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waterworksmspfaanimation22.swf

This is the info page for
Flash #209610

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

<p align="center"><font face="Press Start" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0%</b></font></p>

<p align="center"><font face="Press Start K" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">(use the spacebar to advance text)</font></p>

REPLAY

ActionScript [AS1/AS2]

Frame 2
myLoaded = Math.round(getBytesLoaded()); myTotal = Math.round(getBytesTotal()); myPercent = myLoaded / myTotal; myBar._width = myPercent * 170; MyText = Math.round(myPercent * 100) + "%"; if (myLoaded == myTotal) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Frame 3
stopAllSounds(); heroineattack = 0; fadeout.play();
Frame 5
stop();
Symbol 4 MovieClip Frame 2
stop();
Symbol 4 MovieClip Frame 35
stop();
Symbol 43 MovieClip Frame 2
stop();
Symbol 43 MovieClip Frame 4
stop();
Symbol 43 MovieClip Frame 6
stop();
Symbol 43 MovieClip Frame 8
stop();
Symbol 43 MovieClip Frame 10
stop();
Symbol 43 MovieClip Frame 12
stop();
Symbol 43 MovieClip Frame 14
stop();
Symbol 43 MovieClip Frame 17
stop();
Symbol 43 MovieClip Frame 19
stop();
Symbol 43 MovieClip Frame 21
stop();
Symbol 72 MovieClip Frame 2
stop();
Symbol 72 MovieClip Frame 5
this.gotoAndPlay(3);
Symbol 72 MovieClip Frame 7
this.gotoAndPlay(6);
Symbol 72 MovieClip Frame 9
gotoAndPlay (8);
Symbol 72 MovieClip Frame 11
gotoAndPlay (10);
Symbol 72 MovieClip Frame 14
gotoAndPlay (12);
Symbol 72 MovieClip Frame 16
gotoAndPlay (15);
Symbol 78 MovieClip Frame 2
stop();
Symbol 78 MovieClip Frame 35
stop();
Symbol 81 Button
on (release) { _parent.fadeout.gotoAndPlay(3); fadein.gotoAndPlay(1); _parent.gotoAndPlay(3); }
Symbol 82 MovieClip Frame 1
convoplace = 1; isSpaceDown = false; convoArrayUpperLimit = 76; convoArray = new Array(); convoArray[0] = "Uh, okay then..."; convoArray[1] = "It's probably easier to start from the beginning."; convoArray[2] = "I found your porthole and shut it off, but didn't find Phobia's sister, right?"; convoArray[3] = "YEAH."; convoArray[4] = "So I went deeper, as far as I could."; convoArray[5] = "Kept going until I ran into some kinda tree."; convoArray[6] = "...OH."; convoArray[7] = "Look, it's really goddamn obvious you've been holding out on me,"; convoArray[8] = "but I am seriously too tired to give a damn right now,"; convoArray[9] = "so I'll yell at you once we're safe in the elevator, kay?"; convoArray[10] = "KAY."; convoArray[11] = "Anyway, Phobia's sister is lodged in the thing, right,"; convoArray[12] = "so I take out my axe and try to chop her out."; convoArray[13] = "WHAT HAPPENED?"; convoArray[14] = "...Wouldn't you know?"; convoArray[15] = "NO. I WAS ONLY ACTING ON A HUNCH."; convoArray[16] = "Oh. Well that's a relief, I suppose."; convoArray[17] = "Anyway, I get her out and then the whole damn tree is sucked into the ground."; convoArray[18] = "There's a rumbling sound,"; convoArray[19] = "and then a giant fish monster thing explodes out of the wall in front of me!"; convoArray[20] = "WHAT"; convoArray[21] = "Turns out the tree was actually its tail, and it was pissed that I tried to cut it up."; convoArray[22] = "WHAT"; convoArray[23] = "Long story short, I manage to kill it by cutting its tail off."; convoArray[24] = "WHAT"; convoArray[25] = "I take a closer look at the bit I cut off, and it turns out it was some kinda egg!"; convoArray[26] = "WHAT"; convoArray[27] = "So I crack it open, and find this little guy. Complete with a body of course."; convoArray[28] = "WHAT"; convoArray[29] = "..."; convoArray[30] = "...What?"; convoArray[31] = "WHAT"; convoArray[32] = "Stop it."; convoArray[33] = "SORRY. I JUST..."; convoArray[34] = "I HAD NO IDEA."; convoArray[35] = "I WAS AN IDIOT. I DON'T KNOW WHY I HAD EVEN THOUGHT-"; convoArray[36] = "Save it for later, I'd like to get this over with so I can get out of here."; convoArray[37] = "YEAH, SORRY."; convoArray[38] = "SORRY FOR BEING SORRY TOO."; convoArray[39] = "AND FOR APOLOGIZING."; convoArray[40] = "PERPETUALLY."; convoArray[41] = "...Yeah."; convoArray[42] = "Anyway, I pull this thing out of its egg, and as soon as I turn my back it tries to attack me."; convoArray[43] = "Its head opens up and has some kinda poison needle inside."; convoArray[44] = "I was getting annoyed with it, so I chopped its head off with my axe."; convoArray[45] = "It didn't die, though. Turns out it can control the goo."; convoArray[46] = "It made a tentacle grow up out of the lake, and it held the body up so that it could try to get me again."; convoArray[47] = "WHAT"; convoArray[48] = "OH RIGHT SORRY"; convoArray[49] = "I couldn't exactly kill the thing, so I decided to bring him up here so I could get your opinion on what to do with it."; convoArray[50] = "I SEE."; convoArray[51] = "While I was riding up, it kinda attached itself to my leg and hasn't budged since."; convoArray[52] = "I'm not really sure what it's trying to do."; convoArray[53] = "I'LL SEE IF I CAN TAKE A CLOSER LOOK AT IT."; char1Array = new Array(); char1Array[0] = 1; char1Array[1] = 1; char1Array[2] = 3; char1Array[3] = 1; char1Array[4] = 1; char1Array[5] = 1; char1Array[6] = 1; char1Array[7] = 6; char1Array[8] = 8; char1Array[9] = 3; char1Array[10] = 1; char1Array[11] = 3; char1Array[12] = 10; char1Array[13] = 1; char1Array[14] = 1; char1Array[15] = 1; char1Array[16] = 1; char1Array[17] = 1; char1Array[18] = 6; char1Array[19] = 12; char1Array[20] = 1; char1Array[21] = 3; char1Array[22] = 1; char1Array[23] = 1; char1Array[24] = 1; char1Array[25] = 1; char1Array[26] = 1; char1Array[27] = 15; char1Array[28] = 1; char1Array[29] = 1; char1Array[30] = 1; char1Array[31] = 1; char1Array[32] = 6; char1Array[33] = 1; char1Array[34] = 1; char1Array[35] = 1; char1Array[36] = 8; char1Array[37] = 1; char1Array[38] = 1; char1Array[39] = 1; char1Array[40] = 1; char1Array[41] = 1; char1Array[42] = 3; char1Array[43] = 1; char1Array[44] = 10; char1Array[45] = 1; char1Array[46] = 1; char1Array[47] = 1; char1Array[48] = 1; char1Array[49] = 3; char1Array[50] = 1; char1Array[51] = 1; char1Array[52] = 1; char1Array[53] = 1; char2Array = new Array(); char2Array[0] = 1; char2Array[1] = 1; char2Array[2] = 1; char2Array[3] = 1; char2Array[4] = 1; char2Array[5] = 1; char2Array[6] = 13; char2Array[7] = 11; char2Array[8] = 1; char2Array[9] = 1; char2Array[10] = 1; char2Array[11] = 1; char2Array[12] = 1; char2Array[13] = 5; char2Array[14] = 1; char2Array[15] = 7; char2Array[16] = 1; char2Array[17] = 1; char2Array[18] = 1; char2Array[19] = 15; char2Array[20] = 18; char2Array[21] = 18; char2Array[22] = 18; char2Array[23] = 18; char2Array[24] = 18; char2Array[25] = 18; char2Array[26] = 18; char2Array[27] = 18; char2Array[28] = 18; char2Array[29] = 18; char2Array[30] = 18; char2Array[31] = 18; char2Array[32] = 11; char2Array[33] = 1; char2Array[34] = 7; char2Array[35] = 13; char2Array[36] = 11; char2Array[37] = 1; char2Array[38] = 5; char2Array[39] = 1; char2Array[40] = 9; char2Array[41] = 1; char2Array[42] = 1; char2Array[43] = 1; char2Array[44] = 1; char2Array[45] = 1; char2Array[46] = 1; char2Array[47] = 18; char2Array[48] = 1; char2Array[49] = 1; char2Array[50] = 20; char2Array[51] = 1; char2Array[52] = 1; char2Array[53] = 20;
Symbol 82 MovieClip Frame 2
if (Key.isDown(32) && (!isSpaceDown)) { if (convoplace < convoArray.length) { convo.text = convoArray[convoplace]; char1.gotoAndPlay(char1Array[convoplace]); char2.gotoAndPlay(char2Array[convoplace]); convoplace++; } else { fadein.play(); gotoAndPlay (4); } isSpaceDown = true; } if ((!Key.isDown(32)) && (isSpaceDown)) { isSpaceDown = false; }
Symbol 82 MovieClip Frame 3
gotoAndPlay (2);
Symbol 82 MovieClip Frame 37
stop();

Library Items

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Symbol 2 ShapeTweeningUsed by:4
Symbol 3 GraphicUsed by:4 78
Symbol 4 MovieClipUses:1 2 3Used by:Timeline
Symbol 5 FontUsed by:6 7 80
Symbol 6 TextUses:5Used by:Timeline
Symbol 7 EditableTextUses:5Used by:Timeline
Symbol 8 GraphicUsed by:Timeline
Symbol 9 GraphicUsed by:Timeline
Symbol 10 GraphicUsed by:Timeline
Symbol 11 GraphicUsed by:82
Symbol 12 GraphicUsed by:43
Symbol 13 GraphicUsed by:43
Symbol 14 GraphicUsed by:43
Symbol 15 GraphicUsed by:43
Symbol 16 GraphicUsed by:43
Symbol 17 GraphicUsed by:43
Symbol 18 GraphicUsed by:43
Symbol 19 GraphicUsed by:43
Symbol 20 GraphicUsed by:43
Symbol 21 GraphicUsed by:43
Symbol 22 GraphicUsed by:43
Symbol 23 GraphicUsed by:43
Symbol 24 GraphicUsed by:43
Symbol 25 GraphicUsed by:43
Symbol 26 GraphicUsed by:43
Symbol 27 GraphicUsed by:43
Symbol 28 GraphicUsed by:43
Symbol 29 GraphicUsed by:43
Symbol 30 GraphicUsed by:43
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Symbol 35 GraphicUsed by:43
Symbol 36 GraphicUsed by:43
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Symbol 40 GraphicUsed by:43
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Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42Used by:82
Symbol 44 GraphicUsed by:72
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Symbol 46 GraphicUsed by:72
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Symbol 49 GraphicUsed by:72
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Symbol 57 GraphicUsed by:72
Symbol 58 GraphicUsed by:72
Symbol 59 GraphicUsed by:72
Symbol 60 GraphicUsed by:72
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:72
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Symbol 65 GraphicUsed by:72
Symbol 66 GraphicUsed by:72
Symbol 67 GraphicUsed by:72
Symbol 68 GraphicUsed by:72
Symbol 69 GraphicUsed by:72
Symbol 70 GraphicUsed by:72
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 62 63 64 65 66 67 68 69 70 71Used by:82
Symbol 73 GraphicUsed by:82
Symbol 74 FontUsed by:75
Symbol 75 EditableTextUses:74Used by:82
Symbol 76 ShapeTweeningUsed by:78
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:3 76 77Used by:82
Symbol 79 GraphicUsed by:81 82
Symbol 80 TextUses:5Used by:81 82
Symbol 81 ButtonUses:79 80Used by:82
Symbol 82 MovieClipUses:11 43 72 73 75 78 79 80 81Used by:Timeline
Symbol 83 GraphicUsed by:Timeline
Streaming Sound 1Used by:Timeline

Instance Names

"fadeout"Frame 1Symbol 4 MovieClip
"char1"Frame 5Symbol 82 MovieClip
"char2"Symbol 82 MovieClip Frame 1Symbol 43 MovieClip
"char1"Symbol 82 MovieClip Frame 1Symbol 72 MovieClip
"convo"Symbol 82 MovieClip Frame 1Symbol 75 EditableText
"fadein"Symbol 82 MovieClip Frame 2Symbol 78 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Dynamic Text Variables

MyTextSymbol 7 EditableText"<p align="center"><font face="Press Start" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0%</b></font></p>"




http://swfchan.com/42/209610/info.shtml
Created: 8/10 -2018 16:35:45 Last modified: 8/10 -2018 16:35:45 Server time: 22/12 -2024 12:27:55