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This is the info page for Flash #204877 |
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Christie's Room - ISLAND LIFE PT. 1 copyright 2017 Christie's Room Now Loading - Please be patient! This loading time will occur only ONCE in the whole game. After the initial loading time, there will be absolutely no waiting! |
NOW LOADING. |
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Story so far... You were on a cruise. The ship sunk and you washed ashore on an island. Luckily the island is inhabited. Find a way to get off the island and back home... |
Hint... Click anywhere on the screen to advance story scenes like this one. Look for more hints... |
Hint... Click on a house to visit it and get info on getting off the island. You might get to have fun too... |
I'm not wasting my time talking to you. You just walk in here asking for my help and you didn't even bring me a gift??? Come back with something nice and we'll talk. |
Shoes? I love shoes!!! I have a huge collection and I see you got these from the new store that just opened up! I'm so excited!!! Ok, so what did you need? |
I thought I told you to come back later. I'm doing something right now. I don't have time to talk or play. Go visit the island and see all it has to offer if you are bored. |
So you want to get off this island. You got stranded here when your boat sunk? Well, sorry I can't give you a ship, I don't have one. But we can have a little fun if you'd like... |
But there are other people on the island that can help you. If you make me feel really good, I can point you on the right path. But why would you want off this paradise island anyway? |
What??? You want to go back to your video game collection? For real? I will just ignore you said that and just do what I said... make me feel good and I will help you. |
What's that you're giving me? Hm... not quite what I had in mind but I will try your little toy. I bet you're the type who likes to watch. Well, I don't mind you can watch me if you want... |
Oh man, this feels so good inside me... and what's that liqud that it's squirting in me? It's driving me crazy! This is no ordinary sex toy, is it? Whatever it is, I LOVE it!!! |
That was awesome! If I can keep the sex toy, I will give you this special cup cake. You give it to someone on the island with a sweet tooth and they will help you get off the island. |
What are you still doing on the island? I thought you wanted to go home, back to your video game collection, So you want to see me play with that sex toy again? Just for you... |
I never get tired of this sex toy! I can keep playing with it all day long. Thanks for the great gift! |
But don't you have something better to do than watch me? I thought you had to get off the island? Well, go do it! |
Hello and welcome to my new store. A place for shoe lovers... I haven't see you before... who are you? I know everyone on this tiny island, you're not from around here... |
What? You were stranded on this island? How exciting to get someone new here. I hate this island. Hey, if you can find a way off, can you take me with you? Please??? |
Sorry, I can't help you get off this island but if you take me with you, I will really make it worth your while. Come on, lets have some fun. The men here are so boring. |
Imagine, you showing me the outside world... we could have so much fun together. Travel to other countries... it will be great! Come here... don't be shy. I want to show you something. |
You seriously want me to take you with me? Sure, that is if I can find a way off the island. But until then, why don't you show me how grateful you'd be if I did that... |
Hint... Hover mouse over the hot spot to perform action. Fill the bar at the right to advance. |
Mmm.... that feels so good! You sure know how to make a guy feel right. If I get off this island, I promise to take you with me. Can I cum in your mouth? |
Oh thank you... you don't know how much this means to me, to get off this island. Why don't you take these shoes. It may help you get info from the other island girls... |
How is the search going? Did you figure out a way off the island? Anyone I got a customer here. Can you come back later and we'll have some fun? |
How is the search going? Did you find a way off the island yet? Came back for a little more fun, did you? Ok, I guess it's ok. No customers in store, so I have some free time. |
You know I can do so much more than just suck your dick. You help me off this island and I'll show you all I can do... Until then, go ahead and cum in my mouth... |
Don't worry, I'm working on getting both of us off this island. But when we're gone, you'll owe me a lot more than just sex. Remember that... |
How did you get in here? This is private property! Now if you could bring me something sweet to eat... I can never turn down sweets. Now go! |
What? You brought me cup cakes, home made? Now you are talking my language. I'm starting to like you more and more... Ok, so what did you need? |
Oh my god, your boat sank and you got stranded on this island? Why would you want to leave? It's beautiful here! Just look at this beautiful pool! You don't really want to leave, believe me. |
I think what you really want to do is stay here with me. There are so few men here on the island and the ones we have are old and fat. We are all castaways you know? |
Look at all you can have if you stay... this house, money, plus ME! We all built this island bit by bit and are very proud of it. We're just a little short on good looking young men. |
I'm sure once you spend a bit of time here on the island, with all the beautiful girls, you won't want to leave. Starting with me... |
Wait, before you say no, let me show you a good time. After that, if you still want to leave, I will help you. But don't say no yet. Come... |
Mmm.... so you like it a little rough, do you? Now you see what you can have if you stay here with me. Cum inside me, do it! |
Ok, I will give you time and also help you leave the island, if you decided to do it. But I'm sure you won't want to. I'll give you this box. Give it to the girl in the spooky house. |
So you're still on the island? Does that mean you decided to stay here with me? We'd have a pretty sweet life together... But let me remind you, what you'd have with me... |
Oh yeah, you can't tell me you don't want to stay here with me and do this every day... I'm sure you'll change your mind and stay. |
This was awesome, just like last time. Well, you go ahead and explore the island... If you want to come back, you know where to find me. |
As you can see, I was doing something. What do you do, just walk into someone's house, then go in their basement? Now get out of my house before I get really upset! |
No way! How did you get her to give you that box? She told you to give it to me? No way! She must really like you to part with that treasure... Well, whatever... so what do you want? |
Why don't we play a game? A game of trust. You like what you see? Well, then you must trust me. I want you to close your eyes, come here and no matter what, don't open them! |
What the fuck? Why did you chain me to this thing? Listen, I need to get off this island and was told you could help me. That is all I need. |
Your dick here is telling me you want to stay... I tell you what... you let me have a little fun with you, then I can help you in return. A fair exchange... |
I already gave you that box but if you want me to fuck you as well, why would I say no to that? But I'm tired of running around. After this, you tell me what I need to know! |
You're the goth of the island, I take it? The one who is into bondage and all that kinky shit? Well, goth girl, you better pull out if you don't want me to cum inside you. |
Umm... that was good! As far as helping you off this island... sorry, I have no clue. I don't know why she sent you to me. My advice... walk along the beach, maybe you'll spot a ship. |
You came back for more, didn't you? Walking along the beach wasn't much help? Well, at least we get to have a little fun. Come on, lets do it! |
I wouldn't mind you staying here on the island with us. We can always do this once in a while if you were here. Think about it. |
Great, just like last time! If you want to come back for more, you know where to find me... |
Doesn't look like there is anyone on the beach right now. Weird for an island to have an empty beach. Oh well, I'll check back later. |
I heard all about you from the other girls. So you're the cast away guy who wants to go back home. Why are you in such a hurry to get back? |
Don't mind me sun bathing in the nude. We all do it around here. Anyway, you say you need to get back home... it's Christmas time there? I remember that time of year... |
I'll make a deal with you. Give us a few weeks to make you feel at home here. If you still want to go back, I'll arrange a ship to pick you up. You'll still be home in time for Christmas. |
Hey! No peaking! I'm not like the others and let you fuck me 10 minutes after we meet. You have to work a little harder than that... |
But I do have other ways to make you feel good and if you stick aroud, we'll see about taking it furhter. Come here... |
Ok, you got yourself a deal... I will give you 2 weeks to make me feel at home here. But honestly, I doubt I will want to leave my life behind and just start new. |
I'm really good with my feet and that's just the beginning. You should see what I can do with my tongue. Go ahead, you can cum! I know you want to... |
Now run along and see the shoe store girl. She'll show you to your temporary house. The rest of us have some preparations to do. |
THANK YOU FOR PLAYING The Preview version Play the full version on CHRISTIESROOM.COM For 9 animated/interactive sex scenes, not seen in this preview version. |
ActionScript [AS1/AS2]
Frame 1stop();Instance of Symbol 14 MovieClip "progressbar" in Frame 1onClipEvent (load) { totalFileSize = _root.getBytesTotal(); this._xscale = 0; } onClipEvent (enterFrame) { bytesLoaded = _root.getBytesLoaded(); amountLoaded = bytesLoaded / totalFileSize; percentLoaded = int(100 * amountLoaded); this._xscale = percentLoaded; _root.loadingMessage = percentLoaded + "%"; if (amountLoaded >= 1) { _root.gotoAndStop("complete"); } }Frame 2stop();Frame 3orgbar3 = 0; orgmove = 0; islanddone = 0; shoes = 0; cupcake = 0; box = 0; blackday = 0; blackend = 0; chrisday = 0; chrisend = 0; richday = 0; richend = 0; kimday = 0; kimend = 0; sex1 = new Sound(); sex1.attachSound("sex1"); sex2 = new Sound(); sex2.attachSound("sex2"); sex3 = new Sound(); sex3.attachSound("sex3"); ahhh = new Sound(); ahhh.attachSound("ahhh"); tune1 = new Sound(); tune1.attachSound("tune1");Frame 4stop();Frame 5if ((((kimday > 0) and (richday > 0)) and (chrisday > 0)) and (blackday > 0)) { islanddone = 1; } tune1.start(); stop();Frame 6if (shoes > 0) { gotoAndPlay (8); } else { gotoAndPlay (7); }Frame 7stop();Frame 8if (islanddone > 0) { gotoAndPlay (19); } else if (blackday == 1) { gotoAndPlay (9); } stop();Frame 9stop();Frame 10stop();Frame 11stop();Frame 12stop();Frame 13stop();Frame 14sex1.onSoundComplete = function () { sex1.start(); }; orgbar3 = orgbar3 + orgmove; orgbar._yscale = orgbar3; if (orgbar3 < 0) { orgbar3 = 0; }Frame 15if (orgbar._yscale > 99) { orgmove = 0; orgbar3 = 0; gotoAndPlay (16); } else { gotoAndPlay (14); }Frame 16sex1.onSoundComplete = function () { sex1.start(); };Frame 17gotoAndPlay (16);Frame 18stop();Frame 19stop();Frame 20sex1.onSoundComplete = function () { sex1.start(); }; orgbar3 = orgbar3 + orgmove; orgbar._yscale = orgbar3; if (orgbar3 < 0) { orgbar3 = 0; }Frame 21if (orgbar._yscale > 99) { orgmove = 0; orgbar3 = 0; gotoAndPlay (22); } else { gotoAndPlay (20); }Frame 22sex1.onSoundComplete = function () { sex1.start(); };Frame 23gotoAndPlay (22);Frame 24stop();Frame 25gotoAndPlay (3);Frame 26if (islanddone > 0) { gotoAndPlay (37); } else if (chrisday == 1) { gotoAndPlay (36); } stop();Frame 27stop();Frame 28stop();Frame 29stop();Frame 30stop();Frame 31sex3.onSoundComplete = function () { sex3.start(); }; orgbar3 = orgbar3 + orgmove; orgbar._yscale = orgbar3; if (orgbar3 < 0) { orgbar3 = 0; }Frame 32if (orgbar._yscale > 99) { orgmove = 0; orgbar3 = 0; gotoAndPlay (33); } else { gotoAndPlay (31); }Frame 33sex3.onSoundComplete = function () { sex3.start(); };Frame 34gotoAndPlay (33);Frame 35stop();Frame 36stop();Frame 37stop();Frame 38sex3.onSoundComplete = function () { sex3.start(); }; orgbar3 = orgbar3 + orgmove; orgbar._yscale = orgbar3; if (orgbar3 < 0) { orgbar3 = 0; }Frame 39if (orgbar._yscale > 99) { orgmove = 0; orgbar3 = 0; gotoAndPlay (40); } else { gotoAndPlay (38); }Frame 40sex3.onSoundComplete = function () { sex3.start(); };Frame 41gotoAndPlay (40);Frame 42stop();Frame 43if (cupcake > 0) { gotoAndPlay (45); } else { gotoAndPlay (44); }Frame 44stop();Frame 45if (islanddone > 0) { gotoAndPlay (57); } else if (richday == 1) { gotoAndPlay (46); } stop();Frame 46stop();Frame 47stop();Frame 48stop();Frame 49stop();Frame 50stop();Frame 51stop();Frame 52sex2.onSoundComplete = function () { sex2.start(); }; orgbar3 = orgbar3 + orgmove; orgbar._yscale = orgbar3; if (orgbar3 < 0) { orgbar3 = 0; }Frame 53if (orgbar._yscale > 99) { orgmove = 0; orgbar3 = 0; gotoAndPlay (54); } else { gotoAndPlay (52); }Frame 54sex2.onSoundComplete = function () { sex2.start(); };Frame 55gotoAndPlay (54);Frame 56stop();Frame 57stop();Frame 58sex2.onSoundComplete = function () { sex2.start(); }; orgbar3 = orgbar3 + orgmove; orgbar._yscale = orgbar3; if (orgbar3 < 0) { orgbar3 = 0; }Frame 59if (orgbar._yscale > 99) { orgmove = 0; orgbar3 = 0; gotoAndPlay (60); } else { gotoAndPlay (58); }Frame 60sex2.onSoundComplete = function () { sex2.start(); };Frame 61gotoAndPlay (60);Frame 62stop();Frame 63if (box > 0) { gotoAndPlay (65); } else { gotoAndPlay (64); }Frame 64stop();Frame 65if (islanddone > 0) { gotoAndPlay (76); } else if (kimday == 1) { gotoAndPlay (66); } stop();Frame 66stop();Frame 67stop();Frame 68stop();Frame 69stop();Frame 70stop();Frame 71sex2.onSoundComplete = function () { sex2.start(); }; orgbar3 = orgbar3 + orgmove; orgbar._yscale = orgbar3; if (orgbar3 < 0) { orgbar3 = 0; }Frame 72if (orgbar._yscale > 99) { orgmove = 0; orgbar3 = 0; gotoAndPlay (73); } else { gotoAndPlay (71); }Frame 73sex2.onSoundComplete = function () { sex2.start(); };Frame 74gotoAndPlay (73);Frame 75stop();Frame 76stop();Frame 77sex2.onSoundComplete = function () { sex2.start(); }; orgbar3 = orgbar3 + orgmove; orgbar._yscale = orgbar3; if (orgbar3 < 0) { orgbar3 = 0; }Frame 78if (orgbar._yscale > 99) { orgmove = 0; orgbar3 = 0; gotoAndPlay (79); } else { gotoAndPlay (77); }Frame 79sex2.onSoundComplete = function () { sex2.start(); };Frame 80gotoAndPlay (79);Frame 81stop();Frame 83stop();Frame 84stop();Frame 85stop();Frame 86stop();Frame 87stop();Frame 88stop();Frame 89stop();Frame 90sex3.onSoundComplete = function () { sex3.start(); }; orgbar3 = orgbar3 + orgmove; orgbar._yscale = orgbar3; if (orgbar3 < 0) { orgbar3 = 0; }Frame 91if (orgbar._yscale > 99) { orgmove = 0; orgbar3 = 0; gotoAndPlay (92); } else { gotoAndPlay (90); }Frame 92sex3.onSoundComplete = function () { sex3.start(); };Frame 93gotoAndPlay (92);Frame 94stop();Frame 95stop();Symbol 23 Buttonon (press) { play(); }Symbol 28 Buttonon (press) { getURL (("http://refer.ccbill.com/cgi-bin/clicks.cgi?CA=948888-0000&PA=" + aff) + "", "blank"); }Symbol 42 Buttonon (press) { gotoAndPlay (5); }Symbol 44 Buttonon (press) { tune1.stop(); gotoAndPlay (43); }Symbol 46 Buttonon (press) { tune1.stop(); gotoAndPlay (26); }Symbol 48 Buttonon (press) { tune1.stop(); gotoAndPlay (6); }Symbol 50 Buttonon (press) { if ((((kimday > 1) and (richday > 1)) and (chrisday > 1)) and (blackday > 1)) { tune1.stop(); gotoAndPlay (84); } else { gotoAndPlay (83); } }Symbol 52 Buttonon (press) { tune1.stop(); gotoAndPlay (63); }Symbol 57 Buttonon (press) { gotoAndPlay (5); }Symbol 61 Buttonon (press) { gotoAndPlay (10); }Symbol 66 Buttonon (press) { gotoAndPlay (11); }Symbol 70 Buttonon (press) { gotoAndPlay (12); }Symbol 74 Buttonon (press) { gotoAndPlay (13); }Symbol 78 Buttonon (press) { gotoAndPlay (14); }Symbol 111 MovieClip Frame 1stop();Symbol 111 MovieClip Frame 31gotoAndPlay (2);Symbol 116 Buttonon (rollOver) { sex1.start(); orgmove = 0.1; movie1.gotoAndPlay(2); } on (rollOut) { sex1.stop(); orgmove = -0.02; movie1.gotoAndStop(1); }Symbol 117 MovieClip Frame 30gotoAndPlay (1);Symbol 119 Buttonon (press) { blackday = 1; sex1.stop(); ahhh.start(); gotoAndPlay (18); }Symbol 123 Buttonon (press) { cupcake = 1; gotoAndPlay (5); }Symbol 125 Buttonon (press) { gotoAndPlay (22); }Symbol 129 Buttonon (press) { blackday = 2; sex1.stop(); ahhh.start(); gotoAndPlay (24); }Symbol 134 Buttonon (press) { gotoAndPlay (27); }Symbol 138 Buttonon (press) { gotoAndPlay (28); }Symbol 142 Buttonon (press) { gotoAndPlay (29); }Symbol 144 Buttonon (press) { gotoAndPlay (30); }Symbol 148 Buttonon (press) { gotoAndPlay (31); }Symbol 181 MovieClip Frame 1stop();Symbol 181 MovieClip Frame 31gotoAndPlay (2);Symbol 183 Buttonon (rollOver) { sex3.start(); orgmove = 0.1; movie1.gotoAndPlay(2); } on (rollOut) { sex3.stop(); orgmove = -0.02; movie1.gotoAndStop(1); }Symbol 184 MovieClip Frame 30gotoAndPlay (1);Symbol 186 Buttonon (press) { chrisday = 1; shoes = 1; sex3.stop(); ahhh.start(); gotoAndPlay (35); }Symbol 192 Buttonon (press) { gotoAndPlay (40); }Symbol 196 Buttonon (press) { chrisday = 2; sex3.stop(); ahhh.start(); gotoAndPlay (42); }Symbol 204 Buttonon (press) { gotoAndPlay (47); }Symbol 208 Buttonon (press) { gotoAndPlay (48); }Symbol 212 Buttonon (press) { gotoAndPlay (49); }Symbol 216 Buttonon (press) { gotoAndPlay (50); }Symbol 220 Buttonon (press) { gotoAndPlay (51); }Symbol 224 Buttonon (press) { gotoAndPlay (54); }Symbol 228 Buttonon (press) { richday = 1; sex2.stop(); ahhh.start(); gotoAndPlay (56); }Symbol 232 Buttonon (press) { box = 1; gotoAndPlay (5); }Symbol 234 Buttonon (press) { gotoAndPlay (60); }Symbol 238 Buttonon (press) { richday = 2; sex2.stop(); ahhh.start(); gotoAndPlay (62); }Symbol 246 Buttonon (press) { gotoAndPlay (67); }Symbol 250 Buttonon (press) { gotoAndPlay (68); }Symbol 254 Buttonon (press) { gotoAndPlay (69); }Symbol 258 Buttonon (press) { gotoAndPlay (70); }Symbol 262 Buttonon (press) { gotoAndPlay (73); }Symbol 266 Buttonon (press) { kimday = 1; sex2.stop(); ahhh.start(); gotoAndPlay (75); }Symbol 270 Buttonon (press) { beacher = 1; gotoAndPlay (5); }Symbol 272 Buttonon (press) { gotoAndPlay (79); }Symbol 276 Buttonon (press) { kimday = 2; sex2.stop(); ahhh.start(); gotoAndPlay (81); }Symbol 284 Buttonon (press) { gotoAndPlay (85); }Symbol 288 Buttonon (press) { gotoAndPlay (86); }Symbol 292 Buttonon (press) { gotoAndPlay (87); }Symbol 296 Buttonon (press) { gotoAndPlay (88); }Symbol 300 Buttonon (press) { gotoAndPlay (89); }Symbol 304 Buttonon (press) { gotoAndPlay (92); }Symbol 308 Buttonon (press) { sex3.stop(); ahhh.start(); gotoAndPlay (94); }Symbol 312 Buttonon (press) { gotoAndPlay (95); }Symbol 317 Buttonon (press) { getURL (("http://refer.ccbill.com/cgi-bin/clicks.cgi?CA=948888-0000&PA=" + aff) + "", "blank"); }
Library Items
Symbol 1 Sound [tune1] | ||
Symbol 2 Sound [sex3] | ||
Symbol 3 Sound [sex2] | ||
Symbol 4 Sound [sex1] | ||
Symbol 5 Sound [ahhh] | ||
Symbol 6 Bitmap | Used by:7 25 | |
Symbol 7 Graphic | Uses:6 | Used by:Timeline |
Symbol 8 Bitmap | Used by:9 | |
Symbol 9 Graphic | Uses:8 | Used by:10 Timeline |
Symbol 10 MovieClip | Uses:9 | Used by:Timeline |
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Symbol 12 Text | Uses:11 | Used by:27 28 Timeline |
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Symbol 141 Text | Uses:16 | Used by:Timeline |
Symbol 142 Button | Uses:41 | Used by:Timeline |
Symbol 143 Text | Uses:16 | Used by:Timeline |
Symbol 144 Button | Uses:41 | Used by:Timeline |
Symbol 145 Bitmap | Used by:146 | |
Symbol 146 Graphic | Uses:145 | Used by:Timeline |
Symbol 147 Text | Uses:16 | Used by:Timeline |
Symbol 148 Button | Uses:41 | Used by:Timeline |
Symbol 149 Bitmap | Used by:150 316 | |
Symbol 150 Graphic | Uses:149 | Used by:181 |
Symbol 151 Bitmap | Used by:152 | |
Symbol 152 Graphic | Uses:151 | Used by:181 184 |
Symbol 153 Bitmap | Used by:154 | |
Symbol 154 Graphic | Uses:153 | Used by:181 184 |
Symbol 155 Bitmap | Used by:156 | |
Symbol 156 Graphic | Uses:155 | Used by:181 184 |
Symbol 157 Bitmap | Used by:158 | |
Symbol 158 Graphic | Uses:157 | Used by:181 184 |
Symbol 159 Bitmap | Used by:160 | |
Symbol 160 Graphic | Uses:159 | Used by:181 184 |
Symbol 161 Bitmap | Used by:162 | |
Symbol 162 Graphic | Uses:161 | Used by:181 184 |
Symbol 163 Bitmap | Used by:164 | |
Symbol 164 Graphic | Uses:163 | Used by:181 184 |
Symbol 165 Bitmap | Used by:166 | |
Symbol 166 Graphic | Uses:165 | Used by:181 184 |
Symbol 167 Bitmap | Used by:168 | |
Symbol 168 Graphic | Uses:167 | Used by:181 184 |
Symbol 169 Bitmap | Used by:170 | |
Symbol 170 Graphic | Uses:169 | Used by:181 184 |
Symbol 171 Bitmap | Used by:172 | |
Symbol 172 Graphic | Uses:171 | Used by:181 184 |
Symbol 173 Bitmap | Used by:174 | |
Symbol 174 Graphic | Uses:173 | Used by:181 184 |
Symbol 175 Bitmap | Used by:176 | |
Symbol 176 Graphic | Uses:175 | Used by:181 184 |
Symbol 177 Bitmap | Used by:178 | |
Symbol 178 Graphic | Uses:177 | Used by:181 184 |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:179 | Used by:181 184 |
Symbol 181 MovieClip | Uses:150 152 154 156 158 160 162 164 166 168 170 172 174 176 178 180 | Used by:Timeline |
Symbol 182 Text | Uses:16 | Used by:Timeline |
Symbol 183 Button | Uses:115 | Used by:Timeline |
Symbol 184 MovieClip | Uses:152 154 156 158 160 162 164 166 168 170 172 174 176 178 180 | Used by:Timeline |
Symbol 185 Text | Uses:16 | Used by:Timeline |
Symbol 186 Button | Uses:41 | Used by:Timeline |
Symbol 187 Bitmap | Used by:188 | |
Symbol 188 Graphic | Uses:187 | Used by:Timeline |
Symbol 189 Text | Uses:16 | Used by:Timeline |
Symbol 190 Text | Uses:16 | Used by:Timeline |
Symbol 191 Text | Uses:16 | Used by:Timeline |
Symbol 192 Button | Uses:41 | Used by:Timeline |
Symbol 193 Bitmap | Used by:194 316 | |
Symbol 194 Graphic | Uses:193 | Used by:Timeline |
Symbol 195 Text | Uses:16 | Used by:Timeline |
Symbol 196 Button | Uses:41 | Used by:Timeline |
Symbol 197 Text | Uses:16 | Used by:Timeline |
Symbol 198 Bitmap | Used by:199 | |
Symbol 199 Graphic | Uses:198 | Used by:Timeline |
Symbol 200 Text | Uses:16 | Used by:Timeline |
Symbol 201 Text | Uses:16 | Used by:Timeline |
Symbol 202 Bitmap | Used by:203 | |
Symbol 203 Graphic | Uses:202 | Used by:Timeline |
Symbol 204 Button | Uses:41 | Used by:Timeline |
Symbol 205 Bitmap | Used by:206 | |
Symbol 206 Graphic | Uses:205 | Used by:Timeline |
Symbol 207 Text | Uses:16 | Used by:Timeline |
Symbol 208 Button | Uses:41 | Used by:Timeline |
Symbol 209 Bitmap | Used by:210 | |
Symbol 210 Graphic | Uses:209 | Used by:Timeline |
Symbol 211 Text | Uses:16 | Used by:Timeline |
Symbol 212 Button | Uses:41 | Used by:Timeline |
Symbol 213 Bitmap | Used by:214 | |
Symbol 214 Graphic | Uses:213 | Used by:Timeline |
Symbol 215 Text | Uses:16 | Used by:Timeline |
Symbol 216 Button | Uses:41 | Used by:Timeline |
Symbol 217 Bitmap | Used by:218 | |
Symbol 218 Graphic | Uses:217 | Used by:Timeline |
Symbol 219 Text | Uses:16 | Used by:Timeline |
Symbol 220 Button | Uses:41 | Used by:Timeline |
Symbol 221 Bitmap | Used by:222 | |
Symbol 222 Graphic | Uses:221 | Used by:Timeline |
Symbol 223 Text | Uses:16 | Used by:Timeline |
Symbol 224 Button | Uses:41 | Used by:Timeline |
Symbol 225 Bitmap | Used by:226 316 | |
Symbol 226 Graphic | Uses:225 | Used by:Timeline |
Symbol 227 Text | Uses:16 | Used by:Timeline |
Symbol 228 Button | Uses:41 | Used by:Timeline |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:Timeline |
Symbol 231 Text | Uses:16 | Used by:Timeline |
Symbol 232 Button | Uses:41 | Used by:Timeline |
Symbol 233 Text | Uses:16 | Used by:Timeline |
Symbol 234 Button | Uses:41 | Used by:Timeline |
Symbol 235 Bitmap | Used by:236 316 | |
Symbol 236 Graphic | Uses:235 | Used by:Timeline |
Symbol 237 Text | Uses:16 | Used by:Timeline |
Symbol 238 Button | Uses:41 | Used by:Timeline |
Symbol 239 Text | Uses:16 | Used by:Timeline |
Symbol 240 Bitmap | Used by:241 | |
Symbol 241 Graphic | Uses:240 | Used by:Timeline |
Symbol 242 Text | Uses:16 | Used by:Timeline |
Symbol 243 Text | Uses:16 | Used by:Timeline |
Symbol 244 Bitmap | Used by:245 | |
Symbol 245 Graphic | Uses:244 | Used by:Timeline |
Symbol 246 Button | Uses:41 | Used by:Timeline |
Symbol 247 Bitmap | Used by:248 | |
Symbol 248 Graphic | Uses:247 | Used by:Timeline |
Symbol 249 Text | Uses:16 | Used by:Timeline |
Symbol 250 Button | Uses:41 | Used by:Timeline |
Symbol 251 Bitmap | Used by:252 | |
Symbol 252 Graphic | Uses:251 | Used by:Timeline |
Symbol 253 Text | Uses:16 | Used by:Timeline |
Symbol 254 Button | Uses:41 | Used by:Timeline |
Symbol 255 Bitmap | Used by:256 | |
Symbol 256 Graphic | Uses:255 | Used by:Timeline |
Symbol 257 Text | Uses:16 | Used by:Timeline |
Symbol 258 Button | Uses:41 | Used by:Timeline |
Symbol 259 Bitmap | Used by:260 | |
Symbol 260 Graphic | Uses:259 | Used by:Timeline |
Symbol 261 Text | Uses:16 | Used by:Timeline |
Symbol 262 Button | Uses:41 | Used by:Timeline |
Symbol 263 Bitmap | Used by:264 316 | |
Symbol 264 Graphic | Uses:263 | Used by:Timeline |
Symbol 265 Text | Uses:16 | Used by:Timeline |
Symbol 266 Button | Uses:41 | Used by:Timeline |
Symbol 267 Bitmap | Used by:268 | |
Symbol 268 Graphic | Uses:267 | Used by:Timeline |
Symbol 269 Text | Uses:16 | Used by:Timeline |
Symbol 270 Button | Uses:41 | Used by:Timeline |
Symbol 271 Text | Uses:16 | Used by:Timeline |
Symbol 272 Button | Uses:41 | Used by:Timeline |
Symbol 273 Bitmap | Used by:274 316 | |
Symbol 274 Graphic | Uses:273 | Used by:Timeline |
Symbol 275 Text | Uses:16 | Used by:Timeline |
Symbol 276 Button | Uses:41 | Used by:Timeline |
Symbol 277 Text | Uses:16 | Used by:Timeline |
Symbol 278 Bitmap | Used by:279 | |
Symbol 279 Graphic | Uses:278 | Used by:Timeline |
Symbol 280 Text | Uses:16 | Used by:Timeline |
Symbol 281 Bitmap | Used by:282 | |
Symbol 282 Graphic | Uses:281 | Used by:Timeline |
Symbol 283 Text | Uses:16 | Used by:Timeline |
Symbol 284 Button | Uses:41 | Used by:Timeline |
Symbol 285 Bitmap | Used by:286 | |
Symbol 286 Graphic | Uses:285 | Used by:Timeline |
Symbol 287 Text | Uses:16 | Used by:Timeline |
Symbol 288 Button | Uses:41 | Used by:Timeline |
Symbol 289 Bitmap | Used by:290 | |
Symbol 290 Graphic | Uses:289 | Used by:Timeline |
Symbol 291 Text | Uses:16 | Used by:Timeline |
Symbol 292 Button | Uses:41 | Used by:Timeline |
Symbol 293 Bitmap | Used by:294 | |
Symbol 294 Graphic | Uses:293 | Used by:Timeline |
Symbol 295 Text | Uses:16 | Used by:Timeline |
Symbol 296 Button | Uses:41 | Used by:Timeline |
Symbol 297 Bitmap | Used by:298 | |
Symbol 298 Graphic | Uses:297 | Used by:Timeline |
Symbol 299 Text | Uses:16 | Used by:Timeline |
Symbol 300 Button | Uses:41 | Used by:Timeline |
Symbol 301 Bitmap | Used by:302 | |
Symbol 302 Graphic | Uses:301 | Used by:Timeline |
Symbol 303 Text | Uses:16 | Used by:Timeline |
Symbol 304 Button | Uses:41 | Used by:Timeline |
Symbol 305 Bitmap | Used by:306 316 | |
Symbol 306 Graphic | Uses:305 | Used by:Timeline |
Symbol 307 Text | Uses:16 | Used by:Timeline |
Symbol 308 Button | Uses:41 | Used by:Timeline |
Symbol 309 Bitmap | Used by:310 | |
Symbol 310 Graphic | Uses:309 | Used by:Timeline |
Symbol 311 Text | Uses:16 | Used by:Timeline |
Symbol 312 Button | Uses:41 | Used by:Timeline |
Symbol 313 Graphic | Used by:314 | |
Symbol 314 MovieClip | Uses:313 | Used by:Timeline |
Symbol 315 Text | Uses:16 | Used by:Timeline |
Symbol 316 Graphic | Uses:235 225 273 263 149 126 79 305 193 | Used by:Timeline |
Symbol 317 Button | Uses:41 | Used by:Timeline |
Instance Names
"progressbar" | Frame 1 | Symbol 14 MovieClip |
"movie1" | Frame 14 | Symbol 111 MovieClip |
"orgbar" | Frame 14 | Symbol 113 MovieClip |
"movie1" | Frame 16 | Symbol 117 MovieClip |
"movie1" | Frame 31 | Symbol 181 MovieClip |
"orgbar" | Frame 31 | Symbol 113 MovieClip |
"movie1" | Frame 33 | Symbol 184 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "tune1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "sex3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "sex2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "sex1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "ahhh" |
Labels
"loading" | Frame 1 |
"complete" | Frame 2 |
"map" | Frame 5 |
"black" | Frame 6 |
"black2" | Frame 19 |
"shoes" | Frame 26 |
"shoes2" | Frame 37 |
"rich" | Frame 43 |
"rich2" | Frame 57 |
"kim" | Frame 63 |
"kim2" | Frame 76 |
"beachbad" | Frame 83 |
"beachgood" | Frame 84 |
Dynamic Text Variables
loadingMessage | Symbol 20 EditableText | "100%" |
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