Combined Code
frame 1 {
Stage.showMenu = false;
}
frame 57 {
levelpoint = 28;
}
frame 58 {
stop();
}
// unknown tag 88 length 138
button 15 {
on (release) {
play();
}
}
frame 59 {
stop();
}
frame 60 {
stop();
}
frame 61 {
stop();
}
frame 62 {
stop();
}
frame 63 {
stop();
}
frame 64 {
stop();
}
frame 65 {
stop();
}
frame 66 {
stop();
}
frame 99 {
}
frame 100 {
stop();
}
frame 101 {
stop();
}
frame 102 {
stop();
}
frame 103 {
stop();
}
frame 104 {
stop();
}
frame 105 {
stop();
}
frame 106 {
stop();
}
frame 107 {
stop();
}
frame 108 {
stop();
}
frame 109 {
stop();
}
frame 110 {
stop();
}
frame 111 {
stop();
}
frame 112 {
stop();
}
frame 113 {
stop();
}
frame 114 {
stop();
}
frame 115 {
stop();
}
frame 116 {
stop();
}
frame 117 {
stop();
}
frame 118 {
stop();
}
frame 119 {
stop();
}
frame 120 {
stop();
}
frame 121 {
stop();
}
frame 122 {
stop();
}
frame 123 {
stop();
}
frame 124 {
stop();
}
frame 125 {
stop();
}
frame 126 {
stop();
}
frame 127 {
stop();
}
frame 128 {
stop();
}
frame 129 {
stop();
}
frame 130 {
stop();
}
frame 131 {
stop();
}
frame 132 {
stop();
}
frame 133 {
stop();
}
frame 134 {
stop();
}
frame 135 {
stop();
}
frame 136 {
stop();
}
frame 169 {
if (levelpoint >= 28) {
level._x = 410;
level._y = 455;
} else {
if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) {
level._x = 395;
level._y = 455;
} else {
if (levelpoint == 24 || levelpoint == 23) {
level._x = 380;
level._y = 455;
} else {
if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) {
level._x = 365;
level._y = 455;
} else {
if (levelpoint == 20 || levelpoint == 19) {
level._x = 350;
level._y = 455;
} else {
if (levelpoint == 18 || levelpoint == 17) {
level._x = 335;
level._y = 455;
} else {
if (levelpoint == 16 || levelpoint == 15) {
level._x = 320;
level._y = 455;
} else {
if (levelpoint == 14 || levelpoint == 13) {
level._x = 305;
level._y = 455;
} else {
if (levelpoint == 12 || levelpoint == 11) {
level._x = 290;
level._y = 455;
} else {
if (levelpoint == 10 || levelpoint == 9) {
level._x = 275;
level._y = 455;
} else {
if (levelpoint == 8 || levelpoint == 7) {
level._x = 260;
level._y = 455;
} else {
if (levelpoint == 6 || levelpoint == 5) {
level._x = 245;
level._y = 455;
} else {
if (levelpoint == 4 || levelpoint == 3) {
level._x = 230;
level._y = 455;
} else {
if (levelpoint == 2 || levelpoint == 1) {
level._x = 215;
level._y = 455;
} else {
level._x = 200;
level._y = 455;
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
frame 169 {
stop();
}
movieClip 102 {
}
frame 170 {
stop();
}
frame 171 {
stop();
}
frame 172 {
stop();
}
frame 173 {
stop();
}
frame 174 {
stop();
}
frame 175 {
stop();
}
frame 176 {
stop();
}
frame 177 {
stop();
}
frame 178 {
stop();
}
frame 179 {
stop();
}
frame 180 {
stop();
}
frame 181 {
stop();
}
frame 182 {
stop();
}
frame 183 {
stop();
}
frame 184 {
stop();
}
frame 185 {
stop();
}
frame 186 {
stop();
}
frame 187 {
stop();
}
frame 188 {
stop();
}
frame 189 {
stop();
}
frame 190 {
stop();
}
frame 191 {
stop();
}
button 138 {
on (release) {
levelpoint -= 1;
gotoAndPlay('S2-action1');
}
}
button 139 {
on (release) {
gotoAndPlay('S2end');
}
}
frame 231 {
gotoAndPlay('S3');
}
frame 263 {
stop();
}
frame 264 {
stop();
}
button 150 {
on (release) {
levelpoint -= 1;
gotoAndPlay('S2-action2');
}
}
frame 298 {
stop();
}
frame 299 {
stop();
}
frame 300 {
stop();
}
frame 301 {
stop();
}
button 158 {
on (release) {
levelpoint -= 1;
gotoAndPlay('S2-action3');
}
}
frame 333 {
stop();
}
frame 334 {
stop();
}
button 164 {
on (release) {
levelpoint -= 1;
gotoAndPlay('S2-action4');
}
}
frame 368 {
stop();
}
frame 369 {
gotoAndPlay('s2end');
}
button 169 {
on (release) {
levelpoint -= 1;
gotoAndPlay('S2end');
}
}
frame 370 {
if (levelpoint >= 28) {
level._x = 410;
level._y = 455;
} else {
if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) {
level._x = 395;
level._y = 455;
} else {
if (levelpoint == 24 || levelpoint == 23) {
level._x = 380;
level._y = 455;
} else {
if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) {
level._x = 365;
level._y = 455;
} else {
if (levelpoint == 20 || levelpoint == 19) {
level._x = 350;
level._y = 455;
} else {
if (levelpoint == 18 || levelpoint == 17) {
level._x = 335;
level._y = 455;
} else {
if (levelpoint == 16 || levelpoint == 15) {
level._x = 320;
level._y = 455;
} else {
if (levelpoint == 14 || levelpoint == 13) {
level._x = 305;
level._y = 455;
} else {
if (levelpoint == 12 || levelpoint == 11) {
level._x = 290;
level._y = 455;
} else {
if (levelpoint == 10 || levelpoint == 9) {
level._x = 275;
level._y = 455;
} else {
if (levelpoint == 8 || levelpoint == 7) {
level._x = 260;
level._y = 455;
} else {
if (levelpoint == 6 || levelpoint == 5) {
level._x = 245;
level._y = 455;
} else {
if (levelpoint == 4 || levelpoint == 3) {
level._x = 230;
level._y = 455;
} else {
if (levelpoint == 2 || levelpoint == 1) {
level._x = 215;
level._y = 455;
} else {
level._x = 200;
level._y = 455;
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
frame 370 {
stop();
}
frame 371 {
stop();
}
frame 372 {
stop();
}
frame 373 {
stop();
}
frame 374 {
stop();
}
frame 375 {
stop();
}
frame 376 {
stop();
}
frame 377 {
stop();
}
button 183 {
on (release) {
levelpoint -= 1;
gotoAndPlay('S3-action1');
}
}
button 184 {
on (release) {
gotoAndPlay('S3end');
}
}
frame 378 {
stop();
}
button 189 {
on (release) {
levelpoint -= 1;
play();
}
}
frame 379 {
gotoAndPlay('s3-action2');
}
frame 379 {
}
frame 380 {
stop();
}
frame 381 {
stop();
}
frame 382 {
stop();
}
frame 383 {
stop();
}
frame 384 {
stop();
}
frame 385 {
gotoAndPlay('s3end');
}
frame 385 {
}
frame 417 {
gotoAndPlay('S4');
}
frame 418 {
if (levelpoint >= 28) {
level._x = 410;
level._y = 455;
} else {
if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) {
level._x = 395;
level._y = 455;
} else {
if (levelpoint == 24 || levelpoint == 23) {
level._x = 380;
level._y = 455;
} else {
if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) {
level._x = 365;
level._y = 455;
} else {
if (levelpoint == 20 || levelpoint == 19) {
level._x = 350;
level._y = 455;
} else {
if (levelpoint == 18 || levelpoint == 17) {
level._x = 335;
level._y = 455;
} else {
if (levelpoint == 16 || levelpoint == 15) {
level._x = 320;
level._y = 455;
} else {
if (levelpoint == 14 || levelpoint == 13) {
level._x = 305;
level._y = 455;
} else {
if (levelpoint == 12 || levelpoint == 11) {
level._x = 290;
level._y = 455;
} else {
if (levelpoint == 10 || levelpoint == 9) {
level._x = 275;
level._y = 455;
} else {
if (levelpoint == 8 || levelpoint == 7) {
level._x = 260;
level._y = 455;
} else {
if (levelpoint == 6 || levelpoint == 5) {
level._x = 245;
level._y = 455;
} else {
if (levelpoint == 4 || levelpoint == 3) {
level._x = 230;
level._y = 455;
} else {
if (levelpoint == 2 || levelpoint == 1) {
level._x = 215;
level._y = 455;
} else {
level._x = 200;
level._y = 455;
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
frame 418 {
stop();
}
frame 419 {
stop();
}
frame 420 {
stop();
}
frame 421 {
stop();
}
frame 422 {
stop();
}
frame 423 {
stop();
}
frame 424 {
stop();
}
frame 425 {
stop();
}
frame 426 {
stop();
}
frame 427 {
stop();
}
frame 428 {
stop();
}
frame 429 {
stop();
}
frame 430 {
stop();
}
frame 431 {
stop();
}
frame 432 {
stop();
}
frame 433 {
stop();
}
button 226 {
on (release) {
levelpoint -= 1;
gotoAndPlay('S4-action1');
}
}
button 227 {
on (release) {
gotoAndPlay('S4end');
}
}
frame 458 {
stop();
}
frame 459 {
stop();
}
button 237 {
on (release) {
levelpoint -= 1;
gotoAndPlay('S4-action2');
}
}
button 238 {
on (release) {
gotoAndPlay('S3-x1');
}
}
frame 477 {
stop();
}
button 242 {
on (release) {
gotoAndPlay('S4-select1');
}
}
frame 498 {
stop();
}
frame 499 {
stop();
}
frame 500 {
stop();
}
frame 500 {
}
button 247 {
on (release) {
play();
}
}
frame 501 {
}
frame 501 {
stop();
}
button 249 {
on (release) {
gotoAndPlay('S4-x2');
}
}
frame 519 {
stop();
}
button 252 {
on (release) {
gotoAndPlay('S4-select2');
}
}
frame 558 {
gotoAndPlay('S5');
}
frame 559 {
if (levelpoint >= 28) {
level._x = 410;
level._y = 455;
} else {
if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) {
level._x = 395;
level._y = 455;
} else {
if (levelpoint == 24 || levelpoint == 23) {
level._x = 380;
level._y = 455;
} else {
if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) {
level._x = 365;
level._y = 455;
} else {
if (levelpoint == 20 || levelpoint == 19) {
level._x = 350;
level._y = 455;
} else {
if (levelpoint == 18 || levelpoint == 17) {
level._x = 335;
level._y = 455;
} else {
if (levelpoint == 16 || levelpoint == 15) {
level._x = 320;
level._y = 455;
} else {
if (levelpoint == 14 || levelpoint == 13) {
level._x = 305;
level._y = 455;
} else {
if (levelpoint == 12 || levelpoint == 11) {
level._x = 290;
level._y = 455;
} else {
if (levelpoint == 10 || levelpoint == 9) {
level._x = 275;
level._y = 455;
} else {
if (levelpoint == 8 || levelpoint == 7) {
level._x = 260;
level._y = 455;
} else {
if (levelpoint == 6 || levelpoint == 5) {
level._x = 245;
level._y = 455;
} else {
if (levelpoint == 4 || levelpoint == 3) {
level._x = 230;
level._y = 455;
} else {
if (levelpoint == 2 || levelpoint == 1) {
level._x = 215;
level._y = 455;
} else {
level._x = 200;
level._y = 455;
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
frame 559 {
stop();
}
frame 560 {
stop();
}
frame 561 {
stop();
}
frame 562 {
stop();
}
frame 563 {
stop();
}
frame 564 {
stop();
}
frame 565 {
stop();
}
frame 566 {
stop();
}
frame 567 {
stop();
}
frame 568 {
stop();
}
frame 569 {
stop();
}
frame 570 {
stop();
}
frame 571 {
stop();
}
frame 572 {
stop();
}
frame 573 {
stop();
}
frame 574 {
stop();
}
frame 575 {
stop();
}
frame 576 {
stop();
}
frame 577 {
stop();
}
frame 578 {
stop();
}
frame 579 {
stop();
}
frame 580 {
stop();
}
frame 581 {
stop();
}
frame 582 {
stop();
}
frame 583 {
stop();
}
frame 584 {
stop();
}
frame 584 {
stop();
}
button 294 {
on (release) {
levelpoint -= 1;
gotoAndPlay('S5-action1');
}
}
button 295 {
on (release) {
gotoAndPlay('S5end');
}
}
frame 589 {
stop();
}
frame 590 {
stop();
}
frame 591 {
stop();
}
button 304 {
on (release) {
levelpoint -= 1;
gotoAndPlay('S5-action2');
}
}
frame 592 {
gotoAndPlay('s5-action2');
}
frame 592 {
}
frame 597 {
stop();
}
frame 598 {
stop();
}
frame 599 {
stop();
}
button 310 {
on (release) {
gotoAndPlay('S5end');
}
}
frame 601 {
gotoAndPlay('s5end');
}
frame 638 {
gotoAndPlay('S6');
}
frame 639 {
if (levelpoint >= 28) {
level._x = 410;
level._y = 455;
} else {
if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) {
level._x = 395;
level._y = 455;
} else {
if (levelpoint == 24 || levelpoint == 23) {
level._x = 380;
level._y = 455;
} else {
if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) {
level._x = 365;
level._y = 455;
} else {
if (levelpoint == 20 || levelpoint == 19) {
level._x = 350;
level._y = 455;
} else {
if (levelpoint == 18 || levelpoint == 17) {
level._x = 335;
level._y = 455;
} else {
if (levelpoint == 16 || levelpoint == 15) {
level._x = 320;
level._y = 455;
} else {
if (levelpoint == 14 || levelpoint == 13) {
level._x = 305;
level._y = 455;
} else {
if (levelpoint == 12 || levelpoint == 11) {
level._x = 290;
level._y = 455;
} else {
if (levelpoint == 10 || levelpoint == 9) {
level._x = 275;
level._y = 455;
} else {
if (levelpoint == 8 || levelpoint == 7) {
level._x = 260;
level._y = 455;
} else {
if (levelpoint == 6 || levelpoint == 5) {
level._x = 245;
level._y = 455;
} else {
if (levelpoint == 4 || levelpoint == 3) {
level._x = 230;
level._y = 455;
} else {
if (levelpoint == 2 || levelpoint == 1) {
level._x = 215;
level._y = 455;
} else {
level._x = 200;
level._y = 455;
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
frame 639 {
stop();
}
frame 640 {
stop();
}
button 315 {
on (release) {
gotoAndPlay('S6end');
}
}
button 316 {
on (release) {
gotoAndPlay('S6-x3');
}
}
frame 641 {
stop();
}
frame 642 {
stop();
}
frame 643 {
stop();
}
frame 644 {
stop();
}
button 323 {
on (release) {
gotoAndPlay('S6-x4');
}
}
frame 645 {
stop();
}
frame 646 {
stop();
}
frame 647 {
stop();
}
frame 648 {
stop();
}
frame 649 {
stop();
}
frame 650 {
stop();
}
frame 651 {
stop();
}
frame 652 {
stop();
}
button 336 {
on (release) {
levelpoint -= 1;
gotoAndPlay('S6-action1');
}
}
frame 658 {
stop();
}
frame 659 {
stop();
}
frame 660 {
stop();
}
frame 661 {
stop();
}
frame 662 {
stop();
}
frame 663 {
stop();
}
frame 664 {
stop();
}
frame 665 {
stop();
}
frame 666 {
stop();
}
frame 667 {
stop();
}
frame 668 {
stop();
}
button 353 {
on (release) {
levelpoint -= 1;
gotoAndPlay('S6-action2');
}
}
button 354 {
on (release) {
gotoAndPlay('S6-x1');
}
}
frame 686 {
stop();
}
button 357 {
on (release) {
gotoAndPlay('S6-select2');
}
}
frame 692 {
stop();
}
frame 693 {
stop();
}
frame 694 {
stop();
}
frame 695 {
stop();
}
frame 696 {
stop();
}
button 365 {
on (release) {
gotoAndPlay('S6-x2');
}
}
frame 714 {
stop();
}
button 368 {
on (release) {
gotoAndPlay('S6-select3');
}
}
frame 737 {
stop();
}
button 371 {
on (release) {
gotoAndPlay('S6-1');
}
}
frame 760 {
stop();
}
button 374 {
on (release) {
gotoAndPlay('S6-2');
}
}
frame 796 {
gotoAndPlay('S7');
}
frame 797 {
if (levelpoint >= 28) {
level._x = 410;
level._y = 455;
} else {
if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) {
level._x = 395;
level._y = 455;
} else {
if (levelpoint == 24 || levelpoint == 23) {
level._x = 380;
level._y = 455;
} else {
if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) {
level._x = 365;
level._y = 455;
} else {
if (levelpoint == 20 || levelpoint == 19) {
level._x = 350;
level._y = 455;
} else {
if (levelpoint == 18 || levelpoint == 17) {
level._x = 335;
level._y = 455;
} else {
if (levelpoint == 16 || levelpoint == 15) {
level._x = 320;
level._y = 455;
} else {
if (levelpoint == 14 || levelpoint == 13) {
level._x = 305;
level._y = 455;
} else {
if (levelpoint == 12 || levelpoint == 11) {
level._x = 290;
level._y = 455;
} else {
if (levelpoint == 10 || levelpoint == 9) {
level._x = 275;
level._y = 455;
} else {
if (levelpoint == 8 || levelpoint == 7) {
level._x = 260;
level._y = 455;
} else {
if (levelpoint == 6 || levelpoint == 5) {
level._x = 245;
level._y = 455;
} else {
if (levelpoint == 4 || levelpoint == 3) {
level._x = 230;
level._y = 455;
} else {
if (levelpoint == 2 || levelpoint == 1) {
level._x = 215;
level._y = 455;
} else {
level._x = 200;
level._y = 455;
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
frame 797 {
stop();
}
frame 798 {
stop();
}
frame 799 {
stop();
}
frame 800 {
stop();
}
frame 801 {
stop();
}
frame 802 {
stop();
}
frame 803 {
stop();
}
frame 804 {
stop();
}
frame 805 {
stop();
}
frame 806 {
stop();
}
frame 807 {
stop();
}
button 392 {
on (release) {
play();
}
}
button 393 {
on (release) {
gotoAndPlay('S7end');
}
}
frame 808 {
stop();
}
button 398 {
on (release) {
levelpoint -= 1;
play();
}
}
frame 809 {
stop();
}
frame 810 {
stop();
}
frame 811 {
stop();
}
frame 812 {
stop();
}
frame 813 {
stop();
}
frame 814 {
stop();
}
frame 815 {
stop();
}
frame 816 {
stop();
}
frame 817 {
stop();
}
frame 818 {
stop();
}
frame 819 {
stop();
}
frame 820 {
stop();
}
frame 821 {
stop();
}
frame 822 {
stop();
}
frame 823 {
stop();
}
frame 824 {
stop();
}
frame 825 {
stop();
}
frame 857 {
gotoAndPlay('S8');
}
frame 858 {
if (levelpoint >= 28) {
level._x = 410;
level._y = 455;
} else {
if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) {
level._x = 395;
level._y = 455;
} else {
if (levelpoint == 24 || levelpoint == 23) {
level._x = 380;
level._y = 455;
} else {
if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) {
level._x = 365;
level._y = 455;
} else {
if (levelpoint == 20 || levelpoint == 19) {
level._x = 350;
level._y = 455;
} else {
if (levelpoint == 18 || levelpoint == 17) {
level._x = 335;
level._y = 455;
} else {
if (levelpoint == 16 || levelpoint == 15) {
level._x = 320;
level._y = 455;
} else {
if (levelpoint == 14 || levelpoint == 13) {
level._x = 305;
level._y = 455;
} else {
if (levelpoint == 12 || levelpoint == 11) {
level._x = 290;
level._y = 455;
} else {
if (levelpoint == 10 || levelpoint == 9) {
level._x = 275;
level._y = 455;
} else {
if (levelpoint == 8 || levelpoint == 7) {
level._x = 260;
level._y = 455;
} else {
if (levelpoint == 6 || levelpoint == 5) {
level._x = 245;
level._y = 455;
} else {
if (levelpoint == 4 || levelpoint == 3) {
level._x = 230;
level._y = 455;
} else {
if (levelpoint == 2 || levelpoint == 1) {
level._x = 215;
level._y = 455;
} else {
level._x = 200;
level._y = 455;
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
frame 858 {
stop();
}
frame 859 {
stop();
}
frame 860 {
stop();
}
frame 861 {
stop();
}
frame 862 {
stop();
}
frame 863 {
stop();
}
frame 864 {
stop();
}
frame 865 {
stop();
}
frame 866 {
stop();
}
button 484 {
on (release) {
gotoAndPlay('endselect');
}
}
frame 868 {
if (levelpoint >= 28) {
level._x = 410;
level._y = 455;
} else {
if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) {
level._x = 395;
level._y = 455;
} else {
if (levelpoint == 24 || levelpoint == 23) {
level._x = 380;
level._y = 455;
} else {
if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) {
level._x = 365;
level._y = 455;
} else {
if (levelpoint == 20 || levelpoint == 19) {
level._x = 350;
level._y = 455;
} else {
if (levelpoint == 18 || levelpoint == 17) {
level._x = 335;
level._y = 455;
} else {
if (levelpoint == 16 || levelpoint == 15) {
level._x = 320;
level._y = 455;
} else {
if (levelpoint == 14 || levelpoint == 13) {
level._x = 305;
level._y = 455;
} else {
if (levelpoint == 12 || levelpoint == 11) {
level._x = 290;
level._y = 455;
} else {
if (levelpoint == 10 || levelpoint == 9) {
level._x = 275;
level._y = 455;
} else {
if (levelpoint == 8 || levelpoint == 7) {
level._x = 260;
level._y = 455;
} else {
if (levelpoint == 6 || levelpoint == 5) {
level._x = 245;
level._y = 455;
} else {
if (levelpoint == 4 || levelpoint == 3) {
level._x = 230;
level._y = 455;
} else {
if (levelpoint == 2 || levelpoint == 1) {
level._x = 215;
level._y = 455;
} else {
level._x = 200;
level._y = 455;
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
frame 941 {
stop();
}
button 492 {
on (release) {
gotoAndPlay('endselect');
}
}
frame 942 {
if (levelpoint >= 28) {
level._x = 410;
level._y = 455;
} else {
if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) {
level._x = 395;
level._y = 455;
} else {
if (levelpoint == 24 || levelpoint == 23) {
level._x = 380;
level._y = 455;
} else {
if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) {
level._x = 365;
level._y = 455;
} else {
if (levelpoint == 20 || levelpoint == 19) {
level._x = 350;
level._y = 455;
} else {
if (levelpoint == 18 || levelpoint == 17) {
level._x = 335;
level._y = 455;
} else {
if (levelpoint == 16 || levelpoint == 15) {
level._x = 320;
level._y = 455;
} else {
if (levelpoint == 14 || levelpoint == 13) {
level._x = 305;
level._y = 455;
} else {
if (levelpoint == 12 || levelpoint == 11) {
level._x = 290;
level._y = 455;
} else {
if (levelpoint == 10 || levelpoint == 9) {
level._x = 275;
level._y = 455;
} else {
if (levelpoint == 8 || levelpoint == 7) {
level._x = 260;
level._y = 455;
} else {
if (levelpoint == 6 || levelpoint == 5) {
level._x = 245;
level._y = 455;
} else {
if (levelpoint == 4 || levelpoint == 3) {
level._x = 230;
level._y = 455;
} else {
if (levelpoint == 2 || levelpoint == 1) {
level._x = 215;
level._y = 455;
} else {
level._x = 200;
level._y = 455;
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
frame 1011 {
stop();
}
button 496 {
on (release) {
gotoAndPlay('endselect');
}
}
frame 1012 {
if (levelpoint >= 28) {
level._x = 410;
level._y = 455;
} else {
if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) {
level._x = 395;
level._y = 455;
} else {
if (levelpoint == 24 || levelpoint == 23) {
level._x = 380;
level._y = 455;
} else {
if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) {
level._x = 365;
level._y = 455;
} else {
if (levelpoint == 20 || levelpoint == 19) {
level._x = 350;
level._y = 455;
} else {
if (levelpoint == 18 || levelpoint == 17) {
level._x = 335;
level._y = 455;
} else {
if (levelpoint == 16 || levelpoint == 15) {
level._x = 320;
level._y = 455;
} else {
if (levelpoint == 14 || levelpoint == 13) {
level._x = 305;
level._y = 455;
} else {
if (levelpoint == 12 || levelpoint == 11) {
level._x = 290;
level._y = 455;
} else {
if (levelpoint == 10 || levelpoint == 9) {
level._x = 275;
level._y = 455;
} else {
if (levelpoint == 8 || levelpoint == 7) {
level._x = 260;
level._y = 455;
} else {
if (levelpoint == 6 || levelpoint == 5) {
level._x = 245;
level._y = 455;
} else {
if (levelpoint == 4 || levelpoint == 3) {
level._x = 230;
level._y = 455;
} else {
if (levelpoint == 2 || levelpoint == 1) {
level._x = 215;
level._y = 455;
} else {
level._x = 200;
level._y = 455;
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
frame 1085 {
stop();
}
button 505 {
on (release) {
gotoAndPlay('endselect');
}
}
frame 1086 {
if (levelpoint >= 28) {
level._x = 410;
level._y = 455;
} else {
if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) {
level._x = 395;
level._y = 455;
} else {
if (levelpoint == 24 || levelpoint == 23) {
level._x = 380;
level._y = 455;
} else {
if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) {
level._x = 365;
level._y = 455;
} else {
if (levelpoint == 20 || levelpoint == 19) {
level._x = 350;
level._y = 455;
} else {
if (levelpoint == 18 || levelpoint == 17) {
level._x = 335;
level._y = 455;
} else {
if (levelpoint == 16 || levelpoint == 15) {
level._x = 320;
level._y = 455;
} else {
if (levelpoint == 14 || levelpoint == 13) {
level._x = 305;
level._y = 455;
} else {
if (levelpoint == 12 || levelpoint == 11) {
level._x = 290;
level._y = 455;
} else {
if (levelpoint == 10 || levelpoint == 9) {
level._x = 275;
level._y = 455;
} else {
if (levelpoint == 8 || levelpoint == 7) {
level._x = 260;
level._y = 455;
} else {
if (levelpoint == 6 || levelpoint == 5) {
level._x = 245;
level._y = 455;
} else {
if (levelpoint == 4 || levelpoint == 3) {
level._x = 230;
level._y = 455;
} else {
if (levelpoint == 2 || levelpoint == 1) {
level._x = 215;
level._y = 455;
} else {
level._x = 200;
level._y = 455;
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
frame 1164 {
stop();
}
button 509 {
on (release) {
gotoAndPlay('endselect');
}
}
frame 1165 {
if (levelpoint >= 28) {
level._x = 410;
level._y = 455;
} else {
if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) {
level._x = 395;
level._y = 455;
} else {
if (levelpoint == 24 || levelpoint == 23) {
level._x = 380;
level._y = 455;
} else {
if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) {
level._x = 365;
level._y = 455;
} else {
if (levelpoint == 20 || levelpoint == 19) {
level._x = 350;
level._y = 455;
} else {
if (levelpoint == 18 || levelpoint == 17) {
level._x = 335;
level._y = 455;
} else {
if (levelpoint == 16 || levelpoint == 15) {
level._x = 320;
level._y = 455;
} else {
if (levelpoint == 14 || levelpoint == 13) {
level._x = 305;
level._y = 455;
} else {
if (levelpoint == 12 || levelpoint == 11) {
level._x = 290;
level._y = 455;
} else {
if (levelpoint == 10 || levelpoint == 9) {
level._x = 275;
level._y = 455;
} else {
if (levelpoint == 8 || levelpoint == 7) {
level._x = 260;
level._y = 455;
} else {
if (levelpoint == 6 || levelpoint == 5) {
level._x = 245;
level._y = 455;
} else {
if (levelpoint == 4 || levelpoint == 3) {
level._x = 230;
level._y = 455;
} else {
if (levelpoint == 2 || levelpoint == 1) {
level._x = 215;
level._y = 455;
} else {
level._x = 200;
level._y = 455;
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
frame 1238 {
stop();
}
button 513 {
on (release) {
gotoAndPlay('endselect');
}
}
frame 1239 {
if (levelpoint >= 28) {
level._x = 410;
level._y = 455;
} else {
if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) {
level._x = 395;
level._y = 455;
} else {
if (levelpoint == 24 || levelpoint == 23) {
level._x = 380;
level._y = 455;
} else {
if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) {
level._x = 365;
level._y = 455;
} else {
if (levelpoint == 20 || levelpoint == 19) {
level._x = 350;
level._y = 455;
} else {
if (levelpoint == 18 || levelpoint == 17) {
level._x = 335;
level._y = 455;
} else {
if (levelpoint == 16 || levelpoint == 15) {
level._x = 320;
level._y = 455;
} else {
if (levelpoint == 14 || levelpoint == 13) {
level._x = 305;
level._y = 455;
} else {
if (levelpoint == 12 || levelpoint == 11) {
level._x = 290;
level._y = 455;
} else {
if (levelpoint == 10 || levelpoint == 9) {
level._x = 275;
level._y = 455;
} else {
if (levelpoint == 8 || levelpoint == 7) {
level._x = 260;
level._y = 455;
} else {
if (levelpoint == 6 || levelpoint == 5) {
level._x = 245;
level._y = 455;
} else {
if (levelpoint == 4 || levelpoint == 3) {
level._x = 230;
level._y = 455;
} else {
if (levelpoint == 2 || levelpoint == 1) {
level._x = 215;
level._y = 455;
} else {
level._x = 200;
level._y = 455;
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
frame 1336 {
stop();
}
button 521 {
on (release) {
gotoAndPlay('endselect');
}
}
frame 1337 {
if (levelpoint >= 28) {
level._x = 410;
level._y = 455;
} else {
if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) {
level._x = 395;
level._y = 455;
} else {
if (levelpoint == 24 || levelpoint == 23) {
level._x = 380;
level._y = 455;
} else {
if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) {
level._x = 365;
level._y = 455;
} else {
if (levelpoint == 20 || levelpoint == 19) {
level._x = 350;
level._y = 455;
} else {
if (levelpoint == 18 || levelpoint == 17) {
level._x = 335;
level._y = 455;
} else {
if (levelpoint == 16 || levelpoint == 15) {
level._x = 320;
level._y = 455;
} else {
if (levelpoint == 14 || levelpoint == 13) {
level._x = 305;
level._y = 455;
} else {
if (levelpoint == 12 || levelpoint == 11) {
level._x = 290;
level._y = 455;
} else {
if (levelpoint == 10 || levelpoint == 9) {
level._x = 275;
level._y = 455;
} else {
if (levelpoint == 8 || levelpoint == 7) {
level._x = 260;
level._y = 455;
} else {
if (levelpoint == 6 || levelpoint == 5) {
level._x = 245;
level._y = 455;
} else {
if (levelpoint == 4 || levelpoint == 3) {
level._x = 230;
level._y = 455;
} else {
if (levelpoint == 2 || levelpoint == 1) {
level._x = 215;
level._y = 455;
} else {
level._x = 200;
level._y = 455;
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
frame 1420 {
if (levelpoint >= 28) {
level._x = 410;
level._y = 455;
} else {
if (levelpoint == 26 || levelpoint == 25) {
level._x = 395;
level._y = 455;
} else {
if (levelpoint == 24 || levelpoint == 23) {
level._x = 380;
level._y = 455;
} else {
if (levelpoint == 22 || levelpoint == 20) {
level._x = 365;
level._y = 455;
} else {
if (levelpoint == 20 || levelpoint == 19) {
level._x = 350;
level._y = 455;
} else {
if (levelpoint == 18 || levelpoint == 17) {
level._x = 335;
level._y = 455;
} else {
if (levelpoint == 16 || levelpoint == 15) {
level._x = 320;
level._y = 455;
} else {
if (levelpoint == 14 || levelpoint == 13) {
level._x = 305;
level._y = 455;
} else {
if (levelpoint == 12 || levelpoint == 11) {
level._x = 290;
level._y = 455;
} else {
if (levelpoint == 10 || levelpoint == 9) {
level._x = 275;
level._y = 455;
} else {
if (levelpoint == 8 || levelpoint == 7) {
level._x = 260;
level._y = 455;
} else {
if (levelpoint == 6 || levelpoint == 5) {
level._x = 245;
level._y = 455;
} else {
if (levelpoint == 4 || levelpoint == 3) {
level._x = 230;
level._y = 455;
} else {
if (levelpoint == 2 || levelpoint == 1) {
level._x = 215;
level._y = 455;
} else {
level._x = 200;
level._y = 455;
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
frame 1420 {
stop();
}
button 527 {
on (release) {
gotoAndPlay('endselect');
}
}
frame 1421 {
if (levelpoint >= 28) {
level._x = 410;
level._y = 455;
} else {
if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) {
level._x = 395;
level._y = 455;
} else {
if (levelpoint == 24 || levelpoint == 23) {
level._x = 380;
level._y = 455;
} else {
if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) {
level._x = 365;
level._y = 455;
} else {
if (levelpoint == 20 || levelpoint == 19) {
level._x = 350;
level._y = 455;
} else {
if (levelpoint == 18 || levelpoint == 17) {
level._x = 335;
level._y = 455;
} else {
if (levelpoint == 16 || levelpoint == 15) {
level._x = 320;
level._y = 455;
} else {
if (levelpoint == 14 || levelpoint == 13) {
level._x = 305;
level._y = 455;
} else {
if (levelpoint == 12 || levelpoint == 11) {
level._x = 290;
level._y = 455;
} else {
if (levelpoint == 10 || levelpoint == 9) {
level._x = 275;
level._y = 455;
} else {
if (levelpoint == 8 || levelpoint == 7) {
level._x = 260;
level._y = 455;
} else {
if (levelpoint == 6 || levelpoint == 5) {
level._x = 245;
level._y = 455;
} else {
if (levelpoint == 4 || levelpoint == 3) {
level._x = 230;
level._y = 455;
} else {
if (levelpoint == 2 || levelpoint == 1) {
level._x = 215;
level._y = 455;
} else {
level._x = 200;
level._y = 455;
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
frame 1504 {
stop();
}
button 533 {
on (release) {
gotoAndPlay('endselect');
}
}
frame 1505 {
if (levelpoint >= 28) {
level._x = 410;
level._y = 455;
} else {
if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) {
level._x = 395;
level._y = 455;
} else {
if (levelpoint == 24 || levelpoint == 23) {
level._x = 380;
level._y = 455;
} else {
if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) {
level._x = 365;
level._y = 455;
} else {
if (levelpoint == 20 || levelpoint == 19) {
level._x = 350;
level._y = 455;
} else {
if (levelpoint == 18 || levelpoint == 17) {
level._x = 335;
level._y = 455;
} else {
if (levelpoint == 16 || levelpoint == 15) {
level._x = 320;
level._y = 455;
} else {
if (levelpoint == 14 || levelpoint == 13) {
level._x = 305;
level._y = 455;
} else {
if (levelpoint == 12 || levelpoint == 11) {
level._x = 290;
level._y = 455;
} else {
if (levelpoint == 10 || levelpoint == 9) {
level._x = 275;
level._y = 455;
} else {
if (levelpoint == 8 || levelpoint == 7) {
level._x = 260;
level._y = 455;
} else {
if (levelpoint == 6 || levelpoint == 5) {
level._x = 245;
level._y = 455;
} else {
if (levelpoint == 4 || levelpoint == 3) {
level._x = 230;
level._y = 455;
} else {
if (levelpoint == 2 || levelpoint == 1) {
level._x = 215;
level._y = 455;
} else {
level._x = 200;
level._y = 455;
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
frame 1623 {
stop();
}
button 539 {
on (release) {
gotoAndPlay('endselect');
}
}
frame 1624 {
if (levelpoint >= 28) {
level._x = 410;
level._y = 455;
} else {
if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) {
level._x = 395;
level._y = 455;
} else {
if (levelpoint == 24 || levelpoint == 23) {
level._x = 380;
level._y = 455;
} else {
if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) {
level._x = 365;
level._y = 455;
} else {
if (levelpoint == 20 || levelpoint == 19) {
level._x = 350;
level._y = 455;
} else {
if (levelpoint == 18 || levelpoint == 17) {
level._x = 335;
level._y = 455;
} else {
if (levelpoint == 16 || levelpoint == 15) {
level._x = 320;
level._y = 455;
} else {
if (levelpoint == 14 || levelpoint == 13) {
level._x = 305;
level._y = 455;
} else {
if (levelpoint == 12 || levelpoint == 11) {
level._x = 290;
level._y = 455;
} else {
if (levelpoint == 10 || levelpoint == 9) {
level._x = 275;
level._y = 455;
} else {
if (levelpoint == 8 || levelpoint == 7) {
level._x = 260;
level._y = 455;
} else {
if (levelpoint == 6 || levelpoint == 5) {
level._x = 245;
level._y = 455;
} else {
if (levelpoint == 4 || levelpoint == 3) {
level._x = 230;
level._y = 455;
} else {
if (levelpoint == 2 || levelpoint == 1) {
level._x = 215;
level._y = 455;
} else {
level._x = 200;
level._y = 455;
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
frame 1702 {
stop();
}
button 547 {
on (release) {
gotoAndPlay('endselect');
}
}
frame 1703 {
stopAllSounds();
if (levelpoint > 10) {
gotoAndPlay('good');
} else {
gotoAndPlay('bad');
}
}
frame 1704 {
stop();
}
frame 1705 {
stop();
}
frame 1706 {
stop();
}
frame 1707 {
stop();
}
frame 1708 {
stop();
}
frame 1709 {
stop();
}
frame 1802 {
gotoAndPlay('logo');
}
frame 1803 {
stop();
}
frame 1804 {
stop();
}
frame 1805 {
stop();
}
frame 1806 {
stop();
}
frame 1807 {
stop();
}
frame 1808 {
stop();
}
frame 1809 {
stop();
}
frame 1810 {
stop();
}
frame 1896 {
gotoAndPlay('logo');
}