Combined Code
frame 1 {
if (_root.first_load != 1) {
_root.first_load = 1;
_root.trial_mode = 0;
_root.debug_mode = 0;
_root.lang_eng = 1;
_root.difficult = 0;
_root.naked_mode = 0;
_root.se001 = new Sound(_root.se);
_root.se001.attachSound('SE01select.wav');
_root.se002 = new Sound(_root.se);
_root.se002.attachSound('SE02biri.wav');
_root.se003 = new Sound(_root.se);
_root.se003.attachSound('SE03fire_start.wav');
_root.se004 = new Sound(_root.se);
_root.se004.attachSound('SE04fire_end.wav');
_root.se005 = new Sound(_root.se);
_root.se005.attachSound('SE05bomb.wav');
_root.se006 = new Sound(_root.se);
_root.se006.attachSound('SE06kutyu01.wav');
_root.se007 = new Sound(_root.se);
_root.se007.attachSound('SE07kutyu02.wav');
_root.se008 = new Sound(_root.se);
_root.se008.attachSound('SE08cum01.wav');
_root.se009 = new Sound(_root.se);
_root.se009.attachSound('SE09cum02.wav');
_root.se010 = new Sound(_root.se);
_root.se010.attachSound('SE10tyupa.wav');
_root.se011 = new Sound(_root.se);
_root.se011.attachSound('SE11mokuba.wav');
_root.se012 = new Sound(_root.se);
_root.se012.attachSound('SE12denki.wav');
_root.se013 = new Sound(_root.se);
_root.se013.attachSound('SE13escape.wav');
_root.se014 = new Sound(_root.se);
_root.se014.attachSound('SE14gekiha.wav');
_root.se015 = new Sound(_root.se);
_root.se015.attachSound('SE15guard.wav');
_root.se016 = new Sound(_root.se);
_root.se016.attachSound('SE16swing.wav');
_root.se017 = new Sound(_root.se);
_root.se017.attachSound('SE17osikko.wav');
_root.se018 = new Sound(_root.se);
_root.se018.attachSound('SE18ork.wav');
_root.se019 = new Sound(_root.se);
_root.se019.attachSound('SE19water_attack.wav');
_root.se020 = new Sound(_root.se);
_root.se020.attachSound('SE20energy_attack.wav');
_root.se021 = new Sound(_root.se);
_root.se021.attachSound('SE21gas_attack.wav');
_root.se022 = new Sound(_root.se);
_root.se022.attachSound('SE22bossA_escape.wav');
_root.se023 = new Sound(_root.se);
_root.se023.attachSound('SE23bossA_gekiha.wav');
_root.se024 = new Sound(_root.se);
_root.se024.attachSound('SE24bossA_summon.wav');
_root.se025 = new Sound(_root.se);
_root.se025.attachSound('SE25bossB_barrier_break.wav');
_root.se026 = new Sound(_root.se);
_root.se026.attachSound('SE26bossB_charge.wav');
_root.se027 = new Sound(_root.se);
_root.se027.attachSound('SE27bossB_cos_break.wav');
_root.se028 = new Sound(_root.se);
_root.se028.attachSound('SE28bossB_hand.wav');
_root.se029 = new Sound(_root.se);
_root.se029.attachSound('SE29bossB_laser.wav');
_root.se099 = new Sound(_root.se);
_root.se099.attachSound('SE99cheat.wav');
_root.bgm001 = new Sound(_root.bgm);
if (_root.trial_mode == 1) {
_root.bgm001.attachSound('Stage01.mp3');
} else {
_root.bgm001.loadSound('sound/Stage01_forest.mp3');
}
_root.bgm002 = new Sound(_root.bgm);
_root.bgm002.loadSound('sound/Stage02_lake.mp3');
_root.bgm003 = new Sound(_root.bgm);
_root.bgm003.loadSound('sound/Stage03_relic.mp3');
_root.bgm004 = new Sound(_root.bgm);
_root.bgm004.loadSound('sound/Stage04_shadow.mp3');
_root.bgm005 = new Sound(_root.bgm);
_root.bgm005.loadSound('sound/Stage05_sign.mp3');
_root.bgm006 = new Sound(_root.bgm);
_root.bgm006.loadSound('sound/Stage06_night.mp3');
_root.bgm007 = new Sound(_root.bgm);
_root.bgm007.loadSound('sound/Stage07_true.mp3');
_root.voice_aegi1_1 = new Sound(_root.voice);
_root.voice_aegi1_1.attachSound('voice_aegi1_1.wav');
_root.voice_aegi1_2 = new Sound(_root.voice);
_root.voice_aegi1_2.attachSound('voice_aegi1_2.wav');
_root.voice_aegi1_3 = new Sound(_root.voice);
_root.voice_aegi1_3.attachSound('voice_aegi1_3.wav');
_root.voice_aegi2_1 = new Sound(_root.voice);
_root.voice_aegi2_1.attachSound('voice_aegi2_1.wav');
_root.voice_aegi2_2 = new Sound(_root.voice);
_root.voice_aegi2_2.attachSound('voice_aegi2_2.wav');
_root.voice_aegi2_3 = new Sound(_root.voice);
_root.voice_aegi2_3.attachSound('voice_aegi2_3.wav');
_root.voice_aegi3_1 = new Sound(_root.voice);
_root.voice_aegi3_1.attachSound('voice_aegi3_1.wav');
_root.voice_aegi3_2 = new Sound(_root.voice);
_root.voice_aegi3_2.attachSound('voice_aegi3_2.wav');
_root.voice_aegi3_3 = new Sound(_root.voice);
_root.voice_aegi3_3.attachSound('voice_aegi3_3.wav');
_root.voice_aegi4_1 = new Sound(_root.voice);
_root.voice_aegi4_1.attachSound('voice_aegi4_1.wav');
_root.voice_aegi4_2 = new Sound(_root.voice);
_root.voice_aegi4_2.attachSound('voice_aegi4_2.wav');
_root.voice_aegi4_3 = new Sound(_root.voice);
_root.voice_aegi4_3.attachSound('voice_aegi4_3.wav');
_root.voice_aegiFinish_1 = new Sound(_root.voice);
_root.voice_aegiFinish_1.attachSound('voice_aegiFinish_1.wav');
_root.voice_aegiFinish_2 = new Sound(_root.voice);
_root.voice_aegiFinish_2.attachSound('voice_aegiFinish_2.wav');
_root.voice_aegiFinish_3 = new Sound(_root.voice);
_root.voice_aegiFinish_3.attachSound('voice_aegiFinish_3.wav');
_root.voice_aegiOrg_1 = new Sound(_root.voice);
_root.voice_aegiOrg_1.attachSound('voice_aegiOrg_1.wav');
_root.voice_aegiOrg_2 = new Sound(_root.voice);
_root.voice_aegiOrg_2.attachSound('voice_aegiOrg_2.wav');
_root.voice_aegiOrg_3 = new Sound(_root.voice);
_root.voice_aegiOrg_3.attachSound('voice_aegiOrg_3.wav');
_root.voice_aegiOrg_4 = new Sound(_root.voice);
_root.voice_aegiOrg_4.attachSound('voice_aegiOrg_4.wav');
_root.voice_aegiOrg_5 = new Sound(_root.voice);
_root.voice_aegiOrg_5.attachSound('voice_aegiOrg_5.wav');
_root.voice_aegiOrg_6 = new Sound(_root.voice);
_root.voice_aegiOrg_6.attachSound('voice_aegiOrg_6.wav');
_root.voice_fera1_1 = new Sound(_root.voice);
_root.voice_fera1_1.attachSound('voice_fera1_1.wav');
_root.voice_fera1_2 = new Sound(_root.voice);
_root.voice_fera1_2.attachSound('voice_fera1_2.wav');
_root.voice_fera1_3 = new Sound(_root.voice);
_root.voice_fera1_3.attachSound('voice_fera1_3.wav');
_root.voice_fera2_1 = new Sound(_root.voice);
_root.voice_fera2_1.attachSound('voice_fera2_1.wav');
_root.voice_fera2_2 = new Sound(_root.voice);
_root.voice_fera2_2.attachSound('voice_fera2_2.wav');
_root.voice_fera2_3 = new Sound(_root.voice);
_root.voice_fera2_3.attachSound('voice_fera2_3.wav');
_root.voice_fera3_1 = new Sound(_root.voice);
_root.voice_fera3_1.attachSound('voice_fera3_1.wav');
_root.voice_fera3_2 = new Sound(_root.voice);
_root.voice_fera3_2.attachSound('voice_fera3_2.wav');
_root.voice_fera3_3 = new Sound(_root.voice);
_root.voice_fera3_3.attachSound('voice_fera3_3.wav');
_root.voice_fera4_1 = new Sound(_root.voice);
_root.voice_fera4_1.attachSound('voice_fera4_1.wav');
_root.voice_fera4_2 = new Sound(_root.voice);
_root.voice_fera4_2.attachSound('voice_fera4_2.wav');
_root.voice_fera4_3 = new Sound(_root.voice);
_root.voice_fera4_3.attachSound('voice_fera4_3.wav');
_root.voice_feraFinish_1 = new Sound(_root.voice);
_root.voice_feraFinish_1.attachSound('voice_feraFinish_1.wav');
_root.voice_feraFinish_2 = new Sound(_root.voice);
_root.voice_feraFinish_2.attachSound('voice_feraFinish_2.wav');
_root.voice_feraFinish_3 = new Sound(_root.voice);
_root.voice_feraFinish_3.attachSound('voice_feraFinish_3.wav');
_root.voice_feraOrg_1 = new Sound(_root.voice);
_root.voice_feraOrg_1.attachSound('voice_feraOrg_1.wav');
_root.voice_feraOrg_2 = new Sound(_root.voice);
_root.voice_feraOrg_2.attachSound('voice_feraOrg_2.wav');
_root.voice_feraOrg_3 = new Sound(_root.voice);
_root.voice_feraOrg_3.attachSound('voice_feraOrg_3.wav');
_root.voice_datui_1 = new Sound(_root.voice);
_root.voice_datui_1.attachSound('voice_datui_1.wav');
_root.voice_datui_2 = new Sound(_root.voice);
_root.voice_datui_2.attachSound('voice_datui_2.wav');
_root.voice_datui_3 = new Sound(_root.voice);
_root.voice_datui_3.attachSound('voice_datui_3.wav');
_root.voice_downFinish_1 = new Sound(_root.voice);
_root.voice_downFinish_1.attachSound('voice_downFinish_1.wav');
_root.voice_downFinish_2 = new Sound(_root.voice);
_root.voice_downFinish_2.attachSound('voice_downFinish_2.wav');
_root.voice_downOrg_1 = new Sound(_root.voice);
_root.voice_downOrg_1.attachSound('voice_downOrg_1.wav');
_root.voice_downOrg_2 = new Sound(_root.voice);
_root.voice_downOrg_2.attachSound('voice_downOrg_2.wav');
_root.voice_escape_1 = new Sound(_root.voice);
_root.voice_escape_1.attachSound('voice_escape_1.wav');
_root.voice_escape_2 = new Sound(_root.voice);
_root.voice_escape_2.attachSound('voice_escape_2.wav');
_root.voice_escape_3 = new Sound(_root.voice);
_root.voice_escape_3.attachSound('voice_escape_3.wav');
_root.voice_attack_1 = new Sound(_root.voice);
_root.voice_attack_1.attachSound('voice_attack_1.wav');
_root.voice_attack_2 = new Sound(_root.voice);
_root.voice_attack_2.attachSound('voice_attack_2.wav');
_root.voice_attack_3 = new Sound(_root.voice);
_root.voice_attack_3.attachSound('voice_attack_3.wav');
_root.voice_bomb = new Sound(_root.voice);
_root.voice_bomb.attachSound('voice_bomb.wav');
_root.voice_capture_1 = new Sound(_root.voice);
_root.voice_capture_1.attachSound('voice_capture_1.wav');
_root.voice_capture_2 = new Sound(_root.voice);
_root.voice_capture_2.attachSound('voice_capture_2.wav');
_root.true_start = 0;
_root.gallery_mode_on = 0;
if (_root.trial_mode != 1) {
_root.yarare1A.loadMovie('data/data-d-001a.swf');
_root.yarare1B.loadMovie('data/data-d-001b.swf');
_root.yarare2A.loadMovie('data/data-d-002a.swf');
_root.yarare2B.loadMovie('data/data-d-002b.swf');
_root.yarare3A.loadMovie('data/data-d-003a.swf');
_root.yarare3B.loadMovie('data/data-d-003b.swf');
_root.yarare4A.loadMovie('data/data-d-004a.swf');
_root.yarare4B.loadMovie('data/data-d-004b.swf');
_root.yarare5A.loadMovie('data/data-d-005a.swf');
_root.yarare5B.loadMovie('data/data-d-005b.swf');
_root.yarare6A.loadMovie('data/data-d-006a.swf');
_root.yarare6B.loadMovie('data/data-d-006b.swf');
_root.yarare7A.loadMovie('data/data-d-007a.swf');
_root.yarare7B.loadMovie('data/data-d-007b.swf');
_root.yarare8A.loadMovie('data/data-d-008a.swf');
_root.yarare8B.loadMovie('data/data-d-008b.swf');
_root.yarare9A.loadMovie('data/data-d-009a.swf');
_root.yarare9B.loadMovie('data/data-d-009b.swf');
_root.yarare10A.loadMovie('data/data-d-010a.swf');
_root.yarare10B.loadMovie('data/data-d-010b.swf');
_root.yarare11A.loadMovie('data/data-d-011a.swf');
_root.yarare11B.loadMovie('data/data-d-011b.swf');
_root.yarare12A.loadMovie('data/data-d-012a.swf');
_root.yarare12B.loadMovie('data/data-d-012b.swf');
_root.yarare13A.loadMovie('data/data-d-013a.swf');
_root.yarare13B.loadMovie('data/data-d-013b.swf');
_root.yarare14A.loadMovie('data/data-d-014a.swf');
_root.yarare14B.loadMovie('data/data-d-014b.swf');
_root.yarare15A.loadMovie('data/data-d-015a.swf');
_root.yarare15B.loadMovie('data/data-d-015b.swf');
_root.yarare16A.loadMovie('data/data-d-016a.swf');
_root.yarare16B.loadMovie('data/data-d-016b.swf');
_root.yarare17A.loadMovie('data/data-d-017a.swf');
_root.yarare17B.loadMovie('data/data-d-017b.swf');
_root.yarare18A.loadMovie('data/data-d-018a.swf');
_root.yarare18B.loadMovie('data/data-d-018b.swf');
_root.yarare19A.loadMovie('data/data-d-019a.swf');
_root.yarare19B.loadMovie('data/data-d-019b.swf');
_root.yarare19Af.loadMovie('data/data-d-019a-f.swf');
_root.yarare19Bf.loadMovie('data/data-d-019b-f.swf');
_root.yarare20A.loadMovie('data/data-d-020a.swf');
_root.yarare20B.loadMovie('data/data-d-020b.swf');
_root.yarare21A.loadMovie('data/data-d-021a.swf');
_root.yarare21B.loadMovie('data/data-d-021b.swf');
_root.yarare22A.loadMovie('data/data-d-022a.swf');
_root.yarare22B.loadMovie('data/data-d-022b.swf');
_root.gameoverMC1.loadMovie('data/data-g-001.swf');
_root.gameoverMC2.loadMovie('data/data-g-002.swf');
_root.gameoverMC3.loadMovie('data/data-g-003.swf');
_root.gameoverMC4.loadMovie('data/data-g-004.swf');
_root.gameoverMC5.loadMovie('data/data-g-005.swf');
_root.gameoverMC6.loadMovie('data/data-g-006.swf');
_root.gameoverMC7.loadMovie('data/data-g-007.swf');
_root.gangbang1.loadMovie('data/data-gb-001.swf');
_root.omake.loadMovie('data/omake.swf');
}
_root.SharedObjLoad = function () {
_root.so = SharedObject.getLocal('witchgirl_data', '/');
if (so) {
_root.bgm_bar_x_save = so.data.bgm_bar_x_save;
if (_root.bgm_bar_x_save != null) {
_root.bgm_bar_x_save = so.data.bgm_bar_x_save;
_root.bgm_vol = _root.bgm_bar_x_save / 0.8 + 100;
_root.bgm001.setVolume(_root.bgm_vol);
_root.bgm002.setVolume(_root.bgm_vol);
_root.bgm003.setVolume(_root.bgm_vol);
_root.bgm004.setVolume(_root.bgm_vol);
_root.bgm005.setVolume(_root.bgm_vol);
_root.bgm006.setVolume(_root.bgm_vol);
_root.bgm007.setVolume(_root.bgm_vol);
_root.se_bar_x_save = so.data.se_bar_x_save;
_root.se_vol = _root.se_bar_x_save / 0.8 + 100;
_root.se001.setVolume(_root.se_vol);
_root.voice_bar_x_save = so.data.voice_bar_x_save;
_root.voice_vol = _root.voice_bar_x_save / 0.8 + 100;
_root.voice_aegi1_1.setVolume(_root.voice_vol);
_root.difficult = so.data.difficult;
_root.easy_escape = so.data.easy_escape;
_root.datui_lock_hat = so.data.datui_lock_hat;
_root.datui_lock_cloak = so.data.datui_lock_cloak;
_root.datui_lock_breast_wear = so.data.datui_lock_breast_wear;
_root.datui_lock_skirt = so.data.datui_lock_skirt;
_root.datui_lock_pantu = so.data.datui_lock_pantu;
_root.datui_lock_arm = so.data.datui_lock_arm;
_root.datui_lock_leg = so.data.datui_lock_leg;
_root.datui_lock_shoes = so.data.datui_lock_shoes;
_root.abnormal_egg = so.data.abnormal_egg;
_root.abnormal_bonyu = so.data.abnormal_bonyu;
_root.abnormal_osikko = so.data.abnormal_osikko;
if (_root.abnormal_osikko == 1) {
_root.abnormal_osikko = 'full';
} else {
if (_root.abnormal_osikko == 0) {
_root.abnormal_osikko = 'off';
}
}
_root.abnormal_futanari = so.data.abnormal_futanari;
_root.abnormal_3P = so.data.abnormal_3P;
_root.abnormal_danmenzu = so.data.abnormal_danmenzu;
_root.voice_timing = so.data.voice_timing;
_root.hit_alpha = so.data.hit_alpha;
_root.message_hihyouji = so.data.message_hihyouji;
_root.gasitu_now = so.data.gasitu_now;
switch (_root.gasitu_now) {
case 1:
_quality = 'low';
break;
case 2:
_quality = 'medium';
break;
case 3:
_quality = 'high';
break;
case 4:
_quality = 'best';
break;
default:
}
} else {
_root.bgm_bar_x_save = -40;
_root.bgm001.setVolume(50);
_root.bgm002.setVolume(50);
_root.bgm003.setVolume(50);
_root.bgm004.setVolume(50);
_root.bgm005.setVolume(50);
_root.bgm006.setVolume(50);
_root.bgm007.setVolume(50);
_root.se_bar_x_save = -40;
_root.se001.setVolume(50);
_root.voice_bar_x_save = -40;
_root.voice_aegi1_1.setVolume(50);
_root.difficult = 0;
_root.easy_escape = 0;
_root.datui_lock_hat = 0;
_root.datui_lock_cloak = 0;
_root.datui_lock_breast_wear = 0;
_root.datui_lock_skirt = 0;
_root.datui_lock_pantu = 0;
_root.datui_lock_arm = 0;
_root.datui_lock_leg = 0;
_root.datui_lock_shoes = 0;
_root.abnormal_egg = 1;
_root.abnormal_bonyu = 1;
_root.abnormal_osikko = 'full';
_root.abnormal_futanari = 1;
_root.abnormal_danmenzu = 1;
_root.abnormal_3P = 1;
_root.voice_timing = 0;
_root.hit_alpha = 0;
_root.message_hihyouji = 0;
_quality = 'high';
_root.gasitu_now = 3;
}
}
};
_root.SharedObjLoad();
}
_root.gajotaj45456 = 456219;
}
frame 1 {
_root.key_up = 38;
_root.key_down = 40;
_root.key_left = 37;
_root.key_right = 39;
_root.key_z = 90;
_root.key_x = 88;
_root.key_c = 67;
_root.key_w = 87;
_root.key_a = 65;
_root.key_s = 83;
_root.key_d = 68;
_root.key_shift = 16;
_root.key_ctrl = 17;
_root.key_enter = 13;
_root.cheat_ON01 = 0;
_root.cheat_ON02 = 0;
_root.cheat_ON03 = 0;
_root.cheat_ON04 = 0;
_root.cheat_ON05 = 0;
_root.true_start = 0;
var color_tf = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0);
_root.default_numbers = function () {
if (_root.naked_mode != 1) {
_root.wear_hat = 0;
_root.wear_breast = 0;
_root.wear_skirt = 0;
_root.wear_cloak = 0;
_root.wear_arm = 0;
_root.wear_leg = 0;
_root.wear_shoes = 0;
_root.wear_pantu = 0;
} else {
_root.wear_hat = 1;
_root.wear_breast = 1;
_root.wear_skirt = 1;
_root.wear_cloak = 1;
_root.wear_arm = 1;
_root.wear_leg = 1;
_root.wear_shoes = 1;
_root.wear_pantu = 1;
}
_root.org_loop_on = 0;
_root.HP = 300;
_root.pleasure = 1;
if (_root.cheat_ON03 == 1) {
_root.fire_magic = '∞';
} else {
_root.fire_magic = 3;
}
_root.score = 0;
_root.BOSSmode_on = 0;
_root.ctrl_lock = 0;
_root.muteki = 0;
_root.move_mode = 0;
_root.move_speed = 0;
_root.max_speed = 20;
_root.move_speed_show = 0;
_root.move_height = 0;
_root.damage_mode = 0;
_root.yarare_on = 0;
_root.yarare_count = 0;
_root.loop_count = 0;
_root.fire_on = 0;
_root.ctrl_lock = 0;
_root.muteki = 0;
_root.fire_magic_on01 = 0;
_root.fire_magic_on02 = 0;
_root.fire_magic_on03 = 0;
_root.fire_magic_on04 = 0;
_root.fire_magic_on05 = 0;
_root.onani_type = 1;
_root.onani_on = 0;
_root.game_go = 0;
_root.loop_count = 0;
_root.cum_face = 0;
_root.cum_breast = 0;
_root.cum_xxx = 0;
_root.cum_a = 0;
_root.cum_b = 0;
_root.finising = 0;
_root.fukidashi = 1;
_root.my_message = '';
_root.message_report = '';
_root.message_count = 0;
_root.message_count_max = 40;
_root.score = 0;
_root.chaser_score = 0;
_root.chaser_on = 0;
_root.yarare00_seisi = 0;
_root.space_keydown = 1;
_root.now_pause = 0;
_root.onani_on = 0;
_root.onani_on2 = 0;
_root.enemy_allkill = 0;
_root.gameover_on = 0;
_root.stage_change_on = 0;
_root.GameOver2_bote = 0;
_root.escape_on = 0;
_root.escape_count = 1;
_root.escape_resist = 0;
_root.escape_resist_E = 0;
_root.escape_wait = 20;
_root.escape_wait_count = 0;
_root.escape_BTsave = 0;
_root.Gyarare_finish = 0;
_root.Gyarare = 0;
_root.Gyarare_speed = 1;
_root.gallery_now_select = 'Wait';
_root.bossA_hat = 0;
_root.bossA_body = 0;
_root.bossA_socks = 0;
_root.bossA_shoes = 0;
_root.bossA_pantu = 0;
_root.now_bote = 'off';
};
_root.player_ctrl = function () {
if (_root.muteki == 0) {
} else {
if (_root.muteki == 1) {
if (_root.difficulty_now == 2) {
_root.muteki = 0;
} else {
_root.muteki = 2;
color_tf.redOffset = muteki * 10;
color_tf.greenOffset = muteki * 10;
color_tf.blueOffset = muteki * 10;
player.transform.colorTransform = color_tf;
}
} else {
if (_root.muteki < 60 && _root.now_pause != 1) {
_root.muteki += 1;
if (muteki >= 1 && muteki <= 10) {
color_tf.redOffset = muteki * 10;
color_tf.greenOffset = muteki * 10;
color_tf.blueOffset = muteki * 10;
} else {
if (muteki >= 11 && muteki <= 20) {
color_tf.redOffset = (10 - (muteki - 10)) * 10;
color_tf.greenOffset = (10 - (muteki - 10)) * 10;
color_tf.blueOffset = (10 - (muteki - 10)) * 10;
} else {
if (muteki >= 21 && muteki <= 30) {
color_tf.redOffset = (muteki - 20) * 10;
color_tf.greenOffset = (muteki - 20) * 10;
color_tf.blueOffset = (muteki - 20) * 10;
} else {
if (muteki >= 31 && muteki <= 40) {
color_tf.redOffset = (10 - (muteki - 30)) * 10;
color_tf.greenOffset = (10 - (muteki - 30)) * 10;
color_tf.blueOffset = (10 - (muteki - 30)) * 10;
} else {
if (muteki >= 41 && muteki <= 50) {
color_tf.redOffset = (muteki - 40) * 10;
color_tf.greenOffset = (muteki - 40) * 10;
color_tf.blueOffset = (muteki - 40) * 10;
} else {
if (muteki >= 51 && muteki <= 60) {
color_tf.redOffset = (10 - (muteki - 50)) * 10;
color_tf.greenOffset = (10 - (muteki - 50)) * 10;
color_tf.blueOffset = (10 - (muteki - 50)) * 10;
}
}
}
}
}
}
player.transform.colorTransform = color_tf;
} else {
if (_root.muteki >= 60) {
_root.muteki = 0;
color_tf.redOffset = 0;
color_tf.greenOffset = 0;
color_tf.blueOffset = 0;
player.transform.colorTransform = color_tf;
}
}
}
}
if ((_root.ctrl_lock != 1 && _root.game_go == 1 || _root.ctrl_lock != 1 && _root.now_stage == 'howto') && _root.now_pause == 0) {
if (Key.isDown(_root.key_z) || Key.isDown(_root.key_ctrl)) {
switch (_root.move_height) {
case -1:
_root.player.gotoAndStop('attack_down');
break;
case 0:
if (_root.move_speed >= 1) {
_root.player.gotoAndStop('attack_go');
} else {
if (_root.move_speed == 0) {
_root.player.gotoAndStop('attack_wait');
} else {
if (_root.move_speed <= -1) {
_root.player.gotoAndStop('attack_back');
}
}
}
break;
case 1:
_root.player.gotoAndStop('attack_fly');
break;
default:
}
} else {
if (Key.isDown(_root.key_x) || Key.isDown(_root.key_shift)) {
if (_root.onani_on != 1) {
if (Key.isDown(_root.key_up) || Key.isDown(_root.key_w)) {
_root.player.gotoAndStop('onaniB');
} else {
if (Key.isDown(_root.key_down) || Key.isDown(_root.key_s)) {
_root.player.gotoAndStop('onaniC');
} else {
_root.player.gotoAndStop('onaniA');
}
}
}
_root.onani_on = 1;
_root.move_speed = 0;
} else {
if (_root.onani_on == 1) {
_root.onani_on = 0;
if (Key.isDown(_root.key_up) || Key.isDown(_root.key_w)) {
_root.player.gotoAndStop('fly_loop');
} else {
if (Key.isDown(_root.key_down) || Key.isDown(_root.key_s)) {
_root.player.gotoAndStop('down_loop');
} else {
_root.player.gotoAndStop('wait');
}
}
}
}
}
if (_root.fire_on != 1 && _root.onani_on != 1) {
if (Key.isDown(_root.key_up) || Key.isDown(_root.key_w)) {
if (_root.move_height == 1) {
} else {
if (_root.move_height == 0) {
if (_root.move_speed == 0) {
_root.player.gotoAndStop('wait_fly');
} else {
if (_root.move_speed >= 1) {
_root.player.gotoAndStop('go_fly');
} else {
if (_root.move_speed <= -1) {
_root.player.gotoAndStop('back_fly');
}
}
}
} else {
if (_root.move_height == -1) {
if (_root.move_speed == 0) {
_root.player.gotoAndStop('wait_fly');
} else {
if (_root.move_speed >= 1) {
_root.player.gotoAndStop('go_fly');
} else {
if (_root.move_speed <= -1) {
_root.player.gotoAndStop('back_fly');
}
}
}
}
}
}
_root.move_height = 1;
} else {
if (Key.isDown(_root.key_down) || Key.isDown(_root.key_s)) {
if (_root.move_height == 1) {
if (_root.move_speed == 0) {
_root.player.gotoAndStop('wait_down');
} else {
if (_root.move_speed >= 1) {
_root.player.gotoAndStop('go_down');
} else {
if (_root.move_speed <= -1) {
_root.player.gotoAndStop('back_down');
}
}
}
} else {
if (_root.move_height == 0) {
if (_root.move_speed == 0) {
_root.player.gotoAndStop('wait_down');
} else {
if (_root.move_speed >= 1) {
_root.player.gotoAndStop('go_down');
} else {
if (_root.move_speed <= -1) {
_root.player.gotoAndStop('back_down');
}
}
}
} else {
if (_root.move_height == -1) {
}
}
}
_root.move_height = -1;
} else {
if (_root.move_height == 1) {
if (_root.move_speed == 0) {
_root.player.gotoAndStop('fly_wait');
} else {
if (_root.move_speed >= 1) {
_root.player.gotoAndStop('fly_go');
} else {
if (_root.move_speed <= -1) {
_root.player.gotoAndStop('fly_back');
}
}
}
} else {
if (_root.move_height == 0) {
} else {
if (_root.move_height == -1) {
if (_root.move_speed == 0) {
_root.player.gotoAndStop('down_wait');
} else {
if (_root.move_speed >= 1) {
_root.player.gotoAndStop('down_go');
} else {
if (_root.move_speed <= -1) {
_root.player.gotoAndStop('down_back');
}
}
}
}
}
}
_root.move_height = 0;
}
}
if (Key.isDown(_root.key_right) || Key.isDown(_root.key_d)) {
if (_root.now_stage == 7 && _root.enemy_field.enemy21._x + _root.enemy_field.enemy21.MC._x <= 140) {
_root.move_speed = 0;
} else {
if (_root.move_speed < _root.max_speed) {
_root.move_speed += 1;
}
if (!Key.isDown(_root.key_up) && !Key.isDown(_root.key_down) && !Key.isDown(_root.key_w) && !Key.isDown(_root.key_s)) {
if (_root.move_speed == 1) {
_root.player.gotoAndStop('wait_go');
} else {
if (_root.move_speed == 0) {
_root.player.gotoAndStop('back_wait');
}
}
}
}
} else {
if (Key.isDown(_root.key_left) || Key.isDown(_root.key_a)) {
if (_root.move_speed > -_root.max_speed) {
_root.move_speed -= 1;
}
if (!Key.isDown(_root.key_up) && !Key.isDown(_root.key_down) && !Key.isDown(_root.key_w) && !Key.isDown(_root.key_s)) {
if (_root.move_speed == -1) {
_root.player.gotoAndStop('wait_back');
} else {
if (_root.move_speed == 0) {
_root.player.gotoAndStop('go_wait');
}
}
}
} else {
if (Key.isDown(_root.key_c) || Key.isDown(_root.key_enter)) {
if (_root.fire_on != 1) {
if (_root.fire_magic == '∞' || _root.fire_magic >= 1) {
_root.player.gotoAndStop('bomb');
if (_root.fire_magic != '∞') {
_root.fire_magic -= 1;
}
_root.fire_on = 1;
_root.move_speed = 0;
_root.move_height = 0;
_root.ctrl_lock = 1;
}
}
}
}
}
}
}
if (_root.StageClearMC._currentframe == 1 && _root.gameover_btn.blackouter._currentframe == 1) {
_root.pause_func();
}
};
_root.wear_change = function () {
_root.player.player.hat_front.hat_front.gotoAndStop(_root.wear_hat + 1);
_root.player.player.hat_back.hat_back.gotoAndStop(_root.wear_hat + 1);
_root.player.player.breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1);
_root.player.player.breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1);
_root.player.player.skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1);
_root.player.player.skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1);
_root.player.player.tie.tie.gotoAndStop(_root.wear_cloak + 1);
_root.player.player.collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1);
_root.player.player.collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1);
_root.player.player.collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1);
_root.player.player.cloak.cloak.gotoAndStop(_root.wear_cloak + 1);
_root.player.player.left_handA.left_handA.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_handB.left_handB.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_handC.left_handC.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_arm.left_arm.gotoAndStop(_root.wear_arm + 1);
_root.player.player.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1);
_root.player.player.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1);
_root.player.player.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1);
_root.player.player.left_shin.left_shin.gotoAndStop(_root.wear_leg + 1);
_root.player.player.left_foot.left_foot.gotoAndStop(_root.wear_leg + 1);
_root.player.player.left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1);
_root.player.player.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1);
_root.player.player.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1);
_root.player.player.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1);
_root.player.player.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1);
_root.player.player.pantu.pantu.gotoAndStop(_root.wear_pantu + 1);
};
_root.fire_magic_go = function (x_point, y_point) {
if (_root.fire_magic_on01 == 0) {
_root.fire_magic_on01 = 1;
_root.magicMC.attachMovie('fire_bullet01', 'fire_bullet01', 10);
_root.magicMC.fire_bullet01._x = x_point;
_root.magicMC.fire_bullet01._y = y_point;
} else {
if (_root.fire_magic_on02 == 0) {
_root.fire_magic_on02 = 1;
_root.magicMC.attachMovie('fire_bullet02', 'fire_bullet02', 20);
_root.magicMC.fire_bullet02._x = x_point;
_root.magicMC.fire_bullet02._y = y_point;
} else {
if (_root.fire_magic_on03 == 0) {
_root.fire_magic_on03 = 1;
_root.magicMC.attachMovie('fire_bullet03', 'fire_bullet03', 30);
_root.magicMC.fire_bullet03._x = x_point;
_root.magicMC.fire_bullet03._y = y_point;
} else {
if (_root.fire_magic_on04 == 0) {
_root.fire_magic_on04 = 1;
_root.magicMC.attachMovie('fire_bullet04', 'fire_bullet04', 40);
_root.magicMC.fire_bullet04._x = x_point;
_root.magicMC.fire_bullet04._y = y_point;
} else {
if (_root.fire_magic_on05 == 0) {
_root.fire_magic_on05 = 1;
_root.magicMC.attachMovie('fire_bullet05', 'fire_bullet05', 50);
_root.magicMC.fire_bullet05._x = x_point;
_root.magicMC.fire_bullet05._y = y_point;
}
}
}
}
}
};
_root.fire_magic_hit = function (E_x1, E_x2, E_xscale, E_y1, E_y2, E_yscale, enemy_number) {
if (_root.fire_magic_on01 == 1) {
if (_root.magicMC.fire_bullet01.FB_field._x >= 0) {
if (_root.magicMC.fire_bullet01._x + _root.magicMC.fire_bullet01.FB_field._x < E_x1 + E_x2) {
} else {
if (_root.magicMC.fire_bullet01._x + _root.magicMC.fire_bullet01.FB_field._x > E_x1 + E_x2 + E_xscale) {
} else {
if (_root.magicMC.fire_bullet01._y + _root.magicMC.fire_bullet01.FB_field._y < E_y1 + E_y2) {
} else {
if (_root.magicMC.fire_bullet01._y + _root.magicMC.fire_bullet01.FB_field._y > E_y1 + E_y2 + E_yscale) {
} else {
_root.magicMC.fire_bullet01.FB_field.FB.removeMovieClip();
_root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect01', 111);
_root.magicMC.fire_hit_effect01._x = 0;
_root.magicMC.fire_hit_effect01._x = _root.magicMC.fire_bullet01._x + _root.magicMC.fire_bullet01.FB_field._x;
_root.magicMC.fire_hit_effect01._y = _root.magicMC.fire_bullet01._y;
_root.fire_magic_on01 = 0;
_root.enemyHP[enemy_number] -= 1;
_root.enemyknockback_on[enemy_number] = 1;
}
}
}
}
}
}
if (_root.fire_magic_on02 == 1) {
if (_root.magicMC.fire_bullet02.FB_field._x >= 0) {
if (_root.magicMC.fire_bullet02._x + _root.magicMC.fire_bullet02.FB_field._x < E_x1 + E_x2) {
} else {
if (_root.magicMC.fire_bullet02._x + _root.magicMC.fire_bullet02.FB_field._x > E_x1 + E_x2 + E_xscale) {
} else {
if (_root.magicMC.fire_bullet02._y + _root.magicMC.fire_bullet02.FB_field._y < E_y1 + E_y2) {
} else {
if (_root.magicMC.fire_bullet02._y + _root.magicMC.fire_bullet02.FB_field._y > E_y1 + E_y2 + E_yscale) {
} else {
_root.magicMC.fire_bullet02.FB_field.FB.removeMovieClip();
_root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect02', 112);
_root.magicMC.fire_hit_effect02._x = 0;
_root.magicMC.fire_hit_effect02._x = _root.magicMC.fire_bullet02._x + _root.magicMC.fire_bullet02.FB_field._x;
_root.magicMC.fire_hit_effect02._y = _root.magicMC.fire_bullet02._y;
_root.fire_magic_on02 = 0;
_root.enemyHP[enemy_number] -= 1;
_root.enemyknockback_on[enemy_number] = 1;
}
}
}
}
}
}
if (_root.fire_magic_on03 == 1) {
if (_root.magicMC.fire_bullet03.FB_field._x >= 0) {
if (_root.magicMC.fire_bullet03._x + _root.magicMC.fire_bullet03.FB_field._x < E_x1 + E_x2) {
} else {
if (_root.magicMC.fire_bullet03._x + _root.magicMC.fire_bullet03.FB_field._x > E_x1 + E_x2 + E_xscale) {
} else {
if (_root.magicMC.fire_bullet03._y + _root.magicMC.fire_bullet03.FB_field._y < E_y1 + E_y2) {
} else {
if (_root.magicMC.fire_bullet03._y + _root.magicMC.fire_bullet03.FB_field._y > E_y1 + E_y2 + E_yscale) {
} else {
_root.magicMC.fire_bullet03.FB_field.FB.removeMovieClip();
_root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect03', 113);
_root.magicMC.fire_hit_effect03._x = 0;
_root.magicMC.fire_hit_effect03._x = _root.magicMC.fire_bullet03._x + _root.magicMC.fire_bullet03.FB_field._x;
_root.magicMC.fire_hit_effect03._y = _root.magicMC.fire_bullet03._y;
_root.fire_magic_on03 = 0;
_root.enemyHP[enemy_number] -= 1;
_root.enemyknockback_on[enemy_number] = 1;
}
}
}
}
}
}
if (_root.fire_magic_on04 == 1) {
if (_root.magicMC.fire_bullet04.FB_field._x >= 0) {
if (_root.magicMC.fire_bullet04._x + _root.magicMC.fire_bullet04.FB_field._x < E_x1 + E_x2) {
} else {
if (_root.magicMC.fire_bullet04._x + _root.magicMC.fire_bullet04.FB_field._x > E_x1 + E_x2 + E_xscale) {
} else {
if (_root.magicMC.fire_bullet04._y + _root.magicMC.fire_bullet04.FB_field._y < E_y1 + E_y2) {
} else {
if (_root.magicMC.fire_bullet04._y + _root.magicMC.fire_bullet04.FB_field._y > E_y1 + E_y2 + E_yscale) {
} else {
_root.magicMC.fire_bullet04.FB_field.FB.removeMovieClip();
_root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect04', 114);
_root.magicMC.fire_hit_effect04._x = 0;
_root.magicMC.fire_hit_effect04._x = _root.magicMC.fire_bullet04._x + _root.magicMC.fire_bullet04.FB_field._x;
_root.magicMC.fire_hit_effect04._y = _root.magicMC.fire_bullet04._y;
_root.fire_magic_on04 = 0;
_root.enemyHP[enemy_number] -= 1;
_root.enemyknockback_on[enemy_number] = 1;
}
}
}
}
}
}
if (_root.fire_magic_on05 == 1) {
if (_root.magicMC.fire_bullet05.FB_field._x >= 0) {
if (_root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x < E_x1 + E_x2) {
} else {
if (_root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x > E_x1 + E_x2 + E_xscale) {
} else {
if (_root.magicMC.fire_bullet05._y + _root.magicMC.fire_bullet05.FB_field._y < E_y1 + E_y2) {
} else {
if (_root.magicMC.fire_bullet05._y + _root.magicMC.fire_bullet05.FB_field._y > E_y1 + E_y2 + E_yscale) {
} else {
_root.magicMC.fire_bullet05.FB_field.FB.removeMovieClip();
_root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect05', 115);
_root.magicMC.fire_hit_effect05._x = 0;
_root.magicMC.fire_hit_effect05._x = _root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x;
_root.magicMC.fire_hit_effect05._y = _root.magicMC.fire_bullet05._y;
_root.fire_magic_on05 = 0;
_root.enemyHP[enemy_number] -= 1;
_root.enemyknockback_on[enemy_number] = 1;
}
}
}
}
}
}
};
_root.fire_magic_hit_guard = function (E_x1, E_x2, E_xscale, E_y1, E_y2, E_yscale, enemy_number, guard_on) {
if (_root.fire_magic_on01 == 1) {
if (_root.magicMC.fire_bullet01.FB_field._x >= 0) {
if (_root.magicMC.fire_bullet01._x + _root.magicMC.fire_bullet01.FB_field._x < E_x1 + E_x2) {
} else {
if (_root.magicMC.fire_bullet01._x + _root.magicMC.fire_bullet01.FB_field._x > E_x1 + E_x2 + E_xscale) {
} else {
if (_root.magicMC.fire_bullet01._y + _root.magicMC.fire_bullet01.FB_field._y < E_y1 + E_y2) {
} else {
if (_root.magicMC.fire_bullet01._y + _root.magicMC.fire_bullet01.FB_field._y > E_y1 + E_y2 + E_yscale) {
} else {
_root.magicMC.fire_bullet01.FB_field.FB.removeMovieClip();
_root.magicMC.attachMovie('fire_hit_effect_guard', 'fire_hit_effect_guard01', 101);
_root.magicMC.fire_hit_effect_guard01._x = 0;
_root.magicMC.fire_hit_effect_guard01._x = _root.magicMC.fire_bullet01._x + _root.magicMC.fire_bullet01.FB_field._x;
_root.magicMC.fire_hit_effect_guard01._y = _root.magicMC.fire_bullet01._y;
_root.fire_magic_on01 = 0;
}
}
}
}
}
}
if (_root.fire_magic_on02 == 1) {
if (_root.magicMC.fire_bullet02.FB_field._x >= 0) {
if (_root.magicMC.fire_bullet02._x + _root.magicMC.fire_bullet02.FB_field._x < E_x1 + E_x2) {
} else {
if (_root.magicMC.fire_bullet02._x + _root.magicMC.fire_bullet02.FB_field._x > E_x1 + E_x2 + E_xscale) {
} else {
if (_root.magicMC.fire_bullet02._y + _root.magicMC.fire_bullet02.FB_field._y < E_y1 + E_y2) {
} else {
if (_root.magicMC.fire_bullet02._y + _root.magicMC.fire_bullet02.FB_field._y > E_y1 + E_y2 + E_yscale) {
} else {
_root.magicMC.fire_bullet02.FB_field.FB.removeMovieClip();
_root.magicMC.attachMovie('fire_hit_effect_guard', 'fire_hit_effect_guard02', 102);
_root.magicMC.fire_hit_effect_guard02._x = 0;
_root.magicMC.fire_hit_effect_guard02._x = _root.magicMC.fire_bullet02._x + _root.magicMC.fire_bullet02.FB_field._x;
_root.magicMC.fire_hit_effect_guard02._y = _root.magicMC.fire_bullet02._y;
_root.fire_magic_on02 = 0;
}
}
}
}
}
}
if (_root.fire_magic_on03 == 1) {
if (_root.magicMC.fire_bullet03.FB_field._x >= 0) {
if (_root.magicMC.fire_bullet03._x + _root.magicMC.fire_bullet03.FB_field._x < E_x1 + E_x2) {
} else {
if (_root.magicMC.fire_bullet03._x + _root.magicMC.fire_bullet03.FB_field._x > E_x1 + E_x2 + E_xscale) {
} else {
if (_root.magicMC.fire_bullet03._y + _root.magicMC.fire_bullet03.FB_field._y < E_y1 + E_y2) {
} else {
if (_root.magicMC.fire_bullet03._y + _root.magicMC.fire_bullet03.FB_field._y > E_y1 + E_y2 + E_yscale) {
} else {
_root.magicMC.fire_bullet03.FB_field.FB.removeMovieClip();
_root.magicMC.attachMovie('fire_hit_effect_guard', 'fire_hit_effect_guard03', 103);
_root.magicMC.fire_hit_effect_guard03._x = 0;
_root.magicMC.fire_hit_effect_guard03._x = _root.magicMC.fire_bullet03._x + _root.magicMC.fire_bullet03.FB_field._x;
_root.magicMC.fire_hit_effect_guard03._y = _root.magicMC.fire_bullet03._y;
_root.fire_magic_on03 = 0;
}
}
}
}
}
}
if (_root.fire_magic_on04 == 1) {
if (_root.magicMC.fire_bullet04.FB_field._x >= 0) {
if (_root.magicMC.fire_bullet04._x + _root.magicMC.fire_bullet04.FB_field._x < E_x1 + E_x2) {
} else {
if (_root.magicMC.fire_bullet04._x + _root.magicMC.fire_bullet04.FB_field._x > E_x1 + E_x2 + E_xscale) {
} else {
if (_root.magicMC.fire_bullet04._y + _root.magicMC.fire_bullet04.FB_field._y < E_y1 + E_y2) {
} else {
if (_root.magicMC.fire_bullet04._y + _root.magicMC.fire_bullet04.FB_field._y > E_y1 + E_y2 + E_yscale) {
} else {
_root.magicMC.fire_bullet04.FB_field.FB.removeMovieClip();
_root.magicMC.attachMovie('fire_hit_effect_guard', 'fire_hit_effect_guard04', 104);
_root.magicMC.fire_hit_effect_guard04._x = 0;
_root.magicMC.fire_hit_effect_guard04._x = _root.magicMC.fire_bullet04._x + _root.magicMC.fire_bullet04.FB_field._x;
_root.magicMC.fire_hit_effect_guard04._y = _root.magicMC.fire_bullet04._y;
_root.fire_magic_on04 = 0;
}
}
}
}
}
}
if (_root.fire_magic_on05 == 1) {
if (_root.magicMC.fire_bullet05.FB_field._x >= 0) {
if (_root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x < E_x1 + E_x2) {
} else {
if (_root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x > E_x1 + E_x2 + E_xscale) {
} else {
if (_root.magicMC.fire_bullet05._y + _root.magicMC.fire_bullet05.FB_field._y < E_y1 + E_y2) {
} else {
if (_root.magicMC.fire_bullet05._y + _root.magicMC.fire_bullet05.FB_field._y > E_y1 + E_y2 + E_yscale) {
} else {
_root.magicMC.fire_bullet05.FB_field.FB.removeMovieClip();
_root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect05', 115);
_root.magicMC.fire_hit_effect05._x = 0;
_root.magicMC.fire_hit_effect05._x = _root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x;
_root.magicMC.fire_hit_effect05._y = _root.magicMC.fire_bullet05._y;
_root.magicMC.attachMovie('fire_hit_effect_guard', 'fire_hit_effect_guard05', 105);
_root.magicMC.fire_hit_effect_guard05._x = 0;
_root.magicMC.fire_hit_effect_guard05._x = _root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x;
_root.magicMC.fire_hit_effect_guard05._y = _root.magicMC.fire_bullet05._y;
_root.fire_magic_on05 = 0;
}
}
}
}
}
}
};
_root.fire_magic_hit_bossB_ball = function (E_x1, E_x2, E_xscale, E_y1, E_y2, E_yscale, enemy_number, ball_height, ball_count) {
if (_root.fire_magic_on01 == 1) {
if (_root.magicMC.fire_bullet01.FB_field._x >= 0) {
if (_root.magicMC.fire_bullet01._x + _root.magicMC.fire_bullet01.FB_field._x < E_x1 + E_x2) {
} else {
if (_root.magicMC.fire_bullet01._x + _root.magicMC.fire_bullet01.FB_field._x > E_x1 + E_x2 + E_xscale) {
} else {
if (_root.magicMC.fire_bullet01._y + _root.magicMC.fire_bullet01.FB_field._y < E_y1 + E_y2) {
} else {
if (_root.magicMC.fire_bullet01._y + _root.magicMC.fire_bullet01.FB_field._y > E_y1 + E_y2 + E_yscale) {
} else {
_root.magicMC.fire_bullet01.FB_field.FB.removeMovieClip();
_root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect01', 111);
_root.magicMC.fire_hit_effect01._x = 0;
_root.magicMC.fire_hit_effect01._x = _root.magicMC.fire_bullet01._x + _root.magicMC.fire_bullet01.FB_field._x;
_root.magicMC.fire_hit_effect01._y = _root.magicMC.fire_bullet01._y;
_root.fire_magic_on01 = 0;
go_label = 'ball_lost_' + ball_height + ball_count;
_root.enemy_field.enemy21.MC.MC.gotoAndPlay(go_label);
}
}
}
}
}
}
if (_root.fire_magic_on02 == 1) {
if (_root.magicMC.fire_bullet02.FB_field._x >= 0) {
if (_root.magicMC.fire_bullet02._x + _root.magicMC.fire_bullet02.FB_field._x < E_x1 + E_x2) {
} else {
if (_root.magicMC.fire_bullet02._x + _root.magicMC.fire_bullet02.FB_field._x > E_x1 + E_x2 + E_xscale) {
} else {
if (_root.magicMC.fire_bullet02._y + _root.magicMC.fire_bullet02.FB_field._y < E_y1 + E_y2) {
} else {
if (_root.magicMC.fire_bullet02._y + _root.magicMC.fire_bullet02.FB_field._y > E_y1 + E_y2 + E_yscale) {
} else {
_root.magicMC.fire_bullet02.FB_field.FB.removeMovieClip();
_root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect02', 112);
_root.magicMC.fire_hit_effect02._x = 0;
_root.magicMC.fire_hit_effect02._x = _root.magicMC.fire_bullet02._x + _root.magicMC.fire_bullet02.FB_field._x;
_root.magicMC.fire_hit_effect02._y = _root.magicMC.fire_bullet02._y;
_root.fire_magic_on02 = 0;
go_label = 'ball_lost_' + ball_height + ball_count;
_root.enemy_field.enemy21.MC.MC.gotoAndPlay(go_label);
}
}
}
}
}
}
if (_root.fire_magic_on03 == 1) {
if (_root.magicMC.fire_bullet03.FB_field._x >= 0) {
if (_root.magicMC.fire_bullet03._x + _root.magicMC.fire_bullet03.FB_field._x < E_x1 + E_x2) {
} else {
if (_root.magicMC.fire_bullet03._x + _root.magicMC.fire_bullet03.FB_field._x > E_x1 + E_x2 + E_xscale) {
} else {
if (_root.magicMC.fire_bullet03._y + _root.magicMC.fire_bullet03.FB_field._y < E_y1 + E_y2) {
} else {
if (_root.magicMC.fire_bullet03._y + _root.magicMC.fire_bullet03.FB_field._y > E_y1 + E_y2 + E_yscale) {
} else {
_root.magicMC.fire_bullet03.FB_field.FB.removeMovieClip();
_root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect03', 113);
_root.magicMC.fire_hit_effect03._x = 0;
_root.magicMC.fire_hit_effect03._x = _root.magicMC.fire_bullet03._x + _root.magicMC.fire_bullet03.FB_field._x;
_root.magicMC.fire_hit_effect03._y = _root.magicMC.fire_bullet03._y;
_root.fire_magic_on03 = 0;
go_label = 'ball_lost_' + ball_height + ball_count;
_root.enemy_field.enemy21.MC.MC.gotoAndPlay(go_label);
}
}
}
}
}
}
if (_root.fire_magic_on04 == 1) {
if (_root.magicMC.fire_bullet04.FB_field._x >= 0) {
if (_root.magicMC.fire_bullet04._x + _root.magicMC.fire_bullet04.FB_field._x < E_x1 + E_x2) {
} else {
if (_root.magicMC.fire_bullet04._x + _root.magicMC.fire_bullet04.FB_field._x > E_x1 + E_x2 + E_xscale) {
} else {
if (_root.magicMC.fire_bullet04._y + _root.magicMC.fire_bullet04.FB_field._y < E_y1 + E_y2) {
} else {
if (_root.magicMC.fire_bullet04._y + _root.magicMC.fire_bullet04.FB_field._y > E_y1 + E_y2 + E_yscale) {
} else {
_root.magicMC.fire_bullet04.FB_field.FB.removeMovieClip();
_root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect04', 114);
_root.magicMC.fire_hit_effect04._x = 0;
_root.magicMC.fire_hit_effect04._x = _root.magicMC.fire_bullet04._x + _root.magicMC.fire_bullet04.FB_field._x;
_root.magicMC.fire_hit_effect04._y = _root.magicMC.fire_bullet04._y;
_root.fire_magic_on04 = 0;
go_label = 'ball_lost_' + ball_height + ball_count;
_root.enemy_field.enemy21.MC.MC.gotoAndPlay(go_label);
}
}
}
}
}
}
if (_root.fire_magic_on05 == 1) {
if (_root.magicMC.fire_bullet05.FB_field._x >= 0) {
if (_root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x < E_x1 + E_x2) {
} else {
if (_root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x > E_x1 + E_x2 + E_xscale) {
} else {
if (_root.magicMC.fire_bullet05._y + _root.magicMC.fire_bullet05.FB_field._y < E_y1 + E_y2) {
} else {
if (_root.magicMC.fire_bullet05._y + _root.magicMC.fire_bullet05.FB_field._y > E_y1 + E_y2 + E_yscale) {
} else {
_root.magicMC.fire_bullet05.FB_field.FB.removeMovieClip();
_root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect05', 115);
_root.magicMC.fire_hit_effect05._x = 0;
_root.magicMC.fire_hit_effect05._x = _root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x;
_root.magicMC.fire_hit_effect05._y = _root.magicMC.fire_bullet05._y;
_root.fire_magic_on05 = 0;
go_label = 'ball_lost_' + ball_height + ball_count;
_root.enemy_field.enemy21.MC.MC.gotoAndPlay(go_label);
}
}
}
}
}
}
};
_root.enemyknockback_func = function (enemy_number, enemy_posi) {
if (_root.enemyknockback_on[enemy_number] >= _root.enemyknockback[enemy_number]) {
_root.enemyknockback_on[enemy_number] = 0;
} else {
if (_root.enemyknockback_on[enemy_number] != 0) {
_root.enemyknockback_on[enemy_number] += 1;
enemy_posi._x += _root.enemyknockback[enemy_number] - _root.enemyknockback_on[enemy_number];
}
}
};
_root.enemy_killreset = function (enemy_number) {
_root.enemyKILL[enemy_number] = 0;
_root.enemy_on[enemy_number] = 0;
if (enemy_number != 15 && enemy_number != 20 && enemy_number != 21 || _root.now_stage == 'hell' || _root.now_stage == 'debug') {
_root.enemyHP[enemy_number] = _root.enemyHP_max[enemy_number];
}
_root.enemyspeed[enemy_number] = _root.enemyspeed_def[enemy_number];
_root.enemyknockback_on[enemy_number] = 0;
_root.enemy_RandomSummonTiming_on[enemy_number] = 0;
_root.enemy_RandomSummonTiming_max[enemy_number] = 0;
_root.enemy_RandomSummonTiming_count[enemy_number] = 0;
_root.enemy_stop[enemy_number] = 0;
temp_adress = eval('_root.enemy_field.enemy' + enemy_number);
temp_adress.removeMovieClip();
};
_root.yarare_finish_end = function (yarareMC) {
if (_root.gallery_mode_on != 1) {
switch (yarareMC) {
case 'yarare1A':
enemy_number = 1;
_root.cum_breast = 1;
_root.cum_xxx = 1;
break;
case 'yarare1B':
enemy_number = 1;
_root.cum_xxx = 1;
break;
case 'yarare2A':
enemy_number = 2;
_root.cum_xxx = 1;
break;
case 'yarare2B':
enemy_number = 2;
_root.cum_xxx = 1;
break;
case 'yarare3A':
enemy_number = 3;
_root.cum_face = 1;
_root.cum_breast = 1;
_root.cum_xxx = 1;
break;
case 'yarare3B':
enemy_number = 3;
_root.cum_face = 1;
_root.cum_breast = 1;
_root.cum_xxx = 1;
break;
case 'yarare4A':
enemy_number = 4;
_root.cum_xxx = 1;
break;
case 'yarare4B':
enemy_number = 4;
_root.cum_xxx = 1;
break;
case 'yarare5A':
enemy_number = 5;
_root.cum_xxx = 1;
break;
case 'yarare5B':
enemy_number = 5;
_root.cum_xxx = 1;
break;
case 'yarare6A':
enemy_number = 6;
_root.cum_xxx = 1;
break;
case 'yarare6B':
enemy_number = 6;
_root.cum_xxx = 1;
break;
case 'yarare7A':
enemy_number = 7;
_root.cum_xxx = 1;
break;
case 'yarare7B':
enemy_number = 7;
_root.cum_breast = 1;
_root.cum_xxx = 1;
break;
case 'yarare8A':
enemy_number = 8;
_root.cum_face = 1;
_root.cum_xxx = 1;
break;
case 'yarare8B':
enemy_number = 8;
_root.cum_xxx = 1;
break;
case 'yarare9A':
enemy_number = 9;
_root.cum_xxx = 1;
break;
case 'yarare9B':
enemy_number = 9;
_root.cum_xxx = 1;
break;
case 'yarare10A':
enemy_number = 10;
_root.cum_xxx = 1;
break;
case 'yarare10B':
enemy_number = 10;
_root.cum_xxx = 1;
break;
case 'yarare11A':
enemy_number = 11;
_root.cum_xxx = 1;
break;
case 'yarare11B':
enemy_number = 11;
_root.cum_breast = 1;
_root.cum_xxx = 1;
break;
case 'yarare12A':
enemy_number = 12;
_root.cum_xxx = 1;
break;
case 'yarare12B':
enemy_number = 12;
_root.cum_breast = 1;
_root.cum_xxx = 1;
break;
case 'yarare13A':
enemy_number = 13;
_root.cum_breast = 1;
_root.cum_xxx = 1;
break;
case 'yarare13B':
enemy_number = 13;
_root.cum_breast = 1;
_root.cum_xxx = 1;
break;
case 'yarare14A':
enemy_number = 14;
_root.cum_xxx = 1;
break;
case 'yarare14B':
enemy_number = 14;
_root.cum_face = 1;
_root.cum_breast = 1;
break;
case 'yarare15A':
enemy_number = 15;
_root.cum_xxx = 1;
break;
case 'yarare15B':
enemy_number = 15;
_root.cum_xxx = 1;
break;
case 'yarare16A':
enemy_number = 16;
_root.cum_xxx = 1;
break;
case 'yarare16B':
enemy_number = 16;
_root.cum_xxx = 1;
break;
case 'yarare17A':
enemy_number = 17;
_root.cum_xxx = 1;
break;
case 'yarare17B':
enemy_number = 17;
_root.cum_xxx = 1;
break;
case 'yarare18A':
enemy_number = 18;
_root.cum_xxx = 1;
break;
case 'yarare18B':
enemy_number = 18;
_root.cum_xxx = 1;
break;
case 'yarare19A':
enemy_number = 19;
_root.cum_xxx = 1;
break;
case 'yarare19B':
enemy_number = 19;
_root.cum_xxx = 1;
break;
case 'yarare19Af':
enemy_number = 19;
_root.cum_xxx = 1;
break;
case 'yarare19Bf':
enemy_number = 19;
_root.cum_xxx = 1;
break;
case 'yarare20A':
enemy_number = 20;
_root.cum_xxx = 1;
break;
case 'yarare20B':
enemy_number = 20;
_root.cum_xxx = 1;
break;
case 'yarare21A':
enemy_number = 21;
_root.cum_face = 1;
break;
case 'yarare21B':
enemy_number = 21;
_root.cum_xxx = 1;
break;
case 'yarare22A':
enemy_number = 22;
_root.cum_xxx = 1;
break;
case 'yarare22B':
enemy_number = 22;
_root.cum_xxx = 1;
_root.cum_face = 1;
break;
case 'gangbang1':
enemy_number = 'gangbang1';
_root.cum_xxx = 1;
_root.cum_breast = 1;
_root.cum_face = 1;
break;
default:
}
if (enemy_number == 'gangbang1') {
mobA = Math.floor((_root.gangbang1._currentframe - 1) / 15) + 1;
mobB = _root.gangbang1._currentframe - (mobA - 1) * 15 - 1;
_root.enemy_stop[mobA] = 0;
_root.enemy_on[mobA] = 0;
_root.enemyHP[mobA] = _root.enemyHP_max[mobA];
_root.enemyknockback_on[mobA] = 0;
_root.enemyKILL[mobA] = 0;
_root.enemy_field['enemy' + mobA].removeMovieClip();
_root.enemy_stop[mobB] = 0;
_root.enemy_on[mobB] = 0;
_root.enemyHP[mobB] = _root.enemyHP_max[mobB];
_root.enemyknockback_on[mobB] = 0;
_root.enemyKILL[mobB] = 0;
_root.enemy_field['enemy' + mobB].removeMovieClip();
} else {
if (enemy_number == 15 && _root.now_stage == 5) {
_root.enemy_stop[enemy_number] = 0;
_root.enemyknockback_on[enemy_number] = 0;
_root.enemy_field.enemy15._alpha = 100;
_root.enemy_field.enemy15._x = 400;
_root.enemy_field.enemy15._y = 138;
_root.enemy_field.enemy15.MC._x = -130;
_root.enemy_field.enemy15.MC.MC.gotoAndPlay('restart');
} else {
if (enemy_number == 20 && _root.now_stage == 6) {
_root.enemy_stop[enemy_number] = 0;
_root.enemyknockback_on[enemy_number] = 0;
_root.enemy_field.enemy20._alpha = 100;
_root.enemy_field.enemy20.MC.MC.gotoAndPlay('restart');
} else {
if (enemy_number == 21 && _root.now_stage == 7) {
_root.enemy_stop[enemy_number] = 0;
_root.enemyknockback_on[enemy_number] = 0;
_root.enemy_field.enemy21._alpha = 100;
_root.enemy_field.enemy21.MC.MC.gotoAndPlay('restart');
} else {
_root.enemy_stop[enemy_number] = 0;
_root.enemy_on[enemy_number] = 0;
_root.enemyHP[enemy_number] = _root.enemyHP_max[enemy_number];
_root.enemyknockback_on[enemy_number] = 0;
_root.enemyKILL[enemy_number] = 0;
_root.enemy_field['enemy' + enemy_number].removeMovieClip();
}
}
}
}
}
if (_root.gallery_mode_on != 1 && _root.HP >= 2) {
_root.org_loop_on = 0;
}
_root.finising = 0;
};
_root.bgm_allstop = function () {
_root.bgm001.stop();
_root.bgm002.stop();
_root.bgm003.stop();
_root.bgm004.stop();
_root.bgm005.stop();
_root.bgm006.stop();
_root.bgm007.stop();
};
_root.change_script = function (yarare, speed_value) {
if (speed_value == 'start' && _root.gallery_mode_on != 1) {
switch (yarare) {
case 'yarare1A':
_root.yarare1A.gotoAndStop(1);
_root.yarare1B.gotoAndStop(2);
yarare = 'yarare1B';
break;
case 'yarare1B':
_root.yarare1A.gotoAndStop(2);
_root.yarare1B.gotoAndStop(1);
yarare = 'yarare1A';
break;
case 'yarare2A':
_root.yarare2A.gotoAndStop(1);
_root.yarare2B.gotoAndStop(2);
yarare = 'yarare2B';
break;
case 'yarare2B':
_root.yarare2A.gotoAndStop(2);
_root.yarare2B.gotoAndStop(1);
yarare = 'yarare2A';
break;
case 'yarare3A':
_root.yarare3A.gotoAndStop(1);
_root.yarare3B.gotoAndStop(2);
yarare = 'yarare3B';
break;
case 'yarare3B':
_root.yarare3A.gotoAndStop(2);
_root.yarare3B.gotoAndStop(1);
yarare = 'yarare3A';
break;
case 'yarare4A':
_root.yarare4A.gotoAndStop(1);
_root.yarare4B.gotoAndStop(2);
yarare = 'yarare4B';
break;
case 'yarare4B':
_root.yarare4A.gotoAndStop(2);
_root.yarare4B.gotoAndStop(1);
yarare = 'yarare4A';
break;
case 'yarare5A':
_root.yarare5A.gotoAndStop(1);
_root.yarare5B.gotoAndStop(2);
yarare = 'yarare5B';
break;
case 'yarare5B':
_root.yarare5A.gotoAndStop(2);
_root.yarare5B.gotoAndStop(1);
yarare = 'yarare5A';
break;
case 'yarare6A':
_root.yarare6A.gotoAndStop(1);
_root.yarare6B.gotoAndStop(2);
yarare = 'yarare6B';
break;
case 'yarare6B':
_root.yarare6A.gotoAndStop(2);
_root.yarare6B.gotoAndStop(1);
yarare = 'yarare6A';
break;
case 'yarare7A':
_root.yarare7A.gotoAndStop(1);
_root.yarare7B.gotoAndStop(2);
yarare = 'yarare7B';
break;
case 'yarare7B':
_root.yarare7A.gotoAndStop(2);
_root.yarare7B.gotoAndStop(1);
yarare = 'yarare7A';
break;
case 'yarare8A':
_root.yarare8A.gotoAndStop(1);
_root.yarare8B.gotoAndStop(2);
yarare = 'yarare8B';
break;
case 'yarare8B':
_root.yarare8A.gotoAndStop(2);
_root.yarare8B.gotoAndStop(1);
yarare = 'yarare8A';
break;
case 'yarare9A':
_root.yarare9A.gotoAndStop(1);
_root.yarare9B.gotoAndStop(2);
yarare = 'yarare9B';
break;
case 'yarare9B':
_root.yarare9A.gotoAndStop(2);
_root.yarare9B.gotoAndStop(1);
yarare = 'yarare9A';
break;
case 'yarare10A':
_root.yarare10A.gotoAndStop(1);
_root.yarare10B.gotoAndStop(2);
yarare = 'yarare10B';
break;
case 'yarare10B':
_root.yarare10A.gotoAndStop(2);
_root.yarare10B.gotoAndStop(1);
yarare = 'yarare10A';
break;
case 'yarare11A':
_root.yarare11A.gotoAndStop(1);
_root.yarare11B.gotoAndStop(2);
yarare = 'yarare11B';
break;
case 'yarare11B':
_root.yarare11A.gotoAndStop(2);
_root.yarare11B.gotoAndStop(1);
yarare = 'yarare11A';
break;
case 'yarare12A':
_root.yarare12A.gotoAndStop(1);
_root.yarare12B.gotoAndStop(2);
yarare = 'yarare12B';
break;
case 'yarare12B':
_root.yarare12A.gotoAndStop(2);
_root.yarare12B.gotoAndStop(1);
yarare = 'yarare12A';
break;
case 'yarare13A':
_root.yarare13A.gotoAndStop(1);
_root.yarare13B.gotoAndStop(2);
yarare = 'yarare13B';
break;
case 'yarare13B':
_root.yarare13A.gotoAndStop(2);
_root.yarare13B.gotoAndStop(1);
yarare = 'yarare13A';
break;
case 'yarare14A':
_root.yarare14A.gotoAndStop(1);
_root.yarare14B.gotoAndStop(2);
yarare = 'yarare14B';
break;
case 'yarare14B':
_root.yarare14A.gotoAndStop(2);
_root.yarare14B.gotoAndStop(1);
yarare = 'yarare14A';
break;
case 'yarare15A':
_root.yarare15A.gotoAndStop(1);
_root.yarare15B.gotoAndStop(2);
yarare = 'yarare15B';
break;
case 'yarare15B':
_root.yarare15A.gotoAndStop(2);
_root.yarare15B.gotoAndStop(1);
yarare = 'yarare15A';
break;
case 'yarare16A':
_root.yarare16A.gotoAndStop(1);
_root.yarare16B.gotoAndStop(2);
yarare = 'yarare16B';
break;
case 'yarare16B':
_root.yarare16A.gotoAndStop(2);
_root.yarare16B.gotoAndStop(1);
yarare = 'yarare16A';
break;
case 'yarare17A':
_root.yarare17A.gotoAndStop(1);
_root.yarare17B.gotoAndStop(2);
yarare = 'yarare17B';
break;
case 'yarare17B':
_root.yarare17A.gotoAndStop(2);
_root.yarare17B.gotoAndStop(1);
yarare = 'yarare17A';
break;
case 'yarare18A':
_root.yarare18A.gotoAndStop(1);
_root.yarare18B.gotoAndStop(2);
yarare = 'yarare18B';
break;
case 'yarare18B':
_root.yarare18A.gotoAndStop(2);
_root.yarare18B.gotoAndStop(1);
yarare = 'yarare18A';
break;
case 'yarare19A':
_root.yarare19A.gotoAndStop(1);
_root.yarare19B.gotoAndStop(2);
yarare = 'yarare19B';
break;
case 'yarare19B':
_root.yarare19A.gotoAndStop(2);
_root.yarare19B.gotoAndStop(1);
yarare = 'yarare19A';
break;
case 'yarare19Af':
_root.yarare19Af.gotoAndStop(1);
_root.yarare19Bf.gotoAndStop(2);
yarare = 'yarare19Bf';
break;
case 'yarare19Bf':
_root.yarare19Af.gotoAndStop(2);
_root.yarare19Bf.gotoAndStop(1);
yarare = 'yarare19Af';
break;
case 'yarare20A':
_root.yarare20A.gotoAndStop(1);
_root.yarare20B.gotoAndStop(2);
yarare = 'yarare20B';
break;
case 'yarare20B':
_root.yarare20A.gotoAndStop(2);
_root.yarare20B.gotoAndStop(1);
yarare = 'yarare20A';
break;
case 'yarare21A':
_root.yarare21A.gotoAndStop(1);
_root.yarare21B.gotoAndStop(2);
yarare = 'yarare21B';
break;
case 'yarare21B':
_root.yarare21A.gotoAndStop(2);
_root.yarare21B.gotoAndStop(1);
yarare = 'yarare21A';
break;
case 'yarare22A':
_root.yarare22A.gotoAndStop(1);
_root.yarare22B.gotoAndStop(2);
yarare = 'yarare22B';
break;
case 'yarare22B':
_root.yarare22A.gotoAndStop(2);
_root.yarare22B.gotoAndStop(1);
yarare = 'yarare22A';
break;
default:
}
}
yarareURL = eval('_root.' + yarare);
if (yarare != 'gangbang1') {
yarareURL.MC.danmenzu.MC.gotoAndPlay(speed_value);
yarareURL.MC.gotoAndPlay(speed_value);
} else {
yarareURL.MC1.gotoAndPlay(speed_value);
yarareURL.MC2.gotoAndPlay(speed_value);
yarareURL.MC3.gotoAndPlay(speed_value);
yarareURL.MC3.danmenzu.MC.gotoAndPlay(speed_value);
yarareURL.MC4.gotoAndPlay(speed_value);
yarareURL.MC5.gotoAndPlay(speed_value);
yarareURL.MC6.gotoAndPlay(speed_value);
yarareURL.MC7.gotoAndPlay(speed_value);
}
};
_root.yarare_speedChange = function (yarare) {
yarareURL = eval('_root.' + yarare);
if (_root.gallery_mode_on == 1) {
if (_root.Gyarare_finish == 1) {
_root.Gyarare_finish = 0;
_root.change_script(yarare, 'finish');
} else {
switch (_root.Gyarare_speed) {
case 1:
if (_root.loop_point == 0) {
_root.change_script(yarare, 'loop01');
} else {
if (_root.loop_point == 5) {
if (_root.pleasure >= 300) {
_root.pleasure = 1;
}
_root.change_script(yarare, 'start');
} else {
if (_root.loop_count == 5) {
_root.loop_count = 0;
_root.se_select_A = 0;
if (_root.loop_point == 4) {
_root.change_script(yarare, 'finish');
} else {
_root.change_script(yarare, 'loop0' + (_root.loop_point + 1));
}
} else {
if (_root.loop_count <= 4) {
_root.loop_count += 1;
_root.change_script(yarare, 'loop0' + _root.loop_point);
}
}
}
}
break;
case 2:
_root.change_script(yarare, 'loop01');
break;
case 3:
_root.change_script(yarare, 'loop02');
break;
case 4:
_root.change_script(yarare, 'loop03');
break;
case 5:
_root.change_script(yarare, 'loop04');
break;
case 6:
_root.change_script(yarare, 'finish');
break;
case 7:
_root.pleasure = 300;
_root.change_script(yarare, 'orgasm');
break;
case 8:
switch (Math.floor(Math.random() * 4) + 1) {
case 1:
_root.change_script(yarare, 'loop01');
break;
case 2:
_root.change_script(yarare, 'loop02');
break;
case 3:
_root.change_script(yarare, 'loop03');
break;
case 4:
_root.change_script(yarare, 'loop04');
break;
default:
}
break;
default:
}
if (_root.gallery_mode_on == 1 && _root.gallery_now_select == 'Orgasm Loop') {
_root.pleasure = 300;
} else {
if (_root.loop_point == 5) {
if (_root.pleasure >= 300) {
_root.pleasure = 1;
}
}
}
}
} else {
if (_root.loop_point == 0) {
_root.change_script(yarare, 'loop01');
} else {
if (_root.loop_point == 5) {
yarareURL.gotoAndStop(1);
switch (_root.now_yarare) {
case 1:
if (_root.pleasure >= 300) {
_root.pleasure = 1;
}
_root.player.gotoAndStop('down');
break;
case 2:
if (_root.pleasure >= 300) {
_root.pleasure = 1;
_root.player.gotoAndStop('down_xxx_org');
} else {
_root.player.gotoAndStop('down_xxx');
}
break;
case 3:
if (_root.pleasure >= 300) {
_root.pleasure = 1;
_root.player.gotoAndStop('down_anal_org');
} else {
_root.player.gotoAndStop('down_anal');
}
break;
case 4:
if (_root.pleasure >= 300) {
_root.pleasure = 1;
if (_root.abnormal_egg == 1) {
_root.player.gotoAndStop('down_egg');
} else {
_root.player.gotoAndStop('down_xxx_org');
}
} else {
_root.player.gotoAndStop('down_xxx');
}
break;
default:
}
if (_root.gameover_btn._currentframe == 1 && _root.HP < 2) {
_root.gameover_btn.gotoAndPlay(2);
}
} else {
if (_root.loop_count == 5) {
_root.loop_count = 0;
_root.se_select_A = 0;
if (_root.loop_point == 4) {
_root.change_script(yarare, 'finish');
} else {
_root.change_script(yarare, 'loop0' + (_root.loop_point + 1));
}
} else {
if (_root.loop_count <= 4) {
_root.loop_count += 1;
_root.change_script(yarare, 'loop0' + _root.loop_point);
}
}
}
}
}
};
_root.SEstart_kutyu = function (se_select) {
switch (se_select) {
case 1:
_root.se006.start();
break;
case 2:
_root.se007.start();
}
};
_root.SEstart_finish = function (se_select) {
switch (se_select) {
case 1:
_root.se008.start();
break;
case 2:
_root.se009.start();
}
};
_root.adddamage_or_org = function (enemy_number, yarare, voice_type, speed) {
yarareURL = eval('_root.' + yarare);
_root.pleasure += Math.floor(_root.enemydamagePL[enemy_number] / 20);
if (_root.pleasure < 300) {
_root.HP -= Math.floor(_root.enemydamageHP[enemy_number] / 20);
_root.func_message_yarare01();
_root.yarareAnim_voice(voice_type, speed);
} else {
if (_root.pleasure >= 300) {
_root.change_script(yarare, 'orgasm');
_root.HP -= _root.enemydamageHP[enemy_number];
}
}
};
_root.adddamage_or_orgF = function (enemy_number, yarare, voice_type, speed) {
yarareURL = eval('_root.' + yarare);
_root.pleasure += Math.floor(_root.enemydamagePL[enemy_number] / 2);
if (_root.pleasure < 300) {
_root.HP -= Math.floor(_root.enemydamageHP[enemy_number] / 2);
_root.func_message_finish01();
_root.yarareAnim_voice(voice_type, speed);
} else {
if (_root.pleasure >= 300) {
if (yarare != 'gangbang1') {
yarareURL.MC.danmenzu.MC.gotoAndPlay('orgasm_finish');
yarareURL.MC.gotoAndPlay('orgasm');
} else {
yarareURL.MC1.gotoAndPlay('orgasm');
yarareURL.MC2.gotoAndPlay('orgasm');
yarareURL.MC3.gotoAndPlay('orgasm');
yarareURL.MC3.danmenzu.MC.gotoAndPlay('orgasm_finish');
yarareURL.MC4.gotoAndPlay('orgasm');
yarareURL.MC5.gotoAndPlay('orgasm');
yarareURL.MC6.gotoAndPlay('orgasm');
yarareURL.MC7.gotoAndPlay('orgasm');
}
_root.finising = 1;
_root.HP -= _root.enemydamageHP[enemy_number];
}
}
};
_root.adddamage_org = function () {};
_root.adddamage_or_org_GO = function (gameover_number, voice_type, speed) {
_root.pleasure += Math.floor(_root.enemydamagePL[1] / 20);
if (_root.pleasure < 300) {
_root.HP -= Math.floor(_root.enemydamageHP[1] / 20);
_root.func_message_yarare01();
_root.yarareAnim_voice(voice_type, speed);
} else {
if (_root.pleasure >= 300) {
_root['gameoverMC' + gameover_number].gotoAndPlay('orgasm');
_root.HP -= _root.enemydamageHP[1];
}
}
};
_root.adddamage_or_orgF_GO = function (gameover_number, voice_type, speed) {
_root.pleasure += Math.floor(_root.enemydamagePL[1] / 2);
if (_root.pleasure < 300) {
_root.HP -= Math.floor(_root.enemydamageHP[1] / 2);
_root.func_message_finish01();
_root.yarareAnim_voice(voice_type, speed);
} else {
if (_root.pleasure >= 300) {
_root['gameoverMC' + gameover_number].gotoAndPlay('orgasm');
_root.finising = 1;
_root.HP -= _root.enemydamageHP[1];
}
}
};
_root.datui_end = function () {
_root.ctrl_lock = 0;
_root.yarare_on = 0;
};
_root.gameoverEND = function () {
_root.gameoverMC1.gotoAndStop(1);
_root.gameoverMC2.gotoAndStop(1);
_root.gameoverMC3.gotoAndStop(1);
_root.gameoverMC4.gotoAndStop(1);
_root.gameoverMC5.gotoAndStop(1);
_root.gameoverMC6.gotoAndStop(1);
_root.gameoverMC7.gotoAndStop(1);
};
_root.escape_voidEND = function (enemy_number) {
if (_root.enemy_stop[enemy_number] == 1) {
_root.enemy_field['enemy' + enemy_number]._alpha = 100;
}
};
_root.escape_enemyKILL = function (enemy_number) {
if (_root.enemy_stop[enemy_number] == 1) {
_root.enemy_stop[enemy_number] = 0;
_root.enemyHP[enemy_number] = 0;
}
};
_root.bomb_enemyKILL = function (enemy_number) {
if (_root.enemy_on[enemy_number] == 1) {
_root.enemyHP[enemy_number] = 0;
}
};
_root.escape_enemyBOSSDAMAGE = function (enemy_number) {
if (_root.enemy_stop[enemy_number] == 1) {
_root.enemy_stop[enemy_number] = 0;
switch (enemy_number) {
case 15:
if (_root.now_stage != 5) {
_root.enemyHP[enemy_number] = 0;
} else {
_root.enemyknockback_on[enemy_number] = 1;
_root.enemyHP[enemy_number] -= 1;
_root.enemy_field.enemy15.MC.guard_on = 0;
}
break;
case 20:
if (_root.now_stage != 6) {
_root.enemyHP[enemy_number] = 0;
} else {
_root.enemyknockback_on[enemy_number] = 1;
_root.enemyHP[enemy_number] -= 1;
}
break;
case 21:
if (_root.now_stage != 7) {
_root.enemyHP[enemy_number] = 0;
} else {
_root.enemyknockback_on[enemy_number] = 1;
_root.enemyHP[enemy_number] -= 1;
}
break;
default:
}
}
};
_root.escape_stop = function () {
_root.escape_on = 0;
_root.escape_count = 1;
_root.escape_resist += 1;
if (_root.escape_resist > 100) {
_root.escape_resist = 100;
}
_root.escape_wait -= 2;
if (_root.escape_wait < 5) {
_root.escape_wait = 5;
}
_root.escape_wait_count = 0;
_root.escape_BTsave = 0;
};
_root.anim_remove = function () {
_root.yarare1A.gotoAndStop(1);
_root.yarare1B.gotoAndStop(1);
_root.yarare2A.gotoAndStop(1);
_root.yarare2B.gotoAndStop(1);
_root.yarare3A.gotoAndStop(1);
_root.yarare3B.gotoAndStop(1);
_root.yarare4A.gotoAndStop(1);
_root.yarare4B.gotoAndStop(1);
_root.yarare5A.gotoAndStop(1);
_root.yarare5B.gotoAndStop(1);
_root.yarare6A.gotoAndStop(1);
_root.yarare6B.gotoAndStop(1);
_root.yarare7A.gotoAndStop(1);
_root.yarare7B.gotoAndStop(1);
_root.yarare8A.gotoAndStop(1);
_root.yarare8B.gotoAndStop(1);
_root.yarare9A.gotoAndStop(1);
_root.yarare9B.gotoAndStop(1);
_root.yarare10A.gotoAndStop(1);
_root.yarare10B.gotoAndStop(1);
_root.yarare11A.gotoAndStop(1);
_root.yarare11B.gotoAndStop(1);
_root.yarare12A.gotoAndStop(1);
_root.yarare12B.gotoAndStop(1);
_root.yarare13A.gotoAndStop(1);
_root.yarare13B.gotoAndStop(1);
_root.yarare14A.gotoAndStop(1);
_root.yarare14B.gotoAndStop(1);
_root.yarare15A.gotoAndStop(1);
_root.yarare15B.gotoAndStop(1);
_root.yarare16A.gotoAndStop(1);
_root.yarare16B.gotoAndStop(1);
_root.yarare17A.gotoAndStop(1);
_root.yarare17B.gotoAndStop(1);
_root.yarare18A.gotoAndStop(1);
_root.yarare18B.gotoAndStop(1);
_root.yarare19A.gotoAndStop(1);
_root.yarare19B.gotoAndStop(1);
_root.yarare19Af.gotoAndStop(1);
_root.yarare19Bf.gotoAndStop(1);
_root.yarare20A.gotoAndStop(1);
_root.yarare20B.gotoAndStop(1);
_root.yarare21A.gotoAndStop(1);
_root.yarare21B.gotoAndStop(1);
_root.yarare22A.gotoAndStop(1);
_root.yarare22B.gotoAndStop(1);
_root.gangbang1.gotoAndStop(1);
};
_root.rinkan_go = function (enemy_number) {
if (_root.yarare1A._currentframe != 1 || _root.yarare1B._currentframe != 1) {
_root.yarare1A.gotoAndStop(1);
_root.yarare1B.gotoAndStop(1);
_root.gangbang1.gotoAndStop('1-' + enemy_number);
} else {
if (_root.yarare2A._currentframe != 1 || _root.yarare2B._currentframe != 1) {
_root.yarare2A.gotoAndStop(1);
_root.yarare2B.gotoAndStop(1);
_root.gangbang1.gotoAndStop('2-' + enemy_number);
} else {
if (_root.yarare3A._currentframe != 1 || _root.yarare3B._currentframe != 1) {
_root.yarare3A.gotoAndStop(1);
_root.yarare3B.gotoAndStop(1);
_root.gangbang1.gotoAndStop('3-' + enemy_number);
} else {
if (_root.yarare4A._currentframe != 1 || _root.yarare4B._currentframe != 1) {
_root.yarare4A.gotoAndStop(1);
_root.yarare4B.gotoAndStop(1);
_root.gangbang1.gotoAndStop('4-' + enemy_number);
} else {
if (_root.yarare5A._currentframe != 1 || _root.yarare5B._currentframe != 1) {
_root.yarare5A.gotoAndStop(1);
_root.yarare5B.gotoAndStop(1);
_root.gangbang1.gotoAndStop('5-' + enemy_number);
} else {
if (_root.yarare6A._currentframe != 1 || _root.yarare6B._currentframe != 1) {
_root.yarare6A.gotoAndStop(1);
_root.yarare6B.gotoAndStop(1);
_root.gangbang1.gotoAndStop('6-' + enemy_number);
} else {
if (_root.yarare7A._currentframe != 1 || _root.yarare7B._currentframe != 1) {
_root.yarare7A.gotoAndStop(1);
_root.yarare7B.gotoAndStop(1);
_root.gangbang1.gotoAndStop('7-' + enemy_number);
} else {
if (_root.yarare8A._currentframe != 1 || _root.yarare8B._currentframe != 1) {
_root.yarare8A.gotoAndStop(1);
_root.yarare8B.gotoAndStop(1);
_root.gangbang1.gotoAndStop('8-' + enemy_number);
} else {
if (_root.yarare9A._currentframe != 1 || _root.yarare9B._currentframe != 1) {
_root.yarare9A.gotoAndStop(1);
_root.yarare9B.gotoAndStop(1);
_root.gangbang1.gotoAndStop('9-' + enemy_number);
} else {
if (_root.yarare10A._currentframe != 1 || _root.yarare10B._currentframe != 1) {
_root.yarare10A.gotoAndStop(1);
_root.yarare10B.gotoAndStop(1);
_root.gangbang1.gotoAndStop('10-' + enemy_number);
} else {
if (_root.yarare11A._currentframe != 1 || _root.yarare11B._currentframe != 1) {
_root.yarare11A.gotoAndStop(1);
_root.yarare11B.gotoAndStop(1);
_root.gangbang1.gotoAndStop('11-' + enemy_number);
} else {
if (_root.yarare12A._currentframe != 1 || _root.yarare12B._currentframe != 1) {
_root.yarare12A.gotoAndStop(1);
_root.yarare12B.gotoAndStop(1);
_root.gangbang1.gotoAndStop('12-' + enemy_number);
} else {
if (_root.yarare13A._currentframe != 1 || _root.yarare13B._currentframe != 1) {
_root.yarare13A.gotoAndStop(1);
_root.yarare13B.gotoAndStop(1);
_root.gangbang1.gotoAndStop('13-' + enemy_number);
} else {
if (_root.yarare14A._currentframe != 1 || _root.yarare14B._currentframe != 1) {
_root.yarare14A.gotoAndStop(1);
_root.yarare14B.gotoAndStop(1);
_root.gangbang1.gotoAndStop('14-' + enemy_number);
} else {
if (_root.yarare15A._currentframe != 1 || _root.yarare15B._currentframe != 1) {
_root.yarare15A.gotoAndStop(1);
_root.yarare15B.gotoAndStop(1);
_root.gangbang1.gotoAndStop('15-' + enemy_number);
} else {
switch (Math.floor(Math.random() * 2) + 1) {
case 1:
goURL = eval('_root.yarare' + enemy_number + 'A');
break;
case 2:
goURL = eval('_root.yarare' + enemy_number + 'B');
break;
default:
}
goURL.gotoAndStop(2);
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
_root.player.gotoAndStop('void');
};
_root.voice_play = function (type) {
switch (type) {
case 'aegi1':
_root.func_message('yarare_openmouth');
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.voice_aegi1_1.start();
break;
case 2:
_root.voice_aegi1_2.start();
break;
case 3:
_root.voice_aegi1_3.start();
break;
default:
}
break;
case 'aegi2':
_root.func_message('yarare_openmouth');
switch (_root.voice_timing) {
case 0:
voice_random = 3;
break;
case 1:
voice_random = 4;
break;
default:
voice_random = 3;
}
switch (Math.floor(Math.random() * voice_random) + 1) {
case 1:
_root.voice_aegi2_1.start();
break;
case 2:
_root.voice_aegi2_2.start();
break;
case 3:
_root.voice_aegi2_3.start();
break;
default:
}
break;
case 'aegi3':
_root.func_message('yarare_openmouth');
switch (_root.voice_timing) {
case 0:
voice_random = 3;
break;
case 1:
voice_random = 5;
break;
default:
voice_random = 3;
}
switch (Math.floor(Math.random() * voice_random) + 1) {
case 1:
_root.voice_aegi3_1.start();
break;
case 2:
_root.voice_aegi3_2.start();
break;
case 3:
_root.voice_aegi3_3.start();
break;
default:
}
break;
case 'aegi4':
_root.func_message('yarare_openmouth');
switch (_root.voice_timing) {
case 0:
voice_random = 3;
break;
case 1:
voice_random = 5;
break;
default:
voice_random = 3;
}
switch (Math.floor(Math.random() * voice_random) + 1) {
case 1:
_root.voice_aegi4_1.start();
break;
case 2:
_root.voice_aegi4_2.start();
break;
case 3:
_root.voice_aegi4_3.start();
break;
default:
}
break;
case 'aegiFinish':
_root.func_message('yarare_finish_openmouth');
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.voice_aegiFinish_1.start();
break;
case 2:
_root.voice_aegiFinish_2.start();
break;
case 3:
_root.voice_aegiFinish_3.start();
break;
default:
}
break;
case 'aegiOrg':
_root.func_message('yarare_org_openmouth');
switch (Math.floor(Math.random() * 6) + 1) {
case 1:
_root.voice_aegiOrg_1.start();
break;
case 2:
_root.voice_aegiOrg_2.start();
break;
case 3:
_root.voice_aegiOrg_3.start();
break;
case 4:
_root.voice_aegiOrg_4.start();
break;
case 5:
_root.voice_aegiOrg_5.start();
break;
case 6:
_root.voice_aegiOrg_6.start();
break;
default:
}
break;
case 'fera1':
_root.func_message('yarare_closemouth');
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.voice_fera1_1.start();
break;
case 2:
_root.voice_fera1_2.start();
break;
case 3:
_root.voice_fera1_3.start();
break;
default:
}
break;
case 'fera2':
_root.func_message('yarare_closemouth');
switch (_root.voice_timing) {
case 0:
voice_random = 3;
break;
case 1:
voice_random = 4;
break;
default:
voice_random = 3;
}
switch (Math.floor(Math.random() * voice_random) + 1) {
case 1:
_root.voice_fera2_1.start();
break;
case 2:
_root.voice_fera2_2.start();
break;
case 3:
_root.voice_fera2_3.start();
break;
default:
}
break;
case 'fera3':
_root.func_message('yarare_closemouth');
switch (_root.voice_timing) {
case 0:
voice_random = 3;
break;
case 1:
voice_random = 5;
break;
default:
voice_random = 3;
}
switch (Math.floor(Math.random() * voice_random) + 1) {
case 1:
_root.voice_fera3_1.start();
break;
case 2:
_root.voice_fera3_2.start();
break;
case 3:
_root.voice_fera3_3.start();
break;
default:
}
break;
case 'fera4':
_root.func_message('yarare_closemouth');
switch (_root.voice_timing) {
case 0:
voice_random = 3;
break;
case 1:
voice_random = 5;
break;
default:
voice_random = 3;
}
switch (Math.floor(Math.random() * voice_random) + 1) {
case 1:
_root.voice_fera4_1.start();
break;
case 2:
_root.voice_fera4_2.start();
break;
case 3:
_root.voice_fera4_3.start();
break;
default:
}
break;
case 'feraFinish':
_root.func_message('yarare_finish_closemouth');
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.voice_feraFinish_1.start();
break;
case 2:
_root.voice_feraFinish_2.start();
break;
case 3:
_root.voice_feraFinish_3.start();
break;
default:
}
break;
case 'feraOrg':
_root.func_message('yarare_org_closemouth');
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.voice_feraOrg_1.start();
break;
case 2:
_root.voice_feraOrg_2.start();
break;
case 3:
_root.voice_feraOrg_3.start();
break;
default:
}
break;
case 'down':
_root.func_message('after');
switch (Math.floor(Math.random() * 2) + 1) {
case 1:
_root.voice_downFinish_1.start();
break;
case 2:
_root.voice_downFinish_2.start();
break;
default:
}
break;
case 'downFinish':
_root.func_message('after_finish');
switch (Math.floor(Math.random() * 2) + 1) {
case 1:
_root.voice_downFinish_1.start();
break;
case 2:
_root.voice_downFinish_2.start();
break;
default:
}
break;
case 'downOrg':
_root.func_message('after_org');
switch (Math.floor(Math.random() * 2) + 1) {
case 1:
_root.voice_downOrg_1.start();
break;
case 2:
_root.voice_downOrg_2.start();
break;
default:
}
break;
case 'escape':
_root.func_message('attack');
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.voice_escape_1.start();
break;
case 2:
_root.voice_escape_2.start();
break;
case 3:
_root.voice_escape_3.start();
break;
default:
}
break;
case 'datui':
_root.func_message('datui');
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.voice_datui_1.start();
break;
case 2:
_root.voice_datui_2.start();
break;
case 3:
_root.voice_datui_3.start();
break;
default:
}
break;
case 'attack':
_root.func_message('attack');
break;
case 'bomb':
_root.func_message('bomb');
break;
case 'chaser':
_root.func_message('chaser');
_root.voice_datui_2.start();
break;
case 'capture':
_root.func_message('capture');
switch (Math.floor(Math.random() * 2) + 1) {
case 1:
_root.voice_capture_1.start();
break;
case 2:
_root.voice_capture_2.start();
break;
default:
}
break;
case 'onani1':
_root.func_message('onani1');
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.voice_aegi1_1.start();
break;
case 2:
_root.voice_aegi1_2.start();
break;
case 3:
_root.voice_aegi1_3.start();
break;
default:
}
break;
case 'onani2':
_root.func_message('onani2');
switch (_root.voice_timing) {
case 0:
voice_random = 3;
break;
case 1:
voice_random = 4;
break;
default:
voice_random = 3;
}
switch (Math.floor(Math.random() * voice_random) + 1) {
case 1:
_root.voice_aegi2_1.start();
break;
case 2:
_root.voice_aegi2_2.start();
break;
case 3:
_root.voice_aegi2_3.start();
break;
default:
}
break;
case 'onani3':
_root.func_message('onani3');
switch (_root.voice_timing) {
case 0:
voice_random = 3;
break;
case 1:
voice_random = 5;
break;
default:
voice_random = 3;
}
switch (Math.floor(Math.random() * voice_random) + 1) {
case 1:
_root.voice_aegi3_1.start();
break;
case 2:
_root.voice_aegi3_2.start();
break;
case 3:
_root.voice_aegi3_3.start();
break;
default:
}
break;
case 'onani4':
_root.func_message('onani4');
switch (_root.voice_timing) {
case 0:
voice_random = 3;
break;
case 1:
voice_random = 5;
break;
default:
voice_random = 3;
}
switch (Math.floor(Math.random() * voice_random) + 1) {
case 1:
_root.voice_aegi4_1.start();
break;
case 2:
_root.voice_aegi4_2.start();
break;
case 3:
_root.voice_aegi4_3.start();
break;
default:
}
break;
case 'onani_org':
_root.func_message('onani_org');
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.voice_aegiFinish_1.start();
break;
case 2:
_root.voice_aegiFinish_2.start();
break;
case 3:
_root.voice_aegiFinish_3.start();
break;
default:
}
break;
default:
}
};
_root.cum_func = function (yarare) {
yarareURL = eval('_root.' + yarare);
if (yarare == 'gangbang1') {
if (yarareURL._currentframe < 92 || yarareURL._currentframe > 106) {
yarareURL.MC4.cumA.MC.gotoAndPlay(2);
yarareURL.MC4.cumC.MC.gotoAndPlay(2);
}
if (yarareURL._currentframe % 15 != 8) {
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
yarareURL.MC4.cumB.MC.gotoAndPlay('cum01');
break;
case 2:
yarareURL.MC4.cumB.MC.gotoAndPlay('cum02');
break;
case 3:
yarareURL.MC4.cumB.MC.gotoAndPlay('cum03');
break;
case 4:
yarareURL.MC4.cumB.MC.gotoAndPlay('cum04');
break;
case 5:
yarareURL.MC4.cumB.MC.gotoAndPlay('cum05');
break;
default:
}
}
} else {
yarareURL.MC.cumA.MC.gotoAndPlay(2);
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
yarareURL.MC.cumB.MC.gotoAndPlay('cum01');
break;
case 2:
yarareURL.MC.cumB.MC.gotoAndPlay('cum02');
break;
case 3:
yarareURL.MC.cumB.MC.gotoAndPlay('cum03');
break;
case 4:
yarareURL.MC.cumB.MC.gotoAndPlay('cum04');
break;
case 5:
yarareURL.MC.cumB.MC.gotoAndPlay('cum05');
break;
default:
}
}
};
_root.sitatari_func_onani = function () {
if (_root.player.player.sitatariMC.MC._currentframe == 1) {
_root.player.player.sitatariMC.MC._x = Math.floor(Math.random() * 9) - 4;
_root.player.player.sitatariMC.MC._y = Math.floor(Math.random() * 6) - 3;
_root.player.player.sitatariMC.MC.sitatari_scale = Math.floor(Math.random() * 130) + 20;
_root.player.player.sitatariMC.MC._xscale = _root.player.player.sitatariMC.MC.sitatari_scale;
_root.player.player.sitatariMC.MC.gotoAndPlay(2);
}
if (_root.player.player.sitatariMC.MC2._currentframe == 1) {
_root.player.player.sitatariMC.MC2._x = Math.floor(Math.random() * 9) - 4;
_root.player.player.sitatariMC.MC2._y = Math.floor(Math.random() * 6) - 3;
_root.player.player.sitatariMC.MC2.sitatari_scale = Math.floor(Math.random() * 130) + 20;
_root.player.player.sitatariMC.MC2._xscale = _root.player.player.sitatariMC.MC2.sitatari_scale;
switch (Math.floor(Math.random() * 4) + 1) {
break;
case 1:
case 2:
_root.player.player.sitatariMC.MC2.gotoAndPlay('go1');
break;
case 3:
_root.player.player.sitatariMC.MC2.gotoAndPlay('go2');
break;
case 4:
_root.player.player.sitatariMC.MC2.gotoAndPlay('go3');
break;
default:
}
}
};
_root.sitatari_func = function (yarare) {
yarareURL = eval('_root.' + yarare);
if (yarare == 'gangbang1') {
if (yarareURL.MC4.sitatariMC.MC._currentframe == 1) {
yarareURL.MC4.sitatariMC.MC._x = Math.floor(Math.random() * 9) - 4;
yarareURL.MC4.sitatariMC.MC._y = Math.floor(Math.random() * 6) - 3;
yarareURL.MC4.sitatariMC.MC.sitatari_scale = Math.floor(Math.random() * 130) + 20;
yarareURL.MC4.sitatariMC.MC._xscale = yarareURL.MC.sitatariMC.MC.sitatari_scale;
yarareURL.MC4.sitatariMC.MC.gotoAndPlay(2);
}
if (yarareURL.MC4.sitatariMC.MC2._currentframe == 1) {
yarareURL.MC4.sitatariMC.MC2._x = Math.floor(Math.random() * 9) - 4;
yarareURL.MC4.sitatariMC.MC2._y = Math.floor(Math.random() * 6) - 3;
yarareURL.MC4.sitatariMC.MC2.sitatari_scale = Math.floor(Math.random() * 130) + 20;
yarareURL.MC4.sitatariMC.MC2._xscale = yarareURL.MC.sitatariMC.MC2.sitatari_scale;
switch (Math.floor(Math.random() * 4) + 1) {
case 1:
break;
case 2:
yarareURL.MC4.sitatariMC.MC2.gotoAndPlay('go1');
break;
case 3:
yarareURL.MC4.sitatariMC.MC2.gotoAndPlay('go2');
break;
case 4:
yarareURL.MC4.sitatariMC.MC2.gotoAndPlay('go3');
break;
default:
}
}
} else {
if (yarareURL.MC.sitatariMC.MC._currentframe == 1) {
yarareURL.MC.sitatariMC.MC._x = Math.floor(Math.random() * 9) - 4;
yarareURL.MC.sitatariMC.MC._y = Math.floor(Math.random() * 6) - 3;
yarareURL.MC.sitatariMC.MC.sitatari_scale = Math.floor(Math.random() * 130) + 20;
yarareURL.MC.sitatariMC.MC._xscale = yarareURL.MC.sitatariMC.MC.sitatari_scale;
yarareURL.MC.sitatariMC.MC.gotoAndPlay(2);
}
if (yarareURL.MC.sitatariMC.MC2._currentframe == 1) {
yarareURL.MC.sitatariMC.MC2._x = Math.floor(Math.random() * 9) - 4;
yarareURL.MC.sitatariMC.MC2._y = Math.floor(Math.random() * 6) - 3;
yarareURL.MC.sitatariMC.MC2.sitatari_scale = Math.floor(Math.random() * 130) + 20;
yarareURL.MC.sitatariMC.MC2._xscale = yarareURL.MC.sitatariMC.MC2.sitatari_scale;
switch (Math.floor(Math.random() * 4) + 1) {
case 1:
break;
case 2:
yarareURL.MC.sitatariMC.MC2.gotoAndPlay('go1');
break;
case 3:
yarareURL.MC.sitatariMC.MC2.gotoAndPlay('go2');
break;
case 4:
yarareURL.MC.sitatariMC.MC2.gotoAndPlay('go3');
break;
default:
}
}
}
};
_root.sibuki_func = function (yarare) {
yarareURL = eval('_root.' + yarare);
if (yarare == 'gangbang1') {
if (yarareURL.MC4.sibukiMC.MC._currentframe == 1) {
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
yarareURL.MC4.sibukiMC.MC.gotoAndPlay('sibuki01');
break;
case 2:
yarareURL.MC4.sibukiMC.MC.gotoAndPlay('sibuki02');
break;
case 3:
yarareURL.MC4.sibukiMC.MC.gotoAndPlay('sibuki03');
break;
default:
}
}
} else {
if (yarareURL.MC.sibukiMC.MC._currentframe == 1) {
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
yarareURL.MC.sibukiMC.MC.gotoAndPlay('sibuki01');
break;
case 2:
yarareURL.MC.sibukiMC.MC.gotoAndPlay('sibuki02');
break;
case 3:
yarareURL.MC.sibukiMC.MC.gotoAndPlay('sibuki03');
break;
default:
}
}
}
};
_root.breath_func = function (yarare) {
yarareURL = eval('_root.' + yarare);
if (yarare == 'gangbang1') {
if (yarareURL.MC4.breathMC.MC._currentframe == 1) {
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
yarareURL.MC4.breathMC.MC.gotoAndPlay('play01');
break;
case 2:
yarareURL.MC4.breathMC.MC.gotoAndPlay('play02');
break;
case 3:
yarareURL.MC4.breathMC.MC.gotoAndPlay('play03');
break;
default:
}
}
} else {
if (yarareURL.MC.breathMC.MC._currentframe == 1) {
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
yarareURL.MC.breathMC.MC.gotoAndPlay('play01');
break;
case 2:
yarareURL.MC.breathMC.MC.gotoAndPlay('play02');
break;
case 3:
yarareURL.MC.breathMC.MC.gotoAndPlay('play03');
break;
default:
}
}
}
};
_root.yarareAnim_voice = function (voice_type, speed) {
_root.voice_play(voice_type + speed);
};
_root.zoom_reset = function () {
_root.zoom_mc.vol_bar.knob._y = 100;
};
_root.wear_reload = function () {
if (_root.player._currentframe != 66) {
_root.player.player.hat_front.hat_front.gotoAndStop(_root.wear_hat + 1);
_root.player.player.hat_back.hat_back.gotoAndStop(_root.wear_hat + 1);
_root.player.player.breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1);
_root.player.player.breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1);
_root.player.player.breast_wear.breast_wear.gotoAndStop(_root.wear_breast + 1);
_root.player.player.skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1);
_root.player.player.skirt_frontB.skirt_frontB.gotoAndStop(_root.wear_skirt + 1);
_root.player.player.skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1);
_root.player.player.tie.tie.gotoAndStop(_root.wear_cloak + 1);
_root.player.player.collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1);
_root.player.player.collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1);
_root.player.player.collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1);
_root.player.player.cloak.cloak.gotoAndStop(_root.wear_cloak + 1);
_root.player.player.left_handA.left_handA.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_handB.left_handB.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_handC.left_handC.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_handD.left_handD.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_handE.left_handE.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_handB_f.left_handB_f.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_hand.left_hand.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_arm.left_arm.gotoAndStop(_root.wear_arm + 1);
_root.player.player.right_handA.right_handA.gotoAndStop(_root.wear_arm + 1);
_root.player.player.right_handB.right_handB.gotoAndStop(_root.wear_arm + 1);
_root.player.player.right_handC.right_handC.gotoAndStop(_root.wear_arm + 1);
_root.player.player.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1);
_root.player.player.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1);
_root.player.player.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1);
_root.player.player.left_shin.left_shin.gotoAndStop(_root.wear_leg + 1);
_root.player.player.left_foot.left_foot.gotoAndStop(_root.wear_leg + 1);
_root.player.player.left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1);
_root.player.player.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1);
_root.player.player.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1);
_root.player.player.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1);
_root.player.player.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1);
_root.player.player.pantu.pantu.gotoAndStop(_root.wear_pantu + 1);
_root.player.player.pantuA.pantuA.gotoAndStop(_root.wear_pantu + 1);
_root.player.player.pantuB.pantuB.gotoAndStop(_root.wear_pantu + 1);
_root.player.player.pantuB_2.pantuB_2.gotoAndStop(_root.wear_pantu + 1);
_root.player.player.pantuC.pantuC.gotoAndStop(_root.wear_pantu + 1);
} else {
if (_root.player._currentframe == 66) {
yarareNum = 0;
i = 1;
while (i <= 22) {
yarareURL = eval('_root.yarare' + i + 'A');
if (yarareURL._currentframe != 1) {
yarareNum = i;
yarareAorB = 'A';
}
++i;
}
i = 1;
while (i <= 22) {
yarareURL = eval('_root.yarare' + i + 'B');
if (yarareURL._currentframe != 1) {
yarareNum = i;
yarareAorB = 'B';
}
++i;
}
if (yarareNum != 0) {
_root['yarare' + yarareNum + yarareAorB].MC.hat_front.hat_front.gotoAndStop(_root.wear_hat + 1);
_root['yarare' + yarareNum + yarareAorB].MC.hat_back.hat_back.gotoAndStop(_root.wear_hat + 1);
_root['yarare' + yarareNum + yarareAorB].MC.breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1);
_root['yarare' + yarareNum + yarareAorB].MC.breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1);
_root['yarare' + yarareNum + yarareAorB].MC.breast_wear.breast_wear.gotoAndStop(_root.wear_breast + 1);
_root['yarare' + yarareNum + yarareAorB].MC.skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1);
_root['yarare' + yarareNum + yarareAorB].MC.skirt_frontB.skirt_frontB.gotoAndStop(_root.wear_skirt + 1);
_root['yarare' + yarareNum + yarareAorB].MC.skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1);
_root['yarare' + yarareNum + yarareAorB].MC.tie.tie.gotoAndStop(_root.wear_cloak + 1);
_root['yarare' + yarareNum + yarareAorB].MC.collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1);
_root['yarare' + yarareNum + yarareAorB].MC.collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1);
_root['yarare' + yarareNum + yarareAorB].MC.collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1);
_root['yarare' + yarareNum + yarareAorB].MC.cloak.cloak.gotoAndStop(_root.wear_cloak + 1);
_root['yarare' + yarareNum + yarareAorB].MC.left_handA.left_handA.gotoAndStop(_root.wear_arm + 1);
_root['yarare' + yarareNum + yarareAorB].MC.left_handB.left_handB.gotoAndStop(_root.wear_arm + 1);
_root['yarare' + yarareNum + yarareAorB].MC.left_handC.left_handC.gotoAndStop(_root.wear_arm + 1);
_root['yarare' + yarareNum + yarareAorB].MC.left_hand.left_hand.gotoAndStop(_root.wear_arm + 1);
_root['yarare' + yarareNum + yarareAorB].MC.left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1);
_root['yarare' + yarareNum + yarareAorB].MC.left_arm.left_arm.gotoAndStop(_root.wear_arm + 1);
_root['yarare' + yarareNum + yarareAorB].MC.right_handA.right_handA.gotoAndStop(_root.wear_arm + 1);
_root['yarare' + yarareNum + yarareAorB].MC.right_handB.right_handB.gotoAndStop(_root.wear_arm + 1);
_root['yarare' + yarareNum + yarareAorB].MC.right_handC.right_handC.gotoAndStop(_root.wear_arm + 1);
_root['yarare' + yarareNum + yarareAorB].MC.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1);
_root['yarare' + yarareNum + yarareAorB].MC.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1);
_root['yarare' + yarareNum + yarareAorB].MC.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1);
_root['yarare' + yarareNum + yarareAorB].MC.left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1);
_root['yarare' + yarareNum + yarareAorB].MC.left_shin.left_shin.gotoAndStop(_root.wear_leg + 1);
_root['yarare' + yarareNum + yarareAorB].MC.left_foot.left_foot.gotoAndStop(_root.wear_leg + 1);
_root['yarare' + yarareNum + yarareAorB].MC.left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1);
_root['yarare' + yarareNum + yarareAorB].MC.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1);
_root['yarare' + yarareNum + yarareAorB].MC.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1);
_root['yarare' + yarareNum + yarareAorB].MC.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1);
_root['yarare' + yarareNum + yarareAorB].MC.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1);
_root['yarare' + yarareNum + yarareAorB].MC.pantu.pantu.gotoAndStop(_root.wear_pantu + 1);
_root['yarare' + yarareNum + yarareAorB].MC.pantuA.pantuA.gotoAndStop(_root.wear_pantu + 1);
_root['yarare' + yarareNum + yarareAorB].MC.pantuB.pantuB.gotoAndStop(_root.wear_pantu + 1);
_root['yarare' + yarareNum + yarareAorB].MC.pantuB_2.pantuB_2.gotoAndStop(_root.wear_pantu + 1);
_root['yarare' + yarareNum + yarareAorB].MC.pantuC.pantuC.gotoAndStop(_root.wear_pantu + 1);
} else {
_root.gangbang1.MC4.hat_front.hat_front.gotoAndStop(_root.wear_hat + 1);
_root.gangbang1.MC4.hat_back.hat_back.gotoAndStop(_root.wear_hat + 1);
_root.gangbang1.MC4.breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1);
_root.gangbang1.MC4.breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1);
_root.gangbang1.MC4.breast_wear.breast_wear.gotoAndStop(_root.wear_breast + 1);
_root.gangbang1.MC4.skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1);
_root.gangbang1.MC4.skirt_frontB.skirt_frontB.gotoAndStop(_root.wear_skirt + 1);
_root.gangbang1.MC4.skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1);
_root.gangbang1.MC4.tie.tie.gotoAndStop(_root.wear_cloak + 1);
_root.gangbang1.MC4.collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1);
_root.gangbang1.MC4.collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1);
_root.gangbang1.MC4.collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1);
_root.gangbang1.MC4.cloak.cloak.gotoAndStop(_root.wear_cloak + 1);
_root.gangbang1.MC4.left_handA.left_handA.gotoAndStop(_root.wear_arm + 1);
_root.gangbang1.MC4.left_handB.left_handB.gotoAndStop(_root.wear_arm + 1);
_root.gangbang1.MC4.left_handC.left_handC.gotoAndStop(_root.wear_arm + 1);
_root.gangbang1.MC4.left_hand.left_hand.gotoAndStop(_root.wear_arm + 1);
_root.gangbang1.MC4.left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1);
_root.gangbang1.MC4.left_arm.left_arm.gotoAndStop(_root.wear_arm + 1);
_root.gangbang1.MC4.right_handA.right_handA.gotoAndStop(_root.wear_arm + 1);
_root.gangbang1.MC4.right_handB.right_handB.gotoAndStop(_root.wear_arm + 1);
_root.gangbang1.MC4.right_handC.right_handC.gotoAndStop(_root.wear_arm + 1);
_root.gangbang1.MC4.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1);
_root.gangbang1.MC4.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1);
_root.gangbang1.MC4.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1);
_root.gangbang1.MC4.left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1);
_root.gangbang1.MC4.left_shin.left_shin.gotoAndStop(_root.wear_leg + 1);
_root.gangbang1.MC4.left_foot.left_foot.gotoAndStop(_root.wear_leg + 1);
_root.gangbang1.MC4.left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1);
_root.gangbang1.MC4.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1);
_root.gangbang1.MC4.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1);
_root.gangbang1.MC4.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1);
_root.gangbang1.MC4.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1);
_root.gangbang1.MC4.pantu.pantu.gotoAndStop(_root.wear_pantu + 1);
_root.gangbang1.MC4.pantuA.pantuA.gotoAndStop(_root.wear_pantu + 1);
_root.gangbang1.MC4.pantuB.pantuB.gotoAndStop(_root.wear_pantu + 1);
_root.gangbang1.MC4.pantuB_2.pantuB_2.gotoAndStop(_root.wear_pantu + 1);
_root.gangbang1.MC4.pantuC.pantuC.gotoAndStop(_root.wear_pantu + 1);
_root.gangbang1.MC7.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1);
_root.gangbang1.MC7.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1);
_root.gangbang1.MC7.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1);
_root.gangbang1.MC7.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1);
_root.gangbang1.MC7.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1);
_root.gangbang1.MC7.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1);
_root.gangbang1.MC7.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1);
}
}
}
};
_root.wear_reloadGL = function () {
switch (_root.GLctrl_type) {
case 'finish_on':
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.hat_front.hat_front.gotoAndStop(_root.wear_hat + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.hat_back.hat_back.gotoAndStop(_root.wear_hat + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.breast_wear.breast_wear.gotoAndStop(_root.wear_breast + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.skirt_frontB.skirt_frontB.gotoAndStop(_root.wear_skirt + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.tie.tie.gotoAndStop(_root.wear_cloak + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.cloak.cloak.gotoAndStop(_root.wear_cloak + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_handA.left_handA.gotoAndStop(_root.wear_arm + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_handB.left_handB.gotoAndStop(_root.wear_arm + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_handC.left_handC.gotoAndStop(_root.wear_arm + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_hand.left_hand.gotoAndStop(_root.wear_arm + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_arm.left_arm.gotoAndStop(_root.wear_arm + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_handA.right_handA.gotoAndStop(_root.wear_arm + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_handB.right_handB.gotoAndStop(_root.wear_arm + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_handC.right_handC.gotoAndStop(_root.wear_arm + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_shin.left_shin.gotoAndStop(_root.wear_leg + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_foot.left_foot.gotoAndStop(_root.wear_leg + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.pantu.pantu.gotoAndStop(_root.wear_pantu + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.pantuA.pantuA.gotoAndStop(_root.wear_pantu + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.pantuB.pantuB.gotoAndStop(_root.wear_pantu + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.pantuB_2.pantuB_2.gotoAndStop(_root.wear_pantu + 1);
_root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.pantuC.pantuC.gotoAndStop(_root.wear_pantu + 1);
break;
case 'onani':
_root.player.player.hat_front.hat_front.gotoAndStop(_root.wear_hat + 1);
_root.player.player.hat_back.hat_back.gotoAndStop(_root.wear_hat + 1);
_root.player.player.breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1);
_root.player.player.breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1);
_root.player.player.breast_wear.breast_wear.gotoAndStop(_root.wear_breast + 1);
_root.player.player.skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1);
_root.player.player.skirt_frontB.skirt_frontB.gotoAndStop(_root.wear_skirt + 1);
_root.player.player.skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1);
_root.player.player.tie.tie.gotoAndStop(_root.wear_cloak + 1);
_root.player.player.collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1);
_root.player.player.collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1);
_root.player.player.collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1);
_root.player.player.cloak.cloak.gotoAndStop(_root.wear_cloak + 1);
_root.player.player.left_handA.left_handA.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_handB.left_handB.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_handC.left_handC.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_handD.left_handD.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_handE.left_handE.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_handB_f.left_handB_f.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_hand.left_hand.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_arm.left_arm.gotoAndStop(_root.wear_arm + 1);
_root.player.player.right_handA.right_handA.gotoAndStop(_root.wear_arm + 1);
_root.player.player.right_handB.right_handB.gotoAndStop(_root.wear_arm + 1);
_root.player.player.right_handC.right_handC.gotoAndStop(_root.wear_arm + 1);
_root.player.player.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1);
_root.player.player.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1);
_root.player.player.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1);
_root.player.player.left_shin.left_shin.gotoAndStop(_root.wear_leg + 1);
_root.player.player.left_foot.left_foot.gotoAndStop(_root.wear_leg + 1);
_root.player.player.left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1);
_root.player.player.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1);
_root.player.player.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1);
_root.player.player.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1);
_root.player.player.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1);
_root.player.player.pantu.pantu.gotoAndStop(_root.wear_pantu + 1);
_root.player.player.pantuA.pantuA.gotoAndStop(_root.wear_pantu + 1);
_root.player.player.pantuB.pantuB.gotoAndStop(_root.wear_pantu + 1);
_root.player.player.pantuB_2.pantuB_2.gotoAndStop(_root.wear_pantu + 1);
_root.player.player.pantuC.pantuC.gotoAndStop(_root.wear_pantu + 1);
break;
case 'wait':
_root.player.player.hat_front.hat_front.gotoAndStop(_root.wear_hat + 1);
_root.player.player.hat_back.hat_back.gotoAndStop(_root.wear_hat + 1);
_root.player.player.breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1);
_root.player.player.breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1);
_root.player.player.breast_wear.breast_wear.gotoAndStop(_root.wear_breast + 1);
_root.player.player.skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1);
_root.player.player.skirt_frontB.skirt_frontB.gotoAndStop(_root.wear_skirt + 1);
_root.player.player.skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1);
_root.player.player.tie.tie.gotoAndStop(_root.wear_cloak + 1);
_root.player.player.collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1);
_root.player.player.collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1);
_root.player.player.collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1);
_root.player.player.cloak.cloak.gotoAndStop(_root.wear_cloak + 1);
_root.player.player.left_handA.left_handA.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_handB.left_handB.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_handC.left_handC.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_hand.left_hand.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_arm.left_arm.gotoAndStop(_root.wear_arm + 1);
_root.player.player.right_handA.right_handA.gotoAndStop(_root.wear_arm + 1);
_root.player.player.right_handB.right_handB.gotoAndStop(_root.wear_arm + 1);
_root.player.player.right_handC.right_handC.gotoAndStop(_root.wear_arm + 1);
_root.player.player.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1);
_root.player.player.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1);
_root.player.player.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1);
_root.player.player.left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1);
_root.player.player.left_shin.left_shin.gotoAndStop(_root.wear_leg + 1);
_root.player.player.left_foot.left_foot.gotoAndStop(_root.wear_leg + 1);
_root.player.player.left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1);
_root.player.player.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1);
_root.player.player.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1);
_root.player.player.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1);
_root.player.player.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1);
_root.player.player.pantu.pantu.gotoAndStop(_root.wear_pantu + 1);
_root.player.player.pantuA.pantuA.gotoAndStop(_root.wear_pantu + 1);
_root.player.player.pantuB.pantuB.gotoAndStop(_root.wear_pantu + 1);
_root.player.player.pantuB_2.pantuB_2.gotoAndStop(_root.wear_pantu + 1);
_root.player.player.pantuC.pantuC.gotoAndStop(_root.wear_pantu + 1);
break;
case 'gameover':
_root['gameoverMC' + _root.GLnow_gameoverNum].hat_front.hat_front.gotoAndStop(_root.wear_hat + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].hat_back.hat_back.gotoAndStop(_root.wear_hat + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].breast_wear.breast_wear.gotoAndStop(_root.wear_breast + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].skirt_frontB.skirt_frontB.gotoAndStop(_root.wear_skirt + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].tie.tie.gotoAndStop(_root.wear_cloak + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].cloak.cloak.gotoAndStop(_root.wear_cloak + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].left_handA.left_handA.gotoAndStop(_root.wear_arm + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].left_handB.left_handB.gotoAndStop(_root.wear_arm + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].left_handC.left_handC.gotoAndStop(_root.wear_arm + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].left_hand.left_hand.gotoAndStop(_root.wear_arm + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].left_arm.left_arm.gotoAndStop(_root.wear_arm + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].right_hand.right_hand.gotoAndStop(_root.wear_arm + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].right_arm.right_arm.gotoAndStop(_root.wear_arm + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].left_shin.left_shin.gotoAndStop(_root.wear_leg + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].left_foot.left_foot.gotoAndStop(_root.wear_leg + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].right_shin.right_shin.gotoAndStop(_root.wear_leg + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].right_foot.right_foot.gotoAndStop(_root.wear_leg + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].pantu.pantu.gotoAndStop(_root.wear_pantu + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].pantuA.pantuA.gotoAndStop(_root.wear_pantu + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].pantuB.pantuB.gotoAndStop(_root.wear_pantu + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].pantuB_2.pantuB_2.gotoAndStop(_root.wear_pantu + 1);
_root['gameoverMC' + _root.GLnow_gameoverNum].pantuC.pantuC.gotoAndStop(_root.wear_pantu + 1);
break;
case 'gangbang':
_root.gangbang1.MC4.hat_front.hat_front.gotoAndStop(_root.wear_hat + 1);
_root.gangbang1.MC4.hat_back.hat_back.gotoAndStop(_root.wear_hat + 1);
_root.gangbang1.MC4.breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1);
_root.gangbang1.MC4.breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1);
_root.gangbang1.MC4.breast_wear.breast_wear.gotoAndStop(_root.wear_breast + 1);
_root.gangbang1.MC4.skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1);
_root.gangbang1.MC4.skirt_frontB.skirt_frontB.gotoAndStop(_root.wear_skirt + 1);
_root.gangbang1.MC4.skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1);
_root.gangbang1.MC4.tie.tie.gotoAndStop(_root.wear_cloak + 1);
_root.gangbang1.MC4.collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1);
_root.gangbang1.MC4.collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1);
_root.gangbang1.MC4.collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1);
_root.gangbang1.MC4.cloak.cloak.gotoAndStop(_root.wear_cloak + 1);
_root.gangbang1.MC4.left_hand.left_hand.gotoAndStop(_root.wear_arm + 1);
_root.gangbang1.MC4.left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1);
_root.gangbang1.MC4.left_arm.left_arm.gotoAndStop(_root.wear_arm + 1);
_root.gangbang1.MC4.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1);
_root.gangbang1.MC4.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1);
_root.gangbang1.MC4.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1);
_root.gangbang1.MC4.left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1);
_root.gangbang1.MC4.left_shin.left_shin.gotoAndStop(_root.wear_leg + 1);
_root.gangbang1.MC4.left_foot.left_foot.gotoAndStop(_root.wear_leg + 1);
_root.gangbang1.MC4.left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1);
_root.gangbang1.MC4.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1);
_root.gangbang1.MC4.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1);
_root.gangbang1.MC4.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1);
_root.gangbang1.MC4.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1);
_root.gangbang1.MC4.pantu.pantu.gotoAndStop(_root.wear_pantu + 1);
_root.gangbang1.MC4.pantuA.pantuA.gotoAndStop(_root.wear_pantu + 1);
_root.gangbang1.MC4.pantuB.pantuB.gotoAndStop(_root.wear_pantu + 1);
_root.gangbang1.MC4.pantuB_2.pantuB_2.gotoAndStop(_root.wear_pantu + 1);
_root.gangbang1.MC4.pantuC.pantuC.gotoAndStop(_root.wear_pantu + 1);
_root.gangbang1.MC7.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1);
_root.gangbang1.MC7.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1);
_root.gangbang1.MC7.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1);
_root.gangbang1.MC7.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1);
_root.gangbang1.MC7.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1);
_root.gangbang1.MC7.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1);
_root.gangbang1.MC7.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1);
break;
default:
}
};
_root.after_gameover = function (enemy_number) {
if (_root.yarare16A._currentframe == 1 && _root.yarare16B._currentframe == 1 && _root.yarare17A._currentframe == 1 && _root.yarare17B._currentframe == 1 && _root.yarare18A._currentframe == 1 && _root.yarare18B._currentframe == 1 && _root.yarare19A._currentframe == 1 && _root.yarare19B._currentframe == 1 && _root.yarare20A._currentframe == 1 && _root.yarare20B._currentframe == 1 && _root.yarare21A._currentframe == 1 && _root.yarare21B._currentframe == 1 && _root.yarare22A._currentframe == 1 && _root.yarare22B._currentframe == 1) {
mobMC = eval('_root.enemy_field.enemy' + enemy_number);
if (_root.gameover_btn._currentframe != 1 && mobMC._alpha != 0 && _root.player._currentframe >= 55 && _root.player._currentframe <= 60 && _root.player.player._currentframe >= 30) {
if (mobMC.MC._x + mobMC._x >= 0 && mobMC.MC._x + mobMC._x <= 300) {
if (_root.gangbang1._currentframe == 1) {
mobMC.MC.MC.gotoAndStop('wait');
_root.enemy_stop[enemy_number] = 1;
mobMC._alpha = 0;
switch (enemy_number) {
case 20:
mobMC._y = 90;
break;
case 21:
mobMC._y = 60;
break;
default:
mobMC._y = 200;
}
mobMC._x = 0;
mobMC.MC._x = 160;
switch (Math.floor(Math.random() * 2) + 1) {
case 1:
_root.player.gotoAndStop('void');
_root['yarare' + enemy_number + 'A'].gotoAndStop(2);
break;
case 2:
_root.player.gotoAndStop('void');
_root['yarare' + enemy_number + 'B'].gotoAndStop(2);
break;
default:
}
}
}
} else {
if (_root.abnormal_3P != 0 && _root.gameover_btn._currentframe != 1 && mobMC._alpha != 0 && _root.player._currentframe == 66 && _root.player.player._currentframe >= 30) {
if (mobMC.MC._x + mobMC._x >= 0 && mobMC.MC._x + mobMC._x <= 300) {
if (_root.gangbang1._currentframe == 1 && enemy_number != 16 && enemy_number != 17 && enemy_number != 18 && enemy_number != 19 && enemy_number != 20 && enemy_number != 21 && enemy_number != 22) {
mobMC.MC.MC.gotoAndStop('wait');
_root.enemy_stop[enemy_number] = 1;
mobMC._alpha = 0;
switch (enemy_number) {
case 20:
mobMC._y = 90;
break;
case 21:
mobMC._y = 60;
break;
default:
mobMC._y = 200;
}
mobMC._x = 0;
mobMC.MC._x = 160;
_root.rinkan_go(enemy_number);
}
}
}
}
}
};
_root.default_zoom = function () {
i = 1;
while (i <= 22) {
temp_adress = eval('_root.yarare' + i + 'A');
temp_adress._xscale = 100;
temp_adress._yscale = 100;
temp_adress._x = 0;
temp_adress._y = 0;
++i;
}
i = 1;
while (i <= 22) {
temp_adress = eval('_root.yarare' + i + 'B');
temp_adress._xscale = 100;
temp_adress._yscale = 100;
temp_adress._x = 0;
temp_adress._y = 0;
++i;
}
_root.gangbang1._xscale = 100;
_root.gangbang1._yscale = 100;
_root.gangbang1._x = 0;
_root.gangbang1._y = 0;
_root.gameoverMC1._xscale = 100;
_root.gameoverMC1._yscale = 100;
_root.gameoverMC1._x = 0;
_root.gameoverMC1._y = 0;
_root.gameoverMC2._xscale = 100;
_root.gameoverMC2._yscale = 100;
_root.gameoverMC2._x = 0;
_root.gameoverMC2._y = 0;
_root.gameoverMC3._xscale = 100;
_root.gameoverMC3._yscale = 100;
_root.gameoverMC3._x = 0;
_root.gameoverMC3._y = 0;
_root.gameoverMC4._xscale = 100;
_root.gameoverMC4._yscale = 100;
_root.gameoverMC4._x = 0;
_root.gameoverMC4._y = 0;
_root.gameoverMC5._xscale = 100;
_root.gameoverMC5._yscale = 100;
_root.gameoverMC5._x = 0;
_root.gameoverMC5._y = 0;
_root.gameoverMC6._xscale = 100;
_root.gameoverMC6._yscale = 100;
_root.gameoverMC6._x = 0;
_root.gameoverMC6._y = 0;
_root.gameoverMC7._xscale = 100;
_root.gameoverMC7._yscale = 100;
_root.gameoverMC7._x = 0;
_root.gameoverMC7._y = 0;
_root.gameoverMC8._xscale = 100;
_root.gameoverMC8._yscale = 100;
_root.gameoverMC8._x = 0;
_root.gameoverMC8._y = 0;
};
}
frame 1 {
var enemyHP = [0, 4, 3, 3, 4, 4, 2, 3, 4, 3, 4, 4, 1, 4, 3, 6, 8, 8, 8, 8, 60, 30, 5];
var enemyHP_max = [0, 4, 3, 3, 4, 4, 2, 3, 4, 3, 4, 4, 1, 4, 3, 6, 8, 8, 8, 8, 60, 30, 5];
var enemyspeed = [0, 0, 5, 0, 3, 2, 6, 6, 1, 2, 7, 6, 6, 0, 5, -5, 2, 3, 4, 5, 0, 0, 3];
var enemyspeed_def = [0, 0, 5, 0, 3, 2, 6, 6, 1, 2, 7, 6, 6, 0, 5, -5, 2, 3, 4, 5, 0, 0, 3];
var enemydamageHP = [0, 60, 70, 80, 70, 70, 60, 70, 80, 80, 60, 80, 60, 80, 70, 60, 50, 90, 90, 70, 110, 120, 70];
var enemydamagePL = [0, 80, 70, 70, 80, 80, 60, 70, 70, 70, 80, 90, 80, 80, 90, 100, 110, 90, 90, 90, 110, 100, 100];
var enemyknockback = [0, 11, 13, 12, 13, 11, 10, 10, 12, 14, 12, 11, 10, 12, 12, 12, 16, 16, 16, 16, 16, 16, 16];
var enemyknockback_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var enemyKILL = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var enemy_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var enemy_RandomSummonTiming_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var enemy_RandomSummonTiming_max = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var enemy_RandomSummonTiming_count = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var enemy_stop = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var debug_autosummon = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
_root.default_enemystatus = function () {
_root.enemyHP = [0, 4, 3, 3, 4, 4, 2, 3, 4, 3, 4, 4, 1, 4, 3, 6, 8, 8, 8, 8, 60, 30, 5];
_root.enemyspeed = [0, 0, 5, 0, 3, 2, 6, 6, 1, 2, 7, 6, 6, 0, 5, -5, 2, 3, 4, 5, 0, 0, 3];
_root.enemyknockback_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
_root.enemyKILL = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
_root.enemy_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
_root.enemy_RandomSummonTiming_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
_root.enemy_RandomSummonTiming_max = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
_root.enemy_RandomSummonTiming_count = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
_root.enemy_stop = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
_root.debug_autosummon = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
};
_root.enemy01_summon = function () {
if (_root.enemy_on[1] != 1) {
if (_root.enemy_RandomSummonTiming_on[1] != 1) {
_root.enemy_RandomSummonTiming_on[1] = 1;
_root.enemy_RandomSummonTiming_max[1] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[1] == _root.enemy_RandomSummonTiming_max[1]) {
_root.enemy_RandomSummonTiming_on[1] = 0;
_root.enemy_RandomSummonTiming_max[1] = 0;
_root.enemy_RandomSummonTiming_count[1] = 0;
_root.enemy_field.attachMovie('roper_wood', 'enemy1', 10);
_root.enemy_field.enemy1._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_on[1] = 1;
} else {
_root.enemy_RandomSummonTiming_count[1] += 1;
}
}
}
};
_root.enemy02_summon = function () {
if (_root.enemy_on[2] != 1) {
if (_root.enemy_RandomSummonTiming_on[2] != 1) {
_root.enemy_RandomSummonTiming_on[2] = 1;
_root.enemy_RandomSummonTiming_max[2] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[2] == _root.enemy_RandomSummonTiming_max[2]) {
_root.enemy_RandomSummonTiming_on[2] = 0;
_root.enemy_RandomSummonTiming_max[2] = 0;
_root.enemy_RandomSummonTiming_count[2] = 0;
_root.enemyspeed[2] = 5;
_root.enemy_field.attachMovie('butterfly', 'enemy2', 20);
_root.enemy_field.enemy2._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy2._y = Math.floor(Math.random() * 2) * 170 + 70;
_root.enemy_on[2] = 1;
} else {
_root.enemy_RandomSummonTiming_count[2] += 1;
}
}
}
};
_root.enemy03_summon = function () {
if (_root.enemy_on[3] != 1) {
if (_root.enemy_RandomSummonTiming_on[3] != 1) {
_root.enemy_RandomSummonTiming_on[3] = 1;
_root.enemy_RandomSummonTiming_max[3] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[3] == _root.enemy_RandomSummonTiming_max[3]) {
_root.enemy_RandomSummonTiming_on[3] = 0;
_root.enemy_RandomSummonTiming_max[3] = 0;
_root.enemy_RandomSummonTiming_count[3] = 0;
_root.enemy_field.attachMovie('flying_moray', 'enemy3', 30);
_root.enemy_field.enemy3._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy3._y = 300;
_root.enemy_on[3] = 1;
} else {
_root.enemy_RandomSummonTiming_count[3] += 1;
}
}
}
};
_root.enemy04_summon = function () {
if (_root.enemy_on[4] != 1) {
if (_root.enemy_RandomSummonTiming_on[4] != 1) {
_root.enemy_RandomSummonTiming_on[4] = 1;
_root.enemy_RandomSummonTiming_max[4] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[4] == _root.enemy_RandomSummonTiming_max[4]) {
_root.enemy_RandomSummonTiming_on[4] = 0;
_root.enemy_RandomSummonTiming_max[4] = 0;
_root.enemy_RandomSummonTiming_count[4] = 0;
_root.enemy_field.attachMovie('goblin', 'enemy4', 40);
_root.enemy_field.enemy4._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy4._y = 205;
_root.enemy_on[4] = 1;
} else {
_root.enemy_RandomSummonTiming_count[4] += 1;
}
}
}
};
_root.enemy05_summon = function () {
if (_root.enemy_on[5] != 1) {
if (_root.enemy_RandomSummonTiming_on[5] != 1) {
_root.enemy_RandomSummonTiming_on[5] = 1;
_root.enemy_RandomSummonTiming_max[5] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[5] == _root.enemy_RandomSummonTiming_max[5]) {
_root.enemy_RandomSummonTiming_on[5] = 0;
_root.enemy_RandomSummonTiming_max[5] = 0;
_root.enemy_RandomSummonTiming_count[5] = 0;
_root.enemy_field.attachMovie('tako', 'enemy5', 50);
_root.enemy_field.enemy5._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy5._y = 255;
_root.enemy_on[5] = 1;
} else {
_root.enemy_RandomSummonTiming_count[5] += 1;
}
}
}
};
_root.enemy06_summon = function () {
if (_root.enemy_on[6] != 1) {
if (_root.enemy_RandomSummonTiming_on[6] != 1) {
_root.enemy_RandomSummonTiming_on[6] = 1;
_root.enemy_RandomSummonTiming_max[6] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[6] == _root.enemy_RandomSummonTiming_max[6]) {
_root.enemy_RandomSummonTiming_on[6] = 0;
_root.enemy_RandomSummonTiming_max[6] = 0;
_root.enemy_RandomSummonTiming_count[6] = 0;
_root.enemy_field.attachMovie('green_snake', 'enemy6', 60);
_root.enemy_field.enemy6._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy6._y = Math.floor(Math.random() * 2) * 225 + 90;
_root.enemy_on[6] = 1;
} else {
_root.enemy_RandomSummonTiming_count[6] += 1;
}
}
}
};
_root.enemy07_summon = function () {
if (_root.enemy_on[7] != 1) {
if (_root.enemy_RandomSummonTiming_on[7] != 1) {
_root.enemy_RandomSummonTiming_on[7] = 1;
_root.enemy_RandomSummonTiming_max[7] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[7] == _root.enemy_RandomSummonTiming_max[7]) {
_root.enemy_RandomSummonTiming_on[7] = 0;
_root.enemy_RandomSummonTiming_max[7] = 0;
_root.enemy_RandomSummonTiming_count[7] = 0;
_root.enemy_field.attachMovie('ghost_hand', 'enemy7', 70);
_root.enemy_field.enemy7._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy7._y = 90;
_root.enemy_on[7] = 1;
} else {
_root.enemy_RandomSummonTiming_count[7] += 1;
}
}
}
};
_root.enemy08_summon = function () {
if (_root.enemy_on[8] != 1) {
if (_root.enemy_RandomSummonTiming_on[8] != 1) {
_root.enemy_RandomSummonTiming_on[8] = 1;
_root.enemy_RandomSummonTiming_max[8] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[8] == _root.enemy_RandomSummonTiming_max[8]) {
_root.enemy_RandomSummonTiming_on[8] = 0;
_root.enemy_RandomSummonTiming_max[8] = 0;
_root.enemy_RandomSummonTiming_count[8] = 0;
_root.enemy_field.attachMovie('devil_flower', 'enemy8', 80);
_root.enemy_field.enemy8._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy8._y = 275;
_root.enemy_on[8] = 1;
} else {
_root.enemy_RandomSummonTiming_count[8] += 1;
}
}
}
};
_root.enemy09_summon = function () {
if (_root.enemy_on[9] != 1) {
if (_root.enemy_RandomSummonTiming_on[9] != 1) {
_root.enemy_RandomSummonTiming_on[9] = 1;
_root.enemy_RandomSummonTiming_max[9] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[9] == _root.enemy_RandomSummonTiming_max[9]) {
_root.enemy_RandomSummonTiming_on[9] = 0;
_root.enemy_RandomSummonTiming_max[9] = 0;
_root.enemy_RandomSummonTiming_count[9] = 0;
_root.enemy_field.attachMovie('ork', 'enemy9', 90);
_root.enemy_field.enemy9._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy9._y = 70;
_root.enemy_on[9] = 1;
} else {
_root.enemy_RandomSummonTiming_count[9] += 1;
}
}
}
};
_root.enemy10_summon = function () {
if (_root.enemy_on[10] != 1) {
if (_root.enemy_RandomSummonTiming_on[10] != 1) {
_root.enemy_RandomSummonTiming_on[10] = 1;
_root.enemy_RandomSummonTiming_max[10] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[10] == _root.enemy_RandomSummonTiming_max[10]) {
_root.enemy_RandomSummonTiming_on[10] = 0;
_root.enemy_RandomSummonTiming_max[10] = 0;
_root.enemy_RandomSummonTiming_count[10] = 0;
_root.enemy_field.attachMovie('dog', 'enemy10', 100);
_root.enemy_field.enemy10._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy10._y = 247;
_root.enemy_on[10] = 1;
} else {
_root.enemy_RandomSummonTiming_count[10] += 1;
}
}
}
};
_root.enemy11_summon = function () {
if (_root.enemy_on[11] != 1) {
if (_root.enemy_RandomSummonTiming_on[11] != 1) {
_root.enemy_RandomSummonTiming_on[11] = 1;
_root.enemy_RandomSummonTiming_max[11] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[11] == _root.enemy_RandomSummonTiming_max[11]) {
_root.enemy_RandomSummonTiming_on[11] = 0;
_root.enemy_RandomSummonTiming_max[11] = 0;
_root.enemy_RandomSummonTiming_count[11] = 0;
_root.enemy_field.attachMovie('machine_magi', 'enemy11', 110);
_root.enemy_field.enemy11._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy11._y = 60;
_root.enemy_on[11] = 1;
} else {
_root.enemy_RandomSummonTiming_count[11] += 1;
}
}
}
};
_root.enemy12_summon = function () {
if (_root.enemy_on[12] != 1) {
if (_root.enemy_RandomSummonTiming_on[12] != 1) {
_root.enemy_RandomSummonTiming_on[12] = 1;
_root.enemy_RandomSummonTiming_max[12] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[12] == _root.enemy_RandomSummonTiming_max[12]) {
_root.enemy_RandomSummonTiming_on[12] = 0;
_root.enemy_RandomSummonTiming_max[12] = 0;
_root.enemy_RandomSummonTiming_count[12] = 0;
_root.enemy_field.attachMovie('ball', 'enemy12', 120);
_root.enemy_field.enemy12._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy12._y = 100;
_root.enemy_on[12] = 1;
} else {
_root.enemy_RandomSummonTiming_count[12] += 1;
}
}
}
};
_root.enemy13_summon = function () {
if (_root.enemy_on[13] != 1) {
if (_root.enemy_RandomSummonTiming_on[13] != 1) {
_root.enemy_RandomSummonTiming_on[13] = 1;
_root.enemy_RandomSummonTiming_max[13] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[13] == _root.enemy_RandomSummonTiming_max[13]) {
_root.enemy_RandomSummonTiming_on[13] = 0;
_root.enemy_RandomSummonTiming_max[13] = 0;
_root.enemy_RandomSummonTiming_count[13] = 0;
_root.enemy_field.attachMovie('tubo', 'enemy13', 130);
_root.enemy_field.enemy13._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy13._y = 305;
_root.enemy_on[13] = 1;
} else {
_root.enemy_RandomSummonTiming_count[13] += 1;
}
}
}
};
_root.enemy14_summon = function () {
if (_root.enemy_on[14] != 1) {
if (_root.enemy_RandomSummonTiming_on[14] != 1) {
_root.enemy_RandomSummonTiming_on[14] = 1;
_root.enemy_RandomSummonTiming_max[14] = Math.floor(Math.random() * 70) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[14] == _root.enemy_RandomSummonTiming_max[14]) {
_root.enemy_RandomSummonTiming_on[14] = 0;
_root.enemy_RandomSummonTiming_max[14] = 0;
_root.enemy_RandomSummonTiming_count[14] = 0;
_root.enemy_field.attachMovie('incubus', 'enemy14', 140);
_root.enemy_field.enemy14._x = Math.floor(Math.random() * 1500) + 1000;
_root.enemy_field.enemy14._y = 60;
_root.enemy_on[14] = 1;
} else {
_root.enemy_RandomSummonTiming_count[14] += 1;
}
}
}
};
_root.enemy15_summon = function () {
if (_root.enemy_on[15] != 1) {
if (_root.now_stage != 5) {
if (_root.enemy_RandomSummonTiming_on[15] != 1) {
_root.enemy_RandomSummonTiming_on[15] = 1;
_root.enemy_RandomSummonTiming_max[15] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[15] == _root.enemy_RandomSummonTiming_max[15]) {
_root.enemy_RandomSummonTiming_on[15] = 0;
_root.enemy_RandomSummonTiming_max[15] = 0;
_root.enemy_RandomSummonTiming_count[15] = 0;
_root.enemy_field.attachMovie('succubus', 'enemy15', 150);
_root.enemy_field.enemy15._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy15._y = 138;
_root.enemy_on[15] = 1;
} else {
_root.enemy_RandomSummonTiming_count[15] += 1;
}
}
} else {
if (_root.BOSSmode_on != 1) {
_root.enemy_field.attachMovie('succubus', 'enemy15', 150);
_root.enemy_field.enemy15._x = 400;
_root.enemy_field.enemy15._y = 138;
_root.enemy_on[15] = 1;
_root.BOSSmode_on = 1;
}
}
}
};
_root.enemy16_summon = function () {
if (_root.enemy_on[16] != 1) {
if (_root.enemy_RandomSummonTiming_on[16] != 1) {
_root.enemy_RandomSummonTiming_on[16] = 1;
_root.enemy_RandomSummonTiming_max[16] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[16] == _root.enemy_RandomSummonTiming_max[16]) {
_root.enemy_RandomSummonTiming_on[16] = 0;
_root.enemy_RandomSummonTiming_max[16] = 0;
_root.enemy_RandomSummonTiming_count[16] = 0;
_root.enemy_field.attachMovie('cos_book_red', 'enemy16', 160);
_root.enemy_field.enemy16._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy16._y = 70;
_root.enemy_on[16] = 1;
} else {
_root.enemy_RandomSummonTiming_count[16] += 1;
}
}
}
};
_root.enemy17_summon = function () {
if (_root.enemy_on[17] != 1) {
if (_root.enemy_RandomSummonTiming_on[17] != 1) {
_root.enemy_RandomSummonTiming_on[17] = 1;
_root.enemy_RandomSummonTiming_max[17] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[17] == _root.enemy_RandomSummonTiming_max[17]) {
_root.enemy_RandomSummonTiming_on[17] = 0;
_root.enemy_RandomSummonTiming_max[17] = 0;
_root.enemy_RandomSummonTiming_count[17] = 0;
_root.enemy_field.attachMovie('cos_book_blue', 'enemy17', 170);
_root.enemy_field.enemy17._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy17._y = 70;
_root.enemy_on[17] = 1;
} else {
_root.enemy_RandomSummonTiming_count[17] += 1;
}
}
}
};
_root.enemy18_summon = function () {
if (_root.enemy_on[18] != 1) {
if (_root.enemy_RandomSummonTiming_on[18] != 1) {
_root.enemy_RandomSummonTiming_on[18] = 1;
_root.enemy_RandomSummonTiming_max[18] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[18] == _root.enemy_RandomSummonTiming_max[18]) {
_root.enemy_RandomSummonTiming_on[18] = 0;
_root.enemy_RandomSummonTiming_max[18] = 0;
_root.enemy_RandomSummonTiming_count[18] = 0;
_root.enemy_field.attachMovie('cos_book_green', 'enemy18', 180);
_root.enemy_field.enemy18._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy18._y = 70;
_root.enemy_on[18] = 1;
} else {
_root.enemy_RandomSummonTiming_count[18] += 1;
}
}
}
};
_root.enemy19_summon = function () {
if (_root.enemy_on[19] != 1) {
if (_root.enemy_RandomSummonTiming_on[19] != 1) {
_root.enemy_RandomSummonTiming_on[19] = 1;
_root.enemy_RandomSummonTiming_max[19] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[19] == _root.enemy_RandomSummonTiming_max[19]) {
_root.enemy_RandomSummonTiming_on[19] = 0;
_root.enemy_RandomSummonTiming_max[19] = 0;
_root.enemy_RandomSummonTiming_count[19] = 0;
_root.enemy_field.attachMovie('cos_book_yellow', 'enemy19', 190);
_root.enemy_field.enemy19._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy19._y = 70;
_root.enemy_on[19] = 1;
} else {
_root.enemy_RandomSummonTiming_count[19] += 1;
}
}
}
};
_root.enemy20_summon = function () {
if (_root.enemy_on[20] != 1) {
if (_root.now_stage != 6) {
if (_root.enemy_RandomSummonTiming_on[20] != 1) {
_root.enemy_RandomSummonTiming_on[20] = 1;
_root.enemy_RandomSummonTiming_max[20] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[20] == _root.enemy_RandomSummonTiming_max[20]) {
_root.enemy_RandomSummonTiming_on[20] = 0;
_root.enemy_RandomSummonTiming_max[20] = 0;
_root.enemy_RandomSummonTiming_count[20] = 0;
_root.enemy_field.attachMovie('sister', 'enemy20', 200);
_root.enemy_field.enemy20._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy20._y = 90;
_root.enemy_on[20] = 1;
} else {
_root.enemy_RandomSummonTiming_count[20] += 1;
}
}
} else {
if (_root.BOSSmode_on != 1) {
_root.enemy_field.attachMovie('sister', 'enemy20', 200);
_root.enemy_field.enemy20._x = 390;
_root.enemy_field.enemy20._y = 90;
_root.enemy_on[20] = 1;
_root.BOSSmode_on = 1;
}
}
}
};
_root.enemy21_summon = function () {
if (_root.enemy_on[21] != 1) {
if (_root.now_stage != 7) {
if (_root.enemy_RandomSummonTiming_on[21] != 1) {
_root.enemy_RandomSummonTiming_on[21] = 1;
_root.enemy_RandomSummonTiming_max[21] = Math.floor(Math.random() * 100) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[21] == _root.enemy_RandomSummonTiming_max[21]) {
_root.enemy_RandomSummonTiming_on[21] = 0;
_root.enemy_RandomSummonTiming_max[21] = 0;
_root.enemy_RandomSummonTiming_count[21] = 0;
_root.enemy_field.attachMovie('basilisk', 'enemy21', 210);
_root.enemy_field.enemy21._x = Math.floor(Math.random() * 2000) + 1000;
_root.enemy_field.enemy21._y = 60;
_root.enemy_on[21] = 1;
} else {
_root.enemy_RandomSummonTiming_count[21] += 1;
}
}
} else {
if (_root.BOSSmode_on != 1) {
_root.enemy_field.attachMovie('basilisk', 'enemy21', 210);
_root.enemy_field.enemy21._x = 390;
_root.enemy_field.enemy21._y = 60;
_root.enemy_on[21] = 1;
_root.BOSSmode_on = 1;
}
}
}
};
_root.enemy22_summon = function () {
if (_root.enemy_on[22] != 1) {
if (_root.enemy_RandomSummonTiming_on[22] != 1) {
_root.enemy_RandomSummonTiming_on[22] = 1;
_root.enemy_RandomSummonTiming_max[22] = Math.floor(Math.random() * 50) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[22] == _root.enemy_RandomSummonTiming_max[22]) {
_root.enemy_RandomSummonTiming_on[22] = 0;
_root.enemy_RandomSummonTiming_max[22] = 0;
_root.enemy_RandomSummonTiming_count[22] = 0;
_root.enemy_field.attachMovie('little_basilisk', 'enemy22', 220);
_root.enemy_field.enemy22._x = Math.floor(Math.random() * 1000) + 1000;
_root.enemy_field.enemy22._y = 325;
_root.enemy_on[22] = 1;
} else {
_root.enemy_RandomSummonTiming_count[22] += 1;
}
}
}
};
_root.enemy_random_summon = function () {
var v5 = 0;
var v2 = 0;
var v3 = 0;
var v4 = '';
v5 = Math.floor(Math.random() * 19) + 1;
if (_root.enemy_on[v5] != 1) {
if (_root.enemy_RandomSummonTiming_on[v5] != 1) {
_root.enemy_RandomSummonTiming_on[v5] = 1;
_root.enemy_RandomSummonTiming_max[v5] = Math.floor(Math.random() * 500) + 1;
} else {
if (_root.enemy_RandomSummonTiming_count[v5] == _root.enemy_RandomSummonTiming_max[v5]) {
_root.enemy_RandomSummonTiming_on[v5] = 0;
_root.enemy_RandomSummonTiming_max[v5] = 0;
_root.enemy_RandomSummonTiming_count[v5] = 0;
switch (v5) {
case 1:
v4 = 'roper_wood';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 0;
break;
case 2:
v4 = 'butterfly';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = Math.floor(Math.random() * 2) * 170 + 70;
break;
case 3:
v4 = 'flying_moray';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 300;
break;
case 4:
v4 = 'goblin';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 205;
break;
case 5:
v4 = 'tako';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 255;
break;
case 6:
v4 = 'green_snake';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = Math.floor(Math.random() * 2) * 225 + 90;
break;
case 7:
v4 = 'ghost_hand';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 90;
break;
case 8:
v4 = 'devil_flower';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 275;
break;
case 9:
v4 = 'ork';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 70;
break;
case 10:
v4 = 'dog';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 247;
break;
case 11:
v4 = 'machine_magi';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 60;
break;
case 12:
v4 = 'ball';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 100;
break;
case 13:
v4 = 'tubo';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 305;
break;
case 14:
v4 = 'incubus';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 60;
break;
case 15:
v4 = 'succubus';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 138;
break;
case 16:
v4 = 'cos_book_red';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 70;
break;
case 17:
v4 = 'cos_book_blue';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 70;
break;
case 18:
v4 = 'cos_book_green';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 70;
break;
case 19:
v4 = 'cos_book_yellow';
v2 = Math.floor(Math.random() * 4000) + 1000;
v3 = 70;
break;
default:
}
_root.enemy_field.attachMovie(v4, 'enemy' + v5, v5 * 10);
_root.enemy_field['enemy' + v5]._x = v2;
_root.enemy_field['enemy' + v5]._y = v3;
_root.enemy_on[v5] = 1;
} else {
_root.enemy_RandomSummonTiming_count[v5] += 1;
}
}
}
};
_root.stage01_summonenemy = function () {
if (_root.true_start != 1) {
_root.enemy01_summon();
_root.enemy02_summon();
_root.enemy03_summon();
_root.enemy04_summon();
} else {
_root.enemy01_summon();
_root.enemy02_summon();
_root.enemy03_summon();
_root.enemy06_summon();
_root.enemy10_summon();
}
};
_root.stage02_summonenemy = function () {
if (_root.true_start != 1) {
_root.enemy02_summon();
_root.enemy04_summon();
_root.enemy05_summon();
_root.enemy06_summon();
} else {
_root.enemy02_summon();
_root.enemy04_summon();
_root.enemy05_summon();
_root.enemy08_summon();
_root.enemy09_summon();
}
};
_root.stage03_summonenemy = function () {
if (_root.true_start != 1) {
_root.enemy06_summon();
_root.enemy08_summon();
_root.enemy09_summon();
_root.enemy10_summon();
_root.enemy16_summon();
} else {
_root.enemy06_summon();
_root.enemy07_summon();
_root.enemy09_summon();
_root.enemy13_summon();
_root.enemy18_summon();
}
};
_root.stage04_summonenemy = function () {
if (_root.true_start != 1) {
_root.enemy07_summon();
_root.enemy10_summon();
_root.enemy11_summon();
_root.enemy12_summon();
_root.enemy17_summon();
} else {
_root.enemy08_summon();
_root.enemy10_summon();
_root.enemy12_summon();
_root.enemy14_summon();
_root.enemy19_summon();
}
};
_root.stage05_summonenemy = function () {
if (_root.true_start != 1) {
_root.enemy11_summon();
_root.enemy12_summon();
_root.enemy13_summon();
_root.enemy14_summon();
_root.enemy15_summon();
} else {
_root.enemy04_summon();
_root.enemy09_summon();
_root.enemy11_summon();
_root.enemy14_summon();
_root.enemy15_summon();
}
};
_root.stage06_summonenemy = function () {
if (_root.true_start != 1) {
_root.enemy20_summon();
} else {
_root.enemy01_summon();
_root.enemy20_summon();
}
};
_root.stage07_summonenemy = function () {
if (_root.true_start != 1) {
_root.enemy21_summon();
_root.enemy22_summon();
_root.enemy_random_summon();
} else {
_root.enemy21_summon();
_root.enemy22_summon();
_root.enemy_random_summon();
}
};
_root.hell_summonenemy = function () {
_root.enemy01_summon();
_root.enemy02_summon();
_root.enemy03_summon();
_root.enemy04_summon();
_root.enemy05_summon();
_root.enemy06_summon();
_root.enemy07_summon();
_root.enemy08_summon();
_root.enemy09_summon();
_root.enemy10_summon();
_root.enemy11_summon();
_root.enemy12_summon();
_root.enemy13_summon();
_root.enemy14_summon();
_root.enemy15_summon();
_root.enemy16_summon();
_root.enemy17_summon();
_root.enemy18_summon();
_root.enemy19_summon();
_root.enemy20_summon();
if (_root.open_gallery_plus == 1) {
_root.enemy21_summon();
_root.enemy22_summon();
}
};
_root.enemy_move_func = function () {
if (_root.now_pause != 1) {
if (_root.enemy_on[1] == 1) {
_root.enemy_field.enemy1.MC._x -= _root.enemyspeed[1] + _root.move_speed;
}
if (_root.enemy_on[2] == 1) {
if (_root.enemy_stop[2] == 1) {
_root.enemy_field.enemy2.MC._x -= _root.move_speed;
} else {
_root.enemy_field.enemy2.MC._x -= _root.enemyspeed[2] + _root.move_speed;
}
}
if (_root.enemy_on[3] == 1) {
if (_root.enemy_stop[3] == 1) {
_root.enemy_field.enemy3.MC._x -= _root.move_speed;
} else {
_root.enemy_field.enemy3.MC._x -= _root.enemyspeed[3] + _root.move_speed;
}
}
if (_root.enemy_on[4] == 1) {
if (_root.enemy_stop[4] == 1) {
_root.enemy_field.enemy4.MC._x -= _root.move_speed;
} else {
_root.enemy_field.enemy4.MC._x -= _root.enemyspeed[4] + _root.move_speed;
}
}
if (_root.enemy_on[5] == 1) {
if (_root.enemy_stop[5] == 1) {
_root.enemy_field.enemy5.MC._x -= _root.move_speed;
} else {
_root.enemy_field.enemy5.MC._x -= _root.enemyspeed[5] + _root.move_speed;
}
}
if (_root.enemy_on[6] == 1) {
if (_root.enemy_stop[6] == 1) {
_root.enemy_field.enemy6.MC._x -= _root.move_speed;
} else {
_root.enemy_field.enemy6.MC._x -= _root.enemyspeed[6] + _root.move_speed;
}
}
if (_root.enemy_on[7] == 1) {
if (_root.enemy_stop[7] == 1) {
_root.enemy_field.enemy7.MC._x -= _root.move_speed;
} else {
_root.enemy_field.enemy7.MC._x -= _root.enemyspeed[7] + _root.move_speed;
}
}
if (_root.enemy_on[8] == 1) {
if (_root.enemy_stop[8] == 1) {
_root.enemy_field.enemy8.MC._x -= _root.move_speed;
} else {
_root.enemy_field.enemy8.MC._x -= _root.enemyspeed[8] + _root.move_speed;
}
}
if (_root.enemy_on[9] == 1) {
if (_root.enemy_stop[9] == 1) {
_root.enemy_field.enemy9.MC._x -= _root.move_speed;
} else {
_root.enemy_field.enemy9.MC._x -= _root.enemyspeed[9] + _root.move_speed;
}
}
if (_root.enemy_on[10] == 1) {
if (_root.enemy_stop[10] == 1) {
_root.enemy_field.enemy10.MC._x -= _root.move_speed;
} else {
_root.enemy_field.enemy10.MC._x -= _root.enemyspeed[10] + _root.move_speed;
}
}
if (_root.enemy_on[11] == 1) {
if (_root.enemy_stop[11] == 1) {
_root.enemy_field.enemy11.MC._x -= _root.move_speed;
} else {
_root.enemy_field.enemy11.MC._x -= _root.enemyspeed[11] + _root.move_speed;
}
}
if (_root.enemy_on[12] == 1) {
if (_root.enemy_stop[12] == 1) {
_root.enemy_field.enemy12.MC._x -= _root.move_speed;
} else {
_root.enemy_field.enemy12.MC._x -= _root.enemyspeed[12] + _root.move_speed;
}
}
if (_root.enemy_on[13] == 1) {
if (_root.enemy_stop[13] == 1) {
_root.enemy_field.enemy13.MC._x -= _root.move_speed;
} else {
_root.enemy_field.enemy13.MC._x -= _root.enemyspeed[13] + _root.move_speed;
}
}
if (_root.enemy_on[14] == 1) {
if (_root.enemy_stop[14] == 1) {
_root.enemy_field.enemy14.MC._x -= _root.move_speed;
} else {
_root.enemy_field.enemy14.MC._x -= _root.enemyspeed[14] + _root.move_speed;
}
}
if (_root.enemy_on[15] == 1) {
if (_root.enemy_stop[15] == 1) {
_root.enemy_field.enemy15.MC._x -= _root.move_speed;
} else {
if (_root.enemy_field.enemy15.MC._x + _root.enemy_field.enemy15._x >= 3000 && _root.enemyspeed[15] < 0) {
_root.enemy_field.enemy15.MC._x -= _root.move_speed;
} else {
_root.enemy_field.enemy15.MC._x -= _root.enemyspeed[15] + _root.move_speed;
}
}
}
if (_root.enemy_on[16] == 1) {
if (_root.enemy_stop[16] == 1) {
_root.enemy_field.enemy16.MC._x -= _root.move_speed;
} else {
_root.enemy_field.enemy16.MC._x -= _root.enemyspeed[16] + _root.move_speed;
}
}
if (_root.enemy_on[17] == 1) {
if (_root.enemy_stop[17] == 1) {
_root.enemy_field.enemy17.MC._x -= _root.move_speed;
} else {
_root.enemy_field.enemy17.MC._x -= _root.enemyspeed[17] + _root.move_speed;
}
}
if (_root.enemy_on[18] == 1) {
if (_root.enemy_stop[18] == 1) {
_root.enemy_field.enemy18.MC._x -= _root.move_speed;
} else {
_root.enemy_field.enemy18.MC._x -= _root.enemyspeed[18] + _root.move_speed;
}
}
if (_root.enemy_on[19] == 1) {
if (_root.enemy_stop[19] == 1) {
_root.enemy_field.enemy19.MC._x -= _root.move_speed;
} else {
_root.enemy_field.enemy19.MC._x -= _root.enemyspeed[19] + _root.move_speed;
}
}
if (_root.enemy_on[20] == 1) {
if (_root.enemy_stop[20] == 1) {
_root.enemy_field.enemy20.MC._x -= _root.move_speed;
_root.enemy_field.enemy20.cross._x -= _root.move_speed;
} else {
if (_root.enemy_field.enemy20.MC._x + _root.enemy_field.enemy20._x >= 3000 && _root.enemyspeed[20] < 0) {
_root.enemy_field.enemy20.MC._x -= _root.move_speed;
_root.enemy_field.enemy20.cross._x -= _root.move_speed;
} else {
_root.enemy_field.enemy20.MC._x -= _root.enemyspeed[20] + _root.move_speed;
_root.enemy_field.enemy20.cross._x -= _root.enemyspeed[20] + _root.move_speed;
}
}
}
if (_root.enemy_on[21] == 1) {
if (_root.enemy_stop[21] == 1) {
_root.enemy_field.enemy21.MC._x -= _root.move_speed;
} else {
if (_root.enemy_field.enemy21.MC._x + _root.enemy_field.enemy21._x >= 3000 && _root.enemyspeed[21] < 0) {
_root.enemy_field.enemy21.MC._x -= _root.move_speed;
} else {
_root.enemy_field.enemy21.MC._x -= _root.enemyspeed[21] + _root.move_speed;
}
}
}
if (_root.enemy_on[22] == 1) {
if (_root.enemy_stop[22] == 1) {
_root.enemy_field.enemy22.MC._x -= _root.move_speed;
} else {
_root.enemy_field.enemy22.MC._x -= _root.enemyspeed[22] + _root.move_speed;
}
}
}
};
}
frame 1 {
_root.func_message = function (type) {
if (_root.gameoverMC1._currentframe == 1 && _root.gameoverMC2._currentframe == 1 && _root.gameoverMC3._currentframe == 1 && _root.gameoverMC4._currentframe == 1 && _root.gameoverMC5._currentframe == 1 && _root.gameoverMC6._currentframe == 1 && _root.gameoverMC7._currentframe == 1) {
switch (type) {
case 'attack':
if (_root.lang_eng == 0) {
switch (Math.floor(Math.random() * 10) + 1) {
case 1:
_root.my_message = 'ç‚Žã®çŸ¢ï¼';
break;
case 2:
_root.my_message = 'ãã“ãã£ï¼';
break;
case 3:
_root.my_message = 'ãŸãã£ï¼';
break;
case 4:
_root.my_message = '当ãŸã£ã¦â€¦â€¦ï¼';
break;
case 5:
_root.my_message = '寄らãªã„ã§ã£ï¼';
break;
case 6:
_root.my_message = 'ã‚„ã‚ã£ï¼';
break;
case 7:
_root.my_message = 'ãã“ã‚’ã©ã„ã¦ã£ï¼';
break;
case 8:
_root.my_message = 'ã“ã®ã£ï¼';
break;
case 9:
_root.my_message = 'ã¯ãã£ï¼';
break;
case 10:
_root.my_message = 'ã“ã‚Œãªã‚‰â€¦â€¦ï¼';
}
_root.fukidashi = _root.my_message.length;
} else {
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.my_message = 'YAH!!';
break;
case 2:
_root.my_message = 'Don\'t touch me!';
break;
case 3:
_root.my_message = 'HA!!';
}
_root.fukidashi = Math.floor(_root.my_message.length / 2);
}
break;
case 'bomb':
if (_root.lang_eng == 0) {
switch (Math.floor(Math.random() * 10) + 1) {
case 1:
_root.my_message = 'å…‰ã®å¥”æµï¼';
break;
case 2:
_root.my_message = '一掃ã—ã¾ã™ï¼';
break;
case 3:
_root.my_message = 'ã“ã‚Œãªã‚‰ã£â€¦â€¦ï¼';
break;
case 4:
_root.my_message = '光よ……ï¼';
break;
case 5:
_root.my_message = 'ãらã„ãªã•ã„ï¼';
break;
case 6:
_root.my_message = 'ã“ã‚Œã§â€¦â€¦ï¼';
break;
case 7:
_root.my_message = 'é“ã‚’ã‚ã‘ã¦ã‚‚らã„ã¾ã™ï¼';
break;
case 8:
_root.my_message = 'å¹ã飛ã³ãªã•ã„ï¼';
break;
case 9:
_root.my_message = 'ã¯ããã£ï¼';
break;
case 10:
_root.my_message = 'ã„ã£ã‘ーã£ï¼';
}
_root.fukidashi = _root.my_message.length;
} else {
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.my_message = 'Lightning!!';
break;
case 2:
_root.my_message = 'HAhhh...!!';
break;
case 3:
_root.my_message = 'Please disappear...!!';
}
_root.fukidashi = Math.floor(_root.my_message.length / 2);
}
break;
case 'onani1':
if (_root.lang_eng == 0) {
switch (Math.floor(Math.random() * 10) + 1) {
case 1:
_root.my_message = 'ãã£â€¦â€¦ã†ã£â€¦â€¦';
break;
case 2:
_root.my_message = '変ãªæ„Ÿã˜ãŒâ€¦â€¦';
break;
case 3:
_root.my_message = 'ã‚ã£â€¦â€¦ãµã£â€¦â€¦';
break;
case 4:
_root.my_message = 'ã¯ãã……';
break;
case 5:
_root.my_message = 'ã‚……ん……';
break;
case 6:
_root.my_message = 'ã„ã¤ã‚‚より……';
break;
case 7:
_root.my_message = 'ã‚“ã£â€¦â€¦ã……';
break;
case 8:
_root.my_message = 'ãµã£â€¦â€¦ã……';
break;
case 9:
_root.my_message = 'ã‚“ã‚“ã£â€¦â€¦';
break;
case 10:
_root.my_message = 'ã ã€ã ã‚……';
}
_root.fukidashi = _root.my_message.length;
} else {
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
_root.my_message = 'Nmm...';
break;
case 2:
_root.my_message = 'Ah...';
break;
case 3:
_root.my_message = 'Huh...';
break;
case 4:
_root.my_message = 'Uhh...';
break;
case 5:
_root.my_message = 'Ah...huh...';
}
_root.fukidashi = Math.floor(_root.my_message.length / 2);
}
break;
case 'onani2':
if (_root.lang_eng == 0) {
switch (Math.floor(Math.random() * 10) + 1) {
case 1:
_root.my_message = 'ã‚ã£â€¦â€¦ã¯ã£â€¦â€¦ï¼';
break;
case 2:
_root.my_message = 'ã¯ã€æ—©ã……';
break;
case 3:
_root.my_message = 'ã“ã€ã“ã‚“ãªå ´æ‰€ã§â€¦â€¦';
break;
case 4:
_root.my_message = 'ã¬ã‚‹ã¬ã‚‹â€¦â€¦';
break;
case 5:
_root.my_message = 'ã‚“ãã£â€¦â€¦ï¼';
break;
case 6:
_root.my_message = 'ã‚ã£â€¦â€¦ã‚……';
break;
case 7:
_root.my_message = 'ã‹ã€ä½“ãŒç†±ã„……';
break;
case 8:
_root.my_message = 'ã¯ã……ã¯ã……';
break;
case 9:
_root.my_message = 'ã²ã£â€¦â€¦ãã£â€¦â€¦';
break;
case 10:
_root.my_message = 'ãã£â€¦â€¦ã†ã………';
}
_root.fukidashi = _root.my_message.length;
} else {
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
_root.my_message = 'Nmm...';
break;
case 2:
_root.my_message = 'Ah...';
break;
case 3:
_root.my_message = 'Huh...';
break;
case 4:
_root.my_message = 'Uhh...';
break;
case 5:
_root.my_message = 'Ah...huh...';
}
_root.fukidashi = Math.floor(_root.my_message.length / 2);
}
break;
case 'onani3':
if (_root.lang_eng == 0) {
switch (Math.floor(Math.random() * 10) + 1) {
case 1:
_root.my_message = 'ã‚‚ã†å°‘ã—……ã§â€¦â€¦';
break;
case 2:
_root.my_message = 'ã‚ã£â€¦â€¦ç†±ã„……';
break;
case 3:
_root.my_message = 'ã„ã€ã„やらã—ã„……';
break;
case 4:
_root.my_message = 'ã‚ã£â€¦â€¦ã‚ã‚……ï¼';
break;
case 5:
_root.my_message = 'ã²ã£â€¦â€¦ãã………';
break;
case 6:
_root.my_message = 'ã„ã€ä»Šè¥²ã‚ã‚ŒãŸã‚‰â€¦â€¦';
break;
case 7:
_root.my_message = 'ã‚“ã£â€¦â€¦ã‚“ãã£â€¦â€¦';
break;
case 8:
_root.my_message = '声……出ã¡ã‚ƒã†â€¦â€¦';
break;
case 9:
_root.my_message = 'ã‚ã£ã€ã‚ã£â€¦â€¦ï¼';
break;
case 10:
_root.my_message = 'ã‚“ãã£â€¦â€¦ã‚ã£â€¦â€¦';
}
_root.fukidashi = _root.my_message.length;
} else {
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
_root.my_message = 'Nmm...';
break;
case 2:
_root.my_message = 'Ah...';
break;
case 3:
_root.my_message = 'Huh...';
break;
case 4:
_root.my_message = 'Uhh...';
break;
case 5:
_root.my_message = 'Ah...huh...';
}
_root.fukidashi = Math.floor(_root.my_message.length / 2);
}
break;
case 'onani_org':
if (_root.lang_eng == 0) {
switch (Math.floor(Math.random() * 8) + 1) {
case 1:
_root.my_message = 'ã‚“ã£ã€ãã…ã………ï¼';
break;
case 2:
_root.my_message = 'ã„ã£ã€ã‚¤ã‚¯ã£â€¦â€¦ï¼';
break;
case 3:
_root.my_message = 'ã²ã£ã€ãã…ã………ï¼';
break;
case 4:
_root.my_message = 'イã£â€¦â€¦ã‚¯ã…ã………ï¼';
break;
case 5:
_root.my_message = 'ã‚“ã£â€¦â€¦ã‚“ã‚“ã£â€¦â€¦ï¼';
break;
case 6:
_root.my_message = 'ãã£â€¦â€¦ã†ã†ã£â€¦â€¦ï¼';
break;
case 7:
_root.my_message = 'ã²ã†ã…ã………ï¼';
break;
case 8:
_root.my_message = 'ã‚ã£ã€ãã…ã………ï¼';
}
_root.fukidashi = _root.my_message.length;
} else {
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
_root.my_message = 'Nmm...huh...!!';
break;
case 2:
_root.my_message = 'Ahhhh...!!';
break;
case 3:
_root.my_message = 'Uah...ahh...!!';
break;
case 4:
_root.my_message = 'Aghhh...!!';
break;
case 5:
_root.my_message = 'Ah...nmm...!!';
}
_root.fukidashi = Math.floor(_root.my_message.length / 2);
}
break;
case 'datui':
if (_root.lang_eng == 0) {
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
_root.my_message = 'ãゃã‚ã£ï¼';
break;
case 2:
_root.my_message = 'イヤãã£ï¼';
break;
case 3:
_root.my_message = 'ã†ã‚ã£â€¦â€¦ï¼';
break;
case 4:
_root.my_message = 'ãªã€ä½•ã£â€¦â€¦ï¼ï¼Ÿ';
break;
case 5:
_root.my_message = 'ã‚„ã€ã‚„ã‚ã£â€¦â€¦ï¼';
}
_root.fukidashi = _root.my_message.length;
} else {
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
_root.my_message = 'Stop!!';
break;
case 2:
_root.my_message = 'No!!';
break;
case 3:
_root.my_message = 'Agh!!';
break;
case 4:
_root.my_message = 'Uah!!';
break;
case 5:
_root.my_message = 'Nmm...!';
}
_root.fukidashi = Math.floor(_root.my_message.length / 2);
}
break;
case 'yarare_openmouth':
if (_root.lang_eng == 0) {
if (_root.yarare12A._currentframe != 1) {
switch (Math.floor(Math.random() * 30) + 1) {
case 1:
_root.my_message = 'ã‚“ãã£â€¦â€¦ï¼';
break;
case 2:
_root.my_message = 'ã‚ã€ã£ã……ï¼';
break;
case 3:
_root.my_message = 'ã‚ã£â€¦â€¦ã‚“ã£â€¦â€¦';
break;
case 4:
_root.my_message = 'ãã£â€¦â€¦ã†ã………ï¼';
break;
case 5:
_root.my_message = 'ã‚“ã£â€¦â€¦ï¼';
break;
case 6:
_root.my_message = 'ã‚ã£â€¦â€¦ãã………ï¼';
break;
case 7:
_root.my_message = 'ã²ãã…ã£â€¦â€¦ï¼';
break;
case 8:
_root.my_message = 'ã²ã£ã€ãã£â€¦â€¦';
break;
case 9:
_root.my_message = 'ã²ã‚ã£â€¦â€¦ï¼';
break;
case 10:
_root.my_message = 'ã†ã£ã€ãã………';
break;
case 11:
_root.my_message = 'ã‚ã……';
break;
case 12:
_root.my_message = 'ã‚……ã¯ãã£â€¦â€¦ï¼';
break;
case 13:
_root.my_message = 'ã‚“ã£â€¦â€¦ãµã………';
break;
case 14:
_root.my_message = 'ã‚ã‚ã£â€¦â€¦ï¼';
break;
case 15:
_root.my_message = 'ã‚ã£â€¦â€¦ï¼';
break;
case 16:
_root.my_message = 'ã‚“ã‚ã£â€¦â€¦ï¼';
break;
case 17:
_root.my_message = 'ãã†ã£â€¦â€¦';
break;
case 18:
_root.my_message = 'ã‚ã£ã€ã‚ã£â€¦â€¦ï¼';
break;
case 19:
_root.my_message = 'ã‚“ã……ã£';
break;
case 20:
_root.my_message = 'ã‚ã‚……ã£';
break;
case 21:
_root.my_message = 'ããµã£â€¦â€¦';
break;
case 22:
_root.my_message = 'ã‚„ã£â€¦â€¦';
break;
case 23:
_root.my_message = 'ã‚“ã£â€¦â€¦ãã………ï¼';
break;
case 24:
_root.my_message = 'ã‚“ã£ã€ã‚“ã£â€¦â€¦';
break;
case 25:
_root.my_message = 'ã²ã……ãã……';
break;
case 26:
_root.my_message = 'ã‚ã………ã†ã………';
break;
case 27:
_root.my_message = 'ã¯ã……ã¯ã……';
break;
case 28:
_root.my_message = 'ã†ã£â€¦â€¦ã²ãã£â€¦â€¦';
break;
case 29:
_root.my_message = 'ã¯ã£ã€ãã†ã£â€¦â€¦';
break;
case 30:
_root.my_message = 'ã‚ã£ã€ã‚“ã£â€¦â€¦ï¼';
}
} else {
switch (Math.floor(Math.random() * 30) + 1) {
case 1:
_root.my_message = 'ã‚“ãã£â€¦â€¦ï¼';
break;
case 2:
_root.my_message = 'ã‚ã€ã£ã……ï¼';
break;
case 3:
_root.my_message = 'ã‚ã£â€¦â€¦ã‚“ã£â€¦â€¦';
break;
case 4:
_root.my_message = 'ãã£â€¦â€¦ã†ã………ï¼';
break;
case 5:
_root.my_message = 'ã‚„ã£ã€ã‚„ã‚ã£â€¦â€¦ï¼';
break;
case 6:
_root.my_message = 'ã‚ã£â€¦â€¦ãã………ï¼';
break;
case 7:
_root.my_message = 'ã²ãã…ã£â€¦â€¦ï¼';
break;
case 8:
_root.my_message = 'ã²ã£ã€ãã£â€¦â€¦';
break;
case 9:
_root.my_message = 'ã²ã‚ã£â€¦â€¦ï¼';
break;
case 10:
_root.my_message = 'ã†ã£ã€ãã………';
break;
case 11:
_root.my_message = 'ã‚„ã€ã‚„ã‚ã¦ã‡â€¦â€¦ï¼';
break;
case 12:
_root.my_message = 'ã‚……ã¯ãã£â€¦â€¦ï¼';
break;
case 13:
_root.my_message = 'ã‚“ã£â€¦â€¦ãµã………';
break;
case 14:
_root.my_message = 'ã‚ã‚ã£â€¦â€¦ï¼';
break;
case 15:
_root.my_message = 'ã‚ã£â€¦â€¦ï¼';
break;
case 16:
_root.my_message = 'ã‚“ã‚ã£â€¦â€¦ï¼';
break;
case 17:
_root.my_message = 'ãã†ã£â€¦â€¦';
break;
case 18:
_root.my_message = 'ã‚ã£ã€ã‚ã£â€¦â€¦ï¼';
break;
case 19:
_root.my_message = 'ãã‚“ãªã«ã—ãŸã‚‰â€¦â€¦ã£';
break;
case 20:
_root.my_message = 'ã ã€ã ã‚ã‡â€¦â€¦ã£';
break;
case 21:
_root.my_message = 'ããµã£â€¦â€¦';
break;
case 22:
_root.my_message = 'ã‚„ã€ã‚„ã‚……';
break;
case 23:
_root.my_message = 'ã‚“ã£â€¦â€¦ãã………ï¼';
break;
case 24:
_root.my_message = 'ã‚“ã£ã€ã‚“ã£â€¦â€¦';
break;
case 25:
_root.my_message = 'ã²ã……ãã……';
break;
case 26:
_root.my_message = 'ã‚ã………ã†ã………';
break;
case 27:
_root.my_message = 'ã¯ã……ã¯ã……';
break;
case 28:
_root.my_message = 'ã†ã£â€¦â€¦ã²ãã£â€¦â€¦';
break;
case 29:
_root.my_message = 'ã¯ã£ã€ãã†ã£â€¦â€¦';
break;
case 30:
_root.my_message = 'ã‚ã£ã€ã‚“ã£â€¦â€¦ï¼';
}
}
_root.fukidashi = _root.my_message.length;
} else {
switch (Math.floor(Math.random() * 10) + 1) {
case 1:
_root.my_message = 'Nmm...';
break;
case 2:
_root.my_message = 'Ah...!';
break;
case 3:
_root.my_message = 'Huh...';
break;
case 4:
_root.my_message = 'Uhh...';
break;
case 5:
_root.my_message = 'Ah...huh...';
break;
case 6:
_root.my_message = 'Aghh...!';
break;
case 7:
_root.my_message = 'Oh...no...no...';
break;
case 8:
_root.my_message = 'Huh...ahh...!';
break;
case 9:
_root.my_message = 'Nmm...ah...!';
break;
case 10:
_root.my_message = 'No...!';
}
_root.fukidashi = Math.floor(_root.my_message.length / 2);
}
break;
case 'yarare_closemouth':
if (_root.lang_eng == 0) {
switch (Math.floor(Math.random() * 30) + 1) {
case 1:
_root.my_message = 'ã‚“ã¶ã£â€¦â€¦ï¼';
break;
case 2:
_root.my_message = 'ãã£ã€ã‚€ã£â€¦â€¦ï¼';
break;
case 3:
_root.my_message = 'ãµãã£â€¦â€¦ã†ã£';
break;
case 4:
_root.my_message = 'ãã£â€¦â€¦ã†ã………ï¼';
break;
case 5:
_root.my_message = 'ã‚“ã£â€¦â€¦ï¼';
break;
case 6:
_root.my_message = 'ã‚“ãã………ï¼';
break;
case 7:
_root.my_message = 'ã‚€ãã…ã£â€¦â€¦ï¼';
break;
case 8:
_root.my_message = 'ã‚“ã‚“ã£â€¦â€¦ï¼';
break;
case 9:
_root.my_message = 'ã‚“ã‚€ã£â€¦â€¦ï¼';
break;
case 10:
_root.my_message = 'ã‚“ã£ã€ã‚“ã£â€¦â€¦';
break;
case 11:
_root.my_message = 'ã†ã†ã£â€¦â€¦ï¼';
break;
case 12:
_root.my_message = 'ãã£ã€ã†ã†â€¦â€¦ï¼';
break;
case 13:
_root.my_message = 'ã‚“ã£â€¦â€¦ã………';
break;
case 14:
_root.my_message = 'ã‚“ã£ã€ãã†ã£â€¦â€¦ï¼';
break;
case 15:
_root.my_message = 'ã‚“ãã£â€¦â€¦';
break;
case 16:
_root.my_message = 'ã‚“ã£ãµã£â€¦â€¦';
break;
case 17:
_root.my_message = 'ãã†ã£â€¦â€¦';
break;
case 18:
_root.my_message = 'ã‚„ã€ã‚„ã‚ã¸â€¦â€¦';
break;
case 19:
_root.my_message = 'ã·ãã€ãã†ã£â€¦â€¦';
break;
case 20:
_root.my_message = 'ã²ã‚ƒã€ã²ã‚ƒã‚……';
break;
case 21:
_root.my_message = 'ã†ã£ã€ã·â€¦â€¦';
break;
case 22:
_root.my_message = 'ã†ã£â€¦â€¦ã†ã†â€¦â€¦';
break;
case 23:
_root.my_message = 'ã‚“ãã£â€¦â€¦ã†ã†â€¦â€¦';
break;
case 24:
_root.my_message = 'ãã‚€ã£â€¦â€¦ï¼';
break;
case 25:
_root.my_message = 'ã‚“ã‚“ã£â€¦â€¦ï¼';
break;
case 26:
_root.my_message = 'ã†ã………';
break;
case 27:
_root.my_message = 'ãã£â€¦â€¦ã‚€ã………ï¼';
break;
case 28:
_root.my_message = 'ã†ã£â€¦â€¦ã²ãã£â€¦â€¦';
break;
case 29:
_root.my_message = 'ã†ã€ãã†ã£â€¦â€¦';
break;
case 30:
_root.my_message = 'ãã£â€¦â€¦ï¼';
}
_root.fukidashi = _root.my_message.length;
} else {
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
_root.my_message = 'Nmm...';
break;
case 2:
_root.my_message = 'Hu...nmm...';
break;
case 3:
_root.my_message = 'Hah...mm...';
break;
case 4:
_root.my_message = 'Uhh...n...!';
break;
case 5:
_root.my_message = 'Nm...nh...';
}
_root.fukidashi = Math.floor(_root.my_message.length / 2);
}
break;
case 'yarare_milk':
if (_root.lang_eng == 0) {
switch (Math.floor(Math.random() * 10) + 1) {
case 1:
_root.my_message = 'ã‚“ããã£â€¦â€¦ï¼';
break;
case 2:
_root.my_message = 'ã§ã€å‡ºã¡ã‚ƒã†ã………ï¼';
break;
case 3:
_root.my_message = 'ã‚“ãã£â€¦â€¦ï¼';
break;
case 4:
_root.my_message = 'ã ã€ã ã‚ã‡ã£â€¦â€¦ï¼';
break;
case 5:
_root.my_message = 'ãµã‚ãã£â€¦â€¦ï¼';
break;
case 6:
_root.my_message = 'ã‚ãã………ï¼';
break;
case 7:
_root.my_message = 'ã„ã€ã„ã‚„ãã£â€¦â€¦ï¼';
break;
case 8:
_root.my_message = 'ã‚“ã£â€¦â€¦ãã………ï¼';
break;
case 9:
_root.my_message = 'ã²ã…ã£â€¦â€¦ï¼';
break;
case 10:
_root.my_message = 'ã‚ã£â€¦â€¦ã‚“ã£â€¦â€¦ï¼';
}
_root.fukidashi = _root.my_message.length;
} else {
switch (Math.floor(Math.random() * 10) + 1) {
case 1:
_root.my_message = 'Nmm...';
break;
case 2:
_root.my_message = 'Ah...!';
break;
case 3:
_root.my_message = 'Huh...';
break;
case 4:
_root.my_message = 'Uhh...';
break;
case 5:
_root.my_message = 'Ah...huh...';
break;
case 6:
_root.my_message = 'Aghh...!';
break;
case 7:
_root.my_message = 'Oh...no...no...';
break;
case 8:
_root.my_message = 'Huh...ahh...!';
break;
case 9:
_root.my_message = 'Nmm...ah...!';
break;
case 10:
_root.my_message = 'No...!';
}
_root.fukidashi = Math.floor(_root.my_message.length / 2);
}
case 'yarare_finish_openmouth':
if (_root.lang_eng == 0) {
if (_root.yarare7A._currentframe != 1 || _root.yarare7B._currentframe != 1 || _root.yarare11A._currentframe != 1 || _root.yarare12A._currentframe != 1 || _root.yarare15B._currentframe != 1) {
switch (Math.floor(Math.random() * 10) + 1) {
case 1:
_root.my_message = 'ã‚“ã‚ããã£â€¦â€¦ï¼ï¼';
break;
case 2:
_root.my_message = 'ã ã€ãƒ€ãƒ¡ã‡â€¦â€¦ï¼ï¼';
break;
case 3:
_root.my_message = 'ã„ã‚„ãã……ï¼ï¼';
break;
case 4:
_root.my_message = 'ã‚ã‚ã£â€¦â€¦ï¼ï¼';
break;
case 5:
_root.my_message = 'ã‚“ã¯ãã……ï¼ï¼';
break;
case 6:
_root.my_message = 'ã‚“ãã†ã…ã………ï¼ï¼';
break;
case 7:
_root.my_message = 'ã²ã£ã€ãã…ã………ï¼ï¼';
break;
case 8:
_root.my_message = 'ã„ã£ã€ã‚¤ãƒ¤ãã…ï¼ï¼';
break;
case 9:
_root.my_message = 'ã‚“ã£ã€ãã…ã………ï¼ï¼';
break;
case 10:
_root.my_message = 'ãµãã€ã‚ãã……ï¼ï¼';
}
} else {
switch (Math.floor(Math.random() * 10) + 1) {
case 1:
_root.my_message = 'ã‚“ã‚ããã£â€¦â€¦ï¼ï¼';
break;
case 2:
_root.my_message = 'ã ã€å‡ºã—ã¡ã‚ƒãƒ€ãƒ¡ã‡â€¦';
break;
case 3:
_root.my_message = 'ã ã€å‡ºã•ãªã„ã§ã‡â€¦ï¼';
break;
case 4:
_root.my_message = 'ä¸ã¯ã‚¤ãƒ¤ã……ï¼';
break;
case 5:
_root.my_message = 'ã‚“ã¯ãã……ï¼ï¼';
break;
case 6:
_root.my_message = 'ã‚“ãã†ã…ã………ï¼ï¼';
break;
case 7:
_root.my_message = 'ã²ã£ã€ãã…ã………ï¼ï¼';
break;
case 8:
_root.my_message = 'ã„ã£ã€ã‚¤ãƒ¤ãã…ï¼ï¼';
break;
case 9:
_root.my_message = 'ã‚“ã£ã€ãã…ã………ï¼ï¼';
break;
case 10:
_root.my_message = 'ãµãã€ã‚ãã……ï¼ï¼';
}
}
_root.fukidashi = _root.my_message.length + 10;
} else {
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
_root.my_message = 'Nmm...huh...!!';
break;
case 2:
_root.my_message = 'Ahhhh...!!';
break;
case 3:
_root.my_message = 'Uah...ahh...!!';
break;
case 4:
_root.my_message = 'Aghhh...!!';
break;
case 5:
_root.my_message = 'Ah...nmm...!!';
}
_root.fukidashi = Math.floor(_root.my_message.length / 2) + 10;
}
break;
case 'yarare_org_openmouth':
if (_root.lang_eng == 0) {
switch (Math.floor(Math.random() * 10) + 1) {
case 1:
_root.my_message = 'ã²ã£ãã†ã…ã………ï¼';
break;
case 2:
_root.my_message = 'イã£ã€ã‚¤ã‚¯ã…ã………ï¼';
break;
case 3:
_root.my_message = 'ã‚“ã£ã€ãã…ã………ï¼';
break;
case 4:
_root.my_message = 'ã²ã‚ãã……ï¼';
break;
case 5:
_root.my_message = 'ã‚ã£ã€ã¯ãã……ï¼';
break;
case 6:
_root.my_message = 'ã‚“ã¯ãã……ï¼';
break;
case 7:
_root.my_message = 'ã‚ãã…ã………ï¼';
break;
case 8:
_root.my_message = 'ã„ã£ã€ã„ã‚„ãã……ï¼';
break;
case 9:
_root.my_message = 'イã€ã‚¤ã£ã¡ã‚ƒã†ã……ï¼';
break;
case 10:
_root.my_message = 'ã ã£ã€ãƒ€ãƒ¡ã‡ã‡â€¦â€¦ï¼';
}
_root.fukidashi = _root.my_message.length + 10;
} else {
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
_root.my_message = 'Nmm...huh...!!';
break;
case 2:
_root.my_message = 'Ahhhh...!!';
break;
case 3:
_root.my_message = 'Uah...ahh...!!';
break;
case 4:
_root.my_message = 'Aghhh...!!';
break;
case 5:
_root.my_message = 'Ah...nmm...!!';
}
_root.fukidashi = Math.floor(_root.my_message.length / 2) + 10;
}
break;
case 'yarare_finish_closemouth':
if (_root.lang_eng == 0) {
switch (Math.floor(Math.random() * 10) + 1) {
case 1:
_root.my_message = 'ã‚“ãã£ã€ã†ã………ï¼ï¼';
break;
case 2:
_root.my_message = 'ãã£ã€ã‚€ã†ã…ã£â€¦ï¼ï¼';
break;
case 3:
_root.my_message = 'ãµãã£â€¦ã†ã†ã£â€¦ï¼ï¼';
break;
case 4:
_root.my_message = 'ãã£â€¦â€¦ã†ã†ã……ï¼ï¼';
break;
case 5:
_root.my_message = 'ã‚“ã£ãã…ã………ï¼ï¼';
break;
case 6:
_root.my_message = 'ã‚“ãã†ã…ã………ï¼ï¼';
break;
case 7:
_root.my_message = 'ã‚“ã‚€ã†ã…ã£â€¦â€¦ï¼ï¼';
break;
case 8:
_root.my_message = 'ãã†ã†ã…ã£â€¦â€¦ï¼ï¼';
break;
case 9:
_root.my_message = 'ã²ãã£ã€ã†ã………ï¼ï¼';
break;
case 10:
_root.my_message = 'ã‚“ã·ã£ã€ã†ã………ï¼ï¼';
}
_root.fukidashi = _root.my_message.length + 10;
} else {
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
_root.my_message = 'Nmm...huh...!!';
break;
case 2:
_root.my_message = 'Unmm...!!';
break;
case 3:
_root.my_message = 'Uh...nmm...!!';
break;
case 4:
_root.my_message = 'Ughhh...!!';
break;
case 5:
_root.my_message = 'Nh...nmm...!!';
}
_root.fukidashi = Math.floor(_root.my_message.length / 2) + 10;
}
break;
case 'yarare_org_closemouth':
if (_root.lang_eng == 0) {
switch (Math.floor(Math.random() * 10) + 1) {
case 1:
_root.my_message = 'ã‚“ã£ãã†ã…ã………ï¼';
break;
case 2:
_root.my_message = 'ã‚“ã†ã…ã………ï¼';
break;
case 3:
_root.my_message = 'ã‚“ã£ã€ãã…ã…ã………ï¼';
break;
case 4:
_root.my_message = 'ã‚“ã‚€ã†ã………ï¼';
break;
case 5:
_root.my_message = 'ã‚€ãã£ã€ã†ã…ã………ï¼';
break;
case 6:
_root.my_message = 'ãã‚€ã…ã………ï¼';
break;
case 7:
_root.my_message = 'ã†ãã…ã………ï¼';
break;
case 8:
_root.my_message = 'ã‚“ã£ã€ã‚“ã‚“ã…ã£â€¦â€¦ï¼';
break;
case 9:
_root.my_message = 'ãã£ã€ã†ã…ã………ï¼';
break;
case 10:
_root.my_message = 'ã‚“ãã£ã€ã†ã…ã………ï¼';
}
_root.fukidashi = _root.my_message.length + 10;
} else {
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
_root.my_message = 'Nmm...huh...!!';
break;
case 2:
_root.my_message = 'Unmm...!!';
break;
case 3:
_root.my_message = 'Uh...nmm...!!';
break;
case 4:
_root.my_message = 'Ughhh...!!';
break;
case 5:
_root.my_message = 'Nh...nmm...!!';
}
}
_root.fukidashi = Math.floor(_root.my_message.length / 2) + 10;
break;
case 'after':
if (_root.lang_eng == 0) {
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.my_message = 'ã†â€¦â€¦ã†ã………';
break;
case 2:
_root.my_message = 'ã¯ã……ã¯ã……';
break;
case 3:
_root.my_message = 'ã†ã£â€¦â€¦ãã†â€¦â€¦';
}
_root.fukidashi = _root.my_message.length;
} else {
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.my_message = 'Oh...no...';
break;
case 2:
_root.my_message = 'Ah...hah...';
break;
case 3:
_root.my_message = 'Nm...ah...';
}
_root.fukidashi = Math.floor(_root.my_message.length / 2);
}
break;
case 'after_finish':
if (_root.lang_eng == 0) {
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
_root.my_message = 'ã†â€¦â€¦ã†ã………';
break;
case 2:
_root.my_message = 'ã¯ã……ã¯ã……';
break;
case 3:
_root.my_message = 'ãªã€ä¸ã§â€¦â€¦ã†ã†â€¦â€¦';
break;
case 4:
_root.my_message = 'ä¸ã§â€¦å‡ºã™ãªã‚“ã¦â€¦';
break;
case 5:
_root.my_message = 'ã‚ã€æº¢ã‚Œã¦â€¦â€¦';
}
_root.fukidashi = _root.my_message.length;
} else {
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.my_message = 'Oh...no...';
break;
case 2:
_root.my_message = 'Ah...hah...';
break;
case 3:
_root.my_message = 'Nm...ah...';
}
_root.fukidashi = Math.floor(_root.my_message.length / 2);
}
break;
case 'after_org':
if (_root.lang_eng == 0) {
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
_root.my_message = 'ã†â€¦â€¦ã†ã………';
break;
case 2:
_root.my_message = 'ã¯ã……ã¯ã……';
break;
case 3:
_root.my_message = 'ã“ã‚“ãªâ€¦â€¦ã²ã©ã„……';
break;
case 4:
_root.my_message = 'ã‚ã……熱ã„……';
break;
case 5:
_root.my_message = 'ãŠè…¹ã®ä¸ã§â€¦ã†ã……';
}
_root.fukidashi = _root.my_message.length;
} else {
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.my_message = 'Oh...no...';
break;
case 2:
_root.my_message = 'Ah...hah...';
break;
case 3:
_root.my_message = 'Nm...ah...';
}
_root.fukidashi = Math.floor(_root.my_message.length / 2);
}
break;
case 'after_egg':
if (_root.lang_eng == 0) {
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
_root.my_message = 'ã†ã€ç”£ã¾ã‚Œã¡ã‚ƒã†â€¦ï¼';
break;
case 2:
_root.my_message = 'ã‚ã€ã‚ã£ã€ã‚ãã…ï¼';
break;
case 3:
_root.my_message = 'ã§ã€å‡ºã¡ã‚ƒã†ã………ï¼';
break;
case 4:
_root.my_message = 'ã²ãã£ã€ã†ã………ï¼';
break;
case 5:
_root.my_message = 'ã‚ã£ã€ã‚ã¯ãã……ï¼';
}
_root.fukidashi = _root.my_message.length;
} else {
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.my_message = 'Oh...no...';
break;
case 2:
_root.my_message = 'Ah...hah...';
break;
case 3:
_root.my_message = 'Nm...ah...';
}
_root.fukidashi = Math.floor(_root.my_message.length / 2);
}
break;
case 'restart':
if (_root.lang_eng == 0) {
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
_root.my_message = 'ã¾ã€ã¾ã 大丈夫……';
break;
case 2:
_root.my_message = 'ã•ã€å…ˆã‚’急ãŒãªã„ã¨â€¦';
break;
case 3:
_root.my_message = 'ã¾ã ã€å¤‰ãªæ„Ÿã˜ãŒâ€¦â€¦';
break;
case 4:
_root.my_message = 'ã‚‚ã†â€¦â€¦';
break;
case 5:
_root.my_message = 'ã‚ã€è¶³ã«åŠ›ãŒâ€¦â€¦';
}
_root.fukidashi = _root.my_message.length;
} else {
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.my_message = 'Still be fighting...';
break;
case 2:
_root.my_message = 'Fuh...nmm...';
break;
case 3:
_root.my_message = 'Nmm...';
}
_root.fukidashi = Math.floor(_root.my_message.length / 2);
}
break;
case 'gameover':
if (_root.lang_eng == 0) {
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
_root.my_message = 'ã‚‚ã†â€¦â€¦ãƒ€ãƒ¡â€¦â€¦';
break;
case 2:
_root.my_message = 'ã“ã€ã“ã‚“ãªã¨ã“ã‚ã§â€¦';
break;
case 3:
_root.my_message = 'ã ã€èª°ã‹â€¦â€¦åŠ©ã‘……';
break;
case 4:
_root.my_message = 'ã‚ã€ç§â€¦â€¦ã‚‚ã†â€¦â€¦';
break;
case 5:
_root.my_message = 'ãã€ãã‚“ãªâ€¦â€¦';
}
_root.fukidashi = _root.my_message.length;
} else {
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.my_message = 'Oh...no...';
break;
case 2:
_root.my_message = 'Ah...hah...';
break;
case 3:
_root.my_message = 'Nm...ah...';
}
_root.fukidashi = Math.floor(_root.my_message.length / 2);
}
break;
case 'chaser':
if (_root.lang_eng == 0) {
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
_root.my_message = 'ãゃã‚ã£ï¼';
break;
case 2:
_root.my_message = 'イヤãã£ï¼';
break;
case 3:
_root.my_message = 'ã‚„ã€ã‚„ã ã£â€¦â€¦ï¼';
break;
case 4:
_root.my_message = 'ãªã€ä½•ã£â€¦â€¦ï¼ï¼Ÿ';
break;
case 5:
_root.my_message = 'ã‚„ã€ã‚„ã‚ã£â€¦â€¦ï¼';
}
_root.fukidashi = _root.my_message.length;
} else {
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
_root.my_message = 'Stop!!';
break;
case 2:
_root.my_message = 'No!!';
break;
case 3:
_root.my_message = 'Agh!!';
break;
case 4:
_root.my_message = 'Uah!!';
break;
case 5:
_root.my_message = 'Nmm...!';
}
_root.fukidashi = Math.floor(_root.my_message.length / 2);
}
break;
case 'capture':
break;
if (_root.lang_eng == 0) {
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
_root.my_message = 'ãゃã‚ã£ï¼';
break;
case 2:
_root.my_message = 'イヤãã£ï¼';
break;
case 3:
_root.my_message = 'ã‚„ã€ã‚„ã ã£â€¦â€¦ï¼';
break;
case 4:
_root.my_message = 'ã‚ã‚ã£â€¦â€¦ï¼';
break;
case 5:
_root.my_message = 'ã‚„ã€ã‚„ã‚ã£â€¦â€¦ï¼';
}
_root.fukidashi = _root.my_message.length;
} else {
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
_root.my_message = 'Stop!!';
break;
case 2:
_root.my_message = 'No!!';
break;
case 3:
_root.my_message = 'Agh!!';
break;
case 4:
_root.my_message = 'Uah!!';
break;
case 5:
_root.my_message = 'Nmm...!';
}
_root.fukidashi = Math.floor(_root.my_message.length / 2);
}
default:
}
}
};
}
frame 1 {
_root.pause_func = function () {
if (Key.isDown(32)) {
if (_root.now_pause == 0 && _root.space_keydown == 0) {
_root.now_pause = 1;
_root.pause_black.gotoAndStop(2);
_root.player.player.stop();
_root.kyara00.mob.stop();
_root.count.stop();
_root.enemy_field.enemy1.MC.stop();
_root.enemy_field.enemy1.MC.MC.stop();
_root.yarare1A.MC.stop();
_root.yarare1B.MC.stop();
_root.yarare1A.MC.danmenzu.MC.stop();
_root.yarare1B.MC.danmenzu.MC.stop();
_root.enemy_field.enemy2.MC.stop();
_root.enemy_field.enemy2.MC.MC.stop();
_root.yarare2A.MC.stop();
_root.yarare2B.MC.stop();
_root.yarare2A.MC.danmenzu.MC.stop();
_root.yarare2B.MC.danmenzu.MC.stop();
_root.enemy_field.enemy3.MC.stop();
_root.enemy_field.enemy3.MC.MC.stop();
_root.yarare3A.MC.stop();
_root.yarare3B.MC.stop();
_root.yarare3A.MC.danmenzu.MC.stop();
_root.yarare3B.MC.danmenzu.MC.stop();
_root.enemy_field.enemy4.MC.stop();
_root.enemy_field.enemy4.MC.MC.stop();
_root.yarare4A.MC.stop();
_root.yarare4B.MC.stop();
_root.yarare4A.MC.danmenzu.MC.stop();
_root.yarare4B.MC.danmenzu.MC.stop();
_root.enemy_field.enemy5.MC.stop();
_root.enemy_field.enemy5.MC.MC.stop();
_root.yarare5A.MC.stop();
_root.yarare5B.MC.stop();
_root.yarare5A.MC.danmenzu.MC.stop();
_root.yarare5B.MC.danmenzu.MC.stop();
_root.enemy_field.enemy6.MC.stop();
_root.enemy_field.enemy6.MC.MC.stop();
_root.yarare6A.MC.stop();
_root.yarare6B.MC.stop();
_root.yarare6A.MC.danmenzu.MC.stop();
_root.yarare6B.MC.danmenzu.MC.stop();
_root.enemy_field.enemy7.MC.stop();
_root.enemy_field.enemy7.MC.MC.stop();
_root.yarare7A.MC.stop();
_root.yarare7B.MC.stop();
_root.yarare7A.MC.danmenzu.MC.stop();
_root.yarare7B.MC.danmenzu.MC.stop();
_root.enemy_field.enemy8.MC.stop();
_root.enemy_field.enemy8.MC.MC.stop();
_root.yarare8A.MC.stop();
_root.yarare8B.MC.stop();
_root.yarare8A.MC.danmenzu.MC.stop();
_root.yarare8B.MC.danmenzu.MC.stop();
_root.enemy_field.enemy9.MC.stop();
_root.enemy_field.enemy9.MC.MC.stop();
_root.yarare9A.MC.stop();
_root.yarare9B.MC.stop();
_root.yarare9A.MC.danmenzu.MC.stop();
_root.yarare9B.MC.danmenzu.MC.stop();
_root.enemy_field.enemy10.MC.stop();
_root.enemy_field.enemy10.MC.MC.stop();
_root.yarare10A.MC.stop();
_root.yarare10B.MC.stop();
_root.yarare10A.MC.danmenzu.MC.stop();
_root.yarare10B.MC.danmenzu.MC.stop();
_root.enemy_field.enemy11.MC.stop();
_root.enemy_field.enemy11.MC.MC.stop();
_root.yarare11A.MC.stop();
_root.yarare11B.MC.stop();
_root.yarare11A.MC.danmenzu.MC.stop();
_root.yarare11B.MC.danmenzu.MC.stop();
_root.enemy_field.enemy12.MC.stop();
_root.enemy_field.enemy12.MC.MC.stop();
_root.yarare12A.MC.stop();
_root.yarare12B.MC.stop();
_root.yarare12A.MC.danmenzu.MC.stop();
_root.yarare12B.MC.danmenzu.MC.stop();
_root.enemy_field.enemy13.MC.stop();
_root.enemy_field.enemy13.MC.MC.stop();
_root.yarare13A.MC.stop();
_root.yarare13B.MC.stop();
_root.yarare13A.MC.danmenzu.MC.stop();
_root.yarare13B.MC.danmenzu.MC.stop();
_root.enemy_field.enemy14.MC.stop();
_root.enemy_field.enemy14.MC.MC.stop();
_root.yarare14A.MC.stop();
_root.yarare14B.MC.stop();
_root.yarare14A.MC.danmenzu.MC.stop();
_root.yarare14B.MC.danmenzu.MC.stop();
_root.enemy_field.enemy15.MC.stop();
_root.enemy_field.enemy15.MC.MC.stop();
_root.yarare15A.MC.stop();
_root.yarare15B.MC.stop();
_root.yarare15A.MC.danmenzu.MC.stop();
_root.yarare15B.MC.danmenzu.MC.stop();
_root.enemy_field.enemy16.MC.stop();
_root.enemy_field.enemy16.MC.MC.stop();
_root.yarare16A.MC.stop();
_root.yarare16B.MC.stop();
_root.yarare16A.MC.danmenzu.MC.stop();
_root.yarare16B.MC.danmenzu.MC.stop();
_root.enemy_field.enemy17.MC.stop();
_root.enemy_field.enemy17.MC.MC.stop();
_root.yarare17A.MC.stop();
_root.yarare17B.MC.stop();
_root.yarare17A.MC.danmenzu.MC.stop();
_root.yarare17B.MC.danmenzu.MC.stop();
_root.enemy_field.enemy18.MC.stop();
_root.enemy_field.enemy18.MC.MC.stop();
_root.yarare18A.MC.stop();
_root.yarare18B.MC.stop();
_root.yarare18A.MC.danmenzu.MC.stop();
_root.yarare18B.MC.danmenzu.MC.stop();
_root.enemy_field.enemy19.MC.stop();
_root.enemy_field.enemy19.MC.MC.stop();
_root.yarare19A.MC.stop();
_root.yarare19B.MC.stop();
_root.yarare19A.MC.danmenzu.MC.stop();
_root.yarare19B.MC.danmenzu.MC.stop();
_root.yarare19Af.MC.stop();
_root.yarare19Bf.MC.stop();
_root.yarare19Af.MC.danmenzu.MC.stop();
_root.yarare19Bf.MC.danmenzu.MC.stop();
_root.enemy_field.enemy20.MC.stop();
_root.enemy_field.enemy20.MC.MC.stop();
_root.enemy_field.enemy20.MC.MC.MC.stop();
_root.yarare20A.MC.stop();
_root.yarare20B.MC.stop();
_root.yarare20A.MC.danmenzu.MC.stop();
_root.yarare20B.MC.danmenzu.MC.stop();
_root.enemy_field.enemy21.MC.stop();
_root.enemy_field.enemy21.MC.MC.stop();
_root.enemy_field.enemy21.MC.MC.MC.stop();
_root.yarare21A.MC.stop();
_root.yarare21B.MC.stop();
_root.yarare21A.MC.danmenzu.MC.stop();
_root.yarare21B.MC.danmenzu.MC.stop();
_root.enemy_field.enemy22.MC.stop();
_root.enemy_field.enemy22.MC.MC.stop();
_root.yarare22A.MC.stop();
_root.yarare22B.MC.stop();
_root.yarare22A.MC.danmenzu.MC.stop();
_root.yarare22B.MC.danmenzu.MC.stop();
_root.gangbang1.MC1.stop();
_root.gangbang1.MC2.stop();
_root.gangbang1.MC3.stop();
_root.gangbang1.MC3.danmenzu.MC.stop();
_root.gangbang1.MC4.stop();
_root.gangbang1.MC5.stop();
_root.gangbang1.MC6.stop();
_root.gangbang1.MC7.stop();
_root.GLboss1.MC.stop();
_root.GLboss2.MC.stop();
_root.GLboss3.MC.stop();
if (_root.black_out_now01 == 1) {
_root.blackouter01.stop();
}
} else {
if (_root.space_keydown == 0) {
_root.now_pause = 0;
_root.pause_black.gotoAndStop(1);
_root.player.player.play();
if (_root.game_go != 1) {
_root.count.play();
}
if (_root.enemy_field.enemy1.MC._currentframe != 1) {
_root.enemy_field.enemy1.MC.play();
}
_root.enemy_field.enemy1.MC.MC.play();
_root.yarare1A.MC.play();
_root.yarare1B.MC.play();
_root.yarare1A.MC.danmenzu.MC.play();
_root.yarare1B.MC.danmenzu.MC.play();
if (_root.enemy_field.enemy2.MC._currentframe != 1) {
_root.enemy_field.enemy2.MC.play();
}
_root.enemy_field.enemy2.MC.MC.play();
_root.yarare2A.MC.play();
_root.yarare2B.MC.play();
_root.yarare2A.MC.danmenzu.MC.play();
_root.yarare2B.MC.danmenzu.MC.play();
if (_root.enemy_field.enemy3.MC._currentframe != 1) {
_root.enemy_field.enemy3.MC.play();
}
_root.enemy_field.enemy3.MC.MC.play();
_root.yarare3A.MC.play();
_root.yarare3B.MC.play();
_root.yarare3A.MC.danmenzu.MC.play();
_root.yarare3B.MC.danmenzu.MC.play();
if (_root.enemy_field.enemy4.MC._currentframe != 1) {
_root.enemy_field.enemy4.MC.play();
}
_root.enemy_field.enemy4.MC.MC.play();
_root.yarare4A.MC.play();
_root.yarare4B.MC.play();
_root.yarare4A.MC.danmenzu.MC.play();
_root.yarare4B.MC.danmenzu.MC.play();
if (_root.enemy_field.enemy5.MC._currentframe != 1) {
_root.enemy_field.enemy5.MC.play();
}
_root.enemy_field.enemy5.MC.MC.play();
_root.yarare5A.MC.play();
_root.yarare5B.MC.play();
_root.yarare5A.MC.danmenzu.MC.play();
_root.yarare5B.MC.danmenzu.MC.play();
if (_root.enemy_field.enemy6.MC._currentframe != 1) {
_root.enemy_field.enemy6.MC.play();
}
_root.enemy_field.enemy6.MC.MC.play();
_root.yarare6A.MC.play();
_root.yarare6B.MC.play();
_root.yarare6A.MC.danmenzu.MC.play();
_root.yarare6B.MC.danmenzu.MC.play();
if (_root.enemy_field.enemy7.MC._currentframe != 1) {
_root.enemy_field.enemy7.MC.play();
}
_root.enemy_field.enemy7.MC.MC.play();
_root.yarare7A.MC.play();
_root.yarare7B.MC.play();
_root.yarare7A.MC.danmenzu.MC.play();
_root.yarare7B.MC.danmenzu.MC.play();
if (_root.enemy_field.enemy8.MC._currentframe != 1) {
_root.enemy_field.enemy8.MC.play();
}
_root.enemy_field.enemy8.MC.MC.play();
_root.yarare8A.MC.play();
_root.yarare8B.MC.play();
_root.yarare8A.MC.danmenzu.MC.play();
_root.yarare8B.MC.danmenzu.MC.play();
if (_root.enemy_field.enemy9.MC._currentframe != 1) {
_root.enemy_field.enemy9.MC.play();
}
_root.enemy_field.enemy9.MC.MC.play();
_root.yarare9A.MC.play();
_root.yarare9B.MC.play();
_root.yarare9A.MC.danmenzu.MC.play();
_root.yarare9B.MC.danmenzu.MC.play();
if (_root.enemy_field.enemy10.MC._currentframe != 1) {
_root.enemy_field.enemy10.MC.play();
}
_root.enemy_field.enemy10.MC.MC.play();
_root.yarare10A.MC.play();
_root.yarare10B.MC.play();
_root.yarare10A.MC.danmenzu.MC.play();
_root.yarare10B.MC.danmenzu.MC.play();
if (_root.enemy_field.enemy11.MC._currentframe != 1) {
_root.enemy_field.enemy11.MC.play();
}
_root.enemy_field.enemy11.MC.MC.play();
_root.yarare11A.MC.play();
_root.yarare11B.MC.play();
_root.yarare11A.MC.danmenzu.MC.play();
_root.yarare11B.MC.danmenzu.MC.play();
if (_root.enemy_field.enemy12.MC._currentframe != 1) {
_root.enemy_field.enemy12.MC.play();
}
_root.enemy_field.enemy12.MC.MC.play();
_root.yarare12A.MC.play();
_root.yarare12B.MC.play();
_root.yarare12A.MC.danmenzu.MC.play();
_root.yarare12B.MC.danmenzu.MC.play();
if (_root.enemy_field.enemy13.MC._currentframe != 1) {
_root.enemy_field.enemy13.MC.play();
}
_root.enemy_field.enemy13.MC.MC.play();
_root.yarare13A.MC.play();
_root.yarare13B.MC.play();
_root.yarare13A.MC.danmenzu.MC.play();
_root.yarare13B.MC.danmenzu.MC.play();
if (_root.enemy_field.enemy14.MC._currentframe != 1) {
_root.enemy_field.enemy14.MC.play();
}
_root.enemy_field.enemy14.MC.MC.play();
_root.yarare14A.MC.play();
_root.yarare14B.MC.play();
_root.yarare14A.MC.danmenzu.MC.play();
_root.yarare14B.MC.danmenzu.MC.play();
if (_root.enemy_field.enemy15.MC._currentframe != 1 && _root.enemy_field.enemy15.MC._currentframe != 15) {
_root.enemy_field.enemy15.MC.play();
}
_root.enemy_field.enemy15.MC.MC.play();
_root.yarare15A.MC.play();
_root.yarare15B.MC.play();
_root.yarare15A.MC.danmenzu.MC.play();
_root.yarare15B.MC.danmenzu.MC.play();
if (_root.enemy_field.enemy16.MC._currentframe != 1) {
_root.enemy_field.enemy16.MC.play();
}
_root.enemy_field.enemy16.MC.MC.play();
_root.yarare16A.MC.play();
_root.yarare16B.MC.play();
_root.yarare16A.MC.danmenzu.MC.play();
_root.yarare16B.MC.danmenzu.MC.play();
if (_root.enemy_field.enemy17.MC._currentframe != 1) {
_root.enemy_field.enemy17.MC.play();
}
_root.enemy_field.enemy17.MC.MC.play();
_root.yarare17A.MC.play();
_root.yarare17B.MC.play();
_root.yarare17A.MC.danmenzu.MC.play();
_root.yarare17B.MC.danmenzu.MC.play();
if (_root.enemy_field.enemy18.MC._currentframe != 1) {
_root.enemy_field.enemy18.MC.play();
}
_root.enemy_field.enemy18.MC.MC.play();
_root.yarare18A.MC.play();
_root.yarare18B.MC.play();
_root.yarare18A.MC.danmenzu.MC.play();
_root.yarare18B.MC.danmenzu.MC.play();
if (_root.enemy_field.enemy19.MC._currentframe != 1) {
_root.enemy_field.enemy19.MC.play();
}
_root.enemy_field.enemy19.MC.MC.play();
_root.yarare19A.MC.play();
_root.yarare19B.MC.play();
_root.yarare19A.MC.danmenzu.MC.play();
_root.yarare19B.MC.danmenzu.MC.play();
_root.yarare19Af.MC.play();
_root.yarare19Bf.MC.play();
_root.yarare19Af.MC.danmenzu.MC.play();
_root.yarare19Bf.MC.danmenzu.MC.play();
if (_root.enemy_field.enemy20.MC._currentframe != 1 && _root.enemy_field.enemy20.MC._currentframe != 60) {
_root.enemy_field.enemy20.MC.play();
}
if (_root.enemy_field.enemy20.MC.MC._currentframe != 502) {
_root.enemy_field.enemy20.MC.MC.play();
}
_root.enemy_field.enemy20.MC.MC.MC.play();
_root.yarare20A.MC.play();
_root.yarare20B.MC.play();
_root.yarare20A.MC.danmenzu.MC.play();
_root.yarare20B.MC.danmenzu.MC.play();
if (_root.enemy_field.enemy21.MC._currentframe != 1 && _root.enemy_field.enemy21.MC._currentframe != 192) {
_root.enemy_field.enemy21.MC.play();
}
if (_root.enemy_field.enemy21.MC.MC._currentframe != 681) {
_root.enemy_field.enemy21.MC.MC.play();
}
_root.enemy_field.enemy21.MC.MC.MC.play();
_root.yarare21A.MC.play();
_root.yarare21B.MC.play();
_root.yarare21A.MC.danmenzu.MC.play();
_root.yarare21B.MC.danmenzu.MC.play();
if (_root.enemy_field.enemy22.MC._currentframe != 1) {
_root.enemy_field.enemy22.MC.play();
}
_root.enemy_field.enemy22.MC.MC.play();
_root.yarare22A.MC.play();
_root.yarare22B.MC.play();
_root.yarare22A.MC.danmenzu.MC.play();
_root.yarare22B.MC.danmenzu.MC.play();
_root.gangbang1.MC1.play();
_root.gangbang1.MC2.play();
_root.gangbang1.MC3.play();
_root.gangbang1.MC3.danmenzu.MC.play();
_root.gangbang1.MC4.play();
_root.gangbang1.MC5.play();
_root.gangbang1.MC6.play();
_root.gangbang1.MC7.play();
_root.GLboss1.MC.play();
_root.GLboss2.MC.play();
_root.GLboss3.MC.play();
if (_root.black_out_now01 == 1) {
_root.blackouter01.play();
}
}
}
_root.space_keydown = 1;
} else {
_root.space_keydown = 0;
}
};
}
// unknown tag 88 length 36
button 2681 {
on (release) {
getURL('', '');
}
}
movieClip 2683 {
}
// unknown tag 88 length 76
movieClip 2687 {
}
movieClip 2688 {
}
movieClip 2691 {
frame 1 {
this.stop();
}
}
instance of movieClip 2691 {
onClipEvent (load) {
if (_root.trial_mode == 1) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
}
movieClip 2694 {
frame 1 {
this.stop();
}
}
movieClip 2696 {
frame 1 {
this.stop();
}
}
movieClip 2698 {
}
instance gameoverMC1 of movieClip 2698 {
onClipEvent (enterFrame) {
if (_root.now_pause == 1 || this._currentframe == 1) {
this.stop();
} else {
this.play();
}
}
}
movieClip 2700 {
frame 1 {
this.stop();
}
}
movieClip 2702 {
frame 1 {
this.stop();
}
}
movieClip 2704 {
frame 1 {
this.stop();
}
}
movieClip 2706 {
frame 1 {
this.stop();
}
}
movieClip 2708 {
frame 1 {
this.stop();
}
}
movieClip 2710 {
}
movieClip 2712 {
}
movieClip 2714 {
frame 1 {
this.stop();
}
}
movieClip 2716 {
}
movieClip 2718 {
}
movieClip 2720 {
}
movieClip 2722 {
}
movieClip 2724 {
}
movieClip 2726 {
}
movieClip 2728 {
}
movieClip 2730 {
}
movieClip 2732 {
}
movieClip 2734 {
}
movieClip 2736 {
}
movieClip 2738 {
}
movieClip 2740 {
}
movieClip 2742 {
}
movieClip 2744 {
}
movieClip 2746 {
}
movieClip 2748 {
}
movieClip 2750 {
}
movieClip 2752 {
}
movieClip 2754 {
}
movieClip 2756 {
}
movieClip 2758 {
}
movieClip 2760 {
}
movieClip 2762 {
}
movieClip 2764 {
}
movieClip 2766 {
}
movieClip 2768 {
}
movieClip 2770 {
}
movieClip 2772 {
}
movieClip 2774 {
}
movieClip 2776 {
}
instance gameoverMC2 of movieClip 2776 {
onClipEvent (enterFrame) {
if (_root.now_pause == 1 || this._currentframe == 1) {
this.stop();
} else {
this.play();
}
}
}
movieClip 2778 {
}
instance gameoverMC3 of movieClip 2778 {
onClipEvent (enterFrame) {
if (_root.now_pause == 1 || this._currentframe == 1) {
this.stop();
} else {
this.play();
}
}
}
movieClip 2780 {
}
instance gameoverMC4 of movieClip 2780 {
onClipEvent (enterFrame) {
if (_root.now_pause == 1 || this._currentframe == 1) {
this.stop();
} else {
this.play();
}
}
}
movieClip 2782 {
}
instance gameoverMC5 of movieClip 2782 {
onClipEvent (enterFrame) {
if (_root.now_pause == 1 || this._currentframe == 1) {
this.stop();
} else {
this.play();
}
}
}
movieClip 2784 {
}
instance gameoverMC6 of movieClip 2784 {
onClipEvent (enterFrame) {
if (_root.now_pause == 1 || this._currentframe == 1) {
this.stop();
} else {
this.play();
}
}
}
movieClip 2786 {
}
instance gameoverMC7 of movieClip 2786 {
onClipEvent (enterFrame) {
if (_root.now_pause == 1 || this._currentframe == 1 || this._currentframe == 358) {
this.stop();
} else {
this.play();
}
}
}
movieClip 2788 {
}
instance gameoverMC8 of movieClip 2788 {
onClipEvent (enterFrame) {
if (_root.now_pause == 1 || this._currentframe == 1) {
this.stop();
} else {
this.play();
}
}
}
movieClip 2790 {
frame 1 {
this.stop();
}
}
movieClip 2792 {
}
movieClip 2794 {
}
movieClip 2796 {
}
movieClip 2798 {
}
movieClip 2800 {
}
movieClip 2802 {
}
movieClip 2804 {
}
movieClip 2807 {
}
// unknown tag 88 length 79
// unknown tag 88 length 79
movieClip 2814 {
instance of movieClip 2807 {
onClipEvent (load) {
_xscale = 0;
_root.loading = 0;
}
onClipEvent (enterFrame) {
_root.loading = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100;
_xscale = _root.loading;
_root.now = _root.getBytesLoaded();
_root.total = _root.getBytesTotal();
if (_root.now >= _root.total) {
_root.gotoAndStop(3);
}
}
}
}
movieClip 2816 {
frame 10 {
this.stop();
}
}
// unknown tag 88 length 36
movieClip 2819 {
}
movieClip 2821 {
}
movieClip 2823 {
}
movieClip 88 {
frame 2 {
this.stop();
}
}
movieClip 90 {
}
movieClip 91 {
}
movieClip 114 fire_hit_effect_guard {
frame 1 {
_root.se015.start();
}
instance of movieClip 88 {
onClipEvent (load) {
this.gotoAndStop(2);
this._parent._x -= _root.move_speed;
}
onClipEvent (enterFrame) {
if (_root.now_pause == 1 && this._parent._currentframe < 16) {
this._parent.stop();
} else {
if (this._parent._currentframe < 16) {
this._parent._x -= _root.move_speed;
this._parent.play();
}
}
}
}
instance of movieClip 91 {
onClipEvent (load) {
this._alpha = 0;
}
}
frame 16 {
this.removeMovieClip();
this.stop();
}
}
movieClip 116 {
}
movieClip 118 {
}
movieClip 120 {
}
movieClip 122 {
}
movieClip 124 {
}
movieClip 126 {
}
movieClip 128 {
}
movieClip 130 {
}
movieClip 132 {
}
movieClip 134 {
}
movieClip 136 {
}
movieClip 138 {
}
movieClip 141 {
}
movieClip 143 {
}
movieClip 145 {
}
movieClip 147 {
}
movieClip 149 {
}
movieClip 151 {
}
movieClip 153 {
}
movieClip 155 {
}
movieClip 157 {
}
movieClip 158 {
instance of movieClip 157 {
onClipEvent (load) {
if (_root.hit_alpha == 1) {
this._alpha = 30;
} else {
this._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.hit_alpha == 1) {
this._alpha = 30;
} else {
this._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.now_pause == 0) {
if (_root.muteki == 0 && _root.yarare_on != 1 || (_root.player._currentframe == 57 || _root.player._currentframe == 59 || _root.player._currentframe == 60)) {
if (this.hitTest(_root.player.player.hitarea)) {
if (_root.move_height == 1) {
_root.player.gotoAndStop('void');
_root['yarare' + this._parent._parent._parent.enemy_number + 'A'].gotoAndStop(2);
} else {
if (_root.move_height == -1) {
_root.player.gotoAndStop('void');
_root['yarare' + this._parent._parent._parent.enemy_number + 'B'].gotoAndStop(2);
} else {
switch (Math.floor(Math.random() * 2) + 1) {
case 1:
_root.player.gotoAndStop('void');
_root['yarare' + this._parent._parent._parent.enemy_number + 'A'].gotoAndStop(2);
break;
case 2:
_root.player.gotoAndStop('void');
_root['yarare' + this._parent._parent._parent.enemy_number + 'B'].gotoAndStop(2);
break;
default:
}
}
}
_root.ctrl_lock = 1;
_root.yarare_on = 1;
_root.move_speed = 0;
_root.move_height = 0;
this._parent._parent._parent.guard_on = 0;
_root.enemy_stop[this._parent._parent._parent.enemy_number] = 1;
if (this._parent._parent._parent.enemy_number == 20) {
_root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._y = 90;
if (_root.enemy_field.enemy20._x + _root.enemy_field.enemy20.MC._x >= 450) {
_root.enemy_field.enemy20.MC.MC.yarare_go_flug = 1;
_root.enemy_field.enemy20.MC.MC.gotoAndPlay('yarare_go');
} else {
_root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._x = 0;
_root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._alpha = 0;
_root.enemy_field['enemy' + this._parent._parent._parent.enemy_number].MC._x = 160;
_root.enemy_field['enemy' + this._parent._parent._parent.enemy_number].cross._x = -470;
this._parent._parent.gotoAndStop('wait');
}
} else {
_root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._y = 200;
_root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._x = 0;
_root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._alpha = 0;
_root.enemy_field['enemy' + this._parent._parent._parent.enemy_number].MC._x = 160;
this._parent._parent.gotoAndStop('wait');
}
}
}
}
}
}
}
movieClip 173 {
instance wear_break of movieClip 157 {
onClipEvent (load) {
if (_root.hit_alpha == 1) {
this._alpha = 30;
} else {
this._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.hit_alpha == 1) {
this._alpha = 30;
} else {
this._alpha = 0;
}
}
onClipEvent (load) {
var sentakushi = [0, 0, 0, 0, 0, 0, 0, 0, 0];
var sentakushi_count = 0;
}
onClipEvent (enterFrame) {
if (_root.now_pause == 0) {
if (_root.muteki == 0 && _root.yarare_on != 1) {
if (this.hitTest(_root.player.player.hitarea)) {
if (_root.wear_hat != 1 && _root.datui_lock_hat == 0) {
sentakushi[sentakushi_count] = 'hat';
sentakushi_count += 1;
}
if (_root.wear_cloak != 1 && _root.datui_lock_cloak == 0) {
sentakushi[sentakushi_count] = 'cloak';
sentakushi_count += 1;
}
if (_root.wear_breast != 1 && _root.datui_lock_breast_wear == 0) {
sentakushi[sentakushi_count] = 'breast';
sentakushi_count += 1;
}
if (_root.wear_skirt != 1 && _root.datui_lock_skirt == 0) {
sentakushi[sentakushi_count] = 'skirt';
sentakushi_count += 1;
}
if (_root.wear_pantu != 1 && _root.datui_lock_pantu == 0) {
sentakushi[sentakushi_count] = 'pantu';
sentakushi_count += 1;
}
if (_root.wear_arm != 1 && _root.datui_lock_arm == 0) {
sentakushi[sentakushi_count] = 'arm';
sentakushi_count += 1;
}
if (_root.wear_leg != 1 && _root.datui_lock_leg == 0) {
sentakushi[sentakushi_count] = 'leg';
sentakushi_count += 1;
}
if (_root.wear_shoes != 1 && _root.datui_lock_shoes == 0) {
sentakushi[sentakushi_count] = 'shoes';
sentakushi_count += 1;
}
if (sentakushi_count >= 1) {
random_temp = Math.floor(Math.random() * sentakushi_count);
_root['wear_' + sentakushi[random_temp]] = 1;
_root.player.gotoAndStop('datui_' + sentakushi[random_temp]);
_root.ctrl_lock = 1;
_root.yarare_on = 1;
_root.move_speed = 0;
_root.move_height = 0;
sentakushi_count = 0;
} else {
_root.player.gotoAndStop('piyo');
_root.ctrl_lock = 1;
_root.move_speed = 0;
_root.move_height = 0;
sentakushi_count = 0;
}
}
}
}
}
}
}
movieClip 194 {
frame 25 {
this_x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x;
if (this_x_posi <= 800 && this_x_posi >= 0) {
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.enemyspeed[this._parent.enemy_number] = 0;
this.gotoAndPlay('datui');
break;
default:
_root.enemyspeed[this._parent.enemy_number] = 0;
this.gotoAndPlay('jump');
}
} else {
if (this_x_posi <= 200 && this_x_posi >= 0) {
switch (Math.floor(Math.random() * 3) + 1) {
case 1:
_root.enemyspeed[this._parent.enemy_number] = 0;
this.gotoAndPlay('datui');
break;
default:
this.gotoAndPlay('wait');
}
} else {
_root.enemyspeed[this._parent.enemy_number] = 10;
this.gotoAndPlay('wait');
}
}
}
frame 36 {
_root.enemyspeed[this._parent.enemy_number] = 10;
}
frame 38 {
this._parent._parent._y -= 42;
}
frame 39 {
this._parent._parent._y -= 38.5;
}
frame 40 {
this._parent._parent._y -= 35;
}
frame 41 {
this._parent._parent._y -= 31.5;
}
frame 42 {
this._parent._parent._y -= 28;
}
frame 43 {
this._parent._parent._y -= 24.5;
}
frame 44 {
this._parent._parent._y -= 21;
}
frame 45 {
this._parent._parent._y -= 17.5;
}
frame 46 {
this._parent._parent._y -= 14;
}
frame 47 {
this._parent._parent._y -= 10.5;
}
frame 48 {
this._parent._parent._y -= 7;
}
frame 49 {
this._parent._parent._y -= 3.5;
}
frame 50 {
this._parent._parent._y -= 0;
}
frame 51 {
this._parent._parent._y -= -3.5;
}
frame 52 {
this._parent._parent._y -= -7;
}
frame 53 {
this._parent._parent._y -= -10.5;
}
frame 54 {
this._parent._parent._y -= -14;
}
frame 55 {
this._parent._parent._y -= -17.5;
}
frame 56 {
this._parent._parent._y -= -21;
}
frame 57 {
this._parent._parent._y -= -24.5;
}
frame 58 {
this._parent._parent._y -= -28;
}
frame 59 {
this._parent._parent._y -= -31.5;
}
frame 60 {
this._parent._parent._y -= -35;
}
frame 61 {
this._parent._parent._y -= -38.5;
}
frame 62 {
this._parent._parent._y -= -42;
}
frame 65 {
_root.enemyspeed[this._parent.enemy_number] = 0;
}
frame 75 {
this_x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x;
if (this_x_posi <= 800 && this_x_posi >= 0) {
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
_root.enemyspeed[this._parent.enemy_number] = 0;
this.gotoAndPlay('datui');
break;
case 2:
_root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number];
this.gotoAndPlay('wait');
break;
default:
_root.enemyspeed[this._parent.enemy_number] = 0;
this.gotoAndPlay('jump');
}
}
}
frame 115 {
_root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number];
this.gotoAndPlay('wait');
}
}
movieClip 201 {
}
movieClip 203 {
}
movieClip 204 {
frame 1 {
this.stop();
}
frame 14 {
_root.enemy_killreset(22);
this.stop();
}
}
movieClip 210 {
}
movieClip 211 {
instance of movieClip 210 {
onClipEvent (load) {
if (_root.lang_eng != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.lang_eng != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 212 little_basilisk {
instance MC of movieClip 204 {
onClipEvent (load) {
enemy_number = 22;
hit_width = 90;
hit_height = 40;
}
onClipEvent (enterFrame) {
if (_root.now_pause != 1) {
if (_root.enemyKILL[enemy_number] == 0) {
_root.fire_magic_hit(this._parent._x, this._x, hit_width, this._parent._y, this._y, hit_height, enemy_number);
_root.enemyknockback_func(enemy_number, eval(this));
if (_root.enemyHP[enemy_number] <= 0 || (this._x + this._parent._x <= -500 || this._x + this._parent._x >= 4000)) {
if (_root.enemyHP[enemy_number] <= 0) {
_root.se014.start();
}
_root.enemyKILL[enemy_number] = 1;
this.gotoAndPlay('kill');
}
_root.after_gameover(enemy_number);
}
}
}
}
instance of movieClip 211 {
onClipEvent (load) {
this._alpha = 0;
x_posi = this._x;
y_posi = this._y;
}
onClipEvent (enterFrame) {
if (_root.now_pause == 1 && this._parent.MC._currentframe == 1) {
this._alpha = 100;
} else {
this._alpha = 0;
}
this._x = this._parent.MC._x + x_posi;
this._y = this._parent.MC._y + y_posi;
}
}
}
movieClip 214 {
}
movieClip 216 {
frame 1 {
this.stop();
}
}
movieClip 217 {
instance of movieClip 216 {
onClipEvent (load) {
if (_root.bossB_neck != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_neck != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 219 {
frame 1 {
this.stop();
}
}
movieClip 220 {
instance of movieClip 219 {
onClipEvent (load) {
if (_root.bossB_arm != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_arm != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 222 {
}
movieClip 224 {
}
movieClip 226 {
}
movieClip 228 {
frame 1 {
this.stop();
}
}
movieClip 229 {
instance of movieClip 228 {
onClipEvent (load) {
if (_root.bossB_arm != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_arm != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 231 {
frame 1 {
this.stop();
}
}
movieClip 232 {
instance of movieClip 231 {
onClipEvent (load) {
if (_root.bossB_arm != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_arm != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 234 {
frame 1 {
this.stop();
}
}
movieClip 235 {
instance of movieClip 234 {
onClipEvent (load) {
if (_root.bossB_pantu != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_pantu != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 237 {
}
movieClip 239 {
}
movieClip 241 {
}
movieClip 243 {
}
movieClip 245 {
frame 1 {
this.stop();
}
}
movieClip 246 {
instance of movieClip 245 {
onClipEvent (load) {
if (_root.bossB_foot != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_foot != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 248 {
}
movieClip 250 {
}
movieClip 252 {
frame 1 {
this.stop();
}
}
movieClip 253 {
instance of movieClip 252 {
onClipEvent (load) {
if (_root.bossB_foot != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_foot != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 255 {
}
movieClip 257 {
}
movieClip 259 {
frame 1 {
this.stop();
}
}
movieClip 260 {
instance of movieClip 259 {
onClipEvent (load) {
if (_root.bossB_pantu != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_pantu != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 262 {
}
movieClip 264 {
frame 1 {
this.stop();
}
}
movieClip 265 {
instance of movieClip 264 {
onClipEvent (load) {
if (_root.bossB_foot != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_foot != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 267 {
}
movieClip 269 {
frame 1 {
this.stop();
}
}
movieClip 270 {
instance of movieClip 269 {
onClipEvent (load) {
if (_root.bossB_foot != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_foot != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 272 {
}
movieClip 274 {
frame 1 {
this.stop();
}
}
movieClip 275 {
instance of movieClip 274 {
onClipEvent (load) {
if (_root.bossB_pantu != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_pantu != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 277 {
frame 1 {
this.stop();
}
}
movieClip 278 {
instance of movieClip 277 {
onClipEvent (load) {
if (_root.bossB_pantu != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_pantu != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 280 {
frame 1 {
this.stop();
}
}
movieClip 281 {
instance of movieClip 280 {
onClipEvent (load) {
if (_root.bossB_pantu != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_pantu != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 283 {
frame 1 {
this.stop();
}
}
movieClip 284 {
instance of movieClip 283 {
onClipEvent (load) {
if (_root.bossB_arm != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_arm != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 286 {
}
movieClip 288 {
}
movieClip 290 {
frame 1 {
this.stop();
}
}
movieClip 291 {
instance of movieClip 290 {
onClipEvent (load) {
if (_root.bossB_arm != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_arm != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 293 {
frame 1 {
this.stop();
}
}
movieClip 294 {
instance of movieClip 293 {
onClipEvent (load) {
if (_root.bossB_arm != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_arm != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 296 {
frame 1 {
this.stop();
}
}
movieClip 297 {
instance of movieClip 296 {
onClipEvent (load) {
if (_root.bossB_oppai != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_oppai != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 299 {
}
movieClip 301 {
frame 1 {
this.stop();
}
}
movieClip 302 {
instance of movieClip 301 {
onClipEvent (load) {
if (_root.bossB_oppai != 1) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_oppai != 1) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
}
}
movieClip 304 {
frame 1 {
this.stop();
}
}
movieClip 305 {
instance of movieClip 304 {
onClipEvent (load) {
if (_root.bossB_oppai != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_oppai != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 307 {
}
movieClip 309 {
}
movieClip 311 {
frame 1 {
this.stop();
}
}
movieClip 312 {
instance of movieClip 311 {
onClipEvent (load) {
if (_root.bossB_oppai != 1) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_oppai != 1) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
}
}
movieClip 314 {
frame 1 {
this.stop();
}
}
movieClip 315 {
instance of movieClip 314 {
onClipEvent (load) {
if (_root.bossB_oppai != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_oppai != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 318 {
}
movieClip 320 {
}
movieClip 322 {
}
movieClip 324 {
}
movieClip 326 {
}
movieClip 327 {
}
movieClip 329 {
}
movieClip 332 {
}
movieClip 334 {
}
movieClip 337 {
}
movieClip 339 {
frame 1 {
this.stop();
}
}
movieClip 340 {
instance of movieClip 339 {
onClipEvent (load) {
if (_root.bossB_neck != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_neck != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 342 {
frame 1 {
this.stop();
}
}
movieClip 343 {
instance of movieClip 342 {
onClipEvent (load) {
if (_root.bossB_neck != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_neck != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 345 {
}
movieClip 347 {
}
movieClip 349 {
frame 1 {
this.stop();
}
}
movieClip 350 {
instance of movieClip 349 {
onClipEvent (load) {
if (_root.bossB_eye != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_eye != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 352 {
}
movieClip 354 {
}
movieClip 356 {
}
movieClip 357 {
}
movieClip 358 {
}
movieClip 359 {
instance of movieClip 358 {
onClipEvent (load) {
if (_root.hit_alpha == 1) {
this._alpha = 30;
} else {
this._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.hit_alpha == 1) {
this._alpha = 30;
} else {
this._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.now_pause == 0) {
if (_root.muteki == 0 && _root.yarare_on != 1 || (_root.player._currentframe == 57 || _root.player._currentframe == 59 || _root.player._currentframe == 60)) {
if (this.hitTest(_root.player.player.hitarea)) {
if (_root.move_height == 1) {
_root.player.gotoAndStop('void');
_root['yarare' + this._parent._parent._parent.enemy_number + 'A'].gotoAndStop(2);
} else {
if (_root.move_height == -1) {
_root.player.gotoAndStop('void');
_root['yarare' + this._parent._parent._parent.enemy_number + 'B'].gotoAndStop(2);
} else {
switch (Math.floor(Math.random() * 2) + 1) {
case 1:
_root.player.gotoAndStop('void');
_root['yarare' + this._parent._parent._parent.enemy_number + 'A'].gotoAndStop(2);
break;
case 2:
_root.player.gotoAndStop('void');
_root['yarare' + this._parent._parent._parent.enemy_number + 'B'].gotoAndStop(2);
break;
default:
}
}
}
_root.ctrl_lock = 1;
_root.yarare_on = 1;
_root.move_speed = 0;
_root.move_height = 0;
this._parent._parent._parent.guard_on = 0;
_root.enemy_stop[this._parent._parent._parent.enemy_number] = 1;
if (this._parent._parent._parent.enemy_number == 20) {
_root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._y = 90;
if (_root.enemy_field.enemy20._x + _root.enemy_field.enemy20.MC._x >= 450) {
_root.enemy_field.enemy20.MC.MC.yarare_go_flug = 1;
_root.enemy_field.enemy20.MC.MC.gotoAndPlay('yarare_go');
} else {
_root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._x = 0;
_root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._alpha = 0;
_root.enemy_field['enemy' + this._parent._parent._parent.enemy_number].MC._x = 160;
_root.enemy_field['enemy' + this._parent._parent._parent.enemy_number].cross._x = -470;
this._parent._parent.gotoAndStop('wait');
}
} else {
if (this._parent._parent._parent.enemy_number == 21) {
_root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._y = 60;
_root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._x = 0;
_root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._alpha = 0;
_root.enemy_field['enemy' + this._parent._parent._parent.enemy_number].MC._x = 160;
this._parent._parent.gotoAndStop('wait');
} else {
_root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._y = 200;
_root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._x = 0;
_root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._alpha = 0;
_root.enemy_field['enemy' + this._parent._parent._parent.enemy_number].MC._x = 160;
this._parent._parent.gotoAndStop('wait');
}
}
}
}
}
}
}
}
movieClip 363 {
}
// unknown tag 88 length 73
movieClip 370 {
}
movieClip 373 {
instance of movieClip 370 {
onClipEvent (load) {
this._alpha = 0;
}
}
frame 45 {
this.stop();
}
}
movieClip 374 {
instance of movieClip 373 {
onClipEvent (load) {
if (_root.now_stage != 6) {
this.gotoAndStop(45);
}
}
onClipEvent (enterFrame) {
if (_root.now_pause == 1) {
this.stop();
} else {
if (this._currentframe != 45) {
this.play();
}
}
}
}
}
movieClip 379 {
}
movieClip 381 {
}
movieClip 384 {
}
movieClip 385 {
instance of movieClip 384 {
onClipEvent (load) {
if (_root.bossB_ball >= 2) {
this._alpha = 100;
} else {
this._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bossB_ball >= 2) {
this._alpha = 100;
} else {
this._alpha = 0;
}
}
}
}
movieClip 387 {
}
movieClip 388 {
instance of movieClip 387 {
onClipEvent (load) {
this._alpha = 0;
}
onClipEvent (enterFrame) {
if (_root.now_pause == 1) {
this._parent.stop();
} else {
this._parent.play();
}
}
}
}
movieClip 389 {
}
movieClip 390 {
instance of movieClip 389 {
onClipEvent (load) {
if (_root.bossB_ball >= 3) {
this._alpha = 100;
} else {
this._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bossB_ball >= 3) {
this._alpha = 100;
} else {
this._alpha = 0;
}
}
}
}
movieClip 391 {
instance of movieClip 387 {
onClipEvent (load) {
this._alpha = 0;
}
onClipEvent (enterFrame) {
if (_root.now_pause == 1) {
this._parent.stop();
} else {
this._parent.play();
}
}
}
}
movieClip 393 {
}
movieClip 395 {
}
movieClip 396 {
instance of movieClip 395 {
onClipEvent (load) {
if (_root.bossB_ball >= 1) {
this._alpha = 100;
} else {
this._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.bossB_ball >= 1) {
this._alpha = 100;
} else {
this._alpha = 0;
}
}
}
}
movieClip 398 {
}
movieClip 400 {
}
movieClip 403 {
}
movieClip 406 {
instance of movieClip 370 {
onClipEvent (load) {
this._alpha = 0;
}
}
frame 36 {
this.stop();
}
}
movieClip 407 {
instance of movieClip 406 {
onClipEvent (load) {
if (_root.now_stage != 7) {
this.gotoAndStop(36);
}
}
onClipEvent (enterFrame) {
if (_root.now_pause == 1) {
this.stop();
} else {
if (this._currentframe != 36) {
this.play();
}
}
}
}
}
movieClip 410 {
}
movieClip 412 {
}
movieClip 414 {
}
movieClip 416 {
}
movieClip 417 {
}
movieClip 419 {
}
movieClip 420 {
instance wear_break of movieClip 358 {
onClipEvent (load) {
if (_root.hit_alpha == 1) {
this._alpha = 30;
} else {
this._alpha = 0;
}
}
onClipEvent (enterFrame) {
if (_root.hit_alpha == 1) {
this._alpha = 30;
} else {
this._alpha = 0;
}
}
onClipEvent (load) {
var sentakushi = [0, 0, 0, 0, 0, 0, 0, 0, 0];
var sentakushi_count = 0;
}
onClipEvent (enterFrame) {
if (_root.now_pause == 0) {
if (_root.muteki == 0 && _root.yarare_on != 1) {
if (this.hitTest(_root.player.player.hitarea)) {
if (_root.wear_hat != 1 && _root.datui_lock_hat == 0) {
sentakushi[sentakushi_count] = 'hat';
sentakushi_count += 1;
}
if (_root.wear_cloak != 1 && _root.datui_lock_cloak == 0) {
sentakushi[sentakushi_count] = 'cloak';
sentakushi_count += 1;
}
if (_root.wear_breast != 1 && _root.datui_lock_breast_wear == 0) {
sentakushi[sentakushi_count] = 'breast';
sentakushi_count += 1;
}
if (_root.wear_skirt != 1 && _root.datui_lock_skirt == 0) {
sentakushi[sentakushi_count] = 'skirt';
sentakushi_count += 1;
}
if (_root.wear_pantu != 1 && _root.datui_lock_pantu == 0) {
sentakushi[sentakushi_count] = 'pantu';
sentakushi_count += 1;
}
if (_root.wear_arm != 1 && _root.datui_lock_arm == 0) {
sentakushi[sentakushi_count] = 'arm';
sentakushi_count += 1;
}
if (_root.wear_leg != 1 && _root.datui_lock_leg == 0) {
sentakushi[sentakushi_count] = 'leg';
sentakushi_count += 1;
}
if (_root.wear_shoes != 1 && _root.datui_lock_shoes == 0) {
sentakushi[sentakushi_count] = 'shoes';
sentakushi_count += 1;
}
if (sentakushi_count >= 1) {
random_temp = Math.floor(Math.random() * sentakushi_count);
_root['wear_' + sentakushi[random_temp]] = 1;
_root.player.gotoAndStop('datui_' + sentakushi[random_temp]);
_root.ctrl_lock = 1;
_root.yarare_on = 1;
_root.move_speed = 0;
_root.move_height = 0;
sentakushi_count = 0;
} else {
_root.player.gotoAndStop('piyo');
_root.ctrl_lock = 1;
_root.move_speed = 0;
_root.move_height = 0;
sentakushi_count = 0;
}
}
}
}
}
}
}
movieClip 422 {
}
movieClip 424 {
}
movieClip 426 {
}
movieClip 427 {
}
movieClip 431 {
}
movieClip 432 {
instance of movieClip 427 {
onClipEvent (load) {
this._alpha = 0;
}
onClipEvent (enterFrame) {
if (_root.now_pause == 1) {
this._parent.stop();
} else {
this._parent.play();
}
}
}
frame 13 {
this.gotoAndPlay('loop');
}
}
movieClip 435 {
instance of movieClip 427 {
onClipEvent (load) {
this._alpha = 0;
}
onClipEvent (enterFrame) {
if (_root.now_pause == 1) {
this._parent.stop();
} else {
this._parent.play();
}
}
}
frame 7 {
this.stop();
}
}
movieClip 437 {
}
movieClip 439 {
}
movieClip 465 {
}
movieClip 467 {
}
movieClip 469 {
}
movieClip 473 {
}
movieClip 475 {
frame 1 {
this.stop();
}
}
movieClip 476 {
instance of movieClip 475 {
onClipEvent (load) {
if (_root.bossB_pantu != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_pantu != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 478 {
frame 1 {
this.stop();
}
}
movieClip 479 {
instance of movieClip 478 {
onClipEvent (load) {
if (_root.bossB_pantu != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_pantu != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 481 {
frame 1 {
this.stop();
}
}
movieClip 482 {
instance of movieClip 481 {
onClipEvent (load) {
if (_root.bossB_neck != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_neck != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 483 {
frame 1 {
this.stop();
}
}
movieClip 484 {
instance of movieClip 483 {
onClipEvent (load) {
if (_root.bossB_arm != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_arm != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 486 {
}
movieClip 488 {
}
movieClip 489 {
frame 1 {
this.stop();
}
}
movieClip 490 {
instance of movieClip 489 {
onClipEvent (load) {
if (_root.bossB_arm != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_arm != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 492 {
frame 1 {
this.stop();
}
}
movieClip 493 {
instance of movieClip 492 {
onClipEvent (load) {
if (_root.bossB_arm != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_arm != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 495 {
}
movieClip 497 {
}
movieClip 499 {
}
movieClip 500 {
frame 1 {
this.stop();
}
}
movieClip 501 {
instance of movieClip 500 {
onClipEvent (load) {
if (_root.bossB_oppai != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_oppai != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 503 {
}
movieClip 505 {
frame 1 {
this.stop();
}
}
movieClip 506 {
instance of movieClip 505 {
onClipEvent (load) {
if (_root.bossB_arm != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_arm != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 507 {
}
movieClip 509 {
}
movieClip 511 {
frame 1 {
this.stop();
}
}
movieClip 512 {
instance of movieClip 511 {
onClipEvent (load) {
if (_root.bossB_oppai != 1) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_oppai != 1) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
}
}
movieClip 513 {
frame 1 {
this.stop();
}
}
movieClip 514 {
instance of movieClip 513 {
onClipEvent (load) {
if (_root.bossB_oppai != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_oppai != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 516 {
}
movieClip 518 {
frame 1 {
this.stop();
}
}
movieClip 519 {
instance of movieClip 518 {
onClipEvent (load) {
if (_root.bossB_oppai != 1) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_oppai != 1) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
}
}
movieClip 520 {
frame 1 {
this.stop();
}
}
movieClip 521 {
instance of movieClip 520 {
onClipEvent (load) {
if (_root.bossB_oppai != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_oppai != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 523 {
}
movieClip 524 {
}
movieClip 526 {
}
movieClip 527 {
}
movieClip 528 {
}
movieClip 529 {
}
movieClip 530 {
}
movieClip 531 {
}
movieClip 533 {
}
movieClip 535 {
frame 1 {
this.stop();
}
}
movieClip 536 {
instance of movieClip 535 {
onClipEvent (load) {
if (_root.bossB_neck != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_neck != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 538 {
frame 1 {
this.stop();
}
}
movieClip 539 {
instance of movieClip 538 {
onClipEvent (load) {
if (_root.bossB_neck != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_neck != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 540 {
}
movieClip 542 {
}
movieClip 544 {
frame 1 {
this.stop();
}
}
movieClip 545 {
instance of movieClip 544 {
onClipEvent (load) {
if (_root.bossB_eye != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_eye != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 546 {
}
movieClip 547 {
}
movieClip 548 {
}
movieClip 549 {
frame 1 {
this.stop();
}
}
movieClip 550 {
instance of movieClip 549 {
onClipEvent (load) {
if (_root.bossB_foot != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_foot != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 552 {
}
movieClip 554 {
}
movieClip 556 {
}
movieClip 557 {
frame 1 {
this.stop();
}
}
movieClip 558 {
instance of movieClip 557 {
onClipEvent (load) {
if (_root.bossB_foot != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_foot != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 560 {
}
movieClip 562 {
}
movieClip 564 {
frame 1 {
this.stop();
}
}
movieClip 565 {
instance of movieClip 564 {
onClipEvent (load) {
if (_root.bossB_pantu != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_pantu != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 567 {
frame 1 {
this.stop();
}
}
movieClip 568 {
instance of movieClip 567 {
onClipEvent (load) {
if (_root.bossB_pantu != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_pantu != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 570 {
}
movieClip 572 {
}
movieClip 574 {
}
movieClip 576 {
}
movieClip 577 {
}
movieClip 579 {
frame 1 {
this.stop();
}
}
movieClip 580 {
instance of movieClip 579 {
onClipEvent (load) {
if (_root.bossB_foot != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_foot != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 582 {
}
movieClip 584 {
}
movieClip 586 {
}
movieClip 588 {
frame 1 {
this.stop();
}
}
movieClip 589 {
instance of movieClip 588 {
onClipEvent (load) {
if (_root.bossB_foot != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_foot != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 591 {
frame 1 {
this.stop();
}
}
movieClip 592 {
instance of movieClip 591 {
onClipEvent (load) {
if (_root.bossB_pantu != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_pantu != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 594 {
frame 1 {
this.stop();
}
}
movieClip 595 {
instance of movieClip 594 {
onClipEvent (load) {
if (_root.bossB_pantu != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_pantu != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 597 {
frame 1 {
this.stop();
}
}
movieClip 598 {
instance of movieClip 597 {
onClipEvent (load) {
if (_root.bossB_pantu != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_pantu != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 599 {
frame 1 {
this.stop();
}
}
movieClip 600 {
instance of movieClip 599 {
onClipEvent (load) {
if (_root.bossB_arm != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_arm != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 602 {
}
movieClip 604 {
frame 1 {
this.stop();
}
}
movieClip 605 {
instance of movieClip 604 {
onClipEvent (load) {
if (_root.bossB_arm != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.bossB_arm != 1) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
}
}
}
movieClip 607 {
}
movieClip 609 {
}
movieClip 611 {
}
movieClip 613 {
}
movieClip 615 {
}
movieClip 617 {
}
movieClip 618 {
instance renderb of movieClip 617 {
onClipEvent (load) {
this._x = 3000;
}
}
}
movieClip 620 {
}
movieClip 621 {
}
movieClip 622 {
frame 1 {
this.stop();
}
instance of movieClip 621 {
onClipEvent (load) {
this._alpha = 0;
}
}
frame 10 {
this.gotoAndStop(1);
}
}
movieClip 623 {
instance mc of movieClip 622 {
onClipEvent (enterFrame) {
if (_root.now_pause == 1 || this._currentframe == 1) {
this.stop();
} else {
this.play();
}
}
}
}
movieClip 625 {
}
movieClip 627 {
frame 2 {
this.stop();
}
}
movieClip 687 {
frame 1 {
this.stop();
}
instance of movieClip 627 {
onClipEvent (load) {
this.gotoAndStop(2);
}
}
frame 11 {
this.gotoAndStop(1);
}
frame 26 {
this.gotoAndStop(1);
}
frame 40 {
this.gotoAndStop(1);
}
frame 54 {
this.gotoAndStop(1);
}
frame 68 {
this.gotoAndStop(1);
}
}
movieClip 688 {
instance of movieClip 687 {
onClipEvent (enterFrame) {
if (this._parent._parent.cum_c == 1) {
this._parent._parent.cum_c = 0;
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
this.gotoAndPlay('cum01');
break;
case 2:
this.gotoAndPlay('cum02');
break;
case 3:
this.gotoAndPlay('cum03');
break;
case 4:
this.gotoAndPlay('cum04');
break;
case 5:
this.gotoAndPlay('cum05');
break;
default:
}
}
}
}
}
movieClip 689 {
instance of movieClip 687 {
onClipEvent (enterFrame) {
if (this._parent._parent.cum_d == 1) {
this._parent._parent.cum_d = 0;
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
this.gotoAndPlay('cum01');
break;
case 2:
this.gotoAndPlay('cum02');
break;
case 3:
this.gotoAndPlay('cum03');
break;
case 4:
this.gotoAndPlay('cum04');
break;
case 5:
this.gotoAndPlay('cum05');
break;
default:
}
}
}
}
}
movieClip 690 {
instance of movieClip 687 {
onClipEvent (enterFrame) {
if (this._parent._parent.cum_b == 1) {
this._parent._parent.cum_b = 0;
switch (Math.floor(Math.random() * 5) + 1) {
case 1:
this.gotoAndPlay('cum01');
break;
case 2:
this.gotoAndPlay('cum02');
break;
case 3:
this.gotoAndPlay('cum03');
break;
case 4:
this.gotoAndPlay('cum04');
break;
case 5:
this.gotoAndPlay('cum05');
break;
default:
}
}
}
}
}
movieClip 692 {
frame 2 {
this.stop();
}
}
movieClip 706 {
frame 1 {
this.stop();
}
instance of movieClip 692 {
onClipEvent (load) {
this.gotoAndStop(2);
}
}
}
movieClip 707 {
instance of movieClip 706 {
onClipEvent (enterFrame) {
if (this._parent._parent.cum_a == 1) {
this._parent._parent.cum_a = 0;
this.gotoAndPlay(2);
}
}
}
}
movieClip 709 {