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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76810645?noj=FRM76810645-22DC" width="1" height="1"></div>

Grapnel.swf

This is the info page for
Flash #214201

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"></p>

<p align="center"></p>

<p align="center"><font face="Courier New" size="20" color="#00ccff" letterSpacing="0.000000" kerning="1"><b>scoreLine</b></font></p>

<p align="left"><font face="Courier New" size="14" color="#00ccff" letterSpacing="0.000000" kerning="1"><b>coinCountLine</b></font></p>

<p align="left"><font face="Courier New" size="14" color="#00ccff" letterSpacing="0.000000" kerning="1"><b>closeCountLine</b></font></p>

<p align="left"><font face="Courier New" size="14" color="#00ccff" letterSpacing="0.000000" kerning="1"><b>gapCountLine</b></font></p>

<p align="left"><font face="Courier New" size="14" color="#00ccff" letterSpacing="0.000000" kerning="1"><b>hangCountLine</b></font></p>

<p align="left"><font face="Courier New" size="14" color="#00ccff" letterSpacing="0.000000" kerning="1"><b>ballCountLine</b></font></p>

<p align="left"><font face="Courier New" size="14" color="#00ccff" letterSpacing="0.000000" kerning="1"><b>speedCountLine</b></font></p>

<p align="left"><font face="Courier New" size="14" color="#00ccff" letterSpacing="0.000000" kerning="1"><b>barnCountLine</b></font></p>

<p align="left"><font face="Courier New" size="14" color="#00ccff" letterSpacing="0.000000" kerning="1"><b>maxComboLine</b></font></p>

<p align="left"><font face="Courier New" size="14" color="#00ccff" letterSpacing="0.000000" kerning="1"><b>maxHangLine</b></font></p>

<p align="left"><font face="Courier New" size="14" color="#00ccff" letterSpacing="0.000000" kerning="1"><b>maxHeightLine</b></font></p>

<p align="left"><font face="Courier New" size="14" color="#00ccff" letterSpacing="0.000000" kerning="1"><b>deadTimeLine</b></font></p>

<p align="left"><font face="Courier New" size="14" color="#00ccff" letterSpacing="0.000000" kerning="1"><b>deadHeightLine</b></font></p>

<p align="left"><font face="Courier New" size="14" color="#00ccff" letterSpacing="0.000000" kerning="1"><b>mineCountLine</b></font></p>

<p align="left"><font face="Courier New" size="14" color="#00ccff" letterSpacing="0.000000" kerning="1"><b>maxSpeedyLine</b></font></p>

<p align="center"><font face="Courier New" size="14" color="#333333" letterSpacing="0.000000" kerning="1"><b>TUTORIAL</b></font></p>

<p align="center"><font face="Courier New" size="14" color="#333333" letterSpacing="0.000000" kerning="1"><b>TUTORIAL</b></font></p>

<p align="center"><font face="Courier New" size="14" color="#333333" letterSpacing="0.000000" kerning="1"><b>TUTORIAL</b></font></p>

<p align="center"><font face="Courier New" size="14" color="#333333" letterSpacing="0.000000" kerning="1"><b>START!</b></font></p>

<p align="center"><font face="Courier New" size="14" color="#333333" letterSpacing="0.000000" kerning="1"><b>START!</b></font></p>

<p align="center"><font face="Courier New" size="14" color="#333333" letterSpacing="0.000000" kerning="1"><b>START!</b></font></p>

Grapnel

Click anywhere on screen to launch your grappling
hook. It can only be attached to the ceiling.
Swing by moving the mouse around. The player will
swing towards the mouse cursor.
Avoid the mines and collect the coins. It's game
over if you touch a mine or leave the bottom of the
screen. In this room, you can't fall off the bottom.
Press the START! button to begin the real game. You
can hold the mouse down on the START! button to
launch you hook immediately.

ActionScript [AS3]

Section 1
//KongregateEvent (com.kongregate.as3.client.events.KongregateEvent) package com.kongregate.as3.client.events { import flash.events.*; public class KongregateEvent extends Event { public static const COMPLETE:String = "component_api_available"; public function KongregateEvent(_arg1:String){ super(_arg1); } } }//package com.kongregate.as3.client.events
Section 2
//AbstractShadowService (com.kongregate.as3.client.services.AbstractShadowService) package com.kongregate.as3.client.services { import flash.events.*; public class AbstractShadowService extends EventDispatcher { protected function alert(_arg1:String, _arg2:String, _arg3="", _arg4:String=""):void{ trace(((((((("Kongregate API: " + _arg1) + ".") + _arg2) + "(") + _arg3) + ") ") + _arg4)); } } }//package com.kongregate.as3.client.services
Section 3
//HighScoreServiceShadow (com.kongregate.as3.client.services.HighScoreServiceShadow) package com.kongregate.as3.client.services { public class HighScoreServiceShadow extends AbstractShadowService implements IHighScoreServices { private var mode:String; public function HighScoreServiceShadow(){ mode = ""; } public function submit(_arg1:Number, _arg2:String=null):void{ alert("IHighScoreServices", "submit", arguments); } public function connect():Boolean{ alert("IKongregateServices", "connect"); return (true); } public function requestList(_arg1:Function):void{ alert("IHighScoreServices", "requestList", "", (("[Mode: " + mode) + "]")); _arg1({success:false}); } public function setMode(_arg1:String):void{ alert("IHighScoreServices", "setMode", arguments); this.mode = _arg1; } } }//package com.kongregate.as3.client.services
Section 4
//IHighScoreServices (com.kongregate.as3.client.services.IHighScoreServices) package com.kongregate.as3.client.services { public interface IHighScoreServices { function setMode(_arg1:String):void; function submit(_arg1:Number, _arg2:String=null):void; function requestList(_arg1:Function):void; } }//package com.kongregate.as3.client.services
Section 5
//IKongregateServices (com.kongregate.as3.client.services.IKongregateServices) package com.kongregate.as3.client.services { import flash.events.*; public interface IKongregateServices extends IEventDispatcher { function getPlayerInfo(_arg1:Function):void; function connect(_arg1:Number=-1):Boolean; } }//package com.kongregate.as3.client.services
Section 6
//IStatServices (com.kongregate.as3.client.services.IStatServices) package com.kongregate.as3.client.services { public interface IStatServices { function submitArray(_arg1:Array):void; function submit(_arg1:String, _arg2:Number):void; } }//package com.kongregate.as3.client.services
Section 7
//IUserServices (com.kongregate.as3.client.services.IUserServices) package com.kongregate.as3.client.services { public interface IUserServices { function getName():String; function getPlayerInfo(_arg1:Function):void; } }//package com.kongregate.as3.client.services
Section 8
//KongregateServiceShadow (com.kongregate.as3.client.services.KongregateServiceShadow) package com.kongregate.as3.client.services { public class KongregateServiceShadow extends AbstractShadowService implements IKongregateServices { public function getName():String{ alert("IKongregateServices", "getName"); return ("Guest"); } public function connect(_arg1:Number=-1):Boolean{ alert("IKongregateServices", "connect", arguments); return (true); } public function getPlayerInfo(_arg1:Function):void{ alert("IKongregateServices", "getPlayerInfo"); _arg1(new Object()); } } }//package com.kongregate.as3.client.services
Section 9
//StatServiceShadow (com.kongregate.as3.client.services.StatServiceShadow) package com.kongregate.as3.client.services { public class StatServiceShadow extends AbstractShadowService implements IStatServices { public function submitArray(_arg1:Array):void{ alert("IStatServices", "submitArray", arguments); } public function submit(_arg1:String, _arg2:Number):void{ alert("IStatServices", "submitStat", arguments); } } }//package com.kongregate.as3.client.services
Section 10
//UserServiceShadow (com.kongregate.as3.client.services.UserServiceShadow) package com.kongregate.as3.client.services { public class UserServiceShadow extends AbstractShadowService implements IUserServices { public function getName():String{ alert("UserService", "getName"); return ("Guest"); } public function getPlayerInfo(_arg1:Function):void{ alert("UserService", "getPlayerInfo"); _arg1({isGuest:true, name:"Guest", points:0, level:0, isMode:false, isAdmin:false, isDeveloper:false, avatarPath:"", chatAvatarPath:""}); } } }//package com.kongregate.as3.client.services
Section 11
//IAPIBootstrap (com.kongregate.as3.client.IAPIBootstrap) package com.kongregate.as3.client { import flash.events.*; import flash.display.*; public interface IAPIBootstrap { function init(_arg1:Event=null, _arg2:Stage=null):void; function hideLog():void; function showLog(_arg1:int=0):void; } }//package com.kongregate.as3.client
Section 12
//KongregateAPI (com.kongregate.as3.client.KongregateAPI) package com.kongregate.as3.client { import flash.events.*; import flash.display.*; import com.kongregate.as3.client.services.*; import com.kongregate.as3.client.events.*; import flash.system.*; import flash.errors.*; import flash.net.*; import flash.utils.*; public class KongregateAPI extends Sprite { private const VERSION:Number = 1; private var loader:Loader; private var loadedDomain:ApplicationDomain; private static const CLASS_USER:String = "com.kongregate.as3.client.services.UserServices"; private static const CLASS_STATS:String = "com.kongregate.as3.client.services.StatServices"; private static const CLASS_SERVICES:String = "com.kongregate.as3.client.services.KongregateServices"; private static const CLASS_SCORES:String = "com.kongregate.as3.client.services.HighScoreServices"; private static const DEBUG_API_URL:String = "//Linuxpc/kongregate/public/flash/API_AS3.swf"; private static var _connected:Boolean; private static var kUser:IUserServices; private static var _loaded:Boolean; private static var kServices:IKongregateServices; private static var kScores:IHighScoreServices; private static var mInstance:KongregateAPI; private static var kStats:IStatServices; private static var kAPI:IAPIBootstrap; public function KongregateAPI(){ if (mInstance != null){ throw (new Error("Warning: KongregateAPI has been added to stage more than once or accessed improperly. Use getInstance() or a stage reference to access.")); }; mInstance = this; this.addEventListener(Event.ADDED_TO_STAGE, init, false, 0, true); } public function get loaded():Boolean{ return (_loaded); } public function get connected():Boolean{ return (_connected); } private function alertConnected(_arg1:TimerEvent=null):void{ var _local2:KongregateEvent; var _local3:Boolean; _local2 = new KongregateEvent(KongregateEvent.COMPLETE); _local3 = this.dispatchEvent(_local2); } private function init(_arg1:Event):void{ var _local2:Object; var _local3:String; var _local4:URLRequest; var _local5:LoaderContext; this.removeEventListener(Event.ADDED_TO_STAGE, init); _loaded = false; _connected = false; _local2 = LoaderInfo(root.loaderInfo).parameters; _local3 = _local2.api_path; if (_local3 == null){ trace("Alert: Kongregate API could not be loaded, due to local testing. API will load when the game is uploaded."); createShadowServices(); return; }; Security.allowDomain("*.kongregate.com"); Security.allowDomain("kongregatetrunk.com"); _local4 = new URLRequest(_local3); _local5 = new LoaderContext(false); _local5.applicationDomain = ApplicationDomain.currentDomain; _local5.securityDomain = SecurityDomain.currentDomain; loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadComplete); loader.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); loader.load(_local4, _local5); } public function get api():IAPIBootstrap{ return (kAPI); } private function loadComplete(_arg1:Event):void{ getServices(); } public function get scores():IHighScoreServices{ return (kScores); } private function ioErrorHandler(_arg1:IOErrorEvent):void{ throw (new IOError(("API file not found. " + _arg1))); } public function get services():IKongregateServices{ return (kServices); } public function get stats():IStatServices{ return (kStats); } private function createShadowServices():void{ var _local1:Timer; trace(">>> Kongregate Shadow Services instantiated for local development.."); kServices = new KongregateServiceShadow(); kScores = new HighScoreServiceShadow(); kStats = new StatServiceShadow(); kUser = new UserServiceShadow(); _local1 = new Timer(200, 1); _local1.addEventListener(TimerEvent.TIMER_COMPLETE, alertConnected); _local1.start(); _connected = true; } public function get user():IUserServices{ return (kUser); } private function getServices():void{ var _local1:ApplicationDomain; var _local2:*; var _local3:*; var _local4:*; var _local5:*; _local1 = ApplicationDomain.currentDomain; kAPI = IAPIBootstrap(loader.getChildAt(0)); this.addChild(loader); _local2 = _local1.getDefinition(CLASS_SERVICES); trace(_local2); kServices = _local2.getInstance(); _local3 = _local1.getDefinition(CLASS_SCORES); kScores = _local3.getInstance(); _local4 = _local1.getDefinition(CLASS_STATS); kStats = _local4.getInstance(); _local5 = _local1.getDefinition(CLASS_USER); kUser = _local5.getInstance(); kServices.connect(VERSION); _loaded = true; _connected = true; alertConnected(); } public static function getInstance():KongregateAPI{ if (!mInstance){ throw (new IllegalOperationError("You must add the Kongregate API component to the stage before attempting to access it.")); }; return (mInstance); } } }//package com.kongregate.as3.client
Section 13
//playerType_3 (Grapnel_fla.playerType_3) package Grapnel_fla { import flash.display.*; public dynamic class playerType_3 extends MovieClip { public function playerType_3(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package Grapnel_fla
Section 14
//bonusDownType (bonusDownType) package { import flash.display.*; import flash.text.*; public dynamic class bonusDownType extends MovieClip { public var line1:TextField; public function bonusDownType(){ addFrameScript(29, frame30); } function frame30(){ stop(); stage.removeChild(this); } } }//package
Section 15
//bonusType (bonusType) package { import flash.display.*; import flash.text.*; public dynamic class bonusType extends MovieClip { public var line1:TextField; public function bonusType(){ addFrameScript(29, frame30); } function frame30(){ stop(); stage.removeChild(this); } } }//package
Section 16
//caveBackType (caveBackType) package { import flash.display.*; public dynamic class caveBackType extends MovieClip { } }//package
Section 17
//coinSoundType (coinSoundType) package { import flash.media.*; public dynamic class coinSoundType extends Sound { } }//package
Section 18
//coinType (coinType) package { import flash.display.*; public dynamic class coinType extends MovieClip { public function coinType(){ addFrameScript(0, frame1, 29, frame30); } function frame1(){ stop(); } function frame30(){ stop(); } } }//package
Section 19
//dustType (dustType) package { import flash.display.*; public dynamic class dustType extends MovieClip { public function dustType(){ addFrameScript(10, frame11); } function frame11(){ stop(); stage.removeChild(this); } } }//package
Section 20
//explosionSoundType (explosionSoundType) package { import flash.media.*; public dynamic class explosionSoundType extends Sound { } }//package
Section 21
//explosionType (explosionType) package { import flash.display.*; public dynamic class explosionType extends MovieClip { public function explosionType(){ addFrameScript(11, frame12); } function frame12(){ stop(); stage.removeChild(this); } } }//package
Section 22
//Grapnel (Grapnel) package { import flash.events.*; import flash.display.*; import com.kongregate.as3.client.*; import flash.media.*; import flash.text.*; import flash.ui.*; public class Grapnel extends MovieClip { public var maxHang:int; public var coins:Array; public var splatSound:splatSoundType; public var restartButton:startButtonType; public var deadDist:Number; public var startButton:startButtonType; public var ballCount:int; public var gravity:Number; public var speedFlag:Boolean; public var i:int; public var dead:Boolean; public var mines:Array; public var lastY:Number; public var maxCombo:int; public var wrapUp:wrapUpType; public var lastX:Number; public var mineCount:int; public var score:Number; public var deadHeight:int; public var dusted:Boolean; public var player:MovieClip; public var back:caveBackType; public var rope:MovieClip; public var hookDX:Number;// = -1 public var coinCount:int; public var hookDY:Number;// = -1 public var explosionSound:explosionSoundType; public var speedCount:int; public var coinSound:coinSoundType; public var hookDraw:Boolean;// = false public var barnCount:int; public var windSoundChannel:SoundChannel; public var tutButton:tutButtonType; public var speedTimer:int; public var deadTime:int; public var frame:int; public var mX:Number; public var combo:int; public var hookX:Number;// = -1 public var hookMove:Boolean;// = false public var hookY:Number;// = -1 public var mY:Number; public var maxHeight:int; public var hangCount:int; public var maxSpeedy:int; public var scoreBox:TextField; public var kongregate:KongregateAPI; public var gapCount:int; public var windSound:windSoundType; public var hookLen:Number;// = -1 public var hangTimer:int; public var closeCount:int; public var topSpeed:Number; public function Grapnel(){ hookX = -1; hookY = -1; hookDX = -1; hookDY = -1; hookLen = -1; hookDraw = false; hookMove = false; mines = new Array(); coins = new Array(); super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); kongregate = new KongregateAPI(); addChild(kongregate); coinSound = new coinSoundType(); explosionSound = new explosionSoundType(); splatSound = new splatSoundType(); windSound = new windSoundType(); windSoundChannel = windSound.play(0, 100000, new SoundTransform(0)); stage.focus = this; rope = new MovieClip(); addChildAt(rope, 0); back = new caveBackType(); addChildAt(back, 0); stage.addEventListener(MouseEvent.MOUSE_UP, onButtonUp); stage.addEventListener(MouseEvent.MOUSE_DOWN, onButtonDown); stage.addEventListener(MouseEvent.MOUSE_MOVE, onMove); stage.addEventListener(Event.ENTER_FRAME, onFrame); startButton.addEventListener(MouseEvent.MOUSE_DOWN, startButtonDown); tutButton.addEventListener(MouseEvent.MOUSE_DOWN, tutButtonDown); scoreBox = new TextField(); scoreBox.x = 8; scoreBox.y = 8; scoreBox.selectable = false; scoreBox.defaultTextFormat = new TextFormat("Courier New", 16, 0xFFFFFF, true); stage.addChild(scoreBox); frame = -1; gravity = ((250 / stage.frameRate) / stage.frameRate); } public function killPlayer():void{ player.gotoAndStop(2); dead = true; hookMove = false; hookDraw = false; kongregate.scores.submit(Math.floor(score)); kongregate.stats.submit("topSpeed", topSpeed); kongregate.stats.submit("timeDead", deadTime); kongregate.stats.submit("heightDead", deadHeight); kongregate.stats.submit("distDead", deadDist); kongregate.stats.submit("maxHeight", maxHeight); kongregate.stats.submit("maxHangTime", maxHang); kongregate.stats.submit("maxSprint", maxSpeedy); } public function incCombo():void{ combo = (combo + 1); if (combo > maxCombo){ maxCombo = (maxCombo + 1); kongregate.stats.submit("maxCombo", maxCombo); }; } public function createText(_arg1:String):void{ var _local2:bonusType; _local2 = new bonusType(); _local2.line1.defaultTextFormat = new TextFormat("Courier New", 14, 0xAAAAAA, true); _local2.line1.htmlText = (("<b>" + _arg1) + "</b>"); _local2.line1.selectable = false; _local2.x = player.x; _local2.y = player.y; stage.addChild(_local2); } public function onMove(_arg1:MouseEvent):void{ mX = _arg1.stageX; mY = _arg1.stageY; } public function onButtonDown(_arg1:MouseEvent):void{ var _local2:Number; if (((!((frame == 2))) && (!((frame == 4))))){ return; }; if (dead){ return; }; hookX = player.x; hookY = player.y; hookDX = (_arg1.stageX - player.x); hookDY = (_arg1.stageY - player.y); _local2 = (0.01 * Math.sqrt(((hookDX * hookDX) + (hookDY * hookDY)))); hookDX = (hookDX / _local2); hookDY = (hookDY / _local2); hookDraw = true; hookMove = true; combo = 1; } function frame2(){ frame = 2; reset(); stop(); } function frame3(){ frame = 3; restartButton.addEventListener(MouseEvent.MOUSE_DOWN, startButtonDown); i = 0; while (i < mines.length) { if (mines[i] == null){ } else { mines[i].play(); }; i++; }; i = 0; while (i < coins.length) { if (coins[i] == null){ } else { coins[i].play(); }; i++; }; wrapUp.scoreLine.htmlText = (("<b>Score: " + formatScore()) + "</b>"); wrapUp.coinCountLine.htmlText = (("<b>Coins caught: " + coinCount) + "</b>"); wrapUp.closeCountLine.htmlText = (("<b>Close calls: " + closeCount) + "</b>"); wrapUp.gapCountLine.htmlText = (("<b>Gaps jumped: " + gapCount) + "</b>"); wrapUp.hangCountLine.htmlText = (("<b>Times hung: " + hangCount) + "</b>"); wrapUp.ballCountLine.htmlText = (("<b>Ballistics: " + ballCount) + "</b>"); wrapUp.speedCountLine.htmlText = (("<b>Speed runs: " + speedCount) + "</b>"); wrapUp.barnCountLine.htmlText = (("<b>Barns stormed: " + barnCount) + "</b>"); wrapUp.maxComboLine.htmlText = (("<b>Max combo: " + maxCombo) + "</b>"); wrapUp.maxHangLine.htmlText = (("<b>Max hang time: " + formatTime(maxHang)) + "</b>"); wrapUp.maxHeightLine.htmlText = (("<b>Max height: " + maxHeight) + "</b>"); wrapUp.maxSpeedyLine.htmlText = (("<b>Longest sprint: " + formatTime(maxSpeedy)) + "</b>"); wrapUp.deadTimeLine.htmlText = (("<b>Time spent dead: " + formatTime(deadTime)) + "</b>"); wrapUp.deadHeightLine.htmlText = (("<b>Corpse height: " + deadHeight) + "</b>"); wrapUp.mineCountLine.htmlText = (("<b>Mines hit: " + mineCount) + "</b>"); stop(); } function frame4(){ frame = 4; restartButton.addEventListener(MouseEvent.MOUSE_DOWN, startButtonDown); reset(); stop(); } public function onButtonUp(_arg1:MouseEvent):void{ if (((!((frame == 2))) && (!((frame == 4))))){ return; }; hookMove = false; hookDraw = false; speedFlag = false; combo = 1; } function frame1(){ scoreBox.text = ""; frame = 1; stop(); } public function createBonus(_arg1:String):void{ var _local2:bonusType; if (player.y < 10){ createBonusDown(_arg1); return; }; _local2 = new bonusType(); _local2.line1.htmlText = (((("<b>" + _arg1) + "\nCOMBOx") + String(combo)) + "</b>"); _local2.line1.selectable = false; _local2.x = player.x; _local2.y = player.y; stage.addChild(_local2); } public function createMine2(_arg1:int):void{ var _local2:mineType; var _local3:int; var _local4:Number; var _local5:Number; var _local6:Number; _local2 = new mineType(); _local2.x = 600; _local2.y = (Math.random() * 400); stage.addChildAt(_local2, 1); _local3 = 0; while (_local3 < mines.length) { if (_local3 == _arg1){ } else { if (mines[_local3] == null){ } else { _local4 = (mines[_local3].x - _local2.x); _local5 = (mines[_local3].y - _local2.y); _local6 = ((_local4 * _local4) + (_local5 * _local5)); if (_local6 > 22500){ } else { _local2.gap[_local2.gap.length] = _local3; }; }; }; _local3++; }; mines[_arg1] = _local2; } public function onFrame(_arg1:Event):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:int; var _local13:dustType; if (((!((frame == 2))) && (!((frame == 4))))){ return; }; rope.graphics.clear(); if (hookDraw){ rope.graphics.beginFill(0xEEEEEE); rope.graphics.lineStyle(1, 0xEEEEEE, 1); rope.graphics.moveTo(player.x, player.y); rope.graphics.lineTo(hookX, hookY); rope.graphics.endFill(); }; _local2 = (player.x - lastX); _local3 = (player.y - lastY); _local4 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); _local5 = (1 - Math.pow(0.9, _local4)); windSoundChannel.soundTransform = new SoundTransform(_local5); if (((!(dead)) && (!((frame == 4))))){ if (_local4 > topSpeed){ topSpeed = _local4; }; if (((hookDraw) && (!(hookMove)))){ hangTimer = 0; if (_local2 < 0){ speedFlag = true; }; } else { hangTimer = (hangTimer + 1); if (hangTimer > maxHang){ maxHang = hangTimer; }; }; if (_local4 > 9){ speedTimer = (speedTimer + 1); if (speedTimer > maxSpeedy){ maxSpeedy = speedTimer; }; } else { speedTimer = 0; }; if ((((hangTimer > 0)) && (((hangTimer % stage.frameRate) == 0)))){ createBonus("HANG TIME"); hangCount = (hangCount + 1); kongregate.stats.submit("hangTimeCount", hangCount); kongregate.stats.submit("totalHangTimes", 1); score = (score + (100 * combo)); incCombo(); }; if ((((((speedTimer > 0)) && (((speedTimer % stage.frameRate) == 0)))) && (!(speedFlag)))){ createBonus("SPEEDY"); speedCount = (speedCount + 1); kongregate.stats.submit("speedyCount", speedCount); kongregate.stats.submit("totalSpeedys", 1); score = (score + (100 * combo)); incCombo(); }; if ((400 - player.y) > maxHeight){ maxHeight = (400 - player.y); }; if (((((((hookMove) || (!(hookDraw)))) && ((player.y < -30)))) && ((Math.floor((player.y / -30)) > Math.floor((lastY / -30)))))){ createBonus("BALLISTIC"); ballCount = (ballCount + 1); kongregate.stats.submit("ballisticCount", ballCount); kongregate.stats.submit("totalBallistics", 1); score = (score + (100 * combo)); incCombo(); }; } else { if (!dusted){ deadTime = (deadTime + 1); if ((400 - player.y) > deadHeight){ deadHeight = (400 - player.y); }; }; }; _local6 = player.x; _local7 = player.y; player.x = (player.x + _local2); player.y = ((player.y + _local3) + gravity); lastX = _local6; lastY = _local7; if (hookMove){ if ((hookY + hookDY) < 0){ _local8 = (-(hookY) / hookDY); hookY = 0; hookX = (hookX + (hookDX * _local8)); hookMove = false; _local2 = (player.x - hookX); _local3 = (player.y - hookY); hookLen = ((_local2 * _local2) + (_local3 * _local3)); } else { hookX = (hookX + hookDX); hookY = (hookY + hookDY); }; } else { if (hookDraw){ _local2 = (hookX - player.x); _local3 = (hookY - player.y); _local9 = ((_local2 * _local2) + (_local3 * _local3)); if (_local9 > hookLen){ _local9 = Math.sqrt(_local9); _local10 = (_local9 - Math.sqrt(hookLen)); _local9 = (_local10 / _local9); _local2 = (_local2 * _local9); _local3 = (_local3 * _local9); player.x = (player.x + _local2); player.y = (player.y + _local3); }; _local2 = (mX - player.x); _local3 = (mY - player.y); _local9 = (0.125 / Math.sqrt(((_local2 * _local2) + (_local3 * _local3)))); player.x = (player.x + (_local2 * _local9)); player.y = (player.y + (_local3 * _local9)); }; }; if (frame != 4){ _local11 = (player.x - 200); if (_local11 > 0){ player.x = (player.x - _local11); lastX = (lastX - _local11); hookX = (hookX - _local11); updateMines(_local11); createMine(_local11); if (!dead){ score = (score + _local11); } else { deadDist = (deadDist + _local11); }; scoreBox.text = String(formatScore()); } else { updateMines(0); }; if (player.y > 400){ if (!dusted){ windSoundChannel.soundTransform = new SoundTransform(0); splatSound.play(); _local12 = Math.floor((Math.random() * 5)); if (_local12 == 0){ createText("Ouch"); } else { if (_local12 == 1){ createText("Oof"); } else { if (_local12 == 2){ createText("Uhg"); } else { if (_local12 == 3){ createText("..."); } else { if (_local12 == 4){ createText("Arg"); }; }; }; }; }; _local13 = new dustType(); _local13.x = player.x; _local13.y = player.y; stage.addChild(_local13); dusted = true; }; lastX = player.x; player.y = 400; killPlayer(); gotoAndStop(3); }; } else { if (player.y > 400){ player.y = 395; }; }; } public function formatScore():String{ var _local1:int; var _local2:int; var _local3:String; var _local4:int; _local1 = Math.floor(score); if (_local1 == 0){ _local2 = 1; } else { _local2 = Math.floor((Math.log(score) / Math.LN10)); }; _local3 = ""; _local4 = 0; while (_local4 < (8 - _local2)) { _local3 = (_local3 + "0"); _local4++; }; _local3 = (_local3 + String(_local1)); return (_local3); } public function startButtonDown(_arg1:MouseEvent):void{ var _local2:Number; gotoAndStop(2); hookX = 200; hookY = 100; hookDX = (_arg1.stageX - 200); hookDY = (_arg1.stageY - 100); _local2 = (0.01 * Math.sqrt(((hookDX * hookDX) + (hookDY * hookDY)))); hookDX = (hookDX / _local2); hookDY = (hookDY / _local2); hookDraw = true; hookMove = true; combo = 1; } public function reset():void{ var _local1:int; player.x = 200; player.y = 100; player.gotoAndStop(1); lastX = player.x; lastY = player.y; score = 0; dead = false; dusted = false; coinCount = 0; gapCount = 0; barnCount = 0; closeCount = 0; hangCount = 0; speedCount = 0; ballCount = 0; maxCombo = 0; maxHang = 0; maxHeight = 0; maxSpeedy = 0; deadTime = 0; deadHeight = 0; deadDist = 0; mineCount = 0; topSpeed = 0; combo = 1; hangTimer = 0; speedTimer = 0; speedFlag = false; scoreBox.text = formatScore(); _local1 = 0; while (_local1 < mines.length) { if (mines[_local1] == null){ } else { stage.removeChild(mines[_local1]); mines[_local1] = null; }; _local1++; }; mines = new Array(); _local1 = 0; while (_local1 < coins.length) { if (coins[_local1] == null){ } else { stage.removeChild(coins[_local1]); coins[_local1] = null; }; _local1++; }; coins = new Array(); windSoundChannel.stop(); windSoundChannel = windSound.play(0, 100000, new SoundTransform(0)); } public function updateMines(_arg1:Number):void{ var _local2:int; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:explosionType; var _local7:int; var _local8:int; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; _local2 = 0; for (;_local2 < mines.length;_local2++) { if (mines[_local2] == null){ } else { mines[_local2].x = (mines[_local2].x - _arg1); if (mines[_local2].x < -50){ stage.removeChild(mines[_local2]); mines[_local2] = null; } else { _local3 = (player.x - mines[_local2].x); _local4 = (player.y - mines[_local2].y); _local5 = ((_local3 * _local3) + (_local4 * _local4)); if (_local5 < 841){ explosionSound.play(); _local6 = new explosionType(); _local6.x = mines[_local2].x; _local6.y = mines[_local2].y; stage.addChild(_local6); _local5 = (50 / Math.sqrt(_local5)); player.x = (player.x + (_local3 * _local5)); player.y = (player.y + (_local4 * _local5)); stage.removeChild(mines[_local2]); mines[_local2] = null; killPlayer(); mineCount = (mineCount + 1); kongregate.stats.submit("minesHit", mineCount); continue; } else { if (_local5 < 2401){ if (mines[_local2].near == 0){ mines[_local2].near = 1; }; } else { if ((((mines[_local2].near == 1)) && (!(dead)))){ mines[_local2].near = 2; createBonus("CLOSE CALL"); score = (score + (100 * combo)); incCombo(); closeCount = (closeCount + 1); kongregate.stats.submit("closeCallCount", closeCount); kongregate.stats.submit("totalCloseCalls", 1); }; }; }; if (!dead){ _local7 = 0; for (;_local7 < mines[_local2].gap.length;_local7++) { _local8 = mines[_local2].gap[_local7]; if (_local8 == -1){ } else { if (mines[_local8] == null){ } else { _local9 = (mines[_local8].x - mines[_local2].x); _local10 = (mines[_local8].y - mines[_local2].y); _local11 = (lastX - player.x); _local12 = (mines[_local2].x - player.x); _local13 = (lastY - player.y); _local14 = (mines[_local2].y - player.y); _local15 = ((_local13 * _local9) - (_local11 * _local10)); if (Math.abs(_local15) < 1E-12){ } else { _local16 = ((_local11 * _local14) - (_local13 * _local12)); _local17 = ((_local9 * _local14) - (_local10 * _local12)); if (_local15 > 0){ if ((((_local16 < 0)) || ((_local16 > _local15)))){ continue; }; if ((((_local17 < 0)) || ((_local17 > _local15)))){ continue; }; } else { if ((((_local16 < _local15)) || ((_local16 > 0)))){ continue; }; if ((((_local17 < _local15)) || ((_local17 > 0)))){ continue; }; }; mines[_local2].gap[_local7] = -1; createBonus("GAP JUMP"); score = (score + (100 * combo)); incCombo(); gapCount = (gapCount + 1); kongregate.stats.submit("gapJumpCount", gapCount); kongregate.stats.submit("totalGapJumps", 1); }; }; }; }; if (mines[_local2].barn){ } else { if (mines[_local2].y < 250){ } else { if (player.y < mines[_local2].y){ } else { if (((player.x - mines[_local2].x) * (lastX - mines[_local2].x)) > 0){ } else { mines[_local2].barn = true; createBonus("BARN STORM"); score = (score + (100 * combo)); incCombo(); barnCount = (barnCount + 1); kongregate.stats.submit("barnStormCount", barnCount); kongregate.stats.submit("totalBarnStorms", 1); }; }; }; }; }; }; }; }; _local2 = 0; for (;_local2 < coins.length;_local2++) { if (coins[_local2] == null){ } else { coins[_local2].x = (coins[_local2].x - _arg1); if (coins[_local2].x < -50){ stage.removeChild(coins[_local2]); coins[_local2] = null; } else { if (!dead){ _local3 = (player.x - coins[_local2].x); _local4 = (player.y - coins[_local2].y); _local5 = ((_local3 * _local3) + (_local4 * _local4)); if (_local5 < 441){ coinSound.play(); createBonus("COIN"); score = (score + (100 * combo)); incCombo(); coinCount = (coinCount + 1); kongregate.stats.submit("coinCount", coinCount); kongregate.stats.submit("totalCoins", 1); stage.removeChild(coins[_local2]); coins[_local2] = null; continue; }; }; }; }; }; back.x = (back.x - (_arg1 * 0.25)); if (back.x < (550 - back.width)){ back.x = (back.x + (back.width - 550)); }; } public function formatTime(_arg1:int):String{ var _local2:int; var _local3:int; var _local4:String; _local2 = ((_arg1 * 1000) / stage.frameRate); _local3 = (_local2 / 1000); _local2 = (_local2 % 1000); _local4 = (String(_local3) + "."); _local4 = (_local4 + String(Math.floor((_local2 / 100)))); return (_local4); } public function tutButtonDown(_arg1:MouseEvent):void{ gotoAndStop(4); } public function createMine(_arg1:Number):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:int; var _local6:Boolean; var _local7:coinType; _local2 = (1 - Math.pow(((39 + Math.exp((-6.5E-5 * score))) * 0.025), _arg1)); _local3 = (1 - Math.pow(0.999, _arg1)); _local2 = (1 - _local2); _local3 = (_local2 - _local3); _local4 = Math.random(); _local6 = false; if (_local4 > _local2){ _local5 = 0; while (_local5 < mines.length) { if (mines[_local5] == null){ createMine2(_local5); _local6 = true; break; }; _local5++; }; if (!_local6){ createMine2(mines.length); }; } else { if (_local4 > _local3){ _local7 = new coinType(); _local7.x = 600; _local7.y = (Math.random() * 400); stage.addChildAt(_local7, 1); _local5 = 0; while (_local5 < coins.length) { if (coins[_local5] == null){ coins[_local5] = _local7; _local6 = true; break; }; _local5++; }; if (!_local6){ coins[coins.length] = _local7; }; }; }; } public function createBonusDown(_arg1:String):void{ var _local2:bonusDownType; _local2 = new bonusDownType(); _local2.line1.htmlText = (((("<b>" + _arg1) + "\nCOMBOx") + String(combo)) + "</b>"); _local2.line1.selectable = false; _local2.x = player.x; _local2.y = 0; stage.addChild(_local2); } } }//package
Section 23
//mineType (mineType) package { import flash.display.*; public class mineType extends MovieClip { var near:int; var barn:Boolean; var gap:Array; public function mineType(){ addFrameScript(0, frame1, 29, frame30); super(); near = 0; gap = new Array(); barn = false; } function frame1(){ stop(); } function frame30(){ stop(); } } }//package
Section 24
//splatSoundType (splatSoundType) package { import flash.media.*; public dynamic class splatSoundType extends Sound { } }//package
Section 25
//startButtonType (startButtonType) package { import flash.display.*; public dynamic class startButtonType extends SimpleButton { } }//package
Section 26
//tutButtonType (tutButtonType) package { import flash.display.*; public dynamic class tutButtonType extends SimpleButton { } }//package
Section 27
//windSoundType (windSoundType) package { import flash.media.*; public dynamic class windSoundType extends Sound { } }//package
Section 28
//wrapUpType (wrapUpType) package { import flash.display.*; import flash.text.*; public dynamic class wrapUpType extends MovieClip { public var coinCountLine:TextField; public var speedCountLine:TextField; public var maxHangLine:TextField; public var deadHeightLine:TextField; public var maxHeightLine:TextField; public var hangCountLine:TextField; public var ballCountLine:TextField; public var gapCountLine:TextField; public var barnCountLine:TextField; public var mineCountLine:TextField; public var closeCountLine:TextField; public var scoreLine:TextField; public var maxComboLine:TextField; public var maxSpeedyLine:TextField; public var deadTimeLine:TextField; } }//package

Library Items

Symbol 1 Sound {windSoundType}
Symbol 2 Sound {splatSoundType}
Symbol 3 Sound {explosionSoundType}
Symbol 4 Sound {coinSoundType}
Symbol 5 ShapeTweeningUsed by:7
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClip {mineType}Uses:5 6
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:10
Symbol 10 MovieClip {caveBackType}Uses:9
Symbol 11 GraphicUsed by:22
Symbol 12 GraphicUsed by:22
Symbol 13 GraphicUsed by:22
Symbol 14 GraphicUsed by:22
Symbol 15 GraphicUsed by:22
Symbol 16 GraphicUsed by:22
Symbol 17 GraphicUsed by:22
Symbol 18 GraphicUsed by:22
Symbol 19 GraphicUsed by:22
Symbol 20 GraphicUsed by:22
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClip {explosionType}Uses:11 12 13 14 15 16 17 18 19 20 21
Symbol 23 ShapeTweeningUsed by:31
Symbol 24 ShapeTweeningUsed by:31
Symbol 25 GraphicUsed by:31
Symbol 26 GraphicUsed by:31
Symbol 27 GraphicUsed by:31
Symbol 28 GraphicUsed by:31
Symbol 29 GraphicUsed by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip {dustType}Uses:23 24 25 26 27 28 29 30
Symbol 32 ShapeTweeningUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClip {coinType}Uses:32 33
Symbol 35 FontUsed by:36 37 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 58 60 62 64 65 66 74
Symbol 36 EditableTextUses:35Used by:38 39
Symbol 37 EditableTextUses:35Used by:38 39
Symbol 38 MovieClip {bonusDownType}Uses:36 37
Symbol 39 MovieClip {bonusType}Uses:36 37
Symbol 40 GraphicUsed by:56
Symbol 41 EditableTextUses:35Used by:56
Symbol 42 EditableTextUses:35Used by:56
Symbol 43 EditableTextUses:35Used by:56
Symbol 44 EditableTextUses:35Used by:56
Symbol 45 EditableTextUses:35Used by:56
Symbol 46 EditableTextUses:35Used by:56
Symbol 47 EditableTextUses:35Used by:56
Symbol 48 EditableTextUses:35Used by:56
Symbol 49 EditableTextUses:35Used by:56
Symbol 50 EditableTextUses:35Used by:56
Symbol 51 EditableTextUses:35Used by:56
Symbol 52 EditableTextUses:35Used by:56
Symbol 53 EditableTextUses:35Used by:56
Symbol 54 EditableTextUses:35Used by:56
Symbol 55 EditableTextUses:35Used by:56
Symbol 56 MovieClip {wrapUpType}Uses:40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55Used by:Timeline
Symbol 57 GraphicUsed by:63 67
Symbol 58 EditableTextUses:35Used by:63
Symbol 59 GraphicUsed by:63 67
Symbol 60 EditableTextUses:35Used by:63
Symbol 61 GraphicUsed by:63 67
Symbol 62 EditableTextUses:35Used by:63
Symbol 63 Button {tutButtonType}Uses:57 58 59 60 61 62Used by:Timeline
Symbol 64 EditableTextUses:35Used by:67
Symbol 65 EditableTextUses:35Used by:67
Symbol 66 EditableTextUses:35Used by:67
Symbol 67 Button {startButtonType}Uses:57 64 59 65 61 66Used by:Timeline
Symbol 68 MovieClip {com.kongregate.as3.client.KongregateAPI}
Symbol 69 FontUsed by:70
Symbol 70 TextUses:69Used by:Timeline
Symbol 71 GraphicUsed by:73
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClip {Grapnel_fla.playerType_3}Uses:71 72Used by:Timeline
Symbol 74 TextUses:35Used by:Timeline

Instance Names

"startButton"Frame 1Symbol 67 Button {startButtonType}
"tutButton"Frame 1Symbol 63 Button {tutButtonType}
"player"Frame 2Symbol 73 MovieClip {Grapnel_fla.playerType_3}
"wrapUp"Frame 3Symbol 56 MovieClip {wrapUpType}
"restartButton"Frame 3Symbol 67 Button {startButtonType}
"line1"Symbol 38 MovieClip {bonusDownType} Frame 1Symbol 36 EditableText
"line1"Symbol 38 MovieClip {bonusDownType} Frame 30Symbol 37 EditableText
"line1"Symbol 39 MovieClip {bonusType} Frame 1Symbol 36 EditableText
"line1"Symbol 39 MovieClip {bonusType} Frame 30Symbol 37 EditableText
"scoreLine"Symbol 56 MovieClip {wrapUpType} Frame 1Symbol 41 EditableText
"coinCountLine"Symbol 56 MovieClip {wrapUpType} Frame 1Symbol 42 EditableText
"closeCountLine"Symbol 56 MovieClip {wrapUpType} Frame 1Symbol 43 EditableText
"gapCountLine"Symbol 56 MovieClip {wrapUpType} Frame 1Symbol 44 EditableText
"hangCountLine"Symbol 56 MovieClip {wrapUpType} Frame 1Symbol 45 EditableText
"ballCountLine"Symbol 56 MovieClip {wrapUpType} Frame 1Symbol 46 EditableText
"speedCountLine"Symbol 56 MovieClip {wrapUpType} Frame 1Symbol 47 EditableText
"barnCountLine"Symbol 56 MovieClip {wrapUpType} Frame 1Symbol 48 EditableText
"maxComboLine"Symbol 56 MovieClip {wrapUpType} Frame 1Symbol 49 EditableText
"maxHangLine"Symbol 56 MovieClip {wrapUpType} Frame 1Symbol 50 EditableText
"maxHeightLine"Symbol 56 MovieClip {wrapUpType} Frame 1Symbol 51 EditableText
"deadTimeLine"Symbol 56 MovieClip {wrapUpType} Frame 1Symbol 52 EditableText
"deadHeightLine"Symbol 56 MovieClip {wrapUpType} Frame 1Symbol 53 EditableText
"mineCountLine"Symbol 56 MovieClip {wrapUpType} Frame 1Symbol 54 EditableText
"maxSpeedyLine"Symbol 56 MovieClip {wrapUpType} Frame 1Symbol 55 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.




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Created: 22/7 -2019 01:42:12 Last modified: 22/7 -2019 01:42:12 Server time: 22/12 -2024 12:37:08