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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/97505491?noj=FRM97505491-22DC" width="1" height="1"></div>

Save The Fairyland.swf

This is the info page for
Flash #205947

(Click the ID number above for more basic data on this flash file.)


Text
PLAY

try out more
games from my
creators!

TIME

<p align="center"><font face="TF2 Build" size="20" color="#d8b456" letterSpacing="0.000000" kerning="1">00:00</font></p>

WELL DONE!

BACK

sound

MAIN MENU

help

F1

Help the creepy little girl on her
way to save the fairyland because
nobody wants to see this fairy
tale having an unhappy ending.

pick a hero to
continue your
andventure
with!

TIME

<p align="center"><font face="TF2 Build" size="20" color="#d8b456" letterSpacing="0.000000" kerning="1">00:00</font></p>

WELL DONE!

HELP

options

more games

DEBUG MODE

pos:

00000

(x:

y:

00000

)

mem:

000

av. fps:

000

fps:

000

ActionScript [AS3]

Section 1
//HScrollBar (aq.pcge.common.HScrollBar) package aq.pcge.common { import flash.display.*; import flash.events.*; import flash.geom.*; public class HScrollBar extends Sprite { private const SPEED:Number = 8; public var track:Sprite; public var thumb:Sprite; public var leftButton:Sprite; public var rightButton:Sprite; private var _cont:Sprite; private var _mask:Sprite; private var _moveDir:int;// = 0 public function attach(_arg1:Sprite, _arg2:Sprite):void{ if (((!(_arg1)) || (!(_arg2)))){ throw (new Error("[HScrollBar] : <attach> : Wrong target (container or mask).")); }; _cont = _arg1; _mask = _arg2; _cont.mask = _mask; resizeThumb(); thumb.addEventListener(MouseEvent.MOUSE_DOWN, dragThumb); thumb.addEventListener(MouseEvent.MOUSE_UP, dropThumb); thumb.addEventListener(Event.ENTER_FRAME, moveCont); stage.addEventListener(MouseEvent.MOUSE_UP, dropThumb); track.addEventListener(MouseEvent.CLICK, placeThumb); track.addEventListener(Event.ENTER_FRAME, shiftThumb); if (leftButton){ leftButton.addEventListener(MouseEvent.MOUSE_DOWN, startMoveLeft); leftButton.addEventListener(MouseEvent.MOUSE_UP, stopMove); leftButton.addEventListener(MouseEvent.CLICK, stepLeft); }; if (rightButton){ rightButton.addEventListener(MouseEvent.MOUSE_DOWN, startMoveRight); rightButton.addEventListener(MouseEvent.MOUSE_UP, stopMove); rightButton.addEventListener(MouseEvent.CLICK, stepRight); }; track.parent.addEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _mask.parent.addEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); } public function detach():void{ thumb.removeEventListener(MouseEvent.MOUSE_DOWN, dragThumb); thumb.removeEventListener(MouseEvent.MOUSE_UP, dropThumb); thumb.removeEventListener(Event.ENTER_FRAME, moveCont); stage.removeEventListener(MouseEvent.MOUSE_UP, dropThumb); track.removeEventListener(MouseEvent.CLICK, placeThumb); track.removeEventListener(Event.ENTER_FRAME, shiftThumb); if (leftButton){ leftButton.removeEventListener(MouseEvent.MOUSE_DOWN, startMoveLeft); leftButton.removeEventListener(MouseEvent.MOUSE_UP, stopMove); leftButton.removeEventListener(MouseEvent.CLICK, stepLeft); }; if (rightButton){ rightButton.removeEventListener(MouseEvent.MOUSE_DOWN, startMoveRight); rightButton.removeEventListener(MouseEvent.MOUSE_UP, stopMove); rightButton.removeEventListener(MouseEvent.CLICK, stepRight); }; track.parent.removeEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _mask.parent.removeEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _cont = undefined; _mask = undefined; } public function isAttached():Boolean{ return (((_cont) && (_mask))); } private function resizeThumb():void{ var _local1:Number; if (_cont.width > 0){ _local1 = (_cont.width / _mask.width); thumb.width = ((_local1)>=1) ? (track.width / _local1) : track.width; } else { thumb.width = track.width; }; } private function moveThumb(_arg1:int, _arg2:Number):void{ if (_arg1 == -1){ if ((thumb.x - _arg2) >= track.x){ thumb.x = (thumb.x - _arg2); } else { thumb.x = track.x; }; } else { if (_arg1 == 1){ if ((thumb.x + _arg2) <= ((track.x + track.width) - thumb.width)){ thumb.x = (thumb.x + _arg2); } else { thumb.x = ((track.x + track.width) - thumb.width); }; }; }; } private function dragThumb(_arg1:MouseEvent):void{ thumb.startDrag(false, new Rectangle(track.x, track.y, (track.width - thumb.width), 0)); } private function dropThumb(_arg1:MouseEvent):void{ thumb.stopDrag(); } private function moveCont(_arg1:Event):void{ resizeThumb(); var _local2:Number = ((track.x - thumb.x) * (_cont.width / track.width)); _cont.x = _local2; } private function placeThumb(_arg1:MouseEvent):void{ var _local2:Number = track.parent.mouseX; thumb.x = ((track.x + _local2) - (thumb.width / 2)); if (thumb.x < track.x){ thumb.x = track.x; }; if ((thumb.x + thumb.width) > (track.x + track.width)){ thumb.x = ((track.x + track.width) - thumb.width); }; } private function shiftThumb(_arg1:Event):void{ moveThumb(_moveDir, SPEED); } private function scrollThumb(_arg1:MouseEvent):void{ if (_arg1.delta > 0){ moveThumb(-1, SPEED); } else { if (_arg1.delta < 0){ moveThumb(1, SPEED); }; }; } private function startMoveLeft(_arg1:MouseEvent):void{ _moveDir = -1; } private function stepLeft(_arg1:MouseEvent):void{ moveThumb(-1, SPEED); } private function startMoveRight(_arg1:MouseEvent):void{ _moveDir = 1; } private function stepRight(_arg1:MouseEvent):void{ moveThumb(1, SPEED); } private function stopMove(_arg1:MouseEvent):void{ _moveDir = 0; } } }//package aq.pcge.common
Section 2
//Screen (aq.pcge.common.Screen) package aq.pcge.common { import flash.display.*; public class Screen extends Sprite { public var onShow:Function; public var onHide:Function; public function show():void{ if (onShow != null){ onShow(); }; visible = true; } public function hide():void{ if (onHide != null){ onHide(); }; visible = false; } } }//package aq.pcge.common
Section 3
//Window (aq.pcge.common.Window) package aq.pcge.common { import flash.display.*; import aq.pcge.*; import flash.geom.*; public class Window extends MovieClip { public function close():void{ if (!parent){ return; }; var _local1:WindowsManager = (parent as WindowsManager); if (_local1){ if (_local1.activeWindow == this){ _local1.closeActiveWindow(); } else { throw (new Error("[Window] : <close> : Window isn't active.")); }; } else { throw (new Error("[Window] : <close> : Windows manager not found.")); }; } public function alignToCenter():void{ var _local1:Rectangle = getBounds(this); if (stage){ x = (((stage.stageWidth - width) / 2) - _local1.x); y = (((stage.stageHeight - height) / 2) - _local1.y); } else { x = (((GameApplication.SCREEN_WIDTH - width) / 2) - _local1.x); y = (((GameApplication.SCREEN_HEIGHT - height) / 2) - _local1.y); }; } } }//package aq.pcge.common
Section 4
//WindowsManager (aq.pcge.common.WindowsManager) package aq.pcge.common { import flash.display.*; public class WindowsManager extends Sprite { protected var _activeWindow:Window; protected var _windowsLayer:Sprite; protected var _curtainLayer:WMCurtain; public function get activeWindow():Window{ return (_activeWindow); } public function closeActiveWindow():void{ if (_activeWindow){ removeChild(_activeWindow); _activeWindow = undefined; } else { throw (new Error("[WindowsManager] : <closeActiveWindow> : There is no active window.")); }; } public function openActiveWindow(_arg1:Window):void{ if (_arg1){ if (_activeWindow){ closeActiveWindow(); }; _activeWindow = _arg1; addChild(_activeWindow); } else { throw (new Error("[WindowsManager] : <openActiveWindow> : Can't open non-existing window.")); }; } } }//package aq.pcge.common
Section 5
//VScrollBar (aq.pcge.common.VScrollBar) package aq.pcge.common { import flash.display.*; import flash.events.*; import flash.geom.*; public class VScrollBar extends Sprite { private const SPEED:Number = 8; public var track:Sprite; public var thumb:Sprite; public var upButton:Sprite; public var downButton:Sprite; private var _cont:Sprite; private var _mask:Sprite; private var _moveDir:int;// = 0 public function attach(_arg1:Sprite, _arg2:Sprite):void{ if (((!(_arg1)) || (!(_arg2)))){ throw (new Error("[VScrollBar] : <attach> : Wrong target (container or mask).")); }; _cont = _arg1; _mask = _arg2; _cont.mask = _mask; resizeThumb(); thumb.addEventListener(MouseEvent.MOUSE_DOWN, dragThumb); thumb.addEventListener(MouseEvent.MOUSE_UP, dropThumb); thumb.addEventListener(Event.ENTER_FRAME, moveCont); stage.addEventListener(MouseEvent.MOUSE_UP, dropThumb); track.addEventListener(MouseEvent.CLICK, placeThumb); track.addEventListener(Event.ENTER_FRAME, shiftThumb); if (upButton){ upButton.addEventListener(MouseEvent.MOUSE_DOWN, startMoveUp); upButton.addEventListener(MouseEvent.MOUSE_UP, stopMove); upButton.addEventListener(MouseEvent.CLICK, stepUp); }; if (downButton){ downButton.addEventListener(MouseEvent.MOUSE_DOWN, startMoveDown); downButton.addEventListener(MouseEvent.MOUSE_UP, stopMove); downButton.addEventListener(MouseEvent.CLICK, stepDown); }; track.parent.addEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _mask.parent.addEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); } public function detach():void{ thumb.removeEventListener(MouseEvent.MOUSE_DOWN, dragThumb); thumb.removeEventListener(MouseEvent.MOUSE_UP, dropThumb); thumb.removeEventListener(Event.ENTER_FRAME, moveCont); stage.removeEventListener(MouseEvent.MOUSE_UP, dropThumb); track.removeEventListener(MouseEvent.CLICK, placeThumb); track.removeEventListener(Event.ENTER_FRAME, shiftThumb); if (upButton){ upButton.removeEventListener(MouseEvent.MOUSE_DOWN, startMoveUp); upButton.removeEventListener(MouseEvent.MOUSE_UP, stopMove); upButton.removeEventListener(MouseEvent.CLICK, stepUp); }; if (downButton){ downButton.removeEventListener(MouseEvent.MOUSE_DOWN, startMoveDown); downButton.removeEventListener(MouseEvent.MOUSE_UP, stopMove); downButton.removeEventListener(MouseEvent.CLICK, stepDown); }; track.parent.removeEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _mask.parent.removeEventListener(MouseEvent.MOUSE_WHEEL, scrollThumb); _cont = undefined; _mask = undefined; } public function isAttached():Boolean{ return (((_cont) && (_mask))); } private function resizeThumb():void{ var _local1:Number; if (_cont.height > 0){ _local1 = (_cont.height / _mask.height); thumb.height = ((_local1)>=1) ? (track.height / _local1) : track.height; } else { thumb.height = track.height; }; } private function moveThumb(_arg1:int, _arg2:Number):void{ if (_arg1 == -1){ if ((thumb.y - _arg2) >= track.y){ thumb.y = (thumb.y - _arg2); } else { thumb.y = track.y; }; } else { if (_arg1 == 1){ if ((thumb.y + _arg2) <= ((track.y + track.height) - thumb.height)){ thumb.y = (thumb.y + _arg2); } else { thumb.y = ((track.y + track.height) - thumb.height); }; }; }; } private function dragThumb(_arg1:MouseEvent):void{ thumb.startDrag(false, new Rectangle(track.x, track.y, 0, (track.height - thumb.height))); } private function dropThumb(_arg1:MouseEvent):void{ thumb.stopDrag(); } private function moveCont(_arg1:Event):void{ resizeThumb(); var _local2:Number = ((track.y - thumb.y) * (_cont.height / track.height)); _cont.y = _local2; } private function placeThumb(_arg1:MouseEvent):void{ var _local2:Number = track.parent.mouseY; thumb.y = ((track.y + _local2) - (thumb.height / 2)); if (thumb.y < track.y){ thumb.y = track.y; }; if ((thumb.y + thumb.height) > (track.y + track.height)){ thumb.y = ((track.y + track.height) - thumb.height); }; } private function shiftThumb(_arg1:Event):void{ moveThumb(_moveDir, SPEED); } private function scrollThumb(_arg1:MouseEvent):void{ if (_arg1.delta > 0){ moveThumb(-1, SPEED); } else { if (_arg1.delta < 0){ moveThumb(1, SPEED); }; }; } private function startMoveUp(_arg1:MouseEvent):void{ _moveDir = -1; } private function stepUp(_arg1:MouseEvent):void{ moveThumb(-1, SPEED); } private function startMoveDown(_arg1:MouseEvent):void{ _moveDir = 1; } private function stepDown(_arg1:MouseEvent):void{ moveThumb(1, SPEED); } private function stopMove(_arg1:MouseEvent):void{ _moveDir = 0; } } }//package aq.pcge.common
Section 6
//LinkBox (aq.pcge.game.buttons.LinkBox) package aq.pcge.game.buttons { import flash.display.*; import flash.events.*; import flash.net.*; public class LinkBox extends Sprite { public var content:Sprite; public var link:String; public function LinkBox(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } public function get image():DisplayObject{ return (content.getChildAt(0)); } public function set image(_arg1:DisplayObject):void{ while (content.numChildren) { content.removeChildAt(0); }; if (_arg1){ content.addChild(_arg1); }; } private function onClick(_arg1:MouseEvent):void{ var $event = _arg1; if (((link) && ((link.length > 0)))){ try { navigateToURL(new URLRequest(link), "_blank"); } catch(error:Error) { }; }; } } }//package aq.pcge.game.buttons
Section 7
//AutoWindow (aq.pcge.game.windows.AutoWindow) package aq.pcge.game.windows { import flash.events.*; import aq.pcge.common.*; import flash.utils.*; public class AutoWindow extends Window { private var _lifeTimer:Timer; public function AutoWindow(){ startLifeTimer(); } public function startLifeTimer(_arg1:Number=3000):void{ if (!_lifeTimer){ _lifeTimer = new Timer(_arg1, 1); _lifeTimer.addEventListener(TimerEvent.TIMER_COMPLETE, closeSelf); _lifeTimer.start(); } else { throw (new Error("[AutoWindow] : <startLifeTimer> : Life timer already started.")); }; } public function stopLifeTimer():void{ if (_lifeTimer){ if (_lifeTimer.running){ _lifeTimer.stop(); }; } else { throw (new Error("[AutoWindow] : <stopLifeTimer> : Life timer not started.")); }; } public function restartLifeTimer(_arg1:Number=3000):void{ if (_lifeTimer){ if (_lifeTimer.running){ _lifeTimer.stop(); }; _lifeTimer.reset(); _lifeTimer.delay = _arg1; _lifeTimer.repeatCount = 1; } else { _lifeTimer = new Timer(_arg1, 1); }; if (!_lifeTimer.hasEventListener(TimerEvent.TIMER_COMPLETE)){ _lifeTimer.addEventListener(TimerEvent.TIMER_COMPLETE, closeSelf); }; _lifeTimer.start(); } override public function close():void{ super.close(); if (_lifeTimer){ if (_lifeTimer.running){ _lifeTimer.stop(); }; if (_lifeTimer.hasEventListener(TimerEvent.TIMER_COMPLETE)){ _lifeTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, closeSelf); }; _lifeTimer = undefined; }; } private function closeSelf(_arg1:TimerEvent):void{ _lifeTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, closeSelf); _lifeTimer = undefined; close(); } } }//package aq.pcge.game.windows
Section 8
//FailWindow (aq.pcge.game.windows.FailWindow) package aq.pcge.game.windows { public class FailWindow extends FlapWindow { public function FailWindow(){ addFrameScript(0, frame1, 1, frame2, 15, frame16, 34, frame35); alignToCenter(); } function frame1(){ } function frame2(){ if (onClose != null){ onClose(); }; } function frame16(){ if (onOpen != null){ onOpen(); }; } function frame35(){ stop(); if (onStop != null){ onStop(); }; close(); } } }//package aq.pcge.game.windows
Section 9
//FinalWindow (aq.pcge.game.windows.FinalWindow) package aq.pcge.game.windows { import flash.display.*; import aq.pcge.game.*; import aq.pcge.common.*; import aq.pcge.*; import flash.text.*; public class FinalWindow extends Window { public var linkBox04:GameSlot; public var time_tf:TextField; public var linkBox02:GameSlot; public var linkBox03:GameSlot; public var linkBox01:GameSlot; public var timeBonus_tf:TextField; public var totalTime_tf:TextField; public function FinalWindow(_arg1:uint=0, _arg2:uint=0){ addFrameScript(0, frame1); alignToCenter(); update(_arg1, _arg2); } public function formatTime(_arg1:Number, _arg2:Boolean=true):String{ var _local3:Number = _arg1; if (!_arg2){ _local3 = Math.floor((_arg1 / 1000)); }; var _local4:* = Math.floor((_local3 / (60 * 60))); var _local5:* = (Math.floor((_local3 / 60)) - (_local4 * 60)); var _local6:* = ((_local3 - (_local5 * 60)) - ((_local4 * 60) * 60)); if (_local4 < 10){ _local4 = ("0" + _local4); }; if (_local5 < 10){ _local5 = ("0" + _local5); }; if (_local6 < 10){ _local6 = ("0" + _local6); }; return (((_local5 + ":") + _local6)); } public function update(_arg1:uint, _arg2:uint):void{ var _local3:Object = parseTime(_arg1); var _local4:Object = parseTime(_arg2); } private function parseTime(_arg1:uint):Object{ var _local2:* = (Math.floor((_arg1 / 60)) / 60); var _local3:* = (Math.floor((_arg1 / 60)) - (_local2 * 60)); var _local4:* = ((_arg1 - (_local3 * 60)) - ((_local2 * 60) * 60)); if (_local2 < 10){ _local2 = ("0" + _local2); }; if (_local3 < 10){ _local3 = ("0" + _local3); }; if (_local4 < 10){ _local4 = ("0" + _local4); }; return ({hs:_local2, ms:_local3, ss:_local4}); } function frame1(){ if (Game.instance){ time_tf.text = String(formatTime(Game.instance.getTotalTime(), true)); }; linkBox01.link = GameApplication.link01; linkBox02.link = GameApplication.link02; linkBox03.link = GameApplication.link03; linkBox04.link = GameApplication.link04; linkBox01.image = new Bitmap(new GameImage01(), "auto", true); linkBox02.image = new Bitmap(new GameImage02(), "auto", true); linkBox03.image = new Bitmap(new GameImage03(), "auto", true); linkBox04.image = new Bitmap(new GameImage04(), "auto", true); } } }//package aq.pcge.game.windows
Section 10
//FinalWindowMobile (aq.pcge.game.windows.FinalWindowMobile) package aq.pcge.game.windows { import aq.pcge.common.*; import flash.text.*; public class FinalWindowMobile extends Window { public var time_tf:TextField; public var timeBonus_tf:TextField; public var totalTime_tf:TextField; public function FinalWindowMobile(_arg1:uint=0, _arg2:uint=0){ alignToCenter(); update(_arg1, _arg2); } public function update(_arg1:uint, _arg2:uint):void{ var _local3:Object = parseTime(_arg1); var _local4:Object = parseTime(_arg2); } private function parseTime(_arg1:uint):Object{ var _local2:* = (Math.floor((_arg1 / 60)) / 60); var _local3:* = (Math.floor((_arg1 / 60)) - (_local2 * 60)); var _local4:* = ((_arg1 - (_local3 * 60)) - ((_local2 * 60) * 60)); if (_local2 < 10){ _local2 = ("0" + _local2); }; if (_local3 < 10){ _local3 = ("0" + _local3); }; if (_local4 < 10){ _local4 = ("0" + _local4); }; return ({hs:_local2, ms:_local3, ss:_local4}); } } }//package aq.pcge.game.windows
Section 11
//FlapWindow (aq.pcge.game.windows.FlapWindow) package aq.pcge.game.windows { import aq.pcge.common.*; public class FlapWindow extends Window { public var onClose:Function; public var onOpen:Function; public var onStop:Function; } }//package aq.pcge.game.windows
Section 12
//HelloWindow (aq.pcge.game.windows.HelloWindow) package aq.pcge.game.windows { import aq.pcge.common.*; public class HelloWindow extends Window { public function HelloWindow(){ alignToCenter(); } } }//package aq.pcge.game.windows
Section 13
//ItemWindow (aq.pcge.game.windows.ItemWindow) package aq.pcge.game.windows { import flash.display.*; import flash.events.*; public class ItemWindow extends AutoWindow { public var gfx:MovieClip; public var holder:MovieClip; public var _cb:Function; public function ItemWindow(_arg1:DisplayObject=null){ var _local2:Number; super(); addFrameScript(0, frame1); alignToCenter(); if (_arg1){ if ((((_arg1.width > holder.width)) || ((_arg1.height > holder.height)))){ if (_arg1.width >= _arg1.height){ _local2 = (_arg1.width / holder.width); } else { _local2 = (_arg1.height / holder.height); }; _arg1.width = (_arg1.width / _local2); _arg1.height = (_arg1.height / _local2); }; _arg1.x = (holder.width / 2); _arg1.y = (holder.height / 2); holder.addChild(_arg1); }; } public function playGFX(_arg1:Function=null):void{ _cb = _arg1; gfx.gotoAndPlay(2); } public function stopGFX():void{ gfx.gotoAndStop(1); } public function onAnimComplete(_arg1:Event):void{ if (_cb != null){ _cb(); }; } function frame1(){ gfx.gotoAndStop(1); gfx.addEventListener("animComplete", onAnimComplete); } } }//package aq.pcge.game.windows
Section 14
//NextWindow (aq.pcge.game.windows.NextWindow) package aq.pcge.game.windows { public class NextWindow extends FlapWindow { public function NextWindow(){ addFrameScript(0, frame1, 1, frame2, 15, frame16, 34, frame35); alignToCenter(); } function frame1(){ } function frame2(){ if (onClose != null){ onClose(); }; } function frame16(){ if (onOpen != null){ onOpen(); }; } function frame35(){ stop(); if (onStop != null){ onStop(); }; close(); } } }//package aq.pcge.game.windows
Section 15
//OptionsWindow (aq.pcge.game.windows.OptionsWindow) package aq.pcge.game.windows { import flash.display.*; import aq.pcge.common.*; public class OptionsWindow extends Window { public var helpButton:MovieClip; public var muteButton:MovieClip; public var menuButton:MovieClip; public function OptionsWindow(){ alignToCenter(); } } }//package aq.pcge.game.windows
Section 16
//Activator (aq.pcge.game.Activator) package aq.pcge.game { import flash.display.*; import flash.events.*; public class Activator extends EventDispatcher { private var _name:String; private var _area:Sprite; private var _episode:IEpisode; private var _active:Boolean; private var _enabled:Boolean; private var _mode:String; private var _onClick:Function; private var _onClickCondition:Function; private var _onClickEvent:String; private var _exists:Boolean; public static const MODE_ONCE:String = "once"; public static const MODE_EVER:String = "ever"; public function Activator(_arg1:String, _arg2:Sprite, _arg3:Object=null){ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Activator] : <Activator> : Wrong name.")); }; _name = _arg1; if (!_arg2){ throw (new Error("[Activator] : <Activator> : Wrong area.")); }; _area = _arg2; _area.tabEnabled = false; if ((_arg3 is Object)){ _mode = ((_arg3.mode)==MODE_ONCE) ? MODE_ONCE : MODE_EVER; if ((_arg3.onClick is Function)){ _onClick = _arg3.onClick; }; if ((_arg3.onClickCondition is Function)){ _onClickCondition = _arg3.onClickCondition; }; if ((_arg3.onClickEvent is String)){ _onClickEvent = _arg3.onClickEvent; }; } else { _mode = MODE_ONCE; }; _active = false; enable(); _exists = true; if (((!(_arg3)) || ((((_arg3 is Object)) && ((_arg3.activate == false)))))){ } else { activate(); }; } public function get episode():IEpisode{ return (_episode); } public function get name():String{ return (_name); } public function active():Boolean{ return (_active); } public function activate():void{ if (!_active){ _area.addEventListener(MouseEvent.CLICK, clickHandler); _active = true; }; } public function deactivate():void{ if (_active){ _area.removeEventListener(MouseEvent.CLICK, clickHandler); _active = false; }; } public function enabled():Boolean{ return (_enabled); } public function enable():void{ _enabled = true; if (_area){ _area.buttonMode = true; _area.useHandCursor = true; }; } public function disable():void{ _enabled = false; if (_area){ _area.buttonMode = false; _area.useHandCursor = false; }; } public function exists():Boolean{ return (_exists); } public function destroy():void{ disable(); deactivate(); if (_episode){ remove(); }; _area = undefined; _active = undefined; _enabled = undefined; _mode = undefined; _onClick = undefined; _onClickCondition = undefined; _onClickEvent = undefined; _exists = undefined; } public function dispose():void{ disable(); deactivate(); if (_episode){ remove(); }; if (_area.parent){ _area.parent.removeChild(_area); }; _area = undefined; _active = undefined; _enabled = undefined; _mode = undefined; _onClick = undefined; _onClickCondition = undefined; _onClickEvent = undefined; _exists = undefined; } public function show():void{ if (!_area.visible){ _area.visible = true; }; } public function hide():void{ if (_area.visible){ _area.visible = false; }; } public function click():void{ clickHandler(); } public function add(_arg1:IEpisode):void{ if (_arg1){ if (!_episode){ _episode = _arg1; if (!_episode.hasActivator(_name)){ _episode.addActivator(this); } else { if (_episode.getActivator(_name) != this){ throw (new Error("[Activator] : <add> : Activator with same name already added.")); }; }; } else { throw (new Error("[Activator] : <add> : Activator is already added to some episode.")); }; } else { throw (new Error("[Activator] : <add> : Can't add to non-existing episode.")); }; } public function remove():void{ var _local1:IEpisode; if (_episode){ disable(); deactivate(); _local1 = _episode; _episode = undefined; if (_local1.getActivator(_name) == this){ _local1.removeActivator(_name); } else { if (_local1.hasActivator(_name)){ throw (new Error("[Activator] : <remove> : Episode has other activator with same name.")); }; }; } else { throw (new Error("[Activator] : <remove> : Activator isn't added to episode.")); }; } private function clickHandler(_arg1:MouseEvent=null):void{ if (!_episode.action){ return; }; if (_enabled){ if ((((_onClickCondition == null)) || (((!((_onClickCondition == null))) && (_onClickCondition()))))){ if (_onClick != null){ trace((("[$] : Activator @" + _name) + " clicked")); _onClick(); if (_onClickEvent){ if (_episode){ _episode.causeEvent(_onClickEvent); } else { _area.dispatchEvent(new EpisodeEvent(_onClickEvent, true)); }; }; if (_mode == MODE_ONCE){ deactivate(); }; }; }; }; } } }//package aq.pcge.game
Section 17
//Animation (aq.pcge.game.Animation) package aq.pcge.game { import flash.display.*; public class Animation extends MovieClip { private var _episode:IEpisode; private var _active:Boolean; private var _exists:Boolean; private var _labels:Array; public var anim:MovieClip; public var animCallback:Function; public function Animation(){ gotoAndStop(1); _labels = new Array(); var _local1:uint = currentLabels.length; var _local2:uint; while (_local2 < _local1) { _labels[_local2] = currentLabels[_local2].name; _local2++; }; _active = false; _exists = true; } public function get episode():IEpisode{ return (_episode); } public function active():Boolean{ return (_active); } public function activate():void{ if (!_active){ addEventListener(AnimationEvent.ANIM_KEYFRAME, animKeyframeHandler); addEventListener(AnimationEvent.ANIM_COMPLETE, animCompleteHandler); _active = true; }; } public function deactivate():void{ if (_active){ removeEventListener(AnimationEvent.ANIM_KEYFRAME, animKeyframeHandler); removeEventListener(AnimationEvent.ANIM_COMPLETE, animCompleteHandler); _active = false; }; } public function exists():Boolean{ return (_exists); } public function destroy():void{ deactivate(); if (_episode){ remove(); }; _active = undefined; _exists = undefined; } public function dispose():void{ deactivate(); if (_episode){ remove(); }; if (parent){ parent.removeChild(this); }; _active = undefined; _exists = undefined; } public function playAnim(_arg1:String, _arg2:Function=null):void{ if (_labels.indexOf(_arg1) != -1){ if (anim){ anim.stop(); }; animCallback = _arg2; if (currentLabel != _arg1){ gotoAndStop(_arg1); } else { anim.gotoAndPlay(1); }; dispatchEvent(new AnimationEvent(AnimationEvent.ANIM_ANIM, true, false, _arg1)); } else { throw (new Error((("[Animation] : <playAnim> : Animation '" + _arg1) + "' not found."))); }; } public function get currAnim():String{ return (currentLabel); } public function add(_arg1:IEpisode):void{ if (_arg1){ if (!_episode){ _episode = _arg1; if (!_episode.hasAnimation(name)){ _episode.addAnimation(name, this); } else { if (_episode.getAnimation(name) != this){ throw (new Error("[Animation] : <add> : Animation with same name already added.")); }; }; } else { throw (new Error("[Animation] : <add> : Animation is already added to some episode.")); }; } else { throw (new Error("[Animation] : <add> : Can't add to non-existing episode.")); }; } public function remove():void{ var _local1:IEpisode; if (_episode){ _local1 = _episode; if (_local1.getAnimation(name) == this){ _episode = undefined; _local1.removeAnimation(name); } else { if (_local1.hasAnimation(name)){ throw (new Error("[Animation] : <remove> : Episode has other animation with same name.")); }; }; } else { throw (new Error("[Animation] : <remove> : Animation isn't added to episode.")); }; } private function animKeyframeHandler(_arg1:AnimationEvent):void{ var _local2:Function; if (animCallback != null){ _local2 = animCallback; animCallback = undefined; _local2(); }; } private function animCompleteHandler(_arg1:AnimationEvent):void{ var _local2:Function; if (animCallback != null){ _local2 = animCallback; animCallback = undefined; _local2(); }; } } }//package aq.pcge.game
Section 18
//AnimationEvent (aq.pcge.game.AnimationEvent) package aq.pcge.game { import flash.events.*; public class AnimationEvent extends Event { private var _data:Object; public static const ANIM_COMPLETE:String = "animComplete"; public static const ANIM_KEYFRAME:String = "animKeyframe"; public static const ANIM_ANIM:String = "animAnim"; public function AnimationEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Object=null){ super(_arg1, _arg2, _arg3); _data = _arg4; } public function get data():Object{ return (_data); } public function set data(_arg1:Object):void{ _data = _arg1; } override public function clone():Event{ return (new AnimationEvent(type, bubbles, cancelable, _data)); } } }//package aq.pcge.game
Section 19
//Character (aq.pcge.game.Character) package aq.pcge.game { import flash.display.*; import com.greensock.*; import fl.transitions.easing.*; public class Character extends MovieClip { private var _episode:IEpisode; private var _active:Boolean; private var _exists:Boolean; private var _labels:Array; private var _mover:TweenLite; public var anim:MovieClip; public var animCallback:Function; public var scale:Number; public var speed:Number; public function Character(){ gotoAndStop(1); _labels = new Array(); var _local1:uint = currentLabels.length; var _local2:uint; while (_local2 < _local1) { _labels[_local2] = currentLabels[_local2].name; _local2++; }; scale = ((scaleX + scaleY) / 2); speed = 128; _active = false; _exists = true; } public function get episode():IEpisode{ return (_episode); } public function active():Boolean{ return (_active); } public function activate():void{ if (!_active){ addEventListener(CharacterEvent.ANIM_KEYFRAME, animKeyframeHandler); addEventListener(CharacterEvent.ANIM_COMPLETE, animCompleteHandler); _active = true; }; } public function deactivate():void{ if (_active){ removeEventListener(CharacterEvent.ANIM_KEYFRAME, animKeyframeHandler); removeEventListener(CharacterEvent.ANIM_COMPLETE, animCompleteHandler); _active = false; }; } public function exists():Boolean{ return (_exists); } public function destroy():void{ halt(); deactivate(); if (_episode){ remove(); }; _active = undefined; _exists = undefined; } public function dispose():void{ halt(); deactivate(); if (_episode){ remove(); }; if (parent){ parent.removeChild(this); }; _active = undefined; _exists = undefined; } public function playAnim(_arg1:String, _arg2:Function=null):void{ if (_labels.indexOf(_arg1) != -1){ if (anim){ anim.stop(); }; animCallback = _arg2; if (currentLabel != _arg1){ gotoAndStop(_arg1); } else { anim.gotoAndPlay(1); }; dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_ANIM, true, false, _arg1)); } else { throw (new Error((("[Character] : <playAnim> : Animation '" + _arg1) + "' not found."))); }; } public function get currAnim():String{ return (currentLabel); } public function moveTo(_arg1:Number, _arg2:Number, _arg3:Function=null, _arg4:Object=null):void{ var _local5:Number = this.scale; var _local6:Number = this.speed; if ((_arg4 is Object)){ if (!isNaN(_arg4.scale)){ _local5 = Number(_arg4.scale); }; if (!isNaN(_arg4.speed)){ _local6 = Number(_arg4.speed); }; }; var _local7:Number = (_arg1 - this.x); var _local8:Number = (_arg2 - this.y); var _local9:Number = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); var _local10:Number = (_local9 / _local6); var _local11:Number = (scaleX / Math.abs(scaleX)); var _local12:Number = (scaleY / Math.abs(scaleY)); dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_MOVE, true)); _mover = new TweenLite(this, _local10, {x:_arg1, y:_arg2, scaleX:(_local5 * _local11), scaleY:(_local5 * _local12), onComplete:_arg3, ease:None.easeNone}); } public function halt():void{ if (_mover){ _mover.kill(); _mover = undefined; }; dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_HALT, true)); } public function turnTo(_arg1:Number):void{ if (_arg1 <= x){ if (scaleX > 0){ scaleX = (scaleX * -1); }; } else { if (scaleX < 0){ scaleX = (scaleX * -1); }; }; dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_TURN, true)); } public function turnOn(_arg1:String):void{ switch (_arg1){ case "left": if (scaleX > 0){ scaleX = (scaleX * -1); }; break; case "right": if (scaleX < 0){ scaleX = (scaleX * -1); }; break; default: throw (new Error((("[Character] : <turnOn> : Unknown direction '" + _arg1) + "'."))); }; dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_TURN, true)); } public function turnBack():void{ scaleX = (scaleX * -1); dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_TURN, true)); } public function idle():void{ halt(); playAnim("idle"); dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_IDLE, true)); } public function wait():void{ halt(); playAnim("none"); dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_WAIT, true)); } public function walkTo(_arg1:Number):void{ halt(); turnTo(_arg1); playAnim("walk"); dispatchEvent(new CharacterEvent(CharacterEvent.CHAR_WALK, true)); } public function take(_arg1:Function=null):void{ halt(); playAnim("take", _arg1); } public function takeFromFloor(_arg1:Function=null):void{ halt(); playAnim("takeFromFloor", _arg1); } public function takeFromAbove(_arg1:Function=null):void{ halt(); playAnim("takeFromAbove", _arg1); } public function add(_arg1:IEpisode):void{ if (_arg1){ if (!_episode){ _episode = _arg1; if (!_episode.hasCharacter(name)){ _episode.addCharacter(name, this); } else { if (_episode.getCharacter(name) != this){ throw (new Error("[Character] : <add> : Character with same name already added.")); }; }; } else { throw (new Error("[Character] : <add> : Character is already added to some episode.")); }; } else { throw (new Error("[Character] : <add> : Can't add to non-existing episode.")); }; } public function remove():void{ var _local1:IEpisode; if (_episode){ _local1 = _episode; if (_local1.getCharacter(name) == this){ _episode = undefined; _local1.removeCharacter(name); } else { if (_local1.hasCharacter(name)){ throw (new Error("[Character] : <remove> : Episode has other character with same name.")); }; }; } else { throw (new Error("[Character] : <remove> : Character isn't added to episode.")); }; } private function animKeyframeHandler(_arg1:CharacterEvent):void{ var _local2:Function; if (animCallback != null){ _local2 = animCallback; animCallback = undefined; _local2(); }; } private function animCompleteHandler(_arg1:CharacterEvent):void{ var _local2:Function; if (animCallback != null){ _local2 = animCallback; animCallback = undefined; _local2(); }; } } }//package aq.pcge.game
Section 20
//CharacterEvent (aq.pcge.game.CharacterEvent) package aq.pcge.game { import flash.events.*; public class CharacterEvent extends Event { private var _data:Object; public static const ANIM_COMPLETE:String = "animComplete"; public static const ANIM_KEYFRAME:String = "animKeyframe"; public static const CHAR_ANIM:String = "charAnim"; public static const CHAR_IDLE:String = "charIdle"; public static const CHAR_WAIT:String = "charWait"; public static const CHAR_WALK:String = "charWalk"; public static const CHAR_HALT:String = "charHalt"; public static const CHAR_MOVE:String = "charMove"; public static const CHAR_TURN:String = "charTurn"; public function CharacterEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Object=null){ super(_arg1, _arg2, _arg3); _data = _arg4; } public function get data():Object{ return (_data); } public function set data(_arg1:Object):void{ _data = _arg1; } override public function clone():Event{ return (new CharacterEvent(type, bubbles, cancelable, _data)); } } }//package aq.pcge.game
Section 21
//Chronicle (aq.pcge.game.Chronicle) package aq.pcge.game { import flash.events.*; public class Chronicle extends EventDispatcher { private var _episode:Episode; private var _exists:Boolean; private var _registry:Object; private var _events:Object; public function Chronicle(_arg1:Episode){ if (!_arg1){ throw (new Error("[Chronicle] : <Chronicle> : Episode isn't exists.")); }; _episode = _arg1; _registry = new Object(); _events = new Object(); _exists = true; } public function get episode():IEpisode{ return (_episode); } public function exists():Boolean{ return (_exists); } public function destroy():void{ _registry = undefined; _events = undefined; _episode = undefined; } public function dispose():void{ var _local1:EpisodeEvent; _events = undefined; for each (_local1 in _registry) { _local1.data = undefined; }; _registry = undefined; _episode = undefined; } public function registerEvent(_arg1:String, _arg2:Boolean=false):void{ if (!_registry[_arg1]){ _registry[_arg1] = new EpisodeEvent(_arg1); _events[_arg1] = _arg2; } else { throw (new Error("[Chronicle] : <registerEvent> : Event with same name already registered.")); }; } public function unregisterEvent(_arg1:String):void{ if (_registry[_arg1]){ _registry[_arg1].data = undefined; delete _registry[_arg1]; delete _events[_arg1]; } else { throw (new Error("[Chronicle] : <unregisterEvent> : Event with such name not found.")); }; } public function retrieveEvent(_arg1:String):EpisodeEvent{ if (_registry[_arg1]){ return (_registry[_arg1]); }; throw (new Error("[Chronicle] : <retrieveEvent> : Event with such name not found.")); } public function isEvent(_arg1:String):Boolean{ return (Boolean(_registry[_arg1])); } public function causeEvent(_arg1:String):void{ if (_registry[_arg1]){ if (_episode){ _episode.dispatchEvent(_registry[_arg1]); } else { dispatchEvent(_registry[_arg1]); }; _events[_arg1] = true; } else { throw (new Error("[Chronicle] : <causeEvent> : Event isn't registered.")); }; } public function forceEvent(_arg1:String):void{ if (_registry[_arg1]){ if (_episode){ _episode.dispatchEvent(_registry[_arg1]); } else { dispatchEvent(_registry[_arg1]); }; } else { throw (new Error("[Chronicle] : <forceEvent> : Event isn't registered.")); }; } public function setupEvent(_arg1:String, _arg2:Boolean):void{ if (_registry[_arg1]){ _events[_arg1] = _arg2; } else { throw (new Error("[Chronicle] : <setupEvent> : Event isn't registered.")); }; } public function checkEvent(_arg1:String):Boolean{ if (_registry[_arg1]){ return (_events[_arg1]); }; throw (new Error("[Chronicle] : <checkEvent> : Event isn't registered.")); } public function ifThis(_arg1:String):Boolean{ if (_registry[_arg1]){ return ((_events[_arg1] == true)); }; throw (new Error("[Chronicle] : <ifThis> : Event isn't registered.")); } public function ifNotThis(_arg1:String):Boolean{ if (_registry[_arg1]){ return ((_events[_arg1] == false)); }; throw (new Error("[Chronicle] : <ifNotThis> : Event isn't registered.")); } public function ifThese(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (!_events[_local4]){ return (false); }; } else { throw (new Error("[Chronicle] : <ifThese> : Event isn't registered.")); }; _local3++; }; return (true); } public function ifNotThese(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (_events[_local4]){ return (false); }; } else { throw (new Error("[Chronicle] : <ifNotThese> : Event isn't registered.")); }; _local3++; }; return (true); } public function ifAny(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (_events[_local4]){ return (true); }; } else { throw (new Error("[Chronicle] : <ifAny> : Event isn't registered.")); }; _local3++; }; return (false); } public function ifNotAny(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (!_events[_local4]){ return (true); }; } else { throw (new Error("[Chronicle] : <ifNotAny> : Event isn't registered.")); }; _local3++; }; return (false); } public function ifAll():Boolean{ var _local1:Boolean; for each (_local1 in _events) { if (!_local1){ return (false); }; }; return (true); } public function ifNone():Boolean{ var _local1:Boolean; for each (_local1 in _events) { if (_local1){ return (false); }; }; return (true); } public function ifEach(_arg1:Array, _arg2:Boolean):Boolean{ var _local5:String; var _local3:uint = _arg1.length; var _local4:uint; while (_local4 < _local3) { _local5 = _arg1[_local4]; if (_registry[_local5]){ if (_events[_local5] != _arg2){ return (false); }; } else { throw (new Error("[Chronicle] : <ifEach> : Event isn't registered.")); }; _local4++; }; return (true); } public function ifOneOf(_arg1:Array, _arg2:Boolean):Boolean{ var _local5:String; var _local3:uint = _arg1.length; var _local4:uint; while (_local4 < _local3) { _local5 = _arg1[_local4]; if (_registry[_local5]){ if (_events[_local5] == _arg2){ return (true); }; } else { throw (new Error("[Chronicle] : <ifOneOf> : Event isn't registered.")); }; _local4++; }; return (false); } } }//package aq.pcge.game
Section 22
//Episode (aq.pcge.game.Episode) package aq.pcge.game { import flash.display.*; import com.greensock.*; import flash.events.*; import flash.geom.*; import flash.utils.*; public class Episode extends MovieClip implements IEpisode { public var tool:Item_Tool; public var fuel:MovieClip; public var oil:MovieClip; public var stone:MovieClip; public var alisa:MovieClip; public var scarf:MovieClip; public var rubanok:MovieClip; public var knife:MovieClip; public var nails:MovieClip; public var do1:MovieClip; public var do2:MovieClip; public var sword:MovieClip; public var table:MovieClip; public var teapot:MovieClip; public var shoe1:MovieClip; public var robot:MovieClip; public var crossbow:MovieClip; public var shoe2:MovieClip; public var hat:MovieClip; public var jack:MovieClip; public var door:MovieClip; public var axe:MovieClip; public var plant:MovieClip; public var texture:MovieClip; public var part1:MovieClip; public var arm:MovieClip; public var dude:MovieClip; public var growMushroom:MovieClip; public var mushroom:MovieClip; public var cinderella:MovieClip; public var part2:MovieClip; public var wood:MovieClip; public var rope:MovieClip; public var skakalka:MovieClip; public var places:MovieClip; public var fireplace:MovieClip; public var wolf:MovieClip; public var tablecloth:MovieClip; public var woods:MovieClip; public var hydrant:MovieClip; public var hadgehog:MovieClip; public var pinokio:MovieClip; public var screwdriver:MovieClip; public var chicks:MovieClip; public var can1:MovieClip; public var puzzle:MovieClip; public var cat:MovieClip; public var bucket:MovieClip; public var can2:MovieClip; public var belt:MovieClip; public var flamingo:MovieClip; public var krupa:MovieClip; public var saw:MovieClip; public var stick:MovieClip; public var hammer:MovieClip; private var _state:String; private var _canvas:Sprite; private var _screen:Sprite; private var _index:int;// = 0 private var _scale:Number; private var _timer:Timer; private var _time:int; private var _ms:int; private var _action:Boolean; private var _activators:Object; private var _characters:Object; private var _animations:Object; private var _inventory:Inventory; private var _chronicle:Chronicle; public var hero:Character; public var heroInitPos:Point; public static const DEFAULT_WIDTH:Number = 640; public static const DEFAULT_HEIGHT:Number = 480; public function Episode(){ visible = false; _state = EpisodeState.CREATED; } public function get index():int{ return (_index); } public function set index(_arg1:int):void{ _index = _arg1; } public function get state():String{ return (_state); } public function get action():Boolean{ return (_action); } public function set action(_arg1:Boolean):void{ _action = _arg1; } public function getScreen():Sprite{ return (_screen); } public function getCanvas():Sprite{ return (_canvas); } public function load():void{ var _local2:Number; var _local3:Number; trace((("[$] : Episode #" + _index) + " loading...")); if (hero){ heroInitPos = new Point(hero.x, hero.y); } else { throw (new Error("[Episode] : <load> : Hero not found.")); }; _inventory = new Inventory(this); _chronicle = new Chronicle(this); loadAssets(); var _local1:Sprite = (getChildByName("episodeBounds") as Sprite); if (_local1){ removeChild(_local1); _local2 = (_local1.width / DEFAULT_WIDTH); _local3 = (_local1.height / DEFAULT_HEIGHT); if (_local2 != _local3){ _scale = Math.max(_local2, _local3); } else { _scale = _local2; }; }; _screen = new Sprite(); _screen.scaleX = (_screen.scaleY = (1 / _scale)); addChild(_screen); _canvas = new Sprite(); _canvas.mouseChildren = false; _canvas.mouseEnabled = false; _canvas.scaleX = (_canvas.scaleY = (1 / _scale)); addChild(_canvas); initAssets(); _timer = new Timer(1000); _timer.addEventListener(TimerEvent.TIMER, onTimer); _state = EpisodeState.INITIALIZED; trace((("[$] : Episode #" + _index) + " loaded")); visible = true; } public function unload():void{ trace((("[$] : Episode #" + _index) + " unloading...")); if (_state == EpisodeState.PLAYING){ finish(); }; if (_timer.running){ _timer.stop(); }; _timer.removeEventListener(TimerEvent.TIMER, onTimer); _timer = undefined; _time = undefined; _ms = undefined; haltAssets(); removeChild(_screen); _screen = undefined; removeChild(_canvas); _canvas = undefined; unloadAssets(); _inventory.dispose(); _inventory = undefined; trace((("[$] : Episode #" + _index) + " unloaded")); _index = undefined; _state = EpisodeState.FINALIZED; } public function start():void{ trace((("[$] : Episode #" + _index) + " starting...")); if (_state == EpisodeState.INITIALIZED){ run(); _state = EpisodeState.PLAYING; trace((("[$] : Episode #" + _index) + " started")); } else { throw (new Error("[Episode] : <start> : Can't start, level must be initialized first.")); }; } public function finish():void{ trace((("[$] : Episode #" + _index) + " finishing...")); if ((((((_state == EpisodeState.INITIALIZED)) || ((_state == EpisodeState.PLAYING)))) || ((_state == EpisodeState.PAUSED)))){ halt(); _state = EpisodeState.FINISHED; trace((("[$] : Episode #" + _index) + " finished")); } else { throw (new Error("[Episode] : <finish> : Can't finish (finished yet or is in unallowable state).")); }; } public function restart():void{ } public function pause():void{ trace((("[$] : Episode #" + _index) + " pausing...")); if (_state == EpisodeState.PLAYING){ halt(); _state = EpisodeState.PAUSED; trace((("[$] : Episode #" + _index) + " paused")); } else { throw (new Error("[Episode] : <pause> : Can't pause, level isn't playing.")); }; } public function resume():void{ trace((("[$] : Episode #" + _index) + " resuming...")); if (_state == EpisodeState.PAUSED){ run(); _state = EpisodeState.PLAYING; trace((("[$] : Episode #" + _index) + " resumed")); } else { throw (new Error("[Episode] : <resume> : Can't resume, level isn't paused.")); }; } public function win():void{ if (_state == EpisodeState.PLAYING){ finish(); }; _state = EpisodeState.WON; EpisodesManager.instance.submitTime(_index, _timer.currentCount); EpisodesManager.instance.completeEpisode(_index); if (EpisodesManager.instance.isNextEpisode()){ EpisodesManager.instance.unlockEpisode((_index + 1)); }; if (GameConfig.SAVE_LOAD){ EpisodesManager.instance.addEventListener(GameEvent.SAVE_COMPLETE, onSaveResult); EpisodesManager.instance.addEventListener(GameEvent.SAVE_ERROR, onSaveResult); EpisodesManager.instance.save(); } else { if (Game.instance.isNextEpisode()){ Game.instance.openNextWindow({onOpen:Game.instance.nextEpisode}); } else { Game.instance.openFinalWindow(_timer.currentCount, EpisodesManager.instance.getTotalTime()); }; }; } public function lose():void{ if (_state == EpisodeState.PLAYING){ finish(); }; _state = EpisodeState.LOST; Game.instance.openFailWindow({onOpen:Game.instance.reloadEpisode}); } public function registerItem(_arg1:String, _arg2=null, _arg3:String=null, _arg4:String=null):void{ _inventory.registerItem(_arg1, _arg2, _arg3, _arg4); } public function unregisterItem(_arg1:String):void{ _inventory.unregisterItem(_arg1); } public function retrieveItem(_arg1:String):Item{ return (_inventory.retrieveItem(_arg1)); } public function isItem(_arg1:String):Boolean{ return (_inventory.isItem(_arg1)); } public function addItem(_arg1:String):void{ _inventory.addItem(_arg1); } public function removeItem(_arg1:String):void{ _inventory.removeItem(_arg1); } public function getItem(_arg1:String):Item{ return (_inventory.getItem(_arg1)); } public function hasItem(_arg1:String):Boolean{ return (_inventory.hasItem(_arg1)); } public function takeItem(_arg1:String, _arg2:Boolean=true):void{ _inventory.takeItem(_arg1, _arg2); } public function gainItem(_arg1:String):void{ _inventory.gainItem(_arg1); } public function dropItem(_arg1:String):void{ _inventory.dropItem(_arg1); } public function makeItem(_arg1:String, _arg2:Array, _arg3:Function=null):void{ _inventory.makeItem(_arg1, _arg2, _arg3); } public function registerEvent(_arg1:String, _arg2:Boolean=false):void{ _chronicle.registerEvent(_arg1, _arg2); } public function unregisterEvent(_arg1:String):void{ _chronicle.unregisterEvent(_arg1); } public function retrieveEvent(_arg1:String):EpisodeEvent{ return (_chronicle.retrieveEvent(_arg1)); } public function isEvent(_arg1:String):Boolean{ return (_chronicle.isEvent(_arg1)); } public function causeEvent(_arg1:String):void{ _chronicle.causeEvent(_arg1); } public function forceEvent(_arg1:String):void{ _chronicle.forceEvent(_arg1); } public function setupEvent(_arg1:String, _arg2:Boolean):void{ _chronicle.setupEvent(_arg1, _arg2); } public function checkEvent(_arg1:String):Boolean{ return (_chronicle.checkEvent(_arg1)); } public function ifThis(_arg1:String):Boolean{ return (_chronicle.ifThis(_arg1)); } public function ifNotThis(_arg1:String):Boolean{ return (_chronicle.ifNotThis(_arg1)); } public function ifThese(_arg1:Array):Boolean{ return (_chronicle.ifThese(_arg1)); } public function ifNotThese(_arg1:Array):Boolean{ return (_chronicle.ifNotThese(_arg1)); } public function ifAny(_arg1:Array):Boolean{ return (_chronicle.ifAny(_arg1)); } public function ifNotAny(_arg1:Array):Boolean{ return (_chronicle.ifNotAny(_arg1)); } public function ifAll():Boolean{ return (_chronicle.ifAll()); } public function ifNone():Boolean{ return (_chronicle.ifNone()); } public function ifEach(_arg1:Array, _arg2:Boolean):Boolean{ return (_chronicle.ifEach(_arg1, _arg2)); } public function ifOneOf(_arg1:Array, _arg2:Boolean):Boolean{ return (_chronicle.ifOneOf(_arg1, _arg2)); } public function addNewActivator(_arg1:String, _arg2:Sprite, _arg3:Object=null):void{ var _local4:Activator = new Activator(_arg1, _arg2, _arg3); addActivator(_local4); } public function addActivator(_arg1:Activator):void{ var _local2:String = _arg1.name; if (((!(_local2)) || (!(_local2.length)))){ throw (new Error("[Episode] : <addActivator> : Wrong name.")); }; if (_arg1){ if (!_activators[_local2]){ _activators[_local2] = _arg1; if (!_arg1.episode){ _arg1.add(this); }; } else { throw (new Error("[Episode] : <addActivator> : Activator with same name already added.")); }; } else { throw (new Error("[Episode] : <addActivator> : Can't add non-existing activator.")); }; } public function removeActivator(_arg1:String):void{ var _local2:Activator; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <removeActivator> : Wrong name.")); }; if (_activators[_arg1]){ _local2 = _activators[_arg1]; delete _activators[_arg1]; if (_local2.episode){ _local2.remove(); }; } else { throw (new Error("[Episode] : <removeActivator> : Activator with such name not found.")); }; } public function getActivator(_arg1:String):Activator{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <getActivator> : Wrong name.")); }; return (_activators[_arg1]); } public function hasActivator(_arg1:String):Boolean{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <hasActivator> : Wrong name.")); }; return (Boolean(_activators[_arg1])); } public function destroyActivator(_arg1:String):void{ var _local2:Activator; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <destroyActivator> : Wrong name.")); }; if (_activators[_arg1]){ _local2 = _activators[_arg1]; delete _activators[_arg1]; _local2.destroy(); } else { throw (new Error("[Episode] : <destroyActivator> : Activator with such name not found.")); }; } public function disposeActivator(_arg1:String):void{ var _local2:Activator; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <disposeActivator> : Wrong name.")); }; if (_activators[_arg1]){ _local2 = _activators[_arg1]; delete _activators[_arg1]; _local2.dispose(); } else { throw (new Error("[Episode] : <disposeActivator> : Activator with such name not found.")); }; } public function addCharacter(_arg1:String, _arg2:Character):void{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <addCharacter> : Wrong name.")); }; if (_arg2){ if (!_characters[_arg1]){ _characters[_arg1] = _arg2; if (!_arg2.episode){ _arg2.add(this); }; } else { throw (new Error("[Episode] : <addCharacter> : Character with same name already added.")); }; } else { throw (new Error("[Episode] : <addCharacter> : Can't add non-existing character.")); }; } public function removeCharacter(_arg1:String):void{ var _local2:Character; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <removeCharacter> : Wrong name.")); }; if (_activators[_arg1]){ _local2 = _characters[_arg1]; delete _characters[_arg1]; if (_local2.episode){ _local2.remove(); }; } else { throw (new Error("[Episode] : <removeCharacter> : Character with such name not found.")); }; } public function getCharacter(_arg1:String):Character{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <getCharacter> : Wrong name.")); }; return (_characters[_arg1]); } public function hasCharacter(_arg1:String):Boolean{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <hasCharacter> : Wrong name.")); }; return (Boolean(_characters[_arg1])); } public function destroyCharacter(_arg1:String):void{ var _local2:Character; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <destroyCharacter> : Wrong name.")); }; if (_characters[_arg1]){ _local2 = _characters[_arg1]; delete _characters[_arg1]; _local2.destroy(); } else { throw (new Error("[Episode] : <destroyCharacter> : Character with such name not found.")); }; } public function disposeCharacter(_arg1:String):void{ var _local2:Character; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <disposeCharacter> : Wrong name.")); }; if (_characters[_arg1]){ _local2 = _characters[_arg1]; delete _characters[_arg1]; _local2.dispose(); } else { throw (new Error("[Episode] : <disposeCharacter> : Character with such name not found.")); }; } public function addAnimation(_arg1:String, _arg2:Animation):void{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <addAnimation> : Wrong name.")); }; if (_arg2){ if (!_animations[_arg1]){ _animations[_arg1] = _arg2; if (!_arg2.episode){ _arg2.add(this); }; } else { throw (new Error("[Episode] : <addAnimation> : Animation with same name already added.")); }; } else { throw (new Error("[Episode] : <addAnimation> : Can't add non-existing animation.")); }; } public function removeAnimation(_arg1:String):void{ var _local2:Animation; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <removeAnimation> : Wrong name.")); }; if (_animations[_arg1]){ _local2 = _animations[_arg1]; delete _animations[_arg1]; if (_local2.episode){ _local2.remove(); }; } else { throw (new Error("[Episode] : <removeAnimation> : Animation with such name not found.")); }; } public function getAnimation(_arg1:String):Animation{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <getAnimation> : Wrong name.")); }; return (_animations[_arg1]); } public function hasAnimation(_arg1:String):Boolean{ if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <hasAnimation> : Wrong name.")); }; return (Boolean(_animations[_arg1])); } public function destroyAnimation(_arg1:String):void{ var _local2:Animation; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <destroyAnimation> : Wrong name.")); }; if (_animations[_arg1]){ _local2 = _animations[_arg1]; delete _animations[_arg1]; _local2.destroy(); } else { throw (new Error("[Episode] : <destroyAnimation> : Animation with such name not found.")); }; } public function disposeAnimation(_arg1:String):void{ var _local2:Animation; if (((!(_arg1)) || (!(_arg1.length)))){ throw (new Error("[Episode] : <disposeAnimation> : Wrong name.")); }; if (_animations[_arg1]){ _local2 = _animations[_arg1]; delete _animations[_arg1]; _local2.dispose(); } else { throw (new Error("[Episode] : <disposeAnimation> : Character with such name not found.")); }; } public function heroIdle():void{ hero.idle(); action = true; } public function heroRefuse():void{ action = false; hero.playAnim("refuse", heroIdle); } public function heroGoToLocation(_arg1:Number, _arg2:Number, _arg3:Function=null, _arg4:String=null, _arg5:Number=40, _arg6:Number=40):void{ var cx:Number; var $x = _arg1; var $y = _arg2; var $callback = _arg3; var $actName = _arg4; var $leftOffset = _arg5; var $rightOffset = _arg6; action = false; if ($actName){ removeActivator($actName); }; cx = $x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, $y, function ():void{ hero.turnTo(cx); if ($callback != null){ $callback(); } else { heroIdle(); }; }); } public function heroGoTo(_arg1:DisplayObject, _arg2:String=null, _arg3:Number=40, _arg4:Number=40, _arg5:Number=0):void{ var cx:Number; var $someView = _arg1; var $actName = _arg2; var $leftOffset = _arg3; var $rightOffset = _arg4; var $verticalOffset = _arg5; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($someView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); heroIdle(); }); } public function heroGoToAndDo(_arg1:DisplayObject, _arg2:Function=null, _arg3:String=null, _arg4:Number=40, _arg5:Number=40, _arg6:Number=0):void{ var cx:Number; var $someView = _arg1; var $workToDo = _arg2; var $actName = _arg3; var $leftOffset = _arg4; var $rightOffset = _arg5; var $verticalOffset = _arg6; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($someView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); if ($workToDo != null){ $workToDo(); } else { heroIdle(); }; }); } public function heroTakeItem(_arg1:String, _arg2:DisplayObject, _arg3:String="take", _arg4:String=null, _arg5:Number=40, _arg6:Number=40, _arg7:Number=0):void{ var cx:Number; var $itemName = _arg1; var $itemView = _arg2; var $animName = _arg3; var $actName = _arg4; var $leftOffset = _arg5; var $rightOffset = _arg6; var $verticalOffset = _arg7; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($itemView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); hero.playAnim($animName, function ():void{ takeItem($itemName); $itemView.visible = false; hero.animCallback = heroIdle; }); }); } public function heroFindItem(_arg1:String, _arg2:DisplayObject, _arg3:Function, _arg4:String="take", _arg5:String=null, _arg6:Number=40, _arg7:Number=40, _arg8:Number=0):void{ var cx:Number; var $itemName = _arg1; var $itemView = _arg2; var $effect = _arg3; var $animName = _arg4; var $actName = _arg5; var $leftOffset = _arg6; var $rightOffset = _arg7; var $verticalOffset = _arg8; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($itemView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); hero.playAnim($animName, function ():void{ takeItem($itemName); $itemView.visible = false; hero.animCallback = $effect; }); }, {scale:hero.scaleY}); } public function heroUseItem(_arg1:String, _arg2:DisplayObject, _arg3:Function, _arg4:String="take", _arg5:String=null, _arg6:Number=40, _arg7:Number=40, _arg8:Number=0):void{ var cx:Number; var $itemName = _arg1; var $someView = _arg2; var $effect = _arg3; var $animName = _arg4; var $actName = _arg5; var $leftOffset = _arg6; var $rightOffset = _arg7; var $verticalOffset = _arg8; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($someView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); dropItem($itemName); hero.playAnim($animName, function ():void{ hero.animCallback = heroIdle; $effect(); }); }); } public function heroApplyItem(_arg1:String, _arg2:DisplayObject, _arg3:Function, _arg4:String="take", _arg5:String=null, _arg6:Number=40, _arg7:Number=40, _arg8:Number=0):void{ var cx:Number; var $itemName = _arg1; var $someView = _arg2; var $effect = _arg3; var $animName = _arg4; var $actName = _arg5; var $leftOffset = _arg6; var $rightOffset = _arg7; var $verticalOffset = _arg8; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($someView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); dropItem($itemName); hero.playAnim($animName, $effect); }); } public function heroPerformAction(_arg1:DisplayObject, _arg2:Function, _arg3:String="take", _arg4:String=null, _arg5:Array=null, _arg6:Number=40, _arg7:Number=40, _arg8:Number=0):void{ var cx:Number; var $someView = _arg1; var $effect = _arg2; var $animName = _arg3; var $actName = _arg4; var $itemNames = _arg5; var $leftOffset = _arg6; var $rightOffset = _arg7; var $verticalOffset = _arg8; action = false; if ($actName){ removeActivator($actName); }; cx = getDisplObjCenter($someView).x; var tx:Number = ((hero.x)<cx) ? (cx - $leftOffset) : (cx + $rightOffset); hero.walkTo(tx); hero.moveTo(tx, (hero.y + $verticalOffset), function ():void{ hero.turnTo(cx); if ((($itemNames) && ($itemNames.length))){ while ($itemNames.length) { dropItem($itemNames.pop()); }; }; hero.playAnim($animName, $effect); }); } public function getDisplObjCenter(_arg1:DisplayObject):Point{ var _local2:Rectangle = _arg1.getBounds(this); return (new Point((_local2.x + (_local2.width / 2)), (_local2.y + (_local2.height / 2)))); } public function appearAt(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number=1, _arg5:Function=null):void{ Movement.appearAt(_arg1, _arg2, _arg3, _arg4, _arg5); } public function motionTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number=1, _arg5:Function=null, _arg6:Number=64):TweenLite{ return (Movement.motionTo(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6)); } public function onTimeTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number=1, _arg5:Function=null, _arg6:Number=0):TweenLite{ return (Movement.onTimeTo(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6)); } public function vCurveTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1, _arg6:Number=0, _arg7:Function=null, _arg8:Number=64):void{ Movement.vCurveTo(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); } public function hCurveTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1, _arg6:Number=0, _arg7:Function=null, _arg8:Number=64):void{ Movement.hCurveTo(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); } public function motionVia(_arg1:DisplayObject, _arg2:Array, _arg3:Function=null, _arg4:Number=64):TimelineLite{ return (Movement.motionVia(_arg1, _arg2, _arg3, _arg4)); } private function run():void{ if (_ms < 1000){ _timer.delay = (1000 - _ms); _ms = -1; }; _time = getTimer(); _timer.start(); } private function halt():void{ _timer.stop(); _ms = (getTimer() - _time); } private function loadAssets():void{ var _local3:MovieClip; _activators = new Object(); _characters = new Object(); _animations = new Object(); var _local1:uint = numChildren; var _local2:uint; while (_local2 < _local1) { _local3 = (getChildAt(_local2) as MovieClip); if (_local3){ if ((_local3 is Character)){ addCharacter(_local3.name, (_local3 as Character)); } else { if ((_local3 is Animation)){ addAnimation(_local3.name, (_local3 as Animation)); } else { _local3.gotoAndPlay(1); }; }; }; _local2++; }; } private function unloadAssets():void{ var _local1:String; var _local2:String; var _local3:String; for (_local1 in _characters) { disposeCharacter(_local1); }; _characters = undefined; for (_local2 in _animations) { disposeAnimation(_local2); }; _animations = undefined; for (_local3 in _activators) { disposeActivator(_local3); }; _activators = undefined; } private function initAssets():void{ var _local1:Character; var _local2:Animation; for each (_local1 in _characters) { _local1.activate(); }; for each (_local2 in _animations) { _local2.activate(); }; } private function haltAssets():void{ var _local1:Activator; var _local2:Character; var _local3:Animation; for each (_local1 in _activators) { _local1.deactivate(); }; for each (_local2 in _characters) { _local2.deactivate(); }; for each (_local3 in _animations) { _local3.deactivate(); }; } private function onTimer(_arg1:TimerEvent):void{ if (_timer.delay != 1000){ _timer.delay = 1000; }; } private function onSaveResult(_arg1:GameEvent):void{ EpisodesManager.instance.removeEventListener(GameEvent.SAVE_COMPLETE, onSaveResult); EpisodesManager.instance.removeEventListener(GameEvent.SAVE_ERROR, onSaveResult); if (Game.instance.isNextEpisode()){ Game.instance.openNextWindow(); } else { Game.instance.openFinalWindow(_timer.currentCount, EpisodesManager.instance.getTotalTime()); }; } } }//package aq.pcge.game
Section 23
//EpisodeEvent (aq.pcge.game.EpisodeEvent) package aq.pcge.game { import flash.events.*; public class EpisodeEvent extends Event { private var _data:Object; public function EpisodeEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Object=null){ super(_arg1, _arg2, _arg3); _data = _arg4; } public function get data():Object{ return (_data); } public function set data(_arg1:Object):void{ _data = _arg1; } override public function clone():Event{ return (new EpisodeEvent(type, bubbles, cancelable, _data)); } } }//package aq.pcge.game
Section 24
//EpisodesManager (aq.pcge.game.EpisodesManager) package aq.pcge.game { import flash.display.*; import flash.events.*; import aq.pcge.*; import flash.net.*; public class EpisodesManager extends Sprite { private var _episodes:Array; private var _index:uint; private var _episode:IEpisode; private var _so:SharedObject; private static var _instance:EpisodesManager; public function EpisodesManager(){ if (!_instance){ _instance = this; _episodes = new Array(); _so = SharedObject.getLocal(GameApplication.gameName); } else { throw (new Error("[EpisodesManager] : <EpisodesManager> : Only one instance of this class is allowed.")); }; } public function submitTime(_arg1:uint, _arg2:uint):void{ if (_episodes[_arg1] != null){ if (_episodes[_arg1].bestTime > _arg2){ _episodes[_arg1].bestTime = _arg2; }; } else { throw (new Error("[EpisodesManager] : <submitTime> : Episode with such index isn't registered.")); }; } public function getTotalTime():uint{ var _local1:uint; var _local2:uint = _episodes.length; var _local3:uint; while (_local3 < _local2) { _local1 = (_local1 + _episodes[_local3].bestTime); _local3++; }; return (_local1); } public function getCurrentEpisode():IEpisode{ return (_episode); } public function getCurrentEpisodeIndex():uint{ return (_index); } public function getNumEpisodes():uint{ return (_episodes.length); } public function load():void{ var _local1:Array; var _local2:uint; var _local3:uint; var _local4:int; var _local5:uint; var _local6:uint; if (_so.data.gamesave){ _local1 = _so.data.gamesave; _local2 = _episodes.length; _local3 = 0; while (_local3 < _local2) { if ((_local1[_local3] is Object)){ _episodes[_local3].locked = _local1[_local3].locked; _episodes[_local3].completed = _local1[_local3].completed; _episodes[_local3].bestTime = _local1[_local3].bestTime; } else { trace("[EpisodesManager] : <load> : Gamesave corrupted."); trace("[EpisodesManager] : Episode will be reset to default."); _episodes[_local3].locked = true; _episodes[_local3].completed = false; _episodes[_local3].bestTime = undefined; }; _local3++; }; dispatchEvent(new GameEvent(GameEvent.LOAD_COMPLETE)); _local4 = -1; _local5 = _episodes.length; _local6 = 0; while (_local6 < _local5) { if (!_episodes[_local6].completed){ _local4 = _local6; break; }; _local6++; }; if (_local4 < 0){ _index = (_episodes.length - 1); } else { _index = _local4; }; } else { dispatchEvent(new GameEvent(GameEvent.LOAD_ERROR)); _index = 0; }; } public function save():void{ _so.data.gamesave = new Array(); var gamesave:Array = _so.data.gamesave; var iLim:uint = _episodes.length; var i:uint; while (i < iLim) { gamesave[i] = {locked:_episodes[i].locked, completed:_episodes[i].completed, bestTime:_episodes[i].bestTime}; i = (i + 1); }; var flushStatus:String; try { flushStatus = _so.flush(10000); } catch(error:Error) { dispatchEvent(new GameEvent(GameEvent.SAVE_ERROR)); }; if (flushStatus != null){ switch (flushStatus){ case SharedObjectFlushStatus.PENDING: _so.addEventListener(NetStatusEvent.NET_STATUS, onFlushStatus); break; case SharedObjectFlushStatus.FLUSHED: dispatchEvent(new GameEvent(GameEvent.SAVE_COMPLETE)); break; }; }; } public function wipe():void{ _so.data.gamesave = new Array(); _so.clear(); } public function registerEpisode(_arg1:Class, _arg2:uint):void{ if (_episodes[_arg2] == null){ _episodes[_arg2] = {episode:_arg1, locked:true, completed:false, bestTime:Number.POSITIVE_INFINITY}; } else { throw (new Error("[EpisodesManager] : <registerEpisode> : Episode with same index already registered.")); }; } public function unregisterEpisode(_arg1:uint):void{ if (_episodes[_arg1] != null){ _episodes[_arg1].episode = undefined; _episodes[_arg1].locked = undefined; _episodes[_arg1].completed = undefined; _episodes[_arg1].bestTime = undefined; _episodes[_arg1] = undefined; } else { throw (new Error("[EpisodesManager] : <unregisterEpisode> : Episode with such index isn't registered.")); }; } public function hasEpisodeAt(_arg1:uint):Boolean{ if (_arg1 < _episodes.length){ return (Boolean(_episodes[_arg1])); }; return (false); } public function lockEpisode(_arg1:uint):void{ if (_episodes[_arg1] != null){ _episodes[_arg1].locked = true; } else { throw (new Error("[EpisodesManager] : <lockEpisode> : Episode with such index isn't registered.")); }; } public function unlockEpisode(_arg1:uint):void{ if (_episodes[_arg1] != null){ _episodes[_arg1].locked = false; } else { throw (new Error("[EpisodesManager] : <unlockEpisode> : Episode with such index isn't registered.")); }; } public function completeEpisode(_arg1:uint):void{ if (_episodes[_arg1] != null){ _episodes[_arg1].completed = true; } else { throw (new Error("[EpisodesManager] : <completeEpisode> : Episode with such index isn't registered.")); }; } public function resetEpisode(_arg1:uint):void{ if (_episodes[_arg1] != null){ _episodes[_arg1].completed = false; } else { throw (new Error("[EpisodesManager] : <resetEpisode> : Episode with such index isn't registered.")); }; } public function loadEpisode(_arg1:uint):void{ if (_episodes[_arg1] != null){ if (_episode){ unloadEpisode(); }; _index = _arg1; _episode = new _episodes[_index].episode(); _episode.index = _index; _episode.load(); addChild((_episode as Sprite)); } else { throw (new Error("[EpisodesManager] : <loadEpisode> : Episode with such index isn't registered.")); }; } public function unloadEpisode():void{ if (_episode){ _episode.unload(); removeChild((_episode as Sprite)); _episode = undefined; } else { throw (new Error("[EpisodesManager] : <unloadEpisode> : There is no episode to unload.")); }; } public function reloadEpisode():void{ if (_episode){ unloadEpisode(); _episode = new _episodes[_index].episode(); _episode.index = _index; _episode.load(); addChild((_episode as Sprite)); } else { throw (new Error("[EpisodesManager] : <reloadEpisode> : There is no episode to reload.")); }; } public function startEpisode():void{ if (_episode){ _episode.start(); } else { throw (new Error("[EpisodesManager] : <startEpisode> : There is no episode to start.")); }; } public function finishEpisode():void{ if (_episode){ _episode.finish(); } else { throw (new Error("[EpisodesManager] : <finishEpisode> : There is no episode to finish.")); }; } public function pauseEpisode():void{ if (_episode){ _episode.pause(); } else { throw (new Error("[EpisodesManager] : <pauseEpisode> : There is no episode to pause.")); }; } public function resumeEpisode():void{ if (_episode){ _episode.resume(); } else { throw (new Error("[EpisodesManager] : <resumeEpisode> : There is no episode to resume.")); }; } public function prevEpisode():void{ if (_index > 0){ _index--; loadEpisode(_index); } else { throw (new Error("[EpisodesManager] : <prevEpisode> : There isn't prev episode.")); }; } public function nextEpisode():void{ if (_index < (_episodes.length - 1)){ _index++; loadEpisode(_index); } else { throw (new Error("[EpisodesManager] : <nextEpisode> : There isn't next episode.")); }; } public function isPrevEpisode():Boolean{ return ((_index > 0)); } public function isNextEpisode():Boolean{ return ((_index < (_episodes.length - 1))); } public function isEpisodeCompleted(_arg1:uint):Boolean{ if (_episodes[_arg1] != null){ return (_episodes[_arg1].completed); }; throw (new Error("[EpisodesManager] : <isEpisodeCompleted> : Episode with such index isn't registered.")); } public function isEpisodeLocked(_arg1:uint):Boolean{ if (_episodes[_arg1] != null){ return (_episodes[_arg1].locked); }; throw (new Error("[EpisodesManager] : <isEpisodeLocked> : Episode with such index isn't registered.")); } private function onFlushStatus(_arg1:NetStatusEvent):void{ switch (_arg1.info.code){ case "SharedObject.Flush.Success": dispatchEvent(new GameEvent(GameEvent.SAVE_COMPLETE)); break; case "SharedObject.Flush.Failed": dispatchEvent(new GameEvent(GameEvent.SAVE_ERROR)); break; }; _so.removeEventListener(NetStatusEvent.NET_STATUS, onFlushStatus); } public static function get instance():EpisodesManager{ return (_instance); } } }//package aq.pcge.game
Section 25
//EpisodeState (aq.pcge.game.EpisodeState) package aq.pcge.game { public class EpisodeState { public static const CREATED:String = "created"; public static const INITIALIZED:String = "initialized"; public static const PLAYING:String = "playing"; public static const PAUSED:String = "paused"; public static const FINISHED:String = "finished"; public static const COMPLETED:String = "completed"; public static const FINALIZED:String = "finalized"; public static const WON:String = "won"; public static const LOST:String = "lost"; } }//package aq.pcge.game
Section 26
//Game (aq.pcge.game.Game) package aq.pcge.game { import flash.display.*; import aq.pcge.common.*; import aq.pcge.*; public class Game extends Screen { public var invView:InventoryView; public var windowsManager:GameWindowsManager; public var levelsManager:EpisodesManager; public var logo:Sprite; public var gameBar:Sprite; public var moreGamesButton:Sprite; private static var _instance:Game; public function Game(){ if (!_instance){ _instance = this; if (GameApplication.platform == "md"){ logo.visible = false; } else { moreGamesButton.visible = false; }; } else { throw (new Error("[Game] : <Game> : Only one instance of this class is allowed.")); }; } public function submitTime(_arg1:uint, _arg2:uint):void{ levelsManager.submitTime(_arg1, _arg2); } public function getTotalTime():uint{ return (levelsManager.getTotalTime()); } public function getCurrentEpisode():IEpisode{ return (levelsManager.getCurrentEpisode()); } public function getCurrentEpisodeIndex():uint{ return (levelsManager.getCurrentEpisodeIndex()); } public function getNumEpisodes():uint{ return (levelsManager.getNumEpisodes()); } override public function hide():void{ returnToGame(); if (levelsManager.getCurrentEpisode()){ unloadEpisode(); }; super.hide(); } public function load():void{ levelsManager.load(); } public function save():void{ levelsManager.save(); } public function openFinalWindow(_arg1:uint=0, _arg2:uint=0):void{ if (GameApplication.platform == "md"){ windowsManager.openFinalWindowMobile(_arg1, _arg2); } else { windowsManager.openFinalWindow(_arg1, _arg2); }; } public function openNextWindow(_arg1:Object=null):void{ windowsManager.openNextWindow(_arg1); } public function openFailWindow(_arg1:Object=null):void{ windowsManager.openFailWindow(_arg1); } public function openItemWindow(_arg1:DisplayObject=null):void{ windowsManager.openItemWindow(_arg1); } public function openHelloWindow():void{ invView.visible = false; gameBar.visible = false; windowsManager.openHelloWindow(); } public function openOptionsWindow():void{ windowsManager.openOptionsWindow(); } public function returnToGame():void{ invView.visible = true; gameBar.visible = true; if (windowsManager.activeWindow){ windowsManager.closeActiveWindow(); }; } public function registerEpisode(_arg1:Class, _arg2:uint):void{ levelsManager.registerEpisode(_arg1, _arg2); } public function unregisterEpisode(_arg1:uint):void{ levelsManager.unregisterEpisode(_arg1); } public function hasEpisodeAt(_arg1:uint):Boolean{ return (levelsManager.hasEpisodeAt(_arg1)); } public function lockEpisode(_arg1:uint):void{ levelsManager.lockEpisode(_arg1); } public function unlockEpisode(_arg1:uint):void{ levelsManager.unlockEpisode(_arg1); } public function completeEpisode(_arg1:uint):void{ levelsManager.completeEpisode(_arg1); } public function resetEpisode(_arg1:uint):void{ levelsManager.resetEpisode(_arg1); } public function loadEpisode(_arg1:uint):void{ levelsManager.loadEpisode(_arg1); } public function unloadEpisode():void{ levelsManager.unloadEpisode(); } public function reloadEpisode():void{ levelsManager.reloadEpisode(); } public function startEpisode():void{ levelsManager.startEpisode(); } public function finishEpisode():void{ levelsManager.finishEpisode(); } public function pauseEpisode():void{ levelsManager.pauseEpisode(); } public function resumeEpisode():void{ levelsManager.resumeEpisode(); } public function prevEpisode():void{ levelsManager.prevEpisode(); } public function nextEpisode():void{ levelsManager.nextEpisode(); } public function isPrevEpisode():Boolean{ return (levelsManager.isPrevEpisode()); } public function isNextEpisode():Boolean{ return (levelsManager.isNextEpisode()); } public function isEpisodeCompleted(_arg1:uint):Boolean{ return (levelsManager.isEpisodeCompleted(_arg1)); } public function isEpisodeLocked(_arg1:uint):Boolean{ return (levelsManager.isEpisodeLocked(_arg1)); } private function onLoadError(_arg1:GameEvent):void{ } private function onLoadComplete(_arg1:GameEvent):void{ } private function onSaveError(_arg1:GameEvent):void{ } private function onSaveComplete(_arg1:GameEvent):void{ } public static function get instance():Game{ return (_instance); } } }//package aq.pcge.game
Section 27
//GameBar (aq.pcge.game.GameBar) package aq.pcge.game { import flash.display.*; import aq.pcge.*; public class GameBar extends Sprite { public var muteButton:Sprite; public var helpButton:Sprite; public var optionsButton:Sprite; public function GameBar(){ if (GameApplication.platform == "md"){ muteButton.visible = false; helpButton.visible = false; } else { optionsButton.visible = false; }; } } }//package aq.pcge.game
Section 28
//GameConfig (aq.pcge.game.GameConfig) package aq.pcge.game { public class GameConfig { public static const SAVE_LOAD:Boolean = false; } }//package aq.pcge.game
Section 29
//GameEvent (aq.pcge.game.GameEvent) package aq.pcge.game { import flash.events.*; public class GameEvent extends Event { private var _data:Object; public static const EPISODE_COMPLETE:String = "episodeComplete"; public static const EPISODE_FAILED:String = "episodeFailed"; public static const LOAD_COMPLETE:String = "loadComplete"; public static const LOAD_ERROR:String = "loadError"; public static const SAVE_COMPLETE:String = "saveComplete"; public static const SAVE_ERROR:String = "saveError"; public function GameEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Object=null){ super(_arg1, _arg2, _arg3); _data = _arg4; } public function get data():Object{ return (_data); } public function set data(_arg1:Object):void{ _data = _arg1; } override public function clone():Event{ return (new GameEvent(type, bubbles, cancelable, _data)); } } }//package aq.pcge.game
Section 30
//GameWindowsManager (aq.pcge.game.GameWindowsManager) package aq.pcge.game { import flash.display.*; import aq.pcge.common.*; import aq.pcge.game.windows.*; public class GameWindowsManager extends WindowsManager { private static var _instance:GameWindowsManager; public function GameWindowsManager(){ if (!_instance){ _instance = this; } else { throw (new Error("[GameWindowsManager] : <GameWindowsManager> : Only one instance of this class is allowed.")); }; } public function openFinalWindow(_arg1:uint=0, _arg2:uint=0):void{ openActiveWindow(new FinalWindow(_arg1, _arg2)); } public function openNextWindow(_arg1:Object=null):void{ var _local2:FlapWindow = new NextWindow(); if ((_arg1 is Object)){ if ((_arg1.onClose is Function)){ _local2.onClose = _arg1.onClose; }; if ((_arg1.onOpen is Function)){ _local2.onOpen = _arg1.onOpen; }; if ((_arg1.onStop is Function)){ _local2.onStop = _arg1.onStop; }; }; openActiveWindow(_local2); } public function openFailWindow(_arg1:Object=null):void{ var _local2:FlapWindow = new FailWindow(); if ((_arg1 is Object)){ if ((_arg1.onClose is Function)){ _local2.onClose = _arg1.onClose; }; if ((_arg1.onOpen is Function)){ _local2.onOpen = _arg1.onOpen; }; if ((_arg1.onStop is Function)){ _local2.onStop = _arg1.onStop; }; }; openActiveWindow(_local2); } public function openItemWindow(_arg1:DisplayObject=null):void{ openActiveWindow(new ItemWindow(_arg1)); } public function openHelloWindow():void{ openActiveWindow(new HelloWindow()); } public function openOptionsWindow():void{ openActiveWindow(new OptionsWindow()); } public function openFinalWindowMobile(_arg1:uint=0, _arg2:uint=0):void{ openActiveWindow(new FinalWindowMobile(_arg1, _arg2)); } public static function get instance():GameWindowsManager{ return (_instance); } } }//package aq.pcge.game
Section 31
//IEpisode (aq.pcge.game.IEpisode) package aq.pcge.game { import flash.display.*; public interface IEpisode { function get index():int; function set index(_arg1:int):void; function get state():String; function get action():Boolean; function set action(_arg1:Boolean):void; function getScreen():Sprite; function getCanvas():Sprite; function load():void; function unload():void; function start():void; function finish():void; function pause():void; function resume():void; function win():void; function lose():void; function registerItem(_arg1:String, _arg2=null, _arg3:String=null, _arg4:String=null):void; function unregisterItem(_arg1:String):void; function retrieveItem(_arg1:String):Item; function isItem(_arg1:String):Boolean; function addItem(_arg1:String):void; function removeItem(_arg1:String):void; function getItem(_arg1:String):Item; function hasItem(_arg1:String):Boolean; function takeItem(_arg1:String, _arg2:Boolean=true):void; function gainItem(_arg1:String):void; function dropItem(_arg1:String):void; function makeItem(_arg1:String, _arg2:Array, _arg3:Function=null):void; function registerEvent(_arg1:String, _arg2:Boolean=false):void; function unregisterEvent(_arg1:String):void; function retrieveEvent(_arg1:String):EpisodeEvent; function isEvent(_arg1:String):Boolean; function causeEvent(_arg1:String):void; function forceEvent(_arg1:String):void; function setupEvent(_arg1:String, _arg2:Boolean):void; function checkEvent(_arg1:String):Boolean; function ifThis(_arg1:String):Boolean; function ifNotThis(_arg1:String):Boolean; function ifThese(_arg1:Array):Boolean; function ifNotThese(_arg1:Array):Boolean; function ifAny(_arg1:Array):Boolean; function ifNotAny(_arg1:Array):Boolean; function ifAll():Boolean; function ifNone():Boolean; function ifEach(_arg1:Array, _arg2:Boolean):Boolean; function ifOneOf(_arg1:Array, _arg2:Boolean):Boolean; function addNewActivator(_arg1:String, _arg2:Sprite, _arg3:Object=null):void; function addActivator(_arg1:Activator):void; function removeActivator(_arg1:String):void; function getActivator(_arg1:String):Activator; function hasActivator(_arg1:String):Boolean; function destroyActivator(_arg1:String):void; function disposeActivator(_arg1:String):void; function addCharacter(_arg1:String, _arg2:Character):void; function removeCharacter(_arg1:String):void; function getCharacter(_arg1:String):Character; function hasCharacter(_arg1:String):Boolean; function destroyCharacter(_arg1:String):void; function disposeCharacter(_arg1:String):void; function addAnimation(_arg1:String, _arg2:Animation):void; function removeAnimation(_arg1:String):void; function getAnimation(_arg1:String):Animation; function hasAnimation(_arg1:String):Boolean; function destroyAnimation(_arg1:String):void; function disposeAnimation(_arg1:String):void; } }//package aq.pcge.game
Section 32
//Inventory (aq.pcge.game.Inventory) package aq.pcge.game { import flash.display.*; import flash.events.*; public class Inventory extends EventDispatcher { private var _episode:Episode; private var _exists:Boolean; private var _registry:Object; private var _items:Object; private var _view:InventoryView; public function Inventory(_arg1:Episode){ if (!_arg1){ throw (new Error("[Inventory] : <Inventory> : Episode isn't exists.")); }; _episode = _arg1; _registry = new Object(); _items = new Object(); _view = InventoryView.instance; _exists = true; } public function get episode():IEpisode{ return (_episode); } public function get view():InventoryView{ return (_view); } public function exists():Boolean{ return (_exists); } public function destroy():void{ _registry = undefined; _items = undefined; _view.reset(); _view = undefined; _episode = undefined; } public function dispose():void{ var _local1:Item; _items = undefined; for each (_local1 in _registry) { _local1.destroy(); }; _registry = undefined; _view.reset(); _view = undefined; _episode = undefined; } public function registerItem(_arg1:String, _arg2=null, _arg3:String=null, _arg4:String=null):void{ if (!_registry[_arg1]){ _registry[_arg1] = new Item(_arg1, _arg2, _arg3, _arg4); } else { throw (new Error("[Inventory] : <registerItem> : Item with same name already registered.")); }; } public function unregisterItem(_arg1:String):void{ if (_registry[_arg1]){ _registry[_arg1].dispose(); delete _registry[_arg1]; } else { throw (new Error("[Inventory] : <unregisterItem> : Item with such name not found.")); }; } public function retrieveItem(_arg1:String):Item{ if (_registry[_arg1]){ return (_registry[_arg1]); }; throw (new Error("[Inventory] : <retrieveItem> : Item with such name not found.")); } public function isItem(_arg1:String):Boolean{ return (Boolean(_registry[_arg1])); } public function addItem(_arg1:String):void{ if (_registry[_arg1]){ if (!_items[_arg1]){ _items[_arg1] = _registry[_arg1]; } else { throw (new Error((("[Inventory] : <addItem> : Item '" + _arg1) + "' already added."))); }; } else { throw (new Error("[Inventory] : <addItem> : Item isn't registered.")); }; } public function removeItem(_arg1:String):void{ if (_registry[_arg1]){ if (_items[_arg1]){ delete _items[_arg1]; } else { throw (new Error((("[Inventory] : <removeItem> : Item '" + _arg1) + "' not found."))); }; } else { throw (new Error("[Inventory] : <removeItem> : Item isn't registered.")); }; } public function getItem(_arg1:String):Item{ if (_registry[_arg1]){ if (_items[_arg1]){ return (_items[_arg1]); }; throw (new Error((("[Inventory] : <getItem> : Item '" + _arg1) + "' isn't added."))); //unresolved jump }; throw (new Error("[Inventory] : <getItem> : Item isn't registered.")); } public function findItem(_arg1:String):Item{ if (_registry[_arg1]){ return (_items[_arg1]); }; throw (new Error("[Inventory] : <findItem> : Item isn't registered.")); } public function hasItem(_arg1:String):Boolean{ if (_registry[_arg1]){ return (Boolean(_items[_arg1])); }; throw (new Error("[Inventory] : <hasItem> : Item isn't registered.")); } public function notHasItem(_arg1:String):Boolean{ if (_registry[_arg1]){ return (Boolean(!(_items[_arg1]))); }; throw (new Error("[Inventory] : <notHasItem> : Item isn't registered.")); } public function hasAllItems(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (!_items[_local4]){ return (false); }; } else { throw (new Error("[Inventory] : <hasAllItems> : Item isn't registered.")); }; _local3++; }; return (true); } public function notHasAllItems(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (_items[_local4]){ return (false); }; } else { throw (new Error("[Inventory] : <notHasAllItems> : Item isn't registered.")); }; _local3++; }; return (true); } public function hasAnyItem(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (_items[_local4]){ return (true); }; } else { throw (new Error("[Inventory] : <hasAnyItem> : Item isn't registered.")); }; _local3++; }; return (false); } public function notHasAnyItem(_arg1:Array):Boolean{ var _local4:String; var _local2:uint = _arg1.length; var _local3:uint; while (_local3 < _local2) { _local4 = _arg1[_local3]; if (_registry[_local4]){ if (!_items[_local4]){ return (true); }; } else { throw (new Error("[Inventory] : <notHasAnyItem> : Item isn't registered.")); }; _local3++; }; return (false); } public function takeItem(_arg1:String, _arg2:Boolean=true):void{ addItem(_arg1); if (_view){ _view.addItem(_registry[_arg1]); }; if (_arg2){ showItemWindow(_arg1); }; } public function gainItem(_arg1:String):void{ addItem(_arg1); if (_view){ _view.addItem(_registry[_arg1]); }; } public function dropItem(_arg1:String):void{ removeItem(_arg1); if (_view){ _view.removeItem(_registry[_arg1]); }; } public function makeItem(_arg1:String, _arg2:Array, _arg3:Function=null):void{ var _local4:uint = _arg2.length; var _local5:Array = new Array(); var _local6:uint; while (_local6 < _local4) { _local5.push(_registry[_arg2[_local6]]); _local6++; }; InventoryAnimator.animate(_registry[_arg1], _local5, _arg3); } private function showItemWindow(_arg1:String):void{ var _local3:*; var _local4:DisplayObject; var _local2:Item = _items[_arg1]; if (_local2.icon){ _local3 = _local2.icon; _local4 = DisplayObject(new (_local3)); GameWindowsManager.instance.openItemWindow(_local4); } else { throw (new Error("[Inventory] : <showItemWindow> : Icon for item is undefined.")); }; } } }//package aq.pcge.game
Section 33
//InventoryAnimator (aq.pcge.game.InventoryAnimator) package aq.pcge.game { import flash.display.*; import com.greensock.*; import flash.utils.*; import aq.pcge.*; import aq.pcge.game.windows.*; public class InventoryAnimator { public static const ITEM_FLYING_IN:Number = 1; public static const ITEM_FLYING_OUT:Number = 1; private static const CENTER_X:Number = (GameApplication.SCREEN_WIDTH / 2); private static const CENTER_Y:Number = (GameApplication.SCREEN_HEIGHT / 2); private static var _item:Item; private static var _icon:DisplayObject; private static var _materials:Dictionary = new Dictionary(); private static var _highlight:Dictionary = new Dictionary(); private static var _matImages:Dictionary = new Dictionary(); private static var _toMove:Array = new Array(); private static var _callback:Function; private static var _itemTween:TweenLite; public static function animate(_arg1:Item, _arg2:Array, _arg3:Function=null):void{ var _local4:Item; var _local5:uint; var _local6:uint; if (_arg1){ if (_arg2){ _local5 = _arg2.length; _local6 = 0; while (_local6 < _local5) { _local4 = _arg2[_local6]; if (_local4){ _materials[_local4] = _local4; } else { throw (new Error("[ItemsAnimationManager] : <animate> : Wrong input.")); }; _local6++; }; _item = _arg1; _callback = _arg3; InventoryView.instance.freeze = true; for each (_local4 in _materials) { _highlight[_local4] = _local4; InventoryView.instance.highlightItem(_local4, onItemAnimComplete); }; } else { throw (new Error("[ItemsAnimationManager] : <animate> : Wrong input.")); }; } else { throw (new Error("[ItemsAnimationManager] : <animate> : Wrong input.")); }; } public static function reset():void{ if (_itemTween){ _itemTween.kill(); }; clear(); } private static function onItemAnimComplete(_arg1:Item):void{ var _local3:Item; var _local4:ItemWindow; var _local5:DisplayObject; delete _highlight[_arg1]; var _local2:Boolean; for each (_local3 in _highlight) { _local2 = false; break; }; if (_local2){ for each (_local3 in _materials) { _local5 = InventoryView.instance.cutIcon(_local3); _matImages[_local3] = _local5; _toMove.push(_local5); InventoryView.instance.anim.addChild(_local5); }; (GameWindowsManager.instance.openItemWindow() as ItemWindow); _local4 = (GameWindowsManager.instance.activeWindow as ItemWindow); _local4.stopLifeTimer(); if (Game.instance.getChildIndex(Game.instance.invView) < Game.instance.getChildIndex(Game.instance.windowsManager)){ Game.instance.swapChildren(Game.instance.invView, Game.instance.windowsManager); }; queryAnim(_toMove.shift()); }; } private static function queryAnim(_arg1:Sprite):void{ var $image = _arg1; if (_toMove.length){ _itemTween = new TweenLite($image, ITEM_FLYING_IN, {x:CENTER_X, y:CENTER_Y, onComplete:function ():void{ queryAnim(_toMove.shift()); }, onCompleteParams:[$image]}); } else { _itemTween = new TweenLite($image, ITEM_FLYING_IN, {x:CENTER_X, y:CENTER_Y, onComplete:function ():void{ makeItem(); }}); }; } private static function makeItem():void{ var _local2:Item; var _local3:*; var _local4:DisplayObject; var _local5:ItemWindow; var _local1:IEpisode = Game.instance.getCurrentEpisode(); for each (_local2 in _materials) { InventoryView.instance.anim.removeChild(_matImages[_local2]); _local1.dropItem(_local2.name); }; _local3 = _item.icon; _local4 = new (_local3); InventoryView.scaleImage(_local4); _local5 = (GameWindowsManager.instance.activeWindow as ItemWindow); _local4.x = (_local5.holder.width / 2); _local4.y = (_local5.holder.height / 2); _local5.holder.addChild(_local4); _icon = _local4; _local5.playGFX(placeItem); } private static function placeItem():void{ var w:ItemWindow; InventoryView.instance.addEmptyItem(_item); var pos:Object = InventoryView.instance.getIconPosition(_item); w = (GameWindowsManager.instance.activeWindow as ItemWindow); w.holder.removeChild(_icon); _icon.x = (_icon.x + (w.holder.x + w.x)); _icon.y = (_icon.y + (w.holder.y + w.y)); InventoryView.instance.anim.addChild(_icon); _itemTween = new TweenLite(_icon, ITEM_FLYING_OUT, {x:pos.x, y:pos.y, onComplete:function ():void{ var _local2:*; var _local1:* = Game.instance.getCurrentEpisode(); _local1.addItem(_item.name); InventoryView.instance.setIcon(_item, _icon); if (Game.instance.getChildIndex(Game.instance.invView) > Game.instance.getChildIndex(Game.instance.windowsManager)){ Game.instance.swapChildren(Game.instance.invView, Game.instance.windowsManager); }; w.close(); InventoryView.instance.freeze = false; if (_callback != null){ _local2 = _callback; clear(); _local2(); } else { clear(); }; }}); } private static function clear():void{ _item = undefined; _icon = undefined; _materials = new Dictionary(); _highlight = new Dictionary(); _matImages = new Dictionary(); _toMove = new Array(); _callback = undefined; _itemTween = undefined; } } }//package aq.pcge.game
Section 34
//InventoryView (aq.pcge.game.InventoryView) package aq.pcge.game { import flash.display.*; import flash.events.*; import flash.utils.*; public class InventoryView extends MovieClip { public var anim:MovieClip; public var iconsCont:MovieClip; public var iconsMask:MovieClip; private var _slots:Array; private var _names:Object; private var _rewind:Boolean; private var _freeze:Boolean; public static const LRINDENT:Number = 1; public static const HORIZONTAL_GAP:Number = 12; public static const VERTICAL_GAP:Number = 6; public static const SLOT_WIDTH:Number = 71; public static const SLOT_HEIGHT:Number = 72; public static const ICON_WIDTH:Number = 58; public static const ICON_HEIGHT:Number = 57; public static const SCROLL_SPEED:Number = 5; public static const HORIZONTAL_OFFSET:Number = 0; public static const VERTICAL_OFFSET:Number = 0; private static var _instance:InventoryView; public function InventoryView(){ if (!_instance){ _instance = this; _slots = new Array(); _names = new Object(); if (((iconsCont) && (iconsMask))){ iconsCont.mask = iconsMask; }; } else { throw (new Error("[InventoryView] : <InventoryView> : Only one instance of this class is allowed.")); }; } public function get freeze():Boolean{ return (_freeze); } public function set freeze(_arg1:Boolean):void{ _freeze = _arg1; } public function addItem(_arg1:Item):void{ var _local2:uint; var _local3:ItemIcon; var _local4:DisplayObject; var _local5:Class; if (_arg1){ if (!_names[_arg1.name]){ _local2 = _slots.length; _local3 = new ItemIcon(); _local3.addEventListener("gfxComplete", onGFXComplete); _local3.name = ("itemIcon_" + _local2); _local3.source = _arg1.name; _local3.title = _arg1.title; _local3.item = _arg1; _local5 = _arg1.icon; if ((((getQualifiedSuperclassName(_local5) == "flash.display::Sprite")) || ((getQualifiedSuperclassName(_local5) == "flash.display::MovieClip")))){ _local4 = new (_local5); } else { if (getQualifiedSuperclassName(_local5) == "flash.display::BitmapData"){ _local4 = new Bitmap(new _local5(_local5.width, _local5.height)); (_local4 as Bitmap).smoothing = true; }; }; if (_local4){ scaleImage(_local4); _local4.x = (SLOT_WIDTH / 2); _local4.y = (SLOT_HEIGHT / 2); _local3.setIcon(_local4); } else { throw (new Error((("[InventoryView] : <addItem> : Item's '" + _arg1.name) + "' image isn't exists."))); }; _local3.x = HORIZONTAL_OFFSET; _local3.y = (VERTICAL_OFFSET + (_local2 * (SLOT_HEIGHT + VERTICAL_GAP))); iconsCont.addChild(_local3); _names[_arg1.name] = {index:_local2, icon:_local3}; _slots.push(_arg1.name); _rewind = true; } else { throw (new Error((("[InventoryView] : <addItem> : Can't add same item ('" + _arg1.name) + "')."))); }; } else { throw (new Error("[InventoryView] : <addItem> : Can't add non-existing item.")); }; } public function removeItem(_arg1:Item):void{ var _local2:ItemIcon; var _local3:uint; var _local4:uint; if (_arg1){ if (_names[_arg1.name]){ _local2 = (iconsCont.getChildByName(("itemIcon_" + _names[_arg1.name].index)) as ItemIcon); _local2.removeEventListener("gfxComplete", onGFXComplete); _local2.onGFXComplete = undefined; _local2.gotoAndStop(1); iconsCont.removeChild(_local2); if (_names[_arg1.name].index < (_slots.length - 1)){ _local3 = _slots.length; _local4 = (_names[_arg1.name].index + 1); while (_local4 < _local3) { _local2 = (iconsCont.getChildByName(("itemIcon_" + _local4)) as ItemIcon); _local2.name = ("itemIcon_" + (_local4 - 1)); _names[_local2.source].index = (_local4 - 1); _local2.x = HORIZONTAL_OFFSET; _local2.y = (VERTICAL_OFFSET + ((_local4 - 1) * (SLOT_HEIGHT + VERTICAL_GAP))); _local4++; }; }; _slots.splice(_names[_arg1.name].index, 1); _names[_arg1.name] = undefined; } else { throw (new Error((("[InventoryView] : <removeItem> : Item '" + _arg1.name) + "' not found."))); }; } else { throw (new Error("[InventoryView] : <removeItem> : Can't remove non-existing item.")); }; } public function highlightItem(_arg1:Item, _arg2:Function=null):void{ var _local3:ItemIcon; if (_arg1){ if (_names[_arg1.name]){ _local3 = (iconsCont.getChildByName(("itemIcon_" + _names[_arg1.name].index)) as ItemIcon); _local3.onGFXComplete = _arg2; _local3.gotoAndPlay(2); } else { throw (new Error((("[InventoryView] : <removeItem> : Item '" + _arg1.name) + "' not found."))); }; } else { throw (new Error("[InventoryView] : <removeItem> : Can't highlight item.")); }; } public function addEmptyItem(_arg1:Item):void{ var _local2:uint; var _local3:ItemIcon; if (_arg1){ if (!_names[_arg1.name]){ _local2 = _slots.length; _local3 = new ItemIcon(); _local3.addEventListener("gfxComplete", onGFXComplete); _local3.name = ("itemIcon_" + _local2); _local3.source = _arg1.name; _local3.title = _arg1.title; _local3.item = _arg1; _local3.x = HORIZONTAL_OFFSET; _local3.y = (VERTICAL_OFFSET + (_local2 * (SLOT_HEIGHT + VERTICAL_GAP))); iconsCont.addChild(_local3); _names[_arg1.name] = {index:_local2, icon:_local3}; _slots.push(_arg1.name); _rewind = true; } else { throw (new Error((("[InventoryView] : <addEmptyItem> : Can't add same item ('" + _arg1.name) + "')."))); }; } else { throw (new Error("[InventoryView] : <addEmptyItem> : Can't add non-existing item")); }; } public function getIcon(_arg1:Item):DisplayObject{ if (_arg1){ if (_names[_arg1.name]){ return ((iconsCont.getChildByName(("itemIcon_" + _names[_arg1.name].index)) as ItemIcon).getIcon()); }; throw (new Error((("[InventoryView] : <getIcon> : Item '" + _arg1.name) + "' not found."))); //unresolved jump }; throw (new Error("[InventoryView] : <getIcon> : Can't get non-existing icon")); } public function setIcon(_arg1:Item, _arg2:DisplayObject):void{ var _local3:ItemIcon; if (_arg1){ if (_names[_arg1.name]){ _local3 = (iconsCont.getChildByName(("itemIcon_" + _names[_arg1.name].index)) as ItemIcon); if (_arg2){ scaleImage(_arg2); _arg2.x = (SLOT_WIDTH / 2); _arg2.y = (SLOT_HEIGHT / 2); _local3.setIcon(_arg2); } else { throw (new Error((("[InventoryView] : <setIcon> : Item's '" + _local3.name) + "' image isn't exists."))); }; } else { throw (new Error((("[InventoryView] : <setIcon> : Item '" + _local3.name) + "' not found."))); }; } else { throw (new Error("[InventoryView] : <setIcon> : Can't set non-existing icon")); }; } public function cutIcon(_arg1:Item):DisplayObject{ var _local2:ItemIcon; var _local3:DisplayObject; if (_arg1){ if (_names[_arg1.name]){ _local2 = (iconsCont.getChildByName(("itemIcon_" + _names[_arg1.name].index)) as ItemIcon); _local3 = _local2.getIcon(); _local3.x = (_local3.x + ((x + iconsCont.x) + _local2.x)); _local3.y = (_local3.y + ((y + iconsCont.y) + _local2.y)); _local3.name = _local2.source; return (_local3); }; throw (new Error((("[InventoryView] : <cutIcon> : Item '" + _arg1.name) + "' not found."))); //unresolved jump }; throw (new Error("[InventoryView] : <cutIcon> : Can't cut non-existing item.")); } public function getIconPosition(_arg1:Item):Object{ var _local2:ItemIcon; if (_arg1){ if (_names[_arg1.name]){ _local2 = (iconsCont.getChildByName(("itemIcon_" + _names[_arg1.name].index)) as ItemIcon); return ({x:(((x + iconsCont.x) + _local2.x) + (71 / 2)), y:(((y + iconsCont.y) + _local2.y) + (72 / 2))}); }; throw (new Error((("[InventoryView] : <getIconPosition> : Item '" + _arg1.name) + "' not found."))); //unresolved jump }; throw (new Error("[InventoryView] : <getIconPosition> : Can't get position of non-existing item.")); } public function reset():void{ while (iconsCont.numChildren) { iconsCont.removeChildAt(0); }; _slots = new Array(); _names = new Object(); } private function onGFXComplete(_arg1:Event):void{ var _local2:ItemIcon = (_arg1.target as ItemIcon); if (_local2){ if (_local2.onGFXComplete != null){ _local2.onGFXComplete(_local2.item); }; } else { throw (new Error("[InventoryViwe] : <onGFXComplete> : Internal error.")); }; } public static function get instance():InventoryView{ return (_instance); } public static function scaleImage(_arg1:DisplayObject):void{ var _local2:Number; var _local3:Number; var _local4:Number; if (_arg1.width >= _arg1.height){ _local2 = (ICON_WIDTH / _arg1.width); _local3 = ICON_WIDTH; _local4 = (_arg1.height * _local2); } else { _local2 = (ICON_HEIGHT / _arg1.height); _local4 = ICON_HEIGHT; _local3 = (_arg1.width * _local2); }; _arg1.width = _local3; _arg1.height = _local4; } } }//package aq.pcge.game
Section 35
//Item (aq.pcge.game.Item) package aq.pcge.game { public class Item { private var _exists:Boolean; public var name:String; public var icon; public var title:String; public var description:String; public function Item(_arg1:String, _arg2=null, _arg3:String=null, _arg4:String=null){ name = _arg1; icon = _arg2; title = _arg3; description = _arg4; _exists = true; } public function exists():Boolean{ return (_exists); } public function destroy():void{ name = undefined; icon = undefined; title = undefined; description = undefined; _exists = undefined; } } }//package aq.pcge.game
Section 36
//Movement (aq.pcge.game.Movement) package aq.pcge.game { import flash.display.*; import com.greensock.*; import fl.transitions.easing.*; public class Movement { public static function appearAt(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number=1, _arg5:Function=null):void{ var _local6:Number; var _local7:Number; if (_arg1){ _arg1.x = _arg2; _arg1.y = _arg3; _local6 = (_arg1.scaleX / Math.abs(_arg1.scaleX)); _local7 = (_arg1.scaleY / Math.abs(_arg1.scaleY)); _arg1.scaleX = (_arg4 * _local6); _arg1.scaleY = (_arg4 * _local7); if (_arg5 != null){ _arg5(); }; } else { throw (new Error("[Displacement] : <appearAt> : Object not exists.")); }; } public static function motionTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number=1, _arg5:Function=null, _arg6:Number=64):TweenLite{ var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; if (_arg1){ _local7 = Math.sqrt((Math.pow((_arg2 - _arg1.x), 2) + Math.pow((_arg3 - _arg1.y), 2))); _local8 = (_local7 / Math.abs(_arg6)); _local9 = (_arg1.scaleX / Math.abs(_arg1.scaleX)); _local10 = (_arg1.scaleY / Math.abs(_arg1.scaleY)); return (TweenLite.to(_arg1, _local8, {x:_arg2, y:_arg3, scaleX:(_arg4 * _local9), scaleY:(_arg4 * _local10), onComplete:_arg5, ease:None.easeNone})); }; throw (new Error("[Displacement] : <motionTo> : Object not exists.")); } public static function onTimeTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number=1, _arg5:Function=null, _arg6:Number=0):TweenLite{ var _local7:Number; var _local8:Number; var _local9:Number; if (_arg1){ _local7 = Math.sqrt((Math.pow((_arg2 - _arg1.x), 2) + Math.pow((_arg3 - _arg1.y), 2))); _local8 = (_arg1.scaleX / Math.abs(_arg1.scaleX)); _local9 = (_arg1.scaleY / Math.abs(_arg1.scaleY)); return (TweenLite.to(_arg1, _arg6, {x:_arg2, y:_arg3, scaleX:(_arg4 * _local8), scaleY:(_arg4 * _local9), onComplete:_arg5, ease:None.easeNone})); }; throw (new Error("[Displacement] : <onTimeTo> : Object not exists.")); } public static function vCurveTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1, _arg6:Number=0, _arg7:Function=null, _arg8:Number=64):void{ var length:Number; var time:Number; var sX:Number; var sY:Number; var dY:Number; var mY:Number; var $object = _arg1; var $x = _arg2; var $y = _arg3; var $h = _arg4; var $scale = _arg5; var $rotat = _arg6; var $callback = _arg7; var $speed = _arg8; if ($object){ length = Math.sqrt((Math.pow(($x - $object.x), 2) + Math.pow(($y - $object.y), 2))); time = (length / Math.abs($speed)); sX = ($object.scaleX / Math.abs($object.scaleX)); sY = ($object.scaleY / Math.abs($object.scaleY)); dY = Math.abs(($object.y - $y)); mY = (Math.min($object.y, $y) + dY); TweenLite.to($object, (time / 2), {y:(mY + $h), onComplete:function ():void{ TweenLite.to($object, (time / 2), {y:$y, ease:Strong.easeIn, overwrite:0}); }, ease:Strong.easeOut}); TweenLite.to($object, time, {x:$x, scaleX:($scale * sX), scaleY:($scale * sY), rotation:$rotat, onComplete:$callback, ease:None.easeNone, overwrite:0}); } else { throw (new Error("[Displacement] : <vCurveTo> : Object not exists.")); }; } public static function hCurveTo(_arg1:DisplayObject, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1, _arg6:Number=0, _arg7:Function=null, _arg8:Number=64):void{ var length:Number; var time:Number; var sX:Number; var sY:Number; var dX:Number; var mX:Number; var $object = _arg1; var $x = _arg2; var $y = _arg3; var $w = _arg4; var $scale = _arg5; var $rotat = _arg6; var $callback = _arg7; var $speed = _arg8; if ($object){ length = Math.sqrt((Math.pow(($x - $object.x), 2) + Math.pow(($y - $object.y), 2))); time = (length / Math.abs($speed)); sX = ($object.scaleX / Math.abs($object.scaleX)); sY = ($object.scaleY / Math.abs($object.scaleY)); dX = Math.abs(($object.x - $x)); mX = (Math.min($object.x, $x) + dX); TweenLite.to($object, (time / 2), {x:(mX + $w), onComplete:function ():void{ TweenLite.to($object, (time / 2), {x:$x, ease:Strong.easeIn, overwrite:0}); }, ease:Strong.easeOut}); TweenLite.to($object, time, {x:$x, scaleX:($scale * sX), scaleY:($scale * sY), rotation:$rotat, onComplete:$callback, ease:None.easeNone, overwrite:0}); } else { throw (new Error("[Displacement] : <hCurveTo> : Object not exists.")); }; } public static function motionVia(_arg1:DisplayObject, _arg2:Array, _arg3:Function=null, _arg4:Number=64):TimelineLite{ var _local5:TimelineLite; var _local6:Number; var _local7:Number; var _local8:uint; var _local9:uint; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; if (_arg1){ _local5 = new TimelineLite(); _local6 = (_arg1.scaleX / Math.abs(_arg1.scaleX)); _local7 = (_arg1.scaleY / Math.abs(_arg1.scaleY)); _local8 = _arg2.length; _local9 = 0; while (_local9 < _local8) { _local10 = _arg2[_local9].x; _local11 = _arg2[_local9].y; _local12 = (_arg2[_local9].scale) ? _arg2[_local9].scale : 1; _local13 = (_arg2[_local9].speed) ? _arg2[_local9].speed : _arg4; _local14 = Math.sqrt((Math.pow((_local10 - _arg1.x), 2) + Math.pow((_local11 - _arg1.y), 2))); _local15 = (_local14 / Math.abs(_local13)); if (_local9 < (_local8 - 1)){ _local5.append(new TweenLite(_arg1, _local15, {x:_local10, y:_local11, scaleX:(_local12 * _local6), scaleY:(_local12 * _local7), ease:None.easeNone})); } else { _local5.append(new TweenLite(_arg1, _local15, {x:_local10, y:_local11, scaleX:(_local12 * _local6), scaleY:(_local12 * _local7), onComplete:_arg3, ease:None.easeNone})); }; _local9++; }; _local5.play(); return (_local5); //unresolved jump }; throw (new Error("[Displacement] : <motionVia> : Object not exists.")); } } }//package aq.pcge.game
Section 37
//Cursor (aq.pcge.gui.Cursor) package aq.pcge.gui { import flash.display.*; import flash.events.*; import flash.ui.*; public class Cursor extends MovieClip { private static var _instance:Cursor; public function Cursor(){ addFrameScript(0, frame1, 1, frame2); if (!_instance){ _instance = this; mouseChildren = false; mouseEnabled = false; show(); } else { throw (new Error("[Cursor] : <Cursor> : Only one instance of this class is allowed.")); }; } public function show():void{ work(); Mouse.hide(); visible = true; } public function hide():void{ halt(); visible = false; Mouse.show(); } public function up():void{ gotoAndStop("up"); } public function down():void{ gotoAndStop("down"); } private function update(_arg1:Event=null):void{ x = root.mouseX; y = root.mouseY; } private function work():void{ if (!stage.hasEventListener(MouseEvent.MOUSE_DOWN)){ stage.addEventListener(MouseEvent.MOUSE_DOWN, goDown); }; if (!stage.hasEventListener(MouseEvent.MOUSE_UP)){ stage.addEventListener(MouseEvent.MOUSE_UP, goUp); }; if (!hasEventListener(Event.ENTER_FRAME)){ addEventListener(Event.ENTER_FRAME, update); }; if (!stage.hasEventListener(Event.MOUSE_LEAVE)){ stage.addEventListener(Event.MOUSE_LEAVE, onLeave); }; if (!stage.hasEventListener(MouseEvent.MOUSE_MOVE)){ stage.addEventListener(MouseEvent.MOUSE_MOVE, onEnter); }; } private function halt():void{ if (stage.hasEventListener(MouseEvent.MOUSE_DOWN)){ stage.removeEventListener(MouseEvent.MOUSE_DOWN, goDown); }; if (stage.hasEventListener(MouseEvent.MOUSE_UP)){ stage.removeEventListener(MouseEvent.MOUSE_UP, goUp); }; if (hasEventListener(Event.ENTER_FRAME)){ removeEventListener(Event.ENTER_FRAME, update); }; if (stage.hasEventListener(Event.MOUSE_LEAVE)){ stage.removeEventListener(Event.MOUSE_LEAVE, onLeave); }; if (stage.hasEventListener(MouseEvent.MOUSE_MOVE)){ stage.removeEventListener(MouseEvent.MOUSE_MOVE, onEnter); }; } private function goDown(_arg1:MouseEvent):void{ down(); } private function goUp(_arg1:MouseEvent):void{ up(); } private function onLeave(_arg1:Event):void{ visible = false; } private function onEnter(_arg1:MouseEvent):void{ visible = true; } function frame1(){ stop(); } function frame2(){ stop(); } public static function get instance():Cursor{ return (_instance); } } }//package aq.pcge.gui
Section 38
//MusicPlayer (aq.pcge.media.MusicPlayer) package aq.pcge.media { import flash.media.*; import flash.events.*; public class MusicPlayer { private var _sound:Sound; private var _soundChannel:SoundChannel; private var _mute:Boolean;// = false private var _pan:Number;// = 0 private var _volume:Number;// = 0.5 private var _state:String;// = "none" private static var _instance:MusicPlayer; public function MusicPlayer(){ if (!_instance){ _instance = this; } else { throw (new Error("[MusicPlayer] : <MusicPlayer> : Only one instance of this class is allowed.")); }; } public function get mute():Boolean{ return (_mute); } public function set mute(_arg1:Boolean):void{ _mute = _arg1; if (_soundChannel != null){ setSoundTransform(); }; } public function get pan():Number{ return (_pan); } public function set pan(_arg1:Number):void{ if (_arg1 < -1){ _arg1 = -1; }; if (_arg1 > 1){ _arg1 = 1; }; _pan = _arg1; if (_soundChannel != null){ setSoundTransform(); }; } public function get volume():Number{ return (_volume); } public function set volume(_arg1:Number):void{ if (_arg1 < 0){ _arg1 = 0; }; if (_arg1 > 1){ _arg1 = 1; }; _volume = _arg1; if (_soundChannel != null){ setSoundTransform(); }; } public function get state():String{ return (_state); } public function get isPlaying():Boolean{ if (_state == "playing"){ return (true); }; return (false); } public function get isMuted():Boolean{ return (_mute); } public function musicON():void{ _mute = false; if (_soundChannel != null){ setSoundTransform(); }; } public function musicOFF():void{ _mute = true; if (_soundChannel != null){ setSoundTransform(); }; } public function playMusic(_arg1:Sound):void{ if (_soundChannel != null){ _soundChannel.stop(); }; _sound = _arg1; _soundChannel = _sound.play(); setSoundTransform(); _soundChannel.addEventListener(Event.SOUND_COMPLETE, restart); _state = "playing"; } public function stopMusic():void{ if (_soundChannel != null){ _soundChannel.stop(); if (_soundChannel.hasEventListener(Event.SOUND_COMPLETE) == true){ _soundChannel.removeEventListener(Event.SOUND_COMPLETE, restart); }; }; _state = "stopped"; } private function restart(_arg1:Event):void{ _soundChannel = _sound.play(); setSoundTransform(); _soundChannel.addEventListener(Event.SOUND_COMPLETE, restart); _state = "playing"; } private function setSoundTransform():void{ if (_soundChannel != null){ _soundChannel.soundTransform = new SoundTransform((int(!(_mute)) * _volume), _pan); }; } public static function get instance():MusicPlayer{ return (_instance); } } }//package aq.pcge.media
Section 39
//Menu (aq.pcge.menu.Menu) package aq.pcge.menu { import aq.pcge.common.*; public class Menu extends Screen { public var windowsManager:MenuWindowsManager; private static var _instance:Menu; public function Menu(){ if (!_instance){ _instance = this; } else { throw (new Error("[Menu] : <Menu> : Only one instance of this class is allowed.")); }; } override public function hide():void{ returnToMenu(); super.hide(); } public function returnToMenu():void{ if (windowsManager.activeWindow){ windowsManager.closeActiveWindow(); }; } public static function get instance():Menu{ return (_instance); } } }//package aq.pcge.menu
Section 40
//MenuWindowsManager (aq.pcge.menu.MenuWindowsManager) package aq.pcge.menu { import aq.pcge.common.*; public class MenuWindowsManager extends WindowsManager { private static var _instance:MenuWindowsManager; public function MenuWindowsManager(){ if (!_instance){ _instance = this; } else { throw (new Error("[MenuWindowsManager] : <MenuWindowsManager> : Only one instance of this class is allowed.")); }; } public static function get instance():MenuWindowsManager{ return (_instance); } } }//package aq.pcge.menu
Section 41
//Console (aq.pcge.system.Console) package aq.pcge.system { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import aq.pcge.common.*; import aq.pcge.*; import flash.text.*; public class Console extends Sprite { public var hScrollBar:HScrollBar; public var vScrollBar:VScrollBar; public var display:Sprite; public var command_tf:TextField; public var closeButton:Sprite; private var _cont_mc:Sprite; private var _mask_mc:Sprite; private var _history_tf:TextField; private static var _instance:Console; public function Console(){ _instance = this; _cont_mc = (display.getChildByName("cont_mc") as Sprite); _mask_mc = (display.getChildByName("mask_mc") as Sprite); _history_tf = (_cont_mc.getChildByName("history_tf") as TextField); hScrollBar.attach(_cont_mc, _mask_mc); vScrollBar.attach(_cont_mc, _mask_mc); closeButton.addEventListener(MouseEvent.CLICK, onCloseButtonClick); visible = false; if (GameApplication.gameMode == "debug"){ stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyboardKeyDown); }; } public function show():void{ visible = true; } public function hide():void{ visible = false; } public function clearHistory():void{ _history_tf.text = ""; } public function clearCommand():void{ command_tf.text = ""; } public function clearAll():void{ _history_tf.text = ""; command_tf.text = ""; } public function addHistory(_arg1:String):void{ _history_tf.appendText((("> " + _arg1) + "\n")); } public function addMessage(_arg1:String):void{ _history_tf.appendText((_arg1 + "\n")); } public function getCommand():String{ return (command_tf.text); } public function executeCommand(_arg1:String):void{ var _local2:Array = _arg1.split(" ", 2); var _local3:String = _local2[0]; var _local4:String = _local2[1]; switch (_local3){ case "menu": gotoMenu(); addHistory(((_local3 + " : ") + _local4)); break; case "game": gotoGame(); addHistory(((_local3 + " : ") + _local4)); break; case "loadEpisode": loadEpisode(uint(_local4)); addHistory(((_local3 + " : ") + _local4)); break; case "unloadEpisode": unloadEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "reloadEpisode": reloadEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "prevEpisode": prevEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "nextEpisode": nextEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "startEpisode": startEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "finishEpisode": finishEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "playEpisode": playEpisode(uint(_local4)); addHistory(((_local3 + " : ") + _local4)); break; case "replayEpisode": replayEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "winEpisode": winEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "loseEpisode": loseEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "enableEpisode": enableEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "disableEpisode": disableEpisode(); addHistory(((_local3 + " : ") + _local4)); break; case "help": addHistory(((_local3 + " : ") + _local4)); addMessage("Commands list:"); addMessage(" menu ()"); addMessage(" game ()"); addMessage(" loadEpisode (arg1)"); addMessage(" arg1 - имя эпизода"); addMessage(" unloadEpisode ()"); addMessage(" reloadEpisode ()"); addMessage(" prevEpisode ()"); addMessage(" nextEpisode ()"); addMessage(" startEpisode ()"); addMessage(" finishEpisode ()"); addMessage(" playEpisode ()"); addMessage(" replayEpisode ()"); addMessage(" winEpisode ()"); addMessage(" loseEpisode ()"); addMessage(" enableEpisode ()"); addMessage(" disableEpisode ()"); addMessage(" help ()"); addMessage(" clear ()"); addMessage(" quit ()"); addMessage(" exit ()"); break; case "exit": addHistory(((_local3 + " : ") + _local4)); visible = false; break; case "quit": addHistory(((_local3 + " : ") + _local4)); visible = false; break; case "clear": clearHistory(); break; default: if (_local3 != ""){ addHistory((("Unknown command '" + _local3) + "'.")); }; }; } private function onCloseButtonClick(_arg1:MouseEvent):void{ hide(); } private function onKeyboardKeyDown(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == 67){ if (!visible){ show(); } else { if (stage.focus != command_tf){ hide(); }; }; }; if (_arg1.keyCode == 13){ if (stage.focus == command_tf){ executeCommand(command_tf.text); }; }; } public static function get instance():Console{ return (_instance); } public static function gotoMenu():void{ GameApplication.instance.gotoMenu(); } public static function gotoGame():void{ GameApplication.instance.gotoGame(); } public static function registerEpisode(_arg1:Class, _arg2:uint):void{ if (Game.instance){ Game.instance.registerEpisode(_arg1, _arg2); } else { throw (new Error("[Console] : <registerEpisode> : Game instance isn't exists.")); }; } public static function unregisterEpisode(_arg1:uint):void{ if (Game.instance){ Game.instance.unregisterEpisode(_arg1); } else { throw (new Error("[Console] : <unregisterEpisode> : Game instance isn't exists.")); }; } public static function getCurrentEpisode():IEpisode{ if (Game.instance){ return (Game.instance.getCurrentEpisode()); }; throw (new Error("[Console] : <getCurrentEpisode> : Game instance isn't exists.")); } public static function getCurrentEpisodeIndex():int{ if (Game.instance){ return (Game.instance.getCurrentEpisodeIndex()); }; throw (new Error("[Console] : <getCurrentEpisodeIndex> : Game instance isn't exists.")); } public static function loadEpisode(_arg1:uint):void{ if (Game.instance){ Game.instance.loadEpisode(_arg1); } else { throw (new Error("[Console] : <loadEpisode> : Game instance isn't exists.")); }; } public static function unloadEpisode():void{ if (Game.instance){ Game.instance.unloadEpisode(); } else { throw (new Error("[Console] : <unloadEpisode> : Game instance isn't exists.")); }; } public static function reloadEpisode():void{ if (Game.instance){ Game.instance.reloadEpisode(); } else { throw (new Error("[Console] : <reloadEpisode> : Game instance isn't exists.")); }; } public static function prevEpisode():void{ if (Game.instance){ Game.instance.prevEpisode(); } else { throw (new Error("[Console] : <prevEpisode> : Game instance isn't exists.")); }; } public static function nextEpisode():void{ if (Game.instance){ Game.instance.nextEpisode(); } else { throw (new Error("[Console] : <nextEpisode> : Game instance isn't exists.")); }; } public static function startEpisode():void{ if (Game.instance){ Game.instance.startEpisode(); } else { throw (new Error("[Console] : <startEpisode> : Game instance isn't exists.")); }; } public static function finishEpisode():void{ if (Game.instance){ Game.instance.finishEpisode(); } else { throw (new Error("[Console] : <finishEpisode> : Game instance isn't exists.")); }; } public static function playEpisode(_arg1:uint):void{ if (Game.instance){ Game.instance.loadEpisode(_arg1); } else { throw (new Error("[Console] : <playEpisode> : Game instance isn't exists.")); }; } public static function replayEpisode():void{ if (Game.instance){ Game.instance.reloadEpisode(); } else { throw (new Error("[Console] : <replayEpisode> : Game instance isn't exists.")); }; } public static function winEpisode():void{ if (Game.instance){ Game.instance.getCurrentEpisode().win(); } else { throw (new Error("[Console] : <winEpisode> : Game instance isn't exists.")); }; } public static function loseEpisode():void{ if (Game.instance){ Game.instance.getCurrentEpisode().lose(); } else { throw (new Error("[Console] : <loseEpisode> : Game instance isn't exists.")); }; } public static function enableEpisode():void{ if (Game.instance){ Game.instance.getCurrentEpisode().action = true; } else { throw (new Error("[Console] : <enableEpisode> : Game instance isn't exists.")); }; } public static function disableEpisode():void{ if (Game.instance){ Game.instance.getCurrentEpisode().action = false; } else { throw (new Error("[Console] : <disableEpisode> : Game instance isn't exists.")); }; } public static function isPrevEpisode():Boolean{ if (Game.instance){ return (Game.instance.isPrevEpisode()); }; throw (new Error("[Console] : <isPrevEpisode> : Game instance isn't exists.")); } public static function isNextEpisode():Boolean{ if (Game.instance){ return (Game.instance.isNextEpisode()); }; throw (new Error("[Console] : <isNextEpisode> : Game instance isn't exists.")); } } }//package aq.pcge.system
Section 42
//GameApplication (aq.pcge.GameApplication) package aq.pcge { import flash.display.*; import aq.pcge.media.*; import flash.events.*; import aq.pcge.system.*; import aq.pcge.common.*; import flash.utils.*; import flash.system.*; public class GameApplication extends MovieClip { public var allowRun:Boolean; public var gameURL:String; public var hostName:String; public var no_http:String; public var no_file:String; private var _ready:Boolean; public var preloader:MovieClip; public var content:MovieClip; public var console:Console; public var message:MovieClip; private var _menu:Screen; private var _game:Screen; private var _music:MusicPlayer; public static const SCREEN_WIDTH:uint = 800; public static const SCREEN_HEIGHT:uint = 480; private static var _instance:GameApplication; public static var gameMode:String = "normal"; public static var siteLock:Boolean = false; public static var linksOut:Boolean = true; public static var logoLink:String = "http://www.abroy.com"; public static var moreLink:String; public static var helpLink:String; public static var hostName:String = "abroy.com"; public static var gameName:String = "evolution"; public static var platform:String = "pc"; public static var link01:String; public static var link02:String; public static var link03:String; public static var link04:String; public static var link05:String; public static var link06:String; public static var link07:String; public static var link08:String; public static var link09:String; public static var link10:String; public static var link11:String; public static var link12:String; public function GameApplication(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); if (!_instance){ _instance = this; } else { throw (new Error("[GameApplication] : <GameApplication> : Only one instance of this class is allowed.")); }; } public function showProgress(_arg1:ProgressEvent):void{ if (_arg1.bytesTotal <= 0){ return; }; var _local2:Number = Math.floor(((_arg1.bytesLoaded / _arg1.bytesTotal) * 100)); if (preloader){ preloader.preloadBar.gotoAndStop(_local2); }; trace((((((_arg1.bytesLoaded + "/") + _arg1.bytesTotal) + " (") + _local2) + "%)")); if (_arg1.bytesLoaded == _arg1.bytesTotal){ removeEventListener(ProgressEvent.PROGRESS, showProgress); trace("[%] LOADING COMPLETE"); preloader.gotoAndPlay(2); }; } public function init():void{ var _local1:Class; var _local2:Class; if (!_ready){ _local1 = (getDefinitionByName("aq.pcge.menu.Menu") as Class); _local2 = (getDefinitionByName("aq.pcge.game.Game") as Class); _menu = new (_local1); _game = new (_local2); _music = new MusicPlayer(); _ready = true; }; } public function ready():Boolean{ return (_ready); } public function gotoMenu():void{ if (_ready){ if (content.numChildren){ if (content.getChildAt(0) != _menu){ _game.hide(); content.removeChildAt(0); }; }; _music.mute = true; _menu.show(); content.addChildAt(_menu, 0); }; } public function gotoGame():void{ if (_ready){ if (content.numChildren){ if (content.getChildAt(0) != _game){ _menu.hide(); content.removeChildAt(0); }; }; _music.mute = false; _game.show(); content.addChildAt(_game, 0); }; } function frame1(){ trace("+------------------------------------------------+"); trace("| LOADING |"); trace("+------------------------------------------------+"); stop(); Security.allowDomain("http://cdn3.cpmstar.com"); GameApplication.moreLink = "http://www.abroy.com/"; GameApplication.platform = "pc"; GameApplication.siteLock = false; GameApplication.gameMode = "normal"; GameApplication.helpLink = "http://www.abroy.com/play/adventure-games/save-the-fairyland-walkthrough/"; GameApplication.link01 = "http://www.abroy.com/play/adventure-games/kindergarten-break-out/"; GameApplication.link02 = "http://www.abroy.com/play/adventure-games/sara-3/"; GameApplication.link03 = "http://www.abroy.com/play/adventure-games/world-of-steampunk/"; GameApplication.link04 = "http://www.abroy.com/play/adventure-games/escape-from-roswell/"; allowRun = true; if (GameApplication.siteLock){ if (((!(GameApplication.hostName)) || (!(GameApplication.hostName.length)))){ throw (new Error("[GameApplication] : <GameApplication> : Critical Error (Wrong host name).")); }; allowRun = false; gameURL = loaderInfo.url; if (gameURL.indexOf("http://") != -1){ no_http = gameURL.split("http://")[1]; hostName = no_http.split("/")[0]; } else { no_file = gameURL.split("file:///")[1]; hostName = "localhost"; }; if (hostName.indexOf("www.") != -1){ hostName = hostName.split("www.")[1]; }; if (((hostName) && (hostName.length))){ if (hostName == GameApplication.hostName){ allowRun = true; }; }; }; if (allowRun){ if ((((loaderInfo.bytesTotal > 0)) && ((loaderInfo.bytesLoaded == loaderInfo.bytesTotal)))){ trace((((loaderInfo.bytesLoaded + "/") + loaderInfo.bytesTotal) + " (100%)")); trace("[%] LOADING COMPLETE"); preloader.gotoAndPlay(2); } else { loaderInfo.addEventListener(ProgressEvent.PROGRESS, showProgress); }; } else { if (preloader){ preloader.gotoAndStop(1); }; visible = false; }; } function frame2(){ trace("+------------------------------------------------+"); trace("| EXPORTING CLASSES |"); trace("+------------------------------------------------+"); nextFrame(); } function frame3(){ trace("+------------------------------------------------+"); trace("| ABROY PRESENTS |"); trace("+------------------------------------------------+"); stop(); } function frame4(){ trace("+------------------------------------------------+"); trace("| RUNNING |"); trace("+------------------------------------------------+"); stop(); } public static function get instance():GameApplication{ return (_instance); } } }//package aq.pcge
Section 43
//PropTween (com.greensock.core.PropTween) package com.greensock.core { public final class PropTween { public var priority:int; public var start:Number; public var prevNode:PropTween; public var change:Number; public var target:Object; public var name:String; public var property:String; public var nextNode:PropTween; public var isPlugin:Boolean; public function PropTween(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number, _arg5:String, _arg6:Boolean, _arg7:PropTween=null, _arg8:int=0){ this.target = _arg1; this.property = _arg2; this.start = _arg3; this.change = _arg4; this.name = _arg5; this.isPlugin = _arg6; if (_arg7){ _arg7.prevNode = this; this.nextNode = _arg7; }; this.priority = _arg8; } } }//package com.greensock.core
Section 44
//SimpleTimeline (com.greensock.core.SimpleTimeline) package com.greensock.core { public class SimpleTimeline extends TweenCore { public var autoRemoveChildren:Boolean; protected var _lastChild:TweenCore; protected var _firstChild:TweenCore; public function SimpleTimeline(_arg1:Object=null){ super(0, _arg1); } public function get rawTime():Number{ return (this.cachedTotalTime); } public function insert(_arg1:TweenCore, _arg2=0):TweenCore{ var _local3:SimpleTimeline = _arg1.timeline; if (((!(_arg1.cachedOrphan)) && (_local3))){ _local3.remove(_arg1, true); }; _arg1.timeline = this; _arg1.cachedStartTime = (Number(_arg2) + _arg1.delay); if (_arg1.gc){ _arg1.setEnabled(true, true); }; if (((_arg1.cachedPaused) && (!((_local3 == this))))){ _arg1.cachedPauseTime = (_arg1.cachedStartTime + ((this.rawTime - _arg1.cachedStartTime) / _arg1.cachedTimeScale)); }; if (_lastChild){ _lastChild.nextNode = _arg1; } else { _firstChild = _arg1; }; _arg1.prevNode = _lastChild; _lastChild = _arg1; _arg1.nextNode = null; _arg1.cachedOrphan = false; return (_arg1); } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local5:Number; var _local6:TweenCore; var _local4:TweenCore = _firstChild; this.cachedTotalTime = _arg1; this.cachedTime = _arg1; while (_local4) { _local6 = _local4.nextNode; if (((_local4.active) || ((((((_arg1 >= _local4.cachedStartTime)) && (!(_local4.cachedPaused)))) && (!(_local4.gc)))))){ if (!_local4.cachedReversed){ _local4.renderTime(((_arg1 - _local4.cachedStartTime) * _local4.cachedTimeScale), _arg2, false); } else { _local5 = (_local4.cacheIsDirty) ? _local4.totalDuration : _local4.cachedTotalDuration; _local4.renderTime((_local5 - ((_arg1 - _local4.cachedStartTime) * _local4.cachedTimeScale)), _arg2, false); }; }; _local4 = _local6; }; } public function remove(_arg1:TweenCore, _arg2:Boolean=false):void{ if (_arg1.cachedOrphan){ return; }; if (!_arg2){ _arg1.setEnabled(false, true); }; if (_arg1.nextNode){ _arg1.nextNode.prevNode = _arg1.prevNode; } else { if (_lastChild == _arg1){ _lastChild = _arg1.prevNode; }; }; if (_arg1.prevNode){ _arg1.prevNode.nextNode = _arg1.nextNode; } else { if (_firstChild == _arg1){ _firstChild = _arg1.nextNode; }; }; _arg1.cachedOrphan = true; } } }//package com.greensock.core
Section 45
//TweenCore (com.greensock.core.TweenCore) package com.greensock.core { import com.greensock.*; public class TweenCore { public var initted:Boolean; protected var _hasUpdate:Boolean; public var active:Boolean; protected var _delay:Number; public var cachedReversed:Boolean; public var nextNode:TweenCore; public var cachedTime:Number; protected var _rawPrevTime:Number;// = -1 public var vars:Object; public var cachedTotalTime:Number; public var data; public var timeline:SimpleTimeline; public var cachedOrphan:Boolean; public var cachedStartTime:Number; public var prevNode:TweenCore; public var cachedDuration:Number; public var gc:Boolean; public var cachedPauseTime:Number; public var cacheIsDirty:Boolean; public var cachedPaused:Boolean; public var cachedTimeScale:Number; public var cachedTotalDuration:Number; public static const version:Number = 1.693; protected static var _classInitted:Boolean; public function TweenCore(_arg1:Number=0, _arg2:Object=null){ this.vars = ((_arg2)!=null) ? _arg2 : {}; if (this.vars.isGSVars){ this.vars = this.vars.vars; }; this.cachedDuration = (this.cachedTotalDuration = _arg1); _delay = (this.vars.delay) ? Number(this.vars.delay) : 0; this.cachedTimeScale = (this.vars.timeScale) ? Number(this.vars.timeScale) : 1; this.active = Boolean((((((_arg1 == 0)) && ((_delay == 0)))) && (!((this.vars.immediateRender == false))))); this.cachedTotalTime = (this.cachedTime = 0); this.data = this.vars.data; if (!_classInitted){ if (isNaN(TweenLite.rootFrame)){ TweenLite.initClass(); _classInitted = true; } else { return; }; }; var _local3:SimpleTimeline = ((this.vars.timeline is SimpleTimeline)) ? this.vars.timeline : (this.vars.useFrames) ? TweenLite.rootFramesTimeline : TweenLite.rootTimeline; _local3.insert(this, _local3.cachedTotalTime); if (this.vars.reversed){ this.cachedReversed = true; }; if (this.vars.paused){ this.paused = true; }; } public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ } public function get delay():Number{ return (_delay); } public function get duration():Number{ return (this.cachedDuration); } public function set reversed(_arg1:Boolean):void{ if (_arg1 != this.cachedReversed){ this.cachedReversed = _arg1; setTotalTime(this.cachedTotalTime, true); }; } public function set startTime(_arg1:Number):void{ if (((!((this.timeline == null))) && (((!((_arg1 == this.cachedStartTime))) || (this.gc))))){ this.timeline.insert(this, (_arg1 - _delay)); } else { this.cachedStartTime = _arg1; }; } public function restart(_arg1:Boolean=false, _arg2:Boolean=true):void{ this.reversed = false; this.paused = false; this.setTotalTime((_arg1) ? -(_delay) : 0, _arg2); } public function set delay(_arg1:Number):void{ this.startTime = (this.startTime + (_arg1 - _delay)); _delay = _arg1; } public function resume():void{ this.paused = false; } public function get paused():Boolean{ return (this.cachedPaused); } public function play():void{ this.reversed = false; this.paused = false; } public function set duration(_arg1:Number):void{ var _local2:Number = (_arg1 / this.cachedDuration); this.cachedDuration = (this.cachedTotalDuration = _arg1); setDirtyCache(true); if (((((this.active) && (!(this.cachedPaused)))) && (!((_arg1 == 0))))){ this.setTotalTime((this.cachedTotalTime * _local2), true); }; } public function invalidate():void{ } public function complete(_arg1:Boolean=false, _arg2:Boolean=false):void{ if (!_arg1){ renderTime(this.totalDuration, _arg2, false); return; }; if (this.timeline.autoRemoveChildren){ this.setEnabled(false, false); } else { this.active = false; }; if (!_arg2){ if (((((this.vars.onComplete) && ((this.cachedTotalTime >= this.cachedTotalDuration)))) && (!(this.cachedReversed)))){ this.vars.onComplete.apply(null, this.vars.onCompleteParams); } else { if (((((this.cachedReversed) && ((this.cachedTotalTime == 0)))) && (this.vars.onReverseComplete))){ this.vars.onReverseComplete.apply(null, this.vars.onReverseCompleteParams); }; }; }; } public function get totalTime():Number{ return (this.cachedTotalTime); } public function get startTime():Number{ return (this.cachedStartTime); } public function get reversed():Boolean{ return (this.cachedReversed); } public function set currentTime(_arg1:Number):void{ setTotalTime(_arg1, false); } protected function setDirtyCache(_arg1:Boolean=true):void{ var _local2:TweenCore = (_arg1) ? this : this.timeline; while (_local2) { _local2.cacheIsDirty = true; _local2 = _local2.timeline; }; } public function reverse(_arg1:Boolean=true):void{ this.reversed = true; if (_arg1){ this.paused = false; } else { if (this.gc){ this.setEnabled(true, false); }; }; } public function set paused(_arg1:Boolean):void{ if (((!((_arg1 == this.cachedPaused))) && (this.timeline))){ if (_arg1){ this.cachedPauseTime = this.timeline.rawTime; } else { this.cachedStartTime = (this.cachedStartTime + (this.timeline.rawTime - this.cachedPauseTime)); this.cachedPauseTime = NaN; setDirtyCache(false); }; this.cachedPaused = _arg1; this.active = Boolean(((((!(this.cachedPaused)) && ((this.cachedTotalTime > 0)))) && ((this.cachedTotalTime < this.cachedTotalDuration)))); }; if (((!(_arg1)) && (this.gc))){ this.setEnabled(true, false); }; } public function kill():void{ setEnabled(false, false); } public function set totalTime(_arg1:Number):void{ setTotalTime(_arg1, false); } public function get currentTime():Number{ return (this.cachedTime); } protected function setTotalTime(_arg1:Number, _arg2:Boolean=false):void{ var _local3:Number; var _local4:Number; if (this.timeline){ _local3 = (this.cachedPaused) ? this.cachedPauseTime : this.timeline.cachedTotalTime; if (this.cachedReversed){ _local4 = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration; this.cachedStartTime = (_local3 - ((_local4 - _arg1) / this.cachedTimeScale)); } else { this.cachedStartTime = (_local3 - (_arg1 / this.cachedTimeScale)); }; if (!this.timeline.cacheIsDirty){ setDirtyCache(false); }; if (this.cachedTotalTime != _arg1){ renderTime(_arg1, _arg2, false); }; }; } public function pause():void{ this.paused = true; } public function set totalDuration(_arg1:Number):void{ this.duration = _arg1; } public function get totalDuration():Number{ return (this.cachedTotalDuration); } public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ this.gc = !(_arg1); if (_arg1){ this.active = Boolean(((((!(this.cachedPaused)) && ((this.cachedTotalTime > 0)))) && ((this.cachedTotalTime < this.cachedTotalDuration)))); if (((!(_arg2)) && (this.cachedOrphan))){ this.timeline.insert(this, (this.cachedStartTime - _delay)); }; } else { this.active = false; if (((!(_arg2)) && (!(this.cachedOrphan)))){ this.timeline.remove(this, true); }; }; return (false); } } }//package com.greensock.core
Section 46
//OverwriteManager (com.greensock.OverwriteManager) package com.greensock { import com.greensock.core.*; public final class OverwriteManager { public static const ALL_ONSTART:int = 4; public static const CONCURRENT:int = 3; public static const ALL_IMMEDIATE:int = 1; public static const PREEXISTING:int = 5; public static const AUTO:int = 2; public static const version:Number = 6.1; public static const NONE:int = 0; public static var enabled:Boolean; public static var mode:int; public static function getGlobalPaused(_arg1:TweenCore):Boolean{ var _local2:Boolean; while (_arg1) { if (_arg1.cachedPaused){ _local2 = true; break; }; _arg1 = _arg1.timeline; }; return (_local2); } public static function init(_arg1:int=2):int{ if (TweenLite.version < 11.6){ throw (new Error("Warning: Your TweenLite class needs to be updated to work with OverwriteManager (or you may need to clear your ASO files). Please download and install the latest version from http://www.tweenlite.com.")); }; TweenLite.overwriteManager = OverwriteManager; mode = _arg1; enabled = true; return (mode); } public static function manageOverwrites(_arg1:TweenLite, _arg2:Object, _arg3:Array, _arg4:int):Boolean{ var _local5:int; var _local6:Boolean; var _local7:TweenLite; var _local13:int; var _local14:Number; var _local15:Number; var _local16:TweenCore; var _local17:Number; var _local18:SimpleTimeline; if (_arg4 >= 4){ _local13 = _arg3.length; _local5 = 0; while (_local5 < _local13) { _local7 = _arg3[_local5]; if (_local7 != _arg1){ if (_local7.setEnabled(false, false)){ _local6 = true; }; } else { if (_arg4 == 5){ break; }; }; _local5++; }; return (_local6); }; var _local8:Number = (_arg1.cachedStartTime + 1E-10); var _local9:Array = []; var _local10:Array = []; var _local11:int; var _local12:int; _local5 = _arg3.length; while (--_local5 > -1) { _local7 = _arg3[_local5]; if ((((((_local7 == _arg1)) || (_local7.gc))) || (((!(_local7.initted)) && (((_local8 - _local7.cachedStartTime) <= 2E-10)))))){ } else { if (_local7.timeline != _arg1.timeline){ if (!getGlobalPaused(_local7)){ var _temp1 = _local11; _local11 = (_local11 + 1); var _local19 = _temp1; _local10[_local19] = _local7; }; } else { if ((((((((_local7.cachedStartTime <= _local8)) && ((((_local7.cachedStartTime + _local7.totalDuration) + 1E-10) > _local8)))) && (!(_local7.cachedPaused)))) && (!((((_arg1.cachedDuration == 0)) && (((_local8 - _local7.cachedStartTime) <= 2E-10))))))){ var _temp2 = _local12; _local12 = (_local12 + 1); _local19 = _temp2; _local9[_local19] = _local7; }; }; }; }; if (_local11 != 0){ _local14 = _arg1.cachedTimeScale; _local15 = _local8; _local18 = _arg1.timeline; while (_local18) { _local14 = (_local14 * _local18.cachedTimeScale); _local15 = (_local15 + _local18.cachedStartTime); _local18 = _local18.timeline; }; _local8 = (_local14 * _local15); _local5 = _local11; while (--_local5 > -1) { _local16 = _local10[_local5]; _local14 = _local16.cachedTimeScale; _local15 = _local16.cachedStartTime; _local18 = _local16.timeline; while (_local18) { _local14 = (_local14 * _local18.cachedTimeScale); _local15 = (_local15 + _local18.cachedStartTime); _local18 = _local18.timeline; }; _local17 = (_local14 * _local15); if ((((_local17 <= _local8)) && ((((((_local17 + (_local16.totalDuration * _local14)) + 1E-10) > _local8)) || ((_local16.cachedDuration == 0)))))){ var _temp3 = _local12; _local12 = (_local12 + 1); _local19 = _temp3; _local9[_local19] = _local16; }; }; }; if (_local12 == 0){ return (_local6); }; _local5 = _local12; if (_arg4 == 2){ while (--_local5 > -1) { _local7 = _local9[_local5]; if (_local7.killVars(_arg2)){ _local6 = true; }; if ((((_local7.cachedPT1 == null)) && (_local7.initted))){ _local7.setEnabled(false, false); }; }; } else { while (--_local5 > -1) { if (TweenLite(_local9[_local5]).setEnabled(false, false)){ _local6 = true; }; }; }; return (_local6); } } }//package com.greensock
Section 47
//TimelineLite (com.greensock.TimelineLite) package com.greensock { import com.greensock.core.*; public class TimelineLite extends SimpleTimeline { protected var _endCaps:Array; protected var _labels:Object; public static const version:Number = 1.698; private static var _overwriteMode:int = (OverwriteManager.enabled) ? OverwriteManager.mode : OverwriteManager.init(2); ; public function TimelineLite(_arg1:Object=null){ super(_arg1); _endCaps = [null, null]; _labels = {}; this.autoRemoveChildren = Boolean((this.vars.autoRemoveChildren == true)); _hasUpdate = Boolean((typeof(this.vars.onUpdate) == "function")); if ((this.vars.tweens is Array)){ this.insertMultiple(this.vars.tweens, 0, ((this.vars.align)!=null) ? this.vars.align : "normal", (this.vars.stagger) ? Number(this.vars.stagger) : 0); }; } public function set timeScale(_arg1:Number):void{ if (_arg1 == 0){ _arg1 = 0.0001; }; var _local2:Number = (((this.cachedPauseTime) || ((this.cachedPauseTime == 0)))) ? this.cachedPauseTime : this.timeline.cachedTotalTime; this.cachedStartTime = (_local2 - (((_local2 - this.cachedStartTime) * this.cachedTimeScale) / _arg1)); this.cachedTimeScale = _arg1; setDirtyCache(false); } public function stop():void{ this.paused = true; } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local8:TweenCore; var _local9:Boolean; var _local10:Boolean; var _local11:TweenCore; var _local12:Number; if (this.gc){ this.setEnabled(true, false); } else { if (((!(this.active)) && (!(this.cachedPaused)))){ this.active = true; }; }; var _local4:Number = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration; var _local5:Number = this.cachedTime; var _local6:Number = this.cachedStartTime; var _local7:Number = this.cachedTimeScale; var _local13:Boolean = this.cachedPaused; if (_arg1 >= _local4){ if (((((!((_local5 == _local4))) || ((this.cachedDuration == 0)))) && (!((_rawPrevTime == _arg1))))){ this.cachedTotalTime = (this.cachedTime = _local4); forceChildrenToEnd(_local4, _arg2); _local9 = ((!(this.hasPausedChild())) && (!(this.cachedReversed))); _local10 = true; if ((((((this.cachedDuration == 0)) && (_local9))) && ((((_arg1 == 0)) || ((_rawPrevTime < 0)))))){ _arg3 = true; }; }; } else { if (_arg1 <= 0){ if (_arg1 < 0){ this.active = false; if ((((this.cachedDuration == 0)) && ((_rawPrevTime > 0)))){ _arg3 = true; _local9 = true; }; } else { if ((((_arg1 == 0)) && (!(this.initted)))){ _arg3 = true; }; }; if (((!((_local5 == 0))) && (!((_rawPrevTime == _arg1))))){ this.cachedTotalTime = 0; this.cachedTime = 0; forceChildrenToBeginning(0, _arg2); _local10 = true; if (this.cachedReversed){ _local9 = true; }; }; } else { this.cachedTotalTime = (this.cachedTime = _arg1); }; }; _rawPrevTime = _arg1; if ((((this.cachedTime == _local5)) && (!(_arg3)))){ return; }; if (!this.initted){ this.initted = true; }; if ((((((((_local5 == 0)) && (this.vars.onStart))) && (!((this.cachedTime == 0))))) && (!(_arg2)))){ this.vars.onStart.apply(null, this.vars.onStartParams); }; if (_local10){ } else { if ((this.cachedTime - _local5) > 0){ _local8 = _firstChild; while (_local8) { _local11 = _local8.nextNode; if (((this.cachedPaused) && (!(_local13)))){ break; } else { if (((_local8.active) || (((((!(_local8.cachedPaused)) && ((_local8.cachedStartTime <= this.cachedTime)))) && (!(_local8.gc)))))){ if (!_local8.cachedReversed){ _local8.renderTime(((this.cachedTime - _local8.cachedStartTime) * _local8.cachedTimeScale), _arg2, false); } else { _local12 = (_local8.cacheIsDirty) ? _local8.totalDuration : _local8.cachedTotalDuration; _local8.renderTime((_local12 - ((this.cachedTime - _local8.cachedStartTime) * _local8.cachedTimeScale)), _arg2, false); }; }; }; _local8 = _local11; }; } else { _local8 = _lastChild; while (_local8) { _local11 = _local8.prevNode; if (((this.cachedPaused) && (!(_local13)))){ break; } else { if (((_local8.active) || (((((!(_local8.cachedPaused)) && ((_local8.cachedStartTime <= _local5)))) && (!(_local8.gc)))))){ if (!_local8.cachedReversed){ _local8.renderTime(((this.cachedTime - _local8.cachedStartTime) * _local8.cachedTimeScale), _arg2, false); } else { _local12 = (_local8.cacheIsDirty) ? _local8.totalDuration : _local8.cachedTotalDuration; _local8.renderTime((_local12 - ((this.cachedTime - _local8.cachedStartTime) * _local8.cachedTimeScale)), _arg2, false); }; }; }; _local8 = _local11; }; }; }; if (((_hasUpdate) && (!(_arg2)))){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (((((_local9) && ((((_local6 == this.cachedStartTime)) || (!((_local7 == this.cachedTimeScale))))))) && ((((_local4 >= this.totalDuration)) || ((this.cachedTime == 0)))))){ complete(true, _arg2); }; } override public function remove(_arg1:TweenCore, _arg2:Boolean=false):void{ if (_arg1.cachedOrphan){ return; }; if (!_arg2){ _arg1.setEnabled(false, true); }; var _local3:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; var _local4:TweenCore = (this.gc) ? _endCaps[1] : _lastChild; if (_arg1.nextNode){ _arg1.nextNode.prevNode = _arg1.prevNode; } else { if (_local4 == _arg1){ _local4 = _arg1.prevNode; }; }; if (_arg1.prevNode){ _arg1.prevNode.nextNode = _arg1.nextNode; } else { if (_local3 == _arg1){ _local3 = _arg1.nextNode; }; }; if (this.gc){ _endCaps[0] = _local3; _endCaps[1] = _local4; } else { _firstChild = _local3; _lastChild = _local4; }; _arg1.cachedOrphan = true; setDirtyCache(true); } public function get currentProgress():Number{ return ((this.cachedTime / this.duration)); } override public function get totalDuration():Number{ var _local1:Number; var _local2:Number; var _local3:TweenCore; var _local4:Number; var _local5:TweenCore; if (this.cacheIsDirty){ _local1 = 0; _local3 = (this.gc) ? _endCaps[0] : _firstChild; _local4 = -(Infinity); while (_local3) { _local5 = _local3.nextNode; if (_local3.cachedStartTime < _local4){ this.insert(_local3, (_local3.cachedStartTime - _local3.delay)); } else { _local4 = _local3.cachedStartTime; }; if (_local3.cachedStartTime < 0){ _local1 = (_local1 - _local3.cachedStartTime); this.shiftChildren(-(_local3.cachedStartTime), false, -9999999999); }; _local2 = (_local3.cachedStartTime + (_local3.totalDuration / _local3.cachedTimeScale)); if (_local2 > _local1){ _local1 = _local2; }; _local3 = _local5; }; this.cachedDuration = (this.cachedTotalDuration = _local1); this.cacheIsDirty = false; }; return (this.cachedTotalDuration); } public function gotoAndPlay(_arg1, _arg2:Boolean=true):void{ setTotalTime(parseTimeOrLabel(_arg1), _arg2); play(); } public function appendMultiple(_arg1:Array, _arg2:Number=0, _arg3:String="normal", _arg4:Number=0):Array{ return (insertMultiple(_arg1, (this.duration + _arg2), _arg3, _arg4)); } public function set currentProgress(_arg1:Number):void{ setTotalTime((this.duration * _arg1), false); } public function clear(_arg1:Array=null):void{ if (_arg1 == null){ _arg1 = getChildren(false, true, true); }; var _local2:int = _arg1.length; while (--_local2 > -1) { TweenCore(_arg1[_local2]).setEnabled(false, false); }; } public function prepend(_arg1:TweenCore, _arg2:Boolean=false):TweenCore{ shiftChildren(((_arg1.totalDuration / _arg1.cachedTimeScale) + _arg1.delay), _arg2, 0); return (insert(_arg1, 0)); } public function removeLabel(_arg1:String):Number{ var _local2:Number = _labels[_arg1]; delete _labels[_arg1]; return (_local2); } protected function parseTimeOrLabel(_arg1):Number{ if (typeof(_arg1) == "string"){ if (!(_arg1 in _labels)){ throw (new Error((("TimelineLite error: the " + _arg1) + " label was not found."))); }; return (getLabelTime(String(_arg1))); }; return (Number(_arg1)); } public function addLabel(_arg1:String, _arg2:Number):void{ _labels[_arg1] = _arg2; } public function hasPausedChild():Boolean{ var _local1:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; while (_local1) { if (((_local1.cachedPaused) || ((((_local1 is TimelineLite)) && ((_local1 as TimelineLite).hasPausedChild()))))){ return (true); }; _local1 = _local1.nextNode; }; return (false); } public function getTweensOf(_arg1:Object, _arg2:Boolean=true):Array{ var _local5:int; var _local3:Array = getChildren(_arg2, true, false); var _local4:Array = []; var _local6:int = _local3.length; var _local7:int; _local5 = 0; while (_local5 < _local6) { if (TweenLite(_local3[_local5]).target == _arg1){ var _temp1 = _local7; _local7 = (_local7 + 1); var _local8 = _temp1; _local4[_local8] = _local3[_local5]; }; _local5 = (_local5 + 1); }; return (_local4); } public function gotoAndStop(_arg1, _arg2:Boolean=true):void{ setTotalTime(parseTimeOrLabel(_arg1), _arg2); this.paused = true; } public function append(_arg1:TweenCore, _arg2:Number=0):TweenCore{ return (insert(_arg1, (this.duration + _arg2))); } override public function get duration():Number{ var _local1:Number; if (this.cacheIsDirty){ _local1 = this.totalDuration; }; return (this.cachedDuration); } public function get useFrames():Boolean{ var _local1:SimpleTimeline = this.timeline; while (_local1.timeline) { _local1 = _local1.timeline; }; return (Boolean((_local1 == TweenLite.rootFramesTimeline))); } public function shiftChildren(_arg1:Number, _arg2:Boolean=false, _arg3:Number=0):void{ var _local5:String; var _local4:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; while (_local4) { if (_local4.cachedStartTime >= _arg3){ _local4.cachedStartTime = (_local4.cachedStartTime + _arg1); }; _local4 = _local4.nextNode; }; if (_arg2){ for (_local5 in _labels) { if (_labels[_local5] >= _arg3){ _labels[_local5] = (_labels[_local5] + _arg1); }; }; }; this.setDirtyCache(true); } public function goto(_arg1, _arg2:Boolean=true):void{ setTotalTime(parseTimeOrLabel(_arg1), _arg2); } public function killTweensOf(_arg1:Object, _arg2:Boolean=true, _arg3:Object=null):Boolean{ var _local6:TweenLite; var _local4:Array = getTweensOf(_arg1, _arg2); var _local5:int = _local4.length; while (--_local5 > -1) { _local6 = _local4[_local5]; if (_arg3 != null){ _local6.killVars(_arg3); }; if ((((_arg3 == null)) || ((((_local6.cachedPT1 == null)) && (_local6.initted))))){ _local6.setEnabled(false, false); }; }; return (Boolean((_local4.length > 0))); } override public function set duration(_arg1:Number):void{ if (((!((this.duration == 0))) && (!((_arg1 == 0))))){ this.timeScale = (this.duration / _arg1); }; } public function insertMultiple(_arg1:Array, _arg2=0, _arg3:String="normal", _arg4:Number=0):Array{ var _local5:int; var _local6:TweenCore; var _local7:Number = ((Number(_arg2)) || (0)); var _local8:int = _arg1.length; if (typeof(_arg2) == "string"){ if (!(_arg2 in _labels)){ addLabel(_arg2, this.duration); }; _local7 = _labels[_arg2]; }; _local5 = 0; while (_local5 < _local8) { _local6 = (_arg1[_local5] as TweenCore); insert(_local6, _local7); if (_arg3 == "sequence"){ _local7 = (_local6.cachedStartTime + (_local6.totalDuration / _local6.cachedTimeScale)); } else { if (_arg3 == "start"){ _local6.cachedStartTime = (_local6.cachedStartTime - _local6.delay); }; }; _local7 = (_local7 + _arg4); _local5 = (_local5 + 1); }; return (_arg1); } public function getLabelTime(_arg1:String):Number{ return (((_arg1 in _labels)) ? Number(_labels[_arg1]) : -1); } override public function get rawTime():Number{ if (((this.cachedPaused) || (((!((this.cachedTotalTime == 0))) && (!((this.cachedTotalTime == this.cachedTotalDuration))))))){ return (this.cachedTotalTime); }; return (((this.timeline.rawTime - this.cachedStartTime) * this.cachedTimeScale)); } override public function set totalDuration(_arg1:Number):void{ if (((!((this.totalDuration == 0))) && (!((_arg1 == 0))))){ this.timeScale = (this.totalDuration / _arg1); }; } public function getChildren(_arg1:Boolean=true, _arg2:Boolean=true, _arg3:Boolean=true, _arg4:Number=-9999999999):Array{ var _local5:Array = []; var _local6:int; var _local7:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; while (_local7) { if (_local7.cachedStartTime < _arg4){ } else { if ((_local7 is TweenLite)){ if (_arg2){ var _temp1 = _local6; _local6 = (_local6 + 1); var _local8 = _temp1; _local5[_local8] = _local7; }; } else { if (_arg3){ var _temp2 = _local6; _local6 = (_local6 + 1); _local8 = _temp2; _local5[_local8] = _local7; }; if (_arg1){ _local5 = _local5.concat(TimelineLite(_local7).getChildren(true, _arg2, _arg3)); _local6 = _local5.length; }; }; }; _local7 = _local7.nextNode; }; return (_local5); } protected function forceChildrenToEnd(_arg1:Number, _arg2:Boolean=false):Number{ var _local4:TweenCore; var _local5:Number; var _local3:TweenCore = _firstChild; var _local6:Boolean = this.cachedPaused; while (_local3) { _local4 = _local3.nextNode; if (((this.cachedPaused) && (!(_local6)))){ break; } else { if (((_local3.active) || (((((!(_local3.cachedPaused)) && (!(_local3.gc)))) && (((!((_local3.cachedTotalTime == _local3.cachedTotalDuration))) || ((_local3.cachedDuration == 0)))))))){ if ((((_arg1 == this.cachedDuration)) && (((!((_local3.cachedDuration == 0))) || ((_local3.cachedStartTime == this.cachedDuration)))))){ _local3.renderTime((_local3.cachedReversed) ? 0 : _local3.cachedTotalDuration, _arg2, false); } else { if (!_local3.cachedReversed){ _local3.renderTime(((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale), _arg2, false); } else { _local5 = (_local3.cacheIsDirty) ? _local3.totalDuration : _local3.cachedTotalDuration; _local3.renderTime((_local5 - ((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale)), _arg2, false); }; }; }; }; _local3 = _local4; }; return (_arg1); } protected function forceChildrenToBeginning(_arg1:Number, _arg2:Boolean=false):Number{ var _local4:TweenCore; var _local5:Number; var _local3:TweenCore = _lastChild; var _local6:Boolean = this.cachedPaused; while (_local3) { _local4 = _local3.prevNode; if (((this.cachedPaused) && (!(_local6)))){ break; } else { if (((_local3.active) || (((((!(_local3.cachedPaused)) && (!(_local3.gc)))) && (((!((_local3.cachedTotalTime == 0))) || ((_local3.cachedDuration == 0)))))))){ if ((((_arg1 == 0)) && (((!((_local3.cachedDuration == 0))) || ((_local3.cachedStartTime == 0)))))){ _local3.renderTime((_local3.cachedReversed) ? _local3.cachedTotalDuration : 0, _arg2, false); } else { if (!_local3.cachedReversed){ _local3.renderTime(((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale), _arg2, false); } else { _local5 = (_local3.cacheIsDirty) ? _local3.totalDuration : _local3.cachedTotalDuration; _local3.renderTime((_local5 - ((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale)), _arg2, false); }; }; }; }; _local3 = _local4; }; return (_arg1); } override public function insert(_arg1:TweenCore, _arg2=0):TweenCore{ var _local6:TweenCore; var _local7:Number; var _local8:SimpleTimeline; if (typeof(_arg2) == "string"){ if (!(_arg2 in _labels)){ addLabel(_arg2, this.duration); }; _arg2 = Number(_labels[_arg2]); }; var _local3:SimpleTimeline = _arg1.timeline; if (((!(_arg1.cachedOrphan)) && (_local3))){ _local3.remove(_arg1, true); }; _arg1.timeline = this; _arg1.cachedStartTime = (Number(_arg2) + _arg1.delay); if (((_arg1.cachedPaused) && (!((_local3 == this))))){ _arg1.cachedPauseTime = (_arg1.cachedStartTime + ((this.rawTime - _arg1.cachedStartTime) / _arg1.cachedTimeScale)); }; if (_arg1.gc){ _arg1.setEnabled(true, true); }; setDirtyCache(true); var _local4:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; var _local5:TweenCore = (this.gc) ? _endCaps[1] : _lastChild; if (_local5 == null){ _local5 = _arg1; _local4 = _local5; _arg1.nextNode = (_arg1.prevNode = null); } else { _local6 = _local5; _local7 = _arg1.cachedStartTime; while (((!((_local6 == null))) && ((_local7 < _local6.cachedStartTime)))) { _local6 = _local6.prevNode; }; if (_local6 == null){ _local4.prevNode = _arg1; _arg1.nextNode = _local4; _arg1.prevNode = null; _local4 = _arg1; } else { if (_local6.nextNode){ _local6.nextNode.prevNode = _arg1; } else { if (_local6 == _local5){ _local5 = _arg1; }; }; _arg1.prevNode = _local6; _arg1.nextNode = _local6.nextNode; _local6.nextNode = _arg1; }; }; _arg1.cachedOrphan = false; if (this.gc){ _endCaps[0] = _local4; _endCaps[1] = _local5; } else { _firstChild = _local4; _lastChild = _local5; }; if (((((this.gc) && (!(this.cachedPaused)))) && (((this.cachedStartTime + ((_arg1.cachedStartTime + (_arg1.cachedTotalDuration / _arg1.cachedTimeScale)) / this.cachedTimeScale)) > this.timeline.cachedTime)))){ if ((((this.timeline == TweenLite.rootTimeline)) || ((this.timeline == TweenLite.rootFramesTimeline)))){ this.setTotalTime(this.cachedTotalTime, true); }; this.setEnabled(true, false); _local8 = this.timeline; while (((_local8.gc) && (_local8.timeline))) { if ((_local8.cachedStartTime + (_local8.totalDuration / _local8.cachedTimeScale)) > _local8.timeline.cachedTime){ _local8.setEnabled(true, false); }; _local8 = _local8.timeline; }; }; return (_arg1); } override public function invalidate():void{ var _local1:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; while (_local1) { _local1.invalidate(); _local1 = _local1.nextNode; }; } public function get timeScale():Number{ return (this.cachedTimeScale); } public function prependMultiple(_arg1:Array, _arg2:String="normal", _arg3:Number=0, _arg4:Boolean=false):Array{ var _local5:TimelineLite = new TimelineLite({tweens:_arg1, align:_arg2, stagger:_arg3}); shiftChildren(_local5.duration, _arg4, 0); insertMultiple(_arg1, 0, _arg2, _arg3); _local5.kill(); return (_arg1); } override public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ var _local3:TweenCore; if (_arg1 == this.gc){ if (_arg1){ _local3 = _endCaps[0]; _firstChild = _local3; _lastChild = _endCaps[1]; _endCaps = [null, null]; } else { _local3 = _firstChild; _endCaps = [_firstChild, _lastChild]; _firstChild = (_lastChild = null); }; while (_local3) { _local3.setEnabled(_arg1, true); _local3 = _local3.nextNode; }; }; return (super.setEnabled(_arg1, _arg2)); } } }//package com.greensock
Section 48
//TweenLite (com.greensock.TweenLite) package com.greensock { import flash.display.*; import flash.events.*; import com.greensock.core.*; import flash.utils.*; import com.greensock.plugins.*; public class TweenLite extends TweenCore { protected var _hasPlugins:Boolean; public var propTweenLookup:Object; public var cachedPT1:PropTween; protected var _overwrite:int; protected var _ease:Function; public var target:Object; public var ratio:Number;// = 0 protected var _overwrittenProps:Object; protected var _notifyPluginsOfEnabled:Boolean; public static const version:Number = 11.698; public static var rootTimeline:SimpleTimeline; public static var fastEaseLookup:Dictionary = new Dictionary(false); public static var onPluginEvent:Function; public static var rootFramesTimeline:SimpleTimeline; public static var defaultEase:Function = TweenLite.easeOut; public static var plugins:Object = {}; public static var masterList:Dictionary = new Dictionary(false); public static var overwriteManager:Object; public static var rootFrame:Number; public static var killDelayedCallsTo:Function = TweenLite.killTweensOf; private static var _shape:Shape = new Shape(); protected static var _reservedProps:Object = {ease:1, delay:1, overwrite:1, onComplete:1, onCompleteParams:1, useFrames:1, runBackwards:1, startAt:1, onUpdate:1, onUpdateParams:1, onStart:1, onStartParams:1, onInit:1, onInitParams:1, onReverseComplete:1, onReverseCompleteParams:1, onRepeat:1, onRepeatParams:1, proxiedEase:1, easeParams:1, yoyo:1, onCompleteListener:1, onUpdateListener:1, onStartListener:1, onReverseCompleteListener:1, onRepeatListener:1, orientToBezier:1, timeScale:1, immediateRender:1, repeat:1, repeatDelay:1, timeline:1, data:1, paused:1, reversed:1}; public function TweenLite(_arg1:Object, _arg2:Number, _arg3:Object){ var _local5:TweenLite; super(_arg2, _arg3); if (_arg1 == null){ throw (new Error("Cannot tween a null object.")); }; this.target = _arg1; if ((((this.target is TweenCore)) && (this.vars.timeScale))){ this.cachedTimeScale = 1; }; propTweenLookup = {}; _ease = defaultEase; _overwrite = (((!((Number(_arg3.overwrite) > -1))) || (((!(overwriteManager.enabled)) && ((_arg3.overwrite > 1)))))) ? overwriteManager.mode : int(_arg3.overwrite); var _local4:Array = masterList[_arg1]; if (!_local4){ masterList[_arg1] = [this]; } else { if (_overwrite == 1){ for each (_local5 in _local4) { if (!_local5.gc){ _local5.setEnabled(false, false); }; }; masterList[_arg1] = [this]; } else { _local4[_local4.length] = this; }; }; if (((this.active) || (this.vars.immediateRender))){ renderTime(0, false, true); }; } protected function easeProxy(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (this.vars.proxiedEase.apply(null, arguments.concat(this.vars.easeParams))); } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local4:Boolean; var _local5:Number = this.cachedTime; if (_arg1 >= this.cachedDuration){ this.cachedTotalTime = (this.cachedTime = this.cachedDuration); this.ratio = 1; _local4 = !(this.cachedReversed); if (this.cachedDuration == 0){ if ((((((_arg1 == 0)) || ((_rawPrevTime < 0)))) && (!((_rawPrevTime == _arg1))))){ _arg3 = true; }; _rawPrevTime = _arg1; }; } else { if (_arg1 <= 0){ this.cachedTotalTime = (this.cachedTime = (this.ratio = 0)); if (_arg1 < 0){ this.active = false; if (this.cachedDuration == 0){ if (_rawPrevTime >= 0){ _arg3 = true; _local4 = (_rawPrevTime > 0); }; _rawPrevTime = _arg1; }; }; if (((this.cachedReversed) && (!((_local5 == 0))))){ _local4 = true; }; } else { this.cachedTotalTime = (this.cachedTime = _arg1); this.ratio = _ease(_arg1, 0, 1, this.cachedDuration); }; }; if ((((this.cachedTime == _local5)) && (!(_arg3)))){ return; }; if (!this.initted){ init(); if (((!(_local4)) && (this.cachedTime))){ this.ratio = _ease(this.cachedTime, 0, 1, this.cachedDuration); }; }; if (((!(this.active)) && (!(this.cachedPaused)))){ this.active = true; }; if ((((((((_local5 == 0)) && (this.vars.onStart))) && (((!((this.cachedTime == 0))) || ((this.cachedDuration == 0)))))) && (!(_arg2)))){ this.vars.onStart.apply(null, this.vars.onStartParams); }; var _local6:PropTween = this.cachedPT1; while (_local6) { _local6.target[_local6.property] = (_local6.start + (this.ratio * _local6.change)); _local6 = _local6.nextNode; }; if (((_hasUpdate) && (!(_arg2)))){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (((_local4) && (!(this.gc)))){ if (((_hasPlugins) && (this.cachedPT1))){ onPluginEvent("onComplete", this); }; complete(true, _arg2); }; } override public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ var _local3:Array; if (_arg1){ _local3 = TweenLite.masterList[this.target]; if (!_local3){ TweenLite.masterList[this.target] = [this]; } else { if (_local3.indexOf(this) == -1){ _local3[_local3.length] = this; }; }; }; super.setEnabled(_arg1, _arg2); if (((_notifyPluginsOfEnabled) && (this.cachedPT1))){ return (onPluginEvent((_arg1) ? "onEnable" : "onDisable", this)); }; return (false); } protected function init():void{ var _local1:String; var _local2:int; var _local3:*; var _local4:Boolean; var _local5:Array; var _local6:PropTween; if (this.vars.onInit){ this.vars.onInit.apply(null, this.vars.onInitParams); }; if (typeof(this.vars.ease) == "function"){ _ease = this.vars.ease; }; if (this.vars.easeParams){ this.vars.proxiedEase = _ease; _ease = easeProxy; }; this.cachedPT1 = null; this.propTweenLookup = {}; for (_local1 in this.vars) { if ((((_local1 in _reservedProps)) && (!((((_local1 == "timeScale")) && ((this.target is TweenCore))))))){ } else { if ((((_local1 in plugins)) && (new ((plugins[_local1] as Class)).onInitTween(this.target, this.vars[_local1], this)))){ this.cachedPT1 = new PropTween(_local3, "changeFactor", 0, 1, ((_local3.overwriteProps.length)==1) ? _local3.overwriteProps[0] : "_MULTIPLE_", true, this.cachedPT1); if (this.cachedPT1.name == "_MULTIPLE_"){ _local2 = _local3.overwriteProps.length; while (--_local2 > -1) { this.propTweenLookup[_local3.overwriteProps[_local2]] = this.cachedPT1; }; } else { this.propTweenLookup[this.cachedPT1.name] = this.cachedPT1; }; if (_local3.priority){ this.cachedPT1.priority = _local3.priority; _local4 = true; }; if (((_local3.onDisable) || (_local3.onEnable))){ _notifyPluginsOfEnabled = true; }; _hasPlugins = true; } else { this.cachedPT1 = new PropTween(this.target, _local1, Number(this.target[_local1]), ((typeof(this.vars[_local1]))=="number") ? (Number(this.vars[_local1]) - this.target[_local1]) : Number(this.vars[_local1]), _local1, false, this.cachedPT1); this.propTweenLookup[_local1] = this.cachedPT1; }; }; }; if (_local4){ onPluginEvent("onInitAllProps", this); }; if (this.vars.runBackwards){ _local6 = this.cachedPT1; while (_local6) { _local6.start = (_local6.start + _local6.change); _local6.change = -(_local6.change); _local6 = _local6.nextNode; }; }; _hasUpdate = Boolean(!((this.vars.onUpdate == null))); if (_overwrittenProps){ killVars(_overwrittenProps); if (this.cachedPT1 == null){ this.setEnabled(false, false); }; }; if ((((((((_overwrite > 1)) && (this.cachedPT1))) && (masterList[this.target]))) && ((_local5.length > 1)))){ if (overwriteManager.manageOverwrites(this, this.propTweenLookup, _local5, _overwrite)){ init(); }; }; this.initted = true; } public function killVars(_arg1:Object, _arg2:Boolean=true):Boolean{ var _local3:String; var _local4:PropTween; var _local5:Boolean; if (_overwrittenProps == null){ _overwrittenProps = {}; }; for (_local3 in _arg1) { if ((_local3 in propTweenLookup)){ _local4 = propTweenLookup[_local3]; if (((_local4.isPlugin) && ((_local4.name == "_MULTIPLE_")))){ _local4.target.killProps(_arg1); if (_local4.target.overwriteProps.length == 0){ _local4.name = ""; }; if (((!((_local3 == _local4.target.propName))) || ((_local4.name == "")))){ delete propTweenLookup[_local3]; }; }; if (_local4.name != "_MULTIPLE_"){ if (_local4.nextNode){ _local4.nextNode.prevNode = _local4.prevNode; }; if (_local4.prevNode){ _local4.prevNode.nextNode = _local4.nextNode; } else { if (this.cachedPT1 == _local4){ this.cachedPT1 = _local4.nextNode; }; }; if (((_local4.isPlugin) && (_local4.target.onDisable))){ _local4.target.onDisable(); if (_local4.target.activeDisable){ _local5 = true; }; }; delete propTweenLookup[_local3]; }; }; if (((_arg2) && (!((_arg1 == _overwrittenProps))))){ _overwrittenProps[_local3] = 1; }; }; return (_local5); } override public function invalidate():void{ if (((_notifyPluginsOfEnabled) && (this.cachedPT1))){ onPluginEvent("onDisable", this); }; this.cachedPT1 = null; _overwrittenProps = null; _hasUpdate = (this.initted = (this.active = (_notifyPluginsOfEnabled = false))); this.propTweenLookup = {}; } public static function initClass():void{ rootFrame = 0; rootTimeline = new SimpleTimeline(null); rootFramesTimeline = new SimpleTimeline(null); rootTimeline.cachedStartTime = (getTimer() * 0.001); rootFramesTimeline.cachedStartTime = rootFrame; rootTimeline.autoRemoveChildren = true; rootFramesTimeline.autoRemoveChildren = true; _shape.addEventListener(Event.ENTER_FRAME, updateAll, false, 0, true); if (overwriteManager == null){ overwriteManager = {mode:1, enabled:false}; }; } public static function killTweensOf(_arg1:Object, _arg2:Boolean=false, _arg3:Object=null):void{ var _local4:Array; var _local5:int; var _local6:TweenLite; if ((_arg1 in masterList)){ _local4 = masterList[_arg1]; _local5 = _local4.length; while (--_local5 > -1) { _local6 = _local4[_local5]; if (!_local6.gc){ if (_arg2){ _local6.complete(false, false); }; if (_arg3 != null){ _local6.killVars(_arg3); }; if ((((_arg3 == null)) || ((((_local6.cachedPT1 == null)) && (_local6.initted))))){ _local6.setEnabled(false, false); }; }; }; if (_arg3 == null){ delete masterList[_arg1]; }; }; } public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ if (_arg3.isGSVars){ _arg3 = _arg3.vars; }; _arg3.runBackwards = true; if (!("immediateRender" in _arg3)){ _arg3.immediateRender = true; }; return (new TweenLite(_arg1, _arg2, _arg3)); } protected static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (1 - (_arg1 / _arg4)); return ((1 - (_arg1 * _arg1))); } public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null, _arg4:Boolean=false):TweenLite{ return (new TweenLite(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, immediateRender:false, useFrames:_arg4, overwrite:0})); } protected static function updateAll(_arg1:Event=null):void{ var _local2:Dictionary; var _local3:Object; var _local4:Array; var _local5:int; rootTimeline.renderTime((((getTimer() * 0.001) - rootTimeline.cachedStartTime) * rootTimeline.cachedTimeScale), false, false); rootFrame = (rootFrame + 1); rootFramesTimeline.renderTime(((rootFrame - rootFramesTimeline.cachedStartTime) * rootFramesTimeline.cachedTimeScale), false, false); if (!(rootFrame % 60)){ _local2 = masterList; for (_local3 in _local2) { _local4 = _local2[_local3]; _local5 = _local4.length; while (--_local5 > -1) { if (TweenLite(_local4[_local5]).gc){ _local4.splice(_local5, 1); }; }; if (_local4.length == 0){ delete _local2[_local3]; }; }; }; } public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ return (new TweenLite(_arg1, _arg2, _arg3)); } } }//package com.greensock
Section 49
//AdLoader (CPMStar.AdLoader) package CPMStar { import flash.display.*; import flash.events.*; import flash.net.*; import flash.system.*; public class AdLoader extends Sprite { private var cpmstarLoader:Loader; private var contentspotid:String; public function AdLoader(_arg1:String){ this.contentspotid = _arg1; addEventListener(Event.ADDED, addedHandler); } private function addedHandler(_arg1:Event):void{ removeEventListener(Event.ADDED, addedHandler); Security.allowDomain("server.cpmstar.com"); var _local2 = "http://server.cpmstar.com/adviewas3.swf"; var _local3:DisplayObjectContainer = parent; cpmstarLoader = new Loader(); cpmstarLoader.contentLoaderInfo.addEventListener(Event.INIT, dispatchHandler); cpmstarLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchHandler); cpmstarLoader.load(new URLRequest(((_local2 + "?contentspotid=") + contentspotid))); addChild(cpmstarLoader); } private function dispatchHandler(_arg1:Event):void{ dispatchEvent(_arg1); } } }//package CPMStar
Section 50
//None (fl.transitions.easing.None) package fl.transitions.easing { public class None { public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } } }//package fl.transitions.easing
Section 51
//Strong (fl.transitions.easing.Strong) package fl.transitions.easing { public class Strong { public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } } }//package fl.transitions.easing
Section 52
//AVFPSCounter_379 (PnC_Game_fla.AVFPSCounter_379) package PnC_Game_fla { import flash.display.*; import flash.events.*; import flash.text.*; import flash.utils.*; import aq.pcge.*; public dynamic class AVFPSCounter_379 extends MovieClip { public var fps_tf:TextField; public var time:uint; public var sum:Number; public var num:uint; public function AVFPSCounter_379(){ addFrameScript(0, frame1); } function frame1(){ time = getTimer(); sum = 0; num = 0; if (GameApplication.gameMode == "debug"){ addEventListener(Event.ENTER_FRAME, function (_arg1:Event):void{ var _local2:uint = getTimer(); var _local3:Number = (1000 / (_local2 - time)); sum = (sum + _local3); num++; fps_tf.text = String(Math.round((sum / num))); time = _local2; }); } else { visible = false; }; } } }//package PnC_Game_fla
Section 53
//cont_364 (PnC_Game_fla.cont_364) package PnC_Game_fla { import flash.display.*; import flash.text.*; public dynamic class cont_364 extends MovieClip { public var history_tf:TextField; public function cont_364(){ addFrameScript(0, frame1); } function frame1(){ history_tf.autoSize = "left"; } } }//package PnC_Game_fla
Section 54
//Content_360 (PnC_Game_fla.Content_360) package PnC_Game_fla { import flash.display.*; import aq.pcge.game.*; import aq.pcge.*; import aq.pcge.media.*; public dynamic class Content_360 extends MovieClip { public var em:EpisodesManager; public function Content_360(){ addFrameScript(0, frame1); } function frame1(){ GameApplication.instance.init(); em = EpisodesManager.instance; em.registerEpisode(Episode_01, 0); em.registerEpisode(Episode_02, 1); em.registerEpisode(Episode_03, 2); em.registerEpisode(Episode_04, 3); em.registerEpisode(Episode_05, 4); em.registerEpisode(Episode_06, 5); em.registerEpisode(Episode_07, 6); em.registerEpisode(Episode_08, 7); em.load(); em.unlockEpisode(0); MusicPlayer.instance.playMusic(new GameMusic()); GameApplication.instance.gotoMenu(); } } }//package PnC_Game_fla
Section 55
//Degradadotrama_358 (PnC_Game_fla.Degradadotrama_358) package PnC_Game_fla { import flash.display.*; public dynamic class Degradadotrama_358 extends MovieClip { public function Degradadotrama_358(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PnC_Game_fla
Section 56
//DustCloudGFX_17 (PnC_Game_fla.DustCloudGFX_17) package PnC_Game_fla { import flash.display.*; import flash.events.*; public dynamic class DustCloudGFX_17 extends MovieClip { public function DustCloudGFX_17(){ addFrameScript(0, frame1, 14, frame15); } function frame1(){ stop(); } function frame15(){ dispatchEvent(new Event("animComplete")); } } }//package PnC_Game_fla
Section 57
//Exporter_8 (PnC_Game_fla.Exporter_8) package PnC_Game_fla { import flash.display.*; public dynamic class Exporter_8 extends MovieClip { public function Exporter_8(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game_fla
Section 58
//FPSCounter_380 (PnC_Game_fla.FPSCounter_380) package PnC_Game_fla { import flash.display.*; import flash.events.*; import flash.text.*; import flash.utils.*; import aq.pcge.*; public dynamic class FPSCounter_380 extends MovieClip { public var fps_tf:TextField; public var time:uint; public function FPSCounter_380(){ addFrameScript(0, frame1); } function frame1(){ time = getTimer(); if (GameApplication.gameMode == "debug"){ addEventListener(Event.ENTER_FRAME, function (_arg1:Event):void{ var _local2:uint = getTimer(); fps_tf.text = String(Math.round((1000 / (_local2 - time)))); time = _local2; }); } else { visible = false; }; } } }//package PnC_Game_fla
Section 59
//HelpButton_339 (PnC_Game_fla.HelpButton_339) package PnC_Game_fla { import flash.display.*; import flash.events.*; import aq.pcge.*; import flash.net.*; public dynamic class HelpButton_339 extends MovieClip { public function HelpButton_339(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (((GameApplication.helpLink) && (!((GameApplication.helpLink == ""))))){ navigateToURL(new URLRequest(GameApplication.helpLink), "_blank"); }; } function frame1(){ stop(); mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game_fla
Section 60
//julia_l2_use_lopata_90 (PnC_Game_fla.julia_l2_use_lopata_90) package PnC_Game_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class julia_l2_use_lopata_90 extends MovieClip { public function julia_l2_use_lopata_90(){ addFrameScript(36, frame37, 53, frame54); } function frame37(){ MovieClip(parent.parent).pinokio.nextFrame(); } function frame54(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game_fla
Section 61
//julia_l2_use_sikator_89 (PnC_Game_fla.julia_l2_use_sikator_89) package PnC_Game_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class julia_l2_use_sikator_89 extends MovieClip { public function julia_l2_use_sikator_89(){ addFrameScript(19, frame20, 27, frame28, 35, frame36, 50, frame51); } function frame20(){ MovieClip(parent.parent).pinokio.pinokio.l2_body_head.l2_kost1.visible = false; } function frame28(){ MovieClip(parent.parent).pinokio.pinokio.l2_body_head.l2_kost2.visible = false; } function frame36(){ MovieClip(parent.parent).pinokio.pinokio.l2_body_head.l2_kost3.visible = false; } function frame51(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game_fla
Section 62
//julia_l4_use_vedro_91 (PnC_Game_fla.julia_l4_use_vedro_91) package PnC_Game_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class julia_l4_use_vedro_91 extends MovieClip { public function julia_l4_use_vedro_91(){ addFrameScript(164, frame165); } function frame165(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game_fla
Section 63
//julia_l6_use_flamingo_93 (PnC_Game_fla.julia_l6_use_flamingo_93) package PnC_Game_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class julia_l6_use_flamingo_93 extends MovieClip { public function julia_l6_use_flamingo_93(){ addFrameScript(41, frame42, 50, frame51); } function frame42(){ MovieClip(parent.parent).knife.play(); } function frame51(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game_fla
Section 64
//julia_l7_jump_96 (PnC_Game_fla.julia_l7_jump_96) package PnC_Game_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class julia_l7_jump_96 extends MovieClip { public function julia_l7_jump_96(){ addFrameScript(30, frame31, 118, frame119); } function frame31(){ MovieClip(parent.parent).wolf.gotoAndStop(2); } function frame119(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game_fla
Section 65
//julia_refuse_88 (PnC_Game_fla.julia_refuse_88) package PnC_Game_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class julia_refuse_88 extends MovieClip { public function julia_refuse_88(){ addFrameScript(15, frame16); } function frame16(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game_fla
Section 66
//julia_take_84 (PnC_Game_fla.julia_take_84) package PnC_Game_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class julia_take_84 extends MovieClip { public function julia_take_84(){ addFrameScript(9, frame10, 19, frame20); } function frame10(){ dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_KEYFRAME, true)); } function frame20(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game_fla
Section 67
//julia_take_up_85 (PnC_Game_fla.julia_take_up_85) package PnC_Game_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class julia_take_up_85 extends MovieClip { public function julia_take_up_85(){ addFrameScript(9, frame10, 19, frame20); } function frame10(){ dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_KEYFRAME, true)); } function frame20(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game_fla
Section 68
//julia_use_down_86 (PnC_Game_fla.julia_use_down_86) package PnC_Game_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class julia_use_down_86 extends MovieClip { public function julia_use_down_86(){ addFrameScript(19, frame20); } function frame20(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game_fla
Section 69
//julia_use_up_87 (PnC_Game_fla.julia_use_up_87) package PnC_Game_fla { import flash.display.*; import aq.pcge.game.*; public dynamic class julia_use_up_87 extends MovieClip { public function julia_use_up_87(){ addFrameScript(19, frame20); } function frame20(){ stop(); dispatchEvent(new CharacterEvent(CharacterEvent.ANIM_COMPLETE, true)); } } }//package PnC_Game_fla
Section 70
//l1_cat_all_319 (PnC_Game_fla.l1_cat_all_319) package PnC_Game_fla { import flash.display.*; public dynamic class l1_cat_all_319 extends MovieClip { public function l1_cat_all_319(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game_fla
Section 71
//l1_cat_walk_anim_327 (PnC_Game_fla.l1_cat_walk_anim_327) package PnC_Game_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class l1_cat_walk_anim_327 extends MovieClip { public function l1_cat_walk_anim_327(){ addFrameScript(11, frame12, 33, frame34, 77, frame78); } function frame12(){ MovieClip(parent.parent).hero.turnOn("left"); } function frame34(){ MovieClip(parent.parent).goWin2(); } function frame78(){ stop(); } } }//package PnC_Game_fla
Section 72
//l2_pinokio_all_295 (PnC_Game_fla.l2_pinokio_all_295) package PnC_Game_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class l2_pinokio_all_295 extends MovieClip { public var pinokio:MovieClip; public function l2_pinokio_all_295(){ addFrameScript(0, frame1, 18, frame19, 37, frame38, 38, frame39); } function frame1(){ stop(); } function frame19(){ pinokio.kora.visible = false; pinokio.l2_arm2.kora.visible = false; pinokio.l2_arm1.kora.visible = false; pinokio.l2_body_head.kora.visible = false; } function frame38(){ stop(); } function frame39(){ stop(); MovieClip(parent).goWin2(); } } }//package PnC_Game_fla
Section 73
//l2_pinokio_anim_306 (PnC_Game_fla.l2_pinokio_anim_306) package PnC_Game_fla { import flash.display.*; public dynamic class l2_pinokio_anim_306 extends MovieClip { public var l2_boy:MovieClip; public function l2_pinokio_anim_306(){ addFrameScript(71, frame72); } function frame72(){ stop(); } } }//package PnC_Game_fla
Section 74
//l3_arm_268 (PnC_Game_fla.l3_arm_268) package PnC_Game_fla { import flash.display.*; public dynamic class l3_arm_268 extends MovieClip { public function l3_arm_268(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game_fla
Section 75
//l3_drovosek_all_273 (PnC_Game_fla.l3_drovosek_all_273) package PnC_Game_fla { import flash.display.*; public dynamic class l3_drovosek_all_273 extends MovieClip { public var robot:MovieClip; public function l3_drovosek_all_273(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game_fla
Section 76
//l3_drovosek_walk_287 (PnC_Game_fla.l3_drovosek_walk_287) package PnC_Game_fla { import flash.display.*; public dynamic class l3_drovosek_walk_287 extends MovieClip { public var l3_drovosek_arm2:MovieClip; public function l3_drovosek_walk_287(){ addFrameScript(21, frame22); } function frame22(){ gotoAndPlay(5); } } }//package PnC_Game_fla
Section 77
//l3_drovosek_walk_anim_286 (PnC_Game_fla.l3_drovosek_walk_anim_286) package PnC_Game_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class l3_drovosek_walk_anim_286 extends MovieClip { public var l3_drovosek:MovieClip; public function l3_drovosek_walk_anim_286(){ addFrameScript(16, frame17, 39, frame40, 75, frame76); } function frame17(){ MovieClip(parent.parent).hero.turnOn("left"); } function frame40(){ MovieClip(parent.parent).goWin2(); } function frame76(){ stop(); } } }//package PnC_Game_fla
Section 78
//l4_bobi_227 (PnC_Game_fla.l4_bobi_227) package PnC_Game_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class l4_bobi_227 extends MovieClip { public function l4_bobi_227(){ addFrameScript(0, frame1, 153, frame154); } function frame1(){ stop(); } function frame154(){ stop(); MovieClip(parent).goWin2(); } } }//package PnC_Game_fla
Section 79
//l4_kolonka_225 (PnC_Game_fla.l4_kolonka_225) package PnC_Game_fla { import flash.display.*; public dynamic class l4_kolonka_225 extends MovieClip { public function l4_kolonka_225(){ addFrameScript(0, frame1, 1, frame2, 15, frame16, 16, frame17); } function frame1(){ stop(); } function frame2(){ stop(); } function frame16(){ stop(); } function frame17(){ stop(); } } }//package PnC_Game_fla
Section 80
//l4_puzzle_anim_235 (PnC_Game_fla.l4_puzzle_anim_235) package PnC_Game_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class l4_puzzle_anim_235 extends MovieClip { public var puzzle:MovieClip; public function l4_puzzle_anim_235(){ addFrameScript(0, frame1, 10, frame11, 20, frame21); } function frame1(){ stop(); } function frame11(){ stop(); } function frame21(){ stop(); MovieClip(parent).action = true; MovieClip(parent).hydrant.play(); } } }//package PnC_Game_fla
Section 81
//l4_puzzle_part1_242 (PnC_Game_fla.l4_puzzle_part1_242) package PnC_Game_fla { import flash.display.*; public dynamic class l4_puzzle_part1_242 extends MovieClip { public function l4_puzzle_part1_242(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 82
//l4_puzzle_part10_260 (PnC_Game_fla.l4_puzzle_part10_260) package PnC_Game_fla { import flash.display.*; public dynamic class l4_puzzle_part10_260 extends MovieClip { public function l4_puzzle_part10_260(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game_fla
Section 83
//l4_puzzle_part11_246 (PnC_Game_fla.l4_puzzle_part11_246) package PnC_Game_fla { import flash.display.*; public dynamic class l4_puzzle_part11_246 extends MovieClip { public function l4_puzzle_part11_246(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game_fla
Section 84
//l4_puzzle_part12_251 (PnC_Game_fla.l4_puzzle_part12_251) package PnC_Game_fla { import flash.display.*; public dynamic class l4_puzzle_part12_251 extends MovieClip { public function l4_puzzle_part12_251(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 85
//l4_puzzle_part13_255 (PnC_Game_fla.l4_puzzle_part13_255) package PnC_Game_fla { import flash.display.*; public dynamic class l4_puzzle_part13_255 extends MovieClip { public function l4_puzzle_part13_255(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 86
//l4_puzzle_part14_263 (PnC_Game_fla.l4_puzzle_part14_263) package PnC_Game_fla { import flash.display.*; public dynamic class l4_puzzle_part14_263 extends MovieClip { public function l4_puzzle_part14_263(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 87
//l4_puzzle_part15_264 (PnC_Game_fla.l4_puzzle_part15_264) package PnC_Game_fla { import flash.display.*; public dynamic class l4_puzzle_part15_264 extends MovieClip { public function l4_puzzle_part15_264(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 88
//l4_puzzle_part16_243 (PnC_Game_fla.l4_puzzle_part16_243) package PnC_Game_fla { import flash.display.*; public dynamic class l4_puzzle_part16_243 extends MovieClip { public function l4_puzzle_part16_243(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 89
//l4_puzzle_part17_245 (PnC_Game_fla.l4_puzzle_part17_245) package PnC_Game_fla { import flash.display.*; public dynamic class l4_puzzle_part17_245 extends MovieClip { public function l4_puzzle_part17_245(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 90
//l4_puzzle_part18_253 (PnC_Game_fla.l4_puzzle_part18_253) package PnC_Game_fla { import flash.display.*; public dynamic class l4_puzzle_part18_253 extends MovieClip { public function l4_puzzle_part18_253(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game_fla
Section 91
//l4_puzzle_part19_261 (PnC_Game_fla.l4_puzzle_part19_261) package PnC_Game_fla { import flash.display.*; public dynamic class l4_puzzle_part19_261 extends MovieClip { public function l4_puzzle_part19_261(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 92
//l4_puzzle_part2_247 (PnC_Game_fla.l4_puzzle_part2_247) package PnC_Game_fla { import flash.display.*; public dynamic class l4_puzzle_part2_247 extends MovieClip { public function l4_puzzle_part2_247(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game_fla
Section 93
//l4_puzzle_part20_262 (PnC_Game_fla.l4_puzzle_part20_262) package PnC_Game_fla { import flash.display.*; public dynamic class l4_puzzle_part20_262 extends MovieClip { public function l4_puzzle_part20_262(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 94
//l4_puzzle_part21_244 (PnC_Game_fla.l4_puzzle_part21_244) package PnC_Game_fla { import flash.display.*; public dynamic class l4_puzzle_part21_244 extends MovieClip { public function l4_puzzle_part21_244(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game_fla
Section 95
//l4_puzzle_part22_240 (PnC_Game_fla.l4_puzzle_part22_240) package PnC_Game_fla { import flash.display.*; public dynamic class l4_puzzle_part22_240 extends MovieClip { public function l4_puzzle_part22_240(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 96
//l4_puzzle_part23_257 (PnC_Game_fla.l4_puzzle_part23_257) package PnC_Game_fla { import flash.display.*; public dynamic class l4_puzzle_part23_257 extends MovieClip { public function l4_puzzle_part23_257(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 97
//l4_puzzle_part24_256 (PnC_Game_fla.l4_puzzle_part24_256) package PnC_Game_fla { import flash.display.*; public dynamic class l4_puzzle_part24_256 extends MovieClip { public function l4_puzzle_part24_256(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game_fla
Section 98
//l4_puzzle_part25_254 (PnC_Game_fla.l4_puzzle_part25_254) package PnC_Game_fla { import flash.display.*; public dynamic class l4_puzzle_part25_254 extends MovieClip { public function l4_puzzle_part25_254(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 99
//l4_puzzle_part3_258 (PnC_Game_fla.l4_puzzle_part3_258) package PnC_Game_fla { import flash.display.*; public dynamic class l4_puzzle_part3_258 extends MovieClip { public function l4_puzzle_part3_258(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game_fla
Section 100
//l4_puzzle_part4_248 (PnC_Game_fla.l4_puzzle_part4_248) package PnC_Game_fla { import flash.display.*; public dynamic class l4_puzzle_part4_248 extends MovieClip { public function l4_puzzle_part4_248(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 101
//l4_puzzle_part5_252 (PnC_Game_fla.l4_puzzle_part5_252) package PnC_Game_fla { import flash.display.*; public dynamic class l4_puzzle_part5_252 extends MovieClip { public function l4_puzzle_part5_252(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 102
//l4_puzzle_part6_238 (PnC_Game_fla.l4_puzzle_part6_238) package PnC_Game_fla { import flash.display.*; public dynamic class l4_puzzle_part6_238 extends MovieClip { public function l4_puzzle_part6_238(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game_fla
Section 103
//l4_puzzle_part7_250 (PnC_Game_fla.l4_puzzle_part7_250) package PnC_Game_fla { import flash.display.*; public dynamic class l4_puzzle_part7_250 extends MovieClip { public function l4_puzzle_part7_250(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 104
//l4_puzzle_part8_259 (PnC_Game_fla.l4_puzzle_part8_259) package PnC_Game_fla { import flash.display.*; public dynamic class l4_puzzle_part8_259 extends MovieClip { public function l4_puzzle_part8_259(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game_fla
Section 105
//l4_puzzle_part9_249 (PnC_Game_fla.l4_puzzle_part9_249) package PnC_Game_fla { import flash.display.*; public dynamic class l4_puzzle_part9_249 extends MovieClip { public function l4_puzzle_part9_249(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 106
//l5_boy_all_206 (PnC_Game_fla.l5_boy_all_206) package PnC_Game_fla { import flash.display.*; public dynamic class l5_boy_all_206 extends MovieClip { public function l5_boy_all_206(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package PnC_Game_fla
Section 107
//l5_boy_shoot_214 (PnC_Game_fla.l5_boy_shoot_214) package PnC_Game_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class l5_boy_shoot_214 extends MovieClip { public function l5_boy_shoot_214(){ addFrameScript(19, frame20, 26, frame27); } function frame20(){ if (MovieClip(parent.parent).stone.currentFrame == 13){ MovieClip(parent.parent).chicks.gotoAndStop(3); } else { MovieClip(parent.parent).chicks.gotoAndStop(2); }; } function frame27(){ stop(); } } }//package PnC_Game_fla
Section 108
//l5_boy_walk_anim_217 (PnC_Game_fla.l5_boy_walk_anim_217) package PnC_Game_fla { import flash.display.*; public dynamic class l5_boy_walk_anim_217 extends MovieClip { public function l5_boy_walk_anim_217(){ addFrameScript(85, frame86); } function frame86(){ stop(); } } }//package PnC_Game_fla
Section 109
//l5_girl_202 (PnC_Game_fla.l5_girl_202) package PnC_Game_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class l5_girl_202 extends MovieClip { public function l5_girl_202(){ addFrameScript(10, frame11); } function frame11(){ stop(); MovieClip(parent.parent).refuseDie(); } } }//package PnC_Game_fla
Section 110
//l5_girl_203 (PnC_Game_fla.l5_girl_203) package PnC_Game_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class l5_girl_203 extends MovieClip { public function l5_girl_203(){ addFrameScript(1, frame2, 23, frame24, 67, frame68); } function frame2(){ MovieClip(parent.parent).dude.gotoAndStop(3); } function frame24(){ MovieClip(parent.parent).goWin2(); } function frame68(){ stop(); } } }//package PnC_Game_fla
Section 111
//l5_girl_all_194 (PnC_Game_fla.l5_girl_all_194) package PnC_Game_fla { import flash.display.*; public dynamic class l5_girl_all_194 extends MovieClip { public function l5_girl_all_194(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } } }//package PnC_Game_fla
Section 112
//l5_rock_door_192 (PnC_Game_fla.l5_rock_door_192) package PnC_Game_fla { import flash.display.*; public dynamic class l5_rock_door_192 extends MovieClip { public function l5_rock_door_192(){ addFrameScript(0, frame1, 1, frame2, 12, frame13); } function frame1(){ stop(); } function frame2(){ stop(); } function frame13(){ stop(); } } }//package PnC_Game_fla
Section 113
//l6_alisa_all_168 (PnC_Game_fla.l6_alisa_all_168) package PnC_Game_fla { import flash.display.*; public dynamic class l6_alisa_all_168 extends MovieClip { public function l6_alisa_all_168(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game_fla
Section 114
//l6_alisa_walk_183 (PnC_Game_fla.l6_alisa_walk_183) package PnC_Game_fla { import flash.display.*; public dynamic class l6_alisa_walk_183 extends MovieClip { public function l6_alisa_walk_183(){ addFrameScript(52, frame53); } function frame53(){ gotoAndPlay(22); } } }//package PnC_Game_fla
Section 115
//l6_alisa_vin_182 (PnC_Game_fla.l6_alisa_vin_182) package PnC_Game_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class l6_alisa_vin_182 extends MovieClip { public function l6_alisa_vin_182(){ addFrameScript(92, frame93); } function frame93(){ stop(); MovieClip(parent.parent).goWin2(); } } }//package PnC_Game_fla
Section 116
//l6_knife_anim_165 (PnC_Game_fla.l6_knife_anim_165) package PnC_Game_fla { import flash.display.*; public dynamic class l6_knife_anim_165 extends MovieClip { public function l6_knife_anim_165(){ addFrameScript(0, frame1, 8, frame9); } function frame1(){ stop(); } function frame9(){ stop(); } } }//package PnC_Game_fla
Section 117
//l7_door_anim_118 (PnC_Game_fla.l7_door_anim_118) package PnC_Game_fla { import flash.display.*; public dynamic class l7_door_anim_118 extends MovieClip { public function l7_door_anim_118(){ addFrameScript(0, frame1, 15, frame16); } function frame1(){ stop(); } function frame16(){ stop(); } } }//package PnC_Game_fla
Section 118
//l7_stol_153 (PnC_Game_fla.l7_stol_153) package PnC_Game_fla { import flash.display.*; public dynamic class l7_stol_153 extends MovieClip { public function l7_stol_153(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 31, frame32); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame32(){ stop(); } } }//package PnC_Game_fla
Section 119
//l7_wolf_all_125 (PnC_Game_fla.l7_wolf_all_125) package PnC_Game_fla { import flash.display.*; public dynamic class l7_wolf_all_125 extends MovieClip { public var wolf:MovieClip; public function l7_wolf_all_125(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game_fla
Section 120
//L7_wolf_die_138 (PnC_Game_fla.L7_wolf_die_138) package PnC_Game_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class L7_wolf_die_138 extends MovieClip { public var l7_wolf_skakalka:MovieClip; public var l7_wolf_sharf:MovieClip; public function L7_wolf_die_138(){ addFrameScript(1, frame2, 45, frame46); } function frame2(){ MovieClip(parent.parent).door.play(); } function frame46(){ stop(); } } }//package PnC_Game_fla
Section 121
//l8_cvetok_62 (PnC_Game_fla.l8_cvetok_62) package PnC_Game_fla { import flash.display.*; public dynamic class l8_cvetok_62 extends MovieClip { public function l8_cvetok_62(){ addFrameScript(0, frame1, 28, frame29); } function frame1(){ stop(); } function frame29(){ stop(); } } }//package PnC_Game_fla
Section 122
//l8_fireplace_55 (PnC_Game_fla.l8_fireplace_55) package PnC_Game_fla { import flash.display.*; public dynamic class l8_fireplace_55 extends MovieClip { public function l8_fireplace_55(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game_fla
Section 123
//l8_krupi_52 (PnC_Game_fla.l8_krupi_52) package PnC_Game_fla { import flash.display.*; public dynamic class l8_krupi_52 extends MovieClip { public function l8_krupi_52(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game_fla
Section 124
//l8_puzzle_anim_97 (PnC_Game_fla.l8_puzzle_anim_97) package PnC_Game_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class l8_puzzle_anim_97 extends MovieClip { public var puzzle:MovieClip; public function l8_puzzle_anim_97(){ addFrameScript(0, frame1, 9, frame10, 10, frame11, 19, frame20); } function frame1(){ stop(); } function frame10(){ stop(); } function frame11(){ MovieClip(parent).cinderella.gotoAndStop(2); } function frame20(){ stop(); } } }//package PnC_Game_fla
Section 125
//l8_puzzle_part1_99 (PnC_Game_fla.l8_puzzle_part1_99) package PnC_Game_fla { import flash.display.*; public dynamic class l8_puzzle_part1_99 extends MovieClip { public function l8_puzzle_part1_99(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 126
//l8_puzzle_part10_108 (PnC_Game_fla.l8_puzzle_part10_108) package PnC_Game_fla { import flash.display.*; public dynamic class l8_puzzle_part10_108 extends MovieClip { public function l8_puzzle_part10_108(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 127
//l8_puzzle_part11_109 (PnC_Game_fla.l8_puzzle_part11_109) package PnC_Game_fla { import flash.display.*; public dynamic class l8_puzzle_part11_109 extends MovieClip { public function l8_puzzle_part11_109(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 128
//l8_puzzle_part12_110 (PnC_Game_fla.l8_puzzle_part12_110) package PnC_Game_fla { import flash.display.*; public dynamic class l8_puzzle_part12_110 extends MovieClip { public function l8_puzzle_part12_110(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 129
//l8_puzzle_part13_111 (PnC_Game_fla.l8_puzzle_part13_111) package PnC_Game_fla { import flash.display.*; public dynamic class l8_puzzle_part13_111 extends MovieClip { public function l8_puzzle_part13_111(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 130
//l8_puzzle_part14_112 (PnC_Game_fla.l8_puzzle_part14_112) package PnC_Game_fla { import flash.display.*; public dynamic class l8_puzzle_part14_112 extends MovieClip { public function l8_puzzle_part14_112(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 131
//l8_puzzle_part15_113 (PnC_Game_fla.l8_puzzle_part15_113) package PnC_Game_fla { import flash.display.*; public dynamic class l8_puzzle_part15_113 extends MovieClip { public function l8_puzzle_part15_113(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 132
//l8_puzzle_part2_100 (PnC_Game_fla.l8_puzzle_part2_100) package PnC_Game_fla { import flash.display.*; public dynamic class l8_puzzle_part2_100 extends MovieClip { public function l8_puzzle_part2_100(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 133
//l8_puzzle_part3_101 (PnC_Game_fla.l8_puzzle_part3_101) package PnC_Game_fla { import flash.display.*; public dynamic class l8_puzzle_part3_101 extends MovieClip { public function l8_puzzle_part3_101(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 134
//l8_puzzle_part4_102 (PnC_Game_fla.l8_puzzle_part4_102) package PnC_Game_fla { import flash.display.*; public dynamic class l8_puzzle_part4_102 extends MovieClip { public function l8_puzzle_part4_102(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 135
//l8_puzzle_part5_103 (PnC_Game_fla.l8_puzzle_part5_103) package PnC_Game_fla { import flash.display.*; public dynamic class l8_puzzle_part5_103 extends MovieClip { public function l8_puzzle_part5_103(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 136
//l8_puzzle_part6_104 (PnC_Game_fla.l8_puzzle_part6_104) package PnC_Game_fla { import flash.display.*; public dynamic class l8_puzzle_part6_104 extends MovieClip { public function l8_puzzle_part6_104(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 137
//l8_puzzle_part7_105 (PnC_Game_fla.l8_puzzle_part7_105) package PnC_Game_fla { import flash.display.*; public dynamic class l8_puzzle_part7_105 extends MovieClip { public function l8_puzzle_part7_105(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 138
//l8_puzzle_part8_106 (PnC_Game_fla.l8_puzzle_part8_106) package PnC_Game_fla { import flash.display.*; public dynamic class l8_puzzle_part8_106 extends MovieClip { public function l8_puzzle_part8_106(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 139
//l8_puzzle_part9_107 (PnC_Game_fla.l8_puzzle_part9_107) package PnC_Game_fla { import flash.display.*; public dynamic class l8_puzzle_part9_107 extends MovieClip { public function l8_puzzle_part9_107(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } } }//package PnC_Game_fla
Section 140
//l8_z_body_70 (PnC_Game_fla.l8_z_body_70) package PnC_Game_fla { import flash.display.*; public dynamic class l8_z_body_70 extends MovieClip { public function l8_z_body_70(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PnC_Game_fla
Section 141
//l8_z_body_happy_76 (PnC_Game_fla.l8_z_body_happy_76) package PnC_Game_fla { import flash.display.*; public dynamic class l8_z_body_happy_76 extends MovieClip { public function l8_z_body_happy_76(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PnC_Game_fla
Section 142
//l8_z_happy_anim_71 (PnC_Game_fla.l8_z_happy_anim_71) package PnC_Game_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class l8_z_happy_anim_71 extends MovieClip { public function l8_z_happy_anim_71(){ addFrameScript(20, frame21, 71, frame72); } function frame21(){ MovieClip(parent.parent).goWin2(); } function frame72(){ stop(); } } }//package PnC_Game_fla
Section 143
//l8_z_head_73 (PnC_Game_fla.l8_z_head_73) package PnC_Game_fla { import flash.display.*; public dynamic class l8_z_head_73 extends MovieClip { public function l8_z_head_73(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PnC_Game_fla
Section 144
//l8_z_leg1_67 (PnC_Game_fla.l8_z_leg1_67) package PnC_Game_fla { import flash.display.*; public dynamic class l8_z_leg1_67 extends MovieClip { public function l8_z_leg1_67(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PnC_Game_fla
Section 145
//l8_z_leg2_68 (PnC_Game_fla.l8_z_leg2_68) package PnC_Game_fla { import flash.display.*; public dynamic class l8_z_leg2_68 extends MovieClip { public function l8_z_leg2_68(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PnC_Game_fla
Section 146
//l8_zolushka_64 (PnC_Game_fla.l8_zolushka_64) package PnC_Game_fla { import flash.display.*; public dynamic class l8_zolushka_64 extends MovieClip { public function l8_zolushka_64(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package PnC_Game_fla
Section 147
//Logo_33 (PnC_Game_fla.Logo_33) package PnC_Game_fla { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class Logo_33 extends MovieClip { public function Logo_33(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ var event = _arg1; try { navigateToURL(new URLRequest("http://www.abroy.com"), "_blank"); } catch(error:Error) { }; } function frame1(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game_fla
Section 148
//MEMCounter_378 (PnC_Game_fla.MEMCounter_378) package PnC_Game_fla { import flash.display.*; import flash.events.*; import flash.text.*; import aq.pcge.*; import flash.system.*; public dynamic class MEMCounter_378 extends MovieClip { public var mem_tf:TextField; public var mb:uint; public function MEMCounter_378(){ addFrameScript(0, frame1); } function frame1(){ mb = (0x0400 * 0x0400); if (GameApplication.gameMode == "debug"){ addEventListener(Event.ENTER_FRAME, function (_arg1:Event):void{ mem_tf.text = String(Math.round((System.totalMemory / mb))); }); } else { visible = false; }; } } }//package PnC_Game_fla
Section 149
//Message_376 (PnC_Game_fla.Message_376) package PnC_Game_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import aq.pcge.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Message_376 extends MovieClip { public function Message_376(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (!parent["console"].visible){ parent["console"].show(); } else { parent["console"].hide(); }; } function frame1(){ stop(); if (GameApplication.gameMode == "debug"){ addEventListener(MouseEvent.CLICK, onClick); } else { visible = false; }; } } }//package PnC_Game_fla
Section 150
//MJLogo_350 (PnC_Game_fla.MJLogo_350) package PnC_Game_fla { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class MJLogo_350 extends MovieClip { public function MJLogo_350(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ var event = _arg1; try { navigateToURL(new URLRequest("http://www.minijuegos.com"), "_blank"); } catch(error:Error) { }; } function frame1(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game_fla
Section 151
//MoreGamesButton_347 (PnC_Game_fla.MoreGamesButton_347) package PnC_Game_fla { import flash.display.*; import flash.events.*; import aq.pcge.*; import flash.net.*; public dynamic class MoreGamesButton_347 extends MovieClip { public function MoreGamesButton_347(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ var event = _arg1; if (((GameApplication.moreLink) && (GameApplication.moreLink.length))){ try { navigateToURL(new URLRequest(GameApplication.moreLink), "_blank"); } catch(error:Error) { }; }; } function frame1(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game_fla
Section 152
//MoreGamesButton_352 (PnC_Game_fla.MoreGamesButton_352) package PnC_Game_fla { import flash.display.*; import flash.events.*; import aq.pcge.*; import flash.net.*; public dynamic class MoreGamesButton_352 extends MovieClip { public function MoreGamesButton_352(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ var event = _arg1; if (((GameApplication.moreLink) && (GameApplication.moreLink.length))){ try { navigateToURL(new URLRequest(GameApplication.moreLink), "_blank"); } catch(error:Error) { }; }; } function frame1(){ buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game_fla
Section 153
//MuteButton_340 (PnC_Game_fla.MuteButton_340) package PnC_Game_fla { import flash.display.*; import flash.events.*; import flash.media.*; public dynamic class MuteButton_340 extends MovieClip { public function MuteButton_340(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (currentFrame == 1){ setVolume(0); nextFrame(); } else { setVolume(1); prevFrame(); }; } public function setVolume(_arg1:Number):void{ SoundMixer.soundTransform = new SoundTransform(_arg1); } function frame1(){ stop(); mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); if (SoundMixer.soundTransform.volume == 0){ gotoAndStop(2); }; } } }//package PnC_Game_fla
Section 154
//Nuevo_final_1_MINIJUEGOS_anim_354 (PnC_Game_fla.Nuevo_final_1_MINIJUEGOS_anim_354) package PnC_Game_fla { import flash.display.*; public dynamic class Nuevo_final_1_MINIJUEGOS_anim_354 extends MovieClip { public var maskedobject:MovieClip; public var themask:MovieClip; public function Nuevo_final_1_MINIJUEGOS_anim_354(){ addFrameScript(52, frame53, 134, frame135); } function frame53(){ maskedobject.mask = themask; maskedobject.cacheAsBitmap = true; themask.cacheAsBitmap = true; } function frame135(){ stop(); MovieClip(parent).nextFrame(); } } }//package PnC_Game_fla
Section 155
//OptBackButton_10 (PnC_Game_fla.OptBackButton_10) package PnC_Game_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class OptBackButton_10 extends MovieClip { public function OptBackButton_10(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (parent){ var _local2 = parent; _local2["close"](); }; } function frame1(){ buttonMode = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game_fla
Section 156
//OptHelpButton_11 (PnC_Game_fla.OptHelpButton_11) package PnC_Game_fla { import flash.display.*; import flash.events.*; import aq.pcge.*; import flash.net.*; public dynamic class OptHelpButton_11 extends MovieClip { public function OptHelpButton_11(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (((GameApplication.helpLink) && (!((GameApplication.helpLink == ""))))){ navigateToURL(new URLRequest(GameApplication.helpLink), "_blank"); }; } function frame1(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game_fla
Section 157
//OptionsButton_341 (PnC_Game_fla.OptionsButton_341) package PnC_Game_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; public dynamic class OptionsButton_341 extends MovieClip { public function OptionsButton_341(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (!GameWindowsManager.instance.activeWindow){ Game.instance.openOptionsWindow(); }; } function frame1(){ stop(); mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game_fla
Section 158
//OptMenuButton_12 (PnC_Game_fla.OptMenuButton_12) package PnC_Game_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import aq.pcge.*; public dynamic class OptMenuButton_12 extends MovieClip { public function OptMenuButton_12(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ Game.instance.unloadEpisode(); Game.instance.returnToGame(); GameApplication.instance.gotoMenu(); } function frame1(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game_fla
Section 159
//OptMuteButton_14 (PnC_Game_fla.OptMuteButton_14) package PnC_Game_fla { import flash.display.*; import flash.events.*; import flash.media.*; public dynamic class OptMuteButton_14 extends MovieClip { public function OptMuteButton_14(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ if (currentFrame == 1){ setVolume(0); nextFrame(); } else { setVolume(1); prevFrame(); }; } public function setVolume(_arg1:Number):void{ SoundMixer.soundTransform = new SoundTransform(_arg1); } function frame1(){ stop(); mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); if (SoundMixer.soundTransform.volume == 0){ gotoAndStop(2); }; } } }//package PnC_Game_fla
Section 160
//PlayButton_19 (PnC_Game_fla.PlayButton_19) package PnC_Game_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; public dynamic class PlayButton_19 extends MovieClip { public function PlayButton_19(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ Game.instance.returnToGame(); Game.instance.loadEpisode(0); } function frame1(){ mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game_fla
Section 161
//PlayButton_351 (PnC_Game_fla.PlayButton_351) package PnC_Game_fla { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import aq.pcge.*; public dynamic class PlayButton_351 extends MovieClip { public function PlayButton_351(){ addFrameScript(0, frame1); } public function onClick(_arg1:MouseEvent):void{ Game.instance.openHelloWindow(); GameApplication.instance.gotoGame(); } function frame1(){ buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } } }//package PnC_Game_fla
Section 162
//PlayButton_5 (PnC_Game_fla.PlayButton_5) package PnC_Game_fla { import flash.display.*; import flash.media.*; import flash.events.*; import flash.net.*; import flash.text.*; import flash.utils.*; import flash.geom.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class PlayButton_5 extends MovieClip { public function PlayButton_5(){ addFrameScript(0, frame1, 9, frame10); } public function onClick(_arg1:MouseEvent):void{ var _local2 = root; _local2["gotoAndPlay"](2); } function frame1(){ stop(); mouseChildren = false; buttonMode = true; useHandCursor = true; addEventListener(MouseEvent.CLICK, onClick); } function frame10(){ stop(); } } }//package PnC_Game_fla
Section 163
//PlayButtonBg_4 (PnC_Game_fla.PlayButtonBg_4) package PnC_Game_fla { import flash.display.*; public dynamic class PlayButtonBg_4 extends MovieClip { public function PlayButtonBg_4(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package PnC_Game_fla
Section 164
//POSMonitor_377 (PnC_Game_fla.POSMonitor_377) package PnC_Game_fla { import flash.display.*; import flash.events.*; import flash.text.*; import aq.pcge.*; public dynamic class POSMonitor_377 extends MovieClip { public var x_tf:TextField; public var y_tf:TextField; public function POSMonitor_377(){ addFrameScript(0, frame1); } function frame1(){ if (GameApplication.gameMode == "debug"){ addEventListener(Event.ENTER_FRAME, function (_arg1:Event):void{ if (root){ x_tf.text = root.mouseX.toString(); y_tf.text = root.mouseY.toString(); }; }); } else { visible = false; }; } } }//package PnC_Game_fla
Section 165
//PreloadBar_2 (PnC_Game_fla.PreloadBar_2) package PnC_Game_fla { import flash.display.*; import flash.media.*; import flash.events.*; import flash.net.*; import flash.text.*; import flash.utils.*; import flash.geom.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class PreloadBar_2 extends MovieClip { public function PreloadBar_2(){ addFrameScript(0, frame1, 99, frame100); } function frame1(){ stop(); } function frame100(){ stop(); root["preloader"].gotoAndPlay(2); } } }//package PnC_Game_fla
Section 166
//Preloader_1 (PnC_Game_fla.Preloader_1) package PnC_Game_fla { import flash.display.*; import CPMStar.*; public dynamic class Preloader_1 extends MovieClip { public var adBox:MovieClip; public var preloadBar:MovieClip; public var CPMStarContentSpotID:String; public var ad:DisplayObject; public function Preloader_1(){ addFrameScript(0, frame1, 38, frame39); } function frame1(){ stop(); CPMStarContentSpotID = "9896QDBB97351"; ad = new AdLoader(CPMStarContentSpotID); adBox.addChild(ad); } function frame39(){ stop(); } } }//package PnC_Game_fla
Section 167
//Episode_01 (Episode_01) package { import aq.pcge.game.*; public dynamic class Episode_01 extends Episode { public function Episode_01(){ addFrameScript(0, frame1); } public function goWin():void{ action = false; hero.playAnim("walk"); hero.turnTo(330); hero.moveTo(330, hero.y, function (){ hero.turnOn("right"); dropItem("hat"); dropItem("shoes"); dropItem("beltSword"); hero.playAnim("use_up", function (){ cat.gotoAndStop(2); action = false; heroIdle(); }); }); } public function killUs():void{ action = false; hero.playAnim("die", function (){ lose(); }); } public function refuseDie():void{ action = false; hero.playAnim("upset", function (){ lose(); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ cat.gotoAndStop(1); texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; registerItem("shoe1", Item_Shoe); registerItem("shoe2", Item_Shoe); registerItem("shoes", Item_Shoes); registerItem("hat", Item_Hat); registerItem("sword", Item_Sword); registerItem("belt", Item_Belt); registerItem("beltSword", Item_BeltSword); addNewActivator("do1", do1, {onClick:function ():void{ action = false; heroFindItem("sword", sword, function (){ if (((hasItem("sword")) && (hasItem("belt")))){ makeItem("beltSword", ["sword", "belt"], function ():void{ action = true; }); } else { action = true; }; }, "take_up", "do1", 30, 30); }}); addNewActivator("belt", belt, {onClick:function ():void{ action = false; heroFindItem("belt", belt, function (){ if (((hasItem("sword")) && (hasItem("belt")))){ makeItem("beltSword", ["sword", "belt"], function ():void{ action = true; }); } else { action = true; }; }, "take_up", "belt", 30, 30); }}); addNewActivator("hat", hat, {onClick:function ():void{ action = false; heroFindItem("hat", hat, function (){ action = true; }, "take_up", "hat", 30, 30); }}); addNewActivator("shoe1", shoe1, {onClick:function ():void{ action = false; heroFindItem("shoe1", shoe1, function (){ if (((hasItem("shoe1")) && (hasItem("shoe2")))){ makeItem("shoes", ["shoe1", "shoe2"], function ():void{ action = true; }); } else { action = true; }; }, "take_up", "shoe1", 30, 30); }}); addNewActivator("shoe2", shoe2, {onClick:function ():void{ action = false; heroFindItem("shoe2", shoe2, function (){ if (((hasItem("shoe1")) && (hasItem("shoe2")))){ makeItem("shoes", ["shoe1", "shoe2"], function ():void{ action = true; }); } else { action = true; }; }, "take_up", "shoe2", 30, 30); }}); addNewActivator("cat", cat, {onClick:function ():void{ if (((((hasItem("hat")) && (hasItem("shoes")))) && (hasItem("beltSword")))){ goWin(); } else { heroRefuse(); }; }}); heroIdle(); start(); } } }//package
Section 168
//Episode_02 (Episode_02) package { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Episode_02 extends Episode { public var koraOk; public var leavesOk; public function Episode_02(){ addFrameScript(0, frame1); } public function koraAway():void{ action = false; hero.playAnim("walk"); hero.turnTo(460); hero.moveTo(460, hero.y, function (){ hero.turnOn("right"); dropItem("rubanok"); hero.playAnim("use_up", function (){ pinokio.play(); action = true; heroIdle(); }); }); } public function leavesAway():void{ action = false; hero.playAnim("walk"); hero.turnTo(460); hero.moveTo(460, hero.y, function (){ hero.turnOn("right"); dropItem("tool"); hero.playAnim("l2_use_sikator", function (){ action = true; heroIdle(); }); }); } public function goWin():void{ action = false; hero.playAnim("walk"); hero.turnTo(460); hero.moveTo(460, hero.y, function (){ hero.turnOn("right"); dropItem("shovel"); hero.playAnim("l2_use_lopata", function (){ goWin2(); action = false; heroIdle(); }); }); } public function killUs():void{ action = false; hero.playAnim("die", function (){ lose(); }); } public function refuseDie():void{ action = false; hero.playAnim("upset", function (){ lose(); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ pinokio.pinokio.kora.visible = true; texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; registerItem("part1", Item_Part1); registerItem("part2", Item_Part2); registerItem("shovel", Item_Shovel); registerItem("rubanok", Item_Rubanok); registerItem("tool", Item_Tool); addNewActivator("do1", do1, {onClick:function ():void{ action = false; heroFindItem("part1", part1, function (){ if (((hasItem("part1")) && (hasItem("part2")))){ makeItem("shovel", ["part1", "part2"], function ():void{ action = true; }); } else { action = true; }; }, "take_up", "do1", 30, 30); }}); addNewActivator("part2", part2, {onClick:function ():void{ action = false; heroFindItem("part2", part2, function (){ if (((hasItem("part1")) && (hasItem("part2")))){ makeItem("shovel", ["part1", "part2"], function ():void{ action = true; }); } else { action = true; }; }, "take", "part2", 30, 30); }}); addNewActivator("rubanok", rubanok, {onClick:function ():void{ action = false; heroFindItem("rubanok", rubanok, function (){ action = true; }, "take_up", "rubanok", 30, 30); }}); addNewActivator("tool", tool, {onClick:function ():void{ action = false; heroFindItem("tool", tool, function (){ action = true; }, "take_up", "tool", 30, 30); }}); koraOk = false; leavesOk = false; addNewActivator("pinokio", pinokio, {onClick:function ():void{ if (hasItem("rubanok")){ koraAway(); koraOk = true; } else { if (hasItem("tool")){ leavesAway(); leavesOk = true; } else { if (((((hasItem("shovel")) && (koraOk))) && (leavesOk))){ goWin(); } else { heroRefuse(); }; }; }; }}); heroIdle(); start(); } } }//package
Section 169
//Episode_03 (Episode_03) package { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Episode_03 extends Episode { public var armPlaced; public function Episode_03(){ addFrameScript(0, frame1); } public function placeArm():void{ action = false; hero.playAnim("walk"); hero.turnTo(270); hero.moveTo(270, hero.y, function (){ hero.turnOn("right"); dropItem("sawArm"); hero.playAnim("use_up", function (){ robot.robot.l3_drovosek_arm2.visible = true; action = true; heroIdle(); }); }); } public function goWin():void{ action = false; hero.playAnim("walk"); hero.turnTo(270); hero.moveTo(270, hero.y, function (){ hero.turnOn("right"); dropItem("oil"); hero.playAnim("use_up", function (){ robot.nextFrame(); action = true; heroIdle(); }); }); } public function killUs():void{ action = false; hero.playAnim("die", function (){ lose(); }); } public function refuseDie():void{ action = false; hero.playAnim("upset", function (){ lose(); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ robot.robot.l3_drovosek_arm2.visible = false; texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; registerItem("arm", Item_Arm); registerItem("fuel", Item_Fuel); registerItem("oil", Item_Oil); registerItem("saw", Item_Saw); registerItem("sawArm", Item_SawArm); registerItem("sawOn", Item_SawOn); registerItem("screwdriver", Item_Screwdriver); addNewActivator("do1", do1, {onClick:function ():void{ action = false; heroFindItem("screwdriver", screwdriver, function (){ action = true; }, "take_up", "do1", 30, 30); }}); addNewActivator("saw", saw, {onClick:function ():void{ action = false; heroFindItem("saw", saw, function (){ if (((hasItem("saw")) && (hasItem("fuel")))){ makeItem("sawOn", ["saw", "fuel"], function ():void{ if (((hasItem("sawOn")) && (hasItem("arm")))){ makeItem("sawArm", ["sawOn", "arm"], function ():void{ action = true; }); } else { action = true; }; }); } else { action = true; }; }, "take", "saw", 30, 30); }}); addNewActivator("fuel", fuel, {onClick:function ():void{ action = false; heroFindItem("fuel", fuel, function (){ if (((hasItem("saw")) && (hasItem("fuel")))){ makeItem("sawOn", ["saw", "fuel"], function ():void{ if (((hasItem("sawOn")) && (hasItem("arm")))){ makeItem("sawArm", ["sawOn", "arm"], function ():void{ action = true; }); } else { action = true; }; }); } else { action = true; }; }, "take", "fuel", 30, 30); }}); addNewActivator("oil", oil, {onClick:function ():void{ action = false; heroFindItem("oil", oil, function (){ action = true; }, "take", "oil", 30, 30); }}); addNewActivator("arm", arm, {onClick:function ():void{ if (hasItem("screwdriver")){ action = false; removeActivator("arm"); hero.playAnim("walk"); hero.turnTo(520); hero.moveTo(520, hero.y, function (){ hero.turnOn("right"); dropItem("screwdriver"); hero.playAnim("use", function (){ arm.nextFrame(); takeItem("arm"); if (((hasItem("arm")) && (hasItem("sawOn")))){ makeItem("sawArm", ["arm", "sawOn"], function ():void{ action = true; }); } else { action = true; }; heroIdle(); }); }); } else { heroRefuse(); }; }}); armPlaced = false; addNewActivator("robot", robot, {onClick:function ():void{ if (hasItem("sawArm")){ trace("uierh 1"); placeArm(); armPlaced = true; } else { if (((hasItem("oil")) && (armPlaced))){ trace("uierh 2"); goWin(); } else { trace("uierh 3"); heroRefuse(); }; }; }}); heroIdle(); start(); } } }//package
Section 170
//Episode_04 (Episode_04) package { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Episode_04 extends Episode { public var bucketPlaced; public var mc; public var arrayP; public function Episode_04(){ addFrameScript(0, frame1); } public function placeBucket():void{ action = false; hero.playAnim("walk"); hero.turnTo(135); hero.moveTo(135, hero.y, function (){ dropItem("bucket"); hero.turnOn("left"); hero.playAnim("use", function (){ openPuzzle(); hydrant.nextFrame(); action = false; }); }); } public function takeFullBucket():void{ action = false; hero.playAnim("walk"); hero.turnTo(135); hero.moveTo(135, hero.y, function (){ hero.turnOn("left"); hero.playAnim("use", function (){ hydrant.nextFrame(); takeItem("fullBucket"); action = false; heroIdle(); }); }); } public function goWin():void{ action = false; hero.playAnim("walk"); hero.turnTo(280); hero.moveTo(280, hero.y, function (){ dropItem("fullBucket"); hero.turnOn("right"); jack.play(); hero.playAnim("l4_use_vedro", function (){ action = false; heroIdle(); }); }); } public function openPuzzle():void{ puzzle.visible = true; action = false; hero.playAnim("walk"); hero.turnTo(135); hero.moveTo(135, hero.y, function (){ hero.turnOn("left"); hero.playAnim("use", function (){ puzzle.play(); var _local1:uint; while (_local1 < arrayP.length) { arrayP[_local1].gotoAndStop(Math.floor((Math.random() * arrayP[_local1].totalFrames))); arrayP[_local1].mouseChildren = false; arrayP[_local1].addEventListener(MouseEvent.CLICK, onClickPuzzle); _local1++; }; action = true; heroIdle(); }); }); } public function onClickPuzzle(_arg1:MouseEvent):void{ var _local2:* = _arg1.target; trace(_arg1.target); if (_local2.currentFrame == _local2.totalFrames){ trace(("m.currentFrame 1 = " + _local2.currentFrame)); _local2.gotoAndStop(1); } else { trace(("m.currentFrame 2 = " + _local2.currentFrame)); _local2.nextFrame(); }; trace(("m.totalFrames = " + _local2.totalFrames)); testWin(); } public function testWin():void{ var _local1:* = true; var _local2:uint; while (_local2 < arrayP.length) { if (arrayP[_local2].currentFrame != 1){ _local1 = false; }; _local2++; }; if (_local1){ puzzle.play(); }; } public function refuseDie():void{ action = false; hero.playAnim("upset", function (){ lose(); }); } public function killUs():void{ action = false; hero.playAnim("die", function (){ lose(); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ jack.gotoAndStop(1); texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; registerItem("bucket", Item_Bucket); registerItem("fullBucket", Item_FullBucket); addNewActivator("bucket", bucket, {onClick:function ():void{ action = false; heroFindItem("bucket", bucket, function (){ action = true; }, "take", "bucket", 30, 30); }}); bucketPlaced = false; addNewActivator("hydrant", hydrant, {onClick:function ():void{ if (((hasItem("bucket")) && (!(bucketPlaced)))){ placeBucket(); bucketPlaced = true; } else { if (bucketPlaced){ removeActivator("hydrant"); takeFullBucket(); } else { heroRefuse(); }; }; }}); addNewActivator("jack", jack, {onClick:function ():void{ if (hasItem("fullBucket")){ goWin(); } else { heroRefuse(); }; }}); puzzle.visible = false; mc = puzzle.puzzle; arrayP = [mc.p11, mc.p12, mc.p13, mc.p14, mc.p15, mc.p21, mc.p22, mc.p23, mc.p24, mc.p25, mc.p31, mc.p32, mc.p33, mc.p34, mc.p35, mc.p41, mc.p42, mc.p43, mc.p44, mc.p45, mc.p51, mc.p52, mc.p53, mc.p54, mc.p55]; heroIdle(); start(); } } }//package
Section 171
//Episode_05 (Episode_05) package { import aq.pcge.game.*; public dynamic class Episode_05 extends Episode { public function Episode_05(){ addFrameScript(0, frame1); } public function placeWood():void{ action = false; hero.playAnim("walk"); hero.turnTo(140); hero.moveTo(140, hero.y, function (){ hero.turnOn("right"); dropItem("wood"); hero.playAnim("use", function (){ stone.gotoAndStop(2); action = true; heroIdle(); }); }); } public function closeHole():void{ action = false; hero.playAnim("walk"); hero.turnTo(140); hero.moveTo(140, hero.y, function (){ hero.turnOn("right"); hero.playAnim("use_up", function (){ stone.play(); action = true; heroIdle(); }); }); } public function giveCrossbow():void{ action = false; hero.playAnim("walk"); hero.turnTo(435); hero.moveTo(435, hero.y, function (){ hero.turnOn("right"); dropItem("crossbowReady"); hero.playAnim("use_up", function (){ dude.gotoAndStop(2); action = false; hero.playAnim("walk"); hero.moveTo(500, hero.y, function (){ hero.turnTo(100); heroIdle(); }); }); }); } public function killUs():void{ action = false; hero.playAnim("die", function (){ lose(); }); } public function refuseDie():void{ action = false; hero.playAnim("refuse", function (){ lose(); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ stone.gotoAndStop(1); dude.gotoAndStop(1); chicks.gotoAndStop(1); texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; registerItem("arrow", Item_Arrow); registerItem("crossbow", Item_Crossbow); registerItem("crossbowReady", Item_CrossbowReady); registerItem("knife", Item_Knife); registerItem("rope", Item_Rope); registerItem("stick", Item_Stick); registerItem("wood", Item_Wood); addNewActivator("wood", wood, {onClick:function ():void{ action = false; heroFindItem("wood", wood, function (){ action = true; }, "take", "wood", 30, 30); }}); addNewActivator("do1", do1, {onClick:function ():void{ action = false; heroFindItem("rope", rope, function (){ if (((((hasItem("rope")) && (hasItem("stick")))) && (hasItem("knife")))){ makeItem("arrow", ["rope", "stick", "knife"], function ():void{ if (((hasItem("arrow")) && (hasItem("crossbow")))){ makeItem("crossbowReady", ["arrow", "crossbow"], function ():void{ action = true; }); } else { action = true; }; }); } else { action = true; }; }, "take", "do1", 30, 30); }}); addNewActivator("knife", knife, {onClick:function ():void{ action = false; heroFindItem("knife", knife, function (){ if (((((hasItem("rope")) && (hasItem("stick")))) && (hasItem("knife")))){ makeItem("arrow", ["rope", "stick", "knife"], function ():void{ if (((hasItem("arrow")) && (hasItem("crossbow")))){ makeItem("crossbowReady", ["arrow", "crossbow"], function ():void{ action = true; }); } else { action = true; }; }); } else { action = true; }; }, "take_up", "knife", 30, 30); }}); addNewActivator("do2", do2, {onClick:function ():void{ action = false; heroFindItem("stick", stick, function (){ if (((((hasItem("rope")) && (hasItem("stick")))) && (hasItem("knife")))){ makeItem("arrow", ["rope", "stick", "knife"], function ():void{ if (((hasItem("arrow")) && (hasItem("crossbow")))){ makeItem("crossbowReady", ["arrow", "crossbow"], function ():void{ action = true; }); } else { action = true; }; }); } else { action = true; }; }, "take", "do2", 30, 30); }}); addNewActivator("crossbow", crossbow, {onClick:function ():void{ action = false; heroFindItem("crossbow", crossbow, function (){ if (((hasItem("crossbow")) && (hasItem("arrow")))){ makeItem("crossbowReady", ["crossbow", "arrow"], function ():void{ action = true; }); } else { action = true; }; }, "take_up", "crossbow", 30, 30); }}); addNewActivator("dude", dude, {onClick:function ():void{ if (hasItem("crossbowReady")){ giveCrossbow(); } else { heroRefuse(); }; }}); addNewActivator("stone", stone, {onClick:function ():void{ if (hasItem("wood")){ placeWood(); } else { if (stone.currentFrame == 2){ closeHole(); } else { heroRefuse(); }; }; }}); heroIdle(); start(); } } }//package
Section 172
//Episode_06 (Episode_06) package { import com.greensock.*; import aq.pcge.game.*; public dynamic class Episode_06 extends Episode { public var scal:Number; public var big; public function Episode_06(){ addFrameScript(0, frame1); } public function goGrow():void{ action = false; hero.playAnim("walk"); hero.turnTo(100); hero.moveTo(100, hero.y, function (){ hero.turnOn("left"); hero.playAnim("use", function (){ growMushroom.visible = false; action = true; heroIdle(); scal = 2; TweenLite.to(hero, 1, {scaleX:-2, scaleY:2}); }); }); } public function getKnife():void{ action = false; hero.playAnim("walk"); hero.turnTo(325); hero.moveTo(325, hero.y, function (){ hero.turnOn("left"); dropItem("hadgehog"); dropItem("flamingo"); hero.playAnim("l6_use_flamingo", function (){ action = true; heroIdle(); }); }, {scale:scal}); } public function goWin():void{ action = false; hero.playAnim("walk"); hero.turnTo(470); hero.moveTo(470, hero.y, function (){ hero.turnOn("right"); dropItem("slicedMushroom"); hero.playAnim("use", function (){ alisa.play(); action = false; heroIdle(); TweenLite.to(hero, 1, {scaleX:1, scaleY:1}); }); }, {scale:scal}); } public function killUs():void{ action = false; hero.playAnim("die", function (){ lose(); }); } public function refuseDie():void{ action = false; hero.playAnim("refuse", function (){ lose(); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ alisa.gotoAndStop(1); texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; registerItem("flamingo", Item_Flamingo); registerItem("growMushroom", Item_GrowMushroom); registerItem("hadgehog", Item_Hadgehog); registerItem("mushroom", Item_Mushroom); registerItem("slicedMushroom", Item_SlicedMushroom); registerItem("knife", Item_Knife); scal = 1; addNewActivator("flamingo", flamingo, {onClick:function ():void{ action = false; heroFindItem("flamingo", flamingo, function (){ action = true; }, "take", "flamingo", 30, 30); }}); addNewActivator("hadgehog", hadgehog, {onClick:function ():void{ action = false; heroFindItem("hadgehog", hadgehog, function (){ action = true; }, "take", "hadgehog", 30, 30); }}); big = false; addNewActivator("growMushroom", growMushroom, {onClick:function ():void{ goGrow(); big = true; }}); addNewActivator("mushroom", mushroom, {onClick:function ():void{ if (big){ action = false; heroFindItem("mushroom", mushroom, function (){ if (((((hasItem("mushroom")) && (hasItem("knife")))) && (big))){ makeItem("slicedMushroom", ["mushroom", "knife"], function ():void{ action = true; }); } else { action = true; }; }, "take", "mushroom", 30, 30); } else { heroRefuse(); }; }}); addNewActivator("knife", knife, {onClick:function ():void{ if (((hasItem("hadgehog")) && (hasItem("flamingo")))){ getKnife(); } else { if (knife.currentFrame == 9){ action = false; heroFindItem("knife", knife, function (){ if (((hasItem("mushroom")) && (hasItem("knife")))){ makeItem("slicedMushroom", ["mushroom", "knife"], function ():void{ action = true; }); } else { action = true; }; }, "take", "knife", 30, 30); } else { heroRefuse(); }; }; }}); addNewActivator("alisa", alisa, {onClick:function ():void{ if (hasItem("slicedMushroom")){ goWin(); } else { heroRefuse(); }; }}); heroIdle(); start(); } } }//package
Section 173
//Episode_07 (Episode_07) package { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Episode_07 extends Episode { public function Episode_07(){ addFrameScript(0, frame1); } public function rotateTable():void{ action = false; hero.playAnim("walk"); hero.turnTo(285); hero.moveTo(285, hero.y, function (){ hero.turnOn("right"); hero.playAnim("use_up", function (){ table.gotoAndStop(2); action = true; heroIdle(); }); }); } public function placeTablecloth():void{ action = false; hero.playAnim("walk"); hero.turnTo(285); hero.moveTo(285, hero.y, function (){ hero.turnOn("right"); dropItem("tablecloth"); hero.playAnim("use_up", function (){ table.gotoAndStop(3); action = true; heroIdle(); }); }); } public function beatTablecloth():void{ action = false; hero.playAnim("walk"); hero.turnTo(357); hero.moveTo(357, hero.y, function (){ hero.turnOn("right"); dropItem("hammerNails"); hero.playAnim("use_up", function (){ table.gotoAndStop(4); action = true; heroIdle(); }); }); } public function tiedupWolf():void{ action = false; hero.playAnim("walk"); hero.turnTo(558); hero.moveTo(558, hero.y, function (){ hero.turnOn("right"); dropItem("scarfSkakalka"); hero.playAnim("use", function (){ hero.turnOn("left"); hero.playAnim("use_up", function (){ hero.turnOn("right"); wolf.wolf.l7_wolf_sharf.visible = true; wolf.wolf.l7_wolf_skakalka.visible = true; action = true; heroIdle(); }); }); }); } public function goWin():void{ action = false; hero.playAnim("walk"); hero.turnTo(275); hero.moveTo(275, hero.y, function (){ hero.turnOn("right"); table.play(); hero.playAnim("l7_jump", function (){ win(); action = false; }); }); } public function killUs():void{ action = false; hero.playAnim("die", function (){ lose(); }); } public function refuseDie():void{ action = false; hero.playAnim("refuse", function (){ lose(); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ wolf.gotoAndStop(1); door.gotoAndStop(1); table.gotoAndStop(1); texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; registerItem("hammer", Item_Hammer); registerItem("hammerNails", Item_HammerNails); registerItem("nails", Item_Nails); registerItem("scarf", Item_Scarf); registerItem("scarfSkakalka", Item_ScarfSkakalka); registerItem("skakalka", Item_Skakalka); registerItem("tablecloth", Item_Tablecloth); addNewActivator("tablecloth", tablecloth, {onClick:function ():void{ action = false; heroFindItem("tablecloth", tablecloth, function (){ action = true; }, "take_up", "tablecloth", 30, 30); }}); addNewActivator("do1", do1, {onClick:function ():void{ action = false; heroFindItem("skakalka", skakalka, function (){ if (((hasItem("skakalka")) && (hasItem("scarf")))){ makeItem("scarfSkakalka", ["skakalka", "scarf"], function ():void{ action = true; }); } else { action = true; }; }, "take_up", "do1", 30, 30); }}); addNewActivator("scarf", scarf, {onClick:function ():void{ action = false; heroFindItem("scarf", scarf, function (){ if (((hasItem("skakalka")) && (hasItem("scarf")))){ makeItem("scarfSkakalka", ["skakalka", "scarf"], function ():void{ action = true; }); } else { action = true; }; }, "take_up", "scarf", 30, 30); }}); addNewActivator("do2", do2, {onClick:function ():void{ action = false; heroFindItem("nails", nails, function (){ if (((hasItem("nails")) && (hasItem("hammer")))){ makeItem("hammerNails", ["nails", "hammer"], function ():void{ action = true; }); } else { action = true; }; }, "take", "do2", 30, 30); }}); addNewActivator("hammer", hammer, {onClick:function ():void{ action = false; heroFindItem("hammer", hammer, function (){ if (((hasItem("nails")) && (hasItem("hammer")))){ makeItem("hammerNails", ["nails", "hammer"], function ():void{ action = true; }); } else { action = true; }; }, "take_up", "hammer", 30, 30); }}); addNewActivator("table", table, {onClick:function ():void{ if (((hasItem("tablecloth")) && ((table.currentFrame == 1)))){ rotateTable(); } else { if (((hasItem("tablecloth")) && ((table.currentFrame == 2)))){ placeTablecloth(); } else { if (((hasItem("hammerNails")) && ((table.currentFrame == 3)))){ beatTablecloth(); removeActivator("table"); } else { heroRefuse(); }; }; }; }}); wolf.wolf.l7_wolf_sharf.visible = false; wolf.wolf.l7_wolf_skakalka.visible = false; addNewActivator("wolf", wolf, {onClick:function ():void{ if (((hasItem("scarfSkakalka")) && (!(wolf.wolf.l7_wolf_skakalka.visible)))){ tiedupWolf(); } else { if (((wolf.wolf.l7_wolf_skakalka.visible) && ((table.currentFrame == 4)))){ goWin(); } else { heroRefuse(); }; }; }}); heroIdle(); start(); } } }//package
Section 174
//Episode_08 (Episode_08) package { import flash.display.*; import aq.pcge.game.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class Episode_08 extends Episode { public var plantOk; public var placesOk; public var fireOk; public var mc; public var arrayP; public function Episode_08(){ addFrameScript(0, frame1); } public function takeWater():void{ action = false; hero.playAnim("walk"); hero.turnTo(540); hero.moveTo(540, hero.y, function (){ hero.turnOn("right"); dropItem("teapot"); hero.playAnim("use_up", function (){ takeItem("teapotFull"); action = true; heroIdle(); }); }); } public function placeCans():void{ action = false; hero.playAnim("walk"); hero.turnTo(215); hero.moveTo(215, hero.y, function (){ hero.turnOn("left"); dropItem("cans"); hero.playAnim("use_up", function (){ places.gotoAndStop(2); action = true; heroIdle(); if (((((plantOk) && (placesOk))) && (fireOk))){ openPuzzle(); }; }); }); } public function firestarter():void{ action = false; hero.playAnim("walk"); hero.turnTo(287); hero.moveTo(287, hero.y, function (){ hero.turnOn("right"); dropItem("woodsGood"); hero.playAnim("use", function (){ fireplace.gotoAndStop(2); action = true; heroIdle(); if (((((plantOk) && (placesOk))) && (fireOk))){ openPuzzle(); }; }); }); } public function letsGrow():void{ action = false; hero.playAnim("walk"); hero.turnTo(287); hero.moveTo(287, hero.y, function (){ hero.turnOn("right"); dropItem("teapotFull"); hero.playAnim("use_up", function (){ plant.play(); action = true; heroIdle(); if (((((plantOk) && (placesOk))) && (fireOk))){ openPuzzle(); }; }); }); } public function openPuzzle():void{ action = false; hero.playAnim("walk"); hero.turnTo(360); puzzle.visible = true; hero.moveTo(360, hero.y, function (){ hero.turnOn("right"); hero.playAnim("use_up", function (){ puzzle.play(); var _local1:uint; while (_local1 < arrayP.length) { arrayP[_local1].mouseChildren = false; arrayP[_local1].gotoAndStop(Math.floor((Math.random() * arrayP[_local1].totalFrames))); arrayP[_local1].addEventListener(MouseEvent.CLICK, onClickPuzzle); _local1++; }; action = true; heroIdle(); }); }); } public function onClickPuzzle(_arg1:MouseEvent):void{ var _local2:* = _arg1.target; if (_local2.currentFrame == _local2.totalFrames){ _local2.gotoAndStop(1); } else { _local2.nextFrame(); }; testWin(); } public function testWin():void{ var _local1:* = true; var _local2:uint; while (_local2 < arrayP.length) { if (arrayP[_local2].currentFrame != 1){ _local1 = false; }; _local2++; }; if (_local1){ puzzle.play(); }; } public function killUs():void{ action = false; hero.playAnim("die", function (){ lose(); }); } public function refuseDie():void{ action = false; hero.playAnim("refuse", function (){ lose(); }); } public function goWin2():void{ action = false; hero.playAnim("walk"); hero.turnOn("right"); hero.moveTo(950, hero.y, function (){ win(); }); } function frame1(){ cinderella.gotoAndStop(1); fireplace.gotoAndStop(1); plant.gotoAndStop(1); texture.mouseEnabled = false; texture.mouseChildren = false; texture.enabled = false; registerItem("axe", Item_Axe); registerItem("can1", Item_Can1); registerItem("can2", Item_Can2); registerItem("cans", Item_Cans); registerItem("krupa", Item_Krupa); registerItem("teapot", Item_Teapot); registerItem("teapotFull", Item_TeapotFull); registerItem("woods", Item_Woods); registerItem("woodsGood", Item_WoodsGood); addNewActivator("woods", woods, {onClick:function ():void{ action = false; heroFindItem("woods", woods, function (){ if (((hasItem("woods")) && (hasItem("axe")))){ makeItem("woodsGood", ["woods", "axe"], function ():void{ action = true; }); } else { action = true; }; }, "take", "woods", 30, 30); }}); addNewActivator("axe", axe, {onClick:function ():void{ action = false; heroFindItem("axe", axe, function (){ if (((hasItem("woods")) && (hasItem("axe")))){ makeItem("woodsGood", ["woods", "axe"], function ():void{ action = true; }); } else { action = true; }; }, "take", "axe", 30, 30); }}); addNewActivator("can1", can1, {onClick:function ():void{ action = false; heroFindItem("can1", can1, function (){ if (((((hasItem("can1")) && (hasItem("can2")))) && (hasItem("krupa")))){ makeItem("cans", ["can1", "can2", "krupa"], function ():void{ action = true; }); } else { action = true; }; }, "take_up", "can1", 30, 30); }}); addNewActivator("can2", can2, {onClick:function ():void{ action = false; heroFindItem("can2", can2, function (){ if (((((hasItem("can1")) && (hasItem("can2")))) && (hasItem("krupa")))){ makeItem("cans", ["can1", "can2", "krupa"], function ():void{ action = true; }); } else { action = true; }; }, "take_up", "can2", 30, 30); }}); addNewActivator("krupa", krupa, {onClick:function ():void{ action = false; heroFindItem("krupa", krupa, function (){ if (((((hasItem("can1")) && (hasItem("can2")))) && (hasItem("krupa")))){ makeItem("cans", ["can1", "can2", "krupa"], function ():void{ action = true; }); } else { action = true; }; }, "take", "krupa", 30, 30); }}); addNewActivator("teapot", teapot, {onClick:function ():void{ action = false; heroFindItem("teapot", teapot, function (){ action = true; }, "take_up", "teapot", 30, 30); }}); addNewActivator("do1", do1, {onClick:function ():void{ if (hasItem("teapot")){ takeWater(); } else { heroRefuse(); }; }}); addNewActivator("do2", do2, {onClick:function ():void{ if (hasItem("cans")){ placesOk = true; placeCans(); } else { heroRefuse(); }; }}); addNewActivator("fireplace", fireplace, {onClick:function ():void{ if (hasItem("woodsGood")){ fireOk = true; firestarter(); } else { heroRefuse(); }; }}); plantOk = false; placesOk = false; fireOk = false; puzzle.visible = false; addNewActivator("plant", plant, {onClick:function ():void{ if (hasItem("teapotFull")){ plantOk = true; letsGrow(); } else { heroRefuse(); }; }}); mc = puzzle.puzzle; arrayP = [mc.p11, mc.p12, mc.p13, mc.p21, mc.p22, mc.p23, mc.p31, mc.p32, mc.p33, mc.p41, mc.p42, mc.p43, mc.p51, mc.p52, mc.p53]; heroIdle(); start(); } } }//package
Section 175
//GameImage01 (GameImage01) package { import flash.display.*; public dynamic class GameImage01 extends BitmapData { public function GameImage01(_arg1:int=120, _arg2:int=120){ super(_arg1, _arg2); } } }//package
Section 176
//GameImage02 (GameImage02) package { import flash.display.*; public dynamic class GameImage02 extends BitmapData { public function GameImage02(_arg1:int=120, _arg2:int=120){ super(_arg1, _arg2); } } }//package
Section 177
//GameImage03 (GameImage03) package { import flash.display.*; public dynamic class GameImage03 extends BitmapData { public function GameImage03(_arg1:int=120, _arg2:int=120){ super(_arg1, _arg2); } } }//package
Section 178
//GameImage04 (GameImage04) package { import flash.display.*; public dynamic class GameImage04 extends BitmapData { public function GameImage04(_arg1:int=120, _arg2:int=120){ super(_arg1, _arg2); } } }//package
Section 179
//GameMusic (GameMusic) package { import flash.media.*; public dynamic class GameMusic extends Sound { } }//package
Section 180
//GameSlot (GameSlot) package { import aq.pcge.game.buttons.*; public dynamic class GameSlot extends LinkBox { } }//package
Section 181
//Hero (Hero) package { import aq.pcge.game.*; public dynamic class Hero extends Character { public function Hero(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } function frame8(){ stop(); } function frame9(){ stop(); } function frame10(){ stop(); } function frame11(){ stop(); } function frame12(){ stop(); } } }//package
Section 182
//Item_Arm (Item_Arm) package { import flash.display.*; public dynamic class Item_Arm extends MovieClip { } }//package
Section 183
//Item_Arrow (Item_Arrow) package { import flash.display.*; public dynamic class Item_Arrow extends MovieClip { } }//package
Section 184
//Item_Axe (Item_Axe) package { import flash.display.*; public dynamic class Item_Axe extends MovieClip { } }//package
Section 185
//Item_Belt (Item_Belt) package { import flash.display.*; public dynamic class Item_Belt extends MovieClip { } }//package
Section 186
//Item_BeltSword (Item_BeltSword) package { import flash.display.*; public dynamic class Item_BeltSword extends MovieClip { } }//package
Section 187
//Item_Bucket (Item_Bucket) package { import flash.display.*; public dynamic class Item_Bucket extends MovieClip { } }//package
Section 188
//Item_Can1 (Item_Can1) package { import flash.display.*; public dynamic class Item_Can1 extends MovieClip { } }//package
Section 189
//Item_Can2 (Item_Can2) package { import flash.display.*; public dynamic class Item_Can2 extends MovieClip { } }//package
Section 190
//Item_Cans (Item_Cans) package { import flash.display.*; public dynamic class Item_Cans extends MovieClip { } }//package
Section 191
//Item_Crossbow (Item_Crossbow) package { import flash.display.*; public dynamic class Item_Crossbow extends MovieClip { } }//package
Section 192
//Item_CrossbowReady (Item_CrossbowReady) package { import flash.display.*; public dynamic class Item_CrossbowReady extends MovieClip { } }//package
Section 193
//Item_Flamingo (Item_Flamingo) package { import flash.display.*; public dynamic class Item_Flamingo extends MovieClip { } }//package
Section 194
//Item_Fuel (Item_Fuel) package { import flash.display.*; public dynamic class Item_Fuel extends MovieClip { } }//package
Section 195
//Item_FullBucket (Item_FullBucket) package { import flash.display.*; public dynamic class Item_FullBucket extends MovieClip { } }//package
Section 196
//Item_GrowMushroom (Item_GrowMushroom) package { import flash.display.*; public dynamic class Item_GrowMushroom extends MovieClip { } }//package
Section 197
//Item_Hadgehog (Item_Hadgehog) package { import flash.display.*; public dynamic class Item_Hadgehog extends MovieClip { } }//package
Section 198
//Item_Hammer (Item_Hammer) package { import flash.display.*; public dynamic class Item_Hammer extends MovieClip { } }//package
Section 199
//Item_HammerNails (Item_HammerNails) package { import flash.display.*; public dynamic class Item_HammerNails extends MovieClip { } }//package
Section 200
//Item_Hat (Item_Hat) package { import flash.display.*; public dynamic class Item_Hat extends MovieClip { } }//package
Section 201
//Item_Knife (Item_Knife) package { import flash.display.*; public dynamic class Item_Knife extends MovieClip { } }//package
Section 202
//Item_Krupa (Item_Krupa) package { import flash.display.*; public dynamic class Item_Krupa extends MovieClip { } }//package
Section 203
//Item_Mushroom (Item_Mushroom) package { import flash.display.*; public dynamic class Item_Mushroom extends MovieClip { } }//package
Section 204
//Item_Nails (Item_Nails) package { import flash.display.*; public dynamic class Item_Nails extends MovieClip { } }//package
Section 205
//Item_Oil (Item_Oil) package { import flash.display.*; public dynamic class Item_Oil extends MovieClip { } }//package
Section 206
//Item_Part1 (Item_Part1) package { import flash.display.*; public dynamic class Item_Part1 extends MovieClip { } }//package
Section 207
//Item_Part2 (Item_Part2) package { import flash.display.*; public dynamic class Item_Part2 extends MovieClip { } }//package
Section 208
//Item_Rope (Item_Rope) package { import flash.display.*; public dynamic class Item_Rope extends MovieClip { } }//package
Section 209
//Item_Rubanok (Item_Rubanok) package { import flash.display.*; public dynamic class Item_Rubanok extends MovieClip { } }//package
Section 210
//Item_Saw (Item_Saw) package { import flash.display.*; public dynamic class Item_Saw extends MovieClip { } }//package
Section 211
//Item_SawArm (Item_SawArm) package { import flash.display.*; public dynamic class Item_SawArm extends MovieClip { } }//package
Section 212
//Item_SawOn (Item_SawOn) package { import flash.display.*; public dynamic class Item_SawOn extends MovieClip { } }//package
Section 213
//Item_Scarf (Item_Scarf) package { import flash.display.*; public dynamic class Item_Scarf extends MovieClip { } }//package
Section 214
//Item_ScarfSkakalka (Item_ScarfSkakalka) package { import flash.display.*; public dynamic class Item_ScarfSkakalka extends MovieClip { } }//package
Section 215
//Item_Screwdriver (Item_Screwdriver) package { import flash.display.*; public dynamic class Item_Screwdriver extends MovieClip { } }//package
Section 216
//Item_Shoe (Item_Shoe) package { import flash.display.*; public dynamic class Item_Shoe extends MovieClip { } }//package
Section 217
//Item_Shoes (Item_Shoes) package { import flash.display.*; public dynamic class Item_Shoes extends MovieClip { } }//package
Section 218
//Item_Shovel (Item_Shovel) package { import flash.display.*; public dynamic class Item_Shovel extends MovieClip { } }//package
Section 219
//Item_Skakalka (Item_Skakalka) package { import flash.display.*; public dynamic class Item_Skakalka extends MovieClip { } }//package
Section 220
//Item_SlicedMushroom (Item_SlicedMushroom) package { import flash.display.*; public dynamic class Item_SlicedMushroom extends MovieClip { } }//package
Section 221
//Item_Stick (Item_Stick) package { import flash.display.*; public dynamic class Item_Stick extends MovieClip { } }//package
Section 222
//Item_Sword (Item_Sword) package { import flash.display.*; public dynamic class Item_Sword extends MovieClip { } }//package
Section 223
//Item_Tablecloth (Item_Tablecloth) package { import flash.display.*; public dynamic class Item_Tablecloth extends MovieClip { } }//package
Section 224
//Item_Teapot (Item_Teapot) package { import flash.display.*; public dynamic class Item_Teapot extends MovieClip { } }//package
Section 225
//Item_TeapotFull (Item_TeapotFull) package { import flash.display.*; public dynamic class Item_TeapotFull extends MovieClip { } }//package
Section 226
//Item_Tool (Item_Tool) package { import flash.display.*; public dynamic class Item_Tool extends MovieClip { } }//package
Section 227
//Item_Wood (Item_Wood) package { import flash.display.*; public dynamic class Item_Wood extends MovieClip { } }//package
Section 228
//Item_Woods (Item_Woods) package { import flash.display.*; public dynamic class Item_Woods extends MovieClip { } }//package
Section 229
//Item_WoodsGood (Item_WoodsGood) package { import flash.display.*; public dynamic class Item_WoodsGood extends MovieClip { } }//package
Section 230
//ItemIcon (ItemIcon) package { import flash.display.*; import flash.media.*; import flash.events.*; import flash.net.*; import flash.text.*; import flash.utils.*; import flash.geom.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; import flash.xml.*; public dynamic class ItemIcon extends MovieClip { public var image:MovieClip; public var bounds:MovieClip; public var source:String; public var title:String; public var onGFXComplete:Function; public function ItemIcon(){ addFrameScript(0, frame1, 1, frame2, 24, frame25); } public function setIcon(_arg1:DisplayObject):void{ while (image.holder.numChildren) { image.holder.removeChildAt(0); }; image.holder.addChild(_arg1); } public function getIcon():DisplayObject{ return ((image.holder.numChildren) ? image.holder.getChildAt(0) : null); } function frame1(){ stop(); } function frame2(){ image.holder.gotoAndStop(1); } function frame25(){ dispatchEvent(new Event("gfxComplete")); image.holder.gotoAndPlay(2); } } }//package
Section 231
//WMCurtain (WMCurtain) package { import flash.display.*; public dynamic class WMCurtain extends Sprite { } }//package

Library Items

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Symbol 100 MovieClip {Item_Flamingo}Uses:99
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Symbol 102 MovieClip {Item_Wood}Uses:101
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Symbol 106 MovieClip {Item_Rope}Uses:105
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Symbol 108 MovieClip {Item_Knife}Uses:107
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Symbol 118 MovieClip {Item_Arrow}Uses:110 111 117
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Symbol 1129 MovieClip {aq.pcge.common.HScrollBar}Uses:1122 1124 1126 1128Used by:1137
Symbol 1130 MovieClipUses:1121Used by:1136
Symbol 1131 MovieClipUses:1123Used by:1136
Symbol 1132 GraphicUsed by:1133
Symbol 1133 MovieClipUses:1132Used by:1136
Symbol 1134 GraphicUsed by:1135
Symbol 1135 MovieClipUses:1134Used by:1136
Symbol 1136 MovieClip {aq.pcge.common.VScrollBar}Uses:1130 1131 1133 1135Used by:1137
Symbol 1137 MovieClip {aq.pcge.system.Console}Uses:1114 1116 1120 1129 1136Used by:Timeline
Symbol 1138 GraphicUsed by:1141
Symbol 1139 FontUsed by:1140
Symbol 1140 TextUses:1139Used by:1141
Symbol 1141 MovieClip {PnC_Game_fla.Message_376}Uses:1138 1140Used by:Timeline
Symbol 1142 FontUsed by:1143 1144 1145 1146 1147 1148 1150 1151 1153 1154 1156 1157
Symbol 1143 TextUses:1142Used by:1149
Symbol 1144 EditableTextUses:1142Used by:1149
Symbol 1145 TextUses:1142Used by:1149
Symbol 1146 TextUses:1142Used by:1149
Symbol 1147 EditableTextUses:1142Used by:1149
Symbol 1148 TextUses:1142Used by:1149
Symbol 1149 MovieClip {PnC_Game_fla.POSMonitor_377}Uses:1143 1144 1145 1146 1147 1148Used by:Timeline
Symbol 1150 TextUses:1142Used by:1152
Symbol 1151 EditableTextUses:1142Used by:1152
Symbol 1152 MovieClip {PnC_Game_fla.MEMCounter_378}Uses:1150 1151Used by:Timeline
Symbol 1153 TextUses:1142Used by:1155
Symbol 1154 EditableTextUses:1142Used by:1155
Symbol 1155 MovieClip {PnC_Game_fla.AVFPSCounter_379}Uses:1153 1154Used by:Timeline
Symbol 1156 TextUses:1142Used by:1158
Symbol 1157 EditableTextUses:1142Used by:1158
Symbol 1158 MovieClip {PnC_Game_fla.FPSCounter_380}Uses:1156 1157Used by:Timeline

Instance Names

"preloader"Frame 1Symbol 21 MovieClip {PnC_Game_fla.Preloader_1}
"content"Frame 4Symbol 1112 MovieClip {PnC_Game_fla.Content_360}
"console"Frame 4Symbol 1137 MovieClip {aq.pcge.system.Console}
"message"Frame 4Symbol 1141 MovieClip {PnC_Game_fla.Message_376}
"preloadBar"Symbol 21 MovieClip {PnC_Game_fla.Preloader_1} Frame 1Symbol 7 MovieClip {PnC_Game_fla.PreloadBar_2}
"adBox"Symbol 21 MovieClip {PnC_Game_fla.Preloader_1} Frame 1Symbol 10 MovieClip
"time_tf"Symbol 44 MovieClip {aq.pcge.game.windows.FinalWindowMobile} Frame 1Symbol 36 EditableText
"holder"Symbol 169 MovieClip Frame 1Symbol 168 MovieClip
"bounds"Symbol 170 MovieClip {ItemIcon} Frame 1Symbol 167 MovieClip
"image"Symbol 170 MovieClip {ItemIcon} Frame 1Symbol 169 MovieClip
"helpButton"Symbol 197 MovieClip {aq.pcge.game.windows.OptionsWindow} Frame 1Symbol 185 MovieClip {PnC_Game_fla.OptHelpButton_11}
"menuButton"Symbol 197 MovieClip {aq.pcge.game.windows.OptionsWindow} Frame 1Symbol 190 MovieClip {PnC_Game_fla.OptMenuButton_12}
"muteButton"Symbol 197 MovieClip {aq.pcge.game.windows.OptionsWindow} Frame 1Symbol 196 MovieClip {PnC_Game_fla.OptMuteButton_14}
"holder"Symbol 215 MovieClip {aq.pcge.game.windows.ItemWindow} Frame 1Symbol 201 MovieClip
"gfx"Symbol 215 MovieClip {aq.pcge.game.windows.ItemWindow} Frame 1Symbol 214 MovieClip {PnC_Game_fla.DustCloudGFX_17}
"content"Symbol 244 MovieClip {GameSlot} Frame 1Symbol 243 MovieClip
"linkBox02"Symbol 293 MovieClip {aq.pcge.game.windows.FinalWindow} Frame 1Symbol 244 MovieClip {GameSlot}
"linkBox01"Symbol 293 MovieClip {aq.pcge.game.windows.FinalWindow} Frame 1Symbol 244 MovieClip {GameSlot}
"linkBox04"Symbol 293 MovieClip {aq.pcge.game.windows.FinalWindow} Frame 1Symbol 244 MovieClip {GameSlot}
"linkBox03"Symbol 293 MovieClip {aq.pcge.game.windows.FinalWindow} Frame 1Symbol 244 MovieClip {GameSlot}
"time_tf"Symbol 293 MovieClip {aq.pcge.game.windows.FinalWindow} Frame 1Symbol 266 EditableText
"fire1"Symbol 346 MovieClip Frame 1Symbol 345 MovieClip
"fire3"Symbol 383 MovieClip Frame 1Symbol 382 MovieClip
"fire_up"Symbol 384 MovieClip Frame 1Symbol 346 MovieClip
"fire_down"Symbol 384 MovieClip Frame 1Symbol 383 MovieClip
"anim"Symbol 455 MovieClip {Hero} Frame 1Symbol 292 MovieClip
"anim"Symbol 455 MovieClip {Hero} Frame 3Symbol 429 MovieClip {PnC_Game_fla.julia_take_84}
"anim"Symbol 455 MovieClip {Hero} Frame 4Symbol 430 MovieClip {PnC_Game_fla.julia_take_up_85}
"anim"Symbol 455 MovieClip {Hero} Frame 5Symbol 431 MovieClip {PnC_Game_fla.julia_use_down_86}
"anim"Symbol 455 MovieClip {Hero} Frame 6Symbol 432 MovieClip {PnC_Game_fla.julia_use_up_87}
"anim"Symbol 455 MovieClip {Hero} Frame 7Symbol 433 MovieClip {PnC_Game_fla.julia_refuse_88}
"anim"Symbol 455 MovieClip {Hero} Frame 8Symbol 436 MovieClip {PnC_Game_fla.julia_l2_use_sikator_89}
"anim"Symbol 455 MovieClip {Hero} Frame 9Symbol 438 MovieClip {PnC_Game_fla.julia_l2_use_lopata_90}
"anim"Symbol 455 MovieClip {Hero} Frame 10Symbol 448 MovieClip {PnC_Game_fla.julia_l4_use_vedro_91}
"anim"Symbol 455 MovieClip {Hero} Frame 11Symbol 453 MovieClip {PnC_Game_fla.julia_l6_use_flamingo_93}
"anim"Symbol 455 MovieClip {Hero} Frame 12Symbol 454 MovieClip {PnC_Game_fla.julia_l7_jump_96}
"p11"Symbol 532 MovieClip Frame 1Symbol 461 MovieClip {PnC_Game_fla.l8_puzzle_part1_99}
"p12"Symbol 532 MovieClip Frame 1Symbol 466 MovieClip {PnC_Game_fla.l8_puzzle_part2_100}
"p13"Symbol 532 MovieClip Frame 1Symbol 471 MovieClip {PnC_Game_fla.l8_puzzle_part3_101}
"p21"Symbol 532 MovieClip Frame 1Symbol 476 MovieClip {PnC_Game_fla.l8_puzzle_part4_102}
"p22"Symbol 532 MovieClip Frame 1Symbol 481 MovieClip {PnC_Game_fla.l8_puzzle_part5_103}
"p23"Symbol 532 MovieClip Frame 1Symbol 486 MovieClip {PnC_Game_fla.l8_puzzle_part6_104}
"p31"Symbol 532 MovieClip Frame 1Symbol 491 MovieClip {PnC_Game_fla.l8_puzzle_part7_105}
"p32"Symbol 532 MovieClip Frame 1Symbol 496 MovieClip {PnC_Game_fla.l8_puzzle_part8_106}
"p33"Symbol 532 MovieClip Frame 1Symbol 501 MovieClip {PnC_Game_fla.l8_puzzle_part9_107}
"p41"Symbol 532 MovieClip Frame 1Symbol 506 MovieClip {PnC_Game_fla.l8_puzzle_part10_108}
"p42"Symbol 532 MovieClip Frame 1Symbol 511 MovieClip {PnC_Game_fla.l8_puzzle_part11_109}
"p43"Symbol 532 MovieClip Frame 1Symbol 516 MovieClip {PnC_Game_fla.l8_puzzle_part12_110}
"p51"Symbol 532 MovieClip Frame 1Symbol 521 MovieClip {PnC_Game_fla.l8_puzzle_part13_111}
"p52"Symbol 532 MovieClip Frame 1Symbol 526 MovieClip {PnC_Game_fla.l8_puzzle_part14_112}
"p53"Symbol 532 MovieClip Frame 1Symbol 531 MovieClip {PnC_Game_fla.l8_puzzle_part15_113}
"puzzle"Symbol 533 MovieClip {PnC_Game_fla.l8_puzzle_anim_97} Frame 1Symbol 532 MovieClip
"axe"Symbol 540 MovieClip {Episode_08} Frame 1Symbol 296 MovieClip
"woods"Symbol 540 MovieClip {Episode_08} Frame 1Symbol 298 MovieClip
"teapot"Symbol 540 MovieClip {Episode_08} Frame 1Symbol 300 MovieClip
"can2"Symbol 540 MovieClip {Episode_08} Frame 1Symbol 302 MovieClip
"can1"Symbol 540 MovieClip {Episode_08} Frame 1Symbol 304 MovieClip
"krupa"Symbol 540 MovieClip {Episode_08} Frame 1Symbol 306 MovieClip
"places"Symbol 540 MovieClip {Episode_08} Frame 1Symbol 308 MovieClip {PnC_Game_fla.l8_krupi_52}
"fireplace"Symbol 540 MovieClip {Episode_08} Frame 1Symbol 385 MovieClip {PnC_Game_fla.l8_fireplace_55}
"plant"Symbol 540 MovieClip {Episode_08} Frame 1Symbol 392 MovieClip {PnC_Game_fla.l8_cvetok_62}
"cinderella"Symbol 540 MovieClip {Episode_08} Frame 1Symbol 417 MovieClip {PnC_Game_fla.l8_zolushka_64}
"hero"Symbol 540 MovieClip {Episode_08} Frame 1Symbol 455 MovieClip {Hero}
"puzzle"Symbol 540 MovieClip {Episode_08} Frame 1Symbol 533 MovieClip {PnC_Game_fla.l8_puzzle_anim_97}
"texture"Symbol 540 MovieClip {Episode_08} Frame 1Symbol 536 MovieClip
"do1"Symbol 540 MovieClip {Episode_08} Frame 1Symbol 538 MovieClip
"do2"Symbol 540 MovieClip {Episode_08} Frame 1Symbol 539 MovieClip
"l7_wolf_sharf"Symbol 578 MovieClip Frame 1Symbol 562 MovieClip
"l7_wolf_skakalka"Symbol 578 MovieClip Frame 1Symbol 566 MovieClip
"l7_wolf_sharf"Symbol 605 MovieClip {PnC_Game_fla.L7_wolf_die_138} Frame 1Symbol 562 MovieClip
"l7_wolf_skakalka"Symbol 605 MovieClip {PnC_Game_fla.L7_wolf_die_138} Frame 1Symbol 566 MovieClip
"wolf"Symbol 606 MovieClip {PnC_Game_fla.l7_wolf_all_125} Frame 1Symbol 578 MovieClip
"wolf"Symbol 606 MovieClip {PnC_Game_fla.l7_wolf_all_125} Frame 2Symbol 605 MovieClip {PnC_Game_fla.L7_wolf_die_138}
"door"Symbol 627 MovieClip {Episode_07} Frame 1Symbol 545 MovieClip {PnC_Game_fla.l7_door_anim_118}
"scarf"Symbol 627 MovieClip {Episode_07} Frame 1Symbol 75 MovieClip
"hammer"Symbol 627 MovieClip {Episode_07} Frame 1Symbol 84 MovieClip
"nails"Symbol 627 MovieClip {Episode_07} Frame 1Symbol 85 MovieClip
"skakalka"Symbol 627 MovieClip {Episode_07} Frame 1Symbol 76 MovieClip
"wolf"Symbol 627 MovieClip {Episode_07} Frame 1Symbol 606 MovieClip {PnC_Game_fla.l7_wolf_all_125}
"table"Symbol 627 MovieClip {Episode_07} Frame 1Symbol 619 MovieClip {PnC_Game_fla.l7_stol_153}
"tablecloth"Symbol 627 MovieClip {Episode_07} Frame 1Symbol 621 MovieClip
"hero"Symbol 627 MovieClip {Episode_07} Frame 1Symbol 455 MovieClip {Hero}
"texture"Symbol 627 MovieClip {Episode_07} Frame 1Symbol 624 MovieClip
"do1"Symbol 627 MovieClip {Episode_07} Frame 1Symbol 625 MovieClip
"do2"Symbol 627 MovieClip {Episode_07} Frame 1Symbol 626 MovieClip
"hair"Symbol 676 MovieClip Frame 1Symbol 674 MovieClip
"hair"Symbol 680 MovieClip Frame 1Symbol 674 MovieClip
"growMushroom"Symbol 687 MovieClip {Episode_06} Frame 1Symbol 631 MovieClip
"mushroom"Symbol 687 MovieClip {Episode_06} Frame 1Symbol 633 MovieClip
"flamingo"Symbol 687 MovieClip {Episode_06} Frame 1Symbol 635 MovieClip
"hadgehog"Symbol 687 MovieClip {Episode_06} Frame 1Symbol 637 MovieClip
"knife"Symbol 687 MovieClip {Episode_06} Frame 1Symbol 643 MovieClip {PnC_Game_fla.l6_knife_anim_165}
"alisa"Symbol 687 MovieClip {Episode_06} Frame 1Symbol 683 MovieClip {PnC_Game_fla.l6_alisa_all_168}
"hero"Symbol 687 MovieClip {Episode_06} Frame 1Symbol 455 MovieClip {Hero}
"texture"Symbol 687 MovieClip {Episode_06} Frame 1Symbol 686 MovieClip
"wood"Symbol 756 MovieClip {Episode_05} Frame 1Symbol 691 MovieClip
"stick"Symbol 756 MovieClip {Episode_05} Frame 1Symbol 110 MovieClip
"crossbow"Symbol 756 MovieClip {Episode_05} Frame 1Symbol 693 MovieClip
"knife"Symbol 756 MovieClip {Episode_05} Frame 1Symbol 111 MovieClip
"rope"Symbol 756 MovieClip {Episode_05} Frame 1Symbol 694 MovieClip
"stone"Symbol 756 MovieClip {Episode_05} Frame 1Symbol 699 MovieClip {PnC_Game_fla.l5_rock_door_192}
"chicks"Symbol 756 MovieClip {Episode_05} Frame 1Symbol 722 MovieClip {PnC_Game_fla.l5_girl_all_194}
"dude"Symbol 756 MovieClip {Episode_05} Frame 1Symbol 750 MovieClip {PnC_Game_fla.l5_boy_all_206}
"hero"Symbol 756 MovieClip {Episode_05} Frame 1Symbol 455 MovieClip {Hero}
"texture"Symbol 756 MovieClip {Episode_05} Frame 1Symbol 753 MovieClip
"do1"Symbol 756 MovieClip {Episode_05} Frame 1Symbol 754 MovieClip
"do2"Symbol 756 MovieClip {Episode_05} Frame 1Symbol 755 MovieClip
"p21"Symbol 820 MovieClip Frame 1Symbol 793 MovieClip {PnC_Game_fla.l4_puzzle_part6_238}
"p52"Symbol 820 MovieClip Frame 1Symbol 796 MovieClip {PnC_Game_fla.l4_puzzle_part22_240}
"p11"Symbol 820 MovieClip Frame 1Symbol 797 MovieClip {PnC_Game_fla.l4_puzzle_part1_242}
"p41"Symbol 820 MovieClip Frame 1Symbol 798 MovieClip {PnC_Game_fla.l4_puzzle_part16_243}
"p51"Symbol 820 MovieClip Frame 1Symbol 799 MovieClip {PnC_Game_fla.l4_puzzle_part21_244}
"p42"Symbol 820 MovieClip Frame 1Symbol 800 MovieClip {PnC_Game_fla.l4_puzzle_part17_245}
"p31"Symbol 820 MovieClip Frame 1Symbol 801 MovieClip {PnC_Game_fla.l4_puzzle_part11_246}
"p12"Symbol 820 MovieClip Frame 1Symbol 802 MovieClip {PnC_Game_fla.l4_puzzle_part2_247}
"p14"Symbol 820 MovieClip Frame 1Symbol 803 MovieClip {PnC_Game_fla.l4_puzzle_part4_248}
"p24"Symbol 820 MovieClip Frame 1Symbol 804 MovieClip {PnC_Game_fla.l4_puzzle_part9_249}
"p22"Symbol 820 MovieClip Frame 1Symbol 805 MovieClip {PnC_Game_fla.l4_puzzle_part7_250}
"p32"Symbol 820 MovieClip Frame 1Symbol 806 MovieClip {PnC_Game_fla.l4_puzzle_part12_251}
"p15"Symbol 820 MovieClip Frame 1Symbol 807 MovieClip {PnC_Game_fla.l4_puzzle_part5_252}
"p43"Symbol 820 MovieClip Frame 1Symbol 808 MovieClip {PnC_Game_fla.l4_puzzle_part18_253}
"p55"Symbol 820 MovieClip Frame 1Symbol 809 MovieClip {PnC_Game_fla.l4_puzzle_part25_254}
"p33"Symbol 820 MovieClip Frame 1Symbol 810 MovieClip {PnC_Game_fla.l4_puzzle_part13_255}
"p54"Symbol 820 MovieClip Frame 1Symbol 811 MovieClip {PnC_Game_fla.l4_puzzle_part24_256}
"p53"Symbol 820 MovieClip Frame 1Symbol 812 MovieClip {PnC_Game_fla.l4_puzzle_part23_257}
"p13"Symbol 820 MovieClip Frame 1Symbol 813 MovieClip {PnC_Game_fla.l4_puzzle_part3_258}
"p23"Symbol 820 MovieClip Frame 1Symbol 814 MovieClip {PnC_Game_fla.l4_puzzle_part8_259}
"p25"Symbol 820 MovieClip Frame 1Symbol 815 MovieClip {PnC_Game_fla.l4_puzzle_part10_260}
"p44"Symbol 820 MovieClip Frame 1Symbol 816 MovieClip {PnC_Game_fla.l4_puzzle_part19_261}
"p45"Symbol 820 MovieClip Frame 1Symbol 817 MovieClip {PnC_Game_fla.l4_puzzle_part20_262}
"p34"Symbol 820 MovieClip Frame 1Symbol 818 MovieClip {PnC_Game_fla.l4_puzzle_part14_263}
"p35"Symbol 820 MovieClip Frame 1Symbol 819 MovieClip {PnC_Game_fla.l4_puzzle_part15_264}
"puzzle"Symbol 821 MovieClip {PnC_Game_fla.l4_puzzle_anim_235} Frame 1Symbol 820 MovieClip
"bucket"Symbol 825 MovieClip {Episode_04} Frame 1Symbol 760 MovieClip
"hydrant"Symbol 825 MovieClip {Episode_04} Frame 1Symbol 767 MovieClip {PnC_Game_fla.l4_kolonka_225}
"jack"Symbol 825 MovieClip {Episode_04} Frame 1Symbol 787 MovieClip {PnC_Game_fla.l4_bobi_227}
"hero"Symbol 825 MovieClip {Episode_04} Frame 1Symbol 455 MovieClip {Hero}
"puzzle"Symbol 825 MovieClip {Episode_04} Frame 1Symbol 821 MovieClip {PnC_Game_fla.l4_puzzle_anim_235}
"texture"Symbol 825 MovieClip {Episode_04} Frame 1Symbol 824 MovieClip
"l3_drovosek_arm2"Symbol 855 MovieClip Frame 1Symbol 840 MovieClip
"l3_drovosek_arm2"Symbol 856 MovieClip {PnC_Game_fla.l3_drovosek_walk_287} Frame 1Symbol 840 MovieClip
"l3_drovosek"Symbol 857 MovieClip {PnC_Game_fla.l3_drovosek_walk_anim_286} Frame 1Symbol 856 MovieClip {PnC_Game_fla.l3_drovosek_walk_287}
"robot"Symbol 858 MovieClip {PnC_Game_fla.l3_drovosek_all_273} Frame 1Symbol 855 MovieClip
"robot"Symbol 858 MovieClip {PnC_Game_fla.l3_drovosek_all_273} Frame 2Symbol 857 MovieClip {PnC_Game_fla.l3_drovosek_walk_anim_286}
"saw"Symbol 863 MovieClip {Episode_03} Frame 1Symbol 829 MovieClip
"arm"Symbol 863 MovieClip {Episode_03} Frame 1Symbol 832 MovieClip {PnC_Game_fla.l3_arm_268}
"screwdriver"Symbol 863 MovieClip {Episode_03} Frame 1Symbol 834 MovieClip
"fuel"Symbol 863 MovieClip {Episode_03} Frame 1Symbol 835 MovieClip
"oil"Symbol 863 MovieClip {Episode_03} Frame 1Symbol 836 MovieClip
"robot"Symbol 863 MovieClip {Episode_03} Frame 1Symbol 858 MovieClip {PnC_Game_fla.l3_drovosek_all_273}
"hero"Symbol 863 MovieClip {Episode_03} Frame 1Symbol 455 MovieClip {Hero}
"texture"Symbol 863 MovieClip {Episode_03} Frame 1Symbol 861 MovieClip
"do1"Symbol 863 MovieClip {Episode_03} Frame 1Symbol 862 MovieClip
"kora"Symbol 882 MovieClip Frame 1Symbol 881 MovieClip
"l2_kost1"Symbol 891 MovieClip Frame 1Symbol 884 MovieClip
"kora"Symbol 891 MovieClip Frame 1Symbol 887 MovieClip
"l2_kost3"Symbol 891 MovieClip Frame 1Symbol 884 MovieClip
"l2_kost2"Symbol 891 MovieClip Frame 1Symbol 884 MovieClip
"l2_ground"Symbol 892 MovieClip Frame 1Symbol 874 MovieClip
"kora"Symbol 892 MovieClip Frame 1Symbol 878 MovieClip
"l2_arm2"Symbol 892 MovieClip Frame 1Symbol 882 MovieClip
"l2_arm1"Symbol 892 MovieClip Frame 1Symbol 882 MovieClip
"l2_body_head"Symbol 892 MovieClip Frame 1Symbol 891 MovieClip
"l2_arm2"Symbol 1004 MovieClip Frame 1Symbol 1001 MovieClip
"l2_arm1"Symbol 1004 MovieClip Frame 1Symbol 1001 MovieClip
"l2_body_head"Symbol 1004 MovieClip Frame 1Symbol 1003 MovieClip
"l2_boy"Symbol 1005 MovieClip {PnC_Game_fla.l2_pinokio_anim_306} Frame 1Symbol 1004 MovieClip
"pinokio"Symbol 1006 MovieClip {PnC_Game_fla.l2_pinokio_all_295} Frame 1Symbol 892 MovieClip
"pinokio"Symbol 1006 MovieClip {PnC_Game_fla.l2_pinokio_all_295} Frame 39Symbol 1005 MovieClip {PnC_Game_fla.l2_pinokio_anim_306}
"part1"Symbol 1012 MovieClip {Episode_02} Frame 1Symbol 867 MovieClip
"rubanok"Symbol 1012 MovieClip {Episode_02} Frame 1Symbol 868 MovieClip
"part2"Symbol 1012 MovieClip {Episode_02} Frame 1Symbol 870 MovieClip
"tool"Symbol 1012 MovieClip {Episode_02} Frame 1Symbol 172 MovieClip {Item_Tool}
"pinokio"Symbol 1012 MovieClip {Episode_02} Frame 1Symbol 1006 MovieClip {PnC_Game_fla.l2_pinokio_all_295}
"hero"Symbol 1012 MovieClip {Episode_02} Frame 1Symbol 455 MovieClip {Hero}
"texture"Symbol 1012 MovieClip {Episode_02} Frame 1Symbol 1009 MovieClip
"do1"Symbol 1012 MovieClip {Episode_02} Frame 1Symbol 1011 MovieClip
"belt"Symbol 1050 MovieClip {Episode_01} Frame 1Symbol 161 MovieClip
"shoe1"Symbol 1050 MovieClip {Episode_01} Frame 1Symbol 152 MovieClip
"shoe2"Symbol 1050 MovieClip {Episode_01} Frame 1Symbol 152 MovieClip
"hat"Symbol 1050 MovieClip {Episode_01} Frame 1Symbol 1015 MovieClip
"sword"Symbol 1050 MovieClip {Episode_01} Frame 1Symbol 159 MovieClip
"cat"Symbol 1050 MovieClip {Episode_01} Frame 1Symbol 1045 MovieClip {PnC_Game_fla.l1_cat_all_319}
"hero"Symbol 1050 MovieClip {Episode_01} Frame 1Symbol 455 MovieClip {Hero}
"texture"Symbol 1050 MovieClip {Episode_01} Frame 1Symbol 1048 MovieClip
"do1"Symbol 1050 MovieClip {Episode_01} Frame 1Symbol 1049 MovieClip
"helpButton"Symbol 1072 MovieClip {aq.pcge.game.GameBar} Frame 1Symbol 1062 MovieClip {PnC_Game_fla.HelpButton_339}
"muteButton"Symbol 1072 MovieClip {aq.pcge.game.GameBar} Frame 1Symbol 1065 MovieClip {PnC_Game_fla.MuteButton_340}
"optionsButton"Symbol 1072 MovieClip {aq.pcge.game.GameBar} Frame 1Symbol 1069 MovieClip {PnC_Game_fla.OptionsButton_341}
"iconsMask"Symbol 1076 MovieClip {aq.pcge.game.InventoryView} Frame 1Symbol 1073 MovieClip
"iconsCont"Symbol 1076 MovieClip {aq.pcge.game.InventoryView} Frame 1Symbol 1074 MovieClip
"anim"Symbol 1076 MovieClip {aq.pcge.game.InventoryView} Frame 1Symbol 1075 MovieClip
"levelsManager"Symbol 1082 MovieClip {aq.pcge.game.Game} Frame 1Symbol 1056 MovieClip {aq.pcge.game.EpisodesManager}
"gameBar"Symbol 1082 MovieClip {aq.pcge.game.Game} Frame 1Symbol 1072 MovieClip {aq.pcge.game.GameBar}
"invView"Symbol 1082 MovieClip {aq.pcge.game.Game} Frame 1Symbol 1076 MovieClip {aq.pcge.game.InventoryView}
"moreGamesButton"Symbol 1082 MovieClip {aq.pcge.game.Game} Frame 1Symbol 1080 MovieClip {PnC_Game_fla.MoreGamesButton_347}
"windowsManager"Symbol 1082 MovieClip {aq.pcge.game.Game} Frame 1Symbol 1081 MovieClip {aq.pcge.game.GameWindowsManager}
"windowsManager"Symbol 1093 MovieClip {aq.pcge.menu.Menu} Frame 1Symbol 1092 MovieClip {aq.pcge.menu.MenuWindowsManager}
"maskedobject"Symbol 1111 MovieClip {PnC_Game_fla.Nuevo_final_1_MINIJUEGOS_anim_354} Frame 53Symbol 1105 MovieClip
"themask"Symbol 1111 MovieClip {PnC_Game_fla.Nuevo_final_1_MINIJUEGOS_anim_354} Frame 53Symbol 1108 MovieClip {PnC_Game_fla.Degradadotrama_358}
"history_tf"Symbol 1118 MovieClip {PnC_Game_fla.cont_364} Frame 1Symbol 1117 EditableText
"cont_mc"Symbol 1120 MovieClip Frame 1Symbol 1118 MovieClip {PnC_Game_fla.cont_364}
"mask_mc"Symbol 1120 MovieClip Frame 1Symbol 1119 MovieClip
"track"Symbol 1129 MovieClip {aq.pcge.common.HScrollBar} Frame 1Symbol 1122 MovieClip
"thumb"Symbol 1129 MovieClip {aq.pcge.common.HScrollBar} Frame 1Symbol 1124 MovieClip
"rightButton"Symbol 1129 MovieClip {aq.pcge.common.HScrollBar} Frame 1Symbol 1126 MovieClip
"leftButton"Symbol 1129 MovieClip {aq.pcge.common.HScrollBar} Frame 1Symbol 1128 MovieClip
"track"Symbol 1136 MovieClip {aq.pcge.common.VScrollBar} Frame 1Symbol 1130 MovieClip
"thumb"Symbol 1136 MovieClip {aq.pcge.common.VScrollBar} Frame 1Symbol 1131 MovieClip
"downButton"Symbol 1136 MovieClip {aq.pcge.common.VScrollBar} Frame 1Symbol 1133 MovieClip
"upButton"Symbol 1136 MovieClip {aq.pcge.common.VScrollBar} Frame 1Symbol 1135 MovieClip
"closeButton"Symbol 1137 MovieClip {aq.pcge.system.Console} Frame 1Symbol 1114 MovieClip
"command_tf"Symbol 1137 MovieClip {aq.pcge.system.Console} Frame 1Symbol 1116 EditableText
"display"Symbol 1137 MovieClip {aq.pcge.system.Console} Frame 1Symbol 1120 MovieClip
"hScrollBar"Symbol 1137 MovieClip {aq.pcge.system.Console} Frame 1Symbol 1129 MovieClip {aq.pcge.common.HScrollBar}
"vScrollBar"Symbol 1137 MovieClip {aq.pcge.system.Console} Frame 1Symbol 1136 MovieClip {aq.pcge.common.VScrollBar}
"x_tf"Symbol 1149 MovieClip {PnC_Game_fla.POSMonitor_377} Frame 1Symbol 1144 EditableText
"y_tf"Symbol 1149 MovieClip {PnC_Game_fla.POSMonitor_377} Frame 1Symbol 1147 EditableText
"mem_tf"Symbol 1152 MovieClip {PnC_Game_fla.MEMCounter_378} Frame 1Symbol 1151 EditableText
"fps_tf"Symbol 1155 MovieClip {PnC_Game_fla.AVFPSCounter_379} Frame 1Symbol 1154 EditableText
"fps_tf"Symbol 1158 MovieClip {PnC_Game_fla.FPSCounter_380} Frame 1Symbol 1157 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"over"Symbol 20 MovieClip {PnC_Game_fla.PlayButton_5} Frame 2
"out"Symbol 20 MovieClip {PnC_Game_fla.PlayButton_5} Frame 11
"l2_pinokio_ground(OFF)"Symbol 438 MovieClip {PnC_Game_fla.julia_l2_use_lopata_90} Frame 37
"l6_knife_fall"Symbol 453 MovieClip {PnC_Game_fla.julia_l6_use_flamingo_93} Frame 42
"l7_wolf (2)"Symbol 454 MovieClip {PnC_Game_fla.julia_l7_jump_96} Frame 31
"idle"Symbol 455 MovieClip {Hero} Frame 1
"walk"Symbol 455 MovieClip {Hero} Frame 2
"take"Symbol 455 MovieClip {Hero} Frame 3
"take_up"Symbol 455 MovieClip {Hero} Frame 4
"use"Symbol 455 MovieClip {Hero} Frame 5
"use_up"Symbol 455 MovieClip {Hero} Frame 6
"refuse"Symbol 455 MovieClip {Hero} Frame 7
"l2_use_sikator"Symbol 455 MovieClip {Hero} Frame 8
"l2_use_lopata"Symbol 455 MovieClip {Hero} Frame 9
"l4_use_vedro"Symbol 455 MovieClip {Hero} Frame 10
"l6_use_flamingo"Symbol 455 MovieClip {Hero} Frame 11
"l7_jump"Symbol 455 MovieClip {Hero} Frame 12
"l5_girl_fall"Symbol 745 MovieClip {PnC_Game_fla.l5_boy_shoot_214} Frame 20
"kora_OFF"Symbol 1006 MovieClip {PnC_Game_fla.l2_pinokio_all_295} Frame 19
"up"Symbol 1055 MovieClip {aq.pcge.gui.Cursor} Frame 1
"down"Symbol 1055 MovieClip {aq.pcge.gui.Cursor} Frame 2




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Created: 24/7 -2019 17:03:39 Last modified: 24/7 -2019 17:03:39 Server time: 22/12 -2024 23:29:19