Frame 1
var loadingDone = 0;
var loadingDone2 = 0;
var pirated = false;
_quality = "BEST";
stop();
filmscreen.stop();
Stage.showMenu = false;
var fps = 0;
var pname = "";
var dwelling = 1;
var driving = 0;
var item_treadmill = 0;
var item_satellite = 0;
var item_books = 0;
var item_freezer = 0;
var item_minibar = 0;
var currentStock = "XXX";
var currentBought = "";
var currentPrice = 0;
var currentDiff = 0;
var currentYours = 0;
var offer = 0;
var boozeSell = 6;
var cokeSell = 5;
var whichCommodity = "";
var quantity = 0;
var sellSummary = "";
var dealMessage1 = 0;
var dealMessage2 = 0;
var dealMessage3 = 0;
var dealMessage4 = 0;
var dealMessage5 = 0;
var electionMessage = 0;
var karma = 0;
var charm = 0;
var intelligence = 0;
var strength = 0;
var hpmax = 0;
var hp = 0;
var cash = 100;
var bankcash = 0;
var bankloan = 0;
var bankloandays = -1;
var bankrate = ((random(50) / 10) + 1);
var packNumber = 0;
var item_smokes = 0;
var item_pills = 0;
var item_knife = 0;
var item_gun = 0;
var item_gun_ammo = 0;
var item_alarm = 0;
var item_cocaine = 0;
var item_skateboard = 0;
var item_car = 0;
var item_cellPhone = 0;
var item_bed = 0;
var item_tv = 0;
var item_computer = 0;
var haveBooze = 0;
rand = random(10) + 1;
var ABCprice = rand;
rand = random(10) + 1;
var XYZprice = rand;
rand = random(10) + 1;
var RTWprice = rand;
rand = random(10) + 1;
var LLGprice = rand;
rand = random(10) + 1;
var BIXprice = rand;
rand = random(10) + 1;
var IJAprice = rand;
var ABCprev = ABCprice;
var XYZprev = XYZprice;
var RTWprev = RTWprice;
var LLGprev = LLGprice;
var BIXprev = BIXprice;
var IJAprev = IJAprice;
var ABCunits = 0;
var XYZunits = 0;
var RTWunits = 0;
var LLGunits = 0;
var BIXunits = 0;
var IJAunits = 0;
var ABCbought = 0;
var XYZbought = 0;
var RTWbought = 0;
var LLGbought = 0;
var BIXbought = 0;
var IJAbought = 0;
var ABCdiff = 0;
var XYZdiff = 0;
var RTWdiff = 0;
var LLGdiff = 0;
var BIXdiff = 0;
var IJAdiff = 0;
var msgs = new Array();
msgs.push("Mmmmkay... Hiiii. It's Richard from McSticks calling. Yeaaah, Mmmmkay. I'm calling because you got the job, Riiiight. So you can just come in and start whenever. Mmmkay? Buh-Bye");
var job = 1;
var barfight = 1;
var gamelength = 0;
var music = 1;
var optimize = 1;
var day = 0;
var time = 8;
var car1s = 3;
var car2s = 3;
var xmove = 0;
var ymove = 0;
var mapx = 456;
var mapy = 630;
var prevmoving = 0;
var mapstate = 0;
var NPC2state = 0;
var NPC3state = 0;
var NPC2state2 = 0;
var fcount = 0;
var returnframe = 0;
var frate = 0;
var frameRate = "0 fps";
var stepcount = 0;
_root.fpsShower._visible = 0;
LoopA = new Sound();
LoopA.attachSound("Beginning.mp3");
LoopA.setVolume(50);
LoopB = new Sound();
LoopB.attachSound("main.mp3");
LoopC = new Sound();
LoopC.attachSound("fight.mp3");
LoopD = new Sound();
LoopD.attachSound("inside.mp3");
SFXclick = new Sound();
SFXclick.attachSound("_click.wav");
SFXerror = new Sound();
SFXerror.attachSound("_error.wav");
SFXeat = new Sound();
SFXeat.attachSound("_eat.wav");
SFXdrink = new Sound();
SFXdrink.attachSound("_drink.wav");
SFXwork = new Sound();
SFXwork.attachSound("_work.wav");
SFXpurchase = new Sound();
SFXpurchase.attachSound("_purchase.wav");
SFXfall = new Sound();
SFXfall.attachSound("_fall.wav");
SFXcarhit = new Sound();
SFXcarhit.attachSound("_carhit.wav");
SFXfootstep = new Sound();
SFXfootstep.attachSound("_footstep.wav");
SFXskate = new Sound();
SFXskate.attachSound("_Skate.wav");
SFXansmachine = new Sound();
SFXansmachine.attachSound("_Ansmachine.wav");
SFXwheelSpin = new Sound();
SFXwheelSpin.attachSound("_roulette");
SFXreel1 = new Sound();
SFXreel1.attachSound("firstReel");
SFXreel2 = new Sound();
SFXreel2.attachSound("secondReel");
SFXreel3 = new Sound();
SFXreel3.attachSound("thirdReel");
SFXhandle = new Sound();
SFXhandle.attachSound("handle");
SFXwinSound = new Sound();
SFXwinSound.attachSound("winSound");
SFXignition = new Sound();
SFXignition.attachSound("ignition");
SFXcrash = new Sound();
SFXcrash.attachSound("crash");
_global.karmaAdjust = function () {
if (karma >= 100) {
karma = 100;
}
if (karma <= -100) {
karma = -100;
}
};
_global.saveGame = function () {
saveName = "xgensrpg";
myLSO = SharedObject.getLocal(saveName);
if (myLSO.data.myObj == undefined) {
_root.saveText.text = "Game saved";
} else {
_root.saveText.text = "Previous game overwritten";
}
myObj = {};
myObj.objArray = new Array();
myObj.objArray[0] = pname;
myObj.objArray[1] = dealMessage1;
myObj.objArray[2] = dealMessage2;
myObj.objArray[3] = dealMessage3;
myObj.objArray[4] = dealMessage4;
myObj.objArray[5] = dealMessage5;
myObj.objArray[6] = charm;
myObj.objArray[7] = intelligence;
myObj.objArray[8] = strength;
myObj.objArray[9] = hpmax;
myObj.objArray[10] = hp;
myObj.objArray[11] = cash;
myObj.objArray[12] = bankcash;
myObj.objArray[13] = bankloan;
myObj.objArray[14] = bankloandays;
myObj.objArray[15] = bankrate;
myObj.objArray[16] = packNumber;
myObj.objArray[17] = item_smokes;
myObj.objArray[18] = item_pills;
myObj.objArray[19] = item_knife;
myObj.objArray[20] = item_gun;
myObj.objArray[21] = item_gun_ammo;
myObj.objArray[22] = item_alarm;
myObj.objArray[23] = item_cocaine;
myObj.objArray[24] = item_skateboard;
myObj.objArray[25] = item_cellPhone;
myObj.objArray[26] = haveBooze;
myObj.objArray[27] = msgs;
myObj.objArray[28] = job;
myObj.objArray[29] = barfight;
myObj.objArray[30] = gamelength;
myObj.objArray[31] = music;
myObj.objArray[32] = optimize;
myObj.objArray[33] = day;
myObj.objArray[34] = time;
myObj.objArray[35] = frate;
myObj.objArray[36] = BIXbought;
myObj.objArray[37] = IJAbought;
myObj.objArray[38] = xmove;
myObj.objArray[39] = ymove;
myObj.objArray[40] = mapstate;
myObj.objArray[41] = NPC2state;
myObj.objArray[42] = NPC3state;
myObj.objArray[43] = NPC2state2;
myObj.objArray[44] = fps;
myObj.objArray[45] = item_bed;
myObj.objArray[46] = item_tv;
myObj.objArray[47] = item_computer;
myObj.objArray[48] = ABCprice;
myObj.objArray[49] = XYZprice;
myObj.objArray[50] = RTWprice;
myObj.objArray[51] = LLGprice;
myObj.objArray[52] = BIXprice;
myObj.objArray[53] = IJAprice;
myObj.objArray[54] = ABCprev;
myObj.objArray[55] = XYZprev;
myObj.objArray[56] = RTWprev;
myObj.objArray[57] = LLGprev;
myObj.objArray[58] = BIXprev;
myObj.objArray[59] = IJAprev;
myObj.objArray[60] = ABCunits;
myObj.objArray[61] = XYZunits;
myObj.objArray[62] = RTWunits;
myObj.objArray[63] = LLGunits;
myObj.objArray[64] = BIXunits;
myObj.objArray[65] = IJAunits;
myObj.objArray[66] = ABCbought;
myObj.objArray[67] = XYZbought;
myObj.objArray[68] = RTWbought;
myObj.objArray[69] = LLGbought;
myObj.objArray[70] = karma;
myObj.objArray[71] = dwelling;
myObj.objArray[72] = item_treadmill;
myObj.objArray[73] = item_satellite;
myObj.objArray[74] = item_books;
myObj.objArray[75] = item_freezer;
myObj.objArray[76] = item_minibar;
myObj.objArray[77] = item_car;
myObj.objArray[78] = electionMessage;
myLSO.data.myObj = myObj;
};
_global.loadGame = function () {
var _local1 = _root;
loadName = "xgensrpg";
myLSO = SharedObject.getLocal(loadName);
if (myLSO.data.myObj == undefined) {
_local1.SFXerror.start(0, 1);
} else {
pname = myLSO.data.myObj.objArray[0];
dealMessage1 = myLSO.data.myObj.objArray[1];
dealMessage2 = myLSO.data.myObj.objArray[2];
dealMessage3 = myLSO.data.myObj.objArray[3];
dealMessage4 = myLSO.data.myObj.objArray[4];
dealMessage5 = myLSO.data.myObj.objArray[5];
charm = myLSO.data.myObj.objArray[6];
intelligence = myLSO.data.myObj.objArray[7];
strength = myLSO.data.myObj.objArray[8];
hpmax = myLSO.data.myObj.objArray[9];
hp = myLSO.data.myObj.objArray[10];
cash = myLSO.data.myObj.objArray[11];
bankcash = myLSO.data.myObj.objArray[12];
bankloan = myLSO.data.myObj.objArray[13];
bankloandays = myLSO.data.myObj.objArray[14];
bankrate = myLSO.data.myObj.objArray[15];
packNumber = myLSO.data.myObj.objArray[16];
item_smokes = myLSO.data.myObj.objArray[17];
item_pills = myLSO.data.myObj.objArray[18];
item_knife = myLSO.data.myObj.objArray[19];
item_gun = myLSO.data.myObj.objArray[20];
item_gun_ammo = myLSO.data.myObj.objArray[21];
item_alarm = myLSO.data.myObj.objArray[22];
item_cocaine = myLSO.data.myObj.objArray[23];
item_skateboard = myLSO.data.myObj.objArray[24];
item_cellPhone = myLSO.data.myObj.objArray[25];
haveBooze = myLSO.data.myObj.objArray[26];
msgs = myLSO.data.myObj.objArray[27];
job = myLSO.data.myObj.objArray[28];
barfight = myLSO.data.myObj.objArray[29];
gamelength = myLSO.data.myObj.objArray[30];
music = myLSO.data.myObj.objArray[31];
optimize = myLSO.data.myObj.objArray[32];
day = myLSO.data.myObj.objArray[33];
time = myLSO.data.myObj.objArray[34];
frate = myLSO.data.myObj.objArray[35];
BIXbought = myLSO.data.myObj.objArray[36];
IJAbought = myLSO.data.myObj.objArray[37];
xmove = myLSO.data.myObj.objArray[38];
ymove = myLSO.data.myObj.objArray[39];
mapstate = myLSO.data.myObj.objArray[40];
NPC2state = myLSO.data.myObj.objArray[41];
NPC3state = myLSO.data.myObj.objArray[42];
NPC2state2 = myLSO.data.myObj.objArray[43];
fps = myLSO.data.myObj.objArray[44];
item_bed = myLSO.data.myObj.objArray[45];
item_tv = myLSO.data.myObj.objArray[46];
item_computer = myLSO.data.myObj.objArray[47];
ABCprice = myLSO.data.myObj.objArray[48];
XYZprice = myLSO.data.myObj.objArray[49];
RTWprice = myLSO.data.myObj.objArray[50];
LLGprice = myLSO.data.myObj.objArray[51];
BIXprice = myLSO.data.myObj.objArray[52];
IJAprice = myLSO.data.myObj.objArray[53];
ABCprev = myLSO.data.myObj.objArray[54];
XYZprev = myLSO.data.myObj.objArray[55];
RTWprev = myLSO.data.myObj.objArray[56];
LLGprev = myLSO.data.myObj.objArray[57];
BIXprev = myLSO.data.myObj.objArray[58];
IJAprev = myLSO.data.myObj.objArray[59];
ABCunits = myLSO.data.myObj.objArray[60];
XYZunits = myLSO.data.myObj.objArray[61];
RTWunits = myLSO.data.myObj.objArray[62];
LLGunits = myLSO.data.myObj.objArray[63];
BIXunits = myLSO.data.myObj.objArray[64];
IJAunits = myLSO.data.myObj.objArray[65];
ABCbought = myLSO.data.myObj.objArray[66];
XYZbought = myLSO.data.myObj.objArray[67];
RTWbought = myLSO.data.myObj.objArray[68];
LLGbought = myLSO.data.myObj.objArray[69];
karma = myLSO.data.myObj.objArray[70];
dwelling = myLSO.data.myObj.objArray[71];
item_treadmill = myLSO.data.myObj.objArray[72];
item_satellite = myLSO.data.myObj.objArray[73];
item_books = myLSO.data.myObj.objArray[74];
item_freezer = myLSO.data.myObj.objArray[75];
item_minibar = myLSO.data.myObj.objArray[76];
item_car = myLSO.data.myObj.objArray[77];
electionMessage = myLSO.data.myObj.objArray[78];
mapy = mapy - 8;
fps = 1;
_local1.loopA.stop();
_local1.loopB.setVolume(100);
_local1.loopB.start(0, 10000);
_local1.black.gotoAndPlay(11);
_local1.gotoAndStop(2);
}
};
Instance of Symbol 206 MovieClip "introscreen" in Frame 1
onClipEvent (load) {
this.stop();
this._visible = 0;
playOnce = 0;
}
onClipEvent (enterFrame) {
if ((_root.loadingDone2 == 1) && (playOnce == 0)) {
playOnce = 1;
this.play();
this._visible = 1;
_root.LoopA.start(0, 10000);
_root.pregameMC._x = _root.pregameMC._x - 1000;
}
}
Instance of Symbol 251 MovieClip "black" in Frame 1
onClipEvent (load) {
this.stop();
playOnce = 0;
}
onClipEvent (enterFrame) {
if ((_root.loadingDone2 == 1) && (playOnce == 0)) {
_quality = "BEST";
this.play();
playOnce = 1;
}
}
Instance of Symbol 264 MovieClip "loaderText" in Frame 1
onClipEvent (enterFrame) {
total_bytes = _root.getBytesTotal();
loaded_bytes = _root.getBytesLoaded();
remaining_bytes = total_bytes - loaded_bytes;
percentloaded1 = int((loaded_bytes / total_bytes) * 100);
percent_done = percentloaded1 + "%";
if (total_bytes == loaded_bytes) {
_root.loadingDone = 1;
this._visible = 0;
_root.pregameMC._visible = 1;
_root.pregameMC.gotoAndStop(2);
this.stop();
}
}
Instance of Symbol 277 MovieClip "pregameMC" in Frame 1
onClipEvent (load) {
this.stop();
this._visible = 0;
playOnce = 0;
}
on (press) {
getURL ("http://www.XGenStudios.com/", "_new");
}
Frame 2
stop();
_quality = "LOW";
person.gotoAndPlay(20);
if (day == 0) {
day = 1;
person.gotoAndPlay(231);
}
map_outside_1._x = mapx - 300;
map_outside_1._y = mapy - 709;
map_outside_2._x = mapx - 64.7;
map_outside_2._y = mapy - 440.6;
map_outside_3._x = mapx - 20;
map_outside_3._y = mapy - 201.9;
map_outside_4._x = mapx - 61;
map_outside_4._y = mapy + 48.1;
map_outside_5._x = mapx + 229.8;
map_outside_5._y = mapy + 325.1;
map_outside_6._x = mapx - 8;
map_outside_6._y = mapy + 612.7;
map_outside_7._x = mapx - 16.3;
map_outside_7._y = mapy + 865.2;
if (_root.packNumber >= 10) {
Map_Outside_1.Map1b.NPC3button._x = 2000;
Map_Outside_1.Map1b.NPC3button._alpha = 0;
}
if ((item_car == 1) || (item_car == 2)) {
Map_Outside_1.parkedCar._visible = 0;
} else {
Map_Outside_1.parkedCar._visible = 1;
}
if (dwelling == 5) {
Map_Outside_1.map1b.titleCastle._visible = 1;
} else {
Map_Outside_1.map1b.titleCastle._visible = 0;
}
if (dwelling == 4) {
Map_Outside_1.map1b.theMansion._visible = 1;
} else {
Map_Outside_1.map1b.theMansion._visible = 0;
}
fcount = 0;
if (((((((cash >= 200000) && (dwelling == 5)) && (electionMessage == 0)) && (intelligence >= 777)) && (strength >= 777)) && (charm >= 777)) && (karma < 0)) {
_root.msgs.push("Hello, this is the United Nations of Stick. You have been nominated for the position of Dictator for all Stick Nations because of your evil wealth and power. Call if you want to run a campaign!");
_root.electionMessage = 1;
}
if (((((((cash >= 200000) && (dwelling == 5)) && (electionMessage == 0)) && (intelligence >= 666)) && (strength >= 666)) && (charm >= 666)) && (karma > 0)) {
_root.msgs.push("Hello, this is the United Nations of Stick. You have been nominated for the position of President for all Stick Nations, because of your benevolent wealth and power. Call if you want to run a campaign!");
_root.electionMessage = 2;
}
if (intelligence >= 999) {
intelligence = 999;
}
if (strength >= 999) {
strength = 999;
}
if (charm >= 999) {
charm = 999;
}
Instance of Symbol 734 MovieClip "walk" in Frame 2
on (keyPress "c") {
if ((_root.item_car == 1) || (_root.item_car == 2)) {
if (_root.driving == 0) {
_root.SFXignition.start(0.25, 1);
}
_root.black.gotoAndPlay(1);
if (_root.driving == 0) {
_root.driving = 1;
} else if (_root.driving == 1) {
_root.driving = 0;
}
}
}
on (keyPress "C") {
if ((_root.item_car == 1) || (_root.item_car == 2)) {
if (_root.driving == 0) {
_root.SFXignition.start(0.25, 1);
}
_root.black.gotoAndPlay(1);
if (_root.driving == 0) {
_root.driving = 1;
} else if (_root.driving == 1) {
_root.driving = 0;
}
}
}
Frame 3
fcount = fcount + 1;
if (fcount == 40) {
_root.prevmoving = 0;
gotoAndStop (2);
}
if (_root.car1s < 2) {
if (_root.car1s == 0) {
_root.car1y = _root.car1y + 6;
}
if (_root.car1s == 1) {
_root.car1y = _root.car1y - 6;
}
if ((_root.car1y < -885) || (_root.car1y > 950)) {
_root.car1s = 2;
_root.car1.gotoAndPlay(2);
}
}
if (_root.car2s < 2) {
if (_root.car2s == 0) {
_root.car2y = _root.car2y + 6;
}
if (_root.car2s == 1) {
_root.car2y = _root.car2y - 6;
}
if ((_root.car2y < -885) || (_root.car2y > 950)) {
_root.car2s = 2;
_root.car2.gotoAndPlay(2);
}
}
_root.car1._x = _root.car1x + _root.mapx;
_root.car1._y = _root.car1y + _root.mapy;
_root.car2._x = _root.car2x + _root.mapx;
_root.car2._y = _root.car2y + _root.mapy;
Frame 4
gotoAndPlay (3);
Frame 5
stop();
_quality = "BEST";
Frame 6
stop();
_quality = "BEST";
if (_root.fps == 1) {
_root.fpsShower._visible = 1;
_root.statusbox.fpsOn.gotoAndStop(2);
_root.statusbox.fpsOff.gotoAndStop(1);
} else {
_root.fpsShower._visible = 0;
_root.statusbox.fpsOn.gotoAndStop(1);
_root.statusbox.fpsOff.gotoAndStop(2);
}
Frame 7
stop();
_quality = "BEST";
Frame 8
stop();
_quality = "BEST";
if (haveBooze == 0) {
give_booze._alpha = 0;
give_booze.enabled = false;
} else {
give_booze._alpha = 100;
give_booze.enabled = true;
}
var tempstr = "Could you spare some change?";
Frame 9
stop();
_quality = "BEST";
if (NPC3state == 0) {
tempstr = "Hey man! Do you have any smokes? I'm old enough to smoke, it's just...I.. uh.. er.. forgot my ID at home!\nPlease?";
} else {
tempstr = "Hey man!\n*Hack* *Cough*\nThanks for the *wheeze* cigarettes...";
}
Frame 10
tempstr = "Seems someone carelessly left their car unlocked and out on the grass.";
if (_root.item_car == 0) {
hotwire_car._visible = 1;
} else if (_root.item_car == 1) {
hotwire_car._visible = 0;
}
stop();
Frame 15
stop();
_quality = "BEST";
_root.black.gotoAndPlay(1);
_root.LoopB.stop();
if (_root.music == 1) {
_root.LoopD.start(0, 10000);
}
if ((item_gun > 0) && (item_gun_ammo > 9)) {
store_rob._visible = 1;
} else {
store_rob._visible = 0;
}
Frame 20
stop();
_quality = "BEST";
_root.black.gotoAndPlay(1);
_root.LoopB.stop();
if (_root.music == 1) {
_root.LoopD.start(0, 10000);
}
var jobtext = "JANITOR";
var wagetext = "Your wage is now $8 per hour.";
if (job == 1) {
new_apply_._visible = 1;
new_promotion_._visible = 0;
} else {
new_apply_._visible = 0;
new_promotion_._visible = 1;
}
new_work_janitor_._visible = 0;
new_work_mail_._visible = 0;
new_work_sales_._visible = 0;
new_work_exec_._visible = 0;
new_work_vice_._visible = 0;
new_work_ceo_._visible = 0;
if (job == 2) {
new_work_janitor_._visible = 1;
}
if (job == 3) {
new_work_mail_._visible = 1;
}
if (job == 4) {
new_work_sales_._visible = 1;
}
if (job == 5) {
new_work_exec_._visible = 1;
}
if (job == 6) {
new_work_vice_._visible = 1;
}
if (job == 7) {
new_work_ceo_._visible = 1;
new_promotion_._visible = 0;
}
if ((job == 8) || (job == 9)) {
new_work_ceo_._visible = 0;
new_promotion_._visible = 0;
}
Frame 24
if (dwelling == 2) {
apartment2._visible = 0;
}
if (dwelling == 3) {
apartment2._visible = 0;
penthouse._visible = 0;
}
if (dwelling == 4) {
apartment2._visible = 0;
penthouse._visible = 0;
mansion._visible = 0;
}
if (dwelling == 5) {
apartment2._visible = 0;
penthouse._visible = 0;
mansion._visible = 0;
castle._visible = 0;
}
Frame 25
stop();
_quality = "BEST";
_root.black.gotoAndPlay(1);
_root.LoopB.stop();
if (_root.music == 1) {
_root.LoopD.start(0, 10000);
}
var amount = 0;
if (bankloandays == -1) {
_bank_loan._visible = 1;
} else {
_bank_loan._visible = 0;
}
if (bankloandays > -1) {
_bank_repay._visible = 1;
} else {
_bank_repay._visible = 0;
}
if ((item_gun > 0) && (item_gun_ammo > 9)) {
bank_rob._visible = 1;
} else {
bank_rob._visible = 0;
}
Instance of Symbol 1148 MovieClip "real_estate" in Frame 25
/* no clip actions */
Frame 28
_root.SFXwork.start(0, 1);
Frame 30
stop();
_quality = "BEST";
_root.black.gotoAndPlay(1);
_root.LoopB.stop();
if (_root.music == 1) {
_root.LoopD.start(0, 10000);
}
if (item_cellPhone == 1) {
pawn_cellPhone._visible = 0;
}
if (item_alarm == 1) {
pawn_alarm_._visible = 0;
}
if (item_knife == 1) {
pawn_knife_._visible = 0;
}
if (item_gun == 1) {
pawn_gun_._visible = 0;
pawn_ammo_._visible = 1;
} else {
pawn_ammo_._visible = 0;
}
Frame 35
stop();
_quality = "BEST";
_root.black.gotoAndPlay(1);
_root.LoopB.stop();
if (_root.music == 1) {
_root.LoopD.start(0, 10000);
}
Frame 37
dartThrows = 10;
dartPoints = 0;
lastThrow = "";
Instance of Symbol 1298 MovieClip "dart" in Frame 37
onClipEvent (load) {
startDrag ("", true);
stopShake = 0;
}
onClipEvent (enterFrame) {
Mouse.hide();
if (stopShake == 0) {
rand1 = random(7);
rand2 = random(8);
if (rand2 == 0) {
this._x = this._x + rand1;
} else if (rand2 == 1) {
this._x = this._x - rand1;
} else if (rand2 == 2) {
this._y = this._y + rand1;
} else if (rand2 == 3) {
this._y = this._y - rand1;
}
}
}
Frame 40
stop();
_quality = "BEST";
_root.black.gotoAndPlay(1);
_root.LoopB.stop();
if (_root.music == 1) {
_root.LoopD.start(0, 10000);
}
Frame 43
activeSpace = "None";
bet = 0;
rotationNumber = 0;
spinTime = 0;
activeBet = "";
spinResult.text = "";
bet00 = 0;
bet0 = 0;
bet1 = 0;
bet2 = 0;
bet3 = 0;
bet4 = 0;
bet5 = 0;
bet6 = 0;
bet7 = 0;
bet8 = 0;
bet9 = 0;
bet10 = 0;
bet11 = 0;
bet12 = 0;
bet13 = 0;
bet14 = 0;
bet15 = 0;
bet16 = 0;
bet17 = 0;
bet18 = 0;
bet19 = 0;
bet20 = 0;
bet21 = 0;
bet22 = 0;
bet23 = 0;
bet24 = 0;
bet25 = 0;
bet26 = 0;
bet27 = 0;
bet28 = 0;
bet29 = 0;
bet30 = 0;
bet31 = 0;
bet32 = 0;
bet33 = 0;
bet34 = 0;
bet35 = 0;
bet36 = 0;
betRed = 0;
betBlack = 0;
bet1st12 = 0;
bet2nd12 = 0;
bet3rd12 = 0;
betCol1 = 0;
betCol2 = 0;
betCol3 = 0;
betEven = 0;
betOdd = 0;
bet1_18 = 0;
bet19_36 = 0;
Instance of Symbol 1605 MovieClip "theWheel" in Frame 43
onClipEvent (load) {
rotating = 2;
_root.spinTime = 0;
}
onClipEvent (enterFrame) {
this._rotation = this._rotation + rotating;
if (_root.bet00 != 0) {
_root.ind00._visible = 1;
} else {
_root.ind00._visible = 0;
}
if (_root.bet0 != 0) {
_root.ind0._visible = 1;
} else {
_root.ind0._visible = 0;
}
if (_root.bet1 != 0) {
_root.ind1._visible = 1;
} else {
_root.ind1._visible = 0;
}
if (_root.bet2 != 0) {
_root.ind2._visible = 1;
} else {
_root.ind2._visible = 0;
}
if (_root.bet3 != 0) {
_root.ind3._visible = 1;
} else {
_root.ind3._visible = 0;
}
if (_root.bet4 != 0) {
_root.ind4._visible = 1;
} else {
_root.ind4._visible = 0;
}
if (_root.bet5 != 0) {
_root.ind5._visible = 1;
} else {
_root.ind5._visible = 0;
}
if (_root.bet6 != 0) {
_root.ind6._visible = 1;
} else {
_root.ind6._visible = 0;
}
if (_root.bet7 != 0) {
_root.ind7._visible = 1;
} else {
_root.ind7._visible = 0;
}
if (_root.bet8 != 0) {
_root.ind8._visible = 1;
} else {
_root.ind8._visible = 0;
}
if (_root.bet9 != 0) {
_root.ind9._visible = 1;
} else {
_root.ind9._visible = 0;
}
if (_root.bet10 != 0) {
_root.ind10._visible = 1;
} else {
_root.ind10._visible = 0;
}
if (_root.bet11 != 0) {
_root.ind11._visible = 1;
} else {
_root.ind11._visible = 0;
}
if (_root.bet12 != 0) {
_root.ind12._visible = 1;
} else {
_root.ind12._visible = 0;
}
if (_root.bet13 != 0) {
_root.ind13._visible = 1;
} else {
_root.ind13._visible = 0;
}
if (_root.bet14 != 0) {
_root.ind14._visible = 1;
} else {
_root.ind14._visible = 0;
}
if (_root.bet15 != 0) {
_root.ind15._visible = 1;
} else {
_root.ind15._visible = 0;
}
if (_root.bet16 != 0) {
_root.ind16._visible = 1;
} else {
_root.ind16._visible = 0;
}
if (_root.bet17 != 0) {
_root.ind17._visible = 1;
} else {
_root.ind17._visible = 0;
}
if (_root.bet18 != 0) {
_root.ind18._visible = 1;
} else {
_root.ind18._visible = 0;
}
if (_root.bet19 != 0) {
_root.ind19._visible = 1;
} else {
_root.ind19._visible = 0;
}
if (_root.bet20 != 0) {
_root.ind20._visible = 1;
} else {
_root.ind20._visible = 0;
}
if (_root.bet21 != 0) {
_root.ind21._visible = 1;
} else {
_root.ind21._visible = 0;
}
if (_root.bet22 != 0) {
_root.ind22._visible = 1;
} else {
_root.ind22._visible = 0;
}
if (_root.bet23 != 0) {
_root.ind23._visible = 1;
} else {
_root.ind23._visible = 0;
}
if (_root.bet24 != 0) {
_root.ind24._visible = 1;
} else {
_root.ind24._visible = 0;
}
if (_root.bet25 != 0) {
_root.ind25._visible = 1;
} else {
_root.ind25._visible = 0;
}
if (_root.bet26 != 0) {
_root.ind26._visible = 1;
} else {
_root.ind26._visible = 0;
}
if (_root.bet27 != 0) {
_root.ind27._visible = 1;
} else {
_root.ind27._visible = 0;
}
if (_root.bet28 != 0) {
_root.ind28._visible = 1;
} else {
_root.ind28._visible = 0;
}
if (_root.bet29 != 0) {
_root.ind29._visible = 1;
} else {
_root.ind29._visible = 0;
}
if (_root.bet30 != 0) {
_root.ind30._visible = 1;
} else {
_root.ind30._visible = 0;
}
if (_root.bet31 != 0) {
_root.ind31._visible = 1;
} else {
_root.ind31._visible = 0;
}
if (_root.bet32 != 0) {
_root.ind32._visible = 1;
} else {
_root.ind32._visible = 0;
}
if (_root.bet33 != 0) {
_root.ind33._visible = 1;
} else {
_root.ind33._visible = 0;
}
if (_root.bet34 != 0) {
_root.ind34._visible = 1;
} else {
_root.ind34._visible = 0;
}
if (_root.bet35 != 0) {
_root.ind35._visible = 1;
} else {
_root.ind35._visible = 0;
}
if (_root.bet36 != 0) {
_root.ind36._visible = 1;
} else {
_root.ind36._visible = 0;
}
if (_root.betRed != 0) {
_root.indRed._visible = 1;
} else {
_root.indRed._visible = 0;
}
if (_root.betBlack != 0) {
_root.indBlack._visible = 1;
} else {
_root.indBlack._visible = 0;
}
if (_root.bet1st12 != 0) {
_root.ind1st12._visible = 1;
} else {
_root.ind1st12._visible = 0;
}
if (_root.bet2nd12 != 0) {
_root.ind2nd12._visible = 1;
} else {
_root.ind2nd12._visible = 0;
}
if (_root.bet3rd12 != 0) {
_root.ind3rd12._visible = 1;
} else {
_root.ind3rd12._visible = 0;
}
if (_root.betCol1 != 0) {
_root.indCol1._visible = 1;
} else {
_root.indCol1._visible = 0;
}
if (_root.betCol2 != 0) {
_root.indCol2._visible = 1;
} else {
_root.indCol2._visible = 0;
}
if (_root.betCol3 != 0) {
_root.indCol3._visible = 1;
} else {
_root.indCol3._visible = 0;
}
if (_root.betEven != 0) {
_root.indEven._visible = 1;
} else {
_root.indEven._visible = 0;
}
if (_root.betOdd != 0) {
_root.indOdd._visible = 1;
} else {
_root.indOdd._visible = 0;
}
if (_root.bet1_18 != 0) {
_root.ind1_18._visible = 1;
} else {
_root.ind1_18._visible = 0;
}
if (_root.bet19_36 != 0) {
_root.ind19_36._visible = 1;
} else {
_root.ind19_36._visible = 0;
}
}
Instance of Symbol 1607 MovieClip "ind0" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1607 MovieClip "ind00" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind1" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind2" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind3" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind4" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind5" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind6" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind7" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind8" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind9" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind10" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind11" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind12" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind13" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind14" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind15" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind16" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind17" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind18" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind19" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind20" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind21" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind22" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind23" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind24" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind25" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind26" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind27" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind28" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind29" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind30" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind31" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind32" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind33" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind34" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind35" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "ind36" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "indCol1" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "indCol2" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1608 MovieClip "indCol3" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1610 MovieClip "ind1st12" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1610 MovieClip "ind2nd12" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1610 MovieClip "ind3rd12" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1612 MovieClip "ind1_18" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1612 MovieClip "indEven" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1612 MovieClip "indBlack" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1612 MovieClip "indRed" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1612 MovieClip "IndOdd" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Instance of Symbol 1612 MovieClip "ind19_36" in Frame 43
onClipEvent (load) {
this._visible = 0;
}
Frame 45
stop();
_quality = "BEST";
_root.black.gotoAndPlay(1);
_root.LoopB.stop();
if (_root.music == 1) {
_root.LoopD.start(0, 10000);
}
if (job == 1) {
mc_work_._visible = 1;
} else {
mc_work_._visible = 0;
}
Frame 50
stop();
_quality = "BEST";
_root.black.gotoAndPlay(1);
_root.LoopB.stop();
if (_root.music == 1) {
_root.LoopD.start(0, 10000);
}
sellSummary = "";
Frame 51
if ((_root.offer == 0) && (_root.sellSummary == "")) {
_root.takeIt._visible = 0;
_root.sellSummary = "You've arrived in the city but can't find anyone to buy from you. Better luck next time, chump.";
} else if ((_root.offer == 0) && (_root.sellSummary != "")) {
_root.takeIt._visible = 0;
}
if (_root.offer > 0) {
_root.takeIt._visible = 1;
}
stop();
Frame 55
stop();
_quality = "BEST";
if (item_bed == 1) {
newBed._visible = 0;
}
if ((item_computer == 1) || (dwelling < 2)) {
buyComputer._visible = 0;
}
if ((item_tv == 1) || (dwelling < 3)) {
buyTV._visible = 0;
}
if ((item_freezer == 1) || (dwelling < 3)) {
buyFreezer._visible = 0;
}
if (((item_bed == 0) || (dwelling < 4)) || (item_treadmill == 1)) {
buyTreadmill._visible = 0;
}
if (((item_tv == 0) || (dwelling < 4)) || (item_satellite == 1)) {
buySatellite._visible = 0;
}
if (((item_computer == 0) || (dwelling < 4)) || (item_books == 1)) {
buyBooks._visible = 0;
}
if (((item_freezer == 0) || (dwelling < 4)) || (item_minibar == 1)) {
buyMinibar._visible = 0;
}
_root.black.gotoAndPlay(1);
_root.LoopB.stop();
if (_root.music == 1) {
_root.LoopD.start(0, 10000);
}
Frame 60
stop();
_quality = "BEST";
_root.black.gotoAndPlay(1);
_root.LoopB.stop();
if (_root.music == 1) {
_root.LoopD.start(0, 10000);
}
Frame 64
stop();
_quality = "BEST";
_root.black.gotoAndPlay(1);
_root.LoopB.stop();
if (_root.music == 1) {
_root.LoopD.start(0, 10000);
}
Frame 65
_quality = "BEST";
_root.black.gotoAndPlay(1);
if (item_tv == 0) {
apartment_tv._visible = 0;
}
if (item_computer == 0) {
apartment_comp._visible = 0;
}
_root.LoopB.stop();
if (_root.music == 1) {
_root.LoopD.start(0, 10000);
}
saveText.text = "";
stop();
Frame 67
var msgtext = (("YOU HAVE (" + msgs.length) + ") NEW MESSAGES");
var msgbody = (("''" + msgs[0]) + "''");
if (msgs.length == 1) {
var msgtext = "YOU HAVE (1) NEW MESSAGE";
}
if (msgs.length == 0) {
msgbody = "";
}
Frame 68
rand = random(5);
if (time > 12) {
newstime = time - 12;
} else {
newstime = time;
}
if (rand == 0) {
newsbody = ("You're watching StickNews at " + newstime) + ". A body was found behind McSticks today. Reports indicate that the individual was drinking from the grease bin, killing him instantly...";
}
if (rand == 1) {
newsbody = ("You're watching StickNews at " + newstime) + ". The city's local coke dealer ventured out of the alley today, which means that spring will arrive 6 weeks early...";
}
if (rand == 2) {
newsbody = ("You're watching StickNews at " + newstime) + ". A new law was recently passed allowing motorists to ignore crossing pedestrians. In other news, the death toll due to hit and runs increased by 2000% yesterday.";
}
if (rand == 3) {
newsbody = ("You're watching StickNews at " + newstime) + ". People and vehicles plunging off of the sidewalks and road edges in the city is becoming an increasing problem. The Mayor's office has declined comment at this time.";
}
if (rand == 4) {
newsbody = ("You're watching StickNews at " + newstime) + ". Bar fights are at an all time high. Instead of using bar stools and pool cues, people have begun using fireballs and energy blasts. More on this story as it develops.";
}
stop();
Frame 70
ABCdiff = ABCprice - ABCprev;
if (ABCdiff < 0) {
ABCdiffText.textColor = 10027008 /* 0x990000 */;
} else if (ABCdiff > 0) {
ABCdiffText.textColor = 65280;
}
XYZdiff = XYZprice - XYZprev;
if (XYZdiff < 0) {
XYZdiffText.textColor = 10027008 /* 0x990000 */;
} else if (XYZdiff > 0) {
XYZdiffText.textColor = 65280;
}
RTWdiff = RTWprice - RTWprev;
if (RTWdiff < 0) {
RTWdiffText.textColor = 10027008 /* 0x990000 */;
} else if (RTWdiff > 0) {
RTWdiffText.textColor = 65280;
}
LLGdiff = LLGprice - LLGprev;
if (LLGdiff < 0) {
LLGdiffText.textColor = 10027008 /* 0x990000 */;
} else if (LLGdiff > 0) {
LLGdiffText.textColor = 65280;
}
BIXdiff = BIXprice - BIXprev;
if (BIXdiff < 0) {
BIXdiffText.textColor = 10027008 /* 0x990000 */;
} else if (BIXdiff > 0) {
BIXdiffText.textColor = 65280;
}
IJAdiff = IJAprice - IJAprev;
if (IJAdiff < 0) {
IJAdiffText.textColor = 10027008 /* 0x990000 */;
} else if (IJAdiff > 0) {
IJAdiffText.textColor = 65280;
}
ABCdiff = int(ABCdiff * 100) / 100;
XYZdiff = int(XYZdiff * 100) / 100;
RTWdiff = int(RTWdiff * 100) / 100;
LLGdiff = int(LLGdiff * 100) / 100;
BIXdiff = int(BIXdiff * 100) / 100;
IJAdiff = int(IJAdiff * 100) / 100;
ABCprice = int(ABCprice * 100) / 100;
XYZprice = int(XYZprice * 100) / 100;
RTWprice = int(RTWprice * 100) / 100;
LLGprice = int(LLGprice * 100) / 100;
BIXprice = int(BIXprice * 100) / 100;
IJAprice = int(IJAprice * 100) / 100;
Frame 71
var units = 0;
if (currentYours > 0) {
boughtIn.text = ("You bought in at $" + currentBought) + ". ";
} else {
boughtIn.text = "";
}
stop();
Frame 75
stop();
_quality = "BEST";
_root.LoopB.stop();
if (_root.music == 1) {
_root.LoopC.start(0, 10000);
}
hpbar2._visible = 1;
var fbugfix = 0;
var hpmax2 = (random(barfight * 5) + (barfight * 5));
var hp2 = hpmax2;
var hit = "!";
var att = 0;
var attpts = Math.min(int(strength / 20) + 1, 15);
var attmode = 0;
karma = karma - 2;
itfroze._visible = 1;
Frame 76
stop();
Frame 78
stop();
_quality = "BEST";
_root.black.gotoAndPlay(1);
if (item_tv == 0) {
apartment_tv._visible = 0;
}
if (item_computer == 0) {
apartment_comp._visible = 0;
}
_root.LoopB.stop();
if (_root.music == 1) {
_root.LoopD.start(0, 10000);
}
saveText.text = "";
Frame 80
var msgtext = (("YOU HAVE (" + msgs.length) + ") NEW MESSAGES");
var msgbody = (("''" + msgs[0]) + "''");
if (msgs.length == 1) {
var msgtext = "YOU HAVE (1) NEW MESSAGE";
}
if (msgs.length == 0) {
msgbody = "";
}
Frame 82
ABCdiff = ABCprice - ABCprev;
if (ABCdiff < 0) {
ABCdiffText.textColor = 10027008 /* 0x990000 */;
} else if (ABCdiff > 0) {
ABCdiffText.textColor = 65280;
}
XYZdiff = XYZprice - XYZprev;
if (XYZdiff < 0) {
XYZdiffText.textColor = 10027008 /* 0x990000 */;
} else if (XYZdiff > 0) {
XYZdiffText.textColor = 65280;
}
RTWdiff = RTWprice - RTWprev;
if (RTWdiff < 0) {
RTWdiffText.textColor = 10027008 /* 0x990000 */;
} else if (RTWdiff > 0) {
RTWdiffText.textColor = 65280;
}
LLGdiff = LLGprice - LLGprev;
if (LLGdiff < 0) {
LLGdiffText.textColor = 10027008 /* 0x990000 */;
} else if (LLGdiff > 0) {
LLGdiffText.textColor = 65280;
}
BIXdiff = BIXprice - BIXprev;
if (BIXdiff < 0) {
BIXdiffText.textColor = 10027008 /* 0x990000 */;
} else if (BIXdiff > 0) {
BIXdiffText.textColor = 65280;
}
IJAdiff = IJAprice - IJAprev;
if (IJAdiff < 0) {
IJAdiffText.textColor = 10027008 /* 0x990000 */;
} else if (IJAdiff > 0) {
IJAdiffText.textColor = 65280;
}
ABCdiff = int(ABCdiff * 100) / 100;
XYZdiff = int(XYZdiff * 100) / 100;
RTWdiff = int(RTWdiff * 100) / 100;
LLGdiff = int(LLGdiff * 100) / 100;
BIXdiff = int(BIXdiff * 100) / 100;
IJAdiff = int(IJAdiff * 100) / 100;
ABCprice = int(ABCprice * 100) / 100;
XYZprice = int(XYZprice * 100) / 100;
RTWprice = int(RTWprice * 100) / 100;
LLGprice = int(LLGprice * 100) / 100;
BIXprice = int(BIXprice * 100) / 100;
IJAprice = int(IJAprice * 100) / 100;
Frame 83
var units = 0;
if (currentYours > 0) {
boughtIn.text = ("You bought in at $" + currentBought) + ". ";
} else {
boughtIn.text = "";
}
stop();
Frame 85
rand = random(6);
if (time > 12) {
newstime = time - 12;
} else {
newstime = time;
}
if (rand == 0) {
newsbody = ("You're watching StickNews at " + newstime) + ". A body was found behind McSticks today. Reports indicate that the individual was drinking from the grease bin, killing him instantly...";
}
if (rand == 1) {
newsbody = ("You're watching StickNews at " + newstime) + ". The city's local coke dealer ventured out of the alley today, which means that spring will arrive 6 weeks early...";
}
if (rand == 2) {
newsbody = ("You're watching StickNews at " + newstime) + ". A new law was recently passed allowing motorists to ignore crossing pedestrians. In other news, the death toll due to hit and runs increased by 2000% yesterday.";
}
if (rand == 4) {
newsbody = ("You're watching StickNews at " + newstime) + ". People and vehicles plunging off of the sidewalks and road edges in the city is becoming an increasing problem. The Mayor's office has declined comment at this time.";
}
if (rand == 5) {
newsbody = ("You're watching StickNews at " + newstime) + ". Bar fights are at an all time high. Instead of using bar stools and pool cues, people have begun using fireballs and energy blasts. More on this story as it develops.";
}
stop();
Frame 87
rand = random(5);
if (rand == 0) {
newsbody = "Does the term 'First Base' feel extremely foreign to you? If so, be sure to watch the newest episode of 'Dating for Dimwits, only on the Dating Network.";
}
if (rand == 1) {
newsbody = "Tonight, we explore the underground world of the extreme Narcissist. Those who love themselves to death...literally...only on the Dating Network.";
}
if (rand == 2) {
newsbody = "Have you hit so rock bottom that you'll date anyone or anything under the sun? Then this might be the show you've been waiting for! Animal Planet and the Dating Network bring you 'Extreme Blind Date'! Coming up next!";
}
if (rand == 3) {
newsbody = "Welcome back to 'A Pimp's Tale', directed by Steven Stickberg. Due to partial Stick-nudity, viewer discretion is advised.";
}
if (rand == 4) {
newsbody = "The following is a paid commercial advertisment from the makers of Hypno-stick. The new fragrance from Stick-scents. Your TV has been locked for the next hour so you may fully enjoy this presentation.";
}
stop();
Frame 88
var successfulCampaign = 0;
newsbody = "Running a campaign will cost you. The more money you put in, the more chance you have of winning. If you win, you will be well revered and make good money. Do you want to run? You will not get another opportunity like this!";
Frame 89
if (successfulCampaign == 0) {
newsbody = "We have some bad news. The results came in and you did not win the election. What a shame considering all the money you put in. Ah well, g'nite!";
electionMessage = 3;
} else if (successfulCampaign == 1) {
newsbody = "Congratulations! You won the election! Enjoy your new life! (You will automatically make money when you go to bed each night)";
if (electionMessage == 1) {
job = 8;
}
if (electionMessage == 2) {
job = 9;
}
}
Frame 100
_quality = "BEST";
stop();
stopAllSounds();
hp = 0;
Frame 130
_quality = "HIGH";
gotoAndPlay (131);
karmaAdjust();
var netcalcfinal = ((_root.cash + _root.bankcash) - _root.bankloan);
var netcalc = (-_root.bankloan);
if (gamelength == 15) {
var categ = "Short Game (15 DAYS)";
}
if (gamelength == 40) {
var categ = "Medium Game (40 DAYS)";
}
if (gamelength == 100) {
var categ = "Long Game (100 DAYS)";
}
if (gamelength == 0) {
var categ = "Unlimited Game";
}
if (_root.job == 1) {
var jobtitle = "'McSlave'";
}
if (_root.job == 2) {
var jobtitle = "'Janitor'";
}
if (_root.job == 3) {
var jobtitle = "'Mail Room Clerk'";
}
if (_root.job == 4) {
var jobtitle = "'Salesperson'";
}
if (_root.job == 5) {
var jobtitle = "'Executive'";
}
if (_root.job == 6) {
var jobtitle = "'Vice President'";
}
if (_root.job == 7) {
var jobtitle = "'CEO'";
}
if (_root.job == 8) {
var jobtitle = "'Dictator of Sticks'";
}
if (_root.job == 9) {
var jobtitle = "'President of Sticks'";
}
if ((karma >= -20) && (karma <= 20)) {
var rank = "HOPELESS";
if (netcalcfinal > 0) {
rank = "UTTER FAILURE";
}
if (netcalcfinal > 100) {
rank = "LOSER";
}
if (netcalcfinal > 500) {
rank = "INCOMPETENT";
}
if (netcalcfinal > 1000) {
rank = "NOVICE";
}
if (netcalcfinal > 4000) {
rank = "MEDIOCRE";
}
if (netcalcfinal > 10000) {
rank = "EXCEPTIONAL";
}
if (netcalcfinal > 250000) {
rank = "EXTRAORDINARY";
}
if (netcalcfinal > 100000) {
rank = "GENIUS";
}
if (netcalcfinal > 1000000) {
rank = "MILLIONAIRE";
}
if (netcalcfinal > 2000000) {
rank = "MULTIMILLIONAIRE";
}
if (netcalcfinal > 10000000) {
rank = "DEMI GOD";
}
if (netcalcfinal > 100000000) {
rank = "GOD";
}
if (netcalcfinal > 1000000000) {
rank = "BILLIONAIRE GOD";
}
}
if (karma > 20) {
var rank = "HOPELESS";
if (netcalcfinal > 0) {
rank = "UTTER FAILURE";
}
if (netcalcfinal > 100) {
rank = "LOSER";
}
if (netcalcfinal > 500) {
rank = "INCOMPETENT";
}
if (netcalcfinal > 1000) {
rank = "WUSS";
}
if (netcalcfinal > 4000) {
rank = "GIRL SCOUT";
}
if (netcalcfinal > 10000) {
rank = "BOY SCOUT";
}
if (netcalcfinal > 250000) {
rank = "GOOD SAMARITAN";
}
if (netcalcfinal > 100000) {
rank = "EXTRAORDINARILY GOOD";
}
if (netcalcfinal > 1000000) {
rank = "SELFLESS MILLIONAIRE";
}
if (netcalcfinal > 2000000) {
rank = "PHILANTHROPIST";
}
if (netcalcfinal > 10000000) {
rank = "SAINT";
}
if (netcalcfinal > 100000000) {
rank = "APOSTLE";
}
if (netcalcfinal > 1000000000) {
rank = "MR. DOG";
}
}
if (karma < -20) {
var rank = "HOPELESS";
if (netcalcfinal > 0) {
rank = "UTTER FAILURE";
}
if (netcalcfinal > 100) {
rank = "LOSER";
}
if (netcalcfinal > 500) {
rank = "INCOMPETENT";
}
if (netcalcfinal > 1000) {
rank = "JUVENILE DELINQUENT";
}
if (netcalcfinal > 4000) {
rank = "WHITE COLLAR CRIMINAL";
}
if (netcalcfinal > 10000) {
rank = "PETTY CRIMINAL";
}
if (netcalcfinal > 250000) {
rank = "CAR JACKER";
}
if (netcalcfinal > 100000) {
rank = "EXTRAORDINARILY EVIL";
}
if (netcalcfinal > 1000000) {
rank = "DRUG LORD";
}
if (netcalcfinal > 2000000) {
rank = "UNDENIABLY WICKED";
}
if (netcalcfinal > 10000000) {
rank = "GENUINE HELLRAISER";
}
if (netcalcfinal > 100000000) {
rank = "SEED OF EVIL";
}
if (netcalcfinal > 1000000000) {
rank = "MR. NATAS";
}
}
Frame 131
if (netcalc < (netcalcfinal + 100)) {
netcalc = netcalc + Math.max(100, Math.round(netcalcfinal / 500));
} else {
netcalc = netcalcfinal;
gotoAndPlay (133);
}
SFXwork.stop();
SFXwork.start(0, 1);
Frame 132
gotoAndPlay (131);
Frame 161
stop();
Symbol 55 MovieClip [NPC3] Frame 65
if (random(5) != 0) {
gotoAndPlay (29);
}
Symbol 55 MovieClip [NPC3] Frame 130
if (random(5) != 0) {
gotoAndPlay (93);
}
Symbol 69 Button [NPC3_]
on (release) {
if (_root.mapstate == 0) {
_root.mapstate = 1;
_root.gotoAndPlay(9);
}
}
Symbol 101 Button
on (release) {
_root.introscreen.sticktitle._visible = 0;
_root.introscreen.startbutton._visible = 0;
_root.introscreen.loadButton._visible = 0;
_root.introscreen.copyright._visible = 0;
_root.introscreen.instructionsbutton._visible = 0;
_root.introscreen.newgame._visible = 1;
}
Symbol 109 Button
on (release) {
_root.introscreen.sticktitle._visible = 0;
_root.introscreen.startbutton._visible = 0;
_root.introscreen.loadButton._visible = 0;
_root.introscreen.copyright._visible = 0;
_root.introscreen.instructionsbutton._visible = 0;
_root.introscreen.instructions._visible = 1;
}
Symbol 121 Button
on (release) {
if ((textname != null) && (textname != "")) {
_root.intelligence = intl;
_root.strength = str;
_root.charm = cha;
_root.hpmax = _root.strength + 15;
_root.hp = _root.hpmax;
_root.pname = textname;
if (textname == "HEYZEUS!!!!") {
_root.intelligence = 555;
_root.strength = 555;
_root.charm = 555;
_root.cash = 10000;
_root.hpmax = _root.strength + 15;
_root.hp = _root.hpmax;
_root.pname = "CHEATER!!!";
}
_root.LoopB.setVolume(100);
_root.LoopC.setVolume(100);
_root.LoopD.setVolume(100);
_root.loopA.stop();
_root.introscreen._visible = 0;
_root.black.gotoAndPlay(11);
_root.filmscreen.gotoAndPlay(2);
}
}
Symbol 134 Button
on (release) {
if (cha > 0) {
cha = cha - 1;
pts = pts + 1;
}
}
Symbol 135 Button
on (release) {
if (pts > 0) {
cha = cha + 1;
pts = pts - 1;
}
}
Symbol 137 Button
on (release) {
if (str > 0) {
str = str - 1;
pts = pts + 1;
}
}
Symbol 138 Button
on (release) {
if (pts > 0) {
str = str + 1;
pts = pts - 1;
}
}
Symbol 139 Button
on (release) {
if (intl > 0) {
intl = intl - 1;
pts = pts + 1;
}
}
Symbol 140 Button
on (release) {
if (pts > 0) {
intl = intl + 1;
pts = pts - 1;
}
}
Symbol 148 Button
on (release) {
pts = random(7) + 3;
str = random(10) + 1;
intl = random(10) + 1;
cha = random(10) + 1;
}
Symbol 149 MovieClip Frame 1
var textname = "Anonymous";
var pts = (random(7) + 3);
var str = (random(10) + 1);
var intl = (random(10) + 1);
var cha = (random(10) + 1);
Symbol 149 MovieClip Frame 2
stop();
Symbol 154 Button
on (release) {
loadGame();
}
Symbol 162 Button
on (release) {
gotoAndStop (2);
}
Symbol 166 Button
on (release) {
gotoAndStop (3);
}
Symbol 168 Button
on (release) {
gotoAndStop (4);
}
Symbol 171 Button
on (release) {
gotoAndStop (5);
}
Symbol 173 Button
on (release) {
gotoAndStop (6);
}
Symbol 176 Button
on (release) {
gotoAndStop (7);
}
Symbol 183 Button
on (release) {
_root.introscreen.sticktitle._visible = 1;
_root.introscreen.startbutton._visible = 1;
_root.introscreen.copyright._visible = 1;
_root.introscreen.loadButton._visible = 1;
_root.introscreen.instructionsbutton._visible = 1;
_root.introscreen.instructions._visible = 0;
gotoAndStop (1);
}
Symbol 186 MovieClip Frame 1
stop();
Symbol 187 Button
on (release) {
_root.introscreen.newgame._visible = 0;
_root.introscreen.makechar._visible = 1;
}
Symbol 190 Button
on (release) {
_root.introscreen.newgame.gl1.gotoAndStop(2);
_root.introscreen.newgame.gl2.gotoAndStop(1);
_root.introscreen.newgame.gl3.gotoAndStop(1);
_root.introscreen.newgame.gl4.gotoAndStop(1);
_root.gamelength = 15;
}
Symbol 192 MovieClip Frame 1
stop();
Symbol 194 Button
on (release) {
_root.introscreen.newgame.gl1.gotoAndStop(1);
_root.introscreen.newgame.gl2.gotoAndStop(2);
_root.introscreen.newgame.gl3.gotoAndStop(1);
_root.introscreen.newgame.gl4.gotoAndStop(1);
_root.gamelength = 40;
}
Symbol 196 MovieClip Frame 2
stop();
Symbol 198 Button
on (release) {
_root.introscreen.newgame.gl1.gotoAndStop(1);
_root.introscreen.newgame.gl2.gotoAndStop(1);
_root.introscreen.newgame.gl3.gotoAndStop(2);
_root.introscreen.newgame.gl4.gotoAndStop(1);
_root.gamelength = 100;
}
Symbol 200 MovieClip Frame 1
stop();
Symbol 202 Button
on (release) {
_root.introscreen.newgame.gl1.gotoAndStop(1);
_root.introscreen.newgame.gl2.gotoAndStop(1);
_root.introscreen.newgame.gl3.gotoAndStop(1);
_root.introscreen.newgame.gl4.gotoAndStop(2);
_root.gamelength = 0;
}
Symbol 204 MovieClip Frame 1
stop();
Symbol 205 MovieClip Frame 1
_root.gamelength = 0;
_root.introscreen.newgame.gl1.gotoAndStop(1);
_root.introscreen.newgame.gl2.gotoAndStop(1);
_root.introscreen.newgame.gl3.gotoAndStop(1);
_root.introscreen.newgame.gl4.gotoAndStop(2);
Symbol 205 MovieClip Frame 2
stop();
Symbol 206 MovieClip Frame 1
makechar._visible = 0;
newgame._visible = 0;
instructions._visible = 0;
var b1s = (random(75) + 25);
var b2s = (random(75) + 25);
var b3s = (random(75) + 25);
var b4s = (random(75) + 25);
var b5s = (random(75) + 25);
var b6s = (random(75) + 25);
var b7s = (random(75) + 25);
var b8s = (random(75) + 25);
var b1y = (b1s / 50);
var b2y = (b2s / 50);
var b3y = (b3s / 50);
var b4y = (b4s / 50);
var b5y = (b5s / 50);
var b6y = (b6s / 50);
var b7y = (b7s / 50);
var b8y = (b8s / 50);
b1._alpha = b1s / 1.2;
b2._alpha = b2s / 1.2;
b3._alpha = b3s / 1.2;
b4._alpha = b4s / 1.2;
b5._alpha = b5s / 1.2;
b6._alpha = b6s / 1.2;
b7._alpha = b7s / 1.2;
b8._alpha = b8s / 1.2;
b1._xscale = b1s;
b1._yscale = b1s;
b2._xscale = b2s;
b2._yscale = b2s;
b3._xscale = b3s;
b3._yscale = b3s;
b4._xscale = b4s;
b4._yscale = b4s;
b5._xscale = b5s;
b5._yscale = b5s;
b6._xscale = b6s;
b6._yscale = b6s;
b7._xscale = b7s;
b7._yscale = b7s;
b8._xscale = b8s;
b8._yscale = b8s;
Symbol 206 MovieClip Frame 2
b1._y = b1._y - b1y;
b2._y = b2._y - b2y;
b3._y = b3._y - b3y;
b4._y = b4._y - b4y;
b5._y = b5._y - b5y;
b6._y = b6._y - b6y;
b7._y = b7._y - b7y;
b8._y = b8._y - b8y;
if (b1._y < -225) {
b1._y = 215;
b1._x = random(535) - 285;
b1s = random(85) + 15;
b1y = b1s / 50;
b1._xscale = b1s;
b1._yscale = b1s;
b1._alpha = b1s / 1.2;
}
if (b2._y < -225) {
b2._y = 215;
b2._x = random(535) - 285;
b2s = random(85) + 15;
b2y = b2s / 50;
b2._xscale = b2s;
b2._yscale = b2s;
b2._alpha = b2s / 1.2;
}
if (b3._y < -225) {
b3._y = 215;
b3._x = random(535) - 285;
b3s = random(85) + 15;
b3y = b3s / 50;
b3._xscale = b3s;
b3._yscale = b3s;
b3._alpha = b3s / 1.2;
}
if (b4._y < -225) {
b4._y = 215;
b4._x = random(535) - 285;
b4s = random(85) + 15;
b4y = b4s / 50;
b4._xscale = b4s;
b4._yscale = b4s;
b4._alpha = b4s / 1.2;
}
if (b5._y < -225) {
b5._y = 215;
b5._x = random(535) - 285;
b5s = random(85) + 15;
b5y = b5s / 50;
b5._xscale = b5s;
b5._yscale = b5s;
b5._alpha = b5s / 1.2;
}
if (b6._y < -225) {
b6._y = 215;
b6._x = random(535) - 285;
b6s = random(85) + 15;
b6y = b6s / 50;
b6._xscale = b6s;
b6._yscale = b6s;
b6._alpha = b6s / 1.2;
}
if (b7._y < -225) {
b7._y = 215;
b7._x = random(535) - 285;
b7s = random(85) + 15;
b7y = b7s / 50;
b7._xscale = b7s;
b7._yscale = b7s;
b7._alpha = b7s / 1.2;
}
if (b8._y < -225) {
b8._y = 215;
b8._x = random(535) - 285;
b8s = random(85) + 15;
b8y = b8s / 50;
b8._xscale = b8s;
b8._yscale = b8s;
b8._alpha = b8s / 1.2;
}
Symbol 206 MovieClip Frame 3
gotoAndPlay (2);
Symbol 210 Button
on (release) {
gotoAndPlay (795);
}
Symbol 248 MovieClip Frame 727
_root.black.gotoAndPlay(1);
Symbol 248 MovieClip Frame 796
_root.SFXcarhit.start(0, 1);
_root.black.gotoAndStop(1);
Symbol 248 MovieClip Frame 850
stop();
_root.loopB.start(0, 10000);
_root.black.gotoAndPlay(11);
_root.gotoAndStop(2);
Symbol 249 MovieClip Frame 1
var frms = 0;
var date1 = new Date();
var systime = date.getSeconds();
_root.frate = 999;
Symbol 249 MovieClip Frame 2
frms = frms + 1;
date1 = new Date();
if ((date1.getSeconds() - systime) >= 1) {
_root.frate = int(frms);
_root.frameRate = _root.frate + " fps";
frms = 0;
systime = date1.getSeconds();
if (systime == 59) {
systime = -1;
}
}
Symbol 249 MovieClip Frame 3
gotoAndPlay (2);
Symbol 251 MovieClip Frame 10
stop();
Symbol 251 MovieClip Frame 30
stop();
Symbol 261 Button
on (press) {
getURL ("http://www.xgenstudios.com/", "_new");
}
Symbol 267 MovieClip Frame 1
validURL = new Array("UNGROUNDED.NET", "NEWGROUNDS.COM", "XGENSTUDIOS.COM");
allowHDD = false;
valid = false;
protocol = _url.substr(0, _url.indexOf(":"));
if (protocol == "file") {
if (!allowHDD) {
str = "HDD Check Failed: Cannot run file from HardDrive.";
} else {
str = ("HDD Check Passed: " + _url) + " Valid.";
valid = true;
}
} else if (protocol == "http") {
doubleSlash = _url.indexOf("//");
server = _url.substr(doubleSlash + 2, (_url.indexOf("/", doubleSlash + 2) - doubleSlash) - 2);
server = server.toUpperCase();
if (server.indexOf("WWW.") != -1) {
server = server.substr(server.indexOf("WWW.") + 4, server.length);
}
i = 0;
while (i < validURL.length) {
if (server.indexOf(validURL[i]) != -1) {
str = ("URL Check Passed: " + _url) + " Valid.";
valid = true;
i = validURL.length;
} else {
str = ("URL Check Failed: " + _url) + " Invalid.";
}
i++;
}
}
if (!valid) {
_parent.pirated = true;
}
textBox.text = str;
Symbol 271 MovieClip Frame 1
stop();
Symbol 271 MovieClip Frame 2
if (_parent._parent.skipIntro) {
_parent._parent.doneIntro();
}
Symbol 271 MovieClip Frame 75
stop();
Symbol 271 MovieClip Frame 90
stop();
Symbol 276 MovieClip Frame 111
_root.loadingDone2 = 1;
stop();
Symbol 277 MovieClip Frame 1
function InitMovie() {
TransformMatrix = [[1, 0, 0], [0, 1, 0], [0, 0, 1], [0, 0, 0]];
f = 600;
moviewidth = 505;
movieheight = 250;
surfaces = 0;
}
function InitScene() {
_root.pregameMC.createEmptyMovieClip("Scene", 1);
Scene._x = 870;
Scene._y = 175;
s = 10;
makeACube(-1.76, 0.88, -9, s, 1.1);
makeACube(0, 3, 1, s, 1);
makeACube(2, 1, 0, s, 1);
makeACube(2.1, 3, 1, s, 1);
makeACube(1, 2, 0, s, 1);
makeACube(6, 0, random(2) / 4, s, 1.1);
makeACube(5, 0, random(2) / 4, s, 1.1);
makeACube(4, 0, random(2) / 4, s, 1.1);
makeACube(4, 1, random(2) / 2, s, 1.1);
makeACube(4, 2, random(2) / 2, s, 1.1);
makeACube(4, 3, random(2) / 2, s, 1.1);
makeACube(5, 3, random(2) / 2, s, 1.1);
makeACube(6, 3, random(2) / 2, s, 1.1);
makeACube(6, 2, random(2) / 2, s, 1.1);
makeACube(8, 0, random(2) / 2, s, 1.1);
makeACube(9, 0, random(2) / 2, s, 1.1);
makeACube(10, 0, random(2) / 2, s, 1.1);
makeACube(8, 1, random(2) / 2, s, 1.1);
makeACube(8, 2, random(2) / 2, s, 1.1);
makeACube(8, 3, random(2) / 2, s, 1.1);
makeACube(9, 3, random(2) / 2, s, 1.1);
makeACube(10, 3, random(2) / 2, s, 1.1);
makeACube(9, 1.5, random(2) / 2, s, 1.1);
makeACube(12, 0, random(2) / 2, s, 1.1);
makeACube(13, 0, random(2) / 2, s, 1.1);
makeACube(14, 0, random(2) / 2, s, 1.1);
makeACube(12, 1, random(2) / 2, s, 1.1);
makeACube(12, 2, random(2) / 2, s, 1.1);
makeACube(12, 3, random(2) / 2, s, 1.1);
makeACube(14, 1, random(2) / 2, s, 1.1);
makeACube(14, 2, random(2) / 2, s, 1.1);
makeACube(14, 3, random(2) / 2, s, 1.1);
s = 3;
makeACube(66, 1, 10, s);
makeACube(67, 2, 10, s);
makeACube(66, 3, 11, s);
makeACube(-51, 1, 10, s);
makeACube(-52, 2, 10, s);
makeACube(-51, 3, 11, s);
makeACube(8, 41, 10, s);
makeACube(9, 42, 10, s);
makeACube(10, 41, 11, s);
makeACube(8, -29, 10, s);
makeACube(9, -30, 10, s);
makeACube(10, -29, 11, s);
s = 2;
z = 150;
x = 19;
makeACube(1 + x, 10, z, s);
makeACube(2 + x, 10, z, s);
makeACube(0 + x, 11, z, s);
makeACube(0 + x, 12, z, s);
makeACube(1 + x, 12, z, s);
makeACube(2 + x, 12, z, s);
makeACube(2 + x, 13, z, s);
makeACube(0 + x, 14, z, s);
makeACube(1 + x, 14, z, s);
makeACube(4 + x, 10, z, s);
makeACube(5 + x, 10, z, s);
makeACube(6 + x, 10, z, s);
makeACube(5 + x, 11, z, s);
makeACube(5 + x, 12, z, s);
makeACube(5 + x, 13, z, s);
makeACube(5 + x, 14, z, s);
makeACube(8 + x, 10, z, s);
makeACube(8 + x, 11, z, s);
makeACube(8 + x, 12, z, s);
makeACube(8 + x, 13, z, s);
makeACube(8 + x, 14, z, s);
makeACube(9 + x, 14, z, s);
makeACube(10 + x, 10, z, s);
makeACube(10 + x, 11, z, s);
makeACube(10 + x, 12, z, s);
makeACube(10 + x, 13, z, s);
makeACube(10 + x, 14, z, s);
makeACube(12 + x, 10, z, s);
makeACube(12 + x, 11, z, s);
makeACube(12 + x, 12, z, s);
makeACube(12 + x, 13, z, s);
makeACube(12 + x, 14, z, s);
makeACube(13 + x, 10, z, s);
makeACube(13 + x, 14, z, s);
makeACube(14 + x, 11, z, s);
makeACube(14 + x, 12, z, s);
makeACube(14 + x, 13, z, s);
makeACube(16 + x, 10, z, s);
makeACube(16 + x, 11, z, s);
makeACube(16 + x, 12, z, s);
makeACube(16 + x, 13, z, s);
makeACube(16 + x, 14, z, s);
x = x - 1;
makeACube(19 + x, 11, z, s);
makeACube(19 + x, 12, z, s);
makeACube(19 + x, 13, z, s);
makeACube(19 + x, 14, z, s);
makeACube(20 + x, 10, z, s);
makeACube(20 + x, 14, z, s);
makeACube(21 + x, 10, z, s);
makeACube(21 + x, 11, z, s);
makeACube(21 + x, 12, z, s);
makeACube(21 + x, 13, z, s);
makeACube(24 + x, 10, z, s);
makeACube(25 + x, 10, z, s);
makeACube(23 + x, 11, z, s);
makeACube(23 + x, 12, z, s);
makeACube(24 + x, 12, z, s);
makeACube(25 + x, 12, z, s);
makeACube(25 + x, 13, z, s);
makeACube(23 + x, 14, z, s);
makeACube(24 + x, 14, z, s);
}
function makeACube(x, y, z, s, sizeBoost) {
var _local1 = s;
var _local2 = z;
var _local3 = y;
x = x - 8;
_local3 = _local3 - 2;
_local2 = _local2 - 10;
x = x * _local1;
_local3 = _local3 * _local1;
_local2 = _local2 * _local1;
if (sizeBoost == null) {
sizeBoost = 1;
}
_local1 = _local1 * sizeBoost;
make3Dobj([[[x, _local3, _local2], [x + _local1, _local3, _local2]], [[x + _local1, _local3, _local2], [x + _local1, _local3 + _local1, _local2]], [[x + _local1, _local3 + _local1, _local2], [x, _local3 + _local1, _local2]]]);
}
function make3Dobj(pointarray) {
obj = Scene.createEmptyMovieClip("surface_" + this.surfaces, surfaces - 10000);
obj.pointarray = pointarray;
this.surfaces++;
}
function eraseScene() {
i = 0;
while (i <= (surfaces - 1)) {
obj = Scene["surface_" + i];
obj.clear();
i++;
}
}
function RenderScene() {
i = 0;
while (i <= (surfaces - 1)) {
obj = Scene["surface_" + i];
obj.clear();
obj.lineStyle(0, "0xaaccee", 100 - (i * 5));
if (i < 32) {
obj.beginFill("0x88aacc", (i * 2) + (timer / 1.3));
} else {
obj.beginFill("0x88aacc", 100);
}
j = (xsum = (ysum = (zsum = 0)));
while (j <= (obj.pointarray.length - 1)) {
if (j == 0) {
point1 = MatrixVectorMultiply(TransformMatrix, obj.pointarray[j][0]);
obj.moveTo(point1[0] / (1 - (point1[2] / f)), point1[1] / (1 - (point1[2] / f)));
xsum = xsum + point1[0];
ysum = ysum + point1[1];
zsum = zsum + point1[2];
}
if (obj.pointarray[j].length == 2) {
point2 = MatrixVectorMultiply(TransformMatrix, obj.pointarray[j][1]);
obj.lineTo(point2[0] / (1 - (point2[2] / f)), point2[1] / (1 - (point2[2] / f)));
xsum = xsum + point2[0];
ysum = ysum + point2[1];
zsum = zsum + point2[2];
}
camdist = Math.sqrt((Math.pow(xsum / (j + 1), 2) + Math.pow(ysum / (j + 1), 2)) + Math.pow(f - (zsum / (j + 1)), 2));
obj.swapDepths(Math.pow(f, 3) - Math.floor(camdist * 100));
j++;
}
obj.endFill();
i++;
}
}
function SetTransformMatrix(x, y, z) {
var _local2 = z;
var _local3 = y;
vectorLength = Math.sqrt(((x * x) + (_local3 * _local3)) + (_local2 * _local2));
x = x / vectorLength;
_local3 = _local3 / vectorLength;
_local2 = _local2 / vectorLength;
var Theta = (vectorLength / 200);
var cosT = Math.cos(Theta);
var sinT = Math.sin(Theta);
var _local1 = 1 - cosT;
TransformMatrix = MatrixMatrixMultiply([[((_local1 * x) * x) + cosT, ((_local1 * x) * _local3) - (sinT * _local2), ((_local1 * x) * _local2) + (sinT * _local3)], [((_local1 * x) * _local3) + (sinT * _local2), ((_local1 * _local3) * _local3) + cosT, ((_local1 * _local3) * _local2) - (sinT * x)], [((_local1 * x) * _local2) - (sinT * _local3), ((_local1 * _local3) * _local2) + (sinT * x), ((_local1 * _local2) * _local2) + cosT]], InitialTransformMatrix);
}
function MatrixMatrixMultiply(A, B) {
var _local1 = B;
var _local2 = A;
var _local3 = [[], [], []];
_local3[0][0] = ((_local2[0][0] * _local1[0][0]) + (_local2[0][1] * _local1[1][0])) + (_local2[0][2] * _local1[2][0]);
_local3[0][1] = ((_local2[0][0] * _local1[0][1]) + (_local2[0][1] * _local1[1][1])) + (_local2[0][2] * _local1[2][1]);
_local3[0][2] = ((_local2[0][0] * _local1[0][2]) + (_local2[0][1] * _local1[1][2])) + (_local2[0][2] * _local1[2][2]);
_local3[1][0] = ((_local2[1][0] * _local1[0][0]) + (_local2[1][1] * _local1[1][0])) + (_local2[1][2] * _local1[2][0]);
_local3[1][1] = ((_local2[1][0] * _local1[0][1]) + (_local2[1][1] * _local1[1][1])) + (_local2[1][2] * _local1[2][1]);
_local3[1][2] = ((_local2[1][0] * _local1[0][2]) + (_local2[1][1] * _local1[1][2])) + (_local2[1][2] * _local1[2][2]);
_local3[2][0] = ((_local2[2][0] * _local1[0][0]) + (_local2[2][1] * _local1[1][0])) + (_local2[2][2] * _local1[2][0]);
_local3[2][1] = ((_local2[2][0] * _local1[0][1]) + (_local2[2][1] * _local1[1][1])) + (_local2[2][2] * _local1[2][1]);
_local3[2][2] = ((_local2[2][0] * _local1[0][2]) + (_local2[2][1] * _local1[1][2])) + (_local2[2][2] * _local1[2][2]);
return(_local3);
}
function MatrixVectorMultiply(A, B) {
var _local1 = B;
var _local2 = A;
C = [];
C[0] = ((_local2[0][0] * _local1[0]) + (_local2[0][1] * _local1[1])) + (_local2[0][2] * _local1[2]);
C[1] = ((_local2[1][0] * _local1[0]) + (_local2[1][1] * _local1[1])) + (_local2[1][2] * _local1[2]);
C[2] = ((_local2[2][0] * _local1[0]) + (_local2[2][1] * _local1[1])) + (_local2[2][2] * _local1[2]);
return(C);
}
function renderCube() {
Scene._x = Scene._x + (yVel / 8);
yVel = yVel * friction;
yPos = yPos + yVel;
if (timer < 88) {
SetTransformMatrix(-yVel, yPos, yVel * 10);
RenderScene();
if (timer > 40) {
if (timer > 80) {
f = f - 100;
} else if (timer == 78) {
BG.gotoAndPlay(76);
Scene._xscale = (Scene._yscale = 140);
}
}
} else if (timer == 100) {
_parent.doneIntro();
}
timer++;
}
stop();
var yVel = -476.7;
var yPos = 500;
var friction = 0.9;
timer = 0;
InitMovie();
InitScene();
InitialTransformMatrix = [[1, 0, 0], [0, 1, 0], [0, 0, 1], [0, 0, 0]];
Symbol 277 MovieClip Frame 2
_quality = "LOW";
BG.gotoAndPlay(2);
stop();
Instance of Symbol 70 MovieClip [emptyMC] in Symbol 277 MovieClip Frame 2
onClipEvent (enterFrame) {
_parent.renderCube();
}
Symbol 294 MovieClip Frame 16
gotoAndPlay(random(12));
Symbol 299 MovieClip Frame 16
gotoAndPlay(random(12));
Symbol 305 MovieClip Frame 16
gotoAndPlay(random(12));
Symbol 323 Button
on (release) {
if (_root.mapstate == 0) {
_root.mapstate = 1;
_root.gotoAndStop(10);
}
}
Symbol 438 Button
on (release) {
if (_root.mapstate == 0) {
_root.mapstate = 1;
_root.gotoAndPlay(7);
}
}
Symbol 487 MovieClip Frame 45
if (random(5) != 0) {
gotoAndPlay (1);
}
Symbol 487 MovieClip Frame 140
if (random(5) != 0) {
gotoAndPlay (71);
}
Symbol 487 MovieClip Frame 165
gotoAndPlay (1);
Symbol 488 Button
on (release) {
if (_root.mapstate == 0) {
_root.mapstate = 1;
_root.gotoAndPlay(8);
}
}
Symbol 601 MovieClip Frame 1
if (_root.item_car == 2) {
gotoAndStop (2);
} else {
stop();
}
Symbol 602 MovieClip Frame 1
if (_root.item_car == 2) {
gotoAndStop (2);
} else {
stop();
}
Symbol 603 MovieClip Frame 1
if (_root.item_car == 2) {
gotoAndStop (2);
} else {
stop();
}
Symbol 604 MovieClip Frame 1
if (_root.item_car == 2) {
gotoAndStop (2);
} else {
stop();
}
Symbol 605 MovieClip Frame 1
if (_root.item_car == 2) {
gotoAndStop (2);
} else {
stop();
}
Symbol 606 MovieClip Frame 1
if (_root.item_car == 2) {
gotoAndStop (2);
} else {
stop();
}
Symbol 607 MovieClip Frame 1
if (_root.item_car == 2) {
gotoAndStop (2);
} else {
stop();
}
Symbol 608 MovieClip Frame 1
if (_root.item_car == 2) {
gotoAndStop (2);
} else {
stop();
}
Symbol 609 MovieClip Frame 1
if (_root.item_car == 2) {
gotoAndStop (2);
} else {
stop();
}
Symbol 610 MovieClip Frame 1
if (_root.item_car == 2) {
gotoAndStop (2);
} else {
stop();
}
Symbol 611 MovieClip Frame 1
if (_root.item_car == 2) {
gotoAndStop (2);
} else {
stop();
}
Symbol 612 MovieClip Frame 1
if (_root.item_car == 2) {
gotoAndStop (2);
} else {
stop();
}
Symbol 613 MovieClip Frame 1
if (_root.item_car == 2) {
gotoAndStop (2);
} else {
stop();
}
Symbol 614 MovieClip Frame 1
if (_root.item_car == 2) {
gotoAndStop (2);
} else {
stop();
}
Symbol 615 MovieClip Frame 1
if (_root.item_car == 2) {
gotoAndStop (2);
} else {
stop();
}
Symbol 616 MovieClip Frame 1
if (_root.item_car == 2) {
gotoAndStop (2);
} else {
stop();
}
Symbol 618 MovieClip Frame 1
if (_root.item_car == 2) {
gotoAndStop (2);
} else {
stop();
}
Symbol 619 MovieClip Frame 1
if (_root.item_car == 2) {
gotoAndStop (2);
} else {
stop();
}
Symbol 620 MovieClip Frame 1
if (_root.item_car == 2) {
gotoAndStop (2);
} else {
stop();
}
Symbol 621 MovieClip Frame 1
if (_root.item_car == 2) {
gotoAndStop (2);
} else {
stop();
}
Symbol 622 MovieClip Frame 1
if (_root.item_car == 2) {
gotoAndStop (2);
} else {
stop();
}
Symbol 623 MovieClip Frame 1
if (_root.item_car == 2) {
gotoAndStop (2);
} else {
stop();
}
Symbol 624 MovieClip Frame 1
if (_root.item_car == 2) {
gotoAndStop (2);
} else {
stop();
}
Symbol 625 MovieClip Frame 1
if (_root.item_car == 2) {
gotoAndStop (2);
} else {
stop();
}
Symbol 626 MovieClip Frame 1
if (_root.driving == 1) {
gotoAndStop (327);
}
_global.personColor = function () {
var _local1 = _root;
if (_local1.driving == 1) {
gotoAndStop (327);
}
theColor = new Color(_local1.person.stickBody);
if ((_local1.karma >= 0) && (_local1.karma <= 10)) {
theColor.setRGB(26316);
}
if ((_local1.karma > 10) && (_local1.karma <= 20)) {
theColor.setRGB(97528);
}
if ((_local1.karma > 20) && (_local1.karma <= 30)) {
theColor.setRGB(2199550);
}
if ((_local1.karma > 30) && (_local1.karma <= 40)) {
theColor.setRGB(4563710);
}
if ((_local1.karma > 40) && (_local1.karma <= 50)) {
theColor.setRGB(7387134);
}
if ((_local1.karma > 50) && (_local1.karma <= 60)) {
theColor.setRGB(9423102);
}
if ((_local1.karma > 60) && (_local1.karma <= 70)) {
theColor.setRGB(12574719);
}
if ((_local1.karma > 70) && (_local1.karma <= 80)) {
theColor.setRGB(14675967);
}
if ((_local1.karma > 80) && (_local1.karma <= 90)) {
theColor.setRGB(15661055);
}
if ((_local1.karma > 90) && (_local1.karma <= 100)) {
theColor.setRGB(16777215);
}
if (_local1.karma > 100) {
theColor.setRGB(16777215);
}
if ((_local1.karma >= -10) && (_local1.karma < 0)) {
theColor.setRGB(26316);
}
if ((_local1.karma >= -20) && (_local1.karma < -10)) {
theColor.setRGB(69833);
}
if ((_local1.karma >= -30) && (_local1.karma < -20)) {
theColor.setRGB(6619338);
}
if ((_local1.karma >= -40) && (_local1.karma < -30)) {
theColor.setRGB(9896138);
}
if ((_local1.karma >= -50) && (_local1.karma < -40)) {
theColor.setRGB(12190153);
}
if ((_local1.karma >= -60) && (_local1.karma < -50)) {
theColor.setRGB(13173133);
}
if ((_local1.karma >= -70) && (_local1.karma < -60)) {
theColor.setRGB(13238363);
}
if ((_local1.karma >= -80) && (_local1.karma < -70)) {
theColor.setRGB(13238298);
}
if ((_local1.karma >= -90) && (_local1.karma < -80)) {
theColor.setRGB(13238272);
}
if ((_local1.karma >= -100) && (_local1.karma < -90)) {
theColor.setRGB(13238272);
}
if (_local1.karma <= -100) {
theColor.setRGB(13238272);
}
_local1.person.attachMovie("bodyOutline", "bodyOutline1", 0);
};
Symbol 626 MovieClip Frame 14
personColor();
if (_root.driving == 0) {
gotoAndPlay (1);
} else {
gotoAndStop (327);
}
Symbol 626 MovieClip Frame 20
var count = 0;
personColor();
Symbol 626 MovieClip Frame 84
var count2 = 0;
personColor();
Symbol 626 MovieClip Frame 115
personColor();
count2 = count2 + 1;
if (count2 < 2) {
gotoAndPlay (85);
}
Symbol 626 MovieClip Frame 116
personColor();
gotoAndPlay (21);
count = count + 1;
if (count == 3) {
gotoAndPlay (120);
}
Symbol 626 MovieClip Frame 132
personColor();
Symbol 626 MovieClip Frame 180
personColor();
gotoAndPlay (132);
Symbol 626 MovieClip Frame 185
if (_root.driving == 1) {
gotoAndPlay (328);
}
_global.personColor2 = function () {
var _local1 = _root;
theColor = new Color(_local1.person.stickBody);
theColor1 = new Color(_local1.person.stickBody1);
theColor2 = new Color(_local1.person.stickBody2);
theColor3 = new Color(_local1.person.stickBody3);
theColor4 = new Color(_local1.person.stickBody4);
theColor5 = new Color(_local1.person.stickBody5);
theColor6 = new Color(_local1.person.stickBody6);
theColor7 = new Color(_local1.person.stickBody7);
theColor8 = new Color(_local1.person.stickBody8);
theColor9 = new Color(_local1.person.stickBody9);
theColor10 = new Color(_local1.person.stickBody10);
theColor11 = new Color(_local1.person.stickBody11);
theColor12 = new Color(_local1.person.stickBody12);
theColor13 = new Color(_local1.person.stickBody13);
theColor14 = new Color(_local1.person.stickBody14);
theColor15 = new Color(_local1.person.stickBody15);
theColor16 = new Color(_local1.person.stickBody16);
theColor17 = new Color(_local1.person.stickBody17);
theColor18 = new Color(_local1.person.stickBody18);
theColor19 = new Color(_local1.person.stickBody19);
theColor20 = new Color(_local1.person.stickBody20);
theColor21 = new Color(_local1.person.stickBody21);
theColor22 = new Color(_local1.person.stickBody22);
theColor23 = new Color(_local1.person.stickBody23);
theColor24 = new Color(_local1.person.stickBody24);
if ((_local1.karma >= 0) && (_local1.karma <= 10)) {
col = "0x0066CC";
}
if ((_local1.karma > 10) && (_local1.karma <= 20)) {
col = "0x017CF8";
}
if ((_local1.karma > 20) && (_local1.karma <= 30)) {
col = "0x218FFE";
}
if ((_local1.karma > 30) && (_local1.karma <= 40)) {
col = "0x45A2FE";
}
if ((_local1.karma > 40) && (_local1.karma <= 50)) {
col = "0x70B7FE";
}
if ((_local1.karma > 50) && (_local1.karma <= 60)) {
col = "0x8FC8FE";
}
if ((_local1.karma > 60) && (_local1.karma <= 70)) {
col = "0xBFDFFF";
}
if ((_local1.karma > 70) && (_local1.karma <= 80)) {
col = "0xDFEFFF";
}
if ((_local1.karma > 80) && (_local1.karma <= 90)) {
col = "0xEEF7FF";
}
if ((_local1.karma > 90) && (_local1.karma <= 100)) {
col = "0xFFFFFF";
}
if (_local1.karma > 100) {
col = "0xFFFFFF";
}
if ((_local1.karma >= -10) && (_local1.karma < 0)) {
col = "0x0066CC";
}
if ((_local1.karma >= -20) && (_local1.karma < -10)) {
col = "0x0110C9";
}
if ((_local1.karma >= -30) && (_local1.karma < -20)) {
col = "0x6500CA";
}
if ((_local1.karma >= -40) && (_local1.karma < -30)) {
col = "0x9700CA";
}
if ((_local1.karma >= -50) && (_local1.karma < -40)) {
col = "0xBA01C9";
}
if ((_local1.karma >= -60) && (_local1.karma < -50)) {
col = "0xC9018D";
}
if ((_local1.karma >= -70) && (_local1.karma < -60)) {
col = "0xCA005B";
}
if ((_local1.karma >= -80) && (_local1.karma < -70)) {
col = "0xCA001A";
}
if ((_local1.karma >= -90) && (_local1.karma < -80)) {
col = "0xCA0000";
}
if ((_local1.karma >= -100) && (_local1.karma < -90)) {
col = "0xCA0000";
}
if (_local1.karma <= -100) {
col = "0xCA0000";
}
colorSet(col);
};
_global.colorSet = function (col) {
var _local1 = col;
theColor.setRGB(_local1);
theColor1.setRGB(_local1);
theColor2.setRGB(_local1);
theColor3.setRGB(_local1);
theColor4.setRGB(_local1);
theColor5.setRGB(_local1);
theColor6.setRGB(_local1);
theColor7.setRGB(_local1);
theColor8.setRGB(_local1);
theColor9.setRGB(_local1);
theColor10.setRGB(_local1);
theColor11.setRGB(_local1);
theColor12.setRGB(_local1);
theColor13.setRGB(_local1);
theColor14.setRGB(_local1);
theColor15.setRGB(_local1);
theColor16.setRGB(_local1);
theColor17.setRGB(_local1);
theColor18.setRGB(_local1);
theColor19.setRGB(_local1);
theColor20.setRGB(_local1);
theColor21.setRGB(_local1);
theColor22.setRGB(_local1);
theColor23.setRGB(_local1);
theColor24.setRGB(_local1);
bodyOutline1.removeMovieClip();
};
_root.SFXfall.start(0, 1);
personColor2();
Symbol 626 MovieClip Frame 186
personColor2();
Symbol 626 MovieClip Frame 187
personColor2();
Symbol 626 MovieClip Frame 188
personColor2();
Symbol 626 MovieClip Frame 189
personColor2();
Symbol 626 MovieClip Frame 190
personColor2();
Symbol 626 MovieClip Frame 191
personColor2();
Symbol 626 MovieClip Frame 192
personColor2();
Symbol 626 MovieClip Frame 193
personColor2();
Symbol 626 MovieClip Frame 194
personColor2();
Symbol 626 MovieClip Frame 195
personColor2();
Symbol 626 MovieClip Frame 196
personColor2();
Symbol 626 MovieClip Frame 197
personColor2();
Symbol 626 MovieClip Frame 198
personColor2();
Symbol 626 MovieClip Frame 199
personColor2();
Symbol 626 MovieClip Frame 200
personColor2();
Symbol 626 MovieClip Frame 201
personColor2();
Symbol 626 MovieClip Frame 202
personColor2();
Symbol 626 MovieClip Frame 203
personColor2();
Symbol 626 MovieClip Frame 204
personColor2();
Symbol 626 MovieClip Frame 205
personColor2();
Symbol 626 MovieClip Frame 206
personColor2();
Symbol 626 MovieClip Frame 207
personColor2();
Symbol 626 MovieClip Frame 208
personColor2();
Symbol 626 MovieClip Frame 229
personColor();
gotoAndPlay (20);
Symbol 626 MovieClip Frame 230
personColor();
_root.person.bodyOutline1.removeMovieClip();
_root.SFXcarhit.start(0, 1);
rand = random(3);
if (rand == 0) {
_root.msgs.push("Hello, I'm calling from 'U-Hit-They-Run' Personal Injury Law. We have been informed that you were recently run over, and just wanted to let you know that we're here for you. Give us a call!");
}
if (rand == 1) {
_root.msgs.push("Hi there, I'm calling on behalf of 'Cash for Skid Marks' Inc. We'd like to talk to you about the markings you've received on your body due to a recent encounter with a vehicle. Talk to you soon!");
}
if (rand == 2) {
_root.msgs.push("Hello, its Debbie calling from StickNews. I've recently come into possession of eyewitness video from the recent hit-and-run you were involved in. Hope you don't mind me broadcasting it. Toodaloo!");
}
Symbol 626 MovieClip Frame 270
personColor();
gotoAndPlay (20);
Symbol 626 MovieClip Frame 275
personColor();
Symbol 626 MovieClip Frame 302
personColor();
gotoAndPlay (275);
Symbol 626 MovieClip Frame 305
personColor();
Symbol 626 MovieClip Frame 326
personColor();
gotoAndPlay (305);
Symbol 626 MovieClip Frame 327
_root.person.bodyOutline1.removeMovieClip();
stop();
Symbol 626 MovieClip Frame 360
_root.car2s = 500;
stop();
Symbol 626 MovieClip Frame 361
_root.SFXcrash.start(1.32, 1);
Symbol 626 MovieClip Frame 400
gotoAndStop (327);
Symbol 629 MovieClip Frame 1
stop();
Symbol 629 MovieClip Frame 33
_root.car1s = 500;
stop();
Symbol 630 MovieClip Frame 1
stop();
Symbol 630 MovieClip Frame 33
_root.car2s = 500;
stop();
Symbol 688 MovieClip Frame 4
if (_root.hp <= 0) {
_root.gotoAndStop(100);
}
if (int((_root.hp / _root.hpmax) * 100) == 4) {
gotoAndPlay (1);
} else {
gotoAndPlay(int((_root.hp / _root.hpmax) * 100));
}
Symbol 688 MovieClip Frame 9
if (_root.hp <= 0) {
_root.gotoAndStop(100);
}
if (int((_root.hp / _root.hpmax) * 100) == 9) {
gotoAndPlay (5);
} else {
gotoAndPlay(int((_root.hp / _root.hpmax) * 100));
}
Symbol 688 MovieClip Frame 14
if (_root.hp <= 0) {
_root.gotoAndStop(100);
}
if (int((_root.hp / _root.hpmax) * 100) == 14) {
gotoAndPlay (10);
} else {
gotoAndPlay(int((_root.hp / _root.hpmax) * 100));
}
Symbol 688 MovieClip Frame 19
if (_root.hp <= 0) {
_root.gotoAndStop(100);
}
if (int((_root.hp / _root.hpmax) * 100) == 19) {
gotoAndPlay (15);
} else {
gotoAndPlay(int((_root.hp / _root.hpmax) * 100));
}
Symbol 688 MovieClip Frame 24
if (_root.hp <= 0) {
_root.gotoAndStop(100);
}
if (int((_root.hp / _root.hpmax) * 100) == 24) {
gotoAndPlay (20);
} else {
gotoAndPlay(int((_root.hp / _root.hpmax) * 100));
}
Symbol 688 MovieClip Frame 29
if (_root.hp <= 0) {
_root.gotoAndStop(100);
}
if (int((_root.hp / _root.hpmax) * 100) == 29) {
gotoAndPlay (25);
} else {
gotoAndPlay(int((_root.hp / _root.hpmax) * 100));
}
Symbol 688 MovieClip Frame 34
if (_root.hp <= 0) {
_root.gotoAndStop(100);
}
if (int((_root.hp / _root.hpmax) * 100) == 34) {
gotoAndPlay (30);
} else {
gotoAndPlay(int((_root.hp / _root.hpmax) * 100));
}
Symbol 688 MovieClip Frame 39
if (_root.hp <= 0) {
_root.gotoAndStop(100);
}
if (int(((_root.hp / _root.hpmax) * 100) == 39)) {
gotoAndPlay (35);
} else {
gotoAndPlay(int((_root.hp / _root.hpmax) * 100));
}
Symbol 688 MovieClip Frame 44
if (_root.hp <= 0) {
_root.gotoAndStop(100);
}
if (int(((_root.hp / _root.hpmax) * 100) == 44)) {
gotoAndPlay (40);
} else {
gotoAndPlay(int((_root.hp / _root.hpmax) * 100));
}
Symbol 688 MovieClip Frame 49
if (_root.hp <= 0) {
_root.gotoAndStop(100);
}
if (int(((_root.hp / _root.hpmax) * 100) == 49)) {
gotoAndPlay (45);
} else {
gotoAndPlay(int((_root.hp / _root.hpmax) * 100));
}
Symbol 688 MovieClip Frame 54
if (_root.hp <= 0) {
_root.gotoAndStop(100);
}
if (int(((_root.hp / _root.hpmax) * 100) == 54)) {
gotoAndPlay (50);
} else {
gotoAndPlay(int((_root.hp / _root.hpmax) * 100));
}
Symbol 688 MovieClip Frame 59
if (_root.hp <= 0) {
_root.gotoAndStop(100);
}
if (int((_root.hp / _root.hpmax) * 100) == 59) {
gotoAndPlay (55);
} else {
gotoAndPlay(int((_root.hp / _root.hpmax) * 100));
}
Symbol 688 MovieClip Frame 64
if (_root.hp <= 0) {
_root.gotoAndStop(100);
}
if (int((_root.hp / _root.hpmax) * 100) == 64) {
gotoAndPlay (60);
} else {
gotoAndPlay(int((_root.hp / _root.hpmax) * 100));
}
Symbol 688 MovieClip Frame 69
if (_root.hp <= 0) {
_root.gotoAndStop(100);
}
if (int((_root.hp / _root.hpmax) * 100) == 69) {
gotoAndPlay (65);
} else {
gotoAndPlay(int((_root.hp / _root.hpmax) * 100));
}
Symbol 688 MovieClip Frame 74
if (_root.hp <= 0) {
_root.gotoAndStop(100);
}
if (int((_root.hp / _root.hpmax) * 100) == 74) {
gotoAndPlay (70);
} else {
gotoAndPlay(int((_root.hp / _root.hpmax) * 100));
}
Symbol 688 MovieClip Frame 79
if (_root.hp <= 0) {
_root.gotoAndStop(100);
}
if (int((_root.hp / _root.hpmax) * 100) == 79) {
gotoAndPlay (75);
} else {
gotoAndPlay(int((_root.hp / _root.hpmax) * 100));
}
Symbol 688 MovieClip Frame 84
if (_root.hp <= 0) {
_root.gotoAndStop(100);
}
if (int((_root.hp / _root.hpmax) * 100) == 84) {
gotoAndPlay (80);
} else {
gotoAndPlay(int((_root.hp / _root.hpmax) * 100));
}
Symbol 688 MovieClip Frame 89
if (_root.hp <= 0) {
_root.gotoAndStop(100);
}
if (int((_root.hp / _root.hpmax) * 100) == 89) {
gotoAndPlay (85);
} else {
gotoAndPlay(int((_root.hp / _root.hpmax) * 100));
}
Symbol 688 MovieClip Frame 94
if (_root.hp <= 0) {
_root.gotoAndStop(100);
}
if (int((_root.hp / _root.hpmax) * 100) == 94) {
gotoAndPlay (90);
} else {
gotoAndPlay(int((_root.hp / _root.hpmax) * 100));
}
Symbol 688 MovieClip Frame 99
if (_root.hp <= 0) {
_root.gotoAndStop(100);
}
if (int(((_root.hp / _root.hpmax) * 100) == 99)) {
gotoAndPlay (95);
} else {
gotoAndPlay(int((_root.hp / _root.hpmax) * 100));
}
Symbol 688 MovieClip Frame 104
gotoAndPlay(int((_root.hp / _root.hpmax) * 100));
Symbol 723 MovieClip Frame 3
gotoAndPlay((_root.time * 2) + 2);
Symbol 723 MovieClip Frame 5
gotoAndPlay((_root.time * 2) + 2);
Symbol 723 MovieClip Frame 7
gotoAndPlay((_root.time * 2) + 2);
Symbol 723 MovieClip Frame 9
gotoAndPlay((_root.time * 2) + 2);
Symbol 723 MovieClip Frame 11
gotoAndPlay((_root.time * 2) + 2);
Symbol 723 MovieClip Frame 13
gotoAndPlay((_root.time * 2) + 2);
Symbol 723 MovieClip Frame 15
gotoAndPlay((_root.time * 2) + 2);
Symbol 723 MovieClip Frame 17
gotoAndPlay((_root.time * 2) + 2);
Symbol 723 MovieClip Frame 19
gotoAndPlay((_root.time * 2) + 2);
Symbol 723 MovieClip Frame 21
gotoAndPlay((_root.time * 2) + 2);
Symbol 723 MovieClip Frame 23
gotoAndPlay((_root.time * 2) + 2);
Symbol 723 MovieClip Frame 25
gotoAndPlay((_root.time * 2) + 2);
Symbol 723 MovieClip Frame 27
gotoAndPlay((_root.time * 2) + 2);
Symbol 723 MovieClip Frame 29
gotoAndPlay((_root.time * 2) + 2);
Symbol 723 MovieClip Frame 31
gotoAndPlay((_root.time * 2) + 2);
Symbol 723 MovieClip Frame 33
gotoAndPlay((_root.time * 2) + 2);
Symbol 723 MovieClip Frame 35
gotoAndPlay((_root.time * 2) + 2);
Symbol 723 MovieClip Frame 37
gotoAndPlay((_root.time * 2) + 2);
Symbol 723 MovieClip Frame 39
gotoAndPlay((_root.time * 2) + 2);
Symbol 723 MovieClip Frame 41
gotoAndPlay((_root.time * 2) + 2);
Symbol 723 MovieClip Frame 43
gotoAndPlay((_root.time * 2) + 2);
Symbol 723 MovieClip Frame 45
gotoAndPlay((_root.time * 2) + 2);
Symbol 723 MovieClip Frame 47
gotoAndPlay((_root.time * 2) + 2);
Symbol 723 MovieClip Frame 49
gotoAndPlay((_root.time * 2) + 2);
Symbol 723 MovieClip Frame 65
gotoAndPlay((_root.time * 2) + 2);
Symbol 726 Button
on (release) {
gotoAndStop (5);
}
Symbol 730 Button
on (release) {
gotoAndStop (6);
}
Symbol 734 MovieClip Frame 1
var walkspeed = 1;
_root.ymove = 0;
_root.xmove = 0;
var kUp = 87;
var kDown = 83;
var kLeft = 65;
var kRight = 68;
if (key.isDown(16) && (_root.item_skateboard == 1)) {
walkspeed = 2;
}
if ((_root.driving == 1) && (_root.item_car == 1)) {
walkspeed = 3;
_root.person.gotoAndStop(327);
}
if ((_root.driving == 1) && (_root.item_car == 2)) {
walkspeed = 5;
_root.person.gotoAndStop(327);
}
if (key.isDown(37) || (key.isDown(kLeft))) {
_root.person._rotation = 270;
_root.xmove = 4;
} else if (key.isDown(39) || (key.isDown(kRight))) {
_root.person._rotation = 90;
_root.xmove = -4;
}
if (key.isDown(38) || (key.isDown(kUp))) {
_root.person._rotation = 360;
_root.ymove = 4;
} else if (key.isDown(40) || (key.isDown(kDown))) {
_root.person._rotation = 180;
_root.ymove = -4;
}
nowmoving = Math.abs(_root.xmove) + Math.abs(_root.ymove);
if (nowmoving != 0) {
if ((key.isDown(37) || (key.isDown(kLeft))) && (key.isDown(38) || (key.isDown(kUp)))) {
_root.person._rotation = 315;
}
if ((key.isDown(38) || (key.isDown(kUp))) && (key.isDown(39) || (key.isDown(kRight)))) {
_root.person._rotation = 45;
}
if ((key.isDown(39) || (key.isDown(kRight))) && (key.isDown(40) || (key.isDown(kDown)))) {
_root.person._rotation = 135;
}
if ((key.isDown(40) || (key.isDown(kDown))) && (key.isDown(37) || (key.isDown(kLeft)))) {
_root.person._rotation = 225;
}
if ((_root.prevmoving == 0) || (walkspeed != prevwalkspeed)) {
if (walkspeed == 1) {
_root.person.gotoAndPlay(275);
}
if (walkspeed == 2) {
_root.person.gotoAndPlay(305);
}
if (walkspeed == 3) {
_root.person.gotoAndPlay(327);
}
}
_root.stepcount = _root.stepcount + Math.max(Math.abs(_root.xmove), Math.abs(_root.ymove));
if (_root.stepcount >= 12) {
_root.stepcount = 0;
if (walkspeed == 1) {
_root.SFXfootstep.start(0, 1);
}
if (walkspeed == 2) {
_root.SFXskate.start(0, 1);
}
}
if (nowmoving == 8) {
_root.xmove = (_root.xmove / 4) * 3;
_root.ymove = (_root.ymove / 4) * 3;
}
if (_root.optimize == 1) {
_quality = "LOW";
}
} else {
if (_root.driving == 0) {
_root.person.gotoAndPlay(20);
} else if (_root.driving == 1) {
_root.person.gotoAndStop(327);
}
_quality = "BEST";
}
i = 0;
while (i < walkspeed) {
if (_root.xmove < 0) {
if (_root.mapx > 119) {
_root.mapx = _root.mapx + _root.xmove;
} else {
if (((_root.mapy > -226) && (_root.mapy < -167)) && (_root.driving == 0)) {
_root.xmove = 0;
i++;
_root.gotoAndStop(15);
}
if (((_root.mapy > 485) && (_root.mapy < 541)) && (_root.driving == 0)) {
_root.xmove = 0;
i++;
_root.gotoAndStop(20);
}
if (((_root.mapy > 758) && (_root.mapy < 781)) && (_root.driving == 0)) {
_root.xmove = 0;
i++;
_root.gotoAndStop(25);
}
if (((_root.mapy > -524) && (_root.mapy < -501)) && (_root.driving == 0)) {
_root.xmove = 0;
i++;
_root.gotoAndStop(30);
}
if ((_root.mapy > -4) && (_root.mapy < 328)) {
_root.mapx = _root.mapx + _root.xmove;
}
}
if (_root.mapx < -660) {
_root.person.gotoAndPlay(185);
_root.mapx = _root.mapx + 20;
_root.xmove = 0;
_root.hp = _root.hp - 10;
i++;
_root.gotoAndPlay(3);
}
}
if (_root.xmove > 0) {
if (_root.mapx < 447) {
_root.mapx = _root.mapx + _root.xmove;
} else {
if (((_root.mapy > 65) && (_root.mapy < 97)) && (_root.driving == 0)) {
_root.xmove = 0;
i++;
_root.gotoAndStop(35);
}
if (((_root.mapy > -511) && (_root.mapy < -467)) && (_root.driving == 0)) {
_root.xmove = 0;
i++;
_root.gotoAndStop(40);
}
if (((_root.mapy > 302) && (_root.mapy < 346)) && (_root.driving == 0)) {
_root.xmove = 0;
i++;
_root.gotoAndStop(45);
}
if ((((_root.mapy > 888) && (_root.mapy < 920)) && ((_root.dwelling == 4) || (_root.dwelling == 5))) && (_root.driving == 0)) {
_root.xmove = 0;
i++;
_root.gotoAndStop(78);
}
if ((_root.mapy > 424) && (_root.mapy < 758)) {
_root.mapx = _root.mapx + _root.xmove;
}
}
if (_root.mapx > 1230) {
_root.person.gotoAndPlay(185);
_root.mapx = _root.mapx - 20;
_root.xmove = 0;
_root.hp = _root.hp - 10;
i++;
_root.gotoAndPlay(3);
}
}
if (_root.ymove < 0) {
if ((_root.mapx > 116) && (_root.mapx < 451)) {
_root.mapy = _root.mapy + _root.ymove;
} else {
if (_root.mapx < 119) {
if (_root.mapy > -1) {
_root.mapy = _root.mapy + _root.ymove;
} else if (((_root.mapx > -538) && (_root.mapx < -497)) && (_root.driving == 0)) {
_root.ymove = 0;
i++;
_root.gotoAndStop(50);
}
}
if (_root.mapx > 447) {
if (_root.mapy > 427) {
_root.mapy = _root.mapy + _root.ymove;
} else if (((_root.mapx > 889) && (_root.mapx < 930)) && (_root.driving == 0)) {
_root.ymove = 0;
i++;
_root.gotoAndStop(55);
}
}
}
if (_root.mapy < -690) {
_root.person.gotoAndPlay(185);
_root.mapy = _root.mapy + 20;
_root.ymove = 0;
_root.hp = _root.hp - 10;
_root.gotoAndPlay(3);
i++;
}
}
if (_root.ymove > 0) {
if ((_root.mapx > 116) && (_root.mapx < 450)) {
_root.mapy = _root.mapy + _root.ymove;
} else {
if (_root.mapx < 119) {
if (_root.mapy < 325) {
_root.mapy = _root.mapy + _root.ymove;
} else if (((_root.mapx < -405) && (_root.mapx > -426)) && (_root.driving == 0)) {
_root.ymove = 0;
i++;
_root.gotoAndStop(60);
}
}
if (_root.mapx > 448) {
if (_root.mapy < 754) {
_root.mapy = _root.mapy + _root.ymove;
} else if (((_root.mapx > 1043) && (_root.mapx < 1069)) && (_root.driving == 0)) {
_root.ymove = 0;
i++;
if (_root.dwelling > 3) {
_root.gotoAndStop(64);
} else {
_root.gotoAndStop(65);
}
}
}
}
if (_root.mapy > 1014) {
_root.person.gotoAndPlay(185);
_root.mapy = _root.mapy - 20;
_root.ymove = 0;
_root.hp = _root.hp - 10;
i++;
_root.gotoAndPlay(3);
}
}
i++;
}
if (_root.mapy > 537) {
_root.map_outside_1._x = _root.mapx - 300;
_root.map_outside_1._y = _root.mapy - 709;
_root.map_outside_1._visible = 1;
} else {
_root.map_outside_1._visible = 0;
}
if ((_root.mapy > 315) && (_root.mapy < 956)) {
_root.map_outside_2._x = _root.mapx - 64.7;
_root.map_outside_2._y = _root.mapy - 440.6;
_root.map_outside_2._visible = 1;
} else {
_root.map_outside_2._visible = 0;
}
if ((_root.mapy > 69) && (_root.mapy < 734)) {
_root.map_outside_3._x = _root.mapx - 20;
_root.map_outside_3._y = _root.mapy - 201.9;
_root.map_outside_3._visible = 1;
} else {
_root.map_outside_3._visible = 0;
}
if ((_root.mapy > -186) && (_root.mapy < 488)) {
_root.map_outside_4._x = _root.mapx - 61;
_root.map_outside_4._y = _root.mapy + 48.1;
_root.map_outside_4._visible = 1;
} else {
_root.map_outside_4._visible = 0;
}
if ((_root.mapy > -486) && (_root.mapy < 236)) {
_root.map_outside_5._x = _root.mapx + 229.8;
_root.map_outside_5._y = _root.mapy + 325.1;
_root.map_outside_5._visible = 1;
} else {
_root.map_outside_5._visible = 0;
}
if (_root.mapy < -64) {
_root.map_outside_6._x = _root.mapx - 8;
_root.map_outside_6._y = _root.mapy + 612.7;
_root.map_outside_6._visible = 1;
if (_root.mapy < -337) {
_root.map_outside_7._x = _root.mapx - 16.3;
_root.map_outside_7._y = _root.mapy + 865.2;
_root.map_outside_7._visible = 1;
} else {
_root.map_outside_7._visible = 0;
}
} else {
_root.map_outside_6._visible = 0;
}
if (_root.car1s < 2) {
if (_root.car1s == 0) {
_root.car1y = _root.car1y + 6;
}
if (_root.car1s == 1) {
_root.car1y = _root.car1y - 6;
}
if ((_root.car1y < -885) || (_root.car1y > 950)) {
_root.car1s = 2;
_root.car1.gotoAndPlay(2);
}
}
if (_root.car2s < 2) {
if (_root.car2s == 0) {
_root.car2y = _root.car2y + 6;
}
if (_root.car2s == 1) {
_root.car2y = _root.car2y - 6;
}
if ((_root.car2y < -885) || (_root.car2y > 950)) {
_root.car2s = 2;
_root.car2.gotoAndPlay(2);
}
}
if (_root.car1s > 2) {
_root.car1s = _root.car1s - 1;
if (random(_root.car1s) <= 2) {
var tran = random(100);
var t1 = random(2);
aColor = new Color(_root.car1);
aColorTransform = new Object();
aColorTransform.ba = 150;
aColorTransform.ra = 100 - (t1 * tran);
aColorTransform.ga = 100 - ((1 - t1) * tran);
aColor.setTransform(aColorTransform);
if (random(2) == 0) {
_root.car1._rotation = 0;
_root.car1s = 1;
_root.car1x = 15;
_root.car1y = 825;
} else {
_root.car1._rotation = 180;
_root.car1s = 0;
_root.car1x = -75;
_root.car1y = -800;
}
_root.car1.gotoAndStop(1);
}
}
if (_root.car2s > 2) {
_root.car2s = _root.car2s - 1;
if (random(_root.car2s) <= 2) {
var tran = random(100);
var t1 = random(2);
aColor = new Color(_root.car2);
aColorTransform = new Object();
aColorTransform.ba = 150;
aColorTransform.ra = 100 - (t1 * tran);
aColorTransform.ga = 100 - ((1 - t1) * tran);
aColor.setTransform(aColorTransform);
if (random(2) == 0) {
_root.car2._rotation = 0;
_root.car2s = 1;
_root.car2x = 15;
_root.car2y = 825;
} else {
_root.car2._rotation = 180;
_root.car2s = 0;
_root.car2x = -75;
_root.car2y = -800;
}
_root.car2.gotoAndStop(1);
}
}
_root.car1._x = _root.car1x + _root.mapx;
_root.car1._y = _root.car1y + _root.mapy;
_root.car2._x = _root.car2x + _root.mapx;
_root.car2._y = _root.car2y + _root.mapy;
a = 100 + (8 * (12 - _root.time));
if (_root.clouds._alpha != a) {
_root.clouds._alpha = a;
}
_root.prevmoving = nowmoving;
var prevwalkspeed = walkspeed;
Symbol 734 MovieClip Frame 2
i = 0;
while (i < walkspeed) {
if (_root.xmove < 0) {
if (_root.mapx > 119) {
_root.mapx = _root.mapx + _root.xmove;
} else if ((_root.mapy > -4) && (_root.mapy < 328)) {
_root.mapx = _root.mapx + _root.xmove;
}
if (_root.mapx < -660) {
_root.person.gotoAndPlay(185);
_root.mapx = _root.mapx + 20;
_root.xmove = 0;
_root.hp = _root.hp - 10;
i++;
_root.gotoAndPlay(3);
}
}
if (_root.xmove > 0) {
if (_root.mapx < 447) {
_root.mapx = _root.mapx + _root.xmove;
} else if ((_root.mapy > 424) && (_root.mapy < 758)) {
_root.mapx = _root.mapx + _root.xmove;
}
if (_root.mapx > 1230) {
_root.person.gotoAndPlay(185);
_root.mapx = _root.mapx - 20;
_root.xmove = 0;
_root.hp = _root.hp - 10;
i++;
_root.gotoAndPlay(3);
}
}
if (_root.ymove < 0) {
if ((_root.mapx > 116) && (_root.mapx < 451)) {
_root.mapy = _root.mapy + _root.ymove;
} else if ((_root.mapx < 119) && (_root.mapy > -1)) {
_root.mapy = _root.mapy + _root.ymove;
}
if ((_root.mapx > 447) && (_root.mapy > 427)) {
_root.mapy = _root.mapy + _root.ymove;
}
if (_root.mapy < -690) {
_root.person.gotoAndPlay(185);
_root.mapy = _root.mapy + 20;
_root.ymove = 0;
_root.hp = _root.hp - 10;
i++;
_root.gotoAndPlay(3);
}
}
if (_root.ymove > 0) {
if ((_root.mapx > 116) && (_root.mapx < 450)) {
_root.mapy = _root.mapy + _root.ymove;
} else if ((_root.mapx < 119) && (_root.mapy < 325)) {
_root.mapy = _root.mapy + _root.ymove;
}
if ((_root.mapx > 448) && (_root.mapy < 754)) {
_root.mapy = _root.mapy + _root.ymove;
}
if (_root.mapy > 1014) {
_root.person.gotoAndPlay(185);
_root.mapy = _root.mapy - 20;
_root.ymove = 0;
_root.hp = _root.hp - 10;
i++;
_root.gotoAndPlay(3);
}
}
i++;
}
if (_root.mapy > 537) {
_root.map_outside_1._x = _root.mapx - 300;
_root.map_outside_1._y = _root.mapy - 709;
_root.map_outside_1._visible = 1;
} else {
_root.map_outside_1._visible = 0;
}
if ((_root.mapy > 315) && (_root.mapy < 956)) {
_root.map_outside_2._x = _root.mapx - 64.7;
_root.map_outside_2._y = _root.mapy - 440.6;
_root.map_outside_2._visible = 1;
} else {
_root.map_outside_2._visible = 0;
}
if ((_root.mapy > 69) && (_root.mapy < 734)) {
_root.map_outside_3._x = _root.mapx - 20;
_root.map_outside_3._y = _root.mapy - 201.9;
_root.map_outside_3._visible = 1;
} else {
_root.map_outside_3._visible = 0;
}
if ((_root.mapy > -186) && (_root.mapy < 488)) {
_root.map_outside_4._x = _root.mapx - 61;
_root.map_outside_4._y = _root.mapy + 48.1;
_root.map_outside_4._visible = 1;
} else {
_root.map_outside_4._visible = 0;
}
if ((_root.mapy > -486) && (_root.mapy < 236)) {
_root.map_outside_5._x = _root.mapx + 229.8;
_root.map_outside_5._y = _root.mapy + 325.1;
_root.map_outside_5._visible = 1;
} else {
_root.map_outside_5._visible = 0;
}
if (_root.mapy < -64) {
_root.map_outside_6._x = _root.mapx - 8;
_root.map_outside_6._y = _root.mapy + 612.7;
_root.map_outside_6._visible = 1;
if (_root.mapy < -337) {
_root.map_outside_7._x = _root.mapx - 16.3;
_root.map_outside_7._y = _root.mapy + 865.2;
_root.map_outside_7._visible = 1;
} else {
_root.map_outside_7._visible = 0;
}
} else {
_root.map_outside_6._visible = 0;
}
if (_root.mapx > 590) {
_root.map_outside_1.map1a._visible = 1;
_root.map_outside_2.map2a._visible = 1;
_root.map_outside_3.map3a._visible = 1;
_root.map_outside_4.map4a._visible = 1;
} else {
_root.map_outside_1.map1a._visible = 0;
_root.map_outside_2.map2a._visible = 0;
_root.map_outside_3.map3a._visible = 0;
_root.map_outside_4.map4a._visible = 0;
}
if ((_root.mapx > 179) && (_root.mapx < 1162)) {
_root.map_outside_1.map1b._visible = 1;
_root.map_outside_2.map2b._visible = 1;
_root.map_outside_3.map3b._visible = 1;
_root.map_outside_4.map4b._visible = 1;
_root.map_outside_5.map5b._visible = 1;
_root.map_outside_6.map6b._visible = 1;
_root.map_outside_7.map7b._visible = 1;
} else {
_root.map_outside_1.map1b._visible = 0;
_root.map_outside_2.map2b._visible = 0;
_root.map_outside_3.map3b._visible = 0;
_root.map_outside_4.map4b._visible = 0;
_root.map_outside_5.map5b._visible = 0;
_root.map_outside_6.map6b._visible = 0;
_root.map_outside_7.map7b._visible = 0;
}
if ((_root.mapx > -310) && (_root.mapx < 748)) {
_root.map_outside_1.map1c._visible = 1;
_root.map_outside_2.map2c._visible = 1;
_root.map_outside_3.map3c._visible = 1;
_root.map_outside_4.map4c._visible = 1;
_root.map_outside_5.map5c._visible = 1;
_root.map_outside_6.map6c._visible = 1;
_root.map_outside_7.map7c._visible = 1;
} else {
_root.map_outside_1.map1c._visible = 0;
_root.map_outside_2.map2c._visible = 0;
_root.map_outside_3.map3c._visible = 0;
_root.map_outside_4.map4c._visible = 0;
_root.map_outside_5.map5c._visible = 0;
_root.map_outside_6.map6c._visible = 0;
_root.map_outside_7.map7c._visible = 0;
}
if (_root.mapx < 259) {
_root.map_outside_1.map1d._visible = 1;
_root.map_outside_2.map2d._visible = 1;
_root.map_outside_3.map3d._visible = 1;
_root.map_outside_4.map4d._visible = 1;
_root.map_outside_5.map5d._visible = 1;
_root.map_outside_6.map6d._visible = 1;
_root.map_outside_7.map7d._visible = 1;
} else {
_root.map_outside_1.map1d._visible = 0;
_root.map_outside_2.map2d._visible = 0;
_root.map_outside_3.map3d._visible = 0;
_root.map_outside_4.map4d._visible = 0;
_root.map_outside_5.map5d._visible = 0;
_root.map_outside_6.map6d._visible = 0;
_root.map_outside_7.map7d._visible = 0;
}
if (_root.mapx < -77) {
_root.map_outside_3.map3e._visible = 1;
_root.map_outside_4.map4e._visible = 1;
_root.map_outside_5.map5e._visible = 1;
} else {
_root.map_outside_3.map3e._visible = 0;
_root.map_outside_4.map4e._visible = 0;
_root.map_outside_5.map5e._visible = 0;
}
if (_root.car1s < 2) {
if (_root.car1s == 0) {
_root.car1y = _root.car1y + 6;
}
if (_root.car1s == 1) {
_root.car1y = _root.car1y - 6;
}
if ((_root.car1y < -885) || (_root.car1y > 950)) {
_root.car1s = 2;
_root.car1.gotoAndPlay(2);
}
}
if (_root.car2s < 2) {
if (_root.car2s == 0) {
_root.car2y = _root.car2y + 6;
}
if (_root.car2s == 1) {
_root.car2y = _root.car2y - 6;
}
if ((_root.car2y < -885) || (_root.car2y > 950)) {
_root.car2s = 2;
_root.car2.gotoAndPlay(2);
}
}
if (((((_root.person._x > (_root.car1._x - 35)) && (_root.person._x < (_root.car1._x + 30))) && (_root.person._y > (_root.car1._y - 52))) && (_root.person._y < (_root.car1._y + 55))) || ((((_root.person._x > (_root.car2._x - 35)) && (_root.person._x < (_root.car2._x + 30))) && (_root.person._y > (_root.car2._y - 52))) && (_root.person._y < (_root.car2._y + 55)))) {
if (_root.driving == 0) {
_root.person.gotoAndPlay(230);
_root.xmove = 0;
_root.ymove = 0;
_root.hp = _root.hp - 10;
_root.gotoAndPlay(3);
} else {
_root.person.gotoAndPlay(361);
_root.xmove = 0;
_root.ymove = 0;
_root.hp = _root.hp - 10;
_root.gotoAndPlay(3);
}
}
_root.car1._x = _root.car1x + _root.mapx;
_root.car1._y = _root.car1y + _root.mapy;
_root.car2._x = _root.car2x + _root.mapx;
_root.car2._y = _root.car2y + _root.mapy;
Symbol 744 Button
on (release) {
if ((_root.hp > 10) && (_root.time < 24)) {
_root.hp = _root.hp - 10;
_root.item_smokes = _root.item_smokes - 1;
_root.time = _root.time + 1;
_root.karma--;
if (_root.item_smokes == 0) {
this._visible = 0;
}
_root.inventory.gotoAndPlay(5);
}
}
Symbol 750 Button
on (release) {
_root.prevmoving = 0;
_root.gotoAndStop(2);
}
Symbol 774 Button
on (release) {
if (_root.dwelling == 1) {
_root.mapx = 1054;
_root.mapy = 748;
_root.gotoAndStop(65);
}
if (_root.dwelling == 2) {
_root.mapx = 1054;
_root.mapy = 748;
_root.gotoAndStop(65);
}
if (_root.dwelling == 3) {
_root.mapx = 1054;
_root.mapy = 748;
_root.gotoAndStop(65);
}
if (_root.dwelling == 4) {
_root.mapx = 447;
_root.mapy = 900;
_root.gotoAndStop(78);
}
if (_root.dwelling == 5) {
_root.mapx = 447;
_root.mapy = 900;
_root.gotoAndStop(78);
}
}
Symbol 802 Button
on (release) {
_root.gotoAndStop(2);
}
Symbol 826 MovieClip Frame 1
stop();
if (_root.item_smokes == 0) {
_item_smokes._visible = 0;
} else {
_item_smokes._visible = 1;
}
if (_root.item_knife == 0) {
_item_knife._visible = 0;
} else {
_item_knife._visible = 1;
}
if (_root.item_cellPhone == 0) {
yourCell._visible = 0;
} else {
yourCell._visible = 1;
}
if (_root.item_gun == 0) {
_item_gun._visible = 0;
} else {
_item_gun._visible = 1;
}
if (_root.haveBooze == 0) {
item_beer._visible = 0;
} else {
item_beer._visible = 1;
}
if (_root.item_pills == 0) {
_item_pills._visible = 0;
} else {
_item_pills._visible = 1;
}
if (_root.item_cocaine == 0) {
_item_cocaine._visible = 0;
} else {
_item_cocaine._visible = 1;
}
if (_root.item_skateboard == 0) {
_item_skateboard._visible = 0;
} else {
_item_skateboard._visible = 1;
}
Symbol 826 MovieClip Frame 15
_root.charm = Math.min(_root.charm + 1, 999);
Symbol 826 MovieClip Frame 60
gotoAndStop (1);
Symbol 842 Button
on (release) {
_root.music = 1;
_root.LoopB.start(0, 10000);
_root.statusbox.musicon.gotoAndStop(2);
_root.statusbox.musicoff.gotoAndStop(1);
}
Symbol 844 MovieClip Frame 2
stop();
Symbol 846 Button
on (release) {
_root.music = 0;
_root.LoopB.stop();
_root.statusbox.musicon.gotoAndStop(1);
_root.statusbox.musicoff.gotoAndStop(2);
}
Symbol 848 MovieClip Frame 1
stop();
Symbol 850 Button
on (release) {
gotoAndStop (2);
}
Symbol 854 Button
on (release) {
_root.optimize = 1;
_root.statusbox.optimizeon.gotoAndStop(2);
_root.statusbox.optimizeoff.gotoAndStop(1);
}
Symbol 855 MovieClip Frame 2
stop();
Symbol 856 Button
on (release) {
_root.optimize = 0;
_root.statusbox.optimizeon.gotoAndStop(1);
_root.statusbox.optimizeoff.gotoAndStop(2);
}
Symbol 857 MovieClip Frame 1
stop();
Symbol 859 Button
on (release) {
_root.fps = 1;
_root.fpsShower._visible = 1;
_root.statusbox.fpsOn.gotoAndStop(2);
_root.statusbox.fpsOff.gotoAndStop(1);
}
Symbol 860 MovieClip Frame 2
stop();
Symbol 861 Button
on (release) {
_root.fps = 0;
_root.fpsShower._visible = 0;
_root.statusbox.fpsOn.gotoAndStop(1);
_root.statusbox.fpsOff.gotoAndStop(2);
}
Symbol 862 MovieClip Frame 1
stop();
Symbol 875 Button
on (release) {
_root.gotoAndPlay(130);
}
Symbol 877 Button
on (release) {
gotoAndStop (1);
}
Symbol 879 MovieClip Frame 1
stop();
var jobtitle = "";
var networth = ((_root.cash + _root.bankcash) - _root.bankloan);
var gamelen = (_root.gamelength + " Days");
if (_root.gamelength == 0) {
gamelen = "Unlimited";
}
if (_root.karma >= 100) {
_root.karma = 100;
}
if (_root.karma <= -100) {
_root.karma = -100;
}
if (_root.job == 1) {
jobtitle = "'McSlave'";
}
if (_root.job == 2) {
jobtitle = "'Janitor'";
}
if (_root.job == 3) {
jobtitle = "'Mail Room Clerk'";
}
if (_root.job == 4) {
jobtitle = "'Salesperson'";
}
if (_root.job == 5) {
jobtitle = "'Executive'";
}
if (_root.job == 6) {
jobtitle = "'Vice President'";
}
if (_root.job == 7) {
jobtitle = "'CEO'";
}
if (_root.job == 8) {
jobtitle = "'Dictator of Sticks'";
}
if (_root.job == 9) {
jobtitle = "'President of Sticks'";
}
if (_root.music == 0) {
_root.statusbox.musicon.gotoAndStop(1);
_root.statusbox.musicoff.gotoAndStop(2);
}
if (_root.optimize == 0) {
_root.statusbox.optimizeon.gotoAndStop(1);
_root.statusbox.optimizeoff.gotoAndStop(2);
}
if (_root.fps == 0) {
_root.statusbox.fpsOn.gotoAndStop(1);
_root.statusbox.fpsOff.gotoAndStop(2);
}
Symbol 879 MovieClip Frame 2
stop();
Symbol 886 MovieClip Frame 1
gotoAndPlay (5);
Symbol 886 MovieClip Frame 19
gotoAndPlay (2);
Symbol 889 Button
on (release) {
_root.prevmoving = 0;
_root.mapstate = 0;
gotoAndStop (2);
}
Symbol 896 Button
on (release) {
if ((cash > 399) && (item_cocaine < 99)) {
cash = cash - 400;
item_cocaine = item_cocaine + 1;
_root.SFXpurchase.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 905 Button
on (release) {
if ((time < 24) && (cash > 9)) {
_root.SFXpurchase.start(0, 1);
cash = cash - 10;
time = time + 1;
_root.karma = _root.karma + 2;
karmaAdjust();
if (NPC2state == 0) {
tempstr = "Why thank you! What a charming gesture... *mumble*\n\n\n(CHARM INCREASED BY 6)";
charm = Math.min(charm + 6, 999);
NPC2state = 1;
} else {
rand = random(8);
if (rand == 0) {
tempstr = "Thank you kindly! I'm going to deposit this in the bank right away. Money in the bank earns interest overnight, you know.";
}
if (rand == 1) {
tempstr = "You are too generous! The way my luck was going, I was thinking of stealing a gun to rob the bank. Of course, I'm not charming enough, I'd never get away with it. Maybe the convenience store though... *mumble*";
}
if (rand == 2) {
tempstr = "I am very grateful, sir.";
}
if (rand == 3) {
tempstr = "Thank you sir, it's very cold without a home, very cold indeed. *Sigh* I wish I had a button in MY inventory to go home... *grumble grumble*";
}
if (rand == 4) {
tempstr = "Thank you kindly sir! Which reminds me of a story... *mumble*...so I says STALIN was CRAZY! CRAAAAZY!!! Exactly like...*mumble*... and THAT'S why I never went back to the mall.";
}
if (rand == 5) {
tempstr = "Your kindness reminds me... *mumble*... man I once knew... *mumble*... so I says to him, I says to him (this is right before he tells me about my liver) I says to him, Jimmy, what's that thing in your hands?";
}
if (rand == 6) {
tempstr = "Many thanks! *mumble*...back then, all we had was rocks and hats to play with. and you can't eat rocks, you know. Boy, I miss taily and scractchy and bitey and furry.";
}
if (rand == 7) {
tempstr = "My gratitude! But you MUST be careful! Once you pass through the first door... you're no longer on the inside, and no longer on the outside. LIMBO. You have Bhudda in your belly, your chahkra's will guide you... yes.. *mumble*";
}
}
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 913 Button
on (release) {
if ((time < 24) && (_root.haveBooze >= 1)) {
_root.haveBooze--;
time = time + 1;
if (NPC2state2 == 0) {
tempstr = "Booze! Precious booze!\n\n\n(CHARM INCREASED BY 8)";
charm = Math.min(charm + 8, 999);
NPC2state2 = 1;
} else {
rand = random(8);
if (rand == 0) {
tempstr = "Have I ever told you that I lo...*mumble*";
}
if (rand == 1) {
tempstr = "*hic*...Your generosity is much apprec...app...apprec...*hic*...thanks.";
}
if (rand == 2) {
tempstr = "*hic*...I...I...I'm not as think as you drunk I am...*buuuuurp*...I could use some more, good sir...*hic*";
}
if (rand == 3) {
tempstr = "Ah, sweet, sweet nectar...*hic*...its the reason I am where I am...*burp*...today...*mumble*";
}
if (rand == 4) {
tempstr = "*singing off key* You are my sunshine, my only sunshine...*hic*";
}
if (rand == 5) {
tempstr = "*chug chug chug* Ahhhhhh...*snort*...thank you very much...*hic*...ma'am.";
}
if (rand == 6) {
tempstr = "*sluuuurp*...I think I've gone blind...*hic*";
}
if (rand == 7) {
tempstr = "Are you trying to get me drunk? Cuz if you are...its working...*hic*";
}
}
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 915 Button
on (release) {
_root.prevmoving = 0;
_root.mapstate = 0;
gotoAndStop (2);
}
Symbol 922 Button
on (release) {
if ((time < 24) && (item_smokes > 0)) {
time = time + 1;
item_smokes = item_smokes - 1;
_root.packNumber++;
_root.karma = _root.karma - 2;
karmaAdjust();
if (NPC3state == 0) {
tempstr = "Sweet man! You are sooo cool! Here, you can TAKE this!\n\n\n(SKATEBOARD RECEIVED - CHECK INVENTORY)";
item_skateboard = 1;
NPC3state = 1;
} else if (_root.packNumber >= 10) {
tempstr = "Thanks *cough cough* dude! ...*hack cough*...I think...I'm dying...*gag*";
_root.NPC_Smokes._visible = 0;
_root.msgs.push("This is Detective McHolland...I have reason to believe that you had something to do with a teenage boy dying of excess smoke inhalation. You'd better get a lawyer, punk..");
_root.karma = _root.karma - 30;
} else {
rand = random(8);
if (rand == 0) {
tempstr = "Sweet man! You are soooo cool!";
}
if (rand == 1) {
tempstr = "Wow dude, you rule! My girlfriend won't steal my smokes anymore!";
}
if (rand == 2) {
tempstr = "*hack hack* Ohhhh yeah...that's the good stuff.";
}
if (rand == 3) {
tempstr = "Yo, thanks for the cigs! I'm making tons of cash selling these at school!";
}
if (rand == 4) {
tempstr = "Sweet, thanks dude. Hey, you think you could get the Kings next time? Appreciate it.";
}
if (rand == 5) {
tempstr = "*cough cough* Sweeeeeeeeet...*hack*";
}
if (rand == 6) {
tempstr = "Man, I wish you were my dad.";
}
if (rand == 7) {
tempstr = "Thanks dude! And to think, I was actually thinking about quitting...ah well! You got a light?";
}
}
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 930 Button
on (release) {
if (_root.intelligence < 350) {
_root.time++;
_root.tempstr = "Attempt failed. You have to be smart enough to know what you're doing!";
} else {
_root.item_car = 1;
_root.hotwire_car._visible = 0;
_root.time++;
_root.tempstr = "You did it! Anytime you want to get behind the wheel, just press 'c'. If you want to stop driving, press 'c' again.";
}
}
Symbol 943 Button
on (release) {
if (((cash > 3) && (hp < hpmax)) && (time < 24)) {
cash = cash - 4;
hp = hp + 7;
time = time + 1;
_root.SFXeat.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
if (hp > hpmax) {
hp = hpmax;
}
}
Symbol 951 Button
on (release) {
if (((cash > 1) && (hp < hpmax)) && (time < 24)) {
cash = cash - 2;
hp = hp + 3;
time = time + 1;
_root.SFXeat.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
if (hp > hpmax) {
hp = hpmax;
}
}
Symbol 952 Button
on (release) {
_root.LoopD.stop();
if (_root.music == 1) {
_root.LoopB.start(0, 10000);
}
mapx = mapx + 8;
_root.prevmoving = 0;
gotoAndStop (2);
}
Symbol 958 Button
on (release) {
if (((cash > 0) && (time < 24)) && (hp < hpmax)) {
cash = cash - 1;
hp = hp + 1;
time = time + 1;
_root.SFXdrink.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 964 Button
on (release) {
if ((cash > 9) && (item_smokes < 99)) {
cash = cash - 10;
item_smokes = item_smokes + 1;
_root.SFXpurchase.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 971 Button
on (release) {
if ((cash > 44) && (item_pills < 99)) {
cash = cash - 45;
item_pills = item_pills + 1;
_root.SFXpurchase.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 979 Button
on (release) {
if (_root.time < 21) {
_root.time = 24;
_root.item_gun_ammo = _root.item_gun_ammo - (random(5) + 5);
rand = random(_root.charm);
if (rand > 40) {
_root.robamount = random(500);
_root.cash = _root.cash + _root.robamount;
_root.gotoAndStop(28);
} else {
_root.day = _root.day + 5;
_root.gotoAndStop(29);
}
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 989 Button
on (release) {
if (_root.intelligence > 19) {
_root.karma++;
_root.job = 2;
_root.msgs.push("Hey! Its Bob, your boss! I'm in the office. Really drunk...*blaaaargh* You're the new janitor, right?? Better bring a mop...*thud*");
_root.gotoAndStop(22);
} else {
_root.intreq = "(NEED 20 INTELLIGENCE)";
_root.gotoAndStop(21);
}
}
Symbol 997 Button
on (release) {
if (_root.job == 2) {
if (_root.intelligence > 39) {
_root.jobtext = "MAIL ROOM CLERK";
_root.wagetext = "Your wage is now $10 per hour.";
_root.job = 3;
_root.msgs.push("Hey, its Gary from the mail room. Just wanted to let you know that a few of us went out for drinks to celebrate your promotion...uh...sorry you couldn't be there.");
_root.karma = _root.karma + 3;
_root.gotoAndStop(22);
} else {
_root.intreq = "(NEED 40 INTELLIGENCE)";
_root.gotoAndStop(21);
}
}
if (_root.job == 3) {
if (_root.intelligence > 74) {
_root.jobtext = "SALESPERSON";
_root.wagetext = "Your wage is now $15 per hour.";
_root.job = 4;
_root.msgs.push("This is Frank, your sales manager. Just thought I'd let you know that if you don't make the monthly sales quota, no one will ever find your body. See you at work!");
_root.karma = _root.karma + 3;
_root.gotoAndStop(22);
} else {
_root.intreq = "(NEED 75 INTELLIGENCE)";
_root.gotoAndStop(21);
}
}
if (_root.job == 4) {
if (_root.intelligence > 119) {
_root.jobtext = "EXECUTIVE";
_root.wagetext = "Your wage is now $25 per hour.";
_root.job = 5;
_root.msgs.push("Hi, its Sue from the Executive Board. Thought I'd remind you that you're due in court tomorrow for that sexual harrassment claim against you. Have a good one.");
_root.karma = _root.karma + 3;
_root.gotoAndStop(22);
} else {
_root.intreq = "(NEED 120 INTELLIGENCE)";
_root.gotoAndStop(21);
}
}
if (_root.job == 5) {
if (_root.intelligence > 179) {
_root.jobtext = "VICE PRESIDENT";
_root.wagetext = "Your wage is now $50 per hour.";
_root.msgs.push("Hey Mr. Vice Prez! Congrats! Its Stuart, your assistant. The CEO of the company has the flu, so you'll have to fill in for him volunteering at the hospital. Its bedpan Tuesday.");
_root.karma = _root.karma + 3;
_root.job = 6;
_root.gotoAndStop(22);
} else {
_root.intreq = "(NEED 180 INTELLIGENCE)";
_root.gotoAndStop(21);
}
}
if (_root.job == 6) {
if (_root.intelligence > 249) {
_root.jobtext = "CEO";
_root.wagetext = "Your wage is now $100 per hour.";
_root.msgs.push("Hey, its Stuart. Look...now that you're the CEO, I'm not your assistant anymore...you, uh...wanna go out sometime? Call me.");
_root.job = 7;
_root.karma = _root.karma + 3;
_root.gotoAndStop(22);
} else {
_root.intreq = "(NEED 250 INTELLIGENCE)";
_root.gotoAndStop(21);
}
}
}
Symbol 1005 Button
on (release) {
if (_root.time < 19) {
_root.karma++;
_root.cash = _root.cash + 48;
_root.time = _root.time + 6;
_root.SFXwork.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1013 Button
on (release) {
if (_root.time < 19) {
_root.karma++;
_root.cash = _root.cash + 60;
_root.time = _root.time + 6;
_root.SFXwork.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1021 Button
on (release) {
if (_root.time < 19) {
_root.karma++;
_root.cash = _root.cash + 90;
_root.time = _root.time + 6;
_root.SFXwork.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1029 Button
on (release) {
if (_root.time < 19) {
_root.karma++;
_root.cash = _root.cash + 150;
_root.time = _root.time + 6;
_root.SFXwork.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1037 Button
on (release) {
if (_root.time < 19) {
_root.karma++;
_root.cash = _root.cash + 300;
_root.time = _root.time + 6;
_root.SFXwork.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1045 Button
on (release) {
if (_root.time < 19) {
_root.karma++;
_root.cash = _root.cash + 600;
_root.time = _root.time + 6;
_root.SFXwork.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1063 Button
on (release) {
gotoAndStop (20);
}
Symbol 1071 Button
on (release) {
_root.LoopD.stop();
if (_root.music == 1) {
_root.LoopB.start(0, 10000);
}
mapx = mapx + 8;
_root.prevmoving = 0;
gotoAndStop (2);
}
Symbol 1079 Button
on (release) {
if (_root.cash > 24999) {
_root.cash = _root.cash - 25000;
_root.dwelling = 2;
_root.SFXpurchase.start(0, 1);
_root.apartment2._visible = 0;
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1087 Button
on (release) {
if (_root.cash > 49999) {
_root.cash = _root.cash - 50000;
_root.dwelling = 3;
_root.SFXpurchase.start(0, 1);
_root.penthouse._visible = 0;
_root.apartment2._visible = 0;
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1095 Button
on (release) {
if (_root.cash > 99999) {
_root.cash = _root.cash - 100000;
_root.dwelling = 4;
_root.SFXpurchase.start(0, 1);
_root.mansion._visible = 0;
_root.penthouse._visible = 0;
_root.apartment2._visible = 0;
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1103 Button
on (release) {
if (_root.cash > 499999) {
_root.cash = _root.cash - 500000;
_root.dwelling = 5;
_root.SFXpurchase.start(0, 1);
_root.castle._visible = 0;
_root.mansion._visible = 0;
_root.penthouse._visible = 0;
_root.apartment2._visible = 0;
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1113 Button
on (release) {
if ((_root.cash >= int(amount)) && (amount > 0)) {
_root.cash = _root.cash - int(amount);
_root.bankcash = _root.bankcash + int(amount);
}
}
Symbol 1118 Button
on (release) {
if ((_root.bankcash >= int(amount)) && (int(amount) > 0)) {
_root.bankcash = _root.bankcash - int(amount);
_root.cash = _root.cash + int(amount);
}
}
Symbol 1131 Button
on (release) {
_root.gotoAndStop(26);
}
Symbol 1139 Button
on (release) {
_root.gotoAndStop(27);
}
Symbol 1147 Button
on (release) {
_root.gotoAndStop(24);
}
Symbol 1154 Button
on (release) {
gotoAndStop (25);
}
Symbol 1155 Button
on (release) {
if ((int(amount) <= 1000) && (int(amount) > 0)) {
bankloan = bankloan + int(amount);
cash = cash + int(amount);
bankloandays = 15;
gotoAndStop (25);
}
}
Symbol 1159 Button
on (release) {
if ((int(amount) <= bankloan) && (int(amount) > 0)) {
if (int(cash) >= int(amount)) {
bankloan = bankloan - int(amount);
cash = cash - int(amount);
if (bankloan == 0) {
bankloandays = -1;
}
gotoAndStop (25);
}
}
}
Symbol 1164 Button
on (release) {
_root.karma = _root.karma - 10;
karmaAdjust();
mapx = 456;
mapy = 630;
gotoAndStop (2);
}
Symbol 1170 Button
on (release) {
_root.karma = _root.karma - 10;
karmaAdjust();
if ((day > gamelength) && (gamelength != 0)) {
gotoAndStop (130);
} else {
mapx = 456;
mapy = 630;
gotoAndStop (2);
}
}
Symbol 1176 Button
on (release) {
_root.LoopD.stop();
if (_root.music == 1) {
_root.LoopB.start(0, 10000);
}
mapx = mapx + 8;
gotoAndStop (2);
}
Symbol 1183 Button
on (release) {
if (_root.cash > 199) {
_root.cash = _root.cash - 200;
_root.item_alarm = 1;
_root.pawn_alarm_._visible = 0;
_root.SFXpurchase.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1191 Button
on (release) {
if (_root.cash > 99) {
_root.cash = _root.cash - 100;
_root.item_knife = 1;
_root.pawn_knife_._visible = 0;
_root.SFXpurchase.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1199 Button
on (release) {
if (_root.cash > 399) {
_root.cash = _root.cash - 400;
_root.item_gun = 1;
_root.pawn_gun_._visible = 0;
_root.SFXpurchase.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1207 Button
on (release) {
if ((_root.cash > 9) && (_root.item_gun_ammo < 95)) {
_root.cash = _root.cash - 10;
_root.item_gun_ammo = _root.item_gun_ammo + 5;
_root.SFXpurchase.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1215 Button
on (release) {
if (_root.cash > 199) {
_root.cash = _root.cash - 200;
_root.item_cellPhone = 1;
_root.pawn_cellPhone._visible = 0;
_root.SFXpurchase.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1218 Button
on (release) {
_root.LoopD.stop();
if (_root.music == 1) {
_root.LoopB.start(0, 10000);
}
mapx = mapx - 8;
_root.prevmoving = 0;
gotoAndStop (2);
}
Symbol 1225 Button
on (release) {
if ((time < 23) && (cash > 19)) {
cash = cash - 20;
time = time + 2;
gotoAndStop (36);
}
}
Symbol 1232 Button
on (release) {
if (time < 22) {
time = time + 3;
returnframe = 35;
gotoAndStop (75);
}
}
Symbol 1239 Button
on (release) {
if (cash > 29) {
cash = cash - 30;
_root.haveBooze++;
_root.SFXpurchase.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1248 Button
on (release) {
gotoAndStop (37);
}
Symbol 1275 MovieClip Frame 11
_root.charm = _root.charm + 2;
if (_root.charm > 999) {
_root.charm = 999;
}
Symbol 1275 MovieClip Frame 25
_root.gotoAndStop(35);
Symbol 1277 Button
on (rollOver) {
_root.dart.stopShake = 1;
}
on (rollOut) {
_root.dart.stopShake = 0;
}
on (release) {
Mouse.show();
gotoAndStop (35);
}
Symbol 1279 Button
on (press) {
if (_root.dartThrows > 0) {
_root.dartThrows--;
_root.lastThrow = "Wow, that was sad. Zero points.";
_root.dartPos._x = _root.dart._x;
_root.dartPos._y = _root.dart._y;
}
}
Symbol 1282 Button
on (press) {
if (_root.dartThrows > 0) {
_root.dartThrows--;
_root.dartPoints = _root.dartPoints + 50;
_root.lastThrow = "Bullseye!! 50 points!";
_root.SFXfootstep.start(0, 1);
}
}
Symbol 1284 Button
on (press) {
if (_root.dartThrows > 0) {
_root.dartThrows--;
_root.dartPoints = _root.dartPoints + 35;
_root.lastThrow = "Nice throw; good for 35 points!";
_root.SFXfootstep.start(0, 1);
}
}
Symbol 1286 Button
on (press) {
if (_root.dartThrows > 0) {
_root.dartThrows--;
_root.dartPoints = _root.dartPoints + 15;
_root.lastThrow = "15 points for that one.";
_root.SFXfootstep.start(0, 1);
}
}
Symbol 1288 Button
on (press) {
if (_root.dartThrows > 0) {
_root.dartThrows--;
_root.dartPoints = _root.dartPoints + 5;
_root.lastThrow = "That's 5 points, 'sucka.";
_root.SFXfootstep.start(0, 1);
}
}
Symbol 1318 MovieClip Frame 1
if (_root.slotmachine.sym1 == 1) {
stop();
}
Symbol 1318 MovieClip Frame 3
if (_root.slotmachine.sym1 == 2) {
stop();
}
Symbol 1318 MovieClip Frame 5
if (_root.slotmachine.sym1 == 3) {
stop();
}
Symbol 1323 MovieClip Frame 1
if (_root.slotmachine.sym2 == 1) {
stop();
}
Symbol 1323 MovieClip Frame 3
if (_root.slotmachine.sym2 == 2) {
stop();
}
Symbol 1323 MovieClip Frame 5
if (_root.slotmachine.sym2 == 3) {
stop();
}
Symbol 1329 MovieClip Frame 1
if (_root.slotmachine.sym3 == 1) {
stop();
}
Symbol 1329 MovieClip Frame 3
if (_root.slotmachine.sym3 == 2) {
stop();
}
Symbol 1329 MovieClip Frame 5
if (_root.slotmachine.sym3 == 3) {
stop();
}
Symbol 1334 Button
on (release) {
gotoAndStop (41);
}
Symbol 1347 Button
on (release) {
gotoAndStop (42);
}
Symbol 1354 Button
on (release) {
gotoAndStop (43);
}
Symbol 1356 Button
on (release) {
gotoAndStop (40);
}
Symbol 1367 Button
on (release) {
if (_root.slotmachine.betlock == 0) {
gotoAndStop (2);
}
}
Symbol 1370 Button
on (release) {
if (_root.slotmachine.betlock == 0) {
gotoAndStop (3);
}
}
Symbol 1372 Button
on (release) {
if (_root.slotmachine.betlock == 0) {
gotoAndStop (1);
}
}
Symbol 1373 MovieClip Frame 1
stop();
_root.slotmachine.bet = 5;
Symbol 1373 MovieClip Frame 2
_root.slotmachine.bet = 25;
Symbol 1373 MovieClip Frame 3
_root.slotmachine.bet = 100;
Symbol 1378 Button
on (release) {
if (_root.cash >= bet) {
_root.cash = _root.cash - bet;
_root.karma--;
karmaAdjust();
_root.SFXhandle.start(0, 1);
gotoAndPlay (2);
}
}
Symbol 1380 MovieClip Frame 1
var bet = 0;
var textwin = 0;
reel1.stop();
reel2.stop();
reel3.stop();
Symbol 1380 MovieClip Frame 2
stop();
var betlock = 0;
var sym1 = 0;
var sym2 = 0;
var sym3 = 0;
var spincherry = 0;
var spincash = 0;
var spindead = 0;
Symbol 1380 MovieClip Frame 3
reel1.play();
betlock = 1;
Symbol 1380 MovieClip Frame 9
reel2.play();
Symbol 1380 MovieClip Frame 15
reel3.play();
Symbol 1380 MovieClip Frame 23
_root.SFXreel1.start(0, 1);
Symbol 1380 MovieClip Frame 31
sym1 = random(3) + 1;
_root.SFXreel3.start(0, 1);
Symbol 1380 MovieClip Frame 39
sym2 = random(3) + 1;
_root.SFXreel2.start(0, 1);
Symbol 1380 MovieClip Frame 46
sym3 = random(3) + 1;
Symbol 1380 MovieClip Frame 47
textwin = 0;
if (sym1 == 1) {
spincash = spincash + 1;
}
if (sym2 == 1) {
spincash = spincash + 1;
}
if (sym3 == 1) {
spincash = spincash + 1;
}
if (sym1 == 2) {
spincherry = spincherry + 1;
}
if (sym2 == 2) {
spincherry = spincherry + 1;
}
if (sym3 == 2) {
spincherry = spincherry + 1;
}
if (sym1 == 3) {
spindead = spindead + 1;
}
if (sym2 == 3) {
spindead = spindead + 1;
}
if (sym3 == 3) {
spindead = spindead + 1;
}
if (spincherry == 3) {
textwin = bet * 5;
}
if (spincash == 3) {
textwin = bet * 15;
}
if (spindead == 3) {
textwin = bet * 2;
}
_root.cash = _root.cash + textwin;
if (textwin > 0) {
_root.SFXwinSound.start(0.1, 3);
}
Symbol 1380 MovieClip Frame 55
gotoAndStop (2);
Symbol 1389 Button
on (release) {
if (_root.cash > 99) {
_root.cash = _root.cash - 100;
bet = bet + 100;
}
}
Symbol 1394 Button
on (release) {
if (_root.cash > 4) {
_root.cash = _root.cash - 5;
bet = bet + 5;
}
}
Symbol 1401 Button
on (release) {
_root.cash = _root.cash + bet;
bet = 0;
}
Symbol 1406 Button
on (release) {
if (_root.cash > 24) {
_root.cash = _root.cash - 25;
bet = bet + 25;
}
}
Symbol 1407 Button
on (release) {
_root.cash = _root.cash + bet;
bet = 0;
_root.gotoAndStop(40);
}
Symbol 1413 Button
on (release) {
karma--;
karmaAdjust();
gotoAndPlay (5);
}
Symbol 1418 Button
on (release) {
if (_root.cash > 499) {
_root.cash = _root.cash - 500;
bet = bet + 500;
}
}
Symbol 1458 Button
on (release) {
if (_root.BJ21.pcards == 3) {
_root.BJ21.card4._visible = 1;
_root.BJ21.card4b._visible = 1;
_root.BJ21.phand = _root.BJ21.phand + _root.BJ21.cardn[_root.BJ21.pcards];
_root.BJ21.pcards = _root.BJ21.pcards + 1;
}
if (_root.BJ21.pcards == 2) {
_root.BJ21.card3._visible = 1;
_root.BJ21.card3b._visible = 1;
_root.BJ21.phand = _root.BJ21.phand + _root.BJ21.cardn[_root.BJ21.pcards];
_root.BJ21.pcards = _root.BJ21.pcards + 1;
}
var i = 0;
while (i < _root.BJ21.pcards) {
if (_root.BJ21.phand > 21) {
if (_root.BJ21.cardn[i] == 11) {
_root.BJ21.cardn[i] = 1;
_root.BJ21.phand = 0;
var ii = 0;
while (ii < _root.BJ21.pcards) {
_root.BJ21.phand = _root.BJ21.phand + _root.BJ21.cardn[ii];
ii++;
}
}
}
i++;
}
if (_root.BJ21.phand > 21) {
_root.BJ21.BJtext = "BUST!";
_root.BJ21.card10._visible = 0;
_root.BJ21.hit_._visible = 0;
_root.BJ21.stand_._visible = 0;
_root.BJ21.ok_._visible = 1;
}
}
Symbol 1464 Button
on (release) {
_root.BJ21.hit_._visible = 0;
_root.BJ21.stand_._visible = 0;
_root.BJ21.card10._visible = 0;
if (_root.BJ21.dhand < 17) {
_root.BJ21.card7._visible = 1;
_root.BJ21.dhand = _root.BJ21.dhand + _root.BJ21.cardn[6];
_root.BJ21.dcards = _root.BJ21.dcards + 1;
}
if (_root.BJ21.dhand < 17) {
_root.BJ21.card8._visible = 1;
_root.BJ21.dhand = _root.BJ21.dhand + _root.BJ21.cardn[7];
_root.BJ21.dcards = _root.BJ21.dcards + 1;
}
var i = 4;
while (i < (_root.BJ21.dcards + 4)) {
if (_root.BJ21.dhand > 21) {
if (_root.BJ21.cardn[i] == 11) {
_root.BJ21.cardn[i] = 1;
_root.BJ21.dhand = 0;
var ii = 4;
while (ii < (_root.BJ21.dcards + 4)) {
_root.BJ21.dhand = _root.BJ21.dhand + _root.BJ21.cardn[ii];
ii++;
}
}
}
i++;
}
if (_root.BJ21.dhand > 21) {
_root.BJ21.BJtext = "DEALER BUST!";
_root.cash = _root.cash + (_root.BJ21.bet * 2);
} else if (_root.BJ21.dhand > _root.BJ21.phand) {
_root.BJ21.BJtext = "DEALER WIN";
}
if (_root.BJ21.dhand == _root.BJ21.phand) {
_root.BJ21.BJtext = "PUSH";
_root.cash = _root.cash + _root.BJ21.bet;
}
if (_root.BJ21.dhand < _root.BJ21.phand) {
_root.BJ21.BJtext = "PLAYER WIN";
_root.cash = _root.cash + (_root.BJ21.bet * 2);
}
_root.BJ21.ok_._visible = 1;
}
Symbol 1467 Button
on (release) {
_root.BJ21.gotoAndStop(1);
}
Symbol 1469 MovieClip Frame 1
stop();
var bet = 0;
Symbol 1469 MovieClip Frame 5
stop();
var BJtext = "";
ok_._visible = 0;
card1.club._visible = 0;
card1.spade._visible = 0;
card1.heart._visible = 0;
card1.diamond._visible = 0;
card1.club2._visible = 0;
card1.spade2._visible = 0;
card1.heart2._visible = 0;
card1.diamond2._visible = 0;
card2.club._visible = 0;
card2.spade._visible = 0;
card2.heart._visible = 0;
card2.diamond._visible = 0;
card2.club2._visible = 0;
card2.spade2._visible = 0;
card2.heart2._visible = 0;
card2.diamond2._visible = 0;
card3.club._visible = 0;
card3.spade._visible = 0;
card3.heart._visible = 0;
card3.diamond._visible = 0;
card3.club2._visible = 0;
card3.spade2._visible = 0;
card3.heart2._visible = 0;
card3.diamond2._visible = 0;
card4.club._visible = 0;
card4.spade._visible = 0;
card4.heart._visible = 0;
card4.diamond._visible = 0;
card4.club2._visible = 0;
card4.spade2._visible = 0;
card4.heart2._visible = 0;
card4.diamond2._visible = 0;
card5.club._visible = 0;
card5.spade._visible = 0;
card5.heart._visible = 0;
card5.diamond._visible = 0;
card5.club2._visible = 0;
card5.spade2._visible = 0;
card5.heart2._visible = 0;
card5.diamond2._visible = 0;
card6.club._visible = 0;
card6.spade._visible = 0;
card6.heart._visible = 0;
card6.diamond._visible = 0;
card6.club2._visible = 0;
card6.spade2._visible = 0;
card6.heart2._visible = 0;
card6.diamond2._visible = 0;
card7.club._visible = 0;
card7.spade._visible = 0;
card7.heart._visible = 0;
card7.diamond._visible = 0;
card7.club2._visible = 0;
card7.spade2._visible = 0;
card7.heart2._visible = 0;
card7.diamond2._visible = 0;
card8.club._visible = 0;
card8.spade._visible = 0;
card8.heart._visible = 0;
card8.diamond._visible = 0;
card8.club2._visible = 0;
card8.spade2._visible = 0;
card8.heart2._visible = 0;
card8.diamond2._visible = 0;
card3._visible = 0;
card4._visible = 0;
card3b._visible = 0;
card4b._visible = 0;
card7._visible = 0;
card8._visible = 0;
card7b._visible = 0;
card8b._visible = 0;
var cardn = new Array();
var cardv = new Array();
var cards = new Array();
var i = 0;
while (i < 8) {
cardn.push(random(13) + 1);
cards.push(random(4) + 1);
if (cardn[i] == 2) {
cardv.push("2");
}
if (cardn[i] == 3) {
cardv.push("3");
}
if (cardn[i] == 4) {
cardv.push("4");
}
if (cardn[i] == 5) {
cardv.push("5");
}
if (cardn[i] == 6) {
cardv.push("6");
}
if (cardn[i] == 7) {
cardv.push("7");
}
if (cardn[i] == 8) {
cardv.push("8");
}
if (cardn[i] == 9) {
cardv.push("9");
}
if (cardn[i] == 10) {
cardv.push("10");
}
if (cardn[i] == 11) {
cardv.push("J");
cardn[i] = 10;
}
if (cardn[i] == 12) {
cardv.push("Q");
cardn[i] = 10;
}
if (cardn[i] == 13) {
cardv.push("K");
cardn[i] = 10;
}
if (cardn[i] == 1) {
cardv.push("A");
cardn[i] = 11;
}
i++;
}
var card1v = cardv[0];
var card2v = cardv[1];
var card3v = cardv[2];
var card4v = cardv[3];
var card5v = cardv[4];
var card6v = cardv[5];
var card7v = cardv[6];
var card8v = cardv[7];
if (cards[0] == 1) {
card1.club._visible = 1;
card1.club2._visible = 1;
}
if (cards[0] == 2) {
card1.spade._visible = 1;
card1.spade2._visible = 1;
}
if (cards[0] == 3) {
card1.heart._visible = 1;
card1.heart2._visible = 1;
}
if (cards[0] == 4) {
card1.diamond._visible = 1;
card1.diamond2._visible = 1;
}
if (cards[1] == 1) {
card2.club._visible = 1;
card2.club2._visible = 1;
}
if (cards[1] == 2) {
card2.spade._visible = 1;
card2.spade2._visible = 1;
}
if (cards[1] == 3) {
card2.heart._visible = 1;
card2.heart2._visible = 1;
}
if (cards[1] == 4) {
card2.diamond._visible = 1;
card2.diamond2._visible = 1;
}
if (cards[2] == 1) {
card3.club._visible = 1;
card3.club2._visible = 1;
}
if (cards[2] == 2) {
card3.spade._visible = 1;
card3.spade2._visible = 1;
}
if (cards[2] == 3) {
card3.heart._visible = 1;
card3.heart2._visible = 1;
}
if (cards[2] == 4) {
card3.diamond._visible = 1;
card3.diamond2._visible = 1;
}
if (cards[3] == 1) {
card4.club._visible = 1;
card4.club2._visible = 1;
}
if (cards[3] == 2) {
card4.spade._visible = 1;
card4.spade2._visible = 1;
}
if (cards[3] == 3) {
card4.heart._visible = 1;
card4.heart2._visible = 1;
}
if (cards[3] == 4) {
card4.diamond._visible = 1;
card4.diamond2._visible = 1;
}
if (cards[4] == 1) {
card5.club._visible = 1;
card5.club2._visible = 1;
}
if (cards[4] == 2) {
card5.spade._visible = 1;
card5.spade2._visible = 1;
}
if (cards[4] == 3) {
card5.heart._visible = 1;
card5.heart2._visible = 1;
}
if (cards[4] == 4) {
card5.diamond._visible = 1;
card5.diamond2._visible = 1;
}
if (cards[5] == 1) {
card6.club._visible = 1;
card6.club2._visible = 1;
}
if (cards[5] == 2) {
card6.spade._visible = 1;
card6.spade2._visible = 1;
}
if (cards[5] == 3) {
card6.heart._visible = 1;
card6.heart2._visible = 1;
}
if (cards[5] == 4) {
card6.diamond._visible = 1;
card6.diamond2._visible = 1;
}
if (cards[6] == 1) {
card7.club._visible = 1;
card7.club2._visible = 1;
}
if (cards[6] == 2) {
card7.spade._visible = 1;
card7.spade2._visible = 1;
}
if (cards[6] == 3) {
card7.heart._visible = 1;
card7.heart2._visible = 1;
}
if (cards[6] == 4) {
card7.diamond._visible = 1;
card7.diamond2._visible = 1;
}
if (cards[7] == 1) {
card8.club._visible = 1;
card8.club2._visible = 1;
}
if (cards[7] == 2) {
card8.spade._visible = 1;
card8.spade2._visible = 1;
}
if (cards[7] == 3) {
card8.heart._visible = 1;
card8.heart2._visible = 1;
}
if (cards[7] == 4) {
card8.diamond._visible = 1;
card8.diamond2._visible = 1;
}
var pcards = 2;
var phand = (cardn[0] + cardn[1]);
var dcards = 2;
var dhand = (cardn[4] + cardn[5]);
Instance of Symbol 1473 MovieClip "00" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "00";
_root.activeBet = _root.bet00;
}
Instance of Symbol 1475 MovieClip "0" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "0";
_root.activeBet = _root.bet0;
}
Instance of Symbol 1478 MovieClip "1" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "1";
_root.activeBet = _root.bet1;
}
Instance of Symbol 1480 MovieClip "2" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "2";
_root.activeBet = _root.bet2;
}
Instance of Symbol 1482 MovieClip "3" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "3";
_root.activeBet = _root.bet3;
}
Instance of Symbol 1484 MovieClip "4" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "4";
_root.activeBet = _root.bet4;
}
Instance of Symbol 1486 MovieClip "5" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "5";
_root.activeBet = _root.bet5;
}
Instance of Symbol 1488 MovieClip "6" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "6";
_root.activeBet = _root.bet6;
}
Instance of Symbol 1490 MovieClip "7" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "7";
_root.activeBet = _root.bet7;
}
Instance of Symbol 1492 MovieClip "8" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "8";
_root.activeBet = _root.bet8;
}
Instance of Symbol 1494 MovieClip "9" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "9";
_root.activeBet = _root.bet9;
}
Instance of Symbol 1496 MovieClip "10" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "10";
_root.activeBet = _root.bet10;
}
Instance of Symbol 1498 MovieClip "11" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "11";
_root.activeBet = _root.bet11;
}
Instance of Symbol 1500 MovieClip "12" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "12";
_root.activeBet = _root.bet12;
}
Instance of Symbol 1502 MovieClip "13" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "13";
_root.activeBet = _root.bet13;
}
Instance of Symbol 1504 MovieClip "14" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "14";
_root.activeBet = _root.bet14;
}
Instance of Symbol 1506 MovieClip "15" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "15";
_root.activeBet = _root.bet15;
}
Instance of Symbol 1508 MovieClip "16" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "16";
_root.activeBet = _root.bet16;
}
Instance of Symbol 1510 MovieClip "17" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "17";
_root.activeBet = _root.bet17;
}
Instance of Symbol 1512 MovieClip "18" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "18";
_root.activeBet = _root.bet18;
}
Instance of Symbol 1514 MovieClip "19" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "19";
_root.activeBet = _root.bet19;
}
Instance of Symbol 1516 MovieClip "20" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "20";
_root.activeBet = _root.bet20;
}
Instance of Symbol 1518 MovieClip "21" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "21";
_root.activeBet = _root.bet21;
}
Instance of Symbol 1520 MovieClip "22" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "22";
_root.activeBet = _root.bet22;
}
Instance of Symbol 1522 MovieClip "23" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "23";
_root.activeBet = _root.bet23;
}
Instance of Symbol 1524 MovieClip "24" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "24";
_root.activeBet = _root.bet24;
}
Instance of Symbol 1526 MovieClip "25" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "25";
_root.activeBet = _root.bet25;
}
Instance of Symbol 1528 MovieClip "26" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "26";
_root.activeBet = _root.bet26;
}
Instance of Symbol 1530 MovieClip "27" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "27";
_root.activeBet = _root.bet27;
}
Instance of Symbol 1532 MovieClip "28" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "28";
_root.activeBet = _root.bet28;
}
Instance of Symbol 1534 MovieClip "29" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "29";
_root.activeBet = _root.bet29;
}
Instance of Symbol 1536 MovieClip "30" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "30";
_root.activeBet = _root.bet30;
}
Instance of Symbol 1538 MovieClip "31" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "31";
_root.activeBet = _root.bet31;
}
Instance of Symbol 1540 MovieClip "32" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "32";
_root.activeBet = _root.bet32;
}
Instance of Symbol 1542 MovieClip "33" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "33";
_root.activeBet = _root.bet33;
}
Instance of Symbol 1544 MovieClip "34" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "34";
_root.activeBet = _root.bet34;
}
Instance of Symbol 1546 MovieClip "35" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "35";
_root.activeBet = _root.bet35;
}
Instance of Symbol 1548 MovieClip "36" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "36";
_root.activeBet = _root.bet36;
}
Instance of Symbol 1550 MovieClip "col1" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "2-1 (1-34)";
_root.activeBet = _root.col1;
}
Instance of Symbol 1552 MovieClip "col2" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "2-1 (2-35)";
_root.activeBet = _root.betcol2;
}
Instance of Symbol 1554 MovieClip "col3" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "2-1 (3-36)";
_root.activeBet = _root.betcol3;
}
Instance of Symbol 1557 MovieClip "1st12" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "1st 12";
_root.activeBet = _root.bet1st12;
}
Instance of Symbol 1559 MovieClip "2nd12" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "2nd 12";
_root.activeBet = _root.bet2nd12;
}
Instance of Symbol 1561 MovieClip "3rd12" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "3rd 12";
_root.activeBet = _root.bet3rd12;
}
Instance of Symbol 1564 MovieClip "1_18" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "1-18";
_root.activeBet = _root.bet1_18;
}
Instance of Symbol 1566 MovieClip "Even" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "Even";
_root.activeBet = _root.betEven;
}
Instance of Symbol 1568 MovieClip "colorBlack" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "Black";
_root.activeBet = _root.betBlack;
}
Instance of Symbol 1570 MovieClip "colorRed" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "Red";
_root.activeBet = _root.betRed;
}
Instance of Symbol 1572 MovieClip "Odd" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "Odd";
_root.activeBet = _root.betOdd;
}
Instance of Symbol 1574 MovieClip "19_36" in Symbol 1577 MovieClip Frame 1
on (release) {
_root.activeSpace = "19-36";
_root.activeBet = _root.bet19_36;
}
Symbol 1582 Button
on (release) {
if (((_root.cash > 99) && (bet < 1901)) && (activeSpace != "None")) {
_root.cash = _root.cash - 100;
bet = bet + 100;
amount = 100;
if (activeSpace == "00") {
bet00 = bet00 + amount;
activeBet = bet00;
}
if (activeSpace == "0") {
bet0 = bet0 + amount;
activeBet = bet0;
}
if (activeSpace == "1") {
bet1 = bet1 + amount;
activeBet = bet1;
}
if (activeSpace == "2") {
bet2 = bet2 + amount;
activeBet = bet2;
}
if (activeSpace == "3") {
bet3 = bet3 + amount;
activeBet = bet3;
}
if (activeSpace == "4") {
bet4 = bet4 + amount;
activeBet = bet4;
}
if (activeSpace == "5") {
bet5 = bet5 + amount;
activeBet = bet5;
}
if (activeSpace == "6") {
bet6 = bet6 + amount;
activeBet = bet6;
}
if (activeSpace == "7") {
bet7 = bet7 + amount;
activeBet = bet7;
}
if (activeSpace == "8") {
bet8 = bet8 + amount;
activeBet = bet8;
}
if (activeSpace == "9") {
bet9 = bet9 + amount;
activeBet = bet9;
}
if (activeSpace == "10") {
bet10 = bet10 + amount;
activeBet = bet10;
}
if (activeSpace == "11") {
bet11 = bet11 + amount;
activeBet = bet11;
}
if (activeSpace == "12") {
bet12 = bet12 + amount;
activeBet = bet12;
}
if (activeSpace == "13") {
bet13 = bet13 + amount;
activeBet = bet13;
}
if (activeSpace == "14") {
bet14 = bet14 + amount;
activeBet = bet14;
}
if (activeSpace == "15") {
bet15 = bet15 + amount;
activeBet = bet15;
}
if (activeSpace == "16") {
bet16 = bet16 + amount;
activeBet = bet16;
}
if (activeSpace == "17") {
bet17 = bet17 + amount;
activeBet = bet17;
}
if (activeSpace == "18") {
bet18 = bet18 + amount;
activeBet = bet18;
}
if (activeSpace == "19") {
bet19 = bet19 + amount;
activeBet = bet19;
}
if (activeSpace == "20") {
bet20 = bet20 + amount;
activeBet = bet20;
}
if (activeSpace == "21") {
bet21 = bet21 + amount;
activeBet = bet21;
}
if (activeSpace == "22") {
bet22 = bet22 + amount;
activeBet = bet22;
}
if (activeSpace == "23") {
bet23 = bet23 + amount;
activeBet = bet23;
}
if (activeSpace == "24") {
bet24 = bet24 + amount;
activeBet = bet24;
}
if (activeSpace == "25") {
bet25 = bet25 + amount;
activeBet = bet25;
}
if (activeSpace == "26") {
bet26 = bet26 + amount;
activeBet = bet26;
}
if (activeSpace == "27") {
bet27 = bet27 + amount;
activeBet = bet27;
}
if (activeSpace == "28") {
bet28 = bet28 + amount;
activeBet = bet28;
}
if (activeSpace == "29") {
bet29 = bet29 + amount;
activeBet = bet29;
}
if (activeSpace == "30") {
bet30 = bet30 + amount;
activeBet = bet30;
}
if (activeSpace == "31") {
bet31 = bet31 + amount;
activeBet = bet31;
}
if (activeSpace == "32") {
bet32 = bet32 + amount;
activeBet = bet32;
}
if (activeSpace == "33") {
bet33 = bet33 + amount;
activeBet = bet33;
}
if (activeSpace == "34") {
bet34 = bet34 + amount;
activeBet = bet34;
}
if (activeSpace == "35") {
bet35 = bet35 + amount;
activeBet = bet35;
}
if (activeSpace == "36") {
bet36 = bet36 + amount;
activeBet = bet36;
}
if (activeSpace == "Red") {
betRed = betRed + amount;
activeBet = betRed;
}
if (activeSpace == "Black") {
betBlack = betBlack + amount;
activeBet = betBlack;
}
if (activeSpace == "1st 12") {
bet1st12 = bet1st12 + amount;
activeBet = bet1st12;
}
if (activeSpace == "2nd 12") {
bet2nd12 = bet2nd12 + amount;
activeBet = bet2nd12;
}
if (activeSpace == "3rd 12") {
bet3rd12 = bet3rd12 + amount;
activeBet = bet3rd12;
}
if (activeSpace == "2-1 (1-34)") {
betCol1 = betCol1 + amount;
activeBet = betCol1;
}
if (activeSpace == "2-1 (2-35)") {
betCol2 = betCol2 + amount;
activeBet = betCol2;
}
if (activeSpace == "2-1 (3-36)") {
betCol3 = betCol3 + amount;
activeBet = betCol3;
}
if (activeSpace == "Even") {
betEven = betEven + amount;
activeBet = betEven;
}
if (activeSpace == "Odd") {
betOdd = betOdd + amount;
activeBet = betOdd;
}
if (activeSpace == "1-18") {
bet1_18 = bet1_18 + amount;
activeBet = bet1_18;
}
if (activeSpace == "19-36") {
bet19_36 = bet19_36 + amount;
activeBet = bet19_36;
}
}
}
Symbol 1583 Button
on (release) {
if (((_root.cash > 4) && (bet < 1996)) && (activeSpace != "None")) {
_root.cash = _root.cash - 5;
bet = bet + 5;
amount = 5;
if (activeSpace == "00") {
bet00 = bet00 + amount;
activeBet = bet00;
}
if (activeSpace == "0") {
bet0 = bet0 + amount;
activeBet = bet0;
}
if (activeSpace == "1") {
bet1 = bet1 + amount;
activeBet = bet1;
}
if (activeSpace == "2") {
bet2 = bet2 + amount;
activeBet = bet2;
}
if (activeSpace == "3") {
bet3 = bet3 + amount;
activeBet = bet3;
}
if (activeSpace == "4") {
bet4 = bet4 + amount;
activeBet = bet4;
}
if (activeSpace == "5") {
bet5 = bet5 + amount;
activeBet = bet5;
}
if (activeSpace == "6") {
bet6 = bet6 + amount;
activeBet = bet6;
}
if (activeSpace == "7") {
bet7 = bet7 + amount;
activeBet = bet7;
}
if (activeSpace == "8") {
bet8 = bet8 + amount;
activeBet = bet8;
}
if (activeSpace == "9") {
bet9 = bet9 + amount;
activeBet = bet9;
}
if (activeSpace == "10") {
bet10 = bet10 + amount;
activeBet = bet10;
}
if (activeSpace == "11") {
bet11 = bet11 + amount;
activeBet = bet11;
}
if (activeSpace == "12") {
bet12 = bet12 + amount;
activeBet = bet12;
}
if (activeSpace == "13") {
bet13 = bet13 + amount;
activeBet = bet13;
}
if (activeSpace == "14") {
bet14 = bet14 + amount;
activeBet = bet14;
}
if (activeSpace == "15") {
bet15 = bet15 + amount;
activeBet = bet15;
}
if (activeSpace == "16") {
bet16 = bet16 + amount;
activeBet = bet16;
}
if (activeSpace == "17") {
bet17 = bet17 + amount;
activeBet = bet17;
}
if (activeSpace == "18") {
bet18 = bet18 + amount;
activeBet = bet18;
}
if (activeSpace == "19") {
bet19 = bet19 + amount;
activeBet = bet19;
}
if (activeSpace == "20") {
bet20 = bet20 + amount;
activeBet = bet20;
}
if (activeSpace == "21") {
bet21 = bet21 + amount;
activeBet = bet21;
}
if (activeSpace == "22") {
bet22 = bet22 + amount;
activeBet = bet22;
}
if (activeSpace == "23") {
bet23 = bet23 + amount;
activeBet = bet23;
}
if (activeSpace == "24") {
bet24 = bet24 + amount;
activeBet = bet24;
}
if (activeSpace == "25") {
bet25 = bet25 + amount;
activeBet = bet25;
}
if (activeSpace == "26") {
bet26 = bet26 + amount;
activeBet = bet26;
}
if (activeSpace == "27") {
bet27 = bet27 + amount;
activeBet = bet27;
}
if (activeSpace == "28") {
bet28 = bet28 + amount;
activeBet = bet28;
}
if (activeSpace == "29") {
bet29 = bet29 + amount;
activeBet = bet29;
}
if (activeSpace == "30") {
bet30 = bet30 + amount;
activeBet = bet30;
}
if (activeSpace == "31") {
bet31 = bet31 + amount;
activeBet = bet31;
}
if (activeSpace == "32") {
bet32 = bet32 + amount;
activeBet = bet32;
}
if (activeSpace == "33") {
bet33 = bet33 + amount;
activeBet = bet33;
}
if (activeSpace == "34") {
bet34 = bet34 + amount;
activeBet = bet34;
}
if (activeSpace == "35") {
bet35 = bet35 + amount;
activeBet = bet35;
}
if (activeSpace == "36") {
bet36 = bet36 + amount;
activeBet = bet36;
}
if (activeSpace == "Red") {
betRed = betRed + amount;
activeBet = betRed;
}
if (activeSpace == "Black") {
betBlack = betBlack + amount;
activeBet = betBlack;
}
if (activeSpace == "1st 12") {
bet1st12 = bet1st12 + amount;
activeBet = bet1st12;
}
if (activeSpace == "2nd 12") {
bet2nd12 = bet2nd12 + amount;
activeBet = bet2nd12;
}
if (activeSpace == "3rd 12") {
bet3rd12 = bet3rd12 + amount;
activeBet = bet3rd12;
}
if (activeSpace == "2-1 (1-34)") {
betCol1 = betCol1 + amount;
activeBet = betCol1;
}
if (activeSpace == "2-1 (2-35)") {
betCol2 = betCol2 + amount;
activeBet = betCol2;
}
if (activeSpace == "2-1 (3-36)") {
betCol3 = betCol3 + amount;
activeBet = betCol3;
}
if (activeSpace == "Even") {
betEven = betEven + amount;
activeBet = betEven;
}
if (activeSpace == "Odd") {
betOdd = betOdd + amount;
activeBet = betOdd;
}
if (activeSpace == "1-18") {
bet1_18 = bet1_18 + amount;
activeBet = bet1_18;
}
if (activeSpace == "19-36") {
bet19_36 = bet19_36 + amount;
activeBet = bet19_36;
}
}
}
Symbol 1584 Button
on (release) {
if ((activeBet != "") && (activeSpace != "None")) {
_root.cash = _root.cash + activeBet;
bet = bet - activeBet;
amount = 0;
if (activeSpace == "00") {
bet00 = amount;
activeBet = bet00;
}
if (activeSpace == "0") {
bet0 = amount;
activeBet = bet0;
}
if (activeSpace == "1") {
bet1 = amount;
activeBet = bet1;
}
if (activeSpace == "2") {
bet2 = amount;
activeBet = bet2;
}
if (activeSpace == "3") {
bet3 = amount;
activeBet = bet3;
}
if (activeSpace == "4") {
bet4 = amount;
activeBet = bet4;
}
if (activeSpace == "5") {
bet5 = amount;
activeBet = bet5;
}
if (activeSpace == "6") {
bet6 = amount;
activeBet = bet6;
}
if (activeSpace == "7") {
bet7 = amount;
activeBet = bet7;
}
if (activeSpace == "8") {
bet8 = amount;
activeBet = bet8;
}
if (activeSpace == "9") {
bet9 = amount;
activeBet = bet9;
}
if (activeSpace == "10") {
bet10 = amount;
activeBet = bet10;
}
if (activeSpace == "11") {
bet11 = amount;
activeBet = bet11;
}
if (activeSpace == "12") {
bet12 = amount;
activeBet = bet12;
}
if (activeSpace == "13") {
bet13 = amount;
activeBet = bet13;
}
if (activeSpace == "14") {
bet14 = amount;
activeBet = bet14;
}
if (activeSpace == "15") {
bet15 = amount;
activeBet = bet15;
}
if (activeSpace == "16") {
bet16 = amount;
activeBet = bet16;
}
if (activeSpace == "17") {
bet17 = amount;
activeBet = bet17;
}
if (activeSpace == "18") {
bet18 = amount;
activeBet = bet18;
}
if (activeSpace == "19") {
bet19 = amount;
activeBet = bet19;
}
if (activeSpace == "20") {
bet20 = amount;
activeBet = bet20;
}
if (activeSpace == "21") {
bet21 = amount;
activeBet = bet21;
}
if (activeSpace == "22") {
bet22 = amount;
activeBet = bet22;
}
if (activeSpace == "23") {
bet23 = amount;
activeBet = bet23;
}
if (activeSpace == "24") {
bet24 = amount;
activeBet = bet24;
}
if (activeSpace == "25") {
bet25 = amount;
activeBet = bet25;
}
if (activeSpace == "26") {
bet26 = amount;
activeBet = bet26;
}
if (activeSpace == "27") {
bet27 = amount;
activeBet = bet27;
}
if (activeSpace == "28") {
bet28 = amount;
activeBet = bet28;
}
if (activeSpace == "29") {
bet29 = amount;
activeBet = bet29;
}
if (activeSpace == "30") {
bet30 = amount;
activeBet = bet30;
}
if (activeSpace == "31") {
bet31 = amount;
activeBet = bet31;
}
if (activeSpace == "32") {
bet32 = amount;
activeBet = bet32;
}
if (activeSpace == "33") {
bet33 = amount;
activeBet = bet33;
}
if (activeSpace == "34") {
bet34 = amount;
activeBet = bet34;
}
if (activeSpace == "35") {
bet35 = amount;
activeBet = bet35;
}
if (activeSpace == "36") {
bet36 = amount;
activeBet = bet36;
}
if (activeSpace == "Red") {
betRed = amount;
activeBet = betRed;
}
if (activeSpace == "Black") {
betBlack = amount;
activeBet = betBlack;
}
if (activeSpace == "1st 12") {
bet1st12 = amount;
activeBet = bet1st12;
}
if (activeSpace == "2nd 12") {
bet2nd12 = amount;
activeBet = bet2nd12;
}
if (activeSpace == "3rd 12") {
bet3rd12 = amount;
activeBet = bet3rd12;
}
if (activeSpace == "2-1 (1-34)") {
betCol1 = amount;
activeBet = betCol1;
}
if (activeSpace == "2-1 (2-35)") {
betCol2 = amount;
activeBet = betCol2;
}
if (activeSpace == "2-1 (3-36)") {
betCol3 = amount;
activeBet = betCol3;
}
if (activeSpace == "Even") {
betEven = amount;
activeBet = betEven;
}
if (activeSpace == "Odd") {
betOdd = amount;
activeBet = betOdd;
}
if (activeSpace == "1-18") {
bet1_18 = amount;
activeBet = bet1_18;
}
if (activeSpace == "19-36") {
bet19_36 = amount;
activeBet = bet19_36;
}
}
}
Symbol 1585 Button
on (release) {
if (((_root.cash > 24) && (bet < 1976)) && (activeSpace != "None")) {
_root.cash = _root.cash - 25;
bet = bet + 25;
amount = 25;
if (activeSpace == "00") {
bet00 = bet00 + amount;
activeBet = bet00;
}
if (activeSpace == "0") {
bet0 = bet0 + amount;
activeBet = bet0;
}
if (activeSpace == "1") {
bet1 = bet1 + amount;
activeBet = bet1;
}
if (activeSpace == "2") {
bet2 = bet2 + amount;
activeBet = bet2;
}
if (activeSpace == "3") {
bet3 = bet3 + amount;
activeBet = bet3;
}
if (activeSpace == "4") {
bet4 = bet4 + amount;
activeBet = bet4;
}
if (activeSpace == "5") {
bet5 = bet5 + amount;
activeBet = bet5;
}
if (activeSpace == "6") {
bet6 = bet6 + amount;
activeBet = bet6;
}
if (activeSpace == "7") {
bet7 = bet7 + amount;
activeBet = bet7;
}
if (activeSpace == "8") {
bet8 = bet8 + amount;
activeBet = bet8;
}
if (activeSpace == "9") {
bet9 = bet9 + amount;
activeBet = bet9;
}
if (activeSpace == "10") {
bet10 = bet10 + amount;
activeBet = bet10;
}
if (activeSpace == "11") {
bet11 = bet11 + amount;
activeBet = bet11;
}
if (activeSpace == "12") {
bet12 = bet12 + amount;
activeBet = bet12;
}
if (activeSpace == "13") {
bet13 = bet13 + amount;
activeBet = bet13;
}
if (activeSpace == "14") {
bet14 = bet14 + amount;
activeBet = bet14;
}
if (activeSpace == "15") {
bet15 = bet15 + amount;
activeBet = bet15;
}
if (activeSpace == "16") {
bet16 = bet16 + amount;
activeBet = bet16;
}
if (activeSpace == "17") {
bet17 = bet17 + amount;
activeBet = bet17;
}
if (activeSpace == "18") {
bet18 = bet18 + amount;
activeBet = bet18;
}
if (activeSpace == "19") {
bet19 = bet19 + amount;
activeBet = bet19;
}
if (activeSpace == "20") {
bet20 = bet20 + amount;
activeBet = bet20;
}
if (activeSpace == "21") {
bet21 = bet21 + amount;
activeBet = bet21;
}
if (activeSpace == "22") {
bet22 = bet22 + amount;
activeBet = bet22;
}
if (activeSpace == "23") {
bet23 = bet23 + amount;
activeBet = bet23;
}
if (activeSpace == "24") {
bet24 = bet24 + amount;
activeBet = bet24;
}
if (activeSpace == "25") {
bet25 = bet25 + amount;
activeBet = bet25;
}
if (activeSpace == "26") {
bet26 = bet26 + amount;
activeBet = bet26;
}
if (activeSpace == "27") {
bet27 = bet27 + amount;
activeBet = bet27;
}
if (activeSpace == "28") {
bet28 = bet28 + amount;
activeBet = bet28;
}
if (activeSpace == "29") {
bet29 = bet29 + amount;
activeBet = bet29;
}
if (activeSpace == "30") {
bet30 = bet30 + amount;
activeBet = bet30;
}
if (activeSpace == "31") {
bet31 = bet31 + amount;
activeBet = bet31;
}
if (activeSpace == "32") {
bet32 = bet32 + amount;
activeBet = bet32;
}
if (activeSpace == "33") {
bet33 = bet33 + amount;
activeBet = bet33;
}
if (activeSpace == "34") {
bet34 = bet34 + amount;
activeBet = bet34;
}
if (activeSpace == "35") {
bet35 = bet35 + amount;
activeBet = bet35;
}
if (activeSpace == "36") {
bet36 = bet36 + amount;
activeBet = bet36;
}
if (activeSpace == "Red") {
betRed = betRed + amount;
activeBet = betRed;
}
if (activeSpace == "Black") {
betBlack = betBlack + amount;
activeBet = betBlack;
}
if (activeSpace == "1st 12") {
bet1st12 = bet1st12 + amount;
activeBet = bet1st12;
}
if (activeSpace == "2nd 12") {
bet2nd12 = bet2nd12 + amount;
activeBet = bet2nd12;
}
if (activeSpace == "3rd 12") {
bet3rd12 = bet3rd12 + amount;
activeBet = bet3rd12;
}
if (activeSpace == "2-1 (1-34)") {
betCol1 = betCol1 + amount;
activeBet = betCol1;
}
if (activeSpace == "2-1 (2-35)") {
betCol2 = betCol2 + amount;
activeBet = betCol2;
}
if (activeSpace == "2-1 (3-36)") {
betCol3 = betCol3 + amount;
activeBet = betCol3;
}
if (activeSpace == "Even") {
betEven = betEven + amount;
activeBet = betEven;
}
if (activeSpace == "Odd") {
betOdd = betOdd + amount;
activeBet = betOdd;
}
if (activeSpace == "1-18") {
bet1_18 = bet1_18 + amount;
activeBet = bet1_18;
}
if (activeSpace == "19-36") {
bet19_36 = bet19_36 + amount;
activeBet = bet19_36;
}
}
}
Symbol 1589 Button
on (release) {
activeSpace = "None";
_root.cash = _root.cash + bet;
bet = 0;
activeBet = "";
bet00 = 0;
bet0 = 0;
bet1 = 0;
bet2 = 0;
bet3 = 0;
bet4 = 0;
bet5 = 0;
bet6 = 0;
bet7 = 0;
bet8 = 0;
bet9 = 0;
bet10 = 0;
bet11 = 0;
bet12 = 0;
bet13 = 0;
bet14 = 0;
bet15 = 0;
bet16 = 0;
bet17 = 0;
bet18 = 0;
bet19 = 0;
bet20 = 0;
bet21 = 0;
bet22 = 0;
bet23 = 0;
bet24 = 0;
bet25 = 0;
bet26 = 0;
bet27 = 0;
bet28 = 0;
bet29 = 0;
bet30 = 0;
bet31 = 0;
bet32 = 0;
bet33 = 0;
bet34 = 0;
bet35 = 0;
bet36 = 0;
betRed = 0;
betBlack = 0;
bet1st12 = 0;
bet2nd12 = 0;
bet3rd12 = 0;
betCol1 = 0;
betCol2 = 0;
betCol3 = 0;
betEven = 0;
betOdd = 0;
bet1_18 = 0;
bet19_36 = 0;
}
Symbol 1596 Button
on (release) {
_root.SFXwheelSpin.start(1, 1);
karma--;
karmaAdjust();
_root.rotationNumber = 0;
_root.theWheel.ball._visible = 0;
_root.spinner.ball2._visible = 1;
_root.spinner.ball2.play();
_root.spinButton._alpha = 50;
_root.spinButton.enabled = false;
_root.leaveButton._alpha = 50;
_root.leaveButton.enabled = false;
_root.spinResult.text = "";
_root.spinTime = getTimer();
}
Symbol 1601 MovieClip Frame 1
wantedAngle = 6;
wantedRotations = 5;
Symbol 1601 MovieClip Frame 10
if ((getTimer() - _root.spinTime) >= 6800) {
gotoAndStop (41);
}
Symbol 1601 MovieClip Frame 20
Symbol 1601 MovieClip Frame 40
if (_root.theWheel.ball._visible == 0) {
_root.rotationNumber++;
}
gotoAndPlay (1);
Symbol 1601 MovieClip Frame 41
totalWinnings = 0;
rand = random(38);
if (rand == 0) {
spunNumber = "1";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -22;
if (_root.bet1 > 0) {
totalWinnings = totalWinnings + _root.bet1;
}
}
if (rand == 1) {
spunNumber = "2";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -10;
if (_root.bet2 > 0) {
totalWinnings = totalWinnings + _root.bet2;
}
}
if (rand == 2) {
spunNumber = "3";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -22;
if (_root.bet3 > 0) {
totalWinnings = totalWinnings + _root.bet3;
}
}
if (rand == 3) {
spunNumber = "4";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -10;
if (_root.bet4 > 0) {
totalWinnings = totalWinnings + _root.bet4;
}
}
if (rand == 4) {
spunNumber = "5";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -22;
if (_root.bet5 > 0) {
totalWinnings = totalWinnings + _root.bet5;
}
}
if (rand == 5) {
spunNumber = "6";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -10;
if (_root.bet6 > 0) {
totalWinnings = totalWinnings + _root.bet6;
}
}
if (rand == 6) {
spunNumber = "7";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -22;
if (_root.bet7 > 0) {
totalWinnings = totalWinnings + _root.bet7;
}
}
if (rand == 7) {
spunNumber = "8";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -10;
if (_root.bet8 > 0) {
totalWinnings = totalWinnings + _root.bet8;
}
}
if (rand == 8) {
spunNumber = "9";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -22;
if (_root.bet9 > 0) {
totalWinnings = totalWinnings + _root.bet9;
}
}
if (rand == 9) {
spunNumber = "10";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -10;
if (_root.bet10 > 0) {
totalWinnings = totalWinnings + _root.bet10;
}
}
if (rand == 10) {
spunNumber = "11";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -22;
if (_root.bet11 > 0) {
totalWinnings = totalWinnings + _root.bet11;
}
}
if (rand == 11) {
spunNumber = "12";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -22;
if (_root.bet12 > 0) {
totalWinnings = totalWinnings + _root.bet12;
}
}
if (rand == 12) {
spunNumber = "13";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -10;
if (_root.bet13 > 0) {
totalWinnings = totalWinnings + _root.bet13;
}
}
if (rand == 13) {
spunNumber = "14";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -22;
if (_root.bet14 > 0) {
totalWinnings = totalWinnings + _root.bet14;
}
}
if (rand == 14) {
spunNumber = "15";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -10;
if (_root.bet15 > 0) {
totalWinnings = totalWinnings + _root.bet15;
}
}
if (rand == 15) {
spunNumber = "16";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -22;
if (_root.bet16 > 0) {
totalWinnings = totalWinnings + _root.bet16;
}
}
if (rand == 16) {
spunNumber = "17";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -10;
if (_root.bet17 > 0) {
totalWinnings = totalWinnings + _root.bet17;
}
}
if (rand == 17) {
spunNumber = "18";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -22;
if (_root.bet18 > 0) {
totalWinnings = totalWinnings + _root.bet18;
}
}
if (rand == 18) {
spunNumber = "19";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -22;
if (_root.bet19 > 0) {
totalWinnings = totalWinnings + _root.bet19;
}
}
if (rand == 19) {
spunNumber = "20";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -10;
if (_root.bet20 > 0) {
totalWinnings = totalWinnings + _root.bet20;
}
}
if (rand == 20) {
spunNumber = "21";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -22;
if (_root.bet21 > 0) {
totalWinnings = totalWinnings + _root.bet21;
}
}
if (rand == 21) {
spunNumber = "22";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -10;
if (_root.bet22 > 0) {
totalWinnings = totalWinnings + _root.bet22;
}
}
if (rand == 22) {
spunNumber = "23";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -22;
if (_root.bet23 > 0) {
totalWinnings = totalWinnings + _root.bet23;
}
}
if (rand == 23) {
spunNumber = "24";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -10;
if (_root.bet24 > 0) {
totalWinnings = totalWinnings + _root.bet24;
}
}
if (rand == 24) {
spunNumber = "25";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -22;
if (_root.bet25 > 0) {
totalWinnings = totalWinnings + _root.bet25;
}
}
if (rand == 25) {
spunNumber = "26";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -10;
if (_root.bet26 > 0) {
totalWinnings = totalWinnings + _root.bet26;
}
}
if (rand == 26) {
spunNumber = "27";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -22;
if (_root.bet27 > 0) {
totalWinnings = totalWinnings + _root.bet27;
}
}
if (rand == 27) {
spunNumber = "28";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -10;
if (_root.bet28 > 0) {
totalWinnings = totalWinnings + _root.bet28;
}
}
if (rand == 28) {
spunNumber = "29";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -10;
if (_root.bet29 > 0) {
totalWinnings = totalWinnings + _root.bet29;
}
}
if (rand == 29) {
spunNumber = "30";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -22;
if (_root.bet2 > 30) {
totalWinnings = totalWinnings + _root.bet30;
}
}
if (rand == 30) {
spunNumber = "31";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -10;
if (_root.bet31 > 0) {
totalWinnings = totalWinnings + _root.bet31;
}
}
if (rand == 31) {
spunNumber = "32";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -22;
if (_root.bet32 > 0) {
totalWinnings = totalWinnings + _root.bet32;
}
}
if (rand == 32) {
spunNumber = "33";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -10;
if (_root.bet33 > 0) {
totalWinnings = totalWinnings + _root.bet33;
}
}
if (rand == 33) {
spunNumber = "34";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -22;
if (_root.bet34 > 0) {
totalWinnings = totalWinnings + _root.bet34;
}
}
if (rand == 34) {
spunNumber = "35";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -10;
if (_root.bet35 > 0) {
totalWinnings = totalWinnings + _root.bet35;
}
}
if (rand == 35) {
spunNumber = "36";
_root.theWheel.ball._x = -80;
_root.theWheel.ball._y = -22;
if (_root.bet2 > 36) {
totalWinnings = totalWinnings + _root.bet36;
}
}
if (rand == 36) {
spunNumber = "0";
_root.theWheel.ball._x = -11;
_root.theWheel.ball._y = -80;
if (_root.bet0 > 0) {
totalWinnings = totalWinnings + _root.bet0;
}
}
if (rand == 37) {
spunNumber = "00";
_root.theWheel.ball._x = -11;
_root.theWheel.ball._y = -80;
if (_root.bet00 > 0) {
totalWinnings = totalWinnings + _root.bet00;
}
}
if (_root.theWheel.ball._y == -10) {
theColor = ", black";
spunColor = "black";
}
if (_root.theWheel.ball._y == -22) {
theColor = ", red";
spunColor = "red";
}
if (_root.theWheel.ball._y == -80) {
theColor = "";
spunColor = "green";
}
totalWinnings = totalWinnings * 35;
if ((((rand + 1) % 2) == 0) && (rand < 36)) {
if (_root.betEven > 0) {
totalWinnings = totalWinnings + (_root.betEven * 2);
}
}
if ((((rand + 1) % 2) != 0) && (rand < 36)) {
if (_root.betOdd > 0) {
totalWinnings = totalWinnings + (_root.betOdd * 2);
}
}
if ((spunColor == "red") && (_root.betRed > 0)) {
totalWinnings = totalWinnings + (_root.betRed * 2);
}
if ((spunColor == "black") && (_root.betBlack > 0)) {
totalWinnings = totalWinnings + (_root.betBlack * 2);
}
if (((rand + 1) < 19) && (_root.bet1_18 > 0)) {
totalWinnings = totalWinnings + (_root.bet1_18 * 2);
}
if (((rand + 1) >= 19) && (_root.bet19_36 > 0)) {
totalWinnings = totalWinnings + (_root.bet19_36 * 2);
}
theNum = rand + 1;
if ((((((((((((theNum == 1) || (theNum == 4)) || (theNum == 7)) || (theNum == 10)) || (theNum == 13)) || (theNum == 16)) || (theNum == 19)) || (theNum == 22)) || (theNum == 25)) || (theNum == 28)) || (theNum == 31)) || ((theNum == 34) && (_root.betCol1 > 0))) {
totalWinnings = totalWinnings + (_root.betCol1 * 3);
}
if ((((((((((((theNum == 2) || (theNum == 5)) || (theNum == 8)) || (theNum == 11)) || (theNum == 14)) || (theNum == 17)) || (theNum == 20)) || (theNum == 23)) || (theNum == 26)) || (theNum == 29)) || (theNum == 32)) || ((theNum == 35) && (_root.betCol2 > 0))) {
totalWinnings = totalWinnings + (_root.betCol2 * 3);
}
if ((((((((((((theNum == 3) || (theNum == 6)) || (theNum == 9)) || (theNum == 12)) || (theNum == 15)) || (theNum == 18)) || (theNum == 21)) || (theNum == 24)) || (theNum == 27)) || (theNum == 30)) || (theNum == 33)) || ((theNum == 36) && (_root.betCol3 > 0))) {
totalWinnings = totalWinnings + (_root.betCol3 * 3);
}
if ((((((((((((theNum == 1) || (theNum == 2)) || (theNum == 3)) || (theNum == 4)) || (theNum == 5)) || (theNum == 6)) || (theNum == 7)) || (theNum == 8)) || (theNum == 9)) || (theNum == 10)) || (theNum == 11)) || ((theNum == 12) && (_root.bet1st12 > 0))) {
totalWinnings = totalWinnings + (_root.bet1st12 * 3);
}
if ((((((((((((theNum == 13) || (theNum == 14)) || (theNum == 15)) || (theNum == 16)) || (theNum == 17)) || (theNum == 18)) || (theNum == 19)) || (theNum == 20)) || (theNum == 21)) || (theNum == 22)) || (theNum == 23)) || ((theNum == 24) && (_root.bet2nd12 > 0))) {
totalWinnings = totalWinnings + (_root.bet2nd12 * 3);
}
if ((((((((((((theNum == 25) || (theNum == 26)) || (theNum == 27)) || (theNum == 28)) || (theNum == 29)) || (theNum == 30)) || (theNum == 31)) || (theNum == 32)) || (theNum == 33)) || (theNum == 34)) || (theNum == 35)) || ((theNum == 36) && (_root.bet3rd12 > 0))) {
totalWinnings = totalWinnings + (_root.bet3rd12 * 3);
}
_root.spinResult.text = (((spunNumber + theColor) + "! Player gets $") + totalWinnings) + ".";
_root.bet = 0;
_root.cash = _root.cash + totalWinnings;
_root.spinner.ball2.stop();
_root.spinButton._alpha = 100;
_root.spinButton.enabled = true;
_root.leaveButton._alpha = 100;
_root.leaveButton.enabled = true;
_root.theWheel.ball._visible = 1;
_root.activeSpace = "None";
_root.activeBet = "";
_root.bet00 = 0;
_root.bet0 = 0;
_root.bet1 = 0;
_root.bet2 = 0;
_root.bet3 = 0;
_root.bet4 = 0;
_root.bet5 = 0;
_root.bet6 = 0;
_root.bet7 = 0;
_root.bet8 = 0;
_root.bet9 = 0;
_root.bet10 = 0;
_root.bet11 = 0;
_root.bet12 = 0;
_root.bet13 = 0;
_root.bet14 = 0;
_root.bet15 = 0;
_root.bet16 = 0;
_root.bet17 = 0;
_root.bet18 = 0;
_root.bet19 = 0;
_root.bet20 = 0;
_root.bet21 = 0;
_root.bet22 = 0;
_root.bet23 = 0;
_root.bet24 = 0;
_root.bet25 = 0;
_root.bet26 = 0;
_root.bet27 = 0;
_root.bet28 = 0;
_root.bet29 = 0;
_root.bet30 = 0;
_root.bet31 = 0;
_root.bet32 = 0;
_root.bet33 = 0;
_root.bet34 = 0;
_root.bet35 = 0;
_root.bet36 = 0;
_root.betRed = 0;
_root.betBlack = 0;
_root.bet1st12 = 0;
_root.bet2nd12 = 0;
_root.bet3rd12 = 0;
_root.betCol1 = 0;
_root.betCol2 = 0;
_root.betCol3 = 0;
_root.betEven = 0;
_root.betOdd = 0;
_root.bet1_18 = 0;
_root.bet19_36 = 0;
_root.spinTime = 0;
stop();
Instance of Symbol 1601 MovieClip "ball2" in Symbol 1602 MovieClip Frame 1
onClipEvent (load) {
this._visible = 0;
this.stop();
}
Symbol 1616 Button
on (release) {
_root.LoopD.stop();
if (_root.music == 1) {
_root.LoopB.start(0, 10000);
}
mapx = mapx - 8;
_root.prevmoving = 0;
gotoAndStop (2);
}
Symbol 1624 Button
on (release) {
if (((cash > 7) && (hp < hpmax)) && (time < 24)) {
cash = cash - 8;
hp = hp + 12;
time = time + 1;
if (hp > hpmax) {
hp = hpmax;
}
_root.SFXdrink.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1631 Button
on (release) {
if (((cash > 11) && (hp < hpmax)) && (time < 24)) {
cash = cash - 12;
hp = hp + 20;
time = time + 1;
if (hp > hpmax) {
hp = hpmax;
}
_root.SFXeat.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1638 Button
on (release) {
if (((cash > 24) && (hp < hpmax)) && (time < 24)) {
cash = cash - 25;
hp = hp + 40;
time = time + 1;
if (hp > hpmax) {
hp = hpmax;
}
_root.SFXeat.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1645 Button
on (release) {
if (((cash > 49) && (hp < hpmax)) && (time < 24)) {
cash = cash - 50;
hp = hp + 80;
time = time + 1;
if (hp > hpmax) {
hp = hpmax;
}
_root.SFXeat.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1652 Button
on (release) {
if (_root.time < 19) {
_root.karma++;
_root.cash = _root.cash + 36;
_root.time = _root.time + 6;
_root.SFXwork.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1668 Button
on (release) {
_root.offer = 0;
_root.quantity = 0;
_root.whichCommodity = 0;
if ((_root.cash > 114) && (_root.time == 0)) {
_root.cash = _root.cash - 115;
_root.SFXpurchase.start(0, 1);
robbery = Math.round(Math.random() * 125) + 100;
if ((_root.item_cocaine == 0) && (_root.haveBooze == 0)) {
_root.sellSummary = "You arrive in the city with nothing to sell. Unless you just enjoy long, expensive bus rides, you should probably stock up before you go again.";
} else if (_root.item_gun == 0) {
rand = random(3);
if (rand == 0) {
_root.sellSummary = "While traveling on the bus, you are robbed of all your money and stash by a traveling pack of low-rate lawyers. Next time, pack some protection.";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
if (rand == 1) {
_root.sellSummary = "You take one step off the bus in Brooklyn and are jumped by 3 guys and a chick. They take all your money and your stash. Maybe you should be packin' heat next time.";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
if (rand == 2) {
_root.sellSummary = "You get lost in New York. A pimp gives you directions back to the bus station, then robs you. You've lost all your money and your stash. Maybe think about investing in a firearm.";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
} else if ((_root.item_gun == 1) && (_root.item_gun_ammo == 0)) {
_root.sellSummary = "You strut down the city streets looking for action. A gang of street toughs with baseball bats eye you and walk in your direction. You pull out your gun and fire...*click* You've got no bullets. They have a homerun derby contest on your ass and take your stash and money.";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
} else if (robbery > _root.strength) {
rand = random(3);
if (rand == 0) {
_root.sellSummary = "While in New York, you accidentally track dog crap onto a girl scout group's hop scotch layout. Troop 61 leaves you lying on the street with no cash and no stash, and a mouthful of stale cookies. Maybe you should buff up a bit more.";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
if (rand == 1) {
_root.sellSummary = "You get off the bus and walk the streets of Brooklyn. You come across a dark alley and hear noises from behind. Three large cats attack you from all sides, leaving you unconscious near a dumpster. A passing bum raids your wallet and your stash. You're weak as a kitten!";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
if (rand == 2) {
_root.sellSummary = "Finding no action in New York, you start getting frustrated. Not paying attention, you slip on a used condom and hit your head on a park bench. Bleeding profusely, you can only watch as squirrels make off with your wallet and stash. Toughen' up!";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
} else if (_root.item_cellPhone == 0) {
_root.sellSummary = "After arriving, you spend the entire day looking for people who will buy from you, but no one wants to deal with a punk without a cell phone. How are they supposed to call you for supply when 'the craving' sets in??";
} else if ((_root.item_cocaine >= 50) || (_root.haveBooze >= 50)) {
_root.sellSummary = "Rolling into town with piles of product attacted plenty of attention - from the cops. They confiscate your goods, your gun, and your freedom; You serve the next 5 days in state pen.";
_root.day = _root.day + 5;
_root.haveBooze = 0;
_root.item_cocaine = 0;
_root.item_gun = 0;
_root.item_gun_ammo = 0;
} else if ((((_root.strength >= robbery) && (_root.item_cellPhone == 1)) && (_root.item_gun == 1)) && ((_root.item_cocaine > 0) || (_root.haveBooze > 0))) {
rand = random(10);
if (rand == 3) {
_root.sellSummary = "You meet some new contacts behind an abandoned building. Everything seems to be going well as you strike up a deal. All of a sudden, you get hit from behind by a blunt object. As you lie on the pavement, you realize what just happened; you've been screwed!\rYour stash got jacked.";
_root.haveBooze = 0;
_root.item_cocaine = 0;
} else {
passedAll = 1;
}
}
if (((((passedAll == 1) && (_root.strength >= robbery)) && (_root.item_cellPhone == 1)) && (_root.item_gun == 1)) && ((_root.item_cocaine > 0) || (_root.haveBooze > 0))) {
_root.whichCommodity = random(2);
if (_root.whichCommodity == 0) {
theCommodity = " bottles of booze ";
}
if (_root.whichCommodity == 1) {
theCommodity = " grams of cocaine ";
}
if (_root.whichCommodity == 0) {
_root.offer = _root.charm / _root.boozeSell;
if (_root.offer > 50) {
_root.offer = 50;
}
rand = random(5);
sign = random(2);
if (sign == 0) {
_root.offer = _root.offer - rand;
}
if (sign == 1) {
_root.offer = _root.offer + rand;
}
if (_root.offer <= 5) {
_root.offer = 5;
}
}
if (_root.whichCommodity == 1) {
_root.offer = 10 * (_root.charm / _root.cokeSell);
if (_root.offer > 600) {
_root.offer = 600;
}
rand = random(50);
sign = random(2);
if (sign == 0) {
_root.offer = _root.offer - rand;
}
if (sign == 1) {
_root.offer = _root.offer + rand;
}
if (_root.offer <= 50) {
_root.offer = 50;
}
}
if (_root.whichCommodity == 0) {
_root.quantity = _root.haveBooze;
}
if (_root.whichCommodity == 1) {
_root.quantity = _root.item_cocaine;
}
if (_root.quantity > 0) {
_root.offer = Math.round(_root.offer * _root.quantity);
_root.sellSummary = (((("You've arrived in the city and have received the following offer - " + quantity) + theCommodity) + "for $") + offer) + ".";
} else {
_root.sellSummary = "You've arrived in the city but can't find anyone to buy from you. Better luck next time, chump.";
_root.offer = 0;
_root.quantity = 0;
_root.whichCommodity = 0;
}
}
gotoAndPlay (51);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1674 Button
on (release) {
_root.offer = 0;
_root.quantity = 0;
_root.whichCommodity = 0;
if ((_root.cash > 99) && (_root.time == 0)) {
_root.cash = _root.cash - 100;
_root.SFXpurchase.start(0, 1);
robbery = Math.round(Math.random() * 150) + 100;
if ((_root.item_cocaine == 0) && (_root.haveBooze == 0)) {
_root.sellSummary = "You arrive in the city with nothing to sell. Unless you just enjoy long, expensive bus rides, you should probably stock up before you go again.";
} else if (_root.item_gun == 0) {
rand = random(3);
if (rand == 0) {
_root.sellSummary = "While traveling on the bus, you are robbed of all your money and stash by a traveling pack of low-rate lawyers. Next time, pack some protection.";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
if (rand == 1) {
_root.sellSummary = "You take one step off the bus in Detroit and are jumped by 3 guys and a chick. They take all your money and your stash. Maybe you should be packin' heat next time.";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
if (rand == 2) {
_root.sellSummary = "You get lost in the Motor City. A pimp gives you directions back to the bus station, then robs you. You've lost all your money and your stash. Maybe think about investing in a firearm.";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
} else if ((_root.item_gun == 1) && (_root.item_gun_ammo == 0)) {
_root.sellSummary = "You strut down the city streets looking for action. A gang of street toughs with baseball bats eye you and walk in your direction. You pull out your gun and fire...*click* You've got no bullets. They have a homerun derby contest on your ass and take your stash and money.";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
} else if (robbery > _root.strength) {
rand = random(3);
if (rand == 0) {
_root.sellSummary = "While in Detroit, you accidentally track dog crap onto a girl scout group's hop scotch layout. Troop 61 leaves you lying on the street with no cash and no stash, and a mouthful of stale cookies. Maybe you should buff up a bit more.";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
if (rand == 1) {
_root.sellSummary = "You get off the bus and walk the streets of Detroit. You come across a dark alley and hear noises from behind. Three large cats attack you from all sides, leaving you unconscious near a dumpster. A passing bum raids your wallet and your stash. You're weak as a kitten!";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
if (rand == 2) {
_root.sellSummary = "Finding no action in Detroit, you start getting frustrated. Not paying attention, you slip on a used condom and hit your head on a park bench. Bleeding profusely, you can only watch as squirrels make off with your wallet and stash. Toughen' up!";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
} else if (_root.item_cellPhone == 0) {
_root.sellSummary = "After arriving, you spend the entire day looking for people who will buy from you, but no one wants to deal with a punk without a cell phone. How are they supposed to call you for supply when 'the craving' sets in??";
} else if ((_root.item_cocaine > 50) || (_root.haveBooze > 50)) {
_root.sellSummary = "Rolling into town with piles of product attacted plenty of attention - from the cops. They confiscate your goods, your gun, and your freedom; You serve the next 5 days in state pen.";
_root.day = _root.day + 5;
_root.haveBooze = 0;
_root.item_cocaine = 0;
_root.item_gun = 0;
_root.item_gun_ammo = 0;
} else if ((((_root.strength >= robbery) && (_root.item_cellPhone == 1)) && (_root.item_gun == 1)) && ((_root.item_cocaine > 0) || (_root.haveBooze > 0))) {
rand = random(10);
if (rand == 3) {
_root.sellSummary = "You meet some new contacts behind an abandoned building. Everything seems to be going well as you strike up a deal. All of a sudden, you get hit from behind by a blunt object. As you lie on the pavement, you realize what just happened; you've been screwed!\rYour stash got jacked.";
_root.haveBooze = 0;
_root.item_cocaine = 0;
} else {
passedAll = 1;
}
}
if (((((passedAll == 1) && (_root.strength >= robbery)) && (_root.item_cellPhone == 1)) && (_root.item_gun == 1)) && ((_root.item_cocaine > 0) || (_root.haveBooze > 0))) {
_root.whichCommodity = 1;
if (_root.whichCommodity == 0) {
theCommodity = " bottles of booze ";
}
if (_root.whichCommodity == 1) {
theCommodity = " grams of cocaine ";
}
if (_root.whichCommodity == 0) {
_root.offer = _root.charm / _root.boozeSell;
if (_root.offer > 50) {
_root.offer = 50;
}
rand = random(5);
sign = random(2);
if (sign == 0) {
_root.offer = _root.offer - rand;
}
if (sign == 1) {
_root.offer = _root.offer + rand;
}
if (_root.offer <= 5) {
_root.offer = 5;
}
}
if (_root.whichCommodity == 1) {
_root.offer = 10 * (_root.charm / _root.cokeSell);
if (_root.offer > 600) {
_root.offer = 600;
}
rand = random(50);
sign = random(2);
if (sign == 0) {
_root.offer = _root.offer - rand;
}
if (sign == 1) {
_root.offer = _root.offer + rand;
}
if (_root.offer <= 50) {
_root.offer = 50;
}
}
if (_root.whichCommodity == 0) {
_root.quantity = _root.haveBooze;
}
if (_root.whichCommodity == 1) {
_root.quantity = _root.item_cocaine;
}
if (_root.quantity > 0) {
_root.offer = Math.round(_root.offer * _root.quantity);
_root.sellSummary = (((("You've arrived in the city and have received the following offer - " + quantity) + theCommodity) + "for $") + offer) + ".";
} else {
_root.sellSummary = "You've arrived in the city but can't find anyone to buy from you. Better luck next time, chump.";
_root.offer = 0;
_root.quantity = 0;
_root.whichCommodity = 0;
}
}
gotoAndPlay (51);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1680 Button
on (release) {
_root.offer = 0;
_root.quantity = 0;
_root.whichCommodity = 0;
if ((_root.cash > 99) && (_root.time == 0)) {
_root.cash = _root.cash - 100;
_root.SFXpurchase.start(0, 1);
robbery = Math.round(Math.random() * 150) + 100;
if ((_root.item_cocaine == 0) && (_root.haveBooze == 0)) {
_root.sellSummary = "You arrive in the city with nothing to sell. Unless you just enjoy long, expensive bus rides, you should probably stock up before you go again.";
} else if (_root.item_gun == 0) {
rand = random(3);
if (rand == 0) {
_root.sellSummary = "While traveling on the bus, you are robbed of all your money and stash by a traveling pack of low-rate lawyers. Next time, pack some protection.";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
if (rand == 1) {
_root.sellSummary = "You take one step off the bus in LA and are jumped by 3 guys and a chick. They take all your money and your stash. Maybe you should be packin' heat next time.";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
if (rand == 2) {
_root.sellSummary = "You get lost in Los Angeles. A pimp gives you directions back to the bus station, then robs you. You've lost all your money and your stash. Maybe think about investing in a firearm.";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
} else if ((_root.item_gun == 1) && (_root.item_gun_ammo == 0)) {
_root.sellSummary = "You strut down the city streets looking for action. A gang of street toughs with baseball bats eye you and walk in your direction. You pull out your gun and fire...*click* You've got no bullets. They have a homerun derby contest on your ass and take your stash and money.";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
} else if (robbery > _root.strength) {
rand = random(3);
if (rand == 0) {
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
_root.sellSummary = "While in LA, you accidentally track dog crap onto a girl scout group's hop scotch layout. Troop 61 leaves you lying on the street with no cash and no stash, and a mouthful of stale cookies. Maybe you should buff up a bit more.";
}
if (rand == 1) {
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
_root.sellSummary = "You get off the bus and walk the streets of LA. You come across a dark alley and hear noises from behind. Three large cats attack you from all sides, leaving you unconscious near a dumpster. A passing bum raids your wallet and your stash. You're weak as a kitten!";
}
if (rand == 2) {
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
_root.sellSummary = "Finding no action in LA, you start getting frustrated. Not paying attention, you slip on a used condom and hit your head on a park bench. Bleeding profusely, you can only watch as squirrels make off with your wallet and stash. Toughen' up!";
}
} else if (_root.item_cellPhone == 0) {
_root.sellSummary = "After arriving, you spend the entire day looking for people who will buy from you, but no one wants to deal with a punk without a cell phone. How are they supposed to call you for supply when 'the craving' sets in??";
} else if ((_root.item_cocaine > 50) || (_root.haveBooze > 50)) {
_root.sellSummary = "Rolling into town with piles of product attacted plenty of attention - from the cops. They confiscate your goods, your gun, and your freedom; You serve the next 5 days in state pen.";
_root.day = _root.day + 5;
_root.haveBooze = 0;
_root.item_cocaine = 0;
_root.item_gun = 0;
_root.item_gun_ammo = 0;
} else if ((((_root.strength >= robbery) && (_root.item_cellPhone == 1)) && (_root.item_gun == 1)) && ((_root.item_cocaine > 0) || (_root.haveBooze > 0))) {
rand = random(10);
if (rand == 3) {
_root.sellSummary = "You meet some new contacts behind an abandoned building. Everything seems to be going well as you strike up a deal. All of a sudden, you get hit from behind by a blunt object. As you lie on the pavement, you realize what just happened; you've been screwed!\rYour stash got jacked.";
_root.haveBooze = 0;
_root.item_cocaine = 0;
} else {
passedAll = 1;
}
}
if (((((passedAll == 1) && (_root.strength >= robbery)) && (_root.item_cellPhone == 1)) && (_root.item_gun == 1)) && ((_root.item_cocaine > 0) || (_root.haveBooze > 0))) {
_root.whichCommodity = 1;
if (_root.whichCommodity == 0) {
theCommodity = " bottles of booze ";
}
if (_root.whichCommodity == 1) {
theCommodity = " grams of cocaine ";
}
if (_root.whichCommodity == 0) {
_root.offer = _root.charm / _root.boozeSell;
if (_root.offer > 50) {
_root.offer = 50;
}
rand = random(5);
sign = random(2);
if (sign == 0) {
_root.offer = _root.offer - rand;
}
if (sign == 1) {
_root.offer = _root.offer + rand;
}
if (_root.offer <= 5) {
_root.offer = 5;
}
}
if (_root.whichCommodity == 1) {
_root.offer = 10 * (_root.charm / _root.cokeSell);
if (_root.offer > 600) {
_root.offer = 600;
}
rand = random(50);
sign = random(2);
if (sign == 0) {
_root.offer = _root.offer - rand;
}
if (sign == 1) {
_root.offer = _root.offer + rand;
}
if (_root.offer <= 50) {
_root.offer = 50;
}
}
if (_root.whichCommodity == 0) {
_root.quantity = _root.haveBooze;
}
if (_root.whichCommodity == 1) {
_root.quantity = _root.item_cocaine;
}
if (_root.quantity > 0) {
_root.offer = Math.round(_root.offer * _root.quantity);
_root.sellSummary = (((("You've arrived in the city and have received the following offer - " + quantity) + theCommodity) + "for $") + offer) + ".";
} else {
_root.sellSummary = "You've arrived in the city but can't find anyone to buy from you. Better luck next time, chump.";
_root.offer = 0;
_root.quantity = 0;
_root.whichCommodity = 0;
}
}
gotoAndPlay (51);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1686 Button
on (release) {
_root.offer = 0;
_root.quantity = 0;
_root.whichCommodity = 0;
if ((_root.cash > 114) && (_root.time == 0)) {
_root.cash = _root.cash - 115;
_root.SFXpurchase.start(0, 1);
robbery = Math.round(Math.random() * 125) + 100;
if ((_root.item_cocaine == 0) && (_root.haveBooze == 0)) {
_root.sellSummary = "You arrive in the city with nothing to sell. Unless you just enjoy long, expensive bus rides, you should probably stock up before you go again.";
} else if (_root.item_gun == 0) {
rand = random(3);
if (rand == 0) {
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
_root.sellSummary = "While traveling on the bus, you are robbed of all your money and stash by a traveling pack of low-rate lawyers. Next time, pack some protection.";
}
if (rand == 1) {
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
_root.sellSummary = "You take one step off the bus in Chicago and are jumped by 3 guys and a chick. They take all your money and your stash. Maybe you should be packin' heat next time.";
}
if (rand == 2) {
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
_root.sellSummary = "You get lost in the Windy City. A pimp gives you directions back to the bus station, then robs you. You've lost all your money and your stash. Maybe think about investing in a firearm.";
}
} else if ((_root.item_gun == 1) && (_root.item_gun_ammo == 0)) {
_root.sellSummary = "You strut down the city streets looking for action. A gang of street toughs with baseball bats eye you and walk in your direction. You pull out your gun and fire...*click* You've got no bullets. They have a homerun derby contest on your ass and take your stash and money.";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
} else if (robbery > _root.strength) {
rand = random(3);
if (rand == 0) {
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
_root.sellSummary = "While in Chicago, you accidentally track dog crap onto a girl scout group's hop scotch layout. Troop 61 leaves you lying on the street with no cash and no stash, and a mouthful of stale cookies. Maybe you should buff up a bit more.";
}
if (rand == 1) {
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
_root.sellSummary = "You get off the bus and walk the streets of Chicago. You come across a dark alley and hear noises from behind. Three large cats attack you from all sides, leaving you unconscious near a dumpster. A passing bum raids your wallet and your stash. You're weak as a kitten!";
}
if (rand == 2) {
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
_root.sellSummary = "Finding no action in Chicago, you start getting frustrated. Not paying attention, you slip on a used condom and hit your head on a park bench. Bleeding profusely, you can only watch as squirrels make off with your wallet and stash. Toughen' up!";
}
} else if (_root.item_cellPhone == 0) {
_root.sellSummary = "After arriving, you spend the entire day looking for people who will buy from you, but no one wants to deal with a punk without a cell phone. How are they supposed to call you for supply when 'the craving' sets in??";
} else if ((_root.item_cocaine > 50) || (_root.haveBooze > 50)) {
_root.sellSummary = "Rolling into town with piles of product attacted plenty of attention - from the cops. They confiscate your goods, your gun, and your freedom; You serve the next 5 days in state pen.";
_root.day = _root.day + 5;
_root.haveBooze = 0;
_root.item_cocaine = 0;
_root.item_gun = 0;
_root.item_gun_ammo = 0;
} else if ((((_root.strength >= robbery) && (_root.item_cellPhone == 1)) && (_root.item_gun == 1)) && ((_root.item_cocaine > 0) || (_root.haveBooze > 0))) {
rand = random(10);
if (rand == 3) {
_root.sellSummary = "You meet some new contacts behind an abandoned building. Everything seems to be going well as you strike up a deal. All of a sudden, you get hit from behind by a blunt object. As you lie on the pavement, you realize what just happened; you've been screwed!\rYour stash got jacked.";
_root.haveBooze = 0;
_root.item_cocaine = 0;
} else {
passedAll = 1;
}
}
if (((((passedAll == 1) && (_root.strength >= robbery)) && (_root.item_cellPhone == 1)) && (_root.item_gun == 1)) && ((_root.item_cocaine > 0) || (_root.haveBooze > 0))) {
_root.whichCommodity = 0;
if (_root.whichCommodity == 0) {
theCommodity = " bottles of booze ";
}
if (_root.whichCommodity == 1) {
theCommodity = " grams of cocaine ";
}
if (_root.whichCommodity == 0) {
_root.offer = _root.charm / _root.boozeSell;
if (_root.offer > 50) {
_root.offer = 50;
}
rand = random(5);
sign = random(2);
if (sign == 0) {
_root.offer = _root.offer - rand;
}
if (sign == 1) {
_root.offer = _root.offer + rand;
}
if (_root.offer <= 5) {
_root.offer = 5;
}
}
if (_root.whichCommodity == 1) {
_root.offer = 10 * (_root.charm / _root.cokeSell);
if (_root.offer > 600) {
_root.offer = 600;
}
rand = random(50);
sign = random(2);
if (sign == 0) {
_root.offer = _root.offer - rand;
}
if (sign == 1) {
_root.offer = _root.offer + rand;
}
if (_root.offer <= 50) {
_root.offer = 50;
}
}
if (_root.whichCommodity == 0) {
_root.quantity = _root.haveBooze;
}
if (_root.whichCommodity == 1) {
_root.quantity = _root.item_cocaine;
}
if (_root.quantity > 0) {
_root.offer = Math.round(_root.offer * _root.quantity);
_root.sellSummary = (((("You've arrived in the city and have received the following offer - " + quantity) + theCommodity) + "for $") + offer) + ".";
} else {
_root.sellSummary = "You've arrived in the city but can't find anyone to buy from you. Better luck next time, chump.";
_root.offer = 0;
_root.quantity = 0;
_root.whichCommodity = 0;
}
}
gotoAndPlay (51);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1692 Button
on (release) {
_root.offer = 0;
_root.quantity = 0;
_root.whichCommodity = 0;
if ((_root.cash > 129) && (_root.time == 0)) {
_root.cash = _root.cash - 130;
_root.SFXpurchase.start(0, 1);
robbery = Math.round(Math.random() * 110) + 100;
if ((_root.item_cocaine == 0) && (_root.haveBooze == 0)) {
_root.sellSummary = "You arrive in the city with nothing to sell. Unless you just enjoy long, expensive bus rides, you should probably stock up before you go again.";
} else if (_root.item_gun == 0) {
rand = random(3);
if (rand == 0) {
_root.sellSummary = "While traveling on the bus, you are robbed of all your money and stash by a traveling pack of low-rate lawyers. Next time, pack some protection.";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
if (rand == 1) {
_root.sellSummary = "You take one step off the bus in Camden and are jumped by 3 guys and a chick. They take all your money and your stash. Maybe you should be packin' heat next time.";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
if (rand == 2) {
_root.sellSummary = "You get lost in Camden. A pimp gives you directions back to the bus station, then robs you. You've lost all your money and your stash. Maybe think about investing in a firearm.";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
} else if ((_root.item_gun == 1) && (_root.item_gun_ammo == 0)) {
_root.sellSummary = "You strut down the city streets looking for action. A gang of street toughs with baseball bats eye you and walk in your direction. You pull out your gun and fire...*click* You've got no bullets. They have a homerun derby contest on your ass and take your stash and money.";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
} else if (robbery > _root.strength) {
rand = random(3);
if (rand == 0) {
_root.sellSummary = "While in Camden, you accidentally track dog crap onto a girl scout group's hop scotch layout. Troop 61 leaves you lying on the street with no cash and no stash, and a mouthful of stale cookies. Maybe you should buff up a bit more.";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
if (rand == 1) {
_root.sellSummary = "You get off the bus and walk the streets of Camden. You come across a dark alley and hear noises from behind. Three large cats attack you from all sides, leaving you unconscious near a dumpster. A passing bum raids your wallet and your stash. You're weak as a kitten!";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
if (rand == 2) {
_root.sellSummary = "Finding no action in Camden, you start getting frustrated. Not paying attention, you slip on a used condom and hit your head on a park bench. Bleeding profusely, you can only watch as squirrels make off with your wallet and stash. Toughen' up!";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
} else if (_root.item_cellPhone == 0) {
_root.sellSummary = "After arriving, you spend the entire day looking for people who will buy from you, but no one wants to deal with a punk without a cell phone. How are they supposed to call you for supply when 'the craving' sets in??";
} else if ((_root.item_cocaine > 50) || (_root.haveBooze > 50)) {
_root.sellSummary = "Rolling into town with piles of product attacted plenty of attention - from the cops. They confiscate your goods, your gun, and your freedom; You serve the next 5 days in state pen.";
_root.day = _root.day + 5;
_root.haveBooze = 0;
_root.item_cocaine = 0;
_root.item_gun = 0;
_root.item_gun_ammo = 0;
} else if ((((_root.strength >= robbery) && (_root.item_cellPhone == 1)) && (_root.item_gun == 1)) && ((_root.item_cocaine > 0) || (_root.haveBooze > 0))) {
rand = random(10);
if (rand == 3) {
_root.sellSummary = "You meet some new contacts behind an abandoned building. Everything seems to be going well as you strike up a deal. All of a sudden, you get hit from behind by a blunt object. As you lie on the pavement, you realize what just happened; you've been screwed!\rYour stash got jacked.";
_root.haveBooze = 0;
_root.item_cocaine = 0;
} else {
passedAll = 1;
}
}
if (((((passedAll == 1) && (_root.strength >= robbery)) && (_root.item_cellPhone == 1)) && (_root.item_gun == 1)) && ((_root.item_cocaine > 0) || (_root.haveBooze > 0))) {
_root.whichCommodity = 0;
if (_root.whichCommodity == 0) {
theCommodity = " bottles of booze ";
}
if (_root.whichCommodity == 1) {
theCommodity = " grams of cocaine ";
}
if (_root.whichCommodity == 0) {
_root.offer = _root.charm / _root.boozeSell;
if (_root.offer > 50) {
_root.offer = 50;
}
rand = random(5);
sign = random(2);
if (sign == 0) {
_root.offer = _root.offer - rand;
}
if (sign == 1) {
_root.offer = _root.offer + rand;
}
if (_root.offer <= 5) {
_root.offer = 5;
}
}
if (_root.whichCommodity == 1) {
_root.offer = 10 * (_root.charm / _root.cokeSell);
if (_root.offer > 600) {
_root.offer = 600;
}
rand = random(50);
sign = random(2);
if (sign == 0) {
_root.offer = _root.offer - rand;
}
if (sign == 1) {
_root.offer = _root.offer + rand;
}
if (_root.offer <= 50) {
_root.offer = 50;
}
}
if (_root.whichCommodity == 0) {
_root.quantity = _root.haveBooze;
}
if (_root.whichCommodity == 1) {
_root.quantity = _root.item_cocaine;
}
if (_root.quantity > 0) {
_root.offer = Math.round(_root.offer * _root.quantity);
_root.sellSummary = (((("You've arrived in the city and have received the following offer - " + quantity) + theCommodity) + "for $") + offer) + ".";
} else {
_root.sellSummary = "You've arrived in the city but can't find anyone to buy from you. Better luck next time, chump.";
_root.offer = 0;
_root.quantity = 0;
_root.whichCommodity = 0;
}
}
gotoAndPlay (51);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1698 Button
on (release) {
_root.offer = 0;
_root.quantity = 0;
_root.whichCommodity = 0;
if ((_root.cash > 129) && (_root.time == 0)) {
_root.cash = _root.cash - 130;
_root.SFXpurchase.start(0, 1);
robbery = Math.round(Math.random() * 110) + 100;
if ((_root.item_cocaine == 0) && (_root.haveBooze == 0)) {
_root.sellSummary = "You arrive in the city with nothing to sell. Unless you just enjoy long, expensive bus rides, you should probably stock up before you go again.";
} else if (_root.item_gun == 0) {
rand = random(3);
if (rand == 0) {
_root.sellSummary = "While traveling on the bus, you are robbed of all your money and stash by a traveling pack of low-rate lawyers. Next time, pack some protection.";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
if (rand == 1) {
_root.sellSummary = "You take one step off the bus in Las Vegas and are jumped by 3 guys and a chick. They take all your money and your stash. Maybe you should be packin' heat next time.";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
if (rand == 2) {
_root.sellSummary = "You get lost in Vegas. A pimp gives you directions back to the bus station, then robs you. You've lost all your money and your stash. Maybe think about investing in a firearm.";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
} else if ((_root.item_gun == 1) && (_root.item_gun_ammo == 0)) {
_root.sellSummary = "You strut down the city streets looking for action. A gang of street toughs with baseball bats eye you and walk in your direction. You pull out your gun and fire...*click* You've got no bullets. They have a homerun derby contest on your ass and take your stash and money.";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
} else if (robbery > _root.strength) {
rand = random(3);
if (rand == 0) {
_root.sellSummary = "While in Vegas, you accidentally track dog crap onto a girl scout group's hop scotch layout. Troop 61 leaves you lying on the street with no cash and no stash, and a mouthful of stale cookies. Maybe you should buff up a bit more.";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
if (rand == 1) {
_root.sellSummary = "You get off the bus and walk the streets of Las Vegas. You come across a dark alley and hear noises from behind. Three large cats attack you from all sides, leaving you unconscious near a dumpster. A passing bum raids your wallet and your stash. You're weak as a kitten!";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
if (rand == 2) {
_root.sellSummary = "Finding no action in Vegas, you start getting frustrated. Not paying attention, you slip on a used condom and hit your head on a park bench. Bleeding profusely, you can only watch as squirrels make off with your wallet and stash. Toughen' up!";
_root.cash = 0;
_root.item_cocaine = 0;
_root.haveBooze = 0;
}
} else if (_root.item_cellPhone == 0) {
_root.sellSummary = "After arriving, you spend the entire day looking for people who will buy from you, but no one wants to deal with a punk without a cell phone. How are they supposed to call you for supply when 'the craving' sets in??";
} else if ((_root.item_cocaine > 50) || (_root.haveBooze > 50)) {
_root.sellSummary = "Rolling into town with piles of product attacted plenty of attention - from the cops. They confiscate your goods, your gun, and your freedom; You serve the next 5 days in state pen.";
_root.day = _root.day + 5;
_root.haveBooze = 0;
_root.item_cocaine = 0;
_root.item_gun = 0;
_root.item_gun_ammo = 0;
} else if ((((_root.strength >= robbery) && (_root.item_cellPhone == 1)) && (_root.item_gun == 1)) && ((_root.item_cocaine > 0) || (_root.haveBooze > 0))) {
rand = random(10);
if (rand == 3) {
_root.sellSummary = "You meet some new contacts behind an abandoned building. Everything seems to be going well as you strike up a deal. All of a sudden, you get hit from behind by a blunt object. As you lie on the pavement, you realize what just happened; you've been screwed!\rYour stash got jacked.";
_root.haveBooze = 0;
_root.item_cocaine = 0;
} else {
passedAll = 1;
}
}
if (((((passedAll == 1) && (_root.strength >= robbery)) && (_root.item_cellPhone == 1)) && (_root.item_gun == 1)) && ((_root.item_cocaine > 0) || (_root.haveBooze > 0))) {
_root.whichCommodity = random(2);
if (_root.whichCommodity == 0) {
theCommodity = " bottles of booze ";
}
if (_root.whichCommodity == 1) {
theCommodity = " grams of cocaine ";
}
if (_root.whichCommodity == 0) {
_root.offer = _root.charm / _root.boozeSell;
if (_root.offer > 50) {
_root.offer = 50;
}
rand = random(5);
sign = random(2);
if (sign == 0) {
_root.offer = _root.offer - rand;
}
if (sign == 1) {
_root.offer = _root.offer + rand;
}
if (_root.offer <= 5) {
_root.offer = 5;
}
}
if (_root.whichCommodity == 1) {
_root.offer = 10 * (_root.charm / _root.cokeSell);
if (_root.offer > 600) {
_root.offer = 600;
}
rand = random(50);
sign = random(2);
if (sign == 0) {
_root.offer = _root.offer - rand;
}
if (sign == 1) {
_root.offer = _root.offer + rand;
}
if (_root.offer <= 50) {
_root.offer = 50;
}
}
if (_root.whichCommodity == 0) {
_root.quantity = _root.haveBooze;
}
if (_root.whichCommodity == 1) {
_root.quantity = _root.item_cocaine;
}
if (_root.quantity > 0) {
_root.offer = Math.round(_root.offer * _root.quantity);
_root.sellSummary = (((("You've arrived in the city and have received the following offer - " + quantity) + theCommodity) + "for $") + offer) + ".";
} else {
_root.sellSummary = "You've arrived in the city but can't find anyone to buy from you. Better luck next time, chump.";
_root.offer = 0;
_root.quantity = 0;
_root.whichCommodity = 0;
}
}
gotoAndPlay (51);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1707 Button
on (release) {
_root.LoopD.stop();
if (_root.music == 1) {
_root.LoopB.start(0, 10000);
}
_root.time = 24;
mapx = mapx + 8;
_root.takeIt._visible = 1;
gotoAndStop (2);
}
Symbol 1716 Button
on (release) {
_root.karma = _root.karma - 5;
karmaAdjust();
_root.takeIt._visible = 0;
rand = random(10);
if ((rand == 0) && (_root.dealMessage1 == 0)) {
_root.msgs.push("Hey dude...its Marco...from the city. Just wanted to let you know that the stuff you brought down was some good shit. Hope to do business again with you soon. Peace!");
_root.dealMessage1 = 1;
}
if ((rand == 1) && (_root.dealMessage2 == 0)) {
_root.msgs.push("Hey hun, its Taquisha...I bought some goods from you last night. I like your style. Keep pouring on that charm and I might pay you a bit more next time. See you soon, baby!");
_root.dealMessage2 = 1;
}
if ((rand == 2) && (_root.dealMessage3 == 0)) {
_root.msgs.push("Yo, its DJ Beefstick! Your stash was hot at the club last night! Bring down some more soon, but watch out! The cops will notice you if you're carrying too much...lata foo'!");
_root.dealMessage3 = 1;
}
if ((rand == 3) && (_root.dealMessage4 == 0)) {
_root.msgs.push("...its Antonio. Next time you're in the city, look me up. I know some guys who want in on your goods. If you're more convincing, you'll get a higher price. Ciao.");
_root.dealMessage4 = 1;
}
if ((rand == 4) && (_root.dealMessage5 == 0)) {
_root.msgs.push("Hey punk! Stay the hell off of my turf! If I see you dealin' there again, I'll bust a cap in yo ass!");
_root.dealMessage5 = 1;
}
_root.cash = _root.cash + _root.offer;
if (_root.whichCommodity == 0) {
_root.haveBooze = _root.haveBooze - _root.quantity;
}
if (_root.whichCommodity == 1) {
_root.item_cocaine = _root.item_cocaine - _root.quantity;
}
_root.SFXwork.start(0, 1);
}
Symbol 1721 Button
on (release) {
_root.LoopD.stop();
if (_root.music == 1) {
_root.LoopB.start(0, 10000);
}
mapy = mapy + 8;
_root.prevmoving = 0;
gotoAndStop (2);
}
Symbol 1728 Button
on (release) {
if (_root.cash > 499) {
_root.cash = _root.cash - 500;
_root.item_bed = 1;
_root.newBed._visible = 0;
_root.SFXpurchase.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1735 Button
on (release) {
if (_root.cash > 2499) {
_root.cash = _root.cash - 2500;
_root.item_tv = 1;
_root.buyTV._visible = 0;
_root.SFXpurchase.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1743 Button
on (release) {
if (_root.cash > 1999) {
_root.cash = _root.cash - 2000;
_root.item_computer = 1;
_root.buyComputer._visible = 0;
_root.SFXpurchase.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1751 Button
on (release) {
if (_root.cash > 2999) {
_root.cash = _root.cash - 3000;
_root.item_satellite = 1;
_root.buySatellite._visible = 0;
_root.SFXpurchase.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1760 Button
on (release) {
if (_root.cash > 1999) {
_root.cash = _root.cash - 2000;
_root.item_books = 1;
_root.buyBooks._visible = 0;
_root.SFXpurchase.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1767 Button
on (release) {
if (_root.cash > 3499) {
_root.cash = _root.cash - 3500;
_root.item_treadmill = 1;
_root.buyTreadmill._visible = 0;
_root.SFXpurchase.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1775 Button
on (release) {
if (_root.cash > 2499) {
_root.cash = _root.cash - 2500;
_root.item_freezer = 1;
_root.buyFreezer._visible = 0;
_root.SFXpurchase.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1784 Button
on (release) {
if (_root.cash > 4999) {
_root.cash = _root.cash - 5000;
_root.item_minibar = 1;
_root.buyMinibar._visible = 0;
_root.SFXpurchase.start(0, 1);
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1788 Button
on (release) {
_root.LoopD.stop();
if (_root.music == 1) {
_root.LoopB.start(0, 10000);
}
mapy = mapy - 8;
_root.prevmoving = 0;
gotoAndStop (2);
}
Symbol 1797 Button
on (release) {
if (time < 23) {
_root.karma++;
karmaAdjust();
time = time + 2;
gotoAndStop (62);
}
}
Symbol 1804 Button
on (release) {
if ((time < 23) && (cash > 19)) {
_root.karma++;
karmaAdjust();
time = time + 2;
cash = cash - 20;
gotoAndStop (63);
}
}
Symbol 1811 Button
on (release) {
if (time < 23) {
_root.karma++;
karmaAdjust();
time = time + 2;
gotoAndStop (61);
}
}
Symbol 1842 MovieClip Frame 11
_root.strength = Math.min(_root.strength + 1, 999);
_root.hpmax = _root.hpmax + 1;
Symbol 1842 MovieClip Frame 24
_root.gotoAndStop(60);
Symbol 1860 MovieClip Frame 10
_root.intelligence = Math.min(_root.intelligence + 1, 999);
Symbol 1860 MovieClip Frame 25
_root.gotoAndStop(60);
Symbol 1885 MovieClip Frame 11
_root.intelligence = _root.intelligence + 2;
if (_root.intelligence > 999) {
_root.intelligence = 999;
}
Symbol 1885 MovieClip Frame 25
_root.gotoAndStop(60);
Symbol 1888 Button
on (release) {
_root.LoopD.stop();
if (_root.music == 1) {
_root.LoopB.start(0, 10000);
}
mapy = mapy - 8;
_root.saveText.text = "";
_root.prevmoving = 0;
gotoAndStop (2);
}
Symbol 1893 MovieClip Frame 1
if (_root.dwelling == 1) {
stop();
}
if (_root.dwelling == 2) {
gotoAndStop (2);
}
if (_root.dwelling == 3) {
gotoAndStop (3);
}
Symbol 1899 Button
on (release) {
day = day + 1;
stockRate = Math.random(1);
stockRate = stockRate * 0.25;
direction = random(2);
if (direction == 0) {
direction = -1;
}
if (direction == 1) {
direction = 1;
}
ABCprev = ABCprice;
ABCprice = ABCprice + (stockRate * direction);
if (ABCprice <= 1) {
ABCprice = 1;
}
stockRate = Math.random(1);
direction = random(2);
if (direction == 0) {
direction = -1;
}
if (direction == 1) {
direction = 1;
}
XYZprev = XYZprice;
XYZprice = XYZprice + (stockRate * direction);
if (XYZprice <= 1) {
XYZprice = 1;
}
stockRate = Math.random(1);
direction = random(2);
if (direction == 0) {
direction = -1;
}
if (direction == 1) {
direction = 1;
}
RTWprev = RTWprice;
RTWprice = RTWprice + (stockRate * direction);
if (RTWprice <= 1) {
RTWprice = 1;
}
stockRate = Math.random(1);
direction = random(2);
if (direction == 0) {
direction = -1;
}
if (direction == 1) {
direction = 1;
}
LLGprev = LLGprice;
LLGprice = LLGprice + (stockRate * direction);
if (LLGprice <= 1) {
LLGprice = 1;
}
stockRate = Math.random(1);
direction = random(2);
if (direction == 0) {
direction = -1;
}
if (direction == 1) {
direction = 1;
}
BIXprev = BIXprice;
BIXprice = BIXprice + (stockRate * direction);
if (BIXprice <= 1) {
BIXprice = 1;
}
stockRate = Math.random(1);
direction = random(2);
if (direction == 0) {
direction = -1;
}
if (direction == 1) {
direction = 1;
}
IJAprev = IJAprice;
IJAprice = IJAprice + (stockRate * direction);
if (IJAprice <= 1) {
IJAprice = 1;
}
bankcash = bankcash + int(bankcash * (bankrate / 100));
bankloan = bankloan + int(bankloan * (bankrate / 100));
bankrate = bankrate + ((random(10) / 10) - 0.5);
if (bankrate < 0) {
bankrate = 0;
}
var banktext = "";
if (bankloandays > 1) {
bankloandays = bankloandays - 1;
var banktext = (((bankloandays + " days left to pay off your loan ($") + bankloan) + ")");
}
if (bankloandays == 1) {
bankloandays = bankloandays - 1;
var banktext = (((bankloandays + " day left to pay off your loan ($") + bankloan) + ")");
}
if (bankloandays == 0) {
gotoAndStop (100);
}
if (_root.item_bed == 0) {
var hprestore = 20;
} else {
var hprestore = 30;
}
if (item_pills > 0) {
var pilltext = "(CAFFEINE PILLS USED)";
hprestore = hprestore - 20;
} else {
var pilltext = "";
}
hp = hp + hprestore;
if (hp > hpmax) {
hprestore = hprestore - (hp - hpmax);
hp = hpmax;
}
var hptext = (hprestore + " HP RESTORED!");
if (item_books == 1) {
var intelligencetext = "+1 INTELLIGENCE GAINED! (XGENICA COLL.)";
_root.intelligence++;
if (_root.intelligence > 999) {
_root.intelligence = 999;
}
} else {
var intelligencetext = "";
}
if (item_minibar == 1) {
var charmtext = "+1 CHARM GAINED! (MINIBAR)";
_root.charm++;
if (_root.charm > 999) {
_root.charm = 999;
}
} else {
var charmtext = "";
}
if (item_treadmill == 1) {
var strengthtext = "+1 STRENGTH GAINED! (TREADMILL)";
_root.strength++;
if (_root.strength > 999) {
_root.strength = 999;
}
_root.hpmax = _root.hpmax + 1;
} else {
var strengthtext = "";
}
time = 8;
if (item_pills > 0) {
item_pills = item_pills - 1;
time = time - 4;
}
if (item_alarm > 0) {
time = time - 4;
}
if (day == 365) {
msgs.push("Ello! This is the game developer calling to say CONGRATUFREAKINLATIONS! You managed to play for an entire virtual YEAR!!! You now own a new sports car. Press 'c' to toggle when walking.");
_root.item_car = 2;
}
if (day == (gamelength + 1)) {
gotoAndStop (130);
} else {
gotoAndStop (66);
}
}
Symbol 1903 MovieClip Frame 7
if (_root.msgs.length == 0) {
gotoAndPlay (1);
}
Symbol 1906 Button
on (release) {
gotoAndStop (67);
}
Symbol 1913 Button
on (release) {
saveGame();
}
Symbol 1920 Button
on (release) {
if (time < 23) {
gotoAndPlay (68);
}
}
Symbol 1927 Button
on (release) {
if (time < 23) {
gotoAndStop (69);
}
}
Symbol 1929 Button
on (release) {
gotoAndStop (65);
}
Symbol 1936 Button
on (release) {
gotoAndStop (65);
}
Symbol 1944 Button
on (release) {
if (msgs.length > 0) {
_root.SFXansmachine.start(0, 1);
i = 0;
while (i < (msgs.length - 1)) {
msgs[i] = msgs[i + 1];
i++;
}
msgs.splice(msgs.length - 1);
var msgtext = (("YOU HAVE (" + msgs.length) + ") NEW MESSAGES");
if (msgs.length == 1) {
var msgtext = "YOU HAVE (1) NEW MESSAGE";
}
var msgbody = (("''" + msgs[0]) + "''");
if (msgs.length == 0) {
msgbody = "";
}
} else {
_root.SFXerror.start(0, 1);
}
}
Symbol 1945 Button
on (release) {
time++;
gotoAndStop (65);
}
Symbol 1954 MovieClip Frame 19
_root.intelligence = Math.min(_root.intelligence + 2, 999);
Symbol 1954 MovieClip Frame 23
stop();
Symbol 1961 Button
on (release) {
gotoAndStop (70);
}
Symbol 1962 Button
on (release) {
gotoAndStop (69);
}
Symbol 1972 Button
on (release) {
_root.currentStock = "XGS";
_root.currentPrice = _root.ABCprice;
_root.currentDiff = _root.ABCdiff;
_root.currentYours = _root.ABCunits;
_root.currentBought = _root.ABCbought;
gotoAndPlay (71);
}
Symbol 1973 Button
on (release) {
_root.currentStock = "FSY";
_root.currentPrice = _root.XYZprice;
_root.currentDiff = _root.XYZdiff;
_root.currentYours = _root.XYZunits;
_root.currentBought = _root.XYZbought;
gotoAndPlay (71);
}
Symbol 1974 Button
on (release) {
_root.currentStock = "DYC";
_root.currentPrice = _root.RTWprice;
_root.currentDiff = _root.RTWdiff;
_root.currentYours = _root.RTWunits;
_root.currentBought = _root.RTWbought;
gotoAndPlay (71);
}
Symbol 1975 Button
on (release) {
_root.currentStock = "MLG";
_root.currentPrice = _root.LLGprice;
_root.currentDiff = _root.LLGdiff;
_root.currentYours = _root.LLGunits;
_root.currentBought = _root.LLGbought;
gotoAndPlay (71);
}
Symbol 1976 Button
on (release) {
_root.currentStock = "SR2";
_root.currentPrice = _root.BIXprice;
_root.currentDiff = _root.BIXdiff;
_root.currentYours = _root.BIXunits;
_root.currentBought = _root.BIXbought;
gotoAndPlay (71);
}
Symbol 1977 Button
on (release) {
_root.currentStock = "SAR";
_root.currentPrice = _root.IJAprice;
_root.currentDiff = _root.IJAdiff;
_root.currentYours = _root.IJAunits;
_root.currentBought = _root.IJAbought;
gotoAndPlay (71);
}
Symbol 2011 Button
on (release) {
if ((int(_root.units) > 0) && ((_root.currentYours + int(_root.units)) < 1000000)) {
if ((_root.currentPrice * int(_root.units)) <= _root.cash) {
_root.SFXpurchase.start(0, 1);
_root.currentYours = _root.currentYours + int(_root.units);
if (_root.currentStock == "XGS") {
_root.ABCunits = _root.ABCunits + int(_root.units);
_root.cash = _root.cash - Math.round(_root.currentPrice * int(_root.units));
_root.ABCbought = currentPrice;
}
if (_root.currentStock == "FSY") {
_root.XYZunits = _root.XYZunits + int(_root.units);
_root.cash = _root.cash - Math.round(_root.currentPrice * int(_root.units));
_root.XYZbought = currentPrice;
}
if (_root.currentStock == "DYC") {
_root.RTWunits = _root.RTWunits + int(_root.units);
_root.cash = _root.cash - Math.round(_root.currentPrice * int(_root.units));
_root.RTWbought = currentPrice;
}
if (_root.currentStock == "MLG") {
_root.LLGunits = _root.LLGunits + int(_root.units);
_root.cash = _root.cash - Math.round(_root.currentPrice * int(_root.units));
_root.LLGbought = currentPrice;
}
if (_root.currentStock == "SR2") {
_root.BIXunits = _root.BIXunits + int(_root.units);
_root.cash = _root.cash - Math.round(_root.currentPrice * int(_root.units));
_root.BIXbought = currentPrice;
}
if (_root.currentStock == "SAR") {
_root.IJAunits = _root.IJAunits + int(_root.units);
_root.cash = _root.cash - Math.round(_root.currentPrice * int(_root.units));
_root.IJAbought = currentPrice;
} else {
_root.SFXerror.start(0, 1);
}
}
}
}
Symbol 2015 Button
on (release) {
if ((int(_root.units) > 0) && (_root.currentYours >= int(_root.units))) {
_root.SFXwork.start(0, 1);
_root.currentYours = _root.currentYours - int(_root.units);
if (_root.currentStock == "XGS") {
_root.ABCunits = _root.ABCunits - int(_root.units);
_root.cash = _root.cash + Math.round(_root.currentPrice * int(_root.units));
}
if (_root.currentStock == "FSY") {
_root.XYZunits = _root.XYZunits - int(_root.units);
_root.cash = _root.cash + Math.round(_root.currentPrice * int(_root.units));
}
if (_root.currentStock == "DYC") {
_root.RTWunits = _root.RTWunits - int(_root.units);
_root.cash = _root.cash + Math.round(_root.currentPrice * int(_root.units));
}
if (_root.currentStock == "MLG") {
_root.LLGunits = _root.LLGunits - int(_root.units);
_root.cash = _root.cash + Math.round(_root.currentPrice * int(_root.units));
}
if (_root.currentStock == "SR2") {
_root.BIXunits = _root.BIXunits - int(_root.units);
_root.cash = _root.cash + Math.round(_root.currentPrice * int(_root.units));
}
if (_root.currentStock == "SAR") {
_root.IJAunits = _root.IJAunits - int(_root.units);
_root.cash = _root.cash + Math.round(_root.currentPrice * int(_root.units));
} else {
_root.SFXerror.start(0, 1);
}
}
}
Symbol 2023 MovieClip Frame 1
var xmove = (random(20) - 10);
var ymove = (random(10) + 1);
var xdir = -1;
Symbol 2023 MovieClip Frame 2
f1._y = f1._y + ymove;
f1._x = f1._x + xmove;
xmove = xmove + xdir;
if (xmove < -10) {
xdir = 1;
}
if (xmove > 10) {
xdir = -1;
}
if (f1._y > 700) {
ymove = random(8) + 3;
f1._y = random(400) - 600;
f1._x = random(1050) - 400;
f1.gotoAndPlay(random(49));
}
Symbol 2023 MovieClip Frame 3
gotoAndPlay (2);
Symbol 2028 MovieClip Frame 20
stop();
Symbol 2068 MovieClip Frame 41
stop();
Symbol 2098 MovieClip Frame 65
stop();
Symbol 2132 MovieClip Frame 11
_root.strength = _root.strength + 3;
if (_root.strength > 999) {
_root.strength = 999;
}
_root.hpmax = _root.hpmax + 3;
Symbol 2132 MovieClip Frame 24
stop();
Symbol 2139 Button
on (release) {
_root.karma = _root.karma - 3;
_root.gotoAndStop(_root.returnframe);
}
Symbol 2141 MovieClip Frame 10
gotoAndPlay (1);
Symbol 2141 MovieClip Frame 27
if (_root.att == 1) {
_root.hp2 = _root.hp2 - _root.hit;
pow._xscale = 100;
}
if (_root.att == 2) {
_root.hp = _root.hp - _root.hit;
pow._xscale = -100;
}
pow.gotoAndPlay(1);
Symbol 2141 MovieClip Frame 54
if (_root.att == 2) {
_root.attpts = Math.min(int(_root.strength / 20) + 1, 15);
}
_root.attmode = 0;
gotoAndPlay (1);
Symbol 2141 MovieClip Frame 67
if (_root.att == 1) {
_root.hp2 = _root.hp2 - _root.hit;
pow._xscale = 100;
}
if (_root.att == 2) {
_root.hp = _root.hp - _root.hit;
pow._xscale = -100;
}
pow.gotoAndPlay(1);
Symbol 2141 MovieClip Frame 89
if (_root.att == 2) {
_root.attpts = Math.min(int(_root.strength / 20) + 1, 15);
}
_root.attmode = 0;
gotoAndPlay (1);
Symbol 2141 MovieClip Frame 130
if (_root.att == 1) {
_root.hp2 = _root.hp2 - _root.hit;
pow._xscale = 100;
}
if (_root.att == 2) {
_root.hp = _root.hp - _root.hit;
pow._xscale = -100;
}
pow.gotoAndPlay(1);
Symbol 2141 MovieClip Frame 150
if (_root.att == 2) {
_root.attpts = Math.min(int(_root.strength / 20) + 1, 15);
}
_root.attmode = 0;
gotoAndPlay (1);
Symbol 2141 MovieClip Frame 185
if (_root.att == 1) {
_root.hp2 = _root.hp2 - _root.hit;
pow._xscale = 100;
}
if (_root.att == 2) {
_root.hp = _root.hp - _root.hit;
pow._xscale = -100;
}
pow.gotoAndPlay(1);
Symbol 2141 MovieClip Frame 215
if (_root.att == 2) {
_root.attpts = Math.min(int(_root.strength / 20) + 1, 15);
}
_root.attmode = 0;
gotoAndPlay (1);
Symbol 2141 MovieClip Frame 216
_root.LoopC.stop();
Symbol 2141 MovieClip Frame 234
_root.itfroze._visible = 0;
Symbol 2141 MovieClip Frame 285
fstrength.gotoAndPlay(1);
Symbol 2141 MovieClip Frame 350
var ftext;
var fwin;
fwin = int(random(_root.barfight * 5) + (_root.barfight * 5));
ftext = ("You find $" + fwin) + " in the dead guy's wallet.";
_root.cash = _root.cash + fwin;
_root.barfight = _root.barfight + 1;
Symbol 2141 MovieClip Frame 370
stop();
Symbol 2148 Button
on (release) {
if ((_root.attmode == 0) && (_root.attpts > 0)) {
_root.attmode = 1;
_root.attpts = _root.attpts - 1;
_root.att = 1;
_root.hit = int(random((_root.strength + 10) / 10) + (_root.item_knife * 2));
if (_root.hit == 0) {
_root.hit = 1;
}
p1.gotoAndPlay(11);
}
}
Symbol 2155 Button
on (release) {
if ((_root.attmode == 0) && (_root.attpts > 1)) {
_root.attmode = 1;
_root.attpts = _root.attpts - 2;
_root.att = 1;
_root.hit = int((random(_root.strength / 4.5) + (_root.item_knife * 2)) + 1);
if (_root.hit == 0) {
_root.hit = 1;
}
p1.gotoAndPlay(55);
}
}
Symbol 2164 Button
on (release) {
if ((_root.attmode == 0) && (_root.attpts > 2)) {
_root.attmode = 1;
_root.attpts = _root.attpts - 3;
_root.att = 1;
_root.hit = int(random(_root.strength / 2.5));
if (_root.hit == 0) {
_root.hit = 1;
}
p1.gotoAndPlay(90);
}
}
Symbol 2171 Button
on (release) {
if ((_root.attmode == 0) && (_root.attpts > 3)) {
_root.attmode = 1;
_root.attpts = _root.attpts - 4;
_root.att = 1;
_root.hit = int(random(_root.strength / 1.5));
if (_root.hit == 0) {
_root.hit = 1;
}
p1.gotoAndPlay(151);
}
}
Symbol 2178 Button
on (release) {
if (_root.attmode == 0) {
_root.gotoAndStop(_root.returnframe);
_root.LoopC.stop();
}
}
Symbol 2187 Button
on (release) {
if ((_root.fbugfix == 1) || (_root.attmode == 0)) {
if (_root.hp2 > 0) {
_root.fbugfix = 0;
_root.attmode = 1;
_root.att = 2;
var retack1 = (int(random(_root.strength)) + 1);
if (retack1 > 40) {
_root.fight.p2.gotoAndPlay(151);
_root.hit = int(random(_root.strength / 1.5));
if (_root.hit == 0) {
_root.hit = 1;
}
retack1 = 0;
}
if (retack1 > 20) {
_root.fight.p2.gotoAndPlay(90);
_root.hit = int(random(_root.strength / 2.5));
if (_root.hit == 0) {
_root.hit = 1;
}
retack1 = 0;
}
if (retack1 > 10) {
_root.fight.p2.gotoAndPlay(55);
_root.hit = int(random(_root.strength / 4.5));
if (_root.hit == 0) {
_root.hit = 1;
}
retack1 = 0;
}
if (retack1 > 0) {
_root.fight.p2.gotoAndPlay(11);
_root.hit = int(random(_root.strength / 10)) + 1;
if (_root.hit == 0) {
_root.hit = 1;
}
retack1 = 0;
}
_root.attpts = Math.min(int(_root.strength / 20) + 1, 15);
}
}
}
Symbol 2189 MovieClip Frame 1
if ((_root.hp2 <= 0) && (_root.attmode == 0)) {
_root.attmode = 1;
_root.hpbar2._visible = 0;
_root.fight.p2.gotoAndPlay(216);
_root.fight.p1.stop();
}
if (((_root.attpts == 0) && (_root.attmode == 0)) && (_root.hp2 > 0)) {
_root.fbugfix = 1;
_root.att = 2;
var retack1 = (int(random(_root.strength)) + 1);
if (retack1 > 40) {
_root.hit = int(random(_root.strength / 1.5));
retack1 = -1;
_root.fight.p2.gotoAndPlay(151);
}
if (retack1 > 20) {
_root.fight.p2.gotoAndPlay(90);
_root.hit = int(random(_root.strength / 2.5));
retack1 = -1;
}
if (retack1 > 10) {
_root.fight.p2.gotoAndPlay(55);
_root.hit = int(random(_root.strength / 4.5));
retack1 = -1;
}
if (retack1 >= 0) {
_root.fight.p2.gotoAndPlay(11);
_root.hit = int(random(_root.strength / 10)) + 1;
retack1 = -1;
}
_root.attmode = 1;
}
Symbol 2190 MovieClip Frame 1
stop();
p2.gotoAndPlay(5);
Symbol 2194 Button
on (release) {
gotoAndStop (76);
}
Symbol 2203 MovieClip Frame 4
if (int((_root.hp2 / _root.hpmax2) * 100) == 4) {
gotoAndPlay (1);
} else {
gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100));
}
Symbol 2203 MovieClip Frame 9
if (int((_root.hp2 / _root.hpmax2) * 100) == 9) {
gotoAndPlay (5);
} else {
gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100));
}
Symbol 2203 MovieClip Frame 14
if (int((_root.hp2 / _root.hpmax2) * 100) == 14) {
gotoAndPlay (10);
} else {
gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100));
}
Symbol 2203 MovieClip Frame 19
if (int((_root.hp2 / _root.hpmax2) * 100) == 19) {
gotoAndPlay (15);
} else {
gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100));
}
Symbol 2203 MovieClip Frame 24
if (int((_root.hp2 / _root.hpmax2) * 100) == 24) {
gotoAndPlay (20);
} else {
gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100));
}
Symbol 2203 MovieClip Frame 29
if (int((_root.hp2 / _root.hpmax2) * 100) == 29) {
gotoAndPlay (25);
} else {
gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100));
}
Symbol 2203 MovieClip Frame 34
if (int((_root.hp2 / _root.hpmax2) * 100) == 34) {
gotoAndPlay (30);
} else {
gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100));
}
Symbol 2203 MovieClip Frame 39
if (int(((_root.hp2 / _root.hpmax2) * 100) == 39)) {
gotoAndPlay (35);
} else {
gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100));
}
Symbol 2203 MovieClip Frame 44
if (int(((_root.hp2 / _root.hpmax2) * 100) == 44)) {
gotoAndPlay (40);
} else {
gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100));
}
Symbol 2203 MovieClip Frame 49
if (int(((_root.hp2 / _root.hpmax2) * 100) == 49)) {
gotoAndPlay (45);
} else {
gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100));
}
Symbol 2203 MovieClip Frame 54
if (int(((_root.hp2 / _root.hpmax2) * 100) == 54)) {
gotoAndPlay (50);
} else {
gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100));
}
Symbol 2203 MovieClip Frame 59
if (int((_root.hp2 / _root.hpmax2) * 100) == 59) {
gotoAndPlay (55);
} else {
gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100));
}
Symbol 2203 MovieClip Frame 64
if (int((_root.hp2 / _root.hpmax2) * 100) == 64) {
gotoAndPlay (60);
} else {
gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100));
}
Symbol 2203 MovieClip Frame 69
if (int((_root.hp2 / _root.hpmax2) * 100) == 69) {
gotoAndPlay (65);
} else {
gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100));
}
Symbol 2203 MovieClip Frame 74
if (int((_root.hp2 / _root.hpmax2) * 100) == 74) {
gotoAndPlay (70);
} else {
gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100));
}
Symbol 2203 MovieClip Frame 79
if (int((_root.hp2 / _root.hpmax2) * 100) == 79) {
gotoAndPlay (75);
} else {
gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100));
}
Symbol 2203 MovieClip Frame 84
if (int((_root.hp2 / _root.hpmax2) * 100) == 84) {
gotoAndPlay (80);
} else {
gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100));
}
Symbol 2203 MovieClip Frame 89
if (int((_root.hp2 / _root.hpmax2) * 100) == 89) {
gotoAndPlay (85);
} else {
gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100));
}
Symbol 2203 MovieClip Frame 94
if (int((_root.hp2 / _root.hpmax2) * 100) == 94) {
gotoAndPlay (90);
} else {
gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100));
}
Symbol 2203 MovieClip Frame 99
if (int(((_root.hp2 / _root.hpmax2) * 100) == 99)) {
gotoAndPlay (95);
} else {
gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100));
}
Symbol 2203 MovieClip Frame 104
gotoAndPlay(int((_root.hp2 / _root.hpmax2) * 100));
Symbol 2206 Button
on (release) {
gotoAndStop (35);
}
Symbol 2210 MovieClip Frame 1
if (_root.dwelling == 4) {
gotoAndStop (2);
} else if (_root.dwelling == 5) {
gotoAndStop (3);
}
Symbol 2211 Button
on (release) {
day = day + 1;
stockRate = Math.random(1);
stockRate = stockRate * 0.25;
direction = random(2);
if (direction == 0) {
direction = -1;
}
if (direction == 1) {
direction = 1;
}
ABCprev = ABCprice;
ABCprice = ABCprice + (stockRate * direction);
if (ABCprice <= 1) {
ABCprice = 1;
}
stockRate = Math.random(1);
direction = random(2);
if (direction == 0) {
direction = -1;
}
if (direction == 1) {
direction = 1;
}
XYZprev = XYZprice;
XYZprice = XYZprice + (stockRate * direction);
if (XYZprice <= 1) {
XYZprice = 1;
}
stockRate = Math.random(1);
direction = random(2);
if (direction == 0) {
direction = -1;
}
if (direction == 1) {
direction = 1;
}
RTWprev = RTWprice;
RTWprice = RTWprice + (stockRate * direction);
if (RTWprice <= 1) {
RTWprice = 1;
}
stockRate = Math.random(1);
direction = random(2);
if (direction == 0) {
direction = -1;
}
if (direction == 1) {
direction = 1;
}
LLGprev = LLGprice;
LLGprice = LLGprice + (stockRate * direction);
if (LLGprice <= 1) {
LLGprice = 1;
}
stockRate = Math.random(1);
direction = random(2);
if (direction == 0) {
direction = -1;
}
if (direction == 1) {
direction = 1;
}
BIXprev = BIXprice;
BIXprice = BIXprice + (stockRate * direction);
if (BIXprice <= 1) {
BIXprice = 1;
}
stockRate = Math.random(1);
direction = random(2);
if (direction == 0) {
direction = -1;
}
if (direction == 1) {
direction = 1;
}
IJAprev = IJAprice;
IJAprice = IJAprice + (stockRate * direction);
if (IJAprice <= 1) {
IJAprice = 1;
}
bankcash = bankcash + int(bankcash * (bankrate / 100));
bankloan = bankloan + int(bankloan * (bankrate / 100));
bankrate = bankrate + ((random(10) / 10) - 0.5);
if (bankrate < 0) {
bankrate = 0;
}
var banktext = "";
if (bankloandays > 1) {
bankloandays = bankloandays - 1;
var banktext = (((bankloandays + " days left to pay off your loan ($") + bankloan) + ")");
}
if (bankloandays == 1) {
bankloandays = bankloandays - 1;
var banktext = (((bankloandays + " day left to pay off your loan ($") + bankloan) + ")");
}
if (bankloandays == 0) {
gotoAndStop (100);
}
if ((_root.item_bed == 0) && (_root.item_freezer == 0)) {
var hprestore = 20;
} else if ((_root.item_bed == 1) && (_root.item_freezer == 0)) {
var hprestore = 30;
} else if ((_root.item_bed == 1) && (_root.item_freezer == 1)) {
var hprestore = 40;
} else {
var hprestore = 20;
}
if (item_pills > 0) {
var pilltext = "(CAFFEINE PILLS USED)";
hprestore = hprestore - 20;
} else {
var pilltext = "";
}
hp = hp + hprestore;
if (hp > hpmax) {
hprestore = hprestore - (hp - hpmax);
hp = hpmax;
}
var hptext = (hprestore + " HP RESTORED!");
if (item_books == 1) {
var intelligencetext = "+1 INTELLIGENCE GAINED! (XGENICA COLL.)";
_root.intelligence++;
if (_root.intelligence >= 999) {
_root.intelligence = 999;
}
} else {
var intelligencetext = "";
}
if (item_minibar == 1) {
var charmtext = "+1 CHARM GAINED! (MINIBAR)";
_root.charm++;
if (_root.charm >= 999) {
_root.charm = 999;
}
} else {
var charmtext = "";
}
if (item_treadmill == 1) {
var strengthtext = "+1 STRENGTH GAINED! (TREADMILL)";
_root.strength++;
if (_root.strength >= 999) {
_root.strength = 999;
}
_root.hpmax = _root.hpmax + 1;
} else {
var strengthtext = "";
}
if ((_root.job == 8) || (_root.job == 9)) {
_root.SFXwork.start(0, 1);
earningtext = "Political career earns you $5000 today.";
cash = cash + 5000;
} else {
earningtext = "";
}
time = 8;
if (item_pills > 0) {
item_pills = item_pills - 1;
time = time - 4;
}
if (item_alarm > 0) {
time = time - 4;
}
if (day == 365) {
msgs.push("Ello! This is the game developer calling to say CONGRATUFREAKINLATIONS! You managed to play for an entire virtual YEAR!!! You now own a new sports car. Press 'c' to toggle when walking.");
_root.item_car = 2;
}
if (day == (gamelength + 1)) {
gotoAndStop (130);
} else {
gotoAndStop (79);
}
}
Symbol 2212 Button
on (release) {
gotoAndStop (80);
}
Symbol 2214 Button
on (release) {
if (time < 23) {
gotoAndStop (81);
}
}
Symbol 2215 Button
on (release) {
if (_root.time < 23) {
if (_root.item_satellite == 0) {
gotoAndStop (85);
} else if (_root.item_satellite == 1) {
gotoAndStop (84);
}
}
}
Symbol 2217 Button
on (release) {
gotoAndStop (78);
}
Symbol 2224 Button
on (release) {
if ((_root.electionMessage == 1) || (_root.electionMessage == 2)) {
gotoAndStop (88);
} else {
gotoAndStop (78);
}
}
Symbol 2227 Button
on (release) {
gotoAndStop (82);
}
Symbol 2228 Button
on (release) {
gotoAndStop (81);
}
Symbol 2229 Button
on (release) {
_root.currentStock = "XGS";
_root.currentPrice = _root.ABCprice;
_root.currentDiff = _root.ABCdiff;
_root.currentYours = _root.ABCunits;
_root.currentBought = _root.ABCbought;
gotoAndPlay (83);
}
Symbol 2230 Button
on (release) {
_root.currentStock = "FSY";
_root.currentPrice = _root.XYZprice;
_root.currentDiff = _root.XYZdiff;
_root.currentYours = _root.XYZunits;
_root.currentBought = _root.XYZbought;
gotoAndPlay (83);
}
Symbol 2231 Button
on (release) {
_root.currentStock = "DYC";
_root.currentPrice = _root.RTWprice;
_root.currentDiff = _root.RTWdiff;
_root.currentYours = _root.RTWunits;
_root.currentBought = _root.RTWbought;
gotoAndPlay (83);
}
Symbol 2232 Button
on (release) {
_root.currentStock = "MLG";
_root.currentPrice = _root.LLGprice;
_root.currentDiff = _root.LLGdiff;
_root.currentYours = _root.LLGunits;
_root.currentBought = _root.LLGbought;
gotoAndPlay (83);
}
Symbol 2233 Button
on (release) {
_root.currentStock = "SR2";
_root.currentPrice = _root.BIXprice;
_root.currentDiff = _root.BIXdiff;
_root.currentYours = _root.BIXunits;
_root.currentBought = _root.BIXbought;
gotoAndPlay (83);
}
Symbol 2234 Button
on (release) {
_root.currentStock = "SAR";
_root.currentPrice = _root.IJAprice;
_root.currentDiff = _root.IJAdiff;
_root.currentYours = _root.IJAunits;
_root.currentBought = _root.IJAbought;
gotoAndPlay (83);
}
Symbol 2266 Button
on (release) {
gotoAndStop (85);
}
Symbol 2273 Button
on (release) {
gotoAndStop (86);
}
Symbol 2280 Button
on (release) {
gotoAndStop (87);
}
Symbol 2281 Button
on (release) {
gotoAndStop (78);
}
Symbol 2282 Button
on (release) {
time++;
gotoAndStop (78);
}
Symbol 2300 MovieClip Frame 19
_root.strength = Math.min(_root.strength + 2, 999);
_root.hpmax = _root.hpmax + 2;
Symbol 2300 MovieClip Frame 23
stop();
Symbol 2307 MovieClip Frame 19
_root.charm = Math.min(_root.charm + 2, 999);
Symbol 2307 MovieClip Frame 23
stop();
Symbol 2316 Button
on (release) {
rand = random(2);
if (rand == 0) {
_root.successfulCampaign = 1;
}
if (rand == 1) {
_root.successfulCampaign = 0;
}
_root.cash = _root.cash - 50000;
_root.SFXpurchase.start(0, 1);
_root.gotoAndStop(89);
}
Symbol 2323 Button
on (release) {
rand = random(4);
if (((rand == 0) || (rand == 1)) || (rand == 2)) {
_root.successfulCampaign = 1;
}
if (rand == 3) {
_root.successfulCampaign = 0;
}
_root.cash = _root.cash - 100000;
_root.SFXpurchase.start(0, 1);
_root.gotoAndStop(89);
}
Symbol 2330 Button
on (release) {
_root.successfulCampaign = 1;
_root.cash = _root.cash - 200000;
_root.SFXpurchase.start(0, 1);
_root.gotoAndStop(89);
}
Symbol 2331 Button
on (release) {
_root.electionMessage = 3;
gotoAndStop (78);
}
Symbol 2355 MovieClip Frame 150
_root.gotoAndStop(130);
Symbol 2376 Button
on (release) {
_root.netcalc = _root.netcalcfinal;
gotoAndPlay (150);
}
Symbol 2444 MovieClip Frame 50
stop();
Symbol 2471 Button
on (release) {
if (pname == "CHEATER!!!") {
}
gotoAndStop (1);
}