STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #205293 |
COPYRIGHT 2014 - WWW.CHRISTIESROOM.COM |
Christie's Room - SPACE GIRL CHRISTIE copyright 2014 Christie's Room Now Loading - Please be patient! This loading time will occur only ONCE in the whole game. After the initial loading time, there will be absolutely no waiting! |
NOW LOADING. |
100% |
COMPLETE |
START |
Christie is aboard the ship that rescued her and the girls from the zombie invasion on earth. She is now in space on the way to who knows where? |
HINT: Click anywhere on the screen to advance story scenes like this one. |
Man, there's nothing to do on this ship. I'm going to loose my mind out of boredom! But I'm glad I replicated some nice comfortable clothes. That suit was way too stiff! |
Had them replicate this bed for me too. Pretty comfy. They have cameras all over.... hm... I wonder if I can get their attention. Get that commander dude to come. |
Lets see how long it takes one of them to come. They have to be pretty horny here. We are the only girls on the whole ship and we left earth weeks ago... |
Hey Christie, I thought I'd stop by and see if you need anything. Are you used to the replicator yet? I see you created some new clothes. |
Yeah, the space suit was nice but a little too tight on me. It's pretty hot in here... I hope you don't mind if I take my clothes off. I was just going to take a nap. |
So what is there to do for fun around this ship? I am really bored out of my mind. How about you come on over and join me on this nice comfy bed? |
Sorry. No can do. As much as I would like to, I am currently on duty and I must set an example for the rest of the men on this ship. We need order to function! |
You guys would probably get a lot more work done if you learned to relax a little and have some fun. We girls can be very fun if you give us the chance. |
So come on... join me here on the bed. The ship seems to be doing fine without you at the helm. Besides, if you relax the other men will too and have some fun! |
Sorry... like I said.. I am on duty and I have a strict code of conduct to follow. We need discipline on this ship. So I will let you go on with your nap. Bye! |
You military guys are no fun. I think we're going to be bored on your big ship. But whatever... I think I will take your advice and go ahead and take a nap. Bye! |
FOUR HOURS LATER, THAT DAY... |
She's still asleep... What a weird position she's sleeping in. Well, I'm off duty now and she wanted me to join her on the bed. So.... |
Lets see... how should I wake her up? I know! I don't think she would mind, since she was acting all horny a little eariler today. |
Hey Christie! Wake up! I came over after my shift was done to take you up on your offer for some fun. Are you really asleep or just faking it? |
WHAT THE HELL?! |
HAHA! You really were asleep!!! I hope you don't mind but I came to take you up on your offer. I'm now officially off duty and ready for some fun! |
SEX SCENE INSTRUCTIONS: How to control the sex scene. Click anywhere on the screen to start the motion. Click again to repeat. The trick is knowing when to click, when to go fast and when to slow down. That's where Christie comes in! Pay attention to Christie. She will tell you if she wants it slower or faster. The objective is to finish each section of each scene, with both bars (yours and hers) in the green section. But her bar must reach the top FIRST! You want her to orgasm before you cum. Now click anywhere to START! |
GO SLOW! |
GO FAST!!! |
Fuck me now, commander!!! |
To win, both bars must be in the green section and the one on the right (Christie's) must reach the top first. Go slow or fast, as she says. CLICK TO TRY AGAIN! |
Your dick is so huge inside me!!! |
How much longer can you keep it up? |
congratulations!!! thanks for playing this preview version. play the full game at christiesroom.com for another 5 exciting sex scenes, see christie sweat, plus cutaway seethrough views of the action and anal! |
ActionScript [AS1/AS2]
Frame 1stop();Instance of Symbol 12 MovieClip "progressbar" in Frame 1onClipEvent (load) { totalFileSize = _root.getBytesTotal(); this._xscale = 0; } onClipEvent (enterFrame) { bytesLoaded = _root.getBytesLoaded(); amountLoaded = bytesLoaded / totalFileSize; percentLoaded = int(100 * amountLoaded); this._xscale = percentLoaded; _root.loadingMessage = percentLoaded + "%"; if (amountLoaded >= 1) { _root.gotoAndStop("complete"); } }Frame 2stop();Frame 3score = 0; ended = 1; righth = 0; lefth = 0; freebies = 0; tune1 = new Sound(); tune1.attachSound("tune1"); tunefast = new Sound(); tunefast.attachSound("tunefast"); tuneend = new Sound(); tuneend.attachSound("tuneend"); giggle = new Sound(); giggle.attachSound("giggle"); bigcum = new Sound(); bigcum.attachSound("bigcum"); funbeat = new Sound(); funbeat.attachSound("funbeat"); gotoAndPlay (4);Frame 4funbeat.start(); stop();Frame 5stop();Frame 6stop();Frame 7stop();Frame 8stop();Frame 9stop();Frame 10stop();Frame 11stop();Frame 12stop();Frame 13stop();Frame 14stop();Frame 15stop();Frame 16stop();Frame 17stop();Frame 18stop();Frame 19stop();Frame 20stop();Frame 21stop();Frame 22stop();Frame 23stop();Frame 24if (freebies < 50) { freebies = freebies + 1; lefth = lefth - 0.14; } barright._yscale = score; barleft._yscale = lefth; tune1.onSoundComplete = function () { tune1.start(); }; if (lefth < 0) { lefth = 0; } else if (lefth > 99) { tune1.stop(); gotoAndPlay (30); }Frame 25if (score > 99) { if (lefth > 70) { score = 0; lefth = 0; tune1.stop(); tunefast.start(); gotoAndPlay (26); } else { score = 0; lefth = 0; tune1.stop(); gotoAndPlay (30); } } else { gotoAndPlay (24); }Frame 26if (freebies < 50) { freebies = freebies + 1; lefth = lefth - 0.25; } barright._yscale = score; barleft._yscale = lefth; tunefast.onSoundComplete = function () { tunefast.start(); }; if (lefth < 0) { lefth = 0; } else if (lefth > 99) { tunefast.stop(); gotoAndPlay (30); }Frame 27if (score > 99) { if (lefth > 70) { score = 0; lefth = 0; tunefast.stop(); tuneend.start(); gotoAndPlay (28); } else { score = 0; lefth = 0; tunefast.stop(); gotoAndPlay (30); } } else { gotoAndPlay (26); }Frame 28tuneend.onSoundComplete = function () { tuneend.start(); };Frame 29gotoAndPlay (28);Frame 30giggle.start(); stop();Frame 31if (freebies < 50) { freebies = freebies + 1; lefth = lefth - 0.25; } barright._yscale = score; barleft._yscale = lefth; tunefast.onSoundComplete = function () { tunefast.start(); }; if (lefth < 0) { lefth = 0; } else if (lefth > 99) { tunefast.stop(); gotoAndPlay (37); }Frame 32if (score > 99) { if (lefth > 70) { score = 0; lefth = 0; tunefast.stop(); tune1.start(); gotoAndPlay (33); } else { score = 0; lefth = 0; tunefast.stop(); gotoAndPlay (37); } } else { gotoAndPlay (31); }Frame 33if (freebies < 50) { freebies = freebies + 1; lefth = lefth - 0.14; } barright._yscale = score; barleft._yscale = lefth; tune1.onSoundComplete = function () { tune1.start(); }; if (lefth < 0) { lefth = 0; } else if (lefth > 99) { tune1.stop(); gotoAndPlay (37); }Frame 34if (score > 99) { if (lefth > 70) { score = 0; lefth = 0; tune1.stop(); tuneend.start(); gotoAndPlay (35); } else { score = 0; lefth = 0; tune1.stop(); gotoAndPlay (37); } } else { gotoAndPlay (33); }Frame 35tuneend.onSoundComplete = function () { tuneend.start(); };Frame 36gotoAndPlay (35);Frame 37giggle.start(); stop();Frame 38if (freebies < 50) { freebies = freebies + 1; lefth = lefth - 0.14; } barright._yscale = score; barleft._yscale = lefth; tune1.onSoundComplete = function () { tune1.start(); }; if (lefth < 0) { lefth = 0; } else if (lefth > 99) { tune1.stop(); gotoAndPlay (44); }Frame 39if (score > 99) { if (lefth > 70) { score = 0; lefth = 0; tune1.stop(); tuneend.start(); gotoAndPlay (42); } else { score = 0; lefth = 0; tune1.stop(); gotoAndPlay (44); } } else { gotoAndPlay (38); }Frame 40if (freebies < 50) { freebies = freebies + 1; lefth = lefth - 0.25; } barright._yscale = score; barleft._yscale = lefth; tunefast.onSoundComplete = function () { tunefast.start(); }; if (lefth < 0) { lefth = 0; } else if (lefth > 99) { tunefast.stop(); gotoAndPlay (44); }Frame 41if (score > 99) { if (lefth > 70) { score = 0; lefth = 0; tunefast.stop(); tune1.start(); gotoAndPlay (38); } else { score = 0; lefth = 0; tunefast.stop(); gotoAndPlay (44); } } else { gotoAndPlay (40); }Frame 42tuneend.onSoundComplete = function () { tuneend.start(); };Frame 43gotoAndPlay (42);Frame 44giggle.start(); stop();Frame 45if (freebies < 50) { freebies = freebies + 1; lefth = lefth - 0.25; } barright._yscale = score; barleft._yscale = lefth; tunefast.onSoundComplete = function () { tunefast.start(); }; if (lefth < 0) { lefth = 0; } else if (lefth > 99) { tunefast.stop(); gotoAndPlay (51); }Frame 46if (score > 99) { if (lefth > 70) { score = 0; lefth = 0; tunefast.stop(); tune1.start(); gotoAndPlay (47); } else { score = 0; lefth = 0; tunefast.stop(); gotoAndPlay (51); } } else { gotoAndPlay (45); }Frame 47if (freebies < 50) { freebies = freebies + 1; lefth = lefth - 0.13; } barright._yscale = score; barleft._yscale = lefth; tune1.onSoundComplete = function () { tune1.start(); }; if (lefth < 0) { lefth = 0; } else if (lefth > 99) { tune1.stop(); gotoAndPlay (51); }Frame 48if (score > 99) { if (lefth > 70) { score = 0; lefth = 0; tune1.stop(); tuneend.start(); gotoAndPlay (49); } else { score = 0; lefth = 0; tune1.stop(); gotoAndPlay (51); } } else { gotoAndPlay (47); }Frame 49tuneend.onSoundComplete = function () { tuneend.start(); };Frame 50gotoAndPlay (49);Frame 51giggle.start(); stop();Frame 52if (freebies < 50) { freebies = freebies + 1; lefth = lefth - 0.13; } barright._yscale = score; barleft._yscale = lefth; tune1.onSoundComplete = function () { tune1.start(); }; if (lefth < 0) { lefth = 0; } else if (lefth > 99) { tune1.stop(); gotoAndPlay (58); }Frame 53if (score > 99) { if (lefth > 70) { score = 0; lefth = 0; tune1.stop(); tunefast.start(); gotoAndPlay (54); } else { score = 0; lefth = 0; tune1.stop(); gotoAndPlay (58); } } else { gotoAndPlay (52); }Frame 54if (freebies < 50) { freebies = freebies + 1; lefth = lefth - 0.25; } barright._yscale = score; barleft._yscale = lefth; tunefast.onSoundComplete = function () { tunefast.start(); }; if (lefth < 0) { lefth = 0; } else if (lefth > 99) { tunefast.stop(); gotoAndPlay (58); }Frame 55if (score > 99) { if (lefth > 70) { score = 0; lefth = 0; tunefast.stop(); tuneend.start(); gotoAndPlay (56); } else { score = 0; lefth = 0; tunefast.stop(); gotoAndPlay (58); } } else { gotoAndPlay (54); }Frame 56tuneend.onSoundComplete = function () { tuneend.start(); };Frame 57gotoAndPlay (56);Frame 58giggle.start(); stop();Frame 59if (freebies < 50) { freebies = freebies + 1; lefth = lefth - 0.25; } barright._yscale = score; barleft._yscale = lefth; tunefast.onSoundComplete = function () { tunefast.start(); }; if (lefth < 0) { lefth = 0; } else if (lefth > 99) { tunefast.stop(); gotoAndPlay (65); }Frame 60if (score > 99) { if (lefth > 70) { score = 0; lefth = 0; tunefast.stop(); tune1.start(); gotoAndPlay (61); } else { score = 0; lefth = 0; tunefast.stop(); gotoAndPlay (65); } } else { gotoAndPlay (59); }Frame 61if (freebies < 50) { freebies = freebies + 1; lefth = lefth - 0.13; } barright._yscale = score; barleft._yscale = lefth; tune1.onSoundComplete = function () { tune1.start(); }; if (lefth < 0) { lefth = 0; } else if (lefth > 99) { tune1.stop(); gotoAndPlay (65); }Frame 62if (score > 99) { if (lefth > 70) { score = 0; lefth = 0; tune1.stop(); tuneend.start(); gotoAndPlay (63); } else { score = 0; lefth = 0; tune1.stop(); gotoAndPlay (65); } } else { gotoAndPlay (61); }Frame 63tuneend.onSoundComplete = function () { tuneend.start(); };Frame 64gotoAndPlay (63);Frame 65giggle.start(); stop();Frame 66if (freebies < 50) { freebies = freebies + 1; lefth = lefth - 0.14; } barright._yscale = score; barleft._yscale = lefth; tune1.onSoundComplete = function () { tune1.start(); }; if (lefth < 0) { lefth = 0; } else if (lefth > 99) { tune1.stop(); gotoAndPlay (72); }Frame 67if (score > 99) { if (lefth > 70) { score = 0; lefth = 0; tune1.stop(); tunefast.start(); gotoAndPlay (68); } else { score = 0; lefth = 0; tune1.stop(); gotoAndPlay (72); } } else { gotoAndPlay (66); }Frame 68if (freebies < 50) { freebies = freebies + 1; lefth = lefth - 0.25; } barright._yscale = score; barleft._yscale = lefth; tunefast.onSoundComplete = function () { tunefast.start(); }; if (lefth < 0) { lefth = 0; } else if (lefth > 99) { tunefast.stop(); gotoAndPlay (72); }Frame 69if (score > 99) { if (lefth > 70) { score = 0; lefth = 0; tunefast.stop(); tuneend.start(); gotoAndPlay (70); } else { score = 0; lefth = 0; tunefast.stop(); gotoAndPlay (72); } } else { gotoAndPlay (68); }Frame 70tuneend.onSoundComplete = function () { tuneend.start(); };Frame 71gotoAndPlay (70);Frame 72giggle.start(); stop();Frame 73if (freebies < 50) { freebies = freebies + 1; lefth = lefth - 0.25; } barright._yscale = score; barleft._yscale = lefth; tunefast.onSoundComplete = function () { tunefast.start(); }; if (lefth < 0) { lefth = 0; } else if (lefth > 99) { tunefast.stop(); gotoAndPlay (79); }Frame 74if (score > 99) { if (lefth > 70) { score = 0; lefth = 0; tunefast.stop(); tune1.start(); gotoAndPlay (75); } else { score = 0; lefth = 0; tunefast.stop(); gotoAndPlay (79); } } else { gotoAndPlay (73); }Frame 75if (freebies < 50) { freebies = freebies + 1; lefth = lefth - 0.13; } barright._yscale = score; barleft._yscale = lefth; tune1.onSoundComplete = function () { tune1.start(); }; if (lefth < 0) { lefth = 0; } else if (lefth > 99) { tune1.stop(); gotoAndPlay (79); }Frame 76if (score > 99) { if (lefth > 70) { score = 0; lefth = 0; tune1.stop(); tuneend.start(); gotoAndPlay (77); } else { score = 0; lefth = 0; tune1.stop(); gotoAndPlay (79); } } else { gotoAndPlay (75); }Frame 77tuneend.onSoundComplete = function () { tuneend.start(); };Frame 78gotoAndPlay (77);Frame 79giggle.start(); stop();Frame 81gotoAndPlay (80);Symbol 21 Buttonon (press) { play(); }Symbol 26 Buttonon (press) { getURL (("http://hits.epochstats.com/hit.php?s=615&p=2&w=" + aff) + "&c=0", "blank"); }Symbol 34 Buttonon (press) { gotoAndPlay (5); }Symbol 40 MovieClip Frame 60gotoAndPlay (1);Symbol 42 Buttonon (press) { gotoAndPlay (6); }Symbol 46 Buttonon (press) { gotoAndPlay (7); }Symbol 50 Buttonon (press) { gotoAndPlay (8); }Symbol 54 Buttonon (press) { gotoAndPlay (9); }Symbol 58 Buttonon (press) { gotoAndPlay (10); }Symbol 64 MovieClip Frame 60gotoAndPlay (1);Symbol 66 Buttonon (press) { gotoAndPlay (11); }Symbol 70 Buttonon (press) { gotoAndPlay (12); }Symbol 76 MovieClip Frame 60gotoAndPlay (1);Symbol 78 Buttonon (press) { gotoAndPlay (13); }Symbol 82 Buttonon (press) { gotoAndPlay (14); }Symbol 88 MovieClip Frame 60gotoAndPlay (1);Symbol 90 Buttonon (press) { gotoAndPlay (15); }Symbol 92 Buttonon (press) { gotoAndPlay (16); }Symbol 95 MovieClip Frame 100_root.gotoAndPlay("naptime");Symbol 97 Buttonon (press) { gotoAndPlay (18); }Symbol 101 Buttonon (press) { gotoAndPlay (19); }Symbol 105 Buttonon (press) { gotoAndPlay (20); }Symbol 109 Buttonon (press) { gotoAndPlay (21); }Symbol 115 MovieClip Frame 60gotoAndPlay (1);Symbol 119 Buttonon (press) { gotoAndPlay (22); }Symbol 121 Buttonon (press) { funbeat.stop(); gotoAndPlay (23); }Symbol 126 Buttonon (press) { tune1.start(); gotoAndPlay (24); }Symbol 185 MovieClip Frame 1stop();Symbol 185 MovieClip Frame 3_root.score = _root.score + 1.6; _root.lefth = _root.lefth + 3;Symbol 185 MovieClip Frame 10_root.score = _root.score + 1.6; _root.lefth = _root.lefth + 3;Symbol 185 MovieClip Frame 20_root.score = _root.score + 1.6; _root.lefth = _root.lefth + 3;Symbol 185 MovieClip Frame 27_root.ended = 1; _root.score = _root.score + 1.6; _root.lefth = _root.lefth + 3;Symbol 185 MovieClip Frame 31gotoAndPlay (1);Symbol 196 Buttonon (press) { if (ended > 0) { ended = 0; freebies = 0; movie1.gotoAndPlay(2); } }Symbol 198 MovieClip Frame 30gotoAndPlay (1);Symbol 203 Buttonon (press) { tuneend.stop(); tunefast.start(); score = 0; lefth = 0; ended = 1; freebies = 0; gotoAndPlay (40); }Symbol 207 Buttonon (press) { score = 0; lefth = 0; ended = 1; giggle.stop(); gotoAndPlay (23); }Symbol 267 MovieClip Frame 1stop();Symbol 267 MovieClip Frame 3_root.score = _root.score + 1.6; _root.lefth = _root.lefth + 3;Symbol 267 MovieClip Frame 10_root.score = _root.score + 1.6; _root.lefth = _root.lefth + 3;Symbol 267 MovieClip Frame 20_root.score = _root.score + 1.6; _root.lefth = _root.lefth + 3;Symbol 267 MovieClip Frame 27_root.ended = 1; _root.score = _root.score + 1.6; _root.lefth = _root.lefth + 3;Symbol 267 MovieClip Frame 31gotoAndPlay (1);Symbol 268 MovieClip Frame 30gotoAndPlay (1);Symbol 270 Buttonon (press) { tuneend.stop(); tune1.start(); score = 0; lefth = 0; ended = 1; freebies = 0; gotoAndPlay (66); }Symbol 271 Buttonon (press) { score = 0; lefth = 0; ended = 1; giggle.stop(); tunefast.start(); gotoAndPlay (40); }Symbol 332 MovieClip Frame 1stop();Symbol 332 MovieClip Frame 3_root.score = _root.score + 1.6; _root.lefth = _root.lefth + 3;Symbol 332 MovieClip Frame 10_root.score = _root.score + 1.6; _root.lefth = _root.lefth + 3;Symbol 332 MovieClip Frame 20_root.score = _root.score + 1.6; _root.lefth = _root.lefth + 3;Symbol 332 MovieClip Frame 27_root.ended = 1; _root.score = _root.score + 1.6; _root.lefth = _root.lefth + 3;Symbol 332 MovieClip Frame 31gotoAndPlay (1);Symbol 333 MovieClip Frame 30gotoAndPlay (1);Symbol 335 Buttonon (press) { tuneend.stop(); bigcum.start(); score = 0; lefth = 0; ended = 1; freebies = 0; gotoAndPlay (80); }Symbol 336 Buttonon (press) { score = 0; lefth = 0; ended = 1; giggle.stop(); tune1.start(); gotoAndPlay (66); }Symbol 343 MovieClip Frame 30gotoAndPlay (1);Symbol 356 Buttonon (press) { getURL (("http://hits.epochstats.com/hit.php?s=615&p=2&w=" + aff) + "&c=0", "blank"); }
Library Items
Symbol 1 Sound [tunefast] | ||
Symbol 2 Sound [tuneend] | ||
Symbol 3 Sound [tune1] | ||
Symbol 4 Sound [giggle] | ||
Symbol 5 Sound [funbeat] | ||
Symbol 6 Sound [bigcum] | ||
Symbol 7 Bitmap | Used by:8 208 | |
Symbol 8 Graphic | Uses:7 | Used by:Timeline |
Symbol 9 Font | Used by:10 | |
Symbol 10 Text | Uses:9 | Used by:Timeline |
Symbol 11 Graphic | Used by:12 | |
Symbol 12 MovieClip | Uses:11 | Used by:Timeline |
Symbol 13 Graphic | Used by:Timeline | |
Symbol 14 Font | Used by:15 31 32 41 45 49 53 57 65 69 77 81 89 91 96 100 104 108 118 120 125 195 197 201 204 269 334 | |
Symbol 15 Text | Uses:14 | Used by:Timeline |
Symbol 16 Font | Used by:17 18 19 22 | |
Symbol 17 Text | Uses:16 | Used by:Timeline |
Symbol 18 EditableText | Uses:16 | Used by:Timeline |
Symbol 19 Text | Uses:16 | Used by:Timeline |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 Button | Uses:20 | Used by:Timeline |
Symbol 22 Text | Uses:16 | Used by:Timeline |
Symbol 23 Bitmap | Used by:24 | |
Symbol 24 Graphic | Uses:23 | Used by:Timeline |
Symbol 25 Graphic | Used by:26 | |
Symbol 26 Button | Uses:25 | Used by:Timeline |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 MovieClip | Uses:27 | Used by:Timeline |
Symbol 29 Graphic | Used by:30 | |
Symbol 30 MovieClip | Uses:29 | Used by:Timeline |
Symbol 31 Text | Uses:14 | Used by:Timeline |
Symbol 32 Text | Uses:14 | Used by:Timeline |
Symbol 33 Graphic | Used by:34 42 46 50 54 58 66 70 78 82 90 92 97 101 105 109 119 121 126 196 205 356 | |
Symbol 34 Button | Uses:33 | Used by:Timeline |
Symbol 35 Bitmap | Used by:36 | |
Symbol 36 Graphic | Uses:35 | Used by:40 |
Symbol 37 Bitmap | Used by:38 | |
Symbol 38 Graphic | Uses:37 | Used by:39 |
Symbol 39 MovieClip | Uses:38 | Used by:40 |
Symbol 40 MovieClip | Uses:36 39 | Used by:Timeline |
Symbol 41 Text | Uses:14 | Used by:Timeline |
Symbol 42 Button | Uses:33 | Used by:Timeline |
Symbol 43 Bitmap | Used by:44 | |
Symbol 44 Graphic | Uses:43 | Used by:Timeline |
Symbol 45 Text | Uses:14 | Used by:Timeline |
Symbol 46 Button | Uses:33 | Used by:Timeline |
Symbol 47 Bitmap | Used by:48 | |
Symbol 48 Graphic | Uses:47 | Used by:Timeline |
Symbol 49 Text | Uses:14 | Used by:Timeline |
Symbol 50 Button | Uses:33 | Used by:Timeline |
Symbol 51 Bitmap | Used by:52 | |
Symbol 52 Graphic | Uses:51 | Used by:Timeline |
Symbol 53 Text | Uses:14 | Used by:Timeline |
Symbol 54 Button | Uses:33 | Used by:Timeline |
Symbol 55 Bitmap | Used by:56 | |
Symbol 56 Graphic | Uses:55 | Used by:Timeline |
Symbol 57 Text | Uses:14 | Used by:Timeline |
Symbol 58 Button | Uses:33 | Used by:Timeline |
Symbol 59 Bitmap | Used by:60 | |
Symbol 60 Graphic | Uses:59 | Used by:64 |
Symbol 61 Bitmap | Used by:62 | |
Symbol 62 Graphic | Uses:61 | Used by:63 |
Symbol 63 MovieClip | Uses:62 | Used by:64 |
Symbol 64 MovieClip | Uses:60 63 | Used by:Timeline |
Symbol 65 Text | Uses:14 | Used by:Timeline |
Symbol 66 Button | Uses:33 | Used by:Timeline |
Symbol 67 Bitmap | Used by:68 | |
Symbol 68 Graphic | Uses:67 | Used by:Timeline |
Symbol 69 Text | Uses:14 | Used by:Timeline |
Symbol 70 Button | Uses:33 | Used by:Timeline |
Symbol 71 Bitmap | Used by:72 | |
Symbol 72 Graphic | Uses:71 | Used by:76 |
Symbol 73 Bitmap | Used by:74 | |
Symbol 74 Graphic | Uses:73 | Used by:75 |
Symbol 75 MovieClip | Uses:74 | Used by:76 |
Symbol 76 MovieClip | Uses:72 75 | Used by:Timeline |
Symbol 77 Text | Uses:14 | Used by:Timeline |
Symbol 78 Button | Uses:33 | Used by:Timeline |
Symbol 79 Bitmap | Used by:80 | |
Symbol 80 Graphic | Uses:79 | Used by:Timeline |
Symbol 81 Text | Uses:14 | Used by:Timeline |
Symbol 82 Button | Uses:33 | Used by:Timeline |
Symbol 83 Bitmap | Used by:84 | |
Symbol 84 Graphic | Uses:83 | Used by:88 95 |
Symbol 85 Bitmap | Used by:86 | |
Symbol 86 Graphic | Uses:85 | Used by:87 |
Symbol 87 MovieClip | Uses:86 | Used by:88 |
Symbol 88 MovieClip | Uses:84 87 | Used by:Timeline |
Symbol 89 Text | Uses:14 | Used by:Timeline |
Symbol 90 Button | Uses:33 | Used by:Timeline |
Symbol 91 Text | Uses:14 | Used by:Timeline |
Symbol 92 Button | Uses:33 | Used by:Timeline |
Symbol 93 Graphic | Used by:94 | |
Symbol 94 MovieClip | Uses:93 | Used by:95 |
Symbol 95 MovieClip | Uses:84 94 | Used by:Timeline |
Symbol 96 Text | Uses:14 | Used by:Timeline |
Symbol 97 Button | Uses:33 | Used by:Timeline |
Symbol 98 Bitmap | Used by:99 | |
Symbol 99 Graphic | Uses:98 | Used by:Timeline |
Symbol 100 Text | Uses:14 | Used by:Timeline |
Symbol 101 Button | Uses:33 | Used by:Timeline |
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Symbol 103 Graphic | Uses:102 | Used by:Timeline |
Symbol 104 Text | Uses:14 | Used by:Timeline |
Symbol 105 Button | Uses:33 | Used by:Timeline |
Symbol 106 Bitmap | Used by:107 | |
Symbol 107 Graphic | Uses:106 | Used by:Timeline |
Symbol 108 Text | Uses:14 | Used by:Timeline |
Symbol 109 Button | Uses:33 | Used by:Timeline |
Symbol 110 Bitmap | Used by:111 | |
Symbol 111 Graphic | Uses:110 | Used by:115 |
Symbol 112 Bitmap | Used by:113 | |
Symbol 113 Graphic | Uses:112 | Used by:114 |
Symbol 114 MovieClip | Uses:113 | Used by:115 |
Symbol 115 MovieClip | Uses:111 114 | Used by:Timeline |
Symbol 116 Graphic | Used by:117 | |
Symbol 117 MovieClip | Uses:116 | Used by:Timeline |
Symbol 118 Text | Uses:14 | Used by:Timeline |
Symbol 119 Button | Uses:33 | Used by:Timeline |
Symbol 120 Text | Uses:14 | Used by:Timeline |
Symbol 121 Button | Uses:33 | Used by:Timeline |
Symbol 122 Bitmap | Used by:123 | |
Symbol 123 Graphic | Uses:122 | Used by:124 185 198 Timeline |
Symbol 124 MovieClip | Uses:123 | Used by:Timeline |
Symbol 125 Text | Uses:14 | Used by:Timeline |
Symbol 126 Button | Uses:33 | Used by:Timeline |
Symbol 127 Bitmap | Used by:128 | |
Symbol 128 Graphic | Uses:127 | Used by:185 198 |
Symbol 129 Bitmap | Used by:130 | |
Symbol 130 Graphic | Uses:129 | Used by:185 198 |
Symbol 131 Bitmap | Used by:132 | |
Symbol 132 Graphic | Uses:131 | Used by:185 198 |
Symbol 133 Bitmap | Used by:134 | |
Symbol 134 Graphic | Uses:133 | Used by:185 198 |
Symbol 135 Bitmap | Used by:136 | |
Symbol 136 Graphic | Uses:135 | Used by:185 198 |
Symbol 137 Bitmap | Used by:138 | |
Symbol 138 Graphic | Uses:137 | Used by:185 198 |
Symbol 139 Bitmap | Used by:140 | |
Symbol 140 Graphic | Uses:139 | Used by:185 198 |
Symbol 141 Bitmap | Used by:142 | |
Symbol 142 Graphic | Uses:141 | Used by:185 198 |
Symbol 143 Bitmap | Used by:144 | |
Symbol 144 Graphic | Uses:143 | Used by:185 198 |
Symbol 145 Bitmap | Used by:146 | |
Symbol 146 Graphic | Uses:145 | Used by:185 198 |
Symbol 147 Bitmap | Used by:148 | |
Symbol 148 Graphic | Uses:147 | Used by:185 198 |
Symbol 149 Bitmap | Used by:150 | |
Symbol 150 Graphic | Uses:149 | Used by:185 198 |
Symbol 151 Bitmap | Used by:152 | |
Symbol 152 Graphic | Uses:151 | Used by:185 198 |
Symbol 153 Bitmap | Used by:154 | |
Symbol 154 Graphic | Uses:153 | Used by:185 198 |
Symbol 155 Bitmap | Used by:156 | |
Symbol 156 Graphic | Uses:155 | Used by:185 198 |
Symbol 157 Bitmap | Used by:158 | |
Symbol 158 Graphic | Uses:157 | Used by:185 198 |
Symbol 159 Bitmap | Used by:160 | |
Symbol 160 Graphic | Uses:159 | Used by:185 198 |
Symbol 161 Bitmap | Used by:162 | |
Symbol 162 Graphic | Uses:161 | Used by:185 198 |
Symbol 163 Bitmap | Used by:164 | |
Symbol 164 Graphic | Uses:163 | Used by:185 198 |
Symbol 165 Bitmap | Used by:166 | |
Symbol 166 Graphic | Uses:165 | Used by:185 198 |
Symbol 167 Bitmap | Used by:168 | |
Symbol 168 Graphic | Uses:167 | Used by:185 198 |
Symbol 169 Bitmap | Used by:170 | |
Symbol 170 Graphic | Uses:169 | Used by:185 198 |
Symbol 171 Bitmap | Used by:172 | |
Symbol 172 Graphic | Uses:171 | Used by:185 198 |
Symbol 173 Bitmap | Used by:174 | |
Symbol 174 Graphic | Uses:173 | Used by:185 198 |
Symbol 175 Bitmap | Used by:176 | |
Symbol 176 Graphic | Uses:175 | Used by:185 198 |
Symbol 177 Bitmap | Used by:178 | |
Symbol 178 Graphic | Uses:177 | Used by:185 198 |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:179 | Used by:185 198 |
Symbol 181 Bitmap | Used by:182 | |
Symbol 182 Graphic | Uses:181 | Used by:185 198 |
Symbol 183 Bitmap | Used by:184 | |
Symbol 184 Graphic | Uses:183 | Used by:185 198 |
Symbol 185 MovieClip | Uses:123 128 130 132 134 136 138 140 142 144 146 148 150 152 154 156 158 160 162 164 166 168 170 172 174 176 178 180 182 184 | Used by:Timeline |
Symbol 186 Graphic | Used by:Timeline | |
Symbol 187 Graphic | Used by:188 | |
Symbol 188 MovieClip | Uses:187 | Used by:Timeline |
Symbol 189 Graphic | Used by:190 | |
Symbol 190 MovieClip | Uses:189 | Used by:Timeline |
Symbol 191 Graphic | Used by:192 | |
Symbol 192 MovieClip | Uses:191 | Used by:Timeline |
Symbol 193 Graphic | Used by:194 | |
Symbol 194 MovieClip | Uses:193 | Used by:Timeline |
Symbol 195 Text | Uses:14 | Used by:Timeline |
Symbol 196 Button | Uses:33 | Used by:Timeline |
Symbol 197 Text | Uses:14 | Used by:Timeline |
Symbol 198 MovieClip | Uses:123 128 130 132 134 136 138 140 142 144 146 148 150 152 154 156 158 160 162 164 166 168 170 172 174 176 178 180 182 184 | Used by:Timeline |
Symbol 199 Graphic | Used by:200 | |
Symbol 200 MovieClip | Uses:199 | Used by:Timeline |
Symbol 201 Text | Uses:14 | Used by:Timeline |
Symbol 202 Graphic | Used by:203 270 335 | |
Symbol 203 Button | Uses:202 | Used by:Timeline |
Symbol 204 Text | Uses:14 | Used by:Timeline |
Symbol 205 Button | Uses:33 | Used by:Timeline |
Symbol 206 Graphic | Used by:207 271 336 | |
Symbol 207 Button | Uses:206 | Used by:Timeline |
Symbol 208 Graphic | Uses:7 | Used by:267 268 Timeline |
Symbol 209 Bitmap | Used by:210 | |
Symbol 210 Graphic | Uses:209 | Used by:267 268 |
Symbol 211 Bitmap | Used by:212 | |
Symbol 212 Graphic | Uses:211 | Used by:267 268 |
Symbol 213 Bitmap | Used by:214 | |
Symbol 214 Graphic | Uses:213 | Used by:267 268 |
Symbol 215 Bitmap | Used by:216 | |
Symbol 216 Graphic | Uses:215 | Used by:267 268 |
Symbol 217 Bitmap | Used by:218 | |
Symbol 218 Graphic | Uses:217 | Used by:267 268 |
Symbol 219 Bitmap | Used by:220 | |
Symbol 220 Graphic | Uses:219 | Used by:267 268 |
Symbol 221 Bitmap | Used by:222 | |
Symbol 222 Graphic | Uses:221 | Used by:267 268 |
Symbol 223 Bitmap | Used by:224 | |
Symbol 224 Graphic | Uses:223 | Used by:267 268 |
Symbol 225 Bitmap | Used by:226 | |
Symbol 226 Graphic | Uses:225 | Used by:267 268 |
Symbol 227 Bitmap | Used by:228 | |
Symbol 228 Graphic | Uses:227 | Used by:267 268 |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:267 268 |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:267 268 |
Symbol 233 Bitmap | Used by:234 | |
Symbol 234 Graphic | Uses:233 | Used by:267 268 |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:267 268 |
Symbol 237 Bitmap | Used by:238 | |
Symbol 238 Graphic | Uses:237 | Used by:267 268 |
Symbol 239 Bitmap | Used by:240 | |
Symbol 240 Graphic | Uses:239 | Used by:267 268 |
Symbol 241 Bitmap | Used by:242 | |
Symbol 242 Graphic | Uses:241 | Used by:267 268 |
Symbol 243 Bitmap | Used by:244 | |
Symbol 244 Graphic | Uses:243 | Used by:267 268 |
Symbol 245 Bitmap | Used by:246 | |
Symbol 246 Graphic | Uses:245 | Used by:267 268 |
Symbol 247 Bitmap | Used by:248 | |
Symbol 248 Graphic | Uses:247 | Used by:267 268 |
Symbol 249 Bitmap | Used by:250 | |
Symbol 250 Graphic | Uses:249 | Used by:267 268 |
Symbol 251 Bitmap | Used by:252 | |
Symbol 252 Graphic | Uses:251 | Used by:267 268 |
Symbol 253 Bitmap | Used by:254 | |
Symbol 254 Graphic | Uses:253 | Used by:267 268 |
Symbol 255 Bitmap | Used by:256 | |
Symbol 256 Graphic | Uses:255 | Used by:267 268 |
Symbol 257 Bitmap | Used by:258 | |
Symbol 258 Graphic | Uses:257 | Used by:267 268 |
Symbol 259 Bitmap | Used by:260 | |
Symbol 260 Graphic | Uses:259 | Used by:267 268 |
Symbol 261 Bitmap | Used by:262 | |
Symbol 262 Graphic | Uses:261 | Used by:267 268 |
Symbol 263 Bitmap | Used by:264 | |
Symbol 264 Graphic | Uses:263 | Used by:267 268 |
Symbol 265 Bitmap | Used by:266 | |
Symbol 266 Graphic | Uses:265 | Used by:267 268 |
Symbol 267 MovieClip | Uses:208 210 212 214 216 218 220 222 224 226 228 230 232 234 236 238 240 242 244 246 248 250 252 254 256 258 260 262 264 266 | Used by:Timeline |
Symbol 268 MovieClip | Uses:208 210 212 214 216 218 220 222 224 226 228 230 232 234 236 238 240 242 244 246 248 250 252 254 256 258 260 262 264 266 | Used by:Timeline |
Symbol 269 Text | Uses:14 | Used by:Timeline |
Symbol 270 Button | Uses:202 | Used by:Timeline |
Symbol 271 Button | Uses:206 | Used by:Timeline |
Symbol 272 Bitmap | Used by:273 | |
Symbol 273 Graphic | Uses:272 | Used by:332 333 Timeline |
Symbol 274 Bitmap | Used by:275 | |
Symbol 275 Graphic | Uses:274 | Used by:332 333 |
Symbol 276 Bitmap | Used by:277 | |
Symbol 277 Graphic | Uses:276 | Used by:332 333 |
Symbol 278 Bitmap | Used by:279 | |
Symbol 279 Graphic | Uses:278 | Used by:332 333 |
Symbol 280 Bitmap | Used by:281 | |
Symbol 281 Graphic | Uses:280 | Used by:332 333 |
Symbol 282 Bitmap | Used by:283 | |
Symbol 283 Graphic | Uses:282 | Used by:332 333 |
Symbol 284 Bitmap | Used by:285 | |
Symbol 285 Graphic | Uses:284 | Used by:332 333 |
Symbol 286 Bitmap | Used by:287 | |
Symbol 287 Graphic | Uses:286 | Used by:332 333 |
Symbol 288 Bitmap | Used by:289 | |
Symbol 289 Graphic | Uses:288 | Used by:332 333 |
Symbol 290 Bitmap | Used by:291 | |
Symbol 291 Graphic | Uses:290 | Used by:332 333 |
Symbol 292 Bitmap | Used by:293 | |
Symbol 293 Graphic | Uses:292 | Used by:332 333 |
Symbol 294 Bitmap | Used by:295 | |
Symbol 295 Graphic | Uses:294 | Used by:332 333 |
Symbol 296 Bitmap | Used by:297 | |
Symbol 297 Graphic | Uses:296 | Used by:332 333 |
Symbol 298 Bitmap | Used by:299 | |
Symbol 299 Graphic | Uses:298 | Used by:332 333 |
Symbol 300 Bitmap | Used by:301 | |
Symbol 301 Graphic | Uses:300 | Used by:332 333 |
Symbol 302 Bitmap | Used by:303 | |
Symbol 303 Graphic | Uses:302 | Used by:332 333 |
Symbol 304 Bitmap | Used by:305 | |
Symbol 305 Graphic | Uses:304 | Used by:332 333 |
Symbol 306 Bitmap | Used by:307 | |
Symbol 307 Graphic | Uses:306 | Used by:332 333 |
Symbol 308 Bitmap | Used by:309 | |
Symbol 309 Graphic | Uses:308 | Used by:332 333 |
Symbol 310 Bitmap | Used by:311 | |
Symbol 311 Graphic | Uses:310 | Used by:332 333 |
Symbol 312 Bitmap | Used by:313 | |
Symbol 313 Graphic | Uses:312 | Used by:332 333 |
Symbol 314 Bitmap | Used by:315 | |
Symbol 315 Graphic | Uses:314 | Used by:332 333 |
Symbol 316 Bitmap | Used by:317 | |
Symbol 317 Graphic | Uses:316 | Used by:332 333 |
Symbol 318 Bitmap | Used by:319 | |
Symbol 319 Graphic | Uses:318 | Used by:332 333 |
Symbol 320 Bitmap | Used by:321 | |
Symbol 321 Graphic | Uses:320 | Used by:332 333 |
Symbol 322 Bitmap | Used by:323 | |
Symbol 323 Graphic | Uses:322 | Used by:332 333 |
Symbol 324 Bitmap | Used by:325 | |
Symbol 325 Graphic | Uses:324 | Used by:332 333 |
Symbol 326 Bitmap | Used by:327 | |
Symbol 327 Graphic | Uses:326 | Used by:332 333 |
Symbol 328 Bitmap | Used by:329 | |
Symbol 329 Graphic | Uses:328 | Used by:332 333 |
Symbol 330 Bitmap | Used by:331 | |
Symbol 331 Graphic | Uses:330 | Used by:332 333 |
Symbol 332 MovieClip | Uses:273 275 277 279 281 283 285 287 289 291 293 295 297 299 301 303 305 307 309 311 313 315 317 319 321 323 325 327 329 331 | Used by:Timeline |
Symbol 333 MovieClip | Uses:273 275 277 279 281 283 285 287 289 291 293 295 297 299 301 303 305 307 309 311 313 315 317 319 321 323 325 327 329 331 | Used by:Timeline |
Symbol 334 Text | Uses:14 | Used by:Timeline |
Symbol 335 Button | Uses:202 | Used by:Timeline |
Symbol 336 Button | Uses:206 | Used by:Timeline |
Symbol 337 Bitmap | Used by:338 | |
Symbol 338 Graphic | Uses:337 | Used by:343 |
Symbol 339 Bitmap | Used by:340 | |
Symbol 340 Graphic | Uses:339 | Used by:343 |
Symbol 341 Bitmap | Used by:342 | |
Symbol 342 Graphic | Uses:341 | Used by:343 |
Symbol 343 MovieClip | Uses:338 340 342 | Used by:Timeline |
Symbol 344 Bitmap | Used by:349 | |
Symbol 345 Bitmap | Used by:349 | |
Symbol 346 Bitmap | Used by:349 | |
Symbol 347 Bitmap | Used by:349 | |
Symbol 348 Bitmap | Used by:349 | |
Symbol 349 Graphic | Uses:344 345 346 347 348 | Used by:Timeline |
Symbol 350 Graphic | Used by:351 | |
Symbol 351 MovieClip | Uses:350 | Used by:Timeline |
Symbol 352 Graphic | Used by:353 | |
Symbol 353 MovieClip | Uses:352 | Used by:Timeline |
Symbol 354 Font | Used by:355 | |
Symbol 355 Text | Uses:354 | Used by:Timeline |
Symbol 356 Button | Uses:33 | Used by:Timeline |
Instance Names
"progressbar" | Frame 1 | Symbol 12 MovieClip |
"movie1" | Frame 24 | Symbol 185 MovieClip |
"barright" | Frame 24 | Symbol 188 MovieClip |
"barleft" | Frame 24 | Symbol 190 MovieClip |
"movie1" | Frame 38 | Symbol 267 MovieClip |
"barright" | Frame 38 | Symbol 188 MovieClip |
"barleft" | Frame 38 | Symbol 190 MovieClip |
"movie1" | Frame 42 | Symbol 268 MovieClip |
"movie1" | Frame 66 | Symbol 332 MovieClip |
"barright" | Frame 66 | Symbol 188 MovieClip |
"barleft" | Frame 66 | Symbol 190 MovieClip |
"movie1" | Frame 70 | Symbol 333 MovieClip |
"movie1" | Frame 80 | Symbol 343 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "tunefast" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "tuneend" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "tune1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "giggle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "funbeat" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "bigcum" |
Labels
"loading" | Frame 1 |
"complete" | Frame 2 |
"naptime" | Frame 17 |
"gamestart" | Frame 23 |
"level1a" | Frame 24 |
"level1b" | Frame 26 |
"level1c" | Frame 28 |
"gameover1" | Frame 30 |
"level2a" | Frame 31 |
"level2b" | Frame 33 |
"level2c" | Frame 35 |
"gameover2" | Frame 37 |
"level3a" | Frame 38 |
"level3b" | Frame 40 |
"level3c" | Frame 42 |
"gameover3" | Frame 44 |
"level4a" | Frame 45 |
"level4b" | Frame 47 |
"level4c" | Frame 49 |
"gameover4" | Frame 51 |
"level5a" | Frame 52 |
"level5b" | Frame 54 |
"level5c" | Frame 56 |
"gameover5" | Frame 58 |
"level6a" | Frame 59 |
"level6b" | Frame 61 |
"level6c" | Frame 63 |
"gameover6" | Frame 65 |
"level7a" | Frame 66 |
"level7b" | Frame 68 |
"level7c" | Frame 70 |
"gameover7" | Frame 72 |
"level8a" | Frame 73 |
"level8b" | Frame 75 |
"level8c" | Frame 77 |
"gameover8" | Frame 79 |
"level9a" | Frame 80 |
Dynamic Text Variables
loadingMessage | Symbol 18 EditableText | "100%" |
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