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Donkey Bomb.swf

This is the info page for
Flash #211299

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

MOUSEBREAKER PRODUCT

C 2006 ALL RIGHTS RESERVED

PRESENTS

INSTRUCTIONS
Run and jump through 10 levels, collecting all
the stars and avoiding the Donkey's Bombs!

SCORING
Gain points for collecting the stars and
finishing each level as quickly as possible!

HOW TO PLAY
Use the arrow keys and space bar to move!

PLAY

PLAY MORE GAMES

CDG

Terms and conditions of use of this game

Mousebreaker presents

timer-do not delete !

LIVES :

OIL

Score so far:

On the next level the donkey will be trying even harder to make an total ass of you!

Next level:

Time Bonus :

3333

PLAY AGAIN

Final score:

PUT THIS GAME ON
YOUR WEBSITE

ActionScript [AS1/AS2]

Frame 173
level = 1; limit = 90; score = 0; lives = 3; _level0.gameover = false; stop();
Frame 174
gameover = false; keys_req = new array(-99, 3, 3, 3, 5, 5, 5, 5, 5, 6, 6); screens = new array(-99, 1, 1, 1, 1, 1, 1, 2, 2, 2, 3); screens_needed = screens[level]; next_level = 1; if (level == 1) { levels_needed = new array(-99, 1); } if (level == 2) { levels_needed = new array(-99, 2); } if (level == 3) { levels_needed = new array(-99, 3); } if (level == 4) { levels_needed = new array(-99, 1); } if (level == 5) { levels_needed = new array(-99, 2); } if (level == 6) { levels_needed = new array(-99, 3); } if (level == 7) { levels_needed = new array(-99, 1, 2); } if (level == 8) { levels_needed = new array(-99, 2, 3); } if (level == 9) { levels_needed = new array(-99, 1, 3); } if (level == 10) { levels_needed = new array(-99, 1, 2, 3); } key_needed = keys_req[level]; max_keys = 6; level1_posx = new array(274, 470, 27, 180, 523, 220); level1_posy = new array(13, 214, 208, 126, 90, 52); level2_posx = new array(262, 30, 221, 200, 333, 503); level2_posy = new array(17, 142, 152, 210, 313, 94); level3_posx = new array(266, 500, 230, 330, 106, 22); level3_posy = new array(12, 262, 198, 133, 198, 134);
Frame 175
keys_collected = 0;
Instance of Symbol 80 MovieClip "timer_movie" in Frame 175
onClipEvent (load) { timer = _level0.limit; last = limit; running = false; expired = false; activate_pulse = false; start = 0; trace("init timer"); } onClipEvent (enterFrame) { if (activate_pulse) { _level0.hand.state = "get_dart"; activate_pulse = false; start = getTimer(); running = true; expired = false; timer = _level0.limit; trace("start timer" + start); } if (running) { raw = int(((-start) / 1000) + (getTimer() / 1000)); rtimer = _level0.limit - raw; if (rtimer != last) { timer = rtimer; } last = rtimer; } if (timer < 1) { expired = true; running = false; timer = 0; } }
Frame 176
_level0.timer_movie.activate_pulse = true; bonus = 0; required_level = levels_needed[next_level]; if (required_level == 1) { gotoAndPlay (179); } else if (required_level == 2) { gotoAndPlay (200); } else if (required_level == 3) { gotoAndPlay (218); }
Frame 179
keys_collected = 0; kid = 0; while (kid <= (max_keys - 1)) { key_m = eval ("_level0.bluesq" + kid); if (kid < key_needed) { key_m._x = level1_posx[kid]; key_m._y = level1_posy[kid]; } else { key_m._x = -678; key_m._y = -678; } kid++; } stop(); m1 = (cross12._y - cross11._y) / (cross12._x - cross11._x); m2 = (cross22._y - cross21._y) / (cross22._x - cross21._x); m3 = (cross32._y - cross31._y) / (cross32._x - cross31._x); m4 = (cross42._y - cross41._y) / (cross42._x - cross41._x); speed = new array(10); speed[1] = -1; speed[4] = -1; speed[5] = -1; speed[7] = -1; speed[8] = -1; speed[2] = 1; speed[3] = 1; speed[6] = 1;
Instance of Symbol 102 MovieClip "block1" in Frame 179
onClipEvent (load) { m = (cross1._x - cross2._x) / (cross1._y - cross2._y); trace("grad=" + m); c = (m * cross1._x) - cross1._y; trace("offset ====>" + c); } onClipEvent (enterFrame) { x = 0; }
Instance of Symbol 130 MovieClip "bluesq2" in Frame 179
/* no clip actions */
Instance of Symbol 139 MovieClip "man" in Frame 179
onClipEvent (load) { function bomb_reset(boid_in) { bomb_status[boid_in] = "first_time"; bomb_vx[boid_in] = bomb_step_magnitude; bomb_vy[boid_in] = 0; bomb_scale = -_level0.bomb1._xscale; bomb_bmax = 7; eval ("_level0.bomb" + boid_in)._x = bomb_startx; eval ("_level0.bomb" + boid_in)._y = bomb_starty; bomb_jump[boid_in] = false; bomb_alive[boid_in] = true; eval ("_level0.bomb" + boid_in)._visible = true; bomb_first_time[boid_in] = true; } function bomb_check_ladders(boid_in) { bomb_ladder_id[boid_in] = -99; bomb_ladder_status[boid_in] = ""; if (_level0.ladder6.zone.hitTest(bomb_mov._x, bomb_mov._y - 20, false)) { bomb_ladder_id[boid_in] = 6; bomb_ladder_status[boid_in] = "UP"; } if (_level0.ladder6.zone.hitTest(bomb_mov._x, bomb_mov._y + 20, false)) { bomb_ladder_id[boid_in] = 6; bomb_ladder_status[boid_in] = "DOWN"; } if (_level0.ladder1.zone.hitTest(bomb_mov._x, bomb_mov._y - 20, false)) { bomb_ladder_id[boid_in] = 1; bomb_ladder_status[boid_in] = "UP"; } if (_level0.ladder1.zone1.hitTest(bomb_mov._x, bomb_mov._y + 20, false)) { bomb_ladder_id[boid_in] = 1; bomb_ladder_status[boid_in] = "DOWN"; } if (_level0.ladder3.zone.hitTest(bomb_mov._x, bomb_mov._y - 20, false)) { bomb_ladder_id[boid_in] = 3; bomb_ladder_status[boid_in] = "UP"; } if (_level0.ladder3.zone1.hitTest(bomb_mov._x, bomb_mov._y + 20, false)) { bomb_ladder_id[boid_in] = 3; bomb_ladder_status[boid_in] = "DOWN"; } if (_level0.ladder4.zone.hitTest(bomb_mov._x, bomb_mov._y - 20, false)) { bomb_ladder_id[boid_in] = 4; bomb_ladder_status[boid_in] = "UP"; } if (_level0.ladder4.zone.hitTest(bomb_mov._x, bomb_mov._y + 20, false)) { bomb_ladder_id[boid_in] = 4; bomb_ladder_status[boid_in] = "DOWN"; } if (_level0.ladder2.zone.hitTest(bomb_mov._x, bomb_mov._y - 20, false)) { bomb_ladder_id[boid_in] = 2; bomb_ladder_status[boid_in] = "UP"; } if (_level0.ladder2.zone.hitTest(bomb_mov._x, bomb_mov._y + 20, false)) { bomb_ladder_id[boid_in] = 2; bomb_ladder_status[boid_in] = "DOWN"; } if (_level0.ladder5.zone.hitTest(bomb_mov._x, bomb_mov._y - 20, false)) { bomb_ladder_id[boid_in] = 5; bomb_ladder_status[boid_in] = "UP"; } if (_level0.ladder5.zone.hitTest(bomb_mov._x, bomb_mov._y + 20, false)) { bomb_ladder_id[boid_in] = 5; bomb_ladder_status[boid_in] = "DOWN"; } if (_level0.ladder7.zone.hitTest(bomb_mov._x, bomb_mov._y - 20, false)) { bomb_ladder_id[boid_in] = 7; bomb_ladder_status[boid_in] = "UP"; } if (_level0.ladder7.zone.hitTest(bomb_mov._x, bomb_mov._y + 20, false)) { bomb_ladder_id[boid_in] = 7; bomb_ladder_status[boid_in] = "DOWN"; } if (_level0.ladder8.zone.hitTest(bomb_mov._x, bomb_mov._y - 20, false)) { bomb_ladder_id[boid_in] = 8; bomb_ladder_status[boid_in] = "UP"; } if (_level0.ladder8.zone.hitTest(bomb_mov._x, bomb_mov._y + 20, false)) { bomb_ladder_id[boid_in] = 8; bomb_ladder_status[boid_in] = "DOWN"; } return(bomb_ladder_id[boid_in] != -99); } function bomb_check_block() { bomb_on_block = false; b = 1; while (b <= bomb_bmax) { bid = eval ("_level0.block" + b); if (bid.hitTest(bomb_mov._x, bomb_mov._y, true)) { bomb_edge = bid.error_end.hitTest(bomb_mov._x, bomb_mov._y, true); if (!bomb_edge) { bomb_on_block = true; bomb_yplatform[boid] = bid._y - 5; bomb_my_platform[boid] = b; bomb_status[boid] = "platform"; } else { _level0.diag = true; } } b++; } if (!bomb_on_block) { bomb_vy[boid] = -5; } else { bomb_vy[boid] = 0; } return(bomb_on_block); } bomb_startx = 155; bomb_starty = 85; bomb_step_magnitude = 2; bomb_jump_magnitude = 23; bomb_status = new array(); bomb_vx = new array(); bomb_vy = new array(); bomb_first_time = new array(); bomb_jump = new array(); bomb_alive = new array(); bomb_ladder_id = new array(); bomb_my_ladder = new array(); bomb_ladder_status = new array(); bomb_yplatform = new array(); bomb_my_platform = new array(); bomb_ready_to_check_ladders = new array(); bomb_ladder_count = new array(); max_bomb_count = 12; i = 1; while (i <= max_bomb_count) { bomb_alive[i] = false; i++; } } onClipEvent (enterFrame) { boid = 1; while (boid <= max_bomb_count) { bomb_mov = eval ("_level0.bomb" + boid); if (bomb_alive[boid]) { if (bomb_mov.hitzone.hitTest(_level0.man)) { trace("BANG man!"); _level0.whallop._x = _level0.man._x; _level0.whallop._y = _level0.man._y - 10; _level0.whallop._visible = true; _level0.whallop.gotoandplay(2); bomb_mov._x = -1234; bomb_alive[boid] = false; _level0.man.alive = false; } if (bomb_mov.hitzone.hitTest(_level0.oil)) { trace("BANG oil!"); _level0.whallop._x = bomb_mov._x; _level0.whallop._y = bomb_mov._y - 10; _level0.whallop._visible = true; _level0.whallop.gotoandplay(2); bomb_mov._x = -1234; bomb_alive[boid] = false; } if (bomb_first_time[boid]) { _level0.donkey.gotoandplay("nod"); bomb_first_time[boid] = false; } else { if (bomb_ready_to_check_ladders[boid]) { bomb_ladder_here = bomb_check_ladders(boid); bomb_ladder_count[boid] = 0; bomb_ladder_down = bomb_ladder_status[boid] == "DOWN"; if (bomb_ladder_down) { bomb_ready_to_check_ladders[boid] = false; } } else { bomb_ladder_here = false; bomb_ladder_down = false; bomb_ladder_count[boid]++; if (bomb_ladder_count[boid] > 5) { bomb_ready_to_check_ladders[boid] = true; } } if (bomb_status[boid] == "ladder_down") { ladder_mov = eval ("_level0.ladder" + bomb_my_ladder[boid]); bomb_at_bottom = ladder_mov.bottom.hitTest(bomb_mov._x, bomb_mov._y, false); if (!bomb_at_bottom) { bomb_mov._y = bomb_mov._y + 2; } if (bomb_at_bottom) { bomb_status[boid] = "free"; bomb_vx[boid] = -bomb_vx[boid]; } } else { bomb_mov._x = bomb_mov._x + bomb_vx[boid]; bomb_mov._y = bomb_mov._y - bomb_vy[boid]; if (bomb_status[boid] == "platform") { bomb_vx[boid] = _level0.speed[bomb_my_platform[boid]] * bomb_step_magnitude; if (bomb_my_platform[boid] == 1) { bomb_mov._y = (3 - (_level0.m1 * (_level0.cross11._x - bomb_mov._x))) + _level0.cross11._y; } else if (bomb_my_platform[boid] == 2) { bomb_mov._y = (3 - (_level0.m2 * (_level0.cross21._x - bomb_mov._x))) + _level0.cross21._y; } else if (bomb_my_platform[boid] == 3) { bomb_mov._y = (3 - (_level0.m3 * (_level0.cross31._x - bomb_mov._x))) + _level0.cross31._y; } else if (bomb_my_platform[boid] == 4) { bomb_mov._y = (3 - (_level0.m4 * (_level0.cross41._x - bomb_mov._x))) + _level0.cross41._y; } else { bomb_mov._y = bomb_yplatform[boid]; } if (!bomb_check_block()) { bomb_status[boid] = "free"; } } if (bomb_jump[boid]) { } else { bomb_temp = bomb_check_block(); } if (bomb_mov._y > 600) { bomb_alive[boid] = false; } if (bomb_ladder_down and (bomb_status[boid] == "platform")) { if (random(10) > 5) { bomb_status[boid] = "ladder_down"; bomb_my_ladder[boid] = bomb_ladder_id[boid]; bomb_mov._y = bomb_mov._y + 20; } } } } } boid++; } } onClipEvent (load) { function check_oil() { if (_level0.oil.hitTest(_level0.man)) { trace("BANG! oil2"); _level0.whallop._x = _level0.man._x; _level0.whallop._y = _level0.man._y - 20; _level0.whallop._visible = true; _level0.man.alive = false; _level0.whallop.gotoandplay(2); } } function reset() { status = "free"; vx = 0; vy = 0; scale = start_scale; bmax = 7; this._x = startx; this._y = starty; jump = false; alive = true; this._visible = true; first_time = true; ladder_id = 0; ladder_status = "none"; delay = 0; } function check_keys() { kid = 0; while (kid <= (_level0.key_needed - 1)) { key_m = eval ("_level0.bluesq" + kid); if (hitTest(key_m)) { if (kid == 0) { if ((_level0.keys_collected >= (_level0.key_needed - 1)) and (status == "platform")) { if (_level0.next_level < _level0.screens_needed) { _level0.next_level++; _level0.keys_collected++; _level0.score = _level0.score + (((_level0.timer_movie.timer * _level0.level) * 10) * _level0.keys_collected); _root.gotoandplay("next_inter_level"); } else { _level0.score = _level0.score + ((_level0.timer_movie.timer * _level0.level) * 10); _level0.gameover = true; _level0.bonus = (_level0.timer_movie.timer * _level0.level) * 20; _root.gotoandplay("done"); } } } else { key_m._x = -999; _level0.score = _level0.score + ((_level0.timer_movie.timer * _level0.level) * 10); _level0.keys_collected++; } } kid++; } } function check_block() { on_block = false; b = 1; while (b <= bmax) { bid = eval ("_level0.block" + b); if (bid.hitTest(this._x, this._y, true)) { edge = bid.error_end.hitTest(this._x, this._y, true); if (!edge) { on_block = true; yplatform = bid._y - 5; my_platform = b; status = "platform"; } else { _level0.diag = true; } } b++; } if (!on_block) { vy = -5; } else { vy = 0; } return(on_block); } function check_elevator_block() { return(_level0.eblock1.hitTest(this._x, this._y, true)); } function landed() { on_block = false; b = 1; while (b <= bmax) { bid = eval ("_level0.block" + b); if (bid.hitTest(this._x, this._y, true)) { on_block = true; } b++; } return(on_block); } donkey_started = false; donkey_start_time = 0; donkey_next_id = 0; startx = this._x; starty = this._y; step_magnitude = 1.5; jump_magnitude = 12; gravity = 3; start_scale = -this._xscale; reset(); } onClipEvent (enterFrame) { if (!donkey_started) { donkey_start_time++; if (donkey_start_time > 30) { donkey_started = true; next_bomb = 10; } } else { next_bomb--; if (next_bomb == 1) { donkey_next_id++; if (donkey_next_id > max_bomb_count) { donkey_next_id = 1; } bomb_reset(donkey_next_id); } if (next_bomb == 0) { next_bomb = 210 - (_level0.level * 10); trace("nb " + next_bomb); eval ("_level0.bomb" + donkey_next_id).alive = true; } } _level0.donkey_next_id = donkey_next_id; if (!_level0.gameover) { if (_level0.timer_movie.expired and (!_level0.gameover)) { _level0.gameover = true; _level0.gotoandplay("gameover"); } } if (this._y > 600) { alive = false; } if (alive and (!_level0.gameover)) { check_oil(); check_keys(); _x = (_x + vx); _y = (_y - vy); ladder_status = "none"; if (status == "ladder") { this.gotoandstop("ladder"); ladder_mov = eval ("_level0.ladder" + ladder_id); at_bottom = ladder_mov.bottom.hitTest(this._x, this._y, false); at_top = ladder_mov.top.hitTest(this._x, this._y, false); rungs_below = ladder_mov.zone.hitTest(this._x, this._y + 2, false) or ladder_mov.zone1.hitTest(this._x, this._y + 2, false); rungs_above = ladder_mov.zone.hitTest(this._x, this._y - 2, false) or ladder_mov.zone1.hitTest(this._x, this._y - 2, false); if ((Key.isDown(40) and (!at_bottom)) and rungs_below) { this._y = this._y + step_magnitude; } if ((Key.isDown(38) and (!at_top)) and rungs_above) { this._y = this._y - step_magnitude; } if (Key.isDown(37) and (at_bottom or at_top)) { this._x = this._x - 3; status = "free"; } if (Key.isDown(39) and (at_bottom or at_top)) { this._x = this._x + 3; status = "free"; } } if (status == "free") { if (check_elevator_block()) { jump = false; first_time = true; status = "elevator"; } } if (status == "elevator") { if ((!check_elevator_block()) and (!_level0.eblock1.change_this_cycle)) { status = "free"; } else { this._y = _level0.eblock1._y + 1; } } if (status == "platform") { if (my_platform == 1) { this._y = (3 - (_level0.m1 * (_level0.cross11._x - this._x))) + _level0.cross11._y; } else if (my_platform == 2) { this._y = (3 - (_level0.m2 * (_level0.cross21._x - this._x))) + _level0.cross21._y; } else if (my_platform == 3) { this._y = (3 - (_level0.m3 * (_level0.cross31._x - this._x))) + _level0.cross31._y; } else if (my_platform == 4) { this._y = (3 - (_level0.m4 * (_level0.cross41._x - this._x))) + _level0.cross41._y; } else { this._y = yplatform; } if (!check_block()) { status = "free"; } else { if (_level0.ladder6.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 6; ladder_status = "UP"; } if (_level0.ladder6.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 6; ladder_status = "DOWN"; } if (_level0.ladder1.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 1; ladder_status = "UP"; } if (_level0.ladder1.zone1.hitTest(this._x, this._y + 20, false)) { ladder_id = 1; ladder_status = "DOWN"; } if (_level0.ladder3.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 3; ladder_status = "UP"; } if (_level0.ladder3.zone1.hitTest(this._x, this._y + 20, false)) { ladder_id = 3; ladder_status = "DOWN"; } if (_level0.ladder4.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 4; ladder_status = "UP"; } if (_level0.ladder4.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 4; ladder_status = "DOWN"; } if (_level0.ladder2.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 2; ladder_status = "UP"; } if (_level0.ladder2.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 2; ladder_status = "DOWN"; } if (_level0.ladder5.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 5; ladder_status = "UP"; } if (_level0.ladder5.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 5; ladder_status = "DOWN"; } if (_level0.ladder7.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 7; ladder_status = "UP"; } if (_level0.ladder7.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 7; ladder_status = "DOWN"; } if (_level0.ladder8.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 8; ladder_status = "UP"; } if (_level0.ladder8.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 8; ladder_status = "DOWN"; } } } if (jump) { status = "free"; jump_cnt++; t = t + 0.3; vx = (3 * ux) * 0.707; vy = (uy * 0.707) - (gravity * t); if (vy < -6) { vy = -6; } i_have_landed = landed(); if (i_have_landed and (jump_cnt > 2)) { vy = 0; jump = false; first_time = true; } } else { if (status != "ladder") { temp = check_block(); } if (Key.isDown(38) and ((status == "platform") and (ladder_status == "UP"))) { status = "ladder"; this._y = this._y - 10; } if (Key.isDown(40) and ((status == "platform") and (ladder_status == "DOWN"))) { status = "ladder"; this._y = this._y + 20; } if (Key.isDown(37) and ((status == "platform") or (status == "elevator"))) { vx = -step_magnitude; this._xscale = scale; if (last_still) { this.gotoandplay("walk"); last_still = false; } } else if (Key.isDown(Key.right) and ((status == "platform") or (status == "elevator"))) { this._xscale = -scale; if (last_still) { this.gotoandplay("walk"); last_still = false; } vx = step_magnitude; } else { vx = 0; this.gotoandstop(1); last_still = true; } if (Key.isDown(32)) { if (((!jump) and (!last_space)) and ((status == "platform") or (status == "elevator"))) { jump = true; if (first_time) { this.gotoandplay("jump"); last_still = true; ux = vx; uy = jump_magnitude; t = 0; first_time = false; jump_cnt = 0; } } last_space = true; } else { last_space = false; } } if (_level0.donkey.hitTest(_x, _y - 10, true)) { trace("hit ass!"); _level0.whallop._x = _x; _level0.whallop._y = _y - 10; _level0.whallop._visible = true; _level0.whallop.gotoandplay(2); this._x = -1234; alive = false; } } else { if (last_alive) { _level0.lives--; if ((!_level0.gameover) and (_level0.lives <= 0)) { _level0.gameover = true; _level0.gotoandplay("gameover"); } } if (delay < 40) { this._visible = false; this._y = 999; delay++; } else { reset(); } } last_alive = alive; }
Frame 200
function remove_bombs() { rb = 0; while (rb <= next_id) { eval ("bomb" + rb).removeMovieClip(); rb++; } } remove_bombs(); keys_collected = 0; kid = 0; while (kid <= (max_keys - 1)) { key_m = eval ("_level0.bluesq" + kid); if (kid < key_needed) { key_m._x = level2_posx[kid]; key_m._y = level2_posy[kid]; } else { key_m._x = -678; key_m._y = -678; } kid++; } stop();
Instance of Symbol 146 MovieClip "eblock1" in Frame 200
/* no clip actions */
Instance of Symbol 130 MovieClip "bluesq4" in Frame 200
/* no clip actions */
Instance of Symbol 139 MovieClip "man" in Frame 200
onClipEvent (load) { function reset() { status = "free"; vx = 0; vy = 0; scale = start_scale; bmax = 18; this._x = startx; this._y = starty; jump = false; alive = true; this._visible = true; first_time = true; ladder_id = 0; ladder_status = "none"; delay = 0; } function check_keys() { kid = 0; while (kid <= (_level0.key_needed - 1)) { key_m = eval ("_level0.bluesq" + kid); if (hitTest(key_m)) { if (kid == 0) { if ((_level0.keys_collected >= (_level0.key_needed - 1)) and (status == "platform")) { if (_level0.next_level < _level0.screens_needed) { _level0.next_level++; _level0.keys_collected++; _level0.score = _level0.score + (((_level0.timer_movie.timer * _level0.level) * 10) * _level0.keys_collected); _root.gotoandplay("next_inter_level"); } else { _level0.score = _level0.score + ((_level0.timer_movie.timer * _level0.level) * 10); _level0.gameover = true; _level0.bonus = (_level0.timer_movie.timer * _level0.level) * 20; _root.gotoandplay("done"); } } } else { key_m._x = -999; _level0.score = _level0.score + ((_level0.timer_movie.timer * _level0.level) * 10); _level0.keys_collected++; } } kid++; } } function check_block() { on_block = false; b = 1; while (b <= bmax) { bid = eval ("_level0.block" + b); if (bid.hitTest(this._x, this._y, true)) { edge = bid.error_end.hitTest(this._x, this._y, true); if (!edge) { if (((my_platform == "e1") and (b > 10)) or ((my_platform == "e2") and (b > 10))) { trace("BLOCK THIS MOVE"); } else { on_block = true; yplatform = bid._y - 10; my_platform = b; status = "platform"; } } else { _level0.diag = true; } } b++; } if (!on_block) { vy = -4; } else { vy = 0; } return(on_block); } function check_elevator_block1() { return(_level0.eblock1.hitTest(this._x, this._y, true)); } function check_elevator_block2() { return(_level0.eblock2.hitTest(this._x, this._y, true)); } function landed() { on_block = false; b = 1; while (b <= bmax) { bid = eval ("_level0.block" + b); if (bid.hitTest(this._x, this._y, true)) { if (((my_platform == "e1") and (b > 10)) or ((my_platform == "e2") and (b > 10))) { trace("BLOCK THIS MOVE"); } else { on_block = true; } } b++; } return(on_block); } eblock1_speed = -2; eblock2_speed = -2; startx = this._x; starty = this._y; step_magnitude = 1.3; jump_magnitude = 12; gravity = 3; start_scale = -this._xscale; reset(); } onClipEvent (enterFrame) { _level0.eblock1._y = _level0.eblock1._y + eblock1_speed; if (_level0.eblock1._y < 120) { _level0.eblock1._y = 360; eblock1_change_this_cycle = true; } else { eblock1_change_this_cycle = false; } _level0.eblock2._y = _level0.eblock2._y + eblock2_speed; if (_level0.eblock2._y < 120) { _level0.eblock2._y = 360; eblock2_change_this_cycle = true; } else { eblock2_change_this_cycle = false; } if (!_level0.gameover) { if (_level0.timer_movie.expired and (!_level0.gameover)) { _level0.gameover = true; _level0.gotoandplay("gameover"); } } if (this._y > 600) { alive = false; } if (alive and (!_level0.gameover)) { check_keys(); _x = (_x + vx); _y = (_y - vy); ladder_status = "none"; if (status == "ladder") { this.gotoandstop("ladder"); ladder_mov = eval ("_level0.ladder" + ladder_id); at_bottom = ladder_mov.bottom.hitTest(this._x, this._y, false); at_top = ladder_mov.top.hitTest(this._x, this._y, false); rungs_below = ladder_mov.zone.hitTest(this._x, this._y + 2, false) or ladder_mov.zone1.hitTest(this._x, this._y + 2, false); rungs_above = ladder_mov.zone.hitTest(this._x, this._y - 2, false) or ladder_mov.zone1.hitTest(this._x, this._y - 2, false); if ((Key.isDown(40) and (!at_bottom)) and rungs_below) { this._y = this._y + step_magnitude; } if ((Key.isDown(38) and (!at_top)) and rungs_above) { this._y = this._y - step_magnitude; } if (Key.isDown(37) and (at_bottom or at_top)) { this._x = this._x - 3; status = "free"; } if (Key.isDown(39) and (at_bottom or at_top)) { this._x = this._x + 3; status = "free"; } } if (status == "free") { if (check_elevator_block1()) { jump = false; el_id = 1; my_platform = "e1"; first_time = true; status = "elevator"; } if (check_elevator_block2()) { jump = false; my_platform = "e2"; el_id = 2; first_time = true; status = "elevator"; } } if (status == "elevator") { if (el_id == 1) { if ((!check_elevator_block1()) and (!eblock1_change_this_cycle)) { status = "free"; } else { this._y = _level0.eblock1._y + 1; } } if (el_id == 2) { if ((!check_elevator_block2()) and (!eblock2_change_this_cycle)) { status = "free"; } else { this._y = _level0.eblock2._y + 1; } } } if (status == "platform") { this._y = yplatform; if (!check_block()) { status = "free"; } else { if (_level0.ladder6.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 6; ladder_status = "UP"; } if (_level0.ladder6.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 6; ladder_status = "DOWN"; } if (_level0.ladder1.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 1; ladder_status = "UP"; } if (_level0.ladder1.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 1; ladder_status = "DOWN"; } if (_level0.ladder3.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 3; ladder_status = "UP"; } if (_level0.ladder3.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 3; ladder_status = "DOWN"; } if (_level0.ladder4.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 4; ladder_status = "UP"; } if (_level0.ladder4.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 4; ladder_status = "DOWN"; } if (_level0.ladder2.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 2; ladder_status = "UP"; } if (_level0.ladder2.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 2; ladder_status = "DOWN"; } if (_level0.ladder5.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 5; ladder_status = "UP"; } if (_level0.ladder5.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 5; ladder_status = "DOWN"; } if (_level0.ladder7.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 7; ladder_status = "UP"; } if (_level0.ladder7.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 7; ladder_status = "DOWN"; } if (_level0.ladder8.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 8; ladder_status = "UP"; } if (_level0.ladder8.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 8; ladder_status = "DOWN"; } if (_level0.ladder9.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 9; ladder_status = "UP"; } if (_level0.ladder9.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 9; ladder_status = "DOWN"; } if (_level0.ladder10.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 10; ladder_status = "UP"; } if (_level0.ladder10.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 10; ladder_status = "DOWN"; } } } if (jump) { status = "free"; jump_cnt++; t = t + 0.3; vx = (3 * ux) * 0.707; vy = (uy * 0.707) - (gravity * t); if (vy < -6) { vy = -6; } i_have_landed = landed(); if (i_have_landed and (jump_cnt > 2)) { vy = 0; jump = false; first_time = true; } } else { if (status != "ladder") { temp = check_block(); } if (Key.isDown(38) and ((status == "platform") and (ladder_status == "UP"))) { status = "ladder"; this._y = this._y - 10; } if (Key.isDown(40) and ((status == "platform") and (ladder_status == "DOWN"))) { status = "ladder"; this._y = this._y + 20; } if (Key.isDown(37) and ((status == "platform") or (status == "elevator"))) { vx = -step_magnitude; this._xscale = scale; if (last_still) { this.gotoandplay("walk"); last_still = false; } } else if (Key.isDown(Key.right) and ((status == "platform") or (status == "elevator"))) { this._xscale = -scale; if (last_still) { this.gotoandplay("walk"); last_still = false; } vx = step_magnitude; } else { vx = 0; this.gotoandstop(1); last_still = true; } if (Key.isDown(32)) { if (((!jump) and (!last_space)) and ((status == "platform") or (status == "elevator"))) { jump = true; if (first_time) { this.gotoandplay("jump"); last_still = true; ux = vx; uy = jump_magnitude; t = 0; first_time = false; jump_cnt = 0; } } last_space = true; } else { last_space = false; } } if (_level0.donkey.hitTest(_x, _y - 10, true)) { trace("hit ass!"); _level0.whallop._x = _x; _level0.whallop._y = _y - 10; _level0.whallop._visible = true; _level0.whallop.gotoandplay(2); this._x = -1234; alive = false; } } else { if (last_alive) { _level0.lives--; if ((!_level0.gameover) and (_level0.lives <= 0)) { _level0.gameover = true; _level0.gotoandplay("gameover"); } } if (delay < 40) { this._visible = false; this._y = 999; delay++; } else { reset(); } } last_alive = alive; }
Instance of Symbol 55 MovieClip "bomba" in Frame 200
onClipEvent (load) { function reset() { xmax = 230; xmin = 165; dirn = 1; status = "first_time"; vx = step_magnitude; vy = 0; scale = -this._xscale; bmax = 7; this._x = startx; this._y = starty; jump = false; alive = true; this._visible = true; first_time = true; } function flip_direction() { dirn = dirn * -1; } function new_direction() { dirn = -1; if (my_ladder == 3) { dirn = 1; } } function check_ladders() { ladder_id = -99; ladder_status = ""; if (_level0.ladder3.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 3; ladder_status = "UP"; } if (_level0.ladder3.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 3; ladder_status = "DOWN"; } if (_level0.ladder4.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 4; ladder_status = "UP"; } if (_level0.ladder4.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 4; ladder_status = "DOWN"; } return(ladder_id != -99); } function check_block() { on_block = false; b = 1; while (b <= bmax) { bid = eval ("_level0.block" + b); if (bid.hitTest(this._x, this._y, true)) { edge = bid.error_end.hitTest(this._x, this._y, true); if (!edge) { on_block = true; yplatform = bid._y - 5; my_platform = b; status = "platform"; } else { _level0.diag = true; } } b++; } if (!on_block) { vy = -5; } else { vy = 0; } return(on_block); } function landed() { on_block = false; b = 1; while (b <= bmax) { bid = eval ("_level0.block" + b); if (bid.hitTest(this._x, this._y, true)) { on_block = true; } b++; } return(on_block); } step_magnitude = 1; jump_magnitude = 23; reset(); } onClipEvent (enterFrame) { if (alive) { if (this.hitzone.hitTest(_level0.man)) { _level0.whallop._x = this._x; _level0.whallop._y = this._y - 10; _level0.whallop._visible = true; _level0.whallop.gotoandplay(2); _level0.man.alive = false; } if (first_time) { first_time = false; } else { if (ready_to_check_ladders and (status == "platform")) { ladder_here = check_ladders(); ladder_count = 0; ladder_down = ladder_status == "DOWN"; ladder_up = ladder_status == "UP"; if (ladder_down or ladder_up) { ready_to_check_ladders = false; } } else { ladder_here = false; ladder_down = false; ladder_up = false; ladder_count++; if (ladder_count > 20) { ready_to_check_ladders = true; } } if (status == "ladder_down") { ladder_mov = eval ("_level0.ladder" + my_ladder); at_bottom = ladder_mov.bottom.hitTest(this._x, this._y, false); if (!at_bottom) { this._y = this._y + 1; } if (at_bottom) { status = "free"; new_direction(); ready_to_check_ladders = false; ladder_count = 0; } } else if (status == "ladder_up") { ladder_mov = eval ("_level0.ladder" + my_ladder); at_top = ladder_mov.top.hitTest(this._x, this._y, false); if (!at_top) { this._y = this._y - 1; } if (at_top) { status = "free"; new_direction(); ready_to_check_ladders = false; ladder_count = 0; } } else { _x = (_x + (vx * dirn)); _y = (_y - (vy / 2)); if (_x > xmax) { _x = xmax; flip_direction(); } if (_x < xmin) { _x = xmin; flip_direction(); } if (status == "platform") { this._y = yplatform - 2; if (!check_block()) { status = "free"; } } if (jump) { } else { temp = check_block(); } if (this._y > 600) { alive = false; } if (ladder_down and (status == "platform")) { if (random(10) > 5) { status = "ladder_down"; my_ladder = ladder_id; this._y = this._y + 20; } } if (ladder_up and (status == "platform")) { if (random(10) > 5) { status = "ladder_up"; my_ladder = ladder_id; this._y = this._y - 20; } } } } } }
Instance of Symbol 55 MovieClip "bombb" in Frame 200
onClipEvent (load) { function reset() { xmax = 540; xmin = 450; dirn = 1; status = "first_time"; vx = step_magnitude; vy = 0; scale = -this._xscale; bmax = 14; bmin = 14; this._x = startx; this._y = starty; jump = false; alive = true; this._visible = true; first_time = true; } function flip_direction() { dirn = dirn * -1; } function new_direction() { dirn = -1; if (my_ladder == 3) { dirn = 1; } } function check_block() { on_block = false; b = bmin; while (b <= bmax) { bid = eval ("_level0.block" + b); if (bid.hitTest(this._x, this._y, true)) { edge = bid.error_end.hitTest(this._x, this._y, true); if (!edge) { on_block = true; yplatform = bid._y - 5; my_platform = b; status = "platform"; } else { _level0.diag = true; } } b++; } if (!on_block) { vy = -5; } else { vy = 0; } return(on_block); } step_magnitude = 1; jump_magnitude = 23; reset(); } onClipEvent (enterFrame) { if (alive) { if (this.hitzone.hitTest(_level0.man)) { _level0.whallop._x = this._x; _level0.whallop._y = this._y - 10; _level0.whallop._visible = true; _level0.whallop.gotoandplay(2); _level0.man.alive = false; } if (first_time) { _level0.donkey.gotoandplay("nod"); first_time = false; } else { _x = (_x + (vx * dirn)); _y = (_y - (vy / 2)); if (_x > xmax) { _x = xmax; flip_direction(); } if (_x < xmin) { _x = xmin; flip_direction(); } if (status == "platform") { this._y = yplatform - 2; if (!check_block()) { status = "free"; } } if (jump) { } else { temp = check_block(); } if (this._y > 600) { alive = false; } } } }
Frame 218
keys_collected = 0; kid = 0; while (kid <= (max_keys - 1)) { key_m = eval ("_level0.bluesq" + kid); if (kid < key_needed) { key_m._x = level3_posx[kid]; key_m._y = level3_posy[kid]; } else { key_m._x = -678; key_m._y = -678; } kid++; } stop();
Instance of Symbol 95 MovieClip "oil" in Frame 218
/* no clip actions */
Instance of Symbol 130 MovieClip "bluesq1" in Frame 218
/* no clip actions */
Instance of Symbol 139 MovieClip "man" in Frame 218
onClipEvent (load) { function fireball() { if (_level0.fireball.hitTest(_level0.man)) { _level0.whallop._x = _level0.man._x; _level0.whallop._y = _level0.man._y - 20; _level0.whallop._visible = true; _level0.man.alive = false; _level0.whallop.gotoandplay(2); } } function check_oil() { if (_level0.oil.hitTest(_level0.man)) { _level0.whallop._x = _level0.man._x; _level0.whallop._y = _level0.man._y - 20; _level0.whallop._visible = true; _level0.man.alive = false; _level0.whallop.gotoandplay(2); } } function reset() { status = "free"; vx = 0; vy = 0; scale = start_scale; bmax = 9; this._x = startx; this._y = starty; jump = false; alive = true; this._visible = true; first_time = true; ladder_id = 0; delay = 0; ladder_status = "none"; } function check_keys() { kid = 0; while (kid <= (_level0.key_needed - 1)) { key_m = eval ("_level0.bluesq" + kid); if (hitTest(key_m)) { if (kid == 0) { if ((_level0.keys_collected >= (_level0.key_needed - 1)) and (status == "platform")) { if (_level0.next_level < _level0.screens_needed) { _level0.next_level++; _level0.keys_collected++; _level0.score = _level0.score + (((_level0.timer_movie.timer * _level0.level) * 10) * _level0.keys_collected); _root.gotoandplay("next_inter_level"); } else { _level0.score = _level0.score + ((_level0.timer_movie.timer * _level0.level) * 10); _level0.gameover = true; _level0.bonus = (_level0.timer_movie.timer * _level0.level) * 20; _root.gotoandplay("done"); } } } else { key_m._x = -999; _level0.score = _level0.score + ((_level0.timer_movie.timer * _level0.level) * 10); _level0.keys_collected++; } } kid++; } } function check_block() { on_block = false; b = 1; while (b <= bmax) { bid = eval ("_level0.block" + b); if (bid.hitTest(this._x, this._y, true)) { edge = bid.error_end.hitTest(this._x, this._y, true); if (!edge) { if (((my_platform == "e1") and (b > 10)) or ((my_platform == "e2") and (b > 10))) { trace("BLOCK THIS MOVE"); } else { on_block = true; yplatform = bid._y - 6; my_platform = b; status = "platform"; } } else { _level0.diag = true; } } b++; } if (!on_block) { vy = -4; } else { vy = 0; } return(on_block); } function landed() { on_block = false; b = 1; while (b <= bmax) { bid = eval ("_level0.block" + b); if (bid.hitTest(this._x, this._y, true)) { if (((my_platform == "e1") and (b > 10)) or ((my_platform == "e2") and (b > 10))) { trace("BLOCK THIS MOVE"); } else { on_block = true; } } b++; } return(on_block); } startx = this._x; starty = this._y; step_magnitude = 1.6; jump_magnitude = 12; gravity = 3; start_scale = -this._xscale; reset(); } onClipEvent (enterFrame) { if (!_level0.gameover) { if (_level0.timer_movie.expired and (!_level0.gameover)) { _level0.gameover = true; _level0.gotoandplay("gameover"); } } if (this._y > 600) { alive = false; } if (alive and (!_level0.gameover)) { check_oil(); fireball(); check_keys(); _x = (_x + vx); _y = (_y - vy); ladder_status = "none"; if (status == "ladder") { this.gotoandstop("ladder"); ladder_mov = eval ("_level0.ladder" + ladder_id); at_bottom = ladder_mov.bottom.hitTest(this._x, this._y, false); at_top = ladder_mov.top.hitTest(this._x, this._y, false); rungs_below = ladder_mov.zone.hitTest(this._x, this._y + 2, false) or ladder_mov.zone1.hitTest(this._x, this._y + 2, false); rungs_above = ladder_mov.zone.hitTest(this._x, this._y - 2, false) or ladder_mov.zone1.hitTest(this._x, this._y - 2, false); if ((Key.isDown(40) and (!at_bottom)) and rungs_below) { this._y = this._y + step_magnitude; } if ((Key.isDown(38) and (!at_top)) and rungs_above) { this._y = this._y - step_magnitude; } if (at_bottom) { status = "free"; } if (at_top) { status = "free"; } } if (status == "platform") { this._y = yplatform; if (!check_block()) { status = "free"; } else { if (my_platform == 1) { this._x = this._x + 2; } if (my_platform == 2) { this._x = this._x + 2; } if (my_platform == 3) { this._x = this._x - 2; } if (my_platform == 4) { this._x = this._x + 2; } if (_level0.ladder6.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 6; ladder_status = "UP"; } if (_level0.ladder6.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 6; ladder_status = "DOWN"; } if (_level0.ladder1.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 1; ladder_status = "UP"; } if (_level0.ladder1.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 1; ladder_status = "DOWN"; } if (_level0.ladder3.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 3; ladder_status = "UP"; } if (_level0.ladder3.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 3; ladder_status = "DOWN"; } if (_level0.ladder4.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 4; ladder_status = "UP"; } if (_level0.ladder4.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 4; ladder_status = "DOWN"; } if (_level0.ladder2.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 2; ladder_status = "UP"; } if (_level0.ladder2.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 2; ladder_status = "DOWN"; } if (_level0.ladder5.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 5; ladder_status = "UP"; } if (_level0.ladder5.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 5; ladder_status = "DOWN"; } if (_level0.ladder7.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 7; ladder_status = "UP"; } if (_level0.ladder7.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 7; ladder_status = "DOWN"; } if (_level0.ladder8.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 8; ladder_status = "UP"; } if (_level0.ladder8.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 8; ladder_status = "DOWN"; } if (_level0.ladder9.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 9; ladder_status = "UP"; } if (_level0.ladder9.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 9; ladder_status = "DOWN"; } if (_level0.ladder10.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 10; ladder_status = "UP"; } if (_level0.ladder10.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 10; ladder_status = "DOWN"; } if (_level0.ladder11.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 11; ladder_status = "UP"; } if (_level0.ladder11.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 11; ladder_status = "DOWN"; } if (_level0.ladder12.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 12; ladder_status = "UP"; } if (_level0.ladder12.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 12; ladder_status = "DOWN"; } if (_level0.ladder13.zone.hitTest(this._x, this._y - 20, false)) { ladder_id = 13; ladder_status = "UP"; } if (_level0.ladder13.zone.hitTest(this._x, this._y + 20, false)) { ladder_id = 13; ladder_status = "DOWN"; } } } if (jump) { status = "free"; jump_cnt++; t = t + 0.3; vx = (3 * ux) * 0.707; vy = (uy * 0.707) - (gravity * t); if (vy < -6) { vy = -6; } i_have_landed = landed(); if (i_have_landed and (jump_cnt > 2)) { vy = 0; jump = false; first_time = true; } } else { if (status != "ladder") { temp = check_block(); } if (Key.isDown(38) and ((status == "platform") and (ladder_status == "UP"))) { status = "ladder"; this._y = this._y - 10; } if (Key.isDown(40) and ((status == "platform") and (ladder_status == "DOWN"))) { status = "ladder"; this._y = this._y + 20; } if (Key.isDown(37) and ((status == "platform") or (status == "elevator"))) { vx = -step_magnitude; this._xscale = scale; if (last_still) { this.gotoandplay("walk"); last_still = false; } } else if (Key.isDown(Key.right) and ((status == "platform") or (status == "elevator"))) { this._xscale = -scale; if (last_still) { this.gotoandplay("walk"); last_still = false; } vx = step_magnitude; } else { vx = 0; this.gotoandstop(1); last_still = true; } if (Key.isDown(32)) { if (((!jump) and (!last_space)) and ((status == "platform") or (status == "elevator"))) { jump = true; if (first_time) { this.gotoandplay("jump"); last_still = true; ux = vx; uy = jump_magnitude; t = 0; first_time = false; jump_cnt = 0; } } last_space = true; } else { last_space = false; } } if (_level0.donkey.hitTest(_x, _y - 10, true)) { trace("hit ass!"); _level0.whallop._x = _x; _level0.whallop._y = _y - 10; _level0.whallop._visible = true; _level0.whallop.gotoandplay(2); this._x = -1234; alive = false; } } else { if (last_alive) { _level0.lives--; if ((!_level0.gameover) and (_level0.lives <= 0)) { _level0.gameover = true; _level0.gotoandplay("gameover"); } } if (delay < 40) { this._visible = false; this._y = 999; delay++; } else { reset(); } } last_alive = alive; }
Instance of Symbol 55 MovieClip "bombb" in Frame 218
onClipEvent (load) { function reset() { xmax = 540; xmin = 10; dirn = 1; if (random(10) > 5) { dirn = -1; } status = "first_time"; vx = step_magnitude; vy = 0; scale = -this._xscale; bmax = 9; bmin = 9; this._x = startx; this._y = starty; jump = false; alive = true; this._visible = true; first_time = true; } function flip_direction() { dirn = dirn * -1; } function new_direction() { dirn = -1; if (my_ladder == 3) { dirn = 1; } } function check_block() { on_block = false; b = bmin; while (b <= bmax) { bid = eval ("_level0.block" + b); if (bid.hitTest(this._x, this._y, true)) { edge = bid.error_end.hitTest(this._x, this._y, true); if (!edge) { on_block = true; yplatform = bid._y - 5; my_platform = b; status = "platform"; } else { _level0.diag = true; } } b++; } if (!on_block) { vy = -5; } else { vy = 0; } return(on_block); } function landed() { on_block = false; b = 1; while (b <= bmax) { bid = eval ("_level0.block" + b); if (bid.hitTest(this._x, this._y, true)) { on_block = true; } b++; } return(on_block); } step_magnitude = 2; jump_magnitude = 23; reset(); } onClipEvent (enterFrame) { if (alive) { if (this.hitzone.hitTest(_level0.man)) { _level0.whallop._x = this._x; _level0.whallop._y = this._y - 10; _level0.whallop._visible = true; _level0.whallop.gotoandplay(2); _level0.man.alive = false; } if (first_time) { _level0.donkey.gotoandplay("nod"); first_time = false; } else { _x = (_x + (vx * dirn)); _y = (_y - (vy / 2)); if (_x > xmax) { _x = xmax; flip_direction(); } if (_x < xmin) { _x = xmin; flip_direction(); } if (status == "platform") { this._y = yplatform - 2; if (!check_block()) { status = "free"; } } if (jump) { } else { temp = check_block(); } if (this._y > 600) { alive = false; } } } }
Instance of Symbol 55 MovieClip "bomba" in Frame 218
onClipEvent (load) { function reset() { xmax = 390; xmin = 160; dirn = 1; if (random(10) > 5) { dirn = -1; } status = "first_time"; vx = step_magnitude; vy = 0; scale = -this._xscale; bmax = 6; bmin = 6; this._x = startx; this._y = starty; jump = false; alive = true; this._visible = true; first_time = true; } function flip_direction() { dirn = dirn * -1; } function check_block() { on_block = false; b = bmin; while (b <= bmax) { bid = eval ("_level0.block" + b); if (bid.hitTest(this._x, this._y, true)) { edge = bid.error_end.hitTest(this._x, this._y, true); if (!edge) { on_block = true; yplatform = bid._y - 5; my_platform = b; status = "platform"; } else { _level0.diag = true; } } b++; } if (!on_block) { vy = -5; } else { vy = 0; } return(on_block); } function landed() { on_block = false; b = 1; while (b <= bmax) { bid = eval ("_level0.block" + b); if (bid.hitTest(this._x, this._y, true)) { on_block = true; } b++; } return(on_block); } step_magnitude = 2; jump_magnitude = 23; reset(); } onClipEvent (enterFrame) { if (alive) { if (this.hitzone.hitTest(_level0.man)) { _level0.whallop._x = this._x; _level0.whallop._y = this._y - 10; _level0.whallop._visible = true; _level0.whallop.gotoandplay(2); _level0.man.alive = false; } if (first_time) { _level0.donkey.gotoandplay("nod"); first_time = false; } else { _x = (_x + (vx * dirn)); _y = (_y - (vy / 2)); if (_x > xmax) { _x = xmax; flip_direction(); } if (_x < xmin) { _x = xmin; flip_direction(); } if (status == "platform") { this._y = yplatform - 2; if (!check_block()) { status = "free"; } } if (jump) { } else { temp = check_block(); } if (this._y > 600) { alive = false; } } } }
Instance of Symbol 55 MovieClip "bombc" in Frame 218
onClipEvent (load) { function reset() { xmax = 115; xmin = 40; dirn = 1; status = "first_time"; vx = step_magnitude; vy = 0; scale = -this._xscale; bmax = 5; bmin = 5; this._x = startx; this._y = starty; jump = false; alive = true; this._visible = true; first_time = true; } function flip_direction() { dirn = dirn * -1; } function new_direction() { dirn = -1; if (my_ladder == 3) { dirn = 1; } } function check_block() { on_block = false; b = bmin; while (b <= bmax) { bid = eval ("_level0.block" + b); if (bid.hitTest(this._x, this._y, true)) { edge = bid.error_end.hitTest(this._x, this._y, true); if (!edge) { on_block = true; yplatform = bid._y - 5; my_platform = b; status = "platform"; } else { _level0.diag = true; } } b++; } if (!on_block) { vy = -5; } else { vy = 0; } return(on_block); } function landed() { on_block = false; b = 1; while (b <= bmax) { bid = eval ("_level0.block" + b); if (bid.hitTest(this._x, this._y, true)) { on_block = true; } b++; } return(on_block); } step_magnitude = 1; jump_magnitude = 23; reset(); } onClipEvent (enterFrame) { if (alive) { if (this.hitzone.hitTest(_level0.man)) { _level0.whallop._x = this._x; _level0.whallop._y = this._y - 10; _level0.whallop._visible = true; _level0.whallop.gotoandplay(2); _level0.man.alive = false; } if (first_time) { _level0.donkey.gotoandplay("nod"); first_time = false; } else { _x = (_x + (vx * dirn)); _y = (_y - (vy / 2)); if (_x > xmax) { _x = xmax; flip_direction(); } if (_x < xmin) { _x = xmin; flip_direction(); } if (status == "platform") { this._y = yplatform - 2; if (!check_block()) { status = "free"; } } if (jump) { } else { temp = check_block(); } if (this._y > 600) { alive = false; } } } }
Frame 234
stop();
Frame 235
rb = 0; while (rb <= next_id) { eval ("bomb" + rb).removeMovieClip(); rb++; } explode._x = 225; explode._y = 200; explode.gotoandplay(2);
Frame 259
if (score > 500) { gotoAndPlay (297); } else { gotoAndStop (173); }
Frame 265
level++; limit = limit - 5;
Frame 279
gotoAndPlay (296);
Frame 296
score = score + bonus; if (level < 11) { level_txt = level + " of 10"; } else { level_txt = "All levels done"; } level_done = level - 1; if (level_done <= 6) { speech_text = ("Well done! You have just completed level " + level_done) + ". This is your score so far..."; } if (level_done == 7) { speech_text = "You have now completed level 7 - are you trying to impress me ? This is your score so far..."; } if (level_done == 8) { speech_text = "That's Level 8 done ! - you must be very good with your hands! This is your score so far..."; } if (level_done == 9) { speech_text = "Nearly there, that was Level 9 - dont let me down now ! This is your score so far..."; } if (level_done == 10) { speech_text = "WOW ! You HAVE impressed me - bet you cant do that again. This is your final score ..."; } stop();
Frame 297
stop();
Symbol 7 MovieClip Frame 1
doneLoading = 0; stop();
Instance of Symbol 3 MovieClip "bkgd" in Symbol 7 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.doneLoading == 0) { total = _parent._parent.getBytesTotal(); isloaded = _parent._parent.getBytesLoaded(); p = 100 * (isLoaded / total); _parent.bytes = ((int(isloaded / 1000) add " KB of ") add int(total / 1000)) add " KB"; _parent.percent = int(p) add "% LOADED"; _parent.bar._xscale = p; trace("....." + Number(p)); if (Number(p) >= Number(100)) { _parent._parent.gotoAndPlay(Number(2)); _parent.gotoAndStop("off"); _parent.doneLoading = 1; } else { _parent._parent.gotoAndPlay(Number(1)); } } }
Symbol 13 MovieClip Frame 7
gotoAndPlay (1);
Symbol 16 MovieClip Frame 32
gotoAndPlay (1);
Symbol 18 MovieClip Frame 7
gotoAndPlay (1);
Symbol 20 Button
on (release) { getURL ("http://www.mousebreaker.co.uk/index.php?cdgtid=donkeybomb"); }
Symbol 26 MovieClip Frame 1
Symbol 26 MovieClip Frame 19
stop();
Symbol 40 MovieClip Frame 36
gotoAndPlay (1);
Symbol 61 Button
on (release) { play(); }
Symbol 64 Button
on (release) { getURL ("http://www.mousebreaker.com/index.php?cdgtid=donkeybomb", "_self"); }
Symbol 71 Button
on (release) { getURL ("http://www.mousebreaker.com/index.php?page=downloadagreement", "_blank"); }
Symbol 77 MovieClip Frame 1
stop();
Symbol 77 MovieClip Frame 20
stop();
Symbol 92 MovieClip Frame 10
gotoAndPlay (1);
Symbol 113 MovieClip Frame 1
trace("start");
Symbol 113 MovieClip Frame 8
trace("remove - explosion1"); this._x = -9999; trace("remove - explosion2"); stop();
Symbol 125 MovieClip Frame 1
stop();
Symbol 125 MovieClip Frame 16
gotoAndPlay (1);
Symbol 139 MovieClip Frame 1
stop();
Symbol 139 MovieClip Frame 9
this.gotoAndPlay(2);
Symbol 139 MovieClip Frame 10
gotoAndPlay (10);
Symbol 143 MovieClip Frame 20
gotoAndPlay (1);
Symbol 160 MovieClip Frame 20
gotoAndPlay (1);
Symbol 169 Button
on (release, keyPress "<Space>") { stopAllSounds(); if (level < 11) { gotoAndPlay (174); } else { gotoAndPlay (297); } }
Symbol 180 Button
on (release) { gotoAndStop (173); }
Symbol 183 Button
on (release) { getURL ("http://www.mousebreaker.com/index.php?page=freestuff", "_self"); }

Library Items

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Instance Names

"exp"Frame 47Symbol 26 MovieClip
"explode"Frame 174Symbol 77 MovieClip
"timer_movie"Frame 175Symbol 80 MovieClip
"oil"Frame 179Symbol 95 MovieClip
"block7"Frame 179Symbol 99 MovieClip
"block2"Frame 179Symbol 102 MovieClip
"block1"Frame 179Symbol 102 MovieClip
"block4"Frame 179Symbol 103 MovieClip
"block3"Frame 179Symbol 104 MovieClip
"block5"Frame 179Symbol 105 MovieClip
"block6"Frame 179Symbol 105 MovieClip
"whallop"Frame 179Symbol 113 MovieClip
"zone"Frame 179Symbol 115 MovieClip
"top"Frame 179Symbol 115 MovieClip
"bottom"Frame 179Symbol 115 MovieClip
"ladder4"Frame 179Symbol 117 MovieClip
"ladder6"Frame 179Symbol 117 MovieClip
"ladder2"Frame 179Symbol 119 MovieClip
"ladder5"Frame 179Symbol 119 MovieClip
"ladder7"Frame 179Symbol 119 MovieClip
"ladder8"Frame 179Symbol 119 MovieClip
"ladder1"Frame 179Symbol 121 MovieClip
"ladder3"Frame 179Symbol 123 MovieClip
"donkey"Frame 179Symbol 125 MovieClip
"bluesq0"Frame 179Symbol 130 MovieClip
"bluesq1"Frame 179Symbol 130 MovieClip
"bluesq2"Frame 179Symbol 130 MovieClip
"bluesq3"Frame 179Symbol 130 MovieClip
"bluesq4"Frame 179Symbol 130 MovieClip
"bluesq5"Frame 179Symbol 130 MovieClip
"cross11"Frame 179Symbol 132 MovieClip
"cross12"Frame 179Symbol 132 MovieClip
"cross21"Frame 179Symbol 132 MovieClip
"cross22"Frame 179Symbol 132 MovieClip
"cross41"Frame 179Symbol 132 MovieClip
"cross42"Frame 179Symbol 132 MovieClip
"cross31"Frame 179Symbol 132 MovieClip
"cross32"Frame 179Symbol 132 MovieClip
"man"Frame 179Symbol 139 MovieClip
"bomb1"Frame 179Symbol 55 MovieClip
"bomb2"Frame 179Symbol 55 MovieClip
"bomb3"Frame 179Symbol 55 MovieClip
"bomb4"Frame 179Symbol 55 MovieClip
"bomb8"Frame 179Symbol 55 MovieClip
"bomb7"Frame 179Symbol 55 MovieClip
"bomb6"Frame 179Symbol 55 MovieClip
"bomb5"Frame 179Symbol 55 MovieClip
"bomb12"Frame 179Symbol 55 MovieClip
"bomb11"Frame 179Symbol 55 MovieClip
"bomb10"Frame 179Symbol 55 MovieClip
"bomb9"Frame 179Symbol 55 MovieClip
"eblock1"Frame 200Symbol 146 MovieClip
"eblock2"Frame 200Symbol 146 MovieClip
"block17"Frame 200Symbol 148 MovieClip
"block1"Frame 200Symbol 150 MovieClip
"block2"Frame 200Symbol 150 MovieClip
"block16"Frame 200Symbol 148 MovieClip
"block3"Frame 200Symbol 150 MovieClip
"block4"Frame 200Symbol 150 MovieClip
"block5"Frame 200Symbol 150 MovieClip
"block15"Frame 200Symbol 150 MovieClip
"block18"Frame 200Symbol 152 MovieClip
"block11"Frame 200Symbol 154 MovieClip
"block8"Frame 200Symbol 154 MovieClip
"block7"Frame 200Symbol 154 MovieClip
"block14"Frame 200Symbol 152 MovieClip
"block10"Frame 200Symbol 152 MovieClip
"block6"Frame 200Symbol 154 MovieClip
"block12"Frame 200Symbol 152 MovieClip
"block13"Frame 200Symbol 152 MovieClip
"block9"Frame 200Symbol 156 MovieClip
"ladder1"Frame 200Symbol 119 MovieClip
"ladder2"Frame 200Symbol 157 MovieClip
"ladder3"Frame 200Symbol 157 MovieClip
"ladder4"Frame 200Symbol 157 MovieClip
"ladder10"Frame 200Symbol 117 MovieClip
"ladder9"Frame 200Symbol 117 MovieClip
"zone"Frame 200Symbol 115 MovieClip
"top"Frame 200Symbol 115 MovieClip
"bottom"Frame 200Symbol 115 MovieClip
"ladder8"Frame 200Symbol 117 MovieClip
"ladder5"Frame 200Symbol 117 MovieClip
"ladder7"Frame 200Symbol 117 MovieClip
"ladder6"Frame 200Symbol 119 MovieClip
"donkey"Frame 200Symbol 125 MovieClip
"bluesq0"Frame 200Symbol 130 MovieClip
"bluesq1"Frame 200Symbol 130 MovieClip
"bluesq4"Frame 200Symbol 130 MovieClip
"bluesq3"Frame 200Symbol 130 MovieClip
"bluesq5"Frame 200Symbol 130 MovieClip
"bluesq2"Frame 200Symbol 130 MovieClip
"man"Frame 200Symbol 139 MovieClip
"bomba"Frame 200Symbol 55 MovieClip
"bombb"Frame 200Symbol 55 MovieClip
"block8"Frame 218Symbol 99 MovieClip
"block5"Frame 218Symbol 99 MovieClip
"block7"Frame 218Symbol 99 MovieClip
"block1"Frame 218Symbol 164 MovieClip
"block4"Frame 218Symbol 164 MovieClip
"block2"Frame 218Symbol 166 MovieClip
"block3"Frame 218Symbol 166 MovieClip
"block6"Frame 218Symbol 167 MovieClip
"block9"Frame 218Symbol 168 MovieClip
"oil"Frame 218Symbol 95 MovieClip
"bluesq4"Frame 218Symbol 130 MovieClip
"bluesq1"Frame 218Symbol 130 MovieClip
"bluesq5"Frame 218Symbol 130 MovieClip
"zone"Frame 218Symbol 115 MovieClip
"top"Frame 218Symbol 115 MovieClip
"bottom"Frame 218Symbol 115 MovieClip
"ladder12"Frame 218Symbol 117 MovieClip
"ladder11"Frame 218Symbol 117 MovieClip
"ladder13"Frame 218Symbol 119 MovieClip
"ladder9"Frame 218Symbol 117 MovieClip
"ladder8"Frame 218Symbol 117 MovieClip
"ladder10"Frame 218Symbol 117 MovieClip
"ladder7"Frame 218Symbol 117 MovieClip
"ladder1"Frame 218Symbol 117 MovieClip
"ladder4"Frame 218Symbol 117 MovieClip
"ladder6"Frame 218Symbol 117 MovieClip
"ladder5"Frame 218Symbol 117 MovieClip
"ladder3"Frame 218Symbol 117 MovieClip
"ladder2"Frame 218Symbol 117 MovieClip
"donkey"Frame 218Symbol 125 MovieClip
"fireball"Frame 218Symbol 92 MovieClip
"man"Frame 218Symbol 139 MovieClip
"bombb"Frame 218Symbol 55 MovieClip
"bomba"Frame 218Symbol 55 MovieClip
"bombc"Frame 218Symbol 55 MovieClip
"bkgd"Symbol 7 MovieClip Frame 1Symbol 3 MovieClip
"hitzone"Symbol 55 MovieClip Frame 1Symbol 53 MovieClip
"error_end"Symbol 102 MovieClip Frame 1Symbol 101 MovieClip
"error_end"Symbol 103 MovieClip Frame 1Symbol 101 MovieClip
"zone"Symbol 117 MovieClip Frame 1Symbol 115 MovieClip
"top"Symbol 117 MovieClip Frame 1Symbol 115 MovieClip
"bottom"Symbol 117 MovieClip Frame 1Symbol 115 MovieClip
"zone"Symbol 119 MovieClip Frame 1Symbol 115 MovieClip
"top"Symbol 119 MovieClip Frame 1Symbol 115 MovieClip
"bottom"Symbol 119 MovieClip Frame 1Symbol 115 MovieClip
"zone"Symbol 121 MovieClip Frame 1Symbol 115 MovieClip
"zone1"Symbol 121 MovieClip Frame 1Symbol 115 MovieClip
"top"Symbol 121 MovieClip Frame 1Symbol 115 MovieClip
"bottom"Symbol 121 MovieClip Frame 1Symbol 115 MovieClip
"zone"Symbol 123 MovieClip Frame 1Symbol 115 MovieClip
"zone1"Symbol 123 MovieClip Frame 1Symbol 115 MovieClip
"top"Symbol 123 MovieClip Frame 1Symbol 115 MovieClip
"bottom"Symbol 123 MovieClip Frame 1Symbol 115 MovieClip
"platform"Symbol 146 MovieClip Frame 1Symbol 145 MovieClip
"zone"Symbol 157 MovieClip Frame 1Symbol 115 MovieClip
"top"Symbol 157 MovieClip Frame 1Symbol 115 MovieClip
"bottom"Symbol 157 MovieClip Frame 1Symbol 115 MovieClip

Labels

"next_inter_level"Frame 175
"level1"Frame 179
"level2"Frame 200
"level3"Frame 218
"gameover"Frame 235
"done"Frame 265
"on"Symbol 7 MovieClip Frame 1
"off"Symbol 7 MovieClip Frame 2
"nod"Symbol 125 MovieClip Frame 9
"Walk"Symbol 139 MovieClip Frame 2
"ladder"Symbol 139 MovieClip Frame 10
"Jump"Symbol 139 MovieClip Frame 16
"Dead"Symbol 139 MovieClip Frame 24

Dynamic Text Variables

percentSymbol 5 EditableText""
bytesSymbol 6 EditableText""
TextField14Symbol 79 EditableText"timer-do not delete !"
levelSymbol 82 EditableText""
timer_movie.timerSymbol 83 EditableText""
scoreSymbol 85 EditableText""
livesSymbol 86 EditableText""
score_bonus_txtSymbol 109 EditableText""
scoreSymbol 170 EditableText""
level_txtSymbol 173 EditableText""
bonusSymbol 175 EditableText""
scoreSymbol 179 EditableText"3333"




http://swfchan.com/43/211299/info.shtml
Created: 8/10 -2018 01:02:31 Last modified: 8/10 -2018 01:02:31 Server time: 14/11 -2024 18:07:17