Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x);
myDegrees = Math.round((myRadians * 180) / Math.PI);
_root.yChange = Math.round(_root._ymouse - this._y);
_root.xChange = Math.round(_root._xmouse - this._x);
_root.yMove = Math.round(_root.yChange / 20);
_root.xMove = Math.round(_root.xChange / 20);
this._rotation = myDegrees + 90;
}