Combined Code
movieClip 7 {
}
movieClip 9 {
}
movieClip 10 {
}
movieClip 15 {
}
movieClip 16 mikatadan {
frame 1 {
stop();
}
instance main of movieClip 7 {
onClipEvent (load) {
function mutekireset() {
ii = 0;
while (ii <= 101) {
muteki[ii] = 0;
++ii;
}
}
function hiteffect() {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('hit', 'item' + ii, int(this._parent._y) * 100 + ii);
_root.main['item' + ii]._x = this._parent._x;
_root.main['item' + ii]._y = this._parent._y + this._y;
ii += 99;
}
++ii;
}
}
maai = this._parent._x - _root.main.player._x;
maaiY = this._parent._y - _root.main.player._y + _root.main.player._height / 2;
velX = 30 * (this._parent._xscale * 0.01);
velY = 0;
velZ = 0;
if (this._parent.velZ != undefined) {
velZ = this._parent.velZ;
}
damage = 0;
ima = _root.main._currentframe;
this._parent._yscale = Math.abs(this._parent._xscale);
HP = 10;
down = 0;
if (this._parent.HP != undefined) {
HP = this._parent.HP;
}
if (this._parent.down != undefined) {
down = this._parent.down;
}
var muteki = new Array(100);
mutekireset();
var hitSE = new Sound();
hitSE.attachSound('hit10_b.wav');
}
onClipEvent (enterFrame) {
hanteix1 = (this.getBounds(_root)).xMin;
hanteix2 = (this.getBounds(_root)).xMax;
hanteiy1 = (this.getBounds(_root)).yMin;
hanteiy2 = (this.getBounds(_root)).yMax;
muki = (this._parent._xscale > 0) - (this._parent._xscale < 0);
this._parent._x += velX;
this._parent._y += velY;
this._y += velZ;
i = 1;
while (i < 2) {
if (_root.main.player.main.e.hantei1 == null || _root.main.player.main.damagedown < 0 || muteki[i] > 0) {
} else {
if (this._parent.hitTest(_root.main.player.main.e.hantei1) && this._parent._y - 20 < _root.main.player._y && this._parent._y + 20 > _root.main.player._y) {
damage = 1;
muteki[i] = 1;
_root.main.player.main.damage = 1;
_root.main.player.main.HP -= this.HP;
_root.main.player.main.velX = this._parent._xscale * 0.06;
_root.main.player.main.velY = 0;
_root.main.player.main.damagedown += 60;
if (this.down >= 1 || _root.main.player.main.HP < 0 || _root.main.player.main._z < 0 || _root.main.player.main.damagedown >= 200) {
_root.main.player.main.damage = 2;
_root.main.player.main.velX = this._parent._xscale * 0.06;
_root.main.player.main.velY = 0;
_root.main.player.main.velZ = -6;
}
}
}
++i;
}
i = 1;
while (i <= 100) {
if (_root.main['enemy' + i].main.e.hantei1 == null || _root.main['enemy' + i].main.damagedown < 0 || muteki[i] > 0) {
} else {
if (this._parent.hitTest(_root.main['enemy' + i].main.e.hantei1) && this._parent._y - 20 < _root.main['enemy' + i]._y && this._parent._y + 20 > _root.main['enemy' + i]._y && muteki[i] == 0) {
damage = 1;
muteki[i] = 1;
_root.main['enemy' + i].main.damage = 1;
_root.main['enemy' + i].main.HP -= this.HP;
_root.main['enemy' + i].main.velX = this._parent._xscale * 0.06;
_root.main['enemy' + i].main.velY = 0;
_root.score += 100;
_root.main['enemy' + i].main.damagedown += 60;
if (this._parent.sarawari.hitTest(_root.main['enemy' + i].main.e.head.sara) && this._parent._y - 2 < _root.main['enemy' + i]._y && this._parent._y + 2 > _root.main['enemy' + i]._y) {
_root.main['enemy' + i].main.HP = 0;
_root.main['enemy' + i].main.sara = 0;
_root.score += 2000;
}
_root.status.enemybar.MHP = _root.main['enemy' + i].main.MHP;
_root.status.enemybar.HP = _root.main['enemy' + i].main.HP;
_root.status.enemyname = _root.main['enemy' + i].main.charaname;
_root.status.enemybar.hyouji = 180;
if (this.down >= 1 || _root.main['enemy' + i].main.HP <= 0 || _root.main['enemy' + i].main._z < 0 || _root.main['enemy' + i].main.damagedown >= 200) {
_root.main['enemy' + i].main.damage = 2;
_root.main['enemy' + i].main.velX = this._parent._xscale * 0.06;
_root.main['enemy' + i].main.velY = 0;
_root.main['enemy' + i].main.velZ = -6;
}
}
}
++i;
}
if (damage == 1 || this._y >= 0 || _root.main.jimen.chikei1.hitTest((hanteix1 + hanteix2) / 2, (hanteiy1 + hanteiy2) / 2, true) && _root.main.jimen.chikei1.hitTest((hanteix1 + hanteix2) / 2, (hanteiy1 + hanteiy2) / 2 - this._y, true)) {
damage = 0;
hiteffect();
hitSE.start();
this._parent.removeMovieClip();
} else {
if (_root.main._currentframe != ima || this._parent.hitTest(_root.sotowaku) == 0) {
this._parent.removeMovieClip();
}
}
}
}
instance sarawari of movieClip 10 {
onClipEvent (load) {
this._y = this._parent.main._y;
}
onClipEvent (enterFrame) {
this._y = this._parent.main._y;
}
}
instance of movieClip 15 {
onClipEvent (enterFrame) {
if (this._currentframe >= 10) {
this._parent.removeMovieClip();
}
}
}
}
movieClip 20 {
}
movieClip 22 fire {
frame 1 {
stop();
}
instance main of movieClip 20 {
onClipEvent (load) {
function mutekireset() {
ii = 0;
while (ii <= 101) {
muteki[ii] = 0;
++ii;
}
}
function hiteffect() {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('hit', 'item' + ii, int(this._parent._y) * 100 + ii);
_root.main['item' + ii]._x = this._parent._x;
_root.main['item' + ii]._y = this._parent._y + this._y;
ii += 99;
}
++ii;
}
}
maai = this._parent._x - _root.main.player._x;
maaiY = this._parent._y - _root.main.player._y + _root.main.player._height / 2;
velX = 15 * (this._parent._xscale * 0.01);
velY = 0;
velZ = 0;
if (this._parent.velZ != undefined) {
velZ = this._parent.velZ;
}
damage = 0;
ima = _root.main._currentframe;
this._parent._yscale = Math.abs(this._parent._xscale);
HP = 10;
down = 0;
if (this._parent.HP != undefined) {
HP = this._parent.HP;
}
if (this._parent.down != undefined) {
down = this._parent.down;
}
var muteki = new Array(100);
mutekireset();
var hitSE = new Sound();
hitSE.attachSound('hit10_b.wav');
}
onClipEvent (enterFrame) {
hanteix1 = (this.getBounds(_root)).xMin;
hanteix2 = (this.getBounds(_root)).xMax;
hanteiy1 = (this.getBounds(_root)).yMin;
hanteiy2 = (this.getBounds(_root)).yMax;
muki = (this._parent._xscale > 0) - (this._parent._xscale < 0);
this._parent._x += velX;
this._parent._y += velY;
this._y += velZ;
i = 1;
while (i <= 100) {
if (_root.main['enemy' + i].main.e.hantei1 == null || _root.main['enemy' + i].main.damagedown < 0 || muteki[i] > 0) {
} else {
if (this._parent.hitTest(_root.main['enemy' + i].main.e.hantei1) && this._parent._y - 20 < _root.main['enemy' + i]._y && this._parent._y + 20 > _root.main['enemy' + i]._y && muteki[i] == 0) {
damage = 1;
muteki[i] = 1;
_root.main['enemy' + i].main.damage = 1;
_root.main['enemy' + i].main.HP -= this.HP;
_root.main['enemy' + i].main.velX = this._parent._xscale * 0.06;
_root.main['enemy' + i].main.velY = 0;
_root.score += 100;
_root.main['enemy' + i].main.damagedown += 60;
if (this._parent.sarawari.hitTest(_root.main['enemy' + i].main.e.head.sara) && this._parent._y - 2 < _root.main['enemy' + i]._y && this._parent._y + 2 > _root.main['enemy' + i]._y) {
_root.main['enemy' + i].main.HP = 0;
_root.main['enemy' + i].main.sara = 0;
_root.score += 2000;
}
_root.status.enemybar.MHP = _root.main['enemy' + i].main.MHP;
_root.status.enemybar.HP = _root.main['enemy' + i].main.HP;
_root.status.enemyname = _root.main['enemy' + i].main.charaname;
_root.status.enemybar.hyouji = 180;
if (this.down >= 1 || _root.main['enemy' + i].main.HP <= 0 || _root.main['enemy' + i].main._z < 0 || _root.main['enemy' + i].main.damagedown >= 200) {
_root.main['enemy' + i].main.damage = 2;
_root.main['enemy' + i].main.velX = this._parent._xscale * 0.06;
_root.main['enemy' + i].main.velY = 0;
_root.main['enemy' + i].main.velZ = -6;
}
}
}
++i;
}
if (damage == 1 || this._y >= 0 || _root.main.jimen.chikei1.hitTest((hanteix1 + hanteix2) / 2, (hanteiy1 + hanteiy2) / 2, true) && _root.main.jimen.chikei1.hitTest((hanteix1 + hanteix2) / 2, (hanteiy1 + hanteiy2) / 2 - this._y, true)) {
damage = 0;
hiteffect();
hitSE.start();
this._parent.removeMovieClip();
} else {
if (_root.main._currentframe != ima || this._parent.hitTest(_root.sotowaku) == 0) {
this._parent.removeMovieClip();
}
}
}
}
instance sarawari of movieClip 10 {
onClipEvent (load) {
this._y = this._parent.main._y;
}
onClipEvent (enterFrame) {
this._y = this._parent.main._y;
}
}
instance of movieClip 15 {
onClipEvent (enterFrame) {
if (this._currentframe >= 10) {
this._parent.removeMovieClip();
}
}
}
}
movieClip 27 tree {
frame 1 {
stop();
}
frame 14 {
stop();
}
}
movieClip 28 hit {
instance of movieClip 15 {
onClipEvent (enterFrame) {
if (this._currentframe >= 10) {
this._parent.removeMovieClip();
}
}
}
}
movieClip 30 {
}
movieClip 32 {
}
movieClip 34 {
}
movieClip 36 {
}
movieClip 38 {
}
movieClip 40 {
}
movieClip 42 {
}
movieClip 44 {
}
movieClip 46 {
}
movieClip 48 weapon {
frame 1 {
stop();
}
instance hantei of movieClip 9 {
onClipEvent (load) {
HP = 0;
if (jj == undefined) {
jj = 99;
}
if (velX == undefined) {
velX = 0;
}
this._parent.swapDepths(int(this._parent._y) * 100 + jj);
velY = -2 + Math.random() * 4;
velZ = -5;
ima = _root.main._currentframe;
if (weaponID == undefined) {
weaponID = 1;
}
this._parent.gotoAndStop(weaponID);
var weaponname = ['', 'トンファー', '鉄パイプ', 'ãƒãƒ¼ãƒ«ã®ã‚ˆã†ãªã‚‚ã®', '刀', '', '', '丸太', '大型スレッジãƒãƒ³ãƒžãƒ¼', 'çš¿è–™ã®å‰£', '', '拳銃', 'マシンガン', '', '', ''];
name = weaponname[weaponID];
}
onClipEvent (enterFrame) {
hanteix1 = (this._parent.hantei.getBounds(_root)).xMin;
hanteix2 = (this._parent.hantei.getBounds(_root)).xMax;
hanteiy1 = (this._parent.hantei.getBounds(_root)).yMin;
hanteiy2 = (this._parent.hantei.getBounds(_root)).yMax;
hanteix15 = hanteix2 - (hanteix2 - hanteix1) / 2;
hanteiy15 = hanteiy2 - (hanteiy2 - hanteiy1) / 2;
if (this._parent.main._y >= 0) {
this._parent.main._y = 0;
velZ = 0;
} else {
velZ += 0.5;
this._parent.main._y += velZ;
this._parent._x += velX;
this._parent._y += velY;
}
i = 1;
while (i <= 2) {
if (velX > 0 && (_root.main.jimen['chikei' + i].hitTest(hanteix2, hanteiy15, true) || _root.main.jimen['chikei' + i].hitTest(hanteix2, hanteiy1, true) && velY < 0 || _root.main.jimen['chikei' + i].hitTest(hanteix2, hanteiy2, true) && velY > 0)) {
this._parent._x -= velX;
}
if (velX < 0 && (_root.main.jimen['chikei' + i].hitTest(hanteix1, hanteiy15, true) || _root.main.jimen['chikei' + i].hitTest(hanteix1, hanteiy1, true) && velY < 0 || _root.main.jimen['chikei' + i].hitTest(hanteix1, hanteiy2, true) && velY > 0)) {
this._parent._x -= velX;
}
if (velY > 0 && (_root.main.jimen['chikei' + i].hitTest(hanteix15, hanteiy2, true) || _root.main.jimen['chikei' + i].hitTest(hanteix1, hanteiy2, true) && velX < 0 || _root.main.jimen['chikei' + i].hitTest(hanteix2, hanteiy2, true) && velX > 0)) {
this._parent._y -= velY;
}
if (velY < 0 && (_root.main.jimen['chikei' + i].hitTest(hanteix15, hanteiy1, true) || _root.main.jimen['chikei' + i].hitTest(hanteix1, hanteiy1, true) && velX < 0 || _root.main.jimen['chikei' + i].hitTest(hanteix2, hanteiy1, true) && velX > 0)) {
this._parent._y -= velY;
}
++i;
}
this._parent.swapDepths(int(this._parent._y) * 100 + jj);
if (_root.main._currentframe != ima || this._parent._currentframe == this._parent._totalframes()) {
this._parent.removeMovieClip();
}
}
}
}
movieClip 50 {
}
movieClip 52 {
}
movieClip 54 {
}
movieClip 59 {
}
movieClip 60 {
}
movieClip 62 {
}
movieClip 64 {
}
movieClip 66 {
}
movieClip 67 {
}
movieClip 69 {
}
movieClip 70 {
}
movieClip 72 {
}
movieClip 73 {
}
movieClip 75 food {
frame 1 {
stop();
}
instance hantei of movieClip 9 {
onClipEvent (load) {
var foodname = ['空', 'ã‚ュウリ', 'ãƒãƒŠãƒŠ', 'フランクフルト', 'å°»å°çŽ‰', 'レッドベコ', '河童巻ã(本当ã®æ„味ã§ã®)', 'ãã³ã ã‚“ã”', '絶å“河童ãƒãƒ¼ã‚¹'];
var kaifuku = [0, 5, 10, 20, 30, 40, 50, 70, 99];
var foodscore = [0, 300, 500, 800, 1000, 1500, 2000, 5000, 10000];
if (jj == undefined) {
jj = 99;
}
if (velX == undefined) {
velX = 0;
}
this._parent.swapDepths(int(this._parent._y) * 100 + jj);
velY = -2 + Math.random() * 4;
velZ = -5;
ima = _root.main._currentframe;
if (foodID == undefined) {
foodID = 1;
}
this._parent.gotoAndStop(foodID);
HP = kaifuku[foodID];
score = foodscore[foodID];
name = foodname[foodID];
}
onClipEvent (enterFrame) {
hanteix1 = (this._parent.hantei.getBounds(_root)).xMin;
hanteix2 = (this._parent.hantei.getBounds(_root)).xMax;
hanteiy1 = (this._parent.hantei.getBounds(_root)).yMin;
hanteiy2 = (this._parent.hantei.getBounds(_root)).yMax;
hanteix15 = hanteix2 - (hanteix2 - hanteix1) / 2;
hanteiy15 = hanteiy2 - (hanteiy2 - hanteiy1) / 2;
if (this._parent.main._y >= 0) {
this._parent.main._y = 0;
velZ = 0;
} else {
velZ += 0.5;
this._parent.main._y += velZ;
this._parent._x += velX;
this._parent._y += velY;
}
i = 1;
while (i <= 2) {
if (velX > 0 && (_root.main.jimen['chikei' + i].hitTest(hanteix2, hanteiy15, true) || _root.main.jimen['chikei' + i].hitTest(hanteix2, hanteiy1, true) && velY < 0 || _root.main.jimen['chikei' + i].hitTest(hanteix2, hanteiy2, true) && velY > 0)) {
this._parent._x -= velX;
}
if (velX < 0 && (_root.main.jimen['chikei' + i].hitTest(hanteix1, hanteiy15, true) || _root.main.jimen['chikei' + i].hitTest(hanteix1, hanteiy1, true) && velY < 0 || _root.main.jimen['chikei' + i].hitTest(hanteix1, hanteiy2, true) && velY > 0)) {
this._parent._x -= velX;
}
if (velY > 0 && (_root.main.jimen['chikei' + i].hitTest(hanteix15, hanteiy2, true) || _root.main.jimen['chikei' + i].hitTest(hanteix1, hanteiy2, true) && velX < 0 || _root.main.jimen['chikei' + i].hitTest(hanteix2, hanteiy2, true) && velX > 0)) {
this._parent._y -= velY;
}
if (velY < 0 && (_root.main.jimen['chikei' + i].hitTest(hanteix15, hanteiy1, true) || _root.main.jimen['chikei' + i].hitTest(hanteix1, hanteiy1, true) && velX < 0 || _root.main.jimen['chikei' + i].hitTest(hanteix2, hanteiy1, true) && velX > 0)) {
this._parent._y -= velY;
}
++i;
}
this._parent.swapDepths(int(this._parent._y) * 100 + jj);
if (_root.main._currentframe != ima || this._parent._currentframe == this._parent._totalframes()) {
this._parent.removeMovieClip();
}
}
}
}
frame 1 {
var enemyMHP = [20, 40, 60, 99, 200, 300, 500];
var enemyxpower = [2, 3, 4, 2, 3, 4, 7];
var enemyzpower = [11, 10, 12, 10, 9, 8, 10];
var enemydpower = [2, 2, 2, 5, 4, 3, 1.5];
var enemydzpower = [1.2, 1.5, 1.8, 2, 2, 2, 2];
var enemyname = ['å±ã®æ²³ç«¥', '陸ã«ä¸ŠãŒã£ãŸæ²³ç«¥', 'å·æµã‚Œã®æ²³ç«¥', '寒稽å¤ã®æ²³ç«¥', 'æ°´ã‚’å¾—ãŸæ²³ç«¥', '狂河童', '最強ã®æ²³ç«¥'];
nude = 0;
naked = 0;
score = 0;
main.men = 1;
main.cont = 0;
}
movieClip 79 {
}
movieClip 80 {
frame 1 {
stop();
}
instance hantei of movieClip 9 {
onClipEvent (load) {
this._parent.gotoAndStop(1 + int(this._parent._parent._parent.weaponID));
}
onClipEvent (enterFrame) {
this._parent.gotoAndStop(1 + int(this._parent._parent._parent.weaponID));
}
}
}
movieClip 91 {
}
movieClip 136 {
frame 1 {
stop();
}
instance hantei of movieClip 9 {
onClipEvent (load) {
this._parent.gotoAndStop(1 + int(this._parent._parent._parent.weaponID));
var weaponpower = [0, 8, 12, 14, 18, 16, 20, 30, 35, 50, 0, 8, 4, 10.5, 5];
var weapondown = [0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1];
this._parent.HP = weaponpower[int(this._parent._parent._parent.weaponID)];
this._parent.down = weapondown[int(this._parent._parent._parent.weaponID)];
}
onClipEvent (enterFrame) {
this._parent.gotoAndStop(1 + int(this._parent._parent._parent.weaponID));
this._parent.HP = weaponpower[int(this._parent._parent._parent.weaponID)];
this._parent.down = weapondown[int(this._parent._parent._parent.weaponID)];
}
}
}
movieClip 158 {
frame 1 {
}
frame 10 {
gotoAndPlay('stop');
}
frame 34 {
gotoAndPlay('run');
}
frame 61 {
gotoAndPlay('walk');
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 3;
wide = 5;
hit = 0;
down = 0;
}
}
frame 76 {
this._parent.attack = 0;
gotoAndStop('stop');
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 4;
wide = 5;
hit = 0;
down = 0;
}
}
frame 97 {
this._parent.attack = 0;
gotoAndStop('stop');
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 5;
wide = 5;
hit = 0;
down = 0;
}
}
frame 130 {
this._parent.attack = 0;
gotoAndStop('stop');
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 10;
wide = 5;
hit = 0;
down = 1;
}
}
frame 162 {
this._parent.attack = 0;
gotoAndStop('stop');
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 13;
wide = 5;
hit = 0;
down = 1;
}
}
frame 188 {
this._parent.attack = 0;
this._parent.dash = 0;
gotoAndStop('stop');
}
instance sarawari of movieClip 10 {
onClipEvent (load) {
_x = (this._parent.kougeki1.getBounds(this._parent)).xMax;
_y = (this._parent.kougeki1.getBounds(this._parent)).yMax;
}
onClipEvent (enterFrame) {
_x = (this._parent.kougeki1.getBounds(this._parent)).xMax;
_y = (this._parent.kougeki1.getBounds(this._parent)).yMax;
}
}
frame 212 {
this._parent.attack = 0;
this._parent.dash = 0;
gotoAndStop('stop');
}
frame 224 {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('mikatadan', 'item' + ii, int(this._parent._parent._y - 20) * 100 + ii);
_root.main['item' + ii].hantei.weaponID = weaponID;
_root.main['item' + ii]._x = this._parent._parent._x + this.gun._x * this._xscale * this._parent._parent._xscale * 0.0001;
_root.main['item' + ii]._y = this._parent._parent._y;
_root.main['item' + ii].main._y += (this.gun._y - 10 - (this._parent.weaponID == 12) * 10) * this._yscale * 0.01;
_root.main['item' + ii]._xscale = this._parent._parent._xscale;
_root.main['item' + ii].HP = this.gun.hantei.weaponpower[this._parent.weaponID];
_root.main['item' + ii].down = this.gun.hantei.weapondown[this._parent.weaponID];
ii += 99;
}
++ii;
}
}
frame 227 {
if (this._parent.weaponID == 12) {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('mikatadan', 'item' + ii, int(this._parent._parent._y - 20) * 100 + ii);
_root.main['item' + ii].hantei.weaponID = weaponID;
_root.main['item' + ii]._x = this._parent._parent._x + this.gun._x * this._xscale * this._parent._parent._xscale * 0.0001;
_root.main['item' + ii]._y = this._parent._parent._y;
_root.main['item' + ii].main._y += (this.gun._y - 10 - (this._parent.weaponID == 12) * 10) * this._yscale * 0.01;
_root.main['item' + ii]._xscale = this._parent._parent._xscale;
_root.main['item' + ii].HP = this.gun.hantei.weaponpower[this._parent.weaponID];
_root.main['item' + ii].down = this.gun.hantei.weapondown[this._parent.weaponID];
ii += 99;
}
++ii;
}
}
}
frame 230 {
if (this._parent.weaponID == 12) {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('mikatadan', 'item' + ii, int(this._parent._parent._y - 20) * 100 + ii);
_root.main['item' + ii].hantei.weaponID = weaponID;
_root.main['item' + ii]._x = this._parent._parent._x + this.gun._x * this._xscale * this._parent._parent._xscale * 0.0001;
_root.main['item' + ii]._y = this._parent._parent._y;
_root.main['item' + ii].main._y += (this.gun._y - 10 - (this._parent.weaponID == 12) * 10) * this._yscale * 0.01;
_root.main['item' + ii]._xscale = this._parent._parent._xscale;
_root.main['item' + ii].HP = this.gun.hantei.weaponpower[this._parent.weaponID];
_root.main['item' + ii].down = this.gun.hantei.weapondown[this._parent.weaponID];
ii += 99;
}
++ii;
}
}
}
frame 233 {
if (this._parent.weaponID == 12) {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('mikatadan', 'item' + ii, int(this._parent._parent._y - 20) * 100 + ii);
_root.main['item' + ii].hantei.weaponID = weaponID;
_root.main['item' + ii]._x = this._parent._parent._x + this.gun._x * this._xscale * this._parent._parent._xscale * 0.0001;
_root.main['item' + ii]._y = this._parent._parent._y;
_root.main['item' + ii].main._y += (this.gun._y - 10 - (this._parent.weaponID == 12) * 10) * this._yscale * 0.01;
_root.main['item' + ii]._xscale = this._parent._parent._xscale;
_root.main['item' + ii].HP = this.gun.hantei.weaponpower[this._parent.weaponID];
_root.main['item' + ii].down = this.gun.hantei.weapondown[this._parent.weaponID];
ii += 99;
}
++ii;
}
}
}
frame 236 {
if (this._parent.weaponID == 12) {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('mikatadan', 'item' + ii, int(this._parent._parent._y - 20) * 100 + ii);
_root.main['item' + ii].hantei.weaponID = weaponID;
_root.main['item' + ii]._x = this._parent._parent._x + this.gun._x * this._xscale * this._parent._parent._xscale * 0.0001;
_root.main['item' + ii]._y = this._parent._parent._y;
_root.main['item' + ii].main._y += (this.gun._y - 10 - (this._parent.weaponID == 12) * 10) * this._yscale * 0.01;
_root.main['item' + ii]._xscale = this._parent._parent._xscale;
_root.main['item' + ii].HP = this.gun.hantei.weaponpower[this._parent.weaponID];
_root.main['item' + ii].down = this.gun.hantei.weapondown[this._parent.weaponID];
ii += 99;
}
++ii;
}
}
}
frame 248 {
this._parent.attack = 0;
this._parent.dash = 0;
gotoAndStop('stop');
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 9;
wide = 5;
hit = 0;
down = 0;
}
}
frame 262 {
this._parent.attack = 0;
this._parent.dash = 0;
gotoAndStop('stop');
}
frame 268 {
gotoAndPlay('jump');
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 7;
wide = 5;
hit = 0;
down = 1;
}
}
frame 287 {
this._parent.attack = 0;
gotoAndPlay('jump');
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 10;
wide = 5;
hit = 0;
down = 1;
}
}
frame 298 {
this._parent.dash = 0;
stop();
}
frame 318 {
if (this._parent.damagedown < 200) {
this._parent.damage = 0;
gotoAndPlay('stop');
} else {
this._parent.damage = 2;
this._parent.velY = 0;
this._parent.velZ = -5;
gotoAndPlay('damage2');
}
}
frame 323 {
stop();
}
frame 347 {
if (this._parent.HP <= 0) {
stop();
} else {
this._parent.damagedown = -10;
}
}
frame 375 {
this._parent.damage = 0;
gotoAndPlay('stop');
}
}
movieClip 168 {
frame 1 {
stop();
}
frame 20 {
stop();
}
}
movieClip 170 {
frame 1 {
stop();
}
instance sara of movieClip 168 {
onClipEvent (load) {
if (this._parent._parent._parent._parent._name == 'enemy99') {
var color_transform = new flash.geom.ColorTransform();
color_transform.redMultiplier = 0.5;
color_transform.greenMultiplier = 1;
color_transform.blueMultiplier = 0.5;
color_transform.alphaMultiplier = 1;
color_transform.redOffset = 255;
color_transform.greenOffset = 0;
color_transform.blueOffset = 0;
color_transform.alphaOffset = 0;
this.transform.colorTransform = color_transform;
}
}
onClipEvent (enterFrame) {
if (this._parent._parent._parent.damage > 0) {
this._parent.gotoAndStop('damage');
} else {
this._parent.gotoAndStop('stop');
}
if (this._parent._parent._parent.sara == 0) {
this.gotoAndStop(2);
}
}
}
}
movieClip 222 {
frame 20 {
gotoAndPlay('stop');
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 3;
wide = 5;
hit = 0;
down = 0;
}
}
frame 42 {
this._parent.attack = 0;
gotoAndStop('stop');
}
instance sarawari of movieClip 10 {
onClipEvent (load) {
_x = (this._parent.kougeki1.getBounds(this._parent)).xMin;
_y = (this._parent.kougeki1.getBounds(this._parent)).yMax;
}
onClipEvent (enterFrame) {
_x = (this._parent.kougeki1.getBounds(this._parent)).xMin;
_y = (this._parent.kougeki1.getBounds(this._parent)).yMax;
}
}
frame 76 {
this._parent.attack = 0;
gotoAndStop('stop');
}
frame 89 {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('mikatadan', 'item' + ii, int(this._parent._parent._y - 20) * 100 + ii);
_root.main['item' + ii].hantei.weaponID = weaponID;
_root.main['item' + ii]._x = this._parent._parent._x - this.gun._x * this._xscale * this._parent._parent._xscale * 0.0001;
_root.main['item' + ii]._y = this._parent._parent._y;
_root.main['item' + ii].main._y += (this.gun._y - 20 - (this._parent.weaponID == 12) * 25) * this._yscale * 0.01;
_root.main['item' + ii]._xscale = this._parent._parent._xscale;
_root.main['item' + ii].HP = this.gun.hantei.weaponpower[this._parent.weaponID];
_root.main['item' + ii].down = this.gun.hantei.weapondown[this._parent.weaponID];
ii += 99;
}
++ii;
}
}
frame 92 {
if (this._parent.weaponID == 12) {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('mikatadan', 'item' + ii, int(this._parent._parent._y - 20) * 100 + ii);
_root.main['item' + ii].hantei.weaponID = weaponID;
_root.main['item' + ii]._x = this._parent._parent._x - this.gun._x * this._xscale * this._parent._parent._xscale * 0.0001;
_root.main['item' + ii]._y = this._parent._parent._y;
_root.main['item' + ii].main._y += (this.gun._y - 20 - (this._parent.weaponID == 12) * 25) * this._yscale * 0.01;
_root.main['item' + ii]._xscale = this._parent._parent._xscale;
_root.main['item' + ii].HP = this.gun.hantei.weaponpower[this._parent.weaponID];
_root.main['item' + ii].down = this.gun.hantei.weapondown[this._parent.weaponID];
ii += 99;
}
++ii;
}
}
}
frame 95 {
if (this._parent.weaponID == 12) {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('mikatadan', 'item' + ii, int(this._parent._parent._y - 20) * 100 + ii);
_root.main['item' + ii].hantei.weaponID = weaponID;
_root.main['item' + ii]._x = this._parent._parent._x - this.gun._x * this._xscale * this._parent._parent._xscale * 0.0001;
_root.main['item' + ii]._y = this._parent._parent._y;
_root.main['item' + ii].main._y += (this.gun._y - 20 - (this._parent.weaponID == 12) * 25) * this._yscale * 0.01;
_root.main['item' + ii]._xscale = this._parent._parent._xscale;
_root.main['item' + ii].HP = this.gun.hantei.weaponpower[this._parent.weaponID];
_root.main['item' + ii].down = this.gun.hantei.weapondown[this._parent.weaponID];
ii += 99;
}
++ii;
}
}
}
frame 98 {
if (this._parent.weaponID == 12) {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('mikatadan', 'item' + ii, int(this._parent._parent._y - 20) * 100 + ii);
_root.main['item' + ii].hantei.weaponID = weaponID;
_root.main['item' + ii]._x = this._parent._parent._x - this.gun._x * this._xscale * this._parent._parent._xscale * 0.0001;
_root.main['item' + ii]._y = this._parent._parent._y;
_root.main['item' + ii].main._y += (this.gun._y - 20 - (this._parent.weaponID == 12) * 25) * this._yscale * 0.01;
_root.main['item' + ii]._xscale = this._parent._parent._xscale;
_root.main['item' + ii].HP = this.gun.hantei.weaponpower[this._parent.weaponID];
_root.main['item' + ii].down = this.gun.hantei.weapondown[this._parent.weaponID];
ii += 99;
}
++ii;
}
}
}
frame 101 {
if (this._parent.weaponID == 12) {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('mikatadan', 'item' + ii, int(this._parent._parent._y - 20) * 100 + ii);
_root.main['item' + ii].hantei.weaponID = weaponID;
_root.main['item' + ii]._x = this._parent._parent._x - this.gun._x * this._xscale * this._parent._parent._xscale * 0.0001;
_root.main['item' + ii]._y = this._parent._parent._y;
_root.main['item' + ii].main._y += (this.gun._y - 20 - (this._parent.weaponID == 12) * 25) * this._yscale * 0.01;
_root.main['item' + ii]._xscale = this._parent._parent._xscale;
_root.main['item' + ii].HP = this.gun.hantei.weaponpower[this._parent.weaponID];
_root.main['item' + ii].down = this.gun.hantei.weapondown[this._parent.weaponID];
ii += 99;
}
++ii;
}
}
}
frame 120 {
this._parent.attack = 0;
gotoAndStop('stop');
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 5;
wide = 5;
hit = 0;
down = 0;
}
}
frame 150 {
this._parent.attack = 0;
gotoAndStop('stop');
}
frame 171 {
gotoAndPlay('walk');
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 4;
wide = 5;
hit = 0;
down = 0;
}
}
frame 222 {
this._parent.attack = 0;
gotoAndStop('stop');
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 8;
wide = 5;
hit = 0;
down = 1;
}
}
frame 253 {
this._parent.attack = 0;
gotoAndStop('stop');
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 12;
wide = 5;
hit = 0;
down = 1;
}
}
frame 279 {
this._parent.attack = 0;
this._parent.dash = 0;
gotoAndStop('stop');
}
frame 304 {
stop();
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 8;
hit = 0;
down = 1;
}
}
frame 330 {
stop();
}
frame 331 {
this._parent.velX = 0;
this._parent.velY = 0;
this._parent.velZ = -2;
}
frame 351 {
this._parent.velX = this._parent._parent._xscale * 0.15;
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 11;
hit = 0;
down = 1;
}
}
frame 358 {
stop();
}
frame 391 {
this._parent.dash = 0;
gotoAndPlay('stop');
}
frame 411 {
if (this._parent.damagedown < 200) {
this._parent.damage = 0;
gotoAndPlay('stop');
} else {
this._parent.damage = 2;
this._parent.velY = 0;
this._parent.velZ = -5;
gotoAndPlay('damage2');
}
}
frame 421 {
stop();
}
frame 454 {
if (this._parent.HP <= 0) {
stop();
} else {
this._parent.damagedown = -10;
}
}
frame 491 {
this._parent.damage = 0;
gotoAndPlay('stop');
}
}
// unknown tag 88 length 64
// unknown tag 88 length 90
button 231 {
on (release) {
this.gotoAndStop('select');
}
}
button 235 {
on (release) {
this.gotoAndStop('4');
}
}
// unknown tag 88 length 35
// unknown tag 88 length 73
button 243 {
on (release) {
this.gotoAndStop('2');
}
}
// unknown tag 88 length 19
button 249 {
on (release) {
this.gotoAndStop('3');
}
}
button 260 {
on (release) {
this.gotoAndStop('title');
}
}
// unknown tag 88 length 70
movieClip 266 {
frame 1 {
stop();
}
}
movieClip 267 {
}
// unknown tag 88 length 19
// unknown tag 88 length 38
// unknown tag 88 length 22
movieClip 275 {
frame 1 {
stop();
}
}
movieClip 278 {
}
movieClip 282 {
frame 1 {
if (_root.nude >= 4) {
gotoAndStop(2);
} else {
stop();
}
this.onEnterFrame = function () {
if (_root.nude >= 4) {
gotoAndStop(2);
} else {
gotoAndStop(1);
}
};
}
}
movieClip 284 {
frame 1 {
if (_root.nude >= 4) {
gotoAndStop(2);
} else {
stop();
}
this.onEnterFrame = function () {
if (_root.nude >= 4) {
gotoAndStop(2);
} else {
gotoAndStop(1);
}
};
}
}
movieClip 287 {
}
movieClip 291 {
frame 1 {
if (_root.naked >= 5) {
gotoAndStop(2);
} else {
stop();
}
this.onEnterFrame = function () {
if (_root.naked >= 5) {
gotoAndStop(2);
} else {
gotoAndStop(1);
}
};
}
}
movieClip 293 {
frame 1 {
if (_root.naked >= 5) {
gotoAndStop(2);
} else {
stop();
}
this.onEnterFrame = function () {
if (_root.naked >= 5) {
gotoAndStop(2);
} else {
gotoAndStop(1);
}
};
}
}
movieClip 297 {
}
movieClip 299 {
}
movieClip 303 {
frame 1 {
if (_root.nude >= 4) {
gotoAndStop(2);
} else {
stop();
}
this.onEnterFrame = function () {
if (_root.nude >= 4) {
gotoAndStop(2);
} else {
gotoAndStop(1);
}
};
}
}
movieClip 306 {
frame 1 {
if (_root.nude >= 4) {
gotoAndStop(2);
} else {
stop();
}
this.onEnterFrame = function () {
if (_root.nude >= 4) {
gotoAndStop(2);
} else {
gotoAndStop(1);
}
};
}
}
movieClip 317 {
frame 1 {
if (_root.naked >= 5) {
gotoAndStop(2);
} else {
stop();
}
this.onEnterFrame = function () {
if (_root.naked >= 5) {
gotoAndStop(2);
} else {
gotoAndStop(1);
}
};
}
}
movieClip 319 {
frame 1 {
if (_root.naked >= 5) {
gotoAndStop(2);
} else {
stop();
}
this.onEnterFrame = function () {
if (_root.naked >= 5) {
gotoAndStop(2);
} else {
gotoAndStop(1);
}
};
}
}
movieClip 327 {
}
movieClip 329 {
}
movieClip 331 {
}
movieClip 333 {
}
movieClip 334 {
instance of movieClip 287 {
onClipEvent (load) {
if (_root.nude == 4 && _root.naked == 5 && _root.main.cont == 0) {
this._visible = false;
} else {
this._visible = true;
}
}
}
instance of movieClip 297 {
onClipEvent (load) {
if (_root.nude == 4 && _root.naked == 5 && _root.main.cont == 0) {
this._visible = false;
} else {
this._visible = true;
}
}
}
instance of movieClip 327 {
onClipEvent (load) {
if (_root.nude == 4 && _root.naked == 5 && _root.main.cont == 0) {
this._visible = true;
} else {
this._visible = false;
}
}
}
frame 7300 {
stop();
}
instance of movieClip 329 {
onClipEvent (load) {
if (_root.main.cont == 0 && _root.main.playerID == 1 && _root.nude < 4) {
this._visible = true;
} else {
this._visible = false;
}
}
}
instance of movieClip 331 {
onClipEvent (load) {
if (_root.main.cont == 0 && _root.main.playerID == 2 && _root.naked < 5) {
this._visible = true;
} else {
this._visible = false;
}
}
}
instance of movieClip 333 {
onClipEvent (load) {
if (_root.main.cont == 0 && (_root.main.playerID == 1 && _root.nude == 4) || _root.main.playerID == 2 && _root.naked == 5 && !(_root.nude == 4 && _root.naked == 5)) {
this._visible = true;
} else {
this._visible = false;
}
}
}
}
// unknown tag 88 length 64
movieClip 338 {
}
movieClip 381 {
frame 1 {
if (_root.nude >= 4) {
gotoAndStop(2);
} else {
stop();
}
this.onEnterFrame = function () {
if (_root.nude >= 4) {
gotoAndStop(2);
} else {
gotoAndStop(1);
}
};
}
}
movieClip 384 {
frame 1 {
if (_root.nude >= 4) {
gotoAndStop(2);
} else {
stop();
}
this.onEnterFrame = function () {
if (_root.nude >= 4) {
gotoAndStop(2);
} else {
gotoAndStop(1);
}
};
}
}
movieClip 396 {
frame 1 {
if (_root.nude >= 4) {
gotoAndStop(2);
} else {
stop();
}
this.onEnterFrame = function () {
if (_root.nude >= 4) {
gotoAndStop(2);
} else {
gotoAndStop(1);
}
};
}
}
movieClip 399 {
frame 1 {
if (_root.nude >= 4) {
gotoAndStop(2);
} else {
stop();
}
this.onEnterFrame = function () {
if (_root.nude >= 4) {
gotoAndStop(2);
} else {
gotoAndStop(1);
}
};
}
}
movieClip 413 {
frame 1 {
if (_root.nude >= 4) {
gotoAndStop(2);
} else {
stop();
}
this.onEnterFrame = function () {
if (_root.nude >= 4) {
gotoAndStop(2);
} else {
gotoAndStop(1);
}
};
}
}
movieClip 415 {
frame 1 {
if (_root.nude >= 4) {
gotoAndStop(2);
} else {
stop();
}
this.onEnterFrame = function () {
if (_root.nude >= 4) {
gotoAndStop(2);
} else {
gotoAndStop(1);
}
};
}
}
movieClip 455 {
frame 10 {
gotoAndPlay('stop');
}
instance sarawari of movieClip 10 {
onClipEvent (load) {
_x = (this._parent.kougeki1.getBounds(this._parent)).xMin;
_y = (this._parent.kougeki1.getBounds(this._parent)).yMax;
}
onClipEvent (enterFrame) {
_x = (this._parent.kougeki1.getBounds(this._parent)).xMin;
_y = (this._parent.kougeki1.getBounds(this._parent)).yMax;
}
}
frame 34 {
this._parent.attack = 0;
this._parent.dash = 0;
gotoAndStop('stop');
}
frame 41 {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('mikatadan', 'item' + ii, int(this._parent._parent._y - 20) * 100 + ii);
_root.main['item' + ii].hantei.weaponID = weaponID;
_root.main['item' + ii]._x = this._parent._parent._x - this.gun._x * this._xscale * this._parent._parent._xscale * 0.0001;
_root.main['item' + ii]._y = this._parent._parent._y;
_root.main['item' + ii].main._y += (this.gun._y - 30 - (this._parent.weaponID == 12) * 35) * this._yscale * 0.01;
_root.main['item' + ii]._xscale = this._parent._parent._xscale;
_root.main['item' + ii].HP = this.gun.hantei.weaponpower[this._parent.weaponID];
_root.main['item' + ii].down = this.gun.hantei.weapondown[this._parent.weaponID];
ii += 99;
}
++ii;
}
}
frame 44 {
if (this._parent.weaponID == 12) {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('mikatadan', 'item' + ii, int(this._parent._parent._y - 20) * 100 + ii);
_root.main['item' + ii].hantei.weaponID = weaponID;
_root.main['item' + ii]._x = this._parent._parent._x - this.gun._x * this._xscale * this._parent._parent._xscale * 0.0001;
_root.main['item' + ii]._y = this._parent._parent._y;
_root.main['item' + ii].main._y += (this.gun._y - 30 - (this._parent.weaponID == 12) * 35) * this._yscale * 0.01;
_root.main['item' + ii]._xscale = this._parent._parent._xscale;
_root.main['item' + ii].HP = this.gun.hantei.weaponpower[this._parent.weaponID];
_root.main['item' + ii].down = this.gun.hantei.weapondown[this._parent.weaponID];
ii += 99;
}
++ii;
}
}
}
frame 47 {
if (this._parent.weaponID == 12) {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('mikatadan', 'item' + ii, int(this._parent._parent._y - 20) * 100 + ii);
_root.main['item' + ii].hantei.weaponID = weaponID;
_root.main['item' + ii]._x = this._parent._parent._x - this.gun._x * this._xscale * this._parent._parent._xscale * 0.0001;
_root.main['item' + ii]._y = this._parent._parent._y;
_root.main['item' + ii].main._y += (this.gun._y - 30 - (this._parent.weaponID == 12) * 35) * this._yscale * 0.01;
_root.main['item' + ii]._xscale = this._parent._parent._xscale;
_root.main['item' + ii].HP = this.gun.hantei.weaponpower[this._parent.weaponID];
_root.main['item' + ii].down = this.gun.hantei.weapondown[this._parent.weaponID];
ii += 99;
}
++ii;
}
}
}
frame 50 {
if (this._parent.weaponID == 12) {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('mikatadan', 'item' + ii, int(this._parent._parent._y - 20) * 100 + ii);
_root.main['item' + ii].hantei.weaponID = weaponID;
_root.main['item' + ii]._x = this._parent._parent._x - this.gun._x * this._xscale * this._parent._parent._xscale * 0.0001;
_root.main['item' + ii]._y = this._parent._parent._y;
_root.main['item' + ii].main._y += (this.gun._y - 30 - (this._parent.weaponID == 12) * 35) * this._yscale * 0.01;
_root.main['item' + ii]._xscale = this._parent._parent._xscale;
_root.main['item' + ii].HP = this.gun.hantei.weaponpower[this._parent.weaponID];
_root.main['item' + ii].down = this.gun.hantei.weapondown[this._parent.weaponID];
ii += 99;
}
++ii;
}
}
}
frame 53 {
if (this._parent.weaponID == 12) {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('mikatadan', 'item' + ii, int(this._parent._parent._y - 20) * 100 + ii);
_root.main['item' + ii].hantei.weaponID = weaponID;
_root.main['item' + ii]._x = this._parent._parent._x - this.gun._x * this._xscale * this._parent._parent._xscale * 0.0001;
_root.main['item' + ii]._y = this._parent._parent._y;
_root.main['item' + ii].main._y += (this.gun._y - 30 - (this._parent.weaponID == 12) * 35) * this._yscale * 0.01;
_root.main['item' + ii]._xscale = this._parent._parent._xscale;
_root.main['item' + ii].HP = this.gun.hantei.weaponpower[this._parent.weaponID];
_root.main['item' + ii].down = this.gun.hantei.weapondown[this._parent.weaponID];
ii += 99;
}
++ii;
}
}
}
frame 70 {
this._parent.attack = 0;
this._parent.dash = 0;
gotoAndStop('stop');
}
frame 91 {
if (this._parent.damagedown < 200) {
this._parent.damage = 0;
gotoAndPlay('stop');
} else {
this._parent.damage = 2;
this._parent.velY = 0;
this._parent.velZ = -5;
gotoAndPlay('damage2');
}
}
frame 99 {
gotoAndPlay('jump');
}
frame 126 {
gotoAndPlay('walk');
}
frame 180 {
gotoAndPlay('run');
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 14;
wide = 5;
hit = 0;
down = 1;
}
}
frame 221 {
this._parent.attack = 0;
this._parent.dash = 0;
gotoAndStop('stop');
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 6;
wide = 5;
hit = 0;
down = 0;
}
}
frame 243 {
this._parent.attack = 0;
gotoAndStop('stop');
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 7;
wide = 5;
hit = 0;
down = 0;
}
}
frame 275 {
this._parent.attack = 0;
gotoAndStop('stop');
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 5;
wide = 5;
hit = 0;
down = 0;
}
}
frame 299 {
this._parent.attack = 0;
this._parent.dash = 0;
gotoAndStop('stop');
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 7;
wide = 5;
hit = 0;
down = 1;
}
}
frame 318 {
this._parent.attack = 0;
gotoAndPlay('jump');
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 15;
wide = 5;
hit = 0;
down = 1;
}
}
frame 329 {
this._parent.dash = 0;
stop();
}
frame 334 {
stop();
}
frame 358 {
if (this._parent.HP <= 0) {
stop();
} else {
this._parent.damagedown = -10;
}
}
frame 396 {
this._parent.damage = 0;
gotoAndPlay('stop');
}
}
movieClip 475 {
frame 1 {
if (_root.naked >= 5) {
gotoAndStop(2);
} else {
stop();
}
this.onEnterFrame = function () {
if (_root.naked >= 5) {
gotoAndStop(2);
} else {
gotoAndStop(1);
}
};
}
}
movieClip 477 {
frame 1 {
if (_root.naked >= 5) {
gotoAndStop(2);
} else {
stop();
}
this.onEnterFrame = function () {
if (_root.naked >= 5) {
gotoAndStop(2);
} else {
gotoAndStop(1);
}
};
}
}
movieClip 507 {
frame 1 {
if (_root.naked >= 5) {
gotoAndStop(2);
} else {
stop();
}
this.onEnterFrame = function () {
if (_root.naked >= 5) {
gotoAndStop(2);
} else {
gotoAndStop(1);
}
};
}
}
movieClip 509 {
frame 1 {
if (_root.naked >= 5) {
gotoAndStop(2);
} else {
stop();
}
this.onEnterFrame = function () {
if (_root.naked >= 5) {
gotoAndStop(2);
} else {
gotoAndStop(1);
}
};
}
}
movieClip 545 {
frame 10 {
gotoAndPlay('stop');
}
frame 25 {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('fire', 'item' + ii, int(this._parent._parent._y) * 100 + ii);
_root.main['item' + ii]._x = this._parent._parent._x - this.gun._x * this._xscale * this._parent._parent._xscale * 0.0001;
_root.main['item' + ii]._y = this._parent._parent._y;
_root.main['item' + ii].main._y += this.gun._y * this._yscale * 0.01;
_root.main['item' + ii]._xscale = this._parent._parent._xscale;
_root.main['item' + ii].HP = 5 + (this._parent.dash > 0) * 5;
_root.main['item' + ii].down = +(this._parent.dash > 0);
ii += 99;
}
++ii;
}
}
frame 44 {
this._parent.attack = 0;
this._parent.dash = 0;
gotoAndStop('stop');
}
instance sarawari of movieClip 10 {
onClipEvent (load) {
_x = (this._parent.kougeki1.getBounds(this._parent)).xMin;
_y = (this._parent.kougeki1.getBounds(this._parent)).yMax;
}
onClipEvent (enterFrame) {
_x = (this._parent.kougeki1.getBounds(this._parent)).xMin;
_y = (this._parent.kougeki1.getBounds(this._parent)).yMax;
}
}
frame 72 {
this._parent.attack = 0;
this._parent.dash = 0;
gotoAndStop('stop');
}
frame 79 {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('mikatadan', 'item' + ii, int(this._parent._parent._y - 20) * 100 + ii);
_root.main['item' + ii].hantei.weaponID = weaponID;
_root.main['item' + ii]._x = this._parent._parent._x - this.gun._x * this._xscale * this._parent._parent._xscale * 0.0001;
_root.main['item' + ii]._y = this._parent._parent._y;
_root.main['item' + ii].main._y += (this.gun._y - 35 - (this._parent.weaponID == 12) * 30) * this._yscale * 0.01;
_root.main['item' + ii]._xscale = this._parent._parent._xscale;
_root.main['item' + ii].HP = this.gun.hantei.weaponpower[this._parent.weaponID];
_root.main['item' + ii].down = this.gun.hantei.weapondown[this._parent.weaponID];
ii += 99;
}
++ii;
}
}
frame 82 {
if (this._parent.weaponID == 12) {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('mikatadan', 'item' + ii, int(this._parent._parent._y - 20) * 100 + ii);
_root.main['item' + ii].hantei.weaponID = weaponID;
_root.main['item' + ii]._x = this._parent._parent._x - this.gun._x * this._xscale * this._parent._parent._xscale * 0.0001;
_root.main['item' + ii]._y = this._parent._parent._y;
_root.main['item' + ii].main._y += (this.gun._y - 35 - (this._parent.weaponID == 12) * 30) * this._yscale * 0.01;
_root.main['item' + ii]._xscale = this._parent._parent._xscale;
_root.main['item' + ii].HP = this.gun.hantei.weaponpower[this._parent.weaponID];
_root.main['item' + ii].down = this.gun.hantei.weapondown[this._parent.weaponID];
ii += 99;
}
++ii;
}
}
}
frame 85 {
if (this._parent.weaponID == 12) {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('mikatadan', 'item' + ii, int(this._parent._parent._y - 20) * 100 + ii);
_root.main['item' + ii].hantei.weaponID = weaponID;
_root.main['item' + ii]._x = this._parent._parent._x - this.gun._x * this._xscale * this._parent._parent._xscale * 0.0001;
_root.main['item' + ii]._y = this._parent._parent._y;
_root.main['item' + ii].main._y += (this.gun._y - 35 - (this._parent.weaponID == 12) * 30) * this._yscale * 0.01;
_root.main['item' + ii]._xscale = this._parent._parent._xscale;
_root.main['item' + ii].HP = this.gun.hantei.weaponpower[this._parent.weaponID];
_root.main['item' + ii].down = this.gun.hantei.weapondown[this._parent.weaponID];
ii += 99;
}
++ii;
}
}
}
frame 88 {
if (this._parent.weaponID == 12) {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('mikatadan', 'item' + ii, int(this._parent._parent._y - 20) * 100 + ii);
_root.main['item' + ii].hantei.weaponID = weaponID;
_root.main['item' + ii]._x = this._parent._parent._x - this.gun._x * this._xscale * this._parent._parent._xscale * 0.0001;
_root.main['item' + ii]._y = this._parent._parent._y;
_root.main['item' + ii].main._y += (this.gun._y - 35 - (this._parent.weaponID == 12) * 30) * this._yscale * 0.01;
_root.main['item' + ii]._xscale = this._parent._parent._xscale;
_root.main['item' + ii].HP = this.gun.hantei.weaponpower[this._parent.weaponID];
_root.main['item' + ii].down = this.gun.hantei.weapondown[this._parent.weaponID];
ii += 99;
}
++ii;
}
}
}
frame 91 {
if (this._parent.weaponID == 12) {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('mikatadan', 'item' + ii, int(this._parent._parent._y - 20) * 100 + ii);
_root.main['item' + ii].hantei.weaponID = weaponID;
_root.main['item' + ii]._x = this._parent._parent._x - this.gun._x * this._xscale * this._parent._parent._xscale * 0.0001;
_root.main['item' + ii]._y = this._parent._parent._y;
_root.main['item' + ii].main._y += (this.gun._y - 35 - (this._parent.weaponID == 12) * 30) * this._yscale * 0.01;
_root.main['item' + ii]._xscale = this._parent._parent._xscale;
_root.main['item' + ii].HP = this.gun.hantei.weaponpower[this._parent.weaponID];
_root.main['item' + ii].down = this.gun.hantei.weapondown[this._parent.weaponID];
ii += 99;
}
++ii;
}
}
}
frame 110 {
this._parent.attack = 0;
this._parent.dash = 0;
gotoAndStop('stop');
}
frame 131 {
if (this._parent.damagedown < 200) {
this._parent.damage = 0;
gotoAndPlay('stop');
} else {
this._parent.damage = 2;
this._parent.velY = 0;
this._parent.velZ = -5;
gotoAndPlay('damage2');
}
}
frame 137 {
gotoAndPlay('jump');
}
frame 154 {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('fire', 'item' + ii, int(this._parent._parent._y) * 100 + ii);
_root.main['item' + ii]._x = this._parent._parent._x - this.gun._x * this._xscale * this._parent._parent._xscale * 0.0001;
_root.main['item' + ii]._y = this._parent._parent._y;
_root.main['item' + ii].main._y += this._parent._y + this.gun._y * this._yscale * 0.01;
_root.main['item' + ii]._xscale = this._parent._parent._xscale;
_root.main['item' + ii].HP = 8 + (this._parent.dash > 0) * 7;
_root.main['item' + ii].down = +((this._parent.dash > 0) * 5);
_root.main['item' + ii].velX = 10 + (this._parent.dash > 0) * 5;
_root.main['item' + ii].velZ = 5 + (this._parent.dash > 0) * 3;
ii += 99;
}
++ii;
}
}
frame 169 {
this._parent.attack = 0;
gotoAndPlay('jump');
}
frame 196 {
gotoAndPlay('walk');
}
frame 250 {
gotoAndPlay('run');
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 14;
wide = 5;
hit = 0;
down = 1;
}
}
frame 291 {
this._parent.attack = 0;
gotoAndStop('stop');
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 6;
wide = 5;
hit = 0;
down = 0;
}
}
frame 316 {
this._parent.attack = 0;
gotoAndStop('stop');
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 7;
wide = 5;
hit = 0;
down = 0;
}
}
frame 348 {
this._parent.attack = 0;
gotoAndStop('stop');
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 5;
wide = 5;
hit = 0;
down = 0;
}
}
frame 374 {
this._parent.attack = 0;
this._parent.dash = 0;
gotoAndStop('stop');
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 7;
wide = 5;
hit = 0;
down = 1;
}
}
frame 393 {
this._parent.attack = 0;
gotoAndPlay('jump');
}
instance kougeki1 of movieClip 10 {
onClipEvent (load) {
HP = 15;
wide = 5;
hit = 0;
down = 1;
}
}
frame 404 {
this._parent.dash = 0;
stop();
}
frame 409 {
stop();
}
frame 433 {
if (this._parent.HP <= 0) {
stop();
} else {
this._parent.damagedown = -10;
}
}
frame 471 {
this._parent.damage = 0;
gotoAndPlay('stop');
}
}
movieClip 547 {
}
movieClip 552 {
}
movieClip 557 {
}
movieClip 561 {
}
movieClip 564 {
instance sara of movieClip 168 {
onClipEvent (load) {
if (this._parent._parent._parent._parent._name == 'enemy99') {
var color_transform = new flash.geom.ColorTransform();
color_transform.redMultiplier = 0.5;
color_transform.greenMultiplier = 1;
color_transform.blueMultiplier = 0.5;
color_transform.alphaMultiplier = 1;
color_transform.redOffset = 255;
color_transform.greenOffset = 0;
color_transform.blueOffset = 0;
color_transform.alphaOffset = 0;
this.transform.colorTransform = color_transform;
}
}
onClipEvent (enterFrame) {
if (this._parent._parent._parent.damage > 0) {
this._parent.gotoAndStop('damage');
} else {
this._parent.gotoAndStop('stop');
}
if (this._parent._parent._parent.sara == 0) {
this.gotoAndStop(2);
}
}
}
}
movieClip 566 {
}
button 570 {
on (release) {
++cont;
_root.score = 0;
this.gotoAndStop('select');
}
}
movieClip 576 {
frame 6 {
stop();
}
frame 12 {
stop();
}
frame 14 {
stop();
}
frame 16 {
stop();
}
frame 18 {
stop();
}
frame 20 {
stop();
}
frame 22 {
stop();
}
frame 52 {
stop();
}
frame 54 {
stop();
}
frame 56 {
stop();
}
}
movieClip 578 {
}
movieClip 581 {
}
movieClip 583 {
}
movieClip 584 {
}
movieClip 585 {
}
movieClip 587 {
frame 1 {
stop();
}
}
movieClip 588 {
instance of movieClip 587 {
}
}
movieClip 589 {
}
movieClip 590 {
}
movieClip 592 {
}
movieClip 594 {
}
movieClip 596 {
instance bar of movieClip 594 {
onClipEvent (load) {
this._xscale = 100 * (this._parent._parent.HP / this._parent._parent.MHP);
hyouji = 0;
if (this._parent._parent.charaname != undefined) {
this._parent.charaname = this._parent._parent.charaname;
}
}
onClipEvent (enterFrame) {
if (this._parent._parent.HP < 0) {
this._xscale = 0;
} else {
this._xscale = 100 * (this._parent._parent.HP / this._parent._parent.MHP);
}
}
}
}
movieClip 597 {
frame 1 {
stop();
e.gotoAndStop('stop');
}
frame 2 {
e.gotoAndPlay('walk');
}
frame 3 {
e.gotoAndPlay('run');
}
frame 4 {
e.gotoAndPlay('jump');
}
frame 5 {
e.gotoAndPlay('attack1');
}
frame 6 {
e.gotoAndPlay('attack2');
}
frame 7 {
e.gotoAndPlay('attack3');
}
frame 8 {
e.gotoAndPlay('attack4');
}
frame 9 {
e.gotoAndPlay('attack5');
}
frame 10 {
e.gotoAndPlay('jattack1');
}
frame 11 {
e.gotoAndPlay('jattack5');
}
frame 12 {
if (weaponID >= 11) {
e.gotoAndPlay('weapon2');
} else {
e.gotoAndPlay('weapon1');
}
}
frame 16 {
e.gotoAndPlay('get');
}
frame 21 {
e.gotoAndPlay('damage1');
}
frame 22 {
e.gotoAndPlay('damage');
}
frame 23 {
e.gotoAndPlay('damage2');
}
frame 24 {
e.gotoAndPlay('down');
}
frame 25 {
e.gotoAndPlay('wake');
}
}
movieClip 598 {
instance main of movieClip 597 {
onClipEvent (load) {
function mutekireset() {
wazahit = 0;
ii = 0;
while (ii <= 100) {
muteki[ii] = 0;
++ii;
}
}
function weapondrop() {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('weapon', 'item' + ii, int(this._parent._y) * 100 + ii);
_root.main['item' + ii].hantei.weaponID = weaponID;
_root.main['item' + ii]._x = this._parent._x;
_root.main['item' + ii]._y = this._parent._y;
_root.main['item' + ii].main._y += this._y - 50;
_root.main['item' + ii].hantei.velX = this._parent._xscale * 0.05;
_root.main['item' + ii].hantei.jj = ii;
ii += 99;
}
++ii;
}
weaponID = 0;
}
function hiteffect() {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('hit', 'item' + ii, int(this._parent._y) * 100 + ii);
_root.main['item' + ii]._x = this._parent._x + e.sarawari._x * (1 - (e.sarawari._x < 0) * 2) * e._xscale * this._parent._xscale * 0.0001;
_root.main['item' + ii]._y = this._parent._y + this._y + (e.sarawari._y + _y) * e._yscale * 0.01;
ii += 99;
}
++ii;
}
}
function fooddrop() {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('food', 'item' + ii, int(this._parent._y) * 100 + ii);
_root.main['item' + ii]._x = this._parent._x;
_root.main['item' + ii]._y = this._parent._y;
_root.main['item' + ii].main._y += this._y - 50;
_root.main['item' + ii].hantei.jj = ii;
ii += 99;
}
++ii;
}
}
_z = 0;
velX = 0;
velY = 0;
velZ = 0;
jump = 0;
dash = 0;
attack = 0;
damage = 0;
MHP = 99;
HP = MHP;
key_a = 1;
key_b = 1;
key_dash = 0;
key_dash2 = 0;
tame_a = 0;
tame_b = 0;
menkuri = 0;
dead = 0;
damagedown = 0;
attackmukou = 0;
nokezori = 0;
mukiX = 1;
mukiY = 0;
wazahit = 0;
if (this._parent.LEVEL == undefined) {
LEVEL = 0;
} else {
LEVEL = this._parent.LEVEL;
}
xpower = _root.enemyxpower[LEVEL];
ypower = xpower;
zpower = _root.enemyzpower[LEVEL];
dpower = _root.enemydpower[LEVEL];
dzpower = _root.enemydzpower[LEVEL];
charaname = _root.enemyname[LEVEL];
MHP = _root.enemyMHP[LEVEL];
HP = MHP;
if (this._parent.playerID == undefined) {
playerID = 0;
} else {
playerID = this._parent.playerID;
}
if (this._parent.weaponID == undefined) {
weaponID = 0;
} else {
weaponID = this._parent.weaponID;
}
if (this._parent.MHP != undefined) {
MHP = this._parent.MHP;
HP = MHP;
}
if (this._parent.charaname != undefined) {
charaname = this._parent.charaname;
}
time = 0;
cpu = 0;
sara = 1;
score = (LEVEL + 1) * 500;
sousaX = 0;
sousaY = 0;
if (this._parent.cpu != undefined) {
cpu = this._parent.cpu;
}
if (this._parent.score != undefined) {
score = this._parent.score;
}
var muteki = new Array(100);
mutekireset();
var hitSE = new Sound();
hitSE.attachSound('hit_p01_a.wav');
var stepSE = new Sound();
stepSE.attachSound('step07.wav');
}
onClipEvent (enterFrame) {
hanteix1 = (this._parent.kage.getBounds(_root)).xMin;
hanteix2 = (this._parent.kage.getBounds(_root)).xMax;
hanteiy1 = (this._parent.kage.getBounds(_root)).yMin;
hanteiy2 = (this._parent.kage.getBounds(_root)).yMax;
hanteix15 = hanteix2 - (hanteix2 - hanteix1) / 2;
hanteiy15 = hanteiy2 - (hanteiy2 - hanteiy1) / 2;
muki = (this._parent._xscale >= 0) - (this._parent._xscale < 0);
maaiX = this._parent._x - _root.main.player._x;
maaiY = this._parent._y - _root.main.player._y;
maai = Math.abs(maaiX) + Math.abs(maaiY);
if (damage > 0) {
attack = 0;
dash = 0;
jump = 0;
if (damage == 2) {
gotoAndStop('damage2' + playerID);
velZ += 0.5;
if (_z > 0) {
_z = 0;
velX = 0;
velY = 0;
velZ = 0;
damage = 3;
}
} else {
if (damage == 3) {
gotoAndStop('down' + playerID);
} else {
if (damage == 4) {
gotoAndStop('wake' + playerID);
} else {
if (damage == 5) {
gotoAndStop('get' + playerID);
} else {
velX *= 0.9;
velY = 0;
if (nokezori > 0) {
gotoAndStop('damage1' + playerID);
--nokezori;
} else {
gotoAndStop('damage15' + playerID);
}
}
}
}
}
if (damage != 2) {
_z = 0;
velY = 0;
velZ = 0;
}
if (damage >= 3) {
_z = 0;
velX = 0;
velY = 0;
velZ = 0;
}
if (weaponID > 0 && damage <= 3) {
weapondrop();
}
if (HP <= 0) {
++dead;
if (dead == 1) {
_root.score += score;
if (Math.random() > 0.5) {
fooddrop();
}
}
if (this._parent.hitTest(_root.sotowaku) == 0) {
this._parent.removeMovieClip();
}
}
} else {
if (jump == 1) {
if (attack == 0) {
gotoAndStop('jump' + playerID);
}
if (cpu > 0 && _root.main.player.main.damage <= 1 && Math.abs(maaiY) <= 20 && maai <= 200 + (dash > 0) * 200 && Math.random() < (1 + LEVEL) * 0.05 && attack == 0 && menkuri == 0) {
attack = 1;
mutekireset();
if (dash > 0) {
gotoAndStop('jattack5' + playerID);
} else {
gotoAndStop('jattack1' + playerID);
}
}
if (_z >= 0) {
jump = 0;
_z = 0;
velX = 0;
velY = 0;
velZ = 0;
attack = 0;
dash = 0;
stepSE.start();
} else {
velZ += 0.5;
}
} else {
_z = 0;
velZ = 0;
if (attack == 0 && menkuri == 0) {
velX = sousaX * xpower;
velY = sousaY * ypower;
if (velX != 0 && dash > 0) {
this._parent._xscale = this._parent._yscale * ((velX > 0) - (velX < 0));
} else {
this._parent._xscale = this._parent._yscale * ((maaiX < 0) - (maaiX >= 0));
}
}
if (velX != 0 || velY != 0) {
if (dash > 0 && attack == 0) {
velX *= dpower;
velY *= dpower;
--dash;
gotoAndStop('run' + playerID);
} else {
if (attack > 0) {
velX *= 0.9;
velY *= 0.9;
} else {
gotoAndStop('walk' + playerID);
}
}
} else {
if (attack == 0 && menkuri == 0) {
gotoAndStop('stop' + playerID);
if (dash > 0) {
dash = 0;
}
}
}
if (_root.main.player.main.damage <= 1 && cpu > 0 && Math.random() < 0.001 + (Math.abs(maaiY) <= 20 + Math.abs(velY) * 10 && cpu >= 4) * (0.01 + (dash > 0) * 0.01) * LEVEL && attack == 0 && menkuri == 0) {
jump = 1;
velZ = -zpower;
if (dash > 0) {
velZ = -zpower * dzpower;
}
} else {
if (cpu > 0 && _root.main.player.main.damage <= 1 && Math.abs(maaiY) <= 20 + (dash > 0) * Math.abs(velY) * 5 && maai >= 0 && maai <= 70 + (LEVEL >= 2) * 10 + (LEVEL >= 3) * 70 + (LEVEL >= 4) * 60 + (weaponID >= 11) * 500 && Math.random() < (1 + LEVEL) * 0.05 && attack == 0 && menkuri == 0) {
i = 1;
while (i <= 99) {
if (dash <= 0 && weaponID == 0 && _root.main['item' + i].main._y >= 0 && this._parent.kage.hitTest(_root.main['item' + i]) && this._parent._y - 20 < _root.main['item' + i]._y && this._parent._y + 20 > _root.main['item' + i]._y) {
HP += _root.main['item' + i].hantei.HP;
if (_root.main['item' + i].hantei.weaponID != undefined) {
if (weaponID > 0) {
weapondrop();
}
weaponID = _root.main['item' + i].hantei.weaponID;
}
_root.main['item' + i].gotoAndStop('get');
gotoAndStop('get' + playerID);
_root.main['item' + i].removeMovieClip();
damage = 5;
velX = 0;
velY = 0;
i += 99;
}
++i;
}
if (damage == 0) {
attack = 1;
mutekireset();
if (weaponID > 0) {
gotoAndStop('weapon' + playerID);
} else {
if (dash > 0) {
gotoAndStop('attack5' + playerID);
} else {
j = 1 + (Math.abs(maaiX) >= 80 && LEVEL >= 2) + (Math.abs(maaiX) >= 140 && LEVEL >= 3) + (Math.abs(maaiX) >= 200 && LEVEL >= 4);
gotoAndStop('attack' + j + playerID);
velX = 0;
velY = 0;
}
}
}
} else {
if (wazahit == 1 && key_b == 0 && dash == 0 && attack >= 1 && attack <= 3 && attack < Math.random() * (1 + LEVEL) * 0.001 && weaponID == 0 && menkuri == 0) {
++attack;
mutekireset();
gotoAndStop('attack' + attack + playerID);
}
}
}
}
}
if (attack > 0 && e.kougeki1 != null) {
i = 1;
while (i < 2) {
if (_root.main.player.main.e.hantei1 == null || _root.main.player.main.damagedown < 0 || muteki[i] > 0) {
} else {
if (e.kougeki1.hitTest(_root.main.player.main.e.hantei1) && maaiY <= 20 && maaiY >= -20) {
muteki[i] = 1;
_root.main.player.main.damage = 1;
_root.main.player.main.HP -= e.kougeki1.HP;
hiteffect();
hitSE.start();
_root.main.player.main.velX = this._parent._xscale * 0.06;
_root.main.player.main.velY = 0;
_root.main.player.main.damagedown += 60;
_root.main.player.main.nokezori = 2;
if (e.sarawari.hitTest(_root.main.player.main.e.head.sara) && maaiY <= 2 && maaiY >= -2) {
_root.main.player.main.HP = 0;
_root.main.player.main.sara = 0;
}
if (e.kougeki1.down >= 1 || _root.main.player.main.HP <= 0 || _root.main.player.main._z < 0 || _root.main.player.main.damagedown >= 200) {
_root.main.player.main.damage = 2;
_root.main.player.main.velX = this._parent._xscale * 0.06;
_root.main.player.main.velY = 0;
_root.main.player.main.velZ = -6;
}
}
}
++i;
}
}
this._parent._x += velX;
this._parent._y += velY;
_z += velZ;
_y = _z;
this._parent.swapDepths(int(this._parent._y) * 100);
if (damagedown > 0 && damage == 0) {
--damagedown;
} else {
if (damagedown < 0 && damage == 0) {
++damagedown;
}
}
key_a = 1;
key_b = 1;
i = 1;
while (i <= 2) {
if (velX > 0 && _root.main.jimen['chikei' + i].hitTest(hanteix2, hanteiy15, true)) {
this._parent._x -= velX;
}
if (velX < 0 && _root.main.jimen['chikei' + i].hitTest(hanteix1, hanteiy15, true)) {
this._parent._x -= velX;
}
if (velY > 0 && _root.main.jimen['chikei' + i].hitTest(hanteix15, hanteiy2, true)) {
this._parent._y -= velY;
}
if (velY < 0 && _root.main.jimen['chikei' + i].hitTest(hanteix15, hanteiy1, true)) {
this._parent._y -= velY;
}
++i;
}
if (time == 0 && cpu > 0) {
cpu = Math.floor(1.5 + Math.random()) * LEVEL;
time = 1;
} else {
++time;
if (time >= 60) {
time = 0;
}
}
if (cpu == 0 && this._parent.hitTest(_root.sotowaku) && (maai <= 600 || damage > 0) || cpu == -1 && this._parent.hitTest(_root.sotowaku) == false) {
cpu = Math.floor(1 + Math.random() * LEVEL);
this._parent._visible = true;
}
if (cpu == -2 && this._parent.hitTest(_root.sotowaku)) {
cpu = -1;
}
if (cpu < 0) {
gotoAndStop('taiki');
this._parent._visible = false;
}
if (attack == 0 && jump == 0 && dash <= 0 && menkuri == 0) {
if (cpu <= 0) {
sousaX = 0;
sousaY = 0;
} else {
if (cpu >= 3 && _root.main.player.main.attack > 0 && _root.main.player._xscale == -this._parent._xscale) {
sousaX = (maaiX >= 0 && maaiX < 200) - (maaiX < 0 && maaiX > -200);
sousaY = (maaiY >= 0 && maaiY <= 20) - (maaiY < 0 && maaiY >= -20);
} else {
if (cpu == 2) {
sousaX = (muki == 1 && maaiX <= -300) - (muki == -1 && maaiX >= 300);
sousa = (muki == 1 && maaiY <= -30 && maaiY >= -100) - (muki == -1 && maaiY >= 30 && maaiY <= 100);
} else {
sousaX = (muki == 1 && maaiX <= -50) - (muki == -1 && maaiX >= 50);
sousaY = (maaiY <= 2 + LEVEL * 3) - (maaiY >= -2 - LEVEL * 3);
}
}
}
}
if (cpu >= 4 && dash <= 0 && Math.abs(maaiY) >= 400 - LEVEL * 50 && Math.random() < (1 + LEVEL) * 0.05) {
dash = 120;
sousaX = (muki == 1 && maaiX <= -100) - (muki == -1 && maaiX >= 100);
sousaY = (maaiY < 0) - (maaiY >= 0);
} else {
if (cpu == 1 && dash <= 0 && maai >= 500 - LEVEL * 50 && weaponID <= 10 && Math.random() < (1 + LEVEL) * 0.05) {
dash = 120;
sousaX = (maaiX < 0) - (maaiX >= 0);
sousaY = (cpu >= 3) * ((maaiY < 0) - (maaiY >= 0));
}
}
}
}
}
movieClip 599 {
frame 1 {
stop();
}
frame 129 {
e.gotoAndStop('get');
}
frame 159 {
e.gotoAndStop('down');
stop();
}
}
movieClip 600 {
frame 1 {
stop();
}
instance kappa2 of movieClip 222 {
onClipEvent (load) {
gotoAndPlay('stop');
}
}
instance of movieClip 9 {
onClipEvent (load) {
ima = _root.main._currentframe;
this._parent.swapDepths(int(this._parent._y) * 100);
}
onClipEvent (enterFrame) {
if (_root.main._currentframe != ima) {
this._parent.removeMovieClip();
}
}
}
instance yarare of movieClip 599 {
onClipEvent (load) {
e.gotoAndStop('stop');
sara = 1;
damage = 0;
}
}
instance kappa2 of movieClip 222 {
onClipEvent (load) {
gotoAndPlay('walk');
}
}
instance of movieClip 222 {
onClipEvent (load) {
gotoAndPlay('stop');
}
}
instance of movieClip 222 {
onClipEvent (load) {
gotoAndPlay('weapon1');
}
}
frame 70 {
yarare.sara = 0;
yarare.damage = 3;
yarare.gotoAndPlay('yarare');
}
instance of movieClip 222 {
onClipEvent (load) {
gotoAndPlay('run');
}
onClipEvent (enterFrame) {
if (_currentframe < 10) {
gotoAndPlay('run');
}
}
}
frame 186 {
stop();
}
}
movieClip 601 {
frame 1 {
stop();
e.gotoAndStop('stop');
}
frame 2 {
e.gotoAndPlay('walk');
}
frame 3 {
e.gotoAndPlay('run');
}
frame 4 {
e.gotoAndPlay('jump');
}
frame 5 {
e.gotoAndPlay('attack1');
}
frame 6 {
e.gotoAndPlay('attack2');
}
frame 7 {
e.gotoAndPlay('attack3');
}
frame 8 {
e.gotoAndPlay('attack4');
}
frame 9 {
e.gotoAndPlay('attack5');
}
frame 10 {
e.gotoAndPlay('jattack1');
}
frame 11 {
e.gotoAndPlay('jattack5');
}
frame 12 {
if (this._parent._parent.playerID == 0 && weaponID == 1) {
e.gotoAndPlay('weapon3');
} else {
if (weaponID >= 11) {
e.gotoAndPlay('weapon2');
} else {
e.gotoAndPlay('weapon1');
}
}
}
frame 16 {
e.gotoAndPlay('get');
}
frame 21 {
e.gotoAndPlay('damage1');
}
frame 22 {
e.gotoAndPlay('damage');
}
frame 23 {
e.gotoAndPlay('damage2');
}
frame 24 {
e.gotoAndPlay('down');
}
frame 25 {
e.gotoAndPlay('wake');
}
frame 30 {
stop();
e.gotoAndStop('stop');
}
frame 31 {
e.gotoAndPlay('walk');
}
frame 32 {
e.gotoAndPlay('run');
}
frame 33 {
e.gotoAndPlay('jump');
}
frame 34 {
e.gotoAndPlay('attack1');
}
frame 35 {
e.gotoAndPlay('attack2');
}
frame 36 {
e.gotoAndPlay('attack3');
}
frame 37 {
e.gotoAndPlay('attack4');
}
frame 38 {
e.gotoAndPlay('attack5');
}
frame 39 {
e.gotoAndPlay('jattack1');
}
frame 40 {
e.gotoAndPlay('jattack5');
}
frame 41 {
if (weaponID >= 11) {
e.gotoAndPlay('weapon2');
} else {
e.gotoAndPlay('weapon1');
}
}
frame 45 {
e.gotoAndPlay('get');
}
frame 50 {
e.gotoAndPlay('damage1');
}
frame 51 {
e.gotoAndPlay('damage');
}
frame 52 {
e.gotoAndPlay('damage2');
}
frame 53 {
e.gotoAndPlay('down');
}
frame 54 {
e.gotoAndPlay('wake');
}
frame 56 {
stop();
e.gotoAndStop('stop');
}
frame 57 {
e.gotoAndPlay('walk');
}
frame 58 {
e.gotoAndPlay('run');
}
frame 59 {
e.gotoAndPlay('jump');
}
frame 60 {
e.gotoAndPlay('attack1');
}
frame 61 {
e.gotoAndPlay('attack2');
}
frame 62 {
e.gotoAndPlay('attack3');
}
frame 63 {
e.gotoAndPlay('attack4');
}
frame 64 {
e.gotoAndPlay('attack5');
}
frame 65 {
e.gotoAndPlay('jattack1');
}
frame 66 {
e.gotoAndPlay('jattack5');
}
frame 67 {
if (weaponID >= 11) {
e.gotoAndPlay('weapon2');
} else {
e.gotoAndPlay('weapon1');
}
}
frame 71 {
e.gotoAndPlay('get');
}
frame 76 {
e.gotoAndPlay('damage1');
}
frame 77 {
e.gotoAndPlay('damage');
}
frame 78 {
e.gotoAndPlay('damage2');
}
frame 79 {
e.gotoAndPlay('down');
}
frame 80 {
e.gotoAndPlay('wake');
}
frame 82 {
stop();
e.gotoAndStop('stop');
}
frame 83 {
e.gotoAndPlay('walk');
}
frame 84 {
e.gotoAndPlay('run');
}
frame 85 {
e.gotoAndPlay('jump');
}
frame 86 {
e.gotoAndPlay('attack1');
}
frame 87 {
e.gotoAndPlay('attack2');
}
frame 88 {
e.gotoAndPlay('attack3');
}
frame 89 {
e.gotoAndPlay('attack4');
}
frame 90 {
e.gotoAndPlay('attack5');
}
frame 91 {
e.gotoAndPlay('jattack1');
}
frame 92 {
e.gotoAndPlay('jattack5');
}
frame 93 {
if (weaponID >= 11) {
e.gotoAndPlay('weapon2');
} else {
e.gotoAndPlay('weapon1');
}
}
frame 97 {
e.gotoAndPlay('get');
}
frame 102 {
e.gotoAndPlay('damage1');
}
frame 103 {
e.gotoAndPlay('damage');
}
frame 104 {
e.gotoAndPlay('damage2');
}
frame 105 {
e.gotoAndPlay('down');
}
frame 106 {
e.gotoAndPlay('wake');
}
}
movieClip 602 {
instance kage of movieClip 592 {
onClipEvent (load) {
yoko = this._parent.main._width;
this._width = this._parent.main._xscale * 0.01 * yoko;
}
onClipEvent (enterFrame) {
yoko = this._parent.main._width;
this._width = this._parent.main._xscale * 0.01 * yoko;
}
}
instance main of movieClip 601 {
onClipEvent (load) {
function mutekireset() {
ii = 0;
while (ii <= 101) {
muteki[ii] = 0;
++ii;
}
attackmukou = 1;
}
function weapondrop() {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('weapon', 'item' + ii, int(this._parent._y) * 100 + ii);
_root.main['item' + ii].hantei.weaponID = weaponID;
_root.main['item' + ii]._x = this._parent._x;
_root.main['item' + ii]._y = this._parent._y;
_root.main['item' + ii].main._y += this._y - 50;
_root.main['item' + ii].hantei.velX = this._parent._xscale * 0.05;
_root.main['item' + ii].hantei.jj = ii;
ii += 99;
}
++ii;
}
weaponID = 0;
}
function hiteffect() {
ii = 1;
while (ii <= 99) {
if (_root.main['item' + ii] == null) {
_root.main.attachMovie('hit', 'item' + ii, int(this._parent._y) * 100 + ii);
_root.main['item' + ii]._x = this._parent._x + e.sarawari._x * (1 - (e.sarawari._x < 0) * 2) * e._xscale * this._parent._xscale * 0.0001;
_root.main['item' + ii]._y = this._parent._y + this._y + (e.sarawari._y + _y) * e._yscale * 0.01;
ii += 99;
}
++ii;
}
}
_z = 0;
velX = 0;
velY = 0;
velZ = 0;
playerID = _root.main.playerID;
xpower = _root.main.xpower;
ypower = _root.main.ypower;
zpower = _root.main.zpower;
dpower = _root.main.dpower;
dzpower = _root.main.dzpower;
charaname = _root.main.charaname;
MHP = _root.main.MHP;
HP = MHP;
jump = 0;
dash = 0;
attack = 0;
damage = 0;
key_a = 1;
key_b = 1;
key_dash = 0;
key_dash2 = 0;
tame_a = 0;
tame_b = 0;
weaponID = 0;
menkuri = 0;
dead = 0;
damagedown = 0;
attackmukou = 0;
nokezori = 0;
mukiX = 1;
mukiY = 0;
time = 0;
sara = 1;
if (_root.main.charaname == undefined) {
charaname = 'プレイヤー';
}
var muteki = new Array(100);
mutekireset();
var hitSE = new Sound();
hitSE.attachSound('hit_p01_a.wav');
var stepSE = new Sound();
stepSE.attachSound('step07.wav');
}
onClipEvent (enterFrame) {
hanteix1 = (this._parent.kage.getBounds(_root)).xMin;
hanteix2 = (this._parent.kage.getBounds(_root)).xMax;
hanteiy1 = (this._parent.kage.getBounds(_root)).yMin;
hanteiy2 = (this._parent.kage.getBounds(_root)).yMax;
hanteix15 = hanteix2 - (hanteix2 - hanteix1) / 2;
hanteiy15 = hanteiy2 - (hanteiy2 - hanteiy1) / 2;
++time;
if (damage > 0) {
attack = 0;
dash = 0;
jump = 0;
if (damage == 2) {
gotoAndStop('damage2' + playerID);
velZ += 0.5;
if (_z > 0) {
_z = 0;
velX = 0;
velY = 0;
velZ = 0;
damage = 3;
}
} else {
if (damage == 3) {
gotoAndStop('down' + playerID);
} else {
if (damage == 4) {
gotoAndStop('wake' + playerID);
} else {
if (damage == 5) {
gotoAndStop('get' + playerID);
} else {
velX *= 0.9;
velY = 0;
if (nokezori > 0) {
gotoAndStop('damage1' + playerID);
--nokezori;
} else {
gotoAndStop('damage15' + playerID);
}
}
}
}
}
if (damage != 2) {
_z = 0;
velY = 0;
velZ = 0;
}
if (damage >= 3) {
_z = 0;
velX = 0;
velY = 0;
velZ = 0;
}
if (weaponID > 0 && damage <= 3) {
weapondrop();
}
if (HP <= 0) {
++dead;
}
} else {
if (jump == 1) {
if (attack == 0) {
gotoAndStop('jump' + playerID);
}
if (Key.isDown(88) && key_b == 0 && attack == 0 && menkuri == 0) {
attack = 1;
mutekireset();
if (dash > 0) {
gotoAndStop('jattack5' + playerID);
} else {
gotoAndStop('jattack1' + playerID);
}
}
if (_z >= 0) {
jump = 0;
_z = 0;
velX = 0;
velY = 0;
velZ = 0;
attack = 0;
dash = 0;
stepSE.start();
} else {
velZ += 0.5;
}
} else {
_z = 0;
velZ = 0;
if (attack == 0 && menkuri == 0) {
velX = (Key.isDown(39) - Key.isDown(37)) * xpower;
velY = (Key.isDown(40) - Key.isDown(38)) * ypower;
if (velX != 0) {
this._parent._xscale = this._parent._yscale * ((velX > 0) - (velX < 0));
}
}
if (menkuri > 0) {
++menkuri;
gotoAndStop('clear' + playerID);
}
if (velX != 0 || velY != 0) {
if (dash > 0 && attack == 0) {
velX *= dpower;
velY *= dpower;
--dash;
gotoAndStop('run' + playerID);
} else {
if (attack > 0) {
velX *= 0.9;
velY *= 0.9;
} else {
gotoAndStop('walk' + playerID);
}
}
} else {
if (attack == 0 && menkuri == 0) {
gotoAndStop('stop' + playerID);
if (dash > 0) {
dash = 0;
}
}
}
if (Key.isDown(90) && key_a == 0 && attack == 0 && menkuri == 0) {
jump = 1;
velZ = -zpower;
if (dash > 0) {
velZ = -zpower * dzpower;
}
} else {
if (Key.isDown(88) && key_b == 0 && attack == 0 && menkuri == 0) {
i = 1;
while (i <= 99) {
if (dash <= 0 && _root.main['item' + i].main._y >= 0 && this._parent.kage.hitTest(_root.main['item' + i]) && this._parent._y - 20 < _root.main['item' + i]._y && this._parent._y + 20 > _root.main['item' + i]._y) {
if (HP >= MHP && _root.main['item' + i].hantei.HP > 0) {
_root.score += _root.main['item' + i].hantei.score;
}
HP += _root.main['item' + i].hantei.HP;
if (_root.main['item' + i].hantei.weaponID != undefined) {
if (weaponID > 0) {
weapondrop();
}
weaponID = _root.main['item' + i].hantei.weaponID;
}
_root.main['item' + i].gotoAndStop('get');
gotoAndStop('get' + playerID);
_root.status.enemybar.MHP = 0.1;
_root.status.enemybar.HP = 0.1;
_root.status.enemyname = _root.main['item' + i].hantei.name;
_root.status.enemybar.hyouji = 180;
_root.main['item' + i].removeMovieClip();
damage = 5;
velX = 0;
velY = 0;
i += 99;
}
++i;
}
if (damage == 0) {
attack = 1;
mutekireset();
if (weaponID > 0) {
gotoAndStop('weapon' + playerID);
} else {
if (dash > 0) {
gotoAndStop('attack5' + playerID);
} else {
gotoAndStop('attack1' + playerID);
velX = 0;
velY = 0;
}
}
}
} else {
if (Key.isDown(88) && key_b == 0 && dash == 0 && attack >= 1 && attack <= 3 && weaponID == 0 && menkuri == 0) {
++attack;
mutekireset();
gotoAndStop('attack' + attack + playerID);
}
}
}
}
}
if (attack > 0 && e.kougeki1 != null && attackmukou == 0) {
i = 1;
while (i <= 100) {
if (_root.main['enemy' + i].main.e.hantei1 == null || _root.main['enemy' + i].main.damagedown < 0 || muteki[i] > 0) {
} else {
if (e.kougeki1.hitTest(_root.main['enemy' + i].main.e.hantei1) && this._parent._y - 20 < _root.main['enemy' + i]._y && this._parent._y + 20 > _root.main['enemy' + i]._y) {
muteki[i] = 1;
_root.main['enemy' + i].main.damage = 1;
_root.main['enemy' + i].main.HP -= e.kougeki1.HP;
hiteffect();
hitSE.start();
_root.main['enemy' + i].main.velX = this._parent._xscale * 0.06;
_root.main['enemy' + i].main.velY = 0;
_root.score += 100;
_root.main['enemy' + i].main.damagedown += 60;
_root.main['enemy' + i].main.nokezori = 2;
if (e.sarawari.hitTest(_root.main['enemy' + i].main.e.head.sara) && this._parent._y - 2 < _root.main['enemy' + i]._y && this._parent._y + 2 > _root.main['enemy' + i]._y) {
_root.main['enemy' + i].main.HP = 0;
_root.main['enemy' + i].main.sara = 0;
_root.score += 2000;
}
_root.status.enemybar.MHP = _root.main['enemy' + i].main.MHP;
_root.status.enemybar.HP = _root.main['enemy' + i].main.HP;
_root.status.enemyname = _root.main['enemy' + i].main.charaname;
_root.status.enemybar.hyouji = 180;
if (e.kougeki1.down >= 1 || _root.main['enemy' + i].main.HP <= 0 || _root.main['enemy' + i].main._z < 0 || _root.main['enemy' + i].main.damagedown >= 200) {
_root.main['enemy' + i].main.damage = 2;
_root.main['enemy' + i].main.velX = this._parent._xscale * 0.06;
_root.main['enemy' + i].main.velY = 0;
_root.main['enemy' + i].main.velZ = -6;
}
}
}
++i;
}
}
this._parent._x += velX;
this._parent._y += velY;
_z += velZ;
_y = _z;
this._parent.swapDepths(int(this._parent._y) * 100);
if (damagedown > 0 && damage == 0) {
--damagedown;
} else {
if (damagedown < 0 && damage == 0) {
++damagedown;
}
}
if (attackmukou > 0) {
--attackmukou;
}
i = 1;
while (i <= 2) {
if (velX > 0 && _root.main.jimen['chikei' + i].hitTest(hanteix2, hanteiy15, true)) {
this._parent._x -= velX;
}
if (velX < 0 && _root.main.jimen['chikei' + i].hitTest(hanteix1, hanteiy15, true)) {
this._parent._x -= velX;
}
if (velY > 0 && _root.main.jimen['chikei' + i].hitTest(hanteix15, hanteiy2, true)) {
this._parent._y -= velY;
}
if (velY < 0 && _root.main.jimen['chikei' + i].hitTest(hanteix15, hanteiy1, true)) {
this._parent._y -= velY;
}
++i;
}
key_a = Key.isDown(90);
key_b = Key.isDown(88);
key_dash = (velX == 0) * velY + (velX > 0) * (velY + 3) + (velX < 0) * (velY + 6);
if (key_dash != 0 && dash == 0 && jump == 0) {
dash = -20;
key_dash2 = key_dash;
} else {
if (key_dash2 != 0 && dash < -11 && key_dash == 0) {
dash = -10;
} else {
if (key_dash2 != 0 && dash > -10 && dash < 0 && key_dash == key_dash2) {
dash = 120;
key_dash2 = 0;
}
}
}
if (dash == 0 || dash == -11) {
dash = 0;
key_dash2 = 0;
} else {
if (dash < 0) {
++dash;
}
}
}
}
}
movieClip 609 {
}
movieClip 610 {
}
movieClip 611 {
}
movieClip 612 {
}
movieClip 616 {
}
movieClip 621 {
frame 1 {
stop();
}
}
movieClip 623 {
}
movieClip 624 {
}
movieClip 625 {
}
movieClip 629 {
}
movieClip 631 {
}
movieClip 632 {
}
movieClip 634 {
}
movieClip 636 {
}
movieClip 638 {
}
movieClip 639 {
}
movieClip 642 {
}
movieClip 643 {
}
movieClip 645 {
}
movieClip 646 {
}
movieClip 647 {
}
movieClip 648 {
frame 1 {
_root.main.xpower = 3;
_root.main.ypower = 3;
_root.main.zpower = 10;
_root.main.dpower = 5;
_root.main.dzpower = 1.2;
_root.main.MHP = 120;
_root.main.charaname = '8é 身オクト';
stopAllSounds();
nude = 0;
naked = 0;
_root.score = 0;
men = 1;
stop();
}
instance of movieClip 338 {
onClipEvent (enterFrame) {
moji = escape('ã€ãƒ™ãƒ«ãƒˆã‚¢ã‚¯ã‚·ãƒ§ãƒ³ã‚²ãƒ¼ãƒ  #アンãƒæ²³ç«¥ã‚³ãƒžãƒ³ãƒ‰ãƒ¼ã€‘ ');
moji2 = escape('プレイヤー:' + _root.main.charaname + ' SCORE:' + _root.score);
if (_root.main.cont == 0) {
moji3 = escape(' ノーコンティニューã§ã‚¯ãƒªã‚¢ã—ã¦ã‚„ã£ãŸãœï¼ã€€');
} else {
moji3 = escape(' コンティニュー:' + _root.main.cont + '回ã§ã‚¯ãƒªã‚¢ï¼ã€€');
}
moji4 = escape('\r http://nrf-flash.sakura.ne.jp/flash/untikappa.html \r http://mogera.jp/gameplay?gid=gm0000003278 #NRF_Flash');
}
onClipEvent (release) {
getURL('http://twitter.com/home?status=' + moji + moji2 + moji3 + moji4, '_blank');
}
}
instance of movieClip 158 {
onClipEvent (load) {
playerID = 0;
xpower = 3;
ypower = 3;
zpower = 10;
dpower = 3;
dzpower = 1.2;
MHP = 99;
var param = new flash.filters.GlowFilter();
param.color = 16711935;
param.alpha = 1;
}
onClipEvent (rollOver) {
msg1 = '';
msg2 = ' \r・通常技ã®ãƒªãƒ¼ãƒãŒé•·ãã¦é€Ÿã„\r・ãらã„判定ãŒå¤§ãã機動力ã¯ä½Žã‚。体力ã¯å¤šã‚。\r・トンファーを拾ã†ã¨ãƒªãƒ¼ãƒã®é•·ã„連打ã®ãã攻撃ãŒå‡ºã›ã‚‹ã€‚';
this._parent.msg.text = '8é 身オクト\rアスã‚ーアートコマンドー。パールã®å‰£è¡“指å—役。\rパールã¨ä¸€ç·’ã«æ²³ç«¥ã®å±…ä½åœ°ã§ã‚る神河内ã§\r河童ãŒã•ã‚‰ã‚れるç¾å ´ã‚’目撃。大勢ã®æ²³ç«¥ã«ã¨ã‚Šå›²ã¾ã‚Œã‚‹çŠ¶æ³ã«ãªã‚‹ã€‚\r' + msg2;
param.blurX = 10;
param.blurY = 10;
param.strength = 5;
this.filters = new Array(param);
}
onClipEvent (rollOut) {
this._parent.msg.text = 'ã‚ャラセレクト';
param.blurX = 0;
param.blurY = 0;
param.strength = 0;
this.filters = new Array(param);
}
onClipEvent (release) {
_root.main.playerID = playerID;
_root.main.xpower = xpower;
_root.main.ypower = ypower;
_root.main.zpower = zpower;
_root.main.dpower = dpower;
_root.main.dzpower = dzpower;
_root.main.MHP = MHP;
_root.main.charaname = '8é 身オクト';
_root.main.gotoAndStop('men' + _root.main.men);
}
}
instance of movieClip 455 {
onClipEvent (load) {
playerID = 1;
xpower = 4;
ypower = 4;
zpower = 9;
dpower = 3;
dzpower = 1.5;
MHP = 80;
msg1 = '瞬殺王女パール\rヒューマンコマンドー。ガルãƒãƒ‡ã‚£çŽ‹å›½çŽ‹å¥³ã€‚\r神河内ã«è¦³å…‰ã«æ¥ã¦ã„ãŸæ‰€ã€ä¸€åŒ¹ã®æ²³ç«¥ãŒã•ã‚‰ã‚れるã®ã‚’見ã¦äº‰ã„ã«å·»ãè¾¼ã¾ã‚Œã‚‹ã€‚\r';
msg2 = ' \r・通常技ã®å¨åŠ›ãŒé«˜ã„åé¢å‹•ä½œã¯é…ã„。\r・ãらã„判定ãŒå°ã•ã機動力ãŒé«˜ã„。体力ã¯ä½Žã‚。\r';
msg3 = '露出王女パール\rヒューマンコマンドー。ガルãƒãƒ‡ã‚£çŽ‹å›½çŽ‹å¥³ã€‚\r大勢ã®æ²³ç«¥ã«ã¨ã‚Šå›²ã¾ã‚Œã¦çŠ¯ã•ã‚Œã‚‹äº‹ã‚’妄想ã—ã¦ãƒ“ã‚ニ鎧を脱ãŽæ¨ã¦ã‚‹ã€‚ã¾ã 処女。\r';
msg4 = ' \r・通常技ã®å¨åŠ›ãŒé«˜ã„åé¢å‹•ä½œã¯é…ã„。\r・通常より機動力ãŒé«˜ã。ã•ã‚‰ã«ä½“力ã¯ä½Žããªã‚‹ã€‚\r';
var param = new flash.filters.GlowFilter();
param.color = 16711935;
param.alpha = 1;
roll = 0;
}
onClipEvent (enterFrame) {
if (_root.nude < 4) {
charaname = '瞬殺王女パール';
} else {
charaname = '露出王女パール';
}
}
onClipEvent (rollOver) {
roll = 1;
this._parent.msg.text = msg1 + msg2;
if (_root.nude >= 4) {
this._parent.msg.text = msg3 + msg4;
}
param.blurX = 10;
param.blurY = 10;
param.strength = 5;
this.filters = new Array(param);
}
onClipEvent (rollOut) {
roll = 0;
this._parent.msg.text = 'ã‚ャラセレクト';
param.blurX = 0;
param.blurY = 0;
param.strength = 0;
this.filters = new Array(param);
}
onClipEvent (release) {
_root.main.playerID = playerID;
_root.main.xpower = xpower + (_root.nude >= 4);
_root.main.ypower = ypower + (_root.nude >= 4);
_root.main.zpower = zpower;
_root.main.dpower = dpower;
_root.main.dzpower = dzpower;
_root.main.MHP = MHP - (_root.nude >= 4) * 20;
_root.main.charaname = charaname;
_root.main.gotoAndStop('men' + _root.main.men);
}
onClipEvent (keyDown) {
if (roll == 1) {
if (Key.isDown(78) && _root.nude == 0 || Key.isDown(85) && _root.nude == 1 || Key.isDown(68) && _root.nude == 2 || Key.isDown(69) && _root.nude == 3) {
++_root.nude;
} else {
_root.nude = 0;
}
}
}
}
instance of movieClip 222 {
onClipEvent (load) {
playerID = 3;
xpower = 2;
ypower = 2;
zpower = 11;
dpower = 5;
dzpower = 2;
MHP = 90;
var param = new flash.filters.GlowFilter();
param.color = 16711935;
param.alpha = 1;
}
onClipEvent (rollOver) {
msg1 = '';
msg2 = ' \r・敵河童ã¨çµµãŒåŒã˜ãŸã‚ã€æŠ€ã®ãƒ¢ãƒ¼ã‚·ãƒ§ãƒ³ãƒªãƒ¼ãƒé€Ÿåº¦ãŒåŒã˜ã§ä¸»å°Žæ¨©ã‚’æ¡ã‚Šã«ãã„。\r・ディッシュブレイク判定ãŒå¤§ããç‹™ã„ã‚„ã™ã„åé¢ã€è‡ªåˆ†ã‚‚ディッシュブレイクã•ã‚Œã‚„ã™ã„。';
this._parent.msg.text = '河童ã®ã‚«ãƒƒã‚¯\rカッパコマンドー。河童æ—ã®ä½ã‚€ç§˜å¢ƒã€Œç¥žæ²³å†…ã€ã®ä½äººã€‚\ræ‹äººã®ãƒ‘ックãŒç›®ã®å‰ã§å¤§å‹¢ã®æ²³ç«¥ã«ã¨ã‚Šå›²ã¾ã‚Œã¦ã•ã‚‰ã‚ã‚ŒãŸãŸã‚ã€ãã®å¾©è®ã«å‘ã‹ã†ã€‚\r' + msg2;
param.blurX = 10;
param.blurY = 10;
param.strength = 5;
this.filters = new Array(param);
}
onClipEvent (rollOut) {
this._parent.msg.text = 'ã‚ャラセレクト';
param.blurX = 0;
param.blurY = 0;
param.strength = 0;
this.filters = new Array(param);
}
onClipEvent (release) {
_root.main.playerID = playerID;
_root.main.xpower = xpower;
_root.main.ypower = ypower;
_root.main.zpower = zpower;
_root.main.dpower = dpower;
_root.main.dzpower = dzpower;
_root.main.MHP = MHP;
_root.main.charaname = '河童ã®ã‚«ãƒƒã‚¯';
_root.main.gotoAndStop('men' + _root.main.men);
}
}
instance of movieClip 545 {
onClipEvent (load) {
playerID = 2;
xpower = 4.5;
ypower = 4.5;
zpower = 12;
dpower = 3;
dzpower = 1.3;
MHP = 70;
msg1 = 'エルフ姫ãƒãƒ•ãƒ©ã‚¤ãƒˆ\rエルフコマンドー。インニックス市国王女。\rå‹äººã®ãƒ‘ールã¨ä¸€ç·’ã«ç¥žæ²³å†…ã«è¦³å…‰ã«æ¥ã¦ã„ãŸæ‰€ã€äº‰ã„ã«å·»ãè¾¼ã¾ã‚Œã‚‹ã€‚\r';
msg2 = ' \r・通常技ã¯é”法ã«ã‚ˆã‚‹å°„æ’ƒã§æŽ¥è¿‘ã•ã‚Œã‚‹ã¨å¼±ã„。\r・機動力ã¯æœ€é«˜ã€ä½“力ã¯æœ€ä½Žã€‚\r';
msg3 = 'エルフ全裸姫ãƒãƒ•ãƒ©ã‚¤ãƒˆ\rエルフコマンドー。インニックス市国王女。\ræ‹äººã®ãƒ‘ールã¨ã‚·ã‚§ãƒ«ãƒ‰ãƒƒã‚ングã—ãŸãã¦ãƒ“ã‚ニを脱ããŒé‹æ‚ªã大勢ã®æ²³ç«¥ã«ã¨ã‚Šå›²ã¾ã‚Œã‚‹ã€‚\r';
msg4 = ' \r・通常技ã¯é”法ã«ã‚ˆã‚‹å°„æ’ƒã§æŽ¥è¿‘ã•ã‚Œã‚‹ã¨å¼±ã„。\r・通常より機動力ãŒé«˜ã。ã•ã‚‰ã«ä½“力ã¯ä½Žããªã‚‹ã€‚\r';
var param = new flash.filters.GlowFilter();
param.color = 16711935;
param.alpha = 1;
roll = 0;
}
onClipEvent (enterFrame) {
if (_root.naked < 5) {
charaname = 'エルフ姫ãƒãƒ•ãƒ©ã‚¤ãƒˆ';
} else {
charaname = 'エルフ全裸姫ãƒãƒ•ãƒ©ã‚¤ãƒˆ';
}
}
onClipEvent (rollOver) {
roll = 1;
this._parent.msg.text = msg1 + msg2;
if (_root.naked >= 5) {
this._parent.msg.text = msg3 + msg4;
}
param.blurX = 10;
param.blurY = 10;
param.strength = 5;
this.filters = new Array(param);
}
onClipEvent (rollOut) {
roll = 0;
this._parent.msg.text = 'ã‚ャラセレクト';
param.blurX = 0;
param.blurY = 0;
param.strength = 0;
this.filters = new Array(param);
}
onClipEvent (release) {
_root.main.playerID = playerID;
_root.main.xpower = xpower + (_root.naked >= 5);
_root.main.ypower = ypower + (_root.naked >= 5);
_root.main.zpower = zpower;
_root.main.dpower = dpower;
_root.main.dzpower = dzpower;
_root.main.MHP = MHP - (_root.naked >= 5) * 20;
_root.main.charaname = charaname;
_root.main.gotoAndStop('men' + _root.main.men);
}
onClipEvent (keyDown) {
if (roll == 1) {
if (Key.isDown(78) && _root.naked == 0 || Key.isDown(65) && _root.naked == 1 || Key.isDown(75) && _root.naked == 2 || Key.isDown(69) && _root.naked == 3 || Key.isDown(68) && _root.naked == 4) {
++_root.naked;
} else {
_root.naked = 0;
}
}
}
}
instance of movieClip 547 {
onClipEvent (load) {
time = 0;
i = 1;
while (i <= 100) {
_root.main['enemy' + i].removeMovieClip();
_root.main['item' + i].removeMovieClip();
_root.main['tama' + i].removeMovieClip();
++i;
}
_root.main.player.removeMovieClip();
}
onClipEvent (enterFrame) {
++time;
if (time >= 240) {
++_root.main.men;
if (_root.main.men >= 7) {
_root.main.gotoAndStop('ending');
} else {
_root.main.gotoAndStop('men' + _root.main.men);
}
}
}
}
instance of movieClip 564 {
onClipEvent (load) {
gotoAndStop(int(_root.main.playerID + 1));
}
}
instance of movieClip 566 {
onClipEvent (load) {
time = 0;
i = 1;
while (i <= 100) {
_root.main['enemy' + i].removeMovieClip();
_root.main['item' + i].removeMovieClip();
_root.main['tama' + i].removeMovieClip();
++i;
}
_root.main.player.removeMovieClip();
}
onClipEvent (enterFrame) {
}
}
instance of movieClip 338 {
onClipEvent (enterFrame) {
moji = escape('ã€ãƒ™ãƒ«ãƒˆã‚¢ã‚¯ã‚·ãƒ§ãƒ³ã‚²ãƒ¼ãƒ  #アンãƒæ²³ç«¥ã‚³ãƒžãƒ³ãƒ‰ãƒ¼ã€‘ ');
moji2 = escape('プレイヤー:' + _root.main.charaname + ' SCORE:' + _root.score);
moji3 = escape(' 到é”ステージ:' + _root.main.men + ' コンティニュー:' + _root.main.cont + '回 ' + '\r http://nrf-flash.sakura.ne.jp/flash/untikappa.html \r http://mogera.jp/gameplay?gid=gm0000003278 #NRF_Flash');
}
onClipEvent (release) {
getURL('http://twitter.com/home?status=' + moji + moji2 + moji3, '_blank');
}
}
instance of movieClip 576 {
onClipEvent (load) {
stopAllSounds();
gotoAndPlay('gaov');
}
}
instance of movieClip 578 {
onClipEvent (enterFrame) {
_x = _root.main.scr_x;
_y = _root.main.scr_y;
}
}
instance enemy99 of movieClip 598 {
onClipEvent (load) {
sibou = 0;
menkuri = 0;
weaponID = 0;
cpu = 0;
LEVEL = 1;
MHP = 99;
}
}
instance enemy4 of movieClip 598 {
onClipEvent (load) {
weaponID = 1;
}
}
instance enemy2 of movieClip 598 {
onClipEvent (load) {
weaponID = 0;
}
}
instance enemy3 of movieClip 598 {
onClipEvent (load) {
weaponID = 0;
}
}
instance enemy5 of movieClip 598 {
onClipEvent (load) {
weaponID = 0;
}
}
instance enemy6 of movieClip 598 {
onClipEvent (load) {
weaponID = 0;
cpu = -2;
}
}
instance enemy7 of movieClip 598 {
onClipEvent (load) {
weaponID = 1;
cpu = -2;
}
}
instance item1 of movieClip 75 food {
onClipEvent (load) {
hantei.foodID = 2;
}
}
instance item2 of movieClip 48 weapon {
onClipEvent (load) {
hantei.weaponID = 2;
}
}
instance event of movieClip 600 {
onClipEvent (load) {
time = 0;
weaponID = 2;
stop();
}
onClipEvent (enterFrame) {
maaiX = this._x - _root.main.player._x;
maaiY = this._y - _root.main.player._y;
maai = Math.abs(maaiX) + Math.abs(maaiY);
if (Math.abs(maaiY) <= 200 && Math.abs(maaiX) <= 600 && _currentframe == 1) {
gotoAndPlay(2);
}
}
}
instance of movieClip 576 {
onClipEvent (load) {
stopAllSounds();
gotoAndPlay('men1');
boss = 0;
sibou = 0;
}
onClipEvent (enterFrame) {
if (sibou == 0 && boss == 0 && _root.main.enemy99.main.cpu > 0) {
boss = 1;
gotoAndPlay('boss1');
}
if (sibou == 0 && boss == 1 && _root.main.enemy99.main.HP <= 0) {
boss = 2;
sibou = 1;
gotoAndPlay('kill1');
}
if (sibou == 0 && _root.main.player.main.HP <= 0) {
boss = 3;
sibou = 1001;
gotoAndPlay('kill1');
}
if (sibou > 0) {
++sibou;
if (sibou == 1120) {
_root.main.gotoAndStop('gaov');
} else {
if (sibou == 120) {
_root.main.gotoAndStop('clear');
}
}
}
}
}
frame 12 {
stop();
}
instance enemy99 of movieClip 598 {
onClipEvent (load) {
sibou = 0;
menkuri = 0;
weaponID = 3;
cpu = 0;
LEVEL = 2;
MHP = 120;
}
}
instance enemy14 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 2;
cpu = -2;
}
}
instance enemy11 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy12 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy13 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 1;
cpu = -2;
}
}
instance enemy15 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = -2;
}
}
instance enemy16 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = -2;
}
}
instance enemy17 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 1;
cpu = 0;
}
}
instance enemy18 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 2;
cpu = 0;
}
}
instance enemy19 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy20 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 11;
cpu = 0;
}
}
instance enemy4 of movieClip 598 {
onClipEvent (load) {
weaponID = 3;
}
}
instance enemy2 of movieClip 598 {
onClipEvent (load) {
weaponID = 1;
}
}
instance enemy3 of movieClip 598 {
onClipEvent (load) {
weaponID = 2;
}
}
instance enemy10 of movieClip 598 {
onClipEvent (load) {
weaponID = 3;
}
}
instance item1 of movieClip 75 food {
onClipEvent (load) {
hantei.foodID = 3;
}
}
instance item2 of movieClip 75 food {
onClipEvent (load) {
hantei.foodID = 2;
}
}
instance item3 of movieClip 75 food {
onClipEvent (load) {
hantei.foodID = 5;
}
}
instance event of movieClip 600 {
onClipEvent (load) {
time = 0;
weaponID = 3;
stop();
}
onClipEvent (enterFrame) {
maaiX = this._x - _root.main.player._x;
maaiY = this._y - _root.main.player._y;
maai = Math.abs(maaiX) + Math.abs(maaiY);
if (Math.abs(maaiY) <= 200 && Math.abs(maaiX) <= 600 && _currentframe == 1) {
gotoAndPlay(2);
}
}
}
frame 14 {
stop();
}
instance of movieClip 625 {
onClipEvent (load) {
HP = 0;
this.swapDepths(int(this._y + 5) * 100 + 99);
ima = _root.main._currentframe;
}
onClipEvent (enterFrame) {
if (_root.main._currentframe != ima) {
this.removeMovieClip();
}
}
}
instance enemy99 of movieClip 598 {
onClipEvent (load) {
sibou = 0;
menkuri = 0;
weaponID = 3;
cpu = -2;
LEVEL = 3;
MHP = 180;
}
}
instance enemy14 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy12 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = -2;
}
}
instance enemy13 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 0;
cpu = -2;
}
}
instance enemy15 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy16 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy17 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy18 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 1;
cpu = 0;
}
}
instance enemy20 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 4;
cpu = 0;
}
}
instance enemy2 of movieClip 598 {
onClipEvent (load) {
weaponID = 11;
}
}
instance enemy5 of movieClip 598 {
onClipEvent (load) {
weaponID = 12;
}
}
instance item2 of movieClip 75 food {
onClipEvent (load) {
hantei.foodID = 6;
}
}
instance item3 of movieClip 75 food {
onClipEvent (load) {
hantei.foodID = 4;
}
}
instance event of movieClip 600 {
onClipEvent (load) {
time = 0;
weaponID = 4;
}
onClipEvent (enterFrame) {
maaiX = this._x - _root.main.player._x;
maaiY = this._y - _root.main.player._y;
maai = Math.abs(maaiX) + Math.abs(maaiY);
if (Math.abs(maaiY) <= 200 && Math.abs(maaiX) <= 600 && _currentframe == 1) {
gotoAndPlay(2);
}
}
}
frame 16 {
stop();
}
instance of movieClip 578 {
onClipEvent (enterFrame) {
_x = _root.main.scr_x;
_y = _root.main.scr_y;
}
}
instance enemy99 of movieClip 598 {
onClipEvent (load) {
sibou = 0;
menkuri = 0;
weaponID = 4;
LEVEL = 4;
MHP = 200;
}
}
instance enemy24 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy21 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy22 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = -2;
}
}
instance enemy23 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 0;
cpu = -2;
}
}
instance enemy25 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy26 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy27 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy28 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy29 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy30 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 7;
cpu = 0;
}
}
instance enemy14 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy12 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy13 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy15 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy16 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = -2;
}
}
instance enemy18 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = -2;
}
}
instance enemy19 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = -2;
}
}
instance enemy20 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy4 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 0;
cpu = 0;
}
}
instance enemy1 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 1;
cpu = 0;
}
}
instance enemy2 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 3;
cpu = 0;
}
}
instance enemy3 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 0;
cpu = 0;
}
}
instance enemy5 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 0;
cpu = -2;
}
}
instance enemy6 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 0;
cpu = -2;
}
}
instance enemy7 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 0;
cpu = -2;
}
}
instance enemy8 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 11;
cpu = 0;
}
}
instance enemy9 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 11;
cpu = 0;
}
}
instance enemy10 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 11;
cpu = 0;
}
}
instance item1 of movieClip 75 food {
onClipEvent (load) {
hantei.foodID = 8;
}
}
instance item2 of movieClip 75 food {
onClipEvent (load) {
hantei.foodID = 3;
}
}
instance item3 of movieClip 75 food {
onClipEvent (load) {
hantei.foodID = 7;
}
}
instance item5 of movieClip 75 food {
onClipEvent (load) {
hantei.foodID = 2;
}
}
instance item4 of movieClip 75 food {
onClipEvent (load) {
hantei.foodID = 4;
}
}
instance event of movieClip 600 {
onClipEvent (load) {
time = 0;
weaponID = 7;
}
onClipEvent (enterFrame) {
maaiX = this._x - _root.main.player._x;
maaiY = this._y - _root.main.player._y;
maai = Math.abs(maaiX) + Math.abs(maaiY);
if (Math.abs(maaiY) <= 200 && Math.abs(maaiX) <= 600 && _currentframe == 1) {
gotoAndPlay(2);
}
}
}
frame 18 {
stop();
}
instance enemy99 of movieClip 598 {
onClipEvent (load) {
sibou = 0;
menkuri = 0;
weaponID = 4;
LEVEL = 5;
MHP = 250;
}
}
instance enemy34 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy31 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 8;
cpu = 0;
}
}
instance enemy32 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy33 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy35 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy36 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 2;
cpu = 0;
}
}
instance enemy37 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy38 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy39 of movieClip 598 {
onClipEvent (load) {
LEVEL = 4;
weaponID = 0;
cpu = 0;
}
}
instance enemy40 of movieClip 598 {
onClipEvent (load) {
LEVEL = 4;
weaponID = 0;
cpu = 0;
}
}
instance enemy24 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy21 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 2;
cpu = 0;
}
}
instance enemy22 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy23 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 4;
cpu = 0;
}
}
instance enemy25 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 2;
cpu = 0;
}
}
instance enemy26 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 12;
cpu = 0;
}
}
instance enemy27 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 11;
cpu = 0;
}
}
instance enemy28 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 4;
cpu = 0;
}
}
instance enemy29 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy30 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy14 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 4;
cpu = 0;
}
}
instance enemy11 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 2;
cpu = 0;
}
}
instance enemy12 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 3;
cpu = 0;
}
}
instance enemy13 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 12;
cpu = 0;
}
}
instance enemy15 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 2;
cpu = 0;
}
}
instance enemy16 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy17 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 0;
cpu = 0;
}
}
instance enemy18 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 3;
cpu = 0;
}
}
instance enemy19 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 0;
cpu = 0;
}
}
instance enemy20 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 0;
cpu = 0;
}
}
instance enemy1 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 11;
cpu = 0;
}
}
instance enemy2 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 2;
cpu = 0;
}
}
instance enemy5 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 11;
cpu = 0;
}
}
instance enemy6 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 0;
cpu = 0;
}
}
instance enemy7 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 0;
cpu = 0;
}
}
instance enemy8 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 3;
cpu = 0;
}
}
instance enemy9 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 0;
cpu = 0;
}
}
instance enemy10 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 12;
cpu = 0;
}
}
instance item1 of movieClip 75 food {
onClipEvent (load) {
hantei.foodID = 2;
}
}
instance item3 of movieClip 75 food {
onClipEvent (load) {
hantei.foodID = 4;
}
}
instance item4 of movieClip 75 food {
onClipEvent (load) {
hantei.foodID = 5;
}
}
instance item5 of movieClip 75 food {
onClipEvent (load) {
hantei.foodID = 6;
}
}
instance item6 of movieClip 75 food {
onClipEvent (load) {
hantei.foodID = 7;
}
}
instance item7 of movieClip 75 food {
onClipEvent (load) {
hantei.foodID = 8;
}
}
instance event of movieClip 600 {
onClipEvent (load) {
time = 0;
weaponID = 8;
}
onClipEvent (enterFrame) {
maaiX = this._x - _root.main.player._x;
maaiY = this._y - _root.main.player._y;
maai = Math.abs(maaiX) + Math.abs(maaiY);
if (Math.abs(maaiY) <= 200 && Math.abs(maaiX) <= 600 && _currentframe == 1) {
gotoAndPlay(2);
}
}
}
instance of movieClip 576 {
onClipEvent (load) {
stopAllSounds();
gotoAndPlay('men5');
boss = 0;
sibou = 0;
}
onClipEvent (enterFrame) {
if (sibou == 0 && boss == 0 && _root.main.enemy99.main.cpu > 0) {
boss = 1;
gotoAndPlay('boss1');
}
if (sibou == 0 && boss == 1 && _root.main.enemy99.main.HP <= 0) {
boss = 2;
sibou = 1;
gotoAndPlay('kill1');
}
if (sibou == 0 && _root.main.player.main.HP <= 0) {
boss = 3;
sibou = 1001;
gotoAndPlay('kill1');
}
if (sibou > 0) {
++sibou;
if (sibou == 1120) {
_root.main.gotoAndStop('gaov');
} else {
if (sibou == 120) {
_root.main.gotoAndStop('clear');
}
}
}
}
}
frame 20 {
stop();
}
instance enemy99 of movieClip 598 {
onClipEvent (load) {
sibou = 0;
menkuri = 0;
weaponID = 0;
LEVEL = 6;
MHP = 500;
}
}
instance enemy44 of movieClip 598 {
onClipEvent (load) {
LEVEL = 4;
weaponID = 4;
cpu = 0;
}
}
instance enemy41 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy42 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy43 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 12;
cpu = 0;
}
}
instance enemy45 of movieClip 598 {
onClipEvent (load) {
LEVEL = 4;
weaponID = 0;
cpu = 0;
}
}
instance enemy46 of movieClip 598 {
onClipEvent (load) {
LEVEL = 4;
weaponID = 7;
cpu = 0;
}
}
instance enemy47 of movieClip 598 {
onClipEvent (load) {
LEVEL = 4;
weaponID = 0;
cpu = 0;
}
}
instance enemy48 of movieClip 598 {
onClipEvent (load) {
LEVEL = 4;
weaponID = 0;
cpu = 0;
}
}
instance enemy49 of movieClip 598 {
onClipEvent (load) {
LEVEL = 4;
weaponID = 8;
cpu = 0;
}
}
instance enemy50 of movieClip 598 {
onClipEvent (load) {
LEVEL = 5;
weaponID = 0;
cpu = 0;
}
}
instance enemy34 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy31 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy33 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy35 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 12;
cpu = 0;
}
}
instance enemy37 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy38 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy39 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy40 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy24 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy21 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy22 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 11;
cpu = 0;
}
}
instance enemy25 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 12;
cpu = 0;
}
}
instance enemy26 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy27 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy28 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 12;
cpu = 0;
}
}
instance enemy29 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 3;
cpu = 0;
}
}
instance enemy30 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy14 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy11 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 2;
cpu = 0;
}
}
instance enemy12 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 3;
cpu = 0;
}
}
instance enemy13 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy15 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 1;
cpu = 0;
}
}
instance enemy17 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy18 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy19 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy20 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy1 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 1;
cpu = 0;
}
}
instance enemy2 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 0;
cpu = 0;
}
}
instance enemy8 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 1;
cpu = 0;
}
}
instance enemy10 of movieClip 598 {
onClipEvent (load) {
LEVEL = 5;
weaponID = 9;
cpu = 0;
}
}
instance event of movieClip 600 {
onClipEvent (load) {
time = 0;
weaponID = 9;
}
onClipEvent (enterFrame) {
maaiX = this._x - _root.main.player._x;
maaiY = this._y - _root.main.player._y;
maai = Math.abs(maaiX) + Math.abs(maaiY);
if (Math.abs(maaiY) <= 200 && Math.abs(maaiX) <= 600 && _currentframe == 1) {
gotoAndPlay(2);
}
}
}
instance of movieClip 576 {
onClipEvent (load) {
stopAllSounds();
gotoAndPlay('men5');
boss = 0;
sibou = 0;
}
onClipEvent (enterFrame) {
if (sibou == 0 && boss == 0 && _root.main.enemy99.main.cpu > 0) {
boss = 1;
gotoAndPlay('boss2');
}
if (sibou == 0 && boss == 1 && _root.main.enemy99.main.HP <= 0) {
boss = 2;
sibou = 1;
gotoAndPlay('kill1');
}
if (sibou == 0 && _root.main.player.main.HP <= 0) {
boss = 3;
sibou = 1001;
gotoAndPlay('kill1');
}
if (sibou > 0) {
++sibou;
if (sibou == 1120) {
_root.main.gotoAndStop('gaov');
} else {
if (sibou == 120) {
_root.main.gotoAndStop('clear');
}
}
}
}
}
frame 22 {
stop();
}
instance enemy99 of movieClip 598 {
onClipEvent (load) {
sibou = 0;
menkuri = 0;
weaponID = 3;
charaname = 'ラスボス河童';
LEVEL = 6;
MHP = 500;
}
}
instance enemy44 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy41 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy42 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy43 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy45 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy46 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy47 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy48 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy49 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy50 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy35 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy36 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy22 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy23 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy25 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy28 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy29 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy11 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy12 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy15 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy94 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy91 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy92 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy93 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy95 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy96 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy97 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy98 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy84 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy81 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy82 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy83 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy85 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy86 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy87 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy88 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy89 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy90 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy74 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy71 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy72 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy73 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy75 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy76 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy77 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy78 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy79 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy80 of movieClip 598 {
onClipEvent (load) {
LEVEL = 2;
weaponID = 0;
cpu = 0;
}
}
instance enemy64 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy61 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy62 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy63 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy65 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy66 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy67 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy68 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy69 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy70 of movieClip 598 {
onClipEvent (load) {
LEVEL = 3;
weaponID = 0;
cpu = 0;
}
}
instance enemy54 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy51 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy52 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy53 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy55 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy56 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy57 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy58 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy59 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy60 of movieClip 598 {
onClipEvent (load) {
LEVEL = 1;
weaponID = 0;
cpu = 0;
}
}
instance enemy1 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 0;
cpu = 0;
}
}
instance enemy5 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 0;
cpu = 0;
}
}
instance enemy8 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 0;
cpu = 0;
}
}
instance enemy10 of movieClip 598 {
onClipEvent (load) {
LEVEL = 0;
weaponID = 9;
cpu = 0;
}
}
}
instance main of movieClip 648 {
onClipEvent (load) {
var scr_x = 0;
var scr_y = 0;
}
onClipEvent (enterFrame) {
if (_currentframe >= 11 && _currentframe <= 30) {
fieldX = (this.jimen.chikei2.sotowaku.sotowaku2.getBounds(_root.main)).xMin;
fieldY = (this.jimen.chikei2.sotowaku.sotowaku4.getBounds(_root.main)).yMin;
scr_x = this.player._x * (_xscale * 0.01) - 425;
scr_y = this.player._y * (_yscale * 0.01) - 100 - 240;
if (scr_x < 0) {
scr_x = 0;
}
if (scr_x > this.fieldX * (_xscale * 0.01) - 850) {
scr_x = this.fieldX * (_xscale * 0.01) - 850;
}
if (scr_y < 0) {
scr_y = 0;
}
if (scr_y > this.fieldY * (_yscale * 0.01) - 480) {
scr_y = this.fieldY * (_yscale * 0.01) - 480;
}
_x = -scr_x;
_y = -scr_y;
if (this.main.player.main.damage >= 4) {
this.gotoAndStop('gaov' + (1 + this.miss % 3));
}
if (this.player.main.menkuri > 200) {
this['miss' + men] = imamiss;
this['gosya' + men] = imagosya;
if (men >= 9) {
this.gotoAndStop('ending');
} else {
++men;
this.gotoAndStop('clear');
}
}
} else {
_xscale = 100;
_yscale = 100;
_x = 0;
_y = 0;
}
}
}
movieClip 656 {
instance bar of movieClip 594 {
onClipEvent (load) {
this._parent.max._xscale = 1 * _root.main.player.main.MHP;
this._xscale = this._parent.max._xscale * (_root.main.player.main.HP / _root.main.player.main.MHP);
hyouji = 0;
score = _root.score;
men = _root.main.men;
if (_root.main.player.main.charaname != undefined) {
this._parent.charaname = _root.main.player.main.charaname;
}
}
onClipEvent (enterFrame) {
this._parent.max._xscale = 1 * _root.main.player.main.MHP;
if (_root.main.player.main.HP > _root.main.player.main.MHP) {
_root.main.player.main.HP = _root.main.player.main.MHP;
}
if (_root.main.player.main.HP < 0) {
this._xscale = 0;
} else {
this._xscale = this._parent.max._xscale * (_root.main.player.main.HP / _root.main.player.main.MHP);
}
score = _root.score;
men = _root.main.men;
}
}
instance enemybar of movieClip 594 {
onClipEvent (load) {
HP = 0;
MHP = 0;
hyouji = 0;
}
onClipEvent (enterFrame) {
if (hyouji > 0) {
this._alpha = 100;
this._parent.enemymax._alpha = 100;
this._parent.enemy._alpha = 100;
--hyouji;
this._parent.enemymax._xscale = 1 * MHP;
if (HP < 0) {
this._xscale = 0;
} else {
this._xscale = this._parent.enemymax._xscale * (HP / MHP);
}
} else {
this._alpha = 0;
this._parent.enemymax._alpha = 0;
this._parent.enemy._alpha = 0;
}
}
}
}
instance status of movieClip 656 {
onClipEvent (enterFrame) {
if (_root.main._currentframe >= 11) {
gotoAndStop(2);
} else {
gotoAndStop(1);
}
}
}
movieClip 658 {
}