STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229494 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2575 · P5149 |
This is the info page for Flash #208313 |
COPYRIGHT 2015 - WWW.CHRISTIESROOM.COM |
Christie's Room - SLUTLOCK HOLMES 3 copyright 2015 Christie's Room Now Loading - Please be patient! This loading time will occur only ONCE in the whole game. After the initial loading time, there will be absolutely no waiting! |
NOW LOADING. |
100% |
COMPLETE |
START |
Story thus far... Slutluck Holmes and Twatson managed to force a confession and prove that their suspect did indeed commit the murder. Unfortunately, Twatson was careless and got captured by the suspect's mafia family and is now being held in an unknown location, inside a big glass tank... Holmes uncovered the location and is on her way to rescue her partner. |
HINT: Click anywhere on the screen to advance story scenes like this one. |
HINT: Click on the bad guys' TORSO to shoot them and advance... or else.... |
TESTER |
HEY! Get the fuck off me! Where are you keeping Twatson? This is your last chance to tell me before I get really angry. Get off, you pervert!!! |
HINT: Hover mouse pointer over hot spot to perform the action. Fill bar to advance. |
SORRY... Slutlock Holmes got captured and will now be tortured and killed. But at least you got to see her getting fucked! +++ Try again! |
Alright Slutlock. Give us the location of Holmes and we won't kill you. You don't speak, you will be on the loosing end this time! So speak up! |
Hours later, after Twatson just refused to speak, her captives are about to loose patience and try more direct and convincing tactics... |
Altight, Twatson... I tried to be patient and let you talk on your own. But now you leave me no choice than to use more direct measures... |
HINT: Sometimes you may need to click on a hot spot to continue the story. |
Talk Twatson or that next turn of the valve might just raise the water level above your head... I hope you can hold your breath for a long time. |
Now, lets see how long you can hold your breath. I think I'll go out and have a cup of coffee and hopefully when I get back, you will still be alive... |
Surprisingly, you are still alive... You must have practice holding your breath from sucking so much dick. Now are you ready to tell me where Holmes is? |
I was hoping you wouldn't talk so soon into the interrogation... This will let me have a little fun with you. Not that I wouldn't have even if you talked. |
Let me show you how long I can hold my breath too. You may be good but I'm not so bad myself... |
Oh my god! How long can this dude hold his breath? I think I'm gonna cum if he keeps this up and I don't want to give him the satisfaction. |
Meanwhile, in the corridors deep under the compound where Twatson is being interrogated, Holmes begins her search for her friend and partner. |
Thanks for playing the preview version of Slutlock Holmes 3 Play the full version on CHRISTIESROOM.COM for more actions scenes and 6 more interactive sex scenes. Try to free Twatson from her captives! |
ActionScript [AS1/AS2]
Frame 1stop();Instance of Symbol 12 MovieClip "progressbar" in Frame 1onClipEvent (load) { totalFileSize = _root.getBytesTotal(); this._xscale = 0; } onClipEvent (enterFrame) { bytesLoaded = _root.getBytesLoaded(); amountLoaded = bytesLoaded / totalFileSize; percentLoaded = int(100 * amountLoaded); this._xscale = percentLoaded; _root.loadingMessage = percentLoaded + "%"; if (amountLoaded >= 1) { _root.gotoAndStop("complete"); } }Frame 2stop();Frame 3showup = 0; timeon = 0; tester = 0; dupl = 0; shooted = 0; orgbar3 = 0; orgmove = 0; scn1 = 0; scn2 = 0; scn3 = 0; shot = new Sound(); shot.attachSound("shot"); tune1 = new Sound(); tune1.attachSound("tune1"); sex1 = new Sound(); sex1.attachSound("sex1"); creak = new Sound(); creak.attachSound("creak"); water = new Sound(); water.attachSound("water"); sex2 = new Sound(); sex2.attachSound("sex2"); gotoAndPlay (4);Frame 4stop();Frame 5Mouse.hide(); baddie1._alpha = 0; baddie2._alpha = 0; baddie3._alpha = 0;Frame 6tune1.onSoundComplete = function () { tune1.start(); }; targ._x = _xmouse; targ._y = _ymouse; if (targ._x > 800) { targ._x = 800; } else if (targ._x < 0) { targ._x = 0; } else if (targ._y > 600) { targ._y = 600; } else if (targ._y < 0) { targ._y = 0; } showup = int(Math.random() * 3); if (shooted > 20) { shooted = 0; Mouse.show(); tune1.stop(); gotoAndPlay (69); }Frame 7if ((showup == 0) and (dupl != 0)) { baddie1.gotoAndPlay(2); gotoAndPlay (8); } else if ((showup == 1) and (dupl != 1)) { baddie2.gotoAndPlay(2); gotoAndPlay (10); } else if ((showup == 2) and (dupl != 2)) { baddie3.gotoAndPlay(2); gotoAndPlay (12); } else { gotoAndPlay (6); }Frame 8tune1.onSoundComplete = function () { tune1.start(); }; baddie1._alpha = 100; timeon = timeon + 0.1; targ._x = _xmouse; targ._y = _ymouse; if (targ._x > 800) { targ._x = 800; } else if (targ._x < 0) { targ._x = 0; } else if (targ._y > 600) { targ._y = 600; } else if (targ._y < 0) { targ._y = 0; }Frame 9if (timeon > 10) { timeon = 0; baddie1._alpha = 0; dupl = 0; baddie1.gotoAndStop(1); Mouse.show(); tune1.stop(); gotoAndPlay (14); } else { gotoAndPlay (8); }Frame 10tune1.onSoundComplete = function () { tune1.start(); }; baddie2._alpha = 100; timeon = timeon + 0.1; targ._x = _xmouse; targ._y = _ymouse; if (targ._x > 800) { targ._x = 800; } else if (targ._x < 0) { targ._x = 0; } else if (targ._y > 600) { targ._y = 600; } else if (targ._y < 0) { targ._y = 0; }Frame 11if (timeon > 10) { timeon = 0; baddie2._alpha = 0; dupl = 1; baddie2.gotoAndStop(1); Mouse.show(); tune1.stop(); gotoAndPlay (14); } else { gotoAndPlay (10); }Frame 12tune1.onSoundComplete = function () { tune1.start(); }; baddie3._alpha = 100; timeon = timeon + 0.1; targ._x = _xmouse; targ._y = _ymouse; if (targ._x > 800) { targ._x = 800; } else if (targ._x < 0) { targ._x = 0; } else if (targ._y > 600) { targ._y = 600; } else if (targ._y < 0) { targ._y = 0; }Frame 13if (timeon > 10) { timeon = 0; baddie3._alpha = 0; dupl = 2; baddie3.gotoAndStop(1); Mouse.show(); tune1.stop(); gotoAndPlay (14); } else { gotoAndPlay (12); }Frame 14stop();Frame 15sex1.onSoundComplete = function () { sex1.start(); }; orgbar3 = orgbar3 + orgmove; orgbar._yscale = orgbar3; if (orgbar3 < 0) { orgbar3 = 0; }Frame 16if (orgbar3 > 99) { orgbar3 = 0; orgmove = 0; gotoAndPlay (17); } else { gotoAndPlay (15); }Frame 17scn1 = 1; sex1.onSoundComplete = function () { sex1.start(); };Frame 18gotoAndPlay (17);Frame 19Mouse.hide(); baddie1._alpha = 0; baddie2._alpha = 0; baddie3._alpha = 0;Frame 20tune1.onSoundComplete = function () { tune1.start(); }; targ._x = _xmouse; targ._y = _ymouse; if (targ._x > 800) { targ._x = 800; } else if (targ._x < 0) { targ._x = 0; } else if (targ._y > 600) { targ._y = 600; } else if (targ._y < 0) { targ._y = 0; } showup = int(Math.random() * 3); if (shooted > 20) { shooted = 0; Mouse.show(); tune1.stop(); gotoAndPlay (77); }Frame 21if ((showup == 0) and (dupl != 0)) { baddie1.gotoAndPlay(2); gotoAndPlay (22); } else if ((showup == 1) and (dupl != 1)) { baddie2.gotoAndPlay(2); gotoAndPlay (24); } else if ((showup == 2) and (dupl != 2)) { baddie3.gotoAndPlay(2); gotoAndPlay (26); } else { gotoAndPlay (20); }Frame 22tune1.onSoundComplete = function () { tune1.start(); }; baddie1._alpha = 100; timeon = timeon + 0.1; targ._x = _xmouse; targ._y = _ymouse; if (targ._x > 800) { targ._x = 800; } else if (targ._x < 0) { targ._x = 0; } else if (targ._y > 600) { targ._y = 600; } else if (targ._y < 0) { targ._y = 0; }Frame 23if (timeon > 10) { timeon = 0; baddie1._alpha = 0; dupl = 0; baddie1.gotoAndStop(1); Mouse.show(); tune1.stop(); gotoAndPlay (28); } else { gotoAndPlay (22); }Frame 24tune1.onSoundComplete = function () { tune1.start(); }; baddie2._alpha = 100; timeon = timeon + 0.1; targ._x = _xmouse; targ._y = _ymouse; if (targ._x > 800) { targ._x = 800; } else if (targ._x < 0) { targ._x = 0; } else if (targ._y > 600) { targ._y = 600; } else if (targ._y < 0) { targ._y = 0; }Frame 25if (timeon > 10) { timeon = 0; baddie2._alpha = 0; dupl = 1; baddie2.gotoAndStop(1); Mouse.show(); tune1.stop(); gotoAndPlay (28); } else { gotoAndPlay (24); }Frame 26tune1.onSoundComplete = function () { tune1.start(); }; baddie3._alpha = 100; timeon = timeon + 0.1; targ._x = _xmouse; targ._y = _ymouse; if (targ._x > 800) { targ._x = 800; } else if (targ._x < 0) { targ._x = 0; } else if (targ._y > 600) { targ._y = 600; } else if (targ._y < 0) { targ._y = 0; }Frame 27if (timeon > 10) { timeon = 0; baddie3._alpha = 0; dupl = 2; baddie3.gotoAndStop(1); Mouse.show(); tune1.stop(); gotoAndPlay (28); } else { gotoAndPlay (26); }Frame 28stop();Frame 29sex1.onSoundComplete = function () { sex1.start(); }; orgbar3 = orgbar3 + orgmove; orgbar._yscale = orgbar3; if (orgbar3 < 0) { orgbar3 = 0; }Frame 30if (orgbar3 > 99) { orgbar3 = 0; orgmove = 0; gotoAndPlay (31); } else { gotoAndPlay (29); }Frame 31scn2 = 1; sex1.onSoundComplete = function () { sex1.start(); };Frame 32gotoAndPlay (31);Frame 33Mouse.hide(); baddie1._alpha = 0; baddie2._alpha = 0; baddie3._alpha = 0;Frame 34tune1.onSoundComplete = function () { tune1.start(); }; targ._x = _xmouse; targ._y = _ymouse; if (targ._x > 800) { targ._x = 800; } else if (targ._x < 0) { targ._x = 0; } else if (targ._y > 600) { targ._y = 600; } else if (targ._y < 0) { targ._y = 0; } showup = int(Math.random() * 3); if (shooted > 20) { shooted = 0; Mouse.show(); tune1.stop(); gotoAndPlay (88); }Frame 35if ((showup == 0) and (dupl != 0)) { baddie1.gotoAndPlay(2); gotoAndPlay (36); } else if ((showup == 1) and (dupl != 1)) { baddie2.gotoAndPlay(2); gotoAndPlay (38); } else if ((showup == 2) and (dupl != 2)) { baddie3.gotoAndPlay(2); gotoAndPlay (40); } else { gotoAndPlay (34); }Frame 36tune1.onSoundComplete = function () { tune1.start(); }; baddie1._alpha = 100; timeon = timeon + 0.1; targ._x = _xmouse; targ._y = _ymouse; if (targ._x > 800) { targ._x = 800; } else if (targ._x < 0) { targ._x = 0; } else if (targ._y > 600) { targ._y = 600; } else if (targ._y < 0) { targ._y = 0; }Frame 37if (timeon > 10) { timeon = 0; baddie1._alpha = 0; dupl = 0; baddie1.gotoAndStop(1); Mouse.show(); tune1.stop(); gotoAndPlay (42); } else { gotoAndPlay (36); }Frame 38tune1.onSoundComplete = function () { tune1.start(); }; baddie2._alpha = 100; timeon = timeon + 0.1; targ._x = _xmouse; targ._y = _ymouse; if (targ._x > 800) { targ._x = 800; } else if (targ._x < 0) { targ._x = 0; } else if (targ._y > 600) { targ._y = 600; } else if (targ._y < 0) { targ._y = 0; }Frame 39if (timeon > 10) { timeon = 0; baddie2._alpha = 0; dupl = 1; baddie2.gotoAndStop(1); Mouse.show(); tune1.stop(); gotoAndPlay (42); } else { gotoAndPlay (38); }Frame 40tune1.onSoundComplete = function () { tune1.start(); }; baddie3._alpha = 100; timeon = timeon + 0.1; targ._x = _xmouse; targ._y = _ymouse; if (targ._x > 800) { targ._x = 800; } else if (targ._x < 0) { targ._x = 0; } else if (targ._y > 600) { targ._y = 600; } else if (targ._y < 0) { targ._y = 0; }Frame 41if (timeon > 10) { timeon = 0; baddie3._alpha = 0; dupl = 2; baddie3.gotoAndStop(1); Mouse.show(); tune1.stop(); gotoAndPlay (42); } else { gotoAndPlay (40); }Frame 42stop();Frame 43sex1.onSoundComplete = function () { sex1.start(); }; orgbar3 = orgbar3 + orgmove; orgbar._yscale = orgbar3; if (orgbar3 < 0) { orgbar3 = 0; }Frame 44if (orgbar3 > 99) { orgbar3 = 0; orgmove = 0; gotoAndPlay (45); } else { gotoAndPlay (43); }Frame 45scn3 = 1; sex1.onSoundComplete = function () { sex1.start(); };Frame 46gotoAndPlay (45);Frame 47stop();Frame 48stop();Frame 49stop();Frame 50timeon = timeon + 1;Frame 51if (timeon > 260) { water.start(); timeon = 0; gotoAndPlay (52); } else { gotoAndPlay (50); }Frame 52stop();Frame 53timeon = timeon + 1;Frame 54if (timeon > 260) { water.start(); timeon = 0; gotoAndPlay (55); } else { gotoAndPlay (53); }Frame 55stop();Frame 56stop();Frame 57stop();Frame 58stop();Frame 59stop();Frame 60timeon = timeon + 1;Frame 61if (timeon > 260) { water.start(); timeon = 0; gotoAndPlay (62); } else { gotoAndPlay (60); }Frame 62stop();Frame 63sex2.onSoundComplete = function () { sex2.start(); }; orgbar3 = orgbar3 + orgmove; orgbar._yscale = orgbar3; if (orgbar3 < 0) { orgbar3 = 0; }Frame 64if (orgbar3 > 99) { orgbar3 = 0; orgmove = 0; gotoAndPlay (65); } else { gotoAndPlay (63); }Frame 65scn3 = 1; sex2.onSoundComplete = function () { sex2.start(); };Frame 66gotoAndPlay (65);Frame 67stop();Frame 68stop();Frame 69stop();Frame 70stop();Frame 71sex2.onSoundComplete = function () { sex2.start(); }; orgbar3 = orgbar3 + orgmove; orgbar._yscale = orgbar3; if (orgbar3 < 0) { orgbar3 = 0; }Frame 72if (orgbar3 > 99) { orgbar3 = 0; orgmove = 0; gotoAndPlay (73); } else { gotoAndPlay (71); }Frame 73scn3 = 1; sex2.onSoundComplete = function () { sex2.start(); };Frame 74gotoAndPlay (73);Frame 75stop();Frame 76stop();Frame 77stop();Frame 78timeon = timeon + 1;Frame 79if (timeon > 260) { water.start(); timeon = 0; gotoAndPlay (80); } else { gotoAndPlay (78); }Frame 80stop();Frame 81stop();Frame 82sex2.onSoundComplete = function () { sex2.start(); }; orgbar3 = orgbar3 + orgmove; orgbar._yscale = orgbar3; if (orgbar3 < 0) { orgbar3 = 0; }Frame 83if (orgbar3 > 99) { orgbar3 = 0; orgmove = 0; gotoAndPlay (84); } else { gotoAndPlay (82); }Frame 84scn3 = 1; sex2.onSoundComplete = function () { sex2.start(); };Frame 85gotoAndPlay (84);Frame 86stop();Frame 87stop();Frame 88stop();Frame 89stop();Frame 90sex2.onSoundComplete = function () { sex2.start(); }; orgbar3 = orgbar3 + orgmove; orgbar._yscale = orgbar3; if (orgbar3 < 0) { orgbar3 = 0; }Frame 91if (orgbar3 > 99) { orgbar3 = 0; orgmove = 0; gotoAndPlay (92); } else { gotoAndPlay (90); }Frame 92scn3 = 1; sex2.onSoundComplete = function () { sex2.start(); };Frame 93gotoAndPlay (92);Frame 94stop();Frame 95stop();Frame 96sex2.onSoundComplete = function () { sex2.start(); }; orgbar3 = orgbar3 + orgmove; orgbar._yscale = orgbar3; if (orgbar3 < 0) { orgbar3 = 0; }Frame 97if (orgbar3 > 99) { orgbar3 = 0; orgmove = 0; gotoAndPlay (98); } else { gotoAndPlay (96); }Frame 98scn3 = 1; sex2.onSoundComplete = function () { sex2.start(); };Frame 99gotoAndPlay (98);Frame 100stop();Frame 101stop();Frame 102stop();Frame 103timeon = timeon + 1;Frame 104if (timeon > 260) { water.start(); timeon = 0; gotoAndPlay (105); } else { gotoAndPlay (103); }Frame 105stop();Frame 106stop();Frame 107stop();Frame 108stop();Frame 109stop();Symbol 21 Buttonon (press) { play(); }Symbol 26 Buttonon (press) { getURL (("http://hits.epochstats.com/hit.php?s=615&p=2&w=" + aff) + "&c=0", "blank"); }Symbol 34 Buttonon (press) { gotoAndPlay (47); }Symbol 37 Buttonon (press) { shot.start(); }Symbol 42 Buttonon (press) { _root.shot.start(); _root.tester = 10; _root.timeon = 0; _root.baddie1._alpha = 0; _root.dupl = 0; _root.baddie1.gotoAndStop(1); _root.shooted = _root.shooted + 1; _root.gotoAndPlay("corridor"); }Symbol 43 MovieClip Frame 1stop();Symbol 43 MovieClip Frame 3gotoAndPlay (2);Symbol 47 Buttonon (press) { _root.shot.start(); _root.tester = 10; _root.timeon = 0; _root.baddie2._alpha = 0; _root.dupl = 1; _root.baddie2.gotoAndStop(1); _root.shooted = _root.shooted + 1; _root.gotoAndPlay("corridor"); }Symbol 48 MovieClip Frame 1stop();Symbol 48 MovieClip Frame 3gotoAndPlay (2);Symbol 52 Buttonon (press) { _root.shot.start(); _root.tester = 10; _root.timeon = 0; _root.baddie3._alpha = 0; _root.dupl = 2; _root.baddie3.gotoAndStop(1); _root.shooted = _root.shooted + 1; _root.gotoAndPlay("corridor"); }Symbol 53 MovieClip Frame 1stop();Symbol 53 MovieClip Frame 3gotoAndPlay (2);Symbol 63 Buttonon (press) { gotoAndPlay (15); }Symbol 94 MovieClip Frame 1stop();Symbol 94 MovieClip Frame 32gotoAndPlay (2);Symbol 100 Buttonon (rollOver) { sex1.start(); orgmove = 0.08; movie1.gotoAndPlay(2); } on (rollOut) { sex1.stop(); orgmove = -0.02; movie1.gotoAndStop(1); }Symbol 101 MovieClip Frame 31gotoAndPlay (1);Symbol 103 Buttonon (press) { scn1 = 1; showup = 0; timeon = 0; tester = 0; dupl = 0; shooted = 0; orgbar3 = 0; orgmove = 0; sex1.stop(); gotoAndPlay (5); }Symbol 107 Buttonon (press) { gotoAndPlay (48); }Symbol 111 Buttonon (press) { gotoAndPlay (49); }Symbol 115 Buttonon (press) { creak.start(); gotoAndPlay (50); }Symbol 120 MovieClip Frame 11gotoAndPlay (1);Symbol 124 Buttonon (press) { creak.start(); gotoAndPlay (53); }Symbol 128 Buttonon (press) { gotoAndPlay (56); }Symbol 131 Buttonon (press) { gotoAndPlay (57); }Symbol 135 Buttonon (press) { gotoAndPlay (58); }Symbol 138 Buttonon (press) { gotoAndPlay (59); }Symbol 142 Buttonon (press) { creak.start(); gotoAndPlay (60); }Symbol 146 Buttonon (press) { gotoAndPlay (63); }Symbol 179 MovieClip Frame 1stop();Symbol 179 MovieClip Frame 32gotoAndPlay (2);Symbol 180 Buttonon (rollOver) { sex2.start(); orgmove = 0.08; movie1.gotoAndPlay(2); } on (rollOut) { sex2.stop(); orgmove = -0.02; movie1.gotoAndStop(1); }Symbol 181 MovieClip Frame 31gotoAndPlay (1);Symbol 183 Buttonon (press) { sex2.stop(); gotoAndPlay (67); }Symbol 186 Buttonon (press) { gotoAndPlay (67); }Symbol 188 Buttonon (press) { gotoAndPlay (5); }Symbol 200 Buttonon (press) { getURL (("http://hits.epochstats.com/hit.php?s=615&p=2&w=" + aff) + "&c=0", "blank"); }
Library Items
Symbol 1 Sound [water] | ||
Symbol 2 Sound [tune1] | ||
Symbol 3 Sound [shot] | ||
Symbol 4 Sound [sex2] | ||
Symbol 5 Sound [sex1] | ||
Symbol 6 Sound [creak] | ||
Symbol 7 Bitmap | Used by:8 | |
Symbol 8 Graphic | Uses:7 | Used by:Timeline |
Symbol 9 Font | Used by:10 | |
Symbol 10 Text | Uses:9 | Used by:26 Timeline |
Symbol 11 Graphic | Used by:12 | |
Symbol 12 MovieClip | Uses:11 | Used by:Timeline |
Symbol 13 Graphic | Used by:Timeline | |
Symbol 14 Font | Used by:15 31 32 38 57 62 98 102 106 110 112 113 123 127 134 141 145 182 187 199 | |
Symbol 15 Text | Uses:14 | Used by:Timeline |
Symbol 16 Font | Used by:17 18 19 22 | |
Symbol 17 Text | Uses:16 | Used by:Timeline |
Symbol 18 EditableText | Uses:16 | Used by:Timeline |
Symbol 19 Text | Uses:16 | Used by:Timeline |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 Button | Uses:20 | Used by:Timeline |
Symbol 22 Text | Uses:16 | Used by:Timeline |
Symbol 23 Bitmap | Used by:24 | |
Symbol 24 Graphic | Uses:23 | Used by:Timeline |
Symbol 25 Graphic | Used by:26 | |
Symbol 26 Button | Uses:25 10 | Used by:Timeline |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 MovieClip | Uses:27 | Used by:Timeline |
Symbol 29 Graphic | Used by:30 | |
Symbol 30 MovieClip | Uses:29 | Used by:Timeline |
Symbol 31 Text | Uses:14 | Used by:Timeline |
Symbol 32 Text | Uses:14 | Used by:Timeline |
Symbol 33 Graphic | Used by:34 37 63 103 107 111 128 131 135 138 146 183 186 188 200 | |
Symbol 34 Button | Uses:33 | Used by:Timeline |
Symbol 35 Bitmap | Used by:36 | |
Symbol 36 Graphic | Uses:35 | Used by:189 Timeline |
Symbol 37 Button | Uses:33 | Used by:Timeline |
Symbol 38 Text | Uses:14 | Used by:Timeline |
Symbol 39 Bitmap | Used by:40 | |
Symbol 40 Graphic | Uses:39 | Used by:43 |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 Button | Uses:41 | Used by:43 |
Symbol 43 MovieClip | Uses:40 42 | Used by:Timeline |
Symbol 44 Bitmap | Used by:45 | |
Symbol 45 Graphic | Uses:44 | Used by:48 |
Symbol 46 Graphic | Used by:47 | |
Symbol 47 Button | Uses:46 | Used by:48 |
Symbol 48 MovieClip | Uses:45 47 | Used by:Timeline |
Symbol 49 Bitmap | Used by:50 | |
Symbol 50 Graphic | Uses:49 | Used by:53 |
Symbol 51 Graphic | Used by:52 | |
Symbol 52 Button | Uses:51 | Used by:53 |
Symbol 53 MovieClip | Uses:50 52 | Used by:Timeline |
Symbol 54 Bitmap | Used by:55 | |
Symbol 55 Graphic | Uses:54 | Used by:56 |
Symbol 56 MovieClip | Uses:55 | Used by:Timeline |
Symbol 57 EditableText | Uses:14 | Used by:Timeline |
Symbol 58 Bitmap | Used by:59 | |
Symbol 59 Graphic | Uses:58 | Used by:94 101 Timeline |
Symbol 60 Graphic | Used by:61 | |
Symbol 61 MovieClip | Uses:60 | Used by:Timeline |
Symbol 62 Text | Uses:14 | Used by:Timeline |
Symbol 63 Button | Uses:33 | Used by:Timeline |
Symbol 64 Bitmap | Used by:65 | |
Symbol 65 Graphic | Uses:64 | Used by:94 101 |
Symbol 66 Bitmap | Used by:67 | |
Symbol 67 Graphic | Uses:66 | Used by:94 101 |
Symbol 68 Bitmap | Used by:69 | |
Symbol 69 Graphic | Uses:68 | Used by:94 101 |
Symbol 70 Bitmap | Used by:71 | |
Symbol 71 Graphic | Uses:70 | Used by:94 101 |
Symbol 72 Bitmap | Used by:73 | |
Symbol 73 Graphic | Uses:72 | Used by:94 101 |
Symbol 74 Bitmap | Used by:75 | |
Symbol 75 Graphic | Uses:74 | Used by:94 101 |
Symbol 76 Bitmap | Used by:77 | |
Symbol 77 Graphic | Uses:76 | Used by:94 101 |
Symbol 78 Bitmap | Used by:79 | |
Symbol 79 Graphic | Uses:78 | Used by:94 101 |
Symbol 80 Bitmap | Used by:81 | |
Symbol 81 Graphic | Uses:80 | Used by:94 101 |
Symbol 82 Bitmap | Used by:83 | |
Symbol 83 Graphic | Uses:82 | Used by:94 101 |
Symbol 84 Bitmap | Used by:85 | |
Symbol 85 Graphic | Uses:84 | Used by:94 101 |
Symbol 86 Bitmap | Used by:87 | |
Symbol 87 Graphic | Uses:86 | Used by:94 101 |
Symbol 88 Bitmap | Used by:89 | |
Symbol 89 Graphic | Uses:88 | Used by:94 101 |
Symbol 90 Bitmap | Used by:91 | |
Symbol 91 Graphic | Uses:90 | Used by:94 101 |
Symbol 92 Bitmap | Used by:93 | |
Symbol 93 Graphic | Uses:92 | Used by:94 101 |
Symbol 94 MovieClip | Uses:59 65 67 69 71 73 75 77 79 81 83 85 87 89 91 93 | Used by:Timeline |
Symbol 95 Graphic | Used by:96 | |
Symbol 96 MovieClip | Uses:95 | Used by:Timeline |
Symbol 97 Graphic | Used by:Timeline | |
Symbol 98 Text | Uses:14 | Used by:Timeline |
Symbol 99 Graphic | Used by:100 180 | |
Symbol 100 Button | Uses:99 | Used by:Timeline |
Symbol 101 MovieClip | Uses:59 65 67 69 71 73 75 77 79 81 83 85 87 89 91 93 | Used by:Timeline |
Symbol 102 Text | Uses:14 | Used by:Timeline |
Symbol 103 Button | Uses:33 | Used by:Timeline |
Symbol 104 Bitmap | Used by:105 | |
Symbol 105 Graphic | Uses:104 | Used by:Timeline |
Symbol 106 Text | Uses:14 | Used by:Timeline |
Symbol 107 Button | Uses:33 | Used by:Timeline |
Symbol 108 Bitmap | Used by:109 | |
Symbol 109 Graphic | Uses:108 | Used by:Timeline |
Symbol 110 Text | Uses:14 | Used by:Timeline |
Symbol 111 Button | Uses:33 | Used by:Timeline |
Symbol 112 Text | Uses:14 | Used by:Timeline |
Symbol 113 Text | Uses:14 | Used by:Timeline |
Symbol 114 Graphic | Used by:115 124 142 | |
Symbol 115 Button | Uses:114 | Used by:Timeline |
Symbol 116 Bitmap | Used by:117 | |
Symbol 117 Graphic | Uses:116 | Used by:120 |
Symbol 118 Bitmap | Used by:119 | |
Symbol 119 Graphic | Uses:118 | Used by:120 |
Symbol 120 MovieClip | Uses:117 119 | Used by:Timeline |
Symbol 121 Bitmap | Used by:122 | |
Symbol 122 Graphic | Uses:121 | Used by:Timeline |
Symbol 123 Text | Uses:14 | Used by:Timeline |
Symbol 124 Button | Uses:114 | Used by:Timeline |
Symbol 125 Bitmap | Used by:126 | |
Symbol 126 Graphic | Uses:125 | Used by:Timeline |
Symbol 127 Text | Uses:14 | Used by:Timeline |
Symbol 128 Button | Uses:33 | Used by:Timeline |
Symbol 129 Bitmap | Used by:130 | |
Symbol 130 Graphic | Uses:129 | Used by:Timeline |
Symbol 131 Button | Uses:33 | Used by:Timeline |
Symbol 132 Bitmap | Used by:133 | |
Symbol 133 Graphic | Uses:132 | Used by:Timeline |
Symbol 134 Text | Uses:14 | Used by:Timeline |
Symbol 135 Button | Uses:33 | Used by:Timeline |
Symbol 136 Bitmap | Used by:137 | |
Symbol 137 Graphic | Uses:136 | Used by:Timeline |
Symbol 138 Button | Uses:33 | Used by:Timeline |
Symbol 139 Bitmap | Used by:140 | |
Symbol 140 Graphic | Uses:139 | Used by:Timeline |
Symbol 141 Text | Uses:14 | Used by:Timeline |
Symbol 142 Button | Uses:114 | Used by:Timeline |
Symbol 143 Bitmap | Used by:144 | |
Symbol 144 Graphic | Uses:143 | Used by:Timeline |
Symbol 145 Text | Uses:14 | Used by:Timeline |
Symbol 146 Button | Uses:33 | Used by:Timeline |
Symbol 147 Bitmap | Used by:148 | |
Symbol 148 Graphic | Uses:147 | Used by:179 181 |
Symbol 149 Bitmap | Used by:150 | |
Symbol 150 Graphic | Uses:149 | Used by:179 181 |
Symbol 151 Bitmap | Used by:152 | |
Symbol 152 Graphic | Uses:151 | Used by:179 181 |
Symbol 153 Bitmap | Used by:154 | |
Symbol 154 Graphic | Uses:153 | Used by:179 181 |
Symbol 155 Bitmap | Used by:156 | |
Symbol 156 Graphic | Uses:155 | Used by:179 181 |
Symbol 157 Bitmap | Used by:158 | |
Symbol 158 Graphic | Uses:157 | Used by:179 181 |
Symbol 159 Bitmap | Used by:160 | |
Symbol 160 Graphic | Uses:159 | Used by:179 181 |
Symbol 161 Bitmap | Used by:162 | |
Symbol 162 Graphic | Uses:161 | Used by:179 181 |
Symbol 163 Bitmap | Used by:164 | |
Symbol 164 Graphic | Uses:163 | Used by:179 181 |
Symbol 165 Bitmap | Used by:166 | |
Symbol 166 Graphic | Uses:165 | Used by:179 181 |
Symbol 167 Bitmap | Used by:168 | |
Symbol 168 Graphic | Uses:167 | Used by:179 181 |
Symbol 169 Bitmap | Used by:170 | |
Symbol 170 Graphic | Uses:169 | Used by:179 181 |
Symbol 171 Bitmap | Used by:172 | |
Symbol 172 Graphic | Uses:171 | Used by:179 181 |
Symbol 173 Bitmap | Used by:174 | |
Symbol 174 Graphic | Uses:173 | Used by:179 181 |
Symbol 175 Bitmap | Used by:176 | |
Symbol 176 Graphic | Uses:175 | Used by:179 181 |
Symbol 177 Bitmap | Used by:178 | |
Symbol 178 Graphic | Uses:177 | Used by:179 181 |
Symbol 179 MovieClip | Uses:148 150 152 154 156 158 160 162 164 166 168 170 172 174 176 178 | Used by:Timeline |
Symbol 180 Button | Uses:99 | Used by:Timeline |
Symbol 181 MovieClip | Uses:148 150 152 154 156 158 160 162 164 166 168 170 172 174 176 178 | Used by:Timeline |
Symbol 182 Text | Uses:14 | Used by:Timeline |
Symbol 183 Button | Uses:33 | Used by:Timeline |
Symbol 184 Bitmap | Used by:185 | |
Symbol 185 Graphic | Uses:184 | Used by:Timeline |
Symbol 186 Button | Uses:33 | Used by:Timeline |
Symbol 187 Text | Uses:14 | Used by:Timeline |
Symbol 188 Button | Uses:33 | Used by:Timeline |
Symbol 189 MovieClip | Uses:36 | Used by:Timeline |
Symbol 190 Bitmap | Used by:196 | |
Symbol 191 Bitmap | Used by:196 | |
Symbol 192 Bitmap | Used by:196 | |
Symbol 193 Bitmap | Used by:196 | |
Symbol 194 Bitmap | Used by:196 | |
Symbol 195 Bitmap | Used by:196 | |
Symbol 196 Graphic | Uses:190 191 192 193 194 195 | Used by:Timeline |
Symbol 197 Graphic | Used by:198 | |
Symbol 198 MovieClip | Uses:197 | Used by:Timeline |
Symbol 199 Text | Uses:14 | Used by:Timeline |
Symbol 200 Button | Uses:33 | Used by:Timeline |
Instance Names
"progressbar" | Frame 1 | Symbol 12 MovieClip |
"baddie1" | Frame 5 | Symbol 43 MovieClip |
"baddie2" | Frame 5 | Symbol 48 MovieClip |
"baddie3" | Frame 5 | Symbol 53 MovieClip |
"targ" | Frame 5 | Symbol 56 MovieClip |
"dyn" | Frame 5 | Symbol 57 EditableText |
"movie1" | Frame 15 | Symbol 94 MovieClip |
"orgbar" | Frame 15 | Symbol 96 MovieClip |
"movie1" | Frame 17 | Symbol 101 MovieClip |
"movie1" | Frame 63 | Symbol 179 MovieClip |
"orgbar" | Frame 63 | Symbol 96 MovieClip |
"movie1" | Frame 65 | Symbol 181 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "water" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "tune1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "shot" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "sex2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "sex1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "creak" |
Labels
"loading" | Frame 1 |
"complete" | Frame 2 |
"corridor" | Frame 5 |
"baddy1" | Frame 8 |
"baddy2" | Frame 10 |
"baddy3" | Frame 12 |
"baddy1sex" | Frame 14 |
"room" | Frame 19 |
"baddy1b" | Frame 22 |
"baddy2b" | Frame 24 |
"baddy3b" | Frame 26 |
"baddy2sex" | Frame 28 |
"tunnel" | Frame 33 |
"baddy1c" | Frame 36 |
"baddy2c" | Frame 38 |
"baddy3c" | Frame 40 |
"baddy3sex" | Frame 42 |
"level2" | Frame 69 |
"level3" | Frame 77 |
"level4" | Frame 88 |
"badend" | Frame 100 |
Dynamic Text Variables
loadingMessage | Symbol 18 EditableText | "100%" |
tester | Symbol 57 EditableText | "TESTER" |
|