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Project Princess.swf

This is the info page for
Flash #205640

(Click the ID number above for more basic data on this flash file.)


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Wanderer

2

1

Overstress

Jester

Prince

Warrior

3

Crusader

Sorceress

Queen of Darkness

Knocked Up

Nun

Artist

Battlemage

Homemaker

Time Police

Queen

Emo girl

Some ending

Goddess

Marriage

4

Prince (alt)

Requirement 1

Requirement 1

Requirement 2

Requirement 1

Requirement 2

Requirement 3

Requirement 1

Requirement 2

Requirement 3

Requirement 4

Requirement 1

Requirement 2

Requirement 3

Requirement 4

Requirement 5

Warning!
This will erase
all data, including
unlocked endings!
Are you sure?

Yes! delete it all!

No! oh god!

No! Oh god!

all data erased.
i hope you're
happy.
I never am.

Continue

This is the default text for the ending text window.

This text should never, ever be seen.

If you're seeing this text, I'm sorry. Something screwed up.

I'm also making it fill out space for the scrolling effect. Look, it's scrolling!

Almost done now... But remember...
THE LEGEND WILL NEVER DIE.

SOUL CALIBUR!

sl  shy

o

l

LINKIN

PARK

weezer

GAME OVER

Restart Game

Load Game

Credits

Game design, programming, artwork:
Mauno Kork (aka HJE-Cobra)
Design, Girlfriend:
Heather (aka Kat)
Assistance:
Boomerang T. Moose, Siret Kork,
DanielJack (John Fitzgerald)
Totally based on:
That weird Japanese game,
Princess Maker
Music:
Final Fantasy VII (Square-Enix)
Soul Calibur II (Namco)
Pink Triangle (Weezer)
Ocarina of Time (Nintendo)
Heroes of Might and Magic 3

Sounds:
Megaman and Street Fighter games
(Capcom)
Sonic games (Sega)
Mario games (Nintendo)
And probably a few more I forgot

Select your load slot.

Cancel

Yes

OK

1.

2.

3.

Name

Year

Name

Year

Name

Year

Name

Year

Name

Year

Name

Year

Name

Year

Name

Year

Name

Year

4.

Name

Year

Name

Year

5.

Name

Year

Name

Year

Select your      slot.

Sorry, couldn't find
saved game data.

v 2.1.0

Start!

Load

Options

Project:
Princess

HJE-Cobra

Please select your daughter's
birthday.

Go on.

January

February

March

April

May

June

July

August

September

October

November

December

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

21

22

23

24

25

26

27

28

29

30

Please enter your family name.

Type here!

ERROR

You have to actually
write out a name,
jerkface!

Please enter your daughter's name.

Type here!

Click Anywhere to Skip Intro

You are (Yournamehere), the Hero of (randomthing).

After a dramatic battle with the dreaded Stoneterpillar, you saved the Kingdom of Roheline, becoming a local hero, and beloved by many.

You are (Yournamehere), the Hero of (randomthing).

After a dramatic battle with the dreaded Stoneterpillar, you saved the Kingdom of Roheline, becoming a local hero, and beloved by many.

You are (Yournamehere), the Hero of (randomthing).

After a dramatic battle with the dreaded Stoneterpillar, you saved the Kingdom of Roheline, becoming a local hero, and beloved by many.

After a life of adventure and intrigue, it was about time to
settle down. You were in love with a hot girl by the name of
Vivian d'Arc, and soon got married.
Look at her. She's pretty. Good for you, champ!

After a life of adventure and intrigue, it was about time to
settle down. You were in love with a hot girl by the name of
Vivian d'Arc, and soon got married.
Look at her. She's pretty. Good for you, champ!

Shortly thereafter she did the expected and had some sort of
baby thing.
What the hell? Why does that always happen?
But you two loved your daughter, and raised her together.

Shortly thereafter she did the expected and had some sort of
baby thing.
What the hell? Why does that always happen?
But you two loved your daughter, and raised her together.

Sadly, your wife passed away shortly before your daughter's
tenth birthday...
Which means the well-being of your daughter is solely in your
hands now.  It is your responsibility to raise her into a
successful adult.

Sadly, your wife passed away shortly before your daughter's
tenth birthday...
Which means the well-being of your daughter is solely in your
hands now.  It is your responsibility to raise her into a
successful adult.

Remember:
You must raise your daughter well, to have the necessary skills
to succeed in life!
Talk to her, visit the town, and schedule work or school for
her to do over the course of a month.
If she gets too much stress, she will become moody. After a
break, she may need a scolding to snap her out of it.
And food costs 50 gold a month! Plan accordingly!
Strive for the best daughter you can! Her future lies with you!

Remember:
You must raise your daughter well, to have the necessary skills
to succeed in life!
Talk to her, visit the town, and schedule work or school for
her to do over the course of a month.
If she gets too much stress, she will become moody. After a
break, she may need a scolding to snap her out of it.
And food costs 50 gold a month! Plan accordingly!
Strive for the best daughter you can! Her future lies with you!

Remember:
You must raise your daughter well, to have the necessary skills
to succeed in life!
Talk to her, visit the town, and schedule work or school for
her to do over the course of a month.
If she gets too much stress, she will become moody. After a
break, she may need a scolding to snap her out of it.
And food costs 50 gold a month! Plan accordingly!
Strive for the best daughter you can! Her future lies with you!

Remember:
You must raise your daughter well, to have the necessary skills
to succeed in life!
Talk to her, visit the town, and schedule work or school for
her to do over the course of a month.
If she gets too much stress, she will become moody. After a
break, she may need a scolding to snap her out of it.
And food costs 50 gold a month! Plan accordingly!
Strive for the best daughter you can! Her future lies with you!

The best things in life are free*

*plus shipping and handling

Roger

Workman

gold info

Age

Gold

First Name

Last Name

Equip

Chat

Town

Nonfunctional!

Month

Year

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

21

22

23

24

25

26

27

28

29

30

Sun

Mon

Tue

Wed

Thu

Fri

Sat

Day

Schedule

Stats

Stam:
Str:

160
215

Int:

115

Save Game

Load Game

Debug

X

?

Welcome to
Project:
Princess!
Highlight a
button to see
a brief
description.

Select
Schedule to
decide what to
do this month.
This also
begins the
month.

The Stats
button simply
displays your
daughter's
statistics.
These have a
great impact.

Interact
directly with
your daughter.
Have a chat,
scold her, or
give her
money.

Visit the
town. You can
go shopping,
or visit
people of note
at the castle.

Change dresses
for everyday
use, or change
equipment for
use in battle,
in adventuring
or the arena.

Save or load
your game.

What?! That's
the Debug
Menu!
How'd you find
that? Did I
tell you?

This displays
your current
gold. It costs
50 gold each
month for food
for your
daughter.

The "?" button
enables and
disables this
help window,
in case you
need help
again.

The "X" button
will exit the
current game
and return to
the main menu.

Scold

Allowance

Cancel

Select what to
talk to your
daughter about
today.

Done

I hear that jester
fellow is pretty
awesome.

If I'm too stressed
out, it's probably
best for me to take
a break.

Yes, it's alright
now. In fact, it's
a gas!

You must do the
absurd to achieve
the impossible.

Blame yourself, or
God.

There's no sense
crying over every
mistake. Just keep
on trying until you
run out of cake!

I hear a special
vendor shows up
in the fall, if
you have enough
money...

You'd better not
forget my birthday!

Is a man not
entitled to the
sweat on his brow?

If I'm good at
battle, maybe I can
do it for a living
when I grow up!

Maybe if I work at
the church a lot,
they'll like me
more!

The woman who hires
maids is royalty
from a foreign
land, or something.

When I'm older, I
can work at
different places.

In combat, magic
attacks can pierce
through defenses a
little!

Remember that we
have to equip armor
and swords after
buying them!

Classes are
expensive, but they
really teach me
more than working.

If I have a better
reputation, maybe I
can get a better
career when I grow
up!

What is a man?
A miserable pile of
secrets!
But enough talk...
Have at you!

The color yellow is
a mystical
experience shared
by everyone.
Demolish.

I hope I can win a
tournament at the
next summer
festival!

That Prince sure is
handsome. I hope I
can get to know him
better.

There are two ways
to become queen...
Marry a prince, or
use my own skills
to take it over!

Maybe if you were a
better father,
Mother would still
be alive.

Wait... they've
been dead for one
hundred years? That
doesn't make
sense...

What? Forty-two?
That doesn't make
any sense.

Why do I have to
spend my own money
for clothes and
food? Don't you
have money?

I can go on
adventures, too!
Just like you did
way back when you
were young!

There are two areas
I can go for
adventures. The
forest is probably
the safest one.

Maybe there are
some rare people or
things I can find
when out
adventuring!

Courage is not the
absence of fear.

I'm so hungry, I
could eat an
octorok!

I think I'll try
defying gravity...

I am a banana!

Adventuring can be
dangerous... I'd
better make sure to
have some potions
when I head out.

Most dresses
provide different
benefits for
wearing them.

If my dress isn't
right for the
current time of
year, maybe I
should change.

Using a torch will
help light my way
in dark areas.

What was fighting
the dreaded
Stoneterpillar
like? Was it tough?

Avoiding fights
with monsters is
safer, but they may
have gold or
potions on them...

If I'm good friends
with everyone at
the Castle, maybe
I'll finally get
some respect!

If I lose a fight
when at an
adventure, I hope
you'll rescue me.

...Shut up.

I don't want to
hear it. I'm too
stressed right now.

I guess you're
right... I have
been acting up a
bit...

!

y

l

e

c

i

n

g

v

a

h

b

'

I

.

t

u

W

Thanks, dad! I
always love getting
money!

Schoolgirl

Weapon:

Armor:

Weapon

Armor

Pink Princess

Fighter Champion

Winter Dress

Summer Dress

Catgirl

Party Dress

Black Dress

Priestess Dress

Kimono

Cowgirl

Awesome Coat

Jumpsuit

Shortsword

Longsword

Master Sword

Cloth armor

Leather armor

Chainmail

Plate mail

Naga armor

Lightsaber

Soulcalibur

Bandit armor

Mage Staff

Benediction

Equipment Popup

Requirement 1

Requirement 2

Requirement 1

Requirement 2

Requirement 3

Requirement 1

Requirement 2

Requirement 3

Requirement 4

Requirement 1

Requirement 2

Requirement 3

Requirement 4

Requirement 5

Castle

Choose a place
in town to
visit. You
can only visit
the castle
once per
month.

Shop

Done

Sell

Leather armor

Chainmail

Cloth armor

500 G

800 G

600 G

1500 G

300 G

Potion

50 G

Ether

Mage Staff

650 G

Torch

200 G

Welcome! Take a
look around.

150 G

100 G

400 G

300 G

600 G

500 G

Buy

900 G

1000 G

750 G

150 G

1100 G

400 G

250 G

2500 G

1700 G

325 G

What would you like
to sell?

75 G

50 G

200 G

250 G

350 G

Select a
person in the
castle to talk
to. Of course,
they'll only
talk to you if
they like you.

Guard

Chancellor

Pope

Prince

Clerk

King

Phil

Executioner

Queen

Jester

Camp
Follower

Prisoner

Emergency Food
Supply

<You don't look
like you'd eat
me... Please make
sure the others
don't!>

<Hi again! You
should get to know
the other people,
and tell them not
to eat me.>

<I hope you're not
going to eat me...>

You know, I've
always kinda liked
the shop owner.
She's a real nice
woman.

Well hello! Don't
you get tired of
talking to me?
There are much more
important people.

A weak girl should
learn self-defense.
You can't be too
careful in this
town.

You're not so bad,
kid. Maybe you've
got a bright future
in organized crime.

Hey, you should get
to know other
people too. Maybe
the Chancellor.

You're way too nice
for me to like. Get
out of here, kid.

Hello! I'm
reorganizing my
filing system
again. Would you
like to help?

Oh, it's you again!
You should try to
get to know some
others in the
castle, too.

Ack, get out of my
office! You'll get
it all messy and
disorganized!

We shall observe
your progress with
much interest.

Speak to the
others, as well.
You should know
both friends and
foes.

I believe that
morals can easily
get in the way of
progress. Some sin
is also necessary.

Well, you certainly
are maturing
nicely. Keep it up.

You should go and
show off how good
you look to some of
the others in the
castle.

One thousand
monkeys shall feast
on your entrails. I
only speak with
prettier girls.

Hello. I'm the
Queen.

You are a fine
young girl. You
should find new
people to impress.

You should try to
be more even-
tempered.

Doo hoo hoo! My
sheep are missing,
and I'm afraid a
dragon has gobbled
them up!

Oh, hello! I think
you should go talk
to someone else.
I've got gravied
yams to eat!

You unrefined young
whatsit! Get on out
of here this
instant!

Tere! Have you ever
been to Estonia?
Maybe you can visit
today. Like that
were possible.

Oh, you again? We
didn't notice you
come in. Maybe you
can go make new
friends elsewhere.

We do not find an
unrefined girl such
as yourself very
interesting. Oh,
no.

I'd like to compare
you to a summer
day, because, well,
June 12th was quite
nice...

Aloha, my dear!

It brings me a
smile to see your
face.

Can we meet again
tomorrow, or shall
you be washing your
hair?

Hey there! You look
lovely today!

Hello again, my
dear! Hey, I think
it'd be good if you
got to know
everyone here.

You should always
try to be the best.
Never give up.
Trust your
instincts.

It is always a
pleasure to see
you, my dear.

Ah, hello again! I
think it'd be good
if you get to know
everyone in the
castle.

A girl should
strive for
refinement and
beauty. Morality is
important, as well.

Hey there. I'm
Phil. I'm a random
person.

You should get to
know the other
random people in
the castle, too.

Excuse me, but who
are you? You don't
seem very smart.
Are you sure you're
not blonde?

I'm-a da freakin'
Pope!

Hey, you're already
a-pretty good
friends with me.
Get to know someone
else.

Greetings, young
girl. A strong
faith is the
backbone of a
healthy life.

Death awaits around
every turn.

Thank you for
coming to see me.
You should share
that compassion
with everyone.

With all the pain I
see, I'd really
rather speak with
someone a little
more sensitive.

No

I see you've got
some cash. Would
you be interested
in buying something?

Yes

Platemail

Naga Armor

Master Sword

Take a look at my
wares. I've
"acquired" them all
over the world.

800 G

1000 G

Buxomizer Pills

700 G

5000 G

Lightsaber

Soulcalibur

(Generic placeholder text)
test
test
test

OK

Work

School

Free

Select a
category to
schedule
something to a
portion of the
month.

Month

Month

Month

This object determines
the quality of her work
(or school I guess.)

Babysitting

Back

40 g

Inn

90 g

Restaurant

Church

10 g

Test Subject

70 g

Work provides
money for a
successful job
done, as well
as valuable
experience.

Stripper

1000 g

Bar Wench

200 g

Whaler

750 g

Office

500 g

MS Office

Lumberjack

100 g

Maid

Hairstylist

Farmhand

120 g

Science

140 g

Kendo

Underwater

Dancing

Magic

250 g

Poetry

Stratigery

Protocol

Cooking

Pirating

Ninja

Theology

Schooling,
while costing
a lot, is a
very effective
way to gain
experience.

Basketweaving

Jedi

400 g

Off

Supervised

Vacation

Let your
daughter have
a break. It
can be on her
own,
supervised, or
as a vacation.

30 g

Adventure

Forest

Mountain

Beach

There are
three possible
vacation
spots. Each
costs 100 g,
but they are
quite nice.

There are two
possible
adventure
areas. Use
arrows or WSAD
keys to move.

Cave

Test

Are you sure you want
this scheduled for this
portion of the month?

No

This object does
stuff with birthday.
Stops time.

It is your daughter's birthday!
What will you do to celebrate?

Do nothing.

Have a party.
100 Gold.

Go buy her a
present.

Loading...

Everything
went alright.

Things went
quite well
this time!

It didn't go
so well.

Things went
rather well!

Didn't do
very well
this time.

Found some
gil!

Nothing
here...

The whaling
went pretty
well!

Things
could've been
better...

Did
everything
very well!

It hurts so
much...

Things went
rather
nicely.

Not enough
lumber!

They enjoyed
the show.

Hot stuff!

The crowd
wasn't very
impressed.

SPLUNDHCORP.

SPLUNDHCORP.

Well done!
The right
woman for the
job!

That's not
what is
supposed to
happen.

Cleaned the
place real
well!

Well, it
could've been
worse.

NO LOAFING!

No one
under age
12 served

This bar
is running
smoothly!

Didn't do
too well.

It was
great!

Didn't do
well at all.

Everything
was great!

The baby
didn't quite
end up right.

It was great
this time!

Could use
a bit of
practice...

Things were
pretty good!

Didn't do
very well.
Maybe the
snake should
be cooked.

Didn't do
very well.

G-MAN IS

WATCHING YOU

SUPPORT

OUR TROOPS

Note to self:
Eat brains.

READING
IS
POWER

FINAL

EXPLOSION

JIMMY STARMAN  -          GEORGE DELAVUE

DIRECTED BY

EROES

H    IV

OF MIGHT AND MAGIC

DO

3

Be the next
Dread Pirate
Roberts!
Call 555-ARRR

Shoppe

Shoes

Little Miss Clothes

STUFF

Had some time
off.

Vacationed at
the beach.

Vacationed at
the mountains.

Vacationed at
the forest.

This object
handles battle
music!

Fighting
Tournament

Big
Cook-off

Just enjoy
free time

It's the Summer Festival!
What wouldst thou deau?

Poetry
Contest

Name1

Name2

Name3

Name4

Name5

Name6

Name7

Name8

Name9

Name10

Name11

Name12

Name13

Name14

Name15

Name16

Round 2

Round 2

Round 2

Round 2

Round 2

Semi-Fin.

Semi-Fin.

Semi-Fin.

Semi-Fin.

Finalist

Finalist

Round 2

Round 2

Round 2

Winner

Skip

Bolt2

Darkness beyond twilight, crimson beyond blood that flows,
Buried in the stream of time is where your power flows...

Protect

Thundara

Gaze

RHYH

RHYHORN u

RHYHORN used
Ro

RHYHORN used
Rock B

RHYHORN used
Rock Blast!

It

It's s

It's super

It's super effec

It's super effective!

It's n

It's not v

It's not very
effe

It's not very
effective...

Flare

Meteo

Attack

MAGIC

DEFEND

give up

item

Daughter

Soundwave

9999

9999

9999

9999

/

9999

9999

9999

9999

HP

MP

9999

9999

9999

9999

9999

9999

Skill

Att

Def

COMBAT

MAGIC

Handles
combat!

CONTINUE

Victory!

Gained    Fighter Reputation!

99

Gained    Magic Reputation!

99

Found      Gold!

9999

Found a Hyper Potion!

Gained 5 Fighter Reputation!

Failure...

100

100

100

Miss

resist

100

100

100

OK

Not enough mana!

Equipment

EQ

<p align="center"><font face="Lucida Console" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Items</font></p>

<p align="center"><font face="Lucida Console" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Items</font></p>

cancel

Daughter

Soundwave

9999

9999

9999

9999

9999

9999

9999

9999

9999

9999

9999

9999

9999

9999

OK

Name

Name

Mane

Nimi

Naem

Moo

COOKING RESULTS

1:

2:

3:

4:

5:

6:

Name

Name

Mane

Nimi

Naem

Moo

POETRY RESULTS

The Festival ends.
Feasting and jubilation
were held.

Your daughter did not
win any tournaments.

Your daughter won the
Fighting Tournament!
The reward is 2000 gold
and a new outfit!

Your daughter won the
Fighting Tournament!
The reward is 2500 gold.

Your daughter won the
Cooking Competition!
The reward is 1000 gold!

Your daughter won the
Poetry Competition!
The reward is 1000 gold!

OK

Thanks for doing a nice job. We
always need someone to clean. May
the Lord be with you.

Gold

+8 Stress

+7 Morality

+7 Faith

-5 Sin

+3 Morality

+3 Faith

-2 Sin

+0 Morality

+0 Faith

-0 Sin

Very well done! Surely, God
smiles upon us today!

You have truly been a wonderous
help. Here, take this dress. You
may be an honorary priestess.

I'm sorry... Perhaps you are
just not trying hard enough.
Have faith, young one.

Pretty good, but you gotta be
nicer to the guests. Be sensitive
to their needs, and charismatic.

+15 Stress

+2 Charisma

+3 Cleaning

-10 Refinement

+0 Charisma

+0 Cleaning

-0 Refinement

+1 Charisma

+1 Cleaning

-5 Refinement

Well done! The guests were
very pleased with their service.

You're not nearly charismatic
enough. Come back when you're
nicer to the customers.

Aye, ya did an alright job.
Now take yer pay. But ya
gotta be tough in this work.

+30 Stress

+2 Combat Sk

+5 Strength

+8 Stamina

-2 Decorum

+1 Combat Sk

+2 Strength

+4 Stamina

-1 Decorum

+0 Combat Sk

+0 Strength

+0 Stamina

-0 Decorum

Good work! Here, have some extra
cash. Ya earned it.

Arr, ya weren't much help.
Get stronger.

Vhell, I suppose you could have
done vorse. Here's your pay.
Just try to be a bit smarter.

-3 Stamina

+6 Magic Def

+6 Intelligence

-0 Stamina

+0 Magic Def

+0 Intelligence

-1 Stamina

+3 Magic Def

+3 Intelligence

Vhell done! For zhat good vork,
you get a bonus. I hope you'll be
back soon.

Vhat's zhe matter vhizh you?
Get out of here, little girl, and
come back vhen you can vork. I
can't deal vhizh idiots.

Not bad for a small girl. Just
gain some more experience, and
your strength will improve before
you know it.

+12 Stress

+4 Stamina

+2 Combat At

-5 Refinement

+0 Stamina

+0 Combat At

-0 Refinement

+2 Stamina

+1 Combat At

-2 Refinement

Well done! Maybe someday you can
accompany us across the world.

Need more lumber! We need
more farms! Go level up and
get stronger.

Looks like the crowd liked it.
Maybe get a little more personality,
or bigger breasts, and you could
knock 'em dead.

+50 Stress

+15 Charisma

+20 Sin

-15 Morality

-0 Morality

+7 Charisma

-7 Morality

Good work! I couldn't have done
better myself! The crowd loved you!

That didn't go over well. Get
yourself a bigger chest, or maybe
a bit of charisma. They just didn't
like you.

Good work! Though maybe if you
were a little smarter and more
refined, it'd be better.

+23 Stress

+6 Int.

+7 Refinement

-8 Combat Sk

+0 Int.

+0 Refinement

-0 Combat Sk

+3 Int.

+3 Refinement

-4 Combat Sk

Great, we got those financial
reports all straightened out!
Thanks for the good work!

You can do better. Just study a
little more, and maybe be a little
more refined, and you'll do fine.

You did a pretty good job, but
please get better at cleaning and such.
Maybe I'll bake a cake for you.

+4 Cleaning

+5 Temperament

+0 Temperament

+2 Cleaning

+2 Temperament

Great work!
If you see any ghosts, be
careful. They will give chase
if you turn away.

Thank you so much. Here, have
one of my old dresses. I don't
need it anymore.

You really should be able
to clean better if you want
to be a maid.

Not bad! A waitress should be a
little more charismatic, though.

+19 Stress

+10 Charisma

-8 Sensitivity

+5 Combat Def

-0 Sensitivity

+0 Combat Def

+5 Charisma

-4 Sensitivity

+2 Combat Def

Good! You really managed the
customers well today!

That wasn't very good. The
customers didn't like you at all.

Not bad, but a farmhand should
be a bit stronger.

-4 Decorum

-7 Refinement

+5 Strength

+2 Stamina

-0 Refinement

+0 Strength

+0 Stamina

-3 Refinement

+2 Strength

+1 Stamina

Good work! A farmhand always
performs good work like that.

That was no good. A farmhand
should at least be capable of
handling a little work.

Thanks for watching our son.
You could be a little more
sensitive, though.

+17 Stress

+2 Temperament

-8 Charisma

+10 Sensitivity

+0 Temperament

-0 Charisma

+0 Sensitivity

+1 Temperament

-4 Charisma

+5 Sensitivity

Great! Our little boy looks
fine, and the house is still
standing. Here's some extra.

That didn't go so well. You
should be more sensitive to
his needs. It builds character.

Nicely done! But, ah, you could still
be a bit more sensitive to your clients.
And an artist's touch never hurts!

+20 Stress

-8 Intelligence

+12 Sensitivity

-0 Intelligence

-4 Intelligence

+6 Sensitivity

Ah! It is as if my dreams and
fantazzies have come true!

Ah, my dear, maybe you're just not
cut out to be a stylist. Sensitivity
is important! Don't stop to think!

That'sa pretty good, but if you
could lend a hand in the kitchen,
it'd be a'better.

+10 Stress

-2 Temperament

+2 Cleaning

+3 Cooking

-0 Temperament

+0 Cleaning

+0 Cooking

-1 Temperament

+1 Cleaning

+1 Cooking

Excellente work, little'a
girl!

You shoulda be ashamed. You
need more skill in'a da
kitchen.

Aye, it seems the class went well.
Return anon, and teach, I shall.

+4 Decorum

+6 Art

<Insert "Good Jorb!" statement>

Thy pate doth make my head ache!

Keep dancing! Dancing is the power
of the people!

+6 Strength

+2 Decorum

+4 Temperament

Together, we are strong, but your
daughter is weak. She must follow
her leader and director! The people
can only succeed working as one!

(The teacher indicates that your
daughter is doing alright in the class.)

+10 Intelligence

(The teacher indicates that your
daughter is doing poorly, and should
pay more attention in class.)

Continue studying the way of the
Lord, and you shall find your path.

+4 Morality

+10 Faith

It seems your daughter does not
want to follow the Faith. You should
speak with her, and guide her.

Not bad, young one. But remember,
practice makes perfect!

+4 Magic Attack

+10 Stress

+6 Magic Skill

Studying magic takes patience and
attention to details, not inconsiderate
actions such as I have seen here!

Following the way of the sword
may lead to your salvation.

+4 Combat Skill

+4 Combat Attack

She was not a good student. She needs
rest and guidance.

Oh my, the course went well, young lady.

+6 Morality

+10 Refinement

Oh dear! She was terrible!
We're doomed!

Your performance is going well. You grow
stronger in the Force with each passing
day.

+6 Combat Defense

+6 Magic Defense

+8 Stamina

I don't know if I can teach such
a moody youth again.

Ya did some nice work there, kid!
You got potential! BAM!

+5 Cooking

+4 Sensitivity

You were terrible, girl! You
gotta kick it up a notch!

Strategy is an important part of
any adventure! Keep that in mind!

+6 Combat Skill

+6 Magic Skill

This young girl is unfit for
adventuring! Her attitude must
be turned around!

Good. Remember what you have
learned, and practice your jutsu.

+12 Stamina

+6 Magic Attack

Disappointing results. I can't
say I'm surprised, really.

Not a bad job, lass. Come on back,
and I'll teach ya more.

+6 Combat Attack

+2 Sin

Alright, I definitely didn't deserve
a student like that in my class. Go
on, get out, and she can come back
when she knows how to act, savvy?

That was a good class! I'm so
glad I got to teach your wonderful
daughter.

+10 Strength

+6 Decorum

+10 Stamina

+4 Temperament

Your daughter did poorly, but
I'm sure she can get better! She
just needs some rest and guidance!

The time off was very relaxing.

-40 Stress

I can't believe I got
caught shoplifting.

-0 Stress

-10 Social Reputation

+5 Sin

Your daughter didn't do anything
suspicious.

-20 Stress

She was getting into trouble,
but I stepped in. She
didn't get to do anything.

-10 Stress

The beach was pretty fun!

-100 Stress

The beach was dumb.

The forest was lovely!

I hate the forest,
and I hate you.

Did well at the mountains!

Well, that sucked.

The Summer Festival was great!

That adventure went alright, I guess.
But what was I doing in the adventure
test zone? That place is weird.

That adventure could've gone better.

Adventuring in the forest went
pretty well!

Adventuring in the cave went nicely!
It's kinda dark in there.

That cave is more difficult than the
forest... that could've gone better.

Waypoint

00

108

000

20

20

<p align="right"><font face="Arial Baltic" size="9" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>000</b></font></p>

20

10

bje

fg

First Name

500

500

<p align="right"><font face="Lucida Console" size="19" color="#ffffff" letterSpacing="0.000000" kerning="0">/</font></p>

<p align="right"><font face="Lucida Console" size="19" color="#ffffff" letterSpacing="0.000000" kerning="0">HP:</font></p>

500

500

<p align="right"><font face="Lucida Console" size="19" color="#ffffff" letterSpacing="0.000000" kerning="0">/</font></p>

<p align="right"><font face="Lucida Console" size="19" color="#ffffff" letterSpacing="0.000000" kerning="0">MP:</font></p>

<p align="center"><font face="Lucida Console" size="19" color="#ffffff" letterSpacing="0.000000" kerning="0">Inventory</font></p>

<p align="center"><font face="Lucida Console" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Inventory</font></p>

<p align="center"><font face="Lucida Console" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Inventory</font></p>

<p align="left"><font face="Sylfaen" size="13" color="#ffffff" letterSpacing="0.000000" kerning="0">Gold</font></p>

99,999,999

<p align="center"><font face="Lucida Console" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">X</font></p>

<p align="center"><font face="Lucida Console" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Inventory</font></p>

<p align="left"><font face="Sylfaen" size="13" color="#ffffff" letterSpacing="0.000000" kerning="0">Gold</font></p>

99,999,999

<p align="center"><font face="Lucida Console" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">X</font></p>

500

500

<p align="right"><font face="Lucida Console" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">AdventureWorld</font></p>

500

500

<p align="right"><font face="Lucida Console" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Wall1</font></p>

500

500

<p align="right"><font face="Lucida Console" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Daughter</font></p>

val

<p align="center"><font face="Lucida Console" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Inventory</font></p>

(Generic placeholder text)
test
test
test
test
test
test

(Generic placeholder text)
test
test
test
test
test
test

fight

talk

flee

(Generic placeholder text)
test
test
test
test
test
test

continue

(Generic placeholder text)
test
test
test
test
test
test

<p align="center"><font face="Lucida Console" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">Do you want to <sbr />return home?</font></p>

YES

no

<p align="center"><font face="Lucida Console" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">After your <sbr />daughter falls in <sbr />battle, you carry <sbr />her back home...</font></p>

Ok!

Stamina:

Strength:

Refinement:

Charisma:

Morality:

Intelligence:

Faith:

Sin:

Sensitivity:

Stress:

123

123

123

123

123

123

123

123

123

123

Combat Skill:

Combat Attack:

Combat Defense:

Magic Skill:

Magic Attack:

Magic Defense:

123

123

123

123

123

123

Decorum:

Art:

Cleaning:

Cooking:

123

123

123

123

123

Temperament:

Birthday:

September

22

Fighter Rep:

123

123

123

Magic Rep:

Social Rep:

123

123

123

September

22

Debug Menu!

123

123

123

123

123

123

123

123

123

123

123

123

123

123

123

123

123

123

123

123

123

123

123

Breast Size:

Currently:

September

Give all
dresses

Reputation:

Dog:

Guard:

Clerk:

Chancellor:

Camp Follower:

Prisoner:

Queen:

King:

Jester:

Prince:

123

123

123

123

123

123

123

123

123

123

123

123

123

Phil:

Pope:

Executioner:

123

moodCount:

Are you sure you
want to

Ok

dress name?

buy/sell

Sorry, you don't have
enough gold for that.

Select your save slot.

Your daughter should
wear clothes more
appropriate for the
current season.

<Some stat> has increased by <##>!

Are you sure you
want to exit to
the main menu?

You already own
enough of that item.

Hey, how are you looking here? That's either an error or
you're cheating. Right-click and select "Rewind."
Or "Back" might work.

ActionScript [AS1/AS2]

Frame 3
_root.loadedBytes = _root.getBytesLoaded(); _root.totalBytes = _root.getBytesTotal(); if (_root.loadedBytes >= _root.totalBytes) { gotoAndStop ("Loaded"); } else { gotoAndPlay ("Preloader"); }
Frame 4
stop();
Instance of Symbol 320 MovieClip "options" in Frame 4
onClipEvent (load) { this._visible = false; }
Instance of Symbol 430 MovieClip "Ending" in Frame 4
onClipEvent (load) { this._visible = false; this.gotoAndStop("reset"); }
Instance of Symbol 484 MovieClip "confirmLoad" in Frame 4
onClipEvent (load) { this._visible = false; }
Instance of Symbol 489 MovieClip "noSavegame" in Frame 4
onClipEvent (load) { this._visible = false; }
Frame 7
stop(); maxEndingNum = 20; disabled = false; currentSlot = 1; runningMonth = false; _root.Chatted._visible = false; saveGame = SharedObject.getLocal("save_info"); mood = "Happy"; moodCount = 0; currDress = "Schoolgirl"; month = "January"; year = 1687; day = 1; birthDay = 1; birthMonth = "January"; VisitedCastle = false; peachDressProgress = 0; Potion1 = 0; Potion2 = 0; Potion3 = 0; Ether1 = 0; Ether2 = 0; Ether3 = 0; Schoolgirl = true; Peach = false; Whore = false; ChunLi = false; Winter = false; Summer = false; Catgirl = false; Party = false; Suzaku = false; Kimono = false; Cowgirl = false; Matrix = false; SuzakuFlag = false; Shortsword = false; Longsword = false; MasterSword = false; Lightsaber = false; Soulcalibur = false; Cloth = false; Leather = false; Chain = false; Plate = false; Naga = false; Bandit = false; Benediction = false; Dharma = false; sellDress = "default"; weapon = "None"; armor = "None"; armorPhysical = 0; armorMagic = 0; attack = 0; gold = 500; age = 9; breastSize = 1; Stamina = 50; Strength = 50; Intelligence = 15; Refinement = 42; Charisma = 18; Morality = 23; Faith = 10; Sin = 0; Sensitivity = 10; Stress = 0; Reputation = 0; SocialRep = 0; MagicRep = 0; FightRep = 0; CombatSkill = 30; CombatAttack = 5; CombatDefense = 0; MagicSkill = 10; MagicAttack = 6; MagicDefense = 8; Decorum = 15; Art = 8; Cooking = 7; Cleaning = 9; Temperament = 2; DressStamina = 0; DressStrength = 0; DressIntelligence = 0; DressRefinement = 0; DressCharisma = 0; DressMorality = 0; DressFaith = 0; DressSin = 0; DressSensitivity = 0; DressCombatSkill = 0; DressCombatAttack = 0; DressCombatDefense = 0; DressMagicSkill = 0; DressMagicAttack = 0; DressMagicDefense = 0; DressDecorum = 0; DressArt = 0; DressCooking = 0; DressCleaning = 0; DressTemperament = 0; numPoetry = 0; _root.oneNumsVisit = 0; _root.twoNumsVisit = 0; _root.threeNumsVisit = 0; _root.fourNumsVisit = 0; _root.fiveNumsVisit = 0; _root.sixNumsVisit = 0; _root.sevenNumsVisit = 0; _root.eightNumsVisit = 0; _root.nineNumsVisit = 0; _root.tenNumsVisit = 0; _root.elevenNumsVisit = 0; _root.twelveNumsVisit = 0; _root.thirtNumsVisit = 0; _root.marryPhil = false; _root.marryPrince = false; _root.marryJester = false; _root.marryChoose = false; _root.month1 = "none"; _root.month2 = "none"; _root.month3 = "none"; _root.clothesWarning = false; _root.talkedToFuture = false; _root.foundNumbers = false; _root.foundAdventurer1 = false; _root.foundAdventurer2 = false; _root.foundAdventurer3 = false; _root.foundAdventurer4 = false; if (random(10) == 1) { _root.Cosmos = true; } else { _root.Cosmos = false; } _root.numChoice = 10; var firstNames = ["Franco", "Captain", "Johnny", "Lenny", "Carl", "Alfred", "Brian", "Joshua", "Will", "Harry"]; var lastNames = ["Mason", "Whaleflint", "Hodges", "Carlson", "Leonard", "Proudmoore", "Fordring", "Jones", "Martin", "Whiting"]; var husbandJobs = ["an actor", "a rogue", "a cheesemonger", "a merchant", "a smith", "a warrior", "a mage", "a soldier", "a carpenter", "a healer"]; var husbandDesc = ["good", "harsh", "brave", "kind", "cowardly", "weak", "dashing", "strange", "handsome", "sensitive"]; statIncreaseTrue = false; statIncrease = ""; statIncreaseBy = 0; _root.TalkText = []; _root.TalkPerson = [];
Instance of Symbol 13 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("None"); }
Instance of Symbol 22 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("Longsword"); }
Instance of Symbol 30 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("None"); }
Instance of Symbol 38 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("None"); }
Instance of Symbol 46 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("None"); }
Instance of Symbol 54 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("None"); }
Instance of Symbol 62 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("None"); }
Instance of Symbol 46 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("None"); }
Instance of Symbol 54 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("None"); }
Instance of Symbol 69 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("None"); }
Instance of Symbol 38 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("None"); }
Instance of Symbol 30 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("None"); }
Instance of Symbol 73 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("Longsword"); }
Frame 8
stop();
Instance of Symbol 594 MovieClip in Frame 8
onClipEvent (enterFrame) { gotoAndStop(_root.birthMonth); }
Instance of Symbol 596 MovieClip in Frame 8
onClipEvent (enterFrame) { gotoAndStop(_root.birthDay); }
Frame 9
stop();
Frame 10
stop();
Frame 11
stop();
Frame 12
stop();
Instance of Symbol 921 MovieClip "daughter" in Frame 12
onClipEvent (load) { this.gotoAndStop((_root.age - 10) * 3); if (_root.age <= 10) { this.gotoAndStop(1); } } onClipEvent (enterFrame) { stop(); if ((_root.Stress <= 0) && (_root.mood != "Bitch")) { _root.mood = "Happy"; } else if ((_root.Stress > 100) && (!_root.disabled)) { _root.mood = "Bitch"; } else if ((_root.mood == "Bitch") && (_root.Stress < 25)) { _root.mood = "Normal"; } else if (_root.mood != "Bitch") { _root.mood = "Normal"; } if (((_root.Stress >= 500) && (!_root.Debug._visible)) && (!_root.Ending._visible)) { _root.Ending._visible = true; _root.Ending.gotoAndStop("overstress"); _root.gotoAndStop("End"); } this.gotoAndStop((_root.age - 10) * 3); if (_root.age <= 10) { this.gotoAndStop(1); } }
Instance of Symbol 924 MovieClip in Frame 12
onClipEvent (enterFrame) { if (((_root.age == 9) || (_root.helpMe)) && (!_root.disabled)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 986 MovieClip in Frame 12
onClipEvent (load) { currMonth = "one"; _root.currMonthWord = currMonth; _root.monthNum = 1; _root.month1 = "none"; _root.month2 = "none"; _root.month3 = "none"; } onClipEvent (enterFrame) { currMonth = _root.currMonthWord; if (_root.day > 30) { _root.monthNum++; _root.month1 = "none"; _root.month2 = "none"; _root.month3 = "none"; if (_root.monthNum > 12) { _root.monthNum = 1; } _root.day = 1; if (currMonth == "one") { currMonth = "two"; } else if (currMonth == "two") { currMonth = "three"; } else if (currMonth == "three") { currMonth = "four"; } else if (currMonth == "four") { currMonth = "five"; } else if (currMonth == "five") { currMonth = "six"; } else if (currMonth == "six") { currMonth = "seven"; } else if (currMonth == "seven") { currMonth = "one"; } if (_root.month == "January") { _root.month = "February"; } else if (_root.month == "February") { _root.month = "March"; if (_root.currDress == "Summer") { _root.DressStamina = 0; _root.DressStrength = 0; } else if (_root.currDress == "Whore") { _root.DressStrength = 0; _root.DressIntelligence = 0; } else if (_root.currDress == "Suzaku") { _root.DressStamina = 0; _root.DressSensitivity = 0; } } else if (_root.month == "March") { _root.month = "April"; } else if (_root.month == "April") { _root.month = "May"; } else if (_root.month == "May") { _root.month = "June"; } else if (_root.month == "June") { _root.month = "July"; } else if (_root.month == "July") { _root.month = "August"; } else if (_root.month == "August") { _root.month = "September"; if (_root.currDress == "Winter") { _root.DressIntelligence = 0; _root.DressCharisma = 0; _root.DressMagicSkill = 0; } else if (_root.currDress == "Matrix") { _root.DressCharisma = 10; _root.DressRefinement = 0; } } else if (_root.month == "September") { if (_root.gold >= 2000) { _root.vendor._visible = true; } _root.month = "October"; } else if (_root.month == "October") { _root.month = "November"; } else if (_root.month == "November") { _root.month = "December"; } else if (_root.month == "December") { _root.month = "January"; _root.year++; } _root.currMonthWord = currMonth; _root.clothesWarning = false; } else if (((((_root.month == "December") || (_root.month == "January")) || (_root.month == "February")) && (!_root.disabled)) && (_root.clothesWarning == false)) { if (((_root.currDress == "Summer") || (_root.currDress == "Whore")) || (_root.currDress == "Suzaku")) { _root.clothesWarning = true; _root.disabled = true; _root.changeClothes._visible = true; } } else if (((((_root.month == "June") || (_root.month == "July")) || (_root.month == "August")) && (!_root.disabled)) && (_root.clothesWarning == false)) { if ((_root.currDress == "Matrix") || (_root.currDress == "Winter")) { _root.clothesWarning = true; _root.disabled = true; _root.changeClothes._visible = true; } } gotoAndStop(currMonth); }
Instance of Symbol 1009 MovieClip "DebugButton" in Frame 12
onClipEvent (load) { if ((_root.first == "Kairi") && (_root.last == "Kork")) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1028 MovieClip "help" in Frame 12
onClipEvent (enterFrame) { if (_root.helpMe && (!_root.disabled)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1153 MovieClip "Chat" in Frame 12
onClipEvent (load) { this._visible = false; this.gotoAndStop(1); }
Instance of Symbol 1155 MovieClip "Chatted" in Frame 12
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1258 MovieClip "Equip" in Frame 12
onClipEvent (load) { function hideMe() { _root.disabled = false; this._visible = false; this.gotoAndStop("hide"); } this._visible = false; }
Instance of Symbol 1278 MovieClip "equipPopup" in Frame 12
onClipEvent (load) { function showPopup() { this.gotoAndStop(_root.numEquipStat); this._visible = true; this._x = _root._xmouse; this._y = _root._ymouse; } function hidePopup() { this._visible = false; this._x = startX; this._y = startY; } startX = this._x; startY = this._y; this._visible = false; _root.numEquipStat = 1; }
Instance of Symbol 1600 MovieClip "Town" in Frame 12
onClipEvent (load) { this._visible = false; this.gotoAndStop(1); }
Instance of Symbol 1638 MovieClip "vendor" in Frame 12
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1724 MovieClip "TalkMisc" in Frame 12
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (!_root.disabled) { if ((_root.elevenNumsVisit == 5) && (!_root.marryChoose)) { _root.disabled = true; _root.TalkMisc.Person.gotoAndStop("Phil"); _root.TalkMisc.gotoAndStop("yesno"); _root.TalkMiscText = "Hello, sir. I've grown to like your daughter. Might I ask for her hand in marriage?"; _root.TalkMisc._visible = true; _root.elevenNumsVisit++; _root.TalkMisc.curr = "marryPhil"; } else if (_root.nineNumsVisit == 5) { _root.disabled = true; _root.TalkMisc.Person.gotoAndStop("Jester"); _root.TalkMisc.gotoAndStop("ok"); _root.TalkMiscText = "Sir, I just wanted to let you know that I care for your daughter very much."; _root.TalkMisc._visible = true; _root.nineNumsVisit++; _root.TalkMisc.curr = ""; } else if (_root.tenNumsVisit == 5) { _root.disabled = true; _root.TalkMisc.Person.gotoAndStop("Prince"); _root.TalkMisc.gotoAndStop("ok"); _root.TalkMiscText = "I think you'd be happy to know I hope to make your daughter my wife someday."; _root.TalkMisc._visible = true; _root.tenNumsVisit++; _root.TalkMisc.curr = ""; } else if ((((!_root.marryChoose) && (!_root.marryPhil)) && (_root.tenNumsVisit > 5)) && (_root.nineNumsVisit > 5)) { _root.disabled = true; _root.TalkMisc.Person.gotoAndStop("Prince"); _root.TalkMisc.gotoAndStop("continueMarry"); _root.TalkMiscText = "The jester and I have been talking, and we are both interested in your daughter."; _root.TalkMiscTextCont = "Yes, and we think she likes us both. Perhaps you should decide... which of us do you approve?"; _root.TalkMisc._visible = true; _root.TalkMisc.curr = ""; _root.marryChoose = true; } else if (((_root.twelveNumsVisit == 5) && (_root.Morality > 300)) && ((_root.Faith > 400) & (_root.Reputation > 200))) { _root.disabled = true; _root.TalkMisc.Person.gotoAndStop("Pope"); _root.TalkMisc.gotoAndStop("ok"); _root.TalkMiscText = "You know, I'd say your daughter may have what it takes to go far in the Church."; _root.TalkMisc._visible = true; _root.twelveNumsVisit++; _root.TalkMisc.curr = ""; } else if (((_root.sixNumsVisit == 5) && (_root.Charisma >= 300)) && (_root.Charisma <= 450)) { _root.disabled = true; _root.TalkMisc.Person.gotoAndStop("Camp Follower"); _root.TalkMisc.gotoAndStop("yesno"); _root.TalkMiscText = "Hey there. Might I give your daughter a few... pointers? I like her."; _root.TalkMisc._visible = true; _root.sixNumsVisit++; _root.TalkMisc.curr = "statIncreaseTrue"; _root.statIncrease = "Charisma"; _root.statIncreaseBy = 20; _root.breastSize = _root.breastSize + 2; } else if ((((((((((((((!_root.gotEverything1) && (_root.Party)) && (_root.Catgirl)) && (_root.Cowgirl)) && (_root.Winter)) && (_root.Summer)) && (_root.Cowgirl)) && (_root.Kimono)) && (_root.Cloth)) && (_root.Chain)) && (_root.Leather)) && (_root.Shortsword)) && (_root.Longsword)) && (_root.Staff)) { _root.disabled = true; _root.TalkMisc.Person.gotoAndStop("Shopkeep"); _root.TalkMisc.gotoAndStop("continue"); _root.TalkMiscText = "Wow, you own one of everything from my store! I'm impressed!"; _root.TalkMiscTextCont = "But have you met the special vendor in the fall? She likes the wealthy."; _root.TalkMisc._visible = true; _root.TalkMisc.curr = "statIncreaseTrue"; _root.statIncrease = "SocialRep"; _root.statIncreaseBy = 20; _root.gotEverything1 = true; } else if ((((((!_root.talkedToFuture) && (_root.Sin < 100)) && (_root.Morality >= 200)) && (_root.Strength > 150)) && (_root.Intelligence >= 300)) && (_root.Temperament >= 40)) { _root.disabled = true; _root.TalkMisc.Person.gotoAndStop("Shadow"); _root.TalkMisc.gotoAndStop("ok"); _root.TalkMiscText = "Your daughter has potential. She could have a bright future ahead."; _root.TalkMisc._visible = true; _root.TalkMisc.curr = ""; _root.talkedToFuture = true; } else if ((!_root.talkedToKing) && (_root.Reputation > 200)) { _root.disabled = true; _root.TalkMisc.Person.gotoAndStop("King"); _root.TalkMisc.gotoAndStop("ok"); _root.TalkMiscText = "Your daughter is getting noticed in the castle. Maybe she should try to befriend everyone."; _root.TalkMisc._visible = true; _root.TalkMisc.curr = ""; _root.talkedToKing = true; } } }
Instance of Symbol 4467 MovieClip "scheduler" in Frame 12
onClipEvent (load) { this._visible = false; this.gotoAndStop(1); }
Instance of Symbol 4827 MovieClip "Adventure" in Frame 12
onClipEvent (load) { this._visible = false; this.gotoAndStop("stop"); }
Instance of Symbol 4888 MovieClip "Stats" in Frame 12
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4960 MovieClip "Debug" in Frame 12
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4968 MovieClip "popupSell" in Frame 12
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4971 MovieClip "notEnough" in Frame 12
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4974 MovieClip "confirmSave" in Frame 12
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4977 MovieClip "changeClothes" in Frame 12
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4981 MovieClip "increaseStatWindow" in Frame 12
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if ((!_root.disabled) && (_root.statIncreaseTrue)) { _root.disabled = true; _root.statIncreaseTrue = false; _root[_root.statIncrease] = _root[_root.statIncrease] + _root.statIncreaseBy; _root.statIncreaseText = ((_root.statIncrease + " has increased by ") + _root.statIncreaseBy) + "!"; this._visible = true; } }
Instance of Symbol 4985 MovieClip "popupExit" in Frame 12
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4988 MovieClip "alreadyOwn" in Frame 12
onClipEvent (load) { this._visible = false; }
Frame 26
stop();
Frame 27
stop();
Instance of Symbol 7 MovieClip in Symbol 10 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { _root.loadedBytes = _root.getBytesLoaded(); _root.totalBytes = _root.getBytesTotal(); loaded = _root.loadedBytes / _root.totalBytes; loaded = Math.round(100 * loaded); this._x = rootx + (loaded / 1.21951219512195); }
Symbol 22 MovieClip Frame 1
stop();
Symbol 22 MovieClip Frame 7
stop();
Symbol 22 MovieClip Frame 12
stop();
Symbol 22 MovieClip Frame 27
stop();
Symbol 73 MovieClip Frame 1
stop();
Symbol 73 MovieClip Frame 22
stop();
Symbol 73 MovieClip Frame 27
stop();
Instance of Symbol 13 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("Longsword"); }
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 69 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("Longsword"); }
Symbol 136 MovieClip Frame 15
gotoAndPlay ("Stand");
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 16
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 16
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Symbol 136 MovieClip Frame 17
_root.daughterMove = "None";
Symbol 136 MovieClip Frame 35
if (!_root.finishDefend) { gotoAndPlay ("Defend Stand"); } else { gotoAndPlay ("Defend End"); }
Symbol 136 MovieClip Frame 49
_root.daughterDone = true; _root.daughterDefend = false; gotoAndPlay ("Stand");
Symbol 136 MovieClip Frame 51
_root.daughterMove = "None"; _root.daughterDoneMove = "Attack";
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 52
onClipEvent (load) { this.gotoAndStop(_root.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 53
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 65
onClipEvent (load) { this.gotoAndStop(_root.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 65
onClipEvent (load) { this.gotoAndStop(_root.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 66
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 66
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Symbol 136 MovieClip Frame 67
_root.enemyReact = true;
Instance of Symbol 82 MovieClip in Symbol 136 MovieClip Frame 68
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Symbol 136 MovieClip Frame 85
_root.daughterDone = true; if (_root.opponentDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 136 MovieClip Frame 87
_root.daughterMove = "None"; _root.daughterDoneMove = "Magic";
Symbol 136 MovieClip Frame 91
_root.mp = _root.mp - _root.ManaUse;
Symbol 136 MovieClip Frame 107
_root.enemyReact = true;
Symbol 136 MovieClip Frame 112
_root.daughterDone = true; if (_root.opponentDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Instance of Symbol 108 MovieClip in Symbol 136 MovieClip Frame 113
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 13 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 119 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 13 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 119 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 13 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 119 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 13 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 119 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 13 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 119 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 13 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 108 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 13 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 108 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Symbol 136 MovieClip Frame 129
_root.daughterDefend = false; _root.finishDefend = true; _root.daughterDone = true; if (_root.hp > 0) { gotoAndPlay ("Stand"); } else { gotoAndPlay ("Dead"); }
Symbol 136 MovieClip Frame 130
_root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("Stop");
Symbol 136 MovieClip Frame 136
_root.scheduler.chibiTheater.FestivalAnim.Fighting.winnerPopup.gotoAndPlay("Opponent");
Symbol 136 MovieClip Frame 170
stop(); stop();
Symbol 136 MovieClip Frame 171
_root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("Stop");
Instance of Symbol 126 MovieClip in Symbol 136 MovieClip Frame 171
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 173
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 173
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 130 MovieClip in Symbol 136 MovieClip Frame 174
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 13 MovieClip in Symbol 136 MovieClip Frame 174
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 175
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 175
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Symbol 136 MovieClip Frame 176
_root.scheduler.chibiTheater.FestivalAnim.Fighting.winnerPopup.gotoAndPlay("Susan");
Instance of Symbol 13 MovieClip in Symbol 136 MovieClip Frame 176
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 126 MovieClip in Symbol 136 MovieClip Frame 176
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 177
onClipEvent (load) { this.gotoAndStop(_root.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 177
onClipEvent (load) { this.gotoAndStop(_root.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 178
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 178
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 179
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 135 MovieClip in Symbol 136 MovieClip Frame 180
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 126 MovieClip in Symbol 136 MovieClip Frame 184
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Symbol 136 MovieClip Frame 186
gotoAndPlay ("VictoryLoop");
Symbol 140 MovieClip Frame 49
_root.gotoAndPlay("Start");
Symbol 148 MovieClip Frame 1
stop();
Symbol 148 MovieClip Frame 21
stop();
Symbol 148 MovieClip Frame 43
stop();
Symbol 155 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 2
stop();
Symbol 157 MovieClip Frame 1
stop();
Symbol 157 MovieClip Frame 2
stop();
Symbol 161 MovieClip Frame 1
stop();
Symbol 161 MovieClip Frame 2
stop();
Symbol 165 Button
on (release) { _root.disabled = false; _root.options._visible = false; }
Symbol 169 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 2
stop();
Symbol 171 MovieClip Frame 1
stop();
Symbol 171 MovieClip Frame 2
stop();
Symbol 173 Button
on (release) { if (!_root.Ending._visible) { _root.marryPhil = false; _root.marryPrince = false; _root.marryJester = false; _root.Sin = 0; _root.FightRep = 0; _root.MagicRep = 0; _root.SocialRep = 0; _root.Reputation = 0; _root.twelveNumsVisit = 0; _root.disabled = false; _root.options._visible = false; _root.options.endScroll._y = _root.options.endScroll.startY; } }
Symbol 177 Button
on (press) { if (_root.options.endScroll._y < _root.options.endScroll.startY) { _root.options.endScroll._y = _root.options.endScroll._y + 20; _root.options.endScrollButton._y = _root.options.endScrollButton._y - (1 / _root.options.endScroll.scrollBy); } if (_root.options.endScroll._y > _root.options.endScroll.startY) { _root.options.endScroll._y = _root.options.endScroll.startY; } if (_root.options.endScrollButton._y < _root.options.endScroll.startButtony) { _root.options.endScrollButton._y = _root.options.endScroll.startButtony; } }
Symbol 178 Button
on (press) { if (_root.options.endScroll._y > _root.options.endScroll.endY) { _root.options.endScroll._y = _root.options.endScroll._y - 20; _root.options.endScrollButton._y = _root.options.endScrollButton._y + (1 / _root.options.endScroll.scrollBy); } if (_root.options.endScroll._y < _root.options.endScroll.endY) { _root.options.endScroll._y = _root.options.endScroll.endY; } if (_root.options.endScrollButton._y >= (_root.options.endScroll.endButtony - 2)) { _root.options.endScrollButton._y = _root.options.endScroll.endButtony - 2; } }
Symbol 181 Button
on (press) { currPos = this._y; scrollByMain = Math.abs(((_root.options.endScroll.endY - _root.options.endScroll.startY) - 235) / 50); startDrag (_root.options.endScrollButton, false, this._x - 103, _root.options.endScroll.startButtony - 1, this._x - 103, _root.options.endScroll.endButtony - 2); this.onMouseMove = function () { dy = Math.abs(_root.options.endScroll.startButtony - _root.options.endScrollButton._y); if (_root.numEndList >= 3) { _root.options.endScroll._y = Math.round(((dy * -1) * (scrollByMain / 2)) + _root.options.endScroll.startY); } }; } on (release) { stopDrag(); delete this.onMouseMove; } on (releaseOutside) { stopDrag(); delete this.onMouseMove; }
Symbol 191 Button
on (release) { EndingObtained = "wanderer"; _root.SocialRep = 50; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 2; _root.endReq1 = "Default ending"; _root.endReq2 = "Good Social Rep"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 194 Button
on (release) { EndingObtained = "wanderer"; _root.SocialRep = 0; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 1; _root.endReq1 = "Default ending"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 197 Button
on (release) { EndingObtained = "Overstress"; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 1; _root.endReq1 = "Max Stress"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 200 Button
on (release) { EndingObtained = "Jester"; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 1; _root.endReq1 = "Befriend Jester"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 203 Button
on (release) { EndingObtained = "Prince"; _root.Cosmos = false; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 4; _root.endReq1 = "High Morality"; _root.endReq2 = "High Refinement"; _root.endReq3 = "High Charisma"; _root.endReq4 = "See Prince a lot"; _root.endReq5 = "Low Sin"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 208 Button
on (release) { EndingObtained = "warrior"; _root.FightRep = 55; _root.Sin = 0; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 4; _root.endReq1 = "High Combat skills"; _root.endReq2 = "Good Strength"; _root.endReq3 = "Low Magic skills"; _root.endReq4 = "Good Fighting Rep"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 210 Button
on (release) { EndingObtained = "warrior"; _root.FightRep = 0; _root.Sin = 0; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 3; _root.endReq1 = "High Combat skills"; _root.endReq2 = "Good Strength"; _root.endReq3 = "Low Magic skills"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 212 Button
on (release) { EndingObtained = "warrior"; _root.Sin = 405; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 4; _root.endReq1 = "High Combat skills"; _root.endReq2 = "Good Strength"; _root.endReq3 = "Low Magic skills"; _root.endReq4 = "High Sin"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 217 Button
on (release) { EndingObtained = "Crusader"; _root.FightRep = 55; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 5; _root.endReq1 = "High Combat skills"; _root.endReq2 = "Good Strength"; _root.endReq3 = "Low Magic skills"; _root.endReq4 = "High Faith"; _root.endReq5 = "Good Fighting Rep"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 219 Button
on (release) { EndingObtained = "Crusader"; _root.FightRep = 0; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 4; _root.endReq1 = "High Combat skills"; _root.endReq2 = "Good Strength"; _root.endReq3 = "Low Magic skills"; _root.endReq4 = "High Faith"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 224 Button
on (release) { EndingObtained = "Sorceress"; _root.MagicRep = 55; _root.Sin = 0; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 4; _root.endReq1 = "High Magic skills"; _root.endReq2 = "Good Intelligence"; _root.endReq3 = "Low Combat skills"; _root.endReq4 = "Good Magic Rep"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 226 Button
on (release) { EndingObtained = "Sorceress"; _root.MagicRep = 0; _root.Sin = 0; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 3; _root.endReq1 = "High Magic skills"; _root.endReq2 = "Good Intelligence"; _root.endReq3 = "Low Combat skills"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 228 Button
on (release) { EndingObtained = "Sorceress"; _root.Sin = 405; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 4; _root.endReq1 = "High Magic skills"; _root.endReq2 = "Good Intelligence"; _root.endReq3 = "Low Combat skills"; _root.endReq4 = "High Sin"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 230 Button
on (release) { EndingObtained = "Darkness"; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 4; _root.endReq1 = "High Sin"; _root.endReq2 = "High Charisma"; _root.endReq3 = "High Strength"; _root.endReq4 = "High Intelligence"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 233 Button
on (release) { EndingObtained = "KnockedUp"; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 2; _root.endReq1 = "Good Charisma"; _root.endReq2 = "Low Morality"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 238 Button
on (release) { EndingObtained = "Nun"; _root.Reputation = 205; _root.Morality = 305; _root.Faith = 405; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 3; _root.endReq1 = "High Faith"; _root.endReq2 = "High Morality"; _root.endReq3 = "Good Reputation"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 240 Button
on (release) { EndingObtained = "Nun"; _root.Reputation = 0; _root.twelveNumsVisit = 0; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 2; _root.endReq1 = "High Faith"; _root.endReq2 = "Good Morality"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 242 Button
on (release) { EndingObtained = "Artist"; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 2; _root.endReq1 = "High Art skill"; _root.endReq2 = "High Sensitivity"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 245 Button
on (release) { EndingObtained = "Battlemage"; _root.Sin = 0; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 2; _root.endReq1 = "High Combat skills"; _root.endReq2 = "High Magic skills"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 251 Button
on (release) { EndingObtained = "Housewife"; _root.SocialRep = 75; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 3; _root.endReq1 = "High Cooking"; _root.endReq2 = "High Cleaning"; _root.endReq3 = "High Social Rep"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 253 Button
on (release) { EndingObtained = "Housewife"; _root.SocialRep = 0; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 2; _root.endReq1 = "High Cooking"; _root.endReq2 = "High Cleaning"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 255 Button
on (release) { EndingObtained = "TimePolice"; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 5; _root.endReq1 = "Low Sin"; _root.endReq2 = "High Morality"; _root.endReq3 = "High Intelligence"; _root.endReq4 = "Good Strength"; _root.endReq5 = "Good Temperament"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 258 Button
on (release) { EndingObtained = "Queen"; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 1; _root.endReq1 = "Max Castle Rep"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 261 Button
on (release) { EndingObtained = "EmoGirl"; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 3; _root.endReq1 = "Good Art skill"; _root.endReq2 = "Decent Sensitivity"; _root.endReq3 = "Be moody a bunch"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 264 Button
on (release) { EndingObtained = "Goddess"; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Symbol 266 Button
on (release) { EndingObtained = "Goddess"; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 3; _root.endReq1 = "Max basic stats"; _root.endReq2 = "except Sin"; _root.endReq3 = "except Stress"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 271 Button
on (release) { EndingObtained = "Husband"; _root.marryPhil = true; _root.marryPrince = false; _root.marryJester = false; _root.noHusbandText = ""; _root.husbandText = "After meeting with Phil many times on the castle grounds, your daughter and he began to feel something for each other.\r\rAfter your approval, they got married. Phil, a successful accountant for the royal family, lives out the rest of his life comfortably with your daughter.\r\rThey live a life of simple happiness."; _root.notMarried = false; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 2; _root.endReq1 = "Good Intelligence"; _root.endReq2 = "See Phil a lot"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 273 Button
on (release) { EndingObtained = "Husband"; _root.marryPhil = false; _root.marryPrince = false; _root.marryJester = false; _root.noHusbandText = ""; _root.husbandText = ((((((((((((("Your daughter met a man named " + _root.firstNames[random(_root.numChoice)]) + " ") + _root.lastNames[random(_root.numChoice)]) + ", ") + _root.husbandJobs[random(_root.numChoice)]) + ", and they fell in love. He was a ") + _root.husbandDesc[random(_root.numChoice)]) + " man.") + newline) + newline) + "Eventually, they got married, and lived out their lives.") + newline) + newline) + "Together, they could face the challenges of the future."; _root.notMarried = false; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 2; _root.endReq1 = "Decent Charisma"; _root.endReq2 = "Decent Morality"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 275 Button
on (release) { EndingObtained = "Husband"; _root.marryPrince = true; _root.marryPhil = false; _root.marryJester = false; _root.noHusbandText = ""; _root.husbandText = "Your daughter, having grown into a powerful woman, could marry whomever she liked.\r\rShe married the Prince of the royal family. Not only is he a charming gentleman, but marrying him goes over favorably in public opinion.\r\rTogether, and in the public eye, your daughter and the Prince rule the land together."; _root.notMarried = false; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 4; _root.endReq1 = "High Morality"; _root.endReq2 = "High Refinement"; _root.endReq3 = "High Charisma"; _root.endReq4 = "See Prince a lot"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 277 Button
on (release) { EndingObtained = "Husband"; _root.marryJester = true; _root.marryPhil = false; _root.marryPrince = false; _root.noHusbandText = ""; _root.husbandText = "A woman such a position as your daughter could marry whomever she sees fit.\r\rShe married the dashing young court jester. The jester, Jacques, was filled with an adventurous spirit and sense of justice.\r\rTogether, they would fight to protect their kingdom against all threats."; _root.notMarried = false; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 1; _root.endReq1 = "Befriend Jester"; } on (rollOut) { _root.endingRequirements = false; }
Symbol 280 Button
on (release) { EndingObtained = "Prince"; _root.Cosmos = true; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); } on (rollOver) { _root.endingRequirements = true; _root.numEndingReq = 5; _root.endReq1 = "High Morality"; _root.endReq2 = "High Refinement"; _root.endReq3 = "High Charisma"; _root.endReq4 = "See Prince a lot"; _root.endReq5 = "Alt Royal Family"; } on (rollOut) { _root.endingRequirements = false; }
Instance of Symbol 186 MovieClip in Symbol 283 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 193 MovieClip in Symbol 283 MovieClip Frame 1
onClipEvent (load) { if (_root.saveGame.data.ending1lev2 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 196 MovieClip in Symbol 283 MovieClip Frame 1
onClipEvent (load) { if (_root.saveGame.data.ending1lev1 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 186 MovieClip in Symbol 283 MovieClip Frame 5
onClipEvent (load) { stop(); }
Instance of Symbol 209 MovieClip in Symbol 283 MovieClip Frame 5
onClipEvent (load) { if (_root.saveGame.data.ending5lev2 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 211 MovieClip in Symbol 283 MovieClip Frame 5
onClipEvent (load) { if (_root.saveGame.data.ending5lev1 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 214 MovieClip in Symbol 283 MovieClip Frame 5
onClipEvent (load) { if (_root.saveGame.data.ending5lev3 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 218 MovieClip in Symbol 283 MovieClip Frame 6
onClipEvent (load) { if (_root.saveGame.data.ending6lev2 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 220 MovieClip in Symbol 283 MovieClip Frame 6
onClipEvent (load) { if (_root.saveGame.data.ending6lev1 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 225 MovieClip in Symbol 283 MovieClip Frame 7
onClipEvent (load) { if (_root.saveGame.data.ending7lev2 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 227 MovieClip in Symbol 283 MovieClip Frame 7
onClipEvent (load) { if (_root.saveGame.data.ending7lev1 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 229 MovieClip in Symbol 283 MovieClip Frame 7
onClipEvent (load) { if (_root.saveGame.data.ending7lev3 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 186 MovieClip in Symbol 283 MovieClip Frame 10
onClipEvent (load) { stop(); }
Instance of Symbol 239 MovieClip in Symbol 283 MovieClip Frame 10
onClipEvent (load) { if (_root.saveGame.data.ending10lev2 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 241 MovieClip in Symbol 283 MovieClip Frame 10
onClipEvent (load) { if (_root.saveGame.data.ending10lev1 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 186 MovieClip in Symbol 283 MovieClip Frame 13
onClipEvent (load) { stop(); }
Instance of Symbol 252 MovieClip in Symbol 283 MovieClip Frame 13
onClipEvent (load) { if (_root.saveGame.data.ending13lev2 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 254 MovieClip in Symbol 283 MovieClip Frame 13
onClipEvent (load) { if (_root.saveGame.data.ending13lev1 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 186 MovieClip in Symbol 283 MovieClip Frame 19
onClipEvent (load) { if ((_root.saveGame.data.ending19 && (!_root.saveGame.data.ending19lev1)) && (!_root.saveGame.data.ending19lev2)) { _root.saveGame.data.ending19lev1 = true; } stop(); }
Instance of Symbol 272 MovieClip in Symbol 283 MovieClip Frame 19
onClipEvent (load) { if (_root.saveGame.data.ending19lev2 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 274 MovieClip in Symbol 283 MovieClip Frame 19
onClipEvent (load) { if (_root.saveGame.data.ending19lev1 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 276 MovieClip in Symbol 283 MovieClip Frame 19
onClipEvent (load) { if (_root.saveGame.data.ending19lev3 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 279 MovieClip in Symbol 283 MovieClip Frame 19
onClipEvent (load) { if (_root.saveGame.data.ending19lev4 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList1; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList2; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList3; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList4; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList5; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList6; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList7; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList8; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList9; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList10; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList11; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList12; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList13; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList14; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList15; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList16; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList17; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList18; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList19; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList20; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Symbol 313 Button
on (release) { _root.saveGame.data.year1 = "Year"; _root.saveGame.data.year2 = "Year"; _root.saveGame.data.year3 = "Year"; _root.saveGame.data.year4 = "Year"; _root.saveGame.data.year5 = "Year"; _root.saveGame.data.first1 = "Name"; _root.saveGame.data.first2 = "Name"; _root.saveGame.data.first3 = "Name"; _root.saveGame.data.first4 = "Name"; _root.saveGame.data.first5 = "Name"; i = 1; while (i <= _root.maxEndingNum) { if (_root.saveGame.data["ending" + i]) { _root.saveGame.data["ending" + i] = false; _root.saveGame.data[("ending" + i) + "lev1"] = false; _root.saveGame.data[("ending" + i) + "lev2"] = false; _root.saveGame.data[("ending" + i) + "lev3"] = false; } i++; } _root.saveGame.flush(); _root.options.gotoAndPlay("erased"); }
Symbol 316 Button
on (release) { _root.options.gotoAndStop("options"); }
Instance of Symbol 155 MovieClip "startbutton" in Symbol 320 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root._quality == "LOW") { this.gotoAndStop("select"); } else if (!over) { this.gotoAndStop(1); } } on (rollOver) { over = true; this.gotoAndStop("select"); } on (rollOut) { over = false; if (_root._quality != "LOW") { this.gotoAndStop(1); } } on (release) { _root._quality = "LOW"; }
Instance of Symbol 157 MovieClip "startbutton" in Symbol 320 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root._quality == "MEDIUM") { this.gotoAndStop("select"); } else if (!over) { this.gotoAndStop(1); } } on (rollOver) { over = true; this.gotoAndStop("select"); } on (rollOut) { over = false; if (_root._quality != "MEDIUM") { this.gotoAndStop(1); } } on (release) { _root._quality = "MEDIUM"; }
Instance of Symbol 161 MovieClip "startbutton" in Symbol 320 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root._quality == "HIGH") { this.gotoAndStop("select"); } else if (!over) { this.gotoAndStop(1); } } on (rollOver) { over = true; this.gotoAndStop("select"); } on (rollOut) { over = false; if (_root._quality != "HIGH") { this.gotoAndStop(1); } } on (release) { _root._quality = "HIGH"; }
Instance of Symbol 169 MovieClip "startbutton" in Symbol 320 MovieClip Frame 1
on (rollOver) { over = true; this.gotoAndStop("select"); } on (rollOut) { over = false; this.gotoAndStop(1); } on (release) { i = 1; while (i <= _root.maxEndingNum) { _root["endingList" + i] = 0; i++; } i = 1; _root.numEndList = 1; i = 1; while (i <= _root.maxEndingNum) { if (_root.saveGame.data["ending" + i]) { _root["endingList" + _root.numEndList] = i; _root.numEndList++; } i++; } _root.options.gotoAndStop("endings"); }
Instance of Symbol 171 MovieClip "deleteAll" in Symbol 320 MovieClip Frame 1
on (rollOver) { over = true; this.gotoAndStop("select"); } on (rollOut) { over = false; this.gotoAndStop(1); } on (release) { _root.options.gotoAndPlay("warning"); }
Instance of Symbol 284 MovieClip "endScroll" in Symbol 320 MovieClip Frame 6
onClipEvent (load) { startY = this._y; endY = (startY - 20) - (80 * (_root.numEndList - 3)); startButtony = _root.options.endScrollButton._y; endButtony = _root.options.endScrollButton._y + 84; if (_root.numEndList >= 3) { scrollBy = Math.abs(((endY - startY) - 235) / 50); scrollBy = ((_root.numEndList - 3) * 4) / 84; } else { scrollBy = 0; } }
Instance of Symbol 305 MovieClip in Symbol 320 MovieClip Frame 6
onClipEvent (enterFrame) { this.gotoAndStop(_root.numEndingReq); this._visible = _root.endingRequirements; if (_root.endingRequirements == true) { this._x = _root._xmouse - _root.options._x; this._y = _root._ymouse - _root.options._y; } else { this._x = startX; this._y = startY; } } onClipEvent (load) { startX = this._x; startY = this._y; _root.endingRequirements = false; _root.numEndingReq = 1; }
Symbol 320 MovieClip Frame 13
stop();
Symbol 320 MovieClip Frame 19
stop();
Symbol 322 Button
on (release) { _root.saveGame.data.ending1 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else if (_root.notMarried == true) { _root.Ending.gotoAndStop("GameOver"); } else { _root.Ending.gotoAndStop("Husband"); } }
Symbol 328 MovieClip Frame 373
stop();
Symbol 331 Button
on (release) { _root.saveGame.data.ending2 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else { _root.Ending.gotoAndStop("GameOver"); } }
Symbol 338 Button
on (release) { _root.saveGame.data.ending3 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else { _root.Ending.gotoAndStop("GameOver"); } }
Symbol 340 MovieClip Frame 379
stop();
Symbol 344 Button
on (release) { if (_root.Cosmos) { _root.saveGame.data.ending20 = true; } else { _root.saveGame.data.ending4 = true; } _root.saveGame.flush(); if (random(10) == 1) { _root.Cosmos = true; } else { _root.Cosmos = false; } if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else { _root.Ending.gotoAndStop("GameOver"); } }
Symbol 349 MovieClip Frame 1
stop();
Symbol 349 MovieClip Frame 4
stop();
Symbol 350 Button
on (release) { _root.saveGame.data.ending5 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else if (_root.notMarried == true) { _root.Ending.gotoAndStop("GameOver"); } else { _root.Ending.gotoAndStop("Husband"); } }
Symbol 354 Button
on (release) { _root.saveGame.data.ending6 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else if (_root.notMarried == true) { _root.Ending.gotoAndStop("GameOver"); } else { _root.Ending.gotoAndStop("Husband"); } }
Symbol 358 Button
on (release) { _root.saveGame.data.ending7 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else if (_root.notMarried == true) { _root.Ending.gotoAndStop("GameOver"); } else { _root.Ending.gotoAndStop("Husband"); } }
Symbol 365 Button
on (release) { _root.saveGame.data.ending8 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else { _root.Ending.gotoAndStop("GameOver"); } }
Symbol 368 Button
on (release) { _root.saveGame.data.ending9 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else { _root.Ending.gotoAndStop("GameOver"); } }
Symbol 371 Button
on (release) { _root.saveGame.data.ending10 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else { _root.Ending.gotoAndStop("GameOver"); } }
Symbol 374 Button
on (release) { _root.saveGame.data.ending11 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else if (_root.notMarried == true) { _root.Ending.gotoAndStop("GameOver"); } else { _root.Ending.gotoAndStop("Husband"); } }
Symbol 377 Button
on (release) { _root.saveGame.data.ending12 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else if (_root.notMarried == true) { _root.Ending.gotoAndStop("GameOver"); } else { _root.Ending.gotoAndStop("Husband"); } }
Symbol 380 Button
on (release) { _root.saveGame.data.ending13 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else if (_root.notMarried == true) { _root.Ending.gotoAndStop("GameOver"); } else { _root.Ending.gotoAndStop("Husband"); } }
Symbol 384 Button
on (release) { _root.saveGame.data.ending14 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else if (_root.notMarried == true) { _root.Ending.gotoAndStop("GameOver"); } else { _root.Ending.gotoAndStop("Husband"); } }
Symbol 390 Button
on (release) { _root.saveGame.data.ending16 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else if (_root.notMarried == true) { _root.Ending.gotoAndStop("GameOver"); } else { _root.Ending.gotoAndStop("Husband"); } }
Symbol 404 Button
on (release) { _root.saveGame.data.ending15 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else if (_root.notMarried == true) { _root.Ending.gotoAndStop("GameOver"); } else { _root.Ending.gotoAndStop("Husband"); } }
Symbol 407 Button
on (release) { _root.saveGame.data.ending18 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else { _root.Ending.gotoAndStop("GameOver"); } }
Symbol 413 Button
on (release) { _root.saveGame.data.ending19 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else { _root.Ending.gotoAndStop("GameOver"); } }
Symbol 419 Button
on (release) { _root.gotoAndPlay("Start"); _root.Ending._visible = false; }
Symbol 421 Button
on (release) { if ((((_root.saveGame.data.year1 == undefined) || (_root.saveGame.data.year1 == "Year")) && ((_root.saveGame.data.year2 == undefined) || (_root.saveGame.data.year2 == "Year"))) && ((_root.saveGame.data.year3 == undefined) || (_root.saveGame.data.year3 == "Year"))) { if (!_root.disabled) { _root.noSavegame._visible = true; _root.disabled = true; } else { _root.noSaveGame._visible = false; _root.disabled = false; } } else if (_root.confirmLoad._visible != true) { _root.disabled = true; _root.confirmLoad.gotoAndStop("show"); _root.confirmLoad._visible = true; } else if (_root.confirmLoad._visible == true) { _root.disabled = false; _root.confirmLoad.gotoAndStop("hide"); _root.confirmLoad._visible = false; } }
Symbol 423 Button
on (release) { if (!_root.Ending.Credits._visible) { _root.Ending.Credits._visible = true; } else { _root.Ending.Credits._visible = false; } }
Symbol 430 MovieClip Frame 1
if (_root.SocialRep < 30) { _root.EndingText = "Unsure what to do with her life, your daughter becomes a wanderer.\r\rHaving learned a little of many things, but with a lack of focus, she has no choice but to roam from town to town, seeking out what work she can.\r\rFew would look up to her, but she manages to live her life. There are worse fates.\r\r" + _root.noHusbandText; _root.saveGame.data.ending1lev1 = true; _root.saveGame.flush(); } else { _root.EndingText = "Unsure what to do with her life, your daughter becomes a wanderer.\r\rHaving learned some of many things, she roams from town to town, seeking out what work she can.\r\rHer varied abilities would often serve those in need, or help her through troubled times. Her life has moderate success.\r\r" + _root.noHusbandText; _root.saveGame.data.ending1lev2 = true; _root.saveGame.flush(); } stop();
Symbol 430 MovieClip Frame 6
_root.EndingText = "Congratulations, Father of the Year. You worked your daughter to death. Her stress was simply too much to handle.\r\rShe died of over-stress.\r\rMaybe a little more relaxation time could have prevented her untimely death.\r\rEither start a new game or load a saved game.\r\r\rAnd stop sucking.";
Symbol 430 MovieClip Frame 11
_root.EndingText = "After forming a close relationship with the court jester, Jacques, your daughter and he soon learned that a great evil rose to power in the land. Pushing themselves to their limits, they managed to bring the vile dragon Verreck to justice.\r\rTheir journey together led to your daughter growing fond of Jacques. The two live out the rest of their lives together, protecting the world whenever a threat arose.";
Symbol 430 MovieClip Frame 16
_root.EndingText = "A dream comes true...\rYour daughter, having spent much time with the Prince, fell in love with him. Their love blossomed, and the Prince asked for her hand in marriage.\r\rAfter the wedding, your daughter eventually grew to become queen. She lived in happiness with her loving husband. Life could not be much better.";
Instance of Symbol 349 MovieClip in Symbol 430 MovieClip Frame 16
onClipEvent (load) { if (_root.Cosmos) { this.gotoAndStop("Cosmos"); } else { this.gotoAndStop(1); } }
Symbol 430 MovieClip Frame 21
if ((_root.Sin + _root.DressSin) > 250) { _root.EndingText = "With her great skills in the field of battle, and a heart filled with blackness, your daughter became a feared dark knight.\r\rShe fought for her evil purposes, leaving fear and destruction in her wake. Her blade would cut down hope and light.\r\rThose that knew her name feared her.\r\r" + _root.noHusbandText; _root.saveGame.data.ending5lev3 = true; _root.saveGame.flush(); } else if (_root.FightRep < 50) { _root.EndingText = "With her great skills in the field of battle, your daughter became a fierce warrior. She would best whatever challenger dared face her.\r\rShe would spend much time alone, away from the crowds, training and honing her skills. Few could match her ability.\r\r" + _root.noHusbandText; _root.saveGame.data.ending5lev1 = true; _root.saveGame.flush(); } else { _root.EndingText = "With her great skills in the field of battle, your daughter became a fierce warrior. She would best whatever challenger dared face her.\r\rHer name became renowned across the land, known as the courageous warrior princess. Few could match her ability.\r\r" + _root.noHusbandText; _root.saveGame.data.ending5lev2 = true; _root.saveGame.flush(); }
Instance of Symbol 353 MovieClip in Symbol 430 MovieClip Frame 21
onClipEvent (load) { if ((_root.Sin + _root.DressSin) > 250) { this.gotoAndStop("sin"); } else { this.gotoAndStop(1); } }
Symbol 430 MovieClip Frame 26
if (_root.FightRep < 50) { _root.EndingText = "With great skills on the field of battle, and an unwavering faith, your daughter became a noble crusader.\r\rShe battles evil across the land, facing whatever may oppose her God. Heretics, demons, and villains fall at her feet.\r\rShe would help who she could, but was an unsung hero.\r\r" + _root.noHusbandText; _root.saveGame.data.ending6lev1 = true; _root.saveGame.flush(); } else { _root.EndingText = "With great skills on the field of battle, and an unwavering faith, your daughter became a noble crusader.\r\rShe battles evil across the land, facing whatever may oppose her God. Heretics, demons, and villains fall at her feet.\r\rHer scarlet flame brings hope to those with none.\r\r" + _root.noHusbandText; _root.saveGame.data.ending6lev2 = true; _root.saveGame.flush(); }
Symbol 430 MovieClip Frame 31
if ((_root.Sin + _root.DressSin) > 250) { _root.EndingText = "With great magical ability, and a strong evil presence, your daughter became a powerful black mage.\r\rHer dark abilities would dabble in the demon world and the undead. Her dark magics could dominate weaker minds.\r\rThose that knew her name would fear her, but she would pay no heed.\r\r" + _root.noHusbandText; _root.saveGame.data.ending7lev3 = true; _root.saveGame.flush(); } else if (_root.MagicRep < 50) { _root.EndingText = "With amazing ability manipulating magic forces, your daughter became a great and powerful sorceress.\r\rThough she had great powers, her life was one of relative solitude. Some would seek her, but others were more well-known.\r\rHer life was one of studying, teaching, and using her powers.\r\r" + _root.noHusbandText; _root.saveGame.data.ending7lev1 = true; _root.saveGame.flush(); } else { _root.EndingText = "With amazing ability manipulating magic forces, your daughter became a great and powerful sorceress.\r\rOthers would seek her out for guidance in the ways of magic. There are few who did not know of the wonders she could weave.\r\rHer life was one of studying, teaching, and using her powers.\r\r" + _root.noHusbandText; _root.saveGame.data.ending7lev2 = true; _root.saveGame.flush(); }
Symbol 430 MovieClip Frame 36
_root.EndingText = "With a heart as black as night, your daughter grew to become a cruel mistress of darkness.\r\rHer shadowy hand slowly spread across the land, devouring it, and bending it to her will.\r\rHer name was feared by all who heard it. Few could stand against her might.\r\rShe ruled from atop her dark throne with an iron fist.";
Symbol 430 MovieClip Frame 41
_root.EndingText = "Your daughter was not particularly skillful in anything useful.\r\rShe did, however, know how to have a good time.\r\rThis, unfortunately, lead to her becoming pregnant out of wedlock. Upon hearing the news, the father disappeared.\r\rAlone, unskilled, and expecting, your daughter is forced into a simple life, awaiting the day when someone can save her from herself...";
Symbol 430 MovieClip Frame 46
Morality = _root.Morality + _root.DressMorality; Faith = _root.Faith + _root.DressFaith; if (((_root.Reputation < 200) || (Morality < 300)) || (Faith < 400)) { _root.EndingText = "Your daughter was not good at much, but she was good at one thing.\r\rBelieving in the Lord.\r\rWith her strong faith guiding her, she joined a convent, devoting her life to one of celibacy, simplicity, and the Lord.\r\rShe spends the rest of her days with her fellow nuns, following the church."; _root.saveGame.data.ending10lev1 = true; _root.saveGame.flush(); } else { _root.EndingText = "Your daughter was certainly good at one thing.\r\rBelieving in the Lord.\r\rWith her strong faith guiding her, she joined a convent, devoting her life to one of celibacy, simplicity, and the Lord.\r\rShe became increasingly respected and honored, until she was granted the highest title in the church... Pope."; _root.saveGame.data.ending10lev2 = true; _root.saveGame.flush(); }
Symbol 430 MovieClip Frame 51
_root.EndingText = "With good abilities in the arts, your daughter became an artist.\r\rHer works, both painted and written, would be her primary source of income. She worked as hard as she could at her craft.\r\rHer name became known around the artistic community, and she made a good living from her works.\r\r" + _root.noHusbandText;
Symbol 430 MovieClip Frame 56
_root.EndingText = "Your daughter, skilled in both combat and magic, became a powerful Battlemage.\r\rExcellent in both the way of magic and the way of the blade, her abilities are among the best.\r\r" + _root.noHusbandText;
Symbol 430 MovieClip Frame 61
if (_root.SocialRep < 60) { _root.EndingText = "Without much focus in other fields, your daughter took to what she knew best. Housekeeping. Though not the most noble life, she liked it.\r\rHer skills in the kitchen and around the house would serve her well, becoming known around the neighborhood as the best cook. Her home was as spotless as her meals were delicious.\r\r" + _root.noHusbandText; _root.saveGame.data.ending13lev1 = true; _root.saveGame.flush(); } else { _root.EndingText = "Without much focus in other fields, your daughter took to what she knew best. Housekeeping. Her excellent skills, combined with her good reputation, landed her a TV contract.\r\rShe would spread her outstanding cooking and housekeeping advice to millions. She became a household name, known across the land.\r\r" + _root.noHusbandText; _root.saveGame.data.ending13lev2 = true; _root.saveGame.flush(); }
Instance of Symbol 383 MovieClip "ending" in Symbol 430 MovieClip Frame 61
onClipEvent (load) { if (_root.SocialRep < 60) { this.gotoAndStop("one"); } else { this.gotoAndStop("two"); } }
Symbol 430 MovieClip Frame 66
_root.EndingText = "TIME POLICE: Future Protection Squad is GO!\r\rWith her skills, your daughter found herself recruited by the Time Police. She and her partners, Lark and Heinrich, must save the past to protect the future.\r\rShe will have worked with them to bring time criminals to justice.\r\r" + _root.noHusbandText;
Symbol 430 MovieClip Frame 71
_root.EndingText = "With an artistic and sensitive soul, your daughter could have become an artist.\r\rShe didn't, though. After her rough and moody childhood, she retreated into loneliness and depression.\r\rShe'd sit in her room, listening to music. Nobody could understand her pain.\r\r" + _root.noHusbandText;
Symbol 430 MovieClip Frame 76
_root.EndingText = "Your daughter became a pirate.\r\r\r\r\r\r" + _root.noHusbandText;
Symbol 430 MovieClip Frame 81
_root.EndingText = "Your daughter became a ninja.\r\r\r\r\r\r" + _root.noHusbandText;
Symbol 430 MovieClip Frame 86
_root.EndingText = "Your daughter became queen of the kingdom, but not by marrying the prince.\r\rWith her well rounded abilities, and being highly regarded by everyone in the castle, your daughter was held in such esteem that the ruling king simply gave her the crown. He said he simply could not rule over such a fine subject.\r\r" + _root.noHusbandText;
Symbol 430 MovieClip Frame 91
_root.EndingText = "Some girls grow up into normal, average adults.\r\rNot your daughter.\r\rWith all of her physical and mental traits at the top of what is humanly possible, your daughter achieves the impossible.\r\rShe ascends to the level of goddess. Her all-powerful being is worshipped by the people.\r\rSeriously, is it even possible to get like that normally? Did you cheat? How could that happen?";
Symbol 430 MovieClip Frame 96
_root.EndingText = _root.husbandText; if (_root.marryPhil) { _root.saveGame.data.ending19lev2 = true; _root.saveGame.flush(); } else if (_root.marryPrince) { _root.saveGame.data.ending19lev3 = true; _root.saveGame.flush(); } else if (_root.marryJester) { _root.saveGame.data.ending19lev4 = true; _root.saveGame.flush(); } else { _root.saveGame.data.ending19lev1 = true; _root.saveGame.flush(); }
Instance of Symbol 340 MovieClip "OtherName" in Symbol 430 MovieClip Frame 96
onClipEvent (load) { this.gotoAndPlay(1); }
Instance of Symbol 416 MovieClip in Symbol 430 MovieClip Frame 96
onClipEvent (load) { if (_root.marryPhil) { this.gotoAndStop("Phil"); } else { this.gotoAndStop("None"); } }
Symbol 430 MovieClip Frame 101
stop();
Instance of Symbol 428 MovieClip "Credits" in Symbol 430 MovieClip Frame 101
onClipEvent (load) { this._visible = false; }
Symbol 436 Button
on (release) { _root.confirmLoad._visible = false; _root.noSavegame._visible = false; _root.confirmLoad.gotoAndStop("hide"); _root.disabled = false; }
Symbol 439 Button
on (release) { cur = _root.currentSlot; if (_root.saveGame.data["year" + cur] == "Year") { _root.noSavegame._visible = true; } else { _root.first = _root.saveGame.data["first" + cur]; _root.last = _root.saveGame.data["last" + cur]; _root.gold = _root.saveGame.data["gold" + cur]; _root.year = _root.saveGame.data["year" + cur]; _root.Chatted._visible = _root.saveGame.data["Chatted" + cur]; _root.mood = _root.saveGame.data["mood" + cur]; _root.moodCount = _root.saveGame.data["moodCount" + cur]; if (!_root.moodCount) { _root.moodCount = 0; } _root.currDress = _root.saveGame.data["currDress" + cur]; _root.month = _root.saveGame.data["month" + cur]; _root.day = 1; _root.birthDay = _root.saveGame.data["birthDay" + cur]; _root.birthMonth = _root.saveGame.data["birthMonth" + cur]; _root.Town.VisitedCastle._visible = _root.saveGame.data["VisitedCastle" + cur]; _root.VisitedCastle = _root.saveGame.data["VisitedCastle" + cur]; _root.Town.gotoAndStop("Castle"); _root.Schoolgirl = _root.saveGame.data["Schoolgirl" + cur]; _root.Peach = _root.saveGame.data["Peach" + cur]; _root.Whore = _root.saveGame.data["Whore" + cur]; _root.ChunLi = _root.saveGame.data["ChunLi" + cur]; _root.Winter = _root.saveGame.data["Winter" + cur]; _root.Summer = _root.saveGame.data["Summer" + cur]; _root.Catgirl = _root.saveGame.data["Catgirl" + cur]; _root.Party = _root.saveGame.data["Party" + cur]; _root.Suzaku = _root.saveGame.data["Suzaku" + cur]; _root.Kimono = _root.saveGame.data["Kimono" + cur]; _root.Cowgirl = _root.saveGame.data["Cowgirl" + cur]; _root.Matrix = _root.saveGame.data["Matrix" + cur]; _root.Dharma = _root.saveGame.data["Dharma" + cur]; _root.weapon = _root.saveGame.data["weapon" + cur]; _root.armor = _root.saveGame.data["armor" + cur]; _root.Shortsword = _root.saveGame.data["Shortsword" + cur]; _root.Longsword = _root.saveGame.data["Longsword" + cur]; _root.Staff = _root.saveGame.data["Staff" + cur]; _root.Benediction = _root.saveGame.data["Benediction" + cur]; _root.MasterSword = _root.saveGame.data["MasterSword" + cur]; _root.Lightsaber = _root.saveGame.data["Lightsaber" + cur]; _root.Soulcalibur = _root.saveGame.data["Soulcalibur" + cur]; _root.Cloth = _root.saveGame.data["Cloth" + cur]; _root.Chain = _root.saveGame.data["Chain" + cur]; _root.Leather = _root.saveGame.data["Leather" + cur]; _root.Plate = _root.saveGame.data["Plate" + cur]; _root.Naga = _root.saveGame.data["Naga" + cur]; _root.SuzakuFlag = _root.saveGame.data["SuzakuFlag" + cur]; _root.age = _root.saveGame.data["age" + cur]; _root.breastSize = _root.saveGame.data["breastSize" + cur]; _root.Stamina = _root.saveGame.data["Stamina" + cur]; _root.Strength = _root.saveGame.data["Strength" + cur]; _root.Intelligence = _root.saveGame.data["Intelligence" + cur]; _root.Refinement = _root.saveGame.data["Refinement" + cur]; _root.Charisma = _root.saveGame.data["Charisma" + cur]; _root.Morality = _root.saveGame.data["Morality" + cur]; _root.Faith = _root.saveGame.data["Faith" + cur]; _root.Sin = _root.saveGame.data["Sin" + cur]; _root.Sensitivity = _root.saveGame.data["Sensitivity" + cur]; _root.Stress = _root.saveGame.data["Stress" + cur]; _root.Reputation = _root.saveGame.data["Reputation" + cur]; _root.SocialRep = _root.saveGame.data["SocialRep" + cur]; _root.MagicRep = _root.saveGame.data["MagicRep" + cur]; _root.FightRep = _root.saveGame.data["FightRep" + cur]; _root.CombatSkill = _root.saveGame.data["CombatSkill" + cur]; _root.CombatAttack = _root.saveGame.data["CombatAttack" + cur]; _root.CombatDefense = _root.saveGame.data["CombatDefense" + cur]; _root.MagicSkill = _root.saveGame.data["MagicSkill" + cur]; _root.MagicAttack = _root.saveGame.data["MagicAttack" + cur]; _root.MagicDefense = _root.saveGame.data["MagicDefense" + cur]; _root.Decorum = _root.saveGame.data["Decorum" + cur]; _root.Art = _root.saveGame.data["Art" + cur]; _root.Cooking = _root.saveGame.data["Cooking" + cur]; _root.Cleaning = _root.saveGame.data["Cleaning" + cur]; _root.Temperament = _root.saveGame.data["Temperament" + cur]; _root.Cosmos = _root.saveGame.data["Cosmos" + cur]; _root.monthNum = _root.saveGame.data["monthNum" + cur]; _root.currMonthWord = _root.saveGame.data["currMonthWord" + cur]; _root.numPoetry = _root.saveGame.data["numPoetry" + cur]; _root.peachDressProgress = _root.saveGame.data["peachDressProgress" + cur]; _root.DressStamina = _root.saveGame.data["DressStamina" + cur]; _root.DressStrength = _root.saveGame.data["DressStrength" + cur]; _root.DressIntelligence = _root.saveGame.data["DressIntelligence" + cur]; _root.DressRefinement = _root.saveGame.data["DressRefinement" + cur]; _root.DressCharisma = _root.saveGame.data["DressCharisma" + cur]; _root.DressMorality = _root.saveGame.data["DressMorality" + cur]; _root.DressFaith = _root.saveGame.data["DressFaith" + cur]; _root.DressSin = _root.saveGame.data["DressSin" + cur]; _root.DressSensitivity = _root.saveGame.data["DressSensitivity" + cur]; _root.DressCombatSkill = _root.saveGame.data["DressCombatSkill" + cur]; _root.DressCombatAttack = _root.saveGame.data["DressCombatAttack" + cur]; _root.DressCombatDefense = _root.saveGame.data["DressCombatDefense" + cur]; _root.DressMagicSkill = _root.saveGame.data["DressMagicSkill" + cur]; _root.DressMagicAttack = _root.saveGame.data["DressMagicAttack" + cur]; _root.DressMagicDefense = _root.saveGame.data["DressMagicDefense" + cur]; _root.DressDecorum = _root.saveGame.data["DressDecorum" + cur]; _root.DressArt = _root.saveGame.data["DressArt" + cur]; _root.DressCooking = _root.saveGame.data["DressCooking" + cur]; _root.DressCleaning = _root.saveGame.data["DressCleaning" + cur]; _root.DressTemperament = _root.saveGame.data["DressTemperament" + cur]; _root.oneNumsVisit = _root.saveGame.data["oneNums" + cur]; _root.twoNumsVisit = _root.saveGame.data["twoNums" + cur]; _root.threeNumsVisit = _root.saveGame.data["threeNums" + cur]; _root.fourNumsVisit = _root.saveGame.data["fourNums" + cur]; _root.fiveNumsVisit = _root.saveGame.data["fiveNums" + cur]; _root.sixNumsVisit = _root.saveGame.data["sixNums" + cur]; _root.sevenNumsVisit = _root.saveGame.data["sevenNums" + cur]; _root.eightNumsVisit = _root.saveGame.data["eightNums" + cur]; _root.nineNumsVisit = _root.saveGame.data["nineNums" + cur]; _root.tenNumsVisit = _root.saveGame.data["tenNums" + cur]; _root.elevenNumsVisit = _root.saveGame.data["elevenNums" + cur]; _root.twelveNumsVisit = _root.saveGame.data["twelveNums" + cur]; _root.thirtNumsVisit = _root.saveGame.data["thirtNums" + cur]; _root.marryPhil = _root.saveGame.data["marryPhil" + cur]; _root.marryPrince = _root.saveGame.data["marryPrince" + cur]; _root.marryJester = _root.saveGame.data["marryJester" + cur]; _root.marryChoose = _root.saveGame.data["marryChoose" + cur]; _root.gotEverything1 = _root.saveGame.data["gotEverything1" + cur]; _root.talkedToFuture = _root.saveGame.data["talkedToFuture" + cur]; _root.talkedToKing = _root.saveGame.data["talkedToKing" + cur]; _root.adventure1Cleared = _root.saveGame.data["adventure1Cleared" + cur]; _root.adventure2Cleared = _root.saveGame.data["adventure2Cleared" + cur]; _root.adventure3Cleared = _root.saveGame.data["adventure3Cleared" + cur]; _root.adventure4Cleared = _root.saveGame.data["adventure4Cleared" + cur]; _root.Potion1 = _root.saveGame.data["Potion1" + cur]; _root.Potion2 = _root.saveGame.data["Potion2" + cur]; _root.Potion3 = _root.saveGame.data["Potion3" + cur]; _root.Ether1 = _root.saveGame.data["Ether1" + cur]; _root.Ether2 = _root.saveGame.data["Ether2" + cur]; _root.Ether3 = _root.saveGame.data["Ether3" + cur]; _root.Torches = _root.saveGame.data["Torches" + cur]; if (!_root.Potion1) { _root.Potion1 = 0; } if (!_root.Potion2) { _root.Potion2 = 0; } if (!_root.Potion3) { _root.Potion3 = 0; } if (!_root.Ether1) { _root.Ether1 = 0; } if (!_root.Ether2) { _root.Ether2 = 0; } if (!_root.Ether3) { _root.Ether3 = 0; } if (!_root.Torches) { _root.Torches = 0; } _root.Bandit = _root.saveGame.data["Bandit" + cur]; _root.foundNumbers = _root.saveGame.data["foundNumbers" + cur]; _root.foundNumbers2 = _root.saveGame.data["foundNumbers2" + cur]; _root.foundAdventurer1 = _root.saveGame.data["foundAdventurer1" + cur]; _root.foundAdventurer2 = _root.saveGame.data["foundAdventurer2" + cur]; _root.foundAdventurer3 = _root.saveGame.data["foundAdventurer3" + cur]; _root.foundAdventurer4 = _root.saveGame.data["foundAdventurer4" + cur]; _root.daughter.clothesMain.gotoAndStop("None"); _root.daughter.faceMain.gotoAndStop("None"); _root.daughter.hairMain.gotoAndStop("None"); _root.daughter.breastMain.gotoAndStop(1); _root.helpMe = false; _root.gotoAndStop("Game"); if ((_root.first == "Kairi") && (_root.last == "Kork")) { _root.DebugButton._visible = true; } else { _root.DebugButton._visible = false; } _root.confirmLoad._visible = false; _root.bottomMessage.gotoAndPlay("Loaded"); _root.disabled = false; _root.clothesWarning = false; _root.Ending._visible = false; _root.confirmLoad.gotoAndStop("hide"); } }
Symbol 451 Button
on (press) { _root.currentSlot = 1; }
Symbol 458 Button
on (press) { _root.currentSlot = 2; }
Symbol 465 Button
on (press) { _root.currentSlot = 3; }
Symbol 467 MovieClip Frame 1
stop();
Symbol 467 MovieClip Frame 2
stop();
Symbol 467 MovieClip Frame 3
stop();
Symbol 467 MovieClip Frame 4
stop();
Symbol 467 MovieClip Frame 5
stop();
Symbol 473 Button
on (press) { _root.currentSlot = 4; }
Symbol 479 Button
on (press) { _root.currentSlot = 5; }
Symbol 482 Button
on (release) { _root.confirmSave._visible = false; _root.confirmSave.gotoAndStop("hide"); _root.disabled = false; }
Symbol 483 Button
on (release) { _root.saveGame.data.first = _root.first; _root.saveGame.data.year = _root.year; _root.saveGame.flush(); _root.confirmSave._visible = false; _root.confirmSave.gotoAndStop("hide"); _root.disabled = false; }
Instance of Symbol 467 MovieClip in Symbol 484 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.currentSlot); } onClipEvent (enterFrame) { this.gotoAndStop(_root.currentSlot); }
Symbol 488 Button
on (release) { _root.noSavegame._visible = false; if (!_root.confirmLoad._visible) { _root.disabled = false; } }
Symbol 493 Button
on (release) { if (!_root.disabled) { _root.Stamina = 10 + random(40); _root.Strength = 10 + random(40); _root.Intelligence = 10 + random(40); _root.Refinement = 10 + random(40); _root.Charisma = 10 + random(40); _root.Morality = 10 + random(40); _root.Faith = 10 + random(40); _root.Sin = 0; _root.Sensitivity = 10 + random(40); _root.Stress = 0; _root.Reputation = 0; _root.SocialRep = 0; _root.MagicRep = 0; _root.FightRep = 0; _root.CombatSkill = 5 + random(25); _root.CombatAttack = random(10); _root.CombatDefense = 0; _root.MagicSkill = 5 + random(25); _root.MagicAttack = random(10); _root.MagicDefense = random(10); _root.Decorum = random(20); _root.Art = random(10); _root.Cooking = random(10); _root.Cleaning = random(10); _root.Temperament = random(10); _root.oneNumsVisit = 0; _root.twoNumsVisit = 0; _root.threeNumsVisit = 0; _root.fourNumsVisit = 0; _root.fiveNumsVisit = 0; _root.sixNumsVisit = 0; _root.sevenNumsVisit = 0; _root.eightNumsVisit = 0; _root.nineNumsVisit = 0; _root.tenNumsVisit = 0; _root.elevenNumsVisit = 0; _root.twelveNumsVisit = 0; _root.thirtNumsVisit = 0; _root.moodCount = 0; _root.peachDressProgress = 0; _root.numPoetry = 0; _root.marryPhil = false; _root.marryPrince = false; _root.marryJester = false; _root.marryChoose = false; _root.gotEverything1 = false; _root.talkedToFuture = false; _root.talkedToKing = false; _root.foundNumbers = false; _root.foundNumbers2 = false; _root.adventure1Cleared = false; _root.adventure2Cleared = false; _root.adventure3Cleared = false; _root.adventure4Cleared = false; _root.Potion1 = 0; _root.Potion2 = 0; _root.Potion3 = 0; _root.Ether1 = 0; _root.Ether2 = 0; _root.Ether3 = 0; _root.Torches = 0; _root.foundAdventurer1 = false; _root.foundAdventurer2 = false; _root.foundAdventurer3 = false; _root.foundAdventurer4 = false; _root.helpMe = true; _root.moodCount = 0; _root.gotoAndStop("Birthday"); } }
Symbol 495 Button
on (release) { _root.helpMe = false; if ((((((!_root.disabled) && ((_root.saveGame.data.year1 == undefined) || (_root.saveGame.data.year1 == "Year"))) && ((_root.saveGame.data.year2 == undefined) || (_root.saveGame.data.year2 == "Year"))) && ((_root.saveGame.data.year3 == undefined) || (_root.saveGame.data.year3 == "Year"))) && ((_root.saveGame.data.year4 == undefined) || (_root.saveGame.data.year4 == "Year"))) && ((_root.saveGame.data.year5 == undefined) || (_root.saveGame.data.year5 == "Year"))) { _root.disabled = true; _root.noSavegame._visible = true; } else if ((_root.confirmLoad._visible != true) && (!_root.disabled)) { _root.disabled = true; _root.confirmLoad.gotoAndStop("show"); _root.confirmLoad._visible = true; } else if (_root.confirmLoad._visible == true) { _root.disabled = false; _root.confirmLoad.gotoAndStop("hide"); _root.confirmLoad._visible = false; } }
Symbol 497 Button
on (release) { if (!_root.disabled) { _root.disabled = true; _root.options.gotoAndStop("options"); _root.options._visible = true; } }
Symbol 507 Button
on (release) { if (_root.last != "Type here!") { _root.gotoAndStop("Lastname"); } else { _root.last = "Smith"; _root.gotoAndStop("Lastname"); } }
Symbol 509 Button
on (press) { _root.birthMonth = "January"; _root.month = "January"; _root.monthNum = 1; }
Symbol 511 Button
on (press) { _root.birthMonth = "February"; _root.month = "February"; _root.monthNum = 2; }
Symbol 513 Button
on (press) { _root.birthMonth = "March"; _root.month = "March"; _root.monthNum = 3; }
Symbol 515 Button
on (press) { _root.birthMonth = "April"; _root.month = "April"; _root.monthNum = 4; }
Symbol 517 Button
on (press) { _root.birthMonth = "May"; _root.month = "May"; _root.monthNum = 5; }
Symbol 519 Button
on (press) { _root.birthMonth = "June"; _root.month = "June"; _root.monthNum = 6; }
Symbol 521 Button
on (press) { _root.birthMonth = "July"; _root.month = "July"; _root.monthNum = 7; }
Symbol 523 Button
on (press) { _root.birthMonth = "August"; _root.month = "August"; _root.monthNum = 8; }
Symbol 525 Button
on (press) { _root.birthMonth = "September"; _root.month = "September"; _root.monthNum = 9; }
Symbol 527 Button
on (press) { _root.birthMonth = "October"; _root.month = "October"; _root.monthNum = 10; }
Symbol 529 Button
on (press) { _root.birthMonth = "November"; _root.month = "November"; _root.monthNum = 11; }
Symbol 531 Button
on (press) { _root.birthMonth = "December"; _root.month = "December"; _root.monthNum = 12; }
Symbol 533 Button
on (release) { _root.birthDay = 1; }
Symbol 535 Button
on (release) { _root.birthDay = 2; }
Symbol 537 Button
on (release) { _root.birthDay = 3; }
Symbol 539 Button
on (release) { _root.birthDay = 4; }
Symbol 541 Button
on (release) { _root.birthDay = 5; }
Symbol 543 Button
on (release) { _root.birthDay = 6; }
Symbol 545 Button
on (release) { _root.birthDay = 7; }
Symbol 547 Button
on (release) { _root.birthDay = 8; }
Symbol 549 Button
on (release) { _root.birthDay = 9; }
Symbol 551 Button
on (release) { _root.birthDay = 10; }
Symbol 553 Button
on (release) { _root.birthDay = 11; }
Symbol 555 Button
on (release) { _root.birthDay = 12; }
Symbol 557 Button
on (release) { _root.birthDay = 13; }
Symbol 559 Button
on (release) { _root.birthDay = 14; }
Symbol 561 Button
on (release) { _root.birthDay = 15; }
Symbol 563 Button
on (release) { _root.birthDay = 16; }
Symbol 565 Button
on (release) { _root.birthDay = 17; }
Symbol 567 Button
on (release) { _root.birthDay = 18; }
Symbol 569 Button
on (release) { _root.birthDay = 19; }
Symbol 571 Button
on (release) { _root.birthDay = 20; }
Symbol 573 Button
on (release) { _root.birthDay = 21; }
Symbol 575 Button
on (release) { _root.birthDay = 22; }
Symbol 577 Button
on (release) { _root.birthDay = 23; }
Symbol 579 Button
on (release) { _root.birthDay = 24; }
Symbol 581 Button
on (release) { _root.birthDay = 25; }
Symbol 583 Button
on (release) { _root.birthDay = 26; }
Symbol 585 Button
on (release) { _root.birthDay = 27; }
Symbol 587 Button
on (release) { _root.birthDay = 28; }
Symbol 589 Button
on (release) { _root.birthDay = 29; }
Symbol 591 Button
on (release) { _root.birthDay = 30; }
Symbol 594 MovieClip Frame 1
stop();
Symbol 594 MovieClip Frame 2
stop();
Symbol 594 MovieClip Frame 3
stop();
Symbol 594 MovieClip Frame 4
stop();
Symbol 594 MovieClip Frame 5
stop();
Symbol 594 MovieClip Frame 6
stop();
Symbol 594 MovieClip Frame 7
stop();
Symbol 594 MovieClip Frame 8
stop();
Symbol 594 MovieClip Frame 9
stop();
Symbol 594 MovieClip Frame 10
stop();
Symbol 594 MovieClip Frame 11
stop();
Symbol 594 MovieClip Frame 12
stop();
Symbol 599 Button
on (release) { if (_root.last != "Type here!") { _root.gotoAndStop("Firstname"); } else { _root.last = "Smith"; _root.gotoAndStop("Firstname"); } }
Symbol 604 MovieClip Frame 1
stop();
Symbol 604 MovieClip Frame 2
stop();
Symbol 607 Button
on (release) { if (_root.first != "Type here!") { _root.gotoAndStop("Intro"); } else { _root.first = "Susan"; _root.gotoAndStop("Intro"); } }
Symbol 608 Button
on (release) { _root.gotoAndStop("Game"); }
Symbol 637 MovieClip Frame 84
numHero = 20; var hero = ["Kvatch", "Space", "Time", "Winds", "Steel", "Shadows", "Earth", "Fire", "Water", "Heart", "the Future", "the Past", "the Lands", "Courage", "Power", "Wisdom", "the People", "the Weak", "Azeroth", "the Faith"]; _root.introText = (((((("You are " + _root.last) + ", the Hero of ") + hero[random(numHero)]) + ".") + newline) + newline) + "After a dramatic battle with the dreaded Stoneterpillar, you saved the Kingdom of Roheline, becoming a local hero, and beloved by many.";
Symbol 637 MovieClip Frame 873
stop(); _root.gotoAndStop("Game");
Symbol 643 MovieClip Frame 1
stop();
Symbol 643 MovieClip Frame 7
stop();
Symbol 643 MovieClip Frame 13
stop();
Symbol 651 MovieClip Frame 1
stop();
Symbol 651 MovieClip Frame 6
stop();
Symbol 651 MovieClip Frame 11
stop();
Symbol 664 MovieClip Frame 1
stop();
Symbol 664 MovieClip Frame 6
stop();
Symbol 664 MovieClip Frame 11
stop();
Symbol 666 MovieClip Frame 1
stop();
Instance of Symbol 651 MovieClip in Symbol 666 MovieClip Frame 19
onClipEvent (load) { this.gotoAndStop(_root.mood); } onClipEvent (enterFrame) { this.gotoAndStop(_root.mood); }
Instance of Symbol 664 MovieClip in Symbol 666 MovieClip Frame 66
onClipEvent (load) { this.gotoAndStop(_root.mood); } onClipEvent (enterFrame) { this.gotoAndStop(_root.mood); }
Symbol 677 MovieClip Frame 1
stop();
Symbol 677 MovieClip Frame 2
stop();
Symbol 677 MovieClip Frame 23
stop();
Symbol 688 MovieClip Frame 1
stop();
Symbol 688 MovieClip Frame 2
stop();
Symbol 706 MovieClip Frame 1
stop();
Symbol 706 MovieClip Frame 2
stop();
Symbol 720 MovieClip Frame 1
stop();
Symbol 720 MovieClip Frame 2
stop();
Symbol 738 MovieClip Frame 1
stop();
Symbol 738 MovieClip Frame 2
stop();
Symbol 771 MovieClip Frame 1
stop();
Symbol 771 MovieClip Frame 2
stop();
Symbol 790 MovieClip Frame 1
stop();
Symbol 790 MovieClip Frame 2
stop();
Symbol 813 MovieClip Frame 1
stop();
Symbol 813 MovieClip Frame 2
stop();
Symbol 813 MovieClip Frame 14
Symbol 824 MovieClip Frame 1
stop();
Symbol 824 MovieClip Frame 2
stop();
Symbol 824 MovieClip Frame 17
Symbol 840 MovieClip Frame 1
stop();
Symbol 840 MovieClip Frame 2
stop();
Symbol 861 MovieClip Frame 1
stop();
Symbol 861 MovieClip Frame 2
stop();
Symbol 875 MovieClip Frame 1
stop();
Symbol 875 MovieClip Frame 2
stop();
Symbol 895 MovieClip Frame 1
stop();
Symbol 895 MovieClip Frame 2
stop();
Symbol 919 MovieClip Frame 1
stop();
Symbol 919 MovieClip Frame 2
stop();
Symbol 920 MovieClip Frame 1
stop();
Symbol 920 MovieClip Frame 7
stop();
Instance of Symbol 688 MovieClip in Symbol 920 MovieClip Frame 7
onClipEvent (load) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); } onClipEvent (enterFrame) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Symbol 920 MovieClip Frame 13
stop();
Instance of Symbol 706 MovieClip in Symbol 920 MovieClip Frame 13
onClipEvent (load) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); } onClipEvent (enterFrame) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Symbol 920 MovieClip Frame 19
stop();
Instance of Symbol 720 MovieClip in Symbol 920 MovieClip Frame 19
onClipEvent (enterFrame) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); } onClipEvent (load) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Symbol 920 MovieClip Frame 25
stop();
Instance of Symbol 738 MovieClip in Symbol 920 MovieClip Frame 25
onClipEvent (enterFrame) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); } onClipEvent (load) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Symbol 920 MovieClip Frame 31
stop();
Instance of Symbol 771 MovieClip in Symbol 920 MovieClip Frame 31
onClipEvent (enterFrame) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); } onClipEvent (load) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Symbol 920 MovieClip Frame 37
stop();
Instance of Symbol 790 MovieClip in Symbol 920 MovieClip Frame 37
onClipEvent (enterFrame) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); } onClipEvent (load) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Symbol 920 MovieClip Frame 43
stop();
Instance of Symbol 813 MovieClip in Symbol 920 MovieClip Frame 43
onClipEvent (enterFrame) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); if (_root.breastSize > 70) { _root.currDress = "Schoolgirl"; _root.DressStamina = 0; _root.DressStrength = 0; _root.DressIntelligence = 0; _root.DressRefinement = 0; _root.DressCharisma = 0; _root.DressMorality = 0; _root.DressFaith = 0; _root.DressSin = 0; _root.DressSensitivity = 0; _root.DressCombatSkill = 0; _root.DressCombatAttack = 0; _root.DressCombatDefense = 0; _root.DressMagicSkill = 0; _root.DressMagicAttack = 0; _root.DressMagicDefense = 0; _root.DressDecorum = 0; _root.DressArt = 0; _root.DressCooking = 0; _root.DressCleaning = 0; _root.DressTemperament = 0; } } onClipEvent (load) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Symbol 920 MovieClip Frame 49
stop();
Instance of Symbol 824 MovieClip in Symbol 920 MovieClip Frame 49
onClipEvent (enterFrame) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); if (_root.breastSize > 80) { _root.currDress = "Schoolgirl"; _root.DressStamina = 0; _root.DressStrength = 0; _root.DressIntelligence = 0; _root.DressRefinement = 0; _root.DressCharisma = 0; _root.DressMorality = 0; _root.DressFaith = 0; _root.DressSin = 0; _root.DressSensitivity = 0; _root.DressCombatSkill = 0; _root.DressCombatAttack = 0; _root.DressCombatDefense = 0; _root.DressMagicSkill = 0; _root.DressMagicAttack = 0; _root.DressMagicDefense = 0; _root.DressDecorum = 0; _root.DressArt = 0; _root.DressCooking = 0; _root.DressCleaning = 0; _root.DressTemperament = 0; } } onClipEvent (load) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Symbol 920 MovieClip Frame 55
stop();
Instance of Symbol 840 MovieClip in Symbol 920 MovieClip Frame 55
onClipEvent (enterFrame) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); } onClipEvent (load) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Symbol 920 MovieClip Frame 61
stop();
Instance of Symbol 861 MovieClip in Symbol 920 MovieClip Frame 61
onClipEvent (enterFrame) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); } onClipEvent (load) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Symbol 920 MovieClip Frame 67
stop();
Instance of Symbol 875 MovieClip in Symbol 920 MovieClip Frame 67
onClipEvent (enterFrame) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); } onClipEvent (load) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Symbol 920 MovieClip Frame 73
stop();
Instance of Symbol 895 MovieClip in Symbol 920 MovieClip Frame 73
onClipEvent (enterFrame) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); } onClipEvent (load) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Symbol 920 MovieClip Frame 79
Instance of Symbol 919 MovieClip in Symbol 920 MovieClip Frame 79
onClipEvent (enterFrame) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); } onClipEvent (load) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Instance of Symbol 643 MovieClip "faceMain" in Symbol 921 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.mood); } onClipEvent (enterFrame) { this.gotoAndStop(_root.mood); }
Instance of Symbol 666 MovieClip "hairMain" in Symbol 921 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.currDress); } onClipEvent (enterFrame) { this.gotoAndStop(_root.currDress); }
Instance of Symbol 677 MovieClip "breastMain" in Symbol 921 MovieClip Frame 1
onClipEvent (load) { _root.bsMod = _root.breastSize % 5; this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); } onClipEvent (enterFrame) { _root.bsMod = _root.breastSize % 5; _root.breastGoto = (_root.breastSize - _root.bsMod) / 5; this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Instance of Symbol 920 MovieClip "clothesMain" in Symbol 921 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.currDress); } onClipEvent (enterFrame) { this.gotoAndStop(_root.currDress); }
Instance of Symbol 677 MovieClip in Symbol 921 MovieClip Frame 21
onClipEvent (load) { _root.bsMod = _root.breastSize % 5; this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); } onClipEvent (enterFrame) { _root.bsMod = _root.breastSize % 5; this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Symbol 922 Button
on (rollOver) { _root.help.gotoAndStop("gold"); } on (rollOut) { _root.help.gotoAndStop("default"); }
Symbol 935 Button
on (release) { if ((_root.Equip._visible != true) && (!_root.disabled)) { _root.disabled = true; _root.Equip.gotoAndStop("show"); _root.Equip._visible = true; } } on (rollOver) { _root.help.gotoAndStop("equip"); } on (rollOut) { _root.help.gotoAndStop("default"); }
Symbol 938 Button
on (release) { if (_root.Chatted._visible) { } else if ((_root.Chat._visible != true) && (!_root.disabled)) { _root.disabled = true; _root.Chat.gotoAndStop(1); _root.Chat._visible = true; } else if (_root.Chat._visible == true) { _root.disabled = false; _root.notEnough._visible = false; _root.Chat._visible = false; } } on (rollOver) { _root.help.gotoAndStop("chat"); } on (rollOut) { _root.help.gotoAndStop("default"); }
Symbol 945 Button
on (release) { if ((_root.Town._visible != true) && (!_root.disabled)) { _root.disabled = true; _root.Town.gotoAndStop(1); _root.Town._visible = true; } else if (_root.Town._visible == true) { _root.disabled = false; _root.notEnough._visible = false; _root.Town._visible = false; } } on (rollOver) { _root.help.gotoAndStop("town"); } on (rollOut) { _root.help.gotoAndStop("default"); }
Symbol 986 MovieClip Frame 1
stop();
Symbol 986 MovieClip Frame 3
stop();
Symbol 986 MovieClip Frame 5
stop();
Symbol 986 MovieClip Frame 7
stop();
Symbol 986 MovieClip Frame 9
stop();
Symbol 986 MovieClip Frame 11
stop();
Symbol 986 MovieClip Frame 13
stop();
Symbol 991 Button
on (release) { if ((_root.scheduler._visible != true) && (!_root.disabled)) { if (_root.month == "June") { _root.month1 = "Festival"; _root.month1pay = 0; } _root.disabled = true; _root.scheduler.gotoAndStop(1); _root.scheduler._visible = true; _root.curTotal = 0; _root.tempTotal = 0; } else if ((_root.scheduler._visible == true) && (!_root.runningMonth)) { _root.month1 = "none"; _root.month2 = "none"; _root.month3 = "none"; _root.disabled = false; _root.notEnough._visible = false; _root.scheduler._visible = false; } } on (rollOver) { _root.help.gotoAndStop("schedule"); } on (rollOut) { _root.help.gotoAndStop("default"); }
Symbol 999 Button
on (release) { if ((_root.Stats._visible != true) && (!_root.disabled)) { _root.disabled = true; _root.Stats._visible = true; } else if (_root.Stats._visible == true) { _root.disabled = false; _root.Stats._visible = false; } } on (rollOver) { _root.help.gotoAndStop("stats"); } on (rollOut) { _root.help.gotoAndStop("default"); }
Symbol 1002 Button
on (release) { if ((_root.confirmSave._visible != true) && (!_root.disabled)) { _root.disabled = true; _root.confirmSave.gotoAndStop("show"); _root.confirmSave._visible = true; } else if (_root.confirmSave._visible == true) { _root.disabled = false; _root.confirmSave.gotoAndStop("hide"); _root.confirmSave._visible = false; } } on (rollOver) { _root.help.gotoAndStop("saveload"); } on (rollOut) { _root.help.gotoAndStop("default"); }
Symbol 1004 Button
on (release) { if ((((((_root.saveGame.data.year1 == undefined) || (_root.saveGame.data.year1 == "Year")) && ((_root.saveGame.data.year2 == undefined) || (_root.saveGame.data.year2 == "Year"))) && ((_root.saveGame.data.year3 == undefined) || (_root.saveGame.data.year3 == "Year"))) && ((_root.saveGame.data.year4 == undefined) || (_root.saveGame.data.year4 == "Year"))) && ((_root.saveGame.data.year5 == undefined) || (_root.saveGame.data.year5 == "Year"))) { if (!_root.disabled) { _root.noSavegame._visible = true; _root.disabled = true; } else { _root.noSaveGame._visible = false; _root.disabled = false; } } else if ((_root.confirmLoad._visible != true) && (!_root.disabled)) { _root.disabled = true; _root.confirmLoad.gotoAndStop("show"); _root.confirmLoad._visible = true; } else if (_root.confirmLoad._visible == true) { _root.disabled = false; _root.confirmLoad.gotoAndStop("hide"); _root.confirmLoad._visible = false; } } on (rollOver) { _root.help.gotoAndStop("saveload"); } on (rollOut) { _root.help.gotoAndStop("default"); }
Symbol 1006 Button
on (release) { if ((_root.Debug._visible != true) && (!_root.disabled)) { _root.disabled = true; _root.Debug._visible = true; } else if (_root.Debug._visible == true) { } } on (rollOver) { _root.help.gotoAndStop("debug"); } on (rollOut) { _root.help.gotoAndStop("default"); }
Symbol 1012 Button
on (release) { _root.popupExit._visible = true; } on (rollOver) { _root.help.gotoAndStop("exit"); } on (rollOut) { _root.help.gotoAndStop("default"); }
Symbol 1014 Button
on (release) { if (_root.helpMe) { _root.helpMe = false; } else { _root.helpMe = true; } } on (rollOver) { _root.help.gotoAndStop("help"); } on (rollOut) { _root.help.gotoAndStop("default"); }
Symbol 1028 MovieClip Frame 1
stop();
Symbol 1028 MovieClip Frame 4
stop();
Symbol 1028 MovieClip Frame 7
stop();
Symbol 1028 MovieClip Frame 10
stop();
Symbol 1028 MovieClip Frame 13
stop();
Symbol 1028 MovieClip Frame 16
stop();
Symbol 1028 MovieClip Frame 19
stop();
Symbol 1029 Button
on (release) { _root.Chatted._visible = true; _root.Chat.gotoAndStop("Chat"); }
Symbol 1030 Button
on (release) { _root.Chatted._visible = true; _root.Chat.gotoAndStop("Scold"); }
Symbol 1031 Button
on (release) { if (_root.gold >= 50) { _root.Chatted._visible = true; _root.Chat.gotoAndStop("Allowance"); } else { _root.notEnough._visible = true; } }
Symbol 1032 Button
on (release) { _root.Chat._visible = false; _root.notEnough._visible = false; _root.disabled = false; }
Symbol 1038 Button
on (release) { _root.Chat._visible = false; _root.disabled = false; }
Symbol 1123 MovieClip Frame 1
stop();
Symbol 1123 MovieClip Frame 2
stop();
Symbol 1123 MovieClip Frame 3
stop();
Symbol 1123 MovieClip Frame 4
stop();
Symbol 1123 MovieClip Frame 5
stop();
Symbol 1123 MovieClip Frame 6
stop();
Symbol 1123 MovieClip Frame 7
stop();
Symbol 1123 MovieClip Frame 8
stop();
Symbol 1123 MovieClip Frame 9
stop();
Symbol 1123 MovieClip Frame 10
stop();
Symbol 1123 MovieClip Frame 11
stop();
Symbol 1123 MovieClip Frame 12
stop();
Symbol 1123 MovieClip Frame 13
stop();
Symbol 1123 MovieClip Frame 14
stop();
Symbol 1123 MovieClip Frame 15
stop();
Symbol 1123 MovieClip Frame 16
stop();
Symbol 1123 MovieClip Frame 17
stop();
Symbol 1123 MovieClip Frame 18
stop();
Symbol 1123 MovieClip Frame 19
stop();
Symbol 1123 MovieClip Frame 20
stop();
Symbol 1123 MovieClip Frame 21
stop();
Symbol 1123 MovieClip Frame 22
stop();
Symbol 1123 MovieClip Frame 23
stop();
Symbol 1123 MovieClip Frame 24
stop();
Symbol 1123 MovieClip Frame 25
stop();
Symbol 1123 MovieClip Frame 26
stop();
Symbol 1123 MovieClip Frame 27
stop();
Symbol 1123 MovieClip Frame 28
stop();
Symbol 1123 MovieClip Frame 29
stop();
Symbol 1123 MovieClip Frame 30
stop();
Symbol 1123 MovieClip Frame 31
stop();
Symbol 1123 MovieClip Frame 32
stop();
Symbol 1123 MovieClip Frame 33
stop();
Symbol 1123 MovieClip Frame 34
stop();
Symbol 1123 MovieClip Frame 35
stop();
Symbol 1123 MovieClip Frame 36
stop();
Symbol 1123 MovieClip Frame 37
stop();
Symbol 1123 MovieClip Frame 38
stop();
Symbol 1123 MovieClip Frame 39
stop();
Symbol 1123 MovieClip Frame 40
stop();
Symbol 1123 MovieClip Frame 41
stop();
Symbol 1149 MovieClip Frame 1
stop();
Symbol 1149 MovieClip Frame 5
stop();
Symbol 1149 MovieClip Frame 9
_root.mood = "Normal"; stop();
Symbol 1149 MovieClip Frame 13
if (random(4) == 1) { _root.mood = "Bitch"; } stop();
Symbol 1152 MovieClip Frame 1
stop();
Symbol 1153 MovieClip Frame 1
stop();
Instance of Symbol 1123 MovieClip in Symbol 1153 MovieClip Frame 6
onClipEvent (load) { _root.Stress = _root.Stress - 2; this.gotoAndStop(random(41)); }
Instance of Symbol 1149 MovieClip in Symbol 1153 MovieClip Frame 11
onClipEvent (load) { if (_root.mood == "Bitch") { if (_root.Stress >= 100) { this.gotoAndStop("failStress"); } else if (random(100) >= 25) { this.gotoAndStop("succeed"); } else { this.gotoAndStop("fail"); } } else { this.gotoAndStop("toBitch"); } }
Instance of Symbol 1152 MovieClip in Symbol 1153 MovieClip Frame 16
onClipEvent (load) { _root.gold = _root.gold - 50; _root.Stress = _root.Stress - 10; if (_root.Stress < 0) { _root.Stress = 0; } }
Symbol 1157 Button
on (release) { _root.disabled = false; _root.Equip.hideMe(); }
Symbol 1159 Button
on (release) { _root.currDress = "Schoolgirl"; _root.DressStamina = 0; _root.DressStrength = 0; _root.DressIntelligence = 0; _root.DressRefinement = 0; _root.DressCharisma = 0; _root.DressMorality = 0; _root.DressFaith = 0; _root.DressSin = 0; _root.DressSensitivity = 0; _root.DressCombatSkill = 0; _root.DressCombatAttack = 0; _root.DressCombatDefense = 0; _root.DressMagicSkill = 0; _root.DressMagicAttack = 0; _root.DressMagicDefense = 0; _root.DressDecorum = 0; _root.DressArt = 0; _root.DressCooking = 0; _root.DressCleaning = 0; _root.DressTemperament = 0; _root.Equip.hideMe(); }
Symbol 1166 Button
on (release) { _root.currDress = "Peach"; _root.DressStamina = 0; _root.DressStrength = 0; _root.DressIntelligence = 5; _root.DressRefinement = 10; _root.DressCharisma = 0; _root.DressMorality = 0; _root.DressFaith = 0; _root.DressSin = 0; _root.DressSensitivity = 10; _root.DressCombatSkill = 0; _root.DressCombatAttack = 0; _root.DressCombatDefense = 0; _root.DressMagicSkill = 0; _root.DressMagicAttack = 0; _root.DressMagicDefense = 0; _root.DressDecorum = 5; _root.DressArt = 0; _root.DressCooking = 0; _root.DressCleaning = 0; _root.DressTemperament = 0; _root.Equip.hideMe(); }
Symbol 1170 Button
on (release) { _root.currDress = "ChunLi"; _root.DressStamina = 10; _root.DressStrength = 20; _root.DressIntelligence = 5; _root.DressRefinement = 0; _root.DressCharisma = 0; _root.DressMorality = 0; _root.DressFaith = 0; _root.DressSin = 0; _root.DressSensitivity = 0; _root.DressCombatSkill = 5; _root.DressCombatAttack = 5; _root.DressCombatDefense = 0; _root.DressMagicSkill = 5; _root.DressMagicAttack = 5; _root.DressMagicDefense = 0; _root.DressDecorum = 0; _root.DressArt = 0; _root.DressCooking = 0; _root.DressCleaning = 0; _root.DressTemperament = 0; _root.Equip.hideMe(); }
Symbol 1174 Button
on (release) { _root.currDress = "Winter"; _root.disabled = false; _root.clothesWarning = false; _root.DressStamina = 5; _root.DressStrength = 0; _root.DressIntelligence = 0; _root.DressRefinement = 0; _root.DressCharisma = 0; _root.DressMorality = 0; _root.DressFaith = 0; _root.DressSin = 0; _root.DressSensitivity = 0; _root.DressCombatSkill = 0; _root.DressCombatAttack = 0; _root.DressCombatDefense = 2; _root.DressMagicSkill = 0; _root.DressMagicAttack = 0; _root.DressMagicDefense = 5; _root.DressDecorum = 0; _root.DressArt = 0; _root.DressCooking = 0; _root.DressCleaning = 0; _root.DressTemperament = 0; _root.Equip.hideMe(); }
Symbol 1178 Button
on (release) { _root.currDress = "Summer"; _root.clothesWarning = false; _root.DressStamina = 0; _root.DressStrength = 0; _root.DressIntelligence = 5; _root.DressRefinement = 0; _root.DressCharisma = 0; _root.DressMorality = 0; _root.DressFaith = 0; _root.DressSin = 0; _root.DressSensitivity = 0; _root.DressCombatSkill = 0; _root.DressCombatAttack = 0; _root.DressCombatDefense = -1; _root.DressMagicSkill = 0; _root.DressMagicAttack = 0; _root.DressMagicDefense = -1; _root.DressDecorum = 0; _root.DressArt = 0; _root.DressCooking = 0; _root.DressCleaning = 0; _root.DressTemperament = 0; _root.Equip.hideMe(); }
Symbol 1182 Button
on (release) { _root.currDress = "Catgirl"; _root.DressStamina = 0; _root.DressStrength = 0; _root.DressIntelligence = 0; _root.DressRefinement = 0; _root.DressCharisma = 0; _root.DressMorality = 0; _root.DressFaith = 0; _root.DressSin = 0; _root.DressSensitivity = 10; _root.DressCombatSkill = 0; _root.DressCombatAttack = 0; _root.DressCombatDefense = 0; _root.DressMagicSkill = 0; _root.DressMagicAttack = 0; _root.DressMagicDefense = 0; _root.DressDecorum = 0; _root.DressArt = 0; _root.DressCooking = 0; _root.DressCleaning = 0; _root.DressTemperament = 0; _root.Equip.hideMe(); }
Symbol 1186 Button
on (release) { _root.currDress = "Party"; _root.DressStamina = 0; _root.DressStrength = 0; _root.DressIntelligence = 0; _root.DressRefinement = 5; _root.DressCharisma = 0; _root.DressMorality = 0; _root.DressFaith = 0; _root.DressSin = 0; _root.DressSensitivity = 0; _root.DressCombatSkill = 0; _root.DressCombatAttack = 0; _root.DressCombatDefense = 0; _root.DressMagicSkill = 0; _root.DressMagicAttack = 0; _root.DressMagicDefense = 0; _root.DressDecorum = 5; _root.DressArt = 5; _root.DressCooking = 5; _root.DressCleaning = 5; _root.DressTemperament = 5; _root.Equip.hideMe(); }
Symbol 1190 Button
on (release) { _root.currDress = "Whore"; _root.clothesWarning = false; _root.DressStamina = 0; _root.DressStrength = 0; _root.DressIntelligence = 0; _root.DressRefinement = 0; _root.DressCharisma = 20; _root.DressMorality = -20; _root.DressFaith = 0; _root.DressSin = 30; _root.DressSensitivity = 0; _root.DressCombatSkill = 0; _root.DressCombatAttack = 0; _root.DressCombatDefense = 0; _root.DressMagicSkill = 0; _root.DressMagicAttack = 0; _root.DressMagicDefense = 0; _root.DressDecorum = 0; _root.DressArt = 10; _root.DressCooking = 0; _root.DressCleaning = 0; _root.DressTemperament = 0; _root.Equip.hideMe(); }
Symbol 1194 Button
on (release) { if (_root.breastSize <= 70) { _root.currDress = "Suzaku"; _root.clothesWarning = false; _root.DressStamina = 0; _root.DressStrength = 0; _root.DressIntelligence = 10; _root.DressRefinement = 0; _root.DressCharisma = 0; _root.DressMorality = 10; _root.DressFaith = 20; _root.DressSin = -10; _root.DressSensitivity = 0; _root.DressCombatSkill = 0; _root.DressCombatAttack = 0; _root.DressCombatDefense = 0; _root.DressMagicSkill = 10; _root.DressMagicAttack = 10; _root.DressMagicDefense = 10; _root.DressDecorum = 0; _root.DressArt = 0; _root.DressCooking = 0; _root.DressCleaning = 0; _root.DressTemperament = 0; _root.Equip.hideMe(); } }
Symbol 1198 Button
on (release) { if (_root.breastSize <= 80) { _root.currDress = "Kimono"; _root.DressStamina = 0; _root.DressStrength = 0; _root.DressIntelligence = 5; _root.DressRefinement = 5; _root.DressCharisma = 0; _root.DressMorality = 0; _root.DressFaith = 0; _root.DressSin = 0; _root.DressSensitivity = 10; _root.DressCombatSkill = 0; _root.DressCombatAttack = 0; _root.DressCombatDefense = 0; _root.DressMagicSkill = 0; _root.DressMagicAttack = 0; _root.DressMagicDefense = 0; _root.DressDecorum = 0; _root.DressArt = 0; _root.DressCooking = 5; _root.DressCleaning = 5; _root.DressTemperament = 0; _root.Equip.hideMe(); } }
Symbol 1202 Button
on (release) { _root.currDress = "Cowgirl"; _root.DressStamina = 0; _root.DressStrength = 5; _root.DressIntelligence = 0; _root.DressRefinement = 0; _root.DressCharisma = 0; _root.DressMorality = 0; _root.DressFaith = 0; _root.DressSin = 0; _root.DressSensitivity = 0; _root.DressCombatSkill = 5; _root.DressCombatAttack = 5; _root.DressCombatDefense = 5; _root.DressMagicSkill = 0; _root.DressMagicAttack = 0; _root.DressMagicDefense = 0; _root.DressDecorum = 0; _root.DressArt = 0; _root.DressCooking = 0; _root.DressCleaning = 0; _root.DressTemperament = 0; _root.Equip.hideMe(); }
Symbol 1206 Button
on (release) { _root.currDress = "Matrix"; _root.clothesWarning = false; _root.DressStamina = 5; _root.DressStrength = 5; _root.DressIntelligence = 0; _root.DressRefinement = 0; _root.DressCharisma = 10; _root.DressMorality = 0; _root.DressFaith = 0; _root.DressSin = 0; _root.DressSensitivity = 0; _root.DressCombatSkill = 10; _root.DressCombatAttack = 10; _root.DressCombatDefense = 0; _root.DressMagicSkill = 10; _root.DressMagicAttack = 10; _root.DressMagicDefense = 0; _root.DressDecorum = 0; _root.DressArt = 0; _root.DressCooking = 0; _root.DressCleaning = 0; _root.DressTemperament = 0; _root.Equip.hideMe(); }
Symbol 1210 Button
on (release) { _root.currDress = "Dharma"; _root.DressStamina = 10; _root.DressStrength = 0; _root.DressIntelligence = 20; _root.DressRefinement = 0; _root.DressCharisma = 0; _root.DressMorality = 0; _root.DressFaith = 20; _root.DressSin = 0; _root.DressSensitivity = 0; _root.DressCombatSkill = 0; _root.DressCombatAttack = 0; _root.DressCombatDefense = 10; _root.DressMagicSkill = 0; _root.DressMagicAttack = 0; _root.DressMagicDefense = 10; _root.DressDecorum = 0; _root.DressArt = 0; _root.DressCooking = 0; _root.DressCleaning = 0; _root.DressTemperament = 0; _root.Equip.hideMe(); }
Symbol 1218 Button
on (release) { _root.weapon = "Shortsword"; } on (rollOver) { _root.numEquipStat = 1; _root.equipPopup.showPopup(); _root.equipStat1 = "Attack +10"; _root.equipStat2 = "Attack +10"; _root.equipStat3 = "Attack +10"; } on (rollOut) { _root.equipPopup.hidePopup(); }
Symbol 1221 Button
on (release) { _root.weapon = "Longsword"; } on (rollOver) { _root.numEquipStat = 1; _root.equipPopup.showPopup(); _root.equipStat1 = "Attack +20"; _root.equipStat2 = "Attack +10"; _root.equipStat3 = "Attack +10"; } on (rollOut) { _root.equipPopup.hidePopup(); }
Symbol 1224 Button
on (release) { _root.weapon = "Master Sword"; } on (rollOver) { _root.numEquipStat = 1; _root.equipPopup.showPopup(); _root.equipStat1 = "Attack +50"; _root.equipStat2 = "Attack +10"; _root.equipStat3 = "Attack +10"; } on (rollOut) { _root.equipPopup.hidePopup(); }
Symbol 1227 Button
on (release) { _root.armor = "Cloth"; } on (rollOver) { _root.numEquipStat = 2; _root.equipPopup.showPopup(); _root.equipStat1 = "Physical Def +5"; _root.equipStat2 = "Magic Def +20"; _root.equipStat3 = "Attack +10"; } on (rollOut) { _root.equipPopup.hidePopup(); }
Symbol 1230 Button
on (release) { _root.armor = "Leather"; } on (rollOver) { _root.numEquipStat = 2; _root.equipPopup.showPopup(); _root.equipStat1 = "Physical Def +10"; _root.equipStat2 = "Magic Def +10"; _root.equipStat3 = "Attack +10"; } on (rollOut) { _root.equipPopup.hidePopup(); }
Symbol 1233 Button
on (release) { _root.armor = "Chain"; } on (rollOver) { _root.numEquipStat = 2; _root.equipPopup.showPopup(); _root.equipStat1 = "Physical Def +15"; _root.equipStat2 = "Magic Def +12"; _root.equipStat3 = "Attack +10"; } on (rollOut) { _root.equipPopup.hidePopup(); }
Symbol 1236 Button
on (release) { _root.armor = "Plate"; } on (rollOver) { _root.numEquipStat = 2; _root.equipPopup.showPopup(); _root.equipStat1 = "Physical Def +20"; _root.equipStat2 = "Magic Def +15"; _root.equipStat3 = "Attack +10"; } on (rollOut) { _root.equipPopup.hidePopup(); }
Symbol 1239 Button
on (release) { _root.armor = "Naga"; } on (rollOver) { _root.numEquipStat = 2; _root.equipPopup.showPopup(); _root.equipStat1 = "Physical Def +10"; _root.equipStat2 = "Magic Def +50"; _root.equipStat3 = "Attack +10"; } on (rollOut) { _root.equipPopup.hidePopup(); }
Symbol 1242 Button
on (release) { _root.weapon = "Lightsaber"; } on (rollOver) { _root.numEquipStat = 1; _root.equipPopup.showPopup(); _root.equipStat1 = "Attack +80"; _root.equipStat2 = "Attack +10"; _root.equipStat3 = "Attack +10"; } on (rollOut) { _root.equipPopup.hidePopup(); }
Symbol 1245 Button
on (release) { _root.weapon = "Soulcalibur"; } on (rollOver) { _root.numEquipStat = 1; _root.equipPopup.showPopup(); _root.equipStat1 = "Attack +65"; _root.equipStat2 = "Attack +10"; _root.equipStat3 = "Attack +10"; } on (rollOut) { _root.equipPopup.hidePopup(); }
Symbol 1248 Button
on (release) { _root.Equip.hideMe(); }
Symbol 1249 Button
on (release) { _root.armor = "Bandit"; } on (rollOver) { _root.numEquipStat = 2; _root.equipPopup.showPopup(); _root.equipStat1 = "Physical Def +17"; _root.equipStat2 = "Magic Def +13"; _root.equipStat3 = "Attack +10"; } on (rollOut) { _root.equipPopup.hidePopup(); }
Symbol 1252 Button
on (release) { _root.weapon = "Staff"; } on (rollOver) { _root.numEquipStat = 2; _root.equipPopup.showPopup(); _root.equipStat1 = "Attack +5"; _root.equipStat2 = "Magic Attack +15"; _root.equipStat3 = "Attack +10"; } on (rollOut) { _root.equipPopup.hidePopup(); }
Symbol 1255 Button
on (release) { _root.weapon = "Benediction"; } on (rollOver) { _root.numEquipStat = 2; _root.equipPopup.showPopup(); _root.equipStat1 = "Attack +10"; _root.equipStat2 = "Magic Attack +30"; _root.equipStat3 = "Attack +10"; } on (rollOut) { _root.equipPopup.hidePopup(); }
Symbol 1258 MovieClip Frame 1
stop();
Symbol 1258 MovieClip Frame 6
stop();
Instance of Symbol 1169 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.Peach) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1173 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.ChunLi) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1177 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.Winter) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1181 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.Summer) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1185 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.Catgirl) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1189 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.Party) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1193 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.Whore) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1197 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.Suzaku) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1201 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.Kimono) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1205 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.Cowgirl) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1209 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.Matrix) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1169 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.ThisIsNotAVariable) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1213 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.Dharma) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1169 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.ThisIsNotAVariable) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1169 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.ThisIsNotAVariable) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1220 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.Shortsword) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1223 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.Longsword) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1226 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.MasterSword) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1229 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.Cloth) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1232 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.Leather) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1235 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.Chain) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1238 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.Plate) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1241 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.Naga) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1244 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.Lightsaber) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1247 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.Soulcalibur) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 186 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { this._visible = false; this.stop(); if ((_root.breastSize <= 70) || (!_root.Suzaku)) { this._visible = false; } else if (_root.Suzaku) { this._visible = true; } }
Instance of Symbol 186 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { this._visible = false; this.stop(); if ((_root.breastSize <= 80) || (!_root.Kimono)) { this._visible = false; } else if (_root.Kimono) { this._visible = true; } }
Instance of Symbol 1251 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.Bandit) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1254 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.Staff) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1257 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) { if (!_root.Benediction) { this._visible = false; } else { this._visible = true; } }
Symbol 1279 Button
on (release) { if (!_root.VisitedCastle) { _root.VisitedCastle = true; _root.Town.gotoAndStop("Castle"); } }
Symbol 1280 Button
on (release) { _root.Town._visible = false; _root.popupSell._visible = false; _root.notEnough._visible = false; _root.disabled = false; _root.Town.gotoAndStop("Castle"); }
Symbol 1283 Button
on (release) { if (_root.Suzaku) { _root.SuzakuFlag = true; } _root.Town.gotoAndStop("Shop"); }
Symbol 1291 Button
on (release) { _root.popupSell._visible = false; _root.notEnough._visible = false; _root.Town.gotoAndStop("Sell"); }
Symbol 1293 Button
on (release) { if (_root.Shortsword) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 500) { _root.sellDress = "a shortsword?"; _root.popupSell._visible = true; _root.tempgold = -500; _root.tempdress = "Shortsword"; } else { _root.notEnough._visible = true; } }
Symbol 1294 Button
on (release) { if (_root.Longsword) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 800) { _root.sellDress = "a longsword?"; _root.popupSell._visible = true; _root.tempgold = -800; _root.tempdress = "Longsword"; } else { _root.notEnough._visible = true; } }
Symbol 1295 Button
on (release) { if (_root.Leather) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 600) { _root.sellDress = "leather armor?"; _root.popupSell._visible = true; _root.tempgold = -600; _root.tempdress = "Leather"; } else { _root.notEnough._visible = true; } }
Symbol 1296 Button
on (release) { if (_root.Chain) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 1500) { _root.sellDress = "chainmail?"; _root.popupSell._visible = true; _root.tempgold = -1500; _root.tempdress = "Chain"; } else { _root.notEnough._visible = true; } }
Symbol 1306 Button
on (release) { if (_root.Cloth) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 300) { _root.sellDress = "cloth armor?"; _root.popupSell._visible = true; _root.tempgold = -300; _root.tempdress = "Cloth"; } else { _root.notEnough._visible = true; } }
Symbol 1307 Button
on (release) { if (!_root.Potion1) { _root.Potion1 = 0; } if (_root.Potion1 >= 50) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 50) { _root.sellDress = "a potion?"; _root.popupSell._visible = true; _root.tempgold = -50; _root.tempdress = "Potion1"; } else { _root.notEnough._visible = true; } }
Symbol 1310 Button
on (release) { if (!_root.Ether1) { _root.Ether1 = 0; } if (_root.Ether1 >= 50) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 50) { _root.sellDress = "an Ether?"; _root.popupSell._visible = true; _root.tempgold = -50; _root.tempdress = "Ether1"; } else { _root.notEnough._visible = true; } }
Symbol 1312 Button
on (release) { if (_root.Staff) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 650) { _root.sellDress = "a mage staff?"; _root.popupSell._visible = true; _root.tempgold = -650; _root.tempdress = "Staff"; } else { _root.notEnough._visible = true; } }
Symbol 1315 Button
on (release) { if (!_root.Torches) { _root.Torches = 0; } if (_root.Torches >= 10) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 200) { _root.sellDress = "a torch?"; _root.popupSell._visible = true; _root.tempgold = -200; _root.tempdress = "Torches"; } else { _root.notEnough._visible = true; } }
Symbol 1321 MovieClip Frame 1
stop();
Symbol 1322 Button
on (release) { if (_root.gold >= 150) { _root.sellDress = "the winter dress?"; _root.popupSell._visible = true; _root.tempgold = -150; _root.tempdress = "Winter"; } else { _root.notEnough._visible = true; } }
Symbol 1325 Button
on (release) { if (_root.gold >= 100) { _root.sellDress = "the summer dress?"; _root.popupSell._visible = true; _root.tempgold = -100; _root.tempdress = "Summer"; } else { _root.notEnough._visible = true; } }
Symbol 1328 Button
on (release) { if (_root.gold >= 400) { _root.sellDress = "the catgirl outfit?"; _root.popupSell._visible = true; _root.tempgold = -400; _root.tempdress = "Catgirl"; } else { _root.notEnough._visible = true; } }
Symbol 1331 Button
on (release) { if (_root.gold >= 300) { _root.sellDress = "the party dress?"; _root.popupSell._visible = true; _root.tempgold = -300; _root.tempdress = "Party"; } else { _root.notEnough._visible = true; } }
Symbol 1335 Button
on (release) { if (_root.gold >= 600) { _root.sellDress = "the kimono?"; _root.popupSell._visible = true; _root.tempgold = -600; _root.tempdress = "Kimono"; } else { _root.notEnough._visible = true; } }
Symbol 1338 Button
on (release) { if (_root.gold >= 500) { _root.sellDress = "the cowgirl outfit?"; _root.popupSell._visible = true; _root.tempgold = -500; _root.tempdress = "Cowgirl"; } else { _root.notEnough._visible = true; } }
Symbol 1341 Button
on (release) { _root.popupSell._visible = false; _root.notEnough._visible = false; _root.Town.gotoAndStop("Shop"); }
Symbol 1343 Button
on (release) { _root.sellDress = "the Naga armor?"; _root.popupSell._visible = true; _root.tempgold = 900; _root.tempdress = "Naga"; }
Symbol 1346 Button
on (release) { _root.sellDress = "plate mail?"; _root.popupSell._visible = true; _root.tempgold = 1000; _root.tempdress = "Plate"; }
Symbol 1349 Button
on (release) { _root.sellDress = "chainmail?"; _root.popupSell._visible = true; _root.tempgold = 750; _root.tempdress = "Chain"; }
Symbol 1352 Button
on (release) { _root.sellDress = "leather armor?"; _root.popupSell._visible = true; _root.tempgold = 300; _root.tempdress = "Leather"; }
Symbol 1354 Button
on (release) { _root.sellDress = "cloth armor?"; _root.popupSell._visible = true; _root.tempgold = 150; _root.tempdress = "Cloth"; }
Symbol 1357 Button
on (release) { _root.sellDress = "the Master Sword?"; _root.popupSell._visible = true; _root.tempgold = 1100; _root.tempdress = "MasterSword"; }
Symbol 1360 Button
on (release) { _root.sellDress = "a longsword?"; _root.popupSell._visible = true; _root.tempgold = 400; _root.tempdress = "Longsword"; }
Symbol 1363 Button
on (release) { _root.sellDress = "a shortsword?"; _root.popupSell._visible = true; _root.tempgold = 250; _root.tempdress = "Shortsword"; }
Symbol 1366 Button
on (release) { _root.sellDress = "a lightsaber?"; _root.popupSell._visible = true; _root.tempgold = 2500; _root.tempdress = "Lightsaber"; }
Symbol 1370 Button
on (release) { _root.sellDress = "the Soulcalibur?"; _root.popupSell._visible = true; _root.tempgold = 1700; _root.tempdress = "Soulcalibur"; }
Symbol 1373 Button
on (release) { _root.sellDress = "a mage staff?"; _root.popupSell._visible = true; _root.tempgold = 325; _root.tempdress = "Staff"; }
Symbol 1379 MovieClip Frame 1
stop();
Symbol 1380 Button
on (release) { _root.sellDress = "the winter dress?"; _root.popupSell._visible = true; _root.tempgold = 75; _root.tempdress = "Winter"; }
Symbol 1383 Button
on (release) { _root.sellDress = "the summer dress?"; _root.popupSell._visible = true; _root.tempgold = 50; _root.tempdress = "Summer"; }
Symbol 1386 Button
on (release) { _root.sellDress = "the catgirl outfit?"; _root.popupSell._visible = true; _root.tempgold = 200; _root.tempdress = "Catgirl"; }
Symbol 1389 Button
on (release) { _root.sellDress = "the party dress?"; _root.popupSell._visible = true; _root.tempgold = 150; _root.tempdress = "Party"; }
Symbol 1392 Button
on (release) { _root.sellDress = "the kimono?"; _root.popupSell._visible = true; _root.tempgold = 300; _root.tempdress = "Kimono"; }
Symbol 1394 Button
on (release) { _root.sellDress = "the cowgirl outfit?"; _root.popupSell._visible = true; _root.tempgold = 250; _root.tempdress = "Cowgirl"; }
Symbol 1397 Button
on (release) { _root.sellDress = "the pink dress?"; _root.popupSell._visible = true; _root.tempgold = 400; _root.tempdress = "Peach"; }
Symbol 1399 Button
on (release) { _root.sellDress = "the fighter outfit?"; _root.popupSell._visible = true; _root.tempgold = 350; _root.tempdress = "ChunLi"; }
Symbol 1403 Button
on (release) { _root.sellDress = "the black dress?"; _root.popupSell._visible = true; _root.tempgold = 500; _root.tempdress = "Whore"; }
Symbol 1406 Button
on (release) { _root.sellDress = "the priestess dress?"; _root.popupSell._visible = true; _root.tempgold = 400; _root.tempdress = "Suzaku"; }
Symbol 1409 Button
on (release) { _root.sellDress = "the cool outfit?"; _root.popupSell._visible = true; _root.tempgold = 300; _root.tempdress = "Matrix"; }
Symbol 1412 Button
on (release) { _root.VisitedCastle = false; _root.Town._visible = false; _root.Town.gotoAndStop("Castle"); _root.disabled = false; }
Symbol 1414 Button
on (release) { _root.speak = "Guard"; _root.Town.gotoAndStop("Speak"); }
Symbol 1416 Button
on (release) { _root.speak = "Clerk"; _root.Town.gotoAndStop("Speak"); }
Symbol 1417 Button
on (release) { _root.speak = "Chancellor"; _root.Town.gotoAndStop("Speak"); }
Symbol 1419 Button
on (release) { _root.speak = "Pope"; _root.Town.gotoAndStop("Speak"); }
Symbol 1421 Button
on (release) { _root.speak = "King"; _root.Town.gotoAndStop("Speak"); }
Symbol 1422 Button
on (release) { _root.speak = "Prince"; _root.Town.gotoAndStop("Speak"); }
Symbol 1426 Button
on (release) { _root.speak = "Executioner"; _root.Town.gotoAndStop("Speak"); }
Symbol 1427 Button
on (release) { _root.speak = "Camp Follower"; _root.Town.gotoAndStop("Speak"); }
Symbol 1428 Button
on (release) { _root.speak = "Phil"; _root.Town.gotoAndStop("Speak"); }
Symbol 1430 Button
on (release) { _root.speak = "Queen"; _root.Town.gotoAndStop("Speak"); }
Symbol 1433 Button
on (release) { _root.speak = "Jester"; _root.Town.gotoAndStop("Speak"); }
Symbol 1436 Button
on (release) { _root.speak = "Prisoner"; _root.Town.gotoAndStop("Speak"); }
Symbol 1438 Button
on (release) { _root.speak = "Dog"; _root.Town.gotoAndStop("Speak"); }
Symbol 1440 Button
on (release) { _root.Town._visible = false; _root.Town.gotoAndStop("Castle"); _root.disabled = false; }
Symbol 1447 MovieClip Frame 1
stop();
Symbol 1457 MovieClip Frame 1
stop();
Symbol 1469 MovieClip Frame 1
stop();
Symbol 1479 MovieClip Frame 1
stop();
Symbol 1489 MovieClip Frame 1
stop();
Symbol 1499 MovieClip Frame 1
stop();
Symbol 1515 MovieClip Frame 1
stop();
Symbol 1538 MovieClip Frame 1
stop();
Symbol 1553 MovieClip Frame 1
stop();
Instance of Symbol 1545 MovieClip in Symbol 1553 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(random(4) + 1); }
Symbol 1568 MovieClip Frame 1
stop();
Symbol 1578 MovieClip Frame 1
stop();
Symbol 1588 MovieClip Frame 1
stop();
Symbol 1598 MovieClip Frame 1
stop();
Symbol 1599 MovieClip Frame 1
stop();
Instance of Symbol 1447 MovieClip in Symbol 1599 MovieClip Frame 1
onClipEvent (load) { if (_root.Cooking <= 70) { if (_root.oneNumsVisit < 5) { _root.Reputation = _root.Reputation + 1; _root.oneNumsVisit++; this.gotoAndStop("Good"); } else { this.gotoAndStop("Done"); } } else { this.gotoAndStop("Bad"); } }
Symbol 1599 MovieClip Frame 6
stop();
Instance of Symbol 1457 MovieClip in Symbol 1599 MovieClip Frame 6
onClipEvent (load) { if (_root.Strength >= 70) { if (_root.twoNumsVisit < 5) { _root.Reputation = _root.Reputation + 1; _root.twoNumsVisit++; this.gotoAndStop("Good"); } else { this.gotoAndStop("Done"); } } else { this.gotoAndStop("Bad"); } }
Symbol 1599 MovieClip Frame 11
stop();
Instance of Symbol 1469 MovieClip in Symbol 1599 MovieClip Frame 11
onClipEvent (load) { if (_root.Sin >= 100) { if (_root.threeNumsVisit < 5) { _root.Reputation = _root.Reputation + 2; _root.threeNumsVisit++; this.gotoAndStop("Good"); } else { this.gotoAndStop("Done"); } } else { this.gotoAndStop("Bad"); } }
Symbol 1599 MovieClip Frame 16
stop();
Instance of Symbol 1479 MovieClip in Symbol 1599 MovieClip Frame 16
onClipEvent (load) { if (_root.Cleaning >= 40) { if (_root.fourNumsVisit < 5) { _root.Reputation = _root.Reputation + 2; _root.fourNumsVisit++; this.gotoAndStop("Good"); } else { this.gotoAndStop("Done"); } } else { this.gotoAndStop("Bad"); } }
Symbol 1599 MovieClip Frame 21
stop();
Instance of Symbol 1489 MovieClip in Symbol 1599 MovieClip Frame 21
onClipEvent (load) { if ((_root.Morals <= 150) && (_root.Sin >= 200)) { if (_root.fiveNumsVisit < 5) { _root.Reputation = _root.Reputation + 12; _root.fiveNumsVisit++; this.gotoAndStop("Good"); } else { this.gotoAndStop("Done"); } } else { this.gotoAndStop("Bad"); } }
Symbol 1599 MovieClip Frame 26
stop();
Instance of Symbol 1499 MovieClip in Symbol 1599 MovieClip Frame 26
onClipEvent (load) { if ((_root.Charisma >= 150) || (_root.breastSize >= 60)) { if (_root.sixNumsVisit < 5) { _root.Reputation = _root.Reputation + 3; _root.sixNumsVisit++; this.gotoAndStop("Good"); } else { this.gotoAndStop("Done"); } } else { this.gotoAndStop("Bad"); } }
Symbol 1599 MovieClip Frame 31
stop();
Instance of Symbol 1515 MovieClip in Symbol 1599 MovieClip Frame 31
onClipEvent (load) { if (_root.Cosmos == true) { if (_root.Temperament >= 80) { if (_root.sevenNumsVisit < 5) { _root.Reputation = _root.Reputation + 14; _root.sevenNumsVisit++; this.gotoAndStop("GoodCosmos"); } else { this.gotoAndStop("DoneCosmos"); } } else { this.gotoAndStop("BadCosmos"); } } else if (_root.Temperament >= 80) { if (_root.sevenNumsVisit < 5) { _root.Reputation = _root.Reputation + 14; _root.sevenNumsVisit++; this.gotoAndStop("Good"); } else { this.gotoAndStop("Done"); } } else { this.gotoAndStop("Bad"); } }
Symbol 1599 MovieClip Frame 36
stop();
Instance of Symbol 1538 MovieClip in Symbol 1599 MovieClip Frame 36
onClipEvent (load) { if (_root.Cosmos == true) { if (_root.Refinement >= 300) { if (_root.eightNumsVisit < 5) { _root.Reputation = _root.Reputation + 20; _root.eightNumsVisit++; this.gotoAndStop("GoodCosmos"); } else { this.gotoAndStop("DoneCosmos"); } } else { this.gotoAndStop("BadCosmos"); } } else if (_root.Refinement >= 300) { if (_root.eightNumsVisit < 5) { _root.Reputation = _root.Reputation + 20; _root.eightNumsVisit++; this.gotoAndStop("Good"); } else { this.gotoAndStop("Done"); } } else { this.gotoAndStop("Bad"); } }
Symbol 1599 MovieClip Frame 41
stop();
Instance of Symbol 1553 MovieClip in Symbol 1599 MovieClip Frame 41
onClipEvent (load) { if (((_root.Strength >= 300) && (_root.Stamina >= 300)) && (_root.Intelligence >= 300)) { if (_root.nineNumsVisit < 5) { _root.Reputation = _root.Reputation + 4; _root.nineNumsVisit++; this.gotoAndStop("Good"); } else { this.gotoAndStop("Done"); } } else { this.gotoAndStop("Bad"); } }
Symbol 1599 MovieClip Frame 46
stop();
Instance of Symbol 1568 MovieClip in Symbol 1599 MovieClip Frame 46
onClipEvent (load) { if (_root.Cosmos == true) { if (((_root.Morals >= 200) && (_root.Refinement >= 250)) && (_root.Charisma >= 250)) { if (_root.tenNumsVisit < 5) { _root.Reputation = _root.Reputation + 17; _root.tenNumsVisit++; this.gotoAndStop("GoodCosmos"); } else { this.gotoAndStop("DoneCosmos"); } } else { this.gotoAndStop("BadCosmos"); } } else if (((_root.Morals >= 200) && (_root.Refinement >= 250)) && (_root.Charisma >= 250)) { if (_root.tenNumsVisit < 5) { _root.Reputation = _root.Reputation + 17; _root.tenNumsVisit++; this.gotoAndStop("Good"); } else { this.gotoAndStop("Done"); } } else { this.gotoAndStop("Bad"); } }
Symbol 1599 MovieClip Frame 51
stop();
Instance of Symbol 1578 MovieClip in Symbol 1599 MovieClip Frame 51
onClipEvent (load) { if (_root.Intelligence >= 250) { if (_root.elevenNumsVisit < 5) { _root.Reputation = _root.Reputation + 8; _root.elevenNumsVisit++; this.gotoAndStop("Good"); } else { this.gotoAndStop("Done"); } } else { this.gotoAndStop("Bad"); } }
Symbol 1599 MovieClip Frame 56
stop();
Instance of Symbol 1588 MovieClip in Symbol 1599 MovieClip Frame 56
onClipEvent (load) { if (_root.Faith >= 250) { if (_root.twelveNumsVisit < 5) { _root.Reputation = _root.Reputation + 12; _root.twelveNumsVisit++; this.gotoAndStop("Good"); } else { this.gotoAndStop("Done"); } } else { this.gotoAndStop("Bad"); } }
Instance of Symbol 1598 MovieClip in Symbol 1599 MovieClip Frame 61
onClipEvent (load) { if (_root.Sensitivity >= 200) { if (_root.thirtNumsVisit < 5) { _root.Reputation = _root.Reputation + 5; _root.thirtNumsVisit++; this.gotoAndStop("Good"); } else { this.gotoAndStop("Done"); } } else { this.gotoAndStop("Bad"); } }
Symbol 1600 MovieClip Frame 1
stop();
Instance of Symbol 1288 MovieClip "VisibleCastle" in Symbol 1600 MovieClip Frame 1
onClipEvent (load) { if (_root.VisitedCastle) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1321 MovieClip in Symbol 1600 MovieClip Frame 6
onClipEvent (load) { _root.buyOrSell = "buy"; }
Instance of Symbol 1324 MovieClip in Symbol 1600 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.Winter) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1327 MovieClip in Symbol 1600 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.Summer) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1330 MovieClip in Symbol 1600 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.Catgirl) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1334 MovieClip in Symbol 1600 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.Party) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1337 MovieClip in Symbol 1600 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.Kimono) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1340 MovieClip in Symbol 1600 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.Cowgirl) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1345 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.Naga) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1348 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.Plate) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1351 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.Chain) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1353 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.Leather) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1356 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.Cloth) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1359 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.MasterSword) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1362 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.Longsword) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1365 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.Shortsword) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1368 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.Lightsaber) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1372 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.Soulcalibur) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1375 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.Staff) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1379 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) { _root.buyOrSell = "sell"; }
Instance of Symbol 1382 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (enterFrame) { if (_root.Winter) { this._visible = true; } else { this._visible = false; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1385 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (enterFrame) { if (_root.Summer) { this._visible = true; } else { this._visible = false; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1388 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (enterFrame) { if (_root.Catgirl) { this._visible = true; } else { this._visible = false; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1391 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (enterFrame) { if (_root.Party) { this._visible = true; } else { this._visible = false; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1393 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (enterFrame) { if (_root.Kimono) { this._visible = true; } else { this._visible = false; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1396 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (enterFrame) { if (_root.Cowgirl) { this._visible = true; } else { this._visible = false; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1398 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (enterFrame) { if (_root.Peach) { this._visible = true; } else { this._visible = false; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1402 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (enterFrame) { if (_root.ChunLi) { this._visible = true; } else { this._visible = false; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1405 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.Whore) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1408 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (enterFrame) { if (_root.Suzaku) { this._visible = true; } else { this._visible = false; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1411 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (enterFrame) { if (_root.Matrix) { this._visible = true; } else { this._visible = false; } } onClipEvent (load) { this._visible = false; }
Symbol 1600 MovieClip Frame 16
Instance of Symbol 1599 MovieClip "CastleDialogue" in Symbol 1600 MovieClip Frame 21
onClipEvent (load) { this.gotoAndStop(_root.speak); }
Symbol 1602 Button
on (release) { _root.vendor._visible = false; _root.popupSell._visible = false; _root.notEnough._visible = false; _root.disabled = false; }
Symbol 1605 Button
on (release) { _root.vendor.gotoAndStop("buy"); }
Symbol 1609 Button
on (release) { _root.popupSell._visible = false; _root.notEnough._visible = false; _root.disabled = false; _root.vendor._visible = false; _root.vendor.gotoAndStop("popup"); }
Symbol 1610 Button
on (release) { if (_root.MasterSword) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 1500) { _root.sellDress = "the Master Sword?"; _root.popupSell._visible = true; _root.tempgold = -1500; _root.tempdress = "MasterSword"; } else { _root.notEnough._visible = true; } }
Symbol 1611 Button
on (release) { if (_root.Plate) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 2500) { _root.sellDress = "platemail?"; _root.popupSell._visible = true; _root.tempgold = -2500; _root.tempdress = "Plate"; } else { _root.notEnough._visible = true; } }
Symbol 1612 Button
on (release) { if (_root.Naga) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 1500) { _root.sellDress = "Naga armor?"; _root.popupSell._visible = true; _root.tempgold = -1500; _root.tempdress = "Naga"; } else { _root.notEnough._visible = true; } }
Symbol 1620 Button
on (release) { if (_root.gold >= 800) { _root.sellDress = "the cool coat?"; _root.popupSell._visible = true; _root.tempgold = -800; _root.tempdress = "Matrix"; } else { _root.notEnough._visible = true; } }
Symbol 1623 Button
on (release) { if (_root.gold >= 1000) { _root.sellDress = "the black dress?"; _root.popupSell._visible = true; _root.tempgold = -1000; _root.tempdress = "Whore"; } else { _root.notEnough._visible = true; } }
Symbol 1627 Button
on (release) { if (_root.gold >= 700) { _root.sellDress = "the buxomizer?"; _root.popupSell._visible = true; _root.tempgold = -700; _root.tempdress = "Buxomizer"; } else { _root.notEnough._visible = true; } }
Symbol 1633 Button
on (release) { if (_root.Soulcalibur) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 2500) { _root.sellDress = "the Soulcalibur?"; _root.popupSell._visible = true; _root.tempgold = -2500; _root.tempdress = "Soulcalibur"; } else { _root.notEnough._visible = true; } }
Symbol 1634 Button
on (release) { if (_root.Lightsaber) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 5000) { _root.sellDress = "a lightsaber?"; _root.popupSell._visible = true; _root.tempgold = -5000; _root.tempdress = "Lightsaber"; } else { _root.notEnough._visible = true; } }
Symbol 1638 MovieClip Frame 1
stop();
Symbol 1638 MovieClip Frame 6
stop();
Instance of Symbol 1619 MovieClip in Symbol 1638 MovieClip Frame 6
onClipEvent (load) { _root.buyOrSell = "buy"; }
Instance of Symbol 1622 MovieClip in Symbol 1638 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.Matrix) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1626 MovieClip in Symbol 1638 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.Whore) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1631 MovieClip in Symbol 1638 MovieClip Frame 6
onClipEvent (load) { this._visible = true; }
Symbol 1640 Button
on (release) { _root[_root.TalkMisc.curr] = false; _root.TalkMisc._visible = false; _root.disabled = false; }
Symbol 1641 Button
on (release) { _root[_root.TalkMisc.curr] = true; _root.disabled = false; _root.TalkMisc._visible = false; }
Symbol 1650 MovieClip Frame 1
stop();
Symbol 1650 MovieClip Frame 6
stop();
Symbol 1653 MovieClip Frame 1
stop();
Symbol 1653 MovieClip Frame 6
stop();
Instance of Symbol 1650 MovieClip in Symbol 1709 MovieClip Frame 26
onClipEvent (load) { if (_root.Cosmos) { this.gotoAndStop("Cosmos"); } else { this.gotoAndStop(1); } }
Instance of Symbol 1653 MovieClip in Symbol 1709 MovieClip Frame 31
onClipEvent (load) { if (_root.Cosmos) { this.gotoAndStop("Cosmos"); } else { this.gotoAndStop(1); } }
Symbol 1712 Button
on (release) { _root.TalkMiscText = _root.TalkMiscTextCont; _root.TalkMisc.gotoAndStop("ok"); }
Symbol 1714 Button
on (release) { _root[_root.TalkMisc.curr] = true; _root.TalkMisc._visible = false; _root.disabled = false; }
Symbol 1717 Button
on (release) { _root.TalkMiscText = _root.TalkMiscTextCont; _root.TalkMisc.Person.gotoAndStop("Jester"); _root.TalkMisc.gotoAndStop("chooseMarry"); }
Symbol 1719 Button
on (release) { _root.TalkMisc.curr = "marryJester"; _root.TalkMiscText = "Thank you for approving of me, despite simply being a lowly jester."; _root.TalkMisc.Person.gotoAndStop("Jester"); _root.TalkMisc.gotoAndStop("ok"); }
Symbol 1720 Button
on (release) { _root.TalkMisc.curr = "marryPrince"; _root.TalkMiscText = "Thank you, sir. I hope to be a fine husband to your daughter some day soon."; _root.TalkMisc.Person.gotoAndStop("Prince"); _root.TalkMisc.gotoAndStop("ok"); }
Symbol 1721 Button
on (release) { if (_root.Soulcalibur) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 2500) { _root.sellDress = "the Soulcalibur?"; _root.popupSell._visible = true; _root.tempgold = -1800; _root.tempdress = "Soulcalibur"; } else { _root.notEnough._visible = true; } }
Symbol 1722 Button
on (release) { if (_root.Lightsaber) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 5000) { _root.sellDress = "a lightsaber?"; _root.popupSell._visible = true; _root.tempgold = -2000; _root.tempdress = "Lightsaber"; } else { _root.notEnough._visible = true; } }
Symbol 1724 MovieClip Frame 1
stop();
Symbol 1724 MovieClip Frame 21
stop();
Instance of Symbol 1619 MovieClip in Symbol 1724 MovieClip Frame 21
onClipEvent (load) { _root.buyOrSell = "buy"; }
Instance of Symbol 1622 MovieClip in Symbol 1724 MovieClip Frame 21
onClipEvent (enterFrame) { if (_root.Matrix) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1626 MovieClip in Symbol 1724 MovieClip Frame 21
onClipEvent (enterFrame) { if (_root.Whore) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1631 MovieClip in Symbol 1724 MovieClip Frame 21
onClipEvent (load) { this._visible = true; }
Symbol 1725 Button
on (release) { _root.scheduler.gotoAndStop("Work"); }
Symbol 1726 Button
on (release) { _root.scheduler.gotoAndStop("School"); }
Symbol 1727 Button
on (release) { _root.scheduler.gotoAndStop("Free"); }
Symbol 1728 Button
on (release) { _root.month1 = "none"; _root.month2 = "none"; _root.month3 = "none"; _root.scheduler._visible = false; _root.disabled = false; }
Symbol 1741 Button
on (release) { _root.nextScheduled = "Test Subject"; _root.pay = 7; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1742 Button
on (release) { _root.nextScheduled = "Babysitting"; _root.pay = 4; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1743 Button
on (release) { _root.scheduler.gotoAndStop(1); }
Symbol 1746 Button
on (release) { _root.nextScheduled = "Restaurant"; _root.pay = 9; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1747 Button
on (release) { _root.nextScheduled = "Inn"; _root.pay = 9; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1748 Button
on (release) { _root.nextScheduled = "Church"; _root.pay = 1; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1759 Button
on (release) { _root.nextScheduled = "Stripper"; _root.pay = 100; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1764 Button
on (release) { _root.nextScheduled = "Bar Wench"; _root.pay = 20; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1769 Button
on (release) { _root.nextScheduled = "Whaler"; _root.pay = 75; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1774 Button
on (release) { _root.nextScheduled = "Office"; _root.pay = 50; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1780 Button
on (release) { _root.nextScheduled = "Lumberjack"; _root.pay = 10; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1785 Button
on (release) { _root.nextScheduled = "Maid"; _root.pay = 10; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1789 Button
on (release) { _root.nextScheduled = "Hairstylist"; _root.pay = 20; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1793 Button
on (release) { _root.nextScheduled = "Farmhand"; _root.pay = 12; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1799 Button
on (release) { _root.tempTotal = _root.curTotal + 200; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Kendo"; _root.pay = -20; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1800 Button
on (release) { _root.tempTotal = _root.curTotal + 70; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Theology"; _root.pay = -7; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1801 Button
on (release) { _root.tempTotal = _root.curTotal + 140; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Science"; _root.pay = -14; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1802 Button
on (release) { _root.notEnough._visible = false; _root.scheduler.gotoAndStop(1); }
Symbol 1804 Button
on (release) { _root.tempTotal = _root.curTotal + 250; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Magic"; _root.pay = -25; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1805 Button
on (release) { _root.tempTotal = _root.curTotal + 200; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Strategy"; _root.pay = -20; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1806 Button
on (release) { _root.tempTotal = _root.curTotal + 90; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Dancing"; _root.pay = -9; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1807 Button
on (release) { _root.tempTotal = _root.curTotal + 750; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Ninja"; _root.pay = -75; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1808 Button
on (release) { _root.tempTotal = _root.curTotal + 100; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Poetry"; _root.pay = -10; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1809 Button
on (release) { _root.tempTotal = _root.curTotal + 500; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Pirating"; _root.pay = -50; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1810 Button
on (release) { _root.tempTotal = _root.curTotal + 200; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Protocol"; _root.pay = -20; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1811 Button
on (release) { _root.tempTotal = _root.curTotal + 1000; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Basketweaving"; _root.pay = -100; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1812 Button
on (release) { _root.tempTotal = _root.curTotal + 120; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Cooking"; _root.pay = -12; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1828 Button
on (release) { _root.tempTotal = _root.curTotal + 400; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Jedi"; _root.pay = -40; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1833 Button
on (release) { _root.nextScheduled = "Free Time"; _root.pay = 0; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1834 Button
on (release) { _root.tempTotal = _root.curTotal + 30; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Supervised"; _root.pay = -3; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1835 Button
on (release) { _root.scheduler.gotoAndStop("Vacation"); }
Symbol 1841 Button
on (release) { _root.scheduler.gotoAndStop("Adventure"); }
Symbol 1844 Button
on (release) { _root.tempTotal = _root.curTotal + 100; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Beach"; _root.pay = -10; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1845 Button
on (release) { _root.tempTotal = _root.curTotal + 100; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Mountain"; _root.pay = -10; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1846 Button
on (release) { _root.tempTotal = _root.curTotal + 100; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Forest"; _root.pay = -10; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1852 Button
on (release) { _root.nextScheduled = "Adventure1"; _root.pay = 0; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1854 Button
on (release) { _root.nextScheduled = "Adventure2"; _root.pay = 0; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1857 Button
on (release) { _root.nextScheduled = "Adventure0"; _root.pay = 0; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1862 Button
on (release) { _root.curTotal = _root.tempTotal; if (_root.month3 == "none") { _root.scheduler.gotoAndStop(1); } else { _root.determineQuality = true; _root.scheduler.gotoAndStop("startMonth"); } }
Symbol 1865 Button
on (release) { if (_root.month2 == "none") { _root.month1 = "none"; } else if (_root.month3 == "none") { _root.month2 = "none"; } else { _root.month3 = "none"; } _root.scheduler.gotoAndStop(1); }
Symbol 1869 Button
on (release) { _root.age++; _root.breastSize = _root.breastSize + 7; _root.scheduler.chibiTheater.start = true; _root.Stress = _root.Stress + 10; _root.mood = "Bitch"; _root.scheduler.chibiTheater._visible = true; this.gotoAndStop("gone"); }
Symbol 1871 Button
on (release) { this.gotoAndStop("shop"); }
Symbol 1872 Button
on (release) { if (_root.gold < 100) { _root.notEnough._visible = true; } else { _root.age++; _root.gold = _root.gold - 100; _root.Stress = 0; _root.breastSize = _root.breastSize + 7; _root.scheduler.chibiTheater.start = true; _root.scheduler.chibiTheater._visible = true; this.gotoAndStop("gone"); } }
Symbol 1877 Button
on (release) { this.gotoAndStop("popup"); }
Symbol 1880 MovieClip Frame 1
stop();
Symbol 1880 MovieClip Frame 5
stop();
Instance of Symbol 1321 MovieClip in Symbol 1880 MovieClip Frame 10
onClipEvent (load) { _root.buyOrSell = "buy"; }
Instance of Symbol 1324 MovieClip in Symbol 1880 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.Winter) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1327 MovieClip in Symbol 1880 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.Summer) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1330 MovieClip in Symbol 1880 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.Catgirl) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1334 MovieClip in Symbol 1880 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.Party) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1337 MovieClip in Symbol 1880 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.Kimono) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1340 MovieClip in Symbol 1880 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.Cowgirl) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Symbol 1901 MovieClip Frame 1
stop();
Symbol 1901 MovieClip Frame 16
stop();
Symbol 1913 MovieClip Frame 15
stop();
Symbol 1921 MovieClip Frame 9
this.gotoAndPlay("alright");
Symbol 1921 MovieClip Frame 18
this.gotoAndPlay("good");
Instance of Symbol 1901 MovieClip in Symbol 1921 MovieClip Frame 19
onClipEvent (enterFrame) { stop(); }
Instance of Symbol 1901 MovieClip in Symbol 1921 MovieClip Frame 25
onClipEvent (load) { done = false; } onClipEvent (enterFrame) { if (!done) { this.play(); done = true; } }
Symbol 1921 MovieClip Frame 47
this.gotoAndPlay("bad");
Instance of Symbol 1947 MovieClip in Symbol 1981 MovieClip Frame 22
onClipEvent (enterFrame) { this.gotoAndStop(1); }
Symbol 1981 MovieClip Frame 23
stop();
Instance of Symbol 1963 MovieClip in Symbol 1981 MovieClip Frame 23
onClipEvent (enterFrame) { this.gotoAndStop(1); }
Instance of Symbol 1947 MovieClip in Symbol 1981 MovieClip Frame 47
onClipEvent (enterFrame) { this.gotoAndStop(1); }
Symbol 1981 MovieClip Frame 48
stop();
Instance of Symbol 1963 MovieClip in Symbol 1981 MovieClip Frame 48
onClipEvent (enterFrame) { this.gotoAndStop(1); }
Instance of Symbol 1947 MovieClip in Symbol 1981 MovieClip Frame 54
onClipEvent (enterFrame) { this.gotoAndStop(1); }
Instance of Symbol 1947 MovieClip in Symbol 1981 MovieClip Frame 66
onClipEvent (load) { this.gotoAndPlay(1); }
Instance of Symbol 1947 MovieClip in Symbol 1981 MovieClip Frame 72
onClipEvent (enterFrame) { this.gotoAndStop(1); }
Symbol 1981 MovieClip Frame 81
gotoAndPlay ("bad");
Symbol 2037 MovieClip Frame 27
this.gotoAndPlay("alright");
Symbol 2037 MovieClip Frame 55
this.gotoAndPlay("good");
Symbol 2037 MovieClip Frame 85
stop();
Symbol 2104 MovieClip Frame 27
stop();
Symbol 2104 MovieClip Frame 54
this.gotoAndPlay("good");
Symbol 2104 MovieClip Frame 84
stop();
Symbol 2105 MovieClip Frame 1
stop();
Instance of Symbol 2104 MovieClip in Symbol 2105 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 2169 MovieClip Frame 4
stop();
Symbol 2176 MovieClip Frame 26
stop();
Symbol 2179 MovieClip Frame 26
this.gotoAndPlay("alright");
Symbol 2179 MovieClip Frame 52
this.gotoAndPlay("good");
Symbol 2179 MovieClip Frame 78
stop();
Symbol 2202 MovieClip Frame 26
this.gotoAndPlay("alright");
Symbol 2202 MovieClip Frame 52
this.gotoAndPlay("good");
Symbol 2202 MovieClip Frame 78
this.gotoAndPlay("bad");
Symbol 2237 MovieClip Frame 27
gotoAndPlay ("alright");
Symbol 2237 MovieClip Frame 54
this.gotoAndPlay("good");
Symbol 2237 MovieClip Frame 81
stop();
Symbol 2277 MovieClip Frame 26
this.gotoAndPlay("alright");
Symbol 2277 MovieClip Frame 52
this.gotoAndPlay("good");
Instance of Symbol 2260 MovieClip in Symbol 2277 MovieClip Frame 53
onClipEvent (load) { this.gotoAndStop(1); }
Instance of Symbol 2260 MovieClip in Symbol 2277 MovieClip Frame 60
onClipEvent (load) { this.gotoAndPlay(1); }
Instance of Symbol 2260 MovieClip in Symbol 2277 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(1); }
Instance of Symbol 2260 MovieClip in Symbol 2277 MovieClip Frame 71
onClipEvent (load) { this.gotoAndPlay(1); }
Instance of Symbol 2260 MovieClip in Symbol 2277 MovieClip Frame 76
onClipEvent (load) { this.gotoAndStop(1); }
Symbol 2277 MovieClip Frame 78
stop();
Symbol 2318 MovieClip Frame 18
stop();
Symbol 2320 MovieClip Frame 30
this.gotoAndPlay("alright");
Symbol 2320 MovieClip Frame 60
this.gotoAndPlay("good");
Symbol 2320 MovieClip Frame 91
this.gotoAndPlay("bad");
Symbol 2323 MovieClip Frame 24
gotoAndPlay ("start");
Symbol 2341 MovieClip Frame 2
stop();
Symbol 2342 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2342 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2342 MovieClip Frame 86
this.gotoAndPlay("bad");
Symbol 2376 MovieClip Frame 27
this.stop();
Symbol 2376 MovieClip Frame 54
stop();
Symbol 2376 MovieClip Frame 80
stop();
Symbol 2386 MovieClip Frame 12
stop();
Symbol 2394 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2394 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2394 MovieClip Frame 82
stop();
Symbol 2439 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2439 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2439 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2453 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2453 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2453 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2500 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2500 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2500 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2529 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2529 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2529 MovieClip Frame 57
stop();
Instance of Symbol 2523 MovieClip in Symbol 2529 MovieClip Frame 57
onClipEvent (load) { stop(); }
Symbol 2529 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2537 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2537 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2537 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2547 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2547 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2547 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2562 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2562 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2562 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2582 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2582 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2582 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2604 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2604 MovieClip Frame 56
this.gotoAndPlay("good");
Instance of Symbol 2603 MovieClip in Symbol 2604 MovieClip Frame 57
onClipEvent (enterFrame) { this.stop(); }
Symbol 2604 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2628 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2628 MovieClip Frame 56
this.gotoAndPlay("good");
Instance of Symbol 2610 MovieClip in Symbol 2628 MovieClip Frame 57
onClipEvent (load) { stop(); }
Symbol 2628 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2656 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2656 MovieClip Frame 56
this.gotoAndPlay("good");
Instance of Symbol 2523 MovieClip in Symbol 2656 MovieClip Frame 57
onClipEvent (enterFrame) { this.stop(); }
Symbol 2656 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2670 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2670 MovieClip Frame 56
this.gotoAndPlay("good");
Instance of Symbol 2667 MovieClip in Symbol 2670 MovieClip Frame 57
onClipEvent (load) { stop(); }
Symbol 2670 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2711 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2711 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2711 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2746 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2746 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2746 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2773 MovieClip Frame 29
this.gotoAndPlay("alright");
Symbol 2773 MovieClip Frame 59
this.gotoAndPlay("good");
Symbol 2773 MovieClip Frame 89
this.gotoAndPlay("bad");
Symbol 2788 MovieClip Frame 1
stop();
Symbol 2788 MovieClip Frame 2
stop();
Instance of Symbol 677 MovieClip "swimsuitBoobs" in Symbol 2791 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.breastGoto); } onClipEvent (enterFrame) { this.gotoAndStop(_root.breastGoto); }
Instance of Symbol 2788 MovieClip "swimsuitTop" in Symbol 2791 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.breastGoto); } onClipEvent (enterFrame) { this.gotoAndStop(_root.breastGoto); }
Symbol 2804 MovieClip Frame 1
stop();
Symbol 2804 MovieClip Frame 8
stop();
Symbol 2804 MovieClip Frame 20
stop();
Symbol 2804 MovieClip Frame 31
stop();
Symbol 2804 MovieClip Frame 33
stop();
Symbol 2804 MovieClip Frame 43
stop();
Symbol 2804 MovieClip Frame 55
stop();
Symbol 2804 MovieClip Frame 57
stop();
Symbol 2804 MovieClip Frame 67
stop();
Symbol 2804 MovieClip Frame 69
stop();
Symbol 2804 MovieClip Frame 79
stop();
Symbol 2804 MovieClip Frame 91
stop();
Symbol 2805 Button
on (release) { _root.dragonSlave = 0; _root.destroyedArena = false; _root.daughterMove = "None"; _root.daughterLost = false; _root.fightNumber = 1; _root.totalFightRep = 0; _root.totalMagRep = 0; _root.FightBG = "Normal"; _root.fight1 = _root.first; _root.hp = _root.Stamina + _root.DressStamina; _root.mp = _root.Intelligence + _root.DressIntelligence; _root.fight2 = "Cloud"; _root.fight2hp = 387; _root.fight2mp = 198; _root.fight2strength = 422; _root.fight2comatt = 88; _root.fight2comdef = 73; _root.fight2comskl = 92; _root.fight2magatt = 43; _root.fight2magdef = 38; _root.fight2magskl = 44; _root.fight3 = "Sophitia"; _root.fight3hp = 325; _root.fight3mp = 310; _root.fight3strength = 221; _root.fight3comatt = 50; _root.fight3comdef = 60; _root.fight3comskl = 50; _root.fight3magatt = 50; _root.fight3magdef = 40; _root.fight3magskl = 50; _root.fight4 = "Lulu"; _root.fight4hp = 193; _root.fight4mp = 412; _root.fight4strength = 80; _root.fight4comatt = 30; _root.fight4comdef = 35; _root.fight4comskl = 30; _root.fight4magatt = 70; _root.fight4magdef = 80; _root.fight4magskl = 75; _root.fight5 = "Lina"; _root.fight5hp = 278; _root.fight5mp = 453; _root.fight5strength = 250; _root.fight5comatt = 20; _root.fight5comdef = 40; _root.fight5comskl = 30; _root.fight5magatt = 90; _root.fight5magdef = 60; _root.fight5magskl = 90; _root.fight6 = "Dan"; _root.fight6hp = 82; _root.fight6mp = 30; _root.fight6strength = 50; _root.fight6comatt = 10; _root.fight6comdef = 10; _root.fight6comskl = 10; _root.fight6magatt = 10; _root.fight6magdef = 10; _root.fight6magskl = 10; _root.fight7 = "Inuyasha"; _root.fight7hp = 280; _root.fight7mp = 200; _root.fight7strength = 300; _root.fight7comatt = 50; _root.fight7comdef = 50; _root.fight7comskl = 50; _root.fight7magatt = 50; _root.fight7magdef = 50; _root.fight7magskl = 50; _root.fight8 = "Gir"; _root.fight8hp = 50; _root.fight8mp = 20; _root.fight8strength = 20; _root.fight8comatt = 15; _root.fight8comdef = 15; _root.fight8comskl = 15; _root.fight8magatt = 15; _root.fight8magdef = 15; _root.fight8magskl = 15; _root.fight9 = "Dracula"; _root.fight9hp = 444; _root.fight9mp = 400; _root.fight9strength = 400; _root.fight9comatt = 60; _root.fight9comdef = 70; _root.fight9comskl = 60; _root.fight9magatt = 60; _root.fight9magdef = 70; _root.fight9magskl = 60; _root.fight10 = "Stewie"; _root.fight10hp = 35; _root.fight10mp = 112; _root.fight10strength = 32; _root.fight10comatt = 5; _root.fight10comdef = 10; _root.fight10comskl = 10; _root.fight10magatt = 40; _root.fight10magdef = 20; _root.fight10magskl = 30; _root.fight11 = "Wolfwood"; _root.fight11hp = 205; _root.fight11mp = 100; _root.fight11strength = 210; _root.fight11comatt = 30; _root.fight11comdef = 40; _root.fight11comskl = 35; _root.fight11magatt = 55; _root.fight11magdef = 40; _root.fight11magskl = 50; _root.fight12 = "Shredder"; _root.fight12hp = 132; _root.fight12mp = 120; _root.fight12strength = 200; _root.fight12comatt = 60; _root.fight12comdef = 20; _root.fight12comskl = 20; _root.fight12magatt = 60; _root.fight12magdef = 30; _root.fight12magskl = 20; _root.fight13 = "VonDarko"; _root.fight13hp = 190; _root.fight13mp = 210; _root.fight13strength = 180; _root.fight13comatt = 40; _root.fight13comdef = 20; _root.fight13comskl = 40; _root.fight13magatt = 50; _root.fight13magdef = 30; _root.fight13magskl = 50; _root.fight14 = "Soundwave"; _root.fight14hp = 326; _root.fight14mp = 200; _root.fight14strength = 300; _root.fight14comatt = 30; _root.fight14comdef = 70; _root.fight14comskl = 40; _root.fight14magatt = 60; _root.fight14magdef = 50; _root.fight14magskl = 50; _root.fight15 = "Jones"; _root.fight15hp = 165; _root.fight15mp = 155; _root.fight15strength = 180; _root.fight15comatt = 60; _root.fight15comdef = 70; _root.fight15comskl = 50; _root.fight15magatt = 40; _root.fight15magdef = 50; _root.fight15magskl = 40; _root.fight16 = "Arashi"; _root.fight16hp = 127; _root.fight16mp = 83; _root.fight16strength = 500; _root.fight16comatt = 40; _root.fight16comdef = 30; _root.fight16comskl = 60; _root.fight16magatt = 30; _root.fight16magdef = 20; _root.fight16magskl = 30; _root.name1 = _root.fight1; _root.fight1 = "alreadyTaken"; i = 2; while (i <= 16) { currName = random(15); currName = currName + 2; while (_root["fight" + currName] == "alreadyTaken") { currName++; if (currName > 16) { currName = 2; } } _root["name" + i] = _root["fight" + currName]; _root[("name" + i) + "hp"] = _root[("fight" + currName) + "hp"]; _root[("name" + i) + "mp"] = _root[("fight" + currName) + "mp"]; _root[("name" + i) + "strength"] = _root[("fight" + currName) + "strength"]; _root[("name" + i) + "comatt"] = _root[("fight" + currName) + "comatt"]; _root[("name" + i) + "comdef"] = _root[("fight" + currName) + "comdef"]; _root[("name" + i) + "comskl"] = _root[("fight" + currName) + "comskl"]; _root[("name" + i) + "magatt"] = _root[("fight" + currName) + "magatt"]; _root[("name" + i) + "magdef"] = _root[("fight" + currName) + "magdef"]; _root[("name" + i) + "magskl"] = _root[("fight" + currName) + "magskl"]; _root["fight" + currName] = "alreadyTaken"; i++; } _root.name17 = "Round 2"; _root.name18 = "Round 2"; _root.name19 = "Round 2"; _root.name20 = "Round 2"; _root.name21 = "Round 2"; _root.name22 = "Round 2"; _root.name23 = "Round 2"; _root.name24 = "Round 2"; _root.name25 = "Semi-Fin."; _root.name26 = "Semi-Fin."; _root.name27 = "Semi-Fin."; _root.name28 = "Semi-Fin."; _root.name29 = "Finals"; _root.name30 = "Finals"; _root.name31 = "Winner"; _root.scheduler.chibiTheater.FestivalAnim.gotoAndStop("Fighting"); }
Symbol 2806 Button
on (release) { _root.scheduler.chibiTheater.FestivalAnim.gotoAndPlay("Cooking"); }
Symbol 2807 Button
on (release) { _root.scheduler.chibiTheater.FestivalAnim.gotoAndStop("Finished"); }
Symbol 2812 Button
on (release) { _root.scheduler.chibiTheater.FestivalAnim.gotoAndPlay("Poetry"); }
Symbol 2865 MovieClip Frame 1
stop();
Symbol 2865 MovieClip Frame 5
stop();
Symbol 2865 MovieClip Frame 13
stop();
Instance of Symbol 2860 MovieClip in Symbol 2866 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.destroyedArena) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Symbol 2880 MovieClip Frame 9
stop();
Symbol 2880 MovieClip Frame 19
stop();
Instance of Symbol 13 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 69 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 6
onClipEvent (load) { this.gotoAndStop(_root.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 6
onClipEvent (load) { this.gotoAndStop(_root.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 8
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 8
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Symbol 2885 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 2885 MovieClip Frame 17
_root.daughterMove = "None";
Symbol 2885 MovieClip Frame 35
if (!_root.finishDefend) { gotoAndPlay ("Defend Stand"); } else { gotoAndPlay ("Defend End"); }
Symbol 2885 MovieClip Frame 49
_root.daughterDone = true; _root.daughterDefend = false; gotoAndPlay ("Stand");
Symbol 2885 MovieClip Frame 51
_root.daughterMove = "None"; _root.daughterDoneMove = "Attack";
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 52
onClipEvent (load) { this.gotoAndStop(_root.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 53
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 65
onClipEvent (load) { this.gotoAndStop(_root.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 65
onClipEvent (load) { this.gotoAndStop(_root.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 66
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 66
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Symbol 2885 MovieClip Frame 67
_root.enemyReact = true;
Instance of Symbol 82 MovieClip in Symbol 2885 MovieClip Frame 68
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Symbol 2885 MovieClip Frame 85
_root.daughterDone = true; if (_root.opponentDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2885 MovieClip Frame 87
_root.daughterMove = "None"; _root.daughterDoneMove = "Item";
Symbol 2885 MovieClip Frame 91
_root[_root.statIncrease] = _root[_root.statIncrease] + _root.statIncreaseBy; if (_root.mp > _root.Adventure.Intelligence) { _root.mp = _root.Adventure.Intelligence; } if (_root.hp > _root.Adventure.Stamina) { _root.hp = _root.Adventure.Stamina; }
Instance of Symbol 2880 MovieClip in Symbol 2885 MovieClip Frame 92
onClipEvent (load) { this.gotoAndPlay(_root.statIncrease); }
Symbol 2885 MovieClip Frame 96
_root.currFight.DaughterDamage.gotoAndPlay("Item");
Symbol 2885 MovieClip Frame 103
_root.daughterDone = true; gotoAndPlay ("Stand"); _root.opponentDoneDamage = true; _root.finishDefend = true;
Symbol 2885 MovieClip Frame 105
_root.daughterMove = "None"; _root.daughterDoneMove = "Magic";
Symbol 2885 MovieClip Frame 109
_root.mp = _root.mp - _root.ManaUse;
Symbol 2885 MovieClip Frame 125
_root.enemyReact = true;
Symbol 2885 MovieClip Frame 130
_root.daughterDone = true; if (_root.opponentDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Instance of Symbol 108 MovieClip in Symbol 2885 MovieClip Frame 131
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 13 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 119 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 13 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 119 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 13 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 119 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 13 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 119 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 13 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 119 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 13 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 108 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 13 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 108 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Symbol 2885 MovieClip Frame 147
_root.daughterDefend = false; _root.finishDefend = true; _root.daughterDone = true; if (_root.hp > 0) { gotoAndPlay ("Stand"); } else { gotoAndPlay ("Dead"); }
Symbol 2885 MovieClip Frame 148
_root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("Stop"); _root.Adventure.music.gotoAndPlay("Stop");
Symbol 2885 MovieClip Frame 154
_root.currFight.winnerPopup.gotoAndPlay("Opponent");
Symbol 2885 MovieClip Frame 188
stop(); stop();
Symbol 2885 MovieClip Frame 189
_root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("Stop"); _root.Adventure.music.gotoAndPlay("Stop");
Instance of Symbol 126 MovieClip in Symbol 2885 MovieClip Frame 189
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 191
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 191
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 130 MovieClip in Symbol 2885 MovieClip Frame 192
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 13 MovieClip in Symbol 2885 MovieClip Frame 192
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 193
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 193
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Symbol 2885 MovieClip Frame 194
if (_root.FightBG != "Normal") { _root.currFight.winnerPopup.gotoAndPlay("NotTournament"); } else { _root.currFight.winnerPopup.gotoAndPlay("Susan"); }
Instance of Symbol 13 MovieClip in Symbol 2885 MovieClip Frame 194
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 126 MovieClip in Symbol 2885 MovieClip Frame 194
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 195
onClipEvent (load) { this.gotoAndStop(_root.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 195
onClipEvent (load) { this.gotoAndStop(_root.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 196
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 196
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 197
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 135 MovieClip in Symbol 2885 MovieClip Frame 198
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 126 MovieClip in Symbol 2885 MovieClip Frame 202
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Symbol 2885 MovieClip Frame 204
gotoAndPlay ("VictoryLoop");
Symbol 2900 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 2900 MovieClip Frame 28
if (_root.finishDefend || (!_root.enemyDefend)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 2900 MovieClip Frame 41
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 2900 MovieClip Frame 49
_root.daughterReact = true;
Symbol 2900 MovieClip Frame 53
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2900 MovieClip Frame 60
_root.daughterReact = true;
Symbol 2900 MovieClip Frame 63
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2900 MovieClip Frame 64
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Instance of Symbol 22 MovieClip in Symbol 2900 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 2900 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 108 MovieClip in Symbol 2900 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 2900 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 2900 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 119 MovieClip in Symbol 2900 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 2900 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 2900 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 119 MovieClip in Symbol 2900 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 2900 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 2900 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 119 MovieClip in Symbol 2900 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 2900 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 2900 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 119 MovieClip in Symbol 2900 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 2900 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 2900 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 119 MovieClip in Symbol 2900 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 2900 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 2900 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 108 MovieClip in Symbol 2900 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 2900 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 2900 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 108 MovieClip in Symbol 2900 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Symbol 2900 MovieClip Frame 80
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 2900 MovieClip Frame 115
stop();
Symbol 2900 MovieClip Frame 128
gotoAndPlay ("VictoryLoop");
Symbol 2950 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 2950 MovieClip Frame 31
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 2950 MovieClip Frame 37
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 2950 MovieClip Frame 43
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 2950 MovieClip Frame 62
_root.daughterReact = true;
Symbol 2950 MovieClip Frame 90
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2950 MovieClip Frame 95
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 2950 MovieClip Frame 112
_root.daughterReact = true;
Symbol 2950 MovieClip Frame 133
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2950 MovieClip Frame 150
if (_root.opponenthp_curr > 0) { gotoAndPlay ("Stand"); _root.opponentDoneDamage = true; }
Symbol 2950 MovieClip Frame 186
stop();
Symbol 2950 MovieClip Frame 199
gotoAndPlay ("VictoryLoop");
Symbol 2982 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 2982 MovieClip Frame 32
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 2982 MovieClip Frame 33
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 2982 MovieClip Frame 45
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 2982 MovieClip Frame 64
_root.daughterReact = true;
Symbol 2982 MovieClip Frame 78
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2982 MovieClip Frame 84
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 2982 MovieClip Frame 103
_root.daughterReact = true;
Symbol 2982 MovieClip Frame 116
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2982 MovieClip Frame 117
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 2982 MovieClip Frame 133
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 2982 MovieClip Frame 146
stop();
Symbol 2982 MovieClip Frame 177
gotoAndPlay ("VictoryLoop");
Symbol 3017 MovieClip Frame 9
gotoAndPlay ("Stand");
Symbol 3017 MovieClip Frame 21
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 3017 MovieClip Frame 22
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3017 MovieClip Frame 35
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 3017 MovieClip Frame 50
_root.daughterReact = true;
Symbol 3017 MovieClip Frame 67
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3017 MovieClip Frame 73
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3017 MovieClip Frame 85
_root.daughterReact = true;
Symbol 3017 MovieClip Frame 100
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3017 MovieClip Frame 101
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3017 MovieClip Frame 117
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 3017 MovieClip Frame 152
stop();
Symbol 3017 MovieClip Frame 165
gotoAndPlay ("VictoryLoop");
Symbol 3070 MovieClip Frame 5
_root.daughterReact = true;
Symbol 3070 MovieClip Frame 17
_root.destroyedArena = true;
Symbol 3070 MovieClip Frame 33
stop();
Symbol 3071 MovieClip Frame 14
gotoAndPlay ("Stand");
Symbol 3071 MovieClip Frame 33
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 3071 MovieClip Frame 46
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); } else { _root.opponentDone = true; gotoAndPlay ("Stand"); }
Symbol 3071 MovieClip Frame 64
_root.daughterReact = true;
Symbol 3071 MovieClip Frame 81
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3071 MovieClip Frame 87
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3071 MovieClip Frame 107
_root.daughterReact = true;
Symbol 3071 MovieClip Frame 117
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 118
onClipEvent (load) { if (_root.dragonSlave == 0) { this._visible = false; } }
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 118
onClipEvent (load) { if (_root.dragonSlave != 0) { this._visible = false; } }
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 121
onClipEvent (load) { if (_root.dragonSlave == 0) { this._visible = false; } }
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 121
onClipEvent (load) { if (_root.dragonSlave != 0) { this._visible = false; } }
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 123
onClipEvent (load) { if (_root.dragonSlave == 0) { this._visible = false; } }
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 123
onClipEvent (load) { if (_root.dragonSlave != 0) { this._visible = false; } }
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 125
onClipEvent (load) { if (_root.dragonSlave == 0) { this._visible = false; } }
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 125
onClipEvent (load) { if (_root.dragonSlave != 0) { this._visible = false; } }
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 127
onClipEvent (load) { if (_root.dragonSlave == 0) { this._visible = false; } }
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 127
onClipEvent (load) { if (_root.dragonSlave != 0) { this._visible = false; } }
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 129
onClipEvent (load) { if (_root.dragonSlave == 0) { this._visible = false; } }
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 129
onClipEvent (load) { if (_root.dragonSlave != 0) { this._visible = false; } }
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 131
onClipEvent (load) { if (_root.dragonSlave == 0) { this._visible = false; } }
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 131
onClipEvent (load) { if (_root.dragonSlave != 0) { this._visible = false; } }
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 133
onClipEvent (load) { if (_root.dragonSlave == 0) { this._visible = false; } }
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 133
onClipEvent (load) { if (_root.dragonSlave != 0) { this._visible = false; } }
Symbol 3071 MovieClip Frame 134
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); } else if (_root.dragonSlave == 0) { gotoAndPlay ("Stand"); } else { stop(); } _root.opponentDoneDamage = true;
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 135
onClipEvent (load) { if (_root.dragonSlave == 0) { this._visible = false; } }
Symbol 3071 MovieClip Frame 172
_root.dragonSlave = 0; stop();
Symbol 3071 MovieClip Frame 185
gotoAndPlay ("VictoryLoop");
Symbol 3071 MovieClip Frame 186
_root.dragonSlaveArray = new Array(); _root.dragonSlave = 1; _root.dragonSlaveArray[1] = "Darkness beyond twilight, crimson beyond blood that flows,\rBuried in the stream of time is where your power flows..."; _root.dragonSlaveArray[2] = "I pledge myself to conquer all the foes who stand\rBefore the mighty power bestowed in my unworthy hands..."; _root.dragonSlaveArray[3] = "DRAGON SLAVE!"; _root.dragonSlaveText = _root.dragonSlaveArray[1];
Symbol 3071 MovieClip Frame 224
if (_root.dragonSlave <= 2) { _root.dragonSlave++; _root.dragonSlaveText = _root.dragonSlaveArray[_root.dragonSlave]; _root.opponentDone = true; stop(); }
Symbol 3071 MovieClip Frame 237
_root.opponentmp_curr = _root.opponentmp_curr - 100;
Symbol 3071 MovieClip Frame 273
_root.dragonSlave = 0; _root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3104 MovieClip Frame 16
gotoAndPlay ("Stand");
Symbol 3104 MovieClip Frame 29
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 3104 MovieClip Frame 30
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 3104 MovieClip Frame 31
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3104 MovieClip Frame 43
_root.opponentDone = true; _root.finishDefend = true; gotoAndPlay ("Stand");
Symbol 3104 MovieClip Frame 69
_root.daughterReact = true;
Symbol 3104 MovieClip Frame 90
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3104 MovieClip Frame 96
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3104 MovieClip Frame 105
_root.daughterReact = true;
Symbol 3104 MovieClip Frame 123
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3104 MovieClip Frame 124
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3104 MovieClip Frame 140
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 3104 MovieClip Frame 175
stop();
Symbol 3104 MovieClip Frame 188
gotoAndPlay ("VictoryLoop");
Symbol 3124 MovieClip Frame 2
stop();
Symbol 3133 MovieClip Frame 16
gotoAndPlay ("Stand");
Symbol 3133 MovieClip Frame 28
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 3133 MovieClip Frame 29
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3133 MovieClip Frame 37
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 3133 MovieClip Frame 48
_root.daughterReact = true;
Symbol 3133 MovieClip Frame 67
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3133 MovieClip Frame 72
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3133 MovieClip Frame 79
_root.daughterReact = true;
Symbol 3133 MovieClip Frame 100
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3133 MovieClip Frame 101
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3133 MovieClip Frame 117
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 3133 MovieClip Frame 152
stop();
Symbol 3133 MovieClip Frame 211
gotoAndPlay ("VictoryLoop");
Symbol 3168 MovieClip Frame 24
gotoAndPlay ("Stand");
Symbol 3168 MovieClip Frame 46
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 3168 MovieClip Frame 47
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3168 MovieClip Frame 58
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 3168 MovieClip Frame 70
_root.daughterReact = true;
Symbol 3168 MovieClip Frame 88
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3168 MovieClip Frame 94
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3168 MovieClip Frame 109
_root.daughterReact = true;
Symbol 3168 MovieClip Frame 119
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3168 MovieClip Frame 120
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3168 MovieClip Frame 136
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 3168 MovieClip Frame 173
stop();
Symbol 3168 MovieClip Frame 201
gotoAndPlay ("VictoryLoop");
Symbol 3191 MovieClip Frame 1
stop();
Symbol 3191 MovieClip Frame 20
stop();
Symbol 3209 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 3209 MovieClip Frame 52
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 3209 MovieClip Frame 65
_root.opponentDone = true; if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); } gotoAndPlay ("Stand");
Symbol 3209 MovieClip Frame 86
_root.daughterReact = true;
Symbol 3209 MovieClip Frame 102
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3209 MovieClip Frame 108
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3209 MovieClip Frame 123
_root.daughterReact = true;
Symbol 3209 MovieClip Frame 130
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3209 MovieClip Frame 147
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); } else { gotoAndPlay ("Stand"); } _root.opponentDoneDamage = true;
Symbol 3209 MovieClip Frame 182
stop();
Symbol 3209 MovieClip Frame 195
gotoAndPlay ("VictoryLoop");
Symbol 3245 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 3245 MovieClip Frame 40
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 3245 MovieClip Frame 41
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3245 MovieClip Frame 62
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 3245 MovieClip Frame 74
_root.daughterReact = true;
Symbol 3245 MovieClip Frame 86
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3245 MovieClip Frame 91
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3245 MovieClip Frame 107
_root.daughterReact = true;
Symbol 3245 MovieClip Frame 112
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3245 MovieClip Frame 113
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3245 MovieClip Frame 129
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 3245 MovieClip Frame 165
stop();
Symbol 3245 MovieClip Frame 181
gotoAndPlay ("VictoryLoop");
Symbol 3279 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 3279 MovieClip Frame 31
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 3279 MovieClip Frame 32
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3279 MovieClip Frame 42
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 3279 MovieClip Frame 55
_root.daughterReact = true;
Symbol 3279 MovieClip Frame 62
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3279 MovieClip Frame 68
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3279 MovieClip Frame 69
_root.daughterReact = true;
Symbol 3279 MovieClip Frame 76
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3279 MovieClip Frame 77
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3279 MovieClip Frame 93
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 3279 MovieClip Frame 116
stop();
Symbol 3279 MovieClip Frame 136
gotoAndPlay ("VictoryLoop");
Symbol 3307 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 3307 MovieClip Frame 30
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 3307 MovieClip Frame 31
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3307 MovieClip Frame 42
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 3307 MovieClip Frame 51
_root.daughterReact = true;
Symbol 3307 MovieClip Frame 58
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3307 MovieClip Frame 63
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3307 MovieClip Frame 66
_root.daughterReact = true;
Symbol 3307 MovieClip Frame 68
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3307 MovieClip Frame 85
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); } else { gotoAndPlay ("Stand"); } _root.opponentDoneDamage = true;
Symbol 3307 MovieClip Frame 111
stop();
Symbol 3307 MovieClip Frame 129
gotoAndPlay ("VictoryLoop");
Symbol 3347 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 3347 MovieClip Frame 36
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 3347 MovieClip Frame 48
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); } else { _root.opponentDone = true; gotoAndPlay ("Stand"); }
Symbol 3347 MovieClip Frame 59
_root.daughterReact = true;
Symbol 3347 MovieClip Frame 73
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3347 MovieClip Frame 77
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3347 MovieClip Frame 85
_root.daughterReact = true;
Symbol 3347 MovieClip Frame 92
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3347 MovieClip Frame 93
Symbol 3347 MovieClip Frame 109
if (_root.opponenthp_curr > 0) { gotoAndPlay ("Stand"); _root.opponentDoneDamage = true; }
Symbol 3347 MovieClip Frame 145
stop();
Symbol 3347 MovieClip Frame 156
gotoAndPlay ("VictoryLoop");
Symbol 3388 MovieClip Frame 24
gotoAndPlay ("Stand");
Symbol 3388 MovieClip Frame 46
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 3388 MovieClip Frame 57
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); } else { _root.opponentDone = true; gotoAndPlay ("Stand"); }
Symbol 3388 MovieClip Frame 72
_root.daughterReact = true;
Symbol 3388 MovieClip Frame 85
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3388 MovieClip Frame 90
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3388 MovieClip Frame 100
_root.daughterReact = true;
Symbol 3388 MovieClip Frame 111
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3388 MovieClip Frame 128
if (_root.opponenthp_curr > 0) { gotoAndPlay ("Stand"); } _root.opponentDoneDamage = true;
Symbol 3388 MovieClip Frame 156
stop();
Symbol 3388 MovieClip Frame 176
gotoAndPlay ("VictoryLoop");
Symbol 3418 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 3418 MovieClip Frame 35
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 3418 MovieClip Frame 36
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3418 MovieClip Frame 48
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 3418 MovieClip Frame 61
_root.daughterReact = true;
Symbol 3418 MovieClip Frame 77
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3418 MovieClip Frame 82
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3418 MovieClip Frame 103
_root.daughterReact = true;
Symbol 3418 MovieClip Frame 106
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3418 MovieClip Frame 107
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3418 MovieClip Frame 119
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 3418 MovieClip Frame 120
_root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("Stop");
Symbol 3418 MovieClip Frame 150
stop();
Symbol 3418 MovieClip Frame 163
gotoAndPlay ("VictoryLoop");
Symbol 3459 MovieClip Frame 16
gotoAndPlay ("Stand");
Symbol 3459 MovieClip Frame 34
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 3459 MovieClip Frame 35
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3459 MovieClip Frame 49
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 3459 MovieClip Frame 58
_root.daughterReact = true;
Symbol 3459 MovieClip Frame 71
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3459 MovieClip Frame 77
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3459 MovieClip Frame 86
_root.daughterReact = true;
Symbol 3459 MovieClip Frame 90
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3459 MovieClip Frame 91
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3459 MovieClip Frame 107
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 3459 MovieClip Frame 142
stop();
Symbol 3459 MovieClip Frame 158
gotoAndPlay ("VictoryLoop");
Symbol 3472 MovieClip Frame 16
gotoAndPlay ("Stand");
Symbol 3472 MovieClip Frame 32
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 3472 MovieClip Frame 33
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3472 MovieClip Frame 41
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 3472 MovieClip Frame 54
_root.daughterReact = true;
Symbol 3472 MovieClip Frame 67
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3472 MovieClip Frame 72
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3472 MovieClip Frame 76
_root.daughterReact = true;
Symbol 3472 MovieClip Frame 85
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3472 MovieClip Frame 86
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3472 MovieClip Frame 102
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 3472 MovieClip Frame 118
stop();
Symbol 3472 MovieClip Frame 174
gotoAndPlay ("VictoryLoop");
Symbol 3487 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 3487 MovieClip Frame 31
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 3487 MovieClip Frame 32
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3487 MovieClip Frame 42
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 3487 MovieClip Frame 61
_root.daughterReact = true;
Symbol 3487 MovieClip Frame 80
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3487 MovieClip Frame 95
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3487 MovieClip Frame 96
_root.daughterReact = true;
Symbol 3487 MovieClip Frame 115
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3487 MovieClip Frame 116
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3487 MovieClip Frame 132
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 3487 MovieClip Frame 152
stop();
Symbol 3487 MovieClip Frame 209
gotoAndPlay ("VictoryLoop");
Symbol 3506 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 3506 MovieClip Frame 31
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 3506 MovieClip Frame 32
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3506 MovieClip Frame 42
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 3506 MovieClip Frame 61
_root.daughterReact = true;
Symbol 3506 MovieClip Frame 72
_root.daughterReact = true;
Symbol 3506 MovieClip Frame 91
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3506 MovieClip Frame 97
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3506 MovieClip Frame 113
_root.daughterReact = true;
Symbol 3506 MovieClip Frame 131
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3506 MovieClip Frame 132
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3506 MovieClip Frame 148
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 3506 MovieClip Frame 168
stop();
Symbol 3506 MovieClip Frame 225
gotoAndPlay ("VictoryLoop");
Symbol 3559 MovieClip Frame 11
gotoAndPlay ("Stand");
Symbol 3559 MovieClip Frame 37
if (_root.finishDefend || (!_root.enemyDefend)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 3559 MovieClip Frame 38
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3559 MovieClip Frame 47
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); } else { _root.opponentDone = true; gotoAndPlay ("Stand"); }
Symbol 3559 MovieClip Frame 69
_root.daughterReact = true;
Symbol 3559 MovieClip Frame 88
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3559 MovieClip Frame 97
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3559 MovieClip Frame 110
_root.daughterReact = true;
Symbol 3559 MovieClip Frame 115
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3559 MovieClip Frame 116
Symbol 3559 MovieClip Frame 132
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); } else { gotoAndPlay ("Stand"); } _root.opponentDoneDamage = true;
Symbol 3559 MovieClip Frame 158
stop();
Symbol 3559 MovieClip Frame 183
gotoAndPlay ("VictoryLoop");
Symbol 3565 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 3565 MovieClip Frame 28
if (_root.finishDefend || (!_root.enemyDefend)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 3565 MovieClip Frame 41
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 3565 MovieClip Frame 49
_root.daughterReact = true;
Symbol 3565 MovieClip Frame 52
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3565 MovieClip Frame 60
_root.daughterReact = true;
Symbol 3565 MovieClip Frame 63
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3565 MovieClip Frame 64
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Instance of Symbol 22 MovieClip in Symbol 3565 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 3565 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 108 MovieClip in Symbol 3565 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 3565 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 3565 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 119 MovieClip in Symbol 3565 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 3565 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 3565 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 119 MovieClip in Symbol 3565 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 3565 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 3565 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 119 MovieClip in Symbol 3565 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 3565 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 3565 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 119 MovieClip in Symbol 3565 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 3565 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 3565 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 119 MovieClip in Symbol 3565 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 3565 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 3565 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 108 MovieClip in Symbol 3565 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 22 MovieClip in Symbol 3565 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 62 MovieClip in Symbol 3565 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 108 MovieClip in Symbol 3565 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Symbol 3565 MovieClip Frame 80
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 3565 MovieClip Frame 115
stop();
Symbol 3565 MovieClip Frame 128
gotoAndPlay ("VictoryLoop");
Instance of Symbol 3576 MovieClip in Symbol 3579 MovieClip Frame 1
onClipEvent (load) { xMove = random(14); xMove = xMove - 7; yMove = random(10); yMove = yMove - 15; } onClipEvent (enterFrame) { this._y = this._y + yMove; this._x = this._x + xMove; yMove = yMove + 5; }
Instance of Symbol 3576 MovieClip in Symbol 3579 MovieClip Frame 1
onClipEvent (load) { xMove = random(14); xMove = xMove - 7; yMove = random(10); yMove = yMove - 15; } onClipEvent (enterFrame) { this._y = this._y + yMove; this._x = this._x + xMove; yMove = yMove + 5; }
Instance of Symbol 3576 MovieClip in Symbol 3579 MovieClip Frame 1
onClipEvent (load) { xMove = random(14); xMove = xMove - 7; yMove = random(10); yMove = yMove - 15; } onClipEvent (enterFrame) { this._y = this._y + yMove; this._x = this._x + xMove; yMove = yMove + 5; }
Instance of Symbol 3576 MovieClip in Symbol 3579 MovieClip Frame 1
onClipEvent (load) { xMove = random(14); xMove = xMove - 7; yMove = random(10); yMove = yMove - 15; } onClipEvent (enterFrame) { this._y = this._y + yMove; this._x = this._x + xMove; yMove = yMove + 5; }
Symbol 3579 MovieClip Frame 10
stop();
Symbol 3589 MovieClip Frame 15
stop();
Symbol 3589 MovieClip Frame 30
stop();
Symbol 3593 MovieClip Frame 16
gotoAndPlay ("Stand");
Symbol 3593 MovieClip Frame 32
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 3593 MovieClip Frame 33
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3593 MovieClip Frame 41
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 3593 MovieClip Frame 55
_root.daughterReact = true;
Symbol 3593 MovieClip Frame 68
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3593 MovieClip Frame 69
_root.battleDamage = 0;
Symbol 3593 MovieClip Frame 77
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3593 MovieClip Frame 83
_root.daughterReact = true;
Instance of Symbol 3589 MovieClip in Symbol 3593 MovieClip Frame 86
onClipEvent (load) { if (_root.battleDamage <= 1) { this.gotoAndPlay("NotVery"); } else { this.gotoAndPlay("Super"); } }
Symbol 3593 MovieClip Frame 97
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3593 MovieClip Frame 98
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3593 MovieClip Frame 114
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 3593 MovieClip Frame 130
stop();
Symbol 3593 MovieClip Frame 166
gotoAndPlay ("VictoryLoop");
Symbol 3626 MovieClip Frame 9
stop();
Symbol 3696 MovieClip Frame 16
gotoAndPlay ("Stand");
Symbol 3696 MovieClip Frame 31
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 3696 MovieClip Frame 32
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3696 MovieClip Frame 40
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 3696 MovieClip Frame 54
_root.daughterReact = true;
Symbol 3696 MovieClip Frame 65
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3696 MovieClip Frame 71
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3696 MovieClip Frame 89
_root.daughterReact = true;
Symbol 3696 MovieClip Frame 93
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3696 MovieClip Frame 99
_root.opponentmp_curr = _root.opponentmp_curr - (_root.opponentManaUse * 2);
Symbol 3696 MovieClip Frame 112
_root.Adventure.Fighting.FightingBG.Special.gotoAndPlay("Appear");
Symbol 3696 MovieClip Frame 265
_root.daughterReact = true;
Symbol 3696 MovieClip Frame 280
_root.Adventure.Fighting.FightingBG.Special.gotoAndPlay("Hide");
Symbol 3696 MovieClip Frame 284
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3696 MovieClip Frame 285
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3696 MovieClip Frame 301
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 3696 MovieClip Frame 317
stop();
Symbol 3696 MovieClip Frame 354
gotoAndPlay ("VictoryLoop");
Symbol 3697 MovieClip Frame 1
stop();
Symbol 3697 MovieClip Frame 6
stop();
Symbol 3697 MovieClip Frame 11
stop();
Symbol 3697 MovieClip Frame 16
stop();
Symbol 3708 Button
on (release) { if ((_root.daughterMove == "None") && (!_root.currFight.notEnough._visible)) { _root.daughterMove = "Attack"; _root.currFight.Menu.play(); } }
Symbol 3713 Button
on (release) { if ((_root.daughterMove == "None") && (!_root.currFight.notEnough._visible)) { if (_root.mp >= _root.ManaUse) { _root.daughterMove = "Magic"; _root.currFight.Menu.play(); } else { _root.currFight.notEnough.gotoAndPlay("appear"); _root.currFight.notEnough._visible = true; } } }
Symbol 3718 Button
on (release) { if ((_root.daughterMove == "None") && (!_root.currFight.notEnough._visible)) { _root.daughterMove = "Defend"; _root.defending = true; _root.currFight.Menu.play(); } }
Symbol 3722 Button
on (release) { if (!_root.currFight.notEnough._visible) { _root.daughterDead = true; _root.currFight.FightingDaughterMain.gotoAndPlay("Dead"); _root.currFight.Enemy.Character.gotoAndPlay("Victory"); _root.currFight.Menu.play(); } }
Symbol 3723 Button
on (release) { if (((_root.daughterMove == "None") && (!_root.currFight.FightingItems._visible)) && (!_root.currFight.notEnough._visible)) { _root.daughterMove = "Attack"; _root.currFight.Menu.play(); } }
Symbol 3724 Button
on (release) { if (((_root.daughterMove == "None") && (!_root.currFight.FightingItems._visible)) && (!_root.currFight.notEnough._visible)) { if (_root.mp >= _root.ManaUse) { _root.daughterMove = "Magic"; _root.currFight.Menu.play(); } else { _root.currFight.notEnough.gotoAndPlay("appear"); _root.currFight.notEnough._visible = true; } } }
Symbol 3725 Button
on (release) { if (((_root.daughterMove == "None") && (!_root.currFight.FightingItems._visible)) && (!_root.currFight.notEnough._visible)) { _root.daughterMove = "Defend"; _root.defending = true; _root.currFight.Menu.play(); } }
Symbol 3726 Button
on (release) { if ((!_root.currFight.FightingItems._visible) && (!_root.currFight.notEnough._visible)) { _root.daughterDead = true; _root.currFight.FightingDaughterMain.gotoAndPlay("Dead"); _root.currFight.Enemy.Character.gotoAndPlay("Victory"); _root.currFight.Menu.play(); } }
Symbol 3730 Button
on (release) { if ((!_root.currFight.FightingItems._visible) && (!_root.currFight.notEnough._visible)) { _root.currFight.FightingItems._visible = true; _root.currFight.FightingItems.gotoAndPlay("appear"); i = 1; while (i <= 20) { _root["item" + i] = ""; _root["itemEtc" + i] = ""; i++; } _root.inventorySize = 1; if (_root.Potion1 > 0) { _root["item" + _root.inventorySize] = "Potion"; _root["itemEtc" + _root.inventorySize] = _root.Potion1; _root.inventorySize++; } if (_root.Potion2 > 0) { _root["item" + _root.inventorySize] = "Hyper Potion"; _root["itemEtc" + _root.inventorySize] = _root.Potion2; _root.inventorySize++; } if (_root.Potion3 > 0) { _root["item" + _root.inventorySize] = "Potion MAXX"; _root["itemEtc" + _root.inventorySize] = _root.Potion3; _root.inventorySize++; } if (_root.Ether1 > 0) { _root["item" + _root.inventorySize] = "Ether"; _root["itemEtc" + _root.inventorySize] = _root.Ether1; _root.inventorySize++; } if (_root.Ether2 > 0) { _root["item" + _root.inventorySize] = "Ether Plus"; _root["itemEtc" + _root.inventorySize] = _root.Ether2; _root.inventorySize++; } if (_root.Ether3 > 0) { _root["item" + _root.inventorySize] = "Ether X-Treem"; _root["itemEtc" + _root.inventorySize] = _root.Ether3; _root.inventorySize++; } } }
Symbol 3731 MovieClip Frame 1
stop();
Symbol 3731 MovieClip Frame 6
stop();
Symbol 3732 MovieClip Frame 1
stop();
Symbol 3732 MovieClip Frame 6
stop();
Instance of Symbol 3731 MovieClip in Symbol 3732 MovieClip Frame 6
onClipEvent (load) { if (_root.FightBG != "Normal") { this.gotoAndStop("Other"); } else { this.gotoAndStop("Normal"); } }
Symbol 3732 MovieClip Frame 13
stop();
Symbol 3763 Button
on (release) { _root.fightWinner = _root.first; _root.FightRep = _root.FightRep + _root.addFightRep; _root.MagicRep = _root.MagicRep + _root.addMagRep; _root.currFight._visible = false; _root.currFight.FightingDaughterMain.gotoAndPlay("Stand"); _root.currFight.Enemy.Character.gotoAndPlay("Stand"); _root.scheduler.chibiTheater.FestivalAnim.gotoAndPlay("Recalc"); _root.currFight.winnerPopup.gotoAndStop("Stop"); _root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("Stop Victory"); _root.Adventure.music.gotoAndPlay("Stop Victory"); _root.Adventure.AdventureWorld._visible = true; _root.pauseAdventure = false; }
Symbol 3769 Button
on (release) { _root.currFight.winnerPopup.gotoAndPlay("Gold"); }
Symbol 3771 Button
on (release) { _root.currFight.winnerPopup.gotoAndPlay("Item"); }
Symbol 3774 Button
on (release) { if ((_root.opponent != "VanCleef") && (_root.opponent != "Behemoth")) { _root.fightWinner = _root.first; _root.gold = _root.gold + _root.foundGold; _root.currFight._visible = false; _root.currFight.FightingDaughterMain.gotoAndPlay("Stand"); _root.currFight.Enemy.Character.gotoAndPlay("Stand"); _root.currFight.winnerPopup.gotoAndStop("Stop"); _root.Adventure.music.gotoAndPlay("Stop Victory"); _root.Adventure.AdventureWorld._visible = true; _root.pauseAdventure = false; } else { _root.currFight.winnerPopup.gotoAndPlay("Rep"); } }
Symbol 3776 Button
on (release) { _root.fightWinner = _root.first; _root.gold = _root.gold + _root.foundGold; _root.currFight._visible = false; _root.currFight.FightingDaughterMain.gotoAndPlay("Stand"); _root.currFight.Enemy.Character.gotoAndPlay("Stand"); _root.currFight.winnerPopup.gotoAndStop("Stop"); _root.Adventure.music.gotoAndPlay("Stop Victory"); _root.Adventure.AdventureWorld._visible = true; _root.pauseAdventure = false; }
Symbol 3779 Button
on (release) { _root.fightWinner = _root.opponent; _root.daughterLost = true; _root.currFight._visible = false; _root.currFight.Enemy.Character.gotoAndPlay("Stand"); _root.scheduler.chibiTheater.FestivalAnim.gotoAndPlay("Recalc"); _root.currFight.winnerPopup.gotoAndStop("Stop"); _root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("Stop Failure"); _root.Adventure.music.gotoAndPlay("Stop Failure"); _root.Adventure.AdventureWorld._visible = true; _root.pauseAdventure = true; _root.Adventure.AdventureLose._visible = true; }
Symbol 3781 MovieClip Frame 1
stop();
Symbol 3781 MovieClip Frame 3
_root.currFight.Menu.gotoAndStop(1);
Symbol 3781 MovieClip Frame 4
_root.totalFightRep = _root.totalFightRep + _root.addFightRep; _root.totalMagRep = _root.totalMagRep + _root.addMagRep; _root.addFightRep = Math.round(_root.addFightRep / 2); _root.addMagRep = Math.round(_root.addMagRep / 2);
Symbol 3781 MovieClip Frame 84
stop();
Symbol 3781 MovieClip Frame 87
_root.currFight.Menu.gotoAndStop(1);
Symbol 3781 MovieClip Frame 88
if (random(100) > 50) { _root.foundGold = _root.enemyGold + random(_root.enemyGoldVar); } else { _root.foundGold = _root.enemyGold - random(_root.enemyGoldVar); } _root.foundItem = "Found no useful items."; tempItem = random(100); itemChance3 = (8 * _root.enemyItemVar) * _root.enemyItemVar; itemChance2 = (12 * _root.enemyItemVar) + itemChance3; itemChance1 = (30 * _root.enemyItemVar) + itemChance2; if (tempItem <= itemChance3) { if ((random(100) >= 50) && (_root.Potion3 < 50)) { _root.foundItem = "Found a Potion MAXX!"; _root.Potion3 = _root.Potion3 + 1; } else if (_root.Ether3 < 50) { _root.foundItem = "Found an Ether X-Treem!"; _root.Ether3 = _root.Ether3 + 1; } } else if (tempItem <= itemChance2) { if ((random(100) >= 50) && (_root.Potion2 < 50)) { _root.foundItem = "Found a Hyper Potion!"; _root.Potion2 = _root.Potion2 + 1; } else if (_root.Ether2 < 50) { _root.foundItem = "Found an Ether Plus!"; _root.Ether2 = _root.Ether2 + 1; } } else if (tempItem <= itemChance1) { if ((random(100) >= 50) && (_root.Potion1 < 50)) { _root.foundItem = "Found a Potion!"; _root.Potion1 = _root.Potion1 + 1; } else if (_root.Ether1 < 50) { _root.foundItem = "Found an Ether!"; _root.Ether1 = _root.Ether1 + 1; } } if (_root.opponent == "VanCleef") { _root.foundItem = "Found the Blackened Bandit Armor!"; _root.adventure1Cleared = true; _root.Bandit = true; if (_root.addFightRep == _root.addMagRep) { _root.bossRep = "Gained 3 Fighter Rep and 3 Magic Rep!"; _root.FightRep = _root.FightRep + 3; _root.MagicRep = _root.MagicRep + 3; } if (_root.addFightRep > _root.addMagRep) { _root.bossRep = "Gained 5 Fighter Reputation!"; _root.FightRep = _root.FightRep + 5; } else if (_root.addFightRep < _root.addMagRep) { _root.bossRep = "Gained 5 Magic Reputation!"; _root.MagicRep = _root.MagicRep + 5; } } if (_root.opponent == "Bandit") { if (random(100) <= 15) { if ((random(100) > 50) && (!_root.Shortsword)) { _root.foundItem = "Found a simple Shortsword."; _root.Shortsword = true; } else if (!_root.Leather) { _root.foundItem = "Found some basic Leather armor."; _root.Leather = true; } } } if (_root.opponent == "Behemoth") { _root.Adventure.AdventureWorld.Boss._visible = false; _root.foundItem = "Found the Benediction Staff!"; _root.adventure2Cleared = true; _root.Benediction = true; if (_root.addFightRep == _root.addMagRep) { _root.bossRep = "Gained 4 Fighter Rep and 4 Magic Rep!"; _root.FightRep = _root.FightRep + 4; _root.MagicRep = _root.MagicRep + 4; } if (_root.addFightRep > _root.addMagRep) { _root.bossRep = "Gained 7 Fighter Reputation!"; _root.FightRep = _root.FightRep + 7; } else if (_root.addFightRep < _root.addMagRep) { _root.bossRep = "Gained 7 Magic Reputation!"; _root.MagicRep = _root.MagicRep + 7; } } if (_root.opponent == "Ahriman") { if ((random(100) <= 12) && (_root.Torches < 10)) { _root.foundItem = "Found a torch."; _root.Torches = _root.Torches + 1; } }
Symbol 3781 MovieClip Frame 168
if ((_root.opponent != "VanCleef") && (_root.opponent != "Behemoth")) { stop(); }
Symbol 3781 MovieClip Frame 197
stop();
Symbol 3781 MovieClip Frame 201
_root.currFight.Menu.gotoAndStop(1);
Symbol 3781 MovieClip Frame 202
Symbol 3781 MovieClip Frame 229
stop();
Symbol 3790 MovieClip Frame 1
stop();
Symbol 3790 MovieClip Frame 11
gotoAndStop ("Stop");
Symbol 3790 MovieClip Frame 20
gotoAndStop ("Stop");
Symbol 3790 MovieClip Frame 29
gotoAndStop ("Stop");
Symbol 3790 MovieClip Frame 38
gotoAndStop ("Stop");
Symbol 3792 Button
on (release) { _root.currFight.notEnough._visible = false; }
Symbol 3797 Button
on (release) { _root.currFight.notEnough.gotoAndPlay("disappear"); }
Symbol 3799 MovieClip Frame 4
stop();
Symbol 3799 MovieClip Frame 9
_root.currFight.notEnough._visible = false; stop();
Symbol 3801 Button
on (release) { if (((item == "Potion") && (_root.Potion1 > 0)) && (_root.hp < _root.Adventure.Stamina)) { _root.Potion1 = _root.Potion1 - 1; if (_root.currFight.FightingItems._visible) { _root.daughterMove = "Item"; _root.statIncrease = "hp"; _root.statIncreaseBy = 50; _root.currFight.Menu.play(); _root.currFight.FightingItems.gotoAndPlay("disappear"); } else { _root.hp = _root.hp + 50; if (_root.hp > _root.Adventure.Stamina) { _root.hp = _root.Adventure.Stamina; } } } else if (((item == "Hyper Potion") && (_root.Potion2 > 0)) && (_root.hp < _root.Adventure.Stamina)) { _root.Potion2 = _root.Potion2 - 1; if (_root.currFight.FightingItems._visible) { _root.daughterMove = "Item"; _root.statIncrease = "hp"; _root.statIncreaseBy = 150; _root.currFight.Menu.play(); _root.currFight.FightingItems.gotoAndPlay("disappear"); } else { _root.hp = _root.hp + 150; if (_root.hp > _root.Adventure.Stamina) { _root.hp = _root.Adventure.Stamina; } } } else if (((item == "Potion MAXX") && (_root.Potion3 > 0)) && (_root.hp < _root.Adventure.Stamina)) { _root.Potion3 = _root.Potion3 - 1; if (_root.currFight.FightingItems._visible) { _root.daughterMove = "Item"; _root.statIncrease = "hp"; _root.statIncreaseBy = 250; _root.currFight.Menu.play(); _root.currFight.FightingItems.gotoAndPlay("disappear"); } else { _root.hp = _root.hp + 250; if (_root.hp > _root.Adventure.Stamina) { _root.hp = _root.Adventure.Stamina; } } } else if (((item == "Ether") && (_root.Ether1 > 0)) && (_root.mp < _root.Adventure.Intelligence)) { _root.Ether1 = _root.Ether1 - 1; if (_root.currFight.FightingItems._visible) { _root.daughterMove = "Item"; _root.statIncrease = "mp"; _root.statIncreaseBy = 50; _root.currFight.Menu.play(); _root.currFight.FightingItems.gotoAndPlay("disappear"); } else { _root.mp = _root.mp + 50; if (_root.mp > _root.Adventure.Intelligence) { _root.mp = _root.Adventure.Intelligence; } } } else if (((item == "Ether Plus") && (_root.Ether2 > 0)) && (_root.mp < _root.Adventure.Intelligence)) { _root.Ether2 = _root.Ether2 - 1; if (_root.currFight.FightingItems._visible) { _root.daughterMove = "Item"; _root.statIncrease = "mp"; _root.statIncreaseBy = 150; _root.currFight.Menu.play(); _root.currFight.FightingItems.gotoAndPlay("disappear"); } else { _root.mp = _root.mp + 150; if (_root.mp > _root.Adventure.Intelligence) { _root.mp = _root.Adventure.Intelligence; } } } else if (((item == "Ether X-Treem") && (_root.Ether3 > 0)) && (_root.mp < _root.Adventure.Intelligence)) { _root.Ether3 = _root.Ether3 - 1; if (_root.currFight.FightingItems._visible) { _root.daughterMove = "Item"; _root.statIncrease = "mp"; _root.statIncreaseBy = 250; _root.currFight.Menu.play(); _root.currFight.FightingItems.gotoAndPlay("disappear"); } else { _root.mp = _root.mp + 250; if (_root.mp > _root.Adventure.Intelligence) { _root.mp = _root.Adventure.Intelligence; } } } else if (((item == "Torch") && (_root.Torches > 0)) && (!_root.litTorch)) { _root.Torches = _root.Torches - 1; _root.Adventure.AdventureDark.setMask(_root.Adventure.Light1); _root.Adventure.AdventureDaughterGlow._visible = true; _root.litTorch = true; } else if (item == "Shortsword") { _root.weapon = "Shortsword"; _root.ShortswordEquip = "EQ"; _root.LongswordEquip = ""; _root.StaffEquip = ""; _root.MasterSwordEquip = ""; _root.LightsaberEquip = ""; _root.SoulcaliburEquip = ""; _root.BenedictionEquip = ""; } else if (item == "Longsword") { _root.weapon = "Longsword"; _root.ShortswordEquip = ""; _root.LongswordEquip = "EQ"; _root.StaffEquip = ""; _root.MasterSwordEquip = ""; _root.LightsaberEquip = ""; _root.SoulcaliburEquip = ""; _root.BenedictionEquip = ""; } else if (item == "Mage Staff") { _root.weapon = "Staff"; _root.ShortswordEquip = ""; _root.LongswordEquip = ""; _root.StaffEquip = "EQ"; _root.MasterSwordEquip = ""; _root.LightsaberEquip = ""; _root.SoulcaliburEquip = ""; _root.BenedictionEquip = ""; } else if (item == "Master Sword") { _root.weapon = "Master Sword"; _root.ShortswordEquip = ""; _root.LongswordEquip = ""; _root.StaffEquip = ""; _root.MasterSwordEquip = "EQ"; _root.LightsaberEquip = ""; _root.SoulcaliburEquip = ""; _root.BenedictionEquip = ""; } else if (item == "Lightsaber") { _root.weapon = "Lightsaber"; _root.ShortswordEquip = ""; _root.LongswordEquip = ""; _root.StaffEquip = ""; _root.MasterSwordEquip = ""; _root.LightsaberEquip = "EQ"; _root.SoulcaliburEquip = ""; _root.BenedictionEquip = ""; } else if (item == "Soulcalibur") { _root.weapon = "Soulcalibur"; _root.ShortswordEquip = ""; _root.LongswordEquip = ""; _root.StaffEquip = ""; _root.MasterSwordEquip = ""; _root.LightsaberEquip = ""; _root.SoulcaliburEquip = "EQ"; _root.BenedictionEquip = ""; } else if (item == "Benediction") { _root.weapon = "Benediction"; _root.ShortswordEquip = ""; _root.LongswordEquip = ""; _root.StaffEquip = ""; _root.MasterSwordEquip = ""; _root.LightsaberEquip = ""; _root.SoulcaliburEquip = ""; _root.BenedictionEquip = "EQ"; } else if (item == "Cloth armor") { _root.armor = "Cloth"; _root.ClothEquip = "EQ"; _root.LeatherEquip = ""; _root.ChainEquip = ""; _root.PlateEquip = ""; _root.NagaEquip = ""; _root.BanditEquip = ""; } else if (item == "Leather armor") { _root.armor = "Leather"; _root.ClothEquip = ""; _root.LeatherEquip = "EQ"; _root.ChainEquip = ""; _root.PlateEquip = ""; _root.NagaEquip = ""; _root.BanditEquip = ""; } else if (item == "Chainmail") { _root.armor = "Chain"; _root.ClothEquip = ""; _root.LeatherEquip = ""; _root.ChainEquip = "EQ"; _root.PlateEquip = ""; _root.NagaEquip = ""; _root.BanditEquip = ""; } else if (item == "Plate mail") { _root.armor = "Plate"; _root.ClothEquip = ""; _root.LeatherEquip = ""; _root.ChainEquip = ""; _root.PlateEquip = "EQ"; _root.NagaEquip = ""; _root.BanditEquip = ""; } else if (item == "Naga armor") { _root.armor = "Naga"; _root.ClothEquip = ""; _root.LeatherEquip = ""; _root.ChainEquip = ""; _root.PlateEquip = ""; _root.NagaEquip = "EQ"; _root.BanditEquip = ""; } else if (item == "Bandit armor") { _root.armor = "Bandit"; _root.ClothEquip = ""; _root.LeatherEquip = ""; _root.ChainEquip = ""; _root.PlateEquip = ""; _root.NagaEquip = ""; _root.BanditEquip = "EQ"; } _root.Adventure.AdventureInventory.gotoAndPlay("show"); }
Symbol 3810 Button
on (release) { _root.currFight.FightingItems.gotoAndPlay("disappear"); }
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item1; this.itemEtc = _root.itemEtc1; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item1; this.itemEtc = _root.itemEtc1; }
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item2; this.itemEtc = _root.itemEtc2; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item2; this.itemEtc = _root.itemEtc2; }
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item3; this.itemEtc = _root.itemEtc3; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item3; this.itemEtc = _root.itemEtc3; }
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item4; this.itemEtc = _root.itemEtc4; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item4; this.itemEtc = _root.itemEtc4; }
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item5; this.itemEtc = _root.itemEtc5; if (this.item == "") { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { this.item = _root.item5; this.itemEtc = _root.itemEtc5; }
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item6; this.itemEtc = _root.itemEtc6; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item6; this.itemEtc = _root.itemEtc6; }
Symbol 3814 MovieClip Frame 7
stop();
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 7
onClipEvent (load) { this.item = _root.item1; this.itemEtc = _root.itemEtc1; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item1; this.itemEtc = _root.itemEtc1; }
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 7
onClipEvent (load) { this.item = _root.item2; this.itemEtc = _root.itemEtc2; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item2; this.itemEtc = _root.itemEtc2; }
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 7
onClipEvent (load) { this.item = _root.item3; this.itemEtc = _root.itemEtc3; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item3; this.itemEtc = _root.itemEtc3; }
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 7
onClipEvent (load) { this.item = _root.item4; this.itemEtc = _root.itemEtc4; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item4; this.itemEtc = _root.itemEtc4; }
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 7
onClipEvent (load) { this.item = _root.item5; this.itemEtc = _root.itemEtc5; if (this.item == "") { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { this.item = _root.item5; this.itemEtc = _root.itemEtc5; }
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 7
onClipEvent (load) { this.item = _root.item6; this.itemEtc = _root.itemEtc6; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item6; this.itemEtc = _root.itemEtc6; }
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 7
onClipEvent (load) { this.item = _root.item7; this.itemEtc = _root.itemEtc7; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item7; this.itemEtc = _root.itemEtc7; }
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 7
onClipEvent (load) { this.item = _root.item8; this.itemEtc = _root.itemEtc8; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item8; this.itemEtc = _root.itemEtc8; }
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 7
onClipEvent (load) { this.item = _root.item9; this.itemEtc = _root.itemEtc9; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item9; this.itemEtc = _root.itemEtc9; }
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 7
onClipEvent (load) { this.item = _root.item10; this.itemEtc = _root.itemEtc10; if (this.item == "") { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { this.item = _root.item10; this.itemEtc = _root.itemEtc10; }
Symbol 3814 MovieClip Frame 12
_root.currFight.FightingItems._visible = false; stop();
Symbol 3832 MovieClip Frame 1
Stamina = _root.Stamina + _root.DressStamina; Strength = _root.Strength + _root.DressStrength; Intelligence = _root.Intelligence + _root.DressIntelligence; CombatSkill = _root.CombatSkill + _root.DressCombatSkill; CombatAttack = _root.CombatAttack + _root.DressCombatAttack; CombatDefense = _root.CombatDefense + _root.DressCombatDefense; MagicSkill = _root.MagicSkill + _root.DressMagicSkill; MagicAttack = _root.MagicAttack + _root.DressMagicAttack; MagicDefense = _root.MagicDefense + _root.DressMagicDefense; if (_root.weapon == "Shortsword") { _root.attack = 10; _root.attackMagic = 0; } else if (_root.weapon == "Longsword") { _root.attack = 20; _root.attackMagic = 0; } else if (_root.weapon == "Master Sword") { _root.attack = 50; _root.attackMagic = 0; } else if (_root.weapon == "Soulcalibur") { _root.attack = 65; _root.attackMagic = 0; } else if (_root.weapon == "Lightsaber") { _root.attack = 80; _root.attackMagic = 0; } else if (_root.weapon == "Staff") { _root.attack = 5; _root.attackMagic = 15; } else if (_root.weapon == "Benediction") { _root.attack = 10; _root.attackMagic = 30; } else { _root.attack = 0; _root.attackMagic = 0; } if (_root.armor == "Leather") { _root.armorPhysical = 10; _root.armorMagic = 10; } else if (_root.armor == "Chain") { _root.armorPhysical = 15; _root.armorMagic = 12; } else if (_root.armor == "Plate") { _root.armorPhysical = 20; _root.armorMagic = 15; } else if (_root.armor == "Cloth") { _root.armorPhysical = 5; _root.armorMagic = 20; } else if (_root.armor == "Naga") { _root.armorPhysical = 10; _root.armorMagic = 50; } else if (_root.armor == "Bandit") { _root.armorPhysical = 17; _root.armorMagic = 13; } else { _root.armorPhysical = 0; _root.armorMagic = 0; } stop();
Instance of Symbol 2866 MovieClip "FightingBG" in Symbol 3832 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_root.dragonSlave >= 1) || (_root.destroyedArena)) { this.gotoAndStop("Dragon Slave"); } else { this.gotoAndStop(_root.FightBG); } }
Instance of Symbol 3697 MovieClip "Enemy" in Symbol 3832 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.opponent); } onClipEvent (enterFrame) { this.gotoAndStop(_root.opponent); }
Instance of Symbol 186 MovieClip in Symbol 3832 MovieClip Frame 1
onClipEvent (load) { _root.enemyReact = false; _root.daughterReact = false; _root.opponentDoneDamage = false; _root.daughterDead = false; _root.opponentDead = false; _root.ManaUse = Math.round(_root.MagicAttack / 4); if (_root.ManaUse < 5) { _root.ManaUse = 5; } if (_root.ManaUse > _root.Intelligence) { _root.ManaUse = _root.Intelligence; } Stamina = _root.Stamina + _root.DressStamina; Strength = _root.Strength + _root.DressStrength; Intelligence = _root.Intelligence + _root.DressIntelligence; CombatSkill = _root.CombatSkill + _root.DressCombatSkill; CombatAttack = _root.CombatAttack + _root.DressCombatAttack; CombatDefense = _root.CombatDefense + _root.DressCombatDefense; MagicSkill = _root.MagicSkill + _root.DressMagicSkill; MagicAttack = _root.MagicAttack + _root.DressMagicAttack; MagicDefense = _root.MagicDefense + _root.DressMagicDefense; this.gotoAndStop(1); } onClipEvent (enterFrame) { if (_root.daughterMove != "None") { _root.daughterDone = false; _root.opponentDone = false; _root.finishDefend = false; if (_root.opponenthp_curr > 0) { _root.opponentDead = false; } _root.opponentManaUse = int((_root.opponentmp / 20) + 10); if ((random(100) <= 13) && (_root.opponent != "Grue")) { _root.opponentMove = "Defend"; } else { attackProbability = _root.opponentcomskl + random(100); magicProbability = _root.opponentmagskl + random(100); while (attackProbability == magicProbability) { attackProbability = attackProbability + random(2); magicProbability = magicProbability + random(2); } if (_root.opponentmp_curr < _root.opponentManaUse) { magicProbability = 0; } if (attackProbability > magicProbability) { _root.opponentMove = "Attack"; } else { _root.opponentMove = "Magic"; } } if (_root.opponent == "Lina") { if (_root.dragonSlave >= 1) { _root.opponentMove = "Dragon Slave Charge"; } else if ((random(100) <= 5) && (_root.opponentmp_curr >= 100)) { _root.opponentMove = "Dragon Slave Start"; } } if (_root.opponent == "Behemoth") { if (_root.opponentMove == "Defend") { if (_root.opponentmp_curr >= (_root.opponentManaUse * 2)) { _root.opponentMove = "Magic2"; } else { _root.opponentMove = "Attack"; } } } if (_root.opponentMove == "Defend") { _root.enemyDefend = true; _root.currFight.Enemy.Character.gotoAndPlay("Defend"); } _root.currFight.FightingDaughterMain.gotoAndPlay(_root.daughterMove); if (_root.daughterMove == "Defend") { _root.daughterDefend = true; if (_root.opponentMove == "Defend") { _root.finishDefend = true; _root.enemyDefend = false; } else { _root.currFight.Enemy.Character.gotoAndPlay(_root.opponentMove); } } } if (_root.daughterMove != "None") { _root.currFight.FightingDaughterMain.gotoAndPlay(_root.daughterMove); } else if (_root.enemyReact == true) { _root.enemyReact = false; if (_root.enemyDefend && (_root.daughterDoneMove != "Magic")) { _root.currFight.Enemy.Character.gotoAndPlay("Defend Hurt"); _root.enemyDefend = false; } else if (_root.daughterDoneMove == "Attack") { if (((CombatSkill >= _root.opponentcomdef) && (random(100) > 10)) || (random(100) > (30 + (_root.opponentcomdef - CombatSkill)))) { _root.addFightRep++; _root.currFight.Enemy.Character.gotoAndPlay("Damage"); _root.battleDamage = ((_root.Strength + _root.DressStrength) + CombatAttack) / 5; _root.battleDamage = _root.battleDamage + random(20); _root.battleDamage = Math.round(_root.battleDamage) + _root.attack; _root.opponenthp_curr = _root.opponenthp_curr - _root.battleDamage; _root.currFight.OpponentDamage.gotoAndPlay("Damage"); } else { _root.currFight.OpponentDamage.gotoAndPlay("Miss"); if (_root.enemyDefend) { _root.currFight.Enemy.Character.gotoAndPlay("Defend Hurt"); _root.enemyDefend = false; } _root.opponentDoneDamage = true; } _root.daughterMove = "None"; } else if (_root.daughterDoneMove == "Magic") { if (((MagicSkill >= _root.opponentmagdef) && (random(100) > 5)) || (random(100) > (20 + (_root.opponentmagdef - MagicSkill)))) { _root.addMagRep++; _root.battleDamage = MagicAttack; _root.battleDamage = _root.battleDamage + ((random(MagicSkill) + random(50)) + _root.attackMagic); _root.battleDamage = _root.battleDamage - (_root.opponentmagdef / 2); if (_root.battleDamage < 1) { _root.battleDamage = 1; } if (!_root.enemyDefend) { _root.currFight.Enemy.Character.gotoAndPlay("Damage"); } else { _root.currFight.Enemy.Character.gotoAndPlay("Defend Hurt"); _root.enemyDefend = false; _root.battleDamage = _root.battleDamage / 2; } _root.battleDamage = Math.round(_root.battleDamage); _root.opponenthp_curr = _root.opponenthp_curr - _root.battleDamage; _root.currFight.OpponentDamage.gotoAndPlay("Damage"); } else { _root.currFight.OpponentDamage.gotoAndPlay("Resist"); if (_root.enemyDefend) { _root.currFight.Enemy.Character.gotoAndPlay("Defend Hurt"); _root.enemyDefend = false; } else { _root.opponentDoneDamage = true; } } _root.daughterMove = "None"; } if (_root.opponenthp_curr < 0) { _root.opponenthp_curr = 0; } if (_root.opponenthp_curr == 0) { _root.opponentDead = true; } } else if (_root.daughterReact == true) { _root.daughterReact = false; if (((_root.daughterDefend && (_root.dragonSlave == 0)) && (_root.opponentMove != "Magic")) && (_root.opponentMove != "Magic2")) { _root.currFight.FightingDaughterMain.gotoAndPlay("Defend Hurt"); } else if (_root.opponentMove == "Attack") { if (((_root.opponentcomskl >= CombatDefense) && (random(100) > 10)) || (random(100) > (30 + (CombatDefense - _root.opponentcomskl)))) { _root.currFight.FightingDaughterMain.gotoAndPlay("Damage"); _root.battleDamage = (_root.opponentstrength + _root.opponentcomatt) / 5; _root.battleDamage = _root.battleDamage + random(20); _root.battleDamage = Math.round(_root.battleDamage); _root.battleDamage = _root.battleDamage - _root.armorPhysical; if (_root.battleDamage < 1) { _root.battleDamage = 1; } _root.hp = _root.hp - _root.battleDamage; _root.currFight.DaughterDamage.gotoAndPlay("Damage"); } else { _root.currFight.DaughterDamage.gotoAndPlay("Miss"); } } else if (_root.opponentMove == "Magic") { if (((_root.opponent == "VanCleef") || ((_root.opponentmagskl >= MagicDefense) && (random(100) > 5))) || (random(100) > (20 + (MagicDefense - _root.opponentmagskl)))) { _root.battleDamage = _root.opponentmagatt; _root.battleDamage = _root.battleDamage + (random(_root.opponentmagskl) + random(40)); _root.battleDamage = _root.battleDamage - (MagicDefense / 2); _root.battleDamage = Math.round(_root.battleDamage); _root.battleDamage = _root.battleDamage - _root.armorMagic; if (!_root.daughterDefend) { _root.currFight.FightingDaughterMain.gotoAndPlay("Damage"); } else { _root.currFight.FightingDaughterMain.gotoAndPlay("Defend Hurt"); _root.battleDamage = Math.round(_root.battleDamage / 2); _root.daughterDefend = false; } if (_root.battleDamage < 1) { _root.battleDamage = 1; } if (_root.opponent == "VanCleef") { _root.battleDamage = _root.battleDamage + 9; } _root.hp = _root.hp - _root.battleDamage; _root.currFight.DaughterDamage.gotoAndPlay("Damage"); } else { _root.currFight.DaughterDamage.gotoAndPlay("Resist"); if (_root.daughterDefend) { _root.currFight.FightingDaughterMain.gotoAndPlay("Defend Hurt"); } } } else if (_root.opponentMove == "Magic2") { _root.battleDamage = _root.opponentmagatt * 1.5; _root.battleDamage = _root.battleDamage + (random(_root.opponentmagskl) + random(60)); _root.battleDamage = _root.battleDamage - (MagicDefense / 1.8); _root.battleDamage = _root.battleDamage - _root.armorMagic; _root.battleDamage = Math.round(_root.battleDamage); if (!_root.daughterDefend) { _root.currFight.FightingDaughterMain.gotoAndPlay("Damage"); } else { _root.currFight.FightingDaughterMain.gotoAndPlay("Defend Hurt"); _root.battleDamage = Math.round(_root.battleDamage / 1.8); _root.daughterDefend = false; } if (_root.battleDamage < 1) { _root.battleDamage = 1; } _root.hp = _root.hp - _root.battleDamage; _root.currFight.DaughterDamage.gotoAndPlay("Damage"); } else if (_root.dragonSlave > 1) { _root.daughterDefend = false; if (_root.hp > 1) { _root.battleDamage = _root.hp - 1; _root.hp = 1; } else { _root.battleDamage = 1; _root.hp = 0; } _root.currFight.FightingDaughterMain.gotoAndPlay("Damage"); _root.currFight.DaughterDamage.gotoAndPlay("Damage"); } if (_root.hp < 0) { _root.hp = 0; } if (_root.hp == 0) { _root.currFight.FightingDaughterMain.gotoAndPlay("Dead"); _root.daughterDead = true; } } else if (((_root.daughterDone && (!_root.opponentDone)) && (_root.opponentDoneDamage)) && (!_root.opponentDead)) { _root.currFight.Enemy.Character.gotoAndPlay(_root.opponentMove); _root.opponentDoneDamage = false; } else if ((_root.opponentDone && (!_root.daughterDone)) && (_root.daughterDefend == true)) { _root.finishDefend = true; _root.enemyDefend = false; } if ((_root.daughterDone && (_root.opponentDone)) && (!_root.daughterDead)) { _root.currFight.Menu.gotoAndPlay(2); _root.daughterDone = false; _root.opponentDone = false; _root.opponentMove = "None"; _root.opponentDoneDamage = false; } }
Instance of Symbol 3799 MovieClip "notEnough" in Symbol 3832 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 3814 MovieClip "FightingItems" in Symbol 3832 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 3832 MovieClip Frame 9
stop();
Instance of Symbol 186 MovieClip in Symbol 3832 MovieClip Frame 9
onClipEvent (load) { _root.enemyReact = false; _root.daughterReact = false; _root.opponentDoneDamage = false; _root.daughterDead = false; _root.opponentDead = false; _root.ManaUse = Math.round(_root.MagicAttack / 2); if (_root.ManaUse < 5) { _root.ManaUse = 5; } Stamina = _root.Stamina + _root.DressStamina; Strength = _root.Strength + _root.DressStrength; Intelligence = _root.Intelligence + _root.DressIntelligence; CombatSkill = _root.CombatSkill + _root.DressCombatSkill; CombatAttack = _root.CombatAttack + _root.DressCombatAttack; CombatDefense = _root.CombatDefense + _root.DressCombatDefense; MagicSkill = _root.MagicSkill + _root.DressMagicSkill; MagicAttack = _root.MagicAttack + _root.DressMagicAttack; MagicDefense = _root.MagicDefense + _root.DressMagicDefense; this.gotoAndStop(1); } onClipEvent (enterFrame) { if (_root.daughterMove != "None") { _root.daughterDone = false; _root.opponentDone = false; _root.finishDefend = false; if (_root.opponenthp_curr > 0) { _root.opponentDead = false; } _root.opponentManaUse = int((_root.opponentmp / 20) + 10); if ((random(100) <= 14) && ((!_root.opponent) == "Grue")) { _root.opponentMove = "Defend"; } else { attackProbability = _root.opponentcomskl + random(100); magicProbability = _root.opponentmagskl + random(100); while (attackProbability == magicProbability) { attackProbability = attackProbability + random(2); magicProbability = magicProbability + random(2); } if (_root.opponentmp_curr < _root.opponentManaUse) { magicProbability = 0; } if (attackProbability > magicProbability) { _root.opponentMove = "Attack"; } else { _root.opponentMove = "Magic"; } } if (_root.opponent == "Lina") { if (_root.dragonSlave >= 1) { _root.opponentMove = "Dragon Slave Charge"; } else if ((random(100) <= 5) && (_root.opponentmp_curr >= 100)) { _root.opponentMove = "Dragon Slave Start"; } } if (_root.opponentMove == "Defend") { _root.enemyDefend = true; _root.currFight.Enemy.Character.gotoAndPlay("Defend"); } _root.currFight.FightingDaughterMain.gotoAndPlay(_root.daughterMove); if (_root.daughterMove == "Defend") { _root.daughterDefend = true; if (_root.opponentMove == "Defend") { _root.finishDefend = true; _root.enemyDefend = false; } else { _root.currFight.Enemy.Character.gotoAndPlay(_root.opponentMove); } } } if (_root.daughterMove != "None") { _root.currFight.FightingDaughterMain.gotoAndPlay(_root.daughterMove); } else if (_root.enemyReact == true) { _root.enemyReact = false; if (_root.enemyDefend && (_root.daughterDoneMove != "Magic")) { _root.currFight.Enemy.Character.gotoAndPlay("Defend Hurt"); _root.enemyDefend = false; } else if (_root.daughterDoneMove == "Attack") { if (((CombatSkill >= _root.opponentcomdef) && (random(100) > 10)) || (random(100) > (30 + (_root.opponentcomdef - CombatSkill)))) { _root.addFightRep++; _root.currFight.Enemy.Character.gotoAndPlay("Damage"); _root.battleDamage = ((_root.Strength + _root.DressStrength) + CombatAttack) / 5; _root.battleDamage = _root.battleDamage + random(20); _root.battleDamage = Math.round(_root.battleDamage) + _root.attack; _root.opponenthp_curr = _root.opponenthp_curr - _root.battleDamage; _root.currFight.OpponentDamage.gotoAndPlay("Damage"); } else { _root.currFight.OpponentDamage.gotoAndPlay("Miss"); if (_root.enemyDefend) { _root.currFight.Enemy.Character.gotoAndPlay("Defend Hurt"); _root.enemyDefend = false; } _root.opponentDoneDamage = true; } _root.daughterMove = "None"; } else if (_root.daughterDoneMove == "Magic") { if (((MagicSkill >= _root.opponentmagdef) && (random(100) > 5)) || (random(100) > (20 + (_root.opponentmagdef - MagicSkill)))) { _root.addMagRep++; _root.battleDamage = MagicAttack; _root.battleDamage = _root.battleDamage + (random(MagicSkill) + random(50)); _root.battleDamage = _root.battleDamage - (_root.opponentmagdef / 2); if (_root.battleDamage < 1) { _root.battleDamage = 1; } if (!_root.enemyDefend) { _root.currFight.Enemy.Character.gotoAndPlay("Damage"); } else { _root.currFight.Enemy.Character.gotoAndPlay("Defend Hurt"); _root.enemyDefend = false; _root.battleDamage = _root.battleDamage / 2; } _root.battleDamage = Math.round(_root.battleDamage); _root.opponenthp_curr = _root.opponenthp_curr - _root.battleDamage; _root.currFight.OpponentDamage.gotoAndPlay("Damage"); } else { _root.currFight.OpponentDamage.gotoAndPlay("Resist"); if (_root.enemyDefend) { _root.currFight.Enemy.Character.gotoAndPlay("Defend Hurt"); _root.enemyDefend = false; } else { _root.opponentDoneDamage = true; } } _root.daughterMove = "None"; } if (_root.opponenthp_curr < 0) { _root.opponenthp_curr = 0; } if (_root.opponenthp_curr == 0) { _root.opponentDead = true; } } else if (_root.daughterReact == true) { _root.daughterReact = false; if ((_root.daughterDefend && (_root.dragonSlave == 0)) && (_root.opponentMove != "Magic")) { _root.currFight.FightingDaughterMain.gotoAndPlay("Defend Hurt"); } else if (_root.opponentMove == "Attack") { if (((_root.opponentcomskl >= CombatDefense) && (random(100) > 10)) || (random(100) > (30 + (CombatDefense - _root.opponentcomskl)))) { _root.currFight.FightingDaughterMain.gotoAndPlay("Damage"); _root.battleDamage = (_root.opponentstrength + _root.opponentcomatt) / 5; _root.battleDamage = _root.battleDamage + random(20); _root.battleDamage = Math.round(_root.battleDamage); _root.battleDamage = _root.battleDamage - _root.armorPhysical; if (_root.battleDamage < 1) { _root.battleDamage = 1; } _root.hp = _root.hp - _root.battleDamage; _root.currFight.DaughterDamage.gotoAndPlay("Damage"); } else { _root.currFight.DaughterDamage.gotoAndPlay("Miss"); } } else if (_root.opponentMove == "Magic") { if (((_root.opponent == "VanCleef") || ((_root.opponentmagskl >= MagicDefense) && (random(100) > 5))) || (random(100) > (20 + (MagicDefense - _root.opponentmagskl)))) { _root.battleDamage = _root.opponentmagatt; _root.battleDamage = _root.battleDamage + (random(_root.opponentmagskl) + random(40)); _root.battleDamage = _root.battleDamage - (MagicDefense / 2); _root.battleDamage = Math.round(_root.battleDamage); _root.battleDamage = _root.battleDamage - _root.armorMagic; if (!_root.daughterDefend) { _root.currFight.FightingDaughterMain.gotoAndPlay("Damage"); } else { _root.currFight.FightingDaughterMain.gotoAndPlay("Defend Hurt"); _root.battleDamage = Math.round(_root.battleDamage / 2); _root.daughterDefend = false; } if (_root.battleDamage < 1) { _root.battleDamage = 1; } if (_root.opponent == "VanCleef") { _root.battleDamage = _root.battleDamage + 9; } _root.hp = _root.hp - _root.battleDamage; _root.currFight.DaughterDamage.gotoAndPlay("Damage"); } else { _root.currFight.DaughterDamage.gotoAndPlay("Resist"); if (_root.daughterDefend) { _root.currFight.FightingDaughterMain.gotoAndPlay("Defend Hurt"); } } } else if (_root.dragonSlave > 1) { _root.daughterDefend = false; if (_root.hp > 1) { _root.battleDamage = _root.hp - 1; _root.hp = 1; } else { _root.battleDamage = 1; _root.hp = 0; } _root.currFight.FightingDaughterMain.gotoAndPlay("Damage"); _root.currFight.DaughterDamage.gotoAndPlay("Damage"); } if (_root.hp < 0) { _root.hp = 0; } if (_root.hp == 0) { _root.currFight.FightingDaughterMain.gotoAndPlay("Dead"); _root.daughterDead = true; } } else if (((_root.daughterDone && (!_root.opponentDone)) && (_root.opponentDoneDamage)) && (!_root.opponentDead)) { _root.currFight.Enemy.Character.gotoAndPlay(_root.opponentMove); _root.opponentDoneDamage = false; } else if ((_root.opponentDone && (!_root.daughterDone)) && (_root.daughterDefend == true)) { _root.finishDefend = true; _root.enemyDefend = false; } if ((_root.daughterDone && (_root.opponentDone)) && (!_root.daughterDead)) { _root.currFight.Menu.gotoAndPlay(2); _root.daughterDone = false; _root.opponentDone = false; _root.opponentMove = "None"; _root.opponentDoneDamage = false; } }
Symbol 3876 Button
on (release) { _root.scheduler.chibiTheater.gotoAndStop("Finished1"); }
Symbol 3883 MovieClip Frame 1
stop();
Symbol 3883 MovieClip Frame 6
_root.gold = _root.gold + 2000; _root.ChunLi = true; stop();
Symbol 3883 MovieClip Frame 11
_root.gold = _root.gold + 2500; stop();
Symbol 3883 MovieClip Frame 16
_root.gold = _root.gold + 1000; stop();
Symbol 3883 MovieClip Frame 21
_root.gold = _root.gold + 1000; stop();
Symbol 3884 MovieClip Frame 1
_root.gaveAward = false; _root.winCooking = false; _root.winPoetry = false; _root.name31 = "Thisistosafeguardagainstdaughterwinningfightingagain"; _root.daughterLost = true; stop();
Symbol 3884 MovieClip Frame 10
play(); _root.fightWinner = "";
Instance of Symbol 2853 MovieClip in Symbol 3884 MovieClip Frame 10
onClipEvent (enterFrame) { this.gotoAndStop(_root.fightNumber); }
Instance of Symbol 2855 MovieClip in Symbol 3884 MovieClip Frame 10
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.daughterLost) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 3832 MovieClip "Fighting" in Symbol 3884 MovieClip Frame 10
onClipEvent (load) { this._visible = false; }
Symbol 3884 MovieClip Frame 26
One = (2 * _root.fightNumber) - 1; Two = 2 * _root.fightNumber; if (((((_root.fightNumber == 1) || (_root.fightNumber == 9)) || (_root.fightNumber == 13)) || (_root.fightNumber == 15)) && (_root.daughterLost == false)) { daughterFighting = true; } else { daughterFighting = false; } if (_root.fightNumber == 16) { One = ""; Two = ""; gotoAndStop ("Finished"); } if (_root.fightWinner != "") { if (_root.fightWinner == _root["name" + One]) { winner = One; } else if (_root.fightWinner == _root["name" + Two]) { winner = Two; } _root.fightWinner = ""; } else if (daughterFighting) { _root.daughterMove = "None"; _root.daughterDone = false; _root.addFightRep = 0; _root.addMagRep = 0; _root.currFight = _root.scheduler.chibiTheater.FestivalAnim.Fighting; _root.opponent = _root["name" + Two]; _root.opponenthp = _root[("name" + Two) + "hp"]; _root.opponentmp = _root[("name" + Two) + "mp"]; _root.opponenthp_curr = _root[("name" + Two) + "hp"]; _root.opponentmp_curr = _root[("name" + Two) + "mp"]; _root.opponentstrength = _root[("name" + Two) + "strength"]; _root.opponentcomatt = _root[("name" + Two) + "comatt"]; _root.opponentcomdef = _root[("name" + Two) + "comdef"]; _root.opponentcomskl = _root[("name" + Two) + "comskl"]; _root.opponentmagatt = _root[("name" + Two) + "magatt"]; _root.opponentmagdef = _root[("name" + Two) + "magdef"]; _root.opponentmagskl = _root[("name" + Two) + "magskl"]; _root.scheduler.chibiTheater.FestivalAnim.stop(); _root.scheduler.chibiTheater.FestivalAnim.Fighting.Enemy.gotoAndPlay(_root.opponent); _root.scheduler.chibiTheater.FestivalAnim.Fighting._visible = true; _root.scheduler.chibiTheater.FestivalAnim.Fighting.Menu.gotoAndPlay(2); _root.scheduler.chibiTheater.FestivalAnim.Fighting.FightingDaughterMain.gotoAndPlay("Stand"); _root.hp = _root.Stamina + _root.DressStamina; _root.mp = _root.Intelligence + _root.DressIntelligence; _root.defending = false; if (_root.fightNumber == 15) { _root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("BossBattle"); } else { _root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("Battle"); } } else { scoreOne = 0; scoreTwo = 0; scoreOne = ((_root[("name" + One) + "hp"] + _root[("name" + One) + "comskl"]) + _root[("name" + One) + "magskl"]) + random(250); scoreTwo = ((_root[("name" + Two) + "hp"] + _root[("name" + Two) + "comskl"]) + _root[("name" + Two) + "magskl"]) + random(250); if (_root["name" + One] == "Lina") { if (random(100) <= 7) { scoreOne = scoreOne + 1500; } } else if (_root["name" + Two] == "Lina") { if (random(100) <= 7) { scoreTwo = scoreTwo + 1500; } } else if ((_root["name" + One] == "Dracula") && (_root["name" + Two] == "VonDarko")) { scoreTwo = scoreTwo + 530; } else if ((_root["name" + One] == "VonDarko") && (_root["name" + Two] == "Dracula")) { scoreOne = scoreOne + 530; } while (scoreOne == scoreTwo) { scoreOne = scoreOne + random(2); scoreTwo = scoreTwo + random(2); } if (scoreOne > scoreTwo) { winner = One; } else { winner = Two; } } _root.winnerName = _root["name" + winner]; fightNum = 16 + _root.fightNumber; _root["name" + fightNum] = _root.winnerName; _root[("name" + fightNum) + "hp"] = _root[("name" + winner) + "hp"]; _root[("name" + fightNum) + "mp"] = _root[("name" + winner) + "mp"]; _root[("name" + fightNum) + "strength"] = _root[("name" + winner) + "strength"]; _root[("name" + fightNum) + "comatt"] = _root[("name" + winner) + "comatt"]; _root[("name" + fightNum) + "comdef"] = _root[("name" + winner) + "comdef"]; _root[("name" + fightNum) + "comskl"] = _root[("name" + winner) + "comskl"]; _root[("name" + fightNum) + "magatt"] = _root[("name" + winner) + "magatt"]; _root[("name" + fightNum) + "magdef"] = _root[("name" + winner) + "magdef"]; _root[("name" + fightNum) + "magskl"] = _root[("name" + winner) + "magskl"];
Symbol 3884 MovieClip Frame 31
_root.fightNumber++; gotoAndPlay ("Fighting");
Symbol 3884 MovieClip Frame 54
function order(a, b) { var _local3 = int(a.split("~")[0]); var _local2 = int(b.split("~")[0]); if (_local3 < _local2) { return(1); } if (_local3 > _local2) { return(-1); } if (a.split("~")[1] == _root.first) { return(-1); } if (b.split("~")[1] == _root.first) { return(1); } return(0); } _root.cookingScore = ((_root.Cooking + _root.DressCooking) / 2) + ((_root.Sensitivity + _root.DressSensitivity) / 10); cookingOpponent1 = random(80) + 20; if (cookingOpponent1 > 85) { cookingOpponent1 = 85; } cookingOpponent1name = "Bender"; cookingOpponent2 = random(20) + 5; if (cookingOpponent2 > 20) { cookingOpponent2 = 20; } cookingOpponent2name = "Tubby"; cookingOpponent3 = random(70) + 10; if (cookingOpponent3 > 75) { cookingOpponent3 = 75; } cookingOpponent3name = "Tohru"; cookingOpponent4 = random(45) + 10; if (cookingOpponent4 > 50) { cookingOpponent4 = 50; } cookingOpponent4name = "Chell"; cookingOpponent5 = random(30) + 10; if (cookingOpponent5 > 35) { cookingOpponent5 = 35; } cookingOpponent5name = "Phil"; var cookingArray = [(_root.cookingScore + "~") + _root.first, (cookingOpponent1 + "~") + cookingOpponent1name, (cookingOpponent2 + "~") + cookingOpponent2name, (cookingOpponent3 + "~") + cookingOpponent3name, (cookingOpponent4 + "~") + cookingOpponent4name, (cookingOpponent5 + "~") + cookingOpponent5name]; cookingArray.sort(order); _root.festivalName1 = cookingArray[0].split("~")[1]; _root.festivalName2 = cookingArray[1].split("~")[1]; _root.festivalName3 = cookingArray[2].split("~")[1]; _root.festivalName4 = cookingArray[3].split("~")[1]; _root.festivalName5 = cookingArray[4].split("~")[1]; _root.festivalName6 = cookingArray[5].split("~")[1]; if (((((_root.cookingScore >= cookingOpponent1) && (_root.cookingScore >= cookingOpponent2)) && (_root.cookingScore >= cookingOpponent3)) && (_root.cookingScore >= cookingOpponent4)) && (_root.cookingScore >= cookingOpponent5)) { _root.winCooking = true; } else { _root.winCooking = false; } stop();
Symbol 3884 MovieClip Frame 79
function order(a, b) { var _local3 = int(a.split("~")[0]); var _local2 = int(b.split("~")[0]); if (_local3 < _local2) { return(1); } if (_local3 > _local2) { return(-1); } if (a.split("~")[1] == _root.first) { return(-1); } if (b.split("~")[1] == _root.first) { return(1); } return(0); } _root.artScore = ((((((_root.Art + _root.DressArt) + _root.Decorum) + _root.DressDecorum) + _root.Charisma) + _root.DressCharisma) + _root.numPoetry) + _root.breastSize; artOpponent1 = random(150) + 250; if (artOpponent1 > 385) { artOpponent1 = 385; } artOpponent1name = "Heather"; artOpponent2 = random(200) + 50; if (artOpponent2 > 230) { artOpponent2 = 230; } artOpponent2name = "Hamlet"; artOpponent3 = random(170) + 150; if (artOpponent3 > 300) { artOpponent3 = 300; } artOpponent3name = "Macbeth"; artOpponent4 = random(150) + 50; if (artOpponent4 > 150) { artOpponent4 = 150; } artOpponent4name = "Sylvia"; artOpponent5 = random(300) + 200; if (artOpponent5 > 450) { artOpponent5 = 450; } artOpponent5name = "Guildenstern"; var artArray = [(_root.artScore + "~") + _root.first, (artOpponent1 + "~") + artOpponent1name, (artOpponent2 + "~") + artOpponent2name, (artOpponent3 + "~") + artOpponent3name, (artOpponent4 + "~") + artOpponent4name, (artOpponent5 + "~") + artOpponent5name]; artArray.sort(order); _root.festivalName1 = artArray[0].split("~")[1]; _root.festivalName2 = artArray[1].split("~")[1]; _root.festivalName3 = artArray[2].split("~")[1]; _root.festivalName4 = artArray[3].split("~")[1]; _root.festivalName5 = artArray[4].split("~")[1]; _root.festivalName6 = artArray[5].split("~")[1]; if (((((_root.artScore >= artOpponent1) && (_root.artScore >= artOpponent2)) && (_root.artScore >= artOpponent3)) && (_root.artScore >= artOpponent4)) && (_root.artScore >= artOpponent5)) { _root.winPoetry = true; } else { _root.winPoetry = false; } stop();
Symbol 3884 MovieClip Frame 82
stop();
Instance of Symbol 3883 MovieClip in Symbol 3884 MovieClip Frame 82
onClipEvent (enterFrame) { if (!_root.gaveAward) { if ((_root.name31 == _root.first) && (_root.daughterLost == false)) { _root.gaveAward = true; if (_root.totalFightRep > _root.totalMagRep) { _root.FightRep = _root.FightRep + 15; } else { _root.MagicRep = _root.MagicRep + 15; } if (!_root.ChunLi) { this.gotoAndStop("Fighting1"); } else { this.gotoAndStop("Fighting2"); } } if (_root.winCooking) { _root.gaveAward = true; _root.SocialRep = _root.SocialRep + 15; this.gotoAndStop("Cooking"); } if (_root.winPoetry) { _root.gaveAward = true; _root.SocialRep = _root.SocialRep + 15; this.gotoAndStop("Poetry"); } } }
Symbol 3885 Button
on (release) { _root.day++; if ((((_root.month2 == "Adventure1") || (_root.month2 == "Adventure2")) || (_root.month2 == "Adventure3")) || (_root.month2 == "Adventure4")) { _root.scheduler.chibiTheater.gotoAndStop("Loading"); } }
Instance of Symbol 3890 MovieClip in Symbol 3914 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3903 MovieClip in Symbol 3914 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3906 MovieClip in Symbol 3914 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3909 MovieClip in Symbol 3914 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; _root.Suzaku = true; this.gotoAndStop(currMonth); }
Instance of Symbol 3912 MovieClip in Symbol 3914 MovieClip Frame 19
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; }
Instance of Symbol 3917 MovieClip in Symbol 3937 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3929 MovieClip in Symbol 3937 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3931 MovieClip in Symbol 3937 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3935 MovieClip in Symbol 3937 MovieClip Frame 13
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 3940 MovieClip in Symbol 3964 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3955 MovieClip in Symbol 3964 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3958 MovieClip in Symbol 3964 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3962 MovieClip in Symbol 3964 MovieClip Frame 13
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 3967 MovieClip in Symbol 3987 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3978 MovieClip in Symbol 3987 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3981 MovieClip in Symbol 3987 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3985 MovieClip in Symbol 3987 MovieClip Frame 13
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 3991 MovieClip in Symbol 4010 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4003 MovieClip in Symbol 4010 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 4005 MovieClip in Symbol 4010 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4008 MovieClip in Symbol 4010 MovieClip Frame 13
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 4013 MovieClip in Symbol 4031 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4022 MovieClip in Symbol 4031 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 4025 MovieClip in Symbol 4031 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4029 MovieClip in Symbol 4031 MovieClip Frame 13
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 4034 MovieClip in Symbol 4055 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4046 MovieClip in Symbol 4055 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 4049 MovieClip in Symbol 4055 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4053 MovieClip in Symbol 4055 MovieClip Frame 13
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 4058 MovieClip in Symbol 4078 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4065 MovieClip in Symbol 4078 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 4068 MovieClip in Symbol 4078 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Symbol 4078 MovieClip Frame 13
_root.Peach = true;
Instance of Symbol 4072 MovieClip in Symbol 4078 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4076 MovieClip in Symbol 4078 MovieClip Frame 18
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 4081 MovieClip in Symbol 4101 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4092 MovieClip in Symbol 4101 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 4095 MovieClip in Symbol 4101 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4099 MovieClip in Symbol 4101 MovieClip Frame 13
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 4104 MovieClip in Symbol 4124 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4116 MovieClip in Symbol 4124 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 4119 MovieClip in Symbol 4124 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4122 MovieClip in Symbol 4124 MovieClip Frame 13
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 4127 MovieClip in Symbol 4148 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4139 MovieClip in Symbol 4148 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 4142 MovieClip in Symbol 4148 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4146 MovieClip in Symbol 4148 MovieClip Frame 13
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 4151 MovieClip in Symbol 4168 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4159 MovieClip in Symbol 4168 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 4162 MovieClip in Symbol 4168 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4166 MovieClip in Symbol 4168 MovieClip Frame 13
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 4171 MovieClip in Symbol 4192 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4183 MovieClip in Symbol 4192 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 4186 MovieClip in Symbol 4192 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4190 MovieClip in Symbol 4192 MovieClip Frame 13
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 4195 MovieClip in Symbol 4208 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4199 MovieClip in Symbol 4208 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 4202 MovieClip in Symbol 4208 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4206 MovieClip in Symbol 4208 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4211 MovieClip in Symbol 4222 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4216 MovieClip in Symbol 4222 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 4217 MovieClip in Symbol 4222 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4220 MovieClip in Symbol 4222 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4225 MovieClip in Symbol 4236 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4228 MovieClip in Symbol 4236 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 4230 MovieClip in Symbol 4236 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4234 MovieClip in Symbol 4236 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4239 MovieClip in Symbol 4249 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4243 MovieClip in Symbol 4249 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 4244 MovieClip in Symbol 4249 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4247 MovieClip in Symbol 4249 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4252 MovieClip in Symbol 4263 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4257 MovieClip in Symbol 4263 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 4258 MovieClip in Symbol 4263 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4261 MovieClip in Symbol 4263 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4269 MovieClip in Symbol 4281 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4273 MovieClip in Symbol 4281 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 4275 MovieClip in Symbol 4281 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4279 MovieClip in Symbol 4281 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4284 MovieClip in Symbol 4294 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4288 MovieClip in Symbol 4294 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 4289 MovieClip in Symbol 4294 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4292 MovieClip in Symbol 4294 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4297 MovieClip in Symbol 4310 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4302 MovieClip in Symbol 4310 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 4304 MovieClip in Symbol 4310 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4308 MovieClip in Symbol 4310 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4313 MovieClip in Symbol 4324 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4317 MovieClip in Symbol 4324 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 4318 MovieClip in Symbol 4324 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4322 MovieClip in Symbol 4324 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4327 MovieClip in Symbol 4339 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4331 MovieClip in Symbol 4339 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 4333 MovieClip in Symbol 4339 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4337 MovieClip in Symbol 4339 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4342 MovieClip in Symbol 4354 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4346 MovieClip in Symbol 4354 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 4348 MovieClip in Symbol 4354 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4352 MovieClip in Symbol 4354 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4357 MovieClip in Symbol 4369 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4361 MovieClip in Symbol 4369 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 4363 MovieClip in Symbol 4369 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4367 MovieClip in Symbol 4369 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4372 MovieClip in Symbol 4386 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4378 MovieClip in Symbol 4386 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 4380 MovieClip in Symbol 4386 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4384 MovieClip in Symbol 4386 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4389 MovieClip in Symbol 4399 MovieClip Frame 1
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 4394 MovieClip in Symbol 4399 MovieClip Frame 7
onClipEvent (load) { _root.currentMonth = -100; _root.gold = _root.gold - 100; }
Instance of Symbol 4402 MovieClip in Symbol 4410 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4407 MovieClip in Symbol 4410 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4413 MovieClip in Symbol 4420 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4418 MovieClip in Symbol 4420 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4423 MovieClip in Symbol 4429 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4427 MovieClip in Symbol 4429 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4432 MovieClip in Symbol 4438 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4436 MovieClip in Symbol 4438 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4441 MovieClip in Symbol 4444 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4436 MovieClip in Symbol 4444 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4447 MovieClip in Symbol 4451 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4450 MovieClip in Symbol 4451 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4454 MovieClip in Symbol 4455 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4450 MovieClip in Symbol 4455 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4458 MovieClip in Symbol 4462 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 4461 MovieClip in Symbol 4462 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Symbol 4463 MovieClip Frame 1
stop();
Instance of Symbol 3914 MovieClip in Symbol 4463 MovieClip Frame 1
onClipEvent (load) { if ((((_root.Faith >= 300) && (_root.performance == "good")) && (!_root.Suzaku)) && (!_root.SuzakuFlag)) { this.gotoAndStop("dress"); } else { this.gotoAndStop(_root.performance); } }
Symbol 4463 MovieClip Frame 6
stop();
Instance of Symbol 3937 MovieClip in Symbol 4463 MovieClip Frame 6
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Symbol 4463 MovieClip Frame 11
stop();
Instance of Symbol 3964 MovieClip in Symbol 4463 MovieClip Frame 11
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Symbol 4463 MovieClip Frame 16
stop();
Instance of Symbol 3987 MovieClip in Symbol 4463 MovieClip Frame 16
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Symbol 4463 MovieClip Frame 21
stop();
Instance of Symbol 4010 MovieClip in Symbol 4463 MovieClip Frame 21
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Symbol 4463 MovieClip Frame 26
stop();
Instance of Symbol 4031 MovieClip in Symbol 4463 MovieClip Frame 26
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Symbol 4463 MovieClip Frame 31
stop();
Instance of Symbol 4055 MovieClip in Symbol 4463 MovieClip Frame 31
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Symbol 4463 MovieClip Frame 36
stop();
Instance of Symbol 4078 MovieClip in Symbol 4463 MovieClip Frame 36
onClipEvent (load) { if (_root.peachDressProgress == 10) { this.gotoAndStop("DressGet"); } else { this.gotoAndStop(_root.performance); } }
Symbol 4463 MovieClip Frame 41
stop();
Instance of Symbol 4101 MovieClip in Symbol 4463 MovieClip Frame 41
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4124 MovieClip in Symbol 4463 MovieClip Frame 46
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4148 MovieClip in Symbol 4463 MovieClip Frame 51
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4168 MovieClip in Symbol 4463 MovieClip Frame 56
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4192 MovieClip in Symbol 4463 MovieClip Frame 61
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4208 MovieClip in Symbol 4463 MovieClip Frame 66
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4222 MovieClip in Symbol 4463 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4236 MovieClip in Symbol 4463 MovieClip Frame 76
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4249 MovieClip in Symbol 4463 MovieClip Frame 81
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4263 MovieClip in Symbol 4463 MovieClip Frame 86
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4281 MovieClip in Symbol 4463 MovieClip Frame 91
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4294 MovieClip in Symbol 4463 MovieClip Frame 96
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4310 MovieClip in Symbol 4463 MovieClip Frame 101
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4324 MovieClip in Symbol 4463 MovieClip Frame 106
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4339 MovieClip in Symbol 4463 MovieClip Frame 111
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4354 MovieClip in Symbol 4463 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4369 MovieClip in Symbol 4463 MovieClip Frame 121
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4386 MovieClip in Symbol 4463 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4399 MovieClip in Symbol 4463 MovieClip Frame 131
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4410 MovieClip in Symbol 4463 MovieClip Frame 136
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4420 MovieClip in Symbol 4463 MovieClip Frame 141
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4429 MovieClip in Symbol 4463 MovieClip Frame 146
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4438 MovieClip in Symbol 4463 MovieClip Frame 151
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4444 MovieClip in Symbol 4463 MovieClip Frame 156
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4451 MovieClip in Symbol 4463 MovieClip Frame 161
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4455 MovieClip in Symbol 4463 MovieClip Frame 165
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 4462 MovieClip in Symbol 4463 MovieClip Frame 169
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Symbol 4464 Button
on (release) { _root.day++; if ((((_root.month3 == "Adventure1") || (_root.month3 == "Adventure2")) || (_root.month3 == "Adventure3")) || (_root.month3 == "Adventure4")) { _root.scheduler.chibiTheater.gotoAndStop("Loading"); } }
Symbol 4465 Button
on (release) { _root.day++; _root.runningMonth = false; _root.month1 = "none"; _root.month2 = "none"; _root.month3 = "none"; _root.determineQuality = false; _root.disabled = false; _root.scheduler._visible = false; _root.VisitedCastle = false; _root.scheduler.birthdayStop.done = false; _root.scheduler.gotoAndStop(1); }
Symbol 4466 MovieClip Frame 1
stop();
Symbol 4466 MovieClip Frame 5
stop();
Instance of Symbol 1921 MovieClip in Symbol 4466 MovieClip Frame 5
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 4466 MovieClip Frame 11
stop();
Instance of Symbol 1981 MovieClip in Symbol 4466 MovieClip Frame 11
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 4466 MovieClip Frame 17
stop();
Instance of Symbol 2037 MovieClip in Symbol 4466 MovieClip Frame 17
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 4466 MovieClip Frame 23
stop();
Symbol 4466 MovieClip Frame 29
stop();
Instance of Symbol 2179 MovieClip in Symbol 4466 MovieClip Frame 29
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 4466 MovieClip Frame 35
stop();
Instance of Symbol 2202 MovieClip in Symbol 4466 MovieClip Frame 35
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 4466 MovieClip Frame 41
stop();
Instance of Symbol 2237 MovieClip in Symbol 4466 MovieClip Frame 41
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 4466 MovieClip Frame 47
stop();
Instance of Symbol 2277 MovieClip in Symbol 4466 MovieClip Frame 47
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 4466 MovieClip Frame 53
stop();
Instance of Symbol 2320 MovieClip in Symbol 4466 MovieClip Frame 53
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 4466 MovieClip Frame 59
stop();
Instance of Symbol 2342 MovieClip in Symbol 4466 MovieClip Frame 59
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 4466 MovieClip Frame 65
stop();
Instance of Symbol 2376 MovieClip in Symbol 4466 MovieClip Frame 65
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 4466 MovieClip Frame 71
stop();
Instance of Symbol 2394 MovieClip in Symbol 4466 MovieClip Frame 71
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 4466 MovieClip Frame 77
stop();
Instance of Symbol 2439 MovieClip in Symbol 4466 MovieClip Frame 77
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 4466 MovieClip Frame 83
stop();
Instance of Symbol 2453 MovieClip in Symbol 4466 MovieClip Frame 83
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 4466 MovieClip Frame 89
stop();
Instance of Symbol 2500 MovieClip in Symbol 4466 MovieClip Frame 89
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 4466 MovieClip Frame 95
stop();
Instance of Symbol 2529 MovieClip in Symbol 4466 MovieClip Frame 95
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 4466 MovieClip Frame 101
stop();
Instance of Symbol 2537 MovieClip in Symbol 4466 MovieClip Frame 101
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 4466 MovieClip Frame 107
stop();
Instance of Symbol 2547 MovieClip in Symbol 4466 MovieClip Frame 107
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 4466 MovieClip Frame 113
stop();
Instance of Symbol 2562 MovieClip in Symbol 4466 MovieClip Frame 113
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 4466 MovieClip Frame 119
stop();
Instance of Symbol 2582 MovieClip in Symbol 4466 MovieClip Frame 119
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 4466 MovieClip Frame 125
stop();
Instance of Symbol 2604 MovieClip in Symbol 4466 MovieClip Frame 125
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 4466 MovieClip Frame 131
stop();
Instance of Symbol 2628 MovieClip in Symbol 4466 MovieClip Frame 131
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 4466 MovieClip Frame 137
stop();
Instance of Symbol 2656 MovieClip in Symbol 4466 MovieClip Frame 137
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 4466 MovieClip Frame 143
stop();
Instance of Symbol 2670 MovieClip in Symbol 4466 MovieClip Frame 143
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 4466 MovieClip Frame 149
stop();
Instance of Symbol 2711 MovieClip in Symbol 4466 MovieClip Frame 149
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Instance of Symbol 2746 MovieClip in Symbol 4466 MovieClip Frame 155
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Instance of Symbol 2791 MovieClip in Symbol 4466 MovieClip Frame 173
onClipEvent (load) { if (((_root.month == "June") || (_root.month == "July")) || (_root.month == "August")) { _root.breastSize = _root.breastSize + 3; } }
Symbol 4466 MovieClip Frame 196
_root.currAdventure = "Adventure0"; _root.Adventure.gotoAndStop("start"); _root.Adventure._visible = true; _root.scheduler._visible = false;
Symbol 4466 MovieClip Frame 201
_root.currAdventure = "Adventure1"; _root.Adventure.gotoAndStop("start"); _root.Adventure._visible = true; _root.scheduler._visible = false;
Symbol 4466 MovieClip Frame 206
_root.currAdventure = "Adventure2"; _root.Adventure.gotoAndStop("start"); _root.Adventure._visible = true; _root.scheduler._visible = false;
Instance of Symbol 4463 MovieClip in Symbol 4466 MovieClip Frame 211
onClipEvent (load) { this.gotoAndStop(_root.month1); }
Instance of Symbol 4463 MovieClip in Symbol 4466 MovieClip Frame 216
onClipEvent (load) { this.gotoAndStop(_root.month2); }
Instance of Symbol 4463 MovieClip in Symbol 4466 MovieClip Frame 221
onClipEvent (load) { this.gotoAndStop(_root.month3); }
Symbol 4467 MovieClip Frame 1
stop();
Instance of Symbol 1740 MovieClip "determineQuality" in Symbol 4467 MovieClip Frame 1
onClipEvent (load) { function calc(currMonth) { _root.performance = "alright"; _root.bitchFlag = true; if ((_root.mood == "Bitch") && (random(100) <= 85)) { if (((currMonth != "Forest") && (currMonth != "Mountain")) && (currMonth != "Beach")) { _root.performance = "bad"; } x = 0; } else if (_root.mood == "Bitch") { x = 0.5; } else { _root.bitchFlag = false; x = 1; } Stamina = _root.Stamina + _root.DressStamina; Strength = _root.Strength + _root.DressStrength; Intelligence = _root.Intelligence + _root.DressIntelligence; Refinement = _root.Refinement + _root.DressRefinement; Charisma = _root.Charisma + _root.DressCharisma; Morality = _root.Morality + _root.DressMorality; Faith = _root.Faith + _root.DressFaith; Sin = _root.Sin + _root.DressSin; Sensitivity = _root.Sensitivity + _root.DressSensitivity; CombatSkill = _root.CombatSkill + _root.DressCombatSkill; CombatAttack = _root.CombatAttack + _root.DressCombatAttack; CombatDefense = _root.CombatDefense + _root.DressCombatDefense; MagicSkill = _root.MagicSkill + _root.DressMagicSkill; MagicAttack = _root.MagicAttack + _root.DressMagicAttack; MagicDefense = _root.MagicDefense + _root.DressMagicDefense; Decorum = _root.Decorum + _root.DressDecorum; Art = _root.Art + _root.DressArt; Cooking = _root.Cooking + _root.DressCooking; Cleaning = _root.Cleaning + _root.DressCleaning; Temperament = _root.Temperament + _root.DressTemperament; if (currMonth == "Church") { if (((x == 1) && ((Faith >= 150) || (Cleaning >= 40))) && (random(20) > 1)) { _root.performance = "good"; } if (Sin >= 150) { _root.performance = "bad"; } _root.Stress = _root.Stress + 8; _root.Faith = _root.Faith + Math.floor(7 * x); _root.Morality = _root.Morality + Math.floor(7 * x); _root.Sin = _root.Sin - Math.floor(5 * x); } else if (currMonth == "Whaler") { if (((x == 1) && ((Strength + Stamina) >= 400)) && (random(20) > 3)) { _root.performance = "good"; } if (((Refinement >= 300) && (random(40) >= 30)) || (((Strength + Stamina) < 200) && (random(100) >= 3))) { _root.performance = "bad"; } _root.Refinement = _root.Refinement - (10 * x); _root.Decorum = _root.Decorum - (2 * x); _root.Strength = _root.Strength + Math.floor(5 * x); _root.Stamina = _root.Stamina + (8 * x); _root.CombatSkill = _root.CombatSkill + (2 * x); _root.Stress = _root.Stress + 30; } else if (currMonth == "Inn") { if (((x == 1) && ((Sensitivity + Charisma) >= 350)) && (random(20) > 2)) { _root.performance = "good"; } if (((Sensitivity + Charisma) < 80) && (random(10) >= 2)) { _root.performance = "bad"; } _root.SocialRep = _root.SocialRep - Math.floor(1 * x); _root.Cleaning = _root.Cleaning + Math.floor(3 * x); _root.Stress = _root.Stress + 15; _root.Refinement = _root.Refinement - (10 * x); _root.Charisma = _root.Charisma + (2 * x); } else if (currMonth == "Test Subject") { if (((x == 1) && (Intelligence >= 250)) && (random(20) > 2)) { _root.performance = "good"; } if (((Intelligence < 100) || (Stamina < 30)) && (random(10) >= 2)) { _root.performance = "bad"; } _root.Intelligence = _root.Intelligence + (6 * x); _root.Stamina = _root.Stamina - Math.floor(3 * x); _root.MagicDefense = _root.MagicDefense + (6 * x); _root.Stress = _root.Stress + 15; } else if (currMonth == "Lumberjack") { if (((x == 1) && ((Strength + Stamina) >= 200)) && (random(20) > 2)) { _root.performance = "good"; } if (((Strength + Stamina) < 130) && (random(10) >= 1)) { _root.performance = "bad"; } _root.Refinement = _root.Refinement - Math.floor(5 * x); _root.Decorum = _root.Decorum - (1 * x); _root.CombatAttack = _root.CombatAttack + Math.floor(2 * x); _root.Stamina = _root.Stamina + (4 * x); _root.Stress = _root.Stress + 12; } else if (currMonth == "Stripper") { if (((x == 1) && ((Charisma + _root.breastSize) >= 400)) && (random(20) > 1)) { _root.performance = "good"; } if (((Charisma + _root.breastSize) < 300) && (random(100) >= 5)) { _root.performance = "bad"; } _root.Sin = _root.Sin + 20; _root.breastSize = _root.breastSize + Math.floor(1 * x); _root.Charisma = _root.Charisma + Math.floor(15 * x); _root.Morality = _root.Morality - Math.floor(15 * x); _root.Stress = _root.Stress + 50; } else if (currMonth == "Office") { if ((((x == 1) && (Intelligence >= 300)) && (Refinement >= 200)) && (random(20) > 2)) { _root.performance = "good"; } if (((Intelligence < 150) || (Refinement < 100)) && (random(10) >= 6)) { _root.performance = "bad"; } _root.Refinement = _root.Refinement + Math.floor(7 * x); _root.CombatSkill = _root.CombatSkill - (8 * x); _root.Intelligence = _root.Intelligence + (6 * x); _root.Stress = _root.Stress + 23; } else if (currMonth == "Maid") { if (((x == 1) && (Cleaning >= 80)) && (random(20) > 2)) { _root.peachDressProgress = _root.peachDressProgress + 1; _root.performance = "good"; } if ((Cleaning < 30) && (random(10) >= 6)) { _root.performance = "bad"; } _root.Temperament = _root.Temperament + Math.floor(5 * x); _root.Cleaning = _root.Cleaning + (4 * x); _root.Stress = _root.Stress + 15; } else if (currMonth == "Bar Wench") { if (((x == 1) && (Charisma >= 250)) && (random(20) > 2)) { _root.performance = "good"; } if ((Charisma < 120) && (random(10) >= 6)) { _root.performance = "bad"; } _root.Charisma = _root.Charisma + (10 * x); _root.Sensitivity = _root.Sensitivity - (8 * x); _root.CombatDefense = _root.CombatDefense + Math.floor(5 * x); _root.Stress = _root.Stress + 19; } else if (currMonth == "Farmhand") { if (((x == 1) && (Strength >= 250)) && (random(20) > 2)) { _root.performance = "good"; } if (((Strength < 20) || (Stamina < 20)) && (random(10) >= 6)) { _root.performance = "bad"; } _root.Refinement = _root.Refinement - Math.floor(7 * x); _root.Decorum = _root.Decorum - (4 * x); _root.Stamina = _root.Stamina + (2 * x); _root.Strength = _root.Strength + Math.floor(5 * x); _root.Stress = _root.Stress + 12; } else if (currMonth == "Babysitting") { if (((x == 1) && (Sensitivity >= 80)) && (random(20) > 2)) { _root.performance = "good"; } if (((Sensitivity < 20) || (Charisma > 250)) && (random(10) >= 2)) { _root.performance = "bad"; } _root.Sensitivity = _root.Sensitivity + (10 * x); _root.Charisma = _root.Charisma - (8 * x); _root.Temperament = _root.Temperament + (2 * x); _root.Stress = _root.Stress + 17; } else if (currMonth == "Hairstylist") { if ((((x == 1) && (Sensitivity >= 250)) && (Art >= 50)) && (random(20) > 2)) { _root.performance = "good"; } if (((Intelligence >= 300) || (Sensitivity < 100)) && (random(10) >= 6)) { _root.performance = "bad"; } _root.Intelligence = _root.Intelligence - (8 * x); _root.Sensitivity = _root.Sensitivity + (12 * x); _root.Stress = _root.Stress + 20; } else if (currMonth == "Restaurant") { if ((((x == 1) && (Cooking >= 50)) && (Cleaning >= 50)) && (random(20) > 2)) { _root.performance = "good"; } if (((Cooking < 20) || (Cleaning < 20)) && (random(10) >= 6)) { _root.performance = "bad"; } _root.Cooking = _root.Cooking + Math.floor(3 * x); _root.Cleaning = _root.Cleaning + (2 * x); _root.Temperament = _root.Temperament - (2 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Poetry") { _root.numPoetry++; _root.Art = _root.Art + (6 * x); _root.Decorum = _root.Decorum + (4 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Dancing") { _root.Strength = _root.Strength + (6 * x); _root.Temperament = _root.Temperament + (4 * x); _root.Decorum = _root.Decorum + (2 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Science") { _root.Intelligence = _root.Intelligence + (10 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Magic") { _root.MagicSkill = _root.MagicSkill + (5 * x); _root.MagicAttack = _root.MagicAttack + (4 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Theology") { _root.Faith = _root.Faith + (10 * x); _root.Morality = _root.Morality + (4 * x); _root.Stress = _root.Stress + 10; _root.Sin = _root.Sin - Math.floor(5 * x); } else if (currMonth == "Kendo") { _root.CombatSkill = _root.CombatSkill + (6 * x); _root.CombatAttack = _root.CombatAttack + (4 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Protocol") { _root.Refinement = _root.Refinement + (10 * x); _root.Morality = _root.Morality + (6 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Cooking") { _root.Cooking = _root.Cooking + Math.floor(5 * x); _root.Sensitivity = _root.Sensitivity + (4 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Jedi") { _root.CombatDefense = _root.CombatDefense + (6 * x); _root.MagicDefense = _root.MagicDefense + (6 * x); _root.Stamina = _root.Stamina + (8 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Strategy") { _root.CombatSkill = _root.CombatSkill + (6 * x); _root.MagicSkill = _root.MagicSkill + (6 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Pirating") { _root.CombatAttack = _root.CombatAttack + (6 * x); _root.Charisma = _root.Charisma + (10 * x); _root.Sin = _root.Sin + (2 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Ninja") { _root.Stamina = _root.Stamina + (12 * x); _root.MagicAttack = _root.MagicAttack + (6 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Basketweaving") { _root.Stamina = _root.Stamina + (10 * x); _root.Strength = _root.Strength + (10 * x); _root.Decorum = _root.Decorum + (6 * x); _root.Temperament = _root.Temperament + (4 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Free Time") { if ((_root.performance != "bad") || (random(100) < 60)) { _root.Stress = _root.Stress - 40; _root.performance = "alright"; } else { _root.SocialRep = _root.SocialRep - 10; _root.Sin = _root.Sin + 5; } } else if (currMonth == "Supervised") { if ((_root.performance != "bad") || (random(100) < 60)) { _root.Stress = _root.Stress - 20; _root.performance = "alright"; } else { _root.Stress = _root.Stress - 10; } } else if (((currMonth == "Forest") || (currMonth == "Beach")) || (currMonth == "Mountain")) { _root.Stress = _root.Stress - 100; } else if (currMonth == "Festival") { _root.Stress = _root.Stress - 100; } else if ((((currMonth == "Adventure1") || (currMonth == "Adventure2")) || (currMonth == "Adventure3")) || (currMonth == "Adventure4")) { } } _root.performance = "alright"; x = 1; }
Instance of Symbol 1763 MovieClip in Symbol 4467 MovieClip Frame 6
onClipEvent (load) { if (_root.age < 16) { this._visible = false; } } onClipEvent (enterFrame) { if (_root.age >= 16) { this._visible = true; } }
Instance of Symbol 1768 MovieClip in Symbol 4467 MovieClip Frame 6
onClipEvent (load) { if (_root.age < 12) { this._visible = false; } } onClipEvent (enterFrame) { if (_root.age >= 12) { this._visible = true; } }
Instance of Symbol 1773 MovieClip in Symbol 4467 MovieClip Frame 6
onClipEvent (load) { if (_root.age < 15) { this._visible = false; } } onClipEvent (enterFrame) { if (_root.age >= 15) { this._visible = true; } }
Instance of Symbol 1779 MovieClip in Symbol 4467 MovieClip Frame 6
onClipEvent (load) { if (_root.age < 13) { this._visible = false; } } onClipEvent (enterFrame) { if (_root.age >= 13) { this._visible = true; } }
Instance of Symbol 1784 MovieClip in Symbol 4467 MovieClip Frame 6
onClipEvent (load) { if (_root.age < 10) { this._visible = false; } } onClipEvent (enterFrame) { if (_root.age >= 10) { this._visible = true; } }
Instance of Symbol 1788 MovieClip in Symbol 4467 MovieClip Frame 6
onClipEvent (load) { if (_root.age < 11) { this._visible = false; } } onClipEvent (enterFrame) { if (_root.age >= 11) { this._visible = true; } }
Instance of Symbol 1792 MovieClip in Symbol 4467 MovieClip Frame 6
onClipEvent (load) { if (_root.age < 12) { this._visible = false; } } onClipEvent (enterFrame) { if (_root.age >= 12) { this._visible = true; } }
Instance of Symbol 1797 MovieClip in Symbol 4467 MovieClip Frame 6
onClipEvent (load) { if (_root.age < 12) { this._visible = false; } } onClipEvent (enterFrame) { if (_root.age >= 12) { this._visible = true; } }
Instance of Symbol 1860 MovieClip in Symbol 4467 MovieClip Frame 26
onClipEvent (load) { if (_root.DebugButton._visible) { this._visible = true; } else { this._visible = false; } }
Symbol 4467 MovieClip Frame 31
if (_root.month1 == "none") { _root.month1 = _root.nextScheduled; _root.month1pay = _root.pay; } else if (_root.month2 == "none") { _root.month2 = _root.nextScheduled; _root.month2pay = _root.pay; } else if (_root.month3 == "none") { _root.month3 = _root.nextScheduled; _root.month3pay = _root.pay; } _root.curTotal = _root.tempTotal; if (_root.month3 == "none") { _root.scheduler.gotoAndStop(1); } else { if (_root.mood == "Bitch") { _root.moodCount++; } _root.scheduler.gotoAndStop("startMonth"); }
Instance of Symbol 1880 MovieClip "birthdayStop" in Symbol 4467 MovieClip Frame 39
onClipEvent (load) { done = false; } onClipEvent (enterFrame) { if ((((!done) && (_root.month == _root.birthMonth)) && (_root.day >= _root.birthDay)) && (_root.scheduler.chibiTheater.count > 1)) { done = true; if ((_root.age > 9) && (_root.age < 17)) { _root.scheduler.chibiTheater._visible = false; this.gotoAndStop("popup"); } else if (_root.age >= 17) { _root.Ending._visible = true; Stamina = _root.Stamina + _root.DressStamina; Strength = _root.Strength + _root.DressStrength; Intelligence = _root.Intelligence + _root.DressIntelligence; Refinement = _root.Refinement + _root.DressRefinement; Charisma = _root.Charisma + _root.DressCharisma; Morality = _root.Morality + _root.DressMorality; Faith = _root.Faith + _root.DressFaith; Sin = _root.Sin + _root.DressSin; Sensitivity = _root.Sensitivity + _root.DressSensitivity; CombatSkill = _root.CombatSkill + _root.DressCombatSkill; CombatAttack = _root.CombatAttack + _root.DressCombatAttack; CombatDefense = _root.CombatDefense + _root.DressCombatDefense; MagicSkill = _root.MagicSkill + _root.DressMagicSkill; MagicAttack = _root.MagicAttack + _root.DressMagicAttack; MagicDefense = _root.MagicDefense + _root.DressMagicDefense; Decorum = _root.Decorum + _root.DressDecorum; Art = _root.Art + _root.DressArt; Cooking = _root.Cooking + _root.DressCooking; Cleaning = _root.Cleaning + _root.DressCleaning; Temperament = _root.Temperament + _root.DressTemperament; EndingObtained = 1; if ((((((((Stamina >= 500) && (Strength >= 500)) && (Intelligence >= 500)) && (Refinement >= 500)) && (Charisma >= 500)) && (Morality >= 500)) && (Faith >= 500)) && (Sensitivity >= 500)) { EndingObtained = "Goddess"; } else if (((((((((((((_root.oneNumsVisit >= 5) && (_root.twoNumsVisit >= 5)) && (_root.threeNumsVisit >= 5)) && (_root.fourNumsVisit >= 5)) && (_root.fiveNumsVisit >= 5)) && (_root.sixNumsVisit >= 5)) && (_root.sevenNumsVisit >= 5)) && (_root.eightNumsVisit >= 5)) && (_root.nineNumsVisit >= 5)) && (_root.tenNumsVisit >= 5)) && (_root.elevenNumsVisit >= 5)) && (_root.twelveNumsVisit >= 5)) && (_root.thirtNumsVisit >= 5)) { EndingObtained = "Queen"; } else if ((_root.nineNumsVisit >= 5) && (!_root.marryPrince)) { EndingObtained = "Jester"; } else if ((_root.tenNumsVisit >= 5) && (!_root.marryJester)) { EndingObtained = "Prince"; } else if (((((Sin >= 400) && (Charisma >= 300)) && (_root.BreastSize >= 60)) && (Strength >= 300)) && (Intelligence >= 300)) { EndingObtained = "Darkness"; } else if (((((Sin < 100) && (Morality >= 400)) && (Strength > 200)) && (Intelligence >= 400)) && (Temperament >= 50)) { EndingObtained = "TimePolice"; } else if ((((CombatSkill + CombatAttack) >= 160) && (Strength >= 250)) && ((MagicAttack + MagicSkill) <= 150)) { if (Faith >= 400) { EndingObtained = "Crusader"; } else { EndingObtained = "Warrior"; } } else if (((CombatSkill + CombatAttack) <= 150) && (((MagicAttack + MagicSkill) >= 160) && (Intelligence >= 250))) { EndingObtained = "Sorceress"; } else if (((CombatSkill + CombatAttack) >= 150) && ((MagicAttack + MagicSkill) >= 150)) { EndingObtained = "Battlemage"; } else if (((Art >= 80) && (Sensitivity >= 200)) && (_root.moodCount >= 12)) { EndingObtained = "EmoGirl"; } else if ((Art >= 95) && (Sensitivity >= 250)) { EndingObtained = "Artist"; } else if ((Faith >= 300) && (Morality >= 200)) { EndingObtained = "Nun"; } else if ((Cooking >= 90) && (Cleaning >= 90)) { EndingObtained = "Housewife"; } else if ((Charisma >= 200) && (Morality <= 50)) { EndingObtained = "KnockedUp"; } else { EndingObtained = "wanderer"; } if (_root.marryJester) { _root.noHusbandText = ""; _root.husbandText = "A woman such a position as your daughter could marry whomever she sees fit.\r\rShe married the dashing young court jester. The jester, Jacques, was filled with an adventurous spirit and sense of justice.\r\rTogether, they would fight to protect their kingdom against all threats."; _root.notMarried = false; } else if (_root.marryPrince) { _root.noHusbandText = ""; _root.husbandText = "Your daughter, having grown into a powerful woman, could marry whomever she liked.\r\rShe married the Prince of the royal family. Not only is he a charming gentleman, but marrying him goes over favorably in public opinion.\r\rTogether, and in the public eye, your daughter and the Prince rule the land together."; _root.notMarried = false; } else if (_root.marryPhil) { _root.noHusbandText = ""; _root.husbandText = "After meeting with Phil many times on the castle grounds, your daughter and he began to feel something for each other.\r\rAfter your approval, they got married. Phil, a successful accountant for the royal family, lives out the rest of his life comfortably with your daughter.\r\rThey live a life of simple happiness."; _root.notMarried = false; } else if ((Charisma >= 100) && (Morality > 100)) { _root.noHusbandText = ""; _root.husbandText = ((((((((((((("Your daughter met a man named " + _root.firstNames[random(_root.numChoice)]) + " ") + _root.lastNames[random(_root.numChoice)]) + ", ") + _root.husbandJobs[random(_root.numChoice)]) + ", and they fell in love. He was a ") + _root.husbandDesc[random(_root.numChoice)]) + " man.") + newline) + newline) + "Eventually, they got married, and lived out their lives.") + newline) + newline) + "Together, they could face the challenges of the future."; _root.notMarried = false; } else { _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; } _root.Ending.gotoAndStop("reset"); _root.Ending.gotoAndStop(EndingObtained); _root.gotoAndStop("End"); } else { if (_root.age == 9) { _root.helpMe = false; } _root.age++; _root.scheduler.chibiTheater.start = true; } } }
Instance of Symbol 4466 MovieClip "chibiTheater" in Symbol 4467 MovieClip Frame 39
onClipEvent (load) { _root.runningMonth = true; start = false; count = 1; } onClipEvent (enterFrame) { if (((_root.day == 1) && (start == false)) && (((_root.birthDay != 1) || (_root.month != _root.birthMonth)) || (!_root.scheduler.birthdayStop.done))) { _root.scheduler.determineQuality.calc(_root.month1); this.gotoAndStop(_root.month1); start = true; count = 1; } if ((_root.day == 10) && (start == true)) { _root.gold = _root.gold - 50; if (_root.month1 != "Festival") { this.gotoAndStop("Finished1"); } start = false; } if (((_root.day == 11) && (start == false)) && (((_root.birthDay != 11) || (_root.month != _root.birthMonth)) || (!_root.scheduler.birthdayStop.done))) { this.gotoAndStop(_root.month2); _root.scheduler.determineQuality.calc(_root.month2); start = true; count = 1; } if ((_root.day == 20) && (start == true)) { this.gotoAndStop("Finished2"); start = false; } if (((_root.day == 21) && (start == false)) && (((_root.birthDay != 21) || (_root.month != _root.birthMonth)) || (!_root.scheduler.birthdayStop.done))) { this.gotoAndStop(_root.month3); _root.scheduler.determineQuality.calc(_root.month3); start = true; count = 1; } if ((_root.day == 30) && (start == true)) { _root.Chatted._visible = false; _root.determineQNum = 0; this.gotoAndStop("Finished3"); start = false; } if ((_root.Adventure._visible && (((_root.day == 9) || (_root.day == 19)) || (_root.day == 29))) && (start == true)) { start = false; } if (((count % 3) == 0) && (start)) { _root.day++; } if (start) { count++; } if (((start && (!_root.scheduler.birthdayStop.done)) && (_root.day == _root.birthDay)) && (_root.month == _root.birthMonth)) { start = false; } }
Symbol 4469 Button
on (rollOver) { _root.mouseMoveUp = true; } on (rollOut) { _root.mouseMoveUp = false; }
Symbol 4470 Button
on (rollOver) { _root.mouseMoveDown = true; } on (rollOut) { _root.mouseMoveDown = false; }
Symbol 4471 Button
on (rollOver) { _root.mouseMoveRight = true; } on (rollOut) { _root.mouseMoveRight = false; }
Symbol 4472 Button
on (rollOver) { _root.mouseMoveLeft = true; } on (rollOut) { _root.mouseMoveLeft = false; }
Symbol 4506 MovieClip Frame 1
stop();
Symbol 4506 MovieClip Frame 6
stop();
Instance of Symbol 4500 MovieClip "Enemy" in Symbol 4509 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 4500 MovieClip "Enemy" in Symbol 4511 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 4519 MovieClip "Enemy" in Symbol 4529 MovieClip Frame 1
onClipEvent (load) { this.stop(); }
Symbol 4586 MovieClip Frame 1
stop();
Symbol 4586 MovieClip Frame 6
stop();
Symbol 4590 MovieClip Frame 1
stop();
Symbol 4590 MovieClip Frame 4
stop();
Symbol 4594 MovieClip Frame 1
stop();
Symbol 4594 MovieClip Frame 6
stop();
Symbol 4599 MovieClip Frame 1
stop();
Symbol 4599 MovieClip Frame 3
stop();
Symbol 4623 MovieClip Frame 1
stop();
Symbol 4623 MovieClip Frame 2
_root.pauseAdventure = true;
Symbol 4623 MovieClip Frame 56
_root.pauseAdventure = false; _root.Adventure.AdventureWorld.AdventureZoneTrig1.unlock = true;
Symbol 4623 MovieClip Frame 57
stop();
Symbol 4645 MovieClip Frame 3
gotoAndPlay ("normal");
Symbol 4688 MovieClip Frame 1
stop();
Symbol 4688 MovieClip Frame 21
if (_root.Adventure.AdventureWorld.AdventureCountdown.success) { this.gotoAndStop("stop"); } else { _root.countdownTime = 20; }
Symbol 4688 MovieClip Frame 34
_root.countdownTime--;
Symbol 4688 MovieClip Frame 46
_root.countdownTime--; if (_root.countdownTime <= 10) { _root.countdownTime2 = _root.countdownTime; this.gotoAndPlay("Loop2"); } else { this.gotoAndPlay("Loop1"); }
Symbol 4688 MovieClip Frame 59
_root.countdownTime--; _root.countdownTime2 = "0" + _root.countdownTime; if (_root.countdownTime < 0) { _root.Adventure.AdventureWorld.AdventureSwanComputer.gotoAndPlay("error"); this.gotoAndPlay("Loop3"); } else { this.gotoAndPlay("Loop2"); }
Symbol 4688 MovieClip Frame 72
_root.countdownTime--; if (_root.countdownTime <= -6) { this.gotoAndPlay("Loop4"); } else { this.gotoAndPlay("Loop3"); }
Symbol 4688 MovieClip Frame 90
if (!_root.pauseAdventure) { _root.countdownTime--; } if ((!_root.pauseAdventure) && (_root.countdownTime <= -11)) { _root.Adventure.AdventureDark.setMask(null); _root.Adventure.AdventureDark.gotoAndPlay("Whiteout"); _root.Adventure.AdventureTalk._visible = false; _root.pauseAdventure = true; this.gotoAndPlay("Failure"); } else { this.gotoAndPlay("Loop4"); }
Symbol 4688 MovieClip Frame 102
_root.Adventure.AdventureLose._visible = true; stop();
Symbol 4691 MovieClip Frame 1
stop();
Symbol 4691 MovieClip Frame 6
stop();
Symbol 4697 MovieClip Frame 3
stop();
Symbol 4697 MovieClip Frame 6
stop();
Instance of Symbol 4528 MovieClip "Enemy" in Symbol 4698 MovieClip Frame 1
onClipEvent (load) { stop(); }
Symbol 4717 MovieClip Frame 22
stop();
Symbol 4718 MovieClip Frame 1
_root.Adventure.AdventureWorld.endX1 = -50; _root.Adventure.AdventureWorld.endX2 = -1500; _root.Adventure.AdventureWorld.endY1 = 1200; _root.Adventure.AdventureWorld.endY2 = 50; _root.FightBG = "Forest"; stop();
Instance of Symbol 4496 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { this._visible = true; alreadyFought = false; } onClipEvent (enterFrame) { if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { _root.enemyGold = 20000; _root.enemyGoldVar = 2000; _root.enemyItemVar = 2; _root.opponent = "VonDarko"; _root.opponenthp = 1500; _root.opponentmp = 4000; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 600; _root.opponentcomatt = 150; _root.opponentcomdef = 100; _root.opponentcomskl = 100; _root.opponentmagatt = 150; _root.opponentmagdef = 100; _root.opponentmagskl = 100; _root.dragonSlave = 0; _root.Adventure.FightingStart.gotoAndPlay("enterCombat"); _root.pauseAdventure = true; alreadyFought = true; this._visible = false; } }
Instance of Symbol 4498 MovieClip "wall2" in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4501 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { this._visible = true; alreadyFought = false; flashCounter = 0; } onClipEvent (enterFrame) { if (_root.pauseAdventure) { stop(); } else { play(); } if ((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 100; _root.enemyGoldVar = 25; _root.enemyItemVar = 1.5; _root.opponent = "Bandit"; _root.opponenthp = 1000; _root.opponentmp = 80; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 30; _root.opponentcomdef = -3000; _root.opponentcomskl = 30; _root.opponentmagatt = 20; _root.opponentmagdef = -3000; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 10; _root.FleeDiff = 40; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "I suppose I'll let you live for now..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "You can't escape that easily!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; } } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } }
Instance of Symbol 4503 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { this._visible = true; alreadyFought = false; } onClipEvent (enterFrame) { if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { _root.enemyGold = 2; _root.enemyGoldVar = 2; _root.enemyItemVar = 0.5; _root.opponent = "Wolf"; _root.opponenthp = 40; _root.opponentmp = 0; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 40; _root.opponentcomatt = 10; _root.opponentcomdef = 10; _root.opponentcomskl = 10; _root.opponentmagatt = 10; _root.opponentmagdef = 10; _root.opponentmagskl = 10; _root.dragonSlave = 0; _root.Adventure.FightingStart.gotoAndPlay("enterCombat"); _root.pauseAdventure = true; alreadyFought = true; this._visible = false; } }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { _root.dontGoHome = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.Adventure.AdventureDaughter)) { if (!_root.dontGoHome) { _root.pauseAdventure = true; _root.Adventure.AdventureGoHome._visible = true; } } else { _root.dontGoHome = false; } }
Instance of Symbol 4506 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { alreadyFound = false; this.gotoAndStop("closed"); } onClipEvent (enterFrame) { if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) { alreadyFound = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Daughter"; this.gotoAndStop("open"); _root.Potion2 = _root.Potion2 + 1; _root.TalkMiscText = "Hey, I found a Hyper Potion!"; } }
Instance of Symbol 4503 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { this._visible = true; alreadyFought = false; } onClipEvent (enterFrame) { if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { _root.enemyGold = 2; _root.enemyGoldVar = 2; _root.enemyItemVar = 0.5; _root.opponent = "Wolf"; _root.opponenthp = 40; _root.opponentmp = 0; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 40; _root.opponentcomatt = 10; _root.opponentcomdef = 10; _root.opponentcomskl = 10; _root.opponentmagatt = 10; _root.opponentmagdef = 10; _root.opponentmagskl = 10; _root.dragonSlave = 0; _root.Adventure.FightingStart.gotoAndPlay("enterCombat"); _root.pauseAdventure = true; alreadyFought = true; this._visible = false; } }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4503 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { this._visible = true; alreadyFought = false; } onClipEvent (enterFrame) { if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { _root.enemyGold = 2; _root.enemyGoldVar = 2; _root.enemyItemVar = 0.5; _root.opponent = "Wolf"; _root.opponenthp = 40; _root.opponentmp = 0; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 40; _root.opponentcomatt = 10; _root.opponentcomdef = 10; _root.opponentcomskl = 10; _root.opponentmagatt = 10; _root.opponentmagdef = 10; _root.opponentmagskl = 10; _root.dragonSlave = 0; _root.Adventure.FightingStart.gotoAndPlay("enterCombat"); _root.pauseAdventure = true; alreadyFought = true; this._visible = false; } }
Instance of Symbol 4503 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { this._visible = true; alreadyFought = false; } onClipEvent (enterFrame) { if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { _root.enemyGold = 2; _root.enemyGoldVar = 2; _root.enemyItemVar = 0.5; _root.opponent = "Gir"; _root.opponenthp = 40; _root.opponentmp = 40; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 40; _root.opponentcomatt = 10; _root.opponentcomdef = 10; _root.opponentcomskl = 10; _root.opponentmagatt = 10; _root.opponentmagdef = 10; _root.opponentmagskl = 10; _root.dragonSlave = 0; _root.Adventure.FightingStart.gotoAndPlay("enterCombat"); _root.pauseAdventure = true; alreadyFought = true; this._visible = false; } }
Instance of Symbol 4503 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { this._visible = true; alreadyFought = false; } onClipEvent (enterFrame) { if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { _root.enemyGold = 2; _root.enemyGoldVar = 2; _root.enemyItemVar = 0.5; _root.opponent = "Rhyhorn"; _root.opponenthp = 40; _root.opponentmp = 0; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 40; _root.opponentcomatt = 10; _root.opponentcomdef = 10; _root.opponentcomskl = 10; _root.opponentmagatt = 10; _root.opponentmagdef = 10; _root.opponentmagskl = 10; _root.dragonSlave = 0; _root.Adventure.FightingStart.gotoAndPlay("enterCombat"); _root.pauseAdventure = true; alreadyFought = true; this._visible = false; } }
Instance of Symbol 4508 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { if (random(100) > 20) { alreadyFound = false; } else { alreadyFound = true; this._visible = false; } backStartY = _root.Adventure.AdventureWorld.backgroundStarty; backStartX = _root.Adventure.AdventureWorld.backgroundStartx; halfHeight = this._height / 2; halfWidth = this._width / 2; } onClipEvent (enterFrame) { if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) { alreadyFound = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Prince"; _root.TalkMiscText = "Hello there! I'm the Prince! What's up? How's it goin'?"; } backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; bottomY = (backCurrY + this._y) + halfHeight; topY = (backCurrY + this._y) - halfHeight; leftX = (backCurrX + this._x) - halfWidth; rightX = (backCurrX + this._x) + halfWidth; if (this._visible && (this.hitTest(_root.Adventure.AdventureDaughter))) { if (_root.Adventure.AdventureDaughter._y > bottomY) { if ((_root.Adventure.AdventureDaughter._x < (rightX + 5)) && (_root.Adventure.AdventureDaughter._x > (leftX - 5))) { _root.movingUp = false; } } else if (_root.Adventure.AdventureDaughter._y < topY) { if ((_root.Adventure.AdventureDaughter._x < (rightX + 5)) && (_root.Adventure.AdventureDaughter._x > (leftX - 5))) { _root.movingDown = false; } } if (_root.Adventure.AdventureDaughter._x > rightX) { if ((_root.Adventure.AdventureDaughter._y < (bottomY + 10)) && (_root.Adventure.AdventureDaughter._y > (topY - 10))) { _root.movingLeft = false; } } else if (_root.Adventure.AdventureDaughter._x < leftX) { if ((_root.Adventure.AdventureDaughter._y < (bottomY + 10)) && (_root.Adventure.AdventureDaughter._y > (topY - 10))) { _root.movingRight = false; } } } }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { backStartY = _root.Adventure.AdventureWorld.backgroundStarty; backStartX = _root.Adventure.AdventureWorld.backgroundStartx; halfHeight = this._height / 2; halfWidth = this._width / 2; } onClipEvent (enterFrame) { backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; bottomY = (backCurrY + this._y) + halfHeight; topY = (backCurrY + this._y) - halfHeight; leftX = (backCurrX + this._x) - halfWidth; rightX = (backCurrX + this._x) + halfWidth; if (this.hitTest(_root.Adventure.AdventureDaughter)) { if (_root.Adventure.AdventureDaughter._y > bottomY) { if ((_root.Adventure.AdventureDaughter._x < (rightX + 5)) && (_root.Adventure.AdventureDaughter._x > (leftX - 5))) { _root.movingUp = false; } } else if (_root.Adventure.AdventureDaughter._y < topY) { if ((_root.Adventure.AdventureDaughter._x < (rightX + 5)) && (_root.Adventure.AdventureDaughter._x > (leftX - 5))) { _root.movingDown = false; } } if (_root.Adventure.AdventureDaughter._x > rightX) { if ((_root.Adventure.AdventureDaughter._y < (bottomY + 10)) && (_root.Adventure.AdventureDaughter._y > (topY - 10))) { _root.movingLeft = false; } } else if (_root.Adventure.AdventureDaughter._x < leftX) { if ((_root.Adventure.AdventureDaughter._y < (bottomY + 10)) && (_root.Adventure.AdventureDaughter._y > (topY - 10))) { _root.movingRight = false; } } } }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4501 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { this._visible = true; alreadyFought = false; } onClipEvent (enterFrame) { if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { _root.enemyGold = 100; _root.enemyGoldVar = 25; _root.enemyItemVar = 1.5; _root.opponent = "VanCleef"; _root.opponenthp = 400; _root.opponentmp = 280; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 200; _root.opponentcomatt = 40; _root.opponentcomdef = 40; _root.opponentcomskl = 80; _root.opponentmagatt = 60; _root.opponentmagdef = 20; _root.opponentmagskl = 50; _root.dragonSlave = 0; _root.Adventure.FightingStart.gotoAndPlay("enterCombat"); _root.pauseAdventure = true; alreadyFought = true; this._visible = false; } }
Instance of Symbol 4509 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 10; moving = "left"; speed = 9; range = 50; } onClipEvent (enterFrame) { if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { _root.enemyGold = 100; _root.enemyGoldVar = 25; _root.enemyItemVar = 1.5; _root.opponent = "VanCleef"; _root.opponenthp = 100; _root.opponentmp = 80; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 30; _root.opponentcomdef = 30; _root.opponentcomskl = 30; _root.opponentmagatt = 20; _root.opponentmagdef = 20; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.Adventure.FightingStart.gotoAndPlay("enterCombat"); _root.pauseAdventure = true; alreadyFought = true; this._visible = false; } this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } if (counter >= counterLen) { counter = 0; changeDir = random(100); if (changeDir < 25) { moving = "left"; } else if (changeDir < 50) { moving = "right"; } else if (changeDir < 75) { moving = "up"; } else if (changeDir <= 100) { moving = "down"; } } counter++; }
Instance of Symbol 4509 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 10; moving = "left"; speed = 9; range = 50; } onClipEvent (enterFrame) { if (((!_root.pauseAdventure) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) { _root.enemyGold = 100; _root.enemyGoldVar = 25; _root.enemyItemVar = 1.5; _root.opponent = "Bandit"; _root.opponenthp = 100; _root.opponentmp = 80; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 30; _root.opponentcomdef = 30; _root.opponentcomskl = 30; _root.opponentmagatt = 20; _root.opponentmagdef = 20; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.Adventure.FightingStart.gotoAndPlay("enterCombat"); _root.pauseAdventure = true; alreadyFought = true; this._visible = false; } this.gotoAndStop(moving); if (counter >= counterLen) { counter = 0; changeDir = random(100); if (changeDir < 25) { moving = "left"; } else if (changeDir < 50) { moving = "right"; } else if (changeDir < 75) { moving = "up"; } else if (changeDir <= 100) { moving = "down"; } } if (!_root.pauseAdventure) { if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { moving = "stop"; } counter++; }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4511 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 4; moving = "stop"; prevMoving = moving; speed = 4; range = 350; goToStart = false; targetX = startx; targetY = starty; curry = this._y; currx = this._x; targetAcquired = false; } onClipEvent (enterFrame) { if (((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { _root.enemyGold = 100; _root.enemyGoldVar = 25; _root.enemyItemVar = 1.5; _root.opponent = "Bandit"; _root.opponenthp = 100; _root.opponentmp = 80; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 30; _root.opponentcomdef = 30; _root.opponentcomskl = 30; _root.opponentmagatt = 20; _root.opponentmagdef = 20; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.Adventure.FightingStart.gotoAndPlay("enterCombat"); _root.pauseAdventure = true; alreadyFought = true; this._visible = false; } moved = false; while ((!moved) && (!_root.pauseAdventure)) { this.gotoAndStop(moving); if (moving == "left") { if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x - speed; moved = true; upFailed = false; downFailed = false; leftFailed = false; } else { leftFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "right"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "right"; } } if ((moving == "left") && (leftFailed)) { moving = "right"; } } } if (this._x < (startx - range)) { moving = "right"; goToStart = true; leftFailed = true; rightFailed = false; } } else if (moving == "right") { if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x + speed; moved = true; upFailed = false; downFailed = false; rightFailed = false; } else { rightFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "left"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "left"; } } if ((moving == "right") && (rightFailed)) { moving = "left"; } } } if (this._x > (startx + range)) { moving = "left"; goToStart = true; leftFailed = false; rightFailed = true; } } else if (moving == "up") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) { this._y = this._y - speed; moved = true; rightFailed = false; leftFailed = false; upFailed = false; } else { upFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && (rightFailed)) { moving = "down"; } } else if ((moving == "right") && (rightFailed)) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "down"; } } if ((moving == "up") && (upFailed)) { moving = "down"; } } } if (this._y < (starty - range)) { moving = "down"; goToStart = true; downFailed = false; upFailed = true; } } else if (moving == "down") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) { this._y = this._y + speed; moved = true; rightFailed = false; leftFailed = false; downFailed = false; } else { downFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && rightFailed) { moving = "up"; } } else if ((moving == "right") && rightFailed) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "up"; } } if ((moving == "down") && (downFailed)) { moving = "up"; } } } if (this._y > (starty + range)) { moving = "up"; goToStart = true; upFailed = false; } } else if (moving == "stop") { moved = true; } } prevMoving = moving; if ((counter >= counterLen) && (!alreadyFought)) { backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; targetY = _root.Adventure.AdventureDaughter._y; targetX = _root.Adventure.AdventureDaughter._x; currY = backCurrY + this._y; currX = backCurrX + this._x; if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { targetAcquired = true; leftFailed = false; rightFailed = false; upFailed = false; downFailed = false; } else if (goToStart) { targetY = starty; targetX = startx; currY = this._y; currX = this._x; } difY = Math.abs(targetY - currY); difX = Math.abs(targetX - currX); if (difY >= difX) { if ((targetY > (currY + 20)) && (targetAcquired)) { moving = "down"; } else if ((targetY < (currY - 20)) && (targetAcquired)) { moving = "up"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } } else if ((targetX < (currX - 20)) && (targetAcquired)) { moving = "left"; } else if ((targetX > (currX + 20)) && (targetAcquired)) { moving = "right"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } if ((difY > range) || (difX > range)) { goToStart = true; } counter = 0; } counter++; }
Instance of Symbol 4511 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 4; moving = "stop"; prevMoving = moving; speed = 9; range = 250; goToStart = false; targetX = startx; targetY = starty; curry = this._y; currx = this._x; targetAcquired = false; } onClipEvent (enterFrame) { if (((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { _root.enemyGold = 100; _root.enemyGoldVar = 25; _root.enemyItemVar = 1.5; _root.opponent = "Bandit"; _root.opponenthp = 100; _root.opponentmp = 80; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 30; _root.opponentcomdef = 30; _root.opponentcomskl = 30; _root.opponentmagatt = 20; _root.opponentmagdef = 20; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.Adventure.FightingStart.gotoAndPlay("enterCombat"); _root.pauseAdventure = true; alreadyFought = true; this._visible = false; } moved = false; while ((!moved) && (!_root.pauseAdventure)) { this.gotoAndStop(moving); if (moving == "left") { if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x - speed; moved = true; upFailed = false; downFailed = false; leftFailed = false; } else { leftFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "right"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "right"; } } if ((moving == "left") && (leftFailed)) { moving = "right"; } } } if (this._x < (startx - range)) { moving = "right"; goToStart = true; leftFailed = true; rightFailed = false; } } else if (moving == "right") { if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x + speed; moved = true; upFailed = false; downFailed = false; rightFailed = false; } else { rightFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "left"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "left"; } } if ((moving == "right") && (rightFailed)) { moving = "left"; } } } if (this._x > (startx + range)) { moving = "left"; goToStart = true; leftFailed = false; rightFailed = true; } } else if (moving == "up") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) { this._y = this._y - speed; moved = true; rightFailed = false; leftFailed = false; upFailed = false; } else { upFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && (rightFailed)) { moving = "down"; } } else if ((moving == "right") && (rightFailed)) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "down"; } } if ((moving == "up") && (upFailed)) { moving = "down"; } } } if (this._y < (starty - range)) { moving = "down"; goToStart = true; downFailed = false; upFailed = true; } } else if (moving == "down") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) { this._y = this._y + speed; moved = true; rightFailed = false; leftFailed = false; downFailed = false; } else { downFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && rightFailed) { moving = "up"; } } else if ((moving == "right") && rightFailed) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "up"; } } if ((moving == "down") && (downFailed)) { moving = "up"; } } } if (this._y > (starty + range)) { moving = "up"; goToStart = true; upFailed = false; } } else if (moving == "stop") { moved = true; } } prevMoving = moving; if ((counter >= counterLen) && (!alreadyFought)) { backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; targetY = _root.Adventure.AdventureDaughter._y; targetX = _root.Adventure.AdventureDaughter._x; currY = backCurrY + this._y; currX = backCurrX + this._x; if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { targetAcquired = true; leftFailed = false; rightFailed = false; upFailed = false; downFailed = false; } else if (goToStart) { targetY = starty; targetX = startx; currY = this._y; currX = this._x; } difY = Math.abs(targetY - currY); difX = Math.abs(targetX - currX); if (difY >= difX) { if ((targetY > (currY + 20)) && (targetAcquired)) { moving = "down"; } else if ((targetY < (currY - 20)) && (targetAcquired)) { moving = "up"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } } else if ((targetX < (currX - 20)) && (targetAcquired)) { moving = "left"; } else if ((targetX > (currX + 20)) && (targetAcquired)) { moving = "right"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } if ((difY > range) || (difX > range)) { goToStart = true; } counter = 0; } counter++; }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { backStartY = _root.Adventure.AdventureWorld.backgroundStarty; backStartX = _root.Adventure.AdventureWorld.backgroundStartx; halfHeight = this._height / 2; halfWidth = this._width / 2; } onClipEvent (enterFrame) { backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; bottomY = (backCurrY + this._y) + halfHeight; topY = (backCurrY + this._y) - halfHeight; leftX = (backCurrX + this._x) - halfWidth; rightX = (backCurrX + this._x) + halfWidth; if (this.hitTest(_root.Adventure.AdventureDaughter)) { if (_root.Adventure.AdventureDaughter._y > bottomY) { if ((_root.Adventure.AdventureDaughter._x < (rightX + 5)) && (_root.Adventure.AdventureDaughter._x > (leftX - 5))) { _root.movingUp = false; } } else if (_root.Adventure.AdventureDaughter._y < topY) { if ((_root.Adventure.AdventureDaughter._x < (rightX + 5)) && (_root.Adventure.AdventureDaughter._x > (leftX - 5))) { _root.movingDown = false; } } if (_root.Adventure.AdventureDaughter._x > rightX) { if ((_root.Adventure.AdventureDaughter._y < (bottomY + 10)) && (_root.Adventure.AdventureDaughter._y > (topY - 10))) { _root.movingLeft = false; } } else if (_root.Adventure.AdventureDaughter._x < leftX) { if ((_root.Adventure.AdventureDaughter._y < (bottomY + 10)) && (_root.Adventure.AdventureDaughter._y > (topY - 10))) { _root.movingRight = false; } } } }
Instance of Symbol 4513 MovieClip "Mask1" in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 4515 MovieClip "AdventureZoneTrig1" in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { if (this.hitTest(_root.Adventure.AdventureDaughter)) { _root.Adventure.AdventureDaughter.setMask(_root.Adventure.AdventureWorld.Mask1); } }
Instance of Symbol 4515 MovieClip "AdventureZoneTrig2" in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { if (this.hitTest(_root.Adventure.AdventureDaughter)) { _root.Adventure.AdventureDaughter.setMask(null); } }
Instance of Symbol 4515 MovieClip "AdventureZoneTrig3" in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { if (this.hitTest(_root.Adventure.AdventureDaughter)) { _root.Adventure.AdventureDark.setMask(_root.Adventure.Light1); } }
Instance of Symbol 4515 MovieClip "AdventureZoneTrig4" in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { if (this.hitTest(_root.Adventure.AdventureDaughter)) { _root.Adventure.AdventureDark.setMask(null); } }
Instance of Symbol 4529 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 10; moving = "left"; speed = 4; range = 50; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 20; _root.enemyGoldVar = 5; _root.enemyItemVar = 1; _root.opponent = "Ahriman"; _root.opponenthp = 140; _root.opponentmp = 80; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 50; _root.opponentcomdef = 20; _root.opponentcomskl = 50; _root.opponentmagatt = 60; _root.opponentmagdef = 30; _root.opponentmagskl = 60; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Glaaaaieee!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 60; _root.FleeDiff = 70; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Nice monster..."; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "Glaarr!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "Gllnn..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "Glaaarrrr!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } if (counter >= counterLen) { counter = 0; changeDir = random(100); if (changeDir < 25) { moving = "left"; } else if (changeDir < 50) { moving = "right"; } else if (changeDir < 75) { moving = "up"; } else if (changeDir <= 100) { moving = "down"; } } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4506 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) { alreadyFound = false; this.gotoAndStop("closed"); } onClipEvent (enterFrame) { if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) { alreadyFound = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Daughter"; this.gotoAndStop("open"); _root.Potion2 = _root.Potion2 + 1; _root.TalkMiscText = "Hey, I found a Hyper Potion!"; } }
Symbol 4718 MovieClip Frame 6
_root.Adventure.AdventureWorld.endX1 = -50; _root.Adventure.AdventureWorld.endX2 = -2500; _root.Adventure.AdventureWorld.endY1 = 1200; _root.Adventure.AdventureWorld.endY2 = 50; _root.FightBG = "Forest"; stop();
Instance of Symbol 4498 MovieClip "Wall1" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4501 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; flashCounter = 0; } onClipEvent (enterFrame) { if (_root.pauseAdventure) { stop(); } else { play(); } if ((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 100; _root.enemyGoldVar = 25; _root.enemyItemVar = 1.5; _root.opponent = "Bandit"; _root.opponenthp = 100; _root.opponentmp = 80; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 30; _root.opponentcomdef = 30; _root.opponentcomskl = 30; _root.opponentmagatt = 20; _root.opponentmagdef = 20; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 10; _root.FleeDiff = 10; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "I suppose I'll let you live for now..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "You can't escape that easily!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; } } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } }
Instance of Symbol 4541 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 20; moving = "left"; speed = 9; range = 50; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 2; _root.enemyGoldVar = 2; _root.enemyItemVar = 0.5; _root.opponent = "Wolf"; _root.opponenthp = 40; _root.opponentmp = 0; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 40; _root.opponentcomatt = 10; _root.opponentcomdef = 10; _root.opponentcomskl = 10; _root.opponentmagatt = 10; _root.opponentmagdef = 10; _root.opponentmagskl = 10; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Haaooooo!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 50; _root.FleeDiff = 30; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Good doggie..."; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "Grrrr!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "Woof! Woof!"; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "Grrrrr!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if (counter >= counterLen) { counter = 0; changeDir = random(100); if (changeDir < 25) { moving = "left"; } else if (changeDir < 50) { moving = "right"; } else if (changeDir < 75) { moving = "up"; } else if (changeDir <= 100) { moving = "down"; } } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4498 MovieClip "exit1" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { _root.dontGoHome = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.Adventure.AdventureDaughter) || (_root.Adventure.AdventureWorld.exit2.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.dontGoHome) { _root.pauseAdventure = true; _root.Adventure.AdventureGoHome._visible = true; } } else { _root.dontGoHome = false; } }
Instance of Symbol 4506 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { alreadyFound = false; this.gotoAndStop("closed"); } onClipEvent (enterFrame) { if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) { alreadyFound = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Daughter"; this.gotoAndStop("open"); _root.Potion2 = _root.Potion2 + 1; _root.TalkMiscText = "Hey, I found a Hyper Potion!"; } }
Instance of Symbol 4503 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; } onClipEvent (enterFrame) { if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { _root.enemyGold = 2; _root.enemyGoldVar = 2; _root.enemyItemVar = 0.5; _root.opponent = "Wolf"; _root.opponenthp = 40; _root.opponentmp = 0; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 40; _root.opponentcomatt = 10; _root.opponentcomdef = 10; _root.opponentcomskl = 10; _root.opponentmagatt = 10; _root.opponentmagdef = 10; _root.opponentmagskl = 10; _root.dragonSlave = 0; _root.Adventure.FightingStart.gotoAndPlay("enterCombat"); _root.pauseAdventure = true; alreadyFought = true; this._visible = false; } }
Instance of Symbol 4503 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; } onClipEvent (enterFrame) { if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { _root.enemyGold = 2; _root.enemyGoldVar = 2; _root.enemyItemVar = 0.5; _root.opponent = "Wolf"; _root.opponenthp = 40; _root.opponentmp = 0; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 40; _root.opponentcomatt = 10; _root.opponentcomdef = 10; _root.opponentcomskl = 10; _root.opponentmagatt = 10; _root.opponentmagdef = 10; _root.opponentmagskl = 10; _root.dragonSlave = 0; _root.Adventure.FightingStart.gotoAndPlay("enterCombat"); _root.pauseAdventure = true; alreadyFought = true; this._visible = false; } }
Instance of Symbol 4503 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; } onClipEvent (enterFrame) { if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { _root.enemyGold = 2; _root.enemyGoldVar = 2; _root.enemyItemVar = 0.5; _root.opponent = "Wolf"; _root.opponenthp = 40; _root.opponentmp = 0; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 40; _root.opponentcomatt = 10; _root.opponentcomdef = 10; _root.opponentcomskl = 10; _root.opponentmagatt = 10; _root.opponentmagdef = 10; _root.opponentmagskl = 10; _root.dragonSlave = 0; _root.Adventure.FightingStart.gotoAndPlay("enterCombat"); _root.pauseAdventure = true; alreadyFought = true; this._visible = false; } }
Instance of Symbol 4508 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { backStartY = _root.Adventure.AdventureWorld.backgroundStarty; backStartX = _root.Adventure.AdventureWorld.backgroundStartx; halfHeight = this._height / 2; halfWidth = this._width / 2; posY = -this._y; posX = this._x; startY = Math.round(((posY - halfHeight) + 10) / 10); endY = Math.round(((posY + halfHeight) - 10) / 10); startX = Math.round(((posX - halfWidth) + 10) / 10); endX = Math.round(((posX + halfWidth) - 10) / 10); i = startX; while (i <= endX) { j = startY; while (j <= endY) { _root.movableXY[i][j] = false; j++; } i++; } givePotion = false; if (random(100) > 33) { alreadyFound = false; currPerson = "Guard2"; currText = "Hi there. This here is the campground. Watch out for wolves and bandits deeper in the woods!"; } else { alreadyFound = false; currPerson = "Guard"; if (_root.Strength < 70) { currText = "Hi! Sometimes I guard the campground instead of the castle grounds. Be careful in the forest!"; } else if (_root.twoNumsVisit < 4) { currText = "Hi! You should visit the castle sometimes, too. Be careful out there!"; } else { currText = "Oh, it's you! Good luck out in the woods! I've got an extra potion here. You can have it."; givePotion = true; } } } onClipEvent (enterFrame) { if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) { alreadyFound = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = currPerson; _root.TalkMiscText = currText; if (givePotion) { _root.Potion1 = _root.Potion1 + 1; } } }
Instance of Symbol 4496 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; this.gotoAndStop("stop"); if (_root.adventure1Cleared) { this._visible = false; alreadyFought = true; } } onClipEvent (enterFrame) { if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { _root.enemyGold = 150; _root.enemyGoldVar = 25; _root.enemyItemVar = 1.5; _root.opponent = "VanCleef"; _root.opponenthp = 400; _root.opponentmp = 280; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 200; _root.opponentcomatt = 40; _root.opponentcomdef = 40; _root.opponentcomskl = 80; _root.opponentmagatt = 60; _root.opponentmagdef = 20; _root.opponentmagskl = 50; _root.dragonSlave = 0; _root.pauseAdventure = true; alreadyFought = true; this._visible = false; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "You are nothing more than a lapdog! Our cause is righteous!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 200; _root.FleeDiff = 200; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "A just cause does not justify the theft and murder your Brotherhood does!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "None may challenge the Brotherhood!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "What? I'm letting you leave?"; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Wait, how did I escape?"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "You can't escape from me!"; } }
Instance of Symbol 4511 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 4; moving = "stop"; prevMoving = moving; speed = 7; range = 350; goToStart = false; targetX = startx; targetY = starty; curry = this._y; currx = this._x; targetAcquired = false; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 100; _root.enemyGoldVar = 25; _root.enemyItemVar = 1.5; _root.opponent = "Bandit"; _root.opponenthp = 100; _root.opponentmp = 80; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 30; _root.opponentcomdef = 30; _root.opponentcomskl = 30; _root.opponentmagatt = 20; _root.opponentmagdef = 20; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 10; _root.FleeDiff = 40; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "I suppose I'll let you live for now..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "You can't escape that easily!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } moved = false; while ((!moved) && (!_root.pauseAdventure)) { this.gotoAndStop(moving); if (moving == "left") { if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x - speed; moved = true; upFailed = false; downFailed = false; leftFailed = false; } else { leftFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "right"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "right"; } } if ((moving == "left") && (leftFailed)) { moving = "right"; } } } if (this._x < (startx - range)) { moving = "right"; goToStart = true; leftFailed = true; rightFailed = false; } } else if (moving == "right") { if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x + speed; moved = true; upFailed = false; downFailed = false; rightFailed = false; } else { rightFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "left"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "left"; } } if ((moving == "right") && (rightFailed)) { moving = "left"; } } } if (this._x > (startx + range)) { moving = "left"; goToStart = true; leftFailed = false; rightFailed = true; } } else if (moving == "up") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) { this._y = this._y - speed; moved = true; rightFailed = false; leftFailed = false; upFailed = false; } else { upFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && (rightFailed)) { moving = "down"; } } else if ((moving == "right") && (rightFailed)) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "down"; } } if ((moving == "up") && (upFailed)) { moving = "down"; } } } if (this._y < (starty - range)) { moving = "down"; goToStart = true; downFailed = false; upFailed = true; } } else if (moving == "down") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) { this._y = this._y + speed; moved = true; rightFailed = false; leftFailed = false; downFailed = false; } else { downFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && rightFailed) { moving = "up"; } } else if ((moving == "right") && rightFailed) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "up"; } } if ((moving == "down") && (downFailed)) { moving = "up"; } } } if (this._y > (starty + range)) { moving = "up"; goToStart = true; upFailed = false; } } else if (moving == "stop") { moved = true; } } prevMoving = moving; if ((counter >= counterLen) && (!alreadyFought)) { backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; targetY = _root.Adventure.AdventureDaughter._y; targetX = _root.Adventure.AdventureDaughter._x; currY = backCurrY + this._y; currX = backCurrX + this._x; if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { targetAcquired = true; leftFailed = false; rightFailed = false; upFailed = false; downFailed = false; } else if (goToStart) { targetY = starty; targetX = startx; currY = this._y; currX = this._x; } difY = Math.abs(targetY - currY); difX = Math.abs(targetX - currX); if (difY >= difX) { if ((targetY > (currY + 20)) && (targetAcquired)) { moving = "down"; } else if ((targetY < (currY - 20)) && (targetAcquired)) { moving = "up"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } } else if ((targetX < (currX - 20)) && (targetAcquired)) { moving = "left"; } else if ((targetX > (currX + 20)) && (targetAcquired)) { moving = "right"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } if ((difY > range) || (difX > range)) { goToStart = true; } counter = 0; } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4506 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { alreadyFound = false; this.gotoAndStop("closed"); } onClipEvent (enterFrame) { if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) { alreadyFound = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Daughter"; this.gotoAndStop("open"); _root.Potion1 = _root.Potion1 + 1; _root.TalkMiscText = "Hey, I found a Potion!"; } }
Instance of Symbol 4506 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { alreadyFound = false; this.gotoAndStop("closed"); } onClipEvent (enterFrame) { if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) { alreadyFound = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Daughter"; this.gotoAndStop("open"); _root.Potion2 = _root.Potion2 + 1; _root.TalkMiscText = "Hey, I found a Hyper Potion!"; } }
Instance of Symbol 4509 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 10; moving = "left"; speed = 9; range = 50; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 100; _root.enemyGoldVar = 25; _root.enemyItemVar = 1.5; _root.opponent = "Bandit"; _root.opponenthp = 100; _root.opponentmp = 80; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 30; _root.opponentcomdef = 30; _root.opponentcomskl = 30; _root.opponentmagatt = 20; _root.opponentmagdef = 20; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 10; _root.FleeDiff = 40; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "I suppose I'll let you live for now..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "You can't escape that easily!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if (counter >= counterLen) { counter = 0; changeDir = random(100); if (changeDir < 25) { moving = "left"; } else if (changeDir < 50) { moving = "right"; } else if (changeDir < 75) { moving = "up"; } else if (changeDir <= 100) { moving = "down"; } } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4509 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 10; moving = "left"; speed = 9; range = 50; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 100; _root.enemyGoldVar = 25; _root.enemyItemVar = 1.5; _root.opponent = "Bandit"; _root.opponenthp = 100; _root.opponentmp = 80; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 30; _root.opponentcomdef = 30; _root.opponentcomskl = 30; _root.opponentmagatt = 20; _root.opponentmagdef = 20; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 10; _root.FleeDiff = 40; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "I suppose I'll let you live for now..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "You can't escape that easily!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4509 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 10; moving = "left"; speed = 9; range = 50; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 100; _root.enemyGoldVar = 25; _root.enemyItemVar = 1.5; _root.opponent = "Bandit"; _root.opponenthp = 100; _root.opponentmp = 80; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 30; _root.opponentcomdef = 30; _root.opponentcomskl = 30; _root.opponentmagatt = 20; _root.opponentmagdef = 20; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 10; _root.FleeDiff = 40; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "I suppose I'll let you live for now..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "You can't escape that easily!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if (counter >= counterLen) { counter = 0; changeDir = random(100); if (changeDir < 25) { moving = "left"; } else if (changeDir < 50) { moving = "right"; } else if (changeDir < 75) { moving = "up"; } else if (changeDir <= 100) { moving = "down"; } } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4511 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 4; moving = "stop"; prevMoving = moving; speed = 7; range = 150; goToStart = false; targetX = startx; targetY = starty; curry = this._y; currx = this._x; targetAcquired = false; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 100; _root.enemyGoldVar = 25; _root.enemyItemVar = 1.5; _root.opponent = "Bandit"; _root.opponenthp = 100; _root.opponentmp = 80; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 30; _root.opponentcomdef = 30; _root.opponentcomskl = 30; _root.opponentmagatt = 20; _root.opponentmagdef = 20; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 10; _root.FleeDiff = 40; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "I suppose I'll let you live for now..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "You can't escape that easily!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } moved = false; while ((!moved) && (!_root.pauseAdventure)) { this.gotoAndStop(moving); if (moving == "left") { if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x - speed; moved = true; upFailed = false; downFailed = false; leftFailed = false; } else { leftFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "right"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "right"; } } if ((moving == "left") && (leftFailed)) { moving = "right"; } } } if (this._x < (startx - range)) { moving = "right"; goToStart = true; leftFailed = true; rightFailed = false; } } else if (moving == "right") { if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x + speed; moved = true; upFailed = false; downFailed = false; rightFailed = false; } else { rightFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "left"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "left"; } } if ((moving == "right") && (rightFailed)) { moving = "left"; } } } if (this._x > (startx + range)) { moving = "left"; goToStart = true; leftFailed = false; rightFailed = true; } } else if (moving == "up") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) { this._y = this._y - speed; moved = true; rightFailed = false; leftFailed = false; upFailed = false; } else { upFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && (rightFailed)) { moving = "down"; } } else if ((moving == "right") && (rightFailed)) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "down"; } } if ((moving == "up") && (upFailed)) { moving = "down"; } } } if (this._y < (starty - range)) { moving = "down"; goToStart = true; downFailed = false; upFailed = true; } } else if (moving == "down") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) { this._y = this._y + speed; moved = true; rightFailed = false; leftFailed = false; downFailed = false; } else { downFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && rightFailed) { moving = "up"; } } else if ((moving == "right") && rightFailed) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "up"; } } if ((moving == "down") && (downFailed)) { moving = "up"; } } } if (this._y > (starty + range)) { moving = "up"; goToStart = true; upFailed = false; } } else if (moving == "stop") { moved = true; } } prevMoving = moving; if ((counter >= counterLen) && (!alreadyFought)) { backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; targetY = _root.Adventure.AdventureDaughter._y; targetX = _root.Adventure.AdventureDaughter._x; currY = backCurrY + this._y; currX = backCurrX + this._x; if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { targetAcquired = true; leftFailed = false; rightFailed = false; upFailed = false; downFailed = false; } else if (goToStart) { targetY = starty; targetX = startx; currY = this._y; currX = this._x; } difY = Math.abs(targetY - currY); difX = Math.abs(targetX - currX); if (difY >= difX) { if ((targetY > (currY + 20)) && (targetAcquired)) { moving = "down"; } else if ((targetY < (currY - 20)) && (targetAcquired)) { moving = "up"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } } else if ((targetX < (currX - 20)) && (targetAcquired)) { moving = "left"; } else if ((targetX > (currX + 20)) && (targetAcquired)) { moving = "right"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } if ((difY > range) || (difX > range)) { goToStart = true; } counter = 0; } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4509 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 10; moving = "left"; speed = 9; range = 50; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 100; _root.enemyGoldVar = 25; _root.enemyItemVar = 1.5; _root.opponent = "Bandit"; _root.opponenthp = 100; _root.opponentmp = 80; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 30; _root.opponentcomdef = 30; _root.opponentcomskl = 30; _root.opponentmagatt = 20; _root.opponentmagdef = 20; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 10; _root.FleeDiff = 40; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "I suppose I'll let you live for now..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "You can't escape that easily!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if (counter >= counterLen) { counter = 0; changeDir = random(100); if (changeDir < 25) { moving = "left"; } else if (changeDir < 50) { moving = "right"; } else if (changeDir < 75) { moving = "up"; } else if (changeDir <= 100) { moving = "down"; } } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4511 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 4; moving = "stop"; prevMoving = moving; speed = 9; range = 350; goToStart = false; targetX = startx; targetY = starty; curry = this._y; currx = this._x; targetAcquired = false; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 100; _root.enemyGoldVar = 25; _root.enemyItemVar = 1.5; _root.opponent = "Bandit"; _root.opponenthp = 100; _root.opponentmp = 80; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 30; _root.opponentcomdef = 30; _root.opponentcomskl = 30; _root.opponentmagatt = 20; _root.opponentmagdef = 20; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 10; _root.FleeDiff = 40; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "I suppose I'll let you live for now..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "You can't escape that easily!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } moved = false; while ((!moved) && (!_root.pauseAdventure)) { this.gotoAndStop(moving); if (moving == "left") { if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x - speed; moved = true; upFailed = false; downFailed = false; leftFailed = false; } else { leftFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "right"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "right"; } } if ((moving == "left") && (leftFailed)) { moving = "right"; } } } if (this._x < (startx - range)) { moving = "right"; goToStart = true; leftFailed = true; rightFailed = false; } } else if (moving == "right") { if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x + speed; moved = true; upFailed = false; downFailed = false; rightFailed = false; } else { rightFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "left"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "left"; } } if ((moving == "right") && (rightFailed)) { moving = "left"; } } } if (this._x > (startx + range)) { moving = "left"; goToStart = true; leftFailed = false; rightFailed = true; } } else if (moving == "up") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) { this._y = this._y - speed; moved = true; rightFailed = false; leftFailed = false; upFailed = false; } else { upFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && (rightFailed)) { moving = "down"; } } else if ((moving == "right") && (rightFailed)) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "down"; } } if ((moving == "up") && (upFailed)) { moving = "down"; } } } if (this._y < (starty - range)) { moving = "down"; goToStart = true; downFailed = false; upFailed = true; } } else if (moving == "down") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) { this._y = this._y + speed; moved = true; rightFailed = false; leftFailed = false; downFailed = false; } else { downFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && rightFailed) { moving = "up"; } } else if ((moving == "right") && rightFailed) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "up"; } } if ((moving == "down") && (downFailed)) { moving = "up"; } } } if (this._y > (starty + range)) { moving = "up"; goToStart = true; upFailed = false; } } else if (moving == "stop") { moved = true; } } prevMoving = moving; if ((counter >= counterLen) && (!alreadyFought)) { backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; targetY = _root.Adventure.AdventureDaughter._y; targetX = _root.Adventure.AdventureDaughter._x; currY = backCurrY + this._y; currX = backCurrX + this._x; if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { targetAcquired = true; leftFailed = false; rightFailed = false; upFailed = false; downFailed = false; } else if (goToStart) { targetY = starty; targetX = startx; currY = this._y; currX = this._x; } difY = Math.abs(targetY - currY); difX = Math.abs(targetX - currX); if (difY >= difX) { if ((targetY > (currY + 20)) && (targetAcquired)) { moving = "down"; } else if ((targetY < (currY - 20)) && (targetAcquired)) { moving = "up"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } } else if ((targetX < (currX - 20)) && (targetAcquired)) { moving = "left"; } else if ((targetX > (currX + 20)) && (targetAcquired)) { moving = "right"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } if ((difY > range) || (difX > range)) { goToStart = true; } counter = 0; } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4509 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 10; moving = "up"; speed = 9; range = 100; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 100; _root.enemyGoldVar = 25; _root.enemyItemVar = 1.5; _root.opponent = "Bandit"; _root.opponenthp = 100; _root.opponentmp = 80; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 30; _root.opponentcomdef = 30; _root.opponentcomskl = 30; _root.opponentmagatt = 20; _root.opponentmagdef = 20; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 10; _root.FleeDiff = 40; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "I suppose I'll let you live for now..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "You can't escape that easily!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4509 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 10; moving = "left"; speed = 9; range = 50; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 100; _root.enemyGoldVar = 25; _root.enemyItemVar = 1.5; _root.opponent = "Bandit"; _root.opponenthp = 100; _root.opponentmp = 80; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 30; _root.opponentcomdef = 30; _root.opponentcomskl = 30; _root.opponentmagatt = 20; _root.opponentmagdef = 20; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 10; _root.FleeDiff = 40; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "I suppose I'll let you live for now..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "You can't escape that easily!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4511 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 4; moving = "stop"; prevMoving = moving; speed = 9; range = 250; goToStart = false; targetX = startx; targetY = starty; curry = this._y; currx = this._x; targetAcquired = false; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 100; _root.enemyGoldVar = 25; _root.enemyItemVar = 1.5; _root.opponent = "Bandit"; _root.opponenthp = 100; _root.opponentmp = 80; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 30; _root.opponentcomdef = 30; _root.opponentcomskl = 30; _root.opponentmagatt = 20; _root.opponentmagdef = 20; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 10; _root.FleeDiff = 40; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "I suppose I'll let you live for now..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "You can't escape that easily!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } moved = false; while ((!moved) && (!_root.pauseAdventure)) { this.gotoAndStop(moving); if (moving == "left") { if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x - speed; moved = true; upFailed = false; downFailed = false; leftFailed = false; } else { leftFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "right"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "right"; } } if ((moving == "left") && (leftFailed)) { moving = "right"; } } } if (this._x < (startx - range)) { moving = "right"; goToStart = true; leftFailed = true; rightFailed = false; } } else if (moving == "right") { if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x + speed; moved = true; upFailed = false; downFailed = false; rightFailed = false; } else { rightFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "left"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "left"; } } if ((moving == "right") && (rightFailed)) { moving = "left"; } } } if (this._x > (startx + range)) { moving = "left"; goToStart = true; leftFailed = false; rightFailed = true; } } else if (moving == "up") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) { this._y = this._y - speed; moved = true; rightFailed = false; leftFailed = false; upFailed = false; } else { upFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && (rightFailed)) { moving = "down"; } } else if ((moving == "right") && (rightFailed)) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "down"; } } if ((moving == "up") && (upFailed)) { moving = "down"; } } } if (this._y < (starty - range)) { moving = "down"; goToStart = true; downFailed = false; upFailed = true; } } else if (moving == "down") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) { this._y = this._y + speed; moved = true; rightFailed = false; leftFailed = false; downFailed = false; } else { downFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && rightFailed) { moving = "up"; } } else if ((moving == "right") && rightFailed) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "up"; } } if ((moving == "down") && (downFailed)) { moving = "up"; } } } if (this._y > (starty + range)) { moving = "up"; goToStart = true; upFailed = false; } } else if (moving == "stop") { moved = true; } } prevMoving = moving; if ((counter >= counterLen) && (!alreadyFought)) { backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; targetY = _root.Adventure.AdventureDaughter._y; targetX = _root.Adventure.AdventureDaughter._x; currY = backCurrY + this._y; currX = backCurrX + this._x; if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { targetAcquired = true; leftFailed = false; rightFailed = false; upFailed = false; downFailed = false; } else if (goToStart) { targetY = starty; targetX = startx; currY = this._y; currX = this._x; } difY = Math.abs(targetY - currY); difX = Math.abs(targetX - currX); if (difY >= difX) { if ((targetY > (currY + 20)) && (targetAcquired)) { moving = "down"; } else if ((targetY < (currY - 20)) && (targetAcquired)) { moving = "up"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } } else if ((targetX < (currX - 20)) && (targetAcquired)) { moving = "left"; } else if ((targetX > (currX + 20)) && (targetAcquired)) { moving = "right"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } if ((difY > range) || (difX > range)) { goToStart = true; } counter = 0; } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4511 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 4; moving = "stop"; prevMoving = moving; speed = 7; range = 350; goToStart = false; targetX = startx; targetY = starty; curry = this._y; currx = this._x; targetAcquired = false; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 100; _root.enemyGoldVar = 25; _root.enemyItemVar = 1.5; _root.opponent = "Bandit"; _root.opponenthp = 100; _root.opponentmp = 80; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 30; _root.opponentcomdef = 30; _root.opponentcomskl = 30; _root.opponentmagatt = 20; _root.opponentmagdef = 20; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 10; _root.FleeDiff = 40; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "I suppose I'll let you live for now..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "You can't escape that easily!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } moved = false; while ((!moved) && (!_root.pauseAdventure)) { this.gotoAndStop(moving); if (moving == "left") { if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x - speed; moved = true; upFailed = false; downFailed = false; leftFailed = false; } else { leftFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "right"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "right"; } } if ((moving == "left") && (leftFailed)) { moving = "right"; } } } if (this._x < (startx - range)) { moving = "right"; goToStart = true; leftFailed = true; rightFailed = false; } } else if (moving == "right") { if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x + speed; moved = true; upFailed = false; downFailed = false; rightFailed = false; } else { rightFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "left"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "left"; } } if ((moving == "right") && (rightFailed)) { moving = "left"; } } } if (this._x > (startx + range)) { moving = "left"; goToStart = true; leftFailed = false; rightFailed = true; } } else if (moving == "up") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) { this._y = this._y - speed; moved = true; rightFailed = false; leftFailed = false; upFailed = false; } else { upFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && (rightFailed)) { moving = "down"; } } else if ((moving == "right") && (rightFailed)) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "down"; } } if ((moving == "up") && (upFailed)) { moving = "down"; } } } if (this._y < (starty - range)) { moving = "down"; goToStart = true; downFailed = false; upFailed = true; } } else if (moving == "down") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) { this._y = this._y + speed; moved = true; rightFailed = false; leftFailed = false; downFailed = false; } else { downFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && rightFailed) { moving = "up"; } } else if ((moving == "right") && rightFailed) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "up"; } } if ((moving == "down") && (downFailed)) { moving = "up"; } } } if (this._y > (starty + range)) { moving = "up"; goToStart = true; upFailed = false; } } else if (moving == "stop") { moved = true; } } prevMoving = moving; if ((counter >= counterLen) && (!alreadyFought)) { backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; targetY = _root.Adventure.AdventureDaughter._y; targetX = _root.Adventure.AdventureDaughter._x; currY = backCurrY + this._y; currX = backCurrX + this._x; if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { targetAcquired = true; leftFailed = false; rightFailed = false; upFailed = false; downFailed = false; } else if (goToStart) { targetY = starty; targetX = startx; currY = this._y; currX = this._x; } difY = Math.abs(targetY - currY); difX = Math.abs(targetX - currX); if (difY >= difX) { if ((targetY > (currY + 20)) && (targetAcquired)) { moving = "down"; } else if ((targetY < (currY - 20)) && (targetAcquired)) { moving = "up"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } } else if ((targetX < (currX - 20)) && (targetAcquired)) { moving = "left"; } else if ((targetX > (currX + 20)) && (targetAcquired)) { moving = "right"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } if ((difY > range) || (difX > range)) { goToStart = true; } counter = 0; } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4509 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 10; moving = "left"; speed = 9; range = 50; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 100; _root.enemyGoldVar = 25; _root.enemyItemVar = 1.5; _root.opponent = "Bandit"; _root.opponenthp = 100; _root.opponentmp = 80; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 30; _root.opponentcomdef = 30; _root.opponentcomskl = 30; _root.opponentmagatt = 20; _root.opponentmagdef = 20; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 10; _root.FleeDiff = 40; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "I suppose I'll let you live for now..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "You can't escape that easily!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if (counter >= counterLen) { counter = 0; changeDir = random(100); if (changeDir < 25) { moving = "left"; } else if (changeDir < 50) { moving = "right"; } else if (changeDir < 75) { moving = "up"; } else if (changeDir <= 100) { moving = "down"; } } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4541 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 10; moving = "left"; speed = 9; range = 50; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 2; _root.enemyGoldVar = 2; _root.enemyItemVar = 0.5; _root.opponent = "Wolf"; _root.opponenthp = 40; _root.opponentmp = 0; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 40; _root.opponentcomatt = 10; _root.opponentcomdef = 10; _root.opponentcomskl = 10; _root.opponentmagatt = 10; _root.opponentmagdef = 10; _root.opponentmagskl = 10; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Haaooooo!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 50; _root.FleeDiff = 30; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Good doggie..."; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "Grrrr!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "Woof! Woof!"; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "Grrrrr!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if (counter >= counterLen) { counter = 0; changeDir = random(100); if (changeDir < 25) { moving = "left"; } else if (changeDir < 50) { moving = "right"; } else if (changeDir < 75) { moving = "up"; } else if (changeDir <= 100) { moving = "down"; } } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4542 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 4; moving = "stop"; prevMoving = moving; speed = 10; range = 150; goToStart = false; targetX = startx; targetY = starty; curry = this._y; currx = this._x; targetAcquired = false; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 2; _root.enemyGoldVar = 2; _root.enemyItemVar = 0.5; _root.opponent = "Wolf"; _root.opponenthp = 40; _root.opponentmp = 0; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 40; _root.opponentcomatt = 10; _root.opponentcomdef = 10; _root.opponentcomskl = 10; _root.opponentmagatt = 10; _root.opponentmagdef = 10; _root.opponentmagskl = 10; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Haaooooo!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 50; _root.FleeDiff = 30; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Good doggie..."; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "Grrrr!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "Woof! Woof!"; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "Grrrrr!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } moved = false; while ((!moved) && (!_root.pauseAdventure)) { this.gotoAndStop(moving); if (moving == "left") { if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x - speed; moved = true; upFailed = false; downFailed = false; leftFailed = false; } else { leftFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "right"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "right"; } } if ((moving == "left") && (leftFailed)) { moving = "right"; } } } if (this._x < (startx - range)) { moving = "right"; goToStart = true; leftFailed = true; rightFailed = false; } } else if (moving == "right") { if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x + speed; moved = true; upFailed = false; downFailed = false; rightFailed = false; } else { rightFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "left"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "left"; } } if ((moving == "right") && (rightFailed)) { moving = "left"; } } } if (this._x > (startx + range)) { moving = "left"; goToStart = true; leftFailed = false; rightFailed = true; } } else if (moving == "up") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) { this._y = this._y - speed; moved = true; rightFailed = false; leftFailed = false; upFailed = false; } else { upFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && (rightFailed)) { moving = "down"; } } else if ((moving == "right") && (rightFailed)) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "down"; } } if ((moving == "up") && (upFailed)) { moving = "down"; } } } if (this._y < (starty - range)) { moving = "down"; goToStart = true; downFailed = false; upFailed = true; } } else if (moving == "down") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) { this._y = this._y + speed; moved = true; rightFailed = false; leftFailed = false; downFailed = false; } else { downFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && rightFailed) { moving = "up"; } } else if ((moving == "right") && rightFailed) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "up"; } } if ((moving == "down") && (downFailed)) { moving = "up"; } } } if (this._y > (starty + range)) { moving = "up"; goToStart = true; upFailed = false; } } else if (moving == "stop") { moved = true; } } prevMoving = moving; if ((counter >= counterLen) && (!alreadyFought)) { backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; targetY = _root.Adventure.AdventureDaughter._y; targetX = _root.Adventure.AdventureDaughter._x; currY = backCurrY + this._y; currX = backCurrX + this._x; if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { targetAcquired = true; leftFailed = false; rightFailed = false; upFailed = false; downFailed = false; } else if (goToStart) { targetY = starty; targetX = startx; currY = this._y; currX = this._x; } difY = Math.abs(targetY - currY); difX = Math.abs(targetX - currX); if (difY >= difX) { if ((targetY > (currY + 20)) && (targetAcquired)) { moving = "down"; } else if ((targetY < (currY - 20)) && (targetAcquired)) { moving = "up"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } } else if ((targetX < (currX - 20)) && (targetAcquired)) { moving = "left"; } else if ((targetX > (currX + 20)) && (targetAcquired)) { moving = "right"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } if ((difY > range) || (difX > range)) { goToStart = true; } counter = 0; } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4541 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 10; moving = "left"; speed = 9; range = 50; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 2; _root.enemyGoldVar = 2; _root.enemyItemVar = 0.5; _root.opponent = "Wolf"; _root.opponenthp = 40; _root.opponentmp = 0; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 40; _root.opponentcomatt = 10; _root.opponentcomdef = 10; _root.opponentcomskl = 10; _root.opponentmagatt = 10; _root.opponentmagdef = 10; _root.opponentmagskl = 10; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Haaooooo!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 50; _root.FleeDiff = 30; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Good doggie..."; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "Grrrr!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "Woof! Woof!"; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "Grrrrr!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if (counter >= counterLen) { counter = 0; changeDir = random(100); if (changeDir < 25) { moving = "left"; } else if (changeDir < 50) { moving = "right"; } else if (changeDir < 75) { moving = "up"; } else if (changeDir <= 100) { moving = "down"; } } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4542 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 4; moving = "stop"; prevMoving = moving; speed = 10; range = 200; goToStart = false; targetX = startx; targetY = starty; curry = this._y; currx = this._x; targetAcquired = false; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 2; _root.enemyGoldVar = 2; _root.enemyItemVar = 0.5; _root.opponent = "Wolf"; _root.opponenthp = 40; _root.opponentmp = 0; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 40; _root.opponentcomatt = 10; _root.opponentcomdef = 10; _root.opponentcomskl = 10; _root.opponentmagatt = 10; _root.opponentmagdef = 10; _root.opponentmagskl = 10; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Haaooooo!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 50; _root.FleeDiff = 30; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Good doggie..."; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "Grrrr!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "Woof! Woof!"; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "Grrrrr!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } moved = false; while ((!moved) && (!_root.pauseAdventure)) { this.gotoAndStop(moving); if (moving == "left") { if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x - speed; moved = true; upFailed = false; downFailed = false; leftFailed = false; } else { leftFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "right"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "right"; } } if ((moving == "left") && (leftFailed)) { moving = "right"; } } } if (this._x < (startx - range)) { moving = "right"; goToStart = true; leftFailed = true; rightFailed = false; } } else if (moving == "right") { if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x + speed; moved = true; upFailed = false; downFailed = false; rightFailed = false; } else { rightFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "left"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "left"; } } if ((moving == "right") && (rightFailed)) { moving = "left"; } } } if (this._x > (startx + range)) { moving = "left"; goToStart = true; leftFailed = false; rightFailed = true; } } else if (moving == "up") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) { this._y = this._y - speed; moved = true; rightFailed = false; leftFailed = false; upFailed = false; } else { upFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && (rightFailed)) { moving = "down"; } } else if ((moving == "right") && (rightFailed)) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "down"; } } if ((moving == "up") && (upFailed)) { moving = "down"; } } } if (this._y < (starty - range)) { moving = "down"; goToStart = true; downFailed = false; upFailed = true; } } else if (moving == "down") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) { this._y = this._y + speed; moved = true; rightFailed = false; leftFailed = false; downFailed = false; } else { downFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && rightFailed) { moving = "up"; } } else if ((moving == "right") && rightFailed) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "up"; } } if ((moving == "down") && (downFailed)) { moving = "up"; } } } if (this._y > (starty + range)) { moving = "up"; goToStart = true; upFailed = false; } } else if (moving == "stop") { moved = true; } } prevMoving = moving; if ((counter >= counterLen) && (!alreadyFought)) { backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; targetY = _root.Adventure.AdventureDaughter._y; targetX = _root.Adventure.AdventureDaughter._x; currY = backCurrY + this._y; currX = backCurrX + this._x; if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { targetAcquired = true; leftFailed = false; rightFailed = false; upFailed = false; downFailed = false; } else if (goToStart) { targetY = starty; targetX = startx; currY = this._y; currX = this._x; } difY = Math.abs(targetY - currY); difX = Math.abs(targetX - currX); if (difY >= difX) { if ((targetY > (currY + 20)) && (targetAcquired)) { moving = "down"; } else if ((targetY < (currY - 20)) && (targetAcquired)) { moving = "up"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } } else if ((targetX < (currX - 20)) && (targetAcquired)) { moving = "left"; } else if ((targetX > (currX + 20)) && (targetAcquired)) { moving = "right"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } if ((difY > range) || (difX > range)) { goToStart = true; } counter = 0; } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4503 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; } onClipEvent (enterFrame) { if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { _root.enemyGold = 2; _root.enemyGoldVar = 2; _root.enemyItemVar = 0.5; _root.opponent = "Wolf"; _root.opponenthp = 40; _root.opponentmp = 0; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 40; _root.opponentcomatt = 10; _root.opponentcomdef = 10; _root.opponentcomskl = 10; _root.opponentmagatt = 10; _root.opponentmagdef = 10; _root.opponentmagskl = 10; _root.dragonSlave = 0; _root.Adventure.FightingStart.gotoAndPlay("enterCombat"); _root.pauseAdventure = true; alreadyFought = true; this._visible = false; } }
Instance of Symbol 4503 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; } onClipEvent (enterFrame) { if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { _root.enemyGold = 2; _root.enemyGoldVar = 2; _root.enemyItemVar = 0.5; _root.opponent = "Wolf"; _root.opponenthp = 40; _root.opponentmp = 0; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 40; _root.opponentcomatt = 10; _root.opponentcomdef = 10; _root.opponentcomskl = 10; _root.opponentmagatt = 10; _root.opponentmagdef = 10; _root.opponentmagskl = 10; _root.dragonSlave = 0; _root.Adventure.FightingStart.gotoAndPlay("enterCombat"); _root.pauseAdventure = true; alreadyFought = true; this._visible = false; } }
Instance of Symbol 4541 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 10; moving = "left"; speed = 9; range = 50; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 2; _root.enemyGoldVar = 2; _root.enemyItemVar = 0.5; _root.opponent = "Wolf"; _root.opponenthp = 40; _root.opponentmp = 0; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 40; _root.opponentcomatt = 10; _root.opponentcomdef = 10; _root.opponentcomskl = 10; _root.opponentmagatt = 10; _root.opponentmagdef = 10; _root.opponentmagskl = 10; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Haaooooo!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 50; _root.FleeDiff = 30; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Good doggie..."; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "Grrrr!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "Woof! Woof!"; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "Grrrrr!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; moving = "left"; } }
Instance of Symbol 4541 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 10; moving = "left"; speed = 9; range = 50; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 2; _root.enemyGoldVar = 2; _root.enemyItemVar = 0.5; _root.opponent = "Wolf"; _root.opponenthp = 40; _root.opponentmp = 0; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 40; _root.opponentcomatt = 10; _root.opponentcomdef = 10; _root.opponentcomskl = 10; _root.opponentmagatt = 10; _root.opponentmagdef = 10; _root.opponentmagskl = 10; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Haaooooo!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 50; _root.FleeDiff = 30; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Good doggie..."; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "Grrrr!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "Woof! Woof!"; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "Grrrrr!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; moving = "left"; } }
Instance of Symbol 4544 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4544 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4544 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4506 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { alreadyFound = false; this.gotoAndStop("closed"); } onClipEvent (enterFrame) { if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) { alreadyFound = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Daughter"; this.gotoAndStop("open"); _root.Potion1 = _root.Potion1 + 1; _root.TalkMiscText = "Hey, I found a Potion!"; } }
Instance of Symbol 4544 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4544 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4506 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { alreadyFound = false; this.gotoAndStop("closed"); } onClipEvent (enterFrame) { if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) { alreadyFound = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Daughter"; this.gotoAndStop("open"); _root.Ether2 = _root.Ether2 + 1; _root.TalkMiscText = "Hey, I found an Ether Plus!"; } }
Instance of Symbol 4498 MovieClip "exit2" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { _root.dontGoHome = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.Adventure.AdventureDaughter) || (_root.Adventure.AdventureWorld.exit1.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.dontGoHome) { _root.pauseAdventure = true; _root.Adventure.AdventureGoHome._visible = true; } } else { _root.dontGoHome = false; } }
Instance of Symbol 4546 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4546 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4549 MovieClip "AdventureWaypoint1" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4511 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; waypoint = 1; waypointStart = 1; waypointLoop = 3; startx = this._x; starty = this._y; counter = 0; counterLen = 4; moving = "stop"; prevMoving = moving; speed = 5; range = 99999 /* 0x01869F */; goToStart = false; targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint]; targetX = targetName._x; targetY = targetName._y; curry = this._y; currx = this._x; targetAcquired = true; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 100; _root.enemyGoldVar = 25; _root.enemyItemVar = 1.5; _root.opponent = "Bandit"; _root.opponenthp = 100; _root.opponentmp = 80; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 30; _root.opponentcomdef = 30; _root.opponentcomskl = 30; _root.opponentmagatt = 20; _root.opponentmagdef = 20; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 10; _root.FleeDiff = 40; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "I suppose I'll let you live for now..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "You can't escape that easily!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; moving = "stop"; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; moving = "stop"; } } moved = false; while ((!moved) && (!_root.pauseAdventure)) { this.gotoAndStop(moving); if (moving == "left") { if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x - speed; moved = true; upFailed = false; downFailed = false; leftFailed = false; } else { leftFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "right"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "right"; } } if ((moving == "left") && (leftFailed)) { moving = "right"; } } } if (this._x < (startx - range)) { moving = "right"; goToStart = true; leftFailed = true; rightFailed = false; } } else if (moving == "right") { if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x + speed; moved = true; upFailed = false; downFailed = false; rightFailed = false; } else { rightFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "left"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "left"; } } if ((moving == "right") && (rightFailed)) { moving = "left"; } } } if (this._x > (startx + range)) { moving = "left"; goToStart = true; leftFailed = false; rightFailed = true; } } else if (moving == "up") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) { this._y = this._y - speed; moved = true; rightFailed = false; leftFailed = false; upFailed = false; } else { upFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && (rightFailed)) { moving = "down"; } } else if ((moving == "right") && (rightFailed)) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "down"; } } if ((moving == "up") && (upFailed)) { moving = "down"; } } } if (this._y < (starty - range)) { moving = "down"; goToStart = true; downFailed = false; upFailed = true; } } else if (moving == "down") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) { this._y = this._y + speed; moved = true; rightFailed = false; leftFailed = false; downFailed = false; } else { downFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && rightFailed) { moving = "up"; } } else if ((moving == "right") && rightFailed) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "up"; } } if ((moving == "down") && (downFailed)) { moving = "up"; } } } if (this._y > (starty + range)) { moving = "up"; goToStart = true; upFailed = false; } } else if (moving == "stop") { moved = true; } } prevMoving = moving; if ((counter >= counterLen) && (!alreadyFought)) { backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; targetY = targetName._y; targetX = targetName._x; currY = this._y; currX = this._x; if ((((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) && false) { targetAcquired = true; leftFailed = false; rightFailed = false; upFailed = false; downFailed = false; } else if (goToStart) { targetY = starty; targetX = startx; currY = this._y; currX = this._x; } difY = Math.abs(targetY - currY); difX = Math.abs(targetX - currX); if (difY >= difX) { if ((targetY > (currY + 20)) && (targetAcquired)) { moving = "down"; } else if ((targetY < (currY - 20)) && (targetAcquired)) { moving = "up"; } else { moving = "stop"; waypoint++; if (waypoint > waypointLoop) { waypoint = waypointStart; } targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint]; } } else if ((targetX < (currX - 20)) && (targetAcquired)) { moving = "left"; } else if ((targetX > (currX + 20)) && (targetAcquired)) { moving = "right"; } else { moving = "stop"; waypoint++; if (waypoint > waypointLoop) { waypoint = waypointStart; } targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint]; } if ((difY > range) || (difX > range)) { goToStart = true; } counter = 0; } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint2" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint3" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint4" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint5" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4511 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFought = false; waypoint = 4; waypointStart = 4; waypointLoop = 5; startx = this._x; starty = this._y; counter = 0; counterLen = 4; moving = "stop"; prevMoving = moving; speed = 5; range = 99999 /* 0x01869F */; goToStart = false; targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint]; targetX = targetName._x; targetY = targetName._y; curry = this._y; currx = this._x; targetAcquired = true; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 100; _root.enemyGoldVar = 25; _root.enemyItemVar = 1.5; _root.opponent = "Bandit"; _root.opponenthp = 100; _root.opponentmp = 80; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 30; _root.opponentcomdef = 30; _root.opponentcomskl = 30; _root.opponentmagatt = 20; _root.opponentmagdef = 20; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 10; _root.FleeDiff = 40; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "I suppose I'll let you live for now..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "You can't escape that easily!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; moving = "stop"; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; moving = "stop"; } } moved = false; while ((!moved) && (!_root.pauseAdventure)) { this.gotoAndStop(moving); if (moving == "left") { if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x - speed; moved = true; upFailed = false; downFailed = false; leftFailed = false; } else { leftFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "right"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "right"; } } if ((moving == "left") && (leftFailed)) { moving = "right"; } } } if (this._x < (startx - range)) { moving = "right"; goToStart = true; leftFailed = true; rightFailed = false; } } else if (moving == "right") { if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x + speed; moved = true; upFailed = false; downFailed = false; rightFailed = false; } else { rightFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "left"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "left"; } } if ((moving == "right") && (rightFailed)) { moving = "left"; } } } if (this._x > (startx + range)) { moving = "left"; goToStart = true; leftFailed = false; rightFailed = true; } } else if (moving == "up") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) { this._y = this._y - speed; moved = true; rightFailed = false; leftFailed = false; upFailed = false; } else { upFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && (rightFailed)) { moving = "down"; } } else if ((moving == "right") && (rightFailed)) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "down"; } } if ((moving == "up") && (upFailed)) { moving = "down"; } } } if (this._y < (starty - range)) { moving = "down"; goToStart = true; downFailed = false; upFailed = true; } } else if (moving == "down") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) { this._y = this._y + speed; moved = true; rightFailed = false; leftFailed = false; downFailed = false; } else { downFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && rightFailed) { moving = "up"; } } else if ((moving == "right") && rightFailed) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "up"; } } if ((moving == "down") && (downFailed)) { moving = "up"; } } } if (this._y > (starty + range)) { moving = "up"; goToStart = true; upFailed = false; } } else if (moving == "stop") { moved = true; } } prevMoving = moving; if ((counter >= counterLen) && (!alreadyFought)) { backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; targetY = targetName._y; targetX = targetName._x; currY = this._y; currX = this._x; if ((((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) && false) { targetAcquired = true; leftFailed = false; rightFailed = false; upFailed = false; downFailed = false; } else if (goToStart) { targetY = starty; targetX = startx; currY = this._y; currX = this._x; } difY = Math.abs(targetY - currY); difX = Math.abs(targetX - currX); if (difY >= difX) { if ((targetY > (currY + 20)) && (targetAcquired)) { moving = "down"; } else if ((targetY < (currY - 20)) && (targetAcquired)) { moving = "up"; } else { moving = "stop"; waypoint++; if (waypoint > waypointLoop) { waypoint = waypointStart; } targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint]; } } else if ((targetX < (currX - 20)) && (targetAcquired)) { moving = "left"; } else if ((targetX > (currX + 20)) && (targetAcquired)) { moving = "right"; } else { moving = "stop"; waypoint++; if (waypoint > waypointLoop) { waypoint = waypointStart; } targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint]; } if ((difY > range) || (difX > range)) { goToStart = true; } counter = 0; } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint20" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint21" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint22" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint23" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint24" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint25" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint27" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4551 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); alreadyFound = false; } onClipEvent (enterFrame) { if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) { alreadyFound = true; _root.foundNumbers = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Daughter2"; _root.TalkMiscText = "All the sign says is '4 8 15 16 23 42'... I wonder what that could mean. I don't know if we'll EVER find out!"; } }
Instance of Symbol 4515 MovieClip "AdventureZoneTrig1" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = false; alreadyFound = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.Adventure.AdventureDaughter)) { if ((!alreadyFound) && (!_root.foundNumbers)) { alreadyFound = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Daughter"; _root.TalkMiscText = "Hey, there's a hidden path here between the trees!"; } _root.Adventure.AdventureDaughter.setMask(_root.Adventure.AdventureWorld.HiddenMask1); _root.Adventure.AdventureWorld.HiddenPath1._visible = false; } }
Instance of Symbol 4515 MovieClip "AdventureZoneTrig2" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.Adventure.AdventureDaughter)) { _root.Adventure.AdventureDaughter.setMask(null); _root.Adventure.AdventureWorld.HiddenPath1._visible = true; } }
Instance of Symbol 4574 MovieClip "Adventurer" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = true; alreadyFound = false; waypoint = 20; waypointStart = 20; waypointLoop = 27; startx = this._x; starty = this._y; counter = 0; counterLen = 4; moving = "stop"; prevMoving = moving; speed = 5; range = 99999 /* 0x01869F */; goToStart = false; targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint]; targetX = targetName._x; targetY = targetName._y; curry = this._y; currx = this._x; targetAcquired = true; flashCounter = 0; if (random(100) > 40) { alreadyFound = true; this._visible = false; targetAcquired = false; } } onClipEvent (enterFrame) { if ((!alreadyFound) && (this.hitbox.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { alreadyFound = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Fitz"; if (!_root.foundAdventurer1) { _root.TalkMiscText = "Why, hello, fellow adventurer! I'm Fitz, and you should be careful in these woods. It might be too dangerous for a girl like you!"; } else { _root.TalkMiscText = "Hello again, adventurer! It's me, Fitz! Watch out for bandits in the woods."; } _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!"; _root.TalkPerson[1] = "Fitz"; _root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!"; _root.TalkPerson[2] = "Fitz"; _root.TalkText[2] = "I suppose I'll let you live for now..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = "Fitz"; _root.TalkText[4] = "You can't escape that easily!"; _root.foundAdventurer1 = true; } } moved = false; while ((this._visible && (!moved)) && (!_root.pauseAdventure)) { this.gotoAndStop(moving); if (moving == "left") { if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x - speed; moved = true; upFailed = false; downFailed = false; leftFailed = false; } else { leftFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "right"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "right"; } } if ((moving == "left") && (leftFailed)) { moving = "right"; } } } if (this._x < (startx - range)) { moving = "right"; goToStart = true; leftFailed = true; rightFailed = false; } } else if (moving == "right") { if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x + speed; moved = true; upFailed = false; downFailed = false; rightFailed = false; } else { rightFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "left"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "left"; } } if ((moving == "right") && (rightFailed)) { moving = "left"; } } } if (this._x > (startx + range)) { moving = "left"; goToStart = true; leftFailed = false; rightFailed = true; } } else if (moving == "up") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) { this._y = this._y - speed; moved = true; rightFailed = false; leftFailed = false; upFailed = false; } else { upFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && (rightFailed)) { moving = "down"; } } else if ((moving == "right") && (rightFailed)) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "down"; } } if ((moving == "up") && (upFailed)) { moving = "down"; } } } if (this._y < (starty - range)) { moving = "down"; goToStart = true; downFailed = false; upFailed = true; } } else if (moving == "down") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) { this._y = this._y + speed; moved = true; rightFailed = false; leftFailed = false; downFailed = false; } else { downFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && rightFailed) { moving = "up"; } } else if ((moving == "right") && rightFailed) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "up"; } } if ((moving == "down") && (downFailed)) { moving = "up"; } } } if (this._y > (starty + range)) { moving = "up"; goToStart = true; upFailed = false; } } else if (moving == "stop") { moved = true; } } prevMoving = moving; if (((counter >= counterLen) && (!_root.pauseAdventure)) && (this._visible)) { backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; targetY = targetName._y; targetX = targetName._x; currY = this._y; currX = this._x; if ((((((!targetAcquired) && (!goToStart)) && (!alreadyFound)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) && false) { targetAcquired = true; leftFailed = false; rightFailed = false; upFailed = false; downFailed = false; } else if (goToStart) { targetY = starty; targetX = startx; currY = this._y; currX = this._x; } difY = Math.abs(targetY - currY); difX = Math.abs(targetX - currX); if (difY >= difX) { if ((targetY > (currY + 20)) && (targetAcquired)) { moving = "down"; } else if ((targetY < (currY - 20)) && (targetAcquired)) { moving = "up"; } else { moving = "stop"; waypoint++; if (waypoint > waypointLoop) { waypoint = waypointStart; } targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint]; } } else if ((targetX < (currX - 20)) && (targetAcquired)) { moving = "left"; } else if ((targetX > (currX + 20)) && (targetAcquired)) { moving = "right"; } else { moving = "stop"; waypoint++; if (waypoint > waypointLoop) { waypoint = waypointStart; } targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint]; } if ((difY > range) || (difX > range)) { goToStart = true; } counter = 0; } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFound = false; _visible = true; } counter++; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint26" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4576 MovieClip "HiddenMask1" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) { this._visible = false; }
Symbol 4718 MovieClip Frame 11
_root.Adventure.AdventureWorld.endX1 = -50; _root.Adventure.AdventureWorld.endX2 = -3000; _root.Adventure.AdventureWorld.endY1 = 1500; _root.Adventure.AdventureWorld.endY2 = 50; _root.FightBG = "Cave"; stop();
Instance of Symbol 4498 MovieClip "Wall1" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { backStartY = _root.Adventure.AdventureWorld.backgroundStarty; backStartX = _root.Adventure.AdventureWorld.backgroundStartx; halfHeight = this._height / 2; halfWidth = this._width / 2; posY = -this._y; posX = this._x; startY = Math.round((posY - halfHeight) / 10); endY = Math.round((posY + halfHeight) / 10); startX = Math.round((posX - halfWidth) / 10); endX = Math.round((posX + halfWidth) / 10); i = startX; while (i <= endX) { j = startY; while (j <= endY) { _root.movableXY[i][j] = false; j++; } i++; } } onClipEvent (enterFrame) { }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { backStartY = _root.Adventure.AdventureWorld.backgroundStarty; backStartX = _root.Adventure.AdventureWorld.backgroundStartx; halfHeight = this._height / 2; halfWidth = this._width / 2; posY = -this._y; posX = this._x; startY = Math.round((posY - halfHeight) / 10); endY = Math.round((posY + halfHeight) / 10); startX = Math.round((posX - halfWidth) / 10); endX = Math.round((posX + halfWidth) / 10); i = startX; while (i <= endX) { j = startY; while (j <= endY) { _root.movableXY[i][j] = false; j++; } i++; } }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { backStartY = _root.Adventure.AdventureWorld.backgroundStarty; backStartX = _root.Adventure.AdventureWorld.backgroundStartx; halfHeight = this._height / 2; halfWidth = this._width / 2; posY = -this._y; posX = this._x; startY = Math.round((posY - halfHeight) / 10); endY = Math.round((posY + halfHeight) / 10); startX = Math.round((posX - halfWidth) / 10); endX = Math.round((posX + halfWidth) / 10); i = startX; while (i <= endX) { j = startY; while (j <= endY) { _root.movableXY[i][j] = false; j++; } i++; } }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip "AdventureHatchDoor1Wall1" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { function closeDoor() { _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); } function openDoor() { _root.Adventure.AdventureWorld.removeWall(_height, _width, posX, posY); } posY = -this._y; posX = this._x; }
Instance of Symbol 4498 MovieClip "AdventureHatchDoor1Wall2" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { function closeDoor() { _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); } function openDoor() { _root.Adventure.AdventureWorld.removeWall(_height, _width, posX, posY); } posY = -this._y; posX = this._x; }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); }
Instance of Symbol 4586 MovieClip "AdventureHatchDoor2" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { function openDoor() { _root.Adventure.AdventureWorld.removeWall(startHeight, startWidth, posX, posY); this.gotoAndPlay("Open"); } startHeight = _height; startWidth = _width; if (!_root.foundNumbers2) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(startHeight, startWidth, posX, posY); this.gotoAndStop("Closed"); } }
Instance of Symbol 4590 MovieClip "AdventureHatchDoor3" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { alreadyFound = false; } onClipEvent (enterFrame) { if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) { alreadyFound = true; this.play(); } }
Instance of Symbol 4529 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 15; moving = "left"; speed = 10; range = 50; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 30; _root.enemyGoldVar = 5; _root.enemyItemVar = 1; _root.opponent = "Ahriman"; _root.opponenthp = 300; _root.opponentmp = 200; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 50; _root.opponentcomdef = 20; _root.opponentcomskl = 50; _root.opponentmagatt = 60; _root.opponentmagdef = 30; _root.opponentmagskl = 60; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Glaaaaieee!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 60; _root.FleeDiff = 70; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Nice monster..."; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "Glaarr!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "Gllnn..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "Glaaarrrr!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } if (counter >= counterLen) { counter = 0; changeDir = random(100); if (changeDir < 25) { moving = "left"; } else if (changeDir < 50) { moving = "right"; } else if (changeDir < 75) { moving = "up"; } else if (changeDir <= 100) { moving = "down"; } } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4594 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { alreadyFound = false; } onClipEvent (enterFrame) { if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) { alreadyFound = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Daughter"; _root.TalkMiscText = "It's a lever. I'll pull it."; _root.Adventure.AdventureWorld.Gate1.openGate(); this.gotoAndStop("left"); } }
Instance of Symbol 4596 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); alreadyFound = false; } onClipEvent (enterFrame) { if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) { alreadyFound = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Daughter"; _root.TalkMiscText = "It says, 'Inside lies a creature so cruel that no man yet has fought with it and lived. Come no further, for death awaits you with nasty, big, pointy teeth.'"; } }
Instance of Symbol 4599 MovieClip "Gate1" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { function openGate() { _root.Adventure.AdventureWorld.removeWall(_height, _width, posX, posY); opened = true; this.gotoAndStop("Open"); } posY = -this._y; posX = this._x; _root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY); opened = false; alreadyFound = false; } onClipEvent (enterFrame) { if (((!opened) && (!alreadyFound)) && (this.hitTest(_root.Adventure.AdventureDaughter))) { alreadyFound = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Daughter"; _root.TalkMiscText = "It's a gate. I can't open it from here."; } else if ((opened && (!alreadyFound)) && (this.hitTest(_root.Adventure.AdventureDaughter))) { alreadyFound = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Daughter"; _root.TalkMiscText = "This gate is open. Looks like the switch I pressed opened it."; } }
Instance of Symbol 4506 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { alreadyFound = false; this.gotoAndStop("closed"); } onClipEvent (enterFrame) { if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) { alreadyFound = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Daughter"; this.gotoAndStop("open"); _root.Potion2 = _root.Potion2 + 1; _root.TalkMiscText = "Hey, I found a Hyper Potion!"; } }
Instance of Symbol 4623 MovieClip "Boss" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; this.gotoAndStop("Bunny"); beginAnim = false; if (_root.adventure2Seen) { this.gotoAndStop("Boss"); } if (_root.adventure2Cleared) { this._visible = false; alreadyFought = true; } } onClipEvent (enterFrame) { if (beginAnim && (!_root.pauseAdventure)) { _root.pauseAdventure; this.gotoAndPlay("Appear"); _root.Adventure.AdventureWorld.BossCave.gotoAndPlay("Appear"); beginAnim = false; } }
Instance of Symbol 4515 MovieClip "AdventureZoneTrig1" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; found1 = false; unlock = false; found2 = false; if (_root.adventure2Cleared) { found1 = true; found2 = true; } } onClipEvent (enterFrame) { if (((((!_root.pauseAdventure) && (!found1)) && (!_root.adventure2Seen)) && (!_root.adventure2Cleared)) && (this.hitTest(_root.Adventure.AdventureDaughter))) { found1 = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Daughter2"; _root.TalkMiscText = "Is that it? Is the beast locked within this cave a small bunny?"; _root.Adventure.AdventureWorld.Boss.beginAnim = true; } else if (((((unlock && (!_root.pauseAdventure)) && (!found2)) && (!_root.adventure2Seen)) && (!_root.adventure2Cleared)) && (this.hitTest(_root.Adventure.AdventureDaughter))) { found2 = true; _root.enemyGold = 600; _root.enemyGoldVar = 30; _root.opponent = "Behemoth"; _root.opponenthp = 750; _root.opponentmp = 400; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 375; _root.opponentcomatt = 90; _root.opponentcomdef = 60; _root.opponentcomskl = 60; _root.opponentmagatt = 70; _root.opponentmagdef = 60; _root.opponentmagskl = 70; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("okfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Daughter"; _root.TalkMiscText = "Oh, um, I guess THAT's the beast!"; } }
Instance of Symbol 4515 MovieClip "AdventureZoneTrig2" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.Adventure.AdventureDaughter)) { _root.Adventure.AdventureWorld.HideCave._visible = false; _root.Adventure.AdventureDark._visible = true; } }
Instance of Symbol 4515 MovieClip "AdventureZoneTrig3" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.Adventure.AdventureDaughter)) { _root.Adventure.AdventureWorld.HideCave._visible = true; _root.Adventure.AdventureDark._visible = false; } }
Instance of Symbol 4515 MovieClip "AdventureZoneTrig4" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4529 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 15; moving = "left"; speed = 10; range = 50; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 30; _root.enemyGoldVar = 5; _root.enemyItemVar = 1; _root.opponent = "Ahriman"; _root.opponenthp = 300; _root.opponentmp = 200; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 50; _root.opponentcomdef = 20; _root.opponentcomskl = 50; _root.opponentmagatt = 60; _root.opponentmagdef = 30; _root.opponentmagskl = 60; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Glaaaaieee!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 60; _root.FleeDiff = 70; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Nice monster..."; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "Glaarr!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "Gllnn..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "Glaaarrrr!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } if (counter >= counterLen) { counter = 0; changeDir = random(100); if (changeDir < 25) { moving = "left"; } else if (changeDir < 50) { moving = "right"; } else if (changeDir < 75) { moving = "up"; } else if (changeDir <= 100) { moving = "down"; } } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4515 MovieClip "AdventureZoneTrig5" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; alreadyFound = false; } onClipEvent (enterFrame) { if (((!_root.litTorch) && (!alreadyFound)) && (this.hitTest(_root.Adventure.AdventureDaughter))) { alreadyFound = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Daughter"; _root.TalkMiscText = "It's rather dark over here... I really shouldn't continue without a light source. I am likely to be eaten by a grue!"; } }
Instance of Symbol 4515 MovieClip "AdventureZoneTrig6" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; alreadyFought = false; } onClipEvent (enterFrame) { if (((!_root.litTorch) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 20; _root.enemyGoldVar = 5; _root.enemyItemVar = 1; _root.opponent = "Grue"; _root.opponenthp = 9999; _root.opponentmp = 9999; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 9999; _root.opponentcomatt = 9999; _root.opponentcomdef = 9999; _root.opponentcomskl = 9999; _root.opponentmagatt = 9999; _root.opponentmagdef = 9999; _root.opponentmagskl = 9999; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Daughter"; _root.TalkMiscText = "Eek! There's a grue here!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 9999; _root.FleeDiff = 9999; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "It is a known fact that only schizophrenics talk to grues."; _root.TalkPerson[1] = "Daughter"; _root.TalkText[1] = "It's attacking!"; _root.TalkPerson[2] = "Daughter"; _root.TalkText[2] = "What...?"; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = "Daughter"; _root.TalkText[4] = "How can I escape what I can't see?!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } } }
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 20; moving = "left"; speed = 5; range = 50; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 20; _root.enemyGoldVar = 3; _root.enemyItemVar = 0.8; _root.opponent = "Rhyhorn"; _root.opponenthp = 200; _root.opponentmp = 100; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 60; _root.opponentcomatt = 50; _root.opponentcomdef = 60; _root.opponentcomskl = 30; _root.opponentmagatt = 50; _root.opponentmagdef = -70; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 50; _root.FleeDiff = 50; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "I'll try to charm it to not attack me!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "(The wild RHYHORN attacks!)"; _root.TalkPerson[2] = "Daughter"; _root.TalkText[2] = "It worked! Got away safely!"; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Got away safely!"; _root.TalkPerson[4] = "Daughter"; _root.TalkText[4] = "Can't escape!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if (counter >= counterLen) { counter = 0; changeDir = random(100); if (changeDir < 25) { moving = "left"; } else if (changeDir < 50) { moving = "right"; } else if (changeDir < 75) { moving = "up"; } else if (changeDir <= 100) { moving = "down"; } } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint1" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint2" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint3" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint4" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4506 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { alreadyFound = false; this.gotoAndStop("closed"); } onClipEvent (enterFrame) { if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) { alreadyFound = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Daughter"; this.gotoAndStop("open"); if (_root.Longsword) { _root.TalkMiscText = "I found a Longsword, but we already own one. Let's just sell this one. It's worth 400 gold."; _root.gold = _root.gold + 400; } else { _root.TalkMiscText = "Nice! I found a Longsword!"; _root.Longsword = true; } } }
Instance of Symbol 4515 MovieClip "AdventureZoneTrig7" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.Adventure.AdventureDaughter)) { _root.Adventure.AdventureDaughter.setMask(_root.Adventure.AdventureWorld.HiddenMask1); } }
Instance of Symbol 4515 MovieClip "AdventureZoneTrig8" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.Adventure.AdventureDaughter)) { _root.Adventure.AdventureDaughter.setMask(null); } }
Instance of Symbol 4515 MovieClip "AdventureZoneTrig9" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.Adventure.AdventureDaughter)) { _root.Adventure.AdventureDaughter.setMask(null); } }
Instance of Symbol 4574 MovieClip "Adventurer" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFound = false; waypoint = 5; waypointStart = 5; waypointLoop = 11; startx = this._x; starty = this._y; counter = 0; counterLen = 4; moving = "stop"; prevMoving = moving; speed = 5; range = 99999 /* 0x01869F */; goToStart = false; targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint]; targetX = targetName._x; targetY = targetName._y; curry = this._y; currx = this._x; targetAcquired = true; flashCounter = 0; if ((random(100) > 40) || (!_root.foundAdventurer1)) { alreadyFound = true; this._visible = false; targetAcquired = false; } } onClipEvent (enterFrame) { if ((!alreadyFound) && (this.hitbox.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { alreadyFound = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Fitz"; if (!_root.foundAdventurer2) { _root.TalkMiscText = "Oh, you're that girl I met in the forest! Be careful in these caves! It's dangerous to go alone. Here, take this Potion MAXX!"; _root.Potion3++; } else { _root.TalkMiscText = "Hi again! Nothing quite like an adventure, eh? Oh, and don't go in the dark part without a torch!"; } _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!"; _root.TalkPerson[1] = "Fitz"; _root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!"; _root.TalkPerson[2] = "Fitz"; _root.TalkText[2] = "I suppose I'll let you live for now..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = "Fitz"; _root.TalkText[4] = "You can't escape that easily!"; _root.foundAdventurer2 = true; } } moved = false; while ((this._visible && (!moved)) && (!_root.pauseAdventure)) { this.gotoAndStop(moving); if (moving == "left") { if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x - speed; moved = true; upFailed = false; downFailed = false; leftFailed = false; } else { leftFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "right"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "right"; } } if ((moving == "left") && (leftFailed)) { moving = "right"; } } } if (this._x < (startx - range)) { moving = "right"; goToStart = true; leftFailed = true; rightFailed = false; } } else if (moving == "right") { if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x + speed; moved = true; upFailed = false; downFailed = false; rightFailed = false; } else { rightFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "left"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "left"; } } if ((moving == "right") && (rightFailed)) { moving = "left"; } } } if (this._x > (startx + range)) { moving = "left"; goToStart = true; leftFailed = false; rightFailed = true; } } else if (moving == "up") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) { this._y = this._y - speed; moved = true; rightFailed = false; leftFailed = false; upFailed = false; } else { upFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && (rightFailed)) { moving = "down"; } } else if ((moving == "right") && (rightFailed)) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "down"; } } if ((moving == "up") && (upFailed)) { moving = "down"; } } } if (this._y < (starty - range)) { moving = "down"; goToStart = true; downFailed = false; upFailed = true; } } else if (moving == "down") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) { this._y = this._y + speed; moved = true; rightFailed = false; leftFailed = false; downFailed = false; } else { downFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && rightFailed) { moving = "up"; } } else if ((moving == "right") && rightFailed) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "up"; } } if ((moving == "down") && (downFailed)) { moving = "up"; } } } if (this._y > (starty + range)) { moving = "up"; goToStart = true; upFailed = false; } } else if (moving == "stop") { moved = true; } } prevMoving = moving; if (((counter >= counterLen) && (!_root.pauseAdventure)) && (this._visible)) { backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; targetY = targetName._y; targetX = targetName._x; currY = this._y; currX = this._x; if ((((((!targetAcquired) && (!goToStart)) && (!alreadyFound)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) && false) { targetAcquired = true; leftFailed = false; rightFailed = false; upFailed = false; downFailed = false; } else if (goToStart) { targetY = starty; targetX = startx; currY = this._y; currX = this._x; } difY = Math.abs(targetY - currY); difX = Math.abs(targetX - currX); if (difY >= difX) { if ((targetY > (currY + 20)) && (targetAcquired)) { moving = "down"; } else if ((targetY < (currY - 20)) && (targetAcquired)) { moving = "up"; } else { moving = "stop"; waypoint++; if (waypoint > waypointLoop) { waypoint = waypointStart; } targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint]; } } else if ((targetX < (currX - 20)) && (targetAcquired)) { moving = "left"; } else if ((targetX > (currX + 20)) && (targetAcquired)) { moving = "right"; } else { moving = "stop"; waypoint++; if (waypoint > waypointLoop) { waypoint = waypointStart; } targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint]; } if ((difY > range) || (difX > range)) { goToStart = true; } counter = 0; } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFound = false; _visible = true; } counter++; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint5" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint6" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint7" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint8" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint9" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint10" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint11" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4515 MovieClip "AdventureZoneTrig10" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.Adventure.AdventureDaughter)) { _root.Adventure.AdventureDaughter.setMask(_root.Adventure.AdventureWorld.HiddenMask2); _root.Adventure.AdventureWorld.AdventureHatchHide2._visible = false; } }
Instance of Symbol 4515 MovieClip "AdventureZoneTrig11" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.Adventure.AdventureDaughter)) { _root.Adventure.AdventureDaughter.setMask(null); } }
Instance of Symbol 4515 MovieClip "AdventureZoneTrig12" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; alreadyFound = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.Adventure.AdventureDaughter)) { if ((!alreadyFound) && (!_root.foundNumbers2)) { alreadyFound = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Daughter"; _root.TalkMiscText = "Hey, this is a false wall! There's a hidden passage here!"; } _root.Adventure.AdventureWorld.AdventureHatchHide3._visible = false; } }
Instance of Symbol 4515 MovieClip "AdventureZoneTrig14" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; alreadyFound = false; _root.enableCountdown = false; } onClipEvent (enterFrame) { if ((((!alreadyFound) && (!_root.foundNumbers2)) && (!_root.enableCountdown)) && (this.hitTest(_root.Adventure.AdventureDaughter))) { _root.enableCountdown = true; _root.Adventure.AdventureWorld.AdventureHatchDoor1.gotoAndPlay("Close"); _root.Adventure.AdventureWorld.AdventureHatchDoor1Wall1.closeDoor(); _root.Adventure.AdventureWorld.AdventureHatchDoor1Wall2.closeDoor(); alreadyFound = true; _root.Adventure.AdventureWorld.AdventureZoneTrig15.alreadyFound = true; _root.Adventure.AdventureWorld.AdventureCountdown.gotoAndPlay("reset"); } }
Instance of Symbol 4515 MovieClip "AdventureZoneTrig15" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; alreadyFound = false; _root.enableCountdown = false; } onClipEvent (enterFrame) { if ((((!alreadyFound) && (!_root.foundNumbers2)) && (!_root.enableCountdown)) && (this.hitTest(_root.Adventure.AdventureDaughter))) { _root.enableCountdown = true; _root.Adventure.AdventureWorld.AdventureHatchDoor1.gotoAndPlay("Close"); _root.Adventure.AdventureWorld.AdventureHatchDoor1Wall1.closeDoor(); _root.Adventure.AdventureWorld.AdventureHatchDoor1Wall2.closeDoor(); alreadyFound = true; _root.Adventure.AdventureWorld.AdventureZoneTrig14.alreadyFound = true; _root.Adventure.AdventureWorld.AdventureCountdown.gotoAndPlay("reset"); } }
Instance of Symbol 4515 MovieClip "AdventureZoneTrigComputer" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; alreadyFound = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.Adventure.AdventureDaughter)) { if ((!alreadyFound) && (!_root.foundNumbers)) { alreadyFound = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Daughter"; _root.TalkMiscText = "There's a computer here, but I don't know what to do with it! If only I had found a clue somewhere!"; } if (((!alreadyFound) && (_root.foundNumbers)) && (!_root.foundNumbers2)) { alreadyFound = true; _root.pauseAdventure = true; _root.Adventure.AdventureWorld.AdventureCountdown.stop; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Daughter"; _root.TalkMiscText = "Maybe I should try entering those mysterious numbers from that sign in the forest into this computer..."; _root.Adventure.AdventureWorld.AdventureCountdown.success = true; } } }
Instance of Symbol 4688 MovieClip "AdventureCountdown" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { success = false; alreadyDone = false; } onClipEvent (enterFrame) { if ((success && (!alreadyDone)) && (!_root.pauseAdventure)) { this.gotoAndPlay("reset"); _root.Adventure.AdventureWorld.AdventureHatchDoor1.gotoAndPlay("Open"); _root.Adventure.AdventureWorld.AdventureHatchDoor1Wall1.openDoor(); _root.Adventure.AdventureWorld.AdventureHatchDoor1Wall2.openDoor(); _root.Adventure.AdventureWorld.AdventureHatchDoor2.openDoor(); _root.Adventure.AdventureWorld.AdventureHatchHide1._visible = false; alreadyDone = true; } }
Instance of Symbol 4691 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { alreadyFound = false; if (_root.foundNumbers2) { alreadyFound = true; this.gotoAndStop("open"); } else { this.gotoAndStop("closed"); } } onClipEvent (enterFrame) { if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) { alreadyFound = true; _root.foundNumbers2 = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Daughter"; this.gotoAndStop("open"); _root.Dharma = true; _root.TalkMiscText = "There's a jumpsuit of some kind in here. Might as well take it."; } }
Instance of Symbol 4506 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { alreadyFound = false; this.gotoAndStop("closed"); } onClipEvent (enterFrame) { if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) { alreadyFound = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Daughter"; this.gotoAndStop("open"); _root.Ether2 = _root.Ether2 + 1; _root.TalkMiscText = "Hey, I found an Ether Plus!"; } }
Instance of Symbol 4506 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { alreadyFound = false; this.gotoAndStop("closed"); } onClipEvent (enterFrame) { if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) { alreadyFound = true; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("ok"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = "Daughter"; this.gotoAndStop("open"); _root.Potion2 = _root.Potion2 + 1; _root.TalkMiscText = "Hey, I found a Hyper Potion!"; } }
Instance of Symbol 4515 MovieClip "AdventureZoneTrigShade" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; alreadyFound = false; touching = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.Adventure.AdventureDaughter)) { if ((!touching) && (!alreadyFound)) { _root.Adventure.AdventureWorld.AdventureHatchShade.gotoAndPlay("open"); alreadyFound = true; } else if ((!touching) && (alreadyFound)) { _root.Adventure.AdventureWorld.AdventureHatchShade.gotoAndPlay("close"); alreadyFound = false; } touching = true; } else { touching = false; } }
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 20; moving = "left"; speed = 5; range = 45; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 20; _root.enemyGoldVar = 3; _root.enemyItemVar = 0.8; _root.opponent = "Rhyhorn"; _root.opponenthp = 200; _root.opponentmp = 100; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 60; _root.opponentcomatt = 50; _root.opponentcomdef = 60; _root.opponentcomskl = 30; _root.opponentmagatt = 50; _root.opponentmagdef = -70; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 50; _root.FleeDiff = 50; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "I'll try to charm it to not attack me!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "(The wild RHYHORN attacks!)"; _root.TalkPerson[2] = "Daughter"; _root.TalkText[2] = "It worked! Got away safely!"; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Got away safely!"; _root.TalkPerson[4] = "Daughter"; _root.TalkText[4] = "Can't escape!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if (counter >= counterLen) { counter = 0; changeDir = random(100); if (changeDir < 25) { moving = "left"; } else if (changeDir < 50) { moving = "right"; } else if (changeDir < 75) { moving = "up"; } else if (changeDir <= 100) { moving = "down"; } } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 20; moving = "left"; speed = 5; range = 50; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 20; _root.enemyGoldVar = 3; _root.enemyItemVar = 0.8; _root.opponent = "Rhyhorn"; _root.opponenthp = 200; _root.opponentmp = 100; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 60; _root.opponentcomatt = 50; _root.opponentcomdef = 60; _root.opponentcomskl = 30; _root.opponentmagatt = 50; _root.opponentmagdef = -70; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 50; _root.FleeDiff = 50; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "I'll try to charm it to not attack me!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "(The wild RHYHORN attacks!)"; _root.TalkPerson[2] = "Daughter"; _root.TalkText[2] = "It worked! Got away safely!"; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Got away safely!"; _root.TalkPerson[4] = "Daughter"; _root.TalkText[4] = "Can't escape!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if (counter >= counterLen) { counter = 0; changeDir = random(100); if (changeDir < 25) { moving = "left"; } else if (changeDir < 50) { moving = "right"; } else if (changeDir < 75) { moving = "up"; } else if (changeDir <= 100) { moving = "down"; } } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 20; moving = "left"; speed = 5; range = 100; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 20; _root.enemyGoldVar = 3; _root.enemyItemVar = 0.8; _root.opponent = "Rhyhorn"; _root.opponenthp = 200; _root.opponentmp = 100; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 60; _root.opponentcomatt = 50; _root.opponentcomdef = 60; _root.opponentcomskl = 30; _root.opponentmagatt = 50; _root.opponentmagdef = -70; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 50; _root.FleeDiff = 50; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "I'll try to charm it to not attack me!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "(The wild RHYHORN attacks!)"; _root.TalkPerson[2] = "Daughter"; _root.TalkText[2] = "It worked! Got away safely!"; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Got away safely!"; _root.TalkPerson[4] = "Daughter"; _root.TalkText[4] = "Can't escape!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if (counter >= counterLen) { counter = 0; if (moving == "stop") { moving = "left"; } } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 20; moving = "down"; speed = 5; range = 70; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 20; _root.enemyGoldVar = 3; _root.enemyItemVar = 0.8; _root.opponent = "Rhyhorn"; _root.opponenthp = 200; _root.opponentmp = 100; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 60; _root.opponentcomatt = 50; _root.opponentcomdef = 60; _root.opponentcomskl = 30; _root.opponentmagatt = 50; _root.opponentmagdef = -70; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 50; _root.FleeDiff = 50; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "I'll try to charm it to not attack me!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "(The wild RHYHORN attacks!)"; _root.TalkPerson[2] = "Daughter"; _root.TalkText[2] = "It worked! Got away safely!"; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Got away safely!"; _root.TalkPerson[4] = "Daughter"; _root.TalkText[4] = "Can't escape!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if (counter >= counterLen) { counter = 0; if (moving == "stop") { moving = "down"; } } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 20; moving = "stop"; speed = 5; range = 100; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 20; _root.enemyGoldVar = 3; _root.enemyItemVar = 0.8; _root.opponent = "Rhyhorn"; _root.opponenthp = 200; _root.opponentmp = 100; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 60; _root.opponentcomatt = 50; _root.opponentcomdef = 60; _root.opponentcomskl = 30; _root.opponentmagatt = 50; _root.opponentmagdef = -70; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 50; _root.FleeDiff = 50; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "I'll try to charm it to not attack me!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "(The wild RHYHORN attacks!)"; _root.TalkPerson[2] = "Daughter"; _root.TalkText[2] = "It worked! Got away safely!"; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Got away safely!"; _root.TalkPerson[4] = "Daughter"; _root.TalkText[4] = "Can't escape!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } }
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 20; moving = "stop"; speed = 5; range = 100; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 20; _root.enemyGoldVar = 3; _root.enemyItemVar = 0.8; _root.opponent = "Rhyhorn"; _root.opponenthp = 200; _root.opponentmp = 100; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 60; _root.opponentcomatt = 50; _root.opponentcomdef = 60; _root.opponentcomskl = 30; _root.opponentmagatt = 50; _root.opponentmagdef = -70; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 50; _root.FleeDiff = 50; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "I'll try to charm it to not attack me!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "(The wild RHYHORN attacks!)"; _root.TalkPerson[2] = "Daughter"; _root.TalkText[2] = "It worked! Got away safely!"; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Got away safely!"; _root.TalkPerson[4] = "Daughter"; _root.TalkText[4] = "Can't escape!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } }
Instance of Symbol 4698 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 4; moving = "stop"; prevMoving = moving; speed = 9; range = 300; goToStart = false; targetX = startx; targetY = starty; curry = this._y; currx = this._x; targetAcquired = false; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 30; _root.enemyGoldVar = 5; _root.enemyItemVar = 1; _root.opponent = "Ahriman"; _root.opponenthp = 300; _root.opponentmp = 200; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 50; _root.opponentcomdef = 20; _root.opponentcomskl = 50; _root.opponentmagatt = 60; _root.opponentmagdef = 30; _root.opponentmagskl = 60; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Glaaaaieee!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 90; _root.FleeDiff = 90; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Nice monster..."; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "Glaarr!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "Gllnn..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "Glaaarrrr!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } moved = false; while ((!moved) && (!_root.pauseAdventure)) { this.gotoAndStop(moving); if (moving == "left") { if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x - speed; moved = true; upFailed = false; downFailed = false; leftFailed = false; } else { leftFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "right"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "right"; } } if ((moving == "left") && (leftFailed)) { moving = "right"; } } } if (this._x < (startx - range)) { moving = "right"; goToStart = true; leftFailed = true; rightFailed = false; } } else if (moving == "right") { if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x + speed; moved = true; upFailed = false; downFailed = false; rightFailed = false; } else { rightFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "left"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "left"; } } if ((moving == "right") && (rightFailed)) { moving = "left"; } } } if (this._x > (startx + range)) { moving = "left"; goToStart = true; leftFailed = false; rightFailed = true; } } else if (moving == "up") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) { this._y = this._y - speed; moved = true; rightFailed = false; leftFailed = false; upFailed = false; } else { upFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && (rightFailed)) { moving = "down"; } } else if ((moving == "right") && (rightFailed)) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "down"; } } if ((moving == "up") && (upFailed)) { moving = "down"; } } } if (this._y < (starty - range)) { moving = "down"; goToStart = true; downFailed = false; upFailed = true; } } else if (moving == "down") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) { this._y = this._y + speed; moved = true; rightFailed = false; leftFailed = false; downFailed = false; } else { downFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && rightFailed) { moving = "up"; } } else if ((moving == "right") && rightFailed) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "up"; } } if ((moving == "down") && (downFailed)) { moving = "up"; } } } if (this._y > (starty + range)) { moving = "up"; goToStart = true; upFailed = false; } } else if (moving == "stop") { moved = true; } } prevMoving = moving; if ((counter >= counterLen) && (!alreadyFought)) { backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; targetY = _root.Adventure.AdventureDaughter._y; targetX = _root.Adventure.AdventureDaughter._x; currY = backCurrY + this._y; currX = backCurrX + this._x; if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { targetAcquired = true; leftFailed = false; rightFailed = false; upFailed = false; downFailed = false; } else if (goToStart) { targetY = starty; targetX = startx; currY = this._y; currX = this._x; } difY = Math.abs(targetY - currY); difX = Math.abs(targetX - currX); if (difY >= difX) { if ((targetY > (currY + 20)) && (targetAcquired)) { moving = "down"; } else if ((targetY < (currY - 20)) && (targetAcquired)) { moving = "up"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } } else if ((targetX < (currX - 20)) && (targetAcquired)) { moving = "left"; } else if ((targetX > (currX + 20)) && (targetAcquired)) { moving = "right"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } if ((difY > range) || (difX > range)) { goToStart = true; } counter = 0; } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4529 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 15; moving = "left"; speed = 10; range = 50; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 20; _root.enemyGoldVar = 5; _root.enemyItemVar = 1; _root.opponent = "Ahriman"; _root.opponenthp = 300; _root.opponentmp = 200; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 50; _root.opponentcomdef = 20; _root.opponentcomskl = 50; _root.opponentmagatt = 60; _root.opponentmagdef = 30; _root.opponentmagskl = 60; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Glaaaaieee!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 60; _root.FleeDiff = 70; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Nice monster..."; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "Glaarr!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "Gllnn..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "Glaaarrrr!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } if (counter >= counterLen) { counter = 0; changeDir = random(100); if (changeDir < 25) { moving = "left"; } else if (changeDir < 50) { moving = "right"; } else if (changeDir < 75) { moving = "up"; } else if (changeDir <= 100) { moving = "down"; } } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4698 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 4; moving = "stop"; prevMoving = moving; speed = 9; range = 250; goToStart = false; targetX = startx; targetY = starty; curry = this._y; currx = this._x; targetAcquired = false; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 30; _root.enemyGoldVar = 5; _root.enemyItemVar = 1; _root.opponent = "Ahriman"; _root.opponenthp = 300; _root.opponentmp = 200; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 50; _root.opponentcomdef = 20; _root.opponentcomskl = 50; _root.opponentmagatt = 60; _root.opponentmagdef = 30; _root.opponentmagskl = 60; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Glaaaaieee!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 60; _root.FleeDiff = 70; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Nice monster..."; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "Glaarr!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "Gllnn..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "Glaaarrrr!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } moved = false; while ((!moved) && (!_root.pauseAdventure)) { this.gotoAndStop(moving); if (moving == "left") { if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x - speed; moved = true; upFailed = false; downFailed = false; leftFailed = false; } else { leftFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "right"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "right"; } } if ((moving == "left") && (leftFailed)) { moving = "right"; } } } if (this._x < (startx - range)) { moving = "right"; goToStart = true; leftFailed = true; rightFailed = false; } } else if (moving == "right") { if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x + speed; moved = true; upFailed = false; downFailed = false; rightFailed = false; } else { rightFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "left"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "left"; } } if ((moving == "right") && (rightFailed)) { moving = "left"; } } } if (this._x > (startx + range)) { moving = "left"; goToStart = true; leftFailed = false; rightFailed = true; } } else if (moving == "up") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) { this._y = this._y - speed; moved = true; rightFailed = false; leftFailed = false; upFailed = false; } else { upFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && (rightFailed)) { moving = "down"; } } else if ((moving == "right") && (rightFailed)) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "down"; } } if ((moving == "up") && (upFailed)) { moving = "down"; } } } if (this._y < (starty - range)) { moving = "down"; goToStart = true; downFailed = false; upFailed = true; } } else if (moving == "down") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) { this._y = this._y + speed; moved = true; rightFailed = false; leftFailed = false; downFailed = false; } else { downFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && rightFailed) { moving = "up"; } } else if ((moving == "right") && rightFailed) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "up"; } } if ((moving == "down") && (downFailed)) { moving = "up"; } } } if (this._y > (starty + range)) { moving = "up"; goToStart = true; upFailed = false; } } else if (moving == "stop") { moved = true; } } prevMoving = moving; if ((counter >= counterLen) && (!alreadyFought)) { backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; targetY = _root.Adventure.AdventureDaughter._y; targetX = _root.Adventure.AdventureDaughter._x; currY = backCurrY + this._y; currX = backCurrX + this._x; if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { targetAcquired = true; leftFailed = false; rightFailed = false; upFailed = false; downFailed = false; } else if (goToStart) { targetY = starty; targetX = startx; currY = this._y; currX = this._x; } difY = Math.abs(targetY - currY); difX = Math.abs(targetX - currX); if (difY >= difX) { if ((targetY > (currY + 20)) && (targetAcquired)) { moving = "down"; } else if ((targetY < (currY - 20)) && (targetAcquired)) { moving = "up"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } } else if ((targetX < (currX - 20)) && (targetAcquired)) { moving = "left"; } else if ((targetX > (currX + 20)) && (targetAcquired)) { moving = "right"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } if ((difY > range) || (difX > range)) { goToStart = true; } counter = 0; } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4698 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 4; moving = "stop"; prevMoving = moving; speed = 9; range = 250; goToStart = false; targetX = startx; targetY = starty; curry = this._y; currx = this._x; targetAcquired = false; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 30; _root.enemyGoldVar = 5; _root.enemyItemVar = 1; _root.opponent = "Ahriman"; _root.opponenthp = 300; _root.opponentmp = 200; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 50; _root.opponentcomdef = 20; _root.opponentcomskl = 50; _root.opponentmagatt = 60; _root.opponentmagdef = 30; _root.opponentmagskl = 60; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Glaaaaieee!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 60; _root.FleeDiff = 70; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Nice monster..."; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "Glaarr!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "Gllnn..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "Glaaarrrr!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } moved = false; while ((!moved) && (!_root.pauseAdventure)) { this.gotoAndStop(moving); if (moving == "left") { if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x - speed; moved = true; upFailed = false; downFailed = false; leftFailed = false; } else { leftFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "right"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "right"; } } if ((moving == "left") && (leftFailed)) { moving = "right"; } } } if (this._x < (startx - range)) { moving = "right"; goToStart = true; leftFailed = true; rightFailed = false; } } else if (moving == "right") { if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x + speed; moved = true; upFailed = false; downFailed = false; rightFailed = false; } else { rightFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "left"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "left"; } } if ((moving == "right") && (rightFailed)) { moving = "left"; } } } if (this._x > (startx + range)) { moving = "left"; goToStart = true; leftFailed = false; rightFailed = true; } } else if (moving == "up") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) { this._y = this._y - speed; moved = true; rightFailed = false; leftFailed = false; upFailed = false; } else { upFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && (rightFailed)) { moving = "down"; } } else if ((moving == "right") && (rightFailed)) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "down"; } } if ((moving == "up") && (upFailed)) { moving = "down"; } } } if (this._y < (starty - range)) { moving = "down"; goToStart = true; downFailed = false; upFailed = true; } } else if (moving == "down") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) { this._y = this._y + speed; moved = true; rightFailed = false; leftFailed = false; downFailed = false; } else { downFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && rightFailed) { moving = "up"; } } else if ((moving == "right") && rightFailed) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "up"; } } if ((moving == "down") && (downFailed)) { moving = "up"; } } } if (this._y > (starty + range)) { moving = "up"; goToStart = true; upFailed = false; } } else if (moving == "stop") { moved = true; } } prevMoving = moving; if ((counter >= counterLen) && (!alreadyFought)) { backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; targetY = _root.Adventure.AdventureDaughter._y; targetX = _root.Adventure.AdventureDaughter._x; currY = backCurrY + this._y; currX = backCurrX + this._x; if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { targetAcquired = true; leftFailed = false; rightFailed = false; upFailed = false; downFailed = false; } else if (goToStart) { targetY = starty; targetX = startx; currY = this._y; currX = this._x; } difY = Math.abs(targetY - currY); difX = Math.abs(targetX - currX); if (difY >= difX) { if ((targetY > (currY + 20)) && (targetAcquired)) { moving = "down"; } else if ((targetY < (currY - 20)) && (targetAcquired)) { moving = "up"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } } else if ((targetX < (currX - 20)) && (targetAcquired)) { moving = "left"; } else if ((targetX > (currX + 20)) && (targetAcquired)) { moving = "right"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } if ((difY > range) || (difX > range)) { goToStart = true; } counter = 0; } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4699 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 4; moving = "stop"; prevMoving = moving; speed = 7; range = 200; goToStart = false; targetX = startx; targetY = starty; curry = this._y; currx = this._x; targetAcquired = false; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 20; _root.enemyGoldVar = 3; _root.enemyItemVar = 0.8; _root.opponent = "Rhyhorn"; _root.opponenthp = 200; _root.opponentmp = 100; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 60; _root.opponentcomatt = 50; _root.opponentcomdef = 60; _root.opponentcomskl = 30; _root.opponentmagatt = 50; _root.opponentmagdef = -70; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 50; _root.FleeDiff = 50; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "I'll try to charm it to not attack me!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "(The wild RHYHORN attacks!)"; _root.TalkPerson[2] = "Daughter"; _root.TalkText[2] = "It worked! Got away safely!"; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Got away safely!"; _root.TalkPerson[4] = "Daughter"; _root.TalkText[4] = "Can't escape!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } moved = false; while ((!moved) && (!_root.pauseAdventure)) { this.gotoAndStop(moving); if (moving == "left") { if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x - speed; moved = true; upFailed = false; downFailed = false; leftFailed = false; } else { leftFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "right"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "right"; } } if ((moving == "left") && (leftFailed)) { moving = "right"; } } } if (this._x < (startx - range)) { moving = "right"; goToStart = true; leftFailed = true; rightFailed = false; } } else if (moving == "right") { if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x + speed; moved = true; upFailed = false; downFailed = false; rightFailed = false; } else { rightFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "left"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "left"; } } if ((moving == "right") && (rightFailed)) { moving = "left"; } } } if (this._x > (startx + range)) { moving = "left"; goToStart = true; leftFailed = false; rightFailed = true; } } else if (moving == "up") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) { this._y = this._y - speed; moved = true; rightFailed = false; leftFailed = false; upFailed = false; } else { upFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && (rightFailed)) { moving = "down"; } } else if ((moving == "right") && (rightFailed)) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "down"; } } if ((moving == "up") && (upFailed)) { moving = "down"; } } } if (this._y < (starty - range)) { moving = "down"; goToStart = true; downFailed = false; upFailed = true; } } else if (moving == "down") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) { this._y = this._y + speed; moved = true; rightFailed = false; leftFailed = false; downFailed = false; } else { downFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && rightFailed) { moving = "up"; } } else if ((moving == "right") && rightFailed) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "up"; } } if ((moving == "down") && (downFailed)) { moving = "up"; } } } if (this._y > (starty + range)) { moving = "up"; goToStart = true; upFailed = false; } } else if (moving == "stop") { moved = true; } } prevMoving = moving; if ((counter >= counterLen) && (!alreadyFought)) { backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; targetY = _root.Adventure.AdventureDaughter._y; targetX = _root.Adventure.AdventureDaughter._x; currY = backCurrY + this._y; currX = backCurrX + this._x; if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { targetAcquired = true; leftFailed = false; rightFailed = false; upFailed = false; downFailed = false; } else if (goToStart) { targetY = starty; targetX = startx; currY = this._y; currX = this._x; } difY = Math.abs(targetY - currY); difX = Math.abs(targetX - currX); if (difY >= difX) { if ((targetY > (currY + 20)) && (targetAcquired)) { moving = "down"; } else if ((targetY < (currY - 20)) && (targetAcquired)) { moving = "up"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } } else if ((targetX < (currX - 20)) && (targetAcquired)) { moving = "left"; } else if ((targetX > (currX + 20)) && (targetAcquired)) { moving = "right"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } if ((difY > range) || (difX > range)) { goToStart = true; } counter = 0; } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4699 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 4; moving = "stop"; prevMoving = moving; speed = 6; range = 250; goToStart = false; targetX = startx; targetY = starty; curry = this._y; currx = this._x; targetAcquired = false; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 20; _root.enemyGoldVar = 3; _root.enemyItemVar = 0.8; _root.opponent = "Rhyhorn"; _root.opponenthp = 200; _root.opponentmp = 100; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 60; _root.opponentcomatt = 50; _root.opponentcomdef = 60; _root.opponentcomskl = 30; _root.opponentmagatt = 50; _root.opponentmagdef = -70; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 50; _root.FleeDiff = 50; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "I'll try to charm it to not attack me!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "(The wild RHYHORN attacks!)"; _root.TalkPerson[2] = "Daughter"; _root.TalkText[2] = "It worked! Got away safely!"; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Got away safely!"; _root.TalkPerson[4] = "Daughter"; _root.TalkText[4] = "Can't escape!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } moved = false; while ((!moved) && (!_root.pauseAdventure)) { this.gotoAndStop(moving); if (moving == "left") { if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x - speed; moved = true; upFailed = false; downFailed = false; leftFailed = false; } else { leftFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "right"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "right"; } } if ((moving == "left") && (leftFailed)) { moving = "right"; } } } if (this._x < (startx - range)) { moving = "right"; goToStart = true; leftFailed = true; rightFailed = false; } } else if (moving == "right") { if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x + speed; moved = true; upFailed = false; downFailed = false; rightFailed = false; } else { rightFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "left"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "left"; } } if ((moving == "right") && (rightFailed)) { moving = "left"; } } } if (this._x > (startx + range)) { moving = "left"; goToStart = true; leftFailed = false; rightFailed = true; } } else if (moving == "up") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) { this._y = this._y - speed; moved = true; rightFailed = false; leftFailed = false; upFailed = false; } else { upFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && (rightFailed)) { moving = "down"; } } else if ((moving == "right") && (rightFailed)) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "down"; } } if ((moving == "up") && (upFailed)) { moving = "down"; } } } if (this._y < (starty - range)) { moving = "down"; goToStart = true; downFailed = false; upFailed = true; } } else if (moving == "down") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) { this._y = this._y + speed; moved = true; rightFailed = false; leftFailed = false; downFailed = false; } else { downFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && rightFailed) { moving = "up"; } } else if ((moving == "right") && rightFailed) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "up"; } } if ((moving == "down") && (downFailed)) { moving = "up"; } } } if (this._y > (starty + range)) { moving = "up"; goToStart = true; upFailed = false; } } else if (moving == "stop") { moved = true; } } prevMoving = moving; if ((counter >= counterLen) && (!alreadyFought)) { backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; targetY = _root.Adventure.AdventureDaughter._y; targetX = _root.Adventure.AdventureDaughter._x; currY = backCurrY + this._y; currX = backCurrX + this._x; if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { targetAcquired = true; leftFailed = false; rightFailed = false; upFailed = false; downFailed = false; } else if (goToStart) { targetY = starty; targetX = startx; currY = this._y; currX = this._x; } difY = Math.abs(targetY - currY); difX = Math.abs(targetX - currX); if (difY >= difX) { if ((targetY > (currY + 20)) && (targetAcquired)) { moving = "down"; } else if ((targetY < (currY - 20)) && (targetAcquired)) { moving = "up"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } } else if ((targetX < (currX - 20)) && (targetAcquired)) { moving = "left"; } else if ((targetX > (currX + 20)) && (targetAcquired)) { moving = "right"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } if ((difY > range) || (difX > range)) { goToStart = true; } counter = 0; } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4698 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; waypoint = 1; waypointStart = 1; waypointLoop = 4; startx = this._x; starty = this._y; counter = 0; counterLen = 4; moving = "stop"; prevMoving = moving; speed = 9; range = 99999 /* 0x01869F */; goToStart = false; targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint]; targetX = targetName._x; targetY = targetName._y; curry = this._y; currx = this._x; targetAcquired = true; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 30; _root.enemyGoldVar = 5; _root.enemyItemVar = 1; _root.opponent = "Ahriman"; _root.opponenthp = 300; _root.opponentmp = 200; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 50; _root.opponentcomdef = 20; _root.opponentcomskl = 50; _root.opponentmagatt = 60; _root.opponentmagdef = 30; _root.opponentmagskl = 60; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Glaaaaieee!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 60; _root.FleeDiff = 70; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Nice monster..."; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "Glaarr!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "Gllnn..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "Glaaarrrr!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; moving = "stop"; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; moving = "stop"; } } moved = false; while ((!moved) && (!_root.pauseAdventure)) { this.gotoAndStop(moving); if (moving == "left") { if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x - speed; moved = true; upFailed = false; downFailed = false; leftFailed = false; } else { leftFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "right"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "right"; } } if ((moving == "left") && (leftFailed)) { moving = "right"; } } } if (this._x < (startx - range)) { moving = "right"; goToStart = true; leftFailed = true; rightFailed = false; } } else if (moving == "right") { if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x + speed; moved = true; upFailed = false; downFailed = false; rightFailed = false; } else { rightFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "left"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "left"; } } if ((moving == "right") && (rightFailed)) { moving = "left"; } } } if (this._x > (startx + range)) { moving = "left"; goToStart = true; leftFailed = false; rightFailed = true; } } else if (moving == "up") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) { this._y = this._y - speed; moved = true; rightFailed = false; leftFailed = false; upFailed = false; } else { upFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && (rightFailed)) { moving = "down"; } } else if ((moving == "right") && (rightFailed)) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "down"; } } if ((moving == "up") && (upFailed)) { moving = "down"; } } } if (this._y < (starty - range)) { moving = "down"; goToStart = true; downFailed = false; upFailed = true; } } else if (moving == "down") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) { this._y = this._y + speed; moved = true; rightFailed = false; leftFailed = false; downFailed = false; } else { downFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && rightFailed) { moving = "up"; } } else if ((moving == "right") && rightFailed) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "up"; } } if ((moving == "down") && (downFailed)) { moving = "up"; } } } if (this._y > (starty + range)) { moving = "up"; goToStart = true; upFailed = false; } } else if (moving == "stop") { moved = true; } } prevMoving = moving; if ((counter >= counterLen) && (!alreadyFought)) { backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; targetY = targetName._y; targetX = targetName._x; currY = this._y; currX = this._x; if ((((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) && false) { targetAcquired = true; leftFailed = false; rightFailed = false; upFailed = false; downFailed = false; } else if (goToStart) { targetY = starty; targetX = startx; currY = this._y; currX = this._x; } difY = Math.abs(targetY - currY); difX = Math.abs(targetX - currX); if (difY >= difX) { if ((targetY > (currY + 20)) && (targetAcquired)) { moving = "down"; } else if ((targetY < (currY - 20)) && (targetAcquired)) { moving = "up"; } else { moving = "stop"; waypoint++; if (waypoint > waypointLoop) { waypoint = waypointStart; } targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint]; } } else if ((targetX < (currX - 20)) && (targetAcquired)) { moving = "left"; } else if ((targetX > (currX + 20)) && (targetAcquired)) { moving = "right"; } else { moving = "stop"; waypoint++; if (waypoint > waypointLoop) { waypoint = waypointStart; } targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint]; } if ((difY > range) || (difX > range)) { goToStart = true; } counter = 0; } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4698 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 4; moving = "stop"; prevMoving = moving; speed = 9; range = 300; goToStart = false; targetX = startx; targetY = starty; curry = this._y; currx = this._x; targetAcquired = false; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 30; _root.enemyGoldVar = 5; _root.enemyItemVar = 1; _root.opponent = "Ahriman"; _root.opponenthp = 300; _root.opponentmp = 200; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 50; _root.opponentcomdef = 20; _root.opponentcomskl = 50; _root.opponentmagatt = 60; _root.opponentmagdef = 30; _root.opponentmagskl = 60; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Glaaaaieee!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 60; _root.FleeDiff = 70; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Nice monster..."; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "Glaarr!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "Gllnn..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "Glaaarrrr!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } moved = false; while ((!moved) && (!_root.pauseAdventure)) { this.gotoAndStop(moving); if (moving == "left") { if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x - speed; moved = true; upFailed = false; downFailed = false; leftFailed = false; } else { leftFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "right"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "right"; } } if ((moving == "left") && (leftFailed)) { moving = "right"; } } } if (this._x < (startx - range)) { moving = "right"; goToStart = true; leftFailed = true; rightFailed = false; } } else if (moving == "right") { if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x + speed; moved = true; upFailed = false; downFailed = false; rightFailed = false; } else { rightFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "left"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "left"; } } if ((moving == "right") && (rightFailed)) { moving = "left"; } } } if (this._x > (startx + range)) { moving = "left"; goToStart = true; leftFailed = false; rightFailed = true; } } else if (moving == "up") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) { this._y = this._y - speed; moved = true; rightFailed = false; leftFailed = false; upFailed = false; } else { upFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && (rightFailed)) { moving = "down"; } } else if ((moving == "right") && (rightFailed)) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "down"; } } if ((moving == "up") && (upFailed)) { moving = "down"; } } } if (this._y < (starty - range)) { moving = "down"; goToStart = true; downFailed = false; upFailed = true; } } else if (moving == "down") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) { this._y = this._y + speed; moved = true; rightFailed = false; leftFailed = false; downFailed = false; } else { downFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && rightFailed) { moving = "up"; } } else if ((moving == "right") && rightFailed) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "up"; } } if ((moving == "down") && (downFailed)) { moving = "up"; } } } if (this._y > (starty + range)) { moving = "up"; goToStart = true; upFailed = false; } } else if (moving == "stop") { moved = true; } } prevMoving = moving; if ((counter >= counterLen) && (!alreadyFought)) { backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; targetY = _root.Adventure.AdventureDaughter._y; targetX = _root.Adventure.AdventureDaughter._x; currY = backCurrY + this._y; currX = backCurrX + this._x; if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { targetAcquired = true; leftFailed = false; rightFailed = false; upFailed = false; downFailed = false; } else if (goToStart) { targetY = starty; targetX = startx; currY = this._y; currX = this._x; } difY = Math.abs(targetY - currY); difX = Math.abs(targetX - currX); if (difY >= difX) { if ((targetY > (currY + 20)) && (targetAcquired)) { moving = "down"; } else if ((targetY < (currY - 20)) && (targetAcquired)) { moving = "up"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } } else if ((targetX < (currX - 20)) && (targetAcquired)) { moving = "left"; } else if ((targetX > (currX + 20)) && (targetAcquired)) { moving = "right"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } if ((difY > range) || (difX > range)) { goToStart = true; } counter = 0; } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 20; moving = "stop"; speed = 5; range = 100; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 20; _root.enemyGoldVar = 3; _root.enemyItemVar = 0.8; _root.opponent = "Rhyhorn"; _root.opponenthp = 200; _root.opponentmp = 100; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 60; _root.opponentcomatt = 50; _root.opponentcomdef = 60; _root.opponentcomskl = 30; _root.opponentmagatt = 50; _root.opponentmagdef = -70; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 90; _root.FleeDiff = 90; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "I'll try to charm it to not attack me!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "(The wild RHYHORN attacks!)"; _root.TalkPerson[2] = "Daughter"; _root.TalkText[2] = "It worked! Got away safely!"; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Got away safely!"; _root.TalkPerson[4] = "Daughter"; _root.TalkText[4] = "Can't escape!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } }
Instance of Symbol 4529 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 15; moving = "left"; speed = 10; range = 40; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 30; _root.enemyGoldVar = 5; _root.enemyItemVar = 1; _root.opponent = "Ahriman"; _root.opponenthp = 300; _root.opponentmp = 200; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 50; _root.opponentcomdef = 20; _root.opponentcomskl = 50; _root.opponentmagatt = 60; _root.opponentmagdef = 30; _root.opponentmagskl = 60; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Glaaaaieee!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 60; _root.FleeDiff = 70; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Nice monster..."; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "Glaarr!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "Gllnn..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "Glaaarrrr!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } if (counter >= counterLen) { counter = 0; changeDir = random(100); if (changeDir < 25) { moving = "left"; } else if (changeDir < 50) { moving = "right"; } else if (changeDir < 75) { moving = "up"; } else if (changeDir <= 100) { moving = "down"; } } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 20; moving = "left"; speed = 5; range = 40; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 20; _root.enemyGoldVar = 3; _root.enemyItemVar = 0.8; _root.opponent = "Rhyhorn"; _root.opponenthp = 200; _root.opponentmp = 100; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 60; _root.opponentcomatt = 50; _root.opponentcomdef = 60; _root.opponentcomskl = 30; _root.opponentmagatt = 50; _root.opponentmagdef = -70; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 50; _root.FleeDiff = 50; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "I'll try to charm it to not attack me!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "(The wild RHYHORN attacks!)"; _root.TalkPerson[2] = "Daughter"; _root.TalkText[2] = "It worked! Got away safely!"; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Got away safely!"; _root.TalkPerson[4] = "Daughter"; _root.TalkText[4] = "Can't escape!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if (counter >= counterLen) { counter = 0; if (moving == "stop") { moving = "left"; } } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4698 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 4; moving = "stop"; prevMoving = moving; speed = 9; range = 350; goToStart = false; targetX = startx; targetY = starty; curry = this._y; currx = this._x; targetAcquired = false; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 30; _root.enemyGoldVar = 5; _root.enemyItemVar = 1; _root.opponent = "Ahriman"; _root.opponenthp = 300; _root.opponentmp = 200; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 50; _root.opponentcomdef = 20; _root.opponentcomskl = 50; _root.opponentmagatt = 60; _root.opponentmagdef = 30; _root.opponentmagskl = 60; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Glaaaaieee!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 60; _root.FleeDiff = 70; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Nice monster..."; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "Glaarr!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "Gllnn..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "Glaaarrrr!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } moved = false; while ((!moved) && (!_root.pauseAdventure)) { this.gotoAndStop(moving); if (moving == "left") { if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x - speed; moved = true; upFailed = false; downFailed = false; leftFailed = false; } else { leftFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "right"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "right"; } } if ((moving == "left") && (leftFailed)) { moving = "right"; } } } if (this._x < (startx - range)) { moving = "right"; goToStart = true; leftFailed = true; rightFailed = false; } } else if (moving == "right") { if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x + speed; moved = true; upFailed = false; downFailed = false; rightFailed = false; } else { rightFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "left"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "left"; } } if ((moving == "right") && (rightFailed)) { moving = "left"; } } } if (this._x > (startx + range)) { moving = "left"; goToStart = true; leftFailed = false; rightFailed = true; } } else if (moving == "up") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) { this._y = this._y - speed; moved = true; rightFailed = false; leftFailed = false; upFailed = false; } else { upFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && (rightFailed)) { moving = "down"; } } else if ((moving == "right") && (rightFailed)) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "down"; } } if ((moving == "up") && (upFailed)) { moving = "down"; } } } if (this._y < (starty - range)) { moving = "down"; goToStart = true; downFailed = false; upFailed = true; } } else if (moving == "down") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) { this._y = this._y + speed; moved = true; rightFailed = false; leftFailed = false; downFailed = false; } else { downFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && rightFailed) { moving = "up"; } } else if ((moving == "right") && rightFailed) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "up"; } } if ((moving == "down") && (downFailed)) { moving = "up"; } } } if (this._y > (starty + range)) { moving = "up"; goToStart = true; upFailed = false; } } else if (moving == "stop") { moved = true; } } prevMoving = moving; if ((counter >= counterLen) && (!alreadyFought)) { backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; targetY = _root.Adventure.AdventureDaughter._y; targetX = _root.Adventure.AdventureDaughter._x; currY = backCurrY + this._y; currX = backCurrX + this._x; if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { targetAcquired = true; leftFailed = false; rightFailed = false; upFailed = false; downFailed = false; } else if (goToStart) { targetY = starty; targetX = startx; currY = this._y; currX = this._x; } difY = Math.abs(targetY - currY); difX = Math.abs(targetX - currX); if (difY >= difX) { if ((targetY > (currY + 20)) && (targetAcquired)) { moving = "down"; } else if ((targetY < (currY - 20)) && (targetAcquired)) { moving = "up"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } } else if ((targetX < (currX - 20)) && (targetAcquired)) { moving = "left"; } else if ((targetX > (currX + 20)) && (targetAcquired)) { moving = "right"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } if ((difY > range) || (difX > range)) { goToStart = true; } counter = 0; } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 20; moving = "left"; speed = 5; range = 100; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 20; _root.enemyGoldVar = 3; _root.enemyItemVar = 0.8; _root.opponent = "Rhyhorn"; _root.opponenthp = 200; _root.opponentmp = 100; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 60; _root.opponentcomatt = 50; _root.opponentcomdef = 60; _root.opponentcomskl = 30; _root.opponentmagatt = 50; _root.opponentmagdef = -70; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 50; _root.FleeDiff = 50; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "I'll try to charm it to not attack me!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "(The wild RHYHORN attacks!)"; _root.TalkPerson[2] = "Daughter"; _root.TalkText[2] = "It worked! Got away safely!"; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Got away safely!"; _root.TalkPerson[4] = "Daughter"; _root.TalkText[4] = "Can't escape!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if (counter >= counterLen) { counter = 0; if (moving == "stop") { moving = "left"; } } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 20; moving = "left"; speed = 5; range = 50; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 20; _root.enemyGoldVar = 3; _root.enemyItemVar = 0.8; _root.opponent = "Rhyhorn"; _root.opponenthp = 200; _root.opponentmp = 100; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 60; _root.opponentcomatt = 50; _root.opponentcomdef = 60; _root.opponentcomskl = 30; _root.opponentmagatt = 50; _root.opponentmagdef = -70; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 50; _root.FleeDiff = 50; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "I'll try to charm it to not attack me!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "(The wild RHYHORN attacks!)"; _root.TalkPerson[2] = "Daughter"; _root.TalkText[2] = "It worked! Got away safely!"; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Got away safely!"; _root.TalkPerson[4] = "Daughter"; _root.TalkText[4] = "Can't escape!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if (counter >= counterLen) { counter = 0; changeDir = random(100); if (changeDir < 50) { moving = "left"; } else { moving = "right"; } } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4529 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 15; moving = "stop"; speed = 10; range = 50; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 30; _root.enemyGoldVar = 5; _root.enemyItemVar = 1; _root.opponent = "Ahriman"; _root.opponenthp = 300; _root.opponentmp = 200; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 50; _root.opponentcomdef = 20; _root.opponentcomskl = 50; _root.opponentmagatt = 60; _root.opponentmagdef = 30; _root.opponentmagskl = 60; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Glaaaaieee!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 60; _root.FleeDiff = 70; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Nice monster..."; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "Glaarr!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "Gllnn..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "Glaaarrrr!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } }
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 20; moving = "left"; speed = 5; range = 40; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 20; _root.enemyGoldVar = 3; _root.enemyItemVar = 0.8; _root.opponent = "Rhyhorn"; _root.opponenthp = 200; _root.opponentmp = 100; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 60; _root.opponentcomatt = 50; _root.opponentcomdef = 60; _root.opponentcomskl = 30; _root.opponentmagatt = 50; _root.opponentmagdef = -70; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 50; _root.FleeDiff = 50; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "I'll try to charm it to not attack me!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "(The wild RHYHORN attacks!)"; _root.TalkPerson[2] = "Daughter"; _root.TalkText[2] = "It worked! Got away safely!"; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Got away safely!"; _root.TalkPerson[4] = "Daughter"; _root.TalkText[4] = "Can't escape!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if (counter >= counterLen) { counter = 0; changeDir = random(100); if (changeDir < 25) { moving = "left"; } else if (changeDir < 50) { moving = "right"; } else if (changeDir < 75) { moving = "up"; } else if (changeDir <= 100) { moving = "down"; } } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4698 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 4; moving = "stop"; prevMoving = moving; speed = 9; range = 350; goToStart = false; targetX = startx; targetY = starty; curry = this._y; currx = this._x; targetAcquired = false; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 30; _root.enemyGoldVar = 5; _root.enemyItemVar = 1; _root.opponent = "Ahriman"; _root.opponenthp = 300; _root.opponentmp = 200; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 50; _root.opponentcomdef = 20; _root.opponentcomskl = 50; _root.opponentmagatt = 60; _root.opponentmagdef = 30; _root.opponentmagskl = 60; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Glaaaaieee!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 60; _root.FleeDiff = 70; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Nice monster..."; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "Glaarr!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "Gllnn..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "Glaaarrrr!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } moved = false; while ((!moved) && (!_root.pauseAdventure)) { this.gotoAndStop(moving); if (moving == "left") { if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x - speed; moved = true; upFailed = false; downFailed = false; leftFailed = false; } else { leftFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "right"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "right"; } } if ((moving == "left") && (leftFailed)) { moving = "right"; } } } if (this._x < (startx - range)) { moving = "right"; goToStart = true; leftFailed = true; rightFailed = false; } } else if (moving == "right") { if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x + speed; moved = true; upFailed = false; downFailed = false; rightFailed = false; } else { rightFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "left"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "left"; } } if ((moving == "right") && (rightFailed)) { moving = "left"; } } } if (this._x > (startx + range)) { moving = "left"; goToStart = true; leftFailed = false; rightFailed = true; } } else if (moving == "up") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) { this._y = this._y - speed; moved = true; rightFailed = false; leftFailed = false; upFailed = false; } else { upFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && (rightFailed)) { moving = "down"; } } else if ((moving == "right") && (rightFailed)) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "down"; } } if ((moving == "up") && (upFailed)) { moving = "down"; } } } if (this._y < (starty - range)) { moving = "down"; goToStart = true; downFailed = false; upFailed = true; } } else if (moving == "down") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) { this._y = this._y + speed; moved = true; rightFailed = false; leftFailed = false; downFailed = false; } else { downFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && rightFailed) { moving = "up"; } } else if ((moving == "right") && rightFailed) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "up"; } } if ((moving == "down") && (downFailed)) { moving = "up"; } } } if (this._y > (starty + range)) { moving = "up"; goToStart = true; upFailed = false; } } else if (moving == "stop") { moved = true; } } prevMoving = moving; if ((counter >= counterLen) && (!alreadyFought)) { backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; targetY = _root.Adventure.AdventureDaughter._y; targetX = _root.Adventure.AdventureDaughter._x; currY = backCurrY + this._y; currX = backCurrX + this._x; if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) { targetAcquired = true; leftFailed = false; rightFailed = false; upFailed = false; downFailed = false; } else if (goToStart) { targetY = starty; targetX = startx; currY = this._y; currX = this._x; } difY = Math.abs(targetY - currY); difX = Math.abs(targetX - currX); if (difY >= difX) { if ((targetY > (currY + 20)) && (targetAcquired)) { moving = "down"; } else if ((targetY < (currY - 20)) && (targetAcquired)) { moving = "up"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } } else if ((targetX < (currX - 20)) && (targetAcquired)) { moving = "left"; } else if ((targetX > (currX + 20)) && (targetAcquired)) { moving = "right"; } else { moving = "stop"; goToStart = false; targetAcquired = false; } if ((difY > range) || (difX > range)) { goToStart = true; } counter = 0; } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 20; moving = "left"; speed = 5; range = 40; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 20; _root.enemyGoldVar = 3; _root.enemyItemVar = 0.8; _root.opponent = "Rhyhorn"; _root.opponenthp = 200; _root.opponentmp = 100; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 60; _root.opponentcomatt = 50; _root.opponentcomdef = 60; _root.opponentcomskl = 30; _root.opponentmagatt = 50; _root.opponentmagdef = -70; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 50; _root.FleeDiff = 50; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "I'll try to charm it to not attack me!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "(The wild RHYHORN attacks!)"; _root.TalkPerson[2] = "Daughter"; _root.TalkText[2] = "It worked! Got away safely!"; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Got away safely!"; _root.TalkPerson[4] = "Daughter"; _root.TalkText[4] = "Can't escape!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if (counter >= counterLen) { counter = 0; changeDir = random(100); if (changeDir < 25) { moving = "left"; } else if (changeDir < 50) { moving = "right"; } else if (changeDir < 75) { moving = "up"; } else if (changeDir <= 100) { moving = "down"; } } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint12" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint13" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint14" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4549 MovieClip "AdventureWaypoint15" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4698 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; waypoint = 12; waypointStart = 12; waypointLoop = 15; startx = this._x; starty = this._y; counter = 0; counterLen = 4; moving = "stop"; prevMoving = moving; speed = 9; range = 99999 /* 0x01869F */; goToStart = false; targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint]; targetX = targetName._x; targetY = targetName._y; curry = this._y; currx = this._x; targetAcquired = true; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 30; _root.enemyGoldVar = 5; _root.enemyItemVar = 1; _root.opponent = "Ahriman"; _root.opponenthp = 300; _root.opponentmp = 200; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 100; _root.opponentcomatt = 50; _root.opponentcomdef = 20; _root.opponentcomskl = 50; _root.opponentmagatt = 60; _root.opponentmagdef = 30; _root.opponentmagskl = 60; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "Glaaaaieee!"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 60; _root.FleeDiff = 70; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "Nice monster..."; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "Glaarr!"; _root.TalkPerson[2] = _root.opponent; _root.TalkText[2] = "Gllnn..."; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Phew, I got away safely!"; _root.TalkPerson[4] = _root.opponent; _root.TalkText[4] = "Glaaarrrr!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; moving = "stop"; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; moving = "stop"; } } moved = false; while ((!moved) && (!_root.pauseAdventure)) { this.gotoAndStop(moving); if (moving == "left") { if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x - speed; moved = true; upFailed = false; downFailed = false; leftFailed = false; } else { leftFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "right"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "right"; } } if ((moving == "left") && (leftFailed)) { moving = "right"; } } } if (this._x < (startx - range)) { moving = "right"; goToStart = true; leftFailed = true; rightFailed = false; } } else if (moving == "right") { if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) { this._x = this._x + speed; moved = true; upFailed = false; downFailed = false; rightFailed = false; } else { rightFailed = true; if ((targetY < currY) && (!upFailed)) { moving = "up"; downFailed = true; } else if (!downFailed) { moving = "down"; upFailed = true; } else { moving = prevMoving; if ((moving == "down") && (downFailed)) { moving = "up"; if ((moving == "up") && (upFailed)) { moving = "left"; } } else if ((moving == "up") && (upFailed)) { moving = "down"; if ((moving == "down") && (downFailed)) { moving = "left"; } } if ((moving == "right") && (rightFailed)) { moving = "left"; } } } if (this._x > (startx + range)) { moving = "left"; goToStart = true; leftFailed = false; rightFailed = true; } } else if (moving == "up") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) { this._y = this._y - speed; moved = true; rightFailed = false; leftFailed = false; upFailed = false; } else { upFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && (rightFailed)) { moving = "down"; } } else if ((moving == "right") && (rightFailed)) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "down"; } } if ((moving == "up") && (upFailed)) { moving = "down"; } } } if (this._y < (starty - range)) { moving = "down"; goToStart = true; downFailed = false; upFailed = true; } } else if (moving == "down") { if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) { this._y = this._y + speed; moved = true; rightFailed = false; leftFailed = false; downFailed = false; } else { downFailed = true; if ((targetX < currX) && (!leftFailed)) { moving = "left"; rightFailed = true; } else if (!rightFailed) { moving = "right"; leftFailed = true; } else { moving = prevMoving; if ((moving == "left") && (leftFailed)) { moving = "right"; if ((moving == "right") && rightFailed) { moving = "up"; } } else if ((moving == "right") && rightFailed) { moving = "left"; if ((moving == "left") && leftFailed) { moving = "up"; } } if ((moving == "down") && (downFailed)) { moving = "up"; } } } if (this._y > (starty + range)) { moving = "up"; goToStart = true; upFailed = false; } } else if (moving == "stop") { moved = true; } } prevMoving = moving; if ((counter >= counterLen) && (!alreadyFought)) { backCurrY = _root.Adventure.AdventureWorld._y; backCurrX = _root.Adventure.AdventureWorld._x; targetY = targetName._y; targetX = targetName._x; currY = this._y; currX = this._x; if ((((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) && false) { targetAcquired = true; leftFailed = false; rightFailed = false; upFailed = false; downFailed = false; } else if (goToStart) { targetY = starty; targetX = startx; currY = this._y; currX = this._x; } difY = Math.abs(targetY - currY); difX = Math.abs(targetX - currX); if (difY >= difX) { if ((targetY > (currY + 20)) && (targetAcquired)) { moving = "down"; } else if ((targetY < (currY - 20)) && (targetAcquired)) { moving = "up"; } else { moving = "stop"; waypoint++; if (waypoint > waypointLoop) { waypoint = waypointStart; } targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint]; } } else if ((targetX < (currX - 20)) && (targetAcquired)) { moving = "left"; } else if ((targetX > (currX + 20)) && (targetAcquired)) { moving = "right"; } else { moving = "stop"; waypoint++; if (waypoint > waypointLoop) { waypoint = waypointStart; } targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint]; } if ((difY > range) || (difX > range)) { goToStart = true; } counter = 0; } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } counter++; }
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = true; alreadyFought = false; startx = this._x; starty = this._y; counter = 0; counterLen = 20; moving = "stop"; speed = 5; range = 100; flashCounter = 0; } onClipEvent (enterFrame) { if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) { if (!_root.pauseAdventure) { _root.enemyGold = 20; _root.enemyGoldVar = 3; _root.enemyItemVar = 0.8; _root.opponent = "Rhyhorn"; _root.opponenthp = 200; _root.opponentmp = 100; _root.opponenthp_curr = _root.opponenthp; _root.opponentmp_curr = _root.opponentmp; _root.opponentstrength = 60; _root.opponentcomatt = 50; _root.opponentcomdef = 60; _root.opponentcomskl = 30; _root.opponentmagatt = 50; _root.opponentmagdef = -70; _root.opponentmagskl = 20; _root.dragonSlave = 0; _root.pauseAdventure = true; _root.Adventure.AdventureTalk.gotoAndPlay("startfight"); _root.Adventure.AdventureTalk._visible = true; _root.Adventure.AdventureTalk.person = _root.opponent; _root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)"; _root.TalkCounter = 0; _root.TalkMax = 1; _root.TalkDiff = 90; _root.FleeDiff = 90; _root.TalkPerson[0] = "Daughter"; _root.TalkText[0] = "I'll try to charm it to not attack me!"; _root.TalkPerson[1] = _root.opponent; _root.TalkText[1] = "(The wild RHYHORN attacks!)"; _root.TalkPerson[2] = "Daughter"; _root.TalkText[2] = "It worked! Got away safely!"; _root.TalkPerson[3] = "Daughter"; _root.TalkText[3] = "Got away safely!"; _root.TalkPerson[4] = "Daughter"; _root.TalkText[4] = "Can't escape!"; } else if (_root.beginFight) { alreadyFought = true; this._visible = false; } else if (_root.cancelFight) { alreadyFought = true; flashCounter = 1; _root.cancelFight = false; goToStart = true; moving = "stop"; } } if ((!_root.pauseAdventure) && (!_root.alreadyFought)) { this.gotoAndStop(moving); if (moving == "left") { this._x = this._x - speed; if (this._x < (startx - range)) { moving = "right"; } } else if (moving == "right") { this._x = this._x + speed; if (this._x > (startx + range)) { moving = "left"; } } else if (moving == "up") { this._y = this._y - speed; if (this._y < (starty - range)) { moving = "down"; } } else if (moving == "down") { this._y = this._y + speed; if (this._y > (starty + range)) { moving = "up"; } } } else { this.gotoAndStop("stop"); } if ((flashCounter > 0) && (!_root.pauseAdventure)) { flashCounter++; if ((flashCounter % 2) == 0) { if (this._visible) { this._visible = false; } else { this._visible = true; } } } if (flashCounter >= 50) { flashCounter = 0; alreadyFought = false; _visible = true; } }
Instance of Symbol 4703 MovieClip "HiddenMask1" in Symbol 4718 MovieClip Frame 11
onClipEvent (enterFrame) { this._visible = false; }
Instance of Symbol 4711 MovieClip "HiddenMask2" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4717 MovieClip "BossCave" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) { stop(); }
Symbol 4739 MovieClip Frame 1
_root.Adventure.AdventureDaughter.animLeft = false; _root.Adventure.AdventureDaughter.animRight = false; _root.Adventure.AdventureDaughter.animUp = false; _root.Adventure.AdventureDaughter.animDown = false; stop();
Symbol 4739 MovieClip Frame 10
if (_root.movingDown) { } else { _root.Adventure.AdventureDaughter.animLeft = false; _root.Adventure.AdventureDaughter.animRight = false; _root.Adventure.AdventureDaughter.animUp = false; _root.Adventure.AdventureDaughter.animDown = false; gotoAndStop ("downstop"); }
Symbol 4739 MovieClip Frame 14
if (_root.movingDown) { gotoAndPlay ("downwalk"); } else { _root.Adventure.AdventureDaughter.animLeft = false; _root.Adventure.AdventureDaughter.animRight = false; _root.Adventure.AdventureDaughter.animUp = false; _root.Adventure.AdventureDaughter.animDown = false; gotoAndStop ("downstop"); }
Symbol 4739 MovieClip Frame 15
_root.Adventure.AdventureDaughter.animLeft = false; _root.Adventure.AdventureDaughter.animRight = false; _root.Adventure.AdventureDaughter.animUp = false; _root.Adventure.AdventureDaughter.animDown = false; stop();
Symbol 4739 MovieClip Frame 24
if (_root.movingUp) { } else { _root.Adventure.AdventureDaughter.animLeft = false; _root.Adventure.AdventureDaughter.animRight = false; _root.Adventure.AdventureDaughter.animUp = false; _root.Adventure.AdventureDaughter.animDown = false; gotoAndStop ("upstop"); }
Symbol 4739 MovieClip Frame 28
if (_root.movingUp) { gotoAndPlay ("upwalk"); } else { _root.Adventure.AdventureDaughter.animLeft = false; _root.Adventure.AdventureDaughter.animRight = false; _root.Adventure.AdventureDaughter.animUp = false; _root.Adventure.AdventureDaughter.animDown = false; gotoAndStop ("upstop"); }
Symbol 4739 MovieClip Frame 29
stop();
Symbol 4739 MovieClip Frame 38
if (_root.movingLeft) { } else { _root.Adventure.AdventureDaughter.animLeft = false; _root.Adventure.AdventureDaughter.animRight = false; _root.Adventure.AdventureDaughter.animUp = false; _root.Adventure.AdventureDaughter.animDown = false; gotoAndStop ("leftstop"); }
Symbol 4739 MovieClip Frame 42
if (_root.movingLeft) { gotoAndPlay ("leftwalk"); } else { _root.Adventure.AdventureDaughter.animLeft = false; _root.Adventure.AdventureDaughter.animRight = false; _root.Adventure.AdventureDaughter.animUp = false; _root.Adventure.AdventureDaughter.animDown = false; gotoAndStop ("leftstop"); }
Symbol 4739 MovieClip Frame 43
_root.Adventure.AdventureDaughter.animLeft = false; _root.Adventure.AdventureDaughter.animRight = false; _root.Adventure.AdventureDaughter.animUp = false; _root.Adventure.AdventureDaughter.animDown = false; stop();
Symbol 4739 MovieClip Frame 52
if (_root.movingRight) { } else { _root.Adventure.AdventureDaughter.animLeft = false; _root.Adventure.AdventureDaughter.animRight = false; _root.Adventure.AdventureDaughter.animUp = false; _root.Adventure.AdventureDaughter.animDown = false; gotoAndStop ("rightstop"); }
Symbol 4739 MovieClip Frame 56
if (_root.movingRight) { gotoAndPlay ("rightwalk"); } else { _root.Adventure.AdventureDaughter.animLeft = false; _root.Adventure.AdventureDaughter.animRight = false; _root.Adventure.AdventureDaughter.animUp = false; _root.Adventure.AdventureDaughter.animDown = false; gotoAndStop ("rightstop"); }
Symbol 4744 MovieClip Frame 20
stop();
Symbol 4759 Button
on (release) { if ((!_root.Adventure.AdventureInventory._visible) && (!_root.pauseAdventure)) { i = 1; while (i <= 20) { _root["item" + i] = ""; _root["itemEtc" + i] = ""; i++; } _root.inventorySize = 1; if (_root.Potion1 > 0) { _root["item" + _root.inventorySize] = "Potion"; _root["itemEtc" + _root.inventorySize] = _root.Potion1; _root.inventorySize++; } if (_root.Potion2 > 0) { _root["item" + _root.inventorySize] = "Hyper Potion"; _root["itemEtc" + _root.inventorySize] = _root.Potion2; _root.inventorySize++; } if (_root.Potion3 > 0) { _root["item" + _root.inventorySize] = "Potion MAXX"; _root["itemEtc" + _root.inventorySize] = _root.Potion3; _root.inventorySize++; } if (_root.Ether1 > 0) { _root["item" + _root.inventorySize] = "Ether"; _root["itemEtc" + _root.inventorySize] = _root.Ether1; _root.inventorySize++; } if (_root.Ether2 > 0) { _root["item" + _root.inventorySize] = "Ether Plus"; _root["itemEtc" + _root.inventorySize] = _root.Ether2; _root.inventorySize++; } if (_root.Ether3 > 0) { _root["item" + _root.inventorySize] = "Ether X-Treem"; _root["itemEtc" + _root.inventorySize] = _root.Ether3; _root.inventorySize++; } if (_root.Torches > 0) { _root["item" + _root.inventorySize] = "Torch"; _root["itemEtc" + _root.inventorySize] = _root.Torches; _root.inventorySize++; } if (_root.Shortsword) { _root["item" + _root.inventorySize] = "Shortsword"; if (_root.weapon == "Shortsword") { _root.ShortswordEquip = "EQ"; } else { _root.ShortswordEquip = ""; } _root["itemEtc" + _root.inventorySize] = _root.ShortswordEquip; _root.inventorySize++; } if (_root.Longsword) { _root["item" + _root.inventorySize] = "Longsword"; if (_root.weapon == "Longsword") { _root.LongswordEquip = "EQ"; } else { _root.LongswordEquip = ""; } _root["itemEtc" + _root.inventorySize] = _root.LongswordEquip; _root.inventorySize++; } if (_root.Staff) { _root["item" + _root.inventorySize] = "Mage Staff"; if (_root.weapon == "Staff") { _root.StaffEquip = "EQ"; } else { _root.StaffEquip = ""; } _root["itemEtc" + _root.inventorySize] = _root.StaffEquip; _root.inventorySize++; } if (_root.MasterSword) { _root["item" + _root.inventorySize] = "Master Sword"; if (_root.weapon == "Master Sword") { _root.MasterSwordEquip = "EQ"; } else { _root.MasterSwordEquip = ""; } _root["itemEtc" + _root.inventorySize] = _root.MasterSwordEquip; _root.inventorySize++; } if (_root.Lightsaber) { _root["item" + _root.inventorySize] = "Lightsaber"; if (_root.weapon == "Lightsaber") { _root.LightsaberEquip = "EQ"; } else { _root.LightsaberEquip = ""; } _root["itemEtc" + _root.inventorySize] = _root.LightsaberEquip; _root.inventorySize++; } if (_root.Soulcalibur) { _root["item" + _root.inventorySize] = "Soulcalibur"; if (_root.weapon == "Soulcalibur") { _root.SoulcaliburEquip = "EQ"; } else { _root.SoulcaliburEquip = ""; } _root["itemEtc" + _root.inventorySize] = _root.SoulcaliburEquip; _root.inventorySize++; } if (_root.Benediction) { _root["item" + _root.inventorySize] = "Benediction"; if (_root.weapon == "Benediction") { _root.BenedictionEquip = "EQ"; } else { _root.BenedictionEquip = ""; } _root["itemEtc" + _root.inventorySize] = _root.BenedictionEquip; _root.inventorySize++; } if (_root.Cloth) { _root["item" + _root.inventorySize] = "Cloth armor"; if (_root.armor == "Cloth") { _root.ClothEquip = "EQ"; } else { _root.ClothEquip = ""; } _root["itemEtc" + _root.inventorySize] = _root.ClothEquip; _root.inventorySize++; } if (_root.Leather) { _root["item" + _root.inventorySize] = "Leather armor"; if (_root.armor == "Leather") { _root.LeatherEquip = "EQ"; } else { _root.LeatherEquip = ""; } _root["itemEtc" + _root.inventorySize] = _root.LeatherEquip; _root.inventorySize++; } if (_root.Chain) { _root["item" + _root.inventorySize] = "Chainmail"; if (_root.armor == "Chain") { _root.ChainEquip = "EQ"; } else { _root.ChainEquip = ""; } _root["itemEtc" + _root.inventorySize] = _root.ChainEquip; _root.inventorySize++; } if (_root.Plate) { _root["item" + _root.inventorySize] = "Plate mail"; if (_root.armor == "Plate") { _root.PlateEquip = "EQ"; } else { _root.PlateEquip = ""; } _root["itemEtc" + _root.inventorySize] = _root.PlateEquip; _root.inventorySize++; } if (_root.Naga) { _root["item" + _root.inventorySize] = "Naga armor"; if (_root.armor == "Naga") { _root.NagaEquip = "EQ"; } else { _root.NagaEquip = ""; } _root["itemEtc" + _root.inventorySize] = _root.NagaEquip; _root.inventorySize++; } if (_root.Bandit) { _root["item" + _root.inventorySize] = "Bandit armor"; if (_root.armor == "Bandit") { _root.BanditEquip = "EQ"; } else { _root.BanditEquip = ""; } _root["itemEtc" + _root.inventorySize] = _root.BanditEquip; _root.inventorySize++; } _root.Adventure.AdventureInventory.gotoAndPlay("appear"); _root.Adventure.AdventureInventory._visible = true; } else if (!_root.pauseAdventure) { _root.Adventure.AdventureInventory.gotoAndPlay("disappear"); } }
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item1; this.itemEtc = _root.itemEtc1; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item1; this.itemEtc = _root.itemEtc1; }
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item2; this.itemEtc = _root.itemEtc2; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item2; this.itemEtc = _root.itemEtc2; }
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item3; this.itemEtc = _root.itemEtc3; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item3; this.itemEtc = _root.itemEtc3; }
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item4; this.itemEtc = _root.itemEtc4; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item4; this.itemEtc = _root.itemEtc4; }
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item5; this.itemEtc = _root.itemEtc5; if (this.item == "") { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { this.item = _root.item5; this.itemEtc = _root.itemEtc5; }
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item6; this.itemEtc = _root.itemEtc6; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item6; this.itemEtc = _root.itemEtc6; }
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item7; this.itemEtc = _root.itemEtc7; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item7; this.itemEtc = _root.itemEtc7; }
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item8; this.itemEtc = _root.itemEtc8; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item8; this.itemEtc = _root.itemEtc8; }
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item9; this.itemEtc = _root.itemEtc9; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item9; this.itemEtc = _root.itemEtc9; }
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item10; this.itemEtc = _root.itemEtc10; if (this.item == "") { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { this.item = _root.item10; this.itemEtc = _root.itemEtc10; }
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item11; this.itemEtc = _root.itemEtc11; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item11; this.itemEtc = _root.itemEtc11; }
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item12; this.itemEtc = _root.itemEtc12; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item12; this.itemEtc = _root.itemEtc12; }
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item13; this.itemEtc = _root.itemEtc13; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item13; this.itemEtc = _root.itemEtc13; }
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item14; this.itemEtc = _root.itemEtc14; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item14; this.itemEtc = _root.itemEtc14; }
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item15; this.itemEtc = _root.itemEtc15; if (this.item == "") { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { this.item = _root.item15; this.itemEtc = _root.itemEtc15; }
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item16; this.itemEtc = _root.itemEtc16; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item16; this.itemEtc = _root.itemEtc16; }
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item17; this.itemEtc = _root.itemEtc17; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item17; this.itemEtc = _root.itemEtc17; }
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item18; this.itemEtc = _root.itemEtc18; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item18; this.itemEtc = _root.itemEtc18; }
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item19; this.itemEtc = _root.itemEtc19; if (this.item == "") { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { this.item = _root.item19; this.itemEtc = _root.itemEtc19; }
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) { this.item = _root.item20; this.itemEtc = _root.itemEtc20; if (this.item == "") { this._visible = false; } } onClipEvent (enterFrame) { this.item = _root.item20; this.itemEtc = _root.itemEtc20; }
Symbol 4768 Button
on (release) { _root.Adventure.AdventureInventory.gotoAndPlay("disappear"); }
Symbol 4771 Button
on (press) { if (_root.Adventure.AdventureInventory.AdventureInventoryScroll._y < _root.Adventure.AdventureInventory.AdventureInventoryScroll.startY) { _root.Adventure.AdventureInventory.AdventureInventoryScroll._y = _root.Adventure.AdventureInventory.AdventureInventoryScroll._y + 20; } if (_root.Adventure.AdventureInventory.AdventureInventoryScroll._y > _root.Adventure.AdventureInventory.AdventureInventoryScroll.startY) { _root.Adventure.AdventureInventory.AdventureInventoryScroll._y = _root.Adventure.AdventureInventory.AdventureInventoryScroll.startY; } }
Symbol 4772 Button
on (press) { if (_root.Adventure.AdventureInventory.AdventureInventoryScroll._y > _root.Adventure.AdventureInventory.AdventureInventoryScroll.endY) { _root.Adventure.AdventureInventory.AdventureInventoryScroll._y = _root.Adventure.AdventureInventory.AdventureInventoryScroll._y - 20; } if (_root.Adventure.AdventureInventory.AdventureInventoryScroll._y < _root.Adventure.AdventureInventory.AdventureInventoryScroll.endY) { _root.Adventure.AdventureInventory.AdventureInventoryScroll._y = _root.Adventure.AdventureInventory.AdventureInventoryScroll.endY; } }
Symbol 4793 MovieClip Frame 1
stop();
Instance of Symbol 1220 MovieClip in Symbol 4793 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Shortsword) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1223 MovieClip in Symbol 4793 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Longsword) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1226 MovieClip in Symbol 4793 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.MasterSword) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1229 MovieClip in Symbol 4793 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Cloth) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1232 MovieClip in Symbol 4793 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Leather) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1235 MovieClip in Symbol 4793 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Chain) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1238 MovieClip in Symbol 4793 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Plate) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1241 MovieClip in Symbol 4793 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Naga) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1244 MovieClip in Symbol 4793 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Lightsaber) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1247 MovieClip in Symbol 4793 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Soulcalibur) { this._visible = false; } else { this._visible = true; } }
Symbol 4793 MovieClip Frame 8
i = 1; while (i < _root.inventorySize) { if (_root["item" + i] == "Potion") { _root["itemEtc" + i] = _root.Potion1; } if (_root["item" + i] == "Hyper Potion") { _root["itemEtc" + i] = _root.Potion2; } if (_root["item" + i] == "Potion MAXX") { _root["itemEtc" + i] = _root.Potion3; } if (_root["item" + i] == "Ether") { _root["itemEtc" + i] = _root.Ether1; } if (_root["item" + i] == "Ether Plus") { _root["itemEtc" + i] = _root.Ether2; } if (_root["item" + i] == "Ether X-Treem") { _root["itemEtc" + i] = _root.Ether3; } if (_root["item" + i] == "Torch") { _root["itemEtc" + i] = _root.Torches; } if (_root["item" + i] == "Shortsword") { _root["itemEtc" + i] = _root.ShortswordEquip; } if (_root["item" + i] == "Longsword") { _root["itemEtc" + i] = _root.LongswordEquip; } if (_root["item" + i] == "Mage Staff") { _root["itemEtc" + i] = _root.StaffEquip; } if (_root["item" + i] == "Benediction") { _root["itemEtc" + i] = _root.BenedictionEquip; } if (_root["item" + i] == "Master Sword") { _root["itemEtc" + i] = _root.MasterSwordEquip; } if (_root["item" + i] == "Lightsaber") { _root["itemEtc" + i] = _root.LightsaberEquip; } if (_root["item" + i] == "Soulcalibur") { _root["itemEtc" + i] = _root.SoulcaliburEquip; } if (_root["item" + i] == "Cloth armor") { _root["itemEtc" + i] = _root.ClothEquip; } if (_root["item" + i] == "Leather armor") { _root["itemEtc" + i] = _root.LeatherEquip; } if (_root["item" + i] == "Chainmail") { _root["itemEtc" + i] = _root.ChainEquip; } if (_root["item" + i] == "Plate mail") { _root["itemEtc" + i] = _root.PlateEquip; } if (_root["item" + i] == "Naga armor") { _root["itemEtc" + i] = _root.NagaEquip; } if (_root["item" + i] == "Bandit armor") { _root["itemEtc" + i] = _root.BanditEquip; } i++; }
Instance of Symbol 4767 MovieClip "AdventureInventoryScroll" in Symbol 4793 MovieClip Frame 8
onClipEvent (load) { startY = this._y; endY = startY - (20 * (_root.inventorySize - 10)); if (_root.inventorySize >= 10) { } else { endY = startY; } }
Symbol 4793 MovieClip Frame 10
stop();
Symbol 4793 MovieClip Frame 11
Symbol 4793 MovieClip Frame 14
this._visible = false; gotoAndStop ("stop");
Symbol 4798 Button
on (release) { _root.Adventure.AdventureTalk.gotoAndPlay("disappear"); }
Symbol 4801 Button
on (release) { _root.Adventure.AdventureTalk.gotoAndPlay("disappearfight"); }
Symbol 4803 Button
on (release) { _root.Adventure.AdventureTalk.person = _root.TalkPerson[0]; _root.TalkMiscText = _root.TalkText[0]; _root.TalkCounter++; _root.Adventure.AdventureTalk.gotoAndStop("continuefight"); }
Symbol 4805 Button
on (release) { if (random(100) > _root.FleeDiff) { _root.TalkCounter = 3; _root.cancelFight = true; _root.Adventure.AdventureTalk.person = _root.TalkPerson[_root.TalkCounter]; _root.TalkMiscText = _root.TalkText[_root.TalkCounter]; _root.Adventure.AdventureTalk.gotoAndStop("oknormal"); } else { _root.TalkCounter = 4; _root.Adventure.AdventureTalk.person = _root.TalkPerson[_root.TalkCounter]; _root.TalkMiscText = _root.TalkText[_root.TalkCounter]; _root.Adventure.AdventureTalk.gotoAndStop("okfight"); } }
Symbol 4808 Button
on (release) { Charisma = _root.Charisma + _root.DressCharisma; CharismaMod = Charisma - 100; if (CharismaMod < 0) { CharismaMod = CharismaMod * 10; } else { CharismaMod = CharismaMod * 2.5; } CharismaMod = CharismaMod / 10; if (random(100) > (_root.TalkDiff - CharismaMod)) { _root.TalkCounter++; _root.cancelFight = true; _root.Adventure.AdventureTalk.person = _root.TalkPerson[_root.TalkCounter]; _root.TalkMiscText = _root.TalkText[_root.TalkCounter]; _root.Adventure.AdventureTalk.gotoAndStop("oknormal"); } else { _root.Adventure.AdventureTalk.person = _root.TalkPerson[_root.TalkCounter]; _root.TalkMiscText = _root.TalkText[_root.TalkCounter]; _root.Adventure.AdventureTalk.gotoAndStop("okfight"); } }
Symbol 4811 MovieClip Frame 2
_root.Adventure.AdventureInventory.gotoAndPlay("disappear");
Symbol 4811 MovieClip Frame 3
stop();
Instance of Symbol 1709 MovieClip "Person" in Symbol 4811 MovieClip Frame 3
onClipEvent (load) { gotoAndStop(_root.Adventure.AdventureTalk.person); } onClipEvent (enterFrame) { gotoAndStop(_root.Adventure.AdventureTalk.person); }
Symbol 4811 MovieClip Frame 9
_root.Adventure.AdventureInventory.gotoAndPlay("disappear");
Symbol 4811 MovieClip Frame 11
stop();
Instance of Symbol 1709 MovieClip "Person" in Symbol 4811 MovieClip Frame 11
onClipEvent (load) { gotoAndStop(_root.Adventure.AdventureTalk.person); } onClipEvent (enterFrame) { gotoAndStop(_root.Adventure.AdventureTalk.person); }
Symbol 4811 MovieClip Frame 17
stop();
Symbol 4811 MovieClip Frame 23
stop();
Symbol 4811 MovieClip Frame 30
_root.Adventure.FightingStart.gotoAndPlay("enterCombat");
Symbol 4811 MovieClip Frame 31
gotoAndStop ("none");
Symbol 4811 MovieClip Frame 33
Symbol 4811 MovieClip Frame 34
_root.pauseAdventure = false; stop();
Symbol 4814 Button
on (release) { _root.scheduler._visible = true; _root.Adventure.music.gotoAndPlay("Stop Adventure"); _root.Adventure._visible = false; _root.scheduler.chibiTheater.start = true; _root.Adventure.gotoAndStop("stop"); }
Symbol 4816 Button
on (release) { _root.dontGoHome = true; _root.Adventure.AdventureGoHome._visible = false; _root.pauseAdventure = false; }
Symbol 4820 Button
on (release) { _root.scheduler._visible = true; _root.Adventure.music.gotoAndPlay("Stop Adventure"); _root.performance = "bad"; _root.Adventure._visible = false; _root.scheduler.chibiTheater.start = true; _root.Adventure.gotoAndStop("stop"); }
Symbol 4826 MovieClip Frame 1
_root.beginFight = false; this._visible = false; stop();
Symbol 4826 MovieClip Frame 5
this._visible = true; _root.beginFight = true; _root.pauseAdventure = true; _root.Adventure.music.gotoAndPlay("Stop Adventure");
Symbol 4826 MovieClip Frame 8
_root.Adventure.AdventureInventory.gotoAndStop("stop"); _root.Adventure.AdventureInventory._visible = false; _root.daughterMove = "None"; _root.daughterDone = false; _root.addFightRep = 0; _root.addMagRep = 0; _root.currFight.gotoAndStop("reset"); _root.currFight.Enemy.gotoAndPlay(_root.opponent); _root.currFight.gotoAndStop("stop"); _root.currFight._visible = true; _root.currFight.Menu.gotoAndPlay(2); _root.currFight.FightingDaughterMain.gotoAndPlay("Stand"); _root.defending = false; _root.pauseAdventure = true; if (((_root.opponent == "VanCleef") || (_root.opponent == "Behemoth")) || (_root.opponent == "Grue")) { _root.Adventure.music.gotoAndPlay("BossBattle"); } else { _root.Adventure.music.gotoAndPlay("Battle"); }
Symbol 4826 MovieClip Frame 10
_root.Adventure.AdventureWorld._visible = false; _root.pauseAdventure = true; gotoAndStop ("stop");
Symbol 4827 MovieClip Frame 1
stop();
Symbol 4827 MovieClip Frame 6
Stamina = _root.Stamina + _root.DressStamina; Intelligence = _root.Intelligence + _root.DressIntelligence; CombatSkill = _root.CombatSkill + _root.DressCombatSkill; CombatAttack = _root.CombatAttack + _root.DressCombatAttack; CombatDefense = _root.CombatDefense + _root.DressCombatDefense; MagicSkill = _root.MagicSkill + _root.DressMagicSkill; MagicAttack = _root.MagicAttack + _root.DressMagicAttack; MagicDefense = _root.MagicDefense + _root.DressMagicDefense; _root.hp = Stamina; _root.mp = Intelligence; _root.currFight = _root.Adventure.Fighting; _root.opponent = "Default"; _root.dragonSlave = 0; _root.destroyedArena = false; _root.daughterMove = "None"; _root.daughterLost = false; stop();
Instance of Symbol 4718 MovieClip "AdventureWorld" in Symbol 4827 MovieClip Frame 6
onClipEvent (load) { function makeWall(startHeight, startWidth, posX, posY) { halfHeight = startHeight / 2; halfWidth = startWidth / 2; startY = Math.round((posY - halfHeight) / 10); endY = Math.round((posY + halfHeight) / 10); startX = Math.round((posX - halfWidth) / 10); endX = Math.round((posX + halfWidth) / 10); i = startX; while (i <= endX) { j = startY; while (j <= endY) { _root.movableXY[i][j] = false; j++; } i++; } } function removeWall(startHeight, startWidth, posX, posY) { halfHeight = startHeight / 2; halfWidth = startWidth / 2; startY = Math.round((posY - halfHeight) / 10); endY = Math.round((posY + halfHeight) / 10); startX = Math.round((posX - halfWidth) / 10); endX = Math.round((posX + halfWidth) / 10); i = startX; while (i <= endX) { j = startY; while (j <= endY) { _root.movableXY[i][j] = true; j++; } i++; } } this.gotoAndStop(_root.currAdventure); _root.litTorch = false; _root.Adventure.music.gotoAndPlay(_root.currAdventure); _root.fightWinner = ""; backgroundStartx = this._x; backgroundStarty = this._y; this._x = this._x - 0; this._y = this._y - 0; if (_root.currAdventure == "Adventure1") { this._x = this._x - 50; this._y = this._y - 50; } if (_root.currAdventure == "Adventure2") { this._x = this._x + 240; this._y = this._y + 1030; } backgroundSpeedDef = 8; backgroundSpeed = backgroundSpeedDef; scrollLeft = false; scrollRight = false; scrollUp = false; scrollDown = false; _root.pauseAdventure = false; roundWidth = Math.round(this._width / 10); roundHeight = Math.round(this._height / 10); _root.movableXY = []; i = 0; while (i < roundWidth) { _root.movableXY[i] = []; j = 0; while (j < roundHeight) { _root.movableXY[i][j] = true; j++; } i++; } } onClipEvent (enterFrame) { if (_root.movingDown) { if (_root.movingLeft && (!_root.movingRight)) { backgroundSpeed = 5; scrollLeft = true; } if (_root.movingRight && (!_root.movingLeft)) { backgroundSpeed = 5; scrollRight = true; } scrollDown = true; } else if (_root.movingUp) { if (_root.movingLeft && (!_root.movingRight)) { backgroundSpeed = 5; scrollLeft = true; } if (_root.movingRight && (!_root.movingLeft)) { backgroundSpeed = 5; scrollRight = true; } scrollUp = true; } else if (_root.movingLeft) { scrollLeft = true; } else if (_root.movingRight) { scrollRight = true; } if (!_root.pauseAdventure) { if (((scrollRight && (this._x > endX2)) && (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.round((this._y - 20) / 10)])) && (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.round(this._y / 10)])) { this._x = this._x - backgroundSpeed; _root.Adventure.AdventureDark._x = _root.Adventure.AdventureDark._x - backgroundSpeed; } if (((scrollUp && (this._y < endY1)) && (_root.movableXY[Math.abs(Math.round((this._x - 10) / 10))][Math.round((this._y + 10) / 10)])) && (_root.movableXY[Math.abs(Math.round((this._x + 10) / 10))][Math.round((this._y + 10) / 10)])) { this._y = this._y + backgroundSpeed; _root.Adventure.AdventureDark._y = _root.Adventure.AdventureDark._y + backgroundSpeed; } if (((scrollDown && (this._y > endY2)) && (_root.movableXY[Math.abs(Math.round((this._x - 10) / 10))][Math.round((this._y - 30) / 10)])) && (_root.movableXY[Math.abs(Math.round((this._x + 10) / 10))][Math.round((this._y - 30) / 10)])) { this._y = this._y - backgroundSpeed; _root.Adventure.AdventureDark._y = _root.Adventure.AdventureDark._y - backgroundSpeed; } if (((scrollLeft && (this._x < endX1)) && (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.round((this._y - 20) / 10)])) && (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.round(this._y / 10)])) { this._x = this._x + backgroundSpeed; _root.Adventure.AdventureDark._x = _root.Adventure.AdventureDark._x + backgroundSpeed; } } if (_root.fightWinner == _root.first) { _root.Adventure.music.gotoAndPlay(_root.currAdventure); _root.fightWinner = ""; } backgroundSpeed = backgroundSpeedDef; scrollLeft = false; scrollRight = false; scrollUp = false; scrollDown = false; }
Instance of Symbol 4739 MovieClip "AdventureDaughter" in Symbol 4827 MovieClip Frame 6
onClipEvent (load) { _root.movingUp = false; _root.movingLeft = false; _root.movingDown = false; _root.movingRight = false; _root.moving = false; _root.blockUp = false; _root.mouseMoveUp = false; _root.mouseMoveDown = false; _root.mouseMoveLeft = false; _root.mouseMoveRight = false; animRight = false; animLeft = false; animUp = false; animDown = false; } onClipEvent (enterFrame) { _root.movingUp = false; _root.movingLeft = false; _root.movingDown = false; _root.movingRight = false; if (((!_root.pauseAdventure) && ((Key.isDown(38) || (Key.isDown(87))) || (_root.mouseMoveUp))) && (!_root.moving)) { _root.movingUp = true; if ((((!animUp) && (!Key.isDown(39))) && (!Key.isDown(68))) && (!_root.mouseMoveDown)) { animUp = true; animDown = false; animRight = false; animLeft = false; gotoAndPlay ("upwalk"); } } else if (((!_root.pauseAdventure) && ((Key.isDown(40) || (Key.isDown(83))) || (_root.mouseMoveDown))) && (!_root.moving)) { _root.movingDown = true; if ((((!animDown) && (!Key.isDown(37))) && (!Key.isDown(65))) && (!_root.mouseMoveLeft)) { animDown = true; animUp = false; animRight = false; animLeft = false; gotoAndPlay ("downwalk"); } } if (((!_root.pauseAdventure) && ((Key.isDown(39) || (Key.isDown(68))) || (_root.mouseMoveRight))) && (!_root.moving)) { _root.movingRight = true; if ((((!animRight) && (!Key.isDown(40))) && (!Key.isDown(83))) && (!_root.mouseMoveDown)) { animDown = false; animUp = false; animRight = true; animLeft = false; gotoAndPlay ("rightwalk"); } } else if (((!_root.pauseAdventure) && ((Key.isDown(37) || (Key.isDown(65))) || (_root.mouseMoveLeft))) && (!_root.moving)) { _root.movingLeft = true; if ((((!animLeft) && (!Key.isDown(38))) && (!Key.isDown(87))) && (!_root.mouseMoveUp)) { animDown = false; animUp = false; animLeft = true; animRight = false; gotoAndPlay ("leftwalk"); } } }
Instance of Symbol 4744 MovieClip "AdventureDark" in Symbol 4827 MovieClip Frame 6
onClipEvent (load) { this.gotoAndStop(_root.currAdventure); if (_root.currAdventure == "Adventure1") { this._x = this._x - 50; this._y = this._y - 50; } if (_root.currAdventure == "Adventure2") { this._x = this._x + 240; this._y = this._y + 1030; this._visible = false; } }
Instance of Symbol 4746 MovieClip "Light1" in Symbol 4827 MovieClip Frame 6
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4749 MovieClip "AdventureDaughterGlow" in Symbol 4827 MovieClip Frame 6
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4793 MovieClip "AdventureInventory" in Symbol 4827 MovieClip Frame 6
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4811 MovieClip "AdventureTalk" in Symbol 4827 MovieClip Frame 6
onClipEvent (load) { this._visible = false; this.gotoAndStop("none"); }
Instance of Symbol 4818 MovieClip "AdventureGoHome" in Symbol 4827 MovieClip Frame 6
onClipEvent (load) { this._visible = false; }
Instance of Symbol 4821 MovieClip "AdventureLose" in Symbol 4827 MovieClip Frame 6
onClipEvent (load) { this._visible = false; }
Instance of Symbol 3832 MovieClip "Fighting" in Symbol 4827 MovieClip Frame 6
onClipEvent (load) { this._visible = false; this.stop(); }
Instance of Symbol 4826 MovieClip "FightingStart" in Symbol 4827 MovieClip Frame 6
onClipEvent (load) { this._visible = false; }
Symbol 4830 Button
on (release) { _root.Stats._visible = false; root.gold = int(_root.gold); _root.age = int(_root.age); _root.breastSize = int(_root.breastSize); _root.Stamina = int(_root.Stamina); _root.Strength = int(_root.Strength); _root.Intelligence = int(_root.Intelligence); _root.Refinement = int(_root.Refinement); _root.Charisma = int(_root.Charisma); _root.Morality = int(_root.Morality); _root.Faith = int(_root.Faith); _root.Sin = int(_root.Sin); _root.Sensitivity = int(_root.Sensitivity); _root.Stress = int(_root.Stress); _root.Reputation = int(_root.Reputation); _root.SocialRep = int(_root.SocialRep); _root.MagicRep = int(_root.MagicRep); _root.FightRep = int(_root.FightRep); _root.CombatSkill = int(_root.CombatSkill); _root.CombatAttack = int(_root.CombatAttack); _root.CombatDefense = int(_root.CombatDefense); _root.MagicSkill = int(_root.MagicSkill); _root.MagicAttack = int(_root.MagicAttack); _root.MagicDefense = int(_root.MagicDefense); _root.Decorum = int(_root.Decorum) + 0; _root.Art = int(_root.Art); _root.Cooking = int(_root.Cooking); _root.Cleaning = int(_root.Cleaning); _root.Temperament = int(_root.Temperament); _root.disabled = false; }
Symbol 4885 MovieClip Frame 1
stop();
Symbol 4885 MovieClip Frame 6
stop();
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressIntelligence; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressStrength; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressStamina; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressCharisma; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressMorality; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressRefinement; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressFaith; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressSin; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressSensitivity; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressCombatSkill; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressCombatAttack; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressCombatDefense; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressMagicSkill; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressMagicAttack; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressMagicDefense; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressDecorum; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressArt; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressCooking; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressCleaning; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressTemperament; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Art / 1.21951219512195); if (_root.Art > 100) { _root.Art = 100; } else if (_root.Art < 0) { _root.Art = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Cooking / 1.21951219512195); if (_root.Cooking > 100) { _root.Cooking = 100; } else if (_root.Cooking < 0) { _root.Cooking = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Cleaning / 1.21951219512195); if (_root.Cleaning > 100) { _root.Cleaning = 100; } else if (_root.Cleaning < 0) { _root.Cleaning = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Decorum / 1.21951219512195); if (_root.Decorum > 100) { _root.Decorum = 100; } else if (_root.Decorum < 0) { _root.Decorum = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Temperament / 1.21951219512195); if (_root.Temperament > 100) { _root.Temperament = 100; } else if (_root.Temperament < 0) { _root.Temperament = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.MagicRep / 1.21951219512195); if (_root.MagicRep > 100) { _root.MagicRep = 100; } else if (_root.MagicRep < 0) { _root.MagicRep = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.SocialRep / 1.21951219512195); if (_root.SocialRep > 100) { _root.SocialRep = 100; } else if (_root.SocialRep < 0) { _root.SocialRep = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.FightRep / 1.21951219512195); if (_root.FightRep > 100) { _root.FightRep = 100; } else if (_root.FightRep < 0) { _root.FightRep = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Strength / 5); if (_root.Strength > 500) { _root.Strength = 500; } else if (_root.Strength < 0) { _root.Strength = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Intelligence / 5); if (_root.Intelligence > 500) { _root.Intelligence = 500; } else if (_root.Intelligence < 0) { _root.Intelligence = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Refinement / 5); if (_root.Refinement > 500) { _root.Refinement = 500; } else if (_root.Refinement < 0) { _root.Refinement = 0; } if (_root.Reputation > 500) { _root.Reputation = 500; } else if (_root.Reputation < 0) { _root.Reputation = 0; } if (_root.SocialRep > 500) { _root.SocialRep = 500; } else if (_root.SocialRep < 0) { _root.SocialRep = 0; } if (_root.FightRep > 500) { _root.FightRep = 500; } else if (_root.FightRep < 0) { _root.FightRep = 0; } if (_root.MagicRep > 500) { _root.MagicRep = 500; } else if (_root.MagicRep < 0) { _root.MagicRep = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Charisma / 5); if (_root.Charisma > 500) { _root.Charisma = 500; } else if (_root.Charisma < 0) { _root.Charisma = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Morality / 5); if (_root.Morality > 500) { _root.Morality = 500; } else if (_root.Morality < 0) { _root.Morality = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Faith / 5); if (_root.Faith > 500) { _root.Faith = 500; } else if (_root.Faith < 0) { _root.Faith = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Sin / 5); if (_root.Sin > 500) { _root.Sin = 500; } else if (_root.Sin < 0) { _root.Sin = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Sensitivity / 5); if (_root.Sensitivity > 500) { _root.Sensitivity = 500; } else if (_root.Sensitivity < 0) { _root.Sensitivity = 0; } if (_root.MagicSkill > 100) { _root.MagicSkill = 100; } else if (_root.MagicSkill < 0) { _root.MagicSkill = 0; } if (_root.MagicAttack > 100) { _root.MagicAttack = 100; } else if (_root.MagicAttack < 0) { _root.MagicAttack = 0; } if (_root.MagicDefense > 100) { _root.MagicDefense = 100; } else if (_root.MagicDefense < 0) { _root.MagicDefense = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Stress / 5); if (_root.Stress > 500) { _root.Stress = 500; } else if (_root.Stress < 0) { _root.Stress = 0; } if (_root.CombatSkill > 100) { _root.CombatSkill = 100; } else if (_root.CombatSkill < 0) { _root.CombatSkill = 0; } if (_root.CombatAttack > 100) { _root.CombatAttack = 100; } else if (_root.CombatAttack < 0) { _root.CombatAttack = 0; } if (_root.CombatDefense > 100) { _root.CombatDefense = 100; } else if (_root.CombatDefense < 0) { _root.CombatDefense = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Stamina / 5); if (_root.Stamina > 500) { _root.Stamina = 500; } else if (_root.Stamina < 0) { _root.Stamina = 0; } }
Symbol 4890 Button
on (release) { _root.Debug._visible = false; _root.gold = int(_root.gold); _root.age = int(_root.age); _root.breastSize = int(_root.breastSize); _root.Stamina = int(_root.Stamina); _root.Strength = int(_root.Strength); _root.Intelligence = int(_root.Intelligence); _root.Refinement = int(_root.Refinement); _root.Charisma = int(_root.Charisma); _root.Morality = int(_root.Morality); _root.Faith = int(_root.Faith); _root.Sin = int(_root.Sin); _root.Sensitivity = int(_root.Sensitivity); _root.Stress = int(_root.Stress); _root.Reputation = int(_root.Reputation); _root.SocialRep = int(_root.SocialRep); _root.MagicRep = int(_root.MagicRep); _root.FightRep = int(_root.FightRep); _root.CombatSkill = int(_root.CombatSkill); _root.CombatAttack = int(_root.CombatAttack); _root.CombatDefense = int(_root.CombatDefense); _root.MagicSkill = int(_root.MagicSkill); _root.MagicAttack = int(_root.MagicAttack); _root.MagicDefense = int(_root.MagicDefense); _root.Decorum = int(_root.Decorum); _root.Art = int(_root.Art); _root.Cooking = int(_root.Cooking); _root.Cleaning = int(_root.Cleaning); _root.Temperament = int(_root.Temperament); _root.disabled = false; }
Symbol 4924 Button
on (release) { _root.Peach = true; _root.Whore = true; _root.ChunLi = true; _root.Winter = true; _root.Summer = true; _root.Catgirl = true; _root.Party = true; _root.Suzaku = true; _root.Kimono = true; _root.Cowgirl = true; _root.Matrix = true; _root.Dharma = true; }
Symbol 4928 Button
on (release) { _root.Debug.CastleReps._visible = !_root.Debug.CastleReps._visible; }
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Art / 1.21951219512195); if (_root.Art > 100) { _root.Art = 100; } else if (_root.Art < 0) { _root.Art = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Cooking / 1.21951219512195); if (_root.Cooking > 100) { _root.Cooking = 100; } else if (_root.Cooking < 0) { _root.Cooking = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Cleaning / 1.21951219512195); if (_root.Cleaning > 100) { _root.Cleaning = 100; } else if (_root.Cleaning < 0) { _root.Cleaning = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Decorum / 1.21951219512195); if (_root.Decorum > 100) { _root.Decorum = 100; } else if (_root.Decorum < 0) { _root.Decorum = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Temperament / 1.21951219512195); if (_root.Temperament > 100) { _root.Temperament = 100; } else if (_root.Temperament < 0) { _root.Temperament = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.MagicRep / 1.21951219512195); if (_root.MagicRep > 100) { _root.MagicRep = 100; } else if (_root.MagicRep < 0) { _root.MagicRep = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.SocialRep / 1.21951219512195); if (_root.SocialRep > 100) { _root.SocialRep = 100; } else if (_root.SocialRep < 0) { _root.SocialRep = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.FightRep / 1.21951219512195); if (_root.FightRep > 100) { _root.FightRep = 100; } else if (_root.FightRep < 0) { _root.FightRep = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Strength / 5); if (_root.Strength > 500) { _root.Strength = 500; } else if (_root.Strength < 0) { _root.Strength = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Intelligence / 5); if (_root.Intelligence > 500) { _root.Intelligence = 500; } else if (_root.Intelligence < 0) { _root.Intelligence = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Refinement / 5); if (_root.Refinement > 500) { _root.Refinement = 500; } else if (_root.Refinement < 0) { _root.Refinement = 0; } if (_root.Reputation > 500) { _root.Reputation = 500; } else if (_root.Reputation < 0) { _root.Reputation = 0; } if (_root.SocialRep > 500) { _root.SocialRep = 500; } else if (_root.SocialRep < 0) { _root.SocialRep = 0; } if (_root.FightRep > 500) { _root.FightRep = 500; } else if (_root.FightRep < 0) { _root.FightRep = 0; } if (_root.MagicRep > 500) { _root.MagicRep = 500; } else if (_root.MagicRep < 0) { _root.MagicRep = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Charisma / 5); if (_root.Charisma > 500) { _root.Charisma = 500; } else if (_root.Charisma < 0) { _root.Charisma = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Morality / 5); if (_root.Morality > 500) { _root.Morality = 500; } else if (_root.Morality < 0) { _root.Morality = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Faith / 5); if (_root.Faith > 500) { _root.Faith = 500; } else if (_root.Faith < 0) { _root.Faith = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Sin / 5); if (_root.Sin > 500) { _root.Sin = 500; } else if (_root.Sin < 0) { _root.Sin = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Sensitivity / 5); if (_root.Sensitivity > 500) { _root.Sensitivity = 500; } else if (_root.Sensitivity < 0) { _root.Sensitivity = 0; } if (_root.MagicSkill > 100) { _root.MagicSkill = 100; } else if (_root.MagicSkill < 0) { _root.MagicSkill = 0; } if (_root.MagicAttack > 100) { _root.MagicAttack = 100; } else if (_root.MagicAttack < 0) { _root.MagicAttack = 0; } if (_root.MagicDefense > 100) { _root.MagicDefense = 100; } else if (_root.MagicDefense < 0) { _root.MagicDefense = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Stress / 5); if (_root.Stress > 500) { _root.Stress = 500; } else if (_root.Stress < 0) { _root.Stress = 0; } if (_root.CombatSkill > 100) { _root.CombatSkill = 100; } else if (_root.CombatSkill < 0) { _root.CombatSkill = 0; } if (_root.CombatAttack > 100) { _root.CombatAttack = 100; } else if (_root.CombatAttack < 0) { _root.CombatAttack = 0; } if (_root.CombatDefense > 100) { _root.CombatDefense = 100; } else if (_root.CombatDefense < 0) { _root.CombatDefense = 0; } }
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Stamina / 5); if (_root.Stamina > 500) { _root.Stamina = 500; } else if (_root.Stamina < 0) { _root.Stamina = 0; } }
Instance of Symbol 4959 MovieClip "CastleReps" in Symbol 4960 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 4963 Button
on (release) { _root.popupSell._visible = false; _root.gold = _root.gold + _root.tempgold; if (_root.buyOrSell == "buy") { if (_root.tempdress == "Buxomizer") { _root.breastSize = _root.breastSize + 10; } else if (_root.tempdress == "Potion1") { _root.Potion1 = _root.Potion1 + 1; } else if (_root.tempdress == "Ether1") { _root.Ether1 = _root.Ether1 + 1; } else if (_root.tempdress == "Torches") { _root.Torches = _root.Torches + 1; } else { _root[_root.tempdress] = true; if (((_root.month == _root.birthMonth) && (_root.day >= _root.birthDay)) && (_root.scheduler.chibiTheater.count > 1)) { _root.age++; _root.Stress = 0; _root.breastSize = _root.breastSize + 7; _root.scheduler.chibiTheater.start = true; _root.scheduler.chibiTheater._visible = true; _root.scheduler.birthdayStop.gotoAndStop("gone"); } } if (_root.vendor._visible) { _root.notEnough._visible = false; _root.disabled = false; _root.vendor._visible = false; _root.vendor.gotoAndStop("popup"); } } else if (_root.buyOrSell == "sell") { if (_root.currDress == _root.tempdress) { _root.currDress = "Schoolgirl"; } else if (_root.weapon == _root.tempdress) { _root.weapon = "None"; } else if (_root.armor == _root.tempdress) { _root.armor = "None"; } else if ((_root.tempdress == "MasterSword") && (_root.weapon == "Master Sword")) { _root.weapon = "None"; } _root[_root.tempdress] = false; } }
Symbol 4966 Button
on (release) { _root.popupSell._visible = false; }
Symbol 4970 Button
on (release) { _root.notEnough._visible = false; }
Symbol 4973 Button
on (release) { cur = _root.currentSlot; _root.saveGame.data["first" + cur] = _root.first; _root.saveGame.data["last" + cur] = _root.last; _root.saveGame.data["gold" + cur] = _root.gold; _root.saveGame.data["year" + cur] = _root.year; _root.saveGame.data["Chatted" + cur] = _root.Chatted._visible; _root.saveGame.data["mood" + cur] = _root.mood; _root.saveGame.data["moodCount" + cur] = _root.moodCount; _root.saveGame.data["currDress" + cur] = _root.currDress; _root.saveGame.data["month" + cur] = _root.month; _root.saveGame.data["birthDay" + cur] = _root.birthDay; _root.saveGame.data["birthMonth" + cur] = _root.birthMonth; _root.saveGame.data["VisitedCastle" + cur] = _root.VisitedCastle; _root.saveGame.data["Schoolgirl" + cur] = _root.Schoolgirl; _root.saveGame.data["Peach" + cur] = _root.Peach; _root.saveGame.data["Whore" + cur] = _root.Whore; _root.saveGame.data["ChunLi" + cur] = _root.ChunLi; _root.saveGame.data["Winter" + cur] = _root.Winter; _root.saveGame.data["Summer" + cur] = _root.Summer; _root.saveGame.data["Catgirl" + cur] = _root.Catgirl; _root.saveGame.data["Party" + cur] = _root.Party; _root.saveGame.data["Suzaku" + cur] = _root.Suzaku; _root.saveGame.data["Kimono" + cur] = _root.Kimono; _root.saveGame.data["Cowgirl" + cur] = _root.Cowgirl; _root.saveGame.data["Matrix" + cur] = _root.Matrix; _root.saveGame.data["Dharma" + cur] = _root.Dharma; _root.saveGame.data["weapon" + cur] = _root.weapon; _root.saveGame.data["armor" + cur] = _root.armor; _root.saveGame.data["Shortsword" + cur] = _root.Shortsword; _root.saveGame.data["Longsword" + cur] = _root.Longsword; _root.saveGame.data["Staff" + cur] = _root.Staff; _root.saveGame.data["Benediction" + cur] = _root.Benediction; _root.saveGame.data["MasterSword" + cur] = _root.MasterSword; _root.saveGame.data["Lightsaber" + cur] = _root.Lightsaber; _root.saveGame.data["Soulcalibur" + cur] = _root.Soulcalibur; _root.saveGame.data["Cloth" + cur] = _root.Cloth; _root.saveGame.data["Chain" + cur] = _root.Chain; _root.saveGame.data["Leather" + cur] = _root.Leather; _root.saveGame.data["Plate" + cur] = _root.Plate; _root.saveGame.data["Naga" + cur] = _root.Naga; _root.saveGame.data["SuzakuFlag" + cur] = _root.SuzakuFlag; _root.saveGame.data["age" + cur] = _root.age; _root.saveGame.data["breastSize" + cur] = _root.breastSize; _root.saveGame.data["Stamina" + cur] = _root.Stamina; _root.saveGame.data["Strength" + cur] = _root.Strength; _root.saveGame.data["Intelligence" + cur] = _root.Intelligence; _root.saveGame.data["Refinement" + cur] = _root.Refinement; _root.saveGame.data["Charisma" + cur] = _root.Charisma; _root.saveGame.data["Morality" + cur] = _root.Morality; _root.saveGame.data["Faith" + cur] = _root.Faith; _root.saveGame.data["Sin" + cur] = _root.Sin; _root.saveGame.data["Sensitivity" + cur] = _root.Sensitivity; _root.saveGame.data["Stress" + cur] = _root.Stress; _root.saveGame.data["Reputation" + cur] = _root.Reputation; _root.saveGame.data["SocialRep" + cur] = _root.SocialRep; _root.saveGame.data["MagicRep" + cur] = _root.MagicRep; _root.saveGame.data["FightRep" + cur] = _root.FightRep; _root.saveGame.data["CombatSkill" + cur] = _root.CombatSkill; _root.saveGame.data["CombatAttack" + cur] = _root.CombatAttack; _root.saveGame.data["CombatDefense" + cur] = _root.CombatDefense; _root.saveGame.data["MagicSkill" + cur] = _root.MagicSkill; _root.saveGame.data["MagicAttack" + cur] = _root.MagicAttack; _root.saveGame.data["MagicDefense" + cur] = _root.MagicDefense; _root.saveGame.data["Decorum" + cur] = _root.Decorum; _root.saveGame.data["Art" + cur] = _root.Art; _root.saveGame.data["Cooking" + cur] = _root.Cooking; _root.saveGame.data["Cleaning" + cur] = _root.Cleaning; _root.saveGame.data["Temperament" + cur] = _root.Temperament; _root.saveGame.data["Cosmos" + cur] = _root.Cosmos; _root.saveGame.data["monthNum" + cur] = _root.monthNum; _root.saveGame.data["currMonthWord" + cur] = _root.currMonthWord; _root.saveGame.data["numPoetry" + cur] = _root.numPoetry; _root.saveGame.data["peachDressProgress" + cur] = _root.peachDressProgress; _root.saveGame.data["DressStamina" + cur] = _root.DressStamina; _root.saveGame.data["DressStrength" + cur] = _root.DressStrength; _root.saveGame.data["DressIntelligence" + cur] = _root.DressIntelligence; _root.saveGame.data["DressRefinement" + cur] = _root.DressRefinement; _root.saveGame.data["DressCharisma" + cur] = _root.DressCharisma; _root.saveGame.data["DressMorality" + cur] = _root.DressMorality; _root.saveGame.data["DressFaith" + cur] = _root.DressFaith; _root.saveGame.data["DressSin" + cur] = _root.DressSin; _root.saveGame.data["DressSensitivity" + cur] = _root.DressSensitivity; _root.saveGame.data["DressCombatSkill" + cur] = _root.DressCombatSkill; _root.saveGame.data["DressCombatAttack" + cur] = _root.DressCombatAttack; _root.saveGame.data["DressCombatDefense" + cur] = _root.DressCombatDefense; _root.saveGame.data["DressMagicSkill" + cur] = _root.DressMagicSkill; _root.saveGame.data["DressMagicAttack" + cur] = _root.DressMagicAttack; _root.saveGame.data["DressMagicDefense" + cur] = _root.DressMagicDefense; _root.saveGame.data["DressDecorum" + cur] = _root.DressDecorum; _root.saveGame.data["DressArt" + cur] = _root.DressArt; _root.saveGame.data["DressCooking" + cur] = _root.DressCooking; _root.saveGame.data["DressCleaning" + cur] = _root.DressCleaning; _root.saveGame.data["DressTemperament" + cur] = _root.DressTemperament; _root.saveGame.data["oneNums" + cur] = _root.oneNumsVisit; _root.saveGame.data["twoNums" + cur] = _root.twoNumsVisit; _root.saveGame.data["threeNums" + cur] = _root.threeNumsVisit; _root.saveGame.data["fourNums" + cur] = _root.fourNumsVisit; _root.saveGame.data["fiveNums" + cur] = _root.fiveNumsVisit; _root.saveGame.data["sixNums" + cur] = _root.sixNumsVisit; _root.saveGame.data["sevenNums" + cur] = _root.sevenNumsVisit; _root.saveGame.data["eightNums" + cur] = _root.eightNumsVisit; _root.saveGame.data["nineNums" + cur] = _root.nineNumsVisit; _root.saveGame.data["tenNums" + cur] = _root.tenNumsVisit; _root.saveGame.data["elevenNums" + cur] = _root.elevenNumsVisit; _root.saveGame.data["twelveNums" + cur] = _root.twelveNumsVisit; _root.saveGame.data["thirtNums" + cur] = _root.thirtNumsVisit; _root.saveGame.data["marryPhil" + cur] = _root.marryPhil; _root.saveGame.data["marryPrince" + cur] = _root.marryPrince; _root.saveGame.data["marryJester" + cur] = _root.marryJester; _root.saveGame.data["marryChoose" + cur] = _root.marryChoose; _root.saveGame.data["gotEverything1" + cur] = _root.gotEverything1; _root.saveGame.data["talkedToFuture" + cur] = _root.talkedToFuture; _root.saveGame.data["talkedToKing" + cur] = _root.talkedToKing; _root.saveGame.data["adventure1Cleared" + cur] = _root.adventure1Cleared; _root.saveGame.data["adventure2Cleared" + cur] = _root.adventure2Cleared; _root.saveGame.data["adventure3Cleared" + cur] = _root.adventure3Cleared; _root.saveGame.data["adventure4Cleared" + cur] = _root.adventure4Cleared; _root.saveGame.data["Potion1" + cur] = _root.Potion1; _root.saveGame.data["Potion2" + cur] = _root.Potion2; _root.saveGame.data["Potion3" + cur] = _root.Potion3; _root.saveGame.data["Ether1" + cur] = _root.Ether1; _root.saveGame.data["Ether2" + cur] = _root.Ether2; _root.saveGame.data["Ether3" + cur] = _root.Ether3; _root.saveGame.data["Torches" + cur] = _root.Torches; _root.saveGame.data["Bandit" + cur] = _root.Bandit; _root.saveGame.data["foundNumbers" + cur] = _root.foundNumbers; _root.saveGame.data["foundNumbers2" + cur] = _root.foundNumbers2; _root.saveGame.data["foundAdventurer1" + cur] = _root.foundAdventurer1; _root.saveGame.data["foundAdventurer2" + cur] = _root.foundAdventurer2; _root.saveGame.data["foundAdventurer3" + cur] = _root.foundAdventurer3; _root.saveGame.data["foundAdventurer4" + cur] = _root.foundAdventurer4; _root.saveGame.flush(); _root.confirmSave._visible = false; _root.confirmSave.gotoAndStop("hide"); _root.bottomMessage.gotoAndPlay("Saved"); _root.disabled = false; }
Instance of Symbol 467 MovieClip in Symbol 4974 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.currentSlot); } onClipEvent (enterFrame) { this.gotoAndStop(_root.currentSlot); }
Symbol 4976 Button
on (release) { _root.disabled = false; _root.changeClothes._visible = false; _root.clothesWarning = true; if (_root.currDress == "Winter") { _root.DressIntelligence = -20; _root.DressCharisma = -10; _root.DressMagicSkill = -10; } else if (_root.currDress == "Matrix") { _root.DressCharisma = -10; _root.DressRefinement = -20; } else if (_root.currDress == "Summer") { _root.DressStamina = -20; _root.DressStrength = -20; } else if (_root.currDress == "Whore") { _root.DressStrength = -20; _root.DressIntelligence = -20; } else if (_root.currDress == "Suzaku") { _root.DressStamina = -20; _root.DressSensitivity = -20; } }
Symbol 4979 Button
on (release) { _root.disabled = false; _root.increaseStatWindow._visible = false; }
Symbol 4983 Button
on (release) { _root.popupExit._visible = false; _root.gotoAndStop("Start"); }
Symbol 4984 Button
on (release) { _root.popupExit._visible = false; }
Symbol 4987 Button
on (release) { _root.alreadyOwn._visible = false; }
Symbol 4990 Button
on (release) { breastSize++; }
Symbol 4991 Button
on (release) { _root.currDress = "None"; }
Symbol 4992 Button
on (release) { _root.currDress = "Peach"; }
Symbol 4993 Button
on (release) { _root.currDress = "ChunLi"; }
Symbol 4994 Button
on (release) { _root.currDress = "Whore"; }
Symbol 4995 Button
on (release) { _root.currDress = "Schoolgirl"; }
Symbol 4996 Button
on (release) { if (age < 18) { _root.age++; } }

Library Items

Symbol 1 GraphicUsed by:320 637  Timeline
Symbol 2 FontUsed by:3
Symbol 3 TextUses:2Used by:Timeline
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:10 4886 4888 4960
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:10 4888 4960
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:10 4888 4960
Symbol 10 MovieClipUses:5 7 9Used by:Timeline
Symbol 11 GraphicUsed by:13
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:11 12Used by:136 2885  Timeline
Symbol 14 GraphicUsed by:22
Symbol 15 GraphicUsed by:22
Symbol 16 GraphicUsed by:22 3479
Symbol 17 GraphicUsed by:22
Symbol 18 GraphicUsed by:22
Symbol 19 GraphicUsed by:22
Symbol 20 GraphicUsed by:22
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Symbol 4811 MovieClipUses:4794 4795 4796 1709 4797 4798 3793 4799 4800 4801 4802 4803 4804 4805 4806 4807 4808 4809 4810Used by:4827
Symbol 4812 GraphicUsed by:4818 4821
Symbol 4813 EditableTextUses:188Used by:4818
Symbol 4814 ButtonUses:3709 3710 3711 3712Used by:4818
Symbol 4815 TextUses:149Used by:4818
Symbol 4816 ButtonUses:3709 3710 3711 3712Used by:4818
Symbol 4817 TextUses:149Used by:4818
Symbol 4818 MovieClipUses:4812 4813 4814 4815 4816 4817Used by:4827
Symbol 4819 EditableTextUses:188Used by:4821
Symbol 4820 ButtonUses:3709 3710 3711 3712Used by:4821
Symbol 4821 MovieClipUses:4812 4819 4820 3793Used by:4827
Symbol 4822 GraphicUsed by:4826
Symbol 4823 ShapeTweeningUsed by:4826
Symbol 4824 ShapeTweeningUsed by:4826
Symbol 4825 GraphicUsed by:4826
Symbol 4826 MovieClipUses:4822 4823 4824 4825Used by:4827
Symbol 4827 MovieClipUses:2856 4468 321 4469 4470 4471 4472 4473 4474 4718 4739 4744 4746 4749 4750 4751 4752 4753 4754 4755 4756 4757 4758 4759 4760 4793 4811 4818 4821 3832 2804 4826Used by:Timeline
Symbol 4828 GraphicUsed by:4888
Symbol 4829 GraphicUsed by:4830 4890 4924
Symbol 4830 ButtonUses:4829Used by:4888
Symbol 4831 TextUses:188Used by:4888 4960
Symbol 4832 TextUses:188Used by:4888 4960
Symbol 4833 TextUses:188Used by:4888 4960
Symbol 4834 TextUses:188Used by:4888 4960
Symbol 4835 TextUses:188Used by:4888 4960
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Symbol 4837 TextUses:188Used by:4888 4960
Symbol 4838 TextUses:188Used by:4888 4960
Symbol 4839 TextUses:188Used by:4888 4960
Symbol 4840 TextUses:188Used by:4888 4960
Symbol 4841 TextUses:188Used by:4888 4960
Symbol 4842 EditableTextUses:188Used by:4888
Symbol 4843 EditableTextUses:188Used by:4888
Symbol 4844 EditableTextUses:188Used by:4888
Symbol 4845 EditableTextUses:188Used by:4888
Symbol 4846 EditableTextUses:188Used by:4888
Symbol 4847 EditableTextUses:188Used by:4888
Symbol 4848 EditableTextUses:188Used by:4888
Symbol 4849 EditableTextUses:188Used by:4888
Symbol 4850 EditableTextUses:188Used by:4888
Symbol 4851 EditableTextUses:188Used by:4888
Symbol 4852 TextUses:188Used by:4888 4960
Symbol 4853 TextUses:188Used by:4888 4960
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Symbol 4857 TextUses:188Used by:4888 4960
Symbol 4858 EditableTextUses:188Used by:4888
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Symbol 4860 EditableTextUses:188Used by:4888
Symbol 4861 EditableTextUses:188Used by:4888
Symbol 4862 EditableTextUses:188Used by:4888
Symbol 4863 EditableTextUses:188Used by:4888
Symbol 4864 TextUses:188Used by:4888 4960
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Symbol 4866 TextUses:188Used by:4888 4960
Symbol 4867 TextUses:188Used by:4888 4960
Symbol 4868 EditableTextUses:188Used by:4888
Symbol 4869 EditableTextUses:188Used by:4888
Symbol 4870 EditableTextUses:188Used by:4888
Symbol 4871 EditableTextUses:188Used by:4888
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Symbol 4873 TextUses:188Used by:4888 4960
Symbol 4874 TextUses:188Used by:4888 4960
Symbol 4875 EditableTextUses:188Used by:4888
Symbol 4876 EditableTextUses:188Used by:4888
Symbol 4877 TextUses:188Used by:4888 4960
Symbol 4878 EditableTextUses:188Used by:4888
Symbol 4879 EditableTextUses:188Used by:4888
Symbol 4880 EditableTextUses:188Used by:4888
Symbol 4881 TextUses:188Used by:4888 4960
Symbol 4882 TextUses:188Used by:4888 4960
Symbol 4883 EditableTextUses:188Used by:4885
Symbol 4884 EditableTextUses:188Used by:4885
Symbol 4885 MovieClipUses:4883 4884Used by:4888
Symbol 4886 MovieClipUses:5Used by:4888 4960
Symbol 4887 GraphicUsed by:4888
Symbol 4888 MovieClipUses:4828 4830 4831 4832 4833 4834 4835 4836 4837 4838 4839 4840 4841 4842 4843 4844 4845 4846 4847 4848 4849 4850 4851 4852 4853 4854 4855 4856 4857 4858 4859 4860 4861 4862 4863 4864 4865 4866 4867 4868 4869 4870 4871 4872 4873 4874 4875 4876 4877 4878 4879 4880 4881 4882 4885 4886 4887 5 7 9Used by:Timeline
Symbol 4889 GraphicUsed by:4960
Symbol 4890 ButtonUses:4829Used by:4960
Symbol 4891 EditableTextUses:188Used by:4960
Symbol 4892 EditableTextUses:188Used by:4960
Symbol 4893 EditableTextUses:188Used by:4960
Symbol 4894 EditableTextUses:188Used by:4960
Symbol 4895 EditableTextUses:188Used by:4960
Symbol 4896 TextUses:188Used by:4960
Symbol 4897 EditableTextUses:188Used by:4960
Symbol 4898 EditableTextUses:188Used by:4960
Symbol 4899 EditableTextUses:188Used by:4960
Symbol 4900 EditableTextUses:188Used by:4960
Symbol 4901 EditableTextUses:188Used by:4960
Symbol 4902 EditableTextUses:188Used by:4960
Symbol 4903 EditableTextUses:188Used by:4960
Symbol 4904 EditableTextUses:188Used by:4960
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Symbol 4906 EditableTextUses:188Used by:4960
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Symbol 4911 EditableTextUses:188Used by:4960
Symbol 4912 EditableTextUses:188Used by:4960
Symbol 4913 EditableTextUses:188Used by:4960
Symbol 4914 EditableTextUses:188Used by:4960
Symbol 4915 EditableTextUses:188Used by:4960
Symbol 4916 EditableTextUses:188Used by:4960
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Symbol 4918 EditableTextUses:188Used by:4960
Symbol 4919 EditableTextUses:188Used by:4960
Symbol 4920 EditableTextUses:2204Used by:4960
Symbol 4921 TextUses:188Used by:4960
Symbol 4922 TextUses:188Used by:4960
Symbol 4923 EditableTextUses:188Used by:4960
Symbol 4924 ButtonUses:4829Used by:4960
Symbol 4925 TextUses:188Used by:4960
Symbol 4926 EditableTextUses:2204Used by:4960
Symbol 4927 TextUses:188Used by:4960
Symbol 4928 ButtonUses:183 184 185Used by:4960
Symbol 4929 GraphicUsed by:4960
Symbol 4930 GraphicUsed by:4959
Symbol 4931 TextUses:188Used by:4959
Symbol 4932 TextUses:188Used by:4959
Symbol 4933 TextUses:188Used by:4959
Symbol 4934 TextUses:188Used by:4959
Symbol 4935 TextUses:188Used by:4959
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Symbol 4940 TextUses:188Used by:4959
Symbol 4941 EditableTextUses:188Used by:4959
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Symbol 4947 EditableTextUses:188Used by:4959
Symbol 4948 EditableTextUses:188Used by:4959
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Symbol 4951 EditableTextUses:188Used by:4959
Symbol 4952 EditableTextUses:188Used by:4959
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Symbol 4957 EditableTextUses:188Used by:4959
Symbol 4958 TextUses:188Used by:4959
Symbol 4959 MovieClipUses:4930 4931 4932 4933 4934 4935 4936 4937 4938 4939 4940 4941 4942 4943 4944 4945 4946 4947 4948 4949 4950 4951 4952 4953 4954 4955 4956 4957 4958Used by:4960
Symbol 4960 MovieClipUses:4889 4890 4831 4832 4833 4834 4835 4836 4837 4838 4839 4840 4841 4891 4852 4853 4854 4855 4856 4857 4864 4865 4866 4867 4873 4874 4892 4893 4877 4881 4882 926 927 4894 4895 4896 4897 4898 4899 4900 4901 4902 4903 4904 4905 4906 4907 4908 4909 4910 4911 4912 4913 4914 4915 4916 4917 4918 4919 4920 4921 4922 4923 4924 4925 4926 4927 4928 4886 4929 5 7 9 4959Used by:Timeline
Symbol 4961 TextUses:188Used by:4968
Symbol 4962 TextUses:188Used by:4963 4983
Symbol 4963 ButtonUses:4962 487 435Used by:4968
Symbol 4964 EditableTextUses:188Used by:4968
Symbol 4965 GraphicUsed by:4966 4984
Symbol 4966 ButtonUses:433 4965Used by:4968
Symbol 4967 EditableTextUses:188Used by:4968
Symbol 4968 MovieClipUses:485 4961 4963 4964 4966 4967Used by:Timeline
Symbol 4969 TextUses:188Used by:4971
Symbol 4970 ButtonUses:437 487 435Used by:4971
Symbol 4971 MovieClipUses:485 4969 4970Used by:Timeline
Symbol 4972 TextUses:188Used by:4974
Symbol 4973 ButtonUses:437 438 435Used by:4974
Symbol 4974 MovieClipUses:431 4972 482 4973 468 473 474 479 440 441 442 451 458 465 467 480 483Used by:Timeline
Symbol 4975 TextUses:188Used by:4977
Symbol 4976 ButtonUses:437 487 435Used by:4977
Symbol 4977 MovieClipUses:485 4975 4976Used by:Timeline
Symbol 4978 GraphicUsed by:4981
Symbol 4979 ButtonUses:437 487 435Used by:4981
Symbol 4980 EditableTextUses:188Used by:4981
Symbol 4981 MovieClipUses:4978 4979 4980Used by:Timeline
Symbol 4982 TextUses:188Used by:4985
Symbol 4983 ButtonUses:4962 487 435Used by:4985
Symbol 4984 ButtonUses:433 4965Used by:4985
Symbol 4985 MovieClipUses:485 4982 4983 4984Used by:Timeline
Symbol 4986 TextUses:188Used by:4988
Symbol 4987 ButtonUses:437 487 435Used by:4988
Symbol 4988 MovieClipUses:485 4986 4987Used by:Timeline
Symbol 4989 GraphicUsed by:4990 4991 4992 4993 4994 4995 4996
Symbol 4990 ButtonUses:4989Used by:Timeline
Symbol 4991 ButtonUses:4989Used by:Timeline
Symbol 4992 ButtonUses:4989Used by:Timeline
Symbol 4993 ButtonUses:4989Used by:Timeline
Symbol 4994 ButtonUses:4989Used by:Timeline
Symbol 4995 ButtonUses:4989Used by:Timeline
Symbol 4996 ButtonUses:4989Used by:Timeline
Symbol 4997 TextUses:141Used by:Timeline
Streaming Sound 1Used by:Symbol 140 MovieClip
Streaming Sound 2Used by:Symbol 328 MovieClip
Streaming Sound 3Used by:Symbol 340 MovieClip
Streaming Sound 4Used by:Symbol 637 MovieClip

Instance Names

"FightingDaughterMain"Frame 1Symbol 136 MovieClip
"bottomMessage"Frame 4Symbol 148 MovieClip
"options"Frame 4Symbol 320 MovieClip
"Ending"Frame 4Symbol 430 MovieClip
"confirmLoad"Frame 4Symbol 484 MovieClip
"noSavegame"Frame 4Symbol 489 MovieClip
"error"Frame 9Symbol 604 MovieClip
"daughter"Frame 12Symbol 921 MovieClip
"DebugButton"Frame 12Symbol 1009 MovieClip
"help"Frame 12Symbol 1028 MovieClip
"Chat"Frame 12Symbol 1153 MovieClip
"Chatted"Frame 12Symbol 1155 MovieClip
"Equip"Frame 12Symbol 1258 MovieClip
"equipPopup"Frame 12Symbol 1278 MovieClip
"Town"Frame 12Symbol 1600 MovieClip
"vendor"Frame 12Symbol 1638 MovieClip
"TalkMisc"Frame 12Symbol 1724 MovieClip
"scheduler"Frame 12Symbol 4467 MovieClip
"Adventure"Frame 12Symbol 4827 MovieClip
"Stats"Frame 12Symbol 4888 MovieClip
"Debug"Frame 12Symbol 4960 MovieClip
"popupSell"Frame 12Symbol 4968 MovieClip
"notEnough"Frame 12Symbol 4971 MovieClip
"confirmSave"Frame 12Symbol 4974 MovieClip
"changeClothes"Frame 12Symbol 4977 MovieClip
"increaseStatWindow"Frame 12Symbol 4981 MovieClip
"popupExit"Frame 12Symbol 4985 MovieClip
"alreadyOwn"Frame 12Symbol 4988 MovieClip
"startbutton"Symbol 320 MovieClip Frame 1Symbol 155 MovieClip
"startbutton"Symbol 320 MovieClip Frame 1Symbol 157 MovieClip
"startbutton"Symbol 320 MovieClip Frame 1Symbol 161 MovieClip
"startbutton"Symbol 320 MovieClip Frame 1Symbol 165 Button
"startbutton"Symbol 320 MovieClip Frame 1Symbol 169 MovieClip
"deleteAll"Symbol 320 MovieClip Frame 1Symbol 171 MovieClip
"startbutton"Symbol 320 MovieClip Frame 6Symbol 173 Button
"endScrollButton"Symbol 320 MovieClip Frame 6Symbol 181 Button
"endScroll"Symbol 320 MovieClip Frame 6Symbol 284 MovieClip
"Yes"Symbol 320 MovieClip Frame 13Symbol 313 Button
"No"Symbol 320 MovieClip Frame 13Symbol 316 Button
"startbutton"Symbol 320 MovieClip Frame 19Symbol 165 Button
"ending"Symbol 430 MovieClip Frame 61Symbol 383 MovieClip
"ending"Symbol 430 MovieClip Frame 66Symbol 389 MovieClip
"OtherName"Symbol 430 MovieClip Frame 96Symbol 340 MovieClip
"Credits"Symbol 430 MovieClip Frame 101Symbol 428 MovieClip
"faceMain"Symbol 921 MovieClip Frame 1Symbol 643 MovieClip
"hairMain"Symbol 921 MovieClip Frame 1Symbol 666 MovieClip
"breastMain"Symbol 921 MovieClip Frame 1Symbol 677 MovieClip
"clothesMain"Symbol 921 MovieClip Frame 1Symbol 920 MovieClip
"VisibleCastle"Symbol 1600 MovieClip Frame 1Symbol 1288 MovieClip
"CastleDialogue"Symbol 1600 MovieClip Frame 21Symbol 1599 MovieClip
"Person"Symbol 1724 MovieClip Frame 1Symbol 1709 MovieClip
"swimsuitBoobs"Symbol 2791 MovieClip Frame 1Symbol 677 MovieClip
"swimsuitTop"Symbol 2791 MovieClip Frame 1Symbol 2788 MovieClip
"music"Symbol 2804 MovieClip Frame 1Symbol 2798 Button
"Special"Symbol 2866 MovieClip Frame 18Symbol 2865 MovieClip
"Character"Symbol 3697 MovieClip Frame 1Symbol 2900 MovieClip
"Character"Symbol 3697 MovieClip Frame 6Symbol 2950 MovieClip
"Character"Symbol 3697 MovieClip Frame 11Symbol 2982 MovieClip
"Character"Symbol 3697 MovieClip Frame 16Symbol 3017 MovieClip
"Character"Symbol 3697 MovieClip Frame 21Symbol 3071 MovieClip
"Character"Symbol 3697 MovieClip Frame 26Symbol 3104 MovieClip
"Character"Symbol 3697 MovieClip Frame 31Symbol 3133 MovieClip
"Character"Symbol 3697 MovieClip Frame 36Symbol 3168 MovieClip
"Character"Symbol 3697 MovieClip Frame 41Symbol 3209 MovieClip
"Character"Symbol 3697 MovieClip Frame 46Symbol 3245 MovieClip
"Character"Symbol 3697 MovieClip Frame 51Symbol 3279 MovieClip
"Character"Symbol 3697 MovieClip Frame 56Symbol 3307 MovieClip
"Character"Symbol 3697 MovieClip Frame 61Symbol 3347 MovieClip
"Character"Symbol 3697 MovieClip Frame 66Symbol 3388 MovieClip
"Character"Symbol 3697 MovieClip Frame 71Symbol 3418 MovieClip
"Character"Symbol 3697 MovieClip Frame 76Symbol 3459 MovieClip
"Character"Symbol 3697 MovieClip Frame 81Symbol 3472 MovieClip
"Character"Symbol 3697 MovieClip Frame 86Symbol 3487 MovieClip
"Character"Symbol 3697 MovieClip Frame 91Symbol 3506 MovieClip
"Character"Symbol 3697 MovieClip Frame 96Symbol 3559 MovieClip
"Character"Symbol 3697 MovieClip Frame 101Symbol 3565 MovieClip
"Character"Symbol 3697 MovieClip Frame 106Symbol 3593 MovieClip
"Character"Symbol 3697 MovieClip Frame 111Symbol 3696 MovieClip
"FightingBG"Symbol 3832 MovieClip Frame 1Symbol 2866 MovieClip
"FightingDaughterMain"Symbol 3832 MovieClip Frame 1Symbol 2885 MovieClip
"Enemy"Symbol 3832 MovieClip Frame 1Symbol 3697 MovieClip
"Menu"Symbol 3832 MovieClip Frame 1Symbol 3732 MovieClip
"winnerPopup"Symbol 3832 MovieClip Frame 1Symbol 3781 MovieClip
"DaughterDamage"Symbol 3832 MovieClip Frame 1Symbol 3790 MovieClip
"OpponentDamage"Symbol 3832 MovieClip Frame 1Symbol 3790 MovieClip
"notEnough"Symbol 3832 MovieClip Frame 1Symbol 3799 MovieClip
"FightingItems"Symbol 3832 MovieClip Frame 1Symbol 3814 MovieClip
"music"Symbol 3884 MovieClip Frame 1Symbol 2804 MovieClip
"Fighting"Symbol 3884 MovieClip Frame 10Symbol 3832 MovieClip
"FestivalAnim"Symbol 4466 MovieClip Frame 191Symbol 3884 MovieClip
"determineQuality"Symbol 4467 MovieClip Frame 1Symbol 1740 MovieClip
"birthdayStop"Symbol 4467 MovieClip Frame 39Symbol 1880 MovieClip
"chibiTheater"Symbol 4467 MovieClip Frame 39Symbol 4466 MovieClip
"Enemy"Symbol 4496 MovieClip Frame 6Symbol 4481 MovieClip
"Enemy"Symbol 4496 MovieClip Frame 11Symbol 4486 MovieClip
"Enemy"Symbol 4496 MovieClip Frame 16Symbol 4491 MovieClip
"Enemy"Symbol 4496 MovieClip Frame 21Symbol 4495 MovieClip
"Enemy"Symbol 4509 MovieClip Frame 1Symbol 4500 MovieClip
"Enemy"Symbol 4511 MovieClip Frame 1Symbol 4500 MovieClip
"Enemy"Symbol 4529 MovieClip Frame 1Symbol 4519 MovieClip
"Enemy"Symbol 4541 MovieClip Frame 1Symbol 4503 MovieClip
"Enemy"Symbol 4542 MovieClip Frame 1Symbol 4503 MovieClip
"hitbox"Symbol 4574 MovieClip Frame 1Symbol 4555 MovieClip
"Enemy"Symbol 4637 MovieClip Frame 1Symbol 4627 MovieClip
"Enemy"Symbol 4698 MovieClip Frame 1Symbol 4528 MovieClip
"Enemy"Symbol 4699 MovieClip Frame 1Symbol 4627 MovieClip
"wall2"Symbol 4718 MovieClip Frame 1Symbol 4498 MovieClip
"Mask1"Symbol 4718 MovieClip Frame 1Symbol 4513 MovieClip
"AdventureZoneTrig1"Symbol 4718 MovieClip Frame 1Symbol 4515 MovieClip
"AdventureZoneTrig2"Symbol 4718 MovieClip Frame 1Symbol 4515 MovieClip
"AdventureZoneTrig3"Symbol 4718 MovieClip Frame 1Symbol 4515 MovieClip
"AdventureZoneTrig4"Symbol 4718 MovieClip Frame 1Symbol 4515 MovieClip
"Wall1"Symbol 4718 MovieClip Frame 6Symbol 4498 MovieClip
"exit1"Symbol 4718 MovieClip Frame 6Symbol 4498 MovieClip
"exit2"Symbol 4718 MovieClip Frame 6Symbol 4498 MovieClip
"AdventureWaypoint1"Symbol 4718 MovieClip Frame 6Symbol 4549 MovieClip
"AdventureWaypoint2"Symbol 4718 MovieClip Frame 6Symbol 4549 MovieClip
"AdventureWaypoint3"Symbol 4718 MovieClip Frame 6Symbol 4549 MovieClip
"AdventureWaypoint4"Symbol 4718 MovieClip Frame 6Symbol 4549 MovieClip
"AdventureWaypoint5"Symbol 4718 MovieClip Frame 6Symbol 4549 MovieClip
"AdventureWaypoint20"Symbol 4718 MovieClip Frame 6Symbol 4549 MovieClip
"AdventureWaypoint21"Symbol 4718 MovieClip Frame 6Symbol 4549 MovieClip
"AdventureWaypoint22"Symbol 4718 MovieClip Frame 6Symbol 4549 MovieClip
"AdventureWaypoint23"Symbol 4718 MovieClip Frame 6Symbol 4549 MovieClip
"AdventureWaypoint24"Symbol 4718 MovieClip Frame 6Symbol 4549 MovieClip
"AdventureWaypoint25"Symbol 4718 MovieClip Frame 6Symbol 4549 MovieClip
"AdventureWaypoint27"Symbol 4718 MovieClip Frame 6Symbol 4549 MovieClip
"HiddenPath1"Symbol 4718 MovieClip Frame 6Symbol 4553 MovieClip
"AdventureZoneTrig1"Symbol 4718 MovieClip Frame 6Symbol 4515 MovieClip
"AdventureZoneTrig2"Symbol 4718 MovieClip Frame 6Symbol 4515 MovieClip
"Adventurer"Symbol 4718 MovieClip Frame 6Symbol 4574 MovieClip
"AdventureWaypoint26"Symbol 4718 MovieClip Frame 6Symbol 4549 MovieClip
"HiddenMask1"Symbol 4718 MovieClip Frame 6Symbol 4576 MovieClip
"Wall1"Symbol 4718 MovieClip Frame 11Symbol 4498 MovieClip
"AdventureHatchDoor1Wall1"Symbol 4718 MovieClip Frame 11Symbol 4498 MovieClip
"AdventureHatchDoor1Wall2"Symbol 4718 MovieClip Frame 11Symbol 4498 MovieClip
"AdventureHatchDoor1"Symbol 4718 MovieClip Frame 11Symbol 4586 MovieClip
"AdventureHatchDoor2"Symbol 4718 MovieClip Frame 11Symbol 4586 MovieClip
"AdventureHatchDoor3"Symbol 4718 MovieClip Frame 11Symbol 4590 MovieClip
"Gate1"Symbol 4718 MovieClip Frame 11Symbol 4599 MovieClip
"Boss"Symbol 4718 MovieClip Frame 11Symbol 4623 MovieClip
"AdventureZoneTrig1"Symbol 4718 MovieClip Frame 11Symbol 4515 MovieClip
"AdventureZoneTrig2"Symbol 4718 MovieClip Frame 11Symbol 4515 MovieClip
"AdventureZoneTrig3"Symbol 4718 MovieClip Frame 11Symbol 4515 MovieClip
"AdventureZoneTrig4"Symbol 4718 MovieClip Frame 11Symbol 4515 MovieClip
"AdventureZoneTrig5"Symbol 4718 MovieClip Frame 11Symbol 4515 MovieClip
"AdventureZoneTrig6"Symbol 4718 MovieClip Frame 11Symbol 4515 MovieClip
"AdventureWaypoint1"Symbol 4718 MovieClip Frame 11Symbol 4549 MovieClip
"AdventureWaypoint2"Symbol 4718 MovieClip Frame 11Symbol 4549 MovieClip
"AdventureWaypoint3"Symbol 4718 MovieClip Frame 11Symbol 4549 MovieClip
"AdventureWaypoint4"Symbol 4718 MovieClip Frame 11Symbol 4549 MovieClip
"AdventureZoneTrig7"Symbol 4718 MovieClip Frame 11Symbol 4515 MovieClip
"AdventureZoneTrig8"Symbol 4718 MovieClip Frame 11Symbol 4515 MovieClip
"AdventureZoneTrig9"Symbol 4718 MovieClip Frame 11Symbol 4515 MovieClip
"Adventurer"Symbol 4718 MovieClip Frame 11Symbol 4574 MovieClip
"AdventureWaypoint5"Symbol 4718 MovieClip Frame 11Symbol 4549 MovieClip
"AdventureWaypoint6"Symbol 4718 MovieClip Frame 11Symbol 4549 MovieClip
"AdventureWaypoint7"Symbol 4718 MovieClip Frame 11Symbol 4549 MovieClip
"AdventureWaypoint8"Symbol 4718 MovieClip Frame 11Symbol 4549 MovieClip
"AdventureWaypoint9"Symbol 4718 MovieClip Frame 11Symbol 4549 MovieClip
"AdventureWaypoint10"Symbol 4718 MovieClip Frame 11Symbol 4549 MovieClip
"AdventureWaypoint11"Symbol 4718 MovieClip Frame 11Symbol 4549 MovieClip
"AdventureSwanComputer"Symbol 4718 MovieClip Frame 11Symbol 4645 MovieClip
"AdventureZoneTrig10"Symbol 4718 MovieClip Frame 11Symbol 4515 MovieClip
"AdventureZoneTrig11"Symbol 4718 MovieClip Frame 11Symbol 4515 MovieClip
"AdventureZoneTrig12"Symbol 4718 MovieClip Frame 11Symbol 4515 MovieClip
"AdventureZoneTrig14"Symbol 4718 MovieClip Frame 11Symbol 4515 MovieClip
"AdventureZoneTrig15"Symbol 4718 MovieClip Frame 11Symbol 4515 MovieClip
"AdventureZoneTrigComputer"Symbol 4718 MovieClip Frame 11Symbol 4515 MovieClip
"AdventureCountdown"Symbol 4718 MovieClip Frame 11Symbol 4688 MovieClip
"AdventureHatchShade"Symbol 4718 MovieClip Frame 11Symbol 4697 MovieClip
"AdventureZoneTrigShade"Symbol 4718 MovieClip Frame 11Symbol 4515 MovieClip
"AdventureWaypoint12"Symbol 4718 MovieClip Frame 11Symbol 4549 MovieClip
"AdventureWaypoint13"Symbol 4718 MovieClip Frame 11Symbol 4549 MovieClip
"AdventureWaypoint14"Symbol 4718 MovieClip Frame 11Symbol 4549 MovieClip
"AdventureWaypoint15"Symbol 4718 MovieClip Frame 11Symbol 4549 MovieClip
"HideCave"Symbol 4718 MovieClip Frame 11Symbol 4701 MovieClip
"HiddenMask1"Symbol 4718 MovieClip Frame 11Symbol 4703 MovieClip
"AdventureHatchHide1"Symbol 4718 MovieClip Frame 11Symbol 4705 MovieClip
"AdventureHatchHide2"Symbol 4718 MovieClip Frame 11Symbol 4707 MovieClip
"AdventureHatchHide3"Symbol 4718 MovieClip Frame 11Symbol 4709 MovieClip
"HiddenMask2"Symbol 4718 MovieClip Frame 11Symbol 4711 MovieClip
"BossCave"Symbol 4718 MovieClip Frame 11Symbol 4717 MovieClip
"AdventureInventoryScroll"Symbol 4793 MovieClip Frame 8Symbol 4767 MovieClip
"Person"Symbol 4811 MovieClip Frame 3Symbol 1709 MovieClip
"Person"Symbol 4811 MovieClip Frame 11Symbol 1709 MovieClip
"AdventureWorld"Symbol 4827 MovieClip Frame 6Symbol 4718 MovieClip
"AdventureDaughter"Symbol 4827 MovieClip Frame 6Symbol 4739 MovieClip
"AdventureDark"Symbol 4827 MovieClip Frame 6Symbol 4744 MovieClip
"Light1"Symbol 4827 MovieClip Frame 6Symbol 4746 MovieClip
"AdventureDaughterGlow"Symbol 4827 MovieClip Frame 6Symbol 4749 MovieClip
"AdventureInventory"Symbol 4827 MovieClip Frame 6Symbol 4793 MovieClip
"AdventureTalk"Symbol 4827 MovieClip Frame 6Symbol 4811 MovieClip
"AdventureGoHome"Symbol 4827 MovieClip Frame 6Symbol 4818 MovieClip
"AdventureLose"Symbol 4827 MovieClip Frame 6Symbol 4821 MovieClip
"Fighting"Symbol 4827 MovieClip Frame 6Symbol 3832 MovieClip
"music"Symbol 4827 MovieClip Frame 6Symbol 2804 MovieClip
"FightingStart"Symbol 4827 MovieClip Frame 6Symbol 4826 MovieClip
"CastleReps"Symbol 4960 MovieClip Frame 1Symbol 4959 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Labels

"Preloader"Frame 1
"Loaded"Frame 4
"Start"Frame 7
"Birthday"Frame 8
"Lastname"Frame 9
"Firstname"Frame 10
"Intro"Frame 11
"Game"Frame 12
"End"Frame 27
"None"Symbol 13 MovieClip Frame 1
"Leather"Symbol 13 MovieClip Frame 6
"Chain"Symbol 13 MovieClip Frame 11
"Plate"Symbol 13 MovieClip Frame 16
"Cloth"Symbol 13 MovieClip Frame 21
"Naga"Symbol 13 MovieClip Frame 26
"Bandit"Symbol 13 MovieClip Frame 31
"Testing"Symbol 22 MovieClip Frame 1
"None"Symbol 22 MovieClip Frame 2
"Longsword"Symbol 22 MovieClip Frame 7
"Shortsword"Symbol 22 MovieClip Frame 12
"Staff"Symbol 22 MovieClip Frame 17
"Benediction"Symbol 22 MovieClip Frame 22
"Master Sword"Symbol 22 MovieClip Frame 27
"Lightsaber"Symbol 22 MovieClip Frame 32
"Soulcalibur"Symbol 22 MovieClip Frame 37
"None"Symbol 30 MovieClip Frame 1
"Leather"Symbol 30 MovieClip Frame 6
"Chain"Symbol 30 MovieClip Frame 11
"Plate"Symbol 30 MovieClip Frame 16
"Cloth"Symbol 30 MovieClip Frame 21
"Naga"Symbol 30 MovieClip Frame 26
"Bandit"Symbol 30 MovieClip Frame 31
"None"Symbol 38 MovieClip Frame 1
"Leather"Symbol 38 MovieClip Frame 6
"Chain"Symbol 38 MovieClip Frame 11
"Plate"Symbol 38 MovieClip Frame 16
"Cloth"Symbol 38 MovieClip Frame 21
"Naga"Symbol 38 MovieClip Frame 26
"Bandit"Symbol 38 MovieClip Frame 31
"None"Symbol 46 MovieClip Frame 1
"Leather"Symbol 46 MovieClip Frame 6
"Chain"Symbol 46 MovieClip Frame 11
"Plate"Symbol 46 MovieClip Frame 16
"Cloth"Symbol 46 MovieClip Frame 21
"Naga"Symbol 46 MovieClip Frame 26
"Bandit"Symbol 46 MovieClip Frame 31
"None"Symbol 54 MovieClip Frame 1
"Leather"Symbol 54 MovieClip Frame 6
"Chain"Symbol 54 MovieClip Frame 11
"Plate"Symbol 54 MovieClip Frame 16
"Cloth"Symbol 54 MovieClip Frame 21
"Naga"Symbol 54 MovieClip Frame 26
"Bandit"Symbol 54 MovieClip Frame 31
"None"Symbol 62 MovieClip Frame 1
"Leather"Symbol 62 MovieClip Frame 6
"Chain"Symbol 62 MovieClip Frame 11
"Plate"Symbol 62 MovieClip Frame 16
"Cloth"Symbol 62 MovieClip Frame 21
"Naga"Symbol 62 MovieClip Frame 26
"Bandit"Symbol 62 MovieClip Frame 31
"None"Symbol 69 MovieClip Frame 1
"Leather"Symbol 69 MovieClip Frame 6
"Chain"Symbol 69 MovieClip Frame 11
"Plate"Symbol 69 MovieClip Frame 16
"Cloth"Symbol 69 MovieClip Frame 21
"Naga"Symbol 69 MovieClip Frame 26
"Bandit"Symbol 69 MovieClip Frame 31
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_root.battleDamageSymbol 3783 EditableText"100"
_root.battleDamageSymbol 3784 EditableText"100"
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itemSymbol 3802 EditableText"Equipment"
itemEtcSymbol 3803 EditableText"EQ"
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_root.opponentSymbol 3817 EditableText"Soundwave"
_root.hpSymbol 3818 EditableText"9999"
StaminaSymbol 3819 EditableText"9999"
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_root.opponenthpSymbol 3821 EditableText"9999"
_root.mpSymbol 3822 EditableText"9999"
IntelligenceSymbol 3823 EditableText"9999"
_root.opponentmp_currSymbol 3824 EditableText"9999"
_root.opponentmpSymbol 3825 EditableText"9999"
CombatSkillSymbol 3826 EditableText"9999"
CombatAttackSymbol 3827 EditableText"9999"
CombatDefenseSymbol 3828 EditableText"9999"
MagicSkillSymbol 3829 EditableText"9999"
MagicAttackSymbol 3830 EditableText"9999"
MagicDefenseSymbol 3831 EditableText"9999"
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_root.festivalName2Symbol 3846 EditableText"Name"
_root.festivalName3Symbol 3847 EditableText"Mane"
_root.festivalName4Symbol 3848 EditableText"Nimi"
_root.festivalName5Symbol 3849 EditableText"Naem"
_root.festivalName6Symbol 3850 EditableText"Moo"
_root.festivalName1Symbol 3869 EditableText"Name"
_root.festivalName2Symbol 3870 EditableText"Name"
_root.festivalName3Symbol 3871 EditableText"Mane"
_root.festivalName4Symbol 3872 EditableText"Nimi"
_root.festivalName5Symbol 3873 EditableText"Naem"
_root.festivalName6Symbol 3874 EditableText"Moo"
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_root.countdownTimeSymbol 4671 EditableText"20"
_root.countdownTime2Symbol 4672 EditableText"10"
_root.firstSymbol 4750 EditableText"First Name"
StaminaSymbol 4751 EditableText"500"
_root.hpSymbol 4752 EditableText"500"
IntelligenceSymbol 4755 EditableText"500"
_root.mpSymbol 4756 EditableText"500"
_root.goldSymbol 4774 EditableText"99,999,999"
_root.goldSymbol 4778 EditableText"99,999,999"
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_root.Adventure.AdventureWorld._ySymbol 4781 EditableText"500"
_root.Adventure.AdventureWorld.TestWall._xSymbol 4783 EditableText"500"
_root.Adventure.AdventureWorld.TestWall._ySymbol 4784 EditableText"500"
_root.Adventure.AdventureDaughter._xSymbol 4786 EditableText"500"
_root.Adventure.AdventureDaughter._ySymbol 4787 EditableText"500"
_root.movingUpSymbol 4789 EditableText"val"
_root.TalkMiscTextSymbol 4797 EditableText"(Generic placeholder text) test test test test test test"
_root.TalkMiscTextSymbol 4800 EditableText"(Generic placeholder text) test test test test test test"
_root.TalkMiscTextSymbol 4807 EditableText"(Generic placeholder text) test test test test test test"
_root.TalkMiscTextSymbol 4810 EditableText"(Generic placeholder text) test test test test test test"
_root.StaminaSymbol 4842 EditableText"123"
_root.StrengthSymbol 4843 EditableText"123"
_root.IntelligenceSymbol 4844 EditableText"123"
_root.RefinementSymbol 4845 EditableText"123"
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_root.SinSymbol 4849 EditableText"123"
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_root.StressSymbol 4851 EditableText"123"
_root.CombatSkillSymbol 4858 EditableText"123"
_root.CombatAttackSymbol 4859 EditableText"123"
_root.CombatDefenseSymbol 4860 EditableText"123"
_root.MagicSkillSymbol 4861 EditableText"123"
_root.MagicAttackSymbol 4862 EditableText"123"
_root.MagicDefenseSymbol 4863 EditableText"123"
_root.DecorumSymbol 4868 EditableText"123"
_root.ArtSymbol 4869 EditableText"123"
_root.CookingSymbol 4870 EditableText"123"
_root.CleaningSymbol 4871 EditableText"123"
_root.TemperamentSymbol 4872 EditableText"123"
_root.birthMonthSymbol 4875 EditableText"September"
_root.birthDaySymbol 4876 EditableText"22"
_root.FightRepSymbol 4878 EditableText"123"
_root.MagicRepSymbol 4879 EditableText"123"
_root.SocialRepSymbol 4880 EditableText"123"
displayVarSymbol 4883 EditableText"123"
displayVarSymbol 4884 EditableText"123"
_root.StaminaSymbol 4891 EditableText"123"
_root.birthMonthSymbol 4892 EditableText"September"
_root.birthDaySymbol 4893 EditableText"22"
_root.ageSymbol 4894 EditableText""
_root.goldSymbol 4895 EditableText""
_root.StrengthSymbol 4897 EditableText"123"
_root.IntelligenceSymbol 4898 EditableText"123"
_root.RefinementSymbol 4899 EditableText"123"
_root.CharismaSymbol 4900 EditableText"123"
_root.MoralitySymbol 4901 EditableText"123"
_root.FaithSymbol 4902 EditableText"123"
_root.SinSymbol 4903 EditableText"123"
_root.SensitivitySymbol 4904 EditableText"123"
_root.StressSymbol 4905 EditableText"123"
_root.CombatSkillSymbol 4906 EditableText"123"
_root.CombatAttackSymbol 4907 EditableText"123"
_root.CombatDefenseSymbol 4908 EditableText"123"
_root.MagicSkillSymbol 4909 EditableText"123"
_root.MagicAttackSymbol 4910 EditableText"123"
_root.MagicDefenseSymbol 4911 EditableText"123"
_root.DecorumSymbol 4912 EditableText"123"
_root.ArtSymbol 4913 EditableText"123"
_root.CookingSymbol 4914 EditableText"123"
_root.CleaningSymbol 4915 EditableText"123"
_root.TemperamentSymbol 4916 EditableText"123"
_root.FightRepSymbol 4917 EditableText"123"
_root.MagicRepSymbol 4918 EditableText"123"
_root.SocialRepSymbol 4919 EditableText"123"
_root.breastSizeSymbol 4920 EditableText""
_root.monthSymbol 4923 EditableText"September"
_root.ReputationSymbol 4926 EditableText""
_root.oneNumsVisitSymbol 4941 EditableText"123"
_root.twoNumsVisitSymbol 4942 EditableText"123"
_root.threeNumsVisitSymbol 4943 EditableText"123"
_root.fourNumsVisitSymbol 4944 EditableText"123"
_root.fiveNumsVisitSymbol 4945 EditableText"123"
_root.sixNumsVisitSymbol 4946 EditableText"123"
_root.sevenNumsVisitSymbol 4947 EditableText"123"
_root.eightNumsVisitSymbol 4948 EditableText"123"
_root.nineNumsVisitSymbol 4949 EditableText"123"
_root.tenNumsVisitSymbol 4950 EditableText"123"
_root.elevenNumsVisitSymbol 4951 EditableText"123"
_root.twelveNumsVisitSymbol 4952 EditableText"123"
_root.thirtNumsVisitSymbol 4953 EditableText"123"
_root.moodCountSymbol 4957 EditableText"123"
_root.sellDressSymbol 4964 EditableText"dress name?"
_root.buyOrSellSymbol 4967 EditableText"buy/sell"
_root.statIncreaseTextSymbol 4980 EditableText"<Some stat> has increased by <##>!"




http://swfchan.com/42/205640/info.shtml
Created: 25/7 -2019 01:01:06 Last modified: 25/7 -2019 01:01:06 Server time: 22/12 -2024 18:13:47