
movieClip 257 {
frame 10 {
this._parent.move_point = -5;
}
frame 20 {
this._parent.move_point = 0;
_root.Roppai_mc_time = 1;
_root.Loppai_mc_time = 1;
this.right_oppai.gotoAndPlay('yure1');
this.left_oppai.gotoAndPlay('yure1');
}
frame 30 {
this._parent.mc2.gotoAndPlay(1);
this.gotoAndPlay(1);
}
}
movieClip 259 {
}
movieClip 261 {
}
movieClip 263 {
}
movieClip 265 {
}
movieClip 267 {
}
movieClip 269 {
}
movieClip 271 {
}
movieClip 273 {
}
movieClip 275 {
}
movieClip 277 {
}
movieClip 278 {
}
movieClip 280 {
}
movieClip 282 {
}
movieClip 284 {
}
movieClip 286 {
}
movieClip 288 {
}
movieClip 290 {
}
movieClip 292 {
}
movieClip 294 {
}
movieClip 296 {
}
movieClip 298 {
}
movieClip 300 {
}
movieClip 302 {
}
movieClip 304 {
}
movieClip 309 {
}
movieClip 311 {
}
movieClip 313 {
}
movieClip 315 {
}
movieClip 317 {
}
movieClip 320 {
}
movieClip 322 {
}
movieClip 323 {
}
movieClip 325 {
}
movieClip 327 {
}
movieClip 329 {
}
movieClip 330 {
instance of movieClip 329 {
onClipEvent (load) {
if (_root.hit_alpha == 1) {
this._alpha = 30;
} else {
this._alpha = 0;
}
}
}
}
movieClip 331 {
frame 14 {
this._parent.now_mode = 'wait';
this._parent.gotoAndStop('wait');
}
}
movieClip 332 {
}
movieClip 333 {
}
movieClip 334 {
}
movieClip 336 {
}
movieClip 338 {
}
movieClip 340 {
}
movieClip 342 {
}
movieClip 344 {
}
movieClip 346 {
}
movieClip 348 {
}
movieClip 349 {
frame 35 {
this._parent.now_mode = 'wait';
this._parent.gotoAndStop('wait');
}
}
movieClip 351 {
}
movieClip 353 {
}
movieClip 355 {
}
movieClip 357 {
}
movieClip 359 {
}
movieClip 360 {
}
movieClip 362 {
}
movieClip 364 {
}
movieClip 366 {
}
movieClip 368 {
}
movieClip 370 {
}
movieClip 372 {
}
movieClip 374 {
}
movieClip 376 {
}
movieClip 378 {
}
movieClip 380 {
}
movieClip 382 {
}
movieClip 385 {
}
movieClip 387 {
instance of movieClip 385 {
onClipEvent (load) {
if (_root.pleasure >= 2) {
this._alpha = 100;
} else {
this._alpha = 0;
}
}
}
}
movieClip 389 {
}
movieClip 393 {
}
movieClip 395 {
}
movieClip 397 {
}
movieClip 399 {
}
movieClip 402 {
}
movieClip 403 {
}
movieClip 405 {
}
movieClip 407 {
}
movieClip 409 {
}
movieClip 411 {
}
movieClip 412 {
frame 35 {
_root.Roppai_mc_time = 1;
_root.Loppai_mc_time = 1;
this.right_oppai.gotoAndPlay('yure1');
this.left_oppai.gotoAndPlay('yure1');
}
frame 39 {
this._parent.now_mode = 'wait';
this._parent.gotoAndStop('wait');
}
}
movieClip 414 {
}
movieClip 416 {
}
movieClip 418 {
}
movieClip 420 {
}
movieClip 422 {
}
movieClip 424 {
}
movieClip 426 {
}
movieClip 428 {
}
movieClip 429 {
}
movieClip 431 {
}
movieClip 433 {
}
movieClip 435 {
}
movieClip 437 {
}
movieClip 439 {
}
movieClip 441 {
}
movieClip 443 {
}
movieClip 445 {
}
movieClip 447 {
}
movieClip 450 {
}
movieClip 452 {
instance of movieClip 450 {
onClipEvent (load) {
if (_root.pleasure >= 2) {
this._alpha = 100;
} else {
this._alpha = 0;
}
}
}
}
movieClip 454 {
}
movieClip 456 {
}
movieClip 460 {
}
movieClip 462 {
}
movieClip 465 {
}
movieClip 468 {
}
movieClip 470 {
}
movieClip 472 {
}
movieClip 473 {
frame 6 {
this._parent.gotoAndStop('syagami_loop');
}
}
movieClip 474 {
}
movieClip 475 {
frame 36 {
this._parent.mc2.gotoAndPlay(1);
this.gotoAndPlay(1);
}
}
movieClip 476 {
}
movieClip 477 {
frame 4 {
_root.Roppai_mc_time = 1;
_root.Loppai_mc_time = 1;
this.right_oppai.gotoAndPlay('yure1');
this.left_oppai.gotoAndPlay('yure1');
}
frame 6 {
this._parent.gotoAndStop('wait');
}
}
movieClip 479 {
}
movieClip 481 {
}
movieClip 483 {
}
movieClip 485 {
}
movieClip 487 {
}
movieClip 489 {
}
movieClip 493 {
}
movieClip 495 {
}
movieClip 497 {
}
movieClip 498 {
}
movieClip 500 {
}
movieClip 502 {
}
movieClip 504 {
}
movieClip 506 {
}
movieClip 508 {
}
movieClip 510 {
}
movieClip 512 {
}
movieClip 514 {
}
movieClip 517 {
}
movieClip 518 {
}
movieClip 520 {
}
movieClip 522 {
}
movieClip 524 {
}
movieClip 526 {
}
movieClip 528 {
}
movieClip 530 {
}
movieClip 533 {
}
movieClip 534 {
}
movieClip 537 {
}
movieClip 539 {
}
movieClip 541 {
}
movieClip 543 {
}
movieClip 545 {
}
movieClip 547 {
}
movieClip 549 {
}
movieClip 551 {
}
movieClip 553 {
}
movieClip 555 {
}
movieClip 557 {
}
movieClip 559 {
}
movieClip 561 {
}
movieClip 563 {
}
movieClip 565 {
}
movieClip 567 {
}
movieClip 569 {
}
movieClip 571 {
}
movieClip 573 {
}
movieClip 575 {
}
movieClip 577 {
}
movieClip 579 {
}
movieClip 581 {
}
movieClip 583 {
}
movieClip 585 {
}
movieClip 587 {
}
movieClip 589 {
}
movieClip 591 {
}
movieClip 593 {
}
movieClip 598 {
}
movieClip 600 {
}
movieClip 602 {
}
movieClip 604 {
}
movieClip 606 {
}
movieClip 608 {
}
movieClip 611 {
}
movieClip 613 {
}
movieClip 615 {
}
movieClip 617 {
}
movieClip 618 {
frame 1 {
this.stop();
}
}
movieClip 620 {
}
movieClip 622 {
}
movieClip 624 {
}
movieClip 626 {
}
movieClip 628 {
}
movieClip 630 {
}
movieClip 631 {
}
movieClip 633 {
}
movieClip 635 {
}
movieClip 636 {
}
movieClip 637 {
}
movieClip 638 {
frame 1 {
this.stop();
}
instance of movieClip 618 {
onClipEvent (enterFrame) {
if ((Key.isDown(_root.key_left) || Key.isDown(65)) && (Key.isDown(_root.key_right) || Key.isDown(68))) {
} else {
if ((Key.isDown(_root.key_left) || Key.isDown(65)) && _root.escape_BTsave != 1 && _root.escape_count < 100) {
_root.escape_BTsave = 1;
_root.escape_count += 3;
if (_root.escape_count >= 100) {
_root.escape_count = 100;
}
} else {
if ((Key.isDown(_root.key_right) || Key.isDown(68)) && _root.escape_BTsave != 2 && _root.escape_count < 100) {
_root.escape_BTsave = 2;
_root.escape_count += 3;
if (_root.escape_count >= 100) {
_root.escape_count = 100;
}
}
}
}
if (_root.escape_wait_count >= _root.escape_wait) {
_root.escape_wait_count = 0;
if (_root.escape_count > 0) {
if (_root.easy_escape != 1) {
_root.escape_count -= _root.escape_resist;
}
} else {
if (_root.escape_count <= 0) {
_root.escape_count = 0;
}
}
} else {
_root.escape_wait_count += 1;
}
if (_root.HP <= 1 || _root.pleasure >= 300) {
_root.escape_count = 1;
}
this.gotoAndStop(_root.escape_count);
if (_root.escape_count >= 100) {
_root.escape_on = 0;
_root.escape_count = 1;
_root.escape_resist += 3;
if (_root.escape_resist > 100) {
_root.escape_resist = 100;
}
_root.escape_resist_E += 0.5;
if (_root.escape_resist_E > 2) {
_root.escape_resist_E = 2;
}
_root.escape_wait -= 3;
if (_root.escape_wait < 4) {
_root.escape_wait = 4;
}
_root.player.gotoAndStop('escape');
}
}
}
instance of movieClip 631 {
onClipEvent (enterFrame) {
if (_root.now_pause == 1) {
this.stop();
} else {
this.play();
}
}
}
instance of movieClip 637 {
onClipEvent (enterFrame) {
if (_root.now_pause == 1) {
this.stop();
} else {
this.play();
}
}
}
}
movieClip 640 {
}
movieClip 642 {
}
movieClip 644 {
}
movieClip 646 {
}
movieClip 647 {
frame 1 {
this.stop();
}
instance of movieClip 640 {
onClipEvent (load) {
this._alpha = 0;
}
}
frame 15 {
this.gotoAndStop(1);
}
frame 30 {
this.gotoAndStop(1);
}
frame 45 {
this.gotoAndStop(1);
}
}
movieClip 648 {
instance of movieClip 647 {
onClipEvent (enterFrame) {
if (_root.breath == 1) {
_root.breath = 0;
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
this.gotoAndPlay('play01');
break;
case 2:
this.gotoAndPlay('play02');
break;
case 3:
this.gotoAndPlay('play03');
break;
default:
}
}
}
}
}
movieClip 650 {
}
movieClip 651 {
}
movieClip 652 {
}
movieClip 653 {
}
movieClip 654 {
}
movieClip 655 {
frame 1 {
}
instance target of movieClip 650 {
onClipEvent (load) {
this._alpha = 0;
shibuki_speed = 10;
shibuki_height = 500;
attachCount = 0;
var finish_speed = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var Ftarget_x = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var Ftarget_y = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var Fspeed_x = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var Fspeed_y = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
}
onClipEvent (enterFrame) {
if (this._parent.shibuki == 'finish') {
this._parent.shibuki = 0;
j = 0;
while (j <= Math.floor(Math.random() * 5) + 5) {
tmp = attachCount * 10 + j;
n = 'shibuki_finish' + tmp;
this._parent.attachMovie('shibuki_finish', n, tmp);
this._parent[n].MCnum = j;
this._parent[n]._x += Math.floor(Math.random() * 10) - 5;
this._parent[n].shibuki_speed = Math.floor(Math.random() * 4) + 4;
this._parent[n].target_x = this._x + (Math.floor(Math.random() * 60) - 29);
this._parent[n].target_y = this._y + (Math.floor(Math.random() * 60) - 29);
this._parent[n].speed_x = Math.floor(this._parent[n].target_x / this._parent[n].shibuki_speed);
this._parent[n].speed_y = Math.floor(this._parent[n].target_y / this._parent[n].shibuki_speed);
++j;
}
shibuki_speed = 3;
i = 0;
while (i <= 20) {
tmp = attachCount * 50 + i;
n = 'shibuki_finish_sub' + tmp;
this._parent.attachMovie('shibuki_finish_sub', n, tmp);
++i;
}
attachCount += 1;
}
if (this._parent.shibuki == 'slow') {
this._parent.shibuki = 0;
shibuki_speed = 7;
i = 0;
while (i <= 9) {
tmp = attachCount * 10 + i;
n = 'shibuki' + tmp;
this._parent.attachMovie('shibuki', n, tmp);
++i;
}
attachCount += 1;
} else {
if (this._parent.shibuki == 'medium') {
this._parent.shibuki = 0;
shibuki_speed = 6;
i = 0;
while (i <= 9) {
tmp = attachCount * 10 + i;
n = 'shibuki' + tmp;
this._parent.attachMovie('shibuki', n, tmp);
++i;
}
attachCount += 1;
} else {
if (this._parent.shibuki == 'fast') {
this._parent.shibuki = 0;
shibuki_speed = 5;
i = 0;
while (i <= 9) {
tmp = attachCount * 10 + i;
n = 'shibuki' + tmp;
this._parent.attachMovie('shibuki', n, tmp);
++i;
}
attachCount += 1;
} else {
if (this._parent.shibuki == 'very_fast') {
this._parent.shibuki = 0;
shibuki_speed = 4;
i = 0;
while (i <= 9) {
tmp = attachCount * 10 + i;
n = 'shibuki' + tmp;
this._parent.attachMovie('shibuki', n, tmp);
++i;
}
attachCount += 1;
} else {
if (this._parent.shibuki == 'org') {
this._parent.shibuki = 0;
shibuki_speed = 3;
i = 0;
while (i <= 30) {
tmp = attachCount * 10 + i;
n = 'shibuki' + tmp;
this._parent.attachMovie('shibuki', n, tmp);
++i;
}
attachCount += 1;
}
}
}
}
}
if (attachCount >= 10) {
attachCount = 0;
}
}
}
instance afure of movieClip 652 {
onClipEvent (load) {
cum_on = 0;
this._alpha = 0;
cum0_size = 70;
cum1_size = 70;
cum2_size = 70;
cum3_size = 70;
cum4_size = 70;
cum5_size = 70;
cum6_size = 70;
cum7_size = 70;
cum8_size = 70;
cum9_size = 70;
cum10_size = 70;
}
onClipEvent (enterFrame) {
if (this._alpha >= 1 && cum_on == 0) {
this._alpha -= 5;
} else {
if (cum_on >= 1) {
switch (cum_on) {
case 1:
cum_on = 2;
this._parent.afure.cum0._xscale = this._parent.afure.cum0_size * 0.5;
this._parent.afure.cum1._xscale = this._parent.afure.cum1_size * 0.5;
this._parent.afure.cum2._xscale = this._parent.afure.cum2_size * 0.5;
this._parent.afure.cum3._xscale = this._parent.afure.cum3_size * 0.5;
this._parent.afure.cum4._xscale = this._parent.afure.cum4_size * 0.5;
this._parent.afure.cum5._xscale = this._parent.afure.cum5_size * 0.5;
this._parent.afure.cum6._xscale = this._parent.afure.cum6_size * 0.5;
this._parent.afure.cum7._xscale = this._parent.afure.cum7_size * 0.5;
this._parent.afure.cum8._xscale = this._parent.afure.cum8_size * 0.5;
this._parent.afure.cum9._xscale = this._parent.afure.cum9_size * 0.5;
this._parent.afure.cum10._xscale = this._parent.afure.cum10_size * 0.5;
this._parent.afure.cum0._yscale = this._parent.afure.cum0_size * 0.5;
this._parent.afure.cum1._yscale = this._parent.afure.cum1_size * 0.5;
this._parent.afure.cum2._yscale = this._parent.afure.cum2_size * 0.5;
this._parent.afure.cum3._yscale = this._parent.afure.cum3_size * 0.5;
this._parent.afure.cum4._yscale = this._parent.afure.cum4_size * 0.5;
this._parent.afure.cum5._yscale = this._parent.afure.cum5_size * 0.5;
this._parent.afure.cum6._yscale = this._parent.afure.cum6_size * 0.5;
this._parent.afure.cum7._yscale = this._parent.afure.cum7_size * 0.5;
this._parent.afure.cum8._yscale = this._parent.afure.cum8_size * 0.5;
this._parent.afure.cum9._yscale = this._parent.afure.cum9_size * 0.5;
this._parent.afure.cum10._yscale = this._parent.afure.cum10_size * 0.5;
break;
case 2:
cum_on = 3;
this._parent.afure.cum0._xscale = this._parent.afure.cum0_size * 0.75;
this._parent.afure.cum1._xscale = this._parent.afure.cum1_size * 0.75;
this._parent.afure.cum2._xscale = this._parent.afure.cum2_size * 0.75;
this._parent.afure.cum3._xscale = this._parent.afure.cum3_size * 0.75;
this._parent.afure.cum4._xscale = this._parent.afure.cum4_size * 0.75;
this._parent.afure.cum5._xscale = this._parent.afure.cum5_size * 0.75;
this._parent.afure.cum6._xscale = this._parent.afure.cum6_size * 0.75;
this._parent.afure.cum7._xscale = this._parent.afure.cum7_size * 0.75;
this._parent.afure.cum8._xscale = this._parent.afure.cum8_size * 0.75;
this._parent.afure.cum9._xscale = this._parent.afure.cum9_size * 0.75;
this._parent.afure.cum10._xscale = this._parent.afure.cum10_size * 0.75;
this._parent.afure.cum0._yscale = this._parent.afure.cum0_size * 0.75;
this._parent.afure.cum1._yscale = this._parent.afure.cum1_size * 0.75;
this._parent.afure.cum2._yscale = this._parent.afure.cum2_size * 0.75;
this._parent.afure.cum3._yscale = this._parent.afure.cum3_size * 0.75;
this._parent.afure.cum4._yscale = this._parent.afure.cum4_size * 0.75;
this._parent.afure.cum5._yscale = this._parent.afure.cum5_size * 0.75;
this._parent.afure.cum6._yscale = this._parent.afure.cum6_size * 0.75;
this._parent.afure.cum7._yscale = this._parent.afure.cum7_size * 0.75;
this._parent.afure.cum8._yscale = this._parent.afure.cum8_size * 0.75;
this._parent.afure.cum9._yscale = this._parent.afure.cum9_size * 0.75;
this._parent.afure.cum10._yscale = this._parent.afure.cum10_size * 0.75;
break;
case 3:
cum_on = 0;
this._parent.afure.cum0._xscale = this._parent.afure.cum0_size * 1;
this._parent.afure.cum1._xscale = this._parent.afure.cum1_size * 1;
this._parent.afure.cum2._xscale = this._parent.afure.cum2_size * 1;
this._parent.afure.cum3._xscale = this._parent.afure.cum3_size * 1;
this._parent.afure.cum4._xscale = this._parent.afure.cum4_size * 1;
this._parent.afure.cum5._xscale = this._parent.afure.cum5_size * 1;
this._parent.afure.cum6._xscale = this._parent.afure.cum6_size * 1;
this._parent.afure.cum7._xscale = this._parent.afure.cum7_size * 1;
this._parent.afure.cum8._xscale = this._parent.afure.cum8_size * 1;
this._parent.afure.cum9._xscale = this._parent.afure.cum9_size * 1;
this._parent.afure.cum10._xscale = this._parent.afure.cum10_size * 1;
this._parent.afure.cum0._yscale = this._parent.afure.cum0_size * 1;
this._parent.afure.cum1._yscale = this._parent.afure.cum1_size * 1;
this._parent.afure.cum2._yscale = this._parent.afure.cum2_size * 1;
this._parent.afure.cum3._yscale = this._parent.afure.cum3_size * 1;
this._parent.afure.cum4._yscale = this._parent.afure.cum4_size * 1;
this._parent.afure.cum5._yscale = this._parent.afure.cum5_size * 1;
this._parent.afure.cum6._yscale = this._parent.afure.cum6_size * 1;
this._parent.afure.cum7._yscale = this._parent.afure.cum7_size * 1;
this._parent.afure.cum8._yscale = this._parent.afure.cum8_size * 1;
this._parent.afure.cum9._yscale = this._parent.afure.cum9_size * 1;
this._parent.afure.cum10._yscale = this._parent.afure.cum10_size * 1;
break;
default:
}
}
}
}
}
instance of movieClip 653 {
onClipEvent (load) {
this.gotoAndStop(2);
}
}
instance of movieClip 654 {
onClipEvent (load) {
this.gotoAndStop(2);
}
}
}
movieClip 656 {
instance MC of movieClip 655 {
}
}
movieClip 658 {
}
movieClip 659 {
}
movieClip 660 {
instance of movieClip 659 {
onClipEvent (load) {
this._x = 3000;
}
}
}
movieClip 662 {
}
movieClip 664 {
}
movieClip 666 {
}
movieClip 669 {
}
movieClip 671 {
}
movieClip 674 {
}
movieClip 675 {
frame 1 {
loop_count = 0;
shibuki_new.MC.shibuki = '';
}
frame 1 {
SOURCE_MOVIECLIP = this;
SOURCE_MOVIECLIP_x = SOURCE_MOVIECLIP._x;
SOURCE_MOVIECLIP_y = SOURCE_MOVIECLIP._y;
RENDER_MOVIECLIP = this.render;
MosaicRect = {'x': 0, 'y': 0, 'w': 90, 'h': 110};
moza_pointA = this._x;
moza_pointB = this._y;
M_WIDTH = 4;
M_HEIGHT = 4;
M_WIDTH_HALF = M_WIDTH / 2;
M_HEIGH_HALF = M_HEIGHT / 2;
bmpData = new flash.display.BitmapData(MosaicRect.w, MosaicRect.h, true);
onEnterFrame = function () {
bmpData.fillRect(new flash.geom.Rectangle(0, 0, MosaicRect.w, MosaicRect.h), 0);
m = new flash.geom.Matrix(1, 0, 0, 1, -MosaicRect.x + SOURCE_MOVIECLIP_x - RENDER_MOVIECLIP._x - moza_pointA, -MosaicRect.y + SOURCE_MOVIECLIP_y - RENDER_MOVIECLIP._y - moza_pointB);
bmpData.draw(SOURCE_MOVIECLIP, m);
var v2;
var v1;
var v3 = new flash.geom.Rectangle(0, 0, M_WIDTH, M_HEIGHT);
v2 = 0;
while (v2 < MosaicRect.h) {
v1 = 0;
while (v1 < MosaicRect.w) {
v3.x = v1;
v3.y = v2;
bmpData.fillRect(v3, bmpData.getPixel32(v1 + M_WIDTH_HALF, v2 + M_HEIGH_HALF));
v1 += M_WIDTH;
}
v2 += M_HEIGHT;
}
RENDER_MOVIECLIP.clear();
m = new flash.geom.Matrix(1, 0, 0, 1, MosaicRect.x, MosaicRect.y);
RENDER_MOVIECLIP.beginBitmapFill(bmpData, m, true, true);
RENDER_MOVIECLIP.moveTo(MosaicRect.x, MosaicRect.y);
RENDER_MOVIECLIP.lineTo(MosaicRect.x, MosaicRect.y + MosaicRect.h);
RENDER_MOVIECLIP.lineTo(MosaicRect.x + MosaicRect.w, MosaicRect.y + MosaicRect.h);
RENDER_MOVIECLIP.lineTo(MosaicRect.x + MosaicRect.w, MosaicRect.y);
RENDER_MOVIECLIP.endFill();
};
}
instance of movieClip 638 {
onClipEvent (load) {
if (_root.gallery_mode_on == 1) {
this.gotoAndStop(2);
}
if (_root.HP < 2) {
this._alpha = 0;
} else {
this._alpha = 100;
}
}
onClipEvent (enterFrame) {
if (_root.HP < 2) {
this._alpha = 0;
} else {
this._alpha = 100;
}
}
}
instance shibuki_new of movieClip 656 {
}
frame 49 {
shibuki_new.MC.shibuki = 'slow';
_root.HP -= _root.enemy_damageHP[_root.now_yarare];
_root.pleasure += _root.enemy_damagePL[_root.now_yarare];
switch (Math.floor(Math.random() * 3)) {
case 0:
_root.se01.start();
break;
case 1:
_root.se02.start();
break;
case 2:
_root.se03.start();
break;
default:
}
}
frame 78 {
this._parent.mc2.gotoAndPlay('slow');
this.gotoAndPlay('slow');
}
frame 93 {
shibuki_new.MC.shibuki = 'slow';
_root.HP -= _root.enemy_damageHP[_root.now_yarare];
_root.pleasure += _root.enemy_damagePL[_root.now_yarare];
switch (Math.floor(Math.random() * 3)) {
case 0:
_root.se01.start();
break;
case 1:
_root.se02.start();
break;
case 2:
_root.se03.start();
break;
default:
}
}
frame 122 {
if (loop_count >= 5) {
loop_count = 0;
this._parent.mc2.gotoAndPlay('medium');
this.gotoAndPlay('medium');
} else {
loop_count += 1;
this._parent.mc2.gotoAndPlay('slow');
this.gotoAndPlay('slow');
}
}
frame 133 {
shibuki_new.MC.shibuki = 'medium';
_root.HP -= _root.enemy_damageHP[_root.now_yarare];
_root.pleasure += _root.enemy_damagePL[_root.now_yarare];
switch (Math.floor(Math.random() * 3)) {
case 0:
_root.se01.start();
break;
case 1:
_root.se02.start();
break;
case 2:
_root.se03.start();
break;
default:
}
}
frame 143 {
if (loop_count >= 5) {
loop_count = 0;
this._parent.mc2.gotoAndPlay('fast');
this.gotoAndPlay('fast');
} else {
loop_count += 1;
this._parent.mc2.gotoAndPlay('medium');
this.gotoAndPlay('medium');
}
}
frame 151 {
shibuki_new.MC.shibuki = 'fast';
_root.HP -= _root.enemy_damageHP[_root.now_yarare];
_root.pleasure += _root.enemy_damagePL[_root.now_yarare];
switch (Math.floor(Math.random() * 3)) {
case 0:
_root.se01.start();
break;
case 1:
_root.se02.start();
break;
case 2:
_root.se03.start();
break;
default:
}
}
frame 157 {
if (loop_count >= 5) {
loop_count = 0;
this._parent.mc2.gotoAndPlay('very_fast');
this.gotoAndPlay('very_fast');
} else {
loop_count += 1;
this._parent.mc2.gotoAndPlay('fast');
this.gotoAndPlay('fast');
}
}
frame 163 {
shibuki_new.MC.shibuki = 'very_fast';
_root.HP -= _root.enemy_damageHP[_root.now_yarare];
_root.pleasure += _root.enemy_damagePL[_root.now_yarare];
switch (Math.floor(Math.random() * 3)) {
case 0:
_root.se01.start();
break;
case 1:
_root.se02.start();
break;
case 2:
_root.se03.start();
break;
default:
}
}
frame 167 {
if (loop_count >= 5) {
loop_count = 0;
if (_root.pleasure >= 300) {
this._parent.mc2.gotoAndPlay('org_start');
this.gotoAndPlay('org_start');
} else {
this._parent.mc2.gotoAndPlay('finish_start');
this.gotoAndPlay('finish_start');
}
} else {
loop_count += 1;
this._parent.mc2.gotoAndPlay('very_fast');
this.gotoAndPlay('very_fast');
}
}
frame 173 {
loop_count = 0;
switch (Math.floor(Math.random() * 2)) {
case 0:
this._parent.mc2.gotoAndPlay('finish_loop1');
this.gotoAndPlay('finish_loop1');
break;
case 1:
this._parent.mc2.gotoAndPlay('finish_loop2');
this.gotoAndPlay('finish_loop2');
break;
default:
}
shibuki_new.MC.shibuki = 'finish';
_root.se04.start();
_root.HP -= _root.enemy_damageHP[_root.now_yarare] * 5;
_root.pleasure += _root.enemy_damagePL[_root.now_yarare] * 5;
}
frame 180 {
if (loop_count >= _root.finish_loopmax) {
loop_count = 0;
this._parent.mc2.gotoAndPlay('finish_end');
this.gotoAndPlay('finish_end');
} else {
loop_count += 1;
this._parent.mc2.gotoAndPlay('finish_loop2');
this.gotoAndPlay('finish_loop2');
}
}
frame 203 {
if (loop_count >= _root.finish_loopmax) {
loop_count = 0;
this._parent.mc2.gotoAndPlay('finish_end');
this.gotoAndPlay('finish_end');
} else {
loop_count += 1;
switch (Math.floor(Math.random() * 2)) {
case 0:
this._parent.mc2.gotoAndPlay('finish_loop1');
this.gotoAndPlay('finish_loop1');
break;
case 1:
this._parent.mc2.gotoAndPlay('finish_loop2');
this.gotoAndPlay('finish_loop2');
break;
default:
}
}
shibuki_new.MC.shibuki = 'finish';
_root.se04.start();
}
frame 217 {
_root.enemy_on[_root.now_yarare] = 0;
_root.enemy_RandomSummonTiming_on[_root.now_yarare] = 0;
_root.enemy_RandomSummonTiming_max[_root.now_yarare] = 0;
_root.enemy_RandomSummonTiming_count[_root.now_yarare] = 0;
_root.enemy_stop[_root.now_yarare] = 0;
_root.player.hashi.enemy_field['enemy' + _root.now_yarare].removeMovieClip();
if (_root.HP > 1) {
this._parent.gotoAndStop('down_end');
} else {
this.gotoAndPlay('slow');
}
}
frame 223 {
loop_count = 0;
switch (Math.floor(Math.random() * 2)) {
case 0:
this._parent.mc2.gotoAndPlay('org_loop1');
this.gotoAndPlay('org_loop1');
break;
case 1:
this._parent.mc2.gotoAndPlay('org_loop2');
this.gotoAndPlay('org_loop2');
break;
default:
}
shibuki_new.MC.shibuki = 'finish';
_root.se04.start();
}
frame 230 {
if (loop_count >= _root.org_loopmax) {
loop_count = 0;
this._parent.mc2.gotoAndPlay('org_end');
this.gotoAndPlay('org_end');
} else {
loop_count += 1;
this._parent.mc2.gotoAndPlay('org_loop2');
this.gotoAndPlay('org_loop2');
}
}
frame 252 {
if (loop_count >= _root.org_loopmax) {
loop_count = 0;
this._parent.mc2.gotoAndPlay('org_end');
this.gotoAndPlay('org_end');
} else {
loop_count += 1;
switch (Math.floor(Math.random() * 2)) {
case 0:
this._parent.mc2.gotoAndPlay('org_loop1');
this.gotoAndPlay('org_loop1');
break;
case 1:
this._parent.mc2.gotoAndPlay('org_loop2');
this.gotoAndPlay('org_loop2');
break;
default:
}
}
shibuki_new.MC.shibuki = 'finish';
_root.se04.start();
}
frame 266 {
_root.HP -= 80;
_root.pleasure = 1;
_root.enemy_on[_root.now_yarare] = 0;
_root.enemy_RandomSummonTiming_on[_root.now_yarare] = 0;
_root.enemy_RandomSummonTiming_max[_root.now_yarare] = 0;
_root.enemy_RandomSummonTiming_count[_root.now_yarare] = 0;
_root.enemy_stop[_root.now_yarare] = 0;
_root.player.hashi.enemy_field['enemy' + _root.now_yarare].removeMovieClip();
if (_root.HP > 1) {
this._parent.gotoAndStop('down_end');
} else {
this.gotoAndPlay('slow');
}
}
}
movieClip 676 {
}
movieClip 678 {
}
movieClip 680 {
}
movieClip 681 {
frame 31 {
_root.Roppai_mc_time = 1;
_root.Loppai_mc_time = 1;
this.right_oppai.gotoAndPlay('yure1');
this.left_oppai.gotoAndPlay('yure1');
}
frame 33 {
this._parent.now_mode = 'wait';
this._parent.gotoAndStop('wait');
}
}
movieClip 682 {
}
movieClip 683 {
frame 1 {
_root.player.hashi.enemy_field['enemy' + _root.now_yarare]._alpha = 100;
}
frame 7 {
_root.player.hashi.enemy_field['enemy' + _root.now_yarare].mc.gotoAndPlay('kill');
_root.se05.start();
}
frame 14 {
this._parent.now_mode = 'wait';
this._parent.gotoAndStop('wait');
}
}
movieClip 684 {
frame 1 {
this.stop();
}
}
instance player of movieClip 684 {
onClipEvent (load) {
now_mode = 'wait';
move_point = 0;
}
onClipEvent (enterFrame) {
if (Key.isDown(_root.key_w)) {
_root.combo_count += 10;
}
if (now_mode == 'attack' || now_mode == 'damage' || now_mode == 'jump') {
} else {
if (Key.isDown(_root.key_z)) {
move_point = 0;
now_mode = 'attack';
this.gotoAndStop('attack');
} else {
if (Key.isDown(_root.key_right) && !Key.isDown(_root.key_down)) {
if (now_mode != 'go') {
move_point = 0;
now_mode = 'go';
this.gotoAndStop('go');
}
} else {
if (Key.isDown(_root.key_left) && !Key.isDown(_root.key_down)) {
if (now_mode != 'back') {
move_point = 0;
now_mode = 'back';
this.gotoAndStop('back');
}
} else {
if (Key.isDown(_root.key_up)) {
if (now_mode != 'jump') {
move_point = 0;
now_mode = 'jump';
this.gotoAndStop('jump');
}
} else {
if (Key.isDown(_root.key_down)) {
if (now_mode != 'syagami') {
move_point = 0;
now_mode = 'syagami';
this.gotoAndStop('syagami_start');
}
} else {
move_point = 0;
if (now_mode == 'syagami') {
now_mode = 'wait';
this.gotoAndStop('syagami_end');
} else {
if (now_mode != 'wait') {
now_mode = 'wait';
this.gotoAndStop('wait');
}
}
}
}
}
}
}
}
_root.player.hashi.mc1._x -= move_point;
_root.player.hashi.mc2._x -= move_point;
if (_root.player.hashi.mc1._x < -1375) {
_root.player.hashi.mc1._x += 2200;
} else {
if (_root.player.hashi.mc1._x > 875) {
_root.player.hashi.mc1._x -= 2200;
}
}
if (_root.player.hashi.mc2._x < -1375) {
_root.player.hashi.mc2._x += 2200;
} else {
if (_root.player.hashi.mc2._x > 875) {
_root.player.hashi.mc2._x -= 2200;
}
}
_root.BG.mc1._x -= move_point / 4;
_root.BG.mc2._x -= move_point / 4;
if (_root.BG.mc1._x < -1375) {
_root.BG.mc1._x += 2200;
} else {
if (_root.BG.mc1._x > 875) {
_root.BG.mc1._x -= 2200;
}
}
if (_root.BG.mc2._x < -1375) {
_root.BG.mc2._x += 2200;
} else {
if (_root.BG.mc2._x > 875) {
_root.BG.mc2._x -= 2200;
}
}
}
}
movieClip 686 {
}
instance of movieClip 686 {
onClipEvent (enterFrame) {
_root.enemy1_summon();
}
}
movieClip 689 {
}
instance of movieClip 689 {
onClipEvent (load) {
_root.max_score = 'HighScore: 0 P';
_root.max_score_count = 0;
_root.score_now = 'Score: 0 P';
_root.score_count = 0;
}
onClipEvent (enterFrame) {
_root.score_count += _root.player.move_point / 5;
if (_root.score_count > _root.max_score_count) {
_root.max_score_count = _root.score_count;
}
_root.max_score = 'HighScore: ' + _root.max_score_count + ' P';
_root.score_now = 'Score: ' + _root.score_count + ' P';
}
}
// unknown tag 88 length 58
movieClip 693 {
}
button 694 {
on (release) {
if (menu._x >= 2000) {
menu._x = 405;
} else {
menu._x = 3000;
}
_root.se00.start();
}
}
movieClip 696 {
}
movieClip 701 {
}
movieClip 703 {
}
button 704 {
on (press) {
this.startDrag(false, 0, 0, 80, 0);
}
on (release, releaseOutside) {
this.stopDrag();
}
}
movieClip 705 {
}
movieClip 706 {
instance btn of movieClip 705 {
onClipEvent (enterFrame) {
_root.se_vol = this._x / 0.8;
_root.se01.setVolume(_root.se_vol);
}
}
}
movieClip 707 {
}
movieClip 708 {
instance of movieClip 707 {
onClipEvent (enterFrame) {
_root.finish_loopmax = Math.floor(this._x * 0.625);
}
}
}
movieClip 709 {
}
movieClip 710 {
instance of movieClip 709 {
onClipEvent (enterFrame) {
_root.org_loopmax = Math.floor(this._x * 0.625);
}
}
}
// unknown tag 88 length 93
button 718 {
on (release) {
if (_root.se_vol == 0) {
this.se_vol_bar.btn._x = 40;
_root.se_vol = 50;
_root.se00.setVolume(_root.se_vol);
_root.se00.start();
} else {
this.se_vol_bar.btn._x = 0;
_root.se_vol = 0;
_root.se00.setVolume(_root.se_vol);
}
}
}
movieClip 723 {
}
movieClip 724 {
instance btn of movieClip 723 {
onClipEvent (enterFrame) {
_root.voice_vol = this._x / 0.8;
_root.voice11.setVolume(_root.voice_vol);
}
}
}
button 727 {
on (release) {
if (_root.voice_vol == 0) {
this.voice_vol_bar.btn._x = 40;
_root.voice_vol = 50;
_root.voice11.setVolume(_root.voice_vol);
} else {
this.voice_vol_bar.btn._x = 0;
_root.voice_vol = 0;
_root.voice11.setVolume(_root.voice_vol);
}
_root.se01.start();
}
}
button 728 {
on (release) {
if (_root.se_vol == 0) {
this.se_vol_bar.btn._x = 40;
_root.se_vol = 50;
_root.se11.setVolume(_root.se_vol);
_root.se01.start();
} else {
this.se_vol_bar.btn._x = 0;
_root.se_vol = 0;
_root.se11.setVolume(_root.se_vol);
}
}
}
movieClip 729 {
frame 1 {
this.stop();
}
}
movieClip 731 {
}
button 732 {
on (release) {
if (howtoplay._x >= 2000) {
howtoplay._x = 400;
} else {
howtoplay._x = 3000;
}
_root.se00.start();
}
}
movieClip 734 {
}
movieClip 736 {
}
movieClip 738 {
}
movieClip 739 {
instance of movieClip 738 {
onClipEvent (load) {
this._alpha = 0;
}
}
}
movieClip 741 {
}
movieClip 742 {
instance of movieClip 739 {
onClipEvent (load) {
count = 0;
if (_root.pleasure > 300) {
_root.pleasure = 300;
} else {
if (_root.pleasure < 1) {
_root.pleasure = 1;
}
}
this.gotoAndStop(_root.pleasure);
}
onClipEvent (enterFrame) {
if (_root.pleasure > 300) {
_root.pleasure = 300;
} else {
if (_root.pleasure < 1) {
_root.pleasure = 1;
} else {
if (_root.player._currentframe == 1) {
if (count >= 60) {
count = 0;
_root.pleasure -= 5;
} else {
count += 1;
}
}
}
}
this.gotoAndStop(_root.pleasure);
}
}
}
// unknown tag 88 length 55
movieClip 746 {
}
movieClip 747 {
instance of movieClip 746 {
onClipEvent (load) {
this._alpha = 0;
}
}
}
movieClip 748 {
instance of movieClip 747 {
onClipEvent (load) {
count = 0;
if (_root.HP > 300) {
_root.HP = 300;
} else {
if (_root.HP < 1) {
_root.HP = 1;
}
}
this.gotoAndStop(_root.HP);
}
onClipEvent (enterFrame) {
if (_root.HP > 300) {
_root.HP = 300;
} else {
if (_root.HP < 1) {
_root.HP = 1;
} else {
if (_root.player._currentframe == 1 && _root.gameover_go._currentframe == 1) {
if (count >= 60) {
count = 0;
_root.HP += 5;
} else {
count += 1;
}
}
}
}
this.gotoAndStop(_root.HP);
}
}
}
movieClip 750 {
instance menu of movieClip 729 {
onClipEvent (load) {
this._x = 3000;
}
}
instance howtoplay of movieClip 734 {
onClipEvent (load) {
this._x = 3000;
}
}
}
movieClip 752 {
}
movieClip 754 {
}
movieClip 755 {
}
movieClip 757 {
}
button 758 {
on (release) {
_root.default_numbers();
_root.player.gotoAndStop(1);
_root.gameover_go.gotoAndStop(1);
_root.se00.start();
}
}
movieClip 759 {
frame 1 {
this.stop();
}
frame 11 {
this.stop();
}
}
instance gameover_go of movieClip 759 {
onClipEvent (enterFrame) {
if (_root.HP <= 1 && this._currentframe == 1) {
this.gotoAndPlay(2);
}
}
}
button 761 {
on (release) {
_root.HP = 1;
}
}
button 763 {
on (release) {
_root.pleasure = 300;
}
}
movieClip 764 {
frame 1 {
this.stop();
}
}
instance of movieClip 764 {
onClipEvent (load) {
if (_root.debug_mode == 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}