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魔胎都市+断章+淫獄への道ver0.50.swf

This is the info page for
Flash #201545

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ActionScript [AS1/AS2]
Combined Code
movieClip 19 { } movieClip 30 xxx_cum { instance of movieClip 19 { onClipEvent (enterFrame) { if (_root.now_pause == 1) { this._parent.stop(); } else { this._parent.play(); } } } frame 12 { this.removeMovieClip(); } frame 13 { this.stop(); } } movieClip 33 { } movieClip 43 xxx_shibuki { instance of movieClip 19 { onClipEvent (enterFrame) { if (_root.now_pause == 1) { this._parent.stop(); } else { this._parent.play(); } } } instance of movieClip 33 { onClipEvent (load) { this._alpha = 0; } } frame 12 { this.removeMovieClip(); } frame 13 { this.stop(); } } movieClip 45 { } movieClip 46 { frame 1 { this.stop(); } frame 7 { this.stop(); } } movieClip 47 shibuki { instance of movieClip 46 { onClipEvent (load) { target_x = this._parent._parent.target._x + (Math.floor(Math.random() * 40) - 19); target_y = this._parent._parent.target._y + (Math.floor(Math.random() * 40) - 19); speed_x = Math.floor(target_x / this._parent._parent.target.shibuki_speed); speed_y = Math.floor(target_y / this._parent._parent.target.shibuki_speed); end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5); scale_xy = 130 - Math.floor(Math.random() * 90); this._xscale = scale_xy; this._yscale = scale_xy; shibuki_wait = Math.floor(Math.random() * 10); shibuki_wait_count = 0; this._alpha = 0; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if (shibuki_wait_count < shibuki_wait) { shibuki_wait_count += 1; } else { if (this._x != 0 || this._y != 0) { this._alpha = 100; } if (this_y < end_y) { this._x += speed_x; this._y += speed_y; speed_y += 2; } this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y; if (this_y >= end_y && this._currentframe == 1) { tmp = this_y - end_y; this._y -= tmp; this.play(); } else { if (this._currentframe == 7) { this._parent.removeMovieClip(); } } if (this._currentframe != 1) { this.play(); } } } else { this.stop(); } } } } movieClip 49 { } movieClip 50 { frame 1 { this.stop(); } frame 7 { this.stop(); } } movieClip 51 shibuki_finish { instance main of movieClip 50 { onClipEvent (load) { end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5); this._alpha = 0; this._parent.MCcount = 0; shibuki_lag = this._parent.MCcount; this._parent.shibuki_summon = Math.floor(Math.random() * 20) + 1; scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100); this._xscale = scale_xy; this._yscale = scale_xy; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if (this._x != 0 || this._y != 0) { this._alpha = 100; } if (this_y < end_y) { this._x += this._parent.speed_x * (1 - shibuki_lag / 50); this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50); this._parent.speed_y += 2; } this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y; if (this_y >= end_y && this._currentframe == 1) { tmp = this_y - end_y; this._y -= tmp; this.play(); } else { if (this._currentframe == 7) { this._parent.removeMovieClip(); } } if (this._currentframe != 1) { this.play(); } } else { this.stop(); } } } instance main of movieClip 50 { onClipEvent (load) { end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5); this._alpha = 0; this._parent.MCcount += 1; shibuki_lag = this._parent.MCcount; if (this._parent.shibuki_summon >= this._parent.MCcount) { this_summon = 1; } else { this_summon = 0; } scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100); this._xscale = scale_xy; this._yscale = scale_xy; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if ((this._x != 0 || this._y != 0) && this_summon == 1) { this._alpha = 100; } if (this_y < end_y) { this._x += this._parent.speed_x * (1 - shibuki_lag / 50); this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50); } this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y; if (this_y >= end_y && this._currentframe == 1) { tmp = this_y - end_y; this._y -= tmp; this.play(); } else { if (this._currentframe == 7) { this._parent.removeMovieClip(); } } if (this._currentframe != 1) { this.play(); } } else { this.stop(); } } } instance main of movieClip 50 { onClipEvent (load) { end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5); this._alpha = 0; this._parent.MCcount += 1; shibuki_lag = this._parent.MCcount; if (this._parent.shibuki_summon >= this._parent.MCcount) { this_summon = 1; } else { this_summon = 0; } scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100); this._xscale = scale_xy; this._yscale = scale_xy; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if ((this._x != 0 || this._y != 0) && this_summon == 1) { this._alpha = 100; } if (this_y < end_y) { this._x += this._parent.speed_x * (1 - shibuki_lag / 50); this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50); } this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y; if (this_y >= end_y && this._currentframe == 1) { tmp = this_y - end_y; this._y -= tmp; this.play(); } else { if (this._currentframe == 7) { this._parent.removeMovieClip(); } } if (this._currentframe != 1) { this.play(); } } else { this.stop(); } } } instance main of movieClip 50 { onClipEvent (load) { end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5); this._alpha = 0; this._parent.MCcount += 1; shibuki_lag = this._parent.MCcount; if (this._parent.shibuki_summon >= this._parent.MCcount) { this_summon = 1; } else { this_summon = 0; } scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100); this._xscale = scale_xy; this._yscale = scale_xy; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if ((this._x != 0 || this._y != 0) && this_summon == 1) { this._alpha = 100; } if (this_y < end_y) { this._x += this._parent.speed_x * (1 - shibuki_lag / 50); this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50); } this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y; if (this_y >= end_y && this._currentframe == 1) { tmp = this_y - end_y; this._y -= tmp; this.play(); } else { if (this._currentframe == 7) { this._parent.removeMovieClip(); } } if (this._currentframe != 1) { this.play(); } } else { this.stop(); } } } instance main of movieClip 50 { onClipEvent (load) { end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5); this._alpha = 0; this._parent.MCcount += 1; shibuki_lag = this._parent.MCcount; if (this._parent.shibuki_summon >= this._parent.MCcount) { this_summon = 1; } else { this_summon = 0; } scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100); this._xscale = scale_xy; this._yscale = scale_xy; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if ((this._x != 0 || this._y != 0) && this_summon == 1) { this._alpha = 100; } if (this_y < end_y) { this._x += this._parent.speed_x * (1 - shibuki_lag / 50); this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50); } this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y; if (this_y >= end_y && this._currentframe == 1) { tmp = this_y - end_y; this._y -= tmp; this.play(); } else { if (this._currentframe == 7) { this._parent.removeMovieClip(); } } if (this._currentframe != 1) { this.play(); } } else { this.stop(); } } } instance main of movieClip 50 { onClipEvent (load) { end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5); this._alpha = 0; this._parent.MCcount += 1; shibuki_lag = this._parent.MCcount; if (this._parent.shibuki_summon >= this._parent.MCcount) { this_summon = 1; } else { this_summon = 0; } scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100); this._xscale = scale_xy; this._yscale = scale_xy; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if ((this._x != 0 || this._y != 0) && this_summon == 1) { this._alpha = 100; } if (this_y < end_y) { this._x += this._parent.speed_x * (1 - shibuki_lag / 50); this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50); } this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y; if (this_y >= end_y && this._currentframe == 1) { tmp = this_y - end_y; this._y -= tmp; this.play(); } else { if (this._currentframe == 7) { this._parent.removeMovieClip(); } } if (this._currentframe != 1) { this.play(); } } else { this.stop(); } } } instance main of movieClip 50 { onClipEvent (load) { end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5); this._alpha = 0; this._parent.MCcount += 1; shibuki_lag = this._parent.MCcount; if (this._parent.shibuki_summon >= this._parent.MCcount) { this_summon = 1; } else { this_summon = 0; } scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100); this._xscale = scale_xy; this._yscale = scale_xy; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if ((this._x != 0 || this._y != 0) && this_summon == 1) { this._alpha = 100; } if (this_y < end_y) { this._x += this._parent.speed_x * (1 - shibuki_lag / 50); this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50); } this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y; if (this_y >= end_y && this._currentframe == 1) { tmp = this_y - end_y; this._y -= tmp; this.play(); } else { if (this._currentframe == 7) { this._parent.removeMovieClip(); } } if (this._currentframe != 1) { this.play(); } } else { this.stop(); } } } instance main of movieClip 50 { onClipEvent (load) { end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5); this._alpha = 0; this._parent.MCcount += 1; shibuki_lag = this._parent.MCcount; if (this._parent.shibuki_summon >= this._parent.MCcount) { this_summon = 1; } else { this_summon = 0; } scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100); this._xscale = scale_xy; this._yscale = scale_xy; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if ((this._x != 0 || this._y != 0) && this_summon == 1) { this._alpha = 100; } if (this_y < end_y) { this._x += this._parent.speed_x * (1 - shibuki_lag / 50); this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50); } this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y; if (this_y >= end_y && this._currentframe == 1) { tmp = this_y - end_y; this._y -= tmp; this.play(); } else { if (this._currentframe == 7) { this._parent.removeMovieClip(); } } if (this._currentframe != 1) { this.play(); } } else { this.stop(); } } } instance main of movieClip 50 { onClipEvent (load) { end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5); this._alpha = 0; this._parent.MCcount += 1; shibuki_lag = this._parent.MCcount; if (this._parent.shibuki_summon >= this._parent.MCcount) { this_summon = 1; } else { this_summon = 0; } scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100); this._xscale = scale_xy; this._yscale = scale_xy; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if ((this._x != 0 || this._y != 0) && this_summon == 1) { this._alpha = 100; } if (this_y < end_y) { this._x += this._parent.speed_x * (1 - shibuki_lag / 50); this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50); } this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y; if (this_y >= end_y && this._currentframe == 1) { tmp = this_y - end_y; this._y -= tmp; this.play(); } else { if (this._currentframe == 7) { this._parent.removeMovieClip(); } } if (this._currentframe != 1) { this.play(); } } else { this.stop(); } } } instance main of movieClip 50 { onClipEvent (load) { end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5); this._alpha = 0; this._parent.MCcount += 1; shibuki_lag = this._parent.MCcount; if (this._parent.shibuki_summon >= this._parent.MCcount) { this_summon = 1; } else { this_summon = 0; } scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100); this._xscale = scale_xy; this._yscale = scale_xy; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if ((this._x != 0 || this._y != 0) && this_summon == 1) { this._alpha = 100; } if (this_y < end_y) { this._x += this._parent.speed_x * (1 - shibuki_lag / 50); this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50); } this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y; if (this_y >= end_y && this._currentframe == 1) { tmp = this_y - end_y; this._y -= tmp; this.play(); } else { if (this._currentframe == 7) { this._parent.removeMovieClip(); } } if (this._currentframe != 1) { this.play(); } } else { this.stop(); } } } instance main of movieClip 50 { onClipEvent (load) { end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5); this._alpha = 0; this._parent.MCcount += 1; shibuki_lag = this._parent.MCcount; if (this._parent.shibuki_summon >= this._parent.MCcount) { this_summon = 1; } else { this_summon = 0; } scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100); this._xscale = scale_xy; this._yscale = scale_xy; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if ((this._x != 0 || this._y != 0) && this_summon == 1) { this._alpha = 100; } if (this_y < end_y) { this._x += this._parent.speed_x * (1 - shibuki_lag / 50); this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50); } this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y; if (this_y >= end_y && this._currentframe == 1) { tmp = this_y - end_y; this._y -= tmp; this.play(); } else { if (this._currentframe == 7) { this._parent.removeMovieClip(); } } if (this._currentframe != 1) { this.play(); } } else { this.stop(); } } } instance main of movieClip 50 { onClipEvent (load) { end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5); this._alpha = 0; this._parent.MCcount += 1; shibuki_lag = this._parent.MCcount; if (this._parent.shibuki_summon >= this._parent.MCcount) { this_summon = 1; } else { this_summon = 0; } scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100); this._xscale = scale_xy; this._yscale = scale_xy; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if ((this._x != 0 || this._y != 0) && this_summon == 1) { this._alpha = 100; } if (this_y < end_y) { this._x += this._parent.speed_x * (1 - shibuki_lag / 50); this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50); } this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y; if (this_y >= end_y && this._currentframe == 1) { tmp = this_y - end_y; this._y -= tmp; this.play(); } else { if (this._currentframe == 7) { this._parent.removeMovieClip(); } } if (this._currentframe != 1) { this.play(); } } else { this.stop(); } } } instance main of movieClip 50 { onClipEvent (load) { end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5); this._alpha = 0; this._parent.MCcount += 1; shibuki_lag = this._parent.MCcount; if (this._parent.shibuki_summon >= this._parent.MCcount) { this_summon = 1; } else { this_summon = 0; } scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100); this._xscale = scale_xy; this._yscale = scale_xy; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if ((this._x != 0 || this._y != 0) && this_summon == 1) { this._alpha = 100; } if (this_y < end_y) { this._x += this._parent.speed_x * (1 - shibuki_lag / 50); this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50); } this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y; if (this_y >= end_y && this._currentframe == 1) { tmp = this_y - end_y; this._y -= tmp; this.play(); } else { if (this._currentframe == 7) { this._parent.removeMovieClip(); } } if (this._currentframe != 1) { this.play(); } } else { this.stop(); } } } instance main of movieClip 50 { onClipEvent (load) { end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5); this._alpha = 0; this._parent.MCcount += 1; shibuki_lag = this._parent.MCcount; if (this._parent.shibuki_summon >= this._parent.MCcount) { this_summon = 1; } else { this_summon = 0; } scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100); this._xscale = scale_xy; this._yscale = scale_xy; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if ((this._x != 0 || this._y != 0) && this_summon == 1) { this._alpha = 100; } if (this_y < end_y) { this._x += this._parent.speed_x * (1 - shibuki_lag / 50); this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50); } this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y; if (this_y >= end_y && this._currentframe == 1) { tmp = this_y - end_y; this._y -= tmp; this.play(); } else { if (this._currentframe == 7) { this._parent.removeMovieClip(); } } if (this._currentframe != 1) { this.play(); } } else { this.stop(); } } } instance main of movieClip 50 { onClipEvent (load) { end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5); this._alpha = 0; this._parent.MCcount += 1; shibuki_lag = this._parent.MCcount; if (this._parent.shibuki_summon >= this._parent.MCcount) { this_summon = 1; } else { this_summon = 0; } scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100); this._xscale = scale_xy; this._yscale = scale_xy; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if ((this._x != 0 || this._y != 0) && this_summon == 1) { this._alpha = 100; } if (this_y < end_y) { this._x += this._parent.speed_x * (1 - shibuki_lag / 50); this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50); } this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y; if (this_y >= end_y && this._currentframe == 1) { tmp = this_y - end_y; this._y -= tmp; this.play(); } else { if (this._currentframe == 7) { this._parent.removeMovieClip(); } } if (this._currentframe != 1) { this.play(); } } else { this.stop(); } } } instance main of movieClip 50 { onClipEvent (load) { end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5); this._alpha = 0; this._parent.MCcount += 1; shibuki_lag = this._parent.MCcount; if (this._parent.shibuki_summon >= this._parent.MCcount) { this_summon = 1; } else { this_summon = 0; } scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100); this._xscale = scale_xy; this._yscale = scale_xy; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if ((this._x != 0 || this._y != 0) && this_summon == 1) { this._alpha = 100; } if (this_y < end_y) { this._x += this._parent.speed_x * (1 - shibuki_lag / 50); this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50); } this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y; if (this_y >= end_y && this._currentframe == 1) { tmp = this_y - end_y; this._y -= tmp; this.play(); } else { if (this._currentframe == 7) { this._parent.removeMovieClip(); } } if (this._currentframe != 1) { this.play(); } } else { this.stop(); } } } instance main of movieClip 50 { onClipEvent (load) { end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5); this._alpha = 0; this._parent.MCcount += 1; shibuki_lag = this._parent.MCcount; if (this._parent.shibuki_summon >= this._parent.MCcount) { this_summon = 1; } else { this_summon = 0; } scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100); this._xscale = scale_xy; this._yscale = scale_xy; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if ((this._x != 0 || this._y != 0) && this_summon == 1) { this._alpha = 100; } if (this_y < end_y) { this._x += this._parent.speed_x * (1 - shibuki_lag / 50); this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50); } this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y; if (this_y >= end_y && this._currentframe == 1) { tmp = this_y - end_y; this._y -= tmp; this.play(); } else { if (this._currentframe == 7) { this._parent.removeMovieClip(); } } if (this._currentframe != 1) { this.play(); } } else { this.stop(); } } } instance main of movieClip 50 { onClipEvent (load) { end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5); this._alpha = 0; this._parent.MCcount += 1; shibuki_lag = this._parent.MCcount; if (this._parent.shibuki_summon >= this._parent.MCcount) { this_summon = 1; } else { this_summon = 0; } scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100); this._xscale = scale_xy; this._yscale = scale_xy; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if ((this._x != 0 || this._y != 0) && this_summon == 1) { this._alpha = 100; } if (this_y < end_y) { this._x += this._parent.speed_x * (1 - shibuki_lag / 50); this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50); } this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y; if (this_y >= end_y && this._currentframe == 1) { tmp = this_y - end_y; this._y -= tmp; this.play(); } else { if (this._currentframe == 7) { this._parent.removeMovieClip(); } } if (this._currentframe != 1) { this.play(); } } else { this.stop(); } } } instance main of movieClip 50 { onClipEvent (load) { end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5); this._alpha = 0; this._parent.MCcount += 1; shibuki_lag = this._parent.MCcount; if (this._parent.shibuki_summon >= this._parent.MCcount) { this_summon = 1; } else { this_summon = 0; } scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100); this._xscale = scale_xy; this._yscale = scale_xy; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if ((this._x != 0 || this._y != 0) && this_summon == 1) { this._alpha = 100; } if (this_y < end_y) { this._x += this._parent.speed_x * (1 - shibuki_lag / 50); this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50); } this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y; if (this_y >= end_y && this._currentframe == 1) { tmp = this_y - end_y; this._y -= tmp; this.play(); } else { if (this._currentframe == 7) { this._parent.removeMovieClip(); } } if (this._currentframe != 1) { this.play(); } } else { this.stop(); } } } instance main of movieClip 50 { onClipEvent (load) { end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5); this._alpha = 0; this._parent.MCcount += 1; shibuki_lag = this._parent.MCcount; if (this._parent.shibuki_summon >= this._parent.MCcount) { this_summon = 1; } else { this_summon = 0; } scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100); this._xscale = scale_xy; this._yscale = scale_xy; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if ((this._x != 0 || this._y != 0) && this_summon == 1) { this._alpha = 100; } if (this_y < end_y) { this._x += this._parent.speed_x * (1 - shibuki_lag / 50); this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50); } this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y; if (this_y >= end_y && this._currentframe == 1) { tmp = this_y - end_y; this._y -= tmp; this.play(); } else { if (this._currentframe == 7) { this._parent.removeMovieClip(); } } if (this._currentframe != 1) { this.play(); } } else { this.stop(); } } } instance main of movieClip 50 { onClipEvent (load) { end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5); this._alpha = 0; this._parent.MCcount += 1; shibuki_lag = this._parent.MCcount; if (this._parent.shibuki_summon >= this._parent.MCcount) { this_summon = 1; } else { this_summon = 0; } scale_xy = 200 - shibuki_lag * 5 - Math.floor(Math.random() * 100); this._xscale = scale_xy; this._yscale = scale_xy; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if ((this._x != 0 || this._y != 0) && this_summon == 1) { this._alpha = 100; } if (this_y < end_y) { this._x += this._parent.speed_x * (1 - shibuki_lag / 50); this._y += (this._parent.speed_y - shibuki_lag * 0.2) * (1 - shibuki_lag / 50); } this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y; if (this_y >= end_y && this._currentframe == 1) { tmp = this_y - end_y; this._y -= tmp; this.play(); } else { if (this._currentframe == 7) { this._parent.removeMovieClip(); } } if (this._currentframe != 1) { this.play(); } } else { this.stop(); } } } } movieClip 52 { } movieClip 53 { frame 1 { this.stop(); } frame 7 { this.stop(); } } movieClip 54 shibuki_finish_sub { instance of movieClip 53 { onClipEvent (load) { target_x = this._parent._parent.target._x + (Math.floor(Math.random() * 20) - 9); target_y = this._parent._parent.target._y + (Math.floor(Math.random() * 20) - 9); speed_x = Math.floor(target_x / this._parent._parent.target.shibuki_speed); speed_y = Math.floor(target_y / this._parent._parent.target.shibuki_speed); end_y = this._parent._parent.target.shibuki_height + (Math.floor(Math.random() * 10) - 5); scale_xy = 100 - Math.floor(Math.random() * 80); this._xscale = scale_xy; this._yscale = scale_xy; shibuki_wait = Math.floor(Math.random() * 10); shibuki_wait_count = 0; this._alpha = 0; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if (shibuki_wait_count < shibuki_wait) { shibuki_wait_count += 1; } else { if (this._x != 0 || this._y != 0) { this._alpha = 100; } if (this_y < end_y) { this._x += speed_x; this._y += speed_y; speed_y += 2; } this_y = this._y + this._parent._y + this._parent._parent._y + this._parent._parent._parent._y; if (this_y >= end_y && this._currentframe == 1) { tmp = this_y - end_y; this._y -= tmp; this.play(); } else { if (this._currentframe == 7) { this._parent.removeMovieClip(); } } if (this._currentframe != 1) { this.play(); } } } else { this.stop(); } } } } movieClip 56 { } movieClip 58 { } movieClip 59 { instance hitarea of movieClip 58 { onClipEvent (load) { if (_root.hit_alpha == 1) { this._alpha = 30; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.hit_alpha == 1) { this._alpha = 30; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.player.now_mode != 'damage') { if (this.hitTest(_root.player.mc.hitarea)) { _root.pleasure += 10; _root.player.move_point = 0; _root.player.now_mode = 'damage'; _root.player.gotoAndStop('damage'); _root.enemy1_attack_on = 0; _root.player.hashi.enemy_field.enemy1_attack.removeMovieClip(); } } } } } movieClip 60 enemy1_attack { instance mc of movieClip 59 { onClipEvent (enterFrame) { this._x -= 10; if (this._x + this._parent._x <= -300) { _root.enemy1_attack_on = 0; _root.player.hashi.enemy_field.enemy1_attack.removeMovieClip(); } } } } movieClip 62 { } movieClip 64 { } movieClip 66 { } movieClip 68 { } movieClip 70 { } movieClip 72 { } movieClip 74 { } movieClip 76 { } movieClip 78 { } movieClip 80 { } movieClip 81 { frame 60 { this.gotoAndPlay('wait'); } frame 112 { this.gotoAndPlay('wait'); } frame 155 { this.gotoAndPlay('wait'); } } movieClip 83 { } movieClip 84 { instance of movieClip 83 { onClipEvent (load) { if (_root.hit_alpha == 1) { this._alpha = 30; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.hit_alpha == 1) { this._alpha = 30; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.enemy_stop[this._parent._parent._parent.enemy_number] == 0) { if (this.hitTest(_root.player.mc.hitarea)) { _root.player.move_point = 0; _root.player.now_mode = 'damage'; _root.player.gotoAndStop('yarare1'); _root.now_yarare = this._parent._parent._parent.enemy_number; _root.enemy_stop[this._parent._parent._parent.enemy_number] = 1; this._parent._parent.gotoAndStop(1); this._parent._parent.mc.gotoAndStop(1); _root.player.hashi.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._alpha = 0; } else { if (this.hitTest(_root.player.mc.attack_hitarea) && _root.player.hashi.enemy_field['enemy' + this._parent._parent._parent.enemy_number].mc._currentframe == 1) { _root.enemyspeed[this._parent._parent._parent.enemy_number] = 0; _root.se05.start(); _root.player.hashi.enemy_field['enemy' + this._parent._parent._parent.enemy_number].mc.gotoAndPlay('kill'); } } } } } } movieClip 85 { frame 2 { if (_root.score_count < 100) { enemyLV = 1; enemy_speed = 3; _root.enemyspeed[this._parent._parent.enemy_number] = enemy_speed; this.stop(); } else { if (_root.score_count < 200) { enemyLV = 2; enemy_speed = 2 + Math.floor(Math.random() * 4); _root.enemyspeed[this._parent._parent.enemy_number] = enemy_speed; this.gotoAndPlay('mid_loop'); } else { if (_root.score_count < 300) { enemyLV = 3; enemy_speed = 2 + Math.floor(Math.random() * 4); _root.enemyspeed[this._parent._parent.enemy_number] = enemy_speed; this.gotoAndPlay('mid_loop'); } else { if (_root.score_count < 400) { enemyLV = 4; enemy_speed = 3 + Math.floor(Math.random() * 4); _root.enemyspeed[this._parent._parent.enemy_number] = enemy_speed; this.gotoAndPlay('mid_loop'); } else { if (_root.score_count < 500) { enemyLV = 5; enemy_speed = 3 + Math.floor(Math.random() * 4); _root.enemyspeed[this._parent._parent.enemy_number] = enemy_speed; this.gotoAndPlay('mid_loop'); } else { if (_root.score_count < 600) { enemyLV = 6; enemy_speed = 3 + Math.floor(Math.random() * 4); _root.enemyspeed[this._parent._parent.enemy_number] = enemy_speed; this.gotoAndPlay('mid_high'); } else { if (_root.score_count < 700) { enemyLV = 7; enemy_speed = 3 + Math.floor(Math.random() * 4); _root.enemyspeed[this._parent._parent.enemy_number] = enemy_speed; this.gotoAndPlay('mid_high'); } else { if (_root.score_count < 800) { enemyLV = 8; enemy_speed = 3 + Math.floor(Math.random() * 4); _root.enemyspeed[this._parent._parent.enemy_number] = enemy_speed; this.gotoAndPlay('mid_high'); } else { if (_root.score_count < 900) { enemyLV = 9; enemy_speed = 3 + Math.floor(Math.random() * 4); _root.enemyspeed[this._parent._parent.enemy_number] = enemy_speed; this.gotoAndPlay('mid_high'); } else { if (_root.score_count < 1000) { enemyLV = 10; enemy_speed = 3 + Math.floor(Math.random() * 4); _root.enemyspeed[this._parent._parent.enemy_number] = enemy_speed; this.gotoAndPlay('mid_high'); } else { enemyLV = 11; enemy_speed = 3 + Math.floor(Math.random() * 4); _root.enemyspeed[this._parent._parent.enemy_number] = enemy_speed; this.gotoAndPlay('mid_high'); } } } } } } } } } } } frame 3 { _root.enemyspeed[1] = 0; } frame 22 { _root.enemy1_attack('mid'); } frame 54 { _root.enemyspeed[1] = enemy_speed; switch (enemyLV) { case 1: this.gotoAndPlay('mid_loop'); break; case 2: this.gotoAndPlay('mid_loop'); break; case 3: this.gotoAndPlay('mid_loop'); break; case 4: this.gotoAndPlay('mid_loop'); break; case 5: this.gotoAndPlay('mid_loop'); break; case 6: this.gotoAndPlay('mid_high'); break; case 7: this.gotoAndPlay('mid_high'); break; case 8: this.gotoAndPlay('mid_high'); break; case 9: this.gotoAndPlay('mid_high'); break; case 10: this.gotoAndPlay('mid_high'); break; default: this.gotoAndPlay('mid_high'); } } frame 55 { _root.enemyspeed[1] = 0; } frame 66 { _root.enemy1_attack('mid'); } frame 98 { _root.enemyspeed[1] = enemy_speed; switch (enemyLV) { case 1: this.gotoAndPlay('mid_loop'); break; case 2: this.gotoAndPlay('mid_loop'); break; case 3: this.gotoAndPlay('mid_loop'); break; case 4: this.gotoAndPlay('mid_loop'); break; case 5: this.gotoAndPlay('mid_loop'); break; case 6: this.gotoAndPlay('mid_high'); break; case 7: this.gotoAndPlay('mid_high'); break; case 8: this.gotoAndPlay('mid_high'); break; case 9: this.gotoAndPlay('mid_high'); break; case 10: this.gotoAndPlay('mid_high'); break; default: this.gotoAndPlay('mid_high'); } } frame 99 { _root.enemyspeed[1] = 0; } frame 118 { _root.enemy1_attack('high'); } frame 150 { _root.enemyspeed[1] = enemy_speed; this.gotoAndPlay('high_mid'); } frame 151 { _root.enemyspeed[1] = 0; } frame 162 { _root.enemy1_attack('high'); } frame 194 { _root.enemyspeed[1] = enemy_speed; this.gotoAndPlay('high_mid'); } frame 195 { _root.enemyspeed[1] = 0; } frame 214 { _root.enemy1_attack('low'); } frame 246 { _root.enemyspeed[1] = enemy_speed; this.gotoAndPlay('low_mid'); } frame 247 { _root.enemyspeed[1] = 0; } frame 258 { _root.enemy1_attack('low'); } frame 290 { _root.enemyspeed[1] = enemy_speed; this.gotoAndPlay('low_mid'); } frame 304 { switch (enemyLV) { case 1: this.gotoAndPlay('high_mid'); break; case 2: this.gotoAndPlay('high_mid'); break; case 3: this.gotoAndPlay('high_mid'); break; case 4: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 2)) { case 0: this.mc.gotoAndPlay('attackLV1'); this.gotoAndPlay('attackLV1_high'); break; case 1: this.gotoAndPlay('high_mid'); break; default: } } else { this.gotoAndPlay('high_mid'); } break; case 5: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 2)) { case 0: this.mc.gotoAndPlay('attackLV2'); this.gotoAndPlay('attackLV2_high'); break; case 1: this.gotoAndPlay('high_mid'); break; default: } } else { this.gotoAndPlay('high_mid'); } break; case 6: this.gotoAndPlay('high_mid'); break; case 7: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 2)) { case 0: this.mc.gotoAndPlay('attackLV1'); this.gotoAndPlay('attackLV1_high'); break; case 1: this.gotoAndPlay('high_mid'); break; default: } } else { this.gotoAndPlay('high_mid'); } break; case 8: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 2)) { case 0: this.mc.gotoAndPlay('attackLV2'); this.gotoAndPlay('attackLV2_high'); break; case 1: this.gotoAndPlay('high_mid'); break; default: } } else { this.gotoAndPlay('high_mid'); } break; case 9: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 2)) { case 0: switch (Math.floor(Math.random() * 2)) { case 0: this.mc.gotoAndPlay('attackLV1'); this.gotoAndPlay('attackLV1_high'); break; case 1: this.mc.gotoAndPlay('attackLV2'); this.gotoAndPlay('attackLV2_high'); break; default: } break; case 1: this.gotoAndPlay('high_mid'); break; default: } } else { this.gotoAndPlay('high_mid'); } break; case 10: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 2)) { case 0: switch (Math.floor(Math.random() * 2)) { case 0: this.mc.gotoAndPlay('attackLV1'); this.gotoAndPlay('attackLV1_high'); break; case 1: this.mc.gotoAndPlay('attackLV2'); this.gotoAndPlay('attackLV2_high'); break; default: } break; case 1: this.gotoAndPlay('high_mid'); break; default: } } else { this.gotoAndPlay('high_mid'); } break; default: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 2)) { case 0: switch (Math.floor(Math.random() * 2)) { case 0: this.mc.gotoAndPlay('attackLV1'); this.gotoAndPlay('attackLV1_high'); break; case 1: this.mc.gotoAndPlay('attackLV2'); this.gotoAndPlay('attackLV2_high'); break; default: } break; case 1: this.gotoAndPlay('high_mid'); break; default: } } else { this.gotoAndPlay('high_mid'); } } } frame 318 { switch (enemyLV) { case 1: this.gotoAndPlay('mid_loop'); break; case 2: this.gotoAndPlay('mid_loop'); break; case 3: this.gotoAndPlay('mid_loop'); break; case 4: this.gotoAndPlay('mid_loop'); break; case 5: this.gotoAndPlay('mid_loop'); break; case 6: this.gotoAndPlay('mid_low'); break; case 7: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 2)) { case 0: this.mc.gotoAndPlay('attackLV1'); this.gotoAndPlay('attackLV1_mid'); break; case 1: this.gotoAndPlay('mid_low'); break; default: } } else { this.gotoAndPlay('mid_low'); } break; case 8: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 2)) { case 0: this.mc.gotoAndPlay('attackLV2'); this.gotoAndPlay('attackLV2_mid'); break; case 1: this.gotoAndPlay('mid_low'); break; default: } } else { this.gotoAndPlay('mid_low'); } break; case 9: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 2)) { case 0: switch (Math.floor(Math.random() * 2)) { case 0: this.mc.gotoAndPlay('attackLV1'); this.gotoAndPlay('attackLV1_mid'); break; case 1: this.mc.gotoAndPlay('attackLV2'); this.gotoAndPlay('attackLV2_mid'); break; default: } break; case 1: this.gotoAndPlay('mid_low'); break; default: } } else { this.gotoAndPlay('mid_low'); } break; case 10: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 2)) { case 0: switch (Math.floor(Math.random() * 2)) { case 0: this.mc.gotoAndPlay('attackLV1'); this.gotoAndPlay('attackLV1_mid'); break; case 1: this.mc.gotoAndPlay('attackLV2'); this.gotoAndPlay('attackLV2_mid'); break; default: } break; case 1: this.gotoAndPlay('mid_low'); break; default: } } else { this.gotoAndPlay('mid_low'); } break; default: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 2)) { case 0: switch (Math.floor(Math.random() * 2)) { case 0: this.mc.gotoAndPlay('attackLV1'); this.gotoAndPlay('attackLV1_high'); break; case 1: this.mc.gotoAndPlay('attackLV2'); this.gotoAndPlay('attackLV2_high'); break; default: } break; case 1: this.gotoAndPlay('mid_low'); break; default: } } else { this.gotoAndPlay('mid_low'); } } } frame 332 { switch (enemyLV) { case 1: this.gotoAndPlay('low_mid'); break; case 2: this.gotoAndPlay('low_mid'); break; case 3: this.gotoAndPlay('low_mid'); break; case 4: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 2)) { case 0: this.mc.gotoAndPlay('attackLV1'); this.gotoAndPlay('attackLV1_low'); break; case 1: this.gotoAndPlay('low_mid'); break; default: } } else { this.gotoAndPlay('low_mid'); } break; case 5: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 2)) { case 0: this.mc.gotoAndPlay('attackLV2'); this.gotoAndPlay('attackLV2_low'); break; case 1: this.gotoAndPlay('low_mid'); break; default: } } else { this.gotoAndPlay('low_mid'); } break; case 6: this.gotoAndPlay('low_mid'); break; case 7: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 2)) { case 0: this.mc.gotoAndPlay('attackLV1'); this.gotoAndPlay('attackLV1_low'); break; case 1: this.gotoAndPlay('low_mid'); break; default: } } else { this.gotoAndPlay('low_mid'); } break; case 8: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 2)) { case 0: this.mc.gotoAndPlay('attackLV2'); this.gotoAndPlay('attackLV2_low'); break; case 1: this.gotoAndPlay('low_mid'); break; default: } } else { this.gotoAndPlay('low_mid'); } break; case 9: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 2)) { case 0: switch (Math.floor(Math.random() * 2)) { case 0: this.mc.gotoAndPlay('attackLV1'); this.gotoAndPlay('attackLV1_low'); break; case 1: this.mc.gotoAndPlay('attackLV2'); this.gotoAndPlay('attackLV2_low'); break; default: } break; case 1: this.gotoAndPlay('low_mid'); break; default: } } else { this.gotoAndPlay('low_mid'); } break; case 10: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 2)) { case 0: switch (Math.floor(Math.random() * 2)) { case 0: this.mc.gotoAndPlay('attackLV1'); this.gotoAndPlay('attackLV1_low'); break; case 1: this.mc.gotoAndPlay('attackLV2'); this.gotoAndPlay('attackLV2_low'); break; default: } break; case 1: this.gotoAndPlay('low_mid'); break; default: } } else { this.gotoAndPlay('low_mid'); } break; default: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 2)) { case 0: switch (Math.floor(Math.random() * 2)) { case 0: this.mc.gotoAndPlay('attackLV1'); this.gotoAndPlay('attackLV1_low'); break; case 1: this.mc.gotoAndPlay('attackLV2'); this.gotoAndPlay('attackLV2_low'); break; default: } break; case 1: this.gotoAndPlay('low_mid'); break; default: } } else { this.gotoAndPlay('low_mid'); } } } frame 346 { switch (enemyLV) { case 1: this.gotoAndPlay('mid_loop'); break; case 2: this.gotoAndPlay('mid_loop'); break; case 3: this.gotoAndPlay('mid_loop'); break; case 4: this.gotoAndPlay('mid_loop'); break; case 5: this.gotoAndPlay('mid_loop'); break; case 6: this.gotoAndPlay('mid_high'); break; case 7: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 2)) { case 0: this.mc.gotoAndPlay('attackLV1'); this.gotoAndPlay('attackLV1_mid'); break; case 1: this.gotoAndPlay('mid_high'); break; default: } } else { this.gotoAndPlay('mid_high'); } break; case 8: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 2)) { case 0: this.mc.gotoAndPlay('attackLV2'); this.gotoAndPlay('attackLV2_mid'); break; case 1: this.gotoAndPlay('mid_high'); break; default: } } else { this.gotoAndPlay('mid_high'); } break; case 9: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 2)) { case 0: switch (Math.floor(Math.random() * 2)) { case 0: this.mc.gotoAndPlay('attackLV1'); this.gotoAndPlay('attackLV1_mid'); break; case 1: this.mc.gotoAndPlay('attackLV2'); this.gotoAndPlay('attackLV2_mid'); break; default: } break; case 1: this.gotoAndPlay('mid_high'); break; default: } } else { this.gotoAndPlay('mid_high'); } break; case 10: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 2)) { case 0: switch (Math.floor(Math.random() * 2)) { case 0: this.mc.gotoAndPlay('attackLV1'); this.gotoAndPlay('attackLV1_mid'); break; case 1: this.mc.gotoAndPlay('attackLV2'); this.gotoAndPlay('attackLV2_mid'); break; default: } break; case 1: this.gotoAndPlay('mid_high'); break; default: } } else { this.gotoAndPlay('mid_high'); } break; default: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 2)) { case 0: switch (Math.floor(Math.random() * 2)) { case 0: this.mc.gotoAndPlay('attackLV1'); this.gotoAndPlay('attackLV1_high'); break; case 1: this.mc.gotoAndPlay('attackLV2'); this.gotoAndPlay('attackLV2_high'); break; default: } break; case 1: this.gotoAndPlay('mid_high'); break; default: } } else { this.gotoAndPlay('mid_high'); } } } frame 360 { switch (enemyLV) { case 1: this.gotoAndPlay('mid_loop'); break; case 2: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 2)) { case 0: this.mc.gotoAndPlay('attackLV1'); this.gotoAndPlay('attackLV1_mid'); break; case 1: this.gotoAndPlay('mid_loop'); break; default: } } else { this.gotoAndPlay('mid_loop'); } break; case 3: switch (Math.floor(Math.random() * 2)) { case 0: this.gotoAndPlay('mid_high'); break; case 1: this.gotoAndPlay('mid_low'); break; default: } break; case 4: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 3)) { case 0: this.mc.gotoAndPlay('attackLV1'); this.gotoAndPlay('attackLV1_mid'); break; case 1: this.gotoAndPlay('mid_high'); break; case 2: this.gotoAndPlay('mid_low'); break; default: } } else { switch (Math.floor(Math.random() * 2)) { case 0: this.gotoAndPlay('mid_high'); break; case 1: this.gotoAndPlay('mid_low'); break; default: } } break; case 5: if (_root.enemy1_attack_on == 0 && _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x < 550) { switch (Math.floor(Math.random() * 3)) { case 0: this.mc.gotoAndPlay('attackLV2'); this.gotoAndPlay('attackLV2_mid'); break; case 1: this.gotoAndPlay('mid_high'); break; case 2: this.gotoAndPlay('mid_low'); break; default: } } else { switch (Math.floor(Math.random() * 2)) { case 0: this.gotoAndPlay('mid_high'); break; case 1: this.gotoAndPlay('mid_low'); break; default: } } break; case 6: this.gotoAndPlay('mid_high'); break; case 7: switch (Math.floor(Math.random() * 2)) { case 0: this.gotoAndPlay('mid_high'); break; case 1: this.gotoAndPlay('mid_low'); break; default: } break; case 8: switch (Math.floor(Math.random() * 2)) { case 0: this.gotoAndPlay('mid_high'); break; case 1: this.gotoAndPlay('mid_low'); break; default: } break; case 9: switch (Math.floor(Math.random() * 2)) { case 0: this.gotoAndPlay('mid_high'); break; case 1: this.gotoAndPlay('mid_low'); break; default: } break; case 10: switch (Math.floor(Math.random() * 2)) { case 0: this.gotoAndPlay('mid_high'); break; case 1: this.gotoAndPlay('mid_low'); break; default: } break; default: switch (Math.floor(Math.random() * 2)) { case 0: this.gotoAndPlay('mid_high'); break; case 1: this.gotoAndPlay('mid_low'); break; default: } } } frame 374 { this.gotoAndPlay('high_mid'); } frame 388 { this.gotoAndPlay('low_mid'); } } movieClip 88 { } movieClip 89 { } movieClip 90 { frame 1 { this.stop(); } frame 14 { _root.score_count += 10; } frame 16 { _root.enemy_on[enemy_number] = 0; _root.enemy_RandomSummonTiming_on[enemy_number] = 0; _root.enemy_RandomSummonTiming_max[enemy_number] = 0; _root.enemy_RandomSummonTiming_count[enemy_number] = 0; _root.enemyspeed[enemy_number] = enemy_speed; _root.enemy_stop[enemy_number] = 0; _root.player.hashi.enemy_field['enemy' + enemy_number].removeMovieClip(); this.stop(); } } movieClip 91 syo_inma { instance mc of movieClip 90 { onClipEvent (load) { enemy_number = 1; hit_width = 90; hit_height = 90; enemy_speed = 3; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if (this._x + this._parent._x <= -1000) { _root.enemy_on[enemy_number] = 0; _root.enemy_RandomSummonTiming_on[enemy_number] = 0; _root.enemy_RandomSummonTiming_max[enemy_number] = 0; _root.enemy_RandomSummonTiming_count[enemy_number] = 0; _root.enemyspeed[enemy_number] = enemy_speed; _root.player.hashi.enemy_field['enemy' + enemy_number].removeMovieClip(); } if (_root.enemy_stop[enemy_number] != 1) { this._x -= _root.enemyspeed[enemy_number] + _root.player.move_point; } } } } } movieClip 93 { } movieClip 94 { instance of movieClip 83 { onClipEvent (load) { if (_root.hit_alpha == 1) { this._alpha = 30; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.hit_alpha == 1) { this._alpha = 30; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (this.hitTest(_root.player.mc.hitarea)) { _root.enemy_on0 = 0; _root.enemy_RandomSummonTiming_on0 = 0; _root.enemy_RandomSummonTiming_max0 = 0; _root.enemy_RandomSummonTiming_count0 = 0; _root.enemyspeed0 = 5; _root.combo_count = 0; _root.player.move_point = 0; _root.player.now_mode = 'damage'; _root.player.gotoAndStop('damage'); _root.enemy_field.enemy0.mc.gotoAndPlay('kill'); } else { if (this.hitTest(_root.player.mc.attack_hitarea) && _root.enemy_field.enemy0.mc._currentframe == 1) { _root.enemyspeed0 = 0; _root.combo_count += 1; _root.enemy_field.enemy0.mc.gotoAndPlay('kill'); } } } } } movieClip 95 { frame 1 { if (_root.combo_count < 3) { _root.enemyspeed0 = 5; this.stop(); } else { if (_root.combo_count < 7) { _root.enemyspeed0 = 5 + Math.floor(Math.random() * 5); this.stop(); } else { if (_root.combo_count < 10) { _root.enemyspeed0 = 7 + Math.floor(Math.random() * 8); this.stop(); } else { if (_root.combo_count < 20) { _root.enemyspeed0 = 3 + Math.floor(Math.random() * 5); this.gotoAndPlay('level2'); } else { if (_root.combo_count < 30) { _root.enemyspeed0 = 5 + Math.floor(Math.random() * 7); this.gotoAndPlay('level2'); } else { if (_root.combo_count < 40) { _root.enemyspeed0 = 3 + Math.floor(Math.random() * 5); this.gotoAndPlay('level3'); } else { if (_root.combo_count < 50) { _root.enemyspeed0 = 5 + Math.floor(Math.random() * 7); this.gotoAndPlay('level3'); } else { _root.enemyspeed0 = 5 + Math.floor(Math.random() * 10); this.gotoAndPlay('level4'); } } } } } } } } frame 41 { this.gotoAndPlay('level2'); } frame 81 { this.gotoAndPlay('level3'); } frame 91 { if (_root.combo_count >= 50) { _root.enemyspeed0 = Math.floor(Math.random() * 15); } else { _root.enemyspeed0 = Math.floor(Math.random() * 10); } } frame 101 { if (_root.combo_count >= 50) { _root.enemyspeed0 = Math.floor(Math.random() * 15); } else { _root.enemyspeed0 = Math.floor(Math.random() * 10); } } frame 111 { if (_root.combo_count >= 50) { _root.enemyspeed0 = Math.floor(Math.random() * 15); } else { _root.enemyspeed0 = Math.floor(Math.random() * 10); } } frame 121 { if (_root.combo_count >= 50) { _root.enemyspeed0 = Math.floor(Math.random() * 15); } else { _root.enemyspeed0 = Math.floor(Math.random() * 10); } this.gotoAndPlay('level4'); } } movieClip 97 { } movieClip 99 { } movieClip 101 { } movieClip 103 { } movieClip 105 { } movieClip 107 { } movieClip 109 { } movieClip 111 { } movieClip 114 { } movieClip 115 { instance of movieClip 114 { onClipEvent (load) { if (_root.combo_count == 0) { this._alpha = 0; } else { this._alpha = 100; } if (_root.combo_count <= 2) { _root.combo = _root.combo_count + ' hit!'; _root.combo_sugoi = ''; } else { if (_root.combo_count < 5) { _root.combo = _root.combo_count + ' Combo!!'; _root.combo_sugoi = ''; } else { if (_root.combo_count < 10) { _root.combo = _root.combo_count + ' Combo!!'; _root.combo_sugoi = 'Nice!'; } else { if (_root.combo_count < 15) { _root.combo = _root.combo_count + ' Combo!!'; _root.combo_sugoi = 'Good!'; } else { if (_root.combo_count < 20) { _root.combo = _root.combo_count + ' Combo!!'; _root.combo_sugoi = 'Cool!'; } else { if (_root.combo_count < 25) { _root.combo = _root.combo_count + ' Combo!!'; _root.combo_sugoi = 'Great!'; } else { if (_root.combo_count < 30) { _root.combo = _root.combo_count + ' Combo!!'; _root.combo_sugoi = 'Excellent!'; } else { if (_root.combo_count < 35) { _root.combo = _root.combo_count + ' Combo!!'; _root.combo_sugoi = 'Fantastic!'; } else { if (_root.combo_count < 40) { _root.combo = _root.combo_count + ' Combo!!'; _root.combo_sugoi = 'Brilliant!'; } else { if (_root.combo_count < 45) { _root.combo = _root.combo_count + ' Combo!!'; _root.combo_sugoi = 'Beautiful!'; } else { if (_root.combo_count < 50) { _root.combo = _root.combo_count + ' Combo!!'; _root.combo_sugoi = 'Wonderful!'; } else { if (_root.combo_count < 55) { _root.combo = _root.combo_count + ' Combo!!'; _root.combo_sugoi = 'Awesome!'; } else { if (_root.combo_count < 60) { _root.combo = _root.combo_count + ' Combo!!'; _root.combo_sugoi = 'Unbelievable!'; } else { _root.combo = _root.combo_count + ' Combo!!'; _root.combo_sugoi = 'マジパナイ!!'; } } } } } } } } } } } } } } } } movieClip 116 { frame 1 { this.stop(); } frame 14 { _root.enemy_on0 = 0; _root.enemy_RandomSummonTiming_on0 = 0; _root.enemy_RandomSummonTiming_max0 = 0; _root.enemy_RandomSummonTiming_count0 = 0; _root.enemyspeed0 = 5; _root.enemy_field.enemy0.removeMovieClip(); this.stop(); } } movieClip 117 test_enemy { instance mc of movieClip 116 { onClipEvent (load) { enemy_number = 0; hit_width = 30; hit_height = 40; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if (this._x + this._parent._x <= -1000) { _root.enemy_on0 = 0; _root.enemy_RandomSummonTiming_on0 = 0; _root.enemy_RandomSummonTiming_max0 = 0; _root.enemy_RandomSummonTiming_count0 = 0; _root.enemyspeed0 = 5; _root.enemy_field.enemy0.removeMovieClip(); } this._x -= _root.enemyspeed0; } } } } frame 1 { if (_root.first_load != 1) { _root.first_load = 1; _root.debug_on = 0; _root.se00 = new Sound(_root.se); _root.se01 = new Sound(_root.se); _root.se02 = new Sound(_root.se); _root.se03 = new Sound(_root.se); _root.se04 = new Sound(_root.se); _root.se05 = new Sound(_root.se); _root.se06 = new Sound(_root.se); _root.se00.attachSound('se0select.wav'); _root.se01.attachSound('se1kutyu01.wav'); _root.se02.attachSound('se2kutyu02.wav'); _root.se03.attachSound('se3kutyu03.wav'); _root.se04.attachSound('se4finish.wav'); _root.se05.attachSound('se5gekiha.mp3'); _root.se06.attachSound('se6enemy1_attack.mp3'); _root.se01.setVolume(50); _root.se01.setVolume(50); var enemy_on = [0, 0, 0, 0]; var enemy_RandomSummonTiming_on = [0, 0, 0, 0]; var enemy_RandomSummonTiming_max = [0, 0, 0, 0]; var enemy_RandomSummonTiming_count = [0, 0, 0, 0]; var enemyspeed = [0, 3, 5, 5]; var enemy_stop = [0, 0, 0, 0]; var enemy_damageHP = [5, 4, 5, 5]; var enemy_damagePL = [5, 5, 5, 5]; _root.now_yarare = 0; _root.hashi1_x = -225; _root.hashi2_x = 875; _root.Roppai_mc_time = 1; _root.Loppai_mc_time = 1; _root.finish_loopmax = 5; _root.org_loopmax = 5; _root.HP = 300; _root.pleasure = 1; _root.escape_on = 0; _root.escape_count = 1; _root.escape_resist = 0; _root.escape_wait = 20; _root.escape_wait_count = 0; _root.escape_BTsave = 0; _root.enemy1_attack_on = 0; _root.debug_mode = 0; } } frame 1 { _root.default_numbers = function () { _root.enemy_on = [0, 0, 0, 0]; _root.enemy_RandomSummonTiming_on = [0, 0, 0, 0]; _root.enemy_RandomSummonTiming_max = [0, 0, 0, 0]; _root.enemy_RandomSummonTiming_count = [0, 0, 0, 0]; _root.enemy_stop = [0, 0, 0, 0]; _root.player.hashi.enemy_field.enemy1.removeMovieClip(); _root.now_yarare = 0; _root.HP = 300; _root.pleasure = 1; _root.escape_on = 0; _root.escape_count = 1; _root.escape_resist = 0; _root.escape_wait = 20; _root.escape_wait_count = 0; _root.escape_BTsave = 0; _root.enemy1_attack_on = 0; _root.score_count = 0; _root.player.now_mode = 'wait'; _root.player.move_point = 0; _root.now_pause = 0; }; _root.enemy0_summon = function () { if (_root.enemy_on0 != 1) { if (_root.enemy_RandomSummonTiming_on0 != 1) { _root.enemy_RandomSummonTiming_on0 = 1; _root.enemy_RandomSummonTiming_max0 = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count0 == _root.enemy_RandomSummonTiming_max0) { _root.enemy_RandomSummonTiming_on0 = 0; _root.enemy_RandomSummonTiming_max0 = 0; _root.enemy_RandomSummonTiming_count0 = 0; _root.player.hashi.enemy_field.attachMovie('test_enemy', 'enemy0', 10); _root.player.hashi.enemy_field.enemy0._x = Math.floor(Math.random() * 500) + 600; _root.player.hashi.enemy_field.enemy0._y = -136.9; _root.enemy_on0 = 1; } else { _root.enemy_RandomSummonTiming_count0 += 1; } } } }; _root.enemy1_summon = function () { if (_root.enemy_on[1] != 1) { if (_root.enemy_RandomSummonTiming_on[1] != 1) { _root.enemy_RandomSummonTiming_on[1] = 1; _root.enemy_RandomSummonTiming_max[1] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[1] == _root.enemy_RandomSummonTiming_max[1]) { _root.enemy_RandomSummonTiming_on[1] = 0; _root.enemy_RandomSummonTiming_max[1] = 0; _root.enemy_RandomSummonTiming_count[1] = 0; _root.player.hashi.enemy_field.attachMovie('syo_inma', 'enemy1', 10); _root.player.hashi.enemy_field.enemy1._x = Math.floor(Math.random() * 600) + 600; _root.player.hashi.enemy_field.enemy1._y = -136.9; _root.enemy_on[1] = 1; } else { _root.enemy_RandomSummonTiming_count[1] += 1; } } } }; _root.enemy1_attack = function (takasa) { _root.enemy1_attack_on = 1; _root.se06.start(); _root.player.hashi.enemy_field.attachMovie('enemy1_attack', 'enemy1_attack', 9); switch (takasa) { case 'mid': _root.player.hashi.enemy_field.enemy1_attack._x = _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x; _root.player.hashi.enemy_field.enemy1_attack._y = -114; break; case 'high': _root.player.hashi.enemy_field.enemy1_attack._x = _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x; _root.player.hashi.enemy_field.enemy1_attack._y = -194; break; case 'low': _root.player.hashi.enemy_field.enemy1_attack._x = _root.player.hashi.enemy_field.enemy1._x + _root.player.hashi.enemy_field.enemy1.mc._x; _root.player.hashi.enemy_field.enemy1_attack._y = -34; break; default: } }; } button 125 { on (release) { getURL('http://koooonsoft.jp/', ''); } } movieClip 127 { } // unknown tag 88 length 76 movieClip 131 { } movieClip 132 { } instance of movieClip 132 { onClipEvent (load) { this._alpha = 0; } } movieClip 135 { } // unknown tag 88 length 79 // unknown tag 88 length 79 movieClip 141 { instance of movieClip 135 { onClipEvent (load) { _xscale = 0; _root.loading = 0; } onClipEvent (enterFrame) { _root.loading = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; _xscale = _root.loading; _root.now = _root.getBytesLoaded(); _root.total = _root.getBytesTotal(); if (_root.now >= _root.total) { _root.gotoAndStop(3); } } } } // unknown tag 88 length 126 movieClip 145 { } movieClip 146 { instance of movieClip 145 { onClipEvent (load) { fr = 20; time = 1000; time_count = 0; old_timer = getTimer(); fps = fr + '/' + fr; } onClipEvent (enterFrame) { time_count += 1; if (getTimer() - old_timer >= time) { fps = Math.floor(time_count * 1000 / (getTimer() - old_timer)) + '/' + fr; old_timer = getTimer(); time_count = 0; } } } } // unknown tag 88 length 36 movieClip 151 { frame 1 { this.stop(); } } frame 3 { this.gotoAndStop('game'); } movieClip 156 { } // unknown tag 88 length 89 button 159 { on (release) { _root.gotoAndStop('game'); } } frame 5 { this.stop(); _root.key_up = 38; _root.key_down = 40; _root.key_left = 37; _root.key_right = 39; _root.key_z = 90; _root.key_x = 88; _root.key_c = 67; _root.key_w = 87; _root.key_a = 65; _root.key_s = 83; _root.key_d = 68; _root.key_enter = 13; _root.key_shift = 16; _root.key_ctrl = 17; } movieClip 163 { } movieClip 164 { } movieClip 166 { } movieClip 168 { } movieClip 170 { } movieClip 172 { } movieClip 174 { } movieClip 176 { } movieClip 178 { } movieClip 179 { } movieClip 182 { } movieClip 184 { } movieClip 185 { frame 2 { this.stop(); } } movieClip 186 { instance of movieClip 184 { onClipEvent (load) { this._alpha = 0; this._parent.mc1._x = _root.hashi1_x; this._parent.mc2._x = _root.hashi2_x; } onClipEvent (enterFrame) { _root.hashi1_x = this._parent.mc1._x; _root.hashi2_x = this._parent.mc2._x; } } instance enemy_field of movieClip 185 { onClipEvent (load) { this.gotoAndStop(2); } } } movieClip 188 { } movieClip 190 { } movieClip 192 { } movieClip 194 { } movieClip 196 { } movieClip 198 { } movieClip 201 { frame 1 { this.stop(); } } movieClip 203 { } movieClip 205 { } movieClip 207 { } movieClip 209 { } movieClip 211 { } movieClip 213 { } movieClip 214 { frame 1 { this.stop(); } instance of movieClip 213 { onClipEvent (load) { this._alpha = 0; if (_root.Loppai_mc_time != 1) { this._parent.gotoAndPlay(_root.Loppai_mc_time); } } onClipEvent (enterFrame) { _root.Loppai_mc_time = this._parent._currentframe; } } frame 29 { this.gotoAndStop(1); } } movieClip 216 { } movieClip 218 { } movieClip 219 { frame 1 { this.stop(); } instance of movieClip 213 { onClipEvent (load) { this._alpha = 0; if (_root.Roppai_mc_time != 1) { this._parent.gotoAndPlay(_root.Roppai_mc_time); } } onClipEvent (enterFrame) { _root.Roppai_mc_time = this._parent._currentframe; } } frame 29 { this.gotoAndStop(1); } } movieClip 221 { } movieClip 223 { } movieClip 227 { } movieClip 229 { } movieClip 231 { } movieClip 233 { } movieClip 236 { frame 1 { this.stop(); } } movieClip 240 { } movieClip 242 { frame 1 { this.stop(); } } movieClip 244 { } movieClip 246 { } movieClip 248 { } movieClip 250 { } movieClip 251 { } movieClip 252 { instance of movieClip 251 { onClipEvent (load) { if (_root.hit_alpha == 1) { this._alpha = 30; } else { this._alpha = 0; } } } } movieClip 253 { } movieClip 254 { } movieClip 255 { frame 10 { this._parent.move_point = 5; } frame 20 { this._parent.move_point = 0; _root.Roppai_mc_time = 1; _root.Loppai_mc_time = 1; this.right_oppai.gotoAndPlay('yure1'); this.left_oppai.gotoAndPlay('yure1'); } frame 30 { this._parent.mc2.gotoAndPlay(1); this.gotoAndPlay(1); } } movieClip 256 { } movieClip 257 { frame 10 { this._parent.move_point = -5; } frame 20 { this._parent.move_point = 0; _root.Roppai_mc_time = 1; _root.Loppai_mc_time = 1; this.right_oppai.gotoAndPlay('yure1'); this.left_oppai.gotoAndPlay('yure1'); } frame 30 { this._parent.mc2.gotoAndPlay(1); this.gotoAndPlay(1); } } movieClip 259 { } movieClip 261 { } movieClip 263 { } movieClip 265 { } movieClip 267 { } movieClip 269 { } movieClip 271 { } movieClip 273 { } movieClip 275 { } movieClip 277 { } movieClip 278 { } movieClip 280 { } movieClip 282 { } movieClip 284 { } movieClip 286 { } movieClip 288 { } movieClip 290 { } movieClip 292 { } movieClip 294 { } movieClip 296 { } movieClip 298 { } movieClip 300 { } movieClip 302 { } movieClip 304 { } movieClip 309 { } movieClip 311 { } movieClip 313 { } movieClip 315 { } movieClip 317 { } movieClip 320 { } movieClip 322 { } movieClip 323 { } movieClip 325 { } movieClip 327 { } movieClip 329 { } movieClip 330 { instance of movieClip 329 { onClipEvent (load) { if (_root.hit_alpha == 1) { this._alpha = 30; } else { this._alpha = 0; } } } } movieClip 331 { frame 14 { this._parent.now_mode = 'wait'; this._parent.gotoAndStop('wait'); } } movieClip 332 { } movieClip 333 { } movieClip 334 { } movieClip 336 { } movieClip 338 { } movieClip 340 { } movieClip 342 { } movieClip 344 { } movieClip 346 { } movieClip 348 { } movieClip 349 { frame 35 { this._parent.now_mode = 'wait'; this._parent.gotoAndStop('wait'); } } movieClip 351 { } movieClip 353 { } movieClip 355 { } movieClip 357 { } movieClip 359 { } movieClip 360 { } movieClip 362 { } movieClip 364 { } movieClip 366 { } movieClip 368 { } movieClip 370 { } movieClip 372 { } movieClip 374 { } movieClip 376 { } movieClip 378 { } movieClip 380 { } movieClip 382 { } movieClip 385 { } movieClip 387 { instance of movieClip 385 { onClipEvent (load) { if (_root.pleasure >= 2) { this._alpha = 100; } else { this._alpha = 0; } } } } movieClip 389 { } movieClip 393 { } movieClip 395 { } movieClip 397 { } movieClip 399 { } movieClip 402 { } movieClip 403 { } movieClip 405 { } movieClip 407 { } movieClip 409 { } movieClip 411 { } movieClip 412 { frame 35 { _root.Roppai_mc_time = 1; _root.Loppai_mc_time = 1; this.right_oppai.gotoAndPlay('yure1'); this.left_oppai.gotoAndPlay('yure1'); } frame 39 { this._parent.now_mode = 'wait'; this._parent.gotoAndStop('wait'); } } movieClip 414 { } movieClip 416 { } movieClip 418 { } movieClip 420 { } movieClip 422 { } movieClip 424 { } movieClip 426 { } movieClip 428 { } movieClip 429 { } movieClip 431 { } movieClip 433 { } movieClip 435 { } movieClip 437 { } movieClip 439 { } movieClip 441 { } movieClip 443 { } movieClip 445 { } movieClip 447 { } movieClip 450 { } movieClip 452 { instance of movieClip 450 { onClipEvent (load) { if (_root.pleasure >= 2) { this._alpha = 100; } else { this._alpha = 0; } } } } movieClip 454 { } movieClip 456 { } movieClip 460 { } movieClip 462 { } movieClip 465 { } movieClip 468 { } movieClip 470 { } movieClip 472 { } movieClip 473 { frame 6 { this._parent.gotoAndStop('syagami_loop'); } } movieClip 474 { } movieClip 475 { frame 36 { this._parent.mc2.gotoAndPlay(1); this.gotoAndPlay(1); } } movieClip 476 { } movieClip 477 { frame 4 { _root.Roppai_mc_time = 1; _root.Loppai_mc_time = 1; this.right_oppai.gotoAndPlay('yure1'); this.left_oppai.gotoAndPlay('yure1'); } frame 6 { this._parent.gotoAndStop('wait'); } } movieClip 479 { } movieClip 481 { } movieClip 483 { } movieClip 485 { } movieClip 487 { } movieClip 489 { } movieClip 493 { } movieClip 495 { } movieClip 497 { } movieClip 498 { } movieClip 500 { } movieClip 502 { } movieClip 504 { } movieClip 506 { } movieClip 508 { } movieClip 510 { } movieClip 512 { } movieClip 514 { } movieClip 517 { } movieClip 518 { } movieClip 520 { } movieClip 522 { } movieClip 524 { } movieClip 526 { } movieClip 528 { } movieClip 530 { } movieClip 533 { } movieClip 534 { } movieClip 537 { } movieClip 539 { } movieClip 541 { } movieClip 543 { } movieClip 545 { } movieClip 547 { } movieClip 549 { } movieClip 551 { } movieClip 553 { } movieClip 555 { } movieClip 557 { } movieClip 559 { } movieClip 561 { } movieClip 563 { } movieClip 565 { } movieClip 567 { } movieClip 569 { } movieClip 571 { } movieClip 573 { } movieClip 575 { } movieClip 577 { } movieClip 579 { } movieClip 581 { } movieClip 583 { } movieClip 585 { } movieClip 587 { } movieClip 589 { } movieClip 591 { } movieClip 593 { } movieClip 598 { } movieClip 600 { } movieClip 602 { } movieClip 604 { } movieClip 606 { } movieClip 608 { } movieClip 611 { } movieClip 613 { } movieClip 615 { } movieClip 617 { } movieClip 618 { frame 1 { this.stop(); } } movieClip 620 { } movieClip 622 { } movieClip 624 { } movieClip 626 { } movieClip 628 { } movieClip 630 { } movieClip 631 { } movieClip 633 { } movieClip 635 { } movieClip 636 { } movieClip 637 { } movieClip 638 { frame 1 { this.stop(); } instance of movieClip 618 { onClipEvent (enterFrame) { if ((Key.isDown(_root.key_left) || Key.isDown(65)) && (Key.isDown(_root.key_right) || Key.isDown(68))) { } else { if ((Key.isDown(_root.key_left) || Key.isDown(65)) && _root.escape_BTsave != 1 && _root.escape_count < 100) { _root.escape_BTsave = 1; _root.escape_count += 3; if (_root.escape_count >= 100) { _root.escape_count = 100; } } else { if ((Key.isDown(_root.key_right) || Key.isDown(68)) && _root.escape_BTsave != 2 && _root.escape_count < 100) { _root.escape_BTsave = 2; _root.escape_count += 3; if (_root.escape_count >= 100) { _root.escape_count = 100; } } } } if (_root.escape_wait_count >= _root.escape_wait) { _root.escape_wait_count = 0; if (_root.escape_count > 0) { if (_root.easy_escape != 1) { _root.escape_count -= _root.escape_resist; } } else { if (_root.escape_count <= 0) { _root.escape_count = 0; } } } else { _root.escape_wait_count += 1; } if (_root.HP <= 1 || _root.pleasure >= 300) { _root.escape_count = 1; } this.gotoAndStop(_root.escape_count); if (_root.escape_count >= 100) { _root.escape_on = 0; _root.escape_count = 1; _root.escape_resist += 3; if (_root.escape_resist > 100) { _root.escape_resist = 100; } _root.escape_resist_E += 0.5; if (_root.escape_resist_E > 2) { _root.escape_resist_E = 2; } _root.escape_wait -= 3; if (_root.escape_wait < 4) { _root.escape_wait = 4; } _root.player.gotoAndStop('escape'); } } } instance of movieClip 631 { onClipEvent (enterFrame) { if (_root.now_pause == 1) { this.stop(); } else { this.play(); } } } instance of movieClip 637 { onClipEvent (enterFrame) { if (_root.now_pause == 1) { this.stop(); } else { this.play(); } } } } movieClip 640 { } movieClip 642 { } movieClip 644 { } movieClip 646 { } movieClip 647 { frame 1 { this.stop(); } instance of movieClip 640 { onClipEvent (load) { this._alpha = 0; } } frame 15 { this.gotoAndStop(1); } frame 30 { this.gotoAndStop(1); } frame 45 { this.gotoAndStop(1); } } movieClip 648 { instance of movieClip 647 { onClipEvent (enterFrame) { if (_root.breath == 1) { _root.breath = 0; switch (Math.floor(Math.random() * 3) + 1) { case 1: this.gotoAndPlay('play01'); break; case 2: this.gotoAndPlay('play02'); break; case 3: this.gotoAndPlay('play03'); break; default: } } } } } movieClip 650 { } movieClip 651 { } movieClip 652 { } movieClip 653 { } movieClip 654 { } movieClip 655 { frame 1 { } instance target of movieClip 650 { onClipEvent (load) { this._alpha = 0; shibuki_speed = 10; shibuki_height = 500; attachCount = 0; var finish_speed = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var Ftarget_x = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var Ftarget_y = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var Fspeed_x = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var Fspeed_y = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; } onClipEvent (enterFrame) { if (this._parent.shibuki == 'finish') { this._parent.shibuki = 0; j = 0; while (j <= Math.floor(Math.random() * 5) + 5) { tmp = attachCount * 10 + j; n = 'shibuki_finish' + tmp; this._parent.attachMovie('shibuki_finish', n, tmp); this._parent[n].MCnum = j; this._parent[n]._x += Math.floor(Math.random() * 10) - 5; this._parent[n].shibuki_speed = Math.floor(Math.random() * 4) + 4; this._parent[n].target_x = this._x + (Math.floor(Math.random() * 60) - 29); this._parent[n].target_y = this._y + (Math.floor(Math.random() * 60) - 29); this._parent[n].speed_x = Math.floor(this._parent[n].target_x / this._parent[n].shibuki_speed); this._parent[n].speed_y = Math.floor(this._parent[n].target_y / this._parent[n].shibuki_speed); ++j; } shibuki_speed = 3; i = 0; while (i <= 20) { tmp = attachCount * 50 + i; n = 'shibuki_finish_sub' + tmp; this._parent.attachMovie('shibuki_finish_sub', n, tmp); ++i; } attachCount += 1; } if (this._parent.shibuki == 'slow') { this._parent.shibuki = 0; shibuki_speed = 7; i = 0; while (i <= 9) { tmp = attachCount * 10 + i; n = 'shibuki' + tmp; this._parent.attachMovie('shibuki', n, tmp); ++i; } attachCount += 1; } else { if (this._parent.shibuki == 'medium') { this._parent.shibuki = 0; shibuki_speed = 6; i = 0; while (i <= 9) { tmp = attachCount * 10 + i; n = 'shibuki' + tmp; this._parent.attachMovie('shibuki', n, tmp); ++i; } attachCount += 1; } else { if (this._parent.shibuki == 'fast') { this._parent.shibuki = 0; shibuki_speed = 5; i = 0; while (i <= 9) { tmp = attachCount * 10 + i; n = 'shibuki' + tmp; this._parent.attachMovie('shibuki', n, tmp); ++i; } attachCount += 1; } else { if (this._parent.shibuki == 'very_fast') { this._parent.shibuki = 0; shibuki_speed = 4; i = 0; while (i <= 9) { tmp = attachCount * 10 + i; n = 'shibuki' + tmp; this._parent.attachMovie('shibuki', n, tmp); ++i; } attachCount += 1; } else { if (this._parent.shibuki == 'org') { this._parent.shibuki = 0; shibuki_speed = 3; i = 0; while (i <= 30) { tmp = attachCount * 10 + i; n = 'shibuki' + tmp; this._parent.attachMovie('shibuki', n, tmp); ++i; } attachCount += 1; } } } } } if (attachCount >= 10) { attachCount = 0; } } } instance afure of movieClip 652 { onClipEvent (load) { cum_on = 0; this._alpha = 0; cum0_size = 70; cum1_size = 70; cum2_size = 70; cum3_size = 70; cum4_size = 70; cum5_size = 70; cum6_size = 70; cum7_size = 70; cum8_size = 70; cum9_size = 70; cum10_size = 70; } onClipEvent (enterFrame) { if (this._alpha >= 1 && cum_on == 0) { this._alpha -= 5; } else { if (cum_on >= 1) { switch (cum_on) { case 1: cum_on = 2; this._parent.afure.cum0._xscale = this._parent.afure.cum0_size * 0.5; this._parent.afure.cum1._xscale = this._parent.afure.cum1_size * 0.5; this._parent.afure.cum2._xscale = this._parent.afure.cum2_size * 0.5; this._parent.afure.cum3._xscale = this._parent.afure.cum3_size * 0.5; this._parent.afure.cum4._xscale = this._parent.afure.cum4_size * 0.5; this._parent.afure.cum5._xscale = this._parent.afure.cum5_size * 0.5; this._parent.afure.cum6._xscale = this._parent.afure.cum6_size * 0.5; this._parent.afure.cum7._xscale = this._parent.afure.cum7_size * 0.5; this._parent.afure.cum8._xscale = this._parent.afure.cum8_size * 0.5; this._parent.afure.cum9._xscale = this._parent.afure.cum9_size * 0.5; this._parent.afure.cum10._xscale = this._parent.afure.cum10_size * 0.5; this._parent.afure.cum0._yscale = this._parent.afure.cum0_size * 0.5; this._parent.afure.cum1._yscale = this._parent.afure.cum1_size * 0.5; this._parent.afure.cum2._yscale = this._parent.afure.cum2_size * 0.5; this._parent.afure.cum3._yscale = this._parent.afure.cum3_size * 0.5; this._parent.afure.cum4._yscale = this._parent.afure.cum4_size * 0.5; this._parent.afure.cum5._yscale = this._parent.afure.cum5_size * 0.5; this._parent.afure.cum6._yscale = this._parent.afure.cum6_size * 0.5; this._parent.afure.cum7._yscale = this._parent.afure.cum7_size * 0.5; this._parent.afure.cum8._yscale = this._parent.afure.cum8_size * 0.5; this._parent.afure.cum9._yscale = this._parent.afure.cum9_size * 0.5; this._parent.afure.cum10._yscale = this._parent.afure.cum10_size * 0.5; break; case 2: cum_on = 3; this._parent.afure.cum0._xscale = this._parent.afure.cum0_size * 0.75; this._parent.afure.cum1._xscale = this._parent.afure.cum1_size * 0.75; this._parent.afure.cum2._xscale = this._parent.afure.cum2_size * 0.75; this._parent.afure.cum3._xscale = this._parent.afure.cum3_size * 0.75; this._parent.afure.cum4._xscale = this._parent.afure.cum4_size * 0.75; this._parent.afure.cum5._xscale = this._parent.afure.cum5_size * 0.75; this._parent.afure.cum6._xscale = this._parent.afure.cum6_size * 0.75; this._parent.afure.cum7._xscale = this._parent.afure.cum7_size * 0.75; this._parent.afure.cum8._xscale = this._parent.afure.cum8_size * 0.75; this._parent.afure.cum9._xscale = this._parent.afure.cum9_size * 0.75; this._parent.afure.cum10._xscale = this._parent.afure.cum10_size * 0.75; this._parent.afure.cum0._yscale = this._parent.afure.cum0_size * 0.75; this._parent.afure.cum1._yscale = this._parent.afure.cum1_size * 0.75; this._parent.afure.cum2._yscale = this._parent.afure.cum2_size * 0.75; this._parent.afure.cum3._yscale = this._parent.afure.cum3_size * 0.75; this._parent.afure.cum4._yscale = this._parent.afure.cum4_size * 0.75; this._parent.afure.cum5._yscale = this._parent.afure.cum5_size * 0.75; this._parent.afure.cum6._yscale = this._parent.afure.cum6_size * 0.75; this._parent.afure.cum7._yscale = this._parent.afure.cum7_size * 0.75; this._parent.afure.cum8._yscale = this._parent.afure.cum8_size * 0.75; this._parent.afure.cum9._yscale = this._parent.afure.cum9_size * 0.75; this._parent.afure.cum10._yscale = this._parent.afure.cum10_size * 0.75; break; case 3: cum_on = 0; this._parent.afure.cum0._xscale = this._parent.afure.cum0_size * 1; this._parent.afure.cum1._xscale = this._parent.afure.cum1_size * 1; this._parent.afure.cum2._xscale = this._parent.afure.cum2_size * 1; this._parent.afure.cum3._xscale = this._parent.afure.cum3_size * 1; this._parent.afure.cum4._xscale = this._parent.afure.cum4_size * 1; this._parent.afure.cum5._xscale = this._parent.afure.cum5_size * 1; this._parent.afure.cum6._xscale = this._parent.afure.cum6_size * 1; this._parent.afure.cum7._xscale = this._parent.afure.cum7_size * 1; this._parent.afure.cum8._xscale = this._parent.afure.cum8_size * 1; this._parent.afure.cum9._xscale = this._parent.afure.cum9_size * 1; this._parent.afure.cum10._xscale = this._parent.afure.cum10_size * 1; this._parent.afure.cum0._yscale = this._parent.afure.cum0_size * 1; this._parent.afure.cum1._yscale = this._parent.afure.cum1_size * 1; this._parent.afure.cum2._yscale = this._parent.afure.cum2_size * 1; this._parent.afure.cum3._yscale = this._parent.afure.cum3_size * 1; this._parent.afure.cum4._yscale = this._parent.afure.cum4_size * 1; this._parent.afure.cum5._yscale = this._parent.afure.cum5_size * 1; this._parent.afure.cum6._yscale = this._parent.afure.cum6_size * 1; this._parent.afure.cum7._yscale = this._parent.afure.cum7_size * 1; this._parent.afure.cum8._yscale = this._parent.afure.cum8_size * 1; this._parent.afure.cum9._yscale = this._parent.afure.cum9_size * 1; this._parent.afure.cum10._yscale = this._parent.afure.cum10_size * 1; break; default: } } } } } instance of movieClip 653 { onClipEvent (load) { this.gotoAndStop(2); } } instance of movieClip 654 { onClipEvent (load) { this.gotoAndStop(2); } } } movieClip 656 { instance MC of movieClip 655 { } } movieClip 658 { } movieClip 659 { } movieClip 660 { instance of movieClip 659 { onClipEvent (load) { this._x = 3000; } } } movieClip 662 { } movieClip 664 { } movieClip 666 { } movieClip 669 { } movieClip 671 { } movieClip 674 { } movieClip 675 { frame 1 { loop_count = 0; shibuki_new.MC.shibuki = ''; } frame 1 { SOURCE_MOVIECLIP = this; SOURCE_MOVIECLIP_x = SOURCE_MOVIECLIP._x; SOURCE_MOVIECLIP_y = SOURCE_MOVIECLIP._y; RENDER_MOVIECLIP = this.render; MosaicRect = {'x': 0, 'y': 0, 'w': 90, 'h': 110}; moza_pointA = this._x; moza_pointB = this._y; M_WIDTH = 4; M_HEIGHT = 4; M_WIDTH_HALF = M_WIDTH / 2; M_HEIGH_HALF = M_HEIGHT / 2; bmpData = new flash.display.BitmapData(MosaicRect.w, MosaicRect.h, true); onEnterFrame = function () { bmpData.fillRect(new flash.geom.Rectangle(0, 0, MosaicRect.w, MosaicRect.h), 0); m = new flash.geom.Matrix(1, 0, 0, 1, -MosaicRect.x + SOURCE_MOVIECLIP_x - RENDER_MOVIECLIP._x - moza_pointA, -MosaicRect.y + SOURCE_MOVIECLIP_y - RENDER_MOVIECLIP._y - moza_pointB); bmpData.draw(SOURCE_MOVIECLIP, m); var v2; var v1; var v3 = new flash.geom.Rectangle(0, 0, M_WIDTH, M_HEIGHT); v2 = 0; while (v2 < MosaicRect.h) { v1 = 0; while (v1 < MosaicRect.w) { v3.x = v1; v3.y = v2; bmpData.fillRect(v3, bmpData.getPixel32(v1 + M_WIDTH_HALF, v2 + M_HEIGH_HALF)); v1 += M_WIDTH; } v2 += M_HEIGHT; } RENDER_MOVIECLIP.clear(); m = new flash.geom.Matrix(1, 0, 0, 1, MosaicRect.x, MosaicRect.y); RENDER_MOVIECLIP.beginBitmapFill(bmpData, m, true, true); RENDER_MOVIECLIP.moveTo(MosaicRect.x, MosaicRect.y); RENDER_MOVIECLIP.lineTo(MosaicRect.x, MosaicRect.y + MosaicRect.h); RENDER_MOVIECLIP.lineTo(MosaicRect.x + MosaicRect.w, MosaicRect.y + MosaicRect.h); RENDER_MOVIECLIP.lineTo(MosaicRect.x + MosaicRect.w, MosaicRect.y); RENDER_MOVIECLIP.endFill(); }; } instance of movieClip 638 { onClipEvent (load) { if (_root.gallery_mode_on == 1) { this.gotoAndStop(2); } if (_root.HP < 2) { this._alpha = 0; } else { this._alpha = 100; } } onClipEvent (enterFrame) { if (_root.HP < 2) { this._alpha = 0; } else { this._alpha = 100; } } } instance shibuki_new of movieClip 656 { } frame 49 { shibuki_new.MC.shibuki = 'slow'; _root.HP -= _root.enemy_damageHP[_root.now_yarare]; _root.pleasure += _root.enemy_damagePL[_root.now_yarare]; switch (Math.floor(Math.random() * 3)) { case 0: _root.se01.start(); break; case 1: _root.se02.start(); break; case 2: _root.se03.start(); break; default: } } frame 78 { this._parent.mc2.gotoAndPlay('slow'); this.gotoAndPlay('slow'); } frame 93 { shibuki_new.MC.shibuki = 'slow'; _root.HP -= _root.enemy_damageHP[_root.now_yarare]; _root.pleasure += _root.enemy_damagePL[_root.now_yarare]; switch (Math.floor(Math.random() * 3)) { case 0: _root.se01.start(); break; case 1: _root.se02.start(); break; case 2: _root.se03.start(); break; default: } } frame 122 { if (loop_count >= 5) { loop_count = 0; this._parent.mc2.gotoAndPlay('medium'); this.gotoAndPlay('medium'); } else { loop_count += 1; this._parent.mc2.gotoAndPlay('slow'); this.gotoAndPlay('slow'); } } frame 133 { shibuki_new.MC.shibuki = 'medium'; _root.HP -= _root.enemy_damageHP[_root.now_yarare]; _root.pleasure += _root.enemy_damagePL[_root.now_yarare]; switch (Math.floor(Math.random() * 3)) { case 0: _root.se01.start(); break; case 1: _root.se02.start(); break; case 2: _root.se03.start(); break; default: } } frame 143 { if (loop_count >= 5) { loop_count = 0; this._parent.mc2.gotoAndPlay('fast'); this.gotoAndPlay('fast'); } else { loop_count += 1; this._parent.mc2.gotoAndPlay('medium'); this.gotoAndPlay('medium'); } } frame 151 { shibuki_new.MC.shibuki = 'fast'; _root.HP -= _root.enemy_damageHP[_root.now_yarare]; _root.pleasure += _root.enemy_damagePL[_root.now_yarare]; switch (Math.floor(Math.random() * 3)) { case 0: _root.se01.start(); break; case 1: _root.se02.start(); break; case 2: _root.se03.start(); break; default: } } frame 157 { if (loop_count >= 5) { loop_count = 0; this._parent.mc2.gotoAndPlay('very_fast'); this.gotoAndPlay('very_fast'); } else { loop_count += 1; this._parent.mc2.gotoAndPlay('fast'); this.gotoAndPlay('fast'); } } frame 163 { shibuki_new.MC.shibuki = 'very_fast'; _root.HP -= _root.enemy_damageHP[_root.now_yarare]; _root.pleasure += _root.enemy_damagePL[_root.now_yarare]; switch (Math.floor(Math.random() * 3)) { case 0: _root.se01.start(); break; case 1: _root.se02.start(); break; case 2: _root.se03.start(); break; default: } } frame 167 { if (loop_count >= 5) { loop_count = 0; if (_root.pleasure >= 300) { this._parent.mc2.gotoAndPlay('org_start'); this.gotoAndPlay('org_start'); } else { this._parent.mc2.gotoAndPlay('finish_start'); this.gotoAndPlay('finish_start'); } } else { loop_count += 1; this._parent.mc2.gotoAndPlay('very_fast'); this.gotoAndPlay('very_fast'); } } frame 173 { loop_count = 0; switch (Math.floor(Math.random() * 2)) { case 0: this._parent.mc2.gotoAndPlay('finish_loop1'); this.gotoAndPlay('finish_loop1'); break; case 1: this._parent.mc2.gotoAndPlay('finish_loop2'); this.gotoAndPlay('finish_loop2'); break; default: } shibuki_new.MC.shibuki = 'finish'; _root.se04.start(); _root.HP -= _root.enemy_damageHP[_root.now_yarare] * 5; _root.pleasure += _root.enemy_damagePL[_root.now_yarare] * 5; } frame 180 { if (loop_count >= _root.finish_loopmax) { loop_count = 0; this._parent.mc2.gotoAndPlay('finish_end'); this.gotoAndPlay('finish_end'); } else { loop_count += 1; this._parent.mc2.gotoAndPlay('finish_loop2'); this.gotoAndPlay('finish_loop2'); } } frame 203 { if (loop_count >= _root.finish_loopmax) { loop_count = 0; this._parent.mc2.gotoAndPlay('finish_end'); this.gotoAndPlay('finish_end'); } else { loop_count += 1; switch (Math.floor(Math.random() * 2)) { case 0: this._parent.mc2.gotoAndPlay('finish_loop1'); this.gotoAndPlay('finish_loop1'); break; case 1: this._parent.mc2.gotoAndPlay('finish_loop2'); this.gotoAndPlay('finish_loop2'); break; default: } } shibuki_new.MC.shibuki = 'finish'; _root.se04.start(); } frame 217 { _root.enemy_on[_root.now_yarare] = 0; _root.enemy_RandomSummonTiming_on[_root.now_yarare] = 0; _root.enemy_RandomSummonTiming_max[_root.now_yarare] = 0; _root.enemy_RandomSummonTiming_count[_root.now_yarare] = 0; _root.enemy_stop[_root.now_yarare] = 0; _root.player.hashi.enemy_field['enemy' + _root.now_yarare].removeMovieClip(); if (_root.HP > 1) { this._parent.gotoAndStop('down_end'); } else { this.gotoAndPlay('slow'); } } frame 223 { loop_count = 0; switch (Math.floor(Math.random() * 2)) { case 0: this._parent.mc2.gotoAndPlay('org_loop1'); this.gotoAndPlay('org_loop1'); break; case 1: this._parent.mc2.gotoAndPlay('org_loop2'); this.gotoAndPlay('org_loop2'); break; default: } shibuki_new.MC.shibuki = 'finish'; _root.se04.start(); } frame 230 { if (loop_count >= _root.org_loopmax) { loop_count = 0; this._parent.mc2.gotoAndPlay('org_end'); this.gotoAndPlay('org_end'); } else { loop_count += 1; this._parent.mc2.gotoAndPlay('org_loop2'); this.gotoAndPlay('org_loop2'); } } frame 252 { if (loop_count >= _root.org_loopmax) { loop_count = 0; this._parent.mc2.gotoAndPlay('org_end'); this.gotoAndPlay('org_end'); } else { loop_count += 1; switch (Math.floor(Math.random() * 2)) { case 0: this._parent.mc2.gotoAndPlay('org_loop1'); this.gotoAndPlay('org_loop1'); break; case 1: this._parent.mc2.gotoAndPlay('org_loop2'); this.gotoAndPlay('org_loop2'); break; default: } } shibuki_new.MC.shibuki = 'finish'; _root.se04.start(); } frame 266 { _root.HP -= 80; _root.pleasure = 1; _root.enemy_on[_root.now_yarare] = 0; _root.enemy_RandomSummonTiming_on[_root.now_yarare] = 0; _root.enemy_RandomSummonTiming_max[_root.now_yarare] = 0; _root.enemy_RandomSummonTiming_count[_root.now_yarare] = 0; _root.enemy_stop[_root.now_yarare] = 0; _root.player.hashi.enemy_field['enemy' + _root.now_yarare].removeMovieClip(); if (_root.HP > 1) { this._parent.gotoAndStop('down_end'); } else { this.gotoAndPlay('slow'); } } } movieClip 676 { } movieClip 678 { } movieClip 680 { } movieClip 681 { frame 31 { _root.Roppai_mc_time = 1; _root.Loppai_mc_time = 1; this.right_oppai.gotoAndPlay('yure1'); this.left_oppai.gotoAndPlay('yure1'); } frame 33 { this._parent.now_mode = 'wait'; this._parent.gotoAndStop('wait'); } } movieClip 682 { } movieClip 683 { frame 1 { _root.player.hashi.enemy_field['enemy' + _root.now_yarare]._alpha = 100; } frame 7 { _root.player.hashi.enemy_field['enemy' + _root.now_yarare].mc.gotoAndPlay('kill'); _root.se05.start(); } frame 14 { this._parent.now_mode = 'wait'; this._parent.gotoAndStop('wait'); } } movieClip 684 { frame 1 { this.stop(); } } instance player of movieClip 684 { onClipEvent (load) { now_mode = 'wait'; move_point = 0; } onClipEvent (enterFrame) { if (Key.isDown(_root.key_w)) { _root.combo_count += 10; } if (now_mode == 'attack' || now_mode == 'damage' || now_mode == 'jump') { } else { if (Key.isDown(_root.key_z)) { move_point = 0; now_mode = 'attack'; this.gotoAndStop('attack'); } else { if (Key.isDown(_root.key_right) && !Key.isDown(_root.key_down)) { if (now_mode != 'go') { move_point = 0; now_mode = 'go'; this.gotoAndStop('go'); } } else { if (Key.isDown(_root.key_left) && !Key.isDown(_root.key_down)) { if (now_mode != 'back') { move_point = 0; now_mode = 'back'; this.gotoAndStop('back'); } } else { if (Key.isDown(_root.key_up)) { if (now_mode != 'jump') { move_point = 0; now_mode = 'jump'; this.gotoAndStop('jump'); } } else { if (Key.isDown(_root.key_down)) { if (now_mode != 'syagami') { move_point = 0; now_mode = 'syagami'; this.gotoAndStop('syagami_start'); } } else { move_point = 0; if (now_mode == 'syagami') { now_mode = 'wait'; this.gotoAndStop('syagami_end'); } else { if (now_mode != 'wait') { now_mode = 'wait'; this.gotoAndStop('wait'); } } } } } } } } _root.player.hashi.mc1._x -= move_point; _root.player.hashi.mc2._x -= move_point; if (_root.player.hashi.mc1._x < -1375) { _root.player.hashi.mc1._x += 2200; } else { if (_root.player.hashi.mc1._x > 875) { _root.player.hashi.mc1._x -= 2200; } } if (_root.player.hashi.mc2._x < -1375) { _root.player.hashi.mc2._x += 2200; } else { if (_root.player.hashi.mc2._x > 875) { _root.player.hashi.mc2._x -= 2200; } } _root.BG.mc1._x -= move_point / 4; _root.BG.mc2._x -= move_point / 4; if (_root.BG.mc1._x < -1375) { _root.BG.mc1._x += 2200; } else { if (_root.BG.mc1._x > 875) { _root.BG.mc1._x -= 2200; } } if (_root.BG.mc2._x < -1375) { _root.BG.mc2._x += 2200; } else { if (_root.BG.mc2._x > 875) { _root.BG.mc2._x -= 2200; } } } } movieClip 686 { } instance of movieClip 686 { onClipEvent (enterFrame) { _root.enemy1_summon(); } } movieClip 689 { } instance of movieClip 689 { onClipEvent (load) { _root.max_score = 'HighScore: 0 P'; _root.max_score_count = 0; _root.score_now = 'Score: 0 P'; _root.score_count = 0; } onClipEvent (enterFrame) { _root.score_count += _root.player.move_point / 5; if (_root.score_count > _root.max_score_count) { _root.max_score_count = _root.score_count; } _root.max_score = 'HighScore: ' + _root.max_score_count + ' P'; _root.score_now = 'Score: ' + _root.score_count + ' P'; } } // unknown tag 88 length 58 movieClip 693 { } button 694 { on (release) { if (menu._x >= 2000) { menu._x = 405; } else { menu._x = 3000; } _root.se00.start(); } } movieClip 696 { } movieClip 701 { } movieClip 703 { } button 704 { on (press) { this.startDrag(false, 0, 0, 80, 0); } on (release, releaseOutside) { this.stopDrag(); } } movieClip 705 { } movieClip 706 { instance btn of movieClip 705 { onClipEvent (enterFrame) { _root.se_vol = this._x / 0.8; _root.se01.setVolume(_root.se_vol); } } } movieClip 707 { } movieClip 708 { instance of movieClip 707 { onClipEvent (enterFrame) { _root.finish_loopmax = Math.floor(this._x * 0.625); } } } movieClip 709 { } movieClip 710 { instance of movieClip 709 { onClipEvent (enterFrame) { _root.org_loopmax = Math.floor(this._x * 0.625); } } } // unknown tag 88 length 93 button 718 { on (release) { if (_root.se_vol == 0) { this.se_vol_bar.btn._x = 40; _root.se_vol = 50; _root.se00.setVolume(_root.se_vol); _root.se00.start(); } else { this.se_vol_bar.btn._x = 0; _root.se_vol = 0; _root.se00.setVolume(_root.se_vol); } } } movieClip 723 { } movieClip 724 { instance btn of movieClip 723 { onClipEvent (enterFrame) { _root.voice_vol = this._x / 0.8; _root.voice11.setVolume(_root.voice_vol); } } } button 727 { on (release) { if (_root.voice_vol == 0) { this.voice_vol_bar.btn._x = 40; _root.voice_vol = 50; _root.voice11.setVolume(_root.voice_vol); } else { this.voice_vol_bar.btn._x = 0; _root.voice_vol = 0; _root.voice11.setVolume(_root.voice_vol); } _root.se01.start(); } } button 728 { on (release) { if (_root.se_vol == 0) { this.se_vol_bar.btn._x = 40; _root.se_vol = 50; _root.se11.setVolume(_root.se_vol); _root.se01.start(); } else { this.se_vol_bar.btn._x = 0; _root.se_vol = 0; _root.se11.setVolume(_root.se_vol); } } } movieClip 729 { frame 1 { this.stop(); } } movieClip 731 { } button 732 { on (release) { if (howtoplay._x >= 2000) { howtoplay._x = 400; } else { howtoplay._x = 3000; } _root.se00.start(); } } movieClip 734 { } movieClip 736 { } movieClip 738 { } movieClip 739 { instance of movieClip 738 { onClipEvent (load) { this._alpha = 0; } } } movieClip 741 { } movieClip 742 { instance of movieClip 739 { onClipEvent (load) { count = 0; if (_root.pleasure > 300) { _root.pleasure = 300; } else { if (_root.pleasure < 1) { _root.pleasure = 1; } } this.gotoAndStop(_root.pleasure); } onClipEvent (enterFrame) { if (_root.pleasure > 300) { _root.pleasure = 300; } else { if (_root.pleasure < 1) { _root.pleasure = 1; } else { if (_root.player._currentframe == 1) { if (count >= 60) { count = 0; _root.pleasure -= 5; } else { count += 1; } } } } this.gotoAndStop(_root.pleasure); } } } // unknown tag 88 length 55 movieClip 746 { } movieClip 747 { instance of movieClip 746 { onClipEvent (load) { this._alpha = 0; } } } movieClip 748 { instance of movieClip 747 { onClipEvent (load) { count = 0; if (_root.HP > 300) { _root.HP = 300; } else { if (_root.HP < 1) { _root.HP = 1; } } this.gotoAndStop(_root.HP); } onClipEvent (enterFrame) { if (_root.HP > 300) { _root.HP = 300; } else { if (_root.HP < 1) { _root.HP = 1; } else { if (_root.player._currentframe == 1 && _root.gameover_go._currentframe == 1) { if (count >= 60) { count = 0; _root.HP += 5; } else { count += 1; } } } } this.gotoAndStop(_root.HP); } } } movieClip 750 { instance menu of movieClip 729 { onClipEvent (load) { this._x = 3000; } } instance howtoplay of movieClip 734 { onClipEvent (load) { this._x = 3000; } } } movieClip 752 { } movieClip 754 { } movieClip 755 { } movieClip 757 { } button 758 { on (release) { _root.default_numbers(); _root.player.gotoAndStop(1); _root.gameover_go.gotoAndStop(1); _root.se00.start(); } } movieClip 759 { frame 1 { this.stop(); } frame 11 { this.stop(); } } instance gameover_go of movieClip 759 { onClipEvent (enterFrame) { if (_root.HP <= 1 && this._currentframe == 1) { this.gotoAndPlay(2); } } } button 761 { on (release) { _root.HP = 1; } } button 763 { on (release) { _root.pleasure = 300; } } movieClip 764 { frame 1 { this.stop(); } } instance of movieClip 764 { onClipEvent (load) { if (_root.debug_mode == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }




http://swfchan.com/41/201545/info.shtml
Created: 12/6 -2020 21:24:36 Last modified: 19/10 -2024 12:21:29 Server time: 21/12 -2024 14:58:07