STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229672 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #211473 |
This is The World's Hardest Game. I guarantee you it is harder than any game you have ever played, or ever will play. |
THE WORLD'S... |
VERSION 1.0 |
PLAY MORE GAMES |
PLAY MORE GAMES |
SNUBBY LAND |
SNUBBY LAND |
You are the red square. Avoid the blue circles and collect the yellow circles. Once you have collected all of the yellow circles, move to the green beacon to complete the level. Some levels consist of more than one beacon; the intermediary beacons act as check points. You must complete all 30 levels in order to submit your score. Your score is a reflection of how many times you have died; the less, the better. |
<p align="center"></p> |
<p align="center"><font face="Arial" size="20" color="#000000" letterSpacing="0.000000" kerning="1">Your Name:</font></p> |
<p align="center"><font face="Arial" size="20" color="#000000" letterSpacing="0.000000" kerning="1"><b>MAKE SURE YOUR POPUP BLOCKER</b></font></p><p align="center"><font face="Arial" size="20" color="#000000" letterSpacing="0.000000" kerning="1"><b>IS NOT ON FOR THIS WEBSITE!</b></font></p> |
YOU DON'T KNOW WHAT YOU'RE GETTING INTO. |
MENU |
MENU |
IT GETS MUCH HARDER. |
DON'T EVEN BOTHER TRYING. |
I CAN ALMOST GUARANTEE YOU WILL FAIL. |
THAT ONE WAS EASY. |
THIS ONE IS EASIER THAN YOUR MOTHER. |
DON'T GET DIZZY, NOW. |
HOW FAST CAN YOU GO? |
DON'T GET CONFUZED, NOW. |
HOW GOOD ARE YOUR REFLEXES? |
HARDER THAN IT LOOKS. |
JUST GIVE UP... IT KEEPS GETTING HARDER. |
I HOPE YOU'RE NOT IN A HURRY. |
THIS IS WAY TOO EASY. SERIOUSLY. NOT HARD. |
IT STARTS TO GET REAL TRICKY HERE. |
THERE'S AN EASY WAY AND A HARD WAY. |
GIVE UP, THIS ONE ISN'T EVEN HARD. |
YOU WON'T BEAT THE GAME. |
THIS ONE IS SO HARD YOU'LL NEVER DO IT. |
NOT SO EASY, IS IT? |
TIP: Don't just jump right into a level you've never played before! Analyze the level beforehand and plan out how you are going to beat it. Remember, the objective is to beat the game with the least amount of deaths; not in the fastest time. . |
TIP: When you're up against grids of enemies, the safest place to be is away from the center. This way you have more time to move between the enemies. Even when the grid formations are less evident, if many of the enemies are moving up and down or left and right, the best place to be would be away from the center. Some levels are actually impossible without using this strategy, so make sure you've mastered it! . |
TIP: Some levels have a pattern that you must analyze and strategically manipulate in order to beat them. Levels with patterns usually take more deaths to beat, but if you make sure with each death you aren't making the same mistake, you're death count will be lower. |
TIP: When challenged with obstacles that require your attention in more than one place at a time, sometimes it helps to sacrafice your player a few times just focussing on one aspect of the level, and when you're more comfortable with that skill you can attempt the other aspects of the level at the same time. |
IT GETS HARDER NOW. |
YOU'VE ALREADY LOST. |
DON'T CHOKE! |
AROUND AND AROUND... |
THIS ONE ISN'T HARD IF YOU KNOW THE TRICK. |
YOU'RE PROBABLY GETTING FRUSTRATED. |
SHOULDN'T EVEN TAKE MORE THAN 2 DEATHS... |
NOT HARD AT ALL. |
BABY WANT HIS BOTTLE? |
MIGHT BE TRICKY. |
TIP: On levels that have "safe spots" or checkpoints, you shouldn't take too long of a break on them (especially if they aren't checkpoints), because then when you resume playing you won't be quite as quick as you were when you reached that position. Remember, just because the time you take to beat the game doesn't matter, doesn't mean you should be taking a long break at every chance you get. |
TIP: The following level is impossible. |
IMPOSSIBLE. |
ActionScript [AS1/AS2]
Instance of Symbol 14 MovieClip "loadBar" in Frame 1onClipEvent (load) { function r_menu_1_moreGames() { getURL ("http://www.armorgames.com/", "_blank"); } function r_menu_2_SnubbyLand() { getURL ("http://www.snubbyland.com/", "_blank"); } _root.stop(); this.stop(); var r_menu = new ContextMenu(); r_menu.hideBuiltInItems(); var r_menu_1 = new ContextMenuItem("More Games", r_menu_1_moreGames); r_menu.customItems.push(r_menu_1); var r_menu_2 = new ContextMenuItem("Snubby Land", r_menu_2_SnubbyLand); r_menu.customItems.push(r_menu_2); _root.menu = r_menu; } onClipEvent (enterFrame) { if ((_root.getBytesTotal() > 0) && (_currentframe != 101)) { var percentage = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (percentage >= 100) { this.gotoAndStop(101); } else if (percentage > 0) { this.gotoAndStop(percentage); } } }Instance of Symbol 66 MovieClip in Frame 27onClipEvent (load) { this.stop(); } on (press) { _root.gotoAndStop("instructions"); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 71 MovieClip in Frame 27onClipEvent (load) { this.stop(); } on (press) { getURL ("http://www.snubbyland.com/highscores_theWorldsHardestGame.php", "_blank"); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 76 MovieClip in Frame 27onClipEvent (load) { this.stop(); } on (press) { getURL ("http://www.armorgames.com", "_blank"); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 81 MovieClip in Frame 27onClipEvent (load) { this.stop(); } on (press) { getURL ("http://www.snubbyland.com", "_blank"); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 92 MovieClip in Frame 27onClipEvent (load) { this.stop(); } on (press) { getURL ("http://snayk.newgrounds.com", "_blank"); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 95 MovieClip in Frame 27onClipEvent (load) { this.stop(); } on (press) { getURL ("http://www.flashkit.com", "_blank"); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 100 MovieClip in Frame 27onClipEvent (load) { this.stop(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { getURL ("http://www.armorgames.com", "_blank"); }Instance of Symbol 104 MovieClip in Frame 27onClipEvent (load) { this.stop(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { getURL ("http://www.snubbyland.com/", "_blank"); }Instance of Symbol 66 MovieClip in Frame 33onClipEvent (load) { this.stop(); } on (press) { _root.gotoAndStop("start game"); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 111 MovieClip in Frame 33onClipEvent (load) { this.stop(); } on (press) { _root.gotoAndStop("menu"); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Frame 42scoreFinal.text = "TOTAL DEATHS: " + deaths;Instance of Symbol 119 MovieClip in Frame 42onClipEvent (load) { this.stop(); } on (press) { var highscoreObject = new LoadVars(); if (_root.nameText.length > 0) { highscoreObject.nameSend = _root.nameText; } else { highscoreObject.nameSend = "Unknown"; } highscoreObject.scoreSend = _root.deaths; highscoreObject.send("http://www.snubbyland.com/highscores_theWorldsHardestGame.php", "_blank", "POST"); _root.gotoAndStop("menu"); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }Instance of Symbol 122 MovieClip in Frame 42onClipEvent (load) { this.stop(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { getURL ("http://www.snubbyland.com/highscores_theWorldsHardestGame.php", "_blank"); }Frame 51stop(); var speed = 3; var moveReady = true; var currentLevel = 1; var currentCheck = check1; var currentCoins = 0; var coins = new Array(); coins.push(0); coins.push(1); coins.push(1); coins.push(3); coins.push(0); coins.push(4); coins.push(4); coins.push(3); coins.push(1); coins.push(0); coins.push(2); coins.push(1); coins.push(0); coins.push(0); coins.push(0); coins.push(4); coins.push(0); coins.push(67); coins.push(0); coins.push(7); coins.push(3); coins.push(0); coins.push(36); coins.push(0); coins.push(0); coins.push(4); coins.push(1); coins.push(0); coins.push(2); coins.push(4); var deaths = 0; bars.levelText = currentLevel + "/30"; bars.deathsText = "DEATHS: " + deaths;Instance of Symbol 151 MovieClip "player" in Frame 61onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 180 MovieClip in Frame 65onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 151 MovieClip "player" in Frame 65onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 180 MovieClip in Frame 69onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 151 MovieClip "player" in Frame 69onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 180 MovieClip in Frame 73onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 73onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 73onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 151 MovieClip "player" in Frame 73onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 201 MovieClip in Frame 74onClipEvent (load) { this.stop(); } on (press) { _root.nextFrame(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (Key.isDown(32)) { _root.nextFrame(); } }Instance of Symbol 151 MovieClip "player" in Frame 77onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCheck == _root.check1)) { _root.currentCheck = _root.check2; } else if (hitTest(_root.check3) && ((_root.currentCheck == _root.check1) || (_root.currentCheck == _root.check2))) { _root.currentCheck = _root.check3; } if (hitTest(_root.check4) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 180 MovieClip in Frame 81onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 81onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 81onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 81onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 151 MovieClip "player" in Frame 81onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCheck == _root.check1)) { _root.currentCheck = _root.check2; } if (hitTest(_root.check3) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 180 MovieClip in Frame 85onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 85onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 85onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 85onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 151 MovieClip "player" in Frame 85onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 180 MovieClip in Frame 89onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 89onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 89onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 151 MovieClip "player" in Frame 89onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 180 MovieClip in Frame 93onClipEvent (enterFrame) { if (hitTest(_root.player) && (_alpha == 100)) { _root.currentCoins++; _alpha = 0; } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 93onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 151 MovieClip "player" in Frame 93onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCheck == _root.check1)) { _root.currentCheck = _root.check2; } if (hitTest(_root.check3) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 201 MovieClip in Frame 94onClipEvent (load) { this.stop(); } on (press) { _root.nextFrame(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (Key.isDown(32)) { _root.nextFrame(); } }Instance of Symbol 151 MovieClip "player" in Frame 97onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 180 MovieClip in Frame 101onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 101onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 151 MovieClip "player" in Frame 101onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 180 MovieClip in Frame 105onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 151 MovieClip "player" in Frame 105onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCheck == _root.check1)) { _root.currentCheck = _root.check2; } if (hitTest(_root.check3) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 151 MovieClip "player" in Frame 109onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 151 MovieClip "player" in Frame 113onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 201 MovieClip in Frame 114onClipEvent (load) { this.stop(); } on (press) { _root.nextFrame(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (Key.isDown(32)) { _root.nextFrame(); } }Instance of Symbol 151 MovieClip "player" in Frame 117onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 180 MovieClip in Frame 121onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 121onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 121onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 121onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 151 MovieClip "player" in Frame 121onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 151 MovieClip "player" in Frame 125onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 129onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 151 MovieClip "player" in Frame 129onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 151 MovieClip "player" in Frame 133onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 201 MovieClip in Frame 134onClipEvent (load) { this.stop(); } on (press) { _root.nextFrame(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (Key.isDown(32)) { _root.nextFrame(); } }Instance of Symbol 180 MovieClip in Frame 137onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 137onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 137onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 137onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 137onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 137onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 137onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 151 MovieClip "player" in Frame 137onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 180 MovieClip in Frame 141onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 141onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 141onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 151 MovieClip "player" in Frame 141onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 151 MovieClip "player" in Frame 145onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 149onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 151 MovieClip "player" in Frame 149onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 151 MovieClip "player" in Frame 153onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 201 MovieClip in Frame 154onClipEvent (load) { this.stop(); } on (press) { _root.nextFrame(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (Key.isDown(32)) { _root.nextFrame(); } }Instance of Symbol 151 MovieClip "player" in Frame 157onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 180 MovieClip in Frame 161onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 161onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 161onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 161onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 151 MovieClip "player" in Frame 161onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 180 MovieClip in Frame 165onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 151 MovieClip "player" in Frame 165onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCheck == _root.check1)) { _root.currentCheck = _root.check2; } if (hitTest(_root.check3) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 151 MovieClip "player" in Frame 169onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCheck == _root.check1)) { _root.currentCheck = _root.check2; } if (hitTest(_root.check3) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 180 MovieClip in Frame 173onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 173onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 151 MovieClip "player" in Frame 173onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = _root.currentLevel + "/30"; _root.currentCoins = 0; _root.nextFrame(); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Instance of Symbol 201 MovieClip in Frame 174onClipEvent (load) { this.stop(); } on (press) { _root.nextFrame(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (Key.isDown(32)) { _root.nextFrame(); } }Instance of Symbol 180 MovieClip in Frame 177onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 177onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 177onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 180 MovieClip in Frame 177onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.player._alpha == 100)) { _root.currentCoins++; _alpha = 0; _root.player.play(); } if ((_root.player._alpha < 2) && (_alpha == 0)) { _root.currentCoins--; _alpha = 100; } }Instance of Symbol 151 MovieClip "player" in Frame 177onClipEvent (load) { _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (_root.currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.currentCoins = 0; _root.gotoAndStop("finish game"); } if (!_root.moveReady) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = _root.currentCheck._x; _y = _root.currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + _root.speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - _root.speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - _root.speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + _root.speed); } if (_root.walls.hitTest((_x + (_width / 2)) - _root.speed, _y, true)) { _x = (_x - _root.speed); } if (_root.walls.hitTest((_x - (_width / 2)) + _root.speed, _y, true)) { _x = (_x + _root.speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + _root.speed, true)) { _y = (_y + _root.speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - _root.speed, true)) { _y = (_y - _root.speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; this.gotoAndPlay(3); } }Symbol 11 MovieClip Frame 1this.stop();Instance of Symbol 11 MovieClip in Symbol 12 MovieClip Frame 9onClipEvent (load) { var clicked = false; } on (rollOver) { this.play(); } on (press) { clicked = true; } onClipEvent (enterFrame) { if (clicked) { if (_root.loadBar._alpha > 0) { _root.loadBar._alpha = _root.loadBar._alpha - 10; _root.loadText._alpha = _root.loadText._alpha - 10; } else { _root.gotoAndStop("introduction"); } } }Symbol 12 MovieClip Frame 20this.stop();Symbol 47 MovieClip Frame 1_parent.stop();Instance of Symbol 16 MovieClip in Symbol 47 MovieClip Frame 1on (press) { getURL ("http://www.snubbyland.com", "_blank"); }Instance of Symbol 18 MovieClip in Symbol 47 MovieClip Frame 1onClipEvent (load) { _alpha = 0; }Symbol 47 MovieClip Frame 119_parent.nextFrame();Symbol 50 Buttonon (release) { getURL ("http://www.armorgames.com", "blank"); }Symbol 57 MovieClip Frame 96_root.gotoAndStop("menu fade");Instance of Symbol 66 MovieClip in Symbol 106 MovieClip Frame 2onClipEvent (load) { this.stop(); }Instance of Symbol 71 MovieClip in Symbol 106 MovieClip Frame 2onClipEvent (load) { this.stop(); }Instance of Symbol 76 MovieClip in Symbol 106 MovieClip Frame 2onClipEvent (load) { this.stop(); }Instance of Symbol 81 MovieClip in Symbol 106 MovieClip Frame 2onClipEvent (load) { this.stop(); }Instance of Symbol 92 MovieClip in Symbol 106 MovieClip Frame 2onClipEvent (load) { this.stop(); }Instance of Symbol 95 MovieClip in Symbol 106 MovieClip Frame 2onClipEvent (load) { this.stop(); }Instance of Symbol 100 MovieClip in Symbol 106 MovieClip Frame 2onClipEvent (load) { this.stop(); }Instance of Symbol 104 MovieClip in Symbol 106 MovieClip Frame 2onClipEvent (load) { this.stop(); }Symbol 106 MovieClip Frame 26_root.gotoAndStop("menu");Symbol 131 MovieClip Frame 44_root.gotoAndStop("L1");Instance of Symbol 100 MovieClip in Symbol 138 MovieClip Frame 1onClipEvent (load) { this.stop(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { getURL ("http://www.armorgames.com", "_blank"); }Instance of Symbol 104 MovieClip in Symbol 138 MovieClip Frame 1onClipEvent (load) { this.stop(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { getURL ("http://www.snubbyland.com/", "_blank"); }Instance of Symbol 136 MovieClip in Symbol 138 MovieClip Frame 1onClipEvent (load) { this.stop(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _root.gotoAndStop("menu"); }Symbol 151 MovieClip Frame 1stop();Symbol 151 MovieClip Frame 2prevFrame();Symbol 151 MovieClip Frame 3gotoAndStop (1);Instance of Symbol 171 MovieClip in Symbol 172 MovieClip Frame 1onClipEvent (load) { this.gotoAndStop(_root.currentLevel); }Symbol 172 MovieClip Frame 44_root.gotoAndStop("L" + _root.currentLevel);Instance of Symbol 323 MovieClip in Symbol 324 MovieClip Frame 1onClipEvent (load) { this.gotoAndStop(_root.currentLevel); }Symbol 324 MovieClip Frame 44_root.gotoAndStop("L" + _root.currentLevel);Symbol 412 MovieClip Frame 44_root.gotoAndStop("L" + _root.currentLevel);
Library Items
Symbol 1 Graphic | Used by:12 14 57 58 106 136 Timeline | |
Symbol 2 Font | Used by:3 | |
Symbol 3 Text | Uses:2 | Used by:4 |
Symbol 4 MovieClip | Uses:3 | Used by:Timeline |
Symbol 5 Graphic | Used by:6 12 50 | |
Symbol 6 MovieClip | Uses:5 | Used by:14 |
Symbol 7 Graphic | Used by:14 | |
Symbol 8 Graphic | Used by:14 | |
Symbol 9 Graphic | Used by:11 16 66 71 76 81 92 95 111 119 122 201 | |
Symbol 10 Graphic | Used by:11 | |
Symbol 11 MovieClip | Uses:9 10 | Used by:12 |
Symbol 12 MovieClip | Uses:5 1 11 | Used by:14 |
Symbol 13 Graphic | Used by:14 | |
Symbol 14 MovieClip | Uses:1 6 7 8 12 13 | Used by:Timeline |
Symbol 15 Graphic | Used by:Timeline | |
Symbol 16 MovieClip | Uses:9 | Used by:47 |
Symbol 17 Graphic | Used by:18 | |
Symbol 18 MovieClip | Uses:17 | Used by:47 |
Symbol 19 Graphic | Used by:47 | |
Symbol 20 Graphic | Used by:47 | |
Symbol 21 Graphic | Used by:47 | |
Symbol 22 Graphic | Used by:47 | |
Symbol 23 Graphic | Used by:47 | |
Symbol 24 Graphic | Used by:47 | |
Symbol 25 Graphic | Used by:47 | |
Symbol 26 Graphic | Used by:47 | |
Symbol 27 Graphic | Used by:47 | |
Symbol 28 Graphic | Used by:47 | |
Symbol 29 Graphic | Used by:47 | |
Symbol 30 Graphic | Used by:47 | |
Symbol 31 Graphic | Used by:47 | |
Symbol 32 Graphic | Used by:47 | |
Symbol 33 Graphic | Used by:47 | |
Symbol 34 Graphic | Used by:47 | |
Symbol 35 Graphic | Used by:47 | |
Symbol 36 Graphic | Used by:47 | |
Symbol 37 Graphic | Used by:47 | |
Symbol 38 Graphic | Used by:47 | |
Symbol 39 Graphic | Used by:47 | |
Symbol 40 Graphic | Used by:47 | |
Symbol 41 Graphic | Used by:47 | |
Symbol 42 Graphic | Used by:47 | |
Symbol 43 Graphic | Used by:47 | |
Symbol 44 Graphic | Used by:47 | |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:45 | Used by:47 |
Symbol 47 MovieClip | Uses:16 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 46 | Used by:58 |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip | Uses:48 | Used by:57 |
Symbol 50 Button | Uses:5 | Used by:57 |
Symbol 51 Graphic | Used by:52 | |
Symbol 52 MovieClip | Uses:51 | Used by:57 |
Symbol 53 Graphic | Used by:54 | |
Symbol 54 MovieClip | Uses:53 | Used by:57 |
Symbol 55 Graphic | Used by:56 | |
Symbol 56 MovieClip | Uses:55 | Used by:57 |
Symbol 57 MovieClip | Uses:1 49 50 52 54 56 SS1 | Used by:58 |
Symbol 58 MovieClip | Uses:1 47 57 | Used by:Timeline |
Symbol 59 Graphic | Used by:106 131 172 Timeline | |
Symbol 60 Graphic | Used by:66 | |
Symbol 61 Graphic | Used by:66 | |
Symbol 62 Graphic | Used by:66 | |
Symbol 63 Graphic | Used by:66 | |
Symbol 64 Graphic | Used by:66 | |
Symbol 65 Graphic | Used by:66 | |
Symbol 66 MovieClip | Uses:9 60 61 62 63 64 65 | Used by:106 Timeline |
Symbol 67 Graphic | Used by:71 | |
Symbol 68 Graphic | Used by:71 | |
Symbol 69 Graphic | Used by:71 | |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:9 67 68 69 70 | Used by:106 Timeline |
Symbol 72 Graphic | Used by:76 | |
Symbol 73 Graphic | Used by:76 | |
Symbol 74 Graphic | Used by:76 | |
Symbol 75 Graphic | Used by:76 | |
Symbol 76 MovieClip | Uses:9 72 73 74 75 | Used by:106 Timeline |
Symbol 77 Graphic | Used by:81 | |
Symbol 78 Graphic | Used by:81 | |
Symbol 79 Graphic | Used by:81 | |
Symbol 80 Graphic | Used by:81 | |
Symbol 81 MovieClip | Uses:9 77 78 79 80 | Used by:106 Timeline |
Symbol 82 Graphic | Used by:106 Timeline | |
Symbol 83 Graphic | Used by:106 Timeline | |
Symbol 84 Graphic | Used by:106 Timeline | |
Symbol 85 Graphic | Used by:106 Timeline | |
Symbol 86 Font | Used by:87 88 98 99 102 103 113 123 126 132 133 137 194 239 275 312 363 409 | |
Symbol 87 Text | Uses:86 | Used by:106 Timeline |
Symbol 88 Text | Uses:86 | Used by:106 Timeline |
Symbol 89 Graphic | Used by:106 Timeline | |
Symbol 90 Graphic | Used by:92 | |
Symbol 91 Graphic | Used by:92 | |
Symbol 92 MovieClip | Uses:9 90 91 | Used by:106 Timeline |
Symbol 93 Graphic | Used by:95 | |
Symbol 94 Graphic | Used by:95 | |
Symbol 95 MovieClip | Uses:9 93 94 | Used by:106 Timeline |
Symbol 96 Graphic | Used by:106 138 Timeline | |
Symbol 97 Graphic | Used by:100 | |
Symbol 98 Text | Uses:86 | Used by:100 |
Symbol 99 Text | Uses:86 | Used by:100 |
Symbol 100 MovieClip | Uses:97 98 99 | Used by:106 138 Timeline |
Symbol 101 Graphic | Used by:104 | |
Symbol 102 Text | Uses:86 | Used by:104 |
Symbol 103 Text | Uses:86 | Used by:104 |
Symbol 104 MovieClip | Uses:101 102 103 | Used by:106 138 Timeline |
Symbol 105 Sound | Used by:106 | |
Symbol 106 MovieClip | Uses:1 59 66 71 76 81 82 83 84 85 87 88 89 92 95 96 100 104 105 | Used by:Timeline |
Symbol 107 Graphic | Used by:111 | |
Symbol 108 Graphic | Used by:111 | |
Symbol 109 Graphic | Used by:111 | |
Symbol 110 Graphic | Used by:111 | |
Symbol 111 MovieClip | Uses:9 107 108 109 110 | Used by:Timeline |
Symbol 112 Font | Used by:113 124 125 194 239 275 312 363 409 | |
Symbol 113 Text | Uses:112 86 | Used by:Timeline |
Symbol 114 Graphic | Used by:Timeline | |
Symbol 115 Graphic | Used by:119 | |
Symbol 116 Graphic | Used by:119 | |
Symbol 117 Graphic | Used by:119 | |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 MovieClip | Uses:9 115 116 117 118 | Used by:Timeline |
Symbol 120 Graphic | Used by:122 | |
Symbol 121 Graphic | Used by:122 | |
Symbol 122 MovieClip | Uses:9 120 121 | Used by:Timeline |
Symbol 123 EditableText | Uses:86 | Used by:Timeline |
Symbol 124 EditableText | Uses:112 | Used by:Timeline |
Symbol 125 EditableText | Uses:112 | Used by:Timeline |
Symbol 126 EditableText | Uses:86 | Used by:Timeline |
Symbol 127 Sound | Used by:Timeline | |
Symbol 128 Font | Used by:129 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 313 314 315 316 317 318 319 320 321 322 410 | |
Symbol 129 Text | Uses:128 | Used by:131 |
Symbol 130 Sound | Used by:131 172 324 412 | |
Symbol 131 MovieClip | Uses:59 129 130 | Used by:Timeline |
Symbol 132 EditableText | Uses:86 | Used by:138 |
Symbol 133 Text | Uses:86 | Used by:136 |
Symbol 134 Font | Used by:135 | |
Symbol 135 Text | Uses:134 | Used by:136 |
Symbol 136 MovieClip | Uses:1 133 135 | Used by:138 |
Symbol 137 EditableText | Uses:86 | Used by:138 |
Symbol 138 MovieClip | Uses:96 132 100 104 136 137 | Used by:Timeline |
Symbol 139 Graphic | Used by:Timeline | |
Symbol 140 Graphic | Used by:141 142 173 174 181 188 189 202 203 204 205 210 211 212 218 219 224 225 231 232 233 240 241 246 247 252 253 254 259 260 266 267 276 277 284 285 290 291 298 299 304 305 326 327 335 336 343 344 350 351 356 357 364 365 382 383 384 392 393 394 401 402 414 415 | |
Symbol 141 MovieClip | Uses:140 | Used by:Timeline |
Symbol 142 MovieClip | Uses:140 | Used by:Timeline |
Symbol 143 Graphic | Used by:144 | |
Symbol 144 MovieClip | Uses:143 | Used by:Timeline |
Symbol 145 Graphic | Used by:146 | |
Symbol 146 MovieClip | Uses:145 | Used by:147 177 184 185 186 192 208 215 222 228 229 236 237 238 244 250 257 258 263 264 270 272 280 281 282 288 294 295 296 297 302 308 309 |
Symbol 147 MovieClip | Uses:146 | Used by:Timeline |
Symbol 148 Graphic | Used by:151 | |
Symbol 149 Sound | Used by:151 | |
Symbol 150 Sound | Used by:151 | |
Symbol 151 MovieClip | Uses:148 149 150 | Used by:Timeline |
Symbol 152 Text | Uses:128 | Used by:171 |
Symbol 153 Text | Uses:128 | Used by:171 |
Symbol 154 Text | Uses:128 | Used by:171 |
Symbol 155 Text | Uses:128 | Used by:171 |
Symbol 156 Text | Uses:128 | Used by:171 |
Symbol 157 Text | Uses:128 | Used by:171 |
Symbol 158 Text | Uses:128 | Used by:171 |
Symbol 159 Text | Uses:128 | Used by:171 |
Symbol 160 Text | Uses:128 | Used by:171 |
Symbol 161 Text | Uses:128 | Used by:171 |
Symbol 162 Text | Uses:128 | Used by:171 |
Symbol 163 Text | Uses:128 | Used by:171 |
Symbol 164 Text | Uses:128 | Used by:171 |
Symbol 165 Text | Uses:128 | Used by:171 |
Symbol 166 Text | Uses:128 | Used by:171 |
Symbol 167 Text | Uses:128 | Used by:171 |
Symbol 168 Text | Uses:128 | Used by:171 |
Symbol 169 Text | Uses:128 | Used by:171 |
Symbol 170 Text | Uses:128 | Used by:171 |
Symbol 171 MovieClip | Uses:152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 | Used by:172 |
Symbol 172 MovieClip | Uses:59 171 130 | Used by:Timeline |
Symbol 173 MovieClip | Uses:140 | Used by:Timeline |
Symbol 174 MovieClip | Uses:140 | Used by:Timeline |
Symbol 175 Graphic | Used by:176 | |
Symbol 176 MovieClip | Uses:175 | Used by:Timeline |
Symbol 177 MovieClip | Uses:146 | Used by:178 |
Symbol 178 MovieClip | Uses:177 | Used by:Timeline |
Symbol 179 Graphic | Used by:180 | |
Symbol 180 MovieClip | Uses:179 | Used by:Timeline |
Symbol 181 MovieClip | Uses:140 | Used by:Timeline |
Symbol 182 Graphic | Used by:183 | |
Symbol 183 MovieClip | Uses:182 | Used by:Timeline |
Symbol 184 MovieClip | Uses:146 | Used by:187 |
Symbol 185 MovieClip | Uses:146 | Used by:187 |
Symbol 186 MovieClip | Uses:146 | Used by:187 |
Symbol 187 MovieClip | Uses:184 185 186 | Used by:Timeline |
Symbol 188 MovieClip | Uses:140 | Used by:Timeline |
Symbol 189 MovieClip | Uses:140 | Used by:Timeline |
Symbol 190 Graphic | Used by:191 | |
Symbol 191 MovieClip | Uses:190 | Used by:Timeline |
Symbol 192 MovieClip | Uses:146 | Used by:193 |
Symbol 193 MovieClip | Uses:192 | Used by:Timeline |
Symbol 194 Text | Uses:86 112 | Used by:Timeline |
Symbol 195 Graphic | Used by:201 | |
Symbol 196 Graphic | Used by:201 | |
Symbol 197 Graphic | Used by:201 | |
Symbol 198 Graphic | Used by:201 | |
Symbol 199 Graphic | Used by:201 | |
Symbol 200 Graphic | Used by:201 | |
Symbol 201 MovieClip | Uses:9 195 196 197 198 199 200 | Used by:Timeline |
Symbol 202 MovieClip | Uses:140 | Used by:Timeline |
Symbol 203 MovieClip | Uses:140 | Used by:Timeline |
Symbol 204 MovieClip | Uses:140 | Used by:Timeline |
Symbol 205 MovieClip | Uses:140 | Used by:Timeline |
Symbol 206 Graphic | Used by:207 | |
Symbol 207 MovieClip | Uses:206 | Used by:Timeline |
Symbol 208 MovieClip | Uses:146 | Used by:209 |
Symbol 209 MovieClip | Uses:208 | Used by:Timeline |
Symbol 210 MovieClip | Uses:140 | Used by:Timeline |
Symbol 211 MovieClip | Uses:140 | Used by:Timeline |
Symbol 212 MovieClip | Uses:140 | Used by:Timeline |
Symbol 213 Graphic | Used by:214 | |
Symbol 214 MovieClip | Uses:213 | Used by:Timeline |
Symbol 215 MovieClip | Uses:146 | Used by:216 |
Symbol 216 MovieClip | Uses:215 | Used by:217 |
Symbol 217 MovieClip | Uses:216 | Used by:Timeline |
Symbol 218 MovieClip | Uses:140 | Used by:Timeline |
Symbol 219 MovieClip | Uses:140 | Used by:Timeline |
Symbol 220 Graphic | Used by:221 | |
Symbol 221 MovieClip | Uses:220 | Used by:Timeline |
Symbol 222 MovieClip | Uses:146 | Used by:223 |
Symbol 223 MovieClip | Uses:222 | Used by:Timeline |
Symbol 224 MovieClip | Uses:140 | Used by:Timeline |
Symbol 225 MovieClip | Uses:140 | Used by:Timeline |
Symbol 226 Graphic | Used by:227 | |
Symbol 227 MovieClip | Uses:226 | Used by:Timeline |
Symbol 228 MovieClip | Uses:146 | Used by:230 |
Symbol 229 MovieClip | Uses:146 | Used by:230 |
Symbol 230 MovieClip | Uses:228 229 | Used by:Timeline |
Symbol 231 MovieClip | Uses:140 | Used by:Timeline |
Symbol 232 MovieClip | Uses:140 | Used by:Timeline |
Symbol 233 MovieClip | Uses:140 | Used by:Timeline |
Symbol 234 Graphic | Used by:235 | |
Symbol 235 MovieClip | Uses:234 | Used by:Timeline |
Symbol 236 MovieClip | Uses:146 | Used by:238 |
Symbol 237 MovieClip | Uses:146 | Used by:238 |
Symbol 238 MovieClip | Uses:236 146 237 | Used by:Timeline |
Symbol 239 Text | Uses:86 112 | Used by:Timeline |
Symbol 240 MovieClip | Uses:140 | Used by:Timeline |
Symbol 241 MovieClip | Uses:140 | Used by:Timeline |
Symbol 242 Graphic | Used by:243 | |
Symbol 243 MovieClip | Uses:242 | Used by:Timeline |
Symbol 244 MovieClip | Uses:146 | Used by:245 |
Symbol 245 MovieClip | Uses:244 | Used by:Timeline |
Symbol 246 MovieClip | Uses:140 | Used by:Timeline |
Symbol 247 MovieClip | Uses:140 | Used by:Timeline |
Symbol 248 Graphic | Used by:249 | |
Symbol 249 MovieClip | Uses:248 | Used by:Timeline |
Symbol 250 MovieClip | Uses:146 | Used by:251 |
Symbol 251 MovieClip | Uses:250 | Used by:Timeline |
Symbol 252 MovieClip | Uses:140 | Used by:Timeline |
Symbol 253 MovieClip | Uses:140 | Used by:Timeline |
Symbol 254 MovieClip | Uses:140 | Used by:Timeline |
Symbol 255 Graphic | Used by:256 | |
Symbol 256 MovieClip | Uses:255 | Used by:Timeline |
Symbol 257 MovieClip | Uses:146 | Used by:258 |
Symbol 258 MovieClip | Uses:146 257 | Used by:Timeline |
Symbol 259 MovieClip | Uses:140 | Used by:Timeline |
Symbol 260 MovieClip | Uses:140 | Used by:Timeline |
Symbol 261 Graphic | Used by:262 | |
Symbol 262 MovieClip | Uses:261 | Used by:Timeline |
Symbol 263 MovieClip | Uses:146 | Used by:265 |
Symbol 264 MovieClip | Uses:146 | Used by:265 |
Symbol 265 MovieClip | Uses:263 264 | Used by:Timeline |
Symbol 266 MovieClip | Uses:140 | Used by:Timeline |
Symbol 267 MovieClip | Uses:140 | Used by:Timeline |
Symbol 268 Graphic | Used by:269 | |
Symbol 269 MovieClip | Uses:268 | Used by:Timeline |
Symbol 270 MovieClip | Uses:146 | Used by:271 |
Symbol 271 MovieClip | Uses:270 | Used by:274 |
Symbol 272 MovieClip | Uses:146 | Used by:273 |
Symbol 273 MovieClip | Uses:272 | Used by:274 |
Symbol 274 MovieClip | Uses:271 273 | Used by:Timeline |
Symbol 275 Text | Uses:86 112 | Used by:Timeline |
Symbol 276 MovieClip | Uses:140 | Used by:Timeline |
Symbol 277 MovieClip | Uses:140 | Used by:Timeline |
Symbol 278 Graphic | Used by:279 | |
Symbol 279 MovieClip | Uses:278 | Used by:Timeline |
Symbol 280 MovieClip | Uses:146 | Used by:283 |
Symbol 281 MovieClip | Uses:146 | Used by:283 |
Symbol 282 MovieClip | Uses:146 | Used by:283 |
Symbol 283 MovieClip | Uses:280 281 282 | Used by:Timeline |
Symbol 284 MovieClip | Uses:140 | Used by:Timeline |
Symbol 285 MovieClip | Uses:140 | Used by:Timeline |
Symbol 286 Graphic | Used by:287 | |
Symbol 287 MovieClip | Uses:286 | Used by:Timeline |
Symbol 288 MovieClip | Uses:146 | Used by:289 |
Symbol 289 MovieClip | Uses:288 | Used by:Timeline |
Symbol 290 MovieClip | Uses:140 | Used by:Timeline |
Symbol 291 MovieClip | Uses:140 | Used by:Timeline |
Symbol 292 Graphic | Used by:293 | |
Symbol 293 MovieClip | Uses:292 | Used by:Timeline |
Symbol 294 MovieClip | Uses:146 | Used by:297 |
Symbol 295 MovieClip | Uses:146 | Used by:297 |
Symbol 296 MovieClip | Uses:146 | Used by:297 |
Symbol 297 MovieClip | Uses:294 295 146 296 | Used by:Timeline |
Symbol 298 MovieClip | Uses:140 | Used by:Timeline |
Symbol 299 MovieClip | Uses:140 | Used by:Timeline |
Symbol 300 Graphic | Used by:301 | |
Symbol 301 MovieClip | Uses:300 | Used by:Timeline |
Symbol 302 MovieClip | Uses:146 | Used by:303 |
Symbol 303 MovieClip | Uses:302 | Used by:Timeline |
Symbol 304 MovieClip | Uses:140 | Used by:Timeline |
Symbol 305 MovieClip | Uses:140 | Used by:Timeline |
Symbol 306 Graphic | Used by:307 | |
Symbol 307 MovieClip | Uses:306 | Used by:Timeline |
Symbol 308 MovieClip | Uses:146 | Used by:310 |
Symbol 309 MovieClip | Uses:146 | Used by:310 |
Symbol 310 MovieClip | Uses:308 309 | Used by:Timeline |
Symbol 311 Graphic | Used by:324 Timeline | |
Symbol 312 Text | Uses:86 112 | Used by:Timeline |
Symbol 313 Text | Uses:128 | Used by:323 |
Symbol 314 Text | Uses:128 | Used by:323 |
Symbol 315 Text | Uses:128 | Used by:323 |
Symbol 316 Text | Uses:128 | Used by:323 |
Symbol 317 Text | Uses:128 | Used by:323 |
Symbol 318 Text | Uses:128 | Used by:323 |
Symbol 319 Text | Uses:128 | Used by:323 |
Symbol 320 Text | Uses:128 | Used by:323 |
Symbol 321 Text | Uses:128 | Used by:323 |
Symbol 322 Text | Uses:128 | Used by:323 |
Symbol 323 MovieClip | Uses:313 314 315 316 317 318 319 320 321 322 | Used by:324 |
Symbol 324 MovieClip | Uses:311 323 130 | Used by:Timeline |
Symbol 325 Graphic | Used by:Timeline | |
Symbol 326 MovieClip | Uses:140 | Used by:Timeline |
Symbol 327 MovieClip | Uses:140 | Used by:Timeline |
Symbol 328 Graphic | Used by:329 | |
Symbol 329 MovieClip | Uses:328 | Used by:Timeline |
Symbol 330 Graphic | Used by:331 | |
Symbol 331 MovieClip | Uses:330 | Used by:332 333 339 340 341 347 348 354 360 361 368 370 372 380 387 390 397 398 399 405 406 |
Symbol 332 MovieClip | Uses:331 | Used by:334 |
Symbol 333 MovieClip | Uses:331 | Used by:334 |
Symbol 334 MovieClip | Uses:332 333 | Used by:Timeline |
Symbol 335 MovieClip | Uses:140 | Used by:Timeline |
Symbol 336 MovieClip | Uses:140 | Used by:Timeline |
Symbol 337 Graphic | Used by:338 | |
Symbol 338 MovieClip | Uses:337 | Used by:Timeline |
Symbol 339 MovieClip | Uses:331 | Used by:342 |
Symbol 340 MovieClip | Uses:331 | Used by:342 |
Symbol 341 MovieClip | Uses:331 | Used by:342 |
Symbol 342 MovieClip | Uses:339 340 341 | Used by:Timeline |
Symbol 343 MovieClip | Uses:140 | Used by:Timeline |
Symbol 344 MovieClip | Uses:140 | Used by:Timeline |
Symbol 345 Graphic | Used by:346 | |
Symbol 346 MovieClip | Uses:345 | Used by:Timeline |
Symbol 347 MovieClip | Uses:331 | Used by:349 |
Symbol 348 MovieClip | Uses:331 | Used by:349 |
Symbol 349 MovieClip | Uses:347 348 | Used by:Timeline |
Symbol 350 MovieClip | Uses:140 | Used by:Timeline |
Symbol 351 MovieClip | Uses:140 | Used by:Timeline |
Symbol 352 Graphic | Used by:353 | |
Symbol 353 MovieClip | Uses:352 | Used by:Timeline |
Symbol 354 MovieClip | Uses:331 | Used by:355 |
Symbol 355 MovieClip | Uses:354 | Used by:Timeline |
Symbol 356 MovieClip | Uses:140 | Used by:Timeline |
Symbol 357 MovieClip | Uses:140 | Used by:Timeline |
Symbol 358 Graphic | Used by:359 | |
Symbol 359 MovieClip | Uses:358 | Used by:Timeline |
Symbol 360 MovieClip | Uses:331 | Used by:362 |
Symbol 361 MovieClip | Uses:331 | Used by:362 |
Symbol 362 MovieClip | Uses:360 361 | Used by:Timeline |
Symbol 363 Text | Uses:86 112 | Used by:Timeline |
Symbol 364 MovieClip | Uses:140 | Used by:Timeline |
Symbol 365 MovieClip | Uses:140 | Used by:Timeline |
Symbol 366 Graphic | Used by:367 | |
Symbol 367 MovieClip | Uses:366 | Used by:Timeline |
Symbol 368 MovieClip | Uses:331 | Used by:369 |
Symbol 369 MovieClip | Uses:368 | Used by:374 |
Symbol 370 MovieClip | Uses:331 | Used by:371 |
Symbol 371 MovieClip | Uses:370 | Used by:374 |
Symbol 372 MovieClip | Uses:331 | Used by:373 |
Symbol 373 MovieClip | Uses:372 | Used by:374 |
Symbol 374 MovieClip | Uses:369 371 373 | Used by:Timeline |
Symbol 375 Graphic | Used by:376 377 | |
Symbol 376 MovieClip | Uses:375 | Used by:Timeline |
Symbol 377 MovieClip | Uses:375 | Used by:Timeline |
Symbol 378 Graphic | Used by:379 | |
Symbol 379 MovieClip | Uses:378 | Used by:Timeline |
Symbol 380 MovieClip | Uses:331 | Used by:381 |
Symbol 381 MovieClip | Uses:380 | Used by:Timeline |
Symbol 382 MovieClip | Uses:140 | Used by:Timeline |
Symbol 383 MovieClip | Uses:140 | Used by:Timeline |
Symbol 384 MovieClip | Uses:140 | Used by:Timeline |
Symbol 385 Graphic | Used by:386 | |
Symbol 386 MovieClip | Uses:385 | Used by:Timeline |
Symbol 387 MovieClip | Uses:331 | Used by:388 389 |
Symbol 388 MovieClip | Uses:387 | Used by:391 |
Symbol 389 MovieClip | Uses:387 | Used by:391 |
Symbol 390 MovieClip | Uses:331 | Used by:391 |
Symbol 391 MovieClip | Uses:388 389 390 | Used by:Timeline |
Symbol 392 MovieClip | Uses:140 | Used by:Timeline |
Symbol 393 MovieClip | Uses:140 | Used by:Timeline |
Symbol 394 MovieClip | Uses:140 | Used by:Timeline |
Symbol 395 Graphic | Used by:396 | |
Symbol 396 MovieClip | Uses:395 | Used by:Timeline |
Symbol 397 MovieClip | Uses:331 | Used by:400 |
Symbol 398 MovieClip | Uses:331 | Used by:400 |
Symbol 399 MovieClip | Uses:331 | Used by:400 |
Symbol 400 MovieClip | Uses:397 398 399 | Used by:Timeline |
Symbol 401 MovieClip | Uses:140 | Used by:Timeline |
Symbol 402 MovieClip | Uses:140 | Used by:Timeline |
Symbol 403 Graphic | Used by:404 | |
Symbol 404 MovieClip | Uses:403 | Used by:Timeline |
Symbol 405 MovieClip | Uses:331 | Used by:407 |
Symbol 406 MovieClip | Uses:331 | Used by:407 |
Symbol 407 MovieClip | Uses:405 406 | Used by:Timeline |
Symbol 408 Graphic | Used by:412 Timeline | |
Symbol 409 Text | Uses:86 112 | Used by:Timeline |
Symbol 410 Text | Uses:128 | Used by:411 |
Symbol 411 MovieClip | Uses:410 | Used by:412 |
Symbol 412 MovieClip | Uses:408 411 130 | Used by:Timeline |
Symbol 413 Graphic | Used by:Timeline | |
Symbol 414 MovieClip | Uses:140 | Used by:Timeline |
Symbol 415 MovieClip | Uses:140 | Used by:Timeline |
Symbol 416 Graphic | Used by:417 | |
Symbol 417 MovieClip | Uses:416 | Used by:Timeline |
Symbol 418 Graphic | Used by:419 | |
Symbol 419 MovieClip | Uses:418 | Used by:420 424 |
Symbol 420 MovieClip | Uses:419 | Used by:421 422 423 |
Symbol 421 MovieClip | Uses:420 | Used by:425 |
Symbol 422 MovieClip | Uses:420 | Used by:425 |
Symbol 423 MovieClip | Uses:420 | Used by:425 |
Symbol 424 MovieClip | Uses:419 | Used by:425 |
Symbol 425 MovieClip | Uses:421 422 423 424 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 57 MovieClip |
Instance Names
"loadText" | Frame 1 | Symbol 4 MovieClip |
"loadBar" | Frame 1 | Symbol 14 MovieClip |
"scoreFinal" | Frame 42 | Symbol 123 EditableText |
"bars" | Frame 51 | Symbol 138 MovieClip |
"check1" | Frame 61 | Symbol 141 MovieClip |
"check2" | Frame 61 | Symbol 142 MovieClip |
"walls" | Frame 61 | Symbol 144 MovieClip |
"enemies" | Frame 61 | Symbol 147 MovieClip |
"player" | Frame 61 | Symbol 151 MovieClip |
"check1" | Frame 65 | Symbol 173 MovieClip |
"check2" | Frame 65 | Symbol 174 MovieClip |
"walls" | Frame 65 | Symbol 176 MovieClip |
"enemies" | Frame 65 | Symbol 178 MovieClip |
"player" | Frame 65 | Symbol 151 MovieClip |
"check1" | Frame 69 | Symbol 181 MovieClip |
"check2" | Frame 69 | Symbol 181 MovieClip |
"walls" | Frame 69 | Symbol 183 MovieClip |
"enemies" | Frame 69 | Symbol 187 MovieClip |
"player" | Frame 69 | Symbol 151 MovieClip |
"check1" | Frame 73 | Symbol 188 MovieClip |
"check2" | Frame 73 | Symbol 189 MovieClip |
"walls" | Frame 73 | Symbol 191 MovieClip |
"enemies" | Frame 73 | Symbol 193 MovieClip |
"player" | Frame 73 | Symbol 151 MovieClip |
"check1" | Frame 77 | Symbol 202 MovieClip |
"check4" | Frame 77 | Symbol 203 MovieClip |
"check2" | Frame 77 | Symbol 204 MovieClip |
"check3" | Frame 77 | Symbol 205 MovieClip |
"walls" | Frame 77 | Symbol 207 MovieClip |
"enemies" | Frame 77 | Symbol 209 MovieClip |
"player" | Frame 77 | Symbol 151 MovieClip |
"check1" | Frame 81 | Symbol 210 MovieClip |
"check2" | Frame 81 | Symbol 211 MovieClip |
"check3" | Frame 81 | Symbol 212 MovieClip |
"walls" | Frame 81 | Symbol 214 MovieClip |
"enemies" | Frame 81 | Symbol 217 MovieClip |
"player" | Frame 81 | Symbol 151 MovieClip |
"check1" | Frame 85 | Symbol 218 MovieClip |
"check2" | Frame 85 | Symbol 219 MovieClip |
"walls" | Frame 85 | Symbol 221 MovieClip |
"enemies" | Frame 85 | Symbol 223 MovieClip |
"player" | Frame 85 | Symbol 151 MovieClip |
"check1" | Frame 89 | Symbol 224 MovieClip |
"check2" | Frame 89 | Symbol 225 MovieClip |
"walls" | Frame 89 | Symbol 227 MovieClip |
"enemies" | Frame 89 | Symbol 230 MovieClip |
"player" | Frame 89 | Symbol 151 MovieClip |
"check1" | Frame 93 | Symbol 231 MovieClip |
"check2" | Frame 93 | Symbol 232 MovieClip |
"check3" | Frame 93 | Symbol 233 MovieClip |
"walls" | Frame 93 | Symbol 235 MovieClip |
"enemies" | Frame 93 | Symbol 238 MovieClip |
"player" | Frame 93 | Symbol 151 MovieClip |
"check1" | Frame 97 | Symbol 240 MovieClip |
"check2" | Frame 97 | Symbol 241 MovieClip |
"walls" | Frame 97 | Symbol 243 MovieClip |
"enemies" | Frame 97 | Symbol 245 MovieClip |
"player" | Frame 97 | Symbol 151 MovieClip |
"check2" | Frame 101 | Symbol 246 MovieClip |
"check1" | Frame 101 | Symbol 247 MovieClip |
"walls" | Frame 101 | Symbol 249 MovieClip |
"enemies" | Frame 101 | Symbol 251 MovieClip |
"player" | Frame 101 | Symbol 151 MovieClip |
"check1" | Frame 105 | Symbol 252 MovieClip |
"check3" | Frame 105 | Symbol 253 MovieClip |
"check2" | Frame 105 | Symbol 254 MovieClip |
"walls" | Frame 105 | Symbol 256 MovieClip |
"enemies" | Frame 105 | Symbol 258 MovieClip |
"player" | Frame 105 | Symbol 151 MovieClip |
"check1" | Frame 109 | Symbol 259 MovieClip |
"check2" | Frame 109 | Symbol 260 MovieClip |
"walls" | Frame 109 | Symbol 262 MovieClip |
"enemies" | Frame 109 | Symbol 265 MovieClip |
"player" | Frame 109 | Symbol 151 MovieClip |
"check1" | Frame 113 | Symbol 266 MovieClip |
"check2" | Frame 113 | Symbol 267 MovieClip |
"walls" | Frame 113 | Symbol 269 MovieClip |
"player" | Frame 113 | Symbol 151 MovieClip |
"enemies" | Frame 113 | Symbol 274 MovieClip |
"check1" | Frame 117 | Symbol 276 MovieClip |
"check2" | Frame 117 | Symbol 277 MovieClip |
"walls" | Frame 117 | Symbol 279 MovieClip |
"enemies" | Frame 117 | Symbol 283 MovieClip |
"player" | Frame 117 | Symbol 151 MovieClip |
"check1" | Frame 121 | Symbol 284 MovieClip |
"check2" | Frame 121 | Symbol 285 MovieClip |
"walls" | Frame 121 | Symbol 287 MovieClip |
"enemies" | Frame 121 | Symbol 289 MovieClip |
"player" | Frame 121 | Symbol 151 MovieClip |
"check2" | Frame 125 | Symbol 290 MovieClip |
"check1" | Frame 125 | Symbol 291 MovieClip |
"walls" | Frame 125 | Symbol 293 MovieClip |
"enemies" | Frame 125 | Symbol 297 MovieClip |
"player" | Frame 125 | Symbol 151 MovieClip |
"check1" | Frame 129 | Symbol 298 MovieClip |
"check2" | Frame 129 | Symbol 299 MovieClip |
"walls" | Frame 129 | Symbol 301 MovieClip |
"enemies" | Frame 129 | Symbol 303 MovieClip |
"player" | Frame 129 | Symbol 151 MovieClip |
"check1" | Frame 133 | Symbol 304 MovieClip |
"check2" | Frame 133 | Symbol 305 MovieClip |
"walls" | Frame 133 | Symbol 307 MovieClip |
"enemies" | Frame 133 | Symbol 310 MovieClip |
"player" | Frame 133 | Symbol 151 MovieClip |
"check1" | Frame 137 | Symbol 326 MovieClip |
"check2" | Frame 137 | Symbol 327 MovieClip |
"walls" | Frame 137 | Symbol 329 MovieClip |
"enemies" | Frame 137 | Symbol 334 MovieClip |
"player" | Frame 137 | Symbol 151 MovieClip |
"check1" | Frame 141 | Symbol 335 MovieClip |
"check2" | Frame 141 | Symbol 336 MovieClip |
"walls" | Frame 141 | Symbol 338 MovieClip |
"enemies" | Frame 141 | Symbol 342 MovieClip |
"player" | Frame 141 | Symbol 151 MovieClip |
"check2" | Frame 145 | Symbol 343 MovieClip |
"check1" | Frame 145 | Symbol 344 MovieClip |
"walls" | Frame 145 | Symbol 346 MovieClip |
"enemies" | Frame 145 | Symbol 349 MovieClip |
"player" | Frame 145 | Symbol 151 MovieClip |
"check1" | Frame 149 | Symbol 350 MovieClip |
"check2" | Frame 149 | Symbol 351 MovieClip |
"walls" | Frame 149 | Symbol 353 MovieClip |
"enemies" | Frame 149 | Symbol 355 MovieClip |
"player" | Frame 149 | Symbol 151 MovieClip |
"check1" | Frame 153 | Symbol 356 MovieClip |
"check2" | Frame 153 | Symbol 357 MovieClip |
"walls" | Frame 153 | Symbol 359 MovieClip |
"enemies" | Frame 153 | Symbol 362 MovieClip |
"player" | Frame 153 | Symbol 151 MovieClip |
"check1" | Frame 157 | Symbol 364 MovieClip |
"check2" | Frame 157 | Symbol 365 MovieClip |
"walls" | Frame 157 | Symbol 367 MovieClip |
"enemies" | Frame 157 | Symbol 374 MovieClip |
"player" | Frame 157 | Symbol 151 MovieClip |
"check1" | Frame 161 | Symbol 376 MovieClip |
"check2" | Frame 161 | Symbol 377 MovieClip |
"walls" | Frame 161 | Symbol 379 MovieClip |
"enemies" | Frame 161 | Symbol 381 MovieClip |
"player" | Frame 161 | Symbol 151 MovieClip |
"check1" | Frame 165 | Symbol 382 MovieClip |
"check2" | Frame 165 | Symbol 383 MovieClip |
"check3" | Frame 165 | Symbol 384 MovieClip |
"walls" | Frame 165 | Symbol 386 MovieClip |
"enemies" | Frame 165 | Symbol 391 MovieClip |
"player" | Frame 165 | Symbol 151 MovieClip |
"check3" | Frame 169 | Symbol 392 MovieClip |
"check2" | Frame 169 | Symbol 393 MovieClip |
"check1" | Frame 169 | Symbol 394 MovieClip |
"walls" | Frame 169 | Symbol 396 MovieClip |
"enemies" | Frame 169 | Symbol 400 MovieClip |
"player" | Frame 169 | Symbol 151 MovieClip |
"check2" | Frame 173 | Symbol 401 MovieClip |
"check1" | Frame 173 | Symbol 402 MovieClip |
"walls" | Frame 173 | Symbol 404 MovieClip |
"enemies" | Frame 173 | Symbol 407 MovieClip |
"player" | Frame 173 | Symbol 151 MovieClip |
"check2" | Frame 177 | Symbol 414 MovieClip |
"check1" | Frame 177 | Symbol 415 MovieClip |
"walls" | Frame 177 | Symbol 417 MovieClip |
"enemies" | Frame 177 | Symbol 425 MovieClip |
"player" | Frame 177 | Symbol 151 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Labels
"preloader" | Frame 1 |
"introduction" | Frame 9 |
"menu fade" | Frame 18 |
"menu" | Frame 27 |
"instructions" | Frame 33 |
"finish game" | Frame 42 |
"start game" | Frame 51 |
"L1" | Frame 61 |
"L2" | Frame 65 |
"L3" | Frame 69 |
"L4" | Frame 73 |
"L5" | Frame 77 |
"L6" | Frame 81 |
"L7" | Frame 85 |
"L8" | Frame 89 |
"L9" | Frame 93 |
"L10" | Frame 97 |
"L11" | Frame 101 |
"L12" | Frame 105 |
"L13" | Frame 109 |
"L14" | Frame 113 |
"L15" | Frame 117 |
"L16" | Frame 121 |
"L17" | Frame 125 |
"L18" | Frame 129 |
"L19" | Frame 133 |
"L20" | Frame 137 |
"L21" | Frame 141 |
"L22" | Frame 145 |
"L23" | Frame 149 |
"L24" | Frame 153 |
"L25" | Frame 157 |
"L26" | Frame 161 |
"L27" | Frame 165 |
"L28" | Frame 169 |
"L29" | Frame 173 |
"L30" | Frame 177 |
Dynamic Text Variables
nameText | Symbol 125 EditableText | "" |
deathsText | Symbol 132 EditableText | "" |
levelText | Symbol 137 EditableText | "" |
|