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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/66605816?noj=FRM66605816-14DC" width="1" height="1"></div>

World Of Steampunk.swf

This is the info page for
Flash #205049

(Click the ID number above for more basic data on this flash file.)


Text
PLAY

try out more
games from my
creators!

TIME

<p align="center"><font face="TF2 Build" size="20" color="#d8b456" letterSpacing="0.000000" kerning="1">00:00</font></p>

WELL DONE!

BACK

sound

MAIN MENU

help

F1

Welcome to the World of
Steampunk! After long years cut
into pieces the steampunk robot
wakes up and starts its ruthless
journey to stand up against the
crazy emperor. Help it on its
journey!

pick a hero to
continue your
andventure
with!

TIME

<p align="center"><font face="TF2 Build" size="20" color="#d8b456" letterSpacing="0.000000" kerning="1">00:00</font></p>

WELL DONE!

HELP

options

more games

DEBUG MODE

pos:

00000

(x:

y:

00000

)

mem:

000

av. fps:

000

fps:

000

ActionScript [AS3]

Section 1
//HScrollBar (aq.pcge.common.HScrollBar) package aq.pcge.common { import flash.display.*; import flash.events.*; import flash.geom.*; public class HScrollBar extends Sprite { private const SPEED:Number = 8; public var track:Sprite; public var thumb:Sprite; public var leftButton:Sprite; public var rightButton:Sprite; private var _cont:Sprite; private var _mask:Sprite; private var _moveDir:int;// = 0 public function attach(_arg1:Sprite, _arg2:Sprite):void{ if (((!(_arg1)) || (!(_arg2)))){ throw (new Error("[HScrollBar] : <attach> : Wrong target (container or mask).")); }; _cont = _arg1; _mask = _arg2; _cont.mask = _mask; resizeThumb(); thumb.addEventListener(MouseEvent.MOUSE_DOWN, dragThumb); thumb.addEventListener(MouseEvent.MOUSE_UP, dropThumb); thumb.addEventListener(Event.ENTER_FRAME, moveCont); stage.addEventListener(MouseEvent.MOUSE_UP, dropThumb); track.addEventListener(MouseEvent.CLICK, placeThumb); track.addEventListener(Event.ENTER_FRAME, shiftThumb); if (leftButton){ leftButton.addEventListener(MouseEvent.MOUSE_DOWN, startMoveLeft); leftButton.addEventListener(MouseEvent.MOUSE_UP, stopMove); leftButton.addEventListener(MouseEvent.CLICK, stepLeft); }; if (rightButton){ rightButton.addEventListener(MouseEvent.MOUSE_DOWN, startMoveRight); rightButton.addEventListener(MouseEvent.MOUSE_UP, stopMove); rightButton.addEventListener(MouseEvent.CLICK, stepRight); }; track.parent.addEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _mask.parent.addEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); } public function detach():void{ thumb.removeEventListener(MouseEvent.MOUSE_DOWN, dragThumb); thumb.removeEventListener(MouseEvent.MOUSE_UP, dropThumb); thumb.removeEventListener(Event.ENTER_FRAME, moveCont); stage.removeEventListener(MouseEvent.MOUSE_UP, dropThumb); track.removeEventListener(MouseEvent.CLICK, placeThumb); track.removeEventListener(Event.ENTER_FRAME, shiftThumb); if (leftButton){ leftButton.removeEventListener(MouseEvent.MOUSE_DOWN, startMoveLeft); leftButton.removeEventListener(MouseEvent.MOUSE_UP, stopMove); leftButton.removeEventListener(MouseEvent.CLICK, stepLeft); }; if (rightButton){ rightButton.removeEventListener(MouseEvent.MOUSE_DOWN, startMoveRight); rightButton.removeEventListener(MouseEvent.MOUSE_UP, stopMove); rightButton.removeEventListener(MouseEvent.CLICK, stepRight); }; track.parent.removeEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _mask.parent.removeEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _cont = undefined; _mask = undefined; } public function isAttached():Boolean{ return (((_cont) && (_mask))); } private function resizeThumb():void{ var _local1:Number; if (_cont.width > 0){ _local1 = (_cont.width / _mask.width); thumb.width = ((_local1)>=1) ? (track.width / _local1) : track.width; } else { thumb.width = track.width; }; } private function moveThumb(_arg1:int, _arg2:Number):void{ if (_arg1 == -1){ if ((thumb.x - _arg2) >= track.x){ thumb.x = (thumb.x - _arg2); } else { thumb.x = track.x; }; } else { if (_arg1 == 1){ if ((thumb.x + _arg2) <= ((track.x + track.width) - thumb.width)){ thumb.x = (thumb.x + _arg2); } else { thumb.x = ((track.x + track.width) - thumb.width); }; }; }; } private function dragThumb(_arg1:MouseEvent):void{ thumb.startDrag(false, new Rectangle(track.x, track.y, (track.width - thumb.width), 0)); } private function dropThumb(_arg1:MouseEvent):void{ thumb.stopDrag(); } private function moveCont(_arg1:Event):void{ resizeThumb(); var _local2:Number = ((track.x - thumb.x) * (_cont.width / track.width)); _cont.x = _local2; } private function placeThumb(_arg1:MouseEvent):void{ var _local2:Number = track.parent.mouseX; thumb.x = ((track.x + _local2) - (thumb.width / 2)); if (thumb.x < track.x){ thumb.x = track.x; }; if ((thumb.x + thumb.width) > (track.x + track.width)){ thumb.x = ((track.x + track.width) - thumb.width); }; } private function shiftThumb(_arg1:Event):void{ moveThumb(_moveDir, SPEED); } private function scrollThumb(_arg1:MouseEvent):void{ if (_arg1.delta > 0){ moveThumb(-1, SPEED); } else { if (_arg1.delta < 0){ moveThumb(1, SPEED); }; }; } private function startMoveLeft(_arg1:MouseEvent):void{ _moveDir = -1; } private function stepLeft(_arg1:MouseEvent):void{ moveThumb(-1, SPEED); } private function startMoveRight(_arg1:MouseEvent):void{ _moveDir = 1; } private function stepRight(_arg1:MouseEvent):void{ moveThumb(1, SPEED); } private function stopMove(_arg1:MouseEvent):void{ _moveDir = 0; } } }//package aq.pcge.common
Section 2
//Screen (aq.pcge.common.Screen) package aq.pcge.common { import flash.display.*; public class Screen extends Sprite { public var onShow:Function; public var onHide:Function; public function show():void{ if (onShow != null){ onShow(); }; visible = true; } public function hide():void{ if (onHide != null){ onHide(); }; visible = false; } } }//package aq.pcge.common
Section 3
//Window (aq.pcge.common.Window) package aq.pcge.common { import flash.display.*; import aq.pcge.*; import flash.geom.*; public class Window extends MovieClip { public function close():void{ if (!parent){ return; }; var _local1:WindowsManager = (parent as WindowsManager); if (_local1){ if (_local1.activeWindow == this){ _local1.closeActiveWindow(); } else { throw (new Error("[Window] : <close> : Window isn't active.")); }; } else { throw (new Error("[Window] : <close> : Windows manager not found.")); }; } public function alignToCenter():void{ var _local1:Rectangle = getBounds(this); if (stage){ x = (((stage.stageWidth - width) / 2) - _local1.x); y = (((stage.stageHeight - height) / 2) - _local1.y); } else { x = (((GameApplication.SCREEN_WIDTH - width) / 2) - _local1.x); y = (((GameApplication.SCREEN_HEIGHT - height) / 2) - _local1.y); }; } } }//package aq.pcge.common
Section 4
//WindowsManager (aq.pcge.common.WindowsManager) package aq.pcge.common { import flash.display.*; public class WindowsManager extends Sprite { protected var _activeWindow:Window; protected var _windowsLayer:Sprite; protected var _curtainLayer:WMCurtain; public function get activeWindow():Window{ return (_activeWindow); } public function closeActiveWindow():void{ if (_activeWindow){ removeChild(_activeWindow); _activeWindow = undefined; } else { throw (new Error("[WindowsManager] : <closeActiveWindow> : There is no active window.")); }; } public function openActiveWindow(_arg1:Window):void{ if (_arg1){ if (_activeWindow){ closeActiveWindow(); }; _activeWindow = _arg1; addChild(_activeWindow); } else { throw (new Error("[WindowsManager] : <openActiveWindow> : Can't open non-existing window.")); }; } } }//package aq.pcge.common
Section 5
//VScrollBar (aq.pcge.common.VScrollBar) package aq.pcge.common { import flash.display.*; import flash.events.*; import flash.geom.*; public class VScrollBar extends Sprite { private const SPEED:Number = 8; public var track:Sprite; public var thumb:Sprite; public var upButton:Sprite; public var downButton:Sprite; private var _cont:Sprite; private var _mask:Sprite; private var _moveDir:int;// = 0 public function attach(_arg1:Sprite, _arg2:Sprite):void{ if (((!(_arg1)) || (!(_arg2)))){ throw (new Error("[VScrollBar] : <attach> : Wrong target (container or mask).")); }; _cont = _arg1; _mask = _arg2; _cont.mask = _mask; resizeThumb(); thumb.addEventListener(MouseEvent.MOUSE_DOWN, dragThumb); thumb.addEventListener(MouseEvent.MOUSE_UP, dropThumb); thumb.addEventListener(Event.ENTER_FRAME, moveCont); stage.addEventListener(MouseEvent.MOUSE_UP, dropThumb); track.addEventListener(MouseEvent.CLICK, placeThumb); track.addEventListener(Event.ENTER_FRAME, shiftThumb); if (upButton){ upButton.addEventListener(MouseEvent.MOUSE_DOWN, startMoveUp); upButton.addEventListener(MouseEvent.MOUSE_UP, stopMove); upButton.addEventListener(MouseEvent.CLICK, stepUp); }; if (downButton){ downButton.addEventListener(MouseEvent.MOUSE_DOWN, startMoveDown); downButton.addEventListener(MouseEvent.MOUSE_UP, stopMove); downButton.addEventListener(MouseEvent.CLICK, stepDown); }; track.parent.addEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _mask.parent.addEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); } public function detach():void{ thumb.removeEventListener(MouseEvent.MOUSE_DOWN, dragThumb); thumb.removeEventListener(MouseEvent.MOUSE_UP, dropThumb); thumb.removeEventListener(Event.ENTER_FRAME, moveCont); stage.removeEventListener(MouseEvent.MOUSE_UP, dropThumb); track.removeEventListener(MouseEvent.CLICK, placeThumb); track.removeEventListener(Event.ENTER_FRAME, shiftThumb); if (upButton){ upButton.removeEventListener(MouseEvent.MOUSE_DOWN, startMoveUp); upButton.removeEventListener(MouseEvent.MOUSE_UP, stopMove); upButton.removeEventListener(MouseEvent.CLICK, stepUp); }; if (downButton){ downButton.removeEventListener(MouseEvent.MOUSE_DOWN, startMoveDown); downButton.removeEventListener(MouseEvent.MOUSE_UP, stopMove); downButton.removeEventListener(MouseEvent.CLICK, stepDown); }; track.parent.removeEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _mask.parent.removeEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _cont = undefined; _mask = undefined; } public function isAttached():Boolean{ return (((_cont) && (_mask))); } private function resizeThumb():void{ var _local1:Number; if (_cont.height > 0){ _local1 = (_cont.height / _mask.height); thumb.height = ((_local1)>=1) ? (track.height / _local1) : track.height; } else { thumb.height = track.height; }; } private function moveThumb(_arg1:int, _arg2:Number):void{ if (_arg1 == -1){ if ((thumb.y - _arg2) >= track.y){ thumb.y = (thumb.y - _arg2); } else { thumb.y = track.y; }; } else { if (_arg1 == 1){ if ((thumb.y + _arg2) <= ((track.y + track.height) - thumb.height)){ thumb.y = (thumb.y + _arg2); } else { thumb.y = ((track.y + track.height) - thumb.height); }; }; }; } private function dragThumb(_arg1:MouseEvent):void{ thumb.startDrag(false, new Rectangle(track.x, track.y, 0, (track.height - thumb.height))); } private function dropThumb(_arg1:MouseEvent):void{ thumb.stopDrag(); } private function moveCont(_arg1:Event):void{ resizeThumb(); var _local2:Number = ((track.y - thumb.y) * (_cont.height / track.height)); _cont.y = _local2; } private function placeThumb(_arg1:MouseEvent):void{ var _local2:Number = track.parent.mouseY; thumb.y = ((track.y + _local2) - (thumb.height / 2)); if (thumb.y < track.y){ thumb.y = track.y; }; if ((thumb.y + thumb.height) > (track.y + track.height)){ thumb.y = ((track.y + track.height) - thumb.height); }; } private function shiftThumb(_arg1:Event):void{ moveThumb(_moveDir, SPEED); } private function scrollThumb(_arg1:MouseEvent):void{ if (_arg1.delta > 0){ moveThumb(-1, SPEED); } else { if (_arg1.delta < 0){ moveThumb(1, SPEED); }; }; } private function startMoveUp(_arg1:MouseEvent):void{ _moveDir = -1; } private function stepUp(_arg1:MouseEvent):void{ moveThumb(-1, SPEED); } private function startMoveDown(_arg1:MouseEvent):void{ _moveDir = 1; } private function stepDown(_arg1:MouseEvent):void{ moveThumb(1, SPEED); } private function stopMove(_arg1:MouseEvent):void{ _moveDir = 0; } } }//package aq.pcge.common
Section 6
//LinkBox (aq.pcge.game.buttons.LinkBox) package aq.pcge.game.buttons { import flash.display.*; import flash.events.*; import flash.net.*; public class LinkBox extends Sprite { public var content:Sprite; public var link:String; public function LinkBox(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } public function get image():DisplayObject{ return (content.getChildAt(0)); } public function set image(_arg1:DisplayObject):void{ while (content.numChildren) { content.removeChildAt(0); }; if (_arg1){ content.addChild(_arg1); }; } private function onClick(_arg1:MouseEvent):void{ var $event = _arg1; if (((link) && ((link.length > 0)))){ try { navigateToURL(new URLRequest(link), "_blank"); } catch(error:Error) { }; }; } } }//package aq.pcge.game.buttons
Section 7
//AutoWindow (aq.pcge.game.windows.AutoWindow) package aq.pcge.game.windows { import flash.events.*; import aq.pcge.common.*; import flash.utils.*; public class AutoWindow extends Window { private var _lifeTimer:Timer; public function AutoWindow(){ startLifeTimer(); } public function startLifeTimer(_arg1:Number=3000):void{ if (!_lifeTimer){ _lifeTimer = new Timer(_arg1, 1); _lifeTimer.addEventListener(TimerEvent.TIMER_COMPLETE, closeSelf); _lifeTimer.start(); } else { throw (new Error("[AutoWindow] : <startLifeTimer> : Life timer already started.")); }; } public function stopLifeTimer():void{ if (_lifeTimer){ if (_lifeTimer.running){ _lifeTimer.stop(); }; } else { throw (new Error("[AutoWindow] : <stopLifeTimer> : Life timer not started.")); }; } public function restartLifeTimer(_arg1:Number=3000):void{ if (_lifeTimer){ if (_lifeTimer.running){ _lifeTimer.stop(); }; _lifeTimer.reset(); _lifeTimer.delay = _arg1; _lifeTimer.repeatCount = 1; } else { _lifeTimer = new Timer(_arg1, 1); }; if (!_lifeTimer.hasEventListener(TimerEvent.TIMER_COMPLETE)){ _lifeTimer.addEventListener(TimerEvent.TIMER_COMPLETE, closeSelf); }; _lifeTimer.start(); } override public function close():void{ super.close(); if (_lifeTimer){ if (_lifeTimer.running){ _lifeTimer.stop(); }; if (_lifeTimer.hasEventListener(TimerEvent.TIMER_COMPLETE)){ _lifeTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, closeSelf); }; _lifeTimer = undefined; }; } private function closeSelf(_arg1:TimerEvent):void{ _lifeTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, closeSelf); _lifeTimer = undefined; close(); } } }//package aq.pcge.game.windows
Section 8
//FailWindow (aq.pcge.game.windows.FailWindow) package aq.pcge.game.windows { public class FailWindow extends FlapWindow { public function FailWindow(){ addFrameScript(0, frame1, 1, frame2, 15, frame16, 34, frame35); alignToCenter(); } function frame1(){ } function frame2(){ if (onClose != null){ onClose(); }; } function frame16(){ if (onOpen != null){ onOpen(); }; } function frame35(){ stop(); if (onStop != null){ onStop(); }; close(); } } }//package aq.pcge.game.windows
Section 9
//FinalWindow (aq.pcge.game.windows.FinalWindow) package aq.pcge.game.windows { import flash.display.*; import aq.pcge.game.*; import aq.pcge.common.*; import aq.pcge.*; import flash.text.*; public class FinalWindow extends Window { public var linkBox04:GameSlot; public var time_tf:TextField; public var linkBox02:GameSlot; public var linkBox03:GameSlot; public var linkBox01:GameSlot; public var timeBonus_tf:TextField; public var totalTime_tf:TextField; public function FinalWindow(_arg1:uint=0, _arg2:uint=0){ addFrameScript(0, frame1); alignToCenter(); update(_arg1, _arg2); } public function formatTime(_arg1:Number, _arg2:Boolean=true):String{ var _local3:Number = _arg1; if (!_arg2){ _local3 = Math.floor((_arg1 / 1000)); }; var _local4:* = Math.floor((_local3 / (60 * 60))); var _local5:* = (Math.floor((_local3 / 60)) - (_local4 * 60)); var _local6:* = ((_local3 - (_local5 * 60)) - ((_local4 * 60) * 60)); if (_local4 < 10){ _local4 = ("0" + _local4); }; if (_local5 < 10){ _local5 = ("0" + _local5); }; if (_local6 < 10){ _local6 = ("0" + _local6); }; return (((_local5 + ":") + _local6)); } public function update(_arg1:uint, _arg2:uint):void{ var _local3:Object = parseTime(_arg1); var _local4:Object = parseTime(_arg2); } private function parseTime(_arg1:uint):Object{ var _local2:* = (Math.floor((_arg1 / 60)) / 60); var _local3:* = (Math.floor((_arg1 / 60)) - (_local2 * 60)); var _local4:* = ((_arg1 - (_local3 * 60)) - ((_local2 * 60) * 60)); if (_local2 < 10){ _local2 = ("0" + _local2); }; if (_local3 < 10){ _local3 = ("0" + _local3); }; if (_local4 < 10){ _local4 = ("0" + _local4); }; return ({hs:_local2, ms:_local3, ss:_local4}); } function frame1(){ if (Game.instance){ time_tf.text = String(formatTime(Game.instance.getTotalTime(), true)); }; linkBox01.link = GameApplication.link01; linkBox02.link = GameApplication.link02; linkBox03.link = GameApplication.link03; linkBox04.link = GameApplication.link04; linkBox01.image = new Bitmap(new GameImage01(), "auto", true); linkBox02.image = new Bitmap(new GameImage02(), "auto", true); linkBox03.image = new Bitmap(new GameImage03(), "auto", true); linkBox04.image = new Bitmap(new GameImage04(), "auto", true); } } }//package aq.pcge.game.windows
Section 10
//FinalWindowMobile (aq.pcge.game.windows.FinalWindowMobile) package aq.pcge.game.windows { import aq.pcge.common.*; import flash.text.*; public class FinalWindowMobile extends Window { public var time_tf:TextField; public var timeBonus_tf:TextField; public var totalTime_tf:TextField; public function FinalWindowMobile(_arg1:uint=0, _arg2:uint=0){ alignToCenter(); update(_arg1, _arg2); } public function update(_arg1:uint, _arg2:uint):void{ var _local3:Object = parseTime(_arg1); var _local4:Object = parseTime(_arg2); } private function parseTime(_arg1:uint):Object{ var _local2:* = (Math.floor((_arg1 / 60)) / 60); var _local3:* = (Math.floor((_arg1 / 60)) - (_local2 * 60)); var _local4:* = ((_arg1 - (_local3 * 60)) - ((_local2 * 60) * 60)); if (_local2 < 10){ _local2 = ("0" + _local2); }; if (_local3 < 10){ _local3 = ("0" + _local3); }; if (_local4 < 10){ _local4 = ("0" + _local4); }; return ({hs:_local2, ms:_local3, ss:_local4}); } } }//package aq.pcge.game.windows
Section 11
//FlapWindow (aq.pcge.game.windows.FlapWindow) package aq.pcge.game.windows { import aq.pcge.common.*; public class FlapWindow extends Window { public var onClose:Function; public var onOpen:Function; public var onStop:Function; } }//package aq.pcge.game.windows
Section 12
//HelloWindow (aq.pcge.game.windows.HelloWindow) package aq.pcge.game.windows { import aq.pcge.common.*; public class HelloWindow extends Window { public function HelloWindow(){ alignToCenter(); } } }//package aq.pcge.game.windows
Section 13
//ItemWindow (aq.pcge.game.windows.ItemWindow) package aq.pcge.game.windows { import flash.display.*; import flash.events.*; public class ItemWindow extends AutoWindow { public var gfx:MovieClip; public var holder:MovieClip; public var _cb:Function; public function ItemWindow(_arg1:DisplayObject=null){ var _local2:Number; super(); addFrameScript(0, frame1); alignToCenter(); if (_arg1){ if ((((_arg1.width > holder.width)) || ((_arg1.height > holder.height)))){ if (_arg1.width >= _arg1.height){ _local2 = (_arg1.width / holder.width); } else { _local2 = (_arg1.height / holder.height); }; _arg1.width = (_arg1.width / _local2); _arg1.height = (_arg1.height / _local2); }; _arg1.x = (holder.width / 2); _arg1.y = (holder.height / 2); holder.addChild(_arg1); }; } public function playGFX(_arg1:Function=null):void{ _cb = _arg1; gfx.gotoAndPlay(2); } public function stopGFX():void{ gfx.gotoAndStop(1); } public function onAnimComplete(_arg1:Event):void{ if (_cb != null){ _cb(); }; } function frame1(){ gfx.gotoAndStop(1); gfx.addEventListener("animComplete", onAnimComplete); } } }//package aq.pcge.game.windows
Section 14
//NextWindow (aq.pcge.game.windows.NextWindow) package aq.pcge.game.windows { public class NextWindow extends FlapWindow { public function NextWindow(){ addFrameScript(0, frame1, 1, frame2, 15, frame16, 34, frame35); alignToCenter(); } function frame1(){ } function frame2(){ if (onClose != null){ onClose(); }; } function frame16(){ if (onOpen != null){ onOpen(); }; } function frame35(){ stop(); if (onStop != null){ onStop(); }; close(); } } }//package aq.pcge.game.windows
Section 15
//OptionsWindow (aq.pcge.game.windows.OptionsWindow) package aq.pcge.game.windows { import flash.display.*; import aq.pcge.common.*; public class OptionsWindow extends Window { public var helpButton:MovieClip; public var muteButton:MovieClip; public var menuButton:MovieClip; public function OptionsWindow(){ alignToCenter(); } } }//package aq.pcge.game.windows
Section 16
//Activator (aq.pcge.game.Activator) package aq.pcge.game { import flash.display.*; import flash.events.*; public class Activator extends EventDispatcher { private var _name:String; private var _area:Sprite; private var _episode:IEpisode; private var _active:Boolean; private var _enabled:Boolean; private var _mode:String; private var _onClick:Function; private var _onClickCondition:Function; private var _onClickEvent:String; private var _exists:Boolean; public static const MODE_ONCE:String = "once"; public static const MODE_EVER:String = "ever"; public function Activator(_arg1:String, _arg2:Sprite, _arg3:Object=null){ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Activator] : <Activator> : Wrong name.")); }; _name = _arg1; if (!_arg2){ throw (new Error("[Activator] : <Activator> : Wrong area.")); }; _area = _arg2; _area.tabEnabled = false; if ((_arg3 is Object)){ _mode = ((_arg3.mode)==MODE_ONCE) ? MODE_ONCE : MODE_EVER; if ((_arg3.onClick is Function)){ _onClick = _arg3.onClick; }; if ((_arg3.onClickCondition is Function)){ _onClickCondition = _arg3.onClickCondition; }; if ((_arg3.onClickEvent is String)){ _onClickEvent = _arg3.onClickEvent; }; } else { _mode = MODE_ONCE; }; _active = false; enable(); _exists = true; if (((!(_arg3)) || ((((_arg3 is Object)) && ((_arg3.activate == false)))))){ } else { activate(); }; } public function get episode():IEpisode{ return (_episode); } public function get name():String{ return (_name); } public function active():Boolean{ return (_active); } public function activate():void{ if (!_active){ _area.addEventListener(MouseEvent.CLICK, clickHandler); _active = true; }; } public function deactivate():void{ if (_active){ _area.removeEventListener(MouseEvent.CLICK, clickHandler); _active = false; }; } public function enabled():Boolean{ return (_enabled); } public function enable():void{ _enabled = true; if (_area){ _area.buttonMode = true; _area.useHandCursor = true; }; } public function disable():void{ _enabled = false; if (_area){ _area.buttonMode = false; _area.useHandCursor = false; }; } public function exists():Boolean{ return (_exists); } public function destroy():void{ disable(); deactivate(); if (_episode){ remove(); }; _area = undefined; _active = undefined; _enabled = undefined; _mode = undefined; _onClick = undefined; _onClickCondition = undefined; _onClickEvent = undefined; _exists = undefined; } public function dispose():void{ disable(); deactivate(); if (_episode){ remove(); }; if (_area.parent){ _area.parent.removeChild(_area); }; _area = undefined; _active = undefined; _enabled = undefined; _mode = undefined; _onClick = undefined; _onClickCondition = undefined; _onClickEvent = undefined; _exists = undefined; } public function show():void{ if (!_area.visible){ _area.visible = true; }; } public function hide():void{ if (_area.visible){ _area.visible = false; }; } public function click():void{ clickHandler(); } public function add(_arg1:IEpisode):void{ if (_arg1){ if (!_episode){ _episode = _arg1; if (!_episode.hasActivator(_name)){ _episode.addActivator(this); } else { if (_episode.getActivator(_name) != this){ throw (new Error("[Activator] : <add> : Activator with same name already added.")); }; }; } else { throw (new Error("[Activator] : <add> : Activator is already added to some episode.")); }; } else { throw (new Error("[Activator] : <add> : Can't add to non-existing episode.")); }; } public function remove():void{ var _local1:IEpisode; if (_episode){ disable(); deactivate(); _local1 = _episode; _episode = undefined; if (_local1.getActivator(_name) == this){ _local1.removeActivator(_name); } else { if (_local1.hasActivator(_name)){ throw (new Error("[Activator] : <remove> : Episode has other activator with same name.")); }; }; } else { throw (new Error("[Activator] : <remove> : Activator isn't added to episode.")); }; } private function clickHandler(_arg1:MouseEvent=null):void{ if (!_episode.action){ return; }; if (_enabled){ if ((((_onClickCondition == null)) || (((!((_onClickCondition == null))) && (_onClickCondition()))))){ if (_onClick != null){ trace((("[$] : Activator @" + _name) + " clicked")); _onClick(); if (_onClickEvent){ if (_episode){ _episode.causeEvent(_onClickEvent); } else { _area.dispatchEvent(new EpisodeEvent(_onClickEvent, true)); }; }; if (_mode == MODE_ONCE){ deactivate(); }; }; }; }; } } }//package aq.pcge.game
Section 17
//Animation (aq.pcge.game.Animation) package aq.pcge.game { import flash.display.*; public class Animation extends MovieClip { private var _episode:IEpisode; private var _active:Boolean; private var _exists:Boolean; private var _labels:Array; public var anim:MovieClip; public var animCallback:Function; public function Animation(){ gotoAndStop(1); _labels = new Array(); var _local1:uint = currentLabels.length; var _local2:uint; while (_local2 < _local1) { _labels[_local2] = currentLabels[_local2].name; _local2++; }; _active = false; _exists = true; } public function get episode():IEpisode{ return (_episode); } public function active():Boolean{ return (_active); } public function activate():void{ if (!_active){ addEventListener(AnimationEvent.ANIM_KEYFRAME, animKeyframeHandler); addEventListener(AnimationEvent.ANIM_COMPLETE, animCompleteHandler); _active = true; }; } public function deactivate():void{ if (_active){ removeEventListener(AnimationEvent.ANIM_KEYFRAME, animKeyframeHandler); removeEventListener(AnimationEvent.ANIM_COMPLETE, animCompleteHandler); _active = false; }; } public function exists():Boolean{ return (_exists); } public function destroy():void{ deactivate(); if (_episode){ remove(); }; _active = undefined; _exists = undefined; } public function dispose():void{ deactivate(); if (_episode){ remove(); }; if (parent){ parent.removeChild(this); }; _active = undefined; _exists = undefined; } public function playAnim(_arg1:String, _arg2:Function=null):void{ if (_labels.indexOf(_arg1) != -1){ if (anim){ anim.stop(); }; animCallback = _arg2; if (currentLabel != _arg1){ gotoAndStop(_arg1); } else { anim.gotoAndPlay(1); }; dispatchEvent(new AnimationEvent(AnimationEvent.ANIM_ANIM, true, false, _arg1)); } else { throw (new Error((("[Animation] : <playAnim> : Animation '" + _arg1) + "' not found."))); }; } public function get currAnim():String{ return (currentLabel); } public function add(_arg1:IEpisode):void{ if (_arg1){ if (!_episode){ _episode = _arg1; if (!_episode.hasAnimation(name)){ _episode.addAnimation(name, this); } else { if (_episode.getAnimation(name) != this){ throw (new Error("[Animation] : <add> : Animation with same name already added.")); }; }; } else { throw (new Error("[Animation] : <add> : Animation is already added to some episode.")); }; } else { throw (new Error("[Animation] : <add> : Can't add to non-existing episode.")); }; } public function remove():void{ var _local1:IEpisode; if (_episode){ _local1 = _episode; if (_local1.getAnimation(name) == this){ _episode = undefined; _local1.removeAnimation(name); } else { if (_local1.hasAnimation(name)){ throw (new Error("[Animation] : <remove> : Episode has other animation with same name.")); }; }; } else { throw (new Error("[Animation] : <remove> : Animation isn't added to episode.")); }; } private function animKeyframeHandler(_arg1:AnimationEvent):void{ var _local2:Function; if (animCallback != null){ _local2 = animCallback; animCallback = undefined; _local2(); }; } private function animCompleteHandler(_arg1:AnimationEvent):void{ var _local2:Function; if (animCallback != null){ _local2 = animCallback; animCallback = undefined; _local2(); }; } } }//package aq.pcge.game
Section 18
//AnimationEvent (aq.pcge.game.AnimationEvent) package aq.pcge.game { import flash.events.*; public class AnimationEvent extends Event { private var _data:Object; public static const ANIM_COMPLETE:String = "animComplete"; public static const ANIM_KEYFRAME:String = "animKeyframe"; public static const ANIM_ANIM:String = "animAnim"; public function AnimationEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Object=null){ super(_arg1, _arg2, _arg3); _data = _arg4; } public function get data():Object{ return (_data); } public function set data(_arg1:Object):void{ _data = _arg1; } override public function clone():Event{ return (new AnimationEvent(type, bubbles, cancelable, _data)); } } }//package aq.pcge.game
Section 19
//Character (aq.pcge.game.Character) package aq.pcge.game { import flash.display.*; import com.greensock.*; import fl.transitions.easing.*; public class Character extends MovieClip { private var _episode:IEpisode; private var _active:Boolean; private var _exists:Boolean; private var _labels:Array; private var _mover:TweenLite; public var anim:MovieClip; public var animCallback:Function; public var scale:Number; public var speed:Number; public function Character(){ gotoAndStop(1); _labels = new Array(); var _local1:uint = currentLabels.length; var _local2:uint; while (_local2 < _local1) { _labels[_local2] = currentLabels[_local2].name; _local2++; }; scale = ((scaleX + scaleY) / 2); speed = 128; _active = false; _exists = true; } public function get episode():IEpisode{ return (_episode); } public function active():Boolean{ return (_active); } public function activate():void{ if (!_active){ addEventListener(CharacterEvent.ANIM_KEYFRAME, animKeyframeHandler); addEventListener(CharacterEvent.ANIM_COMPLETE, animCompleteHandler); _active = true; }; } public function deactivate():void{ if (_active){ removeEventListener(CharacterEvent.ANIM_KEYFRAME, animKeyframeHandler); removeEventListener(CharacterEvent.ANIM_COMPLETE, animCompleteHandler); _active = false; }; } public function exists():Boolean{ return (_exists); } public function destroy():void{ halt(); deactivate(); if (_episode){ remove(); }; _active = undefined; _exists = undefined; } public function dispose():void{ halt(); deactivate(); if (_episode){ remove(); }; if (parent){ parent.removeChild(this); }; _active = undefined; _exists = undefined; } public function playAnim(_arg1:String, _arg2:Function=null):void{ if (_labels.indexOf(_arg1) != -1){ if (anim){ anim.stop(); }; animCallback = _arg2; if (currentLabel != _arg1){ gotoAndStop(_arg1); } else { anim.gotoAndPlay(1); }; dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_ANIM, true, false, _arg1)); } else { throw (new Error((("[Character] : <playAnim> : Animation '" + _arg1) + "' not found."))); }; } public function get currAnim():String{ return (currentLabel); } public function moveTo(_arg1:Number, _arg2:Number, _arg3:Function=null, _arg4:Object=null):void{ var _local5:Number = this.scale; var _local6:Number = this.speed; if ((_arg4 is Object)){ if (!isNaN(_arg4.scale)){ _local5 = Number(_arg4.scale); }; if (!isNaN(_arg4.speed)){ _local6 = Number(_arg4.speed); }; }; var _local7:Number = (_arg1 - this.x); var _local8:Number = (_arg2 - this.y); var _local9:Number = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); var _local10:Number = (_local9 / _local6); var _local11:Number = (scaleX / Math.abs(scaleX)); var _local12:Number = (scaleY / Math.abs(scaleY)); dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_MOVE, true)); _mover = new TweenLite(this, _local10, {x:_arg1, y:_arg2, scaleX:(_local5 * _local11), scaleY:(_local5 * _local12), onComplete:_arg3, ease:None.easeNone}); } public function halt():void{ if (_mover){ _mover.kill(); _mover = undefined; }; dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_HALT, true)); } public function turnTo(_arg1:Number):void{ if (_arg1 <= x){ if (scaleX > 0){ scaleX = (scaleX * -1); }; } else { if (scaleX < 0){ scaleX = (scaleX * -1); }; }; dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_TURN, true)); } public function turnOn(_arg1:String):void{ switch (_arg1){ case "left": if (scaleX > 0){ scaleX = (scaleX * -1); }; break; case "right": if (scaleX < 0){ scaleX = (scaleX * -1); }; break; default: throw (new Error((("[Character] : <turnOn> : Unknown direction '" + _arg1) + "'."))); }; dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_TURN, true)); } public function turnBack():void{ scaleX = (scaleX * -1); dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_TURN, true)); } public function idle():void{ halt(); playAnim("idle"); dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_IDLE, true)); } public function wait():void{ halt(); playAnim("none"); dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_WAIT, true)); } public function walkTo(_arg1:Number):void{ halt(); turnTo(_arg1); playAnim("walk"); dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_WALK, true)); } public function take(_arg1:Function=null):void{ halt(); playAnim("take", _arg1); } public function takeFromFloor(_arg1:Function=null):void{ halt(); playAnim("takeFromFloor", _arg1); } public function takeFromAbove(_arg1:Function=null):void{ halt(); playAnim("takeFromAbove", _arg1); } public function add(_arg1:IEpisode):void{ if (_arg1){ if (!_episode){ _episode = _arg1; if (!_episode.hasCharacter(name)){ _episode.addCharacter(name, this); } else { if (_episode.getCharacter(name) != this){ throw (new Error("[Character] : <add> : Character with same name already added.")); }; }; } else { throw (new Error("[Character] : <add> : Character is already added to some episode.")); }; } else { throw (new Error("[Character] : <add> : Can't add to non-existing episode.")); }; } public function remove():void{ var _local1:IEpisode; if (_episode){ _local1 = _episode; if (_local1.getCharacter(name) == this){ _episode = undefined; _local1.removeCharacter(name); } else { if (_local1.hasCharacter(name)){ throw (new Error("[Character] : <remove> : Episode has other character with same name.")); }; }; } else { throw (new Error("[Character] : <remove> : Character isn't added to episode.")); }; } private function animKeyframeHandler(_arg1:CharacterEvent):void{ var _local2:Function; if (animCallback != null){ _local2 = animCallback; animCallback = undefined; _local2(); }; } private function animCompleteHandler(_arg1:CharacterEvent):void{ var _local2:Function; if (animCallback != null){ _local2 = animCallback; animCallback = undefined; _local2(); }; } } }//package aq.pcge.game
Section 20
//CharacterEvent (aq.pcge.game.CharacterEvent) package aq.pcge.game { import flash.events.*; public class CharacterEvent extends Event { private var _data:Object; public static const ANIM_COMPLETE:String = "animComplete"; public static const ANIM_KEYFRAME:String = "animKeyframe"; public static const CHAR_ANIM:String = "charAnim"; public static const CHAR_IDLE:String = "charIdle"; public static const CHAR_WAIT:String = "charWait"; public static const CHAR_WALK:String = "charWalk"; public static const CHAR_HALT:String = "charHalt"; public static const CHAR_MOVE:String = "charMove"; public static const CHAR_TURN:String = "charTurn"; public function CharacterEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Object=null){ super(_arg1, _arg2, _arg3); _data = _arg4; } public function get data():Object{ return (_data); } public function set data(_arg1:Object):void{ _data = _arg1; } override public function clone():Event{ return (new CharacterEvent(type, bubbles, cancelable, _data)); } } }//package aq.pcge.game
Section 21
//Chronicle (aq.pcge.game.Chronicle) package aq.pcge.game { import flash.events.*; public class Chronicle extends EventDispatcher { private var _episode:Episode; private var _exists:Boolean; private var _registry:Object; private var _events:Object; public function Chronicle(_arg1:Episode){ if (!_arg1){ throw (new Error("[Chronicle] : <Chronicle> : Episode isn't exists.")); }; _episode = _arg1; _registry = new Object(); _events = new Object(); _exists = true; } public function get episode():IEpisode{ return (_episode); } public function exists():Boolean{ return (_exists); } public function destroy():void{ _registry = undefined; _events = undefined; _episode = undefined; } public function dispose():void{ var _local1:EpisodeEvent; _events = undefined; for each (_local1 in _registry) { _local1.data = undefined; }; _registry = undefined; _episode = undefined; } public function registerEvent(_arg1:String, _arg2:Boolean=false):void{ if (!_registry[_arg1]){ _registry[_arg1] = new EpisodeEvent(_arg1); _events[_arg1] = _arg2; } else { throw (new Error("[Chronicle] : <registerEvent> : Event with same name already registered.")); }; } public function unregisterEvent(_arg1:String):void{ if (_registry[_arg1]){ _registry[_arg1].data = undefined; delete _registry[_arg1]; delete _events[_arg1]; } else { throw (new Error("[Chronicle] : <unregisterEvent> : Event with such name not found.")); }; } public function retrieveEvent(_arg1:String):EpisodeEvent{ if (_registry[_arg1]){ return (_registry[_arg1]); }; throw (new Error("[Chronicle] : <retrieveEvent> : Event with such name not found.")); } public function isEvent(_arg1:String):Boolean{ return (Boolean(_registry[_arg1])); } public function causeEvent(_arg1:String):void{ if (_registry[_arg1]){ if (_episode){ _episode.dispatchEvent(_registry[_arg1]); } else { dispatchEvent(_registry[_arg1]); }; _events[_arg1] = true; } else { throw (new Error("[Chronicle] : <causeEvent> : Event isn't registered.")); }; } public function forceEvent(_arg1:String):void{ if (_registry[_arg1]){ if (_episode){ _episode.dispatchEvent(_registry[_arg1]); } else { dispatchEvent(_registry[_arg1]); }; } else { throw (new Error("[Chronicle] : <forceEvent> : Event isn't registered.")); }; } public function setupEvent(_arg1:String, _arg2:Boolean):void{ if (_registry[_arg1]){ _events[_arg1] = _arg2; } else { throw (new Error("[Chronicle] : <setupEvent> : Event isn't registered.")); }; } public function checkEvent(_arg1:String):Boolean{ if (_registry[_arg1]){ return (_events[_arg1]); }; throw (new Error("[Chronicle] : <checkEvent> : Event isn't registered.")); } public function ifThis(_arg1:String):Boolean{ if (_registry[_arg1]){ return ((_events[_arg1] == true)); }; throw (new Error("[Chronicle] : <ifThis> : Event isn't registered.")); } public function ifNotThis(_arg1:String):Boolean{ if (_registry[_arg1]){ return ((_events[_arg1] == false)); }; throw (new Error("[Chronicle] : <ifNotThis> : Event isn't registered.")); } public function ifThese(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (!_events[_local4]){ return (false); }; } else { throw (new Error("[Chronicle] : <ifThese> : Event isn't registered.")); }; _local3++; }; return (true); } public function ifNotThese(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (_events[_local4]){ return (false); }; } else { throw (new Error("[Chronicle] : <ifNotThese> : Event isn't registered.")); }; _local3++; }; return (true); } public function ifAny(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (_events[_local4]){ return (true); }; } else { throw (new Error("[Chronicle] : <ifAny> : Event isn't registered.")); }; _local3++; }; return (false); } public function ifNotAny(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (!_events[_local4]){ return (true); }; } else { throw (new Error("[Chronicle] : <ifNotAny> : Event isn't registered.")); }; _local3++; }; return (false); } public function ifAll():Boolean{ var _local1:Boolean; for each (_local1 in _events) { if (!_local1){ return (false); }; }; return (true); } public function ifNone():Boolean{ var _local1:Boolean; for each (_local1 in _events) { if (_local1){ return (false); }; }; return (true); } public function ifEach(_arg1:Array, _arg2:Boolean):Boolean{ var _local5:String; var _local3:uint = _arg1.length; var _local4:uint; while (_local4 < _local3) { _local5 = _arg1[_local4]; if (_registry[_local5]){ if (_events[_local5] != _arg2){ return (false); }; } else { throw (new Error("[Chronicle] : <ifEach> : Event isn't registered.")); }; _local4++; }; return (true); } public function ifOneOf(_arg1:Array, _arg2:Boolean):Boolean{ var _local5:String; var _local3:uint = _arg1.length; var _local4:uint; while (_local4 < _local3) { _local5 = _arg1[_local4]; if (_registry[_local5]){ if (_events[_local5] == _arg2){ return (true); }; } else { throw (new Error("[Chronicle] : <ifOneOf> : Event isn't registered.")); }; _local4++; }; return (false); } } }//package aq.pcge.game
Section 22
//Episode (aq.pcge.game.Episode) package aq.pcge.game { import flash.display.*; import com.greensock.*; import flash.events.*; import flash.geom.*; import flash.utils.*; public class Episode extends MovieClip implements IEpisode { public var tool:MovieClip; public var doDown:MovieClip; public var gear3:MovieClip; public var gear4:MovieClip; public var trap:MovieClip; public var lever:MovieClip; public var do1:MovieClip; public var hand1:MovieClip; public var bagor:MovieClip; public var ladder:MovieClip; public var spring:MovieClip; public var do2:MovieClip; public var hand2:MovieClip; public var do3:MovieClip; public var gear:MovieClip; public var bolt:MovieClip; public var p1:MovieClip; public var do4:MovieClip; public var engine:MovieClip; public var grab:MovieClip; public var stag:MovieClip; public var robot:MovieClip; public var scorpion:MovieClip; public var p2:MovieClip; public var do5:MovieClip; public var wheel1:MovieClip; public var p3:MovieClip; public var wheel2:MovieClip; public var door:MovieClip; public var p4:MovieClip; public var tube:MovieClip; public var doDrop:MovieClip; public var chain:MovieClip; public var texture:MovieClip; public var tube1:MovieClip; public var p5:MovieClip; public var oven:MovieClip; public var tube2:MovieClip; public var wood:MovieClip; public var firestoper:MovieClip; public var doLeft:MovieClip; public var doTake:MovieClip; public var soldier:MovieClip; public var doUp:MovieClip; public var leg1:MovieClip; public var bridge:MovieClip; public var pult:MovieClip; public var spider:MovieClip; public var puzzle:MovieClip; public var leg2:MovieClip; public var elevator:MovieClip; public var bag:MovieClip; public var parts:MovieClip; public var box:MovieClip; public var crane:MovieClip; public var gear1:MovieClip; public var flag:MovieClip; public var doRight:MovieClip; public var gear2:MovieClip; private var _state:String; private var _canvas:Sprite; private var _screen:Sprite; private var _index:int;// = 0 private var _scale:Number; private var _timer:Timer; private var _time:int; private var _ms:int; private var _action:Boolean; private var _activators:Object; private var _characters:Object; private var _animations:Object; private var _inventory:Inventory; private var _chronicle:Chronicle; public var hero:Character; public var heroInitPos:Point; public static const DEFAULT_WIDTH:Number = 640; public static const DEFAULT_HEIGHT:Number = 480; public function Episode(){ visible = false; _state = EpisodeState.CREATED; } public function get index():int{ return (_index); } public function set index(_arg1:int):void{ _index = _arg1; } public function get state():String{ return (_state); } public function get action():Boolean{ return (_action); } public function set action(_arg1:Boolean):void{ _action = _arg1; } public function getScreen():Sprite{ return (_screen); } public function getCanvas():Sprite{ return (_canvas); } public function load():void{ var _local2:Number; var _local3:Number; trace((("[$] : Episode #" + _index) + " loading...")); if (hero){ heroInitPos = new Point(hero.x, hero.y); } else { throw (new Error("[Episode] : <load> : Hero not found.")); }; _inventory = new Inventory(this); _chronicle = new Chronicle(this); loadAssets(); var _local1:Sprite = (getChildByName("episodeBounds") as Sprite); if (_local1){ removeChild(_local1); _local2 = (_local1.width / DEFAULT_WIDTH); _local3 = (_local1.height / DEFAULT_HEIGHT); if (_local2 != _local3){ _scale = Math.max(_local2, _local3); } else { _scale = _local2; }; }; _screen = new Sprite(); _screen.scaleX = (_screen.scaleY = (1 / _scale)); addChild(_screen); _canvas = new Sprite(); _canvas.mouseChildren = false; _canvas.mouseEnabled = false; _canvas.scaleX = (_canvas.scaleY = (1 / _scale)); addChild(_canvas); initAssets(); _timer = new Timer(1000); _timer.addEventListener(TimerEvent.TIMER, onTimer); _state = EpisodeState.INITIALIZED; trace((("[$] : Episode #" + _index) + " loaded")); visible = true; } public function unload():void{ trace((("[$] : Episode #" + _index) + " unloading...")); if (_state == EpisodeState.PLAYING){ finish(); }; if (_timer.running){ _timer.stop(); }; _timer.removeEventListener(TimerEvent.TIMER, onTimer); _timer = undefined; _time = undefined; _ms = undefined; haltAssets(); removeChild(_screen); _screen = undefined; removeChild(_canvas); _canvas = undefined; unloadAssets(); _inventory.dispose(); _inventory = undefined; trace((("[$] : Episode #" + _index) + " unloaded")); _index = undefined; _state = EpisodeState.FINALIZED; } public function start():void{ trace((("[$] : Episode #" + _index) + " starting...")); if (_state == EpisodeState.INITIALIZED){ run(); _state = EpisodeState.PLAYING; trace((("[$] : Episode #" + _index) + " started")); } else { throw (new Error("[Episode] : <start> : Can't start, level must be initialized first.")); }; } public function finish():void{ trace((("[$] : Episode #" + _index) + " finishing...")); if ((((((_state == EpisodeState.INITIALIZED)) || ((_state == EpisodeState.PLAYING)))) || ((_state == EpisodeState.PAUSED)))){ halt(); _state = EpisodeState.FINISHED; trace((("[$] : Episode #" + _index) + " finished")); } else { throw (new Error("[Episode] : <finish> : Can't finish (finished yet or is in unallowable state).")); }; } public function restart():void{ } public function pause():void{ trace((("[$] : Episode #" + _index) + " pausing...")); if (_state == EpisodeState.PLAYING){ halt(); _state = EpisodeState.PAUSED; trace((("[$] : Episode #" + _index) + " paused")); } else { throw (new Error("[Episode] : <pause> : Can't pause, level isn't playing.")); }; } public function resume():void{ trace((("[$] : Episode #" + _index) + " resuming...")); if (_state == EpisodeState.PAUSED){ run(); _state = EpisodeState.PLAYING; trace((("[$] : Episode #" + _index) + " resumed")); } else { throw (new Error("[Episode] : <resume> : Can't resume, level isn't paused.")); }; } public function win():void{ if (_state == EpisodeState.PLAYING){ finish(); }; _state = EpisodeState.WON; EpisodesManager.instance.submitTime(_index, _timer.currentCount); EpisodesManager.instance.completeEpisode(_index); if (EpisodesManager.instance.isNextEpisode()){ EpisodesManager.instance.unlockEpisode((_index + 1)); }; if (GameConfig.SAVE_LOAD){ EpisodesManager.instance.addEventListener(GameEvent.SAVE_COMPLETE, onSaveResult); EpisodesManager.instance.addEventListener(GameEvent.SAVE_ERROR, onSaveResult); EpisodesManager.instance.save(); } else { if (Game.instance.isNextEpisode()){ Game.instance.openNextWindow({onOpen:Game.instance.nextEpisode}); } else { Game.instance.openFinalWindow(_timer.currentCount, EpisodesManager.instance.getTotalTime()); }; }; } public function lose():void{ if (_state == EpisodeState.PLAYING){ finish(); }; _state = EpisodeState.LOST; Game.instance.openFailWindow({onOpen:Game.instance.reloadEpisode}); } public function registerItem(_arg1:String, _arg2=null, _arg3:String=null, _arg4:String=null):void{ _inventory.registerItem(_arg1, _arg2, _arg3, _arg4); } public function unregisterItem(_arg1:String):void{ _inventory.unregisterItem(_arg1); } public function retrieveItem(_arg1:String):Item{ return (_inventory.retrieveItem(_arg1)); } public function isItem(_arg1:String):Boolean{ return (_inventory.isItem(_arg1)); } public function addItem(_arg1:String):void{ _inventory.addItem(_arg1); } public function removeItem(_arg1:String):void{ _inventory.removeItem(_arg1); } public function getItem(_arg1:String):Item{ return (_inventory.getItem(_arg1)); } public function hasItem(_arg1:String):Boolean{ return (_inventory.hasItem(_arg1)); } public function takeItem(_arg1:String, _arg2:Boolean=true):void{ _inventory.takeItem(_arg1, _arg2); } public function gainItem(_arg1:String):void{ _inventory.gainItem(_arg1); } public function dropItem(_arg1:String):void{ _inventory.dropItem(_arg1); } public function makeItem(_arg1:String, _arg2:Array, _arg3:Function=null):void{ _inventory.makeItem(_arg1, _arg2, _arg3); } public function registerEvent(_arg1:String, _arg2:Boolean=false):void{ _chronicle.registerEvent(_arg1, _arg2); } public function unregisterEvent(_arg1:String):void{ _chronicle.unregisterEvent(_arg1); } public function retrieveEvent(_arg1:String):EpisodeEvent{ return (_chronicle.retrieveEvent(_arg1)); } public function isEvent(_arg1:String):Boolean{ return (_chronicle.isEvent(_arg1)); } public function causeEvent(_arg1:String):void{ _chronicle.causeEvent(_arg1); } public function forceEvent(_arg1:String):void{ _chronicle.forceEvent(_arg1); } public function setupEvent(_arg1:String, _arg2:Boolean):void{ _chronicle.setupEvent(_arg1, _arg2); } public function checkEvent(_arg1:String):Boolean{ return (_chronicle.checkEvent(_arg1)); } public function ifThis(_arg1:String):Boolean{ return (_chronicle.ifThis(_arg1)); } public function ifNotThis(_arg1:String):Boolean{ return (_chronicle.ifNotThis(_arg1)); } public function ifThese(_arg1:Array):Boolean{ return (_chronicle.ifThese(_arg1)); } public function ifNotThese(_arg1:Array):Boolean{ return (_chronicle.ifNotThese(_arg1)); } public function ifAny(_arg1:Array):Boolean{ return (_chronicle.ifAny(_arg1)); } public function ifNotAny(_arg1:Array):Boolean{ return (_chronicle.ifNotAny(_arg1)); } public function ifAll():Boolean{ return (_chronicle.ifAll()); } public function ifNone():Boolean{ return (_chronicle.ifNone()); } public function ifEach(_arg1:Array, _arg2:Boolean):Boolean{ return (_chronicle.ifEach(_arg1, _arg2)); } public function ifOneOf(_arg1:Array, _arg2:Boolean):Boolean{ return (_chronicle.ifOneOf(_arg1, _arg2)); } public function addNewActivator(_arg1:String, _arg2:Sprite, _arg3:Object=null):void{ var _local4:Activator = new Activator(_arg1, _arg2, _arg3); addActivator(_local4); } public function addActivator(_arg1:Activator):void{ var _local2:String = _arg1.name; if (((!(_local2)) || (!(_local2.length)))){ throw (new Error("[Episode] : <addActivator> : Wrong name.")); }; if (_arg1){ if (!_activators[_local2]){ _activators[_local2] = _arg1; if (!_arg1.episode){ _arg1.add(this); }; } else { throw (new Error("[Episode] : <addActivator> : Activator with same name already added.")); }; } else { throw (new Error("[Episode] : <addActivator> : Can't add non-existing activator.")); }; } public function removeActivator(_arg1:String):void{ var _local2:Activator; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <removeActivator> : Wrong name.")); }; if (_activators[_arg1]){ _local2 = _activators[_arg1]; delete _activators[_arg1]; if (_local2.episode){ _local2.remove(); }; } else { throw (new Error("[Episode] : <removeActivator> : Activator with such name not found.")); }; } public function getActivator(_arg1:String):Activator{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <getActivator> : Wrong name.")); }; return (_activators[_arg1]); } public function hasActivator(_arg1:String):Boolean{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <hasActivator> : Wrong name.")); }; return (Boolean(_activators[_arg1])); } public function destroyActivator(_arg1:String):void{ var _local2:Activator; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <destroyActivator> : Wrong name.")); }; if (_activators[_arg1]){ _local2 = _activators[_arg1]; delete _activators[_arg1]; _local2.destroy(); } else { throw (new Error("[Episode] : <destroyActivator> : Activator with such name not found.")); }; } public function disposeActivator(_arg1:String):void{ var _local2:Activator; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <disposeActivator> : Wrong name.")); }; if (_activators[_arg1]){ _local2 = _activators[_arg1]; delete _activators[_arg1]; _local2.dispose(); } else { throw (new Error("[Episode] : <disposeActivator> : Activator with such name not found.")); }; } public function addCharacter(_arg1:String, _arg2:Character):void{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <addCharacter> : Wrong name.")); }; if (_arg2){ if (!_characters[_arg1]){ _characters[_arg1] = _arg2; if (!_arg2.episode){ _arg2.add(this); }; } else { throw (new Error("[Episode] : <addCharacter> : Character with same name already added.")); }; } else { throw (new Error("[Episode] : <addCharacter> : Can't add non-existing character.")); }; } public function removeCharacter(_arg1:String):void{ var _local2:Character; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <removeCharacter> : Wrong name.")); }; if (_activators[_arg1]){ _local2 = _characters[_arg1]; delete _characters[_arg1]; if (_local2.episode){ _local2.remove(); }; } else { throw (new Error("[Episode] : <removeCharacter> : Character with such name not found.")); }; } public function getCharacter(_arg1:String):Character{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <getCharacter> : Wrong name.")); }; return (_characters[_arg1]); } public function hasCharacter(_arg1:String):Boolean{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <hasCharacter> : Wrong name.")); }; return (Boolean(_characters[_arg1])); } public function destroyCharacter(_arg1:String):void{ var _local2:Character; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <destroyCharacter> : Wrong name.")); }; if (_characters[_arg1]){ _local2 = _characters[_arg1]; delete _characters[_arg1]; _local2.destroy(); } else { throw (new Error("[Episode] : <destroyCharacter> : Character with such name not found.")); }; } public function disposeCharacter(_arg1:String):void{ var _local2:Character; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <disposeCharacter> : Wrong name.")); }; if (_characters[_arg1]){ _local2 = _characters[_arg1]; delete _characters[_arg1]; _local2.dispose(); } else { throw (new Error("[Episode] : <disposeCharacter> : Character with such name not found.")); }; } public function addAnimation(_arg1:String, _arg2:Animation):void{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <addAnimation> : Wrong name.")); }; if (_arg2){ if (!_animations[_arg1]){ _animations[_arg1] = _arg2; if (!_arg2.episode){ _arg2.add(this); }; } else { throw (new Error("[Episode] : <addAnimation> : Animation with same name already added.")); }; } else { throw (new Error("[Episode] : <addAnimation> : Can't add non-existing animation.")); }; } public function removeAnimation(_arg1:String):void{ var _local2:Animation; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <removeAnimation> : Wrong name.")); }; if (_animations[_arg1]){ _local2 = _animations[_arg1]; delete _animations[_arg1]; if (_local2.episode){ _local2.remove(); }; } else { throw (new Error("[Episode] : <removeAnimation> : Animation with such name not found.")); }; } public function getAnimation(_arg1:String):Animation{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <getAnimation> : Wrong name.")); }; return (_animations[_arg1]); } public function hasAnimation(_arg1:String):Boolean{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <hasAnimation> : Wrong name.")); }; return (Boolean(_animations[_arg1])); } public function destroyAnimation(_arg1:String):void{ var _local2:Animation; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <destroyAnimation> : Wrong name.")); }; if (_animations[_arg1]){ _local2 = _animations[_arg1]; delete _animations[_arg1]; _local2.destroy(); } else { throw (new Error("[Episode] : <destroyAnimation> : Animation with such name not found.")); }; } public function disposeAnimation(_arg1:String):void{ var _local2:Animation; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <disposeAnimation> : Wrong name.")); }; if (_animations[_arg1]){ _local2 = _animations[_arg1]; delete _animations[_arg1]; _local2.dispose(); } else { throw (new Error("[Episode] : <disposeAnimation> : Character with such name not found.")); }; } public function heroIdle():void{ hero.idle(); action = true; } public function heroRefuse():void{ action = false; hero.playAnim("refuse", heroIdle); } public function heroGoToLocation(_arg1:Number, _arg2:Number, _arg3:Function=null, _arg4:String=null, _arg5:Number=40, _arg6:Number=40):void{ var cx:Number; var $x = _arg1; var $y = _arg2; var $callback = _arg3; var $actName = _arg4; var $leftOffset = _arg5; var $rightOffset = _arg6; action = false; if ($actName){ removeActivator($actName); }; cx = $x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, $y, function ():void{ hero.turnTo(cx); if ($callback != null){ $callback(); } else { heroIdle(); }; }); } public function heroGoTo(_arg1:DisplayObject, _arg2:String=null, _arg3:Number=40, _arg4:Number=40, _arg5:Number=0):void{ var cx:Number; var $someView = _arg1; var $actName = _arg2; var $leftOffset = _arg3; var $rightOffset = _arg4; var $verticalOffset = _arg5; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($someView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); heroIdle(); }); } public function heroGoToAndDo(_arg1:DisplayObject, _arg2:Function=null, _arg3:String=null, _arg4:Number=40, _arg5:Number=40, _arg6:Number=0):void{ var cx:Number; var $someView = _arg1; var $workToDo = _arg2; var $actName = _arg3; var $leftOffset = _arg4; var $rightOffset = _arg5; var $verticalOffset = _arg6; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($someView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); if ($workToDo != null){ $workToDo(); } else { heroIdle(); }; }); } public function heroTakeItem(_arg1:String, _arg2:DisplayObject, _arg3:String="take", _arg4:String=null, _arg5:Number=40, _arg6:Number=40, _arg7:Number=0):void{ var cx:Number; var $itemName = _arg1; var $itemView = _arg2; var $animName = _arg3; var $actName = _arg4; var $leftOffset = _arg5; var $rightOffset = _arg6; var $verticalOffset = _arg7; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($itemView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); hero.playAnim($animName, function ():void{ takeItem($itemName); $itemView.visible = false; hero.animCallback = heroIdle; }); }); } public function heroFindItem(_arg1:String, _arg2:DisplayObject, _arg3:Function, _arg4:String="take", _arg5:String=null, _arg6:Number=40, _arg7:Number=40, _arg8:Number=0):void{ var cx:Number; var $itemName = _arg1; var $itemView = _arg2; var $effect = _arg3; var $animName = _arg4; var $actName = _arg5; var $leftOffset = _arg6; var $rightOffset = _arg7; var $verticalOffset = _arg8; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($itemView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); hero.playAnim($animName, function ():void{ takeItem($itemName); $itemView.visible = false; hero.animCallback = $effect; }); }); } public function heroUseItem(_arg1:String, _arg2:DisplayObject, _arg3:Function, _arg4:String="take", _arg5:String=null, _arg6:Number=40, _arg7:Number=40, _arg8:Number=0):void{ var cx:Number; var $itemName = _arg1; var $someView = _arg2; var $effect = _arg3; var $animName = _arg4; var $actName = _arg5; var $leftOffset = _arg6; var $rightOffset = _arg7; var $verticalOffset = _arg8; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($someView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); dropItem($itemName); hero.playAnim($animName, function ():void{ hero.animCallback = heroIdle; $effect(); }); }); } public function heroApplyItem(_arg1:String, _arg2:DisplayObject, _arg3:Function, _arg4:String="take", _arg5:String=null, _arg6:Number=40, _arg7:Number=40, _arg8:Number=0):void{ var cx:Number; var $itemName = _arg1; var $someView = _arg2; var $effect = _arg3; var $animName = _arg4; var $actName = _arg5; var $leftOffset = _arg6; var $rightOffset = _arg7; var $verticalOffset = _arg8; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($someView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); dropItem($itemName); hero.playAnim($animName, $effect); }); } public function heroPerformAction(_arg1:DisplayObject, _arg2:Function, _arg3:String="take", _arg4:String=null, _arg5:Array=null, _arg6:Number=40, _arg7:Number=40, _arg8:Number=0):void{ var cx:Number; var $someView = _arg1; var $effect = _arg2; var $animName = _arg3; var $actName = _arg4; var $itemNames = _arg5; var $leftOffset = _arg6; var $rightOffset = _arg7; var $verticalOffset = _arg8; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($someView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); if ((($itemNames) && ($itemNames.length))){ while ($itemNames.length) { dropItem($itemNames.pop()); }; }; hero.playAnim($animName, $effect); }); } public function getDisplObjCenter(_arg1:DisplayObject):Point{ var _local2:Rectangle = _arg1.getBounds(this); return (new Point((_local2.x + (_local2.width / 2)), (_local2.y + (_local2.height / 2)))); } public function appearAt(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number=1, _arg5:Function=null):void{ Movement.appearAt(_arg1, _arg2, _arg3, _arg4, _arg5); } public function motionTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number=1, _arg5:Function=null, _arg6:Number=64):TweenLite{ return (Movement.motionTo(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6)); } public function onTimeTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number=1, _arg5:Function=null, _arg6:Number=0):TweenLite{ return (Movement.onTimeTo(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6)); } public function vCurveTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1, _arg6:Number=0, _arg7:Function=null, _arg8:Number=64):void{ Movement.vCurveTo(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); } public function hCurveTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1, _arg6:Number=0, _arg7:Function=null, _arg8:Number=64):void{ Movement.hCurveTo(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); } public function motionVia(_arg1:DisplayObject, _arg2:Array, _arg3:Function=null, _arg4:Number=64):TimelineLite{ return (Movement.motionVia(_arg1, _arg2, _arg3, _arg4)); } private function run():void{ if (_ms < 1000){ _timer.delay = (1000 - _ms); _ms = -1; }; _time = getTimer(); _timer.start(); } private function halt():void{ _timer.stop(); _ms = (getTimer() - _time); } private function loadAssets():void{ var _local3:MovieClip; _activators = new Object(); _characters = new Object(); _animations = new Object(); var _local1:uint = numChildren; var _local2:uint; while (_local2 < _local1) { _local3 = (getChildAt(_local2) as MovieClip); if (_local3){ if ((_local3 is Character)){ addCharacter(_local3.name, (_local3 as Character)); } else { if ((_local3 is Animation)){ addAnimation(_local3.name, (_local3 as Animation)); } else { _local3.gotoAndPlay(1); }; }; }; _local2++; }; } private function unloadAssets():void{ var _local1:String; var _local2:String; var _local3:String; for (_local1 in _characters) { disposeCharacter(_local1); }; _characters = undefined; for (_local2 in _animations) { disposeAnimation(_local2); }; _animations = undefined; for (_local3 in _activators) { disposeActivator(_local3); }; _activators = undefined; } private function initAssets():void{ var _local1:Character; var _local2:Animation; for each (_local1 in _characters) { _local1.activate(); }; for each (_local2 in _animations) { _local2.activate(); }; } private function haltAssets():void{ var _local1:Activator; var _local2:Character; var _local3:Animation; for each (_local1 in _activators) { _local1.deactivate(); }; for each (_local2 in _characters) { _local2.deactivate(); }; for each (_local3 in _animations) { _local3.deactivate(); }; } private function onTimer(_arg1:TimerEvent):void{ if (_timer.delay != 1000){ _timer.delay = 1000; }; } private function onSaveResult(_arg1:GameEvent):void{ EpisodesManager.instance.removeEventListener(GameEvent.SAVE_COMPLETE, onSaveResult); EpisodesManager.instance.removeEventListener(GameEvent.SAVE_ERROR, onSaveResult); if (Game.instance.isNextEpisode()){ Game.instance.openNextWindow(); } else { Game.instance.openFinalWindow(_timer.currentCount, EpisodesManager.instance.getTotalTime()); }; } } }//package aq.pcge.game
Section 23
//EpisodeEvent (aq.pcge.game.EpisodeEvent) package aq.pcge.game { import flash.events.*; public class EpisodeEvent extends Event { private var _data:Object; public function EpisodeEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Object=null){ super(_arg1, _arg2, _arg3); _data = _arg4; } public function get data():Object{ return (_data); } public function set data(_arg1:Object):void{ _data = _arg1; } override public function clone():Event{ return (new EpisodeEvent(type, bubbles, cancelable, _data)); } } }//package aq.pcge.game
Section 24
//EpisodesManager (aq.pcge.game.EpisodesManager) package aq.pcge.game { import flash.display.*; import flash.events.*; import aq.pcge.*; import flash.net.*; public class EpisodesManager extends Sprite { private var _episodes:Array; private var _index:uint; private var _episode:IEpisode; private var _so:SharedObject; private static var _instance:EpisodesManager; public function EpisodesManager(){ if (!_instance){ _instance = this; _episodes = new Array(); _so = SharedObject.getLocal(GameApplication.gameName); } else { throw (new Error("[EpisodesManager] : <EpisodesManager> : Only one instance of this class is allowed.")); }; } public function submitTime(_arg1:uint, _arg2:uint):void{ if (_episodes[_arg1] != null){ if (_episodes[_arg1].bestTime > _arg2){ _episodes[_arg1].bestTime = _arg2; }; } else { throw (new Error("[EpisodesManager] : <submitTime> : Episode with such index isn't registered.")); }; } public function getTotalTime():uint{ var _local1:uint; var _local2:uint = _episodes.length; var _local3:uint; while (_local3 < _local2) { _local1 = (_local1 + _episodes[_local3].bestTime); _local3++; }; return (_local1); } public function getCurrentEpisode():IEpisode{ return (_episode); } public function getCurrentEpisodeIndex():uint{ return (_index); } public function getNumEpisodes():uint{ return (_episodes.length); } public function load():void{ var _local1:Array; var _local2:uint; var _local3:uint; var _local4:int; var _local5:uint; var _local6:uint; if (_so.data.gamesave){ _local1 = _so.data.gamesave; _local2 = _episodes.length; _local3 = 0; while (_local3 < _local2) { if ((_local1[_local3] is Object)){ _episodes[_local3].locked = _local1[_local3].locked; _episodes[_local3].completed = _local1[_local3].completed; _episodes[_local3].bestTime = _local1[_local3].bestTime; } else { trace("[EpisodesManager] : <load> : Gamesave corrupted."); trace("[EpisodesManager] : Episode will be reset to default."); _episodes[_local3].locked = true; _episodes[_local3].completed = false; _episodes[_local3].bestTime = undefined; }; _local3++; }; dispatchEvent(new GameEvent(GameEvent.LOAD_COMPLETE)); _local4 = -1; _local5 = _episodes.length; _local6 = 0; while (_local6 < _local5) { if (!_episodes[_local6].completed){ _local4 = _local6; break; }; _local6++; }; if (_local4 < 0){ _index = (_episodes.length - 1); } else { _index = _local4; }; } else { dispatchEvent(new GameEvent(GameEvent.LOAD_ERROR)); _index = 0; }; } public function save():void{ _so.data.gamesave = new Array(); var gamesave:Array = _so.data.gamesave; var iLim:uint = _episodes.length; var i:uint; while (i < iLim) { gamesave[i] = {locked:_episodes[i].locked, completed:_episodes[i].completed, bestTime:_episodes[i].bestTime}; i = (i + 1); }; var flushStatus:String; try { flushStatus = _so.flush(10000); } catch(error:Error) { dispatchEvent(new GameEvent(GameEvent.SAVE_ERROR)); }; if (flushStatus != null){ switch (flushStatus){ case SharedObjectFlushStatus.PENDING: _so.addEventListener(NetStatusEvent.NET_STATUS, onFlushStatus); break; case SharedObjectFlushStatus.FLUSHED: dispatchEvent(new GameEvent(GameEvent.SAVE_COMPLETE)); break; }; }; } public function wipe():void{ _so.data.gamesave = new Array(); _so.clear(); } public function registerEpisode(_arg1:Class, _arg2:uint):void{ if (_episodes[_arg2] == null){ _episodes[_arg2] = {episode:_arg1, locked:true, completed:false, bestTime:Number.POSITIVE_INFINITY}; } else { throw (new Error("[EpisodesManager] : <registerEpisode> : Episode with same index already registered.")); }; } public function unregisterEpisode(_arg1:uint):void{ if (_episodes[_arg1] != null){ _episodes[_arg1].episode = undefined; _episodes[_arg1].locked = undefined; _episodes[_arg1].completed = undefined; _episodes[_arg1].bestTime = undefined; _episodes[_arg1] = undefined; } else { throw (new Error("[EpisodesManager] : <unregisterEpisode> : Episode with such index isn't registered.")); }; } public function hasEpisodeAt(_arg1:uint):Boolean{ if (_arg1 < _episodes.length){ return (Boolean(_episodes[_arg1])); }; return (false); } public function lockEpisode(_arg1:uint):void{ if (_episodes[_arg1] != null){ _episodes[_arg1].locked = true; } else { throw (new Error("[EpisodesManager] : <lockEpisode> : Episode with such index isn't registered.")); }; } public function unlockEpisode(_arg1:uint):void{ if (_episodes[_arg1] != null){ _episodes[_arg1].locked = false; } else { throw (new Error("[EpisodesManager] : <unlockEpisode> : Episode with such index isn't registered.")); }; } public function completeEpisode(_arg1:uint):void{ if (_episodes[_arg1] != null){ _episodes[_arg1].completed = true; } else { throw (new Error("[EpisodesManager] : <completeEpisode> : Episode with such index isn't registered.")); }; } public function resetEpisode(_arg1:uint):void{ if (_episodes[_arg1] != null){ _episodes[_arg1].completed = false; } else { throw (new Error("[EpisodesManager] : <resetEpisode> : Episode with such index isn't registered.")); }; } public function loadEpisode(_arg1:uint):void{ if (_episodes[_arg1] != null){ if (_episode){ unloadEpisode(); }; _index = _arg1; _episode = new _episodes[_index].episode(); _episode.index = _index; _episode.load(); addChild((_episode as Sprite)); } else { throw (new Error("[EpisodesManager] : <loadEpisode> : Episode with such index isn't registered.")); }; } public function unloadEpisode():void{ if (_episode){ _episode.unload(); removeChild((_episode as Sprite)); _episode = undefined; } else { throw (new Error("[EpisodesManager] : <unloadEpisode> : There is no episode to unload.")); }; } public function reloadEpisode():void{ if (_episode){ unloadEpisode(); _episode = new _episodes[_index].episode(); _episode.index = _index; _episode.load(); addChild((_episode as Sprite)); } else { throw (new Error("[EpisodesManager] : <reloadEpisode> : There is no episode to reload.")); }; } public function startEpisode():void{ if (_episode){ _episode.start(); } else { throw (new Error("[EpisodesManager] : <startEpisode> : There is no episode to start.")); }; } public function finishEpisode():void{ if (_episode){ _episode.finish(); } else { throw (new Error("[EpisodesManager] : <finishEpisode> : There is no episode to finish.")); }; } public function pauseEpisode():void{ if (_episode){ _episode.pause(); } else { throw (new Error("[EpisodesManager] : <pauseEpisode> : There is no episode to pause.")); }; } public function resumeEpisode():void{ if (_episode){ _episode.resume(); } else { throw (new Error("[EpisodesManager] : <resumeEpisode> : There is no episode to resume.")); }; } public function prevEpisode():void{ if (_index > 0){ _index--; loadEpisode(_index); } else { throw (new Error("[EpisodesManager] : <prevEpisode> : There isn't prev episode.")); }; } public function nextEpisode():void{ if (_index < (_episodes.length - 1)){ _index++; loadEpisode(_index); } else { throw (new Error("[EpisodesManager] : <nextEpisode> : There isn't next episode.")); }; } public function isPrevEpisode():Boolean{ return ((_index > 0)); } public function isNextEpisode():Boolean{ return ((_index < (_episodes.length - 1))); } public function isEpisodeCompleted(_arg1:uint):Boolean{ if (_episodes[_arg1] != null){ return (_episodes[_arg1].completed); }; throw (new Error("[EpisodesManager] : <isEpisodeCompleted> : Episode with such index isn't registered.")); } public function isEpisodeLocked(_arg1:uint):Boolean{ if (_episodes[_arg1] != null){ return (_episodes[_arg1].locked); }; throw (new Error("[EpisodesManager] : <isEpisodeLocked> : Episode with such index isn't registered.")); } private function onFlushStatus(_arg1:NetStatusEvent):void{ switch (_arg1.info.code){ case "SharedObject.Flush.Success": dispatchEvent(new GameEvent(GameEvent.SAVE_COMPLETE)); break; case "SharedObject.Flush.Failed": dispatchEvent(new GameEvent(GameEvent.SAVE_ERROR)); break; }; _so.removeEventListener(NetStatusEvent.NET_STATUS, onFlushStatus); } public static function get instance():EpisodesManager{ return (_instance); } } }//package aq.pcge.game
Section 25
//EpisodeState (aq.pcge.game.EpisodeState) package aq.pcge.game { public class EpisodeState { public static const CREATED:String = "created"; public static const INITIALIZED:String = "initialized"; public static const PLAYING:String = "playing"; public static const PAUSED:String = "paused"; public static const FINISHED:String = "finished"; public static const COMPLETED:String = "completed"; public static const FINALIZED:String = "finalized"; public static const WON:String = "won"; public static const LOST:String = "lost"; } }//package aq.pcge.game
Section 26
//Game (aq.pcge.game.Game) package aq.pcge.game { import flash.display.*; import aq.pcge.common.*; import aq.pcge.*; public class Game extends Screen { public var invView:InventoryView; public var windowsManager:GameWindowsManager; public var levelsManager:EpisodesManager; public var logo:Sprite; public var gameBar:Sprite; public var moreGamesButton:Sprite; private static var _instance:Game; public function Game(){ if (!_instance){ _instance = this; if (GameApplication.platform == "md"){ logo.visible = false; } else { moreGamesButton.visible = false; }; } else { throw (new Error("[Game] : <Game> : Only one instance of this class is allowed.")); }; } public function submitTime(_arg1:uint, _arg2:uint):void{ levelsManager.submitTime(_arg1, _arg2); } public function getTotalTime():uint{ return (levelsManager.getTotalTime()); } public function getCurrentEpisode():IEpisode{ return (levelsManager.getCurrentEpisode()); } public function getCurrentEpisodeIndex():uint{ return (levelsManager.getCurrentEpisodeIndex()); } public function getNumEpisodes():uint{ return (levelsManager.getNumEpisodes()); } override public function hide():void{ returnToGame(); if (levelsManager.getCurrentEpisode()){ unloadEpisode(); }; super.hide(); } public function load():void{ levelsManager.load(); } public function save():void{ levelsManager.save(); } public function openFinalWindow(_arg1:uint=0, _arg2:uint=0):void{ if (GameApplication.platform == "md"){ windowsManager.openFinalWindowMobile(_arg1, _arg2); } else { windowsManager.openFinalWindow(_arg1, _arg2); }; } public function openNextWindow(_arg1:Object=null):void{ windowsManager.openNextWindow(_arg1); } public function openFailWindow(_arg1:Object=null):void{ windowsManager.openFailWindow(_arg1); } public function openItemWindow(_arg1:DisplayObject=null):void{ windowsManager.openItemWindow(_arg1); } public function openHelloWindow():void{ invView.visible = false; gameBar.visible = false; windowsManager.openHelloWindow(); } public function openOptionsWindow():void{ windowsManager.openOptionsWindow(); } public function returnToGame():void{ invView.visible = true; gameBar.visible = true; if (windowsManager.activeWindow){ windowsManager.closeActiveWindow(); }; } public function registerEpisode(_arg1:Class, _arg2:uint):void{ levelsManager.registerEpisode(_arg1, _arg2); } public function unregisterEpisode(_arg1:uint):void{ levelsManager.unregisterEpisode(_arg1); } public function hasEpisodeAt(_arg1:uint):Boolean{ return (levelsManager.hasEpisodeAt(_arg1)); } public function lockEpisode(_arg1:uint):void{ levelsManager.lockEpisode(_arg1); } public function unlockEpisode(_arg1:uint):void{ levelsManager.unlockEpisode(_arg1); } public function completeEpisode(_arg1:uint):void{ levelsManager.completeEpisode(_arg1); } public function resetEpisode(_arg1:uint):void{ levelsManager.resetEpisode(_arg1); } public function loadEpisode(_arg1:uint):void{ levelsManager.loadEpisode(_arg1); } public function unloadEpisode():void{ levelsManager.unloadEpisode(); } public function reloadEpisode():void{ levelsManager.reloadEpisode(); } public function startEpisode():void{ levelsManager.startEpisode(); } public function finishEpisode():void{ levelsManager.finishEpisode(); } public function pauseEpisode():void{ levelsManager.pauseEpisode(); } public function resumeEpisode():void{ levelsManager.resumeEpisode(); } public function prevEpisode():void{ levelsManager.prevEpisode(); } public function nextEpisode():void{ levelsManager.nextEpisode(); } public function isPrevEpisode():Boolean{ return (levelsManager.isPrevEpisode()); } public function isNextEpisode():Boolean{ return (levelsManager.isNextEpisode()); } public function isEpisodeCompleted(_arg1:uint):Boolean{ return (levelsManager.isEpisodeCompleted(_arg1)); } public function isEpisodeLocked(_arg1:uint):Boolean{ return (levelsManager.isEpisodeLocked(_arg1)); } private function onLoadError(_arg1:GameEvent):void{ } private function onLoadComplete(_arg1:GameEvent):void{ } private function onSaveError(_arg1:GameEvent):void{ } private function onSaveComplete(_arg1:GameEvent):void{ } public static function get instance():Game{ return (_instance); } } }//package aq.pcge.game
Section 27
//GameBar (aq.pcge.game.GameBar) package aq.pcge.game { import flash.display.*; import aq.pcge.*; public class GameBar extends Sprite { public var muteButton:Sprite; public var helpButton:Sprite; public var optionsButton:Sprite; public function GameBar(){ if (GameApplication.platform == "md"){ muteButton.visible = false; helpButton.visible = false; } else { optionsButton.visible = false; }; } } }//package aq.pcge.game
Section 28
//GameConfig (aq.pcge.game.GameConfig) package aq.pcge.game { public class GameConfig { public static const SAVE_LOAD:Boolean = false; } }//package aq.pcge.game
Section 29
//GameEvent (aq.pcge.game.GameEvent) package aq.pcge.game { import flash.events.*; public class GameEvent extends Event { private var _data:Object; public static const EPISODE_COMPLETE:String = "episodeComplete"; public static const EPISODE_FAILED:String = "episodeFailed"; public static const LOAD_COMPLETE:String = "loadComplete"; public static const LOAD_ERROR:String = "loadError"; public static const SAVE_COMPLETE:String = "saveComplete"; public static const SAVE_ERROR:String = "saveError"; public function GameEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Object=null){ super(_arg1, _arg2, _arg3); _data = _arg4; } public function get data():Object{ return (_data); } public function set data(_arg1:Object):void{ _data = _arg1; } override public function clone():Event{ return (new GameEvent(type, bubbles, cancelable, _data)); } } }//package aq.pcge.game
Section 30
//GameWindowsManager (aq.pcge.game.GameWindowsManager) package aq.pcge.game { import flash.display.*; import aq.pcge.common.*; import aq.pcge.game.windows.*; public class GameWindowsManager extends WindowsManager { private static var _instance:GameWindowsManager; public function GameWindowsManager(){ if (!_instance){ _instance = this; } else { throw (new Error("[GameWindowsManager] : <GameWindowsManager> : Only one instance of this class is allowed.")); }; } public function openFinalWindow(_arg1:uint=0, _arg2:uint=0):void{ openActiveWindow(new FinalWindow(_arg1, _arg2)); } public function openNextWindow(_arg1:Object=null):void{ var _local2:FlapWindow = new NextWindow(); if ((_arg1 is Object)){ if ((_arg1.onClose is Function)){ _local2.onClose = _arg1.onClose; }; if ((_arg1.onOpen is Function)){ _local2.onOpen = _arg1.onOpen; }; if ((_arg1.onStop is Function)){ _local2.onStop = _arg1.onStop; }; }; openActiveWindow(_local2); } public function openFailWindow(_arg1:Object=null):void{ var _local2:FlapWindow = new FailWindow(); if ((_arg1 is Object)){ if ((_arg1.onClose is Function)){ _local2.onClose = _arg1.onClose; }; if ((_arg1.onOpen is Function)){ _local2.onOpen = _arg1.onOpen; }; if ((_arg1.onStop is Function)){ _local2.onStop = _arg1.onStop; }; }; openActiveWindow(_local2); } public function openItemWindow(_arg1:DisplayObject=null):void{ openActiveWindow(new ItemWindow(_arg1)); } public function openHelloWindow():void{ openActiveWindow(new HelloWindow()); } public function openOptionsWindow():void{ openActiveWindow(new OptionsWindow()); } public function openFinalWindowMobile(_arg1:uint=0, _arg2:uint=0):void{ openActiveWindow(new FinalWindowMobile(_arg1, _arg2)); } public static function get instance():GameWindowsManager{ return (_instance); } } }//package aq.pcge.game
Section 31
//IEpisode (aq.pcge.game.IEpisode) package aq.pcge.game { import flash.display.*; public interface IEpisode { function get index():int; function set index(_arg1:int):void; function get state():String; function get action():Boolean; function set action(_arg1:Boolean):void; function getScreen():Sprite; function getCanvas():Sprite; function load():void; function unload():void; function start():void; function finish():void; function pause():void; function resume():void; function win():void; function lose():void; function registerItem(_arg1:String, _arg2=null, _arg3:String=null, _arg4:String=null):void; function unregisterItem(_arg1:String):void; function retrieveItem(_arg1:String):Item; function isItem(_arg1:String):Boolean; function addItem(_arg1:String):void; function removeItem(_arg1:String):void; function getItem(_arg1:String):Item; function hasItem(_arg1:String):Boolean; function takeItem(_arg1:String, _arg2:Boolean=true):void; function gainItem(_arg1:String):void; function dropItem(_arg1:String):void; function makeItem(_arg1:String, _arg2:Array, _arg3:Function=null):void; function registerEvent(_arg1:String, _arg2:Boolean=false):void; function unregisterEvent(_arg1:String):void; function retrieveEvent(_arg1:String):EpisodeEvent; function isEvent(_arg1:String):Boolean; function causeEvent(_arg1:String):void; function forceEvent(_arg1:String):void; function setupEvent(_arg1:String, _arg2:Boolean):void; function checkEvent(_arg1:String):Boolean; function ifThis(_arg1:String):Boolean; function ifNotThis(_arg1:String):Boolean; function ifThese(_arg1:Array):Boolean; function ifNotThese(_arg1:Array):Boolean; function ifAny(_arg1:Array):Boolean; function ifNotAny(_arg1:Array):Boolean; function ifAll():Boolean; function ifNone():Boolean; function ifEach(_arg1:Array, _arg2:Boolean):Boolean; function ifOneOf(_arg1:Array, _arg2:Boolean):Boolean; function addNewActivator(_arg1:String, _arg2:Sprite, _arg3:Object=null):void; function addActivator(_arg1:Activator):void; function removeActivator(_arg1:String):void; function getActivator(_arg1:String):Activator; function hasActivator(_arg1:String):Boolean; function destroyActivator(_arg1:String):void; function disposeActivator(_arg1:String):void; function addCharacter(_arg1:String, _arg2:Character):void; function removeCharacter(_arg1:String):void; function getCharacter(_arg1:String):Character; function hasCharacter(_arg1:String):Boolean; function destroyCharacter(_arg1:String):void; function disposeCharacter(_arg1:String):void; function addAnimation(_arg1:String, _arg2:Animation):void; function removeAnimation(_arg1:String):void; function getAnimation(_arg1:String):Animation; function hasAnimation(_arg1:String):Boolean; function destroyAnimation(_arg1:String):void; function disposeAnimation(_arg1:String):void; } }//package aq.pcge.game
Section 32
//Inventory (aq.pcge.game.Inventory) package aq.pcge.game { import flash.display.*; import flash.events.*; public class Inventory extends EventDispatcher { private var _episode:Episode; private var _exists:Boolean; private var _registry:Object; private var _items:Object; private var _view:InventoryView; public function Inventory(_arg1:Episode){ if (!_arg1){ throw (new Error("[Inventory] : <Inventory> : Episode isn't exists.")); }; _episode = _arg1; _registry = new Object(); _items = new Object(); _view = InventoryView.instance; _exists = true; } public function get episode():IEpisode{ return (_episode); } public function get view():InventoryView{ return (_view); } public function exists():Boolean{ return (_exists); } public function destroy():void{ _registry = undefined; _items = undefined; _view.reset(); _view = undefined; _episode = undefined; } public function dispose():void{ var _local1:Item; _items = undefined; for each (_local1 in _registry) { _local1.destroy(); }; _registry = undefined; _view.reset(); _view = undefined; _episode = undefined; } public function registerItem(_arg1:String, _arg2=null, _arg3:String=null, _arg4:String=null):void{ if (!_registry[_arg1]){ _registry[_arg1] = new Item(_arg1, _arg2, _arg3, _arg4); } else { throw (new Error("[Inventory] : <registerItem> : Item with same name already registered.")); }; } public function unregisterItem(_arg1:String):void{ if (_registry[_arg1]){ _registry[_arg1].dispose(); delete _registry[_arg1]; } else { throw (new Error("[Inventory] : <unregisterItem> : Item with such name not found.")); }; } public function retrieveItem(_arg1:String):Item{ if (_registry[_arg1]){ return (_registry[_arg1]); }; throw (new Error("[Inventory] : <retrieveItem> : Item with such name not found.")); } public function isItem(_arg1:String):Boolean{ return (Boolean(_registry[_arg1])); } public function addItem(_arg1:String):void{ if (_registry[_arg1]){ if (!_items[_arg1]){ _items[_arg1] = _registry[_arg1]; } else { throw (new Error((("[Inventory] : <addItem> : Item '" + _arg1) + "' already added."))); }; } else { throw (new Error("[Inventory] : <addItem> : Item isn't registered.")); }; } public function removeItem(_arg1:String):void{ if (_registry[_arg1]){ if (_items[_arg1]){ delete _items[_arg1]; } else { throw (new Error((("[Inventory] : <removeItem> : Item '" + _arg1) + "' not found."))); }; } else { throw (new Error("[Inventory] : <removeItem> : Item isn't registered.")); }; } public function getItem(_arg1:String):Item{ if (_registry[_arg1]){ if (_items[_arg1]){ return (_items[_arg1]); }; throw (new Error((("[Inventory] : <getItem> : Item '" + _arg1) + "' isn't added."))); //unresolved jump }; throw (new Error("[Inventory] : <getItem> : Item isn't registered.")); } public function findItem(_arg1:String):Item{ if (_registry[_arg1]){ return (_items[_arg1]); }; throw (new Error("[Inventory] : <findItem> : Item isn't registered.")); } public function hasItem(_arg1:String):Boolean{ if (_registry[_arg1]){ return (Boolean(_items[_arg1])); }; throw (new Error("[Inventory] : <hasItem> : Item isn't registered.")); } public function notHasItem(_arg1:String):Boolean{ if (_registry[_arg1]){ return (Boolean(!(_items[_arg1]))); }; throw (new Error("[Inventory] : <notHasItem> : Item isn't registered.")); } public function hasAllItems(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (!_items[_local4]){ return (false); }; } else { throw (new Error("[Inventory] : <hasAllItems> : Item isn't registered.")); }; _local3++; }; return (true); } public function notHasAllItems(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (_items[_local4]){ return (false); }; } else { throw (new Error("[Inventory] : <notHasAllItems> : Item isn't registered.")); }; _local3++; }; return (true); } public function hasAnyItem(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (_items[_local4]){ return (true); }; } else { throw (new Error("[Inventory] : <hasAnyItem> : Item isn't registered.")); }; _local3++; }; return (false); } public function notHasAnyItem(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (!_items[_local4]){ return (true); }; } else { throw (new Error("[Inventory] : <notHasAnyItem> : Item isn't registered.")); }; _local3++; }; return (false); } public function takeItem(_arg1:String, _arg2:Boolean=true):void{ addItem(_arg1); if (_view){ _view.addItem(_registry[_arg1]); }; if (_arg2){ showItemWindow(_arg1); }; } public function gainItem(_arg1:String):void{ addItem(_arg1); if (_view){ _view.addItem(_registry[_arg1]); }; } public function dropItem(_arg1:String):void{ removeItem(_arg1); if (_view){ _view.removeItem(_registry[_arg1]); }; } public function makeItem(_arg1:String, _arg2:Array, _arg3:Function=null):void{ var _local4:uint = _arg2.length; var _local5:Array = new Array(); var _local6:uint; while (_local6 < _local4) { _local5.push(_registry[_arg2[_local6]]); _local6++; }; InventoryAnimator.animate(_registry[_arg1], _local5, _arg3); } private function showItemWindow(_arg1:String):void{ var _local3:*; var _local4:DisplayObject; var _local2:Item = _items[_arg1]; if (_local2.icon){ _local3 = _local2.icon; _local4 = DisplayObject(new (_local3)); GameWindowsManager.instance.openItemWindow(_local4); } else { throw (new Error("[Inventory] : <showItemWindow> : Icon for item is undefined.")); }; } } }//package aq.pcge.game
Section 33
//InventoryAnimator (aq.pcge.game.InventoryAnimator) package aq.pcge.game { import flash.display.*; import com.greensock.*; import flash.utils.*; import aq.pcge.*; import aq.pcge.game.windows.*; public class InventoryAnimator { public static const ITEM_FLYING_IN:Number = 1; public static const ITEM_FLYING_OUT:Number = 1; private static const CENTER_X:Number = (GameApplication.SCREEN_WIDTH / 2); private static const CENTER_Y:Number = (GameApplication.SCREEN_HEIGHT / 2); private static var _item:Item; private static var _icon:DisplayObject; private static var _materials:Dictionary = new Dictionary(); private static var _highlight:Dictionary = new Dictionary(); private static var _matImages:Dictionary = new Dictionary(); private static var _toMove:Array = new Array(); private static var _callback:Function; private static var _itemTween:TweenLite; public static function animate(_arg1:Item, _arg2:Array, _arg3:Function=null):void{ var _local4:Item; var _local5:uint; var _local6:uint; if (_arg1){ if (_arg2){ _local5 = _arg2.length; _local6 = 0; while (_local6 < _local5) { _local4 = _arg2[_local6]; if (_local4){ _materials[_local4] = _local4; } else { throw (new Error("[ItemsAnimationManager] : <animate> : Wrong input.")); }; _local6++; }; _item = _arg1; _callback = _arg3; InventoryView.instance.freeze = true; for each (_local4 in _materials) { _highlight[_local4] = _local4; InventoryView.instance.highlightItem(_local4, onItemAnimComplete); }; } else { throw (new Error("[ItemsAnimationManager] : <animate> : Wrong input.")); }; } else { throw (new Error("[ItemsAnimationManager] : <animate> : Wrong input.")); }; } public static function reset():void{ if (_itemTween){ _itemTween.kill(); }; clear(); } private static function onItemAnimComplete(_arg1:Item):void{ var _local3:Item; var _local4:ItemWindow; var _local5:DisplayObject; delete _highlight[_arg1]; var _local2:Boolean; for each (_local3 in _highlight) { _local2 = false; break; }; if (_local2){ for each (_local3 in _materials) { _local5 = InventoryView.instance.cutIcon(_local3); _matImages[_local3] = _local5; _toMove.push(_local5); InventoryView.instance.anim.addChild(_local5); }; (GameWindowsManager.instance.openItemWindow() as ItemWindow); _local4 = (GameWindowsManager.instance.activeWindow as ItemWindow); _local4.stopLifeTimer(); if (Game.instance.getChildIndex(Game.instance.invView) < Game.instance.getChildIndex(Game.instance.windowsManager)){ Game.instance.swapChildren(Game.instance.invView, Game.instance.windowsManager); }; queryAnim(_toMove.shift()); }; } private static function queryAnim(_arg1:Sprite):void{ var $image = _arg1; if (_toMove.length){ _itemTween = new TweenLite($image, ITEM_FLYING_IN, {x:CENTER_X, y:CENTER_Y, onComplete:function ():void{ queryAnim(_toMove.shift()); }, onCompleteParams:[$image]}); } else { _itemTween = new TweenLite($image, ITEM_FLYING_IN, {x:CENTER_X, y:CENTER_Y, onComplete:function ():void{ makeItem(); }}); }; } private static function makeItem():void{ var _local2:Item; var _local3:*; var _local4:DisplayObject; var _local5:ItemWindow; var _local1:IEpisode = Game.instance.getCurrentEpisode(); for each (_local2 in _materials) { InventoryView.instance.anim.removeChild(_matImages[_local2]); _local1.dropItem(_local2.name); }; _local3 = _item.icon; _local4 = new (_local3); InventoryView.scaleImage(_local4); _local5 = (GameWindowsManager.instance.activeWindow as ItemWindow); _local4.x = (_local5.holder.width / 2); _local4.y = (_local5.holder.height / 2); _local5.holder.addChild(_local4); _icon = _local4; _local5.playGFX(placeItem); } private static function placeItem():void{ var w:ItemWindow; InventoryView.instance.addEmptyItem(_item); var pos:Object = InventoryView.instance.getIconPosition(_item); w = (GameWindowsManager.instance.activeWindow as ItemWindow); w.holder.removeChild(_icon); _icon.x = (_icon.x + (w.holder.x + w.x)); _icon.y = (_icon.y + (w.holder.y + w.y)); InventoryView.instance.anim.addChild(_icon); _itemTween = new TweenLite(_icon, ITEM_FLYING_OUT, {x:pos.x, y:pos.y, onComplete:function ():void{ var _local2:*; var _local1:* = Game.instance.getCurrentEpisode(); _local1.addItem(_item.name); InventoryView.instance.setIcon(_item, _icon); if (Game.instance.getChildIndex(Game.instance.invView) > Game.instance.getChildIndex(Game.instance.windowsManager)){ Game.instance.swapChildren(Game.instance.invView, Game.instance.windowsManager); }; w.close(); InventoryView.instance.freeze = false; if (_callback != null){ _local2 = _callback; clear(); _local2(); } else { clear(); }; }}); } private static function clear():void{ _item = undefined; _icon = undefined; _materials = new Dictionary(); _highlight = new Dictionary(); _matImages = new Dictionary(); _toMove = new Array(); _callback = undefined; _itemTween = undefined; } } }//package aq.pcge.game
Section 34
//InventoryView (aq.pcge.game.InventoryView) package aq.pcge.game { import flash.display.*; import flash.events.*; import flash.utils.*; public class InventoryView extends MovieClip { public var anim:MovieClip; public var iconsCont:MovieClip; public var iconsMask:MovieClip; private var _slots:Array; private var _names:Object; private var _rewind:Boolean; private var _freeze:Boolean; public static const LRINDENT:Number = 1; public static const HORIZONTAL_GAP:Number = 12; public static const VERTICAL_GAP:Number = 6; public static const SLOT_WIDTH:Number = 71; public static const SLOT_HEIGHT:Number = 72; public static const ICON_WIDTH:Number = 58; public static const ICON_HEIGHT:Number = 57; public static const SCROLL_SPEED:Number = 5; public static const HORIZONTAL_OFFSET:Number = 0; public static const VERTICAL_OFFSET:Number = 0; private static var _instance:InventoryView; public function InventoryView(){ if (!_instance){ _instance = this; _slots = new Array(); _names = new Object(); if (((iconsCont) && (iconsMask))){ iconsCont.mask = iconsMask; }; } else { throw (new Error("[InventoryView] : <InventoryView> : Only one instance of this class is allowed.")); }; } public function get freeze():Boolean{ return (_freeze); } public function set freeze(_arg1:Boolean):void{ _freeze = _arg1; } public function addItem(_arg1:Item):void{ var _local2:uint; var _local3:ItemIcon; var _local4:DisplayObject; var _local5:Class; if (_arg1){ if (!_names[_arg1.name]){ _local2 = _slots.length; _local3 = new ItemIcon(); _local3.addEventListener("gfxComplete", onGFXComplete); _local3.name = ("itemIcon_" + _local2); _local3.source = _arg1.name; _local3.title = _arg1.title; _local3.item = _arg1; _local5 = _arg1.icon; if ((((getQualifiedSuperclassName(_local5) == "flash.display::Sprite")) || ((getQualifiedSuperclassName(_local5) == "flash.display::MovieClip")))){ _local4 = new (_local5); } else { if (getQualifiedSuperclassName(_local5) == "flash.display::BitmapData"){ _local4 = new Bitmap(new _local5(_local5.width, _local5.height)); (_local4 as Bitmap).smoothing = true; }; }; if (_local4){ scaleImage(_local4); _local4.x = (SLOT_WIDTH / 2); _local4.y = (SLOT_HEIGHT / 2); _local3.setIcon(_local4); } else { throw (new Error((("[InventoryView] : <addItem> : Item's '" + _arg1.name) + "' image isn't exists."))); }; _local3.x = HORIZONTAL_OFFSET; _local3.y = (VERTICAL_OFFSET + (_local2 * (SLOT_HEIGHT + VERTICAL_GAP))); iconsCont.addChild(_local3); _names[_arg1.name] = {index:_local2, icon:_local3}; _slots.push(_arg1.name); _rewind = true; } else { throw (new Error((("[InventoryView] : <addItem> : Can't add same item ('" + _arg1.name) + "')."))); }; } else { throw (new Error("[InventoryView] : <addItem> : Can't add non-existing item.")); }; } public function removeItem(_arg1:Item):void{ var _local2:ItemIcon; var _local3:uint; var _local4:uint; if (_arg1){ if (_names[_arg1.name]){ _local2 = (iconsCont.getChildByName(("itemIcon_" + _names[_arg1.name].index)) as ItemIcon); _local2.removeEventListener("gfxComplete", onGFXComplete); _local2.onGFXComplete = undefined; _local2.gotoAndStop(1); iconsCont.removeChild(_local2); if (_names[_arg1.name].index < (_slots.length - 1)){ _local3 = _slots.length; _local4 = (_names[_arg1.name].index + 1); while (_local4 < _local3) { _local2 = (iconsCont.getChildByName(("itemIcon_" + _local4)) as ItemIcon); _local2.name = ("itemIcon_" + (_local4 - 1)); _names[_local2.source].index = (_local4 - 1); _local2.x = HORIZONTAL_OFFSET; _local2.y = (VERTICAL_OFFSET + ((_local4 - 1) * (SLOT_HEIGHT + VERTICAL_GAP))); _local4++; }; }; _slots.splice(_names[_arg1.name].index, 1); _names[_arg1.name] = undefined; } else { throw (new Error((("[InventoryView] : <removeItem> : Item '" + _arg1.name) + "' not found."))); }; } else { throw (new Error("[InventoryView] : <removeItem> : Can't remove non-existing item.")); }; } public function highlightItem(_arg1:Item, _arg2:Function=null):void{ var _local3:ItemIcon; if (_arg1){ if (_names[_arg1.name]){ _local3 = (iconsCont.getChildByName(("itemIcon_" + _names[_arg1.name].index)) as ItemIcon); _local3.onGFXComplete = _arg2; _local3.gotoAndPlay(2); } else { throw (new Error((("[InventoryView] : <removeItem> : Item '" + _arg1.name) + "' not found."))); }; } else { throw (new Error("[InventoryView] : <removeItem> : Can't highlight item.")); }; } public function addEmptyItem(_arg1:Item):void{ var _local2:uint; var _local3:ItemIcon; if (_arg1){ if (!_names[_arg1.name]){ _local2 = _slots.length; _local3 = new ItemIcon(); _local3.addEventListener("gfxComplete", onGFXComplete); _local3.name = ("itemIcon_" + _local2); _local3.source = _arg1.name; _local3.title = _arg1.title; _local3.item = _arg1; _local3.x = HORIZONTAL_OFFSET; _local3.y = (VERTICAL_OFFSET + (_local2 * (SLOT_HEIGHT + VERTICAL_GAP))); iconsCont.addChild(_local3); _names[_arg1.name] = {index:_local2, icon:_local3}; _slots.push(_arg1.name); _rewind = true; } else { throw (new Error((("[InventoryView] : <addEmptyItem> : Can't add same item ('" + _arg1.name) + "')."))); }; } else { throw (new Error("[InventoryView] : <addEmptyItem> : Can't add non-existing item")); }; } public function getIcon(_arg1:Item):DisplayObject{ if (_arg1){ if (_names[_arg1.name]){ return ((iconsCont.getChildByName(("itemIcon_" + _names[_arg1.name].index)) as ItemIcon).getIcon()); }; throw (new Error((("[InventoryView] : <getIcon> : Item '" + _arg1.name) + "' not found."))); //unresolved jump }; throw (new Error("[InventoryView] : <getIcon> : Can't get non-existing icon")); } public function setIcon(_arg1:Item, _arg2:DisplayObject):void{ var _local3:ItemIcon; if (_arg1){ if (_names[_arg1.name]){ _local3 = (iconsCont.getChildByName(("itemIcon_" + _names[_arg1.name].index)) as ItemIcon); if (_arg2){ scaleImage(_arg2); _arg2.x = (SLOT_WIDTH / 2); _arg2.y = (SLOT_HEIGHT / 2); _local3.setIcon(_arg2); } else { throw (new Error((("[InventoryView] : <setIcon> : Item's '" + _local3.name) + "' image isn't exists."))); }; } else { throw (new Error((("[InventoryView] : <setIcon> : Item '" + _local3.name) + "' not found."))); }; } else { throw (new Error("[InventoryView] : <setIcon> : Can't set non-existing icon")); }; } public function cutIcon(_arg1:Item):DisplayObject{ var _local2:ItemIcon; var _local3:DisplayObject; if (_arg1){ if (_names[_arg1.name]){ _local2 = (iconsCont.getChildByName(("itemIcon_" + _names[_arg1.name].index)) as ItemIcon); _local3 = _local2.getIcon(); _local3.x = (_local3.x + ((x + iconsCont.x) + _local2.x)); _local3.y = (_local3.y + ((y + iconsCont.y) + _local2.y)); _local3.name = _local2.source; return (_local3); }; throw (new Error((("[InventoryView] : <cutIcon> : Item '" + _arg1.name) + "' not found."))); //unresolved jump }; throw (new Error("[InventoryView] : <cutIcon> : Can't cut non-existing item.")); } public function getIconPosition(_arg1:Item):Object{ var _local2:ItemIcon; if (_arg1){ if (_names[_arg1.name]){ _local2 = (iconsCont.getChildByName(("itemIcon_" + _names[_arg1.name].index)) as ItemIcon); return ({x:(((x + iconsCont.x) + _local2.x) + (71 / 2)), y:(((y + iconsCont.y) + _local2.y) + (72 / 2))}); }; throw (new Error((("[InventoryView] : <getIconPosition> : Item '" + _arg1.name) + "' not found."))); //unresolved jump }; throw (new Error("[InventoryView] : <getIconPosition> : Can't get position of non-existing item.")); } public function reset():void{ while (iconsCont.numChildren) { iconsCont.removeChildAt(0); }; _slots = new Array(); _names = new Object(); } private function onGFXComplete(_arg1:Event):void{ var _local2:ItemIcon = (_arg1.target as ItemIcon); if (_local2){ if (_local2.onGFXComplete != null){ _local2.onGFXComplete(_local2.item); }; } else { throw (new Error("[InventoryViwe] : <onGFXComplete> : Internal error.")); }; } public static function get instance():InventoryView{ return (_instance); } public static function scaleImage(_arg1:DisplayObject):void{ var _local2:Number; var _local3:Number; var _local4:Number; if (_arg1.width >= _arg1.height){ _local2 = (ICON_WIDTH / _arg1.width); _local3 = ICON_WIDTH; _local4 = (_arg1.height * _local2); } else { _local2 = (ICON_HEIGHT / _arg1.height); _local4 = ICON_HEIGHT; _local3 = (_arg1.width * _local2); }; _arg1.width = _local3; _arg1.height = _local4; } } }//package aq.pcge.game
Section 35
//Item (aq.pcge.game.Item) package aq.pcge.game { public class Item { private var _exists:Boolean; public var name:String; public var icon; public var title:String; public var description:String; public function Item(_arg1:String, _arg2=null, _arg3:String=null, _arg4:String=null){ name = _arg1; icon = _arg2; title = _arg3; description = _arg4; _exists = true; } public function exists():Boolean{ return (_exists); } public function destroy():void{ name = undefined; icon = undefined; title = undefined; description = undefined; _exists = undefined; } } }//package aq.pcge.game
Section 36
//Movement (aq.pcge.game.Movement) package aq.pcge.game { import flash.display.*; import com.greensock.*; import fl.transitions.easing.*; public class Movement { public static function appearAt(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number=1, _arg5:Function=null):void{ var _local6:Number; var _local7:Number; if (_arg1){ _arg1.x = _arg2; _arg1.y = _arg3; _local6 = (_arg1.scaleX / Math.abs(_arg1.scaleX)); _local7 = (_arg1.scaleY / Math.abs(_arg1.scaleY)); _arg1.scaleX = (_arg4 * _local6); _arg1.scaleY = (_arg4 * _local7); if (_arg5 != null){ _arg5(); }; } else { throw (new Error("[Displacement] : <appearAt> : Object not exists.")); }; } public static function motionTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number=1, _arg5:Function=null, _arg6:Number=64):TweenLite{ var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; if (_arg1){ _local7 = Math.sqrt((Math.pow((_arg2 - _arg1.x), 2) + Math.pow((_arg3 - _arg1.y), 2))); _local8 = (_local7 / Math.abs(_arg6)); _local9 = (_arg1.scaleX / Math.abs(_arg1.scaleX)); _local10 = (_arg1.scaleY / Math.abs(_arg1.scaleY)); return (TweenLite.to(_arg1, _local8, {x:_arg2, y:_arg3, scaleX:(_arg4 * _local9), scaleY:(_arg4 * _local10), onComplete:_arg5, ease:None.easeNone})); }; throw (new Error("[Displacement] : <motionTo> : Object not exists.")); } public static function onTimeTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number=1, _arg5:Function=null, _arg6:Number=0):TweenLite{ var _local7:Number; var _local8:Number; var _local9:Number; if (_arg1){ _local7 = Math.sqrt((Math.pow((_arg2 - _arg1.x), 2) + Math.pow((_arg3 - _arg1.y), 2))); _local8 = (_arg1.scaleX / Math.abs(_arg1.scaleX)); _local9 = (_arg1.scaleY / Math.abs(_arg1.scaleY)); return (TweenLite.to(_arg1, _arg6, {x:_arg2, y:_arg3, scaleX:(_arg4 * _local8), scaleY:(_arg4 * _local9), onComplete:_arg5, ease:None.easeNone})); }; throw (new Error("[Displacement] : <onTimeTo> : Object not exists.")); } public static function vCurveTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1, _arg6:Number=0, _arg7:Function=null, _arg8:Number=64):void{ var length:Number; var time:Number; var sX:Number; var sY:Number; var dY:Number; var mY:Number; var $object = _arg1; var $x = _arg2; var $y = _arg3; var $h = _arg4; var $scale = _arg5; var $rotat = _arg6; var $callback = _arg7; var $speed = _arg8; if ($object){ length = Math.sqrt((Math.pow(($x - $object.x), 2) + Math.pow(($y - $object.y), 2))); time = (length / Math.abs($speed)); sX = ($object.scaleX / Math.abs($object.scaleX)); sY = ($object.scaleY / Math.abs($object.scaleY)); dY = Math.abs(($object.y - $y)); mY = (Math.min($object.y, $y) + dY); TweenLite.to($object, (time / 2), {y:(mY + $h), onComplete:function ():void{ TweenLite.to($object, (time / 2), {y:$y, ease:Strong.easeIn, overwrite:0}); }, ease:Strong.easeOut}); TweenLite.to($object, time, {x:$x, scaleX:($scale * sX), scaleY:($scale * sY), rotation:$rotat, onComplete:$callback, ease:None.easeNone, overwrite:0}); } else { throw (new Error("[Displacement] : <vCurveTo> : Object not exists.")); }; } public static function hCurveTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1, _arg6:Number=0, _arg7:Function=null, _arg8:Number=64):void{ var length:Number; var time:Number; var sX:Number; var sY:Number; var dX:Number; var mX:Number; var $object = _arg1; var $x = _arg2; var $y = _arg3; var $w = _arg4; var $scale = _arg5; var $rotat = _arg6; var $callback = _arg7; var $speed = _arg8; if ($object){ length = Math.sqrt((Math.pow(($x - $object.x), 2) + Math.pow(($y - $object.y), 2))); time = (length / Math.abs($speed)); sX = ($object.scaleX / Math.abs($object.scaleX)); sY = ($object.scaleY / Math.abs($object.scaleY)); dX = Math.abs(($object.x - $x)); mX = (Math.min($object.x, $x) + dX); TweenLite.to($object, (time / 2), {x:(mX + $w), onComplete:function ():void{ TweenLite.to($object, (time / 2), {x:$x, ease:Strong.easeIn, overwrite:0}); }, ease:Strong.easeOut}); TweenLite.to($object, time, {x:$x, scaleX:($scale * sX), scaleY:($scale * sY), rotation:$rotat, onComplete:$callback, ease:None.easeNone, overwrite:0}); } else { throw (new Error("[Displacement] : <hCurveTo> : Object not exists.")); }; } public static function motionVia(_arg1:DisplayObject, _arg2:Array, _arg3:Function=null, _arg4:Number=64):TimelineLite{ var _local5:TimelineLite; var _local6:Number; var _local7:Number; var _local8:uint; var _local9:uint; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; if (_arg1){ _local5 = new TimelineLite(); _local6 = (_arg1.scaleX / Math.abs(_arg1.scaleX)); _local7 = (_arg1.scaleY / Math.abs(_arg1.scaleY)); _local8 = _arg2.length; _local9 = 0; while (_local9 < _local8) { _local10 = _arg2[_local9].x; _local11 = _arg2[_local9].y; _local12 = (_arg2[_local9].scale) ? _arg2[_local9].scale : 1; _local13 = (_arg2[_local9].speed) ? _arg2[_local9].speed : _arg4; _local14 = Math.sqrt((Math.pow((_local10 - _arg1.x), 2) + Math.pow((_local11 - _arg1.y), 2))); _local15 = (_local14 / Math.abs(_local13)); if (_local9 < (_local8 - 1)){ _local5.append(new TweenLite(_arg1, _local15, {x:_local10, y:_local11, scaleX:(_local12 * _local6), scaleY:(_local12 * _local7), ease:None.easeNone})); } else { _local5.append(new TweenLite(_arg1, _local15, {x:_local10, y:_local11, scaleX:(_local12 * _local6), scaleY:(_local12 * _local7), onComplete:_arg3, ease:None.easeNone})); }; _local9++; }; _local5.play(); return (_local5); //unresolved jump }; throw (new Error("[Displacement] : <motionVia> : Object not exists.")); } } }//package aq.pcge.game
Section 37
//Cursor (aq.pcge.gui.Cursor) package aq.pcge.gui { import flash.display.*; import flash.events.*; import flash.ui.*; public class Cursor extends MovieClip { private static var _instance:Cursor; public function Cursor(){ addFrameScript(0, frame1, 1, frame2); if (!_instance){ _instance = this; mouseChildren = false; mouseEnabled = false; show(); } else { throw (new Error("[Cursor] : <Cursor> : Only one instance of this class is allowed.")); }; } public function show():void{ work(); Mouse.hide(); visible = true; } public function hide():void{ halt(); visible = false; Mouse.show(); } public function up():void{ gotoAndStop("up"); } public function down():void{ gotoAndStop("down"); } private function update(_arg1:Event=null):void{ x = root.mouseX; y = root.mouseY; } private function work():void{ if (!stage.hasEventListener(MouseEvent.MOUSE_DOWN)){ stage.addEventListener(MouseEvent.MOUSE_DOWN, goDown); }; if (!stage.hasEventListener(MouseEvent.MOUSE_UP)){ stage.addEventListener(MouseEvent.MOUSE_UP, goUp); }; if (!hasEventListener(Event.ENTER_FRAME)){ addEventListener(Event.ENTER_FRAME, update); }; if (!stage.hasEventListener(Event.MOUSE_LEAVE)){ stage.addEventListener(Event.MOUSE_LEAVE, onLeave); }; if (!stage.hasEventListener(MouseEvent.MOUSE_MOVE)){ stage.addEventListener(MouseEvent.MOUSE_MOVE, onEnter); }; } private function halt():void{ if (stage.hasEventListener(MouseEvent.MOUSE_DOWN)){ stage.removeEventListener(MouseEvent.MOUSE_DOWN, goDown); }; if (stage.hasEventListener(MouseEvent.MOUSE_UP)){ stage.removeEventListener(MouseEvent.MOUSE_UP, goUp); }; if (hasEventListener(Event.ENTER_FRAME)){ removeEventListener(Event.ENTER_FRAME, update); }; if (stage.hasEventListener(Event.MOUSE_LEAVE)){ stage.removeEventListener(Event.MOUSE_LEAVE, onLeave); }; if (stage.hasEventListener(MouseEvent.MOUSE_MOVE)){ stage.removeEventListener(MouseEvent.MOUSE_MOVE, onEnter); }; } private function goDown(_arg1:MouseEvent):void{ down(); } private function goUp(_arg1:MouseEvent):void{ up(); } private function onLeave(_arg1:Event):void{ visible = false; } private function onEnter(_arg1:MouseEvent):void{ visible = true; } function frame1(){ stop(); } function frame2(){ stop(); } public static function get instance():Cursor{ return (_instance); } } }//package aq.pcge.gui
Section 38
//MusicPlayer (aq.pcge.media.MusicPlayer) package aq.pcge.media { import flash.media.*; import flash.events.*; public class MusicPlayer { private var _sound:Sound; private var _soundChannel:SoundChannel; private var _mute:Boolean;// = false private var _pan:Number;// = 0 private var _volume:Number;// = 0.5 private var _state:String;// = "none" private static var _instance:MusicPlayer; public function MusicPlayer(){ if (!_instance){ _instance = this; } else { throw (new Error("[MusicPlayer] : <MusicPlayer> : Only one instance of this class is allowed.")); }; } public function get mute():Boolean{ return (_mute); } public function set mute(_arg1:Boolean):void{ _mute = _arg1; if (_soundChannel != null){ setSoundTransform(); }; } public function get pan():Number{ return (_pan); } public function set pan(_arg1:Number):void{ if (_arg1 < -1){ _arg1 = -1; }; if (_arg1 > 1){ _arg1 = 1; }; _pan = _arg1; if (_soundChannel != null){ setSoundTransform(); }; } public function get volume():Number{ return (_volume); } public function set volume(_arg1:Number):void{ if (_arg1 < 0){ _arg1 = 0; }; if (_arg1 > 1){ _arg1 = 1; }; _volume = _arg1; if (_soundChannel != null){ setSoundTransform(); }; } public function get state():String{ return (_state); } public function get isPlaying():Boolean{ if (_state == "playing"){ return (true); }; return (false); } public function get isMuted():Boolean{ return (_mute); } public function musicON():void{ _mute = false; if (_soundChannel != null){ setSoundTransform(); }; } public function musicOFF():void{ _mute = true; if (_soundChannel != null){ setSoundTransform(); }; } public function playMusic(_arg1:Sound):void{ if (_soundChannel != null){ _soundChannel.stop(); }; _sound = _arg1; _soundChannel = _sound.play(); setSoundTransform(); _soundChannel.addEventListener(Event.SOUND_COMPLETE, restart); _state = "playing"; } public function stopMusic():void{ if (_soundChannel != null){ _soundChannel.stop(); if (_soundChannel.hasEventListener(Event.SOUND_COMPLETE) == true){ _soundChannel.removeEventListener(Event.SOUND_COMPLETE, restart); }; }; _state = "stopped"; } private function restart(_arg1:Event):void{ _soundChannel = _sound.play(); setSoundTransform(); _soundChannel.addEventListener(Event.SOUND_COMPLETE, restart); _state = "playing"; } private function setSoundTransform():void{ if (_soundChannel != null){ _soundChannel.soundTransform = new SoundTransform((int(!(_mute)) * _volume), _pan); }; } public static function get instance():MusicPlayer{ return (_instance); } } }//package aq.pcge.media
Section 39
//Menu (aq.pcge.menu.Menu) package aq.pcge.menu { import aq.pcge.common.*; public class Menu extends Screen { public var windowsManager:MenuWindowsManager; private static var _instance:Menu; public function Menu(){ if (!_instance){ _instance = this; } else { throw (new Error("[Menu] : <Menu> : Only one instance of this class is allowed.")); }; } override public function hide():void{ returnToMenu(); super.hide(); } public function returnToMenu():void{ if (windowsManager.activeWindow){ windowsManager.closeActiveWindow(); }; } public static function get instance():Menu{ return (_instance); } } }//package aq.pcge.menu
Section 40
//MenuWindowsManager (aq.pcge.menu.MenuWindowsManager) package aq.pcge.menu { import aq.pcge.common.*; public class MenuWindowsManager extends WindowsManager { private static var _instance:MenuWindowsManager; public function MenuWindowsManager(){ if (!_instance){ _instance = this; } else { throw (new Error("[MenuWindowsManager] : <MenuWindowsManager> : Only one instance of this class is allowed.")); }; } public static function get instance():MenuWindowsManager{ return (_instance); } } }//package aq.pcge.menu
Section 41
//Console (aq.pcge.system.Console) package aq.pcge.system { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import aq.pcge.common.*; import aq.pcge.*; import flash.text.*; public class Console extends Sprite { public var hScrollBar:HScrollBar; public var vScrollBar:VScrollBar; public var display:Sprite; public var command_tf:TextField; public var closeButton:Sprite; private var _cont_mc:Sprite; private var _mask_mc:Sprite; private var _history_tf:TextField; private static var _instance:Console; public function Console(){ _instance = this; _cont_mc = (display.getChildByName("cont_mc") as Sprite); _mask_mc = (display.getChildByName("mask_mc") as Sprite); _history_tf = (_cont_mc.getChildByName("history_tf") as TextField); hScrollBar.attach(_cont_mc, _mask_mc); vScrollBar.attach(_cont_mc, _mask_mc); closeButton.addEventListener(MouseEvent.CLICK, onCloseButtonClick); visible = false; if (GameApplication.gameMode == "debug"){ stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyboardKeyDown); }; } public function show():void{ visible = true; } public function hide():void{ visible = false; } public function clearHistory():void{ _history_tf.text = ""; } public function clearCommand():void{ command_tf.text = ""; } public function clearAll():void{ _history_tf.text = ""; command_tf.text = ""; } public function addHistory(_arg1:String):void{ _history_tf.appendText((("> " + _arg1) + "\n")); } public function addMessage(_arg1:String):void{ _history_tf.appendText((_arg1 + "\n")); } public function getCommand():String{ return (command_tf.text); } public function executeCommand(_arg1:String):void{ var _local2:Array = _arg1.split(" ", 2); var _local3:String = _local2[0]; var _local4:String = _local2[1]; switch (_local3){ case "menu": gotoMenu(); addHistory(((_local3 + " : ") + _local4)); break; case "game": gotoGame(); addHistory(((_local3 + " : ") + _local4)); break; case "loadEpisode": loadEpisode(uint(_local4)); addHistory(((_local3 + " : ") + _local4)); break; case "unloadEpisode": unloadEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "reloadEpisode": reloadEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "prevEpisode": prevEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "nextEpisode": nextEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "startEpisode": startEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "finishEpisode": finishEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "playEpisode": playEpisode(uint(_local4)); addHistory(((_local3 + " : ") + _local4)); break; case "replayEpisode": replayEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "winEpisode": winEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "loseEpisode": loseEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "enableEpisode": enableEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "disableEpisode": disableEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "help": addHistory(((_local3 + " : ") + _local4)); addMessage("Commands list:"); addMessage(" menu ()"); addMessage(" game ()"); addMessage(" loadEpisode (arg1)"); addMessage(" arg1 - имя эпизода"); addMessage(" unloadEpisode ()"); addMessage(" reloadEpisode ()"); addMessage(" prevEpisode ()"); addMessage(" nextEpisode ()"); addMessage(" startEpisode ()"); addMessage(" finishEpisode ()"); addMessage(" playEpisode ()"); addMessage(" replayEpisode ()"); addMessage(" winEpisode ()"); addMessage(" loseEpisode ()"); addMessage(" enableEpisode ()"); addMessage(" disableEpisode ()"); addMessage(" help ()"); addMessage(" clear ()"); addMessage(" quit ()"); addMessage(" exit ()"); break; case "exit": addHistory(((_local3 + " : ") + _local4)); visible = false; break; case "quit": addHistory(((_local3 + " : ") + _local4)); visible = false; break; case "clear": clearHistory(); break; default: if (_local3 != ""){ addHistory((("Unknown command '" + _local3) + "'.")); }; }; } private function onCloseButtonClick(_arg1:MouseEvent):void{ hide(); } private function onKeyboardKeyDown(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == 67){ if (!visible){ show(); } else { if (stage.focus != command_tf){ hide(); }; }; }; if (_arg1.keyCode == 13){ if (stage.focus == command_tf){ executeCommand(command_tf.text); }; }; } public static function get instance():Console{ return (_instance); } public static function gotoMenu():void{ GameApplication.instance.gotoMenu(); } public static function gotoGame():void{ GameApplication.instance.gotoGame(); } public static function registerEpisode(_arg1:Class, _arg2:uint):void{ if (Game.instance){ Game.instance.registerEpisode(_arg1, _arg2); } else { throw (new Error("[Console] : <registerEpisode> : Game instance isn't exists.")); }; } public static function unregisterEpisode(_arg1:uint):void{ if (Game.instance){ Game.instance.unregisterEpisode(_arg1); } else { throw (new Error("[Console] : <unregisterEpisode> : Game instance isn't exists.")); }; } public static function getCurrentEpisode():IEpisode{ if (Game.instance){ return (Game.instance.getCurrentEpisode()); }; throw (new Error("[Console] : <getCurrentEpisode> : Game instance isn't exists.")); } public static function getCurrentEpisodeIndex():int{ if (Game.instance){ return (Game.instance.getCurrentEpisodeIndex()); }; throw (new Error("[Console] : <getCurrentEpisodeIndex> : Game instance isn't exists.")); } public static function loadEpisode(_arg1:uint):void{ if (Game.instance){ Game.instance.loadEpisode(_arg1); } else { throw (new Error("[Console] : <loadEpisode> : Game instance isn't exists.")); }; } public static function unloadEpisode():void{ if (Game.instance){ Game.instance.unloadEpisode(); } else { throw (new Error("[Console] : <unloadEpisode> : Game instance isn't exists.")); }; } public static function reloadEpisode():void{ if (Game.instance){ Game.instance.reloadEpisode(); } else { throw (new Error("[Console] : <reloadEpisode> : Game instance isn't exists.")); }; } public static function prevEpisode():void{ if (Game.instance){ Game.instance.prevEpisode(); } else { throw (new Error("[Console] : <prevEpisode> : Game instance isn't exists.")); }; } public static function nextEpisode():void{ if (Game.instance){ Game.instance.nextEpisode(); } else { throw (new Error("[Console] : <nextEpisode> : Game instance isn't exists.")); }; } public static function startEpisode():void{ if (Game.instance){ Game.instance.startEpisode(); } else { throw (new Error("[Console] : <startEpisode> : Game instance isn't exists.")); }; } public static function finishEpisode():void{ if (Game.instance){ Game.instance.finishEpisode(); } else { throw (new Error("[Console] : <finishEpisode> : Game instance isn't exists.")); }; } public static function playEpisode(_arg1:uint):void{ if (Game.instance){ Game.instance.loadEpisode(_arg1); } else { throw (new Error("[Console] : <playEpisode> : Game instance isn't exists.")); }; } public static function replayEpisode():void{ if (Game.instance){ Game.instance.reloadEpisode(); } else { throw (new Error("[Console] : <replayEpisode> : Game instance isn't exists.")); }; } public static function winEpisode():void{ if (Game.instance){ Game.instance.getCurrentEpisode().win(); } else { throw (new Error("[Console] : <winEpisode> : Game instance isn't exists.")); }; } public static function loseEpisode():void{ if (Game.instance){ Game.instance.getCurrentEpisode().lose(); } else { throw (new Error("[Console] : <loseEpisode> : Game instance isn't exists.")); }; } public static function enableEpisode():void{ if (Game.instance){ Game.instance.getCurrentEpisode().action = true; } else { throw (new Error("[Console] : <enableEpisode> : Game instance isn't exists.")); }; } public static function disableEpisode():void{ if (Game.instance){ Game.instance.getCurrentEpisode().action = false; } else { throw (new Error("[Console] : <disableEpisode> : Game instance isn't exists.")); }; } public static function isPrevEpisode():Boolean{ if (Game.instance){ return (Game.instance.isPrevEpisode()); }; throw (new Error("[Console] : <isPrevEpisode> : Game instance isn't exists.")); } public static function isNextEpisode():Boolean{ if (Game.instance){ return (Game.instance.isNextEpisode()); }; throw (new Error("[Console] : <isNextEpisode> : Game instance isn't exists.")); } } }//package aq.pcge.system
Section 42
//GameApplication (aq.pcge.GameApplication) package aq.pcge { import flash.display.*; import aq.pcge.media.*; import flash.events.*; import aq.pcge.system.*; import aq.pcge.common.*; import flash.utils.*; import flash.system.*; public class GameApplication extends MovieClip { public var allowRun:Boolean; public var gameURL:String; public var hostName:String; public var no_http:String; public var no_file:String; private var _ready:Boolean; public var preloader:MovieClip; public var content:MovieClip; public var console:Console; public var message:MovieClip; private var _menu:Screen; private var _game:Screen; private var _music:MusicPlayer; public static const SCREEN_WIDTH:uint = 800; public static const SCREEN_HEIGHT:uint = 480; private static var _instance:GameApplication; public static var gameMode:String = "normal"; public static var siteLock:Boolean = false; public static var linksOut:Boolean = true; public static var logoLink:String = "http://www.abroy.com"; public static var moreLink:String; public static var helpLink:String; public static var hostName:String = "abroy.com"; public static var gameName:String = "evolution"; public static var platform:String = "pc"; public static var link01:String; public static var link02:String; public static var link03:String; public static var link04:String; public static var link05:String; public static var link06:String; public static var link07:String; public static var link08:String; public static var link09:String; public static var link10:String; public static var link11:String; public static var link12:String; public function GameApplication(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); if (!_instance){ _instance = this; } else { throw (new Error("[GameApplication] : <GameApplication> : Only one instance of this class is allowed.")); }; } public function showProgress(_arg1:ProgressEvent):void{ if (_arg1.bytesTotal <= 0){ return; }; var _local2:Number = Math.floor(((_arg1.bytesLoaded / _arg1.bytesTotal) * 100)); if (preloader){ preloader.preloadBar.gotoAndStop(_local2); }; trace((((((_arg1.bytesLoaded + "/") + _arg1.bytesTotal) + " (") + _local2) + "%)")); if (_arg1.bytesLoaded == _arg1.bytesTotal){ removeEventListener(ProgressEvent.PROGRESS, showProgress); trace("[%] LOADING COMPLETE"); preloader.gotoAndPlay(2); }; } public function init():void{ var _local1:Class; var _local2:Class; if (!_ready){ _local1 = (getDefinitionByName("aq.pcge.menu.Menu") as Class); _local2 = (getDefinitionByName("aq.pcge.game.Game") as Class); _menu = new (_local1); _game = new (_local2); _music = new MusicPlayer(); _ready = true; }; } public function ready():Boolean{ return (_ready); } public function gotoMenu():void{ if (_ready){ if (content.numChildren){ if (content.getChildAt(0) != _menu){ _game.hide(); content.removeChildAt(0); }; }; _music.mute = true; _menu.show(); content.addChildAt(_menu, 0); }; } public function gotoGame():void{ if (_ready){ if (content.numChildren){ if (content.getChildAt(0) != _game){ _menu.hide(); content.removeChildAt(0); }; }; _music.mute = false; _game.show(); content.addChildAt(_game, 0); }; } function frame1(){ trace("+------------------------------------------------+"); trace("| LOADING |"); trace("+------------------------------------------------+"); stop(); Security.allowDomain("http://cdn3.cpmstar.com"); GameApplication.moreLink = "http://www.abroy.com/"; GameApplication.platform = "pc"; GameApplication.siteLock = false; GameApplication.gameMode = "normal"; GameApplication.helpLink = "http://www.abroy.com/play/adventure-games/world-of-steampunk-walkthrough/"; GameApplication.link01 = "http://www.abroy.com/play/adventure-games/escape-from-roswell/"; GameApplication.link02 = "http://www.abroy.com/play/adventure-games/rudolf-the-rabbit/"; GameApplication.link03 = "http://www.abroy.com/play/adventure-games/saint-devil/"; GameApplication.link04 = "http://www.abroy.com/play/adventure-games/zombie-flood/"; allowRun = true; if (GameApplication.siteLock){ if (((!(GameApplication.hostName)) || (!(GameApplication.hostName.length)))){ throw (new Error("[GameApplication] : <GameApplication> : Critical Error (Wrong host name).")); }; allowRun = false; gameURL = loaderInfo.url; if (gameURL.indexOf("http://") != -1){ no_http = gameURL.split("http://")[1]; hostName = no_http.split("/")[0]; } else { no_file = gameURL.split("file:///")[1]; hostName = "localhost"; }; if (hostName.indexOf("www.") != -1){ hostName = hostName.split("www.")[1]; }; if (((hostName) && (hostName.length))){ if (hostName == GameApplication.hostName){ allowRun = true; }; }; }; if (allowRun){ if ((((loaderInfo.bytesTotal > 0)) && ((loaderInfo.bytesLoaded == loaderInfo.bytesTotal)))){ trace((((loaderInfo.bytesLoaded + "/") + loaderInfo.bytesTotal) + " (100%)")); trace("[%] LOADING COMPLETE"); preloader.gotoAndPlay(2); } else { loaderInfo.addEventListener(ProgressEvent.PROGRESS, showProgress); }; } else { if (preloader){ preloader.gotoAndStop(1); }; visible = false; }; } function frame2(){ trace("+------------------------------------------------+"); trace("| EXPORTING CLASSES |"); trace("+------------------------------------------------+"); nextFrame(); } function frame3(){ trace("+------------------------------------------------+"); trace("| ABROY PRESENTS |"); trace("+------------------------------------------------+"); stop(); } function frame4(){ trace("+------------------------------------------------+"); trace("| RUNNING |"); trace("+------------------------------------------------+"); stop(); } public static function get instance():GameApplication{ return (_instance); } } }//package aq.pcge
Section 43
//PropTween (com.greensock.core.PropTween) package com.greensock.core { public final class PropTween { public var priority:int; public var start:Number; public var prevNode:PropTween; public var change:Number; public var target:Object; public var name:String; public var property:String; public var nextNode:PropTween; public var isPlugin:Boolean; public function PropTween(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number, _arg5:String, _arg6:Boolean, _arg7:PropTween=null, _arg8:int=0){ this.target = _arg1; this.property = _arg2; this.start = _arg3; this.change = _arg4; this.name = _arg5; this.isPlugin = _arg6; if (_arg7){ _arg7.prevNode = this; this.nextNode = _arg7; }; this.priority = _arg8; } } }//package com.greensock.core
Section 44
//SimpleTimeline (com.greensock.core.SimpleTimeline) package com.greensock.core { public class SimpleTimeline extends TweenCore { public var autoRemoveChildren:Boolean; protected var _lastChild:TweenCore; protected var _firstChild:TweenCore; public function SimpleTimeline(_arg1:Object=null){ super(0, _arg1); } public function get rawTime():Number{ return (this.cachedTotalTime); } public function insert(_arg1:TweenCore, _arg2=0):TweenCore{ var _local3:SimpleTimeline = _arg1.timeline; if (((!(_arg1.cachedOrphan)) && (_local3))){ _local3.remove(_arg1, true); }; _arg1.timeline = this; _arg1.cachedStartTime = (Number(_arg2) + _arg1.delay); if (_arg1.gc){ _arg1.setEnabled(true, true); }; if (((_arg1.cachedPaused) && (!((_local3 == this))))){ _arg1.cachedPauseTime = (_arg1.cachedStartTime + ((this.rawTime - _arg1.cachedStartTime) / _arg1.cachedTimeScale)); }; if (_lastChild){ _lastChild.nextNode = _arg1; } else { _firstChild = _arg1; }; _arg1.prevNode = _lastChild; _lastChild = _arg1; _arg1.nextNode = null; _arg1.cachedOrphan = false; return (_arg1); } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local5:Number; var _local6:TweenCore; var _local4:TweenCore = _firstChild; this.cachedTotalTime = _arg1; this.cachedTime = _arg1; while (_local4) { _local6 = _local4.nextNode; if (((_local4.active) || ((((((_arg1 >= _local4.cachedStartTime)) && (!(_local4.cachedPaused)))) && (!(_local4.gc)))))){ if (!_local4.cachedReversed){ _local4.renderTime(((_arg1 - _local4.cachedStartTime) * _local4.cachedTimeScale), _arg2, false); } else { _local5 = (_local4.cacheIsDirty) ? _local4.totalDuration : _local4.cachedTotalDuration; _local4.renderTime((_local5 - ((_arg1 - _local4.cachedStartTime) * _local4.cachedTimeScale)), _arg2, false); }; }; _local4 = _local6; }; } public function remove(_arg1:TweenCore, _arg2:Boolean=false):void{ if (_arg1.cachedOrphan){ return; }; if (!_arg2){ _arg1.setEnabled(false, true); }; if (_arg1.nextNode){ _arg1.nextNode.prevNode = _arg1.prevNode; } else { if (_lastChild == _arg1){ _lastChild = _arg1.prevNode; }; }; if (_arg1.prevNode){ _arg1.prevNode.nextNode = _arg1.nextNode; } else { if (_firstChild == _arg1){ _firstChild = _arg1.nextNode; }; }; _arg1.cachedOrphan = true; } } }//package com.greensock.core
Section 45
//TweenCore (com.greensock.core.TweenCore) package com.greensock.core { import com.greensock.*; public class TweenCore { public var initted:Boolean; protected var _hasUpdate:Boolean; public var active:Boolean; protected var _delay:Number; public var cachedReversed:Boolean; public var nextNode:TweenCore; public var cachedTime:Number; protected var _rawPrevTime:Number;// = -1 public var vars:Object; public var cachedTotalTime:Number; public var data; public var timeline:SimpleTimeline; public var cachedOrphan:Boolean; public var cachedStartTime:Number; public var prevNode:TweenCore; public var cachedDuration:Number; public var gc:Boolean; public var cachedPauseTime:Number; public var cacheIsDirty:Boolean; public var cachedPaused:Boolean; public var cachedTimeScale:Number; public var cachedTotalDuration:Number; public static const version:Number = 1.693; protected static var _classInitted:Boolean; public function TweenCore(_arg1:Number=0, _arg2:Object=null){ this.vars = ((_arg2)!=null) ? _arg2 : {}; if (this.vars.isGSVars){ this.vars = this.vars.vars; }; this.cachedDuration = (this.cachedTotalDuration = _arg1); _delay = (this.vars.delay) ? Number(this.vars.delay) : 0; this.cachedTimeScale = (this.vars.timeScale) ? Number(this.vars.timeScale) : 1; this.active = Boolean((((((_arg1 == 0)) && ((_delay == 0)))) && (!((this.vars.immediateRender == false))))); this.cachedTotalTime = (this.cachedTime = 0); this.data = this.vars.data; if (!_classInitted){ if (isNaN(TweenLite.rootFrame)){ TweenLite.initClass(); _classInitted = true; } else { return; }; }; var _local3:SimpleTimeline = ((this.vars.timeline is SimpleTimeline)) ? this.vars.timeline : (this.vars.useFrames) ? TweenLite.rootFramesTimeline : TweenLite.rootTimeline; _local3.insert(this, _local3.cachedTotalTime); if (this.vars.reversed){ this.cachedReversed = true; }; if (this.vars.paused){ this.paused = true; }; } public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ } public function get delay():Number{ return (_delay); } public function get duration():Number{ return (this.cachedDuration); } public function set reversed(_arg1:Boolean):void{ if (_arg1 != this.cachedReversed){ this.cachedReversed = _arg1; setTotalTime(this.cachedTotalTime, true); }; } public function set startTime(_arg1:Number):void{ if (((!((this.timeline == null))) && (((!((_arg1 == this.cachedStartTime))) || (this.gc))))){ this.timeline.insert(this, (_arg1 - _delay)); } else { this.cachedStartTime = _arg1; }; } public function restart(_arg1:Boolean=false, _arg2:Boolean=true):void{ this.reversed = false; this.paused = false; this.setTotalTime((_arg1) ? -(_delay) : 0, _arg2); } public function set delay(_arg1:Number):void{ this.startTime = (this.startTime + (_arg1 - _delay)); _delay = _arg1; } public function resume():void{ this.paused = false; } public function get paused():Boolean{ return (this.cachedPaused); } public function play():void{ this.reversed = false; this.paused = false; } public function set duration(_arg1:Number):void{ var _local2:Number = (_arg1 / this.cachedDuration); this.cachedDuration = (this.cachedTotalDuration = _arg1); setDirtyCache(true); if (((((this.active) && (!(this.cachedPaused)))) && (!((_arg1 == 0))))){ this.setTotalTime((this.cachedTotalTime * _local2), true); }; } public function invalidate():void{ } public function complete(_arg1:Boolean=false, _arg2:Boolean=false):void{ if (!_arg1){ renderTime(this.totalDuration, _arg2, false); return; }; if (this.timeline.autoRemoveChildren){ this.setEnabled(false, false); } else { this.active = false; }; if (!_arg2){ if (((((this.vars.onComplete) && ((this.cachedTotalTime >= this.cachedTotalDuration)))) && (!(this.cachedReversed)))){ this.vars.onComplete.apply(null, this.vars.onCompleteParams); } else { if (((((this.cachedReversed) && ((this.cachedTotalTime == 0)))) && (this.vars.onReverseComplete))){ this.vars.onReverseComplete.apply(null, this.vars.onReverseCompleteParams); }; }; }; } public function get totalTime():Number{ return (this.cachedTotalTime); } public function get startTime():Number{ return (this.cachedStartTime); } public function get reversed():Boolean{ return (this.cachedReversed); } public function set currentTime(_arg1:Number):void{ setTotalTime(_arg1, false); } protected function setDirtyCache(_arg1:Boolean=true):void{ var _local2:TweenCore = (_arg1) ? this : this.timeline; while (_local2) { _local2.cacheIsDirty = true; _local2 = _local2.timeline; }; } public function reverse(_arg1:Boolean=true):void{ this.reversed = true; if (_arg1){ this.paused = false; } else { if (this.gc){ this.setEnabled(true, false); }; }; } public function set paused(_arg1:Boolean):void{ if (((!((_arg1 == this.cachedPaused))) && (this.timeline))){ if (_arg1){ this.cachedPauseTime = this.timeline.rawTime; } else { this.cachedStartTime = (this.cachedStartTime + (this.timeline.rawTime - this.cachedPauseTime)); this.cachedPauseTime = NaN; setDirtyCache(false); }; this.cachedPaused = _arg1; this.active = Boolean(((((!(this.cachedPaused)) && ((this.cachedTotalTime > 0)))) && ((this.cachedTotalTime < this.cachedTotalDuration)))); }; if (((!(_arg1)) && (this.gc))){ this.setEnabled(true, false); }; } public function kill():void{ setEnabled(false, false); } public function set totalTime(_arg1:Number):void{ setTotalTime(_arg1, false); } public function get currentTime():Number{ return (this.cachedTime); } protected function setTotalTime(_arg1:Number, _arg2:Boolean=false):void{ var _local3:Number; var _local4:Number; if (this.timeline){ _local3 = (this.cachedPaused) ? this.cachedPauseTime : this.timeline.cachedTotalTime; if (this.cachedReversed){ _local4 = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration; this.cachedStartTime = (_local3 - ((_local4 - _arg1) / this.cachedTimeScale)); } else { this.cachedStartTime = (_local3 - (_arg1 / this.cachedTimeScale)); }; if (!this.timeline.cacheIsDirty){ setDirtyCache(false); }; if (this.cachedTotalTime != _arg1){ renderTime(_arg1, _arg2, false); }; }; } public function pause():void{ this.paused = true; } public function set totalDuration(_arg1:Number):void{ this.duration = _arg1; } public function get totalDuration():Number{ return (this.cachedTotalDuration); } public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ this.gc = !(_arg1); if (_arg1){ this.active = Boolean(((((!(this.cachedPaused)) && ((this.cachedTotalTime > 0)))) && ((this.cachedTotalTime < this.cachedTotalDuration)))); if (((!(_arg2)) && (this.cachedOrphan))){ this.timeline.insert(this, (this.cachedStartTime - _delay)); }; } else { this.active = false; if (((!(_arg2)) && (!(this.cachedOrphan)))){ this.timeline.remove(this, true); }; }; return (false); } } }//package com.greensock.core
Section 46
//Circ (com.greensock.easing.Circ) package com.greensock.easing { public class Circ { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 * 0.5)); if (_arg1 < 1){ return ((((-(_arg3) * 0.5) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 * 0.5) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2)); } } }//package com.greensock.easing
Section 47
//OverwriteManager (com.greensock.OverwriteManager) package com.greensock { import com.greensock.core.*; public final class OverwriteManager { public static const ALL_ONSTART:int = 4; public static const CONCURRENT:int = 3; public static const ALL_IMMEDIATE:int = 1; public static const PREEXISTING:int = 5; public static const AUTO:int = 2; public static const version:Number = 6.1; public static const NONE:int = 0; public static var enabled:Boolean; public static var mode:int; public static function getGlobalPaused(_arg1:TweenCore):Boolean{ var _local2:Boolean; while (_arg1) { if (_arg1.cachedPaused){ _local2 = true; break; }; _arg1 = _arg1.timeline; }; return (_local2); } public static function init(_arg1:int=2):int{ if (TweenLite.version < 11.6){ throw (new Error("Warning: Your TweenLite class needs to be updated to work with OverwriteManager (or you may need to clear your ASO files). Please download and install the latest version from http://www.tweenlite.com.")); }; TweenLite.overwriteManager = OverwriteManager; mode = _arg1; enabled = true; return (mode); } public static function manageOverwrites(_arg1:TweenLite, _arg2:Object, _arg3:Array, _arg4:int):Boolean{ var _local5:int; var _local6:Boolean; var _local7:TweenLite; var _local13:int; var _local14:Number; var _local15:Number; var _local16:TweenCore; var _local17:Number; var _local18:SimpleTimeline; if (_arg4 >= 4){ _local13 = _arg3.length; _local5 = 0; while (_local5 < _local13) { _local7 = _arg3[_local5]; if (_local7 != _arg1){ if (_local7.setEnabled(false, false)){ _local6 = true; }; } else { if (_arg4 == 5){ break; }; }; _local5++; }; return (_local6); }; var _local8:Number = (_arg1.cachedStartTime + 1E-10); var _local9:Array = []; var _local10:Array = []; var _local11:int; var _local12:int; _local5 = _arg3.length; while (--_local5 > -1) { _local7 = _arg3[_local5]; if ((((((_local7 == _arg1)) || (_local7.gc))) || (((!(_local7.initted)) && (((_local8 - _local7.cachedStartTime) <= 2E-10)))))){ } else { if (_local7.timeline != _arg1.timeline){ if (!getGlobalPaused(_local7)){ var _temp1 = _local11; _local11 = (_local11 + 1); var _local19 = _temp1; _local10[_local19] = _local7; }; } else { if ((((((((_local7.cachedStartTime <= _local8)) && ((((_local7.cachedStartTime + _local7.totalDuration) + 1E-10) > _local8)))) && (!(_local7.cachedPaused)))) && (!((((_arg1.cachedDuration == 0)) && (((_local8 - _local7.cachedStartTime) <= 2E-10))))))){ var _temp2 = _local12; _local12 = (_local12 + 1); _local19 = _temp2; _local9[_local19] = _local7; }; }; }; }; if (_local11 != 0){ _local14 = _arg1.cachedTimeScale; _local15 = _local8; _local18 = _arg1.timeline; while (_local18) { _local14 = (_local14 * _local18.cachedTimeScale); _local15 = (_local15 + _local18.cachedStartTime); _local18 = _local18.timeline; }; _local8 = (_local14 * _local15); _local5 = _local11; while (--_local5 > -1) { _local16 = _local10[_local5]; _local14 = _local16.cachedTimeScale; _local15 = _local16.cachedStartTime; _local18 = _local16.timeline; while (_local18) { _local14 = (_local14 * _local18.cachedTimeScale); _local15 = (_local15 + _local18.cachedStartTime); _local18 = _local18.timeline; }; _local17 = (_local14 * _local15); if ((((_local17 <= _local8)) && ((((((_local17 + (_local16.totalDuration * _local14)) + 1E-10) > _local8)) || ((_local16.cachedDuration == 0)))))){ var _temp3 = _local12; _local12 = (_local12 + 1); _local19 = _temp3; _local9[_local19] = _local16; }; }; }; if (_local12 == 0){ return (_local6); }; _local5 = _local12; if (_arg4 == 2){ while (--_local5 > -1) { _local7 = _local9[_local5]; if (_local7.killVars(_arg2)){ _local6 = true; }; if ((((_local7.cachedPT1 == null)) && (_local7.initted))){ _local7.setEnabled(false, false); }; }; } else { while (--_local5 > -1) { if (TweenLite(_local9[_local5]).setEnabled(false, false)){ _local6 = true; }; }; }; return (_local6); } } }//package com.greensock
Section 48
//TimelineLite (com.greensock.TimelineLite) package com.greensock { import com.greensock.core.*; public class TimelineLite extends SimpleTimeline { protected var _endCaps:Array; protected var _labels:Object; public static const version:Number = 1.698; private static var _overwriteMode:int = (OverwriteManager.enabled) ? OverwriteManager.mode : OverwriteManager.init(2); ; public function TimelineLite(_arg1:Object=null){ super(_arg1); _endCaps = [null, null]; _labels = {}; this.autoRemoveChildren = Boolean((this.vars.autoRemoveChildren == true)); _hasUpdate = Boolean((typeof(this.vars.onUpdate) == "function")); if ((this.vars.tweens is Array)){ this.insertMultiple(this.vars.tweens, 0, ((this.vars.align)!=null) ? this.vars.align : "normal", (this.vars.stagger) ? Number(this.vars.stagger) : 0); }; } public function set timeScale(_arg1:Number):void{ if (_arg1 == 0){ _arg1 = 0.0001; }; var _local2:Number = (((this.cachedPauseTime) || ((this.cachedPauseTime == 0)))) ? this.cachedPauseTime : this.timeline.cachedTotalTime; this.cachedStartTime = (_local2 - (((_local2 - this.cachedStartTime) * this.cachedTimeScale) / _arg1)); this.cachedTimeScale = _arg1; setDirtyCache(false); } public function stop():void{ this.paused = true; } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local8:TweenCore; var _local9:Boolean; var _local10:Boolean; var _local11:TweenCore; var _local12:Number; if (this.gc){ this.setEnabled(true, false); } else { if (((!(this.active)) && (!(this.cachedPaused)))){ this.active = true; }; }; var _local4:Number = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration; var _local5:Number = this.cachedTime; var _local6:Number = this.cachedStartTime; var _local7:Number = this.cachedTimeScale; var _local13:Boolean = this.cachedPaused; if (_arg1 >= _local4){ if (((((!((_local5 == _local4))) || ((this.cachedDuration == 0)))) && (!((_rawPrevTime == _arg1))))){ this.cachedTotalTime = (this.cachedTime = _local4); forceChildrenToEnd(_local4, _arg2); _local9 = ((!(this.hasPausedChild())) && (!(this.cachedReversed))); _local10 = true; if ((((((this.cachedDuration == 0)) && (_local9))) && ((((_arg1 == 0)) || ((_rawPrevTime < 0)))))){ _arg3 = true; }; }; } else { if (_arg1 <= 0){ if (_arg1 < 0){ this.active = false; if ((((this.cachedDuration == 0)) && ((_rawPrevTime > 0)))){ _arg3 = true; _local9 = true; }; } else { if ((((_arg1 == 0)) && (!(this.initted)))){ _arg3 = true; }; }; if (((!((_local5 == 0))) && (!((_rawPrevTime == _arg1))))){ this.cachedTotalTime = 0; this.cachedTime = 0; forceChildrenToBeginning(0, _arg2); _local10 = true; if (this.cachedReversed){ _local9 = true; }; }; } else { this.cachedTotalTime = (this.cachedTime = _arg1); }; }; _rawPrevTime = _arg1; if ((((this.cachedTime == _local5)) && (!(_arg3)))){ return; }; if (!this.initted){ this.initted = true; }; if ((((((((_local5 == 0)) && (this.vars.onStart))) && (!((this.cachedTime == 0))))) && (!(_arg2)))){ this.vars.onStart.apply(null, this.vars.onStartParams); }; if (_local10){ } else { if ((this.cachedTime - _local5) > 0){ _local8 = _firstChild; while (_local8) { _local11 = _local8.nextNode; if (((this.cachedPaused) && (!(_local13)))){ break; } else { if (((_local8.active) || (((((!(_local8.cachedPaused)) && ((_local8.cachedStartTime <= this.cachedTime)))) && (!(_local8.gc)))))){ if (!_local8.cachedReversed){ _local8.renderTime(((this.cachedTime - _local8.cachedStartTime) * _local8.cachedTimeScale), _arg2, false); } else { _local12 = (_local8.cacheIsDirty) ? _local8.totalDuration : _local8.cachedTotalDuration; _local8.renderTime((_local12 - ((this.cachedTime - _local8.cachedStartTime) * _local8.cachedTimeScale)), _arg2, false); }; }; }; _local8 = _local11; }; } else { _local8 = _lastChild; while (_local8) { _local11 = _local8.prevNode; if (((this.cachedPaused) && (!(_local13)))){ break; } else { if (((_local8.active) || (((((!(_local8.cachedPaused)) && ((_local8.cachedStartTime <= _local5)))) && (!(_local8.gc)))))){ if (!_local8.cachedReversed){ _local8.renderTime(((this.cachedTime - _local8.cachedStartTime) * _local8.cachedTimeScale), _arg2, false); } else { _local12 = (_local8.cacheIsDirty) ? _local8.totalDuration : _local8.cachedTotalDuration; _local8.renderTime((_local12 - ((this.cachedTime - _local8.cachedStartTime) * _local8.cachedTimeScale)), _arg2, false); }; }; }; _local8 = _local11; }; }; }; if (((_hasUpdate) && (!(_arg2)))){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (((((_local9) && ((((_local6 == this.cachedStartTime)) || (!((_local7 == this.cachedTimeScale))))))) && ((((_local4 >= this.totalDuration)) || ((this.cachedTime == 0)))))){ complete(true, _arg2); }; } override public function remove(_arg1:TweenCore, _arg2:Boolean=false):void{ if (_arg1.cachedOrphan){ return; }; if (!_arg2){ _arg1.setEnabled(false, true); }; var _local3:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; var _local4:TweenCore = (this.gc) ? _endCaps[1] : _lastChild; if (_arg1.nextNode){ _arg1.nextNode.prevNode = _arg1.prevNode; } else { if (_local4 == _arg1){ _local4 = _arg1.prevNode; }; }; if (_arg1.prevNode){ _arg1.prevNode.nextNode = _arg1.nextNode; } else { if (_local3 == _arg1){ _local3 = _arg1.nextNode; }; }; if (this.gc){ _endCaps[0] = _local3; _endCaps[1] = _local4; } else { _firstChild = _local3; _lastChild = _local4; }; _arg1.cachedOrphan = true; setDirtyCache(true); } public function get currentProgress():Number{ return ((this.cachedTime / this.duration)); } override public function get totalDuration():Number{ var _local1:Number; var _local2:Number; var _local3:TweenCore; var _local4:Number; var _local5:TweenCore; if (this.cacheIsDirty){ _local1 = 0; _local3 = (this.gc) ? _endCaps[0] : _firstChild; _local4 = -(Infinity); while (_local3) { _local5 = _local3.nextNode; if (_local3.cachedStartTime < _local4){ this.insert(_local3, (_local3.cachedStartTime - _local3.delay)); } else { _local4 = _local3.cachedStartTime; }; if (_local3.cachedStartTime < 0){ _local1 = (_local1 - _local3.cachedStartTime); this.shiftChildren(-(_local3.cachedStartTime), false, -9999999999); }; _local2 = (_local3.cachedStartTime + (_local3.totalDuration / _local3.cachedTimeScale)); if (_local2 > _local1){ _local1 = _local2; }; _local3 = _local5; }; this.cachedDuration = (this.cachedTotalDuration = _local1); this.cacheIsDirty = false; }; return (this.cachedTotalDuration); } public function gotoAndPlay(_arg1, _arg2:Boolean=true):void{ setTotalTime(parseTimeOrLabel(_arg1), _arg2); play(); } public function appendMultiple(_arg1:Array, _arg2:Number=0, _arg3:String="normal", _arg4:Number=0):Array{ return (insertMultiple(_arg1, (this.duration + _arg2), _arg3, _arg4)); } public function set currentProgress(_arg1:Number):void{ setTotalTime((this.duration * _arg1), false); } public function clear(_arg1:Array=null):void{ if (_arg1 == null){ _arg1 = getChildren(false, true, true); }; var _local2:int = _arg1.length; while (--_local2 > -1) { TweenCore(_arg1[_local2]).setEnabled(false, false); }; } public function prepend(_arg1:TweenCore, _arg2:Boolean=false):TweenCore{ shiftChildren(((_arg1.totalDuration / _arg1.cachedTimeScale) + _arg1.delay), _arg2, 0); return (insert(_arg1, 0)); } public function removeLabel(_arg1:String):Number{ var _local2:Number = _labels[_arg1]; delete _labels[_arg1]; return (_local2); } protected function parseTimeOrLabel(_arg1):Number{ if (typeof(_arg1) == "string"){ if (!(_arg1 in _labels)){ throw (new Error((("TimelineLite error: the " + _arg1) + " label was not found."))); }; return (getLabelTime(String(_arg1))); }; return (Number(_arg1)); } public function addLabel(_arg1:String, _arg2:Number):void{ _labels[_arg1] = _arg2; } public function hasPausedChild():Boolean{ var _local1:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; while (_local1) { if (((_local1.cachedPaused) || ((((_local1 is TimelineLite)) && ((_local1 as TimelineLite).hasPausedChild()))))){ return (true); }; _local1 = _local1.nextNode; }; return (false); } public function getTweensOf(_arg1:Object, _arg2:Boolean=true):Array{ var _local5:int; var _local3:Array = getChildren(_arg2, true, false); var _local4:Array = []; var _local6:int = _local3.length; var _local7:int; _local5 = 0; while (_local5 < _local6) { if (TweenLite(_local3[_local5]).target == _arg1){ var _temp1 = _local7; _local7 = (_local7 + 1); var _local8 = _temp1; _local4[_local8] = _local3[_local5]; }; _local5 = (_local5 + 1); }; return (_local4); } public function gotoAndStop(_arg1, _arg2:Boolean=true):void{ setTotalTime(parseTimeOrLabel(_arg1), _arg2); this.paused = true; } public function append(_arg1:TweenCore, _arg2:Number=0):TweenCore{ return (insert(_arg1, (this.duration + _arg2))); } override public function get duration():Number{ var _local1:Number; if (this.cacheIsDirty){ _local1 = this.totalDuration; }; return (this.cachedDuration); } public function get useFrames():Boolean{ var _local1:SimpleTimeline = this.timeline; while (_local1.timeline) { _local1 = _local1.timeline; }; return (Boolean((_local1 == TweenLite.rootFramesTimeline))); } public function shiftChildren(_arg1:Number, _arg2:Boolean=false, _arg3:Number=0):void{ var _local5:String; var _local4:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; while (_local4) { if (_local4.cachedStartTime >= _arg3){ _local4.cachedStartTime = (_local4.cachedStartTime + _arg1); }; _local4 = _local4.nextNode; }; if (_arg2){ for (_local5 in _labels) { if (_labels[_local5] >= _arg3){ _labels[_local5] = (_labels[_local5] + _arg1); }; }; }; this.setDirtyCache(true); } public function goto(_arg1, _arg2:Boolean=true):void{ setTotalTime(parseTimeOrLabel(_arg1), _arg2); } public function killTweensOf(_arg1:Object, _arg2:Boolean=true, _arg3:Object=null):Boolean{ var _local6:TweenLite; var _local4:Array = getTweensOf(_arg1, _arg2); var _local5:int = _local4.length; while (--_local5 > -1) { _local6 = _local4[_local5]; if (_arg3 != null){ _local6.killVars(_arg3); }; if ((((_arg3 == null)) || ((((_local6.cachedPT1 == null)) && (_local6.initted))))){ _local6.setEnabled(false, false); }; }; return (Boolean((_local4.length > 0))); } override public function set duration(_arg1:Number):void{ if (((!((this.duration == 0))) && (!((_arg1 == 0))))){ this.timeScale = (this.duration / _arg1); }; } public function insertMultiple(_arg1:Array, _arg2=0, _arg3:String="normal", _arg4:Number=0):Array{ var _local5:int; var _local6:TweenCore; var _local7:Number = ((Number(_arg2)) || (0)); var _local8:int = _arg1.length; if (typeof(_arg2) == "string"){ if (!(_arg2 in _labels)){ addLabel(_arg2, this.duration); }; _local7 = _labels[_arg2]; }; _local5 = 0; while (_local5 < _local8) { _local6 = (_arg1[_local5] as TweenCore); insert(_local6, _local7); if (_arg3 == "sequence"){ _local7 = (_local6.cachedStartTime + (_local6.totalDuration / _local6.cachedTimeScale)); } else { if (_arg3 == "start"){ _local6.cachedStartTime = (_local6.cachedStartTime - _local6.delay); }; }; _local7 = (_local7 + _arg4); _local5 = (_local5 + 1); }; return (_arg1); } public function getLabelTime(_arg1:String):Number{ return (((_arg1 in _labels)) ? Number(_labels[_arg1]) : -1); } override public function get rawTime():Number{ if (((this.cachedPaused) || (((!((this.cachedTotalTime == 0))) && (!((this.cachedTotalTime == this.cachedTotalDuration))))))){ return (this.cachedTotalTime); }; return (((this.timeline.rawTime - this.cachedStartTime) * this.cachedTimeScale)); } override public function set totalDuration(_arg1:Number):void{ if (((!((this.totalDuration == 0))) && (!((_arg1 == 0))))){ this.timeScale = (this.totalDuration / _arg1); }; } public function getChildren(_arg1:Boolean=true, _arg2:Boolean=true, _arg3:Boolean=true, _arg4:Number=-9999999999):Array{ var _local5:Array = []; var _local6:int; var _local7:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; while (_local7) { if (_local7.cachedStartTime < _arg4){ } else { if ((_local7 is TweenLite)){ if (_arg2){ var _temp1 = _local6; _local6 = (_local6 + 1); var _local8 = _temp1; _local5[_local8] = _local7; }; } else { if (_arg3){ var _temp2 = _local6; _local6 = (_local6 + 1); _local8 = _temp2; _local5[_local8] = _local7; }; if (_arg1){ _local5 = _local5.concat(TimelineLite(_local7).getChildren(true, _arg2, _arg3)); _local6 = _local5.length; }; }; }; _local7 = _local7.nextNode; }; return (_local5); } protected function forceChildrenToEnd(_arg1:Number, _arg2:Boolean=false):Number{ var _local4:TweenCore; var _local5:Number; var _local3:TweenCore = _firstChild; var _local6:Boolean = this.cachedPaused; while (_local3) { _local4 = _local3.nextNode; if (((this.cachedPaused) && (!(_local6)))){ break; } else { if (((_local3.active) || (((((!(_local3.cachedPaused)) && (!(_local3.gc)))) && (((!((_local3.cachedTotalTime == _local3.cachedTotalDuration))) || ((_local3.cachedDuration == 0)))))))){ if ((((_arg1 == this.cachedDuration)) && (((!((_local3.cachedDuration == 0))) || ((_local3.cachedStartTime == this.cachedDuration)))))){ _local3.renderTime((_local3.cachedReversed) ? 0 : _local3.cachedTotalDuration, _arg2, false); } else { if (!_local3.cachedReversed){ _local3.renderTime(((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale), _arg2, false); } else { _local5 = (_local3.cacheIsDirty) ? _local3.totalDuration : _local3.cachedTotalDuration; _local3.renderTime((_local5 - ((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale)), _arg2, false); }; }; }; }; _local3 = _local4; }; return (_arg1); } protected function forceChildrenToBeginning(_arg1:Number, _arg2:Boolean=false):Number{ var _local4:TweenCore; var _local5:Number; var _local3:TweenCore = _lastChild; var _local6:Boolean = this.cachedPaused; while (_local3) { _local4 = _local3.prevNode; if (((this.cachedPaused) && (!(_local6)))){ break; } else { if (((_local3.active) || (((((!(_local3.cachedPaused)) && (!(_local3.gc)))) && (((!((_local3.cachedTotalTime == 0))) || ((_local3.cachedDuration == 0)))))))){ if ((((_arg1 == 0)) && (((!((_local3.cachedDuration == 0))) || ((_local3.cachedStartTime == 0)))))){ _local3.renderTime((_local3.cachedReversed) ? _local3.cachedTotalDuration : 0, _arg2, false); } else { if (!_local3.cachedReversed){ _local3.renderTime(((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale), _arg2, false); } else { _local5 = (_local3.cacheIsDirty) ? _local3.totalDuration : _local3.cachedTotalDuration; _local3.renderTime((_local5 - ((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale)), _arg2, false); }; }; }; }; _local3 = _local4; }; return (_arg1); } override public function insert(_arg1:TweenCore, _arg2=0):TweenCore{ var _local6:TweenCore; var _local7:Number; var _local8:SimpleTimeline; if (typeof(_arg2) == "string"){ if (!(_arg2 in _labels)){ addLabel(_arg2, this.duration); }; _arg2 = Number(_labels[_arg2]); }; var _local3:SimpleTimeline = _arg1.timeline; if (((!(_arg1.cachedOrphan)) && (_local3))){ _local3.remove(_arg1, true); }; _arg1.timeline = this; _arg1.cachedStartTime = (Number(_arg2) + _arg1.delay); if (((_arg1.cachedPaused) && (!((_local3 == this))))){ _arg1.cachedPauseTime = (_arg1.cachedStartTime + ((this.rawTime - _arg1.cachedStartTime) / _arg1.cachedTimeScale)); }; if (_arg1.gc){ _arg1.setEnabled(true, true); }; setDirtyCache(true); var _local4:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; var _local5:TweenCore = (this.gc) ? _endCaps[1] : _lastChild; if (_local5 == null){ _local5 = _arg1; _local4 = _local5; _arg1.nextNode = (_arg1.prevNode = null); } else { _local6 = _local5; _local7 = _arg1.cachedStartTime; while (((!((_local6 == null))) && ((_local7 < _local6.cachedStartTime)))) { _local6 = _local6.prevNode; }; if (_local6 == null){ _local4.prevNode = _arg1; _arg1.nextNode = _local4; _arg1.prevNode = null; _local4 = _arg1; } else { if (_local6.nextNode){ _local6.nextNode.prevNode = _arg1; } else { if (_local6 == _local5){ _local5 = _arg1; }; }; _arg1.prevNode = _local6; _arg1.nextNode = _local6.nextNode; _local6.nextNode = _arg1; }; }; _arg1.cachedOrphan = false; if (this.gc){ _endCaps[0] = _local4; _endCaps[1] = _local5; } else { _firstChild = _local4; _lastChild = _local5; }; if (((((this.gc) && (!(this.cachedPaused)))) && (((this.cachedStartTime + ((_arg1.cachedStartTime + (_arg1.cachedTotalDuration / _arg1.cachedTimeScale)) / this.cachedTimeScale)) > this.timeline.cachedTime)))){ if ((((this.timeline == TweenLite.rootTimeline)) || ((this.timeline == TweenLite.rootFramesTimeline)))){ this.setTotalTime(this.cachedTotalTime, true); }; this.setEnabled(true, false); _local8 = this.timeline; while (((_local8.gc) && (_local8.timeline))) { if ((_local8.cachedStartTime + (_local8.totalDuration / _local8.cachedTimeScale)) > _local8.timeline.cachedTime){ _local8.setEnabled(true, false); }; _local8 = _local8.timeline; }; }; return (_arg1); } override public function invalidate():void{ var _local1:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; while (_local1) { _local1.invalidate(); _local1 = _local1.nextNode; }; } public function get timeScale():Number{ return (this.cachedTimeScale); } public function prependMultiple(_arg1:Array, _arg2:String="normal", _arg3:Number=0, _arg4:Boolean=false):Array{ var _local5:TimelineLite = new TimelineLite({tweens:_arg1, align:_arg2, stagger:_arg3}); shiftChildren(_local5.duration, _arg4, 0); insertMultiple(_arg1, 0, _arg2, _arg3); _local5.kill(); return (_arg1); } override public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ var _local3:TweenCore; if (_arg1 == this.gc){ if (_arg1){ _local3 = _endCaps[0]; _firstChild = _local3; _lastChild = _endCaps[1]; _endCaps = [null, null]; } else { _local3 = _firstChild; _endCaps = [_firstChild, _lastChild]; _firstChild = (_lastChild = null); }; while (_local3) { _local3.setEnabled(_arg1, true); _local3 = _local3.nextNode; }; }; return (super.setEnabled(_arg1, _arg2)); } } }//package com.greensock
Section 49
//TweenLite (com.greensock.TweenLite) package com.greensock { import flash.display.*; import flash.events.*; import com.greensock.core.*; import flash.utils.*; import com.greensock.plugins.*; public class TweenLite extends TweenCore { protected var _hasPlugins:Boolean; public var propTweenLookup:Object; public var cachedPT1:PropTween; protected var _overwrite:int; protected var _ease:Function; public var target:Object; public var ratio:Number;// = 0 protected var _overwrittenProps:Object; protected var _notifyPluginsOfEnabled:Boolean; public static const version:Number = 11.698; public static var rootTimeline:SimpleTimeline; public static var fastEaseLookup:Dictionary = new Dictionary(false); public static var onPluginEvent:Function; public static var rootFramesTimeline:SimpleTimeline; public static var defaultEase:Function = TweenLite.easeOut; public static var plugins:Object = {}; public static var masterList:Dictionary = new Dictionary(false); public static var overwriteManager:Object; public static var rootFrame:Number; public static var killDelayedCallsTo:Function = TweenLite.killTweensOf; private static var _shape:Shape = new Shape(); protected static var _reservedProps:Object = {ease:1, delay:1, overwrite:1, onComplete:1, onCompleteParams:1, useFrames:1, runBackwards:1, startAt:1, onUpdate:1, onUpdateParams:1, onStart:1, onStartParams:1, onInit:1, onInitParams:1, onReverseComplete:1, onReverseCompleteParams:1, onRepeat:1, onRepeatParams:1, proxiedEase:1, easeParams:1, yoyo:1, onCompleteListener:1, onUpdateListener:1, onStartListener:1, onReverseCompleteListener:1, onRepeatListener:1, orientToBezier:1, timeScale:1, immediateRender:1, repeat:1, repeatDelay:1, timeline:1, data:1, paused:1, reversed:1}; public function TweenLite(_arg1:Object, _arg2:Number, _arg3:Object){ var _local5:TweenLite; super(_arg2, _arg3); if (_arg1 == null){ throw (new Error("Cannot tween a null object.")); }; this.target = _arg1; if ((((this.target is TweenCore)) && (this.vars.timeScale))){ this.cachedTimeScale = 1; }; propTweenLookup = {}; _ease = defaultEase; _overwrite = (((!((Number(_arg3.overwrite) > -1))) || (((!(overwriteManager.enabled)) && ((_arg3.overwrite > 1)))))) ? overwriteManager.mode : int(_arg3.overwrite); var _local4:Array = masterList[_arg1]; if (!_local4){ masterList[_arg1] = [this]; } else { if (_overwrite == 1){ for each (_local5 in _local4) { if (!_local5.gc){ _local5.setEnabled(false, false); }; }; masterList[_arg1] = [this]; } else { _local4[_local4.length] = this; }; }; if (((this.active) || (this.vars.immediateRender))){ renderTime(0, false, true); }; } protected function easeProxy(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (this.vars.proxiedEase.apply(null, arguments.concat(this.vars.easeParams))); } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local4:Boolean; var _local5:Number = this.cachedTime; if (_arg1 >= this.cachedDuration){ this.cachedTotalTime = (this.cachedTime = this.cachedDuration); this.ratio = 1; _local4 = !(this.cachedReversed); if (this.cachedDuration == 0){ if ((((((_arg1 == 0)) || ((_rawPrevTime < 0)))) && (!((_rawPrevTime == _arg1))))){ _arg3 = true; }; _rawPrevTime = _arg1; }; } else { if (_arg1 <= 0){ this.cachedTotalTime = (this.cachedTime = (this.ratio = 0)); if (_arg1 < 0){ this.active = false; if (this.cachedDuration == 0){ if (_rawPrevTime >= 0){ _arg3 = true; _local4 = (_rawPrevTime > 0); }; _rawPrevTime = _arg1; }; }; if (((this.cachedReversed) && (!((_local5 == 0))))){ _local4 = true; }; } else { this.cachedTotalTime = (this.cachedTime = _arg1); this.ratio = _ease(_arg1, 0, 1, this.cachedDuration); }; }; if ((((this.cachedTime == _local5)) && (!(_arg3)))){ return; }; if (!this.initted){ init(); if (((!(_local4)) && (this.cachedTime))){ this.ratio = _ease(this.cachedTime, 0, 1, this.cachedDuration); }; }; if (((!(this.active)) && (!(this.cachedPaused)))){ this.active = true; }; if ((((((((_local5 == 0)) && (this.vars.onStart))) && (((!((this.cachedTime == 0))) || ((this.cachedDuration == 0)))))) && (!(_arg2)))){ this.vars.onStart.apply(null, this.vars.onStartParams); }; var _local6:PropTween = this.cachedPT1; while (_local6) { _local6.target[_local6.property] = (_local6.start + (this.ratio * _local6.change)); _local6 = _local6.nextNode; }; if (((_hasUpdate) && (!(_arg2)))){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (((_local4) && (!(this.gc)))){ if (((_hasPlugins) && (this.cachedPT1))){ onPluginEvent("onComplete", this); }; complete(true, _arg2); }; } override public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ var _local3:Array; if (_arg1){ _local3 = TweenLite.masterList[this.target]; if (!_local3){ TweenLite.masterList[this.target] = [this]; } else { if (_local3.indexOf(this) == -1){ _local3[_local3.length] = this; }; }; }; super.setEnabled(_arg1, _arg2); if (((_notifyPluginsOfEnabled) && (this.cachedPT1))){ return (onPluginEvent((_arg1) ? "onEnable" : "onDisable", this)); }; return (false); } protected function init():void{ var _local1:String; var _local2:int; var _local3:*; var _local4:Boolean; var _local5:Array; var _local6:PropTween; if (this.vars.onInit){ this.vars.onInit.apply(null, this.vars.onInitParams); }; if (typeof(this.vars.ease) == "function"){ _ease = this.vars.ease; }; if (this.vars.easeParams){ this.vars.proxiedEase = _ease; _ease = easeProxy; }; this.cachedPT1 = null; this.propTweenLookup = {}; for (_local1 in this.vars) { if ((((_local1 in _reservedProps)) && (!((((_local1 == "timeScale")) && ((this.target is TweenCore))))))){ } else { if ((((_local1 in plugins)) && (new ((plugins[_local1] as Class)).onInitTween(this.target, this.vars[_local1], this)))){ this.cachedPT1 = new PropTween(_local3, "changeFactor", 0, 1, ((_local3.overwriteProps.length)==1) ? _local3.overwriteProps[0] : "_MULTIPLE_", true, this.cachedPT1); if (this.cachedPT1.name == "_MULTIPLE_"){ _local2 = _local3.overwriteProps.length; while (--_local2 > -1) { this.propTweenLookup[_local3.overwriteProps[_local2]] = this.cachedPT1; }; } else { this.propTweenLookup[this.cachedPT1.name] = this.cachedPT1; }; if (_local3.priority){ this.cachedPT1.priority = _local3.priority; _local4 = true; }; if (((_local3.onDisable) || (_local3.onEnable))){ _notifyPluginsOfEnabled = true; }; _hasPlugins = true; } else { this.cachedPT1 = new PropTween(this.target, _local1, Number(this.target[_local1]), ((typeof(this.vars[_local1]))=="number") ? (Number(this.vars[_local1]) - this.target[_local1]) : Number(this.vars[_local1]), _local1, false, this.cachedPT1); this.propTweenLookup[_local1] = this.cachedPT1; }; }; }; if (_local4){ onPluginEvent("onInitAllProps", this); }; if (this.vars.runBackwards){ _local6 = this.cachedPT1; while (_local6) { _local6.start = (_local6.start + _local6.change); _local6.change = -(_local6.change); _local6 = _local6.nextNode; }; }; _hasUpdate = Boolean(!((this.vars.onUpdate == null))); if (_overwrittenProps){ killVars(_overwrittenProps); if (this.cachedPT1 == null){ this.setEnabled(false, false); }; }; if ((((((((_overwrite > 1)) && (this.cachedPT1))) && (masterList[this.target]))) && ((_local5.length > 1)))){ if (overwriteManager.manageOverwrites(this, this.propTweenLookup, _local5, _overwrite)){ init(); }; }; this.initted = true; } public function killVars(_arg1:Object, _arg2:Boolean=true):Boolean{ var _local3:String; var _local4:PropTween; var _local5:Boolean; if (_overwrittenProps == null){ _overwrittenProps = {}; }; for (_local3 in _arg1) { if ((_local3 in propTweenLookup)){ _local4 = propTweenLookup[_local3]; if (((_local4.isPlugin) && ((_local4.name == "_MULTIPLE_")))){ _local4.target.killProps(_arg1); if (_local4.target.overwriteProps.length == 0){ _local4.name = ""; }; if (((!((_local3 == _local4.target.propName))) || ((_local4.name == "")))){ delete propTweenLookup[_local3]; }; }; if (_local4.name != "_MULTIPLE_"){ if (_local4.nextNode){ _local4.nextNode.prevNode = _local4.prevNode; }; if (_local4.prevNode){ _local4.prevNode.nextNode = _local4.nextNode; } else { if (this.cachedPT1 == _local4){ this.cachedPT1 = _local4.nextNode; }; }; if (((_local4.isPlugin) && (_local4.target.onDisable))){ _local4.target.onDisable(); if (_local4.target.activeDisable){ _local5 = true; }; }; delete propTweenLookup[_local3]; }; }; if (((_arg2) && (!((_arg1 == _overwrittenProps))))){ _overwrittenProps[_local3] = 1; }; }; return (_local5); } override public function invalidate():void{ if (((_notifyPluginsOfEnabled) && (this.cachedPT1))){ onPluginEvent("onDisable", this); }; this.cachedPT1 = null; _overwrittenProps = null; _hasUpdate = (this.initted = (this.active = (_notifyPluginsOfEnabled = false))); this.propTweenLookup = {}; } public static function initClass():void{ rootFrame = 0; rootTimeline = new SimpleTimeline(null); rootFramesTimeline = new SimpleTimeline(null); rootTimeline.cachedStartTime = (getTimer() * 0.001); rootFramesTimeline.cachedStartTime = rootFrame; rootTimeline.autoRemoveChildren = true; rootFramesTimeline.autoRemoveChildren = true; _shape.addEventListener(Event.ENTER_FRAME, updateAll, false, 0, true); if (overwriteManager == null){ overwriteManager = {mode:1, enabled:false}; }; } public static function killTweensOf(_arg1:Object, _arg2:Boolean=false, _arg3:Object=null):void{ var _local4:Array; var _local5:int; var _local6:TweenLite; if ((_arg1 in masterList)){ _local4 = masterList[_arg1]; _local5 = _local4.length; while (--_local5 > -1) { _local6 = _local4[_local5]; if (!_local6.gc){ if (_arg2){ _local6.complete(false, false); }; if (_arg3 != null){ _local6.killVars(_arg3); }; if ((((_arg3 == null)) || ((((_local6.cachedPT1 == null)) && (_local6.initted))))){ _local6.setEnabled(false, false); }; }; }; if (_arg3 == null){ delete masterList[_arg1]; }; }; } public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ if (_arg3.isGSVars){ _arg3 = _arg3.vars; }; _arg3.runBackwards = true; if (!("immediateRender" in _arg3)){ _arg3.immediateRender = true; }; return (new TweenLite(_arg1, _arg2, _arg3)); } protected static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (1 - (_arg1 / _arg4)); return ((1 - (_arg1 * _arg1))); } public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null, _arg4:Boolean=false):TweenLite{ return (new TweenLite(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, immediateRender:false, useFrames:_arg4, overwrite:0})); } protected static function updateAll(_arg1:Event=null):void{ var _local2:Dictionary; var _local3:Object; var _local4:Array; var _local5:int; rootTimeline.renderTime((((getTimer() * 0.001) - rootTimeline.cachedStartTime) * rootTimeline.cachedTimeScale), false, false); rootFrame = (rootFrame + 1); rootFramesTimeline.renderTime(((rootFrame - rootFramesTimeline.cachedStartTime) * rootFramesTimeline.cachedTimeScale), false, false); if (!(rootFrame % 60)){ _local2 = masterList; for (_local3 in _local2) { _local4 = _local2[_local3]; _local5 = _local4.length; while (--_local5 > -1) { if (TweenLite(_local4[_local5]).gc){ _local4.splice(_local5, 1); }; }; if (_local4.length == 0){ delete _local2[_local3]; }; }; }; } public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ return (new TweenLite(_arg1, _arg2, _arg3)); } } }//package com.greensock
Section 50
//AdLoader (CPMStar.AdLoader) package CPMStar { import flash.display.*; import flash.events.*; import flash.net.*; import flash.system.*; public class AdLoader extends Sprite { private var cpmstarLoader:Loader; private var contentspotid:String; public function AdLoader(_arg1:String){ this.contentspotid = _arg1; addEventListener(Event.ADDED, addedHandler); } private function addedHandler(_arg1:Event):void{ removeEventListener(Event.ADDED, addedHandler); Security.allowDomain("server.cpmstar.com"); var _local2 = "http://server.cpmstar.com/adviewas3.swf"; var _local3:DisplayObjectContainer = parent; cpmstarLoader = new Loader(); cpmstarLoader.contentLoaderInfo.addEventListener(Event.INIT, dispatchHandler); cpmstarLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchHandler); cpmstarLoader.load(new URLRequest(((_local2 + "?contentspotid=") + contentspotid))); addChild(cpmstarLoader); } private function dispatchHandler(_arg1:Event):void{ dispatchEvent(_arg1); } } }//package CPMStar
Section 51
//None (fl.transitions.easing.None) package fl.transitions.easing { public class None { public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } } }//package fl.transitions.easing
Section 52
//Strong (fl.transitions.easing.Strong) package fl.transitions.easing { public class Strong { public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } } }//package fl.transitions.easing
Section 53
//AVFPSCounter_400 (PnC_Game4_fla.AVFPSCounter_400) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.text.*; import flash.utils.*; import aq.pcge.*; public dynamic class AVFPSCounter_400 extends MovieClip { public var fps_tf:TextField; public var time:uint; public var sum:Number; public var num:uint; public function AVFPSCounter_400(){ addFrameScript(0, frame1); } function frame1(){ time = getTimer(); sum = 0; num = 0; if (GameApplication.gameMode == "debug"){ addEventListener(Event.ENTER_FRAME, function (_arg1:Event):void{ var _local2:uint = getTimer(); var _local3:Number = (1000 / (_local2 - time)); sum = (sum + _local3); num++; fps_tf.text = String(Math.round((sum / num))); time = _local2; }); } else { visible = false; }; } } }//package PnC_Game4_fla
Section 54
//cont_385 (PnC_Game4_fla.cont_385) package PnC_Game4_fla { import flash.display.*; import flash.text.*; public dynamic class cont_385 extends MovieClip { public var history_tf:TextField; public function cont_385(){ addFrameScript(0, frame1); } function frame1(){ history_tf.autoSize = "left"; } } }//package PnC_Game4_fla
Section 55
//Content_381 (PnC_Game4_fla.Content_381) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; import aq.pcge.*; import aq.pcge.media.*; public dynamic class Content_381 extends MovieClip { public var em:EpisodesManager; public function Content_381(){ addFrameScript(0, frame1); } function frame1(){ GameApplication.instance.init(); em = EpisodesManager.instance; em.registerEpisode(Episode_01, 0); em.registerEpisode(Episode_02, 1); em.registerEpisode(Episode_03, 2); em.registerEpisode(Episode_04, 3); em.registerEpisode(Episode_05, 4); em.registerEpisode(Episode_06, 5); em.registerEpisode(Episode_07, 6); em.registerEpisode(Episode_08, 7); em.load(); em.unlockEpisode(0); MusicPlayer.instance.playMusic(new GameMusic()); GameApplication.instance.gotoMenu(); } } }//package PnC_Game4_fla
Section 56
//Degradadotrama_379 (PnC_Game4_fla.Degradadotrama_379) package PnC_Game4_fla { import flash.display.*; public dynamic class Degradadotrama_379 extends MovieClip { public function Degradadotrama_379(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PnC_Game4_fla
Section 57
//DustCloudGFX_17 (PnC_Game4_fla.DustCloudGFX_17) package PnC_Game4_fla { import flash.display.*; import flash.events.*; public dynamic class DustCloudGFX_17 extends MovieClip { public function DustCloudGFX_17(){ addFrameScript(0, frame1, 14, frame15); } function frame1(){ stop(); } function frame15(){ dispatchEvent(new Event("animComplete")); } } }//package PnC_Game4_fla
Section 58
//Exporter_8 (PnC_Game4_fla.Exporter_8) package PnC_Game4_fla { import flash.display.*; public dynamic class Exporter_8 extends MovieClip { public function Exporter_8(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game4_fla
Section 59
//FPSCounter_401 (PnC_Game4_fla.FPSCounter_401) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.text.*; import flash.utils.*; import aq.pcge.*; public dynamic class FPSCounter_401 extends MovieClip { public var fps_tf:TextField; public var time:uint; public function FPSCounter_401(){ addFrameScript(0, frame1); } function frame1(){ time = getTimer(); if (GameApplication.gameMode == "debug"){ addEventListener(Event.ENTER_FRAME, function (_arg1:Event):void{ var _local2:uint = getTimer(); fps_tf.text = String(Math.round((1000 / (_local2 - time)))); time = _local2; }); } else { visible = false; }; } } }//package PnC_Game4_fla
Section 60
//girl_die_107 (PnC_Game4_fla.girl_die_107) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class girl_die_107 extends MovieClip { public function girl_die_107(){ addFrameScript(23, frame24); } function frame24(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_fla
Section 61
//girl_head_die_111 (PnC_Game4_fla.girl_head_die_111) package PnC_Game4_fla { import flash.display.*; public dynamic class girl_head_die_111 extends MovieClip { public function girl_head_die_111(){ addFrameScript(14, frame15); } function frame15(){ stop(); } } }//package PnC_Game4_fla
Section 62
//girl_l1_idlecopy_335 (PnC_Game4_fla.girl_l1_idlecopy_335) package PnC_Game4_fla { import flash.display.*; public dynamic class girl_l1_idlecopy_335 extends MovieClip { public var body:MovieClip; public var hand1:MovieClip; public var hand2:MovieClip; public var leg1:MovieClip; public var leg2:MovieClip; public function girl_l1_idlecopy_335(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PnC_Game4_fla
Section 63
//girl_l2_use_truba_112 (PnC_Game4_fla.girl_l2_use_truba_112) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class girl_l2_use_truba_112 extends MovieClip { public function girl_l2_use_truba_112(){ addFrameScript(12, frame13, 26, frame27); } function frame13(){ MovieClip(parent.parent).scorpion.anim.gotoAndStop(3); } function frame27(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_fla
Section 64
//girl_l4_down_124 (PnC_Game4_fla.girl_l4_down_124) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class girl_l4_down_124 extends MovieClip { public function girl_l4_down_124(){ addFrameScript(40, frame41); } function frame41(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_fla
Section 65
//girl_l4_up_123 (PnC_Game4_fla.girl_l4_up_123) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class girl_l4_up_123 extends MovieClip { public function girl_l4_up_123(){ addFrameScript(40, frame41); } function frame41(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_fla
Section 66
//girl_l4_use_bagor_121 (PnC_Game4_fla.girl_l4_use_bagor_121) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class girl_l4_use_bagor_121 extends MovieClip { public function girl_l4_use_bagor_121(){ addFrameScript(42, frame43); } function frame43(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_fla
Section 67
//girl_l4_use_gun_117 (PnC_Game4_fla.girl_l4_use_gun_117) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class girl_l4_use_gun_117 extends MovieClip { public function girl_l4_use_gun_117(){ addFrameScript(20, frame21, 40, frame41); } function frame21(){ MovieClip(parent.parent).soldier.gotoAndStop(3); } function frame41(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_fla
Section 68
//girl_l8_die_131 (PnC_Game4_fla.girl_l8_die_131) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class girl_l8_die_131 extends MovieClip { public function girl_l8_die_131(){ addFrameScript(17, frame18); } function frame18(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_fla
Section 69
//girl_l8_use_bola_129 (PnC_Game4_fla.girl_l8_use_bola_129) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class girl_l8_use_bola_129 extends MovieClip { public function girl_l8_use_bola_129(){ addFrameScript(29, frame30); } function frame30(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_fla
Section 70
//girl_l8_use_rogatka_125 (PnC_Game4_fla.girl_l8_use_rogatka_125) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class girl_l8_use_rogatka_125 extends MovieClip { public function girl_l8_use_rogatka_125(){ addFrameScript(26, frame27, 44, frame45); } function frame27(){ MovieClip(parent.parent).robot.gotoAndStop(3); } function frame45(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_fla
Section 71
//girl_rerfuse_106 (PnC_Game4_fla.girl_rerfuse_106) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class girl_rerfuse_106 extends MovieClip { public function girl_rerfuse_106(){ addFrameScript(17, frame18); } function frame18(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_fla
Section 72
//girl_take_104 (PnC_Game4_fla.girl_take_104) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class girl_take_104 extends MovieClip { public function girl_take_104(){ addFrameScript(6, frame7, 15, frame16); } function frame7(){ dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_KEYFRAME, true)); } function frame16(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_fla
Section 73
//girl_use_105 (PnC_Game4_fla.girl_use_105) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class girl_use_105 extends MovieClip { public function girl_use_105(){ addFrameScript(15, frame16); } function frame16(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game4_fla
Section 74
//girl_walk_103 (PnC_Game4_fla.girl_walk_103) package PnC_Game4_fla { import flash.display.*; public dynamic class girl_walk_103 extends MovieClip { public function girl_walk_103(){ addFrameScript(24, frame25); } function frame25(){ gotoAndPlay(6); } } }//package PnC_Game4_fla
Section 75
//girl_walk_347 (PnC_Game4_fla.girl_walk_347) package PnC_Game4_fla { import flash.display.*; public dynamic class girl_walk_347 extends MovieClip { public function girl_walk_347(){ addFrameScript(24, frame25); } function frame25(){ gotoAndPlay(6); } } }//package PnC_Game4_fla
Section 76
//HelpButton_358 (PnC_Game4_fla.HelpButton_358) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import aq.pcge.*; import flash.net.*; public dynamic class HelpButton_358 extends MovieClip { public function HelpButton_358(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (((GameApplication.helpLink) && (!((GameApplication.helpLink == ""))))){ navigateToURL(new URLRequest(GameApplication.helpLink), "_blank"); }; } function frame1(){ stop(); mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_fla
Section 77
//heroL1_334 (PnC_Game4_fla.heroL1_334) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class heroL1_334 extends MovieClip { public var robot:MovieClip; public var l1_body:MovieClip; public function heroL1_334(){ addFrameScript(0, frame1, 92, frame93); } function frame1(){ stop(); } function frame93(){ stop(); MovieClip(parent).win(); } } }//package PnC_Game4_fla
Section 78
//l1_lever_320 (PnC_Game4_fla.l1_lever_320) package PnC_Game4_fla { import flash.display.*; public dynamic class l1_lever_320 extends MovieClip { public function l1_lever_320(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game4_fla
Section 79
//l2_scorpion_all_293 (PnC_Game4_fla.l2_scorpion_all_293) package PnC_Game4_fla { import flash.display.*; public dynamic class l2_scorpion_all_293 extends MovieClip { public function l2_scorpion_all_293(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package PnC_Game4_fla
Section 80
//l2_scorpion_attack_313 (PnC_Game4_fla.l2_scorpion_attack_313) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l2_scorpion_attack_313 extends MovieClip { public function l2_scorpion_attack_313(){ addFrameScript(6, frame7, 13, frame14); } function frame7(){ if (!MovieClip(parent.parent.parent).weaponOk){ MovieClip(parent.parent.parent).killUs(); }; } function frame14(){ stop(); } } }//package PnC_Game4_fla
Section 81
//l2_scorpion_die_315 (PnC_Game4_fla.l2_scorpion_die_315) package PnC_Game4_fla { import flash.display.*; public dynamic class l2_scorpion_die_315 extends MovieClip { public function l2_scorpion_die_315(){ addFrameScript(18, frame19); } function frame19(){ stop(); } } }//package PnC_Game4_fla
Section 82
//l3_most_anim_269 (PnC_Game4_fla.l3_most_anim_269) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l3_most_anim_269 extends MovieClip { public function l3_most_anim_269(){ addFrameScript(0, frame1, 48, frame49); } function frame1(){ stop(); } function frame49(){ stop(); MovieClip(parent).goWin2(); } } }//package PnC_Game4_fla
Section 83
//l3_puzzle_all_276 (PnC_Game4_fla.l3_puzzle_all_276) package PnC_Game4_fla { import flash.display.*; public dynamic class l3_puzzle_all_276 extends MovieClip { public var p1:MovieClip; public var p2:MovieClip; public var p3:MovieClip; public var r1:MovieClip; public var p4:MovieClip; public var r2:MovieClip; public var p5:MovieClip; public var r3:MovieClip; public var r4:MovieClip; public var r5:MovieClip; public function l3_puzzle_all_276(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game4_fla
Section 84
//l3_puzzle_anim_275 (PnC_Game4_fla.l3_puzzle_anim_275) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l3_puzzle_anim_275 extends MovieClip { public var puzzle:MovieClip; public function l3_puzzle_anim_275(){ addFrameScript(0, frame1, 9, frame10, 19, frame20); } function frame1(){ stop(); } function frame10(){ stop(); } function frame20(){ stop(); MovieClip(parent).bridge.gotoAndPlay(2); } } }//package PnC_Game4_fla
Section 85
//l4_soldier_all_215 (PnC_Game4_fla.l4_soldier_all_215) package PnC_Game4_fla { import flash.display.*; public dynamic class l4_soldier_all_215 extends MovieClip { public function l4_soldier_all_215(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package PnC_Game4_fla
Section 86
//l4_soldier_all_246 (PnC_Game4_fla.l4_soldier_all_246) package PnC_Game4_fla { import flash.display.*; public dynamic class l4_soldier_all_246 extends MovieClip { public function l4_soldier_all_246(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package PnC_Game4_fla
Section 87
//l4_soldier_attack_223 (PnC_Game4_fla.l4_soldier_attack_223) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l4_soldier_attack_223 extends MovieClip { public function l4_soldier_attack_223(){ addFrameScript(8, frame9, 17, frame18); } function frame9(){ MovieClip(parent.parent).killUs(); } function frame18(){ stop(); } } }//package PnC_Game4_fla
Section 88
//l4_soldier_attack_254 (PnC_Game4_fla.l4_soldier_attack_254) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l4_soldier_attack_254 extends MovieClip { public function l4_soldier_attack_254(){ addFrameScript(8, frame9, 17, frame18); } function frame9(){ MovieClip(parent.parent).killUs(); } function frame18(){ stop(); } } }//package PnC_Game4_fla
Section 89
//l4_soldier_die_255 (PnC_Game4_fla.l4_soldier_die_255) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l4_soldier_die_255 extends MovieClip { public function l4_soldier_die_255(){ addFrameScript(21, frame22); } function frame22(){ stop(); MovieClip(parent.parent).goWin2(); } } }//package PnC_Game4_fla
Section 90
//l4_step_244 (PnC_Game4_fla.l4_step_244) package PnC_Game4_fla { import flash.display.*; public dynamic class l4_step_244 extends MovieClip { public function l4_step_244(){ addFrameScript(0, frame1, 39, frame40); } function frame1(){ stop(); } function frame40(){ stop(); } } }//package PnC_Game4_fla
Section 91
//l5_gate_197 (PnC_Game4_fla.l5_gate_197) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l5_gate_197 extends MovieClip { public function l5_gate_197(){ addFrameScript(0, frame1, 14, frame15); } function frame1(){ stop(); } function frame15(){ stop(); MovieClip(parent).goWin2(); } } }//package PnC_Game4_fla
Section 92
//l5_puzzle_anim_199 (PnC_Game4_fla.l5_puzzle_anim_199) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l5_puzzle_anim_199 extends MovieClip { public var puzzle:MovieClip; public function l5_puzzle_anim_199(){ addFrameScript(0, frame1, 9, frame10, 19, frame20); } function frame1(){ stop(); } function frame10(){ stop(); } function frame20(){ stop(); MovieClip(parent).door.play(); } } }//package PnC_Game4_fla
Section 93
//l5_soldier_die_224 (PnC_Game4_fla.l5_soldier_die_224) package PnC_Game4_fla { import flash.display.*; public dynamic class l5_soldier_die_224 extends MovieClip { public function l5_soldier_die_224(){ addFrameScript(31, frame32); } function frame32(){ stop(); } } }//package PnC_Game4_fla
Section 94
//l6_box_162 (PnC_Game4_fla.l6_box_162) package PnC_Game4_fla { import flash.display.*; public dynamic class l6_box_162 extends MovieClip { public var lever:MovieClip; public var gear:MovieClip; public var tube:MovieClip; public var firestoper:MovieClip; public function l6_box_162(){ addFrameScript(0, frame1, 11, frame12); } function frame1(){ stop(); } function frame12(){ stop(); } } }//package PnC_Game4_fla
Section 95
//l6_kran_klamp_181 (PnC_Game4_fla.l6_kran_klamp_181) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l6_kran_klamp_181 extends MovieClip { public function l6_kran_klamp_181(){ addFrameScript(0, frame1, 6, frame7, 12, frame13); } function frame1(){ stop(); } function frame7(){ stop(); MovieClip(parent.parent).checkTake(); } function frame13(){ gotoAndStop(1); } } }//package PnC_Game4_fla
Section 96
//l6_pult_anim_184 (PnC_Game4_fla.l6_pult_anim_184) package PnC_Game4_fla { import flash.display.*; public dynamic class l6_pult_anim_184 extends MovieClip { public var pult:MovieClip; public function l6_pult_anim_184(){ addFrameScript(0, frame1, 7, frame8, 14, frame15); } function frame1(){ stop(); } function frame8(){ stop(); } function frame15(){ stop(); } } }//package PnC_Game4_fla
Section 97
//l6_spider_all_164 (PnC_Game4_fla.l6_spider_all_164) package PnC_Game4_fla { import flash.display.*; public dynamic class l6_spider_all_164 extends MovieClip { public function l6_spider_all_164(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package PnC_Game4_fla
Section 98
//l6_spider_attack_174 (PnC_Game4_fla.l6_spider_attack_174) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l6_spider_attack_174 extends MovieClip { public function l6_spider_attack_174(){ addFrameScript(4, frame5, 11, frame12); } function frame5(){ MovieClip(parent.parent).killUs(); } function frame12(){ stop(); } } }//package PnC_Game4_fla
Section 99
//l6_spider_die_176 (PnC_Game4_fla.l6_spider_die_176) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l6_spider_die_176 extends MovieClip { public function l6_spider_die_176(){ addFrameScript(16, frame17); } function frame17(){ stop(); MovieClip(parent.parent).goWin2(); } } }//package PnC_Game4_fla
Section 100
//l7_lever_139 (PnC_Game4_fla.l7_lever_139) package PnC_Game4_fla { import flash.display.*; public dynamic class l7_lever_139 extends MovieClip { public function l7_lever_139(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game4_fla
Section 101
//l7_lift_146 (PnC_Game4_fla.l7_lift_146) package PnC_Game4_fla { import flash.display.*; public dynamic class l7_lift_146 extends MovieClip { public function l7_lift_146(){ addFrameScript(0, frame1, 22, frame23); } function frame1(){ stop(); } function frame23(){ gotoAndPlay(3); } } }//package PnC_Game4_fla
Section 102
//l7_pech_140 (PnC_Game4_fla.l7_pech_140) package PnC_Game4_fla { import flash.display.*; public dynamic class l7_pech_140 extends MovieClip { public function l7_pech_140(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game4_fla
Section 103
//l7_puzzle_138 (PnC_Game4_fla.l7_puzzle_138) package PnC_Game4_fla { import flash.display.*; public dynamic class l7_puzzle_138 extends MovieClip { public var gear3:MovieClip; public var gear4:MovieClip; public var gear1:MovieClip; public var gear2:MovieClip; public function l7_puzzle_138(){ addFrameScript(0, frame1, 40, frame41); } function frame1(){ stop(); } function frame41(){ gotoAndPlay(3); } } }//package PnC_Game4_fla
Section 104
//l8_hren_all_96 (PnC_Game4_fla.l8_hren_all_96) package PnC_Game4_fla { import flash.display.*; public dynamic class l8_hren_all_96 extends MovieClip { public function l8_hren_all_96(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game4_fla
Section 105
//l8_hren_full_99 (PnC_Game4_fla.l8_hren_full_99) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l8_hren_full_99 extends MovieClip { public function l8_hren_full_99(){ addFrameScript(4, frame5, 57, frame58); } function frame5(){ MovieClip(parent.parent).robot.gotoAndStop(9); } function frame58(){ stop(); MovieClip(parent.parent).win(); } } }//package PnC_Game4_fla
Section 106
//l8_lever2_101 (PnC_Game4_fla.l8_lever2_101) package PnC_Game4_fla { import flash.display.*; public dynamic class l8_lever2_101 extends MovieClip { public function l8_lever2_101(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game4_fla
Section 107
//l8_robot_all_59 (PnC_Game4_fla.l8_robot_all_59) package PnC_Game4_fla { import flash.display.*; public dynamic class l8_robot_all_59 extends MovieClip { public function l8_robot_all_59(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } function frame8(){ stop(); } function frame9(){ stop(); } } }//package PnC_Game4_fla
Section 108
//l8_robot_arm_die_87 (PnC_Game4_fla.l8_robot_arm_die_87) package PnC_Game4_fla { import flash.display.*; public dynamic class l8_robot_arm_die_87 extends MovieClip { public function l8_robot_arm_die_87(){ addFrameScript(12, frame13); } function frame13(){ stop(); MovieClip(parent).gotoAndStop(4); } } }//package PnC_Game4_fla
Section 109
//l8_robot_bola_90 (PnC_Game4_fla.l8_robot_bola_90) package PnC_Game4_fla { import flash.display.*; public dynamic class l8_robot_bola_90 extends MovieClip { public function l8_robot_bola_90(){ addFrameScript(17, frame18); } function frame18(){ stop(); MovieClip(parent).gotoAndStop(7); } } }//package PnC_Game4_fla
Section 110
//l8_robot_cick_89 (PnC_Game4_fla.l8_robot_cick_89) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l8_robot_cick_89 extends MovieClip { public function l8_robot_cick_89(){ addFrameScript(10, frame11, 21, frame22); } function frame11(){ MovieClip(parent.parent).killUs8(); } function frame22(){ stop(); } } }//package PnC_Game4_fla
Section 111
//l8_robot_die_shoot_94 (PnC_Game4_fla.l8_robot_die_shoot_94) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l8_robot_die_shoot_94 extends MovieClip { public function l8_robot_die_shoot_94(){ addFrameScript(2, frame3, 11, frame12); } function frame3(){ MovieClip(parent.parent).killUs(); } function frame12(){ stop(); } } }//package PnC_Game4_fla
Section 112
//l8_robot_shoot_85 (PnC_Game4_fla.l8_robot_shoot_85) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class l8_robot_shoot_85 extends MovieClip { public function l8_robot_shoot_85(){ addFrameScript(7, frame8, 84, frame85); } function frame8(){ MovieClip(parent.parent).killUs(); } function frame85(){ stop(); } } }//package PnC_Game4_fla
Section 113
//Logo_33 (PnC_Game4_fla.Logo_33) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class Logo_33 extends MovieClip { public function Logo_33(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ var event = _arg1; try { navigateToURL(new URLRequest("http://www.abroy.com"), "_blank"); } catch(error:Error) { }; } function frame1(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_fla
Section 114
//MEMCounter_399 (PnC_Game4_fla.MEMCounter_399) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.text.*; import aq.pcge.*; import flash.system.*; public dynamic class MEMCounter_399 extends MovieClip { public var mem_tf:TextField; public var mb:uint; public function MEMCounter_399(){ addFrameScript(0, frame1); } function frame1(){ mb = (0x0400 * 0x0400); if (GameApplication.gameMode == "debug"){ addEventListener(Event.ENTER_FRAME, function (_arg1:Event):void{ mem_tf.text = String(Math.round((System.totalMemory / mb))); }); } else { visible = false; }; } } }//package PnC_Game4_fla
Section 115
//Message_397 (PnC_Game4_fla.Message_397) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import aq.pcge.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Message_397 extends MovieClip { public function Message_397(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (!parent["console"].visible){ parent["console"].show(); } else { parent["console"].hide(); }; } function frame1(){ stop(); if (GameApplication.gameMode == "debug"){ addEventListener(MouseEvent.CLICK, onClick); } else { visible = false; }; } } }//package PnC_Game4_fla
Section 116
//MJLogo_369 (PnC_Game4_fla.MJLogo_369) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class MJLogo_369 extends MovieClip { public function MJLogo_369(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ var event = _arg1; try { navigateToURL(new URLRequest("http://www.minijuegos.com"), "_blank"); } catch(error:Error) { }; } function frame1(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_fla
Section 117
//MoreGamesButton_366 (PnC_Game4_fla.MoreGamesButton_366) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import aq.pcge.*; import flash.net.*; public dynamic class MoreGamesButton_366 extends MovieClip { public function MoreGamesButton_366(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ var event = _arg1; if (((GameApplication.moreLink) && (GameApplication.moreLink.length))){ try { navigateToURL(new URLRequest(GameApplication.moreLink), "_blank"); } catch(error:Error) { }; }; } function frame1(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_fla
Section 118
//MoreGamesButton_371 (PnC_Game4_fla.MoreGamesButton_371) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import aq.pcge.*; import flash.net.*; public dynamic class MoreGamesButton_371 extends MovieClip { public function MoreGamesButton_371(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ var event = _arg1; if (((GameApplication.moreLink) && (GameApplication.moreLink.length))){ try { navigateToURL(new URLRequest(GameApplication.moreLink), "_blank"); } catch(error:Error) { }; }; } function frame1(){ buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_fla
Section 119
//MuteButton_359 (PnC_Game4_fla.MuteButton_359) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.media.*; public dynamic class MuteButton_359 extends MovieClip { public function MuteButton_359(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (currentFrame == 1){ setVolume(0); nextFrame(); } else { setVolume(1); prevFrame(); }; } public function setVolume(_arg1:Number):void{ SoundMixer.soundTransform = new SoundTransform(_arg1); } function frame1(){ stop(); mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); if (SoundMixer.soundTransform.volume == 0){ gotoAndStop(2); }; } } }//package PnC_Game4_fla
Section 120
//Nuevo_final_4_MINIJUEGOS_anim_373 (PnC_Game4_fla.Nuevo_final_4_MINIJUEGOS_anim_373) package PnC_Game4_fla { import flash.display.*; public dynamic class Nuevo_final_4_MINIJUEGOS_anim_373 extends MovieClip { public var maskedobject:MovieClip; public var themask:MovieClip; public function Nuevo_final_4_MINIJUEGOS_anim_373(){ addFrameScript(120, frame121, 202, frame203); } function frame121(){ maskedobject.mask = themask; maskedobject.cacheAsBitmap = true; themask.cacheAsBitmap = true; } function frame203(){ stop(); MovieClip(parent).nextFrame(); } } }//package PnC_Game4_fla
Section 121
//OptBackButton_10 (PnC_Game4_fla.OptBackButton_10) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class OptBackButton_10 extends MovieClip { public function OptBackButton_10(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (parent){ var _local2 = parent; _local2["close"](); }; } function frame1(){ buttonMode = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_fla
Section 122
//OptHelpButton_11 (PnC_Game4_fla.OptHelpButton_11) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import aq.pcge.*; import flash.net.*; public dynamic class OptHelpButton_11 extends MovieClip { public function OptHelpButton_11(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (((GameApplication.helpLink) && (!((GameApplication.helpLink == ""))))){ navigateToURL(new URLRequest(GameApplication.helpLink), "_blank"); }; } function frame1(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_fla
Section 123
//OptionsButton_360 (PnC_Game4_fla.OptionsButton_360) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; public dynamic class OptionsButton_360 extends MovieClip { public function OptionsButton_360(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (!GameWindowsManager.instance.activeWindow){ Game.instance.openOptionsWindow(); }; } function frame1(){ stop(); mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_fla
Section 124
//OptMenuButton_12 (PnC_Game4_fla.OptMenuButton_12) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import aq.pcge.*; public dynamic class OptMenuButton_12 extends MovieClip { public function OptMenuButton_12(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ Game.instance.unloadEpisode(); Game.instance.returnToGame(); GameApplication.instance.gotoMenu(); } function frame1(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_fla
Section 125
//OptMuteButton_14 (PnC_Game4_fla.OptMuteButton_14) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.media.*; public dynamic class OptMuteButton_14 extends MovieClip { public function OptMuteButton_14(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (currentFrame == 1){ setVolume(0); nextFrame(); } else { setVolume(1); prevFrame(); }; } public function setVolume(_arg1:Number):void{ SoundMixer.soundTransform = new SoundTransform(_arg1); } function frame1(){ stop(); mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); if (SoundMixer.soundTransform.volume == 0){ gotoAndStop(2); }; } } }//package PnC_Game4_fla
Section 126
//PlayButton_19 (PnC_Game4_fla.PlayButton_19) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; public dynamic class PlayButton_19 extends MovieClip { public function PlayButton_19(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ Game.instance.returnToGame(); Game.instance.loadEpisode(0); } function frame1(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_fla
Section 127
//PlayButton_370 (PnC_Game4_fla.PlayButton_370) package PnC_Game4_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import aq.pcge.*; public dynamic class PlayButton_370 extends MovieClip { public function PlayButton_370(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ Game.instance.openHelloWindow(); GameApplication.instance.gotoGame(); } function frame1(){ buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game4_fla
Section 128
//PlayButton_5 (PnC_Game4_fla.PlayButton_5) package PnC_Game4_fla { import flash.display.*; import flash.media.*; import flash.events.*; import flash.net.*; import flash.text.*; import flash.utils.*; import flash.geom.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class PlayButton_5 extends MovieClip { public function PlayButton_5(){ addFrameScript(0, frame1, 9, frame10); } public function onClick(_arg1:MouseEvent):void{ var _local2 = root; _local2["gotoAndPlay"](2); } function frame1(){ stop(); mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } function frame10(){ stop(); } } }//package PnC_Game4_fla
Section 129
//PlayButtonBg_4 (PnC_Game4_fla.PlayButtonBg_4) package PnC_Game4_fla { import flash.display.*; public dynamic class PlayButtonBg_4 extends MovieClip { public function PlayButtonBg_4(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package PnC_Game4_fla
Section 130
//POSMonitor_398 (PnC_Game4_fla.POSMonitor_398) package PnC_Game4_fla { import flash.display.*; import flash.events.*; import flash.text.*; import aq.pcge.*; public dynamic class POSMonitor_398 extends MovieClip { public var x_tf:TextField; public var y_tf:TextField; public function POSMonitor_398(){ addFrameScript(0, frame1); } function frame1(){ if (GameApplication.gameMode == "debug"){ addEventListener(Event.ENTER_FRAME, function (_arg1:Event):void{ if (root){ x_tf.text = root.mouseX.toString(); y_tf.text = root.mouseY.toString(); }; }); } else { visible = false; }; } } }//package PnC_Game4_fla
Section 131
//PreloadBar_2 (PnC_Game4_fla.PreloadBar_2) package PnC_Game4_fla { import flash.display.*; import flash.media.*; import flash.events.*; import flash.net.*; import flash.text.*; import flash.utils.*; import flash.geom.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class PreloadBar_2 extends MovieClip { public function PreloadBar_2(){ addFrameScript(0, frame1, 99, frame100); } function frame1(){ stop(); } function frame100(){ stop(); root["preloader"].gotoAndPlay(2); } } }//package PnC_Game4_fla
Section 132
//Preloader_1 (PnC_Game4_fla.Preloader_1) package PnC_Game4_fla { import flash.display.*; import CPMStar.*; public dynamic class Preloader_1 extends MovieClip { public var adBox:MovieClip; public var preloadBar:MovieClip; public var CPMStarContentSpotID:String; public var ad:DisplayObject; public function Preloader_1(){ addFrameScript(0, frame1, 38, frame39); } function frame1(){ stop(); CPMStarContentSpotID = "9890Q9225DCB5"; ad = new AdLoader(CPMStarContentSpotID); adBox.addChild(ad); } function frame39(){ stop(); } } }//package PnC_Game4_fla
Section 133
//Episode_01 (Episode_01) package { import flash.display.*; import com.greensock.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Episode_01 extends Episode { public var tes; public function Episode_01(){ addFrameScript(0, frame1); } public function placeHand1():void{ hand1.visible = false; robot.robot.hand1.visible = true; testWin(); } public function placeHand2():void{ hand2.visible = false; robot.robot.hand2.visible = true; testWin(); } public function placeLeg1():void{ leg1.visible = false; robot.robot.leg1.visible = true; testWin(); } public function placeLeg2():void{ leg2.visible = false; robot.robot.leg2.visible = true; testWin(); } public function placeBag():void{ bag.visible = false; robot.robot.body.bag.visible = true; testWin(); } public function testWin():void{ if (((((((((robot.robot.body.bag.visible) && (robot.robot.leg2.visible))) && (robot.robot.leg1.visible))) && (robot.robot.hand1.visible))) && (robot.robot.hand2.visible))){ tes = true; }; } public function makeWin():void{ action = false; robot.play(); } function frame1(){ robot.gotoAndStop(1); robot.robot.hand1.visible = false; robot.robot.hand2.visible = false; robot.robot.leg1.visible = false; robot.robot.leg2.visible = false; robot.robot.body.bag.visible = false; texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; addNewActivator("hand1", hand1, {onClick:function ():void{ TweenLite.to(hand1, 1, {x:319, y:117, rotation:0, onComplete:placeHand1}); }}); addNewActivator("hand2", hand2, {onClick:function ():void{ TweenLite.to(hand2, 1, {x:341, y:121, rotation:-8, onComplete:placeHand2}); }}); addNewActivator("leg1", leg1, {onClick:function ():void{ TweenLite.to(leg1, 1, {x:329, y:164, onComplete:placeLeg1}); }}); addNewActivator("leg2", leg2, {onClick:function ():void{ TweenLite.to(leg2, 1, {x:347, y:162, onComplete:placeLeg2}); }}); addNewActivator("bag", bag, {onClick:function ():void{ TweenLite.to(bag, 1, {x:325, y:114, rotation:0, onComplete:placeBag}); }}); tes = false; addNewActivator("lever", lever, {onClick:function ():void{ if (tes){ makeWin(); }; }}); heroIdle(); start(); } } }//package
Section 134
//Episode_02 (Episode_02) package { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Episode_02 extends Episode { public var weaponOk; public function Episode_02(){ addFrameScript(0, frame1); } public function killScorpion():void{ action = false; hero.playAnim("walk"); hero.turnTo(371); hero.moveTo(371, hero.y, function (){ dropItem("weapon"); hero.turnOn("right"); scorpion.stop(); scorpion.anim.gotoAndStop(2); hero.playAnim("use_trobi+gaiki", function (){ action = false; goWin2(); }); }); } public function heroDieScorpion():void{ action = false; hero.playAnim("walk"); hero.turnTo(371); hero.moveTo(371, hero.y, function (){ hero.turnOn("right"); scorpion.stop(); scorpion.anim.gotoAndStop(2); action = false; }); } public function killUs():void{ action = false; hero.playAnim("die", function (){ lose(); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ scorpion.anim.gotoAndStop(1); scorpion.gotoAndPlay(1); texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; registerItem("tube1", Item_Tube1); registerItem("tube2", Item_Tube2); registerItem("tool", Item_Tool); registerItem("weapon", Item_Weapon); registerItem("parts", Item_Parts); weaponOk = false; addNewActivator("tube1", tube1, {onClick:function ():void{ action = false; heroFindItem("tube1", tube1, function (){ if (((((((hasItem("tube1")) && (hasItem("tube2")))) && (hasItem("parts")))) && (hasItem("tool")))){ makeItem("weapon", ["tube1", "tube2", "parts", "tool"], function ():void{ action = true; weaponOk = true; }); } else { action = true; }; }, "take", "tube1", 30, 30); }}); addNewActivator("tube2", tube2, {onClick:function ():void{ action = false; heroFindItem("tube2", tube2, function (){ if (((((((hasItem("tube1")) && (hasItem("tube2")))) && (hasItem("parts")))) && (hasItem("tool")))){ makeItem("weapon", ["tube1", "tube2", "parts", "tool"], function ():void{ action = true; weaponOk = true; }); } else { action = true; }; }, "take", "tube2", 30, 30); }}); addNewActivator("do2", do2, {onClick:function ():void{ action = false; heroFindItem("tool", tool, function (){ if (((((((hasItem("tube1")) && (hasItem("tube2")))) && (hasItem("parts")))) && (hasItem("tool")))){ makeItem("weapon", ["tube1", "tube2", "parts", "tool"], function ():void{ action = true; weaponOk = true; }); } else { action = true; }; }, "take", "do2", 30, 30); }}); addNewActivator("do1", do1, {onClick:function ():void{ action = false; heroFindItem("parts", parts, function (){ if (((((((hasItem("tube1")) && (hasItem("tube2")))) && (hasItem("parts")))) && (hasItem("tool")))){ makeItem("weapon", ["tube1", "tube2", "parts", "tool"], function ():void{ action = true; weaponOk = true; }); } else { action = true; }; }, "take", "do1", 30, 30); }}); addNewActivator("scorpion", scorpion, {onClick:function ():void{ removeActivator("scorpion"); if (hasItem("weapon")){ killScorpion(); } else { heroDieScorpion(); }; }}); heroIdle(); start(); } } }//package
Section 135
//Episode_03 (Episode_03) package { import flash.display.*; import com.greensock.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import com.greensock.easing.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Episode_03 extends Episode { public var can; public var mc; public var arraIT:Array; public var arraR:Array; public var currClip:MovieClip; public var tempX:Number; public var tempY:Number; public var range:Number; public function Episode_03(){ addFrameScript(0, frame1); } public function beginPuzzle():void{ can = false; puzzle.puzzle.r1.visible = false; puzzle.puzzle.r2.visible = false; puzzle.puzzle.r3.visible = false; puzzle.puzzle.r4.visible = false; puzzle.puzzle.r5.visible = false; puzzle.gotoAndPlay(2); var _local1:int; while (_local1 < arraIT.length) { arraIT[_local1].addEventListener(MouseEvent.MOUSE_DOWN, startDragF); _local1++; }; } public function startDragF(_arg1:MouseEvent):void{ currClip = MovieClip(_arg1.currentTarget); tempX = currClip.x; tempY = currClip.y; currClip.startDrag(); puzzle.puzzle.addChild(currClip); stage.addEventListener(MouseEvent.MOUSE_UP, stage_onMouseUp); } public function stage_onMouseUp(_arg1:MouseEvent):void{ stage.removeEventListener(MouseEvent.MOUSE_UP, stage_onMouseUp); currClip.stopDrag(); var _local2:Number = -1; var _local3:int; while (_local3 < arraIT.length) { if (currClip == arraIT[_local3]){ _local2 = _local3; }; _local3++; }; if (getDistance(arraIT[_local2], arraR[_local2]) < 10){ arraIT[_local2].visible = false; arraR[_local2].visible = true; } else { TweenLite.to(currClip, 0.5, {x:tempX, y:tempY, ease:Circ.easeOut}); }; currClip = null; testWin(); } public function testWin():void{ var _local1:Boolean; var _local2:int; while (_local2 < arraR.length) { if (!arraR[_local2].visible){ _local1 = false; }; _local2++; }; if (_local1){ puzzle.play(); puzzle.puzzle.gotoAndStop(2); }; } public function getDistance(_arg1, _arg2):Number{ var _local3:Number = Math.abs((Math.abs(_arg1.x) - Math.abs(_arg2.x))); var _local4:Number = Math.abs((Math.abs(_arg1.y) - Math.abs(_arg2.y))); var _local5:Number = 10000; _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); return (_local5); } public function openPuzzle():void{ action = false; hero.playAnim("walk"); hero.turnTo(266); hero.moveTo(266, hero.y, function (){ dropItem("p1"); dropItem("p2"); dropItem("p3"); dropItem("p4"); dropItem("p5"); hero.turnOn("right"); hero.playAnim("use", function (){ beginPuzzle(); action = true; heroIdle(); }); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; bridge.gotoAndStop(1); puzzle.gotoAndStop(1); registerItem("p1", Item_P1); registerItem("p2", Item_P2); registerItem("p3", Item_P3); registerItem("p4", Item_P4); registerItem("p5", Item_P5); addNewActivator("p1", p1, {onClick:function ():void{ action = false; heroFindItem("p1", p1, function (){ action = true; }, "take", "p1", 30, 30); }}); addNewActivator("p2", p2, {onClick:function ():void{ action = false; heroFindItem("p2", p2, function (){ action = true; }, "take", "p2", 30, 30); }}); addNewActivator("p3", p3, {onClick:function ():void{ action = false; heroFindItem("p3", p3, function (){ action = true; }, "take", "p3", 30, 30); }}); addNewActivator("p4", p4, {onClick:function ():void{ action = false; heroFindItem("p4", p4, function (){ action = true; }, "take", "p4", 30, 30); }}); addNewActivator("p5", p5, {onClick:function ():void{ action = false; heroFindItem("p5", p5, function (){ action = true; }, "take", "p5", 30, 30); }}); addNewActivator("do1", do1, {onClick:function ():void{ if (((((((((hasItem("p1")) && (hasItem("p2")))) && (hasItem("p3")))) && (hasItem("p4")))) && (hasItem("p5")))){ do1.visible = false; openPuzzle(); } else { heroRefuse(); }; }}); can = true; mc = puzzle.puzzle; arraIT = [mc.p1, mc.p2, mc.p3, mc.p4, mc.p5]; arraR = [mc.r1, mc.r2, mc.r3, mc.r4, mc.r5]; range = 5; heroIdle(); start(); } } }//package
Section 136
//Episode_04 (Episode_04) package { import aq.pcge.game.*; public dynamic class Episode_04 extends Episode { public var upPos; public var ladderOk; public function Episode_04(){ addFrameScript(0, frame1); } public function takeTube():void{ action = false; heroFindItem("tube", tube, function (){ if (((hasItem("tube")) && (hasItem("spring")))){ makeItem("tubeSpring", ["tube", "spring"], function ():void{ if (((hasItem("tubeSpring")) && (hasItem("flagParts")))){ makeItem("weapon", ["tubeSpring", "flagParts"], function ():void{ action = true; }); } else { action = true; }; }); } else { action = true; }; }, "take", "tube", 30, 30); } public function takeFlag():void{ action = false; do5.visible = false; trace("take"); hero.playAnim("walk"); hero.turnTo(390); hero.moveTo(390, hero.y, function (){ hero.turnOn("right"); hero.playAnim("use", function (){ takeItem("flag"); flag.visible = false; if (((hasItem("flag")) && (hasItem("parts")))){ makeItem("flagParts", ["flag", "parts"], function ():void{ if (((hasItem("tubeSpring")) && (hasItem("flagParts")))){ makeItem("weapon", ["tubeSpring", "flagParts"], function ():void{ action = true; }); } else { action = true; }; }); } else { action = true; }; heroIdle(); }); }); } public function takeParts():void{ action = false; heroFindItem("parts", parts, function (){ if (((hasItem("flag")) && (hasItem("parts")))){ makeItem("flagParts", ["flag", "parts"], function ():void{ if (((hasItem("tubeSpring")) && (hasItem("flagParts")))){ makeItem("weapon", ["tubeSpring", "flagParts"], function ():void{ action = true; }); } else { action = true; }; }); } else { action = true; }; }, "take", "do2", 30, 30); } public function takeSpring():void{ action = false; heroFindItem("spring", spring, function (){ if (((hasItem("spring")) && (hasItem("tube")))){ makeItem("tubeSpring", ["spring", "tube"], function ():void{ if (((hasItem("tubeSpring")) && (hasItem("flagParts")))){ makeItem("weapon", ["tubeSpring", "flagParts"], function ():void{ action = true; }); } else { action = true; }; }); } else { action = true; }; }, "take", "do3", 30, 30); } public function goKill():void{ action = false; hero.playAnim("walk"); hero.turnTo(244); hero.moveTo(244, hero.y, function (){ dropItem("weapon"); hero.turnOn("right"); hero.playAnim("l4_shoot", function (){ action = false; }); }); } public function goDie():void{ action = false; hero.playAnim("walk"); hero.turnTo(351); hero.moveTo(351, hero.y, function (){ heroIdle(); hero.turnOn("right"); soldier.gotoAndStop(2); action = false; }); } public function goUp(_arg1):void{ var func = _arg1; action = false; hero.playAnim("walk"); hero.turnTo(129); hero.moveTo(129, hero.y, function (){ hero.turnOn("right"); hero.playAnim("l4_up", function (){ hero.x = (hero.x + 59.45); hero.y = (hero.y - 241); action = true; heroIdle(); upPos = true; func(); }); }); } public function goDown(_arg1):void{ var func = _arg1; action = false; hero.playAnim("walk"); hero.turnTo(187); hero.moveTo(187, hero.y, function (){ hero.turnOn("right"); hero.x = (hero.x - 59.45); hero.y = (hero.y + 241); hero.playAnim("l4_down", function (){ action = true; heroIdle(); upPos = false; func(); }); }); } public function killUs():void{ action = false; hero.playAnim("die", function (){ lose(); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ soldier.gotoAndStop(1); ladder.gotoAndStop(1); texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; registerItem("tube", Item_Tube3); registerItem("tubeSpring", Item_TubeSpring); registerItem("spring", Item_Spring); registerItem("bagor", Item_Bagor); registerItem("flag", Item_Flag); registerItem("flagParts", Item_FlagParts); registerItem("weapon", Item_Weapon2); registerItem("parts", Item_Parts); upPos = false; ladderOk = false; addNewActivator("tube", tube, {onClick:function ():void{ if (upPos){ takeTube(); } else { if (ladderOk){ goUp(takeTube); } else { heroRefuse(); }; }; }}); addNewActivator("do5", do5, {onClick:function ():void{ if (upPos){ takeFlag(); trace("1111"); } else { if (ladderOk){ trace("2222"); goUp(takeFlag); } else { trace("3333"); heroRefuse(); }; }; }}); addNewActivator("do2", do2, {onClick:function ():void{ if (!upPos){ takeParts(); } else { goDown(takeParts); }; }}); addNewActivator("do3", do3, {onClick:function ():void{ if (!upPos){ takeSpring(); } else { goDown(takeSpring); }; }}); addNewActivator("do4", do4, {onClick:function ():void{ action = false; heroFindItem("bagor", bagor, function (){ action = true; }, "take", "do4", 30, 30); }}); addNewActivator("do1", do1, {onClick:function ():void{ if (hasItem("bagor")){ action = false; hero.playAnim("walk"); hero.turnTo(128); hero.moveTo(128, hero.y, function (){ dropItem("bagor"); hero.turnOn("right"); ladder.play(); hero.playAnim("use_bagor", function (){ action = true; ladderOk = true; heroIdle(); }); }); } else { heroRefuse(); }; }}); addNewActivator("soldier", soldier, {onClick:function ():void{ removeActivator("soldier"); if (hasItem("weapon")){ if (upPos){ goDown(goKill); } else { goKill(); }; } else { if (upPos){ goDown(goDie); } else { goDie(); }; }; }}); heroIdle(); start(); } } }//package
Section 137
//Episode_05 (Episode_05) package { import flash.display.*; import com.greensock.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import com.greensock.easing.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Episode_05 extends Episode { public var can; public var mc; public var arraIT:Array; public var arraR:Array; public var currClip:MovieClip; public var tempX:Number; public var tempY:Number; public var range:Number; public function Episode_05(){ addFrameScript(0, frame1); } public function beginPuzzle():void{ can = false; puzzle.puzzle.r1.visible = false; puzzle.puzzle.r2.visible = false; puzzle.puzzle.r3.visible = false; puzzle.puzzle.r4.visible = false; puzzle.puzzle.r5.visible = false; puzzle.puzzle.r6.visible = false; puzzle.puzzle.r7.visible = false; puzzle.puzzle.r8.visible = false; puzzle.puzzle.r9.visible = false; puzzle.puzzle.r10.visible = false; puzzle.puzzle.r11.visible = false; puzzle.puzzle.r12.visible = false; puzzle.puzzle.r13.visible = false; puzzle.gotoAndPlay(2); var _local1:int; while (_local1 < arraIT.length) { arraIT[_local1].addEventListener(MouseEvent.MOUSE_DOWN, startDragF); _local1++; }; } public function startDragF(_arg1:MouseEvent):void{ currClip = MovieClip(_arg1.currentTarget); tempX = currClip.x; tempY = currClip.y; currClip.startDrag(); puzzle.puzzle.addChild(currClip); stage.addEventListener(MouseEvent.MOUSE_UP, stage_onMouseUp); } public function stage_onMouseUp(_arg1:MouseEvent):void{ stage.removeEventListener(MouseEvent.MOUSE_UP, stage_onMouseUp); currClip.stopDrag(); var _local2:Number = -1; var _local3:int; while (_local3 < arraIT.length) { if (currClip == arraIT[_local3]){ _local2 = _local3; }; _local3++; }; if (getDistance(arraIT[_local2], arraR[_local2]) < 10){ arraIT[_local2].visible = false; arraR[_local2].visible = true; } else { TweenLite.to(currClip, 0.5, {x:tempX, y:tempY, ease:Circ.easeOut}); }; currClip = null; testWin(); } public function testWin():void{ var _local1:Boolean; var _local2:int; while (_local2 < arraR.length) { if (!arraR[_local2].visible){ _local1 = false; }; _local2++; }; if (_local1){ puzzle.play(); puzzle.puzzle.gotoAndStop(2); }; } public function getDistance(_arg1, _arg2):Number{ var _local3:Number = Math.abs((Math.abs(_arg1.x) - Math.abs(_arg2.x))); var _local4:Number = Math.abs((Math.abs(_arg1.y) - Math.abs(_arg2.y))); var _local5:Number = 10000; _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); return (_local5); } public function openPuzzle():void{ action = false; hero.playAnim("walk"); hero.turnTo(550); hero.moveTo(550, hero.y, function (){ hero.turnOn("right"); hero.playAnim("use", function (){ beginPuzzle(); action = true; heroIdle(); }); }); } public function goKill():void{ action = false; hero.playAnim("walk"); hero.turnTo(364); hero.moveTo(364, hero.y, function (){ dropItem("taran"); hero.turnOn("right"); hero.playAnim("use", function (){ soldier.gotoAndStop(3); action = true; heroIdle(); do3.visible = true; }); }); } public function goDie():void{ action = false; hero.playAnim("walk"); hero.turnTo(410); hero.moveTo(410, hero.y, function (){ heroIdle(); hero.turnOn("right"); soldier.gotoAndStop(2); action = false; }); } public function killUs():void{ action = false; hero.playAnim("die", function (){ lose(); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; do3.visible = false; soldier.gotoAndStop(1); puzzle.gotoAndStop(1); registerItem("grab", Item_Grab); registerItem("wheel1", Item_Wheel); registerItem("wheel2", Item_Wheel); registerItem("engine", Item_Engine); registerItem("taran", Item_Taran); addNewActivator("do1", do1, {onClick:function ():void{ action = false; heroFindItem("wheel1", wheel1, function (){ if (((((((hasItem("wheel1")) && (hasItem("wheel2")))) && (hasItem("engine")))) && (hasItem("grab")))){ makeItem("taran", ["wheel1", "wheel2", "engine", "grab"], function ():void{ action = true; }); } else { action = true; }; }, "take", "do1", 30, 30); }}); addNewActivator("do2", do2, {onClick:function ():void{ action = false; heroFindItem("wheel2", wheel2, function (){ if (((((((hasItem("wheel1")) && (hasItem("wheel2")))) && (hasItem("engine")))) && (hasItem("grab")))){ makeItem("taran", ["wheel1", "wheel2", "engine", "grab"], function ():void{ action = true; }); } else { action = true; }; }, "take", "do2", 30, 30); }}); addNewActivator("engine", engine, {onClick:function ():void{ action = false; heroFindItem("engine", engine, function (){ if (((((((hasItem("wheel1")) && (hasItem("wheel2")))) && (hasItem("engine")))) && (hasItem("grab")))){ makeItem("taran", ["wheel1", "wheel2", "engine", "grab"], function ():void{ action = true; }); } else { action = true; }; }, "take", "engine", 30, 30); }}); addNewActivator("grab", grab, {onClick:function ():void{ action = false; heroFindItem("grab", grab, function (){ if (((((((hasItem("wheel1")) && (hasItem("wheel2")))) && (hasItem("engine")))) && (hasItem("grab")))){ makeItem("taran", ["wheel1", "wheel2", "engine", "grab"], function ():void{ action = true; }); } else { action = true; }; }, "take", "grab", 30, 30); }}); addNewActivator("do3", do3, {onClick:function ():void{ do3.visible = false; openPuzzle(); }}); addNewActivator("soldier", soldier, {onClick:function ():void{ if (hasItem("taran")){ goKill(); } else { goDie(); }; }}); can = true; mc = puzzle.puzzle; arraIT = [mc.p1, mc.p2, mc.p3, mc.p4, mc.p5, mc.p6, mc.p7, mc.p8, mc.p9, mc.p10, mc.p11, mc.p12, mc.p13]; arraR = [mc.r1, mc.r2, mc.r3, mc.r4, mc.r5, mc.r6, mc.r7, mc.r8, mc.r9, mc.r10, mc.r11, mc.r12, mc.r13]; range = 5; heroIdle(); start(); } } }//package
Section 138
//Episode_06 (Episode_06) package { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Episode_06 extends Episode { public var arrayX:Array; public var arrayY:Array; public var xnow:Number; public var ynow:Number; public var closed; public var curMc; public var boxTaked; public var allIn; public var upNow; public var craneOpened; public function Episode_06(){ addFrameScript(0, frame1); } public function getUp():void{ if (!upNow){ action = false; motionTo(crane, arrayX[xnow], -120, 1, function (){ upNow = true; action = true; }, 128); }; } public function getDown():void{ if (upNow){ action = false; motionTo(crane, arrayX[xnow], 20, 1, function (){ upNow = false; action = true; }, 128); }; } public function checkTake():void{ if (((((!(boxTaked)) && ((crane.y > 0)))) && ((xnow == 1)))){ boxTaked = true; box.visible = false; crane.box.visible = true; doDown.visible = false; doUp.visible = false; removeActivator("pult"); getUp(); }; } public function placeItems():void{ action = false; hero.playAnim("walk"); hero.turnTo(263); hero.moveTo(263, hero.y, function (){ dropItem("tube"); dropItem("firestoper"); dropItem("lever"); dropItem("gear"); hero.turnOn("right"); hero.playAnim("use", function (){ box.gear.visible = true; box.tube.visible = true; box.firestoper.visible = true; box.lever.visible = true; box.play(); action = true; heroIdle(); }); }); } public function doDie():void{ action = false; hero.playAnim("walk"); hero.turnTo(333); hero.moveTo(333, hero.y, function (){ spider.gotoAndStop(2); hero.turnOn("right"); action = false; }); } public function killUs():void{ action = false; hero.playAnim("die", function (){ lose(); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ crane.box.visible = false; box.tube.visible = false; box.gear.visible = false; box.firestoper.visible = false; box.lever.visible = false; texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; arrayX = [38, 0x0101, 480]; arrayY = [-120, 20]; xnow = 0; ynow = 0; closed = false; curMc = "no"; registerItem("lever", Item_Lever); registerItem("firestoper", Item_Firestoper); registerItem("tube", Item_Tube4); registerItem("gear", Item_Gear); boxTaked = false; addNewActivator("tube", tube, {onClick:function ():void{ action = false; heroFindItem("tube", tube, function (){ action = true; }, "take", "tube", 30, 30); }}); addNewActivator("firestoper", firestoper, {onClick:function ():void{ action = false; heroFindItem("firestoper", firestoper, function (){ action = true; }, "take", "firestoper", 30, 30); }}); addNewActivator("gear", gear, {onClick:function ():void{ action = false; heroFindItem("gear", gear, function (){ action = true; }, "take", "gear", 30, 30); }}); addNewActivator("lever", lever, {onClick:function ():void{ action = false; heroFindItem("lever", lever, function (){ action = true; }, "take", "lever", 30, 30); }}); allIn = false; addNewActivator("box", box, {onClick:function ():void{ if (((((((hasItem("lever")) && (hasItem("tube")))) && (hasItem("firestoper")))) && (hasItem("gear")))){ placeItems(); allIn = true; } else { heroRefuse(); }; }}); addNewActivator("pult", pult, {onClick:function ():void{ if (allIn){ pult.play(); doUp.visible = true; doDown.visible = true; doLeft.visible = true; doRight.visible = true; doDrop.visible = true; doTake.visible = true; } else { heroRefuse(); }; }}); upNow = true; addNewActivator("doUp", doUp, {onClick:function ():void{ getUp(); }}); addNewActivator("doDown", doDown, {onClick:function ():void{ getDown(); }}); doUp.visible = false; doDown.visible = false; doLeft.visible = false; doRight.visible = false; doDrop.visible = false; doTake.visible = false; addNewActivator("doLeft", doLeft, {onClick:function ():void{ if (xnow != 0){ action = false; xnow--; motionTo(crane, arrayX[xnow], crane.y, 1, function (){ action = true; }, 128); }; }}); addNewActivator("doRight", doRight, {onClick:function ():void{ if (xnow != 2){ action = false; xnow++; motionTo(crane, arrayX[xnow], crane.y, 1, function (){ if ((((xnow == 2)) && (boxTaked))){ crane.crane.play(); crane.box.visible = false; spider.gotoAndStop(3); pult.play(); doUp.visible = false; doDown.visible = false; doLeft.visible = false; doRight.visible = false; doDrop.visible = false; doTake.visible = false; }; action = true; }, 128); }; }}); craneOpened = true; addNewActivator("doDrop", doDrop, {onClick:function ():void{ if (!craneOpened){ if (!boxTaked){ action = false; craneOpened = true; crane.crane.play(); action = true; }; }; }}); addNewActivator("doTake", doTake, {onClick:function ():void{ if (craneOpened){ craneOpened = false; action = false; crane.crane.play(); action = true; }; }}); addNewActivator("spider", spider, {onClick:function ():void{ doDie(); }}); heroIdle(); start(); } } }//package
Section 139
//Episode_07 (Episode_07) package { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class Episode_07 extends Episode { public var allOk; public function Episode_07(){ addFrameScript(0, frame1); } public function placeGear1():void{ action = false; hero.playAnim("walk"); hero.turnTo(310); hero.moveTo(310, hero.y, function (){ dropItem("gear1"); hero.turnOn("right"); hero.playAnim("use", function (){ puzzle.gear1.visible = true; action = true; heroIdle(); testGears(); }); }); } public function testGears():void{ if (((((((puzzle.gear1.visible) && (puzzle.gear2.visible))) && (puzzle.gear3.visible))) && (puzzle.gear4.visible))){ allOk = true; if (oven.currentFrame == 2){ puzzle.gotoAndPlay(2); }; }; } public function placeGear2():void{ action = false; hero.playAnim("walk"); hero.turnTo(310); hero.moveTo(310, hero.y, function (){ dropItem("gear2"); hero.turnOn("right"); hero.playAnim("use", function (){ puzzle.gear2.visible = true; action = true; heroIdle(); testGears(); }); }); } public function placeGear3():void{ action = false; hero.playAnim("walk"); hero.turnTo(310); hero.moveTo(310, hero.y, function (){ dropItem("gear3"); hero.turnOn("right"); hero.playAnim("use", function (){ puzzle.gear3.visible = true; action = true; heroIdle(); testGears(); }); }); } public function placeGear4():void{ action = false; hero.playAnim("walk"); hero.turnTo(310); hero.moveTo(310, hero.y, function (){ dropItem("gear4"); hero.turnOn("right"); hero.playAnim("use", function (){ puzzle.gear4.visible = true; action = true; heroIdle(); testGears(); }); }); } public function turnOnOven():void{ action = false; hero.playAnim("walk"); hero.turnTo(140); hero.moveTo(140, hero.y, function (){ dropItem("wood"); hero.turnOn("right"); hero.playAnim("use", function (){ oven.gotoAndStop(2); if (allOk){ puzzle.gotoAndPlay(2); }; action = true; heroIdle(); }); }); } public function goWin():void{ action = false; hero.playAnim("walk"); hero.turnTo(508); hero.moveTo(508, hero.y, function (){ hero.turnOn("right"); hero.moveTo(580, 350, function (){ hero.playAnim("use", function (){ lever.gotoAndStop(2); elevator.play(); motionTo(elevator, elevator.x, (elevator.y - 400), 1, function (){ win(); }, 128); motionTo(hero, hero.x, (hero.y - 400), 1, function (){ }, 128); action = false; heroIdle(); }); }); }); } public function killUs():void{ action = false; hero.playAnim("die", function (){ lose(); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; oven.gotoAndStop(1); puzzle.gotoAndStop(1); puzzle.gear1.visible = false; puzzle.gear2.visible = false; puzzle.gear3.visible = false; puzzle.gear4.visible = false; registerItem("gear1", Item_Gear); registerItem("gear2", Item_Gear); registerItem("gear3", Item_Gear); registerItem("gear4", Item_Gear); registerItem("wood", Item_Wood); addNewActivator("gear1", gear1, {onClick:function ():void{ action = false; heroFindItem("gear1", gear1, function (){ action = true; }, "take", "gear1", 30, 30); }}); addNewActivator("gear2", gear2, {onClick:function ():void{ action = false; heroFindItem("gear2", gear2, function (){ action = true; }, "take", "gear2", 30, 30); }}); addNewActivator("gear3", gear3, {onClick:function ():void{ action = false; heroFindItem("gear3", gear3, function (){ action = true; }, "take", "gear3", 30, 30); }}); addNewActivator("gear4", gear4, {onClick:function ():void{ action = false; heroFindItem("gear4", gear4, function (){ action = true; }, "take", "gear4", 30, 30); }}); addNewActivator("wood", wood, {onClick:function ():void{ action = false; heroFindItem("wood", wood, function (){ action = true; }, "take", "wood", 30, 30); }}); addNewActivator("lever", lever, {onClick:function ():void{ if (((allOk) && ((oven.currentFrame == 2)))){ goWin(); } else { heroRefuse(); }; }}); addNewActivator("oven", oven, {onClick:function ():void{ if (hasItem("wood")){ turnOnOven(); } else { heroRefuse(); }; }}); allOk = false; addNewActivator("puzzle", puzzle, {onClick:function ():void{ if (hasItem("gear1")){ placeGear1(); } else { if (hasItem("gear2")){ placeGear2(); } else { if (hasItem("gear3")){ placeGear3(); } else { if (hasItem("gear4")){ placeGear4(); } else { heroRefuse(); }; }; }; }; }}); heroIdle(); start(); } } }//package
Section 140
//Episode_08 (Episode_08) package { import aq.pcge.game.*; public dynamic class Episode_08 extends Episode { public var step:Number; public function Episode_08(){ addFrameScript(0, frame1); } public function shotFirstAtRobot():void{ action = false; hero.playAnim("walk"); hero.turnTo(80); hero.moveTo(80, hero.y, function (){ dropItem("slingshot"); hero.turnOn("right"); hero.playAnim("l8_rogatka", function (){ step = 2; action = true; heroIdle(); }); }); } public function shotBola():void{ action = false; hero.playAnim("walk"); hero.turnTo(222); hero.moveTo(222, hero.y, function (){ dropItem("bola"); hero.turnOn("right"); hero.playAnim("use_bola", function (){ step = 3; robot.gotoAndStop(6); action = true; heroIdle(); }); }); } public function killMePos1():void{ action = false; hero.playAnim("walk"); hero.turnTo(130); hero.moveTo(130, hero.y, function (){ hero.turnOn("right"); robot.gotoAndStop(2); action = false; heroIdle(); }); } public function killMePos2():void{ action = false; hero.playAnim("walk"); hero.turnTo(377); hero.moveTo(377, hero.y, function (){ hero.turnOn("right"); robot.gotoAndStop(5); action = false; heroIdle(); }); } public function killMePos3():void{ action = false; hero.playAnim("walk"); hero.turnTo(415); hero.moveTo(415, hero.y, function (){ hero.turnOn("right"); robot.gotoAndStop(8); action = false; heroIdle(); }); } public function killMan():void{ action = false; hero.playAnim("walk"); hero.turnTo(384); hero.moveTo(384, hero.y, function (){ hero.turnOn("right"); hero.playAnim("use", function (){ lever.gotoAndStop(2); trap.gotoAndStop(2); action = true; heroIdle(); }); }); } public function killUs8():void{ action = false; hero.playAnim("l8_die", function (){ lose(); }); } public function killUs():void{ action = false; hero.playAnim("die", function (){ lose(); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; robot.gotoAndStop(1); registerItem("chain", Item_Chain); registerItem("bola", Item_Bola); registerItem("gear1", Item_Gear); registerItem("gear2", Item_Gear); registerItem("stag", Item_Stag); registerItem("spring", Item_Spring2); registerItem("bolt", Item_Bolt); registerItem("slingshot", Item_Slingshot); addNewActivator("do1", do1, {onClick:function ():void{ action = false; heroFindItem("spring", spring, function (){ if (((((hasItem("spring")) && (hasItem("stag")))) && (hasItem("bolt")))){ makeItem("slingshot", ["spring", "stag", "bolt"], function ():void{ action = true; }); } else { action = true; }; }, "take", "do1", 30, 30); }}); addNewActivator("bolt", bolt, {onClick:function ():void{ action = false; heroFindItem("bolt", bolt, function (){ if (((((hasItem("spring")) && (hasItem("stag")))) && (hasItem("bolt")))){ makeItem("slingshot", ["spring", "stag", "bolt"], function ():void{ action = true; }); } else { action = true; }; }, "take", "bolt", 30, 30); }}); addNewActivator("stag", stag, {onClick:function ():void{ action = false; heroFindItem("stag", stag, function (){ if (((((hasItem("spring")) && (hasItem("stag")))) && (hasItem("bolt")))){ makeItem("slingshot", ["spring", "stag", "bolt"], function ():void{ action = true; }); } else { action = true; }; }, "take", "stag", 30, 30); }}); addNewActivator("gear1", gear1, {onClick:function ():void{ action = false; heroFindItem("gear1", gear1, function (){ if (((((hasItem("gear1")) && (hasItem("gear2")))) && (hasItem("chain")))){ makeItem("bola", ["gear1", "gear2", "chain"], function ():void{ action = true; }); } else { action = true; }; }, "take", "gear1", 30, 30); }}); step = 1; addNewActivator("do2", do2, {onClick:function ():void{ if (step == 2){ action = false; heroFindItem("chain", chain, function (){ if (((((hasItem("gear1")) && (hasItem("gear2")))) && (hasItem("chain")))){ makeItem("bola", ["gear1", "gear2", "chain"], function ():void{ action = true; }); } else { action = true; }; }, "take", "do2", 30, 30); } else { killMePos1(); }; }}); addNewActivator("gear2", gear2, {onClick:function ():void{ if (step == 2){ action = false; heroFindItem("gear2", gear2, function (){ if (((((hasItem("gear1")) && (hasItem("gear2")))) && (hasItem("chain")))){ makeItem("bola", ["gear1", "gear2", "chain"], function ():void{ action = true; }); } else { action = true; }; }, "take", "gear2", 30, 30); } else { killMePos1(); }; }}); addNewActivator("robot", robot, {onClick:function ():void{ if (step == 1){ if (hasItem("slingshot")){ shotFirstAtRobot(); } else { killMePos1(); }; } else { if (step == 2){ if (hasItem("bola")){ shotBola(); } else { killMePos2(); }; } else { if (step == 3){ killMePos3(); } else { heroRefuse(); }; }; }; }}); addNewActivator("lever", lever, {onClick:function ():void{ if (step == 3){ killMan(); } else { if (step == 2){ killMePos2(); } else { if (step == 1){ killMePos1(); }; }; }; }}); heroIdle(); start(); } } }//package
Section 141
//GameImage01 (GameImage01) package { import flash.display.*; public dynamic class GameImage01 extends BitmapData { public function GameImage01(_arg1:int=120, _arg2:int=120){ super(_arg1, _arg2); } } }//package
Section 142
//GameImage02 (GameImage02) package { import flash.display.*; public dynamic class GameImage02 extends BitmapData { public function GameImage02(_arg1:int=120, _arg2:int=120){ super(_arg1, _arg2); } } }//package
Section 143
//GameImage03 (GameImage03) package { import flash.display.*; public dynamic class GameImage03 extends BitmapData { public function GameImage03(_arg1:int=120, _arg2:int=120){ super(_arg1, _arg2); } } }//package
Section 144
//GameImage04 (GameImage04) package { import flash.display.*; public dynamic class GameImage04 extends BitmapData { public function GameImage04(_arg1:int=120, _arg2:int=120){ super(_arg1, _arg2); } } }//package
Section 145
//GameMusic (GameMusic) package { import flash.media.*; public dynamic class GameMusic extends Sound { } }//package
Section 146
//GameSlot (GameSlot) package { import aq.pcge.game.buttons.*; public dynamic class GameSlot extends LinkBox { } }//package
Section 147
//Hero (Hero) package { import aq.pcge.game.*; public dynamic class Hero extends Character { public function Hero(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14); } function frame1(){ } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } function frame8(){ stop(); } function frame9(){ stop(); } function frame10(){ stop(); } function frame11(){ stop(); } function frame12(){ stop(); } function frame13(){ stop(); } function frame14(){ stop(); } } }//package
Section 148
//Item_Bagor (Item_Bagor) package { import flash.display.*; public dynamic class Item_Bagor extends MovieClip { } }//package
Section 149
//Item_Bola (Item_Bola) package { import flash.display.*; public dynamic class Item_Bola extends MovieClip { } }//package
Section 150
//Item_Bolt (Item_Bolt) package { import flash.display.*; public dynamic class Item_Bolt extends MovieClip { } }//package
Section 151
//Item_Chain (Item_Chain) package { import flash.display.*; public dynamic class Item_Chain extends MovieClip { } }//package
Section 152
//Item_Engine (Item_Engine) package { import flash.display.*; public dynamic class Item_Engine extends MovieClip { } }//package
Section 153
//Item_Firestoper (Item_Firestoper) package { import flash.display.*; public dynamic class Item_Firestoper extends MovieClip { } }//package
Section 154
//Item_Flag (Item_Flag) package { import flash.display.*; public dynamic class Item_Flag extends MovieClip { } }//package
Section 155
//Item_FlagParts (Item_FlagParts) package { import flash.display.*; public dynamic class Item_FlagParts extends MovieClip { } }//package
Section 156
//Item_Gear (Item_Gear) package { import flash.display.*; public dynamic class Item_Gear extends MovieClip { } }//package
Section 157
//Item_Grab (Item_Grab) package { import flash.display.*; public dynamic class Item_Grab extends MovieClip { } }//package
Section 158
//Item_Lever (Item_Lever) package { import flash.display.*; public dynamic class Item_Lever extends MovieClip { } }//package
Section 159
//Item_P1 (Item_P1) package { import flash.display.*; public dynamic class Item_P1 extends MovieClip { } }//package
Section 160
//Item_P2 (Item_P2) package { import flash.display.*; public dynamic class Item_P2 extends MovieClip { } }//package
Section 161
//Item_P3 (Item_P3) package { import flash.display.*; public dynamic class Item_P3 extends MovieClip { } }//package
Section 162
//Item_P4 (Item_P4) package { import flash.display.*; public dynamic class Item_P4 extends MovieClip { } }//package
Section 163
//Item_P5 (Item_P5) package { import flash.display.*; public dynamic class Item_P5 extends MovieClip { } }//package
Section 164
//Item_Parts (Item_Parts) package { import flash.display.*; public dynamic class Item_Parts extends MovieClip { } }//package
Section 165
//Item_Slingshot (Item_Slingshot) package { import flash.display.*; public dynamic class Item_Slingshot extends MovieClip { } }//package
Section 166
//Item_Spring (Item_Spring) package { import flash.display.*; public dynamic class Item_Spring extends MovieClip { } }//package
Section 167
//Item_Spring2 (Item_Spring2) package { import flash.display.*; public dynamic class Item_Spring2 extends MovieClip { } }//package
Section 168
//Item_Stag (Item_Stag) package { import flash.display.*; public dynamic class Item_Stag extends MovieClip { } }//package
Section 169
//Item_Taran (Item_Taran) package { import flash.display.*; public dynamic class Item_Taran extends MovieClip { } }//package
Section 170
//Item_Tool (Item_Tool) package { import flash.display.*; public dynamic class Item_Tool extends MovieClip { } }//package
Section 171
//Item_Tube1 (Item_Tube1) package { import flash.display.*; public dynamic class Item_Tube1 extends MovieClip { } }//package
Section 172
//Item_Tube2 (Item_Tube2) package { import flash.display.*; public dynamic class Item_Tube2 extends MovieClip { } }//package
Section 173
//Item_Tube3 (Item_Tube3) package { import flash.display.*; public dynamic class Item_Tube3 extends MovieClip { } }//package
Section 174
//Item_Tube4 (Item_Tube4) package { import flash.display.*; public dynamic class Item_Tube4 extends MovieClip { } }//package
Section 175
//Item_TubeSpring (Item_TubeSpring) package { import flash.display.*; public dynamic class Item_TubeSpring extends MovieClip { } }//package
Section 176
//Item_Weapon (Item_Weapon) package { import flash.display.*; public dynamic class Item_Weapon extends MovieClip { } }//package
Section 177
//Item_Weapon2 (Item_Weapon2) package { import flash.display.*; public dynamic class Item_Weapon2 extends MovieClip { } }//package
Section 178
//Item_Wheel (Item_Wheel) package { import flash.display.*; public dynamic class Item_Wheel extends MovieClip { } }//package
Section 179
//Item_Wood (Item_Wood) package { import flash.display.*; public dynamic class Item_Wood extends MovieClip { } }//package
Section 180
//ItemIcon (ItemIcon) package { import flash.display.*; import flash.media.*; import flash.events.*; import flash.net.*; import flash.text.*; import flash.utils.*; import flash.geom.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class ItemIcon extends MovieClip { public var image:MovieClip; public var bounds:MovieClip; public var source:String; public var title:String; public var onGFXComplete:Function; public function ItemIcon(){ addFrameScript(0, frame1, 1, frame2, 24, frame25); } public function setIcon(_arg1:DisplayObject):void{ while (image.holder.numChildren) { image.holder.removeChildAt(0); }; image.holder.addChild(_arg1); } public function getIcon():DisplayObject{ return ((image.holder.numChildren) ? image.holder.getChildAt(0) : null); } function frame1(){ stop(); } function frame2(){ image.holder.gotoAndStop(1); } function frame25(){ dispatchEvent(new Event("gfxComplete")); image.holder.gotoAndPlay(2); } } }//package
Section 181
//WMCurtain (WMCurtain) package { import flash.display.*; public dynamic class WMCurtain extends Sprite { } }//package

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Symbol 955 MovieClip {PnC_Game4_fla.HelpButton_358}Uses:953 954Used by:965
Symbol 956 BitmapUsed by:957
Symbol 957 GraphicUses:956Used by:958
Symbol 958 MovieClip {PnC_Game4_fla.MuteButton_359}Uses:957 166 167Used by:965
Symbol 959 BitmapUsed by:960
Symbol 960 GraphicUses:959Used by:962
Symbol 961 TextUses:37Used by:962
Symbol 962 MovieClip {PnC_Game4_fla.OptionsButton_360}Uses:960 961Used by:965
Symbol 963 GraphicUses:170Used by:964 965
Symbol 964 MovieClipUses:963Used by:965
Symbol 965 MovieClip {aq.pcge.game.GameBar}Uses:951 955 958 962 963 964Used by:975
Symbol 966 MovieClipUses:196Used by:969
Symbol 967 MovieClipUsed by:969
Symbol 968 MovieClipUsed by:969
Symbol 969 MovieClip {aq.pcge.game.InventoryView}Uses:966 967 968Used by:975
Symbol 970 BitmapUsed by:971
Symbol 971 GraphicUses:970Used by:973
Symbol 972 TextUses:37Used by:973
Symbol 973 MovieClip {PnC_Game4_fla.MoreGamesButton_366}Uses:971 972Used by:975
Symbol 974 MovieClip {aq.pcge.game.GameWindowsManager}Used by:975
Symbol 975 MovieClip {aq.pcge.game.Game}Uses:949 965 969 973 974Used by:987
Symbol 976 BitmapUsed by:977
Symbol 977 GraphicUses:976Used by:986
Symbol 978 BitmapUsed by:979
Symbol 979 GraphicUses:978Used by:980
Symbol 980 MovieClip {PnC_Game4_fla.MJLogo_369}Uses:979Used by:986
Symbol 981 GraphicUsed by:982
Symbol 982 MovieClip {PnC_Game4_fla.PlayButton_370}Uses:981Used by:986
Symbol 983 GraphicUsed by:984
Symbol 984 MovieClip {PnC_Game4_fla.MoreGamesButton_371}Uses:983Used by:986
Symbol 985 MovieClip {aq.pcge.menu.MenuWindowsManager}Used by:986
Symbol 986 MovieClip {aq.pcge.menu.Menu}Uses:977 980 982 984 985Used by:987
Symbol 987 MovieClip {PnC_Game4_fla.Exporter_8}Uses:169 187 194 203 204 279 457 553 648 723 780 829 884 943 945 948 975 986Used by:Timeline
Symbol 988 GraphicUsed by:989
Symbol 989 MovieClipUses:988Used by:1012
Symbol 990 GraphicUsed by:991
Symbol 991 MovieClipUses:990Used by:1012
Symbol 992 GraphicUsed by:1000
Symbol 993 GraphicUsed by:1000
Symbol 994 GraphicUsed by:1000
Symbol 995 GraphicUsed by:1000
Symbol 996 GraphicUsed by:1000
Symbol 997 GraphicUsed by:1000
Symbol 998 GraphicUsed by:1000
Symbol 999 GraphicUsed by:1000
Symbol 1000 MovieClipUses:992 993 994 995 996 997 998 999Used by:1012
Symbol 1001 SoundUsed by:1012
Symbol 1002 GraphicUsed by:1003
Symbol 1003 MovieClipUses:1002Used by:1012
Symbol 1004 SoundUsed by:1012
Symbol 1005 GraphicUsed by:1006
Symbol 1006 MovieClipUses:1005Used by:1012
Symbol 1007 GraphicUsed by:1009
Symbol 1008 GraphicUsed by:1009
Symbol 1009 MovieClip {PnC_Game4_fla.Degradadotrama_379}Uses:1007 1008Used by:1012
Symbol 1010 GraphicUsed by:1011
Symbol 1011 MovieClipUses:1010Used by:1012
Symbol 1012 MovieClip {PnC_Game4_fla.Nuevo_final_4_MINIJUEGOS_anim_373}Uses:989 991 1000 1001 1003 1004 1006 1009 1011Used by:Timeline
Symbol 1013 MovieClip {PnC_Game4_fla.Content_381}Used by:Timeline
Symbol 1014 GraphicUsed by:1015
Symbol 1015 MovieClipUses:1014Used by:1039
Symbol 1016 FontUsed by:1017 1019
Symbol 1017 EditableTextUses:1016Used by:1039
Symbol 1018 GraphicUsed by:1022
Symbol 1019 EditableTextUses:1016Used by:1020
Symbol 1020 MovieClip {PnC_Game4_fla.cont_385}Uses:1019Used by:1022
Symbol 1021 MovieClipUses:196Used by:1022
Symbol 1022 MovieClipUses:1018 1020 1021Used by:1039
Symbol 1023 GraphicUsed by:1024 1032
Symbol 1024 MovieClipUses:1023Used by:1031
Symbol 1025 GraphicUsed by:1026 1033
Symbol 1026 MovieClipUses:1025Used by:1031
Symbol 1027 GraphicUsed by:1028
Symbol 1028 MovieClipUses:1027Used by:1031
Symbol 1029 GraphicUsed by:1030
Symbol 1030 MovieClipUses:1029Used by:1031
Symbol 1031 MovieClip {aq.pcge.common.HScrollBar}Uses:1024 1026 1028 1030Used by:1039
Symbol 1032 MovieClipUses:1023Used by:1038
Symbol 1033 MovieClipUses:1025Used by:1038
Symbol 1034 GraphicUsed by:1035
Symbol 1035 MovieClipUses:1034Used by:1038
Symbol 1036 GraphicUsed by:1037
Symbol 1037 MovieClipUses:1036Used by:1038
Symbol 1038 MovieClip {aq.pcge.common.VScrollBar}Uses:1032 1033 1035 1037Used by:1039
Symbol 1039 MovieClip {aq.pcge.system.Console}Uses:1015 1017 1022 1031 1038Used by:Timeline
Symbol 1040 GraphicUsed by:1043
Symbol 1041 FontUsed by:1042
Symbol 1042 TextUses:1041Used by:1043
Symbol 1043 MovieClip {PnC_Game4_fla.Message_397}Uses:1040 1042Used by:Timeline
Symbol 1044 FontUsed by:1045 1046 1047 1048 1049 1050 1052 1053 1055 1056 1058 1059
Symbol 1045 TextUses:1044Used by:1051
Symbol 1046 EditableTextUses:1044Used by:1051
Symbol 1047 TextUses:1044Used by:1051
Symbol 1048 TextUses:1044Used by:1051
Symbol 1049 EditableTextUses:1044Used by:1051
Symbol 1050 TextUses:1044Used by:1051
Symbol 1051 MovieClip {PnC_Game4_fla.POSMonitor_398}Uses:1045 1046 1047 1048 1049 1050Used by:Timeline
Symbol 1052 TextUses:1044Used by:1054
Symbol 1053 EditableTextUses:1044Used by:1054
Symbol 1054 MovieClip {PnC_Game4_fla.MEMCounter_399}Uses:1052 1053Used by:Timeline
Symbol 1055 TextUses:1044Used by:1057
Symbol 1056 EditableTextUses:1044Used by:1057
Symbol 1057 MovieClip {PnC_Game4_fla.AVFPSCounter_400}Uses:1055 1056Used by:Timeline
Symbol 1058 TextUses:1044Used by:1060
Symbol 1059 EditableTextUses:1044Used by:1060
Symbol 1060 MovieClip {PnC_Game4_fla.FPSCounter_401}Uses:1058 1059Used by:Timeline

Instance Names

"preloader"Frame 1Symbol 21 MovieClip {PnC_Game4_fla.Preloader_1}
"content"Frame 4Symbol 1013 MovieClip {PnC_Game4_fla.Content_381}
"console"Frame 4Symbol 1039 MovieClip {aq.pcge.system.Console}
"message"Frame 4Symbol 1043 MovieClip {PnC_Game4_fla.Message_397}
"preloadBar"Symbol 21 MovieClip {PnC_Game4_fla.Preloader_1} Frame 1Symbol 7 MovieClip {PnC_Game4_fla.PreloadBar_2}
"adBox"Symbol 21 MovieClip {PnC_Game4_fla.Preloader_1} Frame 1Symbol 10 MovieClip
"time_tf"Symbol 49 MovieClip {aq.pcge.game.windows.FinalWindowMobile} Frame 1Symbol 41 EditableText
"holder"Symbol 143 MovieClip Frame 1Symbol 142 MovieClip
"bounds"Symbol 144 MovieClip {ItemIcon} Frame 1Symbol 141 MovieClip
"image"Symbol 144 MovieClip {ItemIcon} Frame 1Symbol 143 MovieClip
"helpButton"Symbol 169 MovieClip {aq.pcge.game.windows.OptionsWindow} Frame 1Symbol 157 MovieClip {PnC_Game4_fla.OptHelpButton_11}
"menuButton"Symbol 169 MovieClip {aq.pcge.game.windows.OptionsWindow} Frame 1Symbol 162 MovieClip {PnC_Game4_fla.OptMenuButton_12}
"muteButton"Symbol 169 MovieClip {aq.pcge.game.windows.OptionsWindow} Frame 1Symbol 168 MovieClip {PnC_Game4_fla.OptMuteButton_14}
"holder"Symbol 187 MovieClip {aq.pcge.game.windows.ItemWindow} Frame 1Symbol 173 MovieClip
"gfx"Symbol 187 MovieClip {aq.pcge.game.windows.ItemWindow} Frame 1Symbol 186 MovieClip {PnC_Game4_fla.DustCloudGFX_17}
"content"Symbol 210 MovieClip {GameSlot} Frame 1Symbol 209 MovieClip
"linkBox02"Symbol 279 MovieClip {aq.pcge.game.windows.FinalWindow} Frame 1Symbol 210 MovieClip {GameSlot}
"linkBox01"Symbol 279 MovieClip {aq.pcge.game.windows.FinalWindow} Frame 1Symbol 210 MovieClip {GameSlot}
"linkBox04"Symbol 279 MovieClip {aq.pcge.game.windows.FinalWindow} Frame 1Symbol 210 MovieClip {GameSlot}
"linkBox03"Symbol 279 MovieClip {aq.pcge.game.windows.FinalWindow} Frame 1Symbol 210 MovieClip {GameSlot}
"time_tf"Symbol 279 MovieClip {aq.pcge.game.windows.FinalWindow} Frame 1Symbol 232 EditableText
"anim"Symbol 450 MovieClip {Hero} Frame 1Symbol 278 MovieClip
"anim"Symbol 450 MovieClip {Hero} Frame 2Symbol 407 MovieClip {PnC_Game4_fla.girl_walk_103}
"anim"Symbol 450 MovieClip {Hero} Frame 3Symbol 408 MovieClip {PnC_Game4_fla.girl_take_104}
"anim"Symbol 450 MovieClip {Hero} Frame 4Symbol 409 MovieClip {PnC_Game4_fla.girl_use_105}
"anim"Symbol 450 MovieClip {Hero} Frame 5Symbol 410 MovieClip {PnC_Game4_fla.girl_rerfuse_106}
"anim"Symbol 450 MovieClip {Hero} Frame 6Symbol 418 MovieClip {PnC_Game4_fla.girl_die_107}
"anim"Symbol 450 MovieClip {Hero} Frame 7Symbol 425 MovieClip {PnC_Game4_fla.girl_l2_use_truba_112}
"anim"Symbol 450 MovieClip {Hero} Frame 8Symbol 433 MovieClip {PnC_Game4_fla.girl_l4_use_gun_117}
"anim"Symbol 450 MovieClip {Hero} Frame 9Symbol 436 MovieClip {PnC_Game4_fla.girl_l4_use_bagor_121}
"anim"Symbol 450 MovieClip {Hero} Frame 10Symbol 437 MovieClip {PnC_Game4_fla.girl_l4_up_123}
"anim"Symbol 450 MovieClip {Hero} Frame 11Symbol 438 MovieClip {PnC_Game4_fla.girl_l4_down_124}
"anim"Symbol 450 MovieClip {Hero} Frame 12Symbol 443 MovieClip {PnC_Game4_fla.girl_l8_use_rogatka_125}
"anim"Symbol 450 MovieClip {Hero} Frame 13Symbol 448 MovieClip {PnC_Game4_fla.girl_l8_use_bola_129}
"anim"Symbol 450 MovieClip {Hero} Frame 14Symbol 449 MovieClip {PnC_Game4_fla.girl_l8_die_131}
"gear2"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 65 MovieClip
"stag"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 55 MovieClip
"spring"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 56 MovieClip
"chain"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 283 MovieClip
"bolt"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 58 MovieClip
"gear1"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 65 MovieClip
"robot"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 394 MovieClip {PnC_Game4_fla.l8_robot_all_59}
"trap"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 403 MovieClip {PnC_Game4_fla.l8_hren_all_96}
"lever"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 406 MovieClip {PnC_Game4_fla.l8_lever2_101}
"hero"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 450 MovieClip {Hero}
"texture"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 453 MovieClip
"do1"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 455 MovieClip
"do2"Symbol 457 MovieClip {Episode_08} Frame 1Symbol 456 MovieClip
"gear1"Symbol 465 MovieClip {PnC_Game4_fla.l7_puzzle_138} Frame 1Symbol 463 MovieClip
"gear4"Symbol 465 MovieClip {PnC_Game4_fla.l7_puzzle_138} Frame 1Symbol 463 MovieClip
"gear3"Symbol 465 MovieClip {PnC_Game4_fla.l7_puzzle_138} Frame 1Symbol 463 MovieClip
"gear2"Symbol 465 MovieClip {PnC_Game4_fla.l7_puzzle_138} Frame 1Symbol 463 MovieClip
"fire1"Symbol 507 MovieClip Frame 1Symbol 506 MovieClip
"fire3"Symbol 544 MovieClip Frame 1Symbol 543 MovieClip
"fire_up"Symbol 545 MovieClip Frame 1Symbol 507 MovieClip
"fire_down"Symbol 545 MovieClip Frame 1Symbol 544 MovieClip
"wood"Symbol 553 MovieClip {Episode_07} Frame 1Symbol 461 MovieClip
"gear1"Symbol 553 MovieClip {Episode_07} Frame 1Symbol 463 MovieClip
"gear4"Symbol 553 MovieClip {Episode_07} Frame 1Symbol 463 MovieClip
"gear3"Symbol 553 MovieClip {Episode_07} Frame 1Symbol 463 MovieClip
"gear2"Symbol 553 MovieClip {Episode_07} Frame 1Symbol 463 MovieClip
"puzzle"Symbol 553 MovieClip {Episode_07} Frame 1Symbol 465 MovieClip {PnC_Game4_fla.l7_puzzle_138}
"lever"Symbol 553 MovieClip {Episode_07} Frame 1Symbol 468 MovieClip {PnC_Game4_fla.l7_lever_139}
"oven"Symbol 553 MovieClip {Episode_07} Frame 1Symbol 546 MovieClip {PnC_Game4_fla.l7_pech_140}
"elevator"Symbol 553 MovieClip {Episode_07} Frame 1Symbol 549 MovieClip {PnC_Game4_fla.l7_lift_146}
"hero"Symbol 553 MovieClip {Episode_07} Frame 1Symbol 450 MovieClip {Hero}
"texture"Symbol 553 MovieClip {Episode_07} Frame 1Symbol 552 MovieClip
"pult"Symbol 586 MovieClip Frame 1Symbol 585 MovieClip
"gear"Symbol 590 MovieClip {PnC_Game4_fla.l6_box_162} Frame 1Symbol 557 MovieClip
"firestoper"Symbol 590 MovieClip {PnC_Game4_fla.l6_box_162} Frame 1Symbol 559 MovieClip
"tube"Symbol 590 MovieClip {PnC_Game4_fla.l6_box_162} Frame 1Symbol 561 MovieClip
"lever"Symbol 590 MovieClip {PnC_Game4_fla.l6_box_162} Frame 1Symbol 563 MovieClip
"box"Symbol 636 MovieClip Frame 1Symbol 619 MovieClip
"crane"Symbol 636 MovieClip Frame 1Symbol 635 MovieClip {PnC_Game4_fla.l6_kran_klamp_181}
"pult"Symbol 637 MovieClip {PnC_Game4_fla.l6_pult_anim_184} Frame 1Symbol 585 MovieClip
"gear"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 557 MovieClip
"firestoper"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 559 MovieClip
"tube"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 561 MovieClip
"lever"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 563 MovieClip
"pult"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 586 MovieClip
"box"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 590 MovieClip {PnC_Game4_fla.l6_box_162}
"spider"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 628 MovieClip {PnC_Game4_fla.l6_spider_all_164}
"hero"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 450 MovieClip {Hero}
"crane"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 636 MovieClip
"pult"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 637 MovieClip {PnC_Game4_fla.l6_pult_anim_184}
"texture"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 640 MovieClip
"doUp"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 642 MovieClip
"doLeft"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 643 MovieClip
"doRight"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 644 MovieClip
"doDown"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 645 MovieClip
"doDrop"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 646 MovieClip
"doTake"Symbol 648 MovieClip {Episode_06} Frame 1Symbol 647 MovieClip
"p1"Symbol 687 MovieClip Frame 1Symbol 662 MovieClip
"p7"Symbol 687 MovieClip Frame 1Symbol 664 MovieClip
"p11"Symbol 687 MovieClip Frame 1Symbol 666 MovieClip
"p12"Symbol 687 MovieClip Frame 1Symbol 668 MovieClip
"p2"Symbol 687 MovieClip Frame 1Symbol 670 MovieClip
"p3"Symbol 687 MovieClip Frame 1Symbol 672 MovieClip
"p8"Symbol 687 MovieClip Frame 1Symbol 674 MovieClip
"p4"Symbol 687 MovieClip Frame 1Symbol 676 MovieClip
"p5"Symbol 687 MovieClip Frame 1Symbol 678 MovieClip
"p9"Symbol 687 MovieClip Frame 1Symbol 680 MovieClip
"p13"Symbol 687 MovieClip Frame 1Symbol 682 MovieClip
"p6"Symbol 687 MovieClip Frame 1Symbol 684 MovieClip
"p10"Symbol 687 MovieClip Frame 1Symbol 686 MovieClip
"r1"Symbol 687 MovieClip Frame 1Symbol 662 MovieClip
"r7"Symbol 687 MovieClip Frame 1Symbol 664 MovieClip
"r11"Symbol 687 MovieClip Frame 1Symbol 666 MovieClip
"r12"Symbol 687 MovieClip Frame 1Symbol 668 MovieClip
"r2"Symbol 687 MovieClip Frame 1Symbol 670 MovieClip
"r3"Symbol 687 MovieClip Frame 1Symbol 672 MovieClip
"r8"Symbol 687 MovieClip Frame 1Symbol 674 MovieClip
"r4"Symbol 687 MovieClip Frame 1Symbol 676 MovieClip
"r5"Symbol 687 MovieClip Frame 1Symbol 678 MovieClip
"r9"Symbol 687 MovieClip Frame 1Symbol 680 MovieClip
"r13"Symbol 687 MovieClip Frame 1Symbol 682 MovieClip
"r6"Symbol 687 MovieClip Frame 1Symbol 684 MovieClip
"r10"Symbol 687 MovieClip Frame 1Symbol 686 MovieClip
"puzzle"Symbol 688 MovieClip {PnC_Game4_fla.l5_puzzle_anim_199} Frame 1Symbol 687 MovieClip
"engine"Symbol 723 MovieClip {Episode_05} Frame 1Symbol 80 MovieClip
"wheel2"Symbol 723 MovieClip {Episode_05} Frame 1Symbol 84 MovieClip
"wheel1"Symbol 723 MovieClip {Episode_05} Frame 1Symbol 86 MovieClip
"grab"Symbol 723 MovieClip {Episode_05} Frame 1Symbol 652 MovieClip
"door"Symbol 723 MovieClip {Episode_05} Frame 1Symbol 657 MovieClip {PnC_Game4_fla.l5_gate_197}
"hero"Symbol 723 MovieClip {Episode_05} Frame 1Symbol 450 MovieClip {Hero}
"puzzle"Symbol 723 MovieClip {Episode_05} Frame 1Symbol 688 MovieClip {PnC_Game4_fla.l5_puzzle_anim_199}
"soldier"Symbol 723 MovieClip {Episode_05} Frame 1Symbol 716 MovieClip {PnC_Game4_fla.l4_soldier_all_215}
"texture"Symbol 723 MovieClip {Episode_05} Frame 1Symbol 719 MovieClip
"do1"Symbol 723 MovieClip {Episode_05} Frame 1Symbol 720 MovieClip
"do2"Symbol 723 MovieClip {Episode_05} Frame 1Symbol 721 MovieClip
"do3"Symbol 723 MovieClip {Episode_05} Frame 1Symbol 722 MovieClip
"tube"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 99 MovieClip
"spring"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 101 MovieClip
"bagor"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 726 MovieClip
"parts"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 727 MovieClip
"flag"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 744 MovieClip
"ladder"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 748 MovieClip {PnC_Game4_fla.l4_step_244}
"soldier"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 771 MovieClip {PnC_Game4_fla.l4_soldier_all_246}
"hero"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 450 MovieClip {Hero}
"texture"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 774 MovieClip
"do1"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 775 MovieClip
"do2"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 776 MovieClip
"do3"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 777 MovieClip
"do4"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 778 MovieClip
"do5"Symbol 780 MovieClip {Episode_04} Frame 1Symbol 779 MovieClip
"r5"Symbol 823 MovieClip {PnC_Game4_fla.l3_puzzle_all_276} Frame 1Symbol 813 MovieClip
"r1"Symbol 823 MovieClip {PnC_Game4_fla.l3_puzzle_all_276} Frame 1Symbol 815 MovieClip
"r2"Symbol 823 MovieClip {PnC_Game4_fla.l3_puzzle_all_276} Frame 1Symbol 817 MovieClip
"r3"Symbol 823 MovieClip {PnC_Game4_fla.l3_puzzle_all_276} Frame 1Symbol 819 MovieClip
"r4"Symbol 823 MovieClip {PnC_Game4_fla.l3_puzzle_all_276} Frame 1Symbol 821 MovieClip
"p5"Symbol 823 MovieClip {PnC_Game4_fla.l3_puzzle_all_276} Frame 1Symbol 813 MovieClip
"p1"Symbol 823 MovieClip {PnC_Game4_fla.l3_puzzle_all_276} Frame 1Symbol 815 MovieClip
"p2"Symbol 823 MovieClip {PnC_Game4_fla.l3_puzzle_all_276} Frame 1Symbol 817 MovieClip
"p3"Symbol 823 MovieClip {PnC_Game4_fla.l3_puzzle_all_276} Frame 1Symbol 819 MovieClip
"p4"Symbol 823 MovieClip {PnC_Game4_fla.l3_puzzle_all_276} Frame 1Symbol 821 MovieClip
"puzzle"Symbol 824 MovieClip {PnC_Game4_fla.l3_puzzle_anim_275} Frame 1Symbol 823 MovieClip {PnC_Game4_fla.l3_puzzle_all_276}
"p2"Symbol 829 MovieClip {Episode_03} Frame 1Symbol 784 MovieClip
"p3"Symbol 829 MovieClip {Episode_03} Frame 1Symbol 786 MovieClip
"p1"Symbol 829 MovieClip {Episode_03} Frame 1Symbol 788 MovieClip
"p4"Symbol 829 MovieClip {Episode_03} Frame 1Symbol 790 MovieClip
"p5"Symbol 829 MovieClip {Episode_03} Frame 1Symbol 792 MovieClip
"bridge"Symbol 829 MovieClip {Episode_03} Frame 1Symbol 805 MovieClip {PnC_Game4_fla.l3_most_anim_269}
"hero"Symbol 829 MovieClip {Episode_03} Frame 1Symbol 450 MovieClip {Hero}
"puzzle"Symbol 829 MovieClip {Episode_03} Frame 1Symbol 824 MovieClip {PnC_Game4_fla.l3_puzzle_anim_275}
"texture"Symbol 829 MovieClip {Episode_03} Frame 1Symbol 827 MovieClip
"do1"Symbol 829 MovieClip {Episode_03} Frame 1Symbol 828 MovieClip
"anim"Symbol 877 MovieClip Frame 1Symbol 876 MovieClip {PnC_Game4_fla.l2_scorpion_all_293}
"tool"Symbol 884 MovieClip {Episode_02} Frame 1Symbol 832 MovieClip
"tube2"Symbol 884 MovieClip {Episode_02} Frame 1Symbol 126 MovieClip
"tube1"Symbol 884 MovieClip {Episode_02} Frame 1Symbol 126 MovieClip
"parts"Symbol 884 MovieClip {Episode_02} Frame 1Symbol 833 MovieClip
"scorpion"Symbol 884 MovieClip {Episode_02} Frame 1Symbol 877 MovieClip
"hero"Symbol 884 MovieClip {Episode_02} Frame 1Symbol 450 MovieClip {Hero}
"texture"Symbol 884 MovieClip {Episode_02} Frame 1Symbol 880 MovieClip
"do2"Symbol 884 MovieClip {Episode_02} Frame 1Symbol 882 MovieClip
"do1"Symbol 884 MovieClip {Episode_02} Frame 1Symbol 883 MovieClip
"bag"Symbol 924 MovieClip Frame 1Symbol 922 MovieClip
"hand2"Symbol 932 MovieClip {PnC_Game4_fla.girl_l1_idlecopy_335} Frame 1Symbol 916 MovieClip
"leg2"Symbol 932 MovieClip {PnC_Game4_fla.girl_l1_idlecopy_335} Frame 1Symbol 917 MovieClip
"body"Symbol 932 MovieClip {PnC_Game4_fla.girl_l1_idlecopy_335} Frame 1Symbol 924 MovieClip
"leg1"Symbol 932 MovieClip {PnC_Game4_fla.girl_l1_idlecopy_335} Frame 1Symbol 925 MovieClip
"hand1"Symbol 932 MovieClip {PnC_Game4_fla.girl_l1_idlecopy_335} Frame 1Symbol 931 MovieClip
"robot"Symbol 937 MovieClip {PnC_Game4_fla.heroL1_334} Frame 1Symbol 932 MovieClip {PnC_Game4_fla.girl_l1_idlecopy_335}
"l1_body"Symbol 937 MovieClip {PnC_Game4_fla.heroL1_334} Frame 2Symbol 924 MovieClip
"robot"Symbol 937 MovieClip {PnC_Game4_fla.heroL1_334} Frame 20Symbol 936 MovieClip {PnC_Game4_fla.girl_walk_347}
"hero"Symbol 943 MovieClip {Episode_01} Frame 1Symbol 450 MovieClip {Hero}
"lever"Symbol 943 MovieClip {Episode_01} Frame 1Symbol 887 MovieClip {PnC_Game4_fla.l1_lever_320}
"hand2"Symbol 943 MovieClip {Episode_01} Frame 1Symbol 901 MovieClip
"leg2"Symbol 943 MovieClip {Episode_01} Frame 1Symbol 906 MovieClip
"bag"Symbol 943 MovieClip {Episode_01} Frame 1Symbol 913 MovieClip
"robot"Symbol 943 MovieClip {Episode_01} Frame 1Symbol 937 MovieClip {PnC_Game4_fla.heroL1_334}
"hand1"Symbol 943 MovieClip {Episode_01} Frame 1Symbol 938 MovieClip
"leg1"Symbol 943 MovieClip {Episode_01} Frame 1Symbol 939 MovieClip
"texture"Symbol 943 MovieClip {Episode_01} Frame 1Symbol 942 MovieClip
"helpButton"Symbol 965 MovieClip {aq.pcge.game.GameBar} Frame 1Symbol 955 MovieClip {PnC_Game4_fla.HelpButton_358}
"muteButton"Symbol 965 MovieClip {aq.pcge.game.GameBar} Frame 1Symbol 958 MovieClip {PnC_Game4_fla.MuteButton_359}
"optionsButton"Symbol 965 MovieClip {aq.pcge.game.GameBar} Frame 1Symbol 962 MovieClip {PnC_Game4_fla.OptionsButton_360}
"iconsMask"Symbol 969 MovieClip {aq.pcge.game.InventoryView} Frame 1Symbol 966 MovieClip
"iconsCont"Symbol 969 MovieClip {aq.pcge.game.InventoryView} Frame 1Symbol 967 MovieClip
"anim"Symbol 969 MovieClip {aq.pcge.game.InventoryView} Frame 1Symbol 968 MovieClip
"levelsManager"Symbol 975 MovieClip {aq.pcge.game.Game} Frame 1Symbol 949 MovieClip {aq.pcge.game.EpisodesManager}
"gameBar"Symbol 975 MovieClip {aq.pcge.game.Game} Frame 1Symbol 965 MovieClip {aq.pcge.game.GameBar}
"invView"Symbol 975 MovieClip {aq.pcge.game.Game} Frame 1Symbol 969 MovieClip {aq.pcge.game.InventoryView}
"moreGamesButton"Symbol 975 MovieClip {aq.pcge.game.Game} Frame 1Symbol 973 MovieClip {PnC_Game4_fla.MoreGamesButton_366}
"windowsManager"Symbol 975 MovieClip {aq.pcge.game.Game} Frame 1Symbol 974 MovieClip {aq.pcge.game.GameWindowsManager}
"windowsManager"Symbol 986 MovieClip {aq.pcge.menu.Menu} Frame 1Symbol 985 MovieClip {aq.pcge.menu.MenuWindowsManager}
"maskedobject"Symbol 1012 MovieClip {PnC_Game4_fla.Nuevo_final_4_MINIJUEGOS_anim_373} Frame 121Symbol 1006 MovieClip
"themask"Symbol 1012 MovieClip {PnC_Game4_fla.Nuevo_final_4_MINIJUEGOS_anim_373} Frame 121Symbol 1009 MovieClip {PnC_Game4_fla.Degradadotrama_379}
"history_tf"Symbol 1020 MovieClip {PnC_Game4_fla.cont_385} Frame 1Symbol 1019 EditableText
"cont_mc"Symbol 1022 MovieClip Frame 1Symbol 1020 MovieClip {PnC_Game4_fla.cont_385}
"mask_mc"Symbol 1022 MovieClip Frame 1Symbol 1021 MovieClip
"track"Symbol 1031 MovieClip {aq.pcge.common.HScrollBar} Frame 1Symbol 1024 MovieClip
"thumb"Symbol 1031 MovieClip {aq.pcge.common.HScrollBar} Frame 1Symbol 1026 MovieClip
"rightButton"Symbol 1031 MovieClip {aq.pcge.common.HScrollBar} Frame 1Symbol 1028 MovieClip
"leftButton"Symbol 1031 MovieClip {aq.pcge.common.HScrollBar} Frame 1Symbol 1030 MovieClip
"track"Symbol 1038 MovieClip {aq.pcge.common.VScrollBar} Frame 1Symbol 1032 MovieClip
"thumb"Symbol 1038 MovieClip {aq.pcge.common.VScrollBar} Frame 1Symbol 1033 MovieClip
"downButton"Symbol 1038 MovieClip {aq.pcge.common.VScrollBar} Frame 1Symbol 1035 MovieClip
"upButton"Symbol 1038 MovieClip {aq.pcge.common.VScrollBar} Frame 1Symbol 1037 MovieClip
"closeButton"Symbol 1039 MovieClip {aq.pcge.system.Console} Frame 1Symbol 1015 MovieClip
"command_tf"Symbol 1039 MovieClip {aq.pcge.system.Console} Frame 1Symbol 1017 EditableText
"display"Symbol 1039 MovieClip {aq.pcge.system.Console} Frame 1Symbol 1022 MovieClip
"hScrollBar"Symbol 1039 MovieClip {aq.pcge.system.Console} Frame 1Symbol 1031 MovieClip {aq.pcge.common.HScrollBar}
"vScrollBar"Symbol 1039 MovieClip {aq.pcge.system.Console} Frame 1Symbol 1038 MovieClip {aq.pcge.common.VScrollBar}
"x_tf"Symbol 1051 MovieClip {PnC_Game4_fla.POSMonitor_398} Frame 1Symbol 1046 EditableText
"y_tf"Symbol 1051 MovieClip {PnC_Game4_fla.POSMonitor_398} Frame 1Symbol 1049 EditableText
"mem_tf"Symbol 1054 MovieClip {PnC_Game4_fla.MEMCounter_399} Frame 1Symbol 1053 EditableText
"fps_tf"Symbol 1057 MovieClip {PnC_Game4_fla.AVFPSCounter_400} Frame 1Symbol 1056 EditableText
"fps_tf"Symbol 1060 MovieClip {PnC_Game4_fla.FPSCounter_401} Frame 1Symbol 1059 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"over"Symbol 20 MovieClip {PnC_Game4_fla.PlayButton_5} Frame 2
"out"Symbol 20 MovieClip {PnC_Game4_fla.PlayButton_5} Frame 11
"l4_step_(2)"Symbol 436 MovieClip {PnC_Game4_fla.girl_l4_use_bagor_121} Frame 24
"idle"Symbol 450 MovieClip {Hero} Frame 1
"walk"Symbol 450 MovieClip {Hero} Frame 2
"take"Symbol 450 MovieClip {Hero} Frame 3
"use"Symbol 450 MovieClip {Hero} Frame 4
"refuse"Symbol 450 MovieClip {Hero} Frame 5
"die"Symbol 450 MovieClip {Hero} Frame 6
"use_trobi+gaiki"Symbol 450 MovieClip {Hero} Frame 7
"l4_shoot"Symbol 450 MovieClip {Hero} Frame 8
"use_bagor"Symbol 450 MovieClip {Hero} Frame 9
"l4_up"Symbol 450 MovieClip {Hero} Frame 10
"l4_down"Symbol 450 MovieClip {Hero} Frame 11
"l8_rogatka"Symbol 450 MovieClip {Hero} Frame 12
"use_bola"Symbol 450 MovieClip {Hero} Frame 13
"l8_die"Symbol 450 MovieClip {Hero} Frame 14
"go->"Symbol 877 MovieClip Frame 44
"stop"Symbol 877 MovieClip Frame 68
"<-go"Symbol 877 MovieClip Frame 77
"stop2"Symbol 877 MovieClip Frame 95
"up"Symbol 948 MovieClip {aq.pcge.gui.Cursor} Frame 1
"down"Symbol 948 MovieClip {aq.pcge.gui.Cursor} Frame 2




http://swfchan.com/42/205049/info.shtml
Created: 25/7 -2019 09:21:55 Last modified: 25/7 -2019 09:21:55 Server time: 14/11 -2024 18:27:59