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autopsy_ward.swf

This is the info page for
Flash #203493

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
frame 1 { Stage.showMenu = false; } frame 57 { levelpoint = 28; } frame 58 { stop(); } // unknown tag 88 length 138 button 15 { on (release) { play(); } } frame 59 { stop(); } frame 60 { stop(); } frame 61 { stop(); } frame 62 { stop(); } frame 63 { stop(); } frame 64 { stop(); } frame 65 { stop(); } frame 66 { stop(); } frame 99 { } frame 100 { stop(); } frame 101 { stop(); } frame 102 { stop(); } frame 103 { stop(); } frame 104 { stop(); } frame 105 { stop(); } frame 106 { stop(); } frame 107 { stop(); } frame 108 { stop(); } frame 109 { stop(); } frame 110 { stop(); } frame 111 { stop(); } frame 112 { stop(); } frame 113 { stop(); } frame 114 { stop(); } frame 115 { stop(); } frame 116 { stop(); } frame 117 { stop(); } frame 118 { stop(); } frame 119 { stop(); } frame 120 { stop(); } frame 121 { stop(); } frame 122 { stop(); } frame 123 { stop(); } frame 124 { stop(); } frame 125 { stop(); } frame 126 { stop(); } frame 127 { stop(); } frame 128 { stop(); } frame 129 { stop(); } frame 130 { stop(); } frame 131 { stop(); } frame 132 { stop(); } frame 133 { stop(); } frame 134 { stop(); } frame 135 { stop(); } frame 136 { stop(); } frame 169 { if (levelpoint >= 28) { level._x = 410; level._y = 455; } else { if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) { level._x = 395; level._y = 455; } else { if (levelpoint == 24 || levelpoint == 23) { level._x = 380; level._y = 455; } else { if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) { level._x = 365; level._y = 455; } else { if (levelpoint == 20 || levelpoint == 19) { level._x = 350; level._y = 455; } else { if (levelpoint == 18 || levelpoint == 17) { level._x = 335; level._y = 455; } else { if (levelpoint == 16 || levelpoint == 15) { level._x = 320; level._y = 455; } else { if (levelpoint == 14 || levelpoint == 13) { level._x = 305; level._y = 455; } else { if (levelpoint == 12 || levelpoint == 11) { level._x = 290; level._y = 455; } else { if (levelpoint == 10 || levelpoint == 9) { level._x = 275; level._y = 455; } else { if (levelpoint == 8 || levelpoint == 7) { level._x = 260; level._y = 455; } else { if (levelpoint == 6 || levelpoint == 5) { level._x = 245; level._y = 455; } else { if (levelpoint == 4 || levelpoint == 3) { level._x = 230; level._y = 455; } else { if (levelpoint == 2 || levelpoint == 1) { level._x = 215; level._y = 455; } else { level._x = 200; level._y = 455; } } } } } } } } } } } } } } } frame 169 { stop(); } movieClip 102 { } frame 170 { stop(); } frame 171 { stop(); } frame 172 { stop(); } frame 173 { stop(); } frame 174 { stop(); } frame 175 { stop(); } frame 176 { stop(); } frame 177 { stop(); } frame 178 { stop(); } frame 179 { stop(); } frame 180 { stop(); } frame 181 { stop(); } frame 182 { stop(); } frame 183 { stop(); } frame 184 { stop(); } frame 185 { stop(); } frame 186 { stop(); } frame 187 { stop(); } frame 188 { stop(); } frame 189 { stop(); } frame 190 { stop(); } frame 191 { stop(); } button 138 { on (release) { levelpoint -= 1; gotoAndPlay('S2-action1'); } } button 139 { on (release) { gotoAndPlay('S2end'); } } frame 231 { gotoAndPlay('S3'); } frame 263 { stop(); } frame 264 { stop(); } button 150 { on (release) { levelpoint -= 1; gotoAndPlay('S2-action2'); } } frame 298 { stop(); } frame 299 { stop(); } frame 300 { stop(); } frame 301 { stop(); } button 158 { on (release) { levelpoint -= 1; gotoAndPlay('S2-action3'); } } frame 333 { stop(); } frame 334 { stop(); } button 164 { on (release) { levelpoint -= 1; gotoAndPlay('S2-action4'); } } frame 368 { stop(); } frame 369 { gotoAndPlay('s2end'); } button 169 { on (release) { levelpoint -= 1; gotoAndPlay('S2end'); } } frame 370 { if (levelpoint >= 28) { level._x = 410; level._y = 455; } else { if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) { level._x = 395; level._y = 455; } else { if (levelpoint == 24 || levelpoint == 23) { level._x = 380; level._y = 455; } else { if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) { level._x = 365; level._y = 455; } else { if (levelpoint == 20 || levelpoint == 19) { level._x = 350; level._y = 455; } else { if (levelpoint == 18 || levelpoint == 17) { level._x = 335; level._y = 455; } else { if (levelpoint == 16 || levelpoint == 15) { level._x = 320; level._y = 455; } else { if (levelpoint == 14 || levelpoint == 13) { level._x = 305; level._y = 455; } else { if (levelpoint == 12 || levelpoint == 11) { level._x = 290; level._y = 455; } else { if (levelpoint == 10 || levelpoint == 9) { level._x = 275; level._y = 455; } else { if (levelpoint == 8 || levelpoint == 7) { level._x = 260; level._y = 455; } else { if (levelpoint == 6 || levelpoint == 5) { level._x = 245; level._y = 455; } else { if (levelpoint == 4 || levelpoint == 3) { level._x = 230; level._y = 455; } else { if (levelpoint == 2 || levelpoint == 1) { level._x = 215; level._y = 455; } else { level._x = 200; level._y = 455; } } } } } } } } } } } } } } } frame 370 { stop(); } frame 371 { stop(); } frame 372 { stop(); } frame 373 { stop(); } frame 374 { stop(); } frame 375 { stop(); } frame 376 { stop(); } frame 377 { stop(); } button 183 { on (release) { levelpoint -= 1; gotoAndPlay('S3-action1'); } } button 184 { on (release) { gotoAndPlay('S3end'); } } frame 378 { stop(); } button 189 { on (release) { levelpoint -= 1; play(); } } frame 379 { gotoAndPlay('s3-action2'); } frame 379 { } frame 380 { stop(); } frame 381 { stop(); } frame 382 { stop(); } frame 383 { stop(); } frame 384 { stop(); } frame 385 { gotoAndPlay('s3end'); } frame 385 { } frame 417 { gotoAndPlay('S4'); } frame 418 { if (levelpoint >= 28) { level._x = 410; level._y = 455; } else { if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) { level._x = 395; level._y = 455; } else { if (levelpoint == 24 || levelpoint == 23) { level._x = 380; level._y = 455; } else { if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) { level._x = 365; level._y = 455; } else { if (levelpoint == 20 || levelpoint == 19) { level._x = 350; level._y = 455; } else { if (levelpoint == 18 || levelpoint == 17) { level._x = 335; level._y = 455; } else { if (levelpoint == 16 || levelpoint == 15) { level._x = 320; level._y = 455; } else { if (levelpoint == 14 || levelpoint == 13) { level._x = 305; level._y = 455; } else { if (levelpoint == 12 || levelpoint == 11) { level._x = 290; level._y = 455; } else { if (levelpoint == 10 || levelpoint == 9) { level._x = 275; level._y = 455; } else { if (levelpoint == 8 || levelpoint == 7) { level._x = 260; level._y = 455; } else { if (levelpoint == 6 || levelpoint == 5) { level._x = 245; level._y = 455; } else { if (levelpoint == 4 || levelpoint == 3) { level._x = 230; level._y = 455; } else { if (levelpoint == 2 || levelpoint == 1) { level._x = 215; level._y = 455; } else { level._x = 200; level._y = 455; } } } } } } } } } } } } } } } frame 418 { stop(); } frame 419 { stop(); } frame 420 { stop(); } frame 421 { stop(); } frame 422 { stop(); } frame 423 { stop(); } frame 424 { stop(); } frame 425 { stop(); } frame 426 { stop(); } frame 427 { stop(); } frame 428 { stop(); } frame 429 { stop(); } frame 430 { stop(); } frame 431 { stop(); } frame 432 { stop(); } frame 433 { stop(); } button 226 { on (release) { levelpoint -= 1; gotoAndPlay('S4-action1'); } } button 227 { on (release) { gotoAndPlay('S4end'); } } frame 458 { stop(); } frame 459 { stop(); } button 237 { on (release) { levelpoint -= 1; gotoAndPlay('S4-action2'); } } button 238 { on (release) { gotoAndPlay('S3-x1'); } } frame 477 { stop(); } button 242 { on (release) { gotoAndPlay('S4-select1'); } } frame 498 { stop(); } frame 499 { stop(); } frame 500 { stop(); } frame 500 { } button 247 { on (release) { play(); } } frame 501 { } frame 501 { stop(); } button 249 { on (release) { gotoAndPlay('S4-x2'); } } frame 519 { stop(); } button 252 { on (release) { gotoAndPlay('S4-select2'); } } frame 558 { gotoAndPlay('S5'); } frame 559 { if (levelpoint >= 28) { level._x = 410; level._y = 455; } else { if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) { level._x = 395; level._y = 455; } else { if (levelpoint == 24 || levelpoint == 23) { level._x = 380; level._y = 455; } else { if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) { level._x = 365; level._y = 455; } else { if (levelpoint == 20 || levelpoint == 19) { level._x = 350; level._y = 455; } else { if (levelpoint == 18 || levelpoint == 17) { level._x = 335; level._y = 455; } else { if (levelpoint == 16 || levelpoint == 15) { level._x = 320; level._y = 455; } else { if (levelpoint == 14 || levelpoint == 13) { level._x = 305; level._y = 455; } else { if (levelpoint == 12 || levelpoint == 11) { level._x = 290; level._y = 455; } else { if (levelpoint == 10 || levelpoint == 9) { level._x = 275; level._y = 455; } else { if (levelpoint == 8 || levelpoint == 7) { level._x = 260; level._y = 455; } else { if (levelpoint == 6 || levelpoint == 5) { level._x = 245; level._y = 455; } else { if (levelpoint == 4 || levelpoint == 3) { level._x = 230; level._y = 455; } else { if (levelpoint == 2 || levelpoint == 1) { level._x = 215; level._y = 455; } else { level._x = 200; level._y = 455; } } } } } } } } } } } } } } } frame 559 { stop(); } frame 560 { stop(); } frame 561 { stop(); } frame 562 { stop(); } frame 563 { stop(); } frame 564 { stop(); } frame 565 { stop(); } frame 566 { stop(); } frame 567 { stop(); } frame 568 { stop(); } frame 569 { stop(); } frame 570 { stop(); } frame 571 { stop(); } frame 572 { stop(); } frame 573 { stop(); } frame 574 { stop(); } frame 575 { stop(); } frame 576 { stop(); } frame 577 { stop(); } frame 578 { stop(); } frame 579 { stop(); } frame 580 { stop(); } frame 581 { stop(); } frame 582 { stop(); } frame 583 { stop(); } frame 584 { stop(); } frame 584 { stop(); } button 294 { on (release) { levelpoint -= 1; gotoAndPlay('S5-action1'); } } button 295 { on (release) { gotoAndPlay('S5end'); } } frame 589 { stop(); } frame 590 { stop(); } frame 591 { stop(); } button 304 { on (release) { levelpoint -= 1; gotoAndPlay('S5-action2'); } } frame 592 { gotoAndPlay('s5-action2'); } frame 592 { } frame 597 { stop(); } frame 598 { stop(); } frame 599 { stop(); } button 310 { on (release) { gotoAndPlay('S5end'); } } frame 601 { gotoAndPlay('s5end'); } frame 638 { gotoAndPlay('S6'); } frame 639 { if (levelpoint >= 28) { level._x = 410; level._y = 455; } else { if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) { level._x = 395; level._y = 455; } else { if (levelpoint == 24 || levelpoint == 23) { level._x = 380; level._y = 455; } else { if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) { level._x = 365; level._y = 455; } else { if (levelpoint == 20 || levelpoint == 19) { level._x = 350; level._y = 455; } else { if (levelpoint == 18 || levelpoint == 17) { level._x = 335; level._y = 455; } else { if (levelpoint == 16 || levelpoint == 15) { level._x = 320; level._y = 455; } else { if (levelpoint == 14 || levelpoint == 13) { level._x = 305; level._y = 455; } else { if (levelpoint == 12 || levelpoint == 11) { level._x = 290; level._y = 455; } else { if (levelpoint == 10 || levelpoint == 9) { level._x = 275; level._y = 455; } else { if (levelpoint == 8 || levelpoint == 7) { level._x = 260; level._y = 455; } else { if (levelpoint == 6 || levelpoint == 5) { level._x = 245; level._y = 455; } else { if (levelpoint == 4 || levelpoint == 3) { level._x = 230; level._y = 455; } else { if (levelpoint == 2 || levelpoint == 1) { level._x = 215; level._y = 455; } else { level._x = 200; level._y = 455; } } } } } } } } } } } } } } } frame 639 { stop(); } frame 640 { stop(); } button 315 { on (release) { gotoAndPlay('S6end'); } } button 316 { on (release) { gotoAndPlay('S6-x3'); } } frame 641 { stop(); } frame 642 { stop(); } frame 643 { stop(); } frame 644 { stop(); } button 323 { on (release) { gotoAndPlay('S6-x4'); } } frame 645 { stop(); } frame 646 { stop(); } frame 647 { stop(); } frame 648 { stop(); } frame 649 { stop(); } frame 650 { stop(); } frame 651 { stop(); } frame 652 { stop(); } button 336 { on (release) { levelpoint -= 1; gotoAndPlay('S6-action1'); } } frame 658 { stop(); } frame 659 { stop(); } frame 660 { stop(); } frame 661 { stop(); } frame 662 { stop(); } frame 663 { stop(); } frame 664 { stop(); } frame 665 { stop(); } frame 666 { stop(); } frame 667 { stop(); } frame 668 { stop(); } button 353 { on (release) { levelpoint -= 1; gotoAndPlay('S6-action2'); } } button 354 { on (release) { gotoAndPlay('S6-x1'); } } frame 686 { stop(); } button 357 { on (release) { gotoAndPlay('S6-select2'); } } frame 692 { stop(); } frame 693 { stop(); } frame 694 { stop(); } frame 695 { stop(); } frame 696 { stop(); } button 365 { on (release) { gotoAndPlay('S6-x2'); } } frame 714 { stop(); } button 368 { on (release) { gotoAndPlay('S6-select3'); } } frame 737 { stop(); } button 371 { on (release) { gotoAndPlay('S6-1'); } } frame 760 { stop(); } button 374 { on (release) { gotoAndPlay('S6-2'); } } frame 796 { gotoAndPlay('S7'); } frame 797 { if (levelpoint >= 28) { level._x = 410; level._y = 455; } else { if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) { level._x = 395; level._y = 455; } else { if (levelpoint == 24 || levelpoint == 23) { level._x = 380; level._y = 455; } else { if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) { level._x = 365; level._y = 455; } else { if (levelpoint == 20 || levelpoint == 19) { level._x = 350; level._y = 455; } else { if (levelpoint == 18 || levelpoint == 17) { level._x = 335; level._y = 455; } else { if (levelpoint == 16 || levelpoint == 15) { level._x = 320; level._y = 455; } else { if (levelpoint == 14 || levelpoint == 13) { level._x = 305; level._y = 455; } else { if (levelpoint == 12 || levelpoint == 11) { level._x = 290; level._y = 455; } else { if (levelpoint == 10 || levelpoint == 9) { level._x = 275; level._y = 455; } else { if (levelpoint == 8 || levelpoint == 7) { level._x = 260; level._y = 455; } else { if (levelpoint == 6 || levelpoint == 5) { level._x = 245; level._y = 455; } else { if (levelpoint == 4 || levelpoint == 3) { level._x = 230; level._y = 455; } else { if (levelpoint == 2 || levelpoint == 1) { level._x = 215; level._y = 455; } else { level._x = 200; level._y = 455; } } } } } } } } } } } } } } } frame 797 { stop(); } frame 798 { stop(); } frame 799 { stop(); } frame 800 { stop(); } frame 801 { stop(); } frame 802 { stop(); } frame 803 { stop(); } frame 804 { stop(); } frame 805 { stop(); } frame 806 { stop(); } frame 807 { stop(); } button 392 { on (release) { play(); } } button 393 { on (release) { gotoAndPlay('S7end'); } } frame 808 { stop(); } button 398 { on (release) { levelpoint -= 1; play(); } } frame 809 { stop(); } frame 810 { stop(); } frame 811 { stop(); } frame 812 { stop(); } frame 813 { stop(); } frame 814 { stop(); } frame 815 { stop(); } frame 816 { stop(); } frame 817 { stop(); } frame 818 { stop(); } frame 819 { stop(); } frame 820 { stop(); } frame 821 { stop(); } frame 822 { stop(); } frame 823 { stop(); } frame 824 { stop(); } frame 825 { stop(); } frame 857 { gotoAndPlay('S8'); } frame 858 { if (levelpoint >= 28) { level._x = 410; level._y = 455; } else { if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) { level._x = 395; level._y = 455; } else { if (levelpoint == 24 || levelpoint == 23) { level._x = 380; level._y = 455; } else { if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) { level._x = 365; level._y = 455; } else { if (levelpoint == 20 || levelpoint == 19) { level._x = 350; level._y = 455; } else { if (levelpoint == 18 || levelpoint == 17) { level._x = 335; level._y = 455; } else { if (levelpoint == 16 || levelpoint == 15) { level._x = 320; level._y = 455; } else { if (levelpoint == 14 || levelpoint == 13) { level._x = 305; level._y = 455; } else { if (levelpoint == 12 || levelpoint == 11) { level._x = 290; level._y = 455; } else { if (levelpoint == 10 || levelpoint == 9) { level._x = 275; level._y = 455; } else { if (levelpoint == 8 || levelpoint == 7) { level._x = 260; level._y = 455; } else { if (levelpoint == 6 || levelpoint == 5) { level._x = 245; level._y = 455; } else { if (levelpoint == 4 || levelpoint == 3) { level._x = 230; level._y = 455; } else { if (levelpoint == 2 || levelpoint == 1) { level._x = 215; level._y = 455; } else { level._x = 200; level._y = 455; } } } } } } } } } } } } } } } frame 858 { stop(); } frame 859 { stop(); } frame 860 { stop(); } frame 861 { stop(); } frame 862 { stop(); } frame 863 { stop(); } frame 864 { stop(); } frame 865 { stop(); } frame 866 { stop(); } button 484 { on (release) { gotoAndPlay('endselect'); } } frame 868 { if (levelpoint >= 28) { level._x = 410; level._y = 455; } else { if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) { level._x = 395; level._y = 455; } else { if (levelpoint == 24 || levelpoint == 23) { level._x = 380; level._y = 455; } else { if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) { level._x = 365; level._y = 455; } else { if (levelpoint == 20 || levelpoint == 19) { level._x = 350; level._y = 455; } else { if (levelpoint == 18 || levelpoint == 17) { level._x = 335; level._y = 455; } else { if (levelpoint == 16 || levelpoint == 15) { level._x = 320; level._y = 455; } else { if (levelpoint == 14 || levelpoint == 13) { level._x = 305; level._y = 455; } else { if (levelpoint == 12 || levelpoint == 11) { level._x = 290; level._y = 455; } else { if (levelpoint == 10 || levelpoint == 9) { level._x = 275; level._y = 455; } else { if (levelpoint == 8 || levelpoint == 7) { level._x = 260; level._y = 455; } else { if (levelpoint == 6 || levelpoint == 5) { level._x = 245; level._y = 455; } else { if (levelpoint == 4 || levelpoint == 3) { level._x = 230; level._y = 455; } else { if (levelpoint == 2 || levelpoint == 1) { level._x = 215; level._y = 455; } else { level._x = 200; level._y = 455; } } } } } } } } } } } } } } } frame 941 { stop(); } button 492 { on (release) { gotoAndPlay('endselect'); } } frame 942 { if (levelpoint >= 28) { level._x = 410; level._y = 455; } else { if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) { level._x = 395; level._y = 455; } else { if (levelpoint == 24 || levelpoint == 23) { level._x = 380; level._y = 455; } else { if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) { level._x = 365; level._y = 455; } else { if (levelpoint == 20 || levelpoint == 19) { level._x = 350; level._y = 455; } else { if (levelpoint == 18 || levelpoint == 17) { level._x = 335; level._y = 455; } else { if (levelpoint == 16 || levelpoint == 15) { level._x = 320; level._y = 455; } else { if (levelpoint == 14 || levelpoint == 13) { level._x = 305; level._y = 455; } else { if (levelpoint == 12 || levelpoint == 11) { level._x = 290; level._y = 455; } else { if (levelpoint == 10 || levelpoint == 9) { level._x = 275; level._y = 455; } else { if (levelpoint == 8 || levelpoint == 7) { level._x = 260; level._y = 455; } else { if (levelpoint == 6 || levelpoint == 5) { level._x = 245; level._y = 455; } else { if (levelpoint == 4 || levelpoint == 3) { level._x = 230; level._y = 455; } else { if (levelpoint == 2 || levelpoint == 1) { level._x = 215; level._y = 455; } else { level._x = 200; level._y = 455; } } } } } } } } } } } } } } } frame 1011 { stop(); } button 496 { on (release) { gotoAndPlay('endselect'); } } frame 1012 { if (levelpoint >= 28) { level._x = 410; level._y = 455; } else { if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) { level._x = 395; level._y = 455; } else { if (levelpoint == 24 || levelpoint == 23) { level._x = 380; level._y = 455; } else { if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) { level._x = 365; level._y = 455; } else { if (levelpoint == 20 || levelpoint == 19) { level._x = 350; level._y = 455; } else { if (levelpoint == 18 || levelpoint == 17) { level._x = 335; level._y = 455; } else { if (levelpoint == 16 || levelpoint == 15) { level._x = 320; level._y = 455; } else { if (levelpoint == 14 || levelpoint == 13) { level._x = 305; level._y = 455; } else { if (levelpoint == 12 || levelpoint == 11) { level._x = 290; level._y = 455; } else { if (levelpoint == 10 || levelpoint == 9) { level._x = 275; level._y = 455; } else { if (levelpoint == 8 || levelpoint == 7) { level._x = 260; level._y = 455; } else { if (levelpoint == 6 || levelpoint == 5) { level._x = 245; level._y = 455; } else { if (levelpoint == 4 || levelpoint == 3) { level._x = 230; level._y = 455; } else { if (levelpoint == 2 || levelpoint == 1) { level._x = 215; level._y = 455; } else { level._x = 200; level._y = 455; } } } } } } } } } } } } } } } frame 1085 { stop(); } button 505 { on (release) { gotoAndPlay('endselect'); } } frame 1086 { if (levelpoint >= 28) { level._x = 410; level._y = 455; } else { if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) { level._x = 395; level._y = 455; } else { if (levelpoint == 24 || levelpoint == 23) { level._x = 380; level._y = 455; } else { if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) { level._x = 365; level._y = 455; } else { if (levelpoint == 20 || levelpoint == 19) { level._x = 350; level._y = 455; } else { if (levelpoint == 18 || levelpoint == 17) { level._x = 335; level._y = 455; } else { if (levelpoint == 16 || levelpoint == 15) { level._x = 320; level._y = 455; } else { if (levelpoint == 14 || levelpoint == 13) { level._x = 305; level._y = 455; } else { if (levelpoint == 12 || levelpoint == 11) { level._x = 290; level._y = 455; } else { if (levelpoint == 10 || levelpoint == 9) { level._x = 275; level._y = 455; } else { if (levelpoint == 8 || levelpoint == 7) { level._x = 260; level._y = 455; } else { if (levelpoint == 6 || levelpoint == 5) { level._x = 245; level._y = 455; } else { if (levelpoint == 4 || levelpoint == 3) { level._x = 230; level._y = 455; } else { if (levelpoint == 2 || levelpoint == 1) { level._x = 215; level._y = 455; } else { level._x = 200; level._y = 455; } } } } } } } } } } } } } } } frame 1164 { stop(); } button 509 { on (release) { gotoAndPlay('endselect'); } } frame 1165 { if (levelpoint >= 28) { level._x = 410; level._y = 455; } else { if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) { level._x = 395; level._y = 455; } else { if (levelpoint == 24 || levelpoint == 23) { level._x = 380; level._y = 455; } else { if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) { level._x = 365; level._y = 455; } else { if (levelpoint == 20 || levelpoint == 19) { level._x = 350; level._y = 455; } else { if (levelpoint == 18 || levelpoint == 17) { level._x = 335; level._y = 455; } else { if (levelpoint == 16 || levelpoint == 15) { level._x = 320; level._y = 455; } else { if (levelpoint == 14 || levelpoint == 13) { level._x = 305; level._y = 455; } else { if (levelpoint == 12 || levelpoint == 11) { level._x = 290; level._y = 455; } else { if (levelpoint == 10 || levelpoint == 9) { level._x = 275; level._y = 455; } else { if (levelpoint == 8 || levelpoint == 7) { level._x = 260; level._y = 455; } else { if (levelpoint == 6 || levelpoint == 5) { level._x = 245; level._y = 455; } else { if (levelpoint == 4 || levelpoint == 3) { level._x = 230; level._y = 455; } else { if (levelpoint == 2 || levelpoint == 1) { level._x = 215; level._y = 455; } else { level._x = 200; level._y = 455; } } } } } } } } } } } } } } } frame 1238 { stop(); } button 513 { on (release) { gotoAndPlay('endselect'); } } frame 1239 { if (levelpoint >= 28) { level._x = 410; level._y = 455; } else { if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) { level._x = 395; level._y = 455; } else { if (levelpoint == 24 || levelpoint == 23) { level._x = 380; level._y = 455; } else { if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) { level._x = 365; level._y = 455; } else { if (levelpoint == 20 || levelpoint == 19) { level._x = 350; level._y = 455; } else { if (levelpoint == 18 || levelpoint == 17) { level._x = 335; level._y = 455; } else { if (levelpoint == 16 || levelpoint == 15) { level._x = 320; level._y = 455; } else { if (levelpoint == 14 || levelpoint == 13) { level._x = 305; level._y = 455; } else { if (levelpoint == 12 || levelpoint == 11) { level._x = 290; level._y = 455; } else { if (levelpoint == 10 || levelpoint == 9) { level._x = 275; level._y = 455; } else { if (levelpoint == 8 || levelpoint == 7) { level._x = 260; level._y = 455; } else { if (levelpoint == 6 || levelpoint == 5) { level._x = 245; level._y = 455; } else { if (levelpoint == 4 || levelpoint == 3) { level._x = 230; level._y = 455; } else { if (levelpoint == 2 || levelpoint == 1) { level._x = 215; level._y = 455; } else { level._x = 200; level._y = 455; } } } } } } } } } } } } } } } frame 1336 { stop(); } button 521 { on (release) { gotoAndPlay('endselect'); } } frame 1337 { if (levelpoint >= 28) { level._x = 410; level._y = 455; } else { if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) { level._x = 395; level._y = 455; } else { if (levelpoint == 24 || levelpoint == 23) { level._x = 380; level._y = 455; } else { if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) { level._x = 365; level._y = 455; } else { if (levelpoint == 20 || levelpoint == 19) { level._x = 350; level._y = 455; } else { if (levelpoint == 18 || levelpoint == 17) { level._x = 335; level._y = 455; } else { if (levelpoint == 16 || levelpoint == 15) { level._x = 320; level._y = 455; } else { if (levelpoint == 14 || levelpoint == 13) { level._x = 305; level._y = 455; } else { if (levelpoint == 12 || levelpoint == 11) { level._x = 290; level._y = 455; } else { if (levelpoint == 10 || levelpoint == 9) { level._x = 275; level._y = 455; } else { if (levelpoint == 8 || levelpoint == 7) { level._x = 260; level._y = 455; } else { if (levelpoint == 6 || levelpoint == 5) { level._x = 245; level._y = 455; } else { if (levelpoint == 4 || levelpoint == 3) { level._x = 230; level._y = 455; } else { if (levelpoint == 2 || levelpoint == 1) { level._x = 215; level._y = 455; } else { level._x = 200; level._y = 455; } } } } } } } } } } } } } } } frame 1420 { if (levelpoint >= 28) { level._x = 410; level._y = 455; } else { if (levelpoint == 26 || levelpoint == 25) { level._x = 395; level._y = 455; } else { if (levelpoint == 24 || levelpoint == 23) { level._x = 380; level._y = 455; } else { if (levelpoint == 22 || levelpoint == 20) { level._x = 365; level._y = 455; } else { if (levelpoint == 20 || levelpoint == 19) { level._x = 350; level._y = 455; } else { if (levelpoint == 18 || levelpoint == 17) { level._x = 335; level._y = 455; } else { if (levelpoint == 16 || levelpoint == 15) { level._x = 320; level._y = 455; } else { if (levelpoint == 14 || levelpoint == 13) { level._x = 305; level._y = 455; } else { if (levelpoint == 12 || levelpoint == 11) { level._x = 290; level._y = 455; } else { if (levelpoint == 10 || levelpoint == 9) { level._x = 275; level._y = 455; } else { if (levelpoint == 8 || levelpoint == 7) { level._x = 260; level._y = 455; } else { if (levelpoint == 6 || levelpoint == 5) { level._x = 245; level._y = 455; } else { if (levelpoint == 4 || levelpoint == 3) { level._x = 230; level._y = 455; } else { if (levelpoint == 2 || levelpoint == 1) { level._x = 215; level._y = 455; } else { level._x = 200; level._y = 455; } } } } } } } } } } } } } } } frame 1420 { stop(); } button 527 { on (release) { gotoAndPlay('endselect'); } } frame 1421 { if (levelpoint >= 28) { level._x = 410; level._y = 455; } else { if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) { level._x = 395; level._y = 455; } else { if (levelpoint == 24 || levelpoint == 23) { level._x = 380; level._y = 455; } else { if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) { level._x = 365; level._y = 455; } else { if (levelpoint == 20 || levelpoint == 19) { level._x = 350; level._y = 455; } else { if (levelpoint == 18 || levelpoint == 17) { level._x = 335; level._y = 455; } else { if (levelpoint == 16 || levelpoint == 15) { level._x = 320; level._y = 455; } else { if (levelpoint == 14 || levelpoint == 13) { level._x = 305; level._y = 455; } else { if (levelpoint == 12 || levelpoint == 11) { level._x = 290; level._y = 455; } else { if (levelpoint == 10 || levelpoint == 9) { level._x = 275; level._y = 455; } else { if (levelpoint == 8 || levelpoint == 7) { level._x = 260; level._y = 455; } else { if (levelpoint == 6 || levelpoint == 5) { level._x = 245; level._y = 455; } else { if (levelpoint == 4 || levelpoint == 3) { level._x = 230; level._y = 455; } else { if (levelpoint == 2 || levelpoint == 1) { level._x = 215; level._y = 455; } else { level._x = 200; level._y = 455; } } } } } } } } } } } } } } } frame 1504 { stop(); } button 533 { on (release) { gotoAndPlay('endselect'); } } frame 1505 { if (levelpoint >= 28) { level._x = 410; level._y = 455; } else { if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) { level._x = 395; level._y = 455; } else { if (levelpoint == 24 || levelpoint == 23) { level._x = 380; level._y = 455; } else { if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) { level._x = 365; level._y = 455; } else { if (levelpoint == 20 || levelpoint == 19) { level._x = 350; level._y = 455; } else { if (levelpoint == 18 || levelpoint == 17) { level._x = 335; level._y = 455; } else { if (levelpoint == 16 || levelpoint == 15) { level._x = 320; level._y = 455; } else { if (levelpoint == 14 || levelpoint == 13) { level._x = 305; level._y = 455; } else { if (levelpoint == 12 || levelpoint == 11) { level._x = 290; level._y = 455; } else { if (levelpoint == 10 || levelpoint == 9) { level._x = 275; level._y = 455; } else { if (levelpoint == 8 || levelpoint == 7) { level._x = 260; level._y = 455; } else { if (levelpoint == 6 || levelpoint == 5) { level._x = 245; level._y = 455; } else { if (levelpoint == 4 || levelpoint == 3) { level._x = 230; level._y = 455; } else { if (levelpoint == 2 || levelpoint == 1) { level._x = 215; level._y = 455; } else { level._x = 200; level._y = 455; } } } } } } } } } } } } } } } frame 1623 { stop(); } button 539 { on (release) { gotoAndPlay('endselect'); } } frame 1624 { if (levelpoint >= 28) { level._x = 410; level._y = 455; } else { if (levelpoint == 26 || levelpoint == 25 || levelpoint == 27) { level._x = 395; level._y = 455; } else { if (levelpoint == 24 || levelpoint == 23) { level._x = 380; level._y = 455; } else { if (levelpoint == 22 || levelpoint == 20 || levelpoint == 21) { level._x = 365; level._y = 455; } else { if (levelpoint == 20 || levelpoint == 19) { level._x = 350; level._y = 455; } else { if (levelpoint == 18 || levelpoint == 17) { level._x = 335; level._y = 455; } else { if (levelpoint == 16 || levelpoint == 15) { level._x = 320; level._y = 455; } else { if (levelpoint == 14 || levelpoint == 13) { level._x = 305; level._y = 455; } else { if (levelpoint == 12 || levelpoint == 11) { level._x = 290; level._y = 455; } else { if (levelpoint == 10 || levelpoint == 9) { level._x = 275; level._y = 455; } else { if (levelpoint == 8 || levelpoint == 7) { level._x = 260; level._y = 455; } else { if (levelpoint == 6 || levelpoint == 5) { level._x = 245; level._y = 455; } else { if (levelpoint == 4 || levelpoint == 3) { level._x = 230; level._y = 455; } else { if (levelpoint == 2 || levelpoint == 1) { level._x = 215; level._y = 455; } else { level._x = 200; level._y = 455; } } } } } } } } } } } } } } } frame 1702 { stop(); } button 547 { on (release) { gotoAndPlay('endselect'); } } frame 1703 { stopAllSounds(); if (levelpoint > 10) { gotoAndPlay('good'); } else { gotoAndPlay('bad'); } } frame 1704 { stop(); } frame 1705 { stop(); } frame 1706 { stop(); } frame 1707 { stop(); } frame 1708 { stop(); } frame 1709 { stop(); } frame 1802 { gotoAndPlay('logo'); } frame 1803 { stop(); } frame 1804 { stop(); } frame 1805 { stop(); } frame 1806 { stop(); } frame 1807 { stop(); } frame 1808 { stop(); } frame 1809 { stop(); } frame 1810 { stop(); } frame 1896 { gotoAndPlay('logo'); }




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Created: 26/7 -2019 22:05:21 Last modified: 26/7 -2019 22:05:21 Server time: 14/11 -2024 22:46:27