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Armed To The Teeth.swf

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Flash #205846

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WWW.PARAART.COM

Evil  StormWind has stolen clothes
and equipment  from viking while he
was  swimming and  scattered them
everywhere  along  its path.  Help
to  brave  viking to  collect  his
stuff overcoming numerous obstacles.

Evil StormWind took all Yours clothes
and equipment. He scattered them everywhere
along its path. Now you must find all of
them to continue journey. Go after StormWind
through unexplored lands, collecting
your stuff. But there are many obstacles
on the way. To overcome them you need to
use intelligence and ingenuity to hit all
the targets by stone ball. Move blocks with
arrows to set ball trajectory. Then click
on ball to launch it. There are blocks
of various shapes and made of different
materials. Ball behaves differently by
hitting them. The materials are wood, metal
and grass. By hitting wood block ball
increases speed. By hitting metal block it
decreases speed. And when ball hit grass
block it just rolls over it. Remember, the
more stars you collect, the better item
you will get.

DEBUG MODE

ActionScript [AS3]

Section 1
//AAspect (asp.aspects.AAspect) package asp.aspects { import flash.events.*; import asp.entities.*; public class AAspect extends EventDispatcher implements IAspect { protected var _id:String; protected var _entity:IEntity; protected var _sn:uint; protected var _exists:Boolean; protected var _active:Boolean; private static var _count:uint = 0; public function AAspect(){ _sn = _count; _count++; _id = ("aspect_" + _sn); _active = true; _exists = true; } public function deactivate():void{ _active = false; } public function active():Boolean{ return (_active); } public function get id():String{ return (_id); } public function destroy():void{ var _local1:IEntity; if (!_entity){ _entity = undefined; _active = undefined; _exists = undefined; } else { _local1 = _entity; _entity = undefined; _active = undefined; _local1.removeAspect(this); _exists = undefined; }; } public function activate():void{ _active = true; } public function get sn():uint{ return (_sn); } public function add(_arg1:IEntity):void{ if (_arg1){ if (!_entity){ _entity = _arg1; if (!_entity.hasAspect(this)){ _entity.addAspect(this); }; } else { throw (new Error("[AAspect] : <add> : Aspect is already added to some entity.")); }; } else { throw (new Error("[AAspect] : <add> : Can't add to non-existing entity.")); }; } public function remove():void{ var _local1:IEntity; if (_entity){ _local1 = _entity; _entity = undefined; if (_local1.hasAspect(this)){ _local1.removeAspect(this); }; } else { throw (new Error("[AAspect] : <remove> : Aspect isn't added to entity.")); }; } public function get entity():IEntity{ return (_entity); } public function exists():Boolean{ return (_exists); } public function set id(_arg1:String):void{ _id = _arg1; } } }//package asp.aspects
Section 2
//IAspect (asp.aspects.IAspect) package asp.aspects { import flash.events.*; import asp.entities.*; public interface IAspect extends IEventDispatcher { function add(_arg1:IEntity):void; function activate():void; function get entity():IEntity; function deactivate():void; function active():Boolean; function remove():void; function destroy():void; function get id():String; function exists():Boolean; function set id(_arg1:String):void; } }//package asp.aspects
Section 3
//AEntity (asp.entities.AEntity) package asp.entities { import flash.events.*; import asp.systems.*; import asp.aspects.*; import flash.utils.*; public class AEntity extends EventDispatcher implements IEntity { protected var _sn:uint; protected var _id:String; protected var _active:Boolean; protected var _aspects:Dictionary; protected var _systems:Dictionary; protected var _exists:Boolean; private static var _count:uint = 0; public function AEntity(){ _sn = _count; _count++; _id = ("entity_" + _sn); _aspects = new Dictionary(); _systems = new Dictionary(); _active = true; _exists = true; } public function remove(_arg1:ISystem=null):void{ if (_arg1){ if (_systems[_arg1]){ delete _systems[_arg1]; if (_arg1.hasEntity(this)){ _arg1.removeEntity(this); }; } else { throw (new Error("[AEntity] : <remove> : Isn't added to this system.")); }; } else { for each (_arg1 in _systems) { delete _systems[_arg1]; if (_arg1.hasEntity(this)){ _arg1.removeEntity(this); }; }; }; } public function hasAspectOfType(_arg1:Class):Boolean{ var _local2:IAspect; for each (_local2 in _aspects) { if ((_local2 is _arg1)){ return (true); }; }; return (false); } public function active():Boolean{ return (_active); } public function getAllAspectsByType(_arg1:Class):Array{ var _local3:IAspect; var _local2:Array = new Array(); for each (_local3 in _aspects) { if ((_local3 is _arg1)){ _local2.push(_local3); }; }; return ((_local2.length) ? _local2 : null); } public function hasAspect(_arg1:IAspect):Boolean{ return (Boolean(_aspects[_arg1])); } public function destroyAllAspects():void{ var _local1:IAspect; for each (_local1 in _aspects) { delete _aspects[_local1]; if (_local1.entity){ _local1.remove(); }; _local1.destroy(); }; refresh(); } public function add(_arg1:ISystem):void{ if (_arg1){ if (!_systems[_arg1]){ _systems[_arg1] = _arg1; if (!_arg1.hasEntity(this)){ _arg1.addEntity(this); }; } else { throw (new Error("[AEntity] : <add> : Already added to this system.")); }; } else { throw (new Error("[AEntity] : <add> : Can't add to non-existing system.")); }; } public function get id():String{ return (_id); } public function getSystem(_arg1:String):ISystem{ var _local2:ISystem; for each (_local2 in _systems) { if (_local2.id == _arg1){ return (_local2); }; }; return (null); } public function dispose():void{ var _local1:ISystem; var _local2:IAspect; for each (_local1 in _systems) { delete _systems[_local1]; if (_local1.hasEntity(this)){ _local1.removeEntity(this); }; }; for each (_local2 in _aspects) { delete _aspects[_local2]; if (_local2.entity){ _local2.remove(); }; _local2.destroy(); }; _aspects = undefined; _systems = undefined; _active = undefined; _exists = undefined; } public function getAspectByType(_arg1:Class):IAspect{ var _local2:IAspect; for each (_local2 in _aspects) { if ((_local2 is _arg1)){ return (_local2); }; }; return (null); } public function getAllAspects():Array{ var _local2:IAspect; var _local1:Array = new Array(); for each (_local2 in _aspects) { _local1.push(_local2); }; return ((_local1.length) ? _local1 : null); } public function inSystem(_arg1:ISystem=null):Boolean{ if (_arg1){ return (Boolean(_systems[_arg1])); }; for each (_arg1 in _systems) { return (true); }; return (false); } public function numAspects():uint{ var _local2:*; var _local1:uint; for (_local2 in _aspects) { _local1++; }; return (_local1); } public function getSystemByType(_arg1:Class):ISystem{ var _local2:ISystem; for each (_local2 in _systems) { if ((_local2 is _arg1)){ return (_local2); }; }; return (null); } public function getAllSystems():Array{ var _local2:ISystem; var _local1:Array = new Array(); for each (_local2 in _systems) { _local1.push(_local2); }; return ((_local1.length) ? _local1 : null); } public function addAspects(_arg1:Array):void{ var _local2:IAspect; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (!_aspects[_local2]){ _aspects[_local2] = _local2; if (_local2.entity != this){ _local2.add(this); }; } else { throw (new Error("[AEntity] : <addAspects> : Aspect already added.")); }; } else { throw (new Error("[AEntity] : <addAspects> : Can't add non-existing aspect.")); }; _local4++; }; refresh(); } else { throw (new Error("[AEntity] : <addAspects> : Wrong input.")); }; } public function set id(_arg1:String):void{ _id = _arg1; } public function destroyAspects(_arg1:Array):void{ var _local2:IAspect; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_aspects[_local2]){ delete _aspects[_local2]; if (_local2.entity){ _local2.remove(); }; _local2.destroy(); } else { throw (new Error("[AEntity] : <destroyAspects> : Aspect isn't added.")); }; } else { throw (new Error("[AEntity] : <destroyAspects> : Can't destroy non-existing aspect.")); }; _local4++; }; refresh(); } else { throw (new Error("[AEntity] : <destroyAspects> : Wrong input.")); }; } public function empty():Boolean{ var _local1:*; for (_local1 in _aspects) { return (false); }; return (true); } public function getAspect(_arg1:String):IAspect{ var _local2:IAspect; for each (_local2 in _aspects) { if (_local2.id == _arg1){ return (_local2); }; }; return (null); } public function getAllSystemsByType(_arg1:Class):Array{ var _local3:ISystem; var _local2:Array = new Array(); for each (_local3 in _systems) { if ((_local3 is _arg1)){ _local2.push(_local3); }; }; return ((_local2.length) ? _local2 : null); } public function refresh(_arg1:ISystem=null):void{ if (_arg1){ if (_systems[_arg1]){ if (!_arg1.acceptsEntity(this)){ delete _systems[_arg1]; if (_arg1.hasEntity(this)){ _arg1.removeEntity(this); }; }; } else { if (_arg1.acceptsEntity(this)){ _systems[_arg1] = _arg1; if (!_arg1.hasEntity(this)){ _arg1.addEntity(this); }; }; }; } else { for each (_arg1 in _systems) { if (!_arg1.acceptsEntity(this)){ delete _systems[_arg1]; if (_arg1.hasEntity(this)){ _arg1.removeEntity(this); }; }; }; }; } public function exists():Boolean{ return (_exists); } public function removeAllAspects():void{ var _local1:IAspect; for each (_local1 in _aspects) { delete _aspects[_local1]; if (_local1.entity){ _local1.remove(); }; }; refresh(); } public function addAspect(_arg1:IAspect):void{ if (_arg1){ if (!_aspects[_arg1]){ _aspects[_arg1] = _arg1; if (_arg1.entity != this){ _arg1.add(this); }; refresh(); } else { throw (new Error("[AEntity] : <addAspect> : Aspect already added.")); }; } else { throw (new Error("[AEntity] : <addAspect> : Can't add non-existing aspect.")); }; } public function get sn():uint{ return (_sn); } public function destroyAspect(_arg1:IAspect):void{ if (_arg1){ if (_aspects[_arg1]){ delete _aspects[_arg1]; if (_arg1.entity){ _arg1.remove(); }; _arg1.destroy(); refresh(); } else { throw (new Error("[AEntity] : <destroyAspect> : Aspect isn't added.")); }; } else { throw (new Error("[AEntity] : <destroyAspect> : Can't destroy non-existing aspect.")); }; } public function activate():void{ _active = true; } public function deactivate():void{ _active = false; } public function removeAspects(_arg1:Array):void{ var _local2:IAspect; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_aspects[_local2]){ delete _aspects[_local2]; if (_local2.entity){ _local2.remove(); }; } else { throw (new Error("[AEntity] : <removeAspects> : Aspect isn't added.")); }; } else { throw (new Error("[AEntity] : <removeAspects> : Can't remove non-existing aspect.")); }; _local4++; }; refresh(); } else { throw (new Error("[AEntity] : <removeAspects> : Wrong input.")); }; } public function destroy():void{ var _local1:ISystem; var _local2:IAspect; for each (_local1 in _systems) { delete _systems[_local1]; if (_local1.hasEntity(this)){ _local1.removeEntity(this); }; }; for each (_local2 in _aspects) { delete _aspects[_local2]; if (_local2.entity){ _local2.remove(); }; }; _aspects = undefined; _systems = undefined; _active = undefined; _exists = undefined; } public function removeAspect(_arg1:IAspect):void{ if (_arg1){ if (_aspects[_arg1]){ delete _aspects[_arg1]; if (_arg1.entity){ _arg1.remove(); }; refresh(); } else { throw (new Error("[AEntity] : <removeAspect> : Aspect isn't added.")); }; } else { throw (new Error("[AEntity] : <removeAspect> : Can't remove non-existing aspect.")); }; } } }//package asp.entities
Section 4
//IEntity (asp.entities.IEntity) package asp.entities { import flash.events.*; import asp.systems.*; import asp.aspects.*; public interface IEntity extends IEventDispatcher { function destroyAspects(_arg1:Array):void; function remove(_arg1:ISystem=null):void; function active():Boolean; function getAllAspectsByType(_arg1:Class):Array; function destroy():void; function getAllSystemsByType(_arg1:Class):Array; function empty():Boolean; function getAspect(_arg1:String):IAspect; function hasAspect(_arg1:IAspect):Boolean; function destroyAllAspects():void; function addAspect(_arg1:IAspect):void; function refresh(_arg1:ISystem=null):void; function exists():Boolean; function removeAllAspects():void; function dispose():void; function add(_arg1:ISystem):void; function get id():String; function hasAspectOfType(_arg1:Class):Boolean; function getSystem(_arg1:String):ISystem; function getAspectByType(_arg1:Class):IAspect; function getAllAspects():Array; function destroyAspect(_arg1:IAspect):void; function activate():void; function inSystem(_arg1:ISystem=null):Boolean; function numAspects():uint; function set id(_arg1:String):void; function removeAspects(_arg1:Array):void; function getAllSystems():Array; function addAspects(_arg1:Array):void; function deactivate():void; function removeAspect(_arg1:IAspect):void; function getSystemByType(_arg1:Class):ISystem; } }//package asp.entities
Section 5
//EngineEvent (asp.events.EngineEvent) package asp.events { import flash.events.*; public class EngineEvent extends Event { private var _data; public static const FINISH_UPDATE:String = "finishUpdate"; public static const START_UPDATE:String = "startUpdate"; public function EngineEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4=null){ super(_arg1, _arg2, _arg3); _data = _arg4; } public function get data(){ return (_data); } public function set data(_arg1):void{ _data = _arg1; } } }//package asp.events
Section 6
//AManager (asp.managers.AManager) package asp.managers { import flash.events.*; import asp.systems.*; import asp.entities.*; import flash.utils.*; public class AManager extends EventDispatcher implements IManager { protected var _entities:Dictionary; protected var _systems:Dictionary; protected var _exists:Boolean; public function AManager(){ _entities = new Dictionary(); _systems = new Dictionary(); _exists = true; } public function disposeEntities(_arg1:Array):void{ var _local2:IEntity; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_entities[_local2]){ delete _entities[_local2]; _local2.dispose(); } else { throw (new Error("[AManager] : <disposeEntities> : Entity isn't added.")); }; } else { throw (new Error("[AManager] : <disposeEntities> : Can't dispose non-existing entity.")); }; _local4++; }; } else { throw (new Error("[AManager] : <disposeEntities> : Wrong input.")); }; } public function disposeAll():void{ var _local1:IEntity; var _local2:ISystem; for each (_local1 in _entities) { delete _entities[_local1]; _local1.dispose(); }; for each (_local2 in _systems) { delete _systems[_local2]; _local2.disposeAll(); }; _entities = undefined; _systems = undefined; _exists = undefined; } public function getAllSystemsByType(_arg1:Class):Array{ var _local3:ISystem; var _local2:Array = new Array(); for each (_local3 in _systems) { if ((_local3 is _arg1)){ _local2.push(_local3); }; }; return ((_local2.length) ? _local2 : null); } public function destroyEntity(_arg1:IEntity):void{ if (_arg1){ if (_entities[_arg1]){ delete _entities[_arg1]; _arg1.destroy(); } else { throw (new Error("[AManager] : <destroyEntity> : Entity isn't added.")); }; } else { throw (new Error("[AManager] : <destroyEntity> : Can't destroy non-existing entity.")); }; } public function disposeSystems(_arg1:Array):void{ var _local2:ISystem; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_systems[_local2]){ delete _systems[_local2]; _local2.dispose(); } else { throw (new Error("[AManager] : <disposeSystems> : System isn't added.")); }; } else { throw (new Error("[AManager] : <disposeSystems> : Can't dispose non-existing system.")); }; _local4++; }; } else { throw (new Error("[AManager] : <disposeSystems> : Wrong input.")); }; } public function removeEntity(_arg1:IEntity):void{ var _local2:ISystem; if (_arg1){ if (_entities[_arg1]){ delete _entities[_arg1]; for each (_local2 in _systems) { if (_local2.hasEntity(_arg1)){ _local2.removeEntity(_arg1); }; }; } else { throw (new Error("[AManager] : <removeEntity> : Entity isn't added.")); }; } else { throw (new Error("[AManager] : <removeEntity> : Can't remove non-existing entity.")); }; } public function hasSystemOfType(_arg1:Class):Boolean{ var _local2:ISystem; for each (_local2 in _systems) { if ((_local2 is _arg1)){ return (true); }; }; return (false); } public function refreshSystem(_arg1:ISystem):void{ if (_arg1){ if (_systems[_arg1]){ _arg1.refresh(); } else { throw (new Error("[AManager] : <refreshSystem> : System isn't added.")); }; } else { throw (new Error("[AManager] : <refreshSystem> : Can't refresh non-existing system.")); }; } public function removeSystems(_arg1:Array):void{ var _local2:ISystem; var _local3:uint; var _local4:uint; var _local5:IEntity; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_systems[_local2]){ delete _systems[_local2]; for each (_local5 in _entities) { if (_local2.hasEntity(_local5)){ _local2.removeEntity(_local5); }; }; } else { throw (new Error("[AManager] : <removeSystems> : System isn't added.")); }; } else { throw (new Error("[AManager] : <removeSystems> : Can't remove non-existing system.")); }; _local4++; }; } else { throw (new Error("[AManager] : <removeSystems> : Wrong input.")); }; } public function addEntities(_arg1:Array):void{ var _local2:IEntity; var _local3:uint; var _local4:uint; var _local5:ISystem; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (!_entities[_local2]){ _entities[_local2] = _local2; for each (_local5 in _systems) { if (_local5.acceptsEntity(_local2)){ _local5.addEntity(_local2); }; }; } else { throw (new Error("[AManager] : <addEntities> : Entity already added.")); }; } else { throw (new Error("[AManager] : <addEntities> : Can't add non-existing entity.")); }; _local4++; }; } else { throw (new Error("[AManager] : <addEntities> : Wrong input.")); }; } public function hasEntity(_arg1:IEntity):Boolean{ return (Boolean(_entities[_arg1])); } public function refreshEntity(_arg1:IEntity):void{ var _local2:ISystem; if (_arg1){ if (_entities[_arg1]){ for each (_local2 in _systems) { if (_local2.hasEntity(_arg1)){ if (!_local2.acceptsEntity(_arg1)){ _local2.removeEntity(_arg1); }; } else { if (_local2.acceptsEntity(_arg1)){ _local2.addEntity(_arg1); }; }; }; } else { throw (new Error("[AManager] : <refreshEntity> : Entity isn't added.")); }; } else { throw (new Error("[AManager] : <refreshEntity> : Can't refresh non-existing entity.")); }; } public function dispose():void{ var _local1:IEntity; var _local2:ISystem; for each (_local1 in _entities) { delete _entities[_local1]; _local1.destroy(); }; for each (_local2 in _systems) { delete _systems[_local2]; _local2.destroy(); }; _entities = undefined; _systems = undefined; _exists = undefined; } public function destroyAllEntities():void{ var _local1:IEntity; for each (_local1 in _entities) { delete _entities[_local1]; _local1.destroy(); }; } public function getAllEntitiesByType(_arg1:Class):Array{ var _local3:IEntity; var _local2:Array = new Array(); for each (_local3 in _entities) { if ((_local3 is _arg1)){ _local2.push(_local3); }; }; return ((_local2.length) ? _local2 : null); } public function refreshAllEntities():void{ var _local1:IEntity; var _local2:ISystem; for each (_local1 in _entities) { for each (_local2 in _systems) { if (_local2.hasEntity(_local1)){ if (!_local2.acceptsEntity(_local1)){ _local2.removeEntity(_local1); }; } else { if (_local2.acceptsEntity(_local1)){ _local2.addEntity(_local1); }; }; }; }; } public function addSystem(_arg1:ISystem):void{ var _local2:IEntity; if (_arg1){ if (!_systems[_arg1]){ _systems[_arg1] = _arg1; for each (_local2 in _entities) { if (_arg1.acceptsEntity(_local2)){ _arg1.addEntity(_local2); }; }; } else { throw (new Error("[AManager] : <addSystem> : System already added.")); }; } else { throw (new Error("[AManager] : <addSystem> : Can't add non-existing system.")); }; } public function getSystem(_arg1:String):ISystem{ var _local2:ISystem; for each (_local2 in _systems) { if (_local2.id == _arg1){ return (_local2); }; }; return (null); } public function hasEntityOfType(_arg1:Class):Boolean{ var _local2:IEntity; for each (_local2 in _entities) { if ((_local2 is _arg1)){ return (true); }; }; return (false); } public function getSystemByType(_arg1:Class):ISystem{ var _local2:ISystem; for each (_local2 in _systems) { if ((_local2 is _arg1)){ return (_local2); }; }; return (null); } public function getAllSystems():Array{ var _local2:ISystem; var _local1:Array = new Array(); for each (_local2 in _systems) { _local1.push(_local2); }; return ((_local1.length) ? _local1 : null); } public function numSystems():uint{ var _local2:*; var _local1:uint; for (_local2 in _systems) { _local1++; }; return (_local1); } public function disposeAllSystems():void{ var _local1:ISystem; for each (_local1 in _systems) { delete _systems[_local1]; _local1.dispose(); }; } public function refreshEntities(_arg1:Array):void{ var _local2:IEntity; var _local3:uint; var _local4:uint; var _local5:ISystem; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_entities[_local2]){ for each (_local5 in _systems) { if (_local5.hasEntity(_local2)){ if (!_local5.acceptsEntity(_local2)){ _local5.removeEntity(_local2); }; } else { if (_local5.acceptsEntity(_local2)){ _local5.addEntity(_local2); }; }; }; } else { throw (new Error("[AManager] : <refreshEntities> : Entity isn't added.")); }; } else { throw (new Error("[AManager] : <refreshEntities> : Can't refresh non-existing entity.")); }; _local4++; }; } else { throw (new Error("[AManager] : <refreshEntities> : Wrong input.")); }; } public function disposeSystem(_arg1:ISystem):void{ if (_arg1){ if (_systems[_arg1]){ delete _systems[_arg1]; _arg1.dispose(); } else { throw (new Error("[AManager] : <disposeSystem> : System isn't added.")); }; } else { throw (new Error("[AManager] : <disposeSystem> : Can't dispose non-existing system.")); }; } public function destroySystem(_arg1:ISystem):void{ if (_arg1){ if (_systems[_arg1]){ delete _systems[_arg1]; _arg1.destroy(); } else { throw (new Error("[AManager] : <destroySystem> : System isn't added.")); }; } else { throw (new Error("[AManager] : <destroySystem> : Can't destroy non-existing system.")); }; } public function getAllEntities():Array{ var _local2:IEntity; var _local1:Array = new Array(); for each (_local2 in _entities) { _local1.push(_local2); }; return ((_local1.length) ? _local1 : null); } public function empty():Boolean{ var _local1:*; for (_local1 in _systems) { return (false); }; for (_local1 in _systems) { return (false); }; return (true); } public function destroySystems(_arg1:Array):void{ var _local2:ISystem; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_systems[_local2]){ delete _systems[_local2]; _local2.destroy(); } else { throw (new Error("[AManager] : <destroySystems> : System isn't added.")); }; } else { throw (new Error("[AManager] : <destroySystems> : Can't destroy non-existing system.")); }; _local4++; }; } else { throw (new Error("[AManager] : <destroySystems> : Wrong input.")); }; } public function addSystems(_arg1:Array):void{ var _local2:ISystem; var _local3:uint; var _local4:uint; var _local5:IEntity; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (!_systems[_local2]){ _systems[_local2] = _local2; for each (_local5 in _entities) { if (_local2.acceptsEntity(_local5)){ _local2.addEntity(_local5); }; }; } else { throw (new Error("[AManager] : <addSystems> : System already added.")); }; } else { throw (new Error("[AManager] : <addSystems> : Can't add non-existing system.")); }; _local4++; }; } else { throw (new Error("[AManager] : <addSystems> : Wrong input.")); }; } public function refreshSystems(_arg1:Array):void{ var _local2:ISystem; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_systems[_local2]){ _local2.refresh(); } else { throw (new Error("[AManager] : <refreshSystems> : System isn't added.")); }; } else { throw (new Error("[AManager] : <refreshSystems> : Can't refresh non-existing system.")); }; _local4++; }; } else { throw (new Error("[AManager] : <refreshSystems> : Wrong input.")); }; } public function getEntity(_arg1:String):IEntity{ var _local2:IEntity; for each (_local2 in _entities) { if (_local2.id == _arg1){ return (_local2); }; }; return (null); } public function removeSystem(_arg1:ISystem):void{ var _local2:IEntity; if (_arg1){ if (_systems[_arg1]){ delete _systems[_arg1]; for each (_local2 in _entities) { if (_arg1.hasEntity(_local2)){ _arg1.removeEntity(_local2); }; }; } else { throw (new Error("[AManager] : <removeSystem> : System isn't added.")); }; } else { throw (new Error("[AManager] : <removeSystem> : Can't remove non-existing system.")); }; } public function destroyEntities(_arg1:Array):void{ var _local2:IEntity; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_entities[_local2]){ delete _entities[_local2]; _local2.destroy(); } else { throw (new Error("[AManager] : <destroyEntities> : Entity isn't added.")); }; } else { throw (new Error("[AManager] : <destroyEntities> : Can't destroy non-existing entity.")); }; _local4++; }; } else { throw (new Error("[AManager] : <destroyEntities> : Wrong input.")); }; } public function exists():Boolean{ return (_exists); } public function destroyAllSystems():void{ var _local1:ISystem; for each (_local1 in _systems) { delete _systems[_local1]; _local1.destroy(); }; } public function removeAllEntities():void{ var _local1:IEntity; var _local2:ISystem; for each (_local1 in _entities) { delete _entities[_local1]; for each (_local2 in _systems) { if (_local2.hasEntity(_local1)){ _local2.removeEntity(_local1); }; }; }; } public function addEntity(_arg1:IEntity):void{ var _local2:ISystem; if (_arg1){ if (!_entities[_arg1]){ _entities[_arg1] = _arg1; for each (_local2 in _systems) { if (_local2.acceptsEntity(_arg1)){ _local2.addEntity(_arg1); }; }; } else { throw (new Error("[AManager] : <addEntity> : Entity already added.")); }; } else { throw (new Error("[AManager] : <addEntity> : Can't add non-existing entity.")); }; } public function disposeEntity(_arg1:IEntity):void{ if (_arg1){ if (_entities[_arg1]){ delete _entities[_arg1]; _arg1.dispose(); } else { throw (new Error("[AManager] : <disposeEntity> : Entity isn't added.")); }; } else { throw (new Error("[AManager] : <disposeEntity> : Can't dispose non-existing entity.")); }; } public function disposeAllEntities():void{ var _local1:IEntity; for each (_local1 in _entities) { delete _entities[_local1]; _local1.dispose(); }; } public function removeEntities(_arg1:Array):void{ var _local2:IEntity; var _local3:uint; var _local4:uint; var _local5:ISystem; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_entities[_local2]){ delete _entities[_local2]; for each (_local5 in _systems) { if (_local5.hasEntity(_local2)){ _local5.removeEntity(_local2); }; }; } else { throw (new Error("[AManager] : <removeEntities> : Entity isn't added.")); }; } else { throw (new Error("[AManager] : <removeEntities> : Can't remove non-existing entity.")); }; _local4++; }; } else { throw (new Error("[AManager] : <removeEntities> : Wrong input.")); }; } public function numEntities():uint{ var _local2:*; var _local1:uint; for (_local2 in _entities) { _local1++; }; return (_local1); } public function hasSystem(_arg1:ISystem):Boolean{ return (Boolean(_systems[_arg1])); } public function getEntityByType(_arg1:Class):IEntity{ var _local2:IEntity; for each (_local2 in _entities) { if ((_local2 is _arg1)){ return (_local2); }; }; return (null); } public function destroy():void{ var _local1:IEntity; var _local2:ISystem; for each (_local1 in _entities) { delete _entities[_local1]; }; for each (_local2 in _systems) { delete _systems[_local2]; }; _entities = undefined; _systems = undefined; _exists = undefined; } public function refreshAllSystems():void{ var _local1:ISystem; for each (_local1 in _systems) { _local1.refresh(); }; } public function removeAllSystems():void{ var _local1:ISystem; var _local2:IEntity; for each (_local1 in _systems) { delete _systems[_local1]; for each (_local2 in _entities) { if (_local1.hasEntity(_local2)){ _local1.removeEntity(_local2); }; }; }; } } }//package asp.managers
Section 7
//AsyncManager (asp.managers.AsyncManager) package asp.managers { import asp.systems.*; import asp.entities.*; public class AsyncManager extends SyncManager { protected var _operations:Array; public function AsyncManager(){ _operations = new Array(); } public function executeOperations():void{ var _local2:Object; var _local1:uint = _operations.length; while (_local1) { _local2 = _operations.shift(); switch (_local2.command){ case "addEntity": executeAddEntity(_local2.entity); break; case "removeEntity": executeRemoveEntity(_local2.entity); break; case "destroyEntity": executeDestroyEntity(_local2.entity); break; case "disposeEntity": executeDisposeEntity(_local2.entity); break; case "refreshEntity": executeRefreshEntity(_local2.entity); break; case "addSystem": executeAddSystem(_local2.system); break; case "removeSystem": executeRemoveSystem(_local2.system); break; case "destroySystem": executeDestroySystem(_local2.system); break; case "disposeSystem": executeDisposeSystem(_local2.system); break; case "refreshSystem": executeRefreshSystem(_local2.system); break; default: throw (new Error("[AsyncManager] : <executeOperations> : Unknown command.")); }; _local1--; }; } override public function disposeAll():void{ if (!_exists){ throw (new Error("[AsyncManager] : <disposeAll> : Manager not exists.")); }; var _local1:uint = _operations.length; while (_local1) { _operations.pop(); _local1--; }; _operations = undefined; super.disposeAll(); } protected function executeDestroyEntity(_arg1:IEntity):void{ if (_entities[_arg1]){ delete _entities[_arg1]; _arg1.destroy(); }; } override protected function requestRefreshEntity(_arg1:IEntity):void{ _operations.push({command:"refreshEntity", entity:_arg1}); } override protected function requestRemoveSystem(_arg1:ISystem):void{ _operations.push({command:"removeSystem", system:_arg1}); } override protected function requestDisposeEntity(_arg1:IEntity):void{ _operations.push({command:"disposeEntity", entity:_arg1}); } protected function executeDestroySystem(_arg1:ISystem):void{ if (_systems[_arg1]){ delete _systems[_arg1]; _arg1.destroy(); }; } override protected function requestAddEntity(_arg1:IEntity):void{ _operations.push({command:"addEntity", entity:_arg1}); } override protected function requestRefreshSystem(_arg1:ISystem):void{ _operations.push({command:"refreshSystem", system:_arg1}); } protected function executeRemoveEntity(_arg1:IEntity):void{ var _local2:ISystem; if (_entities[_arg1]){ delete _entities[_arg1]; for each (_local2 in _systems) { if (_local2.hasEntity(_arg1)){ _local2.removeEntity(_arg1); }; }; }; } override public function dispose():void{ if (!_exists){ throw (new Error("[AsyncManager] : <dispose> : Manager not exists.")); }; var _local1:uint = _operations.length; while (_local1) { _operations.pop(); _local1--; }; _operations = undefined; super.dispose(); } override protected function requestAddSystem(_arg1:ISystem):void{ _operations.push({command:"addSystem", system:_arg1}); } override protected function requestDisposeSystem(_arg1:ISystem):void{ _operations.push({command:"disposeSystem", system:_arg1}); } override protected function requestDestroySystem(_arg1:ISystem):void{ _operations.push({command:"destroySystem", system:_arg1}); } protected function executeRemoveSystem(_arg1:ISystem):void{ var _local2:IEntity; if (_systems[_arg1]){ delete _systems[_arg1]; for each (_local2 in _entities) { if (_arg1.hasEntity(_local2)){ _arg1.removeEntity(_local2); }; }; }; } protected function executeRefreshEntity(_arg1:IEntity):void{ var _local2:ISystem; if (_entities[_arg1]){ for each (_local2 in _systems) { if (_local2.hasEntity(_arg1)){ if (!_local2.acceptsEntity(_arg1)){ _local2.removeEntity(_arg1); }; } else { if (_local2.acceptsEntity(_arg1)){ _local2.addEntity(_arg1); }; }; }; }; } protected function executeDisposeEntity(_arg1:IEntity):void{ if (_entities[_arg1]){ delete _entities[_arg1]; _arg1.dispose(); }; } override protected function requestDestroyEntity(_arg1:IEntity):void{ _operations.push({command:"destroyEntity", entity:_arg1}); } protected function executeAddEntity(_arg1:IEntity):void{ var _local2:ISystem; if (!_entities[_arg1]){ _entities[_arg1] = _arg1; for each (_local2 in _systems) { if (_local2.acceptsEntity(_arg1)){ _local2.addEntity(_arg1); }; }; }; } protected function executeRefreshSystem(_arg1:ISystem):void{ if (_systems[_arg1]){ _arg1.refresh(); }; } override protected function requestRemoveEntity(_arg1:IEntity):void{ _operations.push({command:"removeEntity", entity:_arg1}); } protected function executeDisposeSystem(_arg1:ISystem):void{ if (_systems[_arg1]){ delete _systems[_arg1]; _arg1.dispose(); }; } override public function destroy():void{ if (!_exists){ throw (new Error("[AsyncManager] : <destroy> : Manager not exists.")); }; var _local1:uint = _operations.length; while (_local1) { _operations.pop(); _local1--; }; _operations = undefined; super.destroy(); } protected function executeAddSystem(_arg1:ISystem):void{ var _local2:IEntity; if (!_systems[_arg1]){ _systems[_arg1] = _arg1; for each (_local2 in _entities) { if (_arg1.acceptsEntity(_local2)){ _arg1.addEntity(_local2); }; }; }; } } }//package asp.managers
Section 8
//IManager (asp.managers.IManager) package asp.managers { import flash.events.*; import asp.systems.*; import asp.entities.*; public interface IManager extends IEventDispatcher { function disposeEntities(_arg1:Array):void; function hasSystemOfType(_arg1:Class):Boolean; function disposeAll():void; function addSystems(_arg1:Array):void; function disposeSystems(_arg1:Array):void; function disposeSystem(_arg1:ISystem):void; function removeEntity(_arg1:IEntity):void; function addEntities(_arg1:Array):void; function destroySystems(_arg1:Array):void; function getAllEntities():Array; function empty():Boolean; function getSystemByType(_arg1:Class):ISystem; function removeSystems(_arg1:Array):void; function destroySystem(_arg1:ISystem):void; function disposeAllSystems():void; function removeSystem(_arg1:ISystem):void; function refreshAllSystems():void; function refreshSystems(_arg1:Array):void; function getEntity(_arg1:String):IEntity; function destroyEntities(_arg1:Array):void; function exists():Boolean; function hasEntity(_arg1:IEntity):Boolean; function refreshEntity(_arg1:IEntity):void; function dispose():void; function disposeEntity(_arg1:IEntity):void; function disposeAllEntities():void; function addEntity(_arg1:IEntity):void; function removeEntities(_arg1:Array):void; function refreshAllEntities():void; function destroyAllEntities():void; function hasSystem(_arg1:ISystem):Boolean; function getEntityByType(_arg1:Class):IEntity; function getAllEntitiesByType(_arg1:Class):Array; function removeAllEntities():void; function numEntities():uint; function addSystem(_arg1:ISystem):void; function refreshSystem(_arg1:ISystem):void; function getSystem(_arg1:String):ISystem; function hasEntityOfType(_arg1:Class):Boolean; function removeAllSystems():void; function getAllSystemsByType(_arg1:Class):Array; function getAllSystems():Array; function destroy():void; function refreshEntities(_arg1:Array):void; function destroyEntity(_arg1:IEntity):void; function numSystems():uint; function destroyAllSystems():void; } }//package asp.managers
Section 9
//SmartManager (asp.managers.SmartManager) package asp.managers { import asp.systems.*; import asp.entities.*; public class SmartManager extends AsyncManager { override protected function requestAddSystem(_arg1:ISystem):void{ if (condition()){ _operations.push({command:"addSystem", system:_arg1}); } else { executeAddSystem(_arg1); }; } override protected function requestRemoveSystem(_arg1:ISystem):void{ if (condition()){ _operations.push({command:"removeSystem", system:_arg1}); } else { executeRemoveSystem(_arg1); }; } override protected function requestAddEntity(_arg1:IEntity):void{ if (condition()){ _operations.push({command:"addEntity", entity:_arg1}); } else { executeAddEntity(_arg1); }; } override protected function requestRemoveEntity(_arg1:IEntity):void{ if (condition()){ _operations.push({command:"removeEntity", entity:_arg1}); } else { executeRemoveEntity(_arg1); }; } override protected function requestDisposeSystem(_arg1:ISystem):void{ if (condition()){ _operations.push({command:"disposeSystem", system:_arg1}); } else { executeDisposeSystem(_arg1); }; } override protected function requestDestroySystem(_arg1:ISystem):void{ if (condition()){ _operations.push({command:"destroySystem", system:_arg1}); } else { executeDestroySystem(_arg1); }; } override protected function requestDisposeEntity(_arg1:IEntity):void{ if (condition()){ _operations.push({command:"disposeEntity", entity:_arg1}); } else { executeDisposeEntity(_arg1); }; } protected function condition():Boolean{ return (true); } override protected function requestRefreshSystem(_arg1:ISystem):void{ if (condition()){ _operations.push({command:"refreshSystem", system:_arg1}); } else { executeRefreshSystem(_arg1); }; } override protected function requestDestroyEntity(_arg1:IEntity):void{ if (condition()){ _operations.push({command:"destroyEntity", entity:_arg1}); } else { executeDestroyEntity(_arg1); }; } override protected function requestRefreshEntity(_arg1:IEntity):void{ if (condition()){ _operations.push({command:"refreshEntity", entity:_arg1}); } else { executeRefreshEntity(_arg1); }; } } }//package asp.managers
Section 10
//SyncManager (asp.managers.SyncManager) package asp.managers { import asp.systems.*; import asp.entities.*; public class SyncManager extends AManager { override public function disposeEntities(_arg1:Array):void{ var _local2:IEntity; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_entities[_local2]){ requestDisposeEntity(_local2); } else { throw (new Error("[SyncManager] : <disposeEntities> : Entity isn't added.")); }; } else { throw (new Error("[SyncManager] : <disposeEntities> : Can't dispose non-existing entity.")); }; _local4++; }; } else { throw (new Error("[SyncManager] : <disposeEntities> : Wrong input.")); }; } override public function disposeSystems(_arg1:Array):void{ var _local2:ISystem; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_systems[_local2]){ requestDisposeSystem(_local2); } else { throw (new Error("[SyncManager] : <disposeSystems> : System isn't added.")); }; } else { throw (new Error("[SyncManager] : <disposeSystems> : Can't dispose non-existing system.")); }; _local4++; }; } else { throw (new Error("[SyncManager] : <disposeSystems> : Wrong input.")); }; } override public function removeEntity(_arg1:IEntity):void{ if (_arg1){ if (_entities[_arg1]){ requestRemoveEntity(_arg1); } else { throw (new Error("[SyncManager] : <removeEntity> : Entity isn't added.")); }; } else { throw (new Error("[SyncManager] : <removeEntity> : Can't remove non-existing entity.")); }; } override public function addEntities(_arg1:Array):void{ var _local2:IEntity; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (!_entities[_local2]){ requestAddEntity(_local2); } else { throw (new Error("[SyncManager] : <addEntities> : Entity already added.")); }; } else { throw (new Error("[SyncManager] : <addEntities> : Can't add non-existing entity.")); }; _local4++; }; } else { throw (new Error("[SyncManager] : <addEntities> : Wrong input.")); }; } protected function requestRemoveSystem(_arg1:ISystem):void{ var _local2:IEntity; delete _systems[_arg1]; for each (_local2 in _entities) { if (_arg1.hasEntity(_local2)){ _arg1.removeEntity(_local2); }; }; } protected function requestDisposeEntity(_arg1:IEntity):void{ delete _entities[_arg1]; _arg1.dispose(); } protected function requestAddEntity(_arg1:IEntity):void{ var _local2:ISystem; _entities[_arg1] = _arg1; for each (_local2 in _systems) { if (_local2.acceptsEntity(_arg1)){ _local2.addEntity(_arg1); }; }; } override public function removeSystems(_arg1:Array):void{ var _local2:ISystem; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_systems[_local2]){ requestRemoveSystem(_local2); } else { throw (new Error("[SyncManager] : <removeSystems> : System isn't added.")); }; } else { throw (new Error("[SyncManager] : <removeSystems> : Can't remove non-existing system.")); }; _local4++; }; } else { throw (new Error("[SyncManager] : <removeSystems> : Wrong input.")); }; } protected function requestRefreshSystem(_arg1:ISystem):void{ _arg1.refresh(); } override public function refreshEntity(_arg1:IEntity):void{ if (_arg1){ if (_entities[_arg1]){ requestRefreshEntity(_arg1); } else { throw (new Error("[SyncManager] : <refreshEntity> : Entity isn't added.")); }; } else { throw (new Error("[SyncManager] : <refreshEntity> : Can't refresh non-existing entity.")); }; } override public function refreshAllEntities():void{ var _local1:IEntity; for each (_local1 in _entities) { requestRefreshEntity(_local1); }; } override public function destroyAllEntities():void{ var _local1:IEntity; for each (_local1 in _entities) { requestDestroyEntity(_local1); }; } override public function disposeSystem(_arg1:ISystem):void{ if (_arg1){ if (_systems[_arg1]){ requestDisposeSystem(_arg1); } else { throw (new Error("[SyncManager] : <disposeSystem> : System isn't added.")); }; } else { throw (new Error("[SyncManager] : <disposeSystem> : Can't dispose non-existing system.")); }; } override public function addSystem(_arg1:ISystem):void{ if (_arg1){ if (!_systems[_arg1]){ requestAddSystem(_arg1); } else { throw (new Error("[SyncManager] : <addSystem> : System already added.")); }; } else { throw (new Error("[SyncManager] : <addSystem> : Can't add non-existing system.")); }; } protected function requestRemoveEntity(_arg1:IEntity):void{ var _local2:ISystem; delete _entities[_arg1]; for each (_local2 in _systems) { if (_local2.hasEntity(_arg1)){ _local2.removeEntity(_arg1); }; }; } override public function addSystems(_arg1:Array):void{ var _local2:ISystem; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (!_systems[_local2]){ requestAddSystem(_local2); } else { throw (new Error("[SyncManager] : <addSystems> : System already added.")); }; } else { throw (new Error("[SyncManager] : <addSystems> : Can't add non-existing system.")); }; _local4++; }; } else { throw (new Error("[SyncManager] : <addSystems> : Wrong input.")); }; } protected function requestDestroyEntity(_arg1:IEntity):void{ delete _entities[_arg1]; _arg1.destroy(); } override public function destroySystem(_arg1:ISystem):void{ if (_arg1){ if (_systems[_arg1]){ requestDestroySystem(_arg1); } else { throw (new Error("[SyncManager] : <destroySystem> : System isn't added.")); }; } else { throw (new Error("[SyncManager] : <destroySystem> : Can't destroy non-existing system.")); }; } override public function destroySystems(_arg1:Array):void{ var _local2:ISystem; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_systems[_local2]){ requestDestroySystem(_local2); } else { throw (new Error("[SyncManager] : <destroySystems> : System isn't added.")); }; } else { throw (new Error("[SyncManager] : <destroySystems> : Can't destroy non-existing system.")); }; _local4++; }; } else { throw (new Error("[SyncManager] : <destroySystems> : Wrong input.")); }; } override public function refreshEntities(_arg1:Array):void{ var _local2:IEntity; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_entities[_local2]){ requestRefreshEntity(_local2); } else { throw (new Error("[SyncManager] : <refreshEntities> : Entity isn't added.")); }; } else { throw (new Error("[SyncManager] : <refreshEntities> : Can't refresh non-existing entity.")); }; _local4++; }; } else { throw (new Error("[SyncManager] : <refreshEntities> : Wrong input.")); }; } protected function requestRefreshEntity(_arg1:IEntity):void{ var _local2:ISystem; for each (_local2 in _systems) { if (_local2.hasEntity(_arg1)){ if (!_local2.acceptsEntity(_arg1)){ _local2.removeEntity(_arg1); }; } else { if (_local2.acceptsEntity(_arg1)){ _local2.addEntity(_arg1); }; }; }; } override public function removeSystem(_arg1:ISystem):void{ if (_arg1){ if (_systems[_arg1]){ requestRemoveSystem(_arg1); } else { throw (new Error("[SyncManager] : <removeSystem> : System isn't added.")); }; } else { throw (new Error("[SyncManager] : <removeSystem> : Can't remove non-existing system.")); }; } override public function refreshSystems(_arg1:Array):void{ var _local2:ISystem; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_systems[_local2]){ requestRefreshSystem(_local2); } else { throw (new Error("[SyncManager] : <refreshSystems> : System isn't added.")); }; } else { throw (new Error("[SyncManager] : <refreshSystems> : Can't refresh non-existing system.")); }; _local4++; }; } else { throw (new Error("[SyncManager] : <refreshSystems> : Wrong input.")); }; } override public function destroyEntities(_arg1:Array):void{ var _local2:IEntity; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_entities[_local2]){ requestDestroyEntity(_local2); } else { throw (new Error("[SyncManager] : <destroyEntities> : Entity isn't added.")); }; } else { throw (new Error("[SyncManager] : <destroyEntities> : Can't destroy non-existing entity.")); }; _local4++; }; } else { throw (new Error("[SyncManager] : <destroyEntities> : Wrong input.")); }; } override public function destroyAllSystems():void{ var _local1:ISystem; for each (_local1 in _systems) { requestDestroySystem(_local1); }; } protected function requestDisposeSystem(_arg1:ISystem):void{ delete _systems[_arg1]; _arg1.dispose(); } override public function disposeAllEntities():void{ var _local1:IEntity; for each (_local1 in _entities) { requestDisposeEntity(_local1); }; } override public function addEntity(_arg1:IEntity):void{ if (_arg1){ if (!_entities[_arg1]){ requestAddEntity(_arg1); } else { throw (new Error("[SyncManager] : <addEntity> : Entity already added.")); }; } else { throw (new Error("[SyncManager] : <addEntity> : Can't add non-existing entity.")); }; } override public function removeAllEntities():void{ var _local1:IEntity; for each (_local1 in _entities) { requestRemoveEntity(_local1); }; } protected function requestAddSystem(_arg1:ISystem):void{ var _local2:IEntity; _systems[_arg1] = _arg1; for each (_local2 in _entities) { if (_arg1.acceptsEntity(_local2)){ _arg1.addEntity(_local2); }; }; } override public function disposeEntity(_arg1:IEntity):void{ if (_arg1){ if (_entities[_arg1]){ requestDisposeEntity(_arg1); } else { throw (new Error("[SyncManager] : <disposeEntity> : Entity isn't added.")); }; } else { throw (new Error("[SyncManager] : <disposeEntity> : Can't dispose non-existing entity.")); }; } override public function removeEntities(_arg1:Array):void{ var _local2:IEntity; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_entities[_local2]){ requestRemoveEntity(_local2); } else { throw (new Error("[SyncManager] : <removeEntities> : Entity isn't added.")); }; } else { throw (new Error("[SyncManager] : <removeEntities> : Can't remove non-existing entity.")); }; _local4++; }; } else { throw (new Error("[SyncManager] : <removeEntities> : Wrong input.")); }; } override public function removeAllSystems():void{ var _local1:ISystem; for each (_local1 in _systems) { requestRemoveSystem(_local1); }; } override public function disposeAllSystems():void{ var _local1:ISystem; for each (_local1 in _systems) { requestDisposeSystem(_local1); }; } override public function refreshSystem(_arg1:ISystem):void{ if (_arg1){ if (_systems[_arg1]){ requestRefreshSystem(_arg1); } else { throw (new Error("[SyncManager] : <refreshSystem> : System isn't added.")); }; } else { throw (new Error("[SyncManager] : <refreshSystem> : Can't refresh non-existing system.")); }; } protected function requestDestroySystem(_arg1:ISystem):void{ delete _systems[_arg1]; _arg1.destroy(); } override public function destroyEntity(_arg1:IEntity):void{ if (_arg1){ if (_entities[_arg1]){ requestDestroyEntity(_arg1); } else { throw (new Error("[SyncManager] : <destroyEntity> : Entity isn't added.")); }; } else { throw (new Error("[SyncManager] : <destroyEntity> : Can't destroy non-existing entity.")); }; } override public function refreshAllSystems():void{ var _local1:ISystem; for each (_local1 in _systems) { requestRefreshSystem(_local1); }; } } }//package asp.managers
Section 11
//AAdapter (asp.systems.AAdapter) package asp.systems { import asp.entities.*; import asp.*; public class AAdapter extends ASystem { override public function disposeEntities(_arg1:Array):void{ var _local2:IEntity; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_entities[_local2]){ onEntityDispose(_local2); delete _entities[_local2]; _local2.dispose(); } else { throw (new Error("[AAdapter] : <disposeEntities> : Entity isn't added.")); }; } else { throw (new Error("[AAdapter] : <disposeEntities> : Can't dispose non-existing entity.")); }; _local4++; }; } else { throw (new Error("[AAdapter] : <disposeEntities> : Wrong input.")); }; } override public function destroy():void{ var _local1:IEntity; var _local2:uint; var _local3:IEngine; for each (_local1 in _entities) { onEntityRemove(_local1); delete _entities[_local1]; if (_local1.inSystem(this)){ _local1.remove(this); }; }; _local2 = _types.length; if (!_engine){ _engine = undefined; _priority = undefined; _entities = undefined; while (_local2) { _types.pop(); _local2--; }; _types = undefined; _active = undefined; _exists = undefined; } else { _local3 = _engine; _engine = undefined; _priority = undefined; _entities = undefined; while (_local2) { _types.pop(); _local2--; }; _types = undefined; _active = undefined; _local3.removeSystem(this); _exists = undefined; }; } override public function disposeAll():void{ var _local1:IEntity; var _local2:uint; var _local3:IEngine; for each (_local1 in _entities) { onEntityDispose(_local1); delete _entities[_local1]; if (_local1.inSystem(this)){ _local1.remove(this); }; _local1.dispose(); }; _local2 = _types.length; if (!_engine){ _engine = undefined; _priority = undefined; _entities = undefined; while (_local2) { _types.pop(); _local2--; }; _types = undefined; _active = undefined; _exists = undefined; } else { _local3 = _engine; _engine = undefined; _priority = undefined; _entities = undefined; while (_local2) { _types.pop(); _local2--; }; _types = undefined; _active = undefined; _local3.removeSystem(this); _exists = undefined; }; } override public function destroyEntity(_arg1:IEntity):void{ if (_arg1){ if (_entities[_arg1]){ onEntityDestroy(_arg1); delete _entities[_arg1]; _arg1.destroy(); } else { throw (new Error("[AAdapter] : <destroyEntity> : Entity isn't added.")); }; } else { throw (new Error("[AAdapter] : <destroyEntity> : Can't destroy non-existing entity.")); }; } protected function onEntityRemove(_arg1:IEntity):void{ } override public function removeEntity(_arg1:IEntity):void{ if (_arg1){ if (_entities[_arg1]){ onEntityRemove(_arg1); delete _entities[_arg1]; if (_arg1.inSystem(this)){ _arg1.remove(this); }; } else { throw (new Error("[AAdapter] : <removeEntity> : Entity isn't added.")); }; } else { throw (new Error("[AAdapter] : <removeEntity> : Can't remove non-existing entity.")); }; } override public function refresh():void{ var _local2:IEntity; var _local3:uint; var _local1:uint = _types.length; for each (_local2 in _entities) { _local3 = 0; while (_local3 < _local1) { if (!_local2.hasAspectOfType(_types[_local3])){ if (_entities[_local2]){ onEntityRemove(_local2); delete _entities[_local2]; if (_local2.inSystem(this)){ _local2.remove(this); }; }; break; }; _local3++; }; }; } override public function addEntities(_arg1:Array):void{ var _local2:IEntity; var _local3:uint; var _local4:uint; var _local5:uint; var _local6:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (!_entities[_local2]){ _local5 = _types.length; _local6 = 0; while (_local6 < _local5) { if (!_local2.hasAspectOfType(_types[_local6])){ throw (new Error("[AAdapter] : <addEntities> : Entity hasn't aspect of needed type.")); }; _local6++; }; onEntityAdd(_local2); _entities[_local2] = _local2; if (_local2.inSystem(this)){ _local2.add(this); }; } else { throw (new Error("[AAdapter] : <addEntities> : Entity already added.")); }; } else { throw (new Error("[AAdapter] : <addEntities> : Can't add non-existing entity.")); }; _local4++; }; } else { throw (new Error("[AAdapter] : <addEntities> : Wrong input.")); }; } override public function destroyEntities(_arg1:Array):void{ var _local2:IEntity; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_entities[_local2]){ onEntityDestroy(_local2); delete _entities[_local2]; _local2.destroy(); } else { throw (new Error("[AAdapter] : <destroyEntities> : Entity isn't added.")); }; } else { throw (new Error("[AAdapter] : <destroyEntities> : Can't destroy non-existing entity.")); }; _local4++; }; } else { throw (new Error("[AAdapter] : <destroyEntities> : Wrong input.")); }; } protected function onEntityDispose(_arg1:IEntity):void{ } override public function disposeAllEntities():void{ var _local1:IEntity; for each (_local1 in _entities) { onEntityDispose(_local1); delete _entities[_local1]; _local1.dispose(); }; } override public function addEntity(_arg1:IEntity):void{ var _local2:uint; var _local3:uint; if (_arg1){ if (!_entities[_arg1]){ _local2 = _types.length; _local3 = 0; while (_local3 < _local2) { if (!_arg1.hasAspectOfType(_types[_local3])){ throw (new Error("[AAdapter] : <addEntity> : Entity hasn't aspect of needed type.")); }; _local3++; }; onEntityAdd(_arg1); _entities[_arg1] = _arg1; if (!_arg1.inSystem(this)){ _arg1.add(this); }; } else { throw (new Error("[AAdapter] : <addEntity> : Entity already added.")); }; } else { throw (new Error("[AAdapter] : <addEntity> : Can't add non-existing entity.")); }; } override public function removeEntities(_arg1:Array):void{ var _local2:IEntity; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_entities[_local2]){ onEntityRemove(_local2); delete _entities[_local2]; if (_local2.inSystem(this)){ _local2.remove(this); }; } else { throw (new Error("[AAdapter] : <removeEntities> : Entity isn't added.")); }; } else { throw (new Error("[AAdapter] : <removeEntities> : Can't remove non-existing entity.")); }; _local4++; }; } else { throw (new Error("[AAdapter] : <removeEntities> : Wrong input.")); }; } override public function dispose():void{ var _local1:IEntity; var _local2:uint; var _local3:IEngine; for each (_local1 in _entities) { onEntityDestroy(_local1); delete _entities[_local1]; if (_local1.inSystem(this)){ _local1.remove(this); }; _local1.destroy(); }; _local2 = _types.length; if (!_engine){ _engine = undefined; _priority = undefined; _entities = undefined; while (_local2) { _types.pop(); _local2--; }; _types = undefined; _active = undefined; _exists = undefined; } else { _local3 = _engine; _engine = undefined; _priority = undefined; _entities = undefined; while (_local2) { _types.pop(); _local2--; }; _types = undefined; _active = undefined; _local3.removeSystem(this); _exists = undefined; }; } override public function refreshAllEntities():void{ var _local2:IEntity; var _local3:uint; var _local1:uint = _types.length; for each (_local2 in _entities) { _local3 = 0; while (_local3 < _local1) { if (!_local2.hasAspectOfType(_types[_local3])){ if (_entities[_local2]){ onEntityRemove(_local2); delete _entities[_local2]; if (_local2.inSystem(this)){ _local2.remove(this); }; }; break; }; _local3++; }; }; } override public function disposeEntity(_arg1:IEntity):void{ if (_arg1){ if (_entities[_arg1]){ onEntityDispose(_arg1); delete _entities[_arg1]; _arg1.dispose(); } else { throw (new Error("[AAdapter] : <disposeEntity> : Entity isn't added.")); }; } else { throw (new Error("[AAdapter] : <disposeEntity> : Can't dispose non-existing entity.")); }; } override public function removeAllEntities():void{ var _local1:IEntity; for each (_local1 in _entities) { onEntityRemove(_local1); delete _entities[_local1]; if (_local1.inSystem(this)){ _local1.remove(this); }; }; } override public function destroyAllEntities():void{ var _local1:IEntity; for each (_local1 in _entities) { onEntityDestroy(_local1); delete _entities[_local1]; _local1.destroy(); }; } override public function refreshEntity(_arg1:IEntity):void{ var _local2:Boolean; var _local3:uint; var _local4:uint; if (_arg1){ _local2 = true; _local3 = _types.length; _local4 = 0; while (_local4 < _local3) { if (!_arg1.hasAspectOfType(_types[_local4])){ _local2 = false; break; }; _local4++; }; if (_local2){ if (!_entities[_arg1]){ onEntityAdd(_arg1); _entities[_arg1] = _arg1; if (!_arg1.inSystem(this)){ _arg1.add(this); }; }; } else { if (_entities[_arg1]){ onEntityRemove(_arg1); delete _entities[_arg1]; if (_arg1.inSystem(this)){ _arg1.remove(this); }; }; }; } else { throw (new Error("[AAdapter] : <refreshEntity> : Can't refresh non-existing entity.")); }; } protected function onEntityAdd(_arg1:IEntity):void{ } protected function onEntityDestroy(_arg1:IEntity):void{ } override public function refreshEntities(_arg1:Array):void{ var _local2:IEntity; var _local3:uint; var _local4:uint; var _local5:uint; var _local6:Boolean; var _local7:uint; if (_arg1){ _local3 = _arg1.length; _local4 = _types.length; _local5 = 0; while (_local5 < _local3) { _local2 = _arg1[_local5]; if (_local2){ _local6 = true; _local7 = 0; while (_local7 < _local4) { if (!_local2.hasAspectOfType(_types[_local7])){ _local6 = false; break; }; _local7++; }; if (_local6){ if (!_entities[_local2]){ onEntityAdd(_local2); _entities[_local2] = _local2; if (!_local2.inSystem(this)){ _local2.add(this); }; }; } else { if (_entities[_local2]){ onEntityRemove(_local2); delete _entities[_local2]; if (_local2.inSystem(this)){ _local2.remove(this); }; }; }; } else { throw (new Error("[AAdapter] : <refreshEntities> : Can't refresh non-existing entity.")); }; _local5++; }; } else { throw (new Error("[AAdapter] : <refreshEntities> : Wrong input.")); }; } } }//package asp.systems
Section 12
//AControl (asp.systems.AControl) package asp.systems { import asp.entities.*; import asp.*; public class AControl extends ASystem { override public function disposeEntities(_arg1:Array):void{ var _local2:IEntity; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_entities[_local2]){ onEntityDispose(_local2); delete _entities[_local2]; _local2.dispose(); } else { throw (new Error("[AControl] : <disposeEntities> : Entity isn't added.")); }; } else { throw (new Error("[AControl] : <disposeEntities> : Can't dispose non-existing entity.")); }; _local4++; }; } else { throw (new Error("[AControl] : <disposeEntities> : Wrong input.")); }; } override public function destroy():void{ var _local1:IEntity; var _local2:uint; var _local3:IEngine; for each (_local1 in _entities) { onEntityRemove(_local1); delete _entities[_local1]; if (_local1.inSystem(this)){ _local1.remove(this); }; }; _local2 = _types.length; if (!_engine){ _engine = undefined; _priority = undefined; _entities = undefined; while (_local2) { _types.pop(); _local2--; }; _types = undefined; _active = undefined; _exists = undefined; } else { _local3 = _engine; _engine = undefined; _priority = undefined; _entities = undefined; while (_local2) { _types.pop(); _local2--; }; _types = undefined; _active = undefined; _local3.removeSystem(this); _exists = undefined; }; } override public function disposeAll():void{ var _local1:IEntity; var _local2:uint; var _local3:IEngine; for each (_local1 in _entities) { onEntityDispose(_local1); delete _entities[_local1]; if (_local1.inSystem(this)){ _local1.remove(this); }; _local1.dispose(); }; _local2 = _types.length; if (!_engine){ _engine = undefined; _priority = undefined; _entities = undefined; while (_local2) { _types.pop(); _local2--; }; _types = undefined; _active = undefined; _exists = undefined; } else { _local3 = _engine; _engine = undefined; _priority = undefined; _entities = undefined; while (_local2) { _types.pop(); _local2--; }; _types = undefined; _active = undefined; _local3.removeSystem(this); _exists = undefined; }; } override public function destroyEntity(_arg1:IEntity):void{ if (_arg1){ if (_entities[_arg1]){ onEntityDestroy(_arg1); delete _entities[_arg1]; _arg1.destroy(); } else { throw (new Error("[AControl] : <destroyEntity> : Entity isn't added.")); }; } else { throw (new Error("[AControl] : <destroyEntity> : Can't destroy non-existing entity.")); }; } protected function onEntityRemove(_arg1:IEntity):void{ } override public function removeEntity(_arg1:IEntity):void{ if (_arg1){ if (_entities[_arg1]){ onEntityRemove(_arg1); delete _entities[_arg1]; if (_arg1.inSystem(this)){ _arg1.remove(this); }; } else { throw (new Error("[AControl] : <removeEntity> : Entity isn't added.")); }; } else { throw (new Error("[AControl] : <removeEntity> : Can't remove non-existing entity.")); }; } override public function refresh():void{ var _local2:IEntity; var _local3:uint; var _local1:uint = _types.length; for each (_local2 in _entities) { _local3 = 0; while (_local3 < _local1) { if (!_local2.hasAspectOfType(_types[_local3])){ if (_entities[_local2]){ onEntityRemove(_local2); delete _entities[_local2]; if (_local2.inSystem(this)){ _local2.remove(this); }; }; break; }; _local3++; }; }; } override public function update():void{ } override public function addEntities(_arg1:Array):void{ var _local2:IEntity; var _local3:uint; var _local4:uint; var _local5:uint; var _local6:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (!_entities[_local2]){ _local5 = _types.length; _local6 = 0; while (_local6 < _local5) { if (!_local2.hasAspectOfType(_types[_local6])){ throw (new Error("[AControl] : <addEntities> : Entity hasn't aspect of needed type.")); }; _local6++; }; onEntityAdd(_local2); _entities[_local2] = _local2; if (_local2.inSystem(this)){ _local2.add(this); }; } else { throw (new Error("[AControl] : <addEntities> : Entity already added.")); }; } else { throw (new Error("[AControl] : <addEntities> : Can't add non-existing entity.")); }; _local4++; }; } else { throw (new Error("[AControl] : <addEntities> : Wrong input.")); }; } protected function onEntityDispose(_arg1:IEntity):void{ } override public function destroyEntities(_arg1:Array):void{ var _local2:IEntity; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_entities[_local2]){ onEntityDestroy(_local2); delete _entities[_local2]; _local2.destroy(); } else { throw (new Error("[AControl] : <destroyEntities> : Entity isn't added.")); }; } else { throw (new Error("[AControl] : <destroyEntities> : Can't destroy non-existing entity.")); }; _local4++; }; } else { throw (new Error("[AControl] : <destroyEntities> : Wrong input.")); }; } override public function disposeAllEntities():void{ var _local1:IEntity; for each (_local1 in _entities) { onEntityDispose(_local1); delete _entities[_local1]; _local1.dispose(); }; } override public function addEntity(_arg1:IEntity):void{ var _local2:uint; var _local3:uint; if (_arg1){ if (!_entities[_arg1]){ _local2 = _types.length; _local3 = 0; while (_local3 < _local2) { if (!_arg1.hasAspectOfType(_types[_local3])){ throw (new Error("[AControl] : <addEntity> : Entity hasn't aspect of needed type.")); }; _local3++; }; onEntityAdd(_arg1); _entities[_arg1] = _arg1; if (!_arg1.inSystem(this)){ _arg1.add(this); }; } else { throw (new Error("[AControl] : <addEntity> : Entity already added.")); }; } else { throw (new Error("[AControl] : <addEntity> : Can't add non-existing entity.")); }; } override public function removeEntities(_arg1:Array):void{ var _local2:IEntity; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_entities[_local2]){ onEntityRemove(_local2); delete _entities[_local2]; if (_local2.inSystem(this)){ _local2.remove(this); }; } else { throw (new Error("[AControl] : <removeEntities> : Entity isn't added.")); }; } else { throw (new Error("[AControl] : <removeEntities> : Can't remove non-existing entity.")); }; _local4++; }; } else { throw (new Error("[AControl] : <removeEntities> : Wrong input.")); }; } override public function dispose():void{ var _local1:IEntity; var _local2:uint; var _local3:IEngine; for each (_local1 in _entities) { onEntityDestroy(_local1); delete _entities[_local1]; if (_local1.inSystem(this)){ _local1.remove(this); }; _local1.destroy(); }; _local2 = _types.length; if (!_engine){ _engine = undefined; _priority = undefined; _entities = undefined; while (_local2) { _types.pop(); _local2--; }; _types = undefined; _active = undefined; _exists = undefined; } else { _local3 = _engine; _engine = undefined; _priority = undefined; _entities = undefined; while (_local2) { _types.pop(); _local2--; }; _types = undefined; _active = undefined; _local3.removeSystem(this); _exists = undefined; }; } override public function refreshAllEntities():void{ var _local2:IEntity; var _local3:uint; var _local1:uint = _types.length; for each (_local2 in _entities) { _local3 = 0; while (_local3 < _local1) { if (!_local2.hasAspectOfType(_types[_local3])){ if (_entities[_local2]){ onEntityRemove(_local2); delete _entities[_local2]; if (_local2.inSystem(this)){ _local2.remove(this); }; }; break; }; _local3++; }; }; } override public function destroyAllEntities():void{ var _local1:IEntity; for each (_local1 in _entities) { onEntityDestroy(_local1); delete _entities[_local1]; _local1.destroy(); }; } override public function disposeEntity(_arg1:IEntity):void{ if (_arg1){ if (_entities[_arg1]){ onEntityDispose(_arg1); delete _entities[_arg1]; _arg1.dispose(); } else { throw (new Error("[AControl] : <disposeEntity> : Entity isn't added.")); }; } else { throw (new Error("[AControl] : <disposeEntity> : Can't dispose non-existing entity.")); }; } override public function removeAllEntities():void{ var _local1:IEntity; for each (_local1 in _entities) { onEntityRemove(_local1); delete _entities[_local1]; if (_local1.inSystem(this)){ _local1.remove(this); }; }; } override public function refreshEntity(_arg1:IEntity):void{ var _local2:Boolean; var _local3:uint; var _local4:uint; if (_arg1){ _local2 = true; _local3 = _types.length; _local4 = 0; while (_local4 < _local3) { if (!_arg1.hasAspectOfType(_types[_local4])){ _local2 = false; break; }; _local4++; }; if (_local2){ if (!_entities[_arg1]){ onEntityAdd(_arg1); _entities[_arg1] = _arg1; if (!_arg1.inSystem(this)){ _arg1.add(this); }; }; } else { if (_entities[_arg1]){ onEntityRemove(_arg1); delete _entities[_arg1]; if (_arg1.inSystem(this)){ _arg1.remove(this); }; }; }; } else { throw (new Error("[AControl] : <refreshEntity> : Can't refresh non-existing entity.")); }; } protected function onEntityAdd(_arg1:IEntity):void{ } protected function onEntityDestroy(_arg1:IEntity):void{ } override public function refreshEntities(_arg1:Array):void{ var _local2:IEntity; var _local3:uint; var _local4:uint; var _local5:uint; var _local6:Boolean; var _local7:uint; if (_arg1){ _local3 = _arg1.length; _local4 = _types.length; _local5 = 0; while (_local5 < _local3) { _local2 = _arg1[_local5]; if (_local2){ _local6 = true; _local7 = 0; while (_local7 < _local4) { if (!_local2.hasAspectOfType(_types[_local7])){ _local6 = false; break; }; _local7++; }; if (_local6){ if (!_entities[_local2]){ onEntityAdd(_local2); _entities[_local2] = _local2; if (!_local2.inSystem(this)){ _local2.add(this); }; }; } else { if (_entities[_local2]){ onEntityRemove(_local2); delete _entities[_local2]; if (_local2.inSystem(this)){ _local2.remove(this); }; }; }; } else { throw (new Error("[AControl] : <refreshEntities> : Can't refresh non-existing entity.")); }; _local5++; }; } else { throw (new Error("[AControl] : <refreshEntities> : Wrong input.")); }; } } }//package asp.systems
Section 13
//AProcess (asp.systems.AProcess) package asp.systems { import asp.entities.*; public class AProcess extends ASystem { override public function disposeEntities(_arg1:Array):void{ throw (new Error("[AProcess] : <disposeEntities> : Illegal operation.")); } override public function disposeAll():void{ _priority = undefined; _entities = undefined; _types = undefined; _exists = undefined; } override public function destroyEntity(_arg1:IEntity):void{ throw (new Error("[AProcess] : <destroyEntity> : Illegal operation.")); } override public function removeEntity(_arg1:IEntity):void{ throw (new Error("[AProcess] : <removeEntity> : Illegal operation.")); } override public function addEntities(_arg1:Array):void{ throw (new Error("[AProcess] : <addEntities> : Illegal operation.")); } override public function hasEntity(_arg1:IEntity):Boolean{ return (false); } override public function refreshEntity(_arg1:IEntity):void{ throw (new Error("[AProcess] : <refreshEntity> : Illegal operation.")); } override public function dispose():void{ _priority = undefined; _entities = undefined; _types = undefined; _exists = undefined; } override public function destroyAllEntities():void{ throw (new Error("[AProcess] : <destroyAllEntities> : Illegal operation.")); } override public function getAllEntitiesByType(_arg1:Class):Array{ return (null); } override public function hasEntityOfType(_arg1:Class):Boolean{ return (false); } override public function refreshAllEntities():void{ throw (new Error("[AProcess] : <refreshAllEntities> : Illegal operation.")); } override public function acceptsEntity(_arg1:IEntity):Boolean{ return (false); } override public function refreshEntities(_arg1:Array):void{ throw (new Error("[AProcess] : <refreshEntities> : Illegal operation.")); } override public function update():void{ trace("Plugin update."); } override public function getAllEntities():Array{ return (null); } override public function empty():Boolean{ return (true); } override public function getEntity(_arg1:String):IEntity{ return (null); } override public function disposeAllEntities():void{ throw (new Error("[AProcess] : <disposeAllEntities> : Illegal operation.")); } override public function addEntity(_arg1:IEntity):void{ throw (new Error("[AProcess] : <addEntity> : Illegal operation.")); } override public function removeEntities(_arg1:Array):void{ throw (new Error("[AProcess] : <removeEntities> : Illegal operation.")); } override public function numEntities():uint{ return (0); } override public function disposeEntity(_arg1:IEntity):void{ throw (new Error("[AProcess] : <disposeEntity> : Illegal operation.")); } override public function refresh():void{ } override public function removeAllEntities():void{ throw (new Error("[AProcess] : <removeAllEntities> : Illegal operation.")); } override public function destroyEntities(_arg1:Array):void{ throw (new Error("[AProcess] : <destroyEntities> : Illegal operation.")); } override public function getEntityByType(_arg1:Class):IEntity{ return (null); } override public function destroy():void{ _priority = undefined; _entities = undefined; _types = undefined; _exists = undefined; } } }//package asp.systems
Section 14
//ASystem (asp.systems.ASystem) package asp.systems { import flash.events.*; import asp.entities.*; import asp.*; import flash.utils.*; public class ASystem extends EventDispatcher implements ISystem { protected var _sn:uint; protected var _priority:uint; protected var _entities:Dictionary; protected var _active:Boolean; protected var _id:String; protected var _engine:IEngine; protected var _types:Array; protected var _exists:Boolean; private static var _count:uint = 0; public function ASystem(){ _sn = _count; _count++; _id = ("system_" + _sn); _priority = 0; _entities = new Dictionary(); _types = new Array(); _active = true; _exists = true; } public function remove():void{ var _local1:IEngine; if (_engine){ _local1 = _engine; _engine = undefined; if (_local1.hasSystem(this)){ _local1.removeSystem(this); }; } else { throw (new Error("[ASystem] : <remove> : System isn't added to engine.")); }; } public function removeEntity(_arg1:IEntity):void{ if (_arg1){ if (_entities[_arg1]){ delete _entities[_arg1]; if (_arg1.inSystem(this)){ _arg1.remove(this); }; } else { throw (new Error("[ASystem] : <removeEntity> : Entity isn't added.")); }; } else { throw (new Error("[ASystem] : <removeEntity> : Can't remove non-existing entity.")); }; } public function destroyEntities(_arg1:Array):void{ var _local2:IEntity; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_entities[_local2]){ delete _entities[_local2]; _local2.destroy(); } else { throw (new Error("[ASystem] : <destroyEntities> : Entity isn't added.")); }; } else { throw (new Error("[ASystem] : <destroyEntities> : Can't destroy non-existing entity.")); }; _local4++; }; } else { throw (new Error("[ASystem] : <destroyEntities> : Wrong input.")); }; } public function destroy():void{ var _local1:IEntity; var _local2:uint; var _local3:IEngine; for each (_local1 in _entities) { delete _entities[_local1]; if (_local1.inSystem(this)){ _local1.remove(this); }; }; _local2 = _types.length; if (!_engine){ _engine = undefined; _priority = undefined; _entities = undefined; while (_local2) { _types.pop(); _local2--; }; _types = undefined; _active = undefined; _exists = undefined; } else { _local3 = _engine; _engine = undefined; _priority = undefined; _entities = undefined; while (_local2) { _types.pop(); _local2--; }; _types = undefined; _active = undefined; _local3.removeSystem(this); _exists = undefined; }; } public function active():Boolean{ return (_active); } public function disposeEntities(_arg1:Array):void{ var _local2:IEntity; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_entities[_local2]){ delete _entities[_local2]; _local2.dispose(); } else { throw (new Error("[ASystem] : <disposeEntities> : Entity isn't added.")); }; } else { throw (new Error("[ASystem] : <disposeEntities> : Can't dispose non-existing entity.")); }; _local4++; }; } else { throw (new Error("[ASystem] : <disposeEntities> : Wrong input.")); }; } public function disposeAll():void{ var _local1:IEntity; var _local2:uint; var _local3:IEngine; for each (_local1 in _entities) { delete _entities[_local1]; if (_local1.inSystem(this)){ _local1.remove(this); }; _local1.dispose(); }; _local2 = _types.length; if (!_engine){ _engine = undefined; _priority = undefined; _entities = undefined; while (_local2) { _types.pop(); _local2--; }; _types = undefined; _active = undefined; _exists = undefined; } else { _local3 = _engine; _engine = undefined; _priority = undefined; _entities = undefined; while (_local2) { _types.pop(); _local2--; }; _types = undefined; _active = undefined; _local3.removeSystem(this); _exists = undefined; }; } public function deactivate():void{ _active = false; } public function addEntities(_arg1:Array):void{ var _local2:IEntity; var _local3:uint; var _local4:uint; var _local5:uint; var _local6:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (!_entities[_local2]){ _local5 = _types.length; _local6 = 0; while (_local6 < _local5) { if (!_local2.hasAspectOfType(_types[_local6])){ throw (new Error("[ASystem] : <addEntities> : Entity hasn't aspect of needed type.")); }; _local6++; }; _entities[_local2] = _local2; if (_local2.inSystem(this)){ _local2.add(this); }; } else { throw (new Error("[ASystem] : <addEntities> : Entity already added.")); }; } else { throw (new Error("[ASystem] : <addEntities> : Can't add non-existing entity.")); }; _local4++; }; } else { throw (new Error("[ASystem] : <addEntities> : Wrong input.")); }; } public function get id():String{ return (_id); } public function hasEntity(_arg1:IEntity):Boolean{ return (Boolean(_entities[_arg1])); } public function refreshEntity(_arg1:IEntity):void{ var _local2:Boolean; var _local3:uint; var _local4:uint; if (_arg1){ _local2 = true; _local3 = _types.length; _local4 = 0; while (_local4 < _local3) { if (!_arg1.hasAspectOfType(_types[_local4])){ _local2 = false; break; }; _local4++; }; if (_local2){ if (!_entities[_arg1]){ _entities[_arg1] = _arg1; if (!_arg1.inSystem(this)){ _arg1.add(this); }; }; } else { if (_entities[_arg1]){ delete _entities[_arg1]; if (_arg1.inSystem(this)){ _arg1.remove(this); }; }; }; } else { throw (new Error("[ASystem] : <refreshEntity> : Can't refresh non-existing entity.")); }; } public function dispose():void{ var _local1:IEntity; var _local2:uint; var _local3:IEngine; for each (_local1 in _entities) { delete _entities[_local1]; if (_local1.inSystem(this)){ _local1.remove(this); }; _local1.destroy(); }; _local2 = _types.length; if (!_engine){ _engine = undefined; _priority = undefined; _entities = undefined; while (_local2) { _types.pop(); _local2--; }; _types = undefined; _active = undefined; _exists = undefined; } else { _local3 = _engine; _engine = undefined; _priority = undefined; _entities = undefined; while (_local2) { _types.pop(); _local2--; }; _types = undefined; _active = undefined; _local3.removeSystem(this); _exists = undefined; }; } public function get priority():uint{ return (_priority); } public function refreshAllEntities():void{ var _local2:IEntity; var _local3:uint; var _local1:uint = _types.length; for each (_local2 in _entities) { _local3 = 0; while (_local3 < _local1) { if (!_local2.hasAspectOfType(_types[_local3])){ if (_entities[_local2]){ delete _entities[_local2]; if (_local2.inSystem(this)){ _local2.remove(this); }; }; break; }; _local3++; }; }; } public function add(_arg1:IEngine):void{ if (!_engine){ _engine = _arg1; if (!_engine.hasSystem(this)){ _engine.addSystem(this); }; } else { throw (new Error("[ASystem] : <add> : System is already added to some engine.")); }; } public function acceptsEntity(_arg1:IEntity):Boolean{ var _local2:uint = _types.length; var _local3:uint; while (_local3 < _local2) { if (!_arg1.hasAspectOfType(_types[_local3])){ return (false); }; _local3++; }; return (true); } public function hasEntityOfType(_arg1:Class):Boolean{ var _local2:IEntity; for each (_local2 in _entities) { if ((_local2 is _arg1)){ return (true); }; }; return (false); } public function destroyAllEntities():void{ var _local1:IEntity; for each (_local1 in _entities) { delete _entities[_local1]; _local1.destroy(); }; } public function refreshEntities(_arg1:Array):void{ var _local2:IEntity; var _local3:uint; var _local4:uint; var _local5:uint; var _local6:Boolean; var _local7:uint; if (_arg1){ _local3 = _arg1.length; _local4 = _types.length; _local5 = 0; while (_local5 < _local3) { _local2 = _arg1[_local5]; if (_local2){ _local6 = true; _local7 = 0; while (_local7 < _local4) { if (!_local2.hasAspectOfType(_types[_local7])){ _local6 = false; break; }; _local7++; }; if (_local6){ if (!_entities[_local2]){ _entities[_local2] = _local2; if (!_local2.inSystem(this)){ _local2.add(this); }; }; } else { if (_entities[_local2]){ delete _entities[_local2]; if (_local2.inSystem(this)){ _local2.remove(this); }; }; }; } else { throw (new Error("[ASystem] : <refreshEntities> : Can't refresh non-existing entity.")); }; _local5++; }; } else { throw (new Error("[ASystem] : <refreshEntities> : Wrong input.")); }; } public function set id(_arg1:String):void{ _id = _arg1; } public function getAllEntitiesByType(_arg1:Class):Array{ var _local3:IEntity; var _local2:Array = new Array(); for each (_local3 in _entities) { if ((_local3 is _arg1)){ _local2.push(_local3); }; }; return ((_local2.length) ? _local2 : null); } public function set priority(_arg1:uint):void{ _priority = _arg1; } public function update():void{ var _local1:IEntity; if (!_active){ return; }; for each (_local1 in _entities) { if (_local1.active()){ trace((("Entity " + _local1) + " updated.")); }; }; } public function getAllEntities():Array{ var _local2:IEntity; var _local1:Array = new Array(); for each (_local2 in _entities) { _local1.push(_local2); }; return ((_local1.length) ? _local1 : null); } public function empty():Boolean{ var _local1:*; for (_local1 in _entities) { return (false); }; return (true); } public function get engine():IEngine{ return (_engine); } public function reset():void{ } public function getEntity(_arg1:String):IEntity{ var _local2:IEntity; for each (_local2 in _entities) { if (_local2.id == _arg1){ return (_local2); }; }; return (null); } public function exists():Boolean{ return (_exists); } public function get sn():uint{ return (_sn); } public function addEntity(_arg1:IEntity):void{ var _local2:uint; var _local3:uint; if (_arg1){ if (!_entities[_arg1]){ _local2 = _types.length; _local3 = 0; while (_local3 < _local2) { if (!_arg1.hasAspectOfType(_types[_local3])){ throw (new Error("[ASystem] : <addEntity> : Entity hasn't aspect of needed type.")); }; _local3++; }; _entities[_arg1] = _arg1; if (!_arg1.inSystem(this)){ _arg1.add(this); }; } else { throw (new Error("[ASystem] : <addEntity> : Entity already added.")); }; } else { throw (new Error("[ASystem] : <addEntity> : Can't add non-existing entity.")); }; } public function removeEntities(_arg1:Array):void{ var _local2:IEntity; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_entities[_local2]){ delete _entities[_local2]; if (_local2.inSystem(this)){ _local2.remove(this); }; } else { throw (new Error("[ASystem] : <removeEntities> : Entity isn't added.")); }; } else { throw (new Error("[ASystem] : <removeEntities> : Can't remove non-existing entity.")); }; _local4++; }; } else { throw (new Error("[ASystem] : <removeEntities> : Wrong input.")); }; } public function numEntities():uint{ var _local2:*; var _local1:uint; for (_local2 in _entities) { _local1++; }; return (_local1); } public function disposeEntity(_arg1:IEntity):void{ if (_arg1){ if (_entities[_arg1]){ delete _entities[_arg1]; _arg1.dispose(); } else { throw (new Error("[ASystem] : <disposeEntity> : Entity isn't added.")); }; } else { throw (new Error("[ASystem] : <disposeEntity> : Can't dispose non-existing entity.")); }; } public function refresh():void{ var _local2:IEntity; var _local3:uint; var _local1:uint = _types.length; for each (_local2 in _entities) { _local3 = 0; while (_local3 < _local1) { if (!_local2.hasAspectOfType(_types[_local3])){ if (_entities[_local2]){ delete _entities[_local2]; if (_local2.inSystem(this)){ _local2.remove(this); }; }; break; }; _local3++; }; }; } public function removeAllEntities():void{ var _local1:IEntity; for each (_local1 in _entities) { delete _entities[_local1]; if (_local1.inSystem(this)){ _local1.remove(this); }; }; } public function disposeAllEntities():void{ var _local1:IEntity; for each (_local1 in _entities) { delete _entities[_local1]; _local1.dispose(); }; } public function activate():void{ _active = true; } public function getEntityByType(_arg1:Class):IEntity{ var _local2:IEntity; for each (_local2 in _entities) { if ((_local2 is _arg1)){ return (_local2); }; }; return (null); } public function destroyEntity(_arg1:IEntity):void{ if (_arg1){ if (_entities[_arg1]){ delete _entities[_arg1]; _arg1.destroy(); } else { throw (new Error("[ASystem] : <destroyEntity> : Entity isn't added.")); }; } else { throw (new Error("[ASystem] : <destroyEntity> : Can't destroy non-existing entity.")); }; } } }//package asp.systems
Section 15
//ISystem (asp.systems.ISystem) package asp.systems { import flash.events.*; import asp.entities.*; import asp.*; public interface ISystem extends IEventDispatcher { function disposeEntities(_arg1:Array):void; function get engine():IEngine; function remove():void; function active():Boolean; function removeEntity(_arg1:IEntity):void; function set priority(_arg1:uint):void; function addEntities(_arg1:Array):void; function getAllEntities():Array; function empty():Boolean; function reset():void; function update():void; function disposeAll():void; function getEntity(_arg1:String):IEntity; function refresh():void; function exists():Boolean; function hasEntity(_arg1:IEntity):Boolean; function removeAllEntities():void; function dispose():void; function add(_arg1:IEngine):void; function get id():String; function disposeAllEntities():void; function get priority():uint; function removeEntities(_arg1:Array):void; function numEntities():uint; function destroyAllEntities():void; function disposeEntity(_arg1:IEntity):void; function destroyEntities(_arg1:Array):void; function addEntity(_arg1:IEntity):void; function getAllEntitiesByType(_arg1:Class):Array; function refreshEntity(_arg1:IEntity):void; function refreshAllEntities():void; function getEntityByType(_arg1:Class):IEntity; function acceptsEntity(_arg1:IEntity):Boolean; function activate():void; function deactivate():void; function hasEntityOfType(_arg1:Class):Boolean; function set id(_arg1:String):void; function destroy():void; function refreshEntities(_arg1:Array):void; function destroyEntity(_arg1:IEntity):void; } }//package asp.systems
Section 16
//AEngine (asp.AEngine) package asp { import flash.events.*; import asp.systems.*; import asp.managers.*; import asp.entities.*; import asp.events.*; import flash.utils.*; public class AEngine extends EventDispatcher implements IEngine { protected var _updating:Boolean; protected var _active:Boolean; protected var _order:Array; protected var _systems:Dictionary; protected var _exists:Boolean; public function AEngine(){ _systems = new Dictionary(); _order = new Array(); _active = true; _exists = true; } public function removeSystems(_arg1:Array):void{ var _local2:ISystem; var _local3:uint; var _local4:uint; var _local5:uint; var _local6:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_systems[_local2]){ delete _systems[_local2]; _local5 = _order.length; _local6 = 0; while (_local6 < _local5) { if (_order[_local6] == _local2){ _order.splice(_local6, 1); break; }; _local6++; }; if (_local2.engine){ _local2.remove(); }; } else { throw (new Error("[AEngine] : <removeSystems> : System isn't added.")); }; } else { throw (new Error("[AEngine] : <removeSystems> : Can't remove non-existing system.")); }; _local4++; }; } else { throw (new Error("[AEngine] : <removeSystems> : Wrong input.")); }; } public function disposeAll():void{ var _local2:ISystem; var _local1:uint = _order.length; while (_local1) { _order.pop(); _local1--; }; for each (_local2 in _systems) { delete _systems[_local2]; _local2.disposeAll(); }; _order = undefined; _systems = undefined; _updating = undefined; _active = undefined; _exists = undefined; } public function disposeSystems(_arg1:Array):void{ var _local2:ISystem; var _local3:uint; var _local4:uint; var _local5:uint; var _local6:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_systems[_local2]){ delete _systems[_local2]; _local5 = _order.length; _local6 = 0; while (_local6 < _local5) { if (_order[_local6] == _local2){ _order.splice(_local6, 1); break; }; _local6++; }; _local2.dispose(); } else { throw (new Error("[AEngine] : <disposeSystems> : System isn't added.")); }; } else { throw (new Error("[AEngine] : <disposeSystems> : Can't dispose non-existing system.")); }; _local4++; }; } else { throw (new Error("[AEngine] : <destroySystems> : Wrong input.")); }; } public function active():Boolean{ return (_active); } public function getManagerOfType(_arg1:Class):IManager{ var _local3:ISystem; var _local2:IManager = (new (_arg1) as IManager); if (_local2){ for each (_local3 in _systems) { _local2.addSystem(_local3); }; return (_local2); //unresolved jump }; throw (new Error("[AEngine] : <getManagerOfType> : Manager class must implement IManager or extend AManager.")); } public function hasSystemOfType(_arg1:Class):Boolean{ var _local2:ISystem; for each (_local2 in _systems) { if ((_local2 is _arg1)){ return (true); }; }; return (false); } public function getManager():IManager{ var _local2:ISystem; var _local1:IManager = new AManager(); for each (_local2 in _systems) { _local1.addSystem(_local2); }; return (_local1); } public function dispose():void{ var _local2:ISystem; var _local1:uint = _order.length; while (_local1) { _order.pop(); _local1--; }; for each (_local2 in _systems) { delete _systems[_local2]; _local2.destroy(); }; _order = undefined; _systems = undefined; _updating = undefined; _active = undefined; _exists = undefined; } public function disposeSystem(_arg1:ISystem):void{ var _local2:uint; var _local3:uint; if (_arg1){ if (_systems[_arg1]){ delete _systems[_arg1]; _local2 = _order.length; _local3 = 0; while (_local3 < _local2) { if (_order[_local3] == _arg1){ _order.splice(_local3, 1); break; }; _local3++; }; _arg1.dispose(); } else { throw (new Error("[AEngine] : <disposeSystem> : System isn't added.")); }; } else { throw (new Error("[AEngine] : <disposeSystem> : Can't dispose non-existing system.")); }; } public function addSystem(_arg1:ISystem):void{ if (_arg1){ if (!_systems[_arg1]){ _systems[_arg1] = _arg1; _order.push(_arg1); _order.sortOn("priority", Array.DESCENDING); if (_arg1.engine != this){ _arg1.add(this); }; } else { throw (new Error("[AEngine] : <addSystem> : System already added.")); }; } else { throw (new Error("[AEngine] : <addSystem> : Can't add non-existing system.")); }; } public function getSystem(_arg1:String):ISystem{ var _local2:ISystem; for each (_local2 in _systems) { if (_local2.id == _arg1){ return (_local2); }; }; return (null); } public function getSystemByType(_arg1:Class):ISystem{ var _local2:ISystem; for each (_local2 in _systems) { if ((_local2 is _arg1)){ return (_local2); }; }; return (null); } public function getAllSystems():Array{ var _local2:ISystem; var _local1:Array = new Array(); for each (_local2 in _systems) { _local1.push(_local2); }; return ((_local1.length) ? _local1 : null); } public function disposeAllSystems():void{ var _local1:ISystem; var _local2:uint; var _local3:uint; for each (_local1 in _systems) { delete _systems[_local1]; _local2 = _order.length; _local3 = 0; while (_local3 < _local2) { if (_order[_local3] == _local1){ _order.splice(_local3, 1); break; }; _local3++; }; _local1.dispose(); }; } public function addSystems(_arg1:Array):void{ var _local2:ISystem; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (!_systems[_local2]){ _systems[_local2] = _local2; _order.push(_local2); if (_local2.engine != this){ _local2.add(this); }; } else { throw (new Error("[AEngine] : <addSystems> : System already added.")); }; } else { throw (new Error("[AEngine] : <addSystems> : Can't add non-existing system.")); }; _local4++; }; _order.sortOn("priority", Array.DESCENDING); } else { throw (new Error("[AEngine] : <addSystems> : Wrong input.")); }; } public function numSystems():uint{ var _local2:*; var _local1:uint; for (_local2 in _systems) { _local1++; }; return (_local1); } public function updating():Boolean{ return (_updating); } public function update():void{ var _local1:ISystem; if (!_active){ return; }; _updating = true; dispatchEvent(new EngineEvent(EngineEvent.START_UPDATE)); var _local2:uint = _order.length; var _local3:uint; while (_local3 < _local2) { _local1 = _order[_local3]; if (_local1.active()){ _local1.update(); }; _local3++; }; _updating = false; dispatchEvent(new EngineEvent(EngineEvent.FINISH_UPDATE)); } public function empty():Boolean{ var _local1:*; for (_local1 in _systems) { return (false); }; return (true); } public function removeSystem(_arg1:ISystem):void{ var _local2:uint; var _local3:uint; if (_arg1){ if (_systems[_arg1]){ delete _systems[_arg1]; _local2 = _order.length; _local3 = 0; while (_local3 < _local2) { if (_order[_local3] == _arg1){ _order.splice(_local3, 1); break; }; _local3++; }; if (_arg1.engine){ _arg1.remove(); }; } else { throw (new Error("[AEngine] : <removeSystem> : System isn't added.")); }; } else { throw (new Error("[AEngine] : <removeSystem> : Can't remove non-existing system.")); }; } public function reset():void{ var _local1:ISystem; for each (_local1 in _systems) { _local1.reset(); }; } public function refresh():void{ var _local1:ISystem; var _local3:Array; var _local4:IEntity; var _local5:uint; var _local6:uint; var _local2:Dictionary = new Dictionary(); for each (_local1 in _systems) { _local1.refresh(); _local3 = _local1.getAllEntities(); if (_local3){ _local5 = _local3.length; _local6 = 0; while (_local6 < _local5) { _local4 = _local3[_local6]; if (!_local2[_local4]){ _local2[_local4] = _local4; }; _local6++; }; }; }; for each (_local1 in _systems) { for each (_local4 in _local2) { if (!_local1.hasEntity(_local4)){ if (_local1.acceptsEntity(_local4)){ _local1.addEntity(_local4); }; }; }; }; } public function destroyAllSystems():void{ var _local1:ISystem; var _local2:uint; var _local3:uint; for each (_local1 in _systems) { delete _systems[_local1]; _local2 = _order.length; _local3 = 0; while (_local3 < _local2) { if (_order[_local3] == _local1){ _order.splice(_local3, 1); break; }; _local3++; }; _local1.destroy(); }; } public function destroySystem(_arg1:ISystem):void{ var _local2:uint; var _local3:uint; if (_arg1){ if (_systems[_arg1]){ delete _systems[_arg1]; _local2 = _order.length; _local3 = 0; while (_local3 < _local2) { if (_order[_local3] == _arg1){ _order.splice(_local3, 1); break; }; _local3++; }; _arg1.destroy(); } else { throw (new Error("[AEngine] : <destroySystem> : System isn't added.")); }; } else { throw (new Error("[AEngine] : <destroySystem> : Can't destroy non-existing system.")); }; } public function exists():Boolean{ return (_exists); } public function hasSystem(_arg1:ISystem):Boolean{ return (Boolean(_systems[_arg1])); } public function refreshSystems(_arg1:Array):void{ var _local2:ISystem; var _local3:uint; var _local4:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_systems[_local2]){ _local2.refresh(); } else { throw (new Error("[AEngine] : <refreshSystems> : System isn't added.")); }; } else { throw (new Error("[AEngine] : <refreshSystems> : Can't refresh non-existing system.")); }; _local4++; }; } else { throw (new Error("[AEngine] : <refreshSystems> : Wrong input.")); }; } public function destroySystems(_arg1:Array):void{ var _local2:ISystem; var _local3:uint; var _local4:uint; var _local5:uint; var _local6:uint; if (_arg1){ _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { _local2 = _arg1[_local4]; if (_local2){ if (_systems[_local2]){ delete _systems[_local2]; _local5 = _order.length; _local6 = 0; while (_local6 < _local5) { if (_order[_local6] == _local2){ _order.splice(_local6, 1); break; }; _local6++; }; _local2.destroy(); } else { throw (new Error("[AEngine] : <destroySystems> : System isn't added.")); }; } else { throw (new Error("[AEngine] : <destroySystems> : Can't destroy non-existing system.")); }; _local4++; }; } else { throw (new Error("[AEngine] : <destroySystems> : Wrong input.")); }; } public function removeAllSystems():void{ var _local1:ISystem; var _local2:uint; var _local3:uint; for each (_local1 in _systems) { delete _systems[_local1]; _local2 = _order.length; _local3 = 0; while (_local3 < _local2) { if (_order[_local3] == _local1){ _order.splice(_local3, 1); break; }; _local3++; }; if (_local1.engine){ _local1.remove(); }; }; } public function refreshSystem(_arg1:ISystem):void{ if (_arg1){ if (_systems[_arg1]){ _arg1.refresh(); } else { throw (new Error("[AEngine] : <refreshSystem> : System isn't added.")); }; } else { throw (new Error("[AEngine] : <refreshSystem> : Can't refresh non-existing system.")); }; } public function activate():void{ _active = true; } public function deactivate():void{ _active = false; } public function getAllSystemsByType(_arg1:Class):Array{ var _local3:ISystem; var _local2:Array = new Array(); for each (_local3 in _systems) { if ((_local3 is _arg1)){ _local2.push(_local3); }; }; return ((_local2.length) ? _local2 : null); } public function destroy():void{ var _local2:ISystem; var _local1:uint = _order.length; while (_local1) { _order.pop(); _local1--; }; for each (_local2 in _systems) { delete _systems[_local2]; }; _order = undefined; _systems = undefined; _updating = undefined; _active = undefined; _exists = undefined; } public function refreshAllSystems():void{ var _local1:ISystem; for each (_local1 in _systems) { _local1.refresh(); }; } } }//package asp
Section 17
//IEngine (asp.IEngine) package asp { import flash.events.*; import asp.systems.*; import asp.managers.*; public interface IEngine extends IEventDispatcher { function removeSystems(_arg1:Array):void; function hasSystemOfType(_arg1:Class):Boolean; function disposeAll():void; function addSystems(_arg1:Array):void; function disposeSystems(_arg1:Array):void; function updating():Boolean; function getManagerOfType(_arg1:Class):IManager; function update():void; function destroySystems(_arg1:Array):void; function empty():Boolean; function reset():void; function destroySystem(_arg1:ISystem):void; function disposeAllSystems():void; function removeSystem(_arg1:ISystem):void; function active():Boolean; function refreshAllSystems():void; function refreshSystems(_arg1:Array):void; function getAllSystemsByType(_arg1:Class):Array; function refresh():void; function exists():Boolean; function destroyAllSystems():void; function dispose():void; function getSystem(_arg1:String):ISystem; function removeAllSystems():void; function hasSystem(_arg1:ISystem):Boolean; function refreshSystem(_arg1:ISystem):void; function disposeSystem(_arg1:ISystem):void; function addSystem(_arg1:ISystem):void; function activate():void; function deactivate():void; function getSystemByType(_arg1:Class):ISystem; function getManager():IManager; function getAllSystems():Array; function destroy():void; function numSystems():uint; } }//package asp
Section 18
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleShape extends b2Shape { b2internal var m_p:b2Vec2; public function b2CircleShape(_arg1:Number=0){ m_p = new b2Vec2(); super(); m_type = e_circleShape; m_radius = _arg1; } override public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2Transform, _arg4:b2Vec2):Number{ var _local9:Number; var _local5:b2Vec2 = b2Math.MulX(_arg3, m_p); var _local6:Number = -((b2Math.Dot(_arg1, _local5) - _arg2)); if (_local6 < (-(m_radius) + Number.MIN_VALUE)){ return (0); }; if (_local6 > m_radius){ _arg4.SetV(_local5); return (((Math.PI * m_radius) * m_radius)); }; var _local7:Number = (m_radius * m_radius); var _local8:Number = (_local6 * _local6); _local9 = ((_local7 * (Math.asin((_local6 / m_radius)) + (Math.PI / 2))) + (_local6 * Math.sqrt((_local7 - _local8)))); var _local10:Number = (((-2 / 3) * Math.pow((_local7 - _local8), 1.5)) / _local9); _arg4.x = (_local5.x + (_arg1.x * _local10)); _arg4.y = (_local5.y + (_arg1.y * _local10)); return (_local9); } override public function TestPoint(_arg1:b2Transform, _arg2:b2Vec2):Boolean{ var _local3:b2Mat22 = _arg1.R; var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_p.x) + (_local3.col2.x * m_p.y))); var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_p.x) + (_local3.col2.y * m_p.y))); _local4 = (_arg2.x - _local4); _local5 = (_arg2.y - _local5); return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius))); } public function GetRadius():Number{ return (m_radius); } override public function Set(_arg1:b2Shape):void{ var _local2:b2CircleShape; super.Set(_arg1); if ((_arg1 is b2CircleShape)){ _local2 = (_arg1 as b2CircleShape); m_p.SetV(_local2.m_p); }; } override public function ComputeMass(_arg1:b2MassData, _arg2:Number):void{ _arg1.mass = (((_arg2 * b2Settings.b2_pi) * m_radius) * m_radius); _arg1.center.SetV(m_p); _arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_p.x * m_p.x) + (m_p.y * m_p.y)))); } override public function RayCast(_arg1:b2RayCastOutput, _arg2:b2RayCastInput, _arg3:b2Transform):Boolean{ var _local8:Number; var _local4:b2Mat22 = _arg3.R; var _local5:Number = (_arg3.position.x + ((_local4.col1.x * m_p.x) + (_local4.col2.x * m_p.y))); var _local6:Number = (_arg3.position.y + ((_local4.col1.y * m_p.x) + (_local4.col2.y * m_p.y))); var _local7:Number = (_arg2.p1.x - _local5); _local8 = (_arg2.p1.y - _local6); var _local9:Number = (((_local7 * _local7) + (_local8 * _local8)) - (m_radius * m_radius)); var _local10:Number = (_arg2.p2.x - _arg2.p1.x); var _local11:Number = (_arg2.p2.y - _arg2.p1.y); var _local12:Number = ((_local7 * _local10) + (_local8 * _local11)); var _local13:Number = ((_local10 * _local10) + (_local11 * _local11)); var _local14:Number = ((_local12 * _local12) - (_local13 * _local9)); if ((((_local14 < 0)) || ((_local13 < Number.MIN_VALUE)))){ return (false); }; var _local15:Number = -((_local12 + Math.sqrt(_local14))); if ((((0 <= _local15)) && ((_local15 <= (_arg2.maxFraction * _local13))))){ _local15 = (_local15 / _local13); _arg1.fraction = _local15; _arg1.normal.x = (_local7 + (_local15 * _local10)); _arg1.normal.y = (_local8 + (_local15 * _local11)); _arg1.normal.Normalize(); return (true); }; return (false); } public function SetLocalPosition(_arg1:b2Vec2):void{ m_p.SetV(_arg1); } public function SetRadius(_arg1:Number):void{ m_radius = _arg1; } override public function Copy():b2Shape{ var _local1:b2Shape = new b2CircleShape(); _local1.Set(this); return (_local1); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2Transform):void{ var _local3:b2Mat22 = _arg2.R; var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_p.x) + (_local3.col2.x * m_p.y))); var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_p.x) + (_local3.col2.y * m_p.y))); _arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius)); _arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius)); } public function GetLocalPosition():b2Vec2{ return (m_p); } } }//package Box2D.Collision.Shapes
Section 19
//b2EdgeShape (Box2D.Collision.Shapes.b2EdgeShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2EdgeShape extends b2Shape { b2internal var m_normal:b2Vec2; b2internal var m_cornerConvex1:Boolean; b2internal var m_cornerConvex2:Boolean; b2internal var m_cornerDir1:b2Vec2; b2internal var m_v1:b2Vec2; b2internal var m_v2:b2Vec2; private var s_supportVec:b2Vec2; b2internal var m_coreV1:b2Vec2; b2internal var m_coreV2:b2Vec2; b2internal var m_cornerDir2:b2Vec2; b2internal var m_nextEdge:b2EdgeShape; b2internal var m_direction:b2Vec2; b2internal var m_prevEdge:b2EdgeShape; b2internal var m_length:Number; public function b2EdgeShape(_arg1:b2Vec2, _arg2:b2Vec2){ s_supportVec = new b2Vec2(); m_v1 = new b2Vec2(); m_v2 = new b2Vec2(); m_coreV1 = new b2Vec2(); m_coreV2 = new b2Vec2(); m_normal = new b2Vec2(); m_direction = new b2Vec2(); m_cornerDir1 = new b2Vec2(); m_cornerDir2 = new b2Vec2(); super(); m_type = e_edgeShape; m_prevEdge = null; m_nextEdge = null; m_v1 = _arg1; m_v2 = _arg2; m_direction.Set((m_v2.x - m_v1.x), (m_v2.y - m_v1.y)); m_length = m_direction.Normalize(); m_normal.Set(m_direction.y, -(m_direction.x)); m_coreV1.Set(((-(b2Settings.b2_toiSlop) * (m_normal.x - m_direction.x)) + m_v1.x), ((-(b2Settings.b2_toiSlop) * (m_normal.y - m_direction.y)) + m_v1.y)); m_coreV2.Set(((-(b2Settings.b2_toiSlop) * (m_normal.x + m_direction.x)) + m_v2.x), ((-(b2Settings.b2_toiSlop) * (m_normal.y + m_direction.y)) + m_v2.y)); m_cornerDir1 = m_normal; m_cornerDir2.Set(-(m_normal.x), -(m_normal.y)); } override public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2Transform, _arg4:b2Vec2):Number{ var _local5:b2Vec2 = new b2Vec2((_arg1.x * _arg2), (_arg1.y * _arg2)); var _local6:b2Vec2 = b2Math.MulX(_arg3, m_v1); var _local7:b2Vec2 = b2Math.MulX(_arg3, m_v2); var _local8:Number = (b2Math.Dot(_arg1, _local6) - _arg2); var _local9:Number = (b2Math.Dot(_arg1, _local7) - _arg2); if (_local8 > 0){ if (_local9 > 0){ return (0); }; _local6.x = (((-(_local9) / (_local8 - _local9)) * _local6.x) + ((_local8 / (_local8 - _local9)) * _local7.x)); _local6.y = (((-(_local9) / (_local8 - _local9)) * _local6.y) + ((_local8 / (_local8 - _local9)) * _local7.y)); } else { if (_local9 > 0){ _local7.x = (((-(_local9) / (_local8 - _local9)) * _local6.x) + ((_local8 / (_local8 - _local9)) * _local7.x)); _local7.y = (((-(_local9) / (_local8 - _local9)) * _local6.y) + ((_local8 / (_local8 - _local9)) * _local7.y)); }; }; _arg4.x = (((_local5.x + _local6.x) + _local7.x) / 3); _arg4.y = (((_local5.y + _local6.y) + _local7.y) / 3); return ((0.5 * (((_local6.x - _local5.x) * (_local7.y - _local5.y)) - ((_local6.y - _local5.y) * (_local7.x - _local5.x))))); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2Transform):void{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local3:b2Mat22 = _arg2.R; _local4 = (_arg2.position.x + ((_local3.col1.x * m_v1.x) + (_local3.col2.x * m_v1.y))); _local5 = (_arg2.position.y + ((_local3.col1.y * m_v1.x) + (_local3.col2.y * m_v1.y))); _local6 = (_arg2.position.x + ((_local3.col1.x * m_v2.x) + (_local3.col2.x * m_v2.y))); _local7 = (_arg2.position.y + ((_local3.col1.y * m_v2.x) + (_local3.col2.y * m_v2.y))); if (_local4 < _local6){ _arg1.lowerBound.x = _local4; _arg1.upperBound.x = _local6; } else { _arg1.lowerBound.x = _local6; _arg1.upperBound.x = _local4; }; if (_local5 < _local7){ _arg1.lowerBound.y = _local5; _arg1.upperBound.y = _local7; } else { _arg1.lowerBound.y = _local7; _arg1.upperBound.y = _local5; }; } public function GetCorner1Vector():b2Vec2{ return (m_cornerDir1); } public function GetCorner2Vector():b2Vec2{ return (m_cornerDir2); } public function GetDirectionVector():b2Vec2{ return (m_direction); } public function GetCoreVertex1():b2Vec2{ return (m_coreV1); } public function GetCoreVertex2():b2Vec2{ return (m_coreV2); } public function GetFirstVertex(_arg1:b2Transform):b2Vec2{ var _local2:b2Mat22 = _arg1.R; return (new b2Vec2((_arg1.position.x + ((_local2.col1.x * m_coreV1.x) + (_local2.col2.x * m_coreV1.y))), (_arg1.position.y + ((_local2.col1.y * m_coreV1.x) + (_local2.col2.y * m_coreV1.y))))); } public function GetNormalVector():b2Vec2{ return (m_normal); } public function GetNextEdge():b2EdgeShape{ return (m_nextEdge); } override public function RayCast(_arg1:b2RayCastOutput, _arg2:b2RayCastInput, _arg3:b2Transform):Boolean{ var _local4:b2Mat22; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local5:Number = (_arg2.p2.x - _arg2.p1.x); var _local6:Number = (_arg2.p2.y - _arg2.p1.y); _local4 = _arg3.R; var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_v1.x) + (_local4.col2.x * m_v1.y))); var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_v1.x) + (_local4.col2.y * m_v1.y))); var _local9:Number = ((_arg3.position.y + ((_local4.col1.y * m_v2.x) + (_local4.col2.y * m_v2.y))) - _local8); var _local10:Number = -(((_arg3.position.x + ((_local4.col1.x * m_v2.x) + (_local4.col2.x * m_v2.y))) - _local7)); var _local11:Number = (100 * Number.MIN_VALUE); var _local12:Number = -(((_local5 * _local9) + (_local6 * _local10))); if (_local12 > _local11){ _local13 = (_arg2.p1.x - _local7); _local14 = (_arg2.p1.y - _local8); _local15 = ((_local13 * _local9) + (_local14 * _local10)); if ((((0 <= _local15)) && ((_local15 <= (_arg2.maxFraction * _local12))))){ _local16 = ((-(_local5) * _local14) + (_local6 * _local13)); if (((((-(_local11) * _local12) <= _local16)) && ((_local16 <= (_local12 * (1 + _local11)))))){ _local15 = (_local15 / _local12); _arg1.fraction = _local15; _local17 = Math.sqrt(((_local9 * _local9) + (_local10 * _local10))); _arg1.normal.x = (_local9 / _local17); _arg1.normal.y = (_local10 / _local17); return (true); }; }; }; return (false); } override public function ComputeMass(_arg1:b2MassData, _arg2:Number):void{ _arg1.mass = 0; _arg1.center.SetV(m_v1); _arg1.I = 0; } public function Corner1IsConvex():Boolean{ return (m_cornerConvex1); } public function Corner2IsConvex():Boolean{ return (m_cornerConvex2); } public function Support(_arg1:b2Transform, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:b2Mat22 = _arg1.R; var _local5:Number = (_arg1.position.x + ((_local4.col1.x * m_coreV1.x) + (_local4.col2.x * m_coreV1.y))); var _local6:Number = (_arg1.position.y + ((_local4.col1.y * m_coreV1.x) + (_local4.col2.y * m_coreV1.y))); var _local7:Number = (_arg1.position.x + ((_local4.col1.x * m_coreV2.x) + (_local4.col2.x * m_coreV2.y))); var _local8:Number = (_arg1.position.y + ((_local4.col1.y * m_coreV2.x) + (_local4.col2.y * m_coreV2.y))); if (((_local5 * _arg2) + (_local6 * _arg3)) > ((_local7 * _arg2) + (_local8 * _arg3))){ s_supportVec.x = _local5; s_supportVec.y = _local6; } else { s_supportVec.x = _local7; s_supportVec.y = _local8; }; return (s_supportVec); } b2internal function SetNextEdge(_arg1:b2EdgeShape, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:Boolean):void{ m_nextEdge = _arg1; m_coreV2 = _arg2; m_cornerDir2 = _arg3; m_cornerConvex2 = _arg4; } public function GetPrevEdge():b2EdgeShape{ return (m_prevEdge); } public function GetVertex1():b2Vec2{ return (m_v1); } public function GetVertex2():b2Vec2{ return (m_v2); } b2internal function SetPrevEdge(_arg1:b2EdgeShape, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:Boolean):void{ m_prevEdge = _arg1; m_coreV1 = _arg2; m_cornerDir1 = _arg3; m_cornerConvex1 = _arg4; } public function GetLength():Number{ return (m_length); } override public function TestPoint(_arg1:b2Transform, _arg2:b2Vec2):Boolean{ return (false); } } }//package Box2D.Collision.Shapes
Section 20
//b2MassData (Box2D.Collision.Shapes.b2MassData) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2MassData { public var mass:Number;// = 0 public var center:b2Vec2; public var I:Number;// = 0 public function b2MassData(){ center = new b2Vec2(0, 0); super(); } } }//package Box2D.Collision.Shapes
Section 21
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape) package Box2D.Collision.Shapes { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonShape extends b2Shape { b2internal var m_vertexCount:int; b2internal var m_vertices:Array; b2internal var m_centroid:b2Vec2; b2internal var m_normals:Array; private static var s_mat:b2Mat22 = new b2Mat22(); public function b2PolygonShape(){ m_type = e_polygonShape; m_centroid = new b2Vec2(); m_vertices = new Array(); m_normals = new Array(); } override public function Set(_arg1:b2Shape):void{ var _local2:b2PolygonShape; var _local3:int; super.Set(_arg1); if ((_arg1 is b2PolygonShape)){ _local2 = (_arg1 as b2PolygonShape); m_centroid.SetV(_local2.m_centroid); m_vertexCount = _local2.m_vertexCount; Reserve(m_vertexCount); _local3 = 0; while (_local3 < m_vertexCount) { m_vertices[_local3].SetV(_local2.m_vertices[_local3]); m_normals[_local3].SetV(_local2.m_normals[_local3]); _local3++; }; }; } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2Transform):void{ var _local10:Number; var _local11:Number; var _local3:b2Mat22 = _arg2.R; var _local4:b2Vec2 = m_vertices[0]; var _local5:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y))); var _local6:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y))); var _local7:Number = _local5; var _local8:Number = _local6; var _local9 = 1; while (_local9 < m_vertexCount) { _local4 = m_vertices[_local9]; _local10 = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y))); _local11 = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y))); _local5 = ((_local5 < _local10)) ? _local5 : _local10; _local6 = ((_local6 < _local11)) ? _local6 : _local11; _local7 = ((_local7 > _local10)) ? _local7 : _local10; _local8 = ((_local8 > _local11)) ? _local8 : _local11; _local9++; }; _arg1.lowerBound.x = (_local5 - m_radius); _arg1.lowerBound.y = (_local6 - m_radius); _arg1.upperBound.x = (_local7 + m_radius); _arg1.upperBound.y = (_local8 + m_radius); } override public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2Transform, _arg4:b2Vec2):Number{ var _local12:int; var _local22:b2Vec2; var _local23:Boolean; var _local24:b2MassData; var _local25:Number; var _local5:b2Vec2 = b2Math.MulTMV(_arg3.R, _arg1); var _local6:Number = (_arg2 - b2Math.Dot(_arg1, _arg3.position)); var _local7:Array = new Array(); var _local8:int; var _local9 = -1; var _local10 = -1; var _local11:Boolean; _local12 = 0; while (_local12 < m_vertexCount) { _local7[_local12] = (b2Math.Dot(_local5, m_vertices[_local12]) - _local6); _local23 = (_local7[_local12] < -(Number.MIN_VALUE)); if (_local12 > 0){ if (_local23){ if (!_local11){ _local9 = (_local12 - 1); _local8++; }; } else { if (_local11){ _local10 = (_local12 - 1); _local8++; }; }; }; _local11 = _local23; _local12++; }; switch (_local8){ case 0: if (_local11){ _local24 = new b2MassData(); ComputeMass(_local24, 1); _arg4.SetV(b2Math.MulX(_arg3, _local24.center)); return (_local24.mass); }; return (0); case 1: if (_local9 == -1){ _local9 = (m_vertexCount - 1); } else { _local10 = (m_vertexCount - 1); }; break; }; var _local13:int = ((_local9 + 1) % m_vertexCount); var _local14:int = ((_local10 + 1) % m_vertexCount); var _local15:Number = ((0 - _local7[_local9]) / (_local7[_local13] - _local7[_local9])); var _local16:Number = ((0 - _local7[_local10]) / (_local7[_local14] - _local7[_local10])); var _local17:b2Vec2 = new b2Vec2(((m_vertices[_local9].x * (1 - _local15)) + (m_vertices[_local13].x * _local15)), ((m_vertices[_local9].y * (1 - _local15)) + (m_vertices[_local13].y * _local15))); var _local18:b2Vec2 = new b2Vec2(((m_vertices[_local10].x * (1 - _local16)) + (m_vertices[_local14].x * _local16)), ((m_vertices[_local10].y * (1 - _local16)) + (m_vertices[_local14].y * _local16))); var _local19:Number = 0; var _local20:b2Vec2 = new b2Vec2(); var _local21:b2Vec2 = m_vertices[_local13]; _local12 = _local13; while (_local12 != _local14) { _local12 = ((_local12 + 1) % m_vertexCount); if (_local12 == _local14){ _local22 = _local18; } else { _local22 = m_vertices[_local12]; }; _local25 = (0.5 * (((_local21.x - _local17.x) * (_local22.y - _local17.y)) - ((_local21.y - _local17.y) * (_local22.x - _local17.x)))); _local19 = (_local19 + _local25); _local20.x = (_local20.x + ((_local25 * ((_local17.x + _local21.x) + _local22.x)) / 3)); _local20.y = (_local20.y + ((_local25 * ((_local17.y + _local21.y) + _local22.y)) / 3)); _local21 = _local22; }; _local20.Multiply((1 / _local19)); _arg4.SetV(b2Math.MulX(_arg3, _local20)); return (_local19); } public function GetVertices():Array{ return (m_vertices); } public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{ m_vertexCount = 4; Reserve(4); m_vertices[0].Set(-(_arg1), -(_arg2)); m_vertices[1].Set(_arg1, -(_arg2)); m_vertices[2].Set(_arg1, _arg2); m_vertices[3].Set(-(_arg1), _arg2); m_normals[0].Set(0, -1); m_normals[1].Set(1, 0); m_normals[2].Set(0, 1); m_normals[3].Set(-1, 0); m_centroid = _arg3; var _local5:b2Transform = new b2Transform(); _local5.position = _arg3; _local5.R.Set(_arg4); var _local6:int; while (_local6 < m_vertexCount) { m_vertices[_local6] = b2Math.MulX(_local5, m_vertices[_local6]); m_normals[_local6] = b2Math.MulMV(_local5.R, m_normals[_local6]); _local6++; }; } override public function Copy():b2Shape{ var _local1:b2PolygonShape = new b2PolygonShape(); _local1.Set(this); return (_local1); } public function SetAsBox(_arg1:Number, _arg2:Number):void{ m_vertexCount = 4; Reserve(4); m_vertices[0].Set(-(_arg1), -(_arg2)); m_vertices[1].Set(_arg1, -(_arg2)); m_vertices[2].Set(_arg1, _arg2); m_vertices[3].Set(-(_arg1), _arg2); m_normals[0].Set(0, -1); m_normals[1].Set(1, 0); m_normals[2].Set(0, 1); m_normals[3].Set(-1, 0); m_centroid.SetZero(); } private function Reserve(_arg1:int):void{ var _local2:int = m_vertices.length; while (_local2 < _arg1) { m_vertices[_local2] = new b2Vec2(); m_normals[_local2] = new b2Vec2(); _local2++; }; } public function GetNormals():Array{ return (m_normals); } public function SetAsArray(_arg1:Array, _arg2:Number=0):void{ var _local4:b2Vec2; var _local3:Array = new Array(); for each (_local4 in _arg1) { _local3.push(_local4); }; SetAsVector(_local3, _arg2); } override public function RayCast(_arg1:b2RayCastOutput, _arg2:b2RayCastInput, _arg3:b2Transform):Boolean{ var _local6:Number; var _local7:Number; var _local8:b2Mat22; var _local9:b2Vec2; var _local18:Number; var _local19:Number; var _local4:Number = 0; var _local5:Number = _arg2.maxFraction; _local6 = (_arg2.p1.x - _arg3.position.x); _local7 = (_arg2.p1.y - _arg3.position.y); _local8 = _arg3.R; var _local10:Number = ((_local6 * _local8.col1.x) + (_local7 * _local8.col1.y)); var _local11:Number = ((_local6 * _local8.col2.x) + (_local7 * _local8.col2.y)); _local6 = (_arg2.p2.x - _arg3.position.x); _local7 = (_arg2.p2.y - _arg3.position.y); _local8 = _arg3.R; var _local12:Number = ((_local6 * _local8.col1.x) + (_local7 * _local8.col1.y)); var _local13:Number = ((_local6 * _local8.col2.x) + (_local7 * _local8.col2.y)); var _local14:Number = (_local12 - _local10); var _local15:Number = (_local13 - _local11); var _local16 = -1; var _local17:int; while (_local17 < m_vertexCount) { _local9 = m_vertices[_local17]; _local6 = (_local9.x - _local10); _local7 = (_local9.y - _local11); _local9 = m_normals[_local17]; _local18 = ((_local9.x * _local6) + (_local9.y * _local7)); _local19 = ((_local9.x * _local14) + (_local9.y * _local15)); if (_local19 == 0){ if (_local18 < 0){ return (false); }; } else { if ((((_local19 < 0)) && ((_local18 < (_local4 * _local19))))){ _local4 = (_local18 / _local19); _local16 = _local17; } else { if ((((_local19 > 0)) && ((_local18 < (_local5 * _local19))))){ _local5 = (_local18 / _local19); }; }; }; if (_local5 < (_local4 - Number.MIN_VALUE)){ return (false); }; _local17++; }; if (_local16 >= 0){ _arg1.fraction = _local4; _local8 = _arg3.R; _local9 = m_normals[_local16]; _arg1.normal.x = ((_local8.col1.x * _local9.x) + (_local8.col2.x * _local9.y)); _arg1.normal.y = ((_local8.col1.y * _local9.x) + (_local8.col2.y * _local9.y)); return (true); }; return (false); } override public function ComputeMass(_arg1:b2MassData, _arg2:Number):void{ var _local11:b2Vec2; var _local12:b2Vec2; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; if (m_vertexCount == 2){ _arg1.center.x = (0.5 * (m_vertices[0].x + m_vertices[1].x)); _arg1.center.y = (0.5 * (m_vertices[0].y + m_vertices[1].y)); _arg1.mass = 0; _arg1.I = 0; return; }; var _local3:Number = 0; var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; var _local7:Number = 0; var _local8:Number = 0; var _local9:Number = (1 / 3); var _local10:int; while (_local10 < m_vertexCount) { _local11 = m_vertices[_local10]; _local12 = (((_local10 + 1) < m_vertexCount)) ? m_vertices[int((_local10 + 1))] : m_vertices[0]; _local13 = (_local11.x - _local7); _local14 = (_local11.y - _local8); _local15 = (_local12.x - _local7); _local16 = (_local12.y - _local8); _local17 = ((_local13 * _local16) - (_local14 * _local15)); _local18 = (0.5 * _local17); _local5 = (_local5 + _local18); _local3 = (_local3 + ((_local18 * _local9) * ((_local7 + _local11.x) + _local12.x))); _local4 = (_local4 + ((_local18 * _local9) * ((_local8 + _local11.y) + _local12.y))); _local19 = _local7; _local20 = _local8; _local21 = _local13; _local22 = _local14; _local23 = _local15; _local24 = _local16; _local25 = ((_local9 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19)); _local26 = ((_local9 * ((0.25 * (((_local22 * _local22) + (_local24 * _local22)) + (_local24 * _local24))) + ((_local20 * _local22) + (_local20 * _local24)))) + ((0.5 * _local20) * _local20)); _local6 = (_local6 + (_local17 * (_local25 + _local26))); _local10++; }; _arg1.mass = (_arg2 * _local5); _local3 = (_local3 * (1 / _local5)); _local4 = (_local4 * (1 / _local5)); _arg1.center.Set(_local3, _local4); _arg1.I = (_arg2 * _local6); } public function SetAsEdge(_arg1:b2Vec2, _arg2:b2Vec2):void{ m_vertexCount = 2; Reserve(2); m_vertices[0].SetV(_arg1); m_vertices[1].SetV(_arg2); m_centroid.x = (0.5 * (_arg1.x + _arg2.x)); m_centroid.y = (0.5 * (_arg1.y + _arg2.y)); m_normals[0] = b2Math.CrossVF(b2Math.SubtractVV(_arg2, _arg1), 1); m_normals[0].Normalize(); m_normals[1].x = -(m_normals[0].x); m_normals[1].y = -(m_normals[0].y); } public function GetVertexCount():int{ return (m_vertexCount); } private function Validate():Boolean{ return (false); } public function SetAsVector(_arg1:Array, _arg2:Number=0):void{ var _local3:int; var _local4:int; var _local5:int; var _local6:b2Vec2; if (_arg2 == 0){ _arg2 = _arg1.length; }; b2Settings.b2Assert((2 <= _arg2)); m_vertexCount = _arg2; Reserve(_arg2); _local3 = 0; while (_local3 < m_vertexCount) { m_vertices[_local3].SetV(_arg1[_local3]); _local3++; }; _local3 = 0; while (_local3 < m_vertexCount) { _local4 = _local3; _local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0; _local6 = b2Math.SubtractVV(m_vertices[_local5], m_vertices[_local4]); b2Settings.b2Assert((_local6.LengthSquared() > Number.MIN_VALUE)); m_normals[_local3].SetV(b2Math.CrossVF(_local6, 1)); m_normals[_local3].Normalize(); _local3++; }; m_centroid = ComputeCentroid(m_vertices, m_vertexCount); } public function GetSupport(_arg1:b2Vec2):int{ var _local5:Number; var _local2:int; var _local3:Number = ((m_vertices[0].x * _arg1.x) + (m_vertices[0].y * _arg1.y)); var _local4 = 1; while (_local4 < m_vertexCount) { _local5 = ((m_vertices[_local4].x * _arg1.x) + (m_vertices[_local4].y * _arg1.y)); if (_local5 > _local3){ _local2 = _local4; _local3 = _local5; }; _local4++; }; return (_local2); } public function GetSupportVertex(_arg1:b2Vec2):b2Vec2{ var _local5:Number; var _local2:int; var _local3:Number = ((m_vertices[0].x * _arg1.x) + (m_vertices[0].y * _arg1.y)); var _local4 = 1; while (_local4 < m_vertexCount) { _local5 = ((m_vertices[_local4].x * _arg1.x) + (m_vertices[_local4].y * _arg1.y)); if (_local5 > _local3){ _local2 = _local4; _local3 = _local5; }; _local4++; }; return (m_vertices[_local2]); } override public function TestPoint(_arg1:b2Transform, _arg2:b2Vec2):Boolean{ var _local3:b2Vec2; var _local10:Number; var _local4:b2Mat22 = _arg1.R; var _local5:Number = (_arg2.x - _arg1.position.x); var _local6:Number = (_arg2.y - _arg1.position.y); var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y)); var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y)); var _local9:int; while (_local9 < m_vertexCount) { _local3 = m_vertices[_local9]; _local5 = (_local7 - _local3.x); _local6 = (_local8 - _local3.y); _local3 = m_normals[_local9]; _local10 = ((_local3.x * _local5) + (_local3.y * _local6)); if (_local10 > 0){ return (false); }; _local9++; }; return (true); } b2internal static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{ var _local4:int; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:b2Mat22; var _local5:Array = new Array((_arg3 + 1)); _local4 = 0; while (_local4 < _arg3) { _local5[_local4] = _arg2[_local4]; _local4++; }; _local5[_arg3] = _local5[0]; var _local6:Number = Number.MAX_VALUE; _local4 = 1; while (_local4 <= _arg3) { _local7 = _local5[int((_local4 - 1))]; _local8 = (_local5[_local4].x - _local7.x); _local9 = (_local5[_local4].y - _local7.y); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local8 = (_local8 / _local10); _local9 = (_local9 / _local10); _local11 = -(_local9); _local12 = _local8; _local13 = Number.MAX_VALUE; _local14 = Number.MAX_VALUE; _local15 = -(Number.MAX_VALUE); _local16 = -(Number.MAX_VALUE); _local17 = 0; while (_local17 < _arg3) { _local19 = (_local5[_local17].x - _local7.x); _local20 = (_local5[_local17].y - _local7.y); _local21 = ((_local8 * _local19) + (_local9 * _local20)); _local22 = ((_local11 * _local19) + (_local12 * _local20)); if (_local21 < _local13){ _local13 = _local21; }; if (_local22 < _local14){ _local14 = _local22; }; if (_local21 > _local15){ _local15 = _local21; }; if (_local22 > _local16){ _local16 = _local22; }; _local17++; }; _local18 = ((_local15 - _local13) * (_local16 - _local14)); if (_local18 < (0.95 * _local6)){ _local6 = _local18; _arg1.R.col1.x = _local8; _arg1.R.col1.y = _local9; _arg1.R.col2.x = _local11; _arg1.R.col2.y = _local12; _local23 = (0.5 * (_local13 + _local15)); _local24 = (0.5 * (_local14 + _local16)); _local25 = _arg1.R; _arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24))); _arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24))); _arg1.extents.x = (0.5 * (_local15 - _local13)); _arg1.extents.y = (0.5 * (_local16 - _local14)); }; _local4++; }; } public static function AsVector(_arg1:Array, _arg2:Number):b2PolygonShape{ var _local3:b2PolygonShape = new (b2PolygonShape); _local3.SetAsVector(_arg1, _arg2); return (_local3); } public static function AsArray(_arg1:Array, _arg2:Number):b2PolygonShape{ var _local3:b2PolygonShape = new (b2PolygonShape); _local3.SetAsArray(_arg1, _arg2); return (_local3); } public static function AsBox(_arg1:Number, _arg2:Number):b2PolygonShape{ var _local3:b2PolygonShape = new (b2PolygonShape); _local3.SetAsBox(_arg1, _arg2); return (_local3); } public static function AsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):b2PolygonShape{ var _local5:b2PolygonShape = new (b2PolygonShape); _local5.SetAsOrientedBox(_arg1, _arg2, _arg3, _arg4); return (_local5); } public static function ComputeCentroid(_arg1:Array, _arg2:uint):b2Vec2{ var _local3:b2Vec2; var _local7:Number; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local3 = new b2Vec2(); var _local4:Number = 0; var _local5:Number = 0; var _local6:Number = 0; _local7 = (1 / 3); var _local8:int; while (_local8 < _arg2) { _local9 = _arg1[_local8]; _local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0]; _local11 = (_local9.x - _local5); _local12 = (_local9.y - _local6); _local13 = (_local10.x - _local5); _local14 = (_local10.y - _local6); _local15 = ((_local11 * _local14) - (_local12 * _local13)); _local16 = (0.5 * _local15); _local4 = (_local4 + _local16); _local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x))); _local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y))); _local8++; }; _local3.x = (_local3.x * (1 / _local4)); _local3.y = (_local3.y * (1 / _local4)); return (_local3); } public static function AsEdge(_arg1:b2Vec2, _arg2:b2Vec2):b2PolygonShape{ var _local3:b2PolygonShape = new (b2PolygonShape); _local3.SetAsEdge(_arg1, _arg2); return (_local3); } } }//package Box2D.Collision.Shapes
Section 22
//b2Shape (Box2D.Collision.Shapes.b2Shape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Shape { b2internal var m_radius:Number; b2internal var m_type:int; b2internal static const e_polygonShape:int = 1; public static const e_hitCollide:int = 1; public static const e_missCollide:int = 0; b2internal static const e_edgeShape:int = 2; b2internal static const e_shapeTypeCount:int = 3; b2internal static const e_unknownShape:int = -1; b2internal static const e_circleShape:int = 0; public static const e_startsInsideCollide:int = -1; public function b2Shape(){ m_type = e_unknownShape; m_radius = b2Settings.b2_linearSlop; } public function RayCast(_arg1:b2RayCastOutput, _arg2:b2RayCastInput, _arg3:b2Transform):Boolean{ return (false); } public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2Transform, _arg4:b2Vec2):Number{ return (0); } public function Set(_arg1:b2Shape):void{ m_radius = _arg1.m_radius; } public function ComputeMass(_arg1:b2MassData, _arg2:Number):void{ } public function GetType():int{ return (m_type); } public function Copy():b2Shape{ return (null); } public function ComputeAABB(_arg1:b2AABB, _arg2:b2Transform):void{ } public function TestPoint(_arg1:b2Transform, _arg2:b2Vec2):Boolean{ return (false); } public static function TestOverlap(_arg1:b2Shape, _arg2:b2Transform, _arg3:b2Shape, _arg4:b2Transform):Boolean{ var _local5:b2DistanceInput = new b2DistanceInput(); _local5.proxyA = new b2DistanceProxy(); _local5.proxyA.Set(_arg1); _local5.proxyB = new b2DistanceProxy(); _local5.proxyB.Set(_arg3); _local5.transformA = _arg2; _local5.transformB = _arg4; _local5.useRadii = true; var _local6:b2SimplexCache = new b2SimplexCache(); _local6.count = 0; var _local7:b2DistanceOutput = new b2DistanceOutput(); b2Distance.Distance(_local7, _local6, _local5); return ((_local7.distance < (10 * Number.MIN_VALUE))); } } }//package Box2D.Collision.Shapes
Section 23
//b2AABB (Box2D.Collision.b2AABB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2AABB { public var upperBound:b2Vec2; public var lowerBound:b2Vec2; public function b2AABB(){ lowerBound = new b2Vec2(); upperBound = new b2Vec2(); super(); } public function Contains(_arg1:b2AABB):Boolean{ var _local2:Boolean; _local2 = ((_local2) && ((lowerBound.x <= _arg1.lowerBound.x))); _local2 = ((_local2) && ((lowerBound.y <= _arg1.lowerBound.y))); _local2 = ((_local2) && ((_arg1.upperBound.x <= upperBound.x))); _local2 = ((_local2) && ((_arg1.upperBound.y <= upperBound.y))); return (_local2); } public function RayCast(_arg1:b2RayCastOutput, _arg2:b2RayCastInput):Boolean{ var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local3:Number = -(Number.MAX_VALUE); var _local4:Number = Number.MAX_VALUE; var _local5:Number = _arg2.p1.x; var _local6:Number = _arg2.p1.y; var _local7:Number = (_arg2.p2.x - _arg2.p1.x); var _local8:Number = (_arg2.p2.y - _arg2.p1.y); var _local9:Number = Math.abs(_local7); var _local10:Number = Math.abs(_local8); _local11 = _arg1.normal; if (_local9 < Number.MIN_VALUE){ if ((((_local5 < lowerBound.x)) || ((upperBound.x < _local5)))){ return (false); }; } else { _local12 = (1 / _local7); _local13 = ((lowerBound.x - _local5) * _local12); _local14 = ((upperBound.x - _local5) * _local12); _local16 = -1; if (_local13 > _local14){ _local15 = _local13; _local13 = _local14; _local14 = _local15; _local16 = 1; }; if (_local13 > _local3){ _local11.x = _local16; _local11.y = 0; _local3 = _local13; }; _local4 = Math.min(_local4, _local14); if (_local3 > _local4){ return (false); }; }; if (_local10 < Number.MIN_VALUE){ if ((((_local6 < lowerBound.y)) || ((upperBound.y < _local6)))){ return (false); }; } else { _local12 = (1 / _local8); _local13 = ((lowerBound.y - _local6) * _local12); _local14 = ((upperBound.y - _local6) * _local12); _local16 = -1; if (_local13 > _local14){ _local15 = _local13; _local13 = _local14; _local14 = _local15; _local16 = 1; }; if (_local13 > _local3){ _local11.y = _local16; _local11.x = 0; _local3 = _local13; }; _local4 = Math.min(_local4, _local14); if (_local3 > _local4){ return (false); }; }; _arg1.fraction = _local3; return (true); } public function GetCenter():b2Vec2{ return (new b2Vec2(((lowerBound.x + upperBound.x) / 2), ((lowerBound.y + upperBound.y) / 2))); } public function IsValid():Boolean{ var _local1:Number = (upperBound.x - lowerBound.x); var _local2:Number = (upperBound.y - lowerBound.y); var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0))); _local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid())); return (_local3); } public function TestOverlap(_arg1:b2AABB):Boolean{ var _local2:Number = (_arg1.lowerBound.x - upperBound.x); var _local3:Number = (_arg1.lowerBound.y - upperBound.y); var _local4:Number = (lowerBound.x - _arg1.upperBound.x); var _local5:Number = (lowerBound.y - _arg1.upperBound.y); if ((((_local2 > 0)) || ((_local3 > 0)))){ return (false); }; if ((((_local4 > 0)) || ((_local5 > 0)))){ return (false); }; return (true); } public function GetExtents():b2Vec2{ return (new b2Vec2(((upperBound.x - lowerBound.x) / 2), ((upperBound.y - lowerBound.y) / 2))); } public function Combine(_arg1:b2AABB, _arg2:b2AABB):void{ lowerBound.x = Math.min(_arg1.lowerBound.x, _arg2.lowerBound.x); lowerBound.y = Math.min(_arg1.lowerBound.y, _arg2.lowerBound.y); upperBound.x = Math.max(_arg1.upperBound.x, _arg2.upperBound.x); upperBound.y = Math.max(_arg1.upperBound.y, _arg2.upperBound.y); } public static function Combine(_arg1:b2AABB, _arg2:b2AABB):b2AABB{ var _local3:b2AABB = new (b2AABB); _local3.Combine(_arg1, _arg2); return (_local3); } } }//package Box2D.Collision
Section 24
//b2Collision (Box2D.Collision.b2Collision) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Collision { public static const b2_nullFeature:uint = 0xFF; private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2(); private static var s_v12:b2Vec2 = new b2Vec2(); private static var s_v11:b2Vec2 = new b2Vec2(); private static var s_edgeBO:Array = new Array(1); private static var s_tangent2:b2Vec2 = new b2Vec2(); private static var s_planePoint:b2Vec2 = new b2Vec2(); private static var s_localTangent:b2Vec2 = new b2Vec2(); private static var s_clipPoints1:Array = MakeClipPointVector(); private static var s_clipPoints2:Array = MakeClipPointVector(); private static var s_localNormal:b2Vec2 = new b2Vec2(); private static var s_edgeAO:Array = new Array(1); private static var s_tangent:b2Vec2 = new b2Vec2(); private static var s_normal:b2Vec2 = new b2Vec2(); private static var s_incidentEdge:Array = MakeClipPointVector(); public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2Transform, _arg3:int, _arg4:b2PolygonShape, _arg5:b2Transform):Number{ var _local11:b2Mat22; var _local12:b2Vec2; var _local25:Number; var _local6:int = _arg1.m_vertexCount; var _local7:Array = _arg1.m_vertices; var _local8:Array = _arg1.m_normals; var _local9:int = _arg4.m_vertexCount; var _local10:Array = _arg4.m_vertices; _local11 = _arg2.R; _local12 = _local8[_arg3]; var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)); var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)); _local11 = _arg5.R; var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14)); var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14)); var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local12 = _local10[_local19]; _local25 = ((_local12.x * _local15) + (_local12.y * _local16)); if (_local25 < _local18){ _local18 = _local25; _local17 = _local19; }; _local19++; }; _local12 = _local7[_arg3]; _local11 = _arg2.R; var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local12 = _local10[_local17]; _local11 = _arg5.R; var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local22 = (_local22 - _local20); _local23 = (_local23 - _local21); var _local24:Number = ((_local22 * _local13) + (_local23 * _local14)); return (_local24); } public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{ var _local5:ClipVertex; var _local6:int; var _local7:b2Vec2; var _local9:Number; var _local11:Number; var _local12:b2Vec2; var _local13:ClipVertex; _local6 = 0; _local5 = _arg2[0]; _local7 = _local5.v; _local5 = _arg2[1]; var _local8:b2Vec2 = _local5.v; _local9 = (((_arg3.x * _local7.x) + (_arg3.y * _local7.y)) - _arg4); var _local10:Number = (((_arg3.x * _local8.x) + (_arg3.y * _local8.y)) - _arg4); if (_local9 <= 0){ var _temp1 = _local6; _local6 = (_local6 + 1); _arg1[_temp1].Set(_arg2[0]); }; if (_local10 <= 0){ var _temp2 = _local6; _local6 = (_local6 + 1); _arg1[_temp2].Set(_arg2[1]); }; if ((_local9 * _local10) < 0){ _local11 = (_local9 / (_local9 - _local10)); _local5 = _arg1[_local6]; _local12 = _local5.v; _local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x))); _local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y))); _local5 = _arg1[_local6]; if (_local9 > 0){ _local13 = _arg2[0]; _local5.id = _local13.id; } else { _local13 = _arg2[1]; _local5.id = _local13.id; }; _local6++; }; return (_local6); } private static function MakeClipPointVector():Array{ var _local1:Array = new Array(2); _local1[0] = new ClipVertex(); _local1[1] = new ClipVertex(); return (_local1); } public static function CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2Transform, _arg4:b2CircleShape, _arg5:b2Transform):void{ var _local6:b2Mat22; var _local7:b2Vec2; _arg1.m_pointCount = 0; _local6 = _arg3.R; _local7 = _arg2.m_p; var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local6 = _arg5.R; _local7 = _arg4.m_p; var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); var _local12:Number = (_local10 - _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = ((_local12 * _local12) + (_local13 * _local13)); var _local15:Number = (_arg2.m_radius + _arg4.m_radius); if (_local14 > (_local15 * _local15)){ return; }; _arg1.m_type = b2Manifold.e_circles; _arg1.m_localPoint.SetV(_arg2.m_p); _arg1.m_localPlaneNormal.SetZero(); _arg1.m_pointCount = 1; _arg1.m_points[0].m_localPoint.SetV(_arg4.m_p); _arg1.m_points[0].m_id.key = 0; } public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2Transform, _arg4:int, _arg5:b2PolygonShape, _arg6:b2Transform):void{ var _local12:b2Mat22; var _local13:b2Vec2; var _local20:ClipVertex; var _local23:Number; var _local7:int = _arg2.m_vertexCount; var _local8:Array = _arg2.m_normals; var _local9:int = _arg5.m_vertexCount; var _local10:Array = _arg5.m_vertices; var _local11:Array = _arg5.m_normals; _local12 = _arg3.R; _local13 = _local8[_arg4]; var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)); var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)); _local12 = _arg6.R; var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15)); _local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15)); _local14 = _local16; var _local17:int; var _local18:Number = Number.MAX_VALUE; var _local19:int; while (_local19 < _local9) { _local13 = _local11[_local19]; _local23 = ((_local14 * _local13.x) + (_local15 * _local13.y)); if (_local23 < _local18){ _local18 = _local23; _local17 = _local19; }; _local19++; }; var _local21:int = _local17; var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0; _local20 = _arg1[0]; _local13 = _local10[_local21]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local21; _local20.id.features.incidentVertex = 0; _local20 = _arg1[1]; _local13 = _local10[_local22]; _local12 = _arg6.R; _local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id.features.referenceEdge = _arg4; _local20.id.features.incidentEdge = _local22; _local20.id.features.incidentVertex = 1; } public static function CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2Transform, _arg4:b2CircleShape, _arg5:b2Transform):void{ var _local6:b2ManifoldPoint; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; var _local12:b2Mat22; var _local17:Number; var _local31:Number; var _local32:Number; var _local33:Number; _arg1.m_pointCount = 0; _local12 = _arg5.R; _local11 = _arg4.m_p; var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y))); var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y))); _local7 = (_local13 - _arg3.position.x); _local8 = (_local14 - _arg3.position.y); _local12 = _arg3.R; var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); var _local18:int; var _local19:Number = -(Number.MAX_VALUE); var _local20:Number = (_arg2.m_radius + _arg4.m_radius); var _local21:int = _arg2.m_vertexCount; var _local22:Array = _arg2.m_vertices; var _local23:Array = _arg2.m_normals; var _local24:int; while (_local24 < _local21) { _local11 = _local22[_local24]; _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); _local11 = _local23[_local24]; _local31 = ((_local11.x * _local7) + (_local11.y * _local8)); if (_local31 > _local20){ return; }; if (_local31 > _local19){ _local19 = _local31; _local18 = _local24; }; _local24++; }; var _local25:int = _local18; var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0; var _local27:b2Vec2 = _local22[_local25]; var _local28:b2Vec2 = _local22[_local26]; if (_local19 < Number.MIN_VALUE){ _arg1.m_pointCount = 1; _arg1.m_type = b2Manifold.e_faceA; _arg1.m_localPlaneNormal.SetV(_local23[_local18]); _arg1.m_localPoint.x = (0.5 * (_local27.x + _local28.x)); _arg1.m_localPoint.y = (0.5 * (_local27.y + _local28.y)); _arg1.m_points[0].m_localPoint.SetV(_arg4.m_p); _arg1.m_points[0].m_id.key = 0; return; }; var _local29:Number = (((_local15 - _local27.x) * (_local28.x - _local27.x)) + ((_local16 - _local27.y) * (_local28.y - _local27.y))); var _local30:Number = (((_local15 - _local28.x) * (_local27.x - _local28.x)) + ((_local16 - _local28.y) * (_local27.y - _local28.y))); if (_local29 <= 0){ if ((((_local15 - _local27.x) * (_local15 - _local27.x)) + ((_local16 - _local27.y) * (_local16 - _local27.y))) > (_local20 * _local20)){ return; }; _arg1.m_pointCount = 1; _arg1.m_type = b2Manifold.e_faceA; _arg1.m_localPlaneNormal.x = (_local15 - _local27.x); _arg1.m_localPlaneNormal.y = (_local16 - _local27.y); _arg1.m_localPlaneNormal.Normalize(); _arg1.m_localPoint.SetV(_local27); _arg1.m_points[0].m_localPoint.SetV(_arg4.m_p); _arg1.m_points[0].m_id.key = 0; } else { if (_local30 <= 0){ if ((((_local15 - _local28.x) * (_local15 - _local28.x)) + ((_local16 - _local28.y) * (_local16 - _local28.y))) > (_local20 * _local20)){ return; }; _arg1.m_pointCount = 1; _arg1.m_type = b2Manifold.e_faceA; _arg1.m_localPlaneNormal.x = (_local15 - _local28.x); _arg1.m_localPlaneNormal.y = (_local16 - _local28.y); _arg1.m_localPlaneNormal.Normalize(); _arg1.m_localPoint.SetV(_local28); _arg1.m_points[0].m_localPoint.SetV(_arg4.m_p); _arg1.m_points[0].m_id.key = 0; } else { _local32 = (0.5 * (_local27.x + _local28.x)); _local33 = (0.5 * (_local27.y + _local28.y)); _local19 = (((_local15 - _local32) * _local23[_local25].x) + ((_local16 - _local33) * _local23[_local25].y)); if (_local19 > _local20){ return; }; _arg1.m_pointCount = 1; _arg1.m_type = b2Manifold.e_faceA; _arg1.m_localPlaneNormal.x = _local23[_local25].x; _arg1.m_localPlaneNormal.y = _local23[_local25].y; _arg1.m_localPlaneNormal.Normalize(); _arg1.m_localPoint.Set(_local32, _local33); _arg1.m_points[0].m_localPoint.SetV(_arg4.m_p); _arg1.m_points[0].m_id.key = 0; }; }; } public static function CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2Transform, _arg4:b2PolygonShape, _arg5:b2Transform):void{ var _local6:ClipVertex; var _local12:b2PolygonShape; var _local13:b2PolygonShape; var _local14:b2Transform; var _local15:b2Transform; var _local16:int; var _local17:uint; var _local20:b2Mat22; var _local25:b2Vec2; var _local39:int; var _local42:Number; var _local43:b2ManifoldPoint; var _local44:Number; var _local45:Number; _arg1.m_pointCount = 0; var _local7:Number = (_arg2.m_radius + _arg4.m_radius); var _local8:int; s_edgeAO[0] = _local8; var _local9:Number = FindMaxSeparation(s_edgeAO, _arg2, _arg3, _arg4, _arg5); _local8 = s_edgeAO[0]; if (_local9 > _local7){ return; }; var _local10:int; s_edgeBO[0] = _local10; var _local11:Number = FindMaxSeparation(s_edgeBO, _arg4, _arg5, _arg2, _arg3); _local10 = s_edgeBO[0]; if (_local11 > _local7){ return; }; var _local18:Number = 0.98; var _local19:Number = 0.001; if (_local11 > ((_local18 * _local9) + _local19)){ _local12 = _arg4; _local13 = _arg2; _local14 = _arg5; _local15 = _arg3; _local16 = _local10; _arg1.m_type = b2Manifold.e_faceB; _local17 = 1; } else { _local12 = _arg2; _local13 = _arg4; _local14 = _arg3; _local15 = _arg5; _local16 = _local8; _arg1.m_type = b2Manifold.e_faceA; _local17 = 0; }; var _local21:Array = s_incidentEdge; FindIncidentEdge(_local21, _local12, _local14, _local16, _local13, _local15); var _local22:int = _local12.m_vertexCount; var _local23:Array = _local12.m_vertices; var _local24:b2Vec2 = _local23[_local16]; if ((_local16 + 1) < _local22){ _local25 = _local23[int((_local16 + 1))]; } else { _local25 = _local23[0]; }; var _local26:b2Vec2 = s_localTangent; _local26.Set((_local25.x - _local24.x), (_local25.y - _local24.y)); _local26.Normalize(); var _local27:b2Vec2 = s_localNormal; _local27.x = _local26.y; _local27.y = -(_local26.x); var _local28:b2Vec2 = s_planePoint; _local28.Set((0.5 * (_local24.x + _local25.x)), (0.5 * (_local24.y + _local25.y))); var _local29:b2Vec2 = s_tangent; _local20 = _local14.R; _local29.x = ((_local20.col1.x * _local26.x) + (_local20.col2.x * _local26.y)); _local29.y = ((_local20.col1.y * _local26.x) + (_local20.col2.y * _local26.y)); var _local30:b2Vec2 = s_tangent2; _local30.x = -(_local29.x); _local30.y = -(_local29.y); var _local31:b2Vec2 = s_normal; _local31.x = _local29.y; _local31.y = -(_local29.x); var _local32:b2Vec2 = s_v11; var _local33:b2Vec2 = s_v12; _local32.x = (_local14.position.x + ((_local20.col1.x * _local24.x) + (_local20.col2.x * _local24.y))); _local32.y = (_local14.position.y + ((_local20.col1.y * _local24.x) + (_local20.col2.y * _local24.y))); _local33.x = (_local14.position.x + ((_local20.col1.x * _local25.x) + (_local20.col2.x * _local25.y))); _local33.y = (_local14.position.y + ((_local20.col1.y * _local25.x) + (_local20.col2.y * _local25.y))); var _local34:Number = ((_local31.x * _local32.x) + (_local31.y * _local32.y)); var _local35:Number = (((-(_local29.x) * _local32.x) - (_local29.y * _local32.y)) + _local7); var _local36:Number = (((_local29.x * _local33.x) + (_local29.y * _local33.y)) + _local7); var _local37:Array = s_clipPoints1; var _local38:Array = s_clipPoints2; _local39 = ClipSegmentToLine(_local37, _local21, _local30, _local35); if (_local39 < 2){ return; }; _local39 = ClipSegmentToLine(_local38, _local37, _local29, _local36); if (_local39 < 2){ return; }; _arg1.m_localPlaneNormal.SetV(_local27); _arg1.m_localPoint.SetV(_local28); var _local40:int; var _local41:int; while (_local41 < b2Settings.b2_maxManifoldPoints) { _local6 = _local38[_local41]; _local42 = (((_local31.x * _local6.v.x) + (_local31.y * _local6.v.y)) - _local34); if (_local42 <= _local7){ _local43 = _arg1.m_points[_local40]; _local20 = _local15.R; _local44 = (_local6.v.x - _local15.position.x); _local45 = (_local6.v.y - _local15.position.y); _local43.m_localPoint.x = ((_local44 * _local20.col1.x) + (_local45 * _local20.col1.y)); _local43.m_localPoint.y = ((_local44 * _local20.col2.x) + (_local45 * _local20.col2.y)); _local43.m_id.Set(_local6.id); _local43.m_id.features.flip = _local17; _local40++; }; _local41++; }; _arg1.m_pointCount = _local40; } public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2Transform, _arg4:b2PolygonShape, _arg5:b2Transform):Number{ var _local8:b2Vec2; var _local9:b2Mat22; var _local22:int; var _local23:Number; var _local24:int; var _local25:Number; var _local6:int = _arg2.m_vertexCount; var _local7:Array = _arg2.m_normals; _local9 = _arg5.R; _local8 = _arg4.m_centroid; var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))); var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))); _local9 = _arg3.R; _local8 = _arg2.m_centroid; _local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)))); _local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)))); var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y)); var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y)); var _local14:int; var _local15:Number = -(Number.MAX_VALUE); var _local16:int; while (_local16 < _local6) { _local8 = _local7[_local16]; _local25 = ((_local8.x * _local12) + (_local8.y * _local13)); if (_local25 > _local15){ _local15 = _local25; _local14 = _local16; }; _local16++; }; var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1); var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5); var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0; var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5); if ((((_local19 > _local17)) && ((_local19 > _local21)))){ _local24 = -1; _local22 = _local18; _local23 = _local19; } else { if (_local21 > _local17){ _local24 = 1; _local22 = _local20; _local23 = _local21; } else { _arg1[0] = _local14; return (_local17); }; }; while (true) { if (_local24 == -1){ _local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1); } else { _local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0; }; _local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > _local23){ _local22 = _local14; _local23 = _local17; } else { break; }; }; _arg1[0] = _local22; return (_local23); } public static function TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{ var _local3:b2Vec2 = _arg2.lowerBound; var _local4:b2Vec2 = _arg1.upperBound; var _local5:Number = (_local3.x - _local4.x); var _local6:Number = (_local3.y - _local4.y); _local3 = _arg1.lowerBound; _local4 = _arg2.upperBound; var _local7:Number = (_local3.x - _local4.x); var _local8:Number = (_local3.y - _local4.y); if ((((_local5 > 0)) || ((_local6 > 0)))){ return (false); }; if ((((_local7 > 0)) || ((_local8 > 0)))){ return (false); }; return (true); } } }//package Box2D.Collision
Section 25
//b2ContactID (Box2D.Collision.b2ContactID) package Box2D.Collision { import Box2D.Common.*; public class b2ContactID { b2internal var _key:uint; public var features:Features; public function b2ContactID(){ features = new Features(); super(); features._m_id = this; } public function Set(_arg1:b2ContactID):void{ key = _arg1._key; } public function Copy():b2ContactID{ var _local1:b2ContactID = new b2ContactID(); _local1.key = key; return (_local1); } public function set key(_arg1:uint):void{ _key = _arg1; features._referenceEdge = (_key & 0xFF); features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF); features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF); features._flip = (((_key & 4278190080) >> 24) & 0xFF); } public function get key():uint{ return (_key); } } }//package Box2D.Collision
Section 26
//b2ContactPoint (Box2D.Collision.b2ContactPoint) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2ContactPoint { public var friction:Number; public var separation:Number; public var normal:b2Vec2; public var position:b2Vec2; public var restitution:Number; public var shape1:b2Shape; public var shape2:b2Shape; public var id:b2ContactID; public var velocity:b2Vec2; public function b2ContactPoint(){ position = new b2Vec2(); velocity = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 27
//b2Distance (Box2D.Collision.b2Distance) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Distance { private static var b2_gjkIters:int; private static var b2_gjkMaxIters:int; private static var s_saveB:Array = new Array(3); private static var s_simplex:b2Simplex = new b2Simplex(); private static var b2_gjkCalls:int; private static var s_saveA:Array = new Array(3); public static function Distance(_arg1:b2DistanceOutput, _arg2:b2SimplexCache, _arg3:b2DistanceInput):void{ var _local17:int; var _local18:b2Vec2; var _local20:b2Vec2; var _local21:b2SimplexVertex; var _local22:Boolean; var _local23:Number; var _local24:Number; var _local25:b2Vec2; b2_gjkCalls++; var _local4:b2DistanceProxy = _arg3.proxyA; var _local5:b2DistanceProxy = _arg3.proxyB; var _local6:b2Transform = _arg3.transformA; var _local7:b2Transform = _arg3.transformB; var _local8:b2Simplex = s_simplex; _local8.ReadCache(_arg2, _local4, _local6, _local5, _local7); var _local9:Array = _local8.m_vertices; var _local10 = 20; var _local11:Array = s_saveA; var _local12:Array = s_saveB; var _local13:int; var _local14:b2Vec2 = _local8.GetClosestPoint(); var _local15:Number = _local14.LengthSquared(); var _local16:Number = _local15; var _local19:int; while (_local19 < _local10) { _local13 = _local8.m_count; _local17 = 0; while (_local17 < _local13) { _local11[_local17] = _local9[_local17].indexA; _local12[_local17] = _local9[_local17].indexB; _local17++; }; switch (_local8.m_count){ case 1: break; case 2: _local8.Solve2(); break; case 3: _local8.Solve3(); break; default: b2Settings.b2Assert(false); }; if (_local8.m_count == 3){ break; }; _local18 = _local8.GetClosestPoint(); _local16 = _local18.LengthSquared(); if (_local16 > _local15){ }; _local15 = _local16; _local20 = _local8.GetSearchDirection(); if (_local20.LengthSquared() < (Number.MIN_VALUE * Number.MIN_VALUE)){ break; }; _local21 = _local9[_local8.m_count]; _local21.indexA = _local4.GetSupport(b2Math.MulTMV(_local6.R, _local20.GetNegative())); _local21.wA = b2Math.MulX(_local6, _local4.GetVertex(_local21.indexA)); _local21.indexB = _local5.GetSupport(b2Math.MulTMV(_local7.R, _local20)); _local21.wB = b2Math.MulX(_local7, _local5.GetVertex(_local21.indexB)); _local21.w = b2Math.SubtractVV(_local21.wB, _local21.wA); _local19++; b2_gjkIters++; _local22 = false; _local17 = 0; while (_local17 < _local13) { if ((((_local21.indexA == _local11[_local17])) && ((_local21.indexB == _local12[_local17])))){ _local22 = true; break; }; _local17++; }; if (_local22){ break; }; _local8.m_count++; }; b2_gjkMaxIters = b2Math.Max(b2_gjkMaxIters, _local19); _local8.GetWitnessPoints(_arg1.pointA, _arg1.pointB); _arg1.distance = b2Math.SubtractVV(_arg1.pointA, _arg1.pointB).Length(); _arg1.iterations = _local19; _local8.WriteCache(_arg2); if (_arg3.useRadii){ _local23 = _local4.m_radius; _local24 = _local5.m_radius; if ((((_arg1.distance > (_local23 + _local24))) && ((_arg1.distance > Number.MIN_VALUE)))){ _arg1.distance = (_arg1.distance - (_local23 + _local24)); _local25 = b2Math.SubtractVV(_arg1.pointB, _arg1.pointA); _local25.Normalize(); _arg1.pointA.x = (_arg1.pointA.x + (_local23 * _local25.x)); _arg1.pointA.y = (_arg1.pointA.y + (_local23 * _local25.y)); _arg1.pointB.x = (_arg1.pointB.x - (_local24 * _local25.x)); _arg1.pointB.y = (_arg1.pointB.y - (_local24 * _local25.y)); } else { _local18 = new b2Vec2(); _local18.x = (0.5 * (_arg1.pointA.x + _arg1.pointB.x)); _local18.y = (0.5 * (_arg1.pointA.y + _arg1.pointB.y)); _arg1.pointA.x = (_arg1.pointB.x = _local18.x); _arg1.pointA.y = (_arg1.pointB.y = _local18.y); _arg1.distance = 0; }; }; } } }//package Box2D.Collision
Section 28
//b2DistanceInput (Box2D.Collision.b2DistanceInput) package Box2D.Collision { import Box2D.Common.Math.*; public class b2DistanceInput { public var proxyA:b2DistanceProxy; public var proxyB:b2DistanceProxy; public var transformA:b2Transform; public var transformB:b2Transform; public var useRadii:Boolean; } }//package Box2D.Collision
Section 29
//b2DistanceOutput (Box2D.Collision.b2DistanceOutput) package Box2D.Collision { import Box2D.Common.Math.*; public class b2DistanceOutput { public var pointA:b2Vec2; public var distance:Number; public var iterations:int; public var pointB:b2Vec2; public function b2DistanceOutput(){ pointA = new b2Vec2(); pointB = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 30
//b2DistanceProxy (Box2D.Collision.b2DistanceProxy) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2DistanceProxy { public var m_radius:Number; public var m_vertices:Array; public var m_count:int; public function GetVertex(_arg1:int):b2Vec2{ b2Settings.b2Assert((((0 <= _arg1)) && ((_arg1 < m_count)))); return (m_vertices[_arg1]); } public function Set(_arg1:b2Shape):void{ var _local2:b2CircleShape; var _local3:b2PolygonShape; switch (_arg1.GetType()){ case b2Shape.e_circleShape: _local2 = (_arg1 as b2CircleShape); m_vertices = new Array(1, true); m_vertices[0] = _local2.m_p; m_count = 1; m_radius = _local2.m_radius; break; case b2Shape.e_polygonShape: _local3 = (_arg1 as b2PolygonShape); m_vertices = _local3.m_vertices; m_count = _local3.m_vertexCount; m_radius = _local3.m_radius; break; default: b2Settings.b2Assert(false); }; } public function GetSupportVertex(_arg1:b2Vec2):b2Vec2{ var _local5:Number; var _local2:int; var _local3:Number = ((m_vertices[0].x * _arg1.x) + (m_vertices[0].y * _arg1.y)); var _local4 = 1; while (_local4 < m_count) { _local5 = ((m_vertices[_local4].x * _arg1.x) + (m_vertices[_local4].y * _arg1.y)); if (_local5 > _local3){ _local2 = _local4; _local3 = _local5; }; _local4++; }; return (m_vertices[_local2]); } public function GetVertexCount():int{ return (m_count); } public function GetSupport(_arg1:b2Vec2):Number{ var _local5:Number; var _local2:int; var _local3:Number = ((m_vertices[0].x * _arg1.x) + (m_vertices[0].y * _arg1.y)); var _local4 = 1; while (_local4 < m_count) { _local5 = ((m_vertices[_local4].x * _arg1.x) + (m_vertices[_local4].y * _arg1.y)); if (_local5 > _local3){ _local2 = _local4; _local3 = _local5; }; _local4++; }; return (_local2); } } }//package Box2D.Collision
Section 31
//b2DynamicTree (Box2D.Collision.b2DynamicTree) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2DynamicTree { private var m_insertionCount:int; private var m_root:b2DynamicTreeNode; private var m_freeList:b2DynamicTreeNode; private var m_path:uint; public function b2DynamicTree(){ m_root = null; m_freeList = null; m_path = 0; m_insertionCount = 0; } private function RemoveLeaf(_arg1:b2DynamicTreeNode):void{ var _local4:b2DynamicTreeNode; var _local5:b2AABB; if (_arg1 == m_root){ m_root = null; return; }; var _local2:b2DynamicTreeNode = _arg1.parent; var _local3:b2DynamicTreeNode = _local2.parent; if (_local2.child1 == _arg1){ _local4 = _local2.child2; } else { _local4 = _local2.child1; }; if (_local3){ if (_local3.child1 == _local2){ _local3.child1 = _local4; } else { _local3.child2 = _local4; }; _local4.parent = _local3; FreeNode(_local2); while (_local3) { _local5 = _local3.aabb; _local3.aabb = b2AABB.Combine(_local3.child1.aabb, _local3.child2.aabb); if (_local5.Contains(_local3.aabb)){ break; }; _local3 = _local3.parent; }; } else { m_root = _local4; _local4.parent = null; FreeNode(_local2); }; } public function GetFatAABB(_arg1:b2DynamicTreeNode):b2AABB{ return (_arg1.aabb); } public function Query(_arg1:Function, _arg2:b2AABB):void{ var _local5:b2DynamicTreeNode; var _local6:Boolean; if (m_root == null){ return; }; var _local3:Array = new Array(); var _local4:int; var _temp1 = _local4; _local4 = (_local4 + 1); var _local7 = _temp1; _local3[_local7] = m_root; while (_local4 > 0) { --_local4; _local5 = _local3[_local4]; if (_local5.aabb.TestOverlap(_arg2)){ if (_local5.IsLeaf()){ _local6 = _arg1(_local5); if (!_local6){ return; }; } else { var _temp2 = _local4; _local4 = (_local4 + 1); var _local8 = _temp2; _local3[_local8] = _local5.child1; var _temp3 = _local4; _local4 = (_local4 + 1); var _local9 = _temp3; _local3[_local9] = _local5.child2; }; }; }; } public function RayCast(_arg1:Function, _arg2:b2RayCastInput):void{ var _local3:b2Vec2; var _local9:b2AABB; var _local10:Number; var _local11:Number; var _local14:b2DynamicTreeNode; var _local15:b2Vec2; var _local16:b2Vec2; var _local17:Number; var _local18:b2RayCastInput; if (m_root == null){ return; }; _local3 = _arg2.p1; var _local4:b2Vec2 = _arg2.p2; var _local5:b2Vec2 = b2Math.SubtractVV(_local3, _local4); _local5.Normalize(); var _local6:b2Vec2 = b2Math.CrossFV(1, _local5); var _local7:b2Vec2 = b2Math.AbsV(_local6); var _local8:Number = _arg2.maxFraction; _local9 = new b2AABB(); _local10 = (_local3.x + (_local8 * (_local4.x - _local3.x))); _local11 = (_local3.y + (_local8 * (_local4.y - _local3.y))); _local9.lowerBound.x = Math.min(_local3.x, _local10); _local9.lowerBound.y = Math.min(_local3.y, _local11); _local9.upperBound.x = Math.max(_local3.x, _local10); _local9.upperBound.y = Math.max(_local3.y, _local11); var _local12:Array = new Array(); var _local13:int; var _temp1 = _local13; _local13 = (_local13 + 1); var _local19 = _temp1; _local12[_local19] = m_root; while (_local13 > 0) { --_local13; _local14 = _local12[_local13]; if (_local14.aabb.TestOverlap(_local9) == false){ } else { _local15 = _local14.aabb.GetCenter(); _local16 = _local14.aabb.GetExtents(); _local17 = ((Math.abs(((_local6.x * (_local3.x - _local15.x)) + (_local6.y * (_local3.y - _local15.y)))) - (_local7.x * _local16.x)) - (_local7.y * _local16.y)); if (_local17 > 0){ } else { if (_local14.IsLeaf()){ _local18 = new b2RayCastInput(); _local18.p1 = _arg2.p1; _local18.p2 = _arg2.p2; _local18.maxFraction = _arg2.maxFraction; _local8 = _arg1(_local18, _local14); if (_local8 == 0){ return; }; _local10 = (_local3.x + (_local8 * (_local4.x - _local3.x))); _local11 = (_local3.y + (_local8 * (_local4.y - _local3.y))); _local9.lowerBound.x = Math.min(_local3.x, _local10); _local9.lowerBound.y = Math.min(_local3.y, _local11); _local9.upperBound.x = Math.max(_local3.x, _local10); _local9.upperBound.y = Math.max(_local3.y, _local11); } else { var _temp2 = _local13; _local13 = (_local13 + 1); var _local20 = _temp2; _local12[_local20] = _local14.child1; var _temp3 = _local13; _local13 = (_local13 + 1); var _local21 = _temp3; _local12[_local21] = _local14.child2; }; }; }; }; } public function GetUserData(_arg1:b2DynamicTreeNode){ return (_arg1.userData); } private function FreeNode(_arg1:b2DynamicTreeNode):void{ _arg1.parent = m_freeList; m_freeList = _arg1; } public function Rebalance(_arg1:int):void{ var _local3:b2DynamicTreeNode; var _local4:uint; if (m_root == null){ return; }; var _local2:int; while (_local2 < _arg1) { _local3 = m_root; _local4 = 0; while (_local3.IsLeaf() == false) { _local3 = (((m_path >> _local4) & 1)) ? _local3.child2 : _local3.child1; _local4 = ((_local4 + 1) & 31); }; m_path++; RemoveLeaf(_local3); InsertLeaf(_local3); _local2++; }; } public function CreateProxy(_arg1:b2AABB, _arg2):b2DynamicTreeNode{ var _local3:b2DynamicTreeNode; var _local4:Number; var _local5:Number; _local3 = AllocateNode(); _local4 = b2Settings.b2_aabbExtension; _local5 = b2Settings.b2_aabbExtension; _local3.aabb.lowerBound.x = (_arg1.lowerBound.x - _local4); _local3.aabb.lowerBound.y = (_arg1.lowerBound.y - _local5); _local3.aabb.upperBound.x = (_arg1.upperBound.x + _local4); _local3.aabb.upperBound.y = (_arg1.upperBound.y + _local5); _local3.userData = _arg2; InsertLeaf(_local3); return (_local3); } public function DestroyProxy(_arg1:b2DynamicTreeNode):void{ RemoveLeaf(_arg1); FreeNode(_arg1); } private function InsertLeaf(_arg1:b2DynamicTreeNode):void{ var _local6:*; var _local7:*; var _local8:*; var _local9:*; m_insertionCount++; if (m_root == null){ m_root = _arg1; m_root.parent = null; return; }; var _local2:b2Vec2 = _arg1.aabb.GetCenter(); var _local3:b2DynamicTreeNode = m_root; if (_local3.IsLeaf() == false){ do { _local6 = _local3.child1; _local7 = _local3.child2; _local8 = (Math.abs((((_local6.aabb.lowerBound.x + _local6.aabb.upperBound.x) / 2) - _local2.x)) + Math.abs((((_local6.aabb.lowerBound.y + _local6.aabb.upperBound.y) / 2) - _local2.y))); _local9 = (Math.abs((((_local7.aabb.lowerBound.x + _local7.aabb.upperBound.x) / 2) - _local2.x)) + Math.abs((((_local7.aabb.lowerBound.y + _local7.aabb.upperBound.y) / 2) - _local2.y))); if (_local8 < _local9){ _local3 = _local6; } else { _local3 = _local7; }; } while (_local3.IsLeaf() == false); }; var _local4:b2DynamicTreeNode = _local3.parent; var _local5:b2DynamicTreeNode = AllocateNode(); _local5.parent = _local4; _local5.userData = null; _local5.aabb.Combine(_arg1.aabb, _local3.aabb); if (_local4){ if (_local3.parent.child1 == _local3){ _local4.child1 = _local5; } else { _local4.child2 = _local5; }; _local5.child1 = _local3; _local5.child2 = _arg1; _local3.parent = _local5; _arg1.parent = _local5; do { } while (!(_local4.aabb.Contains(_local5.aabb))); } else { _local5.child1 = _local3; _local5.child2 = _arg1; _local3.parent = _local5; _arg1.parent = _local5; m_root = _local5; }; } public function MoveProxy(_arg1:b2DynamicTreeNode, _arg2:b2AABB, _arg3:b2Vec2):Boolean{ var _local4:Number; var _local5:Number; b2Settings.b2Assert(_arg1.IsLeaf()); if (_arg1.aabb.Contains(_arg2)){ return (false); }; RemoveLeaf(_arg1); _local4 = (b2Settings.b2_aabbExtension + (b2Settings.b2_aabbMultiplier * ((_arg3.x > 0)) ? _arg3.x : -(_arg3.x))); _local5 = (b2Settings.b2_aabbExtension + (b2Settings.b2_aabbMultiplier * ((_arg3.y > 0)) ? _arg3.y : -(_arg3.y))); _arg1.aabb.lowerBound.x = (_arg2.lowerBound.x - _local4); _arg1.aabb.lowerBound.y = (_arg2.lowerBound.y - _local5); _arg1.aabb.upperBound.x = (_arg2.upperBound.x + _local4); _arg1.aabb.upperBound.y = (_arg2.upperBound.y + _local5); InsertLeaf(_arg1); return (true); } private function AllocateNode():b2DynamicTreeNode{ var _local1:b2DynamicTreeNode; if (m_freeList){ _local1 = m_freeList; m_freeList = _local1.parent; _local1.parent = null; _local1.child1 = null; _local1.child2 = null; return (_local1); }; return (new b2DynamicTreeNode()); } } }//package Box2D.Collision
Section 32
//b2DynamicTreeBroadPhase (Box2D.Collision.b2DynamicTreeBroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; public class b2DynamicTreeBroadPhase implements IBroadPhase { private var m_moveBuffer:Array; private var m_tree:b2DynamicTree; private var m_pairBuffer:Array; private var m_pairCount:int;// = 0 private var m_proxyCount:int; public function b2DynamicTreeBroadPhase(){ m_tree = new b2DynamicTree(); m_moveBuffer = new Array(); m_pairBuffer = new Array(); super(); } public function Validate():void{ } private function UnBufferMove(_arg1:b2DynamicTreeNode):void{ var _local2:int = m_moveBuffer.indexOf(_arg1); m_moveBuffer.splice(_local2, 1); } private function BufferMove(_arg1:b2DynamicTreeNode):void{ m_moveBuffer[m_moveBuffer.length] = _arg1; } private function ComparePairs(_arg1:b2DynamicTreePair, _arg2:b2DynamicTreePair):int{ return (0); } public function GetProxyCount():int{ return (m_proxyCount); } public function GetFatAABB(_arg1):b2AABB{ return (m_tree.GetFatAABB(_arg1)); } public function Query(_arg1:Function, _arg2:b2AABB):void{ m_tree.Query(_arg1, _arg2); } public function Rebalance(_arg1:int):void{ m_tree.Rebalance(_arg1); } public function TestOverlap(_arg1, _arg2):Boolean{ var _local3:b2AABB = m_tree.GetFatAABB(_arg1); var _local4:b2AABB = m_tree.GetFatAABB(_arg2); return (_local3.TestOverlap(_local4)); } public function UpdatePairs(_arg1:Function):void{ var queryProxy:b2DynamicTreeNode; var i:int; var fatAABB:b2AABB; var primaryPair:b2DynamicTreePair; var userDataA:*; var userDataB:*; var pair:b2DynamicTreePair; var callback = _arg1; m_pairCount = 0; for each (queryProxy in m_moveBuffer) { var QueryCallback:Function = function (_arg1:b2DynamicTreeNode):Boolean{ if (_arg1 == queryProxy){ return (true); }; if (m_pairCount == m_pairBuffer.length){ m_pairBuffer[m_pairCount] = new b2DynamicTreePair(); }; var _local2:b2DynamicTreePair = m_pairBuffer[m_pairCount]; _local2.proxyA = ((_arg1 < queryProxy)) ? _arg1 : queryProxy; _local2.proxyB = ((_arg1 >= queryProxy)) ? _arg1 : queryProxy; m_pairCount++; return (true); }; fatAABB = m_tree.GetFatAABB(queryProxy); m_tree.Query(QueryCallback, fatAABB); }; m_moveBuffer.length = 0; i = 0; while (i < m_pairCount) { primaryPair = m_pairBuffer[i]; userDataA = m_tree.GetUserData(primaryPair.proxyA); userDataB = m_tree.GetUserData(primaryPair.proxyB); callback(userDataA, userDataB); i = (i + 1); while (i < m_pairCount) { pair = m_pairBuffer[i]; if (((!((pair.proxyA == primaryPair.proxyA))) || (!((pair.proxyB == primaryPair.proxyB))))){ break; }; i = (i + 1); }; }; } public function RayCast(_arg1:Function, _arg2:b2RayCastInput):void{ m_tree.RayCast(_arg1, _arg2); } public function CreateProxy(_arg1:b2AABB, _arg2){ var _local3:b2DynamicTreeNode = m_tree.CreateProxy(_arg1, _arg2); m_proxyCount++; BufferMove(_local3); return (_local3); } public function GetUserData(_arg1){ return (m_tree.GetUserData(_arg1)); } public function DestroyProxy(_arg1):void{ UnBufferMove(_arg1); m_proxyCount--; m_tree.DestroyProxy(_arg1); } public function MoveProxy(_arg1, _arg2:b2AABB, _arg3:b2Vec2):void{ var _local4:Boolean = m_tree.MoveProxy(_arg1, _arg2, _arg3); if (_local4){ BufferMove(_arg1); }; } } }//package Box2D.Collision
Section 33
//b2DynamicTreeNode (Box2D.Collision.b2DynamicTreeNode) package Box2D.Collision { public class b2DynamicTreeNode { public var aabb:b2AABB; public var parent:b2DynamicTreeNode; public var userData; public var child2:b2DynamicTreeNode; public var child1:b2DynamicTreeNode; public function b2DynamicTreeNode(){ aabb = new b2AABB(); super(); } public function IsLeaf():Boolean{ return ((child1 == null)); } } }//package Box2D.Collision
Section 34
//b2DynamicTreePair (Box2D.Collision.b2DynamicTreePair) package Box2D.Collision { public class b2DynamicTreePair { public var proxyA:b2DynamicTreeNode; public var proxyB:b2DynamicTreeNode; } }//package Box2D.Collision
Section 35
//b2Manifold (Box2D.Collision.b2Manifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Manifold { public var m_pointCount:int;// = 0 public var m_localPlaneNormal:b2Vec2; public var m_type:int; public var m_points:Array; public var m_localPoint:b2Vec2; public static const e_circles:int = 1; public static const e_faceA:int = 2; public static const e_faceB:int = 4; public function b2Manifold(){ m_points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { m_points[_local1] = new b2ManifoldPoint(); _local1++; }; m_localPlaneNormal = new b2Vec2(); m_localPoint = new b2Vec2(); } public function Set(_arg1:b2Manifold):void{ m_pointCount = _arg1.m_pointCount; var _local2:int; while (_local2 < b2Settings.b2_maxManifoldPoints) { (m_points[_local2] as b2ManifoldPoint).Set(_arg1.m_points[_local2]); _local2++; }; m_localPlaneNormal.SetV(_arg1.m_localPlaneNormal); m_localPoint.SetV(_arg1.m_localPoint); m_type = _arg1.m_type; } public function Reset():void{ var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { (m_points[_local1] as b2ManifoldPoint).Reset(); _local1++; }; m_localPlaneNormal.SetZero(); m_localPoint.SetZero(); m_type = 0; m_pointCount = 0; } public function Copy():b2Manifold{ var _local1:b2Manifold = new b2Manifold(); _local1.Set(this); return (_local1); } } }//package Box2D.Collision
Section 36
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint) package Box2D.Collision { import Box2D.Common.Math.*; public class b2ManifoldPoint { public var m_localPoint:b2Vec2; public var m_tangentImpulse:Number; public var m_normalImpulse:Number; public var m_id:b2ContactID; public function b2ManifoldPoint(){ m_localPoint = new b2Vec2(); m_id = new b2ContactID(); super(); Reset(); } public function Set(_arg1:b2ManifoldPoint):void{ m_localPoint.SetV(_arg1.m_localPoint); m_normalImpulse = _arg1.m_normalImpulse; m_tangentImpulse = _arg1.m_tangentImpulse; m_id.Set(_arg1.m_id); } public function Reset():void{ m_localPoint.SetZero(); m_normalImpulse = 0; m_tangentImpulse = 0; m_id.key = 0; } } }//package Box2D.Collision
Section 37
//b2OBB (Box2D.Collision.b2OBB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2OBB { public var R:b2Mat22; public var center:b2Vec2; public var extents:b2Vec2; public function b2OBB(){ R = new b2Mat22(); center = new b2Vec2(); extents = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 38
//b2RayCastInput (Box2D.Collision.b2RayCastInput) package Box2D.Collision { import Box2D.Common.Math.*; public class b2RayCastInput { public var p1:b2Vec2; public var maxFraction:Number; public var p2:b2Vec2; public function b2RayCastInput(_arg1:b2Vec2=null, _arg2:b2Vec2=null, _arg3:Number=1){ p1 = new b2Vec2(); p2 = new b2Vec2(); super(); if (_arg1){ this.p1.SetV(_arg1); }; if (_arg2){ this.p2.SetV(_arg2); }; this.maxFraction = _arg3; } } }//package Box2D.Collision
Section 39
//b2RayCastOutput (Box2D.Collision.b2RayCastOutput) package Box2D.Collision { import Box2D.Common.Math.*; public class b2RayCastOutput { public var fraction:Number; public var normal:b2Vec2; public function b2RayCastOutput(){ normal = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 40
//b2SeparationFunction (Box2D.Collision.b2SeparationFunction) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; class b2SeparationFunction { public var m_proxyA:b2DistanceProxy; public var m_proxyB:b2DistanceProxy; public var m_type:int; public var m_axis:b2Vec2; public var m_localPoint:b2Vec2; public static const e_faceA:int = 2; public static const e_faceB:int = 4; public static const e_points:int = 1; function b2SeparationFunction(){ m_localPoint = new b2Vec2(); m_axis = new b2Vec2(); super(); } public function Initialize(_arg1:b2SimplexCache, _arg2:b2DistanceProxy, _arg3:b2Transform, _arg4:b2DistanceProxy, _arg5:b2Transform):void{ var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local12:b2Vec2; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:b2Mat22; var _local20:b2Vec2; var _local21:Number; var _local22:Number; var _local23:b2Vec2; var _local24:b2Vec2; var _local25:b2Vec2; var _local26:b2Vec2; var _local27:Number; var _local28:Number; var _local29:b2Vec2; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; m_proxyA = _arg2; m_proxyB = _arg4; var _local6:int = _arg1.count; b2Settings.b2Assert((((0 < _local6)) && ((_local6 < 3)))); if (_local6 == 1){ m_type = e_points; _local7 = m_proxyA.GetVertex(_arg1.indexA[0]); _local10 = m_proxyB.GetVertex(_arg1.indexB[0]); _local20 = _local7; _local19 = _arg3.R; _local13 = (_arg3.position.x + ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y))); _local14 = (_arg3.position.y + ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y))); _local20 = _local10; _local19 = _arg5.R; _local15 = (_arg5.position.x + ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y))); _local16 = (_arg5.position.y + ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y))); m_axis.x = (_local15 - _local13); m_axis.y = (_local16 - _local14); m_axis.Normalize(); } else { if (_arg1.indexB[0] == _arg1.indexB[1]){ m_type = e_faceA; _local8 = m_proxyA.GetVertex(_arg1.indexA[0]); _local9 = m_proxyA.GetVertex(_arg1.indexA[1]); _local10 = m_proxyB.GetVertex(_arg1.indexB[0]); m_localPoint.x = (0.5 * (_local8.x + _local9.x)); m_localPoint.y = (0.5 * (_local8.y + _local9.y)); m_axis = b2Math.CrossVF(b2Math.SubtractVV(_local9, _local8), 1); m_axis.Normalize(); _local20 = m_axis; _local19 = _arg3.R; _local17 = ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y)); _local18 = ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y)); _local20 = m_localPoint; _local19 = _arg3.R; _local13 = (_arg3.position.x + ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y))); _local14 = (_arg3.position.y + ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y))); _local20 = _local10; _local19 = _arg5.R; _local15 = (_arg5.position.x + ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y))); _local16 = (_arg5.position.y + ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y))); _local21 = (((_local15 - _local13) * _local17) + ((_local16 - _local14) * _local18)); if (_local21 < 0){ m_axis.NegativeSelf(); }; } else { if (_arg1.indexA[0] == _arg1.indexA[0]){ m_type = e_faceB; _local11 = m_proxyB.GetVertex(_arg1.indexB[0]); _local12 = m_proxyB.GetVertex(_arg1.indexB[1]); _local7 = m_proxyA.GetVertex(_arg1.indexA[0]); m_localPoint.x = (0.5 * (_local11.x + _local12.x)); m_localPoint.y = (0.5 * (_local11.y + _local12.y)); m_axis = b2Math.CrossVF(b2Math.SubtractVV(_local12, _local11), 1); m_axis.Normalize(); _local20 = m_axis; _local19 = _arg5.R; _local17 = ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y)); _local18 = ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y)); _local20 = m_localPoint; _local19 = _arg5.R; _local15 = (_arg5.position.x + ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y))); _local16 = (_arg5.position.y + ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y))); _local20 = _local7; _local19 = _arg3.R; _local13 = (_arg3.position.x + ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y))); _local14 = (_arg3.position.y + ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y))); _local21 = (((_local13 - _local15) * _local17) + ((_local14 - _local16) * _local18)); if (_local21 < 0){ m_axis.NegativeSelf(); }; } else { _local8 = m_proxyA.GetVertex(_arg1.indexA[0]); _local9 = m_proxyA.GetVertex(_arg1.indexA[1]); _local11 = m_proxyB.GetVertex(_arg1.indexB[0]); _local12 = m_proxyB.GetVertex(_arg1.indexB[1]); _local23 = b2Math.MulX(_arg3, _local7); _local24 = b2Math.MulMV(_arg3.R, b2Math.SubtractVV(_local9, _local8)); _local25 = b2Math.MulX(_arg5, _local10); _local26 = b2Math.MulMV(_arg5.R, b2Math.SubtractVV(_local12, _local11)); _local27 = ((_local24.x * _local24.x) + (_local24.y * _local24.y)); _local28 = ((_local26.x * _local26.x) + (_local26.y * _local26.y)); _local29 = b2Math.SubtractVV(_local26, _local24); _local30 = ((_local24.x * _local29.x) + (_local24.y * _local29.y)); _local31 = ((_local26.x * _local29.x) + (_local26.y * _local29.y)); _local32 = ((_local24.x * _local26.x) + (_local24.y * _local26.y)); _local33 = ((_local27 * _local28) - (_local32 * _local32)); _local21 = 0; if (_local33 != 0){ _local21 = b2Math.Clamp((((_local32 * _local31) - (_local30 * _local28)) / _local33), 0, 1); }; _local34 = (((_local32 * _local21) + _local31) / _local28); if (_local34 < 0){ _local34 = 0; _local21 = b2Math.Clamp(((_local32 - _local30) / _local27), 0, 1); }; _local7 = new b2Vec2(); _local7.x = (_local8.x + (_local21 * (_local9.x - _local8.x))); _local7.y = (_local8.y + (_local21 * (_local9.y - _local8.y))); _local10 = new b2Vec2(); _local10.x = (_local11.x + (_local21 * (_local12.x - _local11.x))); _local10.y = (_local11.y + (_local21 * (_local12.y - _local11.y))); if ((((_local21 == 0)) || ((_local21 == 1)))){ m_type = e_faceB; m_axis = b2Math.CrossVF(b2Math.SubtractVV(_local12, _local11), 1); m_axis.Normalize(); m_localPoint = _local10; _local20 = m_axis; _local19 = _arg5.R; _local17 = ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y)); _local18 = ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y)); _local20 = m_localPoint; _local19 = _arg5.R; _local15 = (_arg5.position.x + ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y))); _local16 = (_arg5.position.y + ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y))); _local20 = _local7; _local19 = _arg3.R; _local13 = (_arg3.position.x + ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y))); _local14 = (_arg3.position.y + ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y))); _local22 = (((_local13 - _local15) * _local17) + ((_local14 - _local16) * _local18)); if (_local21 < 0){ m_axis.NegativeSelf(); }; } else { m_type = e_faceA; m_axis = b2Math.CrossVF(b2Math.SubtractVV(_local9, _local8), 1); m_localPoint = _local7; _local20 = m_axis; _local19 = _arg3.R; _local17 = ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y)); _local18 = ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y)); _local20 = m_localPoint; _local19 = _arg3.R; _local13 = (_arg3.position.x + ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y))); _local14 = (_arg3.position.y + ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y))); _local20 = _local10; _local19 = _arg5.R; _local15 = (_arg5.position.x + ((_local19.col1.x * _local20.x) + (_local19.col2.x * _local20.y))); _local16 = (_arg5.position.y + ((_local19.col1.y * _local20.x) + (_local19.col2.y * _local20.y))); _local22 = (((_local15 - _local13) * _local17) + ((_local16 - _local14) * _local18)); if (_local21 < 0){ m_axis.NegativeSelf(); }; }; }; }; }; } public function Evaluate(_arg1:b2Transform, _arg2:b2Transform):Number{ var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2Vec2; var _local6:b2Vec2; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:Number; var _local10:b2Vec2; switch (m_type){ case e_points: _local3 = b2Math.MulTMV(_arg1.R, m_axis); _local4 = b2Math.MulTMV(_arg2.R, m_axis.GetNegative()); _local5 = m_proxyA.GetSupportVertex(_local3); _local6 = m_proxyB.GetSupportVertex(_local4); _local7 = b2Math.MulX(_arg1, _local5); _local8 = b2Math.MulX(_arg2, _local6); _local9 = (((_local8.x - _local7.x) * m_axis.x) + ((_local8.y - _local7.y) * m_axis.y)); return (_local9); case e_faceA: _local10 = b2Math.MulMV(_arg1.R, m_axis); _local7 = b2Math.MulX(_arg1, m_localPoint); _local4 = b2Math.MulTMV(_arg2.R, _local10.GetNegative()); _local6 = m_proxyB.GetSupportVertex(_local4); _local8 = b2Math.MulX(_arg2, _local6); _local9 = (((_local8.x - _local7.x) * _local10.x) + ((_local8.y - _local7.y) * _local10.y)); return (_local9); case e_faceB: _local10 = b2Math.MulMV(_arg2.R, m_axis); _local8 = b2Math.MulX(_arg2, m_localPoint); _local3 = b2Math.MulTMV(_arg1.R, _local10.GetNegative()); _local5 = m_proxyA.GetSupportVertex(_local3); _local7 = b2Math.MulX(_arg1, _local5); _local9 = (((_local7.x - _local8.x) * _local10.x) + ((_local7.y - _local8.y) * _local10.y)); return (_local9); default: b2Settings.b2Assert(false); return (0); }; } } }//package Box2D.Collision
Section 41
//b2Simplex (Box2D.Collision.b2Simplex) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; class b2Simplex { public var m_v1:b2SimplexVertex; public var m_v2:b2SimplexVertex; public var m_v3:b2SimplexVertex; public var m_vertices:Array; public var m_count:int; function b2Simplex(){ m_v1 = new b2SimplexVertex(); m_v2 = new b2SimplexVertex(); m_v3 = new b2SimplexVertex(); m_vertices = new Array(3); super(); m_vertices[0] = m_v1; m_vertices[1] = m_v2; m_vertices[2] = m_v3; } public function GetSearchDirection():b2Vec2{ var _local1:b2Vec2; var _local2:Number; switch (m_count){ case 1: return (m_v1.w.GetNegative()); case 2: _local1 = b2Math.SubtractVV(m_v2.w, m_v1.w); _local2 = b2Math.CrossVV(_local1, m_v1.w.GetNegative()); if (_local2 > 0){ return (b2Math.CrossFV(1, _local1)); }; return (b2Math.CrossVF(_local1, 1)); default: b2Settings.b2Assert(false); return (new b2Vec2()); }; } public function WriteCache(_arg1:b2SimplexCache):void{ _arg1.metric = GetMetric(); _arg1.count = uint(m_count); var _local2:Array = m_vertices; var _local3:int; while (_local3 < m_count) { _arg1.indexA[_local3] = uint(_local2[_local3].indexA); _arg1.indexB[_local3] = uint(_local2[_local3].indexB); _local3++; }; } public function GetMetric():Number{ switch (m_count){ case 0: b2Settings.b2Assert(false); return (0); case 1: return (0); case 2: return (b2Math.SubtractVV(m_v1.w, m_v2.w).Length()); case 3: return (b2Math.CrossVV(b2Math.SubtractVV(m_v2.w, m_v1.w), b2Math.SubtractVV(m_v3.w, m_v1.w))); default: b2Settings.b2Assert(false); return (0); }; } public function ReadCache(_arg1:b2SimplexCache, _arg2:b2DistanceProxy, _arg3:b2Transform, _arg4:b2DistanceProxy, _arg5:b2Transform):void{ var _local6:b2Vec2; var _local7:b2Vec2; var _local10:b2SimplexVertex; var _local11:Number; var _local12:Number; b2Settings.b2Assert((((0 <= _arg1.count)) && ((_arg1.count <= 3)))); m_count = _arg1.count; var _local8:Array = m_vertices; var _local9:int; while (_local9 < m_count) { _local10 = _local8[_local9]; _local10.indexA = _arg1.indexA[_local9]; _local10.indexB = _arg1.indexB[_local9]; _local6 = _arg2.GetVertex(_local10.indexA); _local7 = _arg4.GetVertex(_local10.indexB); _local10.wA = b2Math.MulX(_arg3, _local6); _local10.wB = b2Math.MulX(_arg5, _local7); _local10.w = b2Math.SubtractVV(_local10.wB, _local10.wA); _local10.a = 0; _local9++; }; if (m_count > 1){ _local11 = _arg1.metric; _local12 = GetMetric(); if ((((((_local12 < (0.5 * _local11))) || (((2 * _local11) < _local12)))) || ((_local12 < Number.MIN_VALUE)))){ m_count = 0; }; }; if (m_count == 0){ _local10 = _local8[0]; _local10.indexA = 0; _local10.indexB = 0; _local6 = _arg2.GetVertex(0); _local7 = _arg4.GetVertex(0); _local10.wA = b2Math.MulX(_arg3, _local6); _local10.wB = b2Math.MulX(_arg5, _local7); _local10.w = b2Math.SubtractVV(_local10.wB, _local10.wA); m_count = 1; }; } public function GetWitnessPoints(_arg1:b2Vec2, _arg2:b2Vec2):void{ switch (m_count){ case 0: b2Settings.b2Assert(false); break; case 1: _arg1.SetV(m_v1.wA); _arg2.SetV(m_v1.wB); break; case 2: _arg1.x = ((m_v1.a * m_v1.wA.x) + (m_v2.a * m_v2.wA.x)); _arg1.y = ((m_v1.a * m_v1.wA.y) + (m_v2.a * m_v2.wA.y)); _arg2.x = ((m_v1.a * m_v1.wB.x) + (m_v2.a * m_v2.wB.x)); _arg2.y = ((m_v1.a * m_v1.wB.y) + (m_v2.a * m_v2.wB.y)); break; case 3: _arg2.x = (_arg1.x = (((m_v1.a * m_v1.wA.x) + (m_v2.a * m_v2.wA.x)) + (m_v3.a * m_v3.wA.x))); _arg2.y = (_arg1.y = (((m_v1.a * m_v1.wA.y) + (m_v2.a * m_v2.wA.y)) + (m_v3.a * m_v3.wA.y))); break; default: b2Settings.b2Assert(false); break; }; } public function Solve2():void{ var _local1:b2Vec2 = m_v1.w; var _local2:b2Vec2 = m_v2.w; var _local3:b2Vec2 = b2Math.SubtractVV(_local2, _local1); var _local4:Number = -(((_local1.x * _local3.x) + (_local1.y * _local3.y))); if (_local4 <= 0){ m_v1.a = 1; m_count = 1; return; }; var _local5:Number = ((_local2.x * _local3.x) + (_local2.y * _local3.y)); if (_local5 <= 0){ m_v2.a = 1; m_count = 1; m_v1.Set(m_v2); return; }; var _local6:Number = (1 / (_local5 + _local4)); m_v1.a = (_local5 * _local6); m_v2.a = (_local4 * _local6); m_count = 2; } public function Solve3():void{ var _local24:Number; var _local25:Number; var _local26:Number; var _local1:b2Vec2 = m_v1.w; var _local2:b2Vec2 = m_v2.w; var _local3:b2Vec2 = m_v3.w; var _local4:b2Vec2 = b2Math.SubtractVV(_local2, _local1); var _local5:Number = b2Math.Dot(_local1, _local4); var _local6:Number = b2Math.Dot(_local2, _local4); var _local7:Number = _local6; var _local8:Number = -(_local5); var _local9:b2Vec2 = b2Math.SubtractVV(_local3, _local1); var _local10:Number = b2Math.Dot(_local1, _local9); var _local11:Number = b2Math.Dot(_local3, _local9); var _local12:Number = _local11; var _local13:Number = -(_local10); var _local14:b2Vec2 = b2Math.SubtractVV(_local3, _local2); var _local15:Number = b2Math.Dot(_local2, _local14); var _local16:Number = b2Math.Dot(_local3, _local14); var _local17:Number = _local16; var _local18:Number = -(_local15); var _local19:Number = b2Math.CrossVV(_local4, _local9); var _local20:Number = (_local19 * b2Math.CrossVV(_local2, _local3)); var _local21:Number = (_local19 * b2Math.CrossVV(_local3, _local1)); var _local22:Number = (_local19 * b2Math.CrossVV(_local1, _local2)); if ((((_local8 <= 0)) && ((_local13 <= 0)))){ m_v1.a = 1; m_count = 1; return; }; if ((((((_local7 > 0)) && ((_local8 > 0)))) && ((_local22 <= 0)))){ _local24 = (1 / (_local7 + _local8)); m_v1.a = (_local7 * _local24); m_v2.a = (_local8 * _local24); m_count = 2; return; }; if ((((((_local12 > 0)) && ((_local13 > 0)))) && ((_local21 <= 0)))){ _local25 = (1 / (_local12 + _local13)); m_v1.a = (_local12 * _local25); m_v3.a = (_local13 * _local25); m_count = 2; m_v2.Set(m_v3); return; }; if ((((_local7 <= 0)) && ((_local18 <= 0)))){ m_v2.a = 1; m_count = 1; m_v1.Set(m_v2); return; }; if ((((_local12 <= 0)) && ((_local17 <= 0)))){ m_v3.a = 1; m_count = 1; m_v1.Set(m_v3); return; }; if ((((((_local17 > 0)) && ((_local18 > 0)))) && ((_local20 <= 0)))){ _local26 = (1 / (_local17 + _local18)); m_v2.a = (_local17 * _local26); m_v3.a = (_local18 * _local26); m_count = 2; m_v1.Set(m_v3); return; }; var _local23:Number = (1 / ((_local20 + _local21) + _local22)); m_v1.a = (_local20 * _local23); m_v2.a = (_local21 * _local23); m_v3.a = (_local22 * _local23); m_count = 3; } public function GetClosestPoint():b2Vec2{ switch (m_count){ case 0: b2Settings.b2Assert(false); return (new b2Vec2()); case 1: return (m_v1.w); case 2: return (new b2Vec2(((m_v1.a * m_v1.w.x) + (m_v2.a * m_v2.w.x)), ((m_v1.a * m_v1.w.y) + (m_v2.a * m_v2.w.y)))); default: b2Settings.b2Assert(false); return (new b2Vec2()); }; } } }//package Box2D.Collision
Section 42
//b2SimplexCache (Box2D.Collision.b2SimplexCache) package Box2D.Collision { public class b2SimplexCache { public var metric:Number; public var count:uint; public var indexB:Array; public var indexA:Array; public function b2SimplexCache(){ indexA = new Array(3); indexB = new Array(3); super(); } } }//package Box2D.Collision
Section 43
//b2SimplexVertex (Box2D.Collision.b2SimplexVertex) package Box2D.Collision { import Box2D.Common.Math.*; class b2SimplexVertex { public var a:Number; public var wA:b2Vec2; public var wB:b2Vec2; public var indexA:int; public var indexB:int; public var w:b2Vec2; public function Set(_arg1:b2SimplexVertex):void{ wA.SetV(_arg1.wA); wB.SetV(_arg1.wB); w.SetV(_arg1.w); a = _arg1.a; indexA = _arg1.indexA; indexB = _arg1.indexB; } } }//package Box2D.Collision
Section 44
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2TimeOfImpact { private static var b2_toiCalls:int = 0; private static var s_xfA:b2Transform = new b2Transform(); private static var s_distanceInput:b2DistanceInput = new b2DistanceInput(); private static var s_xfB:b2Transform = new b2Transform(); private static var s_distanceOutput:b2DistanceOutput = new b2DistanceOutput(); private static var b2_toiMaxRootIters:int = 0; private static var s_cache:b2SimplexCache = new b2SimplexCache(); private static var b2_toiRootIters:int = 0; private static var b2_toiIters:int = 0; private static var b2_toiMaxIters:int = 0; private static var s_fcn:b2SeparationFunction = new b2SeparationFunction(); public static function TimeOfImpact(_arg1:b2TOIInput):Number{ var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:Number; var _local20:Number; b2_toiCalls++; var _local2:b2DistanceProxy = _arg1.proxyA; var _local3:b2DistanceProxy = _arg1.proxyB; var _local4:b2Sweep = _arg1.sweepA; var _local5:b2Sweep = _arg1.sweepB; b2Settings.b2Assert((_local4.t0 == _local5.t0)); b2Settings.b2Assert(((1 - _local4.t0) > Number.MIN_VALUE)); var _local6:Number = (_local2.m_radius + _local3.m_radius); var _local7:Number = _arg1.tolerance; var _local8:Number = 0; var _local9 = 1000; var _local10:int; var _local11:Number = 0; s_cache.count = 0; s_distanceInput.useRadii = false; while (true) { _local4.GetTransform(s_xfA, _local8); _local5.GetTransform(s_xfB, _local8); s_distanceInput.proxyA = _local2; s_distanceInput.proxyB = _local3; s_distanceInput.transformA = s_xfA; s_distanceInput.transformB = s_xfB; b2Distance.Distance(s_distanceOutput, s_cache, s_distanceInput); if (s_distanceOutput.distance <= 0){ _local8 = 1; break; }; s_fcn.Initialize(s_cache, _local2, s_xfA, _local3, s_xfB); _local12 = s_fcn.Evaluate(s_xfA, s_xfB); if (_local12 <= 0){ _local8 = 1; break; }; if (_local10 == 0){ if (_local12 > _local6){ _local11 = b2Math.Max((_local6 - _local7), (0.75 * _local6)); } else { _local11 = b2Math.Max((_local12 - _local7), (0.02 * _local6)); }; }; if ((_local12 - _local11) < (0.5 * _local7)){ if (_local10 == 0){ _local8 = 1; break; }; break; }; _local13 = _local8; _local14 = _local8; _local15 = 1; _local16 = _local12; _local4.GetTransform(s_xfA, _local15); _local5.GetTransform(s_xfB, _local15); _local17 = s_fcn.Evaluate(s_xfA, s_xfB); if (_local17 >= _local11){ _local8 = 1; break; }; _local18 = 0; while (true) { if ((_local18 & 1)){ _local19 = (_local14 + (((_local11 - _local16) * (_local15 - _local14)) / (_local17 - _local16))); } else { _local19 = (0.5 * (_local14 + _local15)); }; _local4.GetTransform(s_xfA, _local19); _local5.GetTransform(s_xfB, _local19); _local20 = s_fcn.Evaluate(s_xfA, s_xfB); if (b2Math.Abs((_local20 - _local11)) < (0.025 * _local7)){ _local13 = _local19; break; }; if (_local20 > _local11){ _local14 = _local19; _local16 = _local20; } else { _local15 = _local19; _local17 = _local20; }; _local18++; b2_toiRootIters++; if (_local18 == 50){ break; }; }; b2_toiMaxRootIters = b2Math.Max(b2_toiMaxRootIters, _local18); if (_local13 < ((1 + (100 * Number.MIN_VALUE)) * _local8)){ break; }; _local8 = _local13; _local10++; b2_toiIters++; if (_local10 == _local9){ break; }; }; b2_toiMaxIters = b2Math.Max(b2_toiMaxIters, _local10); return (_local8); } } }//package Box2D.Collision
Section 45
//b2TOIInput (Box2D.Collision.b2TOIInput) package Box2D.Collision { import Box2D.Common.Math.*; public class b2TOIInput { public var proxyA:b2DistanceProxy; public var proxyB:b2DistanceProxy; public var sweepA:b2Sweep; public var sweepB:b2Sweep; public var tolerance:Number; public function b2TOIInput(){ proxyA = new b2DistanceProxy(); proxyB = new b2DistanceProxy(); sweepA = new b2Sweep(); sweepB = new b2Sweep(); super(); } } }//package Box2D.Collision
Section 46
//b2WorldManifold (Box2D.Collision.b2WorldManifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2WorldManifold { public var m_normal:b2Vec2; public var m_points:Array; public function b2WorldManifold(){ m_normal = new b2Vec2(); super(); m_points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { m_points[_local1] = new b2Vec2(); _local1++; }; } public function Initialize(_arg1:b2Manifold, _arg2:b2Transform, _arg3:Number, _arg4:b2Transform, _arg5:Number):void{ var _local6:int; var _local7:b2Vec2; var _local8:b2Mat22; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; if (_arg1.m_pointCount == 0){ return; }; switch (_arg1.m_type){ case b2Manifold.e_circles: _local8 = _arg2.R; _local7 = _arg1.m_localPoint; _local15 = ((_arg2.position.x + (_local8.col1.x * _local7.x)) + (_local8.col2.x * _local7.y)); _local16 = ((_arg2.position.y + (_local8.col1.y * _local7.x)) + (_local8.col2.y * _local7.y)); _local8 = _arg4.R; _local7 = _arg1.m_points[0].m_localPoint; _local17 = ((_arg4.position.x + (_local8.col1.x * _local7.x)) + (_local8.col2.x * _local7.y)); _local18 = ((_arg4.position.y + (_local8.col1.y * _local7.x)) + (_local8.col2.y * _local7.y)); _local19 = (_local17 - _local15); _local20 = (_local18 - _local16); _local21 = ((_local19 * _local19) + (_local20 * _local20)); if (_local21 > (Number.MIN_VALUE * Number.MIN_VALUE)){ _local26 = Math.sqrt(_local21); m_normal.x = (_local19 / _local26); m_normal.y = (_local20 / _local26); } else { m_normal.x = 1; m_normal.y = 0; }; _local22 = (_local15 + (_arg3 * m_normal.x)); _local23 = (_local16 + (_arg3 * m_normal.y)); _local24 = (_local17 - (_arg5 * m_normal.x)); _local25 = (_local18 - (_arg5 * m_normal.y)); m_points[0].x = (0.5 * (_local22 + _local24)); m_points[0].y = (0.5 * (_local23 + _local25)); break; case b2Manifold.e_faceA: _local8 = _arg2.R; _local7 = _arg1.m_localPlaneNormal; _local9 = ((_local8.col1.x * _local7.x) + (_local8.col2.x * _local7.y)); _local10 = ((_local8.col1.y * _local7.x) + (_local8.col2.y * _local7.y)); _local8 = _arg2.R; _local7 = _arg1.m_localPoint; _local11 = ((_arg2.position.x + (_local8.col1.x * _local7.x)) + (_local8.col2.x * _local7.y)); _local12 = ((_arg2.position.y + (_local8.col1.y * _local7.x)) + (_local8.col2.y * _local7.y)); m_normal.x = _local9; m_normal.y = _local10; _local6 = 0; while (_local6 < _arg1.m_pointCount) { _local8 = _arg4.R; _local7 = _arg1.m_points[_local6].m_localPoint; _local13 = ((_arg4.position.x + (_local8.col1.x * _local7.x)) + (_local8.col2.x * _local7.y)); _local14 = ((_arg4.position.y + (_local8.col1.y * _local7.x)) + (_local8.col2.y * _local7.y)); m_points[_local6].x = (_local13 + ((0.5 * (((_arg3 - ((_local13 - _local11) * _local9)) - ((_local14 - _local12) * _local10)) - _arg5)) * _local9)); m_points[_local6].y = (_local14 + ((0.5 * (((_arg3 - ((_local13 - _local11) * _local9)) - ((_local14 - _local12) * _local10)) - _arg5)) * _local10)); _local6++; }; break; case b2Manifold.e_faceB: _local8 = _arg4.R; _local7 = _arg1.m_localPlaneNormal; _local9 = ((_local8.col1.x * _local7.x) + (_local8.col2.x * _local7.y)); _local10 = ((_local8.col1.y * _local7.x) + (_local8.col2.y * _local7.y)); _local8 = _arg4.R; _local7 = _arg1.m_localPoint; _local11 = ((_arg4.position.x + (_local8.col1.x * _local7.x)) + (_local8.col2.x * _local7.y)); _local12 = ((_arg4.position.y + (_local8.col1.y * _local7.x)) + (_local8.col2.y * _local7.y)); m_normal.x = -(_local9); m_normal.y = -(_local10); _local6 = 0; while (_local6 < _arg1.m_pointCount) { _local8 = _arg2.R; _local7 = _arg1.m_points[_local6].m_localPoint; _local13 = ((_arg2.position.x + (_local8.col1.x * _local7.x)) + (_local8.col2.x * _local7.y)); _local14 = ((_arg2.position.y + (_local8.col1.y * _local7.x)) + (_local8.col2.y * _local7.y)); m_points[_local6].x = (_local13 + ((0.5 * (((_arg5 - ((_local13 - _local11) * _local9)) - ((_local14 - _local12) * _local10)) - _arg3)) * _local9)); m_points[_local6].y = (_local14 + ((0.5 * (((_arg5 - ((_local13 - _local11) * _local9)) - ((_local14 - _local12) * _local10)) - _arg3)) * _local10)); _local6++; }; break; }; } } }//package Box2D.Collision
Section 47
//ClipVertex (Box2D.Collision.ClipVertex) package Box2D.Collision { import Box2D.Common.Math.*; public class ClipVertex { public var id:b2ContactID; public var v:b2Vec2; public function ClipVertex(){ v = new b2Vec2(); id = new b2ContactID(); super(); } public function Set(_arg1:ClipVertex):void{ v.SetV(_arg1.v); id.Set(_arg1.id); } } }//package Box2D.Collision
Section 48
//Features (Box2D.Collision.Features) package Box2D.Collision { import Box2D.Common.*; public class Features { b2internal var _referenceEdge:int; b2internal var _incidentEdge:int; b2internal var _flip:int; b2internal var _incidentVertex:int; b2internal var _m_id:b2ContactID; public function get referenceEdge():int{ return (_referenceEdge); } public function set incidentVertex(_arg1:int):void{ _incidentVertex = _arg1; _m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000)); } public function get flip():int{ return (_flip); } public function get incidentEdge():int{ return (_incidentEdge); } public function set referenceEdge(_arg1:int):void{ _referenceEdge = _arg1; _m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF)); } public function get incidentVertex():int{ return (_incidentVertex); } public function set flip(_arg1:int):void{ _flip = _arg1; _m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080)); } public function set incidentEdge(_arg1:int):void{ _incidentEdge = _arg1; _m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00)); } } }//package Box2D.Collision
Section 49
//IBroadPhase (Box2D.Collision.IBroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; public interface IBroadPhase { function GetFatAABB(_arg1):b2AABB; function Query(_arg1:Function, _arg2:b2AABB):void; function Rebalance(_arg1:int):void; function GetUserData(_arg1); function UpdatePairs(_arg1:Function):void; function CreateProxy(_arg1:b2AABB, _arg2); function DestroyProxy(_arg1):void; function TestOverlap(_arg1, _arg2):Boolean; function Validate():void; function GetProxyCount():int; function RayCast(_arg1:Function, _arg2:b2RayCastInput):void; function MoveProxy(_arg1, _arg2:b2AABB, _arg3:b2Vec2):void; } }//package Box2D.Collision
Section 50
//b2Mat22 (Box2D.Common.Math.b2Mat22) package Box2D.Common.Math { public class b2Mat22 { public var col1:b2Vec2; public var col2:b2Vec2; public function b2Mat22(){ col1 = new b2Vec2(); col2 = new b2Vec2(); super(); col1.x = (col2.y = 1); } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col1.y = 0; col2.y = 1; } public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{ col1.SetV(_arg1); col2.SetV(_arg2); } public function Set(_arg1:Number):void{ var _local2:Number; _local2 = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1); col1.x = _local2; col2.x = -(_local3); col1.y = _local3; col2.y = _local2; } public function SetZero():void{ col1.x = 0; col2.x = 0; col1.y = 0; col2.y = 0; } public function SetM(_arg1:b2Mat22):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); } public function AddM(_arg1:b2Mat22):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); } public function Abs():void{ col1.Abs(); col2.Abs(); } public function Copy():b2Mat22{ var _local1:b2Mat22 = new b2Mat22(); _local1.SetM(this); return (_local1); } public function GetInverse(_arg1:b2Mat22):b2Mat22{ var _local3:Number; var _local6:Number; var _local2:Number = col1.x; _local3 = col2.x; var _local4:Number = col1.y; var _local5:Number = col2.y; _local6 = ((_local2 * _local5) - (_local3 * _local4)); if (_local6 != 0){ _local6 = (1 / _local6); }; _arg1.col1.x = (_local6 * _local5); _arg1.col2.x = (-(_local6) * _local3); _arg1.col1.y = (-(_local6) * _local4); _arg1.col2.y = (_local6 * _local2); return (_arg1); } public function GetAngle():Number{ return (Math.atan2(col1.y, col1.x)); } public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number = col1.x; var _local5:Number = col2.x; var _local6:Number = col1.y; var _local7:Number = col2.y; var _local8:Number = ((_local4 * _local7) - (_local5 * _local6)); if (_local8 != 0){ _local8 = (1 / _local8); }; _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } public static function FromAngle(_arg1:Number):b2Mat22{ var _local2:b2Mat22 = new (b2Mat22); _local2.Set(_arg1); return (_local2); } public static function FromVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Mat22{ var _local3:b2Mat22 = new (b2Mat22); _local3.SetVV(_arg1, _arg2); return (_local3); } } }//package Box2D.Common.Math
Section 51
//b2Mat33 (Box2D.Common.Math.b2Mat33) package Box2D.Common.Math { public class b2Mat33 { public var col1:b2Vec3; public var col2:b2Vec3; public var col3:b2Vec3; public function b2Mat33(_arg1:b2Vec3=null, _arg2:b2Vec3=null, _arg3:b2Vec3=null){ col1 = new b2Vec3(); col2 = new b2Vec3(); col3 = new b2Vec3(); super(); if (((((!(_arg1)) && (!(_arg2)))) && (!(_arg3)))){ col1.SetZero(); col2.SetZero(); col3.SetZero(); } else { col1.SetV(_arg1); col2.SetV(_arg2); col3.SetV(_arg3); }; } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col3.x = 0; col1.y = 0; col2.y = 1; col3.y = 0; col1.z = 0; col2.z = 0; col3.z = 1; } public function Solve22(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number; var _local6:Number; _local4 = col1.x; var _local5:Number = col2.x; _local6 = col1.y; var _local7:Number = col2.y; var _local8:Number = ((_local4 * _local7) - (_local5 * _local6)); if (_local8 != 0){ _local8 = (1 / _local8); }; _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } public function SetZero():void{ col1.x = 0; col2.x = 0; col3.x = 0; col1.y = 0; col2.y = 0; col3.y = 0; col1.z = 0; col2.z = 0; col3.z = 0; } public function SetM(_arg1:b2Mat33):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); col3.SetV(_arg1.col3); } public function AddM(_arg1:b2Mat33):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col1.z = (col1.z + _arg1.col1.z); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); col2.z = (col2.z + _arg1.col2.z); col3.x = (col3.x + _arg1.col3.x); col3.y = (col3.y + _arg1.col3.y); col3.z = (col3.z + _arg1.col3.z); } public function SetVVV(_arg1:b2Vec3, _arg2:b2Vec3, _arg3:b2Vec3):void{ col1.SetV(_arg1); col2.SetV(_arg2); col3.SetV(_arg3); } public function Copy():b2Mat33{ return (new b2Mat33(col1, col2, col3)); } public function Solve33(_arg1:b2Vec3, _arg2:Number, _arg3:Number, _arg4:Number):b2Vec3{ var _local5:Number = col1.x; var _local6:Number = col1.y; var _local7:Number = col1.z; var _local8:Number = col2.x; var _local9:Number = col2.y; var _local10:Number = col2.z; var _local11:Number = col3.x; var _local12:Number = col3.y; var _local13:Number = col3.z; var _local14:Number = (((_local5 * ((_local9 * _local13) - (_local10 * _local12))) + (_local6 * ((_local10 * _local11) - (_local8 * _local13)))) + (_local7 * ((_local8 * _local12) - (_local9 * _local11)))); if (_local14 != 0){ _local14 = (1 / _local14); }; _arg1.x = (_local14 * (((_arg2 * ((_local9 * _local13) - (_local10 * _local12))) + (_arg3 * ((_local10 * _local11) - (_local8 * _local13)))) + (_arg4 * ((_local8 * _local12) - (_local9 * _local11))))); _arg1.y = (_local14 * (((_local5 * ((_arg3 * _local13) - (_arg4 * _local12))) + (_local6 * ((_arg4 * _local11) - (_arg2 * _local13)))) + (_local7 * ((_arg2 * _local12) - (_arg3 * _local11))))); _arg1.z = (_local14 * (((_local5 * ((_local9 * _arg4) - (_local10 * _arg3))) + (_local6 * ((_local10 * _arg2) - (_local8 * _arg4)))) + (_local7 * ((_local8 * _arg3) - (_local9 * _arg2))))); return (_arg1); } } }//package Box2D.Common.Math
Section 52
//b2Math (Box2D.Common.Math.b2Math) package Box2D.Common.Math { public class b2Math { public static const b2Transform_identity:b2Transform = new b2Transform(b2Vec2_zero, b2Mat22_identity); public static const b2Mat22_identity:b2Mat22 = b2Mat22.FromVV(new b2Vec2(1, 0), new b2Vec2(0, 1)); public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0); public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y)); return (_local3); } public static function AbsM(_arg1:b2Mat22):b2Mat22{ var _local2:b2Mat22 = b2Mat22.FromVV(AbsV(_arg1.col1), AbsV(_arg1.col2)); return (_local2); } public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y)); return (_local3); } public static function MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = b2Mat22.FromVV(MulMV(_arg1, _arg2.col1), MulMV(_arg1, _arg2.col2)); return (_local3); } public static function NextPowerOfTwo(_arg1:uint):uint{ _arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647)); _arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823)); _arg1 = (_arg1 | ((_arg1 >> 4) & 268435455)); _arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF)); _arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF)); return ((_arg1 + 1)); } public static function Max(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y))); return (_local3); } public static function CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x)); return (_local3); } public static function MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(Max(_arg1.x, _arg2.x), Max(_arg1.y, _arg2.y)); return (_local3); } public static function AbsV(_arg1:b2Vec2):b2Vec2{ var _local2:b2Vec2 = new b2Vec2(Abs(_arg1.x), Abs(_arg1.y)); return (_local2); } public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public static function MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Vec2 = new b2Vec2(Dot(_arg1.col1, _arg2.col1), Dot(_arg1.col2, _arg2.col1)); var _local4:b2Vec2 = new b2Vec2(Dot(_arg1.col1, _arg2.col2), Dot(_arg1.col2, _arg2.col2)); var _local5:b2Mat22 = b2Mat22.FromVV(_local3, _local4); return (_local5); } public static function DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number = (_arg1.x - _arg2.x); var _local4:Number = (_arg1.y - _arg2.y); return (((_local3 * _local3) + (_local4 * _local4))); } public static function RandomRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number = Math.random(); _local3 = (((_arg2 - _arg1) * _local3) + _arg1); return (_local3); } public static function Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (((_arg1 < _arg2)) ? _arg2 : ((_arg1 > _arg3)) ? _arg3 : _arg1); } public static function MulXT(_arg1:b2Transform, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; var _local4:Number; _local3 = SubtractVV(_arg2, _arg1.position); _local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y)); _local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y)); _local3.x = _local4; return (_local3); } public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22 = b2Mat22.FromVV(AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2)); return (_local3); } public static function Random():Number{ return (((Math.random() * 2) - 1)); } public static function MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(Min(_arg1.x, _arg2.x), Min(_arg1.y, _arg2.y)); return (_local3); } public static function CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x))); } public static function MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2(Dot(_arg2, _arg1.col1), Dot(_arg2, _arg1.col2)); return (_local3); } public static function Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function Abs(_arg1:Number):Number{ return (((_arg1 > 0)) ? _arg1 : -(_arg1)); } public static function CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x)); return (_local3); } public static function Min(_arg1:Number, _arg2:Number):Number{ return (((_arg1 < _arg2)) ? _arg1 : _arg2); } public static function ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{ return (MaxV(_arg2, MinV(_arg1, _arg3))); } public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y)); return (_local3); } public static function Swap(_arg1:Array, _arg2:Array):void{ var _local3:* = _arg1[0]; _arg1[0] = _arg2[0]; _arg2[0] = _local3; } public static function MulX(_arg1:b2Transform, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = MulMV(_arg1.R, _arg2); _local3.x = (_local3.x + _arg1.position.x); _local3.y = (_local3.y + _arg1.position.y); return (_local3); } public static function IsPowerOfTwo(_arg1:uint):Boolean{ var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0))); return (_local2); } public static function IsValid(_arg1:Number):Boolean{ return (isFinite(_arg1)); } } }//package Box2D.Common.Math
Section 53
//b2Sweep (Box2D.Common.Math.b2Sweep) package Box2D.Common.Math { public class b2Sweep { public var localCenter:b2Vec2; public var a:Number; public var c:b2Vec2; public var c0:b2Vec2; public var a0:Number; public var t0:Number; public function b2Sweep(){ localCenter = new b2Vec2(); c0 = new b2Vec2(); c = new b2Vec2(); super(); } public function Advance(_arg1:Number):void{ var _local2:Number; if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){ _local2 = ((_arg1 - t0) / (1 - t0)); c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x)); c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y)); a0 = (((1 - _local2) * a0) + (_local2 * a)); t0 = _arg1; }; } public function Set(_arg1:b2Sweep):void{ localCenter.SetV(_arg1.localCenter); c0.SetV(_arg1.c0); c.SetV(_arg1.c); a0 = _arg1.a0; a = _arg1.a; t0 = _arg1.t0; } public function Copy():b2Sweep{ var _local1:b2Sweep = new b2Sweep(); _local1.localCenter.SetV(localCenter); _local1.c0.SetV(c0); _local1.c.SetV(c); _local1.a0 = a0; _local1.a = a; _local1.t0 = t0; return (_local1); } public function GetTransform(_arg1:b2Transform, _arg2:Number):void{ _arg1.position.x = (((1 - _arg2) * c0.x) + (_arg2 * c.x)); _arg1.position.y = (((1 - _arg2) * c0.y) + (_arg2 * c.y)); var _local3:Number = (((1 - _arg2) * a0) + (_arg2 * a)); _arg1.R.Set(_local3); var _local4:b2Mat22 = _arg1.R; _arg1.position.x = (_arg1.position.x - ((_local4.col1.x * localCenter.x) + (_local4.col2.x * localCenter.y))); _arg1.position.y = (_arg1.position.y - ((_local4.col1.y * localCenter.x) + (_local4.col2.y * localCenter.y))); } } }//package Box2D.Common.Math
Section 54
//b2Transform (Box2D.Common.Math.b2Transform) package Box2D.Common.Math { public class b2Transform { public var position:b2Vec2; public var R:b2Mat22; public function b2Transform(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{ position = new b2Vec2(); R = new b2Mat22(); super(); if (_arg1){ position.SetV(_arg1); R.SetM(_arg2); }; } public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{ position.SetV(_arg1); R.SetM(_arg2); } public function Set(_arg1:b2Transform):void{ position.SetV(_arg1.position); R.SetM(_arg1.R); } public function SetIdentity():void{ position.SetZero(); R.SetIdentity(); } public function GetAngle():Number{ return (Math.atan2(R.col1.y, R.col1.x)); } } }//package Box2D.Common.Math
Section 55
//b2Vec2 (Box2D.Common.Math.b2Vec2) package Box2D.Common.Math { public class b2Vec2 { public var y:Number; public var x:Number; public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function NegativeSelf():void{ x = -(x); y = -(y); } public function Set(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function LengthSquared():Number{ return (((x * x) + (y * y))); } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function Length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function Add(_arg1:b2Vec2):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function MulM(_arg1:b2Mat22):void{ var _local2:Number = x; x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y)); y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y)); } public function SetZero():void{ x = 0; y = 0; } public function GetNegative():b2Vec2{ return (new b2Vec2(-(x), -(y))); } public function Normalize():Number{ var _local1:Number = Math.sqrt(((x * x) + (y * y))); if (_local1 < Number.MIN_VALUE){ return (0); }; var _local2:Number = (1 / _local1); x = (x * _local2); y = (y * _local2); return (_local1); } public function CrossVF(_arg1:Number):void{ var _local2:Number = x; x = (_arg1 * y); y = (-(_arg1) * _local2); } public function MaxV(_arg1:b2Vec2):void{ x = ((x > _arg1.x)) ? x : _arg1.x; y = ((y > _arg1.y)) ? y : _arg1.y; } public function SetV(_arg1:b2Vec2):void{ x = _arg1.x; y = _arg1.y; } public function Copy():b2Vec2{ return (new b2Vec2(x, y)); } public function CrossFV(_arg1:Number):void{ var _local2:Number = x; x = (-(_arg1) * y); y = (_arg1 * _local2); } public function Abs():void{ if (x < 0){ x = -(x); }; if (y < 0){ y = -(y); }; } public function Subtract(_arg1:b2Vec2):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function MinV(_arg1:b2Vec2):void{ x = ((x < _arg1.x)) ? x : _arg1.x; y = ((y < _arg1.y)) ? y : _arg1.y; } public function MulTM(_arg1:b2Mat22):void{ var _local2:Number = b2Math.Dot(this, _arg1.col1); y = b2Math.Dot(this, _arg1.col2); x = _local2; } public function IsValid():Boolean{ return (((b2Math.IsValid(x)) && (b2Math.IsValid(y)))); } public static function Make(_arg1:Number, _arg2:Number):b2Vec2{ return (new b2Vec2(_arg1, _arg2)); } } }//package Box2D.Common.Math
Section 56
//b2Vec3 (Box2D.Common.Math.b2Vec3) package Box2D.Common.Math { public class b2Vec3 { public var x:Number; public var y:Number; public var z:Number; public function b2Vec3(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ this.x = _arg1; this.y = _arg2; this.z = _arg3; } public function NegativeSelf():void{ x = -(x); y = -(y); z = -(z); } public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{ this.x = _arg1; this.y = _arg2; this.z = _arg3; } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); z = (z * _arg1); } public function Add(_arg1:b2Vec3):void{ x = (x + _arg1.x); y = (y + _arg1.y); z = (z + _arg1.z); } public function SetZero():void{ x = (y = (z = 0)); } public function GetNegative():b2Vec3{ return (new b2Vec3(-(x), -(y), -(z))); } public function SetV(_arg1:b2Vec3):void{ x = _arg1.x; y = _arg1.y; z = _arg1.z; } public function Copy():b2Vec3{ return (new b2Vec3(x, y, z)); } public function Subtract(_arg1:b2Vec3):void{ x = (x - _arg1.x); y = (y - _arg1.y); z = (z - _arg1.z); } } }//package Box2D.Common.Math
Section 57
//b2Color (Box2D.Common.b2Color) package Box2D.Common { import Box2D.Common.Math.*; public class b2Color { private var _r:uint;// = 0 private var _g:uint;// = 0 private var _b:uint;// = 0 public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){ _r = uint((0xFF * b2Math.Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.Clamp(_arg3, 0, 1))); } public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{ _r = uint((0xFF * b2Math.Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.Clamp(_arg3, 0, 1))); } public function set b(_arg1:Number):void{ _b = uint((0xFF * b2Math.Clamp(_arg1, 0, 1))); } public function get color():uint{ return ((((_r << 16) | (_g << 8)) | _b)); } public function set r(_arg1:Number):void{ _r = uint((0xFF * b2Math.Clamp(_arg1, 0, 1))); } public function set g(_arg1:Number):void{ _g = uint((0xFF * b2Math.Clamp(_arg1, 0, 1))); } } }//package Box2D.Common
Section 58
//b2internal (Box2D.Common.b2internal) package Box2D.Common { public namespace b2internal = "http://www.box2d.org/ns/b2internal"; }//package Box2D.Common
Section 59
//b2Settings (Box2D.Common.b2Settings) package Box2D.Common { public class b2Settings { public static const b2_polygonRadius:Number = (2 * b2_linearSlop); public static const b2_pi:Number = Math.PI; public static const b2_aabbExtension:Number = 0.1; public static const b2_linearSleepTolerance:Number = 0.01; public static const b2_maxTranslationSquared:Number = 4; public static const b2_angularSlop:Number = ((2 / 180) * b2_pi); public static const b2_linearSlop:Number = 0.005; public static const b2_maxRotation:Number = (0.5 * b2_pi); public static const b2_maxRotationSquared:Number = (b2_maxRotation * b2_maxRotation); public static const b2_angularSleepTolerance:Number = ((2 / 180) * b2Settings.b2_pi); public static const b2_timeToSleep:Number = 0.5; public static const b2_maxTOIJointsPerIsland:int = 32; public static const b2_contactBaumgarte:Number = 0.2; public static const b2_maxTOIContactsPerIsland:int = 32; public static const b2_maxManifoldPoints:int = 2; public static const b2_maxAngularCorrection:Number = ((8 / 180) * b2_pi); public static const b2_velocityThreshold:Number = 1; public static const USHRT_MAX:int = 0xFFFF; public static const VERSION:String = "2.1alpha"; public static const b2_toiSlop:Number = 0.04; public static const b2_maxTranslation:Number = 2; public static const b2_aabbMultiplier:Number = 2; public static const b2_maxLinearCorrection:Number = 0.2; public static function b2MixFriction(_arg1:Number, _arg2:Number):Number{ return (Math.sqrt((_arg1 * _arg2))); } public static function b2MixRestitution(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function b2Assert(_arg1:Boolean):void{ if (!_arg1){ throw ("Assertion Failed"); }; } } }//package Box2D.Common
Section 60
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleContact extends b2Contact { override b2internal function Evaluate():void{ var _local1:b2Body = m_fixtureA.GetBody(); var _local2:b2Body = m_fixtureB.GetBody(); b2Collision.CollideCircles(m_manifold, (m_fixtureA.GetShape() as b2CircleShape), _local1.m_xf, (m_fixtureB.GetShape() as b2CircleShape), _local2.m_xf); } public function Reset(_arg1:b2Fixture, _arg2:b2Fixture):void{ super.Reset(_arg1, _arg2); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1):b2Contact{ return (new (b2CircleContact)); } } }//package Box2D.Dynamics.Contacts
Section 61
//b2Contact (Box2D.Dynamics.Contacts.b2Contact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Contact { b2internal var m_prev:b2Contact; b2internal var m_next:b2Contact; b2internal var m_oldManifold:b2Manifold; b2internal var m_manifold:b2Manifold; b2internal var m_fixtureA:b2Fixture; b2internal var m_fixtureB:b2Fixture; b2internal var m_nodeA:b2ContactEdge; b2internal var m_flags:uint; b2internal var m_toi:Number; b2internal var m_nodeB:b2ContactEdge; b2internal static var e_sensorFlag:uint = 1; private static var s_input:b2TOIInput = new b2TOIInput(); b2internal static var e_touchingFlag:uint = 16; b2internal static var e_enabledFlag:uint = 32; b2internal static var e_continuousFlag:uint = 2; b2internal static var e_kinematicFlag:uint = 128; b2internal static var e_toiFlag:uint = 8; b2internal static var e_islandFlag:uint = 4; b2internal static var e_filterFlag:uint = 64; public function b2Contact(){ m_nodeA = new b2ContactEdge(); m_nodeB = new b2ContactEdge(); m_manifold = new b2Manifold(); m_oldManifold = new b2Manifold(); super(); } public function IsContinuous():Boolean{ return (((m_flags & e_continuousFlag) == e_continuousFlag)); } public function GetNext():b2Contact{ return (m_next); } public function FlagForFiltering():void{ m_flags = (m_flags | e_filterFlag); } public function IsEnabled():Boolean{ return (((m_flags & e_enabledFlag) == e_enabledFlag)); } public function IsKinematic():Boolean{ return (((m_flags & e_kinematicFlag) == e_kinematicFlag)); } public function SetSensor(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_sensorFlag); } else { m_flags = (m_flags & ~(e_sensorFlag)); }; } public function SetEnabled(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_enabledFlag); } else { m_flags = (m_flags & ~(e_enabledFlag)); }; } public function SetKinematic(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_kinematicFlag); } else { m_flags = (m_flags & ~(e_kinematicFlag)); }; } public function IsSensor():Boolean{ return (((m_flags & e_sensorFlag) == e_sensorFlag)); } public function GetManifold():b2Manifold{ return (m_manifold); } b2internal function Update(_arg1:b2ContactListener):void{ var _local8:b2Shape; var _local9:b2Shape; var _local10:b2Transform; var _local11:b2Transform; var _local12:int; var _local13:b2ManifoldPoint; var _local14:b2ContactID; var _local15:int; var _local16:b2ManifoldPoint; var _local2:b2Manifold = m_oldManifold; m_oldManifold = m_manifold; m_manifold = _local2; m_flags = (m_flags | e_enabledFlag); var _local3:Boolean; var _local4 = ((m_flags & e_touchingFlag) == e_touchingFlag); var _local5:b2Body = m_fixtureA.m_body; var _local6:b2Body = m_fixtureB.m_body; var _local7:Boolean = m_fixtureA.m_aabb.TestOverlap(m_fixtureB.m_aabb); if ((((m_flags & e_kinematicFlag)) || ((m_flags & e_sensorFlag)))){ if (_local7){ _local8 = m_fixtureA.GetShape(); _local9 = m_fixtureB.GetShape(); _local10 = _local5.GetTransform(); _local11 = _local6.GetTransform(); _local3 = b2Shape.TestOverlap(_local8, _local10, _local9, _local11); }; m_manifold.m_pointCount = 0; } else { if (((((((!((_local5.GetType() == b2Body.b2_dynamicBody))) || (_local5.IsBullet()))) || (!((_local6.GetType() == b2Body.b2_dynamicBody))))) || (_local6.IsBullet()))){ m_flags = (m_flags | e_continuousFlag); } else { m_flags = (m_flags & ~(e_continuousFlag)); }; if (_local7){ Evaluate(); _local3 = (m_manifold.m_pointCount > 0); _local12 = 0; while (_local12 < m_manifold.m_pointCount) { _local13 = m_manifold.m_points[_local12]; _local13.m_normalImpulse = 0; _local13.m_tangentImpulse = 0; _local14 = _local13.m_id; _local15 = 0; while (_local15 < m_oldManifold.m_pointCount) { _local16 = m_oldManifold.m_points[_local15]; if (_local16.m_id.key == _local14.key){ _local13.m_normalImpulse = _local16.m_normalImpulse; _local13.m_tangentImpulse = _local16.m_tangentImpulse; break; }; _local15++; }; _local12++; }; } else { m_manifold.m_pointCount = 0; }; if (_local3 != _local4){ _local5.SetAwake(true); _local6.SetAwake(true); }; }; if (_local3){ m_flags = (m_flags | e_touchingFlag); } else { m_flags = (m_flags & ~(e_touchingFlag)); }; if ((((_local4 == false)) && ((_local3 == true)))){ _arg1.BeginContact(this); }; if ((((_local4 == true)) && ((_local3 == false)))){ _arg1.EndContact(this); }; if (((((m_flags & e_kinematicFlag) == 0)) && (((m_flags & e_sensorFlag) == 0)))){ _arg1.PreSolve(this, m_oldManifold); }; } public function GetWorldManifold(_arg1:b2WorldManifold):void{ var _local2:b2Body = m_fixtureA.GetBody(); var _local3:b2Body = m_fixtureB.GetBody(); var _local4:b2Shape = m_fixtureA.GetShape(); var _local5:b2Shape = m_fixtureB.GetShape(); _arg1.Initialize(m_manifold, _local2.GetTransform(), _local4.m_radius, _local3.GetTransform(), _local5.m_radius); } public function IsTouching():Boolean{ return (((m_flags & e_touchingFlag) == e_touchingFlag)); } public function GetFixtureA():b2Fixture{ return (m_fixtureA); } public function GetFixtureB():b2Fixture{ return (m_fixtureB); } b2internal function Reset(_arg1:b2Fixture=null, _arg2:b2Fixture=null):void{ m_flags = e_enabledFlag; if (((!(_arg1)) || (!(_arg2)))){ m_fixtureA = null; m_fixtureB = null; return; }; if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){ m_flags = (m_flags | e_sensorFlag); }; var _local3:b2Body = _arg1.GetBody(); var _local4:b2Body = _arg2.GetBody(); if (((((((!((_local3.GetType() == b2Body.b2_dynamicBody))) || (_local3.IsBullet()))) || (!((_local4.GetType() == b2Body.b2_dynamicBody))))) || (_local4.IsBullet()))){ m_flags = (m_flags | e_continuousFlag); }; if (((!((_local3.GetType() == b2Body.b2_dynamicBody))) && (!((_local4.GetType() == b2Body.b2_dynamicBody))))){ m_flags = (m_flags | e_kinematicFlag); }; m_fixtureA = _arg1; m_fixtureB = _arg2; m_manifold.m_pointCount = 0; m_prev = null; m_next = null; m_nodeA.contact = null; m_nodeA.prev = null; m_nodeA.next = null; m_nodeA.other = null; m_nodeB.contact = null; m_nodeB.prev = null; m_nodeB.next = null; m_nodeB.other = null; } b2internal function ComputeTOI(_arg1:b2Sweep, _arg2:b2Sweep):Number{ s_input.proxyA.Set(m_fixtureA.GetShape()); s_input.proxyB.Set(m_fixtureB.GetShape()); s_input.sweepA = _arg1; s_input.sweepB = _arg2; s_input.tolerance = b2Settings.b2_linearSlop; return (b2TimeOfImpact.TimeOfImpact(s_input)); } b2internal function Evaluate():void{ } } }//package Box2D.Dynamics.Contacts
Section 62
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactConstraint { public var type:int; public var normalMass:b2Mat22; public var K:b2Mat22; public var manifold:b2Manifold; public var radius:Number; public var bodyA:b2Body; public var bodyB:b2Body; public var points:Array; public var localPoint:b2Vec2; public var pointCount:int; public var normal:b2Vec2; public var restitution:Number; public var localPlaneNormal:b2Vec2; public var friction:Number; public function b2ContactConstraint(){ localPlaneNormal = new b2Vec2(); localPoint = new b2Vec2(); normal = new b2Vec2(); normalMass = new b2Mat22(); K = new b2Mat22(); super(); points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ContactConstraintPoint(); _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 63
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; public class b2ContactConstraintPoint { public var localPoint:b2Vec2; public var normalImpulse:Number; public var rA:b2Vec2; public var rB:b2Vec2; public var tangentImpulse:Number; public var equalizedMass:Number; public var tangentMass:Number; public var normalMass:Number; public var velocityBias:Number; public function b2ContactConstraintPoint(){ localPoint = new b2Vec2(); rA = new b2Vec2(); rB = new b2Vec2(); super(); } } }//package Box2D.Dynamics.Contacts
Section 64
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2ContactEdge { public var other:b2Body; public var prev:b2ContactEdge; public var contact:b2Contact; public var next:b2ContactEdge; } }//package Box2D.Dynamics.Contacts
Section 65
//b2ContactFactory (Box2D.Dynamics.Contacts.b2ContactFactory) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactFactory { private var m_allocator; private var m_registers:Array; public function b2ContactFactory(_arg1){ m_allocator = _arg1; InitializeRegisters(); } b2internal function InitializeRegisters():void{ var _local2:int; m_registers = new Array(b2Shape.e_shapeTypeCount); var _local1:int; while (_local1 < b2Shape.e_shapeTypeCount) { m_registers[_local1] = new Array(b2Shape.e_shapeTypeCount); _local2 = 0; while (_local2 < b2Shape.e_shapeTypeCount) { m_registers[_local1][_local2] = new b2ContactRegister(); _local2++; }; _local1++; }; AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape); AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape); AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape); AddType(b2EdgeAndCircleContact.Create, b2EdgeAndCircleContact.Destroy, b2Shape.e_edgeShape, b2Shape.e_circleShape); AddType(b2PolyAndEdgeContact.Create, b2PolyAndEdgeContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_edgeShape); } public function Destroy(_arg1:b2Contact):void{ if (_arg1.m_manifold.m_pointCount > 0){ _arg1.m_fixtureA.m_body.SetAwake(true); _arg1.m_fixtureB.m_body.SetAwake(true); }; var _local2:int = _arg1.m_fixtureA.GetType(); var _local3:int = _arg1.m_fixtureB.GetType(); var _local4:b2ContactRegister = m_registers[_local2][_local3]; _local4.poolCount++; _arg1.m_next = _local4.pool; _local4.pool = _arg1; var _local5:Function = _local4.destroyFcn; _local5(_arg1, m_allocator); } b2internal function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{ m_registers[_arg3][_arg4].createFcn = _arg1; m_registers[_arg3][_arg4].destroyFcn = _arg2; m_registers[_arg3][_arg4].primary = true; if (_arg3 != _arg4){ m_registers[_arg4][_arg3].createFcn = _arg1; m_registers[_arg4][_arg3].destroyFcn = _arg2; m_registers[_arg4][_arg3].primary = false; }; } public function Create(_arg1:b2Fixture, _arg2:b2Fixture):b2Contact{ var _local6:b2Contact; var _local3:int = _arg1.GetType(); var _local4:int = _arg2.GetType(); var _local5:b2ContactRegister = m_registers[_local3][_local4]; if (_local5.pool){ _local6 = _local5.pool; _local5.pool = _local6.m_next; _local5.poolCount--; _local6.Reset(_arg1, _arg2); return (_local6); }; var _local7:Function = _local5.createFcn; if (_local7 != null){ if (_local5.primary){ _local6 = _local7(m_allocator); _local6.Reset(_arg1, _arg2); return (_local6); }; _local6 = _local7(m_allocator); _local6.Reset(_arg2, _arg1); return (_local6); //unresolved jump }; return (null); } } }//package Box2D.Dynamics.Contacts
Section 66
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister) package Box2D.Dynamics.Contacts { public class b2ContactRegister { public var primary:Boolean; public var poolCount:int; public var createFcn:Function; public var destroyFcn:Function; public var pool:b2Contact; } }//package Box2D.Dynamics.Contacts
Section 67
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactSolver { private var m_constraintCount:int; b2internal var m_constraints:Array; private var m_allocator; private var m_step:b2TimeStep; private static var s_psm:b2PositionSolverManifold = new b2PositionSolverManifold(); private static var s_worldManifold:b2WorldManifold = new b2WorldManifold(); public function b2ContactSolver(){ m_step = new b2TimeStep(); m_constraints = new Array(); super(); } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2Mat22; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:int; var _local20:b2ContactConstraintPoint; var _local21:Number; var _local22:Number; var _local23:b2ContactConstraintPoint; var _local5:int; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.bodyA; _local8 = _local6.bodyB; _local9 = _local7.m_invMass; _local10 = _local7.m_invI; _local11 = _local8.m_invMass; _local12 = _local8.m_invI; _local13 = _local6.normal.x; _local14 = _local6.normal.y; _local15 = _local14; _local16 = -(_local13); if (_arg1.warmStarting){ _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local20 = _local6.points[_local18]; _local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio); _local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio); _local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15)); _local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16)); _local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.rA.x * _local22) - (_local20.rA.y * _local21)))); _local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21)); _local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22)); _local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.rB.x * _local22) - (_local20.rB.y * _local21)))); _local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21)); _local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22)); _local18++; }; } else { _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local23 = _local6.points[_local18]; _local23.normalImpulse = 0; _local23.tangentImpulse = 0; _local18++; }; }; _local5++; }; } public function SolvePositionConstraints(_arg1:Number):Boolean{ var _local4:b2ContactConstraint; var _local5:b2Body; var _local6:b2Body; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; var _local12:int; var _local13:b2ContactConstraintPoint; var _local14:b2Vec2; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local2:Number = 0; var _local3:int; while (_local3 < m_constraintCount) { _local4 = m_constraints[_local3]; _local5 = _local4.bodyA; _local6 = _local4.bodyB; _local7 = (_local5.m_mass * _local5.m_invMass); _local8 = (_local5.m_mass * _local5.m_invI); _local9 = (_local6.m_mass * _local6.m_invMass); _local10 = (_local6.m_mass * _local6.m_invI); s_psm.Initialize(_local4); _local11 = s_psm.m_normal; _local12 = 0; while (_local12 < _local4.pointCount) { _local13 = _local4.points[_local12]; _local14 = s_psm.m_points[_local12]; _local15 = s_psm.m_separations[_local12]; _local16 = (_local14.x - _local5.m_sweep.c.x); _local17 = (_local14.y - _local5.m_sweep.c.y); _local18 = (_local14.x - _local6.m_sweep.c.x); _local19 = (_local14.y - _local6.m_sweep.c.y); _local2 = ((_local2 < _local15)) ? _local2 : _local15; _local20 = b2Math.Clamp((_arg1 * (_local15 + b2Settings.b2_linearSlop)), -(b2Settings.b2_maxLinearCorrection), 0); _local21 = (-(_local13.equalizedMass) * _local20); _local22 = (_local21 * _local11.x); _local23 = (_local21 * _local11.y); _local5.m_sweep.c.x = (_local5.m_sweep.c.x - (_local7 * _local22)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y - (_local7 * _local23)); _local5.m_sweep.a = (_local5.m_sweep.a - (_local8 * ((_local16 * _local23) - (_local17 * _local22)))); _local5.SynchronizeTransform(); _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_local9 * _local22)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_local9 * _local23)); _local6.m_sweep.a = (_local6.m_sweep.a + (_local10 * ((_local18 * _local23) - (_local19 * _local22)))); _local6.SynchronizeTransform(); _local12++; }; _local3++; }; return ((_local2 > (-1.5 * b2Settings.b2_linearSlop))); } public function Initialize(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4):void{ var _local5:b2Contact; var _local6:int; var _local7:b2Vec2; var _local8:b2Mat22; var _local9:b2Fixture; var _local10:b2Fixture; var _local11:b2Shape; var _local12:b2Shape; var _local13:Number; var _local14:Number; var _local15:b2Body; var _local16:b2Body; var _local17:b2Manifold; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:b2ContactConstraint; var _local29:uint; var _local30:b2ManifoldPoint; var _local31:b2ContactConstraintPoint; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; var _local46:Number; var _local47:Number; var _local48:b2ContactConstraintPoint; var _local49:b2ContactConstraintPoint; var _local50:Number; var _local51:Number; var _local52:Number; var _local53:Number; var _local54:Number; var _local55:Number; var _local56:Number; var _local57:Number; var _local58:Number; var _local59:Number; var _local60:Number; var _local61:Number; m_step.Set(_arg1); m_allocator = _arg4; m_constraintCount = _arg3; while (m_constraints.length < m_constraintCount) { m_constraints[m_constraints.length] = new b2ContactConstraint(); }; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; _local9 = _local5.m_fixtureA; _local10 = _local5.m_fixtureB; _local11 = _local9.m_shape; _local12 = _local10.m_shape; _local13 = _local11.m_radius; _local14 = _local12.m_radius; _local15 = _local9.m_body; _local16 = _local10.m_body; _local17 = _local5.GetManifold(); _local18 = b2Settings.b2MixFriction(_local9.GetFriction(), _local10.GetFriction()); _local19 = b2Settings.b2MixRestitution(_local9.GetRestitution(), _local10.GetRestitution()); _local20 = _local15.m_linearVelocity.x; _local21 = _local15.m_linearVelocity.y; _local22 = _local16.m_linearVelocity.x; _local23 = _local16.m_linearVelocity.y; _local24 = _local15.m_angularVelocity; _local25 = _local16.m_angularVelocity; b2Settings.b2Assert((_local17.m_pointCount > 0)); s_worldManifold.Initialize(_local17, _local15.m_xf, _local13, _local16.m_xf, _local14); _local26 = s_worldManifold.m_normal.x; _local27 = s_worldManifold.m_normal.y; _local28 = m_constraints[_local6]; _local28.bodyA = _local15; _local28.bodyB = _local16; _local28.manifold = _local17; _local28.normal.x = _local26; _local28.normal.y = _local27; _local28.pointCount = _local17.m_pointCount; _local28.friction = _local18; _local28.restitution = _local19; _local28.localPlaneNormal.x = _local17.m_localPlaneNormal.x; _local28.localPlaneNormal.y = _local17.m_localPlaneNormal.y; _local28.localPoint.x = _local17.m_localPoint.x; _local28.localPoint.y = _local17.m_localPoint.y; _local28.radius = (_local13 + _local14); _local28.type = _local17.m_type; _local29 = 0; while (_local29 < _local28.pointCount) { _local30 = _local17.m_points[_local29]; _local31 = _local28.points[_local29]; _local31.normalImpulse = _local30.m_normalImpulse; _local31.tangentImpulse = _local30.m_tangentImpulse; _local31.localPoint.SetV(_local30.m_localPoint); _local32 = (_local31.rA.x = (s_worldManifold.m_points[_local29].x - _local15.m_sweep.c.x)); _local33 = (_local31.rA.y = (s_worldManifold.m_points[_local29].y - _local15.m_sweep.c.y)); _local34 = (_local31.rB.x = (s_worldManifold.m_points[_local29].x - _local16.m_sweep.c.x)); _local35 = (_local31.rB.y = (s_worldManifold.m_points[_local29].y - _local16.m_sweep.c.y)); _local36 = ((_local32 * _local27) - (_local33 * _local26)); _local37 = ((_local34 * _local27) - (_local35 * _local26)); _local36 = (_local36 * _local36); _local37 = (_local37 * _local37); _local38 = (((_local15.m_invMass + _local16.m_invMass) + (_local15.m_invI * _local36)) + (_local16.m_invI * _local37)); _local31.normalMass = (1 / _local38); _local39 = ((_local15.m_mass * _local15.m_invMass) + (_local16.m_mass * _local16.m_invMass)); _local39 = (_local39 + (((_local15.m_mass * _local15.m_invI) * _local36) + ((_local16.m_mass * _local16.m_invI) * _local37))); _local31.equalizedMass = (1 / _local39); _local40 = _local27; _local41 = -(_local26); _local42 = ((_local32 * _local41) - (_local33 * _local40)); _local43 = ((_local34 * _local41) - (_local35 * _local40)); _local42 = (_local42 * _local42); _local43 = (_local43 * _local43); _local44 = (((_local15.m_invMass + _local16.m_invMass) + (_local15.m_invI * _local42)) + (_local16.m_invI * _local43)); _local31.tangentMass = (1 / _local44); _local31.velocityBias = 0; _local45 = (((_local22 + (-(_local25) * _local35)) - _local20) - (-(_local24) * _local33)); _local46 = (((_local23 + (_local25 * _local34)) - _local21) - (_local24 * _local32)); _local47 = ((_local28.normal.x * _local45) + (_local28.normal.y * _local46)); if (_local47 < -(b2Settings.b2_velocityThreshold)){ _local31.velocityBias = (_local31.velocityBias + (-(_local28.restitution) * _local47)); }; _local29++; }; if (_local28.pointCount == 2){ _local48 = _local28.points[0]; _local49 = _local28.points[1]; _local50 = _local15.m_invMass; _local51 = _local15.m_invI; _local52 = _local16.m_invMass; _local53 = _local16.m_invI; _local54 = ((_local48.rA.x * _local27) - (_local48.rA.y * _local26)); _local55 = ((_local48.rB.x * _local27) - (_local48.rB.y * _local26)); _local56 = ((_local49.rA.x * _local27) - (_local49.rA.y * _local26)); _local57 = ((_local49.rB.x * _local27) - (_local49.rB.y * _local26)); _local58 = (((_local50 + _local52) + ((_local51 * _local54) * _local54)) + ((_local53 * _local55) * _local55)); _local59 = (((_local50 + _local52) + ((_local51 * _local56) * _local56)) + ((_local53 * _local57) * _local57)); _local60 = (((_local50 + _local52) + ((_local51 * _local54) * _local56)) + ((_local53 * _local55) * _local57)); _local61 = 100; if ((_local58 * _local58) < (_local61 * ((_local58 * _local59) - (_local60 * _local60)))){ _local28.K.col1.Set(_local58, _local60); _local28.K.col2.Set(_local60, _local59); _local28.K.GetInverse(_local28.normalMass); } else { _local28.pointCount = 1; }; }; _local6++; }; } public function SolveVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraintPoint; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:b2Mat22; var _local23:b2Vec2; var _local25:b2ContactConstraint; var _local26:b2Body; var _local27:b2Body; var _local28:Number; var _local29:Number; var _local30:b2Vec2; var _local31:b2Vec2; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:int; var _local43:b2ContactConstraintPoint; var _local44:b2ContactConstraintPoint; var _local45:Number; var _local46:Number; var _local47:Number; var _local48:Number; var _local49:Number; var _local50:Number; var _local51:Number; var _local52:Number; var _local53:Number; var _local54:Number; var _local55:Number; var _local56:Number; var _local57:Number; var _local24:int; while (_local24 < m_constraintCount) { _local25 = m_constraints[_local24]; _local26 = _local25.bodyA; _local27 = _local25.bodyB; _local28 = _local26.m_angularVelocity; _local29 = _local27.m_angularVelocity; _local30 = _local26.m_linearVelocity; _local31 = _local27.m_linearVelocity; _local32 = _local26.m_invMass; _local33 = _local26.m_invI; _local34 = _local27.m_invMass; _local35 = _local27.m_invI; _local36 = _local25.normal.x; _local37 = _local25.normal.y; _local38 = _local37; _local39 = -(_local36); _local40 = _local25.friction; _local1 = 0; while (_local1 < _local25.pointCount) { _local2 = _local25.points[_local1]; _local7 = (((_local31.x - (_local29 * _local2.rB.y)) - _local30.x) + (_local28 * _local2.rA.y)); _local8 = (((_local31.y + (_local29 * _local2.rB.x)) - _local30.y) - (_local28 * _local2.rA.x)); _local10 = ((_local7 * _local38) + (_local8 * _local39)); _local11 = (_local2.tangentMass * -(_local10)); _local12 = (_local40 * _local2.normalImpulse); _local13 = b2Math.Clamp((_local2.tangentImpulse + _local11), -(_local12), _local12); _local11 = (_local13 - _local2.tangentImpulse); _local14 = (_local11 * _local38); _local15 = (_local11 * _local39); _local30.x = (_local30.x - (_local32 * _local14)); _local30.y = (_local30.y - (_local32 * _local15)); _local28 = (_local28 - (_local33 * ((_local2.rA.x * _local15) - (_local2.rA.y * _local14)))); _local31.x = (_local31.x + (_local34 * _local14)); _local31.y = (_local31.y + (_local34 * _local15)); _local29 = (_local29 + (_local35 * ((_local2.rB.x * _local15) - (_local2.rB.y * _local14)))); _local2.tangentImpulse = _local13; _local1++; }; _local42 = _local25.pointCount; if (_local25.pointCount == 1){ _local2 = _local25.points[0]; _local7 = (((_local31.x + (-(_local29) * _local2.rB.y)) - _local30.x) - (-(_local28) * _local2.rA.y)); _local8 = (((_local31.y + (_local29 * _local2.rB.x)) - _local30.y) - (_local28 * _local2.rA.x)); _local9 = ((_local7 * _local36) + (_local8 * _local37)); _local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias)); _local13 = (_local2.normalImpulse + _local11); _local13 = ((_local13 > 0)) ? _local13 : 0; _local11 = (_local13 - _local2.normalImpulse); _local14 = (_local11 * _local36); _local15 = (_local11 * _local37); _local30.x = (_local30.x - (_local32 * _local14)); _local30.y = (_local30.y - (_local32 * _local15)); _local28 = (_local28 - (_local33 * ((_local2.rA.x * _local15) - (_local2.rA.y * _local14)))); _local31.x = (_local31.x + (_local34 * _local14)); _local31.y = (_local31.y + (_local34 * _local15)); _local29 = (_local29 + (_local35 * ((_local2.rB.x * _local15) - (_local2.rB.y * _local14)))); _local2.normalImpulse = _local13; } else { _local43 = _local25.points[0]; _local44 = _local25.points[1]; _local45 = _local43.normalImpulse; _local46 = _local44.normalImpulse; _local47 = (((_local31.x - (_local29 * _local43.rB.y)) - _local30.x) + (_local28 * _local43.rA.y)); _local48 = (((_local31.y + (_local29 * _local43.rB.x)) - _local30.y) - (_local28 * _local43.rA.x)); _local49 = (((_local31.x - (_local29 * _local44.rB.y)) - _local30.x) + (_local28 * _local44.rA.y)); _local50 = (((_local31.y + (_local29 * _local44.rB.x)) - _local30.y) - (_local28 * _local44.rA.x)); _local51 = ((_local47 * _local36) + (_local48 * _local37)); _local52 = ((_local49 * _local36) + (_local50 * _local37)); _local53 = (_local51 - _local43.velocityBias); _local54 = (_local52 - _local44.velocityBias); _local22 = _local25.K; _local53 = (_local53 - ((_local22.col1.x * _local45) + (_local22.col2.x * _local46))); _local54 = (_local54 - ((_local22.col1.y * _local45) + (_local22.col2.y * _local46))); _local55 = 0.001; while (true) { _local22 = _local25.normalMass; _local56 = -(((_local22.col1.x * _local53) + (_local22.col2.x * _local54))); _local57 = -(((_local22.col1.y * _local53) + (_local22.col2.y * _local54))); if ((((_local56 >= 0)) && ((_local57 >= 0)))){ _local16 = (_local56 - _local45); _local17 = (_local57 - _local46); _local18 = (_local16 * _local36); _local19 = (_local16 * _local37); _local20 = (_local17 * _local36); _local21 = (_local17 * _local37); _local30.x = (_local30.x - (_local32 * (_local18 + _local20))); _local30.y = (_local30.y - (_local32 * (_local19 + _local21))); _local28 = (_local28 - (_local33 * ((((_local43.rA.x * _local19) - (_local43.rA.y * _local18)) + (_local44.rA.x * _local21)) - (_local44.rA.y * _local20)))); _local31.x = (_local31.x + (_local34 * (_local18 + _local20))); _local31.y = (_local31.y + (_local34 * (_local19 + _local21))); _local29 = (_local29 + (_local35 * ((((_local43.rB.x * _local19) - (_local43.rB.y * _local18)) + (_local44.rB.x * _local21)) - (_local44.rB.y * _local20)))); _local43.normalImpulse = _local56; _local44.normalImpulse = _local57; break; }; _local56 = (-(_local43.normalMass) * _local53); _local57 = 0; _local51 = 0; _local52 = ((_local25.K.col1.y * _local56) + _local54); if ((((_local56 >= 0)) && ((_local52 >= 0)))){ _local16 = (_local56 - _local45); _local17 = (_local57 - _local46); _local18 = (_local16 * _local36); _local19 = (_local16 * _local37); _local20 = (_local17 * _local36); _local21 = (_local17 * _local37); _local30.x = (_local30.x - (_local32 * (_local18 + _local20))); _local30.y = (_local30.y - (_local32 * (_local19 + _local21))); _local28 = (_local28 - (_local33 * ((((_local43.rA.x * _local19) - (_local43.rA.y * _local18)) + (_local44.rA.x * _local21)) - (_local44.rA.y * _local20)))); _local31.x = (_local31.x + (_local34 * (_local18 + _local20))); _local31.y = (_local31.y + (_local34 * (_local19 + _local21))); _local29 = (_local29 + (_local35 * ((((_local43.rB.x * _local19) - (_local43.rB.y * _local18)) + (_local44.rB.x * _local21)) - (_local44.rB.y * _local20)))); _local43.normalImpulse = _local56; _local44.normalImpulse = _local57; break; }; _local56 = 0; _local57 = (-(_local44.normalMass) * _local54); _local51 = ((_local25.K.col2.x * _local57) + _local53); _local52 = 0; if ((((_local57 >= 0)) && ((_local51 >= 0)))){ _local16 = (_local56 - _local45); _local17 = (_local57 - _local46); _local18 = (_local16 * _local36); _local19 = (_local16 * _local37); _local20 = (_local17 * _local36); _local21 = (_local17 * _local37); _local30.x = (_local30.x - (_local32 * (_local18 + _local20))); _local30.y = (_local30.y - (_local32 * (_local19 + _local21))); _local28 = (_local28 - (_local33 * ((((_local43.rA.x * _local19) - (_local43.rA.y * _local18)) + (_local44.rA.x * _local21)) - (_local44.rA.y * _local20)))); _local31.x = (_local31.x + (_local34 * (_local18 + _local20))); _local31.y = (_local31.y + (_local34 * (_local19 + _local21))); _local29 = (_local29 + (_local35 * ((((_local43.rB.x * _local19) - (_local43.rB.y * _local18)) + (_local44.rB.x * _local21)) - (_local44.rB.y * _local20)))); _local43.normalImpulse = _local56; _local44.normalImpulse = _local57; break; }; _local56 = 0; _local57 = 0; _local51 = _local53; _local52 = _local54; if ((((_local51 >= 0)) && ((_local52 >= 0)))){ _local16 = (_local56 - _local45); _local17 = (_local57 - _local46); _local18 = (_local16 * _local36); _local19 = (_local16 * _local37); _local20 = (_local17 * _local36); _local21 = (_local17 * _local37); _local30.x = (_local30.x - (_local32 * (_local18 + _local20))); _local30.y = (_local30.y - (_local32 * (_local19 + _local21))); _local28 = (_local28 - (_local33 * ((((_local43.rA.x * _local19) - (_local43.rA.y * _local18)) + (_local44.rA.x * _local21)) - (_local44.rA.y * _local20)))); _local31.x = (_local31.x + (_local34 * (_local18 + _local20))); _local31.y = (_local31.y + (_local34 * (_local19 + _local21))); _local29 = (_local29 + (_local35 * ((((_local43.rB.x * _local19) - (_local43.rB.y * _local18)) + (_local44.rB.x * _local21)) - (_local44.rB.y * _local20)))); _local43.normalImpulse = _local56; _local44.normalImpulse = _local57; break; }; break; }; }; _local26.m_angularVelocity = _local28; _local27.m_angularVelocity = _local29; _local24++; }; } public function FinalizeVelocityConstraints():void{ var _local2:b2ContactConstraint; var _local3:b2Manifold; var _local4:int; var _local5:b2ManifoldPoint; var _local6:b2ContactConstraintPoint; var _local1:int; while (_local1 < m_constraintCount) { _local2 = m_constraints[_local1]; _local3 = _local2.manifold; _local4 = 0; while (_local4 < _local2.pointCount) { _local5 = _local3.m_points[_local4]; _local6 = _local2.points[_local4]; _local5.m_normalImpulse = _local6.normalImpulse; _local5.m_tangentImpulse = _local6.tangentImpulse; _local4++; }; _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 68
//b2EdgeAndCircleContact (Box2D.Dynamics.Contacts.b2EdgeAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2EdgeAndCircleContact extends b2Contact { override b2internal function Evaluate():void{ var _local1:b2Body = m_fixtureA.GetBody(); var _local2:b2Body = m_fixtureB.GetBody(); b2CollideEdgeAndCircle(m_manifold, (m_fixtureA.GetShape() as b2EdgeShape), _local1.m_xf, (m_fixtureB.GetShape() as b2CircleShape), _local2.m_xf); } private function b2CollideEdgeAndCircle(_arg1:b2Manifold, _arg2:b2EdgeShape, _arg3:b2Transform, _arg4:b2CircleShape, _arg5:b2Transform):void{ } public function Reset(_arg1:b2Fixture, _arg2:b2Fixture):void{ super.Reset(_arg1, _arg2); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1):b2Contact{ return (new (b2EdgeAndCircleContact)); } } }//package Box2D.Dynamics.Contacts
Section 69
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolyAndCircleContact extends b2Contact { override b2internal function Evaluate():void{ var _local1:b2Body = m_fixtureA.m_body; var _local2:b2Body = m_fixtureB.m_body; b2Collision.CollidePolygonAndCircle(m_manifold, (m_fixtureA.GetShape() as b2PolygonShape), _local1.m_xf, (m_fixtureB.GetShape() as b2CircleShape), _local2.m_xf); } public function Reset(_arg1:b2Fixture, _arg2:b2Fixture):void{ super.Reset(_arg1, _arg2); b2Settings.b2Assert((_arg1.GetType() == b2Shape.e_polygonShape)); b2Settings.b2Assert((_arg2.GetType() == b2Shape.e_circleShape)); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1):b2Contact{ return (new (b2PolyAndCircleContact)); } } }//package Box2D.Dynamics.Contacts
Section 70
//b2PolyAndEdgeContact (Box2D.Dynamics.Contacts.b2PolyAndEdgeContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolyAndEdgeContact extends b2Contact { override b2internal function Evaluate():void{ var _local1:b2Body = m_fixtureA.GetBody(); var _local2:b2Body = m_fixtureB.GetBody(); b2CollidePolyAndEdge(m_manifold, (m_fixtureA.GetShape() as b2PolygonShape), _local1.m_xf, (m_fixtureB.GetShape() as b2EdgeShape), _local2.m_xf); } private function b2CollidePolyAndEdge(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2Transform, _arg4:b2EdgeShape, _arg5:b2Transform):void{ } public function Reset(_arg1:b2Fixture, _arg2:b2Fixture):void{ super.Reset(_arg1, _arg2); b2Settings.b2Assert((_arg1.GetType() == b2Shape.e_polygonShape)); b2Settings.b2Assert((_arg2.GetType() == b2Shape.e_edgeShape)); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1):b2Contact{ return (new (b2PolyAndEdgeContact)); } } }//package Box2D.Dynamics.Contacts
Section 71
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonContact extends b2Contact { override b2internal function Evaluate():void{ var _local1:b2Body = m_fixtureA.GetBody(); var _local2:b2Body = m_fixtureB.GetBody(); b2Collision.CollidePolygons(m_manifold, (m_fixtureA.GetShape() as b2PolygonShape), _local1.m_xf, (m_fixtureB.GetShape() as b2PolygonShape), _local2.m_xf); } public function Reset(_arg1:b2Fixture, _arg2:b2Fixture):void{ super.Reset(_arg1, _arg2); } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1):b2Contact{ return (new (b2PolygonContact)); } } }//package Box2D.Dynamics.Contacts
Section 72
//b2PositionSolverManifold (Box2D.Dynamics.Contacts.b2PositionSolverManifold) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Contacts.*; import Box2D.Collision.*; import Box2D.Common.*; class b2PositionSolverManifold { public var m_points:Array; public var m_normal:b2Vec2; public var m_separations:Array; private static var circlePointA:b2Vec2 = new b2Vec2(); private static var circlePointB:b2Vec2 = new b2Vec2(); function b2PositionSolverManifold(){ m_normal = new b2Vec2(); m_separations = new Array(b2Settings.b2_maxManifoldPoints); m_points = new Array(b2Settings.b2_maxManifoldPoints); var _local1:int; while (_local1 < b2Settings.b2_maxManifoldPoints) { m_points[_local1] = new b2Vec2(); _local1++; }; } public function Initialize(_arg1:b2ContactConstraint):void{ var _local2:int; var _local3:Number; var _local4:Number; var _local5:b2Mat22; var _local6:b2Vec2; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; b2Settings.b2Assert((_arg1.pointCount > 0)); switch (_arg1.type){ case b2Manifold.e_circles: _local5 = _arg1.bodyA.m_xf.R; _local6 = _arg1.localPoint; _local9 = (_arg1.bodyA.m_xf.position.x + ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y))); _local10 = (_arg1.bodyA.m_xf.position.y + ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y))); _local5 = _arg1.bodyB.m_xf.R; _local6 = _arg1.points[0].localPoint; _local11 = (_arg1.bodyB.m_xf.position.x + ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y))); _local12 = (_arg1.bodyB.m_xf.position.y + ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y))); _local13 = (_local11 - _local9); _local14 = (_local12 - _local10); _local15 = ((_local13 * _local13) + (_local14 * _local14)); if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){ _local16 = Math.sqrt(_local15); m_normal.x = (_local13 / _local16); m_normal.y = (_local14 / _local16); } else { m_normal.x = 1; m_normal.y = 0; }; m_points[0].x = (0.5 * (_local9 + _local11)); m_points[0].y = (0.5 * (_local10 + _local12)); m_separations[0] = (((_local13 * m_normal.x) + (_local14 * m_normal.y)) - _arg1.radius); break; case b2Manifold.e_faceA: _local5 = _arg1.bodyA.m_xf.R; _local6 = _arg1.localPlaneNormal; m_normal.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y)); m_normal.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y)); _local5 = _arg1.bodyA.m_xf.R; _local6 = _arg1.localPoint; _local7 = (_arg1.bodyA.m_xf.position.x + ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y))); _local8 = (_arg1.bodyA.m_xf.position.y + ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y))); _local5 = _arg1.bodyB.m_xf.R; _local2 = 0; while (_local2 < _arg1.pointCount) { _local6 = _arg1.points[_local2].localPoint; _local3 = (_arg1.bodyB.m_xf.position.x + ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y))); _local4 = (_arg1.bodyB.m_xf.position.y + ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y))); m_separations[_local2] = ((((_local3 - _local7) * m_normal.x) + ((_local4 - _local8) * m_normal.y)) - _arg1.radius); m_points[_local2].x = _local3; m_points[_local2].y = _local4; _local2++; }; break; case b2Manifold.e_faceB: _local5 = _arg1.bodyB.m_xf.R; _local6 = _arg1.localPlaneNormal; m_normal.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y)); m_normal.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y)); _local5 = _arg1.bodyB.m_xf.R; _local6 = _arg1.localPoint; _local7 = (_arg1.bodyB.m_xf.position.x + ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y))); _local8 = (_arg1.bodyB.m_xf.position.y + ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y))); _local5 = _arg1.bodyA.m_xf.R; _local2 = 0; while (_local2 < _arg1.pointCount) { _local6 = _arg1.points[_local2].localPoint; _local3 = (_arg1.bodyA.m_xf.position.x + ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y))); _local4 = (_arg1.bodyA.m_xf.position.y + ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y))); m_separations[_local2] = ((((_local3 - _local7) * m_normal.x) + ((_local4 - _local8) * m_normal.y)) - _arg1.radius); m_points[_local2].Set(_local3, _local4); _local2++; }; m_normal.x = (m_normal.x * -1); m_normal.y = (m_normal.y * -1); break; }; } } }//package Box2D.Dynamics.Contacts
Section 73
//b2Controller (Box2D.Dynamics.Controllers.b2Controller) package Box2D.Dynamics.Controllers { import Box2D.Dynamics.*; import Box2D.Common.*; public class b2Controller { b2internal var m_world:b2World; b2internal var m_prev:b2Controller; b2internal var m_next:b2Controller; protected var m_bodyList:b2ControllerEdge; protected var m_bodyCount:int; public function AddBody(_arg1:b2Body):void{ var _local2:b2ControllerEdge = new b2ControllerEdge(); _local2.controller = this; _local2.body = _arg1; _local2.nextBody = m_bodyList; _local2.prevBody = null; m_bodyList = _local2; if (_local2.nextBody){ _local2.nextBody.prevBody = _local2; }; m_bodyCount++; _local2.nextController = _arg1.m_controllerList; _local2.prevController = null; _arg1.m_controllerList = _local2; if (_local2.nextController){ _local2.nextController.prevController = _local2; }; _arg1.m_controllerCount++; } public function Draw(_arg1:b2DebugDraw):void{ } public function RemoveBody(_arg1:b2Body):void{ var _local2:b2ControllerEdge = _arg1.m_controllerList; while (((_local2) && (!((_local2.controller == this))))) { _local2 = _local2.nextController; }; if (_local2.prevBody){ _local2.prevBody.nextBody = _local2.nextBody; }; if (_local2.nextBody){ _local2.nextBody.prevBody = _local2.prevBody; }; if (_local2.nextController){ _local2.nextController.prevController = _local2.prevController; }; if (_local2.prevController){ _local2.prevController.nextController = _local2.nextController; }; if (m_bodyList == _local2){ m_bodyList = _local2.nextBody; }; if (_arg1.m_controllerList == _local2){ _arg1.m_controllerList = _local2.nextController; }; _arg1.m_controllerCount--; m_bodyCount--; } public function GetNext():b2Controller{ return (m_next); } public function Clear():void{ while (m_bodyList) { RemoveBody(m_bodyList.body); }; } public function Step(_arg1:b2TimeStep):void{ } public function GetBodyList():b2ControllerEdge{ return (m_bodyList); } public function GetWorld():b2World{ return (m_world); } } }//package Box2D.Dynamics.Controllers
Section 74
//b2ControllerEdge (Box2D.Dynamics.Controllers.b2ControllerEdge) package Box2D.Dynamics.Controllers { import Box2D.Dynamics.*; public class b2ControllerEdge { public var body:b2Body; public var nextBody:b2ControllerEdge; public var nextController:b2ControllerEdge; public var prevBody:b2ControllerEdge; public var prevController:b2ControllerEdge; public var controller:b2Controller; } }//package Box2D.Dynamics.Controllers
Section 75
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2DistanceJoint extends b2Joint { private var m_localAnchor1:b2Vec2; private var m_localAnchor2:b2Vec2; private var m_length:Number; private var m_mass:Number; private var m_bias:Number; private var m_gamma:Number; private var m_u:b2Vec2; private var m_impulse:Number; private var m_dampingRatio:Number; private var m_frequencyHz:Number; public function b2DistanceJoint(_arg1:b2DistanceJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u = new b2Vec2(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchorA); m_localAnchor2.SetV(_arg1.localAnchorB); m_length = _arg1.length; m_frequencyHz = _arg1.frequencyHz; m_dampingRatio = _arg1.dampingRatio; m_impulse = 0; m_gamma = 0; m_bias = 0; } public function SetFrequency(_arg1:Number):void{ m_frequencyHz = _arg1; } public function GetFrequency():Number{ return (m_frequencyHz); } public function SetLength(_arg1:Number):void{ m_length = _arg1; } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body; var _local5:b2Body; var _local7:Number; var _local9:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; _local4 = m_bodyA; _local5 = m_bodyB; _local2 = _local4.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7)); _local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7)); _local6 = _local3; _local2 = _local5.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local3; m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6); m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7); var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y))); if (_local10 > b2Settings.b2_linearSlop){ m_u.Multiply((1 / _local10)); } else { m_u.SetZero(); }; var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x)); var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x)); var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12)); m_mass = ((_local13)!=0) ? (1 / _local13) : 0; if (m_frequencyHz > 0){ _local14 = (_local10 - m_length); _local15 = ((2 * Math.PI) * m_frequencyHz); _local16 = (((2 * m_mass) * m_dampingRatio) * _local15); _local17 = ((m_mass * _local15) * _local15); m_gamma = (_arg1.dt * (_local16 + (_arg1.dt * _local17))); m_gamma = ((m_gamma)!=0) ? (1 / m_gamma) : 0; m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma); m_mass = (_local13 + m_gamma); m_mass = ((m_mass)!=0) ? (1 / m_mass) : 0; }; if (_arg1.warmStarting){ m_impulse = (m_impulse * _arg1.dtRatio); _local18 = (m_impulse * m_u.x); _local19 = (m_impulse * m_u.y); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19)); _local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18)))); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19)); _local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18)))); } else { m_impulse = 0; }; } public function SetDampingRatio(_arg1:Number):void{ m_dampingRatio = _arg1; } public function GetLength():Number{ return (m_length); } override public function GetAnchorA():b2Vec2{ return (m_bodyA.GetWorldPoint(m_localAnchor1)); } override public function GetAnchorB():b2Vec2{ return (m_bodyB.GetWorldPoint(m_localAnchor2)); } override public function GetReactionTorque(_arg1:Number):Number{ return (0); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2(((_arg1 * m_impulse) * m_u.x), ((_arg1 * m_impulse) * m_u.y))); } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local2:b2Mat22; if (m_frequencyHz > 0){ return (true); }; var _local3:b2Body = m_bodyA; var _local4:b2Body = m_bodyB; _local2 = _local3.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6)); _local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6)); _local5 = _local7; _local2 = _local4.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local7; var _local10:Number = (((_local4.m_sweep.c.x + _local8) - _local3.m_sweep.c.x) - _local5); var _local11:Number = (((_local4.m_sweep.c.y + _local9) - _local3.m_sweep.c.y) - _local6); var _local12:Number = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); _local10 = (_local10 / _local12); _local11 = (_local11 / _local12); var _local13:Number = (_local12 - m_length); _local13 = b2Math.Clamp(_local13, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var _local14:Number = (-(m_mass) * _local13); m_u.Set(_local10, _local11); var _local15:Number = (_local14 * m_u.x); var _local16:Number = (_local14 * m_u.y); _local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local15)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local16)); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local5 * _local16) - (_local6 * _local15)))); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local15)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local16)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local8 * _local16) - (_local9 * _local15)))); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); return ((b2Math.Abs(_local13) < b2Settings.b2_linearSlop)); } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:b2Body = m_bodyA; var _local4:b2Body = m_bodyB; _local2 = _local3.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6)); _local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6)); _local5 = _local7; _local2 = _local4.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6)); var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5)); var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9)); var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8)); var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11))); var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse))); m_impulse = (m_impulse + _local15); var _local16:Number = (_local15 * m_u.x); var _local17:Number = (_local15 * m_u.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16)))); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17)); _local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); } public function GetDampingRatio():Number{ return (m_dampingRatio); } } }//package Box2D.Dynamics.Joints
Section 76
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2DistanceJointDef extends b2JointDef { public var localAnchorA:b2Vec2; public var length:Number; public var dampingRatio:Number; public var localAnchorB:b2Vec2; public var frequencyHz:Number; public function b2DistanceJointDef(){ localAnchorA = new b2Vec2(); localAnchorB = new b2Vec2(); super(); type = b2Joint.e_distanceJoint; length = 1; frequencyHz = 0; dampingRatio = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ bodyA = _arg1; bodyB = _arg2; localAnchorA.SetV(bodyA.GetLocalPoint(_arg3)); localAnchorB.SetV(bodyB.GetLocalPoint(_arg4)); var _local5:Number = (_arg4.x - _arg3.x); var _local6:Number = (_arg4.y - _arg3.y); length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6))); frequencyHz = 0; dampingRatio = 0; } } }//package Box2D.Dynamics.Joints
Section 77
//b2FrictionJoint (Box2D.Dynamics.Joints.b2FrictionJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2FrictionJoint extends b2Joint { private var m_maxTorque:Number; private var m_angularImpulse:Number; public var m_linearMass:b2Mat22; private var m_localAnchorA:b2Vec2; private var m_localAnchorB:b2Vec2; public var m_angularMass:Number; private var m_maxForce:Number; private var m_linearImpulse:b2Vec2; public function b2FrictionJoint(_arg1:b2FrictionJointDef){ m_localAnchorA = new b2Vec2(); m_localAnchorB = new b2Vec2(); m_linearMass = new b2Mat22(); m_linearImpulse = new b2Vec2(); super(_arg1); m_localAnchorA.SetV(_arg1.localAnchorA); m_localAnchorB.SetV(_arg1.localAnchorB); m_linearMass.SetZero(); m_angularMass = 0; m_linearImpulse.SetZero(); m_angularImpulse = 0; m_maxForce = _arg1.maxForce; m_maxTorque = _arg1.maxTorque; } public function SetMaxForce(_arg1:Number):void{ m_maxForce = _arg1; } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local8:Number; var _local10:Number; var _local12:Number; var _local13:Number; var _local14:b2Mat22; var _local15:b2Vec2; _local4 = m_bodyA; _local5 = m_bodyB; _local2 = _local4.m_xf.R; _local6 = (m_localAnchorA.x - _local4.m_sweep.localCenter.x); var _local7:Number = (m_localAnchorA.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7)); _local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7)); _local6 = _local3; _local2 = _local5.m_xf.R; _local8 = (m_localAnchorB.x - _local5.m_sweep.localCenter.x); var _local9:Number = (m_localAnchorB.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local3; _local10 = _local4.m_invMass; var _local11:Number = _local5.m_invMass; _local12 = _local4.m_invI; _local13 = _local5.m_invI; _local14 = new b2Mat22(); _local14.col1.x = (_local10 + _local11); _local14.col2.x = 0; _local14.col1.y = 0; _local14.col2.y = (_local10 + _local11); _local14.col1.x = (_local14.col1.x + ((_local12 * _local7) * _local7)); _local14.col2.x = (_local14.col2.x + ((-(_local12) * _local6) * _local7)); _local14.col1.y = (_local14.col1.y + ((-(_local12) * _local6) * _local7)); _local14.col2.y = (_local14.col2.y + ((_local12 * _local6) * _local6)); _local14.col1.x = (_local14.col1.x + ((_local13 * _local9) * _local9)); _local14.col2.x = (_local14.col2.x + ((-(_local13) * _local8) * _local9)); _local14.col1.y = (_local14.col1.y + ((-(_local13) * _local8) * _local9)); _local14.col2.y = (_local14.col2.y + ((_local13 * _local8) * _local8)); _local14.GetInverse(m_linearMass); m_angularMass = (_local12 + _local13); if (m_angularMass > 0){ m_angularMass = (1 / m_angularMass); }; if (_arg1.warmStarting){ m_linearImpulse.x = (m_linearImpulse.x * _arg1.dtRatio); m_linearImpulse.y = (m_linearImpulse.y * _arg1.dtRatio); m_angularImpulse = (m_angularImpulse * _arg1.dtRatio); _local15 = m_linearImpulse; _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local10 * _local15.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local10 * _local15.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity - (_local12 * (((_local6 * _local15.y) - (_local7 * _local15.x)) + m_angularImpulse))); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local11 * _local15.x)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local11 * _local15.y)); _local5.m_angularVelocity = (_local5.m_angularVelocity + (_local13 * (((_local8 * _local15.y) - (_local9 * _local15.x)) + m_angularImpulse))); } else { m_linearImpulse.SetZero(); m_angularImpulse = 0; }; } override public function GetAnchorB():b2Vec2{ return (m_bodyB.GetWorldPoint(m_localAnchorB)); } override public function GetAnchorA():b2Vec2{ return (m_bodyA.GetWorldPoint(m_localAnchorA)); } override public function GetReactionTorque(_arg1:Number):Number{ return ((_arg1 * m_angularImpulse)); } public function SetMaxTorque(_arg1:Number):void{ m_maxTorque = _arg1; } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ return (true); } public function GetMaxTorque():Number{ return (m_maxTorque); } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local18:Number; var _local4:b2Body = m_bodyA; var _local5:b2Body = m_bodyB; var _local6:b2Vec2 = _local4.m_linearVelocity; var _local7:Number = _local4.m_angularVelocity; var _local8:b2Vec2 = _local5.m_linearVelocity; var _local9:Number = _local5.m_angularVelocity; var _local10:Number = _local4.m_invMass; var _local11:Number = _local5.m_invMass; var _local12:Number = _local4.m_invI; var _local13:Number = _local5.m_invI; _local2 = _local4.m_xf.R; var _local14:Number = (m_localAnchorA.x - _local4.m_sweep.localCenter.x); var _local15:Number = (m_localAnchorA.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local14) + (_local2.col2.x * _local15)); _local15 = ((_local2.col1.y * _local14) + (_local2.col2.y * _local15)); _local14 = _local3; _local2 = _local5.m_xf.R; var _local16:Number = (m_localAnchorB.x - _local5.m_sweep.localCenter.x); var _local17:Number = (m_localAnchorB.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local16) + (_local2.col2.x * _local17)); _local17 = ((_local2.col1.y * _local16) + (_local2.col2.y * _local17)); _local16 = _local3; var _local19:Number = (_local9 - _local7); var _local20:Number = (-(m_angularMass) * _local19); var _local21:Number = m_angularImpulse; _local18 = (_arg1.dt * m_maxTorque); m_angularImpulse = b2Math.Clamp((m_angularImpulse + _local20), -(_local18), _local18); _local20 = (m_angularImpulse - _local21); _local7 = (_local7 - (_local12 * _local20)); _local9 = (_local9 + (_local13 * _local20)); var _local22:Number = (((_local8.x - (_local9 * _local17)) - _local6.x) + (_local7 * _local15)); var _local23:Number = (((_local8.y + (_local9 * _local16)) - _local6.y) - (_local7 * _local14)); var _local24:b2Vec2 = b2Math.MulMV(m_linearMass, new b2Vec2(-(_local22), -(_local23))); var _local25:b2Vec2 = m_linearImpulse.Copy(); m_linearImpulse.Add(_local24); _local18 = (_arg1.dt * m_maxForce); if (m_linearImpulse.LengthSquared() > (_local18 * _local18)){ m_linearImpulse.Normalize(); m_linearImpulse.Multiply(_local18); }; _local24 = b2Math.SubtractVV(m_linearImpulse, _local25); _local6.x = (_local6.x - (_local10 * _local24.x)); _local6.y = (_local6.y - (_local10 * _local24.y)); _local7 = (_local7 - (_local12 * ((_local14 * _local24.y) - (_local15 * _local24.x)))); _local8.x = (_local8.x + (_local11 * _local24.x)); _local8.y = (_local8.y + (_local11 * _local24.y)); _local9 = (_local9 + (_local13 * ((_local16 * _local24.y) - (_local17 * _local24.x)))); _local4.m_angularVelocity = _local7; _local5.m_angularVelocity = _local9; } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2((_arg1 * m_linearImpulse.x), (_arg1 * m_linearImpulse.y))); } public function GetMaxForce():Number{ return (m_maxForce); } } }//package Box2D.Dynamics.Joints
Section 78
//b2FrictionJointDef (Box2D.Dynamics.Joints.b2FrictionJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2FrictionJointDef extends b2JointDef { public var localAnchorA:b2Vec2; public var maxTorque:Number; public var maxForce:Number; public var localAnchorB:b2Vec2; public function b2FrictionJointDef(){ localAnchorA = new b2Vec2(); localAnchorB = new b2Vec2(); super(); type = b2Joint.e_frictionJoint; maxForce = 0; maxTorque = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{ bodyA = _arg1; bodyB = _arg2; localAnchorA.SetV(bodyA.GetLocalPoint(_arg3)); localAnchorB.SetV(bodyB.GetLocalPoint(_arg3)); } } }//package Box2D.Dynamics.Joints
Section 79
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2GearJoint extends b2Joint { private var m_ground2:b2Body; private var m_groundAnchor1:b2Vec2; private var m_groundAnchor2:b2Vec2; private var m_localAnchor1:b2Vec2; private var m_localAnchor2:b2Vec2; private var m_ratio:Number; private var m_mass:Number; private var m_impulse:Number; private var m_prismatic2:b2PrismaticJoint; private var m_ground1:b2Body; private var m_revolute1:b2RevoluteJoint; private var m_revolute2:b2RevoluteJoint; private var m_prismatic1:b2PrismaticJoint; private var m_constant:Number; private var m_J:b2Jacobian; public function b2GearJoint(_arg1:b2GearJointDef){ var _local4:Number; var _local5:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_J = new b2Jacobian(); super(_arg1); var _local2:int = _arg1.joint1.m_type; var _local3:int = _arg1.joint2.m_type; m_revolute1 = null; m_prismatic1 = null; m_revolute2 = null; m_prismatic2 = null; m_ground1 = _arg1.joint1.GetBodyA(); m_bodyA = _arg1.joint1.GetBodyB(); if (_local2 == b2Joint.e_revoluteJoint){ m_revolute1 = (_arg1.joint1 as b2RevoluteJoint); m_groundAnchor1.SetV(m_revolute1.m_localAnchor1); m_localAnchor1.SetV(m_revolute1.m_localAnchor2); _local4 = m_revolute1.GetJointAngle(); } else { m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint); m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1); m_localAnchor1.SetV(m_prismatic1.m_localAnchor2); _local4 = m_prismatic1.GetJointTranslation(); }; m_ground2 = _arg1.joint2.GetBodyA(); m_bodyB = _arg1.joint2.GetBodyB(); if (_local3 == b2Joint.e_revoluteJoint){ m_revolute2 = (_arg1.joint2 as b2RevoluteJoint); m_groundAnchor2.SetV(m_revolute2.m_localAnchor1); m_localAnchor2.SetV(m_revolute2.m_localAnchor2); _local5 = m_revolute2.GetJointAngle(); } else { m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint); m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1); m_localAnchor2.SetV(m_prismatic2.m_localAnchor2); _local5 = m_prismatic2.GetJointTranslation(); }; m_ratio = _arg1.ratio; m_constant = (_local4 + (m_ratio * _local5)); m_impulse = 0; } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Body; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local2:b2Body = m_ground1; var _local3:b2Body = m_ground2; _local4 = m_bodyA; var _local5:b2Body = m_bodyB; var _local14:Number = 0; m_J.SetZero(); if (m_revolute1){ m_J.angularA = -1; _local14 = (_local14 + _local4.m_invI); } else { _local10 = _local2.m_xf.R; _local11 = m_prismatic1.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local4.m_xf.R; _local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linearA.Set(-(_local6), -(_local7)); m_J.angularA = -(_local12); _local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12))); }; if (m_revolute2){ m_J.angularB = -(m_ratio); _local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI)); } else { _local10 = _local3.m_xf.R; _local11 = m_prismatic2.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linearB.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7)); m_J.angularB = (-(m_ratio) * _local12); _local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12)))); }; m_mass = ((_local14 > 0)) ? (1 / _local14) : 0; if (_arg1.warmStarting){ _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * m_impulse) * m_J.linearA.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * m_impulse) * m_J.linearA.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * m_impulse) * m_J.angularA)); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * m_impulse) * m_J.linearB.x)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * m_impulse) * m_J.linearB.y)); _local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * m_impulse) * m_J.angularB)); } else { m_impulse = 0; }; } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body = m_bodyA; var _local3:b2Body = m_bodyB; var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); var _local5:Number = (-(m_mass) * _local4); m_impulse = (m_impulse + _local5); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local5) * m_J.linearA.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local5) * m_J.linearA.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local5) * m_J.angularA)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local5) * m_J.linearB.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local5) * m_J.linearB.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local5) * m_J.angularB)); } override public function GetAnchorA():b2Vec2{ return (m_bodyA.GetWorldPoint(m_localAnchor1)); } override public function GetAnchorB():b2Vec2{ return (m_bodyB.GetWorldPoint(m_localAnchor2)); } public function SetRatio(_arg1:Number):void{ m_ratio = _arg1; } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2(((_arg1 * m_impulse) * m_J.linearB.x), ((_arg1 * m_impulse) * m_J.linearB.y))); } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local5:Number; var _local6:Number; var _local2:Number = 0; var _local3:b2Body = m_bodyA; var _local4:b2Body = m_bodyB; if (m_revolute1){ _local5 = m_revolute1.GetJointAngle(); } else { _local5 = m_prismatic1.GetJointTranslation(); }; if (m_revolute2){ _local6 = m_revolute2.GetJointAngle(); } else { _local6 = m_prismatic2.GetJointTranslation(); }; var _local7:Number = (m_constant - (_local5 + (m_ratio * _local6))); var _local8:Number = (-(m_mass) * _local7); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local8) * m_J.linearA.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local8) * m_J.linearA.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local8) * m_J.angularA)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local4.m_invMass * _local8) * m_J.linearB.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local4.m_invMass * _local8) * m_J.linearB.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local4.m_invI * _local8) * m_J.angularB)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); return ((_local2 < b2Settings.b2_linearSlop)); } override public function GetReactionTorque(_arg1:Number):Number{ var _local2:b2Mat22 = m_bodyB.m_xf.R; var _local3:Number = (m_localAnchor1.x - m_bodyB.m_sweep.localCenter.x); var _local4:Number = (m_localAnchor1.y - m_bodyB.m_sweep.localCenter.y); var _local5:Number = ((_local2.col1.x * _local3) + (_local2.col2.x * _local4)); _local4 = ((_local2.col1.y * _local3) + (_local2.col2.y * _local4)); _local3 = _local5; var _local6:Number = (m_impulse * m_J.linearB.x); var _local7:Number = (m_impulse * m_J.linearB.y); return ((_arg1 * (((m_impulse * m_J.angularB) - (_local3 * _local7)) + (_local4 * _local6)))); } public function GetRatio():Number{ return (m_ratio); } } }//package Box2D.Dynamics.Joints
Section 80
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef) package Box2D.Dynamics.Joints { public class b2GearJointDef extends b2JointDef { public var joint1:b2Joint; public var joint2:b2Joint; public var ratio:Number; public function b2GearJointDef(){ type = b2Joint.e_gearJoint; joint1 = null; joint2 = null; ratio = 1; } } }//package Box2D.Dynamics.Joints
Section 81
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2Jacobian { public var angularB:Number; public var linearA:b2Vec2; public var linearB:b2Vec2; public var angularA:Number; public function b2Jacobian(){ linearA = new b2Vec2(); linearB = new b2Vec2(); super(); } public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{ linearA.SetV(_arg1); angularA = _arg2; linearB.SetV(_arg3); angularB = _arg4; } public function SetZero():void{ linearA.SetZero(); angularA = 0; linearB.SetZero(); angularB = 0; } public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{ return ((((((linearA.x * _arg1.x) + (linearA.y * _arg1.y)) + (angularA * _arg2)) + ((linearB.x * _arg3.x) + (linearB.y * _arg3.y))) + (angularB * _arg4))); } } }//package Box2D.Dynamics.Joints
Section 82
//b2Joint (Box2D.Dynamics.Joints.b2Joint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Joint { b2internal var m_islandFlag:Boolean; b2internal var m_prev:b2Joint; b2internal var m_invMassA:Number; b2internal var m_localCenterA:b2Vec2; b2internal var m_type:int; b2internal var m_bodyA:b2Body; b2internal var m_bodyB:b2Body; b2internal var m_edgeA:b2JointEdge; b2internal var m_edgeB:b2JointEdge; b2internal var m_next:b2Joint; private var m_userData; b2internal var m_invMassB:Number; b2internal var m_localCenterB:b2Vec2; b2internal var m_invIB:Number; b2internal var m_collideConnected:Boolean; b2internal var m_invIA:Number; b2internal static const e_prismaticJoint:int = 2; b2internal static const e_weldJoint:int = 8; b2internal static const e_equalLimits:int = 3; b2internal static const e_frictionJoint:int = 9; b2internal static const e_lineJoint:int = 7; b2internal static const e_gearJoint:int = 6; b2internal static const e_atUpperLimit:int = 2; b2internal static const e_atLowerLimit:int = 1; b2internal static const e_revoluteJoint:int = 1; b2internal static const e_inactiveLimit:int = 0; b2internal static const e_pulleyJoint:int = 4; b2internal static const e_unknownJoint:int = 0; b2internal static const e_distanceJoint:int = 3; b2internal static const e_mouseJoint:int = 5; public function b2Joint(_arg1:b2JointDef){ m_edgeA = new b2JointEdge(); m_edgeB = new b2JointEdge(); m_localCenterA = new b2Vec2(); m_localCenterB = new b2Vec2(); super(); b2Settings.b2Assert(!((_arg1.bodyA == _arg1.bodyB))); m_type = _arg1.type; m_prev = null; m_next = null; m_bodyA = _arg1.bodyA; m_bodyB = _arg1.bodyB; m_collideConnected = _arg1.collideConnected; m_islandFlag = false; m_userData = _arg1.userData; } b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ } public function GetBodyB():b2Body{ return (m_bodyB); } public function GetNext():b2Joint{ return (m_next); } public function GetAnchorA():b2Vec2{ return (null); } public function GetType():int{ return (m_type); } public function GetAnchorB():b2Vec2{ return (null); } public function GetBodyA():b2Body{ return (m_bodyA); } public function GetReactionTorque(_arg1:Number):Number{ return (0); } public function GetUserData(){ return (m_userData); } public function GetReactionForce(_arg1:Number):b2Vec2{ return (null); } b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ return (false); } public function IsActive():Boolean{ return (((m_bodyA.IsActive()) && (m_bodyB.IsActive()))); } public function SetUserData(_arg1):void{ m_userData = _arg1; } b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ } b2internal function FinalizeVelocityConstraints():void{ } b2internal static function Destroy(_arg1:b2Joint, _arg2):void{ } b2internal static function Create(_arg1:b2JointDef, _arg2):b2Joint{ var _local3:b2Joint; switch (_arg1.type){ case e_distanceJoint: _local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef)); break; case e_mouseJoint: _local3 = new b2MouseJoint((_arg1 as b2MouseJointDef)); break; case e_prismaticJoint: _local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef)); break; case e_revoluteJoint: _local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef)); break; case e_pulleyJoint: _local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef)); break; case e_gearJoint: _local3 = new b2GearJoint((_arg1 as b2GearJointDef)); break; case e_lineJoint: _local3 = new b2LineJoint((_arg1 as b2LineJointDef)); break; case e_weldJoint: _local3 = new b2WeldJoint((_arg1 as b2WeldJointDef)); break; case e_frictionJoint: _local3 = new b2FrictionJoint((_arg1 as b2FrictionJointDef)); break; default: break; }; return (_local3); } } }//package Box2D.Dynamics.Joints
Section 83
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointDef { public var bodyB:b2Body; public var type:int; public var userData; public var collideConnected:Boolean; public var bodyA:b2Body; public function b2JointDef(){ type = b2Joint.e_unknownJoint; userData = null; bodyA = null; bodyB = null; collideConnected = false; } } }//package Box2D.Dynamics.Joints
Section 84
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointEdge { public var other:b2Body; public var next:b2JointEdge; public var prev:b2JointEdge; public var joint:b2Joint; } }//package Box2D.Dynamics.Joints
Section 85
//b2LineJoint (Box2D.Dynamics.Joints.b2LineJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2LineJoint extends b2Joint { private var m_a1:Number; private var m_a2:Number; private var m_perp:b2Vec2; private var m_lowerTranslation:Number; b2internal var m_localXAxis1:b2Vec2; private var m_impulse:b2Vec2; private var m_enableLimit:Boolean; private var m_maxMotorForce:Number; private var m_localYAxis1:b2Vec2; private var m_s2:Number; private var m_axis:b2Vec2; private var m_motorMass:Number; private var m_s1:Number; private var m_upperTranslation:Number; b2internal var m_localAnchor1:b2Vec2; b2internal var m_localAnchor2:b2Vec2; private var m_limitState:int; private var m_motorImpulse:Number; private var m_motorSpeed:Number; private var m_enableMotor:Boolean; private var m_K:b2Mat22; public function b2LineJoint(_arg1:b2LineJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_axis = new b2Vec2(); m_perp = new b2Vec2(); m_K = new b2Mat22(); m_impulse = new b2Vec2(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchorA); m_localAnchor2.SetV(_arg1.localAnchorB); m_localXAxis1.SetV(_arg1.localAxisA); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_impulse.SetZero(); m_motorMass = 0; m_motorImpulse = 0; m_lowerTranslation = _arg1.lowerTranslation; m_upperTranslation = _arg1.upperTranslation; m_maxMotorForce = _arg1.maxMotorForce; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; m_limitState = e_inactiveLimit; m_axis.SetZero(); m_perp.SetZero(); } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:b2Vec2; var _local19:b2Vec2; var _local20:Number; var _local21:Number; var _local22:Number; var _local2:b2Body = m_bodyA; var _local3:b2Body = m_bodyB; var _local4:b2Vec2 = _local2.m_linearVelocity; var _local5:Number = _local2.m_angularVelocity; var _local6:b2Vec2 = _local3.m_linearVelocity; var _local7:Number = _local3.m_angularVelocity; if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local13 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5)); _local14 = (m_motorMass * (m_motorSpeed - _local13)); _local15 = m_motorImpulse; _local16 = (_arg1.dt * m_maxMotorForce); m_motorImpulse = b2Math.Clamp((m_motorImpulse + _local14), -(_local16), _local16); _local14 = (m_motorImpulse - _local15); _local8 = (_local14 * m_axis.x); _local9 = (_local14 * m_axis.y); _local10 = (_local14 * m_a1); _local11 = (_local14 * m_a2); _local4.x = (_local4.x - (m_invMassA * _local8)); _local4.y = (_local4.y - (m_invMassA * _local9)); _local5 = (_local5 - (m_invIA * _local10)); _local6.x = (_local6.x + (m_invMassB * _local8)); _local6.y = (_local6.y + (m_invMassB * _local9)); _local7 = (_local7 + (m_invIB * _local11)); }; var _local12:Number = ((((m_perp.x * (_local6.x - _local4.x)) + (m_perp.y * (_local6.y - _local4.y))) + (m_s2 * _local7)) - (m_s1 * _local5)); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local17 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5)); _local18 = m_impulse.Copy(); _local19 = m_K.Solve(new b2Vec2(), -(_local12), -(_local17)); m_impulse.Add(_local19); if (m_limitState == e_atLowerLimit){ m_impulse.y = b2Math.Max(m_impulse.y, 0); } else { if (m_limitState == e_atUpperLimit){ m_impulse.y = b2Math.Min(m_impulse.y, 0); }; }; _local20 = (-(_local12) - ((m_impulse.y - _local18.y) * m_K.col2.x)); if (m_K.col1.x != 0){ _local21 = ((_local20 / m_K.col1.x) + _local18.x); } else { _local21 = _local18.x; }; m_impulse.x = _local21; _local19.x = (m_impulse.x - _local18.x); _local19.y = (m_impulse.y - _local18.y); _local8 = ((_local19.x * m_perp.x) + (_local19.y * m_axis.x)); _local9 = ((_local19.x * m_perp.y) + (_local19.y * m_axis.y)); _local10 = ((_local19.x * m_s1) + (_local19.y * m_a1)); _local11 = ((_local19.x * m_s2) + (_local19.y * m_a2)); _local4.x = (_local4.x - (m_invMassA * _local8)); _local4.y = (_local4.y - (m_invMassA * _local9)); _local5 = (_local5 - (m_invIA * _local10)); _local6.x = (_local6.x + (m_invMassB * _local8)); _local6.y = (_local6.y + (m_invMassB * _local9)); _local7 = (_local7 + (m_invIB * _local11)); } else { if (m_K.col1.x != 0){ _local22 = (-(_local12) / m_K.col1.x); } else { _local22 = 0; }; m_impulse.x = (m_impulse.x + _local22); _local8 = (_local22 * m_perp.x); _local9 = (_local22 * m_perp.y); _local10 = (_local22 * m_s1); _local11 = (_local22 * m_s2); _local4.x = (_local4.x - (m_invMassA * _local8)); _local4.y = (_local4.y - (m_invMassA * _local9)); _local5 = (_local5 - (m_invIA * _local10)); _local6.x = (_local6.x + (m_invMassB * _local8)); _local6.y = (_local6.y + (m_invMassB * _local9)); _local7 = (_local7 + (m_invIB * _local11)); }; _local2.m_linearVelocity.SetV(_local4); _local2.m_angularVelocity = _local5; _local3.m_linearVelocity.SetV(_local6); _local3.m_angularVelocity = _local7; } public function GetUpperLimit():Number{ return (m_upperTranslation); } public function GetLowerLimit():Number{ return (m_lowerTranslation); } public function EnableMotor(_arg1:Boolean):void{ m_bodyA.SetAwake(true); m_bodyB.SetAwake(true); m_enableMotor = _arg1; } override public function GetAnchorA():b2Vec2{ return (m_bodyA.GetWorldPoint(m_localAnchor1)); } override public function GetAnchorB():b2Vec2{ return (m_bodyB.GetWorldPoint(m_localAnchor2)); } public function GetJointTranslation():Number{ var _local3:b2Mat22; var _local1:b2Body = m_bodyA; var _local2:b2Body = m_bodyB; var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1); var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2); var _local6:Number = (_local5.x - _local4.x); var _local7:Number = (_local5.y - _local4.y); var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7)); return (_local9); } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2((_arg1 * ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.y) * m_axis.x))), (_arg1 * ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.y) * m_axis.y))))); } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local2:Number; var _local3:Number; var _local10:b2Mat22; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local4:b2Body = m_bodyA; var _local5:b2Body = m_bodyB; var _local6:b2Vec2 = _local4.m_sweep.c; var _local7:Number = _local4.m_sweep.a; var _local8:b2Vec2 = _local5.m_sweep.c; var _local9:Number = _local5.m_sweep.a; var _local16:Number = 0; var _local17:Number = 0; var _local18:Boolean; var _local19:Number = 0; var _local20:b2Mat22 = b2Mat22.FromAngle(_local7); var _local21:b2Mat22 = b2Mat22.FromAngle(_local9); _local10 = _local20; var _local22:Number = (m_localAnchor1.x - m_localCenterA.x); var _local23:Number = (m_localAnchor1.y - m_localCenterA.y); _local11 = ((_local10.col1.x * _local22) + (_local10.col2.x * _local23)); _local23 = ((_local10.col1.y * _local22) + (_local10.col2.y * _local23)); _local22 = _local11; _local10 = _local21; var _local24:Number = (m_localAnchor2.x - m_localCenterB.x); var _local25:Number = (m_localAnchor2.y - m_localCenterB.y); _local11 = ((_local10.col1.x * _local24) + (_local10.col2.x * _local25)); _local25 = ((_local10.col1.y * _local24) + (_local10.col2.y * _local25)); _local24 = _local11; var _local26:Number = (((_local8.x + _local24) - _local6.x) - _local22); var _local27:Number = (((_local8.y + _local25) - _local6.y) - _local23); if (m_enableLimit){ m_axis = b2Math.MulMV(_local20, m_localXAxis1); m_a1 = (((_local26 + _local22) * m_axis.y) - ((_local27 + _local23) * m_axis.x)); m_a2 = ((_local24 * m_axis.y) - (_local25 * m_axis.x)); _local34 = ((m_axis.x * _local26) + (m_axis.y * _local27)); if (b2Math.Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ _local19 = b2Math.Clamp(_local34, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local16 = b2Math.Abs(_local34); _local18 = true; } else { if (_local34 <= m_lowerTranslation){ _local19 = b2Math.Clamp(((_local34 - m_lowerTranslation) + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local16 = (m_lowerTranslation - _local34); _local18 = true; } else { if (_local34 >= m_upperTranslation){ _local19 = b2Math.Clamp(((_local34 - m_upperTranslation) + b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local16 = (_local34 - m_upperTranslation); _local18 = true; }; }; }; }; m_perp = b2Math.MulMV(_local20, m_localYAxis1); m_s1 = (((_local26 + _local22) * m_perp.y) - ((_local27 + _local23) * m_perp.x)); m_s2 = ((_local24 * m_perp.y) - (_local25 * m_perp.x)); var _local28:b2Vec2 = new b2Vec2(); var _local29:Number = ((m_perp.x * _local26) + (m_perp.y * _local27)); _local16 = b2Math.Max(_local16, b2Math.Abs(_local29)); _local17 = 0; if (_local18){ _local12 = m_invMassA; _local13 = m_invMassB; _local14 = m_invIA; _local15 = m_invIB; m_K.col1.x = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2)); m_K.col1.y = (((_local14 * m_s1) * m_a1) + ((_local15 * m_s2) * m_a2)); m_K.col2.x = m_K.col1.y; m_K.col2.y = (((_local12 + _local13) + ((_local14 * m_a1) * m_a1)) + ((_local15 * m_a2) * m_a2)); m_K.Solve(_local28, -(_local29), -(_local19)); } else { _local12 = m_invMassA; _local13 = m_invMassB; _local14 = m_invIA; _local15 = m_invIB; _local35 = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2)); if (_local35 != 0){ _local36 = (-(_local29) / _local35); } else { _local36 = 0; }; _local28.x = _local36; _local28.y = 0; }; var _local30:Number = ((_local28.x * m_perp.x) + (_local28.y * m_axis.x)); var _local31:Number = ((_local28.x * m_perp.y) + (_local28.y * m_axis.y)); var _local32:Number = ((_local28.x * m_s1) + (_local28.y * m_a1)); var _local33:Number = ((_local28.x * m_s2) + (_local28.y * m_a2)); _local6.x = (_local6.x - (m_invMassA * _local30)); _local6.y = (_local6.y - (m_invMassA * _local31)); _local7 = (_local7 - (m_invIA * _local32)); _local8.x = (_local8.x + (m_invMassB * _local30)); _local8.y = (_local8.y + (m_invMassB * _local31)); _local9 = (_local9 + (m_invIB * _local33)); _local4.m_sweep.a = _local7; _local5.m_sweep.a = _local9; _local4.SynchronizeTransform(); _local5.SynchronizeTransform(); return ((((_local16 <= b2Settings.b2_linearSlop)) && ((_local17 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_bodyA.SetAwake(true); m_bodyB.SetAwake(true); m_motorSpeed = _arg1; } public function GetJointSpeed():Number{ var _local3:b2Mat22; var _local1:b2Body = m_bodyA; var _local2:b2Body = m_bodyB; _local3 = _local1.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local3 = _local2.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8)); _local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8)); _local7 = _local6; var _local9:Number = (_local1.m_sweep.c.x + _local4); var _local10:Number = (_local1.m_sweep.c.y + _local5); var _local11:Number = (_local2.m_sweep.c.x + _local7); var _local12:Number = (_local2.m_sweep.c.y + _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local16:b2Vec2 = _local1.m_linearVelocity; var _local17:b2Vec2 = _local2.m_linearVelocity; var _local18:Number = _local1.m_angularVelocity; var _local19:Number = _local2.m_angularVelocity; var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4))))); return (_local20); } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local2:b2Body = m_bodyA; var _local3:b2Body = m_bodyB; m_localCenterA.SetV(_local2.GetLocalCenter()); m_localCenterB.SetV(_local3.GetLocalCenter()); var _local6:b2Transform = _local2.GetTransform(); var _local7:b2Transform = _local3.GetTransform(); _local4 = _local2.m_xf.R; var _local8:Number = (m_localAnchor1.x - m_localCenterA.x); var _local9:Number = (m_localAnchor1.y - m_localCenterA.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; _local4 = _local3.m_xf.R; var _local10:Number = (m_localAnchor2.x - m_localCenterB.x); var _local11:Number = (m_localAnchor2.y - m_localCenterB.y); _local5 = ((_local4.col1.x * _local10) + (_local4.col2.x * _local11)); _local11 = ((_local4.col1.y * _local10) + (_local4.col2.y * _local11)); _local10 = _local5; var _local12:Number = (((_local3.m_sweep.c.x + _local10) - _local2.m_sweep.c.x) - _local8); var _local13:Number = (((_local3.m_sweep.c.y + _local11) - _local2.m_sweep.c.y) - _local9); m_invMassA = _local2.m_invMass; m_invMassB = _local3.m_invMass; m_invIA = _local2.m_invI; m_invIB = _local3.m_invI; m_axis.SetV(b2Math.MulMV(_local6.R, m_localXAxis1)); m_a1 = (((_local12 + _local8) * m_axis.y) - ((_local13 + _local9) * m_axis.x)); m_a2 = ((_local10 * m_axis.y) - (_local11 * m_axis.x)); m_motorMass = (((m_invMassA + m_invMassB) + ((m_invIA * m_a1) * m_a1)) + ((m_invIB * m_a2) * m_a2)); m_motorMass = ((m_motorMass > Number.MIN_VALUE)) ? (1 / m_motorMass) : 0; m_perp.SetV(b2Math.MulMV(_local6.R, m_localYAxis1)); m_s1 = (((_local12 + _local8) * m_perp.y) - ((_local13 + _local9) * m_perp.x)); m_s2 = ((_local10 * m_perp.y) - (_local11 * m_perp.x)); var _local14:Number = m_invMassA; var _local15:Number = m_invMassB; var _local16:Number = m_invIA; var _local17:Number = m_invIB; m_K.col1.x = (((_local14 + _local15) + ((_local16 * m_s1) * m_s1)) + ((_local17 * m_s2) * m_s2)); m_K.col1.y = (((_local16 * m_s1) * m_a1) + ((_local17 * m_s2) * m_a2)); m_K.col2.x = m_K.col1.y; m_K.col2.y = (((_local14 + _local15) + ((_local16 * m_a1) * m_a1)) + ((_local17 * m_a2) * m_a2)); if (m_enableLimit){ _local18 = ((m_axis.x * _local12) + (m_axis.y * _local13)); if (b2Math.Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local18 <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitState = e_atLowerLimit; m_impulse.y = 0; }; } else { if (_local18 >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitState = e_atUpperLimit; m_impulse.y = 0; }; } else { m_limitState = e_inactiveLimit; m_impulse.y = 0; }; }; }; } else { m_limitState = e_inactiveLimit; }; if (m_enableMotor == false){ m_motorImpulse = 0; }; if (_arg1.warmStarting){ m_impulse.x = (m_impulse.x * _arg1.dtRatio); m_impulse.y = (m_impulse.y * _arg1.dtRatio); m_motorImpulse = (m_motorImpulse * _arg1.dtRatio); _local19 = ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.y) * m_axis.x)); _local20 = ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.y) * m_axis.y)); _local21 = ((m_impulse.x * m_s1) + ((m_motorImpulse + m_impulse.y) * m_a1)); _local22 = ((m_impulse.x * m_s2) + ((m_motorImpulse + m_impulse.y) * m_a2)); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (m_invMassA * _local19)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (m_invMassA * _local20)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (m_invIA * _local21)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (m_invMassB * _local19)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (m_invMassB * _local20)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (m_invIB * _local22)); } else { m_impulse.SetZero(); m_motorImpulse = 0; }; } public function GetMotorForce():Number{ return (m_motorImpulse); } public function SetMaxMotorForce(_arg1:Number):void{ m_bodyA.SetAwake(true); m_bodyB.SetAwake(true); m_maxMotorForce = _arg1; } public function EnableLimit(_arg1:Boolean):void{ m_bodyA.SetAwake(true); m_bodyB.SetAwake(true); m_enableLimit = _arg1; } public function GetMaxMotorForce():Number{ return (m_maxMotorForce); } override public function GetReactionTorque(_arg1:Number):Number{ return ((_arg1 * m_impulse.y)); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_bodyA.SetAwake(true); m_bodyB.SetAwake(true); m_lowerTranslation = _arg1; m_upperTranslation = _arg2; } } }//package Box2D.Dynamics.Joints
Section 86
//b2LineJointDef (Box2D.Dynamics.Joints.b2LineJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2LineJointDef extends b2JointDef { public var localAnchorA:b2Vec2; public var localAnchorB:b2Vec2; public var upperTranslation:Number; public var enableMotor:Boolean; public var localAxisA:b2Vec2; public var enableLimit:Boolean; public var motorSpeed:Number; public var maxMotorForce:Number; public var lowerTranslation:Number; public function b2LineJointDef(){ localAnchorA = new b2Vec2(); localAnchorB = new b2Vec2(); localAxisA = new b2Vec2(); super(); type = b2Joint.e_lineJoint; localAxisA.Set(1, 0); enableLimit = false; lowerTranslation = 0; upperTranslation = 0; enableMotor = false; maxMotorForce = 0; motorSpeed = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ bodyA = _arg1; bodyB = _arg2; localAnchorA = bodyA.GetLocalPoint(_arg3); localAnchorB = bodyB.GetLocalPoint(_arg3); localAxisA = bodyA.GetLocalVector(_arg4); } } }//package Box2D.Dynamics.Joints
Section 87
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2MouseJoint extends b2Joint { private var K2:b2Mat22; private var K1:b2Mat22; private var m_beta:Number; private var K:b2Mat22; private var m_target:b2Vec2; private var m_gamma:Number; private var m_mass:b2Mat22; private var m_impulse:b2Vec2; private var m_localAnchor:b2Vec2; private var m_C:b2Vec2; private var m_maxForce:Number; private var m_dampingRatio:Number; private var m_frequencyHz:Number; public function b2MouseJoint(_arg1:b2MouseJointDef){ var _local2:Number; var _local4:b2Mat22; K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); m_localAnchor = new b2Vec2(); m_target = new b2Vec2(); m_impulse = new b2Vec2(); m_mass = new b2Mat22(); m_C = new b2Vec2(); super(_arg1); m_target.SetV(_arg1.target); _local2 = (m_target.x - m_bodyB.m_xf.position.x); var _local3:Number = (m_target.y - m_bodyB.m_xf.position.y); _local4 = m_bodyB.m_xf.R; m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y)); m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y)); m_maxForce = _arg1.maxForce; m_impulse.SetZero(); m_frequencyHz = _arg1.frequencyHz; m_dampingRatio = _arg1.dampingRatio; m_beta = 0; m_gamma = 0; } public function SetFrequency(_arg1:Number):void{ m_frequencyHz = _arg1; } public function SetTarget(_arg1:b2Vec2):void{ if (m_bodyB.IsAwake() == false){ m_bodyB.SetAwake(true); }; m_target = _arg1; } public function GetFrequency():Number{ return (m_frequencyHz); } public function SetMaxForce(_arg1:Number):void{ m_maxForce = _arg1; } public function SetDampingRatio(_arg1:Number):void{ m_dampingRatio = _arg1; } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local7:b2Mat22; var _local11:Number; var _local12:Number; var _local2:b2Body = m_bodyB; var _local3:Number = _local2.GetMass(); var _local4:Number = ((2 * Math.PI) * m_frequencyHz); var _local5:Number = (((2 * _local3) * m_dampingRatio) * _local4); var _local6:Number = ((_local3 * _local4) * _local4); m_gamma = (_arg1.dt * (_local5 + (_arg1.dt * _local6))); m_gamma = ((m_gamma)!=0) ? (1 / m_gamma) : 0; m_beta = ((_arg1.dt * _local6) * m_gamma); _local7 = _local2.m_xf.R; var _local8:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y); var _local10:Number = ((_local7.col1.x * _local8) + (_local7.col2.x * _local9)); _local9 = ((_local7.col1.y * _local8) + (_local7.col2.y * _local9)); _local8 = _local10; _local11 = _local2.m_invMass; _local12 = _local2.m_invI; K1.col1.x = _local11; K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = _local11; K2.col1.x = ((_local12 * _local9) * _local9); K2.col2.x = ((-(_local12) * _local8) * _local9); K2.col1.y = ((-(_local12) * _local8) * _local9); K2.col2.y = ((_local12 * _local8) * _local8); K.SetM(K1); K.AddM(K2); K.col1.x = (K.col1.x + m_gamma); K.col2.y = (K.col2.y + m_gamma); K.GetInverse(m_mass); m_C.x = ((_local2.m_sweep.c.x + _local8) - m_target.x); m_C.y = ((_local2.m_sweep.c.y + _local9) - m_target.y); _local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98); m_impulse.x = (m_impulse.x * _arg1.dtRatio); m_impulse.y = (m_impulse.y * _arg1.dtRatio); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local11 * m_impulse.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local11 * m_impulse.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * ((_local8 * m_impulse.y) - (_local9 * m_impulse.x)))); } override public function GetAnchorB():b2Vec2{ return (m_bodyB.GetWorldPoint(m_localAnchor)); } override public function GetAnchorA():b2Vec2{ return (m_target); } public function GetTarget():b2Vec2{ return (m_target); } override public function GetReactionTorque(_arg1:Number):Number{ return (0); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2((_arg1 * m_impulse.x), (_arg1 * m_impulse.y))); } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ return (true); } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local2:b2Body = m_bodyB; _local3 = _local2.m_xf.R; var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x); var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y); _local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7)); _local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7)); _local6 = _local4; var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7)); var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6)); _local3 = m_mass; _local4 = ((_local8 + (m_beta * m_C.x)) + (m_gamma * m_impulse.x)); _local5 = ((_local9 + (m_beta * m_C.y)) + (m_gamma * m_impulse.y)); var _local10:Number = -(((_local3.col1.x * _local4) + (_local3.col2.x * _local5))); var _local11:Number = -(((_local3.col1.y * _local4) + (_local3.col2.y * _local5))); var _local12:Number = m_impulse.x; var _local13:Number = m_impulse.y; m_impulse.x = (m_impulse.x + _local10); m_impulse.y = (m_impulse.y + _local11); var _local14:Number = (_arg1.dt * m_maxForce); if (m_impulse.LengthSquared() > (_local14 * _local14)){ m_impulse.Multiply((_local14 / m_impulse.Length())); }; _local10 = (m_impulse.x - _local12); _local11 = (m_impulse.y - _local13); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local10)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local11)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local11) - (_local7 * _local10)))); } public function GetMaxForce():Number{ return (m_maxForce); } public function GetDampingRatio():Number{ return (m_dampingRatio); } } }//package Box2D.Dynamics.Joints
Section 88
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2MouseJointDef extends b2JointDef { public var target:b2Vec2; public var maxForce:Number; public var dampingRatio:Number; public var frequencyHz:Number; public function b2MouseJointDef(){ target = new b2Vec2(); super(); type = b2Joint.e_mouseJoint; maxForce = 0; frequencyHz = 5; dampingRatio = 0.7; } } }//package Box2D.Dynamics.Joints
Section 89
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PrismaticJoint extends b2Joint { private var m_a1:Number; private var m_a2:Number; private var m_perp:b2Vec2; private var m_lowerTranslation:Number; b2internal var m_localXAxis1:b2Vec2; private var m_refAngle:Number; private var m_impulse:b2Vec3; private var m_enableLimit:Boolean; private var m_maxMotorForce:Number; private var m_localYAxis1:b2Vec2; private var m_s2:Number; private var m_axis:b2Vec2; private var m_motorMass:Number; private var m_s1:Number; private var m_upperTranslation:Number; b2internal var m_localAnchor1:b2Vec2; b2internal var m_localAnchor2:b2Vec2; private var m_limitState:int; private var m_motorImpulse:Number; private var m_motorSpeed:Number; private var m_enableMotor:Boolean; private var m_K:b2Mat33; public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_axis = new b2Vec2(); m_perp = new b2Vec2(); m_K = new b2Mat33(); m_impulse = new b2Vec3(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchorA); m_localAnchor2.SetV(_arg1.localAnchorB); m_localXAxis1.SetV(_arg1.localAxisA); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_refAngle = _arg1.referenceAngle; m_impulse.SetZero(); m_motorMass = 0; m_motorImpulse = 0; m_lowerTranslation = _arg1.lowerTranslation; m_upperTranslation = _arg1.upperTranslation; m_maxMotorForce = _arg1.maxMotorForce; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; m_limitState = e_inactiveLimit; m_axis.SetZero(); m_perp.SetZero(); } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:b2Vec3; var _local20:b2Vec3; var _local21:Number; var _local22:Number; var _local23:b2Vec2; var _local24:b2Vec2; var _local2:b2Body = m_bodyA; var _local3:b2Body = m_bodyB; var _local4:b2Vec2 = _local2.m_linearVelocity; var _local5:Number = _local2.m_angularVelocity; var _local6:b2Vec2 = _local3.m_linearVelocity; var _local7:Number = _local3.m_angularVelocity; if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local14 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5)); _local15 = (m_motorMass * (m_motorSpeed - _local14)); _local16 = m_motorImpulse; _local17 = (_arg1.dt * m_maxMotorForce); m_motorImpulse = b2Math.Clamp((m_motorImpulse + _local15), -(_local17), _local17); _local15 = (m_motorImpulse - _local16); _local8 = (_local15 * m_axis.x); _local9 = (_local15 * m_axis.y); _local10 = (_local15 * m_a1); _local11 = (_local15 * m_a2); _local4.x = (_local4.x - (m_invMassA * _local8)); _local4.y = (_local4.y - (m_invMassA * _local9)); _local5 = (_local5 - (m_invIA * _local10)); _local6.x = (_local6.x + (m_invMassB * _local8)); _local6.y = (_local6.y + (m_invMassB * _local9)); _local7 = (_local7 + (m_invIB * _local11)); }; var _local12:Number = ((((m_perp.x * (_local6.x - _local4.x)) + (m_perp.y * (_local6.y - _local4.y))) + (m_s2 * _local7)) - (m_s1 * _local5)); var _local13:Number = (_local7 - _local5); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local18 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5)); _local19 = m_impulse.Copy(); _local20 = m_K.Solve33(new b2Vec3(), -(_local12), -(_local13), -(_local18)); m_impulse.Add(_local20); if (m_limitState == e_atLowerLimit){ m_impulse.z = b2Math.Max(m_impulse.z, 0); } else { if (m_limitState == e_atUpperLimit){ m_impulse.z = b2Math.Min(m_impulse.z, 0); }; }; _local21 = (-(_local12) - ((m_impulse.z - _local19.z) * m_K.col3.x)); _local22 = (-(_local13) - ((m_impulse.z - _local19.z) * m_K.col3.y)); _local23 = m_K.Solve22(new b2Vec2(), _local21, _local22); m_K.Solve22(new b2Vec2(), _local21, _local22).x = (_local23.x + _local19.x); _local23.y = (_local23.y + _local19.y); m_impulse.x = _local23.x; m_impulse.y = _local23.y; _local20.x = (m_impulse.x - _local19.x); _local20.y = (m_impulse.y - _local19.y); _local20.z = (m_impulse.z - _local19.z); _local8 = ((_local20.x * m_perp.x) + (_local20.z * m_axis.x)); _local9 = ((_local20.x * m_perp.y) + (_local20.z * m_axis.y)); _local10 = (((_local20.x * m_s1) + _local20.y) + (_local20.z * m_a1)); _local11 = (((_local20.x * m_s2) + _local20.y) + (_local20.z * m_a2)); _local4.x = (_local4.x - (m_invMassA * _local8)); _local4.y = (_local4.y - (m_invMassA * _local9)); _local5 = (_local5 - (m_invIA * _local10)); _local6.x = (_local6.x + (m_invMassB * _local8)); _local6.y = (_local6.y + (m_invMassB * _local9)); _local7 = (_local7 + (m_invIB * _local11)); } else { _local24 = m_K.Solve22(new b2Vec2(), -(_local12), -(_local13)); m_impulse.x = (m_impulse.x + _local24.x); m_impulse.y = (m_impulse.y + _local24.y); _local8 = (_local24.x * m_perp.x); _local9 = (_local24.x * m_perp.y); _local10 = ((_local24.x * m_s1) + _local24.y); _local11 = ((_local24.x * m_s2) + _local24.y); _local4.x = (_local4.x - (m_invMassA * _local8)); _local4.y = (_local4.y - (m_invMassA * _local9)); _local5 = (_local5 - (m_invIA * _local10)); _local6.x = (_local6.x + (m_invMassB * _local8)); _local6.y = (_local6.y + (m_invMassB * _local9)); _local7 = (_local7 + (m_invIB * _local11)); }; _local2.m_linearVelocity.SetV(_local4); _local2.m_angularVelocity = _local5; _local3.m_linearVelocity.SetV(_local6); _local3.m_angularVelocity = _local7; } public function GetUpperLimit():Number{ return (m_upperTranslation); } public function GetLowerLimit():Number{ return (m_lowerTranslation); } public function EnableMotor(_arg1:Boolean):void{ m_bodyA.SetAwake(true); m_bodyB.SetAwake(true); m_enableMotor = _arg1; } override public function GetAnchorA():b2Vec2{ return (m_bodyA.GetWorldPoint(m_localAnchor1)); } override public function GetAnchorB():b2Vec2{ return (m_bodyB.GetWorldPoint(m_localAnchor2)); } public function GetJointTranslation():Number{ var _local3:b2Mat22; var _local1:b2Body = m_bodyA; var _local2:b2Body = m_bodyB; var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1); var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2); var _local6:Number = (_local5.x - _local4.x); var _local7:Number = (_local5.y - _local4.y); var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7)); return (_local9); } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2((_arg1 * ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.z) * m_axis.x))), (_arg1 * ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.z) * m_axis.y))))); } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local2:Number; var _local3:Number; var _local10:b2Mat22; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:b2Vec2; var _local4:b2Body = m_bodyA; var _local5:b2Body = m_bodyB; var _local6:b2Vec2 = _local4.m_sweep.c; var _local7:Number = _local4.m_sweep.a; var _local8:b2Vec2 = _local5.m_sweep.c; var _local9:Number = _local5.m_sweep.a; var _local16:Number = 0; var _local17:Number = 0; var _local18:Boolean; var _local19:Number = 0; var _local20:b2Mat22 = b2Mat22.FromAngle(_local7); var _local21:b2Mat22 = b2Mat22.FromAngle(_local9); _local10 = _local20; var _local22:Number = (m_localAnchor1.x - m_localCenterA.x); var _local23:Number = (m_localAnchor1.y - m_localCenterA.y); _local11 = ((_local10.col1.x * _local22) + (_local10.col2.x * _local23)); _local23 = ((_local10.col1.y * _local22) + (_local10.col2.y * _local23)); _local22 = _local11; _local10 = _local21; var _local24:Number = (m_localAnchor2.x - m_localCenterB.x); var _local25:Number = (m_localAnchor2.y - m_localCenterB.y); _local11 = ((_local10.col1.x * _local24) + (_local10.col2.x * _local25)); _local25 = ((_local10.col1.y * _local24) + (_local10.col2.y * _local25)); _local24 = _local11; var _local26:Number = (((_local8.x + _local24) - _local6.x) - _local22); var _local27:Number = (((_local8.y + _local25) - _local6.y) - _local23); if (m_enableLimit){ m_axis = b2Math.MulMV(_local20, m_localXAxis1); m_a1 = (((_local26 + _local22) * m_axis.y) - ((_local27 + _local23) * m_axis.x)); m_a2 = ((_local24 * m_axis.y) - (_local25 * m_axis.x)); _local35 = ((m_axis.x * _local26) + (m_axis.y * _local27)); if (b2Math.Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ _local19 = b2Math.Clamp(_local35, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local16 = b2Math.Abs(_local35); _local18 = true; } else { if (_local35 <= m_lowerTranslation){ _local19 = b2Math.Clamp(((_local35 - m_lowerTranslation) + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local16 = (m_lowerTranslation - _local35); _local18 = true; } else { if (_local35 >= m_upperTranslation){ _local19 = b2Math.Clamp(((_local35 - m_upperTranslation) + b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local16 = (_local35 - m_upperTranslation); _local18 = true; }; }; }; }; m_perp = b2Math.MulMV(_local20, m_localYAxis1); m_s1 = (((_local26 + _local22) * m_perp.y) - ((_local27 + _local23) * m_perp.x)); m_s2 = ((_local24 * m_perp.y) - (_local25 * m_perp.x)); var _local28:b2Vec3 = new b2Vec3(); var _local29:Number = ((m_perp.x * _local26) + (m_perp.y * _local27)); var _local30:Number = ((_local9 - _local7) - m_refAngle); _local16 = b2Math.Max(_local16, b2Math.Abs(_local29)); _local17 = b2Math.Abs(_local30); if (_local18){ _local12 = m_invMassA; _local13 = m_invMassB; _local14 = m_invIA; _local15 = m_invIB; m_K.col1.x = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2)); m_K.col1.y = ((_local14 * m_s1) + (_local15 * m_s2)); m_K.col1.z = (((_local14 * m_s1) * m_a1) + ((_local15 * m_s2) * m_a2)); m_K.col2.x = m_K.col1.y; m_K.col2.y = (_local14 + _local15); m_K.col2.z = ((_local14 * m_a1) + (_local15 * m_a2)); m_K.col3.x = m_K.col1.z; m_K.col3.y = m_K.col2.z; m_K.col3.z = (((_local12 + _local13) + ((_local14 * m_a1) * m_a1)) + ((_local15 * m_a2) * m_a2)); m_K.Solve33(_local28, -(_local29), -(_local30), -(_local19)); } else { _local12 = m_invMassA; _local13 = m_invMassB; _local14 = m_invIA; _local15 = m_invIB; _local36 = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2)); _local37 = ((_local14 * m_s1) + (_local15 * m_s2)); _local38 = (_local14 + _local15); m_K.col1.Set(_local36, _local37, 0); m_K.col2.Set(_local37, _local38, 0); _local39 = m_K.Solve22(new b2Vec2(), -(_local29), -(_local30)); _local28.x = _local39.x; _local28.y = _local39.y; _local28.z = 0; }; var _local31:Number = ((_local28.x * m_perp.x) + (_local28.z * m_axis.x)); var _local32:Number = ((_local28.x * m_perp.y) + (_local28.z * m_axis.y)); var _local33:Number = (((_local28.x * m_s1) + _local28.y) + (_local28.z * m_a1)); var _local34:Number = (((_local28.x * m_s2) + _local28.y) + (_local28.z * m_a2)); _local6.x = (_local6.x - (m_invMassA * _local31)); _local6.y = (_local6.y - (m_invMassA * _local32)); _local7 = (_local7 - (m_invIA * _local33)); _local8.x = (_local8.x + (m_invMassB * _local31)); _local8.y = (_local8.y + (m_invMassB * _local32)); _local9 = (_local9 + (m_invIB * _local34)); _local4.m_sweep.a = _local7; _local5.m_sweep.a = _local9; _local4.SynchronizeTransform(); _local5.SynchronizeTransform(); return ((((_local16 <= b2Settings.b2_linearSlop)) && ((_local17 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_bodyA.SetAwake(true); m_bodyB.SetAwake(true); m_motorSpeed = _arg1; } public function GetJointSpeed():Number{ var _local3:b2Mat22; var _local1:b2Body = m_bodyA; var _local2:b2Body = m_bodyB; _local3 = _local1.m_xf.R; var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local3 = _local2.m_xf.R; var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8)); _local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8)); _local7 = _local6; var _local9:Number = (_local1.m_sweep.c.x + _local4); var _local10:Number = (_local1.m_sweep.c.y + _local5); var _local11:Number = (_local2.m_sweep.c.x + _local7); var _local12:Number = (_local2.m_sweep.c.y + _local8); var _local13:Number = (_local11 - _local9); var _local14:Number = (_local12 - _local10); var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1); var _local16:b2Vec2 = _local1.m_linearVelocity; var _local17:b2Vec2 = _local2.m_linearVelocity; var _local18:Number = _local1.m_angularVelocity; var _local19:Number = _local2.m_angularVelocity; var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4))))); return (_local20); } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local2:b2Body = m_bodyA; var _local3:b2Body = m_bodyB; m_localCenterA.SetV(_local2.GetLocalCenter()); m_localCenterB.SetV(_local3.GetLocalCenter()); var _local6:b2Transform = _local2.GetTransform(); var _local7:b2Transform = _local3.GetTransform(); _local4 = _local2.m_xf.R; var _local8:Number = (m_localAnchor1.x - m_localCenterA.x); var _local9:Number = (m_localAnchor1.y - m_localCenterA.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; _local4 = _local3.m_xf.R; var _local10:Number = (m_localAnchor2.x - m_localCenterB.x); var _local11:Number = (m_localAnchor2.y - m_localCenterB.y); _local5 = ((_local4.col1.x * _local10) + (_local4.col2.x * _local11)); _local11 = ((_local4.col1.y * _local10) + (_local4.col2.y * _local11)); _local10 = _local5; var _local12:Number = (((_local3.m_sweep.c.x + _local10) - _local2.m_sweep.c.x) - _local8); var _local13:Number = (((_local3.m_sweep.c.y + _local11) - _local2.m_sweep.c.y) - _local9); m_invMassA = _local2.m_invMass; m_invMassB = _local3.m_invMass; m_invIA = _local2.m_invI; m_invIB = _local3.m_invI; m_axis.SetV(b2Math.MulMV(_local6.R, m_localXAxis1)); m_a1 = (((_local12 + _local8) * m_axis.y) - ((_local13 + _local9) * m_axis.x)); m_a2 = ((_local10 * m_axis.y) - (_local11 * m_axis.x)); m_motorMass = (((m_invMassA + m_invMassB) + ((m_invIA * m_a1) * m_a1)) + ((m_invIB * m_a2) * m_a2)); if (m_motorMass > Number.MIN_VALUE){ m_motorMass = (1 / m_motorMass); }; m_perp.SetV(b2Math.MulMV(_local6.R, m_localYAxis1)); m_s1 = (((_local12 + _local8) * m_perp.y) - ((_local13 + _local9) * m_perp.x)); m_s2 = ((_local10 * m_perp.y) - (_local11 * m_perp.x)); var _local14:Number = m_invMassA; var _local15:Number = m_invMassB; var _local16:Number = m_invIA; var _local17:Number = m_invIB; m_K.col1.x = (((_local14 + _local15) + ((_local16 * m_s1) * m_s1)) + ((_local17 * m_s2) * m_s2)); m_K.col1.y = ((_local16 * m_s1) + (_local17 * m_s2)); m_K.col1.z = (((_local16 * m_s1) * m_a1) + ((_local17 * m_s2) * m_a2)); m_K.col2.x = m_K.col1.y; m_K.col2.y = (_local16 + _local17); m_K.col2.z = ((_local16 * m_a1) + (_local17 * m_a2)); m_K.col3.x = m_K.col1.z; m_K.col3.y = m_K.col2.z; m_K.col3.z = (((_local14 + _local15) + ((_local16 * m_a1) * m_a1)) + ((_local17 * m_a2) * m_a2)); if (m_enableLimit){ _local18 = ((m_axis.x * _local12) + (m_axis.y * _local13)); if (b2Math.Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local18 <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitState = e_atLowerLimit; m_impulse.z = 0; }; } else { if (_local18 >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitState = e_atUpperLimit; m_impulse.z = 0; }; } else { m_limitState = e_inactiveLimit; m_impulse.z = 0; }; }; }; } else { m_limitState = e_inactiveLimit; }; if (m_enableMotor == false){ m_motorImpulse = 0; }; if (_arg1.warmStarting){ m_impulse.x = (m_impulse.x * _arg1.dtRatio); m_impulse.y = (m_impulse.y * _arg1.dtRatio); m_motorImpulse = (m_motorImpulse * _arg1.dtRatio); _local19 = ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.z) * m_axis.x)); _local20 = ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.z) * m_axis.y)); _local21 = (((m_impulse.x * m_s1) + m_impulse.y) + ((m_motorImpulse + m_impulse.z) * m_a1)); _local22 = (((m_impulse.x * m_s2) + m_impulse.y) + ((m_motorImpulse + m_impulse.z) * m_a2)); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (m_invMassA * _local19)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (m_invMassA * _local20)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (m_invIA * _local21)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (m_invMassB * _local19)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (m_invMassB * _local20)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (m_invIB * _local22)); } else { m_impulse.SetZero(); m_motorImpulse = 0; }; } public function GetMotorForce():Number{ return (m_motorImpulse); } public function SetMaxMotorForce(_arg1:Number):void{ m_bodyA.SetAwake(true); m_bodyB.SetAwake(true); m_maxMotorForce = _arg1; } public function EnableLimit(_arg1:Boolean):void{ m_bodyA.SetAwake(true); m_bodyB.SetAwake(true); m_enableLimit = _arg1; } override public function GetReactionTorque(_arg1:Number):Number{ return ((_arg1 * m_impulse.y)); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_bodyA.SetAwake(true); m_bodyB.SetAwake(true); m_lowerTranslation = _arg1; m_upperTranslation = _arg2; } } }//package Box2D.Dynamics.Joints
Section 90
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2PrismaticJointDef extends b2JointDef { public var localAnchorA:b2Vec2; public var motorSpeed:Number; public var referenceAngle:Number; public var localAnchorB:b2Vec2; public var upperTranslation:Number; public var lowerTranslation:Number; public var localAxisA:b2Vec2; public var enableLimit:Boolean; public var enableMotor:Boolean; public var maxMotorForce:Number; public function b2PrismaticJointDef(){ localAnchorA = new b2Vec2(); localAnchorB = new b2Vec2(); localAxisA = new b2Vec2(); super(); type = b2Joint.e_prismaticJoint; localAxisA.Set(1, 0); referenceAngle = 0; enableLimit = false; lowerTranslation = 0; upperTranslation = 0; enableMotor = false; maxMotorForce = 0; motorSpeed = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ bodyA = _arg1; bodyB = _arg2; localAnchorA = bodyA.GetLocalPoint(_arg3); localAnchorB = bodyB.GetLocalPoint(_arg3); localAxisA = bodyA.GetLocalVector(_arg4); referenceAngle = (bodyB.GetAngle() - bodyA.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 91
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PulleyJoint extends b2Joint { private var m_limitState1:int; private var m_limitState2:int; private var m_ground:b2Body; private var m_maxLength2:Number; private var m_maxLength1:Number; private var m_impulse:Number; private var m_constant:Number; private var m_state:int; private var m_ratio:Number; private var m_groundAnchor1:b2Vec2; private var m_groundAnchor2:b2Vec2; private var m_localAnchor1:b2Vec2; private var m_localAnchor2:b2Vec2; private var m_limitMass1:Number; private var m_limitMass2:Number; private var m_pulleyMass:Number; private var m_limitImpulse1:Number; private var m_limitImpulse2:Number; private var m_u1:b2Vec2; private var m_u2:b2Vec2; b2internal static const b2_minPulleyLength:Number = 2; public function b2PulleyJoint(_arg1:b2PulleyJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u1 = new b2Vec2(); m_u2 = new b2Vec2(); super(_arg1); m_ground = m_bodyA.m_world.m_groundBody; m_groundAnchor1.x = (_arg1.groundAnchorA.x - m_ground.m_xf.position.x); m_groundAnchor1.y = (_arg1.groundAnchorA.y - m_ground.m_xf.position.y); m_groundAnchor2.x = (_arg1.groundAnchorB.x - m_ground.m_xf.position.x); m_groundAnchor2.y = (_arg1.groundAnchorB.y - m_ground.m_xf.position.y); m_localAnchor1.SetV(_arg1.localAnchorA); m_localAnchor2.SetV(_arg1.localAnchorB); m_ratio = _arg1.ratio; m_constant = (_arg1.lengthA + (m_ratio * _arg1.lengthB)); m_maxLength1 = b2Math.Min(_arg1.maxLengthA, (m_constant - (m_ratio * b2_minPulleyLength))); m_maxLength2 = b2Math.Min(_arg1.maxLengthB, ((m_constant - b2_minPulleyLength) / m_ratio)); m_impulse = 0; m_limitImpulse1 = 0; m_limitImpulse2 = 0; } public function GetGroundAnchorB():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor2); return (_local1); } public function GetGroundAnchorA():b2Vec2{ var _local1:b2Vec2 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor1); return (_local1); } override public function GetAnchorB():b2Vec2{ return (m_bodyB.GetWorldPoint(m_localAnchor2)); } override public function GetAnchorA():b2Vec2{ return (m_bodyA.GetWorldPoint(m_localAnchor1)); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2(((_arg1 * m_impulse) * m_u2.x), ((_arg1 * m_impulse) * m_u2.y))); } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local4:b2Mat22; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local2:b2Body = m_bodyA; var _local3:b2Body = m_bodyB; var _local5:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local6:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local7:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local8:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local24:Number = 0; if (m_state == e_atUpperLimit){ _local4 = _local2.m_xf.R; _local9 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local10 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local23 = ((_local4.col1.x * _local9) + (_local4.col2.x * _local10)); _local10 = ((_local4.col1.y * _local9) + (_local4.col2.y * _local10)); _local9 = _local23; _local4 = _local3.m_xf.R; _local11 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local12 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local23 = ((_local4.col1.x * _local11) + (_local4.col2.x * _local12)); _local12 = ((_local4.col1.y * _local11) + (_local4.col2.y * _local12)); _local11 = _local23; _local13 = (_local2.m_sweep.c.x + _local9); _local14 = (_local2.m_sweep.c.y + _local10); _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); m_u1.Set((_local13 - _local5), (_local14 - _local6)); m_u2.Set((_local15 - _local7), (_local16 - _local8)); _local17 = m_u1.Length(); _local18 = m_u2.Length(); if (_local17 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local17)); } else { m_u1.SetZero(); }; if (_local18 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local18)); } else { m_u2.SetZero(); }; _local19 = ((m_constant - _local17) - (m_ratio * _local18)); _local24 = b2Math.Max(_local24, -(_local19)); _local19 = b2Math.Clamp((_local19 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local20 = (-(m_pulleyMass) * _local19); _local13 = (-(_local20) * m_u1.x); _local14 = (-(_local20) * m_u1.y); _local15 = ((-(m_ratio) * _local20) * m_u2.x); _local16 = ((-(m_ratio) * _local20) * m_u2.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local13)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local14)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local9 * _local14) - (_local10 * _local13)))); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local15)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local16)); _local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local11 * _local16) - (_local12 * _local15)))); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); }; if (m_limitState1 == e_atUpperLimit){ _local4 = _local2.m_xf.R; _local9 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local10 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local23 = ((_local4.col1.x * _local9) + (_local4.col2.x * _local10)); _local10 = ((_local4.col1.y * _local9) + (_local4.col2.y * _local10)); _local9 = _local23; _local13 = (_local2.m_sweep.c.x + _local9); _local14 = (_local2.m_sweep.c.y + _local10); m_u1.Set((_local13 - _local5), (_local14 - _local6)); _local17 = m_u1.Length(); if (_local17 > b2Settings.b2_linearSlop){ m_u1.x = (m_u1.x * (1 / _local17)); m_u1.y = (m_u1.y * (1 / _local17)); } else { m_u1.SetZero(); }; _local19 = (m_maxLength1 - _local17); _local24 = b2Math.Max(_local24, -(_local19)); _local19 = b2Math.Clamp((_local19 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local20 = (-(m_limitMass1) * _local19); _local13 = (-(_local20) * m_u1.x); _local14 = (-(_local20) * m_u1.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local13)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local14)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local9 * _local14) - (_local10 * _local13)))); _local2.SynchronizeTransform(); }; if (m_limitState2 == e_atUpperLimit){ _local4 = _local3.m_xf.R; _local11 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local12 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local23 = ((_local4.col1.x * _local11) + (_local4.col2.x * _local12)); _local12 = ((_local4.col1.y * _local11) + (_local4.col2.y * _local12)); _local11 = _local23; _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); m_u2.Set((_local15 - _local7), (_local16 - _local8)); _local18 = m_u2.Length(); if (_local18 > b2Settings.b2_linearSlop){ m_u2.x = (m_u2.x * (1 / _local18)); m_u2.y = (m_u2.y * (1 / _local18)); } else { m_u2.SetZero(); }; _local19 = (m_maxLength2 - _local18); _local24 = b2Math.Max(_local24, -(_local19)); _local19 = b2Math.Clamp((_local19 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local20 = (-(m_limitMass2) * _local19); _local15 = (-(_local20) * m_u2.x); _local16 = (-(_local20) * m_u2.y); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local15)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local16)); _local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local11 * _local16) - (_local12 * _local15)))); _local3.SynchronizeTransform(); }; return ((_local24 < b2Settings.b2_linearSlop)); } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local6:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; _local2 = m_bodyA; _local3 = m_bodyB; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local6 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; var _local10:Number = (_local2.m_sweep.c.x + _local5); var _local11:Number = (_local2.m_sweep.c.y + _local6); var _local12:Number = (_local3.m_sweep.c.x + _local8); var _local13:Number = (_local3.m_sweep.c.y + _local9); var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); m_u1.Set((_local10 - _local14), (_local11 - _local15)); m_u2.Set((_local12 - _local16), (_local13 - _local17)); var _local18:Number = m_u1.Length(); var _local19:Number = m_u2.Length(); if (_local18 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local18)); } else { m_u1.SetZero(); }; if (_local19 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local19)); } else { m_u2.SetZero(); }; var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19)); if (_local20 > 0){ m_state = e_inactiveLimit; m_impulse = 0; } else { m_state = e_atUpperLimit; }; if (_local18 < m_maxLength1){ m_limitState1 = e_inactiveLimit; m_limitImpulse1 = 0; } else { m_limitState1 = e_atUpperLimit; }; if (_local19 < m_maxLength2){ m_limitState2 = e_inactiveLimit; m_limitImpulse2 = 0; } else { m_limitState2 = e_atUpperLimit; }; var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x)); var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x)); m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21)); m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22)); m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2)); m_limitMass1 = (1 / m_limitMass1); m_limitMass2 = (1 / m_limitMass2); m_pulleyMass = (1 / m_pulleyMass); if (_arg1.warmStarting){ m_impulse = (m_impulse * _arg1.dtRatio); m_limitImpulse1 = (m_limitImpulse1 * _arg1.dtRatio); m_limitImpulse2 = (m_limitImpulse2 * _arg1.dtRatio); _local23 = ((-(m_impulse) - m_limitImpulse1) * m_u1.x); _local24 = ((-(m_impulse) - m_limitImpulse1) * m_u1.y); _local25 = (((-(m_ratio) * m_impulse) - m_limitImpulse2) * m_u2.x); _local26 = (((-(m_ratio) * m_impulse) - m_limitImpulse2) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25)))); } else { m_impulse = 0; m_limitImpulse1 = 0; m_limitImpulse2 = 0; }; } override public function GetReactionTorque(_arg1:Number):Number{ return (0); } public function GetRatio():Number{ return (m_ratio); } public function GetLength2():Number{ var _local1:b2Vec2 = m_bodyB.GetWorldPoint(m_localAnchor2); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local2:b2Body = m_bodyA; var _local3:b2Body = m_bodyB; _local4 = _local2.m_xf.R; var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; if (m_state == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13)))); _local19 = (m_pulleyMass * -(_local18)); _local20 = m_impulse; m_impulse = b2Math.Max(0, (m_impulse + _local19)); _local19 = (m_impulse - _local20); _local14 = (-(_local19) * m_u1.x); _local15 = (-(_local19) * m_u1.y); _local16 = ((-(m_ratio) * _local19) * m_u2.x); _local17 = ((-(m_ratio) * _local19) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; if (m_limitState1 == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11))); _local19 = (-(m_limitMass1) * _local18); _local20 = m_limitImpulse1; m_limitImpulse1 = b2Math.Max(0, (m_limitImpulse1 + _local19)); _local19 = (m_limitImpulse1 - _local20); _local14 = (-(_local19) * m_u1.x); _local15 = (-(_local19) * m_u1.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); }; if (m_limitState2 == e_atUpperLimit){ _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13))); _local19 = (-(m_limitMass2) * _local18); _local20 = m_limitImpulse2; m_limitImpulse2 = b2Math.Max(0, (m_limitImpulse2 + _local19)); _local19 = (m_limitImpulse2 - _local20); _local16 = (-(_local19) * m_u2.x); _local17 = (-(_local19) * m_u2.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; } public function GetLength1():Number{ var _local1:b2Vec2 = m_bodyA.GetWorldPoint(m_localAnchor1); var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var _local4:Number = (_local1.x - _local2); var _local5:Number = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } } }//package Box2D.Dynamics.Joints
Section 92
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2PulleyJointDef extends b2JointDef { public var localAnchorA:b2Vec2; public var groundAnchorA:b2Vec2; public var groundAnchorB:b2Vec2; public var localAnchorB:b2Vec2; public var ratio:Number; public var maxLengthA:Number; public var lengthA:Number; public var lengthB:Number; public var maxLengthB:Number; public function b2PulleyJointDef(){ groundAnchorA = new b2Vec2(); groundAnchorB = new b2Vec2(); localAnchorA = new b2Vec2(); localAnchorB = new b2Vec2(); super(); type = b2Joint.e_pulleyJoint; groundAnchorA.Set(-1, 1); groundAnchorB.Set(1, 1); localAnchorA.Set(-1, 0); localAnchorB.Set(1, 0); lengthA = 0; maxLengthA = 0; lengthB = 0; maxLengthB = 0; ratio = 1; collideConnected = true; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{ bodyA = _arg1; bodyB = _arg2; groundAnchorA.SetV(_arg3); groundAnchorB.SetV(_arg4); localAnchorA = bodyA.GetLocalPoint(_arg5); localAnchorB = bodyB.GetLocalPoint(_arg6); var _local8:Number = (_arg5.x - _arg3.x); var _local9:Number = (_arg5.y - _arg3.y); lengthA = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); var _local10:Number = (_arg6.x - _arg4.x); var _local11:Number = (_arg6.y - _arg4.y); lengthB = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); ratio = _arg7; var _local12:Number = (lengthA + (ratio * lengthB)); maxLengthA = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength)); maxLengthB = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio); } } }//package Box2D.Dynamics.Joints
Section 93
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2RevoluteJoint extends b2Joint { private var m_mass:b2Mat33; private var m_impulse:b2Vec3; private var m_enableLimit:Boolean; private var m_limitState:int; private var m_motorMass:Number; private var reduced:b2Vec2; b2internal var m_localAnchor1:b2Vec2; b2internal var m_localAnchor2:b2Vec2; private var K1:b2Mat22; private var K2:b2Mat22; private var K3:b2Mat22; private var K:b2Mat22; private var m_motorImpulse:Number; private var impulse2:b2Vec2; private var impulse3:b2Vec3; private var m_enableMotor:Boolean; private var m_referenceAngle:Number; private var m_upperAngle:Number; private var m_motorSpeed:Number; private var m_lowerAngle:Number; private var m_maxMotorTorque:Number; private static var tImpulse:b2Vec2 = new b2Vec2(); public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){ K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); K3 = new b2Mat22(); impulse3 = new b2Vec3(); impulse2 = new b2Vec2(); reduced = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_impulse = new b2Vec3(); m_mass = new b2Mat33(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchorA); m_localAnchor2.SetV(_arg1.localAnchorB); m_referenceAngle = _arg1.referenceAngle; m_impulse.SetZero(); m_motorImpulse = 0; m_lowerAngle = _arg1.lowerAngle; m_upperAngle = _arg1.upperAngle; m_maxMotorTorque = _arg1.maxMotorTorque; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; m_limitState = e_inactiveLimit; } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local2:b2Body = m_bodyA; var _local3:b2Body = m_bodyB; var _local11:b2Vec2 = _local2.m_linearVelocity; var _local12:Number = _local2.m_angularVelocity; var _local13:b2Vec2 = _local3.m_linearVelocity; var _local14:Number = _local3.m_angularVelocity; var _local15:Number = _local2.m_invMass; var _local16:Number = _local3.m_invMass; var _local17:Number = _local2.m_invI; var _local18:Number = _local3.m_invI; if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local19 = ((_local14 - _local12) - m_motorSpeed); _local20 = (m_motorMass * -(_local19)); _local21 = m_motorImpulse; _local22 = (_arg1.dt * m_maxMotorTorque); m_motorImpulse = b2Math.Clamp((m_motorImpulse + _local20), -(_local22), _local22); _local20 = (m_motorImpulse - _local21); _local12 = (_local12 - (_local17 * _local20)); _local14 = (_local14 + (_local18 * _local20)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local4 = _local2.m_xf.R; _local7 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local8 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local7) + (_local4.col2.x * _local8)); _local8 = ((_local4.col1.y * _local7) + (_local4.col2.y * _local8)); _local7 = _local5; _local4 = _local3.m_xf.R; _local9 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local10 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local9) + (_local4.col2.x * _local10)); _local10 = ((_local4.col1.y * _local9) + (_local4.col2.y * _local10)); _local9 = _local5; _local23 = (((_local13.x + (-(_local14) * _local10)) - _local11.x) - (-(_local12) * _local8)); _local24 = (((_local13.y + (_local14 * _local9)) - _local11.y) - (_local12 * _local7)); _local25 = (_local14 - _local12); m_mass.Solve33(impulse3, -(_local23), -(_local24), -(_local25)); if (m_limitState == e_equalLimits){ m_impulse.Add(impulse3); } else { if (m_limitState == e_atLowerLimit){ _local6 = (m_impulse.z + impulse3.z); if (_local6 < 0){ m_mass.Solve22(reduced, -(_local23), -(_local24)); impulse3.x = reduced.x; impulse3.y = reduced.y; impulse3.z = -(m_impulse.z); m_impulse.x = (m_impulse.x + reduced.x); m_impulse.y = (m_impulse.y + reduced.y); m_impulse.z = 0; }; } else { if (m_limitState == e_atUpperLimit){ _local6 = (m_impulse.z + impulse3.z); if (_local6 > 0){ m_mass.Solve22(reduced, -(_local23), -(_local24)); impulse3.x = reduced.x; impulse3.y = reduced.y; impulse3.z = -(m_impulse.z); m_impulse.x = (m_impulse.x + reduced.x); m_impulse.y = (m_impulse.y + reduced.y); m_impulse.z = 0; }; }; }; }; _local11.x = (_local11.x - (_local15 * impulse3.x)); _local11.y = (_local11.y - (_local15 * impulse3.y)); _local12 = (_local12 - (_local17 * (((_local7 * impulse3.y) - (_local8 * impulse3.x)) + impulse3.z))); _local13.x = (_local13.x + (_local16 * impulse3.x)); _local13.y = (_local13.y + (_local16 * impulse3.y)); _local14 = (_local14 + (_local18 * (((_local9 * impulse3.y) - (_local10 * impulse3.x)) + impulse3.z))); } else { _local4 = _local2.m_xf.R; _local7 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local8 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local7) + (_local4.col2.x * _local8)); _local8 = ((_local4.col1.y * _local7) + (_local4.col2.y * _local8)); _local7 = _local5; _local4 = _local3.m_xf.R; _local9 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local10 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local9) + (_local4.col2.x * _local10)); _local10 = ((_local4.col1.y * _local9) + (_local4.col2.y * _local10)); _local9 = _local5; _local26 = (((_local13.x + (-(_local14) * _local10)) - _local11.x) - (-(_local12) * _local8)); _local27 = (((_local13.y + (_local14 * _local9)) - _local11.y) - (_local12 * _local7)); m_mass.Solve22(impulse2, -(_local26), -(_local27)); m_impulse.x = (m_impulse.x + impulse2.x); m_impulse.y = (m_impulse.y + impulse2.y); _local11.x = (_local11.x - (_local15 * impulse2.x)); _local11.y = (_local11.y - (_local15 * impulse2.y)); _local12 = (_local12 - (_local17 * ((_local7 * impulse2.y) - (_local8 * impulse2.x)))); _local13.x = (_local13.x + (_local16 * impulse2.x)); _local13.y = (_local13.y + (_local16 * impulse2.y)); _local14 = (_local14 + (_local18 * ((_local9 * impulse2.y) - (_local10 * impulse2.x)))); }; _local2.m_linearVelocity.SetV(_local11); _local2.m_angularVelocity = _local12; _local3.m_linearVelocity.SetV(_local13); _local3.m_angularVelocity = _local14; } public function GetUpperLimit():Number{ return (m_upperAngle); } public function GetLowerLimit():Number{ return (m_lowerAngle); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } override public function GetAnchorB():b2Vec2{ return (m_bodyB.GetWorldPoint(m_localAnchor2)); } override public function GetAnchorA():b2Vec2{ return (m_bodyA.GetWorldPoint(m_localAnchor1)); } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2((_arg1 * m_impulse.x), (_arg1 * m_impulse.y))); } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local2:Number; var _local3:Number; var _local4:b2Mat22; var _local9:Number; var _local10:Number; var _local11:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local5:b2Body = m_bodyA; var _local6:b2Body = m_bodyB; var _local7:Number = 0; var _local8:Number = 0; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local25 = ((_local6.m_sweep.a - _local5.m_sweep.a) - m_referenceAngle); _local26 = 0; if (m_limitState == e_equalLimits){ _local3 = b2Math.Clamp((_local25 - m_lowerAngle), -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local3); _local7 = b2Math.Abs(_local3); } else { if (m_limitState == e_atLowerLimit){ _local3 = (_local25 - m_lowerAngle); _local7 = -(_local3); _local3 = b2Math.Clamp((_local3 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0); _local26 = (-(m_motorMass) * _local3); } else { if (m_limitState == e_atUpperLimit){ _local3 = (_local25 - m_upperAngle); _local7 = _local3; _local3 = b2Math.Clamp((_local3 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local3); }; }; }; _local5.m_sweep.a = (_local5.m_sweep.a - (_local5.m_invI * _local26)); _local6.m_sweep.a = (_local6.m_sweep.a + (_local6.m_invI * _local26)); _local5.SynchronizeTransform(); _local6.SynchronizeTransform(); }; _local4 = _local5.m_xf.R; var _local12:Number = (m_localAnchor1.x - _local5.m_sweep.localCenter.x); var _local13:Number = (m_localAnchor1.y - _local5.m_sweep.localCenter.y); _local9 = ((_local4.col1.x * _local12) + (_local4.col2.x * _local13)); _local13 = ((_local4.col1.y * _local12) + (_local4.col2.y * _local13)); _local12 = _local9; _local4 = _local6.m_xf.R; var _local14:Number = (m_localAnchor2.x - _local6.m_sweep.localCenter.x); var _local15:Number = (m_localAnchor2.y - _local6.m_sweep.localCenter.y); _local9 = ((_local4.col1.x * _local14) + (_local4.col2.x * _local15)); _local15 = ((_local4.col1.y * _local14) + (_local4.col2.y * _local15)); _local14 = _local9; var _local16:Number = (((_local6.m_sweep.c.x + _local14) - _local5.m_sweep.c.x) - _local12); var _local17:Number = (((_local6.m_sweep.c.y + _local15) - _local5.m_sweep.c.y) - _local13); var _local18:Number = ((_local16 * _local16) + (_local17 * _local17)); var _local19:Number = Math.sqrt(_local18); _local8 = _local19; var _local20:Number = _local5.m_invMass; var _local21:Number = _local6.m_invMass; var _local22:Number = _local5.m_invI; var _local23:Number = _local6.m_invI; var _local24:Number = (10 * b2Settings.b2_linearSlop); if (_local18 > (_local24 * _local24)){ _local27 = (_local16 / _local19); _local28 = (_local17 / _local19); _local29 = (_local20 + _local21); _local30 = (1 / _local29); _local10 = (_local30 * -(_local16)); _local11 = (_local30 * -(_local17)); _local31 = 0.5; _local5.m_sweep.c.x = (_local5.m_sweep.c.x - ((_local31 * _local20) * _local10)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y - ((_local31 * _local20) * _local11)); _local6.m_sweep.c.x = (_local6.m_sweep.c.x + ((_local31 * _local21) * _local10)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + ((_local31 * _local21) * _local11)); _local16 = (((_local6.m_sweep.c.x + _local14) - _local5.m_sweep.c.x) - _local12); _local17 = (((_local6.m_sweep.c.y + _local15) - _local5.m_sweep.c.y) - _local13); }; K1.col1.x = (_local20 + _local21); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local20 + _local21); K2.col1.x = ((_local22 * _local13) * _local13); K2.col2.x = ((-(_local22) * _local12) * _local13); K2.col1.y = ((-(_local22) * _local12) * _local13); K2.col2.y = ((_local22 * _local12) * _local12); K3.col1.x = ((_local23 * _local15) * _local15); K3.col2.x = ((-(_local23) * _local14) * _local15); K3.col1.y = ((-(_local23) * _local14) * _local15); K3.col2.y = ((_local23 * _local14) * _local14); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Solve(tImpulse, -(_local16), -(_local17)); _local10 = tImpulse.x; _local11 = tImpulse.y; _local5.m_sweep.c.x = (_local5.m_sweep.c.x - (_local5.m_invMass * _local10)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y - (_local5.m_invMass * _local11)); _local5.m_sweep.a = (_local5.m_sweep.a - (_local5.m_invI * ((_local12 * _local11) - (_local13 * _local10)))); _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_local6.m_invMass * _local10)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_local6.m_invMass * _local11)); _local6.m_sweep.a = (_local6.m_sweep.a + (_local6.m_invI * ((_local14 * _local11) - (_local15 * _local10)))); _local5.SynchronizeTransform(); _local6.SynchronizeTransform(); return ((((_local8 <= b2Settings.b2_linearSlop)) && ((_local7 <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(_arg1:Number):void{ m_bodyA.SetAwake(true); m_bodyB.SetAwake(true); m_motorSpeed = _arg1; } public function SetMaxMotorTorque(_arg1:Number):void{ m_maxMotorTorque = _arg1; } public function GetJointAngle():Number{ return (((m_bodyB.m_sweep.a - m_bodyA.m_sweep.a) - m_referenceAngle)); } public function GetJointSpeed():Number{ return ((m_bodyB.m_angularVelocity - m_bodyA.m_angularVelocity)); } public function GetMotorTorque():Number{ return (m_maxMotorTorque); } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local7:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local2 = m_bodyA; _local3 = m_bodyB; if (((m_enableMotor) || (m_enableLimit))){ }; _local4 = _local2.m_xf.R; var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; var _local10:Number = _local2.m_invMass; var _local11:Number = _local3.m_invMass; var _local12:Number = _local2.m_invI; var _local13:Number = _local3.m_invI; m_mass.col1.x = (((_local10 + _local11) + ((_local7 * _local7) * _local12)) + ((_local9 * _local9) * _local13)); m_mass.col2.x = (((-(_local7) * _local6) * _local12) - ((_local9 * _local8) * _local13)); m_mass.col3.x = ((-(_local7) * _local12) - (_local9 * _local13)); m_mass.col1.y = m_mass.col2.x; m_mass.col2.y = (((_local10 + _local11) + ((_local6 * _local6) * _local12)) + ((_local8 * _local8) * _local13)); m_mass.col3.y = ((_local6 * _local12) + (_local8 * _local13)); m_mass.col1.z = m_mass.col3.x; m_mass.col2.z = m_mass.col3.y; m_mass.col3.z = (_local12 + _local13); m_motorMass = (1 / (_local12 + _local13)); if (m_enableMotor == false){ m_motorImpulse = 0; }; if (m_enableLimit){ _local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle); if (b2Math.Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){ m_limitState = e_equalLimits; } else { if (_local14 <= m_lowerAngle){ if (m_limitState != e_atLowerLimit){ m_impulse.z = 0; }; m_limitState = e_atLowerLimit; } else { if (_local14 >= m_upperAngle){ if (m_limitState != e_atUpperLimit){ m_impulse.z = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_impulse.z = 0; }; }; }; } else { m_limitState = e_inactiveLimit; }; if (_arg1.warmStarting){ m_impulse.x = (m_impulse.x * _arg1.dtRatio); m_impulse.y = (m_impulse.y * _arg1.dtRatio); m_motorImpulse = (m_motorImpulse * _arg1.dtRatio); _local15 = m_impulse.x; _local16 = m_impulse.y; _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local10 * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local10 * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local12 * ((((_local6 * _local16) - (_local7 * _local15)) + m_motorImpulse) + m_impulse.z))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local15)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local16)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * ((((_local8 * _local16) - (_local9 * _local15)) + m_motorImpulse) + m_impulse.z))); } else { m_impulse.SetZero(); m_motorImpulse = 0; }; } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } override public function GetReactionTorque(_arg1:Number):Number{ return ((_arg1 * m_impulse.z)); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ m_bodyA.SetAwake(true); m_bodyB.SetAwake(true); return (m_enableMotor); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerAngle = _arg1; m_upperAngle = _arg2; } } }//package Box2D.Dynamics.Joints
Section 94
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2RevoluteJointDef extends b2JointDef { public var localAnchorA:b2Vec2; public var referenceAngle:Number; public var localAnchorB:b2Vec2; public var motorSpeed:Number; public var upperAngle:Number; public var lowerAngle:Number; public var enableLimit:Boolean; public var enableMotor:Boolean; public var maxMotorTorque:Number; public function b2RevoluteJointDef(){ localAnchorA = new b2Vec2(); localAnchorB = new b2Vec2(); super(); type = b2Joint.e_revoluteJoint; localAnchorA.Set(0, 0); localAnchorB.Set(0, 0); referenceAngle = 0; lowerAngle = 0; upperAngle = 0; maxMotorTorque = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{ bodyA = _arg1; bodyB = _arg2; localAnchorA = bodyA.GetLocalPoint(_arg3); localAnchorB = bodyB.GetLocalPoint(_arg3); referenceAngle = (bodyB.GetAngle() - bodyA.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 95
//b2WeldJoint (Box2D.Dynamics.Joints.b2WeldJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2WeldJoint extends b2Joint { private var m_impulse:b2Vec3; private var m_referenceAngle:Number; private var m_localAnchorA:b2Vec2; private var m_localAnchorB:b2Vec2; private var m_mass:b2Mat33; public function b2WeldJoint(_arg1:b2WeldJointDef){ m_localAnchorA = new b2Vec2(); m_localAnchorB = new b2Vec2(); m_impulse = new b2Vec3(); m_mass = new b2Mat33(); super(_arg1); m_localAnchorA.SetV(_arg1.localAnchorA); m_localAnchorB.SetV(_arg1.localAnchorB); m_referenceAngle = _arg1.referenceAngle; m_impulse.SetZero(); m_mass = new b2Mat33(); } override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body = m_bodyA; var _local5:b2Body = m_bodyB; var _local6:b2Vec2 = _local4.m_linearVelocity; var _local7:Number = _local4.m_angularVelocity; var _local8:b2Vec2 = _local5.m_linearVelocity; var _local9:Number = _local5.m_angularVelocity; var _local10:Number = _local4.m_invMass; var _local11:Number = _local5.m_invMass; var _local12:Number = _local4.m_invI; var _local13:Number = _local5.m_invI; _local2 = _local4.m_xf.R; var _local14:Number = (m_localAnchorA.x - _local4.m_sweep.localCenter.x); var _local15:Number = (m_localAnchorA.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local14) + (_local2.col2.x * _local15)); _local15 = ((_local2.col1.y * _local14) + (_local2.col2.y * _local15)); _local14 = _local3; _local2 = _local5.m_xf.R; var _local16:Number = (m_localAnchorB.x - _local5.m_sweep.localCenter.x); var _local17:Number = (m_localAnchorB.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local16) + (_local2.col2.x * _local17)); _local17 = ((_local2.col1.y * _local16) + (_local2.col2.y * _local17)); _local16 = _local3; var _local18:Number = (((_local8.x - (_local9 * _local17)) - _local6.x) + (_local7 * _local15)); var _local19:Number = (((_local8.y + (_local9 * _local16)) - _local6.y) - (_local7 * _local14)); var _local20:Number = (_local9 - _local7); var _local21:b2Vec3 = new b2Vec3(); m_mass.Solve33(_local21, -(_local18), -(_local19), -(_local20)); m_impulse.Add(_local21); _local6.x = (_local6.x - (_local10 * _local21.x)); _local6.y = (_local6.y - (_local10 * _local21.y)); _local7 = (_local7 - (_local12 * (((_local14 * _local21.y) - (_local15 * _local21.x)) + _local21.z))); _local8.x = (_local8.x + (_local11 * _local21.x)); _local8.y = (_local8.y + (_local11 * _local21.y)); _local9 = (_local9 + (_local13 * (((_local16 * _local21.y) - (_local17 * _local21.x)) + _local21.z))); _local4.m_angularVelocity = _local7; _local5.m_angularVelocity = _local9; } override public function GetReactionTorque(_arg1:Number):Number{ return ((_arg1 * m_impulse.z)); } override public function GetReactionForce(_arg1:Number):b2Vec2{ return (new b2Vec2((_arg1 * m_impulse.x), (_arg1 * m_impulse.y))); } override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body = m_bodyA; var _local5:b2Body = m_bodyB; _local2 = _local4.m_xf.R; var _local6:Number = (m_localAnchorA.x - _local4.m_sweep.localCenter.x); var _local7:Number = (m_localAnchorA.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7)); _local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7)); _local6 = _local3; _local2 = _local5.m_xf.R; var _local8:Number = (m_localAnchorB.x - _local5.m_sweep.localCenter.x); var _local9:Number = (m_localAnchorB.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local3; var _local10:Number = _local4.m_invMass; var _local11:Number = _local5.m_invMass; var _local12:Number = _local4.m_invI; var _local13:Number = _local5.m_invI; var _local14:Number = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6); var _local15:Number = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7); var _local16:Number = ((_local5.m_sweep.a - _local4.m_sweep.a) - m_referenceAngle); var _local17:Number = (10 * b2Settings.b2_linearSlop); var _local18:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15))); var _local19:Number = b2Math.Abs(_local16); if (_local18 > _local17){ _local12 = (_local12 * 1); _local13 = (_local13 * 1); }; m_mass.col1.x = (((_local10 + _local11) + ((_local7 * _local7) * _local12)) + ((_local9 * _local9) * _local13)); m_mass.col2.x = (((-(_local7) * _local6) * _local12) - ((_local9 * _local8) * _local13)); m_mass.col3.x = ((-(_local7) * _local12) - (_local9 * _local13)); m_mass.col1.y = m_mass.col2.x; m_mass.col2.y = (((_local10 + _local11) + ((_local6 * _local6) * _local12)) + ((_local8 * _local8) * _local13)); m_mass.col3.y = ((_local6 * _local12) + (_local8 * _local13)); m_mass.col1.z = m_mass.col3.x; m_mass.col2.z = m_mass.col3.y; m_mass.col3.z = (_local12 + _local13); var _local20:b2Vec3 = new b2Vec3(); m_mass.Solve33(_local20, -(_local14), -(_local15), -(_local16)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x - (_local10 * _local20.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y - (_local10 * _local20.y)); _local4.m_sweep.a = (_local4.m_sweep.a - (_local12 * (((_local6 * _local20.y) - (_local7 * _local20.x)) + _local20.z))); _local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_local11 * _local20.x)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_local11 * _local20.y)); _local5.m_sweep.a = (_local5.m_sweep.a + (_local13 * (((_local8 * _local20.y) - (_local9 * _local20.x)) + _local20.z))); _local4.SynchronizeTransform(); _local5.SynchronizeTransform(); return ((((_local18 <= b2Settings.b2_linearSlop)) && ((_local19 <= b2Settings.b2_angularSlop)))); } override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; _local4 = m_bodyA; _local5 = m_bodyB; _local2 = _local4.m_xf.R; _local6 = (m_localAnchorA.x - _local4.m_sweep.localCenter.x); _local7 = (m_localAnchorA.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7)); _local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7)); _local6 = _local3; _local2 = _local5.m_xf.R; _local8 = (m_localAnchorB.x - _local5.m_sweep.localCenter.x); _local9 = (m_localAnchorB.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local3; _local10 = _local4.m_invMass; _local11 = _local5.m_invMass; _local12 = _local4.m_invI; _local13 = _local5.m_invI; m_mass.col1.x = (((_local10 + _local11) + ((_local7 * _local7) * _local12)) + ((_local9 * _local9) * _local13)); m_mass.col2.x = (((-(_local7) * _local6) * _local12) - ((_local9 * _local8) * _local13)); m_mass.col3.x = ((-(_local7) * _local12) - (_local9 * _local13)); m_mass.col1.y = m_mass.col2.x; m_mass.col2.y = (((_local10 + _local11) + ((_local6 * _local6) * _local12)) + ((_local8 * _local8) * _local13)); m_mass.col3.y = ((_local6 * _local12) + (_local8 * _local13)); m_mass.col1.z = m_mass.col3.x; m_mass.col2.z = m_mass.col3.y; m_mass.col3.z = (_local12 + _local13); if (_arg1.warmStarting){ m_impulse.x = (m_impulse.x * _arg1.dtRatio); m_impulse.y = (m_impulse.y * _arg1.dtRatio); m_impulse.z = (m_impulse.z * _arg1.dtRatio); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local10 * m_impulse.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local10 * m_impulse.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity - (_local12 * (((_local6 * m_impulse.y) - (_local7 * m_impulse.x)) + m_impulse.z))); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local11 * m_impulse.x)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local11 * m_impulse.y)); _local5.m_angularVelocity = (_local5.m_angularVelocity + (_local13 * (((_local8 * m_impulse.y) - (_local9 * m_impulse.x)) + m_impulse.z))); } else { m_impulse.SetZero(); }; } override public function GetAnchorA():b2Vec2{ return (m_bodyA.GetWorldPoint(m_localAnchorA)); } override public function GetAnchorB():b2Vec2{ return (m_bodyB.GetWorldPoint(m_localAnchorB)); } } }//package Box2D.Dynamics.Joints
Section 96
//b2WeldJointDef (Box2D.Dynamics.Joints.b2WeldJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2WeldJointDef extends b2JointDef { public var localAnchorA:b2Vec2; public var referenceAngle:Number; public var localAnchorB:b2Vec2; public function b2WeldJointDef(){ localAnchorA = new b2Vec2(); localAnchorB = new b2Vec2(); super(); type = b2Joint.e_weldJoint; referenceAngle = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{ bodyA = _arg1; bodyB = _arg2; localAnchorA.SetV(bodyA.GetLocalPoint(_arg3)); localAnchorB.SetV(bodyB.GetLocalPoint(_arg3)); referenceAngle = (bodyB.GetAngle() - bodyA.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 97
//b2Body (Box2D.Dynamics.b2Body) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Controllers.*; import Box2D.Dynamics.Contacts.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Body { b2internal var m_xf:b2Transform; b2internal var m_controllerCount:int; b2internal var m_contactList:b2ContactEdge; b2internal var m_invI:Number; b2internal var m_fixtureCount:int; b2internal var m_torque:Number; b2internal var m_angularVelocity:Number; b2internal var m_flags:uint; b2internal var m_linearVelocity:b2Vec2; b2internal var m_world:b2World; b2internal var m_inertiaScale:Number; b2internal var m_controllerList:b2ControllerEdge; b2internal var m_fixtureList:b2Fixture; b2internal var m_mass:Number; b2internal var m_next:b2Body; b2internal var m_force:b2Vec2; b2internal var m_sweep:b2Sweep; private var m_userData; b2internal var m_invMass:Number; b2internal var m_prev:b2Body; b2internal var m_linearDamping:Number; b2internal var m_type:int; b2internal var m_angularDamping:Number; b2internal var m_islandIndex:int; b2internal var m_jointList:b2JointEdge; b2internal var m_sleepTime:Number; b2internal var m_I:Number; b2internal static var e_fixedRotationFlag:uint = 16; public static var b2_kinematicBody:uint = 1; b2internal static var e_bulletFlag:uint = 8; b2internal static var e_activeFlag:uint = 32; b2internal static var e_allowSleepFlag:uint = 4; b2internal static var e_awakeFlag:uint = 2; public static var b2_dynamicBody:uint = 2; b2internal static var e_islandFlag:uint = 1; private static var s_xf1:b2Transform = new b2Transform(); public static var b2_staticBody:uint = 0; public function b2Body(_arg1:b2BodyDef, _arg2:b2World){ m_xf = new b2Transform(); m_sweep = new b2Sweep(); m_linearVelocity = new b2Vec2(); m_force = new b2Vec2(); super(); m_flags = 0; if (_arg1.bullet){ m_flags = (m_flags | e_bulletFlag); }; if (_arg1.fixedRotation){ m_flags = (m_flags | e_fixedRotationFlag); }; if (_arg1.allowSleep){ m_flags = (m_flags | e_allowSleepFlag); }; if (_arg1.awake){ m_flags = (m_flags | e_awakeFlag); }; if (_arg1.active){ m_flags = (m_flags | e_activeFlag); }; m_world = _arg2; m_xf.position.SetV(_arg1.position); m_xf.R.Set(_arg1.angle); m_sweep.localCenter.SetZero(); m_sweep.t0 = 1; m_sweep.a0 = (m_sweep.a = _arg1.angle); var _local3:b2Mat22 = m_xf.R; var _local4:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_jointList = null; m_controllerList = null; m_contactList = null; m_controllerCount = 0; m_prev = null; m_next = null; m_linearVelocity.SetV(_arg1.linearVelocity); m_angularVelocity = _arg1.angularVelocity; m_linearDamping = _arg1.linearDamping; m_angularDamping = _arg1.angularDamping; m_force.Set(0, 0); m_torque = 0; m_sleepTime = 0; m_type = _arg1.type; if (m_type == b2_dynamicBody){ m_mass = 1; m_invMass = 1; } else { m_mass = 0; m_invMass = 0; }; m_I = 0; m_invI = 0; m_inertiaScale = _arg1.inertiaScale; m_userData = _arg1.userData; m_fixtureList = null; m_fixtureCount = 0; } public function SetLinearVelocity(_arg1:b2Vec2):void{ if (m_type == b2_staticBody){ return; }; m_linearVelocity.SetV(_arg1); } public function ResetMassData():void{ var _local4:b2MassData; m_mass = 0; m_invMass = 0; m_I = 0; m_invI = 0; m_sweep.localCenter.SetZero(); if ((((m_type == b2_staticBody)) || ((m_type == b2_kinematicBody)))){ return; }; var _local1:b2Vec2 = b2Vec2.Make(0, 0); var _local2:b2Fixture = m_fixtureList; while (_local2) { if (_local2.m_density == 0){ } else { _local4 = _local2.GetMassData(); m_mass = (m_mass + _local4.mass); _local1.x = (_local1.x + (_local4.center.x * _local4.mass)); _local1.y = (_local1.y + (_local4.center.y * _local4.mass)); m_I = (m_I + _local4.I); }; _local2 = _local2.m_next; }; if (m_mass > 0){ m_invMass = (1 / m_mass); _local1.x = (_local1.x * m_invMass); _local1.y = (_local1.y * m_invMass); } else { m_mass = 1; m_invMass = 1; }; if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){ m_I = (m_I - (m_mass * ((_local1.x * _local1.x) + (_local1.y * _local1.y)))); m_I = (m_I * m_inertiaScale); b2Settings.b2Assert((m_I > 0)); m_invI = (1 / m_I); } else { m_I = 0; m_invI = 0; }; var _local3:b2Vec2 = m_sweep.c.Copy(); m_sweep.localCenter.SetV(_local1); m_sweep.c0.SetV(b2Math.MulX(m_xf, m_sweep.localCenter)); m_sweep.c.SetV(m_sweep.c0); m_linearVelocity.x = (m_linearVelocity.x + (m_angularVelocity * -((m_sweep.c.y - _local3.y)))); m_linearVelocity.y = (m_linearVelocity.y + (m_angularVelocity * (m_sweep.c.x - _local3.x))); } public function GetMassData(_arg1:b2MassData):void{ _arg1.mass = m_mass; _arg1.I = m_I; _arg1.center.SetV(m_sweep.localCenter); } public function Merge(_arg1:b2Body):void{ var _local2:b2Fixture; var _local3:b2Body; var _local4:b2Body; var _local11:b2Fixture; _local2 = _arg1.m_fixtureList; while (_local2) { _local11 = _local2.m_next; _arg1.m_fixtureCount--; _local2.m_next = m_fixtureList; m_fixtureList = _local2; m_fixtureCount++; _local2.m_body = _local4; _local2 = _local11; }; _local3.m_fixtureCount = 0; _local3 = this; _local4 = _arg1; var _local5:b2Vec2 = _local3.GetWorldCenter(); var _local6:b2Vec2 = _local4.GetWorldCenter(); var _local7:b2Vec2 = _local3.GetLinearVelocity().Copy(); var _local8:b2Vec2 = _local4.GetLinearVelocity().Copy(); var _local9:Number = _local3.GetAngularVelocity(); var _local10:Number = _local4.GetAngularVelocity(); _local3.ResetMassData(); SynchronizeFixtures(); } b2internal function SynchronizeTransform():void{ m_xf.R.Set(m_sweep.a); var _local1:b2Mat22 = m_xf.R; var _local2:b2Vec2 = m_sweep.localCenter; m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y))); m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y))); } public function SetMassData(_arg1:b2MassData):void{ b2Settings.b2Assert((m_world.IsLocked() == false)); if (m_world.IsLocked() == true){ return; }; if (m_type != b2_dynamicBody){ return; }; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.mass; if (m_mass <= 0){ m_mass = 1; }; m_invMass = (1 / m_mass); if ((((_arg1.I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){ m_I = (_arg1.I - (m_mass * ((_arg1.center.x * _arg1.center.x) + (_arg1.center.y * _arg1.center.y)))); m_invI = (1 / m_I); }; var _local2:b2Vec2 = m_sweep.c.Copy(); m_sweep.localCenter.SetV(_arg1.center); m_sweep.c0.SetV(b2Math.MulX(m_xf, m_sweep.localCenter)); m_sweep.c.SetV(m_sweep.c0); m_linearVelocity.x = (m_linearVelocity.x + (m_angularVelocity * -((m_sweep.c.y - _local2.y)))); m_linearVelocity.y = (m_linearVelocity.y + (m_angularVelocity * (m_sweep.c.x - _local2.x))); } public function GetDefinition():b2BodyDef{ var _local1:b2BodyDef = new b2BodyDef(); _local1.type = GetType(); _local1.allowSleep = ((m_flags & e_allowSleepFlag) == e_allowSleepFlag); _local1.angle = GetAngle(); _local1.angularDamping = m_angularDamping; _local1.angularVelocity = m_angularVelocity; _local1.fixedRotation = ((m_flags & e_fixedRotationFlag) == e_fixedRotationFlag); _local1.bullet = ((m_flags & e_bulletFlag) == e_bulletFlag); _local1.awake = ((m_flags & e_awakeFlag) == e_awakeFlag); _local1.linearDamping = m_linearDamping; _local1.linearVelocity.SetV(GetLinearVelocity()); _local1.position = GetPosition(); _local1.userData = GetUserData(); return (_local1); } public function GetControllerList():b2ControllerEdge{ return (m_controllerList); } public function GetFixtureList():b2Fixture{ return (m_fixtureList); } public function SetAngularVelocity(_arg1:Number):void{ if (m_type == b2_staticBody){ return; }; m_angularVelocity = _arg1; } public function GetAngle():Number{ return (m_sweep.a); } public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_local3.x - m_sweep.c.x))))); } public function GetNext():b2Body{ return (m_next); } public function GetMass():Number{ return (m_mass); } public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (m_type != b2_dynamicBody){ return; }; if (IsAwake() == false){ SetAwake(true); }; m_force.x = (m_force.x + _arg1.x); m_force.y = (m_force.y + _arg1.y); m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))); } public function CreateFixture(_arg1:b2FixtureDef):b2Fixture{ var _local3:IBroadPhase; if (m_world.IsLocked() == true){ return (null); }; var _local2:b2Fixture = new b2Fixture(); _local2.Create(this, m_xf, _arg1); if ((m_flags & e_activeFlag)){ _local3 = m_world.m_contactManager.m_broadPhase; _local2.CreateProxy(_local3, m_xf); }; _local2.m_next = m_fixtureList; m_fixtureList = _local2; m_fixtureCount++; _local2.m_body = this; if (_local2.m_density > 0){ ResetMassData(); }; m_world.m_flags = (m_world.m_flags | b2World.e_newFixture); return (_local2); } public function SetTransform(_arg1:b2Transform):void{ SetPositionAndAngle(_arg1.position, _arg1.GetAngle()); } public function IsAwake():Boolean{ return (((m_flags & e_awakeFlag) == e_awakeFlag)); } public function GetWorldVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.MulMV(m_xf.R, _arg1)); } b2internal function Advance(_arg1:Number):void{ m_sweep.Advance(_arg1); m_sweep.c.SetV(m_sweep.c0); m_sweep.a = m_sweep.a0; SynchronizeTransform(); } public function SetAwake(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_awakeFlag); m_sleepTime = 0; } else { m_flags = (m_flags & ~(e_awakeFlag)); m_sleepTime = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_force.SetZero(); m_torque = 0; }; } public function GetUserData(){ return (m_userData); } public function GetWorldCenter():b2Vec2{ return (m_sweep.c); } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetLocalVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.MulTMV(m_xf.R, _arg1)); } public function GetPosition():b2Vec2{ return (m_xf.position); } public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{ return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_arg1.x - m_sweep.c.x))))); } public function CreateFixture2(_arg1:b2Shape, _arg2:Number=0):b2Fixture{ var _local3:b2FixtureDef = new b2FixtureDef(); _local3.shape = _arg1; _local3.density = _arg2; return (CreateFixture(_local3)); } public function GetLinearDamping():Number{ return (m_linearDamping); } public function GetLocalCenter():b2Vec2{ return (m_sweep.localCenter); } public function SetPosition(_arg1:b2Vec2):void{ SetPositionAndAngle(_arg1, GetAngle()); } private function connectEdges(_arg1:b2EdgeShape, _arg2:b2EdgeShape, _arg3:Number):Number{ var _local4:Number = Math.atan2(_arg2.GetDirectionVector().y, _arg2.GetDirectionVector().x); var _local5:Number = Math.tan(((_local4 - _arg3) * 0.5)); var _local6:b2Vec2 = b2Math.MulFV(_local5, _arg2.GetDirectionVector()); _local6 = b2Math.SubtractVV(_local6, _arg2.GetNormalVector()); _local6 = b2Math.MulFV(b2Settings.b2_toiSlop, _local6); _local6 = b2Math.AddVV(_local6, _arg2.GetVertex1()); var _local7:b2Vec2 = b2Math.AddVV(_arg1.GetDirectionVector(), _arg2.GetDirectionVector()); _local7.Normalize(); var _local8 = (b2Math.Dot(_arg1.GetDirectionVector(), _arg2.GetNormalVector()) > 0); _arg1.SetNextEdge(_arg2, _local6, _local7, _local8); _arg2.SetPrevEdge(_arg1, _local6, _local7, _local8); return (_local4); } public function GetType():uint{ return (m_type); } public function GetAngularDamping():Number{ return (m_angularDamping); } public function SetType(_arg1:uint):void{ if (m_type == _arg1){ return; }; m_type = _arg1; ResetMassData(); if (m_type == b2_staticBody){ m_linearVelocity.SetZero(); m_angularVelocity = 0; }; SetAwake(true); m_force.SetZero(); m_torque = 0; var _local2:b2ContactEdge = m_contactList; while (_local2) { _local2.contact.FlagForFiltering(); _local2 = _local2.next; }; } public function SetAngularDamping(_arg1:Number):void{ m_angularDamping = _arg1; } public function GetInertia():Number{ return (m_I); } public function SetAngle(_arg1:Number):void{ SetPositionAndAngle(GetPosition(), _arg1); } public function GetJointList():b2JointEdge{ return (m_jointList); } public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.MulXT(m_xf, _arg1)); } public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (m_type != b2_dynamicBody){ return; }; if (IsAwake() == false){ SetAwake(true); }; m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x)); m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y)); m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)))); } public function GetContactList():b2ContactEdge{ return (m_contactList); } public function GetAngularVelocity():Number{ return (m_angularVelocity); } public function DestroyFixture(_arg1:b2Fixture):void{ var _local6:b2Contact; var _local7:b2Fixture; var _local8:b2Fixture; var _local9:IBroadPhase; if (m_world.IsLocked() == true){ return; }; var _local2:b2Fixture = m_fixtureList; var _local3:b2Fixture; var _local4:Boolean; while (_local2 != null) { if (_local2 == _arg1){ if (_local3){ _local3.m_next = _arg1.m_next; } else { m_fixtureList = _arg1.m_next; }; _local4 = true; break; }; _local3 = _local2; _local2 = _local2.m_next; }; var _local5:b2ContactEdge = m_contactList; while (_local5) { _local6 = _local5.contact; _local5 = _local5.next; _local7 = _local6.GetFixtureA(); _local8 = _local6.GetFixtureB(); if ((((_arg1 == _local7)) || ((_arg1 == _local8)))){ m_world.m_contactManager.Destroy(_local6); }; }; if ((m_flags & e_activeFlag)){ _local9 = m_world.m_contactManager.m_broadPhase; _arg1.DestroyProxy(_local9); }; _arg1.Destroy(); _arg1.m_body = null; _arg1.m_next = null; m_fixtureCount--; ResetMassData(); } public function IsSleepingAllowed():Boolean{ return (((m_flags & e_allowSleepFlag) == e_allowSleepFlag)); } public function GetTransform():b2Transform{ return (m_xf); } b2internal function SynchronizeFixtures():void{ var _local4:b2Fixture; var _local1:b2Transform = s_xf1; _local1.R.Set(m_sweep.a0); var _local2:b2Mat22 = _local1.R; var _local3:b2Vec2 = m_sweep.localCenter; _local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y))); _local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y))); var _local5:IBroadPhase = m_world.m_contactManager.m_broadPhase; _local4 = m_fixtureList; while (_local4) { _local4.Synchronize(_local5, _local1, m_xf); _local4 = _local4.m_next; }; } public function SetSleepingAllowed(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_allowSleepFlag); } else { m_flags = (m_flags & ~(e_allowSleepFlag)); SetAwake(true); }; } public function SetBullet(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_bulletFlag); } else { m_flags = (m_flags & ~(e_bulletFlag)); }; } public function SetPositionAndAngle(_arg1:b2Vec2, _arg2:Number):void{ var _local3:b2Fixture; if (m_world.IsLocked() == true){ return; }; m_xf.R.Set(_arg2); m_xf.position.SetV(_arg1); var _local4:b2Mat22 = m_xf.R; var _local5:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y)); m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_sweep.a0 = (m_sweep.a = _arg2); var _local6:IBroadPhase = m_world.m_contactManager.m_broadPhase; _local3 = m_fixtureList; while (_local3) { _local3.Synchronize(_local6, m_xf, m_xf); _local3 = _local3.m_next; }; m_world.m_contactManager.FindNewContacts(); } public function IsFixedRotation():Boolean{ return (((m_flags & e_fixedRotationFlag) == e_fixedRotationFlag)); } public function SetActive(_arg1:Boolean):void{ var _local2:IBroadPhase; var _local3:b2Fixture; var _local4:b2ContactEdge; var _local5:b2ContactEdge; if (_arg1 == IsActive()){ return; }; if (_arg1){ m_flags = (m_flags | e_activeFlag); _local2 = m_world.m_contactManager.m_broadPhase; _local3 = m_fixtureList; while (_local3) { _local3.CreateProxy(_local2, m_xf); _local3 = _local3.m_next; }; } else { m_flags = (m_flags & ~(e_activeFlag)); _local2 = m_world.m_contactManager.m_broadPhase; _local3 = m_fixtureList; while (_local3) { _local3.DestroyProxy(_local2); _local3 = _local3.m_next; }; _local4 = m_contactList; while (_local4) { _local5 = _local4; _local4 = _local4.next; m_world.m_contactManager.Destroy(_local5.contact); }; m_contactList = null; }; } public function IsActive():Boolean{ return (((m_flags & e_activeFlag) == e_activeFlag)); } b2internal function ShouldCollide(_arg1:b2Body):Boolean{ if ((((m_type == b2_staticBody)) && ((_arg1.m_type == b2_staticBody)))){ return (false); }; var _local2:b2JointEdge = m_jointList; while (_local2) { if (_local2.other == _arg1){ if (_local2.joint.m_collideConnected == false){ return (false); }; }; _local2 = _local2.next; }; return (true); } public function IsBullet():Boolean{ return (((m_flags & e_bulletFlag) == e_bulletFlag)); } public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22 = m_xf.R; var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (_local3); } public function SetFixedRotation(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_fixedRotationFlag); } else { m_flags = (m_flags & ~(e_fixedRotationFlag)); }; ResetMassData(); } public function GetLinearVelocity():b2Vec2{ return (m_linearVelocity); } public function Split(_arg1:Function):b2Body{ var _local7:b2Fixture; var _local13:b2Fixture; var _local2:b2Vec2 = GetLinearVelocity().Copy(); var _local3:Number = GetAngularVelocity(); var _local4:b2Vec2 = GetWorldCenter(); var _local5:b2Body = this; var _local6:b2Body = m_world.CreateBody(GetDefinition()); var _local8:b2Fixture = _local5.m_fixtureList; while (_local8) { if (_arg1(_local8)){ _local13 = _local8.m_next; if (_local7){ _local7.m_next = _local13; } else { _local5.m_fixtureList = _local13; }; _local5.m_fixtureCount--; _local8.m_next = _local6.m_fixtureList; _local6.m_fixtureList = _local8; _local6.m_fixtureCount++; _local8.m_body = _local6; _local8 = _local13; } else { _local7 = _local8; _local8 = _local8.m_next; }; }; _local5.ResetMassData(); _local6.ResetMassData(); var _local9:b2Vec2 = _local5.GetWorldCenter(); var _local10:b2Vec2 = _local6.GetWorldCenter(); var _local11:b2Vec2 = b2Math.AddVV(_local2, b2Math.CrossFV(_local3, b2Math.SubtractVV(_local9, _local4))); var _local12:b2Vec2 = b2Math.AddVV(_local2, b2Math.CrossFV(_local3, b2Math.SubtractVV(_local10, _local4))); _local5.SetLinearVelocity(_local11); _local6.SetLinearVelocity(_local12); _local5.SetAngularVelocity(_local3); _local6.SetAngularVelocity(_local3); _local5.SynchronizeFixtures(); _local6.SynchronizeFixtures(); return (_local6); } public function SetLinearDamping(_arg1:Number):void{ m_linearDamping = _arg1; } public function GetWorld():b2World{ return (m_world); } public function ApplyTorque(_arg1:Number):void{ if (m_type != b2_dynamicBody){ return; }; if (IsAwake() == false){ SetAwake(true); }; m_torque = (m_torque + _arg1); } } }//package Box2D.Dynamics
Section 98
//b2BodyDef (Box2D.Dynamics.b2BodyDef) package Box2D.Dynamics { import Box2D.Common.Math.*; public class b2BodyDef { public var angularDamping:Number; public var bullet:Boolean; public var awake:Boolean; public var active:Boolean; public var allowSleep:Boolean; public var angle:Number; public var userData; public var fixedRotation:Boolean; public var linearDamping:Number; public var angularVelocity:Number; public var linearVelocity:b2Vec2; public var position:b2Vec2; public var inertiaScale:Number; public var type:uint; public function b2BodyDef(){ position = new b2Vec2(); linearVelocity = new b2Vec2(); super(); userData = null; position.Set(0, 0); angle = 0; linearVelocity.Set(0, 0); angularVelocity = 0; linearDamping = 0; angularDamping = 0; allowSleep = true; awake = true; fixedRotation = false; bullet = false; type = b2Body.b2_staticBody; active = true; inertiaScale = 1; } } }//package Box2D.Dynamics
Section 99
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter) package Box2D.Dynamics { import Box2D.Common.*; public class b2ContactFilter { b2internal static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter); ; public function ShouldCollide(_arg1:b2Fixture, _arg2:b2Fixture):Boolean{ var _local3:b2FilterData = _arg1.GetFilterData(); var _local4:b2FilterData = _arg2.GetFilterData(); if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){ return ((_local3.groupIndex > 0)); }; var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0)))); return (_local5); } public function RayCollide(_arg1, _arg2:b2Fixture):Boolean{ if (!_arg1){ return (true); }; return (ShouldCollide((_arg1 as b2Fixture), _arg2)); } } }//package Box2D.Dynamics
Section 100
//b2ContactImpulse (Box2D.Dynamics.b2ContactImpulse) package Box2D.Dynamics { import Box2D.Common.*; public class b2ContactImpulse { public var tangentImpulses:Array; public var normalImpulses:Array; public function b2ContactImpulse(){ normalImpulses = new Array(b2Settings.b2_maxManifoldPoints); tangentImpulses = new Array(b2Settings.b2_maxManifoldPoints); super(); } } }//package Box2D.Dynamics
Section 101
//b2ContactListener (Box2D.Dynamics.b2ContactListener) package Box2D.Dynamics { import Box2D.Dynamics.Contacts.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactListener { b2internal static var b2_defaultListener:b2ContactListener = new (b2ContactListener); ; public function PreSolve(_arg1:b2Contact, _arg2:b2Manifold):void{ } public function EndContact(_arg1:b2Contact):void{ } public function PostSolve(_arg1:b2Contact, _arg2:b2ContactImpulse):void{ } public function BeginContact(_arg1:b2Contact):void{ } } }//package Box2D.Dynamics
Section 102
//b2ContactManager (Box2D.Dynamics.b2ContactManager) package Box2D.Dynamics { import Box2D.Dynamics.Contacts.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactManager { b2internal var m_world:b2World; b2internal var m_contactCount:int; b2internal var m_contactFactory:b2ContactFactory; b2internal var m_contactFilter:b2ContactFilter; b2internal var m_broadPhase:IBroadPhase; b2internal var m_contactList:b2Contact; b2internal var m_contactListener:b2ContactListener; b2internal var m_allocator; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2ContactManager(){ m_world = null; m_contactCount = 0; m_contactFilter = b2ContactFilter.b2_defaultFilter; m_contactListener = b2ContactListener.b2_defaultListener; m_contactFactory = new b2ContactFactory(m_allocator); m_broadPhase = new b2DynamicTreeBroadPhase(); } public function FindNewContacts():void{ m_broadPhase.UpdatePairs(AddPair); } public function Destroy(_arg1:b2Contact):void{ var _local2:b2Fixture = _arg1.GetFixtureA(); var _local3:b2Fixture = _arg1.GetFixtureB(); var _local4:b2Body = _local2.GetBody(); var _local5:b2Body = _local3.GetBody(); if (_arg1.IsTouching()){ m_contactListener.EndContact(_arg1); }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_world.m_contactList){ m_world.m_contactList = _arg1.m_next; }; if (_arg1.m_nodeA.prev){ _arg1.m_nodeA.prev.next = _arg1.m_nodeA.next; }; if (_arg1.m_nodeA.next){ _arg1.m_nodeA.next.prev = _arg1.m_nodeA.prev; }; if (_arg1.m_nodeA == _local4.m_contactList){ _local4.m_contactList = _arg1.m_nodeA.next; }; if (_arg1.m_nodeB.prev){ _arg1.m_nodeB.prev.next = _arg1.m_nodeB.next; }; if (_arg1.m_nodeB.next){ _arg1.m_nodeB.next.prev = _arg1.m_nodeB.prev; }; if (_arg1.m_nodeB == _local5.m_contactList){ _local5.m_contactList = _arg1.m_nodeB.next; }; m_contactFactory.Destroy(_arg1); m_contactCount--; } public function AddPair(_arg1, _arg2):void{ var _local9:b2Fixture; var _local10:b2Fixture; var _local3:b2Fixture = (_arg1 as b2Fixture); var _local4:b2Fixture = (_arg2 as b2Fixture); var _local5:b2Body = _local3.GetBody(); var _local6:b2Body = _local4.GetBody(); if (_local5 == _local6){ return; }; var _local7:b2ContactEdge = _local6.GetContactList(); while (_local7) { if (_local7.other == _local5){ _local9 = _local7.contact.GetFixtureA(); _local10 = _local7.contact.GetFixtureB(); if ((((_local9 == _local3)) && ((_local10 == _local4)))){ return; }; if ((((_local9 == _local4)) && ((_local10 == _local3)))){ return; }; }; _local7 = _local7.next; }; if (_local6.ShouldCollide(_local5) == false){ return; }; if (m_contactFilter.ShouldCollide(_local3, _local4) == false){ return; }; var _local8:b2Contact = m_contactFactory.Create(_local3, _local4); _local3 = _local8.GetFixtureA(); _local4 = _local8.GetFixtureB(); _local5 = _local3.m_body; _local6 = _local4.m_body; _local8.m_prev = null; _local8.m_next = m_world.m_contactList; if (m_world.m_contactList != null){ m_world.m_contactList.m_prev = _local8; }; m_world.m_contactList = _local8; _local8.m_nodeA.contact = _local8; _local8.m_nodeA.other = _local6; _local8.m_nodeA.prev = null; _local8.m_nodeA.next = _local5.m_contactList; if (_local5.m_contactList != null){ _local5.m_contactList.prev = _local8.m_nodeA; }; _local5.m_contactList = _local8.m_nodeA; _local8.m_nodeB.contact = _local8; _local8.m_nodeB.other = _local5; _local8.m_nodeB.prev = null; _local8.m_nodeB.next = _local6.m_contactList; if (_local6.m_contactList != null){ _local6.m_contactList.prev = _local8.m_nodeB; }; _local6.m_contactList = _local8.m_nodeB; m_world.m_contactCount++; } public function Collide():void{ var _local2:b2Fixture; var _local3:b2Fixture; var _local4:b2Body; var _local5:b2Body; var _local6:*; var _local7:*; var _local8:Boolean; var _local9:b2Contact; var _local1:b2Contact = m_world.m_contactList; while (_local1) { _local2 = _local1.GetFixtureA(); _local3 = _local1.GetFixtureB(); _local4 = _local2.GetBody(); _local5 = _local3.GetBody(); if ((((_local4.IsAwake() == false)) && ((_local5.IsAwake() == false)))){ _local1 = _local1.GetNext(); } else { if ((_local1.m_flags & b2Contact.e_filterFlag)){ if (_local5.ShouldCollide(_local4) == false){ _local9 = _local1; _local1 = _local9.GetNext(); Destroy(_local9); continue; }; if (m_contactFilter.ShouldCollide(_local2, _local3) == false){ _local9 = _local1; _local1 = _local9.GetNext(); Destroy(_local9); continue; }; _local1.m_flags = (_local1.m_flags & ~(b2Contact.e_filterFlag)); }; _local6 = _local2.m_proxy; _local7 = _local3.m_proxy; _local8 = m_broadPhase.TestOverlap(_local6, _local7); if (_local8 == false){ _local9 = _local1; _local1 = _local9.GetNext(); Destroy(_local9); } else { _local1.Update(m_contactListener); _local1 = _local1.GetNext(); }; }; }; } } }//package Box2D.Dynamics
Section 103
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Contacts.*; import flash.display.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2DebugDraw { private var m_xformScale:Number;// = 1 private var m_fillAlpha:Number;// = 1 private var m_alpha:Number;// = 1 private var m_lineThickness:Number;// = 1 private var m_drawFlags:uint; b2internal var m_sprite:Sprite; private var m_drawScale:Number;// = 1 public static var e_centerOfMassBit:uint = 16; public static var e_shapeBit:uint = 1; public static var e_aabbBit:uint = 4; public static var e_controllerBit:uint = 32; public static var e_pairBit:uint = 8; public static var e_jointBit:uint = 2; public function b2DebugDraw(){ m_drawFlags = 0; } public function SetDrawScale(_arg1:Number):void{ m_drawScale = _arg1; } public function GetFillAlpha():Number{ return (m_fillAlpha); } public function GetAlpha():Number{ return (m_alpha); } public function GetLineThickness():Number{ return (m_lineThickness); } public function GetDrawScale():Number{ return (m_drawScale); } public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.endFill(); } public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); } public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha); m_sprite.graphics.moveTo(0, 0); m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); m_sprite.graphics.endFill(); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale)); } public function ClearFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags & ~(_arg1)); } public function GetSprite():Sprite{ return (m_sprite); } public function GetXFormScale():Number{ return (m_xformScale); } public function SetFlags(_arg1:uint):void{ m_drawFlags = _arg1; } public function SetSprite(_arg1:Sprite):void{ m_sprite = _arg1; } public function DrawTransform(_arg1:b2Transform):void{ m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale)); m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale)); } public function AppendFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags | _arg1); } public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale)); } public function SetXFormScale(_arg1:Number):void{ m_xformScale = _arg1; } public function GetFlags():uint{ return (m_drawFlags); } public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); var _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); } public function SetFillAlpha(_arg1:Number):void{ m_fillAlpha = _arg1; } public function SetAlpha(_arg1:Number):void{ m_alpha = _arg1; } public function SetLineThickness(_arg1:Number):void{ m_lineThickness = _arg1; } } }//package Box2D.Dynamics
Section 104
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener) package Box2D.Dynamics { import Box2D.Dynamics.Joints.*; public class b2DestructionListener { public function SayGoodbyeFixture(_arg1:b2Fixture):void{ } public function SayGoodbyeJoint(_arg1:b2Joint):void{ } } }//package Box2D.Dynamics
Section 105
//b2FilterData (Box2D.Dynamics.b2FilterData) package Box2D.Dynamics { public class b2FilterData { public var maskBits:uint;// = 0xFFFF public var groupIndex:int;// = 0 public var categoryBits:uint;// = 1 public function Copy():b2FilterData{ var _local1:b2FilterData = new b2FilterData(); _local1.categoryBits = categoryBits; _local1.maskBits = maskBits; _local1.groupIndex = groupIndex; return (_local1); } } }//package Box2D.Dynamics
Section 106
//b2Fixture (Box2D.Dynamics.b2Fixture) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Contacts.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Fixture { b2internal var m_next:b2Fixture; b2internal var m_shape:b2Shape; b2internal var m_restitution:Number; b2internal var m_friction:Number; b2internal var m_proxy; b2internal var m_filter:b2FilterData; b2internal var m_density:Number; private var m_massData:b2MassData; b2internal var m_isSensor:Boolean; b2internal var m_userData; b2internal var m_aabb:b2AABB; b2internal var m_body:b2Body; public function b2Fixture(){ m_filter = new b2FilterData(); super(); m_aabb = new b2AABB(); m_userData = null; m_body = null; m_next = null; m_shape = null; m_density = 0; m_friction = 0; m_restitution = 0; } public function TestPoint(_arg1:b2Vec2):Boolean{ return (m_shape.TestPoint(m_body.GetTransform(), _arg1)); } public function SetDensity(_arg1:Number):void{ m_density = _arg1; } public function SetRestitution(_arg1:Number):void{ m_restitution = _arg1; } public function GetNext():b2Fixture{ return (m_next); } public function GetShape():b2Shape{ return (m_shape); } public function GetFriction():Number{ return (m_friction); } public function GetDensity():Number{ return (m_density); } public function GetMassData(_arg1:b2MassData=null):b2MassData{ if (_arg1 == null){ _arg1 = new b2MassData(); }; m_shape.ComputeMass(_arg1, m_density); return (_arg1); } public function GetAABB():b2AABB{ return (m_aabb); } public function GetType():int{ return (m_shape.GetType()); } public function GetFilterData():b2FilterData{ return (m_filter.Copy()); } b2internal function Destroy():void{ m_shape = null; } public function GetRestitution():Number{ return (m_restitution); } public function SetFriction(_arg1:Number):void{ m_friction = _arg1; } b2internal function Create(_arg1:b2Body, _arg2:b2Transform, _arg3:b2FixtureDef):void{ m_userData = _arg3.userData; m_friction = _arg3.friction; m_restitution = _arg3.restitution; m_body = _arg1; m_next = null; m_filter = _arg3.filter.Copy(); m_isSensor = _arg3.isSensor; m_shape = _arg3.shape.Copy(); m_density = _arg3.density; } public function IsSensor():Boolean{ return (m_isSensor); } public function RayCast(_arg1:b2RayCastOutput, _arg2:b2RayCastInput):Boolean{ return (m_shape.RayCast(_arg1, _arg2, m_body.GetTransform())); } public function GetUserData(){ return (m_userData); } b2internal function Synchronize(_arg1:IBroadPhase, _arg2:b2Transform, _arg3:b2Transform):void{ if (!m_proxy){ return; }; var _local4:b2AABB = new b2AABB(); var _local5:b2AABB = new b2AABB(); m_shape.ComputeAABB(_local4, _arg2); m_shape.ComputeAABB(_local5, _arg3); m_aabb.Combine(_local4, _local5); var _local6:b2Vec2 = b2Math.SubtractVV(_arg3.position, _arg2.position); _arg1.MoveProxy(m_proxy, m_aabb, _local6); } b2internal function CreateProxy(_arg1:IBroadPhase, _arg2:b2Transform):void{ m_shape.ComputeAABB(m_aabb, _arg2); m_proxy = _arg1.CreateProxy(m_aabb, this); } public function SetFilterData(_arg1:b2FilterData):void{ var _local3:b2Contact; var _local4:b2Fixture; var _local5:b2Fixture; m_filter = _arg1.Copy(); if (m_body){ return; }; var _local2:b2ContactEdge = m_body.GetContactList(); while (_local2) { _local3 = _local2.contact; _local4 = _local3.GetFixtureA(); _local5 = _local3.GetFixtureB(); if ((((_local4 == this)) || ((_local5 == this)))){ _local3.FlagForFiltering(); }; _local2 = _local2.next; }; } b2internal function DestroyProxy(_arg1:IBroadPhase):void{ if (m_proxy == null){ return; }; _arg1.DestroyProxy(m_proxy); m_proxy = null; } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetBody():b2Body{ return (m_body); } public function SetSensor(_arg1:Boolean):void{ var _local3:b2Contact; var _local4:b2Fixture; var _local5:b2Fixture; if (m_isSensor == _arg1){ return; }; m_isSensor = _arg1; if (m_body == null){ return; }; var _local2:b2ContactEdge = m_body.GetContactList(); while (_local2) { _local3 = _local2.contact; _local4 = _local3.GetFixtureA(); _local5 = _local3.GetFixtureB(); if ((((_local4 == this)) || ((_local5 == this)))){ _local3.SetSensor(((_local4.IsSensor()) || (_local5.IsSensor()))); }; _local2 = _local2.next; }; } } }//package Box2D.Dynamics
Section 107
//b2FixtureDef (Box2D.Dynamics.b2FixtureDef) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; public class b2FixtureDef { public var shape:b2Shape; public var isSensor:Boolean; public var density:Number; public var restitution:Number; public var userData; public var filter:b2FilterData; public var friction:Number; public function b2FixtureDef(){ filter = new b2FilterData(); super(); shape = null; userData = null; friction = 0.2; restitution = 0; density = 0; filter.categoryBits = 1; filter.maskBits = 0xFFFF; filter.groupIndex = 0; isSensor = false; } } }//package Box2D.Dynamics
Section 108
//b2Island (Box2D.Dynamics.b2Island) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Island { private var m_contactSolver:b2ContactSolver; private var m_listener:b2ContactListener; private var m_bodyCapacity:int; b2internal var m_bodies:Array; b2internal var m_bodyCount:int; b2internal var m_jointCapacity:int; b2internal var m_contactCount:int; b2internal var m_contacts:Array; b2internal var m_contactCapacity:int; b2internal var m_jointCount:int; private var m_allocator; b2internal var m_joints:Array; private static var s_impulse:b2ContactImpulse = new b2ContactImpulse(); public function b2Island(){ m_bodies = new Array(); m_contacts = new Array(); m_joints = new Array(); } public function AddBody(_arg1:b2Body):void{ _arg1.m_islandIndex = m_bodyCount; var _local2 = m_bodyCount++; m_bodies[_local2] = _arg1; } public function AddJoint(_arg1:b2Joint):void{ var _local2 = m_jointCount++; m_joints[_local2] = _arg1; } public function Report(_arg1:Array):void{ var _local3:b2Contact; var _local4:b2ContactConstraint; var _local5:int; if (m_listener == null){ return; }; var _local2:int; while (_local2 < m_contactCount) { _local3 = m_contacts[_local2]; _local4 = _arg1[_local2]; _local5 = 0; while (_local5 < _local4.pointCount) { s_impulse.normalImpulses[_local5] = _local4.points[_local5].normalImpulse; s_impulse.tangentImpulses[_local5] = _local4.points[_local5].tangentImpulse; _local5++; }; m_listener.PostSolve(_local3, s_impulse); _local2++; }; } public function AddContact(_arg1:b2Contact):void{ var _local2 = m_contactCount++; m_contacts[_local2] = _arg1; } public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean):void{ var _local4:int; var _local5:int; var _local6:b2Body; var _local7:b2Joint; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Boolean; var _local13:Boolean; var _local14:Boolean; var _local15:Number; var _local16:Number; var _local17:Number; _local4 = 0; while (_local4 < m_bodyCount) { _local6 = m_bodies[_local4]; if (_local6.GetType() != b2Body.b2_dynamicBody){ } else { _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x)))); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y)))); _local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque)); _local6.m_linearVelocity.Multiply(b2Math.Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1)); _local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1)); }; _local4++; }; m_contactSolver.Initialize(_arg1, m_contacts, m_contactCount, m_allocator); var _local8:b2ContactSolver = m_contactSolver; _local8.InitVelocityConstraints(_arg1); _local4 = 0; while (_local4 < m_jointCount) { _local7 = m_joints[_local4]; _local7.InitVelocityConstraints(_arg1); _local4++; }; _local4 = 0; while (_local4 < _arg1.velocityIterations) { _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local7.SolveVelocityConstraints(_arg1); _local5++; }; _local8.SolveVelocityConstraints(); _local4++; }; _local4 = 0; while (_local4 < m_jointCount) { _local7 = m_joints[_local4]; _local7.FinalizeVelocityConstraints(); _local4++; }; _local8.FinalizeVelocityConstraints(); _local4 = 0; while (_local4 < m_bodyCount) { _local6 = m_bodies[_local4]; if (_local6.GetType() == b2Body.b2_staticBody){ } else { _local9 = (_arg1.dt * _local6.m_linearVelocity.x); _local10 = (_arg1.dt * _local6.m_linearVelocity.y); if (((_local9 * _local9) + (_local10 * _local10)) > b2Settings.b2_maxTranslationSquared){ _local6.m_linearVelocity.Normalize(); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * (b2Settings.b2_maxTranslation * _arg1.inv_dt)); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * (b2Settings.b2_maxTranslation * _arg1.inv_dt)); }; _local11 = (_arg1.dt * _local6.m_angularVelocity); if (((_arg1.dt * _local6.m_angularVelocity) * _local11) > b2Settings.b2_maxRotationSquared){ if (_local6.m_angularVelocity < 0){ _local6.m_angularVelocity = (-(b2Settings.b2_maxRotation) * _arg1.inv_dt); } else { _local6.m_angularVelocity = (b2Settings.b2_maxRotation * _arg1.inv_dt); }; }; _local6.m_sweep.c0.SetV(_local6.m_sweep.c); _local6.m_sweep.a0 = _local6.m_sweep.a; _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y)); _local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity)); _local6.SynchronizeTransform(); }; _local4++; }; _local4 = 0; while (_local4 < _arg1.positionIterations) { _local12 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local13 = true; _local5 = 0; while (_local5 < m_jointCount) { _local7 = m_joints[_local5]; _local14 = _local7.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local13 = ((_local13) && (_local14)); _local5++; }; if (((_local12) && (_local13))){ break; }; _local4++; }; Report(_local8.m_constraints); if (_arg3){ _local15 = Number.MAX_VALUE; _local16 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance); _local17 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance); _local4 = 0; while (_local4 < m_bodyCount) { _local6 = m_bodies[_local4]; if (_local6.GetType() == b2Body.b2_staticBody){ } else { if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){ _local6.m_sleepTime = 0; _local15 = 0; }; if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local17)))) || ((b2Math.Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local16)))){ _local6.m_sleepTime = 0; _local15 = 0; } else { _local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt); _local15 = b2Math.Min(_local15, _local6.m_sleepTime); }; }; _local4++; }; if (_local15 >= b2Settings.b2_timeToSleep){ _local4 = 0; while (_local4 < m_bodyCount) { _local6 = m_bodies[_local4]; _local6.SetAwake(false); _local4++; }; }; }; } public function Clear():void{ m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:int; var _local3:int; var _local6:b2Body; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Boolean; var _local11:Boolean; var _local12:Boolean; m_contactSolver.Initialize(_arg1, m_contacts, m_contactCount, m_allocator); var _local4:b2ContactSolver = m_contactSolver; _local2 = 0; while (_local2 < m_jointCount) { m_joints[_local2].InitVelocityConstraints(_arg1); _local2++; }; _local2 = 0; while (_local2 < _arg1.velocityIterations) { _local4.SolveVelocityConstraints(); _local3 = 0; while (_local3 < m_jointCount) { m_joints[_local3].SolveVelocityConstraints(_arg1); _local3++; }; _local2++; }; _local2 = 0; while (_local2 < m_bodyCount) { _local6 = m_bodies[_local2]; if (_local6.GetType() == b2Body.b2_staticBody){ } else { _local7 = (_arg1.dt * _local6.m_linearVelocity.x); _local8 = (_arg1.dt * _local6.m_linearVelocity.y); if (((_local7 * _local7) + (_local8 * _local8)) > b2Settings.b2_maxTranslationSquared){ _local6.m_linearVelocity.Normalize(); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * (b2Settings.b2_maxTranslation * _arg1.inv_dt)); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * (b2Settings.b2_maxTranslation * _arg1.inv_dt)); }; _local9 = (_arg1.dt * _local6.m_angularVelocity); if (((_arg1.dt * _local6.m_angularVelocity) * _local9) > b2Settings.b2_maxRotationSquared){ if (_local6.m_angularVelocity < 0){ _local6.m_angularVelocity = (-(b2Settings.b2_maxRotation) * _arg1.inv_dt); } else { _local6.m_angularVelocity = (b2Settings.b2_maxRotation * _arg1.inv_dt); }; }; _local6.m_sweep.c0.SetV(_local6.m_sweep.c); _local6.m_sweep.a0 = _local6.m_sweep.a; _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y)); _local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity)); _local6.SynchronizeTransform(); }; _local2++; }; var _local5:Number = 0.75; _local2 = 0; while (_local2 < _arg1.positionIterations) { _local10 = _local4.SolvePositionConstraints(_local5); _local11 = true; _local3 = 0; while (_local3 < m_jointCount) { _local12 = m_joints[_local3].SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local11 = ((_local11) && (_local12)); _local3++; }; if (((_local10) && (_local11))){ break; }; _local2++; }; Report(_local4.m_constraints); } public function Initialize(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener, _arg6:b2ContactSolver):void{ var _local7:int; m_bodyCapacity = _arg1; m_contactCapacity = _arg2; m_jointCapacity = _arg3; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_allocator = _arg4; m_listener = _arg5; m_contactSolver = _arg6; _local7 = m_bodies.length; while (_local7 < _arg1) { m_bodies[_local7] = null; _local7++; }; _local7 = m_contacts.length; while (_local7 < _arg2) { m_contacts[_local7] = null; _local7++; }; _local7 = m_joints.length; while (_local7 < _arg3) { m_joints[_local7] = null; _local7++; }; } } }//package Box2D.Dynamics
Section 109
//b2TimeStep (Box2D.Dynamics.b2TimeStep) package Box2D.Dynamics { public class b2TimeStep { public var warmStarting:Boolean; public var inv_dt:Number; public var dt:Number; public var velocityIterations:int; public var dtRatio:Number; public var positionIterations:int; public function Set(_arg1:b2TimeStep):void{ dt = _arg1.dt; inv_dt = _arg1.inv_dt; positionIterations = _arg1.positionIterations; velocityIterations = _arg1.velocityIterations; warmStarting = _arg1.warmStarting; } } }//package Box2D.Dynamics
Section 110
//b2World (Box2D.Dynamics.b2World) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Controllers.*; import Box2D.Dynamics.Contacts.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2World { private var m_inv_dt0:Number; private var m_contactSolver:b2ContactSolver; private var m_controllerList:b2Controller; b2internal var m_contactList:b2Contact; private var m_controllerCount:int; private var m_allowSleep:Boolean; private var m_island:b2Island; b2internal var m_flags:int; private var m_jointCount:int; private var m_bodyCount:int; private var s_stack:Array; private var m_destructionListener:b2DestructionListener; b2internal var m_groundBody:b2Body; b2internal var m_contactCount:int; private var m_debugDraw:b2DebugDraw; b2internal var m_bodyList:b2Body; private var m_jointList:b2Joint; private var m_gravity:b2Vec2; b2internal var m_contactManager:b2ContactManager; public static const e_newFixture:int = 1; public static const e_locked:int = 2; private static var s_timestep:b2TimeStep = new b2TimeStep(); private static var s_queue:Array = new Array(); private static var s_timestep2:b2TimeStep = new b2TimeStep(); private static var s_backupA:b2Sweep = new b2Sweep(); private static var m_continuousPhysics:Boolean; private static var m_warmStarting:Boolean; private static var s_xf:b2Transform = new b2Transform(); private static var s_backupB:b2Sweep = new b2Sweep(); private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8); public function b2World(_arg1:b2Vec2, _arg2:Boolean){ s_stack = new Array(); m_contactManager = new b2ContactManager(); m_contactSolver = new b2ContactSolver(); m_island = new b2Island(); super(); m_destructionListener = null; m_debugDraw = null; m_bodyList = null; m_contactList = null; m_jointList = null; m_controllerList = null; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_controllerCount = 0; m_warmStarting = true; m_continuousPhysics = true; m_allowSleep = _arg2; m_gravity = _arg1; m_inv_dt0 = 0; m_contactManager.m_world = this; var _local3:b2BodyDef = new b2BodyDef(); m_groundBody = CreateBody(_local3); } b2internal function DrawJoint(_arg1:b2Joint):void{ var _local11:b2PulleyJoint; var _local12:b2Vec2; var _local13:b2Vec2; var _local2:b2Body = _arg1.GetBodyA(); var _local3:b2Body = _arg1.GetBodyB(); var _local4:b2Transform = _local2.m_xf; var _local5:b2Transform = _local3.m_xf; var _local6:b2Vec2 = _local4.position; var _local7:b2Vec2 = _local5.position; var _local8:b2Vec2 = _arg1.GetAnchorA(); var _local9:b2Vec2 = _arg1.GetAnchorB(); var _local10:b2Color = s_jointColor; switch (_arg1.m_type){ case b2Joint.e_distanceJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; case b2Joint.e_pulleyJoint: _local11 = (_arg1 as b2PulleyJoint); _local12 = _local11.GetGroundAnchorA(); _local13 = _local11.GetGroundAnchorB(); m_debugDraw.DrawSegment(_local12, _local8, _local10); m_debugDraw.DrawSegment(_local13, _local9, _local10); m_debugDraw.DrawSegment(_local12, _local13, _local10); break; case b2Joint.e_mouseJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; default: if (_local2 != m_groundBody){ m_debugDraw.DrawSegment(_local6, _local8, _local10); }; m_debugDraw.DrawSegment(_local8, _local9, _local10); if (_local3 != m_groundBody){ m_debugDraw.DrawSegment(_local7, _local9, _local10); }; }; } public function RayCastAll(_arg1:b2Vec2, _arg2:b2Vec2):Array{ var result:Array; var RayCastAllWrapper:Function; var point1 = _arg1; var point2 = _arg2; RayCastAllWrapper = function (_arg1:b2Fixture, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:Number):Number{ result[result.length] = _arg1; return (1); }; result = new Array(); RayCast(RayCastAllWrapper, point1, point2); return (result); } public function QueryAABB(_arg1:Function, _arg2:b2AABB):void{ var broadPhase:IBroadPhase; var WorldQueryWrapper:Function; var callback = _arg1; var aabb = _arg2; WorldQueryWrapper = function (_arg1):Boolean{ return (callback(broadPhase.GetUserData(_arg1))); }; broadPhase = m_contactManager.m_broadPhase; broadPhase.Query(WorldQueryWrapper, aabb); } public function GetJointCount():int{ return (m_jointCount); } public function SetDebugDraw(_arg1:b2DebugDraw):void{ m_debugDraw = _arg1; } public function SetContinuousPhysics(_arg1:Boolean):void{ m_continuousPhysics = _arg1; } public function GetProxyCount():int{ return (m_contactManager.m_broadPhase.GetProxyCount()); } public function DrawDebugData():void{ var _local2:int; var _local3:b2Body; var _local4:b2Fixture; var _local5:b2Shape; var _local6:b2Joint; var _local7:IBroadPhase; var _local11:b2Transform; var _local16:b2Controller; var _local17:b2Contact; var _local18:b2Fixture; var _local19:b2Fixture; var _local20:b2Vec2; var _local21:b2Vec2; var _local22:b2AABB; if (m_debugDraw == null){ return; }; m_debugDraw.m_sprite.graphics.clear(); var _local1:uint = m_debugDraw.GetFlags(); var _local8:b2Vec2 = new b2Vec2(); var _local9:b2Vec2 = new b2Vec2(); var _local10:b2Vec2 = new b2Vec2(); var _local12:b2AABB = new b2AABB(); var _local13:b2AABB = new b2AABB(); var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()]; var _local15:b2Color = new b2Color(0, 0, 0); if ((_local1 & b2DebugDraw.e_shapeBit)){ _local3 = m_bodyList; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetFixtureList(); while (_local4) { _local5 = _local4.GetShape(); if (_local3.IsActive() == false){ _local15.Set(0.5, 0.5, 0.3); DrawShape(_local5, _local11, _local15); } else { if (_local3.GetType() == b2Body.b2_staticBody){ _local15.Set(0.5, 0.9, 0.5); DrawShape(_local5, _local11, _local15); } else { if (_local3.GetType() == b2Body.b2_kinematicBody){ _local15.Set(0.5, 0.5, 0.9); DrawShape(_local5, _local11, _local15); } else { if (_local3.IsAwake() == false){ _local15.Set(0.6, 0.6, 0.6); DrawShape(_local5, _local11, _local15); } else { _local15.Set(0.9, 0.7, 0.7); DrawShape(_local5, _local11, _local15); }; }; }; }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_jointBit)){ _local6 = m_jointList; while (_local6) { DrawJoint(_local6); _local6 = _local6.m_next; }; }; if ((_local1 & b2DebugDraw.e_controllerBit)){ _local16 = m_controllerList; while (_local16) { _local16.Draw(m_debugDraw); _local16 = _local16.m_next; }; }; if ((_local1 & b2DebugDraw.e_pairBit)){ _local15.Set(0.3, 0.9, 0.9); _local17 = m_contactManager.m_contactList; while (_local17) { _local18 = _local17.GetFixtureA(); _local19 = _local17.GetFixtureB(); _local20 = _local18.GetAABB().GetCenter(); _local21 = _local19.GetAABB().GetCenter(); m_debugDraw.DrawSegment(_local20, _local21, _local15); _local17 = _local17.GetNext(); }; }; if ((_local1 & b2DebugDraw.e_aabbBit)){ _local7 = m_contactManager.m_broadPhase; _local14 = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()]; _local3 = m_bodyList; while (_local3) { if (_local3.IsActive() == false){ } else { _local4 = _local3.GetFixtureList(); while (_local4) { _local22 = _local7.GetFatAABB(_local4.m_proxy); _local14[0].Set(_local22.lowerBound.x, _local22.lowerBound.y); _local14[1].Set(_local22.upperBound.x, _local22.lowerBound.y); _local14[2].Set(_local22.upperBound.x, _local22.upperBound.y); _local14[3].Set(_local22.lowerBound.x, _local22.upperBound.y); m_debugDraw.DrawPolygon(_local14, 4, _local15); _local4 = _local4.GetNext(); }; }; _local3 = _local3.GetNext(); }; }; if ((_local1 & b2DebugDraw.e_centerOfMassBit)){ _local3 = m_bodyList; while (_local3) { _local11 = s_xf; _local11.R = _local3.m_xf.R; _local11.position = _local3.GetWorldCenter(); m_debugDraw.DrawTransform(_local11); _local3 = _local3.m_next; }; }; } public function DestroyBody(_arg1:b2Body):void{ var _local6:b2JointEdge; var _local7:b2ControllerEdge; var _local8:b2ContactEdge; var _local9:b2Fixture; if (IsLocked() == true){ return; }; var _local2:b2JointEdge = _arg1.m_jointList; while (_local2) { _local6 = _local2; _local2 = _local2.next; if (m_destructionListener){ m_destructionListener.SayGoodbyeJoint(_local6.joint); }; DestroyJoint(_local6.joint); }; var _local3:b2ControllerEdge = _arg1.m_controllerList; while (_local3) { _local7 = _local3; _local3 = _local3.nextController; _local7.controller.RemoveBody(_arg1); }; var _local4:b2ContactEdge = _arg1.m_contactList; while (_local4) { _local8 = _local4; _local4 = _local4.next; m_contactManager.Destroy(_local8.contact); }; _arg1.m_contactList = null; var _local5:b2Fixture = _arg1.m_fixtureList; while (_local5) { _local9 = _local5; _local5 = _local5.m_next; if (m_destructionListener){ m_destructionListener.SayGoodbyeFixture(_local9); }; _local9.DestroyProxy(m_contactManager.m_broadPhase); _local9.Destroy(); }; _arg1.m_fixtureList = null; _arg1.m_fixtureCount = 0; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_bodyList){ m_bodyList = _arg1.m_next; }; m_bodyCount--; } b2internal function DrawShape(_arg1:b2Shape, _arg2:b2Transform, _arg3:b2Color):void{ var _local4:b2CircleShape; var _local5:b2Vec2; var _local6:Number; var _local7:b2Vec2; var _local8:int; var _local9:b2PolygonShape; var _local10:int; var _local11:Array; var _local12:Array; var _local13:b2EdgeShape; switch (_arg1.m_type){ case b2Shape.e_circleShape: _local4 = (_arg1 as b2CircleShape); _local5 = b2Math.MulX(_arg2, _local4.m_p); _local6 = _local4.m_radius; _local7 = _arg2.R.col1; m_debugDraw.DrawSolidCircle(_local5, _local6, _local7, _arg3); break; case b2Shape.e_polygonShape: _local9 = (_arg1 as b2PolygonShape); _local10 = _local9.GetVertexCount(); _local11 = _local9.GetVertices(); _local12 = new Array(_local10); _local8 = 0; while (_local8 < _local10) { _local12[_local8] = b2Math.MulX(_arg2, _local11[_local8]); _local8++; }; m_debugDraw.DrawSolidPolygon(_local12, _local10, _arg3); break; case b2Shape.e_edgeShape: _local13 = (_arg1 as b2EdgeShape); m_debugDraw.DrawSegment(b2Math.MulX(_arg2, _local13.GetVertex1()), b2Math.MulX(_arg2, _local13.GetVertex2()), _arg3); break; }; } public function GetGroundBody():b2Body{ return (m_groundBody); } public function DestroyController(_arg1:b2Controller):void{ _arg1.Clear(); if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1 == m_controllerList){ m_controllerList = _arg1.m_next; }; m_controllerCount--; } b2internal function Solve(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local10:int; var _local11:int; var _local12:b2Body; var _local13:b2ContactEdge; var _local14:b2JointEdge; var _local3:b2Controller = m_controllerList; while (_local3) { _local3.Step(_arg1); _local3 = _local3.m_next; }; var _local4:b2Island = m_island; _local4.Initialize(m_bodyCount, m_contactCount, m_jointCount, null, m_contactManager.m_contactListener, m_contactSolver); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2 = _local2.m_next; }; var _local5:b2Contact = m_contactList; while (_local5) { _local5.m_flags = (_local5.m_flags & ~(b2Contact.e_islandFlag)); _local5 = _local5.m_next; }; var _local6:b2Joint = m_jointList; while (_local6) { _local6.m_islandFlag = false; _local6 = _local6.m_next; }; var _local7:int = m_bodyCount; var _local8:Array = s_stack; var _local9:b2Body = m_bodyList; while (_local9) { if ((_local9.m_flags & b2Body.e_islandFlag)){ } else { if ((((_local9.IsAwake() == false)) || ((_local9.IsActive() == false)))){ } else { if (_local9.GetType() == b2Body.b2_staticBody){ } else { _local4.Clear(); _local10 = 0; var _temp1 = _local10; _local10 = (_local10 + 1); var _local15 = _temp1; _local8[_local15] = _local9; _local9.m_flags = (_local9.m_flags | b2Body.e_islandFlag); while (_local10 > 0) { --_local10; _local2 = _local8[_local10]; _local4.AddBody(_local2); if (_local2.IsAwake() == false){ _local2.SetAwake(true); }; if (_local2.GetType() == b2Body.b2_staticBody){ } else { _local13 = _local2.m_contactList; while (_local13) { if ((_local13.contact.m_flags & b2Contact.e_islandFlag)){ } else { if ((((((((_local13.contact.IsSensor() == true)) || ((_local13.contact.IsEnabled() == false)))) || ((_local13.contact.IsTouching() == false)))) || ((_local13.contact.IsKinematic() == true)))){ } else { _local4.AddContact(_local13.contact); _local13.contact.m_flags = (_local13.contact.m_flags | b2Contact.e_islandFlag); _local12 = _local13.other; if ((_local12.m_flags & b2Body.e_islandFlag)){ } else { var _temp2 = _local10; _local10 = (_local10 + 1); var _local16 = _temp2; _local8[_local16] = _local12; _local12.m_flags = (_local12.m_flags | b2Body.e_islandFlag); }; }; }; _local13 = _local13.next; }; _local14 = _local2.m_jointList; while (_local14) { if (_local14.joint.m_islandFlag == true){ } else { _local12 = _local14.other; if (_local12.IsActive() == false){ } else { _local4.AddJoint(_local14.joint); _local14.joint.m_islandFlag = true; if ((_local12.m_flags & b2Body.e_islandFlag)){ } else { var _temp3 = _local10; _local10 = (_local10 + 1); _local16 = _temp3; _local8[_local16] = _local12; _local12.m_flags = (_local12.m_flags | b2Body.e_islandFlag); }; }; }; _local14 = _local14.next; }; }; }; _local4.Solve(_arg1, m_gravity, m_allowSleep); _local11 = 0; while (_local11 < _local4.m_bodyCount) { _local2 = _local4.m_bodies[_local11]; if (_local2.GetType() == b2Body.b2_staticBody){ _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); }; _local11++; }; }; }; }; _local9 = _local9.m_next; }; _local11 = 0; while (_local11 < _local8.length) { if (!_local8[_local11]){ break; }; _local8[_local11] = null; _local11++; }; _local2 = m_bodyList; while (_local2) { if ((((_local2.IsAwake() == false)) || ((_local2.IsActive() == false)))){ } else { if (_local2.GetType() == b2Body.b2_staticBody){ } else { _local2.SynchronizeFixtures(); }; }; _local2 = _local2.m_next; }; m_contactManager.FindNewContacts(); } public function SetGravity(_arg1:b2Vec2):void{ m_gravity = _arg1; } public function SetContactFilter(_arg1:b2ContactFilter):void{ m_contactManager.m_contactFilter = _arg1; } b2internal function SolveTOI(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Fixture; var _local4:b2Fixture; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactEdge; var _local8:b2Joint; var _local11:b2Contact; var _local12:b2Contact; var _local13:Number; var _local14:b2Body; var _local15:int; var _local16:int; var _local17:b2TimeStep; var _local18:int; var _local19:Number; var _local20:Number; var _local21:b2JointEdge; var _local22:b2Body; var _local9:b2Island = m_island; _local9.Initialize(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, b2Settings.b2_maxTOIJointsPerIsland, null, m_contactManager.m_contactListener, m_contactSolver); var _local10:Array = s_queue; _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2.m_sweep.t0 = 0; _local2 = _local2.m_next; }; _local11 = m_contactList; while (_local11) { _local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local11 = _local11.m_next; }; _local8 = m_jointList; while (_local8) { _local8.m_islandFlag = false; _local8 = _local8.m_next; }; while (true) { _local12 = null; _local13 = 1; _local11 = m_contactList; for (;_local11;(_local11 = _local11.m_next)) { if ((((((((_local11.IsSensor() == true)) || ((_local11.IsEnabled() == false)))) || ((_local11.IsContinuous() == false)))) || ((_local11.IsKinematic() == true)))){ } else { _local19 = 1; if ((_local11.m_flags & b2Contact.e_toiFlag)){ _local19 = _local11.m_toi; } else { _local3 = _local11.m_fixtureA; _local4 = _local11.m_fixtureB; _local5 = _local3.m_body; _local6 = _local4.m_body; if (((((!((_local5.GetType() == b2Body.b2_dynamicBody))) || ((_local5.IsAwake() == false)))) && (((!((_local6.GetType() == b2Body.b2_dynamicBody))) || ((_local6.IsAwake() == false)))))){ continue; }; _local20 = _local5.m_sweep.t0; if (_local5.m_sweep.t0 < _local6.m_sweep.t0){ _local20 = _local6.m_sweep.t0; _local5.m_sweep.Advance(_local20); } else { if (_local6.m_sweep.t0 < _local5.m_sweep.t0){ _local20 = _local5.m_sweep.t0; _local6.m_sweep.Advance(_local20); }; }; _local19 = _local11.ComputeTOI(_local5.m_sweep, _local6.m_sweep); b2Settings.b2Assert((((0 <= _local19)) && ((_local19 <= 1)))); if ((((_local19 > 0)) && ((_local19 < 1)))){ _local19 = (((1 - _local19) * _local20) + _local19); if (_local19 > 1){ _local19 = 1; }; }; _local11.m_toi = _local19; _local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag); }; if ((((Number.MIN_VALUE < _local19)) && ((_local19 < _local13)))){ _local12 = _local11; _local13 = _local19; }; }; }; if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){ break; }; _local3 = _local12.m_fixtureA; _local4 = _local12.m_fixtureB; _local5 = _local3.m_body; _local6 = _local4.m_body; s_backupA.Set(_local5.m_sweep); s_backupB.Set(_local6.m_sweep); _local5.Advance(_local13); _local6.Advance(_local13); _local12.Update(m_contactManager.m_contactListener); _local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag)); if ((((((_local12.IsSensor() == true)) || ((_local12.IsEnabled() == false)))) || ((_local12.IsKinematic() == true)))){ _local5.m_sweep.Set(s_backupA); _local6.m_sweep.Set(s_backupB); _local5.SynchronizeTransform(); _local6.SynchronizeTransform(); } else { if (_local12.IsTouching() == false){ } else { _local14 = _local5; if (_local14.GetType() != b2Body.b2_dynamicBody){ _local14 = _local6; }; _local9.Clear(); _local15 = 0; _local16 = 0; var _temp1 = _local16; _local16 = (_local16 + 1); _local10[(_local15 + _temp1)] = _local14; _local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag); while (_local16 > 0) { var _temp2 = _local15; _local15 = (_local15 + 1); _local2 = _local10[_temp2]; _local16--; _local9.AddBody(_local2); if (_local2.IsAwake() == false){ _local2.SetAwake(true); }; if (_local2.GetType() != b2Body.b2_dynamicBody){ } else { _local7 = _local2.m_contactList; while (_local7) { if (_local9.m_contactCount == _local9.m_contactCapacity){ break; }; if ((_local7.contact.m_flags & b2Contact.e_islandFlag)){ } else { if ((((((((_local7.contact.IsSensor() == true)) || ((_local7.contact.IsEnabled() == false)))) || ((_local7.contact.IsTouching() == false)))) || ((_local7.contact.IsKinematic() == true)))){ } else { _local9.AddContact(_local7.contact); _local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag); _local22 = _local7.other; if ((_local22.m_flags & b2Body.e_islandFlag)){ } else { if (_local22.GetType() != b2Body.b2_staticBody){ _local22.Advance(_local13); _local22.SetAwake(true); }; _local10[(_local15 + _local16)] = _local22; _local16++; _local22.m_flags = (_local22.m_flags | b2Body.e_islandFlag); }; }; }; _local7 = _local7.next; }; _local21 = _local2.m_jointList; while (_local21) { if (_local9.m_jointCount == _local9.m_jointCapacity){ } else { if (_local21.joint.m_islandFlag == true){ } else { _local22 = _local21.other; if (_local22.IsActive() == false){ } else { _local9.AddJoint(_local21.joint); _local21.joint.m_islandFlag = true; if ((_local22.m_flags & b2Body.e_islandFlag)){ } else { if (_local22.GetType() != b2Body.b2_staticBody){ _local22.Advance(_local13); _local22.SetAwake(true); }; _local10[(_local15 + _local16)] = _local22; _local16++; _local22.m_flags = (_local22.m_flags | b2Body.e_islandFlag); }; }; }; }; _local21 = _local21.next; }; }; }; _local17 = s_timestep; _local17.warmStarting = false; _local17.dt = ((1 - _local13) * _arg1.dt); _local17.inv_dt = (1 / _local17.dt); _local17.dtRatio = 0; _local17.velocityIterations = _arg1.velocityIterations; _local17.positionIterations = _arg1.positionIterations; _local9.SolveTOI(_local17); _local18 = 0; while (_local18 < _local9.m_bodyCount) { _local2 = _local9.m_bodies[_local18]; _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); if (_local2.IsAwake() == false){ } else { if (_local2.GetType() != b2Body.b2_dynamicBody){ } else { _local2.SynchronizeFixtures(); _local7 = _local2.m_contactList; while (_local7) { _local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag)); _local7 = _local7.next; }; }; }; _local18++; }; _local18 = 0; while (_local18 < _local9.m_contactCount) { _local11 = _local9.m_contacts[_local18]; _local9.m_contacts[_local18].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local18++; }; _local18 = 0; while (_local18 < _local9.m_jointCount) { _local8 = _local9.m_joints[_local18]; _local8.m_islandFlag = false; _local18++; }; m_contactManager.FindNewContacts(); }; }; }; } public function GetJointList():b2Joint{ return (m_jointList); } public function GetContactCount():int{ return (m_contactCount); } public function GetBodyList():b2Body{ return (m_bodyList); } public function GetGravity():b2Vec2{ return (m_gravity); } public function RayCastOne(_arg1:b2Vec2, _arg2:b2Vec2):b2Fixture{ var result:b2Fixture; var RayCastOneWrapper:Function; var point1 = _arg1; var point2 = _arg2; RayCastOneWrapper = function (_arg1:b2Fixture, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:Number):Number{ result = _arg1; return (_arg4); }; RayCast(RayCastOneWrapper, point1, point2); return (result); } public function Validate():void{ m_contactManager.m_broadPhase.Validate(); } public function SetWarmStarting(_arg1:Boolean):void{ m_warmStarting = _arg1; } public function QueryPoint(_arg1:Function, _arg2:b2Vec2):void{ var broadPhase:IBroadPhase; var WorldQueryWrapper:Function; var callback = _arg1; var p = _arg2; WorldQueryWrapper = function (_arg1):Boolean{ var _local2:b2Fixture = (broadPhase.GetUserData(_arg1) as b2Fixture); if (_local2.TestPoint(p)){ return (callback(_local2)); }; return (true); }; broadPhase = m_contactManager.m_broadPhase; var aabb:b2AABB = new b2AABB(); aabb.lowerBound.Set((p.x - b2Settings.b2_linearSlop), (p.y - b2Settings.b2_linearSlop)); aabb.upperBound.Set((p.x + b2Settings.b2_linearSlop), (p.y + b2Settings.b2_linearSlop)); broadPhase.Query(WorldQueryWrapper, aabb); } public function CreateJoint(_arg1:b2JointDef):b2Joint{ var _local5:b2ContactEdge; var _local2:b2Joint = b2Joint.Create(_arg1, null); _local2.m_prev = null; _local2.m_next = m_jointList; if (m_jointList){ m_jointList.m_prev = _local2; }; m_jointList = _local2; m_jointCount++; _local2.m_edgeA.joint = _local2; _local2.m_edgeA.other = _local2.m_bodyB; _local2.m_edgeA.prev = null; _local2.m_edgeA.next = _local2.m_bodyA.m_jointList; if (_local2.m_bodyA.m_jointList){ _local2.m_bodyA.m_jointList.prev = _local2.m_edgeA; }; _local2.m_bodyA.m_jointList = _local2.m_edgeA; _local2.m_edgeB.joint = _local2; _local2.m_edgeB.other = _local2.m_bodyA; _local2.m_edgeB.prev = null; _local2.m_edgeB.next = _local2.m_bodyB.m_jointList; if (_local2.m_bodyB.m_jointList){ _local2.m_bodyB.m_jointList.prev = _local2.m_edgeB; }; _local2.m_bodyB.m_jointList = _local2.m_edgeB; var _local3:b2Body = _arg1.bodyA; var _local4:b2Body = _arg1.bodyB; if (_arg1.collideConnected == false){ _local5 = _local4.GetContactList(); while (_local5) { if (_local5.other == _local3){ _local5.contact.FlagForFiltering(); }; _local5 = _local5.next; }; }; return (_local2); } public function GetContactList():b2Contact{ return (m_contactList); } public function DestroyJoint(_arg1:b2Joint):void{ var _local5:b2ContactEdge; var _local2:Boolean = _arg1.m_collideConnected; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_jointList){ m_jointList = _arg1.m_next; }; var _local3:b2Body = _arg1.m_bodyA; var _local4:b2Body = _arg1.m_bodyB; _local3.SetAwake(true); _local4.SetAwake(true); if (_arg1.m_edgeA.prev){ _arg1.m_edgeA.prev.next = _arg1.m_edgeA.next; }; if (_arg1.m_edgeA.next){ _arg1.m_edgeA.next.prev = _arg1.m_edgeA.prev; }; if (_arg1.m_edgeA == _local3.m_jointList){ _local3.m_jointList = _arg1.m_edgeA.next; }; _arg1.m_edgeA.prev = null; _arg1.m_edgeA.next = null; if (_arg1.m_edgeB.prev){ _arg1.m_edgeB.prev.next = _arg1.m_edgeB.next; }; if (_arg1.m_edgeB.next){ _arg1.m_edgeB.next.prev = _arg1.m_edgeB.prev; }; if (_arg1.m_edgeB == _local4.m_jointList){ _local4.m_jointList = _arg1.m_edgeB.next; }; _arg1.m_edgeB.prev = null; _arg1.m_edgeB.next = null; b2Joint.Destroy(_arg1, null); m_jointCount--; if (_local2 == false){ _local5 = _local4.GetContactList(); while (_local5) { if (_local5.other == _local3){ _local5.contact.FlagForFiltering(); }; _local5 = _local5.next; }; }; } public function SetContactListener(_arg1:b2ContactListener):void{ m_contactManager.m_contactListener = _arg1; } public function CreateController(_arg1:b2Controller):b2Controller{ if (_arg1.m_world != this){ throw (new Error("Controller can only be a member of one world")); }; _arg1.m_next = m_controllerList; _arg1.m_prev = null; if (m_controllerList){ m_controllerList.m_prev = _arg1; }; m_controllerList = _arg1; m_controllerCount++; _arg1.m_world = this; return (_arg1); } public function QueryShape(_arg1:Function, _arg2:b2Shape, _arg3:b2Transform=null):void{ var broadPhase:IBroadPhase; var WorldQueryWrapper:Function; var callback = _arg1; var shape = _arg2; var transform = _arg3; WorldQueryWrapper = function (_arg1):Boolean{ var _local2:b2Fixture = (broadPhase.GetUserData(_arg1) as b2Fixture); if (b2Shape.TestOverlap(shape, transform, _local2.GetShape(), _local2.GetBody().GetTransform())){ return (callback(_local2)); }; return (true); }; if (transform == null){ transform = new b2Transform(); transform.SetIdentity(); }; broadPhase = m_contactManager.m_broadPhase; var aabb:b2AABB = new b2AABB(); shape.ComputeAABB(aabb, transform); broadPhase.Query(WorldQueryWrapper, aabb); } public function CreateBody(_arg1:b2BodyDef):b2Body{ if (IsLocked() == true){ return (null); }; var _local2:b2Body = new b2Body(_arg1, this); _local2.m_prev = null; _local2.m_next = m_bodyList; if (m_bodyList){ m_bodyList.m_prev = _local2; }; m_bodyList = _local2; m_bodyCount++; return (_local2); } public function RemoveController(_arg1:b2Controller):void{ if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (m_controllerList == _arg1){ m_controllerList = _arg1.m_next; }; m_controllerCount--; } public function SetDestructionListener(_arg1:b2DestructionListener):void{ m_destructionListener = _arg1; } public function RayCast(_arg1:Function, _arg2:b2Vec2, _arg3:b2Vec2):void{ var broadPhase:IBroadPhase; var output:b2RayCastOutput; var RayCastWrapper:Function; var callback = _arg1; var point1 = _arg2; var point2 = _arg3; RayCastWrapper = function (_arg1:b2RayCastInput, _arg2):Number{ var _local6:Number; var _local7:b2Vec2; var _local3:* = broadPhase.GetUserData(_arg2); var _local4:b2Fixture = (_local3 as b2Fixture); var _local5:Boolean = _local4.RayCast(output, _arg1); if (_local5){ _local6 = output.fraction; _local7 = new b2Vec2((((1 - _local6) * point1.x) + (_local6 * point2.x)), (((1 - _local6) * point1.y) + (_local6 * point2.y))); return (callback(_local4, _local7, output.normal, _local6)); }; return (_arg1.maxFraction); }; broadPhase = m_contactManager.m_broadPhase; output = new b2RayCastOutput(); var input:b2RayCastInput = new b2RayCastInput(point1, point2); broadPhase.RayCast(RayCastWrapper, input); } public function Step(_arg1:Number, _arg2:int, _arg3:int):void{ if ((m_flags & e_newFixture)){ m_contactManager.FindNewContacts(); m_flags = (m_flags & ~(e_newFixture)); }; m_flags = (m_flags | e_locked); var _local4:b2TimeStep = s_timestep2; _local4.dt = _arg1; _local4.velocityIterations = _arg2; _local4.positionIterations = _arg3; if (_arg1 > 0){ _local4.inv_dt = (1 / _arg1); } else { _local4.inv_dt = 0; }; _local4.dtRatio = (m_inv_dt0 * _arg1); _local4.warmStarting = m_warmStarting; m_contactManager.Collide(); if (_local4.dt > 0){ Solve(_local4); }; if (((m_continuousPhysics) && ((_local4.dt > 0)))){ SolveTOI(_local4); }; if (_local4.dt > 0){ m_inv_dt0 = _local4.inv_dt; }; m_flags = (m_flags & ~(e_locked)); } public function IsLocked():Boolean{ return (((m_flags & e_locked) > 0)); } public function ClearForces():void{ var _local1:b2Body = m_bodyList; while (_local1) { _local1.m_force.SetZero(); _local1.m_torque = 0; _local1 = _local1.m_next; }; } public function GetBodyCount():int{ return (m_bodyCount); } public function SetBroadPhase(_arg1:IBroadPhase):void{ var _local4:b2Fixture; var _local2:IBroadPhase = m_contactManager.m_broadPhase; m_contactManager.m_broadPhase = _arg1; var _local3:b2Body = m_bodyList; while (_local3) { _local4 = _local3.m_fixtureList; while (_local4) { _local4.m_proxy = _arg1.CreateProxy(_local2.GetFatAABB(_local4.m_proxy), _local4); _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; } public function AddController(_arg1:b2Controller):b2Controller{ _arg1.m_next = m_controllerList; _arg1.m_prev = null; m_controllerList = _arg1; _arg1.m_world = this; m_controllerCount++; return (_arg1); } } }//package Box2D.Dynamics
Section 111
//b2eContactListener (Box2DExt.b2eContactListener) package Box2DExt { import Box2D.Dynamics.*; import Box2D.Dynamics.Contacts.*; import Box2D.Collision.*; public class b2eContactListener extends b2ContactListener { public var onBeginContact:Function; public var onPreSolve:Function; public var onEndContact:Function; public var onPostSolve:Function; override public function BeginContact(_arg1:b2Contact):void{ if (onBeginContact != null){ onBeginContact(_arg1); }; } override public function PreSolve(_arg1:b2Contact, _arg2:b2Manifold):void{ if (onPreSolve != null){ onPreSolve(_arg1, _arg2); }; } override public function EndContact(_arg1:b2Contact):void{ if (onEndContact != null){ onEndContact(_arg1); }; } override public function PostSolve(_arg1:b2Contact, _arg2:b2ContactImpulse):void{ if (onPostSolve != null){ onPostSolve(_arg1, _arg2); }; } } }//package Box2DExt
Section 112
//b2eMaterial (Box2DExt.b2eMaterial) package Box2DExt { public class b2eMaterial { public var restitution:Number; public var friction:Number; public var density:Number; public function b2eMaterial(_arg1:Number=0, _arg2:Number=0.2, _arg3:Number=0){ this.restitution = _arg1; this.friction = _arg2; this.density = _arg3; } } }//package Box2DExt
Section 113
//b2eProperties (Box2DExt.b2eProperties) package Box2DExt { public class b2eProperties { public var linearDamping:Number; public var angularDamping:Number; public function b2eProperties(_arg1:Number=0, _arg2:Number=0){ this.linearDamping = _arg1; this.angularDamping = _arg2; } } }//package Box2DExt
Section 114
//Box2DAPI (Box2DExt.Box2DAPI) package Box2DExt { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; public class Box2DAPI { private static const CONF_OBJ:Object = new Object(); public static const DISTANCE_JOINT:String = "distanceJoint"; public static const FRICTION_JOINT:String = "frictionJoint"; public static const GEAR_JOINT:String = "gearJoint"; public static const LINE_JOINT:String = "lineJoint"; public static const MOUSE_JOINT:String = "mouseJoint"; public static const PRISMATIC_JOINT:String = "prismaticJoint"; public static const PULLEY_JOINT:String = "pulleyJoint"; public static const REVOLUTE_JOINT:String = "revoluteJoint"; public static const WELD_JOINT:String = "weldJoint"; public static function createWorld(_arg1, _arg2:Boolean=true):b2World{ var _local3:b2Vec2; if (_arg1){ _local3 = ((_arg1 is b2Vec2)) ? _arg1 : new b2Vec2(Number(_arg1.x), Number(_arg1.y)); } else { _local3 = new b2Vec2(); }; return (new b2World(_local3, _arg2)); } public static function createBodyDef(_arg1:Object=null):b2BodyDef{ var _local2:b2BodyDef = new b2BodyDef(); if (_arg1){ if ((_arg1.active is Boolean)){ _local2.active = _arg1.active; }; if ((_arg1.allowSleep is Boolean)){ _local2.allowSleep = _arg1.allowSleep; }; if ((_arg1.angle is Number)){ _local2.angle = _arg1.angle; }; if ((_arg1.angularDamping is Number)){ _local2.angularDamping = _arg1.angularDamping; }; if ((_arg1.angularVelocity is Number)){ _local2.angularVelocity = _arg1.angularVelocity; }; if ((_arg1.awake is Boolean)){ _local2.awake = _arg1.awake; }; if ((_arg1.bullet is Boolean)){ _local2.bullet = _arg1.bullet; }; if ((_arg1.fixedRotation is Boolean)){ _local2.fixedRotation = _arg1.fixedRotation; }; if ((_arg1.inertiaScale is Number)){ _local2.inertiaScale = _arg1.inertiaScale; }; if ((_arg1.linearDamping is Number)){ _local2.linearDamping = _arg1.linearDamping; }; if ((_arg1.linearVelocity is b2Vec2)){ _local2.linearVelocity = _arg1.linearVelocity; }; if ((_arg1.position is b2Vec2)){ _local2.position = _arg1.position; }; if ((_arg1.type is uint)){ _local2.type = _arg1.type; }; if ((_arg1.userData is Object)){ _local2.userData = _arg1.userData; }; if ((_arg1.x is Number)){ _local2.position.x = _arg1.x; }; if ((_arg1.y is Number)){ _local2.position.y = _arg1.y; }; if ((_arg1.vx is Number)){ _local2.linearVelocity.x = _arg1.vx; }; if ((_arg1.vy is Number)){ _local2.linearVelocity.y = _arg1.vy; }; }; return (_local2); } public static function createBody(_arg1:b2World, _arg2, _arg3=null, ... _args):b2Body{ var _local7:uint; var _local8:uint; var _local5:b2BodyDef = ((_arg2 is b2BodyDef)) ? _arg2 : createBodyDef(_arg2); var _local6:b2Body = _arg1.CreateBody(_local5); if (_arg3){ createFixture(_local6, _arg3); }; if (_args.length){ _local7 = _args.length; _local8 = 0; while (_local8 < _local7) { createFixture(_local6, _args[_local8]); _local8++; }; }; return (_local6); } public static function createFixtureDef(_arg1:Object=null):b2FixtureDef{ var _local2:b2FixtureDef = new b2FixtureDef(); if (_arg1){ if ((_arg1.density is Number)){ _local2.density = _arg1.density; }; if ((_arg1.filter is b2FilterData)){ _local2.filter = _arg1.filter; }; if ((_arg1.friction is Number)){ _local2.friction = _arg1.friction; }; if ((_arg1.isSensor is Boolean)){ _local2.isSensor = _arg1.isSensor; }; if ((_arg1.restitution is Number)){ _local2.restitution = _arg1.restitution; }; if ((_arg1.shape is b2Shape)){ _local2.shape = _arg1.shape; }; if ((_arg1.userData is Object)){ _local2.userData = _arg1.userData; }; }; return (_local2); } public static function createFixture(_arg1:b2Body, _arg2):b2Fixture{ var _local3:b2FixtureDef = ((_arg2 is b2FixtureDef)) ? _arg2 : createFixtureDef(_arg2); return (_arg1.CreateFixture(_local3)); } public static function createRectangularFixture(_arg1:b2Body, _arg2:Number, _arg3:Number, _arg4:Number=0, _arg5:Number=0, _arg6=null):b2Fixture{ var _local7:b2Fixture; var _local8:b2PolygonShape = b2PolygonShape.AsOrientedBox((_arg2 / 2), (_arg3 / 2), new b2Vec2(_arg4, _arg5)); if (_arg6){ _arg6.shape = _local8; _local7 = createFixture(_arg1, _arg6); } else { _local7 = createFixture(_arg1, {shape:_local8}); }; return (_local7); } public static function createCircularFixture(_arg1:b2Body, _arg2:Number, _arg3:Number=0, _arg4:Number=0, _arg5=null):b2Fixture{ var _local6:b2Fixture; var _local7:b2CircleShape = new b2CircleShape((_arg2 / 2)); var _local8:b2Vec2 = _local7.GetLocalPosition(); _local8.x = _arg3; _local8.y = _arg4; if (_arg5){ _arg5.shape = _local7; _local6 = createFixture(_arg1, _arg5); } else { _local6 = createFixture(_arg1, {shape:_local7}); }; return (_local6); } public static function createTriangularFixture(_arg1:b2Body, _arg2:Number, _arg3:Number, _arg4:String, _arg5:Number=0, _arg6:Number=0, _arg7=null):b2Fixture{ var _local8:b2Fixture; var _local15:b2PolygonShape; var _local9:Number = (_arg2 / 2); var _local10:Number = (_arg3 / 2); var _local11:b2Vec2 = ((_arg4)!="tl") ? new b2Vec2((_arg5 - _local9), (_arg6 - _local10)) : null; var _local12:b2Vec2 = ((_arg4)!="tr") ? new b2Vec2((_arg5 + _local9), (_arg6 - _local10)) : null; var _local13:b2Vec2 = ((_arg4)!="br") ? new b2Vec2((_arg5 + _local9), (_arg6 + _local10)) : null; var _local14:b2Vec2 = ((_arg4)!="bl") ? new b2Vec2((_arg5 - _local9), (_arg6 + _local10)) : null; switch (_arg4){ case "bl": _local15 = b2PolygonShape.AsArray([_local11, _local13, _local12], 3); break; case "br": _local15 = b2PolygonShape.AsArray([_local11, _local14, _local12], 3); break; case "tl": _local15 = b2PolygonShape.AsArray([_local14, _local13, _local12], 3); break; case "tr": _local15 = b2PolygonShape.AsArray([_local11, _local14, _local13], 3); break; default: throw (new Error("[Box2DAPI] : <createTriangularFixture> : Wrong 'kind'.")); }; if (_arg7){ _arg7.shape = _local15; _local8 = createFixture(_arg1, _arg7); } else { _local8 = createFixture(_arg1, {shape:_local15}); }; return (_local8); } public static function createPolygonalFixture(_arg1:b2Body, _arg2:Array, _arg3=null):b2Fixture{ var _local4:b2Fixture; if (((!(_arg2)) || ((_arg2.length < 3)))){ throw (new Error("[Box2DAPI] : <createPolygonalFixture> : Wrong points.")); }; var _local5:b2PolygonShape = b2PolygonShape.AsArray(_arg2, _arg2.length); if (_arg3){ _arg3.shape = _local5; _local4 = createFixture(_arg1, _arg3); } else { _local4 = createFixture(_arg1, {shape:_local5}); }; return (_local4); } public static function createRectangularBody(_arg1:b2World, _arg2:Number, _arg3:Number, _arg4=null, _arg5=null):b2Body{ var _local6:b2BodyDef = ((_arg4 is b2BodyDef)) ? _arg4 : createBodyDef(_arg4); var _local7:b2Body = _arg1.CreateBody(_local6); var _local8:b2PolygonShape = b2PolygonShape.AsBox((_arg2 / 2), (_arg3 / 2)); if (_arg5){ _arg5.shape = _local8; createFixture(_local7, _arg5); } else { createFixture(_local7, {shape:_local8}); }; return (_local7); } public static function createCircularBody(_arg1:b2World, _arg2:Number, _arg3=null, _arg4=null):b2Body{ var _local5:b2BodyDef = ((_arg3 is b2BodyDef)) ? _arg3 : createBodyDef(_arg3); var _local6:b2Body = _arg1.CreateBody(_local5); var _local7:b2CircleShape = new b2CircleShape((_arg2 / 2)); if (_arg4){ _arg4.shape = _local7; createFixture(_local6, _arg4); } else { createFixture(_local6, {shape:_local7}); }; return (_local6); } public static function createTriangularBody(_arg1:b2World, _arg2:Number, _arg3:Number, _arg4:String, _arg5=null, _arg6=null):b2Body{ var _local15:b2PolygonShape; var _local7:b2BodyDef = ((_arg5 is b2BodyDef)) ? _arg5 : createBodyDef(_arg5); var _local8:b2Body = _arg1.CreateBody(_local7); var _local9:Number = (_arg2 / 2); var _local10:Number = (_arg3 / 2); var _local11:b2Vec2 = ((_arg4)!="tl") ? new b2Vec2(-(_local9), -(_local10)) : null; var _local12:b2Vec2 = ((_arg4)!="tr") ? new b2Vec2(_local9, -(_local10)) : null; var _local13:b2Vec2 = ((_arg4)!="br") ? new b2Vec2(_local9, _local10) : null; var _local14:b2Vec2 = ((_arg4)!="bl") ? new b2Vec2(-(_local9), _local10) : null; switch (_arg4){ case "bl": _local15 = b2PolygonShape.AsArray([_local11, _local13, _local12], 3); break; case "br": _local15 = b2PolygonShape.AsArray([_local11, _local14, _local12], 3); break; case "tl": _local15 = b2PolygonShape.AsArray([_local14, _local13, _local12], 3); break; case "tr": _local15 = b2PolygonShape.AsArray([_local11, _local14, _local13], 3); break; default: throw (new Error("[Box2DAPI] : <createTriangularBody> : Wrong 'kind'.")); }; if (_arg6){ _arg6.shape = _local15; createFixture(_local8, _arg6); } else { createFixture(_local8, {shape:_local15}); }; return (_local8); } public static function createPolygonalBody(_arg1:b2World, _arg2:Array, _arg3=null, _arg4=null):b2Body{ var _local5:b2BodyDef = ((_arg3 is b2BodyDef)) ? _arg3 : createBodyDef(_arg3); var _local6:b2Body = _arg1.CreateBody(_local5); if (((!(_arg2)) || ((_arg2.length < 3)))){ throw (new Error("[Box2DAPI] : <createPolygonalBody> : Wrong points.")); }; var _local7:b2PolygonShape = b2PolygonShape.AsArray(_arg2, _arg2.length); if (_arg4){ _arg4.shape = _local7; createFixture(_local6, _arg4); } else { createFixture(_local6, {shape:_local7}); }; return (_local6); } public static function createCapsuleBody(_arg1:b2World, _arg2:Number, _arg3:Number=NaN, _arg4=null, _arg5=null):b2Body{ var _local12:b2PolygonShape; var _local6:b2BodyDef = ((_arg4 is b2BodyDef)) ? _arg4 : createBodyDef(_arg4); var _local7:b2Body = _arg1.CreateBody(_local6); var _local8:b2CircleShape = new b2CircleShape(_arg2); var _local9:b2CircleShape = new b2CircleShape(_arg2); var _local10:b2Vec2 = _local8.GetLocalPosition(); var _local11:b2Vec2 = _local9.GetLocalPosition(); var _local13:Number = (_arg3 / 2); if (_arg3 > 0){ _local10.y = -(_local13); _local11.y = _local13; _local12 = b2PolygonShape.AsBox(_arg2, _local13); } else { _local10.y = -(_arg2); _local11.y = _arg2; _local12 = b2PolygonShape.AsBox(_arg2, _arg2); }; if (_arg5){ _arg5.shape = _local8; createFixture(_local7, _arg5); _arg5.shape = _local9; createFixture(_local7, _arg5); _arg5.shape = _local12; createFixture(_local7, _arg5); } else { createFixture(_local7, {shape:_local8}); createFixture(_local7, {shape:_local9}); createFixture(_local7, {shape:_local12}); }; return (_local7); } public static function createGlobuleBody(_arg1:b2World, _arg2:Number, _arg3:Number=NaN, _arg4:Number=NaN, _arg5=null, _arg6=null):b2Body{ var _local7:b2BodyDef = ((_arg5 is b2BodyDef)) ? _arg5 : createBodyDef(_arg5); var _local8:b2Body = _arg1.CreateBody(_local7); var _local9:Number = (_arg3 / 2); var _local10:Number = (_arg4 / 2); var _local11:b2PolygonShape = b2PolygonShape.AsBox(((_arg3)>0) ? _local9 : _arg2, ((_arg4)>0) ? (_local10 + _arg2) : _arg2); var _local12:b2PolygonShape = b2PolygonShape.AsBox(((_arg3)>0) ? (_local9 + _arg2) : _arg2, ((_arg4)>0) ? _local10 : _arg2); var _local13:b2CircleShape = new b2CircleShape(_arg2); var _local14:b2CircleShape = new b2CircleShape(_arg2); var _local15:b2CircleShape = new b2CircleShape(_arg2); var _local16:b2CircleShape = new b2CircleShape(_arg2); var _local17:b2Vec2 = _local13.GetLocalPosition(); var _local18:b2Vec2 = _local14.GetLocalPosition(); var _local19:b2Vec2 = _local15.GetLocalPosition(); var _local20:b2Vec2 = _local16.GetLocalPosition(); if (_arg3 > 0){ _local17.x = -(_local9); _local18.x = _local9; _local19.x = -(_local9); _local20.x = _local9; } else { _local17.x = -(_arg2); _local18.x = _arg2; _local19.x = -(_arg2); _local20.x = _arg2; }; if (_arg4 > 0){ _local17.y = -(_local10); _local18.y = -(_local10); _local19.y = _local10; _local20.y = _local10; } else { _local17.y = -(_arg2); _local18.y = -(_arg2); _local19.y = _arg2; _local20.y = _arg2; }; if (_arg6){ _arg6.shape = _local13; createFixture(_local8, _arg6); _arg6.shape = _local14; createFixture(_local8, _arg6); _arg6.shape = _local15; createFixture(_local8, _arg6); _arg6.shape = _local16; createFixture(_local8, _arg6); _arg6.shape = _local11; createFixture(_local8, _arg6); _arg6.shape = _local12; createFixture(_local8, _arg6); } else { createFixture(_local8, {shape:_local13}); createFixture(_local8, {shape:_local14}); createFixture(_local8, {shape:_local15}); createFixture(_local8, {shape:_local16}); createFixture(_local8, {shape:_local11}); createFixture(_local8, {shape:_local12}); }; return (_local8); } public static function createJointDef(_arg1:String, _arg2:Object=null):b2JointDef{ var _JointDef:b2JointDef; var type = _arg1; var config = _arg2; switch (type){ case DISTANCE_JOINT: _JointDef = new b2DistanceJointDef(); if (config){ var _local4 = (_JointDef as b2DistanceJointDef); with (_local4) { if ((config.bodyA is b2Body)){ bodyA = config.bodyA; }; if ((config.bodyB is b2Body)){ bodyB = config.bodyB; }; if ((config.collideConnected is Boolean)){ collideConnected = config.collideConnected; }; if ((config.userData is Object)){ userData = config.userData; }; if ((config.dampingRatio is Number)){ dampingRatio = config.dampingRatio; }; if ((config.frequencyHz is Number)){ frequencyHz = config.frequencyHz; }; if ((config.length is Number)){ length = config.length; }; if ((config.localAnchorA is b2Vec2)){ localAnchorA = config.localAnchorA; }; if ((config.localAnchorB is b2Vec2)){ localAnchorB = config.localAnchorB; }; }; }; case FRICTION_JOINT: _JointDef = new b2FrictionJointDef(); if (config){ _local4 = (_JointDef as b2FrictionJointDef); with (_local4) { if ((config.bodyA is b2Body)){ bodyA = config.bodyA; }; if ((config.bodyB is b2Body)){ bodyB = config.bodyB; }; if ((config.collideConnected is Boolean)){ collideConnected = config.collideConnected; }; if ((config.userData is Object)){ userData = config.userData; }; if ((config.localAnchorA is b2Vec2)){ localAnchorA = config.localAnchorA; }; if ((config.localAnchorB is b2Vec2)){ localAnchorB = config.localAnchorB; }; if ((config.maxForce is Number)){ maxForce = config.maxForce; }; if ((config.maxTorque is Number)){ maxTorque = config.maxTorque; }; }; }; case GEAR_JOINT: _JointDef = new b2GearJointDef(); if (config){ _local4 = (_JointDef as b2GearJointDef); with (_local4) { if ((config.bodyA is b2Body)){ bodyA = config.bodyA; }; if ((config.bodyB is b2Body)){ bodyB = config.bodyB; }; if ((config.collideConnected is Boolean)){ collideConnected = config.collideConnected; }; if ((config.userData is Object)){ userData = config.userData; }; if ((((config.joint1 is b2RevoluteJoint)) || ((config.joint1 is b2PrismaticJoint)))){ joint1 = config.joint1; }; if ((((config.joint2 is b2RevoluteJoint)) || ((config.joint2 is b2PrismaticJoint)))){ joint2 = config.joint2; }; if ((config.ratio is Number)){ ratio = config.ratio; }; }; }; case LINE_JOINT: _JointDef = new b2LineJointDef(); if (config){ _local4 = (_JointDef as b2LineJointDef); with (_local4) { if ((config.bodyA is b2Body)){ bodyA = config.bodyA; }; if ((config.bodyB is b2Body)){ bodyB = config.bodyB; }; if ((config.collideConnected is Boolean)){ collideConnected = config.collideConnected; }; if ((config.userData is Object)){ userData = config.userData; }; if ((config.enableLimit is Boolean)){ enableLimit = config.enableLimit; }; if ((config.enableMotor is Boolean)){ enableMotor = config.enableMotor; }; if ((config.localAnchorA is b2Vec2)){ localAnchorA = config.localAnchorA; }; if ((config.localAnchorB is b2Vec2)){ localAnchorB = config.localAnchorB; }; if ((config.localAxisA is b2Vec2)){ localAxisA = config.localAxisA; }; if ((config.lowerTranslation is Number)){ lowerTranslation = config.lowerTranslation; }; if ((config.maxMotorForce is Number)){ maxMotorForce = config.maxMotorForce; }; if ((config.motorSpeed is Number)){ motorSpeed = config.motorSpeed; }; if ((config.upperTranslation is Number)){ upperTranslation = config.upperTranslation; }; }; }; case MOUSE_JOINT: _JointDef = new b2MouseJointDef(); if (config){ _local4 = (_JointDef as b2MouseJointDef); with (_local4) { if ((config.bodyA is b2Body)){ bodyA = config.bodyA; }; if ((config.bodyB is b2Body)){ bodyB = config.bodyB; }; if ((config.collideConnected is Boolean)){ collideConnected = config.collideConnected; }; if ((config.userData is Object)){ userData = config.userData; }; if ((config.dampingRatio is Number)){ dampingRatio = config.dampingRatio; }; if ((config.frequencyHz is Number)){ frequencyHz = config.frequencyHz; }; if ((config.maxForce is Number)){ maxForce = config.maxForce; }; if ((config.target is b2Vec2)){ target = config.target; }; }; }; case PRISMATIC_JOINT: _JointDef = new b2PrismaticJointDef(); if (config){ _local4 = (_JointDef as b2PrismaticJointDef); with (_local4) { if ((config.bodyA is b2Body)){ bodyA = config.bodyA; }; if ((config.bodyB is b2Body)){ bodyB = config.bodyB; }; if ((config.collideConnected is Boolean)){ collideConnected = config.collideConnected; }; if ((config.userData is Object)){ userData = config.userData; }; if ((config.enableLimit is Boolean)){ enableLimit = config.enableLimit; }; if ((config.enableMotor is Boolean)){ enableMotor = config.enableMotor; }; if ((config.localAnchorA is b2Vec2)){ localAnchorA = config.localAnchorA; }; if ((config.localAnchorB is b2Vec2)){ localAnchorB = config.localAnchorB; }; if ((config.localAxisA is b2Vec2)){ localAxisA = config.localAxisA; }; if ((config.lowerTranslation is Number)){ lowerTranslation = config.lowerTranslation; }; if ((config.maxMotorForce is Number)){ maxMotorForce = config.maxMotorForce; }; if ((config.motorSpeed is Number)){ motorSpeed = config.motorSpeed; }; if ((config.referenceAngle is Number)){ referenceAngle = config.referenceAngle; }; if ((config.upperTranslation is Number)){ upperTranslation = config.upperTranslation; }; }; }; case PULLEY_JOINT: _JointDef = new b2PulleyJointDef(); if (config){ _local4 = (_JointDef as b2PulleyJointDef); with (_local4) { if ((config.bodyA is b2Body)){ bodyA = config.bodyA; }; if ((config.bodyB is b2Body)){ bodyB = config.bodyB; }; if ((config.collideConnected is Boolean)){ collideConnected = config.collideConnected; }; if ((config.userData is Object)){ userData = config.userData; }; if ((config.groundAnchorA is b2Vec2)){ groundAnchorA = config.groundAnchorA; }; if ((config.groundAnchorB is b2Vec2)){ groundAnchorB = config.groundAnchorB; }; if ((config.lengthA is Number)){ lengthA = config.lengthA; }; if ((config.lengthB is Number)){ lengthB = config.lengthB; }; if ((config.localAnchorA is b2Vec2)){ localAnchorA = config.localAnchorA; }; if ((config.localAnchorB is b2Vec2)){ localAnchorB = config.localAnchorB; }; if ((config.maxLengthA is Number)){ maxLengthA = config.maxLengthA; }; if ((config.maxLengthB is Number)){ maxLengthB = config.maxLengthB; }; if ((config.ratio is Number)){ ratio = config.ratio; }; }; }; case REVOLUTE_JOINT: _JointDef = new b2RevoluteJointDef(); if (config){ _local4 = (_JointDef as b2RevoluteJointDef); with (_local4) { if ((config.bodyA is b2Body)){ bodyA = config.bodyA; }; if ((config.bodyB is b2Body)){ bodyB = config.bodyB; }; if ((config.collideConnected is Boolean)){ collideConnected = config.collideConnected; }; if ((config.userData is Object)){ userData = config.userData; }; if ((config.enableLimit is Boolean)){ enableLimit = config.enableLimit; }; if ((config.enableMotor is Boolean)){ enableMotor = config.enableMotor; }; if ((config.localAnchorA is b2Vec2)){ localAnchorA = config.localAnchorA; }; if ((config.localAnchorB is b2Vec2)){ localAnchorB = config.localAnchorB; }; if ((config.lowerAngle is Number)){ lowerAngle = config.lowerAngle; }; if ((config.maxMotorForce is Number)){ maxMotorForce = config.maxMotorForce; }; if ((config.motorSpeed is Number)){ motorSpeed = config.motorSpeed; }; if ((config.referenceAngle is Number)){ referenceAngle = config.referenceAngle; }; if ((config.upperAngle is Number)){ upperAngle = config.upperAngle; }; }; }; case WELD_JOINT: _JointDef = new b2WeldJointDef(); if (config){ _local4 = (_JointDef as b2WeldJointDef); with (_local4) { if ((config.bodyA is b2Body)){ bodyA = config.bodyA; }; if ((config.bodyB is b2Body)){ bodyB = config.bodyB; }; if ((config.collideConnected is Boolean)){ collideConnected = config.collideConnected; }; if ((config.userData is Object)){ userData = config.userData; }; if ((config.localAnchorA is b2Vec2)){ localAnchorA = config.localAnchorA; }; if ((config.localAnchorB is b2Vec2)){ localAnchorB = config.localAnchorB; }; if ((config.referenceAngle is Number)){ referenceAngle = config.referenceAngle; }; }; }; default: throw (new Error("[Box2DAPI] : <createJointDef> : Wrong joint 'type'.")); }; } public static function createJoint(_arg1:b2World, _arg2, _arg3:String=null):b2Joint{ var _local4:b2JointDef = ((_arg2 is b2JointDef)) ? _arg2 : createJointDef(_arg3, _arg2); return (_arg1.CreateJoint(_local4)); } } }//package Box2DExt
Section 115
//CampaignInfo (com.google.analytics.campaign.CampaignInfo) package com.google.analytics.campaign { import com.google.analytics.utils.*; public class CampaignInfo { private var _new:Boolean; private var _empty:Boolean; public function CampaignInfo(_arg1:Boolean=true, _arg2:Boolean=false){ _empty = _arg1; _new = _arg2; } public function toURLString():String{ var _local1:Variables = toVariables(); return (_local1.toString()); } public function isNew():Boolean{ return (_new); } public function get utmcn():String{ return ("1"); } public function isEmpty():Boolean{ return (_empty); } public function toVariables():Variables{ var _local1:Variables = new Variables(); _local1.URIencode = true; if (((!(isEmpty())) && (isNew()))){ _local1.utmcn = utmcn; }; if (((!(isEmpty())) && (!(isNew())))){ _local1.utmcr = utmcr; }; return (_local1); } public function get utmcr():String{ return ("1"); } } }//package com.google.analytics.campaign
Section 116
//CampaignKey (com.google.analytics.campaign.CampaignKey) package com.google.analytics.campaign { public class CampaignKey { public var UCMD:String;// = "utm_medium" public var UCID:String;// = "utm_id" public var UCTR:String;// = "utm_term" public var UCSR:String;// = "utm_source" public var UCNO:String;// = "utm_nooverride" public var UCCN:String;// = "utm_campaign" public var UGCLID:String;// = "gclid" public var UCCT:String;// = "utm_content" } }//package com.google.analytics.campaign
Section 117
//CampaignManager (com.google.analytics.campaign.CampaignManager) package com.google.analytics.campaign { import com.google.analytics.core.*; import com.google.analytics.v4.*; import com.google.analytics.debug.*; import com.google.analytics.utils.*; public class CampaignManager { private var _config:Configuration; private var _domainHash:Number; private var _debug:DebugConfiguration; private var _timeStamp:Number; private var _referrer:String; private var _buffer:Buffer; public static const trackingDelimiter:String = "|"; public function CampaignManager(_arg1:Configuration, _arg2:DebugConfiguration, _arg3:Buffer, _arg4:Number, _arg5:String, _arg6:Number){ _config = _arg1; _debug = _arg2; _buffer = _arg3; _domainHash = _arg4; _referrer = _arg5; _timeStamp = _arg6; } public function getCampaignInformation(_arg1:String, _arg2:Boolean):CampaignInfo{ var _local4:CampaignTracker; var _local8:CampaignTracker; var _local9:int; var _local3:CampaignInfo = new CampaignInfo(); var _local5:Boolean; var _local6:Boolean; var _local7:int; if (((_config.allowLinker) && (_buffer.isGenuine()))){ if (!_buffer.hasUTMZ()){ return (_local3); }; }; _local4 = getTrackerFromSearchString(_arg1); if (isValid(_local4)){ _local6 = hasNoOverride(_arg1); if (((_local6) && (!(_buffer.hasUTMZ())))){ return (_local3); }; }; if (!isValid(_local4)){ _local4 = getOrganicCampaign(); if (((!(_buffer.hasUTMZ())) && (isIgnoredKeyword(_local4)))){ return (_local3); }; }; if (((!(isValid(_local4))) && (_arg2))){ _local4 = getReferrerCampaign(); if (((!(_buffer.hasUTMZ())) && (isIgnoredReferral(_local4)))){ return (_local3); }; }; if (!isValid(_local4)){ if (((!(_buffer.hasUTMZ())) && (_arg2))){ _local4 = getDirectCampaign(); }; }; if (!isValid(_local4)){ return (_local3); }; if (((_buffer.hasUTMZ()) && (!(_buffer.utmz.isEmpty())))){ _local8 = new CampaignTracker(); _local8.fromTrackerString(_buffer.utmz.campaignTracking); _local5 = (_local8.toTrackerString() == _local4.toTrackerString()); _local7 = _buffer.utmz.responseCount; }; if (((!(_local5)) || (_arg2))){ _local9 = _buffer.utma.sessionCount; _local7++; if (_local9 == 0){ _local9 = 1; }; _buffer.utmz.domainHash = _domainHash; _buffer.utmz.campaignCreation = _timeStamp; _buffer.utmz.campaignSessions = _local9; _buffer.utmz.responseCount = _local7; _buffer.utmz.campaignTracking = _local4.toTrackerString(); _debug.info(_buffer.utmz.toString(), VisualDebugMode.geek); _local3 = new CampaignInfo(false, true); } else { _local3 = new CampaignInfo(false, false); }; return (_local3); } public function hasNoOverride(_arg1:String):Boolean{ var _local2:CampaignKey = _config.campaignKey; if (_arg1 == ""){ return (false); }; var _local3:Variables = new Variables(_arg1); var _local4 = ""; if (_local3.hasOwnProperty(_local2.UCNO)){ _local4 = _local3[_local2.UCNO]; switch (_local4){ case "1": return (true); case "": case "0": default: return (false); }; }; return (false); } public function getTrackerFromSearchString(_arg1:String):CampaignTracker{ var _local2:CampaignTracker = getOrganicCampaign(); var _local3:CampaignTracker = new CampaignTracker(); var _local4:CampaignKey = _config.campaignKey; if (_arg1 == ""){ return (_local3); }; var _local5:Variables = new Variables(_arg1); if (_local5.hasOwnProperty(_local4.UCID)){ _local3.id = _local5[_local4.UCID]; }; if (_local5.hasOwnProperty(_local4.UCSR)){ _local3.source = _local5[_local4.UCSR]; }; if (_local5.hasOwnProperty(_local4.UGCLID)){ _local3.clickId = _local5[_local4.UGCLID]; }; if (_local5.hasOwnProperty(_local4.UCCN)){ _local3.name = _local5[_local4.UCCN]; } else { _local3.name = "(not set)"; }; if (_local5.hasOwnProperty(_local4.UCMD)){ _local3.medium = _local5[_local4.UCMD]; } else { _local3.medium = "(not set)"; }; if (_local5.hasOwnProperty(_local4.UCTR)){ _local3.term = _local5[_local4.UCTR]; } else { if (((_local2) && (!((_local2.term == ""))))){ _local3.term = _local2.term; }; }; if (_local5.hasOwnProperty(_local4.UCCT)){ _local3.content = _local5[_local4.UCCT]; }; return (_local3); } public function getOrganicCampaign():CampaignTracker{ var _local1:CampaignTracker; var _local4:Array; var _local5:OrganicReferrer; var _local6:String; if (((isInvalidReferrer(_referrer)) || (isFromGoogleCSE(_referrer, _config)))){ return (_local1); }; var _local2:URL = new URL(_referrer); var _local3 = ""; if (_local2.hostName != ""){ if (_local2.hostName.indexOf(".") > -1){ _local4 = _local2.hostName.split("."); switch (_local4.length){ case 2: _local3 = _local4[0]; break; case 3: _local3 = _local4[1]; break; }; }; }; if (_config.organic.match(_local3)){ _local5 = _config.organic.getReferrerByName(_local3); _local6 = _config.organic.getKeywordValue(_local5, _local2.search); _local1 = new CampaignTracker(); _local1.source = _local5.engine; _local1.name = "(organic)"; _local1.medium = "organic"; _local1.term = _local6; }; return (_local1); } public function getDirectCampaign():CampaignTracker{ var _local1:CampaignTracker = new CampaignTracker(); _local1.source = "(direct)"; _local1.name = "(direct)"; _local1.medium = "(none)"; return (_local1); } public function isIgnoredKeyword(_arg1:CampaignTracker):Boolean{ if (((_arg1) && ((_arg1.medium == "organic")))){ return (_config.organic.isIgnoredKeyword(_arg1.term)); }; return (false); } public function isIgnoredReferral(_arg1:CampaignTracker):Boolean{ if (((_arg1) && ((_arg1.medium == "referral")))){ return (_config.organic.isIgnoredReferral(_arg1.source)); }; return (false); } public function isValid(_arg1:CampaignTracker):Boolean{ if (((_arg1) && (_arg1.isValid()))){ return (true); }; return (false); } public function getReferrerCampaign():CampaignTracker{ var _local1:CampaignTracker; if (((isInvalidReferrer(_referrer)) || (isFromGoogleCSE(_referrer, _config)))){ return (_local1); }; var _local2:URL = new URL(_referrer); var _local3:String = _local2.hostName; var _local4:String = _local2.path; if (_local3.indexOf("www.") == 0){ _local3 = _local3.substr(4); }; _local1 = new CampaignTracker(); _local1.source = _local3; _local1.name = "(referral)"; _local1.medium = "referral"; _local1.content = _local4; return (_local1); } public static function isInvalidReferrer(_arg1:String):Boolean{ var _local2:URL; if ((((((_arg1 == "")) || ((_arg1 == "-")))) || ((_arg1 == "0")))){ return (true); }; if (_arg1.indexOf("://") > -1){ _local2 = new URL(_arg1); if ((((_local2.protocol == Protocols.file)) || ((_local2.protocol == Protocols.none)))){ return (true); }; }; return (false); } public static function isFromGoogleCSE(_arg1:String, _arg2:Configuration):Boolean{ var _local3:URL = new URL(_arg1); if (_local3.hostName.indexOf(_arg2.google) > -1){ if (_local3.search.indexOf((_arg2.googleSearchParam + "=")) > -1){ if (_local3.path == ("/" + _arg2.googleCsePath)){ return (true); }; }; }; return (false); } } }//package com.google.analytics.campaign
Section 118
//CampaignTracker (com.google.analytics.campaign.CampaignTracker) package com.google.analytics.campaign { import com.google.analytics.utils.*; public class CampaignTracker { public var content:String; public var source:String; public var clickId:String; public var name:String; public var term:String; public var medium:String; public var id:String; public function CampaignTracker(_arg1:String="", _arg2:String="", _arg3:String="", _arg4:String="", _arg5:String="", _arg6:String="", _arg7:String=""){ this.id = _arg1; this.source = _arg2; this.clickId = _arg3; this.name = _arg4; this.medium = _arg5; this.term = _arg6; this.content = _arg7; } public function isValid():Boolean{ if (((((!((id == ""))) || (!((source == ""))))) || (!((clickId == ""))))){ return (true); }; return (false); } public function toTrackerString():String{ var _local1:Array = []; _addIfNotEmpty(_local1, "utmcsr=", source); _addIfNotEmpty(_local1, "utmccn=", name); _addIfNotEmpty(_local1, "utmcmd=", medium); _addIfNotEmpty(_local1, "utmctr=", term); _addIfNotEmpty(_local1, "utmcct=", content); _addIfNotEmpty(_local1, "utmcid=", id); _addIfNotEmpty(_local1, "utmgclid=", clickId); return (_local1.join(CampaignManager.trackingDelimiter)); } private function _addIfNotEmpty(_arg1:Array, _arg2:String, _arg3:String):void{ if (_arg3 != ""){ _arg3 = _arg3.split("+").join("%20"); _arg3 = _arg3.split(" ").join("%20"); _arg1.push((_arg2 + _arg3)); }; } public function fromTrackerString(_arg1:String):void{ var _local2:String = _arg1.split(CampaignManager.trackingDelimiter).join("&"); var _local3:Variables = new Variables(_local2); if (_local3.hasOwnProperty("utmcid")){ this.id = _local3["utmcid"]; }; if (_local3.hasOwnProperty("utmcsr")){ this.source = _local3["utmcsr"]; }; if (_local3.hasOwnProperty("utmccn")){ this.name = _local3["utmccn"]; }; if (_local3.hasOwnProperty("utmcmd")){ this.medium = _local3["utmcmd"]; }; if (_local3.hasOwnProperty("utmctr")){ this.term = _local3["utmctr"]; }; if (_local3.hasOwnProperty("utmcct")){ this.content = _local3["utmcct"]; }; if (_local3.hasOwnProperty("utmgclid")){ this.clickId = _local3["utmgclid"]; }; } } }//package com.google.analytics.campaign
Section 119
//BrowserInfo (com.google.analytics.core.BrowserInfo) package com.google.analytics.core { import com.google.analytics.v4.*; import com.google.analytics.utils.*; public class BrowserInfo { private var _config:Configuration; private var _info:Environment; public function BrowserInfo(_arg1:Configuration, _arg2:Environment){ _config = _arg1; _info = _arg2; } public function get utmul():String{ return (_info.language.toLowerCase()); } public function get utmje():String{ return ("0"); } public function toURLString():String{ var _local1:Variables = toVariables(); return (_local1.toString()); } public function get utmsr():String{ return (((_info.screenWidth + "x") + _info.screenHeight)); } public function get utmfl():String{ var _local1:Version; if (_config.detectFlash){ _local1 = _info.flashVersion; return (((((_local1.major + ".") + _local1.minor) + " r") + _local1.build)); }; return ("-"); } public function get utmcs():String{ return (_info.languageEncoding); } public function toVariables():Variables{ var _local1:Variables = new Variables(); _local1.URIencode = true; _local1.utmcs = utmcs; _local1.utmsr = utmsr; _local1.utmsc = utmsc; _local1.utmul = utmul; _local1.utmje = utmje; _local1.utmfl = utmfl; return (_local1); } public function get utmsc():String{ return ((_info.screenColorDepth + "-bit")); } } }//package com.google.analytics.core
Section 120
//Buffer (com.google.analytics.core.Buffer) package com.google.analytics.core { import flash.events.*; import com.google.analytics.v4.*; import com.google.analytics.debug.*; import flash.net.*; import com.google.analytics.data.*; public dynamic class Buffer { private var _SO:SharedObject; private var _OBJ:Object; private var _utma:UTMA; private var _utmb:UTMB; private var _utmc:UTMC; private var _debug:DebugConfiguration; private var _utmk:UTMK; private var _config:Configuration; private var _utmv:UTMV; private var _utmz:UTMZ; private var _volatile:Boolean; public function Buffer(_arg1:Configuration, _arg2:DebugConfiguration, _arg3:Boolean=false, _arg4:Object=null){ var _local5:Boolean; var _local6:String; super(); _config = _arg1; _debug = _arg2; UTMB.defaultTimespan = _config.sessionTimeout; UTMZ.defaultTimespan = _config.conversionTimeout; if (!_arg3){ _SO = SharedObject.getLocal(_config.cookieName, _config.cookiePath); _local5 = false; if (_SO.data.utma){ if (!hasUTMA()){ _createUMTA(); }; _utma.fromSharedObject(_SO.data.utma); if (_debug.verbose){ _debug.info(("found: " + _utma.toString(true)), VisualDebugMode.geek); }; if (_utma.isExpired()){ if (_debug.verbose){ _debug.warning("UTMA has expired", VisualDebugMode.advanced); }; _clearUTMA(); _local5 = true; }; }; if (_SO.data.utmb){ if (!hasUTMB()){ _createUMTB(); }; _utmb.fromSharedObject(_SO.data.utmb); if (_debug.verbose){ _debug.info(("found: " + _utmb.toString(true)), VisualDebugMode.geek); }; if (_utmb.isExpired()){ if (_debug.verbose){ _debug.warning("UTMB has expired", VisualDebugMode.advanced); }; _clearUTMB(); _local5 = true; }; }; if (_SO.data.utmc){ delete _SO.data.utmc; _local5 = true; }; if (_SO.data.utmk){ if (!hasUTMK()){ _createUMTK(); }; _utmk.fromSharedObject(_SO.data.utmk); if (_debug.verbose){ _debug.info(("found: " + _utmk.toString()), VisualDebugMode.geek); }; }; if (_SO.data.utmv){ if (!hasUTMV()){ _createUMTV(); }; _utmv.fromSharedObject(_SO.data.utmv); if (_debug.verbose){ _debug.info(("found: " + _utmv.toString(true)), VisualDebugMode.geek); }; if (_utmv.isExpired()){ if (_debug.verbose){ _debug.warning("UTMV has expired", VisualDebugMode.advanced); }; _clearUTMV(); _local5 = true; }; }; if (_SO.data.utmz){ if (!hasUTMZ()){ _createUMTZ(); }; _utmz.fromSharedObject(_SO.data.utmz); if (_debug.verbose){ _debug.info(("found: " + _utmz.toString(true)), VisualDebugMode.geek); }; if (_utmz.isExpired()){ if (_debug.verbose){ _debug.warning("UTMZ has expired", VisualDebugMode.advanced); }; _clearUTMZ(); _local5 = true; }; }; if (_local5){ save(); }; } else { _OBJ = new Object(); if (_arg4){ for (_local6 in _arg4) { _OBJ[_local6] = _arg4[_local6]; }; }; }; _volatile = _arg3; } public function clearCookies():void{ utma.reset(); utmb.reset(); utmc.reset(); utmz.reset(); utmv.reset(); utmk.reset(); } public function save():void{ var flushStatus:String; if (!isVolatile()){ flushStatus = null; try { flushStatus = _SO.flush(); } catch(e:Error) { _debug.warning("Error...Could not write SharedObject to disk"); }; switch (flushStatus){ case SharedObjectFlushStatus.PENDING: _debug.info("Requesting permission to save object..."); _SO.addEventListener(NetStatusEvent.NET_STATUS, _onFlushStatus); break; case SharedObjectFlushStatus.FLUSHED: _debug.info("Value flushed to disk."); break; }; }; } public function get utmv():UTMV{ if (!hasUTMV()){ _createUMTV(); }; return (_utmv); } public function get utmz():UTMZ{ if (!hasUTMZ()){ _createUMTZ(); }; return (_utmz); } public function hasUTMA():Boolean{ if (_utma){ return (true); }; return (false); } public function hasUTMB():Boolean{ if (_utmb){ return (true); }; return (false); } public function hasUTMC():Boolean{ if (_utmc){ return (true); }; return (false); } public function isGenuine():Boolean{ if (!hasUTMK()){ return (true); }; return ((utmk.hash == generateCookiesHash())); } public function resetCurrentSession():void{ _clearUTMB(); _clearUTMC(); save(); } public function hasUTMK():Boolean{ if (_utmk){ return (true); }; return (false); } public function generateCookiesHash():Number{ var _local1 = ""; _local1 = (_local1 + utma.valueOf()); _local1 = (_local1 + utmb.valueOf()); _local1 = (_local1 + utmc.valueOf()); _local1 = (_local1 + utmz.valueOf()); _local1 = (_local1 + utmv.valueOf()); return (Utils.generateHash(_local1)); } private function _createUMTB():void{ _utmb = new UTMB(); _utmb.proxy = this; } private function _createUMTC():void{ _utmc = new UTMC(); } private function _createUMTA():void{ _utma = new UTMA(); _utma.proxy = this; } public function hasUTMV():Boolean{ if (_utmv){ return (true); }; return (false); } private function _createUMTK():void{ _utmk = new UTMK(); _utmk.proxy = this; } public function hasUTMZ():Boolean{ if (_utmz){ return (true); }; return (false); } private function _createUMTV():void{ _utmv = new UTMV(); _utmv.proxy = this; } private function _onFlushStatus(_arg1:NetStatusEvent):void{ _debug.info("User closed permission dialog..."); switch (_arg1.info.code){ case "SharedObject.Flush.Success": _debug.info("User granted permission -- value saved."); break; case "SharedObject.Flush.Failed": _debug.info("User denied permission -- value not saved."); break; }; _SO.removeEventListener(NetStatusEvent.NET_STATUS, _onFlushStatus); } private function _createUMTZ():void{ _utmz = new UTMZ(); _utmz.proxy = this; } public function updateUTMA(_arg1:Number):void{ if (_debug.verbose){ _debug.info((("updateUTMA( " + _arg1) + " )"), VisualDebugMode.advanced); }; if (!utma.isEmpty()){ if (isNaN(utma.sessionCount)){ utma.sessionCount = 1; } else { utma.sessionCount = (utma.sessionCount + 1); }; utma.lastTime = utma.currentTime; utma.currentTime = _arg1; }; } private function _clearUTMA():void{ _utma = null; if (!isVolatile()){ _SO.data.utma = null; delete _SO.data.utma; }; } private function _clearUTMC():void{ _utmc = null; } private function _clearUTMB():void{ _utmb = null; if (!isVolatile()){ _SO.data.utmb = null; delete _SO.data.utmb; }; } public function update(_arg1:String, _arg2):void{ if (isVolatile()){ _OBJ[_arg1] = _arg2; } else { _SO.data[_arg1] = _arg2; }; } private function _clearUTMZ():void{ _utmz = null; if (!isVolatile()){ _SO.data.utmz = null; delete _SO.data.utmz; }; } private function _clearUTMV():void{ _utmv = null; if (!isVolatile()){ _SO.data.utmv = null; delete _SO.data.utmv; }; } public function isVolatile():Boolean{ return (_volatile); } public function get utma():UTMA{ if (!hasUTMA()){ _createUMTA(); }; return (_utma); } public function get utmb():UTMB{ if (!hasUTMB()){ _createUMTB(); }; return (_utmb); } public function get utmc():UTMC{ if (!hasUTMC()){ _createUMTC(); }; return (_utmc); } public function get utmk():UTMK{ if (!hasUTMK()){ _createUMTK(); }; return (_utmk); } } }//package com.google.analytics.core
Section 121
//DocumentInfo (com.google.analytics.core.DocumentInfo) package com.google.analytics.core { import com.google.analytics.v4.*; import com.google.analytics.utils.*; import com.google.analytics.external.*; public class DocumentInfo { private var _pageURL:String; private var _utmr:String; private var _config:Configuration; private var _adSense:AdSenseGlobals; private var _info:Environment; public function DocumentInfo(_arg1:Configuration, _arg2:Environment, _arg3:String, _arg4:String=null, _arg5:AdSenseGlobals=null){ _config = _arg1; _info = _arg2; _utmr = _arg3; _pageURL = _arg4; _adSense = _arg5; } public function get utmr():String{ if (!_utmr){ return ("-"); }; return (_utmr); } public function toURLString():String{ var _local1:Variables = toVariables(); return (_local1.toString()); } private function _renderPageURL(_arg1:String=""):String{ var _local2:String = _info.locationPath; var _local3:String = _info.locationSearch; if (((!(_arg1)) || ((_arg1 == "")))){ _arg1 = (_local2 + unescape(_local3)); }; return (_arg1); } public function get utmp():String{ return (_renderPageURL(_pageURL)); } public function get utmhid():String{ return (String(_generateHitId())); } private function _generateHitId():Number{ var _local1:Number; if (((_adSense.hid) && (!((_adSense.hid == ""))))){ _local1 = Number(_adSense.hid); } else { _local1 = Math.round((Math.random() * 2147483647)); _adSense.hid = String(_local1); }; return (_local1); } public function toVariables():Variables{ var _local1:Variables = new Variables(); _local1.URIencode = true; if (((_config.detectTitle) && (!((utmdt == ""))))){ _local1.utmdt = utmdt; }; _local1.utmhid = utmhid; _local1.utmr = utmr; _local1.utmp = utmp; return (_local1); } public function get utmdt():String{ return (_info.documentTitle); } } }//package com.google.analytics.core
Section 122
//Domain (com.google.analytics.core.Domain) package com.google.analytics.core { import com.google.analytics.debug.*; public class Domain { private var _mode:DomainNameMode; private var _debug:DebugConfiguration; private var _name:String; public function Domain(_arg1:DomainNameMode=null, _arg2:String="", _arg3:DebugConfiguration=null){ _debug = _arg3; if (_arg1 == null){ _arg1 = DomainNameMode.auto; }; _mode = _arg1; if (_arg1 == DomainNameMode.custom){ this.name = _arg2; } else { _name = _arg2; }; } public function get mode():DomainNameMode{ return (_mode); } public function set mode(_arg1:DomainNameMode):void{ _mode = _arg1; if (_mode == DomainNameMode.none){ _name = ""; }; } public function get name():String{ return (_name); } public function set name(_arg1:String):void{ if (((!((_arg1.charAt(0) == "."))) && (_debug))){ _debug.warning(("missing leading period \".\", cookie will only be accessible on " + _arg1), VisualDebugMode.geek); }; _name = _arg1; } } }//package com.google.analytics.core
Section 123
//DomainNameMode (com.google.analytics.core.DomainNameMode) package com.google.analytics.core { public class DomainNameMode { private var _value:int; private var _name:String; public static const custom:DomainNameMode = new DomainNameMode(2, "custom"); ; public static const none:DomainNameMode = new DomainNameMode(0, "none"); ; public static const auto:DomainNameMode = new DomainNameMode(1, "auto"); ; public function DomainNameMode(_arg1:int=0, _arg2:String=""){ _value = _arg1; _name = _arg2; } public function valueOf():int{ return (_value); } public function toString():String{ return (_name); } } }//package com.google.analytics.core
Section 124
//EventInfo (com.google.analytics.core.EventInfo) package com.google.analytics.core { import com.google.analytics.utils.*; import com.google.analytics.data.*; public class EventInfo { private var _ext10:X10; private var _isEventHit:Boolean; private var _x10:X10; public function EventInfo(_arg1:Boolean, _arg2:X10, _arg3:X10=null){ _isEventHit = _arg1; _x10 = _arg2; _ext10 = _arg3; } public function toURLString():String{ var _local1:Variables = toVariables(); return (_local1.toString()); } public function get utmt():String{ return ("event"); } public function get utme():String{ return (_x10.renderMergedUrlString(_ext10)); } public function toVariables():Variables{ var _local1:Variables = new Variables(); _local1.URIencode = true; if (_isEventHit){ _local1.utmt = utmt; }; _local1.utme = utme; return (_local1); } } }//package com.google.analytics.core
Section 125
//EventTracker (com.google.analytics.core.EventTracker) package com.google.analytics.core { import com.google.analytics.v4.*; public class EventTracker { private var _parent:GoogleAnalyticsAPI; public var name:String; public function EventTracker(_arg1:String, _arg2:GoogleAnalyticsAPI){ this.name = _arg1; _parent = _arg2; } public function trackEvent(_arg1:String, _arg2:String=null, _arg3:Number=NaN):Boolean{ return (_parent.trackEvent(name, _arg1, _arg2, _arg3)); } } }//package com.google.analytics.core
Section 126
//ga_internal (com.google.analytics.core.ga_internal) package com.google.analytics.core { public namespace ga_internal; }//package com.google.analytics.core
Section 127
//GIFRequest (com.google.analytics.core.GIFRequest) package com.google.analytics.core { import flash.events.*; import flash.display.*; import com.google.analytics.v4.*; import com.google.analytics.debug.*; import flash.net.*; import com.google.analytics.utils.*; import flash.system.*; public class GIFRequest { private var _info:Environment; private var _count:int; private var _utmac:String; private var _alertcount:int; private var _debug:DebugConfiguration; private var _lastRequest:URLRequest; private var _buffer:Buffer; private var _config:Configuration; private var _requests:Array; public function GIFRequest(_arg1:Configuration, _arg2:DebugConfiguration, _arg3:Buffer, _arg4:Environment){ _config = _arg1; _debug = _arg2; _buffer = _arg3; _info = _arg4; _count = 0; _alertcount = 0; _requests = []; } public function get utmn():String{ return ((Utils.generate32bitRandom() as String)); } public function onIOError(_arg1:IOErrorEvent):void{ var _local2:String = _lastRequest.url; var _local3:String = String((_requests.length - 1)); var _local4 = (("Gif Request #" + _local3) + " failed"); if (_debug.GIFRequests){ if (!_debug.verbose){ if (_local2.indexOf("?") > -1){ _local2 = _local2.split("?")[0]; }; _local2 = _shortenURL(_local2); }; if (int(_debug.mode) > int(VisualDebugMode.basic)){ _local4 = (_local4 + ((" \"" + _local2) + "\" does not exists or is unreachable")); }; _debug.failure(_local4); } else { _debug.warning(_local4); }; _removeListeners(_arg1.target); } public function send(_arg1:String, _arg2:Variables=null, _arg3:Boolean=false, _arg4:Boolean=false):void{ var _local5:String; var _local6:URLRequest; var _local7:URLRequest; _utmac = _arg1; if (!_arg2){ _arg2 = new Variables(); }; _arg2.URIencode = false; _arg2.pre = ["utmwv", "utmn", "utmhn", "utmt", "utme", "utmcs", "utmsr", "utmsc", "utmul", "utmje", "utmfl", "utmdt", "utmhid", "utmr", "utmp"]; _arg2.post = ["utmcc"]; if (_debug.verbose){ _debug.info(((("tracking: " + _buffer.utmb.trackCount) + "/") + _config.trackingLimitPerSession), VisualDebugMode.geek); }; if ((((_buffer.utmb.trackCount < _config.trackingLimitPerSession)) || (_arg3))){ if (_arg4){ updateToken(); }; if (((((_arg3) || (!(_arg4)))) || ((_buffer.utmb.token >= 1)))){ if (((!(_arg3)) && (_arg4))){ _buffer.utmb.token = (_buffer.utmb.token - 1); }; _buffer.utmb.trackCount = (_buffer.utmb.trackCount + 1); if (_debug.verbose){ _debug.info(_buffer.utmb.toString(), VisualDebugMode.geek); }; _arg2.utmwv = utmwv; _arg2.utmn = Utils.generate32bitRandom(); if (_info.domainName != ""){ _arg2.utmhn = _info.domainName; }; if (_config.sampleRate < 1){ _arg2.utmsp = (_config.sampleRate * 100); }; if ((((_config.serverMode == ServerOperationMode.local)) || ((_config.serverMode == ServerOperationMode.both)))){ _local5 = _info.locationSWFPath; if (_local5.lastIndexOf("/") > 0){ _local5 = _local5.substring(0, _local5.lastIndexOf("/")); }; _local6 = new URLRequest(); if (_config.localGIFpath.indexOf("http") == 0){ _local6.url = _config.localGIFpath; } else { _local6.url = (_local5 + _config.localGIFpath); }; _local6.url = (_local6.url + ("?" + _arg2.toString())); if (((_debug.active) && (_debug.GIFRequests))){ _debugSend(_local6); } else { sendRequest(_local6); }; }; if ((((_config.serverMode == ServerOperationMode.remote)) || ((_config.serverMode == ServerOperationMode.both)))){ _local7 = new URLRequest(); if (_info.protocol == Protocols.HTTPS){ _local7.url = _config.secureRemoteGIFpath; } else { if (_info.protocol == Protocols.HTTP){ _local7.url = _config.remoteGIFpath; } else { _local7.url = _config.remoteGIFpath; }; }; _arg2.utmac = utmac; _arg2.utmcc = encodeURIComponent(utmcc); _local7.url = (_local7.url + ("?" + _arg2.toString())); if (((_debug.active) && (_debug.GIFRequests))){ _debugSend(_local7); } else { sendRequest(_local7); }; }; }; }; } public function onSecurityError(_arg1:SecurityErrorEvent):void{ if (_debug.GIFRequests){ _debug.failure(_arg1.text); }; } public function get utmsp():String{ return (((_config.sampleRate * 100) as String)); } public function get utmcc():String{ var _local1:Array = []; if (_buffer.hasUTMA()){ _local1.push((_buffer.utma.toURLString() + ";")); }; if (_buffer.hasUTMZ()){ _local1.push((_buffer.utmz.toURLString() + ";")); }; if (_buffer.hasUTMV()){ _local1.push((_buffer.utmv.toURLString() + ";")); }; return (_local1.join("+")); } public function get utmac():String{ return (_utmac); } public function get utmwv():String{ return (_config.version); } public function sendRequest(_arg1:URLRequest):void{ var request = _arg1; var loader:Loader = new Loader(); loader.name = String(_count++); var context:LoaderContext = new LoaderContext(false); loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onIOError); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete); _lastRequest = request; _requests[loader.name] = new RequestObject(request); try { loader.load(request, context); } catch(e:Error) { _debug.failure("\"Loader.load()\" could not instanciate Gif Request"); }; } private function _removeListeners(_arg1:Object):void{ _arg1.removeEventListener(IOErrorEvent.IO_ERROR, onIOError); _arg1.removeEventListener(Event.COMPLETE, onComplete); } public function updateToken():void{ var _local2:Number; var _local1:Number = new Date().getTime(); _local2 = ((_local1 - _buffer.utmb.lastTime) * (_config.tokenRate / 1000)); if (_debug.verbose){ _debug.info(("tokenDelta: " + _local2), VisualDebugMode.geek); }; if (_local2 >= 1){ _buffer.utmb.token = Math.min(Math.floor((_buffer.utmb.token + _local2)), _config.bucketCapacity); _buffer.utmb.lastTime = _local1; if (_debug.verbose){ _debug.info(_buffer.utmb.toString(), VisualDebugMode.geek); }; }; } public function get utmhn():String{ return (_info.domainName); } private function _shortenURL(_arg1:String):String{ var _local2:Array; if (_arg1.length > 60){ _local2 = _arg1.split("/"); while (_arg1.length > 60) { _local2.shift(); _arg1 = ("../" + _local2.join("/")); }; }; return (_arg1); } private function _debugSend(_arg1:URLRequest):void{ var _local3:String; var _local2 = ""; switch (_debug.mode){ case VisualDebugMode.geek: _local2 = ((("Gif Request #" + _alertcount) + ":\n") + _arg1.url); break; case VisualDebugMode.advanced: _local3 = _arg1.url; if (_local3.indexOf("?") > -1){ _local3 = _local3.split("?")[0]; }; _local3 = _shortenURL(_local3); _local2 = (((("Send Gif Request #" + _alertcount) + ":\n") + _local3) + " ?"); break; case VisualDebugMode.basic: default: _local2 = (((("Send " + _config.serverMode.toString()) + " Gif Request #") + _alertcount) + " ?"); }; _debug.alertGifRequest(_local2, _arg1, this); _alertcount++; } public function onComplete(_arg1:Event):void{ var _local2:String = _arg1.target.loader.name; _requests[_local2].complete(); var _local3 = (("Gif Request #" + _local2) + " sent"); var _local4:String = _requests[_local2].request.url; if (_debug.GIFRequests){ if (!_debug.verbose){ if (_local4.indexOf("?") > -1){ _local4 = _local4.split("?")[0]; }; _local4 = _shortenURL(_local4); }; if (int(_debug.mode) > int(VisualDebugMode.basic)){ _local3 = (_local3 + ((" to \"" + _local4) + "\"")); }; _debug.success(_local3); } else { _debug.info(_local3); }; _removeListeners(_arg1.target); } } }//package com.google.analytics.core
Section 128
//IdleTimer (com.google.analytics.core.IdleTimer) package com.google.analytics.core { import flash.events.*; import flash.display.*; import com.google.analytics.v4.*; import com.google.analytics.debug.*; import flash.utils.*; public class IdleTimer { private var _stage:Stage; private var _loop:Timer; private var _lastMove:int; private var _inactivity:Number; private var _debug:DebugConfiguration; private var _session:Timer; private var _buffer:Buffer; public function IdleTimer(_arg1:Configuration, _arg2:DebugConfiguration, _arg3:DisplayObject, _arg4:Buffer){ var _local5:Number = _arg1.idleLoop; var _local6:Number = _arg1.idleTimeout; var _local7:Number = _arg1.sessionTimeout; _loop = new Timer((_local5 * 1000)); _session = new Timer((_local7 * 1000), 1); _debug = _arg2; _stage = _arg3.stage; _buffer = _arg4; _lastMove = getTimer(); _inactivity = (_local6 * 1000); _loop.addEventListener(TimerEvent.TIMER, checkForIdle); _session.addEventListener(TimerEvent.TIMER_COMPLETE, endSession); _stage.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove); _debug.info(((((("delay: " + _local5) + "sec , inactivity: ") + _local6) + "sec, sessionTimeout: ") + _local7), VisualDebugMode.geek); _loop.start(); } private function onMouseMove(_arg1:MouseEvent):void{ _lastMove = getTimer(); if (_session.running){ _debug.info("session timer reset", VisualDebugMode.geek); _session.reset(); }; } public function endSession(_arg1:TimerEvent):void{ _session.removeEventListener(TimerEvent.TIMER_COMPLETE, endSession); _debug.info("session timer end session", VisualDebugMode.geek); _session.reset(); _buffer.resetCurrentSession(); _debug.info(_buffer.utmb.toString(), VisualDebugMode.geek); _debug.info(_buffer.utmc.toString(), VisualDebugMode.geek); _session.addEventListener(TimerEvent.TIMER_COMPLETE, endSession); } public function checkForIdle(_arg1:TimerEvent):void{ var _local2:int = getTimer(); if ((_local2 - _lastMove) >= _inactivity){ if (!_session.running){ _debug.info("session timer start", VisualDebugMode.geek); _session.start(); }; }; } } }//package com.google.analytics.core
Section 129
//Organic (com.google.analytics.core.Organic) package com.google.analytics.core { import com.google.analytics.utils.*; public class Organic { private var _sourcesCache:Array; private var _sourcesEngine:Array; private var _ignoredKeywords:Array; private var _ignoredReferralsCache:Object; private var _ignoredReferrals:Array; private var _ignoredKeywordsCache:Object; private var _sources:Array; public static var throwErrors:Boolean = false; public function Organic(){ _sources = []; _sourcesCache = []; _sourcesEngine = []; _ignoredReferrals = []; _ignoredReferralsCache = {}; _ignoredKeywords = []; _ignoredKeywordsCache = {}; } public function isIgnoredKeyword(_arg1:String):Boolean{ if (_ignoredKeywordsCache.hasOwnProperty(_arg1)){ return (true); }; return (false); } public function getKeywordValue(_arg1:OrganicReferrer, _arg2:String):String{ var _local3:String = _arg1.keyword; return (getKeywordValueFromPath(_local3, _arg2)); } public function isIgnoredReferral(_arg1:String):Boolean{ if (_ignoredReferralsCache.hasOwnProperty(_arg1)){ return (true); }; return (false); } public function clear():void{ clearEngines(); clearIgnoredReferrals(); clearIgnoredKeywords(); } public function get count():int{ return (_sources.length); } public function get ignoredKeywordsCount():int{ return (_ignoredKeywords.length); } public function match(_arg1:String):Boolean{ if (_arg1 == ""){ return (false); }; _arg1 = _arg1.toLowerCase(); if (_sourcesEngine[_arg1] != undefined){ return (true); }; return (false); } public function clearIgnoredKeywords():void{ _ignoredKeywords = []; _ignoredKeywordsCache = {}; } public function addSource(_arg1:String, _arg2:String):void{ var _local3:OrganicReferrer = new OrganicReferrer(_arg1, _arg2); if (_sourcesCache[_local3.toString()] == undefined){ _sources.push(_local3); _sourcesCache[_local3.toString()] = (_sources.length - 1); if (_sourcesEngine[_local3.engine] == undefined){ _sourcesEngine[_local3.engine] = [(_sources.length - 1)]; } else { _sourcesEngine[_local3.engine].push((_sources.length - 1)); }; } else { if (throwErrors){ throw (new Error((_local3.toString() + " already exists, we don't add it."))); }; }; } public function clearEngines():void{ _sources = []; _sourcesCache = []; _sourcesEngine = []; } public function get ignoredReferralsCount():int{ return (_ignoredReferrals.length); } public function addIgnoredReferral(_arg1:String):void{ if (_ignoredReferralsCache[_arg1] == undefined){ _ignoredReferrals.push(_arg1); _ignoredReferralsCache[_arg1] = (_ignoredReferrals.length - 1); } else { if (throwErrors){ throw (new Error((("\"" + _arg1) + "\" already exists, we don't add it."))); }; }; } public function clearIgnoredReferrals():void{ _ignoredReferrals = []; _ignoredReferralsCache = {}; } public function getReferrerByName(_arg1:String):OrganicReferrer{ var _local2:int; if (match(_arg1)){ _local2 = _sourcesEngine[_arg1][0]; return (_sources[_local2]); }; return (null); } public function addIgnoredKeyword(_arg1:String):void{ if (_ignoredKeywordsCache[_arg1] == undefined){ _ignoredKeywords.push(_arg1); _ignoredKeywordsCache[_arg1] = (_ignoredKeywords.length - 1); } else { if (throwErrors){ throw (new Error((("\"" + _arg1) + "\" already exists, we don't add it."))); }; }; } public function get sources():Array{ return (_sources); } public static function getKeywordValueFromPath(_arg1:String, _arg2:String):String{ var _local3:String; var _local4:Variables; if (_arg2.indexOf((_arg1 + "=")) > -1){ if (_arg2.charAt(0) == "?"){ _arg2 = _arg2.substr(1); }; _arg2 = _arg2.split("+").join("%20"); _local4 = new Variables(_arg2); _local3 = _local4[_arg1]; }; return (_local3); } } }//package com.google.analytics.core
Section 130
//OrganicReferrer (com.google.analytics.core.OrganicReferrer) package com.google.analytics.core { public class OrganicReferrer { private var _engine:String; private var _keyword:String; public function OrganicReferrer(_arg1:String, _arg2:String){ this.engine = _arg1; this.keyword = _arg2; } public function get keyword():String{ return (_keyword); } public function get engine():String{ return (_engine); } public function set engine(_arg1:String):void{ _engine = _arg1.toLowerCase(); } public function toString():String{ return (((engine + "?") + keyword)); } public function set keyword(_arg1:String):void{ _keyword = _arg1.toLowerCase(); } } }//package com.google.analytics.core
Section 131
//RequestObject (com.google.analytics.core.RequestObject) package com.google.analytics.core { import flash.net.*; import flash.utils.*; public class RequestObject { public var start:int; public var end:int; public var request:URLRequest; public function RequestObject(_arg1:URLRequest){ start = getTimer(); this.request = _arg1; } public function hasCompleted():Boolean{ return ((end > 0)); } public function toString():String{ var _local1:Array = []; _local1.push((("duration: " + duration) + "ms")); _local1.push(("url: " + request.url)); return ((("{ " + _local1.join(", ")) + " }")); } public function complete():void{ end = getTimer(); } public function get duration():int{ if (!hasCompleted()){ return (0); }; return ((end - start)); } } }//package com.google.analytics.core
Section 132
//ServerOperationMode (com.google.analytics.core.ServerOperationMode) package com.google.analytics.core { public class ServerOperationMode { private var _value:int; private var _name:String; public static const both:ServerOperationMode = new ServerOperationMode(2, "both"); ; public static const remote:ServerOperationMode = new ServerOperationMode(1, "remote"); ; public static const local:ServerOperationMode = new ServerOperationMode(0, "local"); ; public function ServerOperationMode(_arg1:int=0, _arg2:String=""){ _value = _arg1; _name = _arg2; } public function valueOf():int{ return (_value); } public function toString():String{ return (_name); } } }//package com.google.analytics.core
Section 133
//TrackerCache (com.google.analytics.core.TrackerCache) package com.google.analytics.core { import com.google.analytics.v4.*; import flash.errors.*; public class TrackerCache implements GoogleAnalyticsAPI { public var tracker:GoogleAnalyticsAPI; private var _ar:Array; public static var CACHE_THROW_ERROR:Boolean; public function TrackerCache(_arg1:GoogleAnalyticsAPI=null){ this.tracker = _arg1; _ar = []; } public function size():uint{ return (_ar.length); } public function flush():void{ var _local1:Object; var _local2:String; var _local3:Array; var _local4:int; var _local5:int; if (tracker == null){ return; }; if (size() > 0){ _local4 = _ar.length; while (_local5 < _local4) { _local1 = _ar.shift(); _local2 = (_local1.name as String); _local3 = (_local1.args as Array); if (((!((_local2 == null))) && ((_local2 in tracker)))){ (tracker[_local2] as Function).apply(tracker, _local3); }; _local5++; }; }; } public function enqueue(_arg1:String, ... _args):Boolean{ if (_arg1 == null){ return (false); }; _ar.push({name:_arg1, args:_args}); return (true); } public function link(_arg1:String, _arg2:Boolean=false):void{ enqueue("link", _arg1, _arg2); } public function addOrganic(_arg1:String, _arg2:String):void{ enqueue("addOrganic", _arg1, _arg2); } public function setAllowLinker(_arg1:Boolean):void{ enqueue("setAllowLinker", _arg1); } public function trackEvent(_arg1:String, _arg2:String, _arg3:String=null, _arg4:Number=NaN):Boolean{ enqueue("trackEvent", _arg1, _arg2, _arg3, _arg4); return (true); } public function getClientInfo():Boolean{ if (CACHE_THROW_ERROR){ throw (new IllegalOperationError("The tracker is not ready and you can use the 'getClientInfo' method for the moment.")); }; return (false); } public function trackTrans():void{ enqueue("trackTrans"); } public function trackPageview(_arg1:String=""):void{ enqueue("trackPageview", _arg1); } public function setClientInfo(_arg1:Boolean):void{ enqueue("setClientInfo", _arg1); } public function linkByPost(_arg1:Object, _arg2:Boolean=false):void{ enqueue("linkByPost", _arg1, _arg2); } public function setCookieTimeout(_arg1:int):void{ enqueue("setCookieTimeout", _arg1); } public function isEmpty():Boolean{ return ((_ar.length == 0)); } public function getDetectTitle():Boolean{ if (CACHE_THROW_ERROR){ throw (new IllegalOperationError("The tracker is not ready and you can use the 'getDetectTitle' method for the moment.")); }; return (false); } public function resetSession():void{ enqueue("resetSession"); } public function setDetectFlash(_arg1:Boolean):void{ enqueue("setDetectFlash", _arg1); } public function clear():void{ _ar = []; } public function setCampNameKey(_arg1:String):void{ enqueue("setCampNameKey", _arg1); } public function addItem(_arg1:String, _arg2:String, _arg3:String, _arg4:String, _arg5:Number, _arg6:int):void{ enqueue("addItem", _arg1, _arg2, _arg3, _arg4, _arg5, _arg6); } public function createEventTracker(_arg1:String):EventTracker{ if (CACHE_THROW_ERROR){ throw (new IllegalOperationError("The tracker is not ready and you can use the 'createEventTracker' method for the moment.")); }; return (null); } public function setVar(_arg1:String):void{ enqueue("setVar", _arg1); } public function clearIgnoredOrganic():void{ enqueue("clearIgnoredOrganic"); } public function setDomainName(_arg1:String):void{ enqueue("setDomainName", _arg1); } public function setCampSourceKey(_arg1:String):void{ enqueue("setCampSourceKey", _arg1); } public function addTrans(_arg1:String, _arg2:String, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:String, _arg7:String, _arg8:String):Object{ if (CACHE_THROW_ERROR){ throw (new IllegalOperationError("The tracker is not ready and you can use the 'addTrans' method for the moment.")); }; return (null); } public function setCampContentKey(_arg1:String):void{ enqueue("setCampContentKey", _arg1); } public function setLocalServerMode():void{ enqueue("setLocalServerMode"); } public function getLocalGifPath():String{ if (CACHE_THROW_ERROR){ throw (new IllegalOperationError("The tracker is not ready and you can use the 'getLocalGifPath' method for the moment.")); }; return (""); } public function setAllowAnchor(_arg1:Boolean):void{ enqueue("setAllowAnchor", _arg1); } public function clearIgnoredRef():void{ enqueue("clearIgnoredRef"); } public function setLocalGifPath(_arg1:String):void{ enqueue("setLocalGifPath", _arg1); } public function getVersion():String{ if (CACHE_THROW_ERROR){ throw (new IllegalOperationError("The tracker is not ready and you can use the 'getVersion' method for the moment.")); }; return (""); } public function setCookiePath(_arg1:String):void{ enqueue("setCookiePath", _arg1); } public function setSampleRate(_arg1:Number):void{ enqueue("setSampleRate", _arg1); } public function setDetectTitle(_arg1:Boolean):void{ enqueue("setDetectTitle", _arg1); } public function setAllowHash(_arg1:Boolean):void{ enqueue("setAllowHash", _arg1); } public function addIgnoredOrganic(_arg1:String):void{ enqueue("addIgnoredOrganic", _arg1); } public function setCampNOKey(_arg1:String):void{ enqueue("setCampNOKey", _arg1); } public function getServiceMode():ServerOperationMode{ if (CACHE_THROW_ERROR){ throw (new IllegalOperationError("The tracker is not ready and you can use the 'getServiceMode' method for the moment.")); }; return (null); } public function setLocalRemoteServerMode():void{ enqueue("setLocalRemoteServerMode"); } public function cookiePathCopy(_arg1:String):void{ enqueue("cookiePathCopy", _arg1); } public function getDetectFlash():Boolean{ if (CACHE_THROW_ERROR){ throw (new IllegalOperationError("The tracker is not ready and you can use the 'getDetectFlash' method for the moment.")); }; return (false); } public function setCampaignTrack(_arg1:Boolean):void{ enqueue("setCampaignTrack", _arg1); } public function clearOrganic():void{ enqueue("clearOrganic"); } public function setCampTermKey(_arg1:String):void{ enqueue("setCampTermKey", _arg1); } public function addIgnoredRef(_arg1:String):void{ enqueue("addIgnoredRef", _arg1); } public function setCampMediumKey(_arg1:String):void{ enqueue("setCampMediumKey", _arg1); } public function setSessionTimeout(_arg1:int):void{ enqueue("setSessionTimeout", _arg1); } public function setRemoteServerMode():void{ enqueue("setRemoteServerMode"); } public function element(){ return (_ar[0]); } public function getAccount():String{ if (CACHE_THROW_ERROR){ throw (new IllegalOperationError("The tracker is not ready and you can use the 'getAccount' method for the moment.")); }; return (""); } } }//package com.google.analytics.core
Section 134
//TrackerMode (com.google.analytics.core.TrackerMode) package com.google.analytics.core { public class TrackerMode { public static const BRIDGE:String = "Bridge"; public static const AS3:String = "AS3"; } }//package com.google.analytics.core
Section 135
//Utils (com.google.analytics.core.Utils) package com.google.analytics.core { public class Utils { public static function trim(_arg1:String, _arg2:Boolean=false):String{ var _local5:int; var _local6:int; var _local7:int; if (_arg1 == ""){ return (""); }; var _local3:Array = [" ", "\n", "\r", "\t"]; var _local4:String = _arg1; if (_arg2){ _local5 = 0; while ((((_local5 < _local3.length)) && ((_local4.indexOf(_local3[_local5]) > -1)))) { _local4 = _local4.split(_local3[_local5]).join(""); _local5++; }; } else { _local6 = 0; while ((((_local6 < _local4.length)) && ((_local3.indexOf(_local4.charAt(_local6)) > -1)))) { _local6++; }; _local4 = _local4.substr(_local6); _local7 = (_local4.length - 1); while ((((_local7 >= 0)) && ((_local3.indexOf(_local4.charAt(_local7)) > -1)))) { _local7--; }; _local4 = _local4.substring(0, (_local7 + 1)); }; return (_local4); } public static function generateHash(_arg1:String):int{ var _local4:int; var _local5:int; var _local2 = 1; var _local3:int; if (((!((_arg1 == null))) && (!((_arg1 == ""))))){ _local2 = 0; _local4 = (_arg1.length - 1); while (_local4 >= 0) { _local5 = _arg1.charCodeAt(_local4); _local2 = ((((_local2 << 6) & 268435455) + _local5) + (_local5 << 14)); _local3 = (_local2 & 266338304); if (_local3 != 0){ _local2 = (_local2 ^ (_local3 >> 21)); }; _local4--; }; }; return (_local2); } public static function generate32bitRandom():int{ return (Math.round((Math.random() * 2147483647))); } public static function validateAccount(_arg1:String):Boolean{ var _local2:RegExp = /^UA-[0-9]*-[0-9]*$/; return (_local2.test(_arg1)); } } }//package com.google.analytics.core
Section 136
//Cookie (com.google.analytics.data.Cookie) package com.google.analytics.data { public interface Cookie { function fromSharedObject(_arg1:Object):void; function toURLString():String; function get creation():Date; function toSharedObject():Object; function isExpired():Boolean; function set creation(_arg1:Date):void; function set expiration(_arg1:Date):void; function get expiration():Date; } }//package com.google.analytics.data
Section 137
//UTMA (com.google.analytics.data.UTMA) package com.google.analytics.data { import com.google.analytics.utils.*; public class UTMA extends UTMCookie { private var _sessionId:Number; private var _domainHash:Number; private var _firstTime:Number; private var _currentTime:Number; private var _lastTime:Number; private var _sessionCount:Number; public function UTMA(_arg1:Number=NaN, _arg2:Number=NaN, _arg3:Number=NaN, _arg4:Number=NaN, _arg5:Number=NaN, _arg6:Number=NaN){ super("utma", "__utma", ["domainHash", "sessionId", "firstTime", "lastTime", "currentTime", "sessionCount"], (Timespan.twoyears * 1000)); this.domainHash = _arg1; this.sessionId = _arg2; this.firstTime = _arg3; this.lastTime = _arg4; this.currentTime = _arg5; this.sessionCount = _arg6; } public function get lastTime():Number{ return (_lastTime); } public function set lastTime(_arg1:Number):void{ _lastTime = _arg1; update(); } public function set currentTime(_arg1:Number):void{ _currentTime = _arg1; update(); } public function get sessionId():Number{ return (_sessionId); } public function get sessionCount():Number{ return (_sessionCount); } public function get firstTime():Number{ return (_firstTime); } public function get currentTime():Number{ return (_currentTime); } public function set domainHash(_arg1:Number):void{ _domainHash = _arg1; update(); } public function set sessionId(_arg1:Number):void{ _sessionId = _arg1; update(); } public function set sessionCount(_arg1:Number):void{ _sessionCount = _arg1; update(); } public function get domainHash():Number{ return (_domainHash); } public function set firstTime(_arg1:Number):void{ _firstTime = _arg1; update(); } } }//package com.google.analytics.data
Section 138
//UTMB (com.google.analytics.data.UTMB) package com.google.analytics.data { import com.google.analytics.utils.*; public class UTMB extends UTMCookie { private var _trackCount:Number; private var _lastTime:Number; private var _domainHash:Number; private var _token:Number; public static var defaultTimespan:Number = Timespan.thirtyminutes; public function UTMB(_arg1:Number=NaN, _arg2:Number=NaN, _arg3:Number=NaN, _arg4:Number=NaN){ super("utmb", "__utmb", ["domainHash", "trackCount", "token", "lastTime"], (defaultTimespan * 1000)); this.domainHash = _arg1; this.trackCount = _arg2; this.token = _arg3; this.lastTime = _arg4; } public function set token(_arg1:Number):void{ _token = _arg1; update(); } public function set trackCount(_arg1:Number):void{ _trackCount = _arg1; update(); } public function get lastTime():Number{ return (_lastTime); } public function set domainHash(_arg1:Number):void{ _domainHash = _arg1; update(); } public function set lastTime(_arg1:Number):void{ _lastTime = _arg1; update(); } public function get domainHash():Number{ return (_domainHash); } public function get token():Number{ return (_token); } public function get trackCount():Number{ return (_trackCount); } } }//package com.google.analytics.data
Section 139
//UTMC (com.google.analytics.data.UTMC) package com.google.analytics.data { public class UTMC extends UTMCookie { private var _domainHash:Number; public function UTMC(_arg1:Number=NaN){ super("utmc", "__utmc", ["domainHash"]); this.domainHash = _arg1; } public function get domainHash():Number{ return (_domainHash); } public function set domainHash(_arg1:Number):void{ _domainHash = _arg1; update(); } } }//package com.google.analytics.data
Section 140
//UTMCookie (com.google.analytics.data.UTMCookie) package com.google.analytics.data { import com.google.analytics.core.*; public class UTMCookie implements Cookie { protected var inURL:String; protected var name:String; private var _creation:Date; private var _expiration:Date; public var proxy:Buffer; protected var fields:Array; private var _timespan:Number; public function UTMCookie(_arg1:String, _arg2:String, _arg3:Array, _arg4:Number=0){ this.name = _arg1; this.inURL = _arg2; this.fields = _arg3; _timestamp(_arg4); } public function isEmpty():Boolean{ var _local2:String; var _local1:int; var _local3:int; while (_local3 < fields.length) { _local2 = fields[_local3]; if ((((this[_local2] is Number)) && (isNaN(this[_local2])))){ _local1++; } else { if ((((this[_local2] is String)) && ((this[_local2] == "")))){ _local1++; }; }; _local3++; }; if (_local1 == fields.length){ return (true); }; return (false); } public function resetTimestamp(_arg1:Number=NaN):void{ if (!isNaN(_arg1)){ _timespan = _arg1; }; _creation = null; _expiration = null; _timestamp(_timespan); } protected function update():void{ resetTimestamp(); if (proxy){ proxy.update(name, toSharedObject()); }; } public function reset():void{ var _local1:String; var _local2:int; while (_local2 < fields.length) { _local1 = fields[_local2]; if ((this[_local1] is Number)){ this[_local1] = NaN; } else { if ((this[_local1] is String)){ this[_local1] = ""; }; }; _local2++; }; resetTimestamp(); update(); } public function fromSharedObject(_arg1:Object):void{ var _local2:String; var _local3:int = fields.length; var _local4:int; while (_local4 < _local3) { _local2 = fields[_local4]; if (_arg1[_local2]){ this[_local2] = _arg1[_local2]; }; _local4++; }; if (_arg1.creation){ this.creation = _arg1.creation; }; if (_arg1.expiration){ this.expiration = _arg1.expiration; }; } private function _timestamp(_arg1:Number):void{ creation = new Date(); _timespan = _arg1; if (_arg1 > 0){ expiration = new Date((creation.valueOf() + _arg1)); }; } public function isExpired():Boolean{ var _local1:Date = new Date(); var _local2:Number = (expiration.valueOf() - _local1.valueOf()); if (_local2 <= 0){ return (true); }; return (false); } public function set expiration(_arg1:Date):void{ _expiration = _arg1; } public function get creation():Date{ return (_creation); } public function valueOf():String{ var _local2:String; var _local3:*; var _local1:Array = []; var _local4:int; while (_local4 < fields.length) { _local2 = fields[_local4]; _local3 = this[_local2]; if ((_local3 is String)){ if (_local3 == ""){ _local3 = "-"; _local1.push(_local3); } else { _local1.push(_local3); }; } else { if ((_local3 is Number)){ if (_local3 == 0){ _local1.push(_local3); } else { if (isNaN(_local3)){ _local3 = "-"; _local1.push(_local3); } else { _local1.push(_local3); }; }; }; }; _local4++; }; return (("" + _local1.join("."))); } public function toURLString():String{ return (((inURL + "=") + valueOf())); } public function get expiration():Date{ if (_expiration){ return (_expiration); }; return (new Date((new Date().valueOf() + 1000))); } public function toSharedObject():Object{ var _local2:String; var _local3:*; var _local1:Object = {}; var _local4:int; for (;_local4 < fields.length;_local4++) { _local2 = fields[_local4]; _local3 = this[_local2]; if ((_local3 is String)){ _local1[_local2] = _local3; } else { if (_local3 == 0){ _local1[_local2] = _local3; } else { if (isNaN(_local3)){ continue; } else { _local1[_local2] = _local3; }; }; }; }; _local1.creation = creation; _local1.expiration = expiration; return (_local1); } public function toString(_arg1:Boolean=false):String{ var _local3:String; var _local4:*; var _local2:Array = []; var _local5:int = fields.length; var _local6:int; for (;_local6 < _local5;_local6++) { _local3 = fields[_local6]; _local4 = this[_local3]; if ((_local4 is String)){ _local2.push((((_local3 + ": \"") + _local4) + "\"")); } else { if (_local4 == 0){ _local2.push(((_local3 + ": ") + _local4)); } else { if (isNaN(_local4)){ continue; } else { _local2.push(((_local3 + ": ") + _local4)); }; }; }; }; var _local7 = (((name.toUpperCase() + " {") + _local2.join(", ")) + "}"); if (_arg1){ _local7 = (_local7 + (((" creation:" + creation) + ", expiration:") + expiration)); }; return (_local7); } public function set creation(_arg1:Date):void{ _creation = _arg1; } } }//package com.google.analytics.data
Section 141
//UTMK (com.google.analytics.data.UTMK) package com.google.analytics.data { public class UTMK extends UTMCookie { private var _hash:Number; public function UTMK(_arg1:Number=NaN){ super("utmk", "__utmk", ["hash"]); this.hash = _arg1; } public function set hash(_arg1:Number):void{ _hash = _arg1; update(); } public function get hash():Number{ return (_hash); } } }//package com.google.analytics.data
Section 142
//UTMV (com.google.analytics.data.UTMV) package com.google.analytics.data { import com.google.analytics.utils.*; public class UTMV extends UTMCookie { private var _domainHash:Number; private var _value:String; public function UTMV(_arg1:Number=NaN, _arg2:String=""){ super("utmv", "__utmv", ["domainHash", "value"], (Timespan.twoyears * 1000)); this.domainHash = _arg1; this.value = _arg2; } override public function toURLString():String{ return (((inURL + "=") + encodeURI(valueOf()))); } public function get value():String{ return (_value); } public function get domainHash():Number{ return (_domainHash); } public function set domainHash(_arg1:Number):void{ _domainHash = _arg1; update(); } public function set value(_arg1:String):void{ _value = _arg1; update(); } } }//package com.google.analytics.data
Section 143
//UTMZ (com.google.analytics.data.UTMZ) package com.google.analytics.data { import com.google.analytics.utils.*; public class UTMZ extends UTMCookie { private var _campaignTracking:String; private var _campaignCreation:Number; private var _responseCount:Number; private var _domainHash:Number; private var _campaignSessions:Number; public static var defaultTimespan:Number = Timespan.sixmonths; public function UTMZ(_arg1:Number=NaN, _arg2:Number=NaN, _arg3:Number=NaN, _arg4:Number=NaN, _arg5:String=""){ super("utmz", "__utmz", ["domainHash", "campaignCreation", "campaignSessions", "responseCount", "campaignTracking"], (defaultTimespan * 1000)); this.domainHash = _arg1; this.campaignCreation = _arg2; this.campaignSessions = _arg3; this.responseCount = _arg4; this.campaignTracking = _arg5; } public function set responseCount(_arg1:Number):void{ _responseCount = _arg1; update(); } public function set domainHash(_arg1:Number):void{ _domainHash = _arg1; update(); } public function set campaignCreation(_arg1:Number):void{ _campaignCreation = _arg1; update(); } public function get campaignTracking():String{ return (_campaignTracking); } public function get campaignSessions():Number{ return (_campaignSessions); } public function get domainHash():Number{ return (_domainHash); } public function get responseCount():Number{ return (_responseCount); } public function get campaignCreation():Number{ return (_campaignCreation); } public function set campaignSessions(_arg1:Number):void{ _campaignSessions = _arg1; update(); } public function set campaignTracking(_arg1:String):void{ _campaignTracking = _arg1; update(); } } }//package com.google.analytics.data
Section 144
//X10 (com.google.analytics.data.X10) package com.google.analytics.data { public class X10 { private var _delimEnd:String;// = ")" private var _minimum:int; private var _delimSet:String;// = "*" private var _escapeChar:String;// = "'" private var _delimBegin:String;// = "(" private var _delimNumValue:String;// = "!" private var _key:String;// = "k" private var _set:Array; private var _hasData:int; private var _escapeCharMap:Object; private var _projectData:Object; private var _value:String;// = "v" public function X10(){ _set = [_key, _value]; super(); _projectData = {}; _escapeCharMap = {}; _escapeCharMap[_escapeChar] = "'0"; _escapeCharMap[_delimEnd] = "'1"; _escapeCharMap[_delimSet] = "'2"; _escapeCharMap[_delimNumValue] = "'3"; _minimum = 1; } private function _setInternal(_arg1:Number, _arg2:String, _arg3:Number, _arg4:String):void{ if (!hasProject(_arg1)){ _projectData[_arg1] = {}; }; if (_projectData[_arg1][_arg2] == undefined){ _projectData[_arg1][_arg2] = []; }; _projectData[_arg1][_arg2][_arg3] = _arg4; _hasData = (_hasData + 1); } private function _renderProject(_arg1:Object):String{ var _local4:int; var _local5:Array; var _local2 = ""; var _local3:Boolean; var _local6:int = _set.length; _local4 = 0; while (_local4 < _local6) { _local5 = _arg1[_set[_local4]]; if (_local5){ if (_local3){ _local2 = (_local2 + _set[_local4]); }; _local2 = (_local2 + _renderDataType(_local5)); _local3 = false; } else { _local3 = true; }; _local4++; }; return (_local2); } public function hasProject(_arg1:Number):Boolean{ return (_projectData[_arg1]); } public function clearKey(_arg1:Number):void{ _clearInternal(_arg1, _key); } private function _renderDataType(_arg1:Array):String{ var _local3:String; var _local4:int; var _local2:Array = []; _local4 = 0; while (_local4 < _arg1.length) { if (_arg1[_local4] != undefined){ _local3 = ""; if (((!((_local4 == _minimum))) && ((_arg1[(_local4 - 1)] == undefined)))){ _local3 = (_local3 + _local4.toString()); _local3 = (_local3 + _delimNumValue); }; _local3 = (_local3 + _escapeExtensibleValue(_arg1[_local4])); _local2.push(_local3); }; _local4++; }; return (((_delimBegin + _local2.join(_delimSet)) + _delimEnd)); } public function getKey(_arg1:Number, _arg2:Number):String{ return ((_getInternal(_arg1, _key, _arg2) as String)); } public function hasData():Boolean{ return ((_hasData > 0)); } public function renderMergedUrlString(_arg1:X10=null):String{ var _local3:String; if (!_arg1){ return (renderUrlString()); }; var _local2:Array = [_arg1.renderUrlString()]; for (_local3 in _projectData) { if (((hasProject(Number(_local3))) && (!(_arg1.hasProject(Number(_local3)))))){ _local2.push((_local3 + _renderProject(_projectData[_local3]))); }; }; return (_local2.join("")); } public function setValue(_arg1:Number, _arg2:Number, _arg3:Number):Boolean{ if (((((!((Math.round(_arg3) == _arg3))) || (isNaN(_arg3)))) || ((_arg3 == Infinity)))){ return (false); }; _setInternal(_arg1, _value, _arg2, _arg3.toString()); return (true); } public function renderUrlString():String{ var _local2:String; var _local1:Array = []; for (_local2 in _projectData) { if (hasProject(Number(_local2))){ _local1.push((_local2 + _renderProject(_projectData[_local2]))); }; }; return (_local1.join("")); } private function _getInternal(_arg1:Number, _arg2:String, _arg3:Number):Object{ if (((hasProject(_arg1)) && (!((_projectData[_arg1][_arg2] == undefined))))){ return (_projectData[_arg1][_arg2][_arg3]); }; return (undefined); } public function setKey(_arg1:Number, _arg2:Number, _arg3:String):Boolean{ _setInternal(_arg1, _key, _arg2, _arg3); return (true); } public function clearValue(_arg1:Number):void{ _clearInternal(_arg1, _value); } private function _clearInternal(_arg1:Number, _arg2:String):void{ var _local3:Boolean; var _local4:int; var _local5:int; if (((hasProject(_arg1)) && (!((_projectData[_arg1][_arg2] == undefined))))){ _projectData[_arg1][_arg2] = undefined; _local3 = true; _local5 = _set.length; _local4 = 0; while (_local4 < _local5) { if (_projectData[_arg1][_set[_local4]] != undefined){ _local3 = false; break; }; _local4++; }; if (_local3){ _projectData[_arg1] = undefined; _hasData = (_hasData - 1); }; }; } public function getValue(_arg1:Number, _arg2:Number){ var _local3:* = _getInternal(_arg1, _value, _arg2); if (_local3 == null){ return (null); }; return (Number(_local3)); } private function _escapeExtensibleValue(_arg1:String):String{ var _local3:int; var _local4:String; var _local5:String; var _local2 = ""; _local3 = 0; while (_local3 < _arg1.length) { _local4 = _arg1.charAt(_local3); _local5 = _escapeCharMap[_local4]; if (_local5){ _local2 = (_local2 + _local5); } else { _local2 = (_local2 + _local4); }; _local3++; }; return (_local2); } } }//package com.google.analytics.data
Section 145
//_Style (com.google.analytics.debug._Style) package com.google.analytics.debug { import flash.net.*; import flash.text.*; public class _Style { public var failureColor:uint; public var borderColor:uint; public var backgroundColor:uint; private var _sheet:StyleSheet; public var roundedCorner:uint; public var warningColor:uint; public var infoColor:uint; public var alertColor:uint; public var successColor:uint; private var _loader:URLLoader; private var _defaultSheet:String; public function _Style(){ _sheet = new StyleSheet(); _loader = new URLLoader(); _init(); } private function _parseSheet(_arg1:String):void{ _sheet.parseCSS(_arg1); } public function get sheet():StyleSheet{ return (_sheet); } private function _init():void{ _defaultSheet = ""; _defaultSheet = (_defaultSheet + "a{text-decoration: underline;}\n"); _defaultSheet = (_defaultSheet + ".uiLabel{color: #000000;font-family: Arial;font-size: 12;margin-left: 2;margin-right: 2;}\n"); _defaultSheet = (_defaultSheet + ".uiWarning{color: #ffffff;font-family: Arial;font-size: 14;font-weight: bold;margin-left: 6;margin-right: 6;}\n"); _defaultSheet = (_defaultSheet + ".uiAlert{color: #ffffff;font-family: Arial;font-size: 14;font-weight: bold;margin-left: 6;margin-right: 6;}\n"); _defaultSheet = (_defaultSheet + ".uiInfo{color: #000000;font-family: Arial;font-size: 14;font-weight: bold;margin-left: 6;margin-right: 6;}\n"); _defaultSheet = (_defaultSheet + ".uiSuccess{color: #ffffff;font-family: Arial;font-size: 12;font-weight: bold;margin-left: 6;margin-right: 6;}\n"); _defaultSheet = (_defaultSheet + ".uiFailure{color: #ffffff;font-family: Arial;font-size: 12;font-weight: bold;margin-left: 6;margin-right: 6;}\n"); _defaultSheet = (_defaultSheet + ".uiAlertAction{color: #ffffff;text-align: center;font-family: Arial;font-size: 12;font-weight: bold;margin-left: 6;margin-right: 6;}\n"); _defaultSheet = (_defaultSheet + ".uiAlertTitle{color: #ffffff;font-family: Arial;font-size: 16;font-weight: bold;margin-left: 6;margin-right: 6;}\n"); _defaultSheet = (_defaultSheet + "\n"); roundedCorner = 6; backgroundColor = 0xCCCCCC; borderColor = 0x555555; infoColor = 16777113; alertColor = 0xFFCC00; warningColor = 0xCC0000; successColor = 0xFF00; failureColor = 0xFF0000; _parseSheet(_defaultSheet); } } }//package com.google.analytics.debug
Section 146
//Alert (com.google.analytics.debug.Alert) package com.google.analytics.debug { import flash.events.*; public class Alert extends Label { public var autoClose:Boolean;// = true public var actionOnNextLine:Boolean;// = true private var _actions:Array; public function Alert(_arg1:String, _arg2:Array, _arg3:String="uiAlert", _arg4:uint=0, _arg5:Align=null, _arg6:Boolean=false, _arg7:Boolean=true){ if (_arg4 == 0){ _arg4 = Style.alertColor; }; if (_arg5 == null){ _arg5 = Align.center; }; super(_arg1, _arg3, _arg4, _arg5, _arg6); this.selectable = true; super.mouseChildren = true; this.buttonMode = true; this.mouseEnabled = true; this.useHandCursor = true; this.actionOnNextLine = _arg7; _actions = []; var _local8:int; while (_local8 < _arg2.length) { _arg2[_local8].container = this; _actions.push(_arg2[_local8]); _local8++; }; } private function _defineActions():void{ var _local3:AlertAction; var _local1 = ""; if (actionOnNextLine){ _local1 = (_local1 + "\n"); } else { _local1 = (_local1 + " |"); }; _local1 = (_local1 + " "); var _local2:Array = []; var _local4:int; while (_local4 < _actions.length) { _local3 = _actions[_local4]; _local2.push((((("<a href=\"event:" + _local3.activator) + "\">") + _local3.name) + "</a>")); _local4++; }; _local1 = (_local1 + _local2.join(" | ")); appendText(_local1, "uiAlertAction"); } protected function isValidAction(_arg1:String):Boolean{ var _local2:int; while (_local2 < _actions.length) { if (_arg1 == _actions[_local2].activator){ return (true); }; _local2++; }; return (false); } override protected function layout():void{ super.layout(); _defineActions(); } protected function getAction(_arg1:String):AlertAction{ var _local2:int; while (_local2 < _actions.length) { if (_arg1 == _actions[_local2].activator){ return (_actions[_local2]); }; _local2++; }; return (null); } protected function spaces(_arg1:int):String{ var _local2 = ""; var _local3 = " "; var _local4:int; while (_local4 < (_arg1 + 1)) { _local2 = (_local2 + _local3); _local4++; }; return (_local2); } override public function onLink(_arg1:TextEvent):void{ var _local2:AlertAction; if (isValidAction(_arg1.text)){ _local2 = getAction(_arg1.text); if (_local2){ _local2.execute(); }; }; if (autoClose){ close(); }; } public function close():void{ if (parent != null){ parent.removeChild(this); }; } } }//package com.google.analytics.debug
Section 147
//AlertAction (com.google.analytics.debug.AlertAction) package com.google.analytics.debug { public class AlertAction { public var container:Alert; private var _callback; public var activator:String; public var name:String; public function AlertAction(_arg1:String, _arg2:String, _arg3){ this.name = _arg1; this.activator = _arg2; _callback = _arg3; } public function execute():void{ if (_callback){ if ((_callback is Function)){ (_callback as Function)(); } else { if ((_callback is String)){ var _local1 = container; _local1[_callback](); }; }; }; } } }//package com.google.analytics.debug
Section 148
//Align (com.google.analytics.debug.Align) package com.google.analytics.debug { public class Align { private var _value:int; private var _name:String; public static const bottomRight:Align = new Align(18, "bottomRight"); ; public static const right:Align = new Align(16, "right"); ; public static const left:Align = new Align(32, "left"); ; public static const topRight:Align = new Align(17, "topRight"); ; public static const bottom:Align = new Align(2, "bottom"); ; public static const bottomLeft:Align = new Align(34, "bottomLeft"); ; public static const topLeft:Align = new Align(33, "topLeft"); ; public static const center:Align = new Align(0x0100, "center"); ; public static const none:Align = new Align(0, "none"); ; public static const top:Align = new Align(1, "top"); ; public function Align(_arg1:int=0, _arg2:String=""){ _value = _arg1; _name = _arg2; } public function valueOf():int{ return (_value); } public function toString():String{ return (_name); } } }//package com.google.analytics.debug
Section 149
//Background (com.google.analytics.debug.Background) package com.google.analytics.debug { import flash.display.*; public class Background { public static function drawRounded(_arg1, _arg2:Graphics, _arg3:uint=0, _arg4:uint=0):void{ var _local5:uint; var _local6:uint; var _local7:uint = Style.roundedCorner; if ((((_arg3 > 0)) && ((_arg4 > 0)))){ _local5 = _arg3; _local6 = _arg4; } else { _local5 = _arg1.width; _local6 = _arg1.height; }; if (((_arg1.stickToEdge) && (!((_arg1.alignement == Align.none))))){ switch (_arg1.alignement){ case Align.top: _arg2.drawRoundRectComplex(0, 0, _local5, _local6, 0, 0, _local7, _local7); break; case Align.topLeft: _arg2.drawRoundRectComplex(0, 0, _local5, _local6, 0, 0, 0, _local7); break; case Align.topRight: _arg2.drawRoundRectComplex(0, 0, _local5, _local6, 0, 0, _local7, 0); break; case Align.bottom: _arg2.drawRoundRectComplex(0, 0, _local5, _local6, _local7, _local7, 0, 0); break; case Align.bottomLeft: _arg2.drawRoundRectComplex(0, 0, _local5, _local6, 0, _local7, 0, 0); break; case Align.bottomRight: _arg2.drawRoundRectComplex(0, 0, _local5, _local6, _local7, 0, 0, 0); break; case Align.left: _arg2.drawRoundRectComplex(0, 0, _local5, _local6, 0, _local7, 0, _local7); break; case Align.right: _arg2.drawRoundRectComplex(0, 0, _local5, _local6, _local7, 0, _local7, 0); break; case Align.center: _arg2.drawRoundRect(0, 0, _local5, _local6, _local7, _local7); break; }; } else { _arg2.drawRoundRect(0, 0, _local5, _local6, _local7, _local7); }; } } }//package com.google.analytics.debug
Section 150
//Debug (com.google.analytics.debug.Debug) package com.google.analytics.debug { import flash.events.*; import flash.ui.*; public class Debug extends Label { private var _lines:Array; private var _preferredForcedWidth:uint;// = 540 private var _linediff:int;// = 0 public var maxLines:uint;// = 16 public static var count:uint = 0; public function Debug(_arg1:uint=0, _arg2:Align=null, _arg3:Boolean=false){ if (_arg2 == null){ _arg2 = Align.bottom; }; super("", "uiLabel", _arg1, _arg2, _arg3); this.name = ("Debug" + count++); _lines = []; selectable = true; addEventListener(KeyboardEvent.KEY_DOWN, onKey); } public function writeBold(_arg1:String):void{ write(_arg1, true); } private function _getLinesToDisplay(_arg1:int=0):Array{ var _local2:Array; var _local3:uint; var _local4:uint; if ((_lines.length - 1) > maxLines){ if ((_linediff <= 0)){ _linediff = (_linediff + _arg1); } else { if ((((_linediff > 0)) && ((_arg1 < 0)))){ _linediff = (_linediff + _arg1); }; }; _local3 = ((_lines.length - maxLines) + _linediff); _local4 = (_local3 + maxLines); _local2 = _lines.slice(_local3, _local4); } else { _local2 = _lines; }; return (_local2); } private function onKey(_arg1:KeyboardEvent=null):void{ var _local2:Array; switch (_arg1.keyCode){ case Keyboard.DOWN: _local2 = _getLinesToDisplay(1); break; case Keyboard.UP: _local2 = _getLinesToDisplay(-1); break; default: _local2 = null; }; if (_local2 == null){ return; }; text = _local2.join("\n"); } override public function get forcedWidth():uint{ if (this.parent){ if (UISprite(this.parent).forcedWidth > _preferredForcedWidth){ return (_preferredForcedWidth); }; return (UISprite(this.parent).forcedWidth); //unresolved jump }; return (super.forcedWidth); } public function write(_arg1:String, _arg2:Boolean=false):void{ var _local3:Array; if (_arg1.indexOf("") > -1){ _local3 = _arg1.split("\n"); } else { _local3 = [_arg1]; }; var _local4 = ""; var _local5 = ""; if (_arg2){ _local4 = "<b>"; _local5 = "</b>"; }; var _local6:int; while (_local6 < _local3.length) { _lines.push(((_local4 + _local3[_local6]) + _local5)); _local6++; }; var _local7:Array = _getLinesToDisplay(); text = _local7.join("\n"); } public function close():void{ dispose(); } override protected function dispose():void{ removeEventListener(KeyboardEvent.KEY_DOWN, onKey); super.dispose(); } } }//package com.google.analytics.debug
Section 151
//DebugConfiguration (com.google.analytics.debug.DebugConfiguration) package com.google.analytics.debug { import com.google.analytics.core.*; import flash.net.*; import flash.utils.*; import flash.ui.*; public class DebugConfiguration { public var showHideKey:Number; private var _mode:VisualDebugMode; private var _verbose:Boolean;// = false public var destroyKey:Number; public var GIFRequests:Boolean;// = false public var showInfos:Boolean;// = true public var infoTimeout:Number;// = 1000 public var minimizedOnStart:Boolean;// = false private var _active:Boolean;// = false public var traceOutput:Boolean;// = false public var layout:ILayout; public var warningTimeout:Number;// = 1500 public var javascript:Boolean;// = false public var showWarnings:Boolean;// = true private var _visualInitialized:Boolean;// = false public function DebugConfiguration(){ _mode = VisualDebugMode.basic; showHideKey = Keyboard.SPACE; destroyKey = Keyboard.BACKSPACE; super(); } public function get verbose():Boolean{ return (_verbose); } public function set verbose(_arg1:Boolean):void{ _verbose = _arg1; } public function set mode(_arg1):void{ if ((_arg1 is String)){ switch (_arg1){ case "geek": _arg1 = VisualDebugMode.geek; break; case "advanced": _arg1 = VisualDebugMode.advanced; break; case "basic": default: _arg1 = VisualDebugMode.basic; }; }; _mode = _arg1; } public function success(_arg1:String):void{ if (layout){ layout.createSuccessAlert(_arg1); }; if (traceOutput){ trace((("[+] " + _arg1) + " !!")); }; } public function get active():Boolean{ return (_active); } private function _initializeVisual():void{ if (layout){ layout.init(); _visualInitialized = true; }; } private function _destroyVisual():void{ if (((layout) && (_visualInitialized))){ layout.destroy(); }; } public function warning(_arg1:String, _arg2:VisualDebugMode=null):void{ if (_filter(_arg2)){ return; }; if (((layout) && (showWarnings))){ layout.createWarning(_arg1); }; if (traceOutput){ trace((("## " + _arg1) + " ##")); }; } private function _filter(_arg1:VisualDebugMode=null):Boolean{ return (((_arg1) && ((int(_arg1) >= int(this.mode))))); } public function failure(_arg1:String):void{ if (layout){ layout.createFailureAlert(_arg1); }; if (traceOutput){ trace((("[-] " + _arg1) + " !!")); }; } public function get mode(){ return (_mode); } public function set active(_arg1:Boolean):void{ _active = _arg1; if (_active){ _initializeVisual(); } else { _destroyVisual(); }; } protected function trace(_arg1:String):void{ var _local7:Array; var _local8:int; var _local2:Array = []; var _local3 = ""; var _local4 = ""; if (this.mode == VisualDebugMode.geek){ _local3 = (getTimer() + " - "); _local4 = (new Array(_local3.length).join(" ") + " "); }; if (_arg1.indexOf("\n") > -1){ _local7 = _arg1.split("\n"); _local8 = 0; while (_local8 < _local7.length) { if (_local7[_local8] == ""){ } else { if (_local8 == 0){ _local2.push((_local3 + _local7[_local8])); } else { _local2.push((_local4 + _local7[_local8])); }; }; _local8++; }; } else { _local2.push((_local3 + _arg1)); }; var _local5:int = _local2.length; var _local6:int; while (_local6 < _local5) { trace(_local2[_local6]); _local6++; }; } public function alert(_arg1:String):void{ if (layout){ layout.createAlert(_arg1); }; if (traceOutput){ trace((("!! " + _arg1) + " !!")); }; } public function info(_arg1:String, _arg2:VisualDebugMode=null):void{ if (_filter(_arg2)){ return; }; if (((layout) && (showInfos))){ layout.createInfo(_arg1); }; if (traceOutput){ trace(_arg1); }; } public function alertGifRequest(_arg1:String, _arg2:URLRequest, _arg3:GIFRequest):void{ if (layout){ layout.createGIFRequestAlert(_arg1, _arg2, _arg3); }; if (traceOutput){ trace(((">> " + _arg1) + " <<")); }; } } }//package com.google.analytics.debug
Section 152
//FailureAlert (com.google.analytics.debug.FailureAlert) package com.google.analytics.debug { public class FailureAlert extends Alert { public function FailureAlert(_arg1:DebugConfiguration, _arg2:String, _arg3:Array){ var _local4:Align = Align.bottomLeft; var _local5:Boolean; var _local6:Boolean; if (_arg1.verbose){ _arg2 = ((("<u><span class=\"uiAlertTitle\">Failure</span>" + spaces(18)) + "</u>\n\n") + _arg2); _local4 = Align.center; _local5 = false; _local6 = true; }; super(_arg2, _arg3, "uiFailure", Style.failureColor, _local4, _local5, _local6); } } }//package com.google.analytics.debug
Section 153
//GIFRequestAlert (com.google.analytics.debug.GIFRequestAlert) package com.google.analytics.debug { public class GIFRequestAlert extends Alert { public function GIFRequestAlert(_arg1:String, _arg2:Array){ super(_arg1, _arg2); } } }//package com.google.analytics.debug
Section 154
//ILayout (com.google.analytics.debug.ILayout) package com.google.analytics.debug { import flash.display.*; import com.google.analytics.core.*; import flash.net.*; public interface ILayout { function createAlert(_arg1:String):void; function addToStage(_arg1:DisplayObject):void; function createGIFRequestAlert(_arg1:String, _arg2:URLRequest, _arg3:GIFRequest):void; function createWarning(_arg1:String):void; function createPanel(_arg1:String, _arg2:uint, _arg3:uint):void; function createInfo(_arg1:String):void; function createFailureAlert(_arg1:String):void; function addToPanel(_arg1:String, _arg2:DisplayObject):void; function init():void; function createSuccessAlert(_arg1:String):void; function createVisualDebug():void; function destroy():void; function bringToFront(_arg1:DisplayObject):void; function isAvailable():Boolean; } }//package com.google.analytics.debug
Section 155
//Info (com.google.analytics.debug.Info) package com.google.analytics.debug { import flash.events.*; import flash.utils.*; public class Info extends Label { private var _timer:Timer; public function Info(_arg1:String="", _arg2:uint=3000){ super(_arg1, "uiInfo", Style.infoColor, Align.top, true); if (_arg2 > 0){ _timer = new Timer(_arg2, 1); _timer.start(); _timer.addEventListener(TimerEvent.TIMER_COMPLETE, onComplete, false, 0, true); }; } public function close():void{ if (parent != null){ parent.removeChild(this); }; } override public function onLink(_arg1:TextEvent):void{ switch (_arg1.text){ case "hide": close(); break; }; } public function onComplete(_arg1:TimerEvent):void{ close(); } } }//package com.google.analytics.debug
Section 156
//Label (com.google.analytics.debug.Label) package com.google.analytics.debug { import flash.events.*; import flash.display.*; import flash.text.*; public class Label extends UISprite { private var _color:uint; private var _background:Shape; private var _textField:TextField; public var stickToEdge:Boolean; private var _text:String; protected var selectable:Boolean; private var _tag:String; public static var count:uint = 0; public function Label(_arg1:String="", _arg2:String="uiLabel", _arg3:uint=0, _arg4:Align=null, _arg5:Boolean=false){ this.name = ("Label" + count++); selectable = false; _background = new Shape(); _textField = new TextField(); _text = _arg1; _tag = _arg2; if (_arg4 == null){ _arg4 = Align.none; }; this.alignement = _arg4; this.stickToEdge = _arg5; if (_arg3 == 0){ _arg3 = Style.backgroundColor; }; _color = _arg3; _textField.addEventListener(TextEvent.LINK, onLink); } public function get tag():String{ return (_tag); } private function _draw():void{ var _local1:Graphics = _background.graphics; _local1.clear(); _local1.beginFill(_color); var _local2:uint = _textField.width; var _local3:uint = _textField.height; if (forcedWidth > 0){ _local2 = forcedWidth; }; Background.drawRounded(this, _local1, _local2, _local3); _local1.endFill(); } public function get text():String{ return (_textField.text); } public function appendText(_arg1:String, _arg2:String=""):void{ if (_arg1 == ""){ return; }; if (_arg2 == ""){ _arg2 = tag; }; _textField.htmlText = (_textField.htmlText + (((("<span class=\"" + _arg2) + "\">") + _arg1) + "</span>")); _text = (_text + _arg1); _draw(); resize(); } public function set text(_arg1:String):void{ if (_arg1 == ""){ _arg1 = _text; }; _textField.htmlText = (((("<span class=\"" + tag) + "\">") + _arg1) + "</span>"); _text = _arg1; _draw(); resize(); } override protected function layout():void{ _textField.type = TextFieldType.DYNAMIC; _textField.autoSize = TextFieldAutoSize.LEFT; _textField.background = false; _textField.selectable = selectable; _textField.multiline = true; _textField.styleSheet = Style.sheet; this.text = _text; addChild(_background); addChild(_textField); } public function set tag(_arg1:String):void{ _tag = _arg1; text = ""; } public function onLink(_arg1:TextEvent):void{ } override protected function dispose():void{ _textField.removeEventListener(TextEvent.LINK, onLink); super.dispose(); } } }//package com.google.analytics.debug
Section 157
//Layout (com.google.analytics.debug.Layout) package com.google.analytics.debug { import flash.events.*; import flash.display.*; import com.google.analytics.core.*; import flash.net.*; import com.google.analytics.*; public class Layout implements ILayout { private var _display:DisplayObject; private var _infoQueue:Array; private var _maxCharPerLine:int;// = 85 private var _hasInfo:Boolean; private var _warningQueue:Array; private var _hasDebug:Boolean; private var _hasWarning:Boolean; private var _mainPanel:Panel; private var _GRAlertQueue:Array; private var _debug:DebugConfiguration; public var visualDebug:Debug; private var _hasGRAlert:Boolean; public function Layout(_arg1:DebugConfiguration, _arg2:DisplayObject){ _display = _arg2; _debug = _arg1; _hasWarning = false; _hasInfo = false; _hasDebug = false; _hasGRAlert = false; _warningQueue = []; _infoQueue = []; _GRAlertQueue = []; } private function onKey(_arg1:KeyboardEvent=null):void{ switch (_arg1.keyCode){ case _debug.showHideKey: _mainPanel.visible = !(_mainPanel.visible); break; case _debug.destroyKey: destroy(); break; }; } public function createWarning(_arg1:String):void{ if (((_hasWarning) || (!(isAvailable())))){ _warningQueue.push(_arg1); return; }; _arg1 = _filterMaxChars(_arg1); _hasWarning = true; var _local2:Warning = new Warning(_arg1, _debug.warningTimeout); addToPanel("analytics", _local2); _local2.addEventListener(Event.REMOVED_FROM_STAGE, _clearWarning, false, 0, true); if (_hasDebug){ visualDebug.writeBold(_arg1); }; } public function bringToFront(_arg1:DisplayObject):void{ _display.stage.setChildIndex(_arg1, (_display.stage.numChildren - 1)); } public function createFailureAlert(_arg1:String):void{ var _local2:AlertAction; if (_debug.verbose){ _arg1 = _filterMaxChars(_arg1); _local2 = new AlertAction("Close", "close", "close"); } else { _local2 = new AlertAction("X", "close", "close"); }; var _local3:Alert = new FailureAlert(_debug, _arg1, [_local2]); addToPanel("analytics", _local3); if (_hasDebug){ if (_debug.verbose){ _arg1 = _arg1.split("\n").join(""); _arg1 = _filterMaxChars(_arg1, 66); }; visualDebug.writeBold(_arg1); }; } public function init():void{ var _local1 = 10; var _local2:uint = (_display.stage.stageWidth - (_local1 * 2)); var _local3:uint = (_display.stage.stageHeight - (_local1 * 2)); var _local4:Panel = new Panel("analytics", _local2, _local3); _local4.alignement = Align.top; _local4.stickToEdge = false; _local4.title = ("Google Analytics v" + GATracker.version); _mainPanel = _local4; addToStage(_local4); bringToFront(_local4); if (_debug.minimizedOnStart){ _mainPanel.onToggle(); }; createVisualDebug(); _display.stage.addEventListener(KeyboardEvent.KEY_DOWN, onKey, false, 0, true); } public function addToPanel(_arg1:String, _arg2:DisplayObject):void{ var _local4:Panel; var _local3:DisplayObject = _display.stage.getChildByName(_arg1); if (_local3){ _local4 = (_local3 as Panel); _local4.addData(_arg2); } else { trace((("panel \"" + _arg1) + "\" not found")); }; } private function _clearInfo(_arg1:Event):void{ _hasInfo = false; if (_infoQueue.length > 0){ createInfo(_infoQueue.shift()); }; } private function _filterMaxChars(_arg1:String, _arg2:int=0):String{ var _local6:String; var _local3 = "\n"; var _local4:Array = []; var _local5:Array = _arg1.split(_local3); if (_arg2 == 0){ _arg2 = _maxCharPerLine; }; var _local7:int; while (_local7 < _local5.length) { _local6 = _local5[_local7]; while (_local6.length > _arg2) { _local4.push(_local6.substr(0, _arg2)); _local6 = _local6.substring(_arg2); }; _local4.push(_local6); _local7++; }; return (_local4.join(_local3)); } private function _clearGRAlert(_arg1:Event):void{ _hasGRAlert = false; if (_GRAlertQueue.length > 0){ createGIFRequestAlert.apply(this, _GRAlertQueue.shift()); }; } public function createSuccessAlert(_arg1:String):void{ var _local2:AlertAction; if (_debug.verbose){ _arg1 = _filterMaxChars(_arg1); _local2 = new AlertAction("Close", "close", "close"); } else { _local2 = new AlertAction("X", "close", "close"); }; var _local3:Alert = new SuccessAlert(_debug, _arg1, [_local2]); addToPanel("analytics", _local3); if (_hasDebug){ if (_debug.verbose){ _arg1 = _arg1.split("\n").join(""); _arg1 = _filterMaxChars(_arg1, 66); }; visualDebug.writeBold(_arg1); }; } public function isAvailable():Boolean{ return (!((_display.stage == null))); } public function createAlert(_arg1:String):void{ _arg1 = _filterMaxChars(_arg1); var _local2:Alert = new Alert(_arg1, [new AlertAction("Close", "close", "close")]); addToPanel("analytics", _local2); if (_hasDebug){ visualDebug.writeBold(_arg1); }; } public function createInfo(_arg1:String):void{ if (((_hasInfo) || (!(isAvailable())))){ _infoQueue.push(_arg1); return; }; _arg1 = _filterMaxChars(_arg1); _hasInfo = true; var _local2:Info = new Info(_arg1, _debug.infoTimeout); addToPanel("analytics", _local2); _local2.addEventListener(Event.REMOVED_FROM_STAGE, _clearInfo, false, 0, true); if (_hasDebug){ visualDebug.write(_arg1); }; } public function createGIFRequestAlert(_arg1:String, _arg2:URLRequest, _arg3:GIFRequest):void{ var message = _arg1; var request = _arg2; var ref = _arg3; if (_hasGRAlert){ _GRAlertQueue.push([message, request, ref]); return; }; _hasGRAlert = true; var f:Function = function ():void{ ref.sendRequest(request); }; message = _filterMaxChars(message); var gra:GIFRequestAlert = new GIFRequestAlert(message, [new AlertAction("OK", "ok", f), new AlertAction("Cancel", "cancel", "close")]); addToPanel("analytics", gra); gra.addEventListener(Event.REMOVED_FROM_STAGE, _clearGRAlert, false, 0, true); if (_hasDebug){ if (_debug.verbose){ message = message.split("\n").join(""); message = _filterMaxChars(message, 66); }; visualDebug.write(message); }; } public function createVisualDebug():void{ if (!visualDebug){ visualDebug = new Debug(); visualDebug.alignement = Align.bottom; visualDebug.stickToEdge = true; addToPanel("analytics", visualDebug); _hasDebug = true; }; } public function addToStage(_arg1:DisplayObject):void{ _display.stage.addChild(_arg1); } private function _clearWarning(_arg1:Event):void{ _hasWarning = false; if (_warningQueue.length > 0){ createWarning(_warningQueue.shift()); }; } public function createPanel(_arg1:String, _arg2:uint, _arg3:uint):void{ var _local4:Panel = new Panel(_arg1, _arg2, _arg3); _local4.alignement = Align.center; _local4.stickToEdge = false; addToStage(_local4); bringToFront(_local4); } public function destroy():void{ _mainPanel.close(); _debug.layout = null; } } }//package com.google.analytics.debug
Section 158
//Margin (com.google.analytics.debug.Margin) package com.google.analytics.debug { public class Margin { public var top:int; public var left:int; public var bottom:int; public var right:int; public function Margin(_arg1:int=0, _arg2:int=0, _arg3:int=0, _arg4:int=0){ this.top = _arg1; this.bottom = _arg2; this.left = _arg3; this.right = _arg4; } } }//package com.google.analytics.debug
Section 159
//Panel (com.google.analytics.debug.Panel) package com.google.analytics.debug { import flash.events.*; import flash.display.*; public class Panel extends UISprite { private var _savedH:uint; private var _data:UISprite; private var _mask:Sprite; private var _background:Shape; private var _savedW:uint; private var _stickToEdge:Boolean; private var _border:Shape; private var _borderColor:uint; protected var baseAlpha:Number; private var _backgroundColor:uint; private var _title:Label; private var _colapsed:Boolean; private var _name:String; public function Panel(_arg1:String, _arg2:uint, _arg3:uint, _arg4:uint=0, _arg5:uint=0, _arg6:Number=0.3, _arg7:Align=null, _arg8:Boolean=false){ _name = _arg1; this.name = _arg1; this.mouseEnabled = false; _colapsed = false; forcedWidth = _arg2; forcedHeight = _arg3; this.baseAlpha = _arg6; _background = new Shape(); _data = new UISprite(); _data.forcedWidth = _arg2; _data.forcedHeight = _arg3; _data.mouseEnabled = false; _title = new Label(_arg1, "uiLabel", 0xFFFFFF, Align.topLeft, _arg8); _title.buttonMode = true; _title.margin.top = 0.6; _title.margin.left = 0.6; _title.addEventListener(MouseEvent.CLICK, onToggle); _title.mouseChildren = false; _border = new Shape(); _mask = new Sprite(); _mask.useHandCursor = false; _mask.mouseEnabled = false; _mask.mouseChildren = false; if (_arg7 == null){ _arg7 = Align.none; }; this.alignement = _arg7; this.stickToEdge = _arg8; if (_arg4 == 0){ _arg4 = Style.backgroundColor; }; _backgroundColor = _arg4; if (_arg5 == 0){ _arg5 = Style.borderColor; }; _borderColor = _arg5; } public function get stickToEdge():Boolean{ return (_stickToEdge); } public function onToggle(_arg1:MouseEvent=null):void{ if (_colapsed){ _data.visible = true; } else { _data.visible = false; }; _colapsed = !(_colapsed); _update(); resize(); } public function set stickToEdge(_arg1:Boolean):void{ _stickToEdge = _arg1; _title.stickToEdge = _arg1; } override protected function dispose():void{ _title.removeEventListener(MouseEvent.CLICK, onToggle); super.dispose(); } private function _draw():void{ var _local1:uint; var _local2:uint; if (((_savedW) && (_savedH))){ forcedWidth = _savedW; forcedHeight = _savedH; }; if (!_colapsed){ _local1 = forcedWidth; _local2 = forcedHeight; } else { _local1 = _title.width; _local2 = _title.height; _savedW = forcedWidth; _savedH = forcedHeight; forcedWidth = _local1; forcedHeight = _local2; }; var _local3:Graphics = _background.graphics; _local3.clear(); _local3.beginFill(_backgroundColor); Background.drawRounded(this, _local3, _local1, _local2); _local3.endFill(); var _local4:Graphics = _data.graphics; _local4.clear(); _local4.beginFill(_backgroundColor, 0); Background.drawRounded(this, _local4, _local1, _local2); _local4.endFill(); var _local5:Graphics = _border.graphics; _local5.clear(); _local5.lineStyle(0.1, _borderColor); Background.drawRounded(this, _local5, _local1, _local2); _local5.endFill(); var _local6:Graphics = _mask.graphics; _local6.clear(); _local6.beginFill(_backgroundColor); Background.drawRounded(this, _local6, (_local1 + 1), (_local2 + 1)); _local6.endFill(); } public function get title():String{ return (_title.text); } private function _update():void{ _draw(); if (baseAlpha < 1){ _background.alpha = baseAlpha; _border.alpha = baseAlpha; }; } public function addData(_arg1:DisplayObject):void{ _data.addChild(_arg1); } override protected function layout():void{ _update(); addChild(_background); addChild(_data); addChild(_title); addChild(_border); addChild(_mask); mask = _mask; } public function set title(_arg1:String):void{ _title.text = _arg1; } public function close():void{ dispose(); if (parent != null){ parent.removeChild(this); }; } } }//package com.google.analytics.debug
Section 160
//Style (com.google.analytics.debug.Style) package com.google.analytics.debug { public const Style:_Style = new _Style(); }//package com.google.analytics.debug
Section 161
//SuccessAlert (com.google.analytics.debug.SuccessAlert) package com.google.analytics.debug { public class SuccessAlert extends Alert { public function SuccessAlert(_arg1:DebugConfiguration, _arg2:String, _arg3:Array){ var _local4:Align = Align.bottomLeft; var _local5:Boolean; var _local6:Boolean; if (_arg1.verbose){ _arg2 = ((("<u><span class=\"uiAlertTitle\">Success</span>" + spaces(18)) + "</u>\n\n") + _arg2); _local4 = Align.center; _local5 = false; _local6 = true; }; super(_arg2, _arg3, "uiSuccess", Style.successColor, _local4, _local5, _local6); } } }//package com.google.analytics.debug
Section 162
//UISprite (com.google.analytics.debug.UISprite) package com.google.analytics.debug { import flash.events.*; import flash.display.*; public class UISprite extends Sprite { private var _forcedWidth:uint; public var margin:Margin; protected var alignTarget:DisplayObject; protected var listenResize:Boolean; public var alignement:Align; private var _forcedHeight:uint; public function UISprite(_arg1:DisplayObject=null){ listenResize = false; alignement = Align.none; this.alignTarget = _arg1; margin = new Margin(); addEventListener(Event.ADDED_TO_STAGE, _onAddedToStage); addEventListener(Event.REMOVED_FROM_STAGE, _onRemovedFromStage); } public function get forcedHeight():uint{ if (_forcedHeight){ return (_forcedHeight); }; return (height); } private function _onAddedToStage(_arg1:Event):void{ layout(); resize(); } protected function dispose():void{ var _local1:DisplayObject; var _local2:int; while (_local2 < numChildren) { _local1 = getChildAt(_local2); if (_local1){ removeChild(_local1); }; _local2++; }; } public function set forcedHeight(_arg1:uint):void{ _forcedHeight = _arg1; } public function set forcedWidth(_arg1:uint):void{ _forcedWidth = _arg1; } protected function layout():void{ } public function get forcedWidth():uint{ if (_forcedWidth){ return (_forcedWidth); }; return (width); } public function alignTo(_arg1:Align, _arg2:DisplayObject=null):void{ var _local3:uint; var _local4:uint; var _local5:uint; var _local6:uint; var _local7:UISprite; if (_arg2 == null){ if ((parent is Stage)){ _arg2 = this.stage; } else { _arg2 = parent; }; }; if (_arg2 == this.stage){ if (this.stage == null){ return; }; _local3 = this.stage.stageHeight; _local4 = this.stage.stageWidth; _local5 = 0; _local6 = 0; } else { _local7 = (_arg2 as UISprite); if (_local7.forcedHeight){ _local3 = _local7.forcedHeight; } else { _local3 = _local7.height; }; if (_local7.forcedWidth){ _local4 = _local7.forcedWidth; } else { _local4 = _local7.width; }; _local5 = 0; _local6 = 0; }; switch (_arg1){ case Align.top: x = ((_local4 / 2) - (forcedWidth / 2)); y = (_local6 + margin.top); break; case Align.bottom: x = ((_local4 / 2) - (forcedWidth / 2)); y = (((_local6 + _local3) - forcedHeight) - margin.bottom); break; case Align.left: x = (_local5 + margin.left); y = ((_local3 / 2) - (forcedHeight / 2)); break; case Align.right: x = (((_local5 + _local4) - forcedWidth) - margin.right); y = ((_local3 / 2) - (forcedHeight / 2)); break; case Align.center: x = ((_local4 / 2) - (forcedWidth / 2)); y = ((_local3 / 2) - (forcedHeight / 2)); break; case Align.topLeft: x = (_local5 + margin.left); y = (_local6 + margin.top); break; case Align.topRight: x = (((_local5 + _local4) - forcedWidth) - margin.right); y = (_local6 + margin.top); break; case Align.bottomLeft: x = (_local5 + margin.left); y = (((_local6 + _local3) - forcedHeight) - margin.bottom); break; case Align.bottomRight: x = (((_local5 + _local4) - forcedWidth) - margin.right); y = (((_local6 + _local3) - forcedHeight) - margin.bottom); break; }; if (((!(listenResize)) && (!((_arg1 == Align.none))))){ _arg2.addEventListener(Event.RESIZE, onResize, false, 0, true); listenResize = true; }; this.alignement = _arg1; this.alignTarget = _arg2; } private function _onRemovedFromStage(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, _onAddedToStage); removeEventListener(Event.REMOVED_FROM_STAGE, _onRemovedFromStage); dispose(); } public function resize():void{ if (alignement != Align.none){ alignTo(alignement, alignTarget); }; } protected function onResize(_arg1:Event):void{ resize(); } } }//package com.google.analytics.debug
Section 163
//Warning (com.google.analytics.debug.Warning) package com.google.analytics.debug { import flash.events.*; import flash.utils.*; public class Warning extends Label { private var _timer:Timer; public function Warning(_arg1:String="", _arg2:uint=3000){ super(_arg1, "uiWarning", Style.warningColor, Align.top, false); margin.top = 32; if (_arg2 > 0){ _timer = new Timer(_arg2, 1); _timer.start(); _timer.addEventListener(TimerEvent.TIMER_COMPLETE, onComplete, false, 0, true); }; } public function close():void{ if (parent != null){ parent.removeChild(this); }; } override public function onLink(_arg1:TextEvent):void{ switch (_arg1.text){ case "hide": close(); break; }; } public function onComplete(_arg1:TimerEvent):void{ close(); } } }//package com.google.analytics.debug
Section 164
//VisualDebugMode (com.google.analytics.debug.VisualDebugMode) package com.google.analytics.debug { public class VisualDebugMode { private var _value:int; private var _name:String; public static const advanced:VisualDebugMode = new VisualDebugMode(1, "advanced"); ; public static const geek:VisualDebugMode = new VisualDebugMode(2, "geek"); ; public static const basic:VisualDebugMode = new VisualDebugMode(0, "basic"); ; public function VisualDebugMode(_arg1:int=0, _arg2:String=""){ _value = _arg1; _name = _arg2; } public function valueOf():int{ return (_value); } public function toString():String{ return (_name); } } }//package com.google.analytics.debug
Section 165
//AnalyticsEvent (com.google.analytics.events.AnalyticsEvent) package com.google.analytics.events { import flash.events.*; import com.google.analytics.*; public class AnalyticsEvent extends Event { public var tracker:AnalyticsTracker; public static const READY:String = "ready"; public function AnalyticsEvent(_arg1:String, _arg2:AnalyticsTracker, _arg3:Boolean=false, _arg4:Boolean=false){ super(_arg1, _arg3, _arg4); this.tracker = _arg2; } override public function clone():Event{ return (new AnalyticsEvent(type, tracker, bubbles, cancelable)); } } }//package com.google.analytics.events
Section 166
//AdSenseGlobals (com.google.analytics.external.AdSenseGlobals) package com.google.analytics.external { import com.google.analytics.debug.*; public class AdSenseGlobals extends JavascriptProxy { private var _gaGlobalVerified:Boolean;// = false public static var gaGlobal_js:XML = <script> <![CDATA[ function() { try { gaGlobal } catch(e) { gaGlobal = {} ; } } ]]> </script> ; public function AdSenseGlobals(_arg1:DebugConfiguration){ super(_arg1); } public function set vid(_arg1:String):void{ if (!isAvailable()){ return; }; _verify(); setProperty("gaGlobal.vid", _arg1); } public function get hid():String{ if (!isAvailable()){ return (null); }; _verify(); return (getProperty("gaGlobal.hid")); } public function set hid(_arg1:String):void{ if (!isAvailable()){ return; }; _verify(); setProperty("gaGlobal.hid", _arg1); } public function get dh():String{ if (!isAvailable()){ return (null); }; _verify(); return (getProperty("gaGlobal.dh")); } public function get sid():String{ if (!isAvailable()){ return (null); }; _verify(); return (getProperty("gaGlobal.sid")); } public function get vid():String{ if (!isAvailable()){ return (null); }; _verify(); return (getProperty("gaGlobal.vid")); } private function _verify():void{ if (!_gaGlobalVerified){ executeBlock(gaGlobal_js); _gaGlobalVerified = true; }; } public function set sid(_arg1:String):void{ if (!isAvailable()){ return; }; _verify(); setProperty("gaGlobal.sid", _arg1); } public function get gaGlobal():Object{ if (!isAvailable()){ return (null); }; _verify(); return (getProperty("gaGlobal")); } } }//package com.google.analytics.external
Section 167
//HTMLDOM (com.google.analytics.external.HTMLDOM) package com.google.analytics.external { import com.google.analytics.debug.*; public class HTMLDOM extends JavascriptProxy { private var _referrer:String; private var _language:String; private var _host:String; private var _pathname:String; private var _location:String; private var _search:String; private var _characterSet:String; private var _title:String; private var _protocol:String; private var _colorDepth:String; public static var cache_properties_js:XML = <script> <![CDATA[ function() { var obj = {}; obj.host = document.location.host; obj.language = navigator.language ? navigator.language : navigator.browserLanguage; obj.characterSet = document.characterSet ? document.characterSet : document.charset; obj.colorDepth = window.screen.colorDepth; obj.location = document.location.toString(); obj.pathname = document.location.pathname; obj.protocol = document.location.protocol; obj.search = document.location.search; obj.referrer = document.referrer; obj.title = document.title; return obj; } ]]> </script> ; public function HTMLDOM(_arg1:DebugConfiguration){ super(_arg1); } public function get search():String{ if (_search){ return (_search); }; if (!isAvailable()){ return (null); }; _search = getProperty("document.location.search"); return (_search); } public function get location():String{ if (_location){ return (_location); }; if (!isAvailable()){ return (null); }; _location = getPropertyString("document.location"); return (_location); } public function get pathname():String{ if (_pathname){ return (_pathname); }; if (!isAvailable()){ return (null); }; _pathname = getProperty("document.location.pathname"); return (_pathname); } public function cacheProperties():void{ if (!isAvailable()){ return; }; var _local1:Object = call(cache_properties_js); if (_local1){ _host = _local1.host; _language = _local1.language; _characterSet = _local1.characterSet; _colorDepth = _local1.colorDepth; _location = _local1.location; _pathname = _local1.pathname; _protocol = _local1.protocol; _search = _local1.search; _referrer = _local1.referrer; _title = _local1.title; }; } public function get language():String{ if (_language){ return (_language); }; if (!isAvailable()){ return (null); }; var _local1:String = getProperty("navigator.language"); if (_local1 == null){ _local1 = getProperty("navigator.browserLanguage"); }; _language = _local1; return (_language); } public function get colorDepth():String{ if (_colorDepth){ return (_colorDepth); }; if (!isAvailable()){ return (null); }; _colorDepth = getProperty("window.screen.colorDepth"); return (_colorDepth); } public function get referrer():String{ if (_referrer){ return (_referrer); }; if (!isAvailable()){ return (null); }; _referrer = getProperty("document.referrer"); return (_referrer); } public function get protocol():String{ if (_protocol){ return (_protocol); }; if (!isAvailable()){ return (null); }; _protocol = getProperty("document.location.protocol"); return (_protocol); } public function get host():String{ if (_host){ return (_host); }; if (!isAvailable()){ return (null); }; _host = getProperty("document.location.host"); return (_host); } public function get characterSet():String{ if (_characterSet){ return (_characterSet); }; if (!isAvailable()){ return (null); }; var _local1:String = getProperty("document.characterSet"); if (_local1 == null){ _local1 = getProperty("document.charset"); }; _characterSet = _local1; return (_characterSet); } public function get title():String{ if (_title){ return (_title); }; if (!isAvailable()){ return (null); }; _title = getProperty("document.title"); return (_title); } } }//package com.google.analytics.external
Section 168
//JavascriptProxy (com.google.analytics.external.JavascriptProxy) package com.google.analytics.external { import com.google.analytics.debug.*; import flash.system.*; import flash.external.*; public class JavascriptProxy { private var _notAvailableWarning:Boolean;// = true private var _debug:DebugConfiguration; public static var setProperty_js:XML = <script> <![CDATA[ function( path , value ) { var paths; var prop; if( path.indexOf(".") > 0 ) { paths = path.split("."); prop = paths.pop() ; } else { paths = []; prop = path; } var target = window ; var len = paths.length ; for( var i = 0 ; i < len ; i++ ) { target = target[ paths[i] ] ; } target[ prop ] = value ; } ]]> </script> ; public static var hasProperty_js:XML = <script> <![CDATA[ function( path ) { var paths; if( path.indexOf(".") > 0 ) { paths = path.split("."); } else { paths = [path]; } var target = window ; var len = paths.length ; for( var i = 0 ; i < len ; i++ ) { target = target[ paths[i] ] ; } if( target ) { return true; } else { return false; } } ]]> </script> ; public static var setPropertyRef_js:XML = <script> <![CDATA[ function( path , target ) { var paths; var prop; if( path.indexOf(".") > 0 ) { paths = path.split("."); prop = paths.pop() ; } else { paths = []; prop = path; } alert( "paths:"+paths.length+", prop:"+prop ); var targets; var name; if( target.indexOf(".") > 0 ) { targets = target.split("."); name = targets.pop(); } else { targets = []; name = target; } alert( "targets:"+targets.length+", name:"+name ); var root = window; var len = paths.length; for( var i = 0 ; i < len ; i++ ) { root = root[ paths[i] ] ; } var ref = window; var depth = targets.length; for( var j = 0 ; j < depth ; j++ ) { ref = ref[ targets[j] ] ; } root[ prop ] = ref[name] ; } ]]> </script> ; public function JavascriptProxy(_arg1:DebugConfiguration){ _debug = _arg1; } public function getProperty(_arg1:String){ return (call((_arg1 + ".valueOf"))); } public function hasProperty(_arg1:String):Boolean{ return (call(hasProperty_js, _arg1)); } public function setProperty(_arg1:String, _arg2):void{ call(setProperty_js, _arg1, _arg2); } public function executeBlock(_arg1:String):void{ var data = _arg1; if (isAvailable()){ try { ExternalInterface.call(data); } catch(e:SecurityError) { if (_debug.javascript){ _debug.warning("ExternalInterface is not allowed.\nEnsure that allowScriptAccess is set to \"always\" in the Flash embed HTML."); }; } catch(e:Error) { if (_debug.javascript){ _debug.warning(("ExternalInterface failed to make the call\nreason: " + e.message)); }; }; }; } public function getPropertyString(_arg1:String):String{ return (call((_arg1 + ".toString"))); } public function setPropertyByReference(_arg1:String, _arg2:String):void{ call(setPropertyRef_js, _arg1, _arg2); } public function call(_arg1:String, ... _args){ var output:String; var functionName = _arg1; var args = _args; if (isAvailable()){ try { if (((_debug.javascript) && (_debug.verbose))){ output = ""; output = ("Flash->JS: " + functionName); output = (output + "( "); if (args.length > 0){ output = (output + args.join(",")); }; output = (output + " )"); _debug.info(output); }; args.unshift(functionName); return (ExternalInterface.call.apply(ExternalInterface, args)); } catch(e:SecurityError) { if (_debug.javascript){ _debug.warning("ExternalInterface is not allowed.\nEnsure that allowScriptAccess is set to \"always\" in the Flash embed HTML."); }; } catch(e:Error) { if (_debug.javascript){ _debug.warning(("ExternalInterface failed to make the call\nreason: " + e.message)); }; }; }; return (null); } public function isAvailable():Boolean{ var _local1:Boolean = ExternalInterface.available; if (((_local1) && ((Capabilities.playerType == "External")))){ _local1 = false; }; if (((((!(_local1)) && (_debug.javascript))) && (_notAvailableWarning))){ _debug.warning("ExternalInterface is not available."); _notAvailableWarning = false; }; return (_local1); } } }//package com.google.analytics.external
Section 169
//Environment (com.google.analytics.utils.Environment) package com.google.analytics.utils { import com.google.analytics.debug.*; import com.google.analytics.external.*; import flash.system.*; public class Environment { private var _dom:HTMLDOM; private var _appName:String; private var _debug:DebugConfiguration; private var _appVersion:Version; private var _url:String; private var _protocol:Protocols; private var _userAgent:UserAgent; public function Environment(_arg1:String="", _arg2:String="", _arg3:String="", _arg4:DebugConfiguration=null, _arg5:HTMLDOM=null){ var _local6:Version; super(); if (_arg2 == ""){ if (isAIR()){ _arg2 = "AIR"; } else { _arg2 = "Flash"; }; }; if (_arg3 == ""){ _local6 = flashVersion; } else { _local6 = Version.fromString(_arg3); }; _url = _arg1; _appName = _arg2; _appVersion = _local6; _debug = _arg4; _dom = _arg5; } public function isAIR():Boolean{ return ((((playerType == "Desktop")) && ((Security.sandboxType.toString() == "application")))); } public function get screenWidth():Number{ return (Capabilities.screenResolutionX); } public function get playerType():String{ return (Capabilities.playerType); } public function get locationSearch():String{ var _local1:String = _dom.search; if (_local1){ return (_local1); }; return (""); } public function get protocol():Protocols{ if (!_protocol){ _findProtocol(); }; return (_protocol); } public function get flashVersion():Version{ var _local1:Version = Version.fromString(Capabilities.version.split(" ")[1], ","); return (_local1); } public function get userAgent():UserAgent{ if (!_userAgent){ _userAgent = new UserAgent(this, appName, appVersion.toString(4)); }; return (_userAgent); } public function get languageEncoding():String{ var _local1:String; if (System.useCodePage){ _local1 = _dom.characterSet; if (_local1){ return (_local1); }; return ("-"); }; return ("UTF-8"); } public function get appName():String{ return (_appName); } public function get screenColorDepth():String{ var _local1:String; switch (Capabilities.screenColor){ case "bw": _local1 = "1"; break; case "gray": _local1 = "2"; break; case "color": default: _local1 = "24"; }; var _local2:String = _dom.colorDepth; if (_local2){ _local1 = _local2; }; return (_local1); } private function _findProtocol():void{ var _local4:String; var _local5:String; var _local1:Protocols = Protocols.none; if (_url != ""){ _local4 = _url.toLowerCase(); _local5 = _local4.substr(0, 5); switch (_local5){ case "file:": _local1 = Protocols.file; break; case "http:": _local1 = Protocols.HTTP; break; case "https": if (_local4.charAt(5) == ":"){ _local1 = Protocols.HTTPS; }; break; default: _protocol = Protocols.none; }; }; var _local2:String = _dom.protocol; var _local3:String = (_local1.toString() + ":").toLowerCase(); if (((((_local2) && (!((_local2 == _local3))))) && (_debug))){ _debug.warning(((("Protocol mismatch: SWF=" + _local3) + ", DOM=") + _local2)); }; _protocol = _local1; } public function get locationSWFPath():String{ return (_url); } public function get platform():String{ var _local1:String = Capabilities.manufacturer; return (_local1.split("Adobe ")[1]); } public function get operatingSystem():String{ return (Capabilities.os); } public function set appName(_arg1:String):void{ _appName = _arg1; userAgent.applicationProduct = _arg1; } function set url(_arg1:String):void{ _url = _arg1; } public function get referrer():String{ var _local1:String = _dom.referrer; if (_local1){ return (_local1); }; if (protocol == Protocols.file){ return ("localhost"); }; return (""); } public function isInHTML():Boolean{ return ((Capabilities.playerType == "PlugIn")); } public function get language():String{ var _local1:String = _dom.language; var _local2:String = Capabilities.language; if (_local1){ if ((((_local1.length > _local2.length)) && ((_local1.substr(0, _local2.length) == _local2)))){ _local2 = _local1; }; }; return (_local2); } public function get domainName():String{ var _local1:String; var _local2:String; var _local3:int; if ((((protocol == Protocols.HTTP)) || ((protocol == Protocols.HTTPS)))){ _local1 = _url.toLowerCase(); if (protocol == Protocols.HTTP){ _local2 = _local1.split("http://").join(""); } else { if (protocol == Protocols.HTTPS){ _local2 = _local1.split("https://").join(""); }; }; _local3 = _local2.indexOf("/"); if (_local3 > -1){ _local2 = _local2.substring(0, _local3); }; return (_local2); }; if (protocol == Protocols.file){ return ("localhost"); }; return (""); } public function set userAgent(_arg1:UserAgent):void{ _userAgent = _arg1; } public function set appVersion(_arg1:Version):void{ _appVersion = _arg1; userAgent.applicationVersion = _arg1.toString(4); } public function get screenHeight():Number{ return (Capabilities.screenResolutionY); } public function get locationPath():String{ var _local1:String = _dom.pathname; if (_local1){ return (_local1); }; return (""); } public function get documentTitle():String{ var _local1:String = _dom.title; if (_local1){ return (_local1); }; return (""); } public function get appVersion():Version{ return (_appVersion); } } }//package com.google.analytics.utils
Section 170
//Protocols (com.google.analytics.utils.Protocols) package com.google.analytics.utils { public class Protocols { private var _value:int; private var _name:String; public static const none:Protocols = new Protocols(0, "none"); ; public static const HTTPS:Protocols = new Protocols(3, "HTTPS"); ; public static const file:Protocols = new Protocols(1, "file"); ; public static const HTTP:Protocols = new Protocols(2, "HTTP"); ; public function Protocols(_arg1:int=0, _arg2:String=""){ _value = _arg1; _name = _arg2; } public function valueOf():int{ return (_value); } public function toString():String{ return (_name); } } }//package com.google.analytics.utils
Section 171
//Timespan (com.google.analytics.utils.Timespan) package com.google.analytics.utils { public class Timespan { public static var sixmonths:Number = 15768000; public static var twoyears:Number = 63072000; public static var thirtyminutes:Number = 1800; } }//package com.google.analytics.utils
Section 172
//URL (com.google.analytics.utils.URL) package com.google.analytics.utils { public class URL { private var _url:String; public function URL(_arg1:String=""){ _url = _arg1.toLowerCase(); } public function get domain():String{ var _local1:Array; if (((!((hostName == ""))) && ((hostName.indexOf(".") > -1)))){ _local1 = hostName.split("."); switch (_local1.length){ case 2: return (hostName); case 3: if (_local1[1] == "co"){ return (hostName); }; _local1.shift(); return (_local1.join(".")); case 4: _local1.shift(); return (_local1.join(".")); }; }; return (""); } public function get path():String{ var _local1:String = _url; if (_local1.indexOf("://") > -1){ _local1 = _local1.split("://")[1]; }; if (_local1.indexOf(hostName) == 0){ _local1 = _local1.substr(hostName.length); }; if (_local1.indexOf("?") > -1){ _local1 = _local1.split("?")[0]; }; if (_local1.charAt(0) != "/"){ _local1 = ("/" + _local1); }; return (_local1); } public function get protocol():Protocols{ var _local1:String = _url.split("://")[0]; switch (_local1){ case "file": return (Protocols.file); case "http": return (Protocols.HTTP); case "https": return (Protocols.HTTPS); default: return (Protocols.none); }; } public function get hostName():String{ var _local1:String = _url; if (_local1.indexOf("://") > -1){ _local1 = _local1.split("://")[1]; }; if (_local1.indexOf("/") > -1){ _local1 = _local1.split("/")[0]; }; if (_local1.indexOf("?") > -1){ _local1 = _local1.split("?")[0]; }; if ((((protocol == Protocols.file)) || ((protocol == Protocols.none)))){ return (""); }; return (_local1); } public function get subDomain():String{ if (((!((domain == ""))) && (!((domain == hostName))))){ return (hostName.split(("." + domain)).join("")); }; return (""); } public function get search():String{ var _local1:String = _url; if (_local1.indexOf("://") > -1){ _local1 = _local1.split("://")[1]; }; if (_local1.indexOf(hostName) == 0){ _local1 = _local1.substr(hostName.length); }; if (_local1.indexOf("?") > -1){ _local1 = _local1.split("?")[1]; } else { _local1 = ""; }; return (_local1); } } }//package com.google.analytics.utils
Section 173
//UserAgent (com.google.analytics.utils.UserAgent) package com.google.analytics.utils { import com.google.analytics.core.*; import flash.system.*; public class UserAgent { private var _localInfo:Environment; private var _applicationProduct:String; private var _version:Version; public static var minimal:Boolean = false; public function UserAgent(_arg1:Environment, _arg2:String="", _arg3:String=""){ _localInfo = _arg1; applicationProduct = _arg2; _version = Version.fromString(_arg3); } public function get tamarinProductToken():String{ if (UserAgent.minimal){ return (""); }; if (System.vmVersion){ return (("Tamarin/" + Utils.trim(System.vmVersion, true))); }; return (""); } public function get applicationVersion():String{ return (_version.toString(2)); } public function get vendorProductToken():String{ var _local1 = ""; if (_localInfo.isAIR()){ _local1 = (_local1 + "AIR"); } else { _local1 = (_local1 + "FlashPlayer"); }; _local1 = (_local1 + "/"); _local1 = (_local1 + _version.toString(3)); return (_local1); } public function toString():String{ var _local1 = ""; _local1 = (_local1 + applicationProductToken); if (applicationComment != ""){ _local1 = (_local1 + (" " + applicationComment)); }; if (tamarinProductToken != ""){ _local1 = (_local1 + (" " + tamarinProductToken)); }; if (vendorProductToken != ""){ _local1 = (_local1 + (" " + vendorProductToken)); }; return (_local1); } public function get applicationComment():String{ var _local1:Array = []; _local1.push(_localInfo.platform); _local1.push(_localInfo.playerType); if (!UserAgent.minimal){ _local1.push(_localInfo.operatingSystem); _local1.push(_localInfo.language); }; if (Capabilities.isDebugger){ _local1.push("DEBUG"); }; if (_local1.length > 0){ return ((("(" + _local1.join("; ")) + ")")); }; return (""); } public function set applicationVersion(_arg1:String):void{ _version = Version.fromString(_arg1); } public function get applicationProductToken():String{ var _local1:String = applicationProduct; if (applicationVersion != ""){ _local1 = (_local1 + ("/" + applicationVersion)); }; return (_local1); } public function set applicationProduct(_arg1:String):void{ _applicationProduct = _arg1; } public function get applicationProduct():String{ return (_applicationProduct); } } }//package com.google.analytics.utils
Section 174
//Variables (com.google.analytics.utils.Variables) package com.google.analytics.utils { import flash.net.*; public dynamic class Variables { public var post:Array; public var URIencode:Boolean; public var pre:Array; public var sort:Boolean;// = true public function Variables(_arg1:String=null, _arg2:Array=null, _arg3:Array=null){ pre = []; post = []; super(); if (_arg1){ decode(_arg1); }; if (_arg2){ this.pre = _arg2; }; if (_arg3){ this.post = _arg3; }; } private function _join(_arg1:Variables):void{ var _local2:String; if (!_arg1){ return; }; for (_local2 in _arg1) { this[_local2] = _arg1[_local2]; }; } public function join(... _args):void{ var _local2:int = _args.length; var _local3:int; while (_local3 < _local2) { if (!(_args[_local3] is Variables)){ } else { _join(_args[_local3]); }; _local3++; }; } public function toString():String{ var _local2:String; var _local3:String; var _local4:String; var _local5:int; var _local6:int; var _local7:String; var _local8:String; var _local1:Array = []; for (_local3 in this) { _local2 = this[_local3]; if (URIencode){ _local2 = encodeURI(_local2); }; _local1.push(((_local3 + "=") + _local2)); }; if (sort){ _local1.sort(); }; if (pre.length > 0){ pre.reverse(); _local5 = 0; while (_local5 < pre.length) { _local7 = pre[_local5]; _local6 = 0; while (_local6 < _local1.length) { _local4 = _local1[_local6]; if (_local4.indexOf(_local7) == 0){ _local1.unshift(_local1.splice(_local6, 1)[0]); }; _local6++; }; _local5++; }; pre.reverse(); }; if (post.length > 0){ _local5 = 0; while (_local5 < post.length) { _local8 = post[_local5]; _local6 = 0; while (_local6 < _local1.length) { _local4 = _local1[_local6]; if (_local4.indexOf(_local8) == 0){ _local1.push(_local1.splice(_local6, 1)[0]); }; _local6++; }; _local5++; }; }; return (_local1.join("&")); } public function decode(_arg1:String):void{ var _local2:Array; var _local3:String; var _local4:String; var _local5:String; var _local6:Array; if (_arg1 == ""){ return; }; if (_arg1.indexOf("&") > -1){ _local2 = _arg1.split("&"); } else { _local2 = [_arg1]; }; var _local7:int; while (_local7 < _local2.length) { _local3 = _local2[_local7]; if (_local3.indexOf("=") > -1){ _local6 = _local3.split("="); _local4 = _local6[0]; _local5 = decodeURI(_local6[1]); this[_local4] = _local5; }; _local7++; }; } public function toURLVariables():URLVariables{ var _local2:String; var _local1:URLVariables = new URLVariables(); for (_local2 in this) { _local1[_local2] = this[_local2]; }; return (_local1); } } }//package com.google.analytics.utils
Section 175
//Version (com.google.analytics.utils.Version) package com.google.analytics.utils { public class Version { private var _revision:uint; private var _maxBuild:uint;// = 0xFF private var _maxMinor:uint;// = 15 private var _maxMajor:uint;// = 15 private var _separator:String;// = "." private var _maxRevision:uint;// = 0xFFFF private var _build:uint; private var _major:uint; private var _minor:uint; public function Version(_arg1:uint=0, _arg2:uint=0, _arg3:uint=0, _arg4:uint=0){ var _local5:Version; super(); if ((((((((_arg1 > _maxMajor)) && ((_arg2 == 0)))) && ((_arg3 == 0)))) && ((_arg4 == 0)))){ _local5 = Version.fromNumber(_arg1); _arg1 = _local5.major; _arg2 = _local5.minor; _arg3 = _local5.build; _arg4 = _local5.revision; }; this.major = _arg1; this.minor = _arg2; this.build = _arg3; this.revision = _arg4; } public function toString(_arg1:int=0):String{ var _local2:Array; if ((((_arg1 <= 0)) || ((_arg1 > 4)))){ _arg1 = getFields(); }; switch (_arg1){ case 1: _local2 = [major]; break; case 2: _local2 = [major, minor]; break; case 3: _local2 = [major, minor, build]; break; case 4: default: _local2 = [major, minor, build, revision]; }; return (_local2.join(_separator)); } public function set revision(_arg1:uint):void{ _revision = Math.min(_arg1, _maxRevision); } public function get revision():uint{ return (_revision); } public function set build(_arg1:uint):void{ _build = Math.min(_arg1, _maxBuild); } public function set minor(_arg1:uint):void{ _minor = Math.min(_arg1, _maxMinor); } public function get build():uint{ return (_build); } public function set major(_arg1:uint):void{ _major = Math.min(_arg1, _maxMajor); } public function get minor():uint{ return (_minor); } private function getFields():int{ var _local1 = 4; if (revision == 0){ _local1--; }; if ((((_local1 == 3)) && ((build == 0)))){ _local1--; }; if ((((_local1 == 2)) && ((minor == 0)))){ _local1--; }; return (_local1); } public function valueOf():uint{ return (((((major << 28) | (minor << 24)) | (build << 16)) | revision)); } public function get major():uint{ return (_major); } public function equals(_arg1):Boolean{ if (!(_arg1 is Version)){ return (false); }; if ((((((((_arg1.major == major)) && ((_arg1.minor == minor)))) && ((_arg1.build == build)))) && ((_arg1.revision == revision)))){ return (true); }; return (false); } public static function fromString(_arg1:String="", _arg2:String="."):Version{ var _local4:Array; var _local3:Version = new (Version); if ((((_arg1 == "")) || ((_arg1 == null)))){ return (_local3); }; if (_arg1.indexOf(_arg2) > -1){ _local4 = _arg1.split(_arg2); _local3.major = parseInt(_local4[0]); _local3.minor = parseInt(_local4[1]); _local3.build = parseInt(_local4[2]); _local3.revision = parseInt(_local4[3]); } else { _local3.major = parseInt(_arg1); }; return (_local3); } public static function fromNumber(_arg1:Number=0):Version{ var _local2:Version = new (Version); if (((((((((((isNaN(_arg1)) || ((_arg1 == 0)))) || ((_arg1 < 0)))) || ((_arg1 == Number.MAX_VALUE)))) || ((_arg1 == Number.POSITIVE_INFINITY)))) || ((_arg1 == Number.NEGATIVE_INFINITY)))){ return (_local2); }; _local2.major = (_arg1 >>> 28); _local2.minor = ((_arg1 & 251658240) >>> 24); _local2.build = ((_arg1 & 0xFF0000) >>> 16); _local2.revision = (_arg1 & 0xFFFF); return (_local2); } } }//package com.google.analytics.utils
Section 176
//Bridge (com.google.analytics.v4.Bridge) package com.google.analytics.v4 { import com.google.analytics.core.*; import com.google.analytics.debug.*; import com.google.analytics.external.*; public class Bridge implements GoogleAnalyticsAPI { private var _debug:DebugConfiguration; private var _proxy:JavascriptProxy; private var _jsContainer:String;// = "_GATracker" private var _hasGATracker:Boolean;// = false private var _account:String; private static var _linkTrackingObject_js:XML = <script> <![CDATA[ function( container , target ) { var targets ; var name ; if( target.indexOf(".") > 0 ) { targets = target.split("."); name = targets.pop(); } else { targets = []; name = target; } var ref = window; var depth = targets.length; for( var j = 0 ; j < depth ; j++ ) { ref = ref[ targets[j] ] ; } window[container][target] = ref[name] ; } ]]> </script> ; private static var _createTrackingObject_js:XML = <script> <![CDATA[ function( acct ) { _GATracker[acct] = _gat._getTracker(acct); } ]]> </script> ; private static var _injectTrackingObject_js:XML = <script> <![CDATA[ function() { try { _GATracker } catch(e) { _GATracker = {}; } } ]]> </script> ; private static var _checkGAJS_js:XML = <script> <![CDATA[ function() { if( _gat && _gat._getTracker ) { return true; } return false; } ]]> </script> ; private static var _checkValidTrackingObject_js:XML = <script> <![CDATA[ function(acct) { if( _GATracker[acct] && (_GATracker[acct]._getAccount) ) { return true ; } else { return false; } } ]]> </script> ; public function Bridge(_arg1:String, _arg2:DebugConfiguration, _arg3:JavascriptProxy){ var _local4:String; var _local5:String; var _local6:String; super(); _account = _arg1; _debug = _arg2; _proxy = _arg3; if (!_checkGAJS()){ _local4 = ""; _local4 = (_local4 + "ga.js not found, be sure to check if\n"); _local4 = (_local4 + "<script src=\"http://www.google-analytics.com/ga.js\"></script>\n"); _local4 = (_local4 + "is included in the HTML."); _debug.warning(_local4); throw (new Error(_local4)); }; if (!_hasGATracker){ if (((_debug.javascript) && (_debug.verbose))){ _local5 = ""; _local5 = (_local5 + "The Google Analytics tracking code was not found on the container page\n"); _local5 = (_local5 + "we create it"); _debug.info(_local5, VisualDebugMode.advanced); }; _injectTrackingObject(); }; if (Utils.validateAccount(_arg1)){ _createTrackingObject(_arg1); } else { if (_checkTrackingObject(_arg1)){ _linkTrackingObject(_arg1); } else { _local6 = ""; _local6 = (_local6 + (("JS Object \"" + _arg1) + "\" doesn't exist in DOM\n")); _local6 = (_local6 + "Bridge object not created."); _debug.warning(_local6); throw (new Error(_local6)); }; }; } public function link(_arg1:String, _arg2:Boolean=false):void{ _debug.info((((("link( " + _arg1) + ", ") + _arg2) + " )")); _call("_link", _arg1, _arg2); } public function addOrganic(_arg1:String, _arg2:String):void{ _debug.info((("addOrganic( " + [_arg1, _arg2].join(", ")) + " )")); _call("_addOrganic", _arg1); } public function setAllowLinker(_arg1:Boolean):void{ _debug.info((("setAllowLinker( " + _arg1) + " )")); _call("_setAllowLinker", _arg1); } private function _linkTrackingObject(_arg1:String):void{ _proxy.call(_linkTrackingObject_js, _jsContainer, _arg1); } public function trackEvent(_arg1:String, _arg2:String, _arg3:String=null, _arg4:Number=NaN):Boolean{ var _local5 = 2; if (((_arg3) && (!((_arg3 == ""))))){ _local5 = 3; }; if ((((_local5 == 3)) && (!(isNaN(_arg4))))){ _local5 = 4; }; switch (_local5){ case 4: _debug.info((("trackEvent( " + [_arg1, _arg2, _arg3, _arg4].join(", ")) + " )")); return (_call("_trackEvent", _arg1, _arg2, _arg3, _arg4)); case 3: _debug.info((("trackEvent( " + [_arg1, _arg2, _arg3].join(", ")) + " )")); return (_call("_trackEvent", _arg1, _arg2, _arg3)); case 2: default: _debug.info((("trackEvent( " + [_arg1, _arg2].join(", ")) + " )")); return (_call("_trackEvent", _arg1, _arg2)); }; } public function setClientInfo(_arg1:Boolean):void{ _debug.info((("setClientInfo( " + _arg1) + " )")); _call("_setClientInfo", _arg1); } public function trackTrans():void{ _debug.info("trackTrans()"); _call("_trackTrans"); } public function setCookieTimeout(_arg1:int):void{ _debug.info((("setCookieTimeout( " + _arg1) + " )")); _call("_setCookieTimeout", _arg1); } public function trackPageview(_arg1:String=""):void{ _debug.info((("trackPageview( " + _arg1) + " )")); _call("_trackPageview", _arg1); } public function getClientInfo():Boolean{ _debug.info("getClientInfo()"); return (_call("_getClientInfo")); } private function _checkValidTrackingObject(_arg1:String):Boolean{ return (_proxy.call(_checkValidTrackingObject_js, _arg1)); } private function _checkGAJS():Boolean{ return (_proxy.call(_checkGAJS_js)); } public function linkByPost(_arg1:Object, _arg2:Boolean=false):void{ _debug.warning((((("linkByPost( " + _arg1) + ", ") + _arg2) + " ) not implemented")); } private function _call(_arg1:String, ... _args){ _args.unshift(((((("window." + _jsContainer) + "[\"") + _account) + "\"].") + _arg1)); return (_proxy.call.apply(_proxy, _args)); } public function hasGAJS():Boolean{ return (_checkGAJS()); } private function _checkTrackingObject(_arg1:String):Boolean{ var _local2:Boolean = _proxy.hasProperty(_arg1); var _local3:Boolean = _proxy.hasProperty((_arg1 + "._getAccount")); return (((_local2) && (_local3))); } public function resetSession():void{ _debug.warning("resetSession() not implemented"); } public function getDetectTitle():Boolean{ _debug.info("getDetectTitle()"); return (_call("_getDetectTitle")); } public function setCampNameKey(_arg1:String):void{ _debug.info((("setCampNameKey( " + _arg1) + " )")); _call("_setCampNameKey", _arg1); } public function setDetectFlash(_arg1:Boolean):void{ _debug.info((("setDetectFlash( " + _arg1) + " )")); _call("_setDetectFlash", _arg1); } public function createEventTracker(_arg1:String):EventTracker{ _debug.info((("createEventTracker( " + _arg1) + " )")); return (new EventTracker(_arg1, this)); } public function addItem(_arg1:String, _arg2:String, _arg3:String, _arg4:String, _arg5:Number, _arg6:int):void{ _debug.info((("addItem( " + [_arg1, _arg2, _arg3, _arg4, _arg5, _arg6].join(", ")) + " )")); _call("_addItem", _arg1, _arg2, _arg3, _arg4, _arg5, _arg6); } public function clearIgnoredOrganic():void{ _debug.info("clearIgnoredOrganic()"); _call("_clearIgnoreOrganic"); } public function setVar(_arg1:String):void{ _debug.info((("setVar( " + _arg1) + " )")); _call("_setVar", _arg1); } public function setDomainName(_arg1:String):void{ _debug.info((("setDomainName( " + _arg1) + " )")); _call("_setDomainName", _arg1); } public function hasTrackingAccount(_arg1:String):Boolean{ if (Utils.validateAccount(_arg1)){ return (_checkValidTrackingObject(_arg1)); }; return (_checkTrackingObject(_arg1)); } public function setCampSourceKey(_arg1:String):void{ _debug.info((("setCampSourceKey( " + _arg1) + " )")); _call("_setCampSourceKey", _arg1); } public function addTrans(_arg1:String, _arg2:String, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:String, _arg7:String, _arg8:String):Object{ _debug.info((("addTrans( " + [_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8].join(", ")) + " )")); _call("_addTrans", _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); return (null); } public function setCampContentKey(_arg1:String):void{ _debug.info((("setCampContentKey( " + _arg1) + " )")); _call("_setCampContentKey", _arg1); } public function setLocalServerMode():void{ _debug.info("setLocalServerMode()"); _call("_setLocalServerMode"); } public function getLocalGifPath():String{ _debug.info("getLocalGifPath()"); return (_call("_getLocalGifPath")); } public function clearIgnoredRef():void{ _debug.info("clearIgnoredRef()"); _call("_clearIgnoreRef"); } public function setAllowAnchor(_arg1:Boolean):void{ _debug.info((("setAllowAnchor( " + _arg1) + " )")); _call("_setAllowAnchor", _arg1); } public function setLocalGifPath(_arg1:String):void{ _debug.info((("setLocalGifPath( " + _arg1) + " )")); _call("_setLocalGifPath", _arg1); } public function getVersion():String{ _debug.info("getVersion()"); return (_call("_getVersion")); } private function _injectTrackingObject():void{ _proxy.executeBlock(_injectTrackingObject_js); _hasGATracker = true; } public function setCookiePath(_arg1:String):void{ _debug.info((("setCookiePath( " + _arg1) + " )")); _call("_setCookiePath", _arg1); } public function setSampleRate(_arg1:Number):void{ _debug.info((("setSampleRate( " + _arg1) + " )")); _call("_setSampleRate", _arg1); } public function setAllowHash(_arg1:Boolean):void{ _debug.info((("setAllowHash( " + _arg1) + " )")); _call("_setAllowHash", _arg1); } public function addIgnoredOrganic(_arg1:String):void{ _debug.info((("addIgnoredOrganic( " + _arg1) + " )")); _call("_addIgnoredOrganic", _arg1); } public function setCampNOKey(_arg1:String):void{ _debug.info((("setCampNOKey( " + _arg1) + " )")); _call("_setCampNOKey", _arg1); } public function cookiePathCopy(_arg1:String):void{ _debug.info((("cookiePathCopy( " + _arg1) + " )")); _call("_cookiePathCopy", _arg1); } public function setLocalRemoteServerMode():void{ _debug.info("setLocalRemoteServerMode()"); _call("_setLocalRemoteServerMode"); } public function getServiceMode():ServerOperationMode{ _debug.info("getServiceMode()"); return (_call("_getServiceMode")); } public function setDetectTitle(_arg1:Boolean):void{ _debug.info((("setDetectTitle( " + _arg1) + " )")); _call("_setDetectTitle", _arg1); } private function _createTrackingObject(_arg1:String):void{ _proxy.call(_createTrackingObject_js, _arg1); } public function setCampaignTrack(_arg1:Boolean):void{ _debug.info((("setCampaignTrack( " + _arg1) + " )")); _call("_setCampaignTrack", _arg1); } public function clearOrganic():void{ _debug.info("clearOrganic()"); _call("_clearOrganic"); } public function setCampTermKey(_arg1:String):void{ _debug.info((("setCampTermKey( " + _arg1) + " )")); _call("_setCampTermKey", _arg1); } public function getDetectFlash():Boolean{ _debug.info("getDetectFlash()"); return (_call("_getDetectFlash")); } public function setCampMediumKey(_arg1:String):void{ _debug.info((("setCampMediumKey( " + _arg1) + " )")); _call("_setCampMediumKey", _arg1); } public function addIgnoredRef(_arg1:String):void{ _debug.info((("addIgnoredRef( " + _arg1) + " )")); _call("_addIgnoredRef", _arg1); } public function setSessionTimeout(_arg1:int):void{ _debug.info((("setSessionTimeout( " + _arg1) + " )")); _call("_setSessionTimeout", _arg1); } public function setRemoteServerMode():void{ _debug.info("setRemoteServerMode()"); _call("_setRemoteServerMode"); } public function getAccount():String{ _debug.info("getAccount()"); return (_call("_getAccount")); } } }//package com.google.analytics.v4
Section 177
//Configuration (com.google.analytics.v4.Configuration) package com.google.analytics.v4 { import com.google.analytics.core.*; import com.google.analytics.debug.*; import com.google.analytics.utils.*; import com.google.analytics.campaign.*; public class Configuration { public var serverMode:ServerOperationMode; public var detectFlash:Boolean;// = true public var hasSiteOverlay:Boolean;// = false public var allowLocalTracking:Boolean;// = true public var secureRemoteGIFpath:String;// = "https://ssl.google-analytics.com/__utm.gif" private var _version:String;// = "4.3as" public var allowDomainHash:Boolean;// = true public var detectClientInfo:Boolean;// = true public var idleLoop:Number;// = 30 public var isTrackOutboundSubdomains:Boolean;// = false public var cookiePath:String;// = "/" public var transactionFieldDelim:String;// = "|" private var _organic:Organic; private var _cookieName:String;// = "analytics" public var campaignKey:CampaignKey; public var google:String;// = "google" public var googleCsePath:String;// = "cse" public var bucketCapacity:Number;// = 10 private var _sampleRate:Number;// = 1 public var remoteGIFpath:String;// = "http://www.google-analytics.com/__utm.gif" public var googleSearchParam:String;// = "q" public var allowLinker:Boolean;// = false public var maxOutboundLinkExamined:Number;// = 1000 private var _debug:DebugConfiguration; public var allowAnchor:Boolean;// = false private var _domain:Domain; private var _trackingLimitPerSession:int;// = 500 public var tokenCliff:int;// = 10 public var sessionTimeout:Number; public var idleTimeout:Number;// = 60 public var campaignTracking:Boolean;// = true public var domainName:String;// = "" public var detectTitle:Boolean;// = true public var tokenRate:Number;// = 0.2 public var conversionTimeout:Number; public var localGIFpath:String;// = "/__utm.gif" public function Configuration(_arg1:DebugConfiguration=null){ _organic = new Organic(); conversionTimeout = Timespan.sixmonths; sessionTimeout = Timespan.thirtyminutes; campaignKey = new CampaignKey(); serverMode = ServerOperationMode.remote; super(); _debug = _arg1; _domain = new Domain(DomainNameMode.auto, "", _debug); serverMode = ServerOperationMode.remote; _initOrganicSources(); } public function get organic():Organic{ return (_organic); } public function get cookieName():String{ return (_cookieName); } public function get trackingLimitPerSession():int{ return (_trackingLimitPerSession); } private function _initOrganicSources():void{ addOrganicSource(google, googleSearchParam); addOrganicSource("yahoo", "p"); addOrganicSource("msn", "q"); addOrganicSource("aol", "query"); addOrganicSource("aol", "encquery"); addOrganicSource("lycos", "query"); addOrganicSource("ask", "q"); addOrganicSource("altavista", "q"); addOrganicSource("netscape", "query"); addOrganicSource("cnn", "query"); addOrganicSource("looksmart", "qt"); addOrganicSource("about", "terms"); addOrganicSource("mamma", "query"); addOrganicSource("alltheweb", "q"); addOrganicSource("gigablast", "q"); addOrganicSource("voila", "rdata"); addOrganicSource("virgilio", "qs"); addOrganicSource("live", "q"); addOrganicSource("baidu", "wd"); addOrganicSource("alice", "qs"); addOrganicSource("yandex", "text"); addOrganicSource("najdi", "q"); addOrganicSource("aol", "q"); addOrganicSource("club-internet", "q"); addOrganicSource("mama", "query"); addOrganicSource("seznam", "q"); addOrganicSource("search", "q"); addOrganicSource("wp", "szukaj"); addOrganicSource("onet", "qt"); addOrganicSource("netsprint", "q"); addOrganicSource("google.interia", "q"); addOrganicSource("szukacz", "q"); addOrganicSource("yam", "k"); addOrganicSource("pchome", "q"); addOrganicSource("kvasir", "searchExpr"); addOrganicSource("sesam", "q"); addOrganicSource("ozu", "q"); addOrganicSource("terra", "query"); addOrganicSource("nostrum", "query"); addOrganicSource("mynet", "q"); addOrganicSource("ekolay", "q"); addOrganicSource("search.ilse", "search_for"); } public function get sampleRate():Number{ return (_sampleRate); } public function addOrganicSource(_arg1:String, _arg2:String):void{ var engine = _arg1; var keyword = _arg2; try { _organic.addSource(engine, keyword); } catch(e:Error) { if (((_debug) && (_debug.active))){ _debug.warning(e.message); }; }; } public function get domain():Domain{ return (_domain); } public function set sampleRate(_arg1:Number):void{ if (_arg1 <= 0){ _arg1 = 0.1; }; if (_arg1 > 1){ _arg1 = 1; }; _arg1 = Number(_arg1.toFixed(2)); _sampleRate = _arg1; } public function get version():String{ return (_version); } } }//package com.google.analytics.v4
Section 178
//GoogleAnalyticsAPI (com.google.analytics.v4.GoogleAnalyticsAPI) package com.google.analytics.v4 { import com.google.analytics.core.*; public interface GoogleAnalyticsAPI { function setCampSourceKey(_arg1:String):void; function getServiceMode():ServerOperationMode; function resetSession():void; function setLocalServerMode():void; function setCampContentKey(_arg1:String):void; function addOrganic(_arg1:String, _arg2:String):void; function setDetectFlash(_arg1:Boolean):void; function addTrans(_arg1:String, _arg2:String, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:String, _arg7:String, _arg8:String):Object; function trackEvent(_arg1:String, _arg2:String, _arg3:String=null, _arg4:Number=NaN):Boolean; function setCampTermKey(_arg1:String):void; function setCampNameKey(_arg1:String):void; function addIgnoredOrganic(_arg1:String):void; function addItem(_arg1:String, _arg2:String, _arg3:String, _arg4:String, _arg5:Number, _arg6:int):void; function setAllowLinker(_arg1:Boolean):void; function getClientInfo():Boolean; function getDetectFlash():Boolean; function setCampaignTrack(_arg1:Boolean):void; function createEventTracker(_arg1:String):EventTracker; function setCookieTimeout(_arg1:int):void; function setAllowAnchor(_arg1:Boolean):void; function trackTrans():void; function clearOrganic():void; function trackPageview(_arg1:String=""):void; function setLocalGifPath(_arg1:String):void; function getVersion():String; function getLocalGifPath():String; function setVar(_arg1:String):void; function clearIgnoredOrganic():void; function setCampMediumKey(_arg1:String):void; function addIgnoredRef(_arg1:String):void; function setClientInfo(_arg1:Boolean):void; function setCookiePath(_arg1:String):void; function setSampleRate(_arg1:Number):void; function setSessionTimeout(_arg1:int):void; function setRemoteServerMode():void; function clearIgnoredRef():void; function setDomainName(_arg1:String):void; function setDetectTitle(_arg1:Boolean):void; function setAllowHash(_arg1:Boolean):void; function getAccount():String; function linkByPost(_arg1:Object, _arg2:Boolean=false):void; function link(_arg1:String, _arg2:Boolean=false):void; function setCampNOKey(_arg1:String):void; function setLocalRemoteServerMode():void; function cookiePathCopy(_arg1:String):void; function getDetectTitle():Boolean; } }//package com.google.analytics.v4
Section 179
//Tracker (com.google.analytics.v4.Tracker) package com.google.analytics.v4 { import com.google.analytics.core.*; import com.google.analytics.debug.*; import com.google.analytics.utils.*; import com.google.analytics.data.*; import com.google.analytics.external.*; import com.google.analytics.campaign.*; public class Tracker implements GoogleAnalyticsAPI { private const EVENT_TRACKER_LABEL_KEY_NUM:int = 3; private const EVENT_TRACKER_VALUE_VALUE_NUM:int = 1; private const EVENT_TRACKER_PROJECT_ID:int = 5; private const EVENT_TRACKER_OBJECT_NAME_KEY_NUM:int = 1; private const EVENT_TRACKER_TYPE_KEY_NUM:int = 2; private var _adSense:AdSenseGlobals; private var _eventTracker:X10; private var _noSessionInformation:Boolean;// = false private var _browserInfo:BrowserInfo; private var _debug:DebugConfiguration; private var _isNewVisitor:Boolean;// = false private var _buffer:Buffer; private var _config:Configuration; private var _x10Module:X10; private var _campaign:CampaignManager; private var _formatedReferrer:String; private var _timeStamp:Number; private var _info:Environment; private var _domainHash:Number; private var _campaignInfo:CampaignInfo; private var _gifRequest:GIFRequest; private var _hasInitData:Boolean;// = false private var _account:String; public function Tracker(_arg1:String, _arg2:Configuration, _arg3:DebugConfiguration, _arg4:Environment, _arg5:Buffer, _arg6:GIFRequest, _arg7:AdSenseGlobals){ var _local8:String; super(); _account = _arg1; _config = _arg2; _debug = _arg3; _info = _arg4; _buffer = _arg5; _gifRequest = _arg6; _adSense = _arg7; if (!Utils.validateAccount(_arg1)){ _local8 = (("Account \"" + _arg1) + "\" is not valid."); _debug.warning(_local8); throw (new Error(_local8)); }; _initData(); } private function _doTracking():Boolean{ if (((((!((_info.protocol == Protocols.file))) && (!((_info.protocol == Protocols.none))))) && (_isNotGoogleSearch()))){ return (true); }; if (_config.allowLocalTracking){ return (true); }; return (false); } public function addOrganic(_arg1:String, _arg2:String):void{ _debug.info((("addOrganic( " + [_arg1, _arg2].join(", ")) + " )")); _config.organic.addSource(_arg1, _arg2); } public function setAllowLinker(_arg1:Boolean):void{ _config.allowLinker = _arg1; _debug.info((("setAllowLinker( " + _config.allowLinker) + " )")); } public function trackEvent(_arg1:String, _arg2:String, _arg3:String=null, _arg4:Number=NaN):Boolean{ var _local5:Boolean; var _local6 = 2; if (((!((_arg1 == ""))) && (!((_arg2 == ""))))){ _eventTracker.clearKey(EVENT_TRACKER_PROJECT_ID); _eventTracker.clearValue(EVENT_TRACKER_PROJECT_ID); _local5 = _eventTracker.setKey(EVENT_TRACKER_PROJECT_ID, EVENT_TRACKER_OBJECT_NAME_KEY_NUM, _arg1); _local5 = _eventTracker.setKey(EVENT_TRACKER_PROJECT_ID, EVENT_TRACKER_TYPE_KEY_NUM, _arg2); if (((_arg3) && (!((_arg3 == ""))))){ _local5 = _eventTracker.setKey(EVENT_TRACKER_PROJECT_ID, EVENT_TRACKER_LABEL_KEY_NUM, _arg3); _local6 = 3; if (!isNaN(_arg4)){ _local5 = _eventTracker.setValue(EVENT_TRACKER_PROJECT_ID, EVENT_TRACKER_VALUE_VALUE_NUM, _arg4); _local6 = 4; }; }; if (_local5){ _debug.info(((("valid event tracking call\ncategory: " + _arg1) + "\naction: ") + _arg2), VisualDebugMode.geek); _sendXEvent(_eventTracker); }; } else { _debug.warning(((("event tracking call is not valid, failed!\ncategory: " + _arg1) + "\naction: ") + _arg2), VisualDebugMode.geek); _local5 = false; }; switch (_local6){ case 4: _debug.info((("trackEvent( " + [_arg1, _arg2, _arg3, _arg4].join(", ")) + " )")); break; case 3: _debug.info((("trackEvent( " + [_arg1, _arg2, _arg3].join(", ")) + " )")); break; case 2: default: _debug.info((("trackEvent( " + [_arg1, _arg2].join(", ")) + " )")); }; return (_local5); } public function trackPageview(_arg1:String=""):void{ _debug.info((("trackPageview( " + _arg1) + " )")); if (_doTracking()){ _initData(); _trackMetrics(_arg1); _noSessionInformation = false; } else { _debug.warning((("trackPageview( " + _arg1) + " ) failed")); }; } public function setCookieTimeout(_arg1:int):void{ _config.conversionTimeout = _arg1; _debug.info((("setCookieTimeout( " + _config.conversionTimeout) + " )")); } public function trackTrans():void{ _debug.warning("trackTrans() not implemented"); } public function setClientInfo(_arg1:Boolean):void{ _config.detectClientInfo = _arg1; _debug.info((("setClientInfo( " + _config.detectClientInfo) + " )")); } public function linkByPost(_arg1:Object, _arg2:Boolean=false):void{ _debug.warning((("linkByPost( " + [_arg1, _arg2].join(", ")) + " ) not implemented")); } private function _initData():void{ var _local1:String; var _local2:String; if (!_hasInitData){ _updateDomainName(); _domainHash = _getDomainHash(); _timeStamp = Math.round((new Date().getTime() / 1000)); if (_debug.verbose){ _local1 = ""; _local1 = (_local1 + "_initData 0"); _local1 = (_local1 + ("\ndomain name: " + _config.domainName)); _local1 = (_local1 + ("\ndomain hash: " + _domainHash)); _local1 = (_local1 + (((("\ntimestamp: " + _timeStamp) + " (") + new Date((_timeStamp * 1000))) + ")")); _debug.info(_local1, VisualDebugMode.geek); }; }; if (_doTracking()){ _handleCookie(); }; if (!_hasInitData){ if (_doTracking()){ _formatedReferrer = _formatReferrer(); _browserInfo = new BrowserInfo(_config, _info); _debug.info(("browserInfo: " + _browserInfo.toURLString()), VisualDebugMode.advanced); if (_config.campaignTracking){ _campaign = new CampaignManager(_config, _debug, _buffer, _domainHash, _formatedReferrer, _timeStamp); _campaignInfo = _campaign.getCampaignInformation(_info.locationSearch, _noSessionInformation); _debug.info(("campaignInfo: " + _campaignInfo.toURLString()), VisualDebugMode.advanced); }; }; _x10Module = new X10(); _eventTracker = new X10(); _hasInitData = true; }; if (_config.hasSiteOverlay){ _debug.warning("Site Overlay is not supported"); }; if (_debug.verbose){ _local2 = ""; _local2 = (_local2 + "_initData (misc)"); _local2 = (_local2 + ("\nflash version: " + _info.flashVersion.toString(4))); _local2 = (_local2 + ("\nprotocol: " + _info.protocol)); _local2 = (_local2 + (("\ndefault domain name (auto): \"" + _info.domainName) + "\"")); _local2 = (_local2 + ("\nlanguage: " + _info.language)); _local2 = (_local2 + ("\ndomain hash: " + _getDomainHash())); _local2 = (_local2 + ("\nuser-agent: " + _info.userAgent)); _debug.info(_local2, VisualDebugMode.geek); }; } public function getDetectTitle():Boolean{ _debug.info("getDetectTitle()"); return (_config.detectTitle); } public function resetSession():void{ _debug.info("resetSession()"); _buffer.resetCurrentSession(); } public function getClientInfo():Boolean{ _debug.info("getClientInfo()"); return (_config.detectClientInfo); } private function _sendXEvent(_arg1:X10=null):void{ var _local2:Variables; var _local3:EventInfo; var _local4:Variables; var _local5:Variables; _initData(); if (_takeSample()){ _local2 = new Variables(); _local2.URIencode = true; _local3 = new EventInfo(true, _x10Module, _arg1); _local4 = _local3.toVariables(); _local5 = _renderMetricsSearchVariables(); _local2.join(_local4, _local5); _gifRequest.send(_account, _local2, false, true); }; } public function setDetectFlash(_arg1:Boolean):void{ _config.detectFlash = _arg1; _debug.info((("setDetectFlash( " + _config.detectFlash) + " )")); } public function setCampNameKey(_arg1:String):void{ _config.campaignKey.UCCN = _arg1; var _local2 = (("setCampNameKey( " + _config.campaignKey.UCCN) + " )"); if (_debug.mode == VisualDebugMode.geek){ _debug.info((_local2 + " [UCCN]")); } else { _debug.info(_local2); }; } private function _formatReferrer():String{ var _local2:String; var _local3:URL; var _local4:URL; var _local1:String = _info.referrer; if ((((_local1 == "")) || ((_local1 == "localhost")))){ _local1 = "-"; } else { _local2 = _info.domainName; _local3 = new URL(_local1); _local4 = new URL(("http://" + _local2)); if (_local3.hostName == _local2){ return ("-"); }; if (_local4.domain == _local3.domain){ if (_local4.subDomain != _local3.subDomain){ _local1 = "0"; }; }; if ((((_local1.charAt(0) == "[")) && (_local1.charAt((_local1.length - 1))))){ _local1 = "-"; }; }; _debug.info(("formated referrer: " + _local1), VisualDebugMode.advanced); return (_local1); } private function _visitCode():Number{ if (_debug.verbose){ _debug.info(("visitCode: " + _buffer.utma.sessionId), VisualDebugMode.geek); }; return (_buffer.utma.sessionId); } public function createEventTracker(_arg1:String):EventTracker{ _debug.info((("createEventTracker( " + _arg1) + " )")); return (new EventTracker(_arg1, this)); } public function addItem(_arg1:String, _arg2:String, _arg3:String, _arg4:String, _arg5:Number, _arg6:int):void{ _debug.warning((("addItem( " + [_arg1, _arg2, _arg3, _arg4, _arg5, _arg6].join(", ")) + " ) not implemented")); } public function clearIgnoredOrganic():void{ _debug.info("clearIgnoredOrganic()"); _config.organic.clearIgnoredKeywords(); } public function setVar(_arg1:String):void{ var _local2:Variables; if (((!((_arg1 == ""))) && (_isNotGoogleSearch()))){ _initData(); _buffer.utmv.domainHash = _domainHash; _buffer.utmv.value = _arg1; if (_debug.verbose){ _debug.info(_buffer.utmv.toString(), VisualDebugMode.geek); }; _debug.info((("setVar( " + _arg1) + " )")); if (_takeSample()){ _local2 = new Variables(); _local2.utmt = "var"; _gifRequest.send(_account, _local2); }; } else { _debug.warning((("setVar \"" + _arg1) + "\" is ignored")); }; } public function setDomainName(_arg1:String):void{ if (_arg1 == "auto"){ _config.domain.mode = DomainNameMode.auto; } else { if (_arg1 == "none"){ _config.domain.mode = DomainNameMode.none; } else { _config.domain.mode = DomainNameMode.custom; _config.domain.name = _arg1; }; }; _updateDomainName(); _debug.info((("setDomainName( " + _config.domainName) + " )")); } private function _updateDomainName():void{ var _local1:String; if (_config.domain.mode == DomainNameMode.auto){ _local1 = _info.domainName; if (_local1.substring(0, 4) == "www."){ _local1 = _local1.substring(4); }; _config.domain.name = _local1; }; _config.domainName = _config.domain.name.toLowerCase(); _debug.info(("domain name: " + _config.domainName), VisualDebugMode.advanced); } public function addTrans(_arg1:String, _arg2:String, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:String, _arg7:String, _arg8:String):Object{ _debug.warning((("addTrans( " + [_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8].join(", ")) + " ) not implemented")); return (null); } private function _renderMetricsSearchVariables(_arg1:String=""):Variables{ var _local4:Variables; var _local2:Variables = new Variables(); _local2.URIencode = true; var _local3:DocumentInfo = new DocumentInfo(_config, _info, _formatedReferrer, _arg1, _adSense); _debug.info(("docInfo: " + _local3.toURLString()), VisualDebugMode.geek); if (_config.campaignTracking){ _local4 = _campaignInfo.toVariables(); }; var _local5:Variables = _browserInfo.toVariables(); _local2.join(_local3.toVariables(), _local5, _local4); return (_local2); } public function setCampContentKey(_arg1:String):void{ _config.campaignKey.UCCT = _arg1; var _local2 = (("setCampContentKey( " + _config.campaignKey.UCCT) + " )"); if (_debug.mode == VisualDebugMode.geek){ _debug.info((_local2 + " [UCCT]")); } else { _debug.info(_local2); }; } private function _handleCookie():void{ var _local1:String; var _local2:String; var _local3:Array; var _local4:String; if (_config.allowLinker){ }; if (((_buffer.hasUTMA()) && (!(_buffer.utma.isEmpty())))){ if (((!(_buffer.hasUTMB())) || (!(_buffer.hasUTMC())))){ _buffer.updateUTMA(_timeStamp); _noSessionInformation = true; }; if (_debug.verbose){ _debug.info(("from cookie " + _buffer.utma.toString()), VisualDebugMode.geek); }; } else { _debug.info("create a new utma", VisualDebugMode.advanced); _buffer.utma.domainHash = _domainHash; _buffer.utma.sessionId = _getUniqueSessionId(); _buffer.utma.firstTime = _timeStamp; _buffer.utma.lastTime = _timeStamp; _buffer.utma.currentTime = _timeStamp; _buffer.utma.sessionCount = 1; if (_debug.verbose){ _debug.info(_buffer.utma.toString(), VisualDebugMode.geek); }; _noSessionInformation = true; _isNewVisitor = true; }; if (((_adSense.gaGlobal) && ((_adSense.dh == String(_domainHash))))){ if (_adSense.sid){ _buffer.utma.currentTime = Number(_adSense.sid); if (_debug.verbose){ _local1 = ""; _local1 = (_local1 + "AdSense sid found\n"); _local1 = (_local1 + (((("Override currentTime(" + _buffer.utma.currentTime) + ") from AdSense sid(") + Number(_adSense.sid)) + ")")); _debug.info(_local1, VisualDebugMode.geek); }; }; if (_isNewVisitor){ if (_adSense.sid){ _buffer.utma.lastTime = Number(_adSense.sid); if (_debug.verbose){ _local2 = ""; _local2 = (_local2 + "AdSense sid found (new visitor)\n"); _local2 = (_local2 + (((("Override lastTime(" + _buffer.utma.lastTime) + ") from AdSense sid(") + Number(_adSense.sid)) + ")")); _debug.info(_local2, VisualDebugMode.geek); }; }; if (_adSense.vid){ _local3 = _adSense.vid.split("."); _buffer.utma.sessionId = Number(_local3[0]); _buffer.utma.firstTime = Number(_local3[1]); if (_debug.verbose){ _local4 = ""; _local4 = (_local4 + "AdSense vid found (new visitor)\n"); _local4 = (_local4 + (((("Override sessionId(" + _buffer.utma.sessionId) + ") from AdSense vid(") + Number(_local3[0])) + ")\n")); _local4 = (_local4 + (((("Override firstTime(" + _buffer.utma.firstTime) + ") from AdSense vid(") + Number(_local3[1])) + ")")); _debug.info(_local4, VisualDebugMode.geek); }; }; if (_debug.verbose){ _debug.info(("AdSense modified : " + _buffer.utma.toString()), VisualDebugMode.geek); }; }; }; _buffer.utmb.domainHash = _domainHash; if (isNaN(_buffer.utmb.trackCount)){ _buffer.utmb.trackCount = 0; }; if (isNaN(_buffer.utmb.token)){ _buffer.utmb.token = _config.tokenCliff; }; if (isNaN(_buffer.utmb.lastTime)){ _buffer.utmb.lastTime = _buffer.utma.currentTime; }; _buffer.utmc.domainHash = _domainHash; if (_debug.verbose){ _debug.info(_buffer.utmb.toString(), VisualDebugMode.advanced); _debug.info(_buffer.utmc.toString(), VisualDebugMode.advanced); }; } public function setLocalServerMode():void{ _config.serverMode = ServerOperationMode.local; _debug.info("setLocalServerMode()"); } public function clearIgnoredRef():void{ _debug.info("clearIgnoredRef()"); _config.organic.clearIgnoredReferrals(); } public function setCampSourceKey(_arg1:String):void{ _config.campaignKey.UCSR = _arg1; var _local2 = (("setCampSourceKey( " + _config.campaignKey.UCSR) + " )"); if (_debug.mode == VisualDebugMode.geek){ _debug.info((_local2 + " [UCSR]")); } else { _debug.info(_local2); }; } public function getLocalGifPath():String{ _debug.info("getLocalGifPath()"); return (_config.localGIFpath); } public function setLocalGifPath(_arg1:String):void{ _config.localGIFpath = _arg1; _debug.info((("setLocalGifPath( " + _config.localGIFpath) + " )")); } public function getVersion():String{ _debug.info("getVersion()"); return (_config.version); } public function setAllowAnchor(_arg1:Boolean):void{ _config.allowAnchor = _arg1; _debug.info((("setAllowAnchor( " + _config.allowAnchor) + " )")); } private function _isNotGoogleSearch():Boolean{ var _local1:String = _config.domainName; var _local2 = (_local1.indexOf("www.google.") < 0); var _local3 = (_local1.indexOf(".google.") < 0); var _local4 = (_local1.indexOf("google.") < 0); var _local5 = (_local1.indexOf("google.org") > -1); return (((((((((_local2) || (_local3))) || (_local4))) || (!((_config.cookiePath == "/"))))) || (_local5))); } public function setSampleRate(_arg1:Number):void{ if (_arg1 < 0){ _debug.warning("sample rate can not be negative, ignoring value."); } else { _config.sampleRate = _arg1; }; _debug.info((("setSampleRate( " + _config.sampleRate) + " )")); } private function _takeSample():Boolean{ if (_debug.verbose){ _debug.info((((("takeSample: (" + (_visitCode() % 10000)) + ") < (") + (_config.sampleRate * 10000)) + ")"), VisualDebugMode.geek); }; return (((_visitCode() % 10000) < (_config.sampleRate * 10000))); } public function setCookiePath(_arg1:String):void{ _config.cookiePath = _arg1; _debug.info((("setCookiePath( " + _config.cookiePath) + " )")); } public function setAllowHash(_arg1:Boolean):void{ _config.allowDomainHash = _arg1; _debug.info((("setAllowHash( " + _config.allowDomainHash) + " )")); } private function _generateUserDataHash():Number{ var _local1 = ""; _local1 = (_local1 + _info.appName); _local1 = (_local1 + _info.appVersion); _local1 = (_local1 + _info.language); _local1 = (_local1 + _info.platform); _local1 = (_local1 + _info.userAgent.toString()); _local1 = (_local1 + (((_info.screenWidth + "x") + _info.screenHeight) + _info.screenColorDepth)); _local1 = (_local1 + _info.referrer); return (Utils.generateHash(_local1)); } public function setCampNOKey(_arg1:String):void{ _config.campaignKey.UCNO = _arg1; var _local2 = (("setCampNOKey( " + _config.campaignKey.UCNO) + " )"); if (_debug.mode == VisualDebugMode.geek){ _debug.info((_local2 + " [UCNO]")); } else { _debug.info(_local2); }; } public function addIgnoredOrganic(_arg1:String):void{ _debug.info((("addIgnoredOrganic( " + _arg1) + " )")); _config.organic.addIgnoredKeyword(_arg1); } public function setLocalRemoteServerMode():void{ _config.serverMode = ServerOperationMode.both; _debug.info("setLocalRemoteServerMode()"); } public function cookiePathCopy(_arg1:String):void{ _debug.warning((("cookiePathCopy( " + _arg1) + " ) not implemented")); } public function setDetectTitle(_arg1:Boolean):void{ _config.detectTitle = _arg1; _debug.info((("setDetectTitle( " + _config.detectTitle) + " )")); } public function setCampTermKey(_arg1:String):void{ _config.campaignKey.UCTR = _arg1; var _local2 = (("setCampTermKey( " + _config.campaignKey.UCTR) + " )"); if (_debug.mode == VisualDebugMode.geek){ _debug.info((_local2 + " [UCTR]")); } else { _debug.info(_local2); }; } public function getServiceMode():ServerOperationMode{ _debug.info("getServiceMode()"); return (_config.serverMode); } private function _trackMetrics(_arg1:String=""):void{ var _local2:Variables; var _local3:Variables; var _local4:Variables; var _local5:EventInfo; if (_takeSample()){ _local2 = new Variables(); _local2.URIencode = true; if (((_x10Module) && (_x10Module.hasData()))){ _local5 = new EventInfo(false, _x10Module); _local3 = _local5.toVariables(); }; _local4 = _renderMetricsSearchVariables(_arg1); _local2.join(_local3, _local4); _gifRequest.send(_account, _local2); }; } public function setCampaignTrack(_arg1:Boolean):void{ _config.campaignTracking = _arg1; _debug.info((("setCampaignTrack( " + _config.campaignTracking) + " )")); } public function addIgnoredRef(_arg1:String):void{ _debug.info((("addIgnoredRef( " + _arg1) + " )")); _config.organic.addIgnoredReferral(_arg1); } public function clearOrganic():void{ _debug.info("clearOrganic()"); _config.organic.clearEngines(); } public function getDetectFlash():Boolean{ _debug.info("getDetectFlash()"); return (_config.detectFlash); } public function setCampMediumKey(_arg1:String):void{ _config.campaignKey.UCMD = _arg1; var _local2 = (("setCampMediumKey( " + _config.campaignKey.UCMD) + " )"); if (_debug.mode == VisualDebugMode.geek){ _debug.info((_local2 + " [UCMD]")); } else { _debug.info(_local2); }; } private function _getUniqueSessionId():Number{ var _local1:Number = ((Utils.generate32bitRandom() ^ _generateUserDataHash()) * 2147483647); _debug.info(("Session ID: " + _local1), VisualDebugMode.geek); return (_local1); } private function _getDomainHash():Number{ if (((((!(_config.domainName)) || ((_config.domainName == "")))) || ((_config.domain.mode == DomainNameMode.none)))){ _config.domainName = ""; return (1); }; _updateDomainName(); if (_config.allowDomainHash){ return (Utils.generateHash(_config.domainName)); }; return (1); } public function setSessionTimeout(_arg1:int):void{ _config.sessionTimeout = _arg1; _debug.info((("setSessionTimeout( " + _config.sessionTimeout) + " )")); } public function getAccount():String{ _debug.info("getAccount()"); return (_account); } public function link(_arg1:String, _arg2:Boolean=false):void{ _debug.warning((("link( " + [_arg1, _arg2].join(", ")) + " ) not implemented")); } public function setRemoteServerMode():void{ _config.serverMode = ServerOperationMode.remote; _debug.info("setRemoteServerMode()"); } } }//package com.google.analytics.v4
Section 180
//AnalyticsTracker (com.google.analytics.AnalyticsTracker) package com.google.analytics { import flash.events.*; import com.google.analytics.v4.*; import com.google.analytics.debug.*; public interface AnalyticsTracker extends GoogleAnalyticsAPI, IEventDispatcher { function set account(_arg1:String):void; function get config():Configuration; function get mode():String; function set config(_arg1:Configuration):void; function set mode(_arg1:String):void; function set debug(_arg1:DebugConfiguration):void; function get visualDebug():Boolean; function get account():String; function set visualDebug(_arg1:Boolean):void; function isReady():Boolean; function get debug():DebugConfiguration; } }//package com.google.analytics
Section 181
//API (com.google.analytics.API) package com.google.analytics { import com.google.analytics.utils.*; public class API { public static var version:Version = new Version(); version.major = 1; version.minor = 0; version.build = 1; version.revision = "$Rev: 319 $ ".split(" ")[1]; } }//package com.google.analytics
Section 182
//GATracker (com.google.analytics.GATracker) package com.google.analytics { import flash.events.*; import flash.display.*; import com.google.analytics.core.*; import com.google.analytics.v4.*; import com.google.analytics.debug.*; import com.google.analytics.utils.*; import com.google.analytics.external.*; import com.google.analytics.events.*; public class GATracker implements AnalyticsTracker { private var _adSense:AdSenseGlobals; private var _env:Environment; private var _visualDebug:Boolean; private var _idleTimer:IdleTimer; private var _debug:DebugConfiguration; private var _buffer:Buffer; private var _config:Configuration; private var _mode:String; private var _display:DisplayObject; private var _jsproxy:JavascriptProxy; private var _dom:HTMLDOM; private var _eventDispatcher:EventDispatcher; private var _ready:Boolean;// = false private var _gifRequest:GIFRequest; private var _account:String; private var _tracker:GoogleAnalyticsAPI; public static var version:Version = API.version; public static var autobuild:Boolean = true; public function GATracker(_arg1:DisplayObject, _arg2:String, _arg3:String="AS3", _arg4:Boolean=false, _arg5:Configuration=null, _arg6:DebugConfiguration=null){ _display = _arg1; _eventDispatcher = new EventDispatcher(this); _tracker = new TrackerCache(); this.account = _arg2; this.mode = _arg3; this.visualDebug = _arg4; if (!_arg6){ this.debug = new DebugConfiguration(); }; if (!_arg5){ this.config = new Configuration(_arg6); }; if (autobuild){ _factory(); }; } public function link(_arg1:String, _arg2:Boolean=false):void{ _tracker.link(_arg1, _arg2); } public function addOrganic(_arg1:String, _arg2:String):void{ _tracker.addOrganic(_arg1, _arg2); } public function setAllowLinker(_arg1:Boolean):void{ _tracker.setAllowLinker(_arg1); } public function trackEvent(_arg1:String, _arg2:String, _arg3:String=null, _arg4:Number=NaN):Boolean{ return (_tracker.trackEvent(_arg1, _arg2, _arg3, _arg4)); } public function setCookieTimeout(_arg1:int):void{ _tracker.setCookieTimeout(_arg1); } public function trackTrans():void{ _tracker.trackTrans(); } public function getClientInfo():Boolean{ return (_tracker.getClientInfo()); } public function trackPageview(_arg1:String=""):void{ _tracker.trackPageview(_arg1); } public function setClientInfo(_arg1:Boolean):void{ _tracker.setClientInfo(_arg1); } public function get account():String{ return (_account); } public function linkByPost(_arg1:Object, _arg2:Boolean=false):void{ _tracker.linkByPost(_arg1, _arg2); } public function getDetectTitle():Boolean{ return (_tracker.getDetectTitle()); } public function dispatchEvent(_arg1:Event):Boolean{ return (_eventDispatcher.dispatchEvent(_arg1)); } public function get config():Configuration{ return (_config); } public function set mode(_arg1:String):void{ _mode = _arg1; } public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{ _eventDispatcher.removeEventListener(_arg1, _arg2, _arg3); } public function setDetectFlash(_arg1:Boolean):void{ _tracker.setDetectFlash(_arg1); } public function resetSession():void{ _tracker.resetSession(); } public function setCampNameKey(_arg1:String):void{ _tracker.setCampNameKey(_arg1); } public function get debug():DebugConfiguration{ return (_debug); } public function addItem(_arg1:String, _arg2:String, _arg3:String, _arg4:String, _arg5:Number, _arg6:int):void{ _tracker.addItem(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6); } private function _bridgeFactory():GoogleAnalyticsAPI{ debug.info(((("GATracker (Bridge) v" + version) + "\naccount: ") + account)); return (new Bridge(account, _debug, _jsproxy)); } public function clearIgnoredOrganic():void{ _tracker.clearIgnoredOrganic(); } public function set account(_arg1:String):void{ _account = _arg1; } public function setVar(_arg1:String):void{ _tracker.setVar(_arg1); } public function build():void{ if (!isReady()){ _factory(); }; } public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{ _eventDispatcher.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5); } public function setDomainName(_arg1:String):void{ _tracker.setDomainName(_arg1); } public function createEventTracker(_arg1:String):EventTracker{ return (_tracker.createEventTracker(_arg1)); } public function setCampSourceKey(_arg1:String):void{ _tracker.setCampSourceKey(_arg1); } public function set config(_arg1:Configuration):void{ _config = _arg1; } public function addTrans(_arg1:String, _arg2:String, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:String, _arg7:String, _arg8:String):Object{ return (_tracker.addTrans(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8)); } public function setCampContentKey(_arg1:String):void{ _tracker.setCampContentKey(_arg1); } public function willTrigger(_arg1:String):Boolean{ return (_eventDispatcher.willTrigger(_arg1)); } public function setLocalServerMode():void{ _tracker.setLocalServerMode(); } public function getLocalGifPath():String{ return (_tracker.getLocalGifPath()); } public function setAllowAnchor(_arg1:Boolean):void{ _tracker.setAllowAnchor(_arg1); } public function clearIgnoredRef():void{ _tracker.clearIgnoredRef(); } public function isReady():Boolean{ return (_ready); } public function get mode():String{ return (_mode); } public function set debug(_arg1:DebugConfiguration):void{ _debug = _arg1; } public function setLocalGifPath(_arg1:String):void{ _tracker.setLocalGifPath(_arg1); } public function getVersion():String{ return (_tracker.getVersion()); } public function setSampleRate(_arg1:Number):void{ _tracker.setSampleRate(_arg1); } public function setCookiePath(_arg1:String):void{ _tracker.setCookiePath(_arg1); } public function setAllowHash(_arg1:Boolean):void{ _tracker.setAllowHash(_arg1); } public function addIgnoredOrganic(_arg1:String):void{ _tracker.addIgnoredOrganic(_arg1); } public function setLocalRemoteServerMode():void{ _tracker.setLocalRemoteServerMode(); } public function cookiePathCopy(_arg1:String):void{ _tracker.cookiePathCopy(_arg1); } private function _factory():void{ var _local1:GoogleAnalyticsAPI; _jsproxy = new JavascriptProxy(debug); if (visualDebug){ debug.layout = new Layout(debug, _display); debug.active = visualDebug; }; var _local2:TrackerCache = (_tracker as TrackerCache); switch (mode){ case TrackerMode.BRIDGE: _local1 = _bridgeFactory(); break; case TrackerMode.AS3: default: _local1 = _trackerFactory(); }; if (!_local2.isEmpty()){ _local2.tracker = _local1; _local2.flush(); }; _tracker = _local1; _ready = true; dispatchEvent(new AnalyticsEvent(AnalyticsEvent.READY, this)); } public function setCampTermKey(_arg1:String):void{ _tracker.setCampTermKey(_arg1); } private function _trackerFactory():GoogleAnalyticsAPI{ debug.info(((("GATracker (AS3) v" + version) + "\naccount: ") + account)); _adSense = new AdSenseGlobals(debug); _dom = new HTMLDOM(debug); _dom.cacheProperties(); _env = new Environment("", "", "", debug, _dom); _buffer = new Buffer(config, debug, false); _gifRequest = new GIFRequest(config, debug, _buffer, _env); _idleTimer = new IdleTimer(config, debug, _display, _buffer); _env.url = _display.stage.loaderInfo.url; return (new Tracker(account, config, debug, _env, _buffer, _gifRequest, _adSense)); } public function setCampNOKey(_arg1:String):void{ _tracker.setCampNOKey(_arg1); } public function setDetectTitle(_arg1:Boolean):void{ _tracker.setDetectTitle(_arg1); } public function getServiceMode():ServerOperationMode{ return (_tracker.getServiceMode()); } public function clearOrganic():void{ _tracker.clearOrganic(); } public function setCampaignTrack(_arg1:Boolean):void{ _tracker.setCampaignTrack(_arg1); } public function addIgnoredRef(_arg1:String):void{ _tracker.addIgnoredRef(_arg1); } public function set visualDebug(_arg1:Boolean):void{ _visualDebug = _arg1; } public function setCampMediumKey(_arg1:String):void{ _tracker.setCampMediumKey(_arg1); } public function getDetectFlash():Boolean{ return (_tracker.getDetectFlash()); } public function get visualDebug():Boolean{ return (_visualDebug); } public function hasEventListener(_arg1:String):Boolean{ return (_eventDispatcher.hasEventListener(_arg1)); } public function getAccount():String{ return (_tracker.getAccount()); } public function setSessionTimeout(_arg1:int):void{ _tracker.setSessionTimeout(_arg1); } public function setRemoteServerMode():void{ _tracker.setRemoteServerMode(); } } var _local1:* = ServerOperationMode; return (_local1); }//package com.google.analytics
Section 183
//PropTween (com.greensock.core.PropTween) package com.greensock.core { public final class PropTween { public var priority:int; public var start:Number; public var prevNode:PropTween; public var change:Number; public var target:Object; public var name:String; public var property:String; public var nextNode:PropTween; public var isPlugin:Boolean; public function PropTween(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number, _arg5:String, _arg6:Boolean, _arg7:PropTween=null, _arg8:int=0){ this.target = _arg1; this.property = _arg2; this.start = _arg3; this.change = _arg4; this.name = _arg5; this.isPlugin = _arg6; if (_arg7){ _arg7.prevNode = this; this.nextNode = _arg7; }; this.priority = _arg8; } } }//package com.greensock.core
Section 184
//SimpleTimeline (com.greensock.core.SimpleTimeline) package com.greensock.core { public class SimpleTimeline extends TweenCore { public var autoRemoveChildren:Boolean; protected var _lastChild:TweenCore; protected var _firstChild:TweenCore; public function SimpleTimeline(_arg1:Object=null){ super(0, _arg1); } public function get rawTime():Number{ return (this.cachedTotalTime); } public function insert(_arg1:TweenCore, _arg2=0):TweenCore{ var _local3:SimpleTimeline = _arg1.timeline; if (((!(_arg1.cachedOrphan)) && (_local3))){ _local3.remove(_arg1, true); }; _arg1.timeline = this; _arg1.cachedStartTime = (Number(_arg2) + _arg1.delay); if (_arg1.gc){ _arg1.setEnabled(true, true); }; if (((_arg1.cachedPaused) && (!((_local3 == this))))){ _arg1.cachedPauseTime = (_arg1.cachedStartTime + ((this.rawTime - _arg1.cachedStartTime) / _arg1.cachedTimeScale)); }; if (_lastChild){ _lastChild.nextNode = _arg1; } else { _firstChild = _arg1; }; _arg1.prevNode = _lastChild; _lastChild = _arg1; _arg1.nextNode = null; _arg1.cachedOrphan = false; return (_arg1); } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local5:Number; var _local6:TweenCore; var _local4:TweenCore = _firstChild; this.cachedTotalTime = _arg1; this.cachedTime = _arg1; while (_local4) { _local6 = _local4.nextNode; if (((_local4.active) || ((((((_arg1 >= _local4.cachedStartTime)) && (!(_local4.cachedPaused)))) && (!(_local4.gc)))))){ if (!_local4.cachedReversed){ _local4.renderTime(((_arg1 - _local4.cachedStartTime) * _local4.cachedTimeScale), _arg2, false); } else { _local5 = (_local4.cacheIsDirty) ? _local4.totalDuration : _local4.cachedTotalDuration; _local4.renderTime((_local5 - ((_arg1 - _local4.cachedStartTime) * _local4.cachedTimeScale)), _arg2, false); }; }; _local4 = _local6; }; } public function remove(_arg1:TweenCore, _arg2:Boolean=false):void{ if (_arg1.cachedOrphan){ return; }; if (!_arg2){ _arg1.setEnabled(false, true); }; if (_arg1.nextNode){ _arg1.nextNode.prevNode = _arg1.prevNode; } else { if (_lastChild == _arg1){ _lastChild = _arg1.prevNode; }; }; if (_arg1.prevNode){ _arg1.prevNode.nextNode = _arg1.nextNode; } else { if (_firstChild == _arg1){ _firstChild = _arg1.nextNode; }; }; _arg1.cachedOrphan = true; } } }//package com.greensock.core
Section 185
//TweenCore (com.greensock.core.TweenCore) package com.greensock.core { import com.greensock.*; public class TweenCore { public var initted:Boolean; protected var _hasUpdate:Boolean; public var active:Boolean; protected var _delay:Number; public var cachedReversed:Boolean; public var nextNode:TweenCore; public var cachedTime:Number; protected var _rawPrevTime:Number;// = -1 public var vars:Object; public var cachedTotalTime:Number; public var data; public var timeline:SimpleTimeline; public var cachedOrphan:Boolean; public var cachedStartTime:Number; public var prevNode:TweenCore; public var cachedDuration:Number; public var gc:Boolean; public var cachedPauseTime:Number; public var cacheIsDirty:Boolean; public var cachedPaused:Boolean; public var cachedTimeScale:Number; public var cachedTotalDuration:Number; public static const version:Number = 1.693; protected static var _classInitted:Boolean; public function TweenCore(_arg1:Number=0, _arg2:Object=null){ this.vars = ((_arg2)!=null) ? _arg2 : {}; if (this.vars.isGSVars){ this.vars = this.vars.vars; }; this.cachedDuration = (this.cachedTotalDuration = _arg1); _delay = (this.vars.delay) ? Number(this.vars.delay) : 0; this.cachedTimeScale = (this.vars.timeScale) ? Number(this.vars.timeScale) : 1; this.active = Boolean((((((_arg1 == 0)) && ((_delay == 0)))) && (!((this.vars.immediateRender == false))))); this.cachedTotalTime = (this.cachedTime = 0); this.data = this.vars.data; if (!_classInitted){ if (isNaN(TweenLite.rootFrame)){ TweenLite.initClass(); _classInitted = true; } else { return; }; }; var _local3:SimpleTimeline = ((this.vars.timeline is SimpleTimeline)) ? this.vars.timeline : (this.vars.useFrames) ? TweenLite.rootFramesTimeline : TweenLite.rootTimeline; _local3.insert(this, _local3.cachedTotalTime); if (this.vars.reversed){ this.cachedReversed = true; }; if (this.vars.paused){ this.paused = true; }; } public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ } public function get delay():Number{ return (_delay); } public function get duration():Number{ return (this.cachedDuration); } public function set reversed(_arg1:Boolean):void{ if (_arg1 != this.cachedReversed){ this.cachedReversed = _arg1; setTotalTime(this.cachedTotalTime, true); }; } public function set startTime(_arg1:Number):void{ if (((!((this.timeline == null))) && (((!((_arg1 == this.cachedStartTime))) || (this.gc))))){ this.timeline.insert(this, (_arg1 - _delay)); } else { this.cachedStartTime = _arg1; }; } public function restart(_arg1:Boolean=false, _arg2:Boolean=true):void{ this.reversed = false; this.paused = false; this.setTotalTime((_arg1) ? -(_delay) : 0, _arg2); } public function set delay(_arg1:Number):void{ this.startTime = (this.startTime + (_arg1 - _delay)); _delay = _arg1; } public function resume():void{ this.paused = false; } public function get paused():Boolean{ return (this.cachedPaused); } public function play():void{ this.reversed = false; this.paused = false; } public function set duration(_arg1:Number):void{ var _local2:Number = (_arg1 / this.cachedDuration); this.cachedDuration = (this.cachedTotalDuration = _arg1); setDirtyCache(true); if (((((this.active) && (!(this.cachedPaused)))) && (!((_arg1 == 0))))){ this.setTotalTime((this.cachedTotalTime * _local2), true); }; } public function invalidate():void{ } public function complete(_arg1:Boolean=false, _arg2:Boolean=false):void{ if (!_arg1){ renderTime(this.totalDuration, _arg2, false); return; }; if (this.timeline.autoRemoveChildren){ this.setEnabled(false, false); } else { this.active = false; }; if (!_arg2){ if (((((this.vars.onComplete) && ((this.cachedTotalTime >= this.cachedTotalDuration)))) && (!(this.cachedReversed)))){ this.vars.onComplete.apply(null, this.vars.onCompleteParams); } else { if (((((this.cachedReversed) && ((this.cachedTotalTime == 0)))) && (this.vars.onReverseComplete))){ this.vars.onReverseComplete.apply(null, this.vars.onReverseCompleteParams); }; }; }; } public function get totalTime():Number{ return (this.cachedTotalTime); } public function get startTime():Number{ return (this.cachedStartTime); } public function get reversed():Boolean{ return (this.cachedReversed); } public function set currentTime(_arg1:Number):void{ setTotalTime(_arg1, false); } protected function setDirtyCache(_arg1:Boolean=true):void{ var _local2:TweenCore = (_arg1) ? this : this.timeline; while (_local2) { _local2.cacheIsDirty = true; _local2 = _local2.timeline; }; } public function reverse(_arg1:Boolean=true):void{ this.reversed = true; if (_arg1){ this.paused = false; } else { if (this.gc){ this.setEnabled(true, false); }; }; } public function set paused(_arg1:Boolean):void{ if (((!((_arg1 == this.cachedPaused))) && (this.timeline))){ if (_arg1){ this.cachedPauseTime = this.timeline.rawTime; } else { this.cachedStartTime = (this.cachedStartTime + (this.timeline.rawTime - this.cachedPauseTime)); this.cachedPauseTime = NaN; setDirtyCache(false); }; this.cachedPaused = _arg1; this.active = Boolean(((((!(this.cachedPaused)) && ((this.cachedTotalTime > 0)))) && ((this.cachedTotalTime < this.cachedTotalDuration)))); }; if (((!(_arg1)) && (this.gc))){ this.setEnabled(true, false); }; } public function kill():void{ setEnabled(false, false); } public function set totalTime(_arg1:Number):void{ setTotalTime(_arg1, false); } public function get currentTime():Number{ return (this.cachedTime); } protected function setTotalTime(_arg1:Number, _arg2:Boolean=false):void{ var _local3:Number; var _local4:Number; if (this.timeline){ _local3 = (this.cachedPaused) ? this.cachedPauseTime : this.timeline.cachedTotalTime; if (this.cachedReversed){ _local4 = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration; this.cachedStartTime = (_local3 - ((_local4 - _arg1) / this.cachedTimeScale)); } else { this.cachedStartTime = (_local3 - (_arg1 / this.cachedTimeScale)); }; if (!this.timeline.cacheIsDirty){ setDirtyCache(false); }; if (this.cachedTotalTime != _arg1){ renderTime(_arg1, _arg2, false); }; }; } public function pause():void{ this.paused = true; } public function set totalDuration(_arg1:Number):void{ this.duration = _arg1; } public function get totalDuration():Number{ return (this.cachedTotalDuration); } public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ this.gc = !(_arg1); if (_arg1){ this.active = Boolean(((((!(this.cachedPaused)) && ((this.cachedTotalTime > 0)))) && ((this.cachedTotalTime < this.cachedTotalDuration)))); if (((!(_arg2)) && (this.cachedOrphan))){ this.timeline.insert(this, (this.cachedStartTime - _delay)); }; } else { this.active = false; if (((!(_arg2)) && (!(this.cachedOrphan)))){ this.timeline.remove(this, true); }; }; return (false); } } }//package com.greensock.core
Section 186
//Linear (com.greensock.easing.Linear) package com.greensock.easing { public class Linear { public static const power:uint = 0; public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } } }//package com.greensock.easing
Section 187
//Quad (com.greensock.easing.Quad) package com.greensock.easing { public class Quad { public static const power:uint = 1; public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 * 0.5)); if (_arg1 < 1){ return (((((_arg3 * 0.5) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) * 0.5) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } } }//package com.greensock.easing
Section 188
//ShakeEffect (com.greensock.plugins.ShakeEffect) package com.greensock.plugins { import com.greensock.*; import flash.utils.*; public class ShakeEffect extends TweenPlugin { protected var _target:Object; protected var numShakes:Number;// = 3 protected var _tween:TweenLite; private var amplitude:Number; private var decrease:Number; private var lastValueAdditions:Dictionary; private var currentValueAdditions:Dictionary; private var props:Array; private var strengths:Dictionary; public static const API:Number = 1; private static const PIm2:Number = 6.28318530717959; public function ShakeEffect(){ lastValueAdditions = new Dictionary(); currentValueAdditions = new Dictionary(); props = new Array(); strengths = new Dictionary(); super(); this.propName = "shake"; this.overwriteProps = []; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ var _local4:*; if (!(_arg2 is Object)){ throw (new Error("[ShakeEffect] : <onInitTween> : Invalid arguments!")); }; for (_local4 in _arg2) { if (_local4 == "numShakes"){ if ((_arg2[_local4] is Number)){ numShakes = _arg2[_local4]; } else { throw (new Error("[ShakeEffect] : <onInitTween> : Invalid arguments!")); }; } else { if (!_arg1.hasOwnProperty(_local4)){ throw (new Error("[ShakeEffect] : <onInitTween> : Invalid arguments!")); }; props.push(_local4); strengths[_local4] = _arg2[_local4]; lastValueAdditions[_local4] = 0; currentValueAdditions[_local4] = 0; }; }; _tween = _arg3; _target = _arg1; return (true); } override public function killProps(_arg1:Object):void{ var _local2:int = this.overwriteProps.length; while (_local2--) { if ((this.overwriteProps[_local2] in _arg1)){ _target[this.overwriteProps[_local2]] = (_target[this.overwriteProps[_local2]] - lastValueAdditions[this.overwriteProps[_local2]]); this.overwriteProps.splice(_local2, 1); }; }; } override public function set changeFactor(_arg1:Number):void{ var _local2:String; amplitude = Math.sin(((_arg1 * PIm2) * numShakes)); decrease = (1 - _arg1); for each (_local2 in props) { currentValueAdditions[_local2] = ((strengths[_local2] * amplitude) * decrease); _target[_local2] = ((_target[_local2] - lastValueAdditions[_local2]) + currentValueAdditions[_local2]); lastValueAdditions[_local2] = currentValueAdditions[_local2]; }; } } }//package com.greensock.plugins
Section 189
//TweenPlugin (com.greensock.plugins.TweenPlugin) package com.greensock.plugins { import com.greensock.*; import com.greensock.core.*; public class TweenPlugin { public var activeDisable:Boolean; public var onInitAllProps:Function; protected var _tweens:Array; public var onDisable:Function; public var propName:String; public var onEnable:Function; public var round:Boolean; public var priority:int;// = 0 public var overwriteProps:Array; public var onComplete:Function; protected var _changeFactor:Number;// = 0 public static const VERSION:Number = 1.4; public static const API:Number = 1; public function TweenPlugin(){ _tweens = []; super(); } public function set changeFactor(_arg1:Number):void{ updateTweens(_arg1); _changeFactor = _arg1; } protected function updateTweens(_arg1:Number):void{ var _local3:PropTween; var _local4:Number; var _local2:int = _tweens.length; if (this.round){ while (--_local2 > -1) { _local3 = _tweens[_local2]; _local4 = (_local3.start + (_local3.change * _arg1)); if (_local4 > 0){ _local3.target[_local3.property] = ((_local4 + 0.5) >> 0); } else { _local3.target[_local3.property] = ((_local4 - 0.5) >> 0); }; }; } else { while (--_local2 > -1) { _local3 = _tweens[_local2]; _local3.target[_local3.property] = (_local3.start + (_local3.change * _arg1)); }; }; } protected function addTween(_arg1:Object, _arg2:String, _arg3:Number, _arg4, _arg5:String=null):void{ var _local6:Number; if (_arg4 != null){ _local6 = ((typeof(_arg4))=="number") ? (Number(_arg4) - _arg3) : Number(_arg4); if (_local6 != 0){ _tweens[_tweens.length] = new PropTween(_arg1, _arg2, _arg3, _local6, ((_arg5) || (_arg2)), false); }; }; } public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ addTween(_arg1, this.propName, _arg1[this.propName], _arg2, this.propName); return (true); } public function get changeFactor():Number{ return (_changeFactor); } public function killProps(_arg1:Object):void{ var _local2:int = this.overwriteProps.length; while (--_local2 > -1) { if ((this.overwriteProps[_local2] in _arg1)){ this.overwriteProps.splice(_local2, 1); }; }; _local2 = _tweens.length; while (--_local2 > -1) { if ((PropTween(_tweens[_local2]).name in _arg1)){ _tweens.splice(_local2, 1); }; }; } public static function activate(_arg1:Array):Boolean{ var _local3:Object; TweenLite.onPluginEvent = TweenPlugin.onTweenEvent; var _local2:int = _arg1.length; while (_local2--) { if (_arg1[_local2].hasOwnProperty("API")){ _local3 = new ((_arg1[_local2] as Class)); TweenLite.plugins[_local3.propName] = _arg1[_local2]; }; }; return (true); } private static function onTweenEvent(_arg1:String, _arg2:TweenLite):Boolean{ var _local4:Boolean; var _local5:Array; var _local6:int; var _local3:PropTween = _arg2.cachedPT1; if (_arg1 == "onInitAllProps"){ _local5 = []; _local6 = 0; while (_local3) { var _temp1 = _local6; _local6 = (_local6 + 1); var _local7 = _temp1; _local5[_local7] = _local3; _local3 = _local3.nextNode; }; _local5.sortOn("priority", (Array.NUMERIC | Array.DESCENDING)); while (--_local6 > -1) { PropTween(_local5[_local6]).nextNode = _local5[(_local6 + 1)]; PropTween(_local5[_local6]).prevNode = _local5[(_local6 - 1)]; }; _local3 = (_arg2.cachedPT1 = _local5[0]); }; while (_local3) { if (((_local3.isPlugin) && (_local3.target[_arg1]))){ if (_local3.target.activeDisable){ _local4 = true; }; _local7 = _local3.target; _local7[_arg1](); }; _local3 = _local3.nextNode; }; return (_local4); } } }//package com.greensock.plugins
Section 190
//TweenLite (com.greensock.TweenLite) package com.greensock { import flash.events.*; import flash.display.*; import com.greensock.core.*; import flash.utils.*; import com.greensock.plugins.*; public class TweenLite extends TweenCore { protected var _hasPlugins:Boolean; public var propTweenLookup:Object; public var cachedPT1:PropTween; protected var _overwrite:int; protected var _ease:Function; public var target:Object; public var ratio:Number;// = 0 protected var _overwrittenProps:Object; protected var _notifyPluginsOfEnabled:Boolean; public static const version:Number = 11.698; public static var rootTimeline:SimpleTimeline; public static var fastEaseLookup:Dictionary = new Dictionary(false); public static var onPluginEvent:Function; public static var rootFramesTimeline:SimpleTimeline; public static var defaultEase:Function = TweenLite.easeOut; public static var plugins:Object = {}; public static var masterList:Dictionary = new Dictionary(false); public static var overwriteManager:Object; public static var rootFrame:Number; public static var killDelayedCallsTo:Function = TweenLite.killTweensOf; private static var _shape:Shape = new Shape(); protected static var _reservedProps:Object = {ease:1, delay:1, overwrite:1, onComplete:1, onCompleteParams:1, useFrames:1, runBackwards:1, startAt:1, onUpdate:1, onUpdateParams:1, onStart:1, onStartParams:1, onInit:1, onInitParams:1, onReverseComplete:1, onReverseCompleteParams:1, onRepeat:1, onRepeatParams:1, proxiedEase:1, easeParams:1, yoyo:1, onCompleteListener:1, onUpdateListener:1, onStartListener:1, onReverseCompleteListener:1, onRepeatListener:1, orientToBezier:1, timeScale:1, immediateRender:1, repeat:1, repeatDelay:1, timeline:1, data:1, paused:1, reversed:1}; public function TweenLite(_arg1:Object, _arg2:Number, _arg3:Object){ var _local5:TweenLite; super(_arg2, _arg3); if (_arg1 == null){ throw (new Error("Cannot tween a null object.")); }; this.target = _arg1; if ((((this.target is TweenCore)) && (this.vars.timeScale))){ this.cachedTimeScale = 1; }; propTweenLookup = {}; _ease = defaultEase; _overwrite = (((!((Number(_arg3.overwrite) > -1))) || (((!(overwriteManager.enabled)) && ((_arg3.overwrite > 1)))))) ? overwriteManager.mode : int(_arg3.overwrite); var _local4:Array = masterList[_arg1]; if (!_local4){ masterList[_arg1] = [this]; } else { if (_overwrite == 1){ for each (_local5 in _local4) { if (!_local5.gc){ _local5.setEnabled(false, false); }; }; masterList[_arg1] = [this]; } else { _local4[_local4.length] = this; }; }; if (((this.active) || (this.vars.immediateRender))){ renderTime(0, false, true); }; } protected function easeProxy(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (this.vars.proxiedEase.apply(null, arguments.concat(this.vars.easeParams))); } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local4:Boolean; var _local5:Number = this.cachedTime; if (_arg1 >= this.cachedDuration){ this.cachedTotalTime = (this.cachedTime = this.cachedDuration); this.ratio = 1; _local4 = !(this.cachedReversed); if (this.cachedDuration == 0){ if ((((((_arg1 == 0)) || ((_rawPrevTime < 0)))) && (!((_rawPrevTime == _arg1))))){ _arg3 = true; }; _rawPrevTime = _arg1; }; } else { if (_arg1 <= 0){ this.cachedTotalTime = (this.cachedTime = (this.ratio = 0)); if (_arg1 < 0){ this.active = false; if (this.cachedDuration == 0){ if (_rawPrevTime >= 0){ _arg3 = true; _local4 = (_rawPrevTime > 0); }; _rawPrevTime = _arg1; }; }; if (((this.cachedReversed) && (!((_local5 == 0))))){ _local4 = true; }; } else { this.cachedTotalTime = (this.cachedTime = _arg1); this.ratio = _ease(_arg1, 0, 1, this.cachedDuration); }; }; if ((((this.cachedTime == _local5)) && (!(_arg3)))){ return; }; if (!this.initted){ init(); if (((!(_local4)) && (this.cachedTime))){ this.ratio = _ease(this.cachedTime, 0, 1, this.cachedDuration); }; }; if (((!(this.active)) && (!(this.cachedPaused)))){ this.active = true; }; if ((((((((_local5 == 0)) && (this.vars.onStart))) && (((!((this.cachedTime == 0))) || ((this.cachedDuration == 0)))))) && (!(_arg2)))){ this.vars.onStart.apply(null, this.vars.onStartParams); }; var _local6:PropTween = this.cachedPT1; while (_local6) { _local6.target[_local6.property] = (_local6.start + (this.ratio * _local6.change)); _local6 = _local6.nextNode; }; if (((_hasUpdate) && (!(_arg2)))){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (((_local4) && (!(this.gc)))){ if (((_hasPlugins) && (this.cachedPT1))){ onPluginEvent("onComplete", this); }; complete(true, _arg2); }; } override public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ var _local3:Array; if (_arg1){ _local3 = TweenLite.masterList[this.target]; if (!_local3){ TweenLite.masterList[this.target] = [this]; } else { if (_local3.indexOf(this) == -1){ _local3[_local3.length] = this; }; }; }; super.setEnabled(_arg1, _arg2); if (((_notifyPluginsOfEnabled) && (this.cachedPT1))){ return (onPluginEvent((_arg1) ? "onEnable" : "onDisable", this)); }; return (false); } protected function init():void{ var _local1:String; var _local2:int; var _local3:*; var _local4:Boolean; var _local5:Array; var _local6:PropTween; if (this.vars.onInit){ this.vars.onInit.apply(null, this.vars.onInitParams); }; if (typeof(this.vars.ease) == "function"){ _ease = this.vars.ease; }; if (this.vars.easeParams){ this.vars.proxiedEase = _ease; _ease = easeProxy; }; this.cachedPT1 = null; this.propTweenLookup = {}; for (_local1 in this.vars) { if ((((_local1 in _reservedProps)) && (!((((_local1 == "timeScale")) && ((this.target is TweenCore))))))){ } else { if ((((_local1 in plugins)) && (new ((plugins[_local1] as Class)).onInitTween(this.target, this.vars[_local1], this)))){ this.cachedPT1 = new PropTween(_local3, "changeFactor", 0, 1, ((_local3.overwriteProps.length)==1) ? _local3.overwriteProps[0] : "_MULTIPLE_", true, this.cachedPT1); if (this.cachedPT1.name == "_MULTIPLE_"){ _local2 = _local3.overwriteProps.length; while (--_local2 > -1) { this.propTweenLookup[_local3.overwriteProps[_local2]] = this.cachedPT1; }; } else { this.propTweenLookup[this.cachedPT1.name] = this.cachedPT1; }; if (_local3.priority){ this.cachedPT1.priority = _local3.priority; _local4 = true; }; if (((_local3.onDisable) || (_local3.onEnable))){ _notifyPluginsOfEnabled = true; }; _hasPlugins = true; } else { this.cachedPT1 = new PropTween(this.target, _local1, Number(this.target[_local1]), ((typeof(this.vars[_local1]))=="number") ? (Number(this.vars[_local1]) - this.target[_local1]) : Number(this.vars[_local1]), _local1, false, this.cachedPT1); this.propTweenLookup[_local1] = this.cachedPT1; }; }; }; if (_local4){ onPluginEvent("onInitAllProps", this); }; if (this.vars.runBackwards){ _local6 = this.cachedPT1; while (_local6) { _local6.start = (_local6.start + _local6.change); _local6.change = -(_local6.change); _local6 = _local6.nextNode; }; }; _hasUpdate = Boolean(!((this.vars.onUpdate == null))); if (_overwrittenProps){ killVars(_overwrittenProps); if (this.cachedPT1 == null){ this.setEnabled(false, false); }; }; if ((((((((_overwrite > 1)) && (this.cachedPT1))) && (masterList[this.target]))) && ((_local5.length > 1)))){ if (overwriteManager.manageOverwrites(this, this.propTweenLookup, _local5, _overwrite)){ init(); }; }; this.initted = true; } public function killVars(_arg1:Object, _arg2:Boolean=true):Boolean{ var _local3:String; var _local4:PropTween; var _local5:Boolean; if (_overwrittenProps == null){ _overwrittenProps = {}; }; for (_local3 in _arg1) { if ((_local3 in propTweenLookup)){ _local4 = propTweenLookup[_local3]; if (((_local4.isPlugin) && ((_local4.name == "_MULTIPLE_")))){ _local4.target.killProps(_arg1); if (_local4.target.overwriteProps.length == 0){ _local4.name = ""; }; if (((!((_local3 == _local4.target.propName))) || ((_local4.name == "")))){ delete propTweenLookup[_local3]; }; }; if (_local4.name != "_MULTIPLE_"){ if (_local4.nextNode){ _local4.nextNode.prevNode = _local4.prevNode; }; if (_local4.prevNode){ _local4.prevNode.nextNode = _local4.nextNode; } else { if (this.cachedPT1 == _local4){ this.cachedPT1 = _local4.nextNode; }; }; if (((_local4.isPlugin) && (_local4.target.onDisable))){ _local4.target.onDisable(); if (_local4.target.activeDisable){ _local5 = true; }; }; delete propTweenLookup[_local3]; }; }; if (((_arg2) && (!((_arg1 == _overwrittenProps))))){ _overwrittenProps[_local3] = 1; }; }; return (_local5); } override public function invalidate():void{ if (((_notifyPluginsOfEnabled) && (this.cachedPT1))){ onPluginEvent("onDisable", this); }; this.cachedPT1 = null; _overwrittenProps = null; _hasUpdate = (this.initted = (this.active = (_notifyPluginsOfEnabled = false))); this.propTweenLookup = {}; } public static function initClass():void{ rootFrame = 0; rootTimeline = new SimpleTimeline(null); rootFramesTimeline = new SimpleTimeline(null); rootTimeline.cachedStartTime = (getTimer() * 0.001); rootFramesTimeline.cachedStartTime = rootFrame; rootTimeline.autoRemoveChildren = true; rootFramesTimeline.autoRemoveChildren = true; _shape.addEventListener(Event.ENTER_FRAME, updateAll, false, 0, true); if (overwriteManager == null){ overwriteManager = {mode:1, enabled:false}; }; } public static function killTweensOf(_arg1:Object, _arg2:Boolean=false, _arg3:Object=null):void{ var _local4:Array; var _local5:int; var _local6:TweenLite; if ((_arg1 in masterList)){ _local4 = masterList[_arg1]; _local5 = _local4.length; while (--_local5 > -1) { _local6 = _local4[_local5]; if (!_local6.gc){ if (_arg2){ _local6.complete(false, false); }; if (_arg3 != null){ _local6.killVars(_arg3); }; if ((((_arg3 == null)) || ((((_local6.cachedPT1 == null)) && (_local6.initted))))){ _local6.setEnabled(false, false); }; }; }; if (_arg3 == null){ delete masterList[_arg1]; }; }; } public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ if (_arg3.isGSVars){ _arg3 = _arg3.vars; }; _arg3.runBackwards = true; if (!("immediateRender" in _arg3)){ _arg3.immediateRender = true; }; return (new TweenLite(_arg1, _arg2, _arg3)); } protected static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (1 - (_arg1 / _arg4)); return ((1 - (_arg1 * _arg1))); } public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null, _arg4:Boolean=false):TweenLite{ return (new TweenLite(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, immediateRender:false, useFrames:_arg4, overwrite:0})); } protected static function updateAll(_arg1:Event=null):void{ var _local2:Dictionary; var _local3:Object; var _local4:Array; var _local5:int; rootTimeline.renderTime((((getTimer() * 0.001) - rootTimeline.cachedStartTime) * rootTimeline.cachedTimeScale), false, false); rootFrame = (rootFrame + 1); rootFramesTimeline.renderTime(((rootFrame - rootFramesTimeline.cachedStartTime) * rootFramesTimeline.cachedTimeScale), false, false); if (!(rootFrame % 60)){ _local2 = masterList; for (_local3 in _local2) { _local4 = _local2[_local3]; _local5 = _local4.length; while (--_local5 > -1) { if (TweenLite(_local4[_local5]).gc){ _local4.splice(_local5, 1); }; }; if (_local4.length == 0){ delete _local2[_local3]; }; }; }; } public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ return (new TweenLite(_arg1, _arg2, _arg3)); } } }//package com.greensock
Section 191
//AchievementsButton (lp.pge.game.buttons.AchievementsButton) package lp.pge.game.buttons { import lp.pge.*; import lp.pge.menu.*; import lp.pge.gui.*; public class AchievementsButton extends Button { public function AchievementsButton(){ addFrameScript(0, frame1); super(); _soundPlayer.playOnce = true; clickAction = function ():void{ _soundPlayer.play(new ButtonClickSound()); (parent.parent as Window).close(); GameApplication.instance.goToMenu(); Menu.instance.openAchievements(); }; } function frame1(){ stop(); } } }//package lp.pge.game.buttons
Section 192
//BlockButton (lp.pge.game.buttons.BlockButton) package lp.pge.game.buttons { import com.greensock.*; import flash.events.*; import flash.display.*; import lp.pge.game.gui.*; public class BlockButton extends MovieClip { public var icon:Sprite; public var hit:Sprite; private var _index:int;// = -1 private var _tween:TweenLite; private var _dir:int; public function BlockButton(){ addFrameScript(0, frame1); hitArea = hit; _index = int(name.split("blockButton")[1]); enable(); refresh(); } public function get index():int{ return (_index); } public function set index(_arg1:int):void{ if (_arg1 == _index){ return; }; _index = _arg1; } public function refresh():void{ var _local2:Object; var _local1:HiddenBlock = (parent.parent as HiddenBlock); if (_local1){ _local2 = _local1[("blockData" + _index)]; gotoAndStop(_local2.id); }; } public function remove():void{ if (_tween){ _tween.kill(); }; _tween = undefined; _dir = 0; if (parent){ parent.removeChild(this); }; } public function enable():void{ addEventListener(MouseEvent.MOUSE_UP, onUp); addEventListener(MouseEvent.MOUSE_OVER, onOver); addEventListener(MouseEvent.MOUSE_OUT, onOut); } public function disable():void{ removeEventListener(MouseEvent.MOUSE_UP, onUp); } public function get isEnabled():Boolean{ return (hasEventListener(MouseEvent.MOUSE_UP)); } public function get isDisabled():Boolean{ return (!(hasEventListener(MouseEvent.MOUSE_UP))); } public function get isBroken():Boolean{ return (!(((isEnabled) || (isDisabled)))); } private function onUp(_arg1:MouseEvent):void{ var _local2:HiddenBlock = (parent.parent as HiddenBlock); if (_local2){ disable(); _local2.selectBlock((_index - 1)); }; } private function onOver(_arg1:MouseEvent):void{ var $event = _arg1; if (_dir != 1){ if (_tween){ _tween.kill(); }; _dir = 1; scaleX = (scaleY = 1); if (parent){ parent.setChildIndex(this, (parent.numChildren - 1)); }; _tween = new TweenLite(this, 0.5, {scaleX:1.2, scaleY:1.2, onComplete:function ():void{ _dir = 0; _tween = undefined; }}); }; } private function onOut(_arg1:MouseEvent):void{ var $event = _arg1; if (_dir != -1){ if (_tween){ _tween.kill(); }; _dir = -1; scaleX = (scaleY = 1.2); _tween = new TweenLite(this, 0.5, {scaleX:1, scaleY:1, onComplete:function ():void{ _dir = 0; _tween = undefined; }}); }; } function frame1(){ stop(); } } }//package lp.pge.game.buttons
Section 193
//ContinueButton (lp.pge.game.buttons.ContinueButton) package lp.pge.game.buttons { import lp.pge.gui.*; public class ContinueButton extends Button { public function ContinueButton(){ addFrameScript(0, frame1); super(); _soundPlayer.playOnce = true; clickAction = function ():void{ _soundPlayer.play(new ButtonClickSound()); var _local1:Function = (parent.parent["callback"] as Function); (parent.parent as Window).close(); if (_local1 != null){ _local1(); }; }; } function frame1(){ stop(); } } }//package lp.pge.game.buttons
Section 194
//DoneButton (lp.pge.game.buttons.DoneButton) package lp.pge.game.buttons { import lp.pge.game.*; import lp.pge.gui.*; public class DoneButton extends Button { public function DoneButton(){ addFrameScript(0, frame1); super(); _soundPlayer.playOnce = true; clickAction = function ():void{ _soundPlayer.play(new ButtonClickSound()); (parent as Window).close(); trace("*** YOU WIN ***"); Game.instance.openFinal(); }; } function frame1(){ stop(); } } }//package lp.pge.game.buttons
Section 195
//MenuButton (lp.pge.game.buttons.MenuButton) package lp.pge.game.buttons { import lp.pge.*; import lp.pge.gui.*; public class MenuButton extends Button { public function MenuButton(){ addFrameScript(0, frame1); super(); _soundPlayer.playOnce = true; clickAction = function ():void{ _soundPlayer.play(new ButtonClickSound()); if ((parent is Window)){ (parent as Window).close(); } else { if ((parent.parent is Window)){ (parent.parent as Window).close(); }; }; GameApplication.instance.goToMenu(); }; } function frame1(){ stop(); } } }//package lp.pge.game.buttons
Section 196
//MoreGamesButton (lp.pge.game.buttons.MoreGamesButton) package lp.pge.game.buttons { import lp.pge.*; import lp.pge.gui.*; import flash.net.*; public class MoreGamesButton extends Button { public function MoreGamesButton(){ addFrameScript(0, frame1); super(); _soundPlayer.playOnce = true; clickAction = function ():void{ GameApplication.instance.trackEvent("/more-games"); _soundPlayer.play(new ButtonClickSound()); if (GameApplication.linksOut){ if (((GameApplication.moreLink) && (GameApplication.moreLink.length))){ try { navigateToURL(new URLRequest(GameApplication.moreLink), "_blank"); } catch(error:Error) { }; }; }; }; } function frame1(){ stop(); } } }//package lp.pge.game.buttons
Section 197
//NextButton (lp.pge.game.buttons.NextButton) package lp.pge.game.buttons { import lp.pge.game.*; import lp.pge.gui.*; public class NextButton extends Button { public function NextButton(){ addFrameScript(0, frame1); super(); _soundPlayer.playOnce = true; clickAction = function ():void{ _soundPlayer.play(new ButtonClickSound()); (parent as Window).close(); Game.instance.nextLevel(); Game.instance.startLevel(); }; } function frame1(){ stop(); } } }//package lp.pge.game.buttons
Section 198
//ReplayButton (lp.pge.game.buttons.ReplayButton) package lp.pge.game.buttons { import lp.pge.game.*; import lp.pge.gui.*; public class ReplayButton extends Button { public function ReplayButton(){ addFrameScript(0, frame1); super(); _soundPlayer.playOnce = true; clickAction = function ():void{ _soundPlayer.play(new ButtonClickSound()); (parent as Window).close(); GameStatistics.submitReplay(Game.instance.getCurrentLevelIndex()); Game.instance.restartLevel(); }; } function frame1(){ stop(); } } }//package lp.pge.game.buttons
Section 199
//RetryButton (lp.pge.game.buttons.RetryButton) package lp.pge.game.buttons { import lp.pge.game.*; import lp.pge.gui.*; public class RetryButton extends Button { public function RetryButton(){ addFrameScript(0, frame1); super(); _soundPlayer.playOnce = true; clickAction = function ():void{ _soundPlayer.play(new ButtonClickSound()); (parent as Window).close(); GameStatistics.submitRetry(Game.instance.getCurrentLevelIndex()); Game.instance.restartLevel(); }; } function frame1(){ stop(); } } }//package lp.pge.game.buttons
Section 200
//SkipTutorialButton (lp.pge.game.buttons.SkipTutorialButton) package lp.pge.game.buttons { import lp.pge.gui.*; public class SkipTutorialButton extends Button { public function SkipTutorialButton(){ addFrameScript(0, frame1); super(); _soundPlayer.playOnce = true; clickAction = function ():void{ _soundPlayer.play(new ButtonClickSound()); var _local1:Window = (parent as Window); if (_local1){ _local1.close(); }; }; } function frame1(){ stop(); } } }//package lp.pge.game.buttons
Section 201
//WalkthroughButton (lp.pge.game.buttons.WalkthroughButton) package lp.pge.game.buttons { import lp.pge.*; import lp.pge.gui.*; import flash.net.*; public class WalkthroughButton extends Button { public function WalkthroughButton(){ addFrameScript(0, frame1); super(); _soundPlayer.playOnce = true; clickAction = function ():void{ GameApplication.instance.trackEvent("/walkthrough"); _soundPlayer.play(new ButtonClickSound()); if (GameApplication.linksOut){ if (((GameApplication.helpLink) && (GameApplication.helpLink.length))){ try { navigateToURL(new URLRequest(GameApplication.helpLink), "_blank"); } catch(error:Error) { }; }; }; }; } function frame1(){ stop(); } } }//package lp.pge.game.buttons
Section 202
//AcousticalAspect (lp.pge.game.core.aspects.AcousticalAspect) package lp.pge.game.core.aspects { import flash.media.*; import flash.events.*; import asp.aspects.*; import asp.entities.*; import lp.pge.game.*; public class AcousticalAspect extends AAspect { private var _sound:Sound; private var _soundChannel:SoundChannel; private var _volume:Number; private var _pan:Number; private var _loop:Boolean; private var _mute:Boolean; private var _position:Number; public function AcousticalAspect(){ _volume = 1; _pan = 0; _loop = false; _mute = false; } public function get volume():Number{ return (_volume); } public function set volume(_arg1:Number):void{ if (_arg1 < 0){ _arg1 = 0; }; if (_arg1 > 1){ _arg1 = 1; }; if (_arg1 == _volume){ return; }; _volume = _arg1; if (_soundChannel){ setSoundTransform(); }; } public function get pan():Number{ return (_pan); } public function set pan(_arg1:Number):void{ if (_arg1 < -1){ _arg1 = -1; }; if (_arg1 > 1){ _arg1 = 1; }; if (_arg1 == _pan){ return; }; _pan = _arg1; if (_soundChannel){ setSoundTransform(); }; } public function get loop():Boolean{ return (_loop); } public function set loop(_arg1:Boolean):void{ _loop = _arg1; } public function get mute():Boolean{ return (_mute); } public function set mute(_arg1:Boolean):void{ if (_arg1 == _mute){ return; }; _mute = _arg1; if (_soundChannel){ setSoundTransform(); }; } public function get isPlaying():Boolean{ return (Boolean(_soundChannel)); } override public function destroy():void{ var _local1:IEntity; if (!_exists){ throw (new Error("[AcousticalAspect] : <destroy> : Aspect not exists.")); }; if (!_entity){ _entity = undefined; destroyThis(); _exists = undefined; } else { _local1 = _entity; _entity = undefined; _local1.removeAspect(this); destroyThis(); _exists = undefined; }; } public function play(_arg1:Sound=null, _arg2:Number=0):void{ if (_arg1){ _sound = _arg1; }; if (_soundChannel){ stopSound(); }; if (!_sound){ throw (new Error("[AcousticalAspect] : <play> : There is no sound to play.")); }; _position = _arg2; playSound(); } public function stop():void{ if (_soundChannel){ stopSound(); _position = 0; }; } public function pause():void{ if (_soundChannel){ _position = _soundChannel.position; stopSound(); } else { throw (new Error("[AcousticalAspect] : <pause> : Sound isn't playing.")); }; } public function resume():void{ if (!_soundChannel){ if (_sound){ playSound(); } else { throw (new Error("[AcousticalAspect] : <resume> : There is no sound to resume.")); }; } else { throw (new Error("[AcousticalAspect] : <resume> : Sound not paused.")); }; } private function playSound():void{ if (!_soundChannel){ if (_sound){ _soundChannel = _sound.play(_position); setSoundTransform(); _soundChannel.addEventListener(Event.SOUND_COMPLETE, restart); } else { throw (new Error("[AcousticalAspect] : <playSound> : There is no sound to play.")); }; } else { throw (new Error("[AcousticalAspect] : <playSound> : Sound is playing.")); }; } private function stopSound():void{ if (_soundChannel){ _soundChannel.stop(); _soundChannel.removeEventListener(Event.SOUND_COMPLETE, restart); _soundChannel = undefined; } else { throw (new Error("[AcousticalAspect] : <stopSound> : Sound not playing.")); }; } private function restart(_arg1:Event):void{ _soundChannel.removeEventListener(Event.SOUND_COMPLETE, restart); if (_loop){ _soundChannel = _sound.play(); setSoundTransform(); _soundChannel.addEventListener(Event.SOUND_COMPLETE, restart); } else { dispatchEvent(new GameEvent(GameEvent.SFX_COMPLETE)); }; } private function setSoundTransform():void{ if (_soundChannel){ _soundChannel.soundTransform = new SoundTransform((int(!(_mute)) * _volume), _pan); }; } private function destroyThis():void{ _sound = undefined; if (_soundChannel){ stopSound(); }; _soundChannel = undefined; _volume = undefined; _pan = undefined; _loop = undefined; _mute = undefined; _position = undefined; } } }//package lp.pge.game.core.aspects
Section 203
//GraphicalAspect (lp.pge.game.core.aspects.GraphicalAspect) package lp.pge.game.core.aspects { import flash.display.*; import asp.aspects.*; import asp.entities.*; public class GraphicalAspect extends AAspect { private var _image:Sprite; public function GraphicalAspect(_arg1:Sprite){ if (!_arg1){ throw (new Error("[GraphicalAspect] : <GraphicalAspect> : Can't create graphical aspect with non-existing image.")); }; _image = _arg1; } public function get image():Sprite{ return (_image); } override public function destroy():void{ var _local1:IEntity; if (!_exists){ throw (new Error("[GraphicalAspect] : <destroy> : Aspect not exists.")); }; if (!_entity){ _entity = undefined; destroyThis(); _exists = undefined; } else { _local1 = _entity; _entity = undefined; _local1.removeAspect(this); destroyThis(); _exists = undefined; }; } private function destroyThis():void{ if ((_image is MovieClip)){ (_image as MovieClip).stop(); }; if (((_image) && (_image.parent))){ _image.parent.removeChild(_image); }; _image = undefined; } } }//package lp.pge.game.core.aspects
Section 204
//InteractiveAspect (lp.pge.game.core.aspects.InteractiveAspect) package lp.pge.game.core.aspects { import flash.events.*; import asp.aspects.*; import asp.entities.*; import flash.geom.*; import lp.pge.game.*; public class InteractiveAspect extends AAspect { private var _area:Rectangle; private var _axis:String; private var _numSteps:uint; private var _movSteps:Array; public var drag:Boolean; public function InteractiveAspect(_arg1:Rectangle=null, _arg2:String="all", _arg3:uint=0){ var _local4:Number; var _local5:Number; var _local6:uint; var _local7:uint; super(); _area = _arg1; _axis = _arg2; _numSteps = _arg3; if (((((_arg1) && ((((_arg2 == "x")) || ((_arg2 == "y")))))) && ((_arg3 > 0)))){ _local4 = (((_arg2)=="x") ? _area.width : _area.height / (2 * _numSteps)); _local5 = ((_arg2)=="x") ? _area.left : _area.top; _movSteps = new Array(); _local6 = ((2 * _numSteps) + 1); _local7 = 0; while (_local7 < _local6) { _movSteps[_local7] = (_local5 + (_local7 * _local4)); _local7++; }; }; } public function get area():Rectangle{ return (_area); } public function get axis():String{ return (_axis); } public function get numSteps():uint{ return (_numSteps); } public function get moveSteps():Array{ return (_movSteps); } override public function destroy():void{ var _local1:IEntity; if (!_exists){ throw (new Error("[InteractiveAspect] : <destroy> : Aspect not exists.")); }; if (!_entity){ _entity = undefined; destroyThis(); _exists = undefined; } else { _local1 = _entity; _entity = undefined; _local1.removeAspect(this); destroyThis(); _exists = undefined; }; } override public function add(_arg1:IEntity):void{ if (!_exists){ throw (new Error("[InteractiveAspect] : <add> : Aspect not exists.")); }; if (!_entity){ if (!_arg1.hasAspectOfType(GraphicalAspect)){ throw (new Error("[InteractiveAspect] : <add> : This aspect can be added only to entity that already has graphical aspect.")); }; _entity = _arg1; if (!_entity.hasAspect(this)){ _entity.addAspect(this); }; } else { throw (new Error("[InteractiveAspect] : <add> : Aspect is already added to some entity.")); }; } public function onClick(_arg1:MouseEvent):void{ dispatchEvent(new GameEvent(GameEvent.USER_MOUSE_CLICK, false, false, {iAsp:this, hit:_arg1.target.name})); } public function onDown(_arg1:MouseEvent):void{ dispatchEvent(new GameEvent(GameEvent.USER_MOUSE_DOWN, false, false, this)); } public function onUp(_arg1:MouseEvent):void{ dispatchEvent(new GameEvent(GameEvent.USER_MOUSE_UP, false, false, this)); } public function onOver(_arg1:MouseEvent):void{ dispatchEvent(new GameEvent(GameEvent.USER_MOUSE_OVER, false, false, this)); } public function onOut(_arg1:MouseEvent):void{ dispatchEvent(new GameEvent(GameEvent.USER_MOUSE_OUT, false, false, this)); } private function destroyThis():void{ _area = undefined; _axis = undefined; _numSteps = undefined; _movSteps = undefined; drag = undefined; } } }//package lp.pge.game.core.aspects
Section 205
//MovementAspect (lp.pge.game.core.aspects.MovementAspect) package lp.pge.game.core.aspects { import Box2D.Common.Math.*; import asp.aspects.*; import asp.entities.*; import lp.pge.game.*; public class MovementAspect extends AAspect { public const showTicks:uint = 24; public const hideTicks:uint = 24; private var _wp0:b2Vec2; private var _wp1:b2Vec2; private var _type:String; private var _wpM:b2Vec2; public var currTicks:uint;// = 0 public var pos:int;// = 0 public var dir:int;// = -1 public var currMode:uint;// = 0 private var _waypoint:b2Vec2; private var _speed:Number; private var _fixed:Boolean; private var _moveOnce:Boolean; private var _count:int; public function MovementAspect(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:String="moving", _arg4:Number=2, _arg5:Boolean=false, _arg6:Boolean=false){ if (((!(_arg1)) && (!(_arg2)))){ throw (new Error("[MovementAspect] : <MovementAspect> : Can't create automatical aspect without waypoints.")); }; _wp0 = _arg1; _wp1 = _arg2; _type = _arg3; if (_type == ThingTypes.JUMPING){ _wpM = new b2Vec2((_wp0.x + ((_wp1.x - _wp0.x) / 2)), (_wp0.y + ((_wp1.y - _wp0.y) / 2))); }; _waypoint = _wp0; _speed = _arg4; _fixed = _arg5; _moveOnce = _arg6; _count = 0; } public function get wp0():b2Vec2{ return (_wp0.Copy()); } public function get wp1():b2Vec2{ return (_wp1.Copy()); } public function get type():String{ return (_type); } public function get wpM():b2Vec2{ return (_wpM.Copy()); } public function get distance():Number{ var _local1:Number = (_wp1.x - _wp0.x); var _local2:Number = (_wp1.y - _wp0.y); return (Math.sqrt(((_local1 * _local1) + (_local2 * _local2)))); } public function get xDistance():Number{ return ((_wp1.x - _wp0.x)); } public function get yDistance():Number{ return ((_wp1.y - _wp0.y)); } public function get waypoint():b2Vec2{ return ((_waypoint) ? _waypoint.Copy() : null); } public function set waypoint(_arg1:b2Vec2):void{ _waypoint = _arg1; } public function get speed():Number{ return (_speed); } public function set speed(_arg1:Number):void{ _speed = _arg1; } public function get fixed():Boolean{ return (_fixed); } public function set fixed(_arg1:Boolean):void{ _fixed = _arg1; } public function get moveOnce():Boolean{ return (_moveOnce); } public function set moveOnce(_arg1:Boolean):void{ _moveOnce = _arg1; } public function get count():int{ return (_count); } public function set count(_arg1:int):void{ _count = _arg1; } override public function destroy():void{ var _local1:IEntity; if (!_exists){ throw (new Error("[MovementAspect] : <destroy> : Aspect not exists.")); }; if (!_entity){ _entity = undefined; destroyThis(); _exists = undefined; } else { _local1 = _entity; _entity = undefined; _local1.removeAspect(this); destroyThis(); _exists = undefined; }; } public function turnBack():void{ _waypoint = ((_waypoint)==_wp1) ? _wp0 : _wp1; } private function destroyThis():void{ _wp0 = undefined; _wp1 = undefined; _waypoint = undefined; _wpM = undefined; _fixed = undefined; _moveOnce = undefined; _speed = undefined; _count = undefined; } } }//package lp.pge.game.core.aspects
Section 206
//PhysicalAspect (lp.pge.game.core.aspects.PhysicalAspect) package lp.pge.game.core.aspects { import Box2D.Dynamics.*; import asp.aspects.*; import asp.entities.*; public class PhysicalAspect extends AAspect { private var _body:b2Body; private var _type:String; public static const DYNAMIC:String = "dynamic"; public static const KINEMATIC:String = "kinematic"; public static const STATIC:String = "static"; public static const MOVING:String = "moving"; public static const ROTATING:String = "rotating"; public function PhysicalAspect(_arg1:b2Body, _arg2:String="static"){ if (!_arg1){ throw (new Error("[PhysicalAspect] : <PhysicalAspect> : Can't create physical aspect with non-existing body.")); }; if ((((((((((_arg2 == "dynamic")) || ((_arg2 == "kinematic")))) || ((_arg2 == "static")))) || ((_arg2 == "moving")))) || ((_arg2 == "rotating")))){ _type = _arg2; } else { throw (new Error("[PhysicalAspect] : <PhysicalAspect> : Wrong type.")); }; _body = _arg1; _body.SetUserData(this); } public function get body():b2Body{ return (_body); } public function get type():String{ return (_type); } override public function destroy():void{ var _local1:IEntity; if (!_exists){ throw (new Error("[PhysicalAspect] : <destroy> : Aspect not exists.")); }; if (!_entity){ _entity = undefined; destroyThis(); _exists = undefined; } else { _local1 = _entity; _entity = undefined; destroyThis(); _exists = undefined; }; } private function destroyThis():void{ if (body.GetWorld()){ body.GetWorld().DestroyBody(body); }; _body.SetUserData(undefined); _body = undefined; _type = undefined; } } }//package lp.pge.game.core.aspects
Section 207
//Animat (lp.pge.game.core.entities.Animat) package lp.pge.game.core.entities { import flash.display.*; import lp.pge.game.core.aspects.*; import lp.pge.game.*; public class Animat extends GameEntity { private var _anim:MovieClip; private var _ignoreAnim:Boolean; public function Animat(_arg1:GraphicalAspect, _arg2:Boolean=false){ if (!_arg1){ throw (new Error("[Animat] : <Animat> : Can't initialize.")); }; if (((_arg1) && (_arg1.image))){ _anim = (_arg1.image.getChildByName("anim") as MovieClip); if (_anim){ _anim.gotoAndStop(1); _anim.addEventListener(GameEvent.ANIM_COMPLETE, onAnimComplete); _anim.addEventListener(GameEvent.ANIM_DISPOSE, onAnimDispose); }; }; addAspect(_arg1); _ignoreAnim = _arg2; } override public function destroy():void{ if (_anim){ _anim.removeEventListener(GameEvent.ANIM_COMPLETE, onAnimComplete); _anim.removeEventListener(GameEvent.ANIM_DISPOSE, onAnimDispose); }; _anim = undefined; _ignoreAnim = undefined; super.destroy(); } override public function dispose():void{ if (_anim){ _anim.removeEventListener(GameEvent.ANIM_COMPLETE, onAnimComplete); _anim.removeEventListener(GameEvent.ANIM_DISPOSE, onAnimDispose); }; _anim = undefined; _ignoreAnim = undefined; super.dispose(); } public function get animated():Boolean{ return (Boolean(_anim)); } public function get ignoreAnim():Boolean{ return (_ignoreAnim); } public function getAnim():MovieClip{ return (_anim); } public function gotoFrame(_arg1):void{ if (_anim){ _anim.gotoAndStop(_arg1); } else { throw (new Error("[Animat] : <gotoFrame> : Entity hasn't animation.")); }; } public function playAnim(_arg1:String):void{ if (_anim){ _anim.gotoAndPlay(_arg1); } else { throw (new Error("[Animat] : <playAnim> : Entity hasn't animation.")); }; } private function onAnimComplete(_arg1:GameEvent):void{ dispatchEvent(_arg1); } private function onAnimDispose(_arg1:GameEvent):void{ dispose(); } } }//package lp.pge.game.core.entities
Section 208
//Block (lp.pge.game.core.entities.Block) package lp.pge.game.core.entities { import flash.display.*; import com.greensock.*; import flash.geom.*; import lp.pge.game.core.aspects.*; import lp.pge.game.gui.*; import com.greensock.easing.*; public class Block extends Thing { private var _hArrows:ArrowsIcon; private var _vArrows:ArrowsIcon; private var _hPosInd:MovieClip; private var _vPosInd:MovieClip; private var _fixed:Boolean; private var _tween:TweenLite; private var _baseX:Number; private var _baseY:Number; private var _convPt:Point; private var _question:HiddenBlock; private var _spr:Sprite; public function Block(_arg1:PhysicalAspect, _arg2:GraphicalAspect, _arg3:Boolean=false){ super(_arg1, _arg2); if (_anim){ _arg2.image.mouseChildren = true; _arg2.image.mouseEnabled = false; _baseX = _anim.x; _baseY = _anim.y; }; _hArrows = (_arg2.image.getChildByName("hArrows") as ArrowsIcon); if (_hArrows){ _hArrows.visible = false; _hArrows.align(); }; _vArrows = (_arg2.image.getChildByName("vArrows") as ArrowsIcon); if (_vArrows){ _vArrows.visible = false; _vArrows.align(); }; _hPosInd = (_arg2.image.getChildByName("hPosInd") as MovieClip); if (_hPosInd){ _hPosInd.visible = false; _hPosInd.align(); }; _vPosInd = (_arg2.image.getChildByName("vPosInd") as MovieClip); if (_vPosInd){ _vPosInd.visible = false; _vPosInd.align(); }; _fixed = _arg3; _convPt = new Point(); if (_anim){ _spr = (_anim.getChildByName("sprite") as Sprite); if (_spr){ _spr.getChildAt(0).visible = false; }; }; } override public function destroy():void{ _hArrows = undefined; _vArrows = undefined; _hPosInd = undefined; _vPosInd = undefined; _fixed = undefined; if (_tween){ _tween.kill(); }; _tween = undefined; _baseX = undefined; _baseY = undefined; _convPt = undefined; _question = undefined; super.destroy(); } override public function dispose():void{ _hArrows = undefined; _vArrows = undefined; _hPosInd = undefined; _vPosInd = undefined; _fixed = undefined; if (_tween){ _tween.kill(); }; _tween = undefined; _baseX = undefined; _baseY = undefined; _convPt = undefined; _question = undefined; _spr = undefined; super.dispose(); } public function get question():HiddenBlock{ return (_question); } public function set question(_arg1:HiddenBlock):void{ _question = _arg1; } public function highlight():void{ if (_spr){ _spr.getChildAt(0).visible = true; _spr.getChildAt(1).visible = false; }; } public function unhighlight():void{ if (_spr){ _spr.getChildAt(0).visible = false; _spr.getChildAt(1).visible = true; }; } public function get fixed():Boolean{ return (_fixed); } public function shake(_arg1:Object):void{ var image:Sprite; var rot:Number; var cos:Number; var sin:Number; var shX:Number; var shY:Number; var v = _arg1; if (_fixed){ return; }; if (_tween){ return; }; if (((((v) && ((v.x is Number)))) && ((v.y is Number)))){ if (_tween){ _tween.kill(); }; _anim.x = _baseX; _anim.y = _baseY; image = (getAspectByType(GraphicalAspect) as GraphicalAspect).image; rot = ((Math.PI * image.rotation) / 180); cos = Math.cos(rot); sin = Math.sin(rot); shX = ((v.x * cos) + (v.y * sin)); shY = ((v.y * cos) - (v.x * sin)); _tween = TweenLite.to(_anim, 0.5, {shake:{x:shX, y:shY, numShakes:3}, onComplete:function ():void{ _tween = undefined; }}); }; } public function stopShake():void{ if (_tween){ _tween.kill(); _tween = undefined; _anim.x = _baseX; _anim.y = _baseY; }; } public function get hasArrows():Boolean{ return (Boolean(((_hArrows) && (_vArrows)))); } public function showArrows():void{ if (((_hArrows) && (_vArrows))){ _hArrows.visible = true; _vArrows.visible = true; } else { throw (new Error("[Block] : <showArrows> : Entity hasn't 'hArrows' or/and 'vArrows' icon(s).")); }; } public function hideArrows():void{ if (((_hArrows) && (_vArrows))){ _hArrows.visible = false; _vArrows.visible = false; } else { throw (new Error("[Block] : <showArrows> : Entity hasn't 'hArrows' or/and 'vArrows' icon(s).")); }; } public function alignArrows():void{ if (((_hArrows) && (_vArrows))){ _hArrows.align(); _vArrows.align(); } else { throw (new Error("[Block] : <alignMove> : Entity hasn't 'hArrows' or/and 'vArrows' icon(s).")); }; } public function showHArrows():void{ if (_hArrows){ _hArrows.visible = true; } else { throw (new Error("[Block] : <showHArrows> : Entity hasn't 'hArrows' icon.")); }; } public function hideHArrows():void{ if (_hArrows){ _hArrows.visible = false; } else { throw (new Error("[Block] : <hideHArrows> : Entity hasn't 'hArrows' icon.")); }; } public function showVArrows():void{ if (_vArrows){ _vArrows.visible = true; } else { throw (new Error("[Block] : <showVArrows> : Entity hasn't 'vArrows' icon.")); }; } public function hideVArrows():void{ if (_vArrows){ _vArrows.visible = false; } else { throw (new Error("[Block] : <hideVArrows> : Entity hasn't 'vArrows' icon.")); }; } public function get hasPosInds():Boolean{ return (Boolean(((_hPosInd) && (_vPosInd)))); } public function showPosInds():void{ if (((_hPosInd) && (_vPosInd))){ _hPosInd.visible = true; _vPosInd.visible = true; } else { throw (new Error("[Block] : <showPosInds> : Entity hasn't 'hPosInd' or/and 'vPosInd' movieclip(s).")); }; } public function hidePosInds():void{ if (((_hPosInd) && (_vPosInd))){ _hPosInd.visible = false; _vPosInd.visible = false; } else { throw (new Error("[Block] : <hidePosInds> : Entity hasn't 'hPosInd' or/and 'vPosInd' movieclip(s).")); }; } public function alignPosInds():void{ if (((_hPosInd) && (_vPosInd))){ _hPosInd.align(); _vPosInd.align(); } else { throw (new Error("[Block] : <alignPosInds> : Entity hasn't 'hPosInd' or/and 'vPosInd' movieclip(s).")); }; } public function updatePosInds(_arg1:uint, _arg2:Number=0, _arg3:Number=0):void{ var _local4:Sprite; if (((_hPosInd) && (_vPosInd))){ _hPosInd.gotoAndStop((1 + _arg1)); _vPosInd.gotoAndStop((1 + _arg1)); _local4 = (getAspectByType(GraphicalAspect) as GraphicalAspect).image; _convPt.x = (_local4.x + _arg2); _convPt.y = (_local4.y + _arg3); _convPt = _local4.globalToLocal(_convPt); _hPosInd.x = _convPt.x; _hPosInd.y = _convPt.y; _vPosInd.x = _convPt.x; _vPosInd.y = _convPt.y; } else { throw (new Error("[Block] : <updatePosInds> : Entity hasn't 'hPosInd' or/and 'vPosInd' movieclip(s).")); }; } public function showHPosInd():void{ if (_hPosInd){ _hPosInd.visible = true; } else { throw (new Error("[Block] : <showHPosInd> : Entity hasn't 'hPosInd' movieclip.")); }; } public function hideHPosInd():void{ if (_hPosInd){ _hPosInd.visible = false; } else { throw (new Error("[Block] : <hideHPosInd> : Entity hasn't 'hPosInd' movieclip.")); }; } public function showVPosInd():void{ if (_vPosInd){ _vPosInd.visible = true; } else { throw (new Error("[Block] : <showVPosInd> : Entity hasn't 'vPosInd' movieclip.")); }; } public function hideVPosInd():void{ if (_vPosInd){ _vPosInd.visible = false; } else { throw (new Error("[Block] : <hideVPosInd> : Entity hasn't 'vPosInd' movieclip.")); }; } } }//package lp.pge.game.core.entities
Section 209
//Bonus (lp.pge.game.core.entities.Bonus) package lp.pge.game.core.entities { import lp.pge.game.core.aspects.*; public class Bonus extends Thing { public function Bonus(_arg1:PhysicalAspect, _arg2:GraphicalAspect){ super(_arg1, _arg2); } } }//package lp.pge.game.core.entities
Section 210
//BouncyBlock (lp.pge.game.core.entities.BouncyBlock) package lp.pge.game.core.entities { import lp.pge.game.core.aspects.*; public class BouncyBlock extends Block { public function BouncyBlock(_arg1:PhysicalAspect, _arg2:GraphicalAspect, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } } }//package lp.pge.game.core.entities
Section 211
//GameEntity (lp.pge.game.core.entities.GameEntity) package lp.pge.game.core.entities { import asp.entities.*; public class GameEntity extends AEntity { } }//package lp.pge.game.core.entities
Section 212
//Geometry (lp.pge.game.core.entities.Geometry) package lp.pge.game.core.entities { import lp.pge.game.core.aspects.*; public class Geometry extends GameEntity { public function Geometry(_arg1:PhysicalAspect){ if (!_arg1){ throw (new Error("[Geometry] : <Geometry> : Can't initialize.")); }; addAspect(_arg1); } } }//package lp.pge.game.core.entities
Section 213
//GFX (lp.pge.game.core.entities.GFX) package lp.pge.game.core.entities { import flash.display.*; import lp.pge.game.core.aspects.*; import lp.pge.game.*; public class GFX extends GameEntity { private var _anim:MovieClip; private var _loop:Boolean; public function GFX(_arg1:GraphicalAspect, _arg2:Boolean=false){ if (!_arg1){ throw (new Error("[GFX] : <GFX> : Can't initialize.")); }; if (_arg1.image){ _anim = (_arg1.image.getChildByName("anim") as MovieClip); if (_anim){ _anim.gotoAndStop(1); _anim.addEventListener(GameEvent.GFX_COMPLETE, onGFXComplete); }; }; addAspect(_arg1); _loop = _arg2; } override public function destroy():void{ _anim = undefined; _loop = undefined; super.destroy(); } override public function dispose():void{ _anim = undefined; _loop = undefined; super.dispose(); } public function get animated():Boolean{ return (Boolean(_anim)); } public function get loop():Boolean{ return (_loop); } public function getAnim():MovieClip{ return (_anim); } public function playAnim(_arg1:String):void{ if (_anim){ _anim.gotoAndPlay(_arg1); } else { throw (new Error("[GFX] : <playAnim> : Entity hasn't animation.")); }; } public function stopAnim():void{ if (_anim){ _anim.gotoAndStop(1); } else { throw (new Error("[GFX] : <stopAnim> : Entity hasn't animation.")); }; } public function pauseAnim():void{ if (_anim){ _anim.stop(); } else { throw (new Error("[GFX] : <pauseAnim> : Entity hasn't animation.")); }; } public function resumeAnim():void{ if (_anim){ _anim.play(); } else { throw (new Error("[GFX] : <resumeAnim> : Entity hasn't animation.")); }; } private function onGFXComplete(_arg1:GameEvent):void{ _anim.removeEventListener(GameEvent.GFX_COMPLETE, onGFXComplete); if (_loop){ _anim.gotoAndPlay(1); } else { dispose(); }; } } }//package lp.pge.game.core.entities
Section 214
//NormalBlock (lp.pge.game.core.entities.NormalBlock) package lp.pge.game.core.entities { import lp.pge.game.core.aspects.*; public class NormalBlock extends Block { public function NormalBlock(_arg1:PhysicalAspect, _arg2:GraphicalAspect, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } } }//package lp.pge.game.core.entities
Section 215
//Packet (lp.pge.game.core.entities.Packet) package lp.pge.game.core.entities { import lp.pge.game.core.aspects.*; public class Packet extends Thing { private var _hitPoints:int; private var _initHitPoints:int; public function Packet(_arg1:PhysicalAspect, _arg2:GraphicalAspect, _arg3:int=0){ super(_arg1, _arg2); _hitPoints = _arg3; _initHitPoints = _hitPoints; } override public function destroy():void{ _hitPoints = undefined; _initHitPoints = undefined; super.destroy(); } override public function dispose():void{ _hitPoints = undefined; _initHitPoints = undefined; super.dispose(); } public function get hitPoints():int{ return (_hitPoints); } public function set hitPoints(_arg1:int):void{ _hitPoints = _arg1; } public function get initHitPoints():int{ return (_initHitPoints); } public function getHitProgress():Number{ if (!isFinite(_hitPoints)){ return (0); }; return ((1 - (_hitPoints / _initHitPoints))); } public function updateSkin(_arg1:Number):void{ if (_anim){ _anim.updateSkin(_arg1); } else { throw (new Error("[Packet] : <updateSkin> : Entity hasn't animation.")); }; } } }//package lp.pge.game.core.entities
Section 216
//SFX (lp.pge.game.core.entities.SFX) package lp.pge.game.core.entities { import flash.media.*; import lp.pge.game.core.aspects.*; import lp.pge.game.*; public class SFX extends GameEntity { private var _speaker:AcousticalAspect; private var _loop:Boolean; public function SFX(_arg1:AcousticalAspect, _arg2:Boolean=false){ if (!_arg1){ throw (new Error("[SFX] : <SFX> : Can't initialize.")); }; _speaker = _arg1; _speaker.addEventListener(GameEvent.SFX_COMPLETE, onSFXComplete); addAspect(_arg1); _loop = _arg2; } override public function destroy():void{ _speaker = undefined; _loop = undefined; super.destroy(); } override public function dispose():void{ _speaker = undefined; _loop = undefined; super.dispose(); } public function get loop():Boolean{ return (_loop); } public function get mute():Boolean{ return (_speaker.mute); } public function get isPlaying():Boolean{ return (_speaker.isPlaying); } public function playSound(_arg1:Sound=null, _arg2:Number=0):void{ _speaker.play(_arg1, _arg2); } public function stopSound():void{ _speaker.stop(); } public function pauseSound():void{ _speaker.pause(); } public function resumeSound():void{ _speaker.resume(); } private function onSFXComplete(_arg1:GameEvent):void{ (getAspectByType(AcousticalAspect) as AcousticalAspect).removeEventListener(GameEvent.SFX_COMPLETE, onSFXComplete); if (_loop){ _speaker.play(); } else { dispose(); }; } } }//package lp.pge.game.core.entities
Section 217
//Spikes (lp.pge.game.core.entities.Spikes) package lp.pge.game.core.entities { import lp.pge.game.core.aspects.*; public class Spikes extends Thing { public function Spikes(_arg1:PhysicalAspect, _arg2:GraphicalAspect){ super(_arg1, _arg2); } } }//package lp.pge.game.core.entities
Section 218
//StickyBlock (lp.pge.game.core.entities.StickyBlock) package lp.pge.game.core.entities { import lp.pge.game.core.aspects.*; public class StickyBlock extends Block { public function StickyBlock(_arg1:PhysicalAspect, _arg2:GraphicalAspect, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } } }//package lp.pge.game.core.entities
Section 219
//Target (lp.pge.game.core.entities.Target) package lp.pge.game.core.entities { import lp.pge.game.core.aspects.*; public class Target extends Thing { private var _event:String; private var _hitDistance:Number; private var _packetAction:String; public function Target(_arg1:PhysicalAspect, _arg2:GraphicalAspect, _arg3:Number, _arg4:String=null){ super(_arg1, _arg2); _hitDistance = _arg3; _event = _arg4; } override public function destroy():void{ _event = undefined; _hitDistance = undefined; _packetAction = undefined; super.destroy(); } override public function dispose():void{ _event = undefined; _hitDistance = undefined; _packetAction = undefined; super.dispose(); } public function get event():String{ return (_event); } public function get hitDistance():Number{ return (_hitDistance); } public function get packetAction():String{ return (_packetAction); } public function set packetAction(_arg1:String):void{ _packetAction = _arg1; } } }//package lp.pge.game.core.entities
Section 220
//Thing (lp.pge.game.core.entities.Thing) package lp.pge.game.core.entities { import flash.display.*; import lp.pge.game.core.aspects.*; import lp.pge.game.*; public class Thing extends GameEntity { protected var _anim:MovieClip; public function Thing(_arg1:PhysicalAspect, _arg2:GraphicalAspect){ if (((!(_arg1)) || (!(_arg2)))){ throw (new Error("[Thing] : <Thing> : Can't initialize.")); }; if (((_arg2) && (_arg2.image))){ _anim = (_arg2.image.getChildByName("anim") as MovieClip); if (_anim){ _anim.gotoAndStop(1); _anim.addEventListener(GameEvent.ANIM_COMPLETE, onAnimComplete); }; }; addAspects([_arg1, _arg2]); } override public function destroy():void{ _anim = undefined; super.destroy(); } override public function dispose():void{ _anim = undefined; super.dispose(); } public function get animated():Boolean{ return (Boolean(_anim)); } public function getAnim():MovieClip{ return (_anim); } public function gotoFrame(_arg1):void{ if (_anim){ _anim.gotoAndStop(_arg1); } else { throw (new Error("[Thing] : <gotoFrame> : Entity hasn't animation.")); }; } public function playFrame(_arg1):void{ if (_anim){ _anim.gotoAndPlay(_arg1); } else { throw (new Error("[Thing] : <playFrame> : Entity hasn't animation.")); }; } public function playAnim(_arg1:String):void{ if (_anim){ _anim.gotoAndPlay(_arg1); } else { throw (new Error("[Thing] : <playAnim> : Entity hasn't animation.")); }; } protected function onAnimComplete(_arg1:GameEvent):void{ dispatchEvent(_arg1); } } }//package lp.pge.game.core.entities
Section 221
//Trigger (lp.pge.game.core.entities.Trigger) package lp.pge.game.core.entities { import lp.pge.game.core.aspects.*; public class Trigger extends GameEntity { private var _event:String; public function Trigger(_arg1:PhysicalAspect, _arg2:String=null){ if (!_arg1){ throw (new Error("[Trigger] : <Trigger> : Can't initialize.")); }; addAspect(_arg1); _event = _arg2; } override public function destroy():void{ _event = undefined; super.destroy(); } override public function dispose():void{ _event = undefined; super.dispose(); } public function get event():String{ return (_event); } } }//package lp.pge.game.core.entities
Section 222
//GameManager (lp.pge.game.core.managers.GameManager) package lp.pge.game.core.managers { import asp.managers.*; import lp.pge.game.core.*; import asp.events.*; public class GameManager extends SmartManager { private static var _instance:GameManager; public function GameManager(){ _instance = this; GameEngine.instance.addEventListener(EngineEvent.FINISH_UPDATE, onFinishUpdate); } override public function destroy():void{ if (GameEngine.instance.hasEventListener(EngineEvent.FINISH_UPDATE)){ GameEngine.instance.removeEventListener(EngineEvent.FINISH_UPDATE, onFinishUpdate); }; super.destroy(); } override public function dispose():void{ if (GameEngine.instance.hasEventListener(EngineEvent.FINISH_UPDATE)){ GameEngine.instance.removeEventListener(EngineEvent.FINISH_UPDATE, onFinishUpdate); }; super.dispose(); } override protected function condition():Boolean{ return (GameEngine.instance.updating()); } private function onFinishUpdate(_arg1:EngineEvent):void{ executeOperations(); } public static function get instance():GameManager{ return (_instance); } } }//package lp.pge.game.core.managers
Section 223
//AcousticalAdapter (lp.pge.game.core.systems.AcousticalAdapter) package lp.pge.game.core.systems { import asp.systems.*; import asp.entities.*; import lp.pge.game.core.aspects.*; public class AcousticalAdapter extends AAdapter { private var _mute:Boolean; private var _playing:Boolean; public function AcousticalAdapter(){ _types = [AcousticalAspect]; _mute = false; _playing = true; } public function get mute():Boolean{ return (_mute); } public function set mute(_arg1:Boolean):void{ var _local2:IEntity; var _local3:AcousticalAspect; _mute = _arg1; for each (_local2 in _entities) { _local3 = (_local2.getAspectByType(AcousticalAspect) as AcousticalAspect); _local3.mute = _mute; }; } public function get isPlaying():Boolean{ return (_playing); } override public function update():void{ } public function play():void{ var _local1:IEntity; var _local2:AcousticalAspect; _playing = true; for each (_local1 in _entities) { _local2 = (_local1.getAspectByType(AcousticalAspect) as AcousticalAspect); if (!_local2.isPlaying){ _local2.play(); }; }; } public function pause():void{ var _local1:IEntity; var _local2:AcousticalAspect; _playing = false; for each (_local1 in _entities) { _local2 = (_local1.getAspectByType(AcousticalAspect) as AcousticalAspect); if (_local2.isPlaying){ _local2.pause(); }; }; } public function resume():void{ var _local1:IEntity; var _local2:AcousticalAspect; _playing = true; for each (_local1 in _entities) { _local2 = (_local1.getAspectByType(AcousticalAspect) as AcousticalAspect); if (!_local2.isPlaying){ _local2.resume(); }; }; } public function stop():void{ var _local1:IEntity; var _local2:AcousticalAspect; _playing = false; for each (_local1 in _entities) { _local2 = (_local1.getAspectByType(AcousticalAspect) as AcousticalAspect); if (_local2.isPlaying){ _local2.stop(); }; }; } override protected function onEntityAdd(_arg1:IEntity):void{ var _local2:AcousticalAspect = (_arg1.getAspectByType(AcousticalAspect) as AcousticalAspect); if (_local2.mute != _mute){ _local2.mute = _mute; }; } override protected function onEntityRemove(_arg1:IEntity):void{ var _local2:AcousticalAspect = (_arg1.getAspectByType(AcousticalAspect) as AcousticalAspect); if (_local2.isPlaying){ _local2.stop(); }; } override protected function onEntityDestroy(_arg1:IEntity):void{ var _local2:AcousticalAspect = (_arg1.getAspectByType(AcousticalAspect) as AcousticalAspect); if (_local2.isPlaying){ _local2.stop(); }; } override protected function onEntityDispose(_arg1:IEntity):void{ var _local2:AcousticalAspect = (_arg1.getAspectByType(AcousticalAspect) as AcousticalAspect); if (_local2.isPlaying){ _local2.stop(); }; } } }//package lp.pge.game.core.systems
Section 224
//CollisionProcess (lp.pge.game.core.systems.CollisionProcess) package lp.pge.game.core.systems { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Contacts.*; import lp.pge.game.core.entities.*; import flash.display.*; import Box2D.Collision.*; import asp.systems.*; import asp.aspects.*; import Box2DExt.*; import lp.pge.game.core.aspects.*; import lp.pge.game.*; import lp.pge.game.core.managers.*; import flash.utils.*; public class CollisionProcess extends AProcess { private const DPR:Number = 57.2957795130823; private const PS:Number = 30; private var _world:b2World; private var _events:Array; private var _listener:b2eContactListener; private var _trash:Dictionary; private var _stack:Dictionary; public function CollisionProcess(_arg1:b2World, _arg2:Array){ if (((!(_arg1)) || (!(_arg2)))){ throw (new Error("[CollisionProcess] : <CollisionProcess> : Can't initialize.")); }; _world = _arg1; _events = _arg2; _trash = new Dictionary(); _stack = new Dictionary(); _listener = new b2eContactListener(); _listener.onBeginContact = processContactBegin; _listener.onPostSolve = processContact; _world.SetContactListener(_listener); } override public function update():void{ var _local2:b2ContactEdge; var _local3:*; var _local4:Target; var _local1:Packet = (GameManager.instance.getEntityByType(Packet) as Packet); if (_local1){ if (!_stack[_local1]){ _stack[_local1] = {block:new Dictionary(), target:new Dictionary(), bonus:new Dictionary(), spikes:new Dictionary(), geometry:new Dictionary(), trigger:new Dictionary()}; }; _local2 = (_local1.getAspectByType(PhysicalAspect) as PhysicalAspect).body.GetContactList(); while (((_local2) && (_local2.other))) { _local3 = _local2.other.GetUserData(); if ((((_local3 is PhysicalAspect)) && (_local3.entity))){ _local4 = (_local3.entity as Target); if (_local4){ _stack[_local1].target[_local4] = {type:"target"}; }; }; _local2 = _local2.next; }; }; processStack(); _trash = new Dictionary(); } override public function destroy():void{ super.destroy(); destroyThis(); } override public function dispose():void{ super.dispose(); destroyThis(); } override public function disposeAll():void{ super.disposeAll(); destroyThis(); } private function processContact(_arg1:b2Contact, _arg2:b2ContactImpulse):void{ var _local11:Boolean; var _local12:Packet; var _local13:GameEntity; var _local3:b2Fixture = _arg1.GetFixtureA(); var _local4:b2Fixture = _arg1.GetFixtureB(); var _local5:b2Body = _local3.GetBody(); var _local6:b2Body = _local4.GetBody(); var _local7:* = _local5.GetUserData(); var _local8:* = _local6.GetUserData(); var _local9:GameEntity = (_local7.entity as GameEntity); var _local10:GameEntity = (_local8.entity as GameEntity); if (((_trash[_local9]) || (_trash[_local10]))){ return; }; if ((((_local9 is Packet)) || ((_local10 is Packet)))){ _local11 = (_local9 is Packet); _local12 = (_local11) ? (_local9 as Packet) : (_local10 as Packet); _local13 = (_local11) ? _local10 : _local9; if (!_stack[_local12]){ _stack[_local12] = {block:new Dictionary(), target:new Dictionary(), bonus:new Dictionary(), spikes:new Dictionary(), geometry:new Dictionary(), trigger:new Dictionary()}; }; if ((_local13 is Block)){ _stack[_local12].block[_local13] = {type:"block", contact:_arg1, impulse:_arg2, hazard:(((_local3.GetUserData() == "hazard")) || ((_local4.GetUserData() == "hazard"))), inverse:!(_local11)}; }; } else { if (((!(_local3.IsSensor())) && (!(_local4.IsSensor())))){ if (((_local9.hasAspectOfType(MovementAspect)) || (_local10.hasAspectOfType(MovementAspect)))){ if (_local9.hasAspectOfType(MovementAspect)){ processMovingBlockCollision(_local9, _local10); } else { processMovingBlockCollision(_local10, _local9); }; }; }; }; } private function processContactBegin(_arg1:b2Contact):void{ var _local8:GameEntity; var _local9:GameEntity; var _local10:Boolean; var _local11:Packet; var _local12:GameEntity; var _local13:String; var _local2:b2Fixture = _arg1.GetFixtureA(); var _local3:b2Fixture = _arg1.GetFixtureB(); var _local4:b2Body = _local2.GetBody(); var _local5:b2Body = _local3.GetBody(); var _local6:* = _local4.GetUserData(); var _local7:* = _local5.GetUserData(); if (((!(_local6)) || (!(_local7)))){ if (((_local6) && (!(_local2.IsSensor())))){ _local8 = (_local6.entity as GameEntity); if (_local8.hasAspectOfType(MovementAspect)){ (_local8.getAspectByType(MovementAspect) as MovementAspect).turnBack(); }; } else { if (((_local7) && (!(_local3.IsSensor())))){ _local9 = (_local7.entity as GameEntity); if (_local9.hasAspectOfType(MovementAspect)){ (_local9.getAspectByType(MovementAspect) as MovementAspect).turnBack(); }; }; }; return; }; if (((!((_local6 is IAspect))) || (!((_local7 is IAspect))))){ if ((_local6 is IAspect)){ _local8 = (_local6.entity as GameEntity); if (!_local8.exists()){ return; }; if (_trash[_local8]){ return; }; if (_local7 == "bBound"){ GameManager.instance.disposeEntity(_local8); _trash[_local8] = _local8; if ((_local8 is Packet)){ trace("[CollisionProcess] > Packet lost (floor)."); _events.push(new GameEvent(GameEvent.PACKET_LOST)); }; } else { if (_local7 == "tBound"){ GameManager.instance.disposeEntity(_local8); _trash[_local8] = _local8; if ((_local8 is Packet)){ trace("[CollisionProcess] > Packet lost (roof)."); _events.push(new GameEvent(GameEvent.PACKET_LOST)); }; } else { if (_local7 == "lBound"){ GameManager.instance.disposeEntity(_local8); _trash[_local8] = _local8; if ((_local8 is Packet)){ trace("[CollisionProcess] > Packet lost (left wall)."); _events.push(new GameEvent(GameEvent.PACKET_LOST)); }; } else { if (_local7 == "rBound"){ GameManager.instance.disposeEntity(_local8); _trash[_local8] = _local8; if ((_local8 is Packet)){ trace("[CollisionProcess] > Packet lost (right wall)."); _events.push(new GameEvent(GameEvent.PACKET_LOST)); }; }; }; }; }; } else { if ((_local7 is IAspect)){ _local9 = (_local7.entity as GameEntity); if (!_local9.exists()){ return; }; if (_trash[_local9]){ return; }; if (_local6 == "bBound"){ GameManager.instance.disposeEntity(_local9); _trash[_local9] = _local9; if ((_local9 is Packet)){ trace("[CollisionProcess] > Packet lost (floor)."); _events.push(new GameEvent(GameEvent.PACKET_LOST)); }; } else { if (_local6 == "tBound"){ GameManager.instance.disposeEntity(_local9); _trash[_local9] = _local9; if ((_local9 is Packet)){ trace("[CollisionProcess] > Packet lost (roof)."); _events.push(new GameEvent(GameEvent.PACKET_LOST)); }; } else { if (_local6 == "lBound"){ GameManager.instance.disposeEntity(_local9); _trash[_local9] = _local9; if ((_local9 is Packet)){ trace("[CollisionProcess] > Packet lost (left wall)."); _events.push(new GameEvent(GameEvent.PACKET_LOST)); }; } else { if (_local6 == "rBound"){ GameManager.instance.disposeEntity(_local9); _trash[_local9] = _local9; if ((_local9 is Packet)){ trace("[CollisionProcess] > Packet lost (right wall)."); _events.push(new GameEvent(GameEvent.PACKET_LOST)); }; }; }; }; }; }; }; return; }; _local8 = (_local6.entity as GameEntity); _local9 = (_local7.entity as GameEntity); if (((_trash[_local8]) || (_trash[_local9]))){ return; }; if ((((_local8 is Packet)) || ((_local9 is Packet)))){ _local10 = (_local8 is Packet); _local11 = (_local10) ? (_local8 as Packet) : (_local9 as Packet); _local12 = (_local10) ? _local9 : _local8; if (!_stack[_local11]){ _stack[_local11] = {block:new Dictionary(), target:new Dictionary(), bonus:new Dictionary(), spikes:new Dictionary(), geometry:new Dictionary(), trigger:new Dictionary()}; }; if ((_local12 is Target)){ _stack[_local11].target[_local12] = {type:"target"}; } else { if ((_local12 is Bonus)){ _stack[_local11].bonus[_local12] = {type:"bonus"}; } else { if ((_local12 is Spikes)){ _stack[_local11].spikes[_local12] = {type:"spikes"}; } else { if ((_local12 is Geometry)){ _local13 = ((((_local2.GetUserData() == "water")) || ((_local3.GetUserData() == "water")))) ? "water" : "default"; _stack[_local11].geometry[_local12] = {type:"geometry", kind:_local13, contact:_arg1}; } else { if ((_local12 is Trigger)){ _stack[_local11].trigger[_local12] = {type:"trigger"}; }; }; }; }; }; } else { if (((!(_local2.IsSensor())) && (!(_local3.IsSensor())))){ if (((_local8.hasAspectOfType(MovementAspect)) || (_local9.hasAspectOfType(MovementAspect)))){ if (_local8.hasAspectOfType(MovementAspect)){ processMovingBlockCollision(_local8, _local9); } else { processMovingBlockCollision(_local9, _local8); }; }; }; }; } private function processContactEnd(_arg1:b2Contact):void{ var _local2:b2Fixture = _arg1.GetFixtureA(); var _local3:b2Fixture = _arg1.GetFixtureB(); var _local4:b2Body = _local2.GetBody(); var _local5:b2Body = _local3.GetBody(); var _local6:* = _local4.GetUserData(); var _local7:* = _local5.GetUserData(); if (((!(_local6)) || (!(_local7)))){ return; }; if (((!((_local6 is IAspect))) || (!((_local7 is IAspect))))){ return; }; var _local8:GameEntity = (_local6.entity as GameEntity); var _local9:GameEntity = (_local7.entity as GameEntity); if (((_trash[_local8]) || (_trash[_local9]))){ return; }; } private function processPacketBlockCollision(_arg1:Packet, _arg2:Block, _arg3:b2Contact, _arg4:b2ContactImpulse, _arg5:Boolean=false, _arg6:Boolean=false):void{ var _local8:Number; var _local9:SFX; var _local10:b2WorldManifold; var _local11:b2Vec2; var _local12:b2Vec2; var _local13:Number; var _local14:Sprite; var _local15:GFX; var _local16:b2WorldManifold; var _local17:b2Vec2; var _local18:b2Body; var _local19:b2Vec2; var _local20:Number; var _local21:Number; var _local22:b2Vec2; var _local23:b2Vec2; var _local24:Number; var _local25:Number; var _local7:Number = 0; for each (_local8 in _arg4.normalImpulses) { _local7 = (_local7 + _local8); }; if ((((_local7 >= 15)) && ((((_arg2 is BouncyBlock)) || ((_arg2 is NormalBlock)))))){ _local9 = new SFX(new AcousticalAspect()); GameManager.instance.addEntity(_local9); if ((_arg2 is BouncyBlock)){ _local9.playSound(new WoodHit()); } else { if ((_arg2 is NormalBlock)){ _local9.playSound(new IronHit()); }; }; _local10 = new b2WorldManifold(); _arg3.GetWorldManifold(_local10); _local11 = _local10.m_points[0]; _local12 = _local10.m_normal; if (!_arg6){ _local12.x = (_local12.x * -1); _local12.y = (_local12.y * -1); }; _local13 = (_local7 / 20); _local12.x = (_local12.x * -(_local13)); _local12.y = (_local12.y * -(_local13)); _arg2.shake(_local12); _local14 = new SparksAnim(); _local14.x = (_local11.x * PS); _local14.y = (_local11.y * PS); _local14.rotation = ((DPR * Math.atan2(_local12.y, _local12.x)) + 90); _local15 = new GFX(new GraphicalAspect(_local14)); GameManager.instance.addEntity(_local15); }; if ((_arg2 is StickyBlock)){ _local16 = new b2WorldManifold(); _arg3.GetWorldManifold(_local16); _local17 = _local16.m_normal; if (!_arg6){ _local17.x = (_local17.x * -1); _local17.y = (_local17.y * -1); }; _local18 = (_arg1.getAspectByType(PhysicalAspect) as PhysicalAspect).body; _local19 = _local18.GetLinearVelocity(); _local20 = Math.sqrt(((_local19.x * _local19.x) + (_local19.y * _local19.y))); _local21 = ((_local19.x * _local17.x) + (_local19.y * _local17.y)); _local22 = new b2Vec2((_local21 * _local17.x), (_local21 * _local17.y)); _local19.Subtract(_local22); _local18.SetLinearVelocity(_local19); _local23 = new b2Vec2(-(_local17.y), _local17.x); _local24 = _local18.GetAngularVelocity(); _local25 = (_local20 / (40 / PS)); if (((((_local23.x * _local19.x) > 0)) && (((_local24 * _local25) < 0)))){ _local18.SetAngularVelocity(_local25); } else { if (((((_local23.x * _local19.x) < 0)) && (((-(_local24) * _local25) < 0)))){ _local18.SetAngularVelocity(-(_local25)); }; }; }; if (_arg5){ trace("[CollisionProcess] > Packet lost (hazard)."); (GameManager.instance.getSystemByType(GraphicalAdapter) as GraphicalAdapter).updateEntity(_arg1); packetCrash(_arg1); GameManager.instance.disposeEntity(_arg1); _trash[_arg1] = _arg1; _events.push(new GameEvent(GameEvent.PACKET_LOST)); } else { if (isFinite(_arg1.hitPoints)){ if (_local7 < 25){ return; }; _arg1.hitPoints--; _arg1.updateSkin(_arg1.getHitProgress()); if (!_arg1.hitPoints){ trace("[CollisionProcess] > Packet lost (crashed)."); (GameManager.instance.getSystemByType(GraphicalAdapter) as GraphicalAdapter).updateEntity(_arg1); packetCrash(_arg1); GameManager.instance.disposeEntity(_arg1); _trash[_arg1] = _arg1; _events.push(new GameEvent(GameEvent.PACKET_LOST)); }; }; }; } private function processPacketTargetCollision(_arg1:Packet, _arg2:Target):void{ var _local10:GraphicalAspect; var _local11:Animat; var _local3:b2Body = (_arg1.getAspectByType(PhysicalAspect) as PhysicalAspect).body; var _local4:b2Body = (_arg2.getAspectByType(PhysicalAspect) as PhysicalAspect).body; var _local5:b2Vec2 = _local3.GetPosition(); var _local6:b2Vec2 = _local4.GetPosition(); var _local7:Number = (_local5.x - _local6.x); var _local8:Number = (_local5.y - _local6.y); var _local9:Number = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); if (_local9 <= _arg2.hitDistance){ trace("[CollisionProcess] > Packet delivered."); (GameManager.instance.getSystemByType(GraphicalAdapter) as GraphicalAdapter).updateEntity(_arg1); if (_arg2.packetAction == "break"){ packetCrash(_arg1); }; GameManager.instance.disposeEntity(_arg1); _trash[_arg1] = _arg1; _local10 = (_arg2.getAspectByType(GraphicalAspect) as GraphicalAspect); _arg2.removeAspect(_local10); _local11 = new Animat(_local10); GameManager.instance.addEntity(_local11); _local11.playAnim("disappear"); GameManager.instance.disposeEntity(_arg2); _trash[_arg2] = _arg2; _events.push(new GameEvent(GameEvent.PACKET_DELIVERED, false, false, _arg2.event)); }; } private function processPacketBonusCollision(_arg1:Packet, _arg2:Bonus):void{ trace("[CollisionProcess] > Bonus collected."); var _local3:GraphicalAspect = (_arg2.getAspectByType(GraphicalAspect) as GraphicalAspect); _arg2.removeAspect(_local3); var _local4:Animat = new Animat(_local3); GameManager.instance.addEntity(_local4); _local4.playAnim("away"); var _local5:SFX = new SFX(new AcousticalAspect()); GameManager.instance.addEntity(_local5); _local5.playSound(new BonusSound()); GameManager.instance.disposeEntity(_arg2); _trash[_arg2] = _arg2; _events.push(new GameEvent(GameEvent.BONUS_COLLECTED)); } private function processPacketSpikesCollision(_arg1:Packet, _arg2:Spikes):void{ trace("[CollisionProcess] > Packet lost (spikes)."); (GameManager.instance.getSystemByType(GraphicalAdapter) as GraphicalAdapter).updateEntity(_arg1); packetCrash(_arg1); GameManager.instance.disposeEntity(_arg1); _trash[_arg1] = _arg1; _events.push(new GameEvent(GameEvent.PACKET_LOST)); } private function processPacketGeometryCollision(_arg1:Packet, _arg2:Geometry, _arg3:String="default", _arg4:b2Contact=null):void{ var _local5:Sprite; var _local6:WaterSplashAnim; trace("[CollisionProcess] > Packet lost (geometry)."); (GameManager.instance.getSystemByType(GraphicalAdapter) as GraphicalAdapter).updateEntity(_arg1); if (_arg3 == "water"){ _local5 = (_arg1.getAspectByType(GraphicalAspect) as GraphicalAspect).image; _local6 = new WaterSplashAnim(); new WaterSplashAnim().scaleX = (_local6.scaleY = 0.5); _local6.x = _local5.x; _local6.y = _local5.y; _local5.parent.addChild(_local6); } else { packetCrash(_arg1); }; GameManager.instance.disposeEntity(_arg1); _trash[_arg1] = _arg1; _events.push(new GameEvent(GameEvent.PACKET_LOST)); } private function processPacketTriggerCollision(_arg1:Packet, _arg2:Trigger):void{ trace("[CollisionProcess] > Packet lost (trigger)."); (GameManager.instance.getSystemByType(GraphicalAdapter) as GraphicalAdapter).updateEntity(_arg1); packetCrash(_arg1); GameManager.instance.disposeEntity(_arg1); _trash[_arg1] = _arg1; _events.push(new GameEvent(GameEvent.TRIGGER_ACTIVATED, false, false, _arg2.event)); _events.push(new GameEvent(GameEvent.PACKET_LOST)); } private function processMovingBlockCollision(_arg1:GameEntity, _arg2:GameEntity):void{ } private function packetCrash(_arg1:Packet):void{ var _local2:GraphicalAspect = (_arg1.getAspectByType(GraphicalAspect) as GraphicalAspect); _arg1.removeAspect(_local2); var _local3:Animat = new Animat(_local2); GameManager.instance.addEntity(_local3); _local3.playAnim("crash"); var _local4:SFX = new SFX(new AcousticalAspect()); GameManager.instance.addEntity(_local4); _local4.playSound(new CrashSound()); } private function destroyThis():void{ _listener = undefined; _world = undefined; _trash = undefined; } private function processStack():void{ var _local1:*; var _local2:Packet; var _local3:Object; var _local4:Dictionary; var _local5:Dictionary; var _local6:Dictionary; var _local7:Dictionary; var _local8:Dictionary; var _local9:Dictionary; var _local10:*; var _local11:*; var _local12:*; var _local13:*; var _local14:*; var _local15:*; var _local16:Target; var _local17:Bonus; var _local18:Trigger; var _local19:Spikes; var _local20:Geometry; var _local21:Object; var _local22:Block; var _local23:Object; for (_local1 in _stack) { _local2 = _local1; if (_trash[_local2]){ } else { _local3 = _stack[_local2]; _local4 = _local3.target; _local5 = _local3.bonus; _local6 = _local3.trigger; _local7 = _local3.spikes; _local8 = _local3.geometry; _local9 = _local3.block; for (_local10 in _local4) { _local16 = _local10; if (_trash[_local2]){ break; }; if (_trash[_local16]){ } else { processPacketTargetCollision(_local2, _local16); }; }; for (_local11 in _local5) { _local17 = _local11; if (_trash[_local2]){ break; }; if (_trash[_local17]){ } else { processPacketBonusCollision(_local2, _local17); }; }; for (_local12 in _local6) { _local18 = _local12; if (_trash[_local2]){ break; }; processPacketTriggerCollision(_local2, _local18); }; for (_local13 in _local7) { _local19 = _local13; if (_trash[_local2]){ break; }; processPacketSpikesCollision(_local2, _local19); }; for (_local14 in _local8) { _local20 = _local14; if (_trash[_local2]){ break; }; _local21 = _local8[_local20]; processPacketGeometryCollision(_local2, _local20, _local21.kind, _local21.contact); }; for (_local15 in _local9) { _local22 = _local15; if (_trash[_local2]){ break; }; _local23 = _local9[_local22]; processPacketBlockCollision(_local2, _local22, _local23.contact, _local23.impulse, _local23.hazard, _local23.inverse); }; }; }; _stack = new Dictionary(); } } }//package lp.pge.game.core.systems
Section 225
//GraphicalAdapter (lp.pge.game.core.systems.GraphicalAdapter) package lp.pge.game.core.systems { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import lp.pge.game.core.entities.*; import flash.display.*; import asp.systems.*; import asp.entities.*; import lp.pge.game.core.aspects.*; public class GraphicalAdapter extends AAdapter { private const DPR:Number = 57.2957795130823; private const RPD:Number = 0.0174532925199433; private const PS:Number = 30; private var cachedAngle:Number; private var cachedCos:Number; private var cachedSin:Number; private var _screen:Sprite; private var _canvas:Sprite; public function GraphicalAdapter(_arg1:Sprite, _arg2:Sprite=null){ if (_arg1){ _screen = _arg1; } else { throw (new Error("[GraphicalAdapter] : <GraphicalAdapter> : Can't initialize.")); }; _canvas = _arg2; _types = [GraphicalAspect]; } public function updateBodyImage(_arg1:b2Body, _arg2:Sprite):void{ var _local3:b2Vec2 = _arg1.GetPosition(); var _local4:Number = _arg1.GetAngle(); _arg2.x = (_local3.x * PS); _arg2.y = (_local3.y * PS); _arg2.rotation = (_local4 * DPR); } public function updateEntity(_arg1:IEntity):void{ var _local2:b2Body; var _local3:Sprite; var _local4:b2Vec2; var _local5:Number; var _local6:Block; if (((_arg1.hasAspectOfType(PhysicalAspect)) && (_arg1.hasAspectOfType(GraphicalAspect)))){ _local2 = (_arg1.getAspectByType(PhysicalAspect) as PhysicalAspect).body; _local3 = (_arg1.getAspectByType(GraphicalAspect) as GraphicalAspect).image; _local4 = _local2.GetPosition(); _local5 = _local2.GetAngle(); _local3.x = (_local4.x * PS); _local3.y = (_local4.y * PS); _local3.rotation = (_local5 * DPR); _local6 = (_arg1 as Block); if (((_local6) && (_local6.hasArrows))){ _local6.alignArrows(); }; if (((_local6) && (_local6.hasPosInds))){ _local6.alignPosInds(); }; }; } override public function update():void{ var _local1:IEntity; var _local2:b2Body; var _local3:Sprite; var _local4:b2Vec2; var _local5:Number; var _local6:Block; for each (_local1 in _entities) { if (((_local1.hasAspectOfType(PhysicalAspect)) && (_local1.hasAspectOfType(GraphicalAspect)))){ _local2 = (_local1.getAspectByType(PhysicalAspect) as PhysicalAspect).body; _local3 = (_local1.getAspectByType(GraphicalAspect) as GraphicalAspect).image; _local4 = _local2.GetPosition(); _local5 = _local2.GetAngle(); _local3.x = (_local4.x * PS); _local3.y = (_local4.y * PS); _local3.rotation = (_local5 * DPR); _local6 = (_local1 as Block); if (((_local6) && (_local6.hasArrows))){ _local6.alignArrows(); }; if (((_local6) && (_local6.hasPosInds))){ _local6.alignPosInds(); }; }; }; } override public function destroy():void{ super.destroy(); destroyThis(); } override public function dispose():void{ super.dispose(); destroyThis(); } override public function disposeAll():void{ super.disposeAll(); destroyThis(); } override protected function onEntityAdd(_arg1:IEntity):void{ var _local2:GraphicalAspect = (_arg1.getAspectByType(GraphicalAspect) as GraphicalAspect); if (((_local2) && (_local2.image))){ _screen.addChild(_local2.image); }; } override protected function onEntityRemove(_arg1:IEntity):void{ var _local2:GraphicalAspect = (_arg1.getAspectByType(GraphicalAspect) as GraphicalAspect); if (((_local2) && (_local2.image))){ _screen.removeChild(_local2.image); }; } override protected function onEntityDestroy(_arg1:IEntity):void{ var _local2:GraphicalAspect = (_arg1.getAspectByType(GraphicalAspect) as GraphicalAspect); if (((_local2) && (_local2.image))){ _screen.removeChild(_local2.image); }; } override protected function onEntityDispose(_arg1:IEntity):void{ var _local2:GraphicalAspect = (_arg1.getAspectByType(GraphicalAspect) as GraphicalAspect); if (((_local2) && (_local2.image))){ _screen.removeChild(_local2.image); }; } private function destroyThis():void{ cachedAngle = undefined; cachedCos = undefined; cachedSin = undefined; _screen = undefined; _canvas = undefined; } } }//package lp.pge.game.core.systems
Section 226
//InteractiveControl (lp.pge.game.core.systems.InteractiveControl) package lp.pge.game.core.systems { import flash.events.*; import Box2D.Dynamics.*; import Box2D.Common.Math.*; import lp.pge.game.core.entities.*; import flash.display.*; import asp.systems.*; import asp.entities.*; import com.greensock.*; import flash.geom.*; import lp.pge.game.core.*; import lp.pge.game.core.aspects.*; import lp.pge.game.*; import lp.pge.game.core.managers.*; public class InteractiveControl extends AControl { private const PS:Number = 30; private var _events:Array; private var _screen:Sprite; private var _target:IEntity; private var _handle:Point; private var _tween:TweenLite; public function InteractiveControl(_arg1:Array){ _types = [InteractiveAspect]; _events = _arg1; _screen = GameEngine.instance.getScreen(); } override protected function onEntityAdd(_arg1:IEntity):void{ var _local4:Sprite; var _local2:InteractiveAspect = (_arg1.getAspectByType(InteractiveAspect) as InteractiveAspect); var _local3:GraphicalAspect = (_arg1.getAspectByType(GraphicalAspect) as GraphicalAspect); if (_local3){ _local4 = _local3.image; if ((_arg1 is Block)){ _local4.addEventListener(MouseEvent.CLICK, _local2.onClick); _local4.addEventListener(MouseEvent.MOUSE_DOWN, _local2.onDown); _local4.addEventListener(MouseEvent.MOUSE_UP, _local2.onUp); }; }; if ((_arg1 is Block)){ _local2.addEventListener(GameEvent.USER_MOUSE_CLICK, onClick); _local2.addEventListener(GameEvent.USER_MOUSE_DOWN, onDown); _local2.addEventListener(GameEvent.USER_MOUSE_UP, onUp); }; } override protected function onEntityRemove(_arg1:IEntity):void{ var _local4:Sprite; if (_target == _arg1){ drop(); }; var _local2:InteractiveAspect = (_arg1.getAspectByType(InteractiveAspect) as InteractiveAspect); var _local3:GraphicalAspect = (_arg1.getAspectByType(GraphicalAspect) as GraphicalAspect); if (_local3){ _local4 = _local3.image; if ((_arg1 is Block)){ if (_local4.hasEventListener(MouseEvent.CLICK)){ _local4.removeEventListener(MouseEvent.CLICK, _local2.onClick); }; if (_local4.hasEventListener(MouseEvent.MOUSE_DOWN)){ _local4.removeEventListener(MouseEvent.MOUSE_DOWN, _local2.onDown); }; if (_local4.hasEventListener(MouseEvent.MOUSE_UP)){ _local4.removeEventListener(MouseEvent.MOUSE_UP, _local2.onUp); }; }; }; if ((_arg1 is Block)){ if (_local2.hasEventListener(GameEvent.USER_MOUSE_CLICK)){ _local2.removeEventListener(GameEvent.USER_MOUSE_CLICK, onClick); }; if (_local2.hasEventListener(GameEvent.USER_MOUSE_DOWN)){ _local2.removeEventListener(GameEvent.USER_MOUSE_DOWN, onDown); }; if (_local2.hasEventListener(GameEvent.USER_MOUSE_UP)){ _local2.removeEventListener(GameEvent.USER_MOUSE_UP, onUp); }; }; } override protected function onEntityDestroy(_arg1:IEntity):void{ var _local4:Sprite; if (_target == _arg1){ drop(); }; var _local2:InteractiveAspect = (_arg1.getAspectByType(InteractiveAspect) as InteractiveAspect); var _local3:GraphicalAspect = (_arg1.getAspectByType(GraphicalAspect) as GraphicalAspect); if (_local3){ _local4 = _local3.image; if ((_arg1 is Block)){ if (_local4.hasEventListener(MouseEvent.CLICK)){ _local4.removeEventListener(MouseEvent.CLICK, _local2.onClick); }; if (_local4.hasEventListener(MouseEvent.MOUSE_DOWN)){ _local4.removeEventListener(MouseEvent.MOUSE_DOWN, _local2.onDown); }; if (_local4.hasEventListener(MouseEvent.MOUSE_UP)){ _local4.removeEventListener(MouseEvent.MOUSE_UP, _local2.onUp); }; }; }; if ((_arg1 is Block)){ if (_local2.hasEventListener(GameEvent.USER_MOUSE_CLICK)){ _local2.removeEventListener(GameEvent.USER_MOUSE_CLICK, onClick); }; if (_local2.hasEventListener(GameEvent.USER_MOUSE_DOWN)){ _local2.removeEventListener(GameEvent.USER_MOUSE_DOWN, onDown); }; if (_local2.hasEventListener(GameEvent.USER_MOUSE_UP)){ _local2.removeEventListener(GameEvent.USER_MOUSE_UP, onUp); }; }; } override protected function onEntityDispose(_arg1:IEntity):void{ var _local4:Sprite; if (_target == _arg1){ drop(); }; var _local2:InteractiveAspect = (_arg1.getAspectByType(InteractiveAspect) as InteractiveAspect); var _local3:GraphicalAspect = (_arg1.getAspectByType(GraphicalAspect) as GraphicalAspect); if (_local3){ _local4 = _local3.image; if ((_arg1 is Block)){ if (_local4.hasEventListener(MouseEvent.CLICK)){ _local4.removeEventListener(MouseEvent.CLICK, _local2.onClick); }; if (_local4.hasEventListener(MouseEvent.MOUSE_DOWN)){ _local4.removeEventListener(MouseEvent.MOUSE_DOWN, _local2.onDown); }; if (_local4.hasEventListener(MouseEvent.MOUSE_UP)){ _local4.removeEventListener(MouseEvent.MOUSE_UP, _local2.onUp); }; }; }; if ((_arg1 is Block)){ if (_local2.hasEventListener(GameEvent.USER_MOUSE_CLICK)){ _local2.removeEventListener(GameEvent.USER_MOUSE_CLICK, onClick); }; if (_local2.hasEventListener(GameEvent.USER_MOUSE_DOWN)){ _local2.removeEventListener(GameEvent.USER_MOUSE_DOWN, onDown); }; if (_local2.hasEventListener(GameEvent.USER_MOUSE_UP)){ _local2.removeEventListener(GameEvent.USER_MOUSE_UP, onUp); }; }; } private function onClick(_arg1:GameEvent):void{ var iAsp:InteractiveAspect; var block:Block; var numSteps:uint; var pAsp:PhysicalAspect; var body:b2Body; var pos:b2Vec2; var posNum:uint; var xPos:Number; var yPos:Number; var xBase:Number; var yBase:Number; var area:Rectangle; var dx:Number; var dy:Number; var sx:Number; var sy:Number; var time:Number; var event = _arg1; if (_active){ iAsp = (event.data.iAsp as InteractiveAspect); block = (iAsp.entity as Block); if (block){ if (iAsp.drag){ iAsp.drag = false; return; }; numSteps = iAsp.numSteps; pAsp = (block.getAspectByType(PhysicalAspect) as PhysicalAspect); body = pAsp.body; pos = body.GetPosition(); xPos = pos.x; yPos = pos.y; xBase = pos.x; yBase = pos.y; area = iAsp.area; if ((((event.data.hit == "leftArrow")) || ((event.data.hit == "rightArrow")))){ sx = ((pos.x - area.left) / area.width); if (sx < 0){ sx = 0; } else { if (sx > 1){ sx = 1; }; }; posNum = Math.round(((iAsp.moveSteps.length - 1) * sx)); if (numSteps > 0){ xBase = iAsp.moveSteps[Math.floor((iAsp.moveSteps.length / 2))]; }; yPos = pos.y; if (event.data.hit == "leftArrow"){ if (posNum > 0){ xPos = iAsp.moveSteps[(posNum - 1)]; }; } else { if (event.data.hit == "rightArrow"){ if (posNum < (iAsp.moveSteps.length - 1)){ xPos = iAsp.moveSteps[(posNum + 1)]; }; }; }; } else { if ((((event.data.hit == "upArrow")) || ((event.data.hit == "downArrow")))){ sy = ((pos.y - area.top) / area.height); if (sy < 0){ sy = 0; } else { if (sy > 1){ sy = 1; }; }; posNum = Math.round(((iAsp.moveSteps.length - 1) * sy)); if (numSteps > 0){ yBase = iAsp.moveSteps[Math.floor((iAsp.moveSteps.length / 2))]; }; xPos = pos.x; if (event.data.hit == "upArrow"){ if (posNum > 0){ yPos = iAsp.moveSteps[(posNum - 1)]; }; } else { if (event.data.hit == "downArrow"){ if (posNum < (iAsp.moveSteps.length - 1)){ yPos = iAsp.moveSteps[(posNum + 1)]; }; }; }; } else { return; }; }; dx = (xPos - pos.x); dy = (yPos - pos.y); if (((!((dx == 0))) || (!((dy == 0))))){ if (_tween){ _tween.kill(); }; body.SetPosition(pos); time = Math.max((Math.abs(dx) / 7), (Math.abs(dy) / 7)); _tween = new TweenLite(pos, time, {x:xPos, y:yPos, onUpdate:function ():void{ body.SetPosition(pos); if (numSteps > 0){ block.updatePosInds(posNum, (-((pos.x - xBase)) * PS), (-((pos.y - yBase)) * PS)); }; }, onComplete:function ():void{ _tween = undefined; if (iAsp.axis == "x"){ (iAsp.entity as Block).shake({x:3, y:0}); } else { if (iAsp.axis == "y"){ (iAsp.entity as Block).shake({x:0, y:3}); }; }; }}); }; }; }; } private function onDown(_arg1:GameEvent):void{ var _local2:InteractiveAspect; if (_active){ _local2 = (_arg1.data as InteractiveAspect); drag(_local2.entity); }; } private function onUp(_arg1:GameEvent):void{ var _local2:InteractiveAspect; if (_active){ _local2 = (_arg1.data as InteractiveAspect); if (_target == _local2.entity){ drop(); }; }; } private function onOver(_arg1:GameEvent):void{ } private function onOut(_arg1:GameEvent):void{ } private function drag(_arg1:IEntity):void{ var _local2:GraphicalAspect; var _local3:Sprite; var _local4:InteractiveAspect; var _local5:uint; var _local6:Block; var _local7:Rectangle; var _local8:String; var _local9:PhysicalAspect; var _local10:b2Body; var _local11:b2Vec2; var _local12:uint; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; if (!_target){ _target = _arg1; _local2 = (_target.getAspectByType(GraphicalAspect) as GraphicalAspect); _local3 = _local2.image; _handle = new Point(_local3.mouseX, _local3.mouseY); _handle = _local3.localToGlobal(_handle); _handle.x = (_handle.x - _local3.x); _handle.y = (_handle.y - _local3.y); _screen.stage.addEventListener(MouseEvent.MOUSE_MOVE, move); _screen.stage.addEventListener(MouseEvent.MOUSE_UP, drop); _local4 = (_target.getAspectByType(InteractiveAspect) as InteractiveAspect); _local5 = _local4.numSteps; if (_local5){ _local6 = (_arg1 as Block); if (_local6){ _local7 = _local4.area; _local8 = _local4.axis; if (_local7){ _local9 = (_arg1.getAspectByType(PhysicalAspect) as PhysicalAspect); _local10 = _local9.body; _local11 = _local10.GetPosition(); _local13 = 0; _local14 = 0; if (_local8 == "x"){ _local15 = ((_local11.x - _local7.left) / _local7.width); if (_local15 < 0){ _local15 = 0; } else { if (_local15 > 1){ _local15 = 1; }; }; _local12 = Math.round(((_local4.moveSteps.length - 1) * _local15)); _local16 = _local4.moveSteps[Math.floor((_local4.moveSteps.length / 2))]; _local13 = (_local11.x - _local16); } else { if (_local8 == "y"){ _local17 = ((_local11.y - _local7.top) / _local7.height); if (_local17 < 0){ _local17 = 0; } else { if (_local17 > 1){ _local17 = 1; }; }; _local12 = Math.round(((_local4.moveSteps.length - 1) * _local17)); _local18 = _local4.moveSteps[Math.floor((_local4.moveSteps.length / 2))]; _local14 = (_local11.y - _local18); }; }; _local6.updatePosInds(_local12, (-(_local13) * PS), (-(_local14) * PS)); switch (_local8){ case "all": _local6.showPosInds(); break; case "x": _local6.showHPosInd(); break; case "y": _local6.showVPosInd(); break; default: throw (new Error("[InteractiveControl] : <drag> : Unknown block axis.")); }; }; }; }; } else { throw (new Error("[InteractiveControl] : <drag> : Drop last target first.")); }; } private function drop(_arg1:MouseEvent=null):void{ var _local2:Block; if (_target){ _screen.stage.removeEventListener(MouseEvent.MOUSE_MOVE, move); _screen.stage.removeEventListener(MouseEvent.MOUSE_UP, drop); _handle = undefined; _local2 = (_target as Block); if (_local2){ _local2.hidePosInds(); }; _target = undefined; } else { throw (new Error((("[InteractiveControl] : <drop> : Nothing to drop. (" + _arg1) + ")"))); }; } private function move(_arg1:MouseEvent):void{ var iAsp:InteractiveAspect; var xPos:Number; var yPos:Number; var pAsp:PhysicalAspect; var body:b2Body; var pos:b2Vec2; var block:Block; var posNum:uint; var xShift:Number; var yShift:Number; var numSteps:uint; var xBase:Number; var yBase:Number; var dx:Number; var dy:Number; var sx:Number; var sy:Number; var time:Number; var event = _arg1; iAsp = (_target.getAspectByType(InteractiveAspect) as InteractiveAspect); iAsp.drag = true; var area:Rectangle = iAsp.area; var axis:String = iAsp.axis; block = (_target as Block); if (iAsp.numSteps > 0){ xPos = ((_screen.stage.mouseX - _handle.x) / PS); yPos = ((_screen.stage.mouseY - _handle.y) / PS); if (area){ xShift = 0; yShift = 0; numSteps = iAsp.numSteps; pAsp = (_target.getAspectByType(PhysicalAspect) as PhysicalAspect); body = pAsp.body; pos = body.GetPosition(); xBase = pos.x; yBase = pos.y; if (axis == "x"){ sx = ((xPos - area.left) / area.width); if (sx < 0){ sx = 0; } else { if (sx > 1){ sx = 1; }; }; posNum = Math.round(((iAsp.moveSteps.length - 1) * sx)); xPos = iAsp.moveSteps[posNum]; if (numSteps > 0){ xBase = iAsp.moveSteps[Math.floor((iAsp.moveSteps.length / 2))]; }; } else { if (axis == "y"){ sy = ((yPos - area.top) / area.height); if (sy < 0){ sy = 0; } else { if (sy > 1){ sy = 1; }; }; posNum = Math.round(((iAsp.moveSteps.length - 1) * sy)); yPos = iAsp.moveSteps[posNum]; if (numSteps > 0){ yBase = iAsp.moveSteps[Math.floor((iAsp.moveSteps.length / 2))]; }; }; }; if (axis == "x"){ yPos = pos.y; }; if (axis == "y"){ xPos = pos.x; }; dx = (xPos - pos.x); dy = (yPos - pos.y); if (((!((dx == 0))) || (!((dy == 0))))){ if (_tween){ _tween.kill(); }; body.SetPosition(pos); time = Math.max((Math.abs(dx) / 7), (Math.abs(dy) / 7)); _tween = new TweenLite(pos, time, {x:xPos, y:yPos, onUpdate:function ():void{ body.SetPosition(pos); if (numSteps > 0){ block.updatePosInds(posNum, (-((pos.x - xBase)) * PS), (-((pos.y - yBase)) * PS)); }; }, onComplete:function ():void{ _tween = undefined; if (iAsp.axis == "x"){ (iAsp.entity as Block).shake({x:3, y:0}); } else { if (iAsp.axis == "y"){ (iAsp.entity as Block).shake({x:0, y:3}); }; }; }}); }; }; } else { xPos = ((_screen.stage.mouseX - _handle.x) / PS); yPos = ((_screen.stage.mouseY - _handle.y) / PS); if (((!(area)) || ((((((axis == "y")) || ((((xPos >= area.left)) && ((xPos <= area.right)))))) && ((((axis == "x")) || ((((yPos >= area.top)) && ((yPos <= area.bottom)))))))))){ pAsp = (_target.getAspectByType(PhysicalAspect) as PhysicalAspect); body = pAsp.body; pos = body.GetPosition(); if (axis == "x"){ pos.x = xPos; } else { if (axis == "y"){ pos.y = yPos; }; }; body.SetPosition(pos); }; }; } private function packetCrash(_arg1:Packet):void{ var _local2:GraphicalAspect = (_arg1.getAspectByType(GraphicalAspect) as GraphicalAspect); _arg1.removeAspect(_local2); var _local3:Animat = new Animat(_local2); GameManager.instance.addEntity(_local3); _local3.playAnim("crash"); var _local4:SFX = new SFX(new AcousticalAspect()); GameManager.instance.addEntity(_local4); _local4.playSound(new CrashSound()); } } }//package lp.pge.game.core.systems
Section 227
//MovementSystem (lp.pge.game.core.systems.MovementSystem) package lp.pge.game.core.systems { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import flash.display.*; import asp.systems.*; import asp.entities.*; import lp.pge.game.core.aspects.*; import lp.pge.game.*; public class MovementSystem extends ASystem { private const PS:Number = 30; private static const EPSILON:Number = 0.0001; public function MovementSystem(){ _types = [MovementAspect]; } override public function update():void{ var _local1:IEntity; var _local2:MovementAspect; var _local3:b2Body; var _local4:b2Vec2; var _local5:Sprite; var _local6:b2Vec2; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; for each (_local1 in _entities) { if (_local1.hasAspectOfType(PhysicalAspect)){ _local2 = (_local1.getAspectByType(MovementAspect) as MovementAspect); if (((!(_local2.fixed)) && (_local2.waypoint))){ if (_local2.type == ThingTypes.MOVING){ _local3 = (_local1.getAspectByType(PhysicalAspect) as PhysicalAspect).body; _local6 = _local3.GetPosition(); _local4 = _local2.waypoint; _local7 = (_local4.x - _local6.x); _local8 = (_local4.y - _local6.y); if (Math.abs(_local7) < EPSILON){ _local7 = 0; }; if (Math.abs(_local8) < EPSILON){ _local8 = 0; }; if ((((_local7 == 0)) && ((_local8 == 0)))){ _local3.SetPosition(_local4); _local3.SetLinearVelocity(new b2Vec2(0, 0)); _local2.turnBack(); _local2.count++; if (((_local2.moveOnce) && ((_local2.count == 1)))){ _local2.waypoint = null; }; continue; }; _local9 = Math.atan2(_local8, _local7); _local10 = _local2.speed; _local11 = (_local10 * Math.cos(_local9)); _local12 = (_local10 * Math.sin(_local9)); _local13 = ((Math.abs(_local11) / PS) - Math.abs(_local7)); if (_local13 >= 0){ _local11 = (_local7 * PS); }; _local14 = ((Math.abs(_local12) / PS) - Math.abs(_local8)); if (_local14 >= 0){ _local12 = (_local8 * PS); }; if (Math.abs(_local11) < EPSILON){ _local11 = 0; }; if (Math.abs(_local12) < EPSILON){ _local12 = 0; }; _local3.SetLinearVelocity(new b2Vec2(_local11, _local12)); } else { if (_local2.type == ThingTypes.JUMPING){ _local5 = (_local1.getAspectByType(GraphicalAspect) as GraphicalAspect).image; _local3 = (_local1.getAspectByType(PhysicalAspect) as PhysicalAspect).body; if (_local2.currTicks > 0){ _local2.currTicks--; if (_local2.currMode == 1){ _local5.alpha = (_local2.currTicks / _local2.showTicks); if ((((_local5.alpha < 0.5)) && (_local3.IsActive()))){ _local3.SetActive(false); }; } else { _local5.alpha = (1 - (_local2.currTicks / _local2.hideTicks)); if ((((_local5.alpha >= 0.5)) && (!(_local3.IsActive())))){ _local3.SetActive(true); }; }; } else { if (_local2.currMode == 1){ _local2.currMode = 0; _local2.currTicks = _local2.hideTicks; if (_local2.dir == -1){ if (_local2.pos > -1){ _local2.pos--; } else { _local2.dir = 1; _local2.pos++; }; } else { if (_local2.dir == 1){ if (_local2.pos < 1){ _local2.pos++; } else { _local2.dir = -1; _local2.pos--; }; }; }; if (_local2.pos == -1){ _local4 = _local2.wp0; } else { if (_local2.pos == 0){ _local4 = _local2.wpM; } else { if (_local2.pos == 1){ _local4 = _local2.wp1; }; }; }; _local3.SetPosition(_local4.Copy()); _local5.alpha = 0; } else { _local2.currMode = 1; _local2.currTicks = _local2.showTicks; _local5.alpha = 1; }; }; }; }; }; } else { throw (new Error("[MovementSystem] : <update> : PhysicalAspect not found.")); }; }; } } }//package lp.pge.game.core.systems
Section 228
//PhysicalAdapter (lp.pge.game.core.systems.PhysicalAdapter) package lp.pge.game.core.systems { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import asp.systems.*; import asp.entities.*; import Box2DExt.*; import lp.pge.game.core.*; import lp.pge.game.core.aspects.*; import lp.pge.game.*; public class PhysicalAdapter extends AAdapter { private const PS:Number = 30; private const _gravity:b2Vec2; private const _doSleep:Boolean = false; private const _timeStep:Number = 0.0333333333333333; private const _velIt:int = 10; private const _posIt:int = 10; private const BUFFER_ZONE:Number = 240; private const SENSOR_SIZE:Number = 10; private var _world:b2World; private var _debugDraw:b2DebugDraw; private var _events:Array; private var _bBound:b2Body; private var _lBound:b2Body; private var _rBound:b2Body; private var _tBound:b2Body; private var _width:Number; private var _height:Number; public static const PACKET_MATERIAL:b2eMaterial = new b2eMaterial(0.5, 0.2, 1); public static const SPIKES_MATERIAL:b2eMaterial = new b2eMaterial(0, 0.2, 1); public static const TARGET_MATERIAL:b2eMaterial = new b2eMaterial(0, 0, 1); public static const BONUS_MATERIAL:b2eMaterial = new b2eMaterial(0, 0, 1); public static const BOUNCY_MATERIAL:b2eMaterial = new b2eMaterial(1.1, 0, 1); public static const NORMAL_MATERIAL:b2eMaterial = new b2eMaterial(0.5, 0.2, 1); public static const STICKY_MATERIAL:b2eMaterial = new b2eMaterial(0, 0.8, 1); public static const GEOMETRY_MATERIAL:b2eMaterial = new b2eMaterial(0, 0, 1); public static const DEFAULT_MATERIAL:b2eMaterial = new b2eMaterial(0, 0, 1); public static const PACKET_PROPERTIES:b2eProperties = new b2eProperties(0, 0); public static const SPIKES_PROPERTIES:b2eProperties = new b2eProperties(0, 0); public static const TARGET_PROPERTIES:b2eProperties = new b2eProperties(0, 0); public static const BONUS_PROPERTIES:b2eProperties = new b2eProperties(0, 0); public static const BOUNCY_PROPERTIES:b2eProperties = new b2eProperties(0, 0); public static const NORMAL_PROPERTIES:b2eProperties = new b2eProperties(0, 0); public static const STICKY_PROPERTIES:b2eProperties = new b2eProperties(0, 0); public static const GEOMETRY_PROPERTIES:b2eProperties = new b2eProperties(0, 0); public static const DEFAULT_PROPERTIES:b2eProperties = new b2eProperties(0, 0); private static var _sharedWorld:b2World; public function PhysicalAdapter(_arg1:Number=640, _arg2:Number=480){ _gravity = new b2Vec2(0, 15); super(); _types = [PhysicalAspect]; _width = _arg1; _height = _arg2; _world = new b2World(_gravity, _doSleep); _world.SetContinuousPhysics(true); _world.GetGroundBody().SetUserData("space"); if (GameConfig.DRAW_DEBUG){ _debugDraw = new b2DebugDraw(); _debugDraw.SetSprite(GameEngine.instance.getCanvas()); _debugDraw.SetDrawScale(PS); _debugDraw.SetFillAlpha(0.25); _debugDraw.SetLineThickness(1); _debugDraw.SetFlags(((b2DebugDraw.e_shapeBit | b2DebugDraw.e_jointBit) | b2DebugDraw.e_centerOfMassBit)); _world.SetDebugDraw(_debugDraw); }; _sharedWorld = _world; _events = new Array(); var _local3:Number = (((_width / 2) + BUFFER_ZONE) / PS); var _local4:Number = (SENSOR_SIZE / PS); _tBound = Box2DAPI.createBody(_world, {type:b2Body.b2_staticBody}, {shape:b2PolygonShape.AsOrientedBox(_local3, _local4, new b2Vec2((_local3 - (BUFFER_ZONE / PS)), (((0 - 40) / PS) - _local4))), isSensor:true}); _tBound.SetUserData("tBound"); var _local5:Number = (((_width / 2) + BUFFER_ZONE) / PS); var _local6:Number = (SENSOR_SIZE / PS); _bBound = Box2DAPI.createBody(_world, {type:b2Body.b2_staticBody}, {shape:b2PolygonShape.AsOrientedBox(_local5, _local6, new b2Vec2((_local5 - (BUFFER_ZONE / PS)), (((_height + BUFFER_ZONE) / PS) + _local6))), isSensor:true}); _bBound.SetUserData("bBound"); var _local7:Number = (SENSOR_SIZE / PS); var _local8:Number = (((_height / 2) + BUFFER_ZONE) / PS); _lBound = Box2DAPI.createBody(_world, {type:b2Body.b2_staticBody}, {shape:b2PolygonShape.AsOrientedBox(_local7, _local8, new b2Vec2((((0 - BUFFER_ZONE) / PS) - _local7), (_local8 - (BUFFER_ZONE / PS)))), isSensor:true}); _lBound.SetUserData("lBound"); var _local9:Number = (SENSOR_SIZE / PS); var _local10:Number = (((_height / 2) + BUFFER_ZONE) / PS); _rBound = Box2DAPI.createBody(_world, {type:b2Body.b2_staticBody}, {shape:b2PolygonShape.AsOrientedBox(_local9, _local10, new b2Vec2((((_width + BUFFER_ZONE) / PS) + _local9), (_local10 - (BUFFER_ZONE / PS)))), isSensor:true}); _rBound.SetUserData("rBound"); } override public function update():void{ _world.Step(_timeStep, _velIt, _posIt); _world.ClearForces(); if (_debugDraw){ _world.DrawDebugData(); }; while (_events.length) { GameEngine.instance.dispatchEvent(_events.shift()); }; } override public function destroy():void{ super.destroy(); destroyThis(); } override public function dispose():void{ super.dispose(); destroyThis(); } override public function disposeAll():void{ super.disposeAll(); destroyThis(); } public function getWorld():b2World{ return (_world); } public function getEvents():Array{ return (_events); } override protected function onEntityAdd(_arg1:IEntity):void{ var _local2:PhysicalAspect = (_arg1.getAspectByType(PhysicalAspect) as PhysicalAspect); switch (_local2.type){ case PhysicalAspect.STATIC: _local2.body.SetType(b2Body.b2_staticBody); break; case PhysicalAspect.KINEMATIC: _local2.body.SetType(b2Body.b2_kinematicBody); break; case PhysicalAspect.MOVING: _local2.body.SetType(b2Body.b2_kinematicBody); break; case PhysicalAspect.ROTATING: _local2.body.SetType(b2Body.b2_kinematicBody); break; case PhysicalAspect.DYNAMIC: _local2.body.SetType(b2Body.b2_dynamicBody); break; default: throw (new Error("[PhysicalAdapter] : <onEntityAdd> : Wrong physical aspect type.")); }; } override protected function onEntityRemove(_arg1:IEntity):void{ var _local2:PhysicalAspect = (_arg1.getAspectByType(PhysicalAspect) as PhysicalAspect); _world.DestroyBody(_local2.body); } override protected function onEntityDestroy(_arg1:IEntity):void{ var _local2:PhysicalAspect = (_arg1.getAspectByType(PhysicalAspect) as PhysicalAspect); _world.DestroyBody(_local2.body); } private function destroyThis():void{ var _local1:b2Joint; var _local2:b2Joint; var _local3:b2Body; var _local4:b2Body; _world.DestroyBody(_tBound); _tBound = undefined; _world.DestroyBody(_bBound); _bBound = undefined; _world.DestroyBody(_lBound); _lBound = undefined; _world.DestroyBody(_rBound); _rBound = undefined; _debugDraw = undefined; if (_world.GetJointCount() > 0){ _local1 = _world.GetJointList(); while (_local1) { _local2 = _local1; _local1 = _local1.GetNext(); _world.DestroyJoint(_local2); }; }; if (_world.GetBodyCount() > 0){ _local3 = _world.GetBodyList(); while (_local3) { _local4 = _local3; _local3 = _local3.GetNext(); _world.DestroyBody(_local4); }; }; _world = undefined; _width = undefined; _height = undefined; _sharedWorld = undefined; } public static function getSharedWorld():b2World{ return (_sharedWorld); } } }//package lp.pge.game.core.systems
Section 229
//GameEngine (lp.pge.game.core.GameEngine) package lp.pge.game.core { import flash.display.*; import asp.*; import asp.events.*; import lp.pge.game.core.systems.*; public class GameEngine extends AEngine { private var _aAdap:AcousticalAdapter; private var _cProc:CollisionProcess; private var _gAdap:GraphicalAdapter; private var _iCont:InteractiveControl; private var _mSyst:MovementSystem; private var _pAdap:PhysicalAdapter; private var _screen:Sprite; private var _canvas:Sprite; private static var _instance:GameEngine; public function GameEngine(_arg1:Sprite, _arg2:Sprite=null, _arg3:Number=720, _arg4:Number=480){ _instance = this; if (!_arg1){ throw (new Error("[GameEngine] : <GameEngine> : Can't initialize.")); }; _screen = _arg1; _canvas = _arg2; _mSyst = new MovementSystem(); _pAdap = new PhysicalAdapter(_arg3, _arg4); _cProc = new CollisionProcess(_pAdap.getWorld(), _pAdap.getEvents()); _gAdap = new GraphicalAdapter(_screen, _canvas); _aAdap = new AcousticalAdapter(); _iCont = new InteractiveControl(_pAdap.getEvents()); addSystem(_mSyst); addSystem(_pAdap); addSystem(_cProc); addSystem(_gAdap); addSystem(_aAdap); addSystem(_iCont); } override public function update():void{ if (!_exists){ throw (new Error("[GameEngine] : <update> : Engine not exists.")); }; _updating = true; dispatchEvent(new EngineEvent(EngineEvent.START_UPDATE)); _mSyst.update(); _pAdap.update(); _cProc.update(); _gAdap.update(); _aAdap.update(); _updating = false; dispatchEvent(new EngineEvent(EngineEvent.FINISH_UPDATE)); } override public function reset():void{ _mSyst.reset(); _pAdap.reset(); _cProc.reset(); _gAdap.reset(); _aAdap.reset(); _iCont.reset(); } public function getCanvas():Sprite{ return (_canvas); } public function getScreen():Sprite{ return (_screen); } public function get mute():Boolean{ return ((_aAdap) ? _aAdap.mute : true); } public function set mute(_arg1:Boolean):void{ if (_aAdap){ _aAdap.mute = _arg1; }; } public static function get instance():GameEngine{ return (_instance); } } }//package lp.pge.game.core
Section 230
//ADummy (lp.pge.game.dummies.ADummy) package lp.pge.game.dummies { import flash.display.*; public class ADummy extends Sprite { public function ADummy(){ if ((this as Object).constructor === ADummy){ throw (new Error("[ADummy] : <ADummy> : Abstract class can't be instantiated.")); }; } } }//package lp.pge.game.dummies
Section 231
//BlockDummy (lp.pge.game.dummies.BlockDummy) package lp.pge.game.dummies { public class BlockDummy extends ThingDummy { public var fixed:Boolean; public function BlockDummy(){ if ((this as Object).constructor === BlockDummy){ throw (new Error("[BlockDummy] : <BlockDummy> : Abstract class can't be instantiated.")); }; } } }//package lp.pge.game.dummies
Section 232
//BonusDummy (lp.pge.game.dummies.BonusDummy) package lp.pge.game.dummies { import lp.pge.game.core.systems.*; public class BonusDummy extends ThingDummy { public function BonusDummy(){ material = PhysicalAdapter.BONUS_MATERIAL; properties = PhysicalAdapter.BONUS_PROPERTIES; } } }//package lp.pge.game.dummies
Section 233
//BouncyBlockDummy (lp.pge.game.dummies.BouncyBlockDummy) package lp.pge.game.dummies { import lp.pge.game.core.systems.*; public class BouncyBlockDummy extends BlockDummy { public function BouncyBlockDummy(){ material = PhysicalAdapter.BOUNCY_MATERIAL; properties = PhysicalAdapter.BOUNCY_PROPERTIES; } } }//package lp.pge.game.dummies
Section 234
//GameDummy (lp.pge.game.dummies.GameDummy) package lp.pge.game.dummies { import flash.display.*; import Box2DExt.*; public class GameDummy extends ADummy { public var image:Sprite; public var shape:Sprite; public var material:b2eMaterial; public var properties:b2eProperties; public function GameDummy(){ if ((this as Object).constructor === GameDummy){ throw (new Error("[GameDummy] : <GameDummy> : Abstract class can't be instantiated.")); }; } } }//package lp.pge.game.dummies
Section 235
//GeometryDummy (lp.pge.game.dummies.GeometryDummy) package lp.pge.game.dummies { import lp.pge.game.core.systems.*; public class GeometryDummy extends GameDummy { public function GeometryDummy(){ material = PhysicalAdapter.GEOMETRY_MATERIAL; properties = PhysicalAdapter.GEOMETRY_PROPERTIES; } } }//package lp.pge.game.dummies
Section 236
//JumpingSpikesDummy (lp.pge.game.dummies.JumpingSpikesDummy) package lp.pge.game.dummies { import lp.pge.game.*; public class JumpingSpikesDummy extends SpikesDummy { public function JumpingSpikesDummy(){ type = ThingTypes.JUMPING; } } }//package lp.pge.game.dummies
Section 237
//MovingSpikesDummy (lp.pge.game.dummies.MovingSpikesDummy) package lp.pge.game.dummies { import lp.pge.game.*; public class MovingSpikesDummy extends SpikesDummy { public function MovingSpikesDummy(){ type = ThingTypes.MOVING; } } }//package lp.pge.game.dummies
Section 238
//NormalBlockDummy (lp.pge.game.dummies.NormalBlockDummy) package lp.pge.game.dummies { import lp.pge.game.core.systems.*; public class NormalBlockDummy extends BlockDummy { public function NormalBlockDummy(){ material = PhysicalAdapter.NORMAL_MATERIAL; properties = PhysicalAdapter.NORMAL_PROPERTIES; } } }//package lp.pge.game.dummies
Section 239
//PacketDummy (lp.pge.game.dummies.PacketDummy) package lp.pge.game.dummies { import lp.pge.game.core.systems.*; public class PacketDummy extends ThingDummy { public function PacketDummy(){ material = PhysicalAdapter.PACKET_MATERIAL; properties = PhysicalAdapter.PACKET_PROPERTIES; } } }//package lp.pge.game.dummies
Section 240
//SpikesDummy (lp.pge.game.dummies.SpikesDummy) package lp.pge.game.dummies { import lp.pge.game.core.systems.*; public class SpikesDummy extends ThingDummy { public function SpikesDummy(){ material = PhysicalAdapter.SPIKES_MATERIAL; properties = PhysicalAdapter.SPIKES_PROPERTIES; } } }//package lp.pge.game.dummies
Section 241
//StaticSpikesDummy (lp.pge.game.dummies.StaticSpikesDummy) package lp.pge.game.dummies { public class StaticSpikesDummy extends SpikesDummy { } }//package lp.pge.game.dummies
Section 242
//StickyBlockDummy (lp.pge.game.dummies.StickyBlockDummy) package lp.pge.game.dummies { import lp.pge.game.core.systems.*; public class StickyBlockDummy extends BlockDummy { public function StickyBlockDummy(){ material = PhysicalAdapter.STICKY_MATERIAL; properties = PhysicalAdapter.STICKY_PROPERTIES; } } }//package lp.pge.game.dummies
Section 243
//TargetDummy (lp.pge.game.dummies.TargetDummy) package lp.pge.game.dummies { import lp.pge.game.core.systems.*; public class TargetDummy extends ThingDummy { public var hitDistance:Number;// = 30 public var event:String; public var packetAction:String;// = "break" public function TargetDummy(){ material = PhysicalAdapter.TARGET_MATERIAL; properties = PhysicalAdapter.TARGET_PROPERTIES; } } }//package lp.pge.game.dummies
Section 244
//ThingDummy (lp.pge.game.dummies.ThingDummy) package lp.pge.game.dummies { import flash.geom.*; public class ThingDummy extends GameDummy { public var massScale:Number;// = 1 public var wp0:Point; public var wp1:Point; public var speed:Number;// = 50 public var area:Rectangle; public var axis:String;// = "all" public var numSteps:uint;// = 0 public var type:String;// = "immovable" public function ThingDummy(){ if ((this as Object).constructor === ThingDummy){ throw (new Error("[ThingDummy] : <ThingDummy> : Abstract class can't be instantiated.")); }; } } }//package lp.pge.game.dummies
Section 245
//TriggerDummy (lp.pge.game.dummies.TriggerDummy) package lp.pge.game.dummies { import lp.pge.game.core.systems.*; public class TriggerDummy extends ThingDummy { public var event:String; public function TriggerDummy(){ material = PhysicalAdapter.DEFAULT_MATERIAL; properties = PhysicalAdapter.DEFAULT_PROPERTIES; } } }//package lp.pge.game.dummies
Section 246
//ArrowsIcon (lp.pge.game.gui.ArrowsIcon) package lp.pge.game.gui { import flash.display.*; public class ArrowsIcon extends MovieClip { public function align():void{ rotation = (parent) ? -(parent.rotation) : 0; } public function get animated():Boolean{ return ((totalFrames > 1)); } } }//package lp.pge.game.gui
Section 247
//HiddenBlock (lp.pge.game.gui.HiddenBlock) package lp.pge.game.gui { import flash.events.*; import lp.pge.game.core.entities.*; import lp.pge.game.models.*; import flash.display.*; import lp.pge.game.dummies.*; import lp.pge.game.*; import lp.pge.game.core.managers.*; import lp.pge.*; public class HiddenBlock extends MovieClip { private var _dir:int;// = 0 public var blockData1:Object; public var blockData2:Object; public var blockData3:Object; private var _selectedBlock:Block; private static const SPACE:Number = 190; public static const BOUNCY_GIRDER_B:uint = 1; public static const BOUNCY_GIRDER_L:uint = 2; public static const BOUNCY_GIRDER_R:uint = 3; public static const BOUNCY_GIRDER_T:uint = 4; public static const BOUNCY_GIRDER_BL:uint = 5; public static const BOUNCY_GIRDER_BR:uint = 6; public static const BOUNCY_GIRDER_TL:uint = 7; public static const BOUNCY_GIRDER_TR:uint = 8; public static const BOUNCY_CIRCLE:uint = 9; public static const BOUNCY_ARC:uint = 10; public static const BOUNCY_CUP:uint = 11; public static const NORMAL_GIRDER_B:uint = 12; public static const NORMAL_GIRDER_L:uint = 13; public static const NORMAL_GIRDER_R:uint = 14; public static const NORMAL_GIRDER_T:uint = 15; public static const NORMAL_GIRDER_BL:uint = 16; public static const NORMAL_GIRDER_BR:uint = 17; public static const NORMAL_GIRDER_TL:uint = 18; public static const NORMAL_GIRDER_TR:uint = 19; public static const NORMAL_CIRCLE:uint = 20; public static const NORMAL_SLOPE_TL:uint = 21; public static const NORMAL_SLOPE_TR:uint = 22; public static const STICKY_GIRDER_T:uint = 23; public static const STICKY_GIRDER_TL:uint = 24; public static const STICKY_GIRDER_TR:uint = 25; public function HiddenBlock(){ addFrameScript(0, frame1); if (x < SPACE){ _dir = 1; } else { if ((GameApplication.APPL_WIDTH - x) < SPACE){ _dir = -1; }; }; gotoAndStop((2 + _dir)); addEventListener(MouseEvent.MOUSE_DOWN, onDown); } public function get dir():int{ return (_dir); } public function set dir(_arg1:int):void{ if (_arg1 == _dir){ return; }; _dir = _arg1; gotoAndStop((2 + _dir)); } public function selectBlock(_arg1:uint):void{ var _local2:Object; var _local4:BlockModel; if (_arg1 > 2){ throw (new Error((("[HiddenBlock] : <selectBlock> : Wrong block index (" + _arg1) + ")."))); }; if (_arg1 == 0){ _local2 = blockData1; } else { if (_arg1 == 1){ _local2 = blockData2; } else { if (_arg1 == 2){ _local2 = blockData3; }; }; }; if (_local2.id == BOUNCY_CUP){ _local2.dummyClass = BouncyBlockArcTopDummy; _local2.rotation = 0; } else { if (_local2.id == BOUNCY_ARC){ _local2.dummyClass = BouncyBlockArcBottomDummy; _local2.rotation = 0; } else { if (_local2.id == BOUNCY_GIRDER_B){ _local2.dummyClass = BouncyBlockBottomDummy; _local2.rotation = 0; } else { if (_local2.id == BOUNCY_GIRDER_R){ _local2.dummyClass = BouncyBlockBottomDummy; _local2.rotation = -90; } else { if (_local2.id == BOUNCY_GIRDER_L){ _local2.dummyClass = BouncyBlockTopDummy; _local2.rotation = -90; } else { if (_local2.id == BOUNCY_GIRDER_T){ _local2.dummyClass = BouncyBlockTopDummy; _local2.rotation = 0; } else { if (_local2.id == BOUNCY_GIRDER_TL){ _local2.dummyClass = BouncyBlockTopDummy; _local2.rotation = -45; } else { if (_local2.id == BOUNCY_GIRDER_TR){ _local2.dummyClass = BouncyBlockTopDummy; _local2.rotation = 45; } else { if (_local2.id == BOUNCY_GIRDER_BL){ _local2.dummyClass = BouncyBlockBottomDummy; _local2.rotation = 45; } else { if (_local2.id == BOUNCY_GIRDER_BR){ _local2.dummyClass = BouncyBlockBottomDummy; _local2.rotation = -45; } else { if (_local2.id == BOUNCY_CIRCLE){ _local2.dummyClass = BouncyBlockCircleDummy; _local2.rotation = 0; } else { if (_local2.id == NORMAL_SLOPE_TR){ _local2.dummyClass = NormalBlockSlopeTRDummy; _local2.rotation = 0; } else { if (_local2.id == NORMAL_SLOPE_TL){ _local2.dummyClass = NormalBlockSlopeTLDummy; _local2.rotation = 0; } else { if (_local2.id == NORMAL_GIRDER_B){ _local2.dummyClass = NormalBlockBottomDummy; _local2.rotation = 0; } else { if (_local2.id == NORMAL_GIRDER_R){ _local2.dummyClass = NormalBlockBottomDummy; _local2.rotation = -90; } else { if (_local2.id == NORMAL_GIRDER_L){ _local2.dummyClass = NormalBlockBottomDummy; _local2.rotation = 90; } else { if (_local2.id == NORMAL_GIRDER_TL){ _local2.dummyClass = NormalBlockBottomDummy; _local2.rotation = 135; } else { if (_local2.id == NORMAL_GIRDER_TR){ _local2.dummyClass = NormalBlockBottomDummy; _local2.rotation = -135; } else { if (_local2.id == NORMAL_GIRDER_BL){ _local2.dummyClass = NormalBlockBottomDummy; _local2.rotation = 45; } else { if (_local2.id == NORMAL_GIRDER_BR){ _local2.dummyClass = NormalBlockBottomDummy; _local2.rotation = -45; } else { if (_local2.id == NORMAL_CIRCLE){ _local2.dummyClass = NormalBlockCircleDummy; _local2.rotation = 0; } else { if (_local2.id == STICKY_GIRDER_T){ _local2.dummyClass = StickyBlockTopDummy; _local2.rotation = 0; } else { if (_local2.id == STICKY_GIRDER_TR){ _local2.dummyClass = StickyBlockTopDummy; _local2.rotation = 45; } else { if (_local2.id == STICKY_GIRDER_TL){ _local2.dummyClass = StickyBlockTopDummy; _local2.rotation = -45; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; var _local3:BlockDummy = new _local2.dummyClass(); _local3.x = x; _local3.y = y; _local3.rotation = (isNaN(_local2.rotation)) ? 0 : Number(_local2.rotation); if ((_local3 is BouncyBlockDummy)){ _local4 = new BouncyBlockModel(); } else { if ((_local3 is NormalBlockDummy)){ _local4 = new NormalBlockModel(); } else { if ((_local3 is StickyBlockDummy)){ _local4 = new StickyBlockModel(); }; }; }; _local4.load(_local3); var _local5:Block = (EntitiesFactory.createEntity(_local4) as Block); _local5.question = this; _local5.highlight(); GameManager.instance.addEntity(_local5); _selectedBlock = _local5; alpha = 0; if (parent){ parent.setChildIndex(this, (parent.numChildren - 1)); }; var _local6:MovieClip = (getChildAt(0) as MovieClip); if (_local6){ _local6.gotoAndStop(1); }; } public function reset():void{ if (x < SPACE){ _dir = 1; } else { if ((GameApplication.APPL_WIDTH - x) < SPACE){ _dir = -1; }; }; gotoAndStop((2 + _dir)); var _local1:MovieClip = (getChildAt(0) as MovieClip); if (_local1){ _local1.reset(); }; if (_selectedBlock){ _selectedBlock.question = undefined; }; _selectedBlock = undefined; if (!hasEventListener(MouseEvent.MOUSE_DOWN)){ addEventListener(MouseEvent.MOUSE_DOWN, onDown); }; GameApplication.instance.stage.removeEventListener(MouseEvent.MOUSE_UP, onUp); alpha = 1; } public function destroy():void{ stop(); removeEventListener(MouseEvent.MOUSE_DOWN, onDown); GameApplication.instance.stage.removeEventListener(MouseEvent.MOUSE_UP, onUp); _dir = undefined; blockData1 = undefined; blockData2 = undefined; blockData3 = undefined; if (parent){ parent.removeChild(this); }; if (_selectedBlock){ _selectedBlock.question = undefined; }; _selectedBlock = undefined; } private function onDown(_arg1:MouseEvent):void{ var anim:MovieClip; var sign:MovieClip; var $event = _arg1; if (_selectedBlock){ GameManager.instance.disposeEntity(_selectedBlock); _selectedBlock.question = undefined; _selectedBlock = undefined; }; anim = (getChildAt(0) as MovieClip); if (anim){ sign = (anim.getChildByName("sign") as MovieClip); if (sign){ alpha = 1; sign.callback = function ():void{ anim.gotoAndPlay(2); }; sign.gotoAndPlay(2); } else { anim.gotoAndPlay(2); }; }; GameApplication.instance.stage.addEventListener(MouseEvent.MOUSE_UP, onUp); } private function onUp(_arg1:MouseEvent):void{ var _local2:MovieClip = (getChildAt(0) as MovieClip); if (_local2){ _local2.reset(); }; GameApplication.instance.stage.removeEventListener(MouseEvent.MOUSE_UP, onUp); } function frame1(){ stop(); } } }//package lp.pge.game.gui
Section 248
//AModel (lp.pge.game.models.AModel) package lp.pge.game.models { public class AModel { public function AModel(){ if ((this as Object).constructor === AModel){ throw (new Error("[AModel] : <AModel> : Abstract class can't be instantiated.")); }; } } }//package lp.pge.game.models
Section 249
//BlockModel (lp.pge.game.models.BlockModel) package lp.pge.game.models { import lp.pge.game.dummies.*; public class BlockModel extends ThingModel { protected var _fixed:Boolean; public function BlockModel(){ if ((this as Object).constructor === BlockModel){ throw (new Error("[BlockModel] : <BlockModel> : Abstract class can't be instantiated.")); }; } public function get fixed():Boolean{ return (_fixed); } public function set fixed(_arg1:Boolean):void{ _fixed = _arg1; } override public function load(_arg1:GameDummy):void{ if (((!(_arg1)) || (((!(_arg1.shape)) || (!(_arg1.image)))))){ throw (new Error("[BlockModel] : <load> : Wrong dummy.")); }; super.load(_arg1); _fixed = (_arg1 as BlockDummy).fixed; } } }//package lp.pge.game.models
Section 250
//BonusModel (lp.pge.game.models.BonusModel) package lp.pge.game.models { import Box2D.Dynamics.*; public class BonusModel extends ThingModel { override public function createBody():b2Body{ var _local1:b2Body = constructBody(); var _local2:b2Fixture = _local1.GetFixtureList(); while (_local2) { _local2.SetSensor(true); _local2 = _local2.GetNext(); }; return (_local1); } } }//package lp.pge.game.models
Section 251
//BouncyBlockModel (lp.pge.game.models.BouncyBlockModel) package lp.pge.game.models { public class BouncyBlockModel extends BlockModel { } }//package lp.pge.game.models
Section 252
//GameModel (lp.pge.game.models.GameModel) package lp.pge.game.models { import lp.pge.game.dummies.*; import flash.geom.*; public class GameModel extends AModel { protected const DPR:Number = 57.2957795130823; protected const PS:Number = 30; protected var _id:String; protected var _loaded:Boolean; protected var _x:Number; protected var _y:Number; protected var _angle:Number; protected var _scaleX:Number; protected var _scaleY:Number; protected var _transform:Transform; protected var _data; public function GameModel(){ if ((this as Object).constructor === GameModel){ throw (new Error("[GameModel] : <GameModel> : Abstract class can't be instantiated.")); }; } public function get id():String{ return (_id); } public function load(_arg1:GameDummy):void{ if (!_arg1){ throw (new Error("[GameModel] : <load> : Wrong dummy.")); }; _id = _arg1.name; _transform = _arg1.transform; _x = _arg1.x; _y = _arg1.y; _angle = (_arg1.rotation / DPR); _arg1.rotation = 0; _scaleX = _arg1.scaleX; _scaleY = _arg1.scaleY; _loaded = true; } public function unload():void{ _x = undefined; _y = undefined; _angle = undefined; _scaleX = undefined; _scaleY = undefined; _transform = undefined; _data = undefined; _loaded = false; } public function get isLoaded():Boolean{ return (_loaded); } public function get x():Number{ return (_x); } public function set x(_arg1:Number):void{ _x = _arg1; } public function get y():Number{ return (_y); } public function set y(_arg1:Number):void{ _y = _arg1; } public function get angle():Number{ return (_angle); } public function set angle(_arg1:Number):void{ _angle = _arg1; } public function get scaleX():Number{ return (_scaleX); } public function set scaleX(_arg1:Number):void{ _scaleX = _arg1; } public function get scaleY():Number{ return (_scaleY); } public function set scaleY(_arg1:Number):void{ _scaleY = _arg1; } public function get data(){ return (_data); } public function set data(_arg1):void{ _data = _arg1; } } }//package lp.pge.game.models
Section 253
//GeometryModel (lp.pge.game.models.GeometryModel) package lp.pge.game.models { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import lp.pge.game.shapes.*; import lp.pge.game.dummies.*; import Box2DExt.*; import lp.pge.game.samplers.*; import lp.pge.game.core.systems.*; import lp.pge.game.patterns.*; public class GeometryModel extends GameModel { protected var _shapes:Array; protected var _material:b2eMaterial; protected var _properties:b2eProperties; protected var _filterData:b2FilterData; public function GeometryModel(){ _filterData = new b2FilterData(); super(); } override public function load(_arg1:GameDummy):void{ var _local3:uint; var _local4:AbstractShapeSampler; var _local5:uint; if (((!(_arg1)) || (!(_arg1.shape)))){ throw (new Error("[GeometryModel] : <load> : Wrong dummy.")); }; _id = _arg1.name; _transform = _arg1.transform; _x = _arg1.x; _y = _arg1.y; _angle = (_arg1.rotation / DPR); _arg1.rotation = 0; _scaleX = _arg1.scaleX; _scaleY = _arg1.scaleY; _shapes = new Array(); var _local2:AbstractShapePattern = (_arg1.shape as AbstractShapePattern); if ((_local2["init"] is Function)){ var _local6 = _local2; _local6["init"](); }; if (_local2){ _local3 = _local2.numChildren; _local5 = 0; while (_local5 < _local3) { _local4 = (_local2.getChildAt(_local5) as AbstractShapeSampler); if (_local4){ _local4.x = (_local4.x * _scaleX); _local4.y = (_local4.y * _scaleY); _shapes.push(getGeomShape(_local4)); } else { throw (new Error("[GeometryModel] : <load> : Wrong shape pattern.")); }; _local5++; }; } else { throw (new Error("[GeometryModel] : <load> : Wrong shape data.")); }; _material = _arg1.material; _properties = _arg1.properties; _loaded = true; } override public function unload():void{ _x = undefined; _y = undefined; _angle = undefined; _scaleX = undefined; _scaleY = undefined; _transform = undefined; while (_shapes.length) { _shapes.pop().dispose(); }; _shapes = undefined; _material = undefined; _properties = undefined; _data = undefined; _loaded = false; } public function createBody():b2Body{ return (constructBody()); } public function get material():b2eMaterial{ return (_material); } public function set material(_arg1:b2eMaterial):void{ _material = _arg1; } public function get properties():b2eProperties{ return (_properties); } public function set properties(_arg1:b2eProperties):void{ _properties = _arg1; } protected function getGeomShape(_arg1:AbstractShapeSampler):AbstractShape{ var _local2:AbstractShape; var _local6:Array; var _local7:PointSampler; var _local8:String; var _local9:int; var _local10:uint; var _local11:uint; var _local3:Number = _arg1.rotation; _arg1.rotation = 0; var _local4:Number = (_arg1.width * _scaleX); var _local5:Number = (_arg1.height * _scaleY); if ((_arg1 is CircleShapeSampler)){ _local2 = new CircleShape(((_local4 + _local5) / 4), _arg1.x, _arg1.y, _local3); } else { if ((_arg1 is RectangleShapeSampler)){ _local2 = new RectangleShape((_local4 / 2), (_local5 / 2), _arg1.x, _arg1.y, _local3); } else { if ((_arg1 is TriangleShapeSampler)){ _local2 = new TriangleShape((_local4 / 2), (_local5 / 2), "tc", _arg1.x, _arg1.y, _local3); } else { if ((_arg1 is BLSlopeShapeSampler)){ _local2 = new TriangleShape((_local4 / 2), (_local5 / 2), "bl", _arg1.x, _arg1.y, _local3); } else { if ((_arg1 is BRSlopeShapeSampler)){ _local2 = new TriangleShape((_local4 / 2), (_local5 / 2), "br", _arg1.x, _arg1.y, _local3); } else { if ((_arg1 is TLSlopeShapeSampler)){ _local2 = new TriangleShape((_local4 / 2), (_local5 / 2), "tl", _arg1.x, _arg1.y, _local3); } else { if ((_arg1 is TRSlopeShapeSampler)){ _local2 = new TriangleShape((_local4 / 2), (_local5 / 2), "tr", _arg1.x, _arg1.y, _local3); } else { if ((_arg1 is PolygonShapeSampler)){ _local6 = new Array(); _local10 = _arg1.numChildren; _local11 = 0; while (_local11 < _local10) { _local7 = (_arg1.getChildAt(_local11) as PointSampler); if (_local7){ _local8 = _local7.name.split("p_")[1]; _local9 = (((_local8) && (_local8.length))) ? int(_local8) : -1; if (_local9 >= 0){ if (!_local6[_local9]){ _local6[_local9] = new b2Vec2((_local7.x * _scaleX), (_local7.y * _scaleY)); } else { throw (new Error("[GeometryModel] : <getGeomShape> : Wrong index found.")); }; } else { throw (new Error("[GeometryModel] : <getGeomShape> : Unnamed point found.")); }; }; _local11++; }; _local2 = new PolygonShape(_local6, _arg1.x, _arg1.y, _local3); } else { throw (new Error("[GeometryModel] : <getGeomShape> : Unknown sampler.")); }; }; }; }; }; }; }; }; _local2.userData = _arg1.userData; return (_local2); } protected function constructBody():b2Body{ var _local4:AbstractShape; var _local7:Array; var _local8:b2Vec2; if (!_loaded){ throw (new Error("[GeometryModel] : <constructBody> : Model isn't loaded.")); }; var _local1:b2Body = Box2DAPI.createBody(PhysicalAdapter.getSharedWorld(), {position:new b2Vec2((_x / PS), (_y / PS)), type:b2Body.b2_staticBody}); var _local2:b2FixtureDef = Box2DAPI.createFixtureDef({restitution:_material.restitution, friction:_material.friction, density:_material.density, filter:_filterData}); var _local3:uint = _shapes.length; var _local5:uint; while (_local5 < _local3) { _local4 = _shapes[_local5]; _local2.userData = _local4.userData; if ((_local4 is CircleShape)){ Box2DAPI.createCircularFixture(_local1, ((2 * (_local4 as CircleShape).radius) / PS), (_local4.x / PS), (_local4.y / PS), _local2); } else { if ((_local4 is RectangleShape)){ _local7 = [_local4.getGlobalTopLeft(), _local4.getGlobalTopRight(), _local4.getGlobalBottomRight(), _local4.getGlobalBottomLeft()]; for each (_local8 in _local7) { _local8.x = (_local8.x / PS); _local8.y = (_local8.y / PS); }; Box2DAPI.createPolygonalFixture(_local1, _local7, _local2); } else { if ((_local4 is TriangleShape)){ switch ((_local4 as TriangleShape).kind){ case "tc": _local7 = [_local4.getGlobalBottomLeft(), _local4.getGlobalTopCenter(), _local4.getGlobalBottomRight()]; break; case "bl": _local7 = [_local4.getGlobalTopLeft(), _local4.getGlobalTopRight(), _local4.getGlobalBottomRight()]; break; case "br": _local7 = [_local4.getGlobalTopLeft(), _local4.getGlobalTopRight(), _local4.getGlobalBottomLeft()]; break; case "tl": _local7 = [_local4.getGlobalTopRight(), _local4.getGlobalBottomRight(), _local4.getGlobalBottomLeft()]; break; case "tr": _local7 = [_local4.getGlobalTopLeft(), _local4.getGlobalBottomRight(), _local4.getGlobalBottomLeft()]; break; default: throw (new Error("[GeometryModel] : <createBody> : Unknown triangle kind.")); }; for each (_local8 in _local7) { _local8.x = (_local8.x / PS); _local8.y = (_local8.y / PS); }; Box2DAPI.createPolygonalFixture(_local1, _local7, _local2); } else { if ((_local4 is PolygonShape)){ _local7 = (_local4 as PolygonShape).getGlobalPoints(); for each (_local8 in _local7) { _local8.x = (_local8.x / PS); _local8.y = (_local8.y / PS); }; Box2DAPI.createPolygonalFixture(_local1, _local7, _local2); } else { throw (new Error("[GeometryModel] : <createBody> : Unknown shape.")); }; }; }; }; _local5++; }; _local1.SetAngle(_angle); var _local6:b2Vec2 = new b2Vec2((_x / PS), (_y / PS)); _local1.SetPosition(_local6); if (_properties){ _local1.SetLinearDamping(_properties.linearDamping); _local1.SetAngularDamping(_properties.angularDamping); }; return (_local1); } } }//package lp.pge.game.models
Section 254
//NormalBlockModel (lp.pge.game.models.NormalBlockModel) package lp.pge.game.models { public class NormalBlockModel extends BlockModel { } }//package lp.pge.game.models
Section 255
//PacketModel (lp.pge.game.models.PacketModel) package lp.pge.game.models { import Box2D.Dynamics.*; public class PacketModel extends ThingModel { override public function createBody():b2Body{ var _local1:b2Body = constructBody(); _local1.SetBullet(true); return (_local1); } } }//package lp.pge.game.models
Section 256
//SpikesModel (lp.pge.game.models.SpikesModel) package lp.pge.game.models { public class SpikesModel extends ThingModel { } }//package lp.pge.game.models
Section 257
//StickyBlockModel (lp.pge.game.models.StickyBlockModel) package lp.pge.game.models { public class StickyBlockModel extends BlockModel { } }//package lp.pge.game.models
Section 258
//TargetModel (lp.pge.game.models.TargetModel) package lp.pge.game.models { import Box2D.Dynamics.*; import lp.pge.game.shapes.*; import lp.pge.game.dummies.*; import lp.pge.game.*; public class TargetModel extends ThingModel { private var _hitDistance:Number; private var _event:String; private var _packetAction:String; override public function load(_arg1:GameDummy):void{ var _local5:CircleShape; super.load(_arg1); var _local2:TargetDummy = (_arg1 as TargetDummy); _hitDistance = (_local2.hitDistance / GameConfig.PHYS_SCALE); _event = _local2.event; _packetAction = _local2.packetAction; var _local3:uint = _shapes.length; var _local4:uint; while (_local4 < _local3) { _local5 = (_shapes[_local4] as CircleShape); if (_local5){ _local5.radius = _local2.hitDistance; }; _local4++; }; } override public function createBody():b2Body{ var _local1:b2Body = constructBody(); var _local2:b2Fixture = _local1.GetFixtureList(); while (_local2) { _local2.SetSensor(true); _local2 = _local2.GetNext(); }; return (_local1); } public function getEvent():String{ return (_event); } public function getHitDistance():Number{ return (_hitDistance); } public function getPacketAction():String{ return (_packetAction); } } }//package lp.pge.game.models
Section 259
//ThingModel (lp.pge.game.models.ThingModel) package lp.pge.game.models { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import flash.display.*; import lp.pge.game.shapes.*; import lp.pge.game.dummies.*; import Box2DExt.*; import lp.pge.game.samplers.*; import flash.geom.*; import flash.utils.*; import lp.pge.game.core.systems.*; import lp.pge.game.patterns.*; public class ThingModel extends GameModel { protected var _shapes:Array; protected var _imageClass:Class; protected var _shiftX:Number; protected var _shiftY:Number; protected var _material:b2eMaterial; protected var _properties:b2eProperties; protected var _filterData:b2FilterData; protected var _massScale:Number; protected var _wp0:b2Vec2; protected var _wp1:b2Vec2; protected var _speed:Number; protected var _axis:String; protected var _area:Rectangle; protected var _numSteps:uint; protected var _type:String; public function ThingModel(){ _filterData = new b2FilterData(); super(); if ((this as Object).constructor === ThingModel){ throw (new Error("[ThingModel] : <ThingModel> : Abstract class can't be instantiated.")); }; } public function getShapes():Array{ var _local6:AbstractShape; var _local1:Number = (_shiftX / _scaleX); var _local2:Number = (_shiftY / _scaleY); var _local3:Array = new Array(); var _local4:uint = _shapes.length; var _local5:uint; while (_local5 < _local4) { _local6 = _shapes[_local5].clone(); _shapes[_local5].clone().x = (_local6.x - _local1); _local6.y = (_local6.y - _local2); _local3.push(_local6); _local5++; }; return (_local3); } override public function load(_arg1:GameDummy):void{ var _local8:uint; var _local9:AbstractShapeSampler; var _local10:uint; if (((!(_arg1)) || (((!(_arg1.shape)) || (!(_arg1.image)))))){ throw (new Error("[ThingModel] : <load> : Wrong dummy.")); }; _id = _arg1.name; _transform = _arg1.transform; _x = _arg1.x; _y = _arg1.y; _angle = (_arg1.rotation / DPR); _arg1.rotation = 0; _scaleX = _arg1.scaleX; _scaleY = _arg1.scaleY; _shapes = new Array(); var _local2:AbstractShapePattern = (_arg1.shape as AbstractShapePattern); if ((_local2["init"] is Function)){ var _local11 = _local2; _local11["init"](); }; if (_local2){ _local8 = _local2.numChildren; _local10 = 0; while (_local10 < _local8) { _local9 = (_local2.getChildAt(_local10) as AbstractShapeSampler); if (_local9){ _local9.x = (_local9.x * _scaleX); _local9.y = (_local9.y * _scaleY); _shapes.push(getGeomShape(_local9)); } else { throw (new Error("[ThingModel] : <load> : Wrong shape pattern.")); }; _local10++; }; } else { throw (new Error("[ThingModel] : <load> : Wrong shape data.")); }; _imageClass = (getDefinitionByName(getQualifiedClassName(_arg1.image)) as Class); _material = _arg1.material; _properties = _arg1.properties; _massScale = (_arg1 as ThingDummy).massScale; var _local3:ThingDummy = (_arg1 as ThingDummy); var _local4:Point = _local3.wp0; var _local5:Point = _local3.wp1; _wp0 = (_local4) ? new b2Vec2((_local4.x / PS), (_local4.y / PS)) : new b2Vec2((_x / PS), (_y / PS)); _wp1 = (_local5) ? new b2Vec2((_local5.x / PS), (_local5.y / PS)) : new b2Vec2((_x / PS), (_y / PS)); var _local6:Number = _local3.speed; _speed = (isNaN(_local6)) ? 0 : (_local6 / PS); var _local7:Rectangle = _local3.area; _area = (_local7) ? new Rectangle((_local7.x / PS), (_local7.y / PS), (_local7.width / PS), (_local7.height / PS)) : null; switch (_local3.axis){ case "x": _axis = _local3.axis; break; case "y": _axis = _local3.axis; break; default: _axis = "all"; }; _numSteps = _local3.numSteps; _type = _local3.type; _loaded = true; } override public function unload():void{ _x = undefined; _y = undefined; _angle = undefined; _scaleX = undefined; _scaleY = undefined; _transform = undefined; while (_shapes.length) { _shapes.pop().dispose(); }; _shapes = undefined; _imageClass = undefined; _shiftX = undefined; _shiftY = undefined; _material = undefined; _properties = undefined; _data = undefined; _wp0 = undefined; _wp1 = undefined; _speed = undefined; _loaded = false; } public function createBody():b2Body{ return (constructBody()); } public function createSkin():Sprite{ return (constructSkin()); } public function get shiftX():Number{ return (_shiftX); } public function set shiftX(_arg1:Number):void{ _shiftX = _arg1; } public function get shiftY():Number{ return (_shiftY); } public function set shiftY(_arg1:Number):void{ _shiftY = _arg1; } public function get material():b2eMaterial{ return (_material); } public function set material(_arg1:b2eMaterial):void{ _material = _arg1; } public function get properties():b2eProperties{ return (_properties); } public function set properties(_arg1:b2eProperties):void{ _properties = _arg1; } public function get massScale():Number{ return (_massScale); } public function set massScale(_arg1:Number):void{ _massScale = _arg1; } public function getPoint0():b2Vec2{ return (_wp0); } public function getPoint1():b2Vec2{ return (_wp1); } public function getSpeed():Number{ return (_speed); } public function getArea():Rectangle{ return (_area); } public function getAxis():String{ return (_axis); } public function getNumSteps():uint{ return (_numSteps); } public function getType():String{ return (_type); } protected function getGeomShape(_arg1:AbstractShapeSampler):AbstractShape{ var _local2:AbstractShape; var _local6:Array; var _local7:PointSampler; var _local8:String; var _local9:int; var _local10:uint; var _local11:uint; var _local3:Number = _arg1.rotation; _arg1.rotation = 0; var _local4:Number = (_arg1.width * _scaleX); var _local5:Number = (_arg1.height * _scaleY); if ((_arg1 is CircleShapeSampler)){ _local2 = new CircleShape(((_local4 + _local5) / 4), _arg1.x, _arg1.y, _local3); } else { if ((_arg1 is RectangleShapeSampler)){ _local2 = new RectangleShape((_local4 / 2), (_local5 / 2), _arg1.x, _arg1.y, _local3); } else { if ((_arg1 is TriangleShapeSampler)){ _local2 = new TriangleShape((_local4 / 2), (_local5 / 2), "tc", _arg1.x, _arg1.y, _local3); } else { if ((_arg1 is BLSlopeShapeSampler)){ _local2 = new TriangleShape((_local4 / 2), (_local5 / 2), "bl", _arg1.x, _arg1.y, _local3); } else { if ((_arg1 is BRSlopeShapeSampler)){ _local2 = new TriangleShape((_local4 / 2), (_local5 / 2), "br", _arg1.x, _arg1.y, _local3); } else { if ((_arg1 is TLSlopeShapeSampler)){ _local2 = new TriangleShape((_local4 / 2), (_local5 / 2), "tl", _arg1.x, _arg1.y, _local3); } else { if ((_arg1 is TRSlopeShapeSampler)){ _local2 = new TriangleShape((_local4 / 2), (_local5 / 2), "tr", _arg1.x, _arg1.y, _local3); } else { if ((_arg1 is PolygonShapeSampler)){ _local6 = new Array(); _local10 = _arg1.numChildren; _local11 = 0; while (_local11 < _local10) { _local7 = (_arg1.getChildAt(_local11) as PointSampler); if (_local7){ _local8 = _local7.name.split("p_")[1]; _local9 = (((_local8) && (_local8.length))) ? int(_local8) : -1; if (_local9 >= 0){ if (!_local6[_local9]){ _local6[_local9] = new b2Vec2((_local7.x * _scaleX), (_local7.y * _scaleY)); } else { throw (new Error("[ThingModel] : <getGeomShape> : Wrong index found.")); }; } else { throw (new Error("[ThingModel] : <getGeomShape> : Unnamed point found.")); }; }; _local11++; }; _local2 = new PolygonShape(_local6, _arg1.x, _arg1.y, _local3); } else { throw (new Error("[ThingModel] : <getGeomShape> : Unknown sampler.")); }; }; }; }; }; }; }; }; _local2.userData = _arg1.userData; return (_local2); } protected function constructBody():b2Body{ var _local4:AbstractShape; var _local8:Array; var _local9:b2Vec2; if (!_loaded){ throw (new Error("[ThingModel] : <constructBody> : Model isn't loaded.")); }; var _local1:b2Body = Box2DAPI.createBody(PhysicalAdapter.getSharedWorld(), {position:new b2Vec2((_x / PS), (_y / PS)), type:b2Body.b2_staticBody}); var _local2:b2FixtureDef = Box2DAPI.createFixtureDef({restitution:_material.restitution, friction:_material.friction, density:(_material.density * _massScale), filter:_filterData}); var _local3:uint = _shapes.length; var _local5:uint; while (_local5 < _local3) { _local4 = _shapes[_local5]; _local2.userData = _local4.userData; if ((_local4 is CircleShape)){ Box2DAPI.createCircularFixture(_local1, ((2 * (_local4 as CircleShape).radius) / PS), (_local4.x / PS), (_local4.y / PS), _local2); } else { if ((_local4 is RectangleShape)){ _local8 = [_local4.getGlobalTopLeft(), _local4.getGlobalTopRight(), _local4.getGlobalBottomRight(), _local4.getGlobalBottomLeft()]; for each (_local9 in _local8) { _local9.x = (_local9.x / PS); _local9.y = (_local9.y / PS); }; Box2DAPI.createPolygonalFixture(_local1, _local8, _local2); } else { if ((_local4 is TriangleShape)){ switch ((_local4 as TriangleShape).kind){ case "tc": _local8 = [_local4.getGlobalBottomLeft(), _local4.getGlobalTopCenter(), _local4.getGlobalBottomRight()]; break; case "bl": _local8 = [_local4.getGlobalTopLeft(), _local4.getGlobalTopRight(), _local4.getGlobalBottomRight()]; break; case "br": _local8 = [_local4.getGlobalTopLeft(), _local4.getGlobalTopRight(), _local4.getGlobalBottomLeft()]; break; case "tl": _local8 = [_local4.getGlobalTopRight(), _local4.getGlobalBottomRight(), _local4.getGlobalBottomLeft()]; break; case "tr": _local8 = [_local4.getGlobalTopLeft(), _local4.getGlobalBottomRight(), _local4.getGlobalBottomLeft()]; break; default: throw (new Error("[ThingModel] : <createBody> : Unknown triangle kind.")); }; for each (_local9 in _local8) { _local9.x = (_local9.x / PS); _local9.y = (_local9.y / PS); }; Box2DAPI.createPolygonalFixture(_local1, _local8, _local2); } else { if ((_local4 is PolygonShape)){ _local8 = (_local4 as PolygonShape).getGlobalPoints(); for each (_local9 in _local8) { _local9.x = (_local9.x / PS); _local9.y = (_local9.y / PS); }; Box2DAPI.createPolygonalFixture(_local1, _local8, _local2); } else { throw (new Error("[ThingModel] : <createBody> : Unknown shape.")); }; }; }; }; _local5++; }; var _local6:b2Vec2 = _local1.GetLocalCenter(); _shiftX = _local6.x; _shiftY = _local6.y; _local1.SetAngle(_angle); var _local7:b2Vec2 = new b2Vec2((_x / PS), (_y / PS)); new b2Vec2((_x / PS), (_y / PS)).x = (_local7.x + _shiftX); _local7.y = (_local7.y + _shiftY); _local1.SetPosition(_local7); if (_properties){ _local1.SetLinearDamping(_properties.linearDamping); _local1.SetAngularDamping(_properties.angularDamping); }; return (_local1); } protected function constructSkin():Sprite{ if (!_loaded){ throw (new Error("[ThingModel] : <constructSkin> : Model isn't loaded.")); }; var _local1:Sprite = new _imageClass(); _local1.transform = _transform; return (_local1); } } }//package lp.pge.game.models
Section 260
//TriggerModel (lp.pge.game.models.TriggerModel) package lp.pge.game.models { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import lp.pge.game.shapes.*; import lp.pge.game.dummies.*; import Box2DExt.*; import lp.pge.game.samplers.*; import flash.utils.*; import lp.pge.game.core.systems.*; import lp.pge.game.patterns.*; public class TriggerModel extends GameModel { protected var _shapes:Array; protected var _material:b2eMaterial; protected var _properties:b2eProperties; protected var _filterData:b2FilterData; private var _event:String; public function TriggerModel(){ _filterData = new b2FilterData(); super(); } override public function load(_arg1:GameDummy):void{ var _local4:uint; var _local5:AbstractShapeSampler; var _local6:uint; if (((!(_arg1)) || (!(_arg1.shape)))){ throw (new Error("[GeometryModel] : <load> : Wrong dummy.")); }; _id = _arg1.name; _transform = _arg1.transform; _x = _arg1.x; _y = _arg1.y; _angle = (_arg1.rotation / DPR); _arg1.rotation = 0; _scaleX = _arg1.scaleX; _scaleY = _arg1.scaleY; _shapes = new Array(); var _local2:AbstractShapePattern = (_arg1.shape as AbstractShapePattern); if (_local2){ _local4 = _local2.numChildren; _local6 = 0; while (_local6 < _local4) { _local5 = (_local2.getChildAt(_local6) as AbstractShapeSampler); if (_local5){ _local5.x = (_local5.x * _scaleX); _local5.y = (_local5.y * _scaleY); _shapes.push(getGeomShape(_local5)); } else { throw (new Error("[GeometryModel] : <load> : Wrong shape pattern.")); }; _local6++; }; } else { throw (new Error("[GeometryModel] : <load> : Wrong shape data.")); }; _material = _arg1.material; _properties = _arg1.properties; _loaded = true; var _local3:TriggerDummy = (_arg1 as TriggerDummy); _event = _local3.event; } override public function unload():void{ _x = undefined; _y = undefined; _angle = undefined; _scaleX = undefined; _scaleY = undefined; _transform = undefined; while (_shapes.length) { _shapes.pop().dispose(); }; _shapes = undefined; _material = undefined; _properties = undefined; _data = undefined; _loaded = false; } public function createBody():b2Body{ return (constructBody()); } public function get material():b2eMaterial{ return (_material); } public function set material(_arg1:b2eMaterial):void{ _material = _arg1; } public function get properties():b2eProperties{ return (_properties); } public function set properties(_arg1:b2eProperties):void{ _properties = _arg1; } public function getEvent():String{ return (_event); } protected function getGeomShape(_arg1:AbstractShapeSampler):AbstractShape{ var _local2:AbstractShape; var _local6:Array; var _local7:PointSampler; var _local8:String; var _local9:int; var _local10:uint; var _local11:uint; var _local3:Number = _arg1.rotation; _arg1.rotation = 0; var _local4:Number = (_arg1.width * _scaleX); var _local5:Number = (_arg1.height * _scaleY); switch (getQualifiedClassName(_arg1)){ case "lp.pge.game.samplers::CircleShapeSampler": _local2 = new CircleShape(((_local4 + _local5) / 4), _arg1.x, _arg1.y, _local3); break; case "lp.pge.game.samplers::RectangleShapeSampler": _local2 = new RectangleShape((_local4 / 2), (_local5 / 2), _arg1.x, _arg1.y, _local3); break; case "lp.pge.game.samplers::TriangleShapeSampler": _local2 = new TriangleShape((_local4 / 2), (_local5 / 2), "tc", _arg1.x, _arg1.y, _local3); break; case "lp.pge.game.samplers::BLSlopeShapeSampler": _local2 = new TriangleShape((_local4 / 2), (_local5 / 2), "bl", _arg1.x, _arg1.y, _local3); break; case "lp.pge.game.samplers::BRSlopeShapeSampler": _local2 = new TriangleShape((_local4 / 2), (_local5 / 2), "br", _arg1.x, _arg1.y, _local3); break; case "lp.pge.game.samplers::TLSlopeShapeSampler": _local2 = new TriangleShape((_local4 / 2), (_local5 / 2), "tl", _arg1.x, _arg1.y, _local3); break; case "lp.pge.game.samplers::TRSlopeShapeSampler": _local2 = new TriangleShape((_local4 / 2), (_local5 / 2), "tr", _arg1.x, _arg1.y, _local3); break; default: if ((_arg1 is PolygonShapeSampler)){ _local6 = new Array(); _local10 = _arg1.numChildren; _local11 = 0; while (_local11 < _local10) { _local7 = (_arg1.getChildAt(_local11) as PointSampler); if (_local7){ _local8 = _local7.name.split("p_")[1]; _local9 = (((_local8) && (_local8.length))) ? int(_local8) : -1; if (_local9 >= 0){ if (!_local6[_local9]){ _local6[_local9] = new b2Vec2((_local7.x * _scaleX), (_local7.y * _scaleY)); } else { throw (new Error("[GeometryModel] : <getGeomShape> : Wrong index found.")); }; } else { throw (new Error("[GeometryModel] : <getGeomShape> : Unnamed point found.")); }; }; _local11++; }; _local2 = new PolygonShape(_local6, _arg1.x, _arg1.y, _local3); } else { throw (new Error("[GeometryModel] : <getGeomShape> : Unknown sampler.")); }; }; return (_local2); } protected function constructBody():b2Body{ var _local4:AbstractShape; var _local8:Array; var _local9:b2Vec2; if (!_loaded){ throw (new Error("[GeometryModel] : <constructBody> : Model isn't loaded.")); }; var _local1:b2Body = Box2DAPI.createBody(PhysicalAdapter.getSharedWorld(), {position:new b2Vec2((_x / PS), (_y / PS)), type:b2Body.b2_staticBody}); var _local2:b2FixtureDef = Box2DAPI.createFixtureDef({restitution:_material.restitution, friction:_material.friction, density:_material.density, filter:_filterData}); var _local3:uint = _shapes.length; var _local5:uint; while (_local5 < _local3) { _local4 = _shapes[_local5]; switch (getQualifiedClassName(_local4)){ case "lp.pge.game.shapes::CircleShape": Box2DAPI.createCircularFixture(_local1, ((2 * (_local4 as CircleShape).radius) / PS), (_local4.x / PS), (_local4.y / PS), _local2); break; case "lp.pge.game.shapes::RectangleShape": _local8 = [_local4.getGlobalTopLeft(), _local4.getGlobalTopRight(), _local4.getGlobalBottomRight(), _local4.getGlobalBottomLeft()]; for each (_local9 in _local8) { _local9.x = (_local9.x / PS); _local9.y = (_local9.y / PS); }; Box2DAPI.createPolygonalFixture(_local1, _local8, _local2); break; case "lp.pge.game.shapes::TriangleShape": switch ((_local4 as TriangleShape).kind){ case "tc": _local8 = [_local4.getGlobalBottomLeft(), _local4.getGlobalTopCenter(), _local4.getGlobalBottomRight()]; for each (_local9 in _local8) { _local9.x = (_local9.x / PS); _local9.y = (_local9.y / PS); }; Box2DAPI.createPolygonalFixture(_local1, _local8, _local2); break; case "bl": _local8 = [_local4.getGlobalTopLeft(), _local4.getGlobalTopRight(), _local4.getGlobalBottomRight()]; for each (_local9 in _local8) { _local9.x = (_local9.x / PS); _local9.y = (_local9.y / PS); }; Box2DAPI.createPolygonalFixture(_local1, _local8, _local2); break; case "br": _local8 = [_local4.getGlobalTopLeft(), _local4.getGlobalTopRight(), _local4.getGlobalBottomLeft()]; for each (_local9 in _local8) { _local9.x = (_local9.x / PS); _local9.y = (_local9.y / PS); }; Box2DAPI.createPolygonalFixture(_local1, _local8, _local2); break; case "tl": _local8 = [_local4.getGlobalTopRight(), _local4.getGlobalBottomRight(), _local4.getGlobalBottomLeft()]; for each (_local9 in _local8) { _local9.x = (_local9.x / PS); _local9.y = (_local9.y / PS); }; Box2DAPI.createPolygonalFixture(_local1, _local8, _local2); break; case "tr": _local8 = [_local4.getGlobalTopLeft(), _local4.getGlobalBottomRight(), _local4.getGlobalBottomLeft()]; for each (_local9 in _local8) { _local9.x = (_local9.x / PS); _local9.y = (_local9.y / PS); }; Box2DAPI.createPolygonalFixture(_local1, _local8, _local2); break; default: throw (new Error("[GeometryModel] : <createBody> : Unknown triangle kind.")); }; break; case "lp.pge.game.shapes::PolygonShape": _local8 = (_local4 as PolygonShape).getGlobalPoints(); for each (_local9 in _local8) { _local9.x = (_local9.x / PS); _local9.y = (_local9.y / PS); }; Box2DAPI.createPolygonalFixture(_local1, _local8, _local2); break; default: throw (new Error("[GeometryModel] : <createBody> : Unknown shape.")); }; _local5++; }; var _local6:b2Vec2 = _local1.GetLocalCenter(); _local1.SetAngle(_angle); var _local7:b2Vec2 = new b2Vec2((_x / PS), (_y / PS)); _local1.SetPosition(_local7); if (_properties){ _local1.SetLinearDamping(_properties.linearDamping); _local1.SetAngularDamping(_properties.angularDamping); }; return (_local1); } } }//package lp.pge.game.models
Section 261
//AbstractShapePattern (lp.pge.game.patterns.AbstractShapePattern) package lp.pge.game.patterns { import flash.display.*; public class AbstractShapePattern extends MovieClip { } }//package lp.pge.game.patterns
Section 262
//AbstractShapeSampler (lp.pge.game.samplers.AbstractShapeSampler) package lp.pge.game.samplers { import flash.display.*; public class AbstractShapeSampler extends Sprite { public var userData; } }//package lp.pge.game.samplers
Section 263
//BLSlopeShapeSampler (lp.pge.game.samplers.BLSlopeShapeSampler) package lp.pge.game.samplers { public class BLSlopeShapeSampler extends AbstractShapeSampler { } }//package lp.pge.game.samplers
Section 264
//BRSlopeShapeSampler (lp.pge.game.samplers.BRSlopeShapeSampler) package lp.pge.game.samplers { public class BRSlopeShapeSampler extends AbstractShapeSampler { } }//package lp.pge.game.samplers
Section 265
//CircleShapeSampler (lp.pge.game.samplers.CircleShapeSampler) package lp.pge.game.samplers { public class CircleShapeSampler extends AbstractShapeSampler { } }//package lp.pge.game.samplers
Section 266
//PointSampler (lp.pge.game.samplers.PointSampler) package lp.pge.game.samplers { import flash.display.*; public class PointSampler extends Sprite { } }//package lp.pge.game.samplers
Section 267
//PolygonShapeSampler (lp.pge.game.samplers.PolygonShapeSampler) package lp.pge.game.samplers { public class PolygonShapeSampler extends AbstractShapeSampler { } }//package lp.pge.game.samplers
Section 268
//RectangleShapeSampler (lp.pge.game.samplers.RectangleShapeSampler) package lp.pge.game.samplers { public class RectangleShapeSampler extends AbstractShapeSampler { } }//package lp.pge.game.samplers
Section 269
//TLSlopeShapeSampler (lp.pge.game.samplers.TLSlopeShapeSampler) package lp.pge.game.samplers { public class TLSlopeShapeSampler extends AbstractShapeSampler { } }//package lp.pge.game.samplers
Section 270
//TriangleShapeSampler (lp.pge.game.samplers.TriangleShapeSampler) package lp.pge.game.samplers { public class TriangleShapeSampler extends AbstractShapeSampler { } }//package lp.pge.game.samplers
Section 271
//TRSlopeShapeSampler (lp.pge.game.samplers.TRSlopeShapeSampler) package lp.pge.game.samplers { public class TRSlopeShapeSampler extends AbstractShapeSampler { } }//package lp.pge.game.samplers
Section 272
//AbstractShape (lp.pge.game.shapes.AbstractShape) package lp.pge.game.shapes { import Box2D.Common.Math.*; public class AbstractShape { protected const RPD:Number = 0.0174532925199433; protected var cachedAngle:Number; protected var cachedCos:Number; protected var cachedSin:Number; protected var _x:Number; protected var _y:Number; protected var _halfWidth:Number; protected var _halfHeight:Number; protected var _rotation:Number; public var userData; public function AbstractShape(_arg1:Number, _arg2:Number, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0, _arg6=null){ _x = _arg3; _y = _arg4; _halfWidth = _arg1; _halfHeight = _arg2; _rotation = _arg5; userData = _arg6; } public function get x():Number{ return (_x); } public function set x(_arg1:Number):void{ _x = _arg1; } public function get y():Number{ return (_y); } public function set y(_arg1:Number):void{ _y = _arg1; } public function get halfWidth():Number{ return (_halfWidth); } public function set halfWidth(_arg1:Number):void{ _halfWidth = _arg1; } public function get halfHeight():Number{ return (_halfHeight); } public function set halfHeight(_arg1:Number):void{ _halfHeight = _arg1; } public function get width():Number{ return ((2 * _halfWidth)); } public function set width(_arg1:Number):void{ _halfWidth = (_arg1 / 2); } public function get height():Number{ return ((2 * _halfHeight)); } public function set height(_arg1:Number):void{ _halfHeight = (_arg1 / 2); } public function get rotation():Number{ return (_rotation); } public function set rotation(_arg1:Number):void{ _rotation = _arg1; } public function getLocalCenter():b2Vec2{ return (new b2Vec2(0, 0)); } public function getLocalBottomLeft():b2Vec2{ return (new b2Vec2(-(_halfWidth), _halfHeight)); } public function getLocalBottomRight():b2Vec2{ return (new b2Vec2(_halfWidth, _halfHeight)); } public function getLocalTopLeft():b2Vec2{ return (new b2Vec2(-(_halfWidth), -(_halfHeight))); } public function getLocalTopRight():b2Vec2{ return (new b2Vec2(_halfWidth, -(_halfHeight))); } public function getLocalBottomCenter():b2Vec2{ return (new b2Vec2(0, _halfHeight)); } public function getLocalLeftCenter():b2Vec2{ return (new b2Vec2(-(_halfWidth), 0)); } public function getLocalRightCenter():b2Vec2{ return (new b2Vec2(_halfWidth, 0)); } public function getLocalTopCenter():b2Vec2{ return (new b2Vec2(0, -(_halfHeight))); } public function getGlobalCenter():b2Vec2{ return (new b2Vec2(_x, _y)); } public function getGlobalBottomLeft():b2Vec2{ var _local1:b2Vec2 = rotatePoint(new b2Vec2(-(_halfWidth), _halfHeight), _rotation); return (new b2Vec2((_x + _local1.x), (_y + _local1.y))); } public function getGlobalBottomRight():b2Vec2{ var _local1:b2Vec2 = rotatePoint(new b2Vec2(_halfWidth, _halfHeight), _rotation); return (new b2Vec2((_x + _local1.x), (_y + _local1.y))); } public function getGlobalTopLeft():b2Vec2{ var _local1:b2Vec2 = rotatePoint(new b2Vec2(-(_halfWidth), -(_halfHeight)), _rotation); return (new b2Vec2((_x + _local1.x), (_y + _local1.y))); } public function getGlobalTopRight():b2Vec2{ var _local1:b2Vec2 = rotatePoint(new b2Vec2(_halfWidth, -(_halfHeight)), _rotation); return (new b2Vec2((_x + _local1.x), (_y + _local1.y))); } public function getGlobalBottomCenter():b2Vec2{ var _local1:b2Vec2 = rotatePoint(new b2Vec2(0, _halfHeight), _rotation); return (new b2Vec2((_x + _local1.x), (_y + _local1.y))); } public function getGlobalLeftCenter():b2Vec2{ var _local1:b2Vec2 = rotatePoint(new b2Vec2(-(_halfWidth), 0), _rotation); return (new b2Vec2((_x + _local1.x), (_y + _local1.y))); } public function getGlobalRightCenter():b2Vec2{ var _local1:b2Vec2 = rotatePoint(new b2Vec2(_halfWidth, 0), _rotation); return (new b2Vec2((_x + _local1.x), (_y + _local1.y))); } public function getGlobalTopCenter():b2Vec2{ var _local1:b2Vec2 = rotatePoint(new b2Vec2(0, -(_halfHeight)), _rotation); return (new b2Vec2((_x + _local1.x), (_y + _local1.y))); } public function clone():AbstractShape{ return (new AbstractShape(_halfWidth, _halfHeight, _x, _y, _rotation, userData)); } public function dispose():void{ _x = undefined; _y = undefined; _halfWidth = undefined; _halfHeight = undefined; _rotation = undefined; } public function toString():String{ return ((((((((((("[AbstractShape (halfWidth:" + _halfWidth) + ", halfHeight:") + _halfHeight) + ", x:") + _x) + ", y:") + _y) + ", rotation:") + _rotation) + ")]")); } protected function rotatePoint(_arg1:b2Vec2, _arg2:Number):b2Vec2{ var _local4:Number; var _local5:Number; var _local3:Number = (_arg2 * RPD); if (_local3 != cachedAngle){ _local4 = Math.cos(_local3); _local5 = Math.sin(_local3); cachedAngle = _local3; cachedCos = _local4; cachedSin = _local5; } else { _local4 = cachedCos; _local5 = cachedSin; }; var _local6:Number = ((_arg1.x * _local4) - (_arg1.y * _local5)); var _local7:Number = ((_arg1.x * _local5) + (_arg1.y * _local4)); return (new b2Vec2(_local6, _local7)); } } }//package lp.pge.game.shapes
Section 273
//CircleShape (lp.pge.game.shapes.CircleShape) package lp.pge.game.shapes { import Box2D.Common.Math.*; public class CircleShape extends AbstractShape { private var _radius:Number; public function CircleShape(_arg1:Number, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5=null){ super(_arg1, _arg1, _arg2, _arg3, _arg4, _arg5); _radius = _arg1; } public function get radius():Number{ return (_radius); } public function set radius(_arg1:Number):void{ _radius = _arg1; _halfWidth = _radius; _halfHeight = _radius; } public function get diameter():Number{ return ((2 * _radius)); } public function set diameter(_arg1:Number):void{ _radius = (_arg1 / 2); _halfWidth = _radius; _halfHeight = _radius; } override public function set halfWidth(_arg1:Number):void{ _radius = _arg1; _halfWidth = _radius; _halfHeight = _radius; } override public function set halfHeight(_arg1:Number):void{ _radius = _arg1; _halfWidth = _radius; _halfHeight = _radius; } override public function set width(_arg1:Number):void{ _radius = (_arg1 / 2); _halfWidth = _radius; _halfHeight = _radius; } override public function set height(_arg1:Number):void{ _radius = (_arg1 / 2); _halfWidth = _radius; _halfHeight = _radius; } override public function getLocalBottomLeft():b2Vec2{ return (null); } override public function getLocalBottomRight():b2Vec2{ return (null); } override public function getLocalTopLeft():b2Vec2{ return (null); } override public function getLocalTopRight():b2Vec2{ return (null); } override public function getLocalBottomCenter():b2Vec2{ return (null); } override public function getLocalLeftCenter():b2Vec2{ return (null); } override public function getLocalRightCenter():b2Vec2{ return (null); } override public function getLocalTopCenter():b2Vec2{ return (null); } override public function getGlobalBottomLeft():b2Vec2{ return (null); } override public function getGlobalBottomRight():b2Vec2{ return (null); } override public function getGlobalTopLeft():b2Vec2{ return (null); } override public function getGlobalTopRight():b2Vec2{ return (null); } override public function getGlobalBottomCenter():b2Vec2{ return (null); } override public function getGlobalLeftCenter():b2Vec2{ return (null); } override public function getGlobalRightCenter():b2Vec2{ return (null); } override public function getGlobalTopCenter():b2Vec2{ return (null); } override public function clone():AbstractShape{ return (new CircleShape(_radius, _x, _y, _rotation, userData)); } override public function dispose():void{ super.dispose(); _radius = undefined; } override public function toString():String{ return ((((((((("[CircleShape (radius:" + _radius) + ", x:") + _x) + ", y:") + _y) + ", rotation:") + _rotation) + ")]")); } } }//package lp.pge.game.shapes
Section 274
//PolygonShape (lp.pge.game.shapes.PolygonShape) package lp.pge.game.shapes { import Box2D.Common.Math.*; public class PolygonShape extends AbstractShape { protected var _points:Array; public function PolygonShape(_arg1:Array=null, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5=null){ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:uint; var _local11:b2Vec2; var _local12:uint; super(0, 0, _arg2, _arg3, _arg4, _arg5); _points = new Array(); if (_arg1){ _local6 = Number.POSITIVE_INFINITY; _local7 = Number.NEGATIVE_INFINITY; _local8 = Number.POSITIVE_INFINITY; _local9 = Number.NEGATIVE_INFINITY; _local10 = _arg1.length; _local12 = 0; while (_local12 < _local10) { _local11 = _arg1[_local12]; if ((_local11 is b2Vec2)){ _points.push(_local11.Copy()); if (_local11.x < _local6){ _local6 = _local11.x; }; if (_local11.x > _local7){ _local7 = _local11.x; }; if (_local11.y < _local8){ _local8 = _local11.y; }; if (_local11.y > _local9){ _local9 = _local11.y; }; }; _local12++; }; _halfWidth = ((_local7 - _local6) / 2); _halfHeight = ((_local9 - _local8) / 2); }; } override public function set halfWidth(_arg1:Number):void{ } override public function set halfHeight(_arg1:Number):void{ } override public function set width(_arg1:Number):void{ } override public function set height(_arg1:Number):void{ } public function getLocalPoints():Array{ var _local1:Array = new Array(); var _local2:uint = _points.length; var _local3:uint; while (_local3 < _local2) { _local1.push(_points[_local3].clone()); _local3++; }; return (_local1); } override public function getLocalBottomLeft():b2Vec2{ return (null); } override public function getLocalBottomRight():b2Vec2{ return (null); } override public function getLocalTopLeft():b2Vec2{ return (null); } override public function getLocalTopRight():b2Vec2{ return (null); } override public function getLocalBottomCenter():b2Vec2{ return (null); } override public function getLocalLeftCenter():b2Vec2{ return (null); } override public function getLocalRightCenter():b2Vec2{ return (null); } override public function getLocalTopCenter():b2Vec2{ return (null); } public function getGlobalPoints():Array{ var _local2:b2Vec2; var _local1:Array = new Array(); var _local3:uint = _points.length; var _local4:uint; while (_local4 < _local3) { _local2 = rotatePoint(_points[_local4], _rotation); _local1.push(new b2Vec2((_x + _local2.x), (_y + _local2.y))); _local4++; }; return (_local1); } override public function getGlobalBottomLeft():b2Vec2{ return (null); } override public function getGlobalBottomRight():b2Vec2{ return (null); } override public function getGlobalTopLeft():b2Vec2{ return (null); } override public function getGlobalTopRight():b2Vec2{ return (null); } override public function getGlobalBottomCenter():b2Vec2{ return (null); } override public function getGlobalLeftCenter():b2Vec2{ return (null); } override public function getGlobalRightCenter():b2Vec2{ return (null); } override public function getGlobalTopCenter():b2Vec2{ return (null); } override public function clone():AbstractShape{ return (new PolygonShape(_points, _x, _y, _rotation, userData)); } override public function dispose():void{ super.dispose(); _points = undefined; } override public function toString():String{ return ((((((((((("[PolygonShape (halfWidth:" + _halfWidth) + ", halfHeight:") + _halfHeight) + ", x:") + _x) + ", y:") + _y) + ", rotation:") + _rotation) + ")]")); } } }//package lp.pge.game.shapes
Section 275
//RectangleShape (lp.pge.game.shapes.RectangleShape) package lp.pge.game.shapes { public class RectangleShape extends AbstractShape { public function RectangleShape(_arg1:Number, _arg2:Number, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0, _arg6=null){ super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6); } override public function clone():AbstractShape{ return (new RectangleShape(_halfWidth, _halfHeight, _x, _y, _rotation, userData)); } override public function toString():String{ return ((((((((((("[RectangleShape (halfWidth:" + _halfWidth) + ", halfHeight:") + _halfHeight) + ", x:") + _x) + ", y:") + _y) + ", rotation:") + _rotation) + ")]")); } } }//package lp.pge.game.shapes
Section 276
//TriangleShape (lp.pge.game.shapes.TriangleShape) package lp.pge.game.shapes { import Box2D.Common.Math.*; public class TriangleShape extends AbstractShape { private var _kind:String; public function TriangleShape(_arg1:Number, _arg2:Number, _arg3:String="tc", _arg4:Number=0, _arg5:Number=0, _arg6:Number=0, _arg7=null){ super(_arg1, _arg2, _arg4, _arg5, _arg6, _arg7); kind = _arg3; } public function get kind():String{ return (_kind); } public function set kind(_arg1:String):void{ switch (_arg1){ case "tc": _kind = _arg1; break; case "tl": _kind = _arg1; break; case "tr": _kind = _arg1; break; case "br": _kind = _arg1; break; case "bl": _kind = _arg1; break; default: throw (new Error("[TriangleShape] : <(set) kind> : Wrong triangle kind.")); }; } override public function getLocalBottomLeft():b2Vec2{ return (((_kind)!="bl") ? new b2Vec2(-(_halfWidth), _halfHeight) : null); } override public function getLocalBottomRight():b2Vec2{ return (((_kind)!="br") ? new b2Vec2(_halfWidth, _halfHeight) : null); } override public function getLocalTopLeft():b2Vec2{ return ((((!((_kind == "tl"))) && (!((_kind == "tc"))))) ? new b2Vec2(-(_halfWidth), -(_halfHeight)) : null); } override public function getLocalTopRight():b2Vec2{ return ((((!((_kind == "tr"))) && (!((_kind == "tc"))))) ? new b2Vec2(_halfWidth, -(_halfHeight)) : null); } override public function getLocalBottomCenter():b2Vec2{ return ((((!((_kind == "bl"))) && (!((_kind == "br"))))) ? new b2Vec2(0, _halfHeight) : null); } override public function getLocalLeftCenter():b2Vec2{ return ((((!((_kind == "bl"))) && (!((_kind == "tl"))))) ? new b2Vec2(-(_halfWidth), 0) : null); } override public function getLocalRightCenter():b2Vec2{ return ((((!((_kind == "br"))) && (!((_kind == "tr"))))) ? new b2Vec2(_halfWidth, 0) : null); } override public function getLocalTopCenter():b2Vec2{ return ((((!((_kind == "tl"))) && (!((_kind == "tr"))))) ? new b2Vec2(0, -(_halfHeight)) : null); } override public function getGlobalBottomLeft():b2Vec2{ var _local1:b2Vec2; if (_kind != "bl"){ _local1 = rotatePoint(new b2Vec2(-(_halfWidth), _halfHeight), _rotation); return (new b2Vec2((_x + _local1.x), (_y + _local1.y))); }; return (null); } override public function getGlobalBottomRight():b2Vec2{ var _local1:b2Vec2; if (_kind != "br"){ _local1 = rotatePoint(new b2Vec2(_halfWidth, _halfHeight), _rotation); return (new b2Vec2((_x + _local1.x), (_y + _local1.y))); }; return (null); } override public function getGlobalTopLeft():b2Vec2{ var _local1:b2Vec2; if (((!((_kind == "tl"))) && (!((_kind == "tc"))))){ _local1 = rotatePoint(new b2Vec2(-(_halfWidth), -(_halfHeight)), _rotation); return (new b2Vec2((_x + _local1.x), (_y + _local1.y))); }; return (null); } override public function getGlobalTopRight():b2Vec2{ var _local1:b2Vec2; if (((!((_kind == "tr"))) && (!((_kind == "tc"))))){ _local1 = rotatePoint(new b2Vec2(_halfWidth, -(_halfHeight)), _rotation); return (new b2Vec2((_x + _local1.x), (_y + _local1.y))); }; return (null); } override public function getGlobalBottomCenter():b2Vec2{ var _local1:b2Vec2; if (((!((_kind == "bl"))) && (!((_kind == "br"))))){ _local1 = rotatePoint(new b2Vec2(0, _halfHeight), _rotation); return (new b2Vec2((_x + _local1.x), (_y + _local1.y))); }; return (null); } override public function getGlobalLeftCenter():b2Vec2{ var _local1:b2Vec2; if (((!((_kind == "bl"))) && (!((_kind == "tl"))))){ _local1 = rotatePoint(new b2Vec2(-(_halfWidth), 0), _rotation); return (new b2Vec2((_x + _local1.x), (_y + _local1.y))); }; return (null); } override public function getGlobalRightCenter():b2Vec2{ var _local1:b2Vec2; if (((!((_kind == "br"))) && (!((_kind == "tr"))))){ _local1 = rotatePoint(new b2Vec2(_halfWidth, 0), _rotation); return (new b2Vec2((_x + _local1.x), (_y + _local1.y))); }; return (null); } override public function getGlobalTopCenter():b2Vec2{ var _local1:b2Vec2; if (((!((_kind == "tl"))) && (!((_kind == "tr"))))){ _local1 = rotatePoint(new b2Vec2(0, -(_halfHeight)), _rotation); return (new b2Vec2((_x + _local1.x), (_y + _local1.y))); }; return (null); } override public function clone():AbstractShape{ return (new TriangleShape(_halfWidth, _halfHeight, _kind, _x, _y, _rotation, userData)); } override public function dispose():void{ super.dispose(); _kind = undefined; } override public function toString():String{ return ((((((((((((("[TriangleShape (halfWidth:" + _halfWidth) + ", halfHeight:") + _halfHeight) + ", kind:") + _kind) + ", x:") + _x) + ", y:") + _y) + ", rotation:") + _rotation) + ")]")); } } }//package lp.pge.game.shapes
Section 277
//AchievementWindow (lp.pge.game.windows.AchievementWindow) package lp.pge.game.windows { import flash.display.*; import lp.pge.gui.*; public class AchievementWindow extends Window { public var callback:Function; public var cards:MovieClip; public function AchievementWindow(_arg1:String, _arg2:Function=null){ addFrameScript(11, frame12); callback = _arg2; if (cards.currentLabel == _arg1){ cards.refreshCard(); } else { cards.gotoAndStop(_arg1); cards.refreshCard(); }; } function frame12(){ stop(); } } }//package lp.pge.game.windows
Section 278
//FinalWindow (lp.pge.game.windows.FinalWindow) package lp.pge.game.windows { import lp.pge.gui.*; public class FinalWindow extends Window { public function FinalWindow(){ addFrameScript(72, frame73); } function frame73(){ stop(); } } }//package lp.pge.game.windows
Section 279
//GameCompletedWindow (lp.pge.game.windows.GameCompletedWindow) package lp.pge.game.windows { import lp.pge.gui.*; public class GameCompletedWindow extends Window { private var _numStars:uint;// = 0 public function GameCompletedWindow(_arg1:uint=0){ addFrameScript(24, frame25, 34, frame35, 44, frame45, 54, frame55); update(_arg1); } public function get numStars():uint{ return (_numStars); } public function update(_arg1:uint):void{ _numStars = _arg1; } function frame25(){ if (numStars < 1){ stop(); }; } function frame35(){ if (numStars < 2){ stop(); }; } function frame45(){ if (numStars < 3){ stop(); }; } function frame55(){ stop(); } } }//package lp.pge.game.windows
Section 280
//LevelCompletedWindow (lp.pge.game.windows.LevelCompletedWindow) package lp.pge.game.windows { import lp.pge.gui.*; public class LevelCompletedWindow extends Window { private var _numStars:uint;// = 0 public function LevelCompletedWindow(_arg1:uint=0){ addFrameScript(24, frame25, 34, frame35, 44, frame45, 54, frame55); update(_arg1); } public function get numStars():uint{ return (_numStars); } public function update(_arg1:uint):void{ _numStars = _arg1; } function frame25(){ if (numStars < 1){ stop(); }; } function frame35(){ if (numStars < 2){ stop(); }; } function frame45(){ if (numStars < 3){ stop(); }; } function frame55(){ stop(); } } }//package lp.pge.game.windows
Section 281
//LevelFailedWindow (lp.pge.game.windows.LevelFailedWindow) package lp.pge.game.windows { import lp.pge.gui.*; public class LevelFailedWindow extends Window { public function LevelFailedWindow(){ addFrameScript(39, frame40); } function frame40(){ stop(); } } }//package lp.pge.game.windows
Section 282
//ThrowsWindow (lp.pge.game.windows.ThrowsWindow) package lp.pge.game.windows { import flash.events.*; import flash.display.*; import lp.pge.gui.*; public class ThrowsWindow extends Window { public var numThrowsMC:MovieClip; private var _numThrows:uint;// = 0 private var _callback:Function; private var _waitForUpdate:Boolean; public function ThrowsWindow(_arg1:uint=0, _arg2:Function=null){ addFrameScript(11, frame12, 68, frame69); update(_arg1); _callback = _arg2; addEventListener(MouseEvent.CLICK, onClick); } public function get numThrows():uint{ return (_numThrows); } public function update(_arg1:uint):void{ _numThrows = _arg1; if (numThrowsMC){ numThrowsMC.gotoAndStop((1 + _arg1)); } else { _waitForUpdate = true; }; } public function checkUpdate():void{ if (((_waitForUpdate) && (numThrowsMC))){ numThrowsMC.gotoAndStop((1 + _numThrows)); _waitForUpdate = false; }; } override public function destroy():void{ var _local1:Function; if (_exists){ stop(); removeEventListener(MouseEvent.CLICK, onClick); _exists = false; if (_callback != null){ _local1 = _callback; _callback = undefined; _local1(); }; }; } private function onClick(_arg1:MouseEvent):void{ stop(); removeEventListener(MouseEvent.CLICK, onClick); close(); } function frame12(){ checkUpdate(); } function frame69(){ stop(); close(); } } }//package lp.pge.game.windows
Section 283
//TutorialL13Window (lp.pge.game.windows.TutorialL13Window) package lp.pge.game.windows { public class TutorialL13Window extends TutorialWindow { public function TutorialL13Window(_arg1:Function=null){ addFrameScript(429, frame430); super(_arg1); } function frame430(){ stop(); close(); } } }//package lp.pge.game.windows
Section 284
//TutorialL1Window (lp.pge.game.windows.TutorialL1Window) package lp.pge.game.windows { public class TutorialL1Window extends TutorialWindow { public function TutorialL1Window(_arg1:Function=null){ addFrameScript(283, frame284); super(_arg1); } function frame284(){ stop(); close(); } } }//package lp.pge.game.windows
Section 285
//TutorialL2Window (lp.pge.game.windows.TutorialL2Window) package lp.pge.game.windows { public class TutorialL2Window extends TutorialWindow { public function TutorialL2Window(_arg1:Function=null){ addFrameScript(329, frame330); super(_arg1); } function frame330(){ stop(); close(); } } }//package lp.pge.game.windows
Section 286
//TutorialL3Window (lp.pge.game.windows.TutorialL3Window) package lp.pge.game.windows { public class TutorialL3Window extends TutorialWindow { public function TutorialL3Window(_arg1:Function=null){ addFrameScript(429, frame430); super(_arg1); } function frame430(){ stop(); close(); } } }//package lp.pge.game.windows
Section 287
//TutorialWindow (lp.pge.game.windows.TutorialWindow) package lp.pge.game.windows { import flash.events.*; import lp.pge.gui.*; public class TutorialWindow extends Window { protected var _callback:Function; public function TutorialWindow(_arg1:Function=null){ _callback = _arg1; } override public function destroy():void{ var _local1:Function; if (_exists){ stop(); removeEventListener(MouseEvent.CLICK, onClick); _exists = false; if (_callback != null){ _local1 = _callback; _callback = undefined; _local1(); }; }; } protected function onClick(_arg1:MouseEvent):void{ stop(); removeEventListener(MouseEvent.CLICK, onClick); close(); } } }//package lp.pge.game.windows
Section 288
//EntitiesFactory (lp.pge.game.EntitiesFactory) package lp.pge.game { import lp.pge.game.core.entities.*; import lp.pge.game.models.*; import lp.pge.game.core.aspects.*; public class EntitiesFactory { public static function createEntity(_arg1:GameModel):GameEntity{ if (!_arg1){ throw (new Error("[EntitiesFactory] : <createEntity> : Can't create entity from non-existing model.")); }; if ((_arg1 is PacketModel)){ return (createPacket((_arg1 as PacketModel))); }; if ((_arg1 is TargetModel)){ return (createTarget((_arg1 as TargetModel))); }; if ((_arg1 is SpikesModel)){ return (createSpikes((_arg1 as SpikesModel))); }; if ((_arg1 is BonusModel)){ return (createBonus((_arg1 as BonusModel))); }; if ((_arg1 is BouncyBlockModel)){ return (createBouncyBlock((_arg1 as BouncyBlockModel))); }; if ((_arg1 is NormalBlockModel)){ return (createNormalBlock((_arg1 as NormalBlockModel))); }; if ((_arg1 is StickyBlockModel)){ return (createStickyBlock((_arg1 as StickyBlockModel))); }; if ((_arg1 is TriggerModel)){ return (createTrigger((_arg1 as TriggerModel))); }; if ((_arg1 is GeometryModel)){ return (createGeometry((_arg1 as GeometryModel))); }; throw (new Error("[EntitiesFactory] : <createEntity> : Unknown entity model.")); } public static function createPacket(_arg1:PacketModel):Packet{ if (!_arg1){ throw (new Error("[EntitiesFactory] : <createPacket> : Can't create entity from non-existing model.")); }; var _local2:PhysicalAspect = new PhysicalAspect(_arg1.createBody(), PhysicalAspect.DYNAMIC); var _local3:GraphicalAspect = new GraphicalAspect(_arg1.createSkin()); var _local4:Packet = new Packet(_local2, _local3, 10); _local4.id = _arg1.id; return (_local4); } public static function createTarget(_arg1:TargetModel):Target{ if (!_arg1){ throw (new Error("[EntitiesFactory] : <createTarget> : Can't create entity from non-existing model.")); }; var _local2:PhysicalAspect = new PhysicalAspect(_arg1.createBody()); var _local3:GraphicalAspect = new GraphicalAspect(_arg1.createSkin()); var _local4:Target = new Target(_local2, _local3, _arg1.getHitDistance(), _arg1.getEvent()); _local4.packetAction = _arg1.getPacketAction(); var _local5:InteractiveAspect = new InteractiveAspect(); _local4.addAspect(_local5); _local4.id = _arg1.id; return (_local4); } public static function createSpikes(_arg1:SpikesModel):Spikes{ var _local5:MovementAspect; if (!_arg1){ throw (new Error("[EntitiesFactory] : <createSpikes> : Can't create entity from non-existing model.")); }; var _local2:PhysicalAspect = new PhysicalAspect(_arg1.createBody(), PhysicalAspect.MOVING); var _local3:GraphicalAspect = new GraphicalAspect(_arg1.createSkin()); var _local4:Spikes = new Spikes(_local2, _local3); switch (_arg1.getType()){ case ThingTypes.MOVING: _local5 = new MovementAspect(_arg1.getPoint0(), _arg1.getPoint1(), _arg1.getType(), _arg1.getSpeed()); _local4.addAspect(_local5); break; case ThingTypes.JUMPING: _local5 = new MovementAspect(_arg1.getPoint0(), _arg1.getPoint1(), _arg1.getType()); _local4.addAspect(_local5); break; }; _local4.id = _arg1.id; return (_local4); } public static function createBonus(_arg1:BonusModel):Bonus{ if (!_arg1){ throw (new Error("[EntitiesFactory] : <createBonus> : Can't create entity from non-existing model.")); }; var _local2:PhysicalAspect = new PhysicalAspect(_arg1.createBody()); var _local3:GraphicalAspect = new GraphicalAspect(_arg1.createSkin()); var _local4:Bonus = new Bonus(_local2, _local3); _local4.id = _arg1.id; return (_local4); } public static function createBouncyBlock(_arg1:BouncyBlockModel):BouncyBlock{ var _local6:InteractiveAspect; var _local7:MovementAspect; if (!_arg1){ throw (new Error("[EntitiesFactory] : <createBouncyBlock> : Can't create entity from non-existing model.")); }; var _local2:String = ((_arg1.getType())==ThingTypes.IMMOVABLE) ? PhysicalAspect.STATIC : PhysicalAspect.KINEMATIC; var _local3:PhysicalAspect = new PhysicalAspect(_arg1.createBody(), _local2); var _local4:GraphicalAspect = new GraphicalAspect(_arg1.createSkin()); var _local5:BouncyBlock = new BouncyBlock(_local3, _local4, _arg1.fixed); switch (_arg1.getType()){ case ThingTypes.MOVABLE: _local6 = new InteractiveAspect(_arg1.getArea(), _arg1.getAxis(), _arg1.getNumSteps()); _local5.addAspect(_local6); break; case ThingTypes.MOVING: _local7 = new MovementAspect(_arg1.getPoint0(), _arg1.getPoint1(), _arg1.getType(), _arg1.getSpeed()); _local5.addAspect(_local7); break; }; _local5.id = _arg1.id; return (_local5); } public static function createNormalBlock(_arg1:NormalBlockModel):NormalBlock{ var _local6:InteractiveAspect; var _local7:MovementAspect; if (!_arg1){ throw (new Error("[EntitiesFactory] : <createNormalBlock> : Can't create entity from non-existing model.")); }; var _local2:String = ((_arg1.getType())==ThingTypes.IMMOVABLE) ? PhysicalAspect.STATIC : PhysicalAspect.KINEMATIC; var _local3:PhysicalAspect = new PhysicalAspect(_arg1.createBody(), _local2); var _local4:GraphicalAspect = new GraphicalAspect(_arg1.createSkin()); var _local5:NormalBlock = new NormalBlock(_local3, _local4, _arg1.fixed); switch (_arg1.getType()){ case ThingTypes.MOVABLE: _local6 = new InteractiveAspect(_arg1.getArea(), _arg1.getAxis(), _arg1.getNumSteps()); _local5.addAspect(_local6); break; case ThingTypes.MOVING: _local7 = new MovementAspect(_arg1.getPoint0(), _arg1.getPoint1(), _arg1.getType(), _arg1.getSpeed()); _local5.addAspect(_local7); break; }; _local5.id = _arg1.id; return (_local5); } public static function createStickyBlock(_arg1:StickyBlockModel):StickyBlock{ var _local6:InteractiveAspect; var _local7:MovementAspect; if (!_arg1){ throw (new Error("[EntitiesFactory] : <createStickyBlock> : Can't create entity from non-existing model.")); }; var _local2:String = ((_arg1.getType())==ThingTypes.IMMOVABLE) ? PhysicalAspect.STATIC : PhysicalAspect.KINEMATIC; var _local3:PhysicalAspect = new PhysicalAspect(_arg1.createBody(), _local2); var _local4:GraphicalAspect = new GraphicalAspect(_arg1.createSkin()); var _local5:StickyBlock = new StickyBlock(_local3, _local4, _arg1.fixed); switch (_arg1.getType()){ case ThingTypes.MOVABLE: _local6 = new InteractiveAspect(_arg1.getArea(), _arg1.getAxis(), _arg1.getNumSteps()); _local5.addAspect(_local6); break; case ThingTypes.MOVING: _local7 = new MovementAspect(_arg1.getPoint0(), _arg1.getPoint1(), _arg1.getType(), _arg1.getSpeed()); _local5.addAspect(_local7); break; }; _local5.id = _arg1.id; return (_local5); } public static function createTrigger(_arg1:TriggerModel):Trigger{ if (!_arg1){ throw (new Error("[EntitiesFactory] : <createTrigger> : Can't create entity from non-existing model.")); }; var _local2:PhysicalAspect = new PhysicalAspect(_arg1.createBody()); var _local3:Trigger = new Trigger(_local2, _arg1.getEvent()); _local3.id = _arg1.id; return (_local3); } public static function createGeometry(_arg1:GeometryModel):Geometry{ if (!_arg1){ throw (new Error("[EntitiesFactory] : <createGeometry> : Can't create entity from non-existing model.")); }; var _local2:PhysicalAspect = new PhysicalAspect(_arg1.createBody()); var _local3:Geometry = new Geometry(_local2); _local3.id = _arg1.id; return (_local3); } } }//package lp.pge.game
Section 289
//Game (lp.pge.game.Game) package lp.pge.game { import flash.events.*; import flash.display.*; import lp.pge.system.*; import lp.pge.gui.*; import lp.pge.*; import lp.pge.ui.keyboard.*; public class Game extends InteractiveScreen { public var blackScreen:MovieClip; public var gameBar:GameBar; public var windowManager:GameWindowManager; public var levelManager:LevelManager; public var logo:Sprite; public var gameMenu:GameMenu; private var _soundMode:uint; public static const NONE_SOUND_MODE:uint = 0; public static const MENU_SOUND_MODE:uint = 1; public static const INFO_SOUND_MODE:uint = 2; public static const PLAY_SOUND_MODE:uint = 3; public static const DONE_SOUND_MODE:uint = 4; private static var _instance:Game; public function Game(){ if (_instance){ throw (new Error("[Game] : <Game> : Only one instance of this class is allowed.")); }; _instance = this; KeyboardController.bindKeyUp(Key.SPACE, spaceKeyAction); } override public function hide(_arg1:Event=null):void{ returnToGame(); if (levelManager.getCurrentLevel()){ unloadLevel(); }; super.hide(); } public function pause(_arg1:Function=null):void{ pauseLevel(); gameMenu.show(_arg1); } public function resume(_arg1:Function=null):void{ resumeLevel(); gameMenu.hide(_arg1); } override public function set mute(_arg1:Boolean):void{ if (_arg1 == _mute){ return; }; _mute = _arg1; switchSoundMode(); } public function get soundMode():uint{ return (_soundMode); } public function set soundMode(_arg1:uint):void{ if (_arg1 == _soundMode){ return; }; _soundMode = _arg1; switchSoundMode(); } public function load():void{ levelManager.load(); } public function save():void{ levelManager.save(); } public function submitTime(_arg1:uint, _arg2:uint):void{ levelManager.submitTime(_arg1, _arg2); } public function getTotalTime():uint{ return (levelManager.getTotalTime()); } public function submitScore(_arg1:uint, _arg2:uint):void{ levelManager.submitScore(_arg1, _arg2); } public function getTotalScore():uint{ return (levelManager.getTotalScore()); } public function openGameCompleted(_arg1:uint=0):void{ windowManager.openGameCompletedWindow(_arg1); } public function openLevelCompleted(_arg1:uint=0):void{ windowManager.openLevelCompletedWindow(_arg1); } public function openLevelFailed():void{ windowManager.openLevelFailedWindow(); } public function openAchievement(_arg1:String, _arg2:Function=null):void{ GameApplication.instance.trackEvent(((("/achiev#" + _arg1) + "#") + GameAchievements.getAchievementBySID(_arg1))); windowManager.openAchievementWindow(_arg1, _arg2); } public function openTutorialL1(_arg1:Function=null):void{ windowManager.openTutorialL1Window(_arg1); } public function openTutorialL2(_arg1:Function=null):void{ windowManager.openTutorialL2Window(_arg1); } public function openTutorialL3(_arg1:Function=null):void{ windowManager.openTutorialL3Window(_arg1); } public function openTutorialL13(_arg1:Function=null):void{ windowManager.openTutorialL13Window(_arg1); } public function openThrows(_arg1:uint=0, _arg2:Function=null):void{ windowManager.openThrowsWindow(_arg1, _arg2); } public function openFinal():void{ GameApplication.instance.trackEvent("/final"); windowManager.openFinalWindow(); } public function returnToGame():void{ if (windowManager.activeWindow){ windowManager.closeActiveWindow(); }; } public function showBlackScreen(_arg1:Function=null):void{ if (!blackScreen.isShown()){ blackScreen.show(_arg1); } else { if (blackScreen.currentFrame != blackScreen.totalFrames){ blackScreen.callback = _arg1; }; }; } public function hideBlackScreen():void{ blackScreen.callback = null; if (!blackScreen.isHidden()){ blackScreen.hide(); }; } public function getCurrentLevel():Level{ return (levelManager.getCurrentLevel()); } public function getCurrentLevelIndex():uint{ return (levelManager.getCurrentLevelIndex()); } public function getNumLevels():uint{ return (levelManager.getNumLevels()); } public function isNextLevel():Boolean{ return (levelManager.isNextLevel()); } public function isPrevLevel():Boolean{ return (levelManager.isPrevLevel()); } public function isLevelCompleted(_arg1:uint):Boolean{ return (levelManager.isLevelCompleted(_arg1)); } public function isLevelLocked(_arg1:uint):Boolean{ return (levelManager.isLevelLocked(_arg1)); } public function registerLevel(_arg1:Class, _arg2:uint):void{ levelManager.registerLevel(_arg1, _arg2); } public function unregisterLevel(_arg1:uint):void{ levelManager.unregisterLevel(_arg1); } public function hasLevelAt(_arg1:uint):Boolean{ return (levelManager.hasLevelAt(_arg1)); } public function lockLevel(_arg1:uint):void{ levelManager.lockLevel(_arg1); } public function unlockLevel(_arg1:uint):void{ levelManager.unlockLevel(_arg1); } public function completeLevel(_arg1:uint):void{ levelManager.completeLevel(_arg1); } public function resetLevel(_arg1:uint):void{ levelManager.resetLevel(_arg1); } public function loadLevel(_arg1:uint):void{ levelManager.loadLevel(_arg1); } public function unloadLevel():void{ levelManager.unloadLevel(); } public function startLevel():void{ levelManager.startLevel(); } public function finishLevel():void{ levelManager.finishLevel(); } public function restartLevel():void{ levelManager.restartLevel(); } public function pauseLevel():void{ if (levelManager.getCurrentLevel().state == LevelState.PLAYING){ levelManager.pauseLevel(); }; } public function resumeLevel():void{ if (levelManager.getCurrentLevel().state == LevelState.PAUSED){ levelManager.resumeLevel(); }; } public function prevLevel():void{ levelManager.prevLevel(); } public function nextLevel():void{ levelManager.nextLevel(); } public function launchLevel():void{ levelManager.launchLevel(); } public function isLevelMute():Boolean{ return (levelManager.isLevelMute()); } public function muteLevel():void{ if (levelManager.getCurrentLevel()){ levelManager.muteLevel(); }; } public function unmuteLevel():void{ if (levelManager.getCurrentLevel()){ levelManager.unmuteLevel(); }; } private function switchSoundMode():void{ var _local1:Boolean = GameApplication.instance.mute; if (((!(_mute)) && (!(_local1)))){ if (_soundMode == INFO_SOUND_MODE){ blackScreen.mute = false; windowManager.mute = false; muteLevel(); } else { if (_soundMode == PLAY_SOUND_MODE){ blackScreen.mute = false; windowManager.mute = true; unmuteLevel(); } else { if (_soundMode == DONE_SOUND_MODE){ blackScreen.mute = false; windowManager.mute = false; unmuteLevel(); }; }; }; } else { blackScreen.mute = true; windowManager.mute = true; muteLevel(); }; } private function spaceKeyAction(_arg1:int=-1):void{ trace(">>> SPACE PRESSED"); if (((levelManager.getCurrentLevel()) && (!(Console.instance.active)))){ launchLevel(); }; } private function onLoadError(_arg1:GameEvent):void{ } private function onLoadComplete(_arg1:GameEvent):void{ } private function onSaveError(_arg1:GameEvent):void{ } private function onSaveComplete(_arg1:GameEvent):void{ } public static function get instance():Game{ return (_instance); } } }//package lp.pge.game
Section 290
//GameAchievements (lp.pge.game.GameAchievements) package lp.pge.game { public class GameAchievements { public static const AXE_SID:String = "axe"; public static const BOOTS_SID:String = "boots"; public static const HELMET_SID:String = "helmet"; public static const JERKIN_SID:String = "jerkin"; public static const PANTS_SID:String = "pants"; public static const SHIELD_SID:String = "shield"; public static const SHIRT_SID:String = "shirt"; public static const VEST_SID:String = "vest"; public static const AXE_NID:uint = 1; public static const BOOTS_NID:uint = 2; public static const HELMET_NID:uint = 3; public static const JERKIN_NID:uint = 4; public static const PANTS_NID:uint = 5; public static const SHIELD_NID:uint = 6; public static const SHIRT_NID:uint = 7; public static const VEST_NID:uint = 8; public static const ORDER:Array = [PANTS_NID, SHIRT_NID, JERKIN_NID, VEST_NID, HELMET_NID, SHIELD_NID, AXE_NID, BOOTS_NID]; private static var _achievements:Array = [0, 0, 0, 0, 0, 0, 0, 0]; public static function getAchievementNID(_arg1:String):uint{ if (_arg1 == AXE_SID){ return (AXE_NID); }; if (_arg1 == BOOTS_SID){ return (BOOTS_NID); }; if (_arg1 == HELMET_SID){ return (HELMET_NID); }; if (_arg1 == JERKIN_SID){ return (JERKIN_NID); }; if (_arg1 == PANTS_SID){ return (PANTS_NID); }; if (_arg1 == SHIELD_SID){ return (SHIELD_NID); }; if (_arg1 == SHIRT_SID){ return (SHIRT_NID); }; if (_arg1 == VEST_SID){ return (VEST_NID); }; return (0); } public static function getAchievementSID(_arg1:uint):String{ if (_arg1 == AXE_NID){ return (AXE_SID); }; if (_arg1 == BOOTS_NID){ return (BOOTS_SID); }; if (_arg1 == HELMET_NID){ return (HELMET_SID); }; if (_arg1 == JERKIN_NID){ return (JERKIN_SID); }; if (_arg1 == PANTS_NID){ return (PANTS_SID); }; if (_arg1 == SHIELD_NID){ return (SHIELD_SID); }; if (_arg1 == SHIRT_NID){ return (SHIRT_SID); }; if (_arg1 == VEST_NID){ return (VEST_SID); }; return (null); } public static function getAchievementNIDForLevel(_arg1:uint):uint{ var _local2:int = Math.floor(((_arg1 - 3) / 3)); if ((((_local2 < 0)) || ((_local2 > 7)))){ return (0); }; return (ORDER[_local2]); } public static function getAchievementSIDForLevel(_arg1:uint):String{ var _local3:uint; var _local2:int = Math.floor(((_arg1 - 3) / 3)); if ((((_local2 >= 0)) && ((_local2 <= 7)))){ _local3 = ORDER[_local2]; if (_local3 == AXE_NID){ return (AXE_SID); }; if (_local3 == BOOTS_NID){ return (BOOTS_SID); }; if (_local3 == HELMET_NID){ return (HELMET_SID); }; if (_local3 == JERKIN_NID){ return (JERKIN_SID); }; if (_local3 == PANTS_NID){ return (PANTS_SID); }; if (_local3 == SHIELD_NID){ return (SHIELD_SID); }; if (_local3 == SHIRT_NID){ return (SHIRT_SID); }; if (_local3 == VEST_NID){ return (VEST_SID); }; }; return (null); } public static function getAchievementByNID(_arg1:uint):uint{ if ((((_arg1 < 1)) || ((_arg1 > 8)))){ throw (new Error((("[GameAchievements] : <getAchievementByNID> : Achievement not found (NID:" + _arg1) + ")."))); }; return (_achievements[(_arg1 - 1)]); } public static function getAchievementBySID(_arg1:String):uint{ var _local2:uint = getAchievementNID(_arg1); if ((((_local2 < 1)) || ((_local2 > 8)))){ throw (new Error((("[GameAchievements] : <getAchievementBySID> : Achievement not found (SID:" + _arg1) + ")."))); }; return (_achievements[(_local2 - 1)]); } public static function hasAchievementByNID(_arg1:uint):Boolean{ if ((((_arg1 < 1)) || ((_arg1 > 8)))){ throw (new Error((("[GameAchievements] : <hasAchievementByNID> : Achievement not found (NID:" + _arg1) + ")."))); }; var _local2:int = ORDER.indexOf(_arg1); return ((((_achievements[(_arg1 - 1)] > 0)) && (LevelManager.instance.isLevelCompleted(((Math.floor((_local2 + 1)) * 3) + 2))))); } public static function hasAchievementBySID(_arg1:String):Boolean{ var _local2:uint = getAchievementNID(_arg1); if ((((_local2 < 1)) || ((_local2 > 8)))){ throw (new Error((("[GameAchievements] : <hasAchievementBySID> : Achievement not found (SID:" + _arg1) + ")."))); }; var _local3:int = ORDER.indexOf(_local2); return ((((_achievements[(_local2 - 1)] > 0)) && (LevelManager.instance.isLevelCompleted(((Math.floor((_local3 + 1)) * 3) + 2))))); } public static function setAchievementByNID(_arg1:uint, _arg2:uint):void{ if (_arg2 > 3){ throw (new Error("[GameAchievements] : <setAchievementByNID> : Unknown item quality.")); }; if ((((_arg1 < 1)) || ((_arg1 > 8)))){ throw (new Error((("[GameAchievements] : <setAchievementByNID> : Achievement not found (NID:" + _arg1) + ")."))); }; _achievements[(_arg1 - 1)] = _arg2; } public static function setAchievementBySID(_arg1:String, _arg2:uint):void{ if (_arg2 > 3){ throw (new Error("[GameAchievements] : <setAchievementBySID> : Unknown item quality.")); }; var _local3:uint = getAchievementNID(_arg1); if ((((_local3 < 1)) || ((_local3 > 8)))){ throw (new Error((("[GameAchievements] : <setAchievementBySID> : Achievement not found (SID:" + _arg1) + ")."))); }; _achievements[(_local3 - 1)] = _arg2; } public static function hasAchievementOnLevel(_arg1:uint):Boolean{ var _local2:uint = getAchievementNIDForLevel(_arg1); if ((((_local2 > 0)) && ((_achievements[(_local2 - 1)] > 0)))){ return (LevelManager.instance.isLevelCompleted(((Math.floor((_arg1 / 3)) * 3) + 2))); }; return (false); } public static function getAchievementOnLevel(_arg1:uint):uint{ var _local2:uint = getAchievementNIDForLevel(_arg1); if ((((_local2 > 0)) && (LevelManager.instance.isLevelCompleted(((Math.floor((_arg1 / 3)) * 3) + 2))))){ return (_achievements[(_local2 - 1)]); }; return (0); } public static function getAchievementOrderByNID(_arg1:uint):int{ return (ORDER.indexOf(_arg1)); } public static function getAchievementOrderBySID(_arg1):uint{ return (ORDER.indexOf(getAchievementNID(_arg1))); } } }//package lp.pge.game
Section 291
//GameBar (lp.pge.game.GameBar) package lp.pge.game { import flash.display.*; public class GameBar extends Sprite { public var progressDisplay:ProgressDisplay; public var throwsDisplay:ThrowsDisplay; public var pauseButton:MovieClip; public var resetButton:MovieClip; private static var _instance:GameBar; public function GameBar(){ if (_instance){ throw (new Error("ERROR : [GameBar] : <GameBar> : Only one instance of this class is allowed.")); }; _instance = this; } public function updateProgress(_arg1:uint):void{ progressDisplay.update(_arg1); } public function updateTimer(_arg1:uint):void{ } public function updateScore(_arg1:uint):void{ } public function updateThrows(_arg1:int, _arg2:int):void{ throwsDisplay.update(_arg1, _arg2); } public function showLaunch():void{ } public function hideLaunch():void{ } public function showPause():void{ pauseButton.visible = true; resetButton.visible = true; } public function hidePause():void{ pauseButton.visible = false; resetButton.visible = false; } public static function get instance():GameBar{ return (_instance); } } }//package lp.pge.game
Section 292
//GameConfig (lp.pge.game.GameConfig) package lp.pge.game { public class GameConfig { public static const PHYS_SCALE:Number = 30; public static const DRAW_DEBUG:Boolean = false; public static const SAVE_LOAD:Boolean = true; public static const STAR_BONUS:uint = 50; } }//package lp.pge.game
Section 293
//GameEvent (lp.pge.game.GameEvent) package lp.pge.game { import flash.events.*; import lp.pge.*; public class GameEvent extends GameApplicationEvent { public static const PACKET_LOST:String = "packetLost"; public static const PACKET_DELIVERED:String = "packetDelivered"; public static const PACKET_LAUNCH:String = "packetLaunch"; public static const TRIGGER_ACTIVATED:String = "triggerActivated"; public static const BONUS_COLLECTED:String = "bonusCollected"; public static const LEVEL_LOAD:String = "levelLoad"; public static const LEVEL_START:String = "levelStart"; public static const LEVEL_RESTART:String = "levelRestart"; public static const LEVEL_FINISH:String = "levelFinish"; public static const LEVEL_COMPLETE:String = "levelComplete"; public static const LEVEL_FAIL:String = "levelFail"; public static const LEVEL_UNLOAD:String = "levelUnload"; public static const LOAD_COMPLETE:String = "loadComplete"; public static const LOAD_ERROR:String = "loadError"; public static const SAVE_COMPLETE:String = "saveComplete"; public static const SAVE_ERROR:String = "saveError"; public static const USER_MOUSE_CLICK:String = "userMouseClick"; public static const USER_MOUSE_DOWN:String = "userMouseDown"; public static const USER_MOUSE_UP:String = "userMouseUp"; public static const USER_MOUSE_OVER:String = "userMouseOver"; public static const USER_MOUSE_OUT:String = "userMouseOut"; public static const ANIM_DISPOSE:String = "animDispose"; public static const ANIM_COMPLETE:String = "animComplete"; public static const GFX_COMPLETE:String = "gfxComplete"; public static const SFX_COMPLETE:String = "sfxComplete"; public static const INTRO_COMPLETE:String = "introComplete"; public static const OUTRO_COMPLETE:String = "outroComplete"; public static const MOVIE_COMPLETE:String = "movieComplete"; public static const GO_BLACK:String = "goBlack"; public function GameEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4=null){ super(_arg1, _arg2, _arg3, _arg4); } override public function clone():Event{ return (new GameEvent(type, bubbles, cancelable, _data)); } } }//package lp.pge.game
Section 294
//GameMenu (lp.pge.game.GameMenu) package lp.pge.game { import flash.events.*; import flash.display.*; public class GameMenu extends MovieClip { public var panel:MovieClip; public var background:Sprite; private var _callback:Function; private static var _instance:GameMenu; public function GameMenu(){ addFrameScript(0, frame1, 1, frame2, 10, frame11, 11, frame12); if (_instance){ throw (new Error("[GameMenu] : <GameMenu> : Only one instance of this class is allowed.")); }; _instance = this; background.addEventListener(MouseEvent.CLICK, onBGClick); } public function show(_arg1:Function=null):void{ if (currentLabel != "in"){ _callback = _arg1; if (currentLabel != "go_in"){ gotoAndPlay("go_in"); }; } else { _callback = undefined; if (_arg1 != null){ _arg1(); }; }; } public function hide(_arg1:Function=null):void{ if (currentLabel != "out"){ _callback = _arg1; if (currentLabel != "go_out"){ gotoAndPlay("go_out"); }; } else { _callback = undefined; if (_arg1 != null){ _arg1(); }; }; } public function showNow():void{ if (currentLabel != "in"){ gotoAndStop("in"); }; } public function hideNow():void{ if (currentLabel != "out"){ gotoAndStop("out"); }; } public function execCallback():void{ var _local1:Function; if (_callback != null){ _local1 = _callback; _callback = undefined; _local1(); }; } private function onBGClick(_arg1:MouseEvent):void{ Game.instance.resumeLevel(); hide(); } function frame1(){ stop(); panel.disable(); background.visible = false; background.mouseEnabled = false; execCallback(); } function frame2(){ panel.disable(); background.visible = true; background.mouseEnabled = false; } function frame11(){ stop(); panel.enable(); background.visible = true; background.mouseEnabled = true; execCallback(); } function frame12(){ panel.disable(); background.visible = true; background.mouseEnabled = false; } public static function get instance():GameMenu{ return (_instance); } } }//package lp.pge.game
Section 295
//GameStatistics (lp.pge.game.GameStatistics) package lp.pge.game { import lp.pge.*; public class GameStatistics { private static var _numWins:uint = 0; private static var _numLosses:uint = 0; private static var _numPlays:uint = 0; private static var _numRestarts:uint = 0; private static var _numReplays:uint = 0; private static var _numRetries:uint = 0; private static var _levels:Array = new Array(); public static function get numWins():uint{ return (_numWins); } public static function get numLosses():uint{ return (_numLosses); } public static function get numPlays():uint{ return (_numPlays); } public static function get numRestarts():uint{ return (_numRestarts); } public static function get numReplays():uint{ return (_numReplays); } public static function get numRetries():uint{ return (_numRetries); } public static function submitWin(_arg1:uint):void{ var _local2:Object = getLevelRecord(_arg1); _local2.wins++; _numWins++; trace(((((("LEVEL #" + (_arg1 + 1)) + " WINS: ") + _local2.wins) + "/") + _numWins)); GameApplication.instance.trackEvent(("/win#" + _arg1)); } public static function submitLose(_arg1:uint):void{ var _local2:Object = getLevelRecord(_arg1); _local2.losses++; _numLosses++; trace(((((("LEVEL #" + (_arg1 + 1)) + " LOSSES: ") + _local2.losses) + "/") + _numLosses)); GameApplication.instance.trackEvent(("/lose#" + _arg1)); } public static function submitPlay(_arg1:uint):void{ var _local2:Object = getLevelRecord(_arg1); _local2.plays++; _numPlays++; trace(((((("LEVEL #" + (_arg1 + 1)) + " PLAYS: ") + _local2.plays) + "/") + _numPlays)); GameApplication.instance.trackEvent(("/play#" + _arg1)); } public static function submitRestart(_arg1:uint):void{ var _local2:Object = getLevelRecord(_arg1); _local2.restarts++; _numRestarts++; trace(((((("LEVEL #" + (_arg1 + 1)) + " RESTARTS: ") + _local2.restarts) + "/") + _numRestarts)); GameApplication.instance.trackEvent(("/restart#" + _arg1)); } public static function submitReplay(_arg1:uint):void{ var _local2:Object = getLevelRecord(_arg1); _local2.replays++; _numReplays++; trace(((((("LEVEL #" + (_arg1 + 1)) + " REPLAYS: ") + _local2.replays) + "/") + _numReplays)); GameApplication.instance.trackEvent(("/replay#" + _arg1)); } public static function submitRetry(_arg1:uint):void{ var _local2:Object = getLevelRecord(_arg1); _local2.retries++; _numRetries++; trace(((((("LEVEL #" + (_arg1 + 1)) + " RETRIES: ") + _local2.retries) + "/") + _numRetries)); GameApplication.instance.trackEvent(("/retry#" + _arg1)); } public static function getNumWins(_arg1:uint):uint{ var _local2:Object = getLevelRecord(_arg1); return (_local2.wins); } public static function getNumLosses(_arg1:uint):uint{ var _local2:Object = getLevelRecord(_arg1); return (_local2.losses); } public static function getNumPlays(_arg1:uint):uint{ var _local2:Object = getLevelRecord(_arg1); return (_local2.plays); } public static function getNumRestarts(_arg1:uint):uint{ var _local2:Object = getLevelRecord(_arg1); return (_local2.restarts); } public static function getNumReplays(_arg1:uint):uint{ var _local2:Object = getLevelRecord(_arg1); return (_local2.replays); } public static function getNumRetries(_arg1:uint):uint{ var _local2:Object = getLevelRecord(_arg1); return (_local2.retries); } private static function getLevelRecord(_arg1:uint):Object{ var _local2:Object = _levels[_arg1]; if ((_local2 is Object)){ return (_local2); }; _local2 = {wins:0, losses:0, plays:0, restarts:0, replays:0, retries:0}; _levels[_arg1] = _local2; return (_local2); } } }//package lp.pge.game
Section 296
//GameWindowManager (lp.pge.game.GameWindowManager) package lp.pge.game { import lp.pge.gui.*; import lp.pge.game.windows.*; public class GameWindowManager extends WindowManager { private static var _instance:GameWindowManager; public function GameWindowManager(){ if (_instance){ throw (new Error("[GameWindowManager] : <GameWindowManager> : Only one instance of this class is allowed.")); }; _instance = this; } public function openGameCompletedWindow(_arg1:uint=0):void{ openActiveWindow(new GameCompletedWindow(_arg1)); } public function openLevelCompletedWindow(_arg1:uint=0):void{ openActiveWindow(new LevelCompletedWindow(_arg1)); } public function openLevelFailedWindow():void{ openActiveWindow(new LevelFailedWindow()); } public function openAchievementWindow(_arg1:String, _arg2:Function=null):void{ openActiveWindow(new AchievementWindow(_arg1, _arg2)); } public function openTutorialL1Window(_arg1:Function=null):void{ openActiveWindow(new TutorialL1Window(_arg1)); } public function openTutorialL2Window(_arg1:Function=null):void{ openActiveWindow(new TutorialL2Window(_arg1)); } public function openTutorialL3Window(_arg1:Function=null):void{ openActiveWindow(new TutorialL3Window(_arg1)); } public function openTutorialL13Window(_arg1:Function=null):void{ openActiveWindow(new TutorialL13Window(_arg1)); } public function openThrowsWindow(_arg1:uint=0, _arg2:Function=null):void{ openActiveWindow(new ThrowsWindow(_arg1, _arg2)); } public function openFinalWindow():void{ openActiveWindow(new FinalWindow()); } public static function get instance():GameWindowManager{ return (_instance); } } }//package lp.pge.game
Section 297
//Level (lp.pge.game.Level) package lp.pge.game { import lp.pge.media.*; import flash.events.*; import lp.pge.game.core.entities.*; import lp.pge.game.models.*; import flash.display.*; import lp.pge.game.dummies.*; import flash.geom.*; import lp.pge.game.core.*; import lp.pge.game.core.aspects.*; import lp.pge.game.gui.*; import asp.events.*; import lp.pge.game.core.managers.*; import lp.pge.*; import flash.utils.*; import lp.pge.game.core.systems.*; public class Level extends Sprite { private const LOAD_EVENT:GameEvent; private const UNLOAD_EVENT:GameEvent; private const START_EVENT:GameEvent; private const RESTART_EVENT:GameEvent; private const FINISH_EVENT:GameEvent; private const COMPLETE_EVENT:GameEvent; private const FAIL_EVENT:GameEvent; private var _index:int;// = 0 private var _state:String; private var _mode:String; private var _mute:Boolean; private var _canvas:Sprite; private var _screen:Sprite; private var _overlay:Sprite; private var _sensor:Sprite; private var _scale:Number;// = 1 private var _timer:Timer; private var _time:int; private var _ms:int; private var _models:Array; private var _hiddenBlocks:Array; private var _engine:GameEngine; private var _manager:GameManager; private var _numPackets:uint; private var _totPackets:uint; private var _numTargets:int; private var _totTargets:uint; private var _numBonuses:uint; private var _totBonuses:uint; private var _packetGenerator:PacketGenerator; private var _heavenLight:MovieClip; private var _levelAnim:LevelAnimation; private var _toDisappear:int; private var _score:uint; private var _phases:Array; private var _levelPhases:Array; private var _packet:Packet; private var _gotAchievement:Boolean; private var _ambienceSound:SoundPlayer; private var _backgroundMusic:SoundPlayer; private var _ambSoundClass:Class; private var _bgMusicClass:Class; private var _applauseSound:SoundPlayer; private var _applauseTimer:Timer; public static const DEFAULT_WIDTH:Number = 720; public static const DEFAULT_HEIGHT:Number = 480; private static const HINT_TIME:Number = 20; private static const WAIT_APPLAUSE:uint = 1000; public function Level(){ LOAD_EVENT = new GameEvent(GameEvent.LEVEL_LOAD); UNLOAD_EVENT = new GameEvent(GameEvent.LEVEL_UNLOAD); START_EVENT = new GameEvent(GameEvent.LEVEL_START); RESTART_EVENT = new GameEvent(GameEvent.LEVEL_RESTART); FINISH_EVENT = new GameEvent(GameEvent.LEVEL_FINISH); COMPLETE_EVENT = new GameEvent(GameEvent.LEVEL_COMPLETE); FAIL_EVENT = new GameEvent(GameEvent.LEVEL_FAIL); super(); visible = false; _state = LevelState.CREATED; } public function get index():int{ return (_index); } public function set index(_arg1:int):void{ _index = _arg1; } public function get state():String{ return (_state); } public function get mode():String{ return (_mode); } public function get mute():Boolean{ return (_mute); } public function set mute(_arg1:Boolean):void{ _mute = _arg1; if (_engine){ _engine.mute = _mute; }; if (_levelAnim){ _levelAnim.mute = _mute; }; if (_ambienceSound){ _ambienceSound.mute = _mute; }; if (_backgroundMusic){ _backgroundMusic.mute = _mute; }; if (_heavenLight){ _heavenLight.mute = _mute; }; if (_applauseSound){ _applauseSound.mute = _mute; }; } public function get screen():Sprite{ return (_screen); } public function get canvas():Sprite{ return (_canvas); } public function get overlay():Sprite{ return (_overlay); } public function get levelAnimation():LevelAnimation{ return (_levelAnim); } public function load():void{ var iLim:uint; var i:uint; trace((("[$] : Level #" + _index) + " loading...")); loadLevelData(); var boundsData:Sprite = (getChildByName("levelBounds") as Sprite); if (boundsData){ removeChild(boundsData); }; _screen = new Sprite(); _screen.scaleX = (_screen.scaleY = (1 / _scale)); addChild(_screen); _screen.addChild(_heavenLight); _screen.addChild(_packetGenerator); _overlay = new Sprite(); _overlay.mouseChildren = false; _overlay.mouseEnabled = false; _overlay.scaleX = (_overlay.scaleY = (1 / _scale)); addChild(_overlay); _canvas = new Sprite(); _canvas.mouseChildren = false; _canvas.mouseEnabled = false; _canvas.scaleX = (_canvas.scaleY = (1 / _scale)); addChild(_canvas); _sensor = new Sprite(); var _local2 = _sensor.graphics; with (_local2) { lineStyle(0, 0, 0); beginFill(0xFF0000, 1); drawRect(0, 0, 720, 424); endFill(); }; _sensor.alpha = 0; addChild(_sensor); _sensor.addEventListener(MouseEvent.CLICK, onSensorClick); _levelAnim = (getChildByName("levelAnim") as LevelAnimation); if ((_levelAnim["init"] is Function)){ _local2 = _levelAnim; _local2["init"](); }; _levelAnim.dispatchEvent(LOAD_EVENT); _levelAnim.addEventListener(GameEvent.INTRO_COMPLETE, onIntroComplete); _levelAnim.addEventListener(GameEvent.OUTRO_COMPLETE, onOutroComplete); _levelAnim.addEventListener(GameEvent.MOVIE_COMPLETE, onMovieComplete); _levelAnim.addEventListener(GameEvent.GO_BLACK, onGoBlack); if (_levelAnim.overlayObjects){ iLim = _levelAnim.overlayObjects.length; i = 0; while (i < iLim) { _overlay.addChild(_levelAnim.overlayObjects[i]); i = (i + 1); }; }; _engine = new GameEngine(_screen, _canvas, (DEFAULT_WIDTH * _scale), (DEFAULT_HEIGHT * _scale)); _engine.addEventListener(GameEvent.PACKET_DELIVERED, onPacketDelivered); _engine.addEventListener(GameEvent.PACKET_LOST, onPacketLost); _engine.addEventListener(GameEvent.BONUS_COLLECTED, onBonusCollected); _engine.addEventListener(GameEvent.TRIGGER_ACTIVATED, onTrigger); _manager = (_engine.getManagerOfType(GameManager) as GameManager); mute = Game.instance.mute; _timer = new Timer(1000); _timer.addEventListener(TimerEvent.TIMER, onTimer); _applauseTimer = new Timer(WAIT_APPLAUSE, 1); _applauseTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onApplauseTimerComplete); _score = 0; _numBonuses = 0; GameBar.instance.hidePause(); var gb:GameBar = GameBar.instance; gb.updateProgress((_index + 1)); gb.updateTimer(_timer.currentCount); gb.updateScore(_score); gb.updateThrows(_totPackets, _totPackets); _state = LevelState.LOADED; trace((("[$] : Level #" + _index) + " loaded.")); } public function unload():void{ trace((("[$] : Level #" + _index) + " unloading...")); if (_state == LevelState.PLAYING){ finish(); }; visible = false; _levelAnim.removeEventListener(GameEvent.INTRO_COMPLETE, onIntroComplete); _levelAnim.removeEventListener(GameEvent.OUTRO_COMPLETE, onOutroComplete); _levelAnim.removeEventListener(GameEvent.MOVIE_COMPLETE, onMovieComplete); _levelAnim.removeEventListener(GameEvent.GO_BLACK, onGoBlack); _levelAnim.dispatchEvent(UNLOAD_EVENT); removeChild(_levelAnim); _levelAnim.destroy(); _levelAnim = undefined; if (_timer.running){ _timer.stop(); }; _timer.removeEventListener(TimerEvent.TIMER, onTimer); _timer = undefined; _time = undefined; _ms = undefined; if (_applauseTimer.running){ _applauseTimer.stop(); }; _applauseTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, onApplauseTimerComplete); _applauseTimer = undefined; _score = undefined; _numBonuses = undefined; _totBonuses = undefined; _manager.dispose(); _manager = undefined; _engine.removeEventListener(GameEvent.PACKET_DELIVERED, onPacketDelivered); _engine.removeEventListener(GameEvent.PACKET_LOST, onPacketLost); _engine.removeEventListener(GameEvent.BONUS_COLLECTED, onBonusCollected); _engine.removeEventListener(GameEvent.TRIGGER_ACTIVATED, onTrigger); _engine.disposeAll(); _engine = undefined; _heavenLight.gotoAndStop(1); _screen.removeChild(_heavenLight); _heavenLight = undefined; _screen.removeChild(_packetGenerator); removeChild(_screen); _screen = undefined; while (_overlay.numChildren) { _overlay.removeChildAt(0); }; removeChild(_overlay); _overlay = undefined; removeChild(_canvas); _canvas = undefined; _sensor.removeEventListener(MouseEvent.CLICK, onSensorClick); removeChild(_sensor); _sensor = undefined; unloadLevelData(); _numPackets = undefined; _numTargets = undefined; _totTargets = undefined; _phases = undefined; _levelPhases = undefined; _gotAchievement = undefined; _mode = undefined; _index = undefined; _state = LevelState.UNLOADED; trace((("[$] : Level #" + _index) + " unloaded.")); } public function start():void{ trace((("[$] : Level #" + _index) + " starting...")); GameStatistics.submitPlay(_index); if (_state == LevelState.LOADED){ GameApplication.instance.soundMode = GameApplication.PLAY_SOUND_MODE; if (_ambSoundClass){ _ambienceSound = new SoundPlayer(); _ambienceSound.mute = _mute; _ambienceSound.loop = true; _ambienceSound.play(new _ambSoundClass()); }; if (_bgMusicClass){ _backgroundMusic = new SoundPlayer(); _backgroundMusic.mute = _mute; _backgroundMusic.loop = true; _backgroundMusic.play(new _bgMusicClass()); }; _applauseSound = new SoundPlayer(); _heavenLight.animate(); _state = LevelState.STARTED; trace((("[$] : Level #" + _index) + " started.")); _levelAnim.dispatchEvent(START_EVENT); if (_levelAnim.hasIntro){ _levelAnim.playIntro(); } else { startShow(); }; visible = true; Game.instance.hideBlackScreen(); run(); } else { throw (new Error("[Level] : <start> : Can't start, level must be initialized first.")); }; } public function finish(_arg1:EngineEvent=null):void{ trace((("[$] : Level #" + _index) + " finishing...")); if ((((((((_state == LevelState.LOADED)) || ((_state == LevelState.STARTED)))) || ((_state == LevelState.PLAYING)))) || ((_state == LevelState.PAUSED)))){ GameBar.instance.hidePause(); halt(); if (!_engine.updating()){ if (_engine.hasEventListener(EngineEvent.FINISH_UPDATE)){ _engine.removeEventListener(EngineEvent.FINISH_UPDATE, finish); }; if (_ambienceSound){ _ambienceSound.stop(); _ambienceSound.dispose(); _ambienceSound = undefined; }; if (_backgroundMusic){ _backgroundMusic.stop(); _backgroundMusic.dispose(); _backgroundMusic = undefined; }; _levelAnim.dispatchEvent(FINISH_EVENT); destroyEntities(); _state = LevelState.FINISHED; trace((("[$] : Level #" + _index) + " finished.")); } else { _engine.addEventListener(EngineEvent.FINISH_UPDATE, finish); }; } else { throw (new Error("[Level] : <finish> : Can't finish (finished yet or is in unallowable state).")); }; } public function restart(_arg1:EngineEvent=null):void{ var _local2:Array; var _local3:uint; var _local4:uint; var _local5:DisplayObject; var _local6:WaterSplashAnim; trace((("[$] : Level #" + _index) + " restarting...")); if ((((((((((((_state == LevelState.STARTED)) || ((_state == LevelState.PLAYING)))) || ((_state == LevelState.PAUSED)))) || ((_state == LevelState.FINISHED)))) || ((_state == LevelState.WON)))) || ((_state == LevelState.LOST)))){ GameBar.instance.hidePause(); halt(); if (!_engine.updating()){ GameApplication.instance.soundMode = GameApplication.PLAY_SOUND_MODE; GameBar.instance.showPause(); if (_engine.hasEventListener(EngineEvent.FINISH_UPDATE)){ _engine.removeEventListener(EngineEvent.FINISH_UPDATE, restart); }; destroyEntities(); _local2 = new Array(); _local3 = _screen.numChildren; _local4 = 0; while (_local4 < _local3) { _local5 = _screen.getChildAt(_local4); _local6 = (_local5 as WaterSplashAnim); if (_local6){ _local2.push(_local6); }; _local4++; }; while (_local2.length) { _local2.pop().destroy(); }; _engine.reset(); createEntities(); if (_levelPhases){ _phases = _levelPhases.slice(); }; _timer.reset(); _time = 0; _ms = 0; _score = 0; _numBonuses = 0; _gotAchievement = undefined; GameBar.instance.updateTimer(_timer.currentCount); GameBar.instance.updateScore(_score); GameBar.instance.updateThrows(_totPackets, _totPackets); _levelAnim.dispatchEvent(RESTART_EVENT); _heavenLight.gotoAndStop("anim"); Game.instance.hideBlackScreen(); if (_ambSoundClass){ if (!_ambienceSound){ _ambienceSound = new SoundPlayer(); _ambienceSound.mute = _mute; _ambienceSound.loop = true; _ambienceSound.play(new _ambSoundClass()); } else { _ambienceSound.play(); }; }; if (_bgMusicClass){ if (!_backgroundMusic){ _backgroundMusic = new SoundPlayer(); _backgroundMusic.mute = _mute; _backgroundMusic.loop = true; _backgroundMusic.play(new _bgMusicClass()); } else { _backgroundMusic.play(); }; }; run(); _state = LevelState.PLAYING; trace((("[$] : Level #" + _index) + " restarted.")); plan(); } else { _engine.addEventListener(EngineEvent.FINISH_UPDATE, restart); }; } else { throw (new Error("[Level] : <restart> : Can't restart (is in unallowable state).")); }; } public function pause():void{ trace((("[$] : Level #" + _index) + " pausing...")); if (_state == LevelState.PLAYING){ halt(); _engine.getSystemByType(InteractiveControl).deactivate(); _sensor.visible = false; _state = LevelState.PAUSED; trace((("[$] : Level #" + _index) + " paused.")); } else { throw (new Error("[Level] : <pause> : Can't pause, level isn't playing.")); }; } public function resume():void{ trace((("[$] : Level #" + _index) + " resuming...")); if (_state == LevelState.PAUSED){ run(); if (_mode == LevelMode.PLAN){ _engine.getSystemByType(InteractiveControl).activate(); _sensor.visible = false; } else { if (_mode == LevelMode.PLAY){ _engine.getSystemByType(InteractiveControl).deactivate(); _sensor.visible = true; }; }; _state = LevelState.PLAYING; trace((("[$] : Level #" + _index) + " resumed.")); } else { throw (new Error("[Level] : <resume> : Can't resume, level isn't paused.")); }; } public function lose():void{ trace((("[$] : Level #" + _index) + " losing...")); GameStatistics.submitLose(_index); if (_state == LevelState.PLAYING){ finish(); }; _state = LevelState.LOST; initLoseGUI(); trace((("[$] : Level #" + _index) + " lost.")); } public function skip(_arg1:uint=0):void{ trace((("[$] : Level #" + _index) + " skipping...")); _timer.stop(); _numBonuses = _arg1; if (_engine.updating()){ _engine.addEventListener(EngineEvent.FINISH_UPDATE, onSkipLevel); } else { onSkipLevel(); }; } public function win():void{ trace((("[$] : Level #" + _index) + " winning...")); GameStatistics.submitWin(_index); if (_state == LevelState.PLAYING){ finish(); }; _state = LevelState.WON; var _local1:uint = GameAchievements.getAchievementOnLevel(_index); LevelManager.instance.submitTime(_index, _timer.currentCount); LevelManager.instance.submitScore(_index, _score); LevelManager.instance.submitStars(_index, _numBonuses); LevelManager.instance.completeLevel(_index); if (LevelManager.instance.isNextLevel()){ LevelManager.instance.unlockLevel((_index + 1)); }; var _local2:uint = GameAchievements.getAchievementOnLevel(_index); _gotAchievement = !((_local2 == _local1)); if (GameConfig.SAVE_LOAD){ LevelManager.instance.addEventListener(GameEvent.SAVE_COMPLETE, onSaveResult); LevelManager.instance.addEventListener(GameEvent.SAVE_ERROR, onSaveResult); LevelManager.instance.save(); } else { initWinGUI(); }; trace((("[$] : Level #" + _index) + " won.")); } public function launch():void{ play(); } public function showHint():void{ _levelAnim.showHint(); } public function hideHint():void{ _levelAnim.hideHint(); } public function play(_arg1:Boolean=true):void{ var _local2:Array; var _local3:uint; var _local4:uint; var _local5:Block; trace((("[$] : Level #" + _index) + " play...")); if (_mode != LevelMode.PLAY){ _local2 = GameManager.instance.getAllEntities(); _local3 = _local2.length; _local4 = 0; while (_local4 < _local3) { _local5 = (_local2[_local4] as Block); if (_local5){ if (((_local5.hasAspectOfType(InteractiveAspect)) && (_local5.hasArrows))){ _local5.hideArrows(); }; }; _local4++; }; createPacket(); if (_arg1){ _engine.getSystemByType(InteractiveControl).deactivate(); _sensor.visible = true; }; _mode = LevelMode.PLAY; }; GameBar.instance.hideLaunch(); trace((("[$] : Level #" + _index) + " playing.")); } public function plan(_arg1:Boolean=true):void{ var _local2:Array; var _local3:uint; var _local4:uint; var _local5:Block; var _local6:String; trace((("[$] : Level #" + _index) + " plan...")); if (_mode != LevelMode.PLAN){ _local2 = GameManager.instance.getAllEntities(); _local3 = _local2.length; _local4 = 0; while (_local4 < _local3) { _local5 = (_local2[_local4] as Block); if (_local5){ if (((_local5.hasAspectOfType(InteractiveAspect)) && (_local5.hasArrows))){ _local6 = (_local5.getAspectByType(InteractiveAspect) as InteractiveAspect).axis; switch (_local6){ case "all": _local5.showArrows(); break; case "x": _local5.showHArrows(); break; case "y": _local5.showVArrows(); break; default: throw (new Error("[Level] : <plan> : Unknown block axis.")); }; }; }; _local4++; }; _packetGenerator.animatePacket(); if (_arg1){ _engine.getSystemByType(InteractiveControl).activate(); _sensor.visible = false; }; _mode = LevelMode.PLAN; }; GameBar.instance.showLaunch(); trace((("[$] : Level #" + _index) + " planning.")); } public function wait():void{ var _local1:Array; var _local2:uint; var _local3:uint; var _local4:Block; trace((("[$] : Level #" + _index) + " wait...")); if (_mode != LevelMode.WAIT){ _local1 = GameManager.instance.getAllEntities(); _local2 = _local1.length; _local3 = 0; while (_local3 < _local2) { _local4 = (_local1[_local3] as Block); if (_local4){ if (((_local4.hasAspectOfType(InteractiveAspect)) && (_local4.hasArrows))){ _local4.hideArrows(); }; }; _local3++; }; _engine.getSystemByType(InteractiveControl).deactivate(); _sensor.visible = false; _mode = LevelMode.WAIT; }; GameBar.instance.hideLaunch(); trace((("[$] : Level #" + _index) + " waiting.")); } private function run():void{ trace((("[$] : Level #" + _index) + " run...")); if (!hasEventListener(Event.ENTER_FRAME)){ addEventListener(Event.ENTER_FRAME, loop); }; if (_ms < 1000){ _timer.delay = (1000 - _ms); _ms = -1; }; _time = getTimer(); _timer.start(); trace((("[$] : Level #" + _index) + " running.")); } private function halt():void{ trace((("[$] : Level #" + _index) + " halting...")); if (hasEventListener(Event.ENTER_FRAME)){ removeEventListener(Event.ENTER_FRAME, loop); }; _timer.stop(); _ms = (getTimer() - _time); trace((("[$] : Level #" + _index) + " halt.")); } private function loop(_arg1:Event=null):void{ _engine.update(); } private function loadLevelData():void{ var _local2:DisplayObject; var _local3:GameModel; var _local1:Sprite = (getChildByName("levelData") as Sprite); if (_local1){ removeChild(_local1); if (_local1["init"] != null){ var _local4 = _local1; _local4["init"](); }; _ambSoundClass = (_local1["ambienceSound"] as Class); _bgMusicClass = (_local1["backgroundMusic"] as Class); _levelPhases = _local1["phases"]; _totPackets = uint(_local1["numPackets"]); trace(((("[$] : Level #" + _index) + " num packets: ") + _totPackets)); applyWaymarks(_local1); _models = new Array(); _hiddenBlocks = new Array(); while (_local1.numChildren) { _local2 = _local1.getChildAt(0); if ((_local2 is GameDummy)){ _local3 = undefined; if ((_local2 is ThingDummy)){ if ((_local2 is BlockDummy)){ if ((_local2 is BouncyBlockDummy)){ if ((_local2 is BouncyBlockArcTopDummy)){ (_local2 as BouncyBlockDummy).fixed = true; }; _local3 = new BouncyBlockModel(); _local3.load((_local2 as BouncyBlockDummy)); } else { if ((_local2 is NormalBlockDummy)){ _local3 = new NormalBlockModel(); _local3.load((_local2 as NormalBlockDummy)); } else { if ((_local2 is StickyBlockDummy)){ _local3 = new StickyBlockModel(); _local3.load((_local2 as StickyBlockDummy)); } else { throw (new Error((("[Level] : <loadLevelData> : Unknown block dummy (" + _local2) + ") was found while processing 'data'."))); }; }; }; } else { if ((_local2 is PacketDummy)){ if (!_packetGenerator){ _packetGenerator = new PacketGenerator(); _packetGenerator.addEventListener(GameEvent.PACKET_LAUNCH, onPacketLaunch); _packetGenerator.init((_local2 as PacketDummy)); _heavenLight = new HeavenLightAnim(); _heavenLight.x = _local2.x; } else { throw (new Error("[Level] : <loadLevelData> : Only one 'packet' can be placed, to define packet generator.")); }; } else { if ((_local2 is TargetDummy)){ _local3 = new TargetModel(); _local3.load((_local2 as TargetDummy)); } else { if ((_local2 is BonusDummy)){ _local3 = new BonusModel(); _local3.load((_local2 as BonusDummy)); } else { if ((_local2 is SpikesDummy)){ _local3 = new SpikesModel(); _local3.load((_local2 as SpikesDummy)); } else { if ((_local2 is TriggerDummy)){ _local3 = new TriggerModel(); _local3.load((_local2 as TriggerDummy)); } else { throw (new Error((("[Level] : <loadLevelData> : Unknown thing dummy (" + _local2) + ") was found while processing 'data'."))); }; }; }; }; }; }; } else { if ((_local2 is GeometryDummy)){ if ((_local2 as DisplayObjectContainer).numChildren){ _local3 = new GeometryModel(); _local3.load((_local2 as GeometryDummy)); }; } else { throw (new Error((("[Level] : <loadLevelData> : Unknown game dummy (" + _local2) + ") was found while processing 'data'."))); }; }; if (_local3){ _models.push(_local3); }; } else { if ((_local2 is HiddenBlock)){ _hiddenBlocks.push(_local2); } else { throw (new Error((("[Level] : <loadLevelData> : Unknown object (" + _local2) + ") was found while processing 'data'."))); }; }; _local1.removeChild(_local2); }; if (!_packetGenerator){ throw (new Error("[Level] : <loadLevelData> : Can't find 'packet' dummy in 'data'.")); }; } else { throw (new Error("[Level] : <loadLevelData> : Can't find 'data'.")); }; } private function unloadLevelData():void{ while (_models.length) { _models.pop().unload(); }; _models = undefined; _packetGenerator.halt(); _packetGenerator.removeEventListener(GameEvent.PACKET_LAUNCH, onPacketLaunch); _packetGenerator = undefined; while (_hiddenBlocks.length) { _hiddenBlocks.pop().destroy(); }; _hiddenBlocks = undefined; } private function applyWaymarks(_arg1:Sprite):void{ var _local4:Waymark; var _local5:String; var _local6:ThingDummy; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:String; var _local13:Boolean; var _local2:uint = _arg1.numChildren; var _local3:int = (_local2 - 1); while (_local3 >= 0) { _local4 = (_arg1.getChildAt(_local3) as Waymark); if (_local4){ _arg1.removeChild(_local4); _local5 = _local4.name.split("$mvr")[0]; if (_local5.length){ _local6 = (_arg1.getChildByName(_local5) as ThingDummy); if (_local6){ if ((_local6 is BlockDummy)){ _local6.type = ThingTypes.MOVABLE; if ((((((_local4.rotation == 0)) || ((_local4.rotation == 180)))) || ((_local4.rotation == -180)))){ _local6.axis = "x"; } else { if ((((((((_local4.rotation == 90)) || ((_local4.rotation == -90)))) || ((_local4.rotation == 270)))) || ((_local4.rotation == -270)))){ _local6.axis = "y"; }; }; _local4.rotation = 0; _local7 = (_local4.width / 2); if (_local6.axis == "x"){ _local8 = (_local4.x - _local7); _local9 = (_local4.x + _local7); if (_local6.x < _local8){ _local6.x = _local8; } else { if (_local6.x > _local9){ _local6.x = _local9; }; }; if (_local6.y != _local4.y){ _local6.y = _local4.y; }; _local6.area = new Rectangle(_local8, _local4.y, (2 * _local7), 0); } else { if (_local6.axis == "y"){ _local10 = (_local4.y - _local7); _local11 = (_local4.y + _local7); if (_local6.x != _local4.x){ _local6.x = _local4.x; }; if (_local6.y < _local10){ _local6.y = _local10; } else { if (_local6.y > _local11){ _local6.y = _local11; }; }; _local6.area = new Rectangle(_local4.x, _local10, 0, (2 * _local7)); } else { throw (new Error((("[Level] : <applyWaymarks> : Wrong waymark '" + _local5) + "' found."))); }; }; } else { if ((_local6 is SpikesDummy)){ if ((_local6 is JumpingSpikesDummy)){ _local6.type = ThingTypes.JUMPING; } else { _local6.type = ThingTypes.MOVING; }; _local13 = false; if (_local4.rotation == 0){ _local12 = "x"; } else { if ((((_local4.rotation == 180)) || ((_local4.rotation == -180)))){ _local12 = "x"; _local13 = true; } else { if ((((_local4.rotation == 90)) || ((_local4.rotation == -270)))){ _local12 = "y"; } else { if ((((_local4.rotation == -90)) || ((_local4.rotation == 270)))){ _local12 = "y"; _local13 = true; }; }; }; }; _local4.rotation = 0; _local7 = (_local4.width / 2); if (_local12 == "x"){ _local8 = (_local4.x - _local7); _local9 = (_local4.x + _local7); if (_local6.x < _local8){ _local6.x = _local8; } else { if (_local6.x > _local9){ _local6.x = _local9; }; }; if (_local6.y != _local4.y){ _local6.y = _local4.y; }; if (!_local13){ _local6.wp0 = new Point(_local8, _local4.y); _local6.wp1 = new Point(_local9, _local4.y); } else { _local6.wp0 = new Point(_local9, _local4.y); _local6.wp1 = new Point(_local8, _local4.y); }; } else { if (_local12 == "y"){ _local10 = (_local4.y - _local7); _local11 = (_local4.y + _local7); if (_local6.x != _local4.x){ _local6.x = _local4.x; }; if (_local6.y < _local10){ _local6.y = _local10; } else { if (_local6.y > _local11){ _local6.y = _local11; }; }; if (!_local13){ _local6.wp0 = new Point(_local4.x, _local10); _local6.wp1 = new Point(_local4.x, _local11); } else { _local6.wp0 = new Point(_local4.x, _local11); _local6.wp1 = new Point(_local4.x, _local10); }; } else { throw (new Error((("[Level] : <applyWaymarks> : Wrong waymark '" + _local5) + "' found."))); }; }; }; }; } else { throw (new Error((("[Level] : <applyWaymarks> : Waymark '" + _local5) + "' has't target."))); }; } else { throw (new Error((("[Level] : <applyWaymarks> : Wrong waymark '" + _local5) + "' found."))); }; }; _local3--; }; } private function createEntities():void{ var _local5:GameModel; var _local6:GameEntity; var _local7:Block; var _local8:String; var _local9:Bonus; var _local10:Target; var _local11:HiddenBlock; _numPackets = 0; _numTargets = 0; _totTargets = 0; _numBonuses = 0; _totBonuses = 0; var _local1:uint = _models.length; var _local2:uint; while (_local2 < _local1) { _local5 = _models[_local2]; if ((_local5 is TargetModel)){ _numTargets++; }; _local6 = EntitiesFactory.createEntity(_local5); _manager.addEntity(_local6); if ((_local6 is Block)){ _local7 = (_local6 as Block); if (_local7.hasAspectOfType(InteractiveAspect)){ if (_local7.hasArrows){ _local8 = (_local7.getAspectByType(InteractiveAspect) as InteractiveAspect).axis; switch (_local8){ case "all": _local7.showArrows(); break; case "x": _local7.showHArrows(); break; case "y": _local7.showVArrows(); break; default: throw (new Error("[Level] : <createEntities> : Unknown block axis.")); }; }; if (_local7.hasPosInds){ _local7.hidePosInds(); }; }; } else { if ((_local6 is Bonus)){ _local9 = (_local6 as Bonus); if (_local9.animated){ _local9.playFrame((2 + (_totBonuses * 7))); }; _totBonuses++; } else { if ((_local6 is Target)){ _local10 = (_local6 as Target); if (_local10.animated){ _local10.gotoFrame("basic"); }; }; }; }; _local2++; }; _totTargets = _numTargets; if (_totBonuses != 3){ throw (new Error((("[Level] : <createEntities> : " + _totBonuses) + " of 3 bonuses found."))); }; var _local3:uint = _hiddenBlocks.length; var _local4:uint; while (_local4 < _local3) { _local11 = _hiddenBlocks[_local4]; if (_local11.parent != _screen){ _screen.addChild(_local11); }; _local11.reset(); _local4++; }; } private function destroyEntities():void{ var _local3:DisplayObject; _manager.disposeAllEntities(); var _local1:uint = _hiddenBlocks.length; var _local2:uint; while (_local2 < _local1) { _local3 = _hiddenBlocks[_local2]; if (_local3.parent == _screen){ _screen.removeChild(_local3); }; _local2++; }; } private function createPacket():void{ _packet = _packetGenerator.createPacket(); _manager.addEntity(_packet); } private function initWinGUI():void{ if (Game.instance.isNextLevel()){ if (_gotAchievement){ _gotAchievement = false; Game.instance.openAchievement(GameAchievements.getAchievementSIDForLevel(_index), function ():void{ GameApplication.instance.trackEvent(((("/stars#" + _index) + "=") + _numBonuses)); Game.instance.openLevelCompleted(_numBonuses); }); } else { GameApplication.instance.trackEvent(((("/stars#" + _index) + "=") + _numBonuses)); Game.instance.openLevelCompleted(_numBonuses); }; } else { GameApplication.instance.trackEvent(((("/stars#" + _index) + "=") + _numBonuses)); Game.instance.openGameCompleted(_numBonuses); }; } private function initLoseGUI():void{ Game.instance.openLevelFailed(); } private function onPacketDelivered(_arg1:GameEvent):void{ var _local2:Function; _numPackets++; _numTargets--; GameBar.instance.updateThrows(((_totPackets)>0) ? (_totPackets - _numPackets) : 0, _totPackets); _packet = undefined; if ((((_arg1.data is String)) && (String(_arg1.data).length))){ _levelAnim.dispatchEvent(new ScriptEvent(String(_arg1.data))); }; runApplauseTimer(); if (!_numTargets){ if (((_phases) && (_phases.length))){ _local2 = _phases.shift(); _local2.apply(this); } else { _timer.stop(); GameBar.instance.hidePause(); if (_engine.updating()){ _engine.addEventListener(EngineEvent.FINISH_UPDATE, onLevelComplete); } else { onLevelComplete(); }; }; } else { if ((((_totPackets > 0)) && ((_numPackets >= _totPackets)))){ _timer.stop(); GameBar.instance.hidePause(); if (_engine.updating()){ _engine.addEventListener(EngineEvent.FINISH_UPDATE, onLevelFail); } else { onLevelFail(); }; } else { plan(); }; }; } private function onPacketLost(_arg1:GameEvent):void{ _numPackets++; GameBar.instance.updateThrows(((_totPackets)>0) ? (_totPackets - _numPackets) : 0, _totPackets); _packet = undefined; if ((((_totPackets > 0)) && ((_numPackets >= _totPackets)))){ _timer.stop(); GameBar.instance.hidePause(); if (_engine.updating()){ _engine.addEventListener(EngineEvent.FINISH_UPDATE, onLevelFail); } else { onLevelFail(); }; } else { plan(); }; } private function onBonusCollected(_arg1:GameEvent):void{ _score = (_score + GameConfig.STAR_BONUS); GameBar.instance.updateScore(_score); _numBonuses++; } private function onTrigger(_arg1:GameEvent):void{ var _local2:String = String(_arg1.data); if (((_local2) && (_local2.length))){ _levelAnim.dispatchEvent(new ScriptEvent(_local2)); }; } private function onTimer(_arg1:TimerEvent):void{ if (_timer.delay != 1000){ _timer.delay = 1000; }; GameBar.instance.updateTimer(_timer.currentCount); } private function onSaveResult(_arg1:GameEvent):void{ LevelManager.instance.removeEventListener(GameEvent.SAVE_COMPLETE, onSaveResult); LevelManager.instance.removeEventListener(GameEvent.SAVE_ERROR, onSaveResult); initWinGUI(); } private function onLevelFail(_arg1:EngineEvent=null):void{ var _local5:GameEntity; var _local6:Animat; _engine.removeEventListener(EngineEvent.FINISH_UPDATE, onLevelFail); _toDisappear = 1; _heavenLight.addEventListener(GameEvent.ANIM_COMPLETE, onDisappearFail); _heavenLight.disappear(); var _local2:Array = GameManager.instance.getAllEntities(); var _local3:uint = _local2.length; var _local4:uint; while (_local4 < _local3) { _local5 = _local2[_local4]; if (_local5.exists()){ if ((_local5 is Animat)){ _local6 = (_local5 as Animat); if (!_local6.ignoreAnim){ _toDisappear++; _local6.addEventListener(GameEvent.ANIM_COMPLETE, onDisappearFail); }; }; }; _local4++; }; if (!_toDisappear){ if (_state == LevelState.PLAYING){ finish(); }; failLevel(); }; } private function onDisappearFail(_arg1:GameEvent):void{ (_arg1.target as EventDispatcher).removeEventListener(GameEvent.ANIM_COMPLETE, onDisappearFail); _toDisappear--; if (!_toDisappear){ GameApplication.instance.soundMode = GameApplication.DONE_SOUND_MODE; if (_state == LevelState.PLAYING){ finish(); }; failLevel(); }; } private function failLevel():void{ GameApplication.instance.soundMode = GameApplication.DONE_SOUND_MODE; if (_state == LevelState.PLAYING){ finish(); }; trace("Level statistics: (FAIL)"); trace((" - packets lost: " + (_numPackets - _totTargets))); trace((" - packets delivered: " + _totTargets)); trace((" - accuracy: " + (_totTargets / (_numPackets - _totTargets)))); trace((" - bonus score: " + _score)); trace(((" - stars collected: " + _numBonuses) + " of 3")); lose(); } private function onLevelComplete(_arg1:EngineEvent=null):void{ var _local5:GameEntity; var _local6:Block; var _local7:Spikes; var _local8:Bonus; var _local9:Animat; GameBar.instance.hidePause(); _engine.removeEventListener(EngineEvent.FINISH_UPDATE, onLevelComplete); _toDisappear = 1; _heavenLight.addEventListener(GameEvent.ANIM_COMPLETE, onDisappearComplete); _heavenLight.disappear(); var _local2:Array = GameManager.instance.getAllEntities(); var _local3:uint = _local2.length; var _local4:uint; while (_local4 < _local3) { _local5 = _local2[_local4]; if (_local5.exists()){ if ((_local5 is Block)){ _local6 = (_local5 as Block); if (_local6.animated){ _toDisappear++; _local6.addEventListener(GameEvent.ANIM_COMPLETE, onDisappearComplete); _local6.playAnim("disappear"); }; } else { if ((_local5 is Spikes)){ _local7 = (_local5 as Spikes); if (_local7.animated){ _toDisappear++; _local7.addEventListener(GameEvent.ANIM_COMPLETE, onDisappearComplete); _local7.playAnim("disappear"); }; } else { if ((_local5 is Bonus)){ _local8 = (_local5 as Bonus); if (_local8.animated){ _toDisappear++; _local8.addEventListener(GameEvent.ANIM_COMPLETE, onDisappearComplete); _local8.playAnim("disappear"); }; } else { if ((_local5 is Animat)){ _local9 = (_local5 as Animat); if (!_local9.ignoreAnim){ _toDisappear++; _local9.addEventListener(GameEvent.ANIM_COMPLETE, onDisappearComplete); }; }; }; }; }; }; _local4++; }; if (!_toDisappear){ if (_state == LevelState.PLAYING){ finish(); }; _levelAnim.dispatchEvent(COMPLETE_EVENT); if (_levelAnim.hasOutro){ } else { Game.instance.showBlackScreen(completeLevel); }; }; } private function onDisappearComplete(_arg1:GameEvent):void{ (_arg1.target as EventDispatcher).removeEventListener(GameEvent.ANIM_COMPLETE, onDisappearComplete); _toDisappear--; if (!_toDisappear){ GameApplication.instance.soundMode = GameApplication.DONE_SOUND_MODE; if (_state == LevelState.PLAYING){ finish(); }; _levelAnim.dispatchEvent(COMPLETE_EVENT); if (_levelAnim.hasOutro){ } else { Game.instance.showBlackScreen(completeLevel); }; }; } private function completeLevel():void{ GameApplication.instance.soundMode = GameApplication.DONE_SOUND_MODE; if (_state == LevelState.PLAYING){ finish(); }; trace("Level statistics: (DONE)"); trace((" - packets lost: " + (_numPackets - _totTargets))); trace((" - packets delivered: " + _totTargets)); trace((" - accuracy: " + (_totTargets / (_numPackets - _totTargets)))); trace((" - bonus score: " + _score)); trace(((" - stars collected: " + _numBonuses) + " of 3")); win(); } private function onIntroComplete(_arg1:GameEvent):void{ startShow(); } private function onOutroComplete(_arg1:GameEvent):void{ } private function onMovieComplete(_arg1:GameEvent):void{ var _local3:Array; var _local4:Array; var _local5:uint; var _local6:uint; var _local7:TargetDummy; var _local8:TargetModel; var _local9:Target; var _local10:uint; var _local11:uint; var _local12:SpikesDummy; var _local13:SpikesModel; var _local14:Spikes; var _local2:Object = _arg1.data; if (_local2){ _local3 = _local2.addTargets; if (((_local3) && (_local3.length))){ _local5 = _local3.length; _local6 = 0; while (_local6 < _local5) { _local7 = _local3[_local6]; if (_local7){ _local8 = new TargetModel(); _local8.load(_local7); _local9 = EntitiesFactory.createTarget(_local8); GameManager.instance.addEntity(_local9); _local9.gotoFrame("basic"); _numTargets++; }; _local6++; }; }; _local4 = _local2.addSpikes; if (((_local4) && (_local4.length))){ _local10 = _local4.length; _local11 = 0; while (_local11 < _local10) { _local12 = _local4[_local11]; if (_local12){ _local13 = new SpikesModel(); _local13.load(_local12); _local14 = EntitiesFactory.createSpikes(_local13); GameManager.instance.addEntity(_local14); }; _local11++; }; }; }; plan(); } private function onGoBlack(_arg1:GameEvent):void{ Game.instance.showBlackScreen(completeLevel); } private function startShow():void{ _levelAnim.goToGame(); createEntities(); if (_levelPhases){ _phases = _levelPhases.slice(); }; plan(false); _levelAnim.showHint(function ():void{ if (_index == 0){ Game.instance.openTutorialL1(startPlay); } else { if (_index == 1){ Game.instance.openTutorialL2(startPlay); } else { if (_index == 2){ Game.instance.openTutorialL3(startPlay); } else { if (_index == 12){ Game.instance.openTutorialL13(startPlay); } else { startPlay(); }; }; }; }; }); } private function startPlay():void{ Game.instance.openThrows(_totPackets, function ():void{ GameApplication.instance.soundMode = GameApplication.PLAY_SOUND_MODE; GameBar.instance.showPause(); _engine.getSystemByType(InteractiveControl).activate(); _sensor.visible = false; _state = LevelState.PLAYING; trace((("[$] : Level #" + _index) + " playing")); }); } private function onApplauseTimerComplete(_arg1:TimerEvent):void{ _applauseSound.play(new ApplauseSound()); } private function runApplauseTimer():void{ _applauseTimer.reset(); _applauseTimer.start(); } private function haltApplauseTimer():void{ _applauseTimer.stop(); } private function onSkipLevel(_arg1:EngineEvent=null):void{ var _local3:GameEntity; var _local4:Target; var _local5:String; var _local6:Function; play(); if (_packet){ if (_packet.exists()){ packetCrash(_packet); GameManager.instance.disposeEntity(_packet); }; _packet = undefined; }; var _local2:Array = GameManager.instance.getAllEntities(); for each (_local3 in _local2) { _local4 = (_local3 as Target); if (_local4){ _local5 = _local4.event; if (((_local5) && (_local5.length))){ _levelAnim.dispatchEvent(new ScriptEvent(_local5)); }; }; }; trace((("[$] : Level #" + _index) + " skipped.")); if (((_phases) && (_phases.length))){ _local6 = _phases.shift(); _local6.apply(this); } else { onLevelComplete(); }; } private function packetCrash(_arg1:Packet):void{ var _local2:GraphicalAspect = (_arg1.getAspectByType(GraphicalAspect) as GraphicalAspect); _arg1.removeAspect(_local2); var _local3:Animat = new Animat(_local2); GameManager.instance.addEntity(_local3); _local3.playAnim("crash"); var _local4:SFX = new SFX(new AcousticalAspect()); GameManager.instance.addEntity(_local4); _local4.playSound(new CrashSound()); } private function onPacketLaunch(_arg1:GameEvent):void{ launch(); } private function onSensorClick(_arg1:MouseEvent):void{ if (_state == LevelState.PLAYING){ if (_mode == LevelMode.PLAY){ if (_engine.updating()){ _engine.addEventListener(EngineEvent.FINISH_UPDATE, onSkipPacket); } else { onSkipPacket(); }; }; } else { if (_state == LevelState.FINISHED){ Game.instance.showBlackScreen(completeLevel); } else { if (_state == LevelState.STARTED){ if (_levelAnim.isHintPlaying){ _levelAnim.skipHint(); }; }; }; }; } private function onSkipPacket(_arg1:EngineEvent=null):void{ if (_packet){ if (_packet.exists()){ packetCrash(_packet); GameManager.instance.disposeEntity(_packet); }; _packet = undefined; _numPackets++; GameBar.instance.updateThrows(((_totPackets)>0) ? (_totPackets - _numPackets) : 0, _totPackets); if ((((_totPackets > 0)) && ((_numPackets >= _totPackets)))){ _timer.stop(); GameBar.instance.hidePause(); if (_engine.updating()){ _engine.addEventListener(EngineEvent.FINISH_UPDATE, onLevelFail); } else { onLevelFail(); }; } else { plan(); }; }; } } }//package lp.pge.game
Section 298
//LevelAnimation (lp.pge.game.LevelAnimation) package lp.pge.game { import flash.media.*; import flash.display.*; public class LevelAnimation extends MovieClip { private var _states:Array; private var _hasIntro:Boolean; private var _hasOutro:Boolean; private var _hintCallback:Function; private var _mute:Boolean; public var hintAnim:MovieClip; public var charAnim:VikingAnimation; public var charXPos:Number; public var charYPos:Number; public var charRot:Number; public var overlayObjects:Array; public var onLevelLoad:Function; public var onLevelStart:Function; public var onLevelRestart:Function; public var onLevelFinish:Function; public var onLevelComplete:Function; public var onLevelFail:Function; public var onLevelUnload:Function; public static const SUFF_POS_LEFT:Number = -60; public static const SUFF_POS_RIGHT:Number = 790; public static const SUFF_POS_BLACK:Number = 620; public static const STD_OFFSET_LEFT:Number = 288; public static const STD_OFFSET_RIGHT:Number = 732; public static const STD_OFFSET_BLACK:Number = 632; public static const SHIFT_PER_STEP:Number = 96; public static const DIST_PER_STEP:Number = 128; public static const STEPS_1:Number = 96; public static const STEPS_2:Number = 240; public function LevelAnimation(){ gotoAndStop(1); _states = new Array(); var _local1:uint = currentLabels.length; var _local2:uint; while (_local2 < _local1) { _states[_local2] = currentLabels[_local2].name; _local2++; }; if (_states.indexOf("game") == -1){ throw (new Error("[LevelAnimation] : <LevelAnimation> : Wrong level animation.")); }; _hasIntro = !((_states.indexOf("intro") == -1)); _hasOutro = !((_states.indexOf("outro") == -1)); addEventListener(GameEvent.LEVEL_LOAD, levelLoadHandler); addEventListener(GameEvent.LEVEL_START, levelStartHandler); addEventListener(GameEvent.LEVEL_RESTART, levelRestartHandler); addEventListener(GameEvent.LEVEL_FINISH, levelFinishHandler); addEventListener(GameEvent.LEVEL_COMPLETE, levelCompleteHandler); addEventListener(GameEvent.LEVEL_FAIL, levelFailHandler); addEventListener(GameEvent.LEVEL_UNLOAD, levelUnloadHandler); } public function stdEnter():void{ var startPos:Number = (Math.ceil(((charXPos - SUFF_POS_LEFT) / SHIFT_PER_STEP)) * SHIFT_PER_STEP); charAnim.walk([{x:(charXPos - startPos)}, {x:charXPos}], function ():void{ charAnim.halt(charAnim.randomIdle); introEnd(); }); } public function stdLeave():void{ var _local1:Number = (Math.ceil(((((SUFF_POS_RIGHT - charXPos) - STEPS_1) - STEPS_2) / DIST_PER_STEP)) * DIST_PER_STEP); charAnim.walk([null, {x:(charXPos + STEPS_1)}, {x:((charXPos + STEPS_1) + STEPS_2), an:"walk2"}, {x:620, an:"walk3", cb:goBlack}, {x:(((charXPos + STEPS_1) + STEPS_2) + _local1), an:"walk3"}], charAnim.halt); } public function get hasIntro():Boolean{ return (_hasIntro); } public function get hasOutro():Boolean{ return (_hasOutro); } public function playIntro():void{ if (!_hasIntro){ throw (new Error("[LevelAnimation] : <playIntro> : No such animation.")); }; if (currentLabel != "intro"){ gotoAndPlay("intro"); }; } public function playOutro():void{ if (!_hasOutro){ throw (new Error("[LevelAnimation] : <playOutro> : No such animation.")); }; if (currentLabel != "outro"){ gotoAndPlay("outro"); }; } public function goToGame():void{ if (currentLabel != "game"){ gotoAndStop("game"); }; } public function introEnd():void{ dispatchEvent(new GameEvent(GameEvent.INTRO_COMPLETE)); } public function outroEnd():void{ dispatchEvent(new GameEvent(GameEvent.OUTRO_COMPLETE)); } public function goBlack():void{ dispatchEvent(new GameEvent(GameEvent.GO_BLACK)); } public function destroy():void{ var _local1:DisplayObject; stop(); removeEventListener(GameEvent.LEVEL_LOAD, levelLoadHandler); removeEventListener(GameEvent.LEVEL_START, levelStartHandler); removeEventListener(GameEvent.LEVEL_RESTART, levelRestartHandler); removeEventListener(GameEvent.LEVEL_FINISH, levelFinishHandler); removeEventListener(GameEvent.LEVEL_COMPLETE, levelCompleteHandler); removeEventListener(GameEvent.LEVEL_FAIL, levelFailHandler); removeEventListener(GameEvent.LEVEL_UNLOAD, levelUnloadHandler); _states = undefined; _hasIntro = undefined; _hasOutro = undefined; _hintCallback = undefined; _mute = undefined; onLevelLoad = undefined; onLevelStart = undefined; onLevelRestart = undefined; onLevelFinish = undefined; onLevelComplete = undefined; onLevelFail = undefined; onLevelUnload = undefined; if (hintAnim){ hintAnim.stop(); }; hintAnim = undefined; if (charAnim){ charAnim.destroy(); }; charAnim = undefined; charXPos = undefined; charYPos = undefined; charRot = undefined; for each (_local1 in overlayObjects) { if (((_local1) && (_local1.parent))){ _local1.parent.removeChild(_local1); }; }; overlayObjects = undefined; } public function resetCharAnim():void{ if (charAnim){ charAnim.reset(); charAnim.x = charXPos; charAnim.y = charYPos; charAnim.rotation = charRot; }; } public function showHint(_arg1:Function=null):void{ _hintCallback = _arg1; if (hintAnim){ hintAnim.gotoAndPlay(2); } else { execHintCB(); }; } public function hideHint(_arg1:Boolean=true):void{ if (_arg1){ _hintCallback = undefined; }; if (hintAnim){ hintAnim.gotoAndStop(1); }; execHintCB(); } public function execHintCB():void{ var _local1:Function; if (_hintCallback != null){ if (hintAnim){ hintAnim.gotoAndStop(1); }; _local1 = _hintCallback; _hintCallback = undefined; _local1(); }; } public function skipHint():void{ if (hintAnim){ hintAnim.gotoAndStop(1); }; execHintCB(); } public function get isHintPlaying():Boolean{ return (((hintAnim) && ((hintAnim.currentFrame > 1)))); } public function get mute():Boolean{ return (_mute); } public function set mute(_arg1:Boolean):void{ if (_arg1 == _mute){ return; }; _mute = _arg1; soundTransform = new SoundTransform(int(!(_mute))); } private function levelLoadHandler(_arg1:GameEvent):void{ if (onLevelLoad != null){ onLevelLoad(); }; } private function levelStartHandler(_arg1:GameEvent):void{ if (currentLabel != "intro"){ gotoAndPlay("intro"); }; if (onLevelStart != null){ onLevelStart(); }; } private function levelRestartHandler(_arg1:GameEvent):void{ if (currentLabel != "game"){ gotoAndStop("game"); }; if (onLevelRestart != null){ onLevelRestart(); }; } private function levelFinishHandler(_arg1:GameEvent):void{ if (onLevelFinish != null){ onLevelFinish(); }; } private function levelCompleteHandler(_arg1:GameEvent):void{ if (currentLabel != "outro"){ gotoAndPlay("outro"); }; if (onLevelComplete != null){ onLevelComplete(); }; } private function levelFailHandler(_arg1:GameEvent):void{ if (onLevelFail != null){ onLevelFail(); }; } private function levelUnloadHandler(_arg1:GameEvent):void{ if (onLevelUnload != null){ onLevelUnload(); }; stop(); destroy(); } } }//package lp.pge.game
Section 299
//LevelManager (lp.pge.game.LevelManager) package lp.pge.game { import flash.events.*; import flash.display.*; import flash.net.*; import lp.pge.*; public class LevelManager extends Sprite { private var _levels:Array; private var _index:uint; private var _level:Level; private var _so:SharedObject; private static const MIN_DISK_SPACE:int = 10000; private static var _instance:LevelManager; public function LevelManager(){ if (_instance){ throw (new Error("[LevelManager] : <LevelManager> : Only one instance of this class is allowed.")); }; _instance = this; _levels = new Array(); _so = SharedObject.getLocal(GameApplication.gameName); } public function load():void{ var _local2:Boolean; var _local3:uint; var _local4:uint; var _local5:int; var _local6:uint; var _local7:uint; var _local8:uint; var _local9:Array; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:Object; var _local14:Object; var _local15:uint; var _local1:Array = _so.data.gamesave; if (_local1){ _local2 = false; _local3 = _levels.length; _local4 = 0; while (_local4 < _local3) { _local13 = _levels[_local4]; _local14 = _local1[_local4]; if ((_local14 is Object)){ _local13.locked = _local14.locked; _local13.completed = _local14.completed; _local13.bestTime = _local14.bestTime; _local13.bestScore = _local14.bestScore; _local13.bestStars = _local14.bestStars; } else { trace("[LevelManager] > Gamesave corrupted. All next levels including this will be reset."); _local2 = true; break; }; _local4++; }; if (_local2){ while (_local4 < _local3) { _local13 = _levels[_local4]; _local13.locked = ((_local4)>0) ? !(GameApplication.LEVELS_DEBUGGING) : false; _local13.completed = false; _local13.bestTime = Infinity; _local13.bestScore = 0; _local13.bestStars = 0; _local4++; }; }; _local5 = -1; _local6 = _levels.length; _local7 = 0; while (_local7 < _local6) { if (!_levels[_local7].completed){ _local5 = _local7; break; }; _local7++; }; if (_local5 < 0){ _index = (_levels.length - 1); } else { _index = _local5; }; _local8 = _levels.length; _local9 = new Array(); _local10 = 0; while (_local10 < (_local8 - 1)) { _local15 = Math.floor((_local10 / 3)); if (isNaN(_local9[_local15])){ _local9[_local15] = 0; }; _local9[_local15] = (_local9[_local15] + _levels[_local10].bestStars); _local10++; }; _local11 = _local9.length; _local12 = 1; while (_local12 < _local11) { GameAchievements.setAchievementByNID(GameAchievements.getAchievementNIDForLevel((_local12 * 3)), Math.floor((_local9[_local12] / 3))); _local12++; }; dispatchEvent(new GameEvent(GameEvent.LOAD_COMPLETE)); } else { _index = 0; dispatchEvent(new GameEvent(GameEvent.LOAD_ERROR)); }; } public function save():void{ var _local4:Object; var _local1:Array = new Array(); var _local2:uint = _levels.length; var _local3:uint; while (_local3 < _local2) { _local4 = _levels[_local3]; _local1[_local3] = {locked:_local4.locked, completed:_local4.completed, bestTime:_local4.bestTime, bestScore:_local4.bestScore, bestStars:_local4.bestStars}; _local3++; }; _so.data.gamesave = _local1; flushSharedObject(); } public function wipe():void{ var _local3:Object; var _local1:uint = _levels.length; var _local2:uint; while (_local2 < _local1) { _local3 = _levels[_local2]; if (_local3){ _local3.locked = ((_local2)>3) ? !(GameApplication.LEVELS_DEBUGGING) : false; _local3.completed = false; _local3.bestTime = Number.POSITIVE_INFINITY; _local3.bestScore = 0; _local3.bestStars = 0; }; _local2++; }; _so.data.gamesave = undefined; flushSharedObject(); } public function submitTime(_arg1:uint, _arg2:uint):void{ if (!_levels[_arg1]){ throw (new Error("[LevelManager] : <submitTime> : Level with such index isn't registered.")); }; if (_levels[_arg1].bestTime > _arg2){ _levels[_arg1].bestTime = _arg2; }; } public function getLevelTime(_arg1:uint):uint{ if (!_levels[_arg1]){ throw (new Error("[LevelManager] : <getLevelTime> : Level with such index isn't registered.")); }; return (_levels[_arg1].bestTime); } public function getTotalTime():uint{ var _local1:uint; var _local2:uint = _levels.length; var _local3:uint; while (_local3 < _local2) { _local1 = (_local1 + _levels[_local3].bestTime); _local3++; }; return (_local1); } public function submitScore(_arg1:uint, _arg2:uint):void{ if (!_levels[_arg1]){ throw (new Error("[LevelManager] : <submitScore> : Level with such index isn't registered.")); }; if (_levels[_arg1].bestScore < _arg2){ _levels[_arg1].bestScore = _arg2; }; } public function getLevelScore(_arg1:uint):uint{ if (!_levels[_arg1]){ throw (new Error("[LevelManager] : <getLevelScore> : Level with such index isn't registered.")); }; return (_levels[_arg1].bestScore); } public function getTotalScore():uint{ var _local1:uint; var _local2:uint = _levels.length; var _local3:uint; while (_local3 < _local2) { _local1 = (_local1 + _levels[_local3].bestScore); _local3++; }; return (_local1); } public function submitStars(_arg1:uint, _arg2:uint):void{ var _local3:uint; var _local4:uint; var _local5:uint; var _local6:uint; if (!_levels[_arg1]){ throw (new Error("[LevelManager] : <submitStars> : Level with such index isn't registered.")); }; if (_levels[_arg1].bestStars < _arg2){ _levels[_arg1].bestStars = _arg2; _local3 = Math.floor((_arg1 / 3)); if ((((0 < _local3)) && ((_local3 < 9)))){ _local4 = (_local3 * 3); _local5 = (_local4 + 1); _local6 = (_local4 + 2); GameAchievements.setAchievementByNID(GameAchievements.getAchievementNIDForLevel(_arg1), Math.floor((((_levels[_local4].bestStars + _levels[_local5].bestStars) + _levels[_local6].bestStars) / 3))); }; }; } public function getLevelNumStars(_arg1:uint):uint{ if (!_levels[_arg1]){ throw (new Error("[LevelManager] : <getLevelNumStars> : Level with such index isn't registered.")); }; return (_levels[_arg1].bestStars); } public function getTotalNumStars():uint{ var _local1:uint; var _local2:uint = _levels.length; var _local3:uint; while (_local3 < _local2) { _local1 = (_local1 + _levels[_local3].bestStars); _local3++; }; return (_local1); } public function registerLevel(_arg1:Class, _arg2:uint):void{ if (_levels[_arg2]){ throw (new Error("[LevelManager] : <registerLevel> : Level with same index already registered.")); }; _levels[_arg2] = {level:_arg1, locked:true, completed:false, bestTime:Infinity, bestScore:0, bestStars:0}; } public function unregisterLevel(_arg1:uint):void{ if (!_levels[_arg1]){ throw (new Error("[LevelManager] : <unregisterLevel> : Level with such index isn't registered.")); }; var _local2:Object = _levels[_arg1]; _local2.level = undefined; _local2.locked = undefined; _local2.completed = undefined; _local2.bestTime = undefined; _local2.bestScore = undefined; _levels[_arg1] = undefined; } public function hasLevelAt(_arg1:uint):Boolean{ if (_arg1 < _levels.length){ return (Boolean(_levels[_arg1])); }; return (false); } public function lockLevel(_arg1:uint):void{ if (!_levels[_arg1]){ throw (new Error("[LevelManager] : <lockLevel> : Level with such index isn't registered.")); }; _levels[_arg1].locked = true; } public function unlockLevel(_arg1:uint):void{ if (!_levels[_arg1]){ throw (new Error("[LevelManager] : <unlockLevel> : Level with such index isn't registered.")); }; _levels[_arg1].locked = false; } public function completeLevel(_arg1:uint):void{ if (!_levels[_arg1]){ throw (new Error("[LevelManager] : <completeLevel> : Level with such index isn't registered.")); }; _levels[_arg1].completed = true; } public function resetLevel(_arg1:uint):void{ if (!_levels[_arg1]){ throw (new Error("[LevelManager] : <resetLevel> : Level with such index isn't registered.")); }; _levels[_arg1].completed = false; } public function loadLevel(_arg1:uint):void{ if (!_levels[_arg1]){ throw (new Error("[LevelManager] : <loadLevel> : Level with such index isn't registered.")); }; if (_level){ unloadLevel(); }; _index = _arg1; _level = new _levels[_index].level(); _level.index = _index; _level.load(); addChild((_level as Sprite)); } public function unloadLevel():void{ if (!_level){ throw (new Error("[LevelManager] : <unloadLevel> : There is no level to unload.")); }; _level.unload(); removeChild((_level as Sprite)); _level = undefined; } public function startLevel():void{ if (!_level){ throw (new Error("[LevelManager] : <startLevel> : There is no level to start.")); }; _level.start(); } public function finishLevel():void{ if (!_level){ throw (new Error("[LevelManager] : <finishLevel> : There is no level to finish.")); }; _level.finish(); } public function restartLevel():void{ if (!_level){ throw (new Error("[LevelManager] : <restartRestart> : There is no level to restart.")); }; _level.restart(); } public function pauseLevel():void{ if (!_level){ throw (new Error("[LevelManager] : <pauseLevel> : There is no level to pause.")); }; _level.pause(); } public function resumeLevel():void{ if (!_level){ throw (new Error("[LevelManager] : <resumeLevel> : There is no level to resume.")); }; _level.resume(); } public function prevLevel():void{ if (_index > 0){ _index--; loadLevel(_index); } else { throw (new Error("[LevelManager] : <prevLevel> : There isn't prev level.")); }; } public function nextLevel():void{ if (_index < (_levels.length - 1)){ _index++; loadLevel(_index); } else { throw (new Error("[LevelManager] : <nextLevel> : There isn't next level.")); }; } public function launchLevel():void{ if (!_level){ throw (new Error("[LevelManager] : <launchLevel> : There is no level to launch.")); }; _level.launch(); } public function isLevelMute():Boolean{ if (!_level){ throw (new Error("[LevelManager] : <isLevelMute> : There is no current level.")); }; return (_level.mute); } public function muteLevel():void{ if (!_level){ throw (new Error("[LevelManager] : <muteLevel> : There is no level to mute.")); }; _level.mute = true; } public function unmuteLevel():void{ if (!_level){ throw (new Error("[LevelManager] : <unmuteLevel> : There is no level to unmute.")); }; _level.mute = false; } public function getCurrentLevel():Level{ return (_level); } public function getCurrentLevelIndex():uint{ return (_index); } public function getNumLevels():uint{ return (_levels.length); } public function isPrevLevel():Boolean{ return ((_index > 0)); } public function isNextLevel():Boolean{ return ((_index < (_levels.length - 1))); } public function isLevelCompleted(_arg1:uint):Boolean{ if (!_levels[_arg1]){ throw (new Error("[LevelManager] : <isLevelCompleted> : Level with such index isn't registered.")); }; return (_levels[_arg1].completed); } public function isLevelLocked(_arg1:uint):Boolean{ if (!_levels[_arg1]){ throw (new Error("[LevelManager] : <isLevelLocked> : Level with such index isn't registered.")); }; return (_levels[_arg1].locked); } private function flushSharedObject():void{ var flushStatus:String; try { flushStatus = _so.flush(MIN_DISK_SPACE); } catch(error:Error) { dispatchEvent(new GameEvent(GameEvent.SAVE_ERROR)); }; if (flushStatus != null){ switch (flushStatus){ case SharedObjectFlushStatus.PENDING: _so.addEventListener(NetStatusEvent.NET_STATUS, onFlushStatus); break; case SharedObjectFlushStatus.FLUSHED: dispatchEvent(new GameEvent(GameEvent.SAVE_COMPLETE)); break; }; }; } private function onFlushStatus(_arg1:NetStatusEvent):void{ switch (_arg1.info.code){ case "SharedObject.Flush.Success": dispatchEvent(new GameEvent(GameEvent.SAVE_COMPLETE)); break; case "SharedObject.Flush.Failed": dispatchEvent(new GameEvent(GameEvent.SAVE_ERROR)); break; }; _so.removeEventListener(NetStatusEvent.NET_STATUS, onFlushStatus); } public static function get instance():LevelManager{ return (_instance); } } }//package lp.pge.game
Section 300
//LevelMode (lp.pge.game.LevelMode) package lp.pge.game { public class LevelMode { public static const PLAN:String = "plan"; public static const PLAY:String = "play"; public static const WAIT:String = "wait"; } }//package lp.pge.game
Section 301
//LevelState (lp.pge.game.LevelState) package lp.pge.game { public class LevelState { public static const CREATED:String = "created"; public static const LOADED:String = "loaded"; public static const INTRO:String = "outro"; public static const STARTED:String = "started"; public static const PLAYING:String = "playing"; public static const PAUSED:String = "paused"; public static const MOVIE:String = "movie"; public static const OUTRO:String = "outro"; public static const FINISHED:String = "finished"; public static const UNLOADED:String = "unloaded"; public static const WON:String = "won"; public static const LOST:String = "lost"; } }//package lp.pge.game
Section 302
//MediaAnimation (lp.pge.game.MediaAnimation) package lp.pge.game { import lp.pge.media.*; import flash.media.*; import flash.display.*; public class MediaAnimation extends MovieClip { protected var _soundPlayer:SoundPlayer; public function MediaAnimation(){ _soundPlayer = SoundManager.instance.createPlayer(); } public function get mute():Boolean{ return ((_soundPlayer) ? _soundPlayer.mute : false); } public function set mute(_arg1:Boolean):void{ if (!_soundPlayer){ return; }; _soundPlayer.mute = ((_arg1) || (SoundManager.instance.mute)); } public function playSound(_arg1:Sound=null, _arg2:Number=0):void{ if (!_soundPlayer){ return; }; _soundPlayer.play(_arg1, _arg2); } public function stopSound():void{ if (!_soundPlayer){ return; }; _soundPlayer.stop(); } public function pauseSound():void{ if (!_soundPlayer){ return; }; _soundPlayer.pause(); } public function resumeSound():void{ if (!_soundPlayer){ return; }; _soundPlayer.resume(); } public function isSoundPlaying():Boolean{ if (!_soundPlayer){ return (false); }; return (_soundPlayer.isPlaying); } public function destroy():void{ var _local1:Function; stop(); if (_soundPlayer){ _soundPlayer.stop(); _soundPlayer = undefined; }; if (this.hasOwnProperty("destroyThis")){ _local1 = (this["destroyThis"] as Function); if ((_local1 is Function)){ _local1(); }; }; } } }//package lp.pge.game
Section 303
//PacketGenerator (lp.pge.game.PacketGenerator) package lp.pge.game { import flash.events.*; import Box2D.Dynamics.*; import Box2D.Common.Math.*; import lp.pge.game.core.entities.*; import lp.pge.game.models.*; import flash.display.*; import com.greensock.*; import lp.pge.game.dummies.*; import lp.pge.game.core.aspects.*; import lp.pge.game.core.managers.*; import com.greensock.easing.*; import lp.pge.game.core.systems.*; public class PacketGenerator extends Sprite { private const PS:Number = 30; private const HOR_OFFSET:Number = 30; private var _model:PacketModel; private var _image:Sprite; private var _tween:TweenLite; public var sensor:Sprite; public var holder:Sprite; public function init(_arg1:PacketDummy):void{ if (_model){ _model.unload(); }; x = _arg1.x; y = 0; sensor.y = HOR_OFFSET; _model = new PacketModel(); _model.load(_arg1); _image = _model.createSkin(); _image.visible = false; (_image.getChildByName("anim") as MovieClip).gotoAndStop(1); holder.addChild(_image); if (!sensor.hasEventListener(MouseEvent.CLICK)){ sensor.addEventListener(MouseEvent.CLICK, onClick); }; } public function halt():void{ if (_model){ _model.unload(); }; _model = undefined; if (sensor.hasEventListener(MouseEvent.CLICK)){ sensor.removeEventListener(MouseEvent.CLICK, onClick); }; } public function createPacket():Packet{ if (!_model){ throw (new Error("[PacketGenerator] : <createPacket> : Must be initialized first.")); }; if (_tween){ _tween.kill(); }; _image.visible = false; sensor.visible = false; var _local1:Packet = EntitiesFactory.createPacket(_model); var _local2:b2Body = (_local1.getAspectByType(PhysicalAspect) as PhysicalAspect).body; _local2.SetType(b2Body.b2_dynamicBody); _local2.SetBullet(true); var _local3:b2Vec2 = _local2.GetPosition(); _local3.y = (30 / PS); _local2.SetPosition(_local3); var _local4:b2Vec2 = _local2.GetLinearVelocity(); _local4.x = 0; _local4.y = 20; _local2.SetLinearVelocity(_local4); (GameManager.instance.getSystemByType(GraphicalAdapter) as GraphicalAdapter).updateEntity(_local1); return (_local1); } public function animatePacket():void{ var sfx:SFX = new SFX(new AcousticalAspect()); GameManager.instance.addEntity(sfx); sfx.playSound(new HolyBallSound()); if (_tween){ _tween.kill(); }; _image.x = 0; _image.y = _model.y; _image.visible = true; sensor.visible = true; _tween = new TweenLite(_image, 0.5, {ease:Quad.easeOut, y:HOR_OFFSET, onComplete:function ():void{ _tween = undefined; (_image.getChildByName("anim") as MovieClip).gotoAndPlay("hover"); }}); } private function onClick(_arg1:MouseEvent):void{ dispatchEvent(new GameEvent(GameEvent.PACKET_LAUNCH)); } } }//package lp.pge.game
Section 304
//ScriptEvent (lp.pge.game.ScriptEvent) package lp.pge.game { import flash.events.*; public class ScriptEvent extends GameEvent { public static const L01_THORN_BROKEN:String = "l01ThornBroken"; public static const L02_THORN_1_BROKEN:String = "l02Thorn1Broken"; public static const L02_THORN_2_BROKEN:String = "l02Thorn2Broken"; public static const L03_THORN_BROKEN:String = "l03ThornBroken"; public static const L04_TREE_HIT:String = "l04TreeHit"; public static const L05_VOLCANO_BLOCKED:String = "l05VolcanoBlocked"; public static const L06_VOLCANO_1_BLOCKED:String = "l06Volcano1Blocked"; public static const L06_VOLCANO_2_BLOCKED:String = "l06Volcano2Blocked"; public static const L07_BIG_STONE_HIT:String = "l07BigStoneHit"; public static const L07_BIG_STONE_PUSH:String = "l07BigStonePush"; public static const L08_VOLCANO_1_BLOCKED:String = "l08Volcano1Blocked"; public static const L08_VOLCANO_2_BLOCKED:String = "l08Volcano2Blocked"; public static const L09_VOLCANO_BLOCKED:String = "l09VolcanoBlocked"; public static const L10_ICICLE_1_BROKEN:String = "l10Icicle1Broken"; public static const L10_ICICLE_2_BROKEN:String = "l10Icicle2Broken"; public static const L11_ICICLE_1_BROKEN:String = "l11Icicle1Broken"; public static const L11_ICICLE_2_BROKEN:String = "l11Icicle2Broken"; public static const L11_ICICLE_3_BROKEN:String = "l11Icicle3Broken"; public static const L12_WATERFALL_BLOCKED:String = "l12WaterfallBlocked"; public static const L13_ROCK_HIT:String = "l13RockHit"; public static const L14_BRANCH_HIT:String = "l14BranchHit"; public static const L15_CROCODILE_HIT:String = "l15CrocodileHit"; public static const L16_DEBRIS_HIT:String = "l16DebrisHit"; public static const L17_WATERFALL_BLOCKED:String = "l17WaterfallBlocked"; public static const L18_DRAGON_HIT:String = "l18DragonHit"; public static const L19_DRAGON_1_HIT:String = "l19Dragon1Hit"; public static const L19_DRAGON_2_HIT:String = "l19Dragon2Hit"; public static const L19_DRAGON_3_HIT:String = "l19Dragon3Hit"; public static const L20_GEYSER_BLOCKED:String = "l20GeyserBlocked"; public static const L21_GEYSER_1_BLOCKED:String = "l21Geyser1Blocked"; public static const L21_GEYSER_2_BLOCKED:String = "l21Geyser2Blocked"; public static const L21_GEYSER_3_BLOCKED:String = "l21Geyser3Blocked"; public static const L22_ICE_CRACK_BROKEN:String = "l22IceCrackBroken"; public static const L23_ICICLE_1_BROKEN:String = "l23Icicle1Broken"; public static const L23_ICICLE_2_BROKEN:String = "l23Icicle2Broken"; public static const L23_ICICLE_3_BROKEN:String = "l23Icicle3Broken"; public static const L24_ICICLE_BROKEN:String = "l24IcicleBroken"; public static const L25_ICICLE_BROKEN:String = "l25IcicleBroken"; public static const L25_ICE_ROCK_HIT:String = "l25IceRockHit"; public static const L26_ICICLE_1_BROKEN:String = "l26Icicle1Broken"; public static const L26_ICICLE_2_BROKEN:String = "l26Icicle2Broken"; public static const L26_ICICLE_3_BROKEN:String = "l26Icicle3Broken"; public static const L27_BEAR_HIT:String = "l27BearHit"; public static const L28_ICE_ROOF_BROKEN:String = "l28IceRoofBroken"; public static const L28_WIND_HIT:String = "l28WindHit"; public function ScriptEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4=null){ super(_arg1, _arg2, _arg3, _arg4); } override public function clone():Event{ return (new ScriptEvent(type, bubbles, cancelable, _data)); } } }//package lp.pge.game
Section 305
//ThingTypes (lp.pge.game.ThingTypes) package lp.pge.game { public class ThingTypes { public static const IMMOVABLE:String = "immovable"; public static const MOVABLE:String = "movable"; public static const MOVING:String = "moving"; public static const JUMPING:String = "jumping"; } }//package lp.pge.game
Section 306
//VikingAnimation (lp.pge.game.VikingAnimation) package lp.pge.game { import flash.events.*; import flash.display.*; import com.greensock.*; import com.greensock.easing.*; public class VikingAnimation extends MediaAnimation { private var _init:Boolean; private var _haltCB:Function; private var _toggle:String;// = "none" private var _walkCB:Function; private var _lastIdle:uint;// = 0 private var _helmetVisible:Boolean; private var _jerkinVisible:Boolean; private var _vestVisible:Boolean; private var _pantsVisible:Boolean; private var _shirtVisible:Boolean; private var _axeVisible:Boolean; private var _shieldVisible:Boolean; private var _bootsVisible:Boolean; private var _wps:Array; private var _tween:TweenLite; private var _stepCB:Function; private var _moveCB:Function; public var helmet:Sprite; public var jerkin:Sprite; public var vest:Sprite; public var pantsLL:Sprite; public var pantsLR:Sprite; public var shirtB:Sprite; public var shirtAL1:Sprite; public var shirtAL2:Sprite; public var shirtAR1:Sprite; public var shirtAR2:Sprite; public var axe:Sprite; public var shield:Sprite; public var bootL1:Sprite; public var bootL2:Sprite; public var bootR1:Sprite; public var bootR2:Sprite; private static const MOVE_SPEED_1:Number = 4; private static const MOVE_SPEED_2:Number = 6; private static const MOVE_SPEED_3:Number = 8; public function VikingAnimation(){ addFrameScript(0, frame1, 1, frame2, 37, frame38, 38, frame39, 126, frame127, 127, frame128, 169, frame170, 170, frame171, 173, frame174, 197, frame198, 202, frame203, 222, frame223, 238, frame239); init(); } public function init():void{ if (!_init){ _init = true; _helmetVisible = true; _jerkinVisible = true; _vestVisible = true; _pantsVisible = true; _shirtVisible = true; _axeVisible = true; _shieldVisible = true; _bootsVisible = true; setHelmetVisibility(GameAchievements.hasAchievementBySID(GameAchievements.HELMET_SID)); setJerkinVisibility(GameAchievements.hasAchievementBySID(GameAchievements.JERKIN_SID)); setVestVisibility(GameAchievements.hasAchievementBySID(GameAchievements.VEST_SID)); setPantsVisibility(GameAchievements.hasAchievementBySID(GameAchievements.PANTS_SID)); setShirtVisibility(GameAchievements.hasAchievementBySID(GameAchievements.SHIRT_SID)); setAxeVisibility(GameAchievements.hasAchievementBySID(GameAchievements.AXE_SID)); setShieldVisibility(GameAchievements.hasAchievementBySID(GameAchievements.SHIELD_SID)); setBootsVisibility(GameAchievements.hasAchievementBySID(GameAchievements.BOOTS_SID)); addEventListener(Event.REMOVED_FROM_STAGE, onRemoved); }; } public function reset():void{ stopMove(); _toggle = "none"; _haltCB = undefined; _walkCB = undefined; randomIdle(); } override public function destroy():void{ removeEventListener(Event.REMOVED_FROM_STAGE, onRemoved); stop(); _toggle = "none"; _haltCB = undefined; _walkCB = undefined; stopMove(); _init = false; _lastIdle = undefined; _helmetVisible = undefined; _jerkinVisible = undefined; _vestVisible = undefined; _pantsVisible = undefined; _shirtVisible = undefined; _axeVisible = undefined; _shieldVisible = undefined; _bootsVisible = undefined; if (parent){ parent.removeChild(this); }; super.destroy(); } public function randomIdle():void{ var _local1:uint = 1; do { _local1 = (1 + Math.round((2 * Math.random()))); } while (_local1 == _lastIdle); _lastIdle = _local1; gotoAndPlay(("idle" + _local1)); } public function walk(_arg1:Array=null, _arg2:Function=null):void{ var pos0:*; var $wps = _arg1; var $callback = _arg2; gotoAndStop(1); _toggle = "none"; gotoAndPlay("walk"); if ($wps){ pos0 = $wps[0]; if ((pos0 is Object)){ if (!isNaN(pos0.x)){ x = pos0.x; }; if (!isNaN(pos0.y)){ y = pos0.y; }; if (!isNaN(pos0.r)){ rotation = pos0.r; }; if (!isNaN(pos0.rotation)){ rotation = pos0.rotation; }; }; _walkCB = function ():void{ move($wps, $callback); }; }; } public function switchWalk():void{ if (_toggle == "halt"){ _toggle = "none"; gotoAndPlay("halt"); stopMove(); } else { if (_toggle == "walk2"){ gotoAndPlay("walk_cycle_2"); } else { if (_toggle == "walk3"){ gotoAndPlay("walk_cycle_3"); } else { gotoAndPlay("walk_cycle"); }; }; }; } public function halt(_arg1:Function=null):void{ if ((((((((currentLabel == "walk")) || ((currentLabel == "walk_cycle")))) || ((currentLabel == "walk_cycle_2")))) || ((currentLabel == "walk_cycle_3")))){ _haltCB = _arg1; _toggle = "halt"; }; } public function whenHalted():void{ var _local1:Function; if (_haltCB != null){ _local1 = _haltCB; _haltCB = undefined; _local1(); }; } public function whenWalking():void{ var _local1:Function; if (_walkCB != null){ _local1 = _walkCB; _walkCB = undefined; _local1(); }; } public function setHelmetVisibility(_arg1:Boolean):void{ if (_arg1 != _helmetVisible){ _helmetVisible = _arg1; getChildByName("helmet").visible = _helmetVisible; }; } public function setJerkinVisibility(_arg1:Boolean):void{ if (_arg1 != _jerkinVisible){ _jerkinVisible = _arg1; getChildByName("jerkin").visible = _jerkinVisible; }; } public function setVestVisibility(_arg1:Boolean):void{ if (_arg1 != _vestVisible){ _vestVisible = _arg1; getChildByName("vest").visible = _vestVisible; }; } public function setPantsVisibility(_arg1:Boolean):void{ if (_arg1 != _pantsVisible){ _pantsVisible = _arg1; getChildByName("pantsLL").visible = _pantsVisible; getChildByName("pantsLR").visible = _pantsVisible; }; } public function setShirtVisibility(_arg1:Boolean):void{ if (_arg1 != _shirtVisible){ _shirtVisible = _arg1; getChildByName("shirtB").visible = _shirtVisible; getChildByName("shirtAL1").visible = _shirtVisible; getChildByName("shirtAL2").visible = _shirtVisible; getChildByName("shirtAR1").visible = _shirtVisible; getChildByName("shirtAR2").visible = _shirtVisible; }; } public function setAxeVisibility(_arg1:Boolean):void{ if (_arg1 != _axeVisible){ _axeVisible = _arg1; getChildByName("axe").visible = _axeVisible; }; } public function setShieldVisibility(_arg1:Boolean):void{ if (_arg1 != _shieldVisible){ _shieldVisible = _arg1; getChildByName("shield").visible = _shieldVisible; }; } public function setBootsVisibility(_arg1:Boolean):void{ if (_arg1 != _bootsVisible){ _bootsVisible = _arg1; getChildByName("bootL1").visible = _bootsVisible; getChildByName("bootL2").visible = _bootsVisible; getChildByName("bootR1").visible = _bootsVisible; getChildByName("bootR2").visible = _bootsVisible; }; } private function onRemoved(_arg1:Event):void{ removeEventListener(Event.REMOVED_FROM_STAGE, onRemoved); stop(); _toggle = "none"; stopMove(); _init = false; } private function move(_arg1:Array, _arg2:Function=null):void{ var _local9:Number; var _local10:Number; var _local11:Number; var _local12:String; if (_tween){ _tween.kill(); }; _wps = _arg1; _moveCB = _arg2; var _local3:* = _wps.shift(); if ((_local3 is Object)){ if (!isNaN(_local3.x)){ x = _local3.x; }; if (!isNaN(_local3.y)){ y = _local3.y; }; if (!isNaN(_local3.r)){ rotation = _local3.r; }; if (!isNaN(_local3.rotation)){ rotation = _local3.rotation; }; }; var _local4:* = _wps.shift(); if ((_local4 is Object)){ _local9 = (isNaN(_local4.x)) ? x : _local4.x; _local10 = (isNaN(_local4.y)) ? y : _local4.y; _local11 = (isNaN(_local4.r)) ? rotation : _local4.r; if (!isNaN(_local4.rotation)){ _local11 = _local4.rotation; }; _local12 = _local4.an; if (_local12 == "walk1"){ _toggle = _local12; } else { if (_local12 == "walk2"){ _toggle = _local12; } else { if (_local12 == "walk3"){ _toggle = _local12; }; }; }; _stepCB = (_local4.cb as Function); _toggle = "walk1"; } else { throw (new Error("[VikingAnimation] : <move> : Wrong waypoint.")); }; var _local5:Number = (_local9 - x); var _local6:Number = (_local10 - y); var _local7:Number = Math.sqrt(((_local5 * _local5) + (_local6 * _local6))); var _local8:uint = Math.round((_local7 / MOVE_SPEED_1)); _tween = new TweenLite(this, _local8, {x:_local9, y:_local10, rotation:_local11, ease:Linear.easeNone, useFrames:true, onComplete:nextMove}); } private function nextMove():void{ var _local1:Function; var _local2:*; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:uint; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:String; var _local12:Function; if (_stepCB != null){ _local1 = _stepCB; _stepCB = undefined; _local1(); }; if (_wps.length){ _local2 = _wps.shift(); if ((_local2 is Object)){ _local8 = (isNaN(_local2.x)) ? x : _local2.x; _local9 = (isNaN(_local2.y)) ? y : _local2.y; _local10 = (isNaN(_local2.r)) ? rotation : _local2.r; if (!isNaN(_local2.rotation)){ _local10 = _local2.rotation; }; _local11 = _local2.an; if (_local11 == "walk1"){ _toggle = _local11; } else { if (_local11 == "walk2"){ _toggle = _local11; } else { if (_local11 == "walk3"){ _toggle = _local11; }; }; }; _stepCB = (_local2.cb as Function); } else { throw (new Error("[VikingAnimation] : <nextMove> : Wrong waypoint.")); }; _local3 = (_local8 - x); _local4 = (_local9 - y); _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); _local6 = MOVE_SPEED_1; if (_toggle == "walk2"){ _local6 = MOVE_SPEED_2; }; if (_toggle == "walk3"){ _local6 = MOVE_SPEED_3; }; _local7 = Math.round((_local5 / _local6)); _tween = new TweenLite(this, _local7, {x:_local8, y:_local9, rotation:_local10, ease:Linear.easeNone, useFrames:true, onComplete:nextMove}); } else { _tween = undefined; _wps = undefined; if (_moveCB != null){ _local12 = _moveCB; _moveCB = undefined; _local12(); }; }; } private function stopMove():void{ if (_tween){ _tween.kill(); }; _tween = undefined; _wps = undefined; _stepCB = undefined; _moveCB = undefined; } function frame1(){ stop(); } function frame2(){ playSound(new VikingSound(), 0); } function frame38(){ randomIdle(); } function frame39(){ playSound(new VikingSound(), 1600); } function frame127(){ randomIdle(); } function frame128(){ playSound(new VikingSound(), 5300); } function frame170(){ randomIdle(); } function frame171(){ stopSound(); } function frame174(){ whenWalking(); } function frame198(){ switchWalk(); } function frame203(){ stop(); whenHalted(); } function frame223(){ switchWalk(); } function frame239(){ switchWalk(); } } }//package lp.pge.game
Section 307
//Button (lp.pge.gui.Button) package lp.pge.gui { import flash.events.*; import lp.pge.*; import flash.utils.*; import flash.display.*; import lp.pge.media.*; public class Button extends MovieClip { protected const BLINK_TIME:uint = 1000; protected const IS_MOBILE:Boolean; public var clickAction:Function; protected var _enabled:Boolean; protected var _soundPlayer:SoundPlayer; protected var _blinkTimer:Timer; protected var _exists:Boolean; public function Button(){ IS_MOBILE = GameApplication.isMobile; super(); mouseChildren = false; gotoAndStop(1); if (IS_MOBILE){ _blinkTimer = new Timer(1000, 1); }; enable(); _soundPlayer = new SoundPlayer(); SoundManager.instance.addPlayer(_soundPlayer); _exists = true; } public function get exists():Boolean{ return (_exists); } public function destroy():void{ if (_exists){ buttonMode = false; useHandCursor = false; removeEventListener(MouseEvent.CLICK, onClick); if (IS_MOBILE){ _blinkTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, onBlink); removeEventListener(MouseEvent.MOUSE_DOWN, onDown); _blinkTimer = undefined; } else { removeEventListener(MouseEvent.MOUSE_OUT, onOut); removeEventListener(MouseEvent.MOUSE_OVER, onOver); }; clickAction = undefined; _enabled = undefined; if (_soundPlayer){ if (_soundPlayer.isPlaying){ _soundPlayer.stop(); }; SoundManager.instance.disposePlayer(_soundPlayer); _soundPlayer = undefined; }; _exists = false; }; } public function enable():void{ if (!_enabled){ buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); if (IS_MOBILE){ _blinkTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onBlink); addEventListener(MouseEvent.MOUSE_DOWN, onDown); } else { addEventListener(MouseEvent.MOUSE_OUT, onOut); addEventListener(MouseEvent.MOUSE_OVER, onOver); }; _enabled = true; }; } public function disable():void{ if (_enabled){ buttonMode = false; useHandCursor = false; removeEventListener(MouseEvent.CLICK, onClick); if (IS_MOBILE){ _blinkTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, onBlink); removeEventListener(MouseEvent.MOUSE_DOWN, onDown); } else { removeEventListener(MouseEvent.MOUSE_OUT, onOut); removeEventListener(MouseEvent.MOUSE_OVER, onOver); }; _enabled = false; }; } public function get isEnabled():Boolean{ return (_enabled); } public function get isDisabled():Boolean{ return (!(_enabled)); } protected function onOut(_arg1:MouseEvent):void{ gotoAndStop("out"); } protected function onOver(_arg1:MouseEvent):void{ gotoAndStop("over"); } protected function onClick(_arg1:MouseEvent):void{ if (clickAction != null){ clickAction(); }; } protected function onDown(_arg1:MouseEvent):void{ if (IS_MOBILE){ gotoAndStop("over"); _blinkTimer.reset(); _blinkTimer.start(); }; } protected function onBlink(_arg1:TimerEvent):void{ gotoAndStop("out"); } } }//package lp.pge.gui
Section 308
//Cursor (lp.pge.gui.Cursor) package lp.pge.gui { import flash.events.*; import flash.display.*; import flash.ui.*; public class Cursor extends MovieClip { private var _state:Boolean; private static var _instance:Cursor; public function Cursor(){ addFrameScript(0, frame1, 1, frame2); if (_instance){ throw (new Error("[Cursor] : <Cursor> : Only one instance of this class is allowed.")); }; _instance = this; mouseChildren = false; mouseEnabled = false; } public function launch():void{ init(); } public function show():void{ work(); Mouse.hide(); visible = true; } public function hide():void{ halt(); visible = false; Mouse.show(); } public function up():void{ gotoAndStop("up"); } public function down():void{ gotoAndStop("down"); } private function update(_arg1:Event=null):void{ x = root.mouseX; y = root.mouseY; } private function work():void{ if (!_state){ stage.addEventListener(MouseEvent.MOUSE_DOWN, goDown); stage.addEventListener(MouseEvent.MOUSE_UP, goUp); stage.addEventListener(Event.MOUSE_LEAVE, onLeave); stage.addEventListener(MouseEvent.MOUSE_MOVE, onEnter); addEventListener(Event.ENTER_FRAME, update); _state = true; }; } private function halt():void{ if (_state){ stage.removeEventListener(MouseEvent.MOUSE_DOWN, goDown); stage.removeEventListener(MouseEvent.MOUSE_UP, goUp); stage.removeEventListener(Event.MOUSE_LEAVE, onLeave); stage.removeEventListener(MouseEvent.MOUSE_MOVE, onEnter); removeEventListener(Event.ENTER_FRAME, update); _state = false; }; } private function goDown(_arg1:MouseEvent):void{ down(); } private function goUp(_arg1:MouseEvent):void{ up(); } private function onLeave(_arg1:Event):void{ visible = false; } private function onEnter(_arg1:MouseEvent):void{ visible = true; } private function init(_arg1:Event=null):void{ if (_arg1){ removeEventListener(Event.ADDED_TO_STAGE, init); }; show(); } function frame1(){ stop(); } function frame2(){ stop(); } public static function get instance():Cursor{ return (_instance); } } }//package lp.pge.gui
Section 309
//HScrollBar (lp.pge.gui.HScrollBar) package lp.pge.gui { import flash.events.*; import flash.display.*; import flash.geom.*; public class HScrollBar extends Sprite { private const SPEED:Number = 8; public var track:Sprite; public var thumb:Sprite; public var leftButton:Sprite; public var rightButton:Sprite; private var _cont:Sprite; private var _mask:Sprite; private var _moveDir:int;// = 0 public function attach(_arg1:Sprite, _arg2:Sprite):void{ if (((!(_arg1)) || (!(_arg2)))){ throw (new Error("[HScrollBar] : <attach> : Wrong target (container or mask).")); }; _cont = _arg1; _mask = _arg2; _cont.mask = _mask; resizeThumb(); thumb.addEventListener(MouseEvent.MOUSE_DOWN, dragThumb); thumb.addEventListener(MouseEvent.MOUSE_UP, dropThumb); thumb.addEventListener(Event.ENTER_FRAME, moveCont); stage.addEventListener(MouseEvent.MOUSE_UP, dropThumb); track.addEventListener(MouseEvent.CLICK, placeThumb); track.addEventListener(Event.ENTER_FRAME, shiftThumb); if (leftButton){ leftButton.addEventListener(MouseEvent.MOUSE_DOWN, startMoveLeft); leftButton.addEventListener(MouseEvent.MOUSE_UP, stopMove); leftButton.addEventListener(MouseEvent.CLICK, stepLeft); }; if (rightButton){ rightButton.addEventListener(MouseEvent.MOUSE_DOWN, startMoveRight); rightButton.addEventListener(MouseEvent.MOUSE_UP, stopMove); rightButton.addEventListener(MouseEvent.CLICK, stepRight); }; track.parent.addEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _mask.parent.addEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); } public function detach():void{ thumb.removeEventListener(MouseEvent.MOUSE_DOWN, dragThumb); thumb.removeEventListener(MouseEvent.MOUSE_UP, dropThumb); thumb.removeEventListener(Event.ENTER_FRAME, moveCont); stage.removeEventListener(MouseEvent.MOUSE_UP, dropThumb); track.removeEventListener(MouseEvent.CLICK, placeThumb); track.removeEventListener(Event.ENTER_FRAME, shiftThumb); if (leftButton){ leftButton.removeEventListener(MouseEvent.MOUSE_DOWN, startMoveLeft); leftButton.removeEventListener(MouseEvent.MOUSE_UP, stopMove); leftButton.removeEventListener(MouseEvent.CLICK, stepLeft); }; if (rightButton){ rightButton.removeEventListener(MouseEvent.MOUSE_DOWN, startMoveRight); rightButton.removeEventListener(MouseEvent.MOUSE_UP, stopMove); rightButton.removeEventListener(MouseEvent.CLICK, stepRight); }; track.parent.removeEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _mask.parent.removeEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _cont = undefined; _mask = undefined; } public function get isAttached():Boolean{ return (((_cont) && (_mask))); } private function resizeThumb():void{ var _local1:Number; if (_cont.width > 0){ _local1 = (_cont.width / _mask.width); thumb.width = ((_local1)>=1) ? (track.width / _local1) : track.width; } else { thumb.width = track.width; }; } private function moveThumb(_arg1:int, _arg2:Number):void{ if (_arg1 == -1){ if ((thumb.x - _arg2) >= track.x){ thumb.x = (thumb.x - _arg2); } else { thumb.x = track.x; }; } else { if (_arg1 == 1){ if ((thumb.x + _arg2) <= ((track.x + track.width) - thumb.width)){ thumb.x = (thumb.x + _arg2); } else { thumb.x = ((track.x + track.width) - thumb.width); }; }; }; } private function dragThumb(_arg1:MouseEvent):void{ thumb.startDrag(false, new Rectangle(track.x, track.y, (track.width - thumb.width), 0)); } private function dropThumb(_arg1:MouseEvent):void{ thumb.stopDrag(); } private function moveCont(_arg1:Event):void{ resizeThumb(); var _local2:Number = ((track.x - thumb.x) * (_cont.width / track.width)); _cont.x = _local2; } private function placeThumb(_arg1:MouseEvent):void{ var _local2:Number = track.parent.mouseX; thumb.x = ((track.x + _local2) - (thumb.width / 2)); if (thumb.x < track.x){ thumb.x = track.x; }; if ((thumb.x + thumb.width) > (track.x + track.width)){ thumb.x = ((track.x + track.width) - thumb.width); }; } private function shiftThumb(_arg1:Event):void{ moveThumb(_moveDir, SPEED); } private function scrollThumb(_arg1:MouseEvent):void{ if (_arg1.delta > 0){ moveThumb(-1, SPEED); } else { if (_arg1.delta < 0){ moveThumb(1, SPEED); }; }; } private function startMoveLeft(_arg1:MouseEvent):void{ _moveDir = -1; } private function stepLeft(_arg1:MouseEvent):void{ moveThumb(-1, SPEED); } private function startMoveRight(_arg1:MouseEvent):void{ _moveDir = 1; } private function stepRight(_arg1:MouseEvent):void{ moveThumb(1, SPEED); } private function stopMove(_arg1:MouseEvent):void{ _moveDir = 0; } } }//package lp.pge.gui
Section 310
//InteractiveScreen (lp.pge.gui.InteractiveScreen) package lp.pge.gui { import lp.pge.*; public class InteractiveScreen extends Screen { protected var _mute:Boolean; public function InteractiveScreen(){ GameApplication.instance.addEventListener(GameApplicationEvent.APP_MUTE, onAppMute); GameApplication.instance.addEventListener(GameApplicationEvent.APP_UNMUTE, onAppUnmute); } public function get mute():Boolean{ return (_mute); } public function set mute(_arg1:Boolean):void{ if (_arg1 == _mute){ return; }; dispatchEvent(new ScreenEvent((_arg1) ? ScreenEvent.MUTE : ScreenEvent.UNMUTE, true)); _mute = _arg1; dispatchEvent(new ScreenEvent((_arg1) ? ScreenEvent.MUTED : ScreenEvent.UNMUTED, true)); } protected function onAppMute(_arg1:GameApplicationEvent):void{ mute = true; } protected function onAppUnmute(_arg1:GameApplicationEvent):void{ mute = false; } } }//package lp.pge.gui
Section 311
//Screen (lp.pge.gui.Screen) package lp.pge.gui { import flash.events.*; import flash.display.*; public class Screen extends Sprite { public function refresh():void{ } public function get hidden():Boolean{ return (!(visible)); } public function get shown():Boolean{ return (visible); } public function hide(_arg1:Event=null):void{ dispatchEvent(new ScreenEvent(ScreenEvent.HIDE, true)); visible = false; dispatchEvent(new ScreenEvent(ScreenEvent.HIDDEN, true)); } public function show(_arg1:Event=null):void{ dispatchEvent(new ScreenEvent(ScreenEvent.SHOW, true)); visible = true; dispatchEvent(new ScreenEvent(ScreenEvent.SHOWN, true)); } } }//package lp.pge.gui
Section 312
//ScreenEvent (lp.pge.gui.ScreenEvent) package lp.pge.gui { import flash.events.*; import lp.pge.*; public class ScreenEvent extends GameApplicationEvent { public static const HIDE:String = "screenHide"; public static const HIDDEN:String = "screenHidden"; public static const SHOW:String = "screenShow"; public static const SHOWN:String = "screenShown"; public static const MUTE:String = "screenMute"; public static const MUTED:String = "screenMuted"; public static const UNMUTE:String = "screenUnmute"; public static const UNMUTED:String = "screenUnmuted"; public function ScreenEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4=null){ super(_arg1, _arg2, _arg3, _arg4); } override public function clone():Event{ return (new ScreenEvent(type, bubbles, cancelable, _data)); } } }//package lp.pge.gui
Section 313
//Window (lp.pge.gui.Window) package lp.pge.gui { import flash.display.*; import flash.geom.*; import lp.pge.*; public class Window extends MovieClip { protected var _exists:Boolean; public function Window(){ _exists = true; } public function get exists():Boolean{ return (_exists); } public function refresh():void{ } public function destroy():void{ if (_exists){ stop(); _exists = false; }; } public function alignToCenter(_arg1:Boolean=false):void{ var _local2:Rectangle; _local2 = getBounds(this); if (((stage) && (!(_arg1)))){ x = (((stage.stageWidth - width) / 2) - _local2.x); y = (((stage.stageHeight - height) / 2) - _local2.y); } else { x = (((GameApplication.APPL_WIDTH - width) / 2) - _local2.x); y = (((GameApplication.APPL_HEIGHT - height) / 2) - _local2.y); }; } public function close():void{ var _local1:WindowManager = (parent) ? (parent.parent as WindowManager) : null; if (_local1){ _local1.closeActiveWindow(); } else { onClose(); }; } public function hide(_arg1:Function=null):void{ var _local2:WindowManager = (parent) ? (parent.parent as WindowManager) : null; if (_local2){ _local2.hideActiveWindow(_arg1); } else { onHide(); }; } public function sendMessage(_arg1:String, ... _args){ if (_arg1 == "show"){ onShow(); } else { if (_arg1 == "hide"){ onHide(); } else { if (_arg1 == "open"){ onOpen(); } else { if (_arg1 == "close"){ onClose(); }; }; }; }; return (null); } protected function onShow():void{ } protected function onHide():void{ destroy(); } protected function onOpen():void{ } protected function onClose():void{ destroy(); } } }//package lp.pge.gui
Section 314
//WindowManager (lp.pge.gui.WindowManager) package lp.pge.gui { import flash.media.*; import flash.display.*; import com.greensock.*; public class WindowManager extends Sprite { protected const WINDOW_HIDE_TIME:Number = 0.5; protected const WINDOW_HIDE_POSITION:Number = -400; protected var _activeWindow:Window; protected var _windowsLayer:Sprite; protected var _curtainLayer:WMCurtain; protected var _curtainTween:TweenLite; protected var _showTween:TweenLite; protected var _hideTween:TweenLite; protected var _mute:Boolean; public function WindowManager(){ _curtainLayer = new WMCurtain(); _curtainLayer.name = "curtainLayer"; hideCurtain(); addChild(_curtainLayer); _windowsLayer = new Sprite(); _windowsLayer.name = "windowsLayer"; addChild(_windowsLayer); } public function refresh():void{ if (_activeWindow){ _activeWindow.refresh(); }; } public function get mute():Boolean{ return (_mute); } public function set mute(_arg1:Boolean):void{ if (_arg1 == _mute){ return; }; _mute = _arg1; soundTransform = new SoundTransform((_mute) ? 0 : 1); } public function get activeWindow():Window{ return (_activeWindow); } public function closeActiveWindow():void{ if (!_activeWindow){ throw (new Error("[WindowManager] : <closeActiveWindow> : There is no active window.")); }; var _local1:Window = _activeWindow; _windowsLayer.removeChild(_activeWindow); _activeWindow.name = "window"; _activeWindow = undefined; hideCurtain(); _local1.sendMessage("close"); } public function openActiveWindow(_arg1:Window):void{ var _local2:Window; if (!_arg1){ throw (new Error("[WindowManager] : <openActiveWindow> : Can't open non-existing window.")); }; if (_activeWindow){ _local2 = _activeWindow; _windowsLayer.removeChild(_activeWindow); _activeWindow.name = "window"; _local2.sendMessage("close"); }; showCurtain(); _activeWindow = _arg1; _activeWindow.name = "activeWindow"; _windowsLayer.addChild(_activeWindow); _activeWindow.sendMessage("open"); } public function showActiveWindow(_arg1:Window, _arg2:Function=null):void{ var $window = _arg1; var $callback = _arg2; if (!$window){ throw (new Error("[WindowManager] : <showActiveWindow> : Can't show non-existing window.")); }; if (_activeWindow){ hideActiveWindow(function ():void{ showActiveWindow($window); }); return; }; if (_showTween){ _showTween.kill(); _showTween = undefined; }; if (((_hideTween) && ((_hideTween.target == $window)))){ _hideTween.kill(); _hideTween = undefined; }; $window.alpha = 0; $window.y = WINDOW_HIDE_POSITION; _activeWindow = $window; _activeWindow.name = "activeWindow"; _windowsLayer.addChild(_activeWindow); var da:Number = Math.abs((1 - _activeWindow.alpha)); var dy:Number = Math.abs(_activeWindow.y); var dt:Number = (da * WINDOW_HIDE_TIME); showCurtain(true, dt); _showTween = new TweenLite(_activeWindow, dt, {alpha:1, y:0, onComplete:function ():void{ _activeWindow.sendMessage("show"); if ($callback != null){ $callback(); }; }}); } public function hideActiveWindow(_arg1:Function=null):void{ var $callback = _arg1; if (!_activeWindow){ throw (new Error("[WindowManager] : <hideActiveWindow> : There is no active window.")); }; if (_hideTween){ _hideTween.kill(); _hideTween = undefined; }; if (((_showTween) && ((_showTween.target == _activeWindow)))){ _showTween.kill(); _showTween = undefined; }; var da:Number = Math.abs(_activeWindow.alpha); var dy:Number = Math.abs((WINDOW_HIDE_POSITION - _activeWindow.y)); var dt:Number = (da * WINDOW_HIDE_TIME); _hideTween = new TweenLite(_activeWindow, dt, {alpha:0, y:WINDOW_HIDE_POSITION, onComplete:function ():void{ var _local1:* = _activeWindow; _windowsLayer.removeChild(_activeWindow); _activeWindow.name = "window"; _activeWindow = undefined; _curtainLayer.visible = false; _local1.sendMessage("hide"); if ($callback != null){ $callback(); }; }}); hideCurtain(true, dt); } protected function showCurtain(_arg1:Boolean=false, _arg2:Number=NaN):void{ var da:Number; var $useTween = _arg1; var $time = _arg2; if ($useTween){ if (_curtainTween){ _curtainTween.kill(); }; _curtainLayer.visible = true; da = (1 - _curtainLayer.alpha); _curtainTween = new TweenLite(_curtainLayer, (isNaN($time)) ? da : $time, {alpha:1, onComplete:function ():void{ _curtainTween = undefined; }}); } else { _curtainLayer.alpha = 1; _curtainLayer.visible = true; }; } protected function hideCurtain(_arg1:Boolean=false, _arg2:Number=NaN):void{ var da:Number; var $useTween = _arg1; var $time = _arg2; if ($useTween){ if (_curtainTween){ _curtainTween.kill(); }; _curtainLayer.visible = true; da = _curtainLayer.alpha; _curtainTween = new TweenLite(_curtainLayer, (isNaN($time)) ? da : $time, {alpha:0, onComplete:function ():void{ _curtainTween = undefined; _curtainLayer.visible = false; }}); } else { _curtainLayer.visible = false; _curtainLayer.alpha = 0; }; } } }//package lp.pge.gui
Section 315
//VScrollBar (lp.pge.gui.VScrollBar) package lp.pge.gui { import flash.events.*; import flash.display.*; import flash.geom.*; public class VScrollBar extends Sprite { private const SPEED:Number = 8; public var track:Sprite; public var thumb:Sprite; public var upButton:Sprite; public var downButton:Sprite; private var _cont:Sprite; private var _mask:Sprite; private var _moveDir:int;// = 0 public function attach(_arg1:Sprite, _arg2:Sprite):void{ if (((!(_arg1)) || (!(_arg2)))){ throw (new Error("[VScrollBar] : <attach> : Wrong target (container or mask).")); }; _cont = _arg1; _mask = _arg2; _cont.mask = _mask; resizeThumb(); thumb.addEventListener(MouseEvent.MOUSE_DOWN, dragThumb); thumb.addEventListener(MouseEvent.MOUSE_UP, dropThumb); thumb.addEventListener(Event.ENTER_FRAME, moveCont); stage.addEventListener(MouseEvent.MOUSE_UP, dropThumb); track.addEventListener(MouseEvent.CLICK, placeThumb); track.addEventListener(Event.ENTER_FRAME, shiftThumb); if (upButton){ upButton.addEventListener(MouseEvent.MOUSE_DOWN, startMoveUp); upButton.addEventListener(MouseEvent.MOUSE_UP, stopMove); upButton.addEventListener(MouseEvent.CLICK, stepUp); }; if (downButton){ downButton.addEventListener(MouseEvent.MOUSE_DOWN, startMoveDown); downButton.addEventListener(MouseEvent.MOUSE_UP, stopMove); downButton.addEventListener(MouseEvent.CLICK, stepDown); }; track.parent.addEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _mask.parent.addEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); } public function detach():void{ thumb.removeEventListener(MouseEvent.MOUSE_DOWN, dragThumb); thumb.removeEventListener(MouseEvent.MOUSE_UP, dropThumb); thumb.removeEventListener(Event.ENTER_FRAME, moveCont); stage.removeEventListener(MouseEvent.MOUSE_UP, dropThumb); track.removeEventListener(MouseEvent.CLICK, placeThumb); track.removeEventListener(Event.ENTER_FRAME, shiftThumb); if (upButton){ upButton.removeEventListener(MouseEvent.MOUSE_DOWN, startMoveUp); upButton.removeEventListener(MouseEvent.MOUSE_UP, stopMove); upButton.removeEventListener(MouseEvent.CLICK, stepUp); }; if (downButton){ downButton.removeEventListener(MouseEvent.MOUSE_DOWN, startMoveDown); downButton.removeEventListener(MouseEvent.MOUSE_UP, stopMove); downButton.removeEventListener(MouseEvent.CLICK, stepDown); }; track.parent.removeEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _mask.parent.removeEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _cont = undefined; _mask = undefined; } public function get isAttached():Boolean{ return (((_cont) && (_mask))); } private function resizeThumb():void{ var _local1:Number; if (_cont.height > 0){ _local1 = (_cont.height / _mask.height); thumb.height = ((_local1)>=1) ? (track.height / _local1) : track.height; } else { thumb.height = track.height; }; } private function moveThumb(_arg1:int, _arg2:Number):void{ if (_arg1 == -1){ if ((thumb.y - _arg2) >= track.y){ thumb.y = (thumb.y - _arg2); } else { thumb.y = track.y; }; } else { if (_arg1 == 1){ if ((thumb.y + _arg2) <= ((track.y + track.height) - thumb.height)){ thumb.y = (thumb.y + _arg2); } else { thumb.y = ((track.y + track.height) - thumb.height); }; }; }; } private function dragThumb(_arg1:MouseEvent):void{ thumb.startDrag(false, new Rectangle(track.x, track.y, 0, (track.height - thumb.height))); } private function dropThumb(_arg1:MouseEvent):void{ thumb.stopDrag(); } private function moveCont(_arg1:Event):void{ resizeThumb(); var _local2:Number = ((track.y - thumb.y) * (_cont.height / track.height)); _cont.y = _local2; } private function placeThumb(_arg1:MouseEvent):void{ var _local2:Number = track.parent.mouseY; thumb.y = ((track.y + _local2) - (thumb.height / 2)); if (thumb.y < track.y){ thumb.y = track.y; }; if ((thumb.y + thumb.height) > (track.y + track.height)){ thumb.y = ((track.y + track.height) - thumb.height); }; } private function shiftThumb(_arg1:Event):void{ moveThumb(_moveDir, SPEED); } private function scrollThumb(_arg1:MouseEvent):void{ if (_arg1.delta > 0){ moveThumb(-1, SPEED); } else { if (_arg1.delta < 0){ moveThumb(1, SPEED); }; }; } private function startMoveUp(_arg1:MouseEvent):void{ _moveDir = -1; } private function stepUp(_arg1:MouseEvent):void{ moveThumb(-1, SPEED); } private function startMoveDown(_arg1:MouseEvent):void{ _moveDir = 1; } private function stepDown(_arg1:MouseEvent):void{ moveThumb(1, SPEED); } private function stopMove(_arg1:MouseEvent):void{ _moveDir = 0; } } }//package lp.pge.gui
Section 316
//MusicPlayer (lp.pge.media.MusicPlayer) package lp.pge.media { import flash.media.*; import flash.events.*; import com.greensock.*; import flash.utils.*; public class MusicPlayer { private var _sound:Sound; private var _soundChannel:SoundChannel; private var _volume:Number; private var _pan:Number; private var _mute:Boolean; private var _position:Number; private var _tween:TweenLite; private static var _instance:MusicPlayer; public function MusicPlayer(){ if (_instance){ throw (new Error("[MusicPlayer] : <MusicPlayer> : Only one instance of this class is allowed.")); }; _instance = this; _volume = 1; _pan = 0; _mute = false; } public function get soundClass():Class{ return ((_sound) ? (getDefinitionByName(getQualifiedClassName(_sound)) as Class) : null); } public function tweenVolume(_arg1:Number, _arg2:Function=null):void{ var $value = _arg1; var $callback = _arg2; if (_tween){ _tween.kill(); }; if ($value < 0){ $value = 0; }; if ($value > 1){ $value = 1; }; if ($value == _volume){ if ($callback != null){ $callback(); }; }; _tween = new TweenLite(this, (Math.abs((_volume - $value)) * 2), {volume:$value, onComplete:function ():void{ _tween = undefined; if ($callback != null){ $callback(); }; }}); } public function stopTween():void{ if (_tween){ _tween.kill(); _tween = undefined; }; } public function isTween():Boolean{ return (Boolean(_tween)); } public function fadeIn():void{ var _local1:Number; if (_mute){ _local1 = _volume; volume = 0; mute = false; tweenVolume(_local1); }; } public function fadeOut():void{ var vol:Number; if (!_mute){ vol = _volume; tweenVolume(0, function ():void{ volume = vol; mute = true; }); }; } public function get volume():Number{ return (_volume); } public function set volume(_arg1:Number):void{ if (_arg1 < 0){ _arg1 = 0; }; if (_arg1 > 1){ _arg1 = 1; }; _volume = _arg1; if (_soundChannel){ setSoundTransform(); }; } public function get pan():Number{ return (_pan); } public function set pan(_arg1:Number):void{ if (_arg1 < -1){ _arg1 = -1; }; if (_arg1 > 1){ _arg1 = 1; }; _pan = _arg1; if (_soundChannel){ setSoundTransform(); }; } public function get mute():Boolean{ return (_mute); } public function set mute(_arg1:Boolean):void{ _mute = _arg1; if (_soundChannel){ setSoundTransform(); }; } public function get isPlaying():Boolean{ return (Boolean(_soundChannel)); } public function dispose():void{ if (_soundChannel){ _soundChannel.stop(); _soundChannel.removeEventListener(Event.SOUND_COMPLETE, restartSound); }; _sound = undefined; _soundChannel = undefined; _volume = undefined; _pan = undefined; _mute = undefined; _position = undefined; _instance = undefined; } public function play(_arg1:Sound=null, _arg2:Number=0):void{ if (_arg1){ _sound = _arg1; }; if (_soundChannel){ stopSound(); }; if (_sound){ _position = _arg2; playSound(); } else { throw (new Error("[MusicPlayer] : <play> : There is no sound to play.")); }; } public function stop():void{ if (_soundChannel){ stopSound(); _position = 0; }; } public function pause():void{ if (_soundChannel){ _position = _soundChannel.position; stopSound(); } else { throw (new Error("[MusicPlayer] : <pause> : Sound isn't playing.")); }; } public function resume():void{ if (!_soundChannel){ if (_sound){ playSound(); } else { throw (new Error("[MusicPlayer] : <resume> : There is no sound to resume.")); }; } else { throw (new Error("[MusicPlayer] : <resume> : Sound not paused.")); }; } private function playSound():void{ if (!_soundChannel){ if (_sound){ _soundChannel = _sound.play(_position); if (_soundChannel){ setSoundTransform(); _soundChannel.addEventListener(Event.SOUND_COMPLETE, restartSound); }; } else { throw (new Error("[SoundPlayer] : <playSound> : There is no sound to play.")); }; } else { throw (new Error("[SoundPlayer] : <playSound> : Sound is playing.")); }; } private function stopSound():void{ if (_soundChannel){ _soundChannel.stop(); _soundChannel.removeEventListener(Event.SOUND_COMPLETE, restartSound); _soundChannel = undefined; } else { throw (new Error("[SoundPlayer] : <stopSound> : Sound not playing.")); }; } private function restartSound(_arg1:Event):void{ _soundChannel.removeEventListener(Event.SOUND_COMPLETE, restartSound); _soundChannel = _sound.play(); setSoundTransform(); _soundChannel.addEventListener(Event.SOUND_COMPLETE, restartSound); } private function setSoundTransform():void{ if (_soundChannel){ _soundChannel.soundTransform = new SoundTransform((int(!(_mute)) * _volume), _pan); }; } public static function get instance():MusicPlayer{ return (_instance); } } }//package lp.pge.media
Section 317
//SoundManager (lp.pge.media.SoundManager) package lp.pge.media { import flash.events.*; import flash.utils.*; public class SoundManager extends EventDispatcher { private var _mute:Boolean; private var _playing:Boolean; private var _players:Dictionary; private static var _instance:SoundManager; public function SoundManager(){ if (_instance){ throw (new Error("[SoundManager] : <SoundManager> : Only one instance of this class is allowed.")); }; _instance = this; _mute = false; _playing = true; _players = new Dictionary(); } public function get mute():Boolean{ return (_mute); } public function set mute(_arg1:Boolean):void{ var _local2:SoundPlayer; _mute = _arg1; for each (_local2 in _players) { _local2.mute = _mute; }; } public function get isPlaying():Boolean{ return (_playing); } public function createPlayer(_arg1:Boolean=false):SoundPlayer{ var _local2:SoundPlayer = new SoundPlayer(_arg1); _players[_local2] = _local2; onPlayerAdd(_local2); return (_local2); } public function addPlayer(_arg1:SoundPlayer):void{ if (!_arg1){ throw (new Error("[SoundManager] : <addPlayer> : Can't add non-existing player.")); }; if (!_players[_arg1]){ _players[_arg1] = _arg1; onPlayerAdd(_arg1); }; } public function getPlayer(_arg1:String):SoundPlayer{ var _local2:SoundPlayer; for each (_local2 in _players) { if (_local2.id == _arg1){ return (_local2); }; }; return (null); } public function hasPlayer(_arg1:SoundPlayer):Boolean{ if (!_arg1){ throw (new Error("[SoundManager] : <hasPlayer> : Can't have non-existing player.")); }; return (Boolean(_players[_arg1])); } public function removePlayer(_arg1:SoundPlayer):void{ if (!_arg1){ throw (new Error("[SoundManager] : <removePlayer> : Can't remove non-existing player.")); }; if (_players[_arg1]){ delete _players[_arg1]; onPlayerRemove(_arg1); }; } public function disposePlayer(_arg1:SoundPlayer):void{ if (!_arg1){ throw (new Error("[SoundManager] : <disposePlayer> : Can't dispose non-existing player.")); }; if (_players[_arg1]){ delete _players[_arg1]; onPlayerDispose(_arg1); _arg1.dispose(); }; } public function play():void{ var _local1:SoundPlayer; _playing = true; for each (_local1 in _players) { if (!_local1.isPlaying){ _local1.play(); }; }; } public function pause():void{ var _local1:SoundPlayer; _playing = false; for each (_local1 in _players) { if (_local1.isPlaying){ _local1.pause(); }; }; } public function resume():void{ var _local1:SoundPlayer; _playing = true; for each (_local1 in _players) { if (!_local1.isPlaying){ _local1.resume(); }; }; } public function stop():void{ var _local1:SoundPlayer; _playing = false; for each (_local1 in _players) { if (_local1.isPlaying){ _local1.stop(); }; }; } private function onPlayerAdd(_arg1:SoundPlayer):void{ if (((_arg1) && (!((_arg1.mute == _mute))))){ _arg1.mute = _mute; }; _arg1.addEventListener("dispose", disposeHandler); } private function onPlayerRemove(_arg1:SoundPlayer):void{ if (((_arg1) && (_arg1.isPlaying))){ _arg1.stop(); }; _arg1.removeEventListener("dispose", disposeHandler); } private function onPlayerDispose(_arg1:SoundPlayer):void{ if (((_arg1) && (_arg1.isPlaying))){ _arg1.stop(); }; _arg1.removeEventListener("dispose", disposeHandler); } private function disposeHandler(_arg1:Event):void{ var _local2:SoundPlayer = (_arg1.target as SoundPlayer); if (!_local2){ throw (new Error("[SoundManager] : <disposeHandler> : Event target isn't player.")); }; _local2.removeEventListener("dispose", disposeHandler); if (_players[_local2]){ delete _players[_local2]; onPlayerRemove(_local2); }; } public static function get instance():SoundManager{ return (_instance); } } }//package lp.pge.media
Section 318
//SoundPlayer (lp.pge.media.SoundPlayer) package lp.pge.media { import flash.media.*; import flash.events.*; public class SoundPlayer extends EventDispatcher { public var id:String; private var _sound:Sound; private var _soundChannel:SoundChannel; private var _volume:Number; private var _pan:Number; private var _mute:Boolean; private var _loop:Boolean; private var _position:Number; private var _playOnce:Boolean; public function SoundPlayer(_arg1:Boolean=false){ _volume = 1; _pan = 0; _mute = false; _loop = false; _playOnce = _arg1; } public function get playOnce():Boolean{ return (_playOnce); } public function set playOnce(_arg1:Boolean):void{ _playOnce = _arg1; } public function get volume():Number{ return (_volume); } public function set volume(_arg1:Number):void{ if (_arg1 < 0){ _arg1 = 0; }; if (_arg1 > 1){ _arg1 = 1; }; _volume = _arg1; if (_soundChannel != null){ setSoundTransform(); }; } public function get pan():Number{ return (_pan); } public function set pan(_arg1:Number):void{ if (_arg1 < -1){ _arg1 = -1; }; if (_arg1 > 1){ _arg1 = 1; }; _pan = _arg1; if (_soundChannel != null){ setSoundTransform(); }; } public function get mute():Boolean{ return (_mute); } public function set mute(_arg1:Boolean):void{ _mute = _arg1; if (_soundChannel != null){ setSoundTransform(); }; } public function get loop():Boolean{ return (_loop); } public function set loop(_arg1:Boolean):void{ _loop = _arg1; } public function get isPlaying():Boolean{ return (Boolean(_soundChannel)); } public function dispose():void{ if (_soundChannel){ _soundChannel.stop(); _soundChannel.removeEventListener(Event.SOUND_COMPLETE, restartSound); }; _sound = undefined; _soundChannel = undefined; _volume = undefined; _pan = undefined; _mute = undefined; _loop = undefined; _position = undefined; } public function play(_arg1:Sound=null, _arg2:Number=0):void{ if (_arg1){ _sound = _arg1; }; if (_soundChannel){ stopSound(); }; if (_sound){ _position = _arg2; playSound(); } else { throw (new Error("[SoundPlayer] : <play> : There is no sound to play.")); }; } public function stop():void{ if (_soundChannel){ stopSound(); _position = 0; }; } public function pause():void{ if (_soundChannel){ _position = _soundChannel.position; stopSound(); } else { throw (new Error("[SoundPlayer] : <pause> : Sound isn't playing.")); }; } public function resume():void{ if (!_soundChannel){ if (_sound){ playSound(); } else { throw (new Error("[SoundPlayer] : <resume> : There is no sound to resume.")); }; } else { throw (new Error("[SoundPlayer] : <resume> : Sound not paused.")); }; } private function playSound():void{ if (!_soundChannel){ if (_sound){ _soundChannel = _sound.play(_position); if (_soundChannel){ setSoundTransform(); _soundChannel.addEventListener(Event.SOUND_COMPLETE, restartSound); }; } else { throw (new Error("[SoundPlayer] : <playSound> : There is no sound to play.")); }; } else { throw (new Error("[SoundPlayer] : <playSound> : Sound is playing.")); }; } private function stopSound():void{ if (_soundChannel){ _soundChannel.stop(); _soundChannel.removeEventListener(Event.SOUND_COMPLETE, restartSound); _soundChannel = undefined; } else { throw (new Error("[SoundPlayer] : <stopSound> : Sound not playing.")); }; } private function restartSound(_arg1:Event):void{ _soundChannel.removeEventListener(Event.SOUND_COMPLETE, restartSound); if (_loop){ _soundChannel = _sound.play(); setSoundTransform(); _soundChannel.addEventListener(Event.SOUND_COMPLETE, restartSound); } else { dispatchEvent(_arg1); if (_playOnce){ dispose(); dispatchEvent(new Event("dispose")); }; }; } private function setSoundTransform():void{ if (_soundChannel != null){ _soundChannel.soundTransform = new SoundTransform((int(!(_mute)) * _volume), _pan); }; } } }//package lp.pge.media
Section 319
//AchievementsButton (lp.pge.menu.buttons.AchievementsButton) package lp.pge.menu.buttons { import lp.pge.menu.*; import lp.pge.gui.*; public class AchievementsButton extends Button { public function AchievementsButton(){ addFrameScript(0, frame1); super(); _soundPlayer.playOnce = true; clickAction = function ():void{ _soundPlayer.play(new ButtonClickSound()); Menu.instance.openAchievements(); }; } function frame1(){ stop(); } } }//package lp.pge.menu.buttons
Section 320
//BackButton (lp.pge.menu.buttons.BackButton) package lp.pge.menu.buttons { import flash.display.*; import lp.pge.gui.*; public class BackButton extends Button { public function BackButton(){ addFrameScript(0, frame1); super(); _soundPlayer.playOnce = true; clickAction = function ():void{ _soundPlayer.play(new ButtonClickSound()); if ((parent is Window)){ (parent as MovieClip).stop(); (parent as Window).close(); }; }; } function frame1(){ stop(); } } }//package lp.pge.menu.buttons
Section 321
//CardButton (lp.pge.menu.buttons.CardButton) package lp.pge.menu.buttons { import com.greensock.*; import lp.pge.game.*; import flash.display.*; import lp.pge.menu.windows.*; public class CardButton extends MovieClip { private const MIN_SCALE:Number; private const MAX_SCALE:Number; private const SCALE_TIME:Number = 1; private var _selected:Boolean; private var _index:int;// = -1 private var _title:String;// = "" private var _tween:TweenLite; private var _numStars:int;// = -1 public var stars:Sprite; public var hit:Sprite; private static const BITMAP_CACHE:Boolean = false; public function CardButton(_arg1:String=""){ MIN_SCALE = LevelSelectionWindow.MIN_SCALE; MAX_SCALE = LevelSelectionWindow.MAX_SCALE; super(); _title = _arg1; hitArea = hit; } public function get index():int{ return (_index); } public function set index(_arg1:int):void{ if (_arg1 == _index){ return; }; _index = _arg1; refresh(); } public function get title():String{ return (_title); } public function set title(_arg1:String):void{ if (_arg1 == _title){ return; }; _title = _arg1; refresh(); } public function get selected():Boolean{ return (_selected); } public function set selected(_arg1:Boolean):void{ if (_arg1 == _selected){ return; }; _selected = _arg1; } public function refresh():void{ if ((((_index < 0)) || ((_title == "")))){ return; }; var _local1:LevelManager = LevelManager.instance; var _local2:uint = ((GameAchievements.getAchievementOrderBySID(_title) + 1) * 3); if (_local1.isLevelCompleted((_local2 + 2))){ gotoAndStop((1 + GameAchievements.getAchievementBySID(_title))); } else { gotoAndStop(1); }; var _local3:uint = ((_local1.getLevelNumStars(_local2) + _local1.getLevelNumStars((_local2 + 1))) + _local1.getLevelNumStars((_local2 + 2))); if (_local3 != _numStars){ _numStars = _local3; setNumStars(_numStars); }; } public function dispose():void{ if (_tween){ _tween.kill(); _tween = undefined; }; } public function get isScaling():Boolean{ return (Boolean(_tween)); } public function scaleUp():void{ var t:CardButton; if (((!((scaleX == MAX_SCALE))) || (!((scaleY == MAX_SCALE))))){ if (_tween){ _tween.kill(); }; t = this; if (BITMAP_CACHE){ cacheAsBitmap = false; }; _tween = new TweenLite(this, SCALE_TIME, {scaleX:MAX_SCALE, scaleY:MAX_SCALE, onComplete:function ():void{ _tween = undefined; mouseChildren = true; }}); }; } public function scaleDown():void{ var t:CardButton; if (((!((scaleX == MIN_SCALE))) || (!((scaleY == MIN_SCALE))))){ if (_tween){ _tween.kill(); }; t = this; if (BITMAP_CACHE){ cacheAsBitmap = false; }; _tween = new TweenLite(this, SCALE_TIME, {scaleX:MIN_SCALE, scaleY:MIN_SCALE, onComplete:function ():void{ _tween = undefined; mouseChildren = false; if (BITMAP_CACHE){ cacheAsBitmap = true; }; }}); }; } public function scaleUpNow():void{ if (_tween){ _tween.kill(); _tween = undefined; }; scaleX = (scaleY = MAX_SCALE); mouseChildren = true; if (BITMAP_CACHE){ cacheAsBitmap = false; }; } public function scaleDownNow():void{ if (_tween){ _tween.kill(); _tween = undefined; }; scaleX = (scaleY = MIN_SCALE); mouseChildren = false; if (BITMAP_CACHE){ cacheAsBitmap = true; }; } private function setNumStars(_arg1:uint):void{ var _local2:uint; (stars.getChildByName("star1") as MovieClip).gotoAndStop(((_arg1)>0) ? 2 : 1); (stars.getChildByName("star2") as MovieClip).gotoAndStop(((_arg1)>1) ? 2 : 1); (stars.getChildByName("star3") as MovieClip).gotoAndStop(((_arg1)>2) ? 2 : 1); (stars.getChildByName("star4") as MovieClip).gotoAndStop(((_arg1)>3) ? 2 : 1); (stars.getChildByName("star5") as MovieClip).gotoAndStop(((_arg1)>4) ? 2 : 1); (stars.getChildByName("star6") as MovieClip).gotoAndStop(((_arg1)>5) ? 2 : 1); (stars.getChildByName("star7") as MovieClip).gotoAndStop(((_arg1)>6) ? 2 : 1); (stars.getChildByName("star8") as MovieClip).gotoAndStop(((_arg1)>7) ? 2 : 1); (stars.getChildByName("star9") as MovieClip).gotoAndStop(((_arg1)>8) ? 2 : 1); if (LevelManager.instance.isLevelCompleted((((GameAchievements.getAchievementOrderBySID(_title) + 1) * 3) + 2))){ _local2 = (1 + GameAchievements.getAchievementBySID(_title)); if (_local2 > 1){ (stars.getChildByName("star1") as MovieClip).gotoAndStop(3); (stars.getChildByName("star2") as MovieClip).gotoAndStop(3); (stars.getChildByName("star3") as MovieClip).gotoAndStop(3); }; if (_local2 > 2){ (stars.getChildByName("star4") as MovieClip).gotoAndStop(3); (stars.getChildByName("star5") as MovieClip).gotoAndStop(3); (stars.getChildByName("star6") as MovieClip).gotoAndStop(3); }; if (_local2 > 3){ (stars.getChildByName("star7") as MovieClip).gotoAndStop(3); (stars.getChildByName("star8") as MovieClip).gotoAndStop(3); (stars.getChildByName("star9") as MovieClip).gotoAndStop(3); }; }; } } }//package lp.pge.menu.buttons
Section 322
//ContinueIntroButton (lp.pge.menu.buttons.ContinueIntroButton) package lp.pge.menu.buttons { import lp.pge.*; import flash.media.*; import flash.display.*; import lp.pge.gui.*; public class ContinueIntroButton extends Button { private var _sound:Sound; public function ContinueIntroButton(){ _sound = new ButtonClickSound(); addFrameScript(0, frame1); super(); clickAction = function ():void{ GameApplication.instance.trackEvent("/replay-intro"); _soundPlayer.play(_sound); if (((parent) && ((parent.parent is MovieClip)))){ (parent.parent as MovieClip).gotoAndPlay("intro2"); }; }; } function frame1(){ stop(); } } }//package lp.pge.menu.buttons
Section 323
//CreditsButton (lp.pge.menu.buttons.CreditsButton) package lp.pge.menu.buttons { import lp.pge.menu.*; import flash.media.*; import lp.pge.gui.*; public class CreditsButton extends Button { private var _sound:Sound; public function CreditsButton(){ _sound = new ButtonClickSound(); addFrameScript(0, frame1); super(); clickAction = function ():void{ _soundPlayer.play(_sound); Menu.instance.openCredits(); }; } function frame1(){ stop(); } } }//package lp.pge.menu.buttons
Section 324
//GuideButton (lp.pge.menu.buttons.GuideButton) package lp.pge.menu.buttons { import lp.pge.menu.*; import flash.media.*; import lp.pge.gui.*; public class GuideButton extends Button { private var _sound:Sound; public function GuideButton(){ _sound = new ButtonClickSound(); addFrameScript(0, frame1); super(); clickAction = function ():void{ _soundPlayer.play(_sound); trace("[GuideButton] click"); Menu.instance.openGuide(); }; } function frame1(){ stop(); } } }//package lp.pge.menu.buttons
Section 325
//LandButton (lp.pge.menu.buttons.LandButton) package lp.pge.menu.buttons { import com.greensock.*; import flash.events.*; import lp.pge.*; import lp.pge.game.*; import flash.display.*; import lp.pge.menu.windows.*; public class LandButton extends MovieClip { private const MIN_SCALE:Number; private const MAX_SCALE:Number; private const SCALE_TIME:Number = 1; private var _selected:Boolean; private var _index:int;// = -1 private var _tween:TweenLite; private var _playDir:int;// = 0 public var trial1:TrialButton; public var trial2:TrialButton; public var trial3:TrialButton; public var padlock:Sprite; private var _locked:Boolean; private static const BITMAP_CACHE:Boolean = false; public function LandButton(){ MIN_SCALE = LevelSelectionWindow.MIN_SCALE; MAX_SCALE = LevelSelectionWindow.MAX_SCALE; super(); mouseChildren = _selected; padlock.mouseChildren = false; padlock.mouseEnabled = false; } public function get index():int{ return (_index); } public function set index(_arg1:int):void{ if (_arg1 == _index){ return; }; _index = _arg1; refresh(); } public function get selected():Boolean{ return (_selected); } public function set selected(_arg1:Boolean):void{ if (_arg1 == _selected){ return; }; _selected = _arg1; } public function get locked():Boolean{ return (_locked); } public function refresh():void{ var _local1:LevelManager; var _local2:uint; var _local3:uint; var _local4:uint; if (_index >= 0){ _local1 = LevelManager.instance; _local2 = (_index * 3); _local3 = (_local2 + 1); _local4 = (_local2 + 2); if (((((trial1) && (trial2))) && (trial3))){ _locked = ((((_local1.isLevelLocked(_local2)) && (_local1.isLevelLocked(_local3)))) && (_local1.isLevelLocked(_local4))); } else { if (trial1){ _locked = _local1.isLevelLocked(_local2); }; }; padlock.visible = ((_locked) && (!(GameApplication.LEVELS_DEBUGGING))); if (trial1){ trial1.index = _local2; trial1.active = ((((!(_locked)) && (!(_local1.isLevelLocked(_local2))))) || (GameApplication.LEVELS_DEBUGGING)); }; if (trial2){ trial2.index = _local3; trial2.active = ((((!(_locked)) && (!(_local1.isLevelLocked(_local3))))) || (GameApplication.LEVELS_DEBUGGING)); }; if (trial3){ trial3.index = _local4; trial3.active = ((((!(_locked)) && (!(_local1.isLevelLocked(_local4))))) || (GameApplication.LEVELS_DEBUGGING)); }; }; } public function dispose():void{ if (_tween){ _tween.kill(); _tween = undefined; }; stopPlay(); if (trial1){ trial1.dispose(); removeChild(trial1); trial1 = undefined; }; if (trial2){ trial2.dispose(); removeChild(trial2); trial2 = undefined; }; if (trial3){ trial3.dispose(); removeChild(trial3); trial3 = undefined; }; removeChild(padlock); padlock = undefined; _locked = undefined; } public function get isScaling():Boolean{ return (Boolean(_tween)); } public function scaleUp():void{ var t:LandButton; if (((!((scaleX == MAX_SCALE))) || (!((scaleY == MAX_SCALE))))){ if (_tween){ _tween.kill(); }; t = this; if (BITMAP_CACHE){ cacheAsBitmap = false; }; _tween = new TweenLite(this, SCALE_TIME, {scaleX:MAX_SCALE, scaleY:MAX_SCALE, onComplete:function ():void{ _tween = undefined; mouseChildren = true; }}); }; } public function scaleDown():void{ var t:LandButton; if (((!((scaleX == MIN_SCALE))) || (!((scaleY == MIN_SCALE))))){ if (_tween){ _tween.kill(); }; t = this; if (BITMAP_CACHE){ cacheAsBitmap = false; }; _tween = new TweenLite(this, SCALE_TIME, {scaleX:MIN_SCALE, scaleY:MIN_SCALE, onComplete:function ():void{ _tween = undefined; mouseChildren = false; if (BITMAP_CACHE){ if (_playDir == 0){ cacheAsBitmap = true; }; }; }}); }; } public function scaleUpNow():void{ if (_tween){ _tween.kill(); _tween = undefined; }; scaleX = (scaleY = MAX_SCALE); mouseChildren = true; if (BITMAP_CACHE){ cacheAsBitmap = false; }; } public function scaleDownNow():void{ if (_tween){ _tween.kill(); _tween = undefined; }; scaleX = (scaleY = MIN_SCALE); mouseChildren = false; if (BITMAP_CACHE){ if (_playDir == 0){ cacheAsBitmap = true; }; }; } public function get playDirection():int{ return (_playDir); } public function get isPlaying():Boolean{ return (!((_playDir == 0))); } public function directPlay(_arg1:Boolean=false):void{ if (_playDir == -1){ removeEventListener(Event.ENTER_FRAME, reversePlayHandler); _playDir = 0; }; if (_playDir == 1){ if (_arg1){ gotoAndStop(1); }; } else { if (_arg1){ gotoAndStop(1); } else { if (currentFrame == totalFrames){ return; }; }; addEventListener(Event.ENTER_FRAME, directPlayHandler); _playDir = 1; if (BITMAP_CACHE){ cacheAsBitmap = false; }; }; } public function reversePlay(_arg1:Boolean=false):void{ if (_playDir == 1){ removeEventListener(Event.ENTER_FRAME, directPlayHandler); _playDir = 0; }; if (_playDir == -1){ if (_arg1){ gotoAndStop(totalFrames); }; } else { if (_arg1){ gotoAndStop(totalFrames); } else { if (currentFrame == 1){ return; }; }; addEventListener(Event.ENTER_FRAME, reversePlayHandler); _playDir = -1; if (BITMAP_CACHE){ cacheAsBitmap = false; }; }; } public function stopPlay():void{ if (_playDir == -1){ removeEventListener(Event.ENTER_FRAME, reversePlayHandler); } else { if (_playDir == 1){ removeEventListener(Event.ENTER_FRAME, directPlayHandler); }; }; if (BITMAP_CACHE){ if (((!(_tween)) && (!(_selected)))){ cacheAsBitmap = true; }; }; } public function gotoStart():void{ stopPlay(); gotoAndStop(1); if (BITMAP_CACHE){ if (((!(_tween)) && (!(_selected)))){ cacheAsBitmap = true; }; }; } public function gotoEnd():void{ stopPlay(); gotoAndStop(totalFrames); if (BITMAP_CACHE){ if (((!(_tween)) && (!(_selected)))){ cacheAsBitmap = true; }; }; } private function reversePlayHandler(_arg1:Event):void{ if (currentFrame == 1){ removeEventListener(Event.ENTER_FRAME, reversePlayHandler); _playDir = 0; if (BITMAP_CACHE){ if (((!(_tween)) && (!(_selected)))){ cacheAsBitmap = true; }; }; } else { prevFrame(); }; } private function directPlayHandler(_arg1:Event):void{ if (currentFrame == totalFrames){ removeEventListener(Event.ENTER_FRAME, directPlayHandler); _playDir = 0; if (BITMAP_CACHE){ if (((!(_tween)) && (!(_selected)))){ cacheAsBitmap = true; }; }; } else { nextFrame(); }; } } }//package lp.pge.menu.buttons
Section 326
//MapButton (lp.pge.menu.buttons.MapButton) package lp.pge.menu.buttons { import lp.pge.menu.*; import lp.pge.gui.*; public class MapButton extends Button { public function MapButton(){ addFrameScript(0, frame1); super(); _soundPlayer.playOnce = true; clickAction = function ():void{ _soundPlayer.play(new ButtonClickSound()); Menu.instance.openLevelSelection(); }; } function frame1(){ stop(); } } }//package lp.pge.menu.buttons
Section 327
//MenuButton (lp.pge.menu.buttons.MenuButton) package lp.pge.menu.buttons { import lp.pge.menu.*; import lp.pge.gui.*; public class MenuButton extends Button { public function MenuButton(){ addFrameScript(0, frame1); super(); _soundPlayer.playOnce = true; clickAction = function ():void{ _soundPlayer.play(new ButtonClickSound()); Menu.instance.returnToMenu(); }; } function frame1(){ stop(); } } }//package lp.pge.menu.buttons
Section 328
//MoreGamesButton (lp.pge.menu.buttons.MoreGamesButton) package lp.pge.menu.buttons { import lp.pge.*; import flash.media.*; import lp.pge.gui.*; import flash.net.*; public class MoreGamesButton extends Button { private var _sound:Sound; public function MoreGamesButton(){ _sound = new ButtonClickSound(); addFrameScript(0, frame1); super(); clickAction = function ():void{ GameApplication.instance.trackEvent("/more-games"); _soundPlayer.play(_sound); if (GameApplication.linksOut){ if (((GameApplication.moreLink) && (GameApplication.moreLink.length))){ try { navigateToURL(new URLRequest(GameApplication.moreLink), "_blank"); } catch(error:Error) { }; }; }; }; } function frame1(){ stop(); } } }//package lp.pge.menu.buttons
Section 329
//PlayButton (lp.pge.menu.buttons.PlayButton) package lp.pge.menu.buttons { import lp.pge.menu.*; import flash.media.*; import lp.pge.gui.*; public class PlayButton extends Button { private var _sound:Sound; public function PlayButton(){ _sound = new ButtonClickSound(); addFrameScript(0, frame1); super(); clickAction = function ():void{ _soundPlayer.play(_sound); Menu.instance.openLevelSelection(); }; } function frame1(){ stop(); } } }//package lp.pge.menu.buttons
Section 330
//SkipButton (lp.pge.menu.buttons.SkipButton) package lp.pge.menu.buttons { import flash.display.*; import lp.pge.gui.*; public class SkipButton extends Button { public function SkipButton(){ addFrameScript(0, frame1); super(); _soundPlayer.playOnce = true; clickAction = function ():void{ _soundPlayer.play(new ButtonClickSound()); var _local1:MovieClip = (parent as MovieClip); if (_local1){ if (_local1.currentFrame < 714){ _local1.gotoAndStop(_local1.totalFrames); } else { _local1.play(); }; }; }; } function frame1(){ stop(); } } }//package lp.pge.menu.buttons
Section 331
//TrialButton (lp.pge.menu.buttons.TrialButton) package lp.pge.menu.buttons { import flash.events.*; import lp.pge.*; import lp.pge.menu.*; import lp.pge.game.*; import flash.display.*; import lp.pge.media.*; public class TrialButton extends MovieClip { public var numberMC:MovieClip; public var numberLockedMC:MovieClip; public var hit:Sprite; public var bg:MovieClip; private var _index:int;// = -1 private var _numStars:uint; private var _active:Boolean; protected var _soundPlayer:SoundPlayer; public function TrialButton(_arg1:uint=0){ _numStars = _arg1; var _local2:uint = (1 + _numStars); if (currentFrame != _local2){ gotoAndStop(_local2); }; mouseChildren = false; numberMC.visible = false; _soundPlayer = new SoundPlayer(true); SoundManager.instance.addPlayer(_soundPlayer); } public function get index():int{ return (_index); } public function set index(_arg1:int):void{ if (_arg1 == _index){ return; }; _index = _arg1; if (_index >= 0){ numberMC.gotoAndStop((_index + 2)); numberLockedMC.gotoAndStop((_index + 2)); numStars = LevelManager.instance.getLevelNumStars(_index); } else { numberMC.gotoAndStop(1); numberLockedMC.gotoAndStop(1); numStars = 0; }; } public function get numStars():uint{ return (_numStars); } public function set numStars(_arg1:uint):void{ if (_arg1 == _numStars){ return; }; _numStars = _arg1; var _local2:uint = (1 + _numStars); if (currentFrame != _local2){ gotoAndStop(_local2); }; } public function dispose():void{ if (_active){ removeEventListener(MouseEvent.CLICK, onClick); removeEventListener(MouseEvent.MOUSE_OUT, onOut); removeEventListener(MouseEvent.MOUSE_OVER, onOver); }; _active = undefined; removeChild(numberMC); numberMC = undefined; removeChild(numberLockedMC); numberLockedMC = undefined; if (_soundPlayer){ if (_soundPlayer.isPlaying){ _soundPlayer.stop(); }; SoundManager.instance.disposePlayer(_soundPlayer); _soundPlayer = undefined; }; } public function get active():Boolean{ return (_active); } public function set active(_arg1:Boolean):void{ if (_arg1 != _active){ _active = _arg1; if (_active){ buttonMode = (useHandCursor = true); addEventListener(MouseEvent.CLICK, onClick); addEventListener(MouseEvent.MOUSE_OUT, onOut); addEventListener(MouseEvent.MOUSE_OVER, onOver); numberMC.visible = true; numberLockedMC.visible = false; } else { buttonMode = (useHandCursor = false); removeEventListener(MouseEvent.CLICK, onClick); removeEventListener(MouseEvent.MOUSE_OUT, onOut); removeEventListener(MouseEvent.MOUSE_OVER, onOver); numberMC.visible = false; numberLockedMC.visible = true; }; bg.gotoAndStop((_active) ? 2 : 1); }; } private function onClick(_arg1:MouseEvent):void{ _soundPlayer.play(new ButtonClickSound()); if (_index >= 0){ if (Game.instance.hasLevelAt(_index)){ if (((!(Game.instance.isLevelLocked(_index))) || (GameApplication.LEVELS_DEBUGGING))){ Menu.instance.returnToMenu(); Game.instance.loadLevel(_index); Game.instance.startLevel(); GameApplication.instance.goToGame(); }; }; }; } private function onOut(_arg1:MouseEvent):void{ var _local2:MovieClip = (numberMC.getChildByName("btn") as MovieClip); if (_local2){ _local2.gotoAndStop(1); }; } private function onOver(_arg1:MouseEvent):void{ var _local2:MovieClip = (numberMC.getChildByName("btn") as MovieClip); if (_local2){ _local2.gotoAndStop(2); }; } } }//package lp.pge.menu.buttons
Section 332
//WalkthroughButton (lp.pge.menu.buttons.WalkthroughButton) package lp.pge.menu.buttons { import lp.pge.*; import lp.pge.gui.*; import flash.net.*; public class WalkthroughButton extends Button { public function WalkthroughButton(){ addFrameScript(0, frame1); super(); _soundPlayer.playOnce = true; clickAction = function ():void{ GameApplication.instance.trackEvent("/walkthrough"); _soundPlayer.play(new ButtonClickSound()); if (GameApplication.linksOut){ if (((GameApplication.helpLink) && (GameApplication.helpLink.length))){ try { navigateToURL(new URLRequest(GameApplication.helpLink), "_blank"); } catch(error:Error) { }; }; }; }; } function frame1(){ stop(); } } }//package lp.pge.menu.buttons
Section 333
//AchievementsWindow (lp.pge.menu.windows.AchievementsWindow) package lp.pge.menu.windows { import com.greensock.*; import flash.events.*; import lp.pge.game.*; import lp.pge.menu.buttons.*; import flash.display.*; import lp.pge.gui.*; public class AchievementsWindow extends Window { public var cards:Sprite; public var buttonsAnim:MovieClip; private var _cards:Array; private var _selectedCard:CardButton; private var _tween:TweenLite; private static const CENTER_X:Number = 360; private static const CENTER_Y:Number = 190; private static const CARDS_GAP:Number = 250; public static const MIN_SCALE:Number = 0.5; public static const MAX_SCALE:Number = 1; public function AchievementsWindow(){ var _local1:CardButton; super(); _cards = new Array(); addCard(new CardPants()); addCard(new CardShirt()); addCard(new CardJerkin()); addCard(new CardVest()); addCard(new CardHelmet()); addCard(new CardShield()); addCard(new CardAxe()); addCard(new CardBoots()); _cards[0].title = GameAchievements.PANTS_SID; _cards[1].title = GameAchievements.SHIRT_SID; _cards[2].title = GameAchievements.JERKIN_SID; _cards[3].title = GameAchievements.VEST_SID; _cards[4].title = GameAchievements.HELMET_SID; _cards[5].title = GameAchievements.SHIELD_SID; _cards[6].title = GameAchievements.AXE_SID; _cards[7].title = GameAchievements.BOOTS_SID; _selectedCard = _cards[0]; _selectedCard.selected = true; _selectedCard.scaleUpNow(); cards.setChildIndex(_selectedCard, (cards.numChildren - 1)); buttonsAnim.gotoAndPlay(2); addEventListener(Event.ENTER_FRAME, update); } override protected function onClose():void{ var _local1:CardButton; removeEventListener(Event.ENTER_FRAME, update); for each (_local1 in _cards) { removeCard(_local1); _local1.dispose(); }; } private function update(_arg1:Event):void{ var _local2:int; if (!_tween){ if ((((100 < mouseY)) && ((mouseY < 380)))){ _local2 = 0; if (mouseX < 175){ _local2 = _cards.indexOf(_selectedCard); if (_local2 > 0){ selectCard(_cards[(_local2 - 1)]); }; } else { if (mouseX > 545){ _local2 = _cards.indexOf(_selectedCard); if (_local2 < (_cards.length - 1)){ selectCard(_cards[(_local2 + 1)]); }; }; }; }; }; } private function addCard(_arg1:CardButton):void{ _arg1.gotoAndStop(1); var _local2:uint = _cards.length; _cards.push(_arg1); _arg1.name = ("land" + ((_local2)<10) ? ("0" + _local2) : _local2); _arg1.index = _local2; _arg1.scaleDownNow(); _arg1.x = (CENTER_X + (CARDS_GAP * _local2)); _arg1.y = CENTER_Y; cards.addChild(_arg1); } private function removeCard(_arg1:CardButton):void{ cards.removeChild(_arg1); } private function onCardClick(_arg1:MouseEvent):void{ var _local2:CardButton = (_arg1.target as CardButton); selectCard(_local2); } private function selectCard(_arg1:CardButton):void{ var $card = _arg1; if ((($card) && (!($card.selected)))){ if (_tween){ _tween.kill(); }; if (_selectedCard){ _selectedCard.scaleDown(); _selectedCard.selected = false; _selectedCard = undefined; }; _selectedCard = $card; _selectedCard.selected = true; _selectedCard.scaleUp(); cards.setChildIndex(_selectedCard, (cards.numChildren - 1)); _tween = new TweenLite(cards, 1, {x:(-($card.x) + CENTER_X), onComplete:function ():void{ _tween = undefined; }}); }; } } }//package lp.pge.menu.windows
Section 334
//CreditsWindow (lp.pge.menu.windows.CreditsWindow) package lp.pge.menu.windows { import flash.events.*; import flash.display.*; import lp.pge.gui.*; public class CreditsWindow extends Window { public var linkButton:MovieClip; public function CreditsWindow(){ addFrameScript(19, frame20); alignToCenter(); } public function execute():void{ addEventListener(MouseEvent.CLICK, onClick); } private function onClick(_arg1:MouseEvent):void{ if ((((_arg1.target == linkButton)) || ((_arg1.currentTarget == linkButton)))){ return; }; removeEventListener(MouseEvent.CLICK, onClick); close(); } function frame20(){ stop(); execute(); } } }//package lp.pge.menu.windows
Section 335
//GuideWindow (lp.pge.menu.windows.GuideWindow) package lp.pge.menu.windows { import com.greensock.*; import flash.events.*; import flash.display.*; import lp.pge.gui.*; import flash.geom.*; public class GuideWindow extends Window { public var content:Sprite; public var track:Sprite; public var thumb:Sprite; private var contStartPos:Number; private var pathLength:Number; private var thumbStartPos:Number; private var thumbBounds:Rectangle; private var scrollLength:Number; private var tween:TweenLite; public function GuideWindow(){ contStartPos = content.y; pathLength = (track.height - thumb.height); thumbStartPos = track.y; thumbBounds = new Rectangle(thumb.x, thumbStartPos, 0, pathLength); scrollLength = (content.height - 330); thumb.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); thumb.buttonMode = true; thumb.useHandCursor = true; } private function mouseDownHandler(_arg1:MouseEvent):void{ thumb.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); thumb.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); thumb.startDrag(false, thumbBounds); } private function mouseUpHandler(_arg1:MouseEvent):void{ thumb.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); thumb.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); thumb.stopDrag(); } private function mouseMoveHandler(_arg1:MouseEvent):void{ var $event = _arg1; var progress:Number = ((thumb.y - thumbStartPos) / pathLength); var ty:Number = (contStartPos - (scrollLength * progress)); if (tween){ tween.kill(); }; var dy:Number = (ty - content.y); var dPr:Number = Math.abs((dy / scrollLength)); var speed:Number = (50 + (250 * dPr)); var time:Number = Math.abs((dy / speed)); tween = new TweenLite(content, time, {y:ty, onComplete:function ():void{ tween = undefined; }}); } } }//package lp.pge.menu.windows
Section 336
//InstructionsWindow (lp.pge.menu.windows.InstructionsWindow) package lp.pge.menu.windows { import lp.pge.gui.*; public class InstructionsWindow extends Window { public function InstructionsWindow(){ alignToCenter(); } } }//package lp.pge.menu.windows
Section 337
//LevelSelectionWindow (lp.pge.menu.windows.LevelSelectionWindow) package lp.pge.menu.windows { import com.greensock.*; import flash.events.*; import lp.pge.menu.buttons.*; import flash.display.*; import lp.pge.gui.*; public class LevelSelectionWindow extends Window { public var lands:Sprite; public var buttonsAnim:MovieClip; private var _lands:Array; private var _selectedLand:LandButton; private var _tween:TweenLite; private static const CENTER_X:Number = 360; private static const CENTER_Y:Number = 240; private static const LANDS_GAP:Number = 250; public static const MIN_SCALE:Number = 0.5; public static const MAX_SCALE:Number = 1; public function LevelSelectionWindow(_arg1:uint=0){ var _local2:LandButton; super(); _lands = new Array(); addLand(new Land00()); addLand(new Land01()); addLand(new Land02()); addLand(new Land03()); addLand(new Land04()); addLand(new Land05()); addLand(new Land06()); addLand(new Land07()); addLand(new Land08()); addLand(new Land09()); selectLandNow(_lands[_arg1]); lands.setChildIndex(_selectedLand, (lands.numChildren - 1)); buttonsAnim.gotoAndPlay(2); addEventListener(Event.ENTER_FRAME, update); } override protected function onClose():void{ var _local1:LandButton; removeEventListener(Event.ENTER_FRAME, update); for each (_local1 in _lands) { removeLand(_local1); _local1.dispose(); }; } private function update(_arg1:Event):void{ var _local2:int; if (!_tween){ if ((((100 < mouseY)) && ((mouseY < 380)))){ _local2 = 0; if (mouseX < 175){ _local2 = _lands.indexOf(_selectedLand); if (_local2 > 0){ selectLand(_lands[(_local2 - 1)]); }; } else { if (mouseX > 545){ _local2 = _lands.indexOf(_selectedLand); if (_local2 < (_lands.length - 1)){ selectLand(_lands[(_local2 + 1)]); }; }; }; }; }; } private function addLand(_arg1:LandButton):void{ _arg1.gotoAndStop(1); var _local2:uint = _lands.length; _lands.push(_arg1); _arg1.name = ("land" + ((_local2)<10) ? ("0" + _local2) : _local2); _arg1.index = _local2; _arg1.scaleDownNow(); _arg1.x = (CENTER_X + (LANDS_GAP * _local2)); _arg1.y = CENTER_Y; lands.addChild(_arg1); } private function removeLand(_arg1:LandButton):void{ _arg1.stopPlay(); lands.removeChild(_arg1); } private function onLandClick(_arg1:MouseEvent):void{ var _local2:LandButton = (_arg1.target as LandButton); selectLand(_local2); } private function selectLand(_arg1:LandButton):void{ var $land = _arg1; if ((($land) && (!($land.selected)))){ if (_tween){ _tween.kill(); }; if (_selectedLand){ _selectedLand.selected = false; _selectedLand.scaleDown(); if (!_selectedLand.locked){ _selectedLand.reversePlay(); }; _selectedLand = undefined; }; _selectedLand = $land; _selectedLand.selected = true; _selectedLand.scaleUp(); lands.setChildIndex(_selectedLand, (lands.numChildren - 1)); _tween = new TweenLite(lands, 1, {x:(-($land.x) + CENTER_X), onComplete:function ():void{ _tween = undefined; }, onUpdate:function ():void{ if (((!((_selectedLand.playDirection == 1))) && ((_tween.currentTime >= 0.25)))){ if (!_selectedLand.locked){ _selectedLand.directPlay(); }; }; }}); }; } private function selectLandNow(_arg1:LandButton):void{ if (((_arg1) && (!(_arg1.selected)))){ if (_tween){ _tween.kill(); }; if (_selectedLand){ _selectedLand.selected = false; _selectedLand.scaleDownNow(); _selectedLand.gotoStart(); _selectedLand = undefined; }; _selectedLand = _arg1; _selectedLand.selected = true; _selectedLand.scaleUpNow(); _selectedLand.gotoEnd(); lands.setChildIndex(_selectedLand, (lands.numChildren - 1)); lands.x = (-(_arg1.x) + CENTER_X); }; } } }//package lp.pge.menu.windows
Section 338
//MoviesWindow (lp.pge.menu.windows.MoviesWindow) package lp.pge.menu.windows { import lp.pge.gui.*; public class MoviesWindow extends Window { } }//package lp.pge.menu.windows
Section 339
//Menu (lp.pge.menu.Menu) package lp.pge.menu { import flash.events.*; import lp.pge.*; import flash.display.*; import lp.pge.gui.*; public class Menu extends InteractiveScreen { public var windowManager:MenuWindowManager; public var cover:MovieClip; private var _firstRun:Boolean;// = true private static var _instance:Menu; public function Menu(){ if (_instance){ throw (new Error("[Menu] : <Menu> : Only one instance of this class is allowed.")); }; _instance = this; } override public function show(_arg1:Event=null):void{ super.show(); if (!_firstRun){ if (cover.currentFrame < cover.totalFrames){ cover.gotoAndStop(cover.totalFrames); }; cover.initButtons(); } else { _firstRun = false; }; } override public function hide(_arg1:Event=null):void{ returnToMenu(); if (cover.currentFrame < cover.totalFrames){ cover.gotoAndStop(cover.totalFrames); }; super.hide(); } override public function set mute(_arg1:Boolean):void{ if (_arg1 == _mute){ return; }; _mute = _arg1; windowManager.mute = _mute; } public function openInstructions():void{ GameApplication.instance.trackEvent("/instructions"); if (cover.currentFrame < cover.totalFrames){ cover.gotoAndStop(cover.totalFrames); }; windowManager.openInstructionsWindow(); } public function openLevelSelection(_arg1:uint=0):void{ GameApplication.instance.trackEvent("/selection"); if (cover.currentFrame < cover.totalFrames){ cover.gotoAndStop(cover.totalFrames); }; windowManager.openLevelSelectionWindow(_arg1); } public function openAchievements():void{ GameApplication.instance.trackEvent("/achievements"); windowManager.openAchievementsWindow(); } public function openCredits():void{ GameApplication.instance.trackEvent("/credits"); windowManager.openCreditsWindow(); } public function openMovies():void{ windowManager.openMoviesWindows(); } public function openGuide():void{ GameApplication.instance.trackEvent("/guide"); windowManager.openGuideWindow(); } public function returnToMenu():void{ if (windowManager.activeWindow){ windowManager.closeActiveWindow(); }; if (!_firstRun){ if (cover.currentFrame < cover.totalFrames){ cover.gotoAndStop(cover.totalFrames); }; cover.initButtons(); }; } public static function get instance():Menu{ return (_instance); } } }//package lp.pge.menu
Section 340
//MenuWindowManager (lp.pge.menu.MenuWindowManager) package lp.pge.menu { import lp.pge.gui.*; import lp.pge.menu.windows.*; public class MenuWindowManager extends WindowManager { private static var _instance:MenuWindowManager; public function MenuWindowManager(){ if (_instance){ throw (new Error("[MenuWindowManager] : <MenuWindowManager> : Only one instance of this class is allowed.")); }; _instance = this; } public function openInstructionsWindow():void{ openActiveWindow(new InstructionsWindow()); } public function openLevelSelectionWindow(_arg1:uint=0):void{ openActiveWindow(new LevelSelectionWindow(_arg1)); } public function openAchievementsWindow():void{ openActiveWindow(new AchievementsWindow()); } public function openCreditsWindow():void{ openActiveWindow(new CreditsWindow()); } public function openMoviesWindows():void{ openActiveWindow(new MoviesWindow()); } public function openGuideWindow():void{ openActiveWindow(new GuideWindow()); } public static function get instance():MenuWindowManager{ return (_instance); } } }//package lp.pge.menu
Section 341
//Console (lp.pge.system.Console) package lp.pge.system { import flash.events.*; import flash.display.*; import flash.text.*; import lp.pge.game.*; import lp.pge.gui.*; import lp.pge.*; public class Console extends Sprite { public var hScrollBar:HScrollBar; public var vScrollBar:VScrollBar; public var display:Sprite; public var command_tf:TextField; public var closeButton:Sprite; private var _cont_mc:Sprite; private var _mask_mc:Sprite; private var _history_tf:TextField; private static var _instance:Console; public function Console(){ _instance = this; _cont_mc = (display.getChildByName("cont_mc") as Sprite); _mask_mc = (display.getChildByName("mask_mc") as Sprite); _history_tf = (_cont_mc.getChildByName("history_tf") as TextField); hScrollBar.attach(_cont_mc, _mask_mc); vScrollBar.attach(_cont_mc, _mask_mc); closeButton.addEventListener(MouseEvent.CLICK, onCloseButtonClick); visible = false; if (GameApplication.gameMode == "debug"){ stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyboardKeyDown); }; } public function get active():Boolean{ return (((visible) && ((GameApplication.gameMode == "debug")))); } public function show():void{ visible = true; } public function hide():void{ visible = false; } public function clearHistory():void{ _history_tf.text = ""; } public function clearCommand():void{ command_tf.text = ""; } public function clearAll():void{ _history_tf.text = ""; command_tf.text = ""; } public function addHistory(_arg1:String):void{ _history_tf.appendText((("> " + _arg1) + "\n")); } public function addMessage(_arg1:String):void{ _history_tf.appendText((_arg1 + "\n")); } public function getCommand():String{ return (command_tf.text); } public function executeCommand(_arg1:String):void{ var _local2:Array = _arg1.split(" ", 2); var _local3:String = _local2[0]; var _local4:String = _local2[1]; var _local5:uint = _local2.length; var _local6:uint = 1; while (_local6 < _local5) { if (_local2[_local6] == "/h"){ hide(); }; _local6++; }; switch (_local3){ case "menu": goToMenu(); addHistory(((_local3 + " : ") + _local4)); break; case "game": goToGame(); addHistory(((_local3 + " : ") + _local4)); break; case "wipe": wipeGameData(); addHistory(((_local3 + " : ") + _local4)); break; case "loadLevel": loadLevel(uint(_local4)); addHistory(((_local3 + " : ") + _local4)); break; case "unloadLevel": unloadLevel(); addHistory(((_local3 + " : ") + _local4)); break; case "reloadLevel": reloadLevel(); addHistory(((_local3 + " : ") + _local4)); break; case "prevLevel": prevLevel(); addHistory(((_local3 + " : ") + _local4)); break; case "nextLevel": nextLevel(); addHistory(((_local3 + " : ") + _local4)); break; case "startLevel": startLevel(); addHistory(((_local3 + " : ") + _local4)); break; case "restartLevel": restartLevel(); addHistory(((_local3 + " : ") + _local4)); break; case "finishLevel": finishLevel(); addHistory(((_local3 + " : ") + _local4)); break; case "playLevel": playLevel(uint(_local4)); addHistory(((_local3 + " : ") + _local4)); break; case "replayLevel": replayLevel(); addHistory(((_local3 + " : ") + _local4)); break; case "winLevel": winLevel(); addHistory(((_local3 + " : ") + _local4)); break; case "loseLevel": loseLevel(); addHistory(((_local3 + " : ") + _local4)); break; case "skipLevel": skipLevel(uint(_local4)); addHistory(((_local3 + " : ") + _local4)); break; case "help": addHistory(((_local3 + " : ") + _local4)); addMessage("Commands list:"); addMessage(" menu ()"); addMessage(" game ()"); addMessage(" loadLevel (arg1)"); addMessage(" arg1 - zero-based index of level"); addMessage(" unloadLevel ()"); addMessage(" reloadLevel ()"); addMessage(" prevLevel ()"); addMessage(" nextLevel ()"); addMessage(" startLevel ()"); addMessage(" finishLevel ()"); addMessage(" playLevel ()"); addMessage(" replayLevel ()"); addMessage(" winLevel ()"); addMessage(" loseLevel ()"); addMessage(" enableLevel ()"); addMessage(" disableLevel ()"); addMessage(" help ()"); addMessage(" clear ()"); addMessage(" quit ()"); addMessage(" exit ()"); break; case "exit": addHistory(((_local3 + " : ") + _local4)); visible = false; break; case "quit": addHistory(((_local3 + " : ") + _local4)); visible = false; break; case "clear": clearHistory(); break; default: if (_local3 != ""){ addHistory((("Unknown command '" + _local3) + "'.")); }; }; } private function onCloseButtonClick(_arg1:MouseEvent):void{ hide(); } private function onKeyboardKeyDown(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == 67){ if (!visible){ show(); } else { if (stage.focus != command_tf){ hide(); }; }; } else { if (_arg1.keyCode == 13){ if (stage.focus == command_tf){ executeCommand(command_tf.text); }; }; }; } public static function get instance():Console{ return (_instance); } public static function goToMenu():void{ GameApplication.instance.goToMenu(); } public static function goToGame():void{ GameApplication.instance.goToGame(); } public static function wipeGameData():void{ if (LevelManager.instance){ LevelManager.instance.wipe(); }; } public static function registerLevel(_arg1:Class, _arg2:uint):void{ if (Game.instance){ Game.instance.registerLevel(_arg1, _arg2); } else { throw (new Error("[Console] : <registerLevel> : Game instance isn't exists.")); }; } public static function unregisterLevel(_arg1:uint):void{ if (Game.instance){ Game.instance.unregisterLevel(_arg1); } else { throw (new Error("[Console] : <unregisterLevel> : Game instance isn't exists.")); }; } public static function getCurrentLevel():Level{ if (Game.instance){ return (Game.instance.getCurrentLevel()); }; throw (new Error("[Console] : <getCurrentLevel> : Game instance isn't exists.")); } public static function getCurrentLevelIndex():int{ if (Game.instance){ return (Game.instance.getCurrentLevelIndex()); }; throw (new Error("[Console] : <getCurrentLevelIndex> : Game instance isn't exists.")); } public static function loadLevel(_arg1:uint):void{ if (Game.instance){ Game.instance.loadLevel(_arg1); } else { throw (new Error("[Console] : <loadLevel> : Game instance isn't exists.")); }; } public static function unloadLevel():void{ if (Game.instance){ Game.instance.unloadLevel(); } else { throw (new Error("[Console] : <unloadLevel> : Game instance isn't exists.")); }; } public static function reloadLevel():void{ var _local1:int; if (Game.instance){ _local1 = Game.instance.getCurrentLevelIndex(); Game.instance.unloadLevel(); Game.instance.loadLevel(_local1); } else { throw (new Error("[Console] : <reloadLevel> : Game instance isn't exists.")); }; } public static function prevLevel():void{ if (Game.instance){ Game.instance.prevLevel(); } else { throw (new Error("[Console] : <prevLevel> : Game instance isn't exists.")); }; } public static function nextLevel():void{ if (Game.instance){ Game.instance.nextLevel(); } else { throw (new Error("[Console] : <nextLevel> : Game instance isn't exists.")); }; } public static function startLevel():void{ if (Game.instance){ Game.instance.startLevel(); } else { throw (new Error("[Console] : <startLevel> : Game instance isn't exists.")); }; } public static function restartLevel():void{ if (Game.instance){ Game.instance.restartLevel(); } else { throw (new Error("[Console] : <restartLevel> : Game instance isn't exists.")); }; } public static function finishLevel():void{ if (Game.instance){ Game.instance.finishLevel(); } else { throw (new Error("[Console] : <finishLevel> : Game instance isn't exists.")); }; } public static function playLevel(_arg1:uint):void{ if (Game.instance){ Game.instance.loadLevel(_arg1); } else { throw (new Error("[Console] : <playLevel> : Game instance isn't exists.")); }; } public static function replayLevel():void{ if (Game.instance){ Game.instance.restartLevel(); } else { throw (new Error("[Console] : <replayLevel> : Game instance isn't exists.")); }; } public static function winLevel():void{ if (Game.instance){ Game.instance.getCurrentLevel().win(); } else { throw (new Error("[Console] : <winLevel> : Game instance isn't exists.")); }; } public static function loseLevel():void{ if (Game.instance){ Game.instance.getCurrentLevel().lose(); } else { throw (new Error("[Console] : <loseLevel> : Game instance isn't exists.")); }; } public static function skipLevel(_arg1:uint=0):void{ if (Game.instance){ Game.instance.getCurrentLevel().skip(_arg1); } else { throw (new Error("[Console] : <skipLevel> : Game instance isn't exists.")); }; } public static function isPrevLevel():Boolean{ if (Game.instance){ return (Game.instance.isPrevLevel()); }; throw (new Error("[Console] : <isPrevLevel> : Game instance isn't exists.")); } public static function isNextLevel():Boolean{ if (Game.instance){ return (Game.instance.isNextLevel()); }; throw (new Error("[Console] : <isNextLevel> : Game instance isn't exists.")); } } }//package lp.pge.system
Section 342
//Key (lp.pge.ui.keyboard.Key) package lp.pge.ui.keyboard { import flash.events.*; import flash.display.*; import flash.errors.*; public class Key { public static const BACKSPACE:uint = 8; public static const TAB:uint = 9; public static const ENTER:uint = 13; public static const SHIFT:uint = 16; public static const CONTROL:uint = 17; public static const ALT:uint = 18; public static const PAUSE:uint = 19; public static const CAPSLOCK:uint = 20; public static const ESCAPE:uint = 27; public static const INSERT:uint = 45; public static const DELETE:uint = 46; public static const SPACE:uint = 32; public static const PAGEUP:uint = 33; public static const PAGEDOWN:uint = 34; public static const END:uint = 35; public static const HOME:uint = 36; public static const LEFT:uint = 37; public static const UP:uint = 38; public static const RIGHT:uint = 39; public static const DOWN:uint = 40; public static const DIGIT_0:uint = 48; public static const DIGIT_1:uint = 49; public static const DIGIT_2:uint = 50; public static const DIGIT_3:uint = 51; public static const DIGIT_4:uint = 52; public static const DIGIT_5:uint = 53; public static const DIGIT_6:uint = 54; public static const DIGIT_7:uint = 55; public static const DIGIT_8:uint = 56; public static const DIGIT_9:uint = 57; public static const A:uint = 65; public static const B:uint = 66; public static const C:uint = 67; public static const D:uint = 68; public static const E:uint = 69; public static const F:uint = 70; public static const G:uint = 71; public static const H:uint = 72; public static const I:uint = 73; public static const J:uint = 74; public static const K:uint = 75; public static const L:uint = 76; public static const M:uint = 77; public static const N:uint = 78; public static const O:uint = 79; public static const P:uint = 80; public static const Q:uint = 81; public static const R:uint = 82; public static const S:uint = 83; public static const T:uint = 84; public static const U:uint = 85; public static const V:uint = 86; public static const W:uint = 87; public static const X:uint = 88; public static const Y:uint = 89; public static const Z:uint = 90; public static const F1:uint = 112; public static const F2:uint = 113; public static const F3:uint = 114; public static const F4:uint = 115; public static const F5:uint = 116; public static const F6:uint = 117; public static const F7:uint = 118; public static const F8:uint = 119; public static const F9:uint = 120; public static const F10:uint = 121; public static const F11:uint = 122; public static const F12:uint = 123; public static const NUMLOCK:uint = 144; public static const SCROLLLOCK:uint = 145; private static var _stage:Stage; private static var _keyCode:int; private static var _keys:Array; private static var _listeners:Array; private static var _accessible:Boolean; public function Key(){ throw (new IllegalOperationError("[Key] : <Key> : This class is static and can't be instantiated.")); } public static function activate(_arg1:DisplayObject):void{ if (!_accessible){ _keyCode = -1; _keys = new Array(); _listeners = new Array(); _stage = _arg1.stage; _stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); _stage.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); _accessible = true; }; } public static function deactivate():void{ if (_accessible){ _stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); _stage.removeEventListener(KeyboardEvent.KEY_UP, keyUpHandler); _keys = undefined; _listeners = undefined; _keyCode = -1; _accessible = false; _stage = undefined; }; } public static function addListener(_arg1:Object):Boolean{ if (_accessible){ _listeners.push(_arg1); return (true); }; return (false); } public static function removeListener(_arg1:Object):Boolean{ var _local2:uint; var _local3:uint; if (_accessible){ _local2 = _listeners.length; _local3 = 0; while (_local3 < _local2) { if (_listeners[_local3] == _arg1){ _listeners.splice(_local3, 1); return (true); }; _local3++; }; }; return (false); } public static function getAscii():int{ return (_keyCode); } public static function getCode():int{ return (_keyCode); } public static function isAccessible():Boolean{ return (_accessible); } public static function isDown(_arg1:uint):Boolean{ return (_keys[_arg1]); } public static function isToggled(_arg1:Number):Boolean{ if ((((_arg1 == CAPSLOCK)) || ((_arg1 == NUMLOCK)))){ return (_keys[_arg1]); }; return (false); } private static function keyDownHandler(_arg1:KeyboardEvent):void{ var _local4:Object; _keys[_arg1.keyCode] = true; _keyCode = _arg1.keyCode; var _local2:uint = _listeners.length; var _local3:uint; while (_local3 < _local2) { _local4 = _listeners[_local3]; if ((_local4.onKeyDown is Function)){ _local4.onKeyDown(); }; _local3++; }; } private static function keyUpHandler(_arg1:KeyboardEvent):void{ var _local4:Object; _keys[_arg1.keyCode] = false; _keyCode = _arg1.keyCode; var _local2:uint = _listeners.length; var _local3:uint; while (_local3 < _local2) { _local4 = _listeners[_local3]; if ((_local4.onKeyUp is Function)){ _local4.onKeyUp(); }; _local3++; }; } } }//package lp.pge.ui.keyboard
Section 343
//KeyboardController (lp.pge.ui.keyboard.KeyboardController) package lp.pge.ui.keyboard { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.errors.*; public class KeyboardController { private static var _keysConf:Array = new Array(); private static var _keysTime:Array = new Array(); private static var _keysDown:Array = new Array(); private static var _listener:DisplayObject; private static var _lastKey:int = -1; private static var _clickTimeLimit:Number = 250; private static var _enabled:Boolean = true; public function KeyboardController(){ throw (new IllegalOperationError("[KeyboardController] : <KeyboardController> : This class is static and can't be instantiated.")); } public function enabled():Boolean{ return (_enabled); } public function added():Boolean{ return (Boolean(_listener)); } public static function get clickTimeLimit():Number{ return (_clickTimeLimit); } public static function set clickTimeLimit(_arg1:Number):void{ if (_arg1 > 0){ _clickTimeLimit = _arg1; } else { throw (new Error("[KeyboardController] : <clickTimeLimit> : Value must be greater than 0.")); }; } public static function enable():void{ _enabled = true; } public static function disable():void{ _enabled = false; } public static function isKeyDown(_arg1:uint):Boolean{ return (_keysDown[_arg1]); } public static function isKeyUp(_arg1:uint):Boolean{ return (!(_keysDown[_arg1])); } public static function addController(_arg1:DisplayObject):void{ if (_listener){ throw (new Error("[KeyboardController] : <addController> : Controller already added.")); }; _listener = _arg1; initController(); } public static function removeController():void{ if (!_listener){ throw (new Error("[KeyboardController] : <removeController> : Controller isn't added.")); }; haltController(); _listener = undefined; } public static function changeController(_arg1:DisplayObject):void{ if (_listener){ haltController(); _listener = undefined; }; _listener = _arg1; initController(); } public static function bindKey(_arg1:uint, _arg2:Function=null, _arg3:String="full", _arg4:Object=null):void{ if (_keysConf[_arg1]){ trace("[KeyboardController] : <bindKey> : Key functionality changed."); }; var _local5:Function = (((_arg4) && ((_arg4["onDown"] is Function)))) ? _arg4["onDown"] : null; var _local6:Function = (((_arg4) && ((_arg4["onUp"] is Function)))) ? _arg4["onUp"] : null; var _local7:Function = (((_arg4) && ((_arg4["onClick"] is Function)))) ? _arg4["onClick"] : null; _keysConf[_arg1] = {handler:_arg2, mode:_arg3, onDown:_local5, onUp:_local6, onClick:_local7}; } public static function unbindKey(_arg1:uint):void{ if (!_keysConf[_arg1]){ throw (new Error("[KeyboardController] : <unbindKey> : Key has no functionality.")); }; _keysConf[_arg1] = undefined; } public static function bindKeyClick(_arg1:uint, _arg2:Function):void{ if (_keysConf[_arg1]){ trace("[KeyboardController] : <bindKeyClick> : Key functionality changed."); }; _keysConf[_arg1] = {handler:null, mode:"click", onDown:null, onUp:null, onClick:_arg2}; } public static function bindKeyDown(_arg1:uint, _arg2:Function, _arg3:Boolean=true):void{ if (_keysConf[_arg1]){ trace("[KeyboardController] : <bindKeyDown> : Key functionality changed."); }; _keysConf[_arg1] = {handler:null, mode:"down", onDown:_arg2, onUp:null, onClick:null, repeat:_arg3}; } public static function bindKeyUp(_arg1:uint, _arg2:Function):void{ if (_keysConf[_arg1]){ trace("[KeyboardController] : <bindKeyUp> : Key functionality changed."); }; _keysConf[_arg1] = {handler:null, mode:"up", onDown:null, onUp:_arg2, onClick:null}; } private static function initController():void{ if (_listener){ _listener.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); _listener.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); _listener.addEventListener(Event.ENTER_FRAME, keyRepeater); }; } private static function haltController():void{ if (_listener){ if (_listener.hasEventListener(KeyboardEvent.KEY_DOWN)){ _listener.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); }; if (_listener.hasEventListener(KeyboardEvent.KEY_UP)){ _listener.removeEventListener(KeyboardEvent.KEY_UP, keyUpHandler); }; if (_listener.hasEventListener(Event.ENTER_FRAME)){ _listener.removeEventListener(Event.ENTER_FRAME, keyRepeater); }; }; } private static function keyDownHandler(_arg1:KeyboardEvent):void{ var _local2:int = _arg1.keyCode; _keysDown[_local2] = true; if (_lastKey == _local2){ return; }; if (_keysConf[_local2]){ if ((((((_keysConf[_local2].mode == "down")) || ((_keysConf[_local2].mode == "full")))) || ((_keysConf[_local2].mode == "click")))){ if (!_keysTime[_local2]){ _keysTime[_local2] = getTimer(); }; if (_lastKey != _local2){ _lastKey = _local2; }; if (!_enabled){ return; }; if ((_keysConf[_local2].handler is Function)){ _keysConf[_local2].handler({keyCode:_local2, keyLocation:_arg1.keyLocation, charCode:_arg1.charCode, state:"DOWN"}); }; if ((_keysConf[_local2].onDown is Function)){ _keysConf[_local2].onDown({keyCode:_local2}); }; }; }; } private static function keyUpHandler(_arg1:KeyboardEvent):void{ var _local4:Number; var _local2:int = _arg1.keyCode; delete _keysDown[_local2]; _lastKey = -1; var _local3:Object = _keysConf[_local2]; if (_local3){ if ((((((_local3.mode == "up")) || ((_local3.mode == "full")))) || ((_local3.mode == "click")))){ _local4 = (getTimer() - _keysTime[_local2]); if (_local3.mode == "up"){ _local4 = 0; }; _keysTime[_local2] = 0; if (!_enabled){ return; }; if ((_local3.handler is Function)){ _local3.handler({keyCode:_local2, keyLocation:_arg1.keyLocation, charCode:_arg1.charCode, state:"UP"}); }; if ((_local3.onUp is Function)){ _local3.onUp({keyCode:_local2}); }; if (_local4 <= _clickTimeLimit){ if ((_local3.onClick is Function)){ _local3.onClick({keyCode:_local2}); }; }; }; }; } private static function keyRepeater(_arg1:Event):void{ var _local4:Object; if (!_enabled){ return; }; var _local2:uint = _keysDown.length; var _local3:uint; while (_local3 < _local2) { if (_keysDown[_local3]){ _local4 = _keysConf[_local3]; if (_local4){ if (!_local4.repeat){ } else { if ((_local4["onDown"] is Function)){ var _local5 = _local4; _local5["onDown"](); }; }; }; }; _local3++; }; } } }//package lp.pge.ui.keyboard
Section 344
//GameApplication (lp.pge.GameApplication) package lp.pge { import lp.pge.media.*; import flash.events.*; import flash.display.*; import com.google.analytics.*; import lp.pge.system.*; import lp.pge.gui.*; import lp.pge.ui.keyboard.*; import flash.utils.*; public class GameApplication extends MovieClip { public var preloader:MovieClip; public var cursor:Cursor; public var content:MovieClip; public var console:Console; public var message:MovieClip; private var _menu:InteractiveScreen; private var _game:InteractiveScreen; private var _music:MusicPlayer; private var _soundMan:SoundManager; private var _verified:Boolean; private var _ready:Boolean; private var _mute:Boolean; private var _active:Boolean; private var _soundMode:uint; private var _tracker:AnalyticsTracker; public static const APPL_FPS:Number = 24; public static const APPL_HEIGHT:Number = 480; public static const APPL_WIDTH:Number = 720; public static const NONE_SOUND_MODE:uint = 0; public static const MENU_SOUND_MODE:uint = 1; public static const INFO_SOUND_MODE:uint = 2; public static const PLAY_SOUND_MODE:uint = 3; public static const DONE_SOUND_MODE:uint = 4; public static const LEVELS_DEBUGGING:Boolean = false; private static const GAME_NAME:String = "viking"; private static const GAME_MODE:String = "normal"; private static const PERMITTED_HOSTS:Array = ["sogood.com"]; private static const FORBIDDEN_HOSTS:Array = []; private static const HOST_LOCK:Boolean = false; private static const BAN_HOSTS:Boolean = false; private static const LINKS_OUT:Boolean = true; private static const LOGO_LINK:String = "http://www.paraart.com"; private static const MORE_LINK:String = "http://sogood.com"; private static const HELP_LINK:String = "http://sogood.com/game/310/Armed_To_The_Teeth_walkthrough.html"; private static var _instance:GameApplication; private static var _fullURL:String; private static var _baseURL:String; private static var _hostName:String; private static var _fileName:String; private static var _protocol:String; private static var _wwwFound:Boolean; public function GameApplication(){ super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); if (_instance){ throw (new Error("[GameApplication] : <GameApplication> : Only one instance of this class is allowed.")); }; _instance = this; try { MochiBot.track(this, "b1557fcc"); } catch(error:Error) { }; try { MochiBot.track(this, "38c8c26d"); } catch(error:Error) { }; _tracker = new GATracker(this, "UA-43605778-1", "AS3", false); trackEvent("/launch"); stage.addEventListener(Event.ACTIVATE, onActivate); stage.addEventListener(Event.DEACTIVATE, onDeactivate); verify(); } public function get ready():Boolean{ return (_ready); } public function get verified():Boolean{ return (_verified); } public function trackEvent(_arg1:String):void{ var $eventId = _arg1; try { _tracker.trackPageview($eventId); } catch(error:Error) { }; } public function init():void{ if (_ready){ throw (new Error("[GameApplication] : <init> : Application already initialized.")); }; trackEvent("/view"); stage.stageFocusRect = false; KeyboardController.addController(stage); _soundMan = new SoundManager(); var _local1:Class = (getDefinitionByName("lp.pge.menu.Menu") as Class); var _local2:Class = (getDefinitionByName("lp.pge.game.Game") as Class); _menu = new (_local1); _game = new (_local2); _music = new MusicPlayer(); _music.volume = 1; _music.play(new MainTheme()); _ready = true; cursor.launch(); } public function get mute():Boolean{ return (_mute); } public function set mute(_arg1:Boolean):void{ var _local2:*; _soundMan.mute = (_mute = _arg1); if (!_mute){ if (isInMenu){ _music.mute = false; } else { if (isInGame){ _local2 = _game["getCurrentLevel"](); if (_local2){ _music.mute = (((_local2.state == "playing")) || ((_local2.state == "paused"))); } else { _music.mute = false; }; }; }; } else { _music.mute = _mute; }; dispatchEvent(new GameApplicationEvent((_mute) ? GameApplicationEvent.APP_MUTE : GameApplicationEvent.APP_UNMUTE)); } public function get soundMode():uint{ return (_soundMode); } public function set soundMode(_arg1:uint):void{ if (_arg1 == _soundMode){ return; }; _soundMode = _arg1; if (_soundMode == MENU_SOUND_MODE){ _music.play(null, 0); _music.mute = _mute; _menu.mute = _mute; _game.mute = true; } else { if (_soundMode == INFO_SOUND_MODE){ _music.play(null, 6000); _music.mute = _mute; _menu.mute = true; _game["soundMode"] = _soundMode; _game.mute = _mute; } else { if (_soundMode == PLAY_SOUND_MODE){ _music.mute = true; _menu.mute = true; _game["soundMode"] = _soundMode; _game.mute = _mute; } else { if (_soundMode == DONE_SOUND_MODE){ _music.play(null, 6000); _music.mute = _mute; _menu.mute = true; _game["soundMode"] = _soundMode; _game.mute = _mute; } else { mute = false; }; }; }; }; } public function get isInGame():Boolean{ return ((content.getChildAt(0) == _game)); } public function get isInMenu():Boolean{ return ((content.getChildAt(0) == _menu)); } public function goToGame():void{ if (!_ready){ throw (new Error("[GameApplication] : <goToGame> : Application not ready.")); }; if (content.numChildren){ if (content.getChildAt(0) != _game){ hideMenu(); showGame(); }; } else { showGame(); }; } public function goToMenu():void{ if (!_ready){ throw (new Error("[GameApplication] : <goToMenu> : Application not ready.")); }; if (content.numChildren){ if (content.getChildAt(0) != _menu){ hideGame(); showMenu(); }; } else { showMenu(); }; } private function hideGame():void{ _game.hide(); content.removeChild(_game); } private function showGame():void{ soundMode = PLAY_SOUND_MODE; cursor.show(); _game.show(); content.addChildAt(_game, 0); stage.focus = _game; } private function hideMenu():void{ _menu.hide(); content.removeChild(_menu); } private function showMenu():void{ soundMode = MENU_SOUND_MODE; cursor.hide(); _menu.show(); content.addChildAt(_menu, 0); stage.focus = _menu; } private function verify():void{ var _local1:Boolean; var _local2:String; var _local3:String; var _local4:String; var _local5:Array; stop(); _fullURL = loaderInfo.url; if (_fullURL.indexOf("http://") != -1){ _protocol = "http"; _local2 = _fullURL.split("http://")[1]; _baseURL = _local2; _hostName = _local2.split("/")[0]; } else { if (_fullURL.indexOf("https://") != -1){ _protocol = "https"; _local3 = _fullURL.split("https://")[1]; _baseURL = _local3; _hostName = _local3.split("/")[0]; } else { if (_fullURL.indexOf("app:/") != -1){ _protocol = "app"; _baseURL = "app:/"; _hostName = "androidapp"; _fileName = _fullURL.split("app:/")[1]; } else { _protocol = "file"; _local4 = _fullURL.split("file://")[1]; _baseURL = _local4; _hostName = "localhost"; }; }; }; if (_hostName.indexOf("www.") != -1){ _wwwFound = true; _hostName = _hostName.split("www.")[1]; }; if (_protocol != "app"){ _local5 = _baseURL.split("/"); _fileName = _local5.pop(); _baseURL = _local5.join("/"); _baseURL = ((_protocol + "://") + _baseURL); }; trace("VERIFICATION RESULT:"); trace((" full URL : " + _fullURL)); trace((" protocol : " + _protocol)); trace((" base URL : " + _baseURL)); trace((" www found: " + _wwwFound)); trace((" host name: " + _hostName)); trace((" file name: " + _fileName)); if (((_hostName) && (_hostName.length))){ _verified = !((PERMITTED_HOSTS.indexOf(_hostName) == -1)); }; if (HOST_LOCK){ _local1 = _verified; } else { _local1 = ((!(BAN_HOSTS)) || (((BAN_HOSTS) && ((FORBIDDEN_HOSTS.indexOf(_hostName) == -1))))); }; if (_local1){ if ((((loaderInfo.bytesTotal > 0)) && ((loaderInfo.bytesLoaded == loaderInfo.bytesTotal)))){ preloader.gotoAndStop(300); trace((((loaderInfo.bytesLoaded + "/") + loaderInfo.bytesTotal) + " (100%)")); trace("[%] LOADING COMPLETE"); nextFrame(); } else { loaderInfo.addEventListener(ProgressEvent.PROGRESS, showProgressClient); loaderInfo.addEventListener(Event.COMPLETE, whenCompleteClient); }; } else { if (preloader){ preloader.gotoAndStop(1); }; visible = false; }; } private function showProgress(_arg1:ProgressEvent):void{ if (_arg1.bytesTotal <= 0){ return; }; var _local2:Number = (_arg1.bytesLoaded / _arg1.bytesTotal); var _local3:Number = Math.floor((_local2 * 100)); if (preloader){ preloader.progress = _local2; }; trace((((((_arg1.bytesLoaded + "/") + _arg1.bytesTotal) + " (") + _local3) + "%)")); if (_arg1.bytesLoaded == _arg1.bytesTotal){ loaderInfo.removeEventListener(ProgressEvent.PROGRESS, showProgress); loaderInfo.removeEventListener(Event.COMPLETE, whenComplete); trace("[%] LOADING COMPLETE"); nextFrame(); }; } private function whenComplete(_arg1:Event):void{ loaderInfo.removeEventListener(ProgressEvent.PROGRESS, showProgress); loaderInfo.removeEventListener(Event.COMPLETE, whenComplete); trace("[%] LOADING COMPLETE"); nextFrame(); } private function showProgressClient(_arg1:ProgressEvent):void{ if (_arg1.bytesTotal <= 0){ return; }; var _local2:Number = (_arg1.bytesLoaded / _arg1.bytesTotal); var _local3:Number = Math.floor((_local2 * 100)); preloader.gotoAndStop(Math.floor((_local2 * 300))); trace((((((_arg1.bytesLoaded + "/") + _arg1.bytesTotal) + " (") + _local3) + "%)")); } private function whenCompleteClient(_arg1:Event):void{ preloader.gotoAndStop(300); trace((((loaderInfo.bytesLoaded + "/") + loaderInfo.bytesTotal) + " (100%)")); trace("[%] LOADING COMPLETE"); nextFrame(); } private function onActivate(_arg1:Event):void{ } private function onDeactivate(_arg1:Event):void{ } private function activate():void{ stage.frameRate = APPL_FPS; } private function deactivate():void{ stage.frameRate = 0; } function frame1(){ trace("+------------------------------------------------+"); trace("| LOADING |"); trace("+------------------------------------------------+"); stop(); } function frame2(){ trace("+------------------------------------------------+"); trace("| CLIENT SPLASH SCREEN |"); trace("+------------------------------------------------+"); stop(); } function frame3(){ trace("+------------------------------------------------+"); trace("| PARAART SPLASH SCREEN |"); trace("+------------------------------------------------+"); stop(); } function frame4(){ trace("+------------------------------------------------+"); trace("| EXPORTING CLASSES |"); trace("+------------------------------------------------+"); nextFrame(); } function frame5(){ trace("+------------------------------------------------+"); trace("| RUNNING |"); trace("+------------------------------------------------+"); stop(); } public static function get instance():GameApplication{ return (_instance); } public static function get gameName():String{ return (GAME_NAME); } public static function get gameMode():String{ return (GAME_MODE); } public static function get hostLock():Boolean{ return (HOST_LOCK); } public static function get banHosts():Boolean{ return (BAN_HOSTS); } public static function get hostName():String{ return (_hostName); } public static function get fileName():String{ return (_fileName); } public static function get linksOut():Boolean{ return (LINKS_OUT); } public static function get logoLink():String{ return (LOGO_LINK); } public static function get moreLink():String{ return (MORE_LINK); } public static function get helpLink():String{ return (HELP_LINK); } public static function get isDesktop():Boolean{ return (!((_protocol == "app"))); } public static function get isMobile():Boolean{ return ((_protocol == "app")); } } }//package lp.pge
Section 345
//GameApplicationEvent (lp.pge.GameApplicationEvent) package lp.pge { import flash.events.*; public class GameApplicationEvent extends Event { protected var _data; public static const APP_MUTE:String = "appMute"; public static const APP_UNMUTE:String = "appUnmute"; public static const LOAD_DATA_COMPLETE:String = "loadDataComplete"; public static const LOAD_DATA_ERROR:String = "loadDataError"; public static const SAVE_DATA_COMPLETE:String = "saveDataComplete"; public static const SAVE_DATA_ERROR:String = "saveDataError"; public function GameApplicationEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4=null){ super(_arg1, _arg2, _arg3); _data = _arg4; } public function get data(){ return (_data); } public function set data(_arg1):void{ _data = _arg1; } override public function clone():Event{ return (new GameApplicationEvent(type, bubbles, cancelable, _data)); } } }//package lp.pge
Section 346
//_00_1077 (Viking_fla._00_1077) package Viking_fla { import flash.display.*; public dynamic class _00_1077 extends MovieClip { public function _00_1077(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 347
//_01_1078 (Viking_fla._01_1078) package Viking_fla { import flash.display.*; public dynamic class _01_1078 extends MovieClip { public function _01_1078(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 348
//_02_1079 (Viking_fla._02_1079) package Viking_fla { import flash.display.*; public dynamic class _02_1079 extends MovieClip { public function _02_1079(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 349
//_03_1080 (Viking_fla._03_1080) package Viking_fla { import flash.display.*; public dynamic class _03_1080 extends MovieClip { public function _03_1080(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 350
//_04_1081 (Viking_fla._04_1081) package Viking_fla { import flash.display.*; public dynamic class _04_1081 extends MovieClip { public function _04_1081(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 351
//_05_1082 (Viking_fla._05_1082) package Viking_fla { import flash.display.*; public dynamic class _05_1082 extends MovieClip { public function _05_1082(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 352
//_06_1083 (Viking_fla._06_1083) package Viking_fla { import flash.display.*; public dynamic class _06_1083 extends MovieClip { public function _06_1083(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 353
//_07_1084 (Viking_fla._07_1084) package Viking_fla { import flash.display.*; public dynamic class _07_1084 extends MovieClip { public function _07_1084(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 354
//_08_1085 (Viking_fla._08_1085) package Viking_fla { import flash.display.*; public dynamic class _08_1085 extends MovieClip { public function _08_1085(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 355
//_09_1086 (Viking_fla._09_1086) package Viking_fla { import flash.display.*; public dynamic class _09_1086 extends MovieClip { public function _09_1086(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 356
//_10_1087 (Viking_fla._10_1087) package Viking_fla { import flash.display.*; public dynamic class _10_1087 extends MovieClip { public function _10_1087(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 357
//_11_1088 (Viking_fla._11_1088) package Viking_fla { import flash.display.*; public dynamic class _11_1088 extends MovieClip { public function _11_1088(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 358
//_12_1089 (Viking_fla._12_1089) package Viking_fla { import flash.display.*; public dynamic class _12_1089 extends MovieClip { public function _12_1089(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 359
//_13_1090 (Viking_fla._13_1090) package Viking_fla { import flash.display.*; public dynamic class _13_1090 extends MovieClip { public function _13_1090(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 360
//_14_1091 (Viking_fla._14_1091) package Viking_fla { import flash.display.*; public dynamic class _14_1091 extends MovieClip { public function _14_1091(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 361
//_15_1092 (Viking_fla._15_1092) package Viking_fla { import flash.display.*; public dynamic class _15_1092 extends MovieClip { public function _15_1092(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 362
//_16_1093 (Viking_fla._16_1093) package Viking_fla { import flash.display.*; public dynamic class _16_1093 extends MovieClip { public function _16_1093(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 363
//_17_1094 (Viking_fla._17_1094) package Viking_fla { import flash.display.*; public dynamic class _17_1094 extends MovieClip { public function _17_1094(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 364
//_18_1095 (Viking_fla._18_1095) package Viking_fla { import flash.display.*; public dynamic class _18_1095 extends MovieClip { public function _18_1095(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 365
//_19_1096 (Viking_fla._19_1096) package Viking_fla { import flash.display.*; public dynamic class _19_1096 extends MovieClip { public function _19_1096(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 366
//_20_1097 (Viking_fla._20_1097) package Viking_fla { import flash.display.*; public dynamic class _20_1097 extends MovieClip { public function _20_1097(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 367
//_21_1098 (Viking_fla._21_1098) package Viking_fla { import flash.display.*; public dynamic class _21_1098 extends MovieClip { public function _21_1098(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 368
//_22_1099 (Viking_fla._22_1099) package Viking_fla { import flash.display.*; public dynamic class _22_1099 extends MovieClip { public function _22_1099(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 369
//_23_1100 (Viking_fla._23_1100) package Viking_fla { import flash.display.*; public dynamic class _23_1100 extends MovieClip { public function _23_1100(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 370
//_24_1101 (Viking_fla._24_1101) package Viking_fla { import flash.display.*; public dynamic class _24_1101 extends MovieClip { public function _24_1101(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 371
//_25_1102 (Viking_fla._25_1102) package Viking_fla { import flash.display.*; public dynamic class _25_1102 extends MovieClip { public function _25_1102(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 372
//_26_1103 (Viking_fla._26_1103) package Viking_fla { import flash.display.*; public dynamic class _26_1103 extends MovieClip { public function _26_1103(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 373
//_27_1104 (Viking_fla._27_1104) package Viking_fla { import flash.display.*; public dynamic class _27_1104 extends MovieClip { public function _27_1104(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 374
//_28_1105 (Viking_fla._28_1105) package Viking_fla { import flash.display.*; public dynamic class _28_1105 extends MovieClip { public function _28_1105(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 375
//BallSkin_252 (Viking_fla.BallSkin_252) package Viking_fla { import flash.display.*; public dynamic class BallSkin_252 extends MovieClip { public function BallSkin_252(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package Viking_fla
Section 376
//BonusAnim_324 (Viking_fla.BonusAnim_324) package Viking_fla { import lp.pge.game.*; import flash.display.*; public dynamic class BonusAnim_324 extends MovieClip { public function BonusAnim_324(){ addFrameScript(0, frame1, 21, frame22, 39, frame40, 54, frame55); } function frame1(){ stop(); } function frame22(){ gotoAndPlay(2); } function frame40(){ stop(); dispatchEvent(new GameEvent(GameEvent.ANIM_COMPLETE)); dispatchEvent(new GameEvent(GameEvent.ANIM_DISPOSE)); } function frame55(){ stop(); dispatchEvent(new GameEvent(GameEvent.ANIM_COMPLETE)); } } }//package Viking_fla
Section 377
//BouncyBlockArcBottomAnim_1154 (Viking_fla.BouncyBlockArcBottomAnim_1154) package Viking_fla { import lp.pge.game.*; import flash.display.*; public dynamic class BouncyBlockArcBottomAnim_1154 extends MovieClip { public var sprite:MovieClip; public function BouncyBlockArcBottomAnim_1154(){ addFrameScript(0, frame1, 12, frame13, 37, frame38); } function frame1(){ stop(); } function frame13(){ stop(); dispatchEvent(new GameEvent(GameEvent.ANIM_COMPLETE)); } function frame38(){ gotoAndPlay(14); } } }//package Viking_fla
Section 378
//BouncyBlockArcTopAnim_276 (Viking_fla.BouncyBlockArcTopAnim_276) package Viking_fla { import lp.pge.game.*; import flash.display.*; public dynamic class BouncyBlockArcTopAnim_276 extends MovieClip { public var sprite:MovieClip; public function BouncyBlockArcTopAnim_276(){ addFrameScript(0, frame1, 12, frame13, 37, frame38); } function frame1(){ stop(); } function frame13(){ stop(); dispatchEvent(new GameEvent(GameEvent.ANIM_COMPLETE)); } function frame38(){ gotoAndPlay(14); } } }//package Viking_fla
Section 379
//BouncyBlockBottomAnim_431 (Viking_fla.BouncyBlockBottomAnim_431) package Viking_fla { import lp.pge.game.*; import flash.display.*; public dynamic class BouncyBlockBottomAnim_431 extends MovieClip { public var sprite:MovieClip; public function BouncyBlockBottomAnim_431(){ addFrameScript(0, frame1, 12, frame13, 37, frame38); } function frame1(){ stop(); } function frame13(){ stop(); dispatchEvent(new GameEvent(GameEvent.ANIM_COMPLETE)); } function frame38(){ gotoAndPlay(14); } } }//package Viking_fla
Section 380
//BouncyBlockCircleAnim_304 (Viking_fla.BouncyBlockCircleAnim_304) package Viking_fla { import lp.pge.game.*; import flash.display.*; public dynamic class BouncyBlockCircleAnim_304 extends MovieClip { public var sprite:MovieClip; public function BouncyBlockCircleAnim_304(){ addFrameScript(0, frame1, 12, frame13, 37, frame38); } function frame1(){ stop(); } function frame13(){ stop(); dispatchEvent(new GameEvent(GameEvent.ANIM_COMPLETE)); } function frame38(){ gotoAndPlay(14); } } }//package Viking_fla
Section 381
//BouncyBlockTopAnim_757 (Viking_fla.BouncyBlockTopAnim_757) package Viking_fla { import lp.pge.game.*; import flash.display.*; public dynamic class BouncyBlockTopAnim_757 extends MovieClip { public var sprite:MovieClip; public function BouncyBlockTopAnim_757(){ addFrameScript(0, frame1, 12, frame13, 37, frame38); } function frame1(){ stop(); } function frame13(){ stop(); dispatchEvent(new GameEvent(GameEvent.ANIM_COMPLETE)); } function frame38(){ gotoAndPlay(14); } } }//package Viking_fla
Section 382
//button_shine_1010 (Viking_fla.button_shine_1010) package Viking_fla { import flash.display.*; public dynamic class button_shine_1010 extends MovieClip { public function button_shine_1010(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package Viking_fla
Section 383
//buttons_anim_129 (Viking_fla.buttons_anim_129) package Viking_fla { import flash.display.*; public dynamic class buttons_anim_129 extends MovieClip { public function buttons_anim_129(){ addFrameScript(10, frame11); } function frame11(){ stop(); mouseChildren = true; mouseEnabled = true; } } }//package Viking_fla
Section 384
//buttons_anim_135 (Viking_fla.buttons_anim_135) package Viking_fla { import flash.display.*; public dynamic class buttons_anim_135 extends MovieClip { public function buttons_anim_135(){ addFrameScript(10, frame11); } function frame11(){ stop(); } } }//package Viking_fla
Section 385
//buttons_anim_145 (Viking_fla.buttons_anim_145) package Viking_fla { import flash.display.*; public dynamic class buttons_anim_145 extends MovieClip { public function buttons_anim_145(){ addFrameScript(10, frame11); } function frame11(){ stop(); } } }//package Viking_fla
Section 386
//buttons_anim_34 (Viking_fla.buttons_anim_34) package Viking_fla { import flash.display.*; public dynamic class buttons_anim_34 extends MovieClip { public function buttons_anim_34(){ addFrameScript(0, frame1, 1, frame2, 10, frame11); } function frame1(){ stop(); mouseChildren = false; mouseEnabled = false; } function frame2(){ mouseChildren = false; mouseEnabled = false; } function frame11(){ stop(); mouseChildren = true; mouseEnabled = true; } } }//package Viking_fla
Section 387
//buttons_anim_40 (Viking_fla.buttons_anim_40) package Viking_fla { import flash.display.*; public dynamic class buttons_anim_40 extends MovieClip { public function buttons_anim_40(){ addFrameScript(0, frame1, 1, frame2, 10, frame11); } function frame1(){ stop(); mouseChildren = false; mouseEnabled = false; } function frame2(){ mouseChildren = false; mouseEnabled = false; } function frame11(){ stop(); mouseChildren = true; mouseEnabled = true; } } }//package Viking_fla
Section 388
//buttons_anim_46 (Viking_fla.buttons_anim_46) package Viking_fla { import flash.display.*; public dynamic class buttons_anim_46 extends MovieClip { public function buttons_anim_46(){ addFrameScript(0, frame1, 1, frame2, 10, frame11); } function frame1(){ stop(); mouseChildren = false; mouseEnabled = false; } function frame2(){ mouseChildren = false; mouseEnabled = false; } function frame11(){ stop(); mouseChildren = true; mouseEnabled = true; } } }//package Viking_fla
Section 389
//ButtonsAnim_1035 (Viking_fla.ButtonsAnim_1035) package Viking_fla { import flash.display.*; public dynamic class ButtonsAnim_1035 extends MovieClip { public function ButtonsAnim_1035(){ addFrameScript(0, frame1, 1, frame2, 19, frame20); } function frame1(){ stop(); mouseChildren = false; mouseEnabled = false; } function frame2(){ mouseChildren = false; mouseEnabled = false; } function frame20(){ stop(); mouseChildren = true; mouseEnabled = true; } } }//package Viking_fla
Section 390
//Cards_115 (Viking_fla.Cards_115) package Viking_fla { import flash.events.*; import lp.pge.game.*; import lp.pge.menu.buttons.*; import flash.display.*; public dynamic class Cards_115 extends MovieClip { public function Cards_115(){ addFrameScript(0, frame1); } public function refreshCard(_arg1:Event=null):void{ var _local2:CardButton = (getChildAt(0) as CardButton); if (_local2){ _local2.index = (GameAchievements.getAchievementNID(currentLabel) - 1); _local2.title = currentLabel; if (hasEventListener(Event.ENTER_FRAME)){ removeEventListener(Event.ENTER_FRAME, refreshCard); }; } else { if (!hasEventListener(Event.ENTER_FRAME)){ addEventListener(Event.ENTER_FRAME, refreshCard); }; }; } function frame1(){ stop(); } } }//package Viking_fla
Section 391
//ClientLogoButton_1008 (Viking_fla.ClientLogoButton_1008) package Viking_fla { import flash.events.*; import flash.display.*; import flash.net.*; public dynamic class ClientLogoButton_1008 extends MovieClip { public var facebookButton:SimpleButton; public var twitterButton:SimpleButton; public var logoButton:SimpleButton; public function ClientLogoButton_1008(){ addFrameScript(0, frame1); } public function onLogoPress(_arg1:MouseEvent):void{ var $event = _arg1; try { navigateToURL(new URLRequest("http://www.sogood.com"), "_blank"); } catch(error:Error) { }; } public function onFacebookPress(_arg1:MouseEvent):void{ var $event = _arg1; try { navigateToURL(new URLRequest("https://www.facebook.com/SogoodTM"), "_blank"); } catch(error:Error) { }; } public function onTwitterPress(_arg1:MouseEvent):void{ var $event = _arg1; try { navigateToURL(new URLRequest("https://twitter.com/SogoodOfficial"), "_blank"); } catch(error:Error) { }; } function frame1(){ logoButton.addEventListener(MouseEvent.MOUSE_UP, onLogoPress); facebookButton.addEventListener(MouseEvent.MOUSE_UP, onFacebookPress); twitterButton.addEventListener(MouseEvent.MOUSE_UP, onTwitterPress); } } }//package Viking_fla
Section 392
//ClientPreloadButton_4 (Viking_fla.ClientPreloadButton_4) package Viking_fla { import flash.events.*; import flash.display.*; import flash.net.*; public dynamic class ClientPreloadButton_4 extends MovieClip { public function ClientPreloadButton_4(){ addFrameScript(0, frame1); } public function onPress(_arg1:MouseEvent){ var $event = _arg1; try { navigateToURL(new URLRequest("http://www.sogood.com"), "_blank"); } catch(error:Error) { }; } function frame1(){ addEventListener(MouseEvent.MOUSE_UP, onPress); } } }//package Viking_fla
Section 393
//ClientPreloader_5 (Viking_fla.ClientPreloader_5) package Viking_fla { import flash.display.*; public dynamic class ClientPreloader_5 extends MovieClip { public function ClientPreloader_5(){ addFrameScript(299, frame300); } function frame300(){ stop(); } } }//package Viking_fla
Section 394
//ClientSplashScreen_6 (Viking_fla.ClientSplashScreen_6) package Viking_fla { import flash.events.*; import flash.display.*; import flash.net.*; public dynamic class ClientSplashScreen_6 extends MovieClip { public var logo_btn:SimpleButton; public var play_btn:SimpleButton; public function ClientSplashScreen_6(){ addFrameScript(190, frame191, 499, frame500); } public function PlayIntro(_arg1:MouseEvent):void{ play_btn.removeEventListener(MouseEvent.MOUSE_UP, PlayIntro); MovieClip(root).nextFrame(); } public function logobtn(_arg1:MouseEvent){ navigateToURL(new URLRequest("http://www.sogood.com"), "_blank"); } function frame191(){ play_btn.addEventListener(MouseEvent.MOUSE_UP, PlayIntro); logo_btn.addEventListener(MouseEvent.MOUSE_UP, logobtn); } function frame500(){ gotoAndPlay(234); } } }//package Viking_fla
Section 395
//cont_1045 (Viking_fla.cont_1045) package Viking_fla { import flash.display.*; import flash.text.*; public dynamic class cont_1045 extends MovieClip { public var history_tf:TextField; public function cont_1045(){ addFrameScript(0, frame1); } function frame1(){ history_tf.autoSize = "left"; } } }//package Viking_fla
Section 396
//Content_1057 (Viking_fla.Content_1057) package Viking_fla { import lp.pge.*; import lp.pge.game.*; import com.greensock.plugins.*; import flash.display.*; public dynamic class Content_1057 extends MovieClip { public var lm:LevelManager; public function Content_1057(){ addFrameScript(0, frame1); } function frame1(){ TweenPlugin.activate([ShakeEffect]); GameApplication.instance.init(); lm = LevelManager.instance; lm.registerLevel(Level01, 0); lm.registerLevel(Level02, 1); lm.registerLevel(Level03, 2); lm.registerLevel(Level04, 3); lm.registerLevel(Level05, 4); lm.registerLevel(Level06, 5); lm.registerLevel(Level07, 6); lm.registerLevel(Level08, 7); lm.registerLevel(Level09, 8); lm.registerLevel(Level10, 9); lm.registerLevel(Level11, 10); lm.registerLevel(Level12, 11); lm.registerLevel(Level13, 12); lm.registerLevel(Level14, 13); lm.registerLevel(Level15, 14); lm.registerLevel(Level16, 15); lm.registerLevel(Level17, 16); lm.registerLevel(Level18, 17); lm.registerLevel(Level19, 18); lm.registerLevel(Level20, 19); lm.registerLevel(Level21, 20); lm.registerLevel(Level22, 21); lm.registerLevel(Level23, 22); lm.registerLevel(Level24, 23); lm.registerLevel(Level25, 24); lm.registerLevel(Level26, 25); lm.registerLevel(Level27, 26); lm.registerLevel(Level28, 27); lm.load(); lm.unlockLevel(0); lm.unlockLevel(1); lm.unlockLevel(2); lm.unlockLevel(3); if (GameApplication.LEVELS_DEBUGGING){ lm.unlockLevel(4); lm.unlockLevel(5); lm.unlockLevel(6); lm.unlockLevel(7); lm.unlockLevel(8); lm.unlockLevel(9); lm.unlockLevel(10); lm.unlockLevel(11); lm.unlockLevel(12); lm.unlockLevel(13); lm.unlockLevel(14); lm.unlockLevel(15); lm.unlockLevel(16); lm.unlockLevel(17); lm.unlockLevel(18); lm.unlockLevel(19); lm.unlockLevel(20); lm.unlockLevel(21); lm.unlockLevel(22); lm.unlockLevel(23); lm.unlockLevel(24); lm.unlockLevel(25); lm.unlockLevel(26); lm.unlockLevel(27); }; GameApplication.instance.goToMenu(); } } }//package Viking_fla
Section 397
//Cover_1033 (Viking_fla.Cover_1033) package Viking_fla { import flash.display.*; public dynamic class Cover_1033 extends MovieClip { public var buttonsAnim:MovieClip; public var noButtonsAnim:Boolean; public function Cover_1033(){ addFrameScript(0, frame1, 713, frame714, 723, frame724); } public function initButtons():void{ if (buttonsAnim){ buttonsAnim.gotoAndPlay("move"); }; } function frame1(){ } function frame714(){ stop(); } function frame724(){ stop(); initButtons(); } } }//package Viking_fla
Section 398
//display_numbers_996 (Viking_fla.display_numbers_996) package Viking_fla { import flash.display.*; public dynamic class display_numbers_996 extends MovieClip { public function display_numbers_996(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 399
//Exporter_15 (Viking_fla.Exporter_15) package Viking_fla { import flash.display.*; public dynamic class Exporter_15 extends MovieClip { public function Exporter_15(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package Viking_fla
Section 400
//HiddenBlockCentral_320 (Viking_fla.HiddenBlockCentral_320) package Viking_fla { import flash.events.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.buttons.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class HiddenBlockCentral_320 extends MovieClip { public var blockButton2:BlockButton; public var blockButton3:BlockButton; public var blockButton1:BlockButton; public var sign:MovieClip; public function HiddenBlockCentral_320(){ addFrameScript(0, frame1, 10, frame11); } public function reset():void{ stop(); var _local1:DisplayObject = getChildByName("blockButton1"); if (_local1){ var _local4 = _local1; _local4["remove"](); }; var _local2:DisplayObject = getChildByName("blockButton2"); if (_local2){ _local4 = _local2; _local4["remove"](); }; var _local3:DisplayObject = getChildByName("blockButton3"); if (_local3){ _local4 = _local3; _local4["remove"](); }; gotoAndStop(1); } function frame1(){ stop(); mouseChildren = false; } function frame11(){ stop(); mouseChildren = true; } } }//package Viking_fla
Section 401
//HiddenBlockLeft_316 (Viking_fla.HiddenBlockLeft_316) package Viking_fla { import flash.events.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.buttons.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class HiddenBlockLeft_316 extends MovieClip { public var blockButton2:BlockButton; public var blockButton3:BlockButton; public var blockButton1:BlockButton; public var sign:MovieClip; public function HiddenBlockLeft_316(){ addFrameScript(0, frame1, 10, frame11); } public function reset():void{ stop(); var _local1:DisplayObject = getChildByName("blockButton1"); if (_local1){ var _local4 = _local1; _local4["remove"](); }; var _local2:DisplayObject = getChildByName("blockButton2"); if (_local2){ _local4 = _local2; _local4["remove"](); }; var _local3:DisplayObject = getChildByName("blockButton3"); if (_local3){ _local4 = _local3; _local4["remove"](); }; gotoAndStop(1); } function frame1(){ stop(); mouseChildren = false; } function frame11(){ stop(); mouseChildren = true; } } }//package Viking_fla
Section 402
//HiddenBlockRight_321 (Viking_fla.HiddenBlockRight_321) package Viking_fla { import flash.events.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.buttons.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class HiddenBlockRight_321 extends MovieClip { public var blockButton2:BlockButton; public var blockButton3:BlockButton; public var blockButton1:BlockButton; public var sign:MovieClip; public function HiddenBlockRight_321(){ addFrameScript(0, frame1, 10, frame11); } public function reset():void{ stop(); var _local1:DisplayObject = getChildByName("blockButton1"); if (_local1){ var _local4 = _local1; _local4["remove"](); }; var _local2:DisplayObject = getChildByName("blockButton2"); if (_local2){ _local4 = _local2; _local4["remove"](); }; var _local3:DisplayObject = getChildByName("blockButton3"); if (_local3){ _local4 = _local3; _local4["remove"](); }; gotoAndStop(1); } function frame1(){ stop(); mouseChildren = false; } function frame11(){ stop(); mouseChildren = true; } } }//package Viking_fla
Section 403
//HPosIndicator1_283 (Viking_fla.HPosIndicator1_283) package Viking_fla { import flash.display.*; public dynamic class HPosIndicator1_283 extends MovieClip { public function HPosIndicator1_283(){ addFrameScript(0, frame1); } public function align():void{ rotation = (parent) ? -(parent.rotation) : 0; } function frame1(){ stop(); mouseChildren = false; mouseEnabled = false; } } }//package Viking_fla
Section 404
//HPosIndicator2_298 (Viking_fla.HPosIndicator2_298) package Viking_fla { import flash.display.*; public dynamic class HPosIndicator2_298 extends MovieClip { public function HPosIndicator2_298(){ addFrameScript(0, frame1); } public function align():void{ rotation = (parent) ? -(parent.rotation) : 0; } function frame1(){ stop(); mouseChildren = false; mouseEnabled = false; } } }//package Viking_fla
Section 405
//IceCrackAnim_544 (Viking_fla.IceCrackAnim_544) package Viking_fla { import flash.events.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class IceCrackAnim_544 extends MovieClip { public function IceCrackAnim_544(){ addFrameScript(0, frame1, 39, frame40); } function frame1(){ stop(); } function frame40(){ stop(); var _local1 = parent; _local1["giveWater"](); } } }//package Viking_fla
Section 406
//JumpingSpikesAnim_386 (Viking_fla.JumpingSpikesAnim_386) package Viking_fla { import lp.pge.game.*; import flash.display.*; public dynamic class JumpingSpikesAnim_386 extends MovieClip { public function JumpingSpikesAnim_386(){ addFrameScript(0, frame1, 12, frame13); } function frame1(){ stop(); } function frame13(){ stop(); dispatchEvent(new GameEvent(GameEvent.ANIM_COMPLETE)); } } }//package Viking_fla
Section 407
//L01Hint_984 (Viking_fla.L01Hint_984) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class L01Hint_984 extends MovieClip { public function L01Hint_984(){ addFrameScript(0, frame1, 72, frame73); } function frame1(){ stop(); } function frame73(){ stop(); if ((parent is LevelAnimation)){ var _local1 = parent; _local1["execHintCB"](); }; } } }//package Viking_fla
Section 408
//L02Hint_977 (Viking_fla.L02Hint_977) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class L02Hint_977 extends MovieClip { public function L02Hint_977(){ addFrameScript(0, frame1, 72, frame73); } function frame1(){ stop(); } function frame73(){ stop(); if ((parent is LevelAnimation)){ var _local1 = parent; _local1["execHintCB"](); }; } } }//package Viking_fla
Section 409
//L03Hint_968 (Viking_fla.L03Hint_968) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class L03Hint_968 extends MovieClip { public function L03Hint_968(){ addFrameScript(0, frame1, 86, frame87); } function frame1(){ stop(); } function frame87(){ stop(); if ((parent is LevelAnimation)){ var _local1 = parent; _local1["execHintCB"](); }; } } }//package Viking_fla
Section 410
//LandNumber_1076 (Viking_fla.LandNumber_1076) package Viking_fla { import flash.display.*; public dynamic class LandNumber_1076 extends MovieClip { public var btn:MovieClip; public function LandNumber_1076(){ addFrameScript(0, frame1); } function frame1(){ stop(); mouseChildren = false; mouseEnabled = false; } } }//package Viking_fla
Section 411
//laugh_ani_8 (Viking_fla.laugh_ani_8) package Viking_fla { import flash.display.*; public dynamic class laugh_ani_8 extends MovieClip { public function laugh_ani_8(){ addFrameScript(19, frame20); } function frame20(){ stop(); } } }//package Viking_fla
Section 412
//LavaAnim_909 (Viking_fla.LavaAnim_909) package Viking_fla { import flash.events.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class LavaAnim_909 extends MovieClip { public var _running:Boolean; public var _timer:Timer; public function LavaAnim_909(){ addFrameScript(0, frame1, 1, frame2, 106, frame107); } public function _onTimerComplete(_arg1:TimerEvent):void{ _timer.reset(); gotoAndPlay(2); } public function _getDelay():uint{ return ((Math.round((1 + (2 * Math.random()))) * 1000)); } public function run():void{ if (!_running){ _running = true; if (!_timer){ _timer = new Timer(_getDelay(), 1); _timer.addEventListener(TimerEvent.TIMER_COMPLETE, _onTimerComplete); }; waitAndPlay(); }; } public function halt():void{ if (_running){ _running = false; if (_timer){ _timer.removeEventListener(TimerEvent.TIMER_COMPLETE, _onTimerComplete); _timer = undefined; }; stop(); }; } public function waitAndPlay():void{ if (_running){ _timer.delay = _getDelay(); _timer.start(); }; } public function reset():void{ if (_timer){ _timer.stop(); _timer.reset(); } else { _timer = new Timer(_getDelay(), 1); _timer.addEventListener(TimerEvent.TIMER_COMPLETE, _onTimerComplete); }; gotoAndStop(1); waitAndPlay(); } function frame1(){ stop(); } function frame2(){ var _local1 = parent; _local1["playSound"](new VolcanoExplodesSound()); } function frame107(){ stop(); var _local1 = parent; _local1["stopSound"](); waitAndPlay(); } } }//package Viking_fla
Section 413
//Level01Data_986 (Viking_fla.Level01Data_986) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level01Data_986 extends MovieClip { public var target:TargetDummy; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level01Data_986(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target; with (_local2) { event = ScriptEvent.L01_THORN_BROKEN; }; numPackets = 1; ambienceSound = MountainsAmb; } function frame1(){ } } }//package Viking_fla
Section 414
//Level02Data_979 (Viking_fla.Level02Data_979) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level02Data_979 extends MovieClip { public var target1:TargetDummy; public var target2:TargetDummy; public var bBlock:BouncyBlockCircleDummy; public var bBlock$mvr:Waymark; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level02Data_979(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target1; with (_local2) { event = ScriptEvent.L02_THORN_1_BROKEN; }; _local2 = target2; with (_local2) { event = ScriptEvent.L02_THORN_2_BROKEN; }; bBlock.numSteps = 3; numPackets = 5; ambienceSound = MountainsAmb; } function frame1(){ } } }//package Viking_fla
Section 415
//Level03Data_972 (Viking_fla.Level03Data_972) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level03Data_972 extends MovieClip { public var bBlock:BouncyBlockCircleDummy; public var target:TargetDummy; public var bBlock$mvr:Waymark; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level03Data_972(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target; with (_local2) { event = ScriptEvent.L03_THORN_BROKEN; }; bBlock.numSteps = 3; numPackets = 5; ambienceSound = MountainsAmb; } function frame1(){ } } }//package Viking_fla
Section 416
//Level04Data_952 (Viking_fla.Level04Data_952) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level04Data_952 extends MovieClip { public var nBlock$mvr:Waymark; public var nBlock:NormalBlockCircleDummy; public var target:TargetDummy; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level04Data_952(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target; with (_local2) { event = ScriptEvent.L04_TREE_HIT; }; nBlock.numSteps = 3; numPackets = ((1 * 4) + ((3 - 1) * 4)); ambienceSound = MountainsAmb; } function frame1(){ } } }//package Viking_fla
Section 417
//Level05Data_941 (Viking_fla.Level05Data_941) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level05Data_941 extends MovieClip { public var nBlock$mvr:Waymark; public var nBlock:NormalBlockCircleDummy; public var target:TargetDummy; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level05Data_941(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target; with (_local2) { hitDistance = 20; event = ScriptEvent.L05_VOLCANO_BLOCKED; packetAction = "stuck"; }; nBlock.numSteps = 3; numPackets = ((1 * 4) + ((3 - 1) * 4)); ambienceSound = MountainsAmb; } function frame1(){ } } }//package Viking_fla
Section 418
//Level06Data_936 (Viking_fla.Level06Data_936) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level06Data_936 extends MovieClip { public var nBlock$mvr:Waymark; public var nBlock:NormalBlockCircleDummy; public var target1:TargetDummy; public var target2:TargetDummy; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level06Data_936(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target1; with (_local2) { hitDistance = 20; event = ScriptEvent.L06_VOLCANO_1_BLOCKED; packetAction = "stuck"; }; _local2 = target2; with (_local2) { hitDistance = 20; event = ScriptEvent.L06_VOLCANO_2_BLOCKED; packetAction = "stuck"; }; nBlock.numSteps = 3; numPackets = ((2 * 4) + ((3 - 1) * 4)); ambienceSound = MountainsAmb; } function frame1(){ } } }//package Viking_fla
Section 419
//Level07Data_927 (Viking_fla.Level07Data_927) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level07Data_927 extends MovieClip { public var nBlock1$mvr:Waymark; public var trigger:TriggerL01Dummy; public var target:TargetDummy; public var nBlock1:NormalBlockCircleDummy; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level07Data_927(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = trigger; with (_local2) { event = ScriptEvent.L07_BIG_STONE_HIT; }; _local2 = target; with (_local2) { event = ScriptEvent.L07_BIG_STONE_PUSH; }; nBlock1.numSteps = 3; numPackets = ((1 * 4) + (3 * 4)); ambienceSound = MountainsAmb; } function frame1(){ } } }//package Viking_fla
Section 420
//Level08Data_920 (Viking_fla.Level08Data_920) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level08Data_920 extends MovieClip { public var nBlock$mvr:Waymark; public var nBlock:NormalBlockCircleDummy; public var target1:TargetDummy; public var target2:TargetDummy; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level08Data_920(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target1; with (_local2) { hitDistance = 20; event = ScriptEvent.L08_VOLCANO_1_BLOCKED; packetAction = "stuck"; }; _local2 = target2; with (_local2) { hitDistance = 20; event = ScriptEvent.L08_VOLCANO_2_BLOCKED; packetAction = "stuck"; }; nBlock.numSteps = 3; numPackets = ((2 * 4) + (3 * 4)); ambienceSound = CavernAmb; backgroundMusic = CaveTheme; } function frame1(){ } } }//package Viking_fla
Section 421
//Level09Data_915 (Viking_fla.Level09Data_915) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level09Data_915 extends MovieClip { public var sBlock2$mvr:Waymark; public var bBlock:BouncyBlockCircleDummy; public var target:TargetDummy; public var bBlock$mvr:Waymark; public var sBlock2:StickyBlockTopDummy; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level09Data_915(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target; with (_local2) { hitDistance = 20; event = ScriptEvent.L09_VOLCANO_BLOCKED; packetAction = "stuck"; }; bBlock.numSteps = 3; sBlock2.numSteps = 3; numPackets = ((1 * 4) + (3 * 4)); ambienceSound = CavernAmb; backgroundMusic = CaveTheme; } function frame1(){ } } }//package Viking_fla
Section 422
//Level10Data_894 (Viking_fla.Level10Data_894) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level10Data_894 extends MovieClip { public var target1:TargetDummy; public var target2:TargetDummy; public var bBlock:BouncyBlockCircleDummy; public var bBlock$mvr:Waymark; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level10Data_894(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target1; with (_local2) { event = ScriptEvent.L10_ICICLE_1_BROKEN; }; _local2 = target2; with (_local2) { event = ScriptEvent.L10_ICICLE_2_BROKEN; }; bBlock.numSteps = 3; numPackets = ((2 * 3) + (3 * 3)); ambienceSound = CavernAmb; backgroundMusic = CaveTheme; } function frame1(){ } } }//package Viking_fla
Section 423
//Level11Data_887 (Viking_fla.Level11Data_887) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level11Data_887 extends MovieClip { public var nBlock$mvr:Waymark; public var nBlock:NormalBlockCircleDummy; public var target1:TargetDummy; public var target2:TargetDummy; public var target3:TargetDummy; public var bBlock:BouncyBlockCircleDummy; public var bBlock$mvr:Waymark; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level11Data_887(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target1; with (_local2) { event = ScriptEvent.L11_ICICLE_1_BROKEN; }; _local2 = target2; with (_local2) { event = ScriptEvent.L11_ICICLE_2_BROKEN; }; _local2 = target3; with (_local2) { event = ScriptEvent.L11_ICICLE_3_BROKEN; }; bBlock.numSteps = 3; nBlock.numSteps = 3; numPackets = ((3 * 3) + (3 * 3)); ambienceSound = CavernAmb; backgroundMusic = CaveTheme; } function frame1(){ } } }//package Viking_fla
Section 424
//Level12Data_845 (Viking_fla.Level12Data_845) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level12Data_845 extends MovieClip { public var nBlock$mvr:Waymark; public var nBlock:NormalBlockCircleDummy; public var target:TargetDummy; public var bBlock1:BouncyBlockCircleDummy; public var bBlock1$mvr:Waymark; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level12Data_845(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target; with (_local2) { hitDistance = 20; event = ScriptEvent.L12_WATERFALL_BLOCKED; packetAction = "stuck"; }; bBlock1.numSteps = 3; nBlock.numSteps = 3; numPackets = 18; ambienceSound = RiverAmb; } function frame1(){ } } }//package Viking_fla
Section 425
//Level13Data_808 (Viking_fla.Level13Data_808) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import lp.pge.game.gui.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level13Data_808 extends MovieClip { public var nBlock1$mvr:Waymark; public var hBlock:HiddenBlock; public var target:TargetDummy; public var nBlock1:NormalBlockCircleDummy; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level13Data_808(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target; with (_local2) { event = ScriptEvent.L13_ROCK_HIT; }; nBlock1.numSteps = 3; _local2 = hBlock; with (_local2) { blockData1 = {id:HiddenBlock.NORMAL_GIRDER_B}; blockData2 = {id:HiddenBlock.NORMAL_CIRCLE}; blockData3 = {id:HiddenBlock.BOUNCY_GIRDER_BL}; }; numPackets = ((1 * 3) + (3 * 3)); ambienceSound = MountainsAmb; } function frame1(){ } } }//package Viking_fla
Section 426
//Level14Data_792 (Viking_fla.Level14Data_792) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import lp.pge.game.gui.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level14Data_792 extends MovieClip { public var bBlock2$mvr:Waymark; public var hBlock:HiddenBlock; public var target:TargetDummy; public var bBlock1:BouncyBlockCircleDummy; public var bBlock2:BouncyBlockRightDummy; public var bBlock1$mvr:Waymark; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level14Data_792(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target; with (_local2) { event = ScriptEvent.L14_BRANCH_HIT; }; bBlock1.numSteps = 3; bBlock2.numSteps = 3; _local2 = hBlock; with (_local2) { blockData1 = {id:HiddenBlock.NORMAL_CIRCLE}; blockData2 = {id:HiddenBlock.BOUNCY_GIRDER_B}; blockData3 = {id:HiddenBlock.NORMAL_GIRDER_B}; }; numPackets = ((1 * 3) + (3 * 3)); ambienceSound = ForestAmb; } function frame1(){ } } }//package Viking_fla
Section 427
//Level15Data_785 (Viking_fla.Level15Data_785) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level15Data_785 extends MovieClip { public var nBlock3:NormalBlockSlopeTLDummy; public var nBlock1$mvr:Waymark; public var nBlock3$mvr:Waymark; public var target:TargetDummy; public var nBlock1:NormalBlockCircleDummy; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level15Data_785(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target; with (_local2) { event = ScriptEvent.L15_CROCODILE_HIT; }; nBlock1.numSteps = 3; nBlock3.numSteps = 3; numPackets = ((1 * 3) + (3 * 3)); ambienceSound = RiverAmb; } function frame1(){ } } }//package Viking_fla
Section 428
//Level16Data_748 (Viking_fla.Level16Data_748) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import lp.pge.game.gui.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level16Data_748 extends MovieClip { public var nBlock1$mvr:Waymark; public var hBlock:HiddenBlock; public var bBlock:BouncyBlockCircleDummy; public var target:TargetDummy; public var bBlock$mvr:Waymark; public var nBlock1:NormalBlockCircleDummy; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level16Data_748(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target; with (_local2) { event = ScriptEvent.L16_DEBRIS_HIT; }; bBlock.numSteps = 3; nBlock1.numSteps = 3; _local2 = hBlock; with (_local2) { blockData1 = {id:HiddenBlock.STICKY_GIRDER_T}; blockData2 = {id:HiddenBlock.BOUNCY_GIRDER_TR}; blockData3 = {id:HiddenBlock.NORMAL_CIRCLE}; }; numPackets = 12; ambienceSound = RiverAmb; } function frame1(){ } } }//package Viking_fla
Section 429
//Level17Data_739 (Viking_fla.Level17Data_739) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import lp.pge.game.gui.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level17Data_739 extends MovieClip { public var hBlock1:HiddenBlock; public var hBlock2:HiddenBlock; public var target:TargetDummy; public var bBlock1:BouncyBlockCircleDummy; public var bBlock1$mvr:Waymark; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level17Data_739(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target; with (_local2) { event = ScriptEvent.L17_WATERFALL_BLOCKED; }; bBlock1.numSteps = 3; _local2 = hBlock1; with (_local2) { blockData1 = {id:HiddenBlock.BOUNCY_GIRDER_TL}; blockData2 = {id:HiddenBlock.BOUNCY_CIRCLE}; blockData3 = {id:HiddenBlock.NORMAL_SLOPE_TL}; }; _local2 = hBlock2; with (_local2) { blockData1 = {id:HiddenBlock.BOUNCY_ARC}; blockData2 = {id:HiddenBlock.NORMAL_GIRDER_B}; blockData3 = {id:HiddenBlock.NORMAL_CIRCLE}; }; numPackets = 10; ambienceSound = RiverAmb; } function frame1(){ } } }//package Viking_fla
Section 430
//Level18Data_695 (Viking_fla.Level18Data_695) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import lp.pge.game.gui.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level18Data_695 extends MovieClip { public var nBlock2:BouncyBlockCircleDummy; public var hBlock:HiddenBlock; public var nBlock2$mvr:Waymark; public var target:TargetDummy; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level18Data_695(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target; with (_local2) { event = ScriptEvent.L18_DRAGON_HIT; }; nBlock2.numSteps = 3; _local2 = hBlock; with (_local2) { blockData1 = {id:HiddenBlock.NORMAL_CIRCLE}; blockData2 = {id:HiddenBlock.BOUNCY_CIRCLE}; blockData3 = {id:HiddenBlock.NORMAL_GIRDER_R}; }; numPackets = 10; ambienceSound = MountainsAmb; } function frame1(){ } } }//package Viking_fla
Section 431
//Level19Data_684 (Viking_fla.Level19Data_684) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import lp.pge.game.gui.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level19Data_684 extends MovieClip { public var mSpikes$mvr:Waymark; public var nBlock1$mvr:Waymark; public var mSpikes:MovingSpikesDummy; public var hBlock:HiddenBlock; public var target1:TargetDummy; public var target2:TargetDummy; public var target3:TargetDummy; public var bBlock1:BouncyBlockCircleDummy; public var nBlock1:NormalBlockCircleDummy; public var bBlock1$mvr:Waymark; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level19Data_684(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target1; with (_local2) { event = ScriptEvent.L19_DRAGON_1_HIT; }; _local2 = target2; with (_local2) { event = ScriptEvent.L19_DRAGON_2_HIT; }; _local2 = target3; with (_local2) { event = ScriptEvent.L19_DRAGON_3_HIT; }; _local2 = hBlock; with (_local2) { blockData1 = {id:HiddenBlock.BOUNCY_CIRCLE}; blockData2 = {id:HiddenBlock.NORMAL_GIRDER_TR}; blockData3 = {id:HiddenBlock.BOUNCY_GIRDER_TR}; }; bBlock1.numSteps = 3; nBlock1.numSteps = 3; numPackets = 17; ambienceSound = MountainsAmb; } function frame1(){ } } }//package Viking_fla
Section 432
//Level20Data_594 (Viking_fla.Level20Data_594) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import lp.pge.game.gui.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level20Data_594 extends MovieClip { public var mSpikes$mvr:Waymark; public var nBlock2:NormalBlockCircleDummy; public var hBlock:HiddenBlock; public var mSpikes:MovingSpikesDummy; public var nBlock2$mvr:Waymark; public var target:TargetDummy; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level20Data_594(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target; with (_local2) { hitDistance = 20; event = ScriptEvent.L20_GEYSER_BLOCKED; packetAction = "stuck"; }; nBlock2.numSteps = 3; _local2 = hBlock; with (_local2) { blockData1 = {id:HiddenBlock.STICKY_GIRDER_TR}; blockData2 = {id:HiddenBlock.BOUNCY_CIRCLE}; blockData3 = {id:HiddenBlock.NORMAL_GIRDER_R}; }; numPackets = ((1 * 2) + (3 * 2)); ambienceSound = MountainsAmb; } function frame1(){ } } }//package Viking_fla
Section 433
//Level21Data_589 (Viking_fla.Level21Data_589) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import lp.pge.game.gui.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level21Data_589 extends MovieClip { public var mSpikes$mvr:Waymark; public var nBlock$mvr:Waymark; public var mSpikes:MovingSpikesDummy; public var hBlock:HiddenBlock; public var nBlock:NormalBlockCircleDummy; public var target1:TargetDummy; public var target2:TargetDummy; public var target3:TargetDummy; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level21Data_589(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target1; with (_local2) { hitDistance = 20; event = ScriptEvent.L21_GEYSER_1_BLOCKED; packetAction = "stuck"; }; _local2 = target2; with (_local2) { hitDistance = 20; event = ScriptEvent.L21_GEYSER_2_BLOCKED; packetAction = "stuck"; }; _local2 = target3; with (_local2) { hitDistance = 20; event = ScriptEvent.L21_GEYSER_3_BLOCKED; packetAction = "stuck"; }; _local2 = hBlock; with (_local2) { blockData1 = {id:HiddenBlock.NORMAL_SLOPE_TR}; blockData2 = {id:HiddenBlock.NORMAL_GIRDER_R}; blockData3 = {id:HiddenBlock.BOUNCY_CIRCLE}; }; nBlock.numSteps = 3; numPackets = 14; ambienceSound = MountainsAmb; } function frame1(){ } } }//package Viking_fla
Section 434
//Level22Data_579 (Viking_fla.Level22Data_579) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import lp.pge.game.gui.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level22Data_579 extends MovieClip { public var mSpikes$mvr:Waymark; public var nBlock2:NormalBlockCircleDummy; public var mSpikes:MovingSpikesDummy; public var hBlock:HiddenBlock; public var nBlock2$mvr:Waymark; public var target:TargetDummy; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level22Data_579(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target; with (_local2) { event = ScriptEvent.L22_ICE_CRACK_BROKEN; }; nBlock2.numSteps = 3; _local2 = hBlock; with (_local2) { blockData1 = {id:HiddenBlock.BOUNCY_GIRDER_TR}; blockData2 = {id:HiddenBlock.NORMAL_CIRCLE}; blockData3 = {id:HiddenBlock.NORMAL_SLOPE_TR}; }; numPackets = 8; ambienceSound = MountainsAmb; } function frame1(){ } } }//package Viking_fla
Section 435
//Level23Data_539 (Viking_fla.Level23Data_539) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import lp.pge.game.gui.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level23Data_539 extends MovieClip { public var mSpikes$mvr:Waymark; public var mSpikes:JumpingSpikesDummy; public var hBlock:HiddenBlock; public var target1:TargetDummy; public var target2:TargetDummy; public var target3:TargetDummy; public var bBlock1:BouncyBlockCircleDummy; public var bBlock1$mvr:Waymark; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level23Data_539(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target1; with (_local2) { event = ScriptEvent.L23_ICICLE_1_BROKEN; }; _local2 = target2; with (_local2) { event = ScriptEvent.L23_ICICLE_2_BROKEN; }; _local2 = target3; with (_local2) { event = ScriptEvent.L23_ICICLE_3_BROKEN; }; bBlock1.numSteps = 3; _local2 = hBlock; with (_local2) { blockData1 = {id:HiddenBlock.BOUNCY_GIRDER_BR}; blockData2 = {id:HiddenBlock.NORMAL_GIRDER_R}; blockData3 = {id:HiddenBlock.NORMAL_CIRCLE}; }; numPackets = 12; ambienceSound = MountainsAmb; } function frame1(){ } } }//package Viking_fla
Section 436
//Level24Data_478 (Viking_fla.Level24Data_478) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import lp.pge.game.gui.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level24Data_478 extends MovieClip { public var nBlock$mvr:Waymark; public var hBlock:HiddenBlock; public var nBlock:NormalBlockRightDummy; public var bBlock:BouncyBlockCircleDummy; public var jSpikes:JumpingSpikesDummy; public var target:TargetDummy; public var jSpikes$mvr:Waymark; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level24Data_478(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target; with (_local2) { event = ScriptEvent.L24_ICICLE_BROKEN; }; nBlock.numSteps = 3; _local2 = hBlock; with (_local2) { blockData1 = {id:HiddenBlock.BOUNCY_CIRCLE}; blockData2 = {id:HiddenBlock.STICKY_GIRDER_T}; blockData3 = {id:HiddenBlock.BOUNCY_GIRDER_T}; }; numPackets = 8; ambienceSound = MountainsAmb; } function frame1(){ } } }//package Viking_fla
Section 437
//Level25Data_465 (Viking_fla.Level25Data_465) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import lp.pge.game.gui.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level25Data_465 extends MovieClip { public var mSpikes$mvr:Waymark; public var nBlock2:NormalBlockCircleDummy; public var mSpikes:MovingSpikesDummy; public var hBlock:HiddenBlock; public var nBlock2$mvr:Waymark; public var target1:TargetDummy; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level25Data_465(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target1; with (_local2) { event = ScriptEvent.L25_ICE_ROCK_HIT; }; nBlock2.numSteps = 3; _local2 = hBlock; with (_local2) { blockData1 = {id:HiddenBlock.NORMAL_CIRCLE}; blockData2 = {id:HiddenBlock.STICKY_GIRDER_T}; blockData3 = {id:HiddenBlock.BOUNCY_CIRCLE}; }; numPackets = 6; ambienceSound = MountainsAmb; } function frame1(){ } } }//package Viking_fla
Section 438
//Level26Data_426 (Viking_fla.Level26Data_426) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import lp.pge.game.gui.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level26Data_426 extends MovieClip { public var nBlock2:NormalBlockCircleDummy; public var hBlock:HiddenBlock; public var nBlock2$mvr:Waymark; public var target1:TargetDummy; public var target2:TargetDummy; public var jSpikes:JumpingSpikesDummy; public var bBlock1:BouncyBlockBottomDummy; public var jSpikes$mvr:Waymark; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level26Data_426(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target1; with (_local2) { event = ScriptEvent.L26_ICICLE_1_BROKEN; }; _local2 = target2; with (_local2) { event = ScriptEvent.L26_ICICLE_2_BROKEN; }; nBlock2.numSteps = 3; _local2 = hBlock; with (_local2) { blockData1 = {id:HiddenBlock.NORMAL_GIRDER_TL}; blockData2 = {id:HiddenBlock.BOUNCY_CIRCLE}; blockData3 = {id:HiddenBlock.BOUNCY_GIRDER_T}; }; numPackets = 6; ambienceSound = MountainsAmb; } function frame1(){ } } }//package Viking_fla
Section 439
//Level27Data_372 (Viking_fla.Level27Data_372) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import lp.pge.game.gui.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level27Data_372 extends MovieClip { public var nBlock2:NormalBlockCircleDummy; public var hBlock:HiddenBlock; public var nBlock2$mvr:Waymark; public var jSpikes:JumpingSpikesDummy; public var target:TargetDummy; public var jSpikes$mvr:Waymark; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level27Data_372(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target; with (_local2) { event = ScriptEvent.L27_BEAR_HIT; }; nBlock2.numSteps = 3; _local2 = hBlock; with (_local2) { blockData1 = {id:HiddenBlock.BOUNCY_CIRCLE}; blockData2 = {id:HiddenBlock.NORMAL_CIRCLE}; blockData3 = {id:HiddenBlock.BOUNCY_GIRDER_T}; }; numPackets = ((1 * 1) + (3 * 1)); ambienceSound = MountainsAmb; } function frame1(){ } } }//package Viking_fla
Section 440
//Level28Data_245 (Viking_fla.Level28Data_245) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import lp.pge.game.gui.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level28Data_245 extends MovieClip { public var nBlock2:NormalBlockCircleDummy; public var mSpikes1:MovingSpikesDummy; public var hBlock:HiddenBlock; public var nBlock2$mvr:Waymark; public var target:TargetDummy; public var bBlock1:BouncyBlockCircleDummy; public var mSpikes2$mvr:Waymark; public var mSpikes1$mvr:Waymark; public var mSpikes2:MovingSpikesDummy; public var phases:Array; public var numPackets:int; public var ambienceSound:Class; public var backgroundMusic:Class; public function Level28Data_245(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = target; with (_local2) { event = ScriptEvent.L28_ICE_ROOF_BROKEN; }; phases = [function ():void{ this.wait(); }]; nBlock2.numSteps = 3; _local2 = hBlock; with (_local2) { blockData1 = {id:HiddenBlock.BOUNCY_GIRDER_T}; blockData2 = {id:HiddenBlock.NORMAL_CIRCLE}; blockData3 = {id:HiddenBlock.BOUNCY_CIRCLE}; }; numPackets = ((2 * 1) + (3 * 1)); ambienceSound = MountainsAmb; } function frame1(){ } } }//package Viking_fla
Section 441
//LinkButton_29 (Viking_fla.LinkButton_29) package Viking_fla { import flash.events.*; import lp.pge.*; import flash.display.*; import flash.net.*; public dynamic class LinkButton_29 extends MovieClip { public function LinkButton_29(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ var $event = _arg1; GameApplication.instance.trackEvent("/credits-logo"); try { navigateToURL(new URLRequest("http://www.paraart.com"), "_blank"); } catch(error:Error) { }; } function frame1(){ buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package Viking_fla
Section 442
//MainMenuButton_1025 (Viking_fla.MainMenuButton_1025) package Viking_fla { import flash.events.*; import lp.pge.*; import lp.pge.game.*; import flash.display.*; public dynamic class MainMenuButton_1025 extends MovieClip { public var action:Function; public function MainMenuButton_1025(){ addFrameScript(0, frame1); } public function onOut(_arg1:MouseEvent):void{ if (currentLabel != "out"){ gotoAndStop("out"); }; } public function onOver(_arg1:MouseEvent):void{ if (currentLabel != "over"){ gotoAndStop("over"); }; } public function onClick(_arg1:MouseEvent):void{ if (action != null){ action(); }; } function frame1(){ stop(); action = function ():void{ Game.instance.finishLevel(); Game.instance.unloadLevel(); GameApplication.instance.goToMenu(); GameMenu.instance.hideNow(); }; addEventListener(MouseEvent.MOUSE_OUT, onOut); addEventListener(MouseEvent.MOUSE_OVER, onOver); addEventListener(MouseEvent.CLICK, onClick); mouseChildren = false; buttonMode = true; useHandCursor = true; } } }//package Viking_fla
Section 443
//MapAnim_157 (Viking_fla.MapAnim_157) package Viking_fla { import flash.events.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class MapAnim_157 extends MovieClip { public function MapAnim_157(){ addFrameScript(36, frame37); } function frame37(){ stop(); var _local1 = parent; _local1["goNow"](); } } }//package Viking_fla
Section 444
//MapButton_1026 (Viking_fla.MapButton_1026) package Viking_fla { import flash.events.*; import lp.pge.*; import lp.pge.menu.*; import lp.pge.game.*; import flash.display.*; public dynamic class MapButton_1026 extends MovieClip { public var action:Function; public function MapButton_1026(){ addFrameScript(0, frame1); } public function onOut(_arg1:MouseEvent):void{ if (currentLabel != "out"){ gotoAndStop("out"); }; } public function onOver(_arg1:MouseEvent):void{ if (currentLabel != "over"){ gotoAndStop("over"); }; } public function onClick(_arg1:MouseEvent):void{ if (action != null){ action(); }; } function frame1(){ stop(); action = function ():void{ Game.instance.finishLevel(); Game.instance.unloadLevel(); GameApplication.instance.goToMenu(); Menu.instance.openLevelSelection(Math.floor((Game.instance.getCurrentLevelIndex() / 3))); GameMenu.instance.hideNow(); }; addEventListener(MouseEvent.MOUSE_OUT, onOut); addEventListener(MouseEvent.MOUSE_OVER, onOver); addEventListener(MouseEvent.CLICK, onClick); mouseChildren = false; buttonMode = true; useHandCursor = true; } } }//package Viking_fla
Section 445
//Message_1058 (Viking_fla.Message_1058) package Viking_fla { import flash.events.*; import lp.pge.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Message_1058 extends MovieClip { public function Message_1058(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (!parent["console"].visible){ parent["console"].show(); } else { parent["console"].hide(); }; } function frame1(){ stop(); if (GameApplication.gameMode == "debug"){ addEventListener(MouseEvent.CLICK, onClick); } else { visible = false; }; } } }//package Viking_fla
Section 446
//MovingSpikesAnim_311 (Viking_fla.MovingSpikesAnim_311) package Viking_fla { import lp.pge.game.*; import flash.display.*; public dynamic class MovingSpikesAnim_311 extends MovieClip { public function MovingSpikesAnim_311(){ addFrameScript(0, frame1, 12, frame13); } function frame1(){ stop(); } function frame13(){ stop(); dispatchEvent(new GameEvent(GameEvent.ANIM_COMPLETE)); } } }//package Viking_fla
Section 447
//NormalBlockBottomAnim_700 (Viking_fla.NormalBlockBottomAnim_700) package Viking_fla { import lp.pge.game.*; import flash.display.*; public dynamic class NormalBlockBottomAnim_700 extends MovieClip { public var sprite:MovieClip; public function NormalBlockBottomAnim_700(){ addFrameScript(0, frame1, 12, frame13, 37, frame38); } function frame1(){ stop(); } function frame13(){ stop(); dispatchEvent(new GameEvent(GameEvent.ANIM_COMPLETE)); } function frame38(){ gotoAndPlay(14); } } }//package Viking_fla
Section 448
//NormalBlockCircleAnim_292 (Viking_fla.NormalBlockCircleAnim_292) package Viking_fla { import lp.pge.game.*; import flash.display.*; public dynamic class NormalBlockCircleAnim_292 extends MovieClip { public var sprite:MovieClip; public function NormalBlockCircleAnim_292(){ addFrameScript(0, frame1, 12, frame13, 37, frame38); } function frame1(){ stop(); } function frame13(){ stop(); dispatchEvent(new GameEvent(GameEvent.ANIM_COMPLETE)); } function frame38(){ gotoAndPlay(14); } } }//package Viking_fla
Section 449
//NormalBlockLeftAnim_813 (Viking_fla.NormalBlockLeftAnim_813) package Viking_fla { import lp.pge.game.*; import flash.display.*; public dynamic class NormalBlockLeftAnim_813 extends MovieClip { public var sprite:MovieClip; public function NormalBlockLeftAnim_813(){ addFrameScript(0, frame1, 12, frame13, 37, frame38); } function frame1(){ stop(); } function frame13(){ stop(); dispatchEvent(new GameEvent(GameEvent.ANIM_COMPLETE)); } function frame38(){ gotoAndPlay(14); } } }//package Viking_fla
Section 450
//NormalBlockRightAnim_483 (Viking_fla.NormalBlockRightAnim_483) package Viking_fla { import lp.pge.game.*; import flash.display.*; public dynamic class NormalBlockRightAnim_483 extends MovieClip { public var sprite:MovieClip; public function NormalBlockRightAnim_483(){ addFrameScript(0, frame1, 12, frame13, 37, frame38); } function frame1(){ stop(); } function frame13(){ stop(); dispatchEvent(new GameEvent(GameEvent.ANIM_COMPLETE)); } function frame38(){ gotoAndPlay(14); } } }//package Viking_fla
Section 451
//NormalBlockSlopeTLAnim_470 (Viking_fla.NormalBlockSlopeTLAnim_470) package Viking_fla { import lp.pge.game.*; import flash.display.*; public dynamic class NormalBlockSlopeTLAnim_470 extends MovieClip { public var sprite:MovieClip; public function NormalBlockSlopeTLAnim_470(){ addFrameScript(0, frame1, 12, frame13, 37, frame38); } function frame1(){ stop(); } function frame13(){ stop(); dispatchEvent(new GameEvent(GameEvent.ANIM_COMPLETE)); } function frame38(){ gotoAndPlay(14); } } }//package Viking_fla
Section 452
//NormalBlockSlopeTRAnim_377 (Viking_fla.NormalBlockSlopeTRAnim_377) package Viking_fla { import lp.pge.game.*; import flash.display.*; public dynamic class NormalBlockSlopeTRAnim_377 extends MovieClip { public var sprite:MovieClip; public function NormalBlockSlopeTRAnim_377(){ addFrameScript(0, frame1, 12, frame13, 37, frame38); } function frame1(){ stop(); } function frame13(){ stop(); dispatchEvent(new GameEvent(GameEvent.ANIM_COMPLETE)); } function frame38(){ gotoAndPlay(14); } } }//package Viking_fla
Section 453
//PacketAnim_251 (Viking_fla.PacketAnim_251) package Viking_fla { import lp.pge.game.*; import flash.display.*; public dynamic class PacketAnim_251 extends MovieClip { public var skin:MovieClip; public function PacketAnim_251(){ addFrameScript(0, frame1, 8, frame9, 33, frame34); } public function updateSkin(_arg1:Number):void{ var _local2:uint; if (((skin) && ((skin.totalFrames > 1)))){ _local2 = Math.round((skin.totalFrames * _arg1)); if (_local2 < 1){ _local2 = 1; }; skin.gotoAndStop(_local2); }; } function frame1(){ stop(); } function frame9(){ stop(); dispatchEvent(new GameEvent(GameEvent.ANIM_COMPLETE)); dispatchEvent(new GameEvent(GameEvent.ANIM_DISPOSE)); } function frame34(){ gotoAndPlay(11); } } }//package Viking_fla
Section 454
//PALogo_1007 (Viking_fla.PALogo_1007) package Viking_fla { import flash.events.*; import lp.pge.*; import flash.display.*; import flash.net.*; public dynamic class PALogo_1007 extends MovieClip { public function PALogo_1007(){ addFrameScript(0, frame1); } public function init():void{ buttonMode = true; useHandCursor = true; mouseChildren = false; addEventListener(MouseEvent.CLICK, onClick); } public function destroy():void{ removeEventListener(MouseEvent.CLICK, onClick); } public function onClick(_arg1:MouseEvent):void{ var event = _arg1; GameApplication.instance.trackEvent("/in-game-logo"); if (((GameApplication.logoLink) && (GameApplication.logoLink.length))){ try { navigateToURL(new URLRequest(GameApplication.logoLink), "_blank"); } catch(error:Error) { }; }; } function frame1(){ init(); } } }//package Viking_fla
Section 455
//Panel_1022 (Viking_fla.Panel_1022) package Viking_fla { import flash.display.*; public dynamic class Panel_1022 extends MovieClip { public function Panel_1022(){ addFrameScript(0, frame1); } public function enable():void{ mouseChildren = true; mouseEnabled = true; } public function disable():void{ mouseChildren = false; mouseEnabled = false; } function frame1(){ } } }//package Viking_fla
Section 456
//PASplash_12 (Viking_fla.PASplash_12) package Viking_fla { import flash.events.*; import lp.pge.*; import flash.display.*; import flash.net.*; public dynamic class PASplash_12 extends MovieClip { public function PASplash_12(){ addFrameScript(0, frame1, 99, frame100); } public function init():void{ buttonMode = true; useHandCursor = true; mouseChildren = false; addEventListener(MouseEvent.CLICK, onClick); } public function destroy():void{ removeEventListener(MouseEvent.CLICK, onClick); } public function onClick(_arg1:MouseEvent):void{ var event = _arg1; GameApplication.instance.trackEvent("/splash-screen"); if (((GameApplication.logoLink) && (GameApplication.logoLink.length))){ try { navigateToURL(new URLRequest(GameApplication.logoLink), "_blank"); } catch(error:Error) { }; }; } function frame1(){ init(); } function frame100(){ stop(); if (((parent) && ((parent is MovieClip)))){ (parent as MovieClip).nextFrame(); }; } } }//package Viking_fla
Section 457
//PauseButton_1001 (Viking_fla.PauseButton_1001) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.media.*; import flash.display.*; import lp.pge.media.*; public dynamic class PauseButton_1001 extends MovieClip { public var _sound:Sound; public var _soundPlayer:SoundPlayer; public var action:Function; public function PauseButton_1001(){ addFrameScript(0, frame1, 6, frame7); } public function onOut(_arg1:MouseEvent):void{ if (((!((currentLabel == "out"))) && (!((currentLabel == "go_out"))))){ gotoAndPlay("go_out"); }; } public function onOver(_arg1:MouseEvent):void{ if (((!((currentLabel == "over"))) && (!((currentLabel == "go_over"))))){ gotoAndPlay("go_over"); }; } public function onClick(_arg1:MouseEvent):void{ _soundPlayer.play(_sound); if (action != null){ action(); }; } function frame1(){ stop(); _sound = new ButtonClickSound(); _soundPlayer = new SoundPlayer(); SoundManager.instance.addPlayer(_soundPlayer); action = function ():void{ Game.instance.pauseLevel(); GameMenu.instance.show(); }; addEventListener(MouseEvent.MOUSE_OUT, onOut); addEventListener(MouseEvent.MOUSE_OVER, onOver); addEventListener(MouseEvent.CLICK, onClick); mouseChildren = false; buttonMode = true; useHandCursor = true; } function frame7(){ stop(); } } }//package Viking_fla
Section 458
//ReplayButton_1024 (Viking_fla.ReplayButton_1024) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.display.*; public dynamic class ReplayButton_1024 extends MovieClip { public var action:Function; public function ReplayButton_1024(){ addFrameScript(0, frame1); } public function onOut(_arg1:MouseEvent):void{ if (currentLabel != "out"){ gotoAndStop("out"); }; } public function onOver(_arg1:MouseEvent):void{ if (currentLabel != "over"){ gotoAndStop("over"); }; } public function onClick(_arg1:MouseEvent):void{ if (action != null){ action(); }; } function frame1(){ stop(); action = function ():void{ GameStatistics.submitRestart(Game.instance.getCurrentLevelIndex()); Game.instance.restartLevel(); GameMenu.instance.hide(); }; addEventListener(MouseEvent.MOUSE_OUT, onOut); addEventListener(MouseEvent.MOUSE_OVER, onOver); addEventListener(MouseEvent.CLICK, onClick); mouseChildren = false; buttonMode = true; useHandCursor = true; } } }//package Viking_fla
Section 459
//ResetButton_999 (Viking_fla.ResetButton_999) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.media.*; import flash.display.*; import lp.pge.media.*; public dynamic class ResetButton_999 extends MovieClip { public var _sound:Sound; public var _soundPlayer:SoundPlayer; public var action:Function; public function ResetButton_999(){ addFrameScript(0, frame1, 6, frame7); } public function onOut(_arg1:MouseEvent):void{ if (((!((currentLabel == "out"))) && (!((currentLabel == "go_out"))))){ gotoAndPlay("go_out"); }; } public function onOver(_arg1:MouseEvent):void{ if (((!((currentLabel == "over"))) && (!((currentLabel == "go_over"))))){ gotoAndPlay("go_over"); }; } public function onClick(_arg1:MouseEvent):void{ _soundPlayer.play(_sound); if (action != null){ action(); }; } function frame1(){ stop(); _sound = new ButtonClickSound(); _soundPlayer = new SoundPlayer(); SoundManager.instance.addPlayer(_soundPlayer); action = function ():void{ GameStatistics.submitRestart(Game.instance.getCurrentLevelIndex()); Game.instance.restartLevel(); }; addEventListener(MouseEvent.MOUSE_OUT, onOut); addEventListener(MouseEvent.MOUSE_OVER, onOver); addEventListener(MouseEvent.CLICK, onClick); mouseChildren = false; buttonMode = true; useHandCursor = true; } function frame7(){ stop(); } } }//package Viking_fla
Section 460
//ResumeButton_1023 (Viking_fla.ResumeButton_1023) package Viking_fla { import flash.events.*; import lp.pge.game.*; import flash.display.*; public dynamic class ResumeButton_1023 extends MovieClip { public var action:Function; public function ResumeButton_1023(){ addFrameScript(0, frame1); } public function onOut(_arg1:MouseEvent):void{ if (currentLabel != "out"){ gotoAndStop("out"); }; } public function onOver(_arg1:MouseEvent):void{ if (currentLabel != "over"){ gotoAndStop("over"); }; } public function onClick(_arg1:MouseEvent):void{ if (action != null){ action(); }; } function frame1(){ stop(); action = function ():void{ Game.instance.resumeLevel(); GameMenu.instance.hide(); }; addEventListener(MouseEvent.MOUSE_OUT, onOut); addEventListener(MouseEvent.MOUSE_OVER, onOver); addEventListener(MouseEvent.CLICK, onClick); mouseChildren = false; buttonMode = true; useHandCursor = true; } } }//package Viking_fla
Section 461
//RisingWaterAnim_563 (Viking_fla.RisingWaterAnim_563) package Viking_fla { import flash.events.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class RisingWaterAnim_563 extends MovieClip { public var raftAnim:MovieClip; public function RisingWaterAnim_563(){ addFrameScript(0, frame1, 215, frame216, 235, frame236); } function frame1(){ stop(); } function frame216(){ var _local1 = parent; _local1["goBlack"](); } function frame236(){ stop(); } } }//package Viking_fla
Section 462
//selection_sign_anim_317 (Viking_fla.selection_sign_anim_317) package Viking_fla { import flash.display.*; public dynamic class selection_sign_anim_317 extends MovieClip { public var callback:Function; public var cb:Function; public function selection_sign_anim_317(){ addFrameScript(0, frame1, 6, frame7); } function frame1(){ stop(); } function frame7(){ stop(); if (callback != null){ cb = callback; callback = undefined; cb(); }; } } }//package Viking_fla
Section 463
//shade_mc_1014 (Viking_fla.shade_mc_1014) package Viking_fla { import flash.display.*; public dynamic class shade_mc_1014 extends MovieClip { public function shade_mc_1014(){ addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package Viking_fla
Section 464
//SoundButton_22 (Viking_fla.SoundButton_22) package Viking_fla { import flash.events.*; import lp.pge.*; import flash.display.*; public dynamic class SoundButton_22 extends MovieClip { public var action:Function; public function SoundButton_22(){ addFrameScript(0, frame1); } public function onAppMute(_arg1:GameApplicationEvent):void{ if (currentLabel != "off"){ gotoAndStop("off"); }; } public function onAppUnmute(_arg1:GameApplicationEvent):void{ if (currentLabel != "on"){ gotoAndStop("on"); }; } public function onClick(_arg1:MouseEvent):void{ var _local2:Boolean; if (currentLabel != "off"){ gotoAndStop("off"); _local2 = false; } else { gotoAndStop("on"); _local2 = true; }; if (action != null){ action(!(_local2)); }; } function frame1(){ stop(); GameApplication.instance.addEventListener(GameApplicationEvent.APP_MUTE, onAppMute); GameApplication.instance.addEventListener(GameApplicationEvent.APP_UNMUTE, onAppUnmute); if (GameApplication.instance.mute){ if (currentLabel != "off"){ gotoAndStop("off"); }; } else { if (currentLabel != "on"){ gotoAndStop("on"); }; }; action = function (_arg1:Boolean):void{ GameApplication.instance.mute = _arg1; }; addEventListener(MouseEvent.CLICK, onClick); mouseChildren = false; buttonMode = true; useHandCursor = true; } } }//package Viking_fla
Section 465
//Star_119 (Viking_fla.Star_119) package Viking_fla { import flash.display.*; public dynamic class Star_119 extends MovieClip { public function Star_119(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 466
//star_mc_1012 (Viking_fla.star_mc_1012) package Viking_fla { import flash.display.*; public dynamic class star_mc_1012 extends MovieClip { public function star_mc_1012(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package Viking_fla
Section 467
//star_s_mc_1016 (Viking_fla.star_s_mc_1016) package Viking_fla { import flash.display.*; public dynamic class star_s_mc_1016 extends MovieClip { public function star_s_mc_1016(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package Viking_fla
Section 468
//StaticSpikesAnim_753 (Viking_fla.StaticSpikesAnim_753) package Viking_fla { import lp.pge.game.*; import flash.display.*; public dynamic class StaticSpikesAnim_753 extends MovieClip { public function StaticSpikesAnim_753(){ addFrameScript(0, frame1, 12, frame13); } function frame1(){ stop(); } function frame13(){ stop(); dispatchEvent(new GameEvent(GameEvent.ANIM_COMPLETE)); } } }//package Viking_fla
Section 469
//StickyBlockTopAnim_899 (Viking_fla.StickyBlockTopAnim_899) package Viking_fla { import lp.pge.game.*; import flash.display.*; public dynamic class StickyBlockTopAnim_899 extends MovieClip { public var sprite:MovieClip; public function StickyBlockTopAnim_899(){ addFrameScript(0, frame1, 12, frame13, 37, frame38); } function frame1(){ stop(); } function frame13(){ stop(); dispatchEvent(new GameEvent(GameEvent.ANIM_COMPLETE)); } function frame38(){ gotoAndPlay(14); } } }//package Viking_fla
Section 470
//TargetAnim_270 (Viking_fla.TargetAnim_270) package Viking_fla { import lp.pge.game.*; import flash.display.*; public dynamic class TargetAnim_270 extends MovieClip { public function TargetAnim_270(){ addFrameScript(0, frame1, 41, frame42, 56, frame57); } function frame1(){ stop(); } function frame42(){ stop(); } function frame57(){ stop(); dispatchEvent(new GameEvent(GameEvent.ANIM_COMPLETE)); dispatchEvent(new GameEvent(GameEvent.ANIM_DISPOSE)); } } }//package Viking_fla
Section 471
//throw_numbers_53 (Viking_fla.throw_numbers_53) package Viking_fla { import flash.display.*; public dynamic class throw_numbers_53 extends MovieClip { public function throw_numbers_53(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Viking_fla
Section 472
//thumbclip_2 (Viking_fla.thumbclip_2) package Viking_fla { import flash.events.*; import flash.display.*; import flash.net.*; public dynamic class thumbclip_2 extends MovieClip { public var mainscroll_btn:SimpleButton; public function thumbclip_2(){ addFrameScript(0, frame1); } public function mainscroll(_arg1:MouseEvent){ navigateToURL(new URLRequest("http://www.sogood.com"), "_blank"); } function frame1(){ mainscroll_btn.addEventListener(MouseEvent.MOUSE_UP, mainscroll); } } }//package Viking_fla
Section 473
//WalkthroughButton_1027 (Viking_fla.WalkthroughButton_1027) package Viking_fla { import flash.events.*; import lp.pge.*; import lp.pge.game.*; import flash.display.*; import flash.net.*; public dynamic class WalkthroughButton_1027 extends MovieClip { public var action:Function; public function WalkthroughButton_1027(){ addFrameScript(0, frame1); } public function onOut(_arg1:MouseEvent):void{ if (currentLabel != "out"){ gotoAndStop("out"); }; } public function onOver(_arg1:MouseEvent):void{ if (currentLabel != "over"){ gotoAndStop("over"); }; } public function onClick(_arg1:MouseEvent):void{ if (action != null){ action(); }; } function frame1(){ stop(); action = function ():void{ GameApplication.instance.trackEvent(("/hint#" + Game.instance.getCurrentLevelIndex())); if (GameApplication.linksOut){ if (((GameApplication.helpLink) && (GameApplication.helpLink.length))){ try { navigateToURL(new URLRequest(GameApplication.helpLink), "_blank"); } catch(error:Error) { }; }; }; }; addEventListener(MouseEvent.MOUSE_OUT, onOut); addEventListener(MouseEvent.MOUSE_OVER, onOver); addEventListener(MouseEvent.CLICK, onClick); mouseChildren = false; buttonMode = true; useHandCursor = true; } } }//package Viking_fla
Section 474
//WaterAnim_585 (Viking_fla.WaterAnim_585) package Viking_fla { import flash.events.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class WaterAnim_585 extends MovieClip { public var _running:Boolean; public var _timer:Timer; public function WaterAnim_585(){ addFrameScript(0, frame1, 1, frame2, 106, frame107); } public function _onTimerComplete(_arg1:TimerEvent):void{ _timer.reset(); gotoAndPlay(2); } public function _getDelay():uint{ return ((Math.round((1 + (2 * Math.random()))) * 1000)); } public function run():void{ if (!_running){ _running = true; if (!_timer){ _timer = new Timer(_getDelay(), 1); _timer.addEventListener(TimerEvent.TIMER_COMPLETE, _onTimerComplete); }; waitAndPlay(); }; } public function halt():void{ if (_running){ _running = false; if (_timer){ _timer.removeEventListener(TimerEvent.TIMER_COMPLETE, _onTimerComplete); _timer = undefined; }; stop(); }; } public function waitAndPlay():void{ if (_running){ _timer.delay = _getDelay(); _timer.start(); }; } public function reset():void{ if (_timer){ _timer.stop(); _timer.reset(); } else { _timer = new Timer(_getDelay(), 1); _timer.addEventListener(TimerEvent.TIMER_COMPLETE, _onTimerComplete); }; gotoAndStop(1); waitAndPlay(); } function frame1(){ stop(); } function frame2(){ var _local1 = parent; _local1["playSound"](new VolcanoExplodesSound()); } function frame107(){ stop(); var _local1 = parent; _local1["stopSound"](); waitAndPlay(); } } }//package Viking_fla
Section 475
//WaterAnim_837 (Viking_fla.WaterAnim_837) package Viking_fla { import flash.events.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class WaterAnim_837 extends MovieClip { public var levelAnim:MovieClip; public function WaterAnim_837(){ addFrameScript(0, frame1, 1, frame2, 25, frame26, 45, frame46); } function frame1(){ stop(); } function frame2(){ } function frame26(){ levelAnim.goNow(); } function frame46(){ stop(); } } }//package Viking_fla
Section 476
//win_bg_map_left_side_32 (Viking_fla.win_bg_map_left_side_32) package Viking_fla { import flash.display.*; public dynamic class win_bg_map_left_side_32 extends MovieClip { public function win_bg_map_left_side_32(){ addFrameScript(0, frame1); } function frame1(){ mouseChildren = false; mouseEnabled = false; } } }//package Viking_fla
Section 477
//win_bg_map_right_side_33 (Viking_fla.win_bg_map_right_side_33) package Viking_fla { import flash.display.*; public dynamic class win_bg_map_right_side_33 extends MovieClip { public function win_bg_map_right_side_33(){ addFrameScript(0, frame1); } function frame1(){ mouseChildren = false; mouseEnabled = false; } } }//package Viking_fla
Section 478
//VPosIndicator1_284 (Viking_fla.VPosIndicator1_284) package Viking_fla { import flash.display.*; public dynamic class VPosIndicator1_284 extends MovieClip { public function VPosIndicator1_284(){ addFrameScript(0, frame1); } public function align():void{ rotation = (parent) ? (90 - parent.rotation) : 90; } function frame1(){ stop(); mouseChildren = false; mouseEnabled = false; } } }//package Viking_fla
Section 479
//VPosIndicator2_299 (Viking_fla.VPosIndicator2_299) package Viking_fla { import flash.display.*; public dynamic class VPosIndicator2_299 extends MovieClip { public function VPosIndicator2_299(){ addFrameScript(0, frame1); } public function align():void{ rotation = (parent) ? (90 - parent.rotation) : 90; } function frame1(){ stop(); mouseChildren = false; mouseEnabled = false; } } }//package Viking_fla
Section 480
//ApplauseSound (ApplauseSound) package { import flash.media.*; public dynamic class ApplauseSound extends Sound { } }//package
Section 481
//ArcHArrows (ArcHArrows) package { import lp.pge.game.gui.*; public dynamic class ArcHArrows extends ArrowsIcon { } }//package
Section 482
//ArcVArrows (ArcVArrows) package { import lp.pge.game.gui.*; public dynamic class ArcVArrows extends ArrowsIcon { } }//package
Section 483
//BalkH2Arrows (BalkH2Arrows) package { import lp.pge.game.gui.*; public dynamic class BalkH2Arrows extends ArrowsIcon { } }//package
Section 484
//BalkHArrows (BalkHArrows) package { import lp.pge.game.gui.*; public dynamic class BalkHArrows extends ArrowsIcon { } }//package
Section 485
//BalkV2Arrows (BalkV2Arrows) package { import lp.pge.game.gui.*; public dynamic class BalkV2Arrows extends ArrowsIcon { } }//package
Section 486
//BalkVArrows (BalkVArrows) package { import lp.pge.game.gui.*; public dynamic class BalkVArrows extends ArrowsIcon { } }//package
Section 487
//BearAnim (BearAnim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class BearAnim extends MediaAnimation { public function BearAnim(){ addFrameScript(0, frame1, 1, frame2, 79, frame80, 80, frame81, 101, frame102, 102, frame103, 151, frame152, 152, frame153, 241, frame242); } public function walk():void{ gotoAndPlay("walk"); } public function idle():void{ randomIdle(); } public function down():void{ gotoAndPlay("down"); } public function randomIdle():void{ var _local1:uint = Math.round((4 * Math.random())); if (_local1 == 0){ gotoAndPlay("idle1"); } else { gotoAndPlay("idle2"); }; } function frame1(){ stop(); stopSound(); } function frame2(){ playSound(new BearSound()); } function frame80(){ var _local1 = parent; _local1["introEnd"](); } function frame81(){ playSound(new BearSound(), 3300); } function frame102(){ randomIdle(); } function frame103(){ playSound(new BearSound(), 4300); } function frame152(){ randomIdle(); } function frame153(){ playSound(new BearSound(), 6300); } function frame242(){ stop(); stopSound(); var _local1 = parent; _local1["goNow"](); } } }//package
Section 488
//BearSound (BearSound) package { import flash.media.*; public dynamic class BearSound extends Sound { } }//package
Section 489
//BigRockRollsOutSound (BigRockRollsOutSound) package { import flash.media.*; public dynamic class BigRockRollsOutSound extends Sound { } }//package
Section 490
//BlackScreenAnim (BlackScreenAnim) package { import lp.pge.game.*; public dynamic class BlackScreenAnim extends MediaAnimation { public var callback:Function; public var cb:Function; public function BlackScreenAnim(){ addFrameScript(0, frame1, 1, frame2, 16, frame17); } public function show(_arg1:Function=null):void{ this.callback = _arg1; gotoAndPlay("appear"); } public function hide():void{ gotoAndStop("none"); } public function isShown():Boolean{ return ((currentLabel == "appear")); } public function isHidden():Boolean{ return (!((currentLabel == "appear"))); } function frame1(){ stop(); stopSound(); } function frame2(){ playSound(new GatesClosingSound()); } function frame17(){ stop(); stopSound(); if (callback != null){ cb = callback; callback = null; cb(); }; } } }//package
Section 491
//BonusImage (BonusImage) package { import flash.display.*; public dynamic class BonusImage extends Sprite { public var anim:MovieClip; } }//package
Section 492
//BonusShapePattern (BonusShapePattern) package { import lp.pge.game.patterns.*; public dynamic class BonusShapePattern extends AbstractShapePattern { } }//package
Section 493
//BonusSound (BonusSound) package { import flash.media.*; public dynamic class BonusSound extends Sound { } }//package
Section 494
//BouncyBlockArcBottomDummy (BouncyBlockArcBottomDummy) package { import lp.pge.game.dummies.*; public dynamic class BouncyBlockArcBottomDummy extends BouncyBlockDummy { } }//package
Section 495
//BouncyBlockArcBottomImage (BouncyBlockArcBottomImage) package { import flash.display.*; public dynamic class BouncyBlockArcBottomImage extends Sprite { public var vArrows:MovieClip; public var vPosInd:MovieClip; public var anim:MovieClip; public var hArrows:MovieClip; public var hPosInd:MovieClip; } }//package
Section 496
//BouncyBlockArcBottomShapePattern (BouncyBlockArcBottomShapePattern) package { import flash.events.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import lp.pge.game.patterns.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class BouncyBlockArcBottomShapePattern extends AbstractShapePattern { public function BouncyBlockArcBottomShapePattern(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = this; with (_local2) { hazard1.userData = "hazard"; hazard2.userData = "hazard"; hazard3.userData = "hazard"; hazard4.userData = "hazard"; hazard5.userData = "hazard"; hazard6.userData = "hazard"; hazard7.userData = "hazard"; }; } function frame1(){ } } }//package
Section 497
//BouncyBlockArcShapeSampler (BouncyBlockArcShapeSampler) package { import lp.pge.game.samplers.*; public dynamic class BouncyBlockArcShapeSampler extends PolygonShapeSampler { } }//package
Section 498
//BouncyBlockArcTopDummy (BouncyBlockArcTopDummy) package { import lp.pge.game.dummies.*; public dynamic class BouncyBlockArcTopDummy extends BouncyBlockDummy { } }//package
Section 499
//BouncyBlockArcTopImage (BouncyBlockArcTopImage) package { import flash.display.*; public dynamic class BouncyBlockArcTopImage extends Sprite { public var vArrows:CupVArrows; public var vPosInd:MovieClip; public var anim:MovieClip; public var hArrows:CupHArrows; public var hPosInd:MovieClip; } }//package
Section 500
//BouncyBlockArcTopShapePattern (BouncyBlockArcTopShapePattern) package { import flash.events.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import lp.pge.game.patterns.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class BouncyBlockArcTopShapePattern extends AbstractShapePattern { public function BouncyBlockArcTopShapePattern(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = this; with (_local2) { hazard1.userData = "hazard"; hazard2.userData = "hazard"; hazard3.userData = "hazard"; hazard4.userData = "hazard"; hazard5.userData = "hazard"; }; } function frame1(){ } } }//package
Section 501
//BouncyBlockBottomDummy (BouncyBlockBottomDummy) package { import lp.pge.game.dummies.*; public dynamic class BouncyBlockBottomDummy extends BouncyBlockDummy { } }//package
Section 502
//BouncyBlockBottomImage (BouncyBlockBottomImage) package { import flash.display.*; public dynamic class BouncyBlockBottomImage extends Sprite { public var vArrows:BalkVArrows; public var vPosInd:MovieClip; public var anim:MovieClip; public var hArrows:BalkHArrows; public var hPosInd:MovieClip; } }//package
Section 503
//BouncyBlockBottomShapePattern (BouncyBlockBottomShapePattern) package { import flash.events.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import lp.pge.game.patterns.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class BouncyBlockBottomShapePattern extends AbstractShapePattern { public function BouncyBlockBottomShapePattern(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = this; with (_local2) { hazard.userData = "hazard"; hazard1.userData = "hazard"; hazard2.userData = "hazard"; }; } function frame1(){ } } }//package
Section 504
//BouncyBlockBottomShapeSampler (BouncyBlockBottomShapeSampler) package { import lp.pge.game.samplers.*; public dynamic class BouncyBlockBottomShapeSampler extends PolygonShapeSampler { } }//package
Section 505
//BouncyBlockBottomShapeSampler2 (BouncyBlockBottomShapeSampler2) package { import lp.pge.game.samplers.*; public dynamic class BouncyBlockBottomShapeSampler2 extends PolygonShapeSampler { } }//package
Section 506
//BouncyBlockCircleDummy (BouncyBlockCircleDummy) package { import lp.pge.game.dummies.*; public dynamic class BouncyBlockCircleDummy extends BouncyBlockDummy { } }//package
Section 507
//BouncyBlockCircleImage (BouncyBlockCircleImage) package { import flash.display.*; public dynamic class BouncyBlockCircleImage extends Sprite { public var vArrows:OrbVArrows; public var vPosInd:MovieClip; public var anim:MovieClip; public var hArrows:OrbHArrows; public var hPosInd:MovieClip; } }//package
Section 508
//BouncyBlockCircleShapePattern (BouncyBlockCircleShapePattern) package { import lp.pge.game.patterns.*; public dynamic class BouncyBlockCircleShapePattern extends AbstractShapePattern { } }//package
Section 509
//BouncyBlockRightDummy (BouncyBlockRightDummy) package { import lp.pge.game.dummies.*; public dynamic class BouncyBlockRightDummy extends BouncyBlockDummy { } }//package
Section 510
//BouncyBlockRightImage (BouncyBlockRightImage) package { import flash.display.*; public dynamic class BouncyBlockRightImage extends Sprite { public var vArrows:BalkV2Arrows; public var vPosInd:MovieClip; public var anim:MovieClip; public var hArrows:BalkH2Arrows; public var hPosInd:MovieClip; } }//package
Section 511
//BouncyBlockRightShapePattern (BouncyBlockRightShapePattern) package { import flash.events.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import lp.pge.game.patterns.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class BouncyBlockRightShapePattern extends AbstractShapePattern { public function BouncyBlockRightShapePattern(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = this; with (_local2) { hazard.userData = "hazard"; hazard1.userData = "hazard"; hazard2.userData = "hazard"; }; } function frame1(){ } } }//package
Section 512
//BouncyBlockTopDummy (BouncyBlockTopDummy) package { import lp.pge.game.dummies.*; public dynamic class BouncyBlockTopDummy extends BouncyBlockDummy { } }//package
Section 513
//BouncyBlockTopImage (BouncyBlockTopImage) package { import flash.display.*; public dynamic class BouncyBlockTopImage extends Sprite { public var vArrows:BalkVArrows; public var vPosInd:MovieClip; public var anim:MovieClip; public var hArrows:BalkHArrows; public var hPosInd:MovieClip; } }//package
Section 514
//BouncyBlockTopShapePattern (BouncyBlockTopShapePattern) package { import flash.events.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import lp.pge.game.patterns.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class BouncyBlockTopShapePattern extends AbstractShapePattern { public function BouncyBlockTopShapePattern(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = this; with (_local2) { hazard.userData = "hazard"; hazard1.userData = "hazard"; hazard2.userData = "hazard"; }; } function frame1(){ } } }//package
Section 515
//BouncyBlockTopShapeSampler (BouncyBlockTopShapeSampler) package { import lp.pge.game.samplers.*; public dynamic class BouncyBlockTopShapeSampler extends PolygonShapeSampler { } }//package
Section 516
//BouncyBlockTopShapeSampler2 (BouncyBlockTopShapeSampler2) package { import lp.pge.game.samplers.*; public dynamic class BouncyBlockTopShapeSampler2 extends PolygonShapeSampler { } }//package
Section 517
//BranchAnim (BranchAnim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class BranchAnim extends MediaAnimation { public function BranchAnim(){ addFrameScript(0, frame1, 1, frame2, 25, frame26, 60, frame61); } function frame1(){ stop(); stopSound(); } function frame2(){ playSound(new BranchFallsSound()); } function frame26(){ var _local1 = parent; _local1["goNow"](); } function frame61(){ stop(); stopSound(); } } }//package
Section 518
//BranchFallsSound (BranchFallsSound) package { import flash.media.*; public dynamic class BranchFallsSound extends Sound { } }//package
Section 519
//ButtonClickSound (ButtonClickSound) package { import flash.media.*; public dynamic class ButtonClickSound extends Sound { } }//package
Section 520
//CardAxe (CardAxe) package { import lp.pge.menu.buttons.*; public dynamic class CardAxe extends CardButton { public function CardAxe(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 521
//CardBoots (CardBoots) package { import lp.pge.menu.buttons.*; public dynamic class CardBoots extends CardButton { public function CardBoots(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 522
//CardHelmet (CardHelmet) package { import lp.pge.menu.buttons.*; public dynamic class CardHelmet extends CardButton { public function CardHelmet(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 523
//CardJerkin (CardJerkin) package { import lp.pge.menu.buttons.*; public dynamic class CardJerkin extends CardButton { public function CardJerkin(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 524
//CardPants (CardPants) package { import lp.pge.menu.buttons.*; public dynamic class CardPants extends CardButton { public function CardPants(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 525
//CardShield (CardShield) package { import lp.pge.menu.buttons.*; public dynamic class CardShield extends CardButton { public function CardShield(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 526
//CardShirt (CardShirt) package { import lp.pge.menu.buttons.*; public dynamic class CardShirt extends CardButton { public function CardShirt(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 527
//CardVest (CardVest) package { import lp.pge.menu.buttons.*; public dynamic class CardVest extends CardButton { public function CardVest(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 528
//CavernAmb (CavernAmb) package { import flash.media.*; public dynamic class CavernAmb extends Sound { } }//package
Section 529
//CaveTheme (CaveTheme) package { import flash.media.*; public dynamic class CaveTheme extends Sound { } }//package
Section 530
//CrashSound (CrashSound) package { import flash.media.*; public dynamic class CrashSound extends Sound { } }//package
Section 531
//CrocodileAnim (CrocodileAnim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class CrocodileAnim extends MediaAnimation { public function CrocodileAnim(){ addFrameScript(0, frame1, 39, frame40, 40, frame41, 77, frame78, 78, frame79, 105, frame106); } function frame1(){ playSound(new CrocodileSound()); } function frame40(){ if (Math.round((3 * Math.random())) == 3){ gotoAndPlay("raise"); } else { gotoAndPlay(1); }; } function frame41(){ playSound(new CrocodileSound(), 1700); } function frame78(){ gotoAndPlay(1); } function frame79(){ playSound(new CrocodileHitSound(), 3300); } function frame106(){ stop(); stopSound(); var _local1 = parent; _local1["goNow"](); } } }//package
Section 532
//CrocodileHitSound (CrocodileHitSound) package { import flash.media.*; public dynamic class CrocodileHitSound extends Sound { } }//package
Section 533
//CrocodileSound (CrocodileSound) package { import flash.media.*; public dynamic class CrocodileSound extends Sound { } }//package
Section 534
//CupHArrows (CupHArrows) package { import lp.pge.game.gui.*; public dynamic class CupHArrows extends ArrowsIcon { } }//package
Section 535
//CupVArrows (CupVArrows) package { import lp.pge.game.gui.*; public dynamic class CupVArrows extends ArrowsIcon { } }//package
Section 536
//DamExplodesSound (DamExplodesSound) package { import flash.media.*; public dynamic class DamExplodesSound extends Sound { } }//package
Section 537
//DebrisAnim (DebrisAnim) package { import lp.pge.game.*; public dynamic class DebrisAnim extends MediaAnimation { public function DebrisAnim(){ addFrameScript(0, frame1, 1, frame2, 39, frame40); } function frame1(){ stop(); stopSound(); } function frame2(){ playSound(new DamExplodesSound()); } function frame40(){ stop(); stopSound(); } } }//package
Section 538
//Dragon1Anim (Dragon1Anim) package { import lp.pge.game.*; public dynamic class Dragon1Anim extends MediaAnimation { public var chance:uint; public function Dragon1Anim(){ addFrameScript(0, frame1, 140, frame141, 178, frame179, 228, frame229, 0xFF, frame256, 0x0100, frame257, 331, frame332); } public function fly():void{ gotoAndPlay("fly"); } public function flyAway():void{ gotoAndPlay("flyAway"); } public function land():void{ gotoAndPlay("land"); } public function idle():void{ gotoAndPlay("idle"); } public function destroyThis():void{ stop(); } function frame1(){ stop(); } function frame141(){ gotoAndPlay(2); } function frame179(){ chance = Math.round((3 * Math.random())); if (chance == 3){ playSound(new DragonSound()); }; } function frame229(){ gotoAndPlay(179); } function frame256(){ gotoAndPlay(205); } function frame257(){ stopSound(); } function frame332(){ stop(); } } }//package
Section 539
//Dragon2Anim (Dragon2Anim) package { import lp.pge.game.*; public dynamic class Dragon2Anim extends MediaAnimation { public function Dragon2Anim(){ addFrameScript(0, frame1, 140, frame141, 178, frame179, 228, frame229, 0xFF, frame256, 0x0100, frame257, 321, frame322); } public function fly():void{ gotoAndPlay("fly"); } public function flyAway():void{ gotoAndPlay("flyAway"); } public function land():void{ gotoAndPlay("land"); } public function idle():void{ gotoAndPlay("idle"); } public function destroyThis():void{ stop(); } function frame1(){ stop(); } function frame141(){ gotoAndPlay(2); } function frame179(){ } function frame229(){ gotoAndPlay(179); } function frame256(){ gotoAndPlay(205); } function frame257(){ } function frame322(){ stop(); } } }//package
Section 540
//Dragon3Anim (Dragon3Anim) package { import lp.pge.game.*; public dynamic class Dragon3Anim extends MediaAnimation { public function Dragon3Anim(){ addFrameScript(0, frame1, 140, frame141, 178, frame179, 228, frame229, 0xFF, frame256, 0x0100, frame257, 321, frame322); } public function fly():void{ gotoAndPlay("fly"); } public function flyAway():void{ gotoAndPlay("flyAway"); } public function land():void{ gotoAndPlay("land"); } public function idle():void{ gotoAndPlay("idle"); } public function destroyThis():void{ stop(); } function frame1(){ stop(); } function frame141(){ gotoAndPlay(2); } function frame179(){ } function frame229(){ gotoAndPlay(179); } function frame256(){ gotoAndPlay(205); } function frame257(){ } function frame322(){ stop(); } } }//package
Section 541
//DragonSound (DragonSound) package { import flash.media.*; public dynamic class DragonSound extends Sound { } }//package
Section 542
//EvilWindFaceAnim (EvilWindFaceAnim) package { import lp.pge.game.*; public dynamic class EvilWindFaceAnim extends MediaAnimation { public function EvilWindFaceAnim(){ addFrameScript(0, frame1, 1, frame2, 47, frame48, 48, frame49, 95, frame96); } public function randomAction():void{ var _local1:uint = Math.round((4 * Math.random())); if ((((_local1 == 0)) && (!((currentLabel == "laugh"))))){ gotoAndPlay("laugh"); } else { playSound(new EvilWindIdleSound()); gotoAndPlay("idle"); }; } public function stopAction():void{ gotoAndStop(1); stopSound(); } public function laugh():void{ gotoAndPlay("laugh"); } public function idle():void{ playSound(new EvilWindIdleSound()); gotoAndPlay("idle"); } function frame1(){ } function frame2(){ playSound(new EvilWindLaughSound()); } function frame48(){ stop(); randomAction(); } function frame49(){ playSound(new EvilWindIdleSound()); } function frame96(){ stop(); randomAction(); } } }//package
Section 543
//EvilWindIdleSound (EvilWindIdleSound) package { import flash.media.*; public dynamic class EvilWindIdleSound extends Sound { } }//package
Section 544
//EvilWindLaughSound (EvilWindLaughSound) package { import flash.media.*; public dynamic class EvilWindLaughSound extends Sound { } }//package
Section 545
//EvilWindSound (EvilWindSound) package { import flash.media.*; public dynamic class EvilWindSound extends Sound { } }//package
Section 546
//ForestAmb (ForestAmb) package { import flash.media.*; public dynamic class ForestAmb extends Sound { } }//package
Section 547
//GatesClosingSound (GatesClosingSound) package { import flash.media.*; public dynamic class GatesClosingSound extends Sound { } }//package
Section 548
//GeyserAnim (GeyserAnim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class GeyserAnim extends MediaAnimation { public var waterAnim:MovieClip; public function GeyserAnim(){ addFrameScript(0, frame1, 1, frame2, 12, frame13); } public function run():void{ waterAnim.run(); } public function halt():void{ waterAnim.halt(); } public function reset():void{ gotoAndStop(1); waterAnim.reset(); } public function destroyThis():void{ stop(); waterAnim.halt(); } function frame1(){ stop(); run(); } function frame2(){ stopSound; } function frame13(){ stop(); } } }//package
Section 549
//HeavenLightAnim (HeavenLightAnim) package { import flash.display.*; import lp.pge.game.*; public dynamic class HeavenLightAnim extends MediaAnimation { public var light:MovieClip; public function HeavenLightAnim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 13, frame14); } public function disappear():void{ gotoAndPlay("disappear"); } public function animate():void{ gotoAndStop("anim"); } public function terminate():void{ gotoAndStop("none"); } function frame1(){ stop(); mouseChildren = false; mouseEnabled = false; stopSound(); } function frame2(){ stop(); light.gotoAndPlay(2); playSound(new HolyLightSound()); } function frame3(){ light.gotoAndStop(1); stopSound(); } function frame14(){ stop(); dispatchEvent(new GameEvent(GameEvent.ANIM_COMPLETE)); } } }//package
Section 550
//HolyBallSound (HolyBallSound) package { import flash.media.*; public dynamic class HolyBallSound extends Sound { } }//package
Section 551
//HolyLightSound (HolyLightSound) package { import flash.media.*; public dynamic class HolyLightSound extends Sound { } }//package
Section 552
//IceRock (IceRock) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class IceRock extends MediaAnimation { public function IceRock(){ addFrameScript(0, frame1, 1, frame2, 14, frame15); } function frame1(){ stop(); stopSound(); } function frame2(){ playSound(new IceRockBreaksSound()); } function frame15(){ stop(); stopSound(); var _local1 = parent; _local1["goNow"](); } } }//package
Section 553
//IceRockBreaksSound (IceRockBreaksSound) package { import flash.media.*; public dynamic class IceRockBreaksSound extends Sound { } }//package
Section 554
//IceRoofAnim (IceRoofAnim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class IceRoofAnim extends MediaAnimation { public function IceRoofAnim(){ addFrameScript(0, frame1, 2, frame3, 32, frame33); } function frame1(){ stop(); stopSound(); } function frame3(){ playSound(new IcicleBreaksSound()); } function frame33(){ stop(); stopSound(); var _local1 = parent; _local1["initPhase2"](); } } }//package
Section 555
//IcicleAnim1 (IcicleAnim1) package { import lp.pge.game.*; public dynamic class IcicleAnim1 extends MediaAnimation { public function IcicleAnim1(){ addFrameScript(0, frame1, 1, frame2, 13, frame14); } public function reset():void{ gotoAndStop(1); } function frame1(){ stop(); stopSound(); } function frame2(){ playSound(new IcicleBreaksSound()); } function frame14(){ stop(); stopSound(); } } }//package
Section 556
//IcicleAnim2 (IcicleAnim2) package { import lp.pge.game.*; public dynamic class IcicleAnim2 extends MediaAnimation { public function IcicleAnim2(){ addFrameScript(0, frame1, 1, frame2, 13, frame14); } public function reset():void{ gotoAndStop(1); } function frame1(){ stop(); stopSound(); } function frame2(){ playSound(new IcicleBreaksSound()); } function frame14(){ stop(); stopSound(); } } }//package
Section 557
//IcicleAnim3 (IcicleAnim3) package { import lp.pge.game.*; public dynamic class IcicleAnim3 extends MediaAnimation { public function IcicleAnim3(){ addFrameScript(0, frame1, 1, frame2, 12, frame13); } public function reset():void{ gotoAndStop(1); } function frame1(){ stop(); stopSound(); } function frame2(){ playSound(new IcicleBreaksSound()); } function frame13(){ stop(); stopSound(); } } }//package
Section 558
//IcicleAnim4 (IcicleAnim4) package { import lp.pge.game.*; public dynamic class IcicleAnim4 extends MediaAnimation { public function IcicleAnim4(){ addFrameScript(0, frame1, 1, frame2, 12, frame13); } public function reset():void{ gotoAndStop(1); } function frame1(){ stop(); stopSound(); } function frame2(){ playSound(new IcicleBreaksSound()); } function frame13(){ stop(); stopSound(); } } }//package
Section 559
//IcicleAnim5 (IcicleAnim5) package { import lp.pge.game.*; public dynamic class IcicleAnim5 extends MediaAnimation { public function IcicleAnim5(){ addFrameScript(0, frame1, 1, frame2, 13, frame14); } public function reset():void{ gotoAndStop(1); } function frame1(){ stop(); stopSound(); } function frame2(){ playSound(new IcicleBreaksSound()); } function frame14(){ stop(); stopSound(); } } }//package
Section 560
//IcicleBreaksSound (IcicleBreaksSound) package { import flash.media.*; public dynamic class IcicleBreaksSound extends Sound { } }//package
Section 561
//IronHit (IronHit) package { import flash.media.*; public dynamic class IronHit extends Sound { } }//package
Section 562
//JumpingSpikesImage (JumpingSpikesImage) package { import flash.display.*; public dynamic class JumpingSpikesImage extends Sprite { public var anim:MovieClip; } }//package
Section 563
//L01GeometryDummy (L01GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L01GeometryDummy extends GeometryDummy { } }//package
Section 564
//L01GeometryShapePattern (L01GeometryShapePattern) package { import lp.pge.game.patterns.*; public dynamic class L01GeometryShapePattern extends AbstractShapePattern { } }//package
Section 565
//L02GeometryDummy (L02GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L02GeometryDummy extends GeometryDummy { } }//package
Section 566
//L02GeometryShapePattern (L02GeometryShapePattern) package { import lp.pge.game.patterns.*; public dynamic class L02GeometryShapePattern extends AbstractShapePattern { } }//package
Section 567
//L03GeometryDummy (L03GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L03GeometryDummy extends GeometryDummy { } }//package
Section 568
//L03GeometryShapePattern (L03GeometryShapePattern) package { import lp.pge.game.patterns.*; public dynamic class L03GeometryShapePattern extends AbstractShapePattern { } }//package
Section 569
//L04GeometryDummy (L04GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L04GeometryDummy extends GeometryDummy { } }//package
Section 570
//L04GeometryShapePattern (L04GeometryShapePattern) package { import lp.pge.game.patterns.*; public dynamic class L04GeometryShapePattern extends AbstractShapePattern { } }//package
Section 571
//L05GeometryDummy (L05GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L05GeometryDummy extends GeometryDummy { } }//package
Section 572
//L05GeometryShapePattern (L05GeometryShapePattern) package { import lp.pge.game.patterns.*; public dynamic class L05GeometryShapePattern extends AbstractShapePattern { } }//package
Section 573
//L06GeometryDummy (L06GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L06GeometryDummy extends GeometryDummy { } }//package
Section 574
//L06GeometryShapePattern (L06GeometryShapePattern) package { import lp.pge.game.patterns.*; public dynamic class L06GeometryShapePattern extends AbstractShapePattern { } }//package
Section 575
//L07GeometryDummy (L07GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L07GeometryDummy extends GeometryDummy { } }//package
Section 576
//L07GeometryShapePattern (L07GeometryShapePattern) package { import lp.pge.game.patterns.*; public dynamic class L07GeometryShapePattern extends AbstractShapePattern { } }//package
Section 577
//L08GeometryDummy (L08GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L08GeometryDummy extends GeometryDummy { } }//package
Section 578
//L08GeometryShapePattern (L08GeometryShapePattern) package { import lp.pge.game.patterns.*; public dynamic class L08GeometryShapePattern extends AbstractShapePattern { } }//package
Section 579
//L09GeometryDummy (L09GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L09GeometryDummy extends GeometryDummy { } }//package
Section 580
//L09GeometryShapePattern (L09GeometryShapePattern) package { import lp.pge.game.patterns.*; public dynamic class L09GeometryShapePattern extends AbstractShapePattern { } }//package
Section 581
//L10GeometryDummy (L10GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L10GeometryDummy extends GeometryDummy { } }//package
Section 582
//L10GeometryShapePattern (L10GeometryShapePattern) package { import lp.pge.game.patterns.*; public dynamic class L10GeometryShapePattern extends AbstractShapePattern { } }//package
Section 583
//L11GeometryDummy (L11GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L11GeometryDummy extends GeometryDummy { } }//package
Section 584
//L11GeometryShapePattern (L11GeometryShapePattern) package { import lp.pge.game.patterns.*; public dynamic class L11GeometryShapePattern extends AbstractShapePattern { } }//package
Section 585
//L12GeometryDummy (L12GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L12GeometryDummy extends GeometryDummy { } }//package
Section 586
//L12GeometryShapePattern (L12GeometryShapePattern) package { import flash.events.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import lp.pge.game.patterns.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class L12GeometryShapePattern extends AbstractShapePattern { public function L12GeometryShapePattern(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = this; with (_local2) { water.userData = "water"; }; } function frame1(){ } } }//package
Section 587
//L13GeometryDummy (L13GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L13GeometryDummy extends GeometryDummy { } }//package
Section 588
//L13GeometryShapePattern (L13GeometryShapePattern) package { import lp.pge.game.patterns.*; public dynamic class L13GeometryShapePattern extends AbstractShapePattern { } }//package
Section 589
//L14GeometryDummy (L14GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L14GeometryDummy extends GeometryDummy { } }//package
Section 590
//L14GeometryShapePattern (L14GeometryShapePattern) package { import lp.pge.game.patterns.*; public dynamic class L14GeometryShapePattern extends AbstractShapePattern { } }//package
Section 591
//L15GeometryDummy (L15GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L15GeometryDummy extends GeometryDummy { } }//package
Section 592
//L15GeometryShapePattern (L15GeometryShapePattern) package { import flash.events.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import lp.pge.game.patterns.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class L15GeometryShapePattern extends AbstractShapePattern { public function L15GeometryShapePattern(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = this; with (_local2) { water.userData = "water"; }; } function frame1(){ } } }//package
Section 593
//L16GeometryDummy (L16GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L16GeometryDummy extends GeometryDummy { } }//package
Section 594
//L16GeometryShapePattern (L16GeometryShapePattern) package { import flash.events.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import lp.pge.game.patterns.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class L16GeometryShapePattern extends AbstractShapePattern { public function L16GeometryShapePattern(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = this; with (_local2) { water.userData = "water"; }; } function frame1(){ } } }//package
Section 595
//L17GeometryDummy (L17GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L17GeometryDummy extends GeometryDummy { } }//package
Section 596
//L17GeometryShapePattern (L17GeometryShapePattern) package { import flash.events.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import lp.pge.game.patterns.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class L17GeometryShapePattern extends AbstractShapePattern { public function L17GeometryShapePattern(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = this; with (_local2) { water.userData = "water"; }; } function frame1(){ } } }//package
Section 597
//L18GeometryDummy (L18GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L18GeometryDummy extends GeometryDummy { } }//package
Section 598
//L18GeometryShapePattern (L18GeometryShapePattern) package { import lp.pge.game.patterns.*; public dynamic class L18GeometryShapePattern extends AbstractShapePattern { } }//package
Section 599
//L19GeometryDummy (L19GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L19GeometryDummy extends GeometryDummy { } }//package
Section 600
//L19GeometryShapePattern (L19GeometryShapePattern) package { import lp.pge.game.patterns.*; public dynamic class L19GeometryShapePattern extends AbstractShapePattern { } }//package
Section 601
//L20GeometryDummy (L20GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L20GeometryDummy extends GeometryDummy { } }//package
Section 602
//L20GeometryShapePattern (L20GeometryShapePattern) package { import lp.pge.game.patterns.*; public dynamic class L20GeometryShapePattern extends AbstractShapePattern { } }//package
Section 603
//L21GeometryDummy (L21GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L21GeometryDummy extends GeometryDummy { } }//package
Section 604
//L21GeometryShapePattern (L21GeometryShapePattern) package { import lp.pge.game.patterns.*; public dynamic class L21GeometryShapePattern extends AbstractShapePattern { } }//package
Section 605
//L22GeometryDummy (L22GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L22GeometryDummy extends GeometryDummy { } }//package
Section 606
//L22GeometryShapePattern (L22GeometryShapePattern) package { import lp.pge.game.patterns.*; public dynamic class L22GeometryShapePattern extends AbstractShapePattern { } }//package
Section 607
//L23GeometryDummy (L23GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L23GeometryDummy extends GeometryDummy { } }//package
Section 608
//L23GeometryShapePattern (L23GeometryShapePattern) package { import lp.pge.game.patterns.*; public dynamic class L23GeometryShapePattern extends AbstractShapePattern { } }//package
Section 609
//L24GeometryDummy (L24GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L24GeometryDummy extends GeometryDummy { } }//package
Section 610
//L24GeometryShapePattern (L24GeometryShapePattern) package { import lp.pge.game.patterns.*; public dynamic class L24GeometryShapePattern extends AbstractShapePattern { } }//package
Section 611
//L25GeometryDummy (L25GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L25GeometryDummy extends GeometryDummy { } }//package
Section 612
//L25GeometryShapePattern (L25GeometryShapePattern) package { import lp.pge.game.patterns.*; public dynamic class L25GeometryShapePattern extends AbstractShapePattern { } }//package
Section 613
//L26GeometryDummy (L26GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L26GeometryDummy extends GeometryDummy { } }//package
Section 614
//L26GeometryShapePattern (L26GeometryShapePattern) package { import lp.pge.game.patterns.*; public dynamic class L26GeometryShapePattern extends AbstractShapePattern { } }//package
Section 615
//L27GeometryDummy (L27GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L27GeometryDummy extends GeometryDummy { } }//package
Section 616
//L27GeometryShapePattern (L27GeometryShapePattern) package { import lp.pge.game.patterns.*; public dynamic class L27GeometryShapePattern extends AbstractShapePattern { } }//package
Section 617
//L28GeometryDummy (L28GeometryDummy) package { import lp.pge.game.dummies.*; public dynamic class L28GeometryDummy extends GeometryDummy { } }//package
Section 618
//L28GeometryShapePattern (L28GeometryShapePattern) package { import lp.pge.game.patterns.*; public dynamic class L28GeometryShapePattern extends AbstractShapePattern { } }//package
Section 619
//Land00 (Land00) package { import lp.pge.menu.buttons.*; public dynamic class Land00 extends LandButton { public function Land00(){ addFrameScript(15, frame16); } function frame16(){ stop(); } } }//package
Section 620
//Land01 (Land01) package { import lp.pge.menu.buttons.*; public dynamic class Land01 extends LandButton { public function Land01(){ addFrameScript(15, frame16); } function frame16(){ stop(); } } }//package
Section 621
//Land02 (Land02) package { import lp.pge.menu.buttons.*; public dynamic class Land02 extends LandButton { public function Land02(){ addFrameScript(12, frame13); } function frame13(){ stop(); } } }//package
Section 622
//Land03 (Land03) package { import lp.pge.menu.buttons.*; public dynamic class Land03 extends LandButton { public function Land03(){ addFrameScript(12, frame13); } function frame13(){ stop(); } } }//package
Section 623
//Land04 (Land04) package { import lp.pge.menu.buttons.*; public dynamic class Land04 extends LandButton { public function Land04(){ addFrameScript(16, frame17); } function frame17(){ stop(); } } }//package
Section 624
//Land05 (Land05) package { import lp.pge.menu.buttons.*; public dynamic class Land05 extends LandButton { public function Land05(){ addFrameScript(22, frame23); } function frame23(){ stop(); } } }//package
Section 625
//Land06 (Land06) package { import lp.pge.menu.buttons.*; public dynamic class Land06 extends LandButton { public function Land06(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package
Section 626
//Land07 (Land07) package { import lp.pge.menu.buttons.*; public dynamic class Land07 extends LandButton { public function Land07(){ addFrameScript(21, frame22); } function frame22(){ stop(); } } }//package
Section 627
//Land08 (Land08) package { import lp.pge.menu.buttons.*; public dynamic class Land08 extends LandButton { public function Land08(){ addFrameScript(20, frame21); } function frame21(){ stop(); } } }//package
Section 628
//Land09 (Land09) package { import lp.pge.menu.buttons.*; public dynamic class Land09 extends LandButton { public function Land09(){ addFrameScript(20, frame21); } function frame21(){ stop(); } } }//package
Section 629
//Level01 (Level01) package { import lp.pge.game.*; public dynamic class Level01 extends Level { } }//package
Section 630
//Level01Anim (Level01Anim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level01Anim extends LevelAnimation { public var thornAnim:MovieClip; public function Level01Anim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function init():void{ charXPos = charAnim.x; charYPos = charAnim.y; charRot = charAnim.rotation; onLevelStart = function ():void{ stdEnter(); }; onLevelRestart = function ():void{ resetCharAnim(); thornAnim.reset(); }; onLevelComplete = function ():void{ stdLeave(); }; onLevelUnload = function ():void{ thornAnim.destroy(); removeEventListener(ScriptEvent.L01_THORN_BROKEN, onThornBroken); }; addEventListener(ScriptEvent.L01_THORN_BROKEN, onThornBroken); } public function onThornBroken(_arg1:ScriptEvent):void{ thornAnim.gotoAndPlay(2); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package
Section 631
//Level02 (Level02) package { import lp.pge.game.*; public dynamic class Level02 extends Level { } }//package
Section 632
//Level02Anim (Level02Anim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level02Anim extends LevelAnimation { public var thornAnim1:MovieClip; public var thornAnim2:MovieClip; public function Level02Anim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function init():void{ charXPos = charAnim.x; charYPos = charAnim.y; charRot = charAnim.rotation; onLevelStart = function ():void{ stdEnter(); }; onLevelRestart = function ():void{ resetCharAnim(); thornAnim1.reset(); thornAnim2.reset(); }; onLevelComplete = function ():void{ stdLeave(); }; onLevelUnload = function ():void{ thornAnim1.destroy(); thornAnim2.destroy(); removeEventListener(ScriptEvent.L02_THORN_1_BROKEN, onThorn1Broken); removeEventListener(ScriptEvent.L02_THORN_2_BROKEN, onThorn2Broken); }; addEventListener(ScriptEvent.L02_THORN_1_BROKEN, onThorn1Broken); addEventListener(ScriptEvent.L02_THORN_2_BROKEN, onThorn2Broken); } public function onThorn1Broken(_arg1:ScriptEvent):void{ thornAnim1.gotoAndPlay(2); } public function onThorn2Broken(_arg1:ScriptEvent):void{ thornAnim2.gotoAndPlay(2); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package
Section 633
//Level03 (Level03) package { import lp.pge.game.*; public dynamic class Level03 extends Level { } }//package
Section 634
//Level03Anim (Level03Anim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level03Anim extends LevelAnimation { public var thornAnim:MovieClip; public function Level03Anim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function init():void{ charXPos = charAnim.x; charYPos = charAnim.y; charRot = charAnim.rotation; onLevelStart = function ():void{ stdEnter(); }; onLevelRestart = function ():void{ resetCharAnim(); thornAnim.reset(); }; onLevelComplete = function ():void{ stdLeave(); }; onLevelUnload = function ():void{ thornAnim.destroy(); removeEventListener(ScriptEvent.L03_THORN_BROKEN, onThornBroken); }; addEventListener(ScriptEvent.L03_THORN_BROKEN, onThornBroken); } public function onThornBroken(_arg1:ScriptEvent):void{ thornAnim.gotoAndPlay(2); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package
Section 635
//Level04 (Level04) package { import lp.pge.game.*; public dynamic class Level04 extends Level { } }//package
Section 636
//Level04Anim (Level04Anim) package { import lp.pge.game.*; import flash.display.*; public dynamic class Level04Anim extends LevelAnimation { public var treeAnim:MovieClip; public var tr01; public var tr02; public var tr03; public var tr04:MovieClip; public function Level04Anim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function init():void{ charXPos = charAnim.x; charYPos = charAnim.y; charRot = charAnim.rotation; onLevelStart = function ():void{ stdEnter(); }; onLevelRestart = function ():void{ resetCharAnim(); treeAnim.gotoAndStop(1); }; onLevelComplete = function ():void{ }; onLevelUnload = function ():void{ treeAnim.stop(); removeEventListener(ScriptEvent.L04_TREE_HIT, onTreeHit); }; addEventListener(ScriptEvent.L04_TREE_HIT, onTreeHit); } public function onTreeHit(_arg1:ScriptEvent):void{ treeAnim.gotoAndPlay(2); } public function goNow():void{ charAnim.walk([null, tr01, tr02, tr03, {x:tr04.x, y:tr04.y, r:tr04.rotation, cb:goBlack}, {x:(charXPos + STD_OFFSET_RIGHT), y:424}], charAnim.halt); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package
Section 637
//Level05 (Level05) package { import lp.pge.game.*; public dynamic class Level05 extends Level { } }//package
Section 638
//Level05Anim (Level05Anim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level05Anim extends LevelAnimation { public var volcanoAnim:MovieClip; public function Level05Anim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function init():void{ charXPos = charAnim.x; charYPos = charAnim.y; charRot = charAnim.rotation; onLevelStart = function ():void{ stdEnter(); }; onLevelRestart = function ():void{ resetCharAnim(); volcanoAnim.reset(); }; onLevelComplete = function ():void{ stdLeave(); volcanoAnim.halt(); }; onLevelUnload = function ():void{ volcanoAnim.destroy(); removeEventListener(ScriptEvent.L05_VOLCANO_BLOCKED, onVolcanoBlocked); }; addEventListener(ScriptEvent.L05_VOLCANO_BLOCKED, onVolcanoBlocked); } public function onVolcanoBlocked(_arg1:ScriptEvent):void{ volcanoAnim.gotoAndPlay(2); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package
Section 639
//Level06 (Level06) package { import lp.pge.game.*; public dynamic class Level06 extends Level { } }//package
Section 640
//Level06Anim (Level06Anim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level06Anim extends LevelAnimation { public var volcanoAnim1:MovieClip; public var volcanoAnim2:MovieClip; public function Level06Anim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function init():void{ charXPos = charAnim.x; charYPos = charAnim.y; charRot = charAnim.rotation; onLevelStart = function ():void{ stdEnter(); }; onLevelRestart = function ():void{ resetCharAnim(); volcanoAnim1.reset(); volcanoAnim2.reset(); }; onLevelComplete = function ():void{ stdLeave(); volcanoAnim1.halt(); volcanoAnim2.halt(); }; onLevelUnload = function ():void{ volcanoAnim1.destroy(); volcanoAnim2.destroy(); removeEventListener(ScriptEvent.L06_VOLCANO_1_BLOCKED, onVolcano1Blocked); removeEventListener(ScriptEvent.L06_VOLCANO_2_BLOCKED, onVolcano2Blocked); }; addEventListener(ScriptEvent.L06_VOLCANO_1_BLOCKED, onVolcano1Blocked); addEventListener(ScriptEvent.L06_VOLCANO_2_BLOCKED, onVolcano2Blocked); } public function onVolcano1Blocked(_arg1:ScriptEvent):void{ volcanoAnim1.gotoAndPlay(2); } public function onVolcano2Blocked(_arg1:ScriptEvent):void{ volcanoAnim2.gotoAndPlay(2); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package
Section 641
//Level07 (Level07) package { import lp.pge.game.*; public dynamic class Level07 extends Level { } }//package
Section 642
//Level07Anim (Level07Anim) package { import lp.pge.game.*; import flash.display.*; public dynamic class Level07Anim extends LevelAnimation { public var stoneAnim:MovieClip; public function Level07Anim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function init():void{ charXPos = charAnim.x; charYPos = charAnim.y; charRot = charAnim.rotation; onLevelStart = function ():void{ stdEnter(); }; onLevelRestart = function ():void{ resetCharAnim(); stoneAnim.gotoAndStop(1); }; onLevelComplete = function ():void{ }; onLevelUnload = function ():void{ stoneAnim.stop(); removeEventListener(ScriptEvent.L07_BIG_STONE_HIT, onBigStoneHit); removeEventListener(ScriptEvent.L07_BIG_STONE_PUSH, onBigStonePush); }; addEventListener(ScriptEvent.L07_BIG_STONE_HIT, onBigStoneHit); addEventListener(ScriptEvent.L07_BIG_STONE_PUSH, onBigStonePush); } public function goNow():void{ stdLeave(); } public function onBigStoneHit(_arg1:ScriptEvent):void{ stoneAnim.gotoAndPlay("rock"); } public function onBigStonePush(_arg1:ScriptEvent):void{ stoneAnim.gotoAndPlay("fall"); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package
Section 643
//Level08 (Level08) package { import lp.pge.game.*; public dynamic class Level08 extends Level { } }//package
Section 644
//Level08Anim (Level08Anim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level08Anim extends LevelAnimation { public var volcanoAnim1:MovieClip; public var volcanoAnim2:MovieClip; public function Level08Anim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function init():void{ charXPos = charAnim.x; charYPos = charAnim.y; charRot = charAnim.rotation; onLevelStart = function ():void{ stdEnter(); }; onLevelRestart = function ():void{ resetCharAnim(); volcanoAnim1.reset(); volcanoAnim2.reset(); }; onLevelComplete = function ():void{ stdLeave(); volcanoAnim1.halt(); volcanoAnim2.halt(); }; onLevelUnload = function ():void{ volcanoAnim1.destroy(); volcanoAnim2.destroy(); removeEventListener(ScriptEvent.L08_VOLCANO_1_BLOCKED, onVolcano1Blocked); removeEventListener(ScriptEvent.L08_VOLCANO_2_BLOCKED, onVolcano2Blocked); }; addEventListener(ScriptEvent.L08_VOLCANO_1_BLOCKED, onVolcano1Blocked); addEventListener(ScriptEvent.L08_VOLCANO_2_BLOCKED, onVolcano2Blocked); } public function onVolcano1Blocked(_arg1:ScriptEvent):void{ volcanoAnim1.gotoAndPlay(2); } public function onVolcano2Blocked(_arg1:ScriptEvent):void{ volcanoAnim2.gotoAndPlay(2); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package
Section 645
//Level09 (Level09) package { import lp.pge.game.*; public dynamic class Level09 extends Level { } }//package
Section 646
//Level09Anim (Level09Anim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level09Anim extends LevelAnimation { public var volcanoAnim:MovieClip; public function Level09Anim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function init():void{ charXPos = charAnim.x; charYPos = charAnim.y; charRot = charAnim.rotation; onLevelStart = function ():void{ stdEnter(); }; onLevelRestart = function ():void{ resetCharAnim(); volcanoAnim.reset(); }; onLevelComplete = function ():void{ stdLeave(); volcanoAnim.halt(); }; onLevelUnload = function ():void{ volcanoAnim.destroy(); removeEventListener(ScriptEvent.L09_VOLCANO_BLOCKED, onVolcanoBlocked); }; addEventListener(ScriptEvent.L09_VOLCANO_BLOCKED, onVolcanoBlocked); } public function onVolcanoBlocked(_arg1:ScriptEvent):void{ volcanoAnim.gotoAndPlay(2); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package
Section 647
//Level10 (Level10) package { import lp.pge.game.*; public dynamic class Level10 extends Level { } }//package
Section 648
//Level10Anim (Level10Anim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level10Anim extends LevelAnimation { public var icicleAnim1:MovieClip; public var icicleAnim2:MovieClip; public function Level10Anim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function init():void{ charXPos = charAnim.x; charYPos = charAnim.y; charRot = charAnim.rotation; onLevelStart = function ():void{ stdEnter(); }; onLevelRestart = function ():void{ resetCharAnim(); icicleAnim1.reset(); icicleAnim2.reset(); }; onLevelComplete = function ():void{ stdLeave(); }; onLevelUnload = function ():void{ icicleAnim1.destroy(); icicleAnim2.destroy(); removeEventListener(ScriptEvent.L10_ICICLE_1_BROKEN, onIcicle1Broken); removeEventListener(ScriptEvent.L10_ICICLE_2_BROKEN, onIcicle2Broken); }; addEventListener(ScriptEvent.L10_ICICLE_1_BROKEN, onIcicle1Broken); addEventListener(ScriptEvent.L10_ICICLE_2_BROKEN, onIcicle2Broken); } public function onIcicle1Broken(_arg1:ScriptEvent):void{ icicleAnim1.gotoAndPlay(2); } public function onIcicle2Broken(_arg1:ScriptEvent):void{ icicleAnim2.gotoAndPlay(2); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package
Section 649
//Level11 (Level11) package { import lp.pge.game.*; public dynamic class Level11 extends Level { } }//package
Section 650
//Level11Anim (Level11Anim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level11Anim extends LevelAnimation { public var icicleAnim1:MovieClip; public var icicleAnim2:MovieClip; public var icicleAnim3:MovieClip; public function Level11Anim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function init():void{ charXPos = charAnim.x; charYPos = charAnim.y; charRot = charAnim.rotation; onLevelStart = function ():void{ stdEnter(); }; onLevelRestart = function ():void{ resetCharAnim(); icicleAnim1.reset(); icicleAnim2.reset(); icicleAnim3.reset(); }; onLevelComplete = function ():void{ stdLeave(); }; onLevelUnload = function ():void{ icicleAnim1.destroy(); icicleAnim2.destroy(); icicleAnim3.destroy(); removeEventListener(ScriptEvent.L11_ICICLE_1_BROKEN, onIcicle1Broken); removeEventListener(ScriptEvent.L11_ICICLE_2_BROKEN, onIcicle2Broken); removeEventListener(ScriptEvent.L11_ICICLE_3_BROKEN, onIcicle3Broken); }; addEventListener(ScriptEvent.L11_ICICLE_1_BROKEN, onIcicle1Broken); addEventListener(ScriptEvent.L11_ICICLE_2_BROKEN, onIcicle2Broken); addEventListener(ScriptEvent.L11_ICICLE_3_BROKEN, onIcicle3Broken); } public function onIcicle1Broken(_arg1:ScriptEvent):void{ icicleAnim1.gotoAndPlay(2); } public function onIcicle2Broken(_arg1:ScriptEvent):void{ icicleAnim2.gotoAndPlay(2); } public function onIcicle3Broken(_arg1:ScriptEvent):void{ icicleAnim3.gotoAndPlay(2); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package
Section 651
//Level12 (Level12) package { import lp.pge.game.*; public dynamic class Level12 extends Level { } }//package
Section 652
//Level12Anim (Level12Anim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level12Anim extends LevelAnimation { public var waterAnim:MovieClip; public var waterfallAnim:MovieClip; public function Level12Anim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function init():void{ var _local2 = this; with (_local2) { overlayObjects = [waterAnim, leftShore, rightShore]; }; charXPos = charAnim.x; charYPos = charAnim.y; charRot = charAnim.rotation; onLevelStart = function ():void{ stdEnter(); }; onLevelRestart = function ():void{ resetCharAnim(); waterAnim.gotoAndStop(1); waterfallAnim.gotoAndStop(1); }; onLevelComplete = function ():void{ }; onLevelUnload = function ():void{ waterAnim.gotoAndStop(1); waterAnim.levelAnim = undefined; waterfallAnim.destroy(); removeEventListener(ScriptEvent.L12_WATERFALL_BLOCKED, onWaterfallBlocked); }; addEventListener(ScriptEvent.L12_WATERFALL_BLOCKED, onWaterfallBlocked); } public function goNow():void{ stdLeave(); } public function onWaterfallBlocked(_arg1:ScriptEvent):void{ waterfallAnim.gotoAndPlay(2); waterAnim.levelAnim = this; waterAnim.gotoAndPlay(2); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package
Section 653
//Level13 (Level13) package { import lp.pge.game.*; public dynamic class Level13 extends Level { } }//package
Section 654
//Level13Anim (Level13Anim) package { import lp.pge.game.*; import flash.display.*; public dynamic class Level13Anim extends LevelAnimation { public var rockAnim:MovieClip; public function Level13Anim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function init():void{ charXPos = charAnim.x; charYPos = charAnim.y; charRot = charAnim.rotation; onLevelStart = function ():void{ stdEnter(); }; onLevelRestart = function ():void{ resetCharAnim(); rockAnim.gotoAndStop(1); }; onLevelComplete = function ():void{ stdLeave(); }; onLevelUnload = function ():void{ rockAnim.gotoAndStop(1); removeEventListener(ScriptEvent.L13_ROCK_HIT, onRockHit); }; addEventListener(ScriptEvent.L13_ROCK_HIT, onRockHit); } public function onRockHit(_arg1:ScriptEvent):void{ rockAnim.gotoAndPlay(2); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package
Section 655
//Level14 (Level14) package { import lp.pge.game.*; public dynamic class Level14 extends Level { } }//package
Section 656
//Level14Anim (Level14Anim) package { import lp.pge.game.*; import flash.display.*; public dynamic class Level14Anim extends LevelAnimation { public var branchAnim:MovieClip; public function Level14Anim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function init():void{ charXPos = charAnim.x; charYPos = charAnim.y; charRot = charAnim.rotation; onLevelStart = function ():void{ stdEnter(); }; onLevelRestart = function ():void{ resetCharAnim(); branchAnim.gotoAndStop(1); }; onLevelComplete = function ():void{ }; onLevelUnload = function ():void{ branchAnim.gotoAndStop(1); removeEventListener(ScriptEvent.L14_BRANCH_HIT, onBranchHit); }; addEventListener(ScriptEvent.L14_BRANCH_HIT, onBranchHit); } public function goNow():void{ stdLeave(); } public function onBranchHit(_arg1:ScriptEvent):void{ branchAnim.gotoAndPlay(2); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package
Section 657
//Level15 (Level15) package { import lp.pge.game.*; public dynamic class Level15 extends Level { } }//package
Section 658
//Level15Anim (Level15Anim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level15Anim extends LevelAnimation { public var crocodile:MovieClip; public function Level15Anim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function init():void{ var _local2 = this; with (_local2) { overlayObjects = [water, shore]; }; charXPos = charAnim.x; charYPos = charAnim.y; charRot = charAnim.rotation; onLevelStart = function ():void{ stdEnter(); }; onLevelRestart = function ():void{ resetCharAnim(); crocodile.gotoAndPlay(1); }; onLevelComplete = function ():void{ }; onLevelUnload = function ():void{ crocodile.gotoAndStop(1); removeEventListener(ScriptEvent.L15_CROCODILE_HIT, onCrocodileHit); }; addEventListener(ScriptEvent.L15_CROCODILE_HIT, onCrocodileHit); } public function goNow():void{ charAnim.walk([null, {x:(charXPos + 75), cb:goBlack}, {x:(charXPos + 125)}], charAnim.halt); } public function onCrocodileHit(_arg1:ScriptEvent):void{ crocodile.gotoAndPlay("down"); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package
Section 659
//Level16 (Level16) package { import lp.pge.game.*; public dynamic class Level16 extends Level { } }//package
Section 660
//Level16Anim (Level16Anim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level16Anim extends LevelAnimation { public var debrisAnim:MovieClip; public var crocAnim:MovieClip; public function Level16Anim(){ addFrameScript(0, frame1, 71, frame72, 72, frame73, 130, frame131, 145, frame146); } public function init():void{ var _local2 = this; with (_local2) { overlayObjects = [water]; }; onLevelStart = function ():void{ crocAnim.charAnim.randomIdle(); }; onLevelRestart = function ():void{ crocAnim.charAnim.randomIdle(); debrisAnim.gotoAndStop(1); }; onLevelUnload = function ():void{ stop(); debrisAnim.gotoAndStop(1); removeEventListener(ScriptEvent.L16_DEBRIS_HIT, onDebrisHit); }; addEventListener(ScriptEvent.L16_DEBRIS_HIT, onDebrisHit); } public function onDebrisHit(_arg1:ScriptEvent):void{ debrisAnim.gotoAndPlay(2); } function frame1(){ stop(); } function frame72(){ introEnd(); } function frame73(){ stop(); } function frame131(){ goBlack(); } function frame146(){ stop(); } } }//package
Section 661
//Level17 (Level17) package { import lp.pge.game.*; public dynamic class Level17 extends Level { } }//package
Section 662
//Level17Anim (Level17Anim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level17Anim extends LevelAnimation { public var waterfallAnim:MovieClip; public var crocAnim:MovieClip; public function Level17Anim(){ addFrameScript(0, frame1, 71, frame72, 72, frame73, 105, frame106, 120, frame121); } public function init():void{ var _local2 = this; with (_local2) { overlayObjects = [water, shore]; }; onLevelStart = function ():void{ crocAnim.charAnim.randomIdle(); }; onLevelRestart = function ():void{ crocAnim.charAnim.randomIdle(); waterfallAnim.gotoAndStop(1); }; onLevelUnload = function ():void{ stop(); waterfallAnim.destroy(); removeEventListener(ScriptEvent.L17_WATERFALL_BLOCKED, onWaterfallBlocked); }; addEventListener(ScriptEvent.L17_WATERFALL_BLOCKED, onWaterfallBlocked); } public function onWaterfallBlocked(_arg1:ScriptEvent):void{ waterfallAnim.gotoAndPlay(2); } function frame1(){ stop(); } function frame72(){ introEnd(); } function frame73(){ stop(); } function frame106(){ goBlack(); } function frame121(){ stop(); } } }//package
Section 663
//Level18 (Level18) package { import lp.pge.game.*; public dynamic class Level18 extends Level { } }//package
Section 664
//Level18Anim (Level18Anim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level18Anim extends LevelAnimation { public var dragonAnim:MovieClip; public var startPos:Number; public function Level18Anim(){ addFrameScript(0, frame1, 99, frame100, 228, frame229, 229, frame230, 251, frame252, 305, frame306); } public function init():void{ charXPos = charAnim.x; charYPos = charAnim.y; charRot = charAnim.rotation; onLevelStart = function ():void{ var _local1:Number = (Math.ceil(((charXPos - SUFF_POS_LEFT) / SHIFT_PER_STEP)) * SHIFT_PER_STEP); charAnim.x = (charXPos - _local1); }; onLevelRestart = function ():void{ resetCharAnim(); }; onLevelComplete = function ():void{ }; onLevelUnload = function ():void{ stop(); if (dragonAnim){ dragonAnim.destroy(); }; removeEventListener(ScriptEvent.L18_DRAGON_HIT, onDragonHit); }; addEventListener(ScriptEvent.L18_DRAGON_HIT, onDragonHit); } public function onDragonHit(_arg1:ScriptEvent):void{ } function frame1(){ stop(); } function frame100(){ startPos = (Math.ceil(((charXPos - SUFF_POS_LEFT) / SHIFT_PER_STEP)) * SHIFT_PER_STEP); charAnim.walk([{x:(charXPos - startPos)}, {x:charXPos}], function ():void{ charAnim.halt(charAnim.randomIdle); }); } function frame229(){ introEnd(); } function frame230(){ stop(); dragonAnim.gotoAndPlay("idle"); } function frame252(){ stdLeave(); } function frame306(){ stop(); } } }//package
Section 665
//Level19 (Level19) package { import lp.pge.game.*; public dynamic class Level19 extends Level { } }//package
Section 666
//Level19Anim (Level19Anim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level19Anim extends LevelAnimation { public var dragonAnim1:MovieClip; public var dragonAnim2:MovieClip; public var dragonAnim3:MovieClip; public function Level19Anim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function init():void{ charXPos = charAnim.x; charYPos = charAnim.y; charRot = charAnim.rotation; onLevelLoad = function ():void{ dragonAnim1.gotoAndPlay(179); dragonAnim2.gotoAndPlay((179 + 17)); dragonAnim3.gotoAndPlay((179 + (2 * 17))); }; onLevelStart = function ():void{ stdEnter(); }; onLevelRestart = function ():void{ resetCharAnim(); dragonAnim1.gotoAndPlay(179); dragonAnim2.gotoAndPlay((179 + 17)); dragonAnim3.gotoAndPlay((179 + (2 * 17))); }; onLevelComplete = function ():void{ stdLeave(); }; onLevelUnload = function ():void{ stop(); dragonAnim1.destroy(); dragonAnim2.destroy(); dragonAnim3.destroy(); removeEventListener(ScriptEvent.L19_DRAGON_1_HIT, onDragon1Hit); removeEventListener(ScriptEvent.L19_DRAGON_2_HIT, onDragon2Hit); removeEventListener(ScriptEvent.L19_DRAGON_3_HIT, onDragon3Hit); }; addEventListener(ScriptEvent.L19_DRAGON_1_HIT, onDragon1Hit); addEventListener(ScriptEvent.L19_DRAGON_2_HIT, onDragon2Hit); addEventListener(ScriptEvent.L19_DRAGON_3_HIT, onDragon3Hit); } public function onDragon1Hit(_arg1:ScriptEvent):void{ dragonAnim1.flyAway(); } public function onDragon2Hit(_arg1:ScriptEvent):void{ dragonAnim2.flyAway(); } public function onDragon3Hit(_arg1:ScriptEvent):void{ dragonAnim3.flyAway(); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package
Section 667
//Level20 (Level20) package { import lp.pge.game.*; public dynamic class Level20 extends Level { } }//package
Section 668
//Level20Anim (Level20Anim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level20Anim extends LevelAnimation { public var geyserAnim:MovieClip; public function Level20Anim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function init():void{ charXPos = charAnim.x; charYPos = charAnim.y; charRot = charAnim.rotation; onLevelStart = function ():void{ stdEnter(); }; onLevelRestart = function ():void{ resetCharAnim(); geyserAnim.reset(); }; onLevelComplete = function ():void{ stdLeave(); geyserAnim.halt(); }; onLevelUnload = function ():void{ geyserAnim.destroy(); removeEventListener(ScriptEvent.L20_GEYSER_BLOCKED, onGeyserBlocked); }; addEventListener(ScriptEvent.L20_GEYSER_BLOCKED, onGeyserBlocked); } public function onGeyserBlocked(_arg1:ScriptEvent):void{ geyserAnim.gotoAndPlay(2); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package
Section 669
//Level21 (Level21) package { import lp.pge.game.*; public dynamic class Level21 extends Level { } }//package
Section 670
//Level21Anim (Level21Anim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level21Anim extends LevelAnimation { public var geyserAnim1:MovieClip; public var geyserAnim2:MovieClip; public var geyserAnim3:MovieClip; public function Level21Anim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function init():void{ charXPos = charAnim.x; charYPos = charAnim.y; charRot = charAnim.rotation; onLevelStart = function ():void{ stdEnter(); }; onLevelRestart = function ():void{ resetCharAnim(); geyserAnim1.reset(); geyserAnim2.reset(); geyserAnim3.reset(); }; onLevelComplete = function ():void{ stdLeave(); geyserAnim1.halt(); geyserAnim2.halt(); geyserAnim3.halt(); }; onLevelUnload = function ():void{ geyserAnim1.destroy(); geyserAnim2.destroy(); geyserAnim3.destroy(); removeEventListener(ScriptEvent.L21_GEYSER_1_BLOCKED, onGeyser1Blocked); removeEventListener(ScriptEvent.L21_GEYSER_2_BLOCKED, onGeyser2Blocked); removeEventListener(ScriptEvent.L21_GEYSER_3_BLOCKED, onGeyser3Blocked); }; addEventListener(ScriptEvent.L21_GEYSER_1_BLOCKED, onGeyser1Blocked); addEventListener(ScriptEvent.L21_GEYSER_2_BLOCKED, onGeyser2Blocked); addEventListener(ScriptEvent.L21_GEYSER_3_BLOCKED, onGeyser3Blocked); } public function onGeyser1Blocked(_arg1:ScriptEvent):void{ geyserAnim1.gotoAndPlay(2); } public function onGeyser2Blocked(_arg1:ScriptEvent):void{ geyserAnim2.gotoAndPlay(2); } public function onGeyser3Blocked(_arg1:ScriptEvent):void{ geyserAnim3.gotoAndPlay(2); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package
Section 671
//Level22 (Level22) package { import lp.pge.game.*; public dynamic class Level22 extends Level { } }//package
Section 672
//Level22Anim (Level22Anim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level22Anim extends LevelAnimation { public var risingWaterAnim:MovieClip; public var iceCrackAnim:MovieClip; public function Level22Anim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function init():void{ onLevelStart = function ():void{ risingWaterAnim.raftAnim.charAnim.randomIdle(); introEnd(); }; onLevelRestart = function ():void{ risingWaterAnim.gotoAndStop(1); iceCrackAnim.gotoAndStop(1); }; onLevelUnload = function ():void{ risingWaterAnim.stop(); iceCrackAnim.stop(); removeEventListener(ScriptEvent.L22_ICE_CRACK_BROKEN, onIceCrackBroken); }; addEventListener(ScriptEvent.L22_ICE_CRACK_BROKEN, onIceCrackBroken); } public function onIceCrackBroken(_arg1:ScriptEvent):void{ iceCrackAnim.gotoAndPlay(2); } public function giveWater():void{ risingWaterAnim.gotoAndPlay(2); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package
Section 673
//Level23 (Level23) package { import lp.pge.game.*; public dynamic class Level23 extends Level { } }//package
Section 674
//Level23Anim (Level23Anim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level23Anim extends LevelAnimation { public var icicleAnim1:MovieClip; public var icicleAnim2:MovieClip; public var icicleAnim3:MovieClip; public function Level23Anim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function init():void{ charXPos = charAnim.x; charYPos = charAnim.y; charRot = charAnim.rotation; onLevelStart = function ():void{ stdEnter(); }; onLevelRestart = function ():void{ resetCharAnim(); icicleAnim1.reset(); icicleAnim2.reset(); icicleAnim3.reset(); }; onLevelComplete = function ():void{ stdLeave(); }; onLevelUnload = function ():void{ icicleAnim1.destroy(); icicleAnim2.destroy(); icicleAnim3.destroy(); removeEventListener(ScriptEvent.L23_ICICLE_1_BROKEN, onIcicle1Broken); removeEventListener(ScriptEvent.L23_ICICLE_2_BROKEN, onIcicle2Broken); removeEventListener(ScriptEvent.L23_ICICLE_3_BROKEN, onIcicle3Broken); }; addEventListener(ScriptEvent.L23_ICICLE_1_BROKEN, onIcicle1Broken); addEventListener(ScriptEvent.L23_ICICLE_2_BROKEN, onIcicle2Broken); addEventListener(ScriptEvent.L23_ICICLE_3_BROKEN, onIcicle3Broken); } public function onIcicle1Broken(_arg1:ScriptEvent):void{ icicleAnim1.gotoAndPlay(2); } public function onIcicle2Broken(_arg1:ScriptEvent):void{ icicleAnim2.gotoAndPlay(2); } public function onIcicle3Broken(_arg1:ScriptEvent):void{ icicleAnim3.gotoAndPlay(2); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package
Section 675
//Level24 (Level24) package { import lp.pge.game.*; public dynamic class Level24 extends Level { } }//package
Section 676
//Level24Anim (Level24Anim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level24Anim extends LevelAnimation { public var icicleAnim:MovieClip; public function Level24Anim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function init():void{ charXPos = charAnim.x; charYPos = charAnim.y; charRot = charAnim.rotation; onLevelStart = function ():void{ stdEnter(); }; onLevelRestart = function ():void{ resetCharAnim(); icicleAnim.reset(); }; onLevelComplete = function ():void{ stdLeave(); }; onLevelUnload = function ():void{ icicleAnim.destroy(); removeEventListener(ScriptEvent.L24_ICICLE_BROKEN, onIcicleBroken); }; addEventListener(ScriptEvent.L24_ICICLE_BROKEN, onIcicleBroken); } public function onIcicleBroken(_arg1:ScriptEvent):void{ icicleAnim.gotoAndPlay(2); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package
Section 677
//Level25 (Level25) package { import lp.pge.game.*; public dynamic class Level25 extends Level { } }//package
Section 678
//Level25Anim (Level25Anim) package { import lp.pge.game.*; import flash.display.*; public dynamic class Level25Anim extends LevelAnimation { public var iceRockAnim:MovieClip; public var tr01; public var tr02; public var tr03; public var tr04; public var tr05:MovieClip; public function Level25Anim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function init():void{ charXPos = charAnim.x; charYPos = charAnim.y; charRot = charAnim.rotation; onLevelStart = function ():void{ stdEnter(); }; onLevelRestart = function ():void{ resetCharAnim(); iceRockAnim.gotoAndStop(1); }; onLevelComplete = function ():void{ }; onLevelUnload = function ():void{ iceRockAnim.gotoAndStop(1); removeEventListener(ScriptEvent.L25_ICE_ROCK_HIT, onIceRockHit); }; addEventListener(ScriptEvent.L25_ICE_ROCK_HIT, onIceRockHit); } public function onIceRockHit(_arg1:ScriptEvent):void{ iceRockAnim.gotoAndPlay(2); } public function goNow():void{ charAnim.walk([null, tr01, tr02, tr03, tr04, {x:tr05.x, y:tr05.y, r:tr05.rotation, cb:goBlack}, {x:(charXPos + STD_OFFSET_RIGHT), y:424}], charAnim.halt); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package
Section 679
//Level26 (Level26) package { import lp.pge.game.*; public dynamic class Level26 extends Level { } }//package
Section 680
//Level26Anim (Level26Anim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level26Anim extends LevelAnimation { public var icicleAnim1:MovieClip; public var icicleAnim2:MovieClip; public function Level26Anim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function init():void{ charXPos = charAnim.x; charYPos = charAnim.y; charRot = charAnim.rotation; onLevelStart = function ():void{ stdEnter(); }; onLevelComplete = function ():void{ stdLeave(); }; onLevelRestart = function ():void{ resetCharAnim(); icicleAnim1.reset(); icicleAnim2.reset(); }; onLevelUnload = function ():void{ icicleAnim1.destroy(); icicleAnim2.destroy(); removeEventListener(ScriptEvent.L26_ICICLE_1_BROKEN, onIcicle1Broken); removeEventListener(ScriptEvent.L26_ICICLE_2_BROKEN, onIcicle2Broken); }; addEventListener(ScriptEvent.L26_ICICLE_1_BROKEN, onIcicle1Broken); addEventListener(ScriptEvent.L26_ICICLE_2_BROKEN, onIcicle2Broken); } public function onIcicle1Broken(_arg1:ScriptEvent):void{ icicleAnim1.gotoAndPlay(2); } public function onIcicle2Broken(_arg1:ScriptEvent):void{ icicleAnim2.gotoAndPlay(2); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package
Section 681
//Level27 (Level27) package { import lp.pge.game.*; public dynamic class Level27 extends Level { } }//package
Section 682
//Level27Anim (Level27Anim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Level27Anim extends LevelAnimation { public var bearAnim:MovieClip; public function Level27Anim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function init():void{ charXPos = charAnim.x; charYPos = charAnim.y; charRot = charAnim.rotation; onLevelStart = function ():void{ var startPos:Number = (Math.ceil(((charXPos - SUFF_POS_LEFT) / SHIFT_PER_STEP)) * SHIFT_PER_STEP); charAnim.walk([{x:(charXPos - startPos)}, {x:charXPos}], function ():void{ charAnim.halt(charAnim.randomIdle); }); bearAnim.walk(); }; onLevelRestart = function ():void{ resetCharAnim(); bearAnim.idle(); }; onLevelComplete = function ():void{ }; onLevelUnload = function ():void{ stop(); bearAnim.gotoAndStop(1); removeEventListener(ScriptEvent.L27_BEAR_HIT, onBearHit); }; addEventListener(ScriptEvent.L27_BEAR_HIT, onBearHit); } public function onBearHit(_arg1:ScriptEvent):void{ bearAnim.down(); } public function goNow():void{ stdLeave(); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package
Section 683
//Level28 (Level28) package { import lp.pge.game.*; public dynamic class Level28 extends Level { } }//package
Section 684
//Level28Anim (Level28Anim) package { import com.greensock.*; import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import lp.pge.game.dummies.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; import lp.pge.game.core.managers.*; import lp.pge.game.core.entities.*; import asp.entities.*; public dynamic class Level28Anim extends LevelAnimation { public var iceRoofAnim:MovieClip; public var windAnim:MovieClip; public var mapAnim:MovieClip; public var toDisappear:uint; public function Level28Anim(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function init():void{ charXPos = charAnim.x; charYPos = charAnim.y; charRot = charAnim.rotation; onLevelLoad = function ():void{ windAnim.visible = false; if (windAnim.tween){ windAnim.tween.kill(); windAnim.tween = undefined; }; windAnim.x = 0; windAnim.y = -290; windAnim.faceAnim.stopAction(); mapAnim.gotoAndStop(1); mapAnim.visible = false; }; onLevelStart = function ():void{ stdEnter(); }; onLevelRestart = function ():void{ resetCharAnim(); iceRoofAnim.gotoAndStop(1); mapAnim.gotoAndStop(1); mapAnim.visible = false; windAnim.visible = false; windAnim.map.visible = true; if (windAnim.tween){ windAnim.tween.kill(); windAnim.tween = undefined; }; windAnim.x = 0; windAnim.y = -290; windAnim.faceAnim.stopAction(); }; onLevelComplete = function ():void{ }; onLevelUnload = function ():void{ iceRoofAnim.gotoAndStop(1); mapAnim.gotoAndStop(1); if (windAnim.tween){ windAnim.tween.kill(); windAnim.tween = undefined; }; windAnim.faceAnim.stopAction(); removeEventListener(ScriptEvent.L28_ICE_ROOF_BROKEN, onIceRoofBroken); removeEventListener(ScriptEvent.L28_WIND_HIT, onWindHit); }; addEventListener(ScriptEvent.L28_ICE_ROOF_BROKEN, onIceRoofBroken); addEventListener(ScriptEvent.L28_WIND_HIT, onWindHit); } public function onIceRoofBroken(_arg1:ScriptEvent):void{ iceRoofAnim.gotoAndPlay(2); } public function onWindHit(_arg1:ScriptEvent):void{ driveWind(); } public function initPhase2():void{ var _local1:GameManager = GameManager.instance; toDisappear = 2; var _local2:Spikes = (_local1.getEntity("mSpikes1") as Spikes); _local2.addEventListener(GameEvent.ANIM_COMPLETE, onDisappearComplete); _local2.playAnim("disappear"); var _local3:Spikes = (_local1.getEntity("mSpikes2") as Spikes); _local3.addEventListener(GameEvent.ANIM_COMPLETE, onDisappearComplete); _local3.playAnim("disappear"); } public function onDisappearComplete(_arg1:GameEvent):void{ (_arg1.target as EventDispatcher).removeEventListener(GameEvent.ANIM_COMPLETE, onDisappearComplete); GameManager.instance.disposeEntity((_arg1.target as IEntity)); toDisappear--; if (!toDisappear){ bringWind(); }; } public function bringWind():void{ windAnim.faceAnim.laugh(); windAnim.visible = true; windAnim.tween = new TweenLite(windAnim, 2, {x:85, y:-75, onComplete:function ():void{ windAnim.tween = undefined; var target:* = new TargetDummy(); var _local2 = target; with (_local2) { x = 292; y = 197; hitDistance = 20; event = ScriptEvent.L28_WIND_HIT; }; var spikes:* = new JumpingSpikesDummy(); _local2 = spikes; with (_local2) { x = 380; y = 260; wp0 = new Point((x - 150), y); wp1 = new Point((x + 150), y); }; dispatchEvent(new GameEvent(GameEvent.MOVIE_COMPLETE, false, false, {addTargets:[target], addSpikes:[spikes]})); }}); } public function driveWind():void{ windAnim.map.visible = false; windAnim.faceAnim.idle(); windAnim.tween = new TweenLite(windAnim, 2, {x:0, y:-290, onComplete:function ():void{ windAnim.faceAnim.stopAction(); windAnim.tween = undefined; }}); mapAnim.visible = true; mapAnim.gotoAndPlay(2); } public function goNow():void{ var _local1:Number = (Math.ceil(((((SUFF_POS_RIGHT - charXPos) - STEPS_1) - STEPS_2) / DIST_PER_STEP)) * DIST_PER_STEP); charAnim.walk([null, {x:(charXPos + STEPS_1)}, {x:((charXPos + STEPS_1) + STEPS_2), an:"walk2"}, {x:540, an:"walk3", cb:goBlack}, {x:(((charXPos + STEPS_1) + STEPS_2) + _local1), an:"walk3"}], charAnim.halt); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package
Section 685
//MainTheme (MainTheme) package { import flash.media.*; public dynamic class MainTheme extends Sound { } }//package
Section 686
//MochiBot (MochiBot) package { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ if (Security.sandboxType == "localWithFile"){ return (null); }; var _local3:MochiBot = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); var _local4 = "http://core.mochibot.com/my/core.swf"; var _local5:URLVariables = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; var _local6:String = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; var _local7:URLRequest = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; var _local8:Loader = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 687
//MountainsAmb (MountainsAmb) package { import flash.media.*; public dynamic class MountainsAmb extends Sound { } }//package
Section 688
//MoviesWindow (MoviesWindow) package { import lp.pge.menu.windows.*; public dynamic class MoviesWindow extends MoviesWindow { public function MoviesWindow(){ addFrameScript(717, frame718, 723, frame724); } function frame718(){ stop(); } function frame724(){ stop(); close(); } } }//package
Section 689
//MovingSpikesImage (MovingSpikesImage) package { import flash.display.*; public dynamic class MovingSpikesImage extends Sprite { public var anim:MovieClip; } }//package
Section 690
//NormalBlockBottomDummy (NormalBlockBottomDummy) package { import lp.pge.game.dummies.*; public dynamic class NormalBlockBottomDummy extends NormalBlockDummy { } }//package
Section 691
//NormalBlockBottomImage (NormalBlockBottomImage) package { import flash.display.*; public dynamic class NormalBlockBottomImage extends Sprite { public var vArrows:BalkVArrows; public var vPosInd:MovieClip; public var anim:MovieClip; public var hArrows:BalkHArrows; public var hPosInd:MovieClip; } }//package
Section 692
//NormalBlockBottomShapePattern (NormalBlockBottomShapePattern) package { import flash.events.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import lp.pge.game.patterns.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class NormalBlockBottomShapePattern extends AbstractShapePattern { public function NormalBlockBottomShapePattern(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = this; with (_local2) { hazard.userData = "hazard"; hazard1.userData = "hazard"; hazard2.userData = "hazard"; }; } function frame1(){ } } }//package
Section 693
//NormalBlockBottomShapeSampler (NormalBlockBottomShapeSampler) package { import lp.pge.game.samplers.*; public dynamic class NormalBlockBottomShapeSampler extends PolygonShapeSampler { } }//package
Section 694
//NormalBlockBottomShapeSampler2 (NormalBlockBottomShapeSampler2) package { import lp.pge.game.samplers.*; public dynamic class NormalBlockBottomShapeSampler2 extends PolygonShapeSampler { } }//package
Section 695
//NormalBlockCircleDummy (NormalBlockCircleDummy) package { import lp.pge.game.dummies.*; public dynamic class NormalBlockCircleDummy extends NormalBlockDummy { } }//package
Section 696
//NormalBlockCircleImage (NormalBlockCircleImage) package { import flash.display.*; public dynamic class NormalBlockCircleImage extends Sprite { public var vArrows:OrbVArrows; public var vPosInd:MovieClip; public var anim:MovieClip; public var hArrows:OrbHArrows; public var hPosInd:MovieClip; } }//package
Section 697
//NormalBlockCircleShapePattern (NormalBlockCircleShapePattern) package { import lp.pge.game.patterns.*; public dynamic class NormalBlockCircleShapePattern extends AbstractShapePattern { } }//package
Section 698
//NormalBlockLeftDummy (NormalBlockLeftDummy) package { import lp.pge.game.dummies.*; public dynamic class NormalBlockLeftDummy extends NormalBlockDummy { } }//package
Section 699
//NormalBlockLeftImage (NormalBlockLeftImage) package { import flash.display.*; public dynamic class NormalBlockLeftImage extends Sprite { public var vArrows:BalkV2Arrows; public var vPosInd:MovieClip; public var anim:MovieClip; public var hArrows:BalkH2Arrows; public var hPosInd:MovieClip; } }//package
Section 700
//NormalBlockLeftShapePattern (NormalBlockLeftShapePattern) package { import flash.events.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import lp.pge.game.patterns.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class NormalBlockLeftShapePattern extends AbstractShapePattern { public function NormalBlockLeftShapePattern(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = this; with (_local2) { hazard.userData = "hazard"; hazard1.userData = "hazard"; hazard2.userData = "hazard"; }; } function frame1(){ } } }//package
Section 701
//NormalBlockLeftShapeSampler (NormalBlockLeftShapeSampler) package { import lp.pge.game.samplers.*; public dynamic class NormalBlockLeftShapeSampler extends PolygonShapeSampler { } }//package
Section 702
//NormalBlockLeftShapeSampler2 (NormalBlockLeftShapeSampler2) package { import lp.pge.game.samplers.*; public dynamic class NormalBlockLeftShapeSampler2 extends PolygonShapeSampler { } }//package
Section 703
//NormalBlockRightDummy (NormalBlockRightDummy) package { import lp.pge.game.dummies.*; public dynamic class NormalBlockRightDummy extends NormalBlockDummy { } }//package
Section 704
//NormalBlockRightImage (NormalBlockRightImage) package { import flash.display.*; public dynamic class NormalBlockRightImage extends Sprite { public var vArrows:BalkV2Arrows; public var vPosInd:MovieClip; public var anim:MovieClip; public var hArrows:BalkH2Arrows; public var hPosInd:MovieClip; } }//package
Section 705
//NormalBlockRightShapePattern (NormalBlockRightShapePattern) package { import flash.events.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import lp.pge.game.patterns.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class NormalBlockRightShapePattern extends AbstractShapePattern { public function NormalBlockRightShapePattern(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = this; with (_local2) { hazard.userData = "hazard"; hazard1.userData = "hazard"; hazard2.userData = "hazard"; }; } function frame1(){ } } }//package
Section 706
//NormalBlockRightShapeSampler (NormalBlockRightShapeSampler) package { import lp.pge.game.samplers.*; public dynamic class NormalBlockRightShapeSampler extends PolygonShapeSampler { } }//package
Section 707
//NormalBlockRightShapeSampler2 (NormalBlockRightShapeSampler2) package { import lp.pge.game.samplers.*; public dynamic class NormalBlockRightShapeSampler2 extends PolygonShapeSampler { } }//package
Section 708
//NormalBlockSlopeTLDummy (NormalBlockSlopeTLDummy) package { import lp.pge.game.dummies.*; public dynamic class NormalBlockSlopeTLDummy extends NormalBlockDummy { } }//package
Section 709
//NormalBlockSlopeTLhapePattern (NormalBlockSlopeTLhapePattern) package { import lp.pge.game.patterns.*; public dynamic class NormalBlockSlopeTLhapePattern extends AbstractShapePattern { } }//package
Section 710
//NormalBlockSlopeTLImage (NormalBlockSlopeTLImage) package { import flash.display.*; public dynamic class NormalBlockSlopeTLImage extends Sprite { public var vArrows:SlopeVArrows; public var vPosInd:MovieClip; public var anim:MovieClip; public var hArrows:SlopeHArrows; public var hPosInd:MovieClip; } }//package
Section 711
//NormalBlockSlopeTRDummy (NormalBlockSlopeTRDummy) package { import lp.pge.game.dummies.*; public dynamic class NormalBlockSlopeTRDummy extends NormalBlockDummy { } }//package
Section 712
//NormalBlockSlopeTRImage (NormalBlockSlopeTRImage) package { import flash.display.*; public dynamic class NormalBlockSlopeTRImage extends Sprite { public var vArrows:SlopeVArrows; public var vPosInd:MovieClip; public var anim:MovieClip; public var hArrows:SlopeHArrows; public var hPosInd:MovieClip; } }//package
Section 713
//NormalBlockSlopeTRShapePattern (NormalBlockSlopeTRShapePattern) package { import lp.pge.game.patterns.*; public dynamic class NormalBlockSlopeTRShapePattern extends AbstractShapePattern { } }//package
Section 714
//OrbHArrows (OrbHArrows) package { import lp.pge.game.gui.*; public dynamic class OrbHArrows extends ArrowsIcon { } }//package
Section 715
//OrbVArrows (OrbVArrows) package { import lp.pge.game.gui.*; public dynamic class OrbVArrows extends ArrowsIcon { } }//package
Section 716
//PacketShapePattern (PacketShapePattern) package { import lp.pge.game.patterns.*; public dynamic class PacketShapePattern extends AbstractShapePattern { } }//package
Section 717
//PlayerImage (PlayerImage) package { import flash.display.*; public dynamic class PlayerImage extends Sprite { public var anim:MovieClip; } }//package
Section 718
//ProgressDisplay (ProgressDisplay) package { import flash.display.*; public dynamic class ProgressDisplay extends MovieClip { public var levelNum:MovieClip; public function ProgressDisplay(){ addFrameScript(0, frame1); } public function update(_arg1:int):void{ levelNum.gotoAndStop((1 + _arg1)); } function frame1(){ } } }//package
Section 719
//RiverAmb (RiverAmb) package { import flash.media.*; public dynamic class RiverAmb extends Sound { } }//package
Section 720
//RockAnim (RockAnim) package { import lp.pge.game.*; import flash.display.*; public dynamic class RockAnim extends MediaAnimation { public function RockAnim(){ addFrameScript(0, frame1, 1, frame2, 25, frame26, 42, frame43); } function frame1(){ stop(); stopSound(); } function frame2(){ playSound(new RockFallsSound()); } function frame26(){ MovieClip(parent).gotoAndPlay("outro"); } function frame43(){ stop(); stopSound(); } } }//package
Section 721
//RockFallsSound (RockFallsSound) package { import flash.media.*; public dynamic class RockFallsSound extends Sound { } }//package
Section 722
//ShakeSFX (ShakeSFX) package { import flash.media.*; public dynamic class ShakeSFX extends Sound { } }//package
Section 723
//SlopeHArrows (SlopeHArrows) package { import lp.pge.game.gui.*; public dynamic class SlopeHArrows extends ArrowsIcon { } }//package
Section 724
//SlopeVArrows (SlopeVArrows) package { import lp.pge.game.gui.*; public dynamic class SlopeVArrows extends ArrowsIcon { } }//package
Section 725
//SparksAnim (SparksAnim) package { import flash.display.*; import lp.pge.game.*; public dynamic class SparksAnim extends MovieClip { public function SparksAnim(){ addFrameScript(9, frame10); } function frame10(){ stop(); dispatchEvent(new GameEvent(GameEvent.ANIM_COMPLETE)); dispatchEvent(new GameEvent(GameEvent.ANIM_DISPOSE)); } } }//package
Section 726
//SpikesShapePattern (SpikesShapePattern) package { import lp.pge.game.patterns.*; public dynamic class SpikesShapePattern extends AbstractShapePattern { } }//package
Section 727
//StaticSpikesImage (StaticSpikesImage) package { import flash.display.*; public dynamic class StaticSpikesImage extends Sprite { public var anim:MovieClip; } }//package
Section 728
//StepTrace (StepTrace) package { import flash.display.*; public dynamic class StepTrace extends MovieClip { } }//package
Section 729
//StickyBlockTopDummy (StickyBlockTopDummy) package { import lp.pge.game.dummies.*; public dynamic class StickyBlockTopDummy extends StickyBlockDummy { } }//package
Section 730
//StickyBlockTopImage (StickyBlockTopImage) package { import flash.display.*; public dynamic class StickyBlockTopImage extends Sprite { public var vArrows:BalkVArrows; public var vPosInd:MovieClip; public var anim:MovieClip; public var hArrows:BalkHArrows; public var hPosInd:MovieClip; } }//package
Section 731
//StickyBlockTopShapePattern (StickyBlockTopShapePattern) package { import flash.events.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import lp.pge.game.patterns.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class StickyBlockTopShapePattern extends AbstractShapePattern { public function StickyBlockTopShapePattern(){ addFrameScript(0, frame1); } public function init():void{ var _local2 = this; with (_local2) { hazard.userData = "hazard"; }; } function frame1(){ } } }//package
Section 732
//StickyBlockTopShapeSampler (StickyBlockTopShapeSampler) package { import lp.pge.game.samplers.*; public dynamic class StickyBlockTopShapeSampler extends PolygonShapeSampler { } }//package
Section 733
//StickyBlockTopShapeSampler2 (StickyBlockTopShapeSampler2) package { import lp.pge.game.samplers.*; public dynamic class StickyBlockTopShapeSampler2 extends PolygonShapeSampler { } }//package
Section 734
//StoneAnim (StoneAnim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class StoneAnim extends MediaAnimation { public function StoneAnim(){ addFrameScript(0, frame1, 24, frame25, 25, frame26, 40, frame41, 58, frame59); } function frame1(){ stop(); stopSound(); } function frame25(){ gotoAndStop(1); } function frame26(){ playSound(new BigRockRollsOutSound()); } function frame41(){ var _local1 = parent; _local1["goNow"](); } function frame59(){ stop(); stopSound(); } } }//package
Section 735
//TargetImage (TargetImage) package { import flash.display.*; public dynamic class TargetImage extends Sprite { public var anim:MovieClip; } }//package
Section 736
//TargetShapePattern (TargetShapePattern) package { import lp.pge.game.patterns.*; public dynamic class TargetShapePattern extends AbstractShapePattern { } }//package
Section 737
//ThornAnim (ThornAnim) package { import lp.pge.game.*; public dynamic class ThornAnim extends MediaAnimation { public function ThornAnim(){ addFrameScript(0, frame1, 1, frame2, 10, frame11); } public function reset():void{ gotoAndStop(1); } function frame1(){ stop(); stopSound(); } function frame2(){ playSound(new ThornBreaksSound()); } function frame11(){ stop(); stopSound(); } } }//package
Section 738
//ThornBreaksSound (ThornBreaksSound) package { import flash.media.*; public dynamic class ThornBreaksSound extends Sound { } }//package
Section 739
//ThrowsDisplay (ThrowsDisplay) package { import flash.display.*; public dynamic class ThrowsDisplay extends MovieClip { public var numThrows:MovieClip; public function ThrowsDisplay(){ addFrameScript(0, frame1); } public function update(_arg1:int, _arg2:int):void{ numThrows.gotoAndStop((1 + _arg1)); } function frame1(){ } } }//package
Section 740
//TreeAnim (TreeAnim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class TreeAnim extends MediaAnimation { public function TreeAnim(){ addFrameScript(0, frame1, 1, frame2, 30, frame31, 47, frame48); } function frame1(){ stop(); stopSound(); } function frame2(){ playSound(new TreeFallsSound()); } function frame31(){ var _local1 = parent; _local1["goNow"](); } function frame48(){ stop(); stopSound(); } } }//package
Section 741
//TreeFallsSound (TreeFallsSound) package { import flash.media.*; public dynamic class TreeFallsSound extends Sound { } }//package
Section 742
//TrialButton1 (TrialButton1) package { import lp.pge.menu.buttons.*; public dynamic class TrialButton1 extends TrialButton { public function TrialButton1(){ addFrameScript(0, frame1); } function frame1(){ stop(); hitArea = hit; } } }//package
Section 743
//TrialButton2 (TrialButton2) package { import lp.pge.menu.buttons.*; public dynamic class TrialButton2 extends TrialButton { public function TrialButton2(){ addFrameScript(0, frame1); } function frame1(){ stop(); hitArea = hit; } } }//package
Section 744
//TriggerL01Dummy (TriggerL01Dummy) package { import lp.pge.game.dummies.*; public dynamic class TriggerL01Dummy extends TriggerDummy { } }//package
Section 745
//TriggerL01ShapePattern (TriggerL01ShapePattern) package { import lp.pge.game.patterns.*; public dynamic class TriggerL01ShapePattern extends AbstractShapePattern { } }//package
Section 746
//TriggerL01ShapeSampler (TriggerL01ShapeSampler) package { import lp.pge.game.samplers.*; public dynamic class TriggerL01ShapeSampler extends PolygonShapeSampler { } }//package
Section 747
//WaterfallAnim (WaterfallAnim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class WaterfallAnim extends MediaAnimation { public var waterfallAnim:MovieClip; public function WaterfallAnim(){ addFrameScript(0, frame1, 1, frame2, 30, frame31, 44, frame45); } public function destroyThis():void{ stop(); stopSound(); if (waterfallAnim){ waterfallAnim.stop(); waterfallAnim.stopSound(); }; } function frame1(){ stop(); stopSound(); } function frame2(){ playSound(new WaterfallDisappearsSound()); waterfallAnim.stopSound(); } function frame31(){ waterfallAnim.stop(); } function frame45(){ stop(); stopSound(); } } }//package
Section 748
//WaterfallAnim2 (WaterfallAnim2) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class WaterfallAnim2 extends MediaAnimation { public var waterfallAnim:MovieClip; public function WaterfallAnim2(){ addFrameScript(0, frame1, 1, frame2, 37, frame38); } public function destroyThis():void{ stop(); stopSound(); if (waterfallAnim){ waterfallAnim.stop(); waterfallAnim.stopSound(); }; } function frame1(){ stop(); stopSound(); } function frame2(){ playSound(new WaterfallDisappearsSound()); waterfallAnim.stopSound(); } function frame38(){ stop(); waterfallAnim.stop(); stopSound(); } } }//package
Section 749
//WaterfallAnimL12 (WaterfallAnimL12) package { import lp.pge.game.*; public dynamic class WaterfallAnimL12 extends MediaAnimation { public function WaterfallAnimL12(){ addFrameScript(0, frame1, 19, frame20, 38, frame39, 57, frame58, 76, frame77); } function frame1(){ playSound(new WaterfallSound()); } function frame20(){ playSound(); } function frame39(){ playSound(); } function frame58(){ playSound(); } function frame77(){ playSound(); } } }//package
Section 750
//WaterfallAnimL17 (WaterfallAnimL17) package { import lp.pge.game.*; public dynamic class WaterfallAnimL17 extends MediaAnimation { public function WaterfallAnimL17(){ addFrameScript(0, frame1, 19, frame20, 38, frame39, 57, frame58); } function frame1(){ playSound(new WaterfallSound()); } function frame20(){ playSound(); } function frame39(){ playSound(); } function frame58(){ playSound(); } } }//package
Section 751
//WaterfallDisappearsSound (WaterfallDisappearsSound) package { import flash.media.*; public dynamic class WaterfallDisappearsSound extends Sound { } }//package
Section 752
//WaterfallSound (WaterfallSound) package { import flash.media.*; public dynamic class WaterfallSound extends Sound { } }//package
Section 753
//WaterSplashAnim (WaterSplashAnim) package { import lp.pge.game.*; public dynamic class WaterSplashAnim extends MediaAnimation { public function WaterSplashAnim(){ addFrameScript(0, frame1, 64, frame65); } public function destroyThis():void{ stop(); if (parent){ parent.removeChild(this); }; } function frame1(){ playSound(new WaterSplashSound()); } function frame65(){ destroy(); stopSound(); } } }//package
Section 754
//WaterSplashSound (WaterSplashSound) package { import flash.media.*; public dynamic class WaterSplashSound extends Sound { } }//package
Section 755
//Waymark (Waymark) package { import flash.display.*; public dynamic class Waymark extends Sprite { } }//package
Section 756
//VikingSound (VikingSound) package { import flash.media.*; public dynamic class VikingSound extends Sound { } }//package
Section 757
//WMCurtain (WMCurtain) package { import flash.display.*; public dynamic class WMCurtain extends Sprite { } }//package
Section 758
//VolcanoAnim (VolcanoAnim) package { import flash.events.*; import lp.pge.game.*; import flash.utils.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class VolcanoAnim extends MediaAnimation { public var lavaAnim:MovieClip; public function VolcanoAnim(){ addFrameScript(0, frame1, 1, frame2, 12, frame13); } public function run():void{ lavaAnim.run(); } public function halt():void{ lavaAnim.halt(); } public function reset():void{ gotoAndStop(1); lavaAnim.reset(); } public function destroyThis():void{ stop(); lavaAnim.halt(); } function frame1(){ stop(); run(); } function frame2(){ stopSound(); } function frame13(){ stop(); } } }//package
Section 759
//VolcanoExplodesSound (VolcanoExplodesSound) package { import flash.media.*; public dynamic class VolcanoExplodesSound extends Sound { } }//package
Section 760
//WoodHit (WoodHit) package { import flash.media.*; public dynamic class WoodHit extends Sound { } }//package

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 BitmapUsed by:3
Symbol 3 GraphicUses:2Used by:6
Symbol 4 GraphicUsed by:5
Symbol 5 ButtonUses:4Used by:6
Symbol 6 MovieClip {Viking_fla.thumbclip_2}Uses:3 5Used by:7 1684
Symbol 7 MovieClipUses:6Used by:Timeline
Symbol 8 GraphicUsed by:9 438 1677 1684 3073
Symbol 9 MovieClip {Viking_fla.ClientPreloadButton_4}Uses:8Used by:Timeline
Symbol 10 GraphicUsed by:15
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Symbol 12 TextUses:11Used by:15
Symbol 13 GraphicUsed by:15
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClip {Viking_fla.ClientPreloader_5}Uses:10 12 13 14Used by:Timeline
Symbol 16 Sound {WoodHit}
Symbol 17 Sound {WaterSplashSound}
Symbol 18 Sound {WaterfallDisappearsSound}
Symbol 19 Sound {VolcanoExplodesSound}
Symbol 20 Sound {VikingSound}
Symbol 21 Sound {TreeFallsSound}
Symbol 22 Sound {ThornBreaksSound}
Symbol 23 Sound {BonusSound}
Symbol 24 Sound {RockFallsSound}
Symbol 25 Sound {RiverAmb}
Symbol 26 Sound {ShakeSFX}
Symbol 27 Sound {CrashSound}
Symbol 28 Sound {HolyBallSound}
Symbol 29 Sound {MountainsAmb}
Symbol 30 Sound {IronHit}
Symbol 31 Sound {IcicleBreaksSound}
Symbol 32 Sound {IceRockBreaksSound}
Symbol 33 Sound {HolyLightSound}
Symbol 34 Sound {GatesClosingSound}
Symbol 35 Sound {ForestAmb}
Symbol 36 Sound {EvilWindSound}
Symbol 37 Sound {EvilWindLaughSound}
Symbol 38 Sound {EvilWindIdleSound}
Symbol 39 Sound {DragonSound}
Symbol 40 Sound {DamExplodesSound}
Symbol 41 Sound {CrocodileSound}
Symbol 42 Sound {CrocodileHitSound}
Symbol 43 Sound {CavernAmb}
Symbol 44 Sound {ButtonClickSound}
Symbol 45 Sound {BranchFallsSound}
Symbol 46 Sound {BigRockRollsOutSound}
Symbol 47 Sound {BearSound}
Symbol 48 Sound {ApplauseSound}
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Symbol 2775 BitmapUsed by:2776
Symbol 2776 GraphicUses:2775Used by:2777
Symbol 2777 MovieClip {Level14Anim}Uses:2776 2215 653Used by:2784
Symbol 2778 MovieClip {L14GeometryShapePattern}Uses:71Used by:2779
Symbol 2779 MovieClip {L14GeometryDummy}Uses:2778Used by:2783
Symbol 2780 MovieClip {BouncyBlockRightImage}Uses:2451 2498 2497 67 68Used by:2782
Symbol 2781 MovieClip {BouncyBlockRightShapePattern}Uses:2455 2456 2328Used by:2782
Symbol 2782 MovieClip {BouncyBlockRightDummy}Uses:2780 2781Used by:2783
Symbol 2783 MovieClip {Viking_fla.Level14Data_792}Uses:2779 2267 2275 2389 2291 2321 1405 2782 2406Used by:2784
Symbol 2784 MovieClip {Level14}Uses:2777 2218 2783Used by:3093
Symbol 2785 BitmapUsed by:2786
Symbol 2786 GraphicUses:2785Used by:2787
Symbol 2787 MovieClip {Level13Anim}Uses:2786 614 2215Used by:2804
Symbol 2788 MovieClip {L13GeometryShapePattern}Uses:71Used by:2789
Symbol 2789 MovieClip {L13GeometryDummy}Uses:2788Used by:2803
Symbol 2790 BitmapUsed by:2791
Symbol 2791 GraphicUses:2790Used by:2792
Symbol 2792 MovieClipUses:2791Used by:2796
Symbol 2793 BitmapUsed by:2794
Symbol 2794 GraphicUses:2793Used by:2795
Symbol 2795 MovieClipUses:2794Used by:2796
Symbol 2796 MovieClipUses:2792 2795Used by:2797
Symbol 2797 MovieClip {Viking_fla.NormalBlockLeftAnim_813}Uses:2796Used by:2798
Symbol 2798 MovieClip {NormalBlockLeftImage}Uses:2797 2497 2498 2306 2307Used by:2802
Symbol 2799 MovieClip {NormalBlockLeftShapeSampler}Uses:2288Used by:2801
Symbol 2800 MovieClip {NormalBlockLeftShapeSampler2}Uses:2288Used by:2801
Symbol 2801 MovieClip {NormalBlockLeftShapePattern}Uses:2799 2800 2328Used by:2802
Symbol 2802 MovieClip {NormalBlockLeftDummy}Uses:2798 2801Used by:2803
Symbol 2803 MovieClip {Viking_fla.Level13Data_808}Uses:2789 2267 2275 2749 2802 2321 2310 1405 2389 2406Used by:2804
Symbol 2804 MovieClip {Level13}Uses:2787 2218 2803Used by:3093
Symbol 2805 BitmapUsed by:2806
Symbol 2806 GraphicUses:2805Used by:2832
Symbol 2807 BitmapUsed by:2808
Symbol 2808 GraphicUses:2807Used by:2809
Symbol 2809 MovieClipUses:2808Used by:2832
Symbol 2810 BitmapUsed by:2811
Symbol 2811 GraphicUses:2810Used by:2812
Symbol 2812 MovieClipUses:2811Used by:2813
Symbol 2813 MovieClipUses:2812Used by:2822
Symbol 2814 BitmapUsed by:2815
Symbol 2815 GraphicUses:2814Used by:2816
Symbol 2816 MovieClipUses:2815Used by:2822
Symbol 2817 ShapeTweeningUsed by:2821
Symbol 2818 ShapeTweeningUsed by:2821
Symbol 2819 ShapeTweeningUsed by:2821
Symbol 2820 ShapeTweeningUsed by:2821
Symbol 2821 MovieClipUses:2817 2818 2819 2820 2577Used by:2822
Symbol 2822 MovieClip {Viking_fla.WaterAnim_837}Uses:2813 2816 2821Used by:2832
Symbol 2823 BitmapUsed by:2824
Symbol 2824 GraphicUses:2823Used by:2825
Symbol 2825 MovieClipUses:2824Used by:2832
Symbol 2826 BitmapUsed by:2827
Symbol 2827 GraphicUses:2826Used by:2828
Symbol 2828 MovieClipUses:2827Used by:2832
Symbol 2829 BitmapUsed by:2830
Symbol 2830 GraphicUses:2829Used by:2831
Symbol 2831 MovieClipUses:2830 622Used by:2832
Symbol 2832 MovieClip {Level12Anim}Uses:2806 592 2809 2822 2825 2828 2215 2831Used by:2836
Symbol 2833 MovieClip {L12GeometryShapePattern}Uses:71Used by:2834
Symbol 2834 MovieClip {L12GeometryDummy}Uses:2833Used by:2835
Symbol 2835 MovieClip {Viking_fla.Level12Data_845}Uses:2834 2267 2275 2749 2458 2762 2310 1405 2321 2406Used by:2836
Symbol 2836 MovieClip {Level12}Uses:2832 2218 2835Used by:3093
Symbol 2837 BitmapUsed by:2838
Symbol 2838 GraphicUses:2837Used by:2841
Symbol 2839 BitmapUsed by:2840
Symbol 2840 GraphicUses:2839Used by:2841
Symbol 2841 MovieClip {Level11Anim}Uses:2838 2215 2840 552 1239 1080Used by:2849
Symbol 2842 GraphicUsed by:2843
Symbol 2843 MovieClip {lp.pge.game.samplers.BLSlopeShapeSampler}Uses:2842Used by:2846 2919
Symbol 2844 GraphicUsed by:2845
Symbol 2845 MovieClip {lp.pge.game.samplers.BRSlopeShapeSampler}Uses:2844Used by:2846 2919
Symbol 2846 MovieClip {L11GeometryShapePattern}Uses:71 75 2843 2328 73 2845Used by:2847
Symbol 2847 MovieClip {L11GeometryDummy}Uses:2846Used by:2848
Symbol 2848 MovieClip {Viking_fla.Level11Data_887}Uses:2847 2267 2275 2321 1405 2310 2406Used by:2849
Symbol 2849 MovieClip {Level11}Uses:2841 2218 2848Used by:3093
Symbol 2850 BitmapUsed by:2851
Symbol 2851 GraphicUses:2850Used by:2852
Symbol 2852 MovieClip {Level10Anim}Uses:2851 2215 552 1080Used by:2869
Symbol 2853 MovieClip {L10GeometryShapePattern}Uses:71Used by:2854
Symbol 2854 MovieClip {L10GeometryDummy}Uses:2853Used by:2868
Symbol 2855 BitmapUsed by:2856
Symbol 2856 GraphicUses:2855Used by:2857
Symbol 2857 MovieClipUses:2856Used by:2861
Symbol 2858 BitmapUsed by:2859
Symbol 2859 GraphicUses:2858Used by:2860
Symbol 2860 MovieClipUses:2859Used by:2861
Symbol 2861 MovieClipUses:2857 2860Used by:2862
Symbol 2862 MovieClip {Viking_fla.StickyBlockTopAnim_899}Uses:2861Used by:2863
Symbol 2863 MovieClip {StickyBlockTopImage}Uses:2862 2452 2453 67 68Used by:2867
Symbol 2864 MovieClip {StickyBlockTopShapeSampler}Uses:2288Used by:2866
Symbol 2865 MovieClip {StickyBlockTopShapeSampler2}Uses:2288Used by:2866
Symbol 2866 MovieClip {StickyBlockTopShapePattern}Uses:2864 2865Used by:2867
Symbol 2867 MovieClip {StickyBlockTopDummy}Uses:2863 2866Used by:2868 2878
Symbol 2868 MovieClip {Viking_fla.Level10Data_894}Uses:2854 2267 2275 2674 2321 1405 2867 2291 2406Used by:2869
Symbol 2869 MovieClip {Level10}Uses:2852 2218 2868Used by:3093
Symbol 2870 BitmapUsed by:2871
Symbol 2871 GraphicUses:2870Used by:2875
Symbol 2872 BitmapUsed by:2873
Symbol 2873 GraphicUses:2872Used by:2874
Symbol 2874 MovieClipUses:2873 622Used by:2875
Symbol 2875 MovieClip {Level09Anim}Uses:2871 2215 441 2874Used by:2879
Symbol 2876 MovieClip {L09GeometryShapePattern}Uses:71Used by:2877
Symbol 2877 MovieClip {L09GeometryDummy}Uses:2876Used by:2878
Symbol 2878 MovieClip {Viking_fla.Level09Data_915}Uses:2877 2267 2275 2674 2867 2291 1405 2310 2321 2406Used by:2879
Symbol 2879 MovieClip {Level09}Uses:2875 2218 2878Used by:3093
Symbol 2880 BitmapUsed by:2881
Symbol 2881 GraphicUses:2880Used by:2882
Symbol 2882 MovieClip {Level08Anim}Uses:2881 2215 441Used by:2886
Symbol 2883 MovieClip {L08GeometryShapePattern}Uses:71Used by:2884
Symbol 2884 MovieClip {L08GeometryDummy}Uses:2883Used by:2885
Symbol 2885 MovieClip {Viking_fla.Level08Data_920}Uses:2884 2267 2275 2310 1405 2321 2762 2406Used by:2886
Symbol 2886 MovieClip {Level08}Uses:2882 2218 2885Used by:3093
Symbol 2887 BitmapUsed by:2888
Symbol 2888 GraphicUses:2887Used by:2891
Symbol 2889 BitmapUsed by:2890
Symbol 2890 GraphicUses:2889Used by:2891
Symbol 2891 MovieClip {Level07Anim}Uses:2888 2215 2890 423Used by:2898
Symbol 2892 MovieClip {L07GeometryShapePattern}Uses:71Used by:2893
Symbol 2893 MovieClip {L07GeometryDummy}Uses:2892Used by:2897
Symbol 2894 MovieClip {TriggerL01ShapeSampler}Uses:2288Used by:2895
Symbol 2895 MovieClip {TriggerL01ShapePattern}Uses:2894Used by:2896
Symbol 2896 MovieClip {TriggerL01Dummy}Uses:2895Used by:2897
Symbol 2897 MovieClip {Viking_fla.Level07Data_927}Uses:2893 2896 2267 2275 2749 2310 1405 2321 2430 2406Used by:2898
Symbol 2898 MovieClip {Level07}Uses:2891 2218 2897Used by:3093
Symbol 2899 BitmapUsed by:2900
Symbol 2900 GraphicUses:2899Used by:2904
Symbol 2901 BitmapUsed by:2902
Symbol 2902 GraphicUses:2901Used by:2903
Symbol 2903 MovieClipUses:2902 622Used by:2904
Symbol 2904 MovieClip {Level06Anim}Uses:2900 2215 441 2903Used by:2908
Symbol 2905 MovieClip {L06GeometryShapePattern}Uses:71Used by:2906
Symbol 2906 MovieClip {L06GeometryDummy}Uses:2905Used by:2907
Symbol 2907 MovieClip {Viking_fla.Level06Data_936}Uses:2906 2267 2275 2458 2310 1405 2291 2406Used by:2908
Symbol 2908 MovieClip {Level06}Uses:2904 2218 2907Used by:3093
Symbol 2909 BitmapUsed by:2910
Symbol 2910 GraphicUses:2909Used by:2911
Symbol 2911 MovieClip {Level05Anim}Uses:2910 2215 441Used by:2915
Symbol 2912 MovieClip {L05GeometryShapePattern}Uses:71Used by:2913
Symbol 2913 MovieClip {L05GeometryDummy}Uses:2912Used by:2914
Symbol 2914 MovieClip {Viking_fla.Level05Data_941}Uses:2913 2267 2275 2310 1405 2762 2291 2430 2406Used by:2915
Symbol 2915 MovieClip {Level05}Uses:2911 2218 2914Used by:3093
Symbol 2916 BitmapUsed by:2917
Symbol 2917 GraphicUses:2916Used by:2918
Symbol 2918 MovieClip {Level04Anim}Uses:2917 419 2464 2215Used by:2922
Symbol 2919 MovieClip {L04GeometryShapePattern}Uses:71 2845 73 2843Used by:2920
Symbol 2920 MovieClip {L04GeometryDummy}Uses:2919Used by:2921
Symbol 2921 MovieClip {Viking_fla.Level04Data_952}Uses:2920 2267 2275 2458 2310 1405 2291 2406Used by:2922
Symbol 2922 MovieClip {Level04}Uses:2918 2218 2921Used by:3093
Symbol 2923 BitmapUsed by:2924
Symbol 2924 GraphicUses:2923Used by:2933 2949
Symbol 2925 BitmapUsed by:2926
Symbol 2926 GraphicUses:2925Used by:2927
Symbol 2927 MovieClipUses:2926Used by:2931 2932 2940 2941 2947 2948
Symbol 2928 BitmapUsed by:2929
Symbol 2929 GraphicUses:2928Used by:2930
Symbol 2930 MovieClipUses:2929Used by:2931 2932 2940 2941 2947
Symbol 2931 MovieClipUses:2927 2930Used by:2932
Symbol 2932 MovieClip {Viking_fla.L03Hint_968}Uses:2927 2930 2931Used by:2933
Symbol 2933 MovieClip {Level03Anim}Uses:2924 2215 402 2932Used by:2937
Symbol 2934 MovieClip {L03GeometryShapePattern}Uses:71Used by:2935
Symbol 2935 MovieClip {L03GeometryDummy}Uses:2934Used by:2936
Symbol 2936 MovieClip {Viking_fla.Level03Data_972}Uses:2935 2310 2267 2321 1405 2275 2406Used by:2937
Symbol 2937 MovieClip {Level03}Uses:2933 2218 2936Used by:3093
Symbol 2938 BitmapUsed by:2939
Symbol 2939 GraphicUses:2938Used by:2942
Symbol 2940 MovieClipUses:2927 2930Used by:2941
Symbol 2941 MovieClip {Viking_fla.L02Hint_977}Uses:2927 2930 2940Used by:2942
Symbol 2942 MovieClip {Level02Anim}Uses:2939 2215 402 2941Used by:2946
Symbol 2943 MovieClip {L02GeometryShapePattern}Uses:71Used by:2944
Symbol 2944 MovieClip {L02GeometryDummy}Uses:2943Used by:2945
Symbol 2945 MovieClip {Viking_fla.Level02Data_979}Uses:2944 2267 2275 2321 1405 2406Used by:2946
Symbol 2946 MovieClip {Level02}Uses:2942 2218 2945Used by:3093
Symbol 2947 MovieClipUses:2927 2930Used by:2948
Symbol 2948 MovieClip {Viking_fla.L01Hint_984}Uses:2927 2947Used by:2949
Symbol 2949 MovieClip {Level01Anim}Uses:2924 2215 402 2948Used by:2953
Symbol 2950 MovieClip {L01GeometryShapePattern}Uses:71Used by:2951
Symbol 2951 MovieClip {L01GeometryDummy}Uses:2950Used by:2952
Symbol 2952 MovieClip {Viking_fla.Level01Data_986}Uses:2951 2267 2275 2321 2406Used by:2953
Symbol 2953 MovieClip {Level01}Uses:2949 2218 2952Used by:3093
Symbol 2954 GraphicUsed by:2955
Symbol 2955 MovieClip {WMCurtain}Uses:2954Used by:3093
Symbol 2956 BitmapUsed by:2957
Symbol 2957 GraphicUses:2956Used by:2958
Symbol 2958 MovieClip {lp.pge.gui.Cursor}Uses:2957Used by:3093  Timeline
Symbol 2959 MovieClip {lp.pge.game.LevelManager}Used by:3033
Symbol 2960 BitmapUsed by:2961
Symbol 2961 GraphicUses:2960Used by:2965
Symbol 2962 BitmapUsed by:2963
Symbol 2963 GraphicUses:2962Used by:2964
Symbol 2964 MovieClipUses:2963Used by:2965
Symbol 2965 MovieClip {Viking_fla.ResetButton_999}Uses:2961 2964Used by:3001
Symbol 2966 BitmapUsed by:2967
Symbol 2967 GraphicUses:2966Used by:2971
Symbol 2968 BitmapUsed by:2969
Symbol 2969 GraphicUses:2968Used by:2970
Symbol 2970 MovieClipUses:2969Used by:2971
Symbol 2971 MovieClip {Viking_fla.PauseButton_1001}Uses:2967 2970Used by:3001
Symbol 2972 BitmapUsed by:2973
Symbol 2973 GraphicUses:2972Used by:2974
Symbol 2974 MovieClip {Viking_fla.PALogo_1007}Uses:2973Used by:3001 3064
Symbol 2975 GraphicUsed by:2993
Symbol 2976 GraphicUsed by:2979
Symbol 2977 ShapeTweeningUsed by:2979
Symbol 2978 GraphicUsed by:2979
Symbol 2979 MovieClip {Viking_fla.button_shine_1010}Uses:2976 2977 2978Used by:2993
Symbol 2980 GraphicUsed by:2993
Symbol 2981 GraphicUsed by:2993
Symbol 2982 GraphicUsed by:2983
Symbol 2983 MovieClipUses:2982Used by:2984
Symbol 2984 MovieClip {Viking_fla.star_mc_1012}Uses:2983Used by:2991
Symbol 2985 GraphicUsed by:2986
Symbol 2986 MovieClipUses:2985Used by:2987
Symbol 2987 MovieClip {Viking_fla.shade_mc_1014}Uses:2986Used by:2991
Symbol 2988 GraphicUsed by:2989
Symbol 2989 MovieClipUses:2988Used by:2990
Symbol 2990 MovieClip {Viking_fla.star_s_mc_1016}Uses:2989Used by:2991
Symbol 2991 MovieClipUses:2984 2987 2990Used by:2993
Symbol 2992 GraphicUsed by:2993
Symbol 2993 ButtonUses:2975 1668 2979 2980 1675 2981 2991 2992Used by:3000
Symbol 2994 GraphicUsed by:2996
Symbol 2995 GraphicUsed by:2996
Symbol 2996 ButtonUses:2994 2995Used by:3000
Symbol 2997 GraphicUsed by:2999
Symbol 2998 GraphicUsed by:2999
Symbol 2999 ButtonUses:2997 2998Used by:3000
Symbol 3000 MovieClip {Viking_fla.ClientLogoButton_1008}Uses:2993 2996 2999Used by:3001 3064
Symbol 3001 MovieClip {lp.pge.game.GameBar}Uses:368 2965 2971 361 2974 3000Used by:3033
Symbol 3002 MovieClipUses:309Used by:3031
Symbol 3003 BitmapUsed by:3004
Symbol 3004 GraphicUses:3003Used by:3030
Symbol 3005 BitmapUsed by:3006
Symbol 3006 GraphicUses:3005Used by:3009
Symbol 3007 BitmapUsed by:3008
Symbol 3008 GraphicUses:3007Used by:3009
Symbol 3009 MovieClip {Viking_fla.ResumeButton_1023}Uses:3006 3008Used by:3030
Symbol 3010 BitmapUsed by:3011
Symbol 3011 GraphicUses:3010Used by:3014
Symbol 3012 BitmapUsed by:3013
Symbol 3013 GraphicUses:3012Used by:3014
Symbol 3014 MovieClip {Viking_fla.ReplayButton_1024}Uses:3011 3013Used by:3030
Symbol 3015 BitmapUsed by:3016
Symbol 3016 GraphicUses:3015Used by:3019
Symbol 3017 BitmapUsed by:3018
Symbol 3018 GraphicUses:3017Used by:3019
Symbol 3019 MovieClip {Viking_fla.MainMenuButton_1025}Uses:3016 3018Used by:3030
Symbol 3020 BitmapUsed by:3021
Symbol 3021 GraphicUses:3020Used by:3024
Symbol 3022 BitmapUsed by:3023
Symbol 3023 GraphicUses:3022Used by:3024
Symbol 3024 MovieClip {Viking_fla.MapButton_1026}Uses:3021 3023Used by:3030
Symbol 3025 BitmapUsed by:3026
Symbol 3026 GraphicUses:3025Used by:3029
Symbol 3027 BitmapUsed by:3028
Symbol 3028 GraphicUses:3027Used by:3029
Symbol 3029 MovieClip {Viking_fla.WalkthroughButton_1027}Uses:3026 3028Used by:3030
Symbol 3030 MovieClip {Viking_fla.Panel_1022}Uses:3004 3009 3014 3019 3024 3029 1718Used by:3031
Symbol 3031 MovieClip {lp.pge.game.GameMenu}Uses:3002 3030Used by:3033
Symbol 3032 MovieClip {lp.pge.game.GameWindowManager}Used by:3033
Symbol 3033 MovieClip {lp.pge.game.Game}Uses:2959 3001 3031 310 3032Used by:3093
Symbol 3034 MovieClip {lp.pge.menu.buttons.SkipButton}Uses:1710 1712Used by:3062
Symbol 3035 ShapeTweeningUsed by:3062
Symbol 3036 BitmapUsed by:3037
Symbol 3037 GraphicUses:3036Used by:3040
Symbol 3038 BitmapUsed by:3039
Symbol 3039 GraphicUses:3038Used by:3040
Symbol 3040 MovieClip {lp.pge.menu.buttons.PlayButton}Uses:3037 3039Used by:3061
Symbol 3041 BitmapUsed by:3042
Symbol 3042 GraphicUses:3041Used by:3045
Symbol 3043 BitmapUsed by:3044
Symbol 3044 GraphicUses:3043Used by:3045
Symbol 3045 MovieClip {lp.pge.menu.buttons.MoreGamesButton}Uses:3042 3044Used by:3061
Symbol 3046 BitmapUsed by:3047
Symbol 3047 GraphicUses:3046Used by:3050
Symbol 3048 BitmapUsed by:3049
Symbol 3049 GraphicUses:3048Used by:3050
Symbol 3050 MovieClip {lp.pge.menu.buttons.CreditsButton}Uses:3047 3049Used by:3061
Symbol 3051 BitmapUsed by:3052
Symbol 3052 GraphicUses:3051Used by:3055
Symbol 3053 BitmapUsed by:3054
Symbol 3054 GraphicUses:3053Used by:3055
Symbol 3055 MovieClip {lp.pge.menu.buttons.GuideButton}Uses:3052 3054Used by:3061
Symbol 3056 BitmapUsed by:3057
Symbol 3057 GraphicUses:3056Used by:3060
Symbol 3058 BitmapUsed by:3059
Symbol 3059 GraphicUses:3058Used by:3060
Symbol 3060 MovieClip {lp.pge.menu.buttons.ContinueIntroButton}Uses:3057 3059Used by:3061
Symbol 3061 MovieClip {Viking_fla.ButtonsAnim_1035}Uses:3040 3045 3050 3055 3060Used by:3062
Symbol 3062 MovieClip {Viking_fla.Cover_1033}Uses:309 1699 1702 1705 1708 1718 3034 1721 3035 1725 1728 1731 3061Used by:3064
Symbol 3063 MovieClip {lp.pge.menu.MenuWindowManager}Used by:3064
Symbol 3064 MovieClip {lp.pge.menu.Menu}Uses:3062 2974 3000 3063Used by:3093
Symbol 3065 GraphicUsed by:3066
Symbol 3066 MovieClipUses:3065Used by:3090
Symbol 3067 FontUsed by:3068 3069
Symbol 3068 EditableTextUses:3067Used by:3090
Symbol 3069 EditableTextUses:3067Used by:3070
Symbol 3070 MovieClip {Viking_fla.cont_1045}Uses:3069Used by:3073
Symbol 3071 GraphicUsed by:3072  Timeline
Symbol 3072 MovieClipUses:3071Used by:3073
Symbol 3073 MovieClipUses:8 3070 3072Used by:3090
Symbol 3074 GraphicUsed by:3075 3083
Symbol 3075 MovieClipUses:3074Used by:3082
Symbol 3076 GraphicUsed by:3077 3084
Symbol 3077 MovieClipUses:3076Used by:3082
Symbol 3078 GraphicUsed by:3079
Symbol 3079 MovieClipUses:3078Used by:3082
Symbol 3080 GraphicUsed by:3081
Symbol 3081 MovieClipUses:3080Used by:3082
Symbol 3082 MovieClip {lp.pge.gui.HScrollBar}Uses:3075 3077 3079 3081Used by:3090
Symbol 3083 MovieClipUses:3074Used by:3089
Symbol 3084 MovieClipUses:3076Used by:3089
Symbol 3085 GraphicUsed by:3086
Symbol 3086 MovieClipUses:3085Used by:3089
Symbol 3087 GraphicUsed by:3088
Symbol 3088 MovieClipUses:3087Used by:3089
Symbol 3089 MovieClip {lp.pge.gui.VScrollBar}Uses:3083 3084 3086 3088Used by:3090
Symbol 3090 MovieClip {lp.pge.system.Console}Uses:3066 3068 3073 3082 3089Used by:3093  Timeline
Symbol 3091 Sound {MainTheme}Used by:3093
Symbol 3092 Sound {CaveTheme}Used by:3093
Symbol 3093 MovieClip {Viking_fla.Exporter_15}Uses:1732 1738 1764 1772 1787 1843 1950 2003 2008 2012 2026 2054 2075 2077 2130 2408 2438 2460 2480 2505 2512 2611 2621 2628 2639 2676 2738 2764 2774 2784 2804 2836 2849 2869 2879 2886 2898 2908 2915 2922 2937 2946 2953 2955 2958 3033 3064 3090 3091 3092Used by:Timeline
Symbol 3094 MovieClip {Viking_fla.Content_1057}Used by:Timeline
Symbol 3095 GraphicUsed by:3098
Symbol 3096 FontUsed by:3097
Symbol 3097 TextUses:3096Used by:3098
Symbol 3098 MovieClip {Viking_fla.Message_1058}Uses:3095 3097Used by:Timeline
Streaming Sound 1Used by:Symbol 653 MovieClip {BranchAnim}
Streaming Sound 2Used by:Symbol 816 MovieClip {Dragon1Anim}
Streaming Sound 3Used by:Symbol 904 MovieClip {Dragon2Anim}
Streaming Sound 4Used by:Symbol 992 MovieClip {Dragon3Anim}
Streaming Sound 5Used by:Symbol 2075 MovieClip {lp.pge.game.windows.LevelCompletedWindow}
Streaming Sound 6Used by:Symbol 2077 MovieClip {lp.pge.game.windows.GameCompletedWindow}
Streaming Sound 7Used by:Symbol 2566 MovieClip {Viking_fla.IceCrackAnim_544}
Streaming Sound 8Used by:Symbol 2659 MovieClip {Level18Anim}

Instance Names

"preloader"Frame 1Symbol 15 MovieClip {Viking_fla.ClientPreloader_5}
"content"Frame 5Symbol 3094 MovieClip {Viking_fla.Content_1057}
"console"Frame 5Symbol 3090 MovieClip {lp.pge.system.Console}
"message"Frame 5Symbol 3098 MovieClip {Viking_fla.Message_1058}
"cursor"Frame 5Symbol 2958 MovieClip {lp.pge.gui.Cursor}
"mainscroll_btn"Symbol 6 MovieClip {Viking_fla.thumbclip_2} Frame 1Symbol 5 Button
"sprite"Symbol 57 MovieClip {Viking_fla.BouncyBlockArcBottomAnim_1154} Frame 1Symbol 56 MovieClip
"rightArrow"Symbol 61 MovieClip {ArcHArrows} Frame 1Symbol 60 MovieClip
"leftArrow"Symbol 61 MovieClip {ArcHArrows} Frame 1Symbol 60 MovieClip
"downArrow"Symbol 62 MovieClip {ArcVArrows} Frame 1Symbol 60 MovieClip
"upArrow"Symbol 62 MovieClip {ArcVArrows} Frame 1Symbol 60 MovieClip
"anim"Symbol 69 MovieClip {BouncyBlockArcBottomImage} Frame 1Symbol 57 MovieClip {Viking_fla.BouncyBlockArcBottomAnim_1154}
"hArrows"Symbol 69 MovieClip {BouncyBlockArcBottomImage} Frame 1Symbol 61 MovieClip {ArcHArrows}
"vArrows"Symbol 69 MovieClip {BouncyBlockArcBottomImage} Frame 1Symbol 62 MovieClip {ArcVArrows}
"hPosInd"Symbol 69 MovieClip {BouncyBlockArcBottomImage} Frame 1Symbol 67 MovieClip {Viking_fla.HPosIndicator1_283}
"vPosInd"Symbol 69 MovieClip {BouncyBlockArcBottomImage} Frame 1Symbol 68 MovieClip {Viking_fla.VPosIndicator1_284}
"hazard7"Symbol 76 MovieClip {BouncyBlockArcBottomShapePattern} Frame 1Symbol 71 MovieClip {lp.pge.game.samplers.RectangleShapeSampler}
"hazard6"Symbol 76 MovieClip {BouncyBlockArcBottomShapePattern} Frame 1Symbol 71 MovieClip {lp.pge.game.samplers.RectangleShapeSampler}
"hazard1"Symbol 76 MovieClip {BouncyBlockArcBottomShapePattern} Frame 1Symbol 71 MovieClip {lp.pge.game.samplers.RectangleShapeSampler}
"hazard2"Symbol 76 MovieClip {BouncyBlockArcBottomShapePattern} Frame 1Symbol 71 MovieClip {lp.pge.game.samplers.RectangleShapeSampler}
"hazard3"Symbol 76 MovieClip {BouncyBlockArcBottomShapePattern} Frame 1Symbol 71 MovieClip {lp.pge.game.samplers.RectangleShapeSampler}
"hazard5"Symbol 76 MovieClip {BouncyBlockArcBottomShapePattern} Frame 1Symbol 71 MovieClip {lp.pge.game.samplers.RectangleShapeSampler}
"hazard4"Symbol 76 MovieClip {BouncyBlockArcBottomShapePattern} Frame 1Symbol 71 MovieClip {lp.pge.game.samplers.RectangleShapeSampler}
"image"Symbol 77 MovieClip {BouncyBlockArcBottomDummy} Frame 1Symbol 69 MovieClip {BouncyBlockArcBottomImage}
"shape"Symbol 77 MovieClip {BouncyBlockArcBottomDummy} Frame 1Symbol 76 MovieClip {BouncyBlockArcBottomShapePattern}
"btn"Symbol 140 MovieClip {Viking_fla.LandNumber_1076} Frame 1Symbol 83 MovieClip {Viking_fla._00_1077}
"btn"Symbol 140 MovieClip {Viking_fla.LandNumber_1076} Frame 2Symbol 85 MovieClip {Viking_fla._01_1078}
"btn"Symbol 140 MovieClip {Viking_fla.LandNumber_1076} Frame 3Symbol 87 MovieClip {Viking_fla._02_1079}
"btn"Symbol 140 MovieClip {Viking_fla.LandNumber_1076} Frame 4Symbol 89 MovieClip {Viking_fla._03_1080}
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"over"Symbol 3040 MovieClip {lp.pge.menu.buttons.PlayButton} Frame 2
"out"Symbol 3045 MovieClip {lp.pge.menu.buttons.MoreGamesButton} Frame 1
"over"Symbol 3045 MovieClip {lp.pge.menu.buttons.MoreGamesButton} Frame 2
"out"Symbol 3050 MovieClip {lp.pge.menu.buttons.CreditsButton} Frame 1
"over"Symbol 3050 MovieClip {lp.pge.menu.buttons.CreditsButton} Frame 2
"out"Symbol 3055 MovieClip {lp.pge.menu.buttons.GuideButton} Frame 1
"over"Symbol 3055 MovieClip {lp.pge.menu.buttons.GuideButton} Frame 2
"out"Symbol 3060 MovieClip {lp.pge.menu.buttons.ContinueIntroButton} Frame 1
"over"Symbol 3060 MovieClip {lp.pge.menu.buttons.ContinueIntroButton} Frame 2
"out"Symbol 3061 MovieClip {Viking_fla.ButtonsAnim_1035} Frame 1
"move"Symbol 3061 MovieClip {Viking_fla.ButtonsAnim_1035} Frame 2
"in"Symbol 3061 MovieClip {Viking_fla.ButtonsAnim_1035} Frame 20




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Created: 10/10 -2018 03:05:21 Last modified: 10/10 -2018 03:05:21 Server time: 05/11 -2024 06:42:58