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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2575 · P5149

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witchgirl.swf

This is the info page for
Flash #211291

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
frame 1 { if (_root.first_load != 1) { _root.first_load = 1; _root.trial_mode = 0; _root.debug_mode = 0; _root.lang_eng = 1; _root.difficult = 0; _root.naked_mode = 0; _root.se001 = new Sound(_root.se); _root.se001.attachSound('SE01select.wav'); _root.se002 = new Sound(_root.se); _root.se002.attachSound('SE02biri.wav'); _root.se003 = new Sound(_root.se); _root.se003.attachSound('SE03fire_start.wav'); _root.se004 = new Sound(_root.se); _root.se004.attachSound('SE04fire_end.wav'); _root.se005 = new Sound(_root.se); _root.se005.attachSound('SE05bomb.wav'); _root.se006 = new Sound(_root.se); _root.se006.attachSound('SE06kutyu01.wav'); _root.se007 = new Sound(_root.se); _root.se007.attachSound('SE07kutyu02.wav'); _root.se008 = new Sound(_root.se); _root.se008.attachSound('SE08cum01.wav'); _root.se009 = new Sound(_root.se); _root.se009.attachSound('SE09cum02.wav'); _root.se010 = new Sound(_root.se); _root.se010.attachSound('SE10tyupa.wav'); _root.se011 = new Sound(_root.se); _root.se011.attachSound('SE11mokuba.wav'); _root.se012 = new Sound(_root.se); _root.se012.attachSound('SE12denki.wav'); _root.se013 = new Sound(_root.se); _root.se013.attachSound('SE13escape.wav'); _root.se014 = new Sound(_root.se); _root.se014.attachSound('SE14gekiha.wav'); _root.se015 = new Sound(_root.se); _root.se015.attachSound('SE15guard.wav'); _root.se016 = new Sound(_root.se); _root.se016.attachSound('SE16swing.wav'); _root.se017 = new Sound(_root.se); _root.se017.attachSound('SE17osikko.wav'); _root.se018 = new Sound(_root.se); _root.se018.attachSound('SE18ork.wav'); _root.se019 = new Sound(_root.se); _root.se019.attachSound('SE19water_attack.wav'); _root.se020 = new Sound(_root.se); _root.se020.attachSound('SE20energy_attack.wav'); _root.se021 = new Sound(_root.se); _root.se021.attachSound('SE21gas_attack.wav'); _root.se022 = new Sound(_root.se); _root.se022.attachSound('SE22bossA_escape.wav'); _root.se023 = new Sound(_root.se); _root.se023.attachSound('SE23bossA_gekiha.wav'); _root.se024 = new Sound(_root.se); _root.se024.attachSound('SE24bossA_summon.wav'); _root.se025 = new Sound(_root.se); _root.se025.attachSound('SE25bossB_barrier_break.wav'); _root.se026 = new Sound(_root.se); _root.se026.attachSound('SE26bossB_charge.wav'); _root.se027 = new Sound(_root.se); _root.se027.attachSound('SE27bossB_cos_break.wav'); _root.se028 = new Sound(_root.se); _root.se028.attachSound('SE28bossB_hand.wav'); _root.se029 = new Sound(_root.se); _root.se029.attachSound('SE29bossB_laser.wav'); _root.se099 = new Sound(_root.se); _root.se099.attachSound('SE99cheat.wav'); _root.bgm001 = new Sound(_root.bgm); if (_root.trial_mode == 1) { _root.bgm001.attachSound('Stage01.mp3'); } else { _root.bgm001.loadSound('sound/Stage01_forest.mp3'); } _root.bgm002 = new Sound(_root.bgm); _root.bgm002.loadSound('sound/Stage02_lake.mp3'); _root.bgm003 = new Sound(_root.bgm); _root.bgm003.loadSound('sound/Stage03_relic.mp3'); _root.bgm004 = new Sound(_root.bgm); _root.bgm004.loadSound('sound/Stage04_shadow.mp3'); _root.bgm005 = new Sound(_root.bgm); _root.bgm005.loadSound('sound/Stage05_sign.mp3'); _root.bgm006 = new Sound(_root.bgm); _root.bgm006.loadSound('sound/Stage06_night.mp3'); _root.bgm007 = new Sound(_root.bgm); _root.bgm007.loadSound('sound/Stage07_true.mp3'); _root.voice_aegi1_1 = new Sound(_root.voice); _root.voice_aegi1_1.attachSound('voice_aegi1_1.wav'); _root.voice_aegi1_2 = new Sound(_root.voice); _root.voice_aegi1_2.attachSound('voice_aegi1_2.wav'); _root.voice_aegi1_3 = new Sound(_root.voice); _root.voice_aegi1_3.attachSound('voice_aegi1_3.wav'); _root.voice_aegi2_1 = new Sound(_root.voice); _root.voice_aegi2_1.attachSound('voice_aegi2_1.wav'); _root.voice_aegi2_2 = new Sound(_root.voice); _root.voice_aegi2_2.attachSound('voice_aegi2_2.wav'); _root.voice_aegi2_3 = new Sound(_root.voice); _root.voice_aegi2_3.attachSound('voice_aegi2_3.wav'); _root.voice_aegi3_1 = new Sound(_root.voice); _root.voice_aegi3_1.attachSound('voice_aegi3_1.wav'); _root.voice_aegi3_2 = new Sound(_root.voice); _root.voice_aegi3_2.attachSound('voice_aegi3_2.wav'); _root.voice_aegi3_3 = new Sound(_root.voice); _root.voice_aegi3_3.attachSound('voice_aegi3_3.wav'); _root.voice_aegi4_1 = new Sound(_root.voice); _root.voice_aegi4_1.attachSound('voice_aegi4_1.wav'); _root.voice_aegi4_2 = new Sound(_root.voice); _root.voice_aegi4_2.attachSound('voice_aegi4_2.wav'); _root.voice_aegi4_3 = new Sound(_root.voice); _root.voice_aegi4_3.attachSound('voice_aegi4_3.wav'); _root.voice_aegiFinish_1 = new Sound(_root.voice); _root.voice_aegiFinish_1.attachSound('voice_aegiFinish_1.wav'); _root.voice_aegiFinish_2 = new Sound(_root.voice); _root.voice_aegiFinish_2.attachSound('voice_aegiFinish_2.wav'); _root.voice_aegiFinish_3 = new Sound(_root.voice); _root.voice_aegiFinish_3.attachSound('voice_aegiFinish_3.wav'); _root.voice_aegiOrg_1 = new Sound(_root.voice); _root.voice_aegiOrg_1.attachSound('voice_aegiOrg_1.wav'); _root.voice_aegiOrg_2 = new Sound(_root.voice); _root.voice_aegiOrg_2.attachSound('voice_aegiOrg_2.wav'); _root.voice_aegiOrg_3 = new Sound(_root.voice); _root.voice_aegiOrg_3.attachSound('voice_aegiOrg_3.wav'); _root.voice_aegiOrg_4 = new Sound(_root.voice); _root.voice_aegiOrg_4.attachSound('voice_aegiOrg_4.wav'); _root.voice_aegiOrg_5 = new Sound(_root.voice); _root.voice_aegiOrg_5.attachSound('voice_aegiOrg_5.wav'); _root.voice_aegiOrg_6 = new Sound(_root.voice); _root.voice_aegiOrg_6.attachSound('voice_aegiOrg_6.wav'); _root.voice_fera1_1 = new Sound(_root.voice); _root.voice_fera1_1.attachSound('voice_fera1_1.wav'); _root.voice_fera1_2 = new Sound(_root.voice); _root.voice_fera1_2.attachSound('voice_fera1_2.wav'); _root.voice_fera1_3 = new Sound(_root.voice); _root.voice_fera1_3.attachSound('voice_fera1_3.wav'); _root.voice_fera2_1 = new Sound(_root.voice); _root.voice_fera2_1.attachSound('voice_fera2_1.wav'); _root.voice_fera2_2 = new Sound(_root.voice); _root.voice_fera2_2.attachSound('voice_fera2_2.wav'); _root.voice_fera2_3 = new Sound(_root.voice); _root.voice_fera2_3.attachSound('voice_fera2_3.wav'); _root.voice_fera3_1 = new Sound(_root.voice); _root.voice_fera3_1.attachSound('voice_fera3_1.wav'); _root.voice_fera3_2 = new Sound(_root.voice); _root.voice_fera3_2.attachSound('voice_fera3_2.wav'); _root.voice_fera3_3 = new Sound(_root.voice); _root.voice_fera3_3.attachSound('voice_fera3_3.wav'); _root.voice_fera4_1 = new Sound(_root.voice); _root.voice_fera4_1.attachSound('voice_fera4_1.wav'); _root.voice_fera4_2 = new Sound(_root.voice); _root.voice_fera4_2.attachSound('voice_fera4_2.wav'); _root.voice_fera4_3 = new Sound(_root.voice); _root.voice_fera4_3.attachSound('voice_fera4_3.wav'); _root.voice_feraFinish_1 = new Sound(_root.voice); _root.voice_feraFinish_1.attachSound('voice_feraFinish_1.wav'); _root.voice_feraFinish_2 = new Sound(_root.voice); _root.voice_feraFinish_2.attachSound('voice_feraFinish_2.wav'); _root.voice_feraFinish_3 = new Sound(_root.voice); _root.voice_feraFinish_3.attachSound('voice_feraFinish_3.wav'); _root.voice_feraOrg_1 = new Sound(_root.voice); _root.voice_feraOrg_1.attachSound('voice_feraOrg_1.wav'); _root.voice_feraOrg_2 = new Sound(_root.voice); _root.voice_feraOrg_2.attachSound('voice_feraOrg_2.wav'); _root.voice_feraOrg_3 = new Sound(_root.voice); _root.voice_feraOrg_3.attachSound('voice_feraOrg_3.wav'); _root.voice_datui_1 = new Sound(_root.voice); _root.voice_datui_1.attachSound('voice_datui_1.wav'); _root.voice_datui_2 = new Sound(_root.voice); _root.voice_datui_2.attachSound('voice_datui_2.wav'); _root.voice_datui_3 = new Sound(_root.voice); _root.voice_datui_3.attachSound('voice_datui_3.wav'); _root.voice_downFinish_1 = new Sound(_root.voice); _root.voice_downFinish_1.attachSound('voice_downFinish_1.wav'); _root.voice_downFinish_2 = new Sound(_root.voice); _root.voice_downFinish_2.attachSound('voice_downFinish_2.wav'); _root.voice_downOrg_1 = new Sound(_root.voice); _root.voice_downOrg_1.attachSound('voice_downOrg_1.wav'); _root.voice_downOrg_2 = new Sound(_root.voice); _root.voice_downOrg_2.attachSound('voice_downOrg_2.wav'); _root.voice_escape_1 = new Sound(_root.voice); _root.voice_escape_1.attachSound('voice_escape_1.wav'); _root.voice_escape_2 = new Sound(_root.voice); _root.voice_escape_2.attachSound('voice_escape_2.wav'); _root.voice_escape_3 = new Sound(_root.voice); _root.voice_escape_3.attachSound('voice_escape_3.wav'); _root.voice_attack_1 = new Sound(_root.voice); _root.voice_attack_1.attachSound('voice_attack_1.wav'); _root.voice_attack_2 = new Sound(_root.voice); _root.voice_attack_2.attachSound('voice_attack_2.wav'); _root.voice_attack_3 = new Sound(_root.voice); _root.voice_attack_3.attachSound('voice_attack_3.wav'); _root.voice_bomb = new Sound(_root.voice); _root.voice_bomb.attachSound('voice_bomb.wav'); _root.voice_capture_1 = new Sound(_root.voice); _root.voice_capture_1.attachSound('voice_capture_1.wav'); _root.voice_capture_2 = new Sound(_root.voice); _root.voice_capture_2.attachSound('voice_capture_2.wav'); _root.true_start = 0; _root.gallery_mode_on = 0; if (_root.trial_mode != 1) { _root.yarare1A.loadMovie('data/data-d-001a.swf'); _root.yarare1B.loadMovie('data/data-d-001b.swf'); _root.yarare2A.loadMovie('data/data-d-002a.swf'); _root.yarare2B.loadMovie('data/data-d-002b.swf'); _root.yarare3A.loadMovie('data/data-d-003a.swf'); _root.yarare3B.loadMovie('data/data-d-003b.swf'); _root.yarare4A.loadMovie('data/data-d-004a.swf'); _root.yarare4B.loadMovie('data/data-d-004b.swf'); _root.yarare5A.loadMovie('data/data-d-005a.swf'); _root.yarare5B.loadMovie('data/data-d-005b.swf'); _root.yarare6A.loadMovie('data/data-d-006a.swf'); _root.yarare6B.loadMovie('data/data-d-006b.swf'); _root.yarare7A.loadMovie('data/data-d-007a.swf'); _root.yarare7B.loadMovie('data/data-d-007b.swf'); _root.yarare8A.loadMovie('data/data-d-008a.swf'); _root.yarare8B.loadMovie('data/data-d-008b.swf'); _root.yarare9A.loadMovie('data/data-d-009a.swf'); _root.yarare9B.loadMovie('data/data-d-009b.swf'); _root.yarare10A.loadMovie('data/data-d-010a.swf'); _root.yarare10B.loadMovie('data/data-d-010b.swf'); _root.yarare11A.loadMovie('data/data-d-011a.swf'); _root.yarare11B.loadMovie('data/data-d-011b.swf'); _root.yarare12A.loadMovie('data/data-d-012a.swf'); _root.yarare12B.loadMovie('data/data-d-012b.swf'); _root.yarare13A.loadMovie('data/data-d-013a.swf'); _root.yarare13B.loadMovie('data/data-d-013b.swf'); _root.yarare14A.loadMovie('data/data-d-014a.swf'); _root.yarare14B.loadMovie('data/data-d-014b.swf'); _root.yarare15A.loadMovie('data/data-d-015a.swf'); _root.yarare15B.loadMovie('data/data-d-015b.swf'); _root.yarare16A.loadMovie('data/data-d-016a.swf'); _root.yarare16B.loadMovie('data/data-d-016b.swf'); _root.yarare17A.loadMovie('data/data-d-017a.swf'); _root.yarare17B.loadMovie('data/data-d-017b.swf'); _root.yarare18A.loadMovie('data/data-d-018a.swf'); _root.yarare18B.loadMovie('data/data-d-018b.swf'); _root.yarare19A.loadMovie('data/data-d-019a.swf'); _root.yarare19B.loadMovie('data/data-d-019b.swf'); _root.yarare19Af.loadMovie('data/data-d-019a-f.swf'); _root.yarare19Bf.loadMovie('data/data-d-019b-f.swf'); _root.yarare20A.loadMovie('data/data-d-020a.swf'); _root.yarare20B.loadMovie('data/data-d-020b.swf'); _root.yarare21A.loadMovie('data/data-d-021a.swf'); _root.yarare21B.loadMovie('data/data-d-021b.swf'); _root.yarare22A.loadMovie('data/data-d-022a.swf'); _root.yarare22B.loadMovie('data/data-d-022b.swf'); _root.gameoverMC1.loadMovie('data/data-g-001.swf'); _root.gameoverMC2.loadMovie('data/data-g-002.swf'); _root.gameoverMC3.loadMovie('data/data-g-003.swf'); _root.gameoverMC4.loadMovie('data/data-g-004.swf'); _root.gameoverMC5.loadMovie('data/data-g-005.swf'); _root.gameoverMC6.loadMovie('data/data-g-006.swf'); _root.gameoverMC7.loadMovie('data/data-g-007.swf'); _root.gangbang1.loadMovie('data/data-gb-001.swf'); _root.omake.loadMovie('data/omake.swf'); } _root.SharedObjLoad = function () { _root.so = SharedObject.getLocal('witchgirl_data', '/'); if (so) { _root.bgm_bar_x_save = so.data.bgm_bar_x_save; if (_root.bgm_bar_x_save != null) { _root.bgm_bar_x_save = so.data.bgm_bar_x_save; _root.bgm_vol = _root.bgm_bar_x_save / 0.8 + 100; _root.bgm001.setVolume(_root.bgm_vol); _root.bgm002.setVolume(_root.bgm_vol); _root.bgm003.setVolume(_root.bgm_vol); _root.bgm004.setVolume(_root.bgm_vol); _root.bgm005.setVolume(_root.bgm_vol); _root.bgm006.setVolume(_root.bgm_vol); _root.bgm007.setVolume(_root.bgm_vol); _root.se_bar_x_save = so.data.se_bar_x_save; _root.se_vol = _root.se_bar_x_save / 0.8 + 100; _root.se001.setVolume(_root.se_vol); _root.voice_bar_x_save = so.data.voice_bar_x_save; _root.voice_vol = _root.voice_bar_x_save / 0.8 + 100; _root.voice_aegi1_1.setVolume(_root.voice_vol); _root.difficult = so.data.difficult; _root.easy_escape = so.data.easy_escape; _root.datui_lock_hat = so.data.datui_lock_hat; _root.datui_lock_cloak = so.data.datui_lock_cloak; _root.datui_lock_breast_wear = so.data.datui_lock_breast_wear; _root.datui_lock_skirt = so.data.datui_lock_skirt; _root.datui_lock_pantu = so.data.datui_lock_pantu; _root.datui_lock_arm = so.data.datui_lock_arm; _root.datui_lock_leg = so.data.datui_lock_leg; _root.datui_lock_shoes = so.data.datui_lock_shoes; _root.abnormal_egg = so.data.abnormal_egg; _root.abnormal_bonyu = so.data.abnormal_bonyu; _root.abnormal_osikko = so.data.abnormal_osikko; if (_root.abnormal_osikko == 1) { _root.abnormal_osikko = 'full'; } else { if (_root.abnormal_osikko == 0) { _root.abnormal_osikko = 'off'; } } _root.abnormal_futanari = so.data.abnormal_futanari; _root.abnormal_3P = so.data.abnormal_3P; _root.abnormal_danmenzu = so.data.abnormal_danmenzu; _root.voice_timing = so.data.voice_timing; _root.hit_alpha = so.data.hit_alpha; _root.message_hihyouji = so.data.message_hihyouji; _root.gasitu_now = so.data.gasitu_now; switch (_root.gasitu_now) { case 1: _quality = 'low'; break; case 2: _quality = 'medium'; break; case 3: _quality = 'high'; break; case 4: _quality = 'best'; break; default: } } else { _root.bgm_bar_x_save = -40; _root.bgm001.setVolume(50); _root.bgm002.setVolume(50); _root.bgm003.setVolume(50); _root.bgm004.setVolume(50); _root.bgm005.setVolume(50); _root.bgm006.setVolume(50); _root.bgm007.setVolume(50); _root.se_bar_x_save = -40; _root.se001.setVolume(50); _root.voice_bar_x_save = -40; _root.voice_aegi1_1.setVolume(50); _root.difficult = 0; _root.easy_escape = 0; _root.datui_lock_hat = 0; _root.datui_lock_cloak = 0; _root.datui_lock_breast_wear = 0; _root.datui_lock_skirt = 0; _root.datui_lock_pantu = 0; _root.datui_lock_arm = 0; _root.datui_lock_leg = 0; _root.datui_lock_shoes = 0; _root.abnormal_egg = 1; _root.abnormal_bonyu = 1; _root.abnormal_osikko = 'full'; _root.abnormal_futanari = 1; _root.abnormal_danmenzu = 1; _root.abnormal_3P = 1; _root.voice_timing = 0; _root.hit_alpha = 0; _root.message_hihyouji = 0; _quality = 'high'; _root.gasitu_now = 3; } } }; _root.SharedObjLoad(); } _root.gajotaj45456 = 456219; } frame 1 { _root.key_up = 38; _root.key_down = 40; _root.key_left = 37; _root.key_right = 39; _root.key_z = 90; _root.key_x = 88; _root.key_c = 67; _root.key_w = 87; _root.key_a = 65; _root.key_s = 83; _root.key_d = 68; _root.key_shift = 16; _root.key_ctrl = 17; _root.key_enter = 13; _root.cheat_ON01 = 0; _root.cheat_ON02 = 0; _root.cheat_ON03 = 0; _root.cheat_ON04 = 0; _root.cheat_ON05 = 0; _root.true_start = 0; var color_tf = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); _root.default_numbers = function () { if (_root.naked_mode != 1) { _root.wear_hat = 0; _root.wear_breast = 0; _root.wear_skirt = 0; _root.wear_cloak = 0; _root.wear_arm = 0; _root.wear_leg = 0; _root.wear_shoes = 0; _root.wear_pantu = 0; } else { _root.wear_hat = 1; _root.wear_breast = 1; _root.wear_skirt = 1; _root.wear_cloak = 1; _root.wear_arm = 1; _root.wear_leg = 1; _root.wear_shoes = 1; _root.wear_pantu = 1; } _root.org_loop_on = 0; _root.HP = 300; _root.pleasure = 1; if (_root.cheat_ON03 == 1) { _root.fire_magic = '∞'; } else { _root.fire_magic = 3; } _root.score = 0; _root.BOSSmode_on = 0; _root.ctrl_lock = 0; _root.muteki = 0; _root.move_mode = 0; _root.move_speed = 0; _root.max_speed = 20; _root.move_speed_show = 0; _root.move_height = 0; _root.damage_mode = 0; _root.yarare_on = 0; _root.yarare_count = 0; _root.loop_count = 0; _root.fire_on = 0; _root.ctrl_lock = 0; _root.muteki = 0; _root.fire_magic_on01 = 0; _root.fire_magic_on02 = 0; _root.fire_magic_on03 = 0; _root.fire_magic_on04 = 0; _root.fire_magic_on05 = 0; _root.onani_type = 1; _root.onani_on = 0; _root.game_go = 0; _root.loop_count = 0; _root.cum_face = 0; _root.cum_breast = 0; _root.cum_xxx = 0; _root.cum_a = 0; _root.cum_b = 0; _root.finising = 0; _root.fukidashi = 1; _root.my_message = ''; _root.message_report = ''; _root.message_count = 0; _root.message_count_max = 40; _root.score = 0; _root.chaser_score = 0; _root.chaser_on = 0; _root.yarare00_seisi = 0; _root.space_keydown = 1; _root.now_pause = 0; _root.onani_on = 0; _root.onani_on2 = 0; _root.enemy_allkill = 0; _root.gameover_on = 0; _root.stage_change_on = 0; _root.GameOver2_bote = 0; _root.escape_on = 0; _root.escape_count = 1; _root.escape_resist = 0; _root.escape_resist_E = 0; _root.escape_wait = 20; _root.escape_wait_count = 0; _root.escape_BTsave = 0; _root.Gyarare_finish = 0; _root.Gyarare = 0; _root.Gyarare_speed = 1; _root.gallery_now_select = 'Wait'; _root.bossA_hat = 0; _root.bossA_body = 0; _root.bossA_socks = 0; _root.bossA_shoes = 0; _root.bossA_pantu = 0; _root.now_bote = 'off'; }; _root.player_ctrl = function () { if (_root.muteki == 0) { } else { if (_root.muteki == 1) { if (_root.difficulty_now == 2) { _root.muteki = 0; } else { _root.muteki = 2; color_tf.redOffset = muteki * 10; color_tf.greenOffset = muteki * 10; color_tf.blueOffset = muteki * 10; player.transform.colorTransform = color_tf; } } else { if (_root.muteki < 60 && _root.now_pause != 1) { _root.muteki += 1; if (muteki >= 1 && muteki <= 10) { color_tf.redOffset = muteki * 10; color_tf.greenOffset = muteki * 10; color_tf.blueOffset = muteki * 10; } else { if (muteki >= 11 && muteki <= 20) { color_tf.redOffset = (10 - (muteki - 10)) * 10; color_tf.greenOffset = (10 - (muteki - 10)) * 10; color_tf.blueOffset = (10 - (muteki - 10)) * 10; } else { if (muteki >= 21 && muteki <= 30) { color_tf.redOffset = (muteki - 20) * 10; color_tf.greenOffset = (muteki - 20) * 10; color_tf.blueOffset = (muteki - 20) * 10; } else { if (muteki >= 31 && muteki <= 40) { color_tf.redOffset = (10 - (muteki - 30)) * 10; color_tf.greenOffset = (10 - (muteki - 30)) * 10; color_tf.blueOffset = (10 - (muteki - 30)) * 10; } else { if (muteki >= 41 && muteki <= 50) { color_tf.redOffset = (muteki - 40) * 10; color_tf.greenOffset = (muteki - 40) * 10; color_tf.blueOffset = (muteki - 40) * 10; } else { if (muteki >= 51 && muteki <= 60) { color_tf.redOffset = (10 - (muteki - 50)) * 10; color_tf.greenOffset = (10 - (muteki - 50)) * 10; color_tf.blueOffset = (10 - (muteki - 50)) * 10; } } } } } } player.transform.colorTransform = color_tf; } else { if (_root.muteki >= 60) { _root.muteki = 0; color_tf.redOffset = 0; color_tf.greenOffset = 0; color_tf.blueOffset = 0; player.transform.colorTransform = color_tf; } } } } if ((_root.ctrl_lock != 1 && _root.game_go == 1 || _root.ctrl_lock != 1 && _root.now_stage == 'howto') && _root.now_pause == 0) { if (Key.isDown(_root.key_z) || Key.isDown(_root.key_ctrl)) { switch (_root.move_height) { case -1: _root.player.gotoAndStop('attack_down'); break; case 0: if (_root.move_speed >= 1) { _root.player.gotoAndStop('attack_go'); } else { if (_root.move_speed == 0) { _root.player.gotoAndStop('attack_wait'); } else { if (_root.move_speed <= -1) { _root.player.gotoAndStop('attack_back'); } } } break; case 1: _root.player.gotoAndStop('attack_fly'); break; default: } } else { if (Key.isDown(_root.key_x) || Key.isDown(_root.key_shift)) { if (_root.onani_on != 1) { if (Key.isDown(_root.key_up) || Key.isDown(_root.key_w)) { _root.player.gotoAndStop('onaniB'); } else { if (Key.isDown(_root.key_down) || Key.isDown(_root.key_s)) { _root.player.gotoAndStop('onaniC'); } else { _root.player.gotoAndStop('onaniA'); } } } _root.onani_on = 1; _root.move_speed = 0; } else { if (_root.onani_on == 1) { _root.onani_on = 0; if (Key.isDown(_root.key_up) || Key.isDown(_root.key_w)) { _root.player.gotoAndStop('fly_loop'); } else { if (Key.isDown(_root.key_down) || Key.isDown(_root.key_s)) { _root.player.gotoAndStop('down_loop'); } else { _root.player.gotoAndStop('wait'); } } } } } if (_root.fire_on != 1 && _root.onani_on != 1) { if (Key.isDown(_root.key_up) || Key.isDown(_root.key_w)) { if (_root.move_height == 1) { } else { if (_root.move_height == 0) { if (_root.move_speed == 0) { _root.player.gotoAndStop('wait_fly'); } else { if (_root.move_speed >= 1) { _root.player.gotoAndStop('go_fly'); } else { if (_root.move_speed <= -1) { _root.player.gotoAndStop('back_fly'); } } } } else { if (_root.move_height == -1) { if (_root.move_speed == 0) { _root.player.gotoAndStop('wait_fly'); } else { if (_root.move_speed >= 1) { _root.player.gotoAndStop('go_fly'); } else { if (_root.move_speed <= -1) { _root.player.gotoAndStop('back_fly'); } } } } } } _root.move_height = 1; } else { if (Key.isDown(_root.key_down) || Key.isDown(_root.key_s)) { if (_root.move_height == 1) { if (_root.move_speed == 0) { _root.player.gotoAndStop('wait_down'); } else { if (_root.move_speed >= 1) { _root.player.gotoAndStop('go_down'); } else { if (_root.move_speed <= -1) { _root.player.gotoAndStop('back_down'); } } } } else { if (_root.move_height == 0) { if (_root.move_speed == 0) { _root.player.gotoAndStop('wait_down'); } else { if (_root.move_speed >= 1) { _root.player.gotoAndStop('go_down'); } else { if (_root.move_speed <= -1) { _root.player.gotoAndStop('back_down'); } } } } else { if (_root.move_height == -1) { } } } _root.move_height = -1; } else { if (_root.move_height == 1) { if (_root.move_speed == 0) { _root.player.gotoAndStop('fly_wait'); } else { if (_root.move_speed >= 1) { _root.player.gotoAndStop('fly_go'); } else { if (_root.move_speed <= -1) { _root.player.gotoAndStop('fly_back'); } } } } else { if (_root.move_height == 0) { } else { if (_root.move_height == -1) { if (_root.move_speed == 0) { _root.player.gotoAndStop('down_wait'); } else { if (_root.move_speed >= 1) { _root.player.gotoAndStop('down_go'); } else { if (_root.move_speed <= -1) { _root.player.gotoAndStop('down_back'); } } } } } } _root.move_height = 0; } } if (Key.isDown(_root.key_right) || Key.isDown(_root.key_d)) { if (_root.now_stage == 7 && _root.enemy_field.enemy21._x + _root.enemy_field.enemy21.MC._x <= 140) { _root.move_speed = 0; } else { if (_root.move_speed < _root.max_speed) { _root.move_speed += 1; } if (!Key.isDown(_root.key_up) && !Key.isDown(_root.key_down) && !Key.isDown(_root.key_w) && !Key.isDown(_root.key_s)) { if (_root.move_speed == 1) { _root.player.gotoAndStop('wait_go'); } else { if (_root.move_speed == 0) { _root.player.gotoAndStop('back_wait'); } } } } } else { if (Key.isDown(_root.key_left) || Key.isDown(_root.key_a)) { if (_root.move_speed > -_root.max_speed) { _root.move_speed -= 1; } if (!Key.isDown(_root.key_up) && !Key.isDown(_root.key_down) && !Key.isDown(_root.key_w) && !Key.isDown(_root.key_s)) { if (_root.move_speed == -1) { _root.player.gotoAndStop('wait_back'); } else { if (_root.move_speed == 0) { _root.player.gotoAndStop('go_wait'); } } } } else { if (Key.isDown(_root.key_c) || Key.isDown(_root.key_enter)) { if (_root.fire_on != 1) { if (_root.fire_magic == '∞' || _root.fire_magic >= 1) { _root.player.gotoAndStop('bomb'); if (_root.fire_magic != '∞') { _root.fire_magic -= 1; } _root.fire_on = 1; _root.move_speed = 0; _root.move_height = 0; _root.ctrl_lock = 1; } } } } } } } if (_root.StageClearMC._currentframe == 1 && _root.gameover_btn.blackouter._currentframe == 1) { _root.pause_func(); } }; _root.wear_change = function () { _root.player.player.hat_front.hat_front.gotoAndStop(_root.wear_hat + 1); _root.player.player.hat_back.hat_back.gotoAndStop(_root.wear_hat + 1); _root.player.player.breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1); _root.player.player.breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1); _root.player.player.skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1); _root.player.player.skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1); _root.player.player.tie.tie.gotoAndStop(_root.wear_cloak + 1); _root.player.player.collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1); _root.player.player.collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1); _root.player.player.collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1); _root.player.player.cloak.cloak.gotoAndStop(_root.wear_cloak + 1); _root.player.player.left_handA.left_handA.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handB.left_handB.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handC.left_handC.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_arm.left_arm.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1); _root.player.player.left_shin.left_shin.gotoAndStop(_root.wear_leg + 1); _root.player.player.left_foot.left_foot.gotoAndStop(_root.wear_leg + 1); _root.player.player.left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1); _root.player.player.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1); _root.player.player.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1); _root.player.player.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1); _root.player.player.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1); _root.player.player.pantu.pantu.gotoAndStop(_root.wear_pantu + 1); }; _root.fire_magic_go = function (x_point, y_point) { if (_root.fire_magic_on01 == 0) { _root.fire_magic_on01 = 1; _root.magicMC.attachMovie('fire_bullet01', 'fire_bullet01', 10); _root.magicMC.fire_bullet01._x = x_point; _root.magicMC.fire_bullet01._y = y_point; } else { if (_root.fire_magic_on02 == 0) { _root.fire_magic_on02 = 1; _root.magicMC.attachMovie('fire_bullet02', 'fire_bullet02', 20); _root.magicMC.fire_bullet02._x = x_point; _root.magicMC.fire_bullet02._y = y_point; } else { if (_root.fire_magic_on03 == 0) { _root.fire_magic_on03 = 1; _root.magicMC.attachMovie('fire_bullet03', 'fire_bullet03', 30); _root.magicMC.fire_bullet03._x = x_point; _root.magicMC.fire_bullet03._y = y_point; } else { if (_root.fire_magic_on04 == 0) { _root.fire_magic_on04 = 1; _root.magicMC.attachMovie('fire_bullet04', 'fire_bullet04', 40); _root.magicMC.fire_bullet04._x = x_point; _root.magicMC.fire_bullet04._y = y_point; } else { if (_root.fire_magic_on05 == 0) { _root.fire_magic_on05 = 1; _root.magicMC.attachMovie('fire_bullet05', 'fire_bullet05', 50); _root.magicMC.fire_bullet05._x = x_point; _root.magicMC.fire_bullet05._y = y_point; } } } } } }; _root.fire_magic_hit = function (E_x1, E_x2, E_xscale, E_y1, E_y2, E_yscale, enemy_number) { if (_root.fire_magic_on01 == 1) { if (_root.magicMC.fire_bullet01.FB_field._x >= 0) { if (_root.magicMC.fire_bullet01._x + _root.magicMC.fire_bullet01.FB_field._x < E_x1 + E_x2) { } else { if (_root.magicMC.fire_bullet01._x + _root.magicMC.fire_bullet01.FB_field._x > E_x1 + E_x2 + E_xscale) { } else { if (_root.magicMC.fire_bullet01._y + _root.magicMC.fire_bullet01.FB_field._y < E_y1 + E_y2) { } else { if (_root.magicMC.fire_bullet01._y + _root.magicMC.fire_bullet01.FB_field._y > E_y1 + E_y2 + E_yscale) { } else { _root.magicMC.fire_bullet01.FB_field.FB.removeMovieClip(); _root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect01', 111); _root.magicMC.fire_hit_effect01._x = 0; _root.magicMC.fire_hit_effect01._x = _root.magicMC.fire_bullet01._x + _root.magicMC.fire_bullet01.FB_field._x; _root.magicMC.fire_hit_effect01._y = _root.magicMC.fire_bullet01._y; _root.fire_magic_on01 = 0; _root.enemyHP[enemy_number] -= 1; _root.enemyknockback_on[enemy_number] = 1; } } } } } } if (_root.fire_magic_on02 == 1) { if (_root.magicMC.fire_bullet02.FB_field._x >= 0) { if (_root.magicMC.fire_bullet02._x + _root.magicMC.fire_bullet02.FB_field._x < E_x1 + E_x2) { } else { if (_root.magicMC.fire_bullet02._x + _root.magicMC.fire_bullet02.FB_field._x > E_x1 + E_x2 + E_xscale) { } else { if (_root.magicMC.fire_bullet02._y + _root.magicMC.fire_bullet02.FB_field._y < E_y1 + E_y2) { } else { if (_root.magicMC.fire_bullet02._y + _root.magicMC.fire_bullet02.FB_field._y > E_y1 + E_y2 + E_yscale) { } else { _root.magicMC.fire_bullet02.FB_field.FB.removeMovieClip(); _root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect02', 112); _root.magicMC.fire_hit_effect02._x = 0; _root.magicMC.fire_hit_effect02._x = _root.magicMC.fire_bullet02._x + _root.magicMC.fire_bullet02.FB_field._x; _root.magicMC.fire_hit_effect02._y = _root.magicMC.fire_bullet02._y; _root.fire_magic_on02 = 0; _root.enemyHP[enemy_number] -= 1; _root.enemyknockback_on[enemy_number] = 1; } } } } } } if (_root.fire_magic_on03 == 1) { if (_root.magicMC.fire_bullet03.FB_field._x >= 0) { if (_root.magicMC.fire_bullet03._x + _root.magicMC.fire_bullet03.FB_field._x < E_x1 + E_x2) { } else { if (_root.magicMC.fire_bullet03._x + _root.magicMC.fire_bullet03.FB_field._x > E_x1 + E_x2 + E_xscale) { } else { if (_root.magicMC.fire_bullet03._y + _root.magicMC.fire_bullet03.FB_field._y < E_y1 + E_y2) { } else { if (_root.magicMC.fire_bullet03._y + _root.magicMC.fire_bullet03.FB_field._y > E_y1 + E_y2 + E_yscale) { } else { _root.magicMC.fire_bullet03.FB_field.FB.removeMovieClip(); _root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect03', 113); _root.magicMC.fire_hit_effect03._x = 0; _root.magicMC.fire_hit_effect03._x = _root.magicMC.fire_bullet03._x + _root.magicMC.fire_bullet03.FB_field._x; _root.magicMC.fire_hit_effect03._y = _root.magicMC.fire_bullet03._y; _root.fire_magic_on03 = 0; _root.enemyHP[enemy_number] -= 1; _root.enemyknockback_on[enemy_number] = 1; } } } } } } if (_root.fire_magic_on04 == 1) { if (_root.magicMC.fire_bullet04.FB_field._x >= 0) { if (_root.magicMC.fire_bullet04._x + _root.magicMC.fire_bullet04.FB_field._x < E_x1 + E_x2) { } else { if (_root.magicMC.fire_bullet04._x + _root.magicMC.fire_bullet04.FB_field._x > E_x1 + E_x2 + E_xscale) { } else { if (_root.magicMC.fire_bullet04._y + _root.magicMC.fire_bullet04.FB_field._y < E_y1 + E_y2) { } else { if (_root.magicMC.fire_bullet04._y + _root.magicMC.fire_bullet04.FB_field._y > E_y1 + E_y2 + E_yscale) { } else { _root.magicMC.fire_bullet04.FB_field.FB.removeMovieClip(); _root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect04', 114); _root.magicMC.fire_hit_effect04._x = 0; _root.magicMC.fire_hit_effect04._x = _root.magicMC.fire_bullet04._x + _root.magicMC.fire_bullet04.FB_field._x; _root.magicMC.fire_hit_effect04._y = _root.magicMC.fire_bullet04._y; _root.fire_magic_on04 = 0; _root.enemyHP[enemy_number] -= 1; _root.enemyknockback_on[enemy_number] = 1; } } } } } } if (_root.fire_magic_on05 == 1) { if (_root.magicMC.fire_bullet05.FB_field._x >= 0) { if (_root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x < E_x1 + E_x2) { } else { if (_root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x > E_x1 + E_x2 + E_xscale) { } else { if (_root.magicMC.fire_bullet05._y + _root.magicMC.fire_bullet05.FB_field._y < E_y1 + E_y2) { } else { if (_root.magicMC.fire_bullet05._y + _root.magicMC.fire_bullet05.FB_field._y > E_y1 + E_y2 + E_yscale) { } else { _root.magicMC.fire_bullet05.FB_field.FB.removeMovieClip(); _root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect05', 115); _root.magicMC.fire_hit_effect05._x = 0; _root.magicMC.fire_hit_effect05._x = _root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x; _root.magicMC.fire_hit_effect05._y = _root.magicMC.fire_bullet05._y; _root.fire_magic_on05 = 0; _root.enemyHP[enemy_number] -= 1; _root.enemyknockback_on[enemy_number] = 1; } } } } } } }; _root.fire_magic_hit_guard = function (E_x1, E_x2, E_xscale, E_y1, E_y2, E_yscale, enemy_number, guard_on) { if (_root.fire_magic_on01 == 1) { if (_root.magicMC.fire_bullet01.FB_field._x >= 0) { if (_root.magicMC.fire_bullet01._x + _root.magicMC.fire_bullet01.FB_field._x < E_x1 + E_x2) { } else { if (_root.magicMC.fire_bullet01._x + _root.magicMC.fire_bullet01.FB_field._x > E_x1 + E_x2 + E_xscale) { } else { if (_root.magicMC.fire_bullet01._y + _root.magicMC.fire_bullet01.FB_field._y < E_y1 + E_y2) { } else { if (_root.magicMC.fire_bullet01._y + _root.magicMC.fire_bullet01.FB_field._y > E_y1 + E_y2 + E_yscale) { } else { _root.magicMC.fire_bullet01.FB_field.FB.removeMovieClip(); _root.magicMC.attachMovie('fire_hit_effect_guard', 'fire_hit_effect_guard01', 101); _root.magicMC.fire_hit_effect_guard01._x = 0; _root.magicMC.fire_hit_effect_guard01._x = _root.magicMC.fire_bullet01._x + _root.magicMC.fire_bullet01.FB_field._x; _root.magicMC.fire_hit_effect_guard01._y = _root.magicMC.fire_bullet01._y; _root.fire_magic_on01 = 0; } } } } } } if (_root.fire_magic_on02 == 1) { if (_root.magicMC.fire_bullet02.FB_field._x >= 0) { if (_root.magicMC.fire_bullet02._x + _root.magicMC.fire_bullet02.FB_field._x < E_x1 + E_x2) { } else { if (_root.magicMC.fire_bullet02._x + _root.magicMC.fire_bullet02.FB_field._x > E_x1 + E_x2 + E_xscale) { } else { if (_root.magicMC.fire_bullet02._y + _root.magicMC.fire_bullet02.FB_field._y < E_y1 + E_y2) { } else { if (_root.magicMC.fire_bullet02._y + _root.magicMC.fire_bullet02.FB_field._y > E_y1 + E_y2 + E_yscale) { } else { _root.magicMC.fire_bullet02.FB_field.FB.removeMovieClip(); _root.magicMC.attachMovie('fire_hit_effect_guard', 'fire_hit_effect_guard02', 102); _root.magicMC.fire_hit_effect_guard02._x = 0; _root.magicMC.fire_hit_effect_guard02._x = _root.magicMC.fire_bullet02._x + _root.magicMC.fire_bullet02.FB_field._x; _root.magicMC.fire_hit_effect_guard02._y = _root.magicMC.fire_bullet02._y; _root.fire_magic_on02 = 0; } } } } } } if (_root.fire_magic_on03 == 1) { if (_root.magicMC.fire_bullet03.FB_field._x >= 0) { if (_root.magicMC.fire_bullet03._x + _root.magicMC.fire_bullet03.FB_field._x < E_x1 + E_x2) { } else { if (_root.magicMC.fire_bullet03._x + _root.magicMC.fire_bullet03.FB_field._x > E_x1 + E_x2 + E_xscale) { } else { if (_root.magicMC.fire_bullet03._y + _root.magicMC.fire_bullet03.FB_field._y < E_y1 + E_y2) { } else { if (_root.magicMC.fire_bullet03._y + _root.magicMC.fire_bullet03.FB_field._y > E_y1 + E_y2 + E_yscale) { } else { _root.magicMC.fire_bullet03.FB_field.FB.removeMovieClip(); _root.magicMC.attachMovie('fire_hit_effect_guard', 'fire_hit_effect_guard03', 103); _root.magicMC.fire_hit_effect_guard03._x = 0; _root.magicMC.fire_hit_effect_guard03._x = _root.magicMC.fire_bullet03._x + _root.magicMC.fire_bullet03.FB_field._x; _root.magicMC.fire_hit_effect_guard03._y = _root.magicMC.fire_bullet03._y; _root.fire_magic_on03 = 0; } } } } } } if (_root.fire_magic_on04 == 1) { if (_root.magicMC.fire_bullet04.FB_field._x >= 0) { if (_root.magicMC.fire_bullet04._x + _root.magicMC.fire_bullet04.FB_field._x < E_x1 + E_x2) { } else { if (_root.magicMC.fire_bullet04._x + _root.magicMC.fire_bullet04.FB_field._x > E_x1 + E_x2 + E_xscale) { } else { if (_root.magicMC.fire_bullet04._y + _root.magicMC.fire_bullet04.FB_field._y < E_y1 + E_y2) { } else { if (_root.magicMC.fire_bullet04._y + _root.magicMC.fire_bullet04.FB_field._y > E_y1 + E_y2 + E_yscale) { } else { _root.magicMC.fire_bullet04.FB_field.FB.removeMovieClip(); _root.magicMC.attachMovie('fire_hit_effect_guard', 'fire_hit_effect_guard04', 104); _root.magicMC.fire_hit_effect_guard04._x = 0; _root.magicMC.fire_hit_effect_guard04._x = _root.magicMC.fire_bullet04._x + _root.magicMC.fire_bullet04.FB_field._x; _root.magicMC.fire_hit_effect_guard04._y = _root.magicMC.fire_bullet04._y; _root.fire_magic_on04 = 0; } } } } } } if (_root.fire_magic_on05 == 1) { if (_root.magicMC.fire_bullet05.FB_field._x >= 0) { if (_root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x < E_x1 + E_x2) { } else { if (_root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x > E_x1 + E_x2 + E_xscale) { } else { if (_root.magicMC.fire_bullet05._y + _root.magicMC.fire_bullet05.FB_field._y < E_y1 + E_y2) { } else { if (_root.magicMC.fire_bullet05._y + _root.magicMC.fire_bullet05.FB_field._y > E_y1 + E_y2 + E_yscale) { } else { _root.magicMC.fire_bullet05.FB_field.FB.removeMovieClip(); _root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect05', 115); _root.magicMC.fire_hit_effect05._x = 0; _root.magicMC.fire_hit_effect05._x = _root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x; _root.magicMC.fire_hit_effect05._y = _root.magicMC.fire_bullet05._y; _root.magicMC.attachMovie('fire_hit_effect_guard', 'fire_hit_effect_guard05', 105); _root.magicMC.fire_hit_effect_guard05._x = 0; _root.magicMC.fire_hit_effect_guard05._x = _root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x; _root.magicMC.fire_hit_effect_guard05._y = _root.magicMC.fire_bullet05._y; _root.fire_magic_on05 = 0; } } } } } } }; _root.fire_magic_hit_bossB_ball = function (E_x1, E_x2, E_xscale, E_y1, E_y2, E_yscale, enemy_number, ball_height, ball_count) { if (_root.fire_magic_on01 == 1) { if (_root.magicMC.fire_bullet01.FB_field._x >= 0) { if (_root.magicMC.fire_bullet01._x + _root.magicMC.fire_bullet01.FB_field._x < E_x1 + E_x2) { } else { if (_root.magicMC.fire_bullet01._x + _root.magicMC.fire_bullet01.FB_field._x > E_x1 + E_x2 + E_xscale) { } else { if (_root.magicMC.fire_bullet01._y + _root.magicMC.fire_bullet01.FB_field._y < E_y1 + E_y2) { } else { if (_root.magicMC.fire_bullet01._y + _root.magicMC.fire_bullet01.FB_field._y > E_y1 + E_y2 + E_yscale) { } else { _root.magicMC.fire_bullet01.FB_field.FB.removeMovieClip(); _root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect01', 111); _root.magicMC.fire_hit_effect01._x = 0; _root.magicMC.fire_hit_effect01._x = _root.magicMC.fire_bullet01._x + _root.magicMC.fire_bullet01.FB_field._x; _root.magicMC.fire_hit_effect01._y = _root.magicMC.fire_bullet01._y; _root.fire_magic_on01 = 0; go_label = 'ball_lost_' + ball_height + ball_count; _root.enemy_field.enemy21.MC.MC.gotoAndPlay(go_label); } } } } } } if (_root.fire_magic_on02 == 1) { if (_root.magicMC.fire_bullet02.FB_field._x >= 0) { if (_root.magicMC.fire_bullet02._x + _root.magicMC.fire_bullet02.FB_field._x < E_x1 + E_x2) { } else { if (_root.magicMC.fire_bullet02._x + _root.magicMC.fire_bullet02.FB_field._x > E_x1 + E_x2 + E_xscale) { } else { if (_root.magicMC.fire_bullet02._y + _root.magicMC.fire_bullet02.FB_field._y < E_y1 + E_y2) { } else { if (_root.magicMC.fire_bullet02._y + _root.magicMC.fire_bullet02.FB_field._y > E_y1 + E_y2 + E_yscale) { } else { _root.magicMC.fire_bullet02.FB_field.FB.removeMovieClip(); _root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect02', 112); _root.magicMC.fire_hit_effect02._x = 0; _root.magicMC.fire_hit_effect02._x = _root.magicMC.fire_bullet02._x + _root.magicMC.fire_bullet02.FB_field._x; _root.magicMC.fire_hit_effect02._y = _root.magicMC.fire_bullet02._y; _root.fire_magic_on02 = 0; go_label = 'ball_lost_' + ball_height + ball_count; _root.enemy_field.enemy21.MC.MC.gotoAndPlay(go_label); } } } } } } if (_root.fire_magic_on03 == 1) { if (_root.magicMC.fire_bullet03.FB_field._x >= 0) { if (_root.magicMC.fire_bullet03._x + _root.magicMC.fire_bullet03.FB_field._x < E_x1 + E_x2) { } else { if (_root.magicMC.fire_bullet03._x + _root.magicMC.fire_bullet03.FB_field._x > E_x1 + E_x2 + E_xscale) { } else { if (_root.magicMC.fire_bullet03._y + _root.magicMC.fire_bullet03.FB_field._y < E_y1 + E_y2) { } else { if (_root.magicMC.fire_bullet03._y + _root.magicMC.fire_bullet03.FB_field._y > E_y1 + E_y2 + E_yscale) { } else { _root.magicMC.fire_bullet03.FB_field.FB.removeMovieClip(); _root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect03', 113); _root.magicMC.fire_hit_effect03._x = 0; _root.magicMC.fire_hit_effect03._x = _root.magicMC.fire_bullet03._x + _root.magicMC.fire_bullet03.FB_field._x; _root.magicMC.fire_hit_effect03._y = _root.magicMC.fire_bullet03._y; _root.fire_magic_on03 = 0; go_label = 'ball_lost_' + ball_height + ball_count; _root.enemy_field.enemy21.MC.MC.gotoAndPlay(go_label); } } } } } } if (_root.fire_magic_on04 == 1) { if (_root.magicMC.fire_bullet04.FB_field._x >= 0) { if (_root.magicMC.fire_bullet04._x + _root.magicMC.fire_bullet04.FB_field._x < E_x1 + E_x2) { } else { if (_root.magicMC.fire_bullet04._x + _root.magicMC.fire_bullet04.FB_field._x > E_x1 + E_x2 + E_xscale) { } else { if (_root.magicMC.fire_bullet04._y + _root.magicMC.fire_bullet04.FB_field._y < E_y1 + E_y2) { } else { if (_root.magicMC.fire_bullet04._y + _root.magicMC.fire_bullet04.FB_field._y > E_y1 + E_y2 + E_yscale) { } else { _root.magicMC.fire_bullet04.FB_field.FB.removeMovieClip(); _root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect04', 114); _root.magicMC.fire_hit_effect04._x = 0; _root.magicMC.fire_hit_effect04._x = _root.magicMC.fire_bullet04._x + _root.magicMC.fire_bullet04.FB_field._x; _root.magicMC.fire_hit_effect04._y = _root.magicMC.fire_bullet04._y; _root.fire_magic_on04 = 0; go_label = 'ball_lost_' + ball_height + ball_count; _root.enemy_field.enemy21.MC.MC.gotoAndPlay(go_label); } } } } } } if (_root.fire_magic_on05 == 1) { if (_root.magicMC.fire_bullet05.FB_field._x >= 0) { if (_root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x < E_x1 + E_x2) { } else { if (_root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x > E_x1 + E_x2 + E_xscale) { } else { if (_root.magicMC.fire_bullet05._y + _root.magicMC.fire_bullet05.FB_field._y < E_y1 + E_y2) { } else { if (_root.magicMC.fire_bullet05._y + _root.magicMC.fire_bullet05.FB_field._y > E_y1 + E_y2 + E_yscale) { } else { _root.magicMC.fire_bullet05.FB_field.FB.removeMovieClip(); _root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect05', 115); _root.magicMC.fire_hit_effect05._x = 0; _root.magicMC.fire_hit_effect05._x = _root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x; _root.magicMC.fire_hit_effect05._y = _root.magicMC.fire_bullet05._y; _root.fire_magic_on05 = 0; go_label = 'ball_lost_' + ball_height + ball_count; _root.enemy_field.enemy21.MC.MC.gotoAndPlay(go_label); } } } } } } }; _root.enemyknockback_func = function (enemy_number, enemy_posi) { if (_root.enemyknockback_on[enemy_number] >= _root.enemyknockback[enemy_number]) { _root.enemyknockback_on[enemy_number] = 0; } else { if (_root.enemyknockback_on[enemy_number] != 0) { _root.enemyknockback_on[enemy_number] += 1; enemy_posi._x += _root.enemyknockback[enemy_number] - _root.enemyknockback_on[enemy_number]; } } }; _root.enemy_killreset = function (enemy_number) { _root.enemyKILL[enemy_number] = 0; _root.enemy_on[enemy_number] = 0; if (enemy_number != 15 && enemy_number != 20 && enemy_number != 21 || _root.now_stage == 'hell' || _root.now_stage == 'debug') { _root.enemyHP[enemy_number] = _root.enemyHP_max[enemy_number]; } _root.enemyspeed[enemy_number] = _root.enemyspeed_def[enemy_number]; _root.enemyknockback_on[enemy_number] = 0; _root.enemy_RandomSummonTiming_on[enemy_number] = 0; _root.enemy_RandomSummonTiming_max[enemy_number] = 0; _root.enemy_RandomSummonTiming_count[enemy_number] = 0; _root.enemy_stop[enemy_number] = 0; temp_adress = eval('_root.enemy_field.enemy' + enemy_number); temp_adress.removeMovieClip(); }; _root.yarare_finish_end = function (yarareMC) { if (_root.gallery_mode_on != 1) { switch (yarareMC) { case 'yarare1A': enemy_number = 1; _root.cum_breast = 1; _root.cum_xxx = 1; break; case 'yarare1B': enemy_number = 1; _root.cum_xxx = 1; break; case 'yarare2A': enemy_number = 2; _root.cum_xxx = 1; break; case 'yarare2B': enemy_number = 2; _root.cum_xxx = 1; break; case 'yarare3A': enemy_number = 3; _root.cum_face = 1; _root.cum_breast = 1; _root.cum_xxx = 1; break; case 'yarare3B': enemy_number = 3; _root.cum_face = 1; _root.cum_breast = 1; _root.cum_xxx = 1; break; case 'yarare4A': enemy_number = 4; _root.cum_xxx = 1; break; case 'yarare4B': enemy_number = 4; _root.cum_xxx = 1; break; case 'yarare5A': enemy_number = 5; _root.cum_xxx = 1; break; case 'yarare5B': enemy_number = 5; _root.cum_xxx = 1; break; case 'yarare6A': enemy_number = 6; _root.cum_xxx = 1; break; case 'yarare6B': enemy_number = 6; _root.cum_xxx = 1; break; case 'yarare7A': enemy_number = 7; _root.cum_xxx = 1; break; case 'yarare7B': enemy_number = 7; _root.cum_breast = 1; _root.cum_xxx = 1; break; case 'yarare8A': enemy_number = 8; _root.cum_face = 1; _root.cum_xxx = 1; break; case 'yarare8B': enemy_number = 8; _root.cum_xxx = 1; break; case 'yarare9A': enemy_number = 9; _root.cum_xxx = 1; break; case 'yarare9B': enemy_number = 9; _root.cum_xxx = 1; break; case 'yarare10A': enemy_number = 10; _root.cum_xxx = 1; break; case 'yarare10B': enemy_number = 10; _root.cum_xxx = 1; break; case 'yarare11A': enemy_number = 11; _root.cum_xxx = 1; break; case 'yarare11B': enemy_number = 11; _root.cum_breast = 1; _root.cum_xxx = 1; break; case 'yarare12A': enemy_number = 12; _root.cum_xxx = 1; break; case 'yarare12B': enemy_number = 12; _root.cum_breast = 1; _root.cum_xxx = 1; break; case 'yarare13A': enemy_number = 13; _root.cum_breast = 1; _root.cum_xxx = 1; break; case 'yarare13B': enemy_number = 13; _root.cum_breast = 1; _root.cum_xxx = 1; break; case 'yarare14A': enemy_number = 14; _root.cum_xxx = 1; break; case 'yarare14B': enemy_number = 14; _root.cum_face = 1; _root.cum_breast = 1; break; case 'yarare15A': enemy_number = 15; _root.cum_xxx = 1; break; case 'yarare15B': enemy_number = 15; _root.cum_xxx = 1; break; case 'yarare16A': enemy_number = 16; _root.cum_xxx = 1; break; case 'yarare16B': enemy_number = 16; _root.cum_xxx = 1; break; case 'yarare17A': enemy_number = 17; _root.cum_xxx = 1; break; case 'yarare17B': enemy_number = 17; _root.cum_xxx = 1; break; case 'yarare18A': enemy_number = 18; _root.cum_xxx = 1; break; case 'yarare18B': enemy_number = 18; _root.cum_xxx = 1; break; case 'yarare19A': enemy_number = 19; _root.cum_xxx = 1; break; case 'yarare19B': enemy_number = 19; _root.cum_xxx = 1; break; case 'yarare19Af': enemy_number = 19; _root.cum_xxx = 1; break; case 'yarare19Bf': enemy_number = 19; _root.cum_xxx = 1; break; case 'yarare20A': enemy_number = 20; _root.cum_xxx = 1; break; case 'yarare20B': enemy_number = 20; _root.cum_xxx = 1; break; case 'yarare21A': enemy_number = 21; _root.cum_face = 1; break; case 'yarare21B': enemy_number = 21; _root.cum_xxx = 1; break; case 'yarare22A': enemy_number = 22; _root.cum_xxx = 1; break; case 'yarare22B': enemy_number = 22; _root.cum_xxx = 1; _root.cum_face = 1; break; case 'gangbang1': enemy_number = 'gangbang1'; _root.cum_xxx = 1; _root.cum_breast = 1; _root.cum_face = 1; break; default: } if (enemy_number == 'gangbang1') { mobA = Math.floor((_root.gangbang1._currentframe - 1) / 15) + 1; mobB = _root.gangbang1._currentframe - (mobA - 1) * 15 - 1; _root.enemy_stop[mobA] = 0; _root.enemy_on[mobA] = 0; _root.enemyHP[mobA] = _root.enemyHP_max[mobA]; _root.enemyknockback_on[mobA] = 0; _root.enemyKILL[mobA] = 0; _root.enemy_field['enemy' + mobA].removeMovieClip(); _root.enemy_stop[mobB] = 0; _root.enemy_on[mobB] = 0; _root.enemyHP[mobB] = _root.enemyHP_max[mobB]; _root.enemyknockback_on[mobB] = 0; _root.enemyKILL[mobB] = 0; _root.enemy_field['enemy' + mobB].removeMovieClip(); } else { if (enemy_number == 15 && _root.now_stage == 5) { _root.enemy_stop[enemy_number] = 0; _root.enemyknockback_on[enemy_number] = 0; _root.enemy_field.enemy15._alpha = 100; _root.enemy_field.enemy15._x = 400; _root.enemy_field.enemy15._y = 138; _root.enemy_field.enemy15.MC._x = -130; _root.enemy_field.enemy15.MC.MC.gotoAndPlay('restart'); } else { if (enemy_number == 20 && _root.now_stage == 6) { _root.enemy_stop[enemy_number] = 0; _root.enemyknockback_on[enemy_number] = 0; _root.enemy_field.enemy20._alpha = 100; _root.enemy_field.enemy20.MC.MC.gotoAndPlay('restart'); } else { if (enemy_number == 21 && _root.now_stage == 7) { _root.enemy_stop[enemy_number] = 0; _root.enemyknockback_on[enemy_number] = 0; _root.enemy_field.enemy21._alpha = 100; _root.enemy_field.enemy21.MC.MC.gotoAndPlay('restart'); } else { _root.enemy_stop[enemy_number] = 0; _root.enemy_on[enemy_number] = 0; _root.enemyHP[enemy_number] = _root.enemyHP_max[enemy_number]; _root.enemyknockback_on[enemy_number] = 0; _root.enemyKILL[enemy_number] = 0; _root.enemy_field['enemy' + enemy_number].removeMovieClip(); } } } } } if (_root.gallery_mode_on != 1 && _root.HP >= 2) { _root.org_loop_on = 0; } _root.finising = 0; }; _root.bgm_allstop = function () { _root.bgm001.stop(); _root.bgm002.stop(); _root.bgm003.stop(); _root.bgm004.stop(); _root.bgm005.stop(); _root.bgm006.stop(); _root.bgm007.stop(); }; _root.change_script = function (yarare, speed_value) { if (speed_value == 'start' && _root.gallery_mode_on != 1) { switch (yarare) { case 'yarare1A': _root.yarare1A.gotoAndStop(1); _root.yarare1B.gotoAndStop(2); yarare = 'yarare1B'; break; case 'yarare1B': _root.yarare1A.gotoAndStop(2); _root.yarare1B.gotoAndStop(1); yarare = 'yarare1A'; break; case 'yarare2A': _root.yarare2A.gotoAndStop(1); _root.yarare2B.gotoAndStop(2); yarare = 'yarare2B'; break; case 'yarare2B': _root.yarare2A.gotoAndStop(2); _root.yarare2B.gotoAndStop(1); yarare = 'yarare2A'; break; case 'yarare3A': _root.yarare3A.gotoAndStop(1); _root.yarare3B.gotoAndStop(2); yarare = 'yarare3B'; break; case 'yarare3B': _root.yarare3A.gotoAndStop(2); _root.yarare3B.gotoAndStop(1); yarare = 'yarare3A'; break; case 'yarare4A': _root.yarare4A.gotoAndStop(1); _root.yarare4B.gotoAndStop(2); yarare = 'yarare4B'; break; case 'yarare4B': _root.yarare4A.gotoAndStop(2); _root.yarare4B.gotoAndStop(1); yarare = 'yarare4A'; break; case 'yarare5A': _root.yarare5A.gotoAndStop(1); _root.yarare5B.gotoAndStop(2); yarare = 'yarare5B'; break; case 'yarare5B': _root.yarare5A.gotoAndStop(2); _root.yarare5B.gotoAndStop(1); yarare = 'yarare5A'; break; case 'yarare6A': _root.yarare6A.gotoAndStop(1); _root.yarare6B.gotoAndStop(2); yarare = 'yarare6B'; break; case 'yarare6B': _root.yarare6A.gotoAndStop(2); _root.yarare6B.gotoAndStop(1); yarare = 'yarare6A'; break; case 'yarare7A': _root.yarare7A.gotoAndStop(1); _root.yarare7B.gotoAndStop(2); yarare = 'yarare7B'; break; case 'yarare7B': _root.yarare7A.gotoAndStop(2); _root.yarare7B.gotoAndStop(1); yarare = 'yarare7A'; break; case 'yarare8A': _root.yarare8A.gotoAndStop(1); _root.yarare8B.gotoAndStop(2); yarare = 'yarare8B'; break; case 'yarare8B': _root.yarare8A.gotoAndStop(2); _root.yarare8B.gotoAndStop(1); yarare = 'yarare8A'; break; case 'yarare9A': _root.yarare9A.gotoAndStop(1); _root.yarare9B.gotoAndStop(2); yarare = 'yarare9B'; break; case 'yarare9B': _root.yarare9A.gotoAndStop(2); _root.yarare9B.gotoAndStop(1); yarare = 'yarare9A'; break; case 'yarare10A': _root.yarare10A.gotoAndStop(1); _root.yarare10B.gotoAndStop(2); yarare = 'yarare10B'; break; case 'yarare10B': _root.yarare10A.gotoAndStop(2); _root.yarare10B.gotoAndStop(1); yarare = 'yarare10A'; break; case 'yarare11A': _root.yarare11A.gotoAndStop(1); _root.yarare11B.gotoAndStop(2); yarare = 'yarare11B'; break; case 'yarare11B': _root.yarare11A.gotoAndStop(2); _root.yarare11B.gotoAndStop(1); yarare = 'yarare11A'; break; case 'yarare12A': _root.yarare12A.gotoAndStop(1); _root.yarare12B.gotoAndStop(2); yarare = 'yarare12B'; break; case 'yarare12B': _root.yarare12A.gotoAndStop(2); _root.yarare12B.gotoAndStop(1); yarare = 'yarare12A'; break; case 'yarare13A': _root.yarare13A.gotoAndStop(1); _root.yarare13B.gotoAndStop(2); yarare = 'yarare13B'; break; case 'yarare13B': _root.yarare13A.gotoAndStop(2); _root.yarare13B.gotoAndStop(1); yarare = 'yarare13A'; break; case 'yarare14A': _root.yarare14A.gotoAndStop(1); _root.yarare14B.gotoAndStop(2); yarare = 'yarare14B'; break; case 'yarare14B': _root.yarare14A.gotoAndStop(2); _root.yarare14B.gotoAndStop(1); yarare = 'yarare14A'; break; case 'yarare15A': _root.yarare15A.gotoAndStop(1); _root.yarare15B.gotoAndStop(2); yarare = 'yarare15B'; break; case 'yarare15B': _root.yarare15A.gotoAndStop(2); _root.yarare15B.gotoAndStop(1); yarare = 'yarare15A'; break; case 'yarare16A': _root.yarare16A.gotoAndStop(1); _root.yarare16B.gotoAndStop(2); yarare = 'yarare16B'; break; case 'yarare16B': _root.yarare16A.gotoAndStop(2); _root.yarare16B.gotoAndStop(1); yarare = 'yarare16A'; break; case 'yarare17A': _root.yarare17A.gotoAndStop(1); _root.yarare17B.gotoAndStop(2); yarare = 'yarare17B'; break; case 'yarare17B': _root.yarare17A.gotoAndStop(2); _root.yarare17B.gotoAndStop(1); yarare = 'yarare17A'; break; case 'yarare18A': _root.yarare18A.gotoAndStop(1); _root.yarare18B.gotoAndStop(2); yarare = 'yarare18B'; break; case 'yarare18B': _root.yarare18A.gotoAndStop(2); _root.yarare18B.gotoAndStop(1); yarare = 'yarare18A'; break; case 'yarare19A': _root.yarare19A.gotoAndStop(1); _root.yarare19B.gotoAndStop(2); yarare = 'yarare19B'; break; case 'yarare19B': _root.yarare19A.gotoAndStop(2); _root.yarare19B.gotoAndStop(1); yarare = 'yarare19A'; break; case 'yarare19Af': _root.yarare19Af.gotoAndStop(1); _root.yarare19Bf.gotoAndStop(2); yarare = 'yarare19Bf'; break; case 'yarare19Bf': _root.yarare19Af.gotoAndStop(2); _root.yarare19Bf.gotoAndStop(1); yarare = 'yarare19Af'; break; case 'yarare20A': _root.yarare20A.gotoAndStop(1); _root.yarare20B.gotoAndStop(2); yarare = 'yarare20B'; break; case 'yarare20B': _root.yarare20A.gotoAndStop(2); _root.yarare20B.gotoAndStop(1); yarare = 'yarare20A'; break; case 'yarare21A': _root.yarare21A.gotoAndStop(1); _root.yarare21B.gotoAndStop(2); yarare = 'yarare21B'; break; case 'yarare21B': _root.yarare21A.gotoAndStop(2); _root.yarare21B.gotoAndStop(1); yarare = 'yarare21A'; break; case 'yarare22A': _root.yarare22A.gotoAndStop(1); _root.yarare22B.gotoAndStop(2); yarare = 'yarare22B'; break; case 'yarare22B': _root.yarare22A.gotoAndStop(2); _root.yarare22B.gotoAndStop(1); yarare = 'yarare22A'; break; default: } } yarareURL = eval('_root.' + yarare); if (yarare != 'gangbang1') { yarareURL.MC.danmenzu.MC.gotoAndPlay(speed_value); yarareURL.MC.gotoAndPlay(speed_value); } else { yarareURL.MC1.gotoAndPlay(speed_value); yarareURL.MC2.gotoAndPlay(speed_value); yarareURL.MC3.gotoAndPlay(speed_value); yarareURL.MC3.danmenzu.MC.gotoAndPlay(speed_value); yarareURL.MC4.gotoAndPlay(speed_value); yarareURL.MC5.gotoAndPlay(speed_value); yarareURL.MC6.gotoAndPlay(speed_value); yarareURL.MC7.gotoAndPlay(speed_value); } }; _root.yarare_speedChange = function (yarare) { yarareURL = eval('_root.' + yarare); if (_root.gallery_mode_on == 1) { if (_root.Gyarare_finish == 1) { _root.Gyarare_finish = 0; _root.change_script(yarare, 'finish'); } else { switch (_root.Gyarare_speed) { case 1: if (_root.loop_point == 0) { _root.change_script(yarare, 'loop01'); } else { if (_root.loop_point == 5) { if (_root.pleasure >= 300) { _root.pleasure = 1; } _root.change_script(yarare, 'start'); } else { if (_root.loop_count == 5) { _root.loop_count = 0; _root.se_select_A = 0; if (_root.loop_point == 4) { _root.change_script(yarare, 'finish'); } else { _root.change_script(yarare, 'loop0' + (_root.loop_point + 1)); } } else { if (_root.loop_count <= 4) { _root.loop_count += 1; _root.change_script(yarare, 'loop0' + _root.loop_point); } } } } break; case 2: _root.change_script(yarare, 'loop01'); break; case 3: _root.change_script(yarare, 'loop02'); break; case 4: _root.change_script(yarare, 'loop03'); break; case 5: _root.change_script(yarare, 'loop04'); break; case 6: _root.change_script(yarare, 'finish'); break; case 7: _root.pleasure = 300; _root.change_script(yarare, 'orgasm'); break; case 8: switch (Math.floor(Math.random() * 4) + 1) { case 1: _root.change_script(yarare, 'loop01'); break; case 2: _root.change_script(yarare, 'loop02'); break; case 3: _root.change_script(yarare, 'loop03'); break; case 4: _root.change_script(yarare, 'loop04'); break; default: } break; default: } if (_root.gallery_mode_on == 1 && _root.gallery_now_select == 'Orgasm Loop') { _root.pleasure = 300; } else { if (_root.loop_point == 5) { if (_root.pleasure >= 300) { _root.pleasure = 1; } } } } } else { if (_root.loop_point == 0) { _root.change_script(yarare, 'loop01'); } else { if (_root.loop_point == 5) { yarareURL.gotoAndStop(1); switch (_root.now_yarare) { case 1: if (_root.pleasure >= 300) { _root.pleasure = 1; } _root.player.gotoAndStop('down'); break; case 2: if (_root.pleasure >= 300) { _root.pleasure = 1; _root.player.gotoAndStop('down_xxx_org'); } else { _root.player.gotoAndStop('down_xxx'); } break; case 3: if (_root.pleasure >= 300) { _root.pleasure = 1; _root.player.gotoAndStop('down_anal_org'); } else { _root.player.gotoAndStop('down_anal'); } break; case 4: if (_root.pleasure >= 300) { _root.pleasure = 1; if (_root.abnormal_egg == 1) { _root.player.gotoAndStop('down_egg'); } else { _root.player.gotoAndStop('down_xxx_org'); } } else { _root.player.gotoAndStop('down_xxx'); } break; default: } if (_root.gameover_btn._currentframe == 1 && _root.HP < 2) { _root.gameover_btn.gotoAndPlay(2); } } else { if (_root.loop_count == 5) { _root.loop_count = 0; _root.se_select_A = 0; if (_root.loop_point == 4) { _root.change_script(yarare, 'finish'); } else { _root.change_script(yarare, 'loop0' + (_root.loop_point + 1)); } } else { if (_root.loop_count <= 4) { _root.loop_count += 1; _root.change_script(yarare, 'loop0' + _root.loop_point); } } } } } }; _root.SEstart_kutyu = function (se_select) { switch (se_select) { case 1: _root.se006.start(); break; case 2: _root.se007.start(); } }; _root.SEstart_finish = function (se_select) { switch (se_select) { case 1: _root.se008.start(); break; case 2: _root.se009.start(); } }; _root.adddamage_or_org = function (enemy_number, yarare, voice_type, speed) { yarareURL = eval('_root.' + yarare); _root.pleasure += Math.floor(_root.enemydamagePL[enemy_number] / 20); if (_root.pleasure < 300) { _root.HP -= Math.floor(_root.enemydamageHP[enemy_number] / 20); _root.func_message_yarare01(); _root.yarareAnim_voice(voice_type, speed); } else { if (_root.pleasure >= 300) { _root.change_script(yarare, 'orgasm'); _root.HP -= _root.enemydamageHP[enemy_number]; } } }; _root.adddamage_or_orgF = function (enemy_number, yarare, voice_type, speed) { yarareURL = eval('_root.' + yarare); _root.pleasure += Math.floor(_root.enemydamagePL[enemy_number] / 2); if (_root.pleasure < 300) { _root.HP -= Math.floor(_root.enemydamageHP[enemy_number] / 2); _root.func_message_finish01(); _root.yarareAnim_voice(voice_type, speed); } else { if (_root.pleasure >= 300) { if (yarare != 'gangbang1') { yarareURL.MC.danmenzu.MC.gotoAndPlay('orgasm_finish'); yarareURL.MC.gotoAndPlay('orgasm'); } else { yarareURL.MC1.gotoAndPlay('orgasm'); yarareURL.MC2.gotoAndPlay('orgasm'); yarareURL.MC3.gotoAndPlay('orgasm'); yarareURL.MC3.danmenzu.MC.gotoAndPlay('orgasm_finish'); yarareURL.MC4.gotoAndPlay('orgasm'); yarareURL.MC5.gotoAndPlay('orgasm'); yarareURL.MC6.gotoAndPlay('orgasm'); yarareURL.MC7.gotoAndPlay('orgasm'); } _root.finising = 1; _root.HP -= _root.enemydamageHP[enemy_number]; } } }; _root.adddamage_org = function () {}; _root.adddamage_or_org_GO = function (gameover_number, voice_type, speed) { _root.pleasure += Math.floor(_root.enemydamagePL[1] / 20); if (_root.pleasure < 300) { _root.HP -= Math.floor(_root.enemydamageHP[1] / 20); _root.func_message_yarare01(); _root.yarareAnim_voice(voice_type, speed); } else { if (_root.pleasure >= 300) { _root['gameoverMC' + gameover_number].gotoAndPlay('orgasm'); _root.HP -= _root.enemydamageHP[1]; } } }; _root.adddamage_or_orgF_GO = function (gameover_number, voice_type, speed) { _root.pleasure += Math.floor(_root.enemydamagePL[1] / 2); if (_root.pleasure < 300) { _root.HP -= Math.floor(_root.enemydamageHP[1] / 2); _root.func_message_finish01(); _root.yarareAnim_voice(voice_type, speed); } else { if (_root.pleasure >= 300) { _root['gameoverMC' + gameover_number].gotoAndPlay('orgasm'); _root.finising = 1; _root.HP -= _root.enemydamageHP[1]; } } }; _root.datui_end = function () { _root.ctrl_lock = 0; _root.yarare_on = 0; }; _root.gameoverEND = function () { _root.gameoverMC1.gotoAndStop(1); _root.gameoverMC2.gotoAndStop(1); _root.gameoverMC3.gotoAndStop(1); _root.gameoverMC4.gotoAndStop(1); _root.gameoverMC5.gotoAndStop(1); _root.gameoverMC6.gotoAndStop(1); _root.gameoverMC7.gotoAndStop(1); }; _root.escape_voidEND = function (enemy_number) { if (_root.enemy_stop[enemy_number] == 1) { _root.enemy_field['enemy' + enemy_number]._alpha = 100; } }; _root.escape_enemyKILL = function (enemy_number) { if (_root.enemy_stop[enemy_number] == 1) { _root.enemy_stop[enemy_number] = 0; _root.enemyHP[enemy_number] = 0; } }; _root.bomb_enemyKILL = function (enemy_number) { if (_root.enemy_on[enemy_number] == 1) { _root.enemyHP[enemy_number] = 0; } }; _root.escape_enemyBOSSDAMAGE = function (enemy_number) { if (_root.enemy_stop[enemy_number] == 1) { _root.enemy_stop[enemy_number] = 0; switch (enemy_number) { case 15: if (_root.now_stage != 5) { _root.enemyHP[enemy_number] = 0; } else { _root.enemyknockback_on[enemy_number] = 1; _root.enemyHP[enemy_number] -= 1; _root.enemy_field.enemy15.MC.guard_on = 0; } break; case 20: if (_root.now_stage != 6) { _root.enemyHP[enemy_number] = 0; } else { _root.enemyknockback_on[enemy_number] = 1; _root.enemyHP[enemy_number] -= 1; } break; case 21: if (_root.now_stage != 7) { _root.enemyHP[enemy_number] = 0; } else { _root.enemyknockback_on[enemy_number] = 1; _root.enemyHP[enemy_number] -= 1; } break; default: } } }; _root.escape_stop = function () { _root.escape_on = 0; _root.escape_count = 1; _root.escape_resist += 1; if (_root.escape_resist > 100) { _root.escape_resist = 100; } _root.escape_wait -= 2; if (_root.escape_wait < 5) { _root.escape_wait = 5; } _root.escape_wait_count = 0; _root.escape_BTsave = 0; }; _root.anim_remove = function () { _root.yarare1A.gotoAndStop(1); _root.yarare1B.gotoAndStop(1); _root.yarare2A.gotoAndStop(1); _root.yarare2B.gotoAndStop(1); _root.yarare3A.gotoAndStop(1); _root.yarare3B.gotoAndStop(1); _root.yarare4A.gotoAndStop(1); _root.yarare4B.gotoAndStop(1); _root.yarare5A.gotoAndStop(1); _root.yarare5B.gotoAndStop(1); _root.yarare6A.gotoAndStop(1); _root.yarare6B.gotoAndStop(1); _root.yarare7A.gotoAndStop(1); _root.yarare7B.gotoAndStop(1); _root.yarare8A.gotoAndStop(1); _root.yarare8B.gotoAndStop(1); _root.yarare9A.gotoAndStop(1); _root.yarare9B.gotoAndStop(1); _root.yarare10A.gotoAndStop(1); _root.yarare10B.gotoAndStop(1); _root.yarare11A.gotoAndStop(1); _root.yarare11B.gotoAndStop(1); _root.yarare12A.gotoAndStop(1); _root.yarare12B.gotoAndStop(1); _root.yarare13A.gotoAndStop(1); _root.yarare13B.gotoAndStop(1); _root.yarare14A.gotoAndStop(1); _root.yarare14B.gotoAndStop(1); _root.yarare15A.gotoAndStop(1); _root.yarare15B.gotoAndStop(1); _root.yarare16A.gotoAndStop(1); _root.yarare16B.gotoAndStop(1); _root.yarare17A.gotoAndStop(1); _root.yarare17B.gotoAndStop(1); _root.yarare18A.gotoAndStop(1); _root.yarare18B.gotoAndStop(1); _root.yarare19A.gotoAndStop(1); _root.yarare19B.gotoAndStop(1); _root.yarare19Af.gotoAndStop(1); _root.yarare19Bf.gotoAndStop(1); _root.yarare20A.gotoAndStop(1); _root.yarare20B.gotoAndStop(1); _root.yarare21A.gotoAndStop(1); _root.yarare21B.gotoAndStop(1); _root.yarare22A.gotoAndStop(1); _root.yarare22B.gotoAndStop(1); _root.gangbang1.gotoAndStop(1); }; _root.rinkan_go = function (enemy_number) { if (_root.yarare1A._currentframe != 1 || _root.yarare1B._currentframe != 1) { _root.yarare1A.gotoAndStop(1); _root.yarare1B.gotoAndStop(1); _root.gangbang1.gotoAndStop('1-' + enemy_number); } else { if (_root.yarare2A._currentframe != 1 || _root.yarare2B._currentframe != 1) { _root.yarare2A.gotoAndStop(1); _root.yarare2B.gotoAndStop(1); _root.gangbang1.gotoAndStop('2-' + enemy_number); } else { if (_root.yarare3A._currentframe != 1 || _root.yarare3B._currentframe != 1) { _root.yarare3A.gotoAndStop(1); _root.yarare3B.gotoAndStop(1); _root.gangbang1.gotoAndStop('3-' + enemy_number); } else { if (_root.yarare4A._currentframe != 1 || _root.yarare4B._currentframe != 1) { _root.yarare4A.gotoAndStop(1); _root.yarare4B.gotoAndStop(1); _root.gangbang1.gotoAndStop('4-' + enemy_number); } else { if (_root.yarare5A._currentframe != 1 || _root.yarare5B._currentframe != 1) { _root.yarare5A.gotoAndStop(1); _root.yarare5B.gotoAndStop(1); _root.gangbang1.gotoAndStop('5-' + enemy_number); } else { if (_root.yarare6A._currentframe != 1 || _root.yarare6B._currentframe != 1) { _root.yarare6A.gotoAndStop(1); _root.yarare6B.gotoAndStop(1); _root.gangbang1.gotoAndStop('6-' + enemy_number); } else { if (_root.yarare7A._currentframe != 1 || _root.yarare7B._currentframe != 1) { _root.yarare7A.gotoAndStop(1); _root.yarare7B.gotoAndStop(1); _root.gangbang1.gotoAndStop('7-' + enemy_number); } else { if (_root.yarare8A._currentframe != 1 || _root.yarare8B._currentframe != 1) { _root.yarare8A.gotoAndStop(1); _root.yarare8B.gotoAndStop(1); _root.gangbang1.gotoAndStop('8-' + enemy_number); } else { if (_root.yarare9A._currentframe != 1 || _root.yarare9B._currentframe != 1) { _root.yarare9A.gotoAndStop(1); _root.yarare9B.gotoAndStop(1); _root.gangbang1.gotoAndStop('9-' + enemy_number); } else { if (_root.yarare10A._currentframe != 1 || _root.yarare10B._currentframe != 1) { _root.yarare10A.gotoAndStop(1); _root.yarare10B.gotoAndStop(1); _root.gangbang1.gotoAndStop('10-' + enemy_number); } else { if (_root.yarare11A._currentframe != 1 || _root.yarare11B._currentframe != 1) { _root.yarare11A.gotoAndStop(1); _root.yarare11B.gotoAndStop(1); _root.gangbang1.gotoAndStop('11-' + enemy_number); } else { if (_root.yarare12A._currentframe != 1 || _root.yarare12B._currentframe != 1) { _root.yarare12A.gotoAndStop(1); _root.yarare12B.gotoAndStop(1); _root.gangbang1.gotoAndStop('12-' + enemy_number); } else { if (_root.yarare13A._currentframe != 1 || _root.yarare13B._currentframe != 1) { _root.yarare13A.gotoAndStop(1); _root.yarare13B.gotoAndStop(1); _root.gangbang1.gotoAndStop('13-' + enemy_number); } else { if (_root.yarare14A._currentframe != 1 || _root.yarare14B._currentframe != 1) { _root.yarare14A.gotoAndStop(1); _root.yarare14B.gotoAndStop(1); _root.gangbang1.gotoAndStop('14-' + enemy_number); } else { if (_root.yarare15A._currentframe != 1 || _root.yarare15B._currentframe != 1) { _root.yarare15A.gotoAndStop(1); _root.yarare15B.gotoAndStop(1); _root.gangbang1.gotoAndStop('15-' + enemy_number); } else { switch (Math.floor(Math.random() * 2) + 1) { case 1: goURL = eval('_root.yarare' + enemy_number + 'A'); break; case 2: goURL = eval('_root.yarare' + enemy_number + 'B'); break; default: } goURL.gotoAndStop(2); } } } } } } } } } } } } } } } _root.player.gotoAndStop('void'); }; _root.voice_play = function (type) { switch (type) { case 'aegi1': _root.func_message('yarare_openmouth'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_aegi1_1.start(); break; case 2: _root.voice_aegi1_2.start(); break; case 3: _root.voice_aegi1_3.start(); break; default: } break; case 'aegi2': _root.func_message('yarare_openmouth'); switch (_root.voice_timing) { case 0: voice_random = 3; break; case 1: voice_random = 4; break; default: voice_random = 3; } switch (Math.floor(Math.random() * voice_random) + 1) { case 1: _root.voice_aegi2_1.start(); break; case 2: _root.voice_aegi2_2.start(); break; case 3: _root.voice_aegi2_3.start(); break; default: } break; case 'aegi3': _root.func_message('yarare_openmouth'); switch (_root.voice_timing) { case 0: voice_random = 3; break; case 1: voice_random = 5; break; default: voice_random = 3; } switch (Math.floor(Math.random() * voice_random) + 1) { case 1: _root.voice_aegi3_1.start(); break; case 2: _root.voice_aegi3_2.start(); break; case 3: _root.voice_aegi3_3.start(); break; default: } break; case 'aegi4': _root.func_message('yarare_openmouth'); switch (_root.voice_timing) { case 0: voice_random = 3; break; case 1: voice_random = 5; break; default: voice_random = 3; } switch (Math.floor(Math.random() * voice_random) + 1) { case 1: _root.voice_aegi4_1.start(); break; case 2: _root.voice_aegi4_2.start(); break; case 3: _root.voice_aegi4_3.start(); break; default: } break; case 'aegiFinish': _root.func_message('yarare_finish_openmouth'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_aegiFinish_1.start(); break; case 2: _root.voice_aegiFinish_2.start(); break; case 3: _root.voice_aegiFinish_3.start(); break; default: } break; case 'aegiOrg': _root.func_message('yarare_org_openmouth'); switch (Math.floor(Math.random() * 6) + 1) { case 1: _root.voice_aegiOrg_1.start(); break; case 2: _root.voice_aegiOrg_2.start(); break; case 3: _root.voice_aegiOrg_3.start(); break; case 4: _root.voice_aegiOrg_4.start(); break; case 5: _root.voice_aegiOrg_5.start(); break; case 6: _root.voice_aegiOrg_6.start(); break; default: } break; case 'fera1': _root.func_message('yarare_closemouth'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_fera1_1.start(); break; case 2: _root.voice_fera1_2.start(); break; case 3: _root.voice_fera1_3.start(); break; default: } break; case 'fera2': _root.func_message('yarare_closemouth'); switch (_root.voice_timing) { case 0: voice_random = 3; break; case 1: voice_random = 4; break; default: voice_random = 3; } switch (Math.floor(Math.random() * voice_random) + 1) { case 1: _root.voice_fera2_1.start(); break; case 2: _root.voice_fera2_2.start(); break; case 3: _root.voice_fera2_3.start(); break; default: } break; case 'fera3': _root.func_message('yarare_closemouth'); switch (_root.voice_timing) { case 0: voice_random = 3; break; case 1: voice_random = 5; break; default: voice_random = 3; } switch (Math.floor(Math.random() * voice_random) + 1) { case 1: _root.voice_fera3_1.start(); break; case 2: _root.voice_fera3_2.start(); break; case 3: _root.voice_fera3_3.start(); break; default: } break; case 'fera4': _root.func_message('yarare_closemouth'); switch (_root.voice_timing) { case 0: voice_random = 3; break; case 1: voice_random = 5; break; default: voice_random = 3; } switch (Math.floor(Math.random() * voice_random) + 1) { case 1: _root.voice_fera4_1.start(); break; case 2: _root.voice_fera4_2.start(); break; case 3: _root.voice_fera4_3.start(); break; default: } break; case 'feraFinish': _root.func_message('yarare_finish_closemouth'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_feraFinish_1.start(); break; case 2: _root.voice_feraFinish_2.start(); break; case 3: _root.voice_feraFinish_3.start(); break; default: } break; case 'feraOrg': _root.func_message('yarare_org_closemouth'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_feraOrg_1.start(); break; case 2: _root.voice_feraOrg_2.start(); break; case 3: _root.voice_feraOrg_3.start(); break; default: } break; case 'down': _root.func_message('after'); switch (Math.floor(Math.random() * 2) + 1) { case 1: _root.voice_downFinish_1.start(); break; case 2: _root.voice_downFinish_2.start(); break; default: } break; case 'downFinish': _root.func_message('after_finish'); switch (Math.floor(Math.random() * 2) + 1) { case 1: _root.voice_downFinish_1.start(); break; case 2: _root.voice_downFinish_2.start(); break; default: } break; case 'downOrg': _root.func_message('after_org'); switch (Math.floor(Math.random() * 2) + 1) { case 1: _root.voice_downOrg_1.start(); break; case 2: _root.voice_downOrg_2.start(); break; default: } break; case 'escape': _root.func_message('attack'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_escape_1.start(); break; case 2: _root.voice_escape_2.start(); break; case 3: _root.voice_escape_3.start(); break; default: } break; case 'datui': _root.func_message('datui'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_datui_1.start(); break; case 2: _root.voice_datui_2.start(); break; case 3: _root.voice_datui_3.start(); break; default: } break; case 'attack': _root.func_message('attack'); break; case 'bomb': _root.func_message('bomb'); break; case 'chaser': _root.func_message('chaser'); _root.voice_datui_2.start(); break; case 'capture': _root.func_message('capture'); switch (Math.floor(Math.random() * 2) + 1) { case 1: _root.voice_capture_1.start(); break; case 2: _root.voice_capture_2.start(); break; default: } break; case 'onani1': _root.func_message('onani1'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_aegi1_1.start(); break; case 2: _root.voice_aegi1_2.start(); break; case 3: _root.voice_aegi1_3.start(); break; default: } break; case 'onani2': _root.func_message('onani2'); switch (_root.voice_timing) { case 0: voice_random = 3; break; case 1: voice_random = 4; break; default: voice_random = 3; } switch (Math.floor(Math.random() * voice_random) + 1) { case 1: _root.voice_aegi2_1.start(); break; case 2: _root.voice_aegi2_2.start(); break; case 3: _root.voice_aegi2_3.start(); break; default: } break; case 'onani3': _root.func_message('onani3'); switch (_root.voice_timing) { case 0: voice_random = 3; break; case 1: voice_random = 5; break; default: voice_random = 3; } switch (Math.floor(Math.random() * voice_random) + 1) { case 1: _root.voice_aegi3_1.start(); break; case 2: _root.voice_aegi3_2.start(); break; case 3: _root.voice_aegi3_3.start(); break; default: } break; case 'onani4': _root.func_message('onani4'); switch (_root.voice_timing) { case 0: voice_random = 3; break; case 1: voice_random = 5; break; default: voice_random = 3; } switch (Math.floor(Math.random() * voice_random) + 1) { case 1: _root.voice_aegi4_1.start(); break; case 2: _root.voice_aegi4_2.start(); break; case 3: _root.voice_aegi4_3.start(); break; default: } break; case 'onani_org': _root.func_message('onani_org'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_aegiFinish_1.start(); break; case 2: _root.voice_aegiFinish_2.start(); break; case 3: _root.voice_aegiFinish_3.start(); break; default: } break; default: } }; _root.cum_func = function (yarare) { yarareURL = eval('_root.' + yarare); if (yarare == 'gangbang1') { if (yarareURL._currentframe < 92 || yarareURL._currentframe > 106) { yarareURL.MC4.cumA.MC.gotoAndPlay(2); yarareURL.MC4.cumC.MC.gotoAndPlay(2); } if (yarareURL._currentframe % 15 != 8) { switch (Math.floor(Math.random() * 5) + 1) { case 1: yarareURL.MC4.cumB.MC.gotoAndPlay('cum01'); break; case 2: yarareURL.MC4.cumB.MC.gotoAndPlay('cum02'); break; case 3: yarareURL.MC4.cumB.MC.gotoAndPlay('cum03'); break; case 4: yarareURL.MC4.cumB.MC.gotoAndPlay('cum04'); break; case 5: yarareURL.MC4.cumB.MC.gotoAndPlay('cum05'); break; default: } } } else { yarareURL.MC.cumA.MC.gotoAndPlay(2); switch (Math.floor(Math.random() * 5) + 1) { case 1: yarareURL.MC.cumB.MC.gotoAndPlay('cum01'); break; case 2: yarareURL.MC.cumB.MC.gotoAndPlay('cum02'); break; case 3: yarareURL.MC.cumB.MC.gotoAndPlay('cum03'); break; case 4: yarareURL.MC.cumB.MC.gotoAndPlay('cum04'); break; case 5: yarareURL.MC.cumB.MC.gotoAndPlay('cum05'); break; default: } } }; _root.sitatari_func_onani = function () { if (_root.player.player.sitatariMC.MC._currentframe == 1) { _root.player.player.sitatariMC.MC._x = Math.floor(Math.random() * 9) - 4; _root.player.player.sitatariMC.MC._y = Math.floor(Math.random() * 6) - 3; _root.player.player.sitatariMC.MC.sitatari_scale = Math.floor(Math.random() * 130) + 20; _root.player.player.sitatariMC.MC._xscale = _root.player.player.sitatariMC.MC.sitatari_scale; _root.player.player.sitatariMC.MC.gotoAndPlay(2); } if (_root.player.player.sitatariMC.MC2._currentframe == 1) { _root.player.player.sitatariMC.MC2._x = Math.floor(Math.random() * 9) - 4; _root.player.player.sitatariMC.MC2._y = Math.floor(Math.random() * 6) - 3; _root.player.player.sitatariMC.MC2.sitatari_scale = Math.floor(Math.random() * 130) + 20; _root.player.player.sitatariMC.MC2._xscale = _root.player.player.sitatariMC.MC2.sitatari_scale; switch (Math.floor(Math.random() * 4) + 1) { break; case 1: case 2: _root.player.player.sitatariMC.MC2.gotoAndPlay('go1'); break; case 3: _root.player.player.sitatariMC.MC2.gotoAndPlay('go2'); break; case 4: _root.player.player.sitatariMC.MC2.gotoAndPlay('go3'); break; default: } } }; _root.sitatari_func = function (yarare) { yarareURL = eval('_root.' + yarare); if (yarare == 'gangbang1') { if (yarareURL.MC4.sitatariMC.MC._currentframe == 1) { yarareURL.MC4.sitatariMC.MC._x = Math.floor(Math.random() * 9) - 4; yarareURL.MC4.sitatariMC.MC._y = Math.floor(Math.random() * 6) - 3; yarareURL.MC4.sitatariMC.MC.sitatari_scale = Math.floor(Math.random() * 130) + 20; yarareURL.MC4.sitatariMC.MC._xscale = yarareURL.MC.sitatariMC.MC.sitatari_scale; yarareURL.MC4.sitatariMC.MC.gotoAndPlay(2); } if (yarareURL.MC4.sitatariMC.MC2._currentframe == 1) { yarareURL.MC4.sitatariMC.MC2._x = Math.floor(Math.random() * 9) - 4; yarareURL.MC4.sitatariMC.MC2._y = Math.floor(Math.random() * 6) - 3; yarareURL.MC4.sitatariMC.MC2.sitatari_scale = Math.floor(Math.random() * 130) + 20; yarareURL.MC4.sitatariMC.MC2._xscale = yarareURL.MC.sitatariMC.MC2.sitatari_scale; switch (Math.floor(Math.random() * 4) + 1) { case 1: break; case 2: yarareURL.MC4.sitatariMC.MC2.gotoAndPlay('go1'); break; case 3: yarareURL.MC4.sitatariMC.MC2.gotoAndPlay('go2'); break; case 4: yarareURL.MC4.sitatariMC.MC2.gotoAndPlay('go3'); break; default: } } } else { if (yarareURL.MC.sitatariMC.MC._currentframe == 1) { yarareURL.MC.sitatariMC.MC._x = Math.floor(Math.random() * 9) - 4; yarareURL.MC.sitatariMC.MC._y = Math.floor(Math.random() * 6) - 3; yarareURL.MC.sitatariMC.MC.sitatari_scale = Math.floor(Math.random() * 130) + 20; yarareURL.MC.sitatariMC.MC._xscale = yarareURL.MC.sitatariMC.MC.sitatari_scale; yarareURL.MC.sitatariMC.MC.gotoAndPlay(2); } if (yarareURL.MC.sitatariMC.MC2._currentframe == 1) { yarareURL.MC.sitatariMC.MC2._x = Math.floor(Math.random() * 9) - 4; yarareURL.MC.sitatariMC.MC2._y = Math.floor(Math.random() * 6) - 3; yarareURL.MC.sitatariMC.MC2.sitatari_scale = Math.floor(Math.random() * 130) + 20; yarareURL.MC.sitatariMC.MC2._xscale = yarareURL.MC.sitatariMC.MC2.sitatari_scale; switch (Math.floor(Math.random() * 4) + 1) { case 1: break; case 2: yarareURL.MC.sitatariMC.MC2.gotoAndPlay('go1'); break; case 3: yarareURL.MC.sitatariMC.MC2.gotoAndPlay('go2'); break; case 4: yarareURL.MC.sitatariMC.MC2.gotoAndPlay('go3'); break; default: } } } }; _root.sibuki_func = function (yarare) { yarareURL = eval('_root.' + yarare); if (yarare == 'gangbang1') { if (yarareURL.MC4.sibukiMC.MC._currentframe == 1) { switch (Math.floor(Math.random() * 3) + 1) { case 1: yarareURL.MC4.sibukiMC.MC.gotoAndPlay('sibuki01'); break; case 2: yarareURL.MC4.sibukiMC.MC.gotoAndPlay('sibuki02'); break; case 3: yarareURL.MC4.sibukiMC.MC.gotoAndPlay('sibuki03'); break; default: } } } else { if (yarareURL.MC.sibukiMC.MC._currentframe == 1) { switch (Math.floor(Math.random() * 3) + 1) { case 1: yarareURL.MC.sibukiMC.MC.gotoAndPlay('sibuki01'); break; case 2: yarareURL.MC.sibukiMC.MC.gotoAndPlay('sibuki02'); break; case 3: yarareURL.MC.sibukiMC.MC.gotoAndPlay('sibuki03'); break; default: } } } }; _root.breath_func = function (yarare) { yarareURL = eval('_root.' + yarare); if (yarare == 'gangbang1') { if (yarareURL.MC4.breathMC.MC._currentframe == 1) { switch (Math.floor(Math.random() * 3) + 1) { case 1: yarareURL.MC4.breathMC.MC.gotoAndPlay('play01'); break; case 2: yarareURL.MC4.breathMC.MC.gotoAndPlay('play02'); break; case 3: yarareURL.MC4.breathMC.MC.gotoAndPlay('play03'); break; default: } } } else { if (yarareURL.MC.breathMC.MC._currentframe == 1) { switch (Math.floor(Math.random() * 3) + 1) { case 1: yarareURL.MC.breathMC.MC.gotoAndPlay('play01'); break; case 2: yarareURL.MC.breathMC.MC.gotoAndPlay('play02'); break; case 3: yarareURL.MC.breathMC.MC.gotoAndPlay('play03'); break; default: } } } }; _root.yarareAnim_voice = function (voice_type, speed) { _root.voice_play(voice_type + speed); }; _root.zoom_reset = function () { _root.zoom_mc.vol_bar.knob._y = 100; }; _root.wear_reload = function () { if (_root.player._currentframe != 66) { _root.player.player.hat_front.hat_front.gotoAndStop(_root.wear_hat + 1); _root.player.player.hat_back.hat_back.gotoAndStop(_root.wear_hat + 1); _root.player.player.breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1); _root.player.player.breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1); _root.player.player.breast_wear.breast_wear.gotoAndStop(_root.wear_breast + 1); _root.player.player.skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1); _root.player.player.skirt_frontB.skirt_frontB.gotoAndStop(_root.wear_skirt + 1); _root.player.player.skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1); _root.player.player.tie.tie.gotoAndStop(_root.wear_cloak + 1); _root.player.player.collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1); _root.player.player.collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1); _root.player.player.collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1); _root.player.player.cloak.cloak.gotoAndStop(_root.wear_cloak + 1); _root.player.player.left_handA.left_handA.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handB.left_handB.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handC.left_handC.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handD.left_handD.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handE.left_handE.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handB_f.left_handB_f.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_hand.left_hand.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_arm.left_arm.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_handA.right_handA.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_handB.right_handB.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_handC.right_handC.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1); _root.player.player.left_shin.left_shin.gotoAndStop(_root.wear_leg + 1); _root.player.player.left_foot.left_foot.gotoAndStop(_root.wear_leg + 1); _root.player.player.left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1); _root.player.player.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1); _root.player.player.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1); _root.player.player.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1); _root.player.player.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1); _root.player.player.pantu.pantu.gotoAndStop(_root.wear_pantu + 1); _root.player.player.pantuA.pantuA.gotoAndStop(_root.wear_pantu + 1); _root.player.player.pantuB.pantuB.gotoAndStop(_root.wear_pantu + 1); _root.player.player.pantuB_2.pantuB_2.gotoAndStop(_root.wear_pantu + 1); _root.player.player.pantuC.pantuC.gotoAndStop(_root.wear_pantu + 1); } else { if (_root.player._currentframe == 66) { yarareNum = 0; i = 1; while (i <= 22) { yarareURL = eval('_root.yarare' + i + 'A'); if (yarareURL._currentframe != 1) { yarareNum = i; yarareAorB = 'A'; } ++i; } i = 1; while (i <= 22) { yarareURL = eval('_root.yarare' + i + 'B'); if (yarareURL._currentframe != 1) { yarareNum = i; yarareAorB = 'B'; } ++i; } if (yarareNum != 0) { _root['yarare' + yarareNum + yarareAorB].MC.hat_front.hat_front.gotoAndStop(_root.wear_hat + 1); _root['yarare' + yarareNum + yarareAorB].MC.hat_back.hat_back.gotoAndStop(_root.wear_hat + 1); _root['yarare' + yarareNum + yarareAorB].MC.breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1); _root['yarare' + yarareNum + yarareAorB].MC.breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1); _root['yarare' + yarareNum + yarareAorB].MC.breast_wear.breast_wear.gotoAndStop(_root.wear_breast + 1); _root['yarare' + yarareNum + yarareAorB].MC.skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1); _root['yarare' + yarareNum + yarareAorB].MC.skirt_frontB.skirt_frontB.gotoAndStop(_root.wear_skirt + 1); _root['yarare' + yarareNum + yarareAorB].MC.skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1); _root['yarare' + yarareNum + yarareAorB].MC.tie.tie.gotoAndStop(_root.wear_cloak + 1); _root['yarare' + yarareNum + yarareAorB].MC.collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1); _root['yarare' + yarareNum + yarareAorB].MC.collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1); _root['yarare' + yarareNum + yarareAorB].MC.collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1); _root['yarare' + yarareNum + yarareAorB].MC.cloak.cloak.gotoAndStop(_root.wear_cloak + 1); _root['yarare' + yarareNum + yarareAorB].MC.left_handA.left_handA.gotoAndStop(_root.wear_arm + 1); _root['yarare' + yarareNum + yarareAorB].MC.left_handB.left_handB.gotoAndStop(_root.wear_arm + 1); _root['yarare' + yarareNum + yarareAorB].MC.left_handC.left_handC.gotoAndStop(_root.wear_arm + 1); _root['yarare' + yarareNum + yarareAorB].MC.left_hand.left_hand.gotoAndStop(_root.wear_arm + 1); _root['yarare' + yarareNum + yarareAorB].MC.left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1); _root['yarare' + yarareNum + yarareAorB].MC.left_arm.left_arm.gotoAndStop(_root.wear_arm + 1); _root['yarare' + yarareNum + yarareAorB].MC.right_handA.right_handA.gotoAndStop(_root.wear_arm + 1); _root['yarare' + yarareNum + yarareAorB].MC.right_handB.right_handB.gotoAndStop(_root.wear_arm + 1); _root['yarare' + yarareNum + yarareAorB].MC.right_handC.right_handC.gotoAndStop(_root.wear_arm + 1); _root['yarare' + yarareNum + yarareAorB].MC.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1); _root['yarare' + yarareNum + yarareAorB].MC.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1); _root['yarare' + yarareNum + yarareAorB].MC.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1); _root['yarare' + yarareNum + yarareAorB].MC.left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1); _root['yarare' + yarareNum + yarareAorB].MC.left_shin.left_shin.gotoAndStop(_root.wear_leg + 1); _root['yarare' + yarareNum + yarareAorB].MC.left_foot.left_foot.gotoAndStop(_root.wear_leg + 1); _root['yarare' + yarareNum + yarareAorB].MC.left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1); _root['yarare' + yarareNum + yarareAorB].MC.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1); _root['yarare' + yarareNum + yarareAorB].MC.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1); _root['yarare' + yarareNum + yarareAorB].MC.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1); _root['yarare' + yarareNum + yarareAorB].MC.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1); _root['yarare' + yarareNum + yarareAorB].MC.pantu.pantu.gotoAndStop(_root.wear_pantu + 1); _root['yarare' + yarareNum + yarareAorB].MC.pantuA.pantuA.gotoAndStop(_root.wear_pantu + 1); _root['yarare' + yarareNum + yarareAorB].MC.pantuB.pantuB.gotoAndStop(_root.wear_pantu + 1); _root['yarare' + yarareNum + yarareAorB].MC.pantuB_2.pantuB_2.gotoAndStop(_root.wear_pantu + 1); _root['yarare' + yarareNum + yarareAorB].MC.pantuC.pantuC.gotoAndStop(_root.wear_pantu + 1); } else { _root.gangbang1.MC4.hat_front.hat_front.gotoAndStop(_root.wear_hat + 1); _root.gangbang1.MC4.hat_back.hat_back.gotoAndStop(_root.wear_hat + 1); _root.gangbang1.MC4.breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1); _root.gangbang1.MC4.breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1); _root.gangbang1.MC4.breast_wear.breast_wear.gotoAndStop(_root.wear_breast + 1); _root.gangbang1.MC4.skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1); _root.gangbang1.MC4.skirt_frontB.skirt_frontB.gotoAndStop(_root.wear_skirt + 1); _root.gangbang1.MC4.skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1); _root.gangbang1.MC4.tie.tie.gotoAndStop(_root.wear_cloak + 1); _root.gangbang1.MC4.collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1); _root.gangbang1.MC4.collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1); _root.gangbang1.MC4.collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1); _root.gangbang1.MC4.cloak.cloak.gotoAndStop(_root.wear_cloak + 1); _root.gangbang1.MC4.left_handA.left_handA.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.left_handB.left_handB.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.left_handC.left_handC.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.left_hand.left_hand.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.left_arm.left_arm.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.right_handA.right_handA.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.right_handB.right_handB.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.right_handC.right_handC.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC4.left_shin.left_shin.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC4.left_foot.left_foot.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC4.left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1); _root.gangbang1.MC4.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC4.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC4.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC4.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1); _root.gangbang1.MC4.pantu.pantu.gotoAndStop(_root.wear_pantu + 1); _root.gangbang1.MC4.pantuA.pantuA.gotoAndStop(_root.wear_pantu + 1); _root.gangbang1.MC4.pantuB.pantuB.gotoAndStop(_root.wear_pantu + 1); _root.gangbang1.MC4.pantuB_2.pantuB_2.gotoAndStop(_root.wear_pantu + 1); _root.gangbang1.MC4.pantuC.pantuC.gotoAndStop(_root.wear_pantu + 1); _root.gangbang1.MC7.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC7.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC7.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC7.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC7.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC7.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC7.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1); } } } }; _root.wear_reloadGL = function () { switch (_root.GLctrl_type) { case 'finish_on': _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.hat_front.hat_front.gotoAndStop(_root.wear_hat + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.hat_back.hat_back.gotoAndStop(_root.wear_hat + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.breast_wear.breast_wear.gotoAndStop(_root.wear_breast + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.skirt_frontB.skirt_frontB.gotoAndStop(_root.wear_skirt + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.tie.tie.gotoAndStop(_root.wear_cloak + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.cloak.cloak.gotoAndStop(_root.wear_cloak + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_handA.left_handA.gotoAndStop(_root.wear_arm + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_handB.left_handB.gotoAndStop(_root.wear_arm + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_handC.left_handC.gotoAndStop(_root.wear_arm + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_hand.left_hand.gotoAndStop(_root.wear_arm + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_arm.left_arm.gotoAndStop(_root.wear_arm + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_handA.right_handA.gotoAndStop(_root.wear_arm + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_handB.right_handB.gotoAndStop(_root.wear_arm + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_handC.right_handC.gotoAndStop(_root.wear_arm + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_shin.left_shin.gotoAndStop(_root.wear_leg + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_foot.left_foot.gotoAndStop(_root.wear_leg + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.pantu.pantu.gotoAndStop(_root.wear_pantu + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.pantuA.pantuA.gotoAndStop(_root.wear_pantu + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.pantuB.pantuB.gotoAndStop(_root.wear_pantu + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.pantuB_2.pantuB_2.gotoAndStop(_root.wear_pantu + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.pantuC.pantuC.gotoAndStop(_root.wear_pantu + 1); break; case 'onani': _root.player.player.hat_front.hat_front.gotoAndStop(_root.wear_hat + 1); _root.player.player.hat_back.hat_back.gotoAndStop(_root.wear_hat + 1); _root.player.player.breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1); _root.player.player.breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1); _root.player.player.breast_wear.breast_wear.gotoAndStop(_root.wear_breast + 1); _root.player.player.skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1); _root.player.player.skirt_frontB.skirt_frontB.gotoAndStop(_root.wear_skirt + 1); _root.player.player.skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1); _root.player.player.tie.tie.gotoAndStop(_root.wear_cloak + 1); _root.player.player.collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1); _root.player.player.collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1); _root.player.player.collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1); _root.player.player.cloak.cloak.gotoAndStop(_root.wear_cloak + 1); _root.player.player.left_handA.left_handA.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handB.left_handB.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handC.left_handC.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handD.left_handD.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handE.left_handE.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handB_f.left_handB_f.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_hand.left_hand.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_arm.left_arm.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_handA.right_handA.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_handB.right_handB.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_handC.right_handC.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1); _root.player.player.left_shin.left_shin.gotoAndStop(_root.wear_leg + 1); _root.player.player.left_foot.left_foot.gotoAndStop(_root.wear_leg + 1); _root.player.player.left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1); _root.player.player.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1); _root.player.player.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1); _root.player.player.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1); _root.player.player.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1); _root.player.player.pantu.pantu.gotoAndStop(_root.wear_pantu + 1); _root.player.player.pantuA.pantuA.gotoAndStop(_root.wear_pantu + 1); _root.player.player.pantuB.pantuB.gotoAndStop(_root.wear_pantu + 1); _root.player.player.pantuB_2.pantuB_2.gotoAndStop(_root.wear_pantu + 1); _root.player.player.pantuC.pantuC.gotoAndStop(_root.wear_pantu + 1); break; case 'wait': _root.player.player.hat_front.hat_front.gotoAndStop(_root.wear_hat + 1); _root.player.player.hat_back.hat_back.gotoAndStop(_root.wear_hat + 1); _root.player.player.breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1); _root.player.player.breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1); _root.player.player.breast_wear.breast_wear.gotoAndStop(_root.wear_breast + 1); _root.player.player.skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1); _root.player.player.skirt_frontB.skirt_frontB.gotoAndStop(_root.wear_skirt + 1); _root.player.player.skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1); _root.player.player.tie.tie.gotoAndStop(_root.wear_cloak + 1); _root.player.player.collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1); _root.player.player.collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1); _root.player.player.collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1); _root.player.player.cloak.cloak.gotoAndStop(_root.wear_cloak + 1); _root.player.player.left_handA.left_handA.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handB.left_handB.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handC.left_handC.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_hand.left_hand.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_arm.left_arm.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_handA.right_handA.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_handB.right_handB.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_handC.right_handC.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1); _root.player.player.left_shin.left_shin.gotoAndStop(_root.wear_leg + 1); _root.player.player.left_foot.left_foot.gotoAndStop(_root.wear_leg + 1); _root.player.player.left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1); _root.player.player.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1); _root.player.player.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1); _root.player.player.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1); _root.player.player.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1); _root.player.player.pantu.pantu.gotoAndStop(_root.wear_pantu + 1); _root.player.player.pantuA.pantuA.gotoAndStop(_root.wear_pantu + 1); _root.player.player.pantuB.pantuB.gotoAndStop(_root.wear_pantu + 1); _root.player.player.pantuB_2.pantuB_2.gotoAndStop(_root.wear_pantu + 1); _root.player.player.pantuC.pantuC.gotoAndStop(_root.wear_pantu + 1); break; case 'gameover': _root['gameoverMC' + _root.GLnow_gameoverNum].hat_front.hat_front.gotoAndStop(_root.wear_hat + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].hat_back.hat_back.gotoAndStop(_root.wear_hat + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].breast_wear.breast_wear.gotoAndStop(_root.wear_breast + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].skirt_frontB.skirt_frontB.gotoAndStop(_root.wear_skirt + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].tie.tie.gotoAndStop(_root.wear_cloak + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].cloak.cloak.gotoAndStop(_root.wear_cloak + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].left_handA.left_handA.gotoAndStop(_root.wear_arm + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].left_handB.left_handB.gotoAndStop(_root.wear_arm + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].left_handC.left_handC.gotoAndStop(_root.wear_arm + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].left_hand.left_hand.gotoAndStop(_root.wear_arm + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].left_arm.left_arm.gotoAndStop(_root.wear_arm + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].right_hand.right_hand.gotoAndStop(_root.wear_arm + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].right_arm.right_arm.gotoAndStop(_root.wear_arm + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].left_shin.left_shin.gotoAndStop(_root.wear_leg + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].left_foot.left_foot.gotoAndStop(_root.wear_leg + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].right_shin.right_shin.gotoAndStop(_root.wear_leg + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].right_foot.right_foot.gotoAndStop(_root.wear_leg + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].pantu.pantu.gotoAndStop(_root.wear_pantu + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].pantuA.pantuA.gotoAndStop(_root.wear_pantu + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].pantuB.pantuB.gotoAndStop(_root.wear_pantu + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].pantuB_2.pantuB_2.gotoAndStop(_root.wear_pantu + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].pantuC.pantuC.gotoAndStop(_root.wear_pantu + 1); break; case 'gangbang': _root.gangbang1.MC4.hat_front.hat_front.gotoAndStop(_root.wear_hat + 1); _root.gangbang1.MC4.hat_back.hat_back.gotoAndStop(_root.wear_hat + 1); _root.gangbang1.MC4.breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1); _root.gangbang1.MC4.breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1); _root.gangbang1.MC4.breast_wear.breast_wear.gotoAndStop(_root.wear_breast + 1); _root.gangbang1.MC4.skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1); _root.gangbang1.MC4.skirt_frontB.skirt_frontB.gotoAndStop(_root.wear_skirt + 1); _root.gangbang1.MC4.skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1); _root.gangbang1.MC4.tie.tie.gotoAndStop(_root.wear_cloak + 1); _root.gangbang1.MC4.collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1); _root.gangbang1.MC4.collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1); _root.gangbang1.MC4.collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1); _root.gangbang1.MC4.cloak.cloak.gotoAndStop(_root.wear_cloak + 1); _root.gangbang1.MC4.left_hand.left_hand.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.left_arm.left_arm.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC4.left_shin.left_shin.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC4.left_foot.left_foot.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC4.left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1); _root.gangbang1.MC4.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC4.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC4.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC4.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1); _root.gangbang1.MC4.pantu.pantu.gotoAndStop(_root.wear_pantu + 1); _root.gangbang1.MC4.pantuA.pantuA.gotoAndStop(_root.wear_pantu + 1); _root.gangbang1.MC4.pantuB.pantuB.gotoAndStop(_root.wear_pantu + 1); _root.gangbang1.MC4.pantuB_2.pantuB_2.gotoAndStop(_root.wear_pantu + 1); _root.gangbang1.MC4.pantuC.pantuC.gotoAndStop(_root.wear_pantu + 1); _root.gangbang1.MC7.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC7.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC7.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC7.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC7.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC7.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC7.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1); break; default: } }; _root.after_gameover = function (enemy_number) { if (_root.yarare16A._currentframe == 1 && _root.yarare16B._currentframe == 1 && _root.yarare17A._currentframe == 1 && _root.yarare17B._currentframe == 1 && _root.yarare18A._currentframe == 1 && _root.yarare18B._currentframe == 1 && _root.yarare19A._currentframe == 1 && _root.yarare19B._currentframe == 1 && _root.yarare20A._currentframe == 1 && _root.yarare20B._currentframe == 1 && _root.yarare21A._currentframe == 1 && _root.yarare21B._currentframe == 1 && _root.yarare22A._currentframe == 1 && _root.yarare22B._currentframe == 1) { mobMC = eval('_root.enemy_field.enemy' + enemy_number); if (_root.gameover_btn._currentframe != 1 && mobMC._alpha != 0 && _root.player._currentframe >= 55 && _root.player._currentframe <= 60 && _root.player.player._currentframe >= 30) { if (mobMC.MC._x + mobMC._x >= 0 && mobMC.MC._x + mobMC._x <= 300) { if (_root.gangbang1._currentframe == 1) { mobMC.MC.MC.gotoAndStop('wait'); _root.enemy_stop[enemy_number] = 1; mobMC._alpha = 0; switch (enemy_number) { case 20: mobMC._y = 90; break; case 21: mobMC._y = 60; break; default: mobMC._y = 200; } mobMC._x = 0; mobMC.MC._x = 160; switch (Math.floor(Math.random() * 2) + 1) { case 1: _root.player.gotoAndStop('void'); _root['yarare' + enemy_number + 'A'].gotoAndStop(2); break; case 2: _root.player.gotoAndStop('void'); _root['yarare' + enemy_number + 'B'].gotoAndStop(2); break; default: } } } } else { if (_root.abnormal_3P != 0 && _root.gameover_btn._currentframe != 1 && mobMC._alpha != 0 && _root.player._currentframe == 66 && _root.player.player._currentframe >= 30) { if (mobMC.MC._x + mobMC._x >= 0 && mobMC.MC._x + mobMC._x <= 300) { if (_root.gangbang1._currentframe == 1 && enemy_number != 16 && enemy_number != 17 && enemy_number != 18 && enemy_number != 19 && enemy_number != 20 && enemy_number != 21 && enemy_number != 22) { mobMC.MC.MC.gotoAndStop('wait'); _root.enemy_stop[enemy_number] = 1; mobMC._alpha = 0; switch (enemy_number) { case 20: mobMC._y = 90; break; case 21: mobMC._y = 60; break; default: mobMC._y = 200; } mobMC._x = 0; mobMC.MC._x = 160; _root.rinkan_go(enemy_number); } } } } } }; _root.default_zoom = function () { i = 1; while (i <= 22) { temp_adress = eval('_root.yarare' + i + 'A'); temp_adress._xscale = 100; temp_adress._yscale = 100; temp_adress._x = 0; temp_adress._y = 0; ++i; } i = 1; while (i <= 22) { temp_adress = eval('_root.yarare' + i + 'B'); temp_adress._xscale = 100; temp_adress._yscale = 100; temp_adress._x = 0; temp_adress._y = 0; ++i; } _root.gangbang1._xscale = 100; _root.gangbang1._yscale = 100; _root.gangbang1._x = 0; _root.gangbang1._y = 0; _root.gameoverMC1._xscale = 100; _root.gameoverMC1._yscale = 100; _root.gameoverMC1._x = 0; _root.gameoverMC1._y = 0; _root.gameoverMC2._xscale = 100; _root.gameoverMC2._yscale = 100; _root.gameoverMC2._x = 0; _root.gameoverMC2._y = 0; _root.gameoverMC3._xscale = 100; _root.gameoverMC3._yscale = 100; _root.gameoverMC3._x = 0; _root.gameoverMC3._y = 0; _root.gameoverMC4._xscale = 100; _root.gameoverMC4._yscale = 100; _root.gameoverMC4._x = 0; _root.gameoverMC4._y = 0; _root.gameoverMC5._xscale = 100; _root.gameoverMC5._yscale = 100; _root.gameoverMC5._x = 0; _root.gameoverMC5._y = 0; _root.gameoverMC6._xscale = 100; _root.gameoverMC6._yscale = 100; _root.gameoverMC6._x = 0; _root.gameoverMC6._y = 0; _root.gameoverMC7._xscale = 100; _root.gameoverMC7._yscale = 100; _root.gameoverMC7._x = 0; _root.gameoverMC7._y = 0; _root.gameoverMC8._xscale = 100; _root.gameoverMC8._yscale = 100; _root.gameoverMC8._x = 0; _root.gameoverMC8._y = 0; }; } frame 1 { var enemyHP = [0, 4, 3, 3, 4, 4, 2, 3, 4, 3, 4, 4, 1, 4, 3, 6, 8, 8, 8, 8, 60, 30, 5]; var enemyHP_max = [0, 4, 3, 3, 4, 4, 2, 3, 4, 3, 4, 4, 1, 4, 3, 6, 8, 8, 8, 8, 60, 30, 5]; var enemyspeed = [0, 0, 5, 0, 3, 2, 6, 6, 1, 2, 7, 6, 6, 0, 5, -5, 2, 3, 4, 5, 0, 0, 3]; var enemyspeed_def = [0, 0, 5, 0, 3, 2, 6, 6, 1, 2, 7, 6, 6, 0, 5, -5, 2, 3, 4, 5, 0, 0, 3]; var enemydamageHP = [0, 60, 70, 80, 70, 70, 60, 70, 80, 80, 60, 80, 60, 80, 70, 60, 50, 90, 90, 70, 110, 120, 70]; var enemydamagePL = [0, 80, 70, 70, 80, 80, 60, 70, 70, 70, 80, 90, 80, 80, 90, 100, 110, 90, 90, 90, 110, 100, 100]; var enemyknockback = [0, 11, 13, 12, 13, 11, 10, 10, 12, 14, 12, 11, 10, 12, 12, 12, 16, 16, 16, 16, 16, 16, 16]; var enemyknockback_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var enemyKILL = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var enemy_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var enemy_RandomSummonTiming_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var enemy_RandomSummonTiming_max = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var enemy_RandomSummonTiming_count = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var enemy_stop = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var debug_autosummon = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.default_enemystatus = function () { _root.enemyHP = [0, 4, 3, 3, 4, 4, 2, 3, 4, 3, 4, 4, 1, 4, 3, 6, 8, 8, 8, 8, 60, 30, 5]; _root.enemyspeed = [0, 0, 5, 0, 3, 2, 6, 6, 1, 2, 7, 6, 6, 0, 5, -5, 2, 3, 4, 5, 0, 0, 3]; _root.enemyknockback_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.enemyKILL = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.enemy_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.enemy_RandomSummonTiming_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.enemy_RandomSummonTiming_max = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.enemy_RandomSummonTiming_count = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.enemy_stop = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.debug_autosummon = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; }; _root.enemy01_summon = function () { if (_root.enemy_on[1] != 1) { if (_root.enemy_RandomSummonTiming_on[1] != 1) { _root.enemy_RandomSummonTiming_on[1] = 1; _root.enemy_RandomSummonTiming_max[1] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[1] == _root.enemy_RandomSummonTiming_max[1]) { _root.enemy_RandomSummonTiming_on[1] = 0; _root.enemy_RandomSummonTiming_max[1] = 0; _root.enemy_RandomSummonTiming_count[1] = 0; _root.enemy_field.attachMovie('roper_wood', 'enemy1', 10); _root.enemy_field.enemy1._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_on[1] = 1; } else { _root.enemy_RandomSummonTiming_count[1] += 1; } } } }; _root.enemy02_summon = function () { if (_root.enemy_on[2] != 1) { if (_root.enemy_RandomSummonTiming_on[2] != 1) { _root.enemy_RandomSummonTiming_on[2] = 1; _root.enemy_RandomSummonTiming_max[2] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[2] == _root.enemy_RandomSummonTiming_max[2]) { _root.enemy_RandomSummonTiming_on[2] = 0; _root.enemy_RandomSummonTiming_max[2] = 0; _root.enemy_RandomSummonTiming_count[2] = 0; _root.enemyspeed[2] = 5; _root.enemy_field.attachMovie('butterfly', 'enemy2', 20); _root.enemy_field.enemy2._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy2._y = Math.floor(Math.random() * 2) * 170 + 70; _root.enemy_on[2] = 1; } else { _root.enemy_RandomSummonTiming_count[2] += 1; } } } }; _root.enemy03_summon = function () { if (_root.enemy_on[3] != 1) { if (_root.enemy_RandomSummonTiming_on[3] != 1) { _root.enemy_RandomSummonTiming_on[3] = 1; _root.enemy_RandomSummonTiming_max[3] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[3] == _root.enemy_RandomSummonTiming_max[3]) { _root.enemy_RandomSummonTiming_on[3] = 0; _root.enemy_RandomSummonTiming_max[3] = 0; _root.enemy_RandomSummonTiming_count[3] = 0; _root.enemy_field.attachMovie('flying_moray', 'enemy3', 30); _root.enemy_field.enemy3._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy3._y = 300; _root.enemy_on[3] = 1; } else { _root.enemy_RandomSummonTiming_count[3] += 1; } } } }; _root.enemy04_summon = function () { if (_root.enemy_on[4] != 1) { if (_root.enemy_RandomSummonTiming_on[4] != 1) { _root.enemy_RandomSummonTiming_on[4] = 1; _root.enemy_RandomSummonTiming_max[4] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[4] == _root.enemy_RandomSummonTiming_max[4]) { _root.enemy_RandomSummonTiming_on[4] = 0; _root.enemy_RandomSummonTiming_max[4] = 0; _root.enemy_RandomSummonTiming_count[4] = 0; _root.enemy_field.attachMovie('goblin', 'enemy4', 40); _root.enemy_field.enemy4._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy4._y = 205; _root.enemy_on[4] = 1; } else { _root.enemy_RandomSummonTiming_count[4] += 1; } } } }; _root.enemy05_summon = function () { if (_root.enemy_on[5] != 1) { if (_root.enemy_RandomSummonTiming_on[5] != 1) { _root.enemy_RandomSummonTiming_on[5] = 1; _root.enemy_RandomSummonTiming_max[5] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[5] == _root.enemy_RandomSummonTiming_max[5]) { _root.enemy_RandomSummonTiming_on[5] = 0; _root.enemy_RandomSummonTiming_max[5] = 0; _root.enemy_RandomSummonTiming_count[5] = 0; _root.enemy_field.attachMovie('tako', 'enemy5', 50); _root.enemy_field.enemy5._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy5._y = 255; _root.enemy_on[5] = 1; } else { _root.enemy_RandomSummonTiming_count[5] += 1; } } } }; _root.enemy06_summon = function () { if (_root.enemy_on[6] != 1) { if (_root.enemy_RandomSummonTiming_on[6] != 1) { _root.enemy_RandomSummonTiming_on[6] = 1; _root.enemy_RandomSummonTiming_max[6] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[6] == _root.enemy_RandomSummonTiming_max[6]) { _root.enemy_RandomSummonTiming_on[6] = 0; _root.enemy_RandomSummonTiming_max[6] = 0; _root.enemy_RandomSummonTiming_count[6] = 0; _root.enemy_field.attachMovie('green_snake', 'enemy6', 60); _root.enemy_field.enemy6._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy6._y = Math.floor(Math.random() * 2) * 225 + 90; _root.enemy_on[6] = 1; } else { _root.enemy_RandomSummonTiming_count[6] += 1; } } } }; _root.enemy07_summon = function () { if (_root.enemy_on[7] != 1) { if (_root.enemy_RandomSummonTiming_on[7] != 1) { _root.enemy_RandomSummonTiming_on[7] = 1; _root.enemy_RandomSummonTiming_max[7] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[7] == _root.enemy_RandomSummonTiming_max[7]) { _root.enemy_RandomSummonTiming_on[7] = 0; _root.enemy_RandomSummonTiming_max[7] = 0; _root.enemy_RandomSummonTiming_count[7] = 0; _root.enemy_field.attachMovie('ghost_hand', 'enemy7', 70); _root.enemy_field.enemy7._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy7._y = 90; _root.enemy_on[7] = 1; } else { _root.enemy_RandomSummonTiming_count[7] += 1; } } } }; _root.enemy08_summon = function () { if (_root.enemy_on[8] != 1) { if (_root.enemy_RandomSummonTiming_on[8] != 1) { _root.enemy_RandomSummonTiming_on[8] = 1; _root.enemy_RandomSummonTiming_max[8] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[8] == _root.enemy_RandomSummonTiming_max[8]) { _root.enemy_RandomSummonTiming_on[8] = 0; _root.enemy_RandomSummonTiming_max[8] = 0; _root.enemy_RandomSummonTiming_count[8] = 0; _root.enemy_field.attachMovie('devil_flower', 'enemy8', 80); _root.enemy_field.enemy8._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy8._y = 275; _root.enemy_on[8] = 1; } else { _root.enemy_RandomSummonTiming_count[8] += 1; } } } }; _root.enemy09_summon = function () { if (_root.enemy_on[9] != 1) { if (_root.enemy_RandomSummonTiming_on[9] != 1) { _root.enemy_RandomSummonTiming_on[9] = 1; _root.enemy_RandomSummonTiming_max[9] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[9] == _root.enemy_RandomSummonTiming_max[9]) { _root.enemy_RandomSummonTiming_on[9] = 0; _root.enemy_RandomSummonTiming_max[9] = 0; _root.enemy_RandomSummonTiming_count[9] = 0; _root.enemy_field.attachMovie('ork', 'enemy9', 90); _root.enemy_field.enemy9._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy9._y = 70; _root.enemy_on[9] = 1; } else { _root.enemy_RandomSummonTiming_count[9] += 1; } } } }; _root.enemy10_summon = function () { if (_root.enemy_on[10] != 1) { if (_root.enemy_RandomSummonTiming_on[10] != 1) { _root.enemy_RandomSummonTiming_on[10] = 1; _root.enemy_RandomSummonTiming_max[10] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[10] == _root.enemy_RandomSummonTiming_max[10]) { _root.enemy_RandomSummonTiming_on[10] = 0; _root.enemy_RandomSummonTiming_max[10] = 0; _root.enemy_RandomSummonTiming_count[10] = 0; _root.enemy_field.attachMovie('dog', 'enemy10', 100); _root.enemy_field.enemy10._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy10._y = 247; _root.enemy_on[10] = 1; } else { _root.enemy_RandomSummonTiming_count[10] += 1; } } } }; _root.enemy11_summon = function () { if (_root.enemy_on[11] != 1) { if (_root.enemy_RandomSummonTiming_on[11] != 1) { _root.enemy_RandomSummonTiming_on[11] = 1; _root.enemy_RandomSummonTiming_max[11] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[11] == _root.enemy_RandomSummonTiming_max[11]) { _root.enemy_RandomSummonTiming_on[11] = 0; _root.enemy_RandomSummonTiming_max[11] = 0; _root.enemy_RandomSummonTiming_count[11] = 0; _root.enemy_field.attachMovie('machine_magi', 'enemy11', 110); _root.enemy_field.enemy11._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy11._y = 60; _root.enemy_on[11] = 1; } else { _root.enemy_RandomSummonTiming_count[11] += 1; } } } }; _root.enemy12_summon = function () { if (_root.enemy_on[12] != 1) { if (_root.enemy_RandomSummonTiming_on[12] != 1) { _root.enemy_RandomSummonTiming_on[12] = 1; _root.enemy_RandomSummonTiming_max[12] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[12] == _root.enemy_RandomSummonTiming_max[12]) { _root.enemy_RandomSummonTiming_on[12] = 0; _root.enemy_RandomSummonTiming_max[12] = 0; _root.enemy_RandomSummonTiming_count[12] = 0; _root.enemy_field.attachMovie('ball', 'enemy12', 120); _root.enemy_field.enemy12._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy12._y = 100; _root.enemy_on[12] = 1; } else { _root.enemy_RandomSummonTiming_count[12] += 1; } } } }; _root.enemy13_summon = function () { if (_root.enemy_on[13] != 1) { if (_root.enemy_RandomSummonTiming_on[13] != 1) { _root.enemy_RandomSummonTiming_on[13] = 1; _root.enemy_RandomSummonTiming_max[13] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[13] == _root.enemy_RandomSummonTiming_max[13]) { _root.enemy_RandomSummonTiming_on[13] = 0; _root.enemy_RandomSummonTiming_max[13] = 0; _root.enemy_RandomSummonTiming_count[13] = 0; _root.enemy_field.attachMovie('tubo', 'enemy13', 130); _root.enemy_field.enemy13._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy13._y = 305; _root.enemy_on[13] = 1; } else { _root.enemy_RandomSummonTiming_count[13] += 1; } } } }; _root.enemy14_summon = function () { if (_root.enemy_on[14] != 1) { if (_root.enemy_RandomSummonTiming_on[14] != 1) { _root.enemy_RandomSummonTiming_on[14] = 1; _root.enemy_RandomSummonTiming_max[14] = Math.floor(Math.random() * 70) + 1; } else { if (_root.enemy_RandomSummonTiming_count[14] == _root.enemy_RandomSummonTiming_max[14]) { _root.enemy_RandomSummonTiming_on[14] = 0; _root.enemy_RandomSummonTiming_max[14] = 0; _root.enemy_RandomSummonTiming_count[14] = 0; _root.enemy_field.attachMovie('incubus', 'enemy14', 140); _root.enemy_field.enemy14._x = Math.floor(Math.random() * 1500) + 1000; _root.enemy_field.enemy14._y = 60; _root.enemy_on[14] = 1; } else { _root.enemy_RandomSummonTiming_count[14] += 1; } } } }; _root.enemy15_summon = function () { if (_root.enemy_on[15] != 1) { if (_root.now_stage != 5) { if (_root.enemy_RandomSummonTiming_on[15] != 1) { _root.enemy_RandomSummonTiming_on[15] = 1; _root.enemy_RandomSummonTiming_max[15] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[15] == _root.enemy_RandomSummonTiming_max[15]) { _root.enemy_RandomSummonTiming_on[15] = 0; _root.enemy_RandomSummonTiming_max[15] = 0; _root.enemy_RandomSummonTiming_count[15] = 0; _root.enemy_field.attachMovie('succubus', 'enemy15', 150); _root.enemy_field.enemy15._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy15._y = 138; _root.enemy_on[15] = 1; } else { _root.enemy_RandomSummonTiming_count[15] += 1; } } } else { if (_root.BOSSmode_on != 1) { _root.enemy_field.attachMovie('succubus', 'enemy15', 150); _root.enemy_field.enemy15._x = 400; _root.enemy_field.enemy15._y = 138; _root.enemy_on[15] = 1; _root.BOSSmode_on = 1; } } } }; _root.enemy16_summon = function () { if (_root.enemy_on[16] != 1) { if (_root.enemy_RandomSummonTiming_on[16] != 1) { _root.enemy_RandomSummonTiming_on[16] = 1; _root.enemy_RandomSummonTiming_max[16] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[16] == _root.enemy_RandomSummonTiming_max[16]) { _root.enemy_RandomSummonTiming_on[16] = 0; _root.enemy_RandomSummonTiming_max[16] = 0; _root.enemy_RandomSummonTiming_count[16] = 0; _root.enemy_field.attachMovie('cos_book_red', 'enemy16', 160); _root.enemy_field.enemy16._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy16._y = 70; _root.enemy_on[16] = 1; } else { _root.enemy_RandomSummonTiming_count[16] += 1; } } } }; _root.enemy17_summon = function () { if (_root.enemy_on[17] != 1) { if (_root.enemy_RandomSummonTiming_on[17] != 1) { _root.enemy_RandomSummonTiming_on[17] = 1; _root.enemy_RandomSummonTiming_max[17] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[17] == _root.enemy_RandomSummonTiming_max[17]) { _root.enemy_RandomSummonTiming_on[17] = 0; _root.enemy_RandomSummonTiming_max[17] = 0; _root.enemy_RandomSummonTiming_count[17] = 0; _root.enemy_field.attachMovie('cos_book_blue', 'enemy17', 170); _root.enemy_field.enemy17._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy17._y = 70; _root.enemy_on[17] = 1; } else { _root.enemy_RandomSummonTiming_count[17] += 1; } } } }; _root.enemy18_summon = function () { if (_root.enemy_on[18] != 1) { if (_root.enemy_RandomSummonTiming_on[18] != 1) { _root.enemy_RandomSummonTiming_on[18] = 1; _root.enemy_RandomSummonTiming_max[18] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[18] == _root.enemy_RandomSummonTiming_max[18]) { _root.enemy_RandomSummonTiming_on[18] = 0; _root.enemy_RandomSummonTiming_max[18] = 0; _root.enemy_RandomSummonTiming_count[18] = 0; _root.enemy_field.attachMovie('cos_book_green', 'enemy18', 180); _root.enemy_field.enemy18._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy18._y = 70; _root.enemy_on[18] = 1; } else { _root.enemy_RandomSummonTiming_count[18] += 1; } } } }; _root.enemy19_summon = function () { if (_root.enemy_on[19] != 1) { if (_root.enemy_RandomSummonTiming_on[19] != 1) { _root.enemy_RandomSummonTiming_on[19] = 1; _root.enemy_RandomSummonTiming_max[19] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[19] == _root.enemy_RandomSummonTiming_max[19]) { _root.enemy_RandomSummonTiming_on[19] = 0; _root.enemy_RandomSummonTiming_max[19] = 0; _root.enemy_RandomSummonTiming_count[19] = 0; _root.enemy_field.attachMovie('cos_book_yellow', 'enemy19', 190); _root.enemy_field.enemy19._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy19._y = 70; _root.enemy_on[19] = 1; } else { _root.enemy_RandomSummonTiming_count[19] += 1; } } } }; _root.enemy20_summon = function () { if (_root.enemy_on[20] != 1) { if (_root.now_stage != 6) { if (_root.enemy_RandomSummonTiming_on[20] != 1) { _root.enemy_RandomSummonTiming_on[20] = 1; _root.enemy_RandomSummonTiming_max[20] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[20] == _root.enemy_RandomSummonTiming_max[20]) { _root.enemy_RandomSummonTiming_on[20] = 0; _root.enemy_RandomSummonTiming_max[20] = 0; _root.enemy_RandomSummonTiming_count[20] = 0; _root.enemy_field.attachMovie('sister', 'enemy20', 200); _root.enemy_field.enemy20._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy20._y = 90; _root.enemy_on[20] = 1; } else { _root.enemy_RandomSummonTiming_count[20] += 1; } } } else { if (_root.BOSSmode_on != 1) { _root.enemy_field.attachMovie('sister', 'enemy20', 200); _root.enemy_field.enemy20._x = 390; _root.enemy_field.enemy20._y = 90; _root.enemy_on[20] = 1; _root.BOSSmode_on = 1; } } } }; _root.enemy21_summon = function () { if (_root.enemy_on[21] != 1) { if (_root.now_stage != 7) { if (_root.enemy_RandomSummonTiming_on[21] != 1) { _root.enemy_RandomSummonTiming_on[21] = 1; _root.enemy_RandomSummonTiming_max[21] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[21] == _root.enemy_RandomSummonTiming_max[21]) { _root.enemy_RandomSummonTiming_on[21] = 0; _root.enemy_RandomSummonTiming_max[21] = 0; _root.enemy_RandomSummonTiming_count[21] = 0; _root.enemy_field.attachMovie('basilisk', 'enemy21', 210); _root.enemy_field.enemy21._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy21._y = 60; _root.enemy_on[21] = 1; } else { _root.enemy_RandomSummonTiming_count[21] += 1; } } } else { if (_root.BOSSmode_on != 1) { _root.enemy_field.attachMovie('basilisk', 'enemy21', 210); _root.enemy_field.enemy21._x = 390; _root.enemy_field.enemy21._y = 60; _root.enemy_on[21] = 1; _root.BOSSmode_on = 1; } } } }; _root.enemy22_summon = function () { if (_root.enemy_on[22] != 1) { if (_root.enemy_RandomSummonTiming_on[22] != 1) { _root.enemy_RandomSummonTiming_on[22] = 1; _root.enemy_RandomSummonTiming_max[22] = Math.floor(Math.random() * 50) + 1; } else { if (_root.enemy_RandomSummonTiming_count[22] == _root.enemy_RandomSummonTiming_max[22]) { _root.enemy_RandomSummonTiming_on[22] = 0; _root.enemy_RandomSummonTiming_max[22] = 0; _root.enemy_RandomSummonTiming_count[22] = 0; _root.enemy_field.attachMovie('little_basilisk', 'enemy22', 220); _root.enemy_field.enemy22._x = Math.floor(Math.random() * 1000) + 1000; _root.enemy_field.enemy22._y = 325; _root.enemy_on[22] = 1; } else { _root.enemy_RandomSummonTiming_count[22] += 1; } } } }; _root.enemy_random_summon = function () { var v5 = 0; var v2 = 0; var v3 = 0; var v4 = ''; v5 = Math.floor(Math.random() * 19) + 1; if (_root.enemy_on[v5] != 1) { if (_root.enemy_RandomSummonTiming_on[v5] != 1) { _root.enemy_RandomSummonTiming_on[v5] = 1; _root.enemy_RandomSummonTiming_max[v5] = Math.floor(Math.random() * 500) + 1; } else { if (_root.enemy_RandomSummonTiming_count[v5] == _root.enemy_RandomSummonTiming_max[v5]) { _root.enemy_RandomSummonTiming_on[v5] = 0; _root.enemy_RandomSummonTiming_max[v5] = 0; _root.enemy_RandomSummonTiming_count[v5] = 0; switch (v5) { case 1: v4 = 'roper_wood'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 0; break; case 2: v4 = 'butterfly'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = Math.floor(Math.random() * 2) * 170 + 70; break; case 3: v4 = 'flying_moray'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 300; break; case 4: v4 = 'goblin'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 205; break; case 5: v4 = 'tako'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 255; break; case 6: v4 = 'green_snake'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = Math.floor(Math.random() * 2) * 225 + 90; break; case 7: v4 = 'ghost_hand'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 90; break; case 8: v4 = 'devil_flower'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 275; break; case 9: v4 = 'ork'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 70; break; case 10: v4 = 'dog'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 247; break; case 11: v4 = 'machine_magi'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 60; break; case 12: v4 = 'ball'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 100; break; case 13: v4 = 'tubo'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 305; break; case 14: v4 = 'incubus'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 60; break; case 15: v4 = 'succubus'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 138; break; case 16: v4 = 'cos_book_red'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 70; break; case 17: v4 = 'cos_book_blue'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 70; break; case 18: v4 = 'cos_book_green'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 70; break; case 19: v4 = 'cos_book_yellow'; v2 = Math.floor(Math.random() * 4000) + 1000; v3 = 70; break; default: } _root.enemy_field.attachMovie(v4, 'enemy' + v5, v5 * 10); _root.enemy_field['enemy' + v5]._x = v2; _root.enemy_field['enemy' + v5]._y = v3; _root.enemy_on[v5] = 1; } else { _root.enemy_RandomSummonTiming_count[v5] += 1; } } } }; _root.stage01_summonenemy = function () { if (_root.true_start != 1) { _root.enemy01_summon(); _root.enemy02_summon(); _root.enemy03_summon(); _root.enemy04_summon(); } else { _root.enemy01_summon(); _root.enemy02_summon(); _root.enemy03_summon(); _root.enemy06_summon(); _root.enemy10_summon(); } }; _root.stage02_summonenemy = function () { if (_root.true_start != 1) { _root.enemy02_summon(); _root.enemy04_summon(); _root.enemy05_summon(); _root.enemy06_summon(); } else { _root.enemy02_summon(); _root.enemy04_summon(); _root.enemy05_summon(); _root.enemy08_summon(); _root.enemy09_summon(); } }; _root.stage03_summonenemy = function () { if (_root.true_start != 1) { _root.enemy06_summon(); _root.enemy08_summon(); _root.enemy09_summon(); _root.enemy10_summon(); _root.enemy16_summon(); } else { _root.enemy06_summon(); _root.enemy07_summon(); _root.enemy09_summon(); _root.enemy13_summon(); _root.enemy18_summon(); } }; _root.stage04_summonenemy = function () { if (_root.true_start != 1) { _root.enemy07_summon(); _root.enemy10_summon(); _root.enemy11_summon(); _root.enemy12_summon(); _root.enemy17_summon(); } else { _root.enemy08_summon(); _root.enemy10_summon(); _root.enemy12_summon(); _root.enemy14_summon(); _root.enemy19_summon(); } }; _root.stage05_summonenemy = function () { if (_root.true_start != 1) { _root.enemy11_summon(); _root.enemy12_summon(); _root.enemy13_summon(); _root.enemy14_summon(); _root.enemy15_summon(); } else { _root.enemy04_summon(); _root.enemy09_summon(); _root.enemy11_summon(); _root.enemy14_summon(); _root.enemy15_summon(); } }; _root.stage06_summonenemy = function () { if (_root.true_start != 1) { _root.enemy20_summon(); } else { _root.enemy01_summon(); _root.enemy20_summon(); } }; _root.stage07_summonenemy = function () { if (_root.true_start != 1) { _root.enemy21_summon(); _root.enemy22_summon(); _root.enemy_random_summon(); } else { _root.enemy21_summon(); _root.enemy22_summon(); _root.enemy_random_summon(); } }; _root.hell_summonenemy = function () { _root.enemy01_summon(); _root.enemy02_summon(); _root.enemy03_summon(); _root.enemy04_summon(); _root.enemy05_summon(); _root.enemy06_summon(); _root.enemy07_summon(); _root.enemy08_summon(); _root.enemy09_summon(); _root.enemy10_summon(); _root.enemy11_summon(); _root.enemy12_summon(); _root.enemy13_summon(); _root.enemy14_summon(); _root.enemy15_summon(); _root.enemy16_summon(); _root.enemy17_summon(); _root.enemy18_summon(); _root.enemy19_summon(); _root.enemy20_summon(); if (_root.open_gallery_plus == 1) { _root.enemy21_summon(); _root.enemy22_summon(); } }; _root.enemy_move_func = function () { if (_root.now_pause != 1) { if (_root.enemy_on[1] == 1) { _root.enemy_field.enemy1.MC._x -= _root.enemyspeed[1] + _root.move_speed; } if (_root.enemy_on[2] == 1) { if (_root.enemy_stop[2] == 1) { _root.enemy_field.enemy2.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy2.MC._x -= _root.enemyspeed[2] + _root.move_speed; } } if (_root.enemy_on[3] == 1) { if (_root.enemy_stop[3] == 1) { _root.enemy_field.enemy3.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy3.MC._x -= _root.enemyspeed[3] + _root.move_speed; } } if (_root.enemy_on[4] == 1) { if (_root.enemy_stop[4] == 1) { _root.enemy_field.enemy4.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy4.MC._x -= _root.enemyspeed[4] + _root.move_speed; } } if (_root.enemy_on[5] == 1) { if (_root.enemy_stop[5] == 1) { _root.enemy_field.enemy5.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy5.MC._x -= _root.enemyspeed[5] + _root.move_speed; } } if (_root.enemy_on[6] == 1) { if (_root.enemy_stop[6] == 1) { _root.enemy_field.enemy6.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy6.MC._x -= _root.enemyspeed[6] + _root.move_speed; } } if (_root.enemy_on[7] == 1) { if (_root.enemy_stop[7] == 1) { _root.enemy_field.enemy7.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy7.MC._x -= _root.enemyspeed[7] + _root.move_speed; } } if (_root.enemy_on[8] == 1) { if (_root.enemy_stop[8] == 1) { _root.enemy_field.enemy8.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy8.MC._x -= _root.enemyspeed[8] + _root.move_speed; } } if (_root.enemy_on[9] == 1) { if (_root.enemy_stop[9] == 1) { _root.enemy_field.enemy9.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy9.MC._x -= _root.enemyspeed[9] + _root.move_speed; } } if (_root.enemy_on[10] == 1) { if (_root.enemy_stop[10] == 1) { _root.enemy_field.enemy10.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy10.MC._x -= _root.enemyspeed[10] + _root.move_speed; } } if (_root.enemy_on[11] == 1) { if (_root.enemy_stop[11] == 1) { _root.enemy_field.enemy11.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy11.MC._x -= _root.enemyspeed[11] + _root.move_speed; } } if (_root.enemy_on[12] == 1) { if (_root.enemy_stop[12] == 1) { _root.enemy_field.enemy12.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy12.MC._x -= _root.enemyspeed[12] + _root.move_speed; } } if (_root.enemy_on[13] == 1) { if (_root.enemy_stop[13] == 1) { _root.enemy_field.enemy13.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy13.MC._x -= _root.enemyspeed[13] + _root.move_speed; } } if (_root.enemy_on[14] == 1) { if (_root.enemy_stop[14] == 1) { _root.enemy_field.enemy14.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy14.MC._x -= _root.enemyspeed[14] + _root.move_speed; } } if (_root.enemy_on[15] == 1) { if (_root.enemy_stop[15] == 1) { _root.enemy_field.enemy15.MC._x -= _root.move_speed; } else { if (_root.enemy_field.enemy15.MC._x + _root.enemy_field.enemy15._x >= 3000 && _root.enemyspeed[15] < 0) { _root.enemy_field.enemy15.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy15.MC._x -= _root.enemyspeed[15] + _root.move_speed; } } } if (_root.enemy_on[16] == 1) { if (_root.enemy_stop[16] == 1) { _root.enemy_field.enemy16.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy16.MC._x -= _root.enemyspeed[16] + _root.move_speed; } } if (_root.enemy_on[17] == 1) { if (_root.enemy_stop[17] == 1) { _root.enemy_field.enemy17.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy17.MC._x -= _root.enemyspeed[17] + _root.move_speed; } } if (_root.enemy_on[18] == 1) { if (_root.enemy_stop[18] == 1) { _root.enemy_field.enemy18.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy18.MC._x -= _root.enemyspeed[18] + _root.move_speed; } } if (_root.enemy_on[19] == 1) { if (_root.enemy_stop[19] == 1) { _root.enemy_field.enemy19.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy19.MC._x -= _root.enemyspeed[19] + _root.move_speed; } } if (_root.enemy_on[20] == 1) { if (_root.enemy_stop[20] == 1) { _root.enemy_field.enemy20.MC._x -= _root.move_speed; _root.enemy_field.enemy20.cross._x -= _root.move_speed; } else { if (_root.enemy_field.enemy20.MC._x + _root.enemy_field.enemy20._x >= 3000 && _root.enemyspeed[20] < 0) { _root.enemy_field.enemy20.MC._x -= _root.move_speed; _root.enemy_field.enemy20.cross._x -= _root.move_speed; } else { _root.enemy_field.enemy20.MC._x -= _root.enemyspeed[20] + _root.move_speed; _root.enemy_field.enemy20.cross._x -= _root.enemyspeed[20] + _root.move_speed; } } } if (_root.enemy_on[21] == 1) { if (_root.enemy_stop[21] == 1) { _root.enemy_field.enemy21.MC._x -= _root.move_speed; } else { if (_root.enemy_field.enemy21.MC._x + _root.enemy_field.enemy21._x >= 3000 && _root.enemyspeed[21] < 0) { _root.enemy_field.enemy21.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy21.MC._x -= _root.enemyspeed[21] + _root.move_speed; } } } if (_root.enemy_on[22] == 1) { if (_root.enemy_stop[22] == 1) { _root.enemy_field.enemy22.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy22.MC._x -= _root.enemyspeed[22] + _root.move_speed; } } } }; } frame 1 { _root.func_message = function (type) { if (_root.gameoverMC1._currentframe == 1 && _root.gameoverMC2._currentframe == 1 && _root.gameoverMC3._currentframe == 1 && _root.gameoverMC4._currentframe == 1 && _root.gameoverMC5._currentframe == 1 && _root.gameoverMC6._currentframe == 1 && _root.gameoverMC7._currentframe == 1) { switch (type) { case 'attack': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = '炎の矢!'; break; case 2: _root.my_message = 'そこねっ!'; break; case 3: _root.my_message = 'たぁっ!'; break; case 4: _root.my_message = '当たって……!'; break; case 5: _root.my_message = '寄らないでっ!'; break; case 6: _root.my_message = 'やあっ!'; break; case 7: _root.my_message = 'そこをどいてっ!'; break; case 8: _root.my_message = 'このっ!'; break; case 9: _root.my_message = 'はぁっ!'; break; case 10: _root.my_message = 'これなら……!'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.my_message = 'YAH!!'; break; case 2: _root.my_message = 'Don\'t touch me!'; break; case 3: _root.my_message = 'HA!!'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'bomb': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = '光の奔流!'; break; case 2: _root.my_message = '一掃します!'; break; case 3: _root.my_message = 'これならっ……!'; break; case 4: _root.my_message = '光よ……!'; break; case 5: _root.my_message = 'くらいなさい!'; break; case 6: _root.my_message = 'これで……!'; break; case 7: _root.my_message = '道をあけてもらいます!'; break; case 8: _root.my_message = '吹き飛びなさい!'; break; case 9: _root.my_message = 'はぁぁっ!'; break; case 10: _root.my_message = 'いっけーっ!'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.my_message = 'Lightning!!'; break; case 2: _root.my_message = 'HAhhh...!!'; break; case 3: _root.my_message = 'Please disappear...!!'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'onani1': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = 'くっ……うっ……'; break; case 2: _root.my_message = '変な感じが……'; break; case 3: _root.my_message = 'あっ……ふっ……'; break; case 4: _root.my_message = 'はぁぁ……'; break; case 5: _root.my_message = 'あ……ん……'; break; case 6: _root.my_message = 'いつもより……'; break; case 7: _root.my_message = 'んっ……く……'; break; case 8: _root.my_message = 'ふっ……ぁ……'; break; case 9: _root.my_message = 'んんっ……'; break; case 10: _root.my_message = 'だ、だめ……'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'Nmm...'; break; case 2: _root.my_message = 'Ah...'; break; case 3: _root.my_message = 'Huh...'; break; case 4: _root.my_message = 'Uhh...'; break; case 5: _root.my_message = 'Ah...huh...'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'onani2': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = 'あっ……はっ……!'; break; case 2: _root.my_message = 'は、早く……'; break; case 3: _root.my_message = 'こ、こんな場所で……'; break; case 4: _root.my_message = 'ぬるぬる……'; break; case 5: _root.my_message = 'んくっ……!'; break; case 6: _root.my_message = 'あっ……あ……'; break; case 7: _root.my_message = 'か、体が熱い……'; break; case 8: _root.my_message = 'はぁ……はぁ……'; break; case 9: _root.my_message = 'ひっ……ぐっ……'; break; case 10: _root.my_message = 'くっ……うぅ……'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'Nmm...'; break; case 2: _root.my_message = 'Ah...'; break; case 3: _root.my_message = 'Huh...'; break; case 4: _root.my_message = 'Uhh...'; break; case 5: _root.my_message = 'Ah...huh...'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'onani3': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = 'もう少し……で……'; break; case 2: _root.my_message = 'あっ……熱い……'; break; case 3: _root.my_message = 'い、いやらしい……'; break; case 4: _root.my_message = 'あっ……ああ……!'; break; case 5: _root.my_message = 'ひっ……ぐぅ……'; break; case 6: _root.my_message = 'い、今襲われたら……'; break; case 7: _root.my_message = 'んっ……んくっ……'; break; case 8: _root.my_message = '声……出ちゃう……'; break; case 9: _root.my_message = 'あっ、あっ……!'; break; case 10: _root.my_message = 'んぁっ……あっ……'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'Nmm...'; break; case 2: _root.my_message = 'Ah...'; break; case 3: _root.my_message = 'Huh...'; break; case 4: _root.my_message = 'Uhh...'; break; case 5: _root.my_message = 'Ah...huh...'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'onani_org': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 8) + 1) { case 1: _root.my_message = 'んっ、くぅぅ……!'; break; case 2: _root.my_message = 'いっ、イクっ……!'; break; case 3: _root.my_message = 'ひっ、ぐぅぅ……!'; break; case 4: _root.my_message = 'イっ……クぅぅ……!'; break; case 5: _root.my_message = 'んっ……んんっ……!'; break; case 6: _root.my_message = 'くっ……ううっ……!'; break; case 7: _root.my_message = 'ひうぅぅ……!'; break; case 8: _root.my_message = 'あっ、ぐぅぅ……!'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'Nmm...huh...!!'; break; case 2: _root.my_message = 'Ahhhh...!!'; break; case 3: _root.my_message = 'Uah...ahh...!!'; break; case 4: _root.my_message = 'Aghhh...!!'; break; case 5: _root.my_message = 'Ah...nmm...!!'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'datui': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'きゃあっ!'; break; case 2: _root.my_message = 'イヤぁっ!'; break; case 3: _root.my_message = 'うあっ……!'; break; case 4: _root.my_message = 'な、何っ……!?'; break; case 5: _root.my_message = 'や、やめっ……!'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'Stop!!'; break; case 2: _root.my_message = 'No!!'; break; case 3: _root.my_message = 'Agh!!'; break; case 4: _root.my_message = 'Uah!!'; break; case 5: _root.my_message = 'Nmm...!'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'yarare_openmouth': if (_root.lang_eng == 0) { if (_root.yarare12A._currentframe != 1) { switch (Math.floor(Math.random() * 30) + 1) { case 1: _root.my_message = 'んくっ……!'; break; case 2: _root.my_message = 'あ、っく……!'; break; case 3: _root.my_message = 'あっ……んっ……'; break; case 4: _root.my_message = 'くっ……うぅ……!'; break; case 5: _root.my_message = 'んっ……!'; break; case 6: _root.my_message = 'あっ……ぐぅ……!'; break; case 7: _root.my_message = 'ひぐぅっ……!'; break; case 8: _root.my_message = 'ひっ、ぐっ……'; break; case 9: _root.my_message = 'ひあっ……!'; break; case 10: _root.my_message = 'うっ、くぅ……'; break; case 11: _root.my_message = 'あぁ……'; break; case 12: _root.my_message = 'あ……はぁっ……!'; break; case 13: _root.my_message = 'んっ……ふぅ……'; break; case 14: _root.my_message = 'ああっ……!'; break; case 15: _root.my_message = 'あっ……!'; break; case 16: _root.my_message = 'んあっ……!'; break; case 17: _root.my_message = 'くうっ……'; break; case 18: _root.my_message = 'あっ、あっ……!'; break; case 19: _root.my_message = 'んく……っ'; break; case 20: _root.my_message = 'ああ……っ'; break; case 21: _root.my_message = 'くふっ……'; break; case 22: _root.my_message = 'やっ……'; break; case 23: _root.my_message = 'んっ……くぅ……!'; break; case 24: _root.my_message = 'んっ、んっ……'; break; case 25: _root.my_message = 'ひぁ……ぁぁ……'; break; case 26: _root.my_message = 'あぅ……うぅ……'; break; case 27: _root.my_message = 'はぁ……はぁ……'; break; case 28: _root.my_message = 'うっ……ひぐっ……'; break; case 29: _root.my_message = 'はっ、ぐうっ……'; break; case 30: _root.my_message = 'あっ、んっ……!'; } } else { switch (Math.floor(Math.random() * 30) + 1) { case 1: _root.my_message = 'んくっ……!'; break; case 2: _root.my_message = 'あ、っく……!'; break; case 3: _root.my_message = 'あっ……んっ……'; break; case 4: _root.my_message = 'くっ……うぅ……!'; break; case 5: _root.my_message = 'やっ、やめっ……!'; break; case 6: _root.my_message = 'あっ……ぐぅ……!'; break; case 7: _root.my_message = 'ひぐぅっ……!'; break; case 8: _root.my_message = 'ひっ、ぐっ……'; break; case 9: _root.my_message = 'ひあっ……!'; break; case 10: _root.my_message = 'うっ、くぅ……'; break; case 11: _root.my_message = 'や、やめてぇ……!'; break; case 12: _root.my_message = 'あ……はぁっ……!'; break; case 13: _root.my_message = 'んっ……ふぅ……'; break; case 14: _root.my_message = 'ああっ……!'; break; case 15: _root.my_message = 'あっ……!'; break; case 16: _root.my_message = 'んあっ……!'; break; case 17: _root.my_message = 'くうっ……'; break; case 18: _root.my_message = 'あっ、あっ……!'; break; case 19: _root.my_message = 'そんなにしたら……っ'; break; case 20: _root.my_message = 'だ、だめぇ……っ'; break; case 21: _root.my_message = 'くふっ……'; break; case 22: _root.my_message = 'や、やめ……'; break; case 23: _root.my_message = 'んっ……くぅ……!'; break; case 24: _root.my_message = 'んっ、んっ……'; break; case 25: _root.my_message = 'ひぁ……ぁぁ……'; break; case 26: _root.my_message = 'あぅ……うぅ……'; break; case 27: _root.my_message = 'はぁ……はぁ……'; break; case 28: _root.my_message = 'うっ……ひぐっ……'; break; case 29: _root.my_message = 'はっ、ぐうっ……'; break; case 30: _root.my_message = 'あっ、んっ……!'; } } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = 'Nmm...'; break; case 2: _root.my_message = 'Ah...!'; break; case 3: _root.my_message = 'Huh...'; break; case 4: _root.my_message = 'Uhh...'; break; case 5: _root.my_message = 'Ah...huh...'; break; case 6: _root.my_message = 'Aghh...!'; break; case 7: _root.my_message = 'Oh...no...no...'; break; case 8: _root.my_message = 'Huh...ahh...!'; break; case 9: _root.my_message = 'Nmm...ah...!'; break; case 10: _root.my_message = 'No...!'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'yarare_closemouth': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 30) + 1) { case 1: _root.my_message = 'んぶっ……!'; break; case 2: _root.my_message = 'ぐっ、むっ……!'; break; case 3: _root.my_message = 'ふぐっ……うっ'; break; case 4: _root.my_message = 'くっ……うぅ……!'; break; case 5: _root.my_message = 'んっ……!'; break; case 6: _root.my_message = 'んぐぅ……!'; break; case 7: _root.my_message = 'むぐぅっ……!'; break; case 8: _root.my_message = 'んんっ……!'; break; case 9: _root.my_message = 'んむっ……!'; break; case 10: _root.my_message = 'んっ、んっ……'; break; case 11: _root.my_message = 'ううっ……!'; break; case 12: _root.my_message = 'ぐっ、うう……!'; break; case 13: _root.my_message = 'んっ……ぅ……'; break; case 14: _root.my_message = 'んっ、ぐうっ……!'; break; case 15: _root.my_message = 'んくっ……'; break; case 16: _root.my_message = 'んっふっ……'; break; case 17: _root.my_message = 'ぐうっ……'; break; case 18: _root.my_message = 'や、やめへ……'; break; case 19: _root.my_message = 'ぷぁ、ぐうっ……'; break; case 20: _root.my_message = 'ひゃ、ひゃめ……'; break; case 21: _root.my_message = 'うっ、ぷ……'; break; case 22: _root.my_message = 'うっ……うう……'; break; case 23: _root.my_message = 'んぐっ……うう……'; break; case 24: _root.my_message = 'ぐむっ……!'; break; case 25: _root.my_message = 'んんっ……!'; break; case 26: _root.my_message = 'うぅ……'; break; case 27: _root.my_message = 'ぐっ……むぅ……!'; break; case 28: _root.my_message = 'うっ……ひぐっ……'; break; case 29: _root.my_message = 'う、ぐうっ……'; break; case 30: _root.my_message = 'ぐっ……!'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'Nmm...'; break; case 2: _root.my_message = 'Hu...nmm...'; break; case 3: _root.my_message = 'Hah...mm...'; break; case 4: _root.my_message = 'Uhh...n...!'; break; case 5: _root.my_message = 'Nm...nh...'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'yarare_milk': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = 'んぁぁっ……!'; break; case 2: _root.my_message = 'で、出ちゃうぅ……!'; break; case 3: _root.my_message = 'んくっ……!'; break; case 4: _root.my_message = 'だ、だめぇっ……!'; break; case 5: _root.my_message = 'ふあぁっ……!'; break; case 6: _root.my_message = 'あぐぅ……!'; break; case 7: _root.my_message = 'い、いやぁっ……!'; break; case 8: _root.my_message = 'んっ……くぅ……!'; break; case 9: _root.my_message = 'ひぅっ……!'; break; case 10: _root.my_message = 'あっ……んっ……!'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = 'Nmm...'; break; case 2: _root.my_message = 'Ah...!'; break; case 3: _root.my_message = 'Huh...'; break; case 4: _root.my_message = 'Uhh...'; break; case 5: _root.my_message = 'Ah...huh...'; break; case 6: _root.my_message = 'Aghh...!'; break; case 7: _root.my_message = 'Oh...no...no...'; break; case 8: _root.my_message = 'Huh...ahh...!'; break; case 9: _root.my_message = 'Nmm...ah...!'; break; case 10: _root.my_message = 'No...!'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } case 'yarare_finish_openmouth': if (_root.lang_eng == 0) { if (_root.yarare7A._currentframe != 1 || _root.yarare7B._currentframe != 1 || _root.yarare11A._currentframe != 1 || _root.yarare12A._currentframe != 1 || _root.yarare15B._currentframe != 1) { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = 'んあぁぁっ……!!'; break; case 2: _root.my_message = 'だ、ダメぇ……!!'; break; case 3: _root.my_message = 'いやぁぁ……!!'; break; case 4: _root.my_message = 'ああっ……!!'; break; case 5: _root.my_message = 'んはぁぁ……!!'; break; case 6: _root.my_message = 'んぐうぅぅ……!!'; break; case 7: _root.my_message = 'ひっ、ぐぅぅ……!!'; break; case 8: _root.my_message = 'いっ、イヤぁぁ…!!'; break; case 9: _root.my_message = 'んっ、くぅぅ……!!'; break; case 10: _root.my_message = 'ふぁ、あぁぁ……!!'; } } else { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = 'んあぁぁっ……!!'; break; case 2: _root.my_message = 'だ、出しちゃダメぇ…'; break; case 3: _root.my_message = 'だ、出さないでぇ…!'; break; case 4: _root.my_message = '中はイヤぁ……!'; break; case 5: _root.my_message = 'んはぁぁ……!!'; break; case 6: _root.my_message = 'んぐうぅぅ……!!'; break; case 7: _root.my_message = 'ひっ、ぐぅぅ……!!'; break; case 8: _root.my_message = 'いっ、イヤぁぁ…!!'; break; case 9: _root.my_message = 'んっ、くぅぅ……!!'; break; case 10: _root.my_message = 'ふぁ、あぁぁ……!!'; } } _root.fukidashi = _root.my_message.length + 10; } else { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'Nmm...huh...!!'; break; case 2: _root.my_message = 'Ahhhh...!!'; break; case 3: _root.my_message = 'Uah...ahh...!!'; break; case 4: _root.my_message = 'Aghhh...!!'; break; case 5: _root.my_message = 'Ah...nmm...!!'; } _root.fukidashi = Math.floor(_root.my_message.length / 2) + 10; } break; case 'yarare_org_openmouth': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = 'ひっぐうぅぅ……!'; break; case 2: _root.my_message = 'イっ、イクぅぅ……!'; break; case 3: _root.my_message = 'んっ、くぅぅ……!'; break; case 4: _root.my_message = 'ひあぁぁ……!'; break; case 5: _root.my_message = 'あっ、はぁぁ……!'; break; case 6: _root.my_message = 'んはぁぁ……!'; break; case 7: _root.my_message = 'あぐぅぅ……!'; break; case 8: _root.my_message = 'いっ、いやぁぁ……!'; break; case 9: _root.my_message = 'イ、イっちゃうぅ…!'; break; case 10: _root.my_message = 'だっ、ダメぇぇ……!'; } _root.fukidashi = _root.my_message.length + 10; } else { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'Nmm...huh...!!'; break; case 2: _root.my_message = 'Ahhhh...!!'; break; case 3: _root.my_message = 'Uah...ahh...!!'; break; case 4: _root.my_message = 'Aghhh...!!'; break; case 5: _root.my_message = 'Ah...nmm...!!'; } _root.fukidashi = Math.floor(_root.my_message.length / 2) + 10; } break; case 'yarare_finish_closemouth': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = 'んぐっ、うぅ……!!'; break; case 2: _root.my_message = 'ぐっ、むうぅっ…!!'; break; case 3: _root.my_message = 'ふぐっ…ううっ…!!'; break; case 4: _root.my_message = 'くっ……ううぅ…!!'; break; case 5: _root.my_message = 'んっくぅぅ……!!'; break; case 6: _root.my_message = 'んぐうぅぅ……!!'; break; case 7: _root.my_message = 'んむうぅっ……!!'; break; case 8: _root.my_message = 'くううぅっ……!!'; break; case 9: _root.my_message = 'ひぐっ、うぅ……!!'; break; case 10: _root.my_message = 'んぷっ、うぅ……!!'; } _root.fukidashi = _root.my_message.length + 10; } else { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'Nmm...huh...!!'; break; case 2: _root.my_message = 'Unmm...!!'; break; case 3: _root.my_message = 'Uh...nmm...!!'; break; case 4: _root.my_message = 'Ughhh...!!'; break; case 5: _root.my_message = 'Nh...nmm...!!'; } _root.fukidashi = Math.floor(_root.my_message.length / 2) + 10; } break; case 'yarare_org_closemouth': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = 'んっぐうぅぅ……!'; break; case 2: _root.my_message = 'んうぅぅ……!'; break; case 3: _root.my_message = 'んっ、くぅぅぅ……!'; break; case 4: _root.my_message = 'んむうぅ……!'; break; case 5: _root.my_message = 'むぐっ、うぅぅ……!'; break; case 6: _root.my_message = 'ぐむぅぅ……!'; break; case 7: _root.my_message = 'うぐぅぅ……!'; break; case 8: _root.my_message = 'んっ、んんぅっ……!'; break; case 9: _root.my_message = 'くっ、うぅぅ……!'; break; case 10: _root.my_message = 'んくっ、うぅぅ……!'; } _root.fukidashi = _root.my_message.length + 10; } else { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'Nmm...huh...!!'; break; case 2: _root.my_message = 'Unmm...!!'; break; case 3: _root.my_message = 'Uh...nmm...!!'; break; case 4: _root.my_message = 'Ughhh...!!'; break; case 5: _root.my_message = 'Nh...nmm...!!'; } } _root.fukidashi = Math.floor(_root.my_message.length / 2) + 10; break; case 'after': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.my_message = 'う……うぅ……'; break; case 2: _root.my_message = 'はぁ……はぁ……'; break; case 3: _root.my_message = 'うっ……ぐう……'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.my_message = 'Oh...no...'; break; case 2: _root.my_message = 'Ah...hah...'; break; case 3: _root.my_message = 'Nm...ah...'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'after_finish': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'う……うぅ……'; break; case 2: _root.my_message = 'はぁ……はぁ……'; break; case 3: _root.my_message = 'な、中で……うう……'; break; case 4: _root.my_message = '中で…出すなんて…'; break; case 5: _root.my_message = 'あ、溢れて……'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.my_message = 'Oh...no...'; break; case 2: _root.my_message = 'Ah...hah...'; break; case 3: _root.my_message = 'Nm...ah...'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'after_org': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'う……うぅ……'; break; case 2: _root.my_message = 'はぁ……はぁ……'; break; case 3: _root.my_message = 'こんな……ひどい……'; break; case 4: _root.my_message = 'あぁ……熱い……'; break; case 5: _root.my_message = 'お腹の中で…うぅ…'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.my_message = 'Oh...no...'; break; case 2: _root.my_message = 'Ah...hah...'; break; case 3: _root.my_message = 'Nm...ah...'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'after_egg': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'う、産まれちゃう…!'; break; case 2: _root.my_message = 'あ、あっ、あぁぁ…!'; break; case 3: _root.my_message = 'で、出ちゃうぅ……!'; break; case 4: _root.my_message = 'ひぐっ、うぅ……!'; break; case 5: _root.my_message = 'あっ、あはぁぁ……!'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.my_message = 'Oh...no...'; break; case 2: _root.my_message = 'Ah...hah...'; break; case 3: _root.my_message = 'Nm...ah...'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'restart': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'ま、まだ大丈夫……'; break; case 2: _root.my_message = 'さ、先を急がないと…'; break; case 3: _root.my_message = 'まだ、変な感じが……'; break; case 4: _root.my_message = 'もう……'; break; case 5: _root.my_message = 'あ、足に力が……'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.my_message = 'Still be fighting...'; break; case 2: _root.my_message = 'Fuh...nmm...'; break; case 3: _root.my_message = 'Nmm...'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'gameover': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'もう……ダメ……'; break; case 2: _root.my_message = 'こ、こんなところで…'; break; case 3: _root.my_message = 'だ、誰か……助け……'; break; case 4: _root.my_message = 'わ、私……もう……'; break; case 5: _root.my_message = 'そ、そんな……'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.my_message = 'Oh...no...'; break; case 2: _root.my_message = 'Ah...hah...'; break; case 3: _root.my_message = 'Nm...ah...'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'chaser': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'きゃあっ!'; break; case 2: _root.my_message = 'イヤぁっ!'; break; case 3: _root.my_message = 'や、やだっ……!'; break; case 4: _root.my_message = 'な、何っ……!?'; break; case 5: _root.my_message = 'や、やめっ……!'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'Stop!!'; break; case 2: _root.my_message = 'No!!'; break; case 3: _root.my_message = 'Agh!!'; break; case 4: _root.my_message = 'Uah!!'; break; case 5: _root.my_message = 'Nmm...!'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'capture': break; if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'きゃあっ!'; break; case 2: _root.my_message = 'イヤぁっ!'; break; case 3: _root.my_message = 'や、やだっ……!'; break; case 4: _root.my_message = 'ああっ……!'; break; case 5: _root.my_message = 'や、やめっ……!'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'Stop!!'; break; case 2: _root.my_message = 'No!!'; break; case 3: _root.my_message = 'Agh!!'; break; case 4: _root.my_message = 'Uah!!'; break; case 5: _root.my_message = 'Nmm...!'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } default: } } }; } frame 1 { _root.pause_func = function () { if (Key.isDown(32)) { if (_root.now_pause == 0 && _root.space_keydown == 0) { _root.now_pause = 1; _root.pause_black.gotoAndStop(2); _root.player.player.stop(); _root.kyara00.mob.stop(); _root.count.stop(); _root.enemy_field.enemy1.MC.stop(); _root.enemy_field.enemy1.MC.MC.stop(); _root.yarare1A.MC.stop(); _root.yarare1B.MC.stop(); _root.yarare1A.MC.danmenzu.MC.stop(); _root.yarare1B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy2.MC.stop(); _root.enemy_field.enemy2.MC.MC.stop(); _root.yarare2A.MC.stop(); _root.yarare2B.MC.stop(); _root.yarare2A.MC.danmenzu.MC.stop(); _root.yarare2B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy3.MC.stop(); _root.enemy_field.enemy3.MC.MC.stop(); _root.yarare3A.MC.stop(); _root.yarare3B.MC.stop(); _root.yarare3A.MC.danmenzu.MC.stop(); _root.yarare3B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy4.MC.stop(); _root.enemy_field.enemy4.MC.MC.stop(); _root.yarare4A.MC.stop(); _root.yarare4B.MC.stop(); _root.yarare4A.MC.danmenzu.MC.stop(); _root.yarare4B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy5.MC.stop(); _root.enemy_field.enemy5.MC.MC.stop(); _root.yarare5A.MC.stop(); _root.yarare5B.MC.stop(); _root.yarare5A.MC.danmenzu.MC.stop(); _root.yarare5B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy6.MC.stop(); _root.enemy_field.enemy6.MC.MC.stop(); _root.yarare6A.MC.stop(); _root.yarare6B.MC.stop(); _root.yarare6A.MC.danmenzu.MC.stop(); _root.yarare6B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy7.MC.stop(); _root.enemy_field.enemy7.MC.MC.stop(); _root.yarare7A.MC.stop(); _root.yarare7B.MC.stop(); _root.yarare7A.MC.danmenzu.MC.stop(); _root.yarare7B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy8.MC.stop(); _root.enemy_field.enemy8.MC.MC.stop(); _root.yarare8A.MC.stop(); _root.yarare8B.MC.stop(); _root.yarare8A.MC.danmenzu.MC.stop(); _root.yarare8B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy9.MC.stop(); _root.enemy_field.enemy9.MC.MC.stop(); _root.yarare9A.MC.stop(); _root.yarare9B.MC.stop(); _root.yarare9A.MC.danmenzu.MC.stop(); _root.yarare9B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy10.MC.stop(); _root.enemy_field.enemy10.MC.MC.stop(); _root.yarare10A.MC.stop(); _root.yarare10B.MC.stop(); _root.yarare10A.MC.danmenzu.MC.stop(); _root.yarare10B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy11.MC.stop(); _root.enemy_field.enemy11.MC.MC.stop(); _root.yarare11A.MC.stop(); _root.yarare11B.MC.stop(); _root.yarare11A.MC.danmenzu.MC.stop(); _root.yarare11B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy12.MC.stop(); _root.enemy_field.enemy12.MC.MC.stop(); _root.yarare12A.MC.stop(); _root.yarare12B.MC.stop(); _root.yarare12A.MC.danmenzu.MC.stop(); _root.yarare12B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy13.MC.stop(); _root.enemy_field.enemy13.MC.MC.stop(); _root.yarare13A.MC.stop(); _root.yarare13B.MC.stop(); _root.yarare13A.MC.danmenzu.MC.stop(); _root.yarare13B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy14.MC.stop(); _root.enemy_field.enemy14.MC.MC.stop(); _root.yarare14A.MC.stop(); _root.yarare14B.MC.stop(); _root.yarare14A.MC.danmenzu.MC.stop(); _root.yarare14B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy15.MC.stop(); _root.enemy_field.enemy15.MC.MC.stop(); _root.yarare15A.MC.stop(); _root.yarare15B.MC.stop(); _root.yarare15A.MC.danmenzu.MC.stop(); _root.yarare15B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy16.MC.stop(); _root.enemy_field.enemy16.MC.MC.stop(); _root.yarare16A.MC.stop(); _root.yarare16B.MC.stop(); _root.yarare16A.MC.danmenzu.MC.stop(); _root.yarare16B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy17.MC.stop(); _root.enemy_field.enemy17.MC.MC.stop(); _root.yarare17A.MC.stop(); _root.yarare17B.MC.stop(); _root.yarare17A.MC.danmenzu.MC.stop(); _root.yarare17B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy18.MC.stop(); _root.enemy_field.enemy18.MC.MC.stop(); _root.yarare18A.MC.stop(); _root.yarare18B.MC.stop(); _root.yarare18A.MC.danmenzu.MC.stop(); _root.yarare18B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy19.MC.stop(); _root.enemy_field.enemy19.MC.MC.stop(); _root.yarare19A.MC.stop(); _root.yarare19B.MC.stop(); _root.yarare19A.MC.danmenzu.MC.stop(); _root.yarare19B.MC.danmenzu.MC.stop(); _root.yarare19Af.MC.stop(); _root.yarare19Bf.MC.stop(); _root.yarare19Af.MC.danmenzu.MC.stop(); _root.yarare19Bf.MC.danmenzu.MC.stop(); _root.enemy_field.enemy20.MC.stop(); _root.enemy_field.enemy20.MC.MC.stop(); _root.enemy_field.enemy20.MC.MC.MC.stop(); _root.yarare20A.MC.stop(); _root.yarare20B.MC.stop(); _root.yarare20A.MC.danmenzu.MC.stop(); _root.yarare20B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy21.MC.stop(); _root.enemy_field.enemy21.MC.MC.stop(); _root.enemy_field.enemy21.MC.MC.MC.stop(); _root.yarare21A.MC.stop(); _root.yarare21B.MC.stop(); _root.yarare21A.MC.danmenzu.MC.stop(); _root.yarare21B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy22.MC.stop(); _root.enemy_field.enemy22.MC.MC.stop(); _root.yarare22A.MC.stop(); _root.yarare22B.MC.stop(); _root.yarare22A.MC.danmenzu.MC.stop(); _root.yarare22B.MC.danmenzu.MC.stop(); _root.gangbang1.MC1.stop(); _root.gangbang1.MC2.stop(); _root.gangbang1.MC3.stop(); _root.gangbang1.MC3.danmenzu.MC.stop(); _root.gangbang1.MC4.stop(); _root.gangbang1.MC5.stop(); _root.gangbang1.MC6.stop(); _root.gangbang1.MC7.stop(); _root.GLboss1.MC.stop(); _root.GLboss2.MC.stop(); _root.GLboss3.MC.stop(); if (_root.black_out_now01 == 1) { _root.blackouter01.stop(); } } else { if (_root.space_keydown == 0) { _root.now_pause = 0; _root.pause_black.gotoAndStop(1); _root.player.player.play(); if (_root.game_go != 1) { _root.count.play(); } if (_root.enemy_field.enemy1.MC._currentframe != 1) { _root.enemy_field.enemy1.MC.play(); } _root.enemy_field.enemy1.MC.MC.play(); _root.yarare1A.MC.play(); _root.yarare1B.MC.play(); _root.yarare1A.MC.danmenzu.MC.play(); _root.yarare1B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy2.MC._currentframe != 1) { _root.enemy_field.enemy2.MC.play(); } _root.enemy_field.enemy2.MC.MC.play(); _root.yarare2A.MC.play(); _root.yarare2B.MC.play(); _root.yarare2A.MC.danmenzu.MC.play(); _root.yarare2B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy3.MC._currentframe != 1) { _root.enemy_field.enemy3.MC.play(); } _root.enemy_field.enemy3.MC.MC.play(); _root.yarare3A.MC.play(); _root.yarare3B.MC.play(); _root.yarare3A.MC.danmenzu.MC.play(); _root.yarare3B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy4.MC._currentframe != 1) { _root.enemy_field.enemy4.MC.play(); } _root.enemy_field.enemy4.MC.MC.play(); _root.yarare4A.MC.play(); _root.yarare4B.MC.play(); _root.yarare4A.MC.danmenzu.MC.play(); _root.yarare4B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy5.MC._currentframe != 1) { _root.enemy_field.enemy5.MC.play(); } _root.enemy_field.enemy5.MC.MC.play(); _root.yarare5A.MC.play(); _root.yarare5B.MC.play(); _root.yarare5A.MC.danmenzu.MC.play(); _root.yarare5B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy6.MC._currentframe != 1) { _root.enemy_field.enemy6.MC.play(); } _root.enemy_field.enemy6.MC.MC.play(); _root.yarare6A.MC.play(); _root.yarare6B.MC.play(); _root.yarare6A.MC.danmenzu.MC.play(); _root.yarare6B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy7.MC._currentframe != 1) { _root.enemy_field.enemy7.MC.play(); } _root.enemy_field.enemy7.MC.MC.play(); _root.yarare7A.MC.play(); _root.yarare7B.MC.play(); _root.yarare7A.MC.danmenzu.MC.play(); _root.yarare7B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy8.MC._currentframe != 1) { _root.enemy_field.enemy8.MC.play(); } _root.enemy_field.enemy8.MC.MC.play(); _root.yarare8A.MC.play(); _root.yarare8B.MC.play(); _root.yarare8A.MC.danmenzu.MC.play(); _root.yarare8B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy9.MC._currentframe != 1) { _root.enemy_field.enemy9.MC.play(); } _root.enemy_field.enemy9.MC.MC.play(); _root.yarare9A.MC.play(); _root.yarare9B.MC.play(); _root.yarare9A.MC.danmenzu.MC.play(); _root.yarare9B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy10.MC._currentframe != 1) { _root.enemy_field.enemy10.MC.play(); } _root.enemy_field.enemy10.MC.MC.play(); _root.yarare10A.MC.play(); _root.yarare10B.MC.play(); _root.yarare10A.MC.danmenzu.MC.play(); _root.yarare10B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy11.MC._currentframe != 1) { _root.enemy_field.enemy11.MC.play(); } _root.enemy_field.enemy11.MC.MC.play(); _root.yarare11A.MC.play(); _root.yarare11B.MC.play(); _root.yarare11A.MC.danmenzu.MC.play(); _root.yarare11B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy12.MC._currentframe != 1) { _root.enemy_field.enemy12.MC.play(); } _root.enemy_field.enemy12.MC.MC.play(); _root.yarare12A.MC.play(); _root.yarare12B.MC.play(); _root.yarare12A.MC.danmenzu.MC.play(); _root.yarare12B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy13.MC._currentframe != 1) { _root.enemy_field.enemy13.MC.play(); } _root.enemy_field.enemy13.MC.MC.play(); _root.yarare13A.MC.play(); _root.yarare13B.MC.play(); _root.yarare13A.MC.danmenzu.MC.play(); _root.yarare13B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy14.MC._currentframe != 1) { _root.enemy_field.enemy14.MC.play(); } _root.enemy_field.enemy14.MC.MC.play(); _root.yarare14A.MC.play(); _root.yarare14B.MC.play(); _root.yarare14A.MC.danmenzu.MC.play(); _root.yarare14B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy15.MC._currentframe != 1 && _root.enemy_field.enemy15.MC._currentframe != 15) { _root.enemy_field.enemy15.MC.play(); } _root.enemy_field.enemy15.MC.MC.play(); _root.yarare15A.MC.play(); _root.yarare15B.MC.play(); _root.yarare15A.MC.danmenzu.MC.play(); _root.yarare15B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy16.MC._currentframe != 1) { _root.enemy_field.enemy16.MC.play(); } _root.enemy_field.enemy16.MC.MC.play(); _root.yarare16A.MC.play(); _root.yarare16B.MC.play(); _root.yarare16A.MC.danmenzu.MC.play(); _root.yarare16B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy17.MC._currentframe != 1) { _root.enemy_field.enemy17.MC.play(); } _root.enemy_field.enemy17.MC.MC.play(); _root.yarare17A.MC.play(); _root.yarare17B.MC.play(); _root.yarare17A.MC.danmenzu.MC.play(); _root.yarare17B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy18.MC._currentframe != 1) { _root.enemy_field.enemy18.MC.play(); } _root.enemy_field.enemy18.MC.MC.play(); _root.yarare18A.MC.play(); _root.yarare18B.MC.play(); _root.yarare18A.MC.danmenzu.MC.play(); _root.yarare18B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy19.MC._currentframe != 1) { _root.enemy_field.enemy19.MC.play(); } _root.enemy_field.enemy19.MC.MC.play(); _root.yarare19A.MC.play(); _root.yarare19B.MC.play(); _root.yarare19A.MC.danmenzu.MC.play(); _root.yarare19B.MC.danmenzu.MC.play(); _root.yarare19Af.MC.play(); _root.yarare19Bf.MC.play(); _root.yarare19Af.MC.danmenzu.MC.play(); _root.yarare19Bf.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy20.MC._currentframe != 1 && _root.enemy_field.enemy20.MC._currentframe != 60) { _root.enemy_field.enemy20.MC.play(); } if (_root.enemy_field.enemy20.MC.MC._currentframe != 502) { _root.enemy_field.enemy20.MC.MC.play(); } _root.enemy_field.enemy20.MC.MC.MC.play(); _root.yarare20A.MC.play(); _root.yarare20B.MC.play(); _root.yarare20A.MC.danmenzu.MC.play(); _root.yarare20B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy21.MC._currentframe != 1 && _root.enemy_field.enemy21.MC._currentframe != 192) { _root.enemy_field.enemy21.MC.play(); } if (_root.enemy_field.enemy21.MC.MC._currentframe != 681) { _root.enemy_field.enemy21.MC.MC.play(); } _root.enemy_field.enemy21.MC.MC.MC.play(); _root.yarare21A.MC.play(); _root.yarare21B.MC.play(); _root.yarare21A.MC.danmenzu.MC.play(); _root.yarare21B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy22.MC._currentframe != 1) { _root.enemy_field.enemy22.MC.play(); } _root.enemy_field.enemy22.MC.MC.play(); _root.yarare22A.MC.play(); _root.yarare22B.MC.play(); _root.yarare22A.MC.danmenzu.MC.play(); _root.yarare22B.MC.danmenzu.MC.play(); _root.gangbang1.MC1.play(); _root.gangbang1.MC2.play(); _root.gangbang1.MC3.play(); _root.gangbang1.MC3.danmenzu.MC.play(); _root.gangbang1.MC4.play(); _root.gangbang1.MC5.play(); _root.gangbang1.MC6.play(); _root.gangbang1.MC7.play(); _root.GLboss1.MC.play(); _root.GLboss2.MC.play(); _root.GLboss3.MC.play(); if (_root.black_out_now01 == 1) { _root.blackouter01.play(); } } } _root.space_keydown = 1; } else { _root.space_keydown = 0; } }; } // unknown tag 88 length 36 button 2681 { on (release) { getURL('', ''); } } movieClip 2683 { } // unknown tag 88 length 76 movieClip 2687 { } movieClip 2688 { } movieClip 2691 { frame 1 { this.stop(); } } instance of movieClip 2691 { onClipEvent (load) { if (_root.trial_mode == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } movieClip 2694 { frame 1 { this.stop(); } } movieClip 2696 { frame 1 { this.stop(); } } movieClip 2698 { } instance gameoverMC1 of movieClip 2698 { onClipEvent (enterFrame) { if (_root.now_pause == 1 || this._currentframe == 1) { this.stop(); } else { this.play(); } } } movieClip 2700 { frame 1 { this.stop(); } } movieClip 2702 { frame 1 { this.stop(); } } movieClip 2704 { frame 1 { this.stop(); } } movieClip 2706 { frame 1 { this.stop(); } } movieClip 2708 { frame 1 { this.stop(); } } movieClip 2710 { } movieClip 2712 { } movieClip 2714 { frame 1 { this.stop(); } } movieClip 2716 { } movieClip 2718 { } movieClip 2720 { } movieClip 2722 { } movieClip 2724 { } movieClip 2726 { } movieClip 2728 { } movieClip 2730 { } movieClip 2732 { } movieClip 2734 { } movieClip 2736 { } movieClip 2738 { } movieClip 2740 { } movieClip 2742 { } movieClip 2744 { } movieClip 2746 { } movieClip 2748 { } movieClip 2750 { } movieClip 2752 { } movieClip 2754 { } movieClip 2756 { } movieClip 2758 { } movieClip 2760 { } movieClip 2762 { } movieClip 2764 { } movieClip 2766 { } movieClip 2768 { } movieClip 2770 { } movieClip 2772 { } movieClip 2774 { } movieClip 2776 { } instance gameoverMC2 of movieClip 2776 { onClipEvent (enterFrame) { if (_root.now_pause == 1 || this._currentframe == 1) { this.stop(); } else { this.play(); } } } movieClip 2778 { } instance gameoverMC3 of movieClip 2778 { onClipEvent (enterFrame) { if (_root.now_pause == 1 || this._currentframe == 1) { this.stop(); } else { this.play(); } } } movieClip 2780 { } instance gameoverMC4 of movieClip 2780 { onClipEvent (enterFrame) { if (_root.now_pause == 1 || this._currentframe == 1) { this.stop(); } else { this.play(); } } } movieClip 2782 { } instance gameoverMC5 of movieClip 2782 { onClipEvent (enterFrame) { if (_root.now_pause == 1 || this._currentframe == 1) { this.stop(); } else { this.play(); } } } movieClip 2784 { } instance gameoverMC6 of movieClip 2784 { onClipEvent (enterFrame) { if (_root.now_pause == 1 || this._currentframe == 1) { this.stop(); } else { this.play(); } } } movieClip 2786 { } instance gameoverMC7 of movieClip 2786 { onClipEvent (enterFrame) { if (_root.now_pause == 1 || this._currentframe == 1 || this._currentframe == 358) { this.stop(); } else { this.play(); } } } movieClip 2788 { } instance gameoverMC8 of movieClip 2788 { onClipEvent (enterFrame) { if (_root.now_pause == 1 || this._currentframe == 1) { this.stop(); } else { this.play(); } } } movieClip 2790 { frame 1 { this.stop(); } } movieClip 2792 { } movieClip 2794 { } movieClip 2796 { } movieClip 2798 { } movieClip 2800 { } movieClip 2802 { } movieClip 2804 { } movieClip 2807 { } // unknown tag 88 length 79 // unknown tag 88 length 79 movieClip 2814 { instance of movieClip 2807 { onClipEvent (load) { _xscale = 0; _root.loading = 0; } onClipEvent (enterFrame) { _root.loading = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; _xscale = _root.loading; _root.now = _root.getBytesLoaded(); _root.total = _root.getBytesTotal(); if (_root.now >= _root.total) { _root.gotoAndStop(3); } } } } movieClip 2816 { frame 10 { this.stop(); } } // unknown tag 88 length 36 movieClip 2819 { } movieClip 2821 { } movieClip 2823 { } movieClip 88 { frame 2 { this.stop(); } } movieClip 90 { } movieClip 91 { } movieClip 114 fire_hit_effect_guard { frame 1 { _root.se015.start(); } instance of movieClip 88 { onClipEvent (load) { this.gotoAndStop(2); this._parent._x -= _root.move_speed; } onClipEvent (enterFrame) { if (_root.now_pause == 1 && this._parent._currentframe < 16) { this._parent.stop(); } else { if (this._parent._currentframe < 16) { this._parent._x -= _root.move_speed; this._parent.play(); } } } } instance of movieClip 91 { onClipEvent (load) { this._alpha = 0; } } frame 16 { this.removeMovieClip(); this.stop(); } } movieClip 116 { } movieClip 118 { } movieClip 120 { } movieClip 122 { } movieClip 124 { } movieClip 126 { } movieClip 128 { } movieClip 130 { } movieClip 132 { } movieClip 134 { } movieClip 136 { } movieClip 138 { } movieClip 141 { } movieClip 143 { } movieClip 145 { } movieClip 147 { } movieClip 149 { } movieClip 151 { } movieClip 153 { } movieClip 155 { } movieClip 157 { } movieClip 158 { instance of movieClip 157 { onClipEvent (load) { if (_root.hit_alpha == 1) { this._alpha = 30; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.hit_alpha == 1) { this._alpha = 30; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.now_pause == 0) { if (_root.muteki == 0 && _root.yarare_on != 1 || (_root.player._currentframe == 57 || _root.player._currentframe == 59 || _root.player._currentframe == 60)) { if (this.hitTest(_root.player.player.hitarea)) { if (_root.move_height == 1) { _root.player.gotoAndStop('void'); _root['yarare' + this._parent._parent._parent.enemy_number + 'A'].gotoAndStop(2); } else { if (_root.move_height == -1) { _root.player.gotoAndStop('void'); _root['yarare' + this._parent._parent._parent.enemy_number + 'B'].gotoAndStop(2); } else { switch (Math.floor(Math.random() * 2) + 1) { case 1: _root.player.gotoAndStop('void'); _root['yarare' + this._parent._parent._parent.enemy_number + 'A'].gotoAndStop(2); break; case 2: _root.player.gotoAndStop('void'); _root['yarare' + this._parent._parent._parent.enemy_number + 'B'].gotoAndStop(2); break; default: } } } _root.ctrl_lock = 1; _root.yarare_on = 1; _root.move_speed = 0; _root.move_height = 0; this._parent._parent._parent.guard_on = 0; _root.enemy_stop[this._parent._parent._parent.enemy_number] = 1; if (this._parent._parent._parent.enemy_number == 20) { _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._y = 90; if (_root.enemy_field.enemy20._x + _root.enemy_field.enemy20.MC._x >= 450) { _root.enemy_field.enemy20.MC.MC.yarare_go_flug = 1; _root.enemy_field.enemy20.MC.MC.gotoAndPlay('yarare_go'); } else { _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._x = 0; _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._alpha = 0; _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number].MC._x = 160; _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number].cross._x = -470; this._parent._parent.gotoAndStop('wait'); } } else { _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._y = 200; _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._x = 0; _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._alpha = 0; _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number].MC._x = 160; this._parent._parent.gotoAndStop('wait'); } } } } } } } movieClip 173 { instance wear_break of movieClip 157 { onClipEvent (load) { if (_root.hit_alpha == 1) { this._alpha = 30; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.hit_alpha == 1) { this._alpha = 30; } else { this._alpha = 0; } } onClipEvent (load) { var sentakushi = [0, 0, 0, 0, 0, 0, 0, 0, 0]; var sentakushi_count = 0; } onClipEvent (enterFrame) { if (_root.now_pause == 0) { if (_root.muteki == 0 && _root.yarare_on != 1) { if (this.hitTest(_root.player.player.hitarea)) { if (_root.wear_hat != 1 && _root.datui_lock_hat == 0) { sentakushi[sentakushi_count] = 'hat'; sentakushi_count += 1; } if (_root.wear_cloak != 1 && _root.datui_lock_cloak == 0) { sentakushi[sentakushi_count] = 'cloak'; sentakushi_count += 1; } if (_root.wear_breast != 1 && _root.datui_lock_breast_wear == 0) { sentakushi[sentakushi_count] = 'breast'; sentakushi_count += 1; } if (_root.wear_skirt != 1 && _root.datui_lock_skirt == 0) { sentakushi[sentakushi_count] = 'skirt'; sentakushi_count += 1; } if (_root.wear_pantu != 1 && _root.datui_lock_pantu == 0) { sentakushi[sentakushi_count] = 'pantu'; sentakushi_count += 1; } if (_root.wear_arm != 1 && _root.datui_lock_arm == 0) { sentakushi[sentakushi_count] = 'arm'; sentakushi_count += 1; } if (_root.wear_leg != 1 && _root.datui_lock_leg == 0) { sentakushi[sentakushi_count] = 'leg'; sentakushi_count += 1; } if (_root.wear_shoes != 1 && _root.datui_lock_shoes == 0) { sentakushi[sentakushi_count] = 'shoes'; sentakushi_count += 1; } if (sentakushi_count >= 1) { random_temp = Math.floor(Math.random() * sentakushi_count); _root['wear_' + sentakushi[random_temp]] = 1; _root.player.gotoAndStop('datui_' + sentakushi[random_temp]); _root.ctrl_lock = 1; _root.yarare_on = 1; _root.move_speed = 0; _root.move_height = 0; sentakushi_count = 0; } else { _root.player.gotoAndStop('piyo'); _root.ctrl_lock = 1; _root.move_speed = 0; _root.move_height = 0; sentakushi_count = 0; } } } } } } } movieClip 194 { frame 25 { this_x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (this_x_posi <= 800 && this_x_posi >= 0) { switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.enemyspeed[this._parent.enemy_number] = 0; this.gotoAndPlay('datui'); break; default: _root.enemyspeed[this._parent.enemy_number] = 0; this.gotoAndPlay('jump'); } } else { if (this_x_posi <= 200 && this_x_posi >= 0) { switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.enemyspeed[this._parent.enemy_number] = 0; this.gotoAndPlay('datui'); break; default: this.gotoAndPlay('wait'); } } else { _root.enemyspeed[this._parent.enemy_number] = 10; this.gotoAndPlay('wait'); } } } frame 36 { _root.enemyspeed[this._parent.enemy_number] = 10; } frame 38 { this._parent._parent._y -= 42; } frame 39 { this._parent._parent._y -= 38.5; } frame 40 { this._parent._parent._y -= 35; } frame 41 { this._parent._parent._y -= 31.5; } frame 42 { this._parent._parent._y -= 28; } frame 43 { this._parent._parent._y -= 24.5; } frame 44 { this._parent._parent._y -= 21; } frame 45 { this._parent._parent._y -= 17.5; } frame 46 { this._parent._parent._y -= 14; } frame 47 { this._parent._parent._y -= 10.5; } frame 48 { this._parent._parent._y -= 7; } frame 49 { this._parent._parent._y -= 3.5; } frame 50 { this._parent._parent._y -= 0; } frame 51 { this._parent._parent._y -= -3.5; } frame 52 { this._parent._parent._y -= -7; } frame 53 { this._parent._parent._y -= -10.5; } frame 54 { this._parent._parent._y -= -14; } frame 55 { this._parent._parent._y -= -17.5; } frame 56 { this._parent._parent._y -= -21; } frame 57 { this._parent._parent._y -= -24.5; } frame 58 { this._parent._parent._y -= -28; } frame 59 { this._parent._parent._y -= -31.5; } frame 60 { this._parent._parent._y -= -35; } frame 61 { this._parent._parent._y -= -38.5; } frame 62 { this._parent._parent._y -= -42; } frame 65 { _root.enemyspeed[this._parent.enemy_number] = 0; } frame 75 { this_x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (this_x_posi <= 800 && this_x_posi >= 0) { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.enemyspeed[this._parent.enemy_number] = 0; this.gotoAndPlay('datui'); break; case 2: _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; this.gotoAndPlay('wait'); break; default: _root.enemyspeed[this._parent.enemy_number] = 0; this.gotoAndPlay('jump'); } } } frame 115 { _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; this.gotoAndPlay('wait'); } } movieClip 201 { } movieClip 203 { } movieClip 204 { frame 1 { this.stop(); } frame 14 { _root.enemy_killreset(22); this.stop(); } } movieClip 210 { } movieClip 211 { instance of movieClip 210 { onClipEvent (load) { if (_root.lang_eng != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.lang_eng != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 212 little_basilisk { instance MC of movieClip 204 { onClipEvent (load) { enemy_number = 22; hit_width = 90; hit_height = 40; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if (_root.enemyKILL[enemy_number] == 0) { _root.fire_magic_hit(this._parent._x, this._x, hit_width, this._parent._y, this._y, hit_height, enemy_number); _root.enemyknockback_func(enemy_number, eval(this)); if (_root.enemyHP[enemy_number] <= 0 || (this._x + this._parent._x <= -500 || this._x + this._parent._x >= 4000)) { if (_root.enemyHP[enemy_number] <= 0) { _root.se014.start(); } _root.enemyKILL[enemy_number] = 1; this.gotoAndPlay('kill'); } _root.after_gameover(enemy_number); } } } } instance of movieClip 211 { onClipEvent (load) { this._alpha = 0; x_posi = this._x; y_posi = this._y; } onClipEvent (enterFrame) { if (_root.now_pause == 1 && this._parent.MC._currentframe == 1) { this._alpha = 100; } else { this._alpha = 0; } this._x = this._parent.MC._x + x_posi; this._y = this._parent.MC._y + y_posi; } } } movieClip 214 { } movieClip 216 { frame 1 { this.stop(); } } movieClip 217 { instance of movieClip 216 { onClipEvent (load) { if (_root.bossB_neck != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_neck != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 219 { frame 1 { this.stop(); } } movieClip 220 { instance of movieClip 219 { onClipEvent (load) { if (_root.bossB_arm != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_arm != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 222 { } movieClip 224 { } movieClip 226 { } movieClip 228 { frame 1 { this.stop(); } } movieClip 229 { instance of movieClip 228 { onClipEvent (load) { if (_root.bossB_arm != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_arm != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 231 { frame 1 { this.stop(); } } movieClip 232 { instance of movieClip 231 { onClipEvent (load) { if (_root.bossB_arm != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_arm != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 234 { frame 1 { this.stop(); } } movieClip 235 { instance of movieClip 234 { onClipEvent (load) { if (_root.bossB_pantu != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_pantu != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 237 { } movieClip 239 { } movieClip 241 { } movieClip 243 { } movieClip 245 { frame 1 { this.stop(); } } movieClip 246 { instance of movieClip 245 { onClipEvent (load) { if (_root.bossB_foot != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_foot != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 248 { } movieClip 250 { } movieClip 252 { frame 1 { this.stop(); } } movieClip 253 { instance of movieClip 252 { onClipEvent (load) { if (_root.bossB_foot != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_foot != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 255 { } movieClip 257 { } movieClip 259 { frame 1 { this.stop(); } } movieClip 260 { instance of movieClip 259 { onClipEvent (load) { if (_root.bossB_pantu != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_pantu != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 262 { } movieClip 264 { frame 1 { this.stop(); } } movieClip 265 { instance of movieClip 264 { onClipEvent (load) { if (_root.bossB_foot != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_foot != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 267 { } movieClip 269 { frame 1 { this.stop(); } } movieClip 270 { instance of movieClip 269 { onClipEvent (load) { if (_root.bossB_foot != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_foot != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 272 { } movieClip 274 { frame 1 { this.stop(); } } movieClip 275 { instance of movieClip 274 { onClipEvent (load) { if (_root.bossB_pantu != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_pantu != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 277 { frame 1 { this.stop(); } } movieClip 278 { instance of movieClip 277 { onClipEvent (load) { if (_root.bossB_pantu != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_pantu != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 280 { frame 1 { this.stop(); } } movieClip 281 { instance of movieClip 280 { onClipEvent (load) { if (_root.bossB_pantu != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_pantu != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 283 { frame 1 { this.stop(); } } movieClip 284 { instance of movieClip 283 { onClipEvent (load) { if (_root.bossB_arm != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_arm != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 286 { } movieClip 288 { } movieClip 290 { frame 1 { this.stop(); } } movieClip 291 { instance of movieClip 290 { onClipEvent (load) { if (_root.bossB_arm != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_arm != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 293 { frame 1 { this.stop(); } } movieClip 294 { instance of movieClip 293 { onClipEvent (load) { if (_root.bossB_arm != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_arm != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 296 { frame 1 { this.stop(); } } movieClip 297 { instance of movieClip 296 { onClipEvent (load) { if (_root.bossB_oppai != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_oppai != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 299 { } movieClip 301 { frame 1 { this.stop(); } } movieClip 302 { instance of movieClip 301 { onClipEvent (load) { if (_root.bossB_oppai != 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.bossB_oppai != 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 304 { frame 1 { this.stop(); } } movieClip 305 { instance of movieClip 304 { onClipEvent (load) { if (_root.bossB_oppai != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_oppai != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 307 { } movieClip 309 { } movieClip 311 { frame 1 { this.stop(); } } movieClip 312 { instance of movieClip 311 { onClipEvent (load) { if (_root.bossB_oppai != 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.bossB_oppai != 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 314 { frame 1 { this.stop(); } } movieClip 315 { instance of movieClip 314 { onClipEvent (load) { if (_root.bossB_oppai != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_oppai != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 318 { } movieClip 320 { } movieClip 322 { } movieClip 324 { } movieClip 326 { } movieClip 327 { } movieClip 329 { } movieClip 332 { } movieClip 334 { } movieClip 337 { } movieClip 339 { frame 1 { this.stop(); } } movieClip 340 { instance of movieClip 339 { onClipEvent (load) { if (_root.bossB_neck != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_neck != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 342 { frame 1 { this.stop(); } } movieClip 343 { instance of movieClip 342 { onClipEvent (load) { if (_root.bossB_neck != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_neck != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 345 { } movieClip 347 { } movieClip 349 { frame 1 { this.stop(); } } movieClip 350 { instance of movieClip 349 { onClipEvent (load) { if (_root.bossB_eye != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_eye != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 352 { } movieClip 354 { } movieClip 356 { } movieClip 357 { } movieClip 358 { } movieClip 359 { instance of movieClip 358 { onClipEvent (load) { if (_root.hit_alpha == 1) { this._alpha = 30; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.hit_alpha == 1) { this._alpha = 30; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.now_pause == 0) { if (_root.muteki == 0 && _root.yarare_on != 1 || (_root.player._currentframe == 57 || _root.player._currentframe == 59 || _root.player._currentframe == 60)) { if (this.hitTest(_root.player.player.hitarea)) { if (_root.move_height == 1) { _root.player.gotoAndStop('void'); _root['yarare' + this._parent._parent._parent.enemy_number + 'A'].gotoAndStop(2); } else { if (_root.move_height == -1) { _root.player.gotoAndStop('void'); _root['yarare' + this._parent._parent._parent.enemy_number + 'B'].gotoAndStop(2); } else { switch (Math.floor(Math.random() * 2) + 1) { case 1: _root.player.gotoAndStop('void'); _root['yarare' + this._parent._parent._parent.enemy_number + 'A'].gotoAndStop(2); break; case 2: _root.player.gotoAndStop('void'); _root['yarare' + this._parent._parent._parent.enemy_number + 'B'].gotoAndStop(2); break; default: } } } _root.ctrl_lock = 1; _root.yarare_on = 1; _root.move_speed = 0; _root.move_height = 0; this._parent._parent._parent.guard_on = 0; _root.enemy_stop[this._parent._parent._parent.enemy_number] = 1; if (this._parent._parent._parent.enemy_number == 20) { _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._y = 90; if (_root.enemy_field.enemy20._x + _root.enemy_field.enemy20.MC._x >= 450) { _root.enemy_field.enemy20.MC.MC.yarare_go_flug = 1; _root.enemy_field.enemy20.MC.MC.gotoAndPlay('yarare_go'); } else { _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._x = 0; _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._alpha = 0; _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number].MC._x = 160; _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number].cross._x = -470; this._parent._parent.gotoAndStop('wait'); } } else { if (this._parent._parent._parent.enemy_number == 21) { _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._y = 60; _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._x = 0; _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._alpha = 0; _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number].MC._x = 160; this._parent._parent.gotoAndStop('wait'); } else { _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._y = 200; _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._x = 0; _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._alpha = 0; _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number].MC._x = 160; this._parent._parent.gotoAndStop('wait'); } } } } } } } } movieClip 363 { } // unknown tag 88 length 73 movieClip 370 { } movieClip 373 { instance of movieClip 370 { onClipEvent (load) { this._alpha = 0; } } frame 45 { this.stop(); } } movieClip 374 { instance of movieClip 373 { onClipEvent (load) { if (_root.now_stage != 6) { this.gotoAndStop(45); } } onClipEvent (enterFrame) { if (_root.now_pause == 1) { this.stop(); } else { if (this._currentframe != 45) { this.play(); } } } } } movieClip 379 { } movieClip 381 { } movieClip 384 { } movieClip 385 { instance of movieClip 384 { onClipEvent (load) { if (_root.bossB_ball >= 2) { this._alpha = 100; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bossB_ball >= 2) { this._alpha = 100; } else { this._alpha = 0; } } } } movieClip 387 { } movieClip 388 { instance of movieClip 387 { onClipEvent (load) { this._alpha = 0; } onClipEvent (enterFrame) { if (_root.now_pause == 1) { this._parent.stop(); } else { this._parent.play(); } } } } movieClip 389 { } movieClip 390 { instance of movieClip 389 { onClipEvent (load) { if (_root.bossB_ball >= 3) { this._alpha = 100; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bossB_ball >= 3) { this._alpha = 100; } else { this._alpha = 0; } } } } movieClip 391 { instance of movieClip 387 { onClipEvent (load) { this._alpha = 0; } onClipEvent (enterFrame) { if (_root.now_pause == 1) { this._parent.stop(); } else { this._parent.play(); } } } } movieClip 393 { } movieClip 395 { } movieClip 396 { instance of movieClip 395 { onClipEvent (load) { if (_root.bossB_ball >= 1) { this._alpha = 100; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.bossB_ball >= 1) { this._alpha = 100; } else { this._alpha = 0; } } } } movieClip 398 { } movieClip 400 { } movieClip 403 { } movieClip 406 { instance of movieClip 370 { onClipEvent (load) { this._alpha = 0; } } frame 36 { this.stop(); } } movieClip 407 { instance of movieClip 406 { onClipEvent (load) { if (_root.now_stage != 7) { this.gotoAndStop(36); } } onClipEvent (enterFrame) { if (_root.now_pause == 1) { this.stop(); } else { if (this._currentframe != 36) { this.play(); } } } } } movieClip 410 { } movieClip 412 { } movieClip 414 { } movieClip 416 { } movieClip 417 { } movieClip 419 { } movieClip 420 { instance wear_break of movieClip 358 { onClipEvent (load) { if (_root.hit_alpha == 1) { this._alpha = 30; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.hit_alpha == 1) { this._alpha = 30; } else { this._alpha = 0; } } onClipEvent (load) { var sentakushi = [0, 0, 0, 0, 0, 0, 0, 0, 0]; var sentakushi_count = 0; } onClipEvent (enterFrame) { if (_root.now_pause == 0) { if (_root.muteki == 0 && _root.yarare_on != 1) { if (this.hitTest(_root.player.player.hitarea)) { if (_root.wear_hat != 1 && _root.datui_lock_hat == 0) { sentakushi[sentakushi_count] = 'hat'; sentakushi_count += 1; } if (_root.wear_cloak != 1 && _root.datui_lock_cloak == 0) { sentakushi[sentakushi_count] = 'cloak'; sentakushi_count += 1; } if (_root.wear_breast != 1 && _root.datui_lock_breast_wear == 0) { sentakushi[sentakushi_count] = 'breast'; sentakushi_count += 1; } if (_root.wear_skirt != 1 && _root.datui_lock_skirt == 0) { sentakushi[sentakushi_count] = 'skirt'; sentakushi_count += 1; } if (_root.wear_pantu != 1 && _root.datui_lock_pantu == 0) { sentakushi[sentakushi_count] = 'pantu'; sentakushi_count += 1; } if (_root.wear_arm != 1 && _root.datui_lock_arm == 0) { sentakushi[sentakushi_count] = 'arm'; sentakushi_count += 1; } if (_root.wear_leg != 1 && _root.datui_lock_leg == 0) { sentakushi[sentakushi_count] = 'leg'; sentakushi_count += 1; } if (_root.wear_shoes != 1 && _root.datui_lock_shoes == 0) { sentakushi[sentakushi_count] = 'shoes'; sentakushi_count += 1; } if (sentakushi_count >= 1) { random_temp = Math.floor(Math.random() * sentakushi_count); _root['wear_' + sentakushi[random_temp]] = 1; _root.player.gotoAndStop('datui_' + sentakushi[random_temp]); _root.ctrl_lock = 1; _root.yarare_on = 1; _root.move_speed = 0; _root.move_height = 0; sentakushi_count = 0; } else { _root.player.gotoAndStop('piyo'); _root.ctrl_lock = 1; _root.move_speed = 0; _root.move_height = 0; sentakushi_count = 0; } } } } } } } movieClip 422 { } movieClip 424 { } movieClip 426 { } movieClip 427 { } movieClip 431 { } movieClip 432 { instance of movieClip 427 { onClipEvent (load) { this._alpha = 0; } onClipEvent (enterFrame) { if (_root.now_pause == 1) { this._parent.stop(); } else { this._parent.play(); } } } frame 13 { this.gotoAndPlay('loop'); } } movieClip 435 { instance of movieClip 427 { onClipEvent (load) { this._alpha = 0; } onClipEvent (enterFrame) { if (_root.now_pause == 1) { this._parent.stop(); } else { this._parent.play(); } } } frame 7 { this.stop(); } } movieClip 437 { } movieClip 439 { } movieClip 465 { } movieClip 467 { } movieClip 469 { } movieClip 473 { } movieClip 475 { frame 1 { this.stop(); } } movieClip 476 { instance of movieClip 475 { onClipEvent (load) { if (_root.bossB_pantu != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_pantu != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 478 { frame 1 { this.stop(); } } movieClip 479 { instance of movieClip 478 { onClipEvent (load) { if (_root.bossB_pantu != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_pantu != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 481 { frame 1 { this.stop(); } } movieClip 482 { instance of movieClip 481 { onClipEvent (load) { if (_root.bossB_neck != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_neck != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 483 { frame 1 { this.stop(); } } movieClip 484 { instance of movieClip 483 { onClipEvent (load) { if (_root.bossB_arm != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_arm != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 486 { } movieClip 488 { } movieClip 489 { frame 1 { this.stop(); } } movieClip 490 { instance of movieClip 489 { onClipEvent (load) { if (_root.bossB_arm != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_arm != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 492 { frame 1 { this.stop(); } } movieClip 493 { instance of movieClip 492 { onClipEvent (load) { if (_root.bossB_arm != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_arm != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 495 { } movieClip 497 { } movieClip 499 { } movieClip 500 { frame 1 { this.stop(); } } movieClip 501 { instance of movieClip 500 { onClipEvent (load) { if (_root.bossB_oppai != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_oppai != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 503 { } movieClip 505 { frame 1 { this.stop(); } } movieClip 506 { instance of movieClip 505 { onClipEvent (load) { if (_root.bossB_arm != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_arm != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 507 { } movieClip 509 { } movieClip 511 { frame 1 { this.stop(); } } movieClip 512 { instance of movieClip 511 { onClipEvent (load) { if (_root.bossB_oppai != 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.bossB_oppai != 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 513 { frame 1 { this.stop(); } } movieClip 514 { instance of movieClip 513 { onClipEvent (load) { if (_root.bossB_oppai != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_oppai != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 516 { } movieClip 518 { frame 1 { this.stop(); } } movieClip 519 { instance of movieClip 518 { onClipEvent (load) { if (_root.bossB_oppai != 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.bossB_oppai != 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 520 { frame 1 { this.stop(); } } movieClip 521 { instance of movieClip 520 { onClipEvent (load) { if (_root.bossB_oppai != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_oppai != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 523 { } movieClip 524 { } movieClip 526 { } movieClip 527 { } movieClip 528 { } movieClip 529 { } movieClip 530 { } movieClip 531 { } movieClip 533 { } movieClip 535 { frame 1 { this.stop(); } } movieClip 536 { instance of movieClip 535 { onClipEvent (load) { if (_root.bossB_neck != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_neck != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 538 { frame 1 { this.stop(); } } movieClip 539 { instance of movieClip 538 { onClipEvent (load) { if (_root.bossB_neck != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_neck != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 540 { } movieClip 542 { } movieClip 544 { frame 1 { this.stop(); } } movieClip 545 { instance of movieClip 544 { onClipEvent (load) { if (_root.bossB_eye != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_eye != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 546 { } movieClip 547 { } movieClip 548 { } movieClip 549 { frame 1 { this.stop(); } } movieClip 550 { instance of movieClip 549 { onClipEvent (load) { if (_root.bossB_foot != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_foot != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 552 { } movieClip 554 { } movieClip 556 { } movieClip 557 { frame 1 { this.stop(); } } movieClip 558 { instance of movieClip 557 { onClipEvent (load) { if (_root.bossB_foot != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_foot != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 560 { } movieClip 562 { } movieClip 564 { frame 1 { this.stop(); } } movieClip 565 { instance of movieClip 564 { onClipEvent (load) { if (_root.bossB_pantu != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_pantu != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 567 { frame 1 { this.stop(); } } movieClip 568 { instance of movieClip 567 { onClipEvent (load) { if (_root.bossB_pantu != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_pantu != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 570 { } movieClip 572 { } movieClip 574 { } movieClip 576 { } movieClip 577 { } movieClip 579 { frame 1 { this.stop(); } } movieClip 580 { instance of movieClip 579 { onClipEvent (load) { if (_root.bossB_foot != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_foot != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 582 { } movieClip 584 { } movieClip 586 { } movieClip 588 { frame 1 { this.stop(); } } movieClip 589 { instance of movieClip 588 { onClipEvent (load) { if (_root.bossB_foot != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_foot != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 591 { frame 1 { this.stop(); } } movieClip 592 { instance of movieClip 591 { onClipEvent (load) { if (_root.bossB_pantu != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_pantu != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 594 { frame 1 { this.stop(); } } movieClip 595 { instance of movieClip 594 { onClipEvent (load) { if (_root.bossB_pantu != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_pantu != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 597 { frame 1 { this.stop(); } } movieClip 598 { instance of movieClip 597 { onClipEvent (load) { if (_root.bossB_pantu != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_pantu != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 599 { frame 1 { this.stop(); } } movieClip 600 { instance of movieClip 599 { onClipEvent (load) { if (_root.bossB_arm != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_arm != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 602 { } movieClip 604 { frame 1 { this.stop(); } } movieClip 605 { instance of movieClip 604 { onClipEvent (load) { if (_root.bossB_arm != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.bossB_arm != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 607 { } movieClip 609 { } movieClip 611 { } movieClip 613 { } movieClip 615 { } movieClip 617 { } movieClip 618 { instance renderb of movieClip 617 { onClipEvent (load) { this._x = 3000; } } } movieClip 620 { } movieClip 621 { } movieClip 622 { frame 1 { this.stop(); } instance of movieClip 621 { onClipEvent (load) { this._alpha = 0; } } frame 10 { this.gotoAndStop(1); } } movieClip 623 { instance mc of movieClip 622 { onClipEvent (enterFrame) { if (_root.now_pause == 1 || this._currentframe == 1) { this.stop(); } else { this.play(); } } } } movieClip 625 { } movieClip 627 { frame 2 { this.stop(); } } movieClip 687 { frame 1 { this.stop(); } instance of movieClip 627 { onClipEvent (load) { this.gotoAndStop(2); } } frame 11 { this.gotoAndStop(1); } frame 26 { this.gotoAndStop(1); } frame 40 { this.gotoAndStop(1); } frame 54 { this.gotoAndStop(1); } frame 68 { this.gotoAndStop(1); } } movieClip 688 { instance of movieClip 687 { onClipEvent (enterFrame) { if (this._parent._parent.cum_c == 1) { this._parent._parent.cum_c = 0; switch (Math.floor(Math.random() * 5) + 1) { case 1: this.gotoAndPlay('cum01'); break; case 2: this.gotoAndPlay('cum02'); break; case 3: this.gotoAndPlay('cum03'); break; case 4: this.gotoAndPlay('cum04'); break; case 5: this.gotoAndPlay('cum05'); break; default: } } } } } movieClip 689 { instance of movieClip 687 { onClipEvent (enterFrame) { if (this._parent._parent.cum_d == 1) { this._parent._parent.cum_d = 0; switch (Math.floor(Math.random() * 5) + 1) { case 1: this.gotoAndPlay('cum01'); break; case 2: this.gotoAndPlay('cum02'); break; case 3: this.gotoAndPlay('cum03'); break; case 4: this.gotoAndPlay('cum04'); break; case 5: this.gotoAndPlay('cum05'); break; default: } } } } } movieClip 690 { instance of movieClip 687 { onClipEvent (enterFrame) { if (this._parent._parent.cum_b == 1) { this._parent._parent.cum_b = 0; switch (Math.floor(Math.random() * 5) + 1) { case 1: this.gotoAndPlay('cum01'); break; case 2: this.gotoAndPlay('cum02'); break; case 3: this.gotoAndPlay('cum03'); break; case 4: this.gotoAndPlay('cum04'); break; case 5: this.gotoAndPlay('cum05'); break; default: } } } } } movieClip 692 { frame 2 { this.stop(); } } movieClip 706 { frame 1 { this.stop(); } instance of movieClip 692 { onClipEvent (load) { this.gotoAndStop(2); } } } movieClip 707 { instance of movieClip 706 { onClipEvent (enterFrame) { if (this._parent._parent.cum_a == 1) { this._parent._parent.cum_a = 0; this.gotoAndPlay(2); } } } } movieClip 709 {




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Created: 8/10 -2018 01:08:56 Last modified: 8/10 -2018 01:08:56 Server time: 14/11 -2024 17:56:12