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Nintendo Xmas.swf

This is the info page for
Flash #206491

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Text
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ActionScript [AS1/AS2]

Frame 1
log.Reset = function () { log.log = (log.log_ = ""); }; log.Reset(); log.Add = function (str) { log.log = (log.log_ = log.log_ + (str + "\r")); }; function socket(args) { _root.parts_progress++; loading_manager.url = ("parts/nc2" + _root.screen_name) + _root.parts_progress; loading_manager.onSocketResponse(); } stop(); var Qvar = ["mainmenu", "screen1", "screen2", "screen3", "screen4", "screen5", "screen6", "screen7", "screen8", "screen9", "screen10", "screen11", "screen12", "screen13", "screen14", "screen15", "screen16", "screen17", "screen811"]; var screen_name; var parts_progress; var Qscr; var Qmax = 19; var loading_manager = new LoadingManager(); var game_path = "parts/nc2"; loading_bar._visible = false; getURL("fscommand:bct", Qmax); play();
Frame 2
stop(); var listener = new Object(); listener.onLoadProgress = function (target_mc, bytesLoaded, bytesTotal) { percent = (percent_shadow = ("Loading: " + Math.round((100 * bytesLoaded) / bytesTotal)) + "%"); }; listener.onLoadError = function (target_mc, error) { }; listener.onLoadInit = function (target_mc) { play(); }; var loader = new MovieClipLoader(); loader.addListener(listener); loader.loadClip(_root.game_path, game);
Frame 3
function setScreen(args) { i = 0; while (i < _root.Qmax) { if (_root.Qvar[i] == args) { _root.Qpos = i + 1; getURL("fscommand:bar", _root.Qpos); } i++; } if (game.screen != undefined) { removeMovieClip(game.screen); } game.attachMovie(args, "screen", 1); _root.screen_name = args; _root.parts_progress = 0; } function gotoScreen(args) { if (game.trans != undefined) { game.removeMovieClip(trans); } game.attachMovie("trans_screen", "trans", 2).next_screen = args; } stop(); onEnterFrame = function () { if (_root.Qwait > 0) { _root.Qwait = _root.Qwait - 1; } else { if (Key.isDown(33) && (_root.Qpos > 1)) { _root.Qscr = _root.Qpos - 1; _root.Qwait = 3; } if (Key.isDown(34) && (_root.Qpos < _root.Qmax)) { _root.Qscr = _root.Qpos + 1; _root.Qwait = 3; } if (Key.isDown(77) || (Key.isDown(109))) { stopAllSounds(); } } if (_root.Qscr != undefined) { stopAllSounds(); Mouse.show(); setScreen(_root.Qvar[Qscr - 1]); _root.Qscr = undefined; } }; stop(); _root.Qscr = 1;
Symbol 2 MovieClip Frame 31
gotoAndPlay (1);
Symbol 22 MovieClip [__Packages.LoadingManager] Frame 0
class LoadingManager { var loading_array, loading_flag, listener, loader, url; function LoadingManager () { loading_array = new Array(); loading_flag = false; listener = new Object(); listener.onLoadInit = function (target_mc) { target_mc.part._x = 0; target_mc.part._y = 0; _root.loading_manager.loading_array.splice(0, 1); _root.loading_manager.loading_flag = false; _root.game.screen._visible = true; _root.loading_bar._visible = false; _root.loading_manager.StartNextLoading(); }; loader = new MovieClipLoader(); loader.addListener(listener); } function AddLoading(clip) { loading_array.push(clip); StartNextLoading(); } function StartNextLoading() { if (loading_flag) { return(undefined); } if (loading_array.length > 0) { loading_flag = true; _root.game.screen._visible = false; _root.loading_bar._visible = true; _root.socket("+"); } } function onSocketResponse() { loader.loadClip(url, loading_array[0]); } }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:Timeline
Symbol 22 MovieClip [__Packages.LoadingManager]
Symbol 3 MovieClipUsed by:Timeline
Symbol 4 GraphicUsed by:Timeline
Symbol 5 GraphicUsed by:17
Symbol 6 GraphicUsed by:13 15
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:7Used by:13 15
Symbol 9 GraphicUsed by:13 15
Symbol 10 GraphicUsed by:13 15
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:13 15
Symbol 13 MovieClipUses:6 8 9 10 12Used by:17
Symbol 14 GraphicUsed by:17
Symbol 15 MovieClipUses:6 8 9 10 12Used by:17
Symbol 16 GraphicUsed by:17
Symbol 17 ButtonUses:5 13 14 15 16Used by:Timeline
Symbol 18 FontUsed by:19 20
Symbol 19 EditableTextUses:18Used by:Timeline
Symbol 20 EditableTextUses:18Used by:Timeline
Symbol 21 GraphicUsed by:Timeline

Instance Names

"loading_bar"Frame 1Symbol 2 MovieClip
"game"Frame 2Symbol 3 MovieClip
"MNF_btn"Frame 2Symbol 17 Button

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 22 as "__Packages.LoadingManager"

Dynamic Text Variables

percent_shadowSymbol 19 EditableText"Loading: 0%"
percentSymbol 20 EditableText"Loading: 0%"




http://swfchan.com/42/206491/info.shtml
Created: 24/7 -2019 04:37:03 Last modified: 24/7 -2019 04:37:03 Server time: 22/12 -2024 04:11:28