Combined Code
movieClip 7 {
}
movieClip 9 {
}
movieClip 11 {
}
movieClip 12 {
frame 1 {
stop();
}
}
movieClip 14 {
}
movieClip 16 {
}
movieClip 18 {
}
movieClip 20 {
}
movieClip 22 {
}
movieClip 24 {
}
movieClip 26 {
}
movieClip 27 {
frame 1 {
stop();
}
}
movieClip 34 {
}
movieClip 36 {
}
movieClip 38 {
}
movieClip 40 {
}
movieClip 41 {
frame 1 {
stop();
}
}
movieClip 43 {
}
movieClip 44 {
frame 1 {
stop();
}
}
movieClip 47 {
}
movieClip 49 {
}
movieClip 51 {
}
movieClip 53 {
}
movieClip 56 {
}
movieClip 58 {
}
movieClip 60 {
}
movieClip 63 {
}
movieClip 66 {
}
movieClip 68 {
}
movieClip 70 {
}
movieClip 73 {
}
movieClip 75 {
}
movieClip 77 {
}
movieClip 78 {
frame 1 {
stop();
}
}
movieClip 84 {
}
movieClip 86 {
}
movieClip 88 {
}
movieClip 90 {
}
movieClip 91 {
frame 1 {
stop();
}
}
movieClip 93 {
}
movieClip 95 {
}
movieClip 97 {
}
movieClip 99 {
}
movieClip 101 {
}
movieClip 103 {
}
movieClip 105 {
}
movieClip 107 {
}
movieClip 109 {
}
movieClip 111 {
}
movieClip 113 {
}
movieClip 115 {
}
movieClip 117 {
}
movieClip 119 {
}
movieClip 120 {
frame 1 {
stop();
}
}
movieClip 127 {
}
movieClip 129 {
}
movieClip 131 {
}
movieClip 132 {
frame 1 {
stop();
}
}
movieClip 134 {
}
movieClip 136 {
}
movieClip 137 {
}
movieClip 139 {
}
movieClip 140 {
}
movieClip 142 {
frame 1 {
stop();
}
}
movieClip 144 {
}
movieClip 146 {
}
movieClip 148 {
}
movieClip 150 {
}
movieClip 152 {
}
movieClip 154 {
}
movieClip 156 {
}
movieClip 158 {
}
movieClip 160 {
}
movieClip 161 {
frame 1 {
stop();
}
}
movieClip 169 {
}
movieClip 171 {
}
movieClip 173 {
}
movieClip 174 {
frame 1 {
stop();
}
}
movieClip 179 {
}
movieClip 180 {
frame 1 {
stop();
}
}
movieClip 182 {
}
movieClip 184 {
}
movieClip 186 {
}
movieClip 188 {
}
movieClip 190 {
}
movieClip 192 {
}
movieClip 194 {
}
movieClip 196 {
}
movieClip 198 {
}
movieClip 199 {
frame 1 {
stop();
}
}
movieClip 202 {
}
movieClip 204 {
}
movieClip 210 {
}
movieClip 212 {
}
movieClip 214 {
}
movieClip 217 {
}
movieClip 218 {
frame 1 {
stop();
}
}
movieClip 226 {
}
movieClip 228 {
}
movieClip 230 {
}
movieClip 231 {
frame 1 {
stop();
}
}
movieClip 236 {
}
movieClip 237 {
frame 1 {
stop();
}
}
movieClip 239 {
}
movieClip 241 {
}
movieClip 242 {
frame 1 {
stop();
}
}
movieClip 244 {
}
movieClip 246 {
}
movieClip 248 {
}
movieClip 251 {
}
movieClip 253 {
}
movieClip 255 {
}
movieClip 256 {
frame 1 {
stop();
}
}
movieClip 259 {
}
movieClip 261 {
}
movieClip 264 {
}
movieClip 268 {
}
movieClip 270 {
}
movieClip 273 {
}
movieClip 275 {
}
movieClip 276 {
frame 1 {
stop();
}
}
movieClip 278 {
}
movieClip 280 {
}
movieClip 282 {
}
movieClip 284 {
}
movieClip 286 {
}
movieClip 288 {
}
movieClip 290 {
}
movieClip 291 {
frame 1 {
stop();
}
}
movieClip 293 {
}
movieClip 294 {
frame 1 {
stop();
}
}
movieClip 301 {
}
movieClip 303 {
}
movieClip 305 {
}
movieClip 306 {
frame 1 {
stop();
}
}
movieClip 311 {
}
movieClip 316 {
}
movieClip 317 {
frame 1 {
stop();
}
}
movieClip 319 {
}
movieClip 330 {
}
movieClip 341 {
}
movieClip 352 {
}
movieClip 363 {
}
movieClip 374 {
}
movieClip 375 {
frame 1 {
stop();
}
}
movieClip 377 {
}
movieClip 379 {
}
movieClip 381 {
}
movieClip 382 {
frame 1 {
stop();
}
}
movieClip 384 {
}
movieClip 387 {
}
movieClip 389 {
}
movieClip 391 {
}
movieClip 393 {
}
movieClip 395 {
}
movieClip 397 {
}
movieClip 399 {
}
movieClip 401 {
}
movieClip 403 {
}
movieClip 404 {
frame 1 {
stop();
}
}
movieClip 412 {
}
movieClip 414 {
}
movieClip 416 {
}
movieClip 417 {
frame 1 {
stop();
}
}
movieClip 419 {
}
movieClip 421 {
}
movieClip 423 {
}
movieClip 425 {
}
movieClip 427 {
}
movieClip 429 {
}
movieClip 431 {
}
movieClip 432 {
frame 1 {
stop();
}
}
movieClip 439 {
}
movieClip 441 {
}
movieClip 443 {
}
movieClip 444 {
frame 1 {
stop();
}
}
movieClip 446 {
}
movieClip 448 {
}
movieClip 449 {
}
movieClip 451 {
}
movieClip 452 {
}
movieClip 454 {
frame 1 {
stop();
}
}
movieClip 456 {
}
movieClip 458 {
}
movieClip 460 {
}
movieClip 462 {
}
movieClip 464 {
}
movieClip 466 {
}
movieClip 468 {
}
movieClip 470 {
}
movieClip 472 {
}
movieClip 473 {
frame 1 {
stop();
}
}
movieClip 481 {
}
movieClip 483 {
}
movieClip 485 {
}
movieClip 486 {
frame 1 {
stop();
}
}
movieClip 491 {
}
movieClip 492 {
frame 1 {
stop();
}
}
movieClip 494 {
}
movieClip 496 {
}
movieClip 497 {
frame 1 {
stop();
}
}
movieClip 499 {
}
movieClip 501 {
}
movieClip 503 {
}
movieClip 505 {
}
movieClip 507 {
}
movieClip 509 {
}
movieClip 511 {
}
movieClip 513 {
}
movieClip 515 {
}
movieClip 516 {
frame 1 {
stop();
}
}
movieClip 519 {
}
movieClip 521 {
}
movieClip 527 {
}
movieClip 529 {
}
movieClip 531 {
}
movieClip 534 {
}
movieClip 535 {
frame 1 {
stop();
}
}
movieClip 543 {
}
movieClip 545 {
}
movieClip 547 {
}
movieClip 548 {
frame 1 {
stop();
}
}
movieClip 553 {
}
movieClip 554 {
frame 1 {
stop();
}
}
movieClip 556 {
}
movieClip 557 {
frame 1 {
stop();
}
}
movieClip 559 {
}
movieClip 561 {
}
movieClip 563 {
}
movieClip 566 {
}
movieClip 568 {
}
movieClip 570 {
}
movieClip 571 {
frame 1 {
stop();
}
}
movieClip 574 {
}
movieClip 576 {
}
movieClip 579 {
}
movieClip 583 {
}
movieClip 585 {
}
movieClip 589 {
}
movieClip 591 {
}
movieClip 592 {
frame 1 {
stop();
}
}
movieClip 600 {
}
movieClip 602 {
}
movieClip 604 {
}
movieClip 605 {
frame 1 {
stop();
}
}
movieClip 610 {
}
movieClip 615 {
}
movieClip 621 {
frame 1 {
stop();
}
}
movieClip 627 {
frame 1 {
stop();
}
}
movieClip 633 {
frame 1 {
stop();
}
}
movieClip 638 {
}
movieClip 639 {
frame 1 {
stop();
}
}
movieClip 641 {
}
movieClip 643 {
}
movieClip 644 {
frame 1 {
stop();
}
}
movieClip 646 {
}
movieClip 648 {
}
movieClip 650 {
}
movieClip 652 {
}
movieClip 653 {
frame 1 {
stop();
}
}
movieClip 655 {
}
movieClip 657 {
}
movieClip 659 {
}
movieClip 661 {
}
movieClip 663 {
}
movieClip 665 {
}
movieClip 667 {
}
movieClip 669 {
}
movieClip 671 {
}
movieClip 673 {
}
movieClip 675 {
}
movieClip 677 {
}
movieClip 679 {
}
movieClip 681 {
}
movieClip 682 {
frame 1 {
stop();
}
}
movieClip 684 {
}
movieClip 686 {
}
movieClip 688 {
}
movieClip 690 {
}
movieClip 692 {
}
movieClip 694 {
}
movieClip 696 {
}
movieClip 698 {
}
movieClip 701 {
}
movieClip 703 {
}
movieClip 705 {
}
movieClip 707 {
}
movieClip 709 {
}
movieClip 711 {
}
movieClip 713 {
}
movieClip 716 {
}
movieClip 718 {
}
movieClip 720 {
}
movieClip 722 {
}
movieClip 723 {
frame 1 {
stop();
}
}
movieClip 730 {
}
movieClip 732 {
}
movieClip 734 {
}
movieClip 735 {
frame 1 {
stop();
}
}
movieClip 737 {
}
movieClip 739 {
}
movieClip 741 {
}
movieClip 743 {
}
movieClip 745 {
}
movieClip 747 {
}
movieClip 749 {
}
movieClip 751 {
}
movieClip 752 {
frame 1 {
stop();
}
}
movieClip 763 {
frame 1 {
stop();
}
}
movieClip 774 {
frame 1 {
stop();
}
}
movieClip 785 {
frame 1 {
stop();
}
}
movieClip 796 {
frame 1 {
stop();
}
}
movieClip 807 {
frame 1 {
stop();
}
}
movieClip 809 {
}
movieClip 820 {
frame 1 {
stop();
}
}
movieClip 821 {
frame 1 {
stop();
}
}
movieClip 832 {
frame 1 {
stop();
}
}
movieClip 843 {
frame 1 {
stop();
}
}
movieClip 845 {
}
movieClip 847 {
}
movieClip 849 {
}
movieClip 851 {
}
movieClip 853 {
}
movieClip 855 {
}
movieClip 857 {
}
movieClip 859 {
}
movieClip 861 {
}
movieClip 863 {
}
movieClip 865 {
}
movieClip 866 {
frame 1 {
stop();
}
}
movieClip 868 {
}
movieClip 879 {
frame 1 {
stop();
}
}
movieClip 882 {
}
movieClip 884 {
}
movieClip 886 {
}
movieClip 888 {
}
movieClip 889 {
frame 1 {
stop();
}
}
movieClip 892 {
}
movieClip 894 {
}
movieClip 896 {
}
movieClip 898 {
}
movieClip 899 {
frame 1 {
stop();
}
}
movieClip 902 {
}
movieClip 904 {
}
movieClip 906 {
}
movieClip 908 {
}
movieClip 909 {
frame 1 {
stop();
}
}
movieClip 910 {
frame 1 {
stop();
}
}
movieClip 913 {
}
movieClip 915 {
}
movieClip 917 {
}
movieClip 919 {
}
movieClip 921 {
}
movieClip 922 {
frame 1 {
stop();
}
}
movieClip 928 {
frame 1 {
stop();
}
}
movieClip 932 {
}
movieClip 935 {
frame 1 {
stop();
}
}
movieClip 938 {
}
movieClip 940 {
}
movieClip 943 {
frame 1 {
stop();
}
}
movieClip 944 {
frame 1 {
stop();
}
}
movieClip 946 {
}
movieClip 949 {
frame 1 {
stop();
}
}
movieClip 958 {
frame 1 {
stop();
}
frame 7 {
stop();
}
}
movieClip 964 {
frame 1 {
stop();
}
}
movieClip 969 {
frame 1 {
stop();
}
frame 4 {
stop();
}
}
movieClip 974 {
frame 1 {
stop();
}
frame 4 {
stop();
}
}
movieClip 975 {
instance skin of movieClip 964 {
onClipEvent (load) {
this.gotoAndStop(_parent.skin1);
}
}
instance skin of movieClip 969 {
onClipEvent (load) {
this.gotoAndStop(_parent.skin1);
}
}
instance skin of movieClip 974 {
onClipEvent (load) {
this.gotoAndStop(_parent.skin1);
}
}
instance skin of movieClip 969 {
onClipEvent (load) {
this.gotoAndStop(_parent.skin1);
}
}
frame 23 {
gotoAndPlay(random(84) + 1);
}
instance skin of movieClip 964 {
onClipEvent (load) {
this.gotoAndStop(_parent.skin1);
}
}
instance skin of movieClip 969 {
onClipEvent (load) {
this.gotoAndStop(_parent.skin1);
}
}
instance skin of movieClip 974 {
onClipEvent (load) {
this.gotoAndStop(_parent.skin1);
}
}
instance skin of movieClip 969 {
onClipEvent (load) {
this.gotoAndStop(_parent.skin1);
}
}
instance skin of movieClip 964 {
onClipEvent (load) {
this.gotoAndStop(_parent.skin1);
}
}
instance skin of movieClip 969 {
onClipEvent (load) {
this.gotoAndStop(_parent.skin1);
}
}
instance skin of movieClip 974 {
onClipEvent (load) {
this.gotoAndStop(_parent.skin1);
}
}
instance skin of movieClip 969 {
onClipEvent (load) {
this.gotoAndStop(_parent.skin1);
}
}
instance skin of movieClip 964 {
onClipEvent (load) {
this.gotoAndStop(_parent.skin1);
}
}
}
movieClip 980 {
frame 1 {
stop();
}
}
movieClip 983 {
}
movieClip 985 {
}
movieClip 987 {
frame 1 {
stop();
}
frame 4 {
stop();
}
}
movieClip 990 {
}
movieClip 992 {
}
movieClip 994 {
frame 1 {
stop();
}
frame 4 {
stop();
}
}
movieClip 997 {
}
movieClip 999 {
}
movieClip 1001 {
frame 1 {
stop();
}
frame 4 {
stop();
}
}
movieClip 1004 {
}
movieClip 1006 {
}
movieClip 1008 {
frame 1 {
stop();
}
frame 4 {
stop();
}
}
movieClip 1011 {
}
movieClip 1013 {
}
movieClip 1015 {
frame 1 {
stop();
}
frame 4 {
stop();
}
}
movieClip 1016 {
frame 1 {
stop();
}
}
movieClip 1022 {
frame 1 {
stop();
}
frame 4 {
stop();
}
}
movieClip 1025 {
}
movieClip 1027 {
}
movieClip 1029 {
frame 1 {
stop();
}
frame 4 {
stop();
}
}
movieClip 1032 {
}
movieClip 1034 {
}
movieClip 1036 {
frame 1 {
stop();
}
frame 4 {
stop();
}
}
movieClip 1039 {
}
movieClip 1041 {
}
movieClip 1043 {
frame 1 {
stop();
}
frame 4 {
stop();
}
}
movieClip 1046 {
}
movieClip 1048 {
}
movieClip 1050 {
frame 1 {
stop();
}
frame 4 {
stop();
}
}
movieClip 1053 {
}
movieClip 1055 {
}
movieClip 1057 {
frame 1 {
stop();
}
frame 4 {
stop();
}
}
movieClip 1058 {
frame 1 {
stop();
}
}
movieClip 1064 {
frame 1 {
stop();
}
}
movieClip 1067 {
}
movieClip 1069 {
}
movieClip 1072 {
frame 1 {
stop();
}
}
movieClip 1075 {
}
movieClip 1077 {
}
movieClip 1080 {
frame 1 {
stop();
}
frame 4 {
stop();
}
}
movieClip 1083 {
}
movieClip 1085 {
}
movieClip 1088 {
frame 1 {
stop();
}
frame 4 {
stop();
}
}
movieClip 1091 {
}
movieClip 1093 {
}
movieClip 1096 {
frame 1 {
stop();
}
frame 4 {
stop();
}
}
movieClip 1099 {
}
movieClip 1101 {
}
movieClip 1104 {
frame 1 {
stop();
}
frame 4 {
stop();
}
}
movieClip 1105 {
frame 1 {
stop();
}
}
movieClip 1107 {
}
movieClip 1110 {
}
movieClip 1111 {
frame 1 {
stop();
}
}
movieClip 1113 {
}
movieClip 1115 {
}
movieClip 1117 {
}
movieClip 1119 {
}
movieClip 1120 {
frame 1 {
stop();
}
}
movieClip 1122 {
}
movieClip 1124 {
}
movieClip 1126 {
}
movieClip 1128 {
}
movieClip 1129 {
}
movieClip 1131 {
}
movieClip 1133 {
}
movieClip 1135 {
}
movieClip 1136 {
}
movieClip 1139 {
}
movieClip 1141 {
}
movieClip 1142 {
frame 1 {
stop();
}
}
movieClip 1143 {
frame 1 {
stop();
}
}
movieClip 1144 {
}
movieClip 1146 {
}
movieClip 1148 {
}
movieClip 1150 {
}
movieClip 1151 {
frame 43 {
gotoAndPlay(random(100) + 2);
}
}
movieClip 1153 {
}
movieClip 1155 {
}
movieClip 1157 {
}
movieClip 1159 {
}
movieClip 1160 {
frame 43 {
gotoAndPlay(random(100) + 2);
}
}
movieClip 1162 {
}
movieClip 1164 {
}
movieClip 1166 {
}
movieClip 1168 {
}
movieClip 1169 {
frame 43 {
gotoAndPlay(random(100) + 2);
}
}
movieClip 1171 {
}
movieClip 1172 {
frame 1 {
stop();
}
}
movieClip 1174 {
}
movieClip 1176 {
}
movieClip 1178 {
}
movieClip 1179 {
frame 1 {
stop();
}
}
movieClip 1183 {
frame 1 {
stop();
}
}
movieClip 1184 {
frame 1 {
stop();
}
instance eyes of movieClip 975 {
onClipEvent (load) {
}
}
frame 2 {
stop();
}
}
movieClip 1195 {
frame 1 {
stop();
}
}
movieClip 1197 {
}
movieClip 1199 {
}
movieClip 1201 {
}
movieClip 1203 {
}
movieClip 1205 {
}
movieClip 1207 {
}
movieClip 1209 {
}
movieClip 1210 {
frame 1 {
stop();
}
}
movieClip 1216 {
frame 1 {
stop();
}
}
movieClip 1219 {
}
movieClip 1221 {
}
movieClip 1223 {
}
movieClip 1225 {
}
movieClip 1227 {
}
movieClip 1228 {
frame 1 {
stop();
}
}
movieClip 1239 {
frame 1 {
stop();
}
}
movieClip 1251 {
frame 1 {
stop();
}
}
movieClip 1262 {
frame 1 {
stop();
}
}
movieClip 1273 {
frame 1 {
stop();
}
}
movieClip 1285 {
frame 1 {
stop();
}
}
movieClip 1297 {
frame 1 {
stop();
}
}
movieClip 1299 {
}
movieClip 1301 {
}
movieClip 1303 {
}
movieClip 1305 {
}
movieClip 1307 {
}
movieClip 1309 {
}
movieClip 1311 {
}
movieClip 1313 {
}
movieClip 1315 {
}
movieClip 1317 {
}
movieClip 1318 {
frame 1 {
stop();
}
}
movieClip 1320 {
}
movieClip 1322 {
}
movieClip 1324 {
}
movieClip 1335 {
frame 1 {
stop();
}
}
movieClip 1338 {
}
movieClip 1340 {
}
movieClip 1342 {
}
movieClip 1344 {
}
movieClip 1345 {
frame 1 {
stop();
}
}
movieClip 1348 {
}
movieClip 1350 {
}
movieClip 1352 {
}
movieClip 1354 {
}
movieClip 1355 {
frame 1 {
stop();
}
}
movieClip 1358 {
}
movieClip 1360 {
}
movieClip 1362 {
}
movieClip 1364 {
}
movieClip 1365 {
frame 1 {
stop();
}
}
movieClip 1366 {
frame 1 {
stop();
}
}
movieClip 1375 {
frame 1 {
stop();
}
}
movieClip 1382 {
}
movieClip 1384 {
}
movieClip 1386 {
}
movieClip 1387 {
frame 1 {
stop();
}
}
movieClip 1389 {
}
movieClip 1391 {
}
movieClip 1392 {
frame 1 {
stop();
}
}
movieClip 1394 {
}
movieClip 1396 {
}
movieClip 1397 {
frame 1 {
stop();
}
}
movieClip 1399 {
}
movieClip 1401 {
}
movieClip 1403 {
}
movieClip 1405 {
}
movieClip 1407 {
}
movieClip 1409 {
}
movieClip 1411 {
}
movieClip 1413 {
}
movieClip 1415 {
}
movieClip 1417 {
}
movieClip 1419 {
}
movieClip 1421 {
}
movieClip 1423 {
}
movieClip 1424 {
frame 1 {
stop();
}
}
movieClip 1426 {
}
movieClip 1428 {
}
movieClip 1430 {
}
movieClip 1432 {
}
movieClip 1434 {
}
movieClip 1436 {
}
movieClip 1438 {
}
movieClip 1440 {
}
movieClip 1442 {
}
movieClip 1444 {
}
movieClip 1446 {
}
movieClip 1448 {
}
movieClip 1450 {
}
movieClip 1452 {
}
movieClip 1454 {
}
movieClip 1456 {
}
movieClip 1458 {
}
movieClip 1459 {
frame 1 {
stop();
}
}
movieClip 1460 {
}
movieClip 1469 {
frame 1 {
stop();
}
}
movieClip 1476 {
}
movieClip 1478 {
}
movieClip 1480 {
}
movieClip 1481 {
frame 1 {
stop();
}
}
movieClip 1483 {
}
movieClip 1484 {
frame 1 {
stop();
}
}
movieClip 1486 {
}
movieClip 1488 {
}
movieClip 1490 {
}
movieClip 1492 {
}
movieClip 1494 {
}
movieClip 1496 {
}
movieClip 1498 {
}
movieClip 1500 {
}
movieClip 1502 {
}
movieClip 1504 {
}
movieClip 1506 {
}
movieClip 1508 {
}
movieClip 1510 {
}
movieClip 1511 {
frame 1 {
stop();
}
}
movieClip 1513 {
}
movieClip 1515 {
}
movieClip 1517 {
}
movieClip 1519 {
}
movieClip 1521 {
}
movieClip 1523 {
}
movieClip 1525 {
}
movieClip 1527 {
}
movieClip 1529 {
}
movieClip 1531 {
}
movieClip 1533 {
}
movieClip 1535 {
}
movieClip 1537 {
}
movieClip 1539 {
}
movieClip 1541 {
}
movieClip 1543 {
}
movieClip 1545 {
}
movieClip 1546 {
frame 1 {
stop();
}
}
movieClip 1555 {
frame 1 {
stop();
}
}
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frame 1 {
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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frame 1 {
stop();
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stop();
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frame 1 {
stop();
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stop();
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stop();
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stop();
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frame 1 {
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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frame 1 {
stop();
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movieClip 2449 {
}
button 2455 {
on (release) {
gotoAndPlay('Fast');
}
}
button 2460 {
on (release) {
gotoAndPlay('cum');
}
}
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frame 1 {
trace('race war ' + mrace);
}
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this.dicktop.skin.gotoAndStop(_parent.mrace);
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onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
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onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
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instance of movieClip 2307 {
onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
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instance of movieClip 2307 {
onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
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instance of movieClip 2307 {
onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
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}
frame 50 {
gotoAndPlay('Slow');
}
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onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
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onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
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onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
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onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
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}
frame 70 {
gotoAndPlay('Fast');
}
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onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
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instance mdick of movieClip 2307 {
onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
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instance mdick of movieClip 2307 {
onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
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instance mdick of movieClip 2307 {
onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
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}
frame 105 {
stop();
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onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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frame 1 {
stop();
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frame 1 {
stop();
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movieClip 2659 {
frame 1 {
stop();
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}
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onClipEvent (load) {
this.gotoAndStop(_parent.skin1);
}
}
instance skin of movieClip 2655 {
onClipEvent (load) {
this.gotoAndStop(_parent.skin1);
}
}
instance skin of movieClip 2659 {
onClipEvent (load) {
this.gotoAndStop(_parent.skin1);
}
}
instance skin of movieClip 2655 {
onClipEvent (load) {
this.gotoAndStop(_parent.skin1);
}
}
instance skin of movieClip 2651 {
onClipEvent (load) {
this.gotoAndStop(_parent.skin1);
}
}
instance skin of movieClip 2655 {
onClipEvent (load) {
this.gotoAndStop(_parent.skin1);
}
}
instance skin of movieClip 2659 {
onClipEvent (load) {
this.gotoAndStop(_parent.skin1);
}
}
instance skin of movieClip 2655 {
onClipEvent (load) {
this.gotoAndStop(_parent.skin1);
}
}
instance skin of movieClip 2651 {
onClipEvent (load) {
this.gotoAndStop(_parent.skin1);
}
}
}
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frame 1 {
stop();
}
}
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}
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}
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stop();
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}
movieClip 2675 {
}
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frame 1 {
stop();
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}
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}
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frame 1 {
stop();
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}
movieClip 2687 {
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frame 1 {
stop();
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}
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}
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frame 1 {
stop();
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}
movieClip 2695 {
frame 1 {
stop();
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movieClip 2706 {
frame 1 {
stop();
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}
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frame 1 {
stop();
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movieClip 2728 {
frame 1 {
stop();
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movieClip 2739 {
}
movieClip 2750 {
}
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}
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}
movieClip 2783 {
}
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frame 1 {
stop();
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frame 1 {
stop();
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}
movieClip 2798 {
frame 1 {
stop();
}
}
movieClip 2802 {
}
movieClip 2806 {
}
movieClip 2810 {
}
movieClip 2814 {
}
movieClip 2818 {
}
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frame 1 {
stop();
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}
movieClip 2823 {
frame 1 {
stop();
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}
movieClip 2826 {
}
movieClip 2828 {
}
movieClip 2829 {
frame 1 {
stop();
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}
movieClip 2832 {
}
movieClip 2834 {
}
movieClip 2835 {
frame 1 {
stop();
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}
movieClip 2838 {
}
movieClip 2840 {
}
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frame 1 {
stop();
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}
movieClip 2844 {
}
movieClip 2846 {
}
movieClip 2847 {
frame 1 {
stop();
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}
movieClip 2850 {
}
movieClip 2852 {
}
movieClip 2853 {
frame 1 {
stop();
}
}
movieClip 2854 {
frame 1 {
stop();
}
}
movieClip 2855 {
instance eyes of movieClip 2660 {
onClipEvent (load) {
}
}
}
movieClip 2866 {
frame 1 {
stop();
}
}
movieClip 2877 {
frame 1 {
stop();
}
}
movieClip 2888 {
frame 1 {
stop();
}
}
movieClip 2889 {
frame 1 {
stop();
}
}
movieClip 2893 {
frame 1 {
stop();
}
}
movieClip 2895 {
}
movieClip 2897 {
}
movieClip 2899 {
}
movieClip 2900 {
frame 1 {
stop();
}
}
movieClip 2904 {
frame 1 {
stop();
}
}
movieClip 2906 {
}
movieClip 2908 {
}
movieClip 2910 {
}
movieClip 2911 {
frame 1 {
stop();
}
}
movieClip 2915 {
frame 1 {
stop();
}
}
movieClip 2919 {
}
movieClip 2920 {
frame 1 {
stop();
}
}
movieClip 2922 {
}
movieClip 2924 {
}
movieClip 2925 {
frame 1 {
stop();
}
}
movieClip 2927 {
}
movieClip 2929 {
}
movieClip 2931 {
}
movieClip 2932 {
frame 1 {
stop();
}
}
movieClip 2936 {
frame 1 {
stop();
}
}
movieClip 2940 {
}
movieClip 2941 {
frame 1 {
stop();
}
}
movieClip 2943 {
}
movieClip 2944 {
frame 1 {
stop();
}
}
movieClip 2946 {
}
movieClip 2948 {
}
movieClip 2950 {
}
movieClip 2951 {
frame 1 {
stop();
}
}
movieClip 2953 {
}
movieClip 2955 {
}
movieClip 2956 {
frame 1 {
stop();
}
}
movieClip 2957 {
frame 1 {
stop();
}
}
movieClip 2961 {
frame 1 {
stop();
}
}
movieClip 2965 {
}
movieClip 2966 {
frame 1 {
stop();
}
}
movieClip 2968 {
}
movieClip 2970 {
}
movieClip 2971 {
frame 1 {
stop();
}
}
movieClip 2973 {
}
movieClip 2975 {
}
movieClip 2977 {
}
movieClip 2978 {
frame 1 {
stop();
}
}
movieClip 2982 {
frame 1 {
stop();
}
}
movieClip 2986 {
}
movieClip 2987 {
frame 1 {
stop();
}
}
movieClip 2989 {
}
movieClip 2991 {
}
movieClip 2993 {
}
movieClip 2994 {
frame 1 {
stop();
}
}
movieClip 2996 {
}
movieClip 2998 {
}
movieClip 3000 {
}
movieClip 3001 {
frame 1 {
stop();
}
}
button 3005 {
on (release) {
gotoAndPlay('Fast');
}
}
button 3010 {
on (release) {
gotoAndPlay('cum');
}
}
movieClip 3032 Sex_2P_Blowjob {
instance mdick of movieClip 2307 {
onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
}
}
instance mdick of movieClip 2307 {
onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
}
}
instance mdick of movieClip 2307 {
onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
}
}
instance of movieClip 2307 {
onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
}
}
instance of movieClip 2307 {
onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
}
}
instance of movieClip 2307 {
onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
}
}
frame 50 {
gotoAndPlay('Slow');
}
instance of movieClip 2307 {
onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
}
}
instance mdick of movieClip 2307 {
onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
}
}
instance mdick of movieClip 2307 {
onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
}
}
instance mdick of movieClip 2307 {
onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
}
}
frame 70 {
gotoAndPlay('Fast');
}
instance mdick of movieClip 2307 {
onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
}
}
instance mdick of movieClip 2307 {
onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
}
}
instance mdick of movieClip 2307 {
onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
}
}
instance mdick of movieClip 2307 {
onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
}
}
frame 105 {
stop();
}
instance mdick of movieClip 2307 {
onClipEvent (load) {
this.dicktop.gotoAndStop(_parent.mdickt);
this.dicktop.skin.gotoAndStop(_parent.mrace);
}
}
}
movieClip 3034 spiritspiral {
}
movieClip 3036 {
frame 1 {
stop();
}
}
movieClip 3038 {
}
movieClip 3040 {
}
movieClip 3041 {
frame 1 {
stop();
}
}
movieClip 3045 {
frame 1 {
stop();
}
}
movieClip 3046 {
frame 1 {
stop();
}
}
movieClip 3047 Male_Template_Base {
frame 1 {
stop();
}
}
movieClip 3050 {
}
movieClip 3051 {
frame 1 {
stop();
}
}
movieClip 3053 {
}
movieClip 3055 {
}
movieClip 3057 {
}
movieClip 3059 {
}
movieClip 3061 {
}
movieClip 3063 {
}
movieClip 3065 {
}
movieClip 3067 {
}
movieClip 3069 {
}
movieClip 3071 {
}
movieClip 3073 {
}
movieClip 3074 {
frame 1 {
stop();
}
}
movieClip 3076 {
}
movieClip 3078 {
}
movieClip 3080 {
}
movieClip 3082 {
}
movieClip 3084 {
}
movieClip 3086 {
}
movieClip 3088 {
}
movieClip 3090 {
}
movieClip 3092 {
}
movieClip 3094 {
}
movieClip 3095 {
frame 1 {
stop();
}
}
movieClip 3102 {
}
movieClip 3104 {
}
movieClip 3106 {
}
movieClip 3107 {
frame 1 {
stop();
}
}
movieClip 3109 {
}
movieClip 3111 {
}
movieClip 3113 {
}
movieClip 3115 {
}
movieClip 3117 {
}
movieClip 3119 {
}
movieClip 3120 {
frame 1 {
stop();
}
}
movieClip 3121 Futa_Template_Base {
frame 1 {
stop();
}
}
movieClip 3123 {
}
movieClip 3125 {
}
movieClip 3127 {
}
movieClip 3129 {
}
movieClip 3131 {
}
movieClip 3133 {
}
movieClip 3135 {
}
movieClip 3139 {
}
movieClip 3140 {
}
movieClip 3143 {
}
movieClip 3145 {
}
movieClip 3157 {
}
movieClip 3159 {
}
movieClip 3161 {
}
movieClip 3163 {
}
movieClip 3165 {
}
movieClip 3167 {
}
movieClip 3169 {
}
movieClip 3171 {
}
movieClip 3173 {
}
movieClip 3175 {
}
movieClip 3176 {
frame 1 {
stop();
}
frame 5 {
stop();
}
}
movieClip 3182 {
frame 1 {
stop();
}
}
movieClip 3184 {
}
movieClip 3186 {
}
movieClip 3188 {
}
movieClip 3190 {
}
movieClip 3192 {
}
movieClip 3194 {
}
movieClip 3195 {
frame 1 {
stop();
}
}
movieClip 3201 {
frame 1 {
stop();
}
}
movieClip 3203 {
}
movieClip 3205 {
}
movieClip 3207 {
}
movieClip 3209 {
}
movieClip 3211 {
}
movieClip 3213 {
}
movieClip 3214 {
frame 1 {
stop();
}
}
movieClip 3220 {
frame 1 {
stop();
}
}
movieClip 3221 {
frame 1 {
stop();
}
}
movieClip 3227 {
frame 1 {
stop();
}
}
movieClip 3234 {
frame 1 {
stop();
}
}
movieClip 3236 {
}
movieClip 3238 whiteline {
}
movieClip 3239 {
}
movieClip 3241 {
}
movieClip 3243 {
}
movieClip 3245 {
}
movieClip 3246 Futa_Combat_Base {
frame 1 {
function onEnterFrame() {
if (this.startup == 0) {
this.startup = -1;
saveff();
}
if (this.startup == 1) {
this.startup = 0;
}
}
cloth1 = [1, 1, 1, 1, 1, 1];
mouth5 = 1;
reup = function () {
this.rightarm.gotoAndStop(this.cloth1[0]);
this.head.mouth.gotoAndStop(mouth5);
this.head.mouth.skin.gotoAndStop(this.chest.skin._currentframe);
this.leftarm.gotoAndStop(cloth1[1]);
this.rightlarm.gotoAndStop(cloth1[2]);
this.leftlarm.gotoAndStop(cloth1[3]);
this.leftthand.gotoAndStop(this.handequip);
this.righthand.gotoAndStop(this.handequip);
this.leftfist.skin.gotoAndStop(this.chest.skin._currentframe);
this.leftthand.skin.gotoAndStop(this.chest.skin._currentframe);
this.rightfingers.gotoAndStop(this.handequip);
this.rightfingers.skin.gotoAndStop(this.chest.skin._currentframe);
this.righthand.skin.gotoAndStop(this.chest.skin._currentframe);
this.leftarm.skin.gotoAndStop(this.chest.skin._currentframe);
this.rightarm.skin.gotoAndStop(this.chest.skin._currentframe);
this.leftlarm.skin.gotoAndStop(this.chest.skin._currentframe);
this.rightlarm.skin.gotoAndStop(this.chest.skin._currentframe);
this.weapon.gotoAndStop(weapon1);
this.weapon101.gotoAndStop(weapon1);
this.Backweapon.gotoAndStop(weapon1);
this.dick.dicktop.skin.gotoAndStop(this.chest.skin._currentframe);
};
saveff = function () {
cloth1[0] = this.rightarm._currentframe;
cloth1[1] = this.leftarm._currentframe;
cloth1[2] = this.rightlarm._currentframe;
cloth1[3] = this.leftlarm._currentframe;
mouth5 = this.head.mouth._currentframe;
trace('brandnew ' + this);
};
saveff();
}
frame 1 {
stop();
this.leftthand.gotoAndStop(this.handequip);
this.righthand.gotoAndStop(this.handequip);
this.leftthand.skin.gotoAndStop(this.chest.skin._currentframe);
this.righthand.skin.gotoAndStop(this.chest.skin._currentframe);
this.weapon.gotoAndStop(weapon1);
trace('weapon ' + this.weapon._currentframe);
}
frame 2 {
reup();
trace('lets try this again' + this.rightlarm._currentframe);
}
frame 19 {
_root.turnbased.hit = 1;
trace('Stab!');
_root.turnbased.hitchar(target1, this, 0, 0, 0);
}
frame 27 {
_root.turnbased.change1 = 2;
}
frame 32 {
gotoAndPlay(stance);
}
instance of movieClip 3176 {
onClipEvent (enterFrame) {
}
}
frame 33 {
this.weapon.gotoAndStop(weapon1);
reup();
}
frame 43 {
trace('stance ' + stance);
gotoAndPlay(stance);
}
frame 44 {
this.weapon.gotoAndStop(weapon1);
reup();
}
frame 56 {
gotoAndPlay(stance);
}
frame 57 {
this.weapon.gotoAndStop(weapon1);
this.leftarm.skin.gotoAndStop(this.chest.skin._currentframe);
this.rightarm.skin.gotoAndStop(this.chest.skin._currentframe);
this.leftlarm.skin.gotoAndStop(this.chest.skin._currentframe);
this.rightlarm.skin.gotoAndStop(this.chest.skin._currentframe);
reup();
}
instance weapon101 of movieClip 3176 {
onClipEvent (enterFrame) {
}
}
frame 65 {
reup();
}
frame 69 {
_root.turnbased.hitchar(target1, this, 1, 80, 0);
}
frame 81 {
gotoAndPlay(stance);
}
instance weapon of movieClip 3176 {
onClipEvent (enterFrame) {
}
}
frame 82 {
this.righthand.gotoAndStop(this.handequip);
this.righthand.skin.gotoAndStop(this.chest.skin._currentframe);
this.leftfist.gotoAndStop(this.handequip);
this.righthand.gotoAndStop(this.handequip);
this.leftfist.skin.gotoAndStop(this.chest.skin._currentframe);
this.righthand.skin.gotoAndStop(this.chest.skin._currentframe);
this.weapon.gotoAndStop(weapon1);
this.leftarm.skin.gotoAndStop(this.chest.skin._currentframe);
this.rightarm.skin.gotoAndStop(this.chest.skin._currentframe);
this.leftlarm.skin.gotoAndStop(this.chest.skin._currentframe);
this.rightlarm.skin.gotoAndStop(this.chest.skin._currentframe);
reup();
}
frame 89 {
_root.turnbased.hitchar(target1, this, 0, 0, 0);
}
frame 110 {
gotoAndPlay(stance);
}
instance weapon of movieClip 3176 {
onClipEvent (enterFrame) {
}
}
frame 111 {
this.righthand.gotoAndStop(this.handequip);
this.rightfingers.gotoAndStop(this.handequip);
this.righthand.skin.gotoAndStop(this.chest.skin._currentframe);
this.rightfingers.skin.gotoAndStop(this.chest.skin._currentframe);
this.weapon.gotoAndStop(weapon1);
trace('Hammer time? ' + weapon + ' yea ' + this.handequip);
this.lefthand.gotoAndStop(this.handequip);
this.lefthand.skin.gotoAndStop(this.chest.skin._currentframe);
reup();
}
frame 112 {
this.righthand.gotoAndStop(this.handequip);
this.rightfingers.gotoAndStop(this.handequip);
this.righthand.skin.gotoAndStop(this.chest.skin._currentframe);
this.rightfingers.skin.gotoAndStop(this.chest.skin._currentframe);
this.weapon.gotoAndStop(weapon1);
trace('weapon ' + this.weapon._currentframe);
this.leftfist.gotoAndStop(this.handequip);
this.leftfist.skin.gotoAndStop(this.chest.skin._currentframe);
this.leftarm.skin.gotoAndStop(this.chest.skin._currentframe);
this.rightarm.skin.gotoAndStop(this.chest.skin._currentframe);
this.leftlarm.skin.gotoAndStop(this.chest.skin._currentframe);
this.rightlarm.skin.gotoAndStop(this.chest.skin._currentframe);
reup();
}
frame 133 {
_root.turnbased.hitchar(target1, this, 0, 0, 0);
}
frame 142 {
gotoAndPlay(stance);
}
frame 143 {
this.righthand.skin.gotoAndStop(this.chest.skin._currentframe);
this.fingers.skin.gotoAndStop(this.chest.skin._currentframe);
reup();
trace('HANDJOB! ' + this.righthand._x);
}
instance of movieClip 3236 {
onClipEvent (load) {
speed = 5;
timer = 10;
nexthigh = 1000;
subtimer = 0;
total = 0;
}
onClipEvent (enterFrame) {
timer += speed;
speed += 0.05;
subtimer += 1;
if (timer > 10 && subtimer >= 2 && total < 7) {
timer = 0;
angle1 = random(360);
cannons = new Array('cannon1', 1);
xspawn = 150 * Math.cos(angle1 * Math.PI / 180);
yspawn = 150 * Math.sin(angle1 * Math.PI / 180);
cannons[0] = 'cannon1';
cannons[0] = attachMovie('spiritspiral', 'spiritspiral' + nexthigh, nexthigh, {'_x': xspawn, '_y': yspawn});
cannons[0].speed1 = 5;
cannons[0].timeout1 = 15;
++nexthigh;
}
cannons[0].onEnterFrame = function () {
radians = Math.atan2(-this._y, -this._x);
this.timeout1 -= 1;
this._x += this.speed1 * Math.cos(radians);
this._y += this.speed1 * Math.sin(radians);
this.speed1 *= 1.1;
if (this.timeout1 < 0) {
removeMovieClip(this);
++total;
}
};
if (total >= 8) {
_parent.play();
}
}
}
frame 162 {
stop();
}
frame 163 {
_root.turnbased.hitchar(target1, this, 2, 0, 1.25);
trace('go ' + target1._parent._x);
targetp = target1._parent;
_root.shock1._x = targetp._x;
_root.shock1._y = targetp._y - 100;
_root.shock1.gotoAndPlay(1);
_root.shock1._alpha = 100;
_root.shock1.sourcex = _parent._x + 110;
_root.shock1.sourcey = _parent._y - 100;
_root.shock2._x = targetp._x;
_root.shock2._y = targetp._y - 100;
_root.shock2.gotoAndPlay(1);
_root.shock2._alpha = 100;
_root.shock2.sourcex = _parent._x + 110;
_root.shock2.sourcey = _parent._y - 100;
_root.shock3._x = targetp._x;
_root.shock3._y = targetp._y - 100;
_root.shock3.gotoAndPlay(1);
_root.shock3._alpha = 100;
_root.shock3.sourcex = _parent._x + 110;
_root.shock3.sourcey = _parent._y - 100;
}
frame 172 {
gotoAndPlay(stance);
}
frame 173 {
reup();
}
frame 180 {
stop();
}
frame 198 {
gotoAndPlay(stance);
}
frame 199 {
reup();
this.head.mouth.gotoAndStop(6);
this.head.mouth.skin.gotoAndStop(this.chest.skin._currentframe);
}
frame 205 {
this.righthand.skin.gotoAndStop(this.chest.skin._currentframe);
this.lefthand.skin.gotoAndStop(this.chest.skin._currentframe);
}
frame 213 {
this.head.eyes.gotoAndStop(21);
this.head.eyes.skin.gotoAndStop(this.chest.skin._currentframe);
}
frame 215 {
stop();
}
frame 216 {
reup();
}
instance powerup of movieClip 3239 {
onClipEvent (load) {
speed = 6;
timer = 10;
nexthigh = 1300;
subtimer = 0;
total1 = 0;
spawntotal1 = 0;
}
onClipEvent (enterFrame) {
timer += speed;
subtimer += 1;
if (total1 >= 15 && _root.ice.finished == 0) {
_root.ice.finished = 1;
}
if (timer > 10 && subtimer >= 2 && spawntotal1 < 15) {
timer = 0;
angle1 = random(360);
cannons = new Array('cannon1', 1);
xspawn = random(100) - 50;
yspawn = 0;
cannons[0] = 'cannon1';
cannons[0] = attachMovie('whiteline', 'whitelinel' + nexthigh, nexthigh, {'_x': xspawn, '_y': 0});
cannons[0].speed1 = 2;
cannons[0].timeout1 = 62;
cannons[0]._alpha = 0;
++nexthigh;
}
cannons[0].onEnterFrame = function () {
if (this.timeout1 > 40) {
this._alpha += 10;
} else {
if (this.timeout1 < 40) {
this._alpha -= 20;
}
}
this.timeout1 -= 1;
this._y += 16;
this.speed1 *= 1.1;
if (this.timeout1 < 0) {
++total1;
_root.ice._xscale += 6;
_root.ice._yscale += 6;
_root.ice._alpha += 10;
_root.ice.rotspeed += 2;
removeMovieClip(this);
}
};
}
}
frame 226 {
this.head.mouth.gotoAndStop(6);
this.head.mouth.skin.gotoAndStop(this.chest.skin._currentframe);
}
frame 236 {
this.powerup._alpha = 100;
}
frame 243 {
stop();
}
instance of movieClip 3241 {
onClipEvent (load) {
time1 = 0;
}
onClipEvent (enterFrame) {
++time1;
if (time1 > 20) {
_parent.play();
}
}
}
frame 244 {
this.powerup._alpha -= 20;
}
frame 245 {
this.powerup._alpha -= 20;
}
frame 246 {
this.powerup._alpha -= 20;
}
frame 247 {
this.powerup._alpha -= 20;
}
frame 248 {
this.powerup._alpha -= 20;
}
frame 250 {
gotoAndPlay(stance);
}
frame 251 {
reup();
}
frame 272 {
gotoAndPlay(stance);
}
frame 273 {
reup();
}
frame 288 {
_root.turnbased.hitchar(target1, this, 3, 0, 0);
}
frame 307 {
gotoAndPlay(stance);
}
frame 308 {
reup();
}
frame 323 {
gotoAndPlay(stance);
}
frame 324 {
this.weapon2.gotoAndStop(weapon1);
this.righthand.gotoAndStop(this.handequip);
this.rightfingers.gotoAndStop(this.handequip);
this.righthand.skin.gotoAndStop(this.chest.skin._currentframe);
this.rightfingers.skin.gotoAndStop(this.chest.skin._currentframe);
this.lefthand.gotoAndStop(this.handequip);
this.lefthand.skin.gotoAndStop(this.chest.skin._currentframe);
reup();
}
instance weapon2 of movieClip 3176 {
onClipEvent (load) {
trace(this);
}
}
frame 348 {
_parent._parent._x += (random(50) - 25) / 10;
_parent._parent._y += (random(50) - 25) / 10;
if (_root.turnbased.teamturn < 3) {
_root.turnbased.hitchar(_root.bplayer1, this, -1, -1, 0);
_root.turnbased.hitchar(_root.bplayer2, this, -1, -1, 0);
_root.turnbased.hitchar(_root.bplayer3, this, 0, -1, 0);
} else {
_root.turnbased.hitchar(_root.player1, this, -1, -1, 0);
_root.turnbased.hitchar(_root.player2, this, -1, -1, 0);
_root.turnbased.hitchar(_root.player3, this, 0, -1, 0);
}
}
frame 349 {
_parent._parent._x += (random(50) - 25) / 10;
_parent._parent._y += (random(50) - 25) / 10;
}
frame 350 {
_parent._parent._x += (random(50) - 25) / 10;
_parent._parent._y += (random(50) - 25) / 10;
}
frame 351 {
_parent._parent._x += (random(50) - 25) / 10;
_parent._parent._y += (random(50) - 25) / 10;
}
frame 352 {
_parent._parent._x = 0;
_parent._parent._y = 0;
}
frame 358 {
gotoAndPlay(stance);
}
frame 359 {
reup();
}
frame 381 {
gotoAndPlay(370);
}
frame 382 {
this.leftthand.gotoAndStop(this.handequip);
this.righthand.gotoAndStop(this.handequip);
this.leftfist.skin.gotoAndStop(this.chest.skin._currentframe);
this.righthand.skin.gotoAndStop(this.chest.skin._currentframe);
this.leftarm.skin.gotoAndStop(this.chest.skin._currentframe);
this.rightarm.skin.gotoAndStop(this.chest.skin._currentframe);
this.leftlarm.skin.gotoAndStop(this.chest.skin._currentframe);
this.rightlarm.skin.gotoAndStop(this.chest.skin._currentframe);
this.weapon.gotoAndStop(weapon1);
reup();
}
instance weapon of movieClip 3176 {
onClipEvent (enterFrame) {
}
}
frame 421 {
gotoAndPlay(382);
}
frame 422 {
this.weapon.gotoAndStop(weapon1);
this.leftfist.skin.gotoAndStop(this.chest.skin._currentframe);
this.righthand.skin.gotoAndStop(this.chest.skin._currentframe);
this.leftarm.skin.gotoAndStop(this.chest.skin._currentframe);
this.rightarm.skin.gotoAndStop(this.chest.skin._currentframe);
this.leftlarm.skin.gotoAndStop(this.chest.skin._currentframe);
this.rightlarm.skin.gotoAndStop(this.chest.skin._currentframe);
reup();
}
frame 453 {
gotoAndPlay(422);
}
frame 454 {
play();
this.righthand.gotoAndStop(this.handequip);
this.rightfingers.gotoAndStop(this.handequip);
this.righthand.skin.gotoAndStop(this.chest.skin._currentframe);
this.rightfingers.skin.gotoAndStop(this.chest.skin._currentframe);
this.weapon.gotoAndStop(weapon1);
this.leftfist.skin.gotoAndStop(this.chest.skin._currentframe);
this.righthand.skin.gotoAndStop(this.chest.skin._currentframe);
this.leftarm.skin.gotoAndStop(this.chest.skin._currentframe);
this.rightarm.skin.gotoAndStop(this.chest.skin._currentframe);
this.leftlarm.skin.gotoAndStop(this.chest.skin._currentframe);
this.rightlarm.skin.gotoAndStop(this.chest.skin._currentframe);
reup();
}
frame 501 {
gotoAndPlay(454);
}
frame 502 {
reup();
}
frame 541 {
gotoAndPlay(502);
}
frame 542 {
reup();
}
frame 581 {
gotoAndPlay(542);
}
frame 582 {
reup();
}
frame 598 {
_root.turnbased.hit = 1;
trace('Stab!');
_root.turnbased.hitchar(target1, this, 0, 0, 0);
}
frame 613 {
gotoAndPlay(stance);
}
frame 614 {
reup();
}
frame 632 {
_root.turnbased.hitchar(target1, this, 4, 0, 0);
}
frame 638 {
gotoAndPlay(stance);
}
frame 639 {
reup();
}
frame 651 {
targetp = target1._parent;
_root.fireball._x = _parent._x + 110;
_root.fireball._y = _parent._y - 100;
_root.fireball.gotoAndPlay(1);
_root.fireball._alpha = 100;
_root.fireball.targetx = targetp._x;
_root.fireball.targety = targetp._y - 150;
}
frame 660 {
_root.turnbased.hit = 1;
trace('Stab!');
_root.turnbased.hitchar(target1, this, 2, 0, 0);
}
frame 678 {
gotoAndPlay(stance);
}
frame 679 {
reup();
}
frame 698 {
_root.turnbased.hitchar(target1, this, 2, 0, 1.25);
targetp = target1._parent;
_root.icespear._x = targetp._x;
_root.icespear._y = targetp._y - 120;
_root.icespear.gotoAndPlay(1);
_root.icespear._alpha = 100;
gotoAndPlay(stance);
}
}
// unknown tag 88 length 78
movieClip 3249 DamageText {
}
button 3250 {
on (release) {
gotoAndPlay('Hard');
}
}
button 3251 {
on (release) {
gotoAndPlay('Climax');
}
}
movieClip 3252 Sex_MF_DominatedOral {
frame 20 {
gotoAndPlay(1);
}
frame 35 {
gotoAndPlay('Hard');
}
frame 95 {
stop();
}
}
button 3253 {
on (release) {
gotoAndPlay('Hard');
}
}
button 3254 {
on (release) {
gotoAndPlay('Climax');
}
}
movieClip 3255 Sex_FF_DominatedOral {
frame 20 {
gotoAndPlay(1);
}
frame 35 {
gotoAndPlay('Hard');
}
frame 95 {
stop();
}
}
movieClip 3256 Male_Combat_Base {
frame 1 {
function onEnterFrame() {
if (this.startup == 1) {
this.startup = 0;
saveff();
}
}
cloth1 = [1, 1, 1, 1, 1, 1];
mouth5 = 1;
reup = function () {
trace('arm ' + this.weapon1);
this.mrightarm.gotoAndStop(this.cloth1[0]);
this.mhead.mouth.gotoAndStop(mouth5);
this.mhead.mouth.skin.gotoAndStop(this.mchest.skin._currentframe);
this.mleftarm.gotoAndStop(cloth1[1]);
this.mrightlarm.gotoAndStop(cloth1[2]);
this.mleftlarm.gotoAndStop(cloth1[3]);
this.mleftthand.gotoAndStop(this.handequip);
this.mrighthand.gotoAndStop(this.handequip);
this.mleftfist.skin.gotoAndStop(this.mchest.skin._currentframe);
this.mleftthand.skin.gotoAndStop(this.mchest.skin._currentframe);
this.mrighthand.skin.gotoAndStop(this.mchest.skin._currentframe);
this.mleftarm.skin.gotoAndStop(this.mchest.skin._currentframe);
this.mrightarm.skin.gotoAndStop(this.mchest.skin._currentframe);
this.mleftlarm.skin.gotoAndStop(this.mchest.skin._currentframe);
this.mrightlarm.skin.gotoAndStop(this.mchest.skin._currentframe);
this.weapon.gotoAndStop(weapon1);
this.weapon101.gotoAndStop(weapon1);
this.backweapon.gotoAndStop(weapon1);
};
saveff = function () {
cloth1[0] = this.mrightarm._currentframe;
cloth1[1] = this.mleftarm._currentframe;
cloth1[2] = this.mrightlarm._currentframe;
cloth1[3] = this.mleftlarm._currentframe;
mouth5 = this.mhead.mouth._currentframe;
trace('brandnew ' + cloth1);
};
saveff();
}
frame 1 {
stop();
}
frame 2 {
reup();
}
frame 20 {
_root.turnbased.hit = 1;
_root.turnbased.hitchar(target1, this, 0, 0, 0);
}
frame 30 {
gotoAndPlay(stance);
}
frame 31 {
reup();
}
frame 45 {
_root.turnbased.hitchar(target1, this, 0, 0, 0);
}
frame 50 {
gotoAndPlay(stance);
}
frame 51 {
reup();
}
frame 61 {
gotoAndPlay(stance);
}
frame 62 {
reup();
}
frame 72 {
gotoAndPlay(stance);
}
frame 73 {
reup();
}
frame 84 {
_root.turnbased.hitchar(target1, this, 1, 80, 0);
}
frame 95 {
gotoAndPlay(stance);
}
frame 96 {
reup();
}
frame 114 {
_root.turnbased.hitchar(target1, this, 0, 0, 0);
}
frame 122 {
gotoAndPlay(stance);
}
frame 123 {
reup();
}
instance of movieClip 3236 {
onClipEvent (load) {
speed = 5;
timer = 10;
nexthigh = 1000;
subtimer = 0;
total = 0;
}
onClipEvent (enterFrame) {
timer += speed;
speed += 0.05;
subtimer += 1;
if (timer > 10 && subtimer >= 2 && total < 7) {
timer = 0;
angle1 = random(360);
cannons = new Array('cannon1', 1);
xspawn = 150 * Math.cos(angle1 * Math.PI / 180);
yspawn = 150 * Math.sin(angle1 * Math.PI / 180);
cannons[0] = 'cannon1';
cannons[0] = attachMovie('spiritspiral', 'spiritspiral' + nexthigh, nexthigh, {'_x': xspawn, '_y': yspawn});
cannons[0].speed1 = 5;
cannons[0].timeout1 = 15;
++nexthigh;
}
cannons[0].onEnterFrame = function () {
radians = Math.atan2(-this._y, -this._x);
this.timeout1 -= 1;
this._x += this.speed1 * Math.cos(radians);
this._y += this.speed1 * Math.sin(radians);
this.speed1 *= 1.1;
if (this.timeout1 < 0) {
removeMovieClip(this);
++total;
}
};
if (total >= 8) {
_parent.play();
}
}
}
frame 143 {
stop();
}
frame 144 {
_root.turnbased.hitchar(target1, this, 2, 0, 1.25);
trace('go ' + target1._parent._x);
targetp = target1._parent;
_root.shock1._x = targetp._x;
_root.shock1._y = targetp._y - 100;
_root.shock1.gotoAndPlay(1);
_root.shock1._alpha = 100;
_root.shock1.sourcex = _parent._x + 110;
_root.shock1.sourcey = _parent._y - 100;
_root.shock2._x = targetp._x;
_root.shock2._y = targetp._y - 100;
_root.shock2.gotoAndPlay(1);
_root.shock2._alpha = 100;
_root.shock2.sourcex = _parent._x + 110;
_root.shock2.sourcey = _parent._y - 100;
_root.shock3._x = targetp._x;
_root.shock3._y = targetp._y - 100;
_root.shock3.gotoAndPlay(1);
_root.shock3._alpha = 100;
_root.shock3.sourcex = _parent._x + 110;
_root.shock3.sourcey = _parent._y - 100;
}
frame 151 {
gotoAndPlay(stance);
}
frame 152 {
reup();
}
frame 159 {
stop();
}
frame 175 {
gotoAndPlay(stance);
}
frame 176 {
reup();
this.mhead.mouth.gotoAndStop(6);
this.mhead.mouth.skin.gotoAndStop(this.mchest.skin._currentframe);
}
frame 192 {
this.mhead.eyes.gotoAndStop(21);
this.mhead.eyes.skin.gotoAndStop(this.mchest.skin._currentframe);
}
frame 198 {
stop();
}
frame 199 {
reup();
}
instance powerup of movieClip 3239 {
onClipEvent (load) {
speed = 6;
timer = 10;
nexthigh = 1300;
subtimer = 0;
total1 = 0;
spawntotal1 = 0;
}
onClipEvent (enterFrame) {
timer += speed;
subtimer += 1;
if (total1 >= 15 && _root.ice.finished == 0) {
_root.ice.finished = 1;
}
if (timer > 10 && subtimer >= 2 && spawntotal1 < 15) {
timer = 0;
angle1 = random(360);
cannons = new Array('cannon1', 1);
xspawn = random(100) - 50;
yspawn = 0;
cannons[0] = 'cannon1';
cannons[0] = attachMovie('whiteline', 'whitelinel' + nexthigh, nexthigh, {'_x': xspawn, '_y': 0});
cannons[0].speed1 = 2;
cannons[0].timeout1 = 62;
cannons[0]._alpha = 0;
++nexthigh;
}
cannons[0].onEnterFrame = function () {
if (this.timeout1 > 40) {
this._alpha += 10;
} else {
if (this.timeout1 < 40) {
this._alpha -= 20;
}
}
this.timeout1 -= 1;
this._y += 16;
this.speed1 *= 1.1;
if (this.timeout1 < 0) {
++total1;
_root.ice._xscale += 6;
_root.ice._yscale += 6;
_root.ice._alpha += 10;
_root.ice.rotspeed += 2;
removeMovieClip(this);
}
};
}
}
frame 209 {
this.mhead.mouth.gotoAndStop(6);
this.mhead.mouth.skin.gotoAndStop(this.chest.skin._currentframe);
}
frame 218 {
this.powerup._alpha = 100;
}
frame 233 {
gotoAndPlay(stance);
}
frame 234 {
reup();
}
frame 249 {
gotoAndPlay(stance);
}
frame 250 {
reup();
}
frame 258 {
_root.turnbased.hitchar(target1, this, 3, 0, 0);
}
frame 268 {
gotoAndPlay(stance);
}
frame 269 {
reup();
}
frame 285 {
gotoAndPlay(stance);
}
frame 286 {
reup();
}
frame 305 {
_parent._parent._x += (random(50) - 25) / 10;
_parent._parent._y += (random(50) - 25) / 10;
if (_root.turnbased.teamturn < 3) {
_root.turnbased.hitchar(_root.bplayer1, this, -1, -1, 0);
_root.turnbased.hitchar(_root.bplayer2, this, -1, -1, 0);
_root.turnbased.hitchar(_root.bplayer3, this, 0, -1, 0);
} else {
_root.turnbased.hitchar(_root.player1, this, -1, -1, 0);
_root.turnbased.hitchar(_root.player2, this, -1, -1, 0);
_root.turnbased.hitchar(_root.player3, this, 0, -1, 0);
}
}
frame 306 {
_parent._parent._x += (random(50) - 25) / 10;
_parent._parent._y += (random(50) - 25) / 10;
}
frame 307 {
_parent._parent._x += (random(50) - 25) / 10;
_parent._parent._y += (random(50) - 25) / 10;
}
frame 308 {
_parent._parent._x += (random(50) - 25) / 10;
_parent._parent._y += (random(50) - 25) / 10;
}
frame 309 {
_parent._parent._x = 0;
_parent._parent._y = 0;
}
frame 315 {
gotoAndPlay(stance);
}
frame 316 {
reup();
}
frame 336 {
gotoAndPlay(325);
}
frame 337 {
reup();
}
instance weapon of movieClip 3176 {
onClipEvent (enterFrame) {
}
}
frame 376 {
gotoAndPlay(stance);
}
frame 377 {
reup();
}
instance weapon of movieClip 3176 {
onClipEvent (enterFrame) {
}
}
frame 408 {
gotoAndPlay(stance);
}
frame 409 {
reup();
}
instance weapon of movieClip 3176 {
onClipEvent (enterFrame) {
}
}
frame 456 {
gotoAndPlay(stance);
}
frame 457 {
reup();
}
frame 496 {
gotoAndPlay(stance);
}
frame 497 {
reup();
}
frame 536 {
gotoAndPlay(stance);
}
frame 537 {
reup();
}
frame 559 {
_root.turnbased.hit = 1;
_root.turnbased.hitchar(target1, this, 4, 0, 0);
}
frame 571 {
gotoAndPlay(stance);
}
frame 572 {
reup();
}
frame 587 {
_root.turnbased.hitchar(target1, this, 2, 0, 0);
targetp = target1._parent;
_root.icespear._x = targetp._x;
_root.icespear._y = targetp._y - 120;
_root.icespear.gotoAndPlay(1);
_root.icespear._alpha = 100;
}
frame 601 {
gotoAndPlay(stance);
}
frame 602 {
reup();
}
frame 619 {
_root.turnbased.hit = 1;
_root.turnbased.hitchar(target1, this, 0, 0, 0);
}
frame 626 {
gotoAndPlay(stance);
}
frame 627 {
reup();
}
frame 641 {
targetp = target1._parent;
_root.fireball._x = _parent._x + 110;
_root.fireball._y = _parent._y - 100;
_root.fireball.gotoAndPlay(1);
_root.fireball._alpha = 100;
_root.fireball.targetx = targetp._x;
_root.fireball.targety = targetp._y - 150;
}
frame 651 {
_root.turnbased.hit = 1;
trace('Stab!');
_root.turnbased.hitchar(target1, this, 2, 0, 0);
}
frame 661 {
gotoAndPlay(stance);
}
}
movieClip 3259 {
}
movieClip 3260 thunder2 {
frame 1 {
stop();
}
frame 2 {
clear();
lineStyle(2, 65535, 100);
endingx1 = sourcex - this._x;
endingy1 = sourcey - this._y;
endingx = sourcex - this._x;
endingy = sourcey - this._y;
segs = int((Math.abs(endingx) + Math.abs(endingy)) / 40);
segs2 = int(segs * 2);
trace('segs ' + segs + ' ' + endingx);
si = 0;
while (si < segs) {
if (Math.abs(endingx) > Math.abs(endingy)) {
if (endingy > 30) {
xplus = random(endingx / segs2) + endingx / segs2;
yplus = random(100) - 30;
} else {
if (endingy < -30) {
xplus = random(endingx / segs2) + endingx / segs2;
yplus = random(100) - 70;
} else {
xplus = random(endingx / segs2) + endingx / segs2;
yplus = random(100) - 50;
}
}
} else {
if (endingx > 30) {
yplus = random(endingy / segs2) + endingy / segs2;
xplus = random(100) - 30;
} else {
if (endingx < -30) {
yplus = random(endingy / segs2) + endingy / segs2;
xplus = random(100) - 70;
} else {
yplus = random(endingy / segs2) + endingy / segs2;
xplus = random(100) - 50;
}
}
}
segs2 -= 2;
endingx -= xplus;
endingy -= yplus;
trace('dingx ' + si + ' ' + endingx + ' ' + xplus);
this.b2._y += yplus;
this.b2._x += xplus;
this.moveTo(b1._x, b1._y);
this.lineTo(b2._x, b2._y);
this.b1._x = this.b2._x;
this.b1._y = this.b2._y;
++si;
}
this.b2._y = endingy1;
this.b2._x = endingx1;
this.moveTo(b1._x, b1._y);
this.lineTo(b2._x, b2._y);
}
}
movieClip 3262 bottom {
frame 2 {
stop();
}
}
movieClip 3266 {
frame 1 {
stop();
}
}
movieClip 3267 {
}
movieClip 3272 {
frame 1 {
stop();
}
frame 3 {
if (_global.futaoption != 1) {
gotoAndStop(2);
}
}
}
movieClip 3275 {
frame 1 {
stop();
}
}
movieClip 3276 StrumpSelect {
}
movieClip 3277 test1 {
}
frame 1 {
function onEnterFrame() {
sound2.setVolume(_global.volume1);
_root.goldt = _global.gold;
_root.lustt = _global.lust;
_global.newGirl = function (form) {
if (_global.furtimes == 0) {
genderx = random(100) + 1;
}
if (_global.furtimes == 1) {
genderx = random(130) + 1;
}
if (genderx > 100) {
genderx = 4;
} else {
if (genderx > 70) {
genderx = 1;
} else {
genderx = 2;
}
}
g1 = form;
_global.marketclothes[g1][0] = 3;
_global.marketclothes[g1][1] = 4;
_global.marketclothes[g1][2] = 1;
_global.marketclothes[g1][3] = 1;
_global.marketclothes[g1][4] = 1;
_global.marketclothes[g1][5] = 1;
_global.marketclothes[g1][6] = 1;
_global.marketclothes[g1][7] = 1;
_global.marketclothes[g1][8] = 1;
_global.marketclothes[g1][9] = 1;
_global.marketclothes[g1][10] = 1;
if (genderx == 2) {
hair7 = random(6) + 1;
charname = _global.gnames[random(_global.gnames.length)];
pose1 = random(16) + 1;
} else {
hair7 = random(4) + 1;
charname = _global.mnames[random(_global.mnames.length)];
_global.marketclothes[g1][0] = 1;
_global.marketclothes[g1][1] = 3;
pose1 = random(12) + 1;
}
if (genderx == 4) {
hair7 = random(4) + 12;
charname = _global.gnames[random(_global.gnames.length)];
pose1 = random(16) + 1;
}
numtraits = random(3) + 1;
trait1 = '';
trait2 = '';
trait3 = '';
_root.trait1t = trait1;
_root.trait2t = trait2;
_root.trait3t = trait3;
trait1 = _global.traits[random(_global.traits.length)];
repeat = 1;
if (numtraits >= 2) {
while (repeat == 1) {
trait2 = _global.traits[random(_global.traits.length)];
if (trait2 != trait1) {
repeat = 0;
}
}
}
if (numtraits >= 3) {
while (repeat == 0) {
trait3 = _global.traits[random(_global.traits.length)];
if (trait3 != trait1 && trait3 != trait2) {
repeat = 1;
}
}
}
_root.manager.mood = 30;
_root.moodpic.gotoAndStop(3);
_root.personality = 'nice';
_root.emoteMouth = 'sad';
_root.titsize = random(5);
_root.hair = hair7;
_root.eyes = random(6) + 1;
_root.body = 0;
_root.tits = 0;
_root.armu = 1;
_root.arml = 1;
_root.legs = 1;
_root.feet = 1;
_root.acc = 1;
_root.acc2 = 0;
human = random(3);
if (genderx == 4 || genderx == 1) {
tone1 = random(3) + 1;
} else {
tone1 = random(4) + 1;
}
bodytype = 1;
_root.tone = tonel;
_root.lips = tonel;
_root.hairColour = random(10) + 1;
stam1 = 100;
totalpts = 100 + random(21) + 50 * _global.houselvl[2];
str1 = random(totalpts) + 1;
int1 = random(totalpts - str1) + 1;
obd1 = random(totalpts - str1 - int1) + 1;
conf1 = totalpts - str1 - int1 - obd1 + 1;
skill1 = random(15) + 5 * _global.houselvl[2];
beauty1 = random(25) + 15 + 5 * _global.houselvl[2];
_global.cost = numtraits * 100 + 2 * totalpts;
_global.marketskills[g1][0] = random(2) * 1000;
_global.marketskills[g1][1] = random(2) * 1000;
_global.marketskills[g1][2] = random(2) * 1000;
_global.marketskills[g1][3] = random(2) * 1000;
_global.marketskills[g1][4] = random(2) * 1000;
_global.marketskills[g1][5] = random(2) * 1000;
_global.marketskills[g1][6] = random(2) * 1000;
_global.marketskills[g1][7] = random(2) * 1000;
_global.marketmarks[g1][0] = 1;
_global.marketmarks[g1][1] = 1;
_global.marketmarks[g1][2] = 1;
_global.marketmarks[g1][3] = 1;
_global.marketmarks[g1][4] = 1;
_global.marketmarks[g1][5] = 1;
_global.marketmarks[g1][6] = 1;
_global.marketmarks[g1][7] = 1;
_global.marketmarks[g1][8] = 1;
trace(_global.marketclothes[g1][1] + ' bot n tots ' + _global.marketclothes[g1][4]);
if (random(100) > 90) {
_global.marketmarks[g1][0] = random(3) + 1;
}
if (random(100) > 90) {
_global.marketmarks[g1][3] = 2;
}
if (random(100) > 90) {
_global.marketmarks[g1][4] = 2;
}
if (random(100) > 95) {
_global.marketmarks[g1][1] = 3;
}
traitlist = _global.traits.slice();
traitlist.pop();
t = 1;
while (t <= numtraits) {
removestring = '';
trr = random(traitlist.length);
tr = traitlist[trr];
trace('traitlist ' + tr);
traitlist.splice(trr, 1);
if (t == 1) {
trait1 = tr;
}
if (t == 2) {
trait2 = tr;
}
if (t == 3) {
trait3 = tr;
}
switch (tr) {
case 'Bright Side':
_root.manager.mood = 61;
_root.moodpic.gotoAndStop(4);
removestring += 'DepressedSuicidal';
pose1 = 11;
break;
case 'Just here for fun':
removestring += 'DepressedSuicidalSex Slave';
_global.marketclothes[g1][0] = 1;
_global.marketclothes[g1][1] = 3;
_global.marketclothes[g1][4] = 14;
_root.manager.mood = 81;
_root.moodpic.gotoAndStop(6);
pose1 = 11;
break;
case 'Depressed':
removestring += 'Bright SideJust here for fun';
pose1 = 10;
_root.manager.mood = 19;
_root.moodpic.gotoAndStop(2);
break;
case 'Suicidal':
removestring += 'Bright SideJust here for fun';
pose1 = 3;
_root.manager.mood = 10;
_root.moodpic.gotoAndStop(2);
break;
case 'Strong':
bodytype = 2;
removestring += 'Anemic';
pose1 = 2;
strt += 20;
_root.acc = 23;
break;
case 'Anemic':
bodytype = 1;
removestring += 'StrongJockCage Fighter';
strt -= 20;
break;
case 'Smartass':
removestring += 'Dumb as a Brick';
pose1 = 9;
intt += 20;
break;
case 'Dumb as a Brick':
removestring += 'SmartassNerd';
intt -= 20;
break;
case 'Full of Themself':
removestring += 'Shy';
pose1 = 2;
conft += 20;
break;
case 'Shy':
removestring += 'Full of Themself';
pose1 = 4;
conft -= 20;
break;
case 'Submissive':
removestring += 'Rebel';
pose1 = 5;
obdt += 20;
break;
case 'Rebel':
removestring += 'Submissive';
pose1 = 3;
obdt -= 20;
break;
case 'Gorgeous':
removestring += 'Looks Wierd';
pose1 = 7;
beautyt += 20;
break;
case 'Looks Wierd':
removestring += 'Gorgeous';
pose1 = 4;
beautyt -= 20;
break;
case 'Total Slut':
pose1 = 2;
skillt += 20;
_global.marketclothes[g1][0] = 1;
_global.marketclothes[g1][1] = 18;
_global.marketclothes[g1][4] = random(3) + 8;
break;
case 'Inexperienced':
pose1 = 10;
skillt -= 20;
break;
case 'Jock':
removestring += 'NerdAnemic';
bodytype = 2;
strt += 20;
intt -= 20;
_root.acc = 23;
break;
case 'Nerd':
removestring += 'JockCage FighterDumb as a Brick';
_global.marketclothes[g1][6] = random(3) + 1;
pose1 = 9;
strt -= 20;
intt += 20;
_root.acc2 = 28;
break;
case 'Cage Fighter':
removestring += 'NerdAnemic';
bodytype = 3;
strt += 30;
conft += 20;
_root.acc = 23;
break;
case 'Royalty':
beautyt += 20;
conft += 20;
_root.acc2 = 21;
strt -= 20;
intt -= 20;
break;
case 'Sex Slave':
removestring += 'Just here for fun';
skillt += 20;
strt -= 20;
intt -= 20;
obdt += 20;
break;
case 'Devious':
pose1 = 9;
intt += 20;
obdt -= 20;
break;
case 'Stealthy':
removestring += 'Loud';
break;
case 'Loud':
removestring += 'Stealthy';
break;
case 'Sick':
removestring += 'Healthy';
break;
case 'Healthy':
removestring += 'Sick';
break;
case 'Peppy':
removestring += 'Lazy';
break;
case 'Lazy':
removestring += 'Peppy';
break;
case 'Vain':
pose1 = 7;
beautytt += 20;
strt -= 10;
intt -= 10;
conft += 20;
break;
case 'Demonic':
beautytt += 10;
strt += 10;
intt += 10;
conft += 10;
obdt -= 30;
beauty += 10;
skillt += 10;
tone1 = 5;
_root.eyes = 6;
_global.marketclothes[g1][8] = 3;
break;
case 'Elf':
beautytt += 10;
intt += 10;
conft += 10;
obdt += 10;
beauty += 10;
skillt -= 10;
_global.marketclothes[g1][8] = 2;
break;
case 'Tribal':
strt += 10;
conft += 10;
obdt -= 20;
_root.acc2 = 20;
_global.marketmarks[g1][1] = 2;
_global.marketmarks[g1][2] = 2;
_global.marketmarks[g1][5] = 2;
_global.marketmarks[g1][6] = 2;
_global.marketmarks[g1][7] = 2;
_global.marketmarks[g1][8] = 2;
break;
default:
}
q42 = 0;
while (q42 < traitlist.length) {
if (removestring.indexOf(traitlist[q42]) >= 0) {
traitlist.splice(q42, 1);
}
++q42;
}
trace('coming out ' + traitlist);
++t;
}
_root.trait1t = trait1;
_root.trait2t = trait2;
_root.trait3t = trait3;
_root.costt = _global.cost;
_root.staminat = stam1;
_root.strt = str1 + 10;
_root.intt = int1 + 10;
_root.conft = conf1 + 10;
_root.obdt = obd1 + 10;
_root.beautyt = beauty1;
_root.skillt = skill1;
mood = _root.manager.mood;
acc1 = 0;
acc2 = 0;
if (random(100) > 60) {
acc1 = random(13) + 3;
}
if (random(100) > 60) {
acc2 = random(13) + 3;
}
if (form > -1) {
g1 = form;
_global.marketstats[g1] = _global.marketstats[g1];
_global.marketlook[g1] = _global.marketlook[g1];
_global.marketstats[g1][0] = _root.charname;
_global.marketstats[g1][1] = _root.manager.mood;
_global.marketstats[g1][2] = stam1;
_global.marketstats[g1][3] = str1 + 10;
_global.marketstats[g1][4] = int1 + 10;
_global.marketstats[g1][5] = conf1 + 10;
_global.marketstats[g1][6] = obd1 + 10;
_global.marketstats[g1][7] = beauty1;
_global.marketstats[g1][8] = skill1;
_global.marketstats[g1][9] = trait1t;
_global.marketstats[g1][10] = trait2t;
_global.marketstats[g1][11] = trait3t;
_global.marketstats[g1][12] = _root.costt;
_global.marketstats[g1][13] = 0;
_global.marketstats[g1][14] = -10;
_global.marketstats[g1][16] = 0;
_global.marketlook[g1][0] = _root.titsize;
_global.marketlook[g1][1] = _root.hair;
_global.marketlook[g1][2] = _root.eyes;
_global.marketlook[g1][3] = 3;
_global.marketlook[g1][4] = 4;
_global.marketlook[g1][5] = _root.armu;
_global.marketlook[g1][6] = _root.legs;
_global.marketlook[g1][7] = _root.feet;
_global.marketlook[g1][8] = acc1;
_global.marketlook[g1][9] = acc2;
_global.marketlook[g1][10] = tone1;
_global.marketlook[g1][11] = tone1;
_global.marketlook[g1][12] = _root.hairColour;
_global.marketlook[g1][13] = genderx;
_global.marketlook[g1][15] = random(5) + 1;
_global.marketlook[g1][16] = random(5) + 1;
_global.marketlook[g1][17] = random(6) + 1;
_global.marketlook[g1][18] = random(3) + 1;
_global.marketlook[g1][19] = random(3) + 1;
_global.marketlook[g1][20] = 1;
if (random(100) > 70) {
_global.marketlook[g1][20] = random(4) + 2;
}
_global.marketlook[g1][21] = pose1;
_global.marketlook[g1][22] = bodytype;
if (genderx == 2) {
if (random(100) >= 85) {
_global.marketlook[g1][13] = 3;
}
}
if (genderx == 4) {
_global.marketmarks[g1][0] = 1;
_global.marketmarks[g1][1] = 1;
_global.marketmarks[g1][2] = 1;
_global.marketmarks[g1][3] = 1;
_global.marketmarks[g1][4] = 1;
_global.marketmarks[g1][5] = 1;
_global.marketmarks[g1][6] = 1;
_global.marketmarks[g1][7] = 1;
_global.marketmarks[g1][8] = 1;
}
_global.marketlook[g1][14] = 1;
if (random(100) > 60) {
_global.marketlook[g1][14] = random(10) + 1;
}
}
};
_global.setchar2 = function (x, where1) {
trace('where1 ' + where1);
dontwear = 0;
_global.gendered1 = 0;
if (where1 == 2) {
_global.setlook = _global.marketlook;
_global.setstats = _global.marketstats;
_global.setskills = _global.marketskills;
} else {
if (where1 == 1) {
trace('Basic Setup');
_global.setlook = _global.glook;
_global.setstats = _global.gstats;
_global.setskills = _global.gskills;
trace('setchar ' + _global.model1);
} else {
if (where1 == 1.2) {
trace('Basic Setup p2');
_global.setlook = _global.glook;
_global.setstats = _global.gstats;
_global.setskills = _global.gskills;
_global.model1 = _root.player2;
} else {
if (where1 == 8) {
x = -1;
trace('Bartender');
s23 = 0;
while (s23 < _global.gstats.length) {
if (_global.gstats[s23][12] == 9) {
x = s23;
}
++s23;
}
_global.setlook = _global.glook;
_global.setstats = _global.gstats;
_global.setskills = _global.gskills;
_global.model1 = _root.bartender;
if (x < 0) {
_root.bartender._x = -400;
}
} else {
if (where1 == 6) {
_global.setlook = _global.glook;
_global.setstats = _global.gstats;
_global.setskills = _global.gskills;
_global.gendered1 = 1;
} else {
if (where1 == 6.4) {
_global.setlook = _root.turnbased.badlooks;
_global.setstats = _global.gstats;
_global.setskills = _global.gskills;
} else {
if (where1 == 6.5) {
_global.setlook = _root.turnbased.badlooks;
_global.setstats = _global.gstats;
_global.setskills = _global.gskills;
_global.gendered1 = 1;
} else {
if (where1 == 6.6) {
_global.setlook = _root.turnbased.badlooks;
_global.setstats = _global.gstats;
_global.setskills = _global.gskills;
} else {
if (where1 == 7) {
_global.model1 = _root.player;
_global.setlook = _global.glook;
_global.setstats = _global.gstats;
_global.setskills = _global.gskills;
m1 = 0;
while (m1 < _global.glook[0].length) {
_global.setlook[x][m1] = _root.manager.curglooktemp[m1];
++m1;
}
m1 = 0;
while (m1 < _global.gmarks[0].length) {
_global.gmarks[x][m1] = _root.manager.tempmarks[m1];
++m1;
}
m1 = 0;
while (m1 < _global.gclothes1[0].length) {
_global.gclothes1[x][m1] = _root.manager.tempclothes5[m1];
++m1;
}
trace('Why is this not changing? ' + _root.manager.tempclothes5);
trace('Why is this not changing? ' + _root.manager.curglooktemp);
trace('Why is this not changing? ' + _root.manager.tempmarks + ' ' + _global.model1);
} else {
if (where1 == 3) {
trace('Making a random person for the streets');
_global.randlook[0][0] = random(5) + 1;
_global.randlook[0][1] = random(11) + 1;
_global.randlook[0][2] = random(5) + 1;
_global.randlook[0][3] = random(6) + 1;
_global.randlook[0][4] = 1;
_global.randlook[0][5] = 1;
_global.randlook[0][6] = 1;
_global.randlook[0][7] = 1;
_global.randlook[0][8] = 1;
_global.randlook[0][9] = 1;
_global.randlook[0][11] = 1;
_global.randlook[0][13] = 1;
dontwear = 1;
_global.model1.weapon.gotoAndStop(_global.randlook[0][3]);
if (_global.randlook[0][3] >= 1 && _global.randlook[0][3] <= 3) {
_global.model1.gotoAndStop(382);
}
if (_global.randlook[0][3] >= 6) {
_global.model1.gotoAndStop(422);
}
if (_global.randlook[0][3] >= 4 && _global.randlook[0][3] <= 5) {
_global.model1.gotoAndStop(454);
}
_global.randlook[0][10] = random(3) + 1;
_global.randlook[0][12] = random(6) + 1;
_global.randlook[0][14] = random(10) + 1;
_global.randlook[0][15] = random(5) + 1;
_global.randlook[0][16] = random(5) + 1;
_global.randlook[0][17] = random(6) + 1;
_global.randlook[0][18] = random(3) + 1;
_global.randlook[0][19] = Math.floor(random(25) / 10) + 1;
_global.randlook[0][20] = 1;
_global.randlook[0][22] = 1;
if (random(100) > 85) {
_global.randlook[0][22] = random(3) + 1;
}
if (random(100) > 50) {
_global.randlook[0][20] = random(5) + 1;
}
if (_global.glook[x][13] == 1) {
trace('make a lady');
_global.randlook[0][13] = 2;
} else {
trace('make a man ' + _global.randlook[0]);
_global.randlook[0][13] = 1;
}
_global.randlook[0][13] = 2;
x = 0;
_global.setlook = _global.randlook;
trace('made a man ' + _global.setlook[0]);
_global.setstats = [[0, random(100), 0, 0, 0, 0, 0], [0]];
} else {
if (where1 == 13) {
trace('Making a random fighter ' + _global.model1);
_global.randlook[0][0] = random(5) + 1;
_global.randlook[0][1] = random(11) + 1;
_global.randlook[0][2] = random(5) + 1;
_global.randlook[0][3] = random(5) + 1;
_global.model1.wepclass = random(5) + 1;
if (_global.model1.wepclass == 1) {
_global.randlook[0][3] = random(4) + 1;
}
if (_global.model1.wepclass == 2) {
_global.randlook[0][3] = random(3) + 4;
}
if (_global.model1.wepclass == 3) {
_global.randlook[0][3] = 8;
}
if (_global.model1.wepclass == 4) {
_global.randlook[0][3] = random(3) + 15;
}
if (_global.model1.wepclass == 5) {
_global.randlook[0][3] = random(3) + 18;
}
_global.randlook[0][4] = 1;
_global.randlook[0][5] = 1;
_global.randlook[0][6] = 1;
_global.randlook[0][7] = 1;
_global.randlook[0][8] = 1;
_global.randlook[0][9] = 1;
_global.randlook[0][11] = 1;
dontwear = 1;
_global.model1.weapon.gotoAndStop(_global.randlook[0][3]);
_global.randlook[0][10] = random(3) + 1;
_global.randlook[0][12] = random(6) + 1;
_global.randlook[0][14] = random(10) + 1;
_global.randlook[0][15] = random(5) + 1;
_global.randlook[0][16] = random(5) + 1;
_global.randlook[0][17] = random(6) + 1;
_global.randlook[0][18] = random(3) + 1;
_global.randlook[0][19] = Math.floor(random(25) / 10) + 1;
_global.randlook[0][20] = 1;
_global.randlook[0][22] = 1;
if (random(100) > 85) {
_global.randlook[0][22] = random(3) + 1;
}
if (random(100) > 50) {
_global.randlook[0][20] = random(5) + 1;
}
if (_root.turnbased.badguys[x][13] == 1) {
trace('make a lady');
_global.randlook[0][13] = 2;
} else {
trace('make a man ' + _global.randlook[0]);
_global.randlook[0][13] = 1;
}
_global.randlook[0][13] = _global.model1.gend;
if (_global.model1.wepclass == 1) {
if (_global.randlook[0][13] >= 2) {
_global.model1.gotoAndPlay(382);
_global.model1.stance = 382;
} else {
_global.model1.gotoAndPlay(337);
_global.model1.stance = 337;
}
}
if (_global.model1.wepclass == 2) {
if (_global.randlook[0][13] >= 2) {
_global.model1.gotoAndPlay(454);
_global.model1.stance = 454;
} else {
_global.model1.gotoAndPlay(409);
_global.model1.stance = 409;
}
}
if (_global.model1.wepclass == 3) {
if (_global.randlook[0][13] >= 2) {
_global.model1.gotoAndPlay(422);
_global.model1.stance = 422;
} else {
_global.model1.gotoAndPlay(377);
_global.model1.stance = 377;
}
}
if (_global.model1.wepclass == 4) {
if (_global.randlook[0][13] >= 2) {
_global.model1.gotoAndPlay(502);
_global.model1.stance = 502;
} else {
_global.model1.gotoAndPlay(457);
_global.model1.stance = 457;
}
}
if (_global.model1.wepclass == 5) {
if (_global.randlook[0][13] >= 2) {
_global.model1.gotoAndPlay(542);
_global.model1.stance = 542;
} else {
_global.model1.gotoAndPlay(497);
_global.model1.stance = 497;
}
}
_global.model1.weapon1 = _global.randlook[0][3];
_global.setlook = _global.randlook;
trace('made a man ' + _global.glook.length);
_global.setstats = [[0, random(100), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0]];
_root.turnbased.badguys[x][1] = 26;
trace('before ' + _global.randlook);
r9 = 0;
while (r9 < 22) {
_root.turnbased.badguys[x][r9] = _global.randlook[0][r9];
++r9;
}
trace('after ' + _root.turnbased.badguys[x]);
x = 0;
}
}
}
}
}
}
}
}
}
}
}
if (where1 == 5) {
_global.setlook = _global.glook;
_global.setstats = _global.gstats;
_global.setskills = _global.gskills;
tempshirt = _global.setlook[x][3];
temppants = _global.setlook[x][4];
tempgloves = _global.setlook[x][5];
tempacc1sh = _global.setlook[x][8];
tempacc2sh = _global.setlook[x][9];
_global.setlook[x][3] = _root.manager.tops;
_global.setlook[x][4] = _root.manager.bottoms;
_global.setlook[x][5] = _root.manager.gloves;
_global.setlook[x][8] = _root.manager.acc1;
_global.setlook[x][9] = _root.manager.acc2;
}
if (where1 != 13 && _global.nowep == 0) {
trace('weaponized ' + _global.model1 + ' equipin ' + _global.setlook[x][3]);
_global.model1.weapon1 = _global.gwep[x][0];
if (_global.gwep[x][1] == 1) {
if (_global.glook[x][13] >= 2) {
_global.model1.gotoAndPlay(382);
_global.model1.stance = 382;
} else {
_global.model1.gotoAndPlay(337);
_global.model1.stance = 337;
}
}
if (_global.gwep[x][1] == 3) {
if (_global.glook[x][13] >= 2) {
_global.model1.gotoAndPlay(422);
_global.model1.stance = 422;
} else {
_global.model1.gotoAndPlay(377);
_global.model1.stance = 377;
}
}
if (_global.gwep[x][1] == 2) {
if (_global.glook[x][13] >= 2) {
_global.model1.gotoAndPlay(454);
_global.model1.stance = 454;
} else {
_global.model1.gotoAndPlay(409);
_global.model1.stance = 409;
}
}
if (_global.gwep[x][1] == 4) {
if (_global.glook[x][13] >= 2) {
_global.model1.gotoAndPlay(502);
_global.model1.stance = 502;
} else {
_global.model1.gotoAndPlay(457);
_global.model1.stance = 457;
}
}
if (_global.gwep[x][1] == 5) {
if (_global.glook[x][13] >= 2) {
_global.model1.gotoAndPlay(542);
_global.model1.stance = 542;
} else {
_global.model1.gotoAndPlay(497);
_global.model1.stance = 497;
}
}
_global.model1.weapon.gotoAndStop(_global.gwep[x][0]);
trace('weap ' + _global.model1.weapon);
}
_global.setsex(x);
if (_global.gendered1 == 1) {
if (_global.setlook[x][13] == 2) {
_global.model1.mdick.gotoAndStop(2);
_global.model1.mballs.gotoAndStop(2);
}
}
if (where1 == 7) {
m1 = 0;
while (m1 < _global.glook[0].length) {
_global.setlook[x][m1] = _root.manager.curgoldlook[m1];
++m1;
}
m1 = 0;
while (m1 < _global.gmarks[0].length) {
_global.gmarks[x][m1] = _root.manager.oldmarks[m1];
++m1;
}
m1 = 0;
while (m1 < _global.gclothes1[0].length) {
_global.gclothes1[x][m1] = _root.manager.oldclothes5[m1];
++m1;
}
}
if (where1 == 5) {
_global.setlook[x][3] = tempshirt;
_global.setlook[x][4] = temppants;
_global.setlook[x][5] = tempgloves;
_global.setlook[x][8] = tempacc1sh;
_global.setlook[x][9] = tempacc2sh;
}
};
_global.setchar = function (x) {
_global.model1 = _root.player;
_global.glook[0][0] = _root.game.boobs;
_global.glook[0][1] = _root.game.hair;
_global.glook[0][2] = _root.game.eyes;
_global.glook[0][3] = _root.game.weapon;
_global.glook[0][4] = _root.game.clothes2;
_global.glook[0][8] = _root.game.acc1;
_global.glook[0][9] = _root.game.acc2;
_global.glook[0][10] = int(_root.game.skinc);
_global.glook[0][12] = _root.game.hairc;
_global.glook[0][13] = _root.game.gender;
_global.glook[0][14] = _root.game.beard;
_global.glook[0][15] = _root.game.emote1;
_global.glook[0][16] = _root.game.emote2;
_global.glook[0][17] = _root.game.nose;
_global.glook[0][18] = _root.game.face1;
_global.glook[0][19] = _root.game.dick;
_global.glook[0][20] = _root.game.pubes;
_global.glook[0][21] = 1;
_global.glook[0][22] = _root.game.type1;
_global.setlook = _global.glook;
_global.setstats = [[100, 20 * _root.game.emote2, 100, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100], [100, 100, 100]];
if (_root.game.default1 == 3) {
_root.game.default1 = 1;
}
if (_root.game.default1 == 2) {
_root.game.default1 = 3;
}
if (_global.glook[0][3] == 1) {
if (_global.glook[0][13] >= 2) {
_global.model1.gotoAndPlay(382);
_global.model1.stance = 382;
} else {
_global.model1.gotoAndPlay(337);
_global.model1.stance = 337;
}
}
if (_global.glook[0][3] == 8) {
if (_global.glook[0][13] >= 2) {
_global.model1.gotoAndPlay(422);
_global.model1.stance = 422;
} else {
_global.model1.gotoAndPlay(377);
_global.model1.stance = 377;
}
}
if (_global.glook[0][3] == 5) {
if (_global.glook[0][13] >= 2) {
_global.model1.gotoAndPlay(454);
_global.model1.stance = 454;
} else {
_global.model1.gotoAndPlay(409);
_global.model1.stance = 409;
}
}
if (_global.glook[0][3] == 15) {
if (_global.glook[0][13] >= 2) {
_global.model1.gotoAndPlay(502);
_global.model1.stance = 502;
} else {
_global.model1.gotoAndPlay(457);
_global.model1.stance = 457;
}
}
if (_global.glook[0][3] == 18) {
if (_global.glook[0][13] >= 2) {
_global.model1.gotoAndPlay(542);
_global.model1.stance = 542;
} else {
_global.model1.gotoAndPlay(497);
_global.model1.stance = 497;
}
}
_global.model1.weapon1 = _global.glook[0][3];
_global.setsex(x);
_global.getDressed(x, 1);
_global.model1.ready = 1;
trace('WHAT!');
};
_global.setsex = function (y) {
trace('setsex y ' + _global.model1 + '' + _global.setstats[0]);
trace('SET SEX any pants required? ' + y);
if (!_root.manager.nopants) {
trace('yes ');
_root.manager.nopants = 0;
}
if (_global.setstats[y][14] >= 0) {
_global.curgirlt = y;
} else {
_global.curgirlt = -1;
}
_root.skillbox.inskill1.gotoAndStop(1);
_root.skillbox.inskill1.skilllvlt = Math.floor(_global.setskills[y][0] / 1000);
_root.skillbox.inskill2.gotoAndStop(2);
_root.skillbox.inskill2.skilllvlt = Math.floor(_global.setskills[y][1] / 1000);
_root.skillbox.inskill3.gotoAndStop(3);
_root.skillbox.inskill3.skilllvlt = Math.floor(_global.setskills[y][2] / 1000);
_root.skillbox.inskill4.gotoAndStop(4);
_root.skillbox.inskill4.skilllvlt = Math.floor(_global.setskills[y][3] / 1000);
_root.skillbox.inskill5.gotoAndStop(5);
_root.skillbox.inskill5.skilllvlt = Math.floor(_global.setskills[y][4] / 1000);
_root.skillbox.inskill6.gotoAndStop(6);
_root.skillbox.inskill6.skilllvlt = Math.floor(_global.setskills[y][5] / 1000);
_root.skillbox.inskill7.gotoAndStop(7);
_root.skillbox.inskill7.skilllvlt = Math.floor(_global.setskills[y][6] / 1000);
_root.skillbox.inskill8.gotoAndStop(8);
_root.skillbox.inskill8.skilllvlt = Math.floor(_global.setskills[y][7] / 1000);
if (_global.setlook[y][13] == 3) {
trace('dicksho 1');
_global.model1.dick.gotoAndStop(1);
_global.model1.balls.gotoAndStop(1);
}
if (_global.setlook[y][13] == 1 || _global.gendered1 == 1) {
if (_global.nopose != 1) {
trace('Stopper');
_global.model1.gotoAndStop(_global.setlook[y][21]);
} else {}
_global.model1.mleftboob.gotoAndStop(_global.setlook[y][0]);
_global.model1.mrightboob.gotoAndStop(_global.setlook[y][0]);
_global.model1.mhair1.gotoAndStop(_global.setlook[y][1]);
_global.model1.mptail.gotoAndStop(_global.setlook[y][1]);
_global.model1.mbangs.gotoAndStop(_global.setlook[y][1]);
_global.model1.mhead.eyes.col.gotoAndStop(_global.setlook[y][2]);
_global.model1.mhair1.col.gotoAndStop(_global.setlook[y][12]);
_global.model1.mhair1.col2.gotoAndStop(_global.setlook[y][12]);
_global.model1.mptail.col.gotoAndStop(_global.setlook[y][12]);
_global.model1.mbangs.col.gotoAndStop(_global.setlook[y][12]);
_global.model1.mhead.beard.gotoAndStop(_global.setlook[y][14]);
_global.model1.mhead.beard.col.gotoAndStop(_global.setlook[y][12]);
if (_root.manager.nopants == 0 || _root.manager.nopants == 3) {
_global.model1.mpelvis.gotoAndStop(_global.bottoms[_global.setlook[y][4]][0]);
_global.model1.mlefthip.gotoAndStop(_global.bottoms[_global.setlook[y][4]][1]);
_global.model1.mleftleg.gotoAndStop(_global.bottoms[_global.setlook[y][4]][2]);
_global.model1.mleftlleg.gotoAndStop(_global.bottoms[_global.setlook[y][4]][3]);
_global.model1.mleftfoot.gotoAndStop(_global.bottoms[_global.setlook[y][4]][4]);
_global.model1.mrightleg.gotoAndStop(_global.bottoms[_global.setlook[y][4]][5]);
_global.model1.mrightlleg.gotoAndStop(_global.bottoms[_global.setlook[y][4]][6]);
_global.model1.mrightfoot.gotoAndStop(_global.bottoms[_global.setlook[y][4]][7]);
_global.model1.mpanties.gotoAndStop(_global.bottoms[_global.setlook[y][4]][8]);
_global.model1.mskirt.gotoAndStop(_global.bottoms[_global.setlook[y][4]][9]);
}
if (_global.setstats[y][14] >= 0) {
trace('Dontwear m ');
if (dontwear == 0) {
trace('fine sure whatever ');
_global.getDressed(y, 1);
} else {
_global.setskin(y);
}
} else {
_global.getDressed(y, 2);
}
} else {
if (_global.setlook[y][13] >= 2) {
if (_global.nopose != 1) {
trace('Stopper');
_global.model1.gotoAndStop(_global.setlook[y][21]);
} else {}
_global.model1.leftboob.gotoAndStop(_global.setlook[y][0]);
_global.model1.rightboob.gotoAndStop(_global.setlook[y][0]);
_global.model1.hair1.gotoAndStop(_global.setlook[y][1]);
_global.model1.ptail.gotoAndStop(_global.setlook[y][1]);
_global.model1.bangs.gotoAndStop(_global.setlook[y][1]);
_global.model1.head.eyes.col.gotoAndStop(_global.setlook[y][2]);
_global.model1.hair1.col.gotoAndStop(_global.setlook[y][12]);
_global.model1.hair1.col2.gotoAndStop(_global.setlook[y][12]);
_global.model1.ptail.col.gotoAndStop(_global.setlook[y][12]);
_global.model1.bangs.col.gotoAndStop(_global.setlook[y][12]);
_global.model1.pelvis.pubes.gotoAndStop(_global.setlook[y][20]);
_global.model1.pelvis.pubes.col.gotoAndStop(_global.setlook[y][12]);
_global.model1.head.nose.gotoAndStop(_global.setlook[y][17]);
_global.model1.head.face.gotoAndStop(_global.setlook[y][18]);
if (_global.setlook[y][13] == 4) {
_global.model1.pelvis.pubes.gotoAndStop(1);
}
if (_global.tops[_global.setlook[y][3]][0] == 1) {
_global.model1.leftarm.gotoAndStop(_global.gloves2[_global.setlook[y][5]][0]);
}
if (_global.tops[_global.setlook[y][3]][1] == 1) {
_global.model1.leftlarm.gotoAndStop(_global.gloves2[_global.setlook[y][5]][1]);
}
if (_global.tops[_global.setlook[y][3]][2] == 1) {
_global.model1.lefthand.gotoAndStop(_global.gloves2[_global.setlook[y][5]][2]);
}
if (_global.tops[_global.setlook[y][3]][3] == 1) {
_global.model1.rightarm.gotoAndStop(_global.gloves2[_global.setlook[y][5]][3]);
}
if (_global.tops[_global.setlook[y][3]][4] == 1) {
_global.model1.rightlarm.gotoAndStop(_global.gloves2[_global.setlook[y][5]][4]);
}
if (_global.tops[_global.setlook[y][3]][5] == 1) {
_global.model1.righthand.gotoAndStop(_global.gloves2[_global.setlook[y][5]][5]);
}
if (_root.manager.nopants <= 1) {
_global.model1.pelvis.gotoAndStop(_global.bottoms[_global.setlook[y][4]][0]);
_global.model1.lefthip.gotoAndStop(_global.bottoms[_global.setlook[y][4]][1]);
_global.model1.leftleg.gotoAndStop(_global.bottoms[_global.setlook[y][4]][2]);
_global.model1.leftlleg.gotoAndStop(_global.bottoms[_global.setlook[y][4]][3]);
_global.model1.leftfoot.gotoAndStop(_global.bottoms[_global.setlook[y][4]][4]);
_global.model1.rightleg.gotoAndStop(_global.bottoms[_global.setlook[y][4]][5]);
_global.model1.rightlleg.gotoAndStop(_global.bottoms[_global.setlook[y][4]][6]);
_global.model1.rightfoot.gotoAndStop(_global.bottoms[_global.setlook[y][4]][7]);
_global.model1.panties.gotoAndStop(_global.bottoms[_global.setlook[y][4]][8]);
_global.model1.skirt.gotoAndStop(_global.bottoms[_global.setlook[y][4]][9]);
}
if (_global.setstats[y][14] >= 0) {
if (dontwear == 0) {
trace('pre dressing231 ' + y);
_global.getDressed(y, 1);
} else {
_global.setskin(y);
}
} else {
_global.getDressed(y, 2);
}
if (_global.setlook[y][13] == 4) {
_global.model1.leftboob.c1.skin.gotoAndStop(_global.setlook[y][10] + 5);
_global.model1.rightboob.c1.skin.gotoAndStop(_global.setlook[y][10] + 5);
_global.model1.leftboob.c1.push.gotoAndStop(_global.setlook[y][10] + 5);
_global.model1.rightboob.c1.push.gotoAndStop(_global.setlook[y][10] + 5);
} else {
_global.model1.leftboob.c1.skin.gotoAndStop(_global.setlook[y][10]);
_global.model1.rightboob.c1.skin.gotoAndStop(_global.setlook[y][10]);
_global.model1.leftboob.c1.push.gotoAndStop(_global.setlook[y][10]);
_global.model1.rightboob.c1.push.gotoAndStop(_global.setlook[y][10]);
}
}
}
if (_global.setlook[y][13] == 3) {
_global.model1.panties.style.gotoAndStop(2);
}
};
_global.setskin = function (z) {
if (_global.setlook[z][13] != 1 && _global.gendered1 == 0) {
if (_global.setlook[z][18] == 4) {
_global.model1.head.gotoAndStop(2);
} else {
_global.model1.head.gotoAndStop(1);
}
_global.model1.frace = _global.setlook[z][10];
_global.model1.head.mouth.gotoAndStop(_global.setlook[z][15]);
_global.model1.head.eyebrows.gotoAndStop(_global.setlook[z][16]);
_global.model1.head.eyes.col.gotoAndStop(_global.setlook[z][2]);
if (_global.setstats[z][16] >= 3) {
_global.model1.chest.type.gotoAndStop(4);
}
if (_global.setstats[z][16] >= 6) {
_global.model1.chest.type.gotoAndStop(5);
}
if (_global.setstats[z][16] >= 10) {
_global.model1.chest.type.gotoAndStop(6);
}
if (_global.setstats[z][16] <= 0) {
_global.model1.chest.type.gotoAndStop(_global.setlook[z][22]);
}
_global.model1.pelvis.type.gotoAndStop(_global.setlook[z][22]);
_global.model1.leftarm.type.gotoAndStop(_global.setlook[z][22]);
_global.model1.leftlarm.type.gotoAndStop(_global.setlook[z][22]);
_global.model1.leftleg.type.gotoAndStop(_global.setlook[z][22]);
_global.model1.leftlleg.type.gotoAndStop(_global.setlook[z][22]);
_global.model1.rightleg.type.gotoAndStop(_global.setlook[z][22]);
_global.model1.rightlleg.type.gotoAndStop(_global.setlook[z][22]);
_global.model1.chest.type.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.pelvis.type.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.leftarm.type.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.leftlarm.type.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.leftleg.type.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.leftlleg.type.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.rightleg.type.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.rightlleg.type.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.leftarm.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.leftlarm.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.lefthand.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.rightarm.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.rightlarm.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.righthand.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.chest.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.pelvis.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.neck.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.leftboob.c1.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.rightboob.c1.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.leftboob.c1.push.gotoAndStop(_global.setlook[z][10]);
_global.model1.rightboob.c1.push.gotoAndStop(_global.setlook[z][10]);
_global.model1.hair1.earacc.skin.gotoAndStop(_global.setlook[z][10]);
trace('Ghost boobs ' + _global.model1.leftboob.c1.skin._alpha);
trace('Ghost boobs ' + _global.model1.leftboob.c1.push._alpha);
if (_global.model1.leftboob.c1.push._alpha > 0) {
_global.model1.leftboob.c1.skin._alpha = 0;
_global.model1.rightboob.c1.skin._alpha = 0;
} else {
if (_global.model1.leftboob.c1.skin._alpha > 0) {
_global.model1.leftboob.c1.push._alpha = 0;
_global.model1.rightboob.c1.push._alpha = 0;
}
}
_global.model1.lefthip.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.leftleg.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.leftlleg.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.leftfoot.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.rightleg.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.rightlleg.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.rightfoot.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.head.face.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.head.nose.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.head.eyebrows.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.head.mouth.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.head.eyes.skin1 = _global.setlook[z][10];
_global.model1.head.eyes.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.dick.dicktop.gotoAndStop(_global.setlook[z][19]);
_global.model1.dick.dicktop.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.balls.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.gupperlip.gotoAndStop(_global.setlook[z][10]);
_global.model1.glowerlip.gotoAndStop(_global.setlook[z][10]);
_global.model1.lipmask.gotoAndStop(_global.setlook[z][10]);
} else {
_global.model1.mrace = _global.setlook[z][10];
_global.model1.mdickt = _global.setlook[z][19];
_global.model1.mhead.eyebrows.gotoAndStop(_global.setlook[z][16]);
_global.model1.mhead.mouth.gotoAndStop(_global.setlook[z][15]);
_global.model1.mchest.type.gotoAndStop(_global.setlook[z][22]);
_global.model1.mpelvis.type.gotoAndStop(_global.setlook[z][22]);
_global.model1.mleftarm.type.gotoAndStop(_global.setlook[z][22]);
_global.model1.mleftlarm.type.gotoAndStop(_global.setlook[z][22]);
_global.model1.mleftleg.type.gotoAndStop(_global.setlook[z][22]);
_global.model1.mleftlleg.type.gotoAndStop(_global.setlook[z][22]);
_global.model1.mrightleg.type.gotoAndStop(_global.setlook[z][22]);
_global.model1.mrightlleg.type.gotoAndStop(_global.setlook[z][22]);
_global.model1.mchest.type.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mpelvis.type.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mleftarm.type.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mleftlarm.type.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mleftleg.type.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mleftlleg.type.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mrightleg.type.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mrightlleg.type.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mleftarm.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mleftlarm.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mlefthand.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mrightarm.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mrightlarm.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mrighthand.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mchest.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mpelvis.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mneck.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mleftboob.c1.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mrightboob.c1.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mleftboob.c1.push.gotoAndStop(_global.setlook[z][10]);
_global.model1.mrightboob.c1.push.gotoAndStop(_global.setlook[z][10]);
_global.model1.mlefthip.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mleftleg.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mleftlleg.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mleftfoot.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mrightleg.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mrightlleg.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mrightfoot.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mhead.face.gotoAndStop(_global.setlook[z][18]);
_global.model1.mhead.face.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mhead.nose.gotoAndStop(_global.setlook[z][17]);
_global.model1.mhead.nose.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mhead.eyebrows.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mhead.mouth.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mhead.eyes.skin1 = _global.setlook[z][10];
_global.model1.mhead.eyes.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mdick.dicktop.gotoAndStop(_global.setlook[z][19]);
_global.model1.mdick.dicktop.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mballs.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mhair1.earacc.skin.gotoAndStop(_global.setlook[z][10]);
}
if (_global.setlook[z][13] == 4) {
trace('catt skinnin ' + (_global.setlook[z][10] + 5));
_global.model1.head.gotoAndStop(3);
_global.model1.head.eyes.gotoAndStop(_global.setlook[z][17]);
_global.model1.head.cmouth.gotoAndStop(_global.setlook[z][18]);
_global.model1.lefthand.gotoAndStop(1);
_global.model1.righthand.gotoAndStop(1);
_global.model1.leftarm.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.leftlarm.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.lefthand.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.rightarm.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.rightlarm.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.righthand.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.chest.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.chest.type.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.pelvis.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.neck.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.leftboob.c1.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.rightboob.c1.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.leftboob.c1.push.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.rightboob.c1.push.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.lefthip.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.leftleg.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.leftlleg.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.leftfoot.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.rightleg.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.rightlleg.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.rightfoot.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.chest.type.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.pelvis.type.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.leftarm.type.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.leftlarm.type.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.leftleg.type.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.leftlleg.type.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.rightleg.type.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.rightlleg.type.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.head.face.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.head.nose.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.head.eyebrows.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.head.mouth.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.head.eyes.skin1 = _global.setlook[z][10] + 5;
_global.model1.head.eyes.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.dick.dicktop.gotoAndStop(_global.setlook[z][19]);
_global.model1.dick.dicktop.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.balls.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.pelvis.tailacc.gotoAndStop(6);
_global.model1.pelvis.tailacc.skin.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.gupperlip.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.glowerlip.gotoAndStop(_global.setlook[z][10] + 5);
_global.model1.lipmask.gotoAndStop(_global.setlook[z][10] + 5);
}
if (_global.setlook[z][13] == 1) {
trace('mdickhide 2 nopants = ' + _root.manager.nopants);
_global.model1.mdick.gotoAndStop(_global.bottoms[_global.setlook[z][4]][10]);
_global.model1.mballs.gotoAndStop(_global.bottoms[_global.setlook[z][4]][10]);
if (_global.hidecock == 0 || _root.manager.nopants == 2 || _root.manager.nopants == 1) {
trace('NOPANTS!');
trace('mdicksho 3');
_global.model1.mdick.gotoAndStop(1);
_global.model1.mballs.gotoAndStop(1);
_global.model1.mpanties.gotoAndStop(1);
} else {
trace('YESPANTS');
trace('mdickhide 4');
_global.model1.mdick.gotoAndStop(2);
_global.model1.mballs.gotoAndStop(2);
}
if (_root.beep.scene1 == 5) {
if (random(100) < 70) {
trace('mdickhide 5');
_global.model1.mdick.gotoAndStop(2);
_global.model1.mballs.gotoAndStop(2);
}
}
_global.model1.mdick.dicktop.gotoAndStop(_global.setlook[z][19]);
_global.model1.mdick.dicktop.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mballs.skin.gotoAndStop(_global.setlook[z][10]);
if (_global.setstats[z][1] <= 20) {
_global.model1.mhead.mouth.gotoAndStop(2);
_global.model1.mhead.eyebrows.gotoAndStop(2);
} else {
if (_global.setstats[z][1] <= 40) {
_global.model1.mhead.mouth.gotoAndStop(1);
_global.model1.mhead.eyebrows.gotoAndStop(1);
} else {
if (_global.setstats[z][1] <= 60) {
_global.model1.mhead.mouth.gotoAndStop(3);
_global.model1.mhead.eyebrows.gotoAndStop(3);
} else {
if (_global.setstats[z][1] <= 80) {
_global.model1.mhead.mouth.gotoAndStop(4);
_global.model1.mhead.eyebrows.gotoAndStop(4);
} else {
if (_global.setstats[z][1] <= 100) {
_global.model1.mhead.mouth.gotoAndStop(5);
_global.model1.mhead.eyebrows.gotoAndStop(5);
}
}
}
}
}
_global.model1.mhead.eyebrows.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mhead.mouth.skin.gotoAndStop(_global.setlook[z][10]);
}
if (_global.setlook[z][13] == 2) {
trace('dickhide 7');
_global.model1.dick.gotoAndStop(2);
_global.model1.balls.gotoAndStop(2);
}
if (_global.setlook[z][13] == 3) {
if (_global.futaoption == 1) {
if (_root.manager.nopants >= 2) {
trace('dicksho 8');
_global.model1.dick.gotoAndStop(1);
_global.model1.balls.gotoAndStop(1);
}
}
if (_global.futaoption == -1) {
trace('dickhide 9 FUTA OPTION');
_global.model1.dick.gotoAndStop(2);
_global.model1.balls.gotoAndStop(2);
}
}
if (_global.setlook[z][13] >= 2) {
if (_global.setstats[z][1] <= 20) {
_global.model1.head.mouth.gotoAndStop(2);
_global.model1.head.eyebrows.gotoAndStop(2);
} else {
if (_global.setstats[z][1] <= 40) {
_global.model1.head.mouth.gotoAndStop(1);
_global.model1.head.eyebrows.gotoAndStop(1);
} else {
if (_global.setstats[z][1] <= 60) {
_global.model1.head.mouth.gotoAndStop(3);
_global.model1.head.eyebrows.gotoAndStop(3);
} else {
if (_global.setstats[z][1] <= 80) {
_global.model1.head.mouth.gotoAndStop(4);
_global.model1.head.eyebrows.gotoAndStop(4);
} else {
if (_global.setstats[z][1] <= 100) {
_global.model1.head.mouth.gotoAndStop(4);
_global.model1.head.eyebrows.gotoAndStop(6);
}
}
}
}
}
_global.model1.head.eyebrows.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.head.mouth.skin.gotoAndStop(_global.setlook[z][10]);
}
if (_global.setstats[z][1] > 100) {
_global.setstats[z][1] = 100;
}
_root.moodcursor._x = 810 + _global.setstats[z][1] * 1.3;
_root.manager.mood = _global.setstats[z][1];
trace('done set skin alpha ' + _global.model1.leftboob.c1.skin._alpha + ' just the whole thing ' + _global.model1.leftboob.c1.skin);
trace('done set skin ' + _global.model1.leftboob.c1.push._alpha);
};
_global.readline = function (line1, line2) {
if (_root.game.story1[line1][line2].length > 0) {
_root.textbox.text1 = _root.game.story1[line1][line2];
trace(_root.textbox.text1);
if (_root.textbox.text1 == 'finished') {
_global.textfinished = 1;
_root.textbox.text1 = '';
} else {
if (_root.textbox.text1 == 'Tut') {
_global.textfinished = 1;
_root.textbox.text1 = '';
_root.tutorial1.gotoAndStop(2);
} else {
if (_root.textbox.text1 == 'nohood') {
_root.bea.cloak.gotoAndStop(2);
_root.textbox.text2 = '';
_root.textbox.done1 = 2;
_root.textbox.read1 = line1;
_root.textbox.read2 = line2;
} else {
if (_root.textbox.text1 == 'floaty') {
_root.bea.cloak.gotoAndStop(3);
_root.bea.gotoAndStop(2);
_root.textbox.text2 = '';
_root.textbox.done1 = 2;
_root.textbox.read1 = line1;
_root.textbox.read2 = line2;
} else {
if (_root.textbox.text1 == 'naked') {
_root.bea.cloak.gotoAndStop(3);
_root.bea.gotoAndStop(1);
_root.textbox.text2 = '';
_root.textbox.done1 = 2;
_root.textbox.read1 = line1;
_root.textbox.read2 = line2;
} else {
_root.textbox.text2 = '';
_root.textbox.done1 = 0;
_root.textbox.read1 = line1;
_root.textbox.read2 = line2;
}
}
}
}
}
}
};
_global.strip = function (z) {
trace('Stripped ' + _root.manager.stripped);
_global.model1.mleftarm.gotoAndStop(1);
_global.model1.mleftlarm.gotoAndStop(1);
_global.model1.mlefthand.gotoAndStop(1);
_global.model1.mrightarm.gotoAndStop(1);
_global.model1.mrightlarm.gotoAndStop(1);
_global.model1.mrighthand.gotoAndStop(1);
_global.model1.mchest.gotoAndStop(1);
_global.model1.mpelvis.gotoAndStop(1);
_global.model1.mneck.gotoAndStop(1);
_global.model1.mlefthip.gotoAndStop(1);
_global.model1.mleftleg.gotoAndStop(1);
_global.model1.mleftlleg.gotoAndStop(1);
_global.model1.mleftfoot.gotoAndStop(1);
_global.model1.mrightleg.gotoAndStop(1);
_global.model1.mrightlleg.gotoAndStop(1);
_global.model1.mrightfoot.gotoAndStop(1);
_global.model1.mpanties.gotoAndStop(1);
_global.model1.mskirt.gotoAndStop(1);
_global.model1.leftarm.gotoAndStop(1);
_global.model1.leftlarm.gotoAndStop(1);
_global.model1.lefthand.gotoAndStop(1);
_global.model1.rightarm.gotoAndStop(1);
_global.model1.rightlarm.gotoAndStop(1);
_global.model1.righthand.gotoAndStop(1);
_global.model1.chest.gotoAndStop(1);
_global.model1.pelvis.gotoAndStop(1);
_global.model1.neck.gotoAndStop(1);
_global.model1.leftboob.c1.gotoAndStop(1);
_global.model1.rightboob.c1.gotoAndStop(1);
_global.model1.lefthip.gotoAndStop(1);
_global.model1.leftleg.gotoAndStop(1);
_global.model1.leftlleg.gotoAndStop(1);
_global.model1.leftfoot.gotoAndStop(1);
_global.model1.rightleg.gotoAndStop(1);
_global.model1.rightlleg.gotoAndStop(1);
_global.model1.rightfoot.gotoAndStop(1);
_global.model1.panties.gotoAndStop(1);
_global.model1.skirt.gotoAndStop(1);
if (_global.glook[z][13] == 1) {
trace('Dunno dick sho - strip 10');
_global.model1.mdick.gotoAndStop(1);
_global.model1.mballs.gotoAndStop(1);
_global.model1.mdick.dicktop.gotoAndStop(_global.setlook[z][19]);
_global.model1.mdick.dicktop.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.mballs.skin.gotoAndStop(_global.setlook[z][10]);
}
if (_global.glook[z][13] == 2) {
trace('dicksho 12');
_global.model1.dick.gotoAndStop(2);
_global.model1.balls.gotoAndStop(2);
}
trace('Gender ' + _global.glook[z][13]);
if (_global.glook[z][13] == 3) {
trace('futa dick? outfit ' + _global.bottoms[_global.setlook[z][4]][10] + ' on ' + _global.stripped);
if (_global.futaoption == 1) {
trace('dicksho 13');
_global.model1.dick.gotoAndStop(1);
_global.model1.balls.gotoAndStop(1);
_global.model1.dick.dicktop.gotoAndStop(_global.setlook[z][19]);
_global.model1.dick.dicktop.skin.gotoAndStop(_global.setlook[z][10]);
_global.model1.balls.skin.gotoAndStop(_global.setlook[z][10]);
}
if (_global.futaoption == -1) {
trace('dickhide 14 futa option');
_global.model1.dick.gotoAndStop(2);
_global.model1.balls.gotoAndStop(2);
}
}
};
_global.likes1 = function (g1, m1) {
_root.check1.gotoAndStop(1);
_root.check2.gotoAndStop(1);
_root.check3.gotoAndStop(1);
_root.check4.gotoAndStop(1);
_root.manager.gendermatch = 0;
_root.gender2.gotoAndStop(_global.mstats[m1][8]);
trace('Hair ' + _global.glook[g1][12] + ' ' + _global.mstats[m1][4]);
trace('Boobs ' + _global.glook[g1][0] + ' ' + (_global.mstats[m1][5] - 5));
trace('Skin ' + _global.glook[g1][10] + ' ' + _global.mstats[m1][6]);
trace('Gender? ' + _global.glook[g1][13] + ' ' + _global.mstats[m1][8]);
if (0 == _global.mstats[m1][4]) {
_root.check1.gotoAndStop(2);
}
if (_global.mstats[m1][5] < 1) {
_root.check2.gotoAndStop(2);
}
if (0 == _global.mstats[m1][6]) {
_root.check3.gotoAndStop(2);
}
if (_global.mstats[m1][8] == 0 || _global.mstats[m1][8] == 4) {
_root.check4.gotoAndStop(2);
_root.manager.gendermatch = 1;
}
if (_global.glook[g1][12] - _global.mstats[m1][4] == 0) {
_root.check1.gotoAndStop(2);
} else {
if ((_global.mstats[m1][4] == 2 || _global.mstats[m1][4] == 3) && (_global.glook[g1][12] == 2 || _global.glook[g1][12] == 3 || _global.glook[g1][12] == 4)) {
_root.check1.gotoAndStop(2);
}
if (_global.mstats[m1][4] == 4 && (_global.glook[g1][12] == 4 || _global.glook[g1][12] == 5)) {
_root.check1.gotoAndStop(2);
}
if ((_global.mstats[m1][4] == 5 || _global.mstats[m1][4] == 6) && (_global.glook[g1][12] == 5 || _global.glook[g1][12] == 6)) {
_root.check1.gotoAndStop(2);
}
if ((_global.mstats[m1][4] == 9 || _global.mstats[m1][4] == 10) && (_global.glook[g1][12] == 9 || _global.glook[g1][12] == 10)) {
_root.check1.gotoAndStop(2);
}
}
if (_global.glook[g1][0] - (_global.mstats[m1][5] - 6) == 0) {
_root.check2.gotoAndStop(2);
} else {
if (_global.mstats[m1][5] - 6 == 1 && (_global.glook[g1][0] == 0 || _global.glook[g1][0] == 1 || _global.glook[g1][0] == 6)) {
_root.check2.gotoAndStop(2);
}
if (_global.mstats[m1][5] - 6 > 1 && _global.mstats[m1][5] - 6 < 4 && (_global.glook[g1][0] >= 1 && _global.glook[g1][0] < 4)) {
_root.check2.gotoAndStop(2);
}
if (_global.mstats[m1][5] - 6 > 4 && (_global.glook[g1][0] > 4 && _global.glook[g1][0] <= 5)) {
_root.check2.gotoAndStop(2);
}
}
if (int(_global.glook[g1][10]) - int(_global.mstats[m1][6]) == 0) {
_root.check3.gotoAndStop(2);
}
if (_global.glook[g1][13] - _global.mstats[m1][8] == 0) {
_root.check4.gotoAndStop(2);
_root.manager.gendermatch = 1;
}
if ((_global.glook[g1][13] >= 2 && _global.mstats[m1][8]) >= 2 && _global.futaoption == -1) {
_root.check4.gotoAndStop(2);
_root.manager.gendermatch = 1;
}
if ((_global.glook[g1][13] == 4 && _global.mstats[m1][8]) == 2) {
trace('FURFIX ');
_root.check4.gotoAndStop(2);
_root.manager.gendermatch = 1;
}
};
_global.talk1 = function (g1, m1) {
talkback = new Array();
if (g1 == 1231231) {
talkback[0] = 'You are talking to yourself.';
} else {
if (_global.gstats[g1][1] <= 20) {
talkback[0] = 'Please, can I just go?';
talkback[1] = 'I hope you die in a fire.';
talkback[2] = 'Fuck off scumbag!';
talkback[3] = 'I hate this shithole and everyone in it, especially you!';
talkback[4] = 'I have nothing to say to you.';
} else {
if (_global.gstats[g1][1] <= 40) {
talkback[0] = 'What do you want?';
talkback[1] = '...';
talkback[2] = 'Leave me alone.';
talkback[3] = 'Can we get something good to eat tonight?';
talkback[4] = 'You aren\'t goona make me do anything gross are you?';
} else {
if (_global.gstats[g1][1] <= 60) {
talkback[0] = 'What\'s for dinner tonight?';
talkback[1] = 'Hey, how\'s it going?';
talkback[2] = 'When is my next job?';
talkback[3] = 'Those cops are dicks, eh?';
talkback[4] = 'This place isn\'t so bad. It could use some bigger beds though...';
} else {
if (_global.gstats[g1][1] <= 80) {
talkback[0] = 'Oh my god I am so horny!';
talkback[1] = 'You want to go a round right now?';
talkback[2] = 'I can\'t wait to get back on the streets! It is so much fun!';
talkback[3] = 'I like it here, everyone is super hot!';
talkback[4] = 'I really want to fuck that blue chick at the front desk, don\'t you?';
} else {
if (_global.gstats[g1][1] <= 100) {
talkback[0] = 'I LOVE IT HERE!';
talkback[1] = 'This place is the best!';
talkback[2] = 'Lets fuck right now! Please?';
talkback[3] = 'You are the best master ever!';
talkback[4] = 'I think I love you...';
}
}
}
}
}
trace(talkback.length);
if (_global.gstats.length < 4) {
talkback[talkback.length] = 'We could really use some more people in here.';
}
if (_global.house[3] != 1) {
talkback[talkback.length] = 'I would feel a lot safer if we had an infirmary.';
}
if (_global.house[4] != 1) {
talkback[talkback.length] = 'You should get us a gym, I think I am getting fat.';
}
if (_global.house[5] != 1) {
talkback[talkback.length] = 'Can you get a library? I am so bored.';
}
if (_global.house[7] != 1) {
talkback[talkback.length] = 'I am so hungry! Can you build us a kitchen? I\'d even be the chef.';
}
}
trace(talkback.length);
_root.textbox.dialog1 = talkback[random(talkback.length)];
};
_global.missionlikes = function (g1, m1) {
_root.check1.gotoAndStop(1);
_root.check2.gotoAndStop(1);
_root.check3.gotoAndStop(1);
_root.check4.gotoAndStop(1);
_root.manager.gendermatch = 0;
_root.gender1.gotoAndStop(4);
_root.check4.gotoAndStop(2);
mreqs1 = '';
mreqs2 = '';
mreqs3 = '';
_root.manager.missionisgo = 0;
r = 0;
while (r < 5) {
mreqs = '';
mcheq = 0;
switch (_root.manager.missionreqs[_global.missions[m1][3]][r]) {
case 1:
_root.gender1.gotoAndStop(_root.manager.missionreqs[_global.missions[m1][3]][r + 1]);
if (_global.glook[g1][13] != _root.manager.missionreqs[_global.missions[m1][3]][r + 1]) {
_root.check4.gotoAndStop(1);
} else {
++_root.manager.missionisgo;
}
break;
case 2:
mreqs = 'Str: ' + _root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2];
if (_global.gstats[g1][3] >= _root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2]) {
mcheq = 1;
}
break;
case 3:
mreqs = 'Int: ' + _root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2];
if (_global.gstats[g1][4] >= _root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2]) {
mcheq = 1;
}
break;
case 4:
mreqs = 'Skill: ' + _root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2];
if (_global.gstats[g1][8] >= _root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2]) {
mcheq = 1;
}
break;
case 5:
mreqs = 'Foraging: ' + Math.floor(_root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2]);
if (Math.floor(_global.gskills[g1][0] / 1000) >= Math.floor(_root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2])) {
mcheq = 1;
}
break;
case 6:
mreqs = 'Combat: ' + Math.floor(_root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2]);
if (Math.floor(_global.gskills[g1][1] / 1000) >= Math.floor(_root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2])) {
mcheq = 1;
}
break;
case 7:
mreqs = 'Wisdom: ' + Math.floor(_root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2]);
if (Math.floor(_global.gskills[g1][2] / 1000) >= Math.floor(_root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2])) {
mcheq = 1;
}
break;
case 8:
mreqs = 'Dancer: ' + Math.floor(_root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2]);
if (Math.floor(_global.gskills[g1][3] / 1000) >= Math.floor(_root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2])) {
mcheq = 1;
}
break;
case 9:
mreqs = 'Cook: ' + Math.floor(_root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2]);
if (Math.floor(_global.gskills[g1][4] / 1000) >= Math.floor(_root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2])) {
mcheq = 1;
}
break;
case 10:
mreqs = 'Medic: ' + Math.floor(_root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2]);
if (Math.floor(_global.gskills[g1][5] / 1000) >= Math.floor(_root.manager.missionreqs[_global.missions[m1][3]][r + 1] * _global.missions[m1][2])) {
mcheq = 1;
}
break;
default:
mreqs = '';
}
trace(mreqs + ' mreqs ' + r);
if (r == 0) {
mreqs1 = mreqs;
if (mcheq == 1) {
_root.check1.gotoAndStop(2);
++_root.manager.missionisgo;
}
} else {
if (r == 2) {
mreqs2 = mreqs;
if (mcheq == 1) {
_root.check2.gotoAndStop(2);
++_root.manager.missionisgo;
}
} else {
if (r == 4) {
mreqs3 = mreqs;
if (mcheq == 1) {
_root.check3.gotoAndStop(2);
++_root.manager.missionisgo;
}
}
}
}
r += 2;
}
_root.likest = '' + mreqs1 + '\n' + mreqs2 + '\n' + mreqs3 + '\n';
_root.missionrt = _root.manager.missionreward[_global.missions[m1][3]];
};
_global.sfx = function (sound2) {
_root.sfx1.sound30 = new Sound(_root.sfx1);
_root.sfx1.sound30.attachSound(sound2);
_root.sfx1.sound30.setVolume(_global.volume1 * 1.5);
_root.sfx1.sound30.start(0, 0);
};
_global.playsound = function (sound1) {};
_global.loopsound = function (sound2, start1) {
sound2.start(start1, 99);
_root.music1.sound50.setVolume(_global.volume2);
_root.ambi.sound40.setVolume(_global.volume2);
};
_global.stopsound = function () {
_root.ambi.sound40.stop();
_root.game.ambient = 0;
};
_global.musicvol = function () {
_root.music1.sound50.setVolume(_global.volume2);
_root.ambi.sound40.setVolume(_global.volume2);
};
_global.stopmusic = function () {
_root.music1.sound50.stop();
};
_global.playmusic = function (sound3) {
sound3.setVolume(_global.volume2);
sound3.start(0, 1000);
};
_global.musicfade = function (io) {
if (io == 1) {
_root.music1.sound50.setVolume(_global.volume2 / 4);
} else {
_root.music1.sound50.setVolume(_global.volume2);
}
};
_global.filter1 = function (g3, dir) {
none1 = 0;
if (dir == 1) {
j1 = 0;
while (j1 < _global.girls) {
fail1 = 0;
if (_global.filtermale == 1 && _global.glook[j1][13] == 1) {
trace('Failed1 ' + j1);
fail1 = 1;
}
if (_global.filterfem == 1 && _global.glook[j1][13] == 2) {
fail1 = 1;
}
if (_global.filterfuta == 1 && _global.glook[j1][13] == 3) {
fail1 = 1;
}
if (_global.filterjail == 1 && _global.gstats[j1][13] >= 1) {
fail1 = 1;
}
if (_global.filtermission == 1 && _global.gstats[j1][15] >= 1) {
fail1 = 1;
}
if (_global.filterstam == 1 && _global.gstats[j1][2] <= 0) {
fail1 = 1;
}
if (fail1 == 0) {
if (j1 > _root.manager.currentg) {
_root.manager.currentg = j1;
j1 = 100;
}
}
if (j1 != 100 && j1 == _global.girls - 1) {
if (none1 == 0) {
j1 = -1;
_root.manager.currentg = -1;
none1 = 1;
} else {
_root.manager.currentg = -1;
}
}
++j1;
}
}
if (dir == -1) {
j1 = _global.girls - 1;
while (j1 >= 0) {
fail1 = 0;
if (_global.filtermale == 1 && _global.glook[j1][13] == 1) {
trace('Failed1 ' + j1);
fail1 = 1;
}
if (_global.filterfem == 1 && _global.glook[j1][13] == 2) {
fail1 = 1;
}
if (_global.filterfuta == 1 && _global.glook[j1][13] == 3) {
fail1 = 1;
}
if (_global.filterjail == 1 && _global.gstats[j1][13] >= 1) {
fail1 = 1;
}
if (_global.filtermission == 1 && _global.gstats[j1][15] >= 1) {
fail1 = 1;
}
if (_global.filterstam == 1 && _global.gstats[j1][2] <= 0) {
fail1 = 1;
}
if (fail1 == 0) {
if (j1 < _root.manager.currentg) {
_root.manager.currentg = j1;
j1 = -100;
}
}
if (j1 != -100 && j1 == 0) {
if (none1 == 0) {
j1 = _global.girls;
_root.manager.currentg = 10000000;
none1 = 1;
} else {
_root.manager.currentg = -1;
}
}
--j1;
}
}
};
_global.getDressed = function (x1, y1) {
trace('Get Dressed x1 ' + x1 + ' ' + _global.model1);
_global.model1.head.acc2.gotoAndStop(0);
setClothes = new Array();
setMarks = new Array();
x2 = x1;
x3 = x1;
gend = _global.glook[x2][13];
if (gend == 4) {
gend = 2;
}
if (y1 == 0) {
trace('in store dressed');
x2 = _root.manager.currentg;
setClothes = _global.tempClothes1;
gend = _global.glook[x2][13];
} else {
if (y1 == 1) {
trace('reg dressed');
setClothes = _global.gclothes1;
setMarks = _global.gmarks;
} else {
setClothes = _global.marketclothes;
setMarks = _global.marketmarks;
trace('MarketClothes! ' + setClothes);
if (_global.setlook[x2][13] == 1) {
x1 = 0;
trace('boy');
gend = 1;
} else {
if (_global.setlook[x2][13] == 2) {
trace('grill');
x1 = 1;
gend = 2;
} else {
if (_global.setlook[x2][13] == 3) {
trace('fut');
x1 = 1;
gend = 3;
}
}
}
x1 = x3;
}
}
if (_global.specialclothes == 2) {
setClothes = _root.game.eventclothes;
}
if (_root.manager.stripped == 1) {
trace('twice ' + setClothes);
setClothes = _global.nude;
x1 = 0;
trace('twice ' + setClothes[2]);
}
trace('set clothes ' + setClothes + ' x1 ' + x1 + ' one ' + setClothes[x1]);
trace('dGender?' + gend);
if (gend < 2 || _global.gendered1 == 1) {
_global.model1.mleftarm.gotoAndStop(_global.tops[setClothes[x1][0]][0]);
_global.model1.mleftlarm.gotoAndStop(_global.tops[setClothes[x1][0]][1]);
_global.model1.mlefthand.gotoAndStop(_global.tops[setClothes[x1][0]][2]);
_global.model1.mrightarm.gotoAndStop(_global.tops[setClothes[x1][0]][3]);
_global.model1.mrightlarm.gotoAndStop(_global.tops[setClothes[x1][0]][4]);
_global.model1.mrighthand.gotoAndStop(_global.tops[setClothes[x1][0]][5]);
_global.model1.mchest.gotoAndStop(_global.tops[setClothes[x1][0]][6]);
_global.model1.mneck.gotoAndStop(_global.tops[setClothes[x1][0]][7]);
if (_root.manager.nopants == 0 || _root.manager.nopants == 3) {
_global.model1.mpelvis.gotoAndStop(_global.bottoms[setClothes[x1][1]][0]);
_global.model1.mlefthip.gotoAndStop(_global.bottoms[setClothes[x1][1]][1]);
_global.model1.mleftleg.gotoAndStop(_global.bottoms[setClothes[x1][1]][2]);
_global.model1.mleftlleg.gotoAndStop(_global.bottoms[setClothes[x1][1]][3]);
_global.model1.mleftfoot.gotoAndStop(_global.bottoms[setClothes[x1][1]][4]);
_global.model1.mrightleg.gotoAndStop(_global.bottoms[setClothes[x1][1]][5]);
_global.model1.mrightlleg.gotoAndStop(_global.bottoms[setClothes[x1][1]][6]);
_global.model1.mrightfoot.gotoAndStop(_global.bottoms[setClothes[x1][1]][7]);
_global.model1.mpanties.gotoAndStop(_global.bottoms[setClothes[x1][1]][8]);
_global.model1.mskirt.gotoAndStop(_global.bottoms[setClothes[x1][1]][9]);
}
_global.model1.mhair1.hat1.gotoAndStop(setClothes[x1][3]);
_global.model1.mhead.acc1.gotoAndStop(setClothes[x1][6]);
_global.model1.mleftboob.c1.acc1.gotoAndStop(setClothes[x1][7]);
_global.model1.mrightboob.c1.acc1.gotoAndStop(setClothes[x1][7]);
_global.model1.mhead.earacc.gotoAndStop(setClothes[x1][8]);
_global.model1.mhair1.earacc.gotoAndStop(setClothes[x1][8]);
_global.model1.mpelvis.tailacc.gotoAndStop(setClothes[x1][9]);
_global.model1.mhead.acc2.gotoAndStop(setClothes[x1][10]);
_global.model1.mchest.acc2.gotoAndStop(setClothes[x1][7]);
trace('man TATS ' + setMarks[x3]);
_global.model1.mhead.marks.gotoAndStop(setMarks[x3][0]);
_global.model1.mchest.marks.gotoAndStop(setMarks[x3][1]);
_global.model1.mdick.marks.gotoAndStop(setMarks[x3][2]);
_global.model1.mballs.marks.gotoAndStop(setMarks[x3][2]);
_global.model1.mpelvis.marks.gotoAndStop(setMarks[x3][2]);
_global.model1.mleftboob.c1.marks.gotoAndStop(setMarks[x3][3]);
_global.model1.mrightboob.c1.marks.gotoAndStop(setMarks[x3][4]);
_global.model1.mleftarm.marks.gotoAndStop(setMarks[x3][5]);
_global.model1.mrightarm.marks.gotoAndStop(setMarks[x3][6]);
_global.model1.mleftlarm.marks.gotoAndStop(setMarks[x3][5]);
_global.model1.mrightlarm.marks.gotoAndStop(setMarks[x3][6]);
_global.model1.mleftleg.marks.gotoAndStop(setMarks[x3][7]);
_global.model1.mleftlleg.marks.gotoAndStop(setMarks[x3][7]);
_global.model1.mrightleg.marks.gotoAndStop(setMarks[x3][8]);
_global.model1.mrightlleg.marks.gotoAndStop(setMarks[x3][8]);
_global.model1.mchest.bras.gotoAndStop(setClothes[x1][4]);
_global.model1.mleftboob.c1.bra.gotoAndStop(setClothes[x1][4]);
_global.model1.mrightboob.c1.bra.gotoAndStop(setClothes[x1][4]);
_global.model1.mleftboob.c1.gotoAndStop(_global.tops[setClothes[x1][0]][8]);
_global.model1.mrightboob.c1.gotoAndStop(_global.tops[setClothes[x1][0]][9]);
_global.model1.mleftboob.c1.skin._alpha = 100;
_global.model1.mleftboob.c1.push._alpha = 0;
_global.model1.mrightboob.c1.skin._alpha = 100;
_global.model1.mrightboob.c1.push._alpha = 0;
pushin = 0;
t16 = 0;
while (t16 < _global.pushups.length) {
if (_global.pushups[t16] == setClothes[x1][0]) {
pushin = 1;
t16 = 10000;
}
++t16;
}
if (setClothes[x1][4] > 10 || pushin == 1) {
_global.model1.mleftboob.c1.skin._alpha = 0;
_global.model1.mleftboob.c1.push._alpha = 100;
_global.model1.mrightboob.c1.skin._alpha = 0;
_global.model1.mrightboob.c1.push._alpha = 100;
}
} else {
_global.model1.head.marks.gotoAndStop(setMarks[x3][0]);
_global.model1.chest.marks.gotoAndStop(setMarks[x3][1]);
_global.model1.pelvis.marks.gotoAndStop(setMarks[x3][2]);
_global.model1.dick.marks.gotoAndStop(setMarks[x3][2]);
_global.model1.leftboob.c1.marks.gotoAndStop(setMarks[x3][3]);
_global.model1.rightboob.c1.marks.gotoAndStop(setMarks[x3][4]);
_global.model1.leftarm.marks.gotoAndStop(setMarks[x3][5]);
_global.model1.rightarm.marks.gotoAndStop(setMarks[x3][6]);
_global.model1.leftlarm.marks.gotoAndStop(setMarks[x3][5]);
_global.model1.rightlarm.marks.gotoAndStop(setMarks[x3][6]);
_global.model1.leftleg.marks.gotoAndStop(setMarks[x3][7]);
_global.model1.leftlleg.marks.gotoAndStop(setMarks[x3][7]);
_global.model1.rightleg.marks.gotoAndStop(setMarks[x3][8]);
_global.model1.rightlleg.marks.gotoAndStop(setMarks[x3][8]);
_global.model1.chest.bras.gotoAndStop(setClothes[x1][4]);
_global.model1.leftboob.c1.bra.gotoAndStop(setClothes[x1][4]);
_global.model1.rightboob.c1.bra.gotoAndStop(setClothes[x1][4]);
_global.model1.leftboob.c1.skin._alpha = 100;
_global.model1.leftboob.c1.push._alpha = 0;
_global.model1.rightboob.c1.skin._alpha = 100;
_global.model1.rightboob.c1.push._alpha = 0;
trace('push clothes ' + setClothes[x1][0]);
pushin = 0;
t16 = 0;
while (t16 < _global.pushups.length) {
if (_global.pushups[t16] == setClothes[x1][0]) {
pushin = 1;
t16 = 10000;
}
++t16;
}
if (setClothes[x1][4] > 10 || pushin == 1) {
trace('puuuuush');
_global.model1.leftboob.c1.skin._alpha = 0;
_global.model1.leftboob.c1.push._alpha = 100;
_global.model1.rightboob.c1.skin._alpha = 0;
_global.model1.rightboob.c1.push._alpha = 100;
}
trace('Ghost boobs ' + _global.model1.leftboob.c1.skin._alpha);
if (setClothes[x1][4] < 7 || setClothes[x1][4] > 10) {
if (_global.nobras[_global.tops[setClothes[x1][0]][6]] == 1) {
_global.model1.rightboob.c1.bra.gotoAndStop(1);
}
trace('puuuuush 2');
trace('Ghost boobs ' + _global.model1.leftboob.c1.skin._alpha);
if (_global.nobras[_global.tops[setClothes[x1][0]][6]] == 2 && pushin == 0) {
_global.model1.rightboob.c1.bra.gotoAndStop(1);
_global.model1.leftboob.c1.bra.gotoAndStop(1);
_global.model1.leftboob.c1.skin._alpha = 100;
_global.model1.leftboob.c1.push._alpha = 0;
_global.model1.rightboob.c1.skin._alpha = 100;
_global.model1.rightboob.c1.push._alpha = 0;
}
if (_global.nobras[_global.tops[setClothes[x1][0]][6]] == 3 && pushin == 0) {
_global.model1.rightboob.c1.bra.gotoAndStop(1);
_global.model1.leftboob.c1.bra.gotoAndStop(1);
_global.model1.chest.bras.gotoAndStop(1);
_global.model1.leftboob.c1.skin._alpha = 100;
_global.model1.leftboob.c1.push._alpha = 0;
_global.model1.rightboob.c1.skin._alpha = 100;
_global.model1.rightboob.c1.push._alpha = 0;
}
}
_global.model1.leftarm.gotoAndStop(_global.tops[setClothes[x1][0]][0]);
_global.model1.leftlarm.gotoAndStop(_global.tops[setClothes[x1][0]][1]);
_global.model1.lefthand.gotoAndStop(_global.tops[setClothes[x1][0]][2]);
_global.model1.rightarm.gotoAndStop(_global.tops[setClothes[x1][0]][3]);
_global.model1.rightlarm.gotoAndStop(_global.tops[setClothes[x1][0]][4]);
_global.model1.righthand.gotoAndStop(_global.tops[setClothes[x1][0]][5]);
_global.model1.chest.gotoAndStop(_global.tops[setClothes[x1][0]][6]);
_global.model1.neck.gotoAndStop(_global.tops[setClothes[x1][0]][7]);
trace('Ghost boobs ' + _global.model1.leftboob.c1.skin._alpha);
trace('puuuuush 3 ');
_global.model1.leftboob.c1.gotoAndStop(_global.tops[setClothes[x1][0]][8]);
_global.model1.rightboob.c1.gotoAndStop(_global.tops[setClothes[x1][0]][9]);
trace('Ghost boobs ' + _global.model1.leftboob.c1.skin._alpha);
if (_global.tops[setClothes[x1][0]][0] == 1) {
_global.model1.leftarm.gotoAndStop(_global.gloves2[setClothes[x1][2]][0]);
}
if (_global.tops[setClothes[x1][0]][1] == 1) {
_global.model1.leftlarm.gotoAndStop(_global.gloves2[setClothes[x1][2]][1]);
}
if (_global.tops[setClothes[x1][0]][2] == 1) {
_global.model1.lefthand.gotoAndStop(_global.gloves2[setClothes[x1][2]][2]);
}
if (_global.tops[setClothes[x1][0]][3] == 1) {
_global.model1.rightarm.gotoAndStop(_global.gloves2[setClothes[x1][2]][3]);
}
if (_global.tops[setClothes[x1][0]][4] == 1) {
_global.model1.rightlarm.gotoAndStop(_global.gloves2[setClothes[x1][2]][4]);
}
if (_global.tops[setClothes[x1][0]][5] == 1) {
_global.model1.righthand.gotoAndStop(_global.gloves2[setClothes[x1][2]][5]);
}
if (_root.manager.nopants <= 1) {
_global.model1.pelvis.gotoAndStop(_global.bottoms[setClothes[x1][1]][0]);
_global.model1.lefthip.gotoAndStop(_global.bottoms[setClothes[x1][1]][1]);
_global.model1.leftleg.gotoAndStop(_global.bottoms[setClothes[x1][1]][2]);
_global.model1.leftlleg.gotoAndStop(_global.bottoms[setClothes[x1][1]][3]);
_global.model1.leftfoot.gotoAndStop(_global.bottoms[setClothes[x1][1]][4]);
_global.model1.rightleg.gotoAndStop(_global.bottoms[setClothes[x1][1]][5]);
_global.model1.rightlleg.gotoAndStop(_global.bottoms[setClothes[x1][1]][6]);
_global.model1.rightfoot.gotoAndStop(_global.bottoms[setClothes[x1][1]][7]);
_global.model1.panties.gotoAndStop(_global.bottoms[setClothes[x1][1]][8]);
_global.model1.skirt.gotoAndStop(_global.bottoms[setClothes[x1][1]][9]);
}
_global.model1.leftleg.stockings.gotoAndStop(setClothes[x1][5]);
_global.model1.leftlleg.stockings.gotoAndStop(setClothes[x1][5]);
_global.model1.leftfoot.stockings.gotoAndStop(setClothes[x1][5]);
_global.model1.rightleg.stockings.gotoAndStop(setClothes[x1][5]);
_global.model1.rightlleg.stockings.gotoAndStop(setClothes[x1][5]);
_global.model1.rightfoot.stockings.gotoAndStop(setClothes[x1][5]);
trace('puuuuush 4');
trace('Ghost boobs ' + _global.model1.leftboob.c1.skin._alpha);
_global.model1.hair1.hat1.gotoAndStop(setClothes[x1][3]);
_global.model1.head.acc1.gotoAndStop(setClothes[x1][6]);
_global.model1.leftboob.c1.acc1.gotoAndStop(setClothes[x1][7]);
_global.model1.rightboob.c1.acc1.gotoAndStop(setClothes[x1][7]);
_global.model1.head.earacc.gotoAndStop(setClothes[x1][8]);
_global.model1.hair1.earacc.gotoAndStop(setClothes[x1][8]);
_global.model1.pelvis.tailacc.gotoAndStop(setClothes[x1][9]);
trace('changing faces ' + setClothes[x1][10]);
_global.model1.head.acc2.gotoAndStop(setClothes[x1][10]);
}
trace('dickhide 15');
_global.model1.dick.gotoAndStop(2);
_global.model1.balls.gotoAndStop(2);
if (gend == 1) {
trace('dicksho 16');
_global.model1.mdick.gotoAndStop(1);
_global.model1.mballs.gotoAndStop(1);
_global.hidecock = 0;
if (setClothes[x1][1] > 1 && _root.manager.nopants == 0) {
trace('dickhide 120');
_root.manager.nopants = 0;
_global.hidecock = 1;
_global.model1.mdick.gotoAndStop(2);
_global.model1.mballs.gotoAndStop(2);
}
}
if (gend == 3) {
trace('dicksho 100000');
_global.model1.panties.style.gotoAndStop(2);
_global.model1.dick.gotoAndStop(1);
_global.model1.balls.gotoAndStop(1);
if (setClothes[x1][1] > 1 && _root.manager.nopants == 0) {
trace('dickhide 120000');
_global.model1.dick.gotoAndStop(2);
_global.model1.balls.gotoAndStop(2);
}
}
if (setstats[x2][14] < 0 && _root.manager.stripped == 0) {
trace('dickhide 140000');
_global.model1.dick.gotoAndStop(2);
_global.model1.balls.gotoAndStop(2);
}
_global.setskin(x2);
_global.model1.startup = 1;
};
_global.arraycopy = function (a1, a2) {
j5 = 0;
while (j5 < a2.length) {
a1[j5] = a2[j5];
++j5;
}
};
_global.setupDisplay = function (g1, a2) {
_global.oldselect.highlight1._alpha = 0;
_global.newselect.highlight1._alpha = 100;
_global.oldselect = _global.newselect;
_root.curgirlt = g1 + 1;
_root.manager.currentg = g1;
_root.manager.cjob = _global.gstats[g1][12];
_root.curgirlj = _root.manager.jobs[_root.manager.cjob];
_root.healtht = _global.gstats[g1][14];
_root.healdays = (100 - _global.gstats[g1][14]) / _global.healrate;
_root.costt = (100 - _global.gstats[g1][14]) * 100;
if (_global.gstats[g1][16] >= 1) {
_root.pregtext = 'This strumpet is ' + _global.gstats[g1][16] + ' days pregnant, you can pay 1000g to abort.';
_root.abort._x = 950;
} else {
_root.pregtext = ' ';
_root.abort._x = 1950;
}
_root.charname = _global.gstats[g1][0];
_root.staminat = _global.gstats[g1][2];
h1 = _global.gstats[g1][14] / 100;
_root.strt = int(_global.gstats[g1][3] * h1) + '/' + _global.gstats[g1][3];
_root.intt = int(_global.gstats[g1][4] * h1) + '/' + _global.gstats[g1][4];
_root.conft = int(_global.gstats[g1][5] * h1) + '/' + _global.gstats[g1][5];
_root.obdt = int(_global.gstats[g1][6] * h1) + '/' + _global.gstats[g1][6];
_root.beautyt = int(_global.gstats[g1][7] * h1) + '/' + _global.gstats[g1][7];
_root.skillt = int(_global.gstats[g1][8] * h1) + '/' + _global.gstats[g1][8];
_root.trait1t = _global.gstats[g1][9];
_root.trait2t = _global.gstats[g1][10];
_root.trait3t = _global.gstats[g1][11];
if (_global.glook[g1][13] == 1) {
_global.model1 = _root.beep.attachMovie('Male_Combat_Base', 'player', _root.beep.getDepth());
} else {
_global.model1 = _root.beep.attachMovie('Futa_Combat_Base', 'player', _root.beep.getDepth());
}
_global.setchar2(g1, 1);
ability = _global.gstats[g1][3] + _global.gstats[g1][4];
_root.lawriskt = _root.manager.lowtohigh[_root.manager.streetlaw[_root.manager.currentup] - _global.lawlevel];
_root.otherriskt = _root.manager.lowtohigh[_root.manager.streetrisk[_root.manager.currentup]];
_root.valuet = _root.manager.lowtohigh[_root.manager.streetvalue[_root.manager.currentup]];
_root.staminat = _global.gstats[g1][2];
_global.model1._x = 0;
if (_root.manager.currentg == -1) {
_root.charname = 'Filtered All';
_global.model1._x = -1000;
}
_root.gender1.gotoAndStop(_global.glook[g1][13]);
_root.gender4.gotoAndStop(_global.glook[g1][13]);
if (_global.glook[g1][13] == 4) {
_root.gender1.gotoAndStop(2);
_root.gender4.gotoAndStop(2);
}
_root.healbar._x = 780 + _global.gstats[g1][14] * 1.6;
m1 = 0;
while (m1 < _global.glook[0].length) {
_root.manager.curglooktemp[m1] = _global.glook[g1][m1];
_root.manager.curgoldlook[m1] = _global.glook[g1][m1];
_root.manager.tempmarks[m1] = _global.gmarks[g1][m1];
_root.manager.oldmarks[m1] = _global.gmarks[g1][m1];
_root.manager.tempclothes5[m1] = _global.gclothes1[g1][m1];
_root.manager.oldclothes5[m1] = _global.gclothes1[g1][m1];
++m1;
}
_global.arraycopy(_global.tempClothes1[0], _global.gclothes1[g1]);
_root.manager.where = 'brothel';
if ('brothel') {
_global.likes1(g1, _root.manager.currentm);
} else {
_root.manager.where = 'missions';
if ('missions') {
_global.missionlikes(g1, _root.manager.currentm);
}
}
_root.stampips.pip5.gotoAndStop(1);
_root.stampips.pip4.gotoAndStop(1);
_root.stampips.pip3.gotoAndStop(1);
_root.stampips.pip2.gotoAndStop(1);
_root.stampips.pip1.gotoAndStop(1);
switch (_global.gstats[g1][2]) {
case 250:
_root.stampips.pip5.gotoAndStop(2);
case 200:
_root.stampips.pip4.gotoAndStop(2);
case 150:
_root.stampips.pip3.gotoAndStop(2);
case 100:
_root.stampips.pip2.gotoAndStop(2);
case 50:
_root.stampips.pip1.gotoAndStop(2);
}
if (_global.gstats[g1][15] > 0) {
_root.onamission._x = 300;
_root.onamission.inmission = 'On A Mission \n' + _global.gstats[g1][15] + ' day(s)';
} else {
if (_global.gstats[g1][13] > 0) {
_root.onamission._x = 300;
_root.onamission.inmission = 'In Jail \n' + _global.gstats[g1][13] + ' day(s)';
} else {
_root.onamission._x = 1300;
}
}
};
_global.unlockClothes = function (a1, cn) {
nope1 = 0;
j6 = 0;
while (j6 < a1.length) {
if (a1[j6] == cn) {
j6 = 1000;
nope1 = 1;
}
++j6;
}
if (nope1 == 0) {
a1[j6] = cn;
}
};
}
_global.gstats1 = [['name', 'mood', 'stam', 'str', 'int', 'conf', 'obd', 'beauty', 'skill', 't1', 't2', 't3', 'job', 'jail', 'health', 'missionduration'], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0], [0], [0], [0], [0]];
_global.glook1 = [['Size', 'Hair', 'Eyes', 'top', 'bottoms', '5gloves', 'legs', 'feet', 'acc1', 'acc2', '10tone', 'Lips', 'haircolor', 'gender', 'beard', '15eyebrows', 'mouth', 'nose', 'face', 'dick type', '20Pubes', 'pose', 'bodytype'], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0], [0], [0], [0], [0]];
_global.gskills1 = [['Foraging', 'combat', 'Knowledge', 'Dancing', 'Cooking', 'Nursing', 'Female Fuckin', 'Male Fuckin'], [0, 0, 0, 0, 0, 0, 0, 0]];
_global.gclothes1 = new Array();
_global.gclothes1[0] = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1];
_global.model1 = _root.player;
_global.nowep = 0;
_global.furtimes = 0;
_global.gmarks = new Array();
_global.tempClothes1 = [['top', 'bottoms', 'gloves', 'hat', 'bra', 'stockings', 'glasses', 'nips', 'ears', 'tails', 'earrings'], []];
_global.marketclothes = [[1, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1], [3, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1], [1]];
_global.nude = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [3, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1]];
_global.hidecock = 0;
_global.nopose = 0;
_global.holiday = 'none';
_global.newtops = [1, 2, 5, 6, 7];
_global.newbots = [1, 2, 3, 4];
_global.nobras = [0, 0, 2, 0, 2, 2, 2, 2, 2, 2, 2, 2, 0, 2, 2, 2, 2, 0, 3, 3, 3, 2, 2];
_global.bras = [0, 1, 2, 3, 4, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15];
_global.hats = [1, 2, 3, 4, 5];
_global.stockings = [1, 2, 3, 4, 5, 6, 7];
_global.earrings = [1, 2, 3, 4, 5, 6];
_global.nippleps = [1, 2, 3, 4];
_global.ears = [1, 2, 3, 4, 5, 6];
_global.tails = [1, 2, 3, 4, 5];
_global.glasses = [1, 2, 3, 4];
_global.filtermale = -1;
_global.filterfem = -1;
_global.filterfuta = -1;
_global.filterjail = -1;
_global.filtermission = -1;
_global.filterstam = -1;
_global.volume1 = 80;
_global.volume2 = 80;
_global.gendered1 = 0;
_global.todaysitems = [1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
_global.newitems = 0;
_global.items1 = ['Stamina Bar', 'Coffe', 'Energy Drink', 'Bandages', 'Healthy Medicine', 'Happy Candy', 'Happy Cake', 'Combat Manual', 'Wise Encyclopedia', 'Treasure Hunters Guidebook', 'Dancing for Dummies', 'Popular Cookbook', 'Nursing Textbook', 'Weights', 'Puzzle Box', 'Amorous Perfume', 'Leather Whip', 'Magic Makeup', 'Dirty Magazine', 'Gold Nugget', 'Expensive Aftifact', 'Huge Diamond', 'Small Lust Crystal', 'Big Lust Crystal'];
_global.items2 = [3, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
_global.itemrarity = [10, 5, 3, 10, 3, 8, 3, 4, 4, 4, 4, 4, 2, 2, 2, 2, 1, 2, 10, 2, 1, 4, 1];
_global.mission = 0;
_global.missions = new Array();
_global.activemissions = new Array();
_global.npcmissions = [['Help Bea', 'Find and chase away the monsters at the temple.', 5, 17, 0, -1]];
_global.playa = [0, 0, 0, 0, 0, 0, 0, 0, 0];
_global.goutfits = [['0 larm1', '1 larm2', '2 lhand', '3 rarm1', '4 rarm2', '5 rhand', '6 body', '7 pelvis', '8 neck', '9 lboob', '10 rboob', '11 lhip', '12 lleg1', '13 lleg2', '14 lfoot', '15 rleg1', '16 rleg2', '17 rfoot', '18 panties', '19 skirt', '20 dick'], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 2], [1, 1, 1, 1, 1, 1, 4, 1, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 4, 1, 3], [3, 3, 1, 3, 3, 3, 5, 3, 1, 4, 4, 3, 3, 3, 3, 3, 3, 3, 1, 3, 3], [1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 4, 4, 4, 4, 4, 4, 1, 1, 3], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 5, 1, 5, 5, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 6, 1, 6, 6, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 7, 7, 5, 7, 7, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 8, 8, 6, 8, 8, 1, 1, 1]];
_global.lustquota = 1000;
_global.sendtext = 1;
_global.baeAffection = 1;
_global.niokaAffect = 1;
_global.oliteAffect = 1;
_global.keetAffect = 1;
_global.ladjaAffect = 1;
_global.suguAffect = 1;
_global.annilaAffect = 1;
_global.brothelBias = 50;
_global.gcostumes = [[1, 1], [2, 2], [3, 4], [4, 5], [1, 3], [7, 12], [8, 13], [10, 15], [20, 27], [15, 25]];
_global.mcostumes = [[1, 1], [2, 2], [1, 3], [21, 28], [16, 26]];
_global.gtops = [1, 3, 5, 6, 17, 18, 19, 20];
_global.mtops = [1, 21];
_global.gloves1 = [1, 2, 3, 4, 5, 6, 7];
_global.gloves2 = [['larm', 'larm2', 'lhand', 'rarm1', 'rarm2', 'rhand'], [1, 1, 1, 1, 1, 1], [2, 2, 2, 2, 2, 2], [1, 3, 1, 1, 1, 1], [1, 1, 3, 1, 1, 3], [1, 7, 4, 1, 7, 4], [7, 8, 5, 7, 8, 5], [1, 6, 6, 1, 6, 6]];
_global.gbottoms = [1, 3, 4, 6, 11, 16, 17, 18, 19, 20, 21, 22, 23, 24, 27];
_global.mbottoms = [1, 3, 28];
_global.candy1 = 0;
_global.candytracker = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
_global.lockedcostumes = [1, 2];
_global.tops = [['0 larm1', '1 larm2', '2 lhand', '3 rarm1', '4 rarm2', '5 rhand', 'body', '7 neck', '8 lboob', '9 rboob'], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [1, 1, 1, 1, 1, 1, 4, 3, 3, 3], [3, 3, 1, 3, 3, 2, 5, 1, 4, 4], [4, 4, 1, 4, 4, 1, 6, 4, 5, 5], [5, 5, 1, 5, 5, 1, 7, 3, 6, 6], [6, 6, 6, 6, 6, 6, 8, 5, 7, 7], [8, 9, 1, 8, 9, 1, 9, 6, 8, 8], [1, 1, 1, 1, 1, 1, 10, 1, 15, 15], [9, 10, 1, 9, 10, 1, 11, 7, 9, 9], [1, 1, 1, 1, 1, 1, 12, 1, 10, 10], [1, 1, 1, 1, 1, 1, 13, 1, 11, 11], [1, 1, 1, 1, 1, 1, 14, 1, 12, 12], [1, 1, 1, 1, 1, 1, 15, 1, 13, 13], [10, 11, 7, 10, 11, 7, 17, 1, 16, 16], [3, 3, 3, 3, 3, 3, 5, 2, 1, 1], [11, 12, 1, 11, 12, 1, 19, 1, 17, 17], [1, 1, 1, 1, 1, 1, 18, 1, 17, 17], [12, 13, 1, 12, 13, 1, 20, 1, 18, 18], [13, 14, 1, 13, 14, 1, 21, 1, 19, 19], [4, 4, 1, 4, 4, 1, 6, 4, 1, 1]];
_global.bottoms = [['10 pelvis', '11 lhip', '12 lleg1', '13 lleg2', '14 lfoot', '15 rleg1', '16 rleg2', '17 rfoot', '18 panties', '19 skirt', '20 dick'], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 2], [1, 1, 1, 1, 1, 1, 1, 1, 4, 1, 3], [3, 3, 3, 3, 3, 3, 3, 3, 1, 3, 3], [4, 1, 4, 4, 4, 4, 4, 4, 1, 1, 3], [1, 1, 1, 5, 5, 1, 5, 5, 1, 1, 1], [1, 1, 1, 6, 6, 1, 6, 6, 1, 1, 1], [1, 1, 5, 7, 7, 5, 7, 7, 1, 1, 1], [1, 1, 6, 8, 8, 6, 8, 8, 1, 1, 1], [5, 4, 7, 9, 9, 7, 9, 9, 1, 1, 1], [6, 1, 8, 10, 10, 8, 10, 10, 1, 4, 1], [7, 5, 9, 11, 11, 9, 11, 11, 1, 5, 1], [8, 1, 10, 12, 1, 10, 12, 1, 1, 1, 1], [9, 6, 11, 13, 12, 11, 13, 12, 1, 1, 3], [1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 2], [1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 2], [1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 2], [1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 2], [1, 1, 1, 1, 1, 1, 1, 1, 9, 1, 2], [1, 1, 1, 1, 1, 1, 1, 1, 10, 1, 2], [1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 2], [1, 1, 1, 1, 1, 1, 1, 1, 12, 1, 2], [1, 1, 1, 1, 1, 1, 1, 1, 13, 1, 2], [10, 1, 12, 14, 13, 12, 14, 13, 1, 1, 2], [5, 3, 3, 3, 3, 3, 3, 3, 1, 3, 2], [11, 7, 13, 15, 14, 13, 15, 14, 1, 1, 2], [6, 4, 4, 4, 4, 4, 4, 4, 1, 1, 2]];
_global.mnames = ['Adam', 'Bob', 'Jim', 'Steeve', 'Mike', 'Rob', 'Phillip', 'Juan', 'Jason', 'John', 'Matt', 'Mark', 'Luke', 'Lewis', 'Duncan', 'Simon', 'Paul', 'Chris', 'Dick', 'Richard', 'Kevin', 'Justin', 'David', 'Mathew', 'Jeff', 'Ryan', 'Brad', 'Vinny', 'Drew', 'Dan', 'Dragoth the Devastator', 'Jack', 'Scrotos the Impailer'];
_global.gnames = ['Eve', 'Jane', 'Julia', 'Brenda', 'Samantha', 'Michelle', 'Rhonda', 'Phillis', 'Joan', 'Mary', 'Sarah', 'Carla', 'Linda', 'Nancy', 'Simone', 'Daina', 'Paula', 'Anna', 'Amy', 'Elizabeth', 'Candy', 'Rebecca', 'Hannah', 'Natalie', 'Natasha', 'Lauren', 'Sandra', 'Kelsey', 'Jill', 'Cum Dumpster'];
_global.textfinished = 0;
_global.futaoption = 1;
_global.maidscore = 0;
_global.secscore = 0;
_global.barscore = 0;
_global.advscore = 0;
_global.stripscore = 0;
_global.everymeal = -1;
_global.back = 1;
_global.food = 1;
_global.police = 0;
_global.version1 = 6;
_global.healrate = 1;
_global.gotip = 0;
_global.td = new Array();
_global.mstats = new Array();
_global.men = 0;
_global.gstats = new Array();
_global.glook = new Array();
_global.gskills = new Array();
_global.gclothes = new Array();
_global.gwep = new Array();
_global.randlook = new Array();
_global.randlook[0] = new Array();
_global.setlook = new Array();
_global.setstats = new Array();
_global.ctab = 1;
_global.popular = 0;
_global.gstreets = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
_global.traits = ['Bright Side', 'Depressed', 'Strong', 'Anemic', 'Smartass', 'Dumb as a Brick', 'Full of Themself', 'Shy', 'Submissive', 'Rebel', 'Gorgeous', 'Looks Wierd', 'Total Slut', 'Inexperienced', 'Jock', 'Nerd', 'Cage Fighter', 'Royalty', 'Sex Slave', 'Devious', 'Suicidal', 'Vain', 'Really likes Pineapples', 'Hates Spiders', 'Worships Zod', 'Just here for fun', 'Pretty good at checkers', 'From the moon...', 'Demonic', 'Tribal', 'Stealthy', 'Loud', 'Stinky', 'Sick', 'Healthy', 'Peppy', 'Lazy', ''];
_global.events1 = ['Regular', 'Skill up', 'Big Tip', 'Cheap', 'Runner', 'Trap', 'Hurt', 'Robbed', 'cops chase', 'cops trap', 'No skill', 'No beauty', 'Girl Run'];
_global.marketstats = [['name', 'mood', 'stam', 'str', 'int', 'conf', 'obd', 'beauty', 'skill', 't1', 't2', 't3', 'cost'], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0]];
_global.marketlook = [['Size', 'Hair', 'Eyes', 'body', 'titst', 'amrs', 'legs', 'feet', 'acc1', 'acc2', 'tone', 'Lips', 'haircolor', 'gender', 'beard', 'pubes', 'pose'], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0]];
_global.marketskills = [['Foraging', 'combat', 'Knowledge', 'Dancing', 'Cooking', 'Nursing', 0, 0], [0, 0, 0, 0, 0, 0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0]];
_global.marketmarks = [['Foraging', 'combat', 'Knowledge', 'Dancing', 'Cooking', 'Nursing', 0, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0]];
_global.marketcap = 5;
_global.inmarket = -1;
_global.house = ['dorms', 'Office', 'Brothel', 'Infirm', 'Gym', 'Library', 'Bar', 'Kitchen', 'Security', 'Staff Room', 'Ball Room', 'Dungeon', 'Greenhouse'];
_global.housecosts = [[2000, 'Full'], [2000, 4000, 8000, 15000, 25000, 'Full'], [500, 1000, 2000, 5000, 10000, 'Full'], [500, 1000, 2000, 5000, 10000, 'Full'], [500, 1000, 2000, 5000, 10000, 20000, 50000, 'Full'], [500, 1000, 2500, 5000, 10000, 25000, 100000, 'Full'], [1000], [5000], [10000]];
_global.houselvl = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
_global.move1 = 0;
_global.day1 = 1;
_global.lawlevel = 1;
_global.girls = 1;
_global.counter = 0;
_global.gold = 100;
_global.lust = 0;
_global.sec = -1;
_global.gymt = -1;
_global.libt = -1;
_global.chef = -1;
_global.doc = -1;
_global.madame = -1;
_global.clothes = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
_global.access1 = [[1, 1, 1, 1, 1, 1, 1, 1, 1], [3, 1, 1, 1, 1, 1, 1, 1, 1], [4, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 2, 1, 1, 1, 1, 1, 1, 1], [1, 3, 1, 1, 1, 1, 1, 1, 1], [2, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 2, 1, 1, 1, 1, 1], [1, 1, 1, 3, 1, 1, 1, 1, 1], [1, 1, 1, 4, 1, 1, 1, 1, 1], [1, 1, 1, 5, 1, 1, 1, 1, 1], [1, 1, 1, 6, 1, 1, 1, 1, 1], [1, 1, 1, 1, 2, 1, 1, 1, 1], [1, 1, 1, 1, 3, 1, 1, 1, 1], [1, 1, 1, 1, 4, 1, 1, 1, 1], [1, 1, 1, 1, 1, 2, 1, 1, 1], [1, 1, 1, 1, 1, 3, 1, 1, 1], [1, 1, 1, 1, 1, 1, 2, 1, 1], [1, 1, 1, 1, 1, 1, 3, 1, 1], [1, 1, 1, 1, 1, 1, 4, 1, 1], [1, 1, 1, 1, 1, 1, 5, 1, 1], [1, 1, 1, 1, 1, 1, 6, 1, 1], [1, 1, 1, 1, 1, 1, 1, 2, 1], [1, 1, 1, 1, 1, 1, 1, 3, 1], [1, 1, 1, 1, 1, 1, 1, 4, 1], [1, 1, 1, 1, 1, 1, 1, 5, 1], [5, 1, 1, 1, 1, 1, 1, 1, 1], [6, 1, 1, 1, 1, 1, 1, 1], [7, 1, 1, 1, 1, 1, 1, 1, 2]];
_global.finished = 0;
_global.curgirl = 0;
_global.curgirl2 = -1;
_global.curgirlt = 0;
_global.curstr = -1;
_global.maxgirls = 5;
_global.lastselectedg = 0;
_global.lastselecteds = 0;
var mouseListener = new Object();
mouseListener.onMouseWheel = function (delta) {
if (delta > 0 || delta < 0) {
_root.manager.barpos1 += delta * -5;
}
};
Mouse.addListener(mouseListener);
}
movieClip 3280 {
}
button 3283 {
on (release) {
_global.holiday = 'halloween';
this._x = 2000;
_global.candytracker[this.whoami] = 1;
_global.candy1 += 1;
}
}
movieClip 3284 {
frame 1 {
if (_global.holiday == 'halloween') {
gotoAndStop(2);
} else {
stop();
}
}
}
movieClip 3286 {
}
movieClip 3287 {
frame 1 {
stop();
}
instance of movieClip 3284 {
onClipEvent (load) {
whoami = 6;
if (_global.candytracker[6] == 1) {
this._x = 2000;
}
}
}
}
instance wall2 of movieClip 3287 {
onClipEvent (load) {
this.gotoAndStop(_global.back);
}
}
movieClip 3289 {
}
movieClip 3293 {
}
instance game1 of movieClip 3293 {
onClipEvent (load) {
badcount = 1;
goodcount = 1;
_root.emoteEyes = 'idle';
_root.emoteEyesCurrent = 'idle';
ambient = 0;
traitsdef = ['Always looks on the bright side of things. Gains mood easier.', 'You feel sad just looking at them. Looses mood faster.', 'Built like an ox! Gets a bonus to strength.', 'Built like a wet paper towel. Gets a strength penalty.', 'Too smart for their own good. Int bonus.', 'Often forgets that number what come after 3. Int penalty.', 'Thinks they are the hottest shit around. Confidence bonus', 'Does not like to cause a fuss, confidence penalty', 'Likes to do what they are told. Obedience bonus', 'Always fighting the empire. Obedience penalty.', 'Above average looks. Beauty bonus.', 'Something isn\'t quite right about their face. Beauty down.', 'Loves to fuck. Skill up, also, mood increases after sex.', 'Not very skillful. Skill down.', 'Punching is gooder then words. Str+, Int-', 'My gwasses! Int+, Str-', 'Used to fight professionally. Str+ Conf+', 'Comes from a royal bloodline. Beauty up and a chance to be recognized, good or bad', 'Used to be a sex slave, still is, but used to be, too. Skill+ Obedience+', 'Always planning something. Int+ Obd-', 'Has already given up. Mood way down and hard to gain', 'How they look is the most important thing in the world. Beauty+, int-, str-,', 'Pretty self explanatory. No real effect.', 'Not a fan of our arachnid brothers. No real effect.', 'Everyone has a right to worship. Should not effect anything.', 'Sold themselves into slavery out of sheer boredom. May try to buy themselves out of your service', 'They just have a gift. Will almost always win a game of checkers, Chinese or otherwise. ', 'They claim to have come from the moon, I doubt it. No effect, maybe a little crazy.', 'Has a little demon blood in them. Little effect.', 'Is either from a tribe or just loves those tattoos.', 'Like a ninja. Less attention from police.', 'Has no indoor speaking voice. Increase attention from police.', 'Nothing will ever get rid of it. Sometimes will pull in less money.', 'Has some sort of uncurable disease. Looses health each day.', 'For whatever reason they heal quickly. More healing each day.', 'Always raring to go. Sometimes wakes up with extra stamina.', 'Does not want to get out of bed. Sometimes wakes up with less stamina. ', 'Filthy knife ears.', ''];
story1 = [['Once upon a time', 'finished'], ['So it appears my mistress likes you. How do you like your new body?', 'nohood', 'My name is Bea and I am here to direct you in fufilling mistresses wishes.', 'Most of all, she needs you to collect lust essence. It manifests whenever sexy or perverted things happen.', 'We have decided the best way to collect the quantity we need is through prostitution.', 'The first thing you must do, is gain money to buy slaves. You can do that by selling your own body in the backstreats of the city.', 'Once you get around 500 gold, you can go to the tent and buy a slave.', 'Check out your house to buy additional rooms.', 'Once all of your "assets" are out of stamina, click the moon to end the day and go to sleep.', 'You need 1000 Lust Essence by the end of the month or mistress will not be happy. I will stick around for a while and help you out.', 'Tut'], ['Good, looks like you have gathered more than enough lust for Mistress.', 'Let me just take it all off your hands. ', 'floaty', 'OOOOHHHHHHHHHHHHHHH GOOOOOOOOOOOOOOOOOD YEEESSSSSSSSSSSSSSS!!!!', 'naked', '...thanks...for that. That\'s my favorite part of the job.', 'Mistress will be pleased, she asked me to give you some Gold to compensate you for your efforts. ', 'You have 10 more days to get ' + _global.lustquota + ' more! Thanks!', 'finished'], ['Looks like you didn\'t get enough lust essence for Mistress this time', 'She is not going to be happy.', 'Let me take what you have and hopefully she will be forgiving.', 'She will be expecting ' + _global.lustquota + ' more in 10 days.', 'finished']];
tips = ['Hello master, how are you today?', 'Any chance you can take this collar off for a minute?', 'You are much better than my last master, although I bet I told him the same thing...', 'The market gets new girls daily', 'Hooking on the street is easy money, but it can be very dangerous.', 'Most traits do something small, like give a girl +10 strength', 'You can release a girl in the dorms.', 'Try not to let a girls mood get too low', 'Stong and smart girls will have an easier time escaping if they get a chance.', 'All the other girls hate me for some reason...', 'The higher a girls skill and beauty, the more she will get paid', 'The game saves when you end the day.', 'Men might as well just be floating dicks', 'Why do you never use the girls?', 'Who do I have to blow to get a promotion?', 'I think some of the other girls are jelous that I get to wear nice clothes', 'Thank God for all this free birth control', 'Legendofkrystal.com!', 'Come see me in the office to get access to new streets.', 'Sometimes I feel like im repeating myself...', 'You can rename girls in the dorms by clicking on their names', 'You dont have to give the clients everything they want', 'Hey you should support us on patreon so the developers dont have to work the streets too', 'A girls stats are lowered by how much health she is missing. 50% health is 50% strength.', 'You can get someone to magically modify a girls looks at the shop. I always wanted bigger boobs...', 'I wish I didn\'t have to stay up here and babysit you.', 'My mistress is expecting a lot from you.', 'Stop poking me.', 'Go out there and get some lust.', 'You can use the room on the top right to get upgrades and buy a brothel.', 'The options menu is in the top left, under the day counter. Use this to change the quality or volume settings. '];
choose = 'Choose a secretary';
choice = 1;
_root.dayt = 1;
bar = 0;
cash = 1;
divadialog = [['Anyeong! You are the one in charge around here, yes? Well, I have come looking for a job!', '', '', '', 1, 0, 0], ['I can\'t afford any dewritos without a job right? ', 'Who are you?', 'How did you get here?', 'You want me to recruit you?', 2, 3, 4], ['My name is B.CH, I am a Mech pilot from Topstare', '', '', '', 1, 0, 0], ['I was trying to raise my APM, but then I fell asleep. After that I just woke up on this island, and I heard you were hiring. I don\'t know what you guys do, but I\'m probably super 1337 at it. ', '', '', '', 1, 0, 0], ['So will you hire me?', 'Yes', 'No', '', 5, 6, 0], ['Fantastic! I can\'t wait to get started, I play to win!', '', '', '', -2, 0, 0], ['Fine! I guess I\'ll just go back and get destroyed by Asstion.', '', '', '', -1, 0, 0]];
olitedialog1 = [['Greeting citizen, you are the owner of this establishment right?', 'Yeah, that\'s me', 'Nope', '', 1, 2, 0], ['Good. Name\'s Officer Olite.', '', '', '', 3, 0, 0], ['Nice try jackass, but I know who you are. You should know that I am Officer Olite. ', '', '', '', 3, 0, 0], ['I can tell you\'re new around here, so I\'ll let you in on a few things. We do not tollerate any illicit behaviour on this island. If I catch you partaking in anything illegal, you will be punished.', '', '', '', 4, 0, 0], ['Do I make myself clear citizen?', 'Yes ma\'am', 'Fuck you pig!', '', 5, 6, 0], ['Good, nice to know someone around here knows how to treat authority. I\'ll be on my way now, but I\'ll be watching you. Have a nice night.', '', '', '', -1, 0, 0], ['So that\'s how it\'s goona be, eh? Well I\'ll be keeping an extra close eye on you from now on.', '', '', '', -1, 0, 0]];
femwalkindialog1 = [['Hello, I say your fight earlier. I wanted to join your team.', 'Why should I', 'Absolutely!', 'No way!', 1, 2, 3], ['Because I am the best.', 'Welcome aboard!', 'Get out of here!', '', 2, 3, 0], ['Yay! Thank you so much. Would you like to give me an \'Interview?\' ', 'Yes (Fuck)', 'No need', '', -2, -3, 0], ['Oh... I understand. Sorry to bother you.', '', '', '', -1, 0, 0]];
manwalkindialog1 = [['Hey, you are a cool fighter, can I join you?', 'Why should I let you join', 'Absolutely!', 'No way!', 1, 2, 3], ['Because I am the best. ', 'Welcome aboard!', 'Get out of here!', '', 2, 3, 0], ['Great! Let me show you what I\'ve got.', 'Yes (Fuck)', 'No need', '', -2, -3, 0], ['Oh... All right then. Have a good night.', '', '', '', -1, 0, 0]];
events1 = [['B.CH', 200, 0, _root.game1.divadialog, 11], ['Olite', 102, 0, _root.game1.olitedialog1, 12], ['name1', 300, 0, _root.game1.femwalkindialog1, 12], ['name1', 300, 0, _root.game1.manwalkindialog1, 12]];
eventchars1 = [[2, 2, 1, 26, 29, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1], [2, 1, 1, 26, 29, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 3, 1]];
eventclothes = [[26, 29, 1, 8, 1, 1, 1, 1, 1, 1, 1], []];
eventstats = [['B.CH', 80, 100, 50, 50, 50, 50, 50, 20, 'Nerd', '', '', 0, 0, 100, 0, 0], []];
eventskills = [[0, 3, 0, 0, 0, 0, 0, 0], []];
cheat = 0;
cheatime = 0;
cheattype = 0;
saveData = SharedObject.getLocal('strumpets');
if (saveData.data.exist < 1) {
if (_root.game1.saveData.data.version1 < _global.version1) {
_root.oldsave._y = 535;
}
saveData.data.exist = 1;
saveData.flush();
}
if (saveData.data.exist >= 2) {
_root.trash._x = -200;
}
}
onClipEvent (enterFrame) {
if (cheat > 0) {
if (cheat == 4) {
if (cheattype == 1) {
_global.gold += 5000;
}
if (cheattype == 2) {
i = 0;
while (i < _global.gstats.length) {
_global.gstats[i][2] += 100;
_global.gstats[i][1] += 100;
++i;
}
_root.staminat += 100;
}
if (cheattype == 3) {
trace('BUFFED');
_global.gskills[1][0] = 9000;
_global.gskills[1][1] = 9000;
_global.gskills[1][2] = 9000;
_global.gskills[1][3] = 9000;
_global.gskills[1][4] = 9000;
_global.gskills[1][5] = 9000;
trace(_global.gskills);
}
if (cheattype == 4) {
trace('meow ' + _parent._currentframe);
if (_parent._currentframe == 3) {
_root.game1.gender = 4;
_global.setchar(0);
}
}
cheat = 0;
}
if (cheatime > 0) {
--cheatime;
} else {
cheat = 0;
}
}
if (Key.isDown(66) && cheat == 0) {
cheattype = 3;
cheat = 1;
cheatime = 10;
trace('B');
}
if (cheattype == 3) {
if (Key.isDown(85) && cheat == 1) {
cheat = 2;
cheatime = 10;
trace('U');
}
if (Key.isDown(70) && cheat == 2) {
cheat = 3;
cheatime = 10;
trace('F');
}
if (Key.isDown(70) && cheat == 3) {
cheat = 4;
cheatime = 10;
trace('F');
}
}
if (Key.isDown(67) && cheat == 0) {
cheattype = 2;
cheat = 1;
cheatime = 10;
}
if (cheattype == 2) {
if (Key.isDown(79) && cheat == 1) {
cheat = 2;
cheatime = 10;
}
if (Key.isDown(75) && cheat == 2) {
cheat = 3;
cheatime = 10;
}
if (Key.isDown(69) && cheat == 3) {
cheat = 4;
cheatime = 10;
}
}
if (Key.isDown(83) && cheat == 0) {
cheattype = 1;
cheat = 1;
cheatime = 10;
}
if (cheattype == 1) {
if (Key.isDown(69) && cheat == 1) {
cheat = 2;
cheatime = 10;
}
if (Key.isDown(76) && cheat == 2) {
cheat = 3;
cheatime = 10;
}
if (Key.isDown(76) && cheat == 3) {
cheat = 4;
cheatime = 10;
}
}
if (Key.isDown(77) && cheat == 0) {
trace('m');
cheattype = 4;
cheat = 1;
cheatime = 10;
}
if (cheattype == 4) {
if (Key.isDown(69) && cheat == 1) {
trace('e');
cheat = 2;
cheatime = 10;
}
if (Key.isDown(79) && cheat == 2) {
trace('0');
cheat = 3;
cheatime = 10;
}
if (Key.isDown(87) && cheat == 3) {
trace('w');
cheat = 4;
cheatime = 10;
}
}
}
}
frame 2 {
stop();
}
movieClip 3295 {
}
button 3298 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.game.skinc;
if (_root.game.gender == 1) {
if (_root.game.skinc > 3) {
_root.game.skinc = 1;
}
}
if (_root.game.skinc > 4) {
_root.game.skinc = 1;
}
_global.setchar(0);
}
}
movieClip 3301 {
frame 1 {
stop();
}
}
button 3302 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
_root.player = _root.player1.attachMovie('Futa_Combat_Base', 'player1', _root.player1.getDepth());
_root.player.gotoAndStop(_global.model1.stance);
_root.game.gender = 3;
_root.beardbutton.gotoAndStop(2);
_root.boobsbutton.gotoAndStop(1);
_root.beardbr._xscale = 0;
_root.beardbl._xscale = 0;
_root.boobbr._xscale = 100;
_root.boobbl._xscale = 100;
_root.player.dick.gotoAndStop(1);
_root.player.balls.gotoAndStop(1);
_global.setchar(0);
_root.manin.gotoAndStop(1);
_root.girlin.gotoAndStop(1);
_root.futain.gotoAndStop(2);
_root.player1.float = 1;
_root.manager.gender1 = 3;
}
}
movieClip 3305 {
frame 1 {
stop();
}
}
button 3306 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
_root.player = _root.player1.attachMovie('Male_Combat_Base', 'player1', _root.player1.getDepth());
_root.player.gotoAndStop(337);
_root.game.gender = 1;
_root.game.outfit = 1;
_root.beardbutton.gotoAndStop(1);
_root.beardbr._xscale = 100;
_root.beardbl._xscale = 100;
_root.player.dick.gotoAndStop(1);
_root.player.balls.gotoAndStop(1);
_global.setchar(0);
_root.manin.gotoAndStop(2);
_root.girlin.gotoAndStop(1);
_root.futain.gotoAndStop(1);
_root.player1.float = 1;
_root.manager.gender1 = 1;
if (_root.game.clothes >= 4 && _root.game.gender == 1) {
_root.game.clothes = 1;
}
}
}
movieClip 3309 {
frame 1 {
stop();
}
}
button 3310 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
_root.player = _root.player1.attachMovie('Futa_Combat_Base', 'player1', _root.player1.getDepth());
_root.player.gotoAndStop(_global.model1.stance);
_root.game.gender = 2;
_root.beardbutton.gotoAndStop(2);
_root.boobsbutton.gotoAndStop(1);
_root.beardbr._xscale = 0;
_root.beardbl._xscale = 0;
_root.boobbr._xscale = 100;
_root.boobbl._xscale = 100;
_root.player.dick.gotoAndStop(2);
_root.player.balls.gotoAndStop(2);
_global.setchar(0);
_root.manin.gotoAndStop(1);
_root.girlin.gotoAndStop(2);
_root.futain.gotoAndStop(1);
_root.player1.float = 1;
_root.manager.gender1 = 2;
}
}
button 3313 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
g1 = 0;
_global.glook[0][8] = _root.game.acc1;
_global.glook[0][9] = _root.game.acc2;
_global.gstats[g1] = new Array();
_global.gskills[g1] = new Array();
_global.gwep[g1] = new Array();
_global.gstats[g1][0] = _root.name1;
_global.gstats[g1][1] = 50;
_global.gstats[g1][2] = 100;
_global.gstats[g1][3] = 50;
_global.gstats[g1][4] = 50;
_global.gstats[g1][5] = 50;
_global.gstats[g1][6] = 50;
_global.gstats[g1][7] = 50;
_global.gstats[g1][8] = 20;
_global.gstats[g1][9] = '';
_global.gstats[g1][10] = '';
_global.gstats[g1][11] = '';
_global.gstats[g1][12] = 0;
_global.gstats[g1][13] = 0;
_global.gstats[g1][14] = 100;
_global.gstats[g1][15] = 0;
_global.gstats[g1][16] = 0;
_global.gskills[g1][0] = 1;
_global.gskills[g1][1] = 1;
_global.gskills[g1][2] = 1;
_global.gskills[g1][3] = 1;
_global.gskills[g1][4] = 1;
_global.gskills[g1][5] = 1;
_global.gwep[g1][0] = _root.game.weapon;
if (_root.game.weapon == 1) {
_global.gwep[g1][1] = 1;
}
if (_root.game.weapon == 5) {
_global.gwep[g1][1] = 2;
}
if (_root.game.weapon == 8) {
_global.gwep[g1][1] = 3;
}
if (_root.game.weapon == 15) {
_global.gwep[g1][1] = 4;
}
if (_root.game.weapon == 18) {
_global.gwep[g1][1] = 5;
}
_global.gwep[g1][2] = 0;
_global.gwep[g1][3] = 0;
trace('Start ' + _global.gwep);
gotoAndStop(4);
}
}
movieClip 3316 {
}
movieClip 3317 {
frame 1 {
stop();
}
}
movieClip 3319 {
}
movieClip 3321 {
}
button 3322 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.game.skinc;
if (_root.game.gender == 1) {
if (_root.game.skinc < 1) {
_root.game.skinc = 3;
}
}
if (_root.game.skinc < 1) {
_root.game.skinc = 4;
}
_global.setchar(0);
}
}
button 3323 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.game.boobs;
++_root.game.dick;
if (_root.game.boobs > 6) {
_root.game.boobs = 1;
}
if (_root.game.dick > 3) {
_root.game.dick = 1;
}
_global.setchar(0);
}
}
button 3324 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.game.boobs;
if (_root.game.boobs < 1) {
_root.game.boobs = 6;
}
_global.setchar(0);
}
}
button 3325 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.game.hair;
if (_root.game.gender < 4) {
if (_root.game.hair == 10) {
_root.game.hair = 11;
}
if (_root.game.hair > 4) {
if (_root.game.gender == 1) {
_root.game.hair = 1;
}
}
if (_root.game.hair > 11) {
_root.game.hair = 1;
}
} else {
if (_root.game.hair > 14) {
_root.game.hair = 11;
}
}
_global.setchar(0);
}
}
button 3326 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.game.hair;
if (_root.game.gender < 4) {
if (_root.game.hair == 10) {
_root.game.hair = 9;
}
if (_root.game.hair < 1) {
if (_root.game.gender == 1) {
_root.game.hair = 4;
} else {
_root.game.hair = 11;
}
}
} else {
if (_root.game.hair < 11) {
_root.game.hair = 14;
}
}
_global.setchar(0);
}
}
movieClip 3328 {
}
button 3329 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.game.hairc;
if (_root.game.hairc > 10) {
_root.game.hairc = 1;
}
_global.setchar(0);
}
}
button 3330 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.game.hairc;
if (_root.game.hairc < 1) {
_root.game.hairc = 10;
}
_global.setchar(0);
}
}
movieClip 3334 {
}
movieClip 3335 {
frame 1 {
stop();
}
}
button 3336 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.game.beard;
if (_root.game.beard > 10) {
_root.game.beard = 1;
}
_global.setchar(0);
}
}
button 3337 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.game.beard;
if (_root.game.beard < 1) {
_root.game.beard = 10;
}
trace(_root.game.beard);
_root.player.beard.gotoAndStop(_root.game.beard);
_root.player.beard.col.gotoAndStop(_root.game.hairc);
_global.setchar(0);
}
}
button 3338 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.game.eyes;
if (_root.game.eyes > 7) {
_root.game.eyes = 1;
}
_global.setchar(0);
}
}
button 3339 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.game.eyes;
if (_root.game.eyes < 1) {
_root.game.eyes = 7;
}
_global.setchar(0);
}
}
button 3340 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.game.pubes;
if (_root.game.pubes > 6) {
_root.game.pubes = 1;
}
_global.setchar(0);
}
}
button 3341 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.game.pubes;
if (_root.game.pubes < 1) {
_root.game.pubes = 6;
}
trace(_root.game.beard);
_root.player.pelvis.pubes.gotoAndStop(_root.game.pubes);
_root.player.pelvis.pubes.col.gotoAndStop(_root.game.hairc);
_global.setchar(0);
}
}
movieClip 3346 {
}
movieClip 3349 {
}
movieClip 3351 {
}
button 3352 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.game.outfit;
if (_root.game.gender == 1) {
if (_root.game.outfit == 4 && _global.lockedcostumes[0] == 1) {
++_root.game.outfit;
}
if (_root.game.outfit > _global.mcostumes.length) {
_root.game.outfit = 0;
}
_root.game.clothes = _global.mcostumes[_root.game.outfit][0];
_root.game.clothes2 = _global.mcostumes[_root.game.outfit][1];
_global.gclothes1[0][0] = _root.game.clothes;
_global.gclothes1[0][1] = _root.game.clothes2;
} else {
if (_root.game.outfit == 9 && _global.lockedcostumes[0] == 1) {
++_root.game.outfit;
}
if (_root.game.outfit > _global.gcostumes.length) {
_root.game.outfit = 0;
}
_root.game.clothes = _global.gcostumes[_root.game.outfit][0];
_root.game.clothes2 = _global.gcostumes[_root.game.outfit][1];
_global.gclothes1[0][0] = _root.game.clothes;
_global.gclothes1[0][1] = _root.game.clothes2;
}
trace(_root.game.outfit);
_global.getDressed(0, 1);
}
}
button 3353 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.game.outfit;
if (_root.game.gender == 1) {
if (_root.game.outfit < 0) {
_root.game.outfit = _global.mcostumes.length;
}
if (_root.game.outfit == 4 && _global.lockedcostumes[0] == 1) {
--_root.game.outfit;
}
_root.game.clothes = _global.mcostumes[_root.game.outfit][0];
_root.game.clothes2 = _global.mcostumes[_root.game.outfit][1];
_global.gclothes1[0][0] = _root.game.clothes;
_global.gclothes1[0][1] = _root.game.clothes2;
} else {
if (_root.game.outfit < 0) {
_root.game.outfit = _global.gcostumes.length;
}
if (_root.game.outfit == 9 && _global.lockedcostumes[0] == 1) {
--_root.game.outfit;
}
_root.game.clothes = _global.gcostumes[_root.game.outfit][0];
_root.game.clothes2 = _global.gcostumes[_root.game.outfit][1];
_global.gclothes1[0][0] = _root.game.clothes;
_global.gclothes1[0][1] = _root.game.clothes2;
}
trace(_root.game.outfit);
_global.getDressed(0, 1);
}
}
button 3354 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.hats = 0;
_root.manger.bottomsab = 0;
}
++_root.manager.hats;
if (_root.manager.hats >= _global.hats.length) {
_root.manager.hats = 0;
}
_global.gclothes1[0][3] = _global.hats[_root.manager.hats];
_global.getDressed(0, 1);
}
}
button 3355 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.hats = 0;
_root.manger.bottomsab = 0;
}
--_root.manager.hats;
if (_root.manager.hats < 0) {
_root.manager.hats = _global.hats.length - 1;
}
_global.gclothes1[0][3] = _global.hats[_root.manager.hats];
_global.getDressed(0, 1);
}
}
button 3356 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.nippleps = 0;
_root.manger.bottomsab = 0;
}
++_root.manager.nippleps;
if (_root.manager.nippleps > _global.nippleps.length) {
_root.manager.nippleps = 1;
}
_global.gclothes1[0][7] = _root.manager.nippleps;
_global.getDressed(0, 1);
}
}
button 3357 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.nippleps = 0;
_root.manger.bottomsab = 0;
}
--_root.manager.nippleps;
if (_root.manager.nippleps < 1) {
_root.manager.nippleps = _global.nippleps.length;
}
_global.gclothes1[0][7] = _root.manager.nippleps;
_global.getDressed(0, 1);
}
}
button 3360 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.ears = 0;
_root.manger.bottomsab = 0;
}
++_root.manager.ears;
if (_root.manager.ears > _global.ears.length) {
_root.manager.ears = 1;
}
_global.gclothes1[0][8] = _root.manager.ears;
_global.getDressed(0, 1);
}
}
button 3361 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.ears = 0;
_root.manger.bottomsab = 0;
}
--_root.manager.ears;
if (_root.manager.ears < 1) {
_root.manager.ears = _global.ears.length;
}
_global.gclothes1[0][8] = _root.manager.ears;
_global.getDressed(0, 1);
}
}
button 3363 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.tails = 0;
_root.manger.bottomsab = 0;
}
++_root.manager.tails;
if (_root.manager.tails > _global.tails.length) {
_root.manager.tails = 1;
}
_global.gclothes1[0][9] = _root.manager.tails;
_global.getDressed(0, 1);
}
}
button 3364 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.tails = 0;
_root.manger.bottomsab = 0;
}
--_root.manager.tails;
if (_root.manager.tails < 1) {
_root.manager.tails = _global.tails.length;
}
_global.gclothes1[0][9] = _root.manager.tails;
_global.getDressed(0, 1);
}
}
button 3366 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.earrings = 0;
_root.manger.bottomsab = 0;
}
++_root.manager.earrings;
if (_root.manager.earrings > _global.earrings.length) {
_root.manager.earrings = 1;
}
_global.gclothes1[0][10] = _root.manager.earrings;
_global.getDressed(0, 1);
}
}
button 3367 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.earrings = 0;
_root.manger.bottomsab = 0;
}
--_root.manager.earrings;
if (_root.manager.earrings < 1) {
_root.manager.earrings = _global.earrings.length;
}
_global.gclothes1[0][10] = _root.manager.earrings;
_global.getDressed(0, 1);
}
}
button 3369 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.glasses = 0;
_root.manger.bottomsab = 0;
}
++_root.manager.glasses;
if (_root.manager.glasses > _global.glasses.length) {
_root.manager.glasses = 1;
}
_global.gclothes1[0][6] = _root.manager.glasses;
_global.getDressed(0, 1);
}
}
button 3370 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.glasses = 0;
_root.manger.bottomsab = 0;
}
--_root.manager.glasses;
if (_root.manager.glasses < 1) {
_root.manager.glasses = _global.glasses.length;
}
_global.gclothes1[0][6] = _root.manager.glasses;
_global.getDressed(0, 1);
}
}
button 3372 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.topsab = 0;
_root.manger.bottomsab = 0;
}
++_root.manager.topsab;
trace('BOOP' + _root.manager.gender1);
if (_root.manager.gender1 == 1) {
if (_root.manager.topsab >= _global.mtops.length) {
_root.manager.topsab = 0;
}
_root.manager.tops = _global.mtops[_root.manager.topsab];
} else {
if (_root.manager.topsab >= _global.gtops.length) {
_root.manager.topsab = 0;
}
_root.manager.tops = _global.gtops[_root.manager.topsab];
}
_global.gclothes1[0][0] = _root.manager.tops;
_global.getDressed(0, 1);
}
}
button 3373 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.topsab = 0;
_root.manger.bottomsab = 0;
}
--_root.manager.topsab;
if (_root.manager.gender1 == 1) {
if (_root.manager.topsab < 0) {
_root.manager.topsab = _global.mtops.length;
}
_root.manager.tops = _global.mtops[_root.manager.topsab];
} else {
if (_root.manager.topsab < 0) {
_root.manager.topsab = _global.gtops.length;
}
_root.manager.tops = _global.gtops[_root.manager.topsab];
}
_global.gclothes1[0][0] = _root.manager.tops;
_global.getDressed(0, 1);
}
}
button 3374 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.stockings;
if (_root.manager.gender1 == 1) {
} else {
if (_root.manager.stockings > _global.stockings.length) {
_root.manager.stockings = 1;
}
_root.manager.stockings = _root.manager.stockings;
}
_global.gclothes1[0][5] = _root.manager.stockings;
_global.getDressed(0, 1);
}
}
button 3375 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.stockings;
if (_root.manager.gender1 == 1) {
} else {
if (_root.manager.stockings < 1) {
_root.manager.stockings = _global.stockings.length;
}
_root.manager.stockings = _root.manager.stockings;
}
_global.gclothes1[0][5] = _root.manager.stockings;
_global.getDressed(0, 1);
}
}
button 3378 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.bottomsab = 0;
_root.manger.bottomsab = 0;
}
++_root.manager.bottomsab;
if (_root.manager.gender1 == 1) {
if (_root.manager.bottomsab >= _global.mbottoms.length) {
_root.manager.bottomsab = 0;
}
_root.manager.bottoms = _global.mbottoms[_root.manager.bottomsab];
trace(_root.manager.bottoms + ' pants');
} else {
if (_root.manager.bottomsab >= _global.gbottoms.length) {
_root.manager.bottomsab = 0;
}
_root.manager.bottoms = _global.gbottoms[_root.manager.bottomsab];
}
_global.gclothes1[0][1] = _root.manager.bottoms;
_global.getDressed(0, 1);
}
}
button 3379 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.bottomsab = 0;
_root.manger.bottomsab = 0;
}
--_root.manager.bottomsab;
if (_root.manager.gender1 == 1) {
if (_root.manager.bottomsab < 0) {
_root.manager.bottomsab = _global.mbottoms.length;
}
_root.manager.bottoms = _global.mbottoms[_root.manager.bottomsab];
} else {
if (_root.manager.bottomsab < 0) {
_root.manager.bottomsab = _global.gbottoms.length;
}
_root.manager.bottoms = _global.gbottoms[_root.manager.bottomsab];
}
_global.gclothes1[0][1] = _root.manager.bottoms;
_global.getDressed(0, 1);
}
}
button 3381 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.brasab;
if (_root.manager.gender1 == 1) {
} else {
if (_root.manager.brasab > _global.bras.length) {
_root.manager.brasab = 1;
}
}
_global.gclothes1[0][4] = _global.bras[_root.manager.brasab];
_global.getDressed(0, 1);
}
}
button 3382 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.brasab;
if (_root.manager.gender1 == 1) {
} else {
if (_root.manager.brasab < 1) {
_root.manager.brasab = _global.bras.length;
}
}
_global.gclothes1[0][4] = _global.bras[_root.manager.brasab];
_global.getDressed(0, 1);
}
}
movieClip 3384 {
}
button 3386 {
on (press) {
this.clicked1 = 1;
}
on (release) {
this.clicked1 = 0;
}
on (releaseOutside) {
this.clicked1 = 0;
}
}
movieClip 3387 {
}
button 3390 {
on (release) {
_root.manager.barpos1 -= 15;
}
}
button 3391 {
on (release) {
_root.manager.barpos1 += 15;
trace(_root.manager.gender1);
}
}
movieClip 3392 {
instance content3 of movieClip 3384 {
onClipEvent (load) {
contentstart = this._y;
diff = this._height - 286.5;
}
onClipEvent (enterFrame) {
this._y = contentstart - ((_parent.barpos + 115) / 190) * diff;
}
}
instance bar12 of movieClip 3387 {
onClipEvent (load) {
clicked1 = 0;
contentstart = _root.content1._y;
_parent.barpos = this._y;
_root.manager.barpos1 = this._y;
}
onClipEvent (enterFrame) {
if (clicked1 == 1) {
this._y = _parent._ymouse;
_root.manager.barpos1 = this._y;
} else {
this._y = _root.manager.barpos1;
}
if (this._y < -115) {
this._y = -115;
_root.manager.barpos1 = this._y;
}
if (this._y > 75) {
this._y = 75;
_root.manager.barpos1 = this._y;
}
_parent.barpos = this._y;
}
}
}
button 3393 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.larmt;
if (_root.manager.larmt >= 4) {
_root.manager.larmt = 1;
}
_global.gmarks[0][5] = _root.manager.larmt;
_global.getDressed(0, 1);
}
}
button 3394 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.larmt;
if (_root.manager.larmt <= 0) {
_root.manager.larmt = 3;
}
_global.gmarks[0][5] = _root.manager.larmt;
_global.getDressed(0, 1);
}
}
button 3395 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.rlegt;
if (_root.manager.rlegt >= 4) {
_root.manager.rlegt = 1;
}
_global.gmarks[0][8] = _root.manager.rlegt;
_global.getDressed(0, 1);
}
}
button 3396 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.rlegt;
if (_root.manager.rlegt <= 0) {
_root.manager.rlegt = 3;
}
_global.gmarks[0][8] = _root.manager.rlegt;
_global.getDressed(0, 1);
}
}
button 3399 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.rarmt;
if (_root.manager.rarmt >= 4) {
_root.manager.rarmt = 1;
}
_global.gmarks[0][6] = _root.manager.rarmt;
_global.getDressed(0, 1);
}
}
button 3400 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.rarmt;
if (_root.manager.rarmt <= 0) {
_root.manager.rarmt = 3;
}
_global.gmarks[0][6] = _root.manager.rarmt;
_global.getDressed(0, 1);
}
}
button 3402 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.llegt;
if (_root.manager.llegt >= 4) {
_root.manager.llegt = 1;
}
_global.gmarks[0][7] = _root.manager.llegt;
_global.getDressed(0, 1);
}
}
button 3403 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.llegt;
if (_root.manager.llegt <= 0) {
_root.manager.llegt = 3;
}
_global.gmarks[0][7] = _root.manager.llegt;
_global.getDressed(0, 1);
}
}
button 3405 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.chestt;
if (_root.manager.chestt >= 6) {
_root.manager.chestt = 1;
}
_global.gmarks[0][1] = _root.manager.chestt;
_global.getDressed(0, 1);
}
}
button 3406 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.chestt;
if (_root.manager.chestt <= 0) {
_root.manager.chestt = 5;
}
_global.gmarks[0][1] = _root.manager.chestt;
_global.getDressed(0, 1);
}
}
button 3407 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.rightbt;
if (_root.manager.rightbt >= 4) {
_root.manager.rightbt = 1;
}
_global.gmarks[0][4] = _root.manager.rightbt;
_global.getDressed(0, 1);
}
}
button 3408 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.rightbt;
if (_root.manager.rightbt <= 0) {
_root.manager.rightbt = 3;
}
_global.gmarks[0][4] = _root.manager.rightbt;
_global.getDressed(0, 1);
}
}
button 3411 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.pelvist;
if (_root.manager.pelvist >= 6) {
_root.manager.pelvist = 1;
}
_global.gmarks[0][2] = _root.manager.pelvist;
_global.getDressed(0, 1);
}
}
button 3412 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.pelvist;
if (_root.manager.pelvist <= 0) {
_root.manager.pelvist = 5;
}
_global.gmarks[0][2] = _root.manager.pelvist;
_global.getDressed(0, 1);
}
}
button 3414 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.leftbt;
if (_root.manager.leftbt >= 4) {
_root.manager.leftbt = 1;
}
_global.gmarks[0][3] = _root.manager.leftbt;
_global.getDressed(0, 1);
}
}
button 3415 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.leftbt;
if (_root.manager.leftbt <= 0) {
_root.manager.leftbt = 3;
}
_global.gmarks[0][3] = _root.manager.leftbt;
_global.getDressed(0, 1);
}
}
button 3417 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.facet;
if (_root.manager.facet >= 5) {
_root.manager.facet = 1;
}
_global.gmarks[0][0] = _root.manager.facet;
_global.getDressed(0, 1);
}
}
button 3418 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.facet;
if (_root.manager.facet <= 0) {
_root.manager.facet = 4;
}
_global.gmarks[0][0] = _root.manager.facet;
_global.getDressed(0, 1);
}
}
movieClip 3420 {
}
movieClip 3421 {
instance content3 of movieClip 3420 {
onClipEvent (load) {
contentstart = this._y;
diff = this._height - 286.5;
}
onClipEvent (enterFrame) {
this._y = contentstart - ((_parent.barpos + 115) / 190) * diff;
}
}
instance bar12 of movieClip 3387 {
onClipEvent (load) {
clicked1 = 0;
contentstart = _root.content1._y;
_parent.barpos = this._y;
_root.manager.barpos1 = this._y;
}
onClipEvent (enterFrame) {
if (clicked1 == 1) {
this._y = _parent._ymouse;
_root.manager.barpos1 = this._y;
} else {
this._y = _root.manager.barpos1;
}
if (this._y < -115) {
this._y = -115;
_root.manager.barpos1 = this._y;
}
if (this._y > 75) {
this._y = 75;
_root.manager.barpos1 = this._y;
}
_parent.barpos = this._y;
}
}
}
button 3425 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.game.gender == 1) {
name1 = _global.mnames[random(_global.mnames.length)];
} else {
name1 = _global.gnames[random(_global.gnames.length)];
}
}
}
button 3428 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release, keyPress '<Space>') {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.moreoptions._x > 900) {
_root.moreoptions._x = 827.64;
_root.markoptions._x = 1427.64;
_root.redbox1._x = 845;
} else {
_root.moreoptions._x = 1427.64;
_root.redbox1._x = 1440;
}
}
}
button 3430 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.markoptions._x > 900) {
_root.markoptions._x = 827.64;
_root.moreoptions._x = 1427.64;
_root.redbox1._x = 845;
} else {
_root.markoptions._x = 1427.64;
_root.redbox1._x = 1440;
}
}
}
movieClip 3432 {
}
instance game of movieClip 3432 {
onClipEvent (load) {
specialname = '';
gender = 2;
default1 = 0;
_root.player = _root.player1.attachMovie('Futa_Combat_Base', 'player1', _root.player1.getDepth());
_root.player.stance = -1;
_root.player.ready = -1;
trace(_root.player);
_root.name1 = 'Strumpet';
boobs = 1;
hair = 1;
hairc = 1;
beard = 1;
gender = 2;
outfit = 0;
clothes = 1;
clothes2 = 1;
eyes = 1;
acc1 = 3;
acc2 = 3;
skinc = 1;
nose = 1;
face1 = 1;
dick = 1;
pubes = 1;
type1 = 1;
weapon = 1;
emote1 = 1;
emote2 = 1;
_root.manin.gotoAndStop(2);
_root.beardbutton.gotoAndStop(1);
_root.beardbr._xscale = 100;
_root.beardbl._xscale = 100;
_global.gmarks[0] = new Array();
q12 = 0;
while (q12 < 9) {
_global.gmarks[0][q12] = 1;
++q12;
}
_global.glook[0] = new Array();
q12 = 0;
while (q12 < 18) {
_global.glook[0][q12] = 1;
++q12;
}
_root.beardbutton.gotoAndStop(2);
_root.boobsbutton.gotoAndStop(1);
_root.beardbr._xscale = 0;
_root.beardbl._xscale = 0;
_root.boobbr._xscale = 100;
_root.boobbl._xscale = 100;
_root.player.dick.gotoAndStop(2);
_root.player.balls.gotoAndStop(2);
_global.setchar(0);
_root.manin.gotoAndStop(1);
_root.girlin.gotoAndStop(2);
_root.futain.gotoAndStop(1);
_root.player1.float = 1;
_global.nopose = 1;
}
onClipEvent (enterFrame) {
if (_root.player.ready >= 1) {
_global.model1.gotoAndPlay(_global.model1.stance);
_root.player.ready = -1;
}
if (_root.name1 == 'BeaBae' && specialname != 'BeaBae') {
_root.game.clothes = 9;
_root.game.clothes2 = 14;
_root.game.skinc = 5;
_root.game.hair = 10;
_root.game.boobs = 4;
_root.game.face1 = 4;
default1 = 2;
_global.setchar(0);
}
specialname = _root.name1;
if (default1 == 1) {
default1 = 0;
_root.game.clothes = 1;
_root.game.clothes2 = 1;
_root.game.skinc = 1;
_root.game.hair = 1;
_root.game.boobs = 1;
_global.setchar(0);
}
if (Key.isDown(13)) {
trace('boop');
}
}
}
movieClip 3434 {
}
button 3435 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.game.type1;
if (_root.game.type1 < 1) {
_root.game.type1 = 7;
}
_global.setchar(0);
}
}
button 3436 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.game.type1;
if (_root.game.type1 > 7) {
_root.game.type1 = 1;
}
_global.setchar(0);
}
}
button 3437 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.game.face1;
if (_root.game.face1 > 3) {
_root.game.face1 = 1;
}
_global.setchar(0);
}
}
button 3438 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.game.nose;
if (_root.game.nose > 6) {
_root.game.nose = 1;
}
_global.setchar(0);
}
}
button 3439 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.game.nose;
if (_root.game.nose < 1) {
_root.game.nose = 6;
}
_global.setchar(0);
}
}
button 3440 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.game.face1;
if (_root.game.face1 < 1) {
_root.game.face1 = 3;
}
_global.setchar(0);
}
}
button 3441 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.game.weapon;
if (_root.game.weapon < 1) {
_root.game.weapon = 18;
} else {
if (_root.game.weapon < 5) {
_root.game.weapon = 1;
} else {
if (_root.game.weapon < 8) {
_root.game.weapon = 5;
} else {
if (_root.game.weapon < 15) {
_root.game.weapon = 8;
} else {
if (_root.game.weapon < 18) {
_root.game.weapon = 15;
}
}
}
}
}
_global.setchar(0);
}
}
button 3442 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.game.weapon;
if (_root.game.weapon > 18) {
_root.game.weapon = 1;
} else {
if (_root.game.weapon > 15) {
_root.game.weapon = 18;
} else {
if (_root.game.weapon > 8) {
_root.game.weapon = 15;
} else {
if (_root.game.weapon > 5) {
_root.game.weapon = 8;
} else {
if (_root.game.weapon > 1) {
_root.game.weapon = 5;
}
}
}
}
}
_global.setchar(0);
}
}
button 3444 {
on (release) {
p = _global.model1;
if (_global.glook[0][3] >= 1 && _global.glook[0][3] <= 4) {
p.gotoAndPlay(2);
} else {
if (_global.glook[0][3] >= 8) {
if (_global.glook[0][13] >= 2) {
p.gotoAndPlay(82);
} else {
p.gotoAndPlay(31);
}
} else {
if (_global.glook[0][3] >= 5 && _global.glook[0][3] <= 7) {
if (_global.glook[0][13] >= 2) {
p.gotoAndPlay(112);
} else {
p.gotoAndPlay(96);
}
}
}
}
}
}
instance manager of movieClip 3293 {
onClipEvent (load) {
tops = 1;
bottoms = 1;
gloves = 1;
topsab = 0;
bottomsab = 0;
brasab = 1;
stockings = 1;
hats = 1;
earrings = 1;
nippleps = 1;
ears = 1;
tails = 1;
glasses = 1;
glovesab = 0;
outfit = 0;
acc1 = 3;
acc2 = 3;
gender1 = 2;
currentg = 0;
barpos1 = -115;
facet = 1;
chestt = 1;
pelvist = 1;
leftbt = 1;
rightbt = 1;
llegt = 1;
rlegt = 1;
larmt = 1;
rarmt = 1;
}
}
frame 3 {
stop();
}
movieClip 3447 {
}
movieClip 3449 {
}
movieClip 3476 {
frame 1 {
if (_parent.num == 0) {
gotoAndStop(2);
}
if (_parent.num == 1) {
gotoAndStop(3);
}
if (_parent.num == 2) {
gotoAndStop(4);
}
if (_parent.num == 3) {
gotoAndStop(5);
}
if (_parent.num == 4) {
gotoAndStop(6);
}
if (_parent.num == 5) {
gotoAndStop(7);
}
if (_parent.num == 6) {
gotoAndStop(8);
}
if (_parent.num == 7) {
gotoAndStop(9);
}
if (_parent.num == 8) {
gotoAndStop(10);
}
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
frame 5 {
stop();
}
frame 6 {
stop();
}
frame 7 {
stop();
}
frame 8 {
stop();
}
frame 9 {
stop();
}
frame 10 {
stop();
}
}
button 3486 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
weap = _global.glook[_root.manager.currentg][3];
++weap;
if (weap > 8) {
weap = 1;
}
trace('weap ' + weap);
_global.glook[_root.manager.currentg][3] = weap;
_global.setchar2(_root.manager.currentg, 1);
_global.model1 = _root.player;
}
}
button 3487 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
weap = _global.glook[_root.manager.currentg][3];
--weap;
if (weap < 1) {
weap = 8;
}
trace('weap ' + weap);
_global.glook[_root.manager.currentg][3] = weap;
_global.setchar2(_root.manager.currentg, 1);
_global.model1 = _root.player;
}
}
movieClip 3490 {
}
button 3493 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release, keyPress '<Space>') {
gotoAndPlay(3);
}
}
movieClip 3495 {
}
instance turnbased of movieClip 3495 {
onClipEvent (load) {
trace('beep' + _global.nopose);
_global.nopose = 1;
trace(_global.nopose);
}
}
instance manager of movieClip 3495 {
onClipEvent (load) {
tutscr = 1;
outfit = 1;
var col1 = new Array();
col1[0] = new Color(_root.strt1);
col1[1] = new Color(_root.intt1);
col1[2] = new Color(_root.conft1);
col1[3] = new Color(_root.obdt1);
col1[4] = new Color(_root.beautyt1);
col1[5] = new Color(_root.skillt1);
pos1 = 1;
nogo = 0;
nextgirl = 0;
lastgirl = 0;
currentg = _global.curgirl;
_root.marketgirlst = _global.maxgirls;
_root.curgirlt = 1;
_root.charname = 'Name';
_root.staminat = 0;
_root.trait1t = '';
_root.trait2t = '';
_root.trait3t = '';
_root.costt = 0;
_root.moodb.num = 0;
_root.stamb.num = 1;
_root.strb.num = 2;
_root.intb.num = 3;
_root.confb.num = 4;
_root.obdb.num = 5;
_root.beautb.num = 6;
_root.skillb.num = 7;
_root.healthb.num = 8;
g1 = _global.curgirl;
if (_global.gstats[g1][14] != 100) {
c = 0;
while (c < 6) {
++c;
}
} else {
c = 0;
while (c < 6) {
++c;
}
}
h1 = _global.gstats[g1][14] / 100;
_root.staminat = int(_global.gstats[g1][2]);
_root.strt = int(_global.gstats[g1][3] * h1) + '/' + _global.gstats[g1][3];
_root.intt = int(_global.gstats[g1][4] * h1) + '/' + _global.gstats[g1][4];
_root.conft = int(_global.gstats[g1][5] * h1) + '/' + _global.gstats[g1][5];
_root.obdt = int(_global.gstats[g1][6] * h1) + '/' + _global.gstats[g1][6];
_root.beautyt = int(_global.gstats[g1][7] * h1) + '/' + _global.gstats[g1][7];
_root.skillt = int(_global.gstats[g1][8] * h1) + '/' + _global.gstats[g1][8];
_root.healtht = _global.gstats[g1][14];
_root.charname = _global.gstats[g1][0];
_root.stampips.pip5.gotoAndStop(1);
_root.stampips.pip4.gotoAndStop(1);
_root.stampips.pip3.gotoAndStop(1);
_root.stampips.pip2.gotoAndStop(1);
_root.stampips.pip1.gotoAndStop(1);
trace('WTF STAMINA! ' + _global.gstats[g1][2]);
if (_global.gstats[g1][2] >= 250) {
_root.stampips.pip5.gotoAndStop(2);
}
if (_global.gstats[g1][2] >= 200) {
_root.stampips.pip4.gotoAndStop(2);
}
if (_global.gstats[g1][2] >= 150) {
_root.stampips.pip3.gotoAndStop(2);
}
if (_global.gstats[g1][2] >= 100) {
_root.stampips.pip2.gotoAndStop(2);
}
if (_global.gstats[g1][2] >= 50) {
_root.stampips.pip1.gotoAndStop(2);
}
x1 = 0;
while (x1 < _global.gstats.length) {
_global.gstats[x1][14] = 100;
++x1;
}
_root.gender1.gotoAndStop(_global.marketlook[g1][13]);
_root.healbar._x = 780 + _global.gstats[g1][14] * 1.6;
}
onClipEvent (enterFrame) {
if (Key.isDown(68)) {
if (butdown == 0) {
nextgirl = 1;
butdown = 1;
}
} else {
if (Key.isDown(65)) {
if (butdown == 0) {
lastgirl = 1;
butdown = 1;
}
} else {
butdown = 0;
}
}
if (_root.manager.nogo == 0 && lastgirl == 1) {
_global.model1 = _root.player;
lastgirl = 0;
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
_root.textbox._y = 880;
_root.wall1._x = -600;
_global.gstats[_root.manager.currentg][0] = _root.charname;
_global.filter1(_root.manager.currentg, -1);
g1 = _root.manager.currentg;
_global.setupDisplay(g1, 1);
_global.model1.play();
_root.curgirlt = g1 + 1;
}
if (_root.manager.nogo == 0 && nextgirl == 1) {
_global.model1 = _root.player;
nextgirl = 0;
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
_root.textbox._y = 880;
_global.gstats[_root.manager.currentg][0] = _root.charname;
_global.filter1(_root.manager.currentg, 1);
if (_root.manager.currentg >= _global.girls) {
_root.manager.currentg = 0;
}
g1 = _root.manager.currentg;
_global.setupDisplay(g1, 1);
trace('why no play? ' + _global.model1._currentframe);
_global.model1.play();
trace('why no play? ' + _global.model1.stance);
_root.curgirlt = g1 + 1;
}
_global.model1.play();
}
}
button 3496 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
_root.manager.nextgirl = 1;
}
}
button 3497 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
_root.manager.lastgirl = 1;
}
}
button 3498 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
if (_global.gold >= 50) {
_global.gold -= 50;
g1 = _root.manager.currentg;
_global.gstats[g1][3] += random(2) + 1;
_global.setupDisplay(g1, 1);
}
}
}
button 3499 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
if (_global.gold >= 50) {
_global.gold -= 50;
g1 = _root.manager.currentg;
_global.gstats[g1][4] += random(2) + 1;
_global.setupDisplay(g1, 1);
}
}
}
button 3500 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
if (_global.gold >= 50) {
_global.gold -= 50;
g1 = _root.manager.currentg;
_global.gstats[g1][5] += random(2) + 1;
_global.setupDisplay(g1, 1);
}
}
}
button 3501 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
if (_global.gold >= 50) {
_global.gold -= 50;
g1 = _root.manager.currentg;
_global.gstats[g1][6] += random(2) + 1;
_global.setupDisplay(g1, 1);
}
}
}
button 3502 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
if (_global.gold >= 50) {
_global.gold -= 50;
g1 = _root.manager.currentg;
_global.gstats[g1][7] += random(2) + 1;
_global.setupDisplay(g1, 1);
}
}
}
button 3503 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
if (_global.gold >= 50) {
_global.gold -= 50;
g1 = _root.manager.currentg;
_global.gstats[g1][8] += random(2) + 1;
_global.setupDisplay(g1, 1);
}
}
}
instance beep of movieClip 3277 test1 {
onClipEvent (load) {
scene1 = 0;
if (_global.glook[0][13] == 1) {
_root.player = _root.beep.attachMovie('Male_Combat_Base', 'player', _root.beep.getDepth());
} else {
_root.player = _root.beep.attachMovie('Futa_Combat_Base', 'player', _root.beep.getDepth());
}
_root.player.stance = -1;
_root.player.ready = -1;
trace('where is it? ' + _root.player._x + ' ' + _root.player1._x);
_global.model1 = _root.player;
_global.setchar2(0, 1);
}
}
movieClip 3506 {
}
instance of movieClip 3506 {
onClipEvent (load) {
_root.dayt = _global.day1;
}
}
// unknown tag 88 length 46
frame 4 {
stop();
}
instance peep2 of movieClip 3262 bottom {
onClipEvent (load) {
gend = _global.glook[2][13];
if (gend == 1) {
trace('What! ');
_root.player3 = _root.peep2.attachMovie('Male_Combat_Base', 'player3', _root.peep2.getDepth());
} else {
_root.player3 = _root.peep2.attachMovie('Futa_Combat_Base', 'player3', _root.peep2.getDepth());
}
_root.player3.gend = gend;
_root.player3.who = 2;
_root.player3.stance = 1;
_root.player3.stun1 = 0;
_root.player3.pid = 2;
_global.model1 = _root.player3;
_global.setchar2(2, 1);
}
}
instance peep of movieClip 3262 bottom {
onClipEvent (load) {
gend = _global.glook[0][13];
if (gend == 1) {
trace('What! ');
_root.player1 = _root.peep.attachMovie('Male_Combat_Base', 'player1', _root.peep.getDepth());
} else {
_root.player1 = _root.peep.attachMovie('Futa_Combat_Base', 'player1', _root.peep.getDepth());
}
_root.player1.gend = gend;
_root.player1.who = 0;
_root.player1.stance = _global.gwep[0][1];
_root.player1.stun1 = 0;
_root.player1.pid = 0;
_global.model1 = _root.player1;
_global.setchar2(0, 1);
}
}
button 3511 {
on (release) {
_root.turnbased.target2 = _root.bplayer3;
_root.target1._x = 770;
_root.target1._y = 240;
}
}
instance beep2 of movieClip 3262 bottom {
onClipEvent (load) {
gend = random(3) + 1;
if (gend == 1) {
trace('What! ');
_root.bplayer3 = _root.beep2.attachMovie('Male_Combat_Base', 'bplayer3', _root.beep2.getDepth());
} else {
_root.bplayer3 = _root.beep2.attachMovie('Futa_Combat_Base', 'bplayer3', _root.beep2.getDepth());
}
_root.bplayer3.gend = gend;
_root.bplayer3.who = 2;
_root.bplayer3.stance = 1;
_root.bplayer3.stun1 = 0;
_root.bplayer3.pid = 5;
_global.model1 = _root.bplayer3;
_global.setchar2(2, 13);
}
}
button 3512 {
on (release) {
_root.turnbased.target2 = _root.bplayer1;
_root.target1._x = 870;
_root.target1._y = 275;
}
}
movieClip 3513 {
}
button 3514 {
on (release) {
_root.turnbased.target2 = _root.bplayer2;
_root.target1._x = 970;
_root.target1._y = 330;
}
}
instance shock1 of movieClip 3260 thunder2 {
onClipEvent (load) {
sourcex = 0;
sourcey = 0;
}
onClipEvent (enterFrame) {
this._alpha -= 10;
}
}
instance shock2 of movieClip 3260 thunder2 {
onClipEvent (load) {
sourcex = 0;
sourcey = 0;
}
onClipEvent (enterFrame) {
this._alpha -= 10;
}
}
instance shock3 of movieClip 3260 thunder2 {
onClipEvent (load) {
sourcex = 0;
sourcey = 0;
}
onClipEvent (enterFrame) {
this._alpha -= 10;
}
}
instance beep of movieClip 3262 bottom {
onClipEvent (load) {
gend = random(3) + 1;
if (gend == 1) {
trace('What! ');
_root.bplayer1 = _root.beep.attachMovie('Male_Combat_Base', 'bplayer1', _root.beep.getDepth());
} else {
_root.bplayer1 = _root.beep.attachMovie('Futa_Combat_Base', 'bplayer1', _root.beep.getDepth());
}
_root.bplayer1.gend = gend;
_root.bplayer1.who = 0;
_root.bplayer1.stance = 1;
_root.bplayer1.stun1 = 0;
_root.bplayer1.pid = 3;
_root.turnbased.target2 = _root.bplayer1;
_global.model1 = _root.bplayer1;
_global.setchar2(0, 13);
}
}
instance beep1 of movieClip 3262 bottom {
onClipEvent (load) {
gend = random(3) + 1;
if (gend == 1) {
trace('What! ');
_root.bplayer2 = _root.beep1.attachMovie('Male_Combat_Base', 'bplayer2', _root.beep1.getDepth());
} else {
_root.bplayer2 = _root.beep1.attachMovie('Futa_Combat_Base', 'bplayer2', _root.beep1.getDepth());
}
_root.bplayer2.gend = gend;
_root.bplayer2.who = 1;
_root.bplayer2.stance = 1;
_root.bplayer2.stun1 = 0;
_root.bplayer2.pid = 4;
_global.model1 = _root.bplayer2;
_global.setchar2(1, 13);
}
}
instance peep1 of movieClip 3262 bottom {
onClipEvent (load) {
gend = _global.glook[1][13];
if (gend == 1) {
trace('What! ');
_root.player2 = _root.peep1.attachMovie('Male_Combat_Base', 'player2', _root.peep1.getDepth());
} else {
_root.player2 = _root.peep1.attachMovie('Futa_Combat_Base', 'player2', _root.peep1.getDepth());
}
_root.player2.gend = gend;
_root.player2.who = 1;
_root.player2.stance = 1;
_root.player2.stun1 = 0;
_root.player2.pid = 1;
_global.model1 = _root.player2;
_global.setchar2(1, 1);
}
}
movieClip 3517 {
}
movieClip 3523 {
frame 5 {
stop();
}
}
instance icespear of movieClip 3523 {
onClipEvent (enterFrame) {
this._alpha -= 5;
}
}
movieClip 3525 {
}
movieClip 3527 {
}
instance fireball of movieClip 3527 {
onClipEvent (load) {
targetx = this._x;
targety = this._y;
this._alpha = 0;
}
onClipEvent (enterFrame) {
if (this._alpha == 100) {
radians = Math.atan2(targety - this._y, targetx - this._x);
degrees = (radians / Math.PI) * 180;
this._rotation = degrees;
dirx = Math.cos(degrees * Math.PI / 180) * 50;
diry = Math.sin(degrees * Math.PI / 180) * 50;
this._x += dirx;
this._y += diry;
trace(targety);
if (Math.abs(this._x - targetx) + Math.abs(this._y - targety) <= 25) {
this._alpha = 0;
}
}
}
}
instance sexscene of movieClip 3262 bottom {
onClipEvent (load) {
go1 = 0;
domed = 'nan';
winner = _root.player1;
}
onClipEvent (enterFrame) {
if (go1 == 1) {
this._x = domed._parent._x;
this._y = domed._parent._y;
domed._x = -1000;
winner._x = -1000;
go1 = 0;
if (_global.glook[winner.who][13] == 2) {
if (domed.gend >= 2) {
_root.scene2 = _root.sexscene.attachMovie('Sex_FF_DominatedOral', 'scene2', _root.sexscene.getDepth());
_global.model1 = _root.scene2;
_global.setchar2(winner.who, 1);
_global.setchar2(domed.who, 6.5);
} else {
_root.scene2 = _root.sexscene.attachMovie('Sex_MF_DominatedOral', 'scene2', _root.sexscene.getDepth());
_global.model1 = _root.scene2;
_global.setchar2(winner.who, 1);
_global.setchar2(domed.who, 6.6);
}
} else {
if (_global.glook[winner.who][13] == 3) {
if (domed.gend >= 2) {
_root.scene2 = _root.sexscene.attachMovie('Sex_2P_Futa_Blowjob', 'scene2', _root.sexscene.getDepth());
_global.model1 = _root.scene2;
_global.setchar2(winner.who, 6);
_global.setchar2(domed.who, 6.4);
} else {
_root.scene2 = _root.sexscene.attachMovie('Sex_MF_DominatedOral', 'scene2', _root.sexscene.getDepth());
_global.model1 = _root.scene2;
_global.setchar2(winner.who, 1);
_global.setchar2(domed.who, 6.6);
}
} else {
if (_global.glook[winner.who][13] == 1) {
if (domed.gend >= 2) {
_root.scene2 = _root.sexscene.attachMovie('Sex_2P_Blowjob', 'scene2', _root.sexscene.getDepth());
_global.model1 = _root.scene2;
_global.setchar2(winner.who, 1);
_global.setchar2(domed.who, 6.4);
} else {}
}
}
}
}
}
}
button 3529 {
on (release) {
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3) {
_root.turnbased.attack(_root.player3, 1);
_root.player3.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 4;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2) {
_root.turnbased.attack(_root.player2, 1);
_root.player2.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 3;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1) {
_root.turnbased.attack(_root.player1, 1);
_root.player1.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 2;
}
}
}
movieClip 3532 {
}
movieClip 3534 {
}
movieClip 3537 {
}
movieClip 3538 {
}
movieClip 3541 {
}
movieClip 3542 {
}
movieClip 3545 {
}
movieClip 3546 {
}
movieClip 3549 {
}
movieClip 3550 {
}
movieClip 3552 {
}
movieClip 3554 {
}
movieClip 3556 {
}
movieClip 3558 {
}
movieClip 3563 {
}
button 3564 {
on (release) {
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3) {
_root.turnbased.kick(_root.player3, 1);
_root.player3.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 4;
_root.turnbased.combatstats[2][1] -= 20;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2) {
_root.turnbased.kick(_root.player2, 1);
_root.player2.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 3;
_root.turnbased.combatstats[1][1] -= 20;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1) {
_root.turnbased.kick(_root.player1, 1);
_root.player1.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 2;
_root.turnbased.combatstats[0][1] -= 20;
}
_root.health1.mp._xscale = _root.turnbased.combatstats[0][1];
_root.health2.mp._xscale = _root.turnbased.combatstats[1][1];
_root.health3.mp._xscale = _root.turnbased.combatstats[2][1];
}
}
button 3567 {
on (release) {
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3) {
_root.turnbased.zap(_root.player3, 1);
_root.player3.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 4;
_root.turnbased.combatstats[2][1] -= 20;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2) {
_root.turnbased.zap(_root.player2, 1);
_root.player2.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 3;
_root.turnbased.combatstats[1][1] -= 20;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1) {
_root.turnbased.zap(_root.player1, 1);
_root.player1.target1 = _root.turnbased.target2;
trace('target ' + _root.player1.target1);
_root.turnbased.charturn = 2;
_root.turnbased.combatstats[0][1] -= 20;
}
_root.health1.mp._xscale = _root.turnbased.combatstats[0][1];
_root.health2.mp._xscale = _root.turnbased.combatstats[1][1];
_root.health3.mp._xscale = _root.turnbased.combatstats[2][1];
}
}
button 3569 {
on (release) {
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3) {
_root.turnbased.rage(_root.player3);
_root.player3.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 4;
_root.turnbased.combatstats[2][1] -= 20;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2) {
_root.turnbased.rage(_root.player2);
_root.player2.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 3;
_root.turnbased.combatstats[1][1] -= 20;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1) {
_root.turnbased.rage(_root.player1);
_root.player1.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 2;
_root.turnbased.combatstats[0][1] -= 20;
}
_root.health1.mp._xscale = _root.turnbased.combatstats[0][1];
_root.health2.mp._xscale = _root.turnbased.combatstats[1][1];
_root.health3.mp._xscale = _root.turnbased.combatstats[2][1];
}
}
button 3571 {
on (release) {
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3) {
_root.turnbased.quake(_root.player3);
_root.player3.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 4;
_root.turnbased.combatstats[2][1] -= 20;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2) {
_root.turnbased.quake(_root.player2);
_root.player2.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 3;
_root.turnbased.combatstats[1][1] -= 20;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1) {
_root.turnbased.quake(_root.player1);
_root.player1.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 2;
_root.turnbased.combatstats[0][1] -= 20;
}
_root.health1.mp._xscale = _root.turnbased.combatstats[0][1];
_root.health2.mp._xscale = _root.turnbased.combatstats[1][1];
_root.health3.mp._xscale = _root.turnbased.combatstats[2][1];
}
}
button 3573 {
on (release) {
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3) {
_root.turnbased.block(_root.player3);
_root.player3.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 4;
_root.turnbased.combatstats[2][1] -= 20;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2) {
_root.turnbased.block(_root.player2);
_root.player2.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 3;
_root.turnbased.combatstats[1][1] -= 20;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1) {
_root.turnbased.block(_root.player1);
_root.player1.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 2;
_root.turnbased.combatstats[0][1] -= 20;
}
_root.health1.mp._xscale = _root.turnbased.combatstats[0][1];
_root.health2.mp._xscale = _root.turnbased.combatstats[1][1];
_root.health3.mp._xscale = _root.turnbased.combatstats[2][1];
}
}
button 3575 {
on (release) {
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3) {
_root.turnbased.heal(_root.player3);
_root.player3.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 4;
_root.turnbased.combatstats[2][1] -= 20;
_root.turnbased.combatstats[2][0] += 40;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2) {
_root.turnbased.heal(_root.player2);
_root.player2.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 3;
_root.turnbased.combatstats[1][1] -= 20;
_root.turnbased.combatstats[1][0] += 40;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1) {
_root.turnbased.heal(_root.player1);
_root.player1.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 2;
_root.turnbased.combatstats[0][1] -= 20;
_root.turnbased.combatstats[0][0] += 40;
}
}
}
button 3577 {
on (release) {
_root.sexscene.go1 = 1;
}
}
button 3579 {
on (release) {
_global.gold += 500 * _global.gstats.length;
if (_global.gstats.length < 3) {
gotoAndPlay(6);
} else {
gotoAndPlay(5);
}
}
}
button 3581 {
on (release) {
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3) {
_root.turnbased.attack(_root.player3, 1);
_root.player3.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 4;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2) {
_root.turnbased.attack(_root.player2, 1);
_root.player2.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 3;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1) {
trace('p1 attack ');
_root.turnbased.attack(_root.player1, 1);
_root.player1.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 2;
}
}
}
button 3583 {
on (rollOver) {
_root.tooltip1._x = 362;
_root.tooltip1.combattooltip = 'Do a sexy move and damage an opponents lust.';
}
on (rollOut) {
_root.tooltip1._x = -362;
_root.tooltip1.combattooltip = 'how are you reading this?';
}
on (release) {
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3) {
_root.turnbased.flirt(_root.player3, 1);
_root.player3.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 4;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2) {
_root.turnbased.flirt(_root.player2, 1);
_root.player2.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 3;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1) {
_root.turnbased.flirt(_root.player1, 1);
_root.player1.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 2;
}
}
}
button 3585 {
on (rollOver) {
_root.tooltip1._x = 421;
_root.tooltip1.combattooltip = 'Drink a potion to restore some health. 20 mana';
}
on (rollOut) {
_root.tooltip1._x = -362;
_root.tooltip1.combattooltip = 'how are you reading this?';
}
on (release) {
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3 && _root.turnbased.cooldowns[2][1] <= 0) {
_root.turnbased.cooldowns[2][1] = 4;
_root.turnbased.heal(_root.player3);
_root.player3.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 4;
_root.turnbased.combatstats[2][1] -= 20;
_root.turnbased.combatstats[2][0] += 40;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2 && _root.turnbased.cooldowns[1][1] <= 0) {
_root.turnbased.cooldowns[1][1] = 4;
_root.turnbased.heal(_root.player2);
_root.player2.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 3;
_root.turnbased.combatstats[1][1] -= 20;
_root.turnbased.combatstats[1][0] += 40;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1 && _root.turnbased.cooldowns[0][1] <= 0) {
_root.turnbased.cooldowns[0][1] = 4;
_root.turnbased.heal(_root.player1);
_root.player1.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 2;
_root.turnbased.combatstats[0][1] -= 20;
_root.turnbased.combatstats[0][0] += 40;
}
}
}
button 3587 {
on (rollOver) {
_root.tooltip1._x = 482;
_root.tooltip1.combattooltip = 'Become enraged and gain 50% more strength for 2 turns. 20 mana';
}
on (rollOut) {
_root.tooltip1._x = -362;
_root.tooltip1.combattooltip = 'how are you reading this?';
}
on (release) {
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3 && _root.turnbased.cooldowns[2][2] <= 0) {
_root.turnbased.cooldowns[2][2] = 4;
_root.turnbased.rage(_root.player3);
_root.player3.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 4;
_root.turnbased.combatstats[2][1] -= 20;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2 && _root.turnbased.cooldowns[1][2] <= 0) {
_root.turnbased.cooldowns[1][2] = 4;
_root.turnbased.rage(_root.player2);
_root.player2.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 3;
_root.turnbased.combatstats[1][1] -= 20;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1 && _root.turnbased.cooldowns[0][2] <= 0) {
_root.turnbased.cooldowns[0][2] = 4;
_root.turnbased.rage(_root.player1);
_root.player1.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 2;
_root.turnbased.combatstats[0][1] -= 20;
}
_root.health1.mp._xscale = _root.turnbased.combatstats[0][1];
_root.health2.mp._xscale = _root.turnbased.combatstats[1][1];
_root.health3.mp._xscale = _root.turnbased.combatstats[2][1];
}
}
button 3589 {
on (rollOver) {
_root.tooltip1._x = 542;
_root.tooltip1.combattooltip = 'Damage an opponent with magic lightning. 20 mana';
}
on (rollOut) {
_root.tooltip1._x = -362;
_root.tooltip1.combattooltip = 'how are you reading this?';
}
on (release) {
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3 && _root.turnbased.cooldowns[2][3] <= 0) {
_root.turnbased.cooldowns[2][3] = 2;
_root.turnbased.zap(_root.player3, 1);
_root.player3.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 4;
_root.turnbased.combatstats[2][1] -= 20;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2 && _root.turnbased.cooldowns[1][3] <= 0) {
_root.turnbased.cooldowns[1][3] = 2;
_root.turnbased.zap(_root.player2, 1);
_root.player2.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 3;
_root.turnbased.combatstats[1][1] -= 20;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1 && _root.turnbased.cooldowns[0][3] <= 0) {
_root.turnbased.cooldowns[0][3] = 2;
_root.turnbased.zap(_root.player1, 1);
_root.player1.target1 = _root.turnbased.target2;
trace('target ' + _root.player1.target1);
_root.turnbased.charturn = 2;
_root.turnbased.combatstats[0][1] -= 20;
}
_root.health1.mp._xscale = _root.turnbased.combatstats[0][1];
_root.health2.mp._xscale = _root.turnbased.combatstats[1][1];
_root.health3.mp._xscale = _root.turnbased.combatstats[2][1];
}
}
button 3591 {
on (rollOver) {
_root.tooltip1._x = 602;
_root.tooltip1.combattooltip = 'Try to kick an opponent on their ass to stun them for a turn. 20 mana';
}
on (rollOut) {
_root.tooltip1._x = -362;
_root.tooltip1.combattooltip = 'how are you reading this?';
}
on (release) {
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3 && _root.turnbased.cooldowns[2][4] <= 0) {
_root.turnbased.cooldowns[2][4] = 3;
_root.turnbased.kick(_root.player3, 1);
_root.player3.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 4;
_root.turnbased.combatstats[2][1] -= 20;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2 && _root.turnbased.cooldowns[1][4] <= 0) {
_root.turnbased.cooldowns[1][4] = 3;
_root.turnbased.kick(_root.player2, 1);
_root.player2.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 3;
_root.turnbased.combatstats[1][1] -= 20;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1 && _root.turnbased.cooldowns[0][4] <= 0) {
_root.turnbased.cooldowns[0][4] = 3;
_root.turnbased.kick(_root.player1, 1);
_root.player1.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 2;
_root.turnbased.combatstats[0][1] -= 20;
}
_root.health1.mp._xscale = _root.turnbased.combatstats[0][1];
_root.health2.mp._xscale = _root.turnbased.combatstats[1][1];
_root.health3.mp._xscale = _root.turnbased.combatstats[2][1];
}
}
button 3593 {
on (rollOver) {
_root.tooltip1._x = 662;
_root.tooltip1.combattooltip = 'Hit the ground with your weapon to damage all enemies. 50 mana';
}
on (rollOut) {
_root.tooltip1._x = -362;
_root.tooltip1.combattooltip = 'how are you reading this?';
}
on (release) {
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3 && _root.turnbased.cooldowns[2][5] <= 0) {
_root.turnbased.cooldowns[2][5] = 4;
_root.turnbased.quake(_root.player3);
_root.player3.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 4;
_root.turnbased.combatstats[2][1] -= 50;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2 && _root.turnbased.cooldowns[1][5] <= 0) {
_root.turnbased.cooldowns[1][5] = 4;
_root.turnbased.quake(_root.player2);
_root.player2.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 3;
_root.turnbased.combatstats[1][1] -= 50;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1 && _root.turnbased.cooldowns[0][5] <= 0) {
_root.turnbased.cooldowns[0][5] = 4;
_root.turnbased.quake(_root.player1);
_root.player1.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 2;
_root.turnbased.combatstats[0][1] -= 50;
}
_root.health1.mp._xscale = _root.turnbased.combatstats[0][1];
_root.health2.mp._xscale = _root.turnbased.combatstats[1][1];
_root.health3.mp._xscale = _root.turnbased.combatstats[2][1];
}
}
button 3595 {
on (rollOver) {
_root.tooltip1._x = 722;
_root.tooltip1.combattooltip = 'Take a defensive stance to block for 3 turns. 20 mana';
}
on (rollOut) {
_root.tooltip1._x = -362;
_root.tooltip1.combattooltip = 'how are you reading this?';
}
on (release) {
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3 && _root.turnbased.cooldowns[2][6] <= 0) {
_root.turnbased.cooldowns[2][6] = 4;
_root.turnbased.block(_root.player3);
_root.player3.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 4;
_root.turnbased.combatstats[2][1] -= 20;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2 && _root.turnbased.cooldowns[1][6] <= 0) {
_root.turnbased.cooldowns[1][6] = 4;
_root.turnbased.block(_root.player2);
_root.player2.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 3;
_root.turnbased.combatstats[1][1] -= 20;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1 && _root.turnbased.cooldowns[0][6] <= 0) {
_root.turnbased.cooldowns[0][6] = 4;
_root.turnbased.block(_root.player1);
_root.player1.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 2;
_root.turnbased.combatstats[0][1] -= 20;
}
_root.health1.mp._xscale = _root.turnbased.combatstats[0][1];
_root.health2.mp._xscale = _root.turnbased.combatstats[1][1];
_root.health3.mp._xscale = _root.turnbased.combatstats[2][1];
}
}
instance turnbased of movieClip 3495 {
onClipEvent (load) {
badlooks = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'q'], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'q'], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'q']];
_root.victoryt = '';
teamturn = 0;
goodcount = _global.gstats.length;
badcount = _global.gstats.length;
combatstats = [[100, 100, 100, 20, 40, 20, 0, 1], [100, 100, 100, 20, 40, 20, 0, 1], [100, 100, 100, 20, 10, 20, 0, 1], [random(50) + 100, random(50) + 100, 100, random(20) + 15, 20, 20, 0, 1], [random(50) + 100, random(50) + 100, 100, random(20) + 15, 20, 20, 0, 1], [random(50) + 100, random(50) + 100, 100, random(20) + 15, 20, 20, 0, 1]];
tempstats = [[100, 100, 100, 20, 40], [100, 100, 100, 20, 40], [100, 100, 100, 20, 10], [100, 100, 100, 20, 20], [100, 100, 100, 20, 20], [100, 100, 100, 20, 20]];
statbars = [_root.health1, _root.health2, _root.health3, _root.bhealth1, _root.bhealth2, _root.bhealth3];
x1 = 0;
while (x1 < 3) {
combatstats[x1][0] = 50 + 2 * _global.gstats[x1][5];
combatstats[x1][1] = 50 + 2 * _global.gstats[x1][4];
combatstats[x1][2] = 50 + 2 * _global.gstats[x1][6];
combatstats[x1][3] = 0.5 * _global.gstats[x1][3] + _global.gwep[x1][2];
combatstats[x1][4] = 0.5 * _global.gstats[x1][4];
if (_global.gwep[x1][3] == 5) {
combatstats[x1][3] = 0.5 * _global.gstats[x1][3];
combatstats[x1][4] = 0.5 * _global.gstats[x1][4] + _global.gwep[x1][2];
}
combatstats[x1][5] = 0.25 * _global.gstats[x1][7] + 0.25 * _global.gstats[x1][8];
combatstats[x1][6] = _global.gwep[x1][3];
combatstats[x1][7] = 1;
++x1;
}
bufftrack = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]];
cooldowns = [[0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0]];
_global.arraycopy(tempstats[0], combatstats[0]);
_global.arraycopy(tempstats[1], combatstats[1]);
_global.arraycopy(tempstats[2], combatstats[2]);
_global.arraycopy(tempstats[3], combatstats[3]);
_global.arraycopy(tempstats[4], combatstats[4]);
trace('tempstats ' + tempstats);
goodtargets = [_root.player1, _root.player2, _root.player3];
badtargets = [_root.bplayer1, _root.bplayer2, _root.bplayer3];
alltargets = [_root.player1, _root.player2, _root.player3, _root.bplayer1, _root.bplayer2, _root.bplayer3];
newdam = new Array('dam1', 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
badguys = [[4, 3, 2, 1, 1, 1, 1, 1, 1, 1, 4, 1, 4, 2, 1, 2, 2, 2, 2, 1, 1, 1, 1], [4, 3, 2, 1, 1, 1, 1, 1, 1, 1, 4, 1, 4, 2, 1, 2, 2, 2, 2, 1, 1, 1, 1], [4, 3, 2, 1, 1, 1, 1, 1, 1, 1, 4, 1, 4, 2, 1, 2, 2, 2, 2, 1, 1, 1, 1]];
badweps = [[1, 1, 0], [5, 2, 0], [8, 3, 0]];
wait = 100;
hp1 = 100;
hp2 = 100;
hp3 = 100;
bhp1 = 100;
bhp2 = 100;
bhp3 = 100;
turn = 1;
charturn = 1;
hit = 0;
change1 = 1;
startturn = 1;
_global.model1 = _root.player1;
_global.setchar2(0, 1);
_global.model1 = _root.player2;
_global.setchar2(1, 1);
_global.model1 = _root.player3;
_global.setchar2(2, 1);
_global.model1 = _root.bplayer1;
_global.setchar2(0, 13);
x2 = 0;
while (x2 < _global.randlook[0].length) {
badlooks[0][x2] = _global.randlook[0][x2];
++x2;
}
_global.model1 = _root.bplayer2;
_global.setchar2(1, 13);
x2 = 0;
while (x2 < _global.randlook[0].length) {
badlooks[1][x2] = _global.randlook[0][x2];
++x2;
}
_global.model1 = _root.bplayer3;
_global.setchar2(2, 13);
x2 = 0;
while (x2 < _global.randlook[0].length) {
badlooks[2][x2] = _global.randlook[0][x2];
++x2;
}
trace('Badlooks ' + badlooks);
spawnheight = 99;
_root.health1.hpname1 = _global.gstats[0][0];
_root.health2.hpname1 = _global.gstats[1][0];
_root.health3.hpname1 = _global.gstats[2][0];
target2 = _root.bplayer1;
btarget2 = _root.player1;
setup1 = 0;
}
onClipEvent (enterFrame) {
if (setup1 == 0) {
badweps[0][0] = _root.bplayer1.weapon1;
badweps[1][0] = _root.bplayer2.weapon1;
badweps[2][0] = _root.bplayer3.weapon1;
x1 = 0;
while (x1 < 3) {
if (badweps[x1][0] <= 4) {
badweps[x1][1] = 1;
} else {
if (badweps[x1][0] == 8) {
badweps[x1][1] = 3;
} else {
badweps[x1][1] = 2;
}
}
badweps[0][1] = _root.bplayer1.wepclass;
badweps[1][1] = _root.bplayer2.wepclass;
badweps[2][1] = _root.bplayer3.wepclass;
++x1;
}
trace('WEPWEPWEP ' + _root.bplayer1.weapon1);
if (_root.bplayer1.gend > 1) {
_root.bhealth1.hpname1 = _global.gnames[random(_global.gnames.length)];
} else {
_root.bhealth1.hpname1 = _global.mnames[random(_global.mnames.length)];
}
if (_root.bplayer2.gend > 1) {
_root.bhealth2.hpname1 = _global.gnames[random(_global.gnames.length)];
} else {
_root.bhealth2.hpname1 = _global.mnames[random(_global.mnames.length)];
}
if (_root.bplayer3.gend > 1) {
_root.bhealth3.hpname1 = _global.gnames[random(_global.gnames.length)];
} else {
_root.bhealth3.hpname1 = _global.mnames[random(_global.mnames.length)];
}
_root.player1.play();
_root.player2.play();
_root.player3.play();
_root.bplayer1.play();
_root.bplayer2.play();
_root.bplayer3.play();
setup1 = 1;
if (badcount == 1) {
_root.bplayer2._x = 2000;
_root.bplayer3._x = 2000;
_root.bp3click._x = 2000;
_root.bp3click2._x = 2000;
_root.bp2click._x = 2000;
_root.bp2click2._x = 2000;
combatstats[_root.bplayer2.who + 3][0] = 0;
combatstats[_root.bplayer3.who + 3][0] = 0;
combatstats[_root.bplayer2.who + 3][7] = 0;
combatstats[_root.bplayer3.who + 3][7] = 0;
_root.bhealth2._x = 2000;
_root.bhealth3._x = 2000;
}
if (badcount == 2) {
_root.bp3click._x = 2000;
_root.bp3click2._x = 2000;
_root.bplayer3._x = 2000;
combatstats[_root.bplayer3.who + 3][0] = 0;
combatstats[_root.bplayer3.who + 3][7] = 0;
_root.bhealth3._x = 2000;
}
if (goodcount < 3) {
_root.player3._x = 2000;
combatstats[_root.player3.who][0] = 0;
combatstats[_root.player3.who][7] = 0;
_root.health3._x = 2000;
_root.player3.stop();
}
if (goodcount < 2) {
_root.player2._x = 2000;
combatstats[_root.player2.who][0] = 0;
combatstats[_root.player2.who][7] = 0;
_root.health2._x = 2000;
_root.player2.stop();
}
trace('Man flash is dumb and ' + _root.player3.who + ' ' + combatstats[_root.player3.who][0]);
_root.blackout._alpha = 0;
} else {
healthupdate();
--wait;
trace('Team turn charturn startturn wait ' + teamturn + ' ' + turn + ' ' + charturn + ' ' + startturn + ' ' + wait);
if (charturn == 4) {
turn *= -1;
charturn = 1;
wait = 20;
trace('turnover ' + turn);
}
if (teamturn >= 3) {
_root.turnindicator._x = -295;
if (turn == -1 && wait < 0) {
wait = 20;
trace('hello? ');
if (_root.turnbased.turn == -1 && _root.turnbased.charturn == 3) {
CalcCooldowns(_root.bplayer3);
trace('bp3 go ' + combatstats[_root.bplayer3.who + 3][0]);
if (_root.bplayer3.stun1 == 0 && combatstats[_root.bplayer3.who + 3][0] > 0) {
_root.turnbased.attack(_root.bplayer3, 1);
_root.bplayer3.target1 = _root.turnbased.btarget2;
} else {
_root.turnbased.hitchar('skip', 0, 0, 0, 0);
wait = 2;
}
if (_root.bplayer3.stun1 > 0) {
--_root.bplayer3.stun1;
if (_root.bplayer3.gend == 1) {
_root.bplayer3.gotoAndPlay(160);
} else {
_root.bplayer3.gotoAndPlay(180);
}
}
_root.turnbased.charturn = 4;
}
if (_root.turnbased.turn == -1 && _root.turnbased.charturn == 2) {
CalcCooldowns(_root.bplayer2);
if (_root.bplayer2.stun1 == 0 && combatstats[_root.bplayer2.who + 3][0] > 0) {
_root.turnbased.attack(_root.bplayer2, 1);
_root.bplayer2.target1 = _root.turnbased.btarget2;
} else {
_root.turnbased.hitchar('skip', 0, 0, 0, 0);
wait = 2;
}
if (_root.bplayer2.stun1 > 0) {
--_root.bplayer2.stun1;
if (_root.bplayer2.gend == 1) {
_root.bplayer2.gotoAndPlay(160);
} else {
_root.bplayer2.gotoAndPlay(180);
}
}
_root.turnbased.charturn = 3;
trace('bp2 go ' + _root.turnbased.charturn + _root.turnbased.turn);
}
if (_root.turnbased.turn == -1 && _root.turnbased.charturn == 1) {
trace('bp1 go go ');
CalcCooldowns(_root.bplayer1);
if (_root.bplayer1.stun1 == 0 && combatstats[_root.bplayer1.who + 3][0] > 0) {
_root.turnbased.aiattack(_root.bplayer1, 1, 0);
trace('bp1 go ' + _root.bplayer1._currentframe);
_root.bplayer1.target1 = _root.turnbased.btarget2;
} else {
_root.turnbased.hitchar('skip', 0, 0, 0, 0);
wait = 2;
}
if (_root.bplayer1.stun1 > 0) {
--_root.bplayer1.stun1;
if (_root.bplayer1.gend == 1) {
_root.bplayer1.gotoAndPlay(160);
} else {
_root.bplayer1.gotoAndPlay(180);
}
}
_root.turnbased.charturn = 2;
}
}
} else {
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3) {
if (startturn == 3) {
if (goodcount > 1) {
_root.turnindicator._y = 240;
_root.turnindicator._x = 295;
}
startturn = 1;
CalcCooldowns(_root.player3);
}
if (_root.player3.stun1 > 0) {
--_root.player3.stun1;
_root.player3.gotoAndPlay(180);
_root.turnbased.hitchar('skip', 0, 0, 0, 0);
_root.turnbased.charturn = 4;
} else {
if (combatstats[_root.player3.who][0] <= 0) {
trace('P3 skip');
_root.turnbased.hitchar('skip', 0, 0, 0, 0);
_root.turnbased.charturn = 4;
}
}
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2) {
if (startturn == 2) {
if (goodcount > 1) {
_root.turnindicator._y = 330;
_root.turnindicator._x = 95;
}
startturn = 3;
CalcCooldowns(_root.player2);
}
if (_root.player2.stun1 > 0) {
--_root.player2.stun1;
_root.player2.gotoAndPlay(180);
_root.turnbased.hitchar('skip', 0, 0, 0, 0);
_root.turnbased.charturn = 3;
} else {
if (combatstats[_root.player2.who][0] <= 0) {
trace('P2 skip');
_root.turnbased.hitchar('skip', 0, 0, 0, 0);
_root.turnbased.charturn = 3;
}
}
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1) {
if (startturn == 1) {
_root.turnindicator._y = 275;
_root.turnindicator._x = 195;
startturn = 2;
CalcCooldowns(_root.player1);
}
if (_root.player1.stun1 > 0) {
trace('SKAP');
--_root.player1.stun1;
_root.player1.gotoAndPlay(180);
_root.turnbased.hitchar('skip', 0, 0, 0, 0);
_root.turnbased.charturn = 2;
} else {
if (combatstats[_root.player1.who][0] <= 0) {
trace('DEAD');
_root.turnbased.hitchar('skip', 0, 0, 0, 0);
_root.turnbased.charturn = 2;
}
}
}
}
}
aiattack = function (p, m, thirdthing) {
pwho = p.who + 3;
if (random(100) > 80 && combatstats[pwho][1] >= 20) {
if (badweps[p.who][1] == 1) {
block(p);
}
if (badweps[p.who][1] == 2) {
quake(p);
}
if (badweps[p.who][1] == 3) {
rage(p);
}
if (badweps[p.who][1] == 4) {
throw1(p);
}
if (badweps[p.who][1] == 5) {
icepillar1(p);
}
} else {
if (combatstats[pwho][4] > combatstats[pwho][3] && combatstats[pwho][1] >= 20 && random(100) > 50) {
combatstats[pwho][1] -= 20;
zap(p);
} else {
attack(p, 1);
}
}
};
hitchar = function (p, m, status1, chance, mult) {
trace('Smack ' + teamturn + ' ' + p);
pwho = p.who + 3;
mwho = m.who;
if (mult == 0) {
mult = 1;
}
if (_root.turnbased.teamturn >= 3) {
pwho -= 3;
mwho += 3;
}
if (p != 'skip' && combatstats[pwho][0] > 0) {
damage5 = int(combatstats[mwho][3]);
if ((status1 == 0 || status1 == -1) && p.stun1 == 0) {
if (random(100) > 30 && bufftrack[pwho][1] == 0) {
if (p.gend == 1) {
p.gotoAndPlay(51);
} else {
p.gotoAndPlay(33);
}
damage5 = int(combatstats[mwho][3] * mult);
if (chance != -1) {
if (combatstats[mwho][6] == 1) {
bufftrack[pwho][6] = int(damage5 / 4);
bufftrack[pwho][7] = 4;
}
if (combatstats[mwho][6] == 2 && random(100) > 50) {
bufftrack[pwho][4] = int(damage5 / 2);
bufftrack[pwho][5] = 1;
}
if (combatstats[mwho][6] == 3 && random(100) > 50) {
bufftrack[pwho][8] = 5;
bufftrack[pwho][9] = 3;
}
if (combatstats[mwho][6] == 4 && random(100) > 5) {
bufftrack[pwho][10] = 5;
bufftrack[pwho][11] = 1;
}
if (combatstats[mwho][6] == 6) {
combatstats[mwho][0] += int(damage5 / 4);
}
}
} else {
if (p.gend == 1) {
p.gotoAndPlay(62);
} else {
p.gotoAndPlay(44);
}
damage5 = int(combatstats[mwho][3] / 2);
}
} else {
if (status1 == 2) {
if (random(100) > 30 && bufftrack[pwho][1] == 0) {
if (p.gend == 1) {
p.gotoAndPlay(51);
} else {
p.gotoAndPlay(33);
}
damage5 = int(combatstats[mwho][4] * mult);
} else {
if (p.gend == 1) {
p.gotoAndPlay(62);
} else {
p.gotoAndPlay(44);
}
damage5 = int(combatstats[mwho][4] / 2);
}
} else {
if (status1 == 3) {
if (random(100) > 30 && bufftrack[pwho][1] == 0) {
if (p.gend == 1) {
p.gotoAndPlay(51);
} else {
p.gotoAndPlay(33);
}
damage5 = int(combatstats[mwho][5]);
combatstats[pwho][2] -= damage5;
} else {
if (p.gend == 1) {
p.gotoAndPlay(62);
} else {
p.gotoAndPlay(44);
}
damage5 = int(combatstats[mwho][5] / 2);
combatstats[pwho][2] -= damage5;
}
_root.bhealth1.lp._xscale = _root.turnbased.combatstats[3][2];
_root.bhealth2.lp._xscale = _root.turnbased.combatstats[4][2];
_root.bhealth3.lp._xscale = _root.turnbased.combatstats[5][2];
} else {
if (status1 == 4) {
if (random(100) > 30 && bufftrack[pwho][1] == 0) {
if (p.gend == 1) {
p.gotoAndPlay(51);
} else {
p.gotoAndPlay(33);
}
damage5 = int(combatstats[mwho][3] * mult);
bufftrack[pwho][6] = int(damage5 / 4);
bufftrack[pwho][7] = 4;
} else {
if (p.gend == 1) {
p.gotoAndPlay(62);
} else {
p.gotoAndPlay(44);
}
damage5 = int(combatstats[mwho][3] / 2);
}
} else {
if (status1 == 1) {
if (random(100) < chance && bufftrack[pwho][1] == 0) {
if (p.gend == 1) {
p.gotoAndPlay(152);
} else {
p.gotoAndPlay(173);
}
damage5 = int(combatstats[mwho][3]);
p.stun1 = 1;
} else {
if (p.gend == 1) {
p.gotoAndPlay(62);
} else {
p.gotoAndPlay(44);
}
damage5 = int(combatstats[mwho][3] / 2);
}
}
}
}
}
}
if (status1 != 3) {
combatstats[pwho][0] -= damage5;
}
if (combatstats[pwho][0] <= 0 || combatstats[pwho][2] <= 0) {
trace('dead ' + p);
if (combatstats[pwho][0] <= 0) {
if (p.gend == 1) {
p.gotoAndPlay(177);
} else {
p.gotoAndPlay(200);
}
}
combatstats[pwho][0] = 0;
if (combatstats[pwho][2] <= 0) {
if (p.pid >= 3) {
_root.sexscene.domed = p;
}
if (p.gend == 1) {
p.gotoAndPlay(316);
} else {
p.gotoAndPlay(359);
}
}
p.stun1 = 0;
if (teamturn >= 3) {
if (combatstats[_root.player1.who][0] > 0 && combatstats[_root.player1.who][2] > 0) {
btarget2 = _root.player1;
} else {
if (combatstats[_root.player2.who][0] > 0 && combatstats[_root.player2.who][2] > 0) {
btarget2 = _root.player2;
} else {
if (combatstats[_root.player3.who][0] > 0 && combatstats[_root.player3.who][2] > 0) {
btarget2 = _root.player3;
}
}
}
} else {
if (combatstats[_root.bplayer1.who + 3][0] > 0 && combatstats[_root.bplayer1.who][2] > 0) {
target2 = _root.bplayer1;
_root.target1._x = 970;
_root.target1._y = 330;
} else {
if (combatstats[_root.bplayer2.who + 3][0] > 0 && combatstats[_root.bplayer2.who][2] > 0) {
target2 = _root.bplayer2;
_root.target1._x = 870;
_root.target1._y = 275;
} else {
if (combatstats[_root.bplayer3.who][3] > 0 && combatstats[_root.bplayer3.who][2] > 0) {
target2 = _root.bplayer3;
_root.target1._x = 770;
_root.target1._y = 240;
}
}
}
}
}
trace('hit ' + combatstats[pwho][0]);
++spawnheight;
newdam[spawnheight - 100] = 'dam1';
newdam[spawnheight - 100] = attachMovie('DamageText', 'DamageText' + spawnheight, spawnheight, {'_x': p._parent._x - 455, '_y': p._parent._y - 10});
newdam[spawnheight - 100].damage1 = damage5;
trace(newdam);
if (spawnheight >= 110) {
spawnheight = 99;
}
}
if (status1 == -1) {
--_root.turnbased.teamturn;
}
++_root.turnbased.teamturn;
if (_root.turnbased.teamturn >= 6) {
_root.turnbased.teamturn = 0;
}
};
spawnDam = function (damage5, p, col) {
++spawnheight;
newdam[spawnheight - 100] = 'dam1';
newdam[spawnheight - 100] = attachMovie('DamageText', 'DamageText' + spawnheight, spawnheight, {'_x': p._parent._x - 455, '_y': p._parent._y - 10});
newdam[spawnheight - 100].damage1 = damage5;
if (col == 1) {
newdam[spawnheight - 100].damage12.textColor = 39168;
} else {
if (col == 2) {
newdam[spawnheight - 100].damage12.textColor = 16746240;
} else {
if (col == 3) {
newdam[spawnheight - 100].damage12.textColor = 16776960;
}
}
}
trace('Spawn ' + p);
if (spawnheight >= 110) {
spawnheight = 99;
}
};
rage = function (p) {
if (p.gend == 1) {
p.gotoAndPlay(199);
} else {
p.gotoAndPlay(216);
}
hitchar('skip', 0, 0, 0, 0);
combatstats[p.pid][3] *= 1.5;
bufftrack[p.pid][0] = 3;
};
flirt = function (p, m) {
if (p.gend == 1) {
p.gotoAndPlay(250);
} else {
p.gotoAndPlay(273);
}
};
attack = function (p, m) {
trace('Attack! ' + p);
if (_root.turnbased.teamturn >= 3) {
if (p.wepclass == 1) {
p.gotoAndPlay(2);
} else {
if (p.wepclass == 3) {
if (p.gend >= 2) {
p.gotoAndPlay(82);
} else {
p.gotoAndPlay(31);
}
} else {
if (p.wepclass == 2) {
if (p.gend >= 2) {
p.gotoAndPlay(112);
} else {
p.gotoAndPlay(96);
}
} else {
if (p.wepclass == 4) {
if (p.gend >= 2) {
p.gotoAndPlay(582);
} else {
p.gotoAndPlay(602);
}
} else {
if (p.wepclass == 5) {
if (p.gend >= 2) {
p.gotoAndPlay(639);
} else {
p.gotoAndPlay(627);
}
}
}
}
}
}
} else {
if (_global.gwep[p.who][1] == 1) {
p.gotoAndPlay(2);
} else {
if (_global.gwep[p.who][1] == 3) {
if (p.gend >= 2) {
p.gotoAndPlay(82);
} else {
p.gotoAndPlay(31);
}
} else {
if (_global.gwep[p.who][1] == 2) {
if (p.gend >= 2) {
p.gotoAndPlay(112);
} else {
p.gotoAndPlay(96);
}
}
}
}
if (_global.gwep[p.who][1] == 4) {
if (p.gend >= 2) {
p.gotoAndPlay(582);
} else {
p.gotoAndPlay(602);
}
}
if (_global.gwep[p.who][1] == 5) {
if (p.gend >= 2) {
p.gotoAndPlay(639);
} else {
p.gotoAndPlay(627);
}
}
}
};
kick = function (p, m) {
trace(_global.gwep[p.who][0]);
if (p.gend == 1) {
p.gotoAndPlay(73);
} else {
p.gotoAndPlay(57);
}
};
throw1 = function (p, m) {
trace(_global.gwep[p.who][0]);
if (p.gend == 1) {
p.gotoAndPlay(537);
} else {
p.gotoAndPlay(614);
}
};
icepillar1 = function (p, m) {
trace('icepillar1');
if (p.gend == 1) {
p.gotoAndPlay(572);
} else {
p.gotoAndPlay(679);
}
};
heal = function (p) {
trace(_global.gwep[p.who][0]);
if (p.gend == 1) {
p.gotoAndPlay(234);
} else {
p.gotoAndPlay(251);
}
hitchar('skip', 0, 0, 0, 0);
};
block = function (p) {
trace(_global.gwep[p.who][0]);
if (p.gend == 1) {
p.gotoAndPlay(269);
} else {
p.gotoAndPlay(308);
}
hitchar('skip', 0, 0, 0, 0);
bufftrack[p.pid][1] = 3;
};
quake = function (p) {
trace(_global.gwep[p.who][0]);
if (p.gend == 1) {
p.gotoAndPlay(286);
} else {
p.gotoAndPlay(324);
}
};
zap = function (p, m) {
trace(_global.gwep[p.who][0]);
if (p.gend == 1) {
p.gotoAndPlay(123);
} else {
p.gotoAndPlay(143);
}
};
x1 = 0;
while (x1 < 12) {
newdam[x1].onEnterFrame = function () {
trace('TEXTCOL ' + this.damage12.textColor);
this._y -= 5;
this._alpha -= 5;
if (this._alpha <= 0) {
removeMovieClip(this);
}
};
++x1;
}
CalcCooldowns = function (q) {
pwho = q.who;
if (_root.turnbased.teamturn >= 3) {
pwho += 3;
} else {
trace('My wep is ' + _global.gwep[pwho][1]);
_root.OtherMove.gotoAndStop(_global.gwep[pwho][1]);
}
p = pwho;
trace('kewl ' + p + ' ' + q);
if (bufftrack[p][6] > 0) {
combatstats[p][0] -= int(bufftrack[p][6]);
bufftrack[p][7] -= 1;
damage5 = int(bufftrack[p][6]);
if (bufftrack[p][7] <= 0) {
bufftrack[p][7] = 0;
bufftrack[p][6] = 0;
}
spawnDam(damage5, q, 1);
}
if (bufftrack[p][4] > 0) {
trace('Flamez!');
combatstats[p][0] -= int(bufftrack[p][4]);
bufftrack[p][5] -= 1;
damage5 = int(bufftrack[p][4]);
if (bufftrack[p][5] <= 0) {
bufftrack[p][4] = 0;
bufftrack[p][5] = 0;
}
spawnDam(damage5, q, 2);
}
if (bufftrack[p][8] > 0) {
if (random(100) > 60) {
alltargets[p].stun1 = 1;
}
trace('SHOCKING!');
bufftrack[p][9] -= 1;
damage5 = int(bufftrack[p][8]);
if (bufftrack[p][9] <= 0) {
bufftrack[p][8] = 0;
bufftrack[p][9] = 0;
}
}
if (bufftrack[p][10] > 0) {
alltargets[p].stun1 = 1;
trace('Froze');
bufftrack[p][11] -= 1;
if (bufftrack[p][11] <= 0) {
bufftrack[p][10] = 0;
bufftrack[p][11] = 0;
}
}
if (bufftrack[p][0] == 1) {
combatstats[p][3] = tempstats[p][3];
}
if (bufftrack[p][0] > 0) {
--bufftrack[p][0];
}
if (bufftrack[p][1] > 0) {
--bufftrack[p][1];
}
x1 = 0;
while (x1 < cooldowns[0].length) {
if (cooldowns[p][x1] > 0) {
--cooldowns[p][x1];
}
++x1;
}
if (p < 3) {
_root.flirtcooldown.gotoAndStop(9 - cooldowns[p][0]);
_root.healcooldown.gotoAndStop(9 - 2 * cooldowns[p][1]);
_root.ragecooldown.gotoAndStop(9 - 2 * cooldowns[p][2]);
_root.zapcooldown.gotoAndStop(9 - 4 * cooldowns[p][3]);
_root.kickcooldown.gotoAndStop(9 - (3 * cooldowns[p][4] - 1));
_root.quakecooldown.gotoAndStop(9 - 2 * cooldowns[p][5]);
_root.blockcooldown.gotoAndStop(9 - 2 * cooldowns[p][6]);
trace('coolio yo ');
}
};
healthupdate = function () {
if (combatstats[0][0] <= 0 && combatstats[1][0] <= 0 && combatstats[2][0] <= 0) {
_root.victoryt = 'You Lose!';
_root.vicbut._x = 500;
}
if (combatstats[3][0] <= 0 && combatstats[4][0] <= 0 && combatstats[5][0] <= 0) {
_root.victoryt = 'You Win!';
_root.vicbut._x = 500;
if (_root.sexscene.domed != 'nan') {
_root.fuckbut._x = 500;
_root.victoryt += '\n \n \n Dominate';
}
}
x2 = 0;
while (x2 < 6) {
statbars[x2].str._alpha = 0;
statbars[x2].def._alpha = 0;
statbars[x2].poison._alpha = 0;
statbars[x2].firetrack._alpha = 0;
statbars[x2].shocktrack._alpha = 0;
statbars[x2].icetrack._alpha = 0;
if (bufftrack[x2][0] > 0) {
statbars[x2].str._alpha = 100;
}
if (bufftrack[x2][1] > 0) {
statbars[x2].def._alpha = 100;
}
if (bufftrack[x2][6] > 0) {
statbars[x2].poison._alpha = 100;
statbars[x2].poison.PoisonTimer = bufftrack[x2][7];
}
if (bufftrack[x2][4] > 0) {
statbars[x2].firetrack._alpha = 100;
statbars[x2].firetrack.FireTimer = bufftrack[x2][5];
}
if (bufftrack[x2][8] > 0) {
statbars[x2].shocktrack._alpha = 100;
statbars[x2].shocktrack.ShockTimer = bufftrack[x2][9];
}
if (bufftrack[x2][10] > 0) {
statbars[x2].icetrack._alpha = 100;
statbars[x2].icetrack.IceTimer = bufftrack[x2][11];
}
if (combatstats[x2][0] > tempstats[x2][0]) {
combatstats[x2][0] = tempstats[x2][0];
}
if (combatstats[x2][1] > tempstats[x2][1]) {
combatstats[x2][1] = tempstats[x2][1];
}
if (combatstats[x2][2] > tempstats[x2][2]) {
combatstats[x2][2] = tempstats[x2][2];
}
statbars[x2].hpt = '' + combatstats[x2][0] + '/' + tempstats[x2][0];
statbars[x2].mpt = '' + combatstats[x2][1] + '/' + tempstats[x2][1];
statbars[x2].lpt = '' + combatstats[x2][2] + '/' + tempstats[x2][2];
if ((combatstats[x2][0] <= 0 || combatstats[x2][2] <= 0) && combatstats[x2][7] == 1) {
p = alltargets[x2];
trace('dead ' + p);
combatstats[x2][7] = 0;
if (combatstats[x2][0] <= 0) {
if (p.gend == 1) {
p.gotoAndPlay(177);
} else {
p.gotoAndPlay(200);
}
}
combatstats[x2][0] = 0;
if (combatstats[x2][2] <= 0) {
if (p.gend == 1) {
p.gotoAndPlay(316);
} else {
p.gotoAndPlay(359);
}
}
p.stun1 = 0;
if (teamturn >= 3) {
if (combatstats[_root.player1.who][0] > 0 && combatstats[_root.player1.who][2] > 0) {
btarget2 = _root.player1;
} else {
if (combatstats[_root.player2.who][0] > 0 && combatstats[_root.player2.who][2] > 0) {
btarget2 = _root.player2;
} else {
if (combatstats[_root.player3.who][0] > 0 && combatstats[_root.player3.who][2] > 0) {
btarget2 = _root.player3;
}
}
}
} else {
if (combatstats[_root.bplayer1.who + 3][0] > 0 && combatstats[_root.bplayer1.who][2] > 0) {
target2 = _root.bplayer1;
_root.target1._x = 970;
_root.target1._y = 330;
} else {
if (combatstats[_root.bplayer2.who + 3][0] > 0 && combatstats[_root.bplayer2.who][2] > 0) {
target2 = _root.bplayer2;
_root.target1._x = 870;
_root.target1._y = 275;
} else {
if (combatstats[_root.bplayer3.who][3] > 0 && combatstats[_root.bplayer3.who][2] > 0) {
target2 = _root.bplayer3;
_root.target1._x = 770;
_root.target1._y = 240;
}
}
}
}
}
++x2;
}
_root.health1.mp._xscale = (combatstats[0][1] / tempstats[0][1]) * 100;
_root.health2.mp._xscale = (combatstats[1][1] / tempstats[1][1]) * 100;
_root.health3.mp._xscale = (combatstats[2][1] / tempstats[2][1]) * 100;
_root.health1.hp._xscale = (combatstats[0][0] / tempstats[0][0]) * 100;
_root.health2.hp._xscale = (combatstats[1][0] / tempstats[1][0]) * 100;
_root.health3.hp._xscale = (combatstats[2][0] / tempstats[2][0]) * 100;
_root.health1.lp._xscale = (combatstats[0][2] / tempstats[0][2]) * 100;
_root.health2.lp._xscale = (combatstats[1][2] / tempstats[1][2]) * 100;
_root.health3.lp._xscale = (combatstats[2][2] / tempstats[2][2]) * 100;
_root.bhealth1.mp._xscale = (combatstats[3][1] / tempstats[3][1]) * 100;
_root.bhealth2.mp._xscale = (combatstats[4][1] / tempstats[4][1]) * 100;
_root.bhealth3.mp._xscale = (combatstats[5][1] / tempstats[5][1]) * 100;
_root.bhealth1.hp._xscale = (combatstats[3][0] / tempstats[3][0]) * 100;
_root.bhealth2.hp._xscale = (combatstats[4][0] / tempstats[4][0]) * 100;
_root.bhealth3.hp._xscale = (combatstats[5][0] / tempstats[5][0]) * 100;
_root.bhealth1.lp._xscale = (combatstats[3][2] / tempstats[3][2]) * 100;
_root.bhealth2.lp._xscale = (combatstats[4][2] / tempstats[4][2]) * 100;
_root.bhealth3.lp._xscale = (combatstats[5][2] / tempstats[5][2]) * 100;
};
}
}
movieClip 3598 {
}
button 3599 {
on (rollOver) {
_root.tooltip1._x = 722;
_root.tooltip1.combattooltip = 'Take a defensive stance to block for 3 turns. 20 mana';
}
on (rollOut) {
_root.tooltip1._x = -362;
_root.tooltip1.combattooltip = 'how are you reading this?';
}
on (release) {
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3 && _root.turnbased.cooldowns[2][2] <= 0) {
_root.turnbased.cooldowns[2][2] = 4;
_root.turnbased.block(_root.player3);
_root.player3.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 4;
_root.turnbased.combatstats[2][1] -= 20;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2 && _root.turnbased.cooldowns[1][2] <= 0) {
_root.turnbased.cooldowns[1][2] = 4;
_root.turnbased.block(_root.player2);
_root.player2.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 3;
_root.turnbased.combatstats[1][1] -= 20;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1 && _root.turnbased.cooldowns[0][2] <= 0) {
_root.turnbased.cooldowns[0][2] = 4;
_root.turnbased.block(_root.player1);
_root.player1.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 2;
_root.turnbased.combatstats[0][1] -= 20;
}
_root.health1.mp._xscale = _root.turnbased.combatstats[0][1];
_root.health2.mp._xscale = _root.turnbased.combatstats[1][1];
_root.health3.mp._xscale = _root.turnbased.combatstats[2][1];
}
}
button 3600 {
on (rollOver) {
_root.tooltip1._x = 662;
_root.tooltip1.combattooltip = 'Hit the ground with your weapon to damage all enemies. 50 mana';
}
on (rollOut) {
_root.tooltip1._x = -362;
_root.tooltip1.combattooltip = 'how are you reading this?';
}
on (release) {
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3 && _root.turnbased.cooldowns[2][2] <= 0) {
_root.turnbased.cooldowns[2][2] = 4;
_root.turnbased.quake(_root.player3);
_root.player3.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 4;
_root.turnbased.combatstats[2][1] -= 50;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2 && _root.turnbased.cooldowns[1][2] <= 0) {
_root.turnbased.cooldowns[1][2] = 4;
_root.turnbased.quake(_root.player2);
_root.player2.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 3;
_root.turnbased.combatstats[1][1] -= 50;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1 && _root.turnbased.cooldowns[0][2] <= 0) {
_root.turnbased.cooldowns[0][2] = 4;
_root.turnbased.quake(_root.player1);
_root.player1.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 2;
_root.turnbased.combatstats[0][1] -= 50;
}
_root.health1.mp._xscale = _root.turnbased.combatstats[0][1];
_root.health2.mp._xscale = _root.turnbased.combatstats[1][1];
_root.health3.mp._xscale = _root.turnbased.combatstats[2][1];
}
}
movieClip 3603 {
}
movieClip 3606 {
}
movieClip 3607 {
frame 1 {
stop();
}
instance of movieClip 3603 {
onClipEvent (rollOver) {
_root.tooltip1._x = 602;
_root.tooltip1.combattooltip = 'Throw a poisoned dagger at the enemy. 20 mana.';
}
onClipEvent (rollOut) {
_root.tooltip1._x = -362;
_root.tooltip1.combattooltip = 'how are you reading this?';
}
onClipEvent (release) {
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3 && _root.turnbased.cooldowns[2][2] <= 0) {
_root.turnbased.cooldowns[2][2] = 3;
_root.turnbased.throw1(_root.player3, 1);
_root.player3.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 4;
_root.turnbased.combatstats[2][1] -= 20;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2 && _root.turnbased.cooldowns[1][2] <= 0) {
_root.turnbased.cooldowns[1][2] = 3;
_root.turnbased.throw1(_root.player2, 1);
_root.player2.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 3;
_root.turnbased.combatstats[1][1] -= 20;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1 && _root.turnbased.cooldowns[0][2] <= 0) {
_root.turnbased.cooldowns[0][2] = 3;
_root.turnbased.throw1(_root.player1, 1);
_root.player1.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 2;
_root.turnbased.combatstats[0][1] -= 20;
}
_root.health1.mp._xscale = _root.turnbased.combatstats[0][1];
_root.health2.mp._xscale = _root.turnbased.combatstats[1][1];
_root.health3.mp._xscale = _root.turnbased.combatstats[2][1];
}
}
instance of movieClip 3606 {
onClipEvent (rollOver) {
_root.tooltip1._x = 542;
_root.tooltip1.combattooltip = 'Summon a large ice spike to impale a foe. 20 mana';
}
onClipEvent (rollOut) {
_root.tooltip1._x = -362;
_root.tooltip1.combattooltip = 'how are you reading this?';
}
onClipEvent (release) {
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 3 && _root.turnbased.cooldowns[2][2] <= 0) {
_root.turnbased.cooldowns[2][2] = 2;
_root.turnbased.icepillar1(_root.player3, 1);
_root.player3.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 4;
_root.turnbased.combatstats[2][1] -= 20;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 2 && _root.turnbased.cooldowns[1][2] <= 0) {
_root.turnbased.cooldowns[1][2] = 2;
_root.turnbased.icepillar1(_root.player2, 1);
_root.player2.target1 = _root.turnbased.target2;
_root.turnbased.charturn = 3;
_root.turnbased.combatstats[1][1] -= 20;
}
if (_root.turnbased.turn == 1 && _root.turnbased.charturn == 1 && _root.turnbased.cooldowns[0][2] <= 0) {
_root.turnbased.cooldowns[0][2] = 2;
_root.turnbased.icepillar1(_root.player1, 1);
_root.player1.target1 = _root.turnbased.target2;
trace('target ' + _root.player1.target1);
_root.turnbased.charturn = 2;
_root.turnbased.combatstats[0][1] -= 20;
}
_root.health1.mp._xscale = _root.turnbased.combatstats[0][1];
_root.health2.mp._xscale = _root.turnbased.combatstats[1][1];
_root.health3.mp._xscale = _root.turnbased.combatstats[2][1];
}
}
frame 6 {
stop();
}
}
movieClip 3614 {
frame 1 {
stop();
}
}
instance of movieClip 3284 {
onClipEvent (load) {
whoami = 6;
if (_global.candytracker[6] == 1) {
this._x = 2000;
}
}
}
movieClip 3616 {
}
frame 5 {
stop();
}
movieClip 3618 {
}
movieClip 3620 {
}
movieClip 3621 {
}
movieClip 3623 {
}
movieClip 3626 {
}
movieClip 3627 {
}
movieClip 3628 {
}
movieClip 3630 {
instance of movieClip 3284 {
onClipEvent (load) {
whoami = 9;
if (_global.candytracker[9] == 1) {
this._x = 2000;
}
}
}
}
movieClip 3632 {
}
movieClip 3634 {
}
movieClip 3635 {
instance of movieClip 3621 {
onClipEvent (enterFrame) {
this._x += 0.3;
if (this._x >= 513) {
this._x = -511;
}
}
}
instance of movieClip 3628 {
onClipEvent (enterFrame) {
this._x += 0.4;
if (this._x >= 1024) {
this._x = 0;
}
}
}
instance cloud1 of movieClip 3630 {
onClipEvent (enterFrame) {
this._x += 0.5;
if (this._x >= 1024) {
this._x = 0;
}
}
}
instance of movieClip 3632 {
onClipEvent (enterFrame) {
this._x += 0.4;
if (this._x > 600) {
this._x = -600 - random(300);
this._y = -150 - random(225);
}
}
}
instance of movieClip 3634 {
onClipEvent (enterFrame) {
this._x += 0.25;
if (this._x > 600) {
this._x = -600 - random(300);
this._y = -150 - random(225);
}
}
}
instance cloud2 of movieClip 3630 {
onClipEvent (enterFrame) {
this._x += 0.5;
if (this._x >= 0) {
this._x = -1024;
}
}
}
}
movieClip 3637 {
}
movieClip 3639 {
}
button 3642 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
gotoAndStop(7);
}
}
movieClip 3644 {
}
movieClip 3646 {
}
movieClip 3648 {
}
movieClip 3650 {
}
button 3651 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
_global.stopsound();
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
gotoAndStop(3);
}
}
movieClip 3653 {
}
movieClip 3655 {
}
movieClip 3657 {
}
movieClip 3659 {
}
movieClip 3661 {
}
movieClip 3663 {
}
movieClip 3665 {
}
movieClip 3667 {
}
movieClip 3668 {
}
movieClip 3670 {
}
movieClip 3672 {
}
button 3673 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
_global.stopsound();
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
gotoAndStop(4);
}
}
frame 6 {
stop();
}
movieClip 3677 {
}
movieClip 3679 {
}
instance beep of movieClip 3262 bottom {
}
instance beep2 of movieClip 3262 bottom {
}
instance manager of movieClip 3293 {
onClipEvent (load) {
_global.nowep = 1;
event5 = 2;
_global.nextevent = -1;
new1 = 0;
dontskip = 0;
}
onClipEvent (enterFrame) {
dialogstart = function (a2) {
a1 = a2;
_root.back1.gotoAndStop(_root.game1.events1[a1][4]);
p1 = int(_root.game1.events1[a1][1]);
p2 = int(_root.game1.events1[a1][2]);
if (p1 >= 300 && p1 < 400) {
_global.newGirl(0);
if (_global.marketlook[0][13] == 1) {
a1 += 1;
_root.manager.event5 += 1;
}
}
dialog1 = _root.game1.events1[a1][3];
trace('p1 and p2 ' + p1 + ' ' + p2);
if (p1 < 100) {
if (_global.glook[p1][13] == 1) {
trace('What! ');
_root.player = _root.beep.attachMovie('Male_Template_Base', 'player', _root.beep.getDepth());
} else {
_root.player = _root.beep.attachMovie('Futa_Template_Base', 'player', _root.beep.getDepth());
}
_global.setchar2(p1, 1);
}
if (p1 == 101) {
_root.player._x = -1000;
_root.bea1._x = 150;
}
if (p1 == 102) {
_root.player._x = -1000;
_root.olite._x = 150;
}
if (p1 >= 200 && p1 < 300) {
_root.player = _root.beep.attachMovie('Futa_Template_Base', 'player', _root.beep.getDepth());
_global.setchar2(200 - p1, 10);
}
if (p1 >= 300 && p1 < 400) {
trace('finally show ' + _global.marketlook[0][13]);
if (_global.marketlook[0][13] == 1) {
_root.player = _root.beep.attachMovie('Male_Template_Base', 'player', _root.beep.getDepth());
}
if (_global.marketlook[0][13] >= 2) {
_root.player = _root.beep.attachMovie('Futa_Template_Base', 'player', _root.beep.getDepth());
}
_global.model1 = _root.player;
_global.setchar2(0, 2);
}
if (p2 < 100) {
if (_global.glook[p2][13] == 1) {
trace('What! ');
_root.player2 = _root.beep2.attachMovie('Male_Template_Base', 'player2', _root.beep2.getDepth());
} else {
_root.player2 = _root.beep2.attachMovie('Futa_Template_Base', 'player2', _root.beep2.getDepth());
}
_global.setchar2(p2, 1.2);
}
if (p2 == 101) {
_root.player2._x = -1000;
_root.bea1._x = 850;
_root.bea1._xscale = -150;
}
if (p2 == 102) {
_root.player2._x = -1000;
_root.olite._x = 850;
_root.olite._xscale = -150;
}
if (p2 >= 200 && p2 < 300) {
_root.player2 = _root.beep2.attachMovie('Futa_Template_Base', 'player2', _root.beep2.getDepth());
trace('this at least? ');
_global.setchar2(200 - p2, 11);
}
if (p2 >= 300 && p2 < 400) {
_root.player2 = _root.beep2.attachMovie('Futa_Template_Base', 'player2', _root.beep2.getDepth());
trace('this at least? ');
_global.setchar2(0, 3);
}
if (dialog1[0][6] != 0) {
_root.dbox.gotoAndStop(3);
} else {
if (dialog1[0][5] != 0) {
_root.dbox.gotoAndStop(2);
} else {
_root.dbox.gotoAndStop(1);
}
}
_root.dbox.fulltext = '' + dialog1[0][0];
_root.dbox.done1 = 0;
_root.dbox.text2 = '';
_root.dbox.name6 = _root.game1.events1[a1][0];
_root.dbox.option1 = dialog1[0][1];
_root.dbox.option2 = dialog1[0][2];
_root.dbox.option3 = dialog1[0][3];
if (p1 >= 300) {
_root.dbox.name6 = _global.marketstats[0][0];
}
trace('set pose2');
};
nextline2 = function (a1, x1, line) {
dialog1 = _root.game1.events1[a1][3];
line2 = dialog1[line][x1 + 3];
if (dialog1[line2][6] != 0) {
_root.dbox.gotoAndStop(3);
} else {
if (dialog1[line2][5] != 0) {
_root.dbox.gotoAndStop(2);
} else {
_root.dbox.gotoAndStop(1);
}
}
_root.dbox.fulltext = '' + dialog1[line2][0];
_root.dbox.done1 = 0;
_root.dbox.text2 = '';
_root.dbox.option1 = dialog1[line2][1];
_root.dbox.option2 = dialog1[line2][2];
_root.dbox.option3 = dialog1[line2][3];
_root.dbox.currline = line2;
if (line2 == -1) {
trace('Where is the button');
_parent.gotoAndStop(5);
}
if ((a1 == 2 || a1 == 3) && line2 == -2) {
_root.btndone._x = 800;
_root.btndone._y = 500;
trace('get busy');
_global.nopose = 1;
dontskip = 0;
_root.player2 = _root.beep2.attachMovie('test1', 'player2', _root.beep2.getDepth());
if (_global.marketlook[0][13] == 1) {
if (_global.glook[0][13] == 1) {
} else {
_root.player = _root.beep.attachMovie('Sex_2P_FromBehind', 'player', _root.beep.getDepth());
_global.setchar2(0, 2);
_global.setchar2(0, 1);
_root.player._x += 100;
dontskip = 1;
}
} else {
if (_global.glook[0][13] == 1) {
_root.player = _root.beep.attachMovie('Sex_2P_Blowjob', 'player', _root.beep.getDepth());
_root.player._x += 100;
_global.setchar2(0, 2);
_global.setchar2(0, 1);
dontskip = 1;
} else {
_root.player = _root.beep.attachMovie('Sex_FF_Oral', 'player', _root.beep.getDepth());
_global.setchar2(0, 2);
_global.setchar2(0, 6);
dontskip = 1;
}
}
_root.dbox._x = 2000;
}
if ((a1 == 2 || a1 == 3) && (line2 == 2 || line2 == -2)) {
g1 = _global.girls;
_global.glook[g1] = new Array();
x1 = 0;
while (x1 < _global.glook[0].length) {
_global.glook[_global.girls][x1] = _global.marketlook[0][x1];
++x1;
}
_global.gclothes1[g1] = new Array();
x1 = 0;
while (x1 < _global.gclothes1[0].length) {
_global.gclothes1[_global.girls][x1] = _global.marketclothes[0][x1];
++x1;
}
_global.gstats[g1] = new Array();
x1 = 0;
while (x1 < _global.gstats[0].length) {
_global.gstats[_global.girls][x1] = _global.marketstats[0][x1];
++x1;
}
_global.gmarks[g1] = new Array();
x1 = 0;
while (x1 < _global.gmarks[0].length) {
_global.gmarks[_global.girls][x1] = _global.marketmarks[0][x1];
++x1;
}
_global.gskills[g1] = new Array();
x1 = 0;
while (x1 < _global.gskills[0].length) {
_global.gskills[_global.girls][x1] = _global.marketskills[0][x1];
++x1;
}
_global.gstats[_global.girls][14] = random(20) + 80;
_global.gstats[_global.girls][12] = 0;
++_global.girls;
_global.gwep[g1] = new Array();
_global.gwep[g1][0] = 8;
_global.gwep[g1][1] = 3;
_global.gwep[g1][2] = 0;
trace('fiiiirst ' + dontskip);
if (dontskip == 0) {
_parent.gotoAndStop(5);
}
}
if (a1 == 0 && line2 == -2) {
++_global.girls;
g1 = _global.gclothes1.length;
trace('recruit ' + g1);
_global.gclothes1[g1] = new Array();
x5 = 0;
while (x5 < _global.gclothes1[0].length) {
_global.gclothes1[g1][x5] = _root.game1.eventclothes[0][x5];
++x5;
}
_global.gstats[g1] = new Array();
x5 = 0;
while (x5 < _global.gstats[0].length) {
_global.gstats[g1][x5] = _root.game1.eventstats[0][x5];
++x5;
}
_global.glook[g1] = new Array();
x5 = 0;
while (x5 < _global.glook[0].length) {
_global.glook[g1][x5] = _root.game1.eventchars1[0][x5];
++x5;
}
_global.gskills[g1] = new Array();
x5 = 0;
while (x5 < _global.gskills[0].length) {
_global.gskills[g1][x5] = _root.game1.eventskills[0][x5];
++x5;
}
_global.gmarks[g1] = new Array();
_global.gmarks[g1][0] = 1;
_global.gmarks[g1][1] = 1;
_global.gmarks[g1][2] = 1;
_global.gmarks[g1][3] = 1;
_global.gmarks[g1][4] = 1;
_global.gmarks[g1][5] = 1;
_global.gmarks[g1][6] = 1;
_global.gmarks[g1][7] = 1;
_global.gmarks[g1][8] = 1;
trace('recruit look ' + _global.glook);
trace('recruit clothes ' + _global.gclothes1);
_parent.gotoAndStop(5);
}
};
if (new1 == 0) {
dialogstart(event5);
new1 = 1;
}
_global.nowep = 0;
}
}
movieClip 3682 {
}
movieClip 3683 {
}
button 3684 {
on (release) {
if (this.done1 == 0) {
this.done1 = 1;
} else {
this.nextline = 1;
}
}
}
button 3689 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
this.nextline = 1;
}
}
button 3690 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
this.nextline = 2;
}
}
button 3695 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
this.nextline = 3;
}
}
movieClip 3701 {
frame 1 {
stop();
}
}
instance dbox of movieClip 3701 {
onClipEvent (load) {
nextline = 0;
currline = 0;
read1 = 0;
read2 = 0;
text2 = '';
done1 = 0;
trace('open?');
}
onClipEvent (enterFrame) {
if (nextline >= 1) {
_root.manager.nextline2(_root.manager.event5, nextline, currline);
nextline = 0;
}
if (text2.length < fulltext.length) {
text2 += fulltext.charAt(text2.length);
text2 += fulltext.charAt(text2.length);
} else {
done1 = 1;
}
if (done1 == 1) {
text2 = fulltext;
this.arrow1._rotation = 0;
} else {
this.arrow1._rotation = 90;
}
this.story = text2;
}
}
button 3707 {
on (release) {
gotoAndStop(5);
}
}
movieClip 3709 {
}
instance wep of movieClip 3176 {
onClipEvent (enterFrame) {
this.gotoAndStop(_root.manager.wep1);
}
}
movieClip 3711 {
}
instance beep of movieClip 3262 bottom {
onClipEvent (load) {
if (_global.glook[0][13] == 1) {
trace('What! ');
_root.player = _root.beep.attachMovie('Male_Template_Base', 'player', _root.beep.getDepth());
} else {
_root.player = _root.beep.attachMovie('Futa_Template_Base', 'player', _root.beep.getDepth());
}
_global.setchar2(0, 1);
}
}
button 3712 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
trace(_global.gclothes1);
}
on (release, keyPress 'd') {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
_root.keet._x = -365;
_root.manager.costumes = 0;
_root.manger.topsab = 0;
_root.manger.bottomsab = 0;
_global.filter1(_root.manager.currentg, 1);
g1 = _root.manager.currentg;
_root.curgirlt = g1 + 1;
_root.charname = _global.gstats[g1][0];
_root.staminat = _global.gstats[g1][2];
h1 = _global.gstats[g1][14] / 100;
_root.strt = int(_global.gstats[g1][3] * h1) + '/' + _global.gstats[g1][3];
_root.intt = int(_global.gstats[g1][4] * h1) + '/' + _global.gstats[g1][4];
_root.conft = int(_global.gstats[g1][5] * h1) + '/' + _global.gstats[g1][5];
_root.obdt = int(_global.gstats[g1][6] * h1) + '/' + _global.gstats[g1][6];
_root.beautyt = int(_global.gstats[g1][7] * h1) + '/' + _global.gstats[g1][7];
_root.skillt = int(_global.gstats[g1][8] * h1) + '/' + _global.gstats[g1][8];
_root.trait1t = _global.gstats[g1][9];
_root.trait2t = _global.gstats[g1][10];
_root.trait3t = _global.gstats[g1][11];
_root.titsize = _global.glook[g1][0];
_root.hair = _global.glook[g1][1];
_root.eyes = _global.glook[g1][2];
_root.body = _global.glook[g1][3];
_root.tits = _global.glook[g1][4];
_root.armu = _global.glook[g1][5];
_root.arml = _global.glook[g1][5];
_root.legs = _global.glook[g1][6];
_root.feet = _global.glook[g1][7];
_root.acc = _global.glook[g1][8];
_root.acc2 = _global.glook[g1][9];
_root.tone = _global.glook[g1][10];
_root.lips = _global.glook[g1][11];
_root.hairColour = _global.glook[g1][12];
_root.healtht = _global.gstats[g1][14];
if (_global.glook[g1][13] == 1) {
trace('What! ');
_root.player = _root.beep.attachMovie('Male_Template_Base', 'player', _root.beep.getDepth());
} else {
_root.player = _root.beep.attachMovie('Futa_Template_Base', 'player', _root.beep.getDepth());
}
m1 = 0;
while (m1 < _global.glook[0].length) {
_root.manager.curglooktemp[m1] = _global.glook[g1][m1];
_root.manager.curgoldlook[m1] = _global.glook[g1][m1];
_root.manager.tempmarks[m1] = _global.gmarks[g1][m1];
_root.manager.oldmarks[m1] = _global.gmarks[g1][m1];
_root.manager.tempclothes5[m1] = _global.gclothes1[g1][m1];
_root.manager.oldclothes5[m1] = _global.gclothes1[g1][m1];
++m1;
}
_global.setchar2(g1, 7);
_global.arraycopy(_global.tempClothes1[0], _global.gclothes1[g1]);
trace(_global.glook);
_root.gender1.gotoAndStop(_global.glook[g1][13]);
if (_root.manager.currentg == -1) {
_root.charname = 'Filtered All';
_root.player._x = -1000;
}
_root.stampips.pip5.gotoAndStop(1);
_root.stampips.pip4.gotoAndStop(1);
_root.stampips.pip3.gotoAndStop(1);
_root.stampips.pip2.gotoAndStop(1);
_root.stampips.pip1.gotoAndStop(1);
switch (_global.gstats[g1][2]) {
case 250:
_root.stampips.pip5.gotoAndStop(2);
case 200:
_root.stampips.pip4.gotoAndStop(2);
case 150:
_root.stampips.pip3.gotoAndStop(2);
case 100:
_root.stampips.pip2.gotoAndStop(2);
case 50:
_root.stampips.pip1.gotoAndStop(2);
}
_root.manager.acc1 = _global.glook[_root.manager.currentg][8];
_root.manager.acc2 = _global.glook[g1][9];
_root.manager.tops = _global.glook[g1][3];
_root.manager.bottoms = _global.glook[g1][4];
_root.manager.gender1 = _global.glook[g1][13];
}
}
button 3713 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release, keyPress 'a') {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
_root.keet._x = -365;
_root.manager.costumes = 0;
_root.manger.topsab = 0;
_root.manger.bottomsab = 0;
_root.wall1._x = -600;
_global.filter1(_root.manager.currentg, -1);
g1 = _root.manager.currentg;
_root.curgirlt = g1 + 1;
h1 = _global.gstats[g1][14] / 100;
if (_global.gstats[g1][14] < 100) {
c = 0;
while (c < 6) {
++c;
}
} else {
c = 0;
while (c < 6) {
++c;
}
}
_root.charname = _global.gstats[g1][0];
_root.staminat = _global.gstats[g1][2];
_root.strt = int(_global.gstats[g1][3] * h1) + '/' + _global.gstats[g1][3];
_root.intt = int(_global.gstats[g1][4] * h1) + '/' + _global.gstats[g1][4];
_root.conft = int(_global.gstats[g1][5] * h1) + '/' + _global.gstats[g1][5];
_root.obdt = int(_global.gstats[g1][6] * h1) + '/' + _global.gstats[g1][6];
_root.beautyt = int(_global.gstats[g1][7] * h1) + '/' + _global.gstats[g1][7];
_root.skillt = int(_global.gstats[g1][8] * h1) + '/' + _global.gstats[g1][8];
_root.trait1t = _global.gstats[g1][9];
_root.trait2t = _global.gstats[g1][10];
_root.trait3t = _global.gstats[g1][11];
_root.titsize = _global.glook[g1][0];
_root.hair = _global.glook[g1][1];
_root.eyes = _global.glook[g1][2];
_root.body = _global.glook[g1][3];
_root.tits = _global.glook[g1][4];
_root.armu = _global.glook[g1][5];
_root.arml = _global.glook[g1][5];
_root.legs = _global.glook[g1][6];
_root.feet = _global.glook[g1][7];
_root.acc = _global.glook[g1][8];
_root.acc2 = _global.glook[g1][9];
_root.tone = _global.glook[g1][10];
_root.lips = _global.glook[g1][11];
_root.hairColour = _global.glook[g1][12];
_root.healtht = _global.gstats[g1][14];
_global.setchar2(_root.manager.currentg, 0);
if (_global.glook[g1][13] == 1) {
trace('What! ');
_root.player = _root.beep.attachMovie('Male_Template_Base', 'player', _root.beep.getDepth());
} else {
_root.player = _root.beep.attachMovie('Futa_Template_Base', 'player', _root.beep.getDepth());
}
m1 = 0;
while (m1 < _global.glook[0].length) {
_root.manager.curglooktemp[m1] = _global.glook[g1][m1];
_root.manager.curgoldlook[m1] = _global.glook[g1][m1];
_root.manager.tempmarks[m1] = _global.gmarks[g1][m1];
_root.manager.oldmarks[m1] = _global.gmarks[g1][m1];
_root.manager.tempclothes5[m1] = _global.gclothes1[g1][m1];
_root.manager.oldclothes5[m1] = _global.gclothes1[g1][m1];
++m1;
}
_global.setchar2(g1, 1);
_global.arraycopy(_global.tempClothes1[0], _global.gclothes1[g1]);
_root.gender1.gotoAndStop(_global.glook[g1][13]);
if (_root.manager.currentg == -1) {
_root.charname = 'Filtered All';
_root.player._x = -1000;
}
_root.stampips.pip5.gotoAndStop(1);
_root.stampips.pip4.gotoAndStop(1);
_root.stampips.pip3.gotoAndStop(1);
_root.stampips.pip2.gotoAndStop(1);
_root.stampips.pip1.gotoAndStop(1);
switch (_global.gstats[g1][2]) {
case 250:
_root.stampips.pip5.gotoAndStop(2);
case 200:
_root.stampips.pip4.gotoAndStop(2);
case 150:
_root.stampips.pip3.gotoAndStop(2);
case 100:
_root.stampips.pip2.gotoAndStop(2);
case 50:
_root.stampips.pip1.gotoAndStop(2);
}
_root.manager.acc1 = _global.glook[_root.manager.currentg][8];
_root.manager.acc2 = _global.glook[g1][9];
_root.manager.tops = _global.glook[g1][3];
_root.manager.bottoms = _global.glook[g1][4];
_root.manager.gender1 = _global.glook[g1][13];
}
}
movieClip 3715 {
}
instance keet of movieClip 3715 {
onClipEvent (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
randomsay = random(4);
_root.textbox1._y = 660;
if (_global.keetAffect == 1 && _root.textbox1.talkback == 0) {
_root.textbox1.gotoAndStop(1);
_root.textbox1.dialog1 = 'Welcome to my little store darling. We have only the finest and most current fashions. My name is Keet, feel free to try anything on and let me know if you see anything you like. Besides me of course. ';
_root.textbox1.talkback = 2;
_global.keetAffect = 2;
} else {
if (randomsay == 0) {
_root.textbox1.gotoAndStop(1);
_root.textbox1.dialog1 = 'Oooh, that looks great on you darling.';
_root.textbox1.talkback = 3;
}
if (randomsay == 1) {
_root.textbox1.gotoAndStop(1);
_root.textbox1.dialog1 = 'I am afraid that only comes in the one color.';
_root.textbox1.talkback = 3;
}
if (randomsay == 2) {
_root.textbox1.gotoAndStop(1);
_root.textbox1.dialog1 = 'Some silver studs would go great with your syle darling. Accessories can really pull an outfit together. ';
_root.textbox1.talkback = 3;
}
if (randomsay == 3) {
_root.textbox1.gotoAndStop(1);
_root.textbox1.dialog1 = 'Hows the business darling? I might have a sample of the wares after we close up tonight.';
_root.textbox1.talkback = 3;
}
if (randomsay == 4) {
_root.textbox1.gotoAndStop(1);
_root.textbox1.dialog1 = 'Lately our selection has been getting more and more risque, don\'t you think? ';
_root.textbox1.talkback = 3;
}
}
}
}
button 3717 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.game.acc1;
if (_global.lockedcostumes[0] == 1) {
if (_root.game.acc1 == 27 || _root.game.acc1 == 28) {
_root.game.acc1 = 3;
}
}
if (_root.game.acc1 >= _global.access1.length) {
_root.game.acc1 = 3;
}
_global.setchar(0);
}
}
button 3718 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.game.acc1;
if (_root.game.acc1 < 3) {
_root.game.acc1 = _global.access1.length - 1;
}
if (_global.lockedcostumes[0] == 1) {
if (_root.game.acc1 == 27 || _root.game.acc1 == 28) {
_root.game.acc1 = 26;
}
}
_global.setchar(0);
}
}
button 3719 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.hats = 0;
_root.manger.bottomsab = 0;
}
++_root.manager.hats;
if (_root.manager.hats >= _global.hats.length) {
_root.manager.hats = 0;
}
_root.manager.tempclothes5[3] = _global.hats[_root.manager.hats];
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3720 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.hats = 0;
_root.manger.bottomsab = 0;
}
--_root.manager.hats;
if (_root.manager.hats < 0) {
_root.manager.hats = _global.hats.length - 1;
}
_root.manager.tempclothes5[3] = _global.hats[_root.manager.hats];
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3723 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.earrings = 0;
_root.manger.bottomsab = 0;
}
++_root.manager.earrings;
if (_root.manager.earrings > _global.earrings.length) {
_root.manager.earrings = 1;
}
_root.manager.tempclothes5[10] = _root.manager.earrings;
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3724 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.earrings = 0;
_root.manger.bottomsab = 0;
}
--_root.manager.earrings;
if (_root.manager.earrings < 1) {
_root.manager.earrings = _global.earrings.length;
}
_root.manager.tempclothes5[10] = _root.manager.earrings;
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3726 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.nippleps = 0;
_root.manger.bottomsab = 0;
}
++_root.manager.nippleps;
if (_root.manager.nippleps > _global.nippleps.length) {
_root.manager.nippleps = 1;
}
_root.manager.tempclothes5[7] = _root.manager.nippleps;
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3727 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.nippleps = 0;
_root.manger.bottomsab = 0;
}
--_root.manager.nippleps;
if (_root.manager.nippleps < 1) {
_root.manager.nippleps = _global.nippleps.length;
}
_root.manager.tempclothes5[7] = _root.manager.nippleps;
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3729 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.ears = 0;
_root.manger.bottomsab = 0;
}
++_root.manager.ears;
if (_root.manager.ears > _global.ears.length) {
_root.manager.ears = 1;
}
_root.manager.tempclothes5[8] = _root.manager.ears;
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3730 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.ears = 0;
_root.manger.bottomsab = 0;
}
--_root.manager.ears;
if (_root.manager.ears < 1) {
_root.manager.ears = _global.ears.length;
}
_root.manager.tempclothes5[8] = _root.manager.ears;
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3732 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.game.acc2;
if (_global.lockedcostumes[0] == 1) {
if (_root.game.acc2 == 27 || _root.game.acc2 == 28) {
_root.game.acc2 = 3;
}
}
if (_root.game.acc2 >= _global.access1.length) {
_root.game.acc2 = 3;
}
_global.setchar(0);
}
}
button 3733 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.game.acc2;
if (_root.game.acc2 < 3) {
_root.game.acc2 = _global.access1.length - 1;
}
if (_global.lockedcostumes[0] == 1) {
if (_root.game.acc2 == 27 || _root.game.acc2 == 28) {
_root.game.acc2 = 26;
}
}
_global.setchar(0);
}
}
button 3735 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
trace('gloves');
trace(_root.manager.glovesab);
trace(_root.manager.gloves);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.bottomsab = 0;
_root.manger.bottomsab = 0;
}
++_root.manager.glovesab;
if (_root.manager.gender1 == 1) {
if (_root.manager.glovesab >= _global.gloves1.length) {
_root.manager.glovesab = 0;
}
_root.manager.gloves = _global.gloves1[_root.manager.glovesab];
} else {
if (_root.manager.glovesab >= _global.gloves1.length) {
_root.manager.glovesab = 0;
}
_root.manager.gloves = _global.gloves1[_root.manager.glovesab];
}
_global.setchar2(_root.manager.currentg, 5);
}
}
button 3736 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.bottomsab = 0;
_root.manger.bottomsab = 0;
}
--_root.manager.glovesab;
if (_root.manager.gender1 == 1) {
if (_root.manager.bottomsab < 0) {
_root.manager.glovesab = _global.gloves1.length;
}
_root.manager.gloves = _global.gloves1[_root.manager.glovesab];
} else {
if (_root.manager.glovesab < 0) {
_root.manager.glovesab = _global.gloves1.length;
}
_root.manager.gloves = _global.gloves1[_root.manager.glovesab];
}
_global.setchar2(_root.manager.currentg, 5);
}
}
button 3738 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.outfit;
trace('YENDER ' + _root.manager.gender1);
if (_root.manager.gender1 == 1) {
if (_root.manager.outfit == 4 && _global.lockedcostumes[0] == 1) {
++_root.manager.outfit;
}
if (_root.manager.outfit >= _global.mcostumes.length) {
_root.manager.outfit = 0;
}
_root.manager.tops = _global.mcostumes[_root.manager.outfit][0];
_root.manager.bottoms = _global.mcostumes[_root.manager.outfit][1];
} else {
if (_root.manager.outfit == 9 && _global.lockedcostumes[0] == 1) {
++_root.manager.outfit;
}
if (_root.manager.outfit >= _global.gcostumes.length) {
_root.manager.outfit = 0;
}
_root.manager.tops = _global.gcostumes[_root.manager.outfit][0];
_root.manager.bottoms = _global.gcostumes[_root.manager.outfit][1];
}
trace('crooked ' + _root.manager.currentg);
_root.manager.tempclothes5[0] = _root.manager.tops;
_root.manager.tempclothes5[1] = _root.manager.bottoms;
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3739 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.outfit;
if (_root.manager.gender1 == 1) {
if (_root.manager.outfit == 4 && _global.lockedcostumes[0] == 1) {
--_root.manager.outfit;
}
if (_root.manager.outfit < 0) {
_root.manager.outfit = _global.mcostumes.length - 1;
}
_root.manager.tops = _global.mcostumes[_root.manager.outfit][0];
_root.manager.bottoms = _global.mcostumes[_root.manager.outfit][1];
} else {
if (_root.manager.outfit == 9 && _global.lockedcostumes[0] == 1) {
--_root.manager.outfit;
}
if (_root.manager.outfit < 0) {
_root.manager.outfit = _global.gcostumes.length - 1;
}
_root.manager.tops = _global.gcostumes[_root.manager.outfit][0];
_root.manager.bottoms = _global.gcostumes[_root.manager.outfit][1];
}
trace('crooked ' + _root.manager.currentg);
_root.manager.tempclothes5[0] = _root.manager.tops;
_root.manager.tempclothes5[1] = _root.manager.bottoms;
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3741 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.tails = 0;
_root.manger.bottomsab = 0;
}
++_root.manager.tails;
if (_root.manager.tails >= _global.tails.length) {
_root.manager.tails = 0;
}
_root.manager.tempclothes5[9] = _global.tails[_root.manager.tails];
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3742 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.tails = 0;
_root.manger.bottomsab = 0;
}
--_root.manager.tails;
if (_root.manager.tails < 0) {
_root.manager.tails = _global.tails.length - 1;
}
_root.manager.tempclothes5[9] = _global.tails[_root.manager.tails];
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3744 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
trace(_root.manager.currentg);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.topsab = 0;
_root.manger.bottomsab = 0;
}
++_root.manager.topsab;
if (_root.manager.gender1 == 1) {
if (_root.manager.topsab >= _global.mtops.length) {
_root.manager.topsab = 0;
}
_root.manager.tops = _global.mtops[_root.manager.topsab];
} else {
if (_root.manager.topsab >= _global.gtops.length) {
_root.manager.topsab = 0;
}
_root.manager.tops = _global.gtops[_root.manager.topsab];
}
_root.manager.tempclothes5[0] = _root.manager.tops;
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3745 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.topsab = 0;
_root.manger.bottomsab = 0;
}
--_root.manager.topsab;
if (_root.manager.gender1 == 1) {
if (_root.manager.topsab < 0) {
_root.manager.topsab = _global.mtops.length;
}
_root.manager.tops = _global.mtops[_root.manager.topsab];
} else {
if (_root.manager.topsab < 0) {
_root.manager.topsab = _global.gtops.length;
}
_root.manager.tops = _global.gtops[_root.manager.topsab];
}
_root.manager.tempclothes5[0] = _root.manager.tops;
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3746 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.bottomsab = 0;
_root.manger.bottomsab = 0;
}
++_root.manager.bottomsab;
if (_root.manager.gender1 == 1) {
if (_root.manager.bottomsab >= _global.mbottoms.length) {
_root.manager.bottomsab = 0;
}
_root.manager.bottoms = _global.mbottoms[_root.manager.bottomsab];
} else {
if (_root.manager.bottomsab >= _global.gbottoms.length) {
_root.manager.bottomsab = 0;
}
_root.manager.bottoms = _global.gbottoms[_root.manager.bottomsab];
}
_root.manager.tempclothes5[1] = _root.manager.bottoms;
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3747 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.bottomsab = 0;
_root.manger.bottomsab = 0;
}
--_root.manager.bottomsab;
if (_root.manager.gender1 == 1) {
if (_root.manager.bottomsab < 0) {
_root.manager.bottomsab = _global.mbottoms.length;
}
_root.manager.bottoms = _global.mbottoms[_root.manager.bottomsab];
} else {
if (_root.manager.bottomsab < 0) {
_root.manager.bottomsab = _global.gbottoms.length;
}
_root.manager.bottoms = _global.gbottoms[_root.manager.bottomsab];
}
_root.manager.tempclothes5[1] = _root.manager.bottoms;
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3748 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.brasab;
if (_root.manager.gender1 == 1) {
} else {
if (_root.manager.brasab > _global.bras.length - 1) {
_root.manager.brasab = 1;
}
}
_root.manager.tempclothes5[4] = _global.bras[_root.manager.brasab];
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3749 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.brasab;
if (_root.manager.gender1 == 1) {
} else {
if (_root.manager.brasab < 1) {
_root.manager.brasab = _global.bras.length - 1;
}
}
_root.manager.tempclothes5[4] = _global.bras[_root.manager.brasab];
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3751 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.stockings;
if (_root.manager.gender1 == 1) {
} else {
if (_root.manager.stockings > _global.stockings.length) {
_root.manager.stockings = 1;
}
_root.manager.stockings = _root.manager.stockings;
}
_root.manager.tempclothes5[5] = _root.manager.stockings;
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3752 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.stockings;
if (_root.manager.gender1 == 1) {
} else {
if (_root.manager.stockings < 1) {
_root.manager.stockings = _global.stockings.length;
}
_root.manager.stockings = _root.manager.stockings;
}
_root.manager.tempclothes5[5] = _root.manager.stockings;
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3754 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.glasses = 0;
_root.manger.bottomsab = 0;
}
++_root.manager.glasses;
if (_root.manager.glasses > _global.glasses.length) {
_root.manager.glasses = 1;
}
_root.manager.tempclothes5[6] = _root.manager.glasses;
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3755 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.manager.costumes > 0) {
_root.manager.costumes = 0;
_root.manger.glasses = 0;
_root.manger.bottomsab = 0;
}
--_root.manager.glasses;
if (_root.manager.glasses < 1) {
_root.manager.glasses = _global.glasses.length;
}
_root.manager.tempclothes5[6] = _root.manager.glasses;
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3757 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.game.outfit;
if (_root.game.gender == 1) {
if (_root.game.outfit > _global.mcostumes.length) {
_root.game.outfit = 0;
}
_root.game.clothes = _global.mcostumes[_root.game.outfit][0];
_root.game.clothes2 = _global.mcostumes[_root.game.outfit][1];
} else {
if (_root.game.outfit > _global.gcostumes.length) {
_root.game.outfit = 0;
}
_root.game.clothes = _global.gcostumes[_root.game.outfit][0];
_root.game.clothes2 = _global.gcostumes[_root.game.outfit][1];
}
trace(_root.game.outfit);
_global.setchar(0);
}
}
movieClip 3758 {
instance bar12 of movieClip 3387 {
onClipEvent (load) {
clicked1 = 0;
contentstart = _root.content1._y;
_parent.barpos = this._y;
}
onClipEvent (enterFrame) {
if (clicked1 == 1) {
this._y = _parent._ymouse;
}
if (this._y < -115) {
this._y = -115;
}
if (this._y > 75) {
this._y = 75;
}
_parent.barpos = this._y;
}
}
}
button 3759 {
on (rollOver) {
_root.redbox1.useHandCursor = false;
}
}
button 3761 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.tempmarks[4];
if (_root.manager.tempmarks[4] > 3) {
_root.manager.tempmarks[4] = 1;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3762 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.tempmarks[4];
if (_root.manager.tempmarks[4] < 1) {
_root.manager.tempmarks[4] = 3;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3764 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.tempmarks[5];
if (_root.manager.tempmarks[5] > 4) {
_root.manager.tempmarks[5] = 1;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3765 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.tempmarks[5];
if (_root.manager.tempmarks[5] < 1) {
_root.manager.tempmarks[5] = 4;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3767 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.tempmarks[7];
if (_root.manager.tempmarks[7] > 4) {
_root.manager.tempmarks[7] = 1;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3768 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.tempmarks[7];
if (_root.manager.tempmarks[7] < 1) {
_root.manager.tempmarks[7] = 4;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3770 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.tempmarks[8];
if (_root.manager.tempmarks[8] > 4) {
_root.manager.tempmarks[8] = 1;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3771 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.tempmarks[8];
if (_root.manager.tempmarks[8] < 1) {
_root.manager.tempmarks[8] = 4;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3773 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.tempmarks[0];
if (_root.manager.tempmarks[0] > 5) {
_root.manager.tempmarks[0] = 1;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3774 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.tempmarks[0];
if (_root.manager.tempmarks[0] < 1) {
_root.manager.tempmarks[0] = 5;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3776 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.tempmarks[1];
if (_root.manager.tempmarks[1] > 5) {
_root.manager.tempmarks[1] = 1;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3777 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.tempmarks[1];
if (_root.manager.tempmarks[1] < 1) {
_root.manager.tempmarks[1] = 5;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3779 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.tempmarks[2];
if (_root.manager.tempmarks[2] > 5) {
_root.manager.tempmarks[2] = 1;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3780 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.tempmarks[2];
if (_root.manager.tempmarks[2] < 1) {
_root.manager.tempmarks[2] = 5;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3782 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.tempmarks[3];
if (_root.manager.tempmarks[3] > 3) {
_root.manager.tempmarks[3] = 1;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3783 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.tempmarks[3];
if (_root.manager.tempmarks[3] < 1) {
_root.manager.tempmarks[3] = 3;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3785 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.tempmarks[6];
if (_root.manager.tempmarks[6] > 4) {
_root.manager.tempmarks[6] = 1;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3786 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.tempmarks[6];
if (_root.manager.tempmarks[6] < 1) {
_root.manager.tempmarks[6] = 4;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
movieClip 3788 {
}
button 3789 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.curglooktemp[22];
if (_root.manager.curglooktemp[22] > 7) {
_root.manager.curglooktemp[22] = 1;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3790 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.curglooktemp[22];
if (_root.manager.curglooktemp[22] < 1) {
_root.manager.curglooktemp[22] = 7;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3792 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.curglooktemp[0];
if (_root.manager.curglooktemp[0] > 6) {
_root.manager.curglooktemp[0] = 1;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3793 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.curglooktemp[0];
if (_root.manager.curglooktemp[0] < 1) {
_root.manager.curglooktemp[0] = 6;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3795 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.curglooktemp[17];
if (_root.manager.curglooktemp[17] > 6) {
_root.manager.curglooktemp[17] = 1;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3796 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.curglooktemp[17];
if (_root.manager.curglooktemp[17] < 1) {
_root.manager.curglooktemp[17] = 6;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3798 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.curglooktemp[10];
if (_root.manager.curglooktemp[13] < 4) {
if (_root.manager.curglooktemp[10] > 5) {
_root.manager.curglooktemp[10] = 1;
}
} else {
if (_root.manager.curglooktemp[10] > 8) {
_root.manager.curglooktemp[10] = 6;
}
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3799 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.curglooktemp[10];
if (_root.manager.curglooktemp[13] < 4) {
if (_root.manager.curglooktemp[10] < 1) {
_root.manager.curglooktemp[10] = 5;
}
} else {
if (_root.manager.curglooktemp[10] < 6) {
_root.manager.curglooktemp[10] = 8;
}
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3801 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.curglooktemp[19];
if (_root.manager.curglooktemp[19] > 3) {
_root.manager.curglooktemp[19] = 1;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3802 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.curglooktemp[19];
if (_root.manager.curglooktemp[19] < 1) {
_root.manager.curglooktemp[19] = 3;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3804 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.curglooktemp[1];
if (_root.manager.curglooktemp[13] < 4) {
if (_root.manager.curglooktemp[1] > 4) {
if (_root.manager.curglooktemp[13] == 1) {
_root.manager.curglooktemp[1] = 1;
}
}
if (_root.manager.curglooktemp[1] > 11) {
_root.manager.curglooktemp[1] = 1;
}
} else {
if (_root.game.hair > 14) {
_root.game.hair = 1;
}
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3805 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.curglooktemp[1];
if (_root.manager.curglooktemp[13] < 4) {
if (_root.manager.curglooktemp[1] < 1) {
if (_root.manager.curglooktemp[13] == 1) {
_root.manager.curglooktemp[1] = 4;
}
}
if (_root.manager.curglooktemp[1] < 1) {
_root.manager.curglooktemp[1] = 11;
}
} else {
if (_root.game.hair < 1) {
_root.game.hair = 14;
}
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3807 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.curglooktemp[12];
if (_root.manager.curglooktemp[12] > 10) {
_root.manager.curglooktemp[12] = 1;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3808 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.curglooktemp[12];
if (_root.manager.curglooktemp[12] < 1) {
_root.manager.curglooktemp[12] = 10;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3810 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.curglooktemp[20];
if (_root.manager.curglooktemp[20] > 6) {
_root.manager.curglooktemp[20] = 1;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3811 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.curglooktemp[20];
if (_root.manager.curglooktemp[20] < 1) {
_root.manager.curglooktemp[20] = 6;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3813 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.curglooktemp[18];
if (_root.manager.curglooktemp[18] > 3) {
_root.manager.curglooktemp[18] = 1;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3814 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.curglooktemp[18];
if (_root.manager.curglooktemp[18] < 1) {
_root.manager.curglooktemp[18] = 3;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3816 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.curglooktemp[21];
if (_root.manager.curglooktemp[21] > 16) {
_root.manager.curglooktemp[21] = 1;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3817 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.curglooktemp[21];
if (_root.manager.curglooktemp[21] < 1) {
_root.manager.curglooktemp[21] = 16;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3820 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.curglooktemp[14];
if (_root.manager.curglooktemp[14] > 10) {
_root.manager.curglooktemp[14] = 1;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3821 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.curglooktemp[14];
if (_root.manager.curglooktemp[14] < 1) {
_root.manager.curglooktemp[14] = 10;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3822 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.curglooktemp[2];
if (_root.manager.curglooktemp[2] > 7) {
_root.manager.curglooktemp[2] = 1;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
button 3823 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.curglooktemp[2];
if (_root.manager.curglooktemp[2] < 1) {
_root.manager.curglooktemp[2] = 7;
}
_global.setchar2(_root.manager.currentg, 7);
}
}
movieClip 3825 {
}
button 3828 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release, keyPress '<Escape>') {
_global.nowep = 0;
_global.tempClothes1 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], []];
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
_global.instore = 0;
gotoAndStop(5);
}
}
button 3829 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.currentg;
if (_root.manager.currentg >= _global.girls) {
_root.manager.currentg = 0;
}
g1 = _root.manager.currentg;
_root.charname = _global.gstats[g1][0];
_root.staminat = _global.gstats[g1][2];
_root.manager.mood = _global.gstats[0][1];
_root.strt = _global.gstats[g1][3];
_root.intt = _global.gstats[g1][4];
_root.conft = _global.gstats[g1][5];
_root.obdt = _global.gstats[g1][6];
_root.beautyt = _global.gstats[g1][7];
_root.skillt = _global.gstats[g1][8];
_root.trait1t = _global.gstats[g1][9];
_root.trait2t = _global.gstats[g1][10];
_root.trait3t = _global.gstats[g1][11];
_root.titsize = _global.glook[g1][0];
_root.hair = _global.glook[g1][1];
_root.eyes = _global.glook[g1][2];
_root.body = _global.glook[g1][3];
_root.tits = _global.glook[g1][4];
_root.armu = _global.glook[g1][5];
_root.arml = _global.glook[g1][5];
_root.legs = _global.glook[g1][6];
_root.feet = _global.glook[g1][7];
_root.acc = _global.glook[g1][8];
_root.acc2 = _global.glook[g1][9];
_root.tone = _global.glook[g1][10];
_root.lips = _global.glook[g1][11];
_root.hairColour = _global.glook[g1][12];
resetCharacter();
_root.manager.current = 0;
_root.manager.currenta = 0;
_root.curgirlt = _root.manager.current + 1;
_root.curgirlt1 = _root.manager.currenta + 1;
trace(_root.acc2);
_global.setchar2(_root.manager.currentg, 1);
}
}
button 3830 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
_root.wall1._x = -600;
--_root.manager.currentg;
if (_root.manager.currentg < 0) {
_root.manager.currentg = _global.girls - 1;
}
g1 = _root.manager.currentg;
_root.charname = _global.gstats[g1][0];
_root.staminat = _global.gstats[g1][2];
_root.manager.mood = _global.gstats[0][1];
_root.strt = _global.gstats[g1][3];
_root.intt = _global.gstats[g1][4];
_root.conft = _global.gstats[g1][5];
_root.obdt = _global.gstats[g1][6];
_root.beautyt = _global.gstats[g1][7];
_root.skillt = _global.gstats[g1][8];
_root.trait1t = _global.gstats[g1][9];
_root.trait2t = _global.gstats[g1][10];
_root.trait3t = _global.gstats[g1][11];
_root.titsize = _global.glook[g1][0];
_root.hair = _global.glook[g1][1];
_root.eyes = _global.glook[g1][2];
_root.body = _global.glook[g1][3];
_root.tits = _global.glook[g1][4];
_root.armu = _global.glook[g1][5];
_root.arml = _global.glook[g1][5];
_root.legs = _global.glook[g1][6];
_root.feet = _global.glook[g1][7];
_root.acc = _global.glook[g1][8];
_root.acc2 = _global.glook[g1][9];
_root.tone = _global.glook[g1][10];
_root.lips = _global.glook[g1][11];
_root.hairColour = _global.glook[g1][12];
_root.manager.current = 0;
_root.manager.currenta = 0;
_root.curgirlt = _root.manager.current + 1;
_root.curgirlt1 = _root.manager.currenta + 1;
resetCharacter();
_global.setchar2(_root.manager.currentg, 1);
}
}
button 3833 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release, keyPress '<Space>') {
trace('Buying ' + _global.tempClothes1);
g1 = _root.manager.currentg;
if (_global.gold >= _root.costt) {
var sound4 = new Sound();
_global.sfx('coins');
_global.playsound(sound4);
_global.gclothes1[g1][0] = _root.manager.tempclothes5[0];
_global.gclothes1[g1][1] = _root.manager.tempclothes5[1];
_global.gclothes1[g1][2] = _root.manager.tempclothes5[2];
_global.gclothes1[g1][3] = _root.manager.tempclothes5[3];
_global.gclothes1[g1][4] = _root.manager.tempclothes5[4];
_global.gclothes1[g1][5] = _root.manager.tempclothes5[5];
_global.gclothes1[g1][6] = _root.manager.tempclothes5[6];
_global.gclothes1[g1][7] = _root.manager.tempclothes5[7];
_global.gclothes1[g1][8] = _root.manager.tempclothes5[8];
_global.gclothes1[g1][9] = _root.manager.tempclothes5[9];
_global.gclothes1[g1][10] = _root.manager.tempclothes5[10];
m1 = 0;
while (m1 < _global.glook[0].length) {
_global.glook[g1][m1] = _root.manager.curglooktemp[m1];
++m1;
}
_global.glook[g1][3] = _root.manager.wep1;
_global.gwep[g1][0] = _root.manager.wep1;
_global.gwep[g1][1] = _root.manager.weptype;
_global.gwep[g1][2] = _root.manager.wepdam;
_global.gwep[g1][3] = _root.manager.wepspec;
m1 = 0;
while (m1 < _global.gmarks[0].length) {
_global.gmarks[g1][m1] = _root.manager.tempmarks[m1];
++m1;
}
_global.gold -= _root.costt;
} else {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
_root.error._x = 510;
_root.error.gotoAndStop(21);
}
}
}
movieClip 3835 {
}
movieClip 3839 {
}
movieClip 3840 {
}
button 3845 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.currentg;
if (_root.manager.currentg >= _global.girls) {
_root.manager.currentg = 0;
}
g1 = _root.manager.currentg;
_root.charname = _global.gstats[g1][0];
_root.staminat = _global.gstats[g1][2];
_root.manager.mood = _global.gstats[0][1];
_root.strt = _global.gstats[g1][3];
_root.intt = _global.gstats[g1][4];
_root.conft = _global.gstats[g1][5];
_root.obdt = _global.gstats[g1][6];
_root.beautyt = _global.gstats[g1][7];
_root.skillt = _global.gstats[g1][8];
_root.trait1t = _global.gstats[g1][9];
_root.trait2t = _global.gstats[g1][10];
_root.trait3t = _global.gstats[g1][11];
_root.titsize = _global.glook[g1][0];
_root.hair = _global.glook[g1][1];
_root.eyes = _global.glook[g1][2];
_root.body = _global.glook[g1][3];
_root.tits = _global.glook[g1][4];
_root.armu = _global.glook[g1][5];
_root.arml = _global.glook[g1][5];
_root.legs = _global.glook[g1][6];
_root.feet = _global.glook[g1][7];
_root.acc = _global.glook[g1][8];
_root.acc2 = _global.glook[g1][9];
_root.tone = _global.glook[g1][10];
_root.lips = _global.glook[g1][11];
_root.hairColour = _global.glook[g1][12];
resetCharacter();
_root.manager.current = 0;
_root.manager.currenta = 0;
_root.curgirlt = _root.manager.current + 1;
_root.curgirlt1 = _root.manager.currenta + 1;
trace(_root.acc2);
_global.setchar2(_root.manager.currentg, 1);
}
}
button 3846 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
_root.wall1._x = -600;
--_root.manager.currentg;
if (_root.manager.currentg < 0) {
_root.manager.currentg = _global.girls - 1;
}
g1 = _root.manager.currentg;
_root.charname = _global.gstats[g1][0];
_root.staminat = _global.gstats[g1][2];
_root.manager.mood = _global.gstats[0][1];
_root.strt = _global.gstats[g1][3];
_root.intt = _global.gstats[g1][4];
_root.conft = _global.gstats[g1][5];
_root.obdt = _global.gstats[g1][6];
_root.beautyt = _global.gstats[g1][7];
_root.skillt = _global.gstats[g1][8];
_root.trait1t = _global.gstats[g1][9];
_root.trait2t = _global.gstats[g1][10];
_root.trait3t = _global.gstats[g1][11];
_root.titsize = _global.glook[g1][0];
_root.hair = _global.glook[g1][1];
_root.eyes = _global.glook[g1][2];
_root.body = _global.glook[g1][3];
_root.tits = _global.glook[g1][4];
_root.armu = _global.glook[g1][5];
_root.arml = _global.glook[g1][5];
_root.legs = _global.glook[g1][6];
_root.feet = _global.glook[g1][7];
_root.acc = _global.glook[g1][8];
_root.acc2 = _global.glook[g1][9];
_root.tone = _global.glook[g1][10];
_root.lips = _global.glook[g1][11];
_root.hairColour = _global.glook[g1][12];
_root.manager.current = 0;
_root.manager.currenta = 0;
_root.curgirlt = _root.manager.current + 1;
_root.curgirlt1 = _root.manager.currenta + 1;
resetCharacter();
_global.setchar2(_root.manager.currentg, 1);
}
}
instance manager of movieClip 3293 {
onClipEvent (load) {
_global.model1 = _root.player;
wepcost = 0;
weptype = 1;
wepdam = 0;
wepspec = 0;
_global.nowep = 1;
_root.WeaponTypetxt = 'Sword';
wepdam = 0;
var col1 = new Array();
col1[0] = new Color(_root.strt1);
col1[1] = new Color(_root.intt1);
col1[2] = new Color(_root.conft1);
col1[3] = new Color(_root.obdt1);
col1[4] = new Color(_root.beautyt1);
col1[5] = new Color(_root.skillt1);
tops = 1;
bottoms = 1;
gloves = 1;
topsab = 0;
bottomsab = 0;
brasab = 1;
stockings = 1;
hats = 1;
earrings = 1;
nippleps = 1;
ears = 1;
tails = 1;
glasses = 1;
glovesab = 0;
outfit = 0;
acc1 = 3;
acc2 = 3;
gender1 = 1;
wep1 = _global.glook[0][3];
_global.instore = 1;
tempclothes5 = new Array();
oldclothes5 = new Array();
curglooktemp = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
curgoldlook = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
tempmarks = new Array();
oldmarks = new Array();
currentg = 0;
_global.arraycopy(_global.tempClothes1[0], _global.gclothes1[0]);
_root.marketgirlst = _global.maxgirls;
_root.curgirlt = 1;
_root.charname = 'Name';
_root.staminat = 0;
_root.trait1t = '';
_root.trait2t = '';
_root.trait3t = '';
_root.costt = 0;
_root.moodb.num = 0;
_root.stamb.num = 1;
_root.strb.num = 2;
_root.intb.num = 3;
_root.confb.num = 4;
_root.obdb.num = 5;
_root.beautb.num = 6;
_root.skillb.num = 7;
_global.setchar2(0, 1);
g1 = 0;
m1 = 0;
while (m1 < _global.glook[0].length) {
curglooktemp[m1] = _global.glook[g1][m1];
curgoldlook[m1] = _global.glook[g1][m1];
++m1;
}
m1 = 0;
while (m1 < _global.gmarks[0].length) {
tempmarks[m1] = _global.gmarks[g1][m1];
oldmarks[m1] = _global.gmarks[g1][m1];
++m1;
}
m1 = 0;
while (m1 < _global.gclothes1[0].length) {
tempclothes5[m1] = _global.gclothes1[g1][m1];
oldclothes5[m1] = _global.gclothes1[g1][m1];
++m1;
}
h1 = _global.gstats[g1][14] / 100;
_root.staminat = int(_global.gstats[g1][2]);
_root.strt = int(_global.gstats[g1][3] * h1) + '/' + _global.gstats[g1][3];
_root.intt = int(_global.gstats[g1][4] * h1) + '/' + _global.gstats[g1][4];
_root.conft = int(_global.gstats[g1][5] * h1) + '/' + _global.gstats[g1][5];
_root.obdt = int(_global.gstats[g1][6] * h1) + '/' + _global.gstats[g1][6];
_root.beautyt = int(_global.gstats[g1][7] * h1) + '/' + _global.gstats[g1][7];
_root.skillt = int(_global.gstats[g1][8] * h1) + '/' + _global.gstats[g1][8];
_root.healtht = _global.gstats[g1][14];
_root.charname = _global.gstats[g1][0];
acc1 = _global.glook[g1][8];
acc2 = _global.glook[g1][9];
_root.stampips.pip5.gotoAndStop(1);
_root.stampips.pip4.gotoAndStop(1);
_root.stampips.pip3.gotoAndStop(1);
_root.stampips.pip2.gotoAndStop(1);
_root.stampips.pip1.gotoAndStop(1);
switch (_global.gstats[g1][2]) {
case 250:
_root.stampips.pip5.gotoAndStop(2);
case 200:
_root.stampips.pip4.gotoAndStop(2);
case 150:
_root.stampips.pip3.gotoAndStop(2);
case 100:
_root.stampips.pip2.gotoAndStop(2);
case 50:
_root.stampips.pip1.gotoAndStop(2);
}
_root.gender1.gotoAndStop(_global.marketlook[g1][13]);
gender1 = _global.glook[g1][13];
oldg1 = g1;
}
onClipEvent (enterFrame) {
if (g1 != oldg1) {
tops = 1;
bottoms = 1;
gloves = 1;
stockings = 1;
hats = 1;
earrings = 1;
nippleps = 1;
ears = 1;
tails = 1;
glasses = 1;
acc1 = 3;
acc2 = 3;
}
tempcash = 0;
g44 = 0;
while (g44 < tempmarks.length) {
if (tempmarks[g44] != _global.gmarks[currentg][g44]) {
tempcash += 600;
trace('a');
}
++g44;
}
if (curglooktemp[0] != _global.glook[currentg][0]) {
trace('b');
tempcash += 2000;
}
if (curglooktemp[1] != _global.glook[currentg][1]) {
trace('c');
tempcash += 500;
}
if (curglooktemp[10] != _global.glook[currentg][10]) {
trace('d');
tempcash += 5000;
}
if (curglooktemp[12] != _global.glook[currentg][12]) {
trace('e');
tempcash += 200;
}
if (curglooktemp[14] != _global.glook[currentg][14]) {
trace('f');
tempcash += 500;
}
if (curglooktemp[17] != _global.glook[currentg][17]) {
trace('g');
tempcash += 2000;
}
if (curglooktemp[18] != _global.glook[currentg][18]) {
trace('h');
tempcash += 1000;
}
if (curglooktemp[19] != _global.glook[currentg][19]) {
trace('i');
tempcash += 2000;
}
if (curglooktemp[20] != _global.glook[currentg][20]) {
trace('j');
tempcash += 400;
}
if (curglooktemp[21] != _global.glook[currentg][21]) {
trace('k');
tempcash += 100;
}
if (curglooktemp[22] != _global.glook[currentg][22]) {
trace('l');
tempcash += 2000;
}
if (tops != _global.gclothes1[currentg][0] && tops > 1) {
trace('m ');
tempcash += 500;
}
if (bottoms != _global.gclothes1[currentg][1] && bottoms > 1) {
trace('n');
tempcash += 500;
}
if (gloves != _global.gclothes1[currentg][2] && gloves > 1) {
trace('o');
tempcash += 500;
}
if (hats != _global.gclothes1[currentg][3] && hats > 1) {
trace('p');
tempcash += 500;
}
if (brasab != _global.gclothes1[currentg][4] && brasab > 1) {
trace('q');
tempcash += 500;
}
if (stockings != _global.gclothes1[currentg][5] && stockings > 1) {
trace('r');
tempcash += 500;
}
if (earrings != _global.gclothes1[currentg][6] && earrings > 1) {
trace('s');
tempcash += 500;
}
if (nippleps != _global.gclothes1[currentg][7] && nippleps > 1) {
trace('t');
tempcash += 500;
}
if (ears != _global.gclothes1[currentg][8] && ears > 1) {
trace('u');
tempcash += 500;
}
if (tails != _global.gclothes1[currentg][9] && tails > 1) {
trace('v');
tempcash += 500;
}
if (glasses != _global.gclothes1[currentg][10] && glasses > 1) {
trace('w');
tempcash += 500;
}
_root.SpecialTxt = '';
switch (_root.manager.wep1) {
case 1:
_root.WeaponTypetxt = 'Sword';
wepdam = 0;
_root.manager.wepcost = 0;
break;
case 2:
_root.WeaponTypetxt = 'Sword';
wepdam = 5;
_root.manager.wepcost = 500;
break;
case 3:
_root.WeaponTypetxt = 'Sword';
wepdam = 5;
_root.manager.wepcost = 500;
break;
case 4:
_root.WeaponTypetxt = 'Sword';
wepdam = 10;
_root.manager.wepcost = 1500;
break;
case 5:
_root.WeaponTypetxt = 'Hammer';
wepdam = 0;
_root.manager.wepcost = 0;
break;
case 6:
_root.WeaponTypetxt = 'Hammer';
wepdam = 5;
_root.manager.wepcost = 500;
break;
case 7:
_root.WeaponTypetxt = 'Hammer';
wepdam = 10;
_root.manager.wepcost = 1500;
break;
case 8:
_root.WeaponTypetxt = 'Fists';
wepdam = 0;
_root.manager.wepcost = 0;
break;
case 9:
_root.WeaponTypetxt = 'Fists';
wepdam = 5;
_root.manager.wepcost = 500;
_root.SpecialTxt = 'Fire';
wepspec = 2;
break;
case 10:
_root.WeaponTypetxt = 'Fists';
wepdam = 10;
_root.manager.wepcost = 1500;
break;
case 11:
_root.WeaponTypetxt = 'Sword';
wepdam = 10;
_root.manager.wepcost = 2500;
_root.SpecialTxt = 'Poison';
wepspec = 1;
break;
case 12:
_root.WeaponTypetxt = 'Sword';
wepdam = 10;
_root.manager.wepcost = 2500;
_root.SpecialTxt = 'Ice';
wepspec = 4;
break;
case 13:
_root.WeaponTypetxt = 'Sword';
wepdam = 10;
_root.manager.wepcost = 2500;
_root.SpecialTxt = 'Lightning';
wepspec = 3;
break;
case 14:
_root.WeaponTypetxt = 'Hammer';
wepdam = 10;
_root.manager.wepcost = 1500;
_root.SpecialTxt = 'Fire';
wepspec = 2;
break;
case 15:
_root.WeaponTypetxt = 'Daggers';
wepdam = 0;
_root.manager.wepcost = 0;
_root.SpecialTxt = '';
break;
case 16:
_root.WeaponTypetxt = 'Daggers';
wepdam = 5;
_root.manager.wepcost = 500;
_root.SpecialTxt = '';
break;
case 17:
_root.WeaponTypetxt = 'Daggers';
wepdam = 10;
_root.manager.wepcost = 1500;
_root.SpecialTxt = '';
break;
case 18:
_root.WeaponTypetxt = 'Staff';
wepdam = 0;
_root.manager.wepcost = 0;
_root.SpecialTxt = '';
break;
case 19:
_root.WeaponTypetxt = 'Staff';
wepdam = 5;
_root.manager.wepcost = 500;
_root.SpecialTxt = 'Magick + 5';
wepspec = 5;
break;
case 20:
_root.WeaponTypetxt = 'Staff';
wepdam = 10;
_root.manager.wepcost = 1500;
_root.SpecialTxt = 'Magick + 10';
wepspec = 5;
break;
case 21:
_root.WeaponTypetxt = 'Daggers';
wepdam = 10;
_root.manager.wepcost = 1500;
_root.SpecialTxt = 'Lifesteal';
wepspec = 6;
break;
case 22:
_root.WeaponTypetxt = 'Sword';
wepdam = 1000;
_root.manager.wepcost = 10;
_root.SpecialTxt = 'Murder Stick';
break;
default:
}
_root.DamTxt = '+' + wepdam;
switch (_root.WeaponTypetxt) {
case 'Sword':
weptype = 1;
break;
case 'Hammer':
weptype = 2;
break;
case 'Fists':
weptype = 3;
break;
case 'Daggers':
weptype = 4;
break;
case 'Staff':
weptype = 5;
}
tempcash += wepcost;
_root.costt = tempcash;
oldg1 = g1;
}
}
button 3851 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
_root.textbox1._y = 1660;
_root.keet._x *= -1;
if (_root.keet._x > 0) {
_root.player._x = -400;
} else {
_root.player._x = 0;
}
}
}
movieClip 3853 {
}
button 3854 {
on (release, keyPress '<Space>') {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (talkback == -3) {
talkback = 3;
}
if (talkback == 66) {
talkback = 67;
}
if (talkback == 68) {
talkback = 69;
}
trace(this.done1);
if (this.done1 == 1) {
this.done1 = 2;
}
if (this.done1 == 0) {
this.done1 = 1;
}
}
}
movieClip 3857 {
}
button 3859 {
on (release, keyPress '<Space>') {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
this._y = 1200;
}
}
button 3861 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
this.talkback = 1;
}
}
button 3862 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
this.talkback = 2;
}
}
button 3863 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
talkback = 3;
}
}
button 3869 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
this.confirm = 1;
}
}
button 3871 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
this.confirm = 0;
}
}
movieClip 3873 {
}
movieClip 3877 {
frame 1 {
stop();
}
frame 3 {
stop();
}
frame 5 {
stop();
}
}
instance textbox1 of movieClip 3877 {
onClipEvent (load) {
talkback = 0;
confirm = -1;
done1 = 0;
}
onClipEvent (enterFrame) {
if (talkback > 0) {
if (talkback == 1 && done1 == 1) {
done1 = 0;
this.gotoAndStop(1);
this.dialog1 = 'Something about you looks pretty shady, I\'ll be telling my men to keep an eye on you. ';
talkback = 2;
}
}
}
}
instance of movieClip 3284 {
onClipEvent (load) {
whoami = 4;
if (_global.candytracker[4] == 1) {
this._x = 2000;
}
}
}
button 3879 {
on (release) {
if (_root.bodymod._x > 900) {
_root.redbox1._x = 871;
_root.bodymod._x = 871.5;
_root.markoptions._x = 1871.5;
} else {
_root.redbox1._x = 1871;
_root.bodymod._x = 1871.5;
}
}
}
button 3880 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
if (_root.markoptions._x > 900) {
_root.bodymod._x = 1871.5;
_root.markoptions._x = 871.5;
_root.redbox1._x = 871;
} else {
_root.markoptions._x = 1427.64;
_root.redbox1._x = 1440;
}
}
}
button 3881 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
++_root.manager.wep1;
if (_root.manager.wep1 > 23) {
_root.manager.wep1 = 1;
}
}
}
button 3882 {
on (rollOver) {
var sound4 = new Sound();
_global.sfx('click');
_global.playsound(sound4);
}
on (release) {
var sound4 = new Sound();
_global.sfx('clickin');
_global.playsound(sound4);
--_root.manager.wep1;
if (_root.manager.wep1 < 1) {
_root.manager.wep1 = 23;
}
}
}