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Achilles.swf

This is the info page for
Flash #209792

(Click the ID number above for more basic data on this flash file.)


Text
100%

Loading...

100% Loaded

Normal Mode

Normal Mode

Survival Mode

Survival Mode

Controls/Options

Controls/Options

Sounds

Music

More Games

More Games

Level 1 - 5 Lives

Level 1 - 5 Lives

A Ben Olding Game. Copyright 2008

version 1.0.1

4

5

W

S

A

D

T

Y

Controls

Standard Controls

Alternative Controls

Jump

Block/Pick up Spear

Walk Right

Walk Left

Swipe

Kick

Press Space to Continue

press space at any time to view this menu

Options

Blood:

On

Off

On

Off

Quality:

Low

Medium

High

Low

Medium

High

Sound:

Music:

Tips

Block arrows with your shield by pressing s or down.
Disable enemies temporarily by kicking them.
Spears are most effective when thrown.
Revisit earlier levels to get more lives for later on.

Stage Complete

Level 12

Stage 1

Level 1

Stage 1

Stage 2

Stage 3 - Boss

Level 2

Stage 1

Level 3

Level 4

Level 5

Stage 2

Stage 3 - Boss

Level 1

Level 2

Level 3

Level 4

Level 5

Play more games

30

Enemies Left:

30

Lives:

5

Level:

30

Kills:

5

Stage:

30

30

Survival Mode

Achilles

Play more games

Main Menu

Congratulations

Final Score: 123

Game Over

Play more games

ActionScript [AS1/AS2]

Frame 1
if (mrun != true) { __com_mochibot__("87604af8", this, 10301, true); mrun = true; } if (baramount == undefined) { baramount = 0; } loadedamount = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (baramount < loadedamount) { baramount++; } loadedtext = baramount + "%"; if (baramount >= 100) { gotoAndStop ("menu"); }
Instance of Symbol 500 MovieClip in Frame 1
onClipEvent (enterFrame) { _alpha = _root.baramount; }
Frame 2
gotoAndPlay (1);
Frame 3
function die(obj) { if (obj.dead != true) { obj.dead = true; if (gamemode == 1) { totalenemies--; if (totalenemies <= 0) { _root.Message = "Stage Complete"; if ((level < 5) || (levelstage < 3)) { fade.play(); } } } } } function combatsound(playsound) { if (option_sound != false) { _root.combatsounds.gotoAndStop(playsound); } } function playmusic(playsound) { if (option_music != false) { stopAllSounds(); _root.music.gotoAndStop(playsound); } } function CreateEnemy() { IncrementObjectNum(); if (enemynum >= 30) { enemynum = 0; } if ((enemynum < 30) && (tocreate > 0)) { enemynum++; if ((hasboss == true) && (tocreate == 1)) { game.attachMovie("Boss " + level, "enemy" + enemynum, objectnum); game["enemy" + enemynum].health = 80 + (20 * level); } else if (Math.random() > 0.5) { game.attachMovie("Swordsman", "enemy" + enemynum, objectnum); } else if (Math.random() > 0.5) { game.attachMovie("Spearman", "enemy" + enemynum, objectnum); } else { game.attachMovie("Archer", "enemy" + enemynum, objectnum); } if (Math.random() > 0.3) { game["enemy" + enemynum]._x = game.Player._x + 500; } else { game["enemy" + enemynum]._x = game.Player._x - 500; } game["enemy" + enemynum]._y = game.Player._x; game["enemy" + enemynum].swapDepths(game.Player); game["enemy" + enemynum].onEnterFrame = function () { if (this.dead != true) { if ((this._x - this._parent.Player._x) < -600) { this._x = this._parent.Player._x - 500; this.gotoAndPlay(1); } if ((this._x - this._parent.Player._x) > 600) { this._x = this._parent.Player._x + 500; this.gotoAndPlay(1); } } }; if (gamemode == 1) { tocreate--; } game["enemy" + enemynum].onEnterFrame = function () { if (this.dead == true) { if (this.deadtimer == undefined) { this.deadtimer = 0; } this.deadtimer++; if (this.deadtimer > 800) { this._alpha--; } if ((Math.abs(this._x - this._parent.Player._x) > 800) || (this._alpha <= 0)) { removeMovieClip(this); } } }; } } function attack(obj, pos, range, damage, chop) { if (obj == game.Player) { target = GetClosestEnemy(obj); } else { target = game.Player; } if (((((GetDistance(obj, target) < range) && (obj.hitTest(target))) && (target.dead != true)) && (((obj.facing == "left") && (target._x <= obj._x)) || ((obj.facing == "right") && (target._x >= obj._x)))) && ((target.invunrabilitytimer == undefined) || (target.invunrabilitytimer <= 0))) { if ((target.dead != true) && (target.jumping != true)) { if (target.ducking == true) { combatsound("block" + (random(2) + 1)); } else { target.health = target.health - random(damage); if (target == game.Player) { red.gotoAndPlay(2); } combatsound("slice" + (random(3) + 1)); if (target.health <= 0) { if (target == game.Player) { target.gotoAndPlay("die1"); } else { Kills++; if (gamemode == 2) { difficulty = Kills; } if ((chop == "head") && (!((target.boss == true) && (level >= 5)))) { decapitate(target); } else if ((chop == "leg") && (!((target.boss == true) && (level >= 5)))) { target.gotoAndPlay("legchop"); } else { target.gotoAndPlay("die1"); } } } else { blood(Math.ceil(damage / 10), target, 60, target.facing); if ((target == game.Player) && (target.spear == true)) { target.gotoAndPlay(pos + "spearhit"); } else { target.gotoAndPlay(pos + "hit"); } } } } } else { combatsound("swipe" + (random(2) + 1)); } } function bash(obj, pos, range, damage) { if (obj == game.Player) { target = GetClosestEnemy(obj); } else { target = game.Player; } if (((((GetDistance(obj, target) < range) && (obj.hitTest(target))) && (target.dead != true)) && (((obj.facing == "left") && (target._x <= obj._x)) || ((obj.facing == "right") && (target._x >= obj._x)))) && ((target.invunrabilitytimer == undefined) || (target.invunrabilitytimer <= 0))) { if ((target.dead != true) && (target.jumping != true)) { if (target == game.Player) { red.gotoAndPlay(2); } if (obj.facing == "right") { target._x = target._x + (damage + random(damage)); } else { target._x = target._x - (damage + random(damage)); } if (target.health <= 0) { target.gotoAndPlay("die1"); combatsound("bash" + (random(1) + 1)); } else if (target.ducking == true) { combatsound("block" + (random(2) + 1)); target.health = target.health - (random(damage) / 10); } else { if ((target == game.Player) && (target.spear == true)) { target.gotoAndPlay("spearbashed"); } else { target.gotoAndPlay(pos + "bashed"); } target.health = target.health - (random(damage) / 5); if (pos == "LOW") { combatsound("break"); } else { combatsound("bash" + (random(1) + 1)); } } } } else { combatsound("bashmiss"); } } function IncrementObjectNum() { objectnum++; if (objectnum > 2000) { objectnum = 1; } } function decapitate(obj) { blood(10, obj, 60, obj.facing); obj.gotoAndPlay("decap1"); IncrementObjectNum(); game.attachMovie("Removed Head", "head" + objectnum, objectnum); game["head" + objectnum].losthead = true; game["head" + objectnum]._x = obj._x; game["head" + objectnum]._y = obj._y - (obj._height - 20); game["head" + objectnum].swapDepths(game.Player); } function firearrow(obj, spear) { combatsound("bowfire"); IncrementObjectNum(); if (spear == true) { game.attachMovie("Spear Fired", "arrow" + objectnum, objectnum); } else { game.attachMovie("Arrow Fired", "arrow" + objectnum, objectnum); } game["arrow" + objectnum].Firer = obj; game["arrow" + objectnum]._x = obj._x; game["arrow" + objectnum]._y = obj._y - 66; game["arrow" + objectnum].swapDepths(game.Player); if (obj.facing == "left") { game["arrow" + objectnum]._xscale = -100; } } function dropspear(obj) { IncrementObjectNum(); game.attachMovie("Spear Dropped", "arrow" + objectnum, objectnum); game["arrow" + objectnum].Firer = obj; game["arrow" + objectnum]._x = obj._x; game["arrow" + objectnum]._y = obj._y - 66; game["arrow" + objectnum].swapDepths(game.Player); if (obj.facing == "left") { game["arrow" + objectnum]._xscale = -100; } } function GetClosestEnemy(obj) { totest = ""; closestenemy = ""; closestrange = -1; i = 1; while (i <= 30) { totest = game["enemy" + i]; dist = GetDistance(obj, totest); if ((((dist < closestrange) || (closestrange < 0)) && (totest.dead != true)) && (dist < 400)) { closestrange = dist; closestenemy = totest; closestenemytype = totest.type; } i++; } return(closestenemy); } function GetDistance(obj1, obj2) { return(Math.abs(obj1._x - obj2._x)); } function moveman(obj, amount, keymustbedown) { CheckKeys(); if (obj != Player) { keymustbedown = false; } if (((heldSwipe || (heldBash)) || (heldjump)) && (keymustbedown == true)) { ready(obj); } else if (((keymustbedown == true) && (heldForward || (heldBack))) || (keymustbedown != true)) { if (obj.facing == "right") { if (GetDistance(obj, game.Player) > 350) { amount = amount * 2; } obj._x = obj._x + (amount * 1.2); if (obj == game.Player) { amountmoved = amountmoved + Math.abs(amount); } } else { obj._x = obj._x - (amount * 1.2); } } else { obj.gotoAndPlay(1); } } function CheckKeys() { if (game.Player.facing == "right") { KeyForward = 39; KeyBack = 37; KeyForward2 = 68; KeyBack2 = 65; } else { KeyForward = 37; KeyBack = 39; KeyForward2 = 65; KeyBack2 = 68; } heldForward = Key.isDown(KeyForward) || (Key.isDown(KeyForward2)); heldBack = Key.isDown(KeyBack) || (Key.isDown(KeyBack2)); heldSwipe = Key.isDown(100) || (Key.isDown(84)); heldBash = Key.isDown(101) || (Key.isDown(89)); heldjump = Key.isDown(38) || (Key.isDown(87)); heldduck = Key.isDown(40) || (Key.isDown(83)); } function ready(obj) { obj.ducking = false; obj._y = 0; obj.jumping = false; if (obj.dead == true) { if (obj.lostlimb == "head") { obj.gotoAndPlay("decap1"); } else { obj.gotoAndPlay("die1"); } } else if (obj == Player) { nearest = GetClosestEnemy(obj); if (nearest != "") { if (nearest._x < obj._x) { obj._xscale = -100; obj.facing = "left"; } else { obj._xscale = 100; obj.facing = "right"; } } else { obj._xscale = 100; obj.facing = "right"; } CheckKeys(); if (heldForward && (heldSwipe)) { if (obj.spear == true) { obj.gotoAndPlay("spearthrow"); } else { obj.gotoAndPlay("fswipe" + (random(3) + 1)); } } else if (heldSwipe) { if (obj.spear == true) { obj.gotoAndPlay("spearswipe" + (random(3) + 1)); } else { obj.gotoAndPlay("swipe" + (random(3) + 1)); } } else if (heldBash) { if (obj.spear == true) { obj.gotoAndPlay("spearbash1"); } else { obj.gotoAndPlay("bash" + (random(2) + 1)); } } else if (heldjump && (heldForward)) { if (obj.spear == true) { obj.gotoAndPlay("spearjump"); } else { obj.gotoAndPlay("jump"); } obj.sidespeed = 5; } else if (heldjump && (heldBack)) { if (obj.spear == true) { obj.gotoAndPlay("spearjump"); } else { obj.gotoAndPlay("jump"); } obj.sidespeed = -5; } else if (heldjump) { if (obj.spear == true) { obj.gotoAndPlay("spearjump"); } else { obj.gotoAndPlay("jump"); } obj.sidespeed = 0; } else if (heldForward) { if (obj.spear == true) { obj.gotoAndPlay("spearwalk"); } else { obj.gotoAndPlay("walk"); } } else if (heldBack) { if (obj.spear == true) { obj.gotoAndPlay("spearwalkback"); } else { obj.gotoAndPlay("walkback"); } } else if (heldduck) { if (obj.spear == true) { obj.gotoAndPlay("spearduck"); } else { obj.gotoAndPlay("duck"); } } } else { if (obj.health == undefined) { obj.health = 20; } if (Player._x < obj._x) { obj._xscale = -100; obj.facing = "left"; } else { obj._xscale = 100; obj.facing = "right"; } distance = GetDistance(obj, game.Player); if ((((Math.random() > ((100 - difficulty) / 100)) || (distance > 300)) || (obj.boss == true)) && (game.Player.dead != true)) { if (distance > obj.range) { obj.gotoAndPlay("walk"); } else if ((Math.random() > 0.6) && (distance < 80)) { obj.gotoAndPlay("bash1"); } else { obj.gotoAndPlay("swipe" + (random(obj.swipes) + 1)); } } } } function jumpmovement(obj, allowswipe) { CheckKeys(); obj.jumping = true; obj._y = obj._y - obj.upspeed; moveman(obj, obj.sidespeed, false); obj.upspeed--; if (heldSwipe && (allowswipe == true)) { if (obj.spear == true) { obj.gotoAndPlay("jumpspearswipe"); } else { obj.gotoAndPlay("jumpswipe"); } } if (obj._y >= 0) { obj._y = 0; if (obj.spear == true) { obj.gotoAndPlay("landspearjump"); } else { obj.gotoAndPlay("landjump"); } } } function blood(amount, obj, offset, thedirection) { if (option_blood != false) { i = 0; while (i <= amount) { IncrementObjectNum(); game.attachMovie("Blood", "blood" + objectnum, objectnum); game["blood" + objectnum]._x = obj._x; game["blood" + objectnum]._y = obj._y - (obj._height - 40); game["blood" + objectnum].swapDepths(game.Player); if (thedirection == "left") { game["blood" + objectnum].sidespeed = random(10); game["blood" + objectnum].upspeed = random(3); } else if (thedirection == "right") { game["blood" + objectnum].sidespeed = -random(10); game["blood" + objectnum].upspeed = random(3); } else if (thedirection == "up") { game["blood" + objectnum].sidespeed = random(3) - random(3); game["blood" + objectnum].upspeed = random(15); } else { game["blood" + objectnum].sidespeed = random(3) - random(3); game["blood" + objectnum].upspeed = random(3) - random(3); } i++; } } } _root.kongregateServices.connect(); stopAllSounds(); level = 1; levelstage = 0; Kills = 0; Lives = 5; so = SharedObject.getLocal("Achilles"); arrSavedLives = so.data.lives; arrSavedKills = so.data.kills; so = SharedObject.getLocal("Achilles_Options"); option_sound = so.data.sound; option_music = so.data.music; option_blood = so.data.blood; option_quality = so.data.quality; if (option_sound == undefined) { option_music = true; option_sound = true; option_blood = true; _quality = "MEDIUM"; } else { _quality = option_quality; } fscommand ("showmenu", "false"); Stage.showMenu = false; if (arrSavedLives == undefined) { arrSavedLives = new Array(5, 0, 0, 0, 0); arrSavedKills = new Array(0, 0, 0, 0, 0); } stop(); objectnum = 1;
Instance of Symbol 603 MovieClip "keys" in Frame 3
onClipEvent (load) { mainmenu = true; }
Frame 4
_root.levelstage++; _root.closestenemy = ""; playmusic("title"); if (_root.levelstage > 3) { _root.levelstage = 1; _root.level++; if (Lives > arrSavedLives[level - 1]) { arrSavedLives[level - 1] = Lives; arrSavedKills[level - 1] = Kills; so = SharedObject.getLocal("Achilles"); so.data.lives = arrSavedLives; so.data.kills = arrSavedKills; so.flush(); } } if (_root.levelstage == 1) { totalenemies = 3 + (level * 2); hasboss = false; } else if (_root.levelstage == 2) { totalenemies = 7 + (level * 3); hasboss = false; } else if (_root.levelstage == 3) { totalenemies = 3 + (level * 2); hasboss = true; } _root.kongregateStats.submit("Level Reached", _root.level);
Frame 5
tocreate = totalenemies; enemynum = 0; amountmoved = 0; difficulty = ((level - 1) * 15) + 5; boss = undefined; playmusic("game");
Instance of Symbol 675 MovieClip "game" in Frame 5
onClipEvent (load) { timer = 0; } onClipEvent (enterFrame) { if (((Math.random() > 0.98) && (_root.amountmoved >= 200)) || (_root.amountmoved > 500)) { _root.amountmoved = 0; _root.CreateEnemy(); } _root.gamewidth = 700; _root.gameheight = 500; dragSq = new Object(); dragSq.x = Player._x; dragSq.y = Player._y; this.localToGlobal(dragSq); globalX = dragSq.x; xscrollspeed = (globalX - 350) / 10; _x = (_x - xscrollspeed); _root.sand._x = _root.sand._x - xscrollspeed; _root.ground._x = _root.ground._x - (xscrollspeed / 3); }
Instance of Symbol 693 MovieClip in Frame 5
onClipEvent (load) { gotoAndStop(_root.gamemode); }
Frame 6
_root.kongregateStats.submit("Game Completed", 1);
Frame 7
playmusic("gameover"); fs = ""; _root.kongregateStats.submit("Normal Kills", Kills); _root.HPScoreService.postScore(Kills, "Normal");
Frame 8
playmusic("gameover"); fs = "Final Score: " + Kills; _root.kongregateStats.submit("Survival Kills", Kills); _root.HPScoreService.postScore(Kills, "Survival");
Symbol 20 MovieClip Frame 1
if ((_parent == _root.Player) || (_parent.type == undefined)) { gotoAndStop (1); } else { gotoAndStop(_root.level + 1); }
Symbol 28 MovieClip Frame 1
this.onEnterFrame = function () { _visible = (_parent.lostlimb != "head"); }; if ((_parent == _root.Player) || ((_parent.type == undefined) && (_parent.losthead != true))) { gotoAndStop (1); } else { gotoAndStop(_root.level + 1); }
Symbol 34 MovieClip Frame 1
if (_parent == _root.Player) { gotoAndStop (2); } else { gotoAndStop(_root.level + 2); }
Symbol 90 MovieClip [Archer] Frame 1
_root.ready(this); range = 300; swipes = 1; type = "Archer";
Symbol 90 MovieClip [Archer] Frame 2
call("ready");
Symbol 90 MovieClip [Archer] Frame 3
call("ready");
Symbol 90 MovieClip [Archer] Frame 4
call("ready");
Symbol 90 MovieClip [Archer] Frame 5
gotoAndPlay (1);
Symbol 90 MovieClip [Archer] Frame 6
_root.moveman(this, 5, true);
Symbol 90 MovieClip [Archer] Frame 7
call("walk");
Symbol 90 MovieClip [Archer] Frame 8
call("walk");
Symbol 90 MovieClip [Archer] Frame 9
call("walk");
Symbol 90 MovieClip [Archer] Frame 10
call("walk");
Symbol 90 MovieClip [Archer] Frame 11
call("walk");
Symbol 90 MovieClip [Archer] Frame 12
call("walk");
Symbol 90 MovieClip [Archer] Frame 13
call("walk");
Symbol 90 MovieClip [Archer] Frame 14
call("walk");
Symbol 90 MovieClip [Archer] Frame 15
call("walk");
Symbol 90 MovieClip [Archer] Frame 16
call("walk");
Symbol 90 MovieClip [Archer] Frame 17
gotoAndPlay (1);
Symbol 90 MovieClip [Archer] Frame 18
_root.moveman(this, -5, true);
Symbol 90 MovieClip [Archer] Frame 19
call("walkback");
Symbol 90 MovieClip [Archer] Frame 20
call("walkback");
Symbol 90 MovieClip [Archer] Frame 21
call("walkback");
Symbol 90 MovieClip [Archer] Frame 22
call("walkback");
Symbol 90 MovieClip [Archer] Frame 23
call("walkback");
Symbol 90 MovieClip [Archer] Frame 24
call("walkback");
Symbol 90 MovieClip [Archer] Frame 25
call("walkback");
Symbol 90 MovieClip [Archer] Frame 26
call("walkback");
Symbol 90 MovieClip [Archer] Frame 27
call("walkback");
Symbol 90 MovieClip [Archer] Frame 28
call("walkback");
Symbol 90 MovieClip [Archer] Frame 29
gotoAndPlay (1);
Symbol 90 MovieClip [Archer] Frame 30
_root.moveman(this, 6, false);
Symbol 90 MovieClip [Archer] Frame 31
_root.moveman(this, 3, false);
Symbol 90 MovieClip [Archer] Frame 32
_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);
Symbol 90 MovieClip [Archer] Frame 33
_root.moveman(this, 1, false);
Symbol 90 MovieClip [Archer] Frame 42
gotoAndPlay (1);
Symbol 90 MovieClip [Archer] Frame 43
_root.moveman(this, -5, false);
Symbol 90 MovieClip [Archer] Frame 44
_root.moveman(this, -3, false);
Symbol 90 MovieClip [Archer] Frame 48
gotoAndPlay (1);
Symbol 90 MovieClip [Archer] Frame 49
lostlimb = "head"; _root.die(this);
Symbol 90 MovieClip [Archer] Frame 50
_root.blood(random(10), this, 60, "up");
Symbol 90 MovieClip [Archer] Frame 51
call("bleed");
Symbol 90 MovieClip [Archer] Frame 52
call("bleed");
Symbol 90 MovieClip [Archer] Frame 53
call("bleed");
Symbol 90 MovieClip [Archer] Frame 118
stop();
Symbol 90 MovieClip [Archer] Frame 119
_root.die(this); _root.blood(random(5) + 5, this, 60, "up");
Symbol 90 MovieClip [Archer] Frame 176
stop();
Symbol 90 MovieClip [Archer] Frame 195
gotoAndPlay (1);
Symbol 90 MovieClip [Archer] Frame 213
_root.firearrow(this);
Symbol 90 MovieClip [Archer] Frame 228
gotoAndPlay (1);
Symbol 90 MovieClip [Archer] Frame 229
lostlimb = "leg"; _root.die(this); _root.blood(random(10), this, 60, "up");
Symbol 90 MovieClip [Archer] Frame 230
_root.blood(random(10), this, 60, "up");
Symbol 90 MovieClip [Archer] Frame 231
_root.blood(random(10), this, 60, "up");
Symbol 90 MovieClip [Archer] Frame 232
_root.blood(random(5), this, 60, "up");
Symbol 90 MovieClip [Archer] Frame 287
stop();
Symbol 90 MovieClip [Archer] Frame 297
stop();
Symbol 90 MovieClip [Archer] Frame 298
_root.moveman(this, -5, false);
Symbol 90 MovieClip [Archer] Frame 299
_root.moveman(this, -5, false);
Symbol 90 MovieClip [Archer] Frame 300
_root.moveman(this, -5, false);
Symbol 90 MovieClip [Archer] Frame 301
_root.moveman(this, -5, false);
Symbol 90 MovieClip [Archer] Frame 302
gotoAndPlay (1);
Symbol 90 MovieClip [Archer] Frame 303
_root.moveman(this, -5, true);
Symbol 90 MovieClip [Archer] Frame 304
_root.moveman(this, -5, true);
Symbol 90 MovieClip [Archer] Frame 305
_root.moveman(this, -5, true);
Symbol 90 MovieClip [Archer] Frame 306
_root.moveman(this, -5, true);
Symbol 90 MovieClip [Archer] Frame 307
_root.moveman(this, -5, true);
Symbol 90 MovieClip [Archer] Frame 308
_root.moveman(this, -5, true);
Symbol 90 MovieClip [Archer] Frame 309
_root.moveman(this, -5, true);
Symbol 90 MovieClip [Archer] Frame 310
gotoAndPlay (1);
Symbol 90 MovieClip [Archer] Frame 311
_root.die(this);
Symbol 90 MovieClip [Archer] Frame 315
stop();
Symbol 96 MovieClip Frame 1
if ((_parent == _root.Player) || (_parent.type == undefined)) { gotoAndStop (1); } else { gotoAndStop(_root.level + 1); }
Symbol 148 MovieClip [Boss 3] Frame 1
boss = true; _root.boss = this; range = 200; _root.ready(this); swipes = 3; type = "Boss";
Symbol 148 MovieClip [Boss 3] Frame 2
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 3
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 4
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 5
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 6
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 7
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 8
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 9
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 10
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 11
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 12
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 13
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 14
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 15
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 16
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 17
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 18
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 19
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 20
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 21
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 22
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 23
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 24
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 25
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 26
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 27
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 28
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 29
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 30
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 31
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 32
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 33
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 34
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 35
call("ready");
Symbol 148 MovieClip [Boss 3] Frame 36
gotoAndPlay (1);
Symbol 148 MovieClip [Boss 3] Frame 37
_root.moveman(this, 5, true);
Symbol 148 MovieClip [Boss 3] Frame 38
call("walk");
Symbol 148 MovieClip [Boss 3] Frame 39
call("walk");
Symbol 148 MovieClip [Boss 3] Frame 40
call("walk");
Symbol 148 MovieClip [Boss 3] Frame 41
call("walk");
Symbol 148 MovieClip [Boss 3] Frame 42
call("walk");
Symbol 148 MovieClip [Boss 3] Frame 43
call("walk");
Symbol 148 MovieClip [Boss 3] Frame 44
call("walk");
Symbol 148 MovieClip [Boss 3] Frame 45
call("walk");
Symbol 148 MovieClip [Boss 3] Frame 46
call("walk");
Symbol 148 MovieClip [Boss 3] Frame 47
call("walk");
Symbol 148 MovieClip [Boss 3] Frame 48
gotoAndPlay (1);
Symbol 148 MovieClip [Boss 3] Frame 49
_root.moveman(this, -5, true);
Symbol 148 MovieClip [Boss 3] Frame 50
call("walkback");
Symbol 148 MovieClip [Boss 3] Frame 51
call("walkback");
Symbol 148 MovieClip [Boss 3] Frame 52
call("walkback");
Symbol 148 MovieClip [Boss 3] Frame 53
call("walkback");
Symbol 148 MovieClip [Boss 3] Frame 54
call("walkback");
Symbol 148 MovieClip [Boss 3] Frame 55
call("walkback");
Symbol 148 MovieClip [Boss 3] Frame 56
call("walkback");
Symbol 148 MovieClip [Boss 3] Frame 57
call("walkback");
Symbol 148 MovieClip [Boss 3] Frame 58
call("walkback");
Symbol 148 MovieClip [Boss 3] Frame 59
call("walkback");
Symbol 148 MovieClip [Boss 3] Frame 60
gotoAndPlay (1);
Symbol 148 MovieClip [Boss 3] Frame 61
_root.moveman(this, 6, false);
Symbol 148 MovieClip [Boss 3] Frame 62
_root.moveman(this, 3, false);
Symbol 148 MovieClip [Boss 3] Frame 63
_root.moveman(this, 1, false);
Symbol 148 MovieClip [Boss 3] Frame 64
_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);
Symbol 148 MovieClip [Boss 3] Frame 73
gotoAndPlay (1);
Symbol 148 MovieClip [Boss 3] Frame 74
_root.moveman(this, -5, false);
Symbol 148 MovieClip [Boss 3] Frame 75
_root.moveman(this, -3, false);
Symbol 148 MovieClip [Boss 3] Frame 79
gotoAndPlay (1);
Symbol 148 MovieClip [Boss 3] Frame 80
lostlimb = "head"; _root.die(this);
Symbol 148 MovieClip [Boss 3] Frame 81
_root.blood(random(10), this, 60, "up");
Symbol 148 MovieClip [Boss 3] Frame 82
call("bleed");
Symbol 148 MovieClip [Boss 3] Frame 83
call("bleed");
Symbol 148 MovieClip [Boss 3] Frame 84
call("bleed");
Symbol 148 MovieClip [Boss 3] Frame 149
stop();
Symbol 148 MovieClip [Boss 3] Frame 150
_root.die(this); _root.blood(random(5) + 5, this, 60, "up");
Symbol 148 MovieClip [Boss 3] Frame 207
stop();
Symbol 148 MovieClip [Boss 3] Frame 226
gotoAndPlay (1);
Symbol 148 MovieClip [Boss 3] Frame 227
lostlimb = "leg"; _root.die(this); _root.blood(random(10), this, 60, "up");
Symbol 148 MovieClip [Boss 3] Frame 228
_root.blood(random(10), this, 60, "up");
Symbol 148 MovieClip [Boss 3] Frame 229
_root.blood(random(10), this, 60, "up");
Symbol 148 MovieClip [Boss 3] Frame 230
_root.blood(random(5), this, 60, "up");
Symbol 148 MovieClip [Boss 3] Frame 285
stop();
Symbol 148 MovieClip [Boss 3] Frame 295
stop();
Symbol 148 MovieClip [Boss 3] Frame 296
_root.moveman(this, -5, true);
Symbol 148 MovieClip [Boss 3] Frame 297
_root.moveman(this, -5, true);
Symbol 148 MovieClip [Boss 3] Frame 298
_root.moveman(this, -5, true);
Symbol 148 MovieClip [Boss 3] Frame 299
_root.moveman(this, -5, true);
Symbol 148 MovieClip [Boss 3] Frame 300
gotoAndPlay (1);
Symbol 148 MovieClip [Boss 3] Frame 301
_root.moveman(this, -5, true);
Symbol 148 MovieClip [Boss 3] Frame 302
_root.moveman(this, -5, true);
Symbol 148 MovieClip [Boss 3] Frame 303
_root.moveman(this, -5, true);
Symbol 148 MovieClip [Boss 3] Frame 304
_root.moveman(this, -5, true);
Symbol 148 MovieClip [Boss 3] Frame 305
_root.moveman(this, -5, true);
Symbol 148 MovieClip [Boss 3] Frame 306
_root.moveman(this, -5, true);
Symbol 148 MovieClip [Boss 3] Frame 307
_root.moveman(this, -5, true);
Symbol 148 MovieClip [Boss 3] Frame 308
gotoAndPlay (1);
Symbol 148 MovieClip [Boss 3] Frame 309
_root.die(this); call("bleed");
Symbol 148 MovieClip [Boss 3] Frame 310
call("bleed");
Symbol 148 MovieClip [Boss 3] Frame 311
call("bleed");
Symbol 148 MovieClip [Boss 3] Frame 315
stop();
Symbol 148 MovieClip [Boss 3] Frame 318
_root.moveman(this, 7, false);
Symbol 148 MovieClip [Boss 3] Frame 319
_root.moveman(this, 7, false);
Symbol 148 MovieClip [Boss 3] Frame 320
_root.moveman(this, 7, false);
Symbol 148 MovieClip [Boss 3] Frame 321
_root.moveman(this, 7, false);
Symbol 148 MovieClip [Boss 3] Frame 322
_root.moveman(this, 7, false);
Symbol 148 MovieClip [Boss 3] Frame 323
_root.moveman(this, 7, false);
Symbol 148 MovieClip [Boss 3] Frame 324
_root.attack(this, "HIGH", 140, 35);
Symbol 148 MovieClip [Boss 3] Frame 331
_root.moveman(this, -7, false);
Symbol 148 MovieClip [Boss 3] Frame 332
_root.moveman(this, -7, false);
Symbol 148 MovieClip [Boss 3] Frame 333
gotoAndPlay (1);
Symbol 148 MovieClip [Boss 3] Frame 334
_root.moveman(this, 6, false);
Symbol 148 MovieClip [Boss 3] Frame 335
call("swipe2");
Symbol 148 MovieClip [Boss 3] Frame 336
call("swipe2");
Symbol 148 MovieClip [Boss 3] Frame 337
call("swipe2");
Symbol 148 MovieClip [Boss 3] Frame 338
call("swipe2");
Symbol 148 MovieClip [Boss 3] Frame 339
call("swipe2");
Symbol 148 MovieClip [Boss 3] Frame 340
call("swipe2");
Symbol 148 MovieClip [Boss 3] Frame 341
_root.attack(this, "HIGH", 115, 35, "head");
Symbol 148 MovieClip [Boss 3] Frame 347
_root.moveman(this, -6, false);
Symbol 148 MovieClip [Boss 3] Frame 348
_root.moveman(this, -4, false);
Symbol 148 MovieClip [Boss 3] Frame 349
gotoAndPlay (1);
Symbol 148 MovieClip [Boss 3] Frame 350
_root.moveman(this, 7, false);
Symbol 148 MovieClip [Boss 3] Frame 351
_root.bash(this, "MIDDLE", 50, 25); _root.moveman(this, 7, false);
Symbol 148 MovieClip [Boss 3] Frame 352
_root.moveman(this, 7, false);
Symbol 148 MovieClip [Boss 3] Frame 353
_root.moveman(this, 7, false);
Symbol 148 MovieClip [Boss 3] Frame 354
_root.moveman(this, 7, false);
Symbol 148 MovieClip [Boss 3] Frame 355
_root.bash(this, "MIDDLE", 65, 25); _root.moveman(this, 7, false);
Symbol 148 MovieClip [Boss 3] Frame 356
_root.moveman(this, 7, false);
Symbol 148 MovieClip [Boss 3] Frame 357
_root.moveman(this, 7, false);
Symbol 148 MovieClip [Boss 3] Frame 358
_root.moveman(this, 7, false);
Symbol 148 MovieClip [Boss 3] Frame 359
_root.bash(this, "MIDDLE", 65, 25); _root.moveman(this, 7, false);
Symbol 148 MovieClip [Boss 3] Frame 360
_root.moveman(this, 7, false);
Symbol 148 MovieClip [Boss 3] Frame 361
_root.moveman(this, 7, false);
Symbol 148 MovieClip [Boss 3] Frame 362
_root.moveman(this, 7, false);
Symbol 148 MovieClip [Boss 3] Frame 363
_root.moveman(this, 7, false);
Symbol 148 MovieClip [Boss 3] Frame 366
gotoAndPlay (1);
Symbol 202 MovieClip [Boss 4] Frame 1
_root.ready(this); range = 100; swipes = 4; type = "Boss";
Symbol 202 MovieClip [Boss 4] Frame 2
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 3
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 4
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 5
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 6
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 7
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 8
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 9
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 10
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 11
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 12
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 13
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 14
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 15
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 16
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 17
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 18
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 19
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 20
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 21
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 22
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 23
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 24
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 25
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 26
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 27
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 28
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 29
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 30
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 31
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 32
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 33
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 34
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 35
call("ready");
Symbol 202 MovieClip [Boss 4] Frame 36
gotoAndPlay (1);
Symbol 202 MovieClip [Boss 4] Frame 37
_root.moveman(this, 5, true);
Symbol 202 MovieClip [Boss 4] Frame 38
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 39
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 40
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 41
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 42
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 43
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 44
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 45
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 46
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 47
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 48
gotoAndPlay (1);
Symbol 202 MovieClip [Boss 4] Frame 49
_root.moveman(this, -5, true);
Symbol 202 MovieClip [Boss 4] Frame 50
call("walkback");
Symbol 202 MovieClip [Boss 4] Frame 51
call("walkback");
Symbol 202 MovieClip [Boss 4] Frame 52
call("walkback");
Symbol 202 MovieClip [Boss 4] Frame 53
call("walkback");
Symbol 202 MovieClip [Boss 4] Frame 54
call("walkback");
Symbol 202 MovieClip [Boss 4] Frame 55
call("walkback");
Symbol 202 MovieClip [Boss 4] Frame 56
call("walkback");
Symbol 202 MovieClip [Boss 4] Frame 57
call("walkback");
Symbol 202 MovieClip [Boss 4] Frame 58
call("walkback");
Symbol 202 MovieClip [Boss 4] Frame 59
call("walkback");
Symbol 202 MovieClip [Boss 4] Frame 60
gotoAndPlay (1);
Symbol 202 MovieClip [Boss 4] Frame 61
_root.moveman(this, 6, false);
Symbol 202 MovieClip [Boss 4] Frame 62
_root.moveman(this, 3, false);
Symbol 202 MovieClip [Boss 4] Frame 63
_root.moveman(this, 1, false);
Symbol 202 MovieClip [Boss 4] Frame 64
_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);
Symbol 202 MovieClip [Boss 4] Frame 73
gotoAndPlay (1);
Symbol 202 MovieClip [Boss 4] Frame 79
call("fswipe1"); _root.attack(this, "HIGH", 115, 55, "head");
Symbol 202 MovieClip [Boss 4] Frame 87
gotoAndPlay (1);
Symbol 202 MovieClip [Boss 4] Frame 88
_root.moveman(this, -5, false);
Symbol 202 MovieClip [Boss 4] Frame 89
_root.moveman(this, -3, false);
Symbol 202 MovieClip [Boss 4] Frame 93
gotoAndPlay (1);
Symbol 202 MovieClip [Boss 4] Frame 94
lostlimb = "head"; _root.die(this);
Symbol 202 MovieClip [Boss 4] Frame 95
_root.blood(random(10), this, 60, "up");
Symbol 202 MovieClip [Boss 4] Frame 96
call("bleed");
Symbol 202 MovieClip [Boss 4] Frame 97
call("bleed");
Symbol 202 MovieClip [Boss 4] Frame 98
call("bleed");
Symbol 202 MovieClip [Boss 4] Frame 163
stop();
Symbol 202 MovieClip [Boss 4] Frame 164
_root.die(this); _root.blood(random(5) + 5, this, 60, "up");
Symbol 202 MovieClip [Boss 4] Frame 221
stop();
Symbol 202 MovieClip [Boss 4] Frame 240
gotoAndPlay (1);
Symbol 202 MovieClip [Boss 4] Frame 241
lostlimb = "leg"; _root.die(this); _root.blood(random(10), this, 60, "up");
Symbol 202 MovieClip [Boss 4] Frame 242
_root.blood(random(10), this, 60, "up");
Symbol 202 MovieClip [Boss 4] Frame 243
_root.blood(random(10), this, 60, "up");
Symbol 202 MovieClip [Boss 4] Frame 244
_root.blood(random(5), this, 60, "up");
Symbol 202 MovieClip [Boss 4] Frame 299
stop();
Symbol 202 MovieClip [Boss 4] Frame 309
stop();
Symbol 202 MovieClip [Boss 4] Frame 310
_root.moveman(this, -5, true);
Symbol 202 MovieClip [Boss 4] Frame 311
_root.moveman(this, -5, true);
Symbol 202 MovieClip [Boss 4] Frame 312
_root.moveman(this, -5, true);
Symbol 202 MovieClip [Boss 4] Frame 313
_root.moveman(this, -5, true);
Symbol 202 MovieClip [Boss 4] Frame 314
gotoAndPlay (1);
Symbol 202 MovieClip [Boss 4] Frame 315
_root.moveman(this, -5, true);
Symbol 202 MovieClip [Boss 4] Frame 316
_root.moveman(this, -5, true);
Symbol 202 MovieClip [Boss 4] Frame 317
_root.moveman(this, -5, true);
Symbol 202 MovieClip [Boss 4] Frame 318
_root.moveman(this, -5, true);
Symbol 202 MovieClip [Boss 4] Frame 319
_root.moveman(this, -5, true);
Symbol 202 MovieClip [Boss 4] Frame 320
_root.moveman(this, -5, true);
Symbol 202 MovieClip [Boss 4] Frame 321
_root.moveman(this, -5, true);
Symbol 202 MovieClip [Boss 4] Frame 322
gotoAndPlay (1);
Symbol 202 MovieClip [Boss 4] Frame 323
_root.die(this); call("bleed");
Symbol 202 MovieClip [Boss 4] Frame 324
call("bleed");
Symbol 202 MovieClip [Boss 4] Frame 325
call("bleed");
Symbol 202 MovieClip [Boss 4] Frame 329
stop();
Symbol 202 MovieClip [Boss 4] Frame 332
_root.attack(this, "HIGH", 105, 15);
Symbol 202 MovieClip [Boss 4] Frame 336
_root.attack(this, "HIGH", 105, 25);
Symbol 202 MovieClip [Boss 4] Frame 339
_root.attack(this, "HIGH", 105, 25);
Symbol 202 MovieClip [Boss 4] Frame 343
gotoAndPlay (1);
Symbol 202 MovieClip [Boss 4] Frame 344
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 345
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 346
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 347
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 348
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 349
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 350
call("walk"); _root.attack(this, "HIGH", 105, 25);
Symbol 202 MovieClip [Boss 4] Frame 351
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 352
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 353
call("walk"); _root.attack(this, "HIGH", 105, 25);
Symbol 202 MovieClip [Boss 4] Frame 354
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 355
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 356
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 357
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 358
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 359
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 360
call("walk"); _root.attack(this, "HIGH", 105, 25);
Symbol 202 MovieClip [Boss 4] Frame 361
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 362
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 363
call("walk"); _root.attack(this, "HIGH", 105, 25);
Symbol 202 MovieClip [Boss 4] Frame 364
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 365
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 366
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 367
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 368
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 369
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 370
call("walk"); _root.attack(this, "HIGH", 105, 25);
Symbol 202 MovieClip [Boss 4] Frame 371
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 372
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 373
call("walk"); _root.attack(this, "HIGH", 105, 25);
Symbol 202 MovieClip [Boss 4] Frame 374
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 375
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 376
call("walk");
Symbol 202 MovieClip [Boss 4] Frame 377
gotoAndPlay (1); call("walk");
Symbol 251 MovieClip [Swordsman] Frame 1
_root.ready(this); range = 100; swipes = 4; type = "Swordsman";
Symbol 251 MovieClip [Swordsman] Frame 2
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 3
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 4
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 5
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 6
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 7
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 8
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 9
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 10
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 11
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 12
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 13
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 14
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 15
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 16
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 17
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 18
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 19
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 20
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 21
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 22
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 23
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 24
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 25
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 26
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 27
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 28
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 29
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 30
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 31
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 32
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 33
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 34
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 35
call("ready");
Symbol 251 MovieClip [Swordsman] Frame 36
gotoAndPlay (1);
Symbol 251 MovieClip [Swordsman] Frame 42
_root.attack(this, "HIGH", 100, 25);
Symbol 251 MovieClip [Swordsman] Frame 49
gotoAndPlay (1);
Symbol 251 MovieClip [Swordsman] Frame 55
_root.attack(this, "MIDDLE", 100, 25);
Symbol 251 MovieClip [Swordsman] Frame 62
gotoAndPlay (1);
Symbol 251 MovieClip [Swordsman] Frame 70
_root.attack(this, "HIGH", 95, 30, "head");
Symbol 251 MovieClip [Swordsman] Frame 72
gotoAndPlay (1);
Symbol 251 MovieClip [Swordsman] Frame 73
_root.moveman(this, 5, true);
Symbol 251 MovieClip [Swordsman] Frame 74
call("walk");
Symbol 251 MovieClip [Swordsman] Frame 75
call("walk");
Symbol 251 MovieClip [Swordsman] Frame 76
call("walk");
Symbol 251 MovieClip [Swordsman] Frame 77
call("walk");
Symbol 251 MovieClip [Swordsman] Frame 78
call("walk");
Symbol 251 MovieClip [Swordsman] Frame 79
call("walk");
Symbol 251 MovieClip [Swordsman] Frame 80
call("walk");
Symbol 251 MovieClip [Swordsman] Frame 81
call("walk");
Symbol 251 MovieClip [Swordsman] Frame 82
call("walk");
Symbol 251 MovieClip [Swordsman] Frame 83
call("walk");
Symbol 251 MovieClip [Swordsman] Frame 84
gotoAndPlay (1);
Symbol 251 MovieClip [Swordsman] Frame 85
_root.moveman(this, -5, true);
Symbol 251 MovieClip [Swordsman] Frame 86
call("walkback");
Symbol 251 MovieClip [Swordsman] Frame 87
call("walkback");
Symbol 251 MovieClip [Swordsman] Frame 88
call("walkback");
Symbol 251 MovieClip [Swordsman] Frame 89
call("walkback");
Symbol 251 MovieClip [Swordsman] Frame 90
call("walkback");
Symbol 251 MovieClip [Swordsman] Frame 91
call("walkback");
Symbol 251 MovieClip [Swordsman] Frame 92
call("walkback");
Symbol 251 MovieClip [Swordsman] Frame 93
call("walkback");
Symbol 251 MovieClip [Swordsman] Frame 94
call("walkback");
Symbol 251 MovieClip [Swordsman] Frame 95
call("walkback");
Symbol 251 MovieClip [Swordsman] Frame 96
gotoAndPlay (1);
Symbol 251 MovieClip [Swordsman] Frame 97
_root.moveman(this, 6, false);
Symbol 251 MovieClip [Swordsman] Frame 98
_root.moveman(this, 3, false);
Symbol 251 MovieClip [Swordsman] Frame 99
_root.moveman(this, 1, false);
Symbol 251 MovieClip [Swordsman] Frame 100
_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);
Symbol 251 MovieClip [Swordsman] Frame 109
gotoAndPlay (1);
Symbol 251 MovieClip [Swordsman] Frame 117
call("fswipe1"); _root.attack(this, "HIGH", 115, 35, "head");
Symbol 251 MovieClip [Swordsman] Frame 125
gotoAndPlay (1);
Symbol 251 MovieClip [Swordsman] Frame 127
gotoAndPlay (1);
Symbol 251 MovieClip [Swordsman] Frame 128
upspeed = 15;
Symbol 251 MovieClip [Swordsman] Frame 133
_root.jumpmovement(this);
Symbol 251 MovieClip [Swordsman] Frame 134
gotoAndPlay ("midjump");
Symbol 251 MovieClip [Swordsman] Frame 137
gotoAndPlay (1);
Symbol 251 MovieClip [Swordsman] Frame 140
_root.moveman(this, -5, false);
Symbol 251 MovieClip [Swordsman] Frame 141
_root.moveman(this, -3, false);
Symbol 251 MovieClip [Swordsman] Frame 145
gotoAndPlay (1);
Symbol 251 MovieClip [Swordsman] Frame 146
lostlimb = "head"; _root.die(this);
Symbol 251 MovieClip [Swordsman] Frame 147
_root.blood(random(10), this, 60, "up");
Symbol 251 MovieClip [Swordsman] Frame 148
call("bleed");
Symbol 251 MovieClip [Swordsman] Frame 149
call("bleed");
Symbol 251 MovieClip [Swordsman] Frame 150
call("bleed");
Symbol 251 MovieClip [Swordsman] Frame 215
stop();
Symbol 251 MovieClip [Swordsman] Frame 216
_root.die(this); _root.blood(random(5) + 5, this, 60, "up");
Symbol 251 MovieClip [Swordsman] Frame 273
stop();
Symbol 251 MovieClip [Swordsman] Frame 292
gotoAndPlay (1);
Symbol 251 MovieClip [Swordsman] Frame 293
lostlimb = "leg"; _root.die(this); _root.blood(random(10), this, 60, "up");
Symbol 251 MovieClip [Swordsman] Frame 294
_root.blood(random(10), this, 60, "up");
Symbol 251 MovieClip [Swordsman] Frame 295
_root.blood(random(10), this, 60, "up");
Symbol 251 MovieClip [Swordsman] Frame 296
_root.blood(random(5), this, 60, "up");
Symbol 251 MovieClip [Swordsman] Frame 351
stop();
Symbol 251 MovieClip [Swordsman] Frame 361
stop();
Symbol 251 MovieClip [Swordsman] Frame 362
_root.moveman(this, -5, true);
Symbol 251 MovieClip [Swordsman] Frame 363
_root.moveman(this, -5, true);
Symbol 251 MovieClip [Swordsman] Frame 364
_root.moveman(this, -5, true);
Symbol 251 MovieClip [Swordsman] Frame 365
_root.moveman(this, -5, true);
Symbol 251 MovieClip [Swordsman] Frame 366
gotoAndPlay (1);
Symbol 251 MovieClip [Swordsman] Frame 367
_root.moveman(this, -5, true);
Symbol 251 MovieClip [Swordsman] Frame 368
_root.moveman(this, -5, true);
Symbol 251 MovieClip [Swordsman] Frame 369
_root.moveman(this, -5, true);
Symbol 251 MovieClip [Swordsman] Frame 370
_root.moveman(this, -5, true);
Symbol 251 MovieClip [Swordsman] Frame 371
_root.moveman(this, -5, true);
Symbol 251 MovieClip [Swordsman] Frame 372
_root.moveman(this, -5, true);
Symbol 251 MovieClip [Swordsman] Frame 373
_root.moveman(this, -5, true);
Symbol 251 MovieClip [Swordsman] Frame 374
gotoAndPlay (1);
Symbol 251 MovieClip [Swordsman] Frame 375
_root.die(this); call("bleed");
Symbol 251 MovieClip [Swordsman] Frame 376
call("bleed");
Symbol 251 MovieClip [Swordsman] Frame 377
call("bleed");
Symbol 251 MovieClip [Swordsman] Frame 381
stop();
Symbol 256 MovieClip Frame 1
if (_parent == _root.Player) { gotoAndStop (1); } else { gotoAndStop(_root.level + 1); }
Symbol 276 MovieClip [Boss 5] Frame 1
boss = true; _root.boss = this; range = 150; _root.ready(this); swipes = 3; type = "Boss";
Symbol 276 MovieClip [Boss 5] Frame 2
call("ready");
Symbol 276 MovieClip [Boss 5] Frame 3
call("ready");
Symbol 276 MovieClip [Boss 5] Frame 4
call("ready");
Symbol 276 MovieClip [Boss 5] Frame 5
call("ready");
Symbol 276 MovieClip [Boss 5] Frame 6
call("ready");
Symbol 276 MovieClip [Boss 5] Frame 7
call("ready");
Symbol 276 MovieClip [Boss 5] Frame 8
call("ready");
Symbol 276 MovieClip [Boss 5] Frame 9
call("ready");
Symbol 276 MovieClip [Boss 5] Frame 10
call("ready");
Symbol 276 MovieClip [Boss 5] Frame 11
gotoAndPlay (1);
Symbol 276 MovieClip [Boss 5] Frame 12
_root.moveman(this, 7, true);
Symbol 276 MovieClip [Boss 5] Frame 13
call("walk");
Symbol 276 MovieClip [Boss 5] Frame 14
call("walk");
Symbol 276 MovieClip [Boss 5] Frame 15
call("walk");
Symbol 276 MovieClip [Boss 5] Frame 16
call("walk");
Symbol 276 MovieClip [Boss 5] Frame 17
call("walk");
Symbol 276 MovieClip [Boss 5] Frame 18
call("walk");
Symbol 276 MovieClip [Boss 5] Frame 19
call("walk");
Symbol 276 MovieClip [Boss 5] Frame 20
call("walk");
Symbol 276 MovieClip [Boss 5] Frame 21
call("walk");
Symbol 276 MovieClip [Boss 5] Frame 22
call("walk");
Symbol 276 MovieClip [Boss 5] Frame 23
gotoAndPlay (1);
Symbol 276 MovieClip [Boss 5] Frame 32
_root.attack(this, "MIDDLE", 150, 20);
Symbol 276 MovieClip [Boss 5] Frame 37
gotoAndPlay (1);
Symbol 276 MovieClip [Boss 5] Frame 42
_root.attack(this, "MIDDLE", 150, 20);
Symbol 276 MovieClip [Boss 5] Frame 47
gotoAndPlay (1);
Symbol 276 MovieClip [Boss 5] Frame 56
_root.attack(this, "MIDDLE", 150, 30);
Symbol 276 MovieClip [Boss 5] Frame 61
gotoAndPlay (1);
Symbol 276 MovieClip [Boss 5] Frame 62
_root.moveman(this, -7, true);
Symbol 276 MovieClip [Boss 5] Frame 63
_root.moveman(this, -7, true);
Symbol 276 MovieClip [Boss 5] Frame 64
_root.moveman(this, -7, true);
Symbol 276 MovieClip [Boss 5] Frame 65
_root.moveman(this, -7, true);
Symbol 276 MovieClip [Boss 5] Frame 66
_root.moveman(this, -7, true);
Symbol 276 MovieClip [Boss 5] Frame 67
_root.moveman(this, -7, true);
Symbol 276 MovieClip [Boss 5] Frame 68
_root.moveman(this, -7, true);
Symbol 276 MovieClip [Boss 5] Frame 69
_root.moveman(this, -7, true);
Symbol 276 MovieClip [Boss 5] Frame 70
gotoAndPlay (1);
Symbol 276 MovieClip [Boss 5] Frame 71
_root.blood(random(5) + 5, this, 60, "up");
Symbol 276 MovieClip [Boss 5] Frame 72
_root.blood(random(5) + 5, this, 60, "up"); if (_root.gamemode == 1) { gotoAndPlay ("normaldie"); }
Symbol 276 MovieClip [Boss 5] Frame 73
_root.die(this);
Symbol 276 MovieClip [Boss 5] Frame 74
_root.blood(random(5) + 5, this, 60, "up");
Symbol 276 MovieClip [Boss 5] Frame 130
stop();
Symbol 276 MovieClip [Boss 5] Frame 131
_root.blood(random(5) + 5, this, 60, "up"); if (_root.gamemode == 1) { gotoAndPlay ("normaldie"); }
Symbol 276 MovieClip [Boss 5] Frame 132
_root.die(this); call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 133
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 134
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 135
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 136
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 137
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 138
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 139
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 140
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 141
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 142
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 143
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 144
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 145
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 146
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 147
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 148
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 149
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 150
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 151
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 152
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 153
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 154
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 155
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 156
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 157
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 158
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 159
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 160
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 161
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 162
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 163
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 164
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 165
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 166
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 167
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 168
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 169
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 170
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 171
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 172
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 173
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 174
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 175
call("decap1");
Symbol 276 MovieClip [Boss 5] Frame 190
stop();
Symbol 276 MovieClip [Boss 5] Frame 191
_root.die(this);
Symbol 276 MovieClip [Boss 5] Frame 225
_root.gotoAndStop("complete");
Symbol 353 MovieClip [Boss 1] Frame 1
boss = true; _root.boss = this; range = 150; _root.ready(this); swipes = 3; type = "Boss";
Symbol 353 MovieClip [Boss 1] Frame 2
call("ready");
Symbol 353 MovieClip [Boss 1] Frame 3
call("ready");
Symbol 353 MovieClip [Boss 1] Frame 4
call("ready");
Symbol 353 MovieClip [Boss 1] Frame 5
call("ready");
Symbol 353 MovieClip [Boss 1] Frame 6
call("ready");
Symbol 353 MovieClip [Boss 1] Frame 7
call("ready");
Symbol 353 MovieClip [Boss 1] Frame 8
call("ready");
Symbol 353 MovieClip [Boss 1] Frame 9
call("ready");
Symbol 353 MovieClip [Boss 1] Frame 10
call("ready");
Symbol 353 MovieClip [Boss 1] Frame 11
call("ready");
Symbol 353 MovieClip [Boss 1] Frame 12
call("ready");
Symbol 353 MovieClip [Boss 1] Frame 13
call("ready");
Symbol 353 MovieClip [Boss 1] Frame 14
call("ready");
Symbol 353 MovieClip [Boss 1] Frame 15
call("ready");
Symbol 353 MovieClip [Boss 1] Frame 16
call("ready");
Symbol 353 MovieClip [Boss 1] Frame 17
call("ready");
Symbol 353 MovieClip [Boss 1] Frame 18
call("ready");
Symbol 353 MovieClip [Boss 1] Frame 19
call("ready");
Symbol 353 MovieClip [Boss 1] Frame 20
call("ready");
Symbol 353 MovieClip [Boss 1] Frame 21
gotoAndPlay (1);
Symbol 353 MovieClip [Boss 1] Frame 22
_root.blood(random(5) + 5, this, 60, "up"); _root.die(this); _root.dropspear(this);
Symbol 353 MovieClip [Boss 1] Frame 79
stop();
Symbol 353 MovieClip [Boss 1] Frame 80
_root.moveman(this, 5, true);
Symbol 353 MovieClip [Boss 1] Frame 81
call("walk");
Symbol 353 MovieClip [Boss 1] Frame 82
call("walk");
Symbol 353 MovieClip [Boss 1] Frame 83
call("walk");
Symbol 353 MovieClip [Boss 1] Frame 84
call("walk");
Symbol 353 MovieClip [Boss 1] Frame 85
call("walk");
Symbol 353 MovieClip [Boss 1] Frame 86
call("walk");
Symbol 353 MovieClip [Boss 1] Frame 87
call("walk");
Symbol 353 MovieClip [Boss 1] Frame 88
call("walk");
Symbol 353 MovieClip [Boss 1] Frame 89
call("walk");
Symbol 353 MovieClip [Boss 1] Frame 90
call("walk");
Symbol 353 MovieClip [Boss 1] Frame 91
gotoAndPlay (1);
Symbol 353 MovieClip [Boss 1] Frame 92
_root.moveman(this, 10, false);
Symbol 353 MovieClip [Boss 1] Frame 93
_root.moveman(this, 3, false);
Symbol 353 MovieClip [Boss 1] Frame 94
_root.moveman(this, 1, false);
Symbol 353 MovieClip [Boss 1] Frame 95
_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);
Symbol 353 MovieClip [Boss 1] Frame 104
gotoAndPlay (1);
Symbol 353 MovieClip [Boss 1] Frame 105
_root.moveman(this, -5, false);
Symbol 353 MovieClip [Boss 1] Frame 106
_root.moveman(this, -3, false);
Symbol 353 MovieClip [Boss 1] Frame 110
gotoAndPlay (1);
Symbol 353 MovieClip [Boss 1] Frame 129
gotoAndPlay (1);
Symbol 353 MovieClip [Boss 1] Frame 130
_root.moveman(this, -5, false);
Symbol 353 MovieClip [Boss 1] Frame 131
_root.moveman(this, -5, false);
Symbol 353 MovieClip [Boss 1] Frame 132
_root.moveman(this, -5, false);
Symbol 353 MovieClip [Boss 1] Frame 133
_root.moveman(this, -5, false);
Symbol 353 MovieClip [Boss 1] Frame 134
gotoAndPlay (1);
Symbol 353 MovieClip [Boss 1] Frame 135
_root.die(this); _root.blood(random(5) + 5, this, 60, "up"); _root.dropspear(this);
Symbol 353 MovieClip [Boss 1] Frame 158
stop();
Symbol 353 MovieClip [Boss 1] Frame 159
lostlimb = "head"; _root.die(this); _root.dropspear(this);
Symbol 353 MovieClip [Boss 1] Frame 160
_root.blood(random(10), this, 60, "up");
Symbol 353 MovieClip [Boss 1] Frame 161
call("bleed");
Symbol 353 MovieClip [Boss 1] Frame 162
call("bleed");
Symbol 353 MovieClip [Boss 1] Frame 163
call("bleed");
Symbol 353 MovieClip [Boss 1] Frame 228
stop();
Symbol 353 MovieClip [Boss 1] Frame 229
lostlimb = "leg"; _root.die(this); _root.blood(random(10), this, 60, "up"); _root.dropspear(this);
Symbol 353 MovieClip [Boss 1] Frame 230
_root.blood(random(10), this, 60, "up");
Symbol 353 MovieClip [Boss 1] Frame 231
_root.blood(random(10), this, 60, "up");
Symbol 353 MovieClip [Boss 1] Frame 232
_root.blood(random(5), this, 60, "up");
Symbol 353 MovieClip [Boss 1] Frame 287
stop();
Symbol 353 MovieClip [Boss 1] Frame 297
stop();
Symbol 353 MovieClip [Boss 1] Frame 298
_root.moveman(this, -5, true);
Symbol 353 MovieClip [Boss 1] Frame 299
_root.moveman(this, -5, true);
Symbol 353 MovieClip [Boss 1] Frame 300
_root.moveman(this, -5, true);
Symbol 353 MovieClip [Boss 1] Frame 301
_root.moveman(this, -5, true);
Symbol 353 MovieClip [Boss 1] Frame 302
_root.moveman(this, -5, true);
Symbol 353 MovieClip [Boss 1] Frame 303
_root.moveman(this, -5, true);
Symbol 353 MovieClip [Boss 1] Frame 304
_root.moveman(this, -5, true);
Symbol 353 MovieClip [Boss 1] Frame 305
gotoAndPlay (1);
Symbol 353 MovieClip [Boss 1] Frame 306
_root.moveman(this, 2, true);
Symbol 353 MovieClip [Boss 1] Frame 307
call("swipe1");
Symbol 353 MovieClip [Boss 1] Frame 308
call("swipe1");
Symbol 353 MovieClip [Boss 1] Frame 309
call("swipe1"); _root.bash(this, "MIDDLE", 95, 15);
Symbol 353 MovieClip [Boss 1] Frame 310
call("swipe1");
Symbol 353 MovieClip [Boss 1] Frame 311
call("swipe1");
Symbol 353 MovieClip [Boss 1] Frame 312
call("swipe1");
Symbol 353 MovieClip [Boss 1] Frame 313
call("swipe1");
Symbol 353 MovieClip [Boss 1] Frame 314
call("swipe1");
Symbol 353 MovieClip [Boss 1] Frame 315
call("swipe1");
Symbol 353 MovieClip [Boss 1] Frame 316
call("swipe1");
Symbol 353 MovieClip [Boss 1] Frame 317
call("swipe1");
Symbol 353 MovieClip [Boss 1] Frame 318
call("swipe1");
Symbol 353 MovieClip [Boss 1] Frame 319
call("swipe1");
Symbol 353 MovieClip [Boss 1] Frame 320
call("swipe1");
Symbol 353 MovieClip [Boss 1] Frame 321
call("swipe1");
Symbol 353 MovieClip [Boss 1] Frame 322
call("swipe1");
Symbol 353 MovieClip [Boss 1] Frame 323
call("swipe1");
Symbol 353 MovieClip [Boss 1] Frame 324
call("swipe1");
Symbol 353 MovieClip [Boss 1] Frame 325
_root.attack(this, "MIDDLE", 150, 20);
Symbol 353 MovieClip [Boss 1] Frame 332
gotoAndPlay (1);
Symbol 353 MovieClip [Boss 1] Frame 335
_root.moveman(this, -6, true);
Symbol 353 MovieClip [Boss 1] Frame 336
_root.moveman(this, -6, true);
Symbol 353 MovieClip [Boss 1] Frame 337
_root.moveman(this, -6, true);
Symbol 353 MovieClip [Boss 1] Frame 338
_root.moveman(this, -6, true);
Symbol 353 MovieClip [Boss 1] Frame 339
_root.moveman(this, -6, true);
Symbol 353 MovieClip [Boss 1] Frame 340
_root.moveman(this, -6, true);
Symbol 353 MovieClip [Boss 1] Frame 341
_root.moveman(this, -6, true);
Symbol 353 MovieClip [Boss 1] Frame 342
_root.moveman(this, -6, true);
Symbol 353 MovieClip [Boss 1] Frame 343
_root.moveman(this, -6, true);
Symbol 353 MovieClip [Boss 1] Frame 344
_root.moveman(this, -6, true); _root.attack(this, "HIGH", 160, 20);
Symbol 353 MovieClip [Boss 1] Frame 355
_root.attack(this, "HIGH", 130, 15);
Symbol 353 MovieClip [Boss 1] Frame 365
gotoAndPlay (1);
Symbol 419 MovieClip [Spearman] Frame 1
range = 160; _root.ready(this); swipes = 3; type = "Spearman";
Symbol 419 MovieClip [Spearman] Frame 2
call("ready");
Symbol 419 MovieClip [Spearman] Frame 3
call("ready");
Symbol 419 MovieClip [Spearman] Frame 4
call("ready");
Symbol 419 MovieClip [Spearman] Frame 5
call("ready");
Symbol 419 MovieClip [Spearman] Frame 6
call("ready");
Symbol 419 MovieClip [Spearman] Frame 7
call("ready");
Symbol 419 MovieClip [Spearman] Frame 8
call("ready");
Symbol 419 MovieClip [Spearman] Frame 9
call("ready");
Symbol 419 MovieClip [Spearman] Frame 10
call("ready");
Symbol 419 MovieClip [Spearman] Frame 11
call("ready");
Symbol 419 MovieClip [Spearman] Frame 12
call("ready");
Symbol 419 MovieClip [Spearman] Frame 13
call("ready");
Symbol 419 MovieClip [Spearman] Frame 14
call("ready");
Symbol 419 MovieClip [Spearman] Frame 15
call("ready");
Symbol 419 MovieClip [Spearman] Frame 16
call("ready");
Symbol 419 MovieClip [Spearman] Frame 17
call("ready");
Symbol 419 MovieClip [Spearman] Frame 18
call("ready");
Symbol 419 MovieClip [Spearman] Frame 19
call("ready");
Symbol 419 MovieClip [Spearman] Frame 20
call("ready");
Symbol 419 MovieClip [Spearman] Frame 21
gotoAndPlay (1);
Symbol 419 MovieClip [Spearman] Frame 22
_root.blood(random(5) + 5, this, 60, "up"); _root.die(this); _root.dropspear(this);
Symbol 419 MovieClip [Spearman] Frame 79
stop();
Symbol 419 MovieClip [Spearman] Frame 84
_root.attack(this, "MIDDLE", 130, 10);
Symbol 419 MovieClip [Spearman] Frame 94
gotoAndPlay (1);
Symbol 419 MovieClip [Spearman] Frame 99
_root.attack(this, "HIGH", 130, 10);
Symbol 419 MovieClip [Spearman] Frame 109
gotoAndPlay (1);
Symbol 419 MovieClip [Spearman] Frame 114
_root.attack(this, "MIDDLE", 130, 10);
Symbol 419 MovieClip [Spearman] Frame 124
gotoAndPlay (1);
Symbol 419 MovieClip [Spearman] Frame 125
_root.moveman(this, 5, true);
Symbol 419 MovieClip [Spearman] Frame 126
call("walk");
Symbol 419 MovieClip [Spearman] Frame 127
call("walk");
Symbol 419 MovieClip [Spearman] Frame 128
call("walk");
Symbol 419 MovieClip [Spearman] Frame 129
call("walk");
Symbol 419 MovieClip [Spearman] Frame 130
call("walk");
Symbol 419 MovieClip [Spearman] Frame 131
call("walk");
Symbol 419 MovieClip [Spearman] Frame 132
call("walk");
Symbol 419 MovieClip [Spearman] Frame 133
call("walk");
Symbol 419 MovieClip [Spearman] Frame 134
call("walk");
Symbol 419 MovieClip [Spearman] Frame 135
call("walk");
Symbol 419 MovieClip [Spearman] Frame 136
gotoAndPlay (1);
Symbol 419 MovieClip [Spearman] Frame 137
_root.moveman(this, 10, false);
Symbol 419 MovieClip [Spearman] Frame 138
_root.moveman(this, 3, false);
Symbol 419 MovieClip [Spearman] Frame 139
_root.moveman(this, 1, false);
Symbol 419 MovieClip [Spearman] Frame 140
_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);
Symbol 419 MovieClip [Spearman] Frame 149
gotoAndPlay (1);
Symbol 419 MovieClip [Spearman] Frame 150
_root.moveman(this, -5, false);
Symbol 419 MovieClip [Spearman] Frame 151
_root.moveman(this, -3, false);
Symbol 419 MovieClip [Spearman] Frame 155
gotoAndPlay (1);
Symbol 419 MovieClip [Spearman] Frame 174
gotoAndPlay (1);
Symbol 419 MovieClip [Spearman] Frame 175
_root.moveman(this, -5, false);
Symbol 419 MovieClip [Spearman] Frame 176
_root.moveman(this, -5, false);
Symbol 419 MovieClip [Spearman] Frame 177
_root.moveman(this, -5, false);
Symbol 419 MovieClip [Spearman] Frame 178
_root.moveman(this, -5, false);
Symbol 419 MovieClip [Spearman] Frame 179
gotoAndPlay (1);
Symbol 419 MovieClip [Spearman] Frame 180
_root.die(this); _root.blood(random(5) + 5, this, 60, "up"); _root.dropspear(this);
Symbol 419 MovieClip [Spearman] Frame 203
stop();
Symbol 419 MovieClip [Spearman] Frame 204
lostlimb = "head"; _root.die(this); _root.dropspear(this);
Symbol 419 MovieClip [Spearman] Frame 205
_root.blood(random(10), this, 60, "up");
Symbol 419 MovieClip [Spearman] Frame 206
call("bleed");
Symbol 419 MovieClip [Spearman] Frame 207
call("bleed");
Symbol 419 MovieClip [Spearman] Frame 208
call("bleed");
Symbol 419 MovieClip [Spearman] Frame 273
stop();
Symbol 419 MovieClip [Spearman] Frame 274
lostlimb = "leg"; _root.die(this); _root.blood(random(10), this, 60, "up"); _root.dropspear(this);
Symbol 419 MovieClip [Spearman] Frame 275
_root.blood(random(10), this, 60, "up");
Symbol 419 MovieClip [Spearman] Frame 276
_root.blood(random(10), this, 60, "up");
Symbol 419 MovieClip [Spearman] Frame 277
_root.blood(random(5), this, 60, "up");
Symbol 419 MovieClip [Spearman] Frame 332
stop();
Symbol 419 MovieClip [Spearman] Frame 342
stop();
Symbol 419 MovieClip [Spearman] Frame 343
_root.moveman(this, -5, true);
Symbol 419 MovieClip [Spearman] Frame 344
_root.moveman(this, -5, true);
Symbol 419 MovieClip [Spearman] Frame 345
_root.moveman(this, -5, true);
Symbol 419 MovieClip [Spearman] Frame 346
_root.moveman(this, -5, true);
Symbol 419 MovieClip [Spearman] Frame 347
_root.moveman(this, -5, true);
Symbol 419 MovieClip [Spearman] Frame 348
_root.moveman(this, -5, true);
Symbol 419 MovieClip [Spearman] Frame 349
_root.moveman(this, -5, true);
Symbol 419 MovieClip [Spearman] Frame 350
gotoAndPlay (1);
Symbol 486 MovieClip [Boss 2] Frame 1
gotoAndPlay (1); boss = true; _root.boss = this; range = 300; _root.ready(this); swipes = 3; type = "Boss";
Symbol 486 MovieClip [Boss 2] Frame 2
call("ready");
Symbol 486 MovieClip [Boss 2] Frame 3
call("ready");
Symbol 486 MovieClip [Boss 2] Frame 4
call("ready");
Symbol 486 MovieClip [Boss 2] Frame 5
call("ready");
Symbol 486 MovieClip [Boss 2] Frame 6
call("ready");
Symbol 486 MovieClip [Boss 2] Frame 7
call("ready");
Symbol 486 MovieClip [Boss 2] Frame 8
call("ready");
Symbol 486 MovieClip [Boss 2] Frame 9
call("ready");
Symbol 486 MovieClip [Boss 2] Frame 10
call("ready");
Symbol 486 MovieClip [Boss 2] Frame 11
call("ready");
Symbol 486 MovieClip [Boss 2] Frame 12
call("ready");
Symbol 486 MovieClip [Boss 2] Frame 13
call("ready");
Symbol 486 MovieClip [Boss 2] Frame 14
call("ready");
Symbol 486 MovieClip [Boss 2] Frame 15
call("ready");
Symbol 486 MovieClip [Boss 2] Frame 16
call("ready");
Symbol 486 MovieClip [Boss 2] Frame 17
call("ready");
Symbol 486 MovieClip [Boss 2] Frame 18
call("ready");
Symbol 486 MovieClip [Boss 2] Frame 19
call("ready");
Symbol 486 MovieClip [Boss 2] Frame 20
call("ready");
Symbol 486 MovieClip [Boss 2] Frame 22
_root.die(this); _root.blood(random(5) + 5, this, 60, "up");
Symbol 486 MovieClip [Boss 2] Frame 79
stop();
Symbol 486 MovieClip [Boss 2] Frame 80
_root.moveman(this, 5, true);
Symbol 486 MovieClip [Boss 2] Frame 81
call("walk");
Symbol 486 MovieClip [Boss 2] Frame 82
call("walk");
Symbol 486 MovieClip [Boss 2] Frame 83
call("walk");
Symbol 486 MovieClip [Boss 2] Frame 84
call("walk");
Symbol 486 MovieClip [Boss 2] Frame 85
call("walk");
Symbol 486 MovieClip [Boss 2] Frame 86
call("walk");
Symbol 486 MovieClip [Boss 2] Frame 87
call("walk");
Symbol 486 MovieClip [Boss 2] Frame 88
call("walk");
Symbol 486 MovieClip [Boss 2] Frame 89
call("walk");
Symbol 486 MovieClip [Boss 2] Frame 90
call("walk");
Symbol 486 MovieClip [Boss 2] Frame 91
gotoAndPlay (1);
Symbol 486 MovieClip [Boss 2] Frame 92
_root.moveman(this, -5, true);
Symbol 486 MovieClip [Boss 2] Frame 93
call("walkback");
Symbol 486 MovieClip [Boss 2] Frame 94
call("walkback");
Symbol 486 MovieClip [Boss 2] Frame 95
call("walkback");
Symbol 486 MovieClip [Boss 2] Frame 96
call("walkback");
Symbol 486 MovieClip [Boss 2] Frame 97
call("walkback");
Symbol 486 MovieClip [Boss 2] Frame 98
call("walkback");
Symbol 486 MovieClip [Boss 2] Frame 99
call("walkback");
Symbol 486 MovieClip [Boss 2] Frame 100
call("walkback");
Symbol 486 MovieClip [Boss 2] Frame 101
call("walkback");
Symbol 486 MovieClip [Boss 2] Frame 102
call("walkback");
Symbol 486 MovieClip [Boss 2] Frame 103
gotoAndPlay (1);
Symbol 486 MovieClip [Boss 2] Frame 104
_root.moveman(this, 10, false);
Symbol 486 MovieClip [Boss 2] Frame 105
_root.moveman(this, 3, false);
Symbol 486 MovieClip [Boss 2] Frame 106
_root.moveman(this, 1, false);
Symbol 486 MovieClip [Boss 2] Frame 107
_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);
Symbol 486 MovieClip [Boss 2] Frame 116
gotoAndPlay (1);
Symbol 486 MovieClip [Boss 2] Frame 129
spear = false; _root.firearrow(this, true);
Symbol 486 MovieClip [Boss 2] Frame 144
gotoAndPlay (1);
Symbol 486 MovieClip [Boss 2] Frame 145
_root.moveman(this, -5, false);
Symbol 486 MovieClip [Boss 2] Frame 146
_root.moveman(this, -3, false);
Symbol 486 MovieClip [Boss 2] Frame 150
gotoAndPlay (1);
Symbol 486 MovieClip [Boss 2] Frame 169
gotoAndPlay (1);
Symbol 486 MovieClip [Boss 2] Frame 170
_root.moveman(this, -5, false);
Symbol 486 MovieClip [Boss 2] Frame 171
_root.moveman(this, -5, false);
Symbol 486 MovieClip [Boss 2] Frame 172
_root.moveman(this, -5, false);
Symbol 486 MovieClip [Boss 2] Frame 173
_root.moveman(this, -5, false);
Symbol 486 MovieClip [Boss 2] Frame 174
gotoAndPlay (1);
Symbol 486 MovieClip [Boss 2] Frame 175
_root.die(this); _root.blood(random(5) + 5, this, 60, "up"); _root.dropspear(this);
Symbol 486 MovieClip [Boss 2] Frame 198
stop();
Symbol 486 MovieClip [Boss 2] Frame 199
lostlimb = "head"; _root.die(this); _root.dropspear(this);
Symbol 486 MovieClip [Boss 2] Frame 200
_root.blood(random(10), this, 60, "up");
Symbol 486 MovieClip [Boss 2] Frame 201
call("bleed");
Symbol 486 MovieClip [Boss 2] Frame 202
call("bleed");
Symbol 486 MovieClip [Boss 2] Frame 203
call("bleed");
Symbol 486 MovieClip [Boss 2] Frame 268
stop();
Symbol 486 MovieClip [Boss 2] Frame 269
lostlimb = "leg"; _root.die(this); _root.blood(random(10), this, 60, "up"); _root.dropspear(this);
Symbol 486 MovieClip [Boss 2] Frame 270
_root.blood(random(10), this, 60, "up");
Symbol 486 MovieClip [Boss 2] Frame 271
_root.blood(random(10), this, 60, "up");
Symbol 486 MovieClip [Boss 2] Frame 272
_root.blood(random(5), this, 60, "up");
Symbol 486 MovieClip [Boss 2] Frame 327
stop();
Symbol 486 MovieClip [Boss 2] Frame 337
stop();
Symbol 486 MovieClip [Boss 2] Frame 338
_root.moveman(this, -5, true);
Symbol 486 MovieClip [Boss 2] Frame 339
_root.moveman(this, -5, true);
Symbol 486 MovieClip [Boss 2] Frame 340
_root.moveman(this, -5, true);
Symbol 486 MovieClip [Boss 2] Frame 341
_root.moveman(this, -5, true);
Symbol 486 MovieClip [Boss 2] Frame 342
_root.moveman(this, -5, true);
Symbol 486 MovieClip [Boss 2] Frame 343
_root.moveman(this, -5, true);
Symbol 486 MovieClip [Boss 2] Frame 344
_root.moveman(this, -5, true);
Symbol 486 MovieClip [Boss 2] Frame 345
gotoAndPlay (1);
Symbol 492 MovieClip [Blood] Frame 1
gotoAndStop(random(5) + 1); this.onEnterFrame = function () { if (_y >= _root.groundlevel) { _yscale = 50; _xscale = 150; if ((_x - _parent.Player._x) < -400) { removeMovieClip(this); } } else { _y = (_y - upspeed); _x = (_x + sidespeed); upspeed--; } };
Symbol 494 MovieClip [Removed Head] Frame 1
upspeed = 10 + random(10); sidespeed = random(10) - random(10); spin = random(30) + random(30); bounces = 0; this.onEnterFrame = function () { if (Math.abs(_x - _parent.Player._x) > 400) { removeMovieClip(this); } if ((_y >= _root.groundlevel) && (upspeed < 0)) { if (bounces < 2) { upspeed = Math.abs(upspeed) / 2.5; spin = spin / 1.5; bounces++; _root.blood(4, this, 0); } } else { _y = (_y - upspeed); _x = (_x + sidespeed); upspeed--; _rotation = (_rotation + spin); _root.blood(1, this, 0); } };
Symbol 495 MovieClip [Spear Dropped] Frame 1
this.onEnterFrame = function () { if (Math.abs(_x - _parent.Player._x) > 500) { removeMovieClip(this); } _root.gravity(this); if (_y >= 0) { if (_parent.Player.ducking == true) { if ((Math.abs(_x - _parent.Player._x) < 75) && (_parent.Player.spear != true)) { _parent.Player.spear = true; _parent.Player.gotoAndPlay(1); removeMovieClip(this); } } } else { if (upspeed == undefined) { upspeed = random(10); sidespeed = random(10) - random(10); } _y = (_y - upspeed); _x = (_x + sidespeed); upspeed--; _root.gravity(this); } };
Symbol 496 MovieClip [Spear Fired] Frame 1
this.onEnterFrame = function () { if (Math.abs(_x - _parent.Player._x) > 400) { removeMovieClip(this); } if (_y >= 0) { if (_parent.Player.ducking == true) { if (Math.abs(_x - _parent.Player._x) < 75) { _parent.Player.spear = true; _parent.Player.gotoAndPlay(1); removeMovieClip(this); } } } if (_y < 0) { if (spin == true) { if (upspeed == undefined) { upspeed = random(10); sidespeed = random(10) - random(10); } _y = (_y - upspeed); _x = (_x + sidespeed); upspeed--; _root.gravity(this); } else { if (_xscale > 0) { speed = 50; } else { speed = -50; } _x = (_x + speed); if (Firer == _parent.Player) { i = 1; while (i <= 30) { totest = _parent["enemy" + i]; if ((this.hitTest(totest) && (totest != Firer)) && (totest.dead != true)) { if (totest.ducking == false) { totest.health = totest.health - (20 + random(10)); if (totest.health <= 0) { _root.Kills++; totest.gotoAndPlay("speareye"); } else { totest.gotoAndPlay("MIDDLEhit"); } removeMovieClip(this); _root.combatsound("slice3"); } else { _root.combatsound("block"); } } i++; } } else { totest = _parent.Player; if (((this.hitTest(totest) && (totest != Firer)) && (totest.dead != true)) && ((totest.invunrabilitytimer == undefined) || (totest.invunrabilitytimer <= 0))) { if (totest.ducking == false) { totest.health = totest.health - (20 + random(10)); if (totest.health <= 0) { totest.gotoAndPlay("die1"); } else { totest.gotoAndPlay("MIDDLEhit"); } _root.combatsound("slice3"); removeMovieClip(this); } else { spin = true; _root.combatsound("block" + (random(1) + 1)); } } } } } };
Symbol 497 MovieClip [Arrow Fired] Frame 1
this.onEnterFrame = function () { if (Math.abs(_x - _parent.Player._x) > 400) { removeMovieClip(this); } if (_y < 0) { if (spin == true) { if (upspeed == undefined) { upspeed = random(10); sidespeed = random(10) - random(10); spinspeed = random(100) - random(100); } _rotation = (_rotation + spinspeed); _y = (_y - upspeed); _x = (_x + sidespeed); upspeed--; _root.gravity(this); } else { if (_xscale > 0) { speed = 50; } else { speed = -50; } _x = (_x + speed); if (this.hitTest(_parent.Player) && ((_parent.Player.invunrabilitytimer == undefined) || (_parent.Player.invunrabilitytimer <= 0))) { if (_parent.Player.ducking == false) { _parent.Player.health = _parent.Player.health - (2 + random(3)); if (_parent.Player.health <= 0) { _parent.Player.gotoAndPlay("die1"); } _parent.Player.gotoAndPlay("MIDDLEhit"); _root.combatsound("slice3"); _root.red.gotoAndPlay(2); removeMovieClip(this); } else { spin = true; _root.combatsound("block" + (random(2) + 1)); } } } } };
Symbol 513 Button
on (release) { _root.gamemode = 1; gotoAndStop (4); }
Symbol 516 Button
on (release) { _root.totalenemies = 100000 /* 0x0186A0 */; _root.difficulty = 1; _root.gamemode = 2; _root.gotoAndStop("game"); }
Symbol 520 Button
on (release) { _root.keys.gotoAndStop(2); }
Symbol 533 MovieClip Frame 1
stop(); this.onEnterFrame = function () { gotoAndStop (1); };
Symbol 538 MovieClip Frame 1
stop(); this.onEnterFrame = function () { gotoAndStop (1); };
Symbol 541 Button
on (release) { getURL ("http://www.dragongamez.com/", "_blank"); }
Symbol 545 Button
on (release) { _root.level = level; _root.levelstage = 0; _root.Kills = _root.arrSavedKills[level - 1]; _root.Lives = _root.arrSavedLives[level - 1]; _root.gotoAndStop("nextlevel"); }
Symbol 547 MovieClip Frame 1
if (_root.arrSavedLives[level - 1] != 0) { leveltext = ((("Level " + level) + " - ") + _root.arrSavedLives[level - 1]) + " Lives"; stop(); } else { leveltext = ("Level " + level) + " not reached"; gotoAndStop (2); }
Symbol 548 MovieClip Frame 1
if (_root.getBytesLoaded() == _root.getBytesTotal()) { gotoAndStop (3); } else { loadedtext = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "% Loaded"; }
Symbol 548 MovieClip Frame 2
gotoAndPlay (2);
Symbol 548 MovieClip Frame 3
stop();
Instance of Symbol 533 MovieClip in Symbol 548 MovieClip Frame 3
onClipEvent (load) { gotoAndStop ("title"); }
Symbol 548 MovieClip Frame 4
if (_root.arrSavedLives[1] == 0) { _root.gotoAndStop("nextlevel"); } else { stop(); }
Instance of Symbol 547 MovieClip in Symbol 548 MovieClip Frame 4
onClipEvent (load) { level = 1; }
Instance of Symbol 547 MovieClip in Symbol 548 MovieClip Frame 4
onClipEvent (load) { level = 2; }
Instance of Symbol 547 MovieClip in Symbol 548 MovieClip Frame 4
onClipEvent (load) { level = 3; }
Instance of Symbol 547 MovieClip in Symbol 548 MovieClip Frame 4
onClipEvent (load) { level = 4; }
Instance of Symbol 547 MovieClip in Symbol 548 MovieClip Frame 4
onClipEvent (load) { level = 5; }
Symbol 551 Button
on (keyPress "<Space>") { gotoAndStop (2); }
Symbol 577 Button
on (release, keyPress "<Space>") { _root.controlsseen = true; so = SharedObject.getLocal("Achilles_Options"); so.data.sound = _root.option_sound; so.data.music = _root.option_music; so.data.blood = _root.option_blood; so.data.quality = _root._quality; gotoAndStop (1); }
Symbol 583 Button
on (release) { gotoAndStop (2); }
Symbol 584 Button
on (release) { gotoAndStop (3); }
Symbol 587 MovieClip Frame 1
thavar = eval ("_root." + vari); if (thavar == true) { gotoAndStop (2); } else if (thavar == false) { gotoAndStop (3); } else { stop(); }
Symbol 587 MovieClip Frame 2
if ((vari == "option_music") && (thavar == false)) { Set("_root." + vari, true); _root.playmusic("game"); } else { Set("_root." + vari, true); } thavar = true;
Symbol 587 MovieClip Frame 3
Set("_root." + vari, false); thavar = false; if (vari == "option_music") { stopAllSounds(); }
Symbol 592 Button
on (release) { gotoAndStop ("low"); }
Symbol 593 Button
on (release) { gotoAndStop ("medium"); }
Symbol 594 Button
on (release) { gotoAndStop ("high"); }
Symbol 598 MovieClip Frame 1
gotoAndStop(_root._quality);
Symbol 598 MovieClip Frame 2
_root._quality = "low";
Symbol 598 MovieClip Frame 3
_root._quality = "medium";
Symbol 598 MovieClip Frame 4
_root._quality = "high";
Symbol 603 MovieClip Frame 1
if ((_root.controlsseen == true) || (mainmenu == true)) { stop(); } else { gotoAndStop (2); }
Instance of Symbol 587 MovieClip in Symbol 603 MovieClip Frame 2
onClipEvent (load) { vari = "option_blood"; }
Instance of Symbol 587 MovieClip in Symbol 603 MovieClip Frame 2
onClipEvent (load) { vari = "option_sound"; }
Instance of Symbol 587 MovieClip in Symbol 603 MovieClip Frame 2
onClipEvent (load) { vari = "option_music"; }
Symbol 604 Button
on (release) { getURL ("http://www.benoldinggames.co.uk/", "_blank"); }
Symbol 607 MovieClip Frame 31
stop();
Symbol 607 MovieClip Frame 130
if (_root.Message == "Game Over") { _root.gotoAndStop("gameover" + _root.gamemode); } else if (_root.Message == "Stage Complete") { _root.gotoAndStop("nextlevel"); } else { _root.gotoAndStop("complete"); }
Symbol 611 Button
on (release, keyPress "<Space>") { _root.gotoAndStop("game"); }
Symbol 612 MovieClip Frame 1
leveltext = "Level " + _root.level; stagetext = "Stage " + _root.levelstage;
Symbol 634 MovieClip Frame 1
fra = ((_root.level - 1) * 3) + _root.levelstage; gotoAndStop(fra);
Symbol 636 Button
on (release) { getURL ("http://www.dragongamez.com/", "_blank"); }
Symbol 642 MovieClip Frame 530
gotoAndPlay (1);
Symbol 662 MovieClip Frame 1
if (Math.random() > 0.997) { gotoAndPlay (3); }
Symbol 662 MovieClip Frame 2
gotoAndPlay (1);
Symbol 663 MovieClip Frame 1
mountainx = random(700); mountainframe = random(3) + 1;
Instance of Symbol 659 MovieClip in Symbol 663 MovieClip Frame 1
onClipEvent (load) { _x = _parent.mountainx; gotoAndStop(_parent.mountainframe); }
Instance of Symbol 659 MovieClip in Symbol 663 MovieClip Frame 1
onClipEvent (load) { _x = _parent.mountainx; gotoAndStop(_parent.mountainframe); }
Symbol 665 MovieClip Frame 1
this.onEnterFrame = function () { if (_x > 0) { _x = (_x - 1400); } if (_x < -1400) { _x = (_x + 1400); } };
Symbol 667 MovieClip Frame 1
this.onEnterFrame = function () { if (_x > 0) { _x = (_x - 700); } if (_x < -700) { _x = (_x + 700); } };
Symbol 674 MovieClip Frame 1
_root.ready(this); if (spear == true) { gotoAndPlay ("readyspear"); }
Symbol 674 MovieClip Frame 2
_root.ready(this);
Symbol 674 MovieClip Frame 3
call("ready");
Symbol 674 MovieClip Frame 4
call("ready");
Symbol 674 MovieClip Frame 5
call("ready");
Symbol 674 MovieClip Frame 6
call("ready");
Symbol 674 MovieClip Frame 7
call("ready");
Symbol 674 MovieClip Frame 8
call("ready");
Symbol 674 MovieClip Frame 9
call("ready");
Symbol 674 MovieClip Frame 10
call("ready");
Symbol 674 MovieClip Frame 11
call("ready");
Symbol 674 MovieClip Frame 12
call("ready");
Symbol 674 MovieClip Frame 13
call("ready");
Symbol 674 MovieClip Frame 14
call("ready");
Symbol 674 MovieClip Frame 15
call("ready");
Symbol 674 MovieClip Frame 16
call("ready");
Symbol 674 MovieClip Frame 17
call("ready");
Symbol 674 MovieClip Frame 18
call("ready");
Symbol 674 MovieClip Frame 19
call("ready");
Symbol 674 MovieClip Frame 20
call("ready");
Symbol 674 MovieClip Frame 21
call("ready");
Symbol 674 MovieClip Frame 22
call("ready");
Symbol 674 MovieClip Frame 23
call("ready");
Symbol 674 MovieClip Frame 24
call("ready");
Symbol 674 MovieClip Frame 25
call("ready");
Symbol 674 MovieClip Frame 26
call("ready");
Symbol 674 MovieClip Frame 27
call("ready");
Symbol 674 MovieClip Frame 28
call("ready");
Symbol 674 MovieClip Frame 29
call("ready");
Symbol 674 MovieClip Frame 30
call("ready");
Symbol 674 MovieClip Frame 31
call("ready");
Symbol 674 MovieClip Frame 32
call("ready");
Symbol 674 MovieClip Frame 33
call("ready");
Symbol 674 MovieClip Frame 34
call("ready");
Symbol 674 MovieClip Frame 35
call("ready");
Symbol 674 MovieClip Frame 36
gotoAndPlay (1);
Symbol 674 MovieClip Frame 42
_root.attack(this, "HIGH", 100, 25);
Symbol 674 MovieClip Frame 49
gotoAndPlay (1);
Symbol 674 MovieClip Frame 55
_root.attack(this, "MIDDLE", 100, 25);
Symbol 674 MovieClip Frame 62
gotoAndPlay (1);
Symbol 674 MovieClip Frame 70
_root.attack(this, "HIGH", 95, 30, "head");
Symbol 674 MovieClip Frame 72
gotoAndPlay (1);
Symbol 674 MovieClip Frame 73
_root.moveman(this, 5, true);
Symbol 674 MovieClip Frame 74
call("walk");
Symbol 674 MovieClip Frame 75
call("walk");
Symbol 674 MovieClip Frame 76
call("walk");
Symbol 674 MovieClip Frame 77
call("walk");
Symbol 674 MovieClip Frame 78
call("walk");
Symbol 674 MovieClip Frame 79
call("walk");
Symbol 674 MovieClip Frame 80
call("walk");
Symbol 674 MovieClip Frame 81
call("walk");
Symbol 674 MovieClip Frame 82
call("walk");
Symbol 674 MovieClip Frame 83
call("walk");
Symbol 674 MovieClip Frame 84
gotoAndPlay (1);
Symbol 674 MovieClip Frame 85
_root.moveman(this, -5, true);
Symbol 674 MovieClip Frame 86
call("walkback");
Symbol 674 MovieClip Frame 87
call("walkback");
Symbol 674 MovieClip Frame 88
call("walkback");
Symbol 674 MovieClip Frame 89
call("walkback");
Symbol 674 MovieClip Frame 90
call("walkback");
Symbol 674 MovieClip Frame 91
call("walkback");
Symbol 674 MovieClip Frame 92
call("walkback");
Symbol 674 MovieClip Frame 93
call("walkback");
Symbol 674 MovieClip Frame 94
call("walkback");
Symbol 674 MovieClip Frame 95
call("walkback");
Symbol 674 MovieClip Frame 96
gotoAndPlay (1);
Symbol 674 MovieClip Frame 97
_root.moveman(this, 10, false);
Symbol 674 MovieClip Frame 98
_root.moveman(this, 3, false);
Symbol 674 MovieClip Frame 99
_root.moveman(this, 1, false);
Symbol 674 MovieClip Frame 100
_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);
Symbol 674 MovieClip Frame 109
gotoAndPlay (1);
Symbol 674 MovieClip Frame 110
_root.moveman(this, 6, false);
Symbol 674 MovieClip Frame 111
call("fswipe1");
Symbol 674 MovieClip Frame 112
call("fswipe1");
Symbol 674 MovieClip Frame 113
call("fswipe1");
Symbol 674 MovieClip Frame 114
call("fswipe1");
Symbol 674 MovieClip Frame 115
call("fswipe1");
Symbol 674 MovieClip Frame 116
call("fswipe1");
Symbol 674 MovieClip Frame 117
_root.attack(this, "HIGH", 115, 35, "head");
Symbol 674 MovieClip Frame 123
_root.moveman(this, -6, false);
Symbol 674 MovieClip Frame 124
_root.moveman(this, -4, false);
Symbol 674 MovieClip Frame 125
gotoAndPlay (1);
Symbol 674 MovieClip Frame 126
ducking = true;
Symbol 674 MovieClip Frame 127
if (Key.isDown(40)) { gotoAndPlay ("duck"); } else { gotoAndPlay (1); }
Symbol 674 MovieClip Frame 128
upspeed = 15;
Symbol 674 MovieClip Frame 133
_root.jumpmovement(this, true);
Symbol 674 MovieClip Frame 134
gotoAndPlay ("midjump");
Symbol 674 MovieClip Frame 137
gotoAndPlay (1);
Symbol 674 MovieClip Frame 140
_root.moveman(this, -5, false);
Symbol 674 MovieClip Frame 141
_root.moveman(this, -3, false);
Symbol 674 MovieClip Frame 145
gotoAndPlay (1);
Symbol 674 MovieClip Frame 164
gotoAndPlay (1);
Symbol 674 MovieClip Frame 165
dead = true; _root.blood(random(5) + 5, this, 60, "up"); if (spear == true) { _root.dropspear(this); spear = false; }
Symbol 674 MovieClip Frame 222
gotoAndPlay ("respawn");
Symbol 674 MovieClip Frame 223
_root.jumpmovement(this, false);
Symbol 674 MovieClip Frame 224
call("jumpswipe");
Symbol 674 MovieClip Frame 225
call("jumpswipe");
Symbol 674 MovieClip Frame 226
call("jumpswipe");
Symbol 674 MovieClip Frame 227
call("jumpswipe");
Symbol 674 MovieClip Frame 228
call("jumpswipe");
Symbol 674 MovieClip Frame 229
call("jumpswipe"); _root.attack(this, "MIDDLE", 100, 25);
Symbol 674 MovieClip Frame 230
call("jumpswipe");
Symbol 674 MovieClip Frame 231
call("jumpswipe");
Symbol 674 MovieClip Frame 232
call("jumpswipe");
Symbol 674 MovieClip Frame 233
call("jumpswipe");
Symbol 674 MovieClip Frame 234
gotoAndPlay ("midjump");
Symbol 674 MovieClip Frame 235
_root.moveman(this, 6, false);
Symbol 674 MovieClip Frame 236
call("fswipe2");
Symbol 674 MovieClip Frame 237
call("fswipe2");
Symbol 674 MovieClip Frame 238
call("fswipe2");
Symbol 674 MovieClip Frame 239
call("fswipe2");
Symbol 674 MovieClip Frame 240
call("fswipe2");
Symbol 674 MovieClip Frame 241
call("fswipe2"); _root.bash(this, "MIDDLE", 80, 25);
Symbol 674 MovieClip Frame 242
call("fswipe2");
Symbol 674 MovieClip Frame 243
call("fswipe2");
Symbol 674 MovieClip Frame 244
call("fswipe2");
Symbol 674 MovieClip Frame 245
call("fswipe2"); _root.attack(this, "HIGH", 100, 25);
Symbol 674 MovieClip Frame 246
call("fswipe2");
Symbol 674 MovieClip Frame 247
call("fswipe2");
Symbol 674 MovieClip Frame 248
call("fswipe2");
Symbol 674 MovieClip Frame 249
gotoAndPlay (1);
Symbol 674 MovieClip Frame 250
_root.moveman(this, 6, false);
Symbol 674 MovieClip Frame 251
call("fswipe1");
Symbol 674 MovieClip Frame 252
call("fswipe1");
Symbol 674 MovieClip Frame 253
call("fswipe1");
Symbol 674 MovieClip Frame 254
call("fswipe1");
Symbol 674 MovieClip Frame 255
call("fswipe1");
Symbol 674 MovieClip Frame 256
call("fswipe1");
Symbol 674 MovieClip Frame 257
_root.attack(this, "LOW", 115, 35, "leg");
Symbol 674 MovieClip Frame 263
_root.moveman(this, -6, false);
Symbol 674 MovieClip Frame 264
_root.moveman(this, -4, false);
Symbol 674 MovieClip Frame 265
gotoAndPlay (1);
Symbol 674 MovieClip Frame 266
_root.moveman(this, 10, false);
Symbol 674 MovieClip Frame 267
_root.moveman(this, 7, false);
Symbol 674 MovieClip Frame 268
_root.moveman(this, 3, false);
Symbol 674 MovieClip Frame 269
_root.bash(this, "LOW", 70, 25);
Symbol 674 MovieClip Frame 279
gotoAndPlay (1);
Symbol 674 MovieClip Frame 280
_root.moveman(this, -5, false);
Symbol 674 MovieClip Frame 281
_root.moveman(this, -5, false);
Symbol 674 MovieClip Frame 282
_root.moveman(this, -5, false);
Symbol 674 MovieClip Frame 283
_root.moveman(this, -5, false);
Symbol 674 MovieClip Frame 284
gotoAndPlay (1);
Symbol 674 MovieClip Frame 285
_root.ready(this);
Symbol 674 MovieClip Frame 286
call("ready");
Symbol 674 MovieClip Frame 287
call("ready");
Symbol 674 MovieClip Frame 288
call("ready");
Symbol 674 MovieClip Frame 289
call("ready");
Symbol 674 MovieClip Frame 290
call("ready");
Symbol 674 MovieClip Frame 291
call("ready");
Symbol 674 MovieClip Frame 292
call("ready");
Symbol 674 MovieClip Frame 293
call("ready");
Symbol 674 MovieClip Frame 294
call("ready");
Symbol 674 MovieClip Frame 295
call("ready");
Symbol 674 MovieClip Frame 296
call("ready");
Symbol 674 MovieClip Frame 297
call("ready");
Symbol 674 MovieClip Frame 298
call("ready");
Symbol 674 MovieClip Frame 299
call("ready");
Symbol 674 MovieClip Frame 300
call("ready");
Symbol 674 MovieClip Frame 301
call("ready");
Symbol 674 MovieClip Frame 302
call("ready");
Symbol 674 MovieClip Frame 303
call("ready");
Symbol 674 MovieClip Frame 304
call("ready");
Symbol 674 MovieClip Frame 305
gotoAndPlay (1);
Symbol 674 MovieClip Frame 310
_root.attack(this, "MIDDLE", 130, 10);
Symbol 674 MovieClip Frame 320
gotoAndPlay (1);
Symbol 674 MovieClip Frame 325
_root.attack(this, "HIGH", 130, 10);
Symbol 674 MovieClip Frame 335
gotoAndPlay (1);
Symbol 674 MovieClip Frame 340
_root.attack(this, "MIDDLE", 130, 10);
Symbol 674 MovieClip Frame 350
gotoAndPlay (1);
Symbol 674 MovieClip Frame 351
_root.moveman(this, 5, true);
Symbol 674 MovieClip Frame 352
call("walk");
Symbol 674 MovieClip Frame 353
call("walk");
Symbol 674 MovieClip Frame 354
call("walk");
Symbol 674 MovieClip Frame 355
call("walk");
Symbol 674 MovieClip Frame 356
call("walk");
Symbol 674 MovieClip Frame 357
call("walk");
Symbol 674 MovieClip Frame 358
call("walk");
Symbol 674 MovieClip Frame 359
call("walk");
Symbol 674 MovieClip Frame 360
call("walk");
Symbol 674 MovieClip Frame 361
call("walk");
Symbol 674 MovieClip Frame 362
gotoAndPlay (1);
Symbol 674 MovieClip Frame 363
_root.moveman(this, -5, true);
Symbol 674 MovieClip Frame 364
call("walkback");
Symbol 674 MovieClip Frame 365
call("walkback");
Symbol 674 MovieClip Frame 366
call("walkback");
Symbol 674 MovieClip Frame 367
call("walkback");
Symbol 674 MovieClip Frame 368
call("walkback");
Symbol 674 MovieClip Frame 369
call("walkback");
Symbol 674 MovieClip Frame 370
call("walkback");
Symbol 674 MovieClip Frame 371
call("walkback");
Symbol 674 MovieClip Frame 372
call("walkback");
Symbol 674 MovieClip Frame 373
call("walkback");
Symbol 674 MovieClip Frame 374
gotoAndPlay (1);
Symbol 674 MovieClip Frame 375
_root.moveman(this, 10, false);
Symbol 674 MovieClip Frame 376
_root.moveman(this, 3, false);
Symbol 674 MovieClip Frame 377
_root.moveman(this, 1, false);
Symbol 674 MovieClip Frame 378
_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);
Symbol 674 MovieClip Frame 387
gotoAndPlay (1);
Symbol 674 MovieClip Frame 400
spear = false; _root.firearrow(this, true);
Symbol 674 MovieClip Frame 415
gotoAndPlay (1);
Symbol 674 MovieClip Frame 416
ducking = true;
Symbol 674 MovieClip Frame 417
if (Key.isDown(40)) { gotoAndPlay ("spearduck"); } else { gotoAndPlay (1); }
Symbol 674 MovieClip Frame 418
upspeed = 15;
Symbol 674 MovieClip Frame 423
_root.jumpmovement(this, true);
Symbol 674 MovieClip Frame 424
gotoAndPlay ("midspearjump");
Symbol 674 MovieClip Frame 427
gotoAndPlay (1);
Symbol 674 MovieClip Frame 430
_root.jumpmovement(this, false);
Symbol 674 MovieClip Frame 431
call("jumpspearswipe");
Symbol 674 MovieClip Frame 432
call("jumpspearswipe");
Symbol 674 MovieClip Frame 433
call("jumpspearswipe");
Symbol 674 MovieClip Frame 434
call("jumpspearswipe");
Symbol 674 MovieClip Frame 435
call("jumpspearswipe");
Symbol 674 MovieClip Frame 436
call("jumpspearswipe"); _root.attack(this, "MIDDLE", 135, 25);
Symbol 674 MovieClip Frame 437
call("jumpspearswipe");
Symbol 674 MovieClip Frame 438
call("jumpspearswipe");
Symbol 674 MovieClip Frame 439
call("jumpspearswipe");
Symbol 674 MovieClip Frame 440
call("jumpspearswipe");
Symbol 674 MovieClip Frame 441
gotoAndPlay ("midspearjump");
Symbol 674 MovieClip Frame 442
_root.moveman(this, -5, false); trace("HS");
Symbol 674 MovieClip Frame 443
_root.moveman(this, -3, false);
Symbol 674 MovieClip Frame 447
gotoAndPlay (1);
Symbol 674 MovieClip Frame 466
gotoAndPlay (1);
Symbol 674 MovieClip Frame 467
_root.moveman(this, -5, false);
Symbol 674 MovieClip Frame 468
_root.moveman(this, -5, false);
Symbol 674 MovieClip Frame 469
_root.moveman(this, -5, false);
Symbol 674 MovieClip Frame 470
_root.moveman(this, -5, false);
Symbol 674 MovieClip Frame 471
gotoAndPlay (1);
Symbol 674 MovieClip Frame 472
if (_root.Lives > 1) { _root.Lives--; health = 100; } else { stop(); _root.Message = "Game Over"; _root.fade.play(); }
Symbol 674 MovieClip Frame 529
invunrabilitytimer = 120; dead = false;
Instance of Symbol 674 MovieClip "Player" in Symbol 675 MovieClip Frame 1
onClipEvent (load) { _root.Player = this; spear = true; _root.groundlevel = _y; health = 100; invunrabilitytimer = 0; } onClipEvent (enterFrame) { if (invunrabilitytimer > 0) { invunrabilitytimer--; if (_visible == false) { _visible = true; } else { _visible = false; } } else { _visible = true; } }
Symbol 679 MovieClip Frame 1
stop();
Symbol 679 MovieClip Frame 11
gotoAndStop (1);
Instance of Symbol 695 MovieClip in Symbol 698 MovieClip Frame 1
onClipEvent (enterFrame) { _xscale = _root.game.Player.health; }
Instance of Symbol 695 MovieClip in Symbol 700 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.closestenemy != "") { if ((bossmaxhealth == undefined) || (_root.closestenemy != prev)) { bossmaxhealth = _root.closestenemy.health; prev = _root.closestenemy; _parent._visible = true; } _xscale = Math.round((_root.closestenemy.health / bossmaxhealth) * 100); } else { _parent._visible = false; } }
Symbol 703 Button
on (release) { gotoAndStop ("menu"); }
Symbol 716 MovieClip Frame 1
type = "boss";
Symbol 716 MovieClip Frame 105
stop();
Symbol 722 Button
on (release, keyPress "<Space>") { _root.gotoAndStop("menu"); }
Symbol 723 MovieClip Frame 105
stop();
Symbol 730 Button
on (release) { getURL ("http://www.dragongamez.com/", "_blank"); }

Library Items

Symbol 1 Sound [swipe3]Used by:533
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:90 148 202 251 276 353 419 486 674 716 723 726
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:90 148 202 251 276 353 419 486 674 716 723 726
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:90 148 202 251 276 353 419 486 674 716 723 726
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:90
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:90 148 202 251 276 353 419 486 674 716 723 726
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:90 148 202 251 276 353 419 486 674 716 723 726
Symbol 14 GraphicUsed by:20
Symbol 15 GraphicUsed by:20 256
Symbol 16 GraphicUsed by:20 256
Symbol 17 GraphicUsed by:20
Symbol 18 GraphicUsed by:20
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:14 15 16 17 18 19Used by:90 148 202 251 353 419 486 674 723 726
Symbol 21 GraphicUsed by:28
Symbol 22 GraphicUsed by:28
Symbol 23 GraphicUsed by:28
Symbol 24 GraphicUsed by:28
Symbol 25 GraphicUsed by:28
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:21 22 23 24 25 26 27Used by:90 148 202 251 276 353 419 486 494 674 716 723 726
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:90 497
Symbol 31 GraphicUsed by:34
Symbol 32 GraphicUsed by:34
Symbol 33 GraphicUsed by:34
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Symbol 35 GraphicUsed by:90
Symbol 36 GraphicUsed by:90 148 202 251 353 419 486
Symbol 37 GraphicUsed by:90 148 202 251 353 419 486
Symbol 38 GraphicUsed by:90
Symbol 39 GraphicUsed by:90
Symbol 40 GraphicUsed by:90
Symbol 41 GraphicUsed by:90
Symbol 42 GraphicUsed by:90
Symbol 43 GraphicUsed by:90
Symbol 44 GraphicUsed by:90
Symbol 45 GraphicUsed by:90
Symbol 46 GraphicUsed by:90
Symbol 47 GraphicUsed by:90
Symbol 48 GraphicUsed by:90
Symbol 49 GraphicUsed by:90
Symbol 50 GraphicUsed by:90
Symbol 51 GraphicUsed by:90 148 202 251 353 419 486
Symbol 52 GraphicUsed by:90 148 202 251 353 419 486
Symbol 53 GraphicUsed by:90 148 202 251 353 419 486
Symbol 54 GraphicUsed by:90
Symbol 55 GraphicUsed by:90
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Symbol 58 ShapeTweeningUsed by:90
Symbol 59 GraphicUsed by:90
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:90
Symbol 62 GraphicUsed by:90
Symbol 63 GraphicUsed by:90
Symbol 64 GraphicUsed by:90
Symbol 65 GraphicUsed by:90
Symbol 66 GraphicUsed by:90
Symbol 67 GraphicUsed by:90
Symbol 68 GraphicUsed by:90
Symbol 69 GraphicUsed by:90
Symbol 70 GraphicUsed by:90
Symbol 71 GraphicUsed by:90
Symbol 72 GraphicUsed by:90
Symbol 73 GraphicUsed by:90
Symbol 74 GraphicUsed by:90
Symbol 75 ShapeTweeningUsed by:90
Symbol 76 GraphicUsed by:90
Symbol 77 GraphicUsed by:90
Symbol 78 GraphicUsed by:90
Symbol 79 GraphicUsed by:90
Symbol 80 GraphicUsed by:90
Symbol 81 GraphicUsed by:90
Symbol 82 GraphicUsed by:90
Symbol 83 GraphicUsed by:90
Symbol 84 GraphicUsed by:90
Symbol 85 GraphicUsed by:90
Symbol 86 GraphicUsed by:90
Symbol 87 GraphicUsed by:90
Symbol 88 GraphicUsed by:90
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClip [Archer]Uses:3 5 7 9 11 13 20 28 30 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89
Symbol 91 GraphicUsed by:96
Symbol 92 GraphicUsed by:96
Symbol 93 GraphicUsed by:96
Symbol 94 GraphicUsed by:96
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:91 92 93 94 95Used by:148 202 251 276 353 419 486 674 716 723 726
Symbol 97 GraphicUsed by:148
Symbol 98 GraphicUsed by:148
Symbol 99 GraphicUsed by:148
Symbol 100 GraphicUsed by:148
Symbol 101 GraphicUsed by:148
Symbol 102 GraphicUsed by:148
Symbol 103 GraphicUsed by:148
Symbol 104 GraphicUsed by:148
Symbol 105 GraphicUsed by:148
Symbol 106 GraphicUsed by:148
Symbol 107 GraphicUsed by:148
Symbol 108 GraphicUsed by:148
Symbol 109 GraphicUsed by:148
Symbol 110 GraphicUsed by:148
Symbol 111 GraphicUsed by:148
Symbol 112 GraphicUsed by:148
Symbol 113 GraphicUsed by:148
Symbol 114 ShapeTweeningUsed by:148
Symbol 115 GraphicUsed by:148
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Symbol 117 GraphicUsed by:148
Symbol 118 GraphicUsed by:148
Symbol 119 GraphicUsed by:148
Symbol 120 GraphicUsed by:148
Symbol 121 GraphicUsed by:148
Symbol 122 GraphicUsed by:148
Symbol 123 GraphicUsed by:148
Symbol 124 GraphicUsed by:148
Symbol 125 GraphicUsed by:148
Symbol 126 GraphicUsed by:148
Symbol 127 GraphicUsed by:148
Symbol 128 ShapeTweeningUsed by:148
Symbol 129 GraphicUsed by:148
Symbol 130 GraphicUsed by:148
Symbol 131 GraphicUsed by:148
Symbol 132 GraphicUsed by:148 202 251 353 419 486
Symbol 133 GraphicUsed by:148 251
Symbol 134 GraphicUsed by:148
Symbol 135 GraphicUsed by:148
Symbol 136 GraphicUsed by:148
Symbol 137 GraphicUsed by:148
Symbol 138 GraphicUsed by:148
Symbol 139 GraphicUsed by:148
Symbol 140 GraphicUsed by:148
Symbol 141 GraphicUsed by:148 202 251
Symbol 142 GraphicUsed by:148
Symbol 143 GraphicUsed by:148
Symbol 144 GraphicUsed by:148 202 251
Symbol 145 GraphicUsed by:148
Symbol 146 GraphicUsed by:148
Symbol 147 GraphicUsed by:148 251 674
Symbol 148 MovieClip [Boss 3]Uses:3 5 7 96 11 13 20 34 28 97 36 37 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 51 52 53 113 114 115 57 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147
Symbol 149 GraphicUsed by:202
Symbol 150 GraphicUsed by:202
Symbol 151 GraphicUsed by:202
Symbol 152 GraphicUsed by:202
Symbol 153 GraphicUsed by:202
Symbol 154 GraphicUsed by:202
Symbol 155 GraphicUsed by:202
Symbol 156 GraphicUsed by:202
Symbol 157 GraphicUsed by:202
Symbol 158 GraphicUsed by:202
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Symbol 171 GraphicUsed by:202
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Symbol 175 GraphicUsed by:202
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Symbol 180 GraphicUsed by:202
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Symbol 194 GraphicUsed by:202
Symbol 195 GraphicUsed by:202
Symbol 196 GraphicUsed by:202
Symbol 197 GraphicUsed by:202
Symbol 198 GraphicUsed by:202
Symbol 199 GraphicUsed by:202
Symbol 200 GraphicUsed by:202
Symbol 201 GraphicUsed by:202
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Symbol 203 GraphicUsed by:251 674
Symbol 204 GraphicUsed by:251 674
Symbol 205 GraphicUsed by:251
Symbol 206 GraphicUsed by:251
Symbol 207 GraphicUsed by:251
Symbol 208 GraphicUsed by:251
Symbol 209 GraphicUsed by:251
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Symbol 215 GraphicUsed by:251
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Symbol 221 GraphicUsed by:251
Symbol 222 ShapeTweeningUsed by:251
Symbol 223 GraphicUsed by:251
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Symbol 228 GraphicUsed by:251
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Symbol 232 GraphicUsed by:251
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Symbol 236 ShapeTweeningUsed by:251
Symbol 237 GraphicUsed by:251
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Symbol 245 GraphicUsed by:251
Symbol 246 GraphicUsed by:251
Symbol 247 GraphicUsed by:251
Symbol 248 GraphicUsed by:251
Symbol 249 GraphicUsed by:251
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClip [Swordsman]Uses:3 5 7 96 11 13 20 34 28 203 204 147 205 36 37 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 51 52 53 221 222 223 57 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 132 133 240 241 242 243 244 245 246 141 247 248 144 249 250
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Symbol 253 GraphicUsed by:256
Symbol 254 GraphicUsed by:256
Symbol 255 GraphicUsed by:256
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Symbol 272 GraphicUsed by:276
Symbol 273 GraphicUsed by:276
Symbol 274 GraphicUsed by:276
Symbol 275 GraphicUsed by:276
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Symbol 279 ShapeTweeningUsed by:353
Symbol 280 GraphicUsed by:353
Symbol 281 GraphicUsed by:353
Symbol 282 GraphicUsed by:353
Symbol 283 SoundUsed by:353
Symbol 284 GraphicUsed by:353
Symbol 285 GraphicUsed by:353
Symbol 286 GraphicUsed by:353
Symbol 287 GraphicUsed by:353
Symbol 288 GraphicUsed by:353
Symbol 289 GraphicUsed by:353
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Symbol 335 GraphicUsed by:353
Symbol 336 ShapeTweeningUsed by:353
Symbol 337 GraphicUsed by:353
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Symbol 348 GraphicUsed by:353
Symbol 349 ShapeTweeningUsed by:353
Symbol 350 GraphicUsed by:353
Symbol 351 GraphicUsed by:353
Symbol 352 GraphicUsed by:353
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Symbol 355 GraphicUsed by:419
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Symbol 357 GraphicUsed by:419
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Symbol 359 GraphicUsed by:419
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Symbol 362 GraphicUsed by:419
Symbol 363 GraphicUsed by:419
Symbol 364 GraphicUsed by:419
Symbol 365 GraphicUsed by:419
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Symbol 368 GraphicUsed by:419
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Symbol 370 GraphicUsed by:419
Symbol 371 GraphicUsed by:419
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Symbol 375 GraphicUsed by:419
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Symbol 380 GraphicUsed by:419
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Symbol 414 GraphicUsed by:419
Symbol 415 ShapeTweeningUsed by:419
Symbol 416 GraphicUsed by:419
Symbol 417 GraphicUsed by:419
Symbol 418 GraphicUsed by:419
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Symbol 423 GraphicUsed by:486
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Symbol 429 GraphicUsed by:486
Symbol 430 GraphicUsed by:486
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Symbol 440 GraphicUsed by:486
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Symbol 490 GraphicUsed by:492
Symbol 491 GraphicUsed by:492
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Symbol 493 GraphicUsed by:494
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Symbol 495 MovieClip [Spear Dropped]Uses:278
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Symbol 635 TextUses:501Used by:Timeline
Symbol 636 ButtonUses:544Used by:Timeline
Symbol 637 GraphicUsed by:663
Symbol 638 GraphicUsed by:642
Symbol 639 BitmapUsed by:640 641
Symbol 640 GraphicUses:639Used by:642
Symbol 641 GraphicUses:639Used by:642
Symbol 642 MovieClipUses:638 640 641Used by:663
Symbol 643 GraphicUsed by:663
Symbol 644 GraphicUsed by:654
Symbol 645 ShapeTweeningUsed by:654
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Symbol 647 ShapeTweeningUsed by:654
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Symbol 664 GraphicUsed by:665
Symbol 665 MovieClipUses:664Used by:Timeline
Symbol 666 GraphicUsed by:667
Symbol 667 MovieClipUses:666Used by:Timeline
Symbol 668 ShapeTweeningUsed by:674
Symbol 669 GraphicUsed by:674
Symbol 670 GraphicUsed by:674
Symbol 671 GraphicUsed by:674
Symbol 672 ShapeTweeningUsed by:674
Symbol 673 GraphicUsed by:674
Symbol 674 MovieClipUses:3 5 7 96 11 13 20 34 28 203 204 147 668 669 670 671 278 672 673Used by:675
Symbol 675 MovieClipUses:674Used by:Timeline
Symbol 676 GraphicUsed by:Timeline
Symbol 677 ShapeTweeningUsed by:679
Symbol 678 GraphicUsed by:679
Symbol 679 MovieClipUses:677 678Used by:Timeline
Symbol 680 EditableTextUses:501Used by:693
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Symbol 693 MovieClipUses:680 681 682 683 684 685 686 687 688 689 690 691 692Used by:Timeline
Symbol 694 GraphicUsed by:695
Symbol 695 MovieClipUses:694Used by:698 700
Symbol 696 GraphicUsed by:698 700
Symbol 697 TextUses:501Used by:698
Symbol 698 MovieClipUses:498 695 696 697Used by:Timeline
Symbol 699 EditableTextUses:501Used by:700
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Symbol 701 TextUses:501Used by:Timeline
Symbol 702 TextUses:501Used by:Timeline
Symbol 703 ButtonUses:544Used by:Timeline
Symbol 704 GraphicUsed by:716
Symbol 705 GraphicUsed by:716
Symbol 706 GraphicUsed by:716
Symbol 707 GraphicUsed by:716
Symbol 708 GraphicUsed by:716
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Symbol 713 GraphicUsed by:716
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Symbol 720 GraphicUsed by:723
Symbol 721 GraphicUsed by:723
Symbol 722 ButtonUses:575 576Used by:723 731
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Instance Names

"keys"Frame 3Symbol 603 MovieClip
"fade"Frame 3Symbol 607 MovieClip
"combatsounds"Frame 4Symbol 533 MovieClip
"music"Frame 4Symbol 538 MovieClip
"ground"Frame 5Symbol 665 MovieClip
"sand"Frame 5Symbol 667 MovieClip
"game"Frame 5Symbol 675 MovieClip
"red"Frame 5Symbol 679 MovieClip
"Player"Symbol 675 MovieClip Frame 1Symbol 674 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "swipe3"
ExportAssets (56)Timeline Frame 1Symbol 90 as "Archer"
ExportAssets (56)Timeline Frame 1Symbol 148 as "Boss 3"
ExportAssets (56)Timeline Frame 1Symbol 202 as "Boss 4"
ExportAssets (56)Timeline Frame 1Symbol 251 as "Swordsman"
ExportAssets (56)Timeline Frame 1Symbol 276 as "Boss 5"
ExportAssets (56)Timeline Frame 1Symbol 353 as "Boss 1"
ExportAssets (56)Timeline Frame 1Symbol 419 as "Spearman"
ExportAssets (56)Timeline Frame 1Symbol 486 as "Boss 2"
ExportAssets (56)Timeline Frame 1Symbol 492 as "Blood"
ExportAssets (56)Timeline Frame 1Symbol 494 as "Removed Head"
ExportAssets (56)Timeline Frame 1Symbol 495 as "Spear Dropped"
ExportAssets (56)Timeline Frame 1Symbol 496 as "Spear Fired"
ExportAssets (56)Timeline Frame 1Symbol 497 as "Arrow Fired"
Tag 0x0FF (255)Timeline Frame 11 bytes "."

Labels

"menu"Frame 3
"nextlevel"Frame 4
"game"Frame 5
"complete"Frame 6
"gameover1"Frame 7
"gameover2"Frame 8
"ready"Symbol 90 MovieClip [Archer] Frame 1
"walk"Symbol 90 MovieClip [Archer] Frame 6
"walkback"Symbol 90 MovieClip [Archer] Frame 18
"bash1"Symbol 90 MovieClip [Archer] Frame 30
"HIGHhit"Symbol 90 MovieClip [Archer] Frame 43
"decap1"Symbol 90 MovieClip [Archer] Frame 49
"bleed"Symbol 90 MovieClip [Archer] Frame 50
"die1"Symbol 90 MovieClip [Archer] Frame 119
"MIDDLEbashed"Symbol 90 MovieClip [Archer] Frame 177
"swipe1"Symbol 90 MovieClip [Archer] Frame 196
"legchop"Symbol 90 MovieClip [Archer] Frame 229
"LOWbashed"Symbol 90 MovieClip [Archer] Frame 288
"MIDDLEhit"Symbol 90 MovieClip [Archer] Frame 298
"LOWhit"Symbol 90 MovieClip [Archer] Frame 303
"speareye"Symbol 90 MovieClip [Archer] Frame 311
"ready"Symbol 148 MovieClip [Boss 3] Frame 1
"walk"Symbol 148 MovieClip [Boss 3] Frame 37
"walkback"Symbol 148 MovieClip [Boss 3] Frame 49
"bash1"Symbol 148 MovieClip [Boss 3] Frame 61
"HIGHhit"Symbol 148 MovieClip [Boss 3] Frame 74
"decap1"Symbol 148 MovieClip [Boss 3] Frame 80
"bleed"Symbol 148 MovieClip [Boss 3] Frame 81
"die1"Symbol 148 MovieClip [Boss 3] Frame 150
"MIDDLEbashed"Symbol 148 MovieClip [Boss 3] Frame 208
"legchop"Symbol 148 MovieClip [Boss 3] Frame 227
"LOWbashed"Symbol 148 MovieClip [Boss 3] Frame 286
"MIDDLEhit"Symbol 148 MovieClip [Boss 3] Frame 296
"LOWhit"Symbol 148 MovieClip [Boss 3] Frame 301
"speareye"Symbol 148 MovieClip [Boss 3] Frame 309
"swipe1"Symbol 148 MovieClip [Boss 3] Frame 316
"swipe2"Symbol 148 MovieClip [Boss 3] Frame 334
"swipe3"Symbol 148 MovieClip [Boss 3] Frame 350
"ready"Symbol 202 MovieClip [Boss 4] Frame 1
"walk"Symbol 202 MovieClip [Boss 4] Frame 37
"walkback"Symbol 202 MovieClip [Boss 4] Frame 49
"bash1"Symbol 202 MovieClip [Boss 4] Frame 61
"swipe2"Symbol 202 MovieClip [Boss 4] Frame 74
"HIGHhit"Symbol 202 MovieClip [Boss 4] Frame 88
"decap1"Symbol 202 MovieClip [Boss 4] Frame 94
"bleed"Symbol 202 MovieClip [Boss 4] Frame 95
"die1"Symbol 202 MovieClip [Boss 4] Frame 164
"MIDDLEbashed"Symbol 202 MovieClip [Boss 4] Frame 222
"legchop"Symbol 202 MovieClip [Boss 4] Frame 241
"LOWbashed"Symbol 202 MovieClip [Boss 4] Frame 300
"MIDDLEhit"Symbol 202 MovieClip [Boss 4] Frame 310
"LOWhit"Symbol 202 MovieClip [Boss 4] Frame 315
"speareye"Symbol 202 MovieClip [Boss 4] Frame 323
"swipe1"Symbol 202 MovieClip [Boss 4] Frame 330
"swipe3"Symbol 202 MovieClip [Boss 4] Frame 344
"ready"Symbol 251 MovieClip [Swordsman] Frame 1
"swipe1"Symbol 251 MovieClip [Swordsman] Frame 37
"swipe2"Symbol 251 MovieClip [Swordsman] Frame 50
"swipe3"Symbol 251 MovieClip [Swordsman] Frame 63
"walk"Symbol 251 MovieClip [Swordsman] Frame 73
"walkback"Symbol 251 MovieClip [Swordsman] Frame 85
"bash1"Symbol 251 MovieClip [Swordsman] Frame 97
"swipe4"Symbol 251 MovieClip [Swordsman] Frame 110
"duck"Symbol 251 MovieClip [Swordsman] Frame 126
"jump"Symbol 251 MovieClip [Swordsman] Frame 128
"midjump"Symbol 251 MovieClip [Swordsman] Frame 133
"landjump"Symbol 251 MovieClip [Swordsman] Frame 135
"HIGHhit"Symbol 251 MovieClip [Swordsman] Frame 140
"decap1"Symbol 251 MovieClip [Swordsman] Frame 146
"bleed"Symbol 251 MovieClip [Swordsman] Frame 147
"die1"Symbol 251 MovieClip [Swordsman] Frame 216
"MIDDLEbashed"Symbol 251 MovieClip [Swordsman] Frame 274
"legchop"Symbol 251 MovieClip [Swordsman] Frame 293
"LOWbashed"Symbol 251 MovieClip [Swordsman] Frame 352
"MIDDLEhit"Symbol 251 MovieClip [Swordsman] Frame 362
"LOWhit"Symbol 251 MovieClip [Swordsman] Frame 367
"speareye"Symbol 251 MovieClip [Swordsman] Frame 375
"ready"Symbol 276 MovieClip [Boss 5] Frame 1
"walk"Symbol 276 MovieClip [Boss 5] Frame 12
"swipe1"Symbol 276 MovieClip [Boss 5] Frame 24
"swipe2"Symbol 276 MovieClip [Boss 5] Frame 38
"bash1"Symbol 276 MovieClip [Boss 5] Frame 40
"swipe3"Symbol 276 MovieClip [Boss 5] Frame 48
"HIGHhit"Symbol 276 MovieClip [Boss 5] Frame 62
"MIDDLEhit"Symbol 276 MovieClip [Boss 5] Frame 63
"MIDDLEbashed"Symbol 276 MovieClip [Boss 5] Frame 64
"die1"Symbol 276 MovieClip [Boss 5] Frame 71
"speareye"Symbol 276 MovieClip [Boss 5] Frame 72
"decap1"Symbol 276 MovieClip [Boss 5] Frame 131
"normaldie"Symbol 276 MovieClip [Boss 5] Frame 191
"ready"Symbol 353 MovieClip [Boss 1] Frame 1
"die1"Symbol 353 MovieClip [Boss 1] Frame 22
"walk"Symbol 353 MovieClip [Boss 1] Frame 80
"bash1"Symbol 353 MovieClip [Boss 1] Frame 92
"HIGHhit"Symbol 353 MovieClip [Boss 1] Frame 105
"MIDDLEbashed"Symbol 353 MovieClip [Boss 1] Frame 111
"MIDDLEhit"Symbol 353 MovieClip [Boss 1] Frame 130
"speareye"Symbol 353 MovieClip [Boss 1] Frame 135
"decap1"Symbol 353 MovieClip [Boss 1] Frame 159
"bleed"Symbol 353 MovieClip [Boss 1] Frame 160
"legchop"Symbol 353 MovieClip [Boss 1] Frame 229
"LOWbashed"Symbol 353 MovieClip [Boss 1] Frame 288
"LOWhit"Symbol 353 MovieClip [Boss 1] Frame 298
"swipe1"Symbol 353 MovieClip [Boss 1] Frame 306
"swipe2"Symbol 353 MovieClip [Boss 1] Frame 333
"swipe3"Symbol 353 MovieClip [Boss 1] Frame 351
"spear"Symbol 419 MovieClip [Spearman] Frame 1
"die1"Symbol 419 MovieClip [Spearman] Frame 22
"swipe1"Symbol 419 MovieClip [Spearman] Frame 80
"swipe2"Symbol 419 MovieClip [Spearman] Frame 95
"swipe3"Symbol 419 MovieClip [Spearman] Frame 110
"walk"Symbol 419 MovieClip [Spearman] Frame 125
"bash1"Symbol 419 MovieClip [Spearman] Frame 137
"HIGHhit"Symbol 419 MovieClip [Spearman] Frame 150
"MIDDLEbashed"Symbol 419 MovieClip [Spearman] Frame 156
"MIDDLEhit"Symbol 419 MovieClip [Spearman] Frame 175
"speareye"Symbol 419 MovieClip [Spearman] Frame 180
"decap1"Symbol 419 MovieClip [Spearman] Frame 204
"bleed"Symbol 419 MovieClip [Spearman] Frame 205
"legchop"Symbol 419 MovieClip [Spearman] Frame 274
"LOWbashed"Symbol 419 MovieClip [Spearman] Frame 333
"LOWhit"Symbol 419 MovieClip [Spearman] Frame 343
"ready"Symbol 486 MovieClip [Boss 2] Frame 1
"die1"Symbol 486 MovieClip [Boss 2] Frame 22
"spearwalk"Symbol 486 MovieClip [Boss 2] Frame 80
"spearwalkback"Symbol 486 MovieClip [Boss 2] Frame 92
"bash1"Symbol 486 MovieClip [Boss 2] Frame 104
"swipe1"Symbol 486 MovieClip [Boss 2] Frame 117
"HIGHhit"Symbol 486 MovieClip [Boss 2] Frame 145
"bashed"Symbol 486 MovieClip [Boss 2] Frame 151
"MIDDLEhit"Symbol 486 MovieClip [Boss 2] Frame 170
"speareye"Symbol 486 MovieClip [Boss 2] Frame 175
"decap1"Symbol 486 MovieClip [Boss 2] Frame 199
"bleed"Symbol 486 MovieClip [Boss 2] Frame 200
"legchop"Symbol 486 MovieClip [Boss 2] Frame 269
"LOWbashed"Symbol 486 MovieClip [Boss 2] Frame 328
"LOWhit"Symbol 486 MovieClip [Boss 2] Frame 338
"swipe1"Symbol 533 MovieClip Frame 2
"swipe2"Symbol 533 MovieClip Frame 3
"block1"Symbol 533 MovieClip Frame 4
"bash1"Symbol 533 MovieClip Frame 5
"slice1"Symbol 533 MovieClip Frame 6
"slice2"Symbol 533 MovieClip Frame 7
"slice3"Symbol 533 MovieClip Frame 8
"break"Symbol 533 MovieClip Frame 9
"bashmiss"Symbol 533 MovieClip Frame 10
"block2"Symbol 533 MovieClip Frame 11
"title"Symbol 533 MovieClip Frame 12
"bowfire"Symbol 533 MovieClip Frame 13
"title"Symbol 538 MovieClip Frame 2
"game"Symbol 538 MovieClip Frame 3
"gameover"Symbol 538 MovieClip Frame 4
"low"Symbol 598 MovieClip Frame 2
"medium"Symbol 598 MovieClip Frame 3
"high"Symbol 598 MovieClip Frame 4
"ready"Symbol 674 MovieClip Frame 2
"swipe1"Symbol 674 MovieClip Frame 37
"swipe2"Symbol 674 MovieClip Frame 50
"swipe3"Symbol 674 MovieClip Frame 63
"walk"Symbol 674 MovieClip Frame 73
"walkback"Symbol 674 MovieClip Frame 85
"bash1"Symbol 674 MovieClip Frame 97
"fswipe1"Symbol 674 MovieClip Frame 110
"duck"Symbol 674 MovieClip Frame 126
"jump"Symbol 674 MovieClip Frame 128
"midjump"Symbol 674 MovieClip Frame 133
"landjump"Symbol 674 MovieClip Frame 135
"HIGHhit"Symbol 674 MovieClip Frame 140
"MIDDLEbashed"Symbol 674 MovieClip Frame 146
"die1"Symbol 674 MovieClip Frame 165
"jumpswipe"Symbol 674 MovieClip Frame 223
"midjumpswipe"Symbol 674 MovieClip Frame 233
"fswipe2"Symbol 674 MovieClip Frame 235
"fswipe3"Symbol 674 MovieClip Frame 250
"bash2"Symbol 674 MovieClip Frame 266
"MIDDLEhit"Symbol 674 MovieClip Frame 280
"readyspear"Symbol 674 MovieClip Frame 285
"spearswipe1"Symbol 674 MovieClip Frame 306
"spearswipe2"Symbol 674 MovieClip Frame 321
"spearswipe3"Symbol 674 MovieClip Frame 336
"spearwalk"Symbol 674 MovieClip Frame 351
"spearwalkback"Symbol 674 MovieClip Frame 363
"spearbash1"Symbol 674 MovieClip Frame 375
"spearthrow"Symbol 674 MovieClip Frame 388
"spearduck"Symbol 674 MovieClip Frame 416
"spearjump"Symbol 674 MovieClip Frame 418
"midspearjump"Symbol 674 MovieClip Frame 423
"landspearjump"Symbol 674 MovieClip Frame 425
"jumpspearswipe"Symbol 674 MovieClip Frame 430
"HIGHspearhit"Symbol 674 MovieClip Frame 442
"spearbashed"Symbol 674 MovieClip Frame 448
"MIDDLEspearhit"Symbol 674 MovieClip Frame 467
"respawn"Symbol 674 MovieClip Frame 472

Dynamic Text Variables

loadedtextSymbol 502 EditableText"100%"
loadedSymbol 508 EditableText"100% Loaded"
leveltextSymbol 543 EditableText"Level 1 - 5 Lives"
leveltextSymbol 546 EditableText"Level 1 - 5 Lives"
_root.MessageSymbol 606 EditableText"Stage Complete"
leveltextSymbol 608 EditableText"Level 12"
stagetextSymbol 609 EditableText"Stage 1"
_root.totalenemiesSymbol 680 EditableText"30"
_root.LivesSymbol 682 EditableText"30"
_root.levelSymbol 684 EditableText"5"
_root.KillsSymbol 686 EditableText"30"
_root.levelstageSymbol 688 EditableText"5"
_root.LivesSymbol 690 EditableText"30"
_root.KillsSymbol 691 EditableText"30"
_root.closestenemytypeSymbol 699 EditableText""
_root.fsSymbol 727 EditableText"Final Score: 123"




http://swfchan.com/42/209792/info.shtml
Created: 8/10 -2018 14:42:11 Last modified: 8/10 -2018 14:42:11 Server time: 22/12 -2024 07:05:23