Frame 3
_root.loadedBytes = _root.getBytesLoaded();
_root.totalBytes = _root.getBytesTotal();
if (_root.loadedBytes >= _root.totalBytes) {
gotoAndStop ("Loaded");
} else {
gotoAndPlay ("Preloader");
}
Frame 4
stop();
Instance of Symbol 320 MovieClip "options" in Frame 4
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 430 MovieClip "Ending" in Frame 4
onClipEvent (load) {
this._visible = false;
this.gotoAndStop("reset");
}
Instance of Symbol 484 MovieClip "confirmLoad" in Frame 4
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 489 MovieClip "noSavegame" in Frame 4
onClipEvent (load) {
this._visible = false;
}
Frame 7
stop();
maxEndingNum = 20;
disabled = false;
currentSlot = 1;
runningMonth = false;
_root.Chatted._visible = false;
saveGame = SharedObject.getLocal("save_info");
mood = "Happy";
moodCount = 0;
currDress = "Schoolgirl";
month = "January";
year = 1687;
day = 1;
birthDay = 1;
birthMonth = "January";
VisitedCastle = false;
peachDressProgress = 0;
Potion1 = 0;
Potion2 = 0;
Potion3 = 0;
Ether1 = 0;
Ether2 = 0;
Ether3 = 0;
Schoolgirl = true;
Peach = false;
Whore = false;
ChunLi = false;
Winter = false;
Summer = false;
Catgirl = false;
Party = false;
Suzaku = false;
Kimono = false;
Cowgirl = false;
Matrix = false;
SuzakuFlag = false;
Shortsword = false;
Longsword = false;
MasterSword = false;
Lightsaber = false;
Soulcalibur = false;
Cloth = false;
Leather = false;
Chain = false;
Plate = false;
Naga = false;
Bandit = false;
Benediction = false;
Dharma = false;
sellDress = "default";
weapon = "None";
armor = "None";
armorPhysical = 0;
armorMagic = 0;
attack = 0;
gold = 500;
age = 9;
breastSize = 1;
Stamina = 50;
Strength = 50;
Intelligence = 15;
Refinement = 42;
Charisma = 18;
Morality = 23;
Faith = 10;
Sin = 0;
Sensitivity = 10;
Stress = 0;
Reputation = 0;
SocialRep = 0;
MagicRep = 0;
FightRep = 0;
CombatSkill = 30;
CombatAttack = 5;
CombatDefense = 0;
MagicSkill = 10;
MagicAttack = 6;
MagicDefense = 8;
Decorum = 15;
Art = 8;
Cooking = 7;
Cleaning = 9;
Temperament = 2;
DressStamina = 0;
DressStrength = 0;
DressIntelligence = 0;
DressRefinement = 0;
DressCharisma = 0;
DressMorality = 0;
DressFaith = 0;
DressSin = 0;
DressSensitivity = 0;
DressCombatSkill = 0;
DressCombatAttack = 0;
DressCombatDefense = 0;
DressMagicSkill = 0;
DressMagicAttack = 0;
DressMagicDefense = 0;
DressDecorum = 0;
DressArt = 0;
DressCooking = 0;
DressCleaning = 0;
DressTemperament = 0;
numPoetry = 0;
_root.oneNumsVisit = 0;
_root.twoNumsVisit = 0;
_root.threeNumsVisit = 0;
_root.fourNumsVisit = 0;
_root.fiveNumsVisit = 0;
_root.sixNumsVisit = 0;
_root.sevenNumsVisit = 0;
_root.eightNumsVisit = 0;
_root.nineNumsVisit = 0;
_root.tenNumsVisit = 0;
_root.elevenNumsVisit = 0;
_root.twelveNumsVisit = 0;
_root.thirtNumsVisit = 0;
_root.marryPhil = false;
_root.marryPrince = false;
_root.marryJester = false;
_root.marryChoose = false;
_root.month1 = "none";
_root.month2 = "none";
_root.month3 = "none";
_root.clothesWarning = false;
_root.talkedToFuture = false;
_root.foundNumbers = false;
_root.foundAdventurer1 = false;
_root.foundAdventurer2 = false;
_root.foundAdventurer3 = false;
_root.foundAdventurer4 = false;
if (random(10) == 1) {
_root.Cosmos = true;
} else {
_root.Cosmos = false;
}
_root.numChoice = 10;
var firstNames = ["Franco", "Captain", "Johnny", "Lenny", "Carl", "Alfred", "Brian", "Joshua", "Will", "Harry"];
var lastNames = ["Mason", "Whaleflint", "Hodges", "Carlson", "Leonard", "Proudmoore", "Fordring", "Jones", "Martin", "Whiting"];
var husbandJobs = ["an actor", "a rogue", "a cheesemonger", "a merchant", "a smith", "a warrior", "a mage", "a soldier", "a carpenter", "a healer"];
var husbandDesc = ["good", "harsh", "brave", "kind", "cowardly", "weak", "dashing", "strange", "handsome", "sensitive"];
statIncreaseTrue = false;
statIncrease = "";
statIncreaseBy = 0;
_root.TalkText = [];
_root.TalkPerson = [];
Instance of Symbol 13 MovieClip in Frame 7
onClipEvent (load) {
this.gotoAndStop("None");
}
Instance of Symbol 22 MovieClip in Frame 7
onClipEvent (load) {
this.gotoAndStop("Longsword");
}
Instance of Symbol 30 MovieClip in Frame 7
onClipEvent (load) {
this.gotoAndStop("None");
}
Instance of Symbol 38 MovieClip in Frame 7
onClipEvent (load) {
this.gotoAndStop("None");
}
Instance of Symbol 46 MovieClip in Frame 7
onClipEvent (load) {
this.gotoAndStop("None");
}
Instance of Symbol 54 MovieClip in Frame 7
onClipEvent (load) {
this.gotoAndStop("None");
}
Instance of Symbol 62 MovieClip in Frame 7
onClipEvent (load) {
this.gotoAndStop("None");
}
Instance of Symbol 46 MovieClip in Frame 7
onClipEvent (load) {
this.gotoAndStop("None");
}
Instance of Symbol 54 MovieClip in Frame 7
onClipEvent (load) {
this.gotoAndStop("None");
}
Instance of Symbol 69 MovieClip in Frame 7
onClipEvent (load) {
this.gotoAndStop("None");
}
Instance of Symbol 38 MovieClip in Frame 7
onClipEvent (load) {
this.gotoAndStop("None");
}
Instance of Symbol 30 MovieClip in Frame 7
onClipEvent (load) {
this.gotoAndStop("None");
}
Instance of Symbol 73 MovieClip in Frame 7
onClipEvent (load) {
this.gotoAndStop("Longsword");
}
Frame 8
stop();
Instance of Symbol 594 MovieClip in Frame 8
onClipEvent (enterFrame) {
gotoAndStop(_root.birthMonth);
}
Instance of Symbol 596 MovieClip in Frame 8
onClipEvent (enterFrame) {
gotoAndStop(_root.birthDay);
}
Frame 9
stop();
Frame 10
stop();
Frame 11
stop();
Frame 12
stop();
Instance of Symbol 921 MovieClip "daughter" in Frame 12
onClipEvent (load) {
this.gotoAndStop((_root.age - 10) * 3);
if (_root.age <= 10) {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
stop();
if ((_root.Stress <= 0) && (_root.mood != "Bitch")) {
_root.mood = "Happy";
} else if ((_root.Stress > 100) && (!_root.disabled)) {
_root.mood = "Bitch";
} else if ((_root.mood == "Bitch") && (_root.Stress < 25)) {
_root.mood = "Normal";
} else if (_root.mood != "Bitch") {
_root.mood = "Normal";
}
if (((_root.Stress >= 500) && (!_root.Debug._visible)) && (!_root.Ending._visible)) {
_root.Ending._visible = true;
_root.Ending.gotoAndStop("overstress");
_root.gotoAndStop("End");
}
this.gotoAndStop((_root.age - 10) * 3);
if (_root.age <= 10) {
this.gotoAndStop(1);
}
}
Instance of Symbol 924 MovieClip in Frame 12
onClipEvent (enterFrame) {
if (((_root.age == 9) || (_root.helpMe)) && (!_root.disabled)) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 986 MovieClip in Frame 12
onClipEvent (load) {
currMonth = "one";
_root.currMonthWord = currMonth;
_root.monthNum = 1;
_root.month1 = "none";
_root.month2 = "none";
_root.month3 = "none";
}
onClipEvent (enterFrame) {
currMonth = _root.currMonthWord;
if (_root.day > 30) {
_root.monthNum++;
_root.month1 = "none";
_root.month2 = "none";
_root.month3 = "none";
if (_root.monthNum > 12) {
_root.monthNum = 1;
}
_root.day = 1;
if (currMonth == "one") {
currMonth = "two";
} else if (currMonth == "two") {
currMonth = "three";
} else if (currMonth == "three") {
currMonth = "four";
} else if (currMonth == "four") {
currMonth = "five";
} else if (currMonth == "five") {
currMonth = "six";
} else if (currMonth == "six") {
currMonth = "seven";
} else if (currMonth == "seven") {
currMonth = "one";
}
if (_root.month == "January") {
_root.month = "February";
} else if (_root.month == "February") {
_root.month = "March";
if (_root.currDress == "Summer") {
_root.DressStamina = 0;
_root.DressStrength = 0;
} else if (_root.currDress == "Whore") {
_root.DressStrength = 0;
_root.DressIntelligence = 0;
} else if (_root.currDress == "Suzaku") {
_root.DressStamina = 0;
_root.DressSensitivity = 0;
}
} else if (_root.month == "March") {
_root.month = "April";
} else if (_root.month == "April") {
_root.month = "May";
} else if (_root.month == "May") {
_root.month = "June";
} else if (_root.month == "June") {
_root.month = "July";
} else if (_root.month == "July") {
_root.month = "August";
} else if (_root.month == "August") {
_root.month = "September";
if (_root.currDress == "Winter") {
_root.DressIntelligence = 0;
_root.DressCharisma = 0;
_root.DressMagicSkill = 0;
} else if (_root.currDress == "Matrix") {
_root.DressCharisma = 10;
_root.DressRefinement = 0;
}
} else if (_root.month == "September") {
if (_root.gold >= 2000) {
_root.vendor._visible = true;
}
_root.month = "October";
} else if (_root.month == "October") {
_root.month = "November";
} else if (_root.month == "November") {
_root.month = "December";
} else if (_root.month == "December") {
_root.month = "January";
_root.year++;
}
_root.currMonthWord = currMonth;
_root.clothesWarning = false;
} else if (((((_root.month == "December") || (_root.month == "January")) || (_root.month == "February")) && (!_root.disabled)) && (_root.clothesWarning == false)) {
if (((_root.currDress == "Summer") || (_root.currDress == "Whore")) || (_root.currDress == "Suzaku")) {
_root.clothesWarning = true;
_root.disabled = true;
_root.changeClothes._visible = true;
}
} else if (((((_root.month == "June") || (_root.month == "July")) || (_root.month == "August")) && (!_root.disabled)) && (_root.clothesWarning == false)) {
if ((_root.currDress == "Matrix") || (_root.currDress == "Winter")) {
_root.clothesWarning = true;
_root.disabled = true;
_root.changeClothes._visible = true;
}
}
gotoAndStop(currMonth);
}
Instance of Symbol 1009 MovieClip "DebugButton" in Frame 12
onClipEvent (load) {
if ((_root.first == "Kairi") && (_root.last == "Kork")) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 1028 MovieClip "help" in Frame 12
onClipEvent (enterFrame) {
if (_root.helpMe && (!_root.disabled)) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 1153 MovieClip "Chat" in Frame 12
onClipEvent (load) {
this._visible = false;
this.gotoAndStop(1);
}
Instance of Symbol 1155 MovieClip "Chatted" in Frame 12
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1258 MovieClip "Equip" in Frame 12
onClipEvent (load) {
function hideMe() {
_root.disabled = false;
this._visible = false;
this.gotoAndStop("hide");
}
this._visible = false;
}
Instance of Symbol 1278 MovieClip "equipPopup" in Frame 12
onClipEvent (load) {
function showPopup() {
this.gotoAndStop(_root.numEquipStat);
this._visible = true;
this._x = _root._xmouse;
this._y = _root._ymouse;
}
function hidePopup() {
this._visible = false;
this._x = startX;
this._y = startY;
}
startX = this._x;
startY = this._y;
this._visible = false;
_root.numEquipStat = 1;
}
Instance of Symbol 1600 MovieClip "Town" in Frame 12
onClipEvent (load) {
this._visible = false;
this.gotoAndStop(1);
}
Instance of Symbol 1638 MovieClip "vendor" in Frame 12
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1724 MovieClip "TalkMisc" in Frame 12
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (!_root.disabled) {
if ((_root.elevenNumsVisit == 5) && (!_root.marryChoose)) {
_root.disabled = true;
_root.TalkMisc.Person.gotoAndStop("Phil");
_root.TalkMisc.gotoAndStop("yesno");
_root.TalkMiscText = "Hello, sir. I've grown to like your daughter. Might I ask for her hand in marriage?";
_root.TalkMisc._visible = true;
_root.elevenNumsVisit++;
_root.TalkMisc.curr = "marryPhil";
} else if (_root.nineNumsVisit == 5) {
_root.disabled = true;
_root.TalkMisc.Person.gotoAndStop("Jester");
_root.TalkMisc.gotoAndStop("ok");
_root.TalkMiscText = "Sir, I just wanted to let you know that I care for your daughter very much.";
_root.TalkMisc._visible = true;
_root.nineNumsVisit++;
_root.TalkMisc.curr = "";
} else if (_root.tenNumsVisit == 5) {
_root.disabled = true;
_root.TalkMisc.Person.gotoAndStop("Prince");
_root.TalkMisc.gotoAndStop("ok");
_root.TalkMiscText = "I think you'd be happy to know I hope to make your daughter my wife someday.";
_root.TalkMisc._visible = true;
_root.tenNumsVisit++;
_root.TalkMisc.curr = "";
} else if ((((!_root.marryChoose) && (!_root.marryPhil)) && (_root.tenNumsVisit > 5)) && (_root.nineNumsVisit > 5)) {
_root.disabled = true;
_root.TalkMisc.Person.gotoAndStop("Prince");
_root.TalkMisc.gotoAndStop("continueMarry");
_root.TalkMiscText = "The jester and I have been talking, and we are both interested in your daughter.";
_root.TalkMiscTextCont = "Yes, and we think she likes us both. Perhaps you should decide... which of us do you approve?";
_root.TalkMisc._visible = true;
_root.TalkMisc.curr = "";
_root.marryChoose = true;
} else if (((_root.twelveNumsVisit == 5) && (_root.Morality > 300)) && ((_root.Faith > 400) & (_root.Reputation > 200))) {
_root.disabled = true;
_root.TalkMisc.Person.gotoAndStop("Pope");
_root.TalkMisc.gotoAndStop("ok");
_root.TalkMiscText = "You know, I'd say your daughter may have what it takes to go far in the Church.";
_root.TalkMisc._visible = true;
_root.twelveNumsVisit++;
_root.TalkMisc.curr = "";
} else if (((_root.sixNumsVisit == 5) && (_root.Charisma >= 300)) && (_root.Charisma <= 450)) {
_root.disabled = true;
_root.TalkMisc.Person.gotoAndStop("Camp Follower");
_root.TalkMisc.gotoAndStop("yesno");
_root.TalkMiscText = "Hey there. Might I give your daughter a few... pointers? I like her.";
_root.TalkMisc._visible = true;
_root.sixNumsVisit++;
_root.TalkMisc.curr = "statIncreaseTrue";
_root.statIncrease = "Charisma";
_root.statIncreaseBy = 20;
_root.breastSize = _root.breastSize + 2;
} else if ((((((((((((((!_root.gotEverything1) && (_root.Party)) && (_root.Catgirl)) && (_root.Cowgirl)) && (_root.Winter)) && (_root.Summer)) && (_root.Cowgirl)) && (_root.Kimono)) && (_root.Cloth)) && (_root.Chain)) && (_root.Leather)) && (_root.Shortsword)) && (_root.Longsword)) && (_root.Staff)) {
_root.disabled = true;
_root.TalkMisc.Person.gotoAndStop("Shopkeep");
_root.TalkMisc.gotoAndStop("continue");
_root.TalkMiscText = "Wow, you own one of everything from my store! I'm impressed!";
_root.TalkMiscTextCont = "But have you met the special vendor in the fall? She likes the wealthy.";
_root.TalkMisc._visible = true;
_root.TalkMisc.curr = "statIncreaseTrue";
_root.statIncrease = "SocialRep";
_root.statIncreaseBy = 20;
_root.gotEverything1 = true;
} else if ((((((!_root.talkedToFuture) && (_root.Sin < 100)) && (_root.Morality >= 200)) && (_root.Strength > 150)) && (_root.Intelligence >= 300)) && (_root.Temperament >= 40)) {
_root.disabled = true;
_root.TalkMisc.Person.gotoAndStop("Shadow");
_root.TalkMisc.gotoAndStop("ok");
_root.TalkMiscText = "Your daughter has potential. She could have a bright future ahead.";
_root.TalkMisc._visible = true;
_root.TalkMisc.curr = "";
_root.talkedToFuture = true;
} else if ((!_root.talkedToKing) && (_root.Reputation > 200)) {
_root.disabled = true;
_root.TalkMisc.Person.gotoAndStop("King");
_root.TalkMisc.gotoAndStop("ok");
_root.TalkMiscText = "Your daughter is getting noticed in the castle. Maybe she should try to befriend everyone.";
_root.TalkMisc._visible = true;
_root.TalkMisc.curr = "";
_root.talkedToKing = true;
}
}
}
Instance of Symbol 4467 MovieClip "scheduler" in Frame 12
onClipEvent (load) {
this._visible = false;
this.gotoAndStop(1);
}
Instance of Symbol 4827 MovieClip "Adventure" in Frame 12
onClipEvent (load) {
this._visible = false;
this.gotoAndStop("stop");
}
Instance of Symbol 4888 MovieClip "Stats" in Frame 12
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4960 MovieClip "Debug" in Frame 12
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4968 MovieClip "popupSell" in Frame 12
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4971 MovieClip "notEnough" in Frame 12
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4974 MovieClip "confirmSave" in Frame 12
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4977 MovieClip "changeClothes" in Frame 12
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4981 MovieClip "increaseStatWindow" in Frame 12
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if ((!_root.disabled) && (_root.statIncreaseTrue)) {
_root.disabled = true;
_root.statIncreaseTrue = false;
_root[_root.statIncrease] = _root[_root.statIncrease] + _root.statIncreaseBy;
_root.statIncreaseText = ((_root.statIncrease + " has increased by ") + _root.statIncreaseBy) + "!";
this._visible = true;
}
}
Instance of Symbol 4985 MovieClip "popupExit" in Frame 12
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4988 MovieClip "alreadyOwn" in Frame 12
onClipEvent (load) {
this._visible = false;
}
Frame 26
stop();
Frame 27
stop();
Instance of Symbol 7 MovieClip in Symbol 10 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
_root.loadedBytes = _root.getBytesLoaded();
_root.totalBytes = _root.getBytesTotal();
loaded = _root.loadedBytes / _root.totalBytes;
loaded = Math.round(100 * loaded);
this._x = rootx + (loaded / 1.21951219512195);
}
Symbol 22 MovieClip Frame 1
stop();
Symbol 22 MovieClip Frame 7
stop();
Symbol 22 MovieClip Frame 12
stop();
Symbol 22 MovieClip Frame 27
stop();
Symbol 73 MovieClip Frame 1
stop();
Symbol 73 MovieClip Frame 22
stop();
Symbol 73 MovieClip Frame 27
stop();
Instance of Symbol 13 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop("Longsword");
}
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 69 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop("Longsword");
}
Symbol 136 MovieClip Frame 15
gotoAndPlay ("Stand");
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 16
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 16
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Symbol 136 MovieClip Frame 17
_root.daughterMove = "None";
Symbol 136 MovieClip Frame 35
if (!_root.finishDefend) {
gotoAndPlay ("Defend Stand");
} else {
gotoAndPlay ("Defend End");
}
Symbol 136 MovieClip Frame 49
_root.daughterDone = true;
_root.daughterDefend = false;
gotoAndPlay ("Stand");
Symbol 136 MovieClip Frame 51
_root.daughterMove = "None";
_root.daughterDoneMove = "Attack";
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 52
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 53
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 65
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 65
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 66
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 66
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Symbol 136 MovieClip Frame 67
_root.enemyReact = true;
Instance of Symbol 82 MovieClip in Symbol 136 MovieClip Frame 68
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Symbol 136 MovieClip Frame 85
_root.daughterDone = true;
if (_root.opponentDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 136 MovieClip Frame 87
_root.daughterMove = "None";
_root.daughterDoneMove = "Magic";
Symbol 136 MovieClip Frame 91
_root.mp = _root.mp - _root.ManaUse;
Symbol 136 MovieClip Frame 107
_root.enemyReact = true;
Symbol 136 MovieClip Frame 112
_root.daughterDone = true;
if (_root.opponentDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Instance of Symbol 108 MovieClip in Symbol 136 MovieClip Frame 113
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 13 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 119 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 116
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 13 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 119 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 118
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 13 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 119 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 120
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 13 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 119 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 122
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 13 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 119 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 124
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 13 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 108 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 126
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 13 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 108 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 128
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Symbol 136 MovieClip Frame 129
_root.daughterDefend = false;
_root.finishDefend = true;
_root.daughterDone = true;
if (_root.hp > 0) {
gotoAndPlay ("Stand");
} else {
gotoAndPlay ("Dead");
}
Symbol 136 MovieClip Frame 130
_root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("Stop");
Symbol 136 MovieClip Frame 136
_root.scheduler.chibiTheater.FestivalAnim.Fighting.winnerPopup.gotoAndPlay("Opponent");
Symbol 136 MovieClip Frame 170
stop();
stop();
Symbol 136 MovieClip Frame 171
_root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("Stop");
Instance of Symbol 126 MovieClip in Symbol 136 MovieClip Frame 171
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 173
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 173
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 130 MovieClip in Symbol 136 MovieClip Frame 174
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 13 MovieClip in Symbol 136 MovieClip Frame 174
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 175
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 175
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Symbol 136 MovieClip Frame 176
_root.scheduler.chibiTheater.FestivalAnim.Fighting.winnerPopup.gotoAndPlay("Susan");
Instance of Symbol 13 MovieClip in Symbol 136 MovieClip Frame 176
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 126 MovieClip in Symbol 136 MovieClip Frame 176
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 177
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 177
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 22 MovieClip in Symbol 136 MovieClip Frame 178
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 73 MovieClip in Symbol 136 MovieClip Frame 178
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 30 MovieClip in Symbol 136 MovieClip Frame 179
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 135 MovieClip in Symbol 136 MovieClip Frame 180
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 126 MovieClip in Symbol 136 MovieClip Frame 184
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Symbol 136 MovieClip Frame 186
gotoAndPlay ("VictoryLoop");
Symbol 140 MovieClip Frame 49
_root.gotoAndPlay("Start");
Symbol 148 MovieClip Frame 1
stop();
Symbol 148 MovieClip Frame 21
stop();
Symbol 148 MovieClip Frame 43
stop();
Symbol 155 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 2
stop();
Symbol 157 MovieClip Frame 1
stop();
Symbol 157 MovieClip Frame 2
stop();
Symbol 161 MovieClip Frame 1
stop();
Symbol 161 MovieClip Frame 2
stop();
Symbol 165 Button
on (release) {
_root.disabled = false;
_root.options._visible = false;
}
Symbol 169 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 2
stop();
Symbol 171 MovieClip Frame 1
stop();
Symbol 171 MovieClip Frame 2
stop();
Symbol 173 Button
on (release) {
if (!_root.Ending._visible) {
_root.marryPhil = false;
_root.marryPrince = false;
_root.marryJester = false;
_root.Sin = 0;
_root.FightRep = 0;
_root.MagicRep = 0;
_root.SocialRep = 0;
_root.Reputation = 0;
_root.twelveNumsVisit = 0;
_root.disabled = false;
_root.options._visible = false;
_root.options.endScroll._y = _root.options.endScroll.startY;
}
}
Symbol 177 Button
on (press) {
if (_root.options.endScroll._y < _root.options.endScroll.startY) {
_root.options.endScroll._y = _root.options.endScroll._y + 20;
_root.options.endScrollButton._y = _root.options.endScrollButton._y - (1 / _root.options.endScroll.scrollBy);
}
if (_root.options.endScroll._y > _root.options.endScroll.startY) {
_root.options.endScroll._y = _root.options.endScroll.startY;
}
if (_root.options.endScrollButton._y < _root.options.endScroll.startButtony) {
_root.options.endScrollButton._y = _root.options.endScroll.startButtony;
}
}
Symbol 178 Button
on (press) {
if (_root.options.endScroll._y > _root.options.endScroll.endY) {
_root.options.endScroll._y = _root.options.endScroll._y - 20;
_root.options.endScrollButton._y = _root.options.endScrollButton._y + (1 / _root.options.endScroll.scrollBy);
}
if (_root.options.endScroll._y < _root.options.endScroll.endY) {
_root.options.endScroll._y = _root.options.endScroll.endY;
}
if (_root.options.endScrollButton._y >= (_root.options.endScroll.endButtony - 2)) {
_root.options.endScrollButton._y = _root.options.endScroll.endButtony - 2;
}
}
Symbol 181 Button
on (press) {
currPos = this._y;
scrollByMain = Math.abs(((_root.options.endScroll.endY - _root.options.endScroll.startY) - 235) / 50);
startDrag (_root.options.endScrollButton, false, this._x - 103, _root.options.endScroll.startButtony - 1, this._x - 103, _root.options.endScroll.endButtony - 2);
this.onMouseMove = function () {
dy = Math.abs(_root.options.endScroll.startButtony - _root.options.endScrollButton._y);
if (_root.numEndList >= 3) {
_root.options.endScroll._y = Math.round(((dy * -1) * (scrollByMain / 2)) + _root.options.endScroll.startY);
}
};
}
on (release) {
stopDrag();
delete this.onMouseMove;
}
on (releaseOutside) {
stopDrag();
delete this.onMouseMove;
}
Symbol 191 Button
on (release) {
EndingObtained = "wanderer";
_root.SocialRep = 50;
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 2;
_root.endReq1 = "Default ending";
_root.endReq2 = "Good Social Rep";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 194 Button
on (release) {
EndingObtained = "wanderer";
_root.SocialRep = 0;
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 1;
_root.endReq1 = "Default ending";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 197 Button
on (release) {
EndingObtained = "Overstress";
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 1;
_root.endReq1 = "Max Stress";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 200 Button
on (release) {
EndingObtained = "Jester";
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 1;
_root.endReq1 = "Befriend Jester";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 203 Button
on (release) {
EndingObtained = "Prince";
_root.Cosmos = false;
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 4;
_root.endReq1 = "High Morality";
_root.endReq2 = "High Refinement";
_root.endReq3 = "High Charisma";
_root.endReq4 = "See Prince a lot";
_root.endReq5 = "Low Sin";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 208 Button
on (release) {
EndingObtained = "warrior";
_root.FightRep = 55;
_root.Sin = 0;
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 4;
_root.endReq1 = "High Combat skills";
_root.endReq2 = "Good Strength";
_root.endReq3 = "Low Magic skills";
_root.endReq4 = "Good Fighting Rep";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 210 Button
on (release) {
EndingObtained = "warrior";
_root.FightRep = 0;
_root.Sin = 0;
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 3;
_root.endReq1 = "High Combat skills";
_root.endReq2 = "Good Strength";
_root.endReq3 = "Low Magic skills";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 212 Button
on (release) {
EndingObtained = "warrior";
_root.Sin = 405;
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 4;
_root.endReq1 = "High Combat skills";
_root.endReq2 = "Good Strength";
_root.endReq3 = "Low Magic skills";
_root.endReq4 = "High Sin";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 217 Button
on (release) {
EndingObtained = "Crusader";
_root.FightRep = 55;
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 5;
_root.endReq1 = "High Combat skills";
_root.endReq2 = "Good Strength";
_root.endReq3 = "Low Magic skills";
_root.endReq4 = "High Faith";
_root.endReq5 = "Good Fighting Rep";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 219 Button
on (release) {
EndingObtained = "Crusader";
_root.FightRep = 0;
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 4;
_root.endReq1 = "High Combat skills";
_root.endReq2 = "Good Strength";
_root.endReq3 = "Low Magic skills";
_root.endReq4 = "High Faith";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 224 Button
on (release) {
EndingObtained = "Sorceress";
_root.MagicRep = 55;
_root.Sin = 0;
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 4;
_root.endReq1 = "High Magic skills";
_root.endReq2 = "Good Intelligence";
_root.endReq3 = "Low Combat skills";
_root.endReq4 = "Good Magic Rep";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 226 Button
on (release) {
EndingObtained = "Sorceress";
_root.MagicRep = 0;
_root.Sin = 0;
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 3;
_root.endReq1 = "High Magic skills";
_root.endReq2 = "Good Intelligence";
_root.endReq3 = "Low Combat skills";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 228 Button
on (release) {
EndingObtained = "Sorceress";
_root.Sin = 405;
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 4;
_root.endReq1 = "High Magic skills";
_root.endReq2 = "Good Intelligence";
_root.endReq3 = "Low Combat skills";
_root.endReq4 = "High Sin";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 230 Button
on (release) {
EndingObtained = "Darkness";
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 4;
_root.endReq1 = "High Sin";
_root.endReq2 = "High Charisma";
_root.endReq3 = "High Strength";
_root.endReq4 = "High Intelligence";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 233 Button
on (release) {
EndingObtained = "KnockedUp";
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 2;
_root.endReq1 = "Good Charisma";
_root.endReq2 = "Low Morality";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 238 Button
on (release) {
EndingObtained = "Nun";
_root.Reputation = 205;
_root.Morality = 305;
_root.Faith = 405;
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 3;
_root.endReq1 = "High Faith";
_root.endReq2 = "High Morality";
_root.endReq3 = "Good Reputation";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 240 Button
on (release) {
EndingObtained = "Nun";
_root.Reputation = 0;
_root.twelveNumsVisit = 0;
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 2;
_root.endReq1 = "High Faith";
_root.endReq2 = "Good Morality";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 242 Button
on (release) {
EndingObtained = "Artist";
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 2;
_root.endReq1 = "High Art skill";
_root.endReq2 = "High Sensitivity";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 245 Button
on (release) {
EndingObtained = "Battlemage";
_root.Sin = 0;
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 2;
_root.endReq1 = "High Combat skills";
_root.endReq2 = "High Magic skills";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 251 Button
on (release) {
EndingObtained = "Housewife";
_root.SocialRep = 75;
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 3;
_root.endReq1 = "High Cooking";
_root.endReq2 = "High Cleaning";
_root.endReq3 = "High Social Rep";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 253 Button
on (release) {
EndingObtained = "Housewife";
_root.SocialRep = 0;
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 2;
_root.endReq1 = "High Cooking";
_root.endReq2 = "High Cleaning";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 255 Button
on (release) {
EndingObtained = "TimePolice";
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 5;
_root.endReq1 = "Low Sin";
_root.endReq2 = "High Morality";
_root.endReq3 = "High Intelligence";
_root.endReq4 = "Good Strength";
_root.endReq5 = "Good Temperament";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 258 Button
on (release) {
EndingObtained = "Queen";
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 1;
_root.endReq1 = "Max Castle Rep";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 261 Button
on (release) {
EndingObtained = "EmoGirl";
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 3;
_root.endReq1 = "Good Art skill";
_root.endReq2 = "Decent Sensitivity";
_root.endReq3 = "Be moody a bunch";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 264 Button
on (release) {
EndingObtained = "Goddess";
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
Symbol 266 Button
on (release) {
EndingObtained = "Goddess";
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 3;
_root.endReq1 = "Max basic stats";
_root.endReq2 = "except Sin";
_root.endReq3 = "except Stress";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 271 Button
on (release) {
EndingObtained = "Husband";
_root.marryPhil = true;
_root.marryPrince = false;
_root.marryJester = false;
_root.noHusbandText = "";
_root.husbandText = "After meeting with Phil many times on the castle grounds, your daughter and he began to feel something for each other.\r\rAfter your approval, they got married. Phil, a successful accountant for the royal family, lives out the rest of his life comfortably with your daughter.\r\rThey live a life of simple happiness.";
_root.notMarried = false;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 2;
_root.endReq1 = "Good Intelligence";
_root.endReq2 = "See Phil a lot";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 273 Button
on (release) {
EndingObtained = "Husband";
_root.marryPhil = false;
_root.marryPrince = false;
_root.marryJester = false;
_root.noHusbandText = "";
_root.husbandText = ((((((((((((("Your daughter met a man named " + _root.firstNames[random(_root.numChoice)]) + " ") + _root.lastNames[random(_root.numChoice)]) + ", ") + _root.husbandJobs[random(_root.numChoice)]) + ", and they fell in love. He was a ") + _root.husbandDesc[random(_root.numChoice)]) + " man.") + newline) + newline) + "Eventually, they got married, and lived out their lives.") + newline) + newline) + "Together, they could face the challenges of the future.";
_root.notMarried = false;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 2;
_root.endReq1 = "Decent Charisma";
_root.endReq2 = "Decent Morality";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 275 Button
on (release) {
EndingObtained = "Husband";
_root.marryPrince = true;
_root.marryPhil = false;
_root.marryJester = false;
_root.noHusbandText = "";
_root.husbandText = "Your daughter, having grown into a powerful woman, could marry whomever she liked.\r\rShe married the Prince of the royal family. Not only is he a charming gentleman, but marrying him goes over favorably in public opinion.\r\rTogether, and in the public eye, your daughter and the Prince rule the land together.";
_root.notMarried = false;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 4;
_root.endReq1 = "High Morality";
_root.endReq2 = "High Refinement";
_root.endReq3 = "High Charisma";
_root.endReq4 = "See Prince a lot";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 277 Button
on (release) {
EndingObtained = "Husband";
_root.marryJester = true;
_root.marryPhil = false;
_root.marryPrince = false;
_root.noHusbandText = "";
_root.husbandText = "A woman such a position as your daughter could marry whomever she sees fit.\r\rShe married the dashing young court jester. The jester, Jacques, was filled with an adventurous spirit and sense of justice.\r\rTogether, they would fight to protect their kingdom against all threats.";
_root.notMarried = false;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 1;
_root.endReq1 = "Befriend Jester";
}
on (rollOut) {
_root.endingRequirements = false;
}
Symbol 280 Button
on (release) {
EndingObtained = "Prince";
_root.Cosmos = true;
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
_root.Ending.gotoAndStop("reset");
_root.Ending._visible = true;
_root.Ending.gotoAndStop(EndingObtained);
}
on (rollOver) {
_root.endingRequirements = true;
_root.numEndingReq = 5;
_root.endReq1 = "High Morality";
_root.endReq2 = "High Refinement";
_root.endReq3 = "High Charisma";
_root.endReq4 = "See Prince a lot";
_root.endReq5 = "Alt Royal Family";
}
on (rollOut) {
_root.endingRequirements = false;
}
Instance of Symbol 186 MovieClip in Symbol 283 MovieClip Frame 1
onClipEvent (load) {
stop();
}
Instance of Symbol 193 MovieClip in Symbol 283 MovieClip Frame 1
onClipEvent (load) {
if (_root.saveGame.data.ending1lev2 == true) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 196 MovieClip in Symbol 283 MovieClip Frame 1
onClipEvent (load) {
if (_root.saveGame.data.ending1lev1 == true) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 186 MovieClip in Symbol 283 MovieClip Frame 5
onClipEvent (load) {
stop();
}
Instance of Symbol 209 MovieClip in Symbol 283 MovieClip Frame 5
onClipEvent (load) {
if (_root.saveGame.data.ending5lev2 == true) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 211 MovieClip in Symbol 283 MovieClip Frame 5
onClipEvent (load) {
if (_root.saveGame.data.ending5lev1 == true) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 214 MovieClip in Symbol 283 MovieClip Frame 5
onClipEvent (load) {
if (_root.saveGame.data.ending5lev3 == true) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 218 MovieClip in Symbol 283 MovieClip Frame 6
onClipEvent (load) {
if (_root.saveGame.data.ending6lev2 == true) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 220 MovieClip in Symbol 283 MovieClip Frame 6
onClipEvent (load) {
if (_root.saveGame.data.ending6lev1 == true) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 225 MovieClip in Symbol 283 MovieClip Frame 7
onClipEvent (load) {
if (_root.saveGame.data.ending7lev2 == true) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 227 MovieClip in Symbol 283 MovieClip Frame 7
onClipEvent (load) {
if (_root.saveGame.data.ending7lev1 == true) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 229 MovieClip in Symbol 283 MovieClip Frame 7
onClipEvent (load) {
if (_root.saveGame.data.ending7lev3 == true) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 186 MovieClip in Symbol 283 MovieClip Frame 10
onClipEvent (load) {
stop();
}
Instance of Symbol 239 MovieClip in Symbol 283 MovieClip Frame 10
onClipEvent (load) {
if (_root.saveGame.data.ending10lev2 == true) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 241 MovieClip in Symbol 283 MovieClip Frame 10
onClipEvent (load) {
if (_root.saveGame.data.ending10lev1 == true) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 186 MovieClip in Symbol 283 MovieClip Frame 13
onClipEvent (load) {
stop();
}
Instance of Symbol 252 MovieClip in Symbol 283 MovieClip Frame 13
onClipEvent (load) {
if (_root.saveGame.data.ending13lev2 == true) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 254 MovieClip in Symbol 283 MovieClip Frame 13
onClipEvent (load) {
if (_root.saveGame.data.ending13lev1 == true) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 186 MovieClip in Symbol 283 MovieClip Frame 19
onClipEvent (load) {
if ((_root.saveGame.data.ending19 && (!_root.saveGame.data.ending19lev1)) && (!_root.saveGame.data.ending19lev2)) {
_root.saveGame.data.ending19lev1 = true;
}
stop();
}
Instance of Symbol 272 MovieClip in Symbol 283 MovieClip Frame 19
onClipEvent (load) {
if (_root.saveGame.data.ending19lev2 == true) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 274 MovieClip in Symbol 283 MovieClip Frame 19
onClipEvent (load) {
if (_root.saveGame.data.ending19lev1 == true) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 276 MovieClip in Symbol 283 MovieClip Frame 19
onClipEvent (load) {
if (_root.saveGame.data.ending19lev3 == true) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 279 MovieClip in Symbol 283 MovieClip Frame 19
onClipEvent (load) {
if (_root.saveGame.data.ending19lev4 == true) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) {
thisEnding = _root.endingList1;
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
onClipEvent (enterFrame) {
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) {
thisEnding = _root.endingList2;
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
onClipEvent (enterFrame) {
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) {
thisEnding = _root.endingList3;
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
onClipEvent (enterFrame) {
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) {
thisEnding = _root.endingList4;
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
onClipEvent (enterFrame) {
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) {
thisEnding = _root.endingList5;
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
onClipEvent (enterFrame) {
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) {
thisEnding = _root.endingList6;
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
onClipEvent (enterFrame) {
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) {
thisEnding = _root.endingList7;
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
onClipEvent (enterFrame) {
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) {
thisEnding = _root.endingList8;
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
onClipEvent (enterFrame) {
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) {
thisEnding = _root.endingList9;
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
onClipEvent (enterFrame) {
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) {
thisEnding = _root.endingList10;
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
onClipEvent (enterFrame) {
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) {
thisEnding = _root.endingList11;
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
onClipEvent (enterFrame) {
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) {
thisEnding = _root.endingList12;
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
onClipEvent (enterFrame) {
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) {
thisEnding = _root.endingList13;
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
onClipEvent (enterFrame) {
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) {
thisEnding = _root.endingList14;
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
onClipEvent (enterFrame) {
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) {
thisEnding = _root.endingList15;
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
onClipEvent (enterFrame) {
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) {
thisEnding = _root.endingList16;
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
onClipEvent (enterFrame) {
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) {
thisEnding = _root.endingList17;
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
onClipEvent (enterFrame) {
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) {
thisEnding = _root.endingList18;
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
onClipEvent (enterFrame) {
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) {
thisEnding = _root.endingList19;
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
onClipEvent (enterFrame) {
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
Instance of Symbol 283 MovieClip in Symbol 284 MovieClip Frame 1
onClipEvent (load) {
thisEnding = _root.endingList20;
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
onClipEvent (enterFrame) {
if (thisEnding == 0) {
this.gotoAndStop("nothing");
} else {
this.gotoAndStop(thisEnding);
}
}
Symbol 313 Button
on (release) {
_root.saveGame.data.year1 = "Year";
_root.saveGame.data.year2 = "Year";
_root.saveGame.data.year3 = "Year";
_root.saveGame.data.year4 = "Year";
_root.saveGame.data.year5 = "Year";
_root.saveGame.data.first1 = "Name";
_root.saveGame.data.first2 = "Name";
_root.saveGame.data.first3 = "Name";
_root.saveGame.data.first4 = "Name";
_root.saveGame.data.first5 = "Name";
i = 1;
while (i <= _root.maxEndingNum) {
if (_root.saveGame.data["ending" + i]) {
_root.saveGame.data["ending" + i] = false;
_root.saveGame.data[("ending" + i) + "lev1"] = false;
_root.saveGame.data[("ending" + i) + "lev2"] = false;
_root.saveGame.data[("ending" + i) + "lev3"] = false;
}
i++;
}
_root.saveGame.flush();
_root.options.gotoAndPlay("erased");
}
Symbol 316 Button
on (release) {
_root.options.gotoAndStop("options");
}
Instance of Symbol 155 MovieClip "startbutton" in Symbol 320 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root._quality == "LOW") {
this.gotoAndStop("select");
} else if (!over) {
this.gotoAndStop(1);
}
}
on (rollOver) {
over = true;
this.gotoAndStop("select");
}
on (rollOut) {
over = false;
if (_root._quality != "LOW") {
this.gotoAndStop(1);
}
}
on (release) {
_root._quality = "LOW";
}
Instance of Symbol 157 MovieClip "startbutton" in Symbol 320 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root._quality == "MEDIUM") {
this.gotoAndStop("select");
} else if (!over) {
this.gotoAndStop(1);
}
}
on (rollOver) {
over = true;
this.gotoAndStop("select");
}
on (rollOut) {
over = false;
if (_root._quality != "MEDIUM") {
this.gotoAndStop(1);
}
}
on (release) {
_root._quality = "MEDIUM";
}
Instance of Symbol 161 MovieClip "startbutton" in Symbol 320 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root._quality == "HIGH") {
this.gotoAndStop("select");
} else if (!over) {
this.gotoAndStop(1);
}
}
on (rollOver) {
over = true;
this.gotoAndStop("select");
}
on (rollOut) {
over = false;
if (_root._quality != "HIGH") {
this.gotoAndStop(1);
}
}
on (release) {
_root._quality = "HIGH";
}
Instance of Symbol 169 MovieClip "startbutton" in Symbol 320 MovieClip Frame 1
on (rollOver) {
over = true;
this.gotoAndStop("select");
}
on (rollOut) {
over = false;
this.gotoAndStop(1);
}
on (release) {
i = 1;
while (i <= _root.maxEndingNum) {
_root["endingList" + i] = 0;
i++;
}
i = 1;
_root.numEndList = 1;
i = 1;
while (i <= _root.maxEndingNum) {
if (_root.saveGame.data["ending" + i]) {
_root["endingList" + _root.numEndList] = i;
_root.numEndList++;
}
i++;
}
_root.options.gotoAndStop("endings");
}
Instance of Symbol 171 MovieClip "deleteAll" in Symbol 320 MovieClip Frame 1
on (rollOver) {
over = true;
this.gotoAndStop("select");
}
on (rollOut) {
over = false;
this.gotoAndStop(1);
}
on (release) {
_root.options.gotoAndPlay("warning");
}
Instance of Symbol 284 MovieClip "endScroll" in Symbol 320 MovieClip Frame 6
onClipEvent (load) {
startY = this._y;
endY = (startY - 20) - (80 * (_root.numEndList - 3));
startButtony = _root.options.endScrollButton._y;
endButtony = _root.options.endScrollButton._y + 84;
if (_root.numEndList >= 3) {
scrollBy = Math.abs(((endY - startY) - 235) / 50);
scrollBy = ((_root.numEndList - 3) * 4) / 84;
} else {
scrollBy = 0;
}
}
Instance of Symbol 305 MovieClip in Symbol 320 MovieClip Frame 6
onClipEvent (enterFrame) {
this.gotoAndStop(_root.numEndingReq);
this._visible = _root.endingRequirements;
if (_root.endingRequirements == true) {
this._x = _root._xmouse - _root.options._x;
this._y = _root._ymouse - _root.options._y;
} else {
this._x = startX;
this._y = startY;
}
}
onClipEvent (load) {
startX = this._x;
startY = this._y;
_root.endingRequirements = false;
_root.numEndingReq = 1;
}
Symbol 320 MovieClip Frame 13
stop();
Symbol 320 MovieClip Frame 19
stop();
Symbol 322 Button
on (release) {
_root.saveGame.data.ending1 = true;
_root.saveGame.flush();
if (_root.options._visible) {
_root.Ending._visible = false;
_root.Ending.gotoAndStop("reset");
} else if (_root.notMarried == true) {
_root.Ending.gotoAndStop("GameOver");
} else {
_root.Ending.gotoAndStop("Husband");
}
}
Symbol 328 MovieClip Frame 373
stop();
Symbol 331 Button
on (release) {
_root.saveGame.data.ending2 = true;
_root.saveGame.flush();
if (_root.options._visible) {
_root.Ending._visible = false;
_root.Ending.gotoAndStop("reset");
} else {
_root.Ending.gotoAndStop("GameOver");
}
}
Symbol 338 Button
on (release) {
_root.saveGame.data.ending3 = true;
_root.saveGame.flush();
if (_root.options._visible) {
_root.Ending._visible = false;
_root.Ending.gotoAndStop("reset");
} else {
_root.Ending.gotoAndStop("GameOver");
}
}
Symbol 340 MovieClip Frame 379
stop();
Symbol 344 Button
on (release) {
if (_root.Cosmos) {
_root.saveGame.data.ending20 = true;
} else {
_root.saveGame.data.ending4 = true;
}
_root.saveGame.flush();
if (random(10) == 1) {
_root.Cosmos = true;
} else {
_root.Cosmos = false;
}
if (_root.options._visible) {
_root.Ending._visible = false;
_root.Ending.gotoAndStop("reset");
} else {
_root.Ending.gotoAndStop("GameOver");
}
}
Symbol 349 MovieClip Frame 1
stop();
Symbol 349 MovieClip Frame 4
stop();
Symbol 350 Button
on (release) {
_root.saveGame.data.ending5 = true;
_root.saveGame.flush();
if (_root.options._visible) {
_root.Ending._visible = false;
_root.Ending.gotoAndStop("reset");
} else if (_root.notMarried == true) {
_root.Ending.gotoAndStop("GameOver");
} else {
_root.Ending.gotoAndStop("Husband");
}
}
Symbol 354 Button
on (release) {
_root.saveGame.data.ending6 = true;
_root.saveGame.flush();
if (_root.options._visible) {
_root.Ending._visible = false;
_root.Ending.gotoAndStop("reset");
} else if (_root.notMarried == true) {
_root.Ending.gotoAndStop("GameOver");
} else {
_root.Ending.gotoAndStop("Husband");
}
}
Symbol 358 Button
on (release) {
_root.saveGame.data.ending7 = true;
_root.saveGame.flush();
if (_root.options._visible) {
_root.Ending._visible = false;
_root.Ending.gotoAndStop("reset");
} else if (_root.notMarried == true) {
_root.Ending.gotoAndStop("GameOver");
} else {
_root.Ending.gotoAndStop("Husband");
}
}
Symbol 365 Button
on (release) {
_root.saveGame.data.ending8 = true;
_root.saveGame.flush();
if (_root.options._visible) {
_root.Ending._visible = false;
_root.Ending.gotoAndStop("reset");
} else {
_root.Ending.gotoAndStop("GameOver");
}
}
Symbol 368 Button
on (release) {
_root.saveGame.data.ending9 = true;
_root.saveGame.flush();
if (_root.options._visible) {
_root.Ending._visible = false;
_root.Ending.gotoAndStop("reset");
} else {
_root.Ending.gotoAndStop("GameOver");
}
}
Symbol 371 Button
on (release) {
_root.saveGame.data.ending10 = true;
_root.saveGame.flush();
if (_root.options._visible) {
_root.Ending._visible = false;
_root.Ending.gotoAndStop("reset");
} else {
_root.Ending.gotoAndStop("GameOver");
}
}
Symbol 374 Button
on (release) {
_root.saveGame.data.ending11 = true;
_root.saveGame.flush();
if (_root.options._visible) {
_root.Ending._visible = false;
_root.Ending.gotoAndStop("reset");
} else if (_root.notMarried == true) {
_root.Ending.gotoAndStop("GameOver");
} else {
_root.Ending.gotoAndStop("Husband");
}
}
Symbol 377 Button
on (release) {
_root.saveGame.data.ending12 = true;
_root.saveGame.flush();
if (_root.options._visible) {
_root.Ending._visible = false;
_root.Ending.gotoAndStop("reset");
} else if (_root.notMarried == true) {
_root.Ending.gotoAndStop("GameOver");
} else {
_root.Ending.gotoAndStop("Husband");
}
}
Symbol 380 Button
on (release) {
_root.saveGame.data.ending13 = true;
_root.saveGame.flush();
if (_root.options._visible) {
_root.Ending._visible = false;
_root.Ending.gotoAndStop("reset");
} else if (_root.notMarried == true) {
_root.Ending.gotoAndStop("GameOver");
} else {
_root.Ending.gotoAndStop("Husband");
}
}
Symbol 384 Button
on (release) {
_root.saveGame.data.ending14 = true;
_root.saveGame.flush();
if (_root.options._visible) {
_root.Ending._visible = false;
_root.Ending.gotoAndStop("reset");
} else if (_root.notMarried == true) {
_root.Ending.gotoAndStop("GameOver");
} else {
_root.Ending.gotoAndStop("Husband");
}
}
Symbol 390 Button
on (release) {
_root.saveGame.data.ending16 = true;
_root.saveGame.flush();
if (_root.options._visible) {
_root.Ending._visible = false;
_root.Ending.gotoAndStop("reset");
} else if (_root.notMarried == true) {
_root.Ending.gotoAndStop("GameOver");
} else {
_root.Ending.gotoAndStop("Husband");
}
}
Symbol 404 Button
on (release) {
_root.saveGame.data.ending15 = true;
_root.saveGame.flush();
if (_root.options._visible) {
_root.Ending._visible = false;
_root.Ending.gotoAndStop("reset");
} else if (_root.notMarried == true) {
_root.Ending.gotoAndStop("GameOver");
} else {
_root.Ending.gotoAndStop("Husband");
}
}
Symbol 407 Button
on (release) {
_root.saveGame.data.ending18 = true;
_root.saveGame.flush();
if (_root.options._visible) {
_root.Ending._visible = false;
_root.Ending.gotoAndStop("reset");
} else {
_root.Ending.gotoAndStop("GameOver");
}
}
Symbol 413 Button
on (release) {
_root.saveGame.data.ending19 = true;
_root.saveGame.flush();
if (_root.options._visible) {
_root.Ending._visible = false;
_root.Ending.gotoAndStop("reset");
} else {
_root.Ending.gotoAndStop("GameOver");
}
}
Symbol 419 Button
on (release) {
_root.gotoAndPlay("Start");
_root.Ending._visible = false;
}
Symbol 421 Button
on (release) {
if ((((_root.saveGame.data.year1 == undefined) || (_root.saveGame.data.year1 == "Year")) && ((_root.saveGame.data.year2 == undefined) || (_root.saveGame.data.year2 == "Year"))) && ((_root.saveGame.data.year3 == undefined) || (_root.saveGame.data.year3 == "Year"))) {
if (!_root.disabled) {
_root.noSavegame._visible = true;
_root.disabled = true;
} else {
_root.noSaveGame._visible = false;
_root.disabled = false;
}
} else if (_root.confirmLoad._visible != true) {
_root.disabled = true;
_root.confirmLoad.gotoAndStop("show");
_root.confirmLoad._visible = true;
} else if (_root.confirmLoad._visible == true) {
_root.disabled = false;
_root.confirmLoad.gotoAndStop("hide");
_root.confirmLoad._visible = false;
}
}
Symbol 423 Button
on (release) {
if (!_root.Ending.Credits._visible) {
_root.Ending.Credits._visible = true;
} else {
_root.Ending.Credits._visible = false;
}
}
Symbol 430 MovieClip Frame 1
if (_root.SocialRep < 30) {
_root.EndingText = "Unsure what to do with her life, your daughter becomes a wanderer.\r\rHaving learned a little of many things, but with a lack of focus, she has no choice but to roam from town to town, seeking out what work she can.\r\rFew would look up to her, but she manages to live her life. There are worse fates.\r\r" + _root.noHusbandText;
_root.saveGame.data.ending1lev1 = true;
_root.saveGame.flush();
} else {
_root.EndingText = "Unsure what to do with her life, your daughter becomes a wanderer.\r\rHaving learned some of many things, she roams from town to town, seeking out what work she can.\r\rHer varied abilities would often serve those in need, or help her through troubled times. Her life has moderate success.\r\r" + _root.noHusbandText;
_root.saveGame.data.ending1lev2 = true;
_root.saveGame.flush();
}
stop();
Symbol 430 MovieClip Frame 6
_root.EndingText = "Congratulations, Father of the Year. You worked your daughter to death. Her stress was simply too much to handle.\r\rShe died of over-stress.\r\rMaybe a little more relaxation time could have prevented her untimely death.\r\rEither start a new game or load a saved game.\r\r\rAnd stop sucking.";
Symbol 430 MovieClip Frame 11
_root.EndingText = "After forming a close relationship with the court jester, Jacques, your daughter and he soon learned that a great evil rose to power in the land. Pushing themselves to their limits, they managed to bring the vile dragon Verreck to justice.\r\rTheir journey together led to your daughter growing fond of Jacques. The two live out the rest of their lives together, protecting the world whenever a threat arose.";
Symbol 430 MovieClip Frame 16
_root.EndingText = "A dream comes true...\rYour daughter, having spent much time with the Prince, fell in love with him. Their love blossomed, and the Prince asked for her hand in marriage.\r\rAfter the wedding, your daughter eventually grew to become queen. She lived in happiness with her loving husband. Life could not be much better.";
Instance of Symbol 349 MovieClip in Symbol 430 MovieClip Frame 16
onClipEvent (load) {
if (_root.Cosmos) {
this.gotoAndStop("Cosmos");
} else {
this.gotoAndStop(1);
}
}
Symbol 430 MovieClip Frame 21
if ((_root.Sin + _root.DressSin) > 250) {
_root.EndingText = "With her great skills in the field of battle, and a heart filled with blackness, your daughter became a feared dark knight.\r\rShe fought for her evil purposes, leaving fear and destruction in her wake. Her blade would cut down hope and light.\r\rThose that knew her name feared her.\r\r" + _root.noHusbandText;
_root.saveGame.data.ending5lev3 = true;
_root.saveGame.flush();
} else if (_root.FightRep < 50) {
_root.EndingText = "With her great skills in the field of battle, your daughter became a fierce warrior. She would best whatever challenger dared face her.\r\rShe would spend much time alone, away from the crowds, training and honing her skills. Few could match her ability.\r\r" + _root.noHusbandText;
_root.saveGame.data.ending5lev1 = true;
_root.saveGame.flush();
} else {
_root.EndingText = "With her great skills in the field of battle, your daughter became a fierce warrior. She would best whatever challenger dared face her.\r\rHer name became renowned across the land, known as the courageous warrior princess. Few could match her ability.\r\r" + _root.noHusbandText;
_root.saveGame.data.ending5lev2 = true;
_root.saveGame.flush();
}
Instance of Symbol 353 MovieClip in Symbol 430 MovieClip Frame 21
onClipEvent (load) {
if ((_root.Sin + _root.DressSin) > 250) {
this.gotoAndStop("sin");
} else {
this.gotoAndStop(1);
}
}
Symbol 430 MovieClip Frame 26
if (_root.FightRep < 50) {
_root.EndingText = "With great skills on the field of battle, and an unwavering faith, your daughter became a noble crusader.\r\rShe battles evil across the land, facing whatever may oppose her God. Heretics, demons, and villains fall at her feet.\r\rShe would help who she could, but was an unsung hero.\r\r" + _root.noHusbandText;
_root.saveGame.data.ending6lev1 = true;
_root.saveGame.flush();
} else {
_root.EndingText = "With great skills on the field of battle, and an unwavering faith, your daughter became a noble crusader.\r\rShe battles evil across the land, facing whatever may oppose her God. Heretics, demons, and villains fall at her feet.\r\rHer scarlet flame brings hope to those with none.\r\r" + _root.noHusbandText;
_root.saveGame.data.ending6lev2 = true;
_root.saveGame.flush();
}
Symbol 430 MovieClip Frame 31
if ((_root.Sin + _root.DressSin) > 250) {
_root.EndingText = "With great magical ability, and a strong evil presence, your daughter became a powerful black mage.\r\rHer dark abilities would dabble in the demon world and the undead. Her dark magics could dominate weaker minds.\r\rThose that knew her name would fear her, but she would pay no heed.\r\r" + _root.noHusbandText;
_root.saveGame.data.ending7lev3 = true;
_root.saveGame.flush();
} else if (_root.MagicRep < 50) {
_root.EndingText = "With amazing ability manipulating magic forces, your daughter became a great and powerful sorceress.\r\rThough she had great powers, her life was one of relative solitude. Some would seek her, but others were more well-known.\r\rHer life was one of studying, teaching, and using her powers.\r\r" + _root.noHusbandText;
_root.saveGame.data.ending7lev1 = true;
_root.saveGame.flush();
} else {
_root.EndingText = "With amazing ability manipulating magic forces, your daughter became a great and powerful sorceress.\r\rOthers would seek her out for guidance in the ways of magic. There are few who did not know of the wonders she could weave.\r\rHer life was one of studying, teaching, and using her powers.\r\r" + _root.noHusbandText;
_root.saveGame.data.ending7lev2 = true;
_root.saveGame.flush();
}
Symbol 430 MovieClip Frame 36
_root.EndingText = "With a heart as black as night, your daughter grew to become a cruel mistress of darkness.\r\rHer shadowy hand slowly spread across the land, devouring it, and bending it to her will.\r\rHer name was feared by all who heard it. Few could stand against her might.\r\rShe ruled from atop her dark throne with an iron fist.";
Symbol 430 MovieClip Frame 41
_root.EndingText = "Your daughter was not particularly skillful in anything useful.\r\rShe did, however, know how to have a good time.\r\rThis, unfortunately, lead to her becoming pregnant out of wedlock. Upon hearing the news, the father disappeared.\r\rAlone, unskilled, and expecting, your daughter is forced into a simple life, awaiting the day when someone can save her from herself...";
Symbol 430 MovieClip Frame 46
Morality = _root.Morality + _root.DressMorality;
Faith = _root.Faith + _root.DressFaith;
if (((_root.Reputation < 200) || (Morality < 300)) || (Faith < 400)) {
_root.EndingText = "Your daughter was not good at much, but she was good at one thing.\r\rBelieving in the Lord.\r\rWith her strong faith guiding her, she joined a convent, devoting her life to one of celibacy, simplicity, and the Lord.\r\rShe spends the rest of her days with her fellow nuns, following the church.";
_root.saveGame.data.ending10lev1 = true;
_root.saveGame.flush();
} else {
_root.EndingText = "Your daughter was certainly good at one thing.\r\rBelieving in the Lord.\r\rWith her strong faith guiding her, she joined a convent, devoting her life to one of celibacy, simplicity, and the Lord.\r\rShe became increasingly respected and honored, until she was granted the highest title in the church... Pope.";
_root.saveGame.data.ending10lev2 = true;
_root.saveGame.flush();
}
Symbol 430 MovieClip Frame 51
_root.EndingText = "With good abilities in the arts, your daughter became an artist.\r\rHer works, both painted and written, would be her primary source of income. She worked as hard as she could at her craft.\r\rHer name became known around the artistic community, and she made a good living from her works.\r\r" + _root.noHusbandText;
Symbol 430 MovieClip Frame 56
_root.EndingText = "Your daughter, skilled in both combat and magic, became a powerful Battlemage.\r\rExcellent in both the way of magic and the way of the blade, her abilities are among the best.\r\r" + _root.noHusbandText;
Symbol 430 MovieClip Frame 61
if (_root.SocialRep < 60) {
_root.EndingText = "Without much focus in other fields, your daughter took to what she knew best. Housekeeping. Though not the most noble life, she liked it.\r\rHer skills in the kitchen and around the house would serve her well, becoming known around the neighborhood as the best cook. Her home was as spotless as her meals were delicious.\r\r" + _root.noHusbandText;
_root.saveGame.data.ending13lev1 = true;
_root.saveGame.flush();
} else {
_root.EndingText = "Without much focus in other fields, your daughter took to what she knew best. Housekeeping. Her excellent skills, combined with her good reputation, landed her a TV contract.\r\rShe would spread her outstanding cooking and housekeeping advice to millions. She became a household name, known across the land.\r\r" + _root.noHusbandText;
_root.saveGame.data.ending13lev2 = true;
_root.saveGame.flush();
}
Instance of Symbol 383 MovieClip "ending" in Symbol 430 MovieClip Frame 61
onClipEvent (load) {
if (_root.SocialRep < 60) {
this.gotoAndStop("one");
} else {
this.gotoAndStop("two");
}
}
Symbol 430 MovieClip Frame 66
_root.EndingText = "TIME POLICE: Future Protection Squad is GO!\r\rWith her skills, your daughter found herself recruited by the Time Police. She and her partners, Lark and Heinrich, must save the past to protect the future.\r\rShe will have worked with them to bring time criminals to justice.\r\r" + _root.noHusbandText;
Symbol 430 MovieClip Frame 71
_root.EndingText = "With an artistic and sensitive soul, your daughter could have become an artist.\r\rShe didn't, though. After her rough and moody childhood, she retreated into loneliness and depression.\r\rShe'd sit in her room, listening to music. Nobody could understand her pain.\r\r" + _root.noHusbandText;
Symbol 430 MovieClip Frame 76
_root.EndingText = "Your daughter became a pirate.\r\r\r\r\r\r" + _root.noHusbandText;
Symbol 430 MovieClip Frame 81
_root.EndingText = "Your daughter became a ninja.\r\r\r\r\r\r" + _root.noHusbandText;
Symbol 430 MovieClip Frame 86
_root.EndingText = "Your daughter became queen of the kingdom, but not by marrying the prince.\r\rWith her well rounded abilities, and being highly regarded by everyone in the castle, your daughter was held in such esteem that the ruling king simply gave her the crown. He said he simply could not rule over such a fine subject.\r\r" + _root.noHusbandText;
Symbol 430 MovieClip Frame 91
_root.EndingText = "Some girls grow up into normal, average adults.\r\rNot your daughter.\r\rWith all of her physical and mental traits at the top of what is humanly possible, your daughter achieves the impossible.\r\rShe ascends to the level of goddess. Her all-powerful being is worshipped by the people.\r\rSeriously, is it even possible to get like that normally? Did you cheat? How could that happen?";
Symbol 430 MovieClip Frame 96
_root.EndingText = _root.husbandText;
if (_root.marryPhil) {
_root.saveGame.data.ending19lev2 = true;
_root.saveGame.flush();
} else if (_root.marryPrince) {
_root.saveGame.data.ending19lev3 = true;
_root.saveGame.flush();
} else if (_root.marryJester) {
_root.saveGame.data.ending19lev4 = true;
_root.saveGame.flush();
} else {
_root.saveGame.data.ending19lev1 = true;
_root.saveGame.flush();
}
Instance of Symbol 340 MovieClip "OtherName" in Symbol 430 MovieClip Frame 96
onClipEvent (load) {
this.gotoAndPlay(1);
}
Instance of Symbol 416 MovieClip in Symbol 430 MovieClip Frame 96
onClipEvent (load) {
if (_root.marryPhil) {
this.gotoAndStop("Phil");
} else {
this.gotoAndStop("None");
}
}
Symbol 430 MovieClip Frame 101
stop();
Instance of Symbol 428 MovieClip "Credits" in Symbol 430 MovieClip Frame 101
onClipEvent (load) {
this._visible = false;
}
Symbol 436 Button
on (release) {
_root.confirmLoad._visible = false;
_root.noSavegame._visible = false;
_root.confirmLoad.gotoAndStop("hide");
_root.disabled = false;
}
Symbol 439 Button
on (release) {
cur = _root.currentSlot;
if (_root.saveGame.data["year" + cur] == "Year") {
_root.noSavegame._visible = true;
} else {
_root.first = _root.saveGame.data["first" + cur];
_root.last = _root.saveGame.data["last" + cur];
_root.gold = _root.saveGame.data["gold" + cur];
_root.year = _root.saveGame.data["year" + cur];
_root.Chatted._visible = _root.saveGame.data["Chatted" + cur];
_root.mood = _root.saveGame.data["mood" + cur];
_root.moodCount = _root.saveGame.data["moodCount" + cur];
if (!_root.moodCount) {
_root.moodCount = 0;
}
_root.currDress = _root.saveGame.data["currDress" + cur];
_root.month = _root.saveGame.data["month" + cur];
_root.day = 1;
_root.birthDay = _root.saveGame.data["birthDay" + cur];
_root.birthMonth = _root.saveGame.data["birthMonth" + cur];
_root.Town.VisitedCastle._visible = _root.saveGame.data["VisitedCastle" + cur];
_root.VisitedCastle = _root.saveGame.data["VisitedCastle" + cur];
_root.Town.gotoAndStop("Castle");
_root.Schoolgirl = _root.saveGame.data["Schoolgirl" + cur];
_root.Peach = _root.saveGame.data["Peach" + cur];
_root.Whore = _root.saveGame.data["Whore" + cur];
_root.ChunLi = _root.saveGame.data["ChunLi" + cur];
_root.Winter = _root.saveGame.data["Winter" + cur];
_root.Summer = _root.saveGame.data["Summer" + cur];
_root.Catgirl = _root.saveGame.data["Catgirl" + cur];
_root.Party = _root.saveGame.data["Party" + cur];
_root.Suzaku = _root.saveGame.data["Suzaku" + cur];
_root.Kimono = _root.saveGame.data["Kimono" + cur];
_root.Cowgirl = _root.saveGame.data["Cowgirl" + cur];
_root.Matrix = _root.saveGame.data["Matrix" + cur];
_root.Dharma = _root.saveGame.data["Dharma" + cur];
_root.weapon = _root.saveGame.data["weapon" + cur];
_root.armor = _root.saveGame.data["armor" + cur];
_root.Shortsword = _root.saveGame.data["Shortsword" + cur];
_root.Longsword = _root.saveGame.data["Longsword" + cur];
_root.Staff = _root.saveGame.data["Staff" + cur];
_root.Benediction = _root.saveGame.data["Benediction" + cur];
_root.MasterSword = _root.saveGame.data["MasterSword" + cur];
_root.Lightsaber = _root.saveGame.data["Lightsaber" + cur];
_root.Soulcalibur = _root.saveGame.data["Soulcalibur" + cur];
_root.Cloth = _root.saveGame.data["Cloth" + cur];
_root.Chain = _root.saveGame.data["Chain" + cur];
_root.Leather = _root.saveGame.data["Leather" + cur];
_root.Plate = _root.saveGame.data["Plate" + cur];
_root.Naga = _root.saveGame.data["Naga" + cur];
_root.SuzakuFlag = _root.saveGame.data["SuzakuFlag" + cur];
_root.age = _root.saveGame.data["age" + cur];
_root.breastSize = _root.saveGame.data["breastSize" + cur];
_root.Stamina = _root.saveGame.data["Stamina" + cur];
_root.Strength = _root.saveGame.data["Strength" + cur];
_root.Intelligence = _root.saveGame.data["Intelligence" + cur];
_root.Refinement = _root.saveGame.data["Refinement" + cur];
_root.Charisma = _root.saveGame.data["Charisma" + cur];
_root.Morality = _root.saveGame.data["Morality" + cur];
_root.Faith = _root.saveGame.data["Faith" + cur];
_root.Sin = _root.saveGame.data["Sin" + cur];
_root.Sensitivity = _root.saveGame.data["Sensitivity" + cur];
_root.Stress = _root.saveGame.data["Stress" + cur];
_root.Reputation = _root.saveGame.data["Reputation" + cur];
_root.SocialRep = _root.saveGame.data["SocialRep" + cur];
_root.MagicRep = _root.saveGame.data["MagicRep" + cur];
_root.FightRep = _root.saveGame.data["FightRep" + cur];
_root.CombatSkill = _root.saveGame.data["CombatSkill" + cur];
_root.CombatAttack = _root.saveGame.data["CombatAttack" + cur];
_root.CombatDefense = _root.saveGame.data["CombatDefense" + cur];
_root.MagicSkill = _root.saveGame.data["MagicSkill" + cur];
_root.MagicAttack = _root.saveGame.data["MagicAttack" + cur];
_root.MagicDefense = _root.saveGame.data["MagicDefense" + cur];
_root.Decorum = _root.saveGame.data["Decorum" + cur];
_root.Art = _root.saveGame.data["Art" + cur];
_root.Cooking = _root.saveGame.data["Cooking" + cur];
_root.Cleaning = _root.saveGame.data["Cleaning" + cur];
_root.Temperament = _root.saveGame.data["Temperament" + cur];
_root.Cosmos = _root.saveGame.data["Cosmos" + cur];
_root.monthNum = _root.saveGame.data["monthNum" + cur];
_root.currMonthWord = _root.saveGame.data["currMonthWord" + cur];
_root.numPoetry = _root.saveGame.data["numPoetry" + cur];
_root.peachDressProgress = _root.saveGame.data["peachDressProgress" + cur];
_root.DressStamina = _root.saveGame.data["DressStamina" + cur];
_root.DressStrength = _root.saveGame.data["DressStrength" + cur];
_root.DressIntelligence = _root.saveGame.data["DressIntelligence" + cur];
_root.DressRefinement = _root.saveGame.data["DressRefinement" + cur];
_root.DressCharisma = _root.saveGame.data["DressCharisma" + cur];
_root.DressMorality = _root.saveGame.data["DressMorality" + cur];
_root.DressFaith = _root.saveGame.data["DressFaith" + cur];
_root.DressSin = _root.saveGame.data["DressSin" + cur];
_root.DressSensitivity = _root.saveGame.data["DressSensitivity" + cur];
_root.DressCombatSkill = _root.saveGame.data["DressCombatSkill" + cur];
_root.DressCombatAttack = _root.saveGame.data["DressCombatAttack" + cur];
_root.DressCombatDefense = _root.saveGame.data["DressCombatDefense" + cur];
_root.DressMagicSkill = _root.saveGame.data["DressMagicSkill" + cur];
_root.DressMagicAttack = _root.saveGame.data["DressMagicAttack" + cur];
_root.DressMagicDefense = _root.saveGame.data["DressMagicDefense" + cur];
_root.DressDecorum = _root.saveGame.data["DressDecorum" + cur];
_root.DressArt = _root.saveGame.data["DressArt" + cur];
_root.DressCooking = _root.saveGame.data["DressCooking" + cur];
_root.DressCleaning = _root.saveGame.data["DressCleaning" + cur];
_root.DressTemperament = _root.saveGame.data["DressTemperament" + cur];
_root.oneNumsVisit = _root.saveGame.data["oneNums" + cur];
_root.twoNumsVisit = _root.saveGame.data["twoNums" + cur];
_root.threeNumsVisit = _root.saveGame.data["threeNums" + cur];
_root.fourNumsVisit = _root.saveGame.data["fourNums" + cur];
_root.fiveNumsVisit = _root.saveGame.data["fiveNums" + cur];
_root.sixNumsVisit = _root.saveGame.data["sixNums" + cur];
_root.sevenNumsVisit = _root.saveGame.data["sevenNums" + cur];
_root.eightNumsVisit = _root.saveGame.data["eightNums" + cur];
_root.nineNumsVisit = _root.saveGame.data["nineNums" + cur];
_root.tenNumsVisit = _root.saveGame.data["tenNums" + cur];
_root.elevenNumsVisit = _root.saveGame.data["elevenNums" + cur];
_root.twelveNumsVisit = _root.saveGame.data["twelveNums" + cur];
_root.thirtNumsVisit = _root.saveGame.data["thirtNums" + cur];
_root.marryPhil = _root.saveGame.data["marryPhil" + cur];
_root.marryPrince = _root.saveGame.data["marryPrince" + cur];
_root.marryJester = _root.saveGame.data["marryJester" + cur];
_root.marryChoose = _root.saveGame.data["marryChoose" + cur];
_root.gotEverything1 = _root.saveGame.data["gotEverything1" + cur];
_root.talkedToFuture = _root.saveGame.data["talkedToFuture" + cur];
_root.talkedToKing = _root.saveGame.data["talkedToKing" + cur];
_root.adventure1Cleared = _root.saveGame.data["adventure1Cleared" + cur];
_root.adventure2Cleared = _root.saveGame.data["adventure2Cleared" + cur];
_root.adventure3Cleared = _root.saveGame.data["adventure3Cleared" + cur];
_root.adventure4Cleared = _root.saveGame.data["adventure4Cleared" + cur];
_root.Potion1 = _root.saveGame.data["Potion1" + cur];
_root.Potion2 = _root.saveGame.data["Potion2" + cur];
_root.Potion3 = _root.saveGame.data["Potion3" + cur];
_root.Ether1 = _root.saveGame.data["Ether1" + cur];
_root.Ether2 = _root.saveGame.data["Ether2" + cur];
_root.Ether3 = _root.saveGame.data["Ether3" + cur];
_root.Torches = _root.saveGame.data["Torches" + cur];
if (!_root.Potion1) {
_root.Potion1 = 0;
}
if (!_root.Potion2) {
_root.Potion2 = 0;
}
if (!_root.Potion3) {
_root.Potion3 = 0;
}
if (!_root.Ether1) {
_root.Ether1 = 0;
}
if (!_root.Ether2) {
_root.Ether2 = 0;
}
if (!_root.Ether3) {
_root.Ether3 = 0;
}
if (!_root.Torches) {
_root.Torches = 0;
}
_root.Bandit = _root.saveGame.data["Bandit" + cur];
_root.foundNumbers = _root.saveGame.data["foundNumbers" + cur];
_root.foundNumbers2 = _root.saveGame.data["foundNumbers2" + cur];
_root.foundAdventurer1 = _root.saveGame.data["foundAdventurer1" + cur];
_root.foundAdventurer2 = _root.saveGame.data["foundAdventurer2" + cur];
_root.foundAdventurer3 = _root.saveGame.data["foundAdventurer3" + cur];
_root.foundAdventurer4 = _root.saveGame.data["foundAdventurer4" + cur];
_root.daughter.clothesMain.gotoAndStop("None");
_root.daughter.faceMain.gotoAndStop("None");
_root.daughter.hairMain.gotoAndStop("None");
_root.daughter.breastMain.gotoAndStop(1);
_root.helpMe = false;
_root.gotoAndStop("Game");
if ((_root.first == "Kairi") && (_root.last == "Kork")) {
_root.DebugButton._visible = true;
} else {
_root.DebugButton._visible = false;
}
_root.confirmLoad._visible = false;
_root.bottomMessage.gotoAndPlay("Loaded");
_root.disabled = false;
_root.clothesWarning = false;
_root.Ending._visible = false;
_root.confirmLoad.gotoAndStop("hide");
}
}
Symbol 451 Button
on (press) {
_root.currentSlot = 1;
}
Symbol 458 Button
on (press) {
_root.currentSlot = 2;
}
Symbol 465 Button
on (press) {
_root.currentSlot = 3;
}
Symbol 467 MovieClip Frame 1
stop();
Symbol 467 MovieClip Frame 2
stop();
Symbol 467 MovieClip Frame 3
stop();
Symbol 467 MovieClip Frame 4
stop();
Symbol 467 MovieClip Frame 5
stop();
Symbol 473 Button
on (press) {
_root.currentSlot = 4;
}
Symbol 479 Button
on (press) {
_root.currentSlot = 5;
}
Symbol 482 Button
on (release) {
_root.confirmSave._visible = false;
_root.confirmSave.gotoAndStop("hide");
_root.disabled = false;
}
Symbol 483 Button
on (release) {
_root.saveGame.data.first = _root.first;
_root.saveGame.data.year = _root.year;
_root.saveGame.flush();
_root.confirmSave._visible = false;
_root.confirmSave.gotoAndStop("hide");
_root.disabled = false;
}
Instance of Symbol 467 MovieClip in Symbol 484 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.currentSlot);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.currentSlot);
}
Symbol 488 Button
on (release) {
_root.noSavegame._visible = false;
if (!_root.confirmLoad._visible) {
_root.disabled = false;
}
}
Symbol 493 Button
on (release) {
if (!_root.disabled) {
_root.Stamina = 10 + random(40);
_root.Strength = 10 + random(40);
_root.Intelligence = 10 + random(40);
_root.Refinement = 10 + random(40);
_root.Charisma = 10 + random(40);
_root.Morality = 10 + random(40);
_root.Faith = 10 + random(40);
_root.Sin = 0;
_root.Sensitivity = 10 + random(40);
_root.Stress = 0;
_root.Reputation = 0;
_root.SocialRep = 0;
_root.MagicRep = 0;
_root.FightRep = 0;
_root.CombatSkill = 5 + random(25);
_root.CombatAttack = random(10);
_root.CombatDefense = 0;
_root.MagicSkill = 5 + random(25);
_root.MagicAttack = random(10);
_root.MagicDefense = random(10);
_root.Decorum = random(20);
_root.Art = random(10);
_root.Cooking = random(10);
_root.Cleaning = random(10);
_root.Temperament = random(10);
_root.oneNumsVisit = 0;
_root.twoNumsVisit = 0;
_root.threeNumsVisit = 0;
_root.fourNumsVisit = 0;
_root.fiveNumsVisit = 0;
_root.sixNumsVisit = 0;
_root.sevenNumsVisit = 0;
_root.eightNumsVisit = 0;
_root.nineNumsVisit = 0;
_root.tenNumsVisit = 0;
_root.elevenNumsVisit = 0;
_root.twelveNumsVisit = 0;
_root.thirtNumsVisit = 0;
_root.moodCount = 0;
_root.peachDressProgress = 0;
_root.numPoetry = 0;
_root.marryPhil = false;
_root.marryPrince = false;
_root.marryJester = false;
_root.marryChoose = false;
_root.gotEverything1 = false;
_root.talkedToFuture = false;
_root.talkedToKing = false;
_root.foundNumbers = false;
_root.foundNumbers2 = false;
_root.adventure1Cleared = false;
_root.adventure2Cleared = false;
_root.adventure3Cleared = false;
_root.adventure4Cleared = false;
_root.Potion1 = 0;
_root.Potion2 = 0;
_root.Potion3 = 0;
_root.Ether1 = 0;
_root.Ether2 = 0;
_root.Ether3 = 0;
_root.Torches = 0;
_root.foundAdventurer1 = false;
_root.foundAdventurer2 = false;
_root.foundAdventurer3 = false;
_root.foundAdventurer4 = false;
_root.helpMe = true;
_root.moodCount = 0;
_root.gotoAndStop("Birthday");
}
}
Symbol 495 Button
on (release) {
_root.helpMe = false;
if ((((((!_root.disabled) && ((_root.saveGame.data.year1 == undefined) || (_root.saveGame.data.year1 == "Year"))) && ((_root.saveGame.data.year2 == undefined) || (_root.saveGame.data.year2 == "Year"))) && ((_root.saveGame.data.year3 == undefined) || (_root.saveGame.data.year3 == "Year"))) && ((_root.saveGame.data.year4 == undefined) || (_root.saveGame.data.year4 == "Year"))) && ((_root.saveGame.data.year5 == undefined) || (_root.saveGame.data.year5 == "Year"))) {
_root.disabled = true;
_root.noSavegame._visible = true;
} else if ((_root.confirmLoad._visible != true) && (!_root.disabled)) {
_root.disabled = true;
_root.confirmLoad.gotoAndStop("show");
_root.confirmLoad._visible = true;
} else if (_root.confirmLoad._visible == true) {
_root.disabled = false;
_root.confirmLoad.gotoAndStop("hide");
_root.confirmLoad._visible = false;
}
}
Symbol 497 Button
on (release) {
if (!_root.disabled) {
_root.disabled = true;
_root.options.gotoAndStop("options");
_root.options._visible = true;
}
}
Symbol 507 Button
on (release) {
if (_root.last != "Type here!") {
_root.gotoAndStop("Lastname");
} else {
_root.last = "Smith";
_root.gotoAndStop("Lastname");
}
}
Symbol 509 Button
on (press) {
_root.birthMonth = "January";
_root.month = "January";
_root.monthNum = 1;
}
Symbol 511 Button
on (press) {
_root.birthMonth = "February";
_root.month = "February";
_root.monthNum = 2;
}
Symbol 513 Button
on (press) {
_root.birthMonth = "March";
_root.month = "March";
_root.monthNum = 3;
}
Symbol 515 Button
on (press) {
_root.birthMonth = "April";
_root.month = "April";
_root.monthNum = 4;
}
Symbol 517 Button
on (press) {
_root.birthMonth = "May";
_root.month = "May";
_root.monthNum = 5;
}
Symbol 519 Button
on (press) {
_root.birthMonth = "June";
_root.month = "June";
_root.monthNum = 6;
}
Symbol 521 Button
on (press) {
_root.birthMonth = "July";
_root.month = "July";
_root.monthNum = 7;
}
Symbol 523 Button
on (press) {
_root.birthMonth = "August";
_root.month = "August";
_root.monthNum = 8;
}
Symbol 525 Button
on (press) {
_root.birthMonth = "September";
_root.month = "September";
_root.monthNum = 9;
}
Symbol 527 Button
on (press) {
_root.birthMonth = "October";
_root.month = "October";
_root.monthNum = 10;
}
Symbol 529 Button
on (press) {
_root.birthMonth = "November";
_root.month = "November";
_root.monthNum = 11;
}
Symbol 531 Button
on (press) {
_root.birthMonth = "December";
_root.month = "December";
_root.monthNum = 12;
}
Symbol 533 Button
on (release) {
_root.birthDay = 1;
}
Symbol 535 Button
on (release) {
_root.birthDay = 2;
}
Symbol 537 Button
on (release) {
_root.birthDay = 3;
}
Symbol 539 Button
on (release) {
_root.birthDay = 4;
}
Symbol 541 Button
on (release) {
_root.birthDay = 5;
}
Symbol 543 Button
on (release) {
_root.birthDay = 6;
}
Symbol 545 Button
on (release) {
_root.birthDay = 7;
}
Symbol 547 Button
on (release) {
_root.birthDay = 8;
}
Symbol 549 Button
on (release) {
_root.birthDay = 9;
}
Symbol 551 Button
on (release) {
_root.birthDay = 10;
}
Symbol 553 Button
on (release) {
_root.birthDay = 11;
}
Symbol 555 Button
on (release) {
_root.birthDay = 12;
}
Symbol 557 Button
on (release) {
_root.birthDay = 13;
}
Symbol 559 Button
on (release) {
_root.birthDay = 14;
}
Symbol 561 Button
on (release) {
_root.birthDay = 15;
}
Symbol 563 Button
on (release) {
_root.birthDay = 16;
}
Symbol 565 Button
on (release) {
_root.birthDay = 17;
}
Symbol 567 Button
on (release) {
_root.birthDay = 18;
}
Symbol 569 Button
on (release) {
_root.birthDay = 19;
}
Symbol 571 Button
on (release) {
_root.birthDay = 20;
}
Symbol 573 Button
on (release) {
_root.birthDay = 21;
}
Symbol 575 Button
on (release) {
_root.birthDay = 22;
}
Symbol 577 Button
on (release) {
_root.birthDay = 23;
}
Symbol 579 Button
on (release) {
_root.birthDay = 24;
}
Symbol 581 Button
on (release) {
_root.birthDay = 25;
}
Symbol 583 Button
on (release) {
_root.birthDay = 26;
}
Symbol 585 Button
on (release) {
_root.birthDay = 27;
}
Symbol 587 Button
on (release) {
_root.birthDay = 28;
}
Symbol 589 Button
on (release) {
_root.birthDay = 29;
}
Symbol 591 Button
on (release) {
_root.birthDay = 30;
}
Symbol 594 MovieClip Frame 1
stop();
Symbol 594 MovieClip Frame 2
stop();
Symbol 594 MovieClip Frame 3
stop();
Symbol 594 MovieClip Frame 4
stop();
Symbol 594 MovieClip Frame 5
stop();
Symbol 594 MovieClip Frame 6
stop();
Symbol 594 MovieClip Frame 7
stop();
Symbol 594 MovieClip Frame 8
stop();
Symbol 594 MovieClip Frame 9
stop();
Symbol 594 MovieClip Frame 10
stop();
Symbol 594 MovieClip Frame 11
stop();
Symbol 594 MovieClip Frame 12
stop();
Symbol 599 Button
on (release) {
if (_root.last != "Type here!") {
_root.gotoAndStop("Firstname");
} else {
_root.last = "Smith";
_root.gotoAndStop("Firstname");
}
}
Symbol 604 MovieClip Frame 1
stop();
Symbol 604 MovieClip Frame 2
stop();
Symbol 607 Button
on (release) {
if (_root.first != "Type here!") {
_root.gotoAndStop("Intro");
} else {
_root.first = "Susan";
_root.gotoAndStop("Intro");
}
}
Symbol 608 Button
on (release) {
_root.gotoAndStop("Game");
}
Symbol 637 MovieClip Frame 84
numHero = 20;
var hero = ["Kvatch", "Space", "Time", "Winds", "Steel", "Shadows", "Earth", "Fire", "Water", "Heart", "the Future", "the Past", "the Lands", "Courage", "Power", "Wisdom", "the People", "the Weak", "Azeroth", "the Faith"];
_root.introText = (((((("You are " + _root.last) + ", the Hero of ") + hero[random(numHero)]) + ".") + newline) + newline) + "After a dramatic battle with the dreaded Stoneterpillar, you saved the Kingdom of Roheline, becoming a local hero, and beloved by many.";
Symbol 637 MovieClip Frame 873
stop();
_root.gotoAndStop("Game");
Symbol 643 MovieClip Frame 1
stop();
Symbol 643 MovieClip Frame 7
stop();
Symbol 643 MovieClip Frame 13
stop();
Symbol 651 MovieClip Frame 1
stop();
Symbol 651 MovieClip Frame 6
stop();
Symbol 651 MovieClip Frame 11
stop();
Symbol 664 MovieClip Frame 1
stop();
Symbol 664 MovieClip Frame 6
stop();
Symbol 664 MovieClip Frame 11
stop();
Symbol 666 MovieClip Frame 1
stop();
Instance of Symbol 651 MovieClip in Symbol 666 MovieClip Frame 19
onClipEvent (load) {
this.gotoAndStop(_root.mood);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.mood);
}
Instance of Symbol 664 MovieClip in Symbol 666 MovieClip Frame 66
onClipEvent (load) {
this.gotoAndStop(_root.mood);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.mood);
}
Symbol 677 MovieClip Frame 1
stop();
Symbol 677 MovieClip Frame 2
stop();
Symbol 677 MovieClip Frame 23
stop();
Symbol 688 MovieClip Frame 1
stop();
Symbol 688 MovieClip Frame 2
stop();
Symbol 706 MovieClip Frame 1
stop();
Symbol 706 MovieClip Frame 2
stop();
Symbol 720 MovieClip Frame 1
stop();
Symbol 720 MovieClip Frame 2
stop();
Symbol 738 MovieClip Frame 1
stop();
Symbol 738 MovieClip Frame 2
stop();
Symbol 771 MovieClip Frame 1
stop();
Symbol 771 MovieClip Frame 2
stop();
Symbol 790 MovieClip Frame 1
stop();
Symbol 790 MovieClip Frame 2
stop();
Symbol 813 MovieClip Frame 1
stop();
Symbol 813 MovieClip Frame 2
stop();
Symbol 813 MovieClip Frame 14
Symbol 824 MovieClip Frame 1
stop();
Symbol 824 MovieClip Frame 2
stop();
Symbol 824 MovieClip Frame 17
Symbol 840 MovieClip Frame 1
stop();
Symbol 840 MovieClip Frame 2
stop();
Symbol 861 MovieClip Frame 1
stop();
Symbol 861 MovieClip Frame 2
stop();
Symbol 875 MovieClip Frame 1
stop();
Symbol 875 MovieClip Frame 2
stop();
Symbol 895 MovieClip Frame 1
stop();
Symbol 895 MovieClip Frame 2
stop();
Symbol 919 MovieClip Frame 1
stop();
Symbol 919 MovieClip Frame 2
stop();
Symbol 920 MovieClip Frame 1
stop();
Symbol 920 MovieClip Frame 7
stop();
Instance of Symbol 688 MovieClip in Symbol 920 MovieClip Frame 7
onClipEvent (load) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
onClipEvent (enterFrame) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
Symbol 920 MovieClip Frame 13
stop();
Instance of Symbol 706 MovieClip in Symbol 920 MovieClip Frame 13
onClipEvent (load) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
onClipEvent (enterFrame) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
Symbol 920 MovieClip Frame 19
stop();
Instance of Symbol 720 MovieClip in Symbol 920 MovieClip Frame 19
onClipEvent (enterFrame) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
onClipEvent (load) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
Symbol 920 MovieClip Frame 25
stop();
Instance of Symbol 738 MovieClip in Symbol 920 MovieClip Frame 25
onClipEvent (enterFrame) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
onClipEvent (load) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
Symbol 920 MovieClip Frame 31
stop();
Instance of Symbol 771 MovieClip in Symbol 920 MovieClip Frame 31
onClipEvent (enterFrame) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
onClipEvent (load) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
Symbol 920 MovieClip Frame 37
stop();
Instance of Symbol 790 MovieClip in Symbol 920 MovieClip Frame 37
onClipEvent (enterFrame) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
onClipEvent (load) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
Symbol 920 MovieClip Frame 43
stop();
Instance of Symbol 813 MovieClip in Symbol 920 MovieClip Frame 43
onClipEvent (enterFrame) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
if (_root.breastSize > 70) {
_root.currDress = "Schoolgirl";
_root.DressStamina = 0;
_root.DressStrength = 0;
_root.DressIntelligence = 0;
_root.DressRefinement = 0;
_root.DressCharisma = 0;
_root.DressMorality = 0;
_root.DressFaith = 0;
_root.DressSin = 0;
_root.DressSensitivity = 0;
_root.DressCombatSkill = 0;
_root.DressCombatAttack = 0;
_root.DressCombatDefense = 0;
_root.DressMagicSkill = 0;
_root.DressMagicAttack = 0;
_root.DressMagicDefense = 0;
_root.DressDecorum = 0;
_root.DressArt = 0;
_root.DressCooking = 0;
_root.DressCleaning = 0;
_root.DressTemperament = 0;
}
}
onClipEvent (load) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
Symbol 920 MovieClip Frame 49
stop();
Instance of Symbol 824 MovieClip in Symbol 920 MovieClip Frame 49
onClipEvent (enterFrame) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
if (_root.breastSize > 80) {
_root.currDress = "Schoolgirl";
_root.DressStamina = 0;
_root.DressStrength = 0;
_root.DressIntelligence = 0;
_root.DressRefinement = 0;
_root.DressCharisma = 0;
_root.DressMorality = 0;
_root.DressFaith = 0;
_root.DressSin = 0;
_root.DressSensitivity = 0;
_root.DressCombatSkill = 0;
_root.DressCombatAttack = 0;
_root.DressCombatDefense = 0;
_root.DressMagicSkill = 0;
_root.DressMagicAttack = 0;
_root.DressMagicDefense = 0;
_root.DressDecorum = 0;
_root.DressArt = 0;
_root.DressCooking = 0;
_root.DressCleaning = 0;
_root.DressTemperament = 0;
}
}
onClipEvent (load) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
Symbol 920 MovieClip Frame 55
stop();
Instance of Symbol 840 MovieClip in Symbol 920 MovieClip Frame 55
onClipEvent (enterFrame) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
onClipEvent (load) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
Symbol 920 MovieClip Frame 61
stop();
Instance of Symbol 861 MovieClip in Symbol 920 MovieClip Frame 61
onClipEvent (enterFrame) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
onClipEvent (load) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
Symbol 920 MovieClip Frame 67
stop();
Instance of Symbol 875 MovieClip in Symbol 920 MovieClip Frame 67
onClipEvent (enterFrame) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
onClipEvent (load) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
Symbol 920 MovieClip Frame 73
stop();
Instance of Symbol 895 MovieClip in Symbol 920 MovieClip Frame 73
onClipEvent (enterFrame) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
onClipEvent (load) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
Symbol 920 MovieClip Frame 79
Instance of Symbol 919 MovieClip in Symbol 920 MovieClip Frame 79
onClipEvent (enterFrame) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
onClipEvent (load) {
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
Instance of Symbol 643 MovieClip "faceMain" in Symbol 921 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.mood);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.mood);
}
Instance of Symbol 666 MovieClip "hairMain" in Symbol 921 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.currDress);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.currDress);
}
Instance of Symbol 677 MovieClip "breastMain" in Symbol 921 MovieClip Frame 1
onClipEvent (load) {
_root.bsMod = _root.breastSize % 5;
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
onClipEvent (enterFrame) {
_root.bsMod = _root.breastSize % 5;
_root.breastGoto = (_root.breastSize - _root.bsMod) / 5;
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
Instance of Symbol 920 MovieClip "clothesMain" in Symbol 921 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.currDress);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.currDress);
}
Instance of Symbol 677 MovieClip in Symbol 921 MovieClip Frame 21
onClipEvent (load) {
_root.bsMod = _root.breastSize % 5;
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
onClipEvent (enterFrame) {
_root.bsMod = _root.breastSize % 5;
this.gotoAndStop((_root.breastSize - _root.bsMod) / 5);
}
Symbol 922 Button
on (rollOver) {
_root.help.gotoAndStop("gold");
}
on (rollOut) {
_root.help.gotoAndStop("default");
}
Symbol 935 Button
on (release) {
if ((_root.Equip._visible != true) && (!_root.disabled)) {
_root.disabled = true;
_root.Equip.gotoAndStop("show");
_root.Equip._visible = true;
}
}
on (rollOver) {
_root.help.gotoAndStop("equip");
}
on (rollOut) {
_root.help.gotoAndStop("default");
}
Symbol 938 Button
on (release) {
if (_root.Chatted._visible) {
} else if ((_root.Chat._visible != true) && (!_root.disabled)) {
_root.disabled = true;
_root.Chat.gotoAndStop(1);
_root.Chat._visible = true;
} else if (_root.Chat._visible == true) {
_root.disabled = false;
_root.notEnough._visible = false;
_root.Chat._visible = false;
}
}
on (rollOver) {
_root.help.gotoAndStop("chat");
}
on (rollOut) {
_root.help.gotoAndStop("default");
}
Symbol 945 Button
on (release) {
if ((_root.Town._visible != true) && (!_root.disabled)) {
_root.disabled = true;
_root.Town.gotoAndStop(1);
_root.Town._visible = true;
} else if (_root.Town._visible == true) {
_root.disabled = false;
_root.notEnough._visible = false;
_root.Town._visible = false;
}
}
on (rollOver) {
_root.help.gotoAndStop("town");
}
on (rollOut) {
_root.help.gotoAndStop("default");
}
Symbol 986 MovieClip Frame 1
stop();
Symbol 986 MovieClip Frame 3
stop();
Symbol 986 MovieClip Frame 5
stop();
Symbol 986 MovieClip Frame 7
stop();
Symbol 986 MovieClip Frame 9
stop();
Symbol 986 MovieClip Frame 11
stop();
Symbol 986 MovieClip Frame 13
stop();
Symbol 991 Button
on (release) {
if ((_root.scheduler._visible != true) && (!_root.disabled)) {
if (_root.month == "June") {
_root.month1 = "Festival";
_root.month1pay = 0;
}
_root.disabled = true;
_root.scheduler.gotoAndStop(1);
_root.scheduler._visible = true;
_root.curTotal = 0;
_root.tempTotal = 0;
} else if ((_root.scheduler._visible == true) && (!_root.runningMonth)) {
_root.month1 = "none";
_root.month2 = "none";
_root.month3 = "none";
_root.disabled = false;
_root.notEnough._visible = false;
_root.scheduler._visible = false;
}
}
on (rollOver) {
_root.help.gotoAndStop("schedule");
}
on (rollOut) {
_root.help.gotoAndStop("default");
}
Symbol 999 Button
on (release) {
if ((_root.Stats._visible != true) && (!_root.disabled)) {
_root.disabled = true;
_root.Stats._visible = true;
} else if (_root.Stats._visible == true) {
_root.disabled = false;
_root.Stats._visible = false;
}
}
on (rollOver) {
_root.help.gotoAndStop("stats");
}
on (rollOut) {
_root.help.gotoAndStop("default");
}
Symbol 1002 Button
on (release) {
if ((_root.confirmSave._visible != true) && (!_root.disabled)) {
_root.disabled = true;
_root.confirmSave.gotoAndStop("show");
_root.confirmSave._visible = true;
} else if (_root.confirmSave._visible == true) {
_root.disabled = false;
_root.confirmSave.gotoAndStop("hide");
_root.confirmSave._visible = false;
}
}
on (rollOver) {
_root.help.gotoAndStop("saveload");
}
on (rollOut) {
_root.help.gotoAndStop("default");
}
Symbol 1004 Button
on (release) {
if ((((((_root.saveGame.data.year1 == undefined) || (_root.saveGame.data.year1 == "Year")) && ((_root.saveGame.data.year2 == undefined) || (_root.saveGame.data.year2 == "Year"))) && ((_root.saveGame.data.year3 == undefined) || (_root.saveGame.data.year3 == "Year"))) && ((_root.saveGame.data.year4 == undefined) || (_root.saveGame.data.year4 == "Year"))) && ((_root.saveGame.data.year5 == undefined) || (_root.saveGame.data.year5 == "Year"))) {
if (!_root.disabled) {
_root.noSavegame._visible = true;
_root.disabled = true;
} else {
_root.noSaveGame._visible = false;
_root.disabled = false;
}
} else if ((_root.confirmLoad._visible != true) && (!_root.disabled)) {
_root.disabled = true;
_root.confirmLoad.gotoAndStop("show");
_root.confirmLoad._visible = true;
} else if (_root.confirmLoad._visible == true) {
_root.disabled = false;
_root.confirmLoad.gotoAndStop("hide");
_root.confirmLoad._visible = false;
}
}
on (rollOver) {
_root.help.gotoAndStop("saveload");
}
on (rollOut) {
_root.help.gotoAndStop("default");
}
Symbol 1006 Button
on (release) {
if ((_root.Debug._visible != true) && (!_root.disabled)) {
_root.disabled = true;
_root.Debug._visible = true;
} else if (_root.Debug._visible == true) {
}
}
on (rollOver) {
_root.help.gotoAndStop("debug");
}
on (rollOut) {
_root.help.gotoAndStop("default");
}
Symbol 1012 Button
on (release) {
_root.popupExit._visible = true;
}
on (rollOver) {
_root.help.gotoAndStop("exit");
}
on (rollOut) {
_root.help.gotoAndStop("default");
}
Symbol 1014 Button
on (release) {
if (_root.helpMe) {
_root.helpMe = false;
} else {
_root.helpMe = true;
}
}
on (rollOver) {
_root.help.gotoAndStop("help");
}
on (rollOut) {
_root.help.gotoAndStop("default");
}
Symbol 1028 MovieClip Frame 1
stop();
Symbol 1028 MovieClip Frame 4
stop();
Symbol 1028 MovieClip Frame 7
stop();
Symbol 1028 MovieClip Frame 10
stop();
Symbol 1028 MovieClip Frame 13
stop();
Symbol 1028 MovieClip Frame 16
stop();
Symbol 1028 MovieClip Frame 19
stop();
Symbol 1029 Button
on (release) {
_root.Chatted._visible = true;
_root.Chat.gotoAndStop("Chat");
}
Symbol 1030 Button
on (release) {
_root.Chatted._visible = true;
_root.Chat.gotoAndStop("Scold");
}
Symbol 1031 Button
on (release) {
if (_root.gold >= 50) {
_root.Chatted._visible = true;
_root.Chat.gotoAndStop("Allowance");
} else {
_root.notEnough._visible = true;
}
}
Symbol 1032 Button
on (release) {
_root.Chat._visible = false;
_root.notEnough._visible = false;
_root.disabled = false;
}
Symbol 1038 Button
on (release) {
_root.Chat._visible = false;
_root.disabled = false;
}
Symbol 1123 MovieClip Frame 1
stop();
Symbol 1123 MovieClip Frame 2
stop();
Symbol 1123 MovieClip Frame 3
stop();
Symbol 1123 MovieClip Frame 4
stop();
Symbol 1123 MovieClip Frame 5
stop();
Symbol 1123 MovieClip Frame 6
stop();
Symbol 1123 MovieClip Frame 7
stop();
Symbol 1123 MovieClip Frame 8
stop();
Symbol 1123 MovieClip Frame 9
stop();
Symbol 1123 MovieClip Frame 10
stop();
Symbol 1123 MovieClip Frame 11
stop();
Symbol 1123 MovieClip Frame 12
stop();
Symbol 1123 MovieClip Frame 13
stop();
Symbol 1123 MovieClip Frame 14
stop();
Symbol 1123 MovieClip Frame 15
stop();
Symbol 1123 MovieClip Frame 16
stop();
Symbol 1123 MovieClip Frame 17
stop();
Symbol 1123 MovieClip Frame 18
stop();
Symbol 1123 MovieClip Frame 19
stop();
Symbol 1123 MovieClip Frame 20
stop();
Symbol 1123 MovieClip Frame 21
stop();
Symbol 1123 MovieClip Frame 22
stop();
Symbol 1123 MovieClip Frame 23
stop();
Symbol 1123 MovieClip Frame 24
stop();
Symbol 1123 MovieClip Frame 25
stop();
Symbol 1123 MovieClip Frame 26
stop();
Symbol 1123 MovieClip Frame 27
stop();
Symbol 1123 MovieClip Frame 28
stop();
Symbol 1123 MovieClip Frame 29
stop();
Symbol 1123 MovieClip Frame 30
stop();
Symbol 1123 MovieClip Frame 31
stop();
Symbol 1123 MovieClip Frame 32
stop();
Symbol 1123 MovieClip Frame 33
stop();
Symbol 1123 MovieClip Frame 34
stop();
Symbol 1123 MovieClip Frame 35
stop();
Symbol 1123 MovieClip Frame 36
stop();
Symbol 1123 MovieClip Frame 37
stop();
Symbol 1123 MovieClip Frame 38
stop();
Symbol 1123 MovieClip Frame 39
stop();
Symbol 1123 MovieClip Frame 40
stop();
Symbol 1123 MovieClip Frame 41
stop();
Symbol 1149 MovieClip Frame 1
stop();
Symbol 1149 MovieClip Frame 5
stop();
Symbol 1149 MovieClip Frame 9
_root.mood = "Normal";
stop();
Symbol 1149 MovieClip Frame 13
if (random(4) == 1) {
_root.mood = "Bitch";
}
stop();
Symbol 1152 MovieClip Frame 1
stop();
Symbol 1153 MovieClip Frame 1
stop();
Instance of Symbol 1123 MovieClip in Symbol 1153 MovieClip Frame 6
onClipEvent (load) {
_root.Stress = _root.Stress - 2;
this.gotoAndStop(random(41));
}
Instance of Symbol 1149 MovieClip in Symbol 1153 MovieClip Frame 11
onClipEvent (load) {
if (_root.mood == "Bitch") {
if (_root.Stress >= 100) {
this.gotoAndStop("failStress");
} else if (random(100) >= 25) {
this.gotoAndStop("succeed");
} else {
this.gotoAndStop("fail");
}
} else {
this.gotoAndStop("toBitch");
}
}
Instance of Symbol 1152 MovieClip in Symbol 1153 MovieClip Frame 16
onClipEvent (load) {
_root.gold = _root.gold - 50;
_root.Stress = _root.Stress - 10;
if (_root.Stress < 0) {
_root.Stress = 0;
}
}
Symbol 1157 Button
on (release) {
_root.disabled = false;
_root.Equip.hideMe();
}
Symbol 1159 Button
on (release) {
_root.currDress = "Schoolgirl";
_root.DressStamina = 0;
_root.DressStrength = 0;
_root.DressIntelligence = 0;
_root.DressRefinement = 0;
_root.DressCharisma = 0;
_root.DressMorality = 0;
_root.DressFaith = 0;
_root.DressSin = 0;
_root.DressSensitivity = 0;
_root.DressCombatSkill = 0;
_root.DressCombatAttack = 0;
_root.DressCombatDefense = 0;
_root.DressMagicSkill = 0;
_root.DressMagicAttack = 0;
_root.DressMagicDefense = 0;
_root.DressDecorum = 0;
_root.DressArt = 0;
_root.DressCooking = 0;
_root.DressCleaning = 0;
_root.DressTemperament = 0;
_root.Equip.hideMe();
}
Symbol 1166 Button
on (release) {
_root.currDress = "Peach";
_root.DressStamina = 0;
_root.DressStrength = 0;
_root.DressIntelligence = 5;
_root.DressRefinement = 10;
_root.DressCharisma = 0;
_root.DressMorality = 0;
_root.DressFaith = 0;
_root.DressSin = 0;
_root.DressSensitivity = 10;
_root.DressCombatSkill = 0;
_root.DressCombatAttack = 0;
_root.DressCombatDefense = 0;
_root.DressMagicSkill = 0;
_root.DressMagicAttack = 0;
_root.DressMagicDefense = 0;
_root.DressDecorum = 5;
_root.DressArt = 0;
_root.DressCooking = 0;
_root.DressCleaning = 0;
_root.DressTemperament = 0;
_root.Equip.hideMe();
}
Symbol 1170 Button
on (release) {
_root.currDress = "ChunLi";
_root.DressStamina = 10;
_root.DressStrength = 20;
_root.DressIntelligence = 5;
_root.DressRefinement = 0;
_root.DressCharisma = 0;
_root.DressMorality = 0;
_root.DressFaith = 0;
_root.DressSin = 0;
_root.DressSensitivity = 0;
_root.DressCombatSkill = 5;
_root.DressCombatAttack = 5;
_root.DressCombatDefense = 0;
_root.DressMagicSkill = 5;
_root.DressMagicAttack = 5;
_root.DressMagicDefense = 0;
_root.DressDecorum = 0;
_root.DressArt = 0;
_root.DressCooking = 0;
_root.DressCleaning = 0;
_root.DressTemperament = 0;
_root.Equip.hideMe();
}
Symbol 1174 Button
on (release) {
_root.currDress = "Winter";
_root.disabled = false;
_root.clothesWarning = false;
_root.DressStamina = 5;
_root.DressStrength = 0;
_root.DressIntelligence = 0;
_root.DressRefinement = 0;
_root.DressCharisma = 0;
_root.DressMorality = 0;
_root.DressFaith = 0;
_root.DressSin = 0;
_root.DressSensitivity = 0;
_root.DressCombatSkill = 0;
_root.DressCombatAttack = 0;
_root.DressCombatDefense = 2;
_root.DressMagicSkill = 0;
_root.DressMagicAttack = 0;
_root.DressMagicDefense = 5;
_root.DressDecorum = 0;
_root.DressArt = 0;
_root.DressCooking = 0;
_root.DressCleaning = 0;
_root.DressTemperament = 0;
_root.Equip.hideMe();
}
Symbol 1178 Button
on (release) {
_root.currDress = "Summer";
_root.clothesWarning = false;
_root.DressStamina = 0;
_root.DressStrength = 0;
_root.DressIntelligence = 5;
_root.DressRefinement = 0;
_root.DressCharisma = 0;
_root.DressMorality = 0;
_root.DressFaith = 0;
_root.DressSin = 0;
_root.DressSensitivity = 0;
_root.DressCombatSkill = 0;
_root.DressCombatAttack = 0;
_root.DressCombatDefense = -1;
_root.DressMagicSkill = 0;
_root.DressMagicAttack = 0;
_root.DressMagicDefense = -1;
_root.DressDecorum = 0;
_root.DressArt = 0;
_root.DressCooking = 0;
_root.DressCleaning = 0;
_root.DressTemperament = 0;
_root.Equip.hideMe();
}
Symbol 1182 Button
on (release) {
_root.currDress = "Catgirl";
_root.DressStamina = 0;
_root.DressStrength = 0;
_root.DressIntelligence = 0;
_root.DressRefinement = 0;
_root.DressCharisma = 0;
_root.DressMorality = 0;
_root.DressFaith = 0;
_root.DressSin = 0;
_root.DressSensitivity = 10;
_root.DressCombatSkill = 0;
_root.DressCombatAttack = 0;
_root.DressCombatDefense = 0;
_root.DressMagicSkill = 0;
_root.DressMagicAttack = 0;
_root.DressMagicDefense = 0;
_root.DressDecorum = 0;
_root.DressArt = 0;
_root.DressCooking = 0;
_root.DressCleaning = 0;
_root.DressTemperament = 0;
_root.Equip.hideMe();
}
Symbol 1186 Button
on (release) {
_root.currDress = "Party";
_root.DressStamina = 0;
_root.DressStrength = 0;
_root.DressIntelligence = 0;
_root.DressRefinement = 5;
_root.DressCharisma = 0;
_root.DressMorality = 0;
_root.DressFaith = 0;
_root.DressSin = 0;
_root.DressSensitivity = 0;
_root.DressCombatSkill = 0;
_root.DressCombatAttack = 0;
_root.DressCombatDefense = 0;
_root.DressMagicSkill = 0;
_root.DressMagicAttack = 0;
_root.DressMagicDefense = 0;
_root.DressDecorum = 5;
_root.DressArt = 5;
_root.DressCooking = 5;
_root.DressCleaning = 5;
_root.DressTemperament = 5;
_root.Equip.hideMe();
}
Symbol 1190 Button
on (release) {
_root.currDress = "Whore";
_root.clothesWarning = false;
_root.DressStamina = 0;
_root.DressStrength = 0;
_root.DressIntelligence = 0;
_root.DressRefinement = 0;
_root.DressCharisma = 20;
_root.DressMorality = -20;
_root.DressFaith = 0;
_root.DressSin = 30;
_root.DressSensitivity = 0;
_root.DressCombatSkill = 0;
_root.DressCombatAttack = 0;
_root.DressCombatDefense = 0;
_root.DressMagicSkill = 0;
_root.DressMagicAttack = 0;
_root.DressMagicDefense = 0;
_root.DressDecorum = 0;
_root.DressArt = 10;
_root.DressCooking = 0;
_root.DressCleaning = 0;
_root.DressTemperament = 0;
_root.Equip.hideMe();
}
Symbol 1194 Button
on (release) {
if (_root.breastSize <= 70) {
_root.currDress = "Suzaku";
_root.clothesWarning = false;
_root.DressStamina = 0;
_root.DressStrength = 0;
_root.DressIntelligence = 10;
_root.DressRefinement = 0;
_root.DressCharisma = 0;
_root.DressMorality = 10;
_root.DressFaith = 20;
_root.DressSin = -10;
_root.DressSensitivity = 0;
_root.DressCombatSkill = 0;
_root.DressCombatAttack = 0;
_root.DressCombatDefense = 0;
_root.DressMagicSkill = 10;
_root.DressMagicAttack = 10;
_root.DressMagicDefense = 10;
_root.DressDecorum = 0;
_root.DressArt = 0;
_root.DressCooking = 0;
_root.DressCleaning = 0;
_root.DressTemperament = 0;
_root.Equip.hideMe();
}
}
Symbol 1198 Button
on (release) {
if (_root.breastSize <= 80) {
_root.currDress = "Kimono";
_root.DressStamina = 0;
_root.DressStrength = 0;
_root.DressIntelligence = 5;
_root.DressRefinement = 5;
_root.DressCharisma = 0;
_root.DressMorality = 0;
_root.DressFaith = 0;
_root.DressSin = 0;
_root.DressSensitivity = 10;
_root.DressCombatSkill = 0;
_root.DressCombatAttack = 0;
_root.DressCombatDefense = 0;
_root.DressMagicSkill = 0;
_root.DressMagicAttack = 0;
_root.DressMagicDefense = 0;
_root.DressDecorum = 0;
_root.DressArt = 0;
_root.DressCooking = 5;
_root.DressCleaning = 5;
_root.DressTemperament = 0;
_root.Equip.hideMe();
}
}
Symbol 1202 Button
on (release) {
_root.currDress = "Cowgirl";
_root.DressStamina = 0;
_root.DressStrength = 5;
_root.DressIntelligence = 0;
_root.DressRefinement = 0;
_root.DressCharisma = 0;
_root.DressMorality = 0;
_root.DressFaith = 0;
_root.DressSin = 0;
_root.DressSensitivity = 0;
_root.DressCombatSkill = 5;
_root.DressCombatAttack = 5;
_root.DressCombatDefense = 5;
_root.DressMagicSkill = 0;
_root.DressMagicAttack = 0;
_root.DressMagicDefense = 0;
_root.DressDecorum = 0;
_root.DressArt = 0;
_root.DressCooking = 0;
_root.DressCleaning = 0;
_root.DressTemperament = 0;
_root.Equip.hideMe();
}
Symbol 1206 Button
on (release) {
_root.currDress = "Matrix";
_root.clothesWarning = false;
_root.DressStamina = 5;
_root.DressStrength = 5;
_root.DressIntelligence = 0;
_root.DressRefinement = 0;
_root.DressCharisma = 10;
_root.DressMorality = 0;
_root.DressFaith = 0;
_root.DressSin = 0;
_root.DressSensitivity = 0;
_root.DressCombatSkill = 10;
_root.DressCombatAttack = 10;
_root.DressCombatDefense = 0;
_root.DressMagicSkill = 10;
_root.DressMagicAttack = 10;
_root.DressMagicDefense = 0;
_root.DressDecorum = 0;
_root.DressArt = 0;
_root.DressCooking = 0;
_root.DressCleaning = 0;
_root.DressTemperament = 0;
_root.Equip.hideMe();
}
Symbol 1210 Button
on (release) {
_root.currDress = "Dharma";
_root.DressStamina = 10;
_root.DressStrength = 0;
_root.DressIntelligence = 20;
_root.DressRefinement = 0;
_root.DressCharisma = 0;
_root.DressMorality = 0;
_root.DressFaith = 20;
_root.DressSin = 0;
_root.DressSensitivity = 0;
_root.DressCombatSkill = 0;
_root.DressCombatAttack = 0;
_root.DressCombatDefense = 10;
_root.DressMagicSkill = 0;
_root.DressMagicAttack = 0;
_root.DressMagicDefense = 10;
_root.DressDecorum = 0;
_root.DressArt = 0;
_root.DressCooking = 0;
_root.DressCleaning = 0;
_root.DressTemperament = 0;
_root.Equip.hideMe();
}
Symbol 1218 Button
on (release) {
_root.weapon = "Shortsword";
}
on (rollOver) {
_root.numEquipStat = 1;
_root.equipPopup.showPopup();
_root.equipStat1 = "Attack +10";
_root.equipStat2 = "Attack +10";
_root.equipStat3 = "Attack +10";
}
on (rollOut) {
_root.equipPopup.hidePopup();
}
Symbol 1221 Button
on (release) {
_root.weapon = "Longsword";
}
on (rollOver) {
_root.numEquipStat = 1;
_root.equipPopup.showPopup();
_root.equipStat1 = "Attack +20";
_root.equipStat2 = "Attack +10";
_root.equipStat3 = "Attack +10";
}
on (rollOut) {
_root.equipPopup.hidePopup();
}
Symbol 1224 Button
on (release) {
_root.weapon = "Master Sword";
}
on (rollOver) {
_root.numEquipStat = 1;
_root.equipPopup.showPopup();
_root.equipStat1 = "Attack +50";
_root.equipStat2 = "Attack +10";
_root.equipStat3 = "Attack +10";
}
on (rollOut) {
_root.equipPopup.hidePopup();
}
Symbol 1227 Button
on (release) {
_root.armor = "Cloth";
}
on (rollOver) {
_root.numEquipStat = 2;
_root.equipPopup.showPopup();
_root.equipStat1 = "Physical Def +5";
_root.equipStat2 = "Magic Def +20";
_root.equipStat3 = "Attack +10";
}
on (rollOut) {
_root.equipPopup.hidePopup();
}
Symbol 1230 Button
on (release) {
_root.armor = "Leather";
}
on (rollOver) {
_root.numEquipStat = 2;
_root.equipPopup.showPopup();
_root.equipStat1 = "Physical Def +10";
_root.equipStat2 = "Magic Def +10";
_root.equipStat3 = "Attack +10";
}
on (rollOut) {
_root.equipPopup.hidePopup();
}
Symbol 1233 Button
on (release) {
_root.armor = "Chain";
}
on (rollOver) {
_root.numEquipStat = 2;
_root.equipPopup.showPopup();
_root.equipStat1 = "Physical Def +15";
_root.equipStat2 = "Magic Def +12";
_root.equipStat3 = "Attack +10";
}
on (rollOut) {
_root.equipPopup.hidePopup();
}
Symbol 1236 Button
on (release) {
_root.armor = "Plate";
}
on (rollOver) {
_root.numEquipStat = 2;
_root.equipPopup.showPopup();
_root.equipStat1 = "Physical Def +20";
_root.equipStat2 = "Magic Def +15";
_root.equipStat3 = "Attack +10";
}
on (rollOut) {
_root.equipPopup.hidePopup();
}
Symbol 1239 Button
on (release) {
_root.armor = "Naga";
}
on (rollOver) {
_root.numEquipStat = 2;
_root.equipPopup.showPopup();
_root.equipStat1 = "Physical Def +10";
_root.equipStat2 = "Magic Def +50";
_root.equipStat3 = "Attack +10";
}
on (rollOut) {
_root.equipPopup.hidePopup();
}
Symbol 1242 Button
on (release) {
_root.weapon = "Lightsaber";
}
on (rollOver) {
_root.numEquipStat = 1;
_root.equipPopup.showPopup();
_root.equipStat1 = "Attack +80";
_root.equipStat2 = "Attack +10";
_root.equipStat3 = "Attack +10";
}
on (rollOut) {
_root.equipPopup.hidePopup();
}
Symbol 1245 Button
on (release) {
_root.weapon = "Soulcalibur";
}
on (rollOver) {
_root.numEquipStat = 1;
_root.equipPopup.showPopup();
_root.equipStat1 = "Attack +65";
_root.equipStat2 = "Attack +10";
_root.equipStat3 = "Attack +10";
}
on (rollOut) {
_root.equipPopup.hidePopup();
}
Symbol 1248 Button
on (release) {
_root.Equip.hideMe();
}
Symbol 1249 Button
on (release) {
_root.armor = "Bandit";
}
on (rollOver) {
_root.numEquipStat = 2;
_root.equipPopup.showPopup();
_root.equipStat1 = "Physical Def +17";
_root.equipStat2 = "Magic Def +13";
_root.equipStat3 = "Attack +10";
}
on (rollOut) {
_root.equipPopup.hidePopup();
}
Symbol 1252 Button
on (release) {
_root.weapon = "Staff";
}
on (rollOver) {
_root.numEquipStat = 2;
_root.equipPopup.showPopup();
_root.equipStat1 = "Attack +5";
_root.equipStat2 = "Magic Attack +15";
_root.equipStat3 = "Attack +10";
}
on (rollOut) {
_root.equipPopup.hidePopup();
}
Symbol 1255 Button
on (release) {
_root.weapon = "Benediction";
}
on (rollOver) {
_root.numEquipStat = 2;
_root.equipPopup.showPopup();
_root.equipStat1 = "Attack +10";
_root.equipStat2 = "Magic Attack +30";
_root.equipStat3 = "Attack +10";
}
on (rollOut) {
_root.equipPopup.hidePopup();
}
Symbol 1258 MovieClip Frame 1
stop();
Symbol 1258 MovieClip Frame 6
stop();
Instance of Symbol 1169 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.Peach) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1173 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.ChunLi) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1177 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.Winter) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1181 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.Summer) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1185 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.Catgirl) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1189 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.Party) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1193 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.Whore) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1197 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.Suzaku) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1201 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.Kimono) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1205 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.Cowgirl) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1209 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.Matrix) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1169 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.ThisIsNotAVariable) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1213 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.Dharma) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1169 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.ThisIsNotAVariable) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1169 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.ThisIsNotAVariable) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1220 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.Shortsword) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1223 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.Longsword) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1226 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.MasterSword) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1229 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.Cloth) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1232 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.Leather) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1235 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.Chain) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1238 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.Plate) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1241 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.Naga) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1244 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.Lightsaber) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1247 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.Soulcalibur) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 186 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
this.stop();
if ((_root.breastSize <= 70) || (!_root.Suzaku)) {
this._visible = false;
} else if (_root.Suzaku) {
this._visible = true;
}
}
Instance of Symbol 186 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
this.stop();
if ((_root.breastSize <= 80) || (!_root.Kimono)) {
this._visible = false;
} else if (_root.Kimono) {
this._visible = true;
}
}
Instance of Symbol 1251 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.Bandit) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1254 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.Staff) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1257 MovieClip in Symbol 1258 MovieClip Frame 6
onClipEvent (load) {
if (!_root.Benediction) {
this._visible = false;
} else {
this._visible = true;
}
}
Symbol 1279 Button
on (release) {
if (!_root.VisitedCastle) {
_root.VisitedCastle = true;
_root.Town.gotoAndStop("Castle");
}
}
Symbol 1280 Button
on (release) {
_root.Town._visible = false;
_root.popupSell._visible = false;
_root.notEnough._visible = false;
_root.disabled = false;
_root.Town.gotoAndStop("Castle");
}
Symbol 1283 Button
on (release) {
if (_root.Suzaku) {
_root.SuzakuFlag = true;
}
_root.Town.gotoAndStop("Shop");
}
Symbol 1291 Button
on (release) {
_root.popupSell._visible = false;
_root.notEnough._visible = false;
_root.Town.gotoAndStop("Sell");
}
Symbol 1293 Button
on (release) {
if (_root.Shortsword) {
_root.alreadyOwn._visible = true;
} else if (_root.gold >= 500) {
_root.sellDress = "a shortsword?";
_root.popupSell._visible = true;
_root.tempgold = -500;
_root.tempdress = "Shortsword";
} else {
_root.notEnough._visible = true;
}
}
Symbol 1294 Button
on (release) {
if (_root.Longsword) {
_root.alreadyOwn._visible = true;
} else if (_root.gold >= 800) {
_root.sellDress = "a longsword?";
_root.popupSell._visible = true;
_root.tempgold = -800;
_root.tempdress = "Longsword";
} else {
_root.notEnough._visible = true;
}
}
Symbol 1295 Button
on (release) {
if (_root.Leather) {
_root.alreadyOwn._visible = true;
} else if (_root.gold >= 600) {
_root.sellDress = "leather armor?";
_root.popupSell._visible = true;
_root.tempgold = -600;
_root.tempdress = "Leather";
} else {
_root.notEnough._visible = true;
}
}
Symbol 1296 Button
on (release) {
if (_root.Chain) {
_root.alreadyOwn._visible = true;
} else if (_root.gold >= 1500) {
_root.sellDress = "chainmail?";
_root.popupSell._visible = true;
_root.tempgold = -1500;
_root.tempdress = "Chain";
} else {
_root.notEnough._visible = true;
}
}
Symbol 1306 Button
on (release) {
if (_root.Cloth) {
_root.alreadyOwn._visible = true;
} else if (_root.gold >= 300) {
_root.sellDress = "cloth armor?";
_root.popupSell._visible = true;
_root.tempgold = -300;
_root.tempdress = "Cloth";
} else {
_root.notEnough._visible = true;
}
}
Symbol 1307 Button
on (release) {
if (!_root.Potion1) {
_root.Potion1 = 0;
}
if (_root.Potion1 >= 50) {
_root.alreadyOwn._visible = true;
} else if (_root.gold >= 50) {
_root.sellDress = "a potion?";
_root.popupSell._visible = true;
_root.tempgold = -50;
_root.tempdress = "Potion1";
} else {
_root.notEnough._visible = true;
}
}
Symbol 1310 Button
on (release) {
if (!_root.Ether1) {
_root.Ether1 = 0;
}
if (_root.Ether1 >= 50) {
_root.alreadyOwn._visible = true;
} else if (_root.gold >= 50) {
_root.sellDress = "an Ether?";
_root.popupSell._visible = true;
_root.tempgold = -50;
_root.tempdress = "Ether1";
} else {
_root.notEnough._visible = true;
}
}
Symbol 1312 Button
on (release) {
if (_root.Staff) {
_root.alreadyOwn._visible = true;
} else if (_root.gold >= 650) {
_root.sellDress = "a mage staff?";
_root.popupSell._visible = true;
_root.tempgold = -650;
_root.tempdress = "Staff";
} else {
_root.notEnough._visible = true;
}
}
Symbol 1315 Button
on (release) {
if (!_root.Torches) {
_root.Torches = 0;
}
if (_root.Torches >= 10) {
_root.alreadyOwn._visible = true;
} else if (_root.gold >= 200) {
_root.sellDress = "a torch?";
_root.popupSell._visible = true;
_root.tempgold = -200;
_root.tempdress = "Torches";
} else {
_root.notEnough._visible = true;
}
}
Symbol 1321 MovieClip Frame 1
stop();
Symbol 1322 Button
on (release) {
if (_root.gold >= 150) {
_root.sellDress = "the winter dress?";
_root.popupSell._visible = true;
_root.tempgold = -150;
_root.tempdress = "Winter";
} else {
_root.notEnough._visible = true;
}
}
Symbol 1325 Button
on (release) {
if (_root.gold >= 100) {
_root.sellDress = "the summer dress?";
_root.popupSell._visible = true;
_root.tempgold = -100;
_root.tempdress = "Summer";
} else {
_root.notEnough._visible = true;
}
}
Symbol 1328 Button
on (release) {
if (_root.gold >= 400) {
_root.sellDress = "the catgirl outfit?";
_root.popupSell._visible = true;
_root.tempgold = -400;
_root.tempdress = "Catgirl";
} else {
_root.notEnough._visible = true;
}
}
Symbol 1331 Button
on (release) {
if (_root.gold >= 300) {
_root.sellDress = "the party dress?";
_root.popupSell._visible = true;
_root.tempgold = -300;
_root.tempdress = "Party";
} else {
_root.notEnough._visible = true;
}
}
Symbol 1335 Button
on (release) {
if (_root.gold >= 600) {
_root.sellDress = "the kimono?";
_root.popupSell._visible = true;
_root.tempgold = -600;
_root.tempdress = "Kimono";
} else {
_root.notEnough._visible = true;
}
}
Symbol 1338 Button
on (release) {
if (_root.gold >= 500) {
_root.sellDress = "the cowgirl outfit?";
_root.popupSell._visible = true;
_root.tempgold = -500;
_root.tempdress = "Cowgirl";
} else {
_root.notEnough._visible = true;
}
}
Symbol 1341 Button
on (release) {
_root.popupSell._visible = false;
_root.notEnough._visible = false;
_root.Town.gotoAndStop("Shop");
}
Symbol 1343 Button
on (release) {
_root.sellDress = "the Naga armor?";
_root.popupSell._visible = true;
_root.tempgold = 900;
_root.tempdress = "Naga";
}
Symbol 1346 Button
on (release) {
_root.sellDress = "plate mail?";
_root.popupSell._visible = true;
_root.tempgold = 1000;
_root.tempdress = "Plate";
}
Symbol 1349 Button
on (release) {
_root.sellDress = "chainmail?";
_root.popupSell._visible = true;
_root.tempgold = 750;
_root.tempdress = "Chain";
}
Symbol 1352 Button
on (release) {
_root.sellDress = "leather armor?";
_root.popupSell._visible = true;
_root.tempgold = 300;
_root.tempdress = "Leather";
}
Symbol 1354 Button
on (release) {
_root.sellDress = "cloth armor?";
_root.popupSell._visible = true;
_root.tempgold = 150;
_root.tempdress = "Cloth";
}
Symbol 1357 Button
on (release) {
_root.sellDress = "the Master Sword?";
_root.popupSell._visible = true;
_root.tempgold = 1100;
_root.tempdress = "MasterSword";
}
Symbol 1360 Button
on (release) {
_root.sellDress = "a longsword?";
_root.popupSell._visible = true;
_root.tempgold = 400;
_root.tempdress = "Longsword";
}
Symbol 1363 Button
on (release) {
_root.sellDress = "a shortsword?";
_root.popupSell._visible = true;
_root.tempgold = 250;
_root.tempdress = "Shortsword";
}
Symbol 1366 Button
on (release) {
_root.sellDress = "a lightsaber?";
_root.popupSell._visible = true;
_root.tempgold = 2500;
_root.tempdress = "Lightsaber";
}
Symbol 1370 Button
on (release) {
_root.sellDress = "the Soulcalibur?";
_root.popupSell._visible = true;
_root.tempgold = 1700;
_root.tempdress = "Soulcalibur";
}
Symbol 1373 Button
on (release) {
_root.sellDress = "a mage staff?";
_root.popupSell._visible = true;
_root.tempgold = 325;
_root.tempdress = "Staff";
}
Symbol 1379 MovieClip Frame 1
stop();
Symbol 1380 Button
on (release) {
_root.sellDress = "the winter dress?";
_root.popupSell._visible = true;
_root.tempgold = 75;
_root.tempdress = "Winter";
}
Symbol 1383 Button
on (release) {
_root.sellDress = "the summer dress?";
_root.popupSell._visible = true;
_root.tempgold = 50;
_root.tempdress = "Summer";
}
Symbol 1386 Button
on (release) {
_root.sellDress = "the catgirl outfit?";
_root.popupSell._visible = true;
_root.tempgold = 200;
_root.tempdress = "Catgirl";
}
Symbol 1389 Button
on (release) {
_root.sellDress = "the party dress?";
_root.popupSell._visible = true;
_root.tempgold = 150;
_root.tempdress = "Party";
}
Symbol 1392 Button
on (release) {
_root.sellDress = "the kimono?";
_root.popupSell._visible = true;
_root.tempgold = 300;
_root.tempdress = "Kimono";
}
Symbol 1394 Button
on (release) {
_root.sellDress = "the cowgirl outfit?";
_root.popupSell._visible = true;
_root.tempgold = 250;
_root.tempdress = "Cowgirl";
}
Symbol 1397 Button
on (release) {
_root.sellDress = "the pink dress?";
_root.popupSell._visible = true;
_root.tempgold = 400;
_root.tempdress = "Peach";
}
Symbol 1399 Button
on (release) {
_root.sellDress = "the fighter outfit?";
_root.popupSell._visible = true;
_root.tempgold = 350;
_root.tempdress = "ChunLi";
}
Symbol 1403 Button
on (release) {
_root.sellDress = "the black dress?";
_root.popupSell._visible = true;
_root.tempgold = 500;
_root.tempdress = "Whore";
}
Symbol 1406 Button
on (release) {
_root.sellDress = "the priestess dress?";
_root.popupSell._visible = true;
_root.tempgold = 400;
_root.tempdress = "Suzaku";
}
Symbol 1409 Button
on (release) {
_root.sellDress = "the cool outfit?";
_root.popupSell._visible = true;
_root.tempgold = 300;
_root.tempdress = "Matrix";
}
Symbol 1412 Button
on (release) {
_root.VisitedCastle = false;
_root.Town._visible = false;
_root.Town.gotoAndStop("Castle");
_root.disabled = false;
}
Symbol 1414 Button
on (release) {
_root.speak = "Guard";
_root.Town.gotoAndStop("Speak");
}
Symbol 1416 Button
on (release) {
_root.speak = "Clerk";
_root.Town.gotoAndStop("Speak");
}
Symbol 1417 Button
on (release) {
_root.speak = "Chancellor";
_root.Town.gotoAndStop("Speak");
}
Symbol 1419 Button
on (release) {
_root.speak = "Pope";
_root.Town.gotoAndStop("Speak");
}
Symbol 1421 Button
on (release) {
_root.speak = "King";
_root.Town.gotoAndStop("Speak");
}
Symbol 1422 Button
on (release) {
_root.speak = "Prince";
_root.Town.gotoAndStop("Speak");
}
Symbol 1426 Button
on (release) {
_root.speak = "Executioner";
_root.Town.gotoAndStop("Speak");
}
Symbol 1427 Button
on (release) {
_root.speak = "Camp Follower";
_root.Town.gotoAndStop("Speak");
}
Symbol 1428 Button
on (release) {
_root.speak = "Phil";
_root.Town.gotoAndStop("Speak");
}
Symbol 1430 Button
on (release) {
_root.speak = "Queen";
_root.Town.gotoAndStop("Speak");
}
Symbol 1433 Button
on (release) {
_root.speak = "Jester";
_root.Town.gotoAndStop("Speak");
}
Symbol 1436 Button
on (release) {
_root.speak = "Prisoner";
_root.Town.gotoAndStop("Speak");
}
Symbol 1438 Button
on (release) {
_root.speak = "Dog";
_root.Town.gotoAndStop("Speak");
}
Symbol 1440 Button
on (release) {
_root.Town._visible = false;
_root.Town.gotoAndStop("Castle");
_root.disabled = false;
}
Symbol 1447 MovieClip Frame 1
stop();
Symbol 1457 MovieClip Frame 1
stop();
Symbol 1469 MovieClip Frame 1
stop();
Symbol 1479 MovieClip Frame 1
stop();
Symbol 1489 MovieClip Frame 1
stop();
Symbol 1499 MovieClip Frame 1
stop();
Symbol 1515 MovieClip Frame 1
stop();
Symbol 1538 MovieClip Frame 1
stop();
Symbol 1553 MovieClip Frame 1
stop();
Instance of Symbol 1545 MovieClip in Symbol 1553 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(random(4) + 1);
}
Symbol 1568 MovieClip Frame 1
stop();
Symbol 1578 MovieClip Frame 1
stop();
Symbol 1588 MovieClip Frame 1
stop();
Symbol 1598 MovieClip Frame 1
stop();
Symbol 1599 MovieClip Frame 1
stop();
Instance of Symbol 1447 MovieClip in Symbol 1599 MovieClip Frame 1
onClipEvent (load) {
if (_root.Cooking <= 70) {
if (_root.oneNumsVisit < 5) {
_root.Reputation = _root.Reputation + 1;
_root.oneNumsVisit++;
this.gotoAndStop("Good");
} else {
this.gotoAndStop("Done");
}
} else {
this.gotoAndStop("Bad");
}
}
Symbol 1599 MovieClip Frame 6
stop();
Instance of Symbol 1457 MovieClip in Symbol 1599 MovieClip Frame 6
onClipEvent (load) {
if (_root.Strength >= 70) {
if (_root.twoNumsVisit < 5) {
_root.Reputation = _root.Reputation + 1;
_root.twoNumsVisit++;
this.gotoAndStop("Good");
} else {
this.gotoAndStop("Done");
}
} else {
this.gotoAndStop("Bad");
}
}
Symbol 1599 MovieClip Frame 11
stop();
Instance of Symbol 1469 MovieClip in Symbol 1599 MovieClip Frame 11
onClipEvent (load) {
if (_root.Sin >= 100) {
if (_root.threeNumsVisit < 5) {
_root.Reputation = _root.Reputation + 2;
_root.threeNumsVisit++;
this.gotoAndStop("Good");
} else {
this.gotoAndStop("Done");
}
} else {
this.gotoAndStop("Bad");
}
}
Symbol 1599 MovieClip Frame 16
stop();
Instance of Symbol 1479 MovieClip in Symbol 1599 MovieClip Frame 16
onClipEvent (load) {
if (_root.Cleaning >= 40) {
if (_root.fourNumsVisit < 5) {
_root.Reputation = _root.Reputation + 2;
_root.fourNumsVisit++;
this.gotoAndStop("Good");
} else {
this.gotoAndStop("Done");
}
} else {
this.gotoAndStop("Bad");
}
}
Symbol 1599 MovieClip Frame 21
stop();
Instance of Symbol 1489 MovieClip in Symbol 1599 MovieClip Frame 21
onClipEvent (load) {
if ((_root.Morals <= 150) && (_root.Sin >= 200)) {
if (_root.fiveNumsVisit < 5) {
_root.Reputation = _root.Reputation + 12;
_root.fiveNumsVisit++;
this.gotoAndStop("Good");
} else {
this.gotoAndStop("Done");
}
} else {
this.gotoAndStop("Bad");
}
}
Symbol 1599 MovieClip Frame 26
stop();
Instance of Symbol 1499 MovieClip in Symbol 1599 MovieClip Frame 26
onClipEvent (load) {
if ((_root.Charisma >= 150) || (_root.breastSize >= 60)) {
if (_root.sixNumsVisit < 5) {
_root.Reputation = _root.Reputation + 3;
_root.sixNumsVisit++;
this.gotoAndStop("Good");
} else {
this.gotoAndStop("Done");
}
} else {
this.gotoAndStop("Bad");
}
}
Symbol 1599 MovieClip Frame 31
stop();
Instance of Symbol 1515 MovieClip in Symbol 1599 MovieClip Frame 31
onClipEvent (load) {
if (_root.Cosmos == true) {
if (_root.Temperament >= 80) {
if (_root.sevenNumsVisit < 5) {
_root.Reputation = _root.Reputation + 14;
_root.sevenNumsVisit++;
this.gotoAndStop("GoodCosmos");
} else {
this.gotoAndStop("DoneCosmos");
}
} else {
this.gotoAndStop("BadCosmos");
}
} else if (_root.Temperament >= 80) {
if (_root.sevenNumsVisit < 5) {
_root.Reputation = _root.Reputation + 14;
_root.sevenNumsVisit++;
this.gotoAndStop("Good");
} else {
this.gotoAndStop("Done");
}
} else {
this.gotoAndStop("Bad");
}
}
Symbol 1599 MovieClip Frame 36
stop();
Instance of Symbol 1538 MovieClip in Symbol 1599 MovieClip Frame 36
onClipEvent (load) {
if (_root.Cosmos == true) {
if (_root.Refinement >= 300) {
if (_root.eightNumsVisit < 5) {
_root.Reputation = _root.Reputation + 20;
_root.eightNumsVisit++;
this.gotoAndStop("GoodCosmos");
} else {
this.gotoAndStop("DoneCosmos");
}
} else {
this.gotoAndStop("BadCosmos");
}
} else if (_root.Refinement >= 300) {
if (_root.eightNumsVisit < 5) {
_root.Reputation = _root.Reputation + 20;
_root.eightNumsVisit++;
this.gotoAndStop("Good");
} else {
this.gotoAndStop("Done");
}
} else {
this.gotoAndStop("Bad");
}
}
Symbol 1599 MovieClip Frame 41
stop();
Instance of Symbol 1553 MovieClip in Symbol 1599 MovieClip Frame 41
onClipEvent (load) {
if (((_root.Strength >= 300) && (_root.Stamina >= 300)) && (_root.Intelligence >= 300)) {
if (_root.nineNumsVisit < 5) {
_root.Reputation = _root.Reputation + 4;
_root.nineNumsVisit++;
this.gotoAndStop("Good");
} else {
this.gotoAndStop("Done");
}
} else {
this.gotoAndStop("Bad");
}
}
Symbol 1599 MovieClip Frame 46
stop();
Instance of Symbol 1568 MovieClip in Symbol 1599 MovieClip Frame 46
onClipEvent (load) {
if (_root.Cosmos == true) {
if (((_root.Morals >= 200) && (_root.Refinement >= 250)) && (_root.Charisma >= 250)) {
if (_root.tenNumsVisit < 5) {
_root.Reputation = _root.Reputation + 17;
_root.tenNumsVisit++;
this.gotoAndStop("GoodCosmos");
} else {
this.gotoAndStop("DoneCosmos");
}
} else {
this.gotoAndStop("BadCosmos");
}
} else if (((_root.Morals >= 200) && (_root.Refinement >= 250)) && (_root.Charisma >= 250)) {
if (_root.tenNumsVisit < 5) {
_root.Reputation = _root.Reputation + 17;
_root.tenNumsVisit++;
this.gotoAndStop("Good");
} else {
this.gotoAndStop("Done");
}
} else {
this.gotoAndStop("Bad");
}
}
Symbol 1599 MovieClip Frame 51
stop();
Instance of Symbol 1578 MovieClip in Symbol 1599 MovieClip Frame 51
onClipEvent (load) {
if (_root.Intelligence >= 250) {
if (_root.elevenNumsVisit < 5) {
_root.Reputation = _root.Reputation + 8;
_root.elevenNumsVisit++;
this.gotoAndStop("Good");
} else {
this.gotoAndStop("Done");
}
} else {
this.gotoAndStop("Bad");
}
}
Symbol 1599 MovieClip Frame 56
stop();
Instance of Symbol 1588 MovieClip in Symbol 1599 MovieClip Frame 56
onClipEvent (load) {
if (_root.Faith >= 250) {
if (_root.twelveNumsVisit < 5) {
_root.Reputation = _root.Reputation + 12;
_root.twelveNumsVisit++;
this.gotoAndStop("Good");
} else {
this.gotoAndStop("Done");
}
} else {
this.gotoAndStop("Bad");
}
}
Instance of Symbol 1598 MovieClip in Symbol 1599 MovieClip Frame 61
onClipEvent (load) {
if (_root.Sensitivity >= 200) {
if (_root.thirtNumsVisit < 5) {
_root.Reputation = _root.Reputation + 5;
_root.thirtNumsVisit++;
this.gotoAndStop("Good");
} else {
this.gotoAndStop("Done");
}
} else {
this.gotoAndStop("Bad");
}
}
Symbol 1600 MovieClip Frame 1
stop();
Instance of Symbol 1288 MovieClip "VisibleCastle" in Symbol 1600 MovieClip Frame 1
onClipEvent (load) {
if (_root.VisitedCastle) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 1321 MovieClip in Symbol 1600 MovieClip Frame 6
onClipEvent (load) {
_root.buyOrSell = "buy";
}
Instance of Symbol 1324 MovieClip in Symbol 1600 MovieClip Frame 6
onClipEvent (enterFrame) {
if (_root.Winter) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1327 MovieClip in Symbol 1600 MovieClip Frame 6
onClipEvent (enterFrame) {
if (_root.Summer) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1330 MovieClip in Symbol 1600 MovieClip Frame 6
onClipEvent (enterFrame) {
if (_root.Catgirl) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1334 MovieClip in Symbol 1600 MovieClip Frame 6
onClipEvent (enterFrame) {
if (_root.Party) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1337 MovieClip in Symbol 1600 MovieClip Frame 6
onClipEvent (enterFrame) {
if (_root.Kimono) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1340 MovieClip in Symbol 1600 MovieClip Frame 6
onClipEvent (enterFrame) {
if (_root.Cowgirl) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1345 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (_root.Naga) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 1348 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (_root.Plate) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 1351 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (_root.Chain) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 1353 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (_root.Leather) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 1356 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (_root.Cloth) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 1359 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (_root.MasterSword) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 1362 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (_root.Longsword) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 1365 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (_root.Shortsword) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 1368 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (_root.Lightsaber) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 1372 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (_root.Soulcalibur) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 1375 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (_root.Staff) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 1379 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) {
_root.buyOrSell = "sell";
}
Instance of Symbol 1382 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (enterFrame) {
if (_root.Winter) {
this._visible = true;
} else {
this._visible = false;
}
}
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1385 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (enterFrame) {
if (_root.Summer) {
this._visible = true;
} else {
this._visible = false;
}
}
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1388 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (enterFrame) {
if (_root.Catgirl) {
this._visible = true;
} else {
this._visible = false;
}
}
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1391 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (enterFrame) {
if (_root.Party) {
this._visible = true;
} else {
this._visible = false;
}
}
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1393 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (enterFrame) {
if (_root.Kimono) {
this._visible = true;
} else {
this._visible = false;
}
}
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1396 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (enterFrame) {
if (_root.Cowgirl) {
this._visible = true;
} else {
this._visible = false;
}
}
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1398 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (enterFrame) {
if (_root.Peach) {
this._visible = true;
} else {
this._visible = false;
}
}
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1402 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (enterFrame) {
if (_root.ChunLi) {
this._visible = true;
} else {
this._visible = false;
}
}
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1405 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (_root.Whore) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 1408 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (enterFrame) {
if (_root.Suzaku) {
this._visible = true;
} else {
this._visible = false;
}
}
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1411 MovieClip in Symbol 1600 MovieClip Frame 11
onClipEvent (enterFrame) {
if (_root.Matrix) {
this._visible = true;
} else {
this._visible = false;
}
}
onClipEvent (load) {
this._visible = false;
}
Symbol 1600 MovieClip Frame 16
Instance of Symbol 1599 MovieClip "CastleDialogue" in Symbol 1600 MovieClip Frame 21
onClipEvent (load) {
this.gotoAndStop(_root.speak);
}
Symbol 1602 Button
on (release) {
_root.vendor._visible = false;
_root.popupSell._visible = false;
_root.notEnough._visible = false;
_root.disabled = false;
}
Symbol 1605 Button
on (release) {
_root.vendor.gotoAndStop("buy");
}
Symbol 1609 Button
on (release) {
_root.popupSell._visible = false;
_root.notEnough._visible = false;
_root.disabled = false;
_root.vendor._visible = false;
_root.vendor.gotoAndStop("popup");
}
Symbol 1610 Button
on (release) {
if (_root.MasterSword) {
_root.alreadyOwn._visible = true;
} else if (_root.gold >= 1500) {
_root.sellDress = "the Master Sword?";
_root.popupSell._visible = true;
_root.tempgold = -1500;
_root.tempdress = "MasterSword";
} else {
_root.notEnough._visible = true;
}
}
Symbol 1611 Button
on (release) {
if (_root.Plate) {
_root.alreadyOwn._visible = true;
} else if (_root.gold >= 2500) {
_root.sellDress = "platemail?";
_root.popupSell._visible = true;
_root.tempgold = -2500;
_root.tempdress = "Plate";
} else {
_root.notEnough._visible = true;
}
}
Symbol 1612 Button
on (release) {
if (_root.Naga) {
_root.alreadyOwn._visible = true;
} else if (_root.gold >= 1500) {
_root.sellDress = "Naga armor?";
_root.popupSell._visible = true;
_root.tempgold = -1500;
_root.tempdress = "Naga";
} else {
_root.notEnough._visible = true;
}
}
Symbol 1620 Button
on (release) {
if (_root.gold >= 800) {
_root.sellDress = "the cool coat?";
_root.popupSell._visible = true;
_root.tempgold = -800;
_root.tempdress = "Matrix";
} else {
_root.notEnough._visible = true;
}
}
Symbol 1623 Button
on (release) {
if (_root.gold >= 1000) {
_root.sellDress = "the black dress?";
_root.popupSell._visible = true;
_root.tempgold = -1000;
_root.tempdress = "Whore";
} else {
_root.notEnough._visible = true;
}
}
Symbol 1627 Button
on (release) {
if (_root.gold >= 700) {
_root.sellDress = "the buxomizer?";
_root.popupSell._visible = true;
_root.tempgold = -700;
_root.tempdress = "Buxomizer";
} else {
_root.notEnough._visible = true;
}
}
Symbol 1633 Button
on (release) {
if (_root.Soulcalibur) {
_root.alreadyOwn._visible = true;
} else if (_root.gold >= 2500) {
_root.sellDress = "the Soulcalibur?";
_root.popupSell._visible = true;
_root.tempgold = -2500;
_root.tempdress = "Soulcalibur";
} else {
_root.notEnough._visible = true;
}
}
Symbol 1634 Button
on (release) {
if (_root.Lightsaber) {
_root.alreadyOwn._visible = true;
} else if (_root.gold >= 5000) {
_root.sellDress = "a lightsaber?";
_root.popupSell._visible = true;
_root.tempgold = -5000;
_root.tempdress = "Lightsaber";
} else {
_root.notEnough._visible = true;
}
}
Symbol 1638 MovieClip Frame 1
stop();
Symbol 1638 MovieClip Frame 6
stop();
Instance of Symbol 1619 MovieClip in Symbol 1638 MovieClip Frame 6
onClipEvent (load) {
_root.buyOrSell = "buy";
}
Instance of Symbol 1622 MovieClip in Symbol 1638 MovieClip Frame 6
onClipEvent (enterFrame) {
if (_root.Matrix) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1626 MovieClip in Symbol 1638 MovieClip Frame 6
onClipEvent (enterFrame) {
if (_root.Whore) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1631 MovieClip in Symbol 1638 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
}
Symbol 1640 Button
on (release) {
_root[_root.TalkMisc.curr] = false;
_root.TalkMisc._visible = false;
_root.disabled = false;
}
Symbol 1641 Button
on (release) {
_root[_root.TalkMisc.curr] = true;
_root.disabled = false;
_root.TalkMisc._visible = false;
}
Symbol 1650 MovieClip Frame 1
stop();
Symbol 1650 MovieClip Frame 6
stop();
Symbol 1653 MovieClip Frame 1
stop();
Symbol 1653 MovieClip Frame 6
stop();
Instance of Symbol 1650 MovieClip in Symbol 1709 MovieClip Frame 26
onClipEvent (load) {
if (_root.Cosmos) {
this.gotoAndStop("Cosmos");
} else {
this.gotoAndStop(1);
}
}
Instance of Symbol 1653 MovieClip in Symbol 1709 MovieClip Frame 31
onClipEvent (load) {
if (_root.Cosmos) {
this.gotoAndStop("Cosmos");
} else {
this.gotoAndStop(1);
}
}
Symbol 1712 Button
on (release) {
_root.TalkMiscText = _root.TalkMiscTextCont;
_root.TalkMisc.gotoAndStop("ok");
}
Symbol 1714 Button
on (release) {
_root[_root.TalkMisc.curr] = true;
_root.TalkMisc._visible = false;
_root.disabled = false;
}
Symbol 1717 Button
on (release) {
_root.TalkMiscText = _root.TalkMiscTextCont;
_root.TalkMisc.Person.gotoAndStop("Jester");
_root.TalkMisc.gotoAndStop("chooseMarry");
}
Symbol 1719 Button
on (release) {
_root.TalkMisc.curr = "marryJester";
_root.TalkMiscText = "Thank you for approving of me, despite simply being a lowly jester.";
_root.TalkMisc.Person.gotoAndStop("Jester");
_root.TalkMisc.gotoAndStop("ok");
}
Symbol 1720 Button
on (release) {
_root.TalkMisc.curr = "marryPrince";
_root.TalkMiscText = "Thank you, sir. I hope to be a fine husband to your daughter some day soon.";
_root.TalkMisc.Person.gotoAndStop("Prince");
_root.TalkMisc.gotoAndStop("ok");
}
Symbol 1721 Button
on (release) {
if (_root.Soulcalibur) {
_root.alreadyOwn._visible = true;
} else if (_root.gold >= 2500) {
_root.sellDress = "the Soulcalibur?";
_root.popupSell._visible = true;
_root.tempgold = -1800;
_root.tempdress = "Soulcalibur";
} else {
_root.notEnough._visible = true;
}
}
Symbol 1722 Button
on (release) {
if (_root.Lightsaber) {
_root.alreadyOwn._visible = true;
} else if (_root.gold >= 5000) {
_root.sellDress = "a lightsaber?";
_root.popupSell._visible = true;
_root.tempgold = -2000;
_root.tempdress = "Lightsaber";
} else {
_root.notEnough._visible = true;
}
}
Symbol 1724 MovieClip Frame 1
stop();
Symbol 1724 MovieClip Frame 21
stop();
Instance of Symbol 1619 MovieClip in Symbol 1724 MovieClip Frame 21
onClipEvent (load) {
_root.buyOrSell = "buy";
}
Instance of Symbol 1622 MovieClip in Symbol 1724 MovieClip Frame 21
onClipEvent (enterFrame) {
if (_root.Matrix) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1626 MovieClip in Symbol 1724 MovieClip Frame 21
onClipEvent (enterFrame) {
if (_root.Whore) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1631 MovieClip in Symbol 1724 MovieClip Frame 21
onClipEvent (load) {
this._visible = true;
}
Symbol 1725 Button
on (release) {
_root.scheduler.gotoAndStop("Work");
}
Symbol 1726 Button
on (release) {
_root.scheduler.gotoAndStop("School");
}
Symbol 1727 Button
on (release) {
_root.scheduler.gotoAndStop("Free");
}
Symbol 1728 Button
on (release) {
_root.month1 = "none";
_root.month2 = "none";
_root.month3 = "none";
_root.scheduler._visible = false;
_root.disabled = false;
}
Symbol 1741 Button
on (release) {
_root.nextScheduled = "Test Subject";
_root.pay = 7;
_root.scheduler.gotoAndStop("Confirm");
}
Symbol 1742 Button
on (release) {
_root.nextScheduled = "Babysitting";
_root.pay = 4;
_root.scheduler.gotoAndStop("Confirm");
}
Symbol 1743 Button
on (release) {
_root.scheduler.gotoAndStop(1);
}
Symbol 1746 Button
on (release) {
_root.nextScheduled = "Restaurant";
_root.pay = 9;
_root.scheduler.gotoAndStop("Confirm");
}
Symbol 1747 Button
on (release) {
_root.nextScheduled = "Inn";
_root.pay = 9;
_root.scheduler.gotoAndStop("Confirm");
}
Symbol 1748 Button
on (release) {
_root.nextScheduled = "Church";
_root.pay = 1;
_root.scheduler.gotoAndStop("Confirm");
}
Symbol 1759 Button
on (release) {
_root.nextScheduled = "Stripper";
_root.pay = 100;
_root.scheduler.gotoAndStop("Confirm");
}
Symbol 1764 Button
on (release) {
_root.nextScheduled = "Bar Wench";
_root.pay = 20;
_root.scheduler.gotoAndStop("Confirm");
}
Symbol 1769 Button
on (release) {
_root.nextScheduled = "Whaler";
_root.pay = 75;
_root.scheduler.gotoAndStop("Confirm");
}
Symbol 1774 Button
on (release) {
_root.nextScheduled = "Office";
_root.pay = 50;
_root.scheduler.gotoAndStop("Confirm");
}
Symbol 1780 Button
on (release) {
_root.nextScheduled = "Lumberjack";
_root.pay = 10;
_root.scheduler.gotoAndStop("Confirm");
}
Symbol 1785 Button
on (release) {
_root.nextScheduled = "Maid";
_root.pay = 10;
_root.scheduler.gotoAndStop("Confirm");
}
Symbol 1789 Button
on (release) {
_root.nextScheduled = "Hairstylist";
_root.pay = 20;
_root.scheduler.gotoAndStop("Confirm");
}
Symbol 1793 Button
on (release) {
_root.nextScheduled = "Farmhand";
_root.pay = 12;
_root.scheduler.gotoAndStop("Confirm");
}
Symbol 1799 Button
on (release) {
_root.tempTotal = _root.curTotal + 200;
if (_root.gold >= _root.tempTotal) {
_root.nextScheduled = "Kendo";
_root.pay = -20;
_root.notEnough._visible = false;
_root.scheduler.gotoAndStop("Confirm");
} else {
_root.notEnough._visible = true;
}
}
Symbol 1800 Button
on (release) {
_root.tempTotal = _root.curTotal + 70;
if (_root.gold >= _root.tempTotal) {
_root.nextScheduled = "Theology";
_root.pay = -7;
_root.notEnough._visible = false;
_root.scheduler.gotoAndStop("Confirm");
} else {
_root.notEnough._visible = true;
}
}
Symbol 1801 Button
on (release) {
_root.tempTotal = _root.curTotal + 140;
if (_root.gold >= _root.tempTotal) {
_root.nextScheduled = "Science";
_root.pay = -14;
_root.notEnough._visible = false;
_root.scheduler.gotoAndStop("Confirm");
} else {
_root.notEnough._visible = true;
}
}
Symbol 1802 Button
on (release) {
_root.notEnough._visible = false;
_root.scheduler.gotoAndStop(1);
}
Symbol 1804 Button
on (release) {
_root.tempTotal = _root.curTotal + 250;
if (_root.gold >= _root.tempTotal) {
_root.nextScheduled = "Magic";
_root.pay = -25;
_root.notEnough._visible = false;
_root.scheduler.gotoAndStop("Confirm");
} else {
_root.notEnough._visible = true;
}
}
Symbol 1805 Button
on (release) {
_root.tempTotal = _root.curTotal + 200;
if (_root.gold >= _root.tempTotal) {
_root.nextScheduled = "Strategy";
_root.pay = -20;
_root.notEnough._visible = false;
_root.scheduler.gotoAndStop("Confirm");
} else {
_root.notEnough._visible = true;
}
}
Symbol 1806 Button
on (release) {
_root.tempTotal = _root.curTotal + 90;
if (_root.gold >= _root.tempTotal) {
_root.nextScheduled = "Dancing";
_root.pay = -9;
_root.notEnough._visible = false;
_root.scheduler.gotoAndStop("Confirm");
} else {
_root.notEnough._visible = true;
}
}
Symbol 1807 Button
on (release) {
_root.tempTotal = _root.curTotal + 750;
if (_root.gold >= _root.tempTotal) {
_root.nextScheduled = "Ninja";
_root.pay = -75;
_root.notEnough._visible = false;
_root.scheduler.gotoAndStop("Confirm");
} else {
_root.notEnough._visible = true;
}
}
Symbol 1808 Button
on (release) {
_root.tempTotal = _root.curTotal + 100;
if (_root.gold >= _root.tempTotal) {
_root.nextScheduled = "Poetry";
_root.pay = -10;
_root.notEnough._visible = false;
_root.scheduler.gotoAndStop("Confirm");
} else {
_root.notEnough._visible = true;
}
}
Symbol 1809 Button
on (release) {
_root.tempTotal = _root.curTotal + 500;
if (_root.gold >= _root.tempTotal) {
_root.nextScheduled = "Pirating";
_root.pay = -50;
_root.notEnough._visible = false;
_root.scheduler.gotoAndStop("Confirm");
} else {
_root.notEnough._visible = true;
}
}
Symbol 1810 Button
on (release) {
_root.tempTotal = _root.curTotal + 200;
if (_root.gold >= _root.tempTotal) {
_root.nextScheduled = "Protocol";
_root.pay = -20;
_root.notEnough._visible = false;
_root.scheduler.gotoAndStop("Confirm");
} else {
_root.notEnough._visible = true;
}
}
Symbol 1811 Button
on (release) {
_root.tempTotal = _root.curTotal + 1000;
if (_root.gold >= _root.tempTotal) {
_root.nextScheduled = "Basketweaving";
_root.pay = -100;
_root.scheduler.gotoAndStop("Confirm");
} else {
_root.notEnough._visible = true;
}
}
Symbol 1812 Button
on (release) {
_root.tempTotal = _root.curTotal + 120;
if (_root.gold >= _root.tempTotal) {
_root.nextScheduled = "Cooking";
_root.pay = -12;
_root.notEnough._visible = false;
_root.scheduler.gotoAndStop("Confirm");
} else {
_root.notEnough._visible = true;
}
}
Symbol 1828 Button
on (release) {
_root.tempTotal = _root.curTotal + 400;
if (_root.gold >= _root.tempTotal) {
_root.nextScheduled = "Jedi";
_root.pay = -40;
_root.notEnough._visible = false;
_root.scheduler.gotoAndStop("Confirm");
} else {
_root.notEnough._visible = true;
}
}
Symbol 1833 Button
on (release) {
_root.nextScheduled = "Free Time";
_root.pay = 0;
_root.scheduler.gotoAndStop("Confirm");
}
Symbol 1834 Button
on (release) {
_root.tempTotal = _root.curTotal + 30;
if (_root.gold >= _root.tempTotal) {
_root.nextScheduled = "Supervised";
_root.pay = -3;
_root.notEnough._visible = false;
_root.scheduler.gotoAndStop("Confirm");
} else {
_root.notEnough._visible = true;
}
}
Symbol 1835 Button
on (release) {
_root.scheduler.gotoAndStop("Vacation");
}
Symbol 1841 Button
on (release) {
_root.scheduler.gotoAndStop("Adventure");
}
Symbol 1844 Button
on (release) {
_root.tempTotal = _root.curTotal + 100;
if (_root.gold >= _root.tempTotal) {
_root.nextScheduled = "Beach";
_root.pay = -10;
_root.scheduler.gotoAndStop("Confirm");
} else {
_root.notEnough._visible = true;
}
}
Symbol 1845 Button
on (release) {
_root.tempTotal = _root.curTotal + 100;
if (_root.gold >= _root.tempTotal) {
_root.nextScheduled = "Mountain";
_root.pay = -10;
_root.scheduler.gotoAndStop("Confirm");
} else {
_root.notEnough._visible = true;
}
}
Symbol 1846 Button
on (release) {
_root.tempTotal = _root.curTotal + 100;
if (_root.gold >= _root.tempTotal) {
_root.nextScheduled = "Forest";
_root.pay = -10;
_root.scheduler.gotoAndStop("Confirm");
} else {
_root.notEnough._visible = true;
}
}
Symbol 1852 Button
on (release) {
_root.nextScheduled = "Adventure1";
_root.pay = 0;
_root.scheduler.gotoAndStop("Confirm");
}
Symbol 1854 Button
on (release) {
_root.nextScheduled = "Adventure2";
_root.pay = 0;
_root.scheduler.gotoAndStop("Confirm");
}
Symbol 1857 Button
on (release) {
_root.nextScheduled = "Adventure0";
_root.pay = 0;
_root.scheduler.gotoAndStop("Confirm");
}
Symbol 1862 Button
on (release) {
_root.curTotal = _root.tempTotal;
if (_root.month3 == "none") {
_root.scheduler.gotoAndStop(1);
} else {
_root.determineQuality = true;
_root.scheduler.gotoAndStop("startMonth");
}
}
Symbol 1865 Button
on (release) {
if (_root.month2 == "none") {
_root.month1 = "none";
} else if (_root.month3 == "none") {
_root.month2 = "none";
} else {
_root.month3 = "none";
}
_root.scheduler.gotoAndStop(1);
}
Symbol 1869 Button
on (release) {
_root.age++;
_root.breastSize = _root.breastSize + 7;
_root.scheduler.chibiTheater.start = true;
_root.Stress = _root.Stress + 10;
_root.mood = "Bitch";
_root.scheduler.chibiTheater._visible = true;
this.gotoAndStop("gone");
}
Symbol 1871 Button
on (release) {
this.gotoAndStop("shop");
}
Symbol 1872 Button
on (release) {
if (_root.gold < 100) {
_root.notEnough._visible = true;
} else {
_root.age++;
_root.gold = _root.gold - 100;
_root.Stress = 0;
_root.breastSize = _root.breastSize + 7;
_root.scheduler.chibiTheater.start = true;
_root.scheduler.chibiTheater._visible = true;
this.gotoAndStop("gone");
}
}
Symbol 1877 Button
on (release) {
this.gotoAndStop("popup");
}
Symbol 1880 MovieClip Frame 1
stop();
Symbol 1880 MovieClip Frame 5
stop();
Instance of Symbol 1321 MovieClip in Symbol 1880 MovieClip Frame 10
onClipEvent (load) {
_root.buyOrSell = "buy";
}
Instance of Symbol 1324 MovieClip in Symbol 1880 MovieClip Frame 10
onClipEvent (enterFrame) {
if (_root.Winter) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1327 MovieClip in Symbol 1880 MovieClip Frame 10
onClipEvent (enterFrame) {
if (_root.Summer) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1330 MovieClip in Symbol 1880 MovieClip Frame 10
onClipEvent (enterFrame) {
if (_root.Catgirl) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1334 MovieClip in Symbol 1880 MovieClip Frame 10
onClipEvent (enterFrame) {
if (_root.Party) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1337 MovieClip in Symbol 1880 MovieClip Frame 10
onClipEvent (enterFrame) {
if (_root.Kimono) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 1340 MovieClip in Symbol 1880 MovieClip Frame 10
onClipEvent (enterFrame) {
if (_root.Cowgirl) {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (load) {
this._visible = false;
}
Symbol 1901 MovieClip Frame 1
stop();
Symbol 1901 MovieClip Frame 16
stop();
Symbol 1913 MovieClip Frame 15
stop();
Symbol 1921 MovieClip Frame 9
this.gotoAndPlay("alright");
Symbol 1921 MovieClip Frame 18
this.gotoAndPlay("good");
Instance of Symbol 1901 MovieClip in Symbol 1921 MovieClip Frame 19
onClipEvent (enterFrame) {
stop();
}
Instance of Symbol 1901 MovieClip in Symbol 1921 MovieClip Frame 25
onClipEvent (load) {
done = false;
}
onClipEvent (enterFrame) {
if (!done) {
this.play();
done = true;
}
}
Symbol 1921 MovieClip Frame 47
this.gotoAndPlay("bad");
Instance of Symbol 1947 MovieClip in Symbol 1981 MovieClip Frame 22
onClipEvent (enterFrame) {
this.gotoAndStop(1);
}
Symbol 1981 MovieClip Frame 23
stop();
Instance of Symbol 1963 MovieClip in Symbol 1981 MovieClip Frame 23
onClipEvent (enterFrame) {
this.gotoAndStop(1);
}
Instance of Symbol 1947 MovieClip in Symbol 1981 MovieClip Frame 47
onClipEvent (enterFrame) {
this.gotoAndStop(1);
}
Symbol 1981 MovieClip Frame 48
stop();
Instance of Symbol 1963 MovieClip in Symbol 1981 MovieClip Frame 48
onClipEvent (enterFrame) {
this.gotoAndStop(1);
}
Instance of Symbol 1947 MovieClip in Symbol 1981 MovieClip Frame 54
onClipEvent (enterFrame) {
this.gotoAndStop(1);
}
Instance of Symbol 1947 MovieClip in Symbol 1981 MovieClip Frame 66
onClipEvent (load) {
this.gotoAndPlay(1);
}
Instance of Symbol 1947 MovieClip in Symbol 1981 MovieClip Frame 72
onClipEvent (enterFrame) {
this.gotoAndStop(1);
}
Symbol 1981 MovieClip Frame 81
gotoAndPlay ("bad");
Symbol 2037 MovieClip Frame 27
this.gotoAndPlay("alright");
Symbol 2037 MovieClip Frame 55
this.gotoAndPlay("good");
Symbol 2037 MovieClip Frame 85
stop();
Symbol 2104 MovieClip Frame 27
stop();
Symbol 2104 MovieClip Frame 54
this.gotoAndPlay("good");
Symbol 2104 MovieClip Frame 84
stop();
Symbol 2105 MovieClip Frame 1
stop();
Instance of Symbol 2104 MovieClip in Symbol 2105 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Symbol 2169 MovieClip Frame 4
stop();
Symbol 2176 MovieClip Frame 26
stop();
Symbol 2179 MovieClip Frame 26
this.gotoAndPlay("alright");
Symbol 2179 MovieClip Frame 52
this.gotoAndPlay("good");
Symbol 2179 MovieClip Frame 78
stop();
Symbol 2202 MovieClip Frame 26
this.gotoAndPlay("alright");
Symbol 2202 MovieClip Frame 52
this.gotoAndPlay("good");
Symbol 2202 MovieClip Frame 78
this.gotoAndPlay("bad");
Symbol 2237 MovieClip Frame 27
gotoAndPlay ("alright");
Symbol 2237 MovieClip Frame 54
this.gotoAndPlay("good");
Symbol 2237 MovieClip Frame 81
stop();
Symbol 2277 MovieClip Frame 26
this.gotoAndPlay("alright");
Symbol 2277 MovieClip Frame 52
this.gotoAndPlay("good");
Instance of Symbol 2260 MovieClip in Symbol 2277 MovieClip Frame 53
onClipEvent (load) {
this.gotoAndStop(1);
}
Instance of Symbol 2260 MovieClip in Symbol 2277 MovieClip Frame 60
onClipEvent (load) {
this.gotoAndPlay(1);
}
Instance of Symbol 2260 MovieClip in Symbol 2277 MovieClip Frame 67
onClipEvent (load) {
this.gotoAndStop(1);
}
Instance of Symbol 2260 MovieClip in Symbol 2277 MovieClip Frame 71
onClipEvent (load) {
this.gotoAndPlay(1);
}
Instance of Symbol 2260 MovieClip in Symbol 2277 MovieClip Frame 76
onClipEvent (load) {
this.gotoAndStop(1);
}
Symbol 2277 MovieClip Frame 78
stop();
Symbol 2318 MovieClip Frame 18
stop();
Symbol 2320 MovieClip Frame 30
this.gotoAndPlay("alright");
Symbol 2320 MovieClip Frame 60
this.gotoAndPlay("good");
Symbol 2320 MovieClip Frame 91
this.gotoAndPlay("bad");
Symbol 2323 MovieClip Frame 24
gotoAndPlay ("start");
Symbol 2341 MovieClip Frame 2
stop();
Symbol 2342 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2342 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2342 MovieClip Frame 86
this.gotoAndPlay("bad");
Symbol 2376 MovieClip Frame 27
this.stop();
Symbol 2376 MovieClip Frame 54
stop();
Symbol 2376 MovieClip Frame 80
stop();
Symbol 2386 MovieClip Frame 12
stop();
Symbol 2394 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2394 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2394 MovieClip Frame 82
stop();
Symbol 2439 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2439 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2439 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2453 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2453 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2453 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2500 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2500 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2500 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2529 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2529 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2529 MovieClip Frame 57
stop();
Instance of Symbol 2523 MovieClip in Symbol 2529 MovieClip Frame 57
onClipEvent (load) {
stop();
}
Symbol 2529 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2537 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2537 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2537 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2547 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2547 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2547 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2562 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2562 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2562 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2582 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2582 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2582 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2604 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2604 MovieClip Frame 56
this.gotoAndPlay("good");
Instance of Symbol 2603 MovieClip in Symbol 2604 MovieClip Frame 57
onClipEvent (enterFrame) {
this.stop();
}
Symbol 2604 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2628 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2628 MovieClip Frame 56
this.gotoAndPlay("good");
Instance of Symbol 2610 MovieClip in Symbol 2628 MovieClip Frame 57
onClipEvent (load) {
stop();
}
Symbol 2628 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2656 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2656 MovieClip Frame 56
this.gotoAndPlay("good");
Instance of Symbol 2523 MovieClip in Symbol 2656 MovieClip Frame 57
onClipEvent (enterFrame) {
this.stop();
}
Symbol 2656 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2670 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2670 MovieClip Frame 56
this.gotoAndPlay("good");
Instance of Symbol 2667 MovieClip in Symbol 2670 MovieClip Frame 57
onClipEvent (load) {
stop();
}
Symbol 2670 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2711 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2711 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2711 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2746 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2746 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2746 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2773 MovieClip Frame 29
this.gotoAndPlay("alright");
Symbol 2773 MovieClip Frame 59
this.gotoAndPlay("good");
Symbol 2773 MovieClip Frame 89
this.gotoAndPlay("bad");
Symbol 2788 MovieClip Frame 1
stop();
Symbol 2788 MovieClip Frame 2
stop();
Instance of Symbol 677 MovieClip "swimsuitBoobs" in Symbol 2791 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.breastGoto);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.breastGoto);
}
Instance of Symbol 2788 MovieClip "swimsuitTop" in Symbol 2791 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.breastGoto);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.breastGoto);
}
Symbol 2804 MovieClip Frame 1
stop();
Symbol 2804 MovieClip Frame 8
stop();
Symbol 2804 MovieClip Frame 20
stop();
Symbol 2804 MovieClip Frame 31
stop();
Symbol 2804 MovieClip Frame 33
stop();
Symbol 2804 MovieClip Frame 43
stop();
Symbol 2804 MovieClip Frame 55
stop();
Symbol 2804 MovieClip Frame 57
stop();
Symbol 2804 MovieClip Frame 67
stop();
Symbol 2804 MovieClip Frame 69
stop();
Symbol 2804 MovieClip Frame 79
stop();
Symbol 2804 MovieClip Frame 91
stop();
Symbol 2805 Button
on (release) {
_root.dragonSlave = 0;
_root.destroyedArena = false;
_root.daughterMove = "None";
_root.daughterLost = false;
_root.fightNumber = 1;
_root.totalFightRep = 0;
_root.totalMagRep = 0;
_root.FightBG = "Normal";
_root.fight1 = _root.first;
_root.hp = _root.Stamina + _root.DressStamina;
_root.mp = _root.Intelligence + _root.DressIntelligence;
_root.fight2 = "Cloud";
_root.fight2hp = 387;
_root.fight2mp = 198;
_root.fight2strength = 422;
_root.fight2comatt = 88;
_root.fight2comdef = 73;
_root.fight2comskl = 92;
_root.fight2magatt = 43;
_root.fight2magdef = 38;
_root.fight2magskl = 44;
_root.fight3 = "Sophitia";
_root.fight3hp = 325;
_root.fight3mp = 310;
_root.fight3strength = 221;
_root.fight3comatt = 50;
_root.fight3comdef = 60;
_root.fight3comskl = 50;
_root.fight3magatt = 50;
_root.fight3magdef = 40;
_root.fight3magskl = 50;
_root.fight4 = "Lulu";
_root.fight4hp = 193;
_root.fight4mp = 412;
_root.fight4strength = 80;
_root.fight4comatt = 30;
_root.fight4comdef = 35;
_root.fight4comskl = 30;
_root.fight4magatt = 70;
_root.fight4magdef = 80;
_root.fight4magskl = 75;
_root.fight5 = "Lina";
_root.fight5hp = 278;
_root.fight5mp = 453;
_root.fight5strength = 250;
_root.fight5comatt = 20;
_root.fight5comdef = 40;
_root.fight5comskl = 30;
_root.fight5magatt = 90;
_root.fight5magdef = 60;
_root.fight5magskl = 90;
_root.fight6 = "Dan";
_root.fight6hp = 82;
_root.fight6mp = 30;
_root.fight6strength = 50;
_root.fight6comatt = 10;
_root.fight6comdef = 10;
_root.fight6comskl = 10;
_root.fight6magatt = 10;
_root.fight6magdef = 10;
_root.fight6magskl = 10;
_root.fight7 = "Inuyasha";
_root.fight7hp = 280;
_root.fight7mp = 200;
_root.fight7strength = 300;
_root.fight7comatt = 50;
_root.fight7comdef = 50;
_root.fight7comskl = 50;
_root.fight7magatt = 50;
_root.fight7magdef = 50;
_root.fight7magskl = 50;
_root.fight8 = "Gir";
_root.fight8hp = 50;
_root.fight8mp = 20;
_root.fight8strength = 20;
_root.fight8comatt = 15;
_root.fight8comdef = 15;
_root.fight8comskl = 15;
_root.fight8magatt = 15;
_root.fight8magdef = 15;
_root.fight8magskl = 15;
_root.fight9 = "Dracula";
_root.fight9hp = 444;
_root.fight9mp = 400;
_root.fight9strength = 400;
_root.fight9comatt = 60;
_root.fight9comdef = 70;
_root.fight9comskl = 60;
_root.fight9magatt = 60;
_root.fight9magdef = 70;
_root.fight9magskl = 60;
_root.fight10 = "Stewie";
_root.fight10hp = 35;
_root.fight10mp = 112;
_root.fight10strength = 32;
_root.fight10comatt = 5;
_root.fight10comdef = 10;
_root.fight10comskl = 10;
_root.fight10magatt = 40;
_root.fight10magdef = 20;
_root.fight10magskl = 30;
_root.fight11 = "Wolfwood";
_root.fight11hp = 205;
_root.fight11mp = 100;
_root.fight11strength = 210;
_root.fight11comatt = 30;
_root.fight11comdef = 40;
_root.fight11comskl = 35;
_root.fight11magatt = 55;
_root.fight11magdef = 40;
_root.fight11magskl = 50;
_root.fight12 = "Shredder";
_root.fight12hp = 132;
_root.fight12mp = 120;
_root.fight12strength = 200;
_root.fight12comatt = 60;
_root.fight12comdef = 20;
_root.fight12comskl = 20;
_root.fight12magatt = 60;
_root.fight12magdef = 30;
_root.fight12magskl = 20;
_root.fight13 = "VonDarko";
_root.fight13hp = 190;
_root.fight13mp = 210;
_root.fight13strength = 180;
_root.fight13comatt = 40;
_root.fight13comdef = 20;
_root.fight13comskl = 40;
_root.fight13magatt = 50;
_root.fight13magdef = 30;
_root.fight13magskl = 50;
_root.fight14 = "Soundwave";
_root.fight14hp = 326;
_root.fight14mp = 200;
_root.fight14strength = 300;
_root.fight14comatt = 30;
_root.fight14comdef = 70;
_root.fight14comskl = 40;
_root.fight14magatt = 60;
_root.fight14magdef = 50;
_root.fight14magskl = 50;
_root.fight15 = "Jones";
_root.fight15hp = 165;
_root.fight15mp = 155;
_root.fight15strength = 180;
_root.fight15comatt = 60;
_root.fight15comdef = 70;
_root.fight15comskl = 50;
_root.fight15magatt = 40;
_root.fight15magdef = 50;
_root.fight15magskl = 40;
_root.fight16 = "Arashi";
_root.fight16hp = 127;
_root.fight16mp = 83;
_root.fight16strength = 500;
_root.fight16comatt = 40;
_root.fight16comdef = 30;
_root.fight16comskl = 60;
_root.fight16magatt = 30;
_root.fight16magdef = 20;
_root.fight16magskl = 30;
_root.name1 = _root.fight1;
_root.fight1 = "alreadyTaken";
i = 2;
while (i <= 16) {
currName = random(15);
currName = currName + 2;
while (_root["fight" + currName] == "alreadyTaken") {
currName++;
if (currName > 16) {
currName = 2;
}
}
_root["name" + i] = _root["fight" + currName];
_root[("name" + i) + "hp"] = _root[("fight" + currName) + "hp"];
_root[("name" + i) + "mp"] = _root[("fight" + currName) + "mp"];
_root[("name" + i) + "strength"] = _root[("fight" + currName) + "strength"];
_root[("name" + i) + "comatt"] = _root[("fight" + currName) + "comatt"];
_root[("name" + i) + "comdef"] = _root[("fight" + currName) + "comdef"];
_root[("name" + i) + "comskl"] = _root[("fight" + currName) + "comskl"];
_root[("name" + i) + "magatt"] = _root[("fight" + currName) + "magatt"];
_root[("name" + i) + "magdef"] = _root[("fight" + currName) + "magdef"];
_root[("name" + i) + "magskl"] = _root[("fight" + currName) + "magskl"];
_root["fight" + currName] = "alreadyTaken";
i++;
}
_root.name17 = "Round 2";
_root.name18 = "Round 2";
_root.name19 = "Round 2";
_root.name20 = "Round 2";
_root.name21 = "Round 2";
_root.name22 = "Round 2";
_root.name23 = "Round 2";
_root.name24 = "Round 2";
_root.name25 = "Semi-Fin.";
_root.name26 = "Semi-Fin.";
_root.name27 = "Semi-Fin.";
_root.name28 = "Semi-Fin.";
_root.name29 = "Finals";
_root.name30 = "Finals";
_root.name31 = "Winner";
_root.scheduler.chibiTheater.FestivalAnim.gotoAndStop("Fighting");
}
Symbol 2806 Button
on (release) {
_root.scheduler.chibiTheater.FestivalAnim.gotoAndPlay("Cooking");
}
Symbol 2807 Button
on (release) {
_root.scheduler.chibiTheater.FestivalAnim.gotoAndStop("Finished");
}
Symbol 2812 Button
on (release) {
_root.scheduler.chibiTheater.FestivalAnim.gotoAndPlay("Poetry");
}
Symbol 2865 MovieClip Frame 1
stop();
Symbol 2865 MovieClip Frame 5
stop();
Symbol 2865 MovieClip Frame 13
stop();
Instance of Symbol 2860 MovieClip in Symbol 2866 MovieClip Frame 7
onClipEvent (enterFrame) {
if (_root.destroyedArena) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Symbol 2880 MovieClip Frame 9
stop();
Symbol 2880 MovieClip Frame 19
stop();
Instance of Symbol 13 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 69 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 6
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 6
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 8
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 8
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Symbol 2885 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 2885 MovieClip Frame 17
_root.daughterMove = "None";
Symbol 2885 MovieClip Frame 35
if (!_root.finishDefend) {
gotoAndPlay ("Defend Stand");
} else {
gotoAndPlay ("Defend End");
}
Symbol 2885 MovieClip Frame 49
_root.daughterDone = true;
_root.daughterDefend = false;
gotoAndPlay ("Stand");
Symbol 2885 MovieClip Frame 51
_root.daughterMove = "None";
_root.daughterDoneMove = "Attack";
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 52
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 53
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 65
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 65
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 66
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 66
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Symbol 2885 MovieClip Frame 67
_root.enemyReact = true;
Instance of Symbol 82 MovieClip in Symbol 2885 MovieClip Frame 68
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Symbol 2885 MovieClip Frame 85
_root.daughterDone = true;
if (_root.opponentDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 2885 MovieClip Frame 87
_root.daughterMove = "None";
_root.daughterDoneMove = "Item";
Symbol 2885 MovieClip Frame 91
_root[_root.statIncrease] = _root[_root.statIncrease] + _root.statIncreaseBy;
if (_root.mp > _root.Adventure.Intelligence) {
_root.mp = _root.Adventure.Intelligence;
}
if (_root.hp > _root.Adventure.Stamina) {
_root.hp = _root.Adventure.Stamina;
}
Instance of Symbol 2880 MovieClip in Symbol 2885 MovieClip Frame 92
onClipEvent (load) {
this.gotoAndPlay(_root.statIncrease);
}
Symbol 2885 MovieClip Frame 96
_root.currFight.DaughterDamage.gotoAndPlay("Item");
Symbol 2885 MovieClip Frame 103
_root.daughterDone = true;
gotoAndPlay ("Stand");
_root.opponentDoneDamage = true;
_root.finishDefend = true;
Symbol 2885 MovieClip Frame 105
_root.daughterMove = "None";
_root.daughterDoneMove = "Magic";
Symbol 2885 MovieClip Frame 109
_root.mp = _root.mp - _root.ManaUse;
Symbol 2885 MovieClip Frame 125
_root.enemyReact = true;
Symbol 2885 MovieClip Frame 130
_root.daughterDone = true;
if (_root.opponentDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Instance of Symbol 108 MovieClip in Symbol 2885 MovieClip Frame 131
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 13 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 119 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 134
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 13 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 119 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 136
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 13 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 119 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 138
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 13 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 119 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 140
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 13 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 119 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 142
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 13 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 108 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 144
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 13 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 108 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 146
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Symbol 2885 MovieClip Frame 147
_root.daughterDefend = false;
_root.finishDefend = true;
_root.daughterDone = true;
if (_root.hp > 0) {
gotoAndPlay ("Stand");
} else {
gotoAndPlay ("Dead");
}
Symbol 2885 MovieClip Frame 148
_root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("Stop");
_root.Adventure.music.gotoAndPlay("Stop");
Symbol 2885 MovieClip Frame 154
_root.currFight.winnerPopup.gotoAndPlay("Opponent");
Symbol 2885 MovieClip Frame 188
stop();
stop();
Symbol 2885 MovieClip Frame 189
_root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("Stop");
_root.Adventure.music.gotoAndPlay("Stop");
Instance of Symbol 126 MovieClip in Symbol 2885 MovieClip Frame 189
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 191
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 191
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 130 MovieClip in Symbol 2885 MovieClip Frame 192
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 13 MovieClip in Symbol 2885 MovieClip Frame 192
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 193
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 193
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Symbol 2885 MovieClip Frame 194
if (_root.FightBG != "Normal") {
_root.currFight.winnerPopup.gotoAndPlay("NotTournament");
} else {
_root.currFight.winnerPopup.gotoAndPlay("Susan");
}
Instance of Symbol 13 MovieClip in Symbol 2885 MovieClip Frame 194
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 126 MovieClip in Symbol 2885 MovieClip Frame 194
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 195
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 195
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 22 MovieClip in Symbol 2885 MovieClip Frame 196
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 73 MovieClip in Symbol 2885 MovieClip Frame 196
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 30 MovieClip in Symbol 2885 MovieClip Frame 197
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 135 MovieClip in Symbol 2885 MovieClip Frame 198
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 126 MovieClip in Symbol 2885 MovieClip Frame 202
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Symbol 2885 MovieClip Frame 204
gotoAndPlay ("VictoryLoop");
Symbol 2900 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 2900 MovieClip Frame 28
if (_root.finishDefend || (!_root.enemyDefend)) {
gotoAndPlay ("Defend End");
} else {
gotoAndPlay ("Defend Stand");
}
Symbol 2900 MovieClip Frame 41
_root.opponentDone = true;
gotoAndPlay ("Stand");
Symbol 2900 MovieClip Frame 49
_root.daughterReact = true;
Symbol 2900 MovieClip Frame 53
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 2900 MovieClip Frame 60
_root.daughterReact = true;
Symbol 2900 MovieClip Frame 63
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 2900 MovieClip Frame 64
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Instance of Symbol 22 MovieClip in Symbol 2900 MovieClip Frame 64
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 64
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 64
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 64
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 2900 MovieClip Frame 64
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 64
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 64
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 108 MovieClip in Symbol 2900 MovieClip Frame 64
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 64
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 2900 MovieClip Frame 67
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 67
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 67
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 67
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 2900 MovieClip Frame 67
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 67
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 67
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 119 MovieClip in Symbol 2900 MovieClip Frame 67
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 67
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 2900 MovieClip Frame 69
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 69
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 69
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 69
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 2900 MovieClip Frame 69
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 69
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 69
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 119 MovieClip in Symbol 2900 MovieClip Frame 69
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 69
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 2900 MovieClip Frame 71
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 71
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 71
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 71
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 2900 MovieClip Frame 71
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 71
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 71
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 119 MovieClip in Symbol 2900 MovieClip Frame 71
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 71
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 2900 MovieClip Frame 73
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 73
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 73
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 73
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 2900 MovieClip Frame 73
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 73
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 73
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 119 MovieClip in Symbol 2900 MovieClip Frame 73
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 73
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 2900 MovieClip Frame 75
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 75
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 75
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 75
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 2900 MovieClip Frame 75
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 75
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 75
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 119 MovieClip in Symbol 2900 MovieClip Frame 75
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 75
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 2900 MovieClip Frame 77
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 77
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 77
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 77
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 2900 MovieClip Frame 77
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 77
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 77
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 108 MovieClip in Symbol 2900 MovieClip Frame 77
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 77
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 2900 MovieClip Frame 79
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 79
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 79
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 79
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 2900 MovieClip Frame 79
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 2900 MovieClip Frame 79
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 2900 MovieClip Frame 79
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 108 MovieClip in Symbol 2900 MovieClip Frame 79
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 2900 MovieClip Frame 79
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Symbol 2900 MovieClip Frame 80
gotoAndPlay ("Stand");
_root.opponentDoneDamage = true;
Symbol 2900 MovieClip Frame 115
stop();
Symbol 2900 MovieClip Frame 128
gotoAndPlay ("VictoryLoop");
Symbol 2950 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 2950 MovieClip Frame 31
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) {
gotoAndPlay ("Defend End");
} else {
gotoAndPlay ("Defend Stand");
}
Symbol 2950 MovieClip Frame 37
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 2950 MovieClip Frame 43
_root.opponentDone = true;
gotoAndPlay ("Stand");
Symbol 2950 MovieClip Frame 62
_root.daughterReact = true;
Symbol 2950 MovieClip Frame 90
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 2950 MovieClip Frame 95
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 2950 MovieClip Frame 112
_root.daughterReact = true;
Symbol 2950 MovieClip Frame 133
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 2950 MovieClip Frame 150
if (_root.opponenthp_curr > 0) {
gotoAndPlay ("Stand");
_root.opponentDoneDamage = true;
}
Symbol 2950 MovieClip Frame 186
stop();
Symbol 2950 MovieClip Frame 199
gotoAndPlay ("VictoryLoop");
Symbol 2982 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 2982 MovieClip Frame 32
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) {
gotoAndPlay ("Defend End");
} else {
gotoAndPlay ("Defend Stand");
}
Symbol 2982 MovieClip Frame 33
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 2982 MovieClip Frame 45
_root.opponentDone = true;
gotoAndPlay ("Stand");
Symbol 2982 MovieClip Frame 64
_root.daughterReact = true;
Symbol 2982 MovieClip Frame 78
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 2982 MovieClip Frame 84
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 2982 MovieClip Frame 103
_root.daughterReact = true;
Symbol 2982 MovieClip Frame 116
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 2982 MovieClip Frame 117
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 2982 MovieClip Frame 133
gotoAndPlay ("Stand");
_root.opponentDoneDamage = true;
Symbol 2982 MovieClip Frame 146
stop();
Symbol 2982 MovieClip Frame 177
gotoAndPlay ("VictoryLoop");
Symbol 3017 MovieClip Frame 9
gotoAndPlay ("Stand");
Symbol 3017 MovieClip Frame 21
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) {
gotoAndPlay ("Defend End");
} else {
gotoAndPlay ("Defend Stand");
}
Symbol 3017 MovieClip Frame 22
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3017 MovieClip Frame 35
_root.opponentDone = true;
gotoAndPlay ("Stand");
Symbol 3017 MovieClip Frame 50
_root.daughterReact = true;
Symbol 3017 MovieClip Frame 67
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3017 MovieClip Frame 73
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3017 MovieClip Frame 85
_root.daughterReact = true;
Symbol 3017 MovieClip Frame 100
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3017 MovieClip Frame 101
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3017 MovieClip Frame 117
gotoAndPlay ("Stand");
_root.opponentDoneDamage = true;
Symbol 3017 MovieClip Frame 152
stop();
Symbol 3017 MovieClip Frame 165
gotoAndPlay ("VictoryLoop");
Symbol 3070 MovieClip Frame 5
_root.daughterReact = true;
Symbol 3070 MovieClip Frame 17
_root.destroyedArena = true;
Symbol 3070 MovieClip Frame 33
stop();
Symbol 3071 MovieClip Frame 14
gotoAndPlay ("Stand");
Symbol 3071 MovieClip Frame 33
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) {
gotoAndPlay ("Defend End");
} else {
gotoAndPlay ("Defend Stand");
}
Symbol 3071 MovieClip Frame 46
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
} else {
_root.opponentDone = true;
gotoAndPlay ("Stand");
}
Symbol 3071 MovieClip Frame 64
_root.daughterReact = true;
Symbol 3071 MovieClip Frame 81
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3071 MovieClip Frame 87
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3071 MovieClip Frame 107
_root.daughterReact = true;
Symbol 3071 MovieClip Frame 117
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 118
onClipEvent (load) {
if (_root.dragonSlave == 0) {
this._visible = false;
}
}
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 118
onClipEvent (load) {
if (_root.dragonSlave != 0) {
this._visible = false;
}
}
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 121
onClipEvent (load) {
if (_root.dragonSlave == 0) {
this._visible = false;
}
}
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 121
onClipEvent (load) {
if (_root.dragonSlave != 0) {
this._visible = false;
}
}
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 123
onClipEvent (load) {
if (_root.dragonSlave == 0) {
this._visible = false;
}
}
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 123
onClipEvent (load) {
if (_root.dragonSlave != 0) {
this._visible = false;
}
}
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 125
onClipEvent (load) {
if (_root.dragonSlave == 0) {
this._visible = false;
}
}
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 125
onClipEvent (load) {
if (_root.dragonSlave != 0) {
this._visible = false;
}
}
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 127
onClipEvent (load) {
if (_root.dragonSlave == 0) {
this._visible = false;
}
}
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 127
onClipEvent (load) {
if (_root.dragonSlave != 0) {
this._visible = false;
}
}
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 129
onClipEvent (load) {
if (_root.dragonSlave == 0) {
this._visible = false;
}
}
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 129
onClipEvent (load) {
if (_root.dragonSlave != 0) {
this._visible = false;
}
}
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 131
onClipEvent (load) {
if (_root.dragonSlave == 0) {
this._visible = false;
}
}
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 131
onClipEvent (load) {
if (_root.dragonSlave != 0) {
this._visible = false;
}
}
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 133
onClipEvent (load) {
if (_root.dragonSlave == 0) {
this._visible = false;
}
}
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 133
onClipEvent (load) {
if (_root.dragonSlave != 0) {
this._visible = false;
}
}
Symbol 3071 MovieClip Frame 134
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
} else if (_root.dragonSlave == 0) {
gotoAndPlay ("Stand");
} else {
stop();
}
_root.opponentDoneDamage = true;
Instance of Symbol 3033 MovieClip in Symbol 3071 MovieClip Frame 135
onClipEvent (load) {
if (_root.dragonSlave == 0) {
this._visible = false;
}
}
Symbol 3071 MovieClip Frame 172
_root.dragonSlave = 0;
stop();
Symbol 3071 MovieClip Frame 185
gotoAndPlay ("VictoryLoop");
Symbol 3071 MovieClip Frame 186
_root.dragonSlaveArray = new Array();
_root.dragonSlave = 1;
_root.dragonSlaveArray[1] = "Darkness beyond twilight, crimson beyond blood that flows,\rBuried in the stream of time is where your power flows...";
_root.dragonSlaveArray[2] = "I pledge myself to conquer all the foes who stand\rBefore the mighty power bestowed in my unworthy hands...";
_root.dragonSlaveArray[3] = "DRAGON SLAVE!";
_root.dragonSlaveText = _root.dragonSlaveArray[1];
Symbol 3071 MovieClip Frame 224
if (_root.dragonSlave <= 2) {
_root.dragonSlave++;
_root.dragonSlaveText = _root.dragonSlaveArray[_root.dragonSlave];
_root.opponentDone = true;
stop();
}
Symbol 3071 MovieClip Frame 237
_root.opponentmp_curr = _root.opponentmp_curr - 100;
Symbol 3071 MovieClip Frame 273
_root.dragonSlave = 0;
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3104 MovieClip Frame 16
gotoAndPlay ("Stand");
Symbol 3104 MovieClip Frame 29
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) {
gotoAndPlay ("Defend End");
} else {
gotoAndPlay ("Defend Stand");
}
Symbol 3104 MovieClip Frame 30
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) {
gotoAndPlay ("Defend End");
} else {
gotoAndPlay ("Defend Stand");
}
Symbol 3104 MovieClip Frame 31
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3104 MovieClip Frame 43
_root.opponentDone = true;
_root.finishDefend = true;
gotoAndPlay ("Stand");
Symbol 3104 MovieClip Frame 69
_root.daughterReact = true;
Symbol 3104 MovieClip Frame 90
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3104 MovieClip Frame 96
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3104 MovieClip Frame 105
_root.daughterReact = true;
Symbol 3104 MovieClip Frame 123
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3104 MovieClip Frame 124
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3104 MovieClip Frame 140
gotoAndPlay ("Stand");
_root.opponentDoneDamage = true;
Symbol 3104 MovieClip Frame 175
stop();
Symbol 3104 MovieClip Frame 188
gotoAndPlay ("VictoryLoop");
Symbol 3124 MovieClip Frame 2
stop();
Symbol 3133 MovieClip Frame 16
gotoAndPlay ("Stand");
Symbol 3133 MovieClip Frame 28
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) {
gotoAndPlay ("Defend End");
} else {
gotoAndPlay ("Defend Stand");
}
Symbol 3133 MovieClip Frame 29
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3133 MovieClip Frame 37
_root.opponentDone = true;
gotoAndPlay ("Stand");
Symbol 3133 MovieClip Frame 48
_root.daughterReact = true;
Symbol 3133 MovieClip Frame 67
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3133 MovieClip Frame 72
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3133 MovieClip Frame 79
_root.daughterReact = true;
Symbol 3133 MovieClip Frame 100
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3133 MovieClip Frame 101
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3133 MovieClip Frame 117
gotoAndPlay ("Stand");
_root.opponentDoneDamage = true;
Symbol 3133 MovieClip Frame 152
stop();
Symbol 3133 MovieClip Frame 211
gotoAndPlay ("VictoryLoop");
Symbol 3168 MovieClip Frame 24
gotoAndPlay ("Stand");
Symbol 3168 MovieClip Frame 46
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) {
gotoAndPlay ("Defend End");
} else {
gotoAndPlay ("Defend Stand");
}
Symbol 3168 MovieClip Frame 47
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3168 MovieClip Frame 58
_root.opponentDone = true;
gotoAndPlay ("Stand");
Symbol 3168 MovieClip Frame 70
_root.daughterReact = true;
Symbol 3168 MovieClip Frame 88
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3168 MovieClip Frame 94
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3168 MovieClip Frame 109
_root.daughterReact = true;
Symbol 3168 MovieClip Frame 119
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3168 MovieClip Frame 120
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3168 MovieClip Frame 136
gotoAndPlay ("Stand");
_root.opponentDoneDamage = true;
Symbol 3168 MovieClip Frame 173
stop();
Symbol 3168 MovieClip Frame 201
gotoAndPlay ("VictoryLoop");
Symbol 3191 MovieClip Frame 1
stop();
Symbol 3191 MovieClip Frame 20
stop();
Symbol 3209 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 3209 MovieClip Frame 52
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) {
gotoAndPlay ("Defend End");
} else {
gotoAndPlay ("Defend Stand");
}
Symbol 3209 MovieClip Frame 65
_root.opponentDone = true;
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
gotoAndPlay ("Stand");
Symbol 3209 MovieClip Frame 86
_root.daughterReact = true;
Symbol 3209 MovieClip Frame 102
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3209 MovieClip Frame 108
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3209 MovieClip Frame 123
_root.daughterReact = true;
Symbol 3209 MovieClip Frame 130
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3209 MovieClip Frame 147
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
} else {
gotoAndPlay ("Stand");
}
_root.opponentDoneDamage = true;
Symbol 3209 MovieClip Frame 182
stop();
Symbol 3209 MovieClip Frame 195
gotoAndPlay ("VictoryLoop");
Symbol 3245 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 3245 MovieClip Frame 40
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) {
gotoAndPlay ("Defend End");
} else {
gotoAndPlay ("Defend Stand");
}
Symbol 3245 MovieClip Frame 41
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3245 MovieClip Frame 62
_root.opponentDone = true;
gotoAndPlay ("Stand");
Symbol 3245 MovieClip Frame 74
_root.daughterReact = true;
Symbol 3245 MovieClip Frame 86
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3245 MovieClip Frame 91
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3245 MovieClip Frame 107
_root.daughterReact = true;
Symbol 3245 MovieClip Frame 112
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3245 MovieClip Frame 113
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3245 MovieClip Frame 129
gotoAndPlay ("Stand");
_root.opponentDoneDamage = true;
Symbol 3245 MovieClip Frame 165
stop();
Symbol 3245 MovieClip Frame 181
gotoAndPlay ("VictoryLoop");
Symbol 3279 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 3279 MovieClip Frame 31
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) {
gotoAndPlay ("Defend End");
} else {
gotoAndPlay ("Defend Stand");
}
Symbol 3279 MovieClip Frame 32
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3279 MovieClip Frame 42
_root.opponentDone = true;
gotoAndPlay ("Stand");
Symbol 3279 MovieClip Frame 55
_root.daughterReact = true;
Symbol 3279 MovieClip Frame 62
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3279 MovieClip Frame 68
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3279 MovieClip Frame 69
_root.daughterReact = true;
Symbol 3279 MovieClip Frame 76
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3279 MovieClip Frame 77
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3279 MovieClip Frame 93
gotoAndPlay ("Stand");
_root.opponentDoneDamage = true;
Symbol 3279 MovieClip Frame 116
stop();
Symbol 3279 MovieClip Frame 136
gotoAndPlay ("VictoryLoop");
Symbol 3307 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 3307 MovieClip Frame 30
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) {
gotoAndPlay ("Defend End");
} else {
gotoAndPlay ("Defend Stand");
}
Symbol 3307 MovieClip Frame 31
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3307 MovieClip Frame 42
_root.opponentDone = true;
gotoAndPlay ("Stand");
Symbol 3307 MovieClip Frame 51
_root.daughterReact = true;
Symbol 3307 MovieClip Frame 58
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3307 MovieClip Frame 63
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3307 MovieClip Frame 66
_root.daughterReact = true;
Symbol 3307 MovieClip Frame 68
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3307 MovieClip Frame 85
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
} else {
gotoAndPlay ("Stand");
}
_root.opponentDoneDamage = true;
Symbol 3307 MovieClip Frame 111
stop();
Symbol 3307 MovieClip Frame 129
gotoAndPlay ("VictoryLoop");
Symbol 3347 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 3347 MovieClip Frame 36
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) {
gotoAndPlay ("Defend End");
} else {
gotoAndPlay ("Defend Stand");
}
Symbol 3347 MovieClip Frame 48
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
} else {
_root.opponentDone = true;
gotoAndPlay ("Stand");
}
Symbol 3347 MovieClip Frame 59
_root.daughterReact = true;
Symbol 3347 MovieClip Frame 73
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3347 MovieClip Frame 77
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3347 MovieClip Frame 85
_root.daughterReact = true;
Symbol 3347 MovieClip Frame 92
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3347 MovieClip Frame 93
Symbol 3347 MovieClip Frame 109
if (_root.opponenthp_curr > 0) {
gotoAndPlay ("Stand");
_root.opponentDoneDamage = true;
}
Symbol 3347 MovieClip Frame 145
stop();
Symbol 3347 MovieClip Frame 156
gotoAndPlay ("VictoryLoop");
Symbol 3388 MovieClip Frame 24
gotoAndPlay ("Stand");
Symbol 3388 MovieClip Frame 46
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) {
gotoAndPlay ("Defend End");
} else {
gotoAndPlay ("Defend Stand");
}
Symbol 3388 MovieClip Frame 57
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
} else {
_root.opponentDone = true;
gotoAndPlay ("Stand");
}
Symbol 3388 MovieClip Frame 72
_root.daughterReact = true;
Symbol 3388 MovieClip Frame 85
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3388 MovieClip Frame 90
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3388 MovieClip Frame 100
_root.daughterReact = true;
Symbol 3388 MovieClip Frame 111
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3388 MovieClip Frame 128
if (_root.opponenthp_curr > 0) {
gotoAndPlay ("Stand");
}
_root.opponentDoneDamage = true;
Symbol 3388 MovieClip Frame 156
stop();
Symbol 3388 MovieClip Frame 176
gotoAndPlay ("VictoryLoop");
Symbol 3418 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 3418 MovieClip Frame 35
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) {
gotoAndPlay ("Defend End");
} else {
gotoAndPlay ("Defend Stand");
}
Symbol 3418 MovieClip Frame 36
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3418 MovieClip Frame 48
_root.opponentDone = true;
gotoAndPlay ("Stand");
Symbol 3418 MovieClip Frame 61
_root.daughterReact = true;
Symbol 3418 MovieClip Frame 77
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3418 MovieClip Frame 82
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3418 MovieClip Frame 103
_root.daughterReact = true;
Symbol 3418 MovieClip Frame 106
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3418 MovieClip Frame 107
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3418 MovieClip Frame 119
gotoAndPlay ("Stand");
_root.opponentDoneDamage = true;
Symbol 3418 MovieClip Frame 120
_root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("Stop");
Symbol 3418 MovieClip Frame 150
stop();
Symbol 3418 MovieClip Frame 163
gotoAndPlay ("VictoryLoop");
Symbol 3459 MovieClip Frame 16
gotoAndPlay ("Stand");
Symbol 3459 MovieClip Frame 34
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) {
gotoAndPlay ("Defend End");
} else {
gotoAndPlay ("Defend Stand");
}
Symbol 3459 MovieClip Frame 35
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3459 MovieClip Frame 49
_root.opponentDone = true;
gotoAndPlay ("Stand");
Symbol 3459 MovieClip Frame 58
_root.daughterReact = true;
Symbol 3459 MovieClip Frame 71
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3459 MovieClip Frame 77
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3459 MovieClip Frame 86
_root.daughterReact = true;
Symbol 3459 MovieClip Frame 90
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3459 MovieClip Frame 91
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3459 MovieClip Frame 107
gotoAndPlay ("Stand");
_root.opponentDoneDamage = true;
Symbol 3459 MovieClip Frame 142
stop();
Symbol 3459 MovieClip Frame 158
gotoAndPlay ("VictoryLoop");
Symbol 3472 MovieClip Frame 16
gotoAndPlay ("Stand");
Symbol 3472 MovieClip Frame 32
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) {
gotoAndPlay ("Defend End");
} else {
gotoAndPlay ("Defend Stand");
}
Symbol 3472 MovieClip Frame 33
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3472 MovieClip Frame 41
_root.opponentDone = true;
gotoAndPlay ("Stand");
Symbol 3472 MovieClip Frame 54
_root.daughterReact = true;
Symbol 3472 MovieClip Frame 67
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3472 MovieClip Frame 72
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3472 MovieClip Frame 76
_root.daughterReact = true;
Symbol 3472 MovieClip Frame 85
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3472 MovieClip Frame 86
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3472 MovieClip Frame 102
gotoAndPlay ("Stand");
_root.opponentDoneDamage = true;
Symbol 3472 MovieClip Frame 118
stop();
Symbol 3472 MovieClip Frame 174
gotoAndPlay ("VictoryLoop");
Symbol 3487 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 3487 MovieClip Frame 31
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) {
gotoAndPlay ("Defend End");
} else {
gotoAndPlay ("Defend Stand");
}
Symbol 3487 MovieClip Frame 32
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3487 MovieClip Frame 42
_root.opponentDone = true;
gotoAndPlay ("Stand");
Symbol 3487 MovieClip Frame 61
_root.daughterReact = true;
Symbol 3487 MovieClip Frame 80
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3487 MovieClip Frame 95
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3487 MovieClip Frame 96
_root.daughterReact = true;
Symbol 3487 MovieClip Frame 115
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3487 MovieClip Frame 116
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3487 MovieClip Frame 132
gotoAndPlay ("Stand");
_root.opponentDoneDamage = true;
Symbol 3487 MovieClip Frame 152
stop();
Symbol 3487 MovieClip Frame 209
gotoAndPlay ("VictoryLoop");
Symbol 3506 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 3506 MovieClip Frame 31
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) {
gotoAndPlay ("Defend End");
} else {
gotoAndPlay ("Defend Stand");
}
Symbol 3506 MovieClip Frame 32
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3506 MovieClip Frame 42
_root.opponentDone = true;
gotoAndPlay ("Stand");
Symbol 3506 MovieClip Frame 61
_root.daughterReact = true;
Symbol 3506 MovieClip Frame 72
_root.daughterReact = true;
Symbol 3506 MovieClip Frame 91
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3506 MovieClip Frame 97
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3506 MovieClip Frame 113
_root.daughterReact = true;
Symbol 3506 MovieClip Frame 131
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3506 MovieClip Frame 132
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3506 MovieClip Frame 148
gotoAndPlay ("Stand");
_root.opponentDoneDamage = true;
Symbol 3506 MovieClip Frame 168
stop();
Symbol 3506 MovieClip Frame 225
gotoAndPlay ("VictoryLoop");
Symbol 3559 MovieClip Frame 11
gotoAndPlay ("Stand");
Symbol 3559 MovieClip Frame 37
if (_root.finishDefend || (!_root.enemyDefend)) {
gotoAndPlay ("Defend End");
} else {
gotoAndPlay ("Defend Stand");
}
Symbol 3559 MovieClip Frame 38
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3559 MovieClip Frame 47
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
} else {
_root.opponentDone = true;
gotoAndPlay ("Stand");
}
Symbol 3559 MovieClip Frame 69
_root.daughterReact = true;
Symbol 3559 MovieClip Frame 88
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3559 MovieClip Frame 97
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3559 MovieClip Frame 110
_root.daughterReact = true;
Symbol 3559 MovieClip Frame 115
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3559 MovieClip Frame 116
Symbol 3559 MovieClip Frame 132
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
} else {
gotoAndPlay ("Stand");
}
_root.opponentDoneDamage = true;
Symbol 3559 MovieClip Frame 158
stop();
Symbol 3559 MovieClip Frame 183
gotoAndPlay ("VictoryLoop");
Symbol 3565 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 3565 MovieClip Frame 28
if (_root.finishDefend || (!_root.enemyDefend)) {
gotoAndPlay ("Defend End");
} else {
gotoAndPlay ("Defend Stand");
}
Symbol 3565 MovieClip Frame 41
_root.opponentDone = true;
gotoAndPlay ("Stand");
Symbol 3565 MovieClip Frame 49
_root.daughterReact = true;
Symbol 3565 MovieClip Frame 52
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3565 MovieClip Frame 60
_root.daughterReact = true;
Symbol 3565 MovieClip Frame 63
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3565 MovieClip Frame 64
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Instance of Symbol 22 MovieClip in Symbol 3565 MovieClip Frame 64
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 64
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 64
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 64
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 3565 MovieClip Frame 64
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 64
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 64
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 108 MovieClip in Symbol 3565 MovieClip Frame 64
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 64
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 3565 MovieClip Frame 67
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 67
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 67
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 67
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 3565 MovieClip Frame 67
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 67
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 67
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 119 MovieClip in Symbol 3565 MovieClip Frame 67
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 67
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 3565 MovieClip Frame 69
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 69
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 69
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 69
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 3565 MovieClip Frame 69
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 69
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 69
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 119 MovieClip in Symbol 3565 MovieClip Frame 69
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 69
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 3565 MovieClip Frame 71
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 71
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 71
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 71
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 3565 MovieClip Frame 71
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 71
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 71
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 119 MovieClip in Symbol 3565 MovieClip Frame 71
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 71
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 3565 MovieClip Frame 73
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 73
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 73
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 73
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 3565 MovieClip Frame 73
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 73
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 73
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 119 MovieClip in Symbol 3565 MovieClip Frame 73
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 73
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 3565 MovieClip Frame 75
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 75
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 75
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 75
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 3565 MovieClip Frame 75
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 75
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 75
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 119 MovieClip in Symbol 3565 MovieClip Frame 75
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 75
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 3565 MovieClip Frame 77
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 77
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 77
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 77
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 3565 MovieClip Frame 77
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 77
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 77
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 108 MovieClip in Symbol 3565 MovieClip Frame 77
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 77
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 22 MovieClip in Symbol 3565 MovieClip Frame 79
onClipEvent (load) {
this.gotoAndStop(_root.weapon);
}
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 79
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 79
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 79
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 62 MovieClip in Symbol 3565 MovieClip Frame 79
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 46 MovieClip in Symbol 3565 MovieClip Frame 79
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 54 MovieClip in Symbol 3565 MovieClip Frame 79
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 108 MovieClip in Symbol 3565 MovieClip Frame 79
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Instance of Symbol 38 MovieClip in Symbol 3565 MovieClip Frame 79
onClipEvent (load) {
this.gotoAndStop(_root.armor);
}
Symbol 3565 MovieClip Frame 80
gotoAndPlay ("Stand");
_root.opponentDoneDamage = true;
Symbol 3565 MovieClip Frame 115
stop();
Symbol 3565 MovieClip Frame 128
gotoAndPlay ("VictoryLoop");
Instance of Symbol 3576 MovieClip in Symbol 3579 MovieClip Frame 1
onClipEvent (load) {
xMove = random(14);
xMove = xMove - 7;
yMove = random(10);
yMove = yMove - 15;
}
onClipEvent (enterFrame) {
this._y = this._y + yMove;
this._x = this._x + xMove;
yMove = yMove + 5;
}
Instance of Symbol 3576 MovieClip in Symbol 3579 MovieClip Frame 1
onClipEvent (load) {
xMove = random(14);
xMove = xMove - 7;
yMove = random(10);
yMove = yMove - 15;
}
onClipEvent (enterFrame) {
this._y = this._y + yMove;
this._x = this._x + xMove;
yMove = yMove + 5;
}
Instance of Symbol 3576 MovieClip in Symbol 3579 MovieClip Frame 1
onClipEvent (load) {
xMove = random(14);
xMove = xMove - 7;
yMove = random(10);
yMove = yMove - 15;
}
onClipEvent (enterFrame) {
this._y = this._y + yMove;
this._x = this._x + xMove;
yMove = yMove + 5;
}
Instance of Symbol 3576 MovieClip in Symbol 3579 MovieClip Frame 1
onClipEvent (load) {
xMove = random(14);
xMove = xMove - 7;
yMove = random(10);
yMove = yMove - 15;
}
onClipEvent (enterFrame) {
this._y = this._y + yMove;
this._x = this._x + xMove;
yMove = yMove + 5;
}
Symbol 3579 MovieClip Frame 10
stop();
Symbol 3589 MovieClip Frame 15
stop();
Symbol 3589 MovieClip Frame 30
stop();
Symbol 3593 MovieClip Frame 16
gotoAndPlay ("Stand");
Symbol 3593 MovieClip Frame 32
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) {
gotoAndPlay ("Defend End");
} else {
gotoAndPlay ("Defend Stand");
}
Symbol 3593 MovieClip Frame 33
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3593 MovieClip Frame 41
_root.opponentDone = true;
gotoAndPlay ("Stand");
Symbol 3593 MovieClip Frame 55
_root.daughterReact = true;
Symbol 3593 MovieClip Frame 68
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3593 MovieClip Frame 69
_root.battleDamage = 0;
Symbol 3593 MovieClip Frame 77
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3593 MovieClip Frame 83
_root.daughterReact = true;
Instance of Symbol 3589 MovieClip in Symbol 3593 MovieClip Frame 86
onClipEvent (load) {
if (_root.battleDamage <= 1) {
this.gotoAndPlay("NotVery");
} else {
this.gotoAndPlay("Super");
}
}
Symbol 3593 MovieClip Frame 97
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3593 MovieClip Frame 98
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3593 MovieClip Frame 114
gotoAndPlay ("Stand");
_root.opponentDoneDamage = true;
Symbol 3593 MovieClip Frame 130
stop();
Symbol 3593 MovieClip Frame 166
gotoAndPlay ("VictoryLoop");
Symbol 3626 MovieClip Frame 9
stop();
Symbol 3696 MovieClip Frame 16
gotoAndPlay ("Stand");
Symbol 3696 MovieClip Frame 31
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) {
gotoAndPlay ("Defend End");
} else {
gotoAndPlay ("Defend Stand");
}
Symbol 3696 MovieClip Frame 32
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3696 MovieClip Frame 40
_root.opponentDone = true;
gotoAndPlay ("Stand");
Symbol 3696 MovieClip Frame 54
_root.daughterReact = true;
Symbol 3696 MovieClip Frame 65
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3696 MovieClip Frame 71
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3696 MovieClip Frame 89
_root.daughterReact = true;
Symbol 3696 MovieClip Frame 93
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3696 MovieClip Frame 99
_root.opponentmp_curr = _root.opponentmp_curr - (_root.opponentManaUse * 2);
Symbol 3696 MovieClip Frame 112
_root.Adventure.Fighting.FightingBG.Special.gotoAndPlay("Appear");
Symbol 3696 MovieClip Frame 265
_root.daughterReact = true;
Symbol 3696 MovieClip Frame 280
_root.Adventure.Fighting.FightingBG.Special.gotoAndPlay("Hide");
Symbol 3696 MovieClip Frame 284
_root.opponentDone = true;
if (_root.daughterDead) {
gotoAndPlay ("Victory");
} else {
gotoAndPlay ("Stand");
}
Symbol 3696 MovieClip Frame 285
if (_root.opponenthp_curr <= 0) {
gotoAndPlay ("Dead");
}
Symbol 3696 MovieClip Frame 301
gotoAndPlay ("Stand");
_root.opponentDoneDamage = true;
Symbol 3696 MovieClip Frame 317
stop();
Symbol 3696 MovieClip Frame 354
gotoAndPlay ("VictoryLoop");
Symbol 3697 MovieClip Frame 1
stop();
Symbol 3697 MovieClip Frame 6
stop();
Symbol 3697 MovieClip Frame 11
stop();
Symbol 3697 MovieClip Frame 16
stop();
Symbol 3708 Button
on (release) {
if ((_root.daughterMove == "None") && (!_root.currFight.notEnough._visible)) {
_root.daughterMove = "Attack";
_root.currFight.Menu.play();
}
}
Symbol 3713 Button
on (release) {
if ((_root.daughterMove == "None") && (!_root.currFight.notEnough._visible)) {
if (_root.mp >= _root.ManaUse) {
_root.daughterMove = "Magic";
_root.currFight.Menu.play();
} else {
_root.currFight.notEnough.gotoAndPlay("appear");
_root.currFight.notEnough._visible = true;
}
}
}
Symbol 3718 Button
on (release) {
if ((_root.daughterMove == "None") && (!_root.currFight.notEnough._visible)) {
_root.daughterMove = "Defend";
_root.defending = true;
_root.currFight.Menu.play();
}
}
Symbol 3722 Button
on (release) {
if (!_root.currFight.notEnough._visible) {
_root.daughterDead = true;
_root.currFight.FightingDaughterMain.gotoAndPlay("Dead");
_root.currFight.Enemy.Character.gotoAndPlay("Victory");
_root.currFight.Menu.play();
}
}
Symbol 3723 Button
on (release) {
if (((_root.daughterMove == "None") && (!_root.currFight.FightingItems._visible)) && (!_root.currFight.notEnough._visible)) {
_root.daughterMove = "Attack";
_root.currFight.Menu.play();
}
}
Symbol 3724 Button
on (release) {
if (((_root.daughterMove == "None") && (!_root.currFight.FightingItems._visible)) && (!_root.currFight.notEnough._visible)) {
if (_root.mp >= _root.ManaUse) {
_root.daughterMove = "Magic";
_root.currFight.Menu.play();
} else {
_root.currFight.notEnough.gotoAndPlay("appear");
_root.currFight.notEnough._visible = true;
}
}
}
Symbol 3725 Button
on (release) {
if (((_root.daughterMove == "None") && (!_root.currFight.FightingItems._visible)) && (!_root.currFight.notEnough._visible)) {
_root.daughterMove = "Defend";
_root.defending = true;
_root.currFight.Menu.play();
}
}
Symbol 3726 Button
on (release) {
if ((!_root.currFight.FightingItems._visible) && (!_root.currFight.notEnough._visible)) {
_root.daughterDead = true;
_root.currFight.FightingDaughterMain.gotoAndPlay("Dead");
_root.currFight.Enemy.Character.gotoAndPlay("Victory");
_root.currFight.Menu.play();
}
}
Symbol 3730 Button
on (release) {
if ((!_root.currFight.FightingItems._visible) && (!_root.currFight.notEnough._visible)) {
_root.currFight.FightingItems._visible = true;
_root.currFight.FightingItems.gotoAndPlay("appear");
i = 1;
while (i <= 20) {
_root["item" + i] = "";
_root["itemEtc" + i] = "";
i++;
}
_root.inventorySize = 1;
if (_root.Potion1 > 0) {
_root["item" + _root.inventorySize] = "Potion";
_root["itemEtc" + _root.inventorySize] = _root.Potion1;
_root.inventorySize++;
}
if (_root.Potion2 > 0) {
_root["item" + _root.inventorySize] = "Hyper Potion";
_root["itemEtc" + _root.inventorySize] = _root.Potion2;
_root.inventorySize++;
}
if (_root.Potion3 > 0) {
_root["item" + _root.inventorySize] = "Potion MAXX";
_root["itemEtc" + _root.inventorySize] = _root.Potion3;
_root.inventorySize++;
}
if (_root.Ether1 > 0) {
_root["item" + _root.inventorySize] = "Ether";
_root["itemEtc" + _root.inventorySize] = _root.Ether1;
_root.inventorySize++;
}
if (_root.Ether2 > 0) {
_root["item" + _root.inventorySize] = "Ether Plus";
_root["itemEtc" + _root.inventorySize] = _root.Ether2;
_root.inventorySize++;
}
if (_root.Ether3 > 0) {
_root["item" + _root.inventorySize] = "Ether X-Treem";
_root["itemEtc" + _root.inventorySize] = _root.Ether3;
_root.inventorySize++;
}
}
}
Symbol 3731 MovieClip Frame 1
stop();
Symbol 3731 MovieClip Frame 6
stop();
Symbol 3732 MovieClip Frame 1
stop();
Symbol 3732 MovieClip Frame 6
stop();
Instance of Symbol 3731 MovieClip in Symbol 3732 MovieClip Frame 6
onClipEvent (load) {
if (_root.FightBG != "Normal") {
this.gotoAndStop("Other");
} else {
this.gotoAndStop("Normal");
}
}
Symbol 3732 MovieClip Frame 13
stop();
Symbol 3763 Button
on (release) {
_root.fightWinner = _root.first;
_root.FightRep = _root.FightRep + _root.addFightRep;
_root.MagicRep = _root.MagicRep + _root.addMagRep;
_root.currFight._visible = false;
_root.currFight.FightingDaughterMain.gotoAndPlay("Stand");
_root.currFight.Enemy.Character.gotoAndPlay("Stand");
_root.scheduler.chibiTheater.FestivalAnim.gotoAndPlay("Recalc");
_root.currFight.winnerPopup.gotoAndStop("Stop");
_root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("Stop Victory");
_root.Adventure.music.gotoAndPlay("Stop Victory");
_root.Adventure.AdventureWorld._visible = true;
_root.pauseAdventure = false;
}
Symbol 3769 Button
on (release) {
_root.currFight.winnerPopup.gotoAndPlay("Gold");
}
Symbol 3771 Button
on (release) {
_root.currFight.winnerPopup.gotoAndPlay("Item");
}
Symbol 3774 Button
on (release) {
if ((_root.opponent != "VanCleef") && (_root.opponent != "Behemoth")) {
_root.fightWinner = _root.first;
_root.gold = _root.gold + _root.foundGold;
_root.currFight._visible = false;
_root.currFight.FightingDaughterMain.gotoAndPlay("Stand");
_root.currFight.Enemy.Character.gotoAndPlay("Stand");
_root.currFight.winnerPopup.gotoAndStop("Stop");
_root.Adventure.music.gotoAndPlay("Stop Victory");
_root.Adventure.AdventureWorld._visible = true;
_root.pauseAdventure = false;
} else {
_root.currFight.winnerPopup.gotoAndPlay("Rep");
}
}
Symbol 3776 Button
on (release) {
_root.fightWinner = _root.first;
_root.gold = _root.gold + _root.foundGold;
_root.currFight._visible = false;
_root.currFight.FightingDaughterMain.gotoAndPlay("Stand");
_root.currFight.Enemy.Character.gotoAndPlay("Stand");
_root.currFight.winnerPopup.gotoAndStop("Stop");
_root.Adventure.music.gotoAndPlay("Stop Victory");
_root.Adventure.AdventureWorld._visible = true;
_root.pauseAdventure = false;
}
Symbol 3779 Button
on (release) {
_root.fightWinner = _root.opponent;
_root.daughterLost = true;
_root.currFight._visible = false;
_root.currFight.Enemy.Character.gotoAndPlay("Stand");
_root.scheduler.chibiTheater.FestivalAnim.gotoAndPlay("Recalc");
_root.currFight.winnerPopup.gotoAndStop("Stop");
_root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("Stop Failure");
_root.Adventure.music.gotoAndPlay("Stop Failure");
_root.Adventure.AdventureWorld._visible = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureLose._visible = true;
}
Symbol 3781 MovieClip Frame 1
stop();
Symbol 3781 MovieClip Frame 3
_root.currFight.Menu.gotoAndStop(1);
Symbol 3781 MovieClip Frame 4
_root.totalFightRep = _root.totalFightRep + _root.addFightRep;
_root.totalMagRep = _root.totalMagRep + _root.addMagRep;
_root.addFightRep = Math.round(_root.addFightRep / 2);
_root.addMagRep = Math.round(_root.addMagRep / 2);
Symbol 3781 MovieClip Frame 84
stop();
Symbol 3781 MovieClip Frame 87
_root.currFight.Menu.gotoAndStop(1);
Symbol 3781 MovieClip Frame 88
if (random(100) > 50) {
_root.foundGold = _root.enemyGold + random(_root.enemyGoldVar);
} else {
_root.foundGold = _root.enemyGold - random(_root.enemyGoldVar);
}
_root.foundItem = "Found no useful items.";
tempItem = random(100);
itemChance3 = (8 * _root.enemyItemVar) * _root.enemyItemVar;
itemChance2 = (12 * _root.enemyItemVar) + itemChance3;
itemChance1 = (30 * _root.enemyItemVar) + itemChance2;
if (tempItem <= itemChance3) {
if ((random(100) >= 50) && (_root.Potion3 < 50)) {
_root.foundItem = "Found a Potion MAXX!";
_root.Potion3 = _root.Potion3 + 1;
} else if (_root.Ether3 < 50) {
_root.foundItem = "Found an Ether X-Treem!";
_root.Ether3 = _root.Ether3 + 1;
}
} else if (tempItem <= itemChance2) {
if ((random(100) >= 50) && (_root.Potion2 < 50)) {
_root.foundItem = "Found a Hyper Potion!";
_root.Potion2 = _root.Potion2 + 1;
} else if (_root.Ether2 < 50) {
_root.foundItem = "Found an Ether Plus!";
_root.Ether2 = _root.Ether2 + 1;
}
} else if (tempItem <= itemChance1) {
if ((random(100) >= 50) && (_root.Potion1 < 50)) {
_root.foundItem = "Found a Potion!";
_root.Potion1 = _root.Potion1 + 1;
} else if (_root.Ether1 < 50) {
_root.foundItem = "Found an Ether!";
_root.Ether1 = _root.Ether1 + 1;
}
}
if (_root.opponent == "VanCleef") {
_root.foundItem = "Found the Blackened Bandit Armor!";
_root.adventure1Cleared = true;
_root.Bandit = true;
if (_root.addFightRep == _root.addMagRep) {
_root.bossRep = "Gained 3 Fighter Rep and 3 Magic Rep!";
_root.FightRep = _root.FightRep + 3;
_root.MagicRep = _root.MagicRep + 3;
}
if (_root.addFightRep > _root.addMagRep) {
_root.bossRep = "Gained 5 Fighter Reputation!";
_root.FightRep = _root.FightRep + 5;
} else if (_root.addFightRep < _root.addMagRep) {
_root.bossRep = "Gained 5 Magic Reputation!";
_root.MagicRep = _root.MagicRep + 5;
}
}
if (_root.opponent == "Bandit") {
if (random(100) <= 15) {
if ((random(100) > 50) && (!_root.Shortsword)) {
_root.foundItem = "Found a simple Shortsword.";
_root.Shortsword = true;
} else if (!_root.Leather) {
_root.foundItem = "Found some basic Leather armor.";
_root.Leather = true;
}
}
}
if (_root.opponent == "Behemoth") {
_root.Adventure.AdventureWorld.Boss._visible = false;
_root.foundItem = "Found the Benediction Staff!";
_root.adventure2Cleared = true;
_root.Benediction = true;
if (_root.addFightRep == _root.addMagRep) {
_root.bossRep = "Gained 4 Fighter Rep and 4 Magic Rep!";
_root.FightRep = _root.FightRep + 4;
_root.MagicRep = _root.MagicRep + 4;
}
if (_root.addFightRep > _root.addMagRep) {
_root.bossRep = "Gained 7 Fighter Reputation!";
_root.FightRep = _root.FightRep + 7;
} else if (_root.addFightRep < _root.addMagRep) {
_root.bossRep = "Gained 7 Magic Reputation!";
_root.MagicRep = _root.MagicRep + 7;
}
}
if (_root.opponent == "Ahriman") {
if ((random(100) <= 12) && (_root.Torches < 10)) {
_root.foundItem = "Found a torch.";
_root.Torches = _root.Torches + 1;
}
}
Symbol 3781 MovieClip Frame 168
if ((_root.opponent != "VanCleef") && (_root.opponent != "Behemoth")) {
stop();
}
Symbol 3781 MovieClip Frame 197
stop();
Symbol 3781 MovieClip Frame 201
_root.currFight.Menu.gotoAndStop(1);
Symbol 3781 MovieClip Frame 202
Symbol 3781 MovieClip Frame 229
stop();
Symbol 3790 MovieClip Frame 1
stop();
Symbol 3790 MovieClip Frame 11
gotoAndStop ("Stop");
Symbol 3790 MovieClip Frame 20
gotoAndStop ("Stop");
Symbol 3790 MovieClip Frame 29
gotoAndStop ("Stop");
Symbol 3790 MovieClip Frame 38
gotoAndStop ("Stop");
Symbol 3792 Button
on (release) {
_root.currFight.notEnough._visible = false;
}
Symbol 3797 Button
on (release) {
_root.currFight.notEnough.gotoAndPlay("disappear");
}
Symbol 3799 MovieClip Frame 4
stop();
Symbol 3799 MovieClip Frame 9
_root.currFight.notEnough._visible = false;
stop();
Symbol 3801 Button
on (release) {
if (((item == "Potion") && (_root.Potion1 > 0)) && (_root.hp < _root.Adventure.Stamina)) {
_root.Potion1 = _root.Potion1 - 1;
if (_root.currFight.FightingItems._visible) {
_root.daughterMove = "Item";
_root.statIncrease = "hp";
_root.statIncreaseBy = 50;
_root.currFight.Menu.play();
_root.currFight.FightingItems.gotoAndPlay("disappear");
} else {
_root.hp = _root.hp + 50;
if (_root.hp > _root.Adventure.Stamina) {
_root.hp = _root.Adventure.Stamina;
}
}
} else if (((item == "Hyper Potion") && (_root.Potion2 > 0)) && (_root.hp < _root.Adventure.Stamina)) {
_root.Potion2 = _root.Potion2 - 1;
if (_root.currFight.FightingItems._visible) {
_root.daughterMove = "Item";
_root.statIncrease = "hp";
_root.statIncreaseBy = 150;
_root.currFight.Menu.play();
_root.currFight.FightingItems.gotoAndPlay("disappear");
} else {
_root.hp = _root.hp + 150;
if (_root.hp > _root.Adventure.Stamina) {
_root.hp = _root.Adventure.Stamina;
}
}
} else if (((item == "Potion MAXX") && (_root.Potion3 > 0)) && (_root.hp < _root.Adventure.Stamina)) {
_root.Potion3 = _root.Potion3 - 1;
if (_root.currFight.FightingItems._visible) {
_root.daughterMove = "Item";
_root.statIncrease = "hp";
_root.statIncreaseBy = 250;
_root.currFight.Menu.play();
_root.currFight.FightingItems.gotoAndPlay("disappear");
} else {
_root.hp = _root.hp + 250;
if (_root.hp > _root.Adventure.Stamina) {
_root.hp = _root.Adventure.Stamina;
}
}
} else if (((item == "Ether") && (_root.Ether1 > 0)) && (_root.mp < _root.Adventure.Intelligence)) {
_root.Ether1 = _root.Ether1 - 1;
if (_root.currFight.FightingItems._visible) {
_root.daughterMove = "Item";
_root.statIncrease = "mp";
_root.statIncreaseBy = 50;
_root.currFight.Menu.play();
_root.currFight.FightingItems.gotoAndPlay("disappear");
} else {
_root.mp = _root.mp + 50;
if (_root.mp > _root.Adventure.Intelligence) {
_root.mp = _root.Adventure.Intelligence;
}
}
} else if (((item == "Ether Plus") && (_root.Ether2 > 0)) && (_root.mp < _root.Adventure.Intelligence)) {
_root.Ether2 = _root.Ether2 - 1;
if (_root.currFight.FightingItems._visible) {
_root.daughterMove = "Item";
_root.statIncrease = "mp";
_root.statIncreaseBy = 150;
_root.currFight.Menu.play();
_root.currFight.FightingItems.gotoAndPlay("disappear");
} else {
_root.mp = _root.mp + 150;
if (_root.mp > _root.Adventure.Intelligence) {
_root.mp = _root.Adventure.Intelligence;
}
}
} else if (((item == "Ether X-Treem") && (_root.Ether3 > 0)) && (_root.mp < _root.Adventure.Intelligence)) {
_root.Ether3 = _root.Ether3 - 1;
if (_root.currFight.FightingItems._visible) {
_root.daughterMove = "Item";
_root.statIncrease = "mp";
_root.statIncreaseBy = 250;
_root.currFight.Menu.play();
_root.currFight.FightingItems.gotoAndPlay("disappear");
} else {
_root.mp = _root.mp + 250;
if (_root.mp > _root.Adventure.Intelligence) {
_root.mp = _root.Adventure.Intelligence;
}
}
} else if (((item == "Torch") && (_root.Torches > 0)) && (!_root.litTorch)) {
_root.Torches = _root.Torches - 1;
_root.Adventure.AdventureDark.setMask(_root.Adventure.Light1);
_root.Adventure.AdventureDaughterGlow._visible = true;
_root.litTorch = true;
} else if (item == "Shortsword") {
_root.weapon = "Shortsword";
_root.ShortswordEquip = "EQ";
_root.LongswordEquip = "";
_root.StaffEquip = "";
_root.MasterSwordEquip = "";
_root.LightsaberEquip = "";
_root.SoulcaliburEquip = "";
_root.BenedictionEquip = "";
} else if (item == "Longsword") {
_root.weapon = "Longsword";
_root.ShortswordEquip = "";
_root.LongswordEquip = "EQ";
_root.StaffEquip = "";
_root.MasterSwordEquip = "";
_root.LightsaberEquip = "";
_root.SoulcaliburEquip = "";
_root.BenedictionEquip = "";
} else if (item == "Mage Staff") {
_root.weapon = "Staff";
_root.ShortswordEquip = "";
_root.LongswordEquip = "";
_root.StaffEquip = "EQ";
_root.MasterSwordEquip = "";
_root.LightsaberEquip = "";
_root.SoulcaliburEquip = "";
_root.BenedictionEquip = "";
} else if (item == "Master Sword") {
_root.weapon = "Master Sword";
_root.ShortswordEquip = "";
_root.LongswordEquip = "";
_root.StaffEquip = "";
_root.MasterSwordEquip = "EQ";
_root.LightsaberEquip = "";
_root.SoulcaliburEquip = "";
_root.BenedictionEquip = "";
} else if (item == "Lightsaber") {
_root.weapon = "Lightsaber";
_root.ShortswordEquip = "";
_root.LongswordEquip = "";
_root.StaffEquip = "";
_root.MasterSwordEquip = "";
_root.LightsaberEquip = "EQ";
_root.SoulcaliburEquip = "";
_root.BenedictionEquip = "";
} else if (item == "Soulcalibur") {
_root.weapon = "Soulcalibur";
_root.ShortswordEquip = "";
_root.LongswordEquip = "";
_root.StaffEquip = "";
_root.MasterSwordEquip = "";
_root.LightsaberEquip = "";
_root.SoulcaliburEquip = "EQ";
_root.BenedictionEquip = "";
} else if (item == "Benediction") {
_root.weapon = "Benediction";
_root.ShortswordEquip = "";
_root.LongswordEquip = "";
_root.StaffEquip = "";
_root.MasterSwordEquip = "";
_root.LightsaberEquip = "";
_root.SoulcaliburEquip = "";
_root.BenedictionEquip = "EQ";
} else if (item == "Cloth armor") {
_root.armor = "Cloth";
_root.ClothEquip = "EQ";
_root.LeatherEquip = "";
_root.ChainEquip = "";
_root.PlateEquip = "";
_root.NagaEquip = "";
_root.BanditEquip = "";
} else if (item == "Leather armor") {
_root.armor = "Leather";
_root.ClothEquip = "";
_root.LeatherEquip = "EQ";
_root.ChainEquip = "";
_root.PlateEquip = "";
_root.NagaEquip = "";
_root.BanditEquip = "";
} else if (item == "Chainmail") {
_root.armor = "Chain";
_root.ClothEquip = "";
_root.LeatherEquip = "";
_root.ChainEquip = "EQ";
_root.PlateEquip = "";
_root.NagaEquip = "";
_root.BanditEquip = "";
} else if (item == "Plate mail") {
_root.armor = "Plate";
_root.ClothEquip = "";
_root.LeatherEquip = "";
_root.ChainEquip = "";
_root.PlateEquip = "EQ";
_root.NagaEquip = "";
_root.BanditEquip = "";
} else if (item == "Naga armor") {
_root.armor = "Naga";
_root.ClothEquip = "";
_root.LeatherEquip = "";
_root.ChainEquip = "";
_root.PlateEquip = "";
_root.NagaEquip = "EQ";
_root.BanditEquip = "";
} else if (item == "Bandit armor") {
_root.armor = "Bandit";
_root.ClothEquip = "";
_root.LeatherEquip = "";
_root.ChainEquip = "";
_root.PlateEquip = "";
_root.NagaEquip = "";
_root.BanditEquip = "EQ";
}
_root.Adventure.AdventureInventory.gotoAndPlay("show");
}
Symbol 3810 Button
on (release) {
_root.currFight.FightingItems.gotoAndPlay("disappear");
}
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item1;
this.itemEtc = _root.itemEtc1;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item1;
this.itemEtc = _root.itemEtc1;
}
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item2;
this.itemEtc = _root.itemEtc2;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item2;
this.itemEtc = _root.itemEtc2;
}
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item3;
this.itemEtc = _root.itemEtc3;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item3;
this.itemEtc = _root.itemEtc3;
}
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item4;
this.itemEtc = _root.itemEtc4;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item4;
this.itemEtc = _root.itemEtc4;
}
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item5;
this.itemEtc = _root.itemEtc5;
if (this.item == "") {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
this.item = _root.item5;
this.itemEtc = _root.itemEtc5;
}
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item6;
this.itemEtc = _root.itemEtc6;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item6;
this.itemEtc = _root.itemEtc6;
}
Symbol 3814 MovieClip Frame 7
stop();
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 7
onClipEvent (load) {
this.item = _root.item1;
this.itemEtc = _root.itemEtc1;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item1;
this.itemEtc = _root.itemEtc1;
}
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 7
onClipEvent (load) {
this.item = _root.item2;
this.itemEtc = _root.itemEtc2;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item2;
this.itemEtc = _root.itemEtc2;
}
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 7
onClipEvent (load) {
this.item = _root.item3;
this.itemEtc = _root.itemEtc3;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item3;
this.itemEtc = _root.itemEtc3;
}
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 7
onClipEvent (load) {
this.item = _root.item4;
this.itemEtc = _root.itemEtc4;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item4;
this.itemEtc = _root.itemEtc4;
}
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 7
onClipEvent (load) {
this.item = _root.item5;
this.itemEtc = _root.itemEtc5;
if (this.item == "") {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
this.item = _root.item5;
this.itemEtc = _root.itemEtc5;
}
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 7
onClipEvent (load) {
this.item = _root.item6;
this.itemEtc = _root.itemEtc6;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item6;
this.itemEtc = _root.itemEtc6;
}
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 7
onClipEvent (load) {
this.item = _root.item7;
this.itemEtc = _root.itemEtc7;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item7;
this.itemEtc = _root.itemEtc7;
}
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 7
onClipEvent (load) {
this.item = _root.item8;
this.itemEtc = _root.itemEtc8;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item8;
this.itemEtc = _root.itemEtc8;
}
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 7
onClipEvent (load) {
this.item = _root.item9;
this.itemEtc = _root.itemEtc9;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item9;
this.itemEtc = _root.itemEtc9;
}
Instance of Symbol 3804 MovieClip in Symbol 3814 MovieClip Frame 7
onClipEvent (load) {
this.item = _root.item10;
this.itemEtc = _root.itemEtc10;
if (this.item == "") {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
this.item = _root.item10;
this.itemEtc = _root.itemEtc10;
}
Symbol 3814 MovieClip Frame 12
_root.currFight.FightingItems._visible = false;
stop();
Symbol 3832 MovieClip Frame 1
Stamina = _root.Stamina + _root.DressStamina;
Strength = _root.Strength + _root.DressStrength;
Intelligence = _root.Intelligence + _root.DressIntelligence;
CombatSkill = _root.CombatSkill + _root.DressCombatSkill;
CombatAttack = _root.CombatAttack + _root.DressCombatAttack;
CombatDefense = _root.CombatDefense + _root.DressCombatDefense;
MagicSkill = _root.MagicSkill + _root.DressMagicSkill;
MagicAttack = _root.MagicAttack + _root.DressMagicAttack;
MagicDefense = _root.MagicDefense + _root.DressMagicDefense;
if (_root.weapon == "Shortsword") {
_root.attack = 10;
_root.attackMagic = 0;
} else if (_root.weapon == "Longsword") {
_root.attack = 20;
_root.attackMagic = 0;
} else if (_root.weapon == "Master Sword") {
_root.attack = 50;
_root.attackMagic = 0;
} else if (_root.weapon == "Soulcalibur") {
_root.attack = 65;
_root.attackMagic = 0;
} else if (_root.weapon == "Lightsaber") {
_root.attack = 80;
_root.attackMagic = 0;
} else if (_root.weapon == "Staff") {
_root.attack = 5;
_root.attackMagic = 15;
} else if (_root.weapon == "Benediction") {
_root.attack = 10;
_root.attackMagic = 30;
} else {
_root.attack = 0;
_root.attackMagic = 0;
}
if (_root.armor == "Leather") {
_root.armorPhysical = 10;
_root.armorMagic = 10;
} else if (_root.armor == "Chain") {
_root.armorPhysical = 15;
_root.armorMagic = 12;
} else if (_root.armor == "Plate") {
_root.armorPhysical = 20;
_root.armorMagic = 15;
} else if (_root.armor == "Cloth") {
_root.armorPhysical = 5;
_root.armorMagic = 20;
} else if (_root.armor == "Naga") {
_root.armorPhysical = 10;
_root.armorMagic = 50;
} else if (_root.armor == "Bandit") {
_root.armorPhysical = 17;
_root.armorMagic = 13;
} else {
_root.armorPhysical = 0;
_root.armorMagic = 0;
}
stop();
Instance of Symbol 2866 MovieClip "FightingBG" in Symbol 3832 MovieClip Frame 1
onClipEvent (enterFrame) {
if ((_root.dragonSlave >= 1) || (_root.destroyedArena)) {
this.gotoAndStop("Dragon Slave");
} else {
this.gotoAndStop(_root.FightBG);
}
}
Instance of Symbol 3697 MovieClip "Enemy" in Symbol 3832 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.opponent);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.opponent);
}
Instance of Symbol 186 MovieClip in Symbol 3832 MovieClip Frame 1
onClipEvent (load) {
_root.enemyReact = false;
_root.daughterReact = false;
_root.opponentDoneDamage = false;
_root.daughterDead = false;
_root.opponentDead = false;
_root.ManaUse = Math.round(_root.MagicAttack / 4);
if (_root.ManaUse < 5) {
_root.ManaUse = 5;
}
if (_root.ManaUse > _root.Intelligence) {
_root.ManaUse = _root.Intelligence;
}
Stamina = _root.Stamina + _root.DressStamina;
Strength = _root.Strength + _root.DressStrength;
Intelligence = _root.Intelligence + _root.DressIntelligence;
CombatSkill = _root.CombatSkill + _root.DressCombatSkill;
CombatAttack = _root.CombatAttack + _root.DressCombatAttack;
CombatDefense = _root.CombatDefense + _root.DressCombatDefense;
MagicSkill = _root.MagicSkill + _root.DressMagicSkill;
MagicAttack = _root.MagicAttack + _root.DressMagicAttack;
MagicDefense = _root.MagicDefense + _root.DressMagicDefense;
this.gotoAndStop(1);
}
onClipEvent (enterFrame) {
if (_root.daughterMove != "None") {
_root.daughterDone = false;
_root.opponentDone = false;
_root.finishDefend = false;
if (_root.opponenthp_curr > 0) {
_root.opponentDead = false;
}
_root.opponentManaUse = int((_root.opponentmp / 20) + 10);
if ((random(100) <= 13) && (_root.opponent != "Grue")) {
_root.opponentMove = "Defend";
} else {
attackProbability = _root.opponentcomskl + random(100);
magicProbability = _root.opponentmagskl + random(100);
while (attackProbability == magicProbability) {
attackProbability = attackProbability + random(2);
magicProbability = magicProbability + random(2);
}
if (_root.opponentmp_curr < _root.opponentManaUse) {
magicProbability = 0;
}
if (attackProbability > magicProbability) {
_root.opponentMove = "Attack";
} else {
_root.opponentMove = "Magic";
}
}
if (_root.opponent == "Lina") {
if (_root.dragonSlave >= 1) {
_root.opponentMove = "Dragon Slave Charge";
} else if ((random(100) <= 5) && (_root.opponentmp_curr >= 100)) {
_root.opponentMove = "Dragon Slave Start";
}
}
if (_root.opponent == "Behemoth") {
if (_root.opponentMove == "Defend") {
if (_root.opponentmp_curr >= (_root.opponentManaUse * 2)) {
_root.opponentMove = "Magic2";
} else {
_root.opponentMove = "Attack";
}
}
}
if (_root.opponentMove == "Defend") {
_root.enemyDefend = true;
_root.currFight.Enemy.Character.gotoAndPlay("Defend");
}
_root.currFight.FightingDaughterMain.gotoAndPlay(_root.daughterMove);
if (_root.daughterMove == "Defend") {
_root.daughterDefend = true;
if (_root.opponentMove == "Defend") {
_root.finishDefend = true;
_root.enemyDefend = false;
} else {
_root.currFight.Enemy.Character.gotoAndPlay(_root.opponentMove);
}
}
}
if (_root.daughterMove != "None") {
_root.currFight.FightingDaughterMain.gotoAndPlay(_root.daughterMove);
} else if (_root.enemyReact == true) {
_root.enemyReact = false;
if (_root.enemyDefend && (_root.daughterDoneMove != "Magic")) {
_root.currFight.Enemy.Character.gotoAndPlay("Defend Hurt");
_root.enemyDefend = false;
} else if (_root.daughterDoneMove == "Attack") {
if (((CombatSkill >= _root.opponentcomdef) && (random(100) > 10)) || (random(100) > (30 + (_root.opponentcomdef - CombatSkill)))) {
_root.addFightRep++;
_root.currFight.Enemy.Character.gotoAndPlay("Damage");
_root.battleDamage = ((_root.Strength + _root.DressStrength) + CombatAttack) / 5;
_root.battleDamage = _root.battleDamage + random(20);
_root.battleDamage = Math.round(_root.battleDamage) + _root.attack;
_root.opponenthp_curr = _root.opponenthp_curr - _root.battleDamage;
_root.currFight.OpponentDamage.gotoAndPlay("Damage");
} else {
_root.currFight.OpponentDamage.gotoAndPlay("Miss");
if (_root.enemyDefend) {
_root.currFight.Enemy.Character.gotoAndPlay("Defend Hurt");
_root.enemyDefend = false;
}
_root.opponentDoneDamage = true;
}
_root.daughterMove = "None";
} else if (_root.daughterDoneMove == "Magic") {
if (((MagicSkill >= _root.opponentmagdef) && (random(100) > 5)) || (random(100) > (20 + (_root.opponentmagdef - MagicSkill)))) {
_root.addMagRep++;
_root.battleDamage = MagicAttack;
_root.battleDamage = _root.battleDamage + ((random(MagicSkill) + random(50)) + _root.attackMagic);
_root.battleDamage = _root.battleDamage - (_root.opponentmagdef / 2);
if (_root.battleDamage < 1) {
_root.battleDamage = 1;
}
if (!_root.enemyDefend) {
_root.currFight.Enemy.Character.gotoAndPlay("Damage");
} else {
_root.currFight.Enemy.Character.gotoAndPlay("Defend Hurt");
_root.enemyDefend = false;
_root.battleDamage = _root.battleDamage / 2;
}
_root.battleDamage = Math.round(_root.battleDamage);
_root.opponenthp_curr = _root.opponenthp_curr - _root.battleDamage;
_root.currFight.OpponentDamage.gotoAndPlay("Damage");
} else {
_root.currFight.OpponentDamage.gotoAndPlay("Resist");
if (_root.enemyDefend) {
_root.currFight.Enemy.Character.gotoAndPlay("Defend Hurt");
_root.enemyDefend = false;
} else {
_root.opponentDoneDamage = true;
}
}
_root.daughterMove = "None";
}
if (_root.opponenthp_curr < 0) {
_root.opponenthp_curr = 0;
}
if (_root.opponenthp_curr == 0) {
_root.opponentDead = true;
}
} else if (_root.daughterReact == true) {
_root.daughterReact = false;
if (((_root.daughterDefend && (_root.dragonSlave == 0)) && (_root.opponentMove != "Magic")) && (_root.opponentMove != "Magic2")) {
_root.currFight.FightingDaughterMain.gotoAndPlay("Defend Hurt");
} else if (_root.opponentMove == "Attack") {
if (((_root.opponentcomskl >= CombatDefense) && (random(100) > 10)) || (random(100) > (30 + (CombatDefense - _root.opponentcomskl)))) {
_root.currFight.FightingDaughterMain.gotoAndPlay("Damage");
_root.battleDamage = (_root.opponentstrength + _root.opponentcomatt) / 5;
_root.battleDamage = _root.battleDamage + random(20);
_root.battleDamage = Math.round(_root.battleDamage);
_root.battleDamage = _root.battleDamage - _root.armorPhysical;
if (_root.battleDamage < 1) {
_root.battleDamage = 1;
}
_root.hp = _root.hp - _root.battleDamage;
_root.currFight.DaughterDamage.gotoAndPlay("Damage");
} else {
_root.currFight.DaughterDamage.gotoAndPlay("Miss");
}
} else if (_root.opponentMove == "Magic") {
if (((_root.opponent == "VanCleef") || ((_root.opponentmagskl >= MagicDefense) && (random(100) > 5))) || (random(100) > (20 + (MagicDefense - _root.opponentmagskl)))) {
_root.battleDamage = _root.opponentmagatt;
_root.battleDamage = _root.battleDamage + (random(_root.opponentmagskl) + random(40));
_root.battleDamage = _root.battleDamage - (MagicDefense / 2);
_root.battleDamage = Math.round(_root.battleDamage);
_root.battleDamage = _root.battleDamage - _root.armorMagic;
if (!_root.daughterDefend) {
_root.currFight.FightingDaughterMain.gotoAndPlay("Damage");
} else {
_root.currFight.FightingDaughterMain.gotoAndPlay("Defend Hurt");
_root.battleDamage = Math.round(_root.battleDamage / 2);
_root.daughterDefend = false;
}
if (_root.battleDamage < 1) {
_root.battleDamage = 1;
}
if (_root.opponent == "VanCleef") {
_root.battleDamage = _root.battleDamage + 9;
}
_root.hp = _root.hp - _root.battleDamage;
_root.currFight.DaughterDamage.gotoAndPlay("Damage");
} else {
_root.currFight.DaughterDamage.gotoAndPlay("Resist");
if (_root.daughterDefend) {
_root.currFight.FightingDaughterMain.gotoAndPlay("Defend Hurt");
}
}
} else if (_root.opponentMove == "Magic2") {
_root.battleDamage = _root.opponentmagatt * 1.5;
_root.battleDamage = _root.battleDamage + (random(_root.opponentmagskl) + random(60));
_root.battleDamage = _root.battleDamage - (MagicDefense / 1.8);
_root.battleDamage = _root.battleDamage - _root.armorMagic;
_root.battleDamage = Math.round(_root.battleDamage);
if (!_root.daughterDefend) {
_root.currFight.FightingDaughterMain.gotoAndPlay("Damage");
} else {
_root.currFight.FightingDaughterMain.gotoAndPlay("Defend Hurt");
_root.battleDamage = Math.round(_root.battleDamage / 1.8);
_root.daughterDefend = false;
}
if (_root.battleDamage < 1) {
_root.battleDamage = 1;
}
_root.hp = _root.hp - _root.battleDamage;
_root.currFight.DaughterDamage.gotoAndPlay("Damage");
} else if (_root.dragonSlave > 1) {
_root.daughterDefend = false;
if (_root.hp > 1) {
_root.battleDamage = _root.hp - 1;
_root.hp = 1;
} else {
_root.battleDamage = 1;
_root.hp = 0;
}
_root.currFight.FightingDaughterMain.gotoAndPlay("Damage");
_root.currFight.DaughterDamage.gotoAndPlay("Damage");
}
if (_root.hp < 0) {
_root.hp = 0;
}
if (_root.hp == 0) {
_root.currFight.FightingDaughterMain.gotoAndPlay("Dead");
_root.daughterDead = true;
}
} else if (((_root.daughterDone && (!_root.opponentDone)) && (_root.opponentDoneDamage)) && (!_root.opponentDead)) {
_root.currFight.Enemy.Character.gotoAndPlay(_root.opponentMove);
_root.opponentDoneDamage = false;
} else if ((_root.opponentDone && (!_root.daughterDone)) && (_root.daughterDefend == true)) {
_root.finishDefend = true;
_root.enemyDefend = false;
}
if ((_root.daughterDone && (_root.opponentDone)) && (!_root.daughterDead)) {
_root.currFight.Menu.gotoAndPlay(2);
_root.daughterDone = false;
_root.opponentDone = false;
_root.opponentMove = "None";
_root.opponentDoneDamage = false;
}
}
Instance of Symbol 3799 MovieClip "notEnough" in Symbol 3832 MovieClip Frame 1
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 3814 MovieClip "FightingItems" in Symbol 3832 MovieClip Frame 1
onClipEvent (load) {
this._visible = false;
}
Symbol 3832 MovieClip Frame 9
stop();
Instance of Symbol 186 MovieClip in Symbol 3832 MovieClip Frame 9
onClipEvent (load) {
_root.enemyReact = false;
_root.daughterReact = false;
_root.opponentDoneDamage = false;
_root.daughterDead = false;
_root.opponentDead = false;
_root.ManaUse = Math.round(_root.MagicAttack / 2);
if (_root.ManaUse < 5) {
_root.ManaUse = 5;
}
Stamina = _root.Stamina + _root.DressStamina;
Strength = _root.Strength + _root.DressStrength;
Intelligence = _root.Intelligence + _root.DressIntelligence;
CombatSkill = _root.CombatSkill + _root.DressCombatSkill;
CombatAttack = _root.CombatAttack + _root.DressCombatAttack;
CombatDefense = _root.CombatDefense + _root.DressCombatDefense;
MagicSkill = _root.MagicSkill + _root.DressMagicSkill;
MagicAttack = _root.MagicAttack + _root.DressMagicAttack;
MagicDefense = _root.MagicDefense + _root.DressMagicDefense;
this.gotoAndStop(1);
}
onClipEvent (enterFrame) {
if (_root.daughterMove != "None") {
_root.daughterDone = false;
_root.opponentDone = false;
_root.finishDefend = false;
if (_root.opponenthp_curr > 0) {
_root.opponentDead = false;
}
_root.opponentManaUse = int((_root.opponentmp / 20) + 10);
if ((random(100) <= 14) && ((!_root.opponent) == "Grue")) {
_root.opponentMove = "Defend";
} else {
attackProbability = _root.opponentcomskl + random(100);
magicProbability = _root.opponentmagskl + random(100);
while (attackProbability == magicProbability) {
attackProbability = attackProbability + random(2);
magicProbability = magicProbability + random(2);
}
if (_root.opponentmp_curr < _root.opponentManaUse) {
magicProbability = 0;
}
if (attackProbability > magicProbability) {
_root.opponentMove = "Attack";
} else {
_root.opponentMove = "Magic";
}
}
if (_root.opponent == "Lina") {
if (_root.dragonSlave >= 1) {
_root.opponentMove = "Dragon Slave Charge";
} else if ((random(100) <= 5) && (_root.opponentmp_curr >= 100)) {
_root.opponentMove = "Dragon Slave Start";
}
}
if (_root.opponentMove == "Defend") {
_root.enemyDefend = true;
_root.currFight.Enemy.Character.gotoAndPlay("Defend");
}
_root.currFight.FightingDaughterMain.gotoAndPlay(_root.daughterMove);
if (_root.daughterMove == "Defend") {
_root.daughterDefend = true;
if (_root.opponentMove == "Defend") {
_root.finishDefend = true;
_root.enemyDefend = false;
} else {
_root.currFight.Enemy.Character.gotoAndPlay(_root.opponentMove);
}
}
}
if (_root.daughterMove != "None") {
_root.currFight.FightingDaughterMain.gotoAndPlay(_root.daughterMove);
} else if (_root.enemyReact == true) {
_root.enemyReact = false;
if (_root.enemyDefend && (_root.daughterDoneMove != "Magic")) {
_root.currFight.Enemy.Character.gotoAndPlay("Defend Hurt");
_root.enemyDefend = false;
} else if (_root.daughterDoneMove == "Attack") {
if (((CombatSkill >= _root.opponentcomdef) && (random(100) > 10)) || (random(100) > (30 + (_root.opponentcomdef - CombatSkill)))) {
_root.addFightRep++;
_root.currFight.Enemy.Character.gotoAndPlay("Damage");
_root.battleDamage = ((_root.Strength + _root.DressStrength) + CombatAttack) / 5;
_root.battleDamage = _root.battleDamage + random(20);
_root.battleDamage = Math.round(_root.battleDamage) + _root.attack;
_root.opponenthp_curr = _root.opponenthp_curr - _root.battleDamage;
_root.currFight.OpponentDamage.gotoAndPlay("Damage");
} else {
_root.currFight.OpponentDamage.gotoAndPlay("Miss");
if (_root.enemyDefend) {
_root.currFight.Enemy.Character.gotoAndPlay("Defend Hurt");
_root.enemyDefend = false;
}
_root.opponentDoneDamage = true;
}
_root.daughterMove = "None";
} else if (_root.daughterDoneMove == "Magic") {
if (((MagicSkill >= _root.opponentmagdef) && (random(100) > 5)) || (random(100) > (20 + (_root.opponentmagdef - MagicSkill)))) {
_root.addMagRep++;
_root.battleDamage = MagicAttack;
_root.battleDamage = _root.battleDamage + (random(MagicSkill) + random(50));
_root.battleDamage = _root.battleDamage - (_root.opponentmagdef / 2);
if (_root.battleDamage < 1) {
_root.battleDamage = 1;
}
if (!_root.enemyDefend) {
_root.currFight.Enemy.Character.gotoAndPlay("Damage");
} else {
_root.currFight.Enemy.Character.gotoAndPlay("Defend Hurt");
_root.enemyDefend = false;
_root.battleDamage = _root.battleDamage / 2;
}
_root.battleDamage = Math.round(_root.battleDamage);
_root.opponenthp_curr = _root.opponenthp_curr - _root.battleDamage;
_root.currFight.OpponentDamage.gotoAndPlay("Damage");
} else {
_root.currFight.OpponentDamage.gotoAndPlay("Resist");
if (_root.enemyDefend) {
_root.currFight.Enemy.Character.gotoAndPlay("Defend Hurt");
_root.enemyDefend = false;
} else {
_root.opponentDoneDamage = true;
}
}
_root.daughterMove = "None";
}
if (_root.opponenthp_curr < 0) {
_root.opponenthp_curr = 0;
}
if (_root.opponenthp_curr == 0) {
_root.opponentDead = true;
}
} else if (_root.daughterReact == true) {
_root.daughterReact = false;
if ((_root.daughterDefend && (_root.dragonSlave == 0)) && (_root.opponentMove != "Magic")) {
_root.currFight.FightingDaughterMain.gotoAndPlay("Defend Hurt");
} else if (_root.opponentMove == "Attack") {
if (((_root.opponentcomskl >= CombatDefense) && (random(100) > 10)) || (random(100) > (30 + (CombatDefense - _root.opponentcomskl)))) {
_root.currFight.FightingDaughterMain.gotoAndPlay("Damage");
_root.battleDamage = (_root.opponentstrength + _root.opponentcomatt) / 5;
_root.battleDamage = _root.battleDamage + random(20);
_root.battleDamage = Math.round(_root.battleDamage);
_root.battleDamage = _root.battleDamage - _root.armorPhysical;
if (_root.battleDamage < 1) {
_root.battleDamage = 1;
}
_root.hp = _root.hp - _root.battleDamage;
_root.currFight.DaughterDamage.gotoAndPlay("Damage");
} else {
_root.currFight.DaughterDamage.gotoAndPlay("Miss");
}
} else if (_root.opponentMove == "Magic") {
if (((_root.opponent == "VanCleef") || ((_root.opponentmagskl >= MagicDefense) && (random(100) > 5))) || (random(100) > (20 + (MagicDefense - _root.opponentmagskl)))) {
_root.battleDamage = _root.opponentmagatt;
_root.battleDamage = _root.battleDamage + (random(_root.opponentmagskl) + random(40));
_root.battleDamage = _root.battleDamage - (MagicDefense / 2);
_root.battleDamage = Math.round(_root.battleDamage);
_root.battleDamage = _root.battleDamage - _root.armorMagic;
if (!_root.daughterDefend) {
_root.currFight.FightingDaughterMain.gotoAndPlay("Damage");
} else {
_root.currFight.FightingDaughterMain.gotoAndPlay("Defend Hurt");
_root.battleDamage = Math.round(_root.battleDamage / 2);
_root.daughterDefend = false;
}
if (_root.battleDamage < 1) {
_root.battleDamage = 1;
}
if (_root.opponent == "VanCleef") {
_root.battleDamage = _root.battleDamage + 9;
}
_root.hp = _root.hp - _root.battleDamage;
_root.currFight.DaughterDamage.gotoAndPlay("Damage");
} else {
_root.currFight.DaughterDamage.gotoAndPlay("Resist");
if (_root.daughterDefend) {
_root.currFight.FightingDaughterMain.gotoAndPlay("Defend Hurt");
}
}
} else if (_root.dragonSlave > 1) {
_root.daughterDefend = false;
if (_root.hp > 1) {
_root.battleDamage = _root.hp - 1;
_root.hp = 1;
} else {
_root.battleDamage = 1;
_root.hp = 0;
}
_root.currFight.FightingDaughterMain.gotoAndPlay("Damage");
_root.currFight.DaughterDamage.gotoAndPlay("Damage");
}
if (_root.hp < 0) {
_root.hp = 0;
}
if (_root.hp == 0) {
_root.currFight.FightingDaughterMain.gotoAndPlay("Dead");
_root.daughterDead = true;
}
} else if (((_root.daughterDone && (!_root.opponentDone)) && (_root.opponentDoneDamage)) && (!_root.opponentDead)) {
_root.currFight.Enemy.Character.gotoAndPlay(_root.opponentMove);
_root.opponentDoneDamage = false;
} else if ((_root.opponentDone && (!_root.daughterDone)) && (_root.daughterDefend == true)) {
_root.finishDefend = true;
_root.enemyDefend = false;
}
if ((_root.daughterDone && (_root.opponentDone)) && (!_root.daughterDead)) {
_root.currFight.Menu.gotoAndPlay(2);
_root.daughterDone = false;
_root.opponentDone = false;
_root.opponentMove = "None";
_root.opponentDoneDamage = false;
}
}
Symbol 3876 Button
on (release) {
_root.scheduler.chibiTheater.gotoAndStop("Finished1");
}
Symbol 3883 MovieClip Frame 1
stop();
Symbol 3883 MovieClip Frame 6
_root.gold = _root.gold + 2000;
_root.ChunLi = true;
stop();
Symbol 3883 MovieClip Frame 11
_root.gold = _root.gold + 2500;
stop();
Symbol 3883 MovieClip Frame 16
_root.gold = _root.gold + 1000;
stop();
Symbol 3883 MovieClip Frame 21
_root.gold = _root.gold + 1000;
stop();
Symbol 3884 MovieClip Frame 1
_root.gaveAward = false;
_root.winCooking = false;
_root.winPoetry = false;
_root.name31 = "Thisistosafeguardagainstdaughterwinningfightingagain";
_root.daughterLost = true;
stop();
Symbol 3884 MovieClip Frame 10
play();
_root.fightWinner = "";
Instance of Symbol 2853 MovieClip in Symbol 3884 MovieClip Frame 10
onClipEvent (enterFrame) {
this.gotoAndStop(_root.fightNumber);
}
Instance of Symbol 2855 MovieClip in Symbol 3884 MovieClip Frame 10
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (_root.daughterLost) {
this._visible = true;
} else {
this._visible = false;
}
}
Instance of Symbol 3832 MovieClip "Fighting" in Symbol 3884 MovieClip Frame 10
onClipEvent (load) {
this._visible = false;
}
Symbol 3884 MovieClip Frame 26
One = (2 * _root.fightNumber) - 1;
Two = 2 * _root.fightNumber;
if (((((_root.fightNumber == 1) || (_root.fightNumber == 9)) || (_root.fightNumber == 13)) || (_root.fightNumber == 15)) && (_root.daughterLost == false)) {
daughterFighting = true;
} else {
daughterFighting = false;
}
if (_root.fightNumber == 16) {
One = "";
Two = "";
gotoAndStop ("Finished");
}
if (_root.fightWinner != "") {
if (_root.fightWinner == _root["name" + One]) {
winner = One;
} else if (_root.fightWinner == _root["name" + Two]) {
winner = Two;
}
_root.fightWinner = "";
} else if (daughterFighting) {
_root.daughterMove = "None";
_root.daughterDone = false;
_root.addFightRep = 0;
_root.addMagRep = 0;
_root.currFight = _root.scheduler.chibiTheater.FestivalAnim.Fighting;
_root.opponent = _root["name" + Two];
_root.opponenthp = _root[("name" + Two) + "hp"];
_root.opponentmp = _root[("name" + Two) + "mp"];
_root.opponenthp_curr = _root[("name" + Two) + "hp"];
_root.opponentmp_curr = _root[("name" + Two) + "mp"];
_root.opponentstrength = _root[("name" + Two) + "strength"];
_root.opponentcomatt = _root[("name" + Two) + "comatt"];
_root.opponentcomdef = _root[("name" + Two) + "comdef"];
_root.opponentcomskl = _root[("name" + Two) + "comskl"];
_root.opponentmagatt = _root[("name" + Two) + "magatt"];
_root.opponentmagdef = _root[("name" + Two) + "magdef"];
_root.opponentmagskl = _root[("name" + Two) + "magskl"];
_root.scheduler.chibiTheater.FestivalAnim.stop();
_root.scheduler.chibiTheater.FestivalAnim.Fighting.Enemy.gotoAndPlay(_root.opponent);
_root.scheduler.chibiTheater.FestivalAnim.Fighting._visible = true;
_root.scheduler.chibiTheater.FestivalAnim.Fighting.Menu.gotoAndPlay(2);
_root.scheduler.chibiTheater.FestivalAnim.Fighting.FightingDaughterMain.gotoAndPlay("Stand");
_root.hp = _root.Stamina + _root.DressStamina;
_root.mp = _root.Intelligence + _root.DressIntelligence;
_root.defending = false;
if (_root.fightNumber == 15) {
_root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("BossBattle");
} else {
_root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("Battle");
}
} else {
scoreOne = 0;
scoreTwo = 0;
scoreOne = ((_root[("name" + One) + "hp"] + _root[("name" + One) + "comskl"]) + _root[("name" + One) + "magskl"]) + random(250);
scoreTwo = ((_root[("name" + Two) + "hp"] + _root[("name" + Two) + "comskl"]) + _root[("name" + Two) + "magskl"]) + random(250);
if (_root["name" + One] == "Lina") {
if (random(100) <= 7) {
scoreOne = scoreOne + 1500;
}
} else if (_root["name" + Two] == "Lina") {
if (random(100) <= 7) {
scoreTwo = scoreTwo + 1500;
}
} else if ((_root["name" + One] == "Dracula") && (_root["name" + Two] == "VonDarko")) {
scoreTwo = scoreTwo + 530;
} else if ((_root["name" + One] == "VonDarko") && (_root["name" + Two] == "Dracula")) {
scoreOne = scoreOne + 530;
}
while (scoreOne == scoreTwo) {
scoreOne = scoreOne + random(2);
scoreTwo = scoreTwo + random(2);
}
if (scoreOne > scoreTwo) {
winner = One;
} else {
winner = Two;
}
}
_root.winnerName = _root["name" + winner];
fightNum = 16 + _root.fightNumber;
_root["name" + fightNum] = _root.winnerName;
_root[("name" + fightNum) + "hp"] = _root[("name" + winner) + "hp"];
_root[("name" + fightNum) + "mp"] = _root[("name" + winner) + "mp"];
_root[("name" + fightNum) + "strength"] = _root[("name" + winner) + "strength"];
_root[("name" + fightNum) + "comatt"] = _root[("name" + winner) + "comatt"];
_root[("name" + fightNum) + "comdef"] = _root[("name" + winner) + "comdef"];
_root[("name" + fightNum) + "comskl"] = _root[("name" + winner) + "comskl"];
_root[("name" + fightNum) + "magatt"] = _root[("name" + winner) + "magatt"];
_root[("name" + fightNum) + "magdef"] = _root[("name" + winner) + "magdef"];
_root[("name" + fightNum) + "magskl"] = _root[("name" + winner) + "magskl"];
Symbol 3884 MovieClip Frame 31
_root.fightNumber++;
gotoAndPlay ("Fighting");
Symbol 3884 MovieClip Frame 54
function order(a, b) {
var _local3 = int(a.split("~")[0]);
var _local2 = int(b.split("~")[0]);
if (_local3 < _local2) {
return(1);
}
if (_local3 > _local2) {
return(-1);
}
if (a.split("~")[1] == _root.first) {
return(-1);
}
if (b.split("~")[1] == _root.first) {
return(1);
}
return(0);
}
_root.cookingScore = ((_root.Cooking + _root.DressCooking) / 2) + ((_root.Sensitivity + _root.DressSensitivity) / 10);
cookingOpponent1 = random(80) + 20;
if (cookingOpponent1 > 85) {
cookingOpponent1 = 85;
}
cookingOpponent1name = "Bender";
cookingOpponent2 = random(20) + 5;
if (cookingOpponent2 > 20) {
cookingOpponent2 = 20;
}
cookingOpponent2name = "Tubby";
cookingOpponent3 = random(70) + 10;
if (cookingOpponent3 > 75) {
cookingOpponent3 = 75;
}
cookingOpponent3name = "Tohru";
cookingOpponent4 = random(45) + 10;
if (cookingOpponent4 > 50) {
cookingOpponent4 = 50;
}
cookingOpponent4name = "Chell";
cookingOpponent5 = random(30) + 10;
if (cookingOpponent5 > 35) {
cookingOpponent5 = 35;
}
cookingOpponent5name = "Phil";
var cookingArray = [(_root.cookingScore + "~") + _root.first, (cookingOpponent1 + "~") + cookingOpponent1name, (cookingOpponent2 + "~") + cookingOpponent2name, (cookingOpponent3 + "~") + cookingOpponent3name, (cookingOpponent4 + "~") + cookingOpponent4name, (cookingOpponent5 + "~") + cookingOpponent5name];
cookingArray.sort(order);
_root.festivalName1 = cookingArray[0].split("~")[1];
_root.festivalName2 = cookingArray[1].split("~")[1];
_root.festivalName3 = cookingArray[2].split("~")[1];
_root.festivalName4 = cookingArray[3].split("~")[1];
_root.festivalName5 = cookingArray[4].split("~")[1];
_root.festivalName6 = cookingArray[5].split("~")[1];
if (((((_root.cookingScore >= cookingOpponent1) && (_root.cookingScore >= cookingOpponent2)) && (_root.cookingScore >= cookingOpponent3)) && (_root.cookingScore >= cookingOpponent4)) && (_root.cookingScore >= cookingOpponent5)) {
_root.winCooking = true;
} else {
_root.winCooking = false;
}
stop();
Symbol 3884 MovieClip Frame 79
function order(a, b) {
var _local3 = int(a.split("~")[0]);
var _local2 = int(b.split("~")[0]);
if (_local3 < _local2) {
return(1);
}
if (_local3 > _local2) {
return(-1);
}
if (a.split("~")[1] == _root.first) {
return(-1);
}
if (b.split("~")[1] == _root.first) {
return(1);
}
return(0);
}
_root.artScore = ((((((_root.Art + _root.DressArt) + _root.Decorum) + _root.DressDecorum) + _root.Charisma) + _root.DressCharisma) + _root.numPoetry) + _root.breastSize;
artOpponent1 = random(150) + 250;
if (artOpponent1 > 385) {
artOpponent1 = 385;
}
artOpponent1name = "Heather";
artOpponent2 = random(200) + 50;
if (artOpponent2 > 230) {
artOpponent2 = 230;
}
artOpponent2name = "Hamlet";
artOpponent3 = random(170) + 150;
if (artOpponent3 > 300) {
artOpponent3 = 300;
}
artOpponent3name = "Macbeth";
artOpponent4 = random(150) + 50;
if (artOpponent4 > 150) {
artOpponent4 = 150;
}
artOpponent4name = "Sylvia";
artOpponent5 = random(300) + 200;
if (artOpponent5 > 450) {
artOpponent5 = 450;
}
artOpponent5name = "Guildenstern";
var artArray = [(_root.artScore + "~") + _root.first, (artOpponent1 + "~") + artOpponent1name, (artOpponent2 + "~") + artOpponent2name, (artOpponent3 + "~") + artOpponent3name, (artOpponent4 + "~") + artOpponent4name, (artOpponent5 + "~") + artOpponent5name];
artArray.sort(order);
_root.festivalName1 = artArray[0].split("~")[1];
_root.festivalName2 = artArray[1].split("~")[1];
_root.festivalName3 = artArray[2].split("~")[1];
_root.festivalName4 = artArray[3].split("~")[1];
_root.festivalName5 = artArray[4].split("~")[1];
_root.festivalName6 = artArray[5].split("~")[1];
if (((((_root.artScore >= artOpponent1) && (_root.artScore >= artOpponent2)) && (_root.artScore >= artOpponent3)) && (_root.artScore >= artOpponent4)) && (_root.artScore >= artOpponent5)) {
_root.winPoetry = true;
} else {
_root.winPoetry = false;
}
stop();
Symbol 3884 MovieClip Frame 82
stop();
Instance of Symbol 3883 MovieClip in Symbol 3884 MovieClip Frame 82
onClipEvent (enterFrame) {
if (!_root.gaveAward) {
if ((_root.name31 == _root.first) && (_root.daughterLost == false)) {
_root.gaveAward = true;
if (_root.totalFightRep > _root.totalMagRep) {
_root.FightRep = _root.FightRep + 15;
} else {
_root.MagicRep = _root.MagicRep + 15;
}
if (!_root.ChunLi) {
this.gotoAndStop("Fighting1");
} else {
this.gotoAndStop("Fighting2");
}
}
if (_root.winCooking) {
_root.gaveAward = true;
_root.SocialRep = _root.SocialRep + 15;
this.gotoAndStop("Cooking");
}
if (_root.winPoetry) {
_root.gaveAward = true;
_root.SocialRep = _root.SocialRep + 15;
this.gotoAndStop("Poetry");
}
}
}
Symbol 3885 Button
on (release) {
_root.day++;
if ((((_root.month2 == "Adventure1") || (_root.month2 == "Adventure2")) || (_root.month2 == "Adventure3")) || (_root.month2 == "Adventure4")) {
_root.scheduler.chibiTheater.gotoAndStop("Loading");
}
}
Instance of Symbol 3890 MovieClip in Symbol 3914 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 3903 MovieClip in Symbol 3914 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 3906 MovieClip in Symbol 3914 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 3909 MovieClip in Symbol 3914 MovieClip Frame 13
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
_root.Suzaku = true;
this.gotoAndStop(currMonth);
}
Instance of Symbol 3912 MovieClip in Symbol 3914 MovieClip Frame 19
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 0;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
}
Instance of Symbol 3917 MovieClip in Symbol 3937 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 3929 MovieClip in Symbol 3937 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 3931 MovieClip in Symbol 3937 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 3935 MovieClip in Symbol 3937 MovieClip Frame 13
onClipEvent (load) {
_root.currentMonth = 0;
}
Instance of Symbol 3940 MovieClip in Symbol 3964 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 3955 MovieClip in Symbol 3964 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 3958 MovieClip in Symbol 3964 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 3962 MovieClip in Symbol 3964 MovieClip Frame 13
onClipEvent (load) {
_root.currentMonth = 0;
}
Instance of Symbol 3967 MovieClip in Symbol 3987 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 3978 MovieClip in Symbol 3987 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 3981 MovieClip in Symbol 3987 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 3985 MovieClip in Symbol 3987 MovieClip Frame 13
onClipEvent (load) {
_root.currentMonth = 0;
}
Instance of Symbol 3991 MovieClip in Symbol 4010 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4003 MovieClip in Symbol 4010 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 4005 MovieClip in Symbol 4010 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4008 MovieClip in Symbol 4010 MovieClip Frame 13
onClipEvent (load) {
_root.currentMonth = 0;
}
Instance of Symbol 4013 MovieClip in Symbol 4031 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4022 MovieClip in Symbol 4031 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 4025 MovieClip in Symbol 4031 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4029 MovieClip in Symbol 4031 MovieClip Frame 13
onClipEvent (load) {
_root.currentMonth = 0;
}
Instance of Symbol 4034 MovieClip in Symbol 4055 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4046 MovieClip in Symbol 4055 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 4049 MovieClip in Symbol 4055 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4053 MovieClip in Symbol 4055 MovieClip Frame 13
onClipEvent (load) {
_root.currentMonth = 0;
}
Instance of Symbol 4058 MovieClip in Symbol 4078 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4065 MovieClip in Symbol 4078 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 4068 MovieClip in Symbol 4078 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Symbol 4078 MovieClip Frame 13
_root.Peach = true;
Instance of Symbol 4072 MovieClip in Symbol 4078 MovieClip Frame 13
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4076 MovieClip in Symbol 4078 MovieClip Frame 18
onClipEvent (load) {
_root.currentMonth = 0;
}
Instance of Symbol 4081 MovieClip in Symbol 4101 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4092 MovieClip in Symbol 4101 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 4095 MovieClip in Symbol 4101 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4099 MovieClip in Symbol 4101 MovieClip Frame 13
onClipEvent (load) {
_root.currentMonth = 0;
}
Instance of Symbol 4104 MovieClip in Symbol 4124 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4116 MovieClip in Symbol 4124 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 4119 MovieClip in Symbol 4124 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4122 MovieClip in Symbol 4124 MovieClip Frame 13
onClipEvent (load) {
_root.currentMonth = 0;
}
Instance of Symbol 4127 MovieClip in Symbol 4148 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4139 MovieClip in Symbol 4148 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 4142 MovieClip in Symbol 4148 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4146 MovieClip in Symbol 4148 MovieClip Frame 13
onClipEvent (load) {
_root.currentMonth = 0;
}
Instance of Symbol 4151 MovieClip in Symbol 4168 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4159 MovieClip in Symbol 4168 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 4162 MovieClip in Symbol 4168 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4166 MovieClip in Symbol 4168 MovieClip Frame 13
onClipEvent (load) {
_root.currentMonth = 0;
}
Instance of Symbol 4171 MovieClip in Symbol 4192 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4183 MovieClip in Symbol 4192 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 4186 MovieClip in Symbol 4192 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4190 MovieClip in Symbol 4192 MovieClip Frame 13
onClipEvent (load) {
_root.currentMonth = 0;
}
Instance of Symbol 4195 MovieClip in Symbol 4208 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4199 MovieClip in Symbol 4208 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 4202 MovieClip in Symbol 4208 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4206 MovieClip in Symbol 4208 MovieClip Frame 13
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 0;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4211 MovieClip in Symbol 4222 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4216 MovieClip in Symbol 4222 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 4217 MovieClip in Symbol 4222 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4220 MovieClip in Symbol 4222 MovieClip Frame 13
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 0;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4225 MovieClip in Symbol 4236 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4228 MovieClip in Symbol 4236 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 4230 MovieClip in Symbol 4236 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4234 MovieClip in Symbol 4236 MovieClip Frame 13
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 0;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4239 MovieClip in Symbol 4249 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4243 MovieClip in Symbol 4249 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 4244 MovieClip in Symbol 4249 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4247 MovieClip in Symbol 4249 MovieClip Frame 13
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 0;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4252 MovieClip in Symbol 4263 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4257 MovieClip in Symbol 4263 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 4258 MovieClip in Symbol 4263 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4261 MovieClip in Symbol 4263 MovieClip Frame 13
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 0;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4269 MovieClip in Symbol 4281 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4273 MovieClip in Symbol 4281 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 4275 MovieClip in Symbol 4281 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4279 MovieClip in Symbol 4281 MovieClip Frame 13
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 0;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4284 MovieClip in Symbol 4294 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4288 MovieClip in Symbol 4294 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 4289 MovieClip in Symbol 4294 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4292 MovieClip in Symbol 4294 MovieClip Frame 13
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 0;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4297 MovieClip in Symbol 4310 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4302 MovieClip in Symbol 4310 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 4304 MovieClip in Symbol 4310 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4308 MovieClip in Symbol 4310 MovieClip Frame 13
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 0;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4313 MovieClip in Symbol 4324 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4317 MovieClip in Symbol 4324 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 4318 MovieClip in Symbol 4324 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4322 MovieClip in Symbol 4324 MovieClip Frame 13
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 0;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4327 MovieClip in Symbol 4339 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4331 MovieClip in Symbol 4339 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 4333 MovieClip in Symbol 4339 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4337 MovieClip in Symbol 4339 MovieClip Frame 13
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 0;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4342 MovieClip in Symbol 4354 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4346 MovieClip in Symbol 4354 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 4348 MovieClip in Symbol 4354 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4352 MovieClip in Symbol 4354 MovieClip Frame 13
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 0;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4357 MovieClip in Symbol 4369 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4361 MovieClip in Symbol 4369 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 4363 MovieClip in Symbol 4369 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4367 MovieClip in Symbol 4369 MovieClip Frame 13
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 0;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4372 MovieClip in Symbol 4386 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4378 MovieClip in Symbol 4386 MovieClip Frame 1
onClipEvent (load) {
if (!_root.bitchFlag) {
this.gotoAndStop("alright");
} else if (_root.performance == "bad") {
this.gotoAndStop("bad");
} else {
this.gotoAndStop("bitch");
}
}
Instance of Symbol 4380 MovieClip in Symbol 4386 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 1.5;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4384 MovieClip in Symbol 4386 MovieClip Frame 13
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 0;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4389 MovieClip in Symbol 4399 MovieClip Frame 1
onClipEvent (load) {
_root.currentMonth = 0;
}
Instance of Symbol 4394 MovieClip in Symbol 4399 MovieClip Frame 7
onClipEvent (load) {
_root.currentMonth = -100;
_root.gold = _root.gold - 100;
}
Instance of Symbol 4402 MovieClip in Symbol 4410 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4407 MovieClip in Symbol 4410 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
if (currPay > 0) {
_root.currentMonth = (currPay * 10) * 0;
} else {
_root.currentMonth = currPay * 10;
}
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4413 MovieClip in Symbol 4420 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4418 MovieClip in Symbol 4420 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4423 MovieClip in Symbol 4429 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4427 MovieClip in Symbol 4429 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4432 MovieClip in Symbol 4438 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4436 MovieClip in Symbol 4438 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4441 MovieClip in Symbol 4444 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4436 MovieClip in Symbol 4444 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4447 MovieClip in Symbol 4451 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4450 MovieClip in Symbol 4451 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4454 MovieClip in Symbol 4455 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4450 MovieClip in Symbol 4455 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4458 MovieClip in Symbol 4462 MovieClip Frame 1
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Instance of Symbol 4461 MovieClip in Symbol 4462 MovieClip Frame 7
onClipEvent (load) {
if (_root.day < 15) {
currMonth = _root.month1;
currPay = _root.month1pay;
} else if (_root.day < 25) {
currMonth = _root.month2;
currPay = _root.month2pay;
} else {
currMonth = _root.month3;
currPay = _root.month3pay;
}
_root.currentMonth = currPay * 10;
_root.gold = _root.gold + _root.currentMonth;
this.gotoAndStop(currMonth);
}
Symbol 4463 MovieClip Frame 1
stop();
Instance of Symbol 3914 MovieClip in Symbol 4463 MovieClip Frame 1
onClipEvent (load) {
if ((((_root.Faith >= 300) && (_root.performance == "good")) && (!_root.Suzaku)) && (!_root.SuzakuFlag)) {
this.gotoAndStop("dress");
} else {
this.gotoAndStop(_root.performance);
}
}
Symbol 4463 MovieClip Frame 6
stop();
Instance of Symbol 3937 MovieClip in Symbol 4463 MovieClip Frame 6
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Symbol 4463 MovieClip Frame 11
stop();
Instance of Symbol 3964 MovieClip in Symbol 4463 MovieClip Frame 11
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Symbol 4463 MovieClip Frame 16
stop();
Instance of Symbol 3987 MovieClip in Symbol 4463 MovieClip Frame 16
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Symbol 4463 MovieClip Frame 21
stop();
Instance of Symbol 4010 MovieClip in Symbol 4463 MovieClip Frame 21
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Symbol 4463 MovieClip Frame 26
stop();
Instance of Symbol 4031 MovieClip in Symbol 4463 MovieClip Frame 26
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Symbol 4463 MovieClip Frame 31
stop();
Instance of Symbol 4055 MovieClip in Symbol 4463 MovieClip Frame 31
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Symbol 4463 MovieClip Frame 36
stop();
Instance of Symbol 4078 MovieClip in Symbol 4463 MovieClip Frame 36
onClipEvent (load) {
if (_root.peachDressProgress == 10) {
this.gotoAndStop("DressGet");
} else {
this.gotoAndStop(_root.performance);
}
}
Symbol 4463 MovieClip Frame 41
stop();
Instance of Symbol 4101 MovieClip in Symbol 4463 MovieClip Frame 41
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4124 MovieClip in Symbol 4463 MovieClip Frame 46
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4148 MovieClip in Symbol 4463 MovieClip Frame 51
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4168 MovieClip in Symbol 4463 MovieClip Frame 56
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4192 MovieClip in Symbol 4463 MovieClip Frame 61
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4208 MovieClip in Symbol 4463 MovieClip Frame 66
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4222 MovieClip in Symbol 4463 MovieClip Frame 71
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4236 MovieClip in Symbol 4463 MovieClip Frame 76
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4249 MovieClip in Symbol 4463 MovieClip Frame 81
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4263 MovieClip in Symbol 4463 MovieClip Frame 86
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4281 MovieClip in Symbol 4463 MovieClip Frame 91
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4294 MovieClip in Symbol 4463 MovieClip Frame 96
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4310 MovieClip in Symbol 4463 MovieClip Frame 101
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4324 MovieClip in Symbol 4463 MovieClip Frame 106
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4339 MovieClip in Symbol 4463 MovieClip Frame 111
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4354 MovieClip in Symbol 4463 MovieClip Frame 116
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4369 MovieClip in Symbol 4463 MovieClip Frame 121
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4386 MovieClip in Symbol 4463 MovieClip Frame 126
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4399 MovieClip in Symbol 4463 MovieClip Frame 131
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4410 MovieClip in Symbol 4463 MovieClip Frame 136
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4420 MovieClip in Symbol 4463 MovieClip Frame 141
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4429 MovieClip in Symbol 4463 MovieClip Frame 146
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4438 MovieClip in Symbol 4463 MovieClip Frame 151
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4444 MovieClip in Symbol 4463 MovieClip Frame 156
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4451 MovieClip in Symbol 4463 MovieClip Frame 161
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4455 MovieClip in Symbol 4463 MovieClip Frame 165
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Instance of Symbol 4462 MovieClip in Symbol 4463 MovieClip Frame 169
onClipEvent (load) {
this.gotoAndStop(_root.performance);
}
Symbol 4464 Button
on (release) {
_root.day++;
if ((((_root.month3 == "Adventure1") || (_root.month3 == "Adventure2")) || (_root.month3 == "Adventure3")) || (_root.month3 == "Adventure4")) {
_root.scheduler.chibiTheater.gotoAndStop("Loading");
}
}
Symbol 4465 Button
on (release) {
_root.day++;
_root.runningMonth = false;
_root.month1 = "none";
_root.month2 = "none";
_root.month3 = "none";
_root.determineQuality = false;
_root.disabled = false;
_root.scheduler._visible = false;
_root.VisitedCastle = false;
_root.scheduler.birthdayStop.done = false;
_root.scheduler.gotoAndStop(1);
}
Symbol 4466 MovieClip Frame 1
stop();
Symbol 4466 MovieClip Frame 5
stop();
Instance of Symbol 1921 MovieClip in Symbol 4466 MovieClip Frame 5
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Symbol 4466 MovieClip Frame 11
stop();
Instance of Symbol 1981 MovieClip in Symbol 4466 MovieClip Frame 11
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Symbol 4466 MovieClip Frame 17
stop();
Instance of Symbol 2037 MovieClip in Symbol 4466 MovieClip Frame 17
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Symbol 4466 MovieClip Frame 23
stop();
Symbol 4466 MovieClip Frame 29
stop();
Instance of Symbol 2179 MovieClip in Symbol 4466 MovieClip Frame 29
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Symbol 4466 MovieClip Frame 35
stop();
Instance of Symbol 2202 MovieClip in Symbol 4466 MovieClip Frame 35
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Symbol 4466 MovieClip Frame 41
stop();
Instance of Symbol 2237 MovieClip in Symbol 4466 MovieClip Frame 41
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Symbol 4466 MovieClip Frame 47
stop();
Instance of Symbol 2277 MovieClip in Symbol 4466 MovieClip Frame 47
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Symbol 4466 MovieClip Frame 53
stop();
Instance of Symbol 2320 MovieClip in Symbol 4466 MovieClip Frame 53
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Symbol 4466 MovieClip Frame 59
stop();
Instance of Symbol 2342 MovieClip in Symbol 4466 MovieClip Frame 59
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Symbol 4466 MovieClip Frame 65
stop();
Instance of Symbol 2376 MovieClip in Symbol 4466 MovieClip Frame 65
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Symbol 4466 MovieClip Frame 71
stop();
Instance of Symbol 2394 MovieClip in Symbol 4466 MovieClip Frame 71
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Symbol 4466 MovieClip Frame 77
stop();
Instance of Symbol 2439 MovieClip in Symbol 4466 MovieClip Frame 77
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Symbol 4466 MovieClip Frame 83
stop();
Instance of Symbol 2453 MovieClip in Symbol 4466 MovieClip Frame 83
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Symbol 4466 MovieClip Frame 89
stop();
Instance of Symbol 2500 MovieClip in Symbol 4466 MovieClip Frame 89
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Symbol 4466 MovieClip Frame 95
stop();
Instance of Symbol 2529 MovieClip in Symbol 4466 MovieClip Frame 95
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Symbol 4466 MovieClip Frame 101
stop();
Instance of Symbol 2537 MovieClip in Symbol 4466 MovieClip Frame 101
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Symbol 4466 MovieClip Frame 107
stop();
Instance of Symbol 2547 MovieClip in Symbol 4466 MovieClip Frame 107
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Symbol 4466 MovieClip Frame 113
stop();
Instance of Symbol 2562 MovieClip in Symbol 4466 MovieClip Frame 113
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Symbol 4466 MovieClip Frame 119
stop();
Instance of Symbol 2582 MovieClip in Symbol 4466 MovieClip Frame 119
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Symbol 4466 MovieClip Frame 125
stop();
Instance of Symbol 2604 MovieClip in Symbol 4466 MovieClip Frame 125
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Symbol 4466 MovieClip Frame 131
stop();
Instance of Symbol 2628 MovieClip in Symbol 4466 MovieClip Frame 131
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Symbol 4466 MovieClip Frame 137
stop();
Instance of Symbol 2656 MovieClip in Symbol 4466 MovieClip Frame 137
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Symbol 4466 MovieClip Frame 143
stop();
Instance of Symbol 2670 MovieClip in Symbol 4466 MovieClip Frame 143
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Symbol 4466 MovieClip Frame 149
stop();
Instance of Symbol 2711 MovieClip in Symbol 4466 MovieClip Frame 149
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Instance of Symbol 2746 MovieClip in Symbol 4466 MovieClip Frame 155
onClipEvent (load) {
this.gotoAndPlay(_root.performance);
}
Instance of Symbol 2791 MovieClip in Symbol 4466 MovieClip Frame 173
onClipEvent (load) {
if (((_root.month == "June") || (_root.month == "July")) || (_root.month == "August")) {
_root.breastSize = _root.breastSize + 3;
}
}
Symbol 4466 MovieClip Frame 196
_root.currAdventure = "Adventure0";
_root.Adventure.gotoAndStop("start");
_root.Adventure._visible = true;
_root.scheduler._visible = false;
Symbol 4466 MovieClip Frame 201
_root.currAdventure = "Adventure1";
_root.Adventure.gotoAndStop("start");
_root.Adventure._visible = true;
_root.scheduler._visible = false;
Symbol 4466 MovieClip Frame 206
_root.currAdventure = "Adventure2";
_root.Adventure.gotoAndStop("start");
_root.Adventure._visible = true;
_root.scheduler._visible = false;
Instance of Symbol 4463 MovieClip in Symbol 4466 MovieClip Frame 211
onClipEvent (load) {
this.gotoAndStop(_root.month1);
}
Instance of Symbol 4463 MovieClip in Symbol 4466 MovieClip Frame 216
onClipEvent (load) {
this.gotoAndStop(_root.month2);
}
Instance of Symbol 4463 MovieClip in Symbol 4466 MovieClip Frame 221
onClipEvent (load) {
this.gotoAndStop(_root.month3);
}
Symbol 4467 MovieClip Frame 1
stop();
Instance of Symbol 1740 MovieClip "determineQuality" in Symbol 4467 MovieClip Frame 1
onClipEvent (load) {
function calc(currMonth) {
_root.performance = "alright";
_root.bitchFlag = true;
if ((_root.mood == "Bitch") && (random(100) <= 85)) {
if (((currMonth != "Forest") && (currMonth != "Mountain")) && (currMonth != "Beach")) {
_root.performance = "bad";
}
x = 0;
} else if (_root.mood == "Bitch") {
x = 0.5;
} else {
_root.bitchFlag = false;
x = 1;
}
Stamina = _root.Stamina + _root.DressStamina;
Strength = _root.Strength + _root.DressStrength;
Intelligence = _root.Intelligence + _root.DressIntelligence;
Refinement = _root.Refinement + _root.DressRefinement;
Charisma = _root.Charisma + _root.DressCharisma;
Morality = _root.Morality + _root.DressMorality;
Faith = _root.Faith + _root.DressFaith;
Sin = _root.Sin + _root.DressSin;
Sensitivity = _root.Sensitivity + _root.DressSensitivity;
CombatSkill = _root.CombatSkill + _root.DressCombatSkill;
CombatAttack = _root.CombatAttack + _root.DressCombatAttack;
CombatDefense = _root.CombatDefense + _root.DressCombatDefense;
MagicSkill = _root.MagicSkill + _root.DressMagicSkill;
MagicAttack = _root.MagicAttack + _root.DressMagicAttack;
MagicDefense = _root.MagicDefense + _root.DressMagicDefense;
Decorum = _root.Decorum + _root.DressDecorum;
Art = _root.Art + _root.DressArt;
Cooking = _root.Cooking + _root.DressCooking;
Cleaning = _root.Cleaning + _root.DressCleaning;
Temperament = _root.Temperament + _root.DressTemperament;
if (currMonth == "Church") {
if (((x == 1) && ((Faith >= 150) || (Cleaning >= 40))) && (random(20) > 1)) {
_root.performance = "good";
}
if (Sin >= 150) {
_root.performance = "bad";
}
_root.Stress = _root.Stress + 8;
_root.Faith = _root.Faith + Math.floor(7 * x);
_root.Morality = _root.Morality + Math.floor(7 * x);
_root.Sin = _root.Sin - Math.floor(5 * x);
} else if (currMonth == "Whaler") {
if (((x == 1) && ((Strength + Stamina) >= 400)) && (random(20) > 3)) {
_root.performance = "good";
}
if (((Refinement >= 300) && (random(40) >= 30)) || (((Strength + Stamina) < 200) && (random(100) >= 3))) {
_root.performance = "bad";
}
_root.Refinement = _root.Refinement - (10 * x);
_root.Decorum = _root.Decorum - (2 * x);
_root.Strength = _root.Strength + Math.floor(5 * x);
_root.Stamina = _root.Stamina + (8 * x);
_root.CombatSkill = _root.CombatSkill + (2 * x);
_root.Stress = _root.Stress + 30;
} else if (currMonth == "Inn") {
if (((x == 1) && ((Sensitivity + Charisma) >= 350)) && (random(20) > 2)) {
_root.performance = "good";
}
if (((Sensitivity + Charisma) < 80) && (random(10) >= 2)) {
_root.performance = "bad";
}
_root.SocialRep = _root.SocialRep - Math.floor(1 * x);
_root.Cleaning = _root.Cleaning + Math.floor(3 * x);
_root.Stress = _root.Stress + 15;
_root.Refinement = _root.Refinement - (10 * x);
_root.Charisma = _root.Charisma + (2 * x);
} else if (currMonth == "Test Subject") {
if (((x == 1) && (Intelligence >= 250)) && (random(20) > 2)) {
_root.performance = "good";
}
if (((Intelligence < 100) || (Stamina < 30)) && (random(10) >= 2)) {
_root.performance = "bad";
}
_root.Intelligence = _root.Intelligence + (6 * x);
_root.Stamina = _root.Stamina - Math.floor(3 * x);
_root.MagicDefense = _root.MagicDefense + (6 * x);
_root.Stress = _root.Stress + 15;
} else if (currMonth == "Lumberjack") {
if (((x == 1) && ((Strength + Stamina) >= 200)) && (random(20) > 2)) {
_root.performance = "good";
}
if (((Strength + Stamina) < 130) && (random(10) >= 1)) {
_root.performance = "bad";
}
_root.Refinement = _root.Refinement - Math.floor(5 * x);
_root.Decorum = _root.Decorum - (1 * x);
_root.CombatAttack = _root.CombatAttack + Math.floor(2 * x);
_root.Stamina = _root.Stamina + (4 * x);
_root.Stress = _root.Stress + 12;
} else if (currMonth == "Stripper") {
if (((x == 1) && ((Charisma + _root.breastSize) >= 400)) && (random(20) > 1)) {
_root.performance = "good";
}
if (((Charisma + _root.breastSize) < 300) && (random(100) >= 5)) {
_root.performance = "bad";
}
_root.Sin = _root.Sin + 20;
_root.breastSize = _root.breastSize + Math.floor(1 * x);
_root.Charisma = _root.Charisma + Math.floor(15 * x);
_root.Morality = _root.Morality - Math.floor(15 * x);
_root.Stress = _root.Stress + 50;
} else if (currMonth == "Office") {
if ((((x == 1) && (Intelligence >= 300)) && (Refinement >= 200)) && (random(20) > 2)) {
_root.performance = "good";
}
if (((Intelligence < 150) || (Refinement < 100)) && (random(10) >= 6)) {
_root.performance = "bad";
}
_root.Refinement = _root.Refinement + Math.floor(7 * x);
_root.CombatSkill = _root.CombatSkill - (8 * x);
_root.Intelligence = _root.Intelligence + (6 * x);
_root.Stress = _root.Stress + 23;
} else if (currMonth == "Maid") {
if (((x == 1) && (Cleaning >= 80)) && (random(20) > 2)) {
_root.peachDressProgress = _root.peachDressProgress + 1;
_root.performance = "good";
}
if ((Cleaning < 30) && (random(10) >= 6)) {
_root.performance = "bad";
}
_root.Temperament = _root.Temperament + Math.floor(5 * x);
_root.Cleaning = _root.Cleaning + (4 * x);
_root.Stress = _root.Stress + 15;
} else if (currMonth == "Bar Wench") {
if (((x == 1) && (Charisma >= 250)) && (random(20) > 2)) {
_root.performance = "good";
}
if ((Charisma < 120) && (random(10) >= 6)) {
_root.performance = "bad";
}
_root.Charisma = _root.Charisma + (10 * x);
_root.Sensitivity = _root.Sensitivity - (8 * x);
_root.CombatDefense = _root.CombatDefense + Math.floor(5 * x);
_root.Stress = _root.Stress + 19;
} else if (currMonth == "Farmhand") {
if (((x == 1) && (Strength >= 250)) && (random(20) > 2)) {
_root.performance = "good";
}
if (((Strength < 20) || (Stamina < 20)) && (random(10) >= 6)) {
_root.performance = "bad";
}
_root.Refinement = _root.Refinement - Math.floor(7 * x);
_root.Decorum = _root.Decorum - (4 * x);
_root.Stamina = _root.Stamina + (2 * x);
_root.Strength = _root.Strength + Math.floor(5 * x);
_root.Stress = _root.Stress + 12;
} else if (currMonth == "Babysitting") {
if (((x == 1) && (Sensitivity >= 80)) && (random(20) > 2)) {
_root.performance = "good";
}
if (((Sensitivity < 20) || (Charisma > 250)) && (random(10) >= 2)) {
_root.performance = "bad";
}
_root.Sensitivity = _root.Sensitivity + (10 * x);
_root.Charisma = _root.Charisma - (8 * x);
_root.Temperament = _root.Temperament + (2 * x);
_root.Stress = _root.Stress + 17;
} else if (currMonth == "Hairstylist") {
if ((((x == 1) && (Sensitivity >= 250)) && (Art >= 50)) && (random(20) > 2)) {
_root.performance = "good";
}
if (((Intelligence >= 300) || (Sensitivity < 100)) && (random(10) >= 6)) {
_root.performance = "bad";
}
_root.Intelligence = _root.Intelligence - (8 * x);
_root.Sensitivity = _root.Sensitivity + (12 * x);
_root.Stress = _root.Stress + 20;
} else if (currMonth == "Restaurant") {
if ((((x == 1) && (Cooking >= 50)) && (Cleaning >= 50)) && (random(20) > 2)) {
_root.performance = "good";
}
if (((Cooking < 20) || (Cleaning < 20)) && (random(10) >= 6)) {
_root.performance = "bad";
}
_root.Cooking = _root.Cooking + Math.floor(3 * x);
_root.Cleaning = _root.Cleaning + (2 * x);
_root.Temperament = _root.Temperament - (2 * x);
_root.Stress = _root.Stress + 10;
} else if (currMonth == "Poetry") {
_root.numPoetry++;
_root.Art = _root.Art + (6 * x);
_root.Decorum = _root.Decorum + (4 * x);
_root.Stress = _root.Stress + 10;
} else if (currMonth == "Dancing") {
_root.Strength = _root.Strength + (6 * x);
_root.Temperament = _root.Temperament + (4 * x);
_root.Decorum = _root.Decorum + (2 * x);
_root.Stress = _root.Stress + 10;
} else if (currMonth == "Science") {
_root.Intelligence = _root.Intelligence + (10 * x);
_root.Stress = _root.Stress + 10;
} else if (currMonth == "Magic") {
_root.MagicSkill = _root.MagicSkill + (5 * x);
_root.MagicAttack = _root.MagicAttack + (4 * x);
_root.Stress = _root.Stress + 10;
} else if (currMonth == "Theology") {
_root.Faith = _root.Faith + (10 * x);
_root.Morality = _root.Morality + (4 * x);
_root.Stress = _root.Stress + 10;
_root.Sin = _root.Sin - Math.floor(5 * x);
} else if (currMonth == "Kendo") {
_root.CombatSkill = _root.CombatSkill + (6 * x);
_root.CombatAttack = _root.CombatAttack + (4 * x);
_root.Stress = _root.Stress + 10;
} else if (currMonth == "Protocol") {
_root.Refinement = _root.Refinement + (10 * x);
_root.Morality = _root.Morality + (6 * x);
_root.Stress = _root.Stress + 10;
} else if (currMonth == "Cooking") {
_root.Cooking = _root.Cooking + Math.floor(5 * x);
_root.Sensitivity = _root.Sensitivity + (4 * x);
_root.Stress = _root.Stress + 10;
} else if (currMonth == "Jedi") {
_root.CombatDefense = _root.CombatDefense + (6 * x);
_root.MagicDefense = _root.MagicDefense + (6 * x);
_root.Stamina = _root.Stamina + (8 * x);
_root.Stress = _root.Stress + 10;
} else if (currMonth == "Strategy") {
_root.CombatSkill = _root.CombatSkill + (6 * x);
_root.MagicSkill = _root.MagicSkill + (6 * x);
_root.Stress = _root.Stress + 10;
} else if (currMonth == "Pirating") {
_root.CombatAttack = _root.CombatAttack + (6 * x);
_root.Charisma = _root.Charisma + (10 * x);
_root.Sin = _root.Sin + (2 * x);
_root.Stress = _root.Stress + 10;
} else if (currMonth == "Ninja") {
_root.Stamina = _root.Stamina + (12 * x);
_root.MagicAttack = _root.MagicAttack + (6 * x);
_root.Stress = _root.Stress + 10;
} else if (currMonth == "Basketweaving") {
_root.Stamina = _root.Stamina + (10 * x);
_root.Strength = _root.Strength + (10 * x);
_root.Decorum = _root.Decorum + (6 * x);
_root.Temperament = _root.Temperament + (4 * x);
_root.Stress = _root.Stress + 10;
} else if (currMonth == "Free Time") {
if ((_root.performance != "bad") || (random(100) < 60)) {
_root.Stress = _root.Stress - 40;
_root.performance = "alright";
} else {
_root.SocialRep = _root.SocialRep - 10;
_root.Sin = _root.Sin + 5;
}
} else if (currMonth == "Supervised") {
if ((_root.performance != "bad") || (random(100) < 60)) {
_root.Stress = _root.Stress - 20;
_root.performance = "alright";
} else {
_root.Stress = _root.Stress - 10;
}
} else if (((currMonth == "Forest") || (currMonth == "Beach")) || (currMonth == "Mountain")) {
_root.Stress = _root.Stress - 100;
} else if (currMonth == "Festival") {
_root.Stress = _root.Stress - 100;
} else if ((((currMonth == "Adventure1") || (currMonth == "Adventure2")) || (currMonth == "Adventure3")) || (currMonth == "Adventure4")) {
}
}
_root.performance = "alright";
x = 1;
}
Instance of Symbol 1763 MovieClip in Symbol 4467 MovieClip Frame 6
onClipEvent (load) {
if (_root.age < 16) {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.age >= 16) {
this._visible = true;
}
}
Instance of Symbol 1768 MovieClip in Symbol 4467 MovieClip Frame 6
onClipEvent (load) {
if (_root.age < 12) {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.age >= 12) {
this._visible = true;
}
}
Instance of Symbol 1773 MovieClip in Symbol 4467 MovieClip Frame 6
onClipEvent (load) {
if (_root.age < 15) {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.age >= 15) {
this._visible = true;
}
}
Instance of Symbol 1779 MovieClip in Symbol 4467 MovieClip Frame 6
onClipEvent (load) {
if (_root.age < 13) {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.age >= 13) {
this._visible = true;
}
}
Instance of Symbol 1784 MovieClip in Symbol 4467 MovieClip Frame 6
onClipEvent (load) {
if (_root.age < 10) {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.age >= 10) {
this._visible = true;
}
}
Instance of Symbol 1788 MovieClip in Symbol 4467 MovieClip Frame 6
onClipEvent (load) {
if (_root.age < 11) {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.age >= 11) {
this._visible = true;
}
}
Instance of Symbol 1792 MovieClip in Symbol 4467 MovieClip Frame 6
onClipEvent (load) {
if (_root.age < 12) {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.age >= 12) {
this._visible = true;
}
}
Instance of Symbol 1797 MovieClip in Symbol 4467 MovieClip Frame 6
onClipEvent (load) {
if (_root.age < 12) {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.age >= 12) {
this._visible = true;
}
}
Instance of Symbol 1860 MovieClip in Symbol 4467 MovieClip Frame 26
onClipEvent (load) {
if (_root.DebugButton._visible) {
this._visible = true;
} else {
this._visible = false;
}
}
Symbol 4467 MovieClip Frame 31
if (_root.month1 == "none") {
_root.month1 = _root.nextScheduled;
_root.month1pay = _root.pay;
} else if (_root.month2 == "none") {
_root.month2 = _root.nextScheduled;
_root.month2pay = _root.pay;
} else if (_root.month3 == "none") {
_root.month3 = _root.nextScheduled;
_root.month3pay = _root.pay;
}
_root.curTotal = _root.tempTotal;
if (_root.month3 == "none") {
_root.scheduler.gotoAndStop(1);
} else {
if (_root.mood == "Bitch") {
_root.moodCount++;
}
_root.scheduler.gotoAndStop("startMonth");
}
Instance of Symbol 1880 MovieClip "birthdayStop" in Symbol 4467 MovieClip Frame 39
onClipEvent (load) {
done = false;
}
onClipEvent (enterFrame) {
if ((((!done) && (_root.month == _root.birthMonth)) && (_root.day >= _root.birthDay)) && (_root.scheduler.chibiTheater.count > 1)) {
done = true;
if ((_root.age > 9) && (_root.age < 17)) {
_root.scheduler.chibiTheater._visible = false;
this.gotoAndStop("popup");
} else if (_root.age >= 17) {
_root.Ending._visible = true;
Stamina = _root.Stamina + _root.DressStamina;
Strength = _root.Strength + _root.DressStrength;
Intelligence = _root.Intelligence + _root.DressIntelligence;
Refinement = _root.Refinement + _root.DressRefinement;
Charisma = _root.Charisma + _root.DressCharisma;
Morality = _root.Morality + _root.DressMorality;
Faith = _root.Faith + _root.DressFaith;
Sin = _root.Sin + _root.DressSin;
Sensitivity = _root.Sensitivity + _root.DressSensitivity;
CombatSkill = _root.CombatSkill + _root.DressCombatSkill;
CombatAttack = _root.CombatAttack + _root.DressCombatAttack;
CombatDefense = _root.CombatDefense + _root.DressCombatDefense;
MagicSkill = _root.MagicSkill + _root.DressMagicSkill;
MagicAttack = _root.MagicAttack + _root.DressMagicAttack;
MagicDefense = _root.MagicDefense + _root.DressMagicDefense;
Decorum = _root.Decorum + _root.DressDecorum;
Art = _root.Art + _root.DressArt;
Cooking = _root.Cooking + _root.DressCooking;
Cleaning = _root.Cleaning + _root.DressCleaning;
Temperament = _root.Temperament + _root.DressTemperament;
EndingObtained = 1;
if ((((((((Stamina >= 500) && (Strength >= 500)) && (Intelligence >= 500)) && (Refinement >= 500)) && (Charisma >= 500)) && (Morality >= 500)) && (Faith >= 500)) && (Sensitivity >= 500)) {
EndingObtained = "Goddess";
} else if (((((((((((((_root.oneNumsVisit >= 5) && (_root.twoNumsVisit >= 5)) && (_root.threeNumsVisit >= 5)) && (_root.fourNumsVisit >= 5)) && (_root.fiveNumsVisit >= 5)) && (_root.sixNumsVisit >= 5)) && (_root.sevenNumsVisit >= 5)) && (_root.eightNumsVisit >= 5)) && (_root.nineNumsVisit >= 5)) && (_root.tenNumsVisit >= 5)) && (_root.elevenNumsVisit >= 5)) && (_root.twelveNumsVisit >= 5)) && (_root.thirtNumsVisit >= 5)) {
EndingObtained = "Queen";
} else if ((_root.nineNumsVisit >= 5) && (!_root.marryPrince)) {
EndingObtained = "Jester";
} else if ((_root.tenNumsVisit >= 5) && (!_root.marryJester)) {
EndingObtained = "Prince";
} else if (((((Sin >= 400) && (Charisma >= 300)) && (_root.BreastSize >= 60)) && (Strength >= 300)) && (Intelligence >= 300)) {
EndingObtained = "Darkness";
} else if (((((Sin < 100) && (Morality >= 400)) && (Strength > 200)) && (Intelligence >= 400)) && (Temperament >= 50)) {
EndingObtained = "TimePolice";
} else if ((((CombatSkill + CombatAttack) >= 160) && (Strength >= 250)) && ((MagicAttack + MagicSkill) <= 150)) {
if (Faith >= 400) {
EndingObtained = "Crusader";
} else {
EndingObtained = "Warrior";
}
} else if (((CombatSkill + CombatAttack) <= 150) && (((MagicAttack + MagicSkill) >= 160) && (Intelligence >= 250))) {
EndingObtained = "Sorceress";
} else if (((CombatSkill + CombatAttack) >= 150) && ((MagicAttack + MagicSkill) >= 150)) {
EndingObtained = "Battlemage";
} else if (((Art >= 80) && (Sensitivity >= 200)) && (_root.moodCount >= 12)) {
EndingObtained = "EmoGirl";
} else if ((Art >= 95) && (Sensitivity >= 250)) {
EndingObtained = "Artist";
} else if ((Faith >= 300) && (Morality >= 200)) {
EndingObtained = "Nun";
} else if ((Cooking >= 90) && (Cleaning >= 90)) {
EndingObtained = "Housewife";
} else if ((Charisma >= 200) && (Morality <= 50)) {
EndingObtained = "KnockedUp";
} else {
EndingObtained = "wanderer";
}
if (_root.marryJester) {
_root.noHusbandText = "";
_root.husbandText = "A woman such a position as your daughter could marry whomever she sees fit.\r\rShe married the dashing young court jester. The jester, Jacques, was filled with an adventurous spirit and sense of justice.\r\rTogether, they would fight to protect their kingdom against all threats.";
_root.notMarried = false;
} else if (_root.marryPrince) {
_root.noHusbandText = "";
_root.husbandText = "Your daughter, having grown into a powerful woman, could marry whomever she liked.\r\rShe married the Prince of the royal family. Not only is he a charming gentleman, but marrying him goes over favorably in public opinion.\r\rTogether, and in the public eye, your daughter and the Prince rule the land together.";
_root.notMarried = false;
} else if (_root.marryPhil) {
_root.noHusbandText = "";
_root.husbandText = "After meeting with Phil many times on the castle grounds, your daughter and he began to feel something for each other.\r\rAfter your approval, they got married. Phil, a successful accountant for the royal family, lives out the rest of his life comfortably with your daughter.\r\rThey live a life of simple happiness.";
_root.notMarried = false;
} else if ((Charisma >= 100) && (Morality > 100)) {
_root.noHusbandText = "";
_root.husbandText = ((((((((((((("Your daughter met a man named " + _root.firstNames[random(_root.numChoice)]) + " ") + _root.lastNames[random(_root.numChoice)]) + ", ") + _root.husbandJobs[random(_root.numChoice)]) + ", and they fell in love. He was a ") + _root.husbandDesc[random(_root.numChoice)]) + " man.") + newline) + newline) + "Eventually, they got married, and lived out their lives.") + newline) + newline) + "Together, they could face the challenges of the future.";
_root.notMarried = false;
} else {
_root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone.";
_root.notMarried = true;
}
_root.Ending.gotoAndStop("reset");
_root.Ending.gotoAndStop(EndingObtained);
_root.gotoAndStop("End");
} else {
if (_root.age == 9) {
_root.helpMe = false;
}
_root.age++;
_root.scheduler.chibiTheater.start = true;
}
}
}
Instance of Symbol 4466 MovieClip "chibiTheater" in Symbol 4467 MovieClip Frame 39
onClipEvent (load) {
_root.runningMonth = true;
start = false;
count = 1;
}
onClipEvent (enterFrame) {
if (((_root.day == 1) && (start == false)) && (((_root.birthDay != 1) || (_root.month != _root.birthMonth)) || (!_root.scheduler.birthdayStop.done))) {
_root.scheduler.determineQuality.calc(_root.month1);
this.gotoAndStop(_root.month1);
start = true;
count = 1;
}
if ((_root.day == 10) && (start == true)) {
_root.gold = _root.gold - 50;
if (_root.month1 != "Festival") {
this.gotoAndStop("Finished1");
}
start = false;
}
if (((_root.day == 11) && (start == false)) && (((_root.birthDay != 11) || (_root.month != _root.birthMonth)) || (!_root.scheduler.birthdayStop.done))) {
this.gotoAndStop(_root.month2);
_root.scheduler.determineQuality.calc(_root.month2);
start = true;
count = 1;
}
if ((_root.day == 20) && (start == true)) {
this.gotoAndStop("Finished2");
start = false;
}
if (((_root.day == 21) && (start == false)) && (((_root.birthDay != 21) || (_root.month != _root.birthMonth)) || (!_root.scheduler.birthdayStop.done))) {
this.gotoAndStop(_root.month3);
_root.scheduler.determineQuality.calc(_root.month3);
start = true;
count = 1;
}
if ((_root.day == 30) && (start == true)) {
_root.Chatted._visible = false;
_root.determineQNum = 0;
this.gotoAndStop("Finished3");
start = false;
}
if ((_root.Adventure._visible && (((_root.day == 9) || (_root.day == 19)) || (_root.day == 29))) && (start == true)) {
start = false;
}
if (((count % 3) == 0) && (start)) {
_root.day++;
}
if (start) {
count++;
}
if (((start && (!_root.scheduler.birthdayStop.done)) && (_root.day == _root.birthDay)) && (_root.month == _root.birthMonth)) {
start = false;
}
}
Symbol 4469 Button
on (rollOver) {
_root.mouseMoveUp = true;
}
on (rollOut) {
_root.mouseMoveUp = false;
}
Symbol 4470 Button
on (rollOver) {
_root.mouseMoveDown = true;
}
on (rollOut) {
_root.mouseMoveDown = false;
}
Symbol 4471 Button
on (rollOver) {
_root.mouseMoveRight = true;
}
on (rollOut) {
_root.mouseMoveRight = false;
}
Symbol 4472 Button
on (rollOver) {
_root.mouseMoveLeft = true;
}
on (rollOut) {
_root.mouseMoveLeft = false;
}
Symbol 4506 MovieClip Frame 1
stop();
Symbol 4506 MovieClip Frame 6
stop();
Instance of Symbol 4500 MovieClip "Enemy" in Symbol 4509 MovieClip Frame 1
onClipEvent (load) {
stop();
}
Instance of Symbol 4500 MovieClip "Enemy" in Symbol 4511 MovieClip Frame 1
onClipEvent (load) {
stop();
}
Instance of Symbol 4519 MovieClip "Enemy" in Symbol 4529 MovieClip Frame 1
onClipEvent (load) {
this.stop();
}
Symbol 4586 MovieClip Frame 1
stop();
Symbol 4586 MovieClip Frame 6
stop();
Symbol 4590 MovieClip Frame 1
stop();
Symbol 4590 MovieClip Frame 4
stop();
Symbol 4594 MovieClip Frame 1
stop();
Symbol 4594 MovieClip Frame 6
stop();
Symbol 4599 MovieClip Frame 1
stop();
Symbol 4599 MovieClip Frame 3
stop();
Symbol 4623 MovieClip Frame 1
stop();
Symbol 4623 MovieClip Frame 2
_root.pauseAdventure = true;
Symbol 4623 MovieClip Frame 56
_root.pauseAdventure = false;
_root.Adventure.AdventureWorld.AdventureZoneTrig1.unlock = true;
Symbol 4623 MovieClip Frame 57
stop();
Symbol 4645 MovieClip Frame 3
gotoAndPlay ("normal");
Symbol 4688 MovieClip Frame 1
stop();
Symbol 4688 MovieClip Frame 21
if (_root.Adventure.AdventureWorld.AdventureCountdown.success) {
this.gotoAndStop("stop");
} else {
_root.countdownTime = 20;
}
Symbol 4688 MovieClip Frame 34
_root.countdownTime--;
Symbol 4688 MovieClip Frame 46
_root.countdownTime--;
if (_root.countdownTime <= 10) {
_root.countdownTime2 = _root.countdownTime;
this.gotoAndPlay("Loop2");
} else {
this.gotoAndPlay("Loop1");
}
Symbol 4688 MovieClip Frame 59
_root.countdownTime--;
_root.countdownTime2 = "0" + _root.countdownTime;
if (_root.countdownTime < 0) {
_root.Adventure.AdventureWorld.AdventureSwanComputer.gotoAndPlay("error");
this.gotoAndPlay("Loop3");
} else {
this.gotoAndPlay("Loop2");
}
Symbol 4688 MovieClip Frame 72
_root.countdownTime--;
if (_root.countdownTime <= -6) {
this.gotoAndPlay("Loop4");
} else {
this.gotoAndPlay("Loop3");
}
Symbol 4688 MovieClip Frame 90
if (!_root.pauseAdventure) {
_root.countdownTime--;
}
if ((!_root.pauseAdventure) && (_root.countdownTime <= -11)) {
_root.Adventure.AdventureDark.setMask(null);
_root.Adventure.AdventureDark.gotoAndPlay("Whiteout");
_root.Adventure.AdventureTalk._visible = false;
_root.pauseAdventure = true;
this.gotoAndPlay("Failure");
} else {
this.gotoAndPlay("Loop4");
}
Symbol 4688 MovieClip Frame 102
_root.Adventure.AdventureLose._visible = true;
stop();
Symbol 4691 MovieClip Frame 1
stop();
Symbol 4691 MovieClip Frame 6
stop();
Symbol 4697 MovieClip Frame 3
stop();
Symbol 4697 MovieClip Frame 6
stop();
Instance of Symbol 4528 MovieClip "Enemy" in Symbol 4698 MovieClip Frame 1
onClipEvent (load) {
stop();
}
Symbol 4717 MovieClip Frame 22
stop();
Symbol 4718 MovieClip Frame 1
_root.Adventure.AdventureWorld.endX1 = -50;
_root.Adventure.AdventureWorld.endX2 = -1500;
_root.Adventure.AdventureWorld.endY1 = 1200;
_root.Adventure.AdventureWorld.endY2 = 50;
_root.FightBG = "Forest";
stop();
Instance of Symbol 4496 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
}
onClipEvent (enterFrame) {
if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
_root.enemyGold = 20000;
_root.enemyGoldVar = 2000;
_root.enemyItemVar = 2;
_root.opponent = "VonDarko";
_root.opponenthp = 1500;
_root.opponentmp = 4000;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 600;
_root.opponentcomatt = 150;
_root.opponentcomdef = 100;
_root.opponentcomskl = 100;
_root.opponentmagatt = 150;
_root.opponentmagdef = 100;
_root.opponentmagskl = 100;
_root.dragonSlave = 0;
_root.Adventure.FightingStart.gotoAndPlay("enterCombat");
_root.pauseAdventure = true;
alreadyFought = true;
this._visible = false;
}
}
Instance of Symbol 4498 MovieClip "wall2" in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4501 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if (_root.pauseAdventure) {
stop();
} else {
play();
}
if ((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 100;
_root.enemyGoldVar = 25;
_root.enemyItemVar = 1.5;
_root.opponent = "Bandit";
_root.opponenthp = 1000;
_root.opponentmp = 80;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 30;
_root.opponentcomdef = -3000;
_root.opponentcomskl = 30;
_root.opponentmagatt = 20;
_root.opponentmagdef = -3000;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 10;
_root.FleeDiff = 40;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "I suppose I'll let you live for now...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "You can't escape that easily!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
}
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
}
Instance of Symbol 4503 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
}
onClipEvent (enterFrame) {
if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
_root.enemyGold = 2;
_root.enemyGoldVar = 2;
_root.enemyItemVar = 0.5;
_root.opponent = "Wolf";
_root.opponenthp = 40;
_root.opponentmp = 0;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 40;
_root.opponentcomatt = 10;
_root.opponentcomdef = 10;
_root.opponentcomskl = 10;
_root.opponentmagatt = 10;
_root.opponentmagdef = 10;
_root.opponentmagskl = 10;
_root.dragonSlave = 0;
_root.Adventure.FightingStart.gotoAndPlay("enterCombat");
_root.pauseAdventure = true;
alreadyFought = true;
this._visible = false;
}
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
_root.dontGoHome = false;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.Adventure.AdventureDaughter)) {
if (!_root.dontGoHome) {
_root.pauseAdventure = true;
_root.Adventure.AdventureGoHome._visible = true;
}
} else {
_root.dontGoHome = false;
}
}
Instance of Symbol 4506 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
alreadyFound = false;
this.gotoAndStop("closed");
}
onClipEvent (enterFrame) {
if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
alreadyFound = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Daughter";
this.gotoAndStop("open");
_root.Potion2 = _root.Potion2 + 1;
_root.TalkMiscText = "Hey, I found a Hyper Potion!";
}
}
Instance of Symbol 4503 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
}
onClipEvent (enterFrame) {
if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
_root.enemyGold = 2;
_root.enemyGoldVar = 2;
_root.enemyItemVar = 0.5;
_root.opponent = "Wolf";
_root.opponenthp = 40;
_root.opponentmp = 0;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 40;
_root.opponentcomatt = 10;
_root.opponentcomdef = 10;
_root.opponentcomskl = 10;
_root.opponentmagatt = 10;
_root.opponentmagdef = 10;
_root.opponentmagskl = 10;
_root.dragonSlave = 0;
_root.Adventure.FightingStart.gotoAndPlay("enterCombat");
_root.pauseAdventure = true;
alreadyFought = true;
this._visible = false;
}
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4503 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
}
onClipEvent (enterFrame) {
if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
_root.enemyGold = 2;
_root.enemyGoldVar = 2;
_root.enemyItemVar = 0.5;
_root.opponent = "Wolf";
_root.opponenthp = 40;
_root.opponentmp = 0;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 40;
_root.opponentcomatt = 10;
_root.opponentcomdef = 10;
_root.opponentcomskl = 10;
_root.opponentmagatt = 10;
_root.opponentmagdef = 10;
_root.opponentmagskl = 10;
_root.dragonSlave = 0;
_root.Adventure.FightingStart.gotoAndPlay("enterCombat");
_root.pauseAdventure = true;
alreadyFought = true;
this._visible = false;
}
}
Instance of Symbol 4503 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
}
onClipEvent (enterFrame) {
if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
_root.enemyGold = 2;
_root.enemyGoldVar = 2;
_root.enemyItemVar = 0.5;
_root.opponent = "Gir";
_root.opponenthp = 40;
_root.opponentmp = 40;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 40;
_root.opponentcomatt = 10;
_root.opponentcomdef = 10;
_root.opponentcomskl = 10;
_root.opponentmagatt = 10;
_root.opponentmagdef = 10;
_root.opponentmagskl = 10;
_root.dragonSlave = 0;
_root.Adventure.FightingStart.gotoAndPlay("enterCombat");
_root.pauseAdventure = true;
alreadyFought = true;
this._visible = false;
}
}
Instance of Symbol 4503 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
}
onClipEvent (enterFrame) {
if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
_root.enemyGold = 2;
_root.enemyGoldVar = 2;
_root.enemyItemVar = 0.5;
_root.opponent = "Rhyhorn";
_root.opponenthp = 40;
_root.opponentmp = 0;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 40;
_root.opponentcomatt = 10;
_root.opponentcomdef = 10;
_root.opponentcomskl = 10;
_root.opponentmagatt = 10;
_root.opponentmagdef = 10;
_root.opponentmagskl = 10;
_root.dragonSlave = 0;
_root.Adventure.FightingStart.gotoAndPlay("enterCombat");
_root.pauseAdventure = true;
alreadyFought = true;
this._visible = false;
}
}
Instance of Symbol 4508 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
if (random(100) > 20) {
alreadyFound = false;
} else {
alreadyFound = true;
this._visible = false;
}
backStartY = _root.Adventure.AdventureWorld.backgroundStarty;
backStartX = _root.Adventure.AdventureWorld.backgroundStartx;
halfHeight = this._height / 2;
halfWidth = this._width / 2;
}
onClipEvent (enterFrame) {
if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
alreadyFound = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Prince";
_root.TalkMiscText = "Hello there! I'm the Prince! What's up? How's it goin'?";
}
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
bottomY = (backCurrY + this._y) + halfHeight;
topY = (backCurrY + this._y) - halfHeight;
leftX = (backCurrX + this._x) - halfWidth;
rightX = (backCurrX + this._x) + halfWidth;
if (this._visible && (this.hitTest(_root.Adventure.AdventureDaughter))) {
if (_root.Adventure.AdventureDaughter._y > bottomY) {
if ((_root.Adventure.AdventureDaughter._x < (rightX + 5)) && (_root.Adventure.AdventureDaughter._x > (leftX - 5))) {
_root.movingUp = false;
}
} else if (_root.Adventure.AdventureDaughter._y < topY) {
if ((_root.Adventure.AdventureDaughter._x < (rightX + 5)) && (_root.Adventure.AdventureDaughter._x > (leftX - 5))) {
_root.movingDown = false;
}
}
if (_root.Adventure.AdventureDaughter._x > rightX) {
if ((_root.Adventure.AdventureDaughter._y < (bottomY + 10)) && (_root.Adventure.AdventureDaughter._y > (topY - 10))) {
_root.movingLeft = false;
}
} else if (_root.Adventure.AdventureDaughter._x < leftX) {
if ((_root.Adventure.AdventureDaughter._y < (bottomY + 10)) && (_root.Adventure.AdventureDaughter._y > (topY - 10))) {
_root.movingRight = false;
}
}
}
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
backStartY = _root.Adventure.AdventureWorld.backgroundStarty;
backStartX = _root.Adventure.AdventureWorld.backgroundStartx;
halfHeight = this._height / 2;
halfWidth = this._width / 2;
}
onClipEvent (enterFrame) {
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
bottomY = (backCurrY + this._y) + halfHeight;
topY = (backCurrY + this._y) - halfHeight;
leftX = (backCurrX + this._x) - halfWidth;
rightX = (backCurrX + this._x) + halfWidth;
if (this.hitTest(_root.Adventure.AdventureDaughter)) {
if (_root.Adventure.AdventureDaughter._y > bottomY) {
if ((_root.Adventure.AdventureDaughter._x < (rightX + 5)) && (_root.Adventure.AdventureDaughter._x > (leftX - 5))) {
_root.movingUp = false;
}
} else if (_root.Adventure.AdventureDaughter._y < topY) {
if ((_root.Adventure.AdventureDaughter._x < (rightX + 5)) && (_root.Adventure.AdventureDaughter._x > (leftX - 5))) {
_root.movingDown = false;
}
}
if (_root.Adventure.AdventureDaughter._x > rightX) {
if ((_root.Adventure.AdventureDaughter._y < (bottomY + 10)) && (_root.Adventure.AdventureDaughter._y > (topY - 10))) {
_root.movingLeft = false;
}
} else if (_root.Adventure.AdventureDaughter._x < leftX) {
if ((_root.Adventure.AdventureDaughter._y < (bottomY + 10)) && (_root.Adventure.AdventureDaughter._y > (topY - 10))) {
_root.movingRight = false;
}
}
}
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4501 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
}
onClipEvent (enterFrame) {
if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
_root.enemyGold = 100;
_root.enemyGoldVar = 25;
_root.enemyItemVar = 1.5;
_root.opponent = "VanCleef";
_root.opponenthp = 400;
_root.opponentmp = 280;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 200;
_root.opponentcomatt = 40;
_root.opponentcomdef = 40;
_root.opponentcomskl = 80;
_root.opponentmagatt = 60;
_root.opponentmagdef = 20;
_root.opponentmagskl = 50;
_root.dragonSlave = 0;
_root.Adventure.FightingStart.gotoAndPlay("enterCombat");
_root.pauseAdventure = true;
alreadyFought = true;
this._visible = false;
}
}
Instance of Symbol 4509 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 10;
moving = "left";
speed = 9;
range = 50;
}
onClipEvent (enterFrame) {
if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
_root.enemyGold = 100;
_root.enemyGoldVar = 25;
_root.enemyItemVar = 1.5;
_root.opponent = "VanCleef";
_root.opponenthp = 100;
_root.opponentmp = 80;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 30;
_root.opponentcomdef = 30;
_root.opponentcomskl = 30;
_root.opponentmagatt = 20;
_root.opponentmagdef = 20;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.Adventure.FightingStart.gotoAndPlay("enterCombat");
_root.pauseAdventure = true;
alreadyFought = true;
this._visible = false;
}
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
if (counter >= counterLen) {
counter = 0;
changeDir = random(100);
if (changeDir < 25) {
moving = "left";
} else if (changeDir < 50) {
moving = "right";
} else if (changeDir < 75) {
moving = "up";
} else if (changeDir <= 100) {
moving = "down";
}
}
counter++;
}
Instance of Symbol 4509 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 10;
moving = "left";
speed = 9;
range = 50;
}
onClipEvent (enterFrame) {
if (((!_root.pauseAdventure) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
_root.enemyGold = 100;
_root.enemyGoldVar = 25;
_root.enemyItemVar = 1.5;
_root.opponent = "Bandit";
_root.opponenthp = 100;
_root.opponentmp = 80;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 30;
_root.opponentcomdef = 30;
_root.opponentcomskl = 30;
_root.opponentmagatt = 20;
_root.opponentmagdef = 20;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.Adventure.FightingStart.gotoAndPlay("enterCombat");
_root.pauseAdventure = true;
alreadyFought = true;
this._visible = false;
}
this.gotoAndStop(moving);
if (counter >= counterLen) {
counter = 0;
changeDir = random(100);
if (changeDir < 25) {
moving = "left";
} else if (changeDir < 50) {
moving = "right";
} else if (changeDir < 75) {
moving = "up";
} else if (changeDir <= 100) {
moving = "down";
}
}
if (!_root.pauseAdventure) {
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
moving = "stop";
}
counter++;
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4511 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 4;
moving = "stop";
prevMoving = moving;
speed = 4;
range = 350;
goToStart = false;
targetX = startx;
targetY = starty;
curry = this._y;
currx = this._x;
targetAcquired = false;
}
onClipEvent (enterFrame) {
if (((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
_root.enemyGold = 100;
_root.enemyGoldVar = 25;
_root.enemyItemVar = 1.5;
_root.opponent = "Bandit";
_root.opponenthp = 100;
_root.opponentmp = 80;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 30;
_root.opponentcomdef = 30;
_root.opponentcomskl = 30;
_root.opponentmagatt = 20;
_root.opponentmagdef = 20;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.Adventure.FightingStart.gotoAndPlay("enterCombat");
_root.pauseAdventure = true;
alreadyFought = true;
this._visible = false;
}
moved = false;
while ((!moved) && (!_root.pauseAdventure)) {
this.gotoAndStop(moving);
if (moving == "left") {
if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x - speed;
moved = true;
upFailed = false;
downFailed = false;
leftFailed = false;
} else {
leftFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "right";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "right";
}
}
if ((moving == "left") && (leftFailed)) {
moving = "right";
}
}
}
if (this._x < (startx - range)) {
moving = "right";
goToStart = true;
leftFailed = true;
rightFailed = false;
}
} else if (moving == "right") {
if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x + speed;
moved = true;
upFailed = false;
downFailed = false;
rightFailed = false;
} else {
rightFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "left";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "left";
}
}
if ((moving == "right") && (rightFailed)) {
moving = "left";
}
}
}
if (this._x > (startx + range)) {
moving = "left";
goToStart = true;
leftFailed = false;
rightFailed = true;
}
} else if (moving == "up") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) {
this._y = this._y - speed;
moved = true;
rightFailed = false;
leftFailed = false;
upFailed = false;
} else {
upFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && (rightFailed)) {
moving = "down";
}
} else if ((moving == "right") && (rightFailed)) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "down";
}
}
if ((moving == "up") && (upFailed)) {
moving = "down";
}
}
}
if (this._y < (starty - range)) {
moving = "down";
goToStart = true;
downFailed = false;
upFailed = true;
}
} else if (moving == "down") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) {
this._y = this._y + speed;
moved = true;
rightFailed = false;
leftFailed = false;
downFailed = false;
} else {
downFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && rightFailed) {
moving = "up";
}
} else if ((moving == "right") && rightFailed) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "up";
}
}
if ((moving == "down") && (downFailed)) {
moving = "up";
}
}
}
if (this._y > (starty + range)) {
moving = "up";
goToStart = true;
upFailed = false;
}
} else if (moving == "stop") {
moved = true;
}
}
prevMoving = moving;
if ((counter >= counterLen) && (!alreadyFought)) {
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
targetY = _root.Adventure.AdventureDaughter._y;
targetX = _root.Adventure.AdventureDaughter._x;
currY = backCurrY + this._y;
currX = backCurrX + this._x;
if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
targetAcquired = true;
leftFailed = false;
rightFailed = false;
upFailed = false;
downFailed = false;
} else if (goToStart) {
targetY = starty;
targetX = startx;
currY = this._y;
currX = this._x;
}
difY = Math.abs(targetY - currY);
difX = Math.abs(targetX - currX);
if (difY >= difX) {
if ((targetY > (currY + 20)) && (targetAcquired)) {
moving = "down";
} else if ((targetY < (currY - 20)) && (targetAcquired)) {
moving = "up";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
} else if ((targetX < (currX - 20)) && (targetAcquired)) {
moving = "left";
} else if ((targetX > (currX + 20)) && (targetAcquired)) {
moving = "right";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
if ((difY > range) || (difX > range)) {
goToStart = true;
}
counter = 0;
}
counter++;
}
Instance of Symbol 4511 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 4;
moving = "stop";
prevMoving = moving;
speed = 9;
range = 250;
goToStart = false;
targetX = startx;
targetY = starty;
curry = this._y;
currx = this._x;
targetAcquired = false;
}
onClipEvent (enterFrame) {
if (((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
_root.enemyGold = 100;
_root.enemyGoldVar = 25;
_root.enemyItemVar = 1.5;
_root.opponent = "Bandit";
_root.opponenthp = 100;
_root.opponentmp = 80;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 30;
_root.opponentcomdef = 30;
_root.opponentcomskl = 30;
_root.opponentmagatt = 20;
_root.opponentmagdef = 20;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.Adventure.FightingStart.gotoAndPlay("enterCombat");
_root.pauseAdventure = true;
alreadyFought = true;
this._visible = false;
}
moved = false;
while ((!moved) && (!_root.pauseAdventure)) {
this.gotoAndStop(moving);
if (moving == "left") {
if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x - speed;
moved = true;
upFailed = false;
downFailed = false;
leftFailed = false;
} else {
leftFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "right";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "right";
}
}
if ((moving == "left") && (leftFailed)) {
moving = "right";
}
}
}
if (this._x < (startx - range)) {
moving = "right";
goToStart = true;
leftFailed = true;
rightFailed = false;
}
} else if (moving == "right") {
if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x + speed;
moved = true;
upFailed = false;
downFailed = false;
rightFailed = false;
} else {
rightFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "left";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "left";
}
}
if ((moving == "right") && (rightFailed)) {
moving = "left";
}
}
}
if (this._x > (startx + range)) {
moving = "left";
goToStart = true;
leftFailed = false;
rightFailed = true;
}
} else if (moving == "up") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) {
this._y = this._y - speed;
moved = true;
rightFailed = false;
leftFailed = false;
upFailed = false;
} else {
upFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && (rightFailed)) {
moving = "down";
}
} else if ((moving == "right") && (rightFailed)) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "down";
}
}
if ((moving == "up") && (upFailed)) {
moving = "down";
}
}
}
if (this._y < (starty - range)) {
moving = "down";
goToStart = true;
downFailed = false;
upFailed = true;
}
} else if (moving == "down") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) {
this._y = this._y + speed;
moved = true;
rightFailed = false;
leftFailed = false;
downFailed = false;
} else {
downFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && rightFailed) {
moving = "up";
}
} else if ((moving == "right") && rightFailed) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "up";
}
}
if ((moving == "down") && (downFailed)) {
moving = "up";
}
}
}
if (this._y > (starty + range)) {
moving = "up";
goToStart = true;
upFailed = false;
}
} else if (moving == "stop") {
moved = true;
}
}
prevMoving = moving;
if ((counter >= counterLen) && (!alreadyFought)) {
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
targetY = _root.Adventure.AdventureDaughter._y;
targetX = _root.Adventure.AdventureDaughter._x;
currY = backCurrY + this._y;
currX = backCurrX + this._x;
if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
targetAcquired = true;
leftFailed = false;
rightFailed = false;
upFailed = false;
downFailed = false;
} else if (goToStart) {
targetY = starty;
targetX = startx;
currY = this._y;
currX = this._x;
}
difY = Math.abs(targetY - currY);
difX = Math.abs(targetX - currX);
if (difY >= difX) {
if ((targetY > (currY + 20)) && (targetAcquired)) {
moving = "down";
} else if ((targetY < (currY - 20)) && (targetAcquired)) {
moving = "up";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
} else if ((targetX < (currX - 20)) && (targetAcquired)) {
moving = "left";
} else if ((targetX > (currX + 20)) && (targetAcquired)) {
moving = "right";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
if ((difY > range) || (difX > range)) {
goToStart = true;
}
counter = 0;
}
counter++;
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
backStartY = _root.Adventure.AdventureWorld.backgroundStarty;
backStartX = _root.Adventure.AdventureWorld.backgroundStartx;
halfHeight = this._height / 2;
halfWidth = this._width / 2;
}
onClipEvent (enterFrame) {
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
bottomY = (backCurrY + this._y) + halfHeight;
topY = (backCurrY + this._y) - halfHeight;
leftX = (backCurrX + this._x) - halfWidth;
rightX = (backCurrX + this._x) + halfWidth;
if (this.hitTest(_root.Adventure.AdventureDaughter)) {
if (_root.Adventure.AdventureDaughter._y > bottomY) {
if ((_root.Adventure.AdventureDaughter._x < (rightX + 5)) && (_root.Adventure.AdventureDaughter._x > (leftX - 5))) {
_root.movingUp = false;
}
} else if (_root.Adventure.AdventureDaughter._y < topY) {
if ((_root.Adventure.AdventureDaughter._x < (rightX + 5)) && (_root.Adventure.AdventureDaughter._x > (leftX - 5))) {
_root.movingDown = false;
}
}
if (_root.Adventure.AdventureDaughter._x > rightX) {
if ((_root.Adventure.AdventureDaughter._y < (bottomY + 10)) && (_root.Adventure.AdventureDaughter._y > (topY - 10))) {
_root.movingLeft = false;
}
} else if (_root.Adventure.AdventureDaughter._x < leftX) {
if ((_root.Adventure.AdventureDaughter._y < (bottomY + 10)) && (_root.Adventure.AdventureDaughter._y > (topY - 10))) {
_root.movingRight = false;
}
}
}
}
Instance of Symbol 4513 MovieClip "Mask1" in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
}
Instance of Symbol 4515 MovieClip "AdventureZoneTrig1" in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.Adventure.AdventureDaughter)) {
_root.Adventure.AdventureDaughter.setMask(_root.Adventure.AdventureWorld.Mask1);
}
}
Instance of Symbol 4515 MovieClip "AdventureZoneTrig2" in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.Adventure.AdventureDaughter)) {
_root.Adventure.AdventureDaughter.setMask(null);
}
}
Instance of Symbol 4515 MovieClip "AdventureZoneTrig3" in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.Adventure.AdventureDaughter)) {
_root.Adventure.AdventureDark.setMask(_root.Adventure.Light1);
}
}
Instance of Symbol 4515 MovieClip "AdventureZoneTrig4" in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.Adventure.AdventureDaughter)) {
_root.Adventure.AdventureDark.setMask(null);
}
}
Instance of Symbol 4529 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 10;
moving = "left";
speed = 4;
range = 50;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 20;
_root.enemyGoldVar = 5;
_root.enemyItemVar = 1;
_root.opponent = "Ahriman";
_root.opponenthp = 140;
_root.opponentmp = 80;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 50;
_root.opponentcomdef = 20;
_root.opponentcomskl = 50;
_root.opponentmagatt = 60;
_root.opponentmagdef = 30;
_root.opponentmagskl = 60;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Glaaaaieee!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 60;
_root.FleeDiff = 70;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Nice monster...";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "Glaarr!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "Gllnn...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "Glaaarrrr!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
}
if (counter >= counterLen) {
counter = 0;
changeDir = random(100);
if (changeDir < 25) {
moving = "left";
} else if (changeDir < 50) {
moving = "right";
} else if (changeDir < 75) {
moving = "up";
} else if (changeDir <= 100) {
moving = "down";
}
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4506 MovieClip in Symbol 4718 MovieClip Frame 1
onClipEvent (load) {
alreadyFound = false;
this.gotoAndStop("closed");
}
onClipEvent (enterFrame) {
if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
alreadyFound = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Daughter";
this.gotoAndStop("open");
_root.Potion2 = _root.Potion2 + 1;
_root.TalkMiscText = "Hey, I found a Hyper Potion!";
}
}
Symbol 4718 MovieClip Frame 6
_root.Adventure.AdventureWorld.endX1 = -50;
_root.Adventure.AdventureWorld.endX2 = -2500;
_root.Adventure.AdventureWorld.endY1 = 1200;
_root.Adventure.AdventureWorld.endY2 = 50;
_root.FightBG = "Forest";
stop();
Instance of Symbol 4498 MovieClip "Wall1" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4501 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if (_root.pauseAdventure) {
stop();
} else {
play();
}
if ((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 100;
_root.enemyGoldVar = 25;
_root.enemyItemVar = 1.5;
_root.opponent = "Bandit";
_root.opponenthp = 100;
_root.opponentmp = 80;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 30;
_root.opponentcomdef = 30;
_root.opponentcomskl = 30;
_root.opponentmagatt = 20;
_root.opponentmagdef = 20;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 10;
_root.FleeDiff = 10;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "I suppose I'll let you live for now...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "You can't escape that easily!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
}
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
}
Instance of Symbol 4541 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 20;
moving = "left";
speed = 9;
range = 50;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 2;
_root.enemyGoldVar = 2;
_root.enemyItemVar = 0.5;
_root.opponent = "Wolf";
_root.opponenthp = 40;
_root.opponentmp = 0;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 40;
_root.opponentcomatt = 10;
_root.opponentcomdef = 10;
_root.opponentcomskl = 10;
_root.opponentmagatt = 10;
_root.opponentmagdef = 10;
_root.opponentmagskl = 10;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Haaooooo!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 50;
_root.FleeDiff = 30;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Good doggie...";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "Grrrr!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "Woof! Woof!";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "Grrrrr!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if (counter >= counterLen) {
counter = 0;
changeDir = random(100);
if (changeDir < 25) {
moving = "left";
} else if (changeDir < 50) {
moving = "right";
} else if (changeDir < 75) {
moving = "up";
} else if (changeDir <= 100) {
moving = "down";
}
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4498 MovieClip "exit1" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
_root.dontGoHome = false;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.Adventure.AdventureDaughter) || (_root.Adventure.AdventureWorld.exit2.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.dontGoHome) {
_root.pauseAdventure = true;
_root.Adventure.AdventureGoHome._visible = true;
}
} else {
_root.dontGoHome = false;
}
}
Instance of Symbol 4506 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
alreadyFound = false;
this.gotoAndStop("closed");
}
onClipEvent (enterFrame) {
if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
alreadyFound = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Daughter";
this.gotoAndStop("open");
_root.Potion2 = _root.Potion2 + 1;
_root.TalkMiscText = "Hey, I found a Hyper Potion!";
}
}
Instance of Symbol 4503 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
}
onClipEvent (enterFrame) {
if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
_root.enemyGold = 2;
_root.enemyGoldVar = 2;
_root.enemyItemVar = 0.5;
_root.opponent = "Wolf";
_root.opponenthp = 40;
_root.opponentmp = 0;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 40;
_root.opponentcomatt = 10;
_root.opponentcomdef = 10;
_root.opponentcomskl = 10;
_root.opponentmagatt = 10;
_root.opponentmagdef = 10;
_root.opponentmagskl = 10;
_root.dragonSlave = 0;
_root.Adventure.FightingStart.gotoAndPlay("enterCombat");
_root.pauseAdventure = true;
alreadyFought = true;
this._visible = false;
}
}
Instance of Symbol 4503 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
}
onClipEvent (enterFrame) {
if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
_root.enemyGold = 2;
_root.enemyGoldVar = 2;
_root.enemyItemVar = 0.5;
_root.opponent = "Wolf";
_root.opponenthp = 40;
_root.opponentmp = 0;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 40;
_root.opponentcomatt = 10;
_root.opponentcomdef = 10;
_root.opponentcomskl = 10;
_root.opponentmagatt = 10;
_root.opponentmagdef = 10;
_root.opponentmagskl = 10;
_root.dragonSlave = 0;
_root.Adventure.FightingStart.gotoAndPlay("enterCombat");
_root.pauseAdventure = true;
alreadyFought = true;
this._visible = false;
}
}
Instance of Symbol 4503 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
}
onClipEvent (enterFrame) {
if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
_root.enemyGold = 2;
_root.enemyGoldVar = 2;
_root.enemyItemVar = 0.5;
_root.opponent = "Wolf";
_root.opponenthp = 40;
_root.opponentmp = 0;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 40;
_root.opponentcomatt = 10;
_root.opponentcomdef = 10;
_root.opponentcomskl = 10;
_root.opponentmagatt = 10;
_root.opponentmagdef = 10;
_root.opponentmagskl = 10;
_root.dragonSlave = 0;
_root.Adventure.FightingStart.gotoAndPlay("enterCombat");
_root.pauseAdventure = true;
alreadyFought = true;
this._visible = false;
}
}
Instance of Symbol 4508 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
backStartY = _root.Adventure.AdventureWorld.backgroundStarty;
backStartX = _root.Adventure.AdventureWorld.backgroundStartx;
halfHeight = this._height / 2;
halfWidth = this._width / 2;
posY = -this._y;
posX = this._x;
startY = Math.round(((posY - halfHeight) + 10) / 10);
endY = Math.round(((posY + halfHeight) - 10) / 10);
startX = Math.round(((posX - halfWidth) + 10) / 10);
endX = Math.round(((posX + halfWidth) - 10) / 10);
i = startX;
while (i <= endX) {
j = startY;
while (j <= endY) {
_root.movableXY[i][j] = false;
j++;
}
i++;
}
givePotion = false;
if (random(100) > 33) {
alreadyFound = false;
currPerson = "Guard2";
currText = "Hi there. This here is the campground. Watch out for wolves and bandits deeper in the woods!";
} else {
alreadyFound = false;
currPerson = "Guard";
if (_root.Strength < 70) {
currText = "Hi! Sometimes I guard the campground instead of the castle grounds. Be careful in the forest!";
} else if (_root.twoNumsVisit < 4) {
currText = "Hi! You should visit the castle sometimes, too. Be careful out there!";
} else {
currText = "Oh, it's you! Good luck out in the woods! I've got an extra potion here. You can have it.";
givePotion = true;
}
}
}
onClipEvent (enterFrame) {
if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
alreadyFound = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = currPerson;
_root.TalkMiscText = currText;
if (givePotion) {
_root.Potion1 = _root.Potion1 + 1;
}
}
}
Instance of Symbol 4496 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
this.gotoAndStop("stop");
if (_root.adventure1Cleared) {
this._visible = false;
alreadyFought = true;
}
}
onClipEvent (enterFrame) {
if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
_root.enemyGold = 150;
_root.enemyGoldVar = 25;
_root.enemyItemVar = 1.5;
_root.opponent = "VanCleef";
_root.opponenthp = 400;
_root.opponentmp = 280;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 200;
_root.opponentcomatt = 40;
_root.opponentcomdef = 40;
_root.opponentcomskl = 80;
_root.opponentmagatt = 60;
_root.opponentmagdef = 20;
_root.opponentmagskl = 50;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
alreadyFought = true;
this._visible = false;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "You are nothing more than a lapdog! Our cause is righteous!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 200;
_root.FleeDiff = 200;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "A just cause does not justify the theft and murder your Brotherhood does!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "None may challenge the Brotherhood!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "What? I'm letting you leave?";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Wait, how did I escape?";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "You can't escape from me!";
}
}
Instance of Symbol 4511 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 4;
moving = "stop";
prevMoving = moving;
speed = 7;
range = 350;
goToStart = false;
targetX = startx;
targetY = starty;
curry = this._y;
currx = this._x;
targetAcquired = false;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 100;
_root.enemyGoldVar = 25;
_root.enemyItemVar = 1.5;
_root.opponent = "Bandit";
_root.opponenthp = 100;
_root.opponentmp = 80;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 30;
_root.opponentcomdef = 30;
_root.opponentcomskl = 30;
_root.opponentmagatt = 20;
_root.opponentmagdef = 20;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 10;
_root.FleeDiff = 40;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "I suppose I'll let you live for now...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "You can't escape that easily!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
moved = false;
while ((!moved) && (!_root.pauseAdventure)) {
this.gotoAndStop(moving);
if (moving == "left") {
if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x - speed;
moved = true;
upFailed = false;
downFailed = false;
leftFailed = false;
} else {
leftFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "right";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "right";
}
}
if ((moving == "left") && (leftFailed)) {
moving = "right";
}
}
}
if (this._x < (startx - range)) {
moving = "right";
goToStart = true;
leftFailed = true;
rightFailed = false;
}
} else if (moving == "right") {
if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x + speed;
moved = true;
upFailed = false;
downFailed = false;
rightFailed = false;
} else {
rightFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "left";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "left";
}
}
if ((moving == "right") && (rightFailed)) {
moving = "left";
}
}
}
if (this._x > (startx + range)) {
moving = "left";
goToStart = true;
leftFailed = false;
rightFailed = true;
}
} else if (moving == "up") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) {
this._y = this._y - speed;
moved = true;
rightFailed = false;
leftFailed = false;
upFailed = false;
} else {
upFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && (rightFailed)) {
moving = "down";
}
} else if ((moving == "right") && (rightFailed)) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "down";
}
}
if ((moving == "up") && (upFailed)) {
moving = "down";
}
}
}
if (this._y < (starty - range)) {
moving = "down";
goToStart = true;
downFailed = false;
upFailed = true;
}
} else if (moving == "down") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) {
this._y = this._y + speed;
moved = true;
rightFailed = false;
leftFailed = false;
downFailed = false;
} else {
downFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && rightFailed) {
moving = "up";
}
} else if ((moving == "right") && rightFailed) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "up";
}
}
if ((moving == "down") && (downFailed)) {
moving = "up";
}
}
}
if (this._y > (starty + range)) {
moving = "up";
goToStart = true;
upFailed = false;
}
} else if (moving == "stop") {
moved = true;
}
}
prevMoving = moving;
if ((counter >= counterLen) && (!alreadyFought)) {
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
targetY = _root.Adventure.AdventureDaughter._y;
targetX = _root.Adventure.AdventureDaughter._x;
currY = backCurrY + this._y;
currX = backCurrX + this._x;
if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
targetAcquired = true;
leftFailed = false;
rightFailed = false;
upFailed = false;
downFailed = false;
} else if (goToStart) {
targetY = starty;
targetX = startx;
currY = this._y;
currX = this._x;
}
difY = Math.abs(targetY - currY);
difX = Math.abs(targetX - currX);
if (difY >= difX) {
if ((targetY > (currY + 20)) && (targetAcquired)) {
moving = "down";
} else if ((targetY < (currY - 20)) && (targetAcquired)) {
moving = "up";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
} else if ((targetX < (currX - 20)) && (targetAcquired)) {
moving = "left";
} else if ((targetX > (currX + 20)) && (targetAcquired)) {
moving = "right";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
if ((difY > range) || (difX > range)) {
goToStart = true;
}
counter = 0;
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4506 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
alreadyFound = false;
this.gotoAndStop("closed");
}
onClipEvent (enterFrame) {
if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
alreadyFound = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Daughter";
this.gotoAndStop("open");
_root.Potion1 = _root.Potion1 + 1;
_root.TalkMiscText = "Hey, I found a Potion!";
}
}
Instance of Symbol 4506 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
alreadyFound = false;
this.gotoAndStop("closed");
}
onClipEvent (enterFrame) {
if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
alreadyFound = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Daughter";
this.gotoAndStop("open");
_root.Potion2 = _root.Potion2 + 1;
_root.TalkMiscText = "Hey, I found a Hyper Potion!";
}
}
Instance of Symbol 4509 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 10;
moving = "left";
speed = 9;
range = 50;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 100;
_root.enemyGoldVar = 25;
_root.enemyItemVar = 1.5;
_root.opponent = "Bandit";
_root.opponenthp = 100;
_root.opponentmp = 80;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 30;
_root.opponentcomdef = 30;
_root.opponentcomskl = 30;
_root.opponentmagatt = 20;
_root.opponentmagdef = 20;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 10;
_root.FleeDiff = 40;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "I suppose I'll let you live for now...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "You can't escape that easily!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if (counter >= counterLen) {
counter = 0;
changeDir = random(100);
if (changeDir < 25) {
moving = "left";
} else if (changeDir < 50) {
moving = "right";
} else if (changeDir < 75) {
moving = "up";
} else if (changeDir <= 100) {
moving = "down";
}
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4509 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 10;
moving = "left";
speed = 9;
range = 50;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 100;
_root.enemyGoldVar = 25;
_root.enemyItemVar = 1.5;
_root.opponent = "Bandit";
_root.opponenthp = 100;
_root.opponentmp = 80;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 30;
_root.opponentcomdef = 30;
_root.opponentcomskl = 30;
_root.opponentmagatt = 20;
_root.opponentmagdef = 20;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 10;
_root.FleeDiff = 40;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "I suppose I'll let you live for now...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "You can't escape that easily!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4509 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 10;
moving = "left";
speed = 9;
range = 50;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 100;
_root.enemyGoldVar = 25;
_root.enemyItemVar = 1.5;
_root.opponent = "Bandit";
_root.opponenthp = 100;
_root.opponentmp = 80;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 30;
_root.opponentcomdef = 30;
_root.opponentcomskl = 30;
_root.opponentmagatt = 20;
_root.opponentmagdef = 20;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 10;
_root.FleeDiff = 40;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "I suppose I'll let you live for now...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "You can't escape that easily!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if (counter >= counterLen) {
counter = 0;
changeDir = random(100);
if (changeDir < 25) {
moving = "left";
} else if (changeDir < 50) {
moving = "right";
} else if (changeDir < 75) {
moving = "up";
} else if (changeDir <= 100) {
moving = "down";
}
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4511 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 4;
moving = "stop";
prevMoving = moving;
speed = 7;
range = 150;
goToStart = false;
targetX = startx;
targetY = starty;
curry = this._y;
currx = this._x;
targetAcquired = false;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 100;
_root.enemyGoldVar = 25;
_root.enemyItemVar = 1.5;
_root.opponent = "Bandit";
_root.opponenthp = 100;
_root.opponentmp = 80;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 30;
_root.opponentcomdef = 30;
_root.opponentcomskl = 30;
_root.opponentmagatt = 20;
_root.opponentmagdef = 20;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 10;
_root.FleeDiff = 40;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "I suppose I'll let you live for now...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "You can't escape that easily!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
moved = false;
while ((!moved) && (!_root.pauseAdventure)) {
this.gotoAndStop(moving);
if (moving == "left") {
if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x - speed;
moved = true;
upFailed = false;
downFailed = false;
leftFailed = false;
} else {
leftFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "right";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "right";
}
}
if ((moving == "left") && (leftFailed)) {
moving = "right";
}
}
}
if (this._x < (startx - range)) {
moving = "right";
goToStart = true;
leftFailed = true;
rightFailed = false;
}
} else if (moving == "right") {
if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x + speed;
moved = true;
upFailed = false;
downFailed = false;
rightFailed = false;
} else {
rightFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "left";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "left";
}
}
if ((moving == "right") && (rightFailed)) {
moving = "left";
}
}
}
if (this._x > (startx + range)) {
moving = "left";
goToStart = true;
leftFailed = false;
rightFailed = true;
}
} else if (moving == "up") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) {
this._y = this._y - speed;
moved = true;
rightFailed = false;
leftFailed = false;
upFailed = false;
} else {
upFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && (rightFailed)) {
moving = "down";
}
} else if ((moving == "right") && (rightFailed)) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "down";
}
}
if ((moving == "up") && (upFailed)) {
moving = "down";
}
}
}
if (this._y < (starty - range)) {
moving = "down";
goToStart = true;
downFailed = false;
upFailed = true;
}
} else if (moving == "down") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) {
this._y = this._y + speed;
moved = true;
rightFailed = false;
leftFailed = false;
downFailed = false;
} else {
downFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && rightFailed) {
moving = "up";
}
} else if ((moving == "right") && rightFailed) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "up";
}
}
if ((moving == "down") && (downFailed)) {
moving = "up";
}
}
}
if (this._y > (starty + range)) {
moving = "up";
goToStart = true;
upFailed = false;
}
} else if (moving == "stop") {
moved = true;
}
}
prevMoving = moving;
if ((counter >= counterLen) && (!alreadyFought)) {
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
targetY = _root.Adventure.AdventureDaughter._y;
targetX = _root.Adventure.AdventureDaughter._x;
currY = backCurrY + this._y;
currX = backCurrX + this._x;
if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
targetAcquired = true;
leftFailed = false;
rightFailed = false;
upFailed = false;
downFailed = false;
} else if (goToStart) {
targetY = starty;
targetX = startx;
currY = this._y;
currX = this._x;
}
difY = Math.abs(targetY - currY);
difX = Math.abs(targetX - currX);
if (difY >= difX) {
if ((targetY > (currY + 20)) && (targetAcquired)) {
moving = "down";
} else if ((targetY < (currY - 20)) && (targetAcquired)) {
moving = "up";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
} else if ((targetX < (currX - 20)) && (targetAcquired)) {
moving = "left";
} else if ((targetX > (currX + 20)) && (targetAcquired)) {
moving = "right";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
if ((difY > range) || (difX > range)) {
goToStart = true;
}
counter = 0;
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4509 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 10;
moving = "left";
speed = 9;
range = 50;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 100;
_root.enemyGoldVar = 25;
_root.enemyItemVar = 1.5;
_root.opponent = "Bandit";
_root.opponenthp = 100;
_root.opponentmp = 80;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 30;
_root.opponentcomdef = 30;
_root.opponentcomskl = 30;
_root.opponentmagatt = 20;
_root.opponentmagdef = 20;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 10;
_root.FleeDiff = 40;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "I suppose I'll let you live for now...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "You can't escape that easily!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if (counter >= counterLen) {
counter = 0;
changeDir = random(100);
if (changeDir < 25) {
moving = "left";
} else if (changeDir < 50) {
moving = "right";
} else if (changeDir < 75) {
moving = "up";
} else if (changeDir <= 100) {
moving = "down";
}
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4511 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 4;
moving = "stop";
prevMoving = moving;
speed = 9;
range = 350;
goToStart = false;
targetX = startx;
targetY = starty;
curry = this._y;
currx = this._x;
targetAcquired = false;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 100;
_root.enemyGoldVar = 25;
_root.enemyItemVar = 1.5;
_root.opponent = "Bandit";
_root.opponenthp = 100;
_root.opponentmp = 80;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 30;
_root.opponentcomdef = 30;
_root.opponentcomskl = 30;
_root.opponentmagatt = 20;
_root.opponentmagdef = 20;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 10;
_root.FleeDiff = 40;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "I suppose I'll let you live for now...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "You can't escape that easily!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
moved = false;
while ((!moved) && (!_root.pauseAdventure)) {
this.gotoAndStop(moving);
if (moving == "left") {
if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x - speed;
moved = true;
upFailed = false;
downFailed = false;
leftFailed = false;
} else {
leftFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "right";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "right";
}
}
if ((moving == "left") && (leftFailed)) {
moving = "right";
}
}
}
if (this._x < (startx - range)) {
moving = "right";
goToStart = true;
leftFailed = true;
rightFailed = false;
}
} else if (moving == "right") {
if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x + speed;
moved = true;
upFailed = false;
downFailed = false;
rightFailed = false;
} else {
rightFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "left";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "left";
}
}
if ((moving == "right") && (rightFailed)) {
moving = "left";
}
}
}
if (this._x > (startx + range)) {
moving = "left";
goToStart = true;
leftFailed = false;
rightFailed = true;
}
} else if (moving == "up") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) {
this._y = this._y - speed;
moved = true;
rightFailed = false;
leftFailed = false;
upFailed = false;
} else {
upFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && (rightFailed)) {
moving = "down";
}
} else if ((moving == "right") && (rightFailed)) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "down";
}
}
if ((moving == "up") && (upFailed)) {
moving = "down";
}
}
}
if (this._y < (starty - range)) {
moving = "down";
goToStart = true;
downFailed = false;
upFailed = true;
}
} else if (moving == "down") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) {
this._y = this._y + speed;
moved = true;
rightFailed = false;
leftFailed = false;
downFailed = false;
} else {
downFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && rightFailed) {
moving = "up";
}
} else if ((moving == "right") && rightFailed) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "up";
}
}
if ((moving == "down") && (downFailed)) {
moving = "up";
}
}
}
if (this._y > (starty + range)) {
moving = "up";
goToStart = true;
upFailed = false;
}
} else if (moving == "stop") {
moved = true;
}
}
prevMoving = moving;
if ((counter >= counterLen) && (!alreadyFought)) {
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
targetY = _root.Adventure.AdventureDaughter._y;
targetX = _root.Adventure.AdventureDaughter._x;
currY = backCurrY + this._y;
currX = backCurrX + this._x;
if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
targetAcquired = true;
leftFailed = false;
rightFailed = false;
upFailed = false;
downFailed = false;
} else if (goToStart) {
targetY = starty;
targetX = startx;
currY = this._y;
currX = this._x;
}
difY = Math.abs(targetY - currY);
difX = Math.abs(targetX - currX);
if (difY >= difX) {
if ((targetY > (currY + 20)) && (targetAcquired)) {
moving = "down";
} else if ((targetY < (currY - 20)) && (targetAcquired)) {
moving = "up";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
} else if ((targetX < (currX - 20)) && (targetAcquired)) {
moving = "left";
} else if ((targetX > (currX + 20)) && (targetAcquired)) {
moving = "right";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
if ((difY > range) || (difX > range)) {
goToStart = true;
}
counter = 0;
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4509 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 10;
moving = "up";
speed = 9;
range = 100;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 100;
_root.enemyGoldVar = 25;
_root.enemyItemVar = 1.5;
_root.opponent = "Bandit";
_root.opponenthp = 100;
_root.opponentmp = 80;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 30;
_root.opponentcomdef = 30;
_root.opponentcomskl = 30;
_root.opponentmagatt = 20;
_root.opponentmagdef = 20;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 10;
_root.FleeDiff = 40;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "I suppose I'll let you live for now...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "You can't escape that easily!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4509 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 10;
moving = "left";
speed = 9;
range = 50;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 100;
_root.enemyGoldVar = 25;
_root.enemyItemVar = 1.5;
_root.opponent = "Bandit";
_root.opponenthp = 100;
_root.opponentmp = 80;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 30;
_root.opponentcomdef = 30;
_root.opponentcomskl = 30;
_root.opponentmagatt = 20;
_root.opponentmagdef = 20;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 10;
_root.FleeDiff = 40;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "I suppose I'll let you live for now...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "You can't escape that easily!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4511 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 4;
moving = "stop";
prevMoving = moving;
speed = 9;
range = 250;
goToStart = false;
targetX = startx;
targetY = starty;
curry = this._y;
currx = this._x;
targetAcquired = false;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 100;
_root.enemyGoldVar = 25;
_root.enemyItemVar = 1.5;
_root.opponent = "Bandit";
_root.opponenthp = 100;
_root.opponentmp = 80;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 30;
_root.opponentcomdef = 30;
_root.opponentcomskl = 30;
_root.opponentmagatt = 20;
_root.opponentmagdef = 20;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 10;
_root.FleeDiff = 40;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "I suppose I'll let you live for now...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "You can't escape that easily!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
moved = false;
while ((!moved) && (!_root.pauseAdventure)) {
this.gotoAndStop(moving);
if (moving == "left") {
if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x - speed;
moved = true;
upFailed = false;
downFailed = false;
leftFailed = false;
} else {
leftFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "right";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "right";
}
}
if ((moving == "left") && (leftFailed)) {
moving = "right";
}
}
}
if (this._x < (startx - range)) {
moving = "right";
goToStart = true;
leftFailed = true;
rightFailed = false;
}
} else if (moving == "right") {
if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x + speed;
moved = true;
upFailed = false;
downFailed = false;
rightFailed = false;
} else {
rightFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "left";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "left";
}
}
if ((moving == "right") && (rightFailed)) {
moving = "left";
}
}
}
if (this._x > (startx + range)) {
moving = "left";
goToStart = true;
leftFailed = false;
rightFailed = true;
}
} else if (moving == "up") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) {
this._y = this._y - speed;
moved = true;
rightFailed = false;
leftFailed = false;
upFailed = false;
} else {
upFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && (rightFailed)) {
moving = "down";
}
} else if ((moving == "right") && (rightFailed)) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "down";
}
}
if ((moving == "up") && (upFailed)) {
moving = "down";
}
}
}
if (this._y < (starty - range)) {
moving = "down";
goToStart = true;
downFailed = false;
upFailed = true;
}
} else if (moving == "down") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) {
this._y = this._y + speed;
moved = true;
rightFailed = false;
leftFailed = false;
downFailed = false;
} else {
downFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && rightFailed) {
moving = "up";
}
} else if ((moving == "right") && rightFailed) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "up";
}
}
if ((moving == "down") && (downFailed)) {
moving = "up";
}
}
}
if (this._y > (starty + range)) {
moving = "up";
goToStart = true;
upFailed = false;
}
} else if (moving == "stop") {
moved = true;
}
}
prevMoving = moving;
if ((counter >= counterLen) && (!alreadyFought)) {
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
targetY = _root.Adventure.AdventureDaughter._y;
targetX = _root.Adventure.AdventureDaughter._x;
currY = backCurrY + this._y;
currX = backCurrX + this._x;
if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
targetAcquired = true;
leftFailed = false;
rightFailed = false;
upFailed = false;
downFailed = false;
} else if (goToStart) {
targetY = starty;
targetX = startx;
currY = this._y;
currX = this._x;
}
difY = Math.abs(targetY - currY);
difX = Math.abs(targetX - currX);
if (difY >= difX) {
if ((targetY > (currY + 20)) && (targetAcquired)) {
moving = "down";
} else if ((targetY < (currY - 20)) && (targetAcquired)) {
moving = "up";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
} else if ((targetX < (currX - 20)) && (targetAcquired)) {
moving = "left";
} else if ((targetX > (currX + 20)) && (targetAcquired)) {
moving = "right";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
if ((difY > range) || (difX > range)) {
goToStart = true;
}
counter = 0;
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4511 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 4;
moving = "stop";
prevMoving = moving;
speed = 7;
range = 350;
goToStart = false;
targetX = startx;
targetY = starty;
curry = this._y;
currx = this._x;
targetAcquired = false;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 100;
_root.enemyGoldVar = 25;
_root.enemyItemVar = 1.5;
_root.opponent = "Bandit";
_root.opponenthp = 100;
_root.opponentmp = 80;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 30;
_root.opponentcomdef = 30;
_root.opponentcomskl = 30;
_root.opponentmagatt = 20;
_root.opponentmagdef = 20;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 10;
_root.FleeDiff = 40;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "I suppose I'll let you live for now...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "You can't escape that easily!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
moved = false;
while ((!moved) && (!_root.pauseAdventure)) {
this.gotoAndStop(moving);
if (moving == "left") {
if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x - speed;
moved = true;
upFailed = false;
downFailed = false;
leftFailed = false;
} else {
leftFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "right";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "right";
}
}
if ((moving == "left") && (leftFailed)) {
moving = "right";
}
}
}
if (this._x < (startx - range)) {
moving = "right";
goToStart = true;
leftFailed = true;
rightFailed = false;
}
} else if (moving == "right") {
if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x + speed;
moved = true;
upFailed = false;
downFailed = false;
rightFailed = false;
} else {
rightFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "left";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "left";
}
}
if ((moving == "right") && (rightFailed)) {
moving = "left";
}
}
}
if (this._x > (startx + range)) {
moving = "left";
goToStart = true;
leftFailed = false;
rightFailed = true;
}
} else if (moving == "up") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) {
this._y = this._y - speed;
moved = true;
rightFailed = false;
leftFailed = false;
upFailed = false;
} else {
upFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && (rightFailed)) {
moving = "down";
}
} else if ((moving == "right") && (rightFailed)) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "down";
}
}
if ((moving == "up") && (upFailed)) {
moving = "down";
}
}
}
if (this._y < (starty - range)) {
moving = "down";
goToStart = true;
downFailed = false;
upFailed = true;
}
} else if (moving == "down") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) {
this._y = this._y + speed;
moved = true;
rightFailed = false;
leftFailed = false;
downFailed = false;
} else {
downFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && rightFailed) {
moving = "up";
}
} else if ((moving == "right") && rightFailed) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "up";
}
}
if ((moving == "down") && (downFailed)) {
moving = "up";
}
}
}
if (this._y > (starty + range)) {
moving = "up";
goToStart = true;
upFailed = false;
}
} else if (moving == "stop") {
moved = true;
}
}
prevMoving = moving;
if ((counter >= counterLen) && (!alreadyFought)) {
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
targetY = _root.Adventure.AdventureDaughter._y;
targetX = _root.Adventure.AdventureDaughter._x;
currY = backCurrY + this._y;
currX = backCurrX + this._x;
if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
targetAcquired = true;
leftFailed = false;
rightFailed = false;
upFailed = false;
downFailed = false;
} else if (goToStart) {
targetY = starty;
targetX = startx;
currY = this._y;
currX = this._x;
}
difY = Math.abs(targetY - currY);
difX = Math.abs(targetX - currX);
if (difY >= difX) {
if ((targetY > (currY + 20)) && (targetAcquired)) {
moving = "down";
} else if ((targetY < (currY - 20)) && (targetAcquired)) {
moving = "up";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
} else if ((targetX < (currX - 20)) && (targetAcquired)) {
moving = "left";
} else if ((targetX > (currX + 20)) && (targetAcquired)) {
moving = "right";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
if ((difY > range) || (difX > range)) {
goToStart = true;
}
counter = 0;
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4509 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 10;
moving = "left";
speed = 9;
range = 50;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 100;
_root.enemyGoldVar = 25;
_root.enemyItemVar = 1.5;
_root.opponent = "Bandit";
_root.opponenthp = 100;
_root.opponentmp = 80;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 30;
_root.opponentcomdef = 30;
_root.opponentcomskl = 30;
_root.opponentmagatt = 20;
_root.opponentmagdef = 20;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 10;
_root.FleeDiff = 40;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "I suppose I'll let you live for now...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "You can't escape that easily!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if (counter >= counterLen) {
counter = 0;
changeDir = random(100);
if (changeDir < 25) {
moving = "left";
} else if (changeDir < 50) {
moving = "right";
} else if (changeDir < 75) {
moving = "up";
} else if (changeDir <= 100) {
moving = "down";
}
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4541 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 10;
moving = "left";
speed = 9;
range = 50;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 2;
_root.enemyGoldVar = 2;
_root.enemyItemVar = 0.5;
_root.opponent = "Wolf";
_root.opponenthp = 40;
_root.opponentmp = 0;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 40;
_root.opponentcomatt = 10;
_root.opponentcomdef = 10;
_root.opponentcomskl = 10;
_root.opponentmagatt = 10;
_root.opponentmagdef = 10;
_root.opponentmagskl = 10;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Haaooooo!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 50;
_root.FleeDiff = 30;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Good doggie...";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "Grrrr!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "Woof! Woof!";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "Grrrrr!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if (counter >= counterLen) {
counter = 0;
changeDir = random(100);
if (changeDir < 25) {
moving = "left";
} else if (changeDir < 50) {
moving = "right";
} else if (changeDir < 75) {
moving = "up";
} else if (changeDir <= 100) {
moving = "down";
}
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4542 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 4;
moving = "stop";
prevMoving = moving;
speed = 10;
range = 150;
goToStart = false;
targetX = startx;
targetY = starty;
curry = this._y;
currx = this._x;
targetAcquired = false;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 2;
_root.enemyGoldVar = 2;
_root.enemyItemVar = 0.5;
_root.opponent = "Wolf";
_root.opponenthp = 40;
_root.opponentmp = 0;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 40;
_root.opponentcomatt = 10;
_root.opponentcomdef = 10;
_root.opponentcomskl = 10;
_root.opponentmagatt = 10;
_root.opponentmagdef = 10;
_root.opponentmagskl = 10;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Haaooooo!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 50;
_root.FleeDiff = 30;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Good doggie...";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "Grrrr!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "Woof! Woof!";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "Grrrrr!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
moved = false;
while ((!moved) && (!_root.pauseAdventure)) {
this.gotoAndStop(moving);
if (moving == "left") {
if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x - speed;
moved = true;
upFailed = false;
downFailed = false;
leftFailed = false;
} else {
leftFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "right";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "right";
}
}
if ((moving == "left") && (leftFailed)) {
moving = "right";
}
}
}
if (this._x < (startx - range)) {
moving = "right";
goToStart = true;
leftFailed = true;
rightFailed = false;
}
} else if (moving == "right") {
if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x + speed;
moved = true;
upFailed = false;
downFailed = false;
rightFailed = false;
} else {
rightFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "left";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "left";
}
}
if ((moving == "right") && (rightFailed)) {
moving = "left";
}
}
}
if (this._x > (startx + range)) {
moving = "left";
goToStart = true;
leftFailed = false;
rightFailed = true;
}
} else if (moving == "up") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) {
this._y = this._y - speed;
moved = true;
rightFailed = false;
leftFailed = false;
upFailed = false;
} else {
upFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && (rightFailed)) {
moving = "down";
}
} else if ((moving == "right") && (rightFailed)) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "down";
}
}
if ((moving == "up") && (upFailed)) {
moving = "down";
}
}
}
if (this._y < (starty - range)) {
moving = "down";
goToStart = true;
downFailed = false;
upFailed = true;
}
} else if (moving == "down") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) {
this._y = this._y + speed;
moved = true;
rightFailed = false;
leftFailed = false;
downFailed = false;
} else {
downFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && rightFailed) {
moving = "up";
}
} else if ((moving == "right") && rightFailed) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "up";
}
}
if ((moving == "down") && (downFailed)) {
moving = "up";
}
}
}
if (this._y > (starty + range)) {
moving = "up";
goToStart = true;
upFailed = false;
}
} else if (moving == "stop") {
moved = true;
}
}
prevMoving = moving;
if ((counter >= counterLen) && (!alreadyFought)) {
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
targetY = _root.Adventure.AdventureDaughter._y;
targetX = _root.Adventure.AdventureDaughter._x;
currY = backCurrY + this._y;
currX = backCurrX + this._x;
if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
targetAcquired = true;
leftFailed = false;
rightFailed = false;
upFailed = false;
downFailed = false;
} else if (goToStart) {
targetY = starty;
targetX = startx;
currY = this._y;
currX = this._x;
}
difY = Math.abs(targetY - currY);
difX = Math.abs(targetX - currX);
if (difY >= difX) {
if ((targetY > (currY + 20)) && (targetAcquired)) {
moving = "down";
} else if ((targetY < (currY - 20)) && (targetAcquired)) {
moving = "up";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
} else if ((targetX < (currX - 20)) && (targetAcquired)) {
moving = "left";
} else if ((targetX > (currX + 20)) && (targetAcquired)) {
moving = "right";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
if ((difY > range) || (difX > range)) {
goToStart = true;
}
counter = 0;
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4541 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 10;
moving = "left";
speed = 9;
range = 50;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 2;
_root.enemyGoldVar = 2;
_root.enemyItemVar = 0.5;
_root.opponent = "Wolf";
_root.opponenthp = 40;
_root.opponentmp = 0;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 40;
_root.opponentcomatt = 10;
_root.opponentcomdef = 10;
_root.opponentcomskl = 10;
_root.opponentmagatt = 10;
_root.opponentmagdef = 10;
_root.opponentmagskl = 10;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Haaooooo!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 50;
_root.FleeDiff = 30;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Good doggie...";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "Grrrr!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "Woof! Woof!";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "Grrrrr!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if (counter >= counterLen) {
counter = 0;
changeDir = random(100);
if (changeDir < 25) {
moving = "left";
} else if (changeDir < 50) {
moving = "right";
} else if (changeDir < 75) {
moving = "up";
} else if (changeDir <= 100) {
moving = "down";
}
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4542 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 4;
moving = "stop";
prevMoving = moving;
speed = 10;
range = 200;
goToStart = false;
targetX = startx;
targetY = starty;
curry = this._y;
currx = this._x;
targetAcquired = false;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 2;
_root.enemyGoldVar = 2;
_root.enemyItemVar = 0.5;
_root.opponent = "Wolf";
_root.opponenthp = 40;
_root.opponentmp = 0;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 40;
_root.opponentcomatt = 10;
_root.opponentcomdef = 10;
_root.opponentcomskl = 10;
_root.opponentmagatt = 10;
_root.opponentmagdef = 10;
_root.opponentmagskl = 10;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Haaooooo!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 50;
_root.FleeDiff = 30;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Good doggie...";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "Grrrr!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "Woof! Woof!";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "Grrrrr!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
moved = false;
while ((!moved) && (!_root.pauseAdventure)) {
this.gotoAndStop(moving);
if (moving == "left") {
if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x - speed;
moved = true;
upFailed = false;
downFailed = false;
leftFailed = false;
} else {
leftFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "right";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "right";
}
}
if ((moving == "left") && (leftFailed)) {
moving = "right";
}
}
}
if (this._x < (startx - range)) {
moving = "right";
goToStart = true;
leftFailed = true;
rightFailed = false;
}
} else if (moving == "right") {
if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x + speed;
moved = true;
upFailed = false;
downFailed = false;
rightFailed = false;
} else {
rightFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "left";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "left";
}
}
if ((moving == "right") && (rightFailed)) {
moving = "left";
}
}
}
if (this._x > (startx + range)) {
moving = "left";
goToStart = true;
leftFailed = false;
rightFailed = true;
}
} else if (moving == "up") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) {
this._y = this._y - speed;
moved = true;
rightFailed = false;
leftFailed = false;
upFailed = false;
} else {
upFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && (rightFailed)) {
moving = "down";
}
} else if ((moving == "right") && (rightFailed)) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "down";
}
}
if ((moving == "up") && (upFailed)) {
moving = "down";
}
}
}
if (this._y < (starty - range)) {
moving = "down";
goToStart = true;
downFailed = false;
upFailed = true;
}
} else if (moving == "down") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) {
this._y = this._y + speed;
moved = true;
rightFailed = false;
leftFailed = false;
downFailed = false;
} else {
downFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && rightFailed) {
moving = "up";
}
} else if ((moving == "right") && rightFailed) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "up";
}
}
if ((moving == "down") && (downFailed)) {
moving = "up";
}
}
}
if (this._y > (starty + range)) {
moving = "up";
goToStart = true;
upFailed = false;
}
} else if (moving == "stop") {
moved = true;
}
}
prevMoving = moving;
if ((counter >= counterLen) && (!alreadyFought)) {
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
targetY = _root.Adventure.AdventureDaughter._y;
targetX = _root.Adventure.AdventureDaughter._x;
currY = backCurrY + this._y;
currX = backCurrX + this._x;
if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
targetAcquired = true;
leftFailed = false;
rightFailed = false;
upFailed = false;
downFailed = false;
} else if (goToStart) {
targetY = starty;
targetX = startx;
currY = this._y;
currX = this._x;
}
difY = Math.abs(targetY - currY);
difX = Math.abs(targetX - currX);
if (difY >= difX) {
if ((targetY > (currY + 20)) && (targetAcquired)) {
moving = "down";
} else if ((targetY < (currY - 20)) && (targetAcquired)) {
moving = "up";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
} else if ((targetX < (currX - 20)) && (targetAcquired)) {
moving = "left";
} else if ((targetX > (currX + 20)) && (targetAcquired)) {
moving = "right";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
if ((difY > range) || (difX > range)) {
goToStart = true;
}
counter = 0;
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4503 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
}
onClipEvent (enterFrame) {
if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
_root.enemyGold = 2;
_root.enemyGoldVar = 2;
_root.enemyItemVar = 0.5;
_root.opponent = "Wolf";
_root.opponenthp = 40;
_root.opponentmp = 0;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 40;
_root.opponentcomatt = 10;
_root.opponentcomdef = 10;
_root.opponentcomskl = 10;
_root.opponentmagatt = 10;
_root.opponentmagdef = 10;
_root.opponentmagskl = 10;
_root.dragonSlave = 0;
_root.Adventure.FightingStart.gotoAndPlay("enterCombat");
_root.pauseAdventure = true;
alreadyFought = true;
this._visible = false;
}
}
Instance of Symbol 4503 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
}
onClipEvent (enterFrame) {
if (((!alreadyFought) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
_root.enemyGold = 2;
_root.enemyGoldVar = 2;
_root.enemyItemVar = 0.5;
_root.opponent = "Wolf";
_root.opponenthp = 40;
_root.opponentmp = 0;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 40;
_root.opponentcomatt = 10;
_root.opponentcomdef = 10;
_root.opponentcomskl = 10;
_root.opponentmagatt = 10;
_root.opponentmagdef = 10;
_root.opponentmagskl = 10;
_root.dragonSlave = 0;
_root.Adventure.FightingStart.gotoAndPlay("enterCombat");
_root.pauseAdventure = true;
alreadyFought = true;
this._visible = false;
}
}
Instance of Symbol 4541 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 10;
moving = "left";
speed = 9;
range = 50;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 2;
_root.enemyGoldVar = 2;
_root.enemyItemVar = 0.5;
_root.opponent = "Wolf";
_root.opponenthp = 40;
_root.opponentmp = 0;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 40;
_root.opponentcomatt = 10;
_root.opponentcomdef = 10;
_root.opponentcomskl = 10;
_root.opponentmagatt = 10;
_root.opponentmagdef = 10;
_root.opponentmagskl = 10;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Haaooooo!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 50;
_root.FleeDiff = 30;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Good doggie...";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "Grrrr!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "Woof! Woof!";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "Grrrrr!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
moving = "left";
}
}
Instance of Symbol 4541 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 10;
moving = "left";
speed = 9;
range = 50;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 2;
_root.enemyGoldVar = 2;
_root.enemyItemVar = 0.5;
_root.opponent = "Wolf";
_root.opponenthp = 40;
_root.opponentmp = 0;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 40;
_root.opponentcomatt = 10;
_root.opponentcomdef = 10;
_root.opponentcomskl = 10;
_root.opponentmagatt = 10;
_root.opponentmagdef = 10;
_root.opponentmagskl = 10;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Haaooooo!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 50;
_root.FleeDiff = 30;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Good doggie...";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "Grrrr!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "Woof! Woof!";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "Grrrrr!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
moving = "left";
}
}
Instance of Symbol 4544 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4544 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4544 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4506 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
alreadyFound = false;
this.gotoAndStop("closed");
}
onClipEvent (enterFrame) {
if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
alreadyFound = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Daughter";
this.gotoAndStop("open");
_root.Potion1 = _root.Potion1 + 1;
_root.TalkMiscText = "Hey, I found a Potion!";
}
}
Instance of Symbol 4544 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4544 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4506 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
alreadyFound = false;
this.gotoAndStop("closed");
}
onClipEvent (enterFrame) {
if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
alreadyFound = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Daughter";
this.gotoAndStop("open");
_root.Ether2 = _root.Ether2 + 1;
_root.TalkMiscText = "Hey, I found an Ether Plus!";
}
}
Instance of Symbol 4498 MovieClip "exit2" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
_root.dontGoHome = false;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.Adventure.AdventureDaughter) || (_root.Adventure.AdventureWorld.exit1.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.dontGoHome) {
_root.pauseAdventure = true;
_root.Adventure.AdventureGoHome._visible = true;
}
} else {
_root.dontGoHome = false;
}
}
Instance of Symbol 4546 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4546 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint1" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4511 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
waypoint = 1;
waypointStart = 1;
waypointLoop = 3;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 4;
moving = "stop";
prevMoving = moving;
speed = 5;
range = 99999 /* 0x01869F */;
goToStart = false;
targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint];
targetX = targetName._x;
targetY = targetName._y;
curry = this._y;
currx = this._x;
targetAcquired = true;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 100;
_root.enemyGoldVar = 25;
_root.enemyItemVar = 1.5;
_root.opponent = "Bandit";
_root.opponenthp = 100;
_root.opponentmp = 80;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 30;
_root.opponentcomdef = 30;
_root.opponentcomskl = 30;
_root.opponentmagatt = 20;
_root.opponentmagdef = 20;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 10;
_root.FleeDiff = 40;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "I suppose I'll let you live for now...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "You can't escape that easily!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
moving = "stop";
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
moving = "stop";
}
}
moved = false;
while ((!moved) && (!_root.pauseAdventure)) {
this.gotoAndStop(moving);
if (moving == "left") {
if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x - speed;
moved = true;
upFailed = false;
downFailed = false;
leftFailed = false;
} else {
leftFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "right";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "right";
}
}
if ((moving == "left") && (leftFailed)) {
moving = "right";
}
}
}
if (this._x < (startx - range)) {
moving = "right";
goToStart = true;
leftFailed = true;
rightFailed = false;
}
} else if (moving == "right") {
if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x + speed;
moved = true;
upFailed = false;
downFailed = false;
rightFailed = false;
} else {
rightFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "left";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "left";
}
}
if ((moving == "right") && (rightFailed)) {
moving = "left";
}
}
}
if (this._x > (startx + range)) {
moving = "left";
goToStart = true;
leftFailed = false;
rightFailed = true;
}
} else if (moving == "up") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) {
this._y = this._y - speed;
moved = true;
rightFailed = false;
leftFailed = false;
upFailed = false;
} else {
upFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && (rightFailed)) {
moving = "down";
}
} else if ((moving == "right") && (rightFailed)) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "down";
}
}
if ((moving == "up") && (upFailed)) {
moving = "down";
}
}
}
if (this._y < (starty - range)) {
moving = "down";
goToStart = true;
downFailed = false;
upFailed = true;
}
} else if (moving == "down") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) {
this._y = this._y + speed;
moved = true;
rightFailed = false;
leftFailed = false;
downFailed = false;
} else {
downFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && rightFailed) {
moving = "up";
}
} else if ((moving == "right") && rightFailed) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "up";
}
}
if ((moving == "down") && (downFailed)) {
moving = "up";
}
}
}
if (this._y > (starty + range)) {
moving = "up";
goToStart = true;
upFailed = false;
}
} else if (moving == "stop") {
moved = true;
}
}
prevMoving = moving;
if ((counter >= counterLen) && (!alreadyFought)) {
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
targetY = targetName._y;
targetX = targetName._x;
currY = this._y;
currX = this._x;
if ((((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) && false) {
targetAcquired = true;
leftFailed = false;
rightFailed = false;
upFailed = false;
downFailed = false;
} else if (goToStart) {
targetY = starty;
targetX = startx;
currY = this._y;
currX = this._x;
}
difY = Math.abs(targetY - currY);
difX = Math.abs(targetX - currX);
if (difY >= difX) {
if ((targetY > (currY + 20)) && (targetAcquired)) {
moving = "down";
} else if ((targetY < (currY - 20)) && (targetAcquired)) {
moving = "up";
} else {
moving = "stop";
waypoint++;
if (waypoint > waypointLoop) {
waypoint = waypointStart;
}
targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint];
}
} else if ((targetX < (currX - 20)) && (targetAcquired)) {
moving = "left";
} else if ((targetX > (currX + 20)) && (targetAcquired)) {
moving = "right";
} else {
moving = "stop";
waypoint++;
if (waypoint > waypointLoop) {
waypoint = waypointStart;
}
targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint];
}
if ((difY > range) || (difX > range)) {
goToStart = true;
}
counter = 0;
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint2" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint3" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint4" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint5" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4511 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
waypoint = 4;
waypointStart = 4;
waypointLoop = 5;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 4;
moving = "stop";
prevMoving = moving;
speed = 5;
range = 99999 /* 0x01869F */;
goToStart = false;
targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint];
targetX = targetName._x;
targetY = targetName._y;
curry = this._y;
currx = this._x;
targetAcquired = true;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 100;
_root.enemyGoldVar = 25;
_root.enemyItemVar = 1.5;
_root.opponent = "Bandit";
_root.opponenthp = 100;
_root.opponentmp = 80;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 30;
_root.opponentcomdef = 30;
_root.opponentcomskl = 30;
_root.opponentmagatt = 20;
_root.opponentmagdef = 20;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Ah, a chance to try this freshly sharpened blade!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 10;
_root.FleeDiff = 40;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "I suppose I'll let you live for now...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "You can't escape that easily!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
moving = "stop";
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
moving = "stop";
}
}
moved = false;
while ((!moved) && (!_root.pauseAdventure)) {
this.gotoAndStop(moving);
if (moving == "left") {
if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x - speed;
moved = true;
upFailed = false;
downFailed = false;
leftFailed = false;
} else {
leftFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "right";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "right";
}
}
if ((moving == "left") && (leftFailed)) {
moving = "right";
}
}
}
if (this._x < (startx - range)) {
moving = "right";
goToStart = true;
leftFailed = true;
rightFailed = false;
}
} else if (moving == "right") {
if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x + speed;
moved = true;
upFailed = false;
downFailed = false;
rightFailed = false;
} else {
rightFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "left";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "left";
}
}
if ((moving == "right") && (rightFailed)) {
moving = "left";
}
}
}
if (this._x > (startx + range)) {
moving = "left";
goToStart = true;
leftFailed = false;
rightFailed = true;
}
} else if (moving == "up") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) {
this._y = this._y - speed;
moved = true;
rightFailed = false;
leftFailed = false;
upFailed = false;
} else {
upFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && (rightFailed)) {
moving = "down";
}
} else if ((moving == "right") && (rightFailed)) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "down";
}
}
if ((moving == "up") && (upFailed)) {
moving = "down";
}
}
}
if (this._y < (starty - range)) {
moving = "down";
goToStart = true;
downFailed = false;
upFailed = true;
}
} else if (moving == "down") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) {
this._y = this._y + speed;
moved = true;
rightFailed = false;
leftFailed = false;
downFailed = false;
} else {
downFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && rightFailed) {
moving = "up";
}
} else if ((moving == "right") && rightFailed) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "up";
}
}
if ((moving == "down") && (downFailed)) {
moving = "up";
}
}
}
if (this._y > (starty + range)) {
moving = "up";
goToStart = true;
upFailed = false;
}
} else if (moving == "stop") {
moved = true;
}
}
prevMoving = moving;
if ((counter >= counterLen) && (!alreadyFought)) {
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
targetY = targetName._y;
targetX = targetName._x;
currY = this._y;
currX = this._x;
if ((((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) && false) {
targetAcquired = true;
leftFailed = false;
rightFailed = false;
upFailed = false;
downFailed = false;
} else if (goToStart) {
targetY = starty;
targetX = startx;
currY = this._y;
currX = this._x;
}
difY = Math.abs(targetY - currY);
difX = Math.abs(targetX - currX);
if (difY >= difX) {
if ((targetY > (currY + 20)) && (targetAcquired)) {
moving = "down";
} else if ((targetY < (currY - 20)) && (targetAcquired)) {
moving = "up";
} else {
moving = "stop";
waypoint++;
if (waypoint > waypointLoop) {
waypoint = waypointStart;
}
targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint];
}
} else if ((targetX < (currX - 20)) && (targetAcquired)) {
moving = "left";
} else if ((targetX > (currX + 20)) && (targetAcquired)) {
moving = "right";
} else {
moving = "stop";
waypoint++;
if (waypoint > waypointLoop) {
waypoint = waypointStart;
}
targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint];
}
if ((difY > range) || (difX > range)) {
goToStart = true;
}
counter = 0;
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint20" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint21" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint22" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint23" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint24" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint25" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint27" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4551 MovieClip in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
alreadyFound = false;
}
onClipEvent (enterFrame) {
if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
alreadyFound = true;
_root.foundNumbers = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Daughter2";
_root.TalkMiscText = "All the sign says is '4 8 15 16 23 42'... I wonder what that could mean. I don't know if we'll EVER find out!";
}
}
Instance of Symbol 4515 MovieClip "AdventureZoneTrig1" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
alreadyFound = false;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.Adventure.AdventureDaughter)) {
if ((!alreadyFound) && (!_root.foundNumbers)) {
alreadyFound = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Daughter";
_root.TalkMiscText = "Hey, there's a hidden path here between the trees!";
}
_root.Adventure.AdventureDaughter.setMask(_root.Adventure.AdventureWorld.HiddenMask1);
_root.Adventure.AdventureWorld.HiddenPath1._visible = false;
}
}
Instance of Symbol 4515 MovieClip "AdventureZoneTrig2" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.Adventure.AdventureDaughter)) {
_root.Adventure.AdventureDaughter.setMask(null);
_root.Adventure.AdventureWorld.HiddenPath1._visible = true;
}
}
Instance of Symbol 4574 MovieClip "Adventurer" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = true;
alreadyFound = false;
waypoint = 20;
waypointStart = 20;
waypointLoop = 27;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 4;
moving = "stop";
prevMoving = moving;
speed = 5;
range = 99999 /* 0x01869F */;
goToStart = false;
targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint];
targetX = targetName._x;
targetY = targetName._y;
curry = this._y;
currx = this._x;
targetAcquired = true;
flashCounter = 0;
if (random(100) > 40) {
alreadyFound = true;
this._visible = false;
targetAcquired = false;
}
}
onClipEvent (enterFrame) {
if ((!alreadyFound) && (this.hitbox.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
alreadyFound = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Fitz";
if (!_root.foundAdventurer1) {
_root.TalkMiscText = "Why, hello, fellow adventurer! I'm Fitz, and you should be careful in these woods. It might be too dangerous for a girl like you!";
} else {
_root.TalkMiscText = "Hello again, adventurer! It's me, Fitz! Watch out for bandits in the woods.";
}
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!";
_root.TalkPerson[1] = "Fitz";
_root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!";
_root.TalkPerson[2] = "Fitz";
_root.TalkText[2] = "I suppose I'll let you live for now...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = "Fitz";
_root.TalkText[4] = "You can't escape that easily!";
_root.foundAdventurer1 = true;
}
}
moved = false;
while ((this._visible && (!moved)) && (!_root.pauseAdventure)) {
this.gotoAndStop(moving);
if (moving == "left") {
if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x - speed;
moved = true;
upFailed = false;
downFailed = false;
leftFailed = false;
} else {
leftFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "right";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "right";
}
}
if ((moving == "left") && (leftFailed)) {
moving = "right";
}
}
}
if (this._x < (startx - range)) {
moving = "right";
goToStart = true;
leftFailed = true;
rightFailed = false;
}
} else if (moving == "right") {
if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x + speed;
moved = true;
upFailed = false;
downFailed = false;
rightFailed = false;
} else {
rightFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "left";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "left";
}
}
if ((moving == "right") && (rightFailed)) {
moving = "left";
}
}
}
if (this._x > (startx + range)) {
moving = "left";
goToStart = true;
leftFailed = false;
rightFailed = true;
}
} else if (moving == "up") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) {
this._y = this._y - speed;
moved = true;
rightFailed = false;
leftFailed = false;
upFailed = false;
} else {
upFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && (rightFailed)) {
moving = "down";
}
} else if ((moving == "right") && (rightFailed)) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "down";
}
}
if ((moving == "up") && (upFailed)) {
moving = "down";
}
}
}
if (this._y < (starty - range)) {
moving = "down";
goToStart = true;
downFailed = false;
upFailed = true;
}
} else if (moving == "down") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) {
this._y = this._y + speed;
moved = true;
rightFailed = false;
leftFailed = false;
downFailed = false;
} else {
downFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && rightFailed) {
moving = "up";
}
} else if ((moving == "right") && rightFailed) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "up";
}
}
if ((moving == "down") && (downFailed)) {
moving = "up";
}
}
}
if (this._y > (starty + range)) {
moving = "up";
goToStart = true;
upFailed = false;
}
} else if (moving == "stop") {
moved = true;
}
}
prevMoving = moving;
if (((counter >= counterLen) && (!_root.pauseAdventure)) && (this._visible)) {
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
targetY = targetName._y;
targetX = targetName._x;
currY = this._y;
currX = this._x;
if ((((((!targetAcquired) && (!goToStart)) && (!alreadyFound)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) && false) {
targetAcquired = true;
leftFailed = false;
rightFailed = false;
upFailed = false;
downFailed = false;
} else if (goToStart) {
targetY = starty;
targetX = startx;
currY = this._y;
currX = this._x;
}
difY = Math.abs(targetY - currY);
difX = Math.abs(targetX - currX);
if (difY >= difX) {
if ((targetY > (currY + 20)) && (targetAcquired)) {
moving = "down";
} else if ((targetY < (currY - 20)) && (targetAcquired)) {
moving = "up";
} else {
moving = "stop";
waypoint++;
if (waypoint > waypointLoop) {
waypoint = waypointStart;
}
targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint];
}
} else if ((targetX < (currX - 20)) && (targetAcquired)) {
moving = "left";
} else if ((targetX > (currX + 20)) && (targetAcquired)) {
moving = "right";
} else {
moving = "stop";
waypoint++;
if (waypoint > waypointLoop) {
waypoint = waypointStart;
}
targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint];
}
if ((difY > range) || (difX > range)) {
goToStart = true;
}
counter = 0;
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFound = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint26" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4576 MovieClip "HiddenMask1" in Symbol 4718 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
}
Symbol 4718 MovieClip Frame 11
_root.Adventure.AdventureWorld.endX1 = -50;
_root.Adventure.AdventureWorld.endX2 = -3000;
_root.Adventure.AdventureWorld.endY1 = 1500;
_root.Adventure.AdventureWorld.endY2 = 50;
_root.FightBG = "Cave";
stop();
Instance of Symbol 4498 MovieClip "Wall1" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
backStartY = _root.Adventure.AdventureWorld.backgroundStarty;
backStartX = _root.Adventure.AdventureWorld.backgroundStartx;
halfHeight = this._height / 2;
halfWidth = this._width / 2;
posY = -this._y;
posX = this._x;
startY = Math.round((posY - halfHeight) / 10);
endY = Math.round((posY + halfHeight) / 10);
startX = Math.round((posX - halfWidth) / 10);
endX = Math.round((posX + halfWidth) / 10);
i = startX;
while (i <= endX) {
j = startY;
while (j <= endY) {
_root.movableXY[i][j] = false;
j++;
}
i++;
}
}
onClipEvent (enterFrame) {
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
backStartY = _root.Adventure.AdventureWorld.backgroundStarty;
backStartX = _root.Adventure.AdventureWorld.backgroundStartx;
halfHeight = this._height / 2;
halfWidth = this._width / 2;
posY = -this._y;
posX = this._x;
startY = Math.round((posY - halfHeight) / 10);
endY = Math.round((posY + halfHeight) / 10);
startX = Math.round((posX - halfWidth) / 10);
endX = Math.round((posX + halfWidth) / 10);
i = startX;
while (i <= endX) {
j = startY;
while (j <= endY) {
_root.movableXY[i][j] = false;
j++;
}
i++;
}
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
backStartY = _root.Adventure.AdventureWorld.backgroundStarty;
backStartX = _root.Adventure.AdventureWorld.backgroundStartx;
halfHeight = this._height / 2;
halfWidth = this._width / 2;
posY = -this._y;
posX = this._x;
startY = Math.round((posY - halfHeight) / 10);
endY = Math.round((posY + halfHeight) / 10);
startX = Math.round((posX - halfWidth) / 10);
endX = Math.round((posX + halfWidth) / 10);
i = startX;
while (i <= endX) {
j = startY;
while (j <= endY) {
_root.movableXY[i][j] = false;
j++;
}
i++;
}
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip "AdventureHatchDoor1Wall1" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
function closeDoor() {
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
function openDoor() {
_root.Adventure.AdventureWorld.removeWall(_height, _width, posX, posY);
}
posY = -this._y;
posX = this._x;
}
Instance of Symbol 4498 MovieClip "AdventureHatchDoor1Wall2" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
function closeDoor() {
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
function openDoor() {
_root.Adventure.AdventureWorld.removeWall(_height, _width, posX, posY);
}
posY = -this._y;
posX = this._x;
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4498 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
}
Instance of Symbol 4586 MovieClip "AdventureHatchDoor2" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
function openDoor() {
_root.Adventure.AdventureWorld.removeWall(startHeight, startWidth, posX, posY);
this.gotoAndPlay("Open");
}
startHeight = _height;
startWidth = _width;
if (!_root.foundNumbers2) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(startHeight, startWidth, posX, posY);
this.gotoAndStop("Closed");
}
}
Instance of Symbol 4590 MovieClip "AdventureHatchDoor3" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
alreadyFound = false;
}
onClipEvent (enterFrame) {
if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
alreadyFound = true;
this.play();
}
}
Instance of Symbol 4529 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 15;
moving = "left";
speed = 10;
range = 50;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 30;
_root.enemyGoldVar = 5;
_root.enemyItemVar = 1;
_root.opponent = "Ahriman";
_root.opponenthp = 300;
_root.opponentmp = 200;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 50;
_root.opponentcomdef = 20;
_root.opponentcomskl = 50;
_root.opponentmagatt = 60;
_root.opponentmagdef = 30;
_root.opponentmagskl = 60;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Glaaaaieee!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 60;
_root.FleeDiff = 70;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Nice monster...";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "Glaarr!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "Gllnn...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "Glaaarrrr!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
}
if (counter >= counterLen) {
counter = 0;
changeDir = random(100);
if (changeDir < 25) {
moving = "left";
} else if (changeDir < 50) {
moving = "right";
} else if (changeDir < 75) {
moving = "up";
} else if (changeDir <= 100) {
moving = "down";
}
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4594 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
alreadyFound = false;
}
onClipEvent (enterFrame) {
if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
alreadyFound = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Daughter";
_root.TalkMiscText = "It's a lever. I'll pull it.";
_root.Adventure.AdventureWorld.Gate1.openGate();
this.gotoAndStop("left");
}
}
Instance of Symbol 4596 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
alreadyFound = false;
}
onClipEvent (enterFrame) {
if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
alreadyFound = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Daughter";
_root.TalkMiscText = "It says, 'Inside lies a creature so cruel that no man yet has fought with it and lived. Come no further, for death awaits you with nasty, big, pointy teeth.'";
}
}
Instance of Symbol 4599 MovieClip "Gate1" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
function openGate() {
_root.Adventure.AdventureWorld.removeWall(_height, _width, posX, posY);
opened = true;
this.gotoAndStop("Open");
}
posY = -this._y;
posX = this._x;
_root.Adventure.AdventureWorld.makeWall(_height, _width, posX, posY);
opened = false;
alreadyFound = false;
}
onClipEvent (enterFrame) {
if (((!opened) && (!alreadyFound)) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
alreadyFound = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Daughter";
_root.TalkMiscText = "It's a gate. I can't open it from here.";
} else if ((opened && (!alreadyFound)) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
alreadyFound = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Daughter";
_root.TalkMiscText = "This gate is open. Looks like the switch I pressed opened it.";
}
}
Instance of Symbol 4506 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
alreadyFound = false;
this.gotoAndStop("closed");
}
onClipEvent (enterFrame) {
if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
alreadyFound = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Daughter";
this.gotoAndStop("open");
_root.Potion2 = _root.Potion2 + 1;
_root.TalkMiscText = "Hey, I found a Hyper Potion!";
}
}
Instance of Symbol 4623 MovieClip "Boss" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
this.gotoAndStop("Bunny");
beginAnim = false;
if (_root.adventure2Seen) {
this.gotoAndStop("Boss");
}
if (_root.adventure2Cleared) {
this._visible = false;
alreadyFought = true;
}
}
onClipEvent (enterFrame) {
if (beginAnim && (!_root.pauseAdventure)) {
_root.pauseAdventure;
this.gotoAndPlay("Appear");
_root.Adventure.AdventureWorld.BossCave.gotoAndPlay("Appear");
beginAnim = false;
}
}
Instance of Symbol 4515 MovieClip "AdventureZoneTrig1" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
found1 = false;
unlock = false;
found2 = false;
if (_root.adventure2Cleared) {
found1 = true;
found2 = true;
}
}
onClipEvent (enterFrame) {
if (((((!_root.pauseAdventure) && (!found1)) && (!_root.adventure2Seen)) && (!_root.adventure2Cleared)) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
found1 = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Daughter2";
_root.TalkMiscText = "Is that it? Is the beast locked within this cave a small bunny?";
_root.Adventure.AdventureWorld.Boss.beginAnim = true;
} else if (((((unlock && (!_root.pauseAdventure)) && (!found2)) && (!_root.adventure2Seen)) && (!_root.adventure2Cleared)) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
found2 = true;
_root.enemyGold = 600;
_root.enemyGoldVar = 30;
_root.opponent = "Behemoth";
_root.opponenthp = 750;
_root.opponentmp = 400;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 375;
_root.opponentcomatt = 90;
_root.opponentcomdef = 60;
_root.opponentcomskl = 60;
_root.opponentmagatt = 70;
_root.opponentmagdef = 60;
_root.opponentmagskl = 70;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("okfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Daughter";
_root.TalkMiscText = "Oh, um, I guess THAT's the beast!";
}
}
Instance of Symbol 4515 MovieClip "AdventureZoneTrig2" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.Adventure.AdventureDaughter)) {
_root.Adventure.AdventureWorld.HideCave._visible = false;
_root.Adventure.AdventureDark._visible = true;
}
}
Instance of Symbol 4515 MovieClip "AdventureZoneTrig3" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.Adventure.AdventureDaughter)) {
_root.Adventure.AdventureWorld.HideCave._visible = true;
_root.Adventure.AdventureDark._visible = false;
}
}
Instance of Symbol 4515 MovieClip "AdventureZoneTrig4" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4529 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 15;
moving = "left";
speed = 10;
range = 50;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 30;
_root.enemyGoldVar = 5;
_root.enemyItemVar = 1;
_root.opponent = "Ahriman";
_root.opponenthp = 300;
_root.opponentmp = 200;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 50;
_root.opponentcomdef = 20;
_root.opponentcomskl = 50;
_root.opponentmagatt = 60;
_root.opponentmagdef = 30;
_root.opponentmagskl = 60;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Glaaaaieee!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 60;
_root.FleeDiff = 70;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Nice monster...";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "Glaarr!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "Gllnn...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "Glaaarrrr!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
}
if (counter >= counterLen) {
counter = 0;
changeDir = random(100);
if (changeDir < 25) {
moving = "left";
} else if (changeDir < 50) {
moving = "right";
} else if (changeDir < 75) {
moving = "up";
} else if (changeDir <= 100) {
moving = "down";
}
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4515 MovieClip "AdventureZoneTrig5" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
alreadyFound = false;
}
onClipEvent (enterFrame) {
if (((!_root.litTorch) && (!alreadyFound)) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
alreadyFound = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Daughter";
_root.TalkMiscText = "It's rather dark over here... I really shouldn't continue without a light source. I am likely to be eaten by a grue!";
}
}
Instance of Symbol 4515 MovieClip "AdventureZoneTrig6" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
alreadyFought = false;
}
onClipEvent (enterFrame) {
if (((!_root.litTorch) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 20;
_root.enemyGoldVar = 5;
_root.enemyItemVar = 1;
_root.opponent = "Grue";
_root.opponenthp = 9999;
_root.opponentmp = 9999;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 9999;
_root.opponentcomatt = 9999;
_root.opponentcomdef = 9999;
_root.opponentcomskl = 9999;
_root.opponentmagatt = 9999;
_root.opponentmagdef = 9999;
_root.opponentmagskl = 9999;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Daughter";
_root.TalkMiscText = "Eek! There's a grue here!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 9999;
_root.FleeDiff = 9999;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "It is a known fact that only schizophrenics talk to grues.";
_root.TalkPerson[1] = "Daughter";
_root.TalkText[1] = "It's attacking!";
_root.TalkPerson[2] = "Daughter";
_root.TalkText[2] = "What...?";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = "Daughter";
_root.TalkText[4] = "How can I escape what I can't see?!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
}
}
}
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 20;
moving = "left";
speed = 5;
range = 50;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 20;
_root.enemyGoldVar = 3;
_root.enemyItemVar = 0.8;
_root.opponent = "Rhyhorn";
_root.opponenthp = 200;
_root.opponentmp = 100;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 60;
_root.opponentcomatt = 50;
_root.opponentcomdef = 60;
_root.opponentcomskl = 30;
_root.opponentmagatt = 50;
_root.opponentmagdef = -70;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 50;
_root.FleeDiff = 50;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "I'll try to charm it to not attack me!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "(The wild RHYHORN attacks!)";
_root.TalkPerson[2] = "Daughter";
_root.TalkText[2] = "It worked! Got away safely!";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Got away safely!";
_root.TalkPerson[4] = "Daughter";
_root.TalkText[4] = "Can't escape!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if (counter >= counterLen) {
counter = 0;
changeDir = random(100);
if (changeDir < 25) {
moving = "left";
} else if (changeDir < 50) {
moving = "right";
} else if (changeDir < 75) {
moving = "up";
} else if (changeDir <= 100) {
moving = "down";
}
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint1" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint2" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint3" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint4" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4506 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
alreadyFound = false;
this.gotoAndStop("closed");
}
onClipEvent (enterFrame) {
if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
alreadyFound = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Daughter";
this.gotoAndStop("open");
if (_root.Longsword) {
_root.TalkMiscText = "I found a Longsword, but we already own one. Let's just sell this one. It's worth 400 gold.";
_root.gold = _root.gold + 400;
} else {
_root.TalkMiscText = "Nice! I found a Longsword!";
_root.Longsword = true;
}
}
}
Instance of Symbol 4515 MovieClip "AdventureZoneTrig7" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.Adventure.AdventureDaughter)) {
_root.Adventure.AdventureDaughter.setMask(_root.Adventure.AdventureWorld.HiddenMask1);
}
}
Instance of Symbol 4515 MovieClip "AdventureZoneTrig8" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.Adventure.AdventureDaughter)) {
_root.Adventure.AdventureDaughter.setMask(null);
}
}
Instance of Symbol 4515 MovieClip "AdventureZoneTrig9" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.Adventure.AdventureDaughter)) {
_root.Adventure.AdventureDaughter.setMask(null);
}
}
Instance of Symbol 4574 MovieClip "Adventurer" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFound = false;
waypoint = 5;
waypointStart = 5;
waypointLoop = 11;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 4;
moving = "stop";
prevMoving = moving;
speed = 5;
range = 99999 /* 0x01869F */;
goToStart = false;
targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint];
targetX = targetName._x;
targetY = targetName._y;
curry = this._y;
currx = this._x;
targetAcquired = true;
flashCounter = 0;
if ((random(100) > 40) || (!_root.foundAdventurer1)) {
alreadyFound = true;
this._visible = false;
targetAcquired = false;
}
}
onClipEvent (enterFrame) {
if ((!alreadyFound) && (this.hitbox.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
alreadyFound = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Fitz";
if (!_root.foundAdventurer2) {
_root.TalkMiscText = "Oh, you're that girl I met in the forest! Be careful in these caves! It's dangerous to go alone. Here, take this Potion MAXX!";
_root.Potion3++;
} else {
_root.TalkMiscText = "Hi again! Nothing quite like an adventure, eh? Oh, and don't go in the dark part without a torch!";
}
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Are you sure you want to attack me? My father is a famous adventurer!";
_root.TalkPerson[1] = "Fitz";
_root.TalkText[1] = "No matter! The Brotherhood shall not tolerate your actions!";
_root.TalkPerson[2] = "Fitz";
_root.TalkText[2] = "I suppose I'll let you live for now...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = "Fitz";
_root.TalkText[4] = "You can't escape that easily!";
_root.foundAdventurer2 = true;
}
}
moved = false;
while ((this._visible && (!moved)) && (!_root.pauseAdventure)) {
this.gotoAndStop(moving);
if (moving == "left") {
if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x - speed;
moved = true;
upFailed = false;
downFailed = false;
leftFailed = false;
} else {
leftFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "right";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "right";
}
}
if ((moving == "left") && (leftFailed)) {
moving = "right";
}
}
}
if (this._x < (startx - range)) {
moving = "right";
goToStart = true;
leftFailed = true;
rightFailed = false;
}
} else if (moving == "right") {
if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x + speed;
moved = true;
upFailed = false;
downFailed = false;
rightFailed = false;
} else {
rightFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "left";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "left";
}
}
if ((moving == "right") && (rightFailed)) {
moving = "left";
}
}
}
if (this._x > (startx + range)) {
moving = "left";
goToStart = true;
leftFailed = false;
rightFailed = true;
}
} else if (moving == "up") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) {
this._y = this._y - speed;
moved = true;
rightFailed = false;
leftFailed = false;
upFailed = false;
} else {
upFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && (rightFailed)) {
moving = "down";
}
} else if ((moving == "right") && (rightFailed)) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "down";
}
}
if ((moving == "up") && (upFailed)) {
moving = "down";
}
}
}
if (this._y < (starty - range)) {
moving = "down";
goToStart = true;
downFailed = false;
upFailed = true;
}
} else if (moving == "down") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) {
this._y = this._y + speed;
moved = true;
rightFailed = false;
leftFailed = false;
downFailed = false;
} else {
downFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && rightFailed) {
moving = "up";
}
} else if ((moving == "right") && rightFailed) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "up";
}
}
if ((moving == "down") && (downFailed)) {
moving = "up";
}
}
}
if (this._y > (starty + range)) {
moving = "up";
goToStart = true;
upFailed = false;
}
} else if (moving == "stop") {
moved = true;
}
}
prevMoving = moving;
if (((counter >= counterLen) && (!_root.pauseAdventure)) && (this._visible)) {
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
targetY = targetName._y;
targetX = targetName._x;
currY = this._y;
currX = this._x;
if ((((((!targetAcquired) && (!goToStart)) && (!alreadyFound)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) && false) {
targetAcquired = true;
leftFailed = false;
rightFailed = false;
upFailed = false;
downFailed = false;
} else if (goToStart) {
targetY = starty;
targetX = startx;
currY = this._y;
currX = this._x;
}
difY = Math.abs(targetY - currY);
difX = Math.abs(targetX - currX);
if (difY >= difX) {
if ((targetY > (currY + 20)) && (targetAcquired)) {
moving = "down";
} else if ((targetY < (currY - 20)) && (targetAcquired)) {
moving = "up";
} else {
moving = "stop";
waypoint++;
if (waypoint > waypointLoop) {
waypoint = waypointStart;
}
targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint];
}
} else if ((targetX < (currX - 20)) && (targetAcquired)) {
moving = "left";
} else if ((targetX > (currX + 20)) && (targetAcquired)) {
moving = "right";
} else {
moving = "stop";
waypoint++;
if (waypoint > waypointLoop) {
waypoint = waypointStart;
}
targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint];
}
if ((difY > range) || (difX > range)) {
goToStart = true;
}
counter = 0;
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFound = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint5" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint6" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint7" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint8" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint9" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint10" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint11" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4515 MovieClip "AdventureZoneTrig10" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.Adventure.AdventureDaughter)) {
_root.Adventure.AdventureDaughter.setMask(_root.Adventure.AdventureWorld.HiddenMask2);
_root.Adventure.AdventureWorld.AdventureHatchHide2._visible = false;
}
}
Instance of Symbol 4515 MovieClip "AdventureZoneTrig11" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.Adventure.AdventureDaughter)) {
_root.Adventure.AdventureDaughter.setMask(null);
}
}
Instance of Symbol 4515 MovieClip "AdventureZoneTrig12" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
alreadyFound = false;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.Adventure.AdventureDaughter)) {
if ((!alreadyFound) && (!_root.foundNumbers2)) {
alreadyFound = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Daughter";
_root.TalkMiscText = "Hey, this is a false wall! There's a hidden passage here!";
}
_root.Adventure.AdventureWorld.AdventureHatchHide3._visible = false;
}
}
Instance of Symbol 4515 MovieClip "AdventureZoneTrig14" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
alreadyFound = false;
_root.enableCountdown = false;
}
onClipEvent (enterFrame) {
if ((((!alreadyFound) && (!_root.foundNumbers2)) && (!_root.enableCountdown)) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
_root.enableCountdown = true;
_root.Adventure.AdventureWorld.AdventureHatchDoor1.gotoAndPlay("Close");
_root.Adventure.AdventureWorld.AdventureHatchDoor1Wall1.closeDoor();
_root.Adventure.AdventureWorld.AdventureHatchDoor1Wall2.closeDoor();
alreadyFound = true;
_root.Adventure.AdventureWorld.AdventureZoneTrig15.alreadyFound = true;
_root.Adventure.AdventureWorld.AdventureCountdown.gotoAndPlay("reset");
}
}
Instance of Symbol 4515 MovieClip "AdventureZoneTrig15" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
alreadyFound = false;
_root.enableCountdown = false;
}
onClipEvent (enterFrame) {
if ((((!alreadyFound) && (!_root.foundNumbers2)) && (!_root.enableCountdown)) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
_root.enableCountdown = true;
_root.Adventure.AdventureWorld.AdventureHatchDoor1.gotoAndPlay("Close");
_root.Adventure.AdventureWorld.AdventureHatchDoor1Wall1.closeDoor();
_root.Adventure.AdventureWorld.AdventureHatchDoor1Wall2.closeDoor();
alreadyFound = true;
_root.Adventure.AdventureWorld.AdventureZoneTrig14.alreadyFound = true;
_root.Adventure.AdventureWorld.AdventureCountdown.gotoAndPlay("reset");
}
}
Instance of Symbol 4515 MovieClip "AdventureZoneTrigComputer" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
alreadyFound = false;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.Adventure.AdventureDaughter)) {
if ((!alreadyFound) && (!_root.foundNumbers)) {
alreadyFound = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Daughter";
_root.TalkMiscText = "There's a computer here, but I don't know what to do with it! If only I had found a clue somewhere!";
}
if (((!alreadyFound) && (_root.foundNumbers)) && (!_root.foundNumbers2)) {
alreadyFound = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureWorld.AdventureCountdown.stop;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Daughter";
_root.TalkMiscText = "Maybe I should try entering those mysterious numbers from that sign in the forest into this computer...";
_root.Adventure.AdventureWorld.AdventureCountdown.success = true;
}
}
}
Instance of Symbol 4688 MovieClip "AdventureCountdown" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
success = false;
alreadyDone = false;
}
onClipEvent (enterFrame) {
if ((success && (!alreadyDone)) && (!_root.pauseAdventure)) {
this.gotoAndPlay("reset");
_root.Adventure.AdventureWorld.AdventureHatchDoor1.gotoAndPlay("Open");
_root.Adventure.AdventureWorld.AdventureHatchDoor1Wall1.openDoor();
_root.Adventure.AdventureWorld.AdventureHatchDoor1Wall2.openDoor();
_root.Adventure.AdventureWorld.AdventureHatchDoor2.openDoor();
_root.Adventure.AdventureWorld.AdventureHatchHide1._visible = false;
alreadyDone = true;
}
}
Instance of Symbol 4691 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
alreadyFound = false;
if (_root.foundNumbers2) {
alreadyFound = true;
this.gotoAndStop("open");
} else {
this.gotoAndStop("closed");
}
}
onClipEvent (enterFrame) {
if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
alreadyFound = true;
_root.foundNumbers2 = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Daughter";
this.gotoAndStop("open");
_root.Dharma = true;
_root.TalkMiscText = "There's a jumpsuit of some kind in here. Might as well take it.";
}
}
Instance of Symbol 4506 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
alreadyFound = false;
this.gotoAndStop("closed");
}
onClipEvent (enterFrame) {
if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
alreadyFound = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Daughter";
this.gotoAndStop("open");
_root.Ether2 = _root.Ether2 + 1;
_root.TalkMiscText = "Hey, I found an Ether Plus!";
}
}
Instance of Symbol 4506 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
alreadyFound = false;
this.gotoAndStop("closed");
}
onClipEvent (enterFrame) {
if ((!alreadyFound) && (this.hitTest(_root.Adventure.AdventureDaughter))) {
alreadyFound = true;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("ok");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = "Daughter";
this.gotoAndStop("open");
_root.Potion2 = _root.Potion2 + 1;
_root.TalkMiscText = "Hey, I found a Hyper Potion!";
}
}
Instance of Symbol 4515 MovieClip "AdventureZoneTrigShade" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
alreadyFound = false;
touching = false;
}
onClipEvent (enterFrame) {
if (this.hitTest(_root.Adventure.AdventureDaughter)) {
if ((!touching) && (!alreadyFound)) {
_root.Adventure.AdventureWorld.AdventureHatchShade.gotoAndPlay("open");
alreadyFound = true;
} else if ((!touching) && (alreadyFound)) {
_root.Adventure.AdventureWorld.AdventureHatchShade.gotoAndPlay("close");
alreadyFound = false;
}
touching = true;
} else {
touching = false;
}
}
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 20;
moving = "left";
speed = 5;
range = 45;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 20;
_root.enemyGoldVar = 3;
_root.enemyItemVar = 0.8;
_root.opponent = "Rhyhorn";
_root.opponenthp = 200;
_root.opponentmp = 100;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 60;
_root.opponentcomatt = 50;
_root.opponentcomdef = 60;
_root.opponentcomskl = 30;
_root.opponentmagatt = 50;
_root.opponentmagdef = -70;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 50;
_root.FleeDiff = 50;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "I'll try to charm it to not attack me!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "(The wild RHYHORN attacks!)";
_root.TalkPerson[2] = "Daughter";
_root.TalkText[2] = "It worked! Got away safely!";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Got away safely!";
_root.TalkPerson[4] = "Daughter";
_root.TalkText[4] = "Can't escape!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if (counter >= counterLen) {
counter = 0;
changeDir = random(100);
if (changeDir < 25) {
moving = "left";
} else if (changeDir < 50) {
moving = "right";
} else if (changeDir < 75) {
moving = "up";
} else if (changeDir <= 100) {
moving = "down";
}
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 20;
moving = "left";
speed = 5;
range = 50;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 20;
_root.enemyGoldVar = 3;
_root.enemyItemVar = 0.8;
_root.opponent = "Rhyhorn";
_root.opponenthp = 200;
_root.opponentmp = 100;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 60;
_root.opponentcomatt = 50;
_root.opponentcomdef = 60;
_root.opponentcomskl = 30;
_root.opponentmagatt = 50;
_root.opponentmagdef = -70;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 50;
_root.FleeDiff = 50;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "I'll try to charm it to not attack me!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "(The wild RHYHORN attacks!)";
_root.TalkPerson[2] = "Daughter";
_root.TalkText[2] = "It worked! Got away safely!";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Got away safely!";
_root.TalkPerson[4] = "Daughter";
_root.TalkText[4] = "Can't escape!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if (counter >= counterLen) {
counter = 0;
changeDir = random(100);
if (changeDir < 25) {
moving = "left";
} else if (changeDir < 50) {
moving = "right";
} else if (changeDir < 75) {
moving = "up";
} else if (changeDir <= 100) {
moving = "down";
}
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 20;
moving = "left";
speed = 5;
range = 100;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 20;
_root.enemyGoldVar = 3;
_root.enemyItemVar = 0.8;
_root.opponent = "Rhyhorn";
_root.opponenthp = 200;
_root.opponentmp = 100;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 60;
_root.opponentcomatt = 50;
_root.opponentcomdef = 60;
_root.opponentcomskl = 30;
_root.opponentmagatt = 50;
_root.opponentmagdef = -70;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 50;
_root.FleeDiff = 50;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "I'll try to charm it to not attack me!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "(The wild RHYHORN attacks!)";
_root.TalkPerson[2] = "Daughter";
_root.TalkText[2] = "It worked! Got away safely!";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Got away safely!";
_root.TalkPerson[4] = "Daughter";
_root.TalkText[4] = "Can't escape!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if (counter >= counterLen) {
counter = 0;
if (moving == "stop") {
moving = "left";
}
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 20;
moving = "down";
speed = 5;
range = 70;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 20;
_root.enemyGoldVar = 3;
_root.enemyItemVar = 0.8;
_root.opponent = "Rhyhorn";
_root.opponenthp = 200;
_root.opponentmp = 100;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 60;
_root.opponentcomatt = 50;
_root.opponentcomdef = 60;
_root.opponentcomskl = 30;
_root.opponentmagatt = 50;
_root.opponentmagdef = -70;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 50;
_root.FleeDiff = 50;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "I'll try to charm it to not attack me!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "(The wild RHYHORN attacks!)";
_root.TalkPerson[2] = "Daughter";
_root.TalkText[2] = "It worked! Got away safely!";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Got away safely!";
_root.TalkPerson[4] = "Daughter";
_root.TalkText[4] = "Can't escape!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if (counter >= counterLen) {
counter = 0;
if (moving == "stop") {
moving = "down";
}
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 20;
moving = "stop";
speed = 5;
range = 100;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 20;
_root.enemyGoldVar = 3;
_root.enemyItemVar = 0.8;
_root.opponent = "Rhyhorn";
_root.opponenthp = 200;
_root.opponentmp = 100;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 60;
_root.opponentcomatt = 50;
_root.opponentcomdef = 60;
_root.opponentcomskl = 30;
_root.opponentmagatt = 50;
_root.opponentmagdef = -70;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 50;
_root.FleeDiff = 50;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "I'll try to charm it to not attack me!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "(The wild RHYHORN attacks!)";
_root.TalkPerson[2] = "Daughter";
_root.TalkText[2] = "It worked! Got away safely!";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Got away safely!";
_root.TalkPerson[4] = "Daughter";
_root.TalkText[4] = "Can't escape!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
}
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 20;
moving = "stop";
speed = 5;
range = 100;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 20;
_root.enemyGoldVar = 3;
_root.enemyItemVar = 0.8;
_root.opponent = "Rhyhorn";
_root.opponenthp = 200;
_root.opponentmp = 100;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 60;
_root.opponentcomatt = 50;
_root.opponentcomdef = 60;
_root.opponentcomskl = 30;
_root.opponentmagatt = 50;
_root.opponentmagdef = -70;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 50;
_root.FleeDiff = 50;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "I'll try to charm it to not attack me!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "(The wild RHYHORN attacks!)";
_root.TalkPerson[2] = "Daughter";
_root.TalkText[2] = "It worked! Got away safely!";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Got away safely!";
_root.TalkPerson[4] = "Daughter";
_root.TalkText[4] = "Can't escape!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
}
Instance of Symbol 4698 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 4;
moving = "stop";
prevMoving = moving;
speed = 9;
range = 300;
goToStart = false;
targetX = startx;
targetY = starty;
curry = this._y;
currx = this._x;
targetAcquired = false;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 30;
_root.enemyGoldVar = 5;
_root.enemyItemVar = 1;
_root.opponent = "Ahriman";
_root.opponenthp = 300;
_root.opponentmp = 200;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 50;
_root.opponentcomdef = 20;
_root.opponentcomskl = 50;
_root.opponentmagatt = 60;
_root.opponentmagdef = 30;
_root.opponentmagskl = 60;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Glaaaaieee!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 90;
_root.FleeDiff = 90;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Nice monster...";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "Glaarr!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "Gllnn...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "Glaaarrrr!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
moved = false;
while ((!moved) && (!_root.pauseAdventure)) {
this.gotoAndStop(moving);
if (moving == "left") {
if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x - speed;
moved = true;
upFailed = false;
downFailed = false;
leftFailed = false;
} else {
leftFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "right";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "right";
}
}
if ((moving == "left") && (leftFailed)) {
moving = "right";
}
}
}
if (this._x < (startx - range)) {
moving = "right";
goToStart = true;
leftFailed = true;
rightFailed = false;
}
} else if (moving == "right") {
if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x + speed;
moved = true;
upFailed = false;
downFailed = false;
rightFailed = false;
} else {
rightFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "left";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "left";
}
}
if ((moving == "right") && (rightFailed)) {
moving = "left";
}
}
}
if (this._x > (startx + range)) {
moving = "left";
goToStart = true;
leftFailed = false;
rightFailed = true;
}
} else if (moving == "up") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) {
this._y = this._y - speed;
moved = true;
rightFailed = false;
leftFailed = false;
upFailed = false;
} else {
upFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && (rightFailed)) {
moving = "down";
}
} else if ((moving == "right") && (rightFailed)) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "down";
}
}
if ((moving == "up") && (upFailed)) {
moving = "down";
}
}
}
if (this._y < (starty - range)) {
moving = "down";
goToStart = true;
downFailed = false;
upFailed = true;
}
} else if (moving == "down") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) {
this._y = this._y + speed;
moved = true;
rightFailed = false;
leftFailed = false;
downFailed = false;
} else {
downFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && rightFailed) {
moving = "up";
}
} else if ((moving == "right") && rightFailed) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "up";
}
}
if ((moving == "down") && (downFailed)) {
moving = "up";
}
}
}
if (this._y > (starty + range)) {
moving = "up";
goToStart = true;
upFailed = false;
}
} else if (moving == "stop") {
moved = true;
}
}
prevMoving = moving;
if ((counter >= counterLen) && (!alreadyFought)) {
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
targetY = _root.Adventure.AdventureDaughter._y;
targetX = _root.Adventure.AdventureDaughter._x;
currY = backCurrY + this._y;
currX = backCurrX + this._x;
if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
targetAcquired = true;
leftFailed = false;
rightFailed = false;
upFailed = false;
downFailed = false;
} else if (goToStart) {
targetY = starty;
targetX = startx;
currY = this._y;
currX = this._x;
}
difY = Math.abs(targetY - currY);
difX = Math.abs(targetX - currX);
if (difY >= difX) {
if ((targetY > (currY + 20)) && (targetAcquired)) {
moving = "down";
} else if ((targetY < (currY - 20)) && (targetAcquired)) {
moving = "up";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
} else if ((targetX < (currX - 20)) && (targetAcquired)) {
moving = "left";
} else if ((targetX > (currX + 20)) && (targetAcquired)) {
moving = "right";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
if ((difY > range) || (difX > range)) {
goToStart = true;
}
counter = 0;
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4529 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 15;
moving = "left";
speed = 10;
range = 50;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 20;
_root.enemyGoldVar = 5;
_root.enemyItemVar = 1;
_root.opponent = "Ahriman";
_root.opponenthp = 300;
_root.opponentmp = 200;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 50;
_root.opponentcomdef = 20;
_root.opponentcomskl = 50;
_root.opponentmagatt = 60;
_root.opponentmagdef = 30;
_root.opponentmagskl = 60;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Glaaaaieee!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 60;
_root.FleeDiff = 70;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Nice monster...";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "Glaarr!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "Gllnn...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "Glaaarrrr!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
}
if (counter >= counterLen) {
counter = 0;
changeDir = random(100);
if (changeDir < 25) {
moving = "left";
} else if (changeDir < 50) {
moving = "right";
} else if (changeDir < 75) {
moving = "up";
} else if (changeDir <= 100) {
moving = "down";
}
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4698 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 4;
moving = "stop";
prevMoving = moving;
speed = 9;
range = 250;
goToStart = false;
targetX = startx;
targetY = starty;
curry = this._y;
currx = this._x;
targetAcquired = false;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 30;
_root.enemyGoldVar = 5;
_root.enemyItemVar = 1;
_root.opponent = "Ahriman";
_root.opponenthp = 300;
_root.opponentmp = 200;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 50;
_root.opponentcomdef = 20;
_root.opponentcomskl = 50;
_root.opponentmagatt = 60;
_root.opponentmagdef = 30;
_root.opponentmagskl = 60;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Glaaaaieee!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 60;
_root.FleeDiff = 70;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Nice monster...";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "Glaarr!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "Gllnn...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "Glaaarrrr!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
moved = false;
while ((!moved) && (!_root.pauseAdventure)) {
this.gotoAndStop(moving);
if (moving == "left") {
if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x - speed;
moved = true;
upFailed = false;
downFailed = false;
leftFailed = false;
} else {
leftFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "right";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "right";
}
}
if ((moving == "left") && (leftFailed)) {
moving = "right";
}
}
}
if (this._x < (startx - range)) {
moving = "right";
goToStart = true;
leftFailed = true;
rightFailed = false;
}
} else if (moving == "right") {
if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x + speed;
moved = true;
upFailed = false;
downFailed = false;
rightFailed = false;
} else {
rightFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "left";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "left";
}
}
if ((moving == "right") && (rightFailed)) {
moving = "left";
}
}
}
if (this._x > (startx + range)) {
moving = "left";
goToStart = true;
leftFailed = false;
rightFailed = true;
}
} else if (moving == "up") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) {
this._y = this._y - speed;
moved = true;
rightFailed = false;
leftFailed = false;
upFailed = false;
} else {
upFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && (rightFailed)) {
moving = "down";
}
} else if ((moving == "right") && (rightFailed)) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "down";
}
}
if ((moving == "up") && (upFailed)) {
moving = "down";
}
}
}
if (this._y < (starty - range)) {
moving = "down";
goToStart = true;
downFailed = false;
upFailed = true;
}
} else if (moving == "down") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) {
this._y = this._y + speed;
moved = true;
rightFailed = false;
leftFailed = false;
downFailed = false;
} else {
downFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && rightFailed) {
moving = "up";
}
} else if ((moving == "right") && rightFailed) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "up";
}
}
if ((moving == "down") && (downFailed)) {
moving = "up";
}
}
}
if (this._y > (starty + range)) {
moving = "up";
goToStart = true;
upFailed = false;
}
} else if (moving == "stop") {
moved = true;
}
}
prevMoving = moving;
if ((counter >= counterLen) && (!alreadyFought)) {
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
targetY = _root.Adventure.AdventureDaughter._y;
targetX = _root.Adventure.AdventureDaughter._x;
currY = backCurrY + this._y;
currX = backCurrX + this._x;
if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
targetAcquired = true;
leftFailed = false;
rightFailed = false;
upFailed = false;
downFailed = false;
} else if (goToStart) {
targetY = starty;
targetX = startx;
currY = this._y;
currX = this._x;
}
difY = Math.abs(targetY - currY);
difX = Math.abs(targetX - currX);
if (difY >= difX) {
if ((targetY > (currY + 20)) && (targetAcquired)) {
moving = "down";
} else if ((targetY < (currY - 20)) && (targetAcquired)) {
moving = "up";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
} else if ((targetX < (currX - 20)) && (targetAcquired)) {
moving = "left";
} else if ((targetX > (currX + 20)) && (targetAcquired)) {
moving = "right";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
if ((difY > range) || (difX > range)) {
goToStart = true;
}
counter = 0;
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4698 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 4;
moving = "stop";
prevMoving = moving;
speed = 9;
range = 250;
goToStart = false;
targetX = startx;
targetY = starty;
curry = this._y;
currx = this._x;
targetAcquired = false;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 30;
_root.enemyGoldVar = 5;
_root.enemyItemVar = 1;
_root.opponent = "Ahriman";
_root.opponenthp = 300;
_root.opponentmp = 200;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 50;
_root.opponentcomdef = 20;
_root.opponentcomskl = 50;
_root.opponentmagatt = 60;
_root.opponentmagdef = 30;
_root.opponentmagskl = 60;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Glaaaaieee!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 60;
_root.FleeDiff = 70;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Nice monster...";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "Glaarr!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "Gllnn...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "Glaaarrrr!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
moved = false;
while ((!moved) && (!_root.pauseAdventure)) {
this.gotoAndStop(moving);
if (moving == "left") {
if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x - speed;
moved = true;
upFailed = false;
downFailed = false;
leftFailed = false;
} else {
leftFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "right";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "right";
}
}
if ((moving == "left") && (leftFailed)) {
moving = "right";
}
}
}
if (this._x < (startx - range)) {
moving = "right";
goToStart = true;
leftFailed = true;
rightFailed = false;
}
} else if (moving == "right") {
if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x + speed;
moved = true;
upFailed = false;
downFailed = false;
rightFailed = false;
} else {
rightFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "left";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "left";
}
}
if ((moving == "right") && (rightFailed)) {
moving = "left";
}
}
}
if (this._x > (startx + range)) {
moving = "left";
goToStart = true;
leftFailed = false;
rightFailed = true;
}
} else if (moving == "up") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) {
this._y = this._y - speed;
moved = true;
rightFailed = false;
leftFailed = false;
upFailed = false;
} else {
upFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && (rightFailed)) {
moving = "down";
}
} else if ((moving == "right") && (rightFailed)) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "down";
}
}
if ((moving == "up") && (upFailed)) {
moving = "down";
}
}
}
if (this._y < (starty - range)) {
moving = "down";
goToStart = true;
downFailed = false;
upFailed = true;
}
} else if (moving == "down") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) {
this._y = this._y + speed;
moved = true;
rightFailed = false;
leftFailed = false;
downFailed = false;
} else {
downFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && rightFailed) {
moving = "up";
}
} else if ((moving == "right") && rightFailed) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "up";
}
}
if ((moving == "down") && (downFailed)) {
moving = "up";
}
}
}
if (this._y > (starty + range)) {
moving = "up";
goToStart = true;
upFailed = false;
}
} else if (moving == "stop") {
moved = true;
}
}
prevMoving = moving;
if ((counter >= counterLen) && (!alreadyFought)) {
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
targetY = _root.Adventure.AdventureDaughter._y;
targetX = _root.Adventure.AdventureDaughter._x;
currY = backCurrY + this._y;
currX = backCurrX + this._x;
if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
targetAcquired = true;
leftFailed = false;
rightFailed = false;
upFailed = false;
downFailed = false;
} else if (goToStart) {
targetY = starty;
targetX = startx;
currY = this._y;
currX = this._x;
}
difY = Math.abs(targetY - currY);
difX = Math.abs(targetX - currX);
if (difY >= difX) {
if ((targetY > (currY + 20)) && (targetAcquired)) {
moving = "down";
} else if ((targetY < (currY - 20)) && (targetAcquired)) {
moving = "up";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
} else if ((targetX < (currX - 20)) && (targetAcquired)) {
moving = "left";
} else if ((targetX > (currX + 20)) && (targetAcquired)) {
moving = "right";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
if ((difY > range) || (difX > range)) {
goToStart = true;
}
counter = 0;
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4699 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 4;
moving = "stop";
prevMoving = moving;
speed = 7;
range = 200;
goToStart = false;
targetX = startx;
targetY = starty;
curry = this._y;
currx = this._x;
targetAcquired = false;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 20;
_root.enemyGoldVar = 3;
_root.enemyItemVar = 0.8;
_root.opponent = "Rhyhorn";
_root.opponenthp = 200;
_root.opponentmp = 100;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 60;
_root.opponentcomatt = 50;
_root.opponentcomdef = 60;
_root.opponentcomskl = 30;
_root.opponentmagatt = 50;
_root.opponentmagdef = -70;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 50;
_root.FleeDiff = 50;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "I'll try to charm it to not attack me!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "(The wild RHYHORN attacks!)";
_root.TalkPerson[2] = "Daughter";
_root.TalkText[2] = "It worked! Got away safely!";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Got away safely!";
_root.TalkPerson[4] = "Daughter";
_root.TalkText[4] = "Can't escape!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
moved = false;
while ((!moved) && (!_root.pauseAdventure)) {
this.gotoAndStop(moving);
if (moving == "left") {
if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x - speed;
moved = true;
upFailed = false;
downFailed = false;
leftFailed = false;
} else {
leftFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "right";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "right";
}
}
if ((moving == "left") && (leftFailed)) {
moving = "right";
}
}
}
if (this._x < (startx - range)) {
moving = "right";
goToStart = true;
leftFailed = true;
rightFailed = false;
}
} else if (moving == "right") {
if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x + speed;
moved = true;
upFailed = false;
downFailed = false;
rightFailed = false;
} else {
rightFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "left";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "left";
}
}
if ((moving == "right") && (rightFailed)) {
moving = "left";
}
}
}
if (this._x > (startx + range)) {
moving = "left";
goToStart = true;
leftFailed = false;
rightFailed = true;
}
} else if (moving == "up") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) {
this._y = this._y - speed;
moved = true;
rightFailed = false;
leftFailed = false;
upFailed = false;
} else {
upFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && (rightFailed)) {
moving = "down";
}
} else if ((moving == "right") && (rightFailed)) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "down";
}
}
if ((moving == "up") && (upFailed)) {
moving = "down";
}
}
}
if (this._y < (starty - range)) {
moving = "down";
goToStart = true;
downFailed = false;
upFailed = true;
}
} else if (moving == "down") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) {
this._y = this._y + speed;
moved = true;
rightFailed = false;
leftFailed = false;
downFailed = false;
} else {
downFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && rightFailed) {
moving = "up";
}
} else if ((moving == "right") && rightFailed) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "up";
}
}
if ((moving == "down") && (downFailed)) {
moving = "up";
}
}
}
if (this._y > (starty + range)) {
moving = "up";
goToStart = true;
upFailed = false;
}
} else if (moving == "stop") {
moved = true;
}
}
prevMoving = moving;
if ((counter >= counterLen) && (!alreadyFought)) {
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
targetY = _root.Adventure.AdventureDaughter._y;
targetX = _root.Adventure.AdventureDaughter._x;
currY = backCurrY + this._y;
currX = backCurrX + this._x;
if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
targetAcquired = true;
leftFailed = false;
rightFailed = false;
upFailed = false;
downFailed = false;
} else if (goToStart) {
targetY = starty;
targetX = startx;
currY = this._y;
currX = this._x;
}
difY = Math.abs(targetY - currY);
difX = Math.abs(targetX - currX);
if (difY >= difX) {
if ((targetY > (currY + 20)) && (targetAcquired)) {
moving = "down";
} else if ((targetY < (currY - 20)) && (targetAcquired)) {
moving = "up";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
} else if ((targetX < (currX - 20)) && (targetAcquired)) {
moving = "left";
} else if ((targetX > (currX + 20)) && (targetAcquired)) {
moving = "right";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
if ((difY > range) || (difX > range)) {
goToStart = true;
}
counter = 0;
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4699 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 4;
moving = "stop";
prevMoving = moving;
speed = 6;
range = 250;
goToStart = false;
targetX = startx;
targetY = starty;
curry = this._y;
currx = this._x;
targetAcquired = false;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 20;
_root.enemyGoldVar = 3;
_root.enemyItemVar = 0.8;
_root.opponent = "Rhyhorn";
_root.opponenthp = 200;
_root.opponentmp = 100;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 60;
_root.opponentcomatt = 50;
_root.opponentcomdef = 60;
_root.opponentcomskl = 30;
_root.opponentmagatt = 50;
_root.opponentmagdef = -70;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 50;
_root.FleeDiff = 50;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "I'll try to charm it to not attack me!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "(The wild RHYHORN attacks!)";
_root.TalkPerson[2] = "Daughter";
_root.TalkText[2] = "It worked! Got away safely!";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Got away safely!";
_root.TalkPerson[4] = "Daughter";
_root.TalkText[4] = "Can't escape!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
moved = false;
while ((!moved) && (!_root.pauseAdventure)) {
this.gotoAndStop(moving);
if (moving == "left") {
if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x - speed;
moved = true;
upFailed = false;
downFailed = false;
leftFailed = false;
} else {
leftFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "right";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "right";
}
}
if ((moving == "left") && (leftFailed)) {
moving = "right";
}
}
}
if (this._x < (startx - range)) {
moving = "right";
goToStart = true;
leftFailed = true;
rightFailed = false;
}
} else if (moving == "right") {
if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x + speed;
moved = true;
upFailed = false;
downFailed = false;
rightFailed = false;
} else {
rightFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "left";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "left";
}
}
if ((moving == "right") && (rightFailed)) {
moving = "left";
}
}
}
if (this._x > (startx + range)) {
moving = "left";
goToStart = true;
leftFailed = false;
rightFailed = true;
}
} else if (moving == "up") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) {
this._y = this._y - speed;
moved = true;
rightFailed = false;
leftFailed = false;
upFailed = false;
} else {
upFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && (rightFailed)) {
moving = "down";
}
} else if ((moving == "right") && (rightFailed)) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "down";
}
}
if ((moving == "up") && (upFailed)) {
moving = "down";
}
}
}
if (this._y < (starty - range)) {
moving = "down";
goToStart = true;
downFailed = false;
upFailed = true;
}
} else if (moving == "down") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) {
this._y = this._y + speed;
moved = true;
rightFailed = false;
leftFailed = false;
downFailed = false;
} else {
downFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && rightFailed) {
moving = "up";
}
} else if ((moving == "right") && rightFailed) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "up";
}
}
if ((moving == "down") && (downFailed)) {
moving = "up";
}
}
}
if (this._y > (starty + range)) {
moving = "up";
goToStart = true;
upFailed = false;
}
} else if (moving == "stop") {
moved = true;
}
}
prevMoving = moving;
if ((counter >= counterLen) && (!alreadyFought)) {
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
targetY = _root.Adventure.AdventureDaughter._y;
targetX = _root.Adventure.AdventureDaughter._x;
currY = backCurrY + this._y;
currX = backCurrX + this._x;
if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
targetAcquired = true;
leftFailed = false;
rightFailed = false;
upFailed = false;
downFailed = false;
} else if (goToStart) {
targetY = starty;
targetX = startx;
currY = this._y;
currX = this._x;
}
difY = Math.abs(targetY - currY);
difX = Math.abs(targetX - currX);
if (difY >= difX) {
if ((targetY > (currY + 20)) && (targetAcquired)) {
moving = "down";
} else if ((targetY < (currY - 20)) && (targetAcquired)) {
moving = "up";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
} else if ((targetX < (currX - 20)) && (targetAcquired)) {
moving = "left";
} else if ((targetX > (currX + 20)) && (targetAcquired)) {
moving = "right";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
if ((difY > range) || (difX > range)) {
goToStart = true;
}
counter = 0;
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4698 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
waypoint = 1;
waypointStart = 1;
waypointLoop = 4;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 4;
moving = "stop";
prevMoving = moving;
speed = 9;
range = 99999 /* 0x01869F */;
goToStart = false;
targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint];
targetX = targetName._x;
targetY = targetName._y;
curry = this._y;
currx = this._x;
targetAcquired = true;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 30;
_root.enemyGoldVar = 5;
_root.enemyItemVar = 1;
_root.opponent = "Ahriman";
_root.opponenthp = 300;
_root.opponentmp = 200;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 50;
_root.opponentcomdef = 20;
_root.opponentcomskl = 50;
_root.opponentmagatt = 60;
_root.opponentmagdef = 30;
_root.opponentmagskl = 60;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Glaaaaieee!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 60;
_root.FleeDiff = 70;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Nice monster...";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "Glaarr!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "Gllnn...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "Glaaarrrr!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
moving = "stop";
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
moving = "stop";
}
}
moved = false;
while ((!moved) && (!_root.pauseAdventure)) {
this.gotoAndStop(moving);
if (moving == "left") {
if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x - speed;
moved = true;
upFailed = false;
downFailed = false;
leftFailed = false;
} else {
leftFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "right";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "right";
}
}
if ((moving == "left") && (leftFailed)) {
moving = "right";
}
}
}
if (this._x < (startx - range)) {
moving = "right";
goToStart = true;
leftFailed = true;
rightFailed = false;
}
} else if (moving == "right") {
if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x + speed;
moved = true;
upFailed = false;
downFailed = false;
rightFailed = false;
} else {
rightFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "left";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "left";
}
}
if ((moving == "right") && (rightFailed)) {
moving = "left";
}
}
}
if (this._x > (startx + range)) {
moving = "left";
goToStart = true;
leftFailed = false;
rightFailed = true;
}
} else if (moving == "up") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) {
this._y = this._y - speed;
moved = true;
rightFailed = false;
leftFailed = false;
upFailed = false;
} else {
upFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && (rightFailed)) {
moving = "down";
}
} else if ((moving == "right") && (rightFailed)) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "down";
}
}
if ((moving == "up") && (upFailed)) {
moving = "down";
}
}
}
if (this._y < (starty - range)) {
moving = "down";
goToStart = true;
downFailed = false;
upFailed = true;
}
} else if (moving == "down") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) {
this._y = this._y + speed;
moved = true;
rightFailed = false;
leftFailed = false;
downFailed = false;
} else {
downFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && rightFailed) {
moving = "up";
}
} else if ((moving == "right") && rightFailed) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "up";
}
}
if ((moving == "down") && (downFailed)) {
moving = "up";
}
}
}
if (this._y > (starty + range)) {
moving = "up";
goToStart = true;
upFailed = false;
}
} else if (moving == "stop") {
moved = true;
}
}
prevMoving = moving;
if ((counter >= counterLen) && (!alreadyFought)) {
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
targetY = targetName._y;
targetX = targetName._x;
currY = this._y;
currX = this._x;
if ((((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) && false) {
targetAcquired = true;
leftFailed = false;
rightFailed = false;
upFailed = false;
downFailed = false;
} else if (goToStart) {
targetY = starty;
targetX = startx;
currY = this._y;
currX = this._x;
}
difY = Math.abs(targetY - currY);
difX = Math.abs(targetX - currX);
if (difY >= difX) {
if ((targetY > (currY + 20)) && (targetAcquired)) {
moving = "down";
} else if ((targetY < (currY - 20)) && (targetAcquired)) {
moving = "up";
} else {
moving = "stop";
waypoint++;
if (waypoint > waypointLoop) {
waypoint = waypointStart;
}
targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint];
}
} else if ((targetX < (currX - 20)) && (targetAcquired)) {
moving = "left";
} else if ((targetX > (currX + 20)) && (targetAcquired)) {
moving = "right";
} else {
moving = "stop";
waypoint++;
if (waypoint > waypointLoop) {
waypoint = waypointStart;
}
targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint];
}
if ((difY > range) || (difX > range)) {
goToStart = true;
}
counter = 0;
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4698 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 4;
moving = "stop";
prevMoving = moving;
speed = 9;
range = 300;
goToStart = false;
targetX = startx;
targetY = starty;
curry = this._y;
currx = this._x;
targetAcquired = false;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 30;
_root.enemyGoldVar = 5;
_root.enemyItemVar = 1;
_root.opponent = "Ahriman";
_root.opponenthp = 300;
_root.opponentmp = 200;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 50;
_root.opponentcomdef = 20;
_root.opponentcomskl = 50;
_root.opponentmagatt = 60;
_root.opponentmagdef = 30;
_root.opponentmagskl = 60;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Glaaaaieee!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 60;
_root.FleeDiff = 70;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Nice monster...";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "Glaarr!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "Gllnn...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "Glaaarrrr!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
moved = false;
while ((!moved) && (!_root.pauseAdventure)) {
this.gotoAndStop(moving);
if (moving == "left") {
if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x - speed;
moved = true;
upFailed = false;
downFailed = false;
leftFailed = false;
} else {
leftFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "right";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "right";
}
}
if ((moving == "left") && (leftFailed)) {
moving = "right";
}
}
}
if (this._x < (startx - range)) {
moving = "right";
goToStart = true;
leftFailed = true;
rightFailed = false;
}
} else if (moving == "right") {
if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x + speed;
moved = true;
upFailed = false;
downFailed = false;
rightFailed = false;
} else {
rightFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "left";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "left";
}
}
if ((moving == "right") && (rightFailed)) {
moving = "left";
}
}
}
if (this._x > (startx + range)) {
moving = "left";
goToStart = true;
leftFailed = false;
rightFailed = true;
}
} else if (moving == "up") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) {
this._y = this._y - speed;
moved = true;
rightFailed = false;
leftFailed = false;
upFailed = false;
} else {
upFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && (rightFailed)) {
moving = "down";
}
} else if ((moving == "right") && (rightFailed)) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "down";
}
}
if ((moving == "up") && (upFailed)) {
moving = "down";
}
}
}
if (this._y < (starty - range)) {
moving = "down";
goToStart = true;
downFailed = false;
upFailed = true;
}
} else if (moving == "down") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) {
this._y = this._y + speed;
moved = true;
rightFailed = false;
leftFailed = false;
downFailed = false;
} else {
downFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && rightFailed) {
moving = "up";
}
} else if ((moving == "right") && rightFailed) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "up";
}
}
if ((moving == "down") && (downFailed)) {
moving = "up";
}
}
}
if (this._y > (starty + range)) {
moving = "up";
goToStart = true;
upFailed = false;
}
} else if (moving == "stop") {
moved = true;
}
}
prevMoving = moving;
if ((counter >= counterLen) && (!alreadyFought)) {
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
targetY = _root.Adventure.AdventureDaughter._y;
targetX = _root.Adventure.AdventureDaughter._x;
currY = backCurrY + this._y;
currX = backCurrX + this._x;
if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
targetAcquired = true;
leftFailed = false;
rightFailed = false;
upFailed = false;
downFailed = false;
} else if (goToStart) {
targetY = starty;
targetX = startx;
currY = this._y;
currX = this._x;
}
difY = Math.abs(targetY - currY);
difX = Math.abs(targetX - currX);
if (difY >= difX) {
if ((targetY > (currY + 20)) && (targetAcquired)) {
moving = "down";
} else if ((targetY < (currY - 20)) && (targetAcquired)) {
moving = "up";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
} else if ((targetX < (currX - 20)) && (targetAcquired)) {
moving = "left";
} else if ((targetX > (currX + 20)) && (targetAcquired)) {
moving = "right";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
if ((difY > range) || (difX > range)) {
goToStart = true;
}
counter = 0;
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 20;
moving = "stop";
speed = 5;
range = 100;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 20;
_root.enemyGoldVar = 3;
_root.enemyItemVar = 0.8;
_root.opponent = "Rhyhorn";
_root.opponenthp = 200;
_root.opponentmp = 100;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 60;
_root.opponentcomatt = 50;
_root.opponentcomdef = 60;
_root.opponentcomskl = 30;
_root.opponentmagatt = 50;
_root.opponentmagdef = -70;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 90;
_root.FleeDiff = 90;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "I'll try to charm it to not attack me!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "(The wild RHYHORN attacks!)";
_root.TalkPerson[2] = "Daughter";
_root.TalkText[2] = "It worked! Got away safely!";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Got away safely!";
_root.TalkPerson[4] = "Daughter";
_root.TalkText[4] = "Can't escape!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
}
Instance of Symbol 4529 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 15;
moving = "left";
speed = 10;
range = 40;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 30;
_root.enemyGoldVar = 5;
_root.enemyItemVar = 1;
_root.opponent = "Ahriman";
_root.opponenthp = 300;
_root.opponentmp = 200;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 50;
_root.opponentcomdef = 20;
_root.opponentcomskl = 50;
_root.opponentmagatt = 60;
_root.opponentmagdef = 30;
_root.opponentmagskl = 60;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Glaaaaieee!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 60;
_root.FleeDiff = 70;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Nice monster...";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "Glaarr!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "Gllnn...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "Glaaarrrr!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
}
if (counter >= counterLen) {
counter = 0;
changeDir = random(100);
if (changeDir < 25) {
moving = "left";
} else if (changeDir < 50) {
moving = "right";
} else if (changeDir < 75) {
moving = "up";
} else if (changeDir <= 100) {
moving = "down";
}
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 20;
moving = "left";
speed = 5;
range = 40;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 20;
_root.enemyGoldVar = 3;
_root.enemyItemVar = 0.8;
_root.opponent = "Rhyhorn";
_root.opponenthp = 200;
_root.opponentmp = 100;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 60;
_root.opponentcomatt = 50;
_root.opponentcomdef = 60;
_root.opponentcomskl = 30;
_root.opponentmagatt = 50;
_root.opponentmagdef = -70;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 50;
_root.FleeDiff = 50;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "I'll try to charm it to not attack me!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "(The wild RHYHORN attacks!)";
_root.TalkPerson[2] = "Daughter";
_root.TalkText[2] = "It worked! Got away safely!";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Got away safely!";
_root.TalkPerson[4] = "Daughter";
_root.TalkText[4] = "Can't escape!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if (counter >= counterLen) {
counter = 0;
if (moving == "stop") {
moving = "left";
}
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4698 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 4;
moving = "stop";
prevMoving = moving;
speed = 9;
range = 350;
goToStart = false;
targetX = startx;
targetY = starty;
curry = this._y;
currx = this._x;
targetAcquired = false;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 30;
_root.enemyGoldVar = 5;
_root.enemyItemVar = 1;
_root.opponent = "Ahriman";
_root.opponenthp = 300;
_root.opponentmp = 200;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 50;
_root.opponentcomdef = 20;
_root.opponentcomskl = 50;
_root.opponentmagatt = 60;
_root.opponentmagdef = 30;
_root.opponentmagskl = 60;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Glaaaaieee!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 60;
_root.FleeDiff = 70;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Nice monster...";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "Glaarr!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "Gllnn...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "Glaaarrrr!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
moved = false;
while ((!moved) && (!_root.pauseAdventure)) {
this.gotoAndStop(moving);
if (moving == "left") {
if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x - speed;
moved = true;
upFailed = false;
downFailed = false;
leftFailed = false;
} else {
leftFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "right";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "right";
}
}
if ((moving == "left") && (leftFailed)) {
moving = "right";
}
}
}
if (this._x < (startx - range)) {
moving = "right";
goToStart = true;
leftFailed = true;
rightFailed = false;
}
} else if (moving == "right") {
if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x + speed;
moved = true;
upFailed = false;
downFailed = false;
rightFailed = false;
} else {
rightFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "left";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "left";
}
}
if ((moving == "right") && (rightFailed)) {
moving = "left";
}
}
}
if (this._x > (startx + range)) {
moving = "left";
goToStart = true;
leftFailed = false;
rightFailed = true;
}
} else if (moving == "up") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) {
this._y = this._y - speed;
moved = true;
rightFailed = false;
leftFailed = false;
upFailed = false;
} else {
upFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && (rightFailed)) {
moving = "down";
}
} else if ((moving == "right") && (rightFailed)) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "down";
}
}
if ((moving == "up") && (upFailed)) {
moving = "down";
}
}
}
if (this._y < (starty - range)) {
moving = "down";
goToStart = true;
downFailed = false;
upFailed = true;
}
} else if (moving == "down") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) {
this._y = this._y + speed;
moved = true;
rightFailed = false;
leftFailed = false;
downFailed = false;
} else {
downFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && rightFailed) {
moving = "up";
}
} else if ((moving == "right") && rightFailed) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "up";
}
}
if ((moving == "down") && (downFailed)) {
moving = "up";
}
}
}
if (this._y > (starty + range)) {
moving = "up";
goToStart = true;
upFailed = false;
}
} else if (moving == "stop") {
moved = true;
}
}
prevMoving = moving;
if ((counter >= counterLen) && (!alreadyFought)) {
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
targetY = _root.Adventure.AdventureDaughter._y;
targetX = _root.Adventure.AdventureDaughter._x;
currY = backCurrY + this._y;
currX = backCurrX + this._x;
if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
targetAcquired = true;
leftFailed = false;
rightFailed = false;
upFailed = false;
downFailed = false;
} else if (goToStart) {
targetY = starty;
targetX = startx;
currY = this._y;
currX = this._x;
}
difY = Math.abs(targetY - currY);
difX = Math.abs(targetX - currX);
if (difY >= difX) {
if ((targetY > (currY + 20)) && (targetAcquired)) {
moving = "down";
} else if ((targetY < (currY - 20)) && (targetAcquired)) {
moving = "up";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
} else if ((targetX < (currX - 20)) && (targetAcquired)) {
moving = "left";
} else if ((targetX > (currX + 20)) && (targetAcquired)) {
moving = "right";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
if ((difY > range) || (difX > range)) {
goToStart = true;
}
counter = 0;
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 20;
moving = "left";
speed = 5;
range = 100;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 20;
_root.enemyGoldVar = 3;
_root.enemyItemVar = 0.8;
_root.opponent = "Rhyhorn";
_root.opponenthp = 200;
_root.opponentmp = 100;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 60;
_root.opponentcomatt = 50;
_root.opponentcomdef = 60;
_root.opponentcomskl = 30;
_root.opponentmagatt = 50;
_root.opponentmagdef = -70;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 50;
_root.FleeDiff = 50;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "I'll try to charm it to not attack me!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "(The wild RHYHORN attacks!)";
_root.TalkPerson[2] = "Daughter";
_root.TalkText[2] = "It worked! Got away safely!";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Got away safely!";
_root.TalkPerson[4] = "Daughter";
_root.TalkText[4] = "Can't escape!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if (counter >= counterLen) {
counter = 0;
if (moving == "stop") {
moving = "left";
}
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 20;
moving = "left";
speed = 5;
range = 50;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 20;
_root.enemyGoldVar = 3;
_root.enemyItemVar = 0.8;
_root.opponent = "Rhyhorn";
_root.opponenthp = 200;
_root.opponentmp = 100;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 60;
_root.opponentcomatt = 50;
_root.opponentcomdef = 60;
_root.opponentcomskl = 30;
_root.opponentmagatt = 50;
_root.opponentmagdef = -70;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 50;
_root.FleeDiff = 50;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "I'll try to charm it to not attack me!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "(The wild RHYHORN attacks!)";
_root.TalkPerson[2] = "Daughter";
_root.TalkText[2] = "It worked! Got away safely!";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Got away safely!";
_root.TalkPerson[4] = "Daughter";
_root.TalkText[4] = "Can't escape!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if (counter >= counterLen) {
counter = 0;
changeDir = random(100);
if (changeDir < 50) {
moving = "left";
} else {
moving = "right";
}
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4529 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 15;
moving = "stop";
speed = 10;
range = 50;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 30;
_root.enemyGoldVar = 5;
_root.enemyItemVar = 1;
_root.opponent = "Ahriman";
_root.opponenthp = 300;
_root.opponentmp = 200;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 50;
_root.opponentcomdef = 20;
_root.opponentcomskl = 50;
_root.opponentmagatt = 60;
_root.opponentmagdef = 30;
_root.opponentmagskl = 60;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Glaaaaieee!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 60;
_root.FleeDiff = 70;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Nice monster...";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "Glaarr!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "Gllnn...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "Glaaarrrr!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
}
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 20;
moving = "left";
speed = 5;
range = 40;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 20;
_root.enemyGoldVar = 3;
_root.enemyItemVar = 0.8;
_root.opponent = "Rhyhorn";
_root.opponenthp = 200;
_root.opponentmp = 100;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 60;
_root.opponentcomatt = 50;
_root.opponentcomdef = 60;
_root.opponentcomskl = 30;
_root.opponentmagatt = 50;
_root.opponentmagdef = -70;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 50;
_root.FleeDiff = 50;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "I'll try to charm it to not attack me!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "(The wild RHYHORN attacks!)";
_root.TalkPerson[2] = "Daughter";
_root.TalkText[2] = "It worked! Got away safely!";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Got away safely!";
_root.TalkPerson[4] = "Daughter";
_root.TalkText[4] = "Can't escape!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if (counter >= counterLen) {
counter = 0;
changeDir = random(100);
if (changeDir < 25) {
moving = "left";
} else if (changeDir < 50) {
moving = "right";
} else if (changeDir < 75) {
moving = "up";
} else if (changeDir <= 100) {
moving = "down";
}
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4698 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 4;
moving = "stop";
prevMoving = moving;
speed = 9;
range = 350;
goToStart = false;
targetX = startx;
targetY = starty;
curry = this._y;
currx = this._x;
targetAcquired = false;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 30;
_root.enemyGoldVar = 5;
_root.enemyItemVar = 1;
_root.opponent = "Ahriman";
_root.opponenthp = 300;
_root.opponentmp = 200;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 50;
_root.opponentcomdef = 20;
_root.opponentcomskl = 50;
_root.opponentmagatt = 60;
_root.opponentmagdef = 30;
_root.opponentmagskl = 60;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Glaaaaieee!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 60;
_root.FleeDiff = 70;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Nice monster...";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "Glaarr!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "Gllnn...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "Glaaarrrr!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
moved = false;
while ((!moved) && (!_root.pauseAdventure)) {
this.gotoAndStop(moving);
if (moving == "left") {
if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x - speed;
moved = true;
upFailed = false;
downFailed = false;
leftFailed = false;
} else {
leftFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "right";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "right";
}
}
if ((moving == "left") && (leftFailed)) {
moving = "right";
}
}
}
if (this._x < (startx - range)) {
moving = "right";
goToStart = true;
leftFailed = true;
rightFailed = false;
}
} else if (moving == "right") {
if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x + speed;
moved = true;
upFailed = false;
downFailed = false;
rightFailed = false;
} else {
rightFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "left";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "left";
}
}
if ((moving == "right") && (rightFailed)) {
moving = "left";
}
}
}
if (this._x > (startx + range)) {
moving = "left";
goToStart = true;
leftFailed = false;
rightFailed = true;
}
} else if (moving == "up") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) {
this._y = this._y - speed;
moved = true;
rightFailed = false;
leftFailed = false;
upFailed = false;
} else {
upFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && (rightFailed)) {
moving = "down";
}
} else if ((moving == "right") && (rightFailed)) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "down";
}
}
if ((moving == "up") && (upFailed)) {
moving = "down";
}
}
}
if (this._y < (starty - range)) {
moving = "down";
goToStart = true;
downFailed = false;
upFailed = true;
}
} else if (moving == "down") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) {
this._y = this._y + speed;
moved = true;
rightFailed = false;
leftFailed = false;
downFailed = false;
} else {
downFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && rightFailed) {
moving = "up";
}
} else if ((moving == "right") && rightFailed) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "up";
}
}
if ((moving == "down") && (downFailed)) {
moving = "up";
}
}
}
if (this._y > (starty + range)) {
moving = "up";
goToStart = true;
upFailed = false;
}
} else if (moving == "stop") {
moved = true;
}
}
prevMoving = moving;
if ((counter >= counterLen) && (!alreadyFought)) {
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
targetY = _root.Adventure.AdventureDaughter._y;
targetX = _root.Adventure.AdventureDaughter._x;
currY = backCurrY + this._y;
currX = backCurrX + this._x;
if (((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) {
targetAcquired = true;
leftFailed = false;
rightFailed = false;
upFailed = false;
downFailed = false;
} else if (goToStart) {
targetY = starty;
targetX = startx;
currY = this._y;
currX = this._x;
}
difY = Math.abs(targetY - currY);
difX = Math.abs(targetX - currX);
if (difY >= difX) {
if ((targetY > (currY + 20)) && (targetAcquired)) {
moving = "down";
} else if ((targetY < (currY - 20)) && (targetAcquired)) {
moving = "up";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
} else if ((targetX < (currX - 20)) && (targetAcquired)) {
moving = "left";
} else if ((targetX > (currX + 20)) && (targetAcquired)) {
moving = "right";
} else {
moving = "stop";
goToStart = false;
targetAcquired = false;
}
if ((difY > range) || (difX > range)) {
goToStart = true;
}
counter = 0;
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 20;
moving = "left";
speed = 5;
range = 40;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 20;
_root.enemyGoldVar = 3;
_root.enemyItemVar = 0.8;
_root.opponent = "Rhyhorn";
_root.opponenthp = 200;
_root.opponentmp = 100;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 60;
_root.opponentcomatt = 50;
_root.opponentcomdef = 60;
_root.opponentcomskl = 30;
_root.opponentmagatt = 50;
_root.opponentmagdef = -70;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 50;
_root.FleeDiff = 50;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "I'll try to charm it to not attack me!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "(The wild RHYHORN attacks!)";
_root.TalkPerson[2] = "Daughter";
_root.TalkText[2] = "It worked! Got away safely!";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Got away safely!";
_root.TalkPerson[4] = "Daughter";
_root.TalkText[4] = "Can't escape!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if (counter >= counterLen) {
counter = 0;
changeDir = random(100);
if (changeDir < 25) {
moving = "left";
} else if (changeDir < 50) {
moving = "right";
} else if (changeDir < 75) {
moving = "up";
} else if (changeDir <= 100) {
moving = "down";
}
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint12" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint13" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint14" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4549 MovieClip "AdventureWaypoint15" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4698 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
waypoint = 12;
waypointStart = 12;
waypointLoop = 15;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 4;
moving = "stop";
prevMoving = moving;
speed = 9;
range = 99999 /* 0x01869F */;
goToStart = false;
targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint];
targetX = targetName._x;
targetY = targetName._y;
curry = this._y;
currx = this._x;
targetAcquired = true;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 30;
_root.enemyGoldVar = 5;
_root.enemyItemVar = 1;
_root.opponent = "Ahriman";
_root.opponenthp = 300;
_root.opponentmp = 200;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 100;
_root.opponentcomatt = 50;
_root.opponentcomdef = 20;
_root.opponentcomskl = 50;
_root.opponentmagatt = 60;
_root.opponentmagdef = 30;
_root.opponentmagskl = 60;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "Glaaaaieee!";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 60;
_root.FleeDiff = 70;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "Nice monster...";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "Glaarr!";
_root.TalkPerson[2] = _root.opponent;
_root.TalkText[2] = "Gllnn...";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Phew, I got away safely!";
_root.TalkPerson[4] = _root.opponent;
_root.TalkText[4] = "Glaaarrrr!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
moving = "stop";
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
moving = "stop";
}
}
moved = false;
while ((!moved) && (!_root.pauseAdventure)) {
this.gotoAndStop(moving);
if (moving == "left") {
if (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x - speed;
moved = true;
upFailed = false;
downFailed = false;
leftFailed = false;
} else {
leftFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "right";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "right";
}
}
if ((moving == "left") && (leftFailed)) {
moving = "right";
}
}
}
if (this._x < (startx - range)) {
moving = "right";
goToStart = true;
leftFailed = true;
rightFailed = false;
}
} else if (moving == "right") {
if (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.abs(Math.round((this._y + 20) / 10))]) {
this._x = this._x + speed;
moved = true;
upFailed = false;
downFailed = false;
rightFailed = false;
} else {
rightFailed = true;
if ((targetY < currY) && (!upFailed)) {
moving = "up";
downFailed = true;
} else if (!downFailed) {
moving = "down";
upFailed = true;
} else {
moving = prevMoving;
if ((moving == "down") && (downFailed)) {
moving = "up";
if ((moving == "up") && (upFailed)) {
moving = "left";
}
} else if ((moving == "up") && (upFailed)) {
moving = "down";
if ((moving == "down") && (downFailed)) {
moving = "left";
}
}
if ((moving == "right") && (rightFailed)) {
moving = "left";
}
}
}
if (this._x > (startx + range)) {
moving = "left";
goToStart = true;
leftFailed = false;
rightFailed = true;
}
} else if (moving == "up") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y - 10) / 10))]) {
this._y = this._y - speed;
moved = true;
rightFailed = false;
leftFailed = false;
upFailed = false;
} else {
upFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && (rightFailed)) {
moving = "down";
}
} else if ((moving == "right") && (rightFailed)) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "down";
}
}
if ((moving == "up") && (upFailed)) {
moving = "down";
}
}
}
if (this._y < (starty - range)) {
moving = "down";
goToStart = true;
downFailed = false;
upFailed = true;
}
} else if (moving == "down") {
if (_root.movableXY[Math.abs(Math.round(this._x / 10))][Math.abs(Math.round((this._y + 30) / 10))]) {
this._y = this._y + speed;
moved = true;
rightFailed = false;
leftFailed = false;
downFailed = false;
} else {
downFailed = true;
if ((targetX < currX) && (!leftFailed)) {
moving = "left";
rightFailed = true;
} else if (!rightFailed) {
moving = "right";
leftFailed = true;
} else {
moving = prevMoving;
if ((moving == "left") && (leftFailed)) {
moving = "right";
if ((moving == "right") && rightFailed) {
moving = "up";
}
} else if ((moving == "right") && rightFailed) {
moving = "left";
if ((moving == "left") && leftFailed) {
moving = "up";
}
}
if ((moving == "down") && (downFailed)) {
moving = "up";
}
}
}
if (this._y > (starty + range)) {
moving = "up";
goToStart = true;
upFailed = false;
}
} else if (moving == "stop") {
moved = true;
}
}
prevMoving = moving;
if ((counter >= counterLen) && (!alreadyFought)) {
backCurrY = _root.Adventure.AdventureWorld._y;
backCurrX = _root.Adventure.AdventureWorld._x;
targetY = targetName._y;
targetX = targetName._x;
currY = this._y;
currX = this._x;
if ((((((!targetAcquired) && (!goToStart)) && (!alreadyFought)) && (this.hitTest(_root.Adventure.AdventureDaughter))) && (!_root.pauseAdventure)) && false) {
targetAcquired = true;
leftFailed = false;
rightFailed = false;
upFailed = false;
downFailed = false;
} else if (goToStart) {
targetY = starty;
targetX = startx;
currY = this._y;
currX = this._x;
}
difY = Math.abs(targetY - currY);
difX = Math.abs(targetX - currX);
if (difY >= difX) {
if ((targetY > (currY + 20)) && (targetAcquired)) {
moving = "down";
} else if ((targetY < (currY - 20)) && (targetAcquired)) {
moving = "up";
} else {
moving = "stop";
waypoint++;
if (waypoint > waypointLoop) {
waypoint = waypointStart;
}
targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint];
}
} else if ((targetX < (currX - 20)) && (targetAcquired)) {
moving = "left";
} else if ((targetX > (currX + 20)) && (targetAcquired)) {
moving = "right";
} else {
moving = "stop";
waypoint++;
if (waypoint > waypointLoop) {
waypoint = waypointStart;
}
targetName = _root.Adventure.AdventureWorld["AdventureWaypoint" + waypoint];
}
if ((difY > range) || (difX > range)) {
goToStart = true;
}
counter = 0;
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
counter++;
}
Instance of Symbol 4637 MovieClip in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = true;
alreadyFought = false;
startx = this._x;
starty = this._y;
counter = 0;
counterLen = 20;
moving = "stop";
speed = 5;
range = 100;
flashCounter = 0;
}
onClipEvent (enterFrame) {
if ((!alreadyFought) && (this.Enemy.hitTest(_root.Adventure.AdventureDaughter))) {
if (!_root.pauseAdventure) {
_root.enemyGold = 20;
_root.enemyGoldVar = 3;
_root.enemyItemVar = 0.8;
_root.opponent = "Rhyhorn";
_root.opponenthp = 200;
_root.opponentmp = 100;
_root.opponenthp_curr = _root.opponenthp;
_root.opponentmp_curr = _root.opponentmp;
_root.opponentstrength = 60;
_root.opponentcomatt = 50;
_root.opponentcomdef = 60;
_root.opponentcomskl = 30;
_root.opponentmagatt = 50;
_root.opponentmagdef = -70;
_root.opponentmagskl = 20;
_root.dragonSlave = 0;
_root.pauseAdventure = true;
_root.Adventure.AdventureTalk.gotoAndPlay("startfight");
_root.Adventure.AdventureTalk._visible = true;
_root.Adventure.AdventureTalk.person = _root.opponent;
_root.TalkMiscText = "(A wild RHYHORN appeared! What will your daughter do?)";
_root.TalkCounter = 0;
_root.TalkMax = 1;
_root.TalkDiff = 90;
_root.FleeDiff = 90;
_root.TalkPerson[0] = "Daughter";
_root.TalkText[0] = "I'll try to charm it to not attack me!";
_root.TalkPerson[1] = _root.opponent;
_root.TalkText[1] = "(The wild RHYHORN attacks!)";
_root.TalkPerson[2] = "Daughter";
_root.TalkText[2] = "It worked! Got away safely!";
_root.TalkPerson[3] = "Daughter";
_root.TalkText[3] = "Got away safely!";
_root.TalkPerson[4] = "Daughter";
_root.TalkText[4] = "Can't escape!";
} else if (_root.beginFight) {
alreadyFought = true;
this._visible = false;
} else if (_root.cancelFight) {
alreadyFought = true;
flashCounter = 1;
_root.cancelFight = false;
goToStart = true;
moving = "stop";
}
}
if ((!_root.pauseAdventure) && (!_root.alreadyFought)) {
this.gotoAndStop(moving);
if (moving == "left") {
this._x = this._x - speed;
if (this._x < (startx - range)) {
moving = "right";
}
} else if (moving == "right") {
this._x = this._x + speed;
if (this._x > (startx + range)) {
moving = "left";
}
} else if (moving == "up") {
this._y = this._y - speed;
if (this._y < (starty - range)) {
moving = "down";
}
} else if (moving == "down") {
this._y = this._y + speed;
if (this._y > (starty + range)) {
moving = "up";
}
}
} else {
this.gotoAndStop("stop");
}
if ((flashCounter > 0) && (!_root.pauseAdventure)) {
flashCounter++;
if ((flashCounter % 2) == 0) {
if (this._visible) {
this._visible = false;
} else {
this._visible = true;
}
}
}
if (flashCounter >= 50) {
flashCounter = 0;
alreadyFought = false;
_visible = true;
}
}
Instance of Symbol 4703 MovieClip "HiddenMask1" in Symbol 4718 MovieClip Frame 11
onClipEvent (enterFrame) {
this._visible = false;
}
Instance of Symbol 4711 MovieClip "HiddenMask2" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4717 MovieClip "BossCave" in Symbol 4718 MovieClip Frame 11
onClipEvent (load) {
stop();
}
Symbol 4739 MovieClip Frame 1
_root.Adventure.AdventureDaughter.animLeft = false;
_root.Adventure.AdventureDaughter.animRight = false;
_root.Adventure.AdventureDaughter.animUp = false;
_root.Adventure.AdventureDaughter.animDown = false;
stop();
Symbol 4739 MovieClip Frame 10
if (_root.movingDown) {
} else {
_root.Adventure.AdventureDaughter.animLeft = false;
_root.Adventure.AdventureDaughter.animRight = false;
_root.Adventure.AdventureDaughter.animUp = false;
_root.Adventure.AdventureDaughter.animDown = false;
gotoAndStop ("downstop");
}
Symbol 4739 MovieClip Frame 14
if (_root.movingDown) {
gotoAndPlay ("downwalk");
} else {
_root.Adventure.AdventureDaughter.animLeft = false;
_root.Adventure.AdventureDaughter.animRight = false;
_root.Adventure.AdventureDaughter.animUp = false;
_root.Adventure.AdventureDaughter.animDown = false;
gotoAndStop ("downstop");
}
Symbol 4739 MovieClip Frame 15
_root.Adventure.AdventureDaughter.animLeft = false;
_root.Adventure.AdventureDaughter.animRight = false;
_root.Adventure.AdventureDaughter.animUp = false;
_root.Adventure.AdventureDaughter.animDown = false;
stop();
Symbol 4739 MovieClip Frame 24
if (_root.movingUp) {
} else {
_root.Adventure.AdventureDaughter.animLeft = false;
_root.Adventure.AdventureDaughter.animRight = false;
_root.Adventure.AdventureDaughter.animUp = false;
_root.Adventure.AdventureDaughter.animDown = false;
gotoAndStop ("upstop");
}
Symbol 4739 MovieClip Frame 28
if (_root.movingUp) {
gotoAndPlay ("upwalk");
} else {
_root.Adventure.AdventureDaughter.animLeft = false;
_root.Adventure.AdventureDaughter.animRight = false;
_root.Adventure.AdventureDaughter.animUp = false;
_root.Adventure.AdventureDaughter.animDown = false;
gotoAndStop ("upstop");
}
Symbol 4739 MovieClip Frame 29
stop();
Symbol 4739 MovieClip Frame 38
if (_root.movingLeft) {
} else {
_root.Adventure.AdventureDaughter.animLeft = false;
_root.Adventure.AdventureDaughter.animRight = false;
_root.Adventure.AdventureDaughter.animUp = false;
_root.Adventure.AdventureDaughter.animDown = false;
gotoAndStop ("leftstop");
}
Symbol 4739 MovieClip Frame 42
if (_root.movingLeft) {
gotoAndPlay ("leftwalk");
} else {
_root.Adventure.AdventureDaughter.animLeft = false;
_root.Adventure.AdventureDaughter.animRight = false;
_root.Adventure.AdventureDaughter.animUp = false;
_root.Adventure.AdventureDaughter.animDown = false;
gotoAndStop ("leftstop");
}
Symbol 4739 MovieClip Frame 43
_root.Adventure.AdventureDaughter.animLeft = false;
_root.Adventure.AdventureDaughter.animRight = false;
_root.Adventure.AdventureDaughter.animUp = false;
_root.Adventure.AdventureDaughter.animDown = false;
stop();
Symbol 4739 MovieClip Frame 52
if (_root.movingRight) {
} else {
_root.Adventure.AdventureDaughter.animLeft = false;
_root.Adventure.AdventureDaughter.animRight = false;
_root.Adventure.AdventureDaughter.animUp = false;
_root.Adventure.AdventureDaughter.animDown = false;
gotoAndStop ("rightstop");
}
Symbol 4739 MovieClip Frame 56
if (_root.movingRight) {
gotoAndPlay ("rightwalk");
} else {
_root.Adventure.AdventureDaughter.animLeft = false;
_root.Adventure.AdventureDaughter.animRight = false;
_root.Adventure.AdventureDaughter.animUp = false;
_root.Adventure.AdventureDaughter.animDown = false;
gotoAndStop ("rightstop");
}
Symbol 4744 MovieClip Frame 20
stop();
Symbol 4759 Button
on (release) {
if ((!_root.Adventure.AdventureInventory._visible) && (!_root.pauseAdventure)) {
i = 1;
while (i <= 20) {
_root["item" + i] = "";
_root["itemEtc" + i] = "";
i++;
}
_root.inventorySize = 1;
if (_root.Potion1 > 0) {
_root["item" + _root.inventorySize] = "Potion";
_root["itemEtc" + _root.inventorySize] = _root.Potion1;
_root.inventorySize++;
}
if (_root.Potion2 > 0) {
_root["item" + _root.inventorySize] = "Hyper Potion";
_root["itemEtc" + _root.inventorySize] = _root.Potion2;
_root.inventorySize++;
}
if (_root.Potion3 > 0) {
_root["item" + _root.inventorySize] = "Potion MAXX";
_root["itemEtc" + _root.inventorySize] = _root.Potion3;
_root.inventorySize++;
}
if (_root.Ether1 > 0) {
_root["item" + _root.inventorySize] = "Ether";
_root["itemEtc" + _root.inventorySize] = _root.Ether1;
_root.inventorySize++;
}
if (_root.Ether2 > 0) {
_root["item" + _root.inventorySize] = "Ether Plus";
_root["itemEtc" + _root.inventorySize] = _root.Ether2;
_root.inventorySize++;
}
if (_root.Ether3 > 0) {
_root["item" + _root.inventorySize] = "Ether X-Treem";
_root["itemEtc" + _root.inventorySize] = _root.Ether3;
_root.inventorySize++;
}
if (_root.Torches > 0) {
_root["item" + _root.inventorySize] = "Torch";
_root["itemEtc" + _root.inventorySize] = _root.Torches;
_root.inventorySize++;
}
if (_root.Shortsword) {
_root["item" + _root.inventorySize] = "Shortsword";
if (_root.weapon == "Shortsword") {
_root.ShortswordEquip = "EQ";
} else {
_root.ShortswordEquip = "";
}
_root["itemEtc" + _root.inventorySize] = _root.ShortswordEquip;
_root.inventorySize++;
}
if (_root.Longsword) {
_root["item" + _root.inventorySize] = "Longsword";
if (_root.weapon == "Longsword") {
_root.LongswordEquip = "EQ";
} else {
_root.LongswordEquip = "";
}
_root["itemEtc" + _root.inventorySize] = _root.LongswordEquip;
_root.inventorySize++;
}
if (_root.Staff) {
_root["item" + _root.inventorySize] = "Mage Staff";
if (_root.weapon == "Staff") {
_root.StaffEquip = "EQ";
} else {
_root.StaffEquip = "";
}
_root["itemEtc" + _root.inventorySize] = _root.StaffEquip;
_root.inventorySize++;
}
if (_root.MasterSword) {
_root["item" + _root.inventorySize] = "Master Sword";
if (_root.weapon == "Master Sword") {
_root.MasterSwordEquip = "EQ";
} else {
_root.MasterSwordEquip = "";
}
_root["itemEtc" + _root.inventorySize] = _root.MasterSwordEquip;
_root.inventorySize++;
}
if (_root.Lightsaber) {
_root["item" + _root.inventorySize] = "Lightsaber";
if (_root.weapon == "Lightsaber") {
_root.LightsaberEquip = "EQ";
} else {
_root.LightsaberEquip = "";
}
_root["itemEtc" + _root.inventorySize] = _root.LightsaberEquip;
_root.inventorySize++;
}
if (_root.Soulcalibur) {
_root["item" + _root.inventorySize] = "Soulcalibur";
if (_root.weapon == "Soulcalibur") {
_root.SoulcaliburEquip = "EQ";
} else {
_root.SoulcaliburEquip = "";
}
_root["itemEtc" + _root.inventorySize] = _root.SoulcaliburEquip;
_root.inventorySize++;
}
if (_root.Benediction) {
_root["item" + _root.inventorySize] = "Benediction";
if (_root.weapon == "Benediction") {
_root.BenedictionEquip = "EQ";
} else {
_root.BenedictionEquip = "";
}
_root["itemEtc" + _root.inventorySize] = _root.BenedictionEquip;
_root.inventorySize++;
}
if (_root.Cloth) {
_root["item" + _root.inventorySize] = "Cloth armor";
if (_root.armor == "Cloth") {
_root.ClothEquip = "EQ";
} else {
_root.ClothEquip = "";
}
_root["itemEtc" + _root.inventorySize] = _root.ClothEquip;
_root.inventorySize++;
}
if (_root.Leather) {
_root["item" + _root.inventorySize] = "Leather armor";
if (_root.armor == "Leather") {
_root.LeatherEquip = "EQ";
} else {
_root.LeatherEquip = "";
}
_root["itemEtc" + _root.inventorySize] = _root.LeatherEquip;
_root.inventorySize++;
}
if (_root.Chain) {
_root["item" + _root.inventorySize] = "Chainmail";
if (_root.armor == "Chain") {
_root.ChainEquip = "EQ";
} else {
_root.ChainEquip = "";
}
_root["itemEtc" + _root.inventorySize] = _root.ChainEquip;
_root.inventorySize++;
}
if (_root.Plate) {
_root["item" + _root.inventorySize] = "Plate mail";
if (_root.armor == "Plate") {
_root.PlateEquip = "EQ";
} else {
_root.PlateEquip = "";
}
_root["itemEtc" + _root.inventorySize] = _root.PlateEquip;
_root.inventorySize++;
}
if (_root.Naga) {
_root["item" + _root.inventorySize] = "Naga armor";
if (_root.armor == "Naga") {
_root.NagaEquip = "EQ";
} else {
_root.NagaEquip = "";
}
_root["itemEtc" + _root.inventorySize] = _root.NagaEquip;
_root.inventorySize++;
}
if (_root.Bandit) {
_root["item" + _root.inventorySize] = "Bandit armor";
if (_root.armor == "Bandit") {
_root.BanditEquip = "EQ";
} else {
_root.BanditEquip = "";
}
_root["itemEtc" + _root.inventorySize] = _root.BanditEquip;
_root.inventorySize++;
}
_root.Adventure.AdventureInventory.gotoAndPlay("appear");
_root.Adventure.AdventureInventory._visible = true;
} else if (!_root.pauseAdventure) {
_root.Adventure.AdventureInventory.gotoAndPlay("disappear");
}
}
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item1;
this.itemEtc = _root.itemEtc1;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item1;
this.itemEtc = _root.itemEtc1;
}
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item2;
this.itemEtc = _root.itemEtc2;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item2;
this.itemEtc = _root.itemEtc2;
}
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item3;
this.itemEtc = _root.itemEtc3;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item3;
this.itemEtc = _root.itemEtc3;
}
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item4;
this.itemEtc = _root.itemEtc4;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item4;
this.itemEtc = _root.itemEtc4;
}
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item5;
this.itemEtc = _root.itemEtc5;
if (this.item == "") {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
this.item = _root.item5;
this.itemEtc = _root.itemEtc5;
}
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item6;
this.itemEtc = _root.itemEtc6;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item6;
this.itemEtc = _root.itemEtc6;
}
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item7;
this.itemEtc = _root.itemEtc7;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item7;
this.itemEtc = _root.itemEtc7;
}
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item8;
this.itemEtc = _root.itemEtc8;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item8;
this.itemEtc = _root.itemEtc8;
}
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item9;
this.itemEtc = _root.itemEtc9;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item9;
this.itemEtc = _root.itemEtc9;
}
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item10;
this.itemEtc = _root.itemEtc10;
if (this.item == "") {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
this.item = _root.item10;
this.itemEtc = _root.itemEtc10;
}
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item11;
this.itemEtc = _root.itemEtc11;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item11;
this.itemEtc = _root.itemEtc11;
}
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item12;
this.itemEtc = _root.itemEtc12;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item12;
this.itemEtc = _root.itemEtc12;
}
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item13;
this.itemEtc = _root.itemEtc13;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item13;
this.itemEtc = _root.itemEtc13;
}
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item14;
this.itemEtc = _root.itemEtc14;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item14;
this.itemEtc = _root.itemEtc14;
}
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item15;
this.itemEtc = _root.itemEtc15;
if (this.item == "") {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
this.item = _root.item15;
this.itemEtc = _root.itemEtc15;
}
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item16;
this.itemEtc = _root.itemEtc16;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item16;
this.itemEtc = _root.itemEtc16;
}
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item17;
this.itemEtc = _root.itemEtc17;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item17;
this.itemEtc = _root.itemEtc17;
}
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item18;
this.itemEtc = _root.itemEtc18;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item18;
this.itemEtc = _root.itemEtc18;
}
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item19;
this.itemEtc = _root.itemEtc19;
if (this.item == "") {
this._visible = false;
} else {
this._visible = true;
}
}
onClipEvent (enterFrame) {
this.item = _root.item19;
this.itemEtc = _root.itemEtc19;
}
Instance of Symbol 3804 MovieClip in Symbol 4767 MovieClip Frame 1
onClipEvent (load) {
this.item = _root.item20;
this.itemEtc = _root.itemEtc20;
if (this.item == "") {
this._visible = false;
}
}
onClipEvent (enterFrame) {
this.item = _root.item20;
this.itemEtc = _root.itemEtc20;
}
Symbol 4768 Button
on (release) {
_root.Adventure.AdventureInventory.gotoAndPlay("disappear");
}
Symbol 4771 Button
on (press) {
if (_root.Adventure.AdventureInventory.AdventureInventoryScroll._y < _root.Adventure.AdventureInventory.AdventureInventoryScroll.startY) {
_root.Adventure.AdventureInventory.AdventureInventoryScroll._y = _root.Adventure.AdventureInventory.AdventureInventoryScroll._y + 20;
}
if (_root.Adventure.AdventureInventory.AdventureInventoryScroll._y > _root.Adventure.AdventureInventory.AdventureInventoryScroll.startY) {
_root.Adventure.AdventureInventory.AdventureInventoryScroll._y = _root.Adventure.AdventureInventory.AdventureInventoryScroll.startY;
}
}
Symbol 4772 Button
on (press) {
if (_root.Adventure.AdventureInventory.AdventureInventoryScroll._y > _root.Adventure.AdventureInventory.AdventureInventoryScroll.endY) {
_root.Adventure.AdventureInventory.AdventureInventoryScroll._y = _root.Adventure.AdventureInventory.AdventureInventoryScroll._y - 20;
}
if (_root.Adventure.AdventureInventory.AdventureInventoryScroll._y < _root.Adventure.AdventureInventory.AdventureInventoryScroll.endY) {
_root.Adventure.AdventureInventory.AdventureInventoryScroll._y = _root.Adventure.AdventureInventory.AdventureInventoryScroll.endY;
}
}
Symbol 4793 MovieClip Frame 1
stop();
Instance of Symbol 1220 MovieClip in Symbol 4793 MovieClip Frame 1
onClipEvent (enterFrame) {
if (!_root.Shortsword) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1223 MovieClip in Symbol 4793 MovieClip Frame 1
onClipEvent (enterFrame) {
if (!_root.Longsword) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1226 MovieClip in Symbol 4793 MovieClip Frame 1
onClipEvent (enterFrame) {
if (!_root.MasterSword) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1229 MovieClip in Symbol 4793 MovieClip Frame 1
onClipEvent (enterFrame) {
if (!_root.Cloth) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1232 MovieClip in Symbol 4793 MovieClip Frame 1
onClipEvent (enterFrame) {
if (!_root.Leather) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1235 MovieClip in Symbol 4793 MovieClip Frame 1
onClipEvent (enterFrame) {
if (!_root.Chain) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1238 MovieClip in Symbol 4793 MovieClip Frame 1
onClipEvent (enterFrame) {
if (!_root.Plate) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1241 MovieClip in Symbol 4793 MovieClip Frame 1
onClipEvent (enterFrame) {
if (!_root.Naga) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1244 MovieClip in Symbol 4793 MovieClip Frame 1
onClipEvent (enterFrame) {
if (!_root.Lightsaber) {
this._visible = false;
} else {
this._visible = true;
}
}
Instance of Symbol 1247 MovieClip in Symbol 4793 MovieClip Frame 1
onClipEvent (enterFrame) {
if (!_root.Soulcalibur) {
this._visible = false;
} else {
this._visible = true;
}
}
Symbol 4793 MovieClip Frame 8
i = 1;
while (i < _root.inventorySize) {
if (_root["item" + i] == "Potion") {
_root["itemEtc" + i] = _root.Potion1;
}
if (_root["item" + i] == "Hyper Potion") {
_root["itemEtc" + i] = _root.Potion2;
}
if (_root["item" + i] == "Potion MAXX") {
_root["itemEtc" + i] = _root.Potion3;
}
if (_root["item" + i] == "Ether") {
_root["itemEtc" + i] = _root.Ether1;
}
if (_root["item" + i] == "Ether Plus") {
_root["itemEtc" + i] = _root.Ether2;
}
if (_root["item" + i] == "Ether X-Treem") {
_root["itemEtc" + i] = _root.Ether3;
}
if (_root["item" + i] == "Torch") {
_root["itemEtc" + i] = _root.Torches;
}
if (_root["item" + i] == "Shortsword") {
_root["itemEtc" + i] = _root.ShortswordEquip;
}
if (_root["item" + i] == "Longsword") {
_root["itemEtc" + i] = _root.LongswordEquip;
}
if (_root["item" + i] == "Mage Staff") {
_root["itemEtc" + i] = _root.StaffEquip;
}
if (_root["item" + i] == "Benediction") {
_root["itemEtc" + i] = _root.BenedictionEquip;
}
if (_root["item" + i] == "Master Sword") {
_root["itemEtc" + i] = _root.MasterSwordEquip;
}
if (_root["item" + i] == "Lightsaber") {
_root["itemEtc" + i] = _root.LightsaberEquip;
}
if (_root["item" + i] == "Soulcalibur") {
_root["itemEtc" + i] = _root.SoulcaliburEquip;
}
if (_root["item" + i] == "Cloth armor") {
_root["itemEtc" + i] = _root.ClothEquip;
}
if (_root["item" + i] == "Leather armor") {
_root["itemEtc" + i] = _root.LeatherEquip;
}
if (_root["item" + i] == "Chainmail") {
_root["itemEtc" + i] = _root.ChainEquip;
}
if (_root["item" + i] == "Plate mail") {
_root["itemEtc" + i] = _root.PlateEquip;
}
if (_root["item" + i] == "Naga armor") {
_root["itemEtc" + i] = _root.NagaEquip;
}
if (_root["item" + i] == "Bandit armor") {
_root["itemEtc" + i] = _root.BanditEquip;
}
i++;
}
Instance of Symbol 4767 MovieClip "AdventureInventoryScroll" in Symbol 4793 MovieClip Frame 8
onClipEvent (load) {
startY = this._y;
endY = startY - (20 * (_root.inventorySize - 10));
if (_root.inventorySize >= 10) {
} else {
endY = startY;
}
}
Symbol 4793 MovieClip Frame 10
stop();
Symbol 4793 MovieClip Frame 11
Symbol 4793 MovieClip Frame 14
this._visible = false;
gotoAndStop ("stop");
Symbol 4798 Button
on (release) {
_root.Adventure.AdventureTalk.gotoAndPlay("disappear");
}
Symbol 4801 Button
on (release) {
_root.Adventure.AdventureTalk.gotoAndPlay("disappearfight");
}
Symbol 4803 Button
on (release) {
_root.Adventure.AdventureTalk.person = _root.TalkPerson[0];
_root.TalkMiscText = _root.TalkText[0];
_root.TalkCounter++;
_root.Adventure.AdventureTalk.gotoAndStop("continuefight");
}
Symbol 4805 Button
on (release) {
if (random(100) > _root.FleeDiff) {
_root.TalkCounter = 3;
_root.cancelFight = true;
_root.Adventure.AdventureTalk.person = _root.TalkPerson[_root.TalkCounter];
_root.TalkMiscText = _root.TalkText[_root.TalkCounter];
_root.Adventure.AdventureTalk.gotoAndStop("oknormal");
} else {
_root.TalkCounter = 4;
_root.Adventure.AdventureTalk.person = _root.TalkPerson[_root.TalkCounter];
_root.TalkMiscText = _root.TalkText[_root.TalkCounter];
_root.Adventure.AdventureTalk.gotoAndStop("okfight");
}
}
Symbol 4808 Button
on (release) {
Charisma = _root.Charisma + _root.DressCharisma;
CharismaMod = Charisma - 100;
if (CharismaMod < 0) {
CharismaMod = CharismaMod * 10;
} else {
CharismaMod = CharismaMod * 2.5;
}
CharismaMod = CharismaMod / 10;
if (random(100) > (_root.TalkDiff - CharismaMod)) {
_root.TalkCounter++;
_root.cancelFight = true;
_root.Adventure.AdventureTalk.person = _root.TalkPerson[_root.TalkCounter];
_root.TalkMiscText = _root.TalkText[_root.TalkCounter];
_root.Adventure.AdventureTalk.gotoAndStop("oknormal");
} else {
_root.Adventure.AdventureTalk.person = _root.TalkPerson[_root.TalkCounter];
_root.TalkMiscText = _root.TalkText[_root.TalkCounter];
_root.Adventure.AdventureTalk.gotoAndStop("okfight");
}
}
Symbol 4811 MovieClip Frame 2
_root.Adventure.AdventureInventory.gotoAndPlay("disappear");
Symbol 4811 MovieClip Frame 3
stop();
Instance of Symbol 1709 MovieClip "Person" in Symbol 4811 MovieClip Frame 3
onClipEvent (load) {
gotoAndStop(_root.Adventure.AdventureTalk.person);
}
onClipEvent (enterFrame) {
gotoAndStop(_root.Adventure.AdventureTalk.person);
}
Symbol 4811 MovieClip Frame 9
_root.Adventure.AdventureInventory.gotoAndPlay("disappear");
Symbol 4811 MovieClip Frame 11
stop();
Instance of Symbol 1709 MovieClip "Person" in Symbol 4811 MovieClip Frame 11
onClipEvent (load) {
gotoAndStop(_root.Adventure.AdventureTalk.person);
}
onClipEvent (enterFrame) {
gotoAndStop(_root.Adventure.AdventureTalk.person);
}
Symbol 4811 MovieClip Frame 17
stop();
Symbol 4811 MovieClip Frame 23
stop();
Symbol 4811 MovieClip Frame 30
_root.Adventure.FightingStart.gotoAndPlay("enterCombat");
Symbol 4811 MovieClip Frame 31
gotoAndStop ("none");
Symbol 4811 MovieClip Frame 33
Symbol 4811 MovieClip Frame 34
_root.pauseAdventure = false;
stop();
Symbol 4814 Button
on (release) {
_root.scheduler._visible = true;
_root.Adventure.music.gotoAndPlay("Stop Adventure");
_root.Adventure._visible = false;
_root.scheduler.chibiTheater.start = true;
_root.Adventure.gotoAndStop("stop");
}
Symbol 4816 Button
on (release) {
_root.dontGoHome = true;
_root.Adventure.AdventureGoHome._visible = false;
_root.pauseAdventure = false;
}
Symbol 4820 Button
on (release) {
_root.scheduler._visible = true;
_root.Adventure.music.gotoAndPlay("Stop Adventure");
_root.performance = "bad";
_root.Adventure._visible = false;
_root.scheduler.chibiTheater.start = true;
_root.Adventure.gotoAndStop("stop");
}
Symbol 4826 MovieClip Frame 1
_root.beginFight = false;
this._visible = false;
stop();
Symbol 4826 MovieClip Frame 5
this._visible = true;
_root.beginFight = true;
_root.pauseAdventure = true;
_root.Adventure.music.gotoAndPlay("Stop Adventure");
Symbol 4826 MovieClip Frame 8
_root.Adventure.AdventureInventory.gotoAndStop("stop");
_root.Adventure.AdventureInventory._visible = false;
_root.daughterMove = "None";
_root.daughterDone = false;
_root.addFightRep = 0;
_root.addMagRep = 0;
_root.currFight.gotoAndStop("reset");
_root.currFight.Enemy.gotoAndPlay(_root.opponent);
_root.currFight.gotoAndStop("stop");
_root.currFight._visible = true;
_root.currFight.Menu.gotoAndPlay(2);
_root.currFight.FightingDaughterMain.gotoAndPlay("Stand");
_root.defending = false;
_root.pauseAdventure = true;
if (((_root.opponent == "VanCleef") || (_root.opponent == "Behemoth")) || (_root.opponent == "Grue")) {
_root.Adventure.music.gotoAndPlay("BossBattle");
} else {
_root.Adventure.music.gotoAndPlay("Battle");
}
Symbol 4826 MovieClip Frame 10
_root.Adventure.AdventureWorld._visible = false;
_root.pauseAdventure = true;
gotoAndStop ("stop");
Symbol 4827 MovieClip Frame 1
stop();
Symbol 4827 MovieClip Frame 6
Stamina = _root.Stamina + _root.DressStamina;
Intelligence = _root.Intelligence + _root.DressIntelligence;
CombatSkill = _root.CombatSkill + _root.DressCombatSkill;
CombatAttack = _root.CombatAttack + _root.DressCombatAttack;
CombatDefense = _root.CombatDefense + _root.DressCombatDefense;
MagicSkill = _root.MagicSkill + _root.DressMagicSkill;
MagicAttack = _root.MagicAttack + _root.DressMagicAttack;
MagicDefense = _root.MagicDefense + _root.DressMagicDefense;
_root.hp = Stamina;
_root.mp = Intelligence;
_root.currFight = _root.Adventure.Fighting;
_root.opponent = "Default";
_root.dragonSlave = 0;
_root.destroyedArena = false;
_root.daughterMove = "None";
_root.daughterLost = false;
stop();
Instance of Symbol 4718 MovieClip "AdventureWorld" in Symbol 4827 MovieClip Frame 6
onClipEvent (load) {
function makeWall(startHeight, startWidth, posX, posY) {
halfHeight = startHeight / 2;
halfWidth = startWidth / 2;
startY = Math.round((posY - halfHeight) / 10);
endY = Math.round((posY + halfHeight) / 10);
startX = Math.round((posX - halfWidth) / 10);
endX = Math.round((posX + halfWidth) / 10);
i = startX;
while (i <= endX) {
j = startY;
while (j <= endY) {
_root.movableXY[i][j] = false;
j++;
}
i++;
}
}
function removeWall(startHeight, startWidth, posX, posY) {
halfHeight = startHeight / 2;
halfWidth = startWidth / 2;
startY = Math.round((posY - halfHeight) / 10);
endY = Math.round((posY + halfHeight) / 10);
startX = Math.round((posX - halfWidth) / 10);
endX = Math.round((posX + halfWidth) / 10);
i = startX;
while (i <= endX) {
j = startY;
while (j <= endY) {
_root.movableXY[i][j] = true;
j++;
}
i++;
}
}
this.gotoAndStop(_root.currAdventure);
_root.litTorch = false;
_root.Adventure.music.gotoAndPlay(_root.currAdventure);
_root.fightWinner = "";
backgroundStartx = this._x;
backgroundStarty = this._y;
this._x = this._x - 0;
this._y = this._y - 0;
if (_root.currAdventure == "Adventure1") {
this._x = this._x - 50;
this._y = this._y - 50;
}
if (_root.currAdventure == "Adventure2") {
this._x = this._x + 240;
this._y = this._y + 1030;
}
backgroundSpeedDef = 8;
backgroundSpeed = backgroundSpeedDef;
scrollLeft = false;
scrollRight = false;
scrollUp = false;
scrollDown = false;
_root.pauseAdventure = false;
roundWidth = Math.round(this._width / 10);
roundHeight = Math.round(this._height / 10);
_root.movableXY = [];
i = 0;
while (i < roundWidth) {
_root.movableXY[i] = [];
j = 0;
while (j < roundHeight) {
_root.movableXY[i][j] = true;
j++;
}
i++;
}
}
onClipEvent (enterFrame) {
if (_root.movingDown) {
if (_root.movingLeft && (!_root.movingRight)) {
backgroundSpeed = 5;
scrollLeft = true;
}
if (_root.movingRight && (!_root.movingLeft)) {
backgroundSpeed = 5;
scrollRight = true;
}
scrollDown = true;
} else if (_root.movingUp) {
if (_root.movingLeft && (!_root.movingRight)) {
backgroundSpeed = 5;
scrollLeft = true;
}
if (_root.movingRight && (!_root.movingLeft)) {
backgroundSpeed = 5;
scrollRight = true;
}
scrollUp = true;
} else if (_root.movingLeft) {
scrollLeft = true;
} else if (_root.movingRight) {
scrollRight = true;
}
if (!_root.pauseAdventure) {
if (((scrollRight && (this._x > endX2)) && (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.round((this._y - 20) / 10)])) && (_root.movableXY[Math.abs(Math.round((this._x - 20) / 10))][Math.round(this._y / 10)])) {
this._x = this._x - backgroundSpeed;
_root.Adventure.AdventureDark._x = _root.Adventure.AdventureDark._x - backgroundSpeed;
}
if (((scrollUp && (this._y < endY1)) && (_root.movableXY[Math.abs(Math.round((this._x - 10) / 10))][Math.round((this._y + 10) / 10)])) && (_root.movableXY[Math.abs(Math.round((this._x + 10) / 10))][Math.round((this._y + 10) / 10)])) {
this._y = this._y + backgroundSpeed;
_root.Adventure.AdventureDark._y = _root.Adventure.AdventureDark._y + backgroundSpeed;
}
if (((scrollDown && (this._y > endY2)) && (_root.movableXY[Math.abs(Math.round((this._x - 10) / 10))][Math.round((this._y - 30) / 10)])) && (_root.movableXY[Math.abs(Math.round((this._x + 10) / 10))][Math.round((this._y - 30) / 10)])) {
this._y = this._y - backgroundSpeed;
_root.Adventure.AdventureDark._y = _root.Adventure.AdventureDark._y - backgroundSpeed;
}
if (((scrollLeft && (this._x < endX1)) && (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.round((this._y - 20) / 10)])) && (_root.movableXY[Math.abs(Math.round((this._x + 20) / 10))][Math.round(this._y / 10)])) {
this._x = this._x + backgroundSpeed;
_root.Adventure.AdventureDark._x = _root.Adventure.AdventureDark._x + backgroundSpeed;
}
}
if (_root.fightWinner == _root.first) {
_root.Adventure.music.gotoAndPlay(_root.currAdventure);
_root.fightWinner = "";
}
backgroundSpeed = backgroundSpeedDef;
scrollLeft = false;
scrollRight = false;
scrollUp = false;
scrollDown = false;
}
Instance of Symbol 4739 MovieClip "AdventureDaughter" in Symbol 4827 MovieClip Frame 6
onClipEvent (load) {
_root.movingUp = false;
_root.movingLeft = false;
_root.movingDown = false;
_root.movingRight = false;
_root.moving = false;
_root.blockUp = false;
_root.mouseMoveUp = false;
_root.mouseMoveDown = false;
_root.mouseMoveLeft = false;
_root.mouseMoveRight = false;
animRight = false;
animLeft = false;
animUp = false;
animDown = false;
}
onClipEvent (enterFrame) {
_root.movingUp = false;
_root.movingLeft = false;
_root.movingDown = false;
_root.movingRight = false;
if (((!_root.pauseAdventure) && ((Key.isDown(38) || (Key.isDown(87))) || (_root.mouseMoveUp))) && (!_root.moving)) {
_root.movingUp = true;
if ((((!animUp) && (!Key.isDown(39))) && (!Key.isDown(68))) && (!_root.mouseMoveDown)) {
animUp = true;
animDown = false;
animRight = false;
animLeft = false;
gotoAndPlay ("upwalk");
}
} else if (((!_root.pauseAdventure) && ((Key.isDown(40) || (Key.isDown(83))) || (_root.mouseMoveDown))) && (!_root.moving)) {
_root.movingDown = true;
if ((((!animDown) && (!Key.isDown(37))) && (!Key.isDown(65))) && (!_root.mouseMoveLeft)) {
animDown = true;
animUp = false;
animRight = false;
animLeft = false;
gotoAndPlay ("downwalk");
}
}
if (((!_root.pauseAdventure) && ((Key.isDown(39) || (Key.isDown(68))) || (_root.mouseMoveRight))) && (!_root.moving)) {
_root.movingRight = true;
if ((((!animRight) && (!Key.isDown(40))) && (!Key.isDown(83))) && (!_root.mouseMoveDown)) {
animDown = false;
animUp = false;
animRight = true;
animLeft = false;
gotoAndPlay ("rightwalk");
}
} else if (((!_root.pauseAdventure) && ((Key.isDown(37) || (Key.isDown(65))) || (_root.mouseMoveLeft))) && (!_root.moving)) {
_root.movingLeft = true;
if ((((!animLeft) && (!Key.isDown(38))) && (!Key.isDown(87))) && (!_root.mouseMoveUp)) {
animDown = false;
animUp = false;
animLeft = true;
animRight = false;
gotoAndPlay ("leftwalk");
}
}
}
Instance of Symbol 4744 MovieClip "AdventureDark" in Symbol 4827 MovieClip Frame 6
onClipEvent (load) {
this.gotoAndStop(_root.currAdventure);
if (_root.currAdventure == "Adventure1") {
this._x = this._x - 50;
this._y = this._y - 50;
}
if (_root.currAdventure == "Adventure2") {
this._x = this._x + 240;
this._y = this._y + 1030;
this._visible = false;
}
}
Instance of Symbol 4746 MovieClip "Light1" in Symbol 4827 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4749 MovieClip "AdventureDaughterGlow" in Symbol 4827 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4793 MovieClip "AdventureInventory" in Symbol 4827 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4811 MovieClip "AdventureTalk" in Symbol 4827 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
this.gotoAndStop("none");
}
Instance of Symbol 4818 MovieClip "AdventureGoHome" in Symbol 4827 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 4821 MovieClip "AdventureLose" in Symbol 4827 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
}
Instance of Symbol 3832 MovieClip "Fighting" in Symbol 4827 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
this.stop();
}
Instance of Symbol 4826 MovieClip "FightingStart" in Symbol 4827 MovieClip Frame 6
onClipEvent (load) {
this._visible = false;
}
Symbol 4830 Button
on (release) {
_root.Stats._visible = false;
root.gold = int(_root.gold);
_root.age = int(_root.age);
_root.breastSize = int(_root.breastSize);
_root.Stamina = int(_root.Stamina);
_root.Strength = int(_root.Strength);
_root.Intelligence = int(_root.Intelligence);
_root.Refinement = int(_root.Refinement);
_root.Charisma = int(_root.Charisma);
_root.Morality = int(_root.Morality);
_root.Faith = int(_root.Faith);
_root.Sin = int(_root.Sin);
_root.Sensitivity = int(_root.Sensitivity);
_root.Stress = int(_root.Stress);
_root.Reputation = int(_root.Reputation);
_root.SocialRep = int(_root.SocialRep);
_root.MagicRep = int(_root.MagicRep);
_root.FightRep = int(_root.FightRep);
_root.CombatSkill = int(_root.CombatSkill);
_root.CombatAttack = int(_root.CombatAttack);
_root.CombatDefense = int(_root.CombatDefense);
_root.MagicSkill = int(_root.MagicSkill);
_root.MagicAttack = int(_root.MagicAttack);
_root.MagicDefense = int(_root.MagicDefense);
_root.Decorum = int(_root.Decorum) + 0;
_root.Art = int(_root.Art);
_root.Cooking = int(_root.Cooking);
_root.Cleaning = int(_root.Cleaning);
_root.Temperament = int(_root.Temperament);
_root.disabled = false;
}
Symbol 4885 MovieClip Frame 1
stop();
Symbol 4885 MovieClip Frame 6
stop();
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) {
curVar = _root.DressIntelligence;
if (curVar == 0) {
this.displayVar = "";
} else if (curVar > 0) {
this.gotoAndStop("plus");
this.displayVar = "+" + curVar;
} else {
this.gotoAndStop("minus");
this.displayVar = curVar;
}
}
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) {
curVar = _root.DressStrength;
if (curVar == 0) {
this.displayVar = "";
} else if (curVar > 0) {
this.gotoAndStop("plus");
this.displayVar = "+" + curVar;
} else {
this.gotoAndStop("minus");
this.displayVar = curVar;
}
}
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) {
curVar = _root.DressStamina;
if (curVar == 0) {
this.displayVar = "";
} else if (curVar > 0) {
this.gotoAndStop("plus");
this.displayVar = "+" + curVar;
} else {
this.gotoAndStop("minus");
this.displayVar = curVar;
}
}
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) {
curVar = _root.DressCharisma;
if (curVar == 0) {
this.displayVar = "";
} else if (curVar > 0) {
this.gotoAndStop("plus");
this.displayVar = "+" + curVar;
} else {
this.gotoAndStop("minus");
this.displayVar = curVar;
}
}
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) {
curVar = _root.DressMorality;
if (curVar == 0) {
this.displayVar = "";
} else if (curVar > 0) {
this.gotoAndStop("plus");
this.displayVar = "+" + curVar;
} else {
this.gotoAndStop("minus");
this.displayVar = curVar;
}
}
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) {
curVar = _root.DressRefinement;
if (curVar == 0) {
this.displayVar = "";
} else if (curVar > 0) {
this.gotoAndStop("plus");
this.displayVar = "+" + curVar;
} else {
this.gotoAndStop("minus");
this.displayVar = curVar;
}
}
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) {
curVar = _root.DressFaith;
if (curVar == 0) {
this.displayVar = "";
} else if (curVar > 0) {
this.gotoAndStop("plus");
this.displayVar = "+" + curVar;
} else {
this.gotoAndStop("minus");
this.displayVar = curVar;
}
}
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) {
curVar = _root.DressSin;
if (curVar == 0) {
this.displayVar = "";
} else if (curVar > 0) {
this.gotoAndStop("plus");
this.displayVar = "+" + curVar;
} else {
this.gotoAndStop("minus");
this.displayVar = curVar;
}
}
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) {
curVar = _root.DressSensitivity;
if (curVar == 0) {
this.displayVar = "";
} else if (curVar > 0) {
this.gotoAndStop("plus");
this.displayVar = "+" + curVar;
} else {
this.gotoAndStop("minus");
this.displayVar = curVar;
}
}
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) {
curVar = _root.DressCombatSkill;
if (curVar == 0) {
this.displayVar = "";
} else if (curVar > 0) {
this.gotoAndStop("plus");
this.displayVar = "+" + curVar;
} else {
this.gotoAndStop("minus");
this.displayVar = curVar;
}
}
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) {
curVar = _root.DressCombatAttack;
if (curVar == 0) {
this.displayVar = "";
} else if (curVar > 0) {
this.gotoAndStop("plus");
this.displayVar = "+" + curVar;
} else {
this.gotoAndStop("minus");
this.displayVar = curVar;
}
}
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) {
curVar = _root.DressCombatDefense;
if (curVar == 0) {
this.displayVar = "";
} else if (curVar > 0) {
this.gotoAndStop("plus");
this.displayVar = "+" + curVar;
} else {
this.gotoAndStop("minus");
this.displayVar = curVar;
}
}
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) {
curVar = _root.DressMagicSkill;
if (curVar == 0) {
this.displayVar = "";
} else if (curVar > 0) {
this.gotoAndStop("plus");
this.displayVar = "+" + curVar;
} else {
this.gotoAndStop("minus");
this.displayVar = curVar;
}
}
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) {
curVar = _root.DressMagicAttack;
if (curVar == 0) {
this.displayVar = "";
} else if (curVar > 0) {
this.gotoAndStop("plus");
this.displayVar = "+" + curVar;
} else {
this.gotoAndStop("minus");
this.displayVar = curVar;
}
}
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) {
curVar = _root.DressMagicDefense;
if (curVar == 0) {
this.displayVar = "";
} else if (curVar > 0) {
this.gotoAndStop("plus");
this.displayVar = "+" + curVar;
} else {
this.gotoAndStop("minus");
this.displayVar = curVar;
}
}
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) {
curVar = _root.DressDecorum;
if (curVar == 0) {
this.displayVar = "";
} else if (curVar > 0) {
this.gotoAndStop("plus");
this.displayVar = "+" + curVar;
} else {
this.gotoAndStop("minus");
this.displayVar = curVar;
}
}
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) {
curVar = _root.DressArt;
if (curVar == 0) {
this.displayVar = "";
} else if (curVar > 0) {
this.gotoAndStop("plus");
this.displayVar = "+" + curVar;
} else {
this.gotoAndStop("minus");
this.displayVar = curVar;
}
}
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) {
curVar = _root.DressCooking;
if (curVar == 0) {
this.displayVar = "";
} else if (curVar > 0) {
this.gotoAndStop("plus");
this.displayVar = "+" + curVar;
} else {
this.gotoAndStop("minus");
this.displayVar = curVar;
}
}
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) {
curVar = _root.DressCleaning;
if (curVar == 0) {
this.displayVar = "";
} else if (curVar > 0) {
this.gotoAndStop("plus");
this.displayVar = "+" + curVar;
} else {
this.gotoAndStop("minus");
this.displayVar = curVar;
}
}
Instance of Symbol 4885 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (enterFrame) {
curVar = _root.DressTemperament;
if (curVar == 0) {
this.displayVar = "";
} else if (curVar > 0) {
this.gotoAndStop("plus");
this.displayVar = "+" + curVar;
} else {
this.gotoAndStop("minus");
this.displayVar = curVar;
}
}
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Art / 1.21951219512195);
if (_root.Art > 100) {
_root.Art = 100;
} else if (_root.Art < 0) {
_root.Art = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Cooking / 1.21951219512195);
if (_root.Cooking > 100) {
_root.Cooking = 100;
} else if (_root.Cooking < 0) {
_root.Cooking = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Cleaning / 1.21951219512195);
if (_root.Cleaning > 100) {
_root.Cleaning = 100;
} else if (_root.Cleaning < 0) {
_root.Cleaning = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Decorum / 1.21951219512195);
if (_root.Decorum > 100) {
_root.Decorum = 100;
} else if (_root.Decorum < 0) {
_root.Decorum = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Temperament / 1.21951219512195);
if (_root.Temperament > 100) {
_root.Temperament = 100;
} else if (_root.Temperament < 0) {
_root.Temperament = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.MagicRep / 1.21951219512195);
if (_root.MagicRep > 100) {
_root.MagicRep = 100;
} else if (_root.MagicRep < 0) {
_root.MagicRep = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.SocialRep / 1.21951219512195);
if (_root.SocialRep > 100) {
_root.SocialRep = 100;
} else if (_root.SocialRep < 0) {
_root.SocialRep = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.FightRep / 1.21951219512195);
if (_root.FightRep > 100) {
_root.FightRep = 100;
} else if (_root.FightRep < 0) {
_root.FightRep = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Strength / 5);
if (_root.Strength > 500) {
_root.Strength = 500;
} else if (_root.Strength < 0) {
_root.Strength = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Intelligence / 5);
if (_root.Intelligence > 500) {
_root.Intelligence = 500;
} else if (_root.Intelligence < 0) {
_root.Intelligence = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Refinement / 5);
if (_root.Refinement > 500) {
_root.Refinement = 500;
} else if (_root.Refinement < 0) {
_root.Refinement = 0;
}
if (_root.Reputation > 500) {
_root.Reputation = 500;
} else if (_root.Reputation < 0) {
_root.Reputation = 0;
}
if (_root.SocialRep > 500) {
_root.SocialRep = 500;
} else if (_root.SocialRep < 0) {
_root.SocialRep = 0;
}
if (_root.FightRep > 500) {
_root.FightRep = 500;
} else if (_root.FightRep < 0) {
_root.FightRep = 0;
}
if (_root.MagicRep > 500) {
_root.MagicRep = 500;
} else if (_root.MagicRep < 0) {
_root.MagicRep = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Charisma / 5);
if (_root.Charisma > 500) {
_root.Charisma = 500;
} else if (_root.Charisma < 0) {
_root.Charisma = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Morality / 5);
if (_root.Morality > 500) {
_root.Morality = 500;
} else if (_root.Morality < 0) {
_root.Morality = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Faith / 5);
if (_root.Faith > 500) {
_root.Faith = 500;
} else if (_root.Faith < 0) {
_root.Faith = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Sin / 5);
if (_root.Sin > 500) {
_root.Sin = 500;
} else if (_root.Sin < 0) {
_root.Sin = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Sensitivity / 5);
if (_root.Sensitivity > 500) {
_root.Sensitivity = 500;
} else if (_root.Sensitivity < 0) {
_root.Sensitivity = 0;
}
if (_root.MagicSkill > 100) {
_root.MagicSkill = 100;
} else if (_root.MagicSkill < 0) {
_root.MagicSkill = 0;
}
if (_root.MagicAttack > 100) {
_root.MagicAttack = 100;
} else if (_root.MagicAttack < 0) {
_root.MagicAttack = 0;
}
if (_root.MagicDefense > 100) {
_root.MagicDefense = 100;
} else if (_root.MagicDefense < 0) {
_root.MagicDefense = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Stress / 5);
if (_root.Stress > 500) {
_root.Stress = 500;
} else if (_root.Stress < 0) {
_root.Stress = 0;
}
if (_root.CombatSkill > 100) {
_root.CombatSkill = 100;
} else if (_root.CombatSkill < 0) {
_root.CombatSkill = 0;
}
if (_root.CombatAttack > 100) {
_root.CombatAttack = 100;
} else if (_root.CombatAttack < 0) {
_root.CombatAttack = 0;
}
if (_root.CombatDefense > 100) {
_root.CombatDefense = 100;
} else if (_root.CombatDefense < 0) {
_root.CombatDefense = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4888 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Stamina / 5);
if (_root.Stamina > 500) {
_root.Stamina = 500;
} else if (_root.Stamina < 0) {
_root.Stamina = 0;
}
}
Symbol 4890 Button
on (release) {
_root.Debug._visible = false;
_root.gold = int(_root.gold);
_root.age = int(_root.age);
_root.breastSize = int(_root.breastSize);
_root.Stamina = int(_root.Stamina);
_root.Strength = int(_root.Strength);
_root.Intelligence = int(_root.Intelligence);
_root.Refinement = int(_root.Refinement);
_root.Charisma = int(_root.Charisma);
_root.Morality = int(_root.Morality);
_root.Faith = int(_root.Faith);
_root.Sin = int(_root.Sin);
_root.Sensitivity = int(_root.Sensitivity);
_root.Stress = int(_root.Stress);
_root.Reputation = int(_root.Reputation);
_root.SocialRep = int(_root.SocialRep);
_root.MagicRep = int(_root.MagicRep);
_root.FightRep = int(_root.FightRep);
_root.CombatSkill = int(_root.CombatSkill);
_root.CombatAttack = int(_root.CombatAttack);
_root.CombatDefense = int(_root.CombatDefense);
_root.MagicSkill = int(_root.MagicSkill);
_root.MagicAttack = int(_root.MagicAttack);
_root.MagicDefense = int(_root.MagicDefense);
_root.Decorum = int(_root.Decorum);
_root.Art = int(_root.Art);
_root.Cooking = int(_root.Cooking);
_root.Cleaning = int(_root.Cleaning);
_root.Temperament = int(_root.Temperament);
_root.disabled = false;
}
Symbol 4924 Button
on (release) {
_root.Peach = true;
_root.Whore = true;
_root.ChunLi = true;
_root.Winter = true;
_root.Summer = true;
_root.Catgirl = true;
_root.Party = true;
_root.Suzaku = true;
_root.Kimono = true;
_root.Cowgirl = true;
_root.Matrix = true;
_root.Dharma = true;
}
Symbol 4928 Button
on (release) {
_root.Debug.CastleReps._visible = !_root.Debug.CastleReps._visible;
}
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Art / 1.21951219512195);
if (_root.Art > 100) {
_root.Art = 100;
} else if (_root.Art < 0) {
_root.Art = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Cooking / 1.21951219512195);
if (_root.Cooking > 100) {
_root.Cooking = 100;
} else if (_root.Cooking < 0) {
_root.Cooking = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Cleaning / 1.21951219512195);
if (_root.Cleaning > 100) {
_root.Cleaning = 100;
} else if (_root.Cleaning < 0) {
_root.Cleaning = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Decorum / 1.21951219512195);
if (_root.Decorum > 100) {
_root.Decorum = 100;
} else if (_root.Decorum < 0) {
_root.Decorum = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Temperament / 1.21951219512195);
if (_root.Temperament > 100) {
_root.Temperament = 100;
} else if (_root.Temperament < 0) {
_root.Temperament = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.MagicRep / 1.21951219512195);
if (_root.MagicRep > 100) {
_root.MagicRep = 100;
} else if (_root.MagicRep < 0) {
_root.MagicRep = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.SocialRep / 1.21951219512195);
if (_root.SocialRep > 100) {
_root.SocialRep = 100;
} else if (_root.SocialRep < 0) {
_root.SocialRep = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.FightRep / 1.21951219512195);
if (_root.FightRep > 100) {
_root.FightRep = 100;
} else if (_root.FightRep < 0) {
_root.FightRep = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Strength / 5);
if (_root.Strength > 500) {
_root.Strength = 500;
} else if (_root.Strength < 0) {
_root.Strength = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Intelligence / 5);
if (_root.Intelligence > 500) {
_root.Intelligence = 500;
} else if (_root.Intelligence < 0) {
_root.Intelligence = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Refinement / 5);
if (_root.Refinement > 500) {
_root.Refinement = 500;
} else if (_root.Refinement < 0) {
_root.Refinement = 0;
}
if (_root.Reputation > 500) {
_root.Reputation = 500;
} else if (_root.Reputation < 0) {
_root.Reputation = 0;
}
if (_root.SocialRep > 500) {
_root.SocialRep = 500;
} else if (_root.SocialRep < 0) {
_root.SocialRep = 0;
}
if (_root.FightRep > 500) {
_root.FightRep = 500;
} else if (_root.FightRep < 0) {
_root.FightRep = 0;
}
if (_root.MagicRep > 500) {
_root.MagicRep = 500;
} else if (_root.MagicRep < 0) {
_root.MagicRep = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Charisma / 5);
if (_root.Charisma > 500) {
_root.Charisma = 500;
} else if (_root.Charisma < 0) {
_root.Charisma = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Morality / 5);
if (_root.Morality > 500) {
_root.Morality = 500;
} else if (_root.Morality < 0) {
_root.Morality = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Faith / 5);
if (_root.Faith > 500) {
_root.Faith = 500;
} else if (_root.Faith < 0) {
_root.Faith = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Sin / 5);
if (_root.Sin > 500) {
_root.Sin = 500;
} else if (_root.Sin < 0) {
_root.Sin = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Sensitivity / 5);
if (_root.Sensitivity > 500) {
_root.Sensitivity = 500;
} else if (_root.Sensitivity < 0) {
_root.Sensitivity = 0;
}
if (_root.MagicSkill > 100) {
_root.MagicSkill = 100;
} else if (_root.MagicSkill < 0) {
_root.MagicSkill = 0;
}
if (_root.MagicAttack > 100) {
_root.MagicAttack = 100;
} else if (_root.MagicAttack < 0) {
_root.MagicAttack = 0;
}
if (_root.MagicDefense > 100) {
_root.MagicDefense = 100;
} else if (_root.MagicDefense < 0) {
_root.MagicDefense = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Stress / 5);
if (_root.Stress > 500) {
_root.Stress = 500;
} else if (_root.Stress < 0) {
_root.Stress = 0;
}
if (_root.CombatSkill > 100) {
_root.CombatSkill = 100;
} else if (_root.CombatSkill < 0) {
_root.CombatSkill = 0;
}
if (_root.CombatAttack > 100) {
_root.CombatAttack = 100;
} else if (_root.CombatAttack < 0) {
_root.CombatAttack = 0;
}
if (_root.CombatDefense > 100) {
_root.CombatDefense = 100;
} else if (_root.CombatDefense < 0) {
_root.CombatDefense = 0;
}
}
Instance of Symbol 7 MovieClip in Symbol 4960 MovieClip Frame 1
onClipEvent (load) {
rootx = this._x;
}
onClipEvent (enterFrame) {
this._x = rootx + (_root.Stamina / 5);
if (_root.Stamina > 500) {
_root.Stamina = 500;
} else if (_root.Stamina < 0) {
_root.Stamina = 0;
}
}
Instance of Symbol 4959 MovieClip "CastleReps" in Symbol 4960 MovieClip Frame 1
onClipEvent (load) {
this._visible = false;
}
Symbol 4963 Button
on (release) {
_root.popupSell._visible = false;
_root.gold = _root.gold + _root.tempgold;
if (_root.buyOrSell == "buy") {
if (_root.tempdress == "Buxomizer") {
_root.breastSize = _root.breastSize + 10;
} else if (_root.tempdress == "Potion1") {
_root.Potion1 = _root.Potion1 + 1;
} else if (_root.tempdress == "Ether1") {
_root.Ether1 = _root.Ether1 + 1;
} else if (_root.tempdress == "Torches") {
_root.Torches = _root.Torches + 1;
} else {
_root[_root.tempdress] = true;
if (((_root.month == _root.birthMonth) && (_root.day >= _root.birthDay)) && (_root.scheduler.chibiTheater.count > 1)) {
_root.age++;
_root.Stress = 0;
_root.breastSize = _root.breastSize + 7;
_root.scheduler.chibiTheater.start = true;
_root.scheduler.chibiTheater._visible = true;
_root.scheduler.birthdayStop.gotoAndStop("gone");
}
}
if (_root.vendor._visible) {
_root.notEnough._visible = false;
_root.disabled = false;
_root.vendor._visible = false;
_root.vendor.gotoAndStop("popup");
}
} else if (_root.buyOrSell == "sell") {
if (_root.currDress == _root.tempdress) {
_root.currDress = "Schoolgirl";
} else if (_root.weapon == _root.tempdress) {
_root.weapon = "None";
} else if (_root.armor == _root.tempdress) {
_root.armor = "None";
} else if ((_root.tempdress == "MasterSword") && (_root.weapon == "Master Sword")) {
_root.weapon = "None";
}
_root[_root.tempdress] = false;
}
}
Symbol 4966 Button
on (release) {
_root.popupSell._visible = false;
}
Symbol 4970 Button
on (release) {
_root.notEnough._visible = false;
}
Symbol 4973 Button
on (release) {
cur = _root.currentSlot;
_root.saveGame.data["first" + cur] = _root.first;
_root.saveGame.data["last" + cur] = _root.last;
_root.saveGame.data["gold" + cur] = _root.gold;
_root.saveGame.data["year" + cur] = _root.year;
_root.saveGame.data["Chatted" + cur] = _root.Chatted._visible;
_root.saveGame.data["mood" + cur] = _root.mood;
_root.saveGame.data["moodCount" + cur] = _root.moodCount;
_root.saveGame.data["currDress" + cur] = _root.currDress;
_root.saveGame.data["month" + cur] = _root.month;
_root.saveGame.data["birthDay" + cur] = _root.birthDay;
_root.saveGame.data["birthMonth" + cur] = _root.birthMonth;
_root.saveGame.data["VisitedCastle" + cur] = _root.VisitedCastle;
_root.saveGame.data["Schoolgirl" + cur] = _root.Schoolgirl;
_root.saveGame.data["Peach" + cur] = _root.Peach;
_root.saveGame.data["Whore" + cur] = _root.Whore;
_root.saveGame.data["ChunLi" + cur] = _root.ChunLi;
_root.saveGame.data["Winter" + cur] = _root.Winter;
_root.saveGame.data["Summer" + cur] = _root.Summer;
_root.saveGame.data["Catgirl" + cur] = _root.Catgirl;
_root.saveGame.data["Party" + cur] = _root.Party;
_root.saveGame.data["Suzaku" + cur] = _root.Suzaku;
_root.saveGame.data["Kimono" + cur] = _root.Kimono;
_root.saveGame.data["Cowgirl" + cur] = _root.Cowgirl;
_root.saveGame.data["Matrix" + cur] = _root.Matrix;
_root.saveGame.data["Dharma" + cur] = _root.Dharma;
_root.saveGame.data["weapon" + cur] = _root.weapon;
_root.saveGame.data["armor" + cur] = _root.armor;
_root.saveGame.data["Shortsword" + cur] = _root.Shortsword;
_root.saveGame.data["Longsword" + cur] = _root.Longsword;
_root.saveGame.data["Staff" + cur] = _root.Staff;
_root.saveGame.data["Benediction" + cur] = _root.Benediction;
_root.saveGame.data["MasterSword" + cur] = _root.MasterSword;
_root.saveGame.data["Lightsaber" + cur] = _root.Lightsaber;
_root.saveGame.data["Soulcalibur" + cur] = _root.Soulcalibur;
_root.saveGame.data["Cloth" + cur] = _root.Cloth;
_root.saveGame.data["Chain" + cur] = _root.Chain;
_root.saveGame.data["Leather" + cur] = _root.Leather;
_root.saveGame.data["Plate" + cur] = _root.Plate;
_root.saveGame.data["Naga" + cur] = _root.Naga;
_root.saveGame.data["SuzakuFlag" + cur] = _root.SuzakuFlag;
_root.saveGame.data["age" + cur] = _root.age;
_root.saveGame.data["breastSize" + cur] = _root.breastSize;
_root.saveGame.data["Stamina" + cur] = _root.Stamina;
_root.saveGame.data["Strength" + cur] = _root.Strength;
_root.saveGame.data["Intelligence" + cur] = _root.Intelligence;
_root.saveGame.data["Refinement" + cur] = _root.Refinement;
_root.saveGame.data["Charisma" + cur] = _root.Charisma;
_root.saveGame.data["Morality" + cur] = _root.Morality;
_root.saveGame.data["Faith" + cur] = _root.Faith;
_root.saveGame.data["Sin" + cur] = _root.Sin;
_root.saveGame.data["Sensitivity" + cur] = _root.Sensitivity;
_root.saveGame.data["Stress" + cur] = _root.Stress;
_root.saveGame.data["Reputation" + cur] = _root.Reputation;
_root.saveGame.data["SocialRep" + cur] = _root.SocialRep;
_root.saveGame.data["MagicRep" + cur] = _root.MagicRep;
_root.saveGame.data["FightRep" + cur] = _root.FightRep;
_root.saveGame.data["CombatSkill" + cur] = _root.CombatSkill;
_root.saveGame.data["CombatAttack" + cur] = _root.CombatAttack;
_root.saveGame.data["CombatDefense" + cur] = _root.CombatDefense;
_root.saveGame.data["MagicSkill" + cur] = _root.MagicSkill;
_root.saveGame.data["MagicAttack" + cur] = _root.MagicAttack;
_root.saveGame.data["MagicDefense" + cur] = _root.MagicDefense;
_root.saveGame.data["Decorum" + cur] = _root.Decorum;
_root.saveGame.data["Art" + cur] = _root.Art;
_root.saveGame.data["Cooking" + cur] = _root.Cooking;
_root.saveGame.data["Cleaning" + cur] = _root.Cleaning;
_root.saveGame.data["Temperament" + cur] = _root.Temperament;
_root.saveGame.data["Cosmos" + cur] = _root.Cosmos;
_root.saveGame.data["monthNum" + cur] = _root.monthNum;
_root.saveGame.data["currMonthWord" + cur] = _root.currMonthWord;
_root.saveGame.data["numPoetry" + cur] = _root.numPoetry;
_root.saveGame.data["peachDressProgress" + cur] = _root.peachDressProgress;
_root.saveGame.data["DressStamina" + cur] = _root.DressStamina;
_root.saveGame.data["DressStrength" + cur] = _root.DressStrength;
_root.saveGame.data["DressIntelligence" + cur] = _root.DressIntelligence;
_root.saveGame.data["DressRefinement" + cur] = _root.DressRefinement;
_root.saveGame.data["DressCharisma" + cur] = _root.DressCharisma;
_root.saveGame.data["DressMorality" + cur] = _root.DressMorality;
_root.saveGame.data["DressFaith" + cur] = _root.DressFaith;
_root.saveGame.data["DressSin" + cur] = _root.DressSin;
_root.saveGame.data["DressSensitivity" + cur] = _root.DressSensitivity;
_root.saveGame.data["DressCombatSkill" + cur] = _root.DressCombatSkill;
_root.saveGame.data["DressCombatAttack" + cur] = _root.DressCombatAttack;
_root.saveGame.data["DressCombatDefense" + cur] = _root.DressCombatDefense;
_root.saveGame.data["DressMagicSkill" + cur] = _root.DressMagicSkill;
_root.saveGame.data["DressMagicAttack" + cur] = _root.DressMagicAttack;
_root.saveGame.data["DressMagicDefense" + cur] = _root.DressMagicDefense;
_root.saveGame.data["DressDecorum" + cur] = _root.DressDecorum;
_root.saveGame.data["DressArt" + cur] = _root.DressArt;
_root.saveGame.data["DressCooking" + cur] = _root.DressCooking;
_root.saveGame.data["DressCleaning" + cur] = _root.DressCleaning;
_root.saveGame.data["DressTemperament" + cur] = _root.DressTemperament;
_root.saveGame.data["oneNums" + cur] = _root.oneNumsVisit;
_root.saveGame.data["twoNums" + cur] = _root.twoNumsVisit;
_root.saveGame.data["threeNums" + cur] = _root.threeNumsVisit;
_root.saveGame.data["fourNums" + cur] = _root.fourNumsVisit;
_root.saveGame.data["fiveNums" + cur] = _root.fiveNumsVisit;
_root.saveGame.data["sixNums" + cur] = _root.sixNumsVisit;
_root.saveGame.data["sevenNums" + cur] = _root.sevenNumsVisit;
_root.saveGame.data["eightNums" + cur] = _root.eightNumsVisit;
_root.saveGame.data["nineNums" + cur] = _root.nineNumsVisit;
_root.saveGame.data["tenNums" + cur] = _root.tenNumsVisit;
_root.saveGame.data["elevenNums" + cur] = _root.elevenNumsVisit;
_root.saveGame.data["twelveNums" + cur] = _root.twelveNumsVisit;
_root.saveGame.data["thirtNums" + cur] = _root.thirtNumsVisit;
_root.saveGame.data["marryPhil" + cur] = _root.marryPhil;
_root.saveGame.data["marryPrince" + cur] = _root.marryPrince;
_root.saveGame.data["marryJester" + cur] = _root.marryJester;
_root.saveGame.data["marryChoose" + cur] = _root.marryChoose;
_root.saveGame.data["gotEverything1" + cur] = _root.gotEverything1;
_root.saveGame.data["talkedToFuture" + cur] = _root.talkedToFuture;
_root.saveGame.data["talkedToKing" + cur] = _root.talkedToKing;
_root.saveGame.data["adventure1Cleared" + cur] = _root.adventure1Cleared;
_root.saveGame.data["adventure2Cleared" + cur] = _root.adventure2Cleared;
_root.saveGame.data["adventure3Cleared" + cur] = _root.adventure3Cleared;
_root.saveGame.data["adventure4Cleared" + cur] = _root.adventure4Cleared;
_root.saveGame.data["Potion1" + cur] = _root.Potion1;
_root.saveGame.data["Potion2" + cur] = _root.Potion2;
_root.saveGame.data["Potion3" + cur] = _root.Potion3;
_root.saveGame.data["Ether1" + cur] = _root.Ether1;
_root.saveGame.data["Ether2" + cur] = _root.Ether2;
_root.saveGame.data["Ether3" + cur] = _root.Ether3;
_root.saveGame.data["Torches" + cur] = _root.Torches;
_root.saveGame.data["Bandit" + cur] = _root.Bandit;
_root.saveGame.data["foundNumbers" + cur] = _root.foundNumbers;
_root.saveGame.data["foundNumbers2" + cur] = _root.foundNumbers2;
_root.saveGame.data["foundAdventurer1" + cur] = _root.foundAdventurer1;
_root.saveGame.data["foundAdventurer2" + cur] = _root.foundAdventurer2;
_root.saveGame.data["foundAdventurer3" + cur] = _root.foundAdventurer3;
_root.saveGame.data["foundAdventurer4" + cur] = _root.foundAdventurer4;
_root.saveGame.flush();
_root.confirmSave._visible = false;
_root.confirmSave.gotoAndStop("hide");
_root.bottomMessage.gotoAndPlay("Saved");
_root.disabled = false;
}
Instance of Symbol 467 MovieClip in Symbol 4974 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndStop(_root.currentSlot);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.currentSlot);
}
Symbol 4976 Button
on (release) {
_root.disabled = false;
_root.changeClothes._visible = false;
_root.clothesWarning = true;
if (_root.currDress == "Winter") {
_root.DressIntelligence = -20;
_root.DressCharisma = -10;
_root.DressMagicSkill = -10;
} else if (_root.currDress == "Matrix") {
_root.DressCharisma = -10;
_root.DressRefinement = -20;
} else if (_root.currDress == "Summer") {
_root.DressStamina = -20;
_root.DressStrength = -20;
} else if (_root.currDress == "Whore") {
_root.DressStrength = -20;
_root.DressIntelligence = -20;
} else if (_root.currDress == "Suzaku") {
_root.DressStamina = -20;
_root.DressSensitivity = -20;
}
}
Symbol 4979 Button
on (release) {
_root.disabled = false;
_root.increaseStatWindow._visible = false;
}
Symbol 4983 Button
on (release) {
_root.popupExit._visible = false;
_root.gotoAndStop("Start");
}
Symbol 4984 Button
on (release) {
_root.popupExit._visible = false;
}
Symbol 4987 Button
on (release) {
_root.alreadyOwn._visible = false;
}
Symbol 4990 Button
on (release) {
breastSize++;
}
Symbol 4991 Button
on (release) {
_root.currDress = "None";
}
Symbol 4992 Button
on (release) {
_root.currDress = "Peach";
}
Symbol 4993 Button
on (release) {
_root.currDress = "ChunLi";
}
Symbol 4994 Button
on (release) {
_root.currDress = "Whore";
}
Symbol 4995 Button
on (release) {
_root.currDress = "Schoolgirl";
}
Symbol 4996 Button
on (release) {
if (age < 18) {
_root.age++;
}
}