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Dancing F Selfish.swf

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Flash #209759

(Click the ID number above for more basic data on this flash file.)


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<p align="center"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">5秒早送りする</font></p>

<p align="center"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">5秒戻る</font></p>

<p align="center"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">ゲームを終了する</font></p>

<p align="center"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">次のチャプターへ進む</font></p>

<p align="center"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">前のチャプターへ戻る</font></p>

<p align="center"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">メニュー画面に戻る</font></p>

<p align="center"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">一時停止する</font></p>

<p align="center"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">再生開始する</font></p>

<p align="center"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">全画面表示する</font></p>

<p align="center"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">ウィンドウ表示に戻る</font></p>

F  L  A  S  H - A  N  I  M  A  T  I  O  N

( ←・→ )

( B+←・→ )

( キー操作により変更可能 )

全体

音量

BGM

<p align="left"><font face="_ゴシック" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">[操作説明] ここにマウスポインタを移動させると操作ドックが出てきます。</font></p>

S E L F I S H

CHAPTER

POSTSCRIPT

<p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">あとがきです</font></p>

F

<p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">ララにフェラチオさせよ<sbr />う! コマンドFモード</font></p>

1

<p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">ペケに呼び出されたララは</font></p><p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">触手メカに拘束される…</font></p>

O

<p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">ララ、墜ちる…!</font></p><p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">[おねだりモード]</font></p>

2

<p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">アナルを責められ、恥ずかし</font></p><p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">い秘密を暴露されるララ</font></p>

3

<p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">特製バイブを押し当てられ、</font></p><p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">さらに挿入されて悶えるララ</font></p>

4

<p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">イキそうなのに、イカせてくれ</font></p><p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">ない……!</font></p>

5

<p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">精液を飲まされ快感の奴隷</font></p><p align="left"><font face="_ゴシック" size="12" color="#000000" letterSpacing="0.000000" kerning="1">となったララは墜ちていく……</font></p>

DancingQueen

あとがき

 
 こんにちは。今回は祝アニメ化ということで、ララちゃんでした。
やはり触手ものは作業量が五割り増しになってしまいますね。ずいぶんお
待たせしてしまいした。塗りやアニメの面ではかなり力を入れた作品に
なったと思います。
 今作は内容がとってもエッチですね~。久しぶりにフェラチオのゲーム
も搭載して、なかなかオトクな内容になったのではないでしょうか。ララ
は明るくてよく反応するキャラなので作りやすいです。TVアニメが早く見
たいです。
 次回は好評だった『DOLLS』の続編を作りたいと思います。
 ご感想は右にある「ご感想はこちらへ」ボタンから行けるページにて受
け付けておりますので、ぜひ一声お願いします。
2008年1月29日 ダンシングクィーン 秋茄(あきな)

クレジットタイトル

[キャスト]
ララ…日向 ほずみ
ギブリー・ペケ…七星あたる
[スタッフ]
原作・協力…クリムゾン
制作…ダンシングクィーン
録音…アブレス用賀スタジオ
プレス…PLESSCO
ご協力ありがとうございました。

MENU

あとがき

クレジット
タイトル

ご感想は
こちらへ

サークル
HPへ

ActionScript [AS1/AS2]

Frame 1
fscommand ("fullscreen", true); fscommand ("showmenu", false); fscommand ("fullscreen", false); fscommand ("allowscale", false); fscommand ("trapallkeys", true);
Frame 4
per = Math.floor((getBytesLoaded() / getBytesTotal()) * 100); bar_mov._xscale = per; if (this.getBytesLoaded() < _this.getBytesTotal()) { this.gotoAndPlay(this._currentframe - 1); }
Frame 5
stop();
Frame 6
_root._quality = "high"; _root.nGameKey = 20080129 /* 0x1326601 */; rootbgm = new Sound(this.rootbgm_mc); master = new Sound(_root); masterVol = 100; bgmVol = 60; master.setVolume(masterVol); rootbgm.setVolume(bgmVol); dockflag = 0; dockstart = 1; window = 0; normal = 0; poseCondition = 2; this.gotoAndStop("menu");
Instance of Symbol 145 MovieClip "showVolume_mc" in Frame 6
onClipEvent (keyDown) { if (Key.isDown(39)) { if (Key.isDown(66)) { if (_root.bgmVol < 100) { _root.bgmVol = _root.bgmVol + 1; } else { _root.bgmVol = 100; } _root.rootbgm.setVolume(_root.bgmVol); } else { if (_root.masterVol < 100) { _root.masterVol = _root.masterVol + 1; } else { _root.masterVol = 100; } _root.master.setVolume(_root.masterVol); } } if (Key.isDown(37)) { if (Key.isDown(66)) { if (_root.bgmVol > 0) { _root.bgmVol = _root.bgmVol - 1; } else { _root.bgmVol = 0; } _root.rootbgm.setVolume(_root.bgmVol); } else { if (_root.masterVol > 0) { _root.masterVol = _root.masterVol - 1; } else { _root.masterVol = 0; } _root.master.setVolume(_root.masterVol); } } } onClipEvent (enterFrame) { if ((Key.isDown(39) || (Key.isDown(37))) || (Key.isDown(66))) { this._alpha = 100; this._visible = true; } else { this._visible = false; } }
Frame 7
rootbgm.attachSound("BGM0"); rootbgm.setVolume(bgmVol); rootbgm.start(0, 999); bgmstart = true; _root.gotoAndStop("title");
Frame 8
stop(); if (bgmstart == false) { rootbgm.stop(); rootbgm = new Sound(this.rootbgm_mc); rootbgm.attachSound("BGM0"); rootbgm.setVolume(bgmVol); rootbgm.start(0, 999); bgmstart = true; } _root.normal = 0; _root.poseCondition = 2;
Instance of Symbol 105 MovieClip [dock_mc] "dock_mc" in Frame 8
onClipEvent (enterFrame) { if (_parent.dockstart == 1) { if (this._parent.dockflag == 1) { this._parent.dock_mc.gotoAndStop("out"); } else if (this._parent.dockflag == 2) { this._parent.dock_mc.gotoAndStop("move"); } } }
Instance of Symbol 213 MovieClip in Frame 8
onClipEvent (enterFrame) { if ((((_ymouse > 520) and (_ymouse < 590)) and (_xmouse < 710)) and (_xmouse > 90)) { this._parent.dockflag = 2; } else if (((((_ymouse < 521) or (_ymouse > 591)) or (_xmouse > 711)) or (_xmouse < 91)) && (this._parent.dockflag == 2)) { this._parent.dockflag = 1; } }
Frame 9
_root._quality = "high"; _root.normal = 1; _root.stage_mc.loadMovie("data/selfish1.swf"); _root.stage_mc._x = 0; _root.stage_mc._y = 0; poseCondition = 1; rootbgm.stop(); rootbgm = new Sound(this.rootbgm_mc); rootbgm.attachSound("BGM1"); rootbgm.setVolume(bgmVol); rootbgm.start(0, 999); bgmstart = false;
Instance of Symbol 214 MovieClip "stage_mc" in Frame 9
onClipEvent (load) { this._lockroot = true; }
Frame 10
_root._quality = "high"; _root.normal = 1; _root.stage_mc.loadMovie("data/selfish2.swf"); _root.stage_mc._x = 0; _root.stage_mc._y = 0; poseCondition = 1; rootbgm.stop(); rootbgm = new Sound(this.rootbgm_mc); rootbgm.attachSound("BGM2"); rootbgm.setVolume(bgmVol); rootbgm.start(0, 999); bgmstart = false;
Frame 11
_root._quality = "high"; _root.normal = 1; _root.stage_mc.loadMovie("data/selfish3.swf"); _root.stage_mc._x = 0; _root.stage_mc._y = 0; poseCondition = 1; rootbgm.stop(); rootbgm = new Sound(this.rootbgm_mc); rootbgm.attachSound("BGM3"); rootbgm.setVolume(bgmVol); rootbgm.start(0, 999); bgmstart = false;
Frame 12
_root._quality = "high"; _root.normal = 1; _root.stage_mc.loadMovie("data/selfish4.swf"); _root.stage_mc._x = 0; _root.stage_mc._y = 0; poseCondition = 1; rootbgm.stop(); rootbgm = new Sound(this.rootbgm_mc); rootbgm.attachSound("BGM4"); rootbgm.setVolume(bgmVol); rootbgm.start(0, 999); bgmstart = false;
Frame 13
_root._quality = "MEDIUM"; _root.normal = 2; poseCondition = 1; loadMovie ("data/selfish_f1.swf", stage_mc); rootbgm.stop(); bgmstart = false;
Frame 14
_root._quality = "high"; _root.normal = 1; _root.stage_mc.loadMovie("data/selfish5.swf"); _root.stage_mc._x = 0; _root.stage_mc._y = 0; poseCondition = 1; rootbgm.stop(); rootbgm = new Sound(this.rootbgm_mc); rootbgm.attachSound("BGM5"); rootbgm.setVolume(bgmVol); rootbgm.start(0, 999); bgmstart = false;
Frame 15
_root._quality = "MEDIUM"; _root.normal = 2; _root.stage_mc.loadMovie("data/selfish_a1.swf"); _root.stage_mc._x = 0; _root.stage_mc._y = 0; poseCondition = 1; rootbgm.stop(); bgmstart = false;
Frame 16
_root._quality = "high"; _root.normal = 0; _root.poseCondition = 0; rootbgm.stop(); rootbgm = new Sound(this.rootbgm_mc); rootbgm.attachSound("BGM0"); rootbgm.setVolume(bgmVol); rootbgm.start(0, 999); bgmstart = false; this.stop();
Symbol 21 Button
on (release) { _root.stage_mc.gotoAndPlay(_root.stage_mc._currentframe + 150); _root.poseCondition = 1; if (_root.stage_mc._currentframe >= (_root.stage_mc._totalframes - 150)) { _root.nextFrame(); } }
Symbol 30 Button
on (release) { _root.stage_mc.gotoAndPlay(_root.stage_mc._currentframe - 150); _root.poseCondition = 1; if (_root.stage_mc._currentframe <= 150) { _root.prevFrame(); } }
Symbol 37 Button
on (release) { fscommand ("quit"); }
Symbol 46 Button
on (release) { _root.nextFrame(); }
Symbol 56 Button
on (release) { _root.prevFrame(); }
Symbol 63 Button
on (release) { _root.gotoAndStop("title"); }
Symbol 72 Button
on (release) { _root.stage_mc.stop(); _root.poseCondition = 2; this.gotoAndStop(2); }
Symbol 78 Button
on (release) { if (_root.normal == 0) { _root.nextFrame(); } if (_root.normal == 1) { _root.stage_mc.play(); } _root.poseCondition = 1; this.gotoAndStop(1); }
Symbol 79 MovieClip Frame 1
this.stop();
Symbol 88 Button
on (release) { fscommand ("fullscreen", true); _root.window = 1; }
Symbol 98 Button
on (release) { fscommand ("fullscreen", false); _root.window = 0; }
Symbol 99 MovieClip Frame 1
stop();
Symbol 102 MovieClip Frame 1
this.stop();
Instance of Symbol 79 MovieClip "pose_mc" in Symbol 102 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.poseCondition == 1) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 101 MovieClip in Symbol 102 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.window == 0) { _parent.window_mc.gotoAndStop(1); } else { _parent.window_mc.gotoAndStop(2); } if (_root.normal == 0) { _root.poseCondition = 2; _parent.pose_mc.gotoAndStop(2); } if (_root.normal == 2) { this._parent.gotoAndStop(2); } else { this._parent.gotoAndStop(1); } }
Symbol 103 MovieClip Frame 20
stop();
Symbol 104 MovieClip Frame 20
stop();
Symbol 105 MovieClip [dock_mc] Frame 1
stop();
Instance of Symbol 104 MovieClip in Symbol 105 MovieClip [dock_mc] Frame 3
onClipEvent (load) { if (_root.poseCondition == 1) { this.dockOutAnime_mc.pose_mc.gotoAndStop(1); } else { this.dockOutAnime_mc.pose_mc.gotoAndStop(2); } if (_root.normal == 2) { this.dockOutAnime_mc.gotoAndStop(2); } }
Symbol 118 Button
on (release) { _root.nextFrame(); }
Symbol 131 MovieClip Frame 227
_root.nextFrame();
Instance of Symbol 140 MovieClip in Symbol 145 MovieClip Frame 1
onClipEvent (enterFrame) { this.volMask_mc._x = Math.floor((_root.masterVol * this.volMask_mc._width) / 100); }
Instance of Symbol 140 MovieClip in Symbol 145 MovieClip Frame 1
onClipEvent (enterFrame) { this.volMask_mc._x = Math.floor((_root.bgmVol * this.volMask_mc._width) / 100); }
Symbol 167 Button
on (release) { _root.gotoAndStop("postscript"); }
Symbol 174 Button
on (release) { _root.gotoAndStop("f"); }
Symbol 179 Button
on (release) { _root.gotoAndStop("s1"); }
Symbol 184 Button
on (release) { _root.gotoAndStop("a2"); }
Symbol 189 Button
on (release) { _root.gotoAndStop("s2"); }
Symbol 194 Button
on (release) { _root.gotoAndStop("s3"); }
Symbol 199 Button
on (release) { _root.gotoAndStop("s4"); }
Symbol 204 Button
on (release) { _root.gotoAndStop("s5"); }
Instance of Symbol 207 MovieClip in Symbol 208 MovieClip Frame 1
on (release) { getURL ("http://www1b.sakura.ne.jp/~dancing/"); }
Symbol 221 MovieClip Frame 1
stop();
Symbol 224 Button
on (release) { _root.gotoAndStop("title"); }
Symbol 226 Button
on (release) { this.atogaki_mc.gotoAndStop(1); }
Symbol 228 Button
on (release) { this.atogaki_mc.gotoAndStop(2); }
Symbol 230 Button
on (release) { getURL ("http://www.formzu.net/fgen.ex?ID=P10170209"); }
Symbol 232 Button
on (release) { getURL ("http://www1b.sakura.ne.jp/~dancing/"); }

Library Items

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Symbol 107 EditableTextUses:106Used by:Timeline
Symbol 108 TextUses:106Used by:Timeline
Symbol 109 TextUses:106Used by:Timeline
Symbol 110 GraphicUsed by:Timeline
Symbol 111 ShapeTweeningUsed by:114
Symbol 112 ShapeTweeningUsed by:114
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:111 112 113Used by:Timeline
Symbol 1 Sound [BGM5]
Symbol 2 Sound [BGM3]
Symbol 3 Sound [BGM1]
Symbol 4 Sound [BGM0]
Symbol 5 Sound [BGM2]
Symbol 6 Sound [BGM4]
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Symbol 98 ButtonUses:8 90 11 92 94 14 95 97 96Used by:99
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Symbol 100 GraphicUsed by:101 118 132 168 174 179 184 189 194 199 204
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Symbol 102 MovieClipUses:21 30 37 46 56 63 79 99 101Used by:103 104 105
Symbol 103 MovieClipUses:102Used by:105
Symbol 104 MovieClipUses:102Used by:105
Symbol 105 MovieClip [dock_mc]Uses:102 103 104Used by:Timeline
Symbol 115 GraphicUsed by:131
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Symbol 202 TextUses:171Used by:204
Symbol 203 EditableTextUses:16Used by:204
Symbol 204 ButtonUses:168 201 202 100 14 203 166 7Used by:208
Symbol 205 GraphicUsed by:207
Symbol 206 TextUses:171Used by:207
Symbol 207 MovieClipUses:205 206Used by:208
Symbol 208 MovieClipUses:150 152 153 155 156 160 162 167 174 179 184 189 194 199 204 207Used by:Timeline
Symbol 209 TextUsed by:211
Symbol 210 TextUsed by:211
Symbol 211 MovieClipUses:209 210Used by:Timeline
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212Used by:Timeline
Symbol 214 MovieClipUsed by:Timeline
Symbol 215 MovieClipUses:152Used by:233
Symbol 216 GraphicUsed by:221
Symbol 217 TextUses:161Used by:221
Symbol 218 TextUses:141Used by:221
Symbol 219 TextUses:161Used by:221
Symbol 220 TextUses:141Used by:221
Symbol 221 MovieClipUses:216 217 218 219 220Used by:233
Symbol 222 GraphicUsed by:224 226 228 230 232
Symbol 223 TextUses:161Used by:224
Symbol 224 ButtonUses:222 223 166 7Used by:233
Symbol 225 TextUses:161Used by:226
Symbol 226 ButtonUses:222 225 166 7Used by:233
Symbol 227 TextUses:161Used by:228
Symbol 228 ButtonUses:222 227 166 7Used by:233
Symbol 229 TextUses:161Used by:230
Symbol 230 ButtonUses:222 229 166 7Used by:233
Symbol 231 TextUses:161Used by:232
Symbol 232 ButtonUses:222 231 166 7Used by:233
Symbol 233 MovieClipUses:150 215 221 224 226 228 230 232Used by:Timeline
Streaming Sound 1Used by:Symbol 131 MovieClip

Instance Names

"bar_mov"Frame 1Symbol 114 MovieClip
"showVolume_mc"Frame 6Symbol 145 MovieClip
"rootbgm_mc"Frame 6Symbol 148 MovieClip
"dock_mc"Frame 8Symbol 105 MovieClip [dock_mc]
"stage_mc"Frame 9Symbol 214 MovieClip
"pose_mc"Symbol 102 MovieClip Frame 1Symbol 79 MovieClip
"window_mc"Symbol 102 MovieClip Frame 1Symbol 99 MovieClip
"dockOutAnime_mc"Symbol 104 MovieClip Frame 1Symbol 102 MovieClip
"dock_mc"Symbol 105 MovieClip [dock_mc] Frame 1Symbol 102 MovieClip
"volMask_mc"Symbol 140 MovieClip Frame 1Symbol 138 MovieClip
"atogaki_mc"Symbol 233 MovieClip Frame 1Symbol 221 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "BGM5"
ExportAssets (56)Timeline Frame 1Symbol 2 as "BGM3"
ExportAssets (56)Timeline Frame 1Symbol 3 as "BGM1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "BGM0"
ExportAssets (56)Timeline Frame 1Symbol 5 as "BGM2"
ExportAssets (56)Timeline Frame 1Symbol 6 as "BGM4"
ExportAssets (56)Timeline Frame 1Symbol 7 as "kokon2"
ExportAssets (56)Timeline Frame 1Symbol 105 as "dock_mc"

Labels

"load"Frame 1
"init"Frame 6
"menu"Frame 7
"title"Frame 8
"s1"Frame 9
"s2"Frame 10
"s3"Frame 11
"s4"Frame 12
"f"Frame 13
"s5"Frame 14
"a2"Frame 15
"postscript"Frame 16
"stop"Symbol 105 MovieClip [dock_mc] Frame 1
"move"Symbol 105 MovieClip [dock_mc] Frame 2
"out"Symbol 105 MovieClip [dock_mc] Frame 3

Dynamic Text Variables

perSymbol 107 EditableText"100"




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Created: 8/10 -2018 14:57:51 Last modified: 8/10 -2018 14:57:51 Server time: 22/12 -2024 07:35:20