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walktest.swf

This is the info page for
Flash #203629

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
movieClip 2 { } movieClip 6 { } movieClip 7 { frame 1 { this.onEnterFrame = function () { if (blink == undefined) { blink = 0; } if (walking) { walker._x -= 16; if (walker._x <= -136) { walker._x = -40; } } else { ++blink; if (blink > 3) { walker._x = -8; } if (blink > Math.random() * 40 + 40) { walker._x = -24; blink = 0; } } _parent.ss.text = this._x + ' - ' + this._y + '\n' + _parent.moveTarget.x + ' - ' + _parent.moveTarget.y + (walking ? '\nwalking' : ''); }; } } movieClip 8 { frame 1 { function walk() { var v2 = ['l', '', 'r', 'u', '', 'd']; var v3 = {'d': -24, 'u': -48, 'l': -72, 'r': -96, 'ld': -120, 'rd': -144, 'lu': -168, 'ru': -192}; var v7 = (walky._x != moveTarget.x) ? (walky._x < moveTarget.x ? 1 : -1) : 0; var v5 = (walky._y != moveTarget.y) ? (walky._y < moveTarget.y ? 1 : -1) : 0; var v6 = Math.abs(moveTarget.x - walky._x); var v4 = Math.abs(moveTarget.y - walky._y); var v1 = decideStep(v7, v5, v6, v4); if (v1 == null) { dontWalk(); return undefined; } if (v1.x != walky._x | v1.y != walky._y) { spriteDir = v2[v1.x - walky._x + 1] + v2[v1.y - walky._y + 4]; walky.walker._y = v3[spriteDir]; walky.walking = true; walky._x = v1.x; walky._y = v1.y; } else { trace('end of cycle'); dontWalk(); } } function dontWalk() { clearInterval(mover); walky.walking = false; } function decideStep(dirx, diry, disx, disy) { var v4 = walky._x; var v3 = walky._y; var v1 = v4 + dirx; var v2 = v3 + diry; if (v4 == v1 | v3 == v2) { var v7 = false; } else { var v7 = true; } if (v7) { if (flor.hitTest(v1, v2, true)) { return new Object({'x': v1, 'y': v2}); } } var v6 = flor.hitTest(v1, v3, true); var v5 = flor.hitTest(v4, v2, true); if (!v6 && !v5) { return null; } if (v6 && v4 != v1 && !v5 | (v5 && v3 == v2)) { return {'x': v1, 'y': v3}; } if (v5 && v3 != v2 && !v6 | (v6 && v4 == v1)) { return {'x': v4, 'y': v2}; } } var mouseListener = new Object(); mouseListener.onMouseDown = function () { dontWalk(); moveTarget = {'x': Math.round(_xmouse), 'y': Math.round(_ymouse)}; walk(); mover = setInterval(walk, 45); }; mouseListener.onMouseMove = function () {}; mouseListener.onMouseUp = function () { dontWalk(); moveTarget = {'x': Math.round(_xmouse), 'y': Math.round(_ymouse)}; walk(); mover = setInterval(walk, 45); }; Mouse.addListener(mouseListener); } }




http://swfchan.com/41/203629/info.shtml
Created: 11/10 -2018 01:17:31 Last modified: 11/10 -2018 01:17:31 Server time: 15/11 -2024 02:31:10