Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2CircleDef extends b2ShapeDef {
public var localPosition:b2Vec2;
public var radius:Number;
public function b2CircleDef(){
localPosition = new b2Vec2(0, 0);
super();
type = b2Shape.e_circleShape;
radius = 1;
}
}
}//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2CircleShape extends b2Shape {
b2internal var m_localPosition:b2Vec2;
b2internal var m_radius:Number;
public function b2CircleShape(_arg1:b2ShapeDef){
m_localPosition = new b2Vec2();
super(_arg1);
var _local2:b2CircleDef = (_arg1 as b2CircleDef);
m_type = e_circleShape;
m_localPosition.SetV(_local2.localPosition);
m_radius = _local2.radius;
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22 = _arg1.R;
var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_local4 = (_arg2.x - _local4);
_local5 = (_arg2.y - _local5);
return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius)));
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):int{
var _local10:Number;
var _local6:b2Mat22 = _arg1.R;
var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y)));
var _local8:Number = (_arg1.position.y + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y)));
var _local9:Number = (_arg4.p1.x - _local7);
_local10 = (_arg4.p1.y - _local8);
var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius));
if (_local11 < 0){
_arg2[0] = 0;
return (e_startsInsideCollide);
};
var _local12:Number = (_arg4.p2.x - _arg4.p1.x);
var _local13:Number = (_arg4.p2.y - _arg4.p1.y);
var _local14:Number = ((_local9 * _local12) + (_local10 * _local13));
var _local15:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local16:Number = ((_local14 * _local14) - (_local15 * _local11));
if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){
return (e_missCollide);
};
var _local17:Number = -((_local14 + Math.sqrt(_local16)));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){
_local17 = (_local17 / _local15);
_arg2[0] = _local17;
_arg3.x = (_local9 + (_local17 * _local12));
_arg3.y = (_local10 + (_local17 * _local13));
_arg3.Normalize();
return (e_hitCollide);
};
return (e_missCollide);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22 = _arg2.R;
var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius));
_arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius));
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
_local4 = _arg2.R;
var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_local4 = _arg3.R;
var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius));
_arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius));
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius);
_arg1.center.SetV(m_localPosition);
_arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y))));
}
public function GetLocalPosition():b2Vec2{
return (m_localPosition);
}
public function GetRadius():Number{
return (m_radius);
}
override b2internal function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number = (m_localPosition.x - _arg1.x);
var _local3:Number = (m_localPosition.y - _arg1.y);
_local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3)));
m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop);
}
}
}//package Box2D.Collision.Shapes
Section 3
//b2EdgeChainDef (Box2D.Collision.Shapes.b2EdgeChainDef)
package Box2D.Collision.Shapes {
public class b2EdgeChainDef extends b2ShapeDef {
public var vertices:Array;
public var vertexCount:int;
public var isALoop:Boolean;
public function b2EdgeChainDef(){
type = b2Shape.e_edgeShape;
vertexCount = 0;
isALoop = true;
vertices = [];
}
}
}//package Box2D.Collision.Shapes
Section 4
//b2EdgeShape (Box2D.Collision.Shapes.b2EdgeShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2EdgeShape extends b2Shape {
private var s_supportVec:b2Vec2;
b2internal var m_v1:b2Vec2;
b2internal var m_v2:b2Vec2;
b2internal var m_coreV1:b2Vec2;
b2internal var m_coreV2:b2Vec2;
b2internal var m_length:Number;
b2internal var m_normal:b2Vec2;
b2internal var m_direction:b2Vec2;
b2internal var m_cornerDir1:b2Vec2;
b2internal var m_cornerDir2:b2Vec2;
b2internal var m_cornerConvex1:Boolean;
b2internal var m_cornerConvex2:Boolean;
b2internal var m_nextEdge:b2EdgeShape;
b2internal var m_prevEdge:b2EdgeShape;
public function b2EdgeShape(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2ShapeDef){
s_supportVec = new b2Vec2();
m_v1 = new b2Vec2();
m_v2 = new b2Vec2();
m_coreV1 = new b2Vec2();
m_coreV2 = new b2Vec2();
m_normal = new b2Vec2();
m_direction = new b2Vec2();
m_cornerDir1 = new b2Vec2();
m_cornerDir2 = new b2Vec2();
super(_arg3);
m_type = e_edgeShape;
m_prevEdge = null;
m_nextEdge = null;
m_v1 = _arg1;
m_v2 = _arg2;
m_direction.Set((m_v2.x - m_v1.x), (m_v2.y - m_v1.y));
m_length = m_direction.Normalize();
m_normal.Set(m_direction.y, -(m_direction.x));
m_coreV1.Set(((-(b2Settings.b2_toiSlop) * (m_normal.x - m_direction.x)) + m_v1.x), ((-(b2Settings.b2_toiSlop) * (m_normal.y - m_direction.y)) + m_v1.y));
m_coreV2.Set(((-(b2Settings.b2_toiSlop) * (m_normal.x + m_direction.x)) + m_v2.x), ((-(b2Settings.b2_toiSlop) * (m_normal.y + m_direction.y)) + m_v2.y));
m_cornerDir1 = m_normal;
m_cornerDir2.Set(-(m_normal.x), -(m_normal.y));
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):int{
var _local6:b2Mat22;
var _local12:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local7:Number = (_arg4.p2.x - _arg4.p1.x);
var _local8:Number = (_arg4.p2.y - _arg4.p1.y);
_local6 = _arg1.R;
var _local9:Number = (_arg1.position.x + ((_local6.col1.x * m_v1.x) + (_local6.col2.x * m_v1.y)));
var _local10:Number = (_arg1.position.y + ((_local6.col1.y * m_v1.x) + (_local6.col2.y * m_v1.y)));
var _local11:Number = ((_arg1.position.y + ((_local6.col1.y * m_v2.x) + (_local6.col2.y * m_v2.y))) - _local10);
_local12 = -(((_arg1.position.x + ((_local6.col1.x * m_v2.x) + (_local6.col2.x * m_v2.y))) - _local9));
var _local13:Number = (100 * Number.MIN_VALUE);
var _local14:Number = -(((_local7 * _local11) + (_local8 * _local12)));
if (_local14 > _local13){
_local15 = (_arg4.p1.x - _local9);
_local16 = (_arg4.p1.y - _local10);
_local17 = ((_local15 * _local11) + (_local16 * _local12));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local14))))){
_local18 = ((-(_local7) * _local16) + (_local8 * _local15));
if (((((-(_local13) * _local14) <= _local18)) && ((_local18 <= (_local14 * (1 + _local13)))))){
_local17 = (_local17 / _local14);
_arg2[0] = _local17;
_local19 = Math.sqrt(((_local11 * _local11) + (_local12 * _local12)));
_arg3.x = (_local11 / _local19);
_arg3.y = (_local12 / _local19);
return (e_hitCollide);
};
};
};
return (e_missCollide);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22 = _arg2.R;
var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_v1.x) + (_local3.col2.x * m_v1.y)));
var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_v1.x) + (_local3.col2.y * m_v1.y)));
var _local6:Number = (_arg2.position.x + ((_local3.col1.x * m_v2.x) + (_local3.col2.x * m_v2.y)));
var _local7:Number = (_arg2.position.y + ((_local3.col1.y * m_v2.x) + (_local3.col2.y * m_v2.y)));
if (_local4 < _local6){
_arg1.lowerBound.x = _local4;
_arg1.upperBound.x = _local6;
} else {
_arg1.lowerBound.x = _local6;
_arg1.upperBound.x = _local4;
};
if (_local5 < _local7){
_arg1.lowerBound.y = _local5;
_arg1.upperBound.y = _local7;
} else {
_arg1.lowerBound.y = _local7;
_arg1.upperBound.y = _local5;
};
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
_local4 = _arg2.R;
var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_v1.x) + (_local4.col2.x * m_v1.y)));
var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_v1.x) + (_local4.col2.y * m_v1.y)));
var _local7:Number = (_arg2.position.x + ((_local4.col1.x * m_v2.x) + (_local4.col2.x * m_v2.y)));
var _local8:Number = (_arg2.position.y + ((_local4.col1.y * m_v2.x) + (_local4.col2.y * m_v2.y)));
_local4 = _arg3.R;
var _local9:Number = (_arg3.position.x + ((_local4.col1.x * m_v1.x) + (_local4.col2.x * m_v1.y)));
var _local10:Number = (_arg3.position.y + ((_local4.col1.y * m_v1.x) + (_local4.col2.y * m_v1.y)));
var _local11:Number = (_arg3.position.x + ((_local4.col1.x * m_v2.x) + (_local4.col2.x * m_v2.y)));
var _local12:Number = (_arg3.position.y + ((_local4.col1.y * m_v2.x) + (_local4.col2.y * m_v2.y)));
_arg1.lowerBound.x = ((((((_local5 < _local7)) ? _local5 : _local7 < _local9)) ? ((_local5 < _local7)) ? _local5 : _local7 : _local9 < _local11)) ? ((((_local5 < _local7)) ? _local5 : _local7 < _local9)) ? ((_local5 < _local7)) ? _local5 : _local7 : _local9 : _local11;
_arg1.lowerBound.y = ((((((_local6 < _local8)) ? _local6 : _local8 < _local10)) ? ((_local6 < _local8)) ? _local6 : _local8 : _local10 < _local12)) ? ((((_local6 < _local8)) ? _local6 : _local8 < _local10)) ? ((_local6 < _local8)) ? _local6 : _local8 : _local10 : _local12;
_arg1.upperBound.x = ((((((_local5 > _local7)) ? _local5 : _local7 > _local9)) ? ((_local5 > _local7)) ? _local5 : _local7 : _local9 > _local11)) ? ((((_local5 > _local7)) ? _local5 : _local7 > _local9)) ? ((_local5 > _local7)) ? _local5 : _local7 : _local9 : _local11;
_arg1.upperBound.y = ((((((_local6 > _local8)) ? _local6 : _local8 > _local10)) ? ((_local6 > _local8)) ? _local6 : _local8 : _local10 > _local12)) ? ((((_local6 > _local8)) ? _local6 : _local8 > _local10)) ? ((_local6 > _local8)) ? _local6 : _local8 : _local10 : _local12;
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = 0;
_arg1.center.SetV(m_v1);
_arg1.I = 0;
}
public function GetLength():Number{
return (m_length);
}
public function GetVertex1():b2Vec2{
return (m_v1);
}
public function GetVertex2():b2Vec2{
return (m_v2);
}
public function GetCoreVertex1():b2Vec2{
return (m_coreV1);
}
public function GetCoreVertex2():b2Vec2{
return (m_coreV2);
}
public function GetNormalVector():b2Vec2{
return (m_normal);
}
public function GetDirectionVector():b2Vec2{
return (m_direction);
}
public function GetCorner1Vector():b2Vec2{
return (m_cornerDir1);
}
public function GetCorner2Vector():b2Vec2{
return (m_cornerDir2);
}
public function Corner1IsConvex():Boolean{
return (m_cornerConvex1);
}
public function Corner2IsConvex():Boolean{
return (m_cornerConvex2);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
var _local2:b2Mat22 = _arg1.R;
return (new b2Vec2((_arg1.position.x + ((_local2.col1.x * m_coreV1.x) + (_local2.col2.x * m_coreV1.y))), (_arg1.position.y + ((_local2.col1.y * m_coreV1.x) + (_local2.col2.y * m_coreV1.y)))));
}
public function GetNextEdge():b2EdgeShape{
return (m_nextEdge);
}
public function GetPrevEdge():b2EdgeShape{
return (m_prevEdge);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Mat22 = _arg1.R;
var _local5:Number = (_arg1.position.x + ((_local4.col1.x * m_coreV1.x) + (_local4.col2.x * m_coreV1.y)));
var _local6:Number = (_arg1.position.y + ((_local4.col1.y * m_coreV1.x) + (_local4.col2.y * m_coreV1.y)));
var _local7:Number = (_arg1.position.x + ((_local4.col1.x * m_coreV2.x) + (_local4.col2.x * m_coreV2.y)));
var _local8:Number = (_arg1.position.y + ((_local4.col1.y * m_coreV2.x) + (_local4.col2.y * m_coreV2.y)));
if (((_local5 * _arg2) + (_local6 * _arg3)) > ((_local7 * _arg2) + (_local8 * _arg3))){
s_supportVec.x = _local5;
s_supportVec.y = _local6;
} else {
s_supportVec.x = _local7;
s_supportVec.y = _local8;
};
return (s_supportVec);
}
override b2internal function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number = (m_coreV1.x - _arg1.x);
var _local3:Number = (m_coreV1.y - _arg1.y);
var _local4:Number = ((_local2 * _local2) + (_local3 * _local3));
_local2 = (m_coreV2.x - _arg1.x);
_local3 = (m_coreV2.y - _arg1.y);
var _local5:Number = ((_local2 * _local2) + (_local3 * _local3));
m_sweepRadius = Math.sqrt(((_local4 > _local5)) ? _local4 : _local5);
}
b2internal function SetPrevEdge(_arg1:b2EdgeShape, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:Boolean):void{
m_prevEdge = _arg1;
m_coreV1 = _arg2;
m_cornerDir1 = _arg3;
m_cornerConvex1 = _arg4;
}
b2internal function SetNextEdge(_arg1:b2EdgeShape, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:Boolean):void{
m_nextEdge = _arg1;
m_coreV2 = _arg2;
m_cornerDir2 = _arg3;
m_cornerConvex2 = _arg4;
}
}
}//package Box2D.Collision.Shapes
Section 5
//b2FilterData (Box2D.Collision.Shapes.b2FilterData)
package Box2D.Collision.Shapes {
public class b2FilterData {
public var categoryBits:uint;// = 1
public var maskBits:uint;// = 0xFFFF
public var groupIndex:int;// = 0
public function Copy():b2FilterData{
var _local1:b2FilterData = new b2FilterData();
_local1.categoryBits = categoryBits;
_local1.maskBits = maskBits;
_local1.groupIndex = groupIndex;
return (_local1);
}
}
}//package Box2D.Collision.Shapes
Section 6
//b2MassData (Box2D.Collision.Shapes.b2MassData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2MassData {
public var mass:Number;// = 0
public var center:b2Vec2;
public var I:Number;// = 0
public function b2MassData(){
center = new b2Vec2(0, 0);
super();
}
}
}//package Box2D.Collision.Shapes
Section 7
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonDef extends b2ShapeDef {
public var vertices:Array;
public var vertexCount:int;
private static var s_mat:b2Mat22 = new b2Mat22();
public function b2PolygonDef(){
vertices = new Array(b2Settings.b2_maxPolygonVertices);
super();
type = b2Shape.e_polygonShape;
vertexCount = 0;
var _local1:int;
while (_local1 < b2Settings.b2_maxPolygonVertices) {
vertices[_local1] = new b2Vec2();
_local1++;
};
}
public function SetAsBox(_arg1:Number, _arg2:Number):void{
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
}
public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{
var _local5:b2Vec2;
var _local6:b2Mat22;
var _local7:int;
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
if (_arg3){
_local5 = _arg3;
_local6 = s_mat;
_local6.Set(_arg4);
_local7 = 0;
while (_local7 < vertexCount) {
_arg3 = vertices[_local7];
_arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y)));
_arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y)));
_arg3.x = _arg1;
_local7++;
};
};
}
}
}//package Box2D.Collision.Shapes
Section 8
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolygonShape extends b2Shape {
private var s_supportVec:b2Vec2;
b2internal var m_centroid:b2Vec2;
private var m_obb:b2OBB;
b2internal var m_vertices:Array;
b2internal var m_normals:Array;
private var m_coreVertices:Array;
b2internal var m_vertexCount:int;
private static var s_computeMat:b2Mat22 = new b2Mat22();
private static var s_sweptAABB1:b2AABB = new b2AABB();
private static var s_sweptAABB2:b2AABB = new b2AABB();
public function b2PolygonShape(_arg1:b2ShapeDef){
var _local3:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
s_supportVec = new b2Vec2();
m_obb = new b2OBB();
m_vertices = new Array(b2Settings.b2_maxPolygonVertices);
m_normals = new Array(b2Settings.b2_maxPolygonVertices);
m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices);
super(_arg1);
m_type = e_polygonShape;
var _local2:b2PolygonDef = (_arg1 as b2PolygonDef);
m_vertexCount = _local2.vertexCount;
var _local4:int = _local3;
var _local5:int = _local3;
_local3 = 0;
while (_local3 < m_vertexCount) {
m_vertices[_local3] = _local2.vertices[_local3].Copy();
_local3++;
};
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = _local3;
_local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0;
_local6 = (m_vertices[_local5].x - m_vertices[_local4].x);
_local7 = (m_vertices[_local5].y - m_vertices[_local4].y);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8));
_local3++;
};
m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount);
ComputeOBB(m_obb, m_vertices, m_vertexCount);
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1);
_local5 = _local3;
_local9 = m_normals[_local4].x;
_local10 = m_normals[_local4].y;
_local11 = m_normals[_local5].x;
_local12 = m_normals[_local5].y;
_local13 = (m_vertices[_local3].x - m_centroid.x);
_local14 = (m_vertices[_local3].y - m_centroid.y);
_local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop);
_local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop);
_local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));
m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y));
_local3++;
};
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Vec2;
var _local10:Number;
var _local4:b2Mat22 = _arg1.R;
var _local5:Number = (_arg2.x - _arg1.position.x);
var _local6:Number = (_arg2.y - _arg1.position.y);
var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y));
var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y));
var _local9:int;
while (_local9 < m_vertexCount) {
_local3 = m_vertices[_local9];
_local5 = (_local7 - _local3.x);
_local6 = (_local8 - _local3.y);
_local3 = m_normals[_local9];
_local10 = ((_local3.x * _local5) + (_local3.y * _local6));
if (_local10 > 0){
return (false);
};
_local9++;
};
return (true);
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):int{
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local20:Number;
var _local21:Number;
var _local6:Number = 0;
var _local7:Number = _arg5;
_local8 = (_arg4.p1.x - _arg1.position.x);
_local9 = (_arg4.p1.y - _arg1.position.y);
_local10 = _arg1.R;
var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local8 = (_arg4.p2.x - _arg1.position.x);
_local9 = (_arg4.p2.y - _arg1.position.y);
_local10 = _arg1.R;
var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
var _local18 = -1;
var _local19:int;
while (_local19 < m_vertexCount) {
_local11 = m_vertices[_local19];
_local8 = (_local11.x - _local12);
_local9 = (_local11.y - _local13);
_local11 = m_normals[_local19];
_local20 = ((_local11.x * _local8) + (_local11.y * _local9));
_local21 = ((_local11.x * _local16) + (_local11.y * _local17));
if (_local21 == 0){
if (_local20 < 0){
return (e_missCollide);
};
} else {
if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){
_local6 = (_local20 / _local21);
_local18 = _local19;
} else {
if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){
_local7 = (_local20 / _local21);
};
};
};
if (_local7 < _local6){
return (e_missCollide);
};
_local19++;
};
if (_local18 >= 0){
_arg2[0] = _local6;
_local10 = _arg1.R;
_local11 = m_normals[_local18];
_arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
return (e_hitCollide);
};
_arg2[0] = 0;
return (e_startsInsideCollide);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Mat22 = s_computeMat;
_local3 = _arg2.R;
_local4 = m_obb.R.col1;
_local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local4 = m_obb.R.col2;
_local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local5.Abs();
var _local6:b2Mat22 = _local5;
_local4 = m_obb.extents;
var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y));
var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y));
_local3 = _arg2.R;
_local4 = m_obb.center;
var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)));
var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)));
_arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8));
_arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8));
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2AABB = s_sweptAABB1;
var _local5:b2AABB = s_sweptAABB2;
ComputeAABB(_local4, _arg2);
ComputeAABB(_local5, _arg3);
_arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y);
_arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y);
}
override public function ComputeMass(_arg1:b2MassData):void{
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
var _local7:Number = 0;
var _local8:Number = (1 / 3);
var _local9:int;
while (_local9 < m_vertexCount) {
_local10 = m_vertices[_local9];
_local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0];
_local12 = (_local10.x - _local6);
_local13 = (_local10.y - _local7);
_local14 = (_local11.x - _local6);
_local15 = (_local11.y - _local7);
_local16 = ((_local12 * _local15) - (_local13 * _local14));
_local17 = (0.5 * _local16);
_local4 = (_local4 + _local17);
_local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x)));
_local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y)));
_local18 = _local6;
_local19 = _local7;
_local20 = _local12;
_local21 = _local13;
_local22 = _local14;
_local23 = _local15;
_local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18));
_local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19));
_local5 = (_local5 + (_local16 * (_local24 + _local25)));
_local9++;
};
_arg1.mass = (m_density * _local4);
_local2 = (_local2 * (1 / _local4));
_local3 = (_local3 * (1 / _local4));
_arg1.center.Set(_local2, _local3);
_arg1.I = (m_density * _local5);
}
public function GetOBB():b2OBB{
return (m_obb);
}
public function GetCentroid():b2Vec2{
return (m_centroid);
}
public function GetVertexCount():int{
return (m_vertexCount);
}
public function GetVertices():Array{
return (m_vertices);
}
public function GetCoreVertices():Array{
return (m_coreVertices);
}
public function GetNormals():Array{
return (m_normals);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_coreVertices[0]));
}
public function Centroid(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_centroid));
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local11:Number;
_local5 = _arg1.R;
var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y));
var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y));
var _local8:int;
_local4 = m_coreVertices[0];
var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7));
var _local10 = 1;
while (_local10 < m_vertexCount) {
_local4 = m_coreVertices[_local10];
_local11 = ((_local4.x * _local6) + (_local4.y * _local7));
if (_local11 > _local9){
_local8 = _local10;
_local9 = _local11;
};
_local10++;
};
_local5 = _arg1.R;
_local4 = m_coreVertices[_local8];
s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y)));
s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y)));
return (s_supportVec);
}
override b2internal function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:b2Vec2;
var _local4:Number;
var _local5:Number;
m_sweepRadius = 0;
var _local3:int;
while (_local3 < m_vertexCount) {
_local2 = m_coreVertices[_local3];
_local4 = (_local2.x - _arg1.x);
_local5 = (_local2.y - _arg1.y);
_local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5)));
if (_local4 > m_sweepRadius){
m_sweepRadius = _local4;
};
_local3++;
};
}
public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{
var _local3:b2Vec2;
var _local7:Number;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local3 = new b2Vec2();
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
_local7 = (1 / 3);
var _local8:int;
while (_local8 < _arg2) {
_local9 = _arg1[_local8];
_local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0];
_local11 = (_local9.x - _local5);
_local12 = (_local9.y - _local6);
_local13 = (_local10.x - _local5);
_local14 = (_local10.y - _local6);
_local15 = ((_local11 * _local14) - (_local12 * _local13));
_local16 = (0.5 * _local15);
_local4 = (_local4 + _local16);
_local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x)));
_local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y)));
_local8++;
};
_local3.x = (_local3.x * (1 / _local4));
_local3.y = (_local3.y * (1 / _local4));
return (_local3);
}
b2internal static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{
var _local4:int;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:b2Mat22;
var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1));
_local4 = 0;
while (_local4 < _arg3) {
_local5[_local4] = _arg2[_local4];
_local4++;
};
_local5[_arg3] = _local5[0];
var _local6:Number = Number.MAX_VALUE;
_local4 = 1;
while (_local4 <= _arg3) {
_local7 = _local5[int((_local4 - 1))];
_local8 = (_local5[_local4].x - _local7.x);
_local9 = (_local5[_local4].y - _local7.y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = -(_local9);
_local12 = _local8;
_local13 = Number.MAX_VALUE;
_local14 = Number.MAX_VALUE;
_local15 = -(Number.MAX_VALUE);
_local16 = -(Number.MAX_VALUE);
_local17 = 0;
while (_local17 < _arg3) {
_local19 = (_local5[_local17].x - _local7.x);
_local20 = (_local5[_local17].y - _local7.y);
_local21 = ((_local8 * _local19) + (_local9 * _local20));
_local22 = ((_local11 * _local19) + (_local12 * _local20));
if (_local21 < _local13){
_local13 = _local21;
};
if (_local22 < _local14){
_local14 = _local22;
};
if (_local21 > _local15){
_local15 = _local21;
};
if (_local22 > _local16){
_local16 = _local22;
};
_local17++;
};
_local18 = ((_local15 - _local13) * (_local16 - _local14));
if (_local18 < (0.95 * _local6)){
_local6 = _local18;
_arg1.R.col1.x = _local8;
_arg1.R.col1.y = _local9;
_arg1.R.col2.x = _local11;
_arg1.R.col2.y = _local12;
_local23 = (0.5 * (_local13 + _local15));
_local24 = (0.5 * (_local14 + _local16));
_local25 = _arg1.R;
_arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24)));
_arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24)));
_arg1.extents.x = (0.5 * (_local15 - _local13));
_arg1.extents.y = (0.5 * (_local16 - _local14));
};
_local4++;
};
}
}
}//package Box2D.Collision.Shapes
Section 9
//b2Shape (Box2D.Collision.Shapes.b2Shape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2Shape {
b2internal var m_type:int;
b2internal var m_next:b2Shape;
b2internal var m_body:b2Body;
b2internal var m_sweepRadius:Number;
b2internal var m_density:Number;
b2internal var m_friction:Number;
b2internal var m_restitution:Number;
private var m_proxy:b2Proxy;
private var m_filter:b2FilterData;
private var m_isSensor:Boolean;
private var m_userData;
b2internal static const e_unknownShape:int = -1;
b2internal static const e_circleShape:int = 0;
b2internal static const e_polygonShape:int = 1;
b2internal static const e_edgeShape:int = 2;
b2internal static const e_shapeTypeCount:int = 3;
public static const e_hitCollide:int = 1;
public static const e_missCollide:int = 0;
public static const e_startsInsideCollide:int = -1;
private static var s_proxyAABB:b2AABB = new b2AABB();
private static var s_syncAABB:b2AABB = new b2AABB();
private static var s_resetAABB:b2AABB = new b2AABB();
public function b2Shape(_arg1:b2ShapeDef){
m_userData = _arg1.userData;
m_friction = _arg1.friction;
m_restitution = _arg1.restitution;
m_density = _arg1.density;
m_body = null;
m_sweepRadius = 0;
m_next = null;
m_proxy = null;
m_filter = _arg1.filter.Copy();
m_isSensor = _arg1.isSensor;
}
public function GetType():int{
return (m_type);
}
public function IsSensor():Boolean{
return (m_isSensor);
}
public function SetFilterData(_arg1:b2FilterData):void{
m_filter = _arg1.Copy();
}
public function GetFilterData():b2FilterData{
return (m_filter.Copy());
}
public function GetBody():b2Body{
return (m_body);
}
public function GetNext():b2Shape{
return (m_next);
}
public function GetUserData(){
return (m_userData);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):int{
return (e_missCollide);
}
public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
}
public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
}
public function ComputeMass(_arg1:b2MassData):void{
}
public function GetSweepRadius():Number{
return (m_sweepRadius);
}
public function GetFriction():Number{
return (m_friction);
}
public function SetFriction(_arg1:Number):void{
m_friction = _arg1;
}
public function GetRestitution():Number{
return (m_restitution);
}
public function SetRestitution(_arg1:Number):void{
m_restitution = _arg1;
}
b2internal function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB = s_proxyAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxy = _arg1.CreateProxy(_local3, this);
} else {
m_proxy = null;
};
}
b2internal function DestroyProxy(_arg1:b2BroadPhase):void{
if (m_proxy){
_arg1.DestroyProxy(m_proxy);
m_proxy = null;
};
}
b2internal function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{
if (m_proxy == null){
return (false);
};
var _local4:b2AABB = s_syncAABB;
ComputeSweptAABB(_local4, _arg2, _arg3);
if (_arg1.InRange(_local4)){
_arg1.MoveProxy(m_proxy, _local4);
return (true);
};
return (false);
}
b2internal function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
if (m_proxy == null){
return;
};
_arg1.DestroyProxy(m_proxy);
var _local3:b2AABB = s_resetAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxy = _arg1.CreateProxy(_local3, this);
} else {
m_proxy = null;
};
}
b2internal function UpdateSweepRadius(_arg1:b2Vec2):void{
}
b2internal static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{
switch (_arg1.type){
case e_circleShape:
return (new b2CircleShape(_arg1));
case e_polygonShape:
return (new b2PolygonShape(_arg1));
default:
return (null);
};
}
b2internal static function Destroy(_arg1:b2Shape, _arg2):void{
var _local3:b2EdgeShape;
switch (_arg1.m_type){
case e_edgeShape:
_local3 = (_arg1 as b2EdgeShape);
if (_local3.m_nextEdge != null){
_local3.m_nextEdge.m_prevEdge = null;
};
if (_local3.m_prevEdge != null){
_local3.m_prevEdge.m_nextEdge = null;
};
break;
};
}
}
}//package Box2D.Collision.Shapes
Section 10
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef)
package Box2D.Collision.Shapes {
public class b2ShapeDef {
public var type:int;
public var userData;// = null
public var friction:Number;// = 0.2
public var restitution:Number;// = 0
public var density:Number;// = 0
public var isSensor:Boolean;// = false
public var filter:b2FilterData;
public function b2ShapeDef(){
type = b2Shape.e_unknownShape;
filter = new b2FilterData();
super();
}
}
}//package Box2D.Collision.Shapes
Section 11
//b2AABB (Box2D.Collision.b2AABB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2AABB {
public var lowerBound:b2Vec2;
public var upperBound:b2Vec2;
public function b2AABB(){
lowerBound = new b2Vec2();
upperBound = new b2Vec2();
super();
}
public function IsValid():Boolean{
var _local1:Number = (upperBound.x - lowerBound.x);
var _local2:Number = (upperBound.y - lowerBound.y);
var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0)));
_local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid()));
return (_local3);
}
}
}//package Box2D.Collision
Section 12
//b2Bound (Box2D.Collision.b2Bound)
package Box2D.Collision {
public class b2Bound {
public var value:uint;
public var proxy:b2Proxy;
public var stabbingCount:uint;
public function IsLower():Boolean{
return (((value & 1) == 0));
}
public function IsUpper():Boolean{
return (((value & 1) == 1));
}
public function Swap(_arg1:b2Bound):void{
var _local2:uint = value;
var _local3:b2Proxy = proxy;
var _local4:uint = stabbingCount;
value = _arg1.value;
proxy = _arg1.proxy;
stabbingCount = _arg1.stabbingCount;
_arg1.value = _local2;
_arg1.proxy = _local3;
_arg1.stabbingCount = _local4;
}
}
}//package Box2D.Collision
Section 13
//b2BoundValues (Box2D.Collision.b2BoundValues)
package Box2D.Collision {
public class b2BoundValues {
public var lowerValues:Array;
public var upperValues:Array;
public function b2BoundValues(){
lowerValues = [0, 0];
upperValues = [0, 0];
super();
}
}
}//package Box2D.Collision
Section 14
//b2BroadPhase (Box2D.Collision.b2BroadPhase)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2BroadPhase {
b2internal var m_pairManager:b2PairManager;
b2internal var m_proxyPool:Array;
private var m_freeProxy:b2Proxy;
b2internal var m_bounds:Array;
private var m_querySortKeys:Array;
private var m_queryResults:Array;
private var m_queryResultCount:int;
b2internal var m_worldAABB:b2AABB;
b2internal var m_quantizationFactor:b2Vec2;
b2internal var m_proxyCount:int;
private var m_timeStamp:uint;
public static const b2_invalid:uint = 0xFFFF;
public static const b2_nullEdge:uint = 0xFFFF;
public static var s_validate:Boolean = false;
public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){
var _local3:int;
m_pairManager = new b2PairManager();
m_proxyPool = new Array();
m_bounds = new Array();
m_querySortKeys = new Array();
m_queryResults = new Array();
m_quantizationFactor = new b2Vec2();
super();
m_pairManager.Initialize(this, _arg2);
m_worldAABB = _arg1;
m_proxyCount = 0;
m_bounds = new Array(2);
_local3 = 0;
while (_local3 < 2) {
m_bounds[_local3] = new Array();
_local3++;
};
var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x);
var _local5:Number = (_arg1.upperBound.y - _arg1.lowerBound.y);
m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4);
m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5);
m_timeStamp = 1;
m_queryResultCount = 0;
}
public function InRange(_arg1:b2AABB):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = _arg1.lowerBound.x;
_local3 = _arg1.lowerBound.y;
_local2 = (_local2 - m_worldAABB.upperBound.x);
_local3 = (_local3 - m_worldAABB.upperBound.y);
_local4 = m_worldAABB.lowerBound.x;
_local5 = m_worldAABB.lowerBound.y;
_local4 = (_local4 - _arg1.upperBound.x);
_local5 = (_local5 - _arg1.upperBound.y);
_local2 = b2Math.b2Max(_local2, _local4);
_local3 = b2Math.b2Max(_local3, _local5);
return ((b2Math.b2Max(_local2, _local3) < 0));
}
public function CreateProxy(_arg1:b2AABB, _arg2):b2Proxy{
var _local3:uint;
var _local4:b2Proxy;
var _local5:int;
var _local6:int;
var _local11:Array;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:b2Bound;
var _local17:b2Bound;
var _local18:b2Bound;
var _local19:b2Proxy;
if (!m_freeProxy){
m_freeProxy = (m_proxyPool[m_proxyCount] = new b2Proxy());
m_freeProxy.next = null;
m_freeProxy.timeStamp = 0;
m_freeProxy.overlapCount = b2_invalid;
m_freeProxy.userData = null;
_local5 = 0;
while (_local5 < 2) {
_local6 = (m_proxyCount * 2);
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local20 = _temp1;
m_bounds[_local5][_local20] = new b2Bound();
m_bounds[_local5][_local6] = new b2Bound();
_local5++;
};
};
_local4 = m_freeProxy;
m_freeProxy = _local4.next;
_local4.overlapCount = 0;
_local4.userData = _arg2;
var _local7:uint = (2 * m_proxyCount);
var _local8:Array = new Array();
var _local9:Array = new Array();
ComputeBounds(_local8, _local9, _arg1);
var _local10:int;
while (_local10 < 2) {
_local11 = m_bounds[_local10];
_local14 = [_local12];
_local15 = [_local13];
Query(_local14, _local15, _local8[_local10], _local9[_local10], _local11, _local7, _local10);
_local12 = _local14[0];
_local13 = _local15[0];
_local11.splice(_local13, 0, _local11[(_local11.length - 1)]);
_local11.length--;
_local11.splice(_local12, 0, _local11[(_local11.length - 1)]);
_local11.length--;
_local13++;
_local16 = _local11[_local12];
_local17 = _local11[_local13];
_local16.value = _local8[_local10];
_local16.proxy = _local4;
_local17.value = _local9[_local10];
_local17.proxy = _local4;
_local18 = _local11[int((_local12 - 1))];
_local16.stabbingCount = ((_local12 == 0)) ? 0 : _local18.stabbingCount;
_local18 = _local11[int((_local13 - 1))];
_local17.stabbingCount = _local18.stabbingCount;
_local3 = _local12;
while (_local3 < _local13) {
_local18 = _local11[_local3];
_local18.stabbingCount++;
_local3++;
};
_local3 = _local12;
while (_local3 < (_local7 + 2)) {
_local16 = _local11[_local3];
_local19 = _local16.proxy;
if (_local16.IsLower()){
_local19.lowerBounds[_local10] = _local3;
} else {
_local19.upperBounds[_local10] = _local3;
};
_local3++;
};
_local10++;
};
m_proxyCount++;
_local5 = 0;
while (_local5 < m_queryResultCount) {
m_pairManager.AddBufferedPair(_local4, m_queryResults[_local5]);
_local5++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local4);
}
public function DestroyProxy(_arg1:b2Proxy):void{
var _local2:b2Bound;
var _local3:b2Bound;
var _local7:Array;
var _local8:uint;
var _local9:uint;
var _local10:uint;
var _local11:uint;
var _local12:int;
var _local13:uint;
var _local14:int;
var _local15:b2Proxy;
var _local4:int = (2 * m_proxyCount);
var _local5:int;
while (_local5 < 2) {
_local7 = m_bounds[_local5];
_local8 = _arg1.lowerBounds[_local5];
_local9 = _arg1.upperBounds[_local5];
_local2 = _local7[_local8];
_local10 = _local2.value;
_local3 = _local7[_local9];
_local11 = _local3.value;
_local7.splice(_local9, 1);
_local7.splice(_local8, 1);
_local7.push(_local2);
_local7.push(_local3);
_local12 = (_local4 - 2);
_local13 = _local8;
while (_local13 < _local12) {
_local2 = _local7[_local13];
_local15 = _local2.proxy;
if (_local2.IsLower()){
_local15.lowerBounds[_local5] = _local13;
} else {
_local15.upperBounds[_local5] = _local13;
};
_local13++;
};
_local12 = (_local9 - 1);
_local14 = _local8;
while (_local14 < _local12) {
_local2 = _local7[_local14];
_local2.stabbingCount--;
_local14++;
};
Query([0], [0], _local10, _local11, _local7, (_local4 - 2), _local5);
_local5++;
};
var _local6:int;
while (_local6 < m_queryResultCount) {
m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local6]);
_local6++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
_arg1.userData = null;
_arg1.overlapCount = b2_invalid;
_arg1.lowerBounds[0] = b2_invalid;
_arg1.lowerBounds[1] = b2_invalid;
_arg1.upperBounds[0] = b2_invalid;
_arg1.upperBounds[1] = b2_invalid;
_arg1.next = m_freeProxy;
m_freeProxy = _arg1;
m_proxyCount--;
}
public function MoveProxy(_arg1:b2Proxy, _arg2:b2AABB):void{
var _local3:Array;
var _local4:int;
var _local5:uint;
var _local6:uint;
var _local7:b2Bound;
var _local8:b2Bound;
var _local9:b2Bound;
var _local10:uint;
var _local11:b2Proxy;
var _local15:Array;
var _local16:uint;
var _local17:uint;
var _local18:uint;
var _local19:uint;
var _local20:int;
var _local21:int;
var _local22:b2Proxy;
if (_arg1 == null){
return;
};
if (_arg2.IsValid() == false){
return;
};
var _local12:uint = (2 * m_proxyCount);
var _local13:b2BoundValues = new b2BoundValues();
ComputeBounds(_local13.lowerValues, _local13.upperValues, _arg2);
var _local14:b2BoundValues = new b2BoundValues();
_local5 = 0;
while (_local5 < 2) {
_local7 = m_bounds[_local5][_arg1.lowerBounds[_local5]];
_local14.lowerValues[_local5] = _local7.value;
_local7 = m_bounds[_local5][_arg1.upperBounds[_local5]];
_local14.upperValues[_local5] = _local7.value;
_local5++;
};
_local5 = 0;
while (_local5 < 2) {
_local15 = m_bounds[_local5];
_local16 = _arg1.lowerBounds[_local5];
_local17 = _arg1.upperBounds[_local5];
_local18 = _local13.lowerValues[_local5];
_local19 = _local13.upperValues[_local5];
_local7 = _local15[_local16];
_local20 = (_local18 - _local7.value);
_local7.value = _local18;
_local7 = _local15[_local17];
_local21 = (_local19 - _local7.value);
_local7.value = _local19;
if (_local20 < 0){
_local6 = _local16;
while ((((_local6 > 0)) && ((_local18 < (_local15[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local15[_local6];
_local8 = _local15[int((_local6 - 1))];
_local22 = _local8.proxy;
_local8.stabbingCount++;
if (_local8.IsUpper() == true){
if (TestOverlap(_local13, _local22)){
m_pairManager.AddBufferedPair(_arg1, _local22);
};
_local3 = _local22.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local22.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _arg1.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
if (_local21 > 0){
_local6 = _local17;
while ((((_local6 < (_local12 - 1))) && (((_local15[int((_local6 + 1))] as b2Bound).value <= _local19)))) {
_local7 = _local15[_local6];
_local9 = _local15[int((_local6 + 1))];
_local11 = _local9.proxy;
_local9.stabbingCount++;
if (_local9.IsLower() == true){
if (TestOverlap(_local13, _local11)){
m_pairManager.AddBufferedPair(_arg1, _local11);
};
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _arg1.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local20 > 0){
_local6 = _local16;
while ((((_local6 < (_local12 - 1))) && (((_local15[int((_local6 + 1))] as b2Bound).value <= _local18)))) {
_local7 = _local15[_local6];
_local9 = _local15[int((_local6 + 1))];
_local11 = _local9.proxy;
_local9.stabbingCount--;
if (_local9.IsUpper()){
if (TestOverlap(_local14, _local11)){
m_pairManager.RemoveBufferedPair(_arg1, _local11);
};
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _arg1.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local21 < 0){
_local6 = _local17;
while ((((_local6 > 0)) && ((_local19 < (_local15[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local15[_local6];
_local8 = _local15[int((_local6 - 1))];
_local22 = _local8.proxy;
_local8.stabbingCount--;
if (_local8.IsLower() == true){
if (TestOverlap(_local14, _local22)){
m_pairManager.RemoveBufferedPair(_arg1, _local22);
};
_local3 = _local22.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local22.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _arg1.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
_local5++;
};
}
public function Commit():void{
m_pairManager.Commit();
}
public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{
var _local6:uint;
var _local7:uint;
var _local12:b2Proxy;
var _local4:Array = new Array();
var _local5:Array = new Array();
ComputeBounds(_local4, _local5, _arg1);
var _local8:Array = [_local6];
var _local9:Array = [_local7];
Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0);
Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1);
var _local10:int;
var _local11:int;
while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) {
_local12 = m_queryResults[_local11];
_arg2[_local11] = _local12.userData;
_local11++;
_local10++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local10);
}
public function Validate():void{
var _local1:b2Pair;
var _local2:b2Proxy;
var _local3:b2Proxy;
var _local4:Boolean;
var _local6:b2Bound;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
var _local5:int;
while (_local5 < 2) {
_local6 = m_bounds[_local5];
_local7 = (2 * m_proxyCount);
_local8 = 0;
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local6[_local9];
if (_local10.IsLower() == true){
_local8++;
} else {
_local8--;
};
_local9++;
};
_local5++;
};
}
public function QuerySegment(_arg1:b2Segment, _arg2, _arg3:int, _arg4:Function):int{
var _local15:int;
var _local16:int;
var _local17:b2Proxy;
var _local18:uint;
var _local19:uint;
var _local22:int;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:b2Proxy;
var _local27:Number;
var _local28:Number;
var _local5:Number = 1;
var _local6:Number = ((_arg1.p2.x - _arg1.p1.x) * m_quantizationFactor.x);
var _local7:Number = ((_arg1.p2.y - _arg1.p1.y) * m_quantizationFactor.y);
var _local8:int = ((_local6 < -(Number.MIN_VALUE))) ? -1 : ((_local6 > Number.MIN_VALUE)) ? 1 : 0;
var _local9:int = ((_local7 < -(Number.MIN_VALUE))) ? -1 : ((_local7 > Number.MIN_VALUE)) ? 1 : 0;
var _local10:Number = (m_quantizationFactor.x * (_arg1.p1.x - m_worldAABB.lowerBound.x));
var _local11:Number = (m_quantizationFactor.y * (_arg1.p1.y - m_worldAABB.lowerBound.y));
var _local12:Array = new Array();
var _local13:Array = new Array();
_local12[0] = (uint(_local10) & (b2Settings.USHRT_MAX - 1));
_local12[1] = (uint(_local11) & (b2Settings.USHRT_MAX - 1));
_local13[0] = (_local12[0] + 1);
_local13[1] = (_local12[1] + 1);
var _local14:Array = new Array();
var _local20:Array = [_local18];
var _local21:Array = [_local19];
Query(_local20, _local21, _local12[0], _local13[0], m_bounds[0], (2 * m_proxyCount), 0);
if (_local8 >= 0){
_local15 = (_local21[0] - 1);
} else {
_local15 = _local20[0];
};
Query(_local20, _local21, _local12[1], _local13[1], m_bounds[1], (2 * m_proxyCount), 1);
if (_local9 >= 0){
_local16 = (_local21[0] - 1);
} else {
_local16 = _local20[0];
};
if (_arg4 != null){
_local23 = 0;
while (_local23 < m_queryResultCount) {
m_querySortKeys[_local23] = _arg4(m_queryResults[_local23].userData);
_local23++;
};
_local23 = 0;
while (_local23 < (m_queryResultCount - 1)) {
_local24 = m_querySortKeys[_local23];
_local25 = m_querySortKeys[(_local23 + 1)];
if (((_local24)<0) ? (_local25 >= 0) : (((_local24 > _local25)) && ((_local25 >= 0)))){
m_querySortKeys[(_local23 + 1)] = _local24;
m_querySortKeys[_local23] = _local25;
_local26 = m_queryResults[(_local23 + 1)];
m_queryResults[(_local23 + 1)] = m_queryResults[_local23];
m_queryResults[_local23] = _local26;
--_local23;
if (_local23 == -1){
_local23 = 1;
};
} else {
_local23++;
};
};
while ((((m_queryResultCount > 0)) && ((m_querySortKeys[(m_queryResultCount - 1)] < 0)))) {
m_queryResultCount--;
};
};
while (true) {
_local27 = 0;
_local28 = 0;
_local15 = (_local15 + ((_local8 >= 0)) ? 1 : -1);
if ((((_local15 < 0)) || ((_local15 >= (m_proxyCount * 2))))){
break;
};
if (_local8 != 0){
_local27 = ((m_bounds[0][_local15].value - _local10) / _local6);
};
_local16 = (_local16 + ((_local9 >= 0)) ? 1 : -1);
if ((((_local16 < 0)) || ((_local16 >= (m_proxyCount * 2))))){
break;
};
if (_local9 != 0){
_local28 = ((m_bounds[1][_local16].value - _local11) / _local7);
};
while (true) {
if ((((_local9 == 0)) || (((!((_local8 == 0))) && ((_local27 < _local28)))))){
if (_local27 > _local5){
break;
};
if (((_local8 > 0)) ? m_bounds[0][_local15].IsLower() : m_bounds[0][_local15].IsUpper()){
_local17 = m_bounds[0][_local15].proxy;
if (_local9 >= 0){
if ((((_local17.lowerBounds[1] <= (_local16 - 1))) && ((_local17.upperBounds[1] >= _local16)))){
if (_arg4 != null){
AddProxyResult(_local17, _arg3, _arg4);
} else {
m_queryResults[m_queryResultCount] = _local17;
m_queryResultCount++;
};
};
} else {
if ((((_local17.lowerBounds[1] <= _local16)) && ((_local17.upperBounds[1] >= (_local16 + 1))))){
if (_arg4 != null){
AddProxyResult(_local17, _arg3, _arg4);
} else {
m_queryResults[m_queryResultCount] = _local17;
m_queryResultCount++;
};
};
};
};
if (((((((!((_arg4 == null))) && ((m_queryResultCount == _arg3)))) && ((m_queryResultCount > 0)))) && ((_local27 > m_querySortKeys[(m_queryResultCount - 1)])))){
break;
};
if (_local8 > 0){
_local15++;
if (_local15 == (m_proxyCount * 2)){
break;
};
} else {
--_local15;
if (_local15 < 0){
break;
};
};
_local27 = ((m_bounds[0][_local15].value - _local10) / _local6);
} else {
if (_local28 > _local5){
break;
};
if (((_local9 > 0)) ? m_bounds[1][_local16].IsLower() : m_bounds[1][_local16].IsUpper()){
_local17 = m_bounds[1][_local16].proxy;
if (_local8 >= 0){
if ((((_local17.lowerBounds[0] <= (_local15 - 1))) && ((_local17.upperBounds[0] >= _local15)))){
if (_arg4 != null){
AddProxyResult(_local17, _arg3, _arg4);
} else {
m_queryResults[m_queryResultCount] = _local17;
m_queryResultCount++;
};
};
} else {
if ((((_local17.lowerBounds[0] <= _local15)) && ((_local17.upperBounds[0] >= (_local15 + 1))))){
if (_arg4 != null){
AddProxyResult(_local17, _arg3, _arg4);
} else {
m_queryResults[m_queryResultCount] = _local17;
m_queryResultCount++;
};
};
};
};
if (((((((!((_arg4 == null))) && ((m_queryResultCount == _arg3)))) && ((m_queryResultCount > 0)))) && ((_local28 > m_querySortKeys[(m_queryResultCount - 1)])))){
break;
};
if (_local9 > 0){
_local16++;
if (_local16 == (m_proxyCount * 2)){
break;
};
} else {
--_local16;
if (_local16 < 0){
break;
};
};
_local28 = ((m_bounds[1][_local16].value - _local11) / _local7);
};
};
break;
};
_local22 = 0;
_local23 = 0;
while ((((_local23 < m_queryResultCount)) && ((_local22 < _arg3)))) {
_local17 = m_queryResults[_local23];
_arg2[_local23] = _local17.userData;
_local23++;
_local22++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local22);
}
private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{
var _local4:Number = _arg3.lowerBound.x;
var _local5:Number = _arg3.lowerBound.y;
_local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x);
_local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y);
_local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x);
_local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y);
var _local6:Number = _arg3.upperBound.x;
var _local7:Number = _arg3.upperBound.y;
_local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x);
_local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y);
_local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x);
_local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y);
_arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1));
_arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1);
_arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1));
_arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1);
}
private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local6:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg1.lowerBounds[_local3]];
_local6 = _local4[_arg2.upperBounds[_local3]];
if (_local5.value > _local6.value){
return (false);
};
_local5 = _local4[_arg1.upperBounds[_local3]];
_local6 = _local4[_arg2.lowerBounds[_local3]];
if (_local5.value < _local6.value){
return (false);
};
_local3++;
};
return (true);
}
public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg2.upperBounds[_local3]];
if (_arg1.lowerValues[_local3] > _local5.value){
return (false);
};
_local5 = _local4[_arg2.lowerBounds[_local3]];
if (_arg1.upperValues[_local3] < _local5.value){
return (false);
};
_local3++;
};
return (true);
}
private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{
var _local10:b2Bound;
var _local12:int;
var _local13:int;
var _local14:b2Proxy;
var _local8:uint = BinarySearch(_arg5, _arg6, _arg3);
var _local9:uint = BinarySearch(_arg5, _arg6, _arg4);
var _local11:uint = _local8;
while (_local11 < _local9) {
_local10 = _arg5[_local11];
if (_local10.IsLower()){
IncrementOverlapCount(_local10.proxy);
};
_local11++;
};
if (_local8 > 0){
_local12 = (_local8 - 1);
_local10 = _arg5[_local12];
_local13 = _local10.stabbingCount;
while (_local13) {
_local10 = _arg5[_local12];
if (_local10.IsLower()){
_local14 = _local10.proxy;
if (_local8 <= _local14.upperBounds[_arg7]){
IncrementOverlapCount(_local10.proxy);
_local13--;
};
};
_local12--;
};
};
_arg1[0] = _local8;
_arg2[0] = _local9;
}
private function IncrementOverlapCount(_arg1:b2Proxy):void{
if (_arg1.timeStamp < m_timeStamp){
_arg1.timeStamp = m_timeStamp;
_arg1.overlapCount = 1;
} else {
_arg1.overlapCount = 2;
m_queryResults[m_queryResultCount] = _arg1;
m_queryResultCount++;
};
}
private function IncrementTimeStamp():void{
var _local1:uint;
if (m_timeStamp == b2Settings.USHRT_MAX){
_local1 = 0;
while (_local1 < m_proxyPool.length) {
(m_proxyPool[_local1] as b2Proxy).timeStamp = 0;
_local1++;
};
m_timeStamp = 1;
} else {
m_timeStamp++;
};
}
private function AddProxyResult(_arg1:b2Proxy, _arg2:Number, _arg3:Function):void{
var _local8:Number;
var _local9:b2Proxy;
var _local4:Number = _arg3(_arg1.userData);
if (_local4 < 0){
return;
};
var _local5:Number = 0;
while ((((_local5 < m_queryResultCount)) && ((m_querySortKeys[_local5] < _local4)))) {
_local5++;
};
var _local6:Number = _local4;
var _local7:b2Proxy = _arg1;
m_queryResultCount = (m_queryResultCount + 1);
if (m_queryResultCount > _arg2){
m_queryResultCount = _arg2;
};
while (_local5 < m_queryResultCount) {
_local8 = m_querySortKeys[_local5];
_local9 = m_queryResults[_local5];
m_querySortKeys[_local5] = _local6;
m_queryResults[_local5] = _local7;
_local6 = _local8;
_local7 = _local9;
_local5++;
};
}
public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{
var _local6:int;
var _local7:b2Bound;
var _local4:int;
var _local5:int = (_arg2 - 1);
while (_local4 <= _local5) {
_local6 = ((_local4 + _local5) / 2);
_local7 = _arg1[_local6];
if (_local7.value > _arg3){
_local5 = (_local6 - 1);
} else {
if (_local7.value < _arg3){
_local4 = (_local6 + 1);
} else {
return (uint(_local6));
};
};
};
return (uint(_local4));
}
}
}//package Box2D.Collision
Section 15
//b2Collision (Box2D.Collision.b2Collision)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Collision {
public static const b2_nullFeature:uint = 0xFF;
private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2();
public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{
var _local5:ClipVertex;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Number;
var _local11:Number;
var _local12:b2Vec2;
var _local13:ClipVertex;
_local6 = 0;
_local5 = _arg2[0];
_local7 = _local5.v;
_local5 = _arg2[1];
_local8 = _local5.v;
_local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4);
var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4);
if (_local9 <= 0){
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local14 = _temp1;
_arg1[_local14] = _arg2[0];
};
if (_local10 <= 0){
var _temp2 = _local6;
_local6 = (_local6 + 1);
_local14 = _temp2;
_arg1[_local14] = _arg2[1];
};
if ((_local9 * _local10) < 0){
_local11 = (_local9 / (_local9 - _local10));
_local5 = _arg1[_local6];
_local12 = _local5.v;
_local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x)));
_local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y)));
_local5 = _arg1[_local6];
if (_local9 > 0){
_local13 = _arg2[0];
_local5.id = _local13.id;
} else {
_local13 = _arg2[1];
_local5.id = _local13.id;
};
_local6++;
};
return (_local6);
}
public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local11:b2Mat22;
var _local12:b2Vec2;
var _local25:Number;
var _local6:int = _arg1.m_vertexCount;
var _local7:Array = _arg1.m_vertices;
var _local8:Array = _arg1.m_normals;
var _local9:int = _arg4.m_vertexCount;
var _local10:Array = _arg4.m_vertices;
_local11 = _arg2.R;
_local12 = _local8[_arg3];
var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y));
var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y));
_local11 = _arg5.R;
var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14));
var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14));
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local12 = _local10[_local19];
_local25 = ((_local12.x * _local15) + (_local12.y * _local16));
if (_local25 < _local18){
_local18 = _local25;
_local17 = _local19;
};
_local19++;
};
_local12 = _local7[_arg3];
_local11 = _arg2.R;
var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local12 = _local10[_local17];
_local11 = _arg5.R;
var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local22 = (_local22 - _local20);
_local23 = (_local23 - _local21);
var _local24:Number = ((_local22 * _local13) + (_local23 * _local14));
return (_local24);
}
public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local8:b2Vec2;
var _local9:b2Mat22;
var _local22:int;
var _local23:Number;
var _local24:int;
var _local25:Number;
var _local6:int = _arg2.m_vertexCount;
var _local7:Array = _arg2.m_normals;
_local9 = _arg5.R;
_local8 = _arg4.m_centroid;
var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)));
var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)));
_local9 = _arg3.R;
_local8 = _arg2.m_centroid;
_local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))));
_local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))));
var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y));
var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y));
var _local14:int;
var _local15:Number = -(Number.MAX_VALUE);
var _local16:int;
while (_local16 < _local6) {
_local8 = _local7[_local16];
_local25 = ((_local8.x * _local12) + (_local8.y * _local13));
if (_local25 > _local15){
_local15 = _local25;
_local14 = _local16;
};
_local16++;
};
var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1);
var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5);
if (_local19 > 0){
return (_local19);
};
var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0;
var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5);
if (_local21 > 0){
return (_local21);
};
if ((((_local19 > _local17)) && ((_local19 > _local21)))){
_local24 = -1;
_local22 = _local18;
_local23 = _local19;
} else {
if (_local21 > _local17){
_local24 = 1;
_local22 = _local20;
_local23 = _local21;
} else {
_arg1[0] = _local14;
return (_local17);
};
};
while (true) {
if (_local24 == -1){
_local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1);
} else {
_local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
if (_local17 > _local23){
_local22 = _local14;
_local23 = _local17;
} else {
break;
};
};
_arg1[0] = _local22;
return (_local23);
}
public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{
var _local12:b2Mat22;
var _local13:b2Vec2;
var _local20:ClipVertex;
var _local23:Number;
var _local7:int = _arg2.m_vertexCount;
var _local8:Array = _arg2.m_normals;
var _local9:int = _arg5.m_vertexCount;
var _local10:Array = _arg5.m_vertices;
var _local11:Array = _arg5.m_normals;
_local12 = _arg3.R;
_local13 = _local8[_arg4];
var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y));
var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y));
_local12 = _arg6.R;
var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15));
_local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15));
_local14 = _local16;
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local13 = _local11[_local19];
_local23 = ((_local14 * _local13.x) + (_local15 * _local13.y));
if (_local23 < _local18){
_local18 = _local23;
_local17 = _local19;
};
_local19++;
};
var _local21:int = _local17;
var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0;
_local20 = _arg1[0];
_local13 = _local10[_local21];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local21;
_local20.id.features.incidentVertex = 0;
_local20 = _arg1[1];
_local13 = _local10[_local22];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local22;
_local20.id.features.incidentVertex = 1;
}
public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{
var _local6:ClipVertex;
var _local13:b2PolygonShape;
var _local14:b2PolygonShape;
var _local17:int;
var _local18:uint;
var _local34:int;
var _local37:b2Vec2;
var _local38:Number;
var _local39:b2ManifoldPoint;
_arg1.pointCount = 0;
var _local7:int;
var _local8:Array = [_local7];
var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5);
_local7 = _local8[0];
if (_local9 > 0){
return;
};
var _local10:int;
var _local11:Array = [_local10];
var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3);
_local10 = _local11[0];
if (_local12 > 0){
return;
};
var _local15:b2XForm = new b2XForm();
var _local16:b2XForm = new b2XForm();
var _local19:Number = 0.98;
var _local20:Number = 0.001;
if (_local12 > ((_local19 * _local9) + _local20)){
_local13 = _arg4;
_local14 = _arg2;
_local15.Set(_arg5);
_local16.Set(_arg3);
_local17 = _local10;
_local18 = 1;
} else {
_local13 = _arg2;
_local14 = _arg4;
_local15.Set(_arg3);
_local16.Set(_arg5);
_local17 = _local7;
_local18 = 0;
};
var _local21:Array = [new ClipVertex(), new ClipVertex()];
FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16);
var _local22:int = _local13.m_vertexCount;
var _local23:Array = _local13.m_vertices;
var _local24:b2Vec2 = _local23[_local17];
var _local25:b2Vec2 = _local24.Copy();
if ((_local17 + 1) < _local22){
_local24 = _local23[int((_local17 + 1))];
_local37 = _local24.Copy();
} else {
_local24 = _local23[0];
_local37 = _local24.Copy();
};
var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25);
var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25));
_local27.Normalize();
var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1);
_local25 = b2Math.b2MulX(_local15, _local25);
_local37 = b2Math.b2MulX(_local15, _local37);
var _local29:Number = b2Math.b2Dot(_local28, _local25);
var _local30:Number = -(b2Math.b2Dot(_local27, _local25));
var _local31:Number = b2Math.b2Dot(_local27, _local37);
var _local32:Array = [new ClipVertex(), new ClipVertex()];
var _local33:Array = [new ClipVertex(), new ClipVertex()];
_local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30);
if (_local34 < 2){
return;
};
_local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31);
if (_local34 < 2){
return;
};
_arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy();
var _local35:int;
var _local36:int;
while (_local36 < b2Settings.b2_maxManifoldPoints) {
_local6 = _local33[_local36];
_local38 = (((_local28.x * _local6.v.x) + (_local28.y * _local6.v.y)) - _local29);
if (_local38 <= 0){
_local39 = _arg1.points[_local35];
_local39.separation = _local38;
_local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v);
_local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v);
_local39.id.key = _local6.id._key;
_local39.id.features.flip = _local18;
_local35++;
};
_local36++;
};
_arg1.pointCount = _local35;
}
public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local18:Number;
var _local24:Number;
var _local25:Number;
_arg1.pointCount = 0;
_local6 = _arg3.R;
_local7 = _arg2.m_localPosition;
var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
var _local12:Number = (_local10 - _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local15:Number = _arg2.m_radius;
var _local16:Number = _arg4.m_radius;
var _local17:Number = (_local15 + _local16);
if (_local14 > (_local17 * _local17)){
return;
};
if (_local14 < Number.MIN_VALUE){
_local18 = -(_local17);
_arg1.normal.Set(0, 1);
} else {
_local24 = Math.sqrt(_local14);
_local18 = (_local24 - _local17);
_local25 = (1 / _local24);
_arg1.normal.x = (_local25 * _local12);
_arg1.normal.y = (_local25 * _local13);
};
_arg1.pointCount = 1;
var _local19:b2ManifoldPoint = _arg1.points[0];
_local19.id.key = 0;
_local19.separation = _local18;
_local8 = (_local8 + (_local15 * _arg1.normal.x));
_local9 = (_local9 + (_local15 * _arg1.normal.y));
_local10 = (_local10 - (_local16 * _arg1.normal.x));
_local11 = (_local11 - (_local16 * _arg1.normal.y));
var _local20:Number = (0.5 * (_local8 + _local10));
var _local21:Number = (0.5 * (_local9 + _local11));
var _local22:Number = (_local20 - _arg3.position.x);
var _local23:Number = (_local21 - _arg3.position.y);
_local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y));
_local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y));
_local22 = (_local20 - _arg5.position.x);
_local23 = (_local21 - _arg5.position.y);
_local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y));
_local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y));
}
public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2ManifoldPoint;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
var _local12:b2Mat22;
var _local17:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
_arg1.pointCount = 0;
_local12 = _arg5.R;
_local11 = _arg4.m_localPosition;
var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)));
var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)));
_local7 = (_local13 - _arg3.position.x);
_local8 = (_local14 - _arg3.position.y);
_local12 = _arg3.R;
var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
var _local18:int;
var _local19:Number = -(Number.MAX_VALUE);
var _local20:Number = _arg4.m_radius;
var _local21:int = _arg2.m_vertexCount;
var _local22:Array = _arg2.m_vertices;
var _local23:Array = _arg2.m_normals;
var _local24:int;
while (_local24 < _local21) {
_local11 = _local22[_local24];
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local11 = _local23[_local24];
_local34 = ((_local11.x * _local7) + (_local11.y * _local8));
if (_local34 > _local20){
return;
};
if (_local34 > _local19){
_local19 = _local34;
_local18 = _local24;
};
_local24++;
};
if (_local19 < Number.MIN_VALUE){
_arg1.pointCount = 1;
_local11 = _local23[_local18];
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y));
_arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local19 - _local20);
return;
};
var _local25:int = _local18;
var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0;
_local11 = _local22[_local25];
var _local27:b2Vec2 = _local22[_local26];
var _local28:Number = (_local27.x - _local11.x);
var _local29:Number = (_local27.y - _local11.y);
var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29)));
_local28 = (_local28 / _local30);
_local29 = (_local29 / _local30);
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
var _local31:Number = ((_local7 * _local28) + (_local8 * _local29));
_local6 = _arg1.points[0];
if (_local31 <= 0){
_local32 = _local11.x;
_local33 = _local11.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local25;
} else {
if (_local31 >= _local30){
_local32 = _local27.x;
_local33 = _local27.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local26;
} else {
_local32 = ((_local28 * _local31) + _local11.x);
_local33 = ((_local29 * _local31) + _local11.y);
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
};
};
_local7 = (_local15 - _local32);
_local8 = (_local16 - _local33);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
}
public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{
var _local3:b2Vec2 = _arg2.lowerBound;
var _local4:b2Vec2 = _arg1.upperBound;
var _local5:Number = (_local3.x - _local4.x);
var _local6:Number = (_local3.y - _local4.y);
_local3 = _arg1.lowerBound;
_local4 = _arg2.upperBound;
var _local7:Number = (_local3.x - _local4.x);
var _local8:Number = (_local3.y - _local4.y);
if ((((_local5 > 0)) || ((_local6 > 0)))){
return (false);
};
if ((((_local7 > 0)) || ((_local8 > 0)))){
return (false);
};
return (true);
}
}
}//package Box2D.Collision
Section 16
//b2ContactID (Box2D.Collision.b2ContactID)
package Box2D.Collision {
import Box2D.Common.*;
public class b2ContactID {
public var features:Features;
b2internal var _key:uint;
public function b2ContactID(){
features = new Features();
super();
features._m_id = this;
}
public function Set(_arg1:b2ContactID):void{
key = _arg1._key;
}
public function Copy():b2ContactID{
var _local1:b2ContactID = new b2ContactID();
_local1.key = key;
return (_local1);
}
public function get key():uint{
return (_key);
}
public function set key(_arg1:uint):void{
_key = _arg1;
features._referenceEdge = (_key & 0xFF);
features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF);
features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF);
features._flip = (((_key & 4278190080) >> 24) & 0xFF);
}
}
}//package Box2D.Collision
Section 17
//b2ContactPoint (Box2D.Collision.b2ContactPoint)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2ContactPoint {
public var shape1:b2Shape;
public var shape2:b2Shape;
public var position:b2Vec2;
public var velocity:b2Vec2;
public var normal:b2Vec2;
public var separation:Number;
public var friction:Number;
public var restitution:Number;
public var id:b2ContactID;
public function b2ContactPoint(){
position = new b2Vec2();
velocity = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 18
//b2Distance (Box2D.Collision.b2Distance)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Distance {
private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var gPoint:b2Point = new b2Point();
public static var g_GJK_Iterations:int = 0;
public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local17:Number;
var _local6:b2Vec2 = _arg5[0];
var _local7:b2Vec2 = _arg5[1];
var _local8:b2Vec2 = _arg3[0];
_local9 = _arg3[1];
_local10 = _arg4[0];
_local11 = _arg4[1];
var _local12:Number = -(_local7.x);
var _local13:Number = -(_local7.y);
var _local14:Number = (_local6.x - _local7.x);
var _local15:Number = (_local6.y - _local7.y);
var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15)));
_local14 = (_local14 / _local16);
_local15 = (_local15 / _local16);
_local17 = ((_local12 * _local14) + (_local13 * _local15));
if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){
_arg1.SetV(_local9);
_arg2.SetV(_local11);
_local8.SetV(_local9);
_local10.SetV(_local11);
_local6.SetV(_local7);
return (1);
};
_local17 = (_local17 / _local16);
_arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x)));
_arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y)));
_arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x)));
_arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y)));
return (2);
}
public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local35:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg5[2];
_local9 = _arg3[0];
_local10 = _arg3[1];
_local11 = _arg3[2];
_local12 = _arg4[0];
_local13 = _arg4[1];
var _local14:b2Vec2 = _arg4[2];
var _local15:Number = _local6.x;
var _local16:Number = _local6.y;
var _local17:Number = _local7.x;
var _local18:Number = _local7.y;
var _local19:Number = _local8.x;
var _local20:Number = _local8.y;
var _local21:Number = (_local17 - _local15);
var _local22:Number = (_local18 - _local16);
var _local23:Number = (_local19 - _local15);
var _local24:Number = (_local20 - _local16);
var _local25:Number = (_local19 - _local17);
var _local26:Number = (_local20 - _local18);
var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22)));
var _local28:Number = ((_local17 * _local21) + (_local18 * _local22));
var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24)));
var _local30:Number = ((_local19 * _local23) + (_local20 * _local24));
var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26)));
var _local32:Number = ((_local19 * _local25) + (_local20 * _local26));
if ((((_local30 <= 0)) && ((_local32 <= 0)))){
_arg1.SetV(_local11);
_arg2.SetV(_local14);
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (1);
};
var _local33:Number = ((_local21 * _local24) - (_local22 * _local23));
var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17)));
var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19)));
if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){
_local35 = (_local31 / (_local31 + _local32));
_arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x)));
_arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y)));
_arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x)));
_arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y)));
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (2);
};
var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15)));
if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){
_local35 = (_local29 / (_local29 + _local30));
_arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x)));
_arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y)));
_arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x)));
_arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y)));
_local10.SetV(_local11);
_local13.SetV(_local14);
_local7.SetV(_local8);
return (2);
};
var _local38:Number = ((_local36 + _local37) + _local34);
_local38 = (1 / _local38);
var _local39:Number = (_local36 * _local38);
var _local40:Number = (_local37 * _local38);
var _local41:Number = ((1 - _local39) - _local40);
_arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x));
_arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y));
_arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x));
_arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y));
return (3);
}
public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local4:Number = (100 * Number.MIN_VALUE);
var _local5:int;
while (_local5 < _arg3) {
_local6 = _arg2[_local5];
_local7 = (((_arg1.x - _local6.x) < 0)) ? -((_arg1.x - _local6.x)) : (_arg1.x - _local6.x);
_local8 = (((_arg1.y - _local6.y) < 0)) ? -((_arg1.y - _local6.y)) : (_arg1.y - _local6.y);
_local9 = ((_arg1.x < 0)) ? -(_arg1.x) : (((_arg1.x > _local6.x) < 0)) ? -(_local6.x) : (_local6.x) ? ((_arg1.x < 0)) ? -(_arg1.x) : _arg1.x : ((_local6.x < 0)) ? -(_local6.x) : _local6.x;
_local10 = ((_arg1.x < 0)) ? -(_arg1.y) : (((_arg1.y > _local6.y) < 0)) ? -(_local6.y) : (_local6.y) ? ((_arg1.y < 0)) ? -(_arg1.y) : _arg1.y : ((_local6.y < 0)) ? -(_local6.y) : _local6.y;
if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){
return (true);
};
_local5++;
};
return (false);
}
public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{
var _local7:b2Vec2;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:int;
var _local8:Array = s_p1s;
var _local9:Array = s_p2s;
var _local10:Array = s_points;
var _local11:int;
_arg1.SetV(_arg3.GetFirstVertex(_arg4));
_arg2.SetV(_arg5.GetFirstVertex(_arg6));
var _local12:Number = 0;
var _local13 = 20;
var _local14:int;
while (_local14 < _local13) {
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local17 = _arg3.Support(_arg4, _local15, _local16);
_local18 = _arg5.Support(_arg6, -(_local15), -(_local16));
_local12 = ((_local15 * _local15) + (_local16 * _local16));
_local19 = (_local18.x - _local17.x);
_local20 = (_local18.y - _local17.y);
_local21 = ((_local15 * _local19) + (_local16 * _local20));
if ((_local12 - _local21) <= (0.01 * _local12)){
if (_local11 == 0){
_arg1.SetV(_local17);
_arg2.SetV(_local18);
};
g_GJK_Iterations = _local14;
return (Math.sqrt(_local12));
};
switch (_local11){
case 0:
_local7 = _local8[0];
_local7.SetV(_local17);
_local7 = _local9[0];
_local7.SetV(_local18);
_local7 = _local10[0];
_local7.x = _local19;
_local7.y = _local20;
_arg1.SetV(_local8[0]);
_arg2.SetV(_local9[0]);
_local11++;
break;
case 1:
_local7 = _local8[1];
_local7.SetV(_local17);
_local7 = _local9[1];
_local7.SetV(_local18);
_local7 = _local10[1];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10);
break;
case 2:
_local7 = _local8[2];
_local7.SetV(_local17);
_local7 = _local9[2];
_local7.SetV(_local18);
_local7 = _local10[2];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10);
break;
};
if (_local11 == 3){
g_GJK_Iterations = _local14;
return (0);
};
_local22 = -(Number.MAX_VALUE);
_local23 = 0;
while (_local23 < _local11) {
_local7 = _local10[_local23];
_local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y)));
_local23++;
};
if (_local12 <= ((100 * Number.MIN_VALUE) * _local22)){
g_GJK_Iterations = _local14;
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local12 = ((_local15 * _local15) + (_local16 * _local16));
return (Math.sqrt(_local12));
};
_local14++;
};
g_GJK_Iterations = _local13;
return (Math.sqrt(_local12));
}
public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local19:Number;
var _local20:Number;
_local7 = _arg4.R;
_local8 = _arg3.m_localPosition;
var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local7 = _arg6.R;
_local8 = _arg5.m_localPosition;
var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:Number = ((_local13 * _local13) + (_local14 * _local14));
var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop);
var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
var _local18:Number = (_local16 + _local17);
if (_local15 > (_local18 * _local18)){
_local19 = Math.sqrt(_local15);
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_local20 = (_local19 - _local18);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = (_local11 - (_local17 * _local13));
_arg2.y = (_local12 - (_local17 * _local14));
return (_local20);
};
if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){
_local19 = Math.sqrt(_local15);
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
_arg1.x = _local9;
_arg1.y = _local10;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function DistanceEdgeCircle(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2EdgeShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Vec2;
var _local9:b2Mat22;
var _local10:b2Vec2;
var _local8:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
_local9 = _arg6.R;
_local10 = _arg5.m_localPosition;
var _local11:Number = (_arg6.position.x + ((_local9.col1.x * _local10.x) + (_local9.col2.x * _local10.y)));
var _local12:Number = (_arg6.position.y + ((_local9.col1.y * _local10.x) + (_local9.col2.y * _local10.y)));
_local9 = _arg4.R;
var _local13:Number = (_local11 - _arg4.position.x);
var _local14:Number = (_local12 - _arg4.position.y);
var _local15:Number = ((_local13 * _local9.col1.x) + (_local14 * _local9.col1.y));
var _local16:Number = ((_local13 * _local9.col2.x) + (_local14 * _local9.col2.y));
var _local17:Number = (((_local15 - _arg3.m_coreV1.x) * _arg3.m_direction.x) + ((_local16 - _arg3.m_coreV1.y) * _arg3.m_direction.y));
if (_local17 <= 0){
_local9 = _arg4.R;
_local10 = _arg3.m_coreV1;
_arg1.x = (_arg4.position.x + ((_local9.col1.x * _local10.x) + (_local9.col2.x * _local10.y)));
_arg1.y = (_arg4.position.y + ((_local9.col1.y * _local10.x) + (_local9.col2.y * _local10.y)));
} else {
if (_local17 >= _arg3.m_length){
_local9 = _arg4.R;
_local10 = _arg3.m_coreV2;
_arg1.x = (_arg4.position.x + ((_local9.col1.x * _local10.x) + (_local9.col2.x * _local10.y)));
_arg1.y = (_arg4.position.y + ((_local9.col1.y * _local10.x) + (_local9.col2.y * _local10.y)));
} else {
_local9 = _arg4.R;
_local13 = (_arg3.m_coreV1.x + (_local17 * _arg3.m_direction.x));
_local14 = (_arg3.m_coreV1.y + (_local17 * _arg3.m_direction.y));
_arg1.x = (_arg4.position.x + ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)));
_arg1.y = (_arg4.position.y + ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)));
_local17 = (((_local15 - _arg3.m_coreV1.x) * _arg3.m_normal.x) + ((_local16 - _arg3.m_coreV1.y) * _arg3.m_normal.y));
if (_local17 < 0){
if (_local17 < -(_local8)){
_local9 = _arg4.R;
_local13 = (_local15 + (_local8 * _arg3.m_normal.x));
_local14 = (_local16 + (_local8 * _arg3.m_normal.y));
_arg2.x = (_arg4.position.x + ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)));
_arg2.y = (_arg4.position.y + ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)));
return ((-(_local17) - _local8));
};
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
} else {
if (_local17 > _local8){
_local9 = _arg4.R;
_local13 = (_local15 - (_local8 * _arg3.m_normal.x));
_local14 = (_local16 - (_local8 * _arg3.m_normal.y));
_arg2.x = (_arg4.position.x + ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)));
_arg2.y = (_arg4.position.y + ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)));
return ((_local17 - _local8));
};
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
};
};
_local13 = (_local11 - _arg1.x);
_local14 = (_local12 - _arg1.y);
_local17 = ((_local13 * _local13) + (_local14 * _local14));
if (_local17 > (_local8 * _local8)){
_local17 = Math.sqrt(_local17);
_arg2.x = (_local11 - ((_local8 * _local13) / _local17));
_arg2.y = (_local12 - ((_local8 * _local14) / _local17));
return ((_local17 - _local8));
};
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local9:b2Point = gPoint;
_local8 = _arg5.m_localPosition;
_local7 = _arg6.R;
_local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity);
var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
if (_local10 > _local11){
_local10 = (_local10 - _local11);
_local12 = (_arg2.x - _arg1.x);
_local13 = (_arg2.y - _arg1.y);
_local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13)));
_local12 = (_local12 / _local14);
_local13 = (_local13 / _local14);
_arg2.x = (_arg2.x - (_local11 * _local12));
_arg2.y = (_arg2.y - (_local11 * _local13));
} else {
_local10 = 0;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
};
return (_local10);
}
public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{
var _local7:int = _arg3.m_type;
var _local8:int = _arg5.m_type;
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6));
};
if ((((_local7 == b2Shape.e_edgeShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceEdgeCircle(_arg1, _arg2, (_arg3 as b2EdgeShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_edgeShape)))){
return (DistanceEdgeCircle(_arg2, _arg1, (_arg5 as b2EdgeShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_edgeShape)))){
return (DistanceGeneric(_arg2, _arg1, _arg5, _arg6, _arg3, _arg4));
};
if ((((_local7 == b2Shape.e_edgeShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6));
};
return (0);
}
}
}//package Box2D.Collision
Section 19
//b2Manifold (Box2D.Collision.b2Manifold)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Manifold {
public var points:Array;
public var normal:b2Vec2;
public var pointCount:int;// = 0
public function b2Manifold(){
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ManifoldPoint();
_local1++;
};
normal = new b2Vec2();
}
public function Reset():void{
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
(points[_local1] as b2ManifoldPoint).Reset();
_local1++;
};
normal.SetZero();
pointCount = 0;
}
public function Set(_arg1:b2Manifold):void{
pointCount = _arg1.pointCount;
var _local2:int;
while (_local2 < b2Settings.b2_maxManifoldPoints) {
(points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]);
_local2++;
};
normal.SetV(_arg1.normal);
}
}
}//package Box2D.Collision
Section 20
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2ManifoldPoint {
public var localPoint1:b2Vec2;
public var localPoint2:b2Vec2;
public var separation:Number;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ManifoldPoint(){
localPoint1 = new b2Vec2();
localPoint2 = new b2Vec2();
id = new b2ContactID();
super();
}
public function Reset():void{
localPoint1.SetZero();
localPoint2.SetZero();
separation = 0;
normalImpulse = 0;
tangentImpulse = 0;
id.key = 0;
}
public function Set(_arg1:b2ManifoldPoint):void{
localPoint1.SetV(_arg1.localPoint1);
localPoint2.SetV(_arg1.localPoint2);
separation = _arg1.separation;
normalImpulse = _arg1.normalImpulse;
tangentImpulse = _arg1.tangentImpulse;
id.key = _arg1.id.key;
}
}
}//package Box2D.Collision
Section 21
//b2OBB (Box2D.Collision.b2OBB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2OBB {
public var R:b2Mat22;
public var center:b2Vec2;
public var extents:b2Vec2;
public function b2OBB(){
R = new b2Mat22();
center = new b2Vec2();
extents = new b2Vec2();
super();
}
}
}//package Box2D.Collision
Section 22
//b2Pair (Box2D.Collision.b2Pair)
package Box2D.Collision {
public class b2Pair {
public var userData;// = null
public var proxy1:b2Proxy;
public var proxy2:b2Proxy;
public var next:b2Pair;
public var status:uint;
public static var b2_nullProxy:uint = 0xFFFF;
public static var e_pairBuffered:uint = 1;
public static var e_pairRemoved:uint = 2;
public static var e_pairFinal:uint = 4;
public function SetBuffered():void{
status = (status | e_pairBuffered);
}
public function ClearBuffered():void{
status = (status & ~(e_pairBuffered));
}
public function IsBuffered():Boolean{
return (((status & e_pairBuffered) == e_pairBuffered));
}
public function SetRemoved():void{
status = (status | e_pairRemoved);
}
public function ClearRemoved():void{
status = (status & ~(e_pairRemoved));
}
public function IsRemoved():Boolean{
return (((status & e_pairRemoved) == e_pairRemoved));
}
public function SetFinal():void{
status = (status | e_pairFinal);
}
public function IsFinal():Boolean{
return (((status & e_pairFinal) == e_pairFinal));
}
}
}//package Box2D.Collision
Section 23
//b2PairCallback (Box2D.Collision.b2PairCallback)
package Box2D.Collision {
public class b2PairCallback {
public function PairAdded(_arg1, _arg2){
return (null);
}
public function PairRemoved(_arg1, _arg2, _arg3):void{
}
}
}//package Box2D.Collision
Section 24
//b2PairManager (Box2D.Collision.b2PairManager)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PairManager {
private var m_broadPhase:b2BroadPhase;
private var m_callback:b2PairCallback;
b2internal var m_pairs:Array;
private var m_freePair:b2Pair;
b2internal var m_pairCount:int;
private var m_pairBuffer:Array;
private var m_pairBufferCount:int;
public function b2PairManager(){
m_pairs = new Array();
m_pairBuffer = new Array();
m_pairCount = 0;
m_pairBufferCount = 0;
m_freePair = null;
}
public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{
m_broadPhase = _arg1;
m_callback = _arg2;
}
public function AddBufferedPair(_arg1:b2Proxy, _arg2:b2Proxy):void{
var _local3:b2Pair = AddPair(_arg1, _arg2);
if (_local3.IsBuffered() == false){
_local3.SetBuffered();
m_pairBuffer[m_pairBufferCount] = _local3;
m_pairBufferCount++;
};
_local3.ClearRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
public function RemoveBufferedPair(_arg1:b2Proxy, _arg2:b2Proxy):void{
var _local3:b2Pair = Find(_arg1, _arg2);
if (_local3 == null){
return;
};
if (_local3.IsBuffered() == false){
_local3.SetBuffered();
m_pairBuffer[m_pairBufferCount] = _local3;
m_pairBufferCount++;
};
_local3.SetRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
public function Commit():void{
var _local1:int;
var _local3:b2Pair;
var _local4:b2Proxy;
var _local5:b2Proxy;
var _local2:int;
_local1 = 0;
while (_local1 < m_pairBufferCount) {
_local3 = m_pairBuffer[_local1];
_local3.ClearBuffered();
_local4 = _local3.proxy1;
_local5 = _local3.proxy2;
if (_local3.IsRemoved()){
if (_local3.IsFinal() == true){
m_callback.PairRemoved(_local4.userData, _local5.userData, _local3.userData);
};
m_pairBuffer[_local2] = _local3;
_local2++;
} else {
if (_local3.IsFinal() == false){
_local3.userData = m_callback.PairAdded(_local4.userData, _local5.userData);
_local3.SetFinal();
};
};
_local1++;
};
_local1 = 0;
while (_local1 < _local2) {
_local3 = m_pairBuffer[_local1];
RemovePair(_local3.proxy1, _local3.proxy2);
_local1++;
};
m_pairBufferCount = 0;
if (b2BroadPhase.s_validate){
ValidateTable();
};
}
private function AddPair(_arg1:b2Proxy, _arg2:b2Proxy):b2Pair{
var _local3:b2Pair = _arg1.pairs[_arg2];
if (_local3 != null){
return (_local3);
};
if (m_freePair == null){
m_freePair = new b2Pair();
m_pairs.push(m_freePair);
};
_local3 = m_freePair;
m_freePair = _local3.next;
_local3.proxy1 = _arg1;
_local3.proxy2 = _arg2;
_local3.status = 0;
_local3.userData = null;
_local3.next = null;
_arg1.pairs[_arg2] = _local3;
_arg2.pairs[_arg1] = _local3;
m_pairCount++;
return (_local3);
}
private function RemovePair(_arg1:b2Proxy, _arg2:b2Proxy){
var _local3:b2Pair = _arg1.pairs[_arg2];
if (_local3 == null){
return (null);
};
var _local4:* = _local3.userData;
delete _arg1.pairs[_arg2];
delete _arg2.pairs[_arg1];
_local3.next = m_freePair;
_local3.proxy1 = null;
_local3.proxy2 = null;
_local3.userData = null;
_local3.status = 0;
m_freePair = _local3;
m_pairCount--;
return (_local4);
}
private function Find(_arg1:b2Proxy, _arg2:b2Proxy):b2Pair{
return (_arg1.pairs[_arg2]);
}
private function ValidateBuffer():void{
}
private function ValidateTable():void{
}
}
}//package Box2D.Collision
Section 25
//b2Point (Box2D.Collision.b2Point)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Point {
public var p:b2Vec2;
public function b2Point(){
p = new b2Vec2();
super();
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
return (p);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (p);
}
}
}//package Box2D.Collision
Section 26
//b2Proxy (Box2D.Collision.b2Proxy)
package Box2D.Collision {
import flash.utils.*;
public class b2Proxy {
public var lowerBounds:Array;
public var upperBounds:Array;
public var overlapCount:uint;
public var timeStamp:uint;
public var pairs:Dictionary;
public var next:b2Proxy;
public var userData;// = null
public function b2Proxy(){
lowerBounds = [uint(0), uint(0)];
upperBounds = [uint(0), uint(0)];
pairs = new Dictionary();
super();
}
public function IsValid():Boolean{
return (!((overlapCount == b2BroadPhase.b2_invalid)));
}
}
}//package Box2D.Collision
Section 27
//b2Segment (Box2D.Collision.b2Segment)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Segment {
public var p1:b2Vec2;
public var p2:b2Vec2;
public function b2Segment(){
p1 = new b2Vec2();
p2 = new b2Vec2();
super();
}
public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local5:b2Vec2 = _arg3.p1;
var _local6:Number = (_arg3.p2.x - _local5.x);
var _local7:Number = (_arg3.p2.y - _local5.y);
var _local8:Number = (p2.x - p1.x);
var _local9:Number = (p2.y - p1.y);
var _local10:Number = _local9;
var _local11:Number = -(_local8);
var _local12:Number = (100 * Number.MIN_VALUE);
var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11)));
if (_local13 > _local12){
_local14 = (_local5.x - p1.x);
_local15 = (_local5.y - p1.y);
_local16 = ((_local14 * _local10) + (_local15 * _local11));
if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){
_local17 = ((-(_local6) * _local15) + (_local7 * _local14));
if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){
_local16 = (_local16 / _local13);
_local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local18);
_local11 = (_local11 / _local18);
_arg1[0] = _local16;
_arg2.Set(_local10, _local11);
return (true);
};
};
};
return (false);
}
public function Extend(_arg1:b2AABB):void{
ExtendForward(_arg1);
ExtendBackward(_arg1);
}
public function ExtendForward(_arg1:b2AABB):void{
var _local4:Number;
var _local2:Number = (p2.x - p1.x);
var _local3:Number = (p2.y - p1.y);
_local4 = Math.min(((_local2 > 0)) ? ((_arg1.upperBound.x - p1.x) / _local2) : ((_local2 < 0)) ? ((_arg1.lowerBound.x - p1.x) / _local2) : Number.POSITIVE_INFINITY, ((_local3 > 0)) ? ((_arg1.upperBound.y - p1.y) / _local3) : ((_local3 < 0)) ? ((_arg1.lowerBound.y - p1.y) / _local3) : Number.POSITIVE_INFINITY);
p2.x = (p1.x + (_local2 * _local4));
p2.y = (p1.y + (_local3 * _local4));
}
public function ExtendBackward(_arg1:b2AABB):void{
var _local4:Number;
var _local2:Number = (-(p2.x) + p1.x);
var _local3:Number = (-(p2.y) + p1.y);
_local4 = Math.min(((_local2 > 0)) ? ((_arg1.upperBound.x - p2.x) / _local2) : ((_local2 < 0)) ? ((_arg1.lowerBound.x - p2.x) / _local2) : Number.POSITIVE_INFINITY, ((_local3 > 0)) ? ((_arg1.upperBound.y - p2.y) / _local3) : ((_local3 < 0)) ? ((_arg1.lowerBound.y - p2.y) / _local3) : Number.POSITIVE_INFINITY);
p1.x = (p2.x + (_local2 * _local4));
p1.y = (p2.y + (_local3 * _local4));
}
}
}//package Box2D.Collision
Section 28
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2TimeOfImpact {
public static var s_p1:b2Vec2 = new b2Vec2();
public static var s_p2:b2Vec2 = new b2Vec2();
public static var s_xf1:b2XForm = new b2XForm();
public static var s_xf2:b2XForm = new b2XForm();
public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{
var _local5:Number;
var _local6:Number;
var _local25:Number;
var _local26:b2XForm;
var _local27:b2XForm;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local7:Number = _arg1.m_sweepRadius;
var _local8:Number = _arg3.m_sweepRadius;
var _local9:Number = _arg2.t0;
var _local10:Number = (_arg2.c.x - _arg2.c0.x);
var _local11:Number = (_arg2.c.y - _arg2.c0.y);
var _local12:Number = (_arg4.c.x - _arg4.c0.x);
var _local13:Number = (_arg4.c.y - _arg4.c0.y);
var _local14:Number = (_arg2.a - _arg2.a0);
var _local15:Number = (_arg4.a - _arg4.a0);
var _local16:Number = 0;
var _local17:b2Vec2 = s_p1;
var _local18:b2Vec2 = s_p2;
var _local19 = 20;
var _local20:int;
var _local21:Number = 0;
var _local22:Number = 0;
var _local23:Number = 0;
var _local24:Number = 0;
while (true) {
_local25 = (((1 - _local16) * _local9) + _local16);
_local26 = s_xf1;
_local27 = s_xf2;
_arg2.GetXForm(_local26, _local25);
_arg4.GetXForm(_local27, _local25);
_local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27);
if (_local20 == 0){
if (_local23 > (2 * b2Settings.b2_toiSlop)){
_local24 = (1.5 * b2Settings.b2_toiSlop);
} else {
_local5 = (0.05 * b2Settings.b2_toiSlop);
_local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop));
_local24 = ((_local5 > _local6)) ? _local5 : _local6;
};
};
if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){
break;
};
_local21 = (_local18.x - _local17.x);
_local22 = (_local18.y - _local17.y);
_local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22)));
_local21 = (_local21 / _local28);
_local22 = (_local22 / _local28);
_local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8));
if (_local29 == 0){
_local16 = 1;
break;
};
_local30 = ((_local23 - _local24) / _local29);
_local31 = (_local16 + _local30);
if ((((_local31 < 0)) || ((1 < _local31)))){
_local16 = 1;
break;
};
if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){
break;
};
_local16 = _local31;
_local20++;
};
return (_local16);
}
}
}//package Box2D.Collision
Section 29
//ClipVertex (Box2D.Collision.ClipVertex)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class ClipVertex {
public var v:b2Vec2;
public var id:b2ContactID;
public function ClipVertex(){
v = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 30
//Features (Box2D.Collision.Features)
package Box2D.Collision {
import Box2D.Common.*;
public class Features {
b2internal var _referenceEdge:int;
b2internal var _incidentEdge:int;
b2internal var _incidentVertex:int;
b2internal var _flip:int;
b2internal var _m_id:b2ContactID;
public function get referenceEdge():int{
return (_referenceEdge);
}
public function set referenceEdge(_arg1:int):void{
_referenceEdge = _arg1;
_m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF));
}
public function get incidentEdge():int{
return (_incidentEdge);
}
public function set incidentEdge(_arg1:int):void{
_incidentEdge = _arg1;
_m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00));
}
public function get incidentVertex():int{
return (_incidentVertex);
}
public function set incidentVertex(_arg1:int):void{
_incidentVertex = _arg1;
_m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000));
}
public function get flip():int{
return (_flip);
}
public function set flip(_arg1:int):void{
_flip = _arg1;
_m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080));
}
}
}//package Box2D.Collision
Section 31
//b2Mat22 (Box2D.Common.Math.b2Mat22)
package Box2D.Common.Math {
public class b2Mat22 {
public var col1:b2Vec2;
public var col2:b2Vec2;
public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){
var _local4:Number;
var _local5:Number;
col1 = new b2Vec2();
col2 = new b2Vec2();
super();
if (((!((_arg2 == null))) && (!((_arg3 == null))))){
col1.SetV(_arg2);
col2.SetV(_arg3);
} else {
_local4 = Math.cos(_arg1);
_local5 = Math.sin(_arg1);
col1.x = _local4;
col2.x = -(_local5);
col1.y = _local5;
col2.y = _local4;
};
}
public function Set(_arg1:Number):void{
var _local2:Number;
_local2 = Math.cos(_arg1);
var _local3:Number = Math.sin(_arg1);
col1.x = _local2;
col2.x = -(_local3);
col1.y = _local3;
col2.y = _local2;
}
public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
}
public function Copy():b2Mat22{
return (new b2Mat22(0, col1, col2));
}
public function SetM(_arg1:b2Mat22):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
}
public function AddM(_arg1:b2Mat22):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col1.y = 0;
col2.y = 1;
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col1.y = 0;
col2.y = 0;
}
public function GetAngle():Number{
return (Math.atan2(col1.y, col1.x));
}
public function GetInverse(_arg1:b2Mat22):b2Mat22{
var _local2:Number;
var _local4:Number;
var _local6:Number;
_local2 = col1.x;
var _local3:Number = col2.x;
_local4 = col1.y;
var _local5:Number = col2.y;
_local6 = ((_local2 * _local5) - (_local3 * _local4));
_local6 = (1 / _local6);
_arg1.col1.x = (_local6 * _local5);
_arg1.col2.x = (-(_local6) * _local3);
_arg1.col1.y = (-(_local6) * _local4);
_arg1.col2.y = (_local6 * _local2);
return (_arg1);
}
public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number = col1.x;
var _local5:Number = col2.x;
var _local6:Number = col1.y;
var _local7:Number = col2.y;
var _local8:Number = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
public function Abs():void{
col1.Abs();
col2.Abs();
}
}
}//package Box2D.Common.Math
Section 32
//b2Mat33 (Box2D.Common.Math.b2Mat33)
package Box2D.Common.Math {
public class b2Mat33 {
public var col1:b2Vec3;
public var col2:b2Vec3;
public var col3:b2Vec3;
public function b2Mat33(_arg1:b2Vec3=null, _arg2:b2Vec3=null, _arg3:b2Vec3=null){
col1 = new b2Vec3();
col2 = new b2Vec3();
col3 = new b2Vec3();
super();
if (((((!(_arg1)) && (!(_arg2)))) && (!(_arg3)))){
col1.SetZero();
col2.SetZero();
col3.SetZero();
} else {
col1.SetV(_arg1);
col2.SetV(_arg2);
col3.SetV(_arg3);
};
}
public function SetVVV(_arg1:b2Vec3, _arg2:b2Vec3, _arg3:b2Vec3):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
col3.SetV(_arg3);
}
public function Copy():b2Mat33{
return (new b2Mat33(col1, col2, col3));
}
public function SetM(_arg1:b2Mat33):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
col3.SetV(_arg1.col3);
}
public function AddM(_arg1:b2Mat33):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col1.z = (col1.z + _arg1.col1.z);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
col2.z = (col2.z + _arg1.col2.z);
col3.x = (col3.x + _arg1.col3.x);
col3.y = (col3.y + _arg1.col3.y);
col3.z = (col3.z + _arg1.col3.z);
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col3.x = 0;
col1.y = 0;
col2.y = 1;
col3.y = 0;
col1.z = 0;
col2.z = 0;
col3.z = 1;
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col3.x = 0;
col1.y = 0;
col2.y = 0;
col3.y = 0;
col1.z = 0;
col2.z = 0;
col3.z = 0;
}
public function Solve22(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number;
_local4 = col1.x;
var _local5:Number = col2.x;
var _local6:Number = col1.y;
var _local7:Number = col2.y;
var _local8:Number = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
public function Solve33(_arg1:b2Vec3, _arg2:Number, _arg3:Number, _arg4:Number):b2Vec3{
var _local5:Number = col1.x;
var _local6:Number = col1.y;
var _local7:Number = col1.z;
var _local8:Number = col2.x;
var _local9:Number = col2.y;
var _local10:Number = col2.z;
var _local11:Number = col3.x;
var _local12:Number = col3.y;
var _local13:Number = col3.z;
var _local14:Number = (((_local5 * ((_local9 * _local13) - (_local10 * _local12))) + (_local6 * ((_local10 * _local11) - (_local8 * _local13)))) + (_local7 * ((_local8 * _local12) - (_local9 * _local11))));
_local14 = (1 / _local14);
_arg1.x = (_local14 * (((_arg2 * ((_local9 * _local13) - (_local10 * _local12))) + (_arg3 * ((_local10 * _local11) - (_local8 * _local13)))) + (_arg4 * ((_local8 * _local12) - (_local9 * _local11)))));
_arg1.y = (_local14 * (((_local5 * ((_arg3 * _local13) - (_arg4 * _local12))) + (_local6 * ((_arg4 * _local11) - (_arg2 * _local13)))) + (_local7 * ((_arg2 * _local12) - (_arg3 * _local11)))));
_arg1.z = (_local14 * (((_local5 * ((_local9 * _arg4) - (_local10 * _arg3))) + (_local6 * ((_local10 * _arg2) - (_local8 * _arg4)))) + (_local7 * ((_local8 * _arg3) - (_local9 * _arg2)))));
return (_arg1);
}
}
}//package Box2D.Common.Math
Section 33
//b2Math (Box2D.Common.Math.b2Math)
package Box2D.Common.Math {
public class b2Math {
public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0);
public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1));
public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity);
public static function b2IsValid(_arg1:Number):Boolean{
return (isFinite(_arg1));
}
public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)));
}
public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x));
return (_local3);
}
public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x));
return (_local3);
}
public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y)));
return (_local3);
}
public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2));
return (_local3);
}
public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = b2MulMV(_arg1.R, _arg2);
_local3.x = (_local3.x + _arg1.position.x);
_local3.y = (_local3.y + _arg1.position.y);
return (_local3);
}
public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
_local3 = SubtractVV(_arg2, _arg1.position);
_local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y));
_local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y));
_local3.x = _local4;
return (_local3);
}
public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y));
return (_local3);
}
public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y));
return (_local3);
}
public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))));
}
public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (((_local3 * _local3) + (_local4 * _local4)));
}
public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y));
return (_local3);
}
public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2));
return (_local3);
}
public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2));
return (_local3);
}
public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1));
var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2));
var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4);
return (_local5);
}
public static function b2Abs(_arg1:Number):Number{
return (((_arg1 > 0)) ? _arg1 : -(_arg1));
}
public static function b2AbsV(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y));
return (_local2);
}
public static function b2AbsM(_arg1:b2Mat22):b2Mat22{
var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2));
return (_local2);
}
public static function b2Min(_arg1:Number, _arg2:Number):Number{
return (((_arg1 < _arg2)) ? _arg1 : _arg2);
}
public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2Max(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (b2Max(_arg2, b2Min(_arg1, _arg3)));
}
public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
return (b2MaxV(_arg2, b2MinV(_arg1, _arg3)));
}
public static function b2Swap(_arg1:Array, _arg2:Array):void{
var _local3:* = _arg1[0];
_arg1[0] = _arg2[0];
_arg2[0] = _local3;
}
public static function b2Random():Number{
return (((Math.random() * 2) - 1));
}
public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{
var _local3:Number = Math.random();
_local3 = (((_arg2 - _arg1) * _local3) + _arg1);
return (_local3);
}
public static function b2NextPowerOfTwo(_arg1:uint):uint{
_arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647));
_arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823));
_arg1 = (_arg1 | ((_arg1 >> 4) & 268435455));
_arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF));
_arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF));
return ((_arg1 + 1));
}
public static function b2IsPowerOfTwo(_arg1:uint):Boolean{
var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)));
return (_local2);
}
}
}//package Box2D.Common.Math
Section 34
//b2Sweep (Box2D.Common.Math.b2Sweep)
package Box2D.Common.Math {
public class b2Sweep {
public var localCenter:b2Vec2;
public var c0:b2Vec2;
public var c:b2Vec2;
public var a0:Number;
public var a:Number;
public var t0:Number;
public function b2Sweep(){
localCenter = new b2Vec2();
c0 = new b2Vec2();
c = new b2Vec2();
super();
}
public function GetXForm(_arg1:b2XForm, _arg2:Number):void{
var _local4:Number;
var _local5:Number;
if ((1 - t0) > Number.MIN_VALUE){
_local4 = ((_arg2 - t0) / (1 - t0));
_arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x));
_arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y));
_local5 = (((1 - _local4) * a0) + (_local4 * a));
_arg1.R.Set(_local5);
} else {
_arg1.position.SetV(c);
_arg1.R.Set(a);
};
var _local3:b2Mat22 = _arg1.R;
_arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y)));
_arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y)));
}
public function Advance(_arg1:Number):void{
var _local2:Number;
if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){
_local2 = ((_arg1 - t0) / (1 - t0));
c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x));
c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y));
a0 = (((1 - _local2) * a0) + (_local2 * a));
t0 = _arg1;
};
}
}
}//package Box2D.Common.Math
Section 35
//b2Vec2 (Box2D.Common.Math.b2Vec2)
package Box2D.Common.Math {
public class b2Vec2 {
public var x:Number;
public var y:Number;
public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function SetZero():void{
x = 0;
y = 0;
}
public function Set(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function SetV(_arg1:b2Vec2):void{
x = _arg1.x;
y = _arg1.y;
}
public function Negative():b2Vec2{
return (new b2Vec2(-(x), -(y)));
}
public function Copy():b2Vec2{
return (new b2Vec2(x, y));
}
public function Add(_arg1:b2Vec2):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
}
public function Subtract(_arg1:b2Vec2):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
}
public function MulM(_arg1:b2Mat22):void{
var _local2:Number = x;
x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y));
y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y));
}
public function MulTM(_arg1:b2Mat22):void{
var _local2:Number = b2Math.b2Dot(this, _arg1.col1);
y = b2Math.b2Dot(this, _arg1.col2);
x = _local2;
}
public function CrossVF(_arg1:Number):void{
var _local2:Number = x;
x = (_arg1 * y);
y = (-(_arg1) * _local2);
}
public function CrossFV(_arg1:Number):void{
var _local2:Number = x;
x = (-(_arg1) * y);
y = (_arg1 * _local2);
}
public function MinV(_arg1:b2Vec2):void{
x = ((x < _arg1.x)) ? x : _arg1.x;
y = ((y < _arg1.y)) ? y : _arg1.y;
}
public function MaxV(_arg1:b2Vec2):void{
x = ((x > _arg1.x)) ? x : _arg1.x;
y = ((y > _arg1.y)) ? y : _arg1.y;
}
public function Abs():void{
if (x < 0){
x = -(x);
};
if (y < 0){
y = -(y);
};
}
public function Length():Number{
return (Math.sqrt(((x * x) + (y * y))));
}
public function LengthSquared():Number{
return (((x * x) + (y * y)));
}
public function Normalize():Number{
var _local1:Number = Math.sqrt(((x * x) + (y * y)));
if (_local1 < Number.MIN_VALUE){
return (0);
};
var _local2:Number = (1 / _local1);
x = (x * _local2);
y = (y * _local2);
return (_local1);
}
public function IsValid():Boolean{
return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y))));
}
public static function Make(_arg1:Number, _arg2:Number):b2Vec2{
return (new b2Vec2(_arg1, _arg2));
}
}
}//package Box2D.Common.Math
Section 36
//b2Vec3 (Box2D.Common.Math.b2Vec3)
package Box2D.Common.Math {
public class b2Vec3 {
public var x:Number;
public var y:Number;
public var z:Number;
public function b2Vec3(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){
this.x = _arg1;
this.y = _arg2;
this.z = _arg3;
}
public function SetZero():void{
x = (y = (z = 0));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
this.x = _arg1;
this.y = _arg2;
this.z = _arg3;
}
public function SetV(_arg1:b2Vec3):void{
x = _arg1.x;
y = _arg1.y;
z = _arg1.z;
}
public function Negative():b2Vec3{
return (new b2Vec3(-(x), -(y), -(z)));
}
public function Copy():b2Vec3{
return (new b2Vec3(x, y, z));
}
public function Add(_arg1:b2Vec3):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
z = (z + _arg1.z);
}
public function Subtract(_arg1:b2Vec3):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
z = (z - _arg1.z);
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
z = (z * _arg1);
}
}
}//package Box2D.Common.Math
Section 37
//b2XForm (Box2D.Common.Math.b2XForm)
package Box2D.Common.Math {
public class b2XForm {
public var position:b2Vec2;
public var R:b2Mat22;
public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{
position = new b2Vec2();
R = new b2Mat22();
super();
if (_arg1){
position.SetV(_arg1);
R.SetM(_arg2);
};
}
public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{
position.SetV(_arg1);
R.SetM(_arg2);
}
public function SetIdentity():void{
position.SetZero();
R.SetIdentity();
}
public function Set(_arg1:b2XForm):void{
position.SetV(_arg1.position);
R.SetM(_arg1.R);
}
}
}//package Box2D.Common.Math
Section 38
//b2Color (Box2D.Common.b2Color)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Color {
private var _r:uint;// = 0
private var _g:uint;// = 0
private var _b:uint;// = 0
public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function set r(_arg1:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set g(_arg1:Number):void{
_g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set b(_arg1:Number):void{
_b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function get color():uint{
return ((((_r << 16) | (_g << 8)) | _b));
}
}
}//package Box2D.Common
Section 39
//b2internal (Box2D.Common.b2internal)
package Box2D.Common {
public namespace b2internal = "http://www.box2d.org/ns/b2internal";
}//package Box2D.Common
Section 40
//b2Settings (Box2D.Common.b2Settings)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Settings {
public static const VERSION:String = "2.0.2";
public static const USHRT_MAX:int = 0xFFFF;
public static const b2_pi:Number = 3.14159265358979;
public static const b2_maxManifoldPoints:int = 2;
public static const b2_maxPolygonVertices:int = 8;
public static const b2_linearSlop:Number = 0.005;
public static const b2_angularSlop:Number = 0.0349065850398866;
public static const b2_toiSlop:Number = 0.04;
public static const b2_maxTOIContactsPerIsland:int = 32;
public static const b2_maxTOIJointsPerIsland:int = 32;
public static const b2_velocityThreshold:Number = 1;
public static const b2_maxLinearCorrection:Number = 0.2;
public static const b2_maxAngularCorrection:Number = 0.139626340159546;
public static const b2_maxLinearVelocity:Number = 200;
public static const b2_maxLinearVelocitySquared:Number = 40000;
public static const b2_maxAngularVelocity:Number = 250;
public static const b2_maxAngularVelocitySquared:Number = 62500;
public static const b2_contactBaumgarte:Number = 0.2;
public static const b2_timeToSleep:Number = 0.5;
public static const b2_linearSleepTolerance:Number = 0.01;
public static const b2_angularSleepTolerance:Number = 0.0111111111111111;
public static function b2MixFriction(_arg1:Number, _arg2:Number):Number{
return (Math.sqrt((_arg1 * _arg2)));
}
public static function b2MixRestitution(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2Assert(_arg1:Boolean):void{
var _local2:b2Vec2;
if (!_arg1){
_local2.x++;
};
}
}
}//package Box2D.Common
Section 41
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2CircleContact extends b2Contact {
private var m_manifolds:Array;
private var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override b2internal function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local8:b2ManifoldPoint;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf);
var _local7:b2ContactPoint = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = b2Settings.b2MixFriction(m_shape1.GetFriction(), m_shape2.GetFriction());
_local7.restitution = b2Settings.b2MixRestitution(m_shape1.GetRestitution(), m_shape2.GetRestitution());
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
_local8 = m_manifold.points[0];
if (m0.pointCount == 0){
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Add(_local7);
};
} else {
_local4 = m0.points[0];
_local8.normalImpulse = _local4.normalImpulse;
_local8.tangentImpulse = _local4.tangentImpulse;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Persist(_local7);
};
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = m0.points[0];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2CircleContact(_arg1, _arg2));
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 42
//b2Contact (Box2D.Dynamics.Contacts.b2Contact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2Contact {
b2internal var m_flags:uint;
b2internal var m_prev:b2Contact;
b2internal var m_next:b2Contact;
b2internal var m_node1:b2ContactEdge;
b2internal var m_node2:b2ContactEdge;
b2internal var m_shape1:b2Shape;
b2internal var m_shape2:b2Shape;
b2internal var m_manifoldCount:int;
b2internal var m_toi:Number;
b2internal static var e_nonSolidFlag:uint = 1;
b2internal static var e_slowFlag:uint = 2;
b2internal static var e_islandFlag:uint = 4;
b2internal static var e_toiFlag:uint = 8;
b2internal static var s_registers:Array;
b2internal static var s_initialized:Boolean = false;
public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){
m_node1 = new b2ContactEdge();
m_node2 = new b2ContactEdge();
super();
m_flags = 0;
if (((!(_arg1)) || (!(_arg2)))){
m_shape1 = null;
m_shape2 = null;
return;
};
if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){
m_flags = (m_flags | e_nonSolidFlag);
};
m_shape1 = _arg1;
m_shape2 = _arg2;
m_manifoldCount = 0;
m_prev = null;
m_next = null;
m_node1.contact = null;
m_node1.prev = null;
m_node1.next = null;
m_node1.other = null;
m_node2.contact = null;
m_node2.prev = null;
m_node2.next = null;
m_node2.other = null;
}
public function GetManifolds():Array{
return (null);
}
public function GetManifoldCount():int{
return (m_manifoldCount);
}
public function IsSolid():Boolean{
return (((m_flags & e_nonSolidFlag) == 0));
}
public function GetNext():b2Contact{
return (m_next);
}
public function GetShape1():b2Shape{
return (m_shape1);
}
public function GetShape2():b2Shape{
return (m_shape2);
}
b2internal function Update(_arg1:b2ContactListener):void{
var _local2:int = m_manifoldCount;
Evaluate(_arg1);
var _local3:int = m_manifoldCount;
var _local4:b2Body = m_shape1.m_body;
var _local5:b2Body = m_shape2.m_body;
if ((((_local3 == 0)) && ((_local2 > 0)))){
_local4.WakeUp();
_local5.WakeUp();
};
if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){
m_flags = (m_flags & ~(e_slowFlag));
} else {
m_flags = (m_flags | e_slowFlag);
};
}
b2internal function Evaluate(_arg1:b2ContactListener):void{
}
b2internal static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{
s_registers[_arg3][_arg4].createFcn = _arg1;
s_registers[_arg3][_arg4].destroyFcn = _arg2;
s_registers[_arg3][_arg4].primary = true;
if (_arg3 != _arg4){
s_registers[_arg4][_arg3].createFcn = _arg1;
s_registers[_arg4][_arg3].destroyFcn = _arg2;
s_registers[_arg4][_arg3].primary = false;
};
}
b2internal static function InitializeRegisters():void{
var _local2:int;
s_registers = new Array(b2Shape.e_shapeTypeCount);
var _local1:int;
while (_local1 < b2Shape.e_shapeTypeCount) {
s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount);
_local2 = 0;
while (_local2 < b2Shape.e_shapeTypeCount) {
s_registers[_local1][_local2] = new b2ContactRegister();
_local2++;
};
_local1++;
};
AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape);
AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape);
AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape);
AddType(b2EdgeAndCircleContact.Create, b2EdgeAndCircleContact.Destroy, b2Shape.e_edgeShape, b2Shape.e_circleShape);
AddType(b2PolyAndEdgeContact.Create, b2PolyAndEdgeContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_edgeShape);
}
b2internal static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
var _local8:b2Contact;
var _local9:int;
var _local10:b2Manifold;
if (s_initialized == false){
InitializeRegisters();
s_initialized = true;
};
var _local4:int = _arg1.m_type;
var _local5:int = _arg2.m_type;
var _local6:b2ContactRegister = s_registers[_local4][_local5];
var _local7:Function = _local6.createFcn;
if (_local7 != null){
if (_local6.primary){
return (_local7(_arg1, _arg2, _arg3));
};
_local8 = _local7(_arg2, _arg1, _arg3);
_local9 = 0;
while (_local9 < _local8.m_manifoldCount) {
_local10 = _local8.GetManifolds()[_local9];
_local8.GetManifolds()[_local9].normal = _local10.normal.Negative();
_local9++;
};
return (_local8);
//unresolved jump
};
return (null);
}
b2internal static function Destroy(_arg1:b2Contact, _arg2):void{
if (_arg1.m_manifoldCount > 0){
_arg1.m_shape1.m_body.WakeUp();
_arg1.m_shape2.m_body.WakeUp();
};
var _local3:int = _arg1.m_shape1.m_type;
var _local4:int = _arg1.m_shape2.m_type;
var _local5:b2ContactRegister = s_registers[_local3][_local4];
var _local6:Function = _local5.destroyFcn;
_local6(_arg1, _arg2);
}
}
}//package Box2D.Dynamics.Contacts
Section 43
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactConstraint {
public var points:Array;
public var normal:b2Vec2;
public var normalMass:b2Mat22;
public var K:b2Mat22;
public var manifold:b2Manifold;
public var body1:b2Body;
public var body2:b2Body;
public var friction:Number;
public var restitution:Number;
public var pointCount:int;
public function b2ContactConstraint(){
normal = new b2Vec2();
normalMass = new b2Mat22();
K = new b2Mat22();
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ContactConstraintPoint();
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 44
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
public class b2ContactConstraintPoint {
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var r1:b2Vec2;
public var r2:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var normalMass:Number;
public var tangentMass:Number;
public var equalizedMass:Number;
public var separation:Number;
public var velocityBias:Number;
public function b2ContactConstraintPoint(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
r1 = new b2Vec2();
r2 = new b2Vec2();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 45
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2ContactEdge {
public var other:b2Body;
public var contact:b2Contact;
public var prev:b2ContactEdge;
public var next:b2ContactEdge;
}
}//package Box2D.Dynamics.Contacts
Section 46
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister)
package Box2D.Dynamics.Contacts {
public class b2ContactRegister {
public var createFcn:Function;
public var destroyFcn:Function;
public var primary:Boolean;
}
}//package Box2D.Dynamics.Contacts
Section 47
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
public class b2ContactResult {
public var shape1:b2Shape;
public var shape2:b2Shape;
public var position:b2Vec2;
public var normal:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ContactResult(){
position = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 48
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactSolver {
private var m_step:b2TimeStep;
private var m_allocator;
b2internal var m_constraints:Array;
private var m_constraintCount:int;
public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){
var _local5:b2Contact;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Mat22;
var _local10:b2Shape;
var _local11:b2Shape;
var _local12:b2Body;
var _local13:b2Body;
var _local14:int;
var _local15:Array;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:int;
var _local25:b2Manifold;
var _local26:Number;
var _local27:Number;
var _local28:b2ContactConstraint;
var _local29:uint;
var _local30:b2ManifoldPoint;
var _local31:b2ContactConstraintPoint;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
var _local46:Number;
var _local47:Number;
var _local48:b2ContactConstraintPoint;
var _local49:b2ContactConstraintPoint;
var _local50:Number;
var _local51:Number;
var _local52:Number;
var _local53:Number;
var _local54:Number;
var _local55:Number;
var _local56:Number;
var _local57:Number;
var _local58:Number;
var _local59:Number;
var _local60:Number;
var _local61:Number;
m_step = new b2TimeStep();
m_constraints = new Array();
super();
m_step.dt = _arg1.dt;
m_step.inv_dt = _arg1.inv_dt;
m_step.positionIterations = _arg1.positionIterations;
m_step.velocityIterations = _arg1.velocityIterations;
m_allocator = _arg4;
m_constraintCount = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
m_constraintCount = (m_constraintCount + _local5.m_manifoldCount);
_local6++;
};
_local6 = 0;
while (_local6 < m_constraintCount) {
m_constraints[_local6] = new b2ContactConstraint();
_local6++;
};
var _local9:int;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
_local10 = _local5.m_shape1;
_local11 = _local5.m_shape2;
_local12 = _local10.m_body;
_local13 = _local11.m_body;
_local14 = _local5.m_manifoldCount;
_local15 = _local5.GetManifolds();
_local16 = b2Settings.b2MixFriction(_local10.GetFriction(), _local11.GetFriction());
_local17 = b2Settings.b2MixRestitution(_local10.GetRestitution(), _local11.GetRestitution());
_local18 = _local12.m_linearVelocity.x;
_local19 = _local12.m_linearVelocity.y;
_local20 = _local13.m_linearVelocity.x;
_local21 = _local13.m_linearVelocity.y;
_local22 = _local12.m_angularVelocity;
_local23 = _local13.m_angularVelocity;
_local24 = 0;
while (_local24 < _local14) {
_local25 = _local15[_local24];
_local26 = _local25.normal.x;
_local27 = _local25.normal.y;
_local28 = m_constraints[_local9];
_local28.body1 = _local12;
_local28.body2 = _local13;
_local28.manifold = _local25;
_local28.normal.x = _local26;
_local28.normal.y = _local27;
_local28.pointCount = _local25.pointCount;
_local28.friction = _local16;
_local28.restitution = _local17;
_local29 = 0;
while (_local29 < _local28.pointCount) {
_local30 = _local25.points[_local29];
_local31 = _local28.points[_local29];
_local31.normalImpulse = _local30.normalImpulse;
_local31.tangentImpulse = _local30.tangentImpulse;
_local31.separation = _local30.separation;
_local31.localAnchor1.SetV(_local30.localPoint1);
_local31.localAnchor2.SetV(_local30.localPoint2);
_local8 = _local12.m_xf.R;
_local34 = (_local30.localPoint1.x - _local12.m_sweep.localCenter.x);
_local35 = (_local30.localPoint1.y - _local12.m_sweep.localCenter.y);
_local32 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35));
_local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35));
_local34 = _local32;
_local31.r1.Set(_local34, _local35);
_local8 = _local13.m_xf.R;
_local36 = (_local30.localPoint2.x - _local13.m_sweep.localCenter.x);
_local37 = (_local30.localPoint2.y - _local13.m_sweep.localCenter.y);
_local32 = ((_local8.col1.x * _local36) + (_local8.col2.x * _local37));
_local37 = ((_local8.col1.y * _local36) + (_local8.col2.y * _local37));
_local36 = _local32;
_local31.r2.Set(_local36, _local37);
_local38 = ((_local34 * _local27) - (_local35 * _local26));
_local39 = ((_local36 * _local27) - (_local37 * _local26));
_local38 = (_local38 * _local38);
_local39 = (_local39 * _local39);
_local40 = (((_local12.m_invMass + _local13.m_invMass) + (_local12.m_invI * _local38)) + (_local13.m_invI * _local39));
_local31.normalMass = (1 / _local40);
_local41 = ((_local12.m_mass * _local12.m_invMass) + (_local13.m_mass * _local13.m_invMass));
_local41 = (_local41 + (((_local12.m_mass * _local12.m_invI) * _local38) + ((_local13.m_mass * _local13.m_invI) * _local39)));
_local31.equalizedMass = (1 / _local41);
_local42 = _local27;
_local43 = -(_local26);
_local44 = ((_local34 * _local43) - (_local35 * _local42));
_local45 = ((_local36 * _local43) - (_local37 * _local42));
_local44 = (_local44 * _local44);
_local45 = (_local45 * _local45);
_local46 = (((_local12.m_invMass + _local13.m_invMass) + (_local12.m_invI * _local44)) + (_local13.m_invI * _local45));
_local31.tangentMass = (1 / _local46);
_local31.velocityBias = 0;
if (_local31.separation > 0){
_local31.velocityBias = (-60 * _local31.separation);
} else {
_local32 = (((_local20 + (-(_local23) * _local37)) - _local18) - (-(_local22) * _local35));
_local33 = (((_local21 + (_local23 * _local36)) - _local19) - (_local22 * _local34));
_local47 = ((_local28.normal.x * _local32) + (_local28.normal.y * _local33));
if (_local47 < -(b2Settings.b2_velocityThreshold)){
_local31.velocityBias = (_local31.velocityBias + (-(_local28.restitution) * _local47));
};
};
_local29++;
};
if (_local28.pointCount == 2){
_local48 = _local28.points[0];
_local49 = _local28.points[1];
_local50 = _local12.m_invMass;
_local51 = _local12.m_invI;
_local52 = _local13.m_invMass;
_local53 = _local13.m_invI;
_local54 = ((_local48.r1.x * _local27) - (_local48.r1.y * _local26));
_local55 = ((_local48.r2.x * _local27) - (_local48.r2.y * _local26));
_local56 = ((_local49.r1.x * _local27) - (_local49.r1.y * _local26));
_local57 = ((_local49.r2.x * _local27) - (_local49.r2.y * _local26));
_local58 = (((_local50 + _local52) + ((_local51 * _local54) * _local54)) + ((_local53 * _local55) * _local55));
_local59 = (((_local50 + _local52) + ((_local51 * _local56) * _local56)) + ((_local53 * _local57) * _local57));
_local60 = (((_local50 + _local52) + ((_local51 * _local54) * _local56)) + ((_local53 * _local55) * _local57));
_local61 = 100;
if ((_local58 * _local58) < (_local61 * ((_local58 * _local59) - (_local60 * _local60)))){
_local28.K.col1.Set(_local58, _local60);
_local28.K.col2.Set(_local60, _local59);
_local28.K.GetInverse(_local28.normalMass);
} else {
_local28.pointCount = 1;
};
};
_local9++;
_local24++;
};
_local6++;
};
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:b2ContactConstraintPoint;
var _local21:Number;
var _local22:Number;
var _local23:b2ContactConstraintPoint;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_invMass;
_local10 = _local7.m_invI;
_local11 = _local8.m_invMass;
_local12 = _local8.m_invI;
_local13 = _local6.normal.x;
_local14 = _local6.normal.y;
_local15 = _local14;
_local16 = -(_local13);
if (_arg1.warmStarting){
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local20 = _local6.points[_local18];
_local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio);
_local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio);
_local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15));
_local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16));
_local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21))));
_local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21));
_local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22));
_local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21))));
_local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21));
_local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22));
_local18++;
};
} else {
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local23 = _local6.points[_local18];
_local23.normalImpulse = 0;
_local23.tangentImpulse = 0;
_local18++;
};
};
_local5++;
};
}
public function SolveVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraintPoint;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:b2Mat22;
var _local24:b2Vec2;
var _local26:b2ContactConstraint;
var _local27:b2Body;
var _local28:b2Body;
var _local29:Number;
var _local30:Number;
var _local31:b2Vec2;
var _local32:b2Vec2;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:int;
var _local44:Number;
var _local45:b2ContactConstraintPoint;
var _local46:b2ContactConstraintPoint;
var _local47:Number;
var _local48:Number;
var _local49:Number;
var _local50:Number;
var _local51:Number;
var _local52:Number;
var _local53:Number;
var _local54:Number;
var _local55:Number;
var _local56:Number;
var _local57:Number;
var _local58:Number;
var _local59:Number;
var _local25:int;
while (_local25 < m_constraintCount) {
_local26 = m_constraints[_local25];
_local27 = _local26.body1;
_local28 = _local26.body2;
_local29 = _local27.m_angularVelocity;
_local30 = _local28.m_angularVelocity;
_local31 = _local27.m_linearVelocity;
_local32 = _local28.m_linearVelocity;
_local33 = _local27.m_invMass;
_local34 = _local27.m_invI;
_local35 = _local28.m_invMass;
_local36 = _local28.m_invI;
_local37 = _local26.normal.x;
_local38 = _local26.normal.y;
_local39 = _local38;
_local40 = -(_local37);
_local41 = _local26.friction;
_local43 = _local26.pointCount;
if (_local26.pointCount == 1){
_local2 = _local26.points[0];
_local7 = (((_local32.x + (-(_local30) * _local2.r2.y)) - _local31.x) - (-(_local29) * _local2.r1.y));
_local8 = (((_local32.y + (_local30 * _local2.r2.x)) - _local31.y) - (_local29 * _local2.r1.x));
_local9 = ((_local7 * _local37) + (_local8 * _local38));
_local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias));
_local10 = ((_local7 * _local39) + (_local8 * _local40));
_local12 = (_local2.tangentMass * -(_local10));
_local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0);
_local11 = (_local13 - _local2.normalImpulse);
_local44 = (_local41 * _local2.normalImpulse);
_local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local44), _local44);
_local12 = (_local14 - _local2.tangentImpulse);
_local15 = ((_local11 * _local37) + (_local12 * _local39));
_local16 = ((_local11 * _local38) + (_local12 * _local40));
_local31.x = (_local31.x - (_local33 * _local15));
_local31.y = (_local31.y - (_local33 * _local16));
_local29 = (_local29 - (_local34 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15))));
_local32.x = (_local32.x + (_local35 * _local15));
_local32.y = (_local32.y + (_local35 * _local16));
_local30 = (_local30 + (_local36 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15))));
_local2.normalImpulse = _local13;
_local2.tangentImpulse = _local14;
} else {
_local45 = _local26.points[0];
_local46 = _local26.points[1];
_local47 = _local45.normalImpulse;
_local48 = _local46.normalImpulse;
_local49 = (((_local32.x - (_local30 * _local45.r2.y)) - _local31.x) + (_local29 * _local45.r1.y));
_local50 = (((_local32.y + (_local30 * _local45.r2.x)) - _local31.y) - (_local29 * _local45.r1.x));
_local51 = (((_local32.x - (_local30 * _local46.r2.y)) - _local31.x) + (_local29 * _local46.r1.y));
_local52 = (((_local32.y + (_local30 * _local46.r2.x)) - _local31.y) - (_local29 * _local46.r1.x));
_local53 = ((_local49 * _local37) + (_local50 * _local38));
_local54 = ((_local51 * _local37) + (_local52 * _local38));
_local55 = (_local53 - _local45.velocityBias);
_local56 = (_local54 - _local46.velocityBias);
_local23 = _local26.K;
_local55 = (_local55 - ((_local23.col1.x * _local47) + (_local23.col2.x * _local48)));
_local56 = (_local56 - ((_local23.col1.y * _local47) + (_local23.col2.y * _local48)));
_local57 = 0.001;
while (true) {
_local23 = _local26.normalMass;
_local58 = -(((_local23.col1.x * _local55) + (_local23.col2.x * _local56)));
_local59 = -(((_local23.col1.y * _local55) + (_local23.col2.y * _local56)));
if ((((_local58 >= 0)) && ((_local59 >= 0)))){
_local17 = (_local58 - _local47);
_local18 = (_local59 - _local48);
_local19 = (_local17 * _local37);
_local20 = (_local17 * _local38);
_local21 = (_local18 * _local37);
_local22 = (_local18 * _local38);
_local31.x = (_local31.x - (_local33 * (_local19 + _local21)));
_local31.y = (_local31.y - (_local33 * (_local20 + _local22)));
_local29 = (_local29 - (_local34 * ((((_local45.r1.x * _local20) - (_local45.r1.y * _local19)) + (_local46.r1.x * _local22)) - (_local46.r1.y * _local21))));
_local32.x = (_local32.x + (_local35 * (_local19 + _local21)));
_local32.y = (_local32.y + (_local35 * (_local20 + _local22)));
_local30 = (_local30 + (_local36 * ((((_local45.r2.x * _local20) - (_local45.r2.y * _local19)) + (_local46.r2.x * _local22)) - (_local46.r2.y * _local21))));
_local45.normalImpulse = _local58;
_local46.normalImpulse = _local59;
break;
};
_local58 = (-(_local45.normalMass) * _local55);
_local59 = 0;
_local53 = 0;
_local54 = ((_local26.K.col1.y * _local58) + _local56);
if ((((_local58 >= 0)) && ((_local54 >= 0)))){
_local17 = (_local58 - _local47);
_local18 = (_local59 - _local48);
_local19 = (_local17 * _local37);
_local20 = (_local17 * _local38);
_local21 = (_local18 * _local37);
_local22 = (_local18 * _local38);
_local31.x = (_local31.x - (_local33 * (_local19 + _local21)));
_local31.y = (_local31.y - (_local33 * (_local20 + _local22)));
_local29 = (_local29 - (_local34 * ((((_local45.r1.x * _local20) - (_local45.r1.y * _local19)) + (_local46.r1.x * _local22)) - (_local46.r1.y * _local21))));
_local32.x = (_local32.x + (_local35 * (_local19 + _local21)));
_local32.y = (_local32.y + (_local35 * (_local20 + _local22)));
_local30 = (_local30 + (_local36 * ((((_local45.r2.x * _local20) - (_local45.r2.y * _local19)) + (_local46.r2.x * _local22)) - (_local46.r2.y * _local21))));
_local45.normalImpulse = _local58;
_local46.normalImpulse = _local59;
break;
};
_local58 = 0;
_local59 = (-(_local46.normalMass) * _local56);
_local53 = ((_local26.K.col2.x * _local59) + _local55);
_local54 = 0;
if ((((_local59 >= 0)) && ((_local53 >= 0)))){
_local17 = (_local58 - _local47);
_local18 = (_local59 - _local48);
_local19 = (_local17 * _local37);
_local20 = (_local17 * _local38);
_local21 = (_local18 * _local37);
_local22 = (_local18 * _local38);
_local31.x = (_local31.x - (_local33 * (_local19 + _local21)));
_local31.y = (_local31.y - (_local33 * (_local20 + _local22)));
_local29 = (_local29 - (_local34 * ((((_local45.r1.x * _local20) - (_local45.r1.y * _local19)) + (_local46.r1.x * _local22)) - (_local46.r1.y * _local21))));
_local32.x = (_local32.x + (_local35 * (_local19 + _local21)));
_local32.y = (_local32.y + (_local35 * (_local20 + _local22)));
_local30 = (_local30 + (_local36 * ((((_local45.r2.x * _local20) - (_local45.r2.y * _local19)) + (_local46.r2.x * _local22)) - (_local46.r2.y * _local21))));
_local45.normalImpulse = _local58;
_local46.normalImpulse = _local59;
break;
};
_local58 = 0;
_local59 = 0;
_local53 = _local55;
_local54 = _local56;
if ((((_local53 >= 0)) && ((_local54 >= 0)))){
_local17 = (_local58 - _local47);
_local18 = (_local59 - _local48);
_local19 = (_local17 * _local37);
_local20 = (_local17 * _local38);
_local21 = (_local18 * _local37);
_local22 = (_local18 * _local38);
_local31.x = (_local31.x - (_local33 * (_local19 + _local21)));
_local31.y = (_local31.y - (_local33 * (_local20 + _local22)));
_local29 = (_local29 - (_local34 * ((((_local45.r1.x * _local20) - (_local45.r1.y * _local19)) + (_local46.r1.x * _local22)) - (_local46.r1.y * _local21))));
_local32.x = (_local32.x + (_local35 * (_local19 + _local21)));
_local32.y = (_local32.y + (_local35 * (_local20 + _local22)));
_local30 = (_local30 + (_local36 * ((((_local45.r2.x * _local20) - (_local45.r2.y * _local19)) + (_local46.r2.x * _local22)) - (_local46.r2.y * _local21))));
_local45.normalImpulse = _local58;
_local46.normalImpulse = _local59;
break;
};
break;
};
_local1 = 0;
while (_local1 < _local26.pointCount) {
_local2 = _local26.points[_local1];
_local7 = (((_local32.x - (_local30 * _local2.r2.y)) - _local31.x) + (_local29 * _local2.r1.y));
_local8 = (((_local32.y + (_local30 * _local2.r2.x)) - _local31.y) - (_local29 * _local2.r1.x));
_local10 = ((_local7 * _local39) + (_local8 * _local40));
_local12 = (_local2.tangentMass * -(_local10));
_local44 = (_local41 * _local2.normalImpulse);
_local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local44), _local44);
_local12 = (_local14 - _local2.tangentImpulse);
_local15 = (_local12 * _local39);
_local16 = (_local12 * _local40);
_local31.x = (_local31.x - (_local33 * _local15));
_local31.y = (_local31.y - (_local33 * _local16));
_local29 = (_local29 - (_local34 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15))));
_local32.x = (_local32.x + (_local35 * _local15));
_local32.y = (_local32.y + (_local35 * _local16));
_local30 = (_local30 + (_local36 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15))));
_local2.tangentImpulse = _local14;
_local1++;
};
};
_local27.m_angularVelocity = _local29;
_local28.m_angularVelocity = _local30;
_local25++;
};
}
public function FinalizeVelocityConstraints():void{
var _local2:b2ContactConstraint;
var _local3:b2Manifold;
var _local4:int;
var _local5:b2ManifoldPoint;
var _local6:b2ContactConstraintPoint;
var _local1:int;
while (_local1 < m_constraintCount) {
_local2 = m_constraints[_local1];
_local3 = _local2.manifold;
_local4 = 0;
while (_local4 < _local2.pointCount) {
_local5 = _local3.points[_local4];
_local6 = _local2.points[_local4];
_local5.normalImpulse = _local6.normalImpulse;
_local5.tangentImpulse = _local6.tangentImpulse;
_local4++;
};
_local1++;
};
}
public function SolvePositionConstraints(_arg1:Number):Boolean{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Vec2;
var _local10:Number;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:int;
var _local20:int;
var _local21:b2ContactConstraintPoint;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local2:Number = 0;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_sweep.c;
_local10 = _local7.m_sweep.a;
_local11 = _local8.m_sweep.c;
_local12 = _local8.m_sweep.a;
_local13 = (_local7.m_mass * _local7.m_invMass);
_local14 = (_local7.m_mass * _local7.m_invI);
_local15 = (_local8.m_mass * _local8.m_invMass);
_local16 = (_local8.m_mass * _local8.m_invI);
_local17 = _local6.normal.x;
_local18 = _local6.normal.y;
_local19 = _local6.pointCount;
_local20 = 0;
while (_local20 < _local19) {
_local21 = _local6.points[_local20];
_local3 = _local7.m_xf.R;
_local4 = _local7.m_sweep.localCenter;
_local22 = (_local21.localAnchor1.x - _local4.x);
_local23 = (_local21.localAnchor1.y - _local4.y);
_local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local26;
_local3 = _local8.m_xf.R;
_local4 = _local8.m_sweep.localCenter;
_local24 = (_local21.localAnchor2.x - _local4.x);
_local25 = (_local21.localAnchor2.y - _local4.y);
_local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local26;
_local27 = (_local9.x + _local22);
_local28 = (_local9.y + _local23);
_local29 = (_local11.x + _local24);
_local30 = (_local11.y + _local25);
_local31 = (_local29 - _local27);
_local32 = (_local30 - _local28);
_local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation);
_local2 = b2Math.b2Min(_local2, _local33);
_local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0));
_local35 = (-(_local21.equalizedMass) * _local34);
_local36 = (_local35 * _local17);
_local37 = (_local35 * _local18);
_local9.x = (_local9.x - (_local13 * _local36));
_local9.y = (_local9.y - (_local13 * _local37));
_local10 = (_local10 - (_local14 * ((_local22 * _local37) - (_local23 * _local36))));
_local7.m_sweep.a = _local10;
_local7.SynchronizeTransform();
_local11.x = (_local11.x + (_local15 * _local36));
_local11.y = (_local11.y + (_local15 * _local37));
_local12 = (_local12 + (_local16 * ((_local24 * _local37) - (_local25 * _local36))));
_local8.m_sweep.a = _local12;
_local8.SynchronizeTransform();
_local20++;
};
_local5++;
};
return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop)));
}
}
}//package Box2D.Dynamics.Contacts
Section 49
//b2EdgeAndCircleContact (Box2D.Dynamics.Contacts.b2EdgeAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2EdgeAndCircleContact extends b2Contact {
private var m_manifolds:Array;
private var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2EdgeAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override b2internal function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local8:b2ManifoldPoint;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2CollideEdgeAndCircle(m_manifold, (m_shape1 as b2EdgeShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf);
var _local7:b2ContactPoint = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = b2Settings.b2MixFriction(m_shape1.GetFriction(), m_shape2.GetFriction());
_local7.restitution = b2Settings.b2MixRestitution(m_shape1.GetRestitution(), m_shape2.GetRestitution());
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
_local8 = m_manifold.points[0];
if (m0.pointCount == 0){
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Add(_local7);
};
} else {
_local4 = m0.points[0];
_local8.normalImpulse = _local4.normalImpulse;
_local8.tangentImpulse = _local4.tangentImpulse;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Persist(_local7);
};
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = m0.points[0];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
};
}
private function b2CollideEdgeAndCircle(_arg1:b2Manifold, _arg2:b2EdgeShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:b2ManifoldPoint;
var _local21:Number;
var _local24:Number;
_arg1.pointCount = 0;
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
var _local13:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local14:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg3.R;
_local10 = (_local13 - _arg3.position.x);
_local11 = (_local14 - _arg3.position.y);
var _local15:Number = ((_local10 * _local6.col1.x) + (_local11 * _local6.col1.y));
var _local16:Number = ((_local10 * _local6.col2.x) + (_local11 * _local6.col2.y));
var _local17:b2Vec2 = _arg2.m_normal;
var _local18:b2Vec2 = _arg2.m_v1;
var _local19:b2Vec2 = _arg2.m_v2;
var _local20:Number = _arg4.m_radius;
var _local22:Number = (((_local15 - _local18.x) * _arg2.m_direction.x) + ((_local16 - _local18.y) * _arg2.m_direction.y));
var _local23:Boolean;
if (_local22 <= 0){
_local8 = (_local15 - _local18.x);
_local9 = (_local16 - _local18.y);
if (((_local8 * _arg2.m_cornerDir1.x) + (_local9 * _arg2.m_cornerDir1.y)) < 0){
return;
};
_local8 = (_local13 - (_arg3.position.x + ((_local6.col1.x * _local18.x) + (_local6.col2.x * _local18.y))));
_local9 = (_local14 - (_arg3.position.y + ((_local6.col1.y * _local18.x) + (_local6.col2.y * _local18.y))));
} else {
if (_local22 >= _arg2.m_length){
_local8 = (_local15 - _local19.x);
_local9 = (_local16 - _local19.y);
if (((_local8 * _arg2.m_cornerDir2.x) + (_local9 * _arg2.m_cornerDir2.y)) > 0){
return;
};
_local8 = (_local13 - (_arg3.position.x + ((_local6.col1.x * _local19.x) + (_local6.col2.x * _local19.y))));
_local9 = (_local14 - (_arg3.position.y + ((_local6.col1.y * _local19.x) + (_local6.col2.y * _local19.y))));
} else {
_local21 = (((_local15 - _local18.x) * _local17.x) + ((_local16 - _local18.y) * _local17.y));
if ((((_local21 > _local20)) || ((_local21 < -(_local20))))){
return;
};
_local21 = (_local21 - _local20);
_local6 = _arg3.R;
_arg1.normal.x = ((_local6.col1.x * _local17.x) + (_local6.col2.x * _local17.y));
_arg1.normal.y = ((_local6.col1.y * _local17.x) + (_local6.col2.y * _local17.y));
_local23 = true;
};
};
if (!_local23){
_local24 = ((_local8 * _local8) + (_local9 * _local9));
if (_local24 > (_local20 * _local20)){
return;
};
if (_local24 < Number.MIN_VALUE){
_local21 = -(_local20);
_arg1.normal.x = ((_local6.col1.x * _local17.x) + (_local6.col2.x * _local17.y));
_arg1.normal.y = ((_local6.col1.y * _local17.x) + (_local6.col2.y * _local17.y));
} else {
_local24 = Math.sqrt(_local24);
_local8 = (_local8 / _local24);
_local9 = (_local9 / _local24);
_local21 = (_local24 - _local20);
_arg1.normal.x = _local8;
_arg1.normal.y = _local9;
};
};
_local12 = _arg1.points[0];
_arg1.pointCount = 1;
_local12.id.key = 0;
_local12.separation = _local21;
_local13 = (_local13 - (_local20 * _arg1.normal.x));
_local14 = (_local14 - (_local20 * _arg1.normal.y));
_local10 = (_local13 - _arg3.position.x);
_local11 = (_local14 - _arg3.position.y);
_local12.localPoint1.x = ((_local10 * _local6.col1.x) + (_local11 * _local6.col1.y));
_local12.localPoint1.y = ((_local10 * _local6.col2.x) + (_local11 * _local6.col2.y));
_local6 = _arg5.R;
_local10 = (_local13 - _arg5.position.x);
_local11 = (_local14 - _arg5.position.y);
_local12.localPoint2.x = ((_local10 * _local6.col1.x) + (_local11 * _local6.col1.y));
_local12.localPoint2.y = ((_local10 * _local6.col2.x) + (_local11 * _local6.col2.y));
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2EdgeAndCircleContact(_arg1, _arg2));
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 50
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2NullContact extends b2Contact {
override b2internal function Evaluate(_arg1:b2ContactListener):void{
}
override public function GetManifolds():Array{
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 51
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolyAndCircleContact extends b2Contact {
private var m_manifolds:Array;
private var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape));
m_manifold.pointCount = 0;
}
override b2internal function Evaluate(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2ManifoldPoint;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local6:b2Body = m_shape1.m_body;
var _local7:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf);
var _local8:Array = [false, false];
var _local9:b2ContactPoint = s_evalCP;
_local9.shape1 = m_shape1;
_local9.shape2 = m_shape2;
_local9.friction = b2Settings.b2MixFriction(m_shape1.GetFriction(), m_shape2.GetFriction());
_local9.restitution = b2Settings.b2MixRestitution(m_shape1.GetRestitution(), m_shape2.GetRestitution());
if (m_manifold.pointCount > 0){
_local2 = 0;
while (_local2 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local2];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local8[_local13] == true){
} else {
_local5 = m0.points[_local13];
if (_local5.id._key == _local12){
_local8[_local13] = true;
_local10.normalImpulse = _local5.normalImpulse;
_local10.tangentImpulse = _local5.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Persist(_local9);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Add(_local9);
};
_local2++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local2 = 0;
while (_local2 < m0.pointCount) {
if (_local8[_local2]){
} else {
_local5 = m0.points[_local2];
_local9.position = _local6.GetWorldPoint(_local5.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m0.normal);
_local9.separation = _local5.separation;
_local9.id.key = _local5.id._key;
_arg1.Remove(_local9);
};
_local2++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndCircleContact(_arg1, _arg2));
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 52
//b2PolyAndEdgeContact (Box2D.Dynamics.Contacts.b2PolyAndEdgeContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolyAndEdgeContact extends b2Contact {
private var m_manifolds:Array;
private var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndEdgeContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_edgeShape));
m_manifold.pointCount = 0;
}
override b2internal function Evaluate(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2ManifoldPoint;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local6:b2Body = m_shape1.m_body;
var _local7:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2CollidePolyAndEdge(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2EdgeShape), _local7.m_xf);
var _local8:Array = [false, false];
var _local9:b2ContactPoint = s_evalCP;
_local9.shape1 = m_shape1;
_local9.shape2 = m_shape2;
_local9.friction = b2Settings.b2MixFriction(m_shape1.GetFriction(), m_shape2.GetFriction());
_local9.restitution = b2Settings.b2MixRestitution(m_shape1.GetRestitution(), m_shape2.GetRestitution());
if (m_manifold.pointCount > 0){
_local2 = 0;
while (_local2 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local2];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local8[_local13] == true){
} else {
_local5 = m0.points[_local13];
if (_local5.id._key == _local12){
_local8[_local13] = true;
_local10.normalImpulse = _local5.normalImpulse;
_local10.tangentImpulse = _local5.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Persist(_local9);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Add(_local9);
};
_local2++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local2 = 0;
while (_local2 < m0.pointCount) {
if (_local8[_local2]){
} else {
_local5 = m0.points[_local2];
_local9.position = _local6.GetWorldPoint(_local5.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m0.normal);
_local9.separation = _local5.separation;
_local9.id.key = _local5.id._key;
_arg1.Remove(_local9);
};
_local2++;
};
}
private function b2CollidePolyAndEdge(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2EdgeShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Number;
var _local10:Number;
var _local11:b2ManifoldPoint;
var _local12:Number;
var _local25:Number;
var _local28:Number;
var _local48:Number;
_arg1.pointCount = 0;
_local6 = _arg5.R;
_local7 = _arg4.m_v1;
var _local13:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local14:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local7 = _arg4.m_v2;
var _local15:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local16:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local7 = _arg4.m_normal;
var _local17:Number = ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y));
var _local18:Number = ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y));
_local6 = _arg3.R;
_local9 = (_local13 - _arg3.position.x);
_local10 = (_local14 - _arg3.position.y);
var _local19:Number = ((_local9 * _local6.col1.x) + (_local10 * _local6.col1.y));
var _local20:Number = ((_local9 * _local6.col2.x) + (_local10 * _local6.col2.y));
_local9 = (_local15 - _arg3.position.x);
_local10 = (_local16 - _arg3.position.y);
var _local21:Number = ((_local9 * _local6.col1.x) + (_local10 * _local6.col1.y));
var _local22:Number = ((_local9 * _local6.col2.x) + (_local10 * _local6.col2.y));
var _local23:Number = ((_local17 * _local6.col1.x) + (_local18 * _local6.col1.y));
var _local24:Number = ((_local17 * _local6.col2.x) + (_local18 * _local6.col2.y));
var _local26 = -1;
var _local27:Number = -(Number.MAX_VALUE);
var _local29 = -1;
var _local30:Number = -(Number.MAX_VALUE);
var _local31:Number = -(Number.MAX_VALUE);
var _local32:Boolean;
var _local33 = -1;
var _local34:int = _arg2.m_vertexCount;
var _local35:Array = _arg2.m_vertices;
var _local36:Array = _arg2.m_normals;
var _local37 = -1;
var _local38 = -1;
var _local39 = -1;
var _local40 = -1;
var _local41:Number = 0;
var _local42:Number = 0;
var _local43:Number = 0;
var _local44:Number = 0;
var _local45:Number = Number.MAX_VALUE;
_local7 = _local35[(_local34 - 1)];
_local41 = (((_local7.x - _local19) * _local23) + ((_local7.y - _local20) * _local24));
var _local46:int;
while (_local46 < _local34) {
_local7 = _local35[_local46];
_local8 = _local36[_local46];
_local25 = (((_local19 - _local7.x) * _local8.x) + ((_local20 - _local7.y) * _local8.y));
_local28 = (((_local21 - _local7.x) * _local8.x) + ((_local22 - _local7.y) * _local8.y));
if (_local28 < _local25){
if (_local28 > _local31){
_local31 = _local28;
_local32 = false;
_local33 = _local46;
};
} else {
if (_local25 > _local31){
_local31 = _local25;
_local32 = true;
_local33 = _local46;
};
};
if (_local25 > _local27){
_local27 = _local25;
_local26 = _local46;
};
if (_local28 > _local30){
_local30 = _local28;
_local29 = _local46;
};
_local42 = (((_local7.x - _local19) * _local23) + ((_local7.y - _local20) * _local24));
if ((((_local42 >= 0)) && ((_local41 < 0)))){
_local39 = ((_local46)==0) ? (_local34 - 1) : (_local46 - 1);
_local40 = _local46;
_local44 = _local41;
} else {
if ((((_local42 < 0)) && ((_local41 >= 0)))){
_local37 = ((_local46)==0) ? (_local34 - 1) : (_local46 - 1);
_local38 = _local46;
_local43 = _local42;
};
};
if (_local42 < _local45){
_local45 = _local42;
};
_local41 = _local42;
_local46++;
};
if (_local37 == -1){
return;
};
if (_local31 > 0){
return;
};
if (((((_local32) && (_arg4.m_cornerConvex1))) || (((!(_local32)) && (_arg4.m_cornerConvex2))))){
if (_local31 > (_local45 + b2Settings.b2_linearSlop)){
if (_local32){
_local6 = _arg5.R;
_local7 = _arg4.m_cornerDir1;
_local9 = ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y));
_local10 = ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y));
_local6 = _arg3.R;
_local13 = ((_local6.col1.x * _local9) + (_local6.col2.x * _local10));
_local14 = ((_local6.col1.y * _local9) + (_local6.col2.y * _local10));
_local8 = _local36[_local26];
if (((_local8.x * _local13) + (_local8.y * _local14)) >= 0){
return;
};
} else {
_local6 = _arg5.R;
_local7 = _arg4.m_cornerDir2;
_local9 = ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y));
_local10 = ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y));
_local6 = _arg3.R;
_local13 = ((_local6.col1.x * _local9) + (_local6.col2.x * _local10));
_local14 = ((_local6.col1.y * _local9) + (_local6.col2.y * _local10));
_local8 = _local36[_local29];
if (((_local8.x * _local13) + (_local8.y * _local14)) <= 0){
return;
};
};
_local11 = _arg1.points[0];
_arg1.pointCount = 1;
_local6 = _arg3.R;
_local8 = _local36[_local33];
_arg1.normal.x = ((_local6.col1.x * _local8.x) + (_local6.col2.x * _local8.y));
_arg1.normal.y = ((_local6.col1.y * _local8.x) + (_local6.col2.y * _local8.y));
_local11.separation = _local31;
_local11.id.features.incidentEdge = _local33;
_local11.id.features.incidentVertex = b2Collision.b2_nullFeature;
_local11.id.features.referenceEdge = 0;
_local11.id.features.flip = 0;
if (_local32){
_local11.localPoint1.x = _local19;
_local11.localPoint1.y = _local20;
_local11.localPoint2.x = _arg4.m_v1.x;
_local11.localPoint2.y = _arg4.m_v1.y;
} else {
_local11.localPoint1.x = _local21;
_local11.localPoint1.y = _local22;
_local11.localPoint2.x = _arg4.m_v2.x;
_local11.localPoint2.y = _arg4.m_v2.y;
};
return;
};
};
_arg1.normal.x = -(_local17);
_arg1.normal.y = -(_local18);
if (_local38 == _local39){
_local11 = _arg1.points[0];
_arg1.pointCount = 1;
_local11.id.features.incidentEdge = _local38;
_local11.id.features.incidentVertex = b2Collision.b2_nullFeature;
_local11.id.features.referenceEdge = 0;
_local11.id.features.flip = 0;
_local7 = _local35[_local38];
_local11.localPoint1.x = _local7.x;
_local11.localPoint1.y = _local7.y;
_local6 = _arg3.R;
_local9 = ((_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))) - _arg5.position.x);
_local10 = ((_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))) - _arg5.position.y);
_local6 = _arg5.R;
_local11.localPoint2.x = ((_local9 * _local6.col1.x) + (_local10 * _local6.col1.y));
_local11.localPoint2.y = ((_local9 * _local6.col2.x) + (_local10 * _local6.col2.y));
_local11.separation = _local43;
return;
};
_arg1.pointCount = 2;
_local9 = -(_local24);
_local10 = _local23;
_local7 = _local35[_local38];
var _local47:Number = ((_local9 * (_local7.x - _local19)) + (_local10 * (_local7.y - _local20)));
_local40 = ((_local38)==(_local34 - 1)) ? 0 : (_local38 + 1);
_local7 = _local35[_local39];
if (_local40 != _local39){
_local39 = _local40;
_local44 = ((_local23 * (_local7.x - _local19)) + (_local24 * (_local7.y - _local20)));
};
_local48 = ((_local9 * (_local7.x - _local19)) + (_local10 * (_local7.y - _local20)));
_local11 = _arg1.points[0];
_local11.id.features.incidentEdge = _local38;
_local11.id.features.incidentVertex = b2Collision.b2_nullFeature;
_local11.id.features.referenceEdge = 0;
_local11.id.features.flip = 0;
if (_local47 > _arg4.m_length){
_local11.localPoint1.x = _local21;
_local11.localPoint1.y = _local22;
_local11.localPoint2.x = _arg4.m_v2.x;
_local11.localPoint2.y = _arg4.m_v2.y;
_local12 = ((_arg4.m_length - _local48) / (_local47 - _local48));
if ((((_local12 > (100 * Number.MIN_VALUE))) && ((_local12 < 1)))){
_local11.separation = ((_local44 * (1 - _local12)) + (_local43 * _local12));
} else {
_local11.separation = _local43;
};
} else {
_local7 = _local35[_local38];
_local11.localPoint1.x = _local7.x;
_local11.localPoint1.y = _local7.y;
_local6 = _arg3.R;
_local9 = ((_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))) - _arg5.position.x);
_local10 = ((_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))) - _arg5.position.y);
_local6 = _arg5.R;
_local11.localPoint2.x = ((_local9 * _local6.col1.x) + (_local10 * _local6.col1.y));
_local11.localPoint2.y = ((_local9 * _local6.col2.x) + (_local10 * _local6.col2.y));
_local11.separation = _local43;
};
_local11 = _arg1.points[1];
_local11.id.features.incidentEdge = _local39;
_local11.id.features.incidentVertex = b2Collision.b2_nullFeature;
_local11.id.features.referenceEdge = 0;
_local11.id.features.flip = 0;
if (_local48 < 0){
_local11.localPoint1.x = _local19;
_local11.localPoint1.y = _local20;
_local11.localPoint2.x = _arg4.m_v1.x;
_local11.localPoint2.y = _arg4.m_v1.y;
_local12 = (-(_local47) / (_local48 - _local47));
if ((((_local12 > (100 * Number.MIN_VALUE))) && ((_local12 < 1)))){
_local11.separation = ((_local43 * (1 - _local12)) + (_local44 * _local12));
} else {
_local11.separation = _local44;
};
} else {
_local7 = _local35[_local39];
_local11.localPoint1.x = _local7.x;
_local11.localPoint1.y = _local7.y;
_local6 = _arg3.R;
_local9 = ((_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))) - _arg5.position.x);
_local10 = ((_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))) - _arg5.position.y);
_local6 = _arg5.R;
_local11.localPoint2.x = ((_local9 * _local6.col1.x) + (_local10 * _local6.col1.y));
_local11.localPoint2.y = ((_local9 * _local6.col2.x) + (_local10 * _local6.col2.y));
_local11.separation = _local44;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndEdgeContact(_arg1, _arg2));
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 53
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolygonContact extends b2Contact {
private var m0:b2Manifold;
private var m_manifolds:Array;
private var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{
m0 = new b2Manifold();
m_manifolds = [new b2Manifold()];
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
}
override b2internal function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local7:b2ContactPoint;
var _local8:int;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf);
var _local9:Array = [false, false];
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = b2Settings.b2MixFriction(m_shape1.GetFriction(), m_shape2.GetFriction());
_local7.restitution = b2Settings.b2MixRestitution(m_shape1.GetRestitution(), m_shape2.GetRestitution());
if (m_manifold.pointCount > 0){
_local8 = 0;
while (_local8 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local8];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local9[_local13] == true){
} else {
_local4 = m0.points[_local13];
if (_local4.id._key == _local12){
_local9[_local13] = true;
_local10.normalImpulse = _local4.normalImpulse;
_local10.tangentImpulse = _local4.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Persist(_local7);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Add(_local7);
};
_local8++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local8 = 0;
while (_local8 < m0.pointCount) {
if (_local9[_local8]){
} else {
_local4 = m0.points[_local8];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
_local8++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolygonContact(_arg1, _arg2));
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 54
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2DistanceJoint extends b2Joint {
private var m_localAnchor1:b2Vec2;
private var m_localAnchor2:b2Vec2;
private var m_u:b2Vec2;
private var m_frequencyHz:Number;
private var m_dampingRatio:Number;
private var m_gamma:Number;
private var m_bias:Number;
private var m_impulse:Number;
private var m_mass:Number;
private var m_length:Number;
public function b2DistanceJoint(_arg1:b2DistanceJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u = new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_length = _arg1.length;
m_frequencyHz = _arg1.frequencyHz;
m_dampingRatio = _arg1.dampingRatio;
m_impulse = 0;
m_gamma = 0;
m_bias = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
return (new b2Vec2(((_arg1 * m_impulse) * m_u.x), ((_arg1 * m_impulse) * m_u.y)));
}
override public function GetReactionTorque(_arg1:Number):Number{
return (0);
}
override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
_local4 = m_body1;
_local5 = m_body2;
_local2 = _local4.m_xf.R;
_local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7));
_local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7));
_local6 = _local3;
_local2 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local3;
m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6);
m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7);
var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y)));
if (_local10 > b2Settings.b2_linearSlop){
m_u.Multiply((1 / _local10));
} else {
m_u.SetZero();
};
var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x));
var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x));
var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12));
m_mass = (1 / _local13);
if (m_frequencyHz > 0){
_local14 = (_local10 - m_length);
_local15 = ((2 * Math.PI) * m_frequencyHz);
_local16 = (((2 * m_mass) * m_dampingRatio) * _local15);
_local17 = ((m_mass * _local15) * _local15);
m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17))));
m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma);
m_mass = (1 / (_local13 + m_gamma));
};
if (_arg1.warmStarting){
m_impulse = (m_impulse * _arg1.dtRatio);
_local18 = (m_impulse * m_u.x);
_local19 = (m_impulse * m_u.y);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19));
_local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18))));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19));
_local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18))));
} else {
m_impulse = 0;
};
}
override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
_local2 = _local3.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6));
var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5));
var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9));
var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8));
var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11)));
var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse)));
m_impulse = (m_impulse + _local15);
var _local16:Number = (_local15 * m_u.x);
var _local17:Number = (_local15 * m_u.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16))));
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17));
_local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
}
override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{
var _local2:b2Mat22;
if (m_frequencyHz > 0){
return (true);
};
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
_local2 = _local3.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (((_local4.m_sweep.c.x + _local8) - _local3.m_sweep.c.x) - _local5);
var _local11:Number = (((_local4.m_sweep.c.y + _local9) - _local3.m_sweep.c.y) - _local6);
var _local12:Number = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local12);
_local11 = (_local11 / _local12);
var _local13:Number = (_local12 - m_length);
_local13 = b2Math.b2Clamp(_local13, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local14:Number = (-(m_mass) * _local13);
m_u.Set(_local10, _local11);
var _local15:Number = (_local14 * m_u.x);
var _local16:Number = (_local14 * m_u.y);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local15));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local16));
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local5 * _local16) - (_local6 * _local15))));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local15));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local16));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local8 * _local16) - (_local9 * _local15))));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
return ((b2Math.b2Abs(_local13) < b2Settings.b2_linearSlop));
}
}
}//package Box2D.Dynamics.Joints
Section 55
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2DistanceJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var length:Number;
public var frequencyHz:Number;
public var dampingRatio:Number;
public function b2DistanceJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_distanceJoint;
length = 1;
frequencyHz = 0;
dampingRatio = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1.SetV(body1.GetLocalPoint(_arg3));
localAnchor2.SetV(body2.GetLocalPoint(_arg4));
var _local5:Number = (_arg4.x - _arg3.x);
var _local6:Number = (_arg4.y - _arg3.y);
length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6)));
frequencyHz = 0;
dampingRatio = 0;
}
}
}//package Box2D.Dynamics.Joints
Section 56
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2GearJoint extends b2Joint {
private var m_ground1:b2Body;
private var m_ground2:b2Body;
private var m_revolute1:b2RevoluteJoint;
private var m_prismatic1:b2PrismaticJoint;
private var m_revolute2:b2RevoluteJoint;
private var m_prismatic2:b2PrismaticJoint;
private var m_groundAnchor1:b2Vec2;
private var m_groundAnchor2:b2Vec2;
private var m_localAnchor1:b2Vec2;
private var m_localAnchor2:b2Vec2;
private var m_J:b2Jacobian;
private var m_constant:Number;
private var m_ratio:Number;
private var m_mass:Number;
private var m_impulse:Number;
public function b2GearJoint(_arg1:b2GearJointDef){
var _local4:Number;
var _local5:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_J = new b2Jacobian();
super(_arg1);
var _local2:int = _arg1.joint1.m_type;
var _local3:int = _arg1.joint2.m_type;
m_revolute1 = null;
m_prismatic1 = null;
m_revolute2 = null;
m_prismatic2 = null;
m_ground1 = _arg1.joint1.m_body1;
m_body1 = _arg1.joint1.m_body2;
if (_local2 == b2Joint.e_revoluteJoint){
m_revolute1 = (_arg1.joint1 as b2RevoluteJoint);
m_groundAnchor1.SetV(m_revolute1.m_localAnchor1);
m_localAnchor1.SetV(m_revolute1.m_localAnchor2);
_local4 = m_revolute1.GetJointAngle();
} else {
m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint);
m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1);
m_localAnchor1.SetV(m_prismatic1.m_localAnchor2);
_local4 = m_prismatic1.GetJointTranslation();
};
m_ground2 = _arg1.joint2.m_body1;
m_body2 = _arg1.joint2.m_body2;
if (_local3 == b2Joint.e_revoluteJoint){
m_revolute2 = (_arg1.joint2 as b2RevoluteJoint);
m_groundAnchor2.SetV(m_revolute2.m_localAnchor1);
m_localAnchor2.SetV(m_revolute2.m_localAnchor2);
_local5 = m_revolute2.GetJointAngle();
} else {
m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint);
m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1);
m_localAnchor2.SetV(m_prismatic2.m_localAnchor2);
_local5 = m_prismatic2.GetJointTranslation();
};
m_ratio = _arg1.ratio;
m_constant = (_local4 + (m_ratio * _local5));
m_impulse = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
return (new b2Vec2(((_arg1 * m_impulse) * m_J.linear2.x), ((_arg1 * m_impulse) * m_J.linear2.y)));
}
override public function GetReactionTorque(_arg1:Number):Number{
var _local2:b2Mat22 = m_body2.m_xf.R;
var _local3:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x);
var _local4:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y);
var _local5:Number = ((_local2.col1.x * _local3) + (_local2.col2.x * _local4));
_local4 = ((_local2.col1.y * _local3) + (_local2.col2.y * _local4));
_local3 = _local5;
var _local6:Number = (m_impulse * m_J.linear2.x);
var _local7:Number = (m_impulse * m_J.linear2.y);
return ((_arg1 * (((m_impulse * m_J.angular2) - (_local3 * _local7)) + (_local4 * _local6))));
}
public function GetRatio():Number{
return (m_ratio);
}
override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local2:b2Body = m_ground1;
var _local3:b2Body = m_ground2;
var _local4:b2Body = m_body1;
var _local5:b2Body = m_body2;
var _local14:Number = 0;
m_J.SetZero();
if (m_revolute1){
m_J.angular1 = -1;
_local14 = (_local14 + _local4.m_invI);
} else {
_local10 = _local2.m_xf.R;
_local11 = m_prismatic1.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local4.m_xf.R;
_local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear1.Set(-(_local6), -(_local7));
m_J.angular1 = -(_local12);
_local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12)));
};
if (m_revolute2){
m_J.angular2 = -(m_ratio);
_local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI));
} else {
_local10 = _local3.m_xf.R;
_local11 = m_prismatic2.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7));
m_J.angular2 = (-(m_ratio) * _local12);
_local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12))));
};
m_mass = (1 / _local14);
if (_arg1.warmStarting){
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * m_impulse) * m_J.linear1.x));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * m_impulse) * m_J.linear1.y));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * m_impulse) * m_J.angular1));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * m_impulse) * m_J.linear2.x));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * m_impulse) * m_J.linear2.y));
_local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * m_impulse) * m_J.angular2));
} else {
m_impulse = 0;
};
}
override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local5:Number = (-(m_mass) * _local4);
m_impulse = (m_impulse + _local5);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local5) * m_J.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local5) * m_J.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local5) * m_J.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local5) * m_J.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local5) * m_J.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local5) * m_J.angular2));
}
override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{
var _local5:Number;
var _local6:Number;
var _local2:Number = 0;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
if (m_revolute1){
_local5 = m_revolute1.GetJointAngle();
} else {
_local5 = m_prismatic1.GetJointTranslation();
};
if (m_revolute2){
_local6 = m_revolute2.GetJointAngle();
} else {
_local6 = m_prismatic2.GetJointTranslation();
};
var _local7:Number = (m_constant - (_local5 + (m_ratio * _local6)));
var _local8:Number = (-(m_mass) * _local7);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local8) * m_J.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local8) * m_J.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local8) * m_J.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local4.m_invMass * _local8) * m_J.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local4.m_invMass * _local8) * m_J.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local4.m_invI * _local8) * m_J.angular2));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
return ((_local2 < b2Settings.b2_linearSlop));
}
}
}//package Box2D.Dynamics.Joints
Section 57
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef)
package Box2D.Dynamics.Joints {
public class b2GearJointDef extends b2JointDef {
public var joint1:b2Joint;
public var joint2:b2Joint;
public var ratio:Number;
public function b2GearJointDef(){
type = b2Joint.e_gearJoint;
joint1 = null;
joint2 = null;
ratio = 1;
}
}
}//package Box2D.Dynamics.Joints
Section 58
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2Jacobian {
public var linear1:b2Vec2;
public var angular1:Number;
public var linear2:b2Vec2;
public var angular2:Number;
public function b2Jacobian(){
linear1 = new b2Vec2();
linear2 = new b2Vec2();
super();
}
public function SetZero():void{
linear1.SetZero();
angular1 = 0;
linear2.SetZero();
angular2 = 0;
}
public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{
linear1.SetV(_arg1);
angular1 = _arg2;
linear2.SetV(_arg3);
angular2 = _arg4;
}
public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{
return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4)));
}
}
}//package Box2D.Dynamics.Joints
Section 59
//b2Joint (Box2D.Dynamics.Joints.b2Joint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2Joint {
b2internal var m_type:int;
b2internal var m_prev:b2Joint;
b2internal var m_next:b2Joint;
b2internal var m_node1:b2JointEdge;
b2internal var m_node2:b2JointEdge;
b2internal var m_body1:b2Body;
b2internal var m_body2:b2Body;
b2internal var m_islandFlag:Boolean;
b2internal var m_collideConnected:Boolean;
private var m_userData;
b2internal var m_localCenter1:b2Vec2;
b2internal var m_localCenter2:b2Vec2;
b2internal var m_invMass1:Number;
b2internal var m_invMass2:Number;
b2internal var m_invI1:Number;
b2internal var m_invI2:Number;
b2internal static const e_unknownJoint:int = 0;
b2internal static const e_revoluteJoint:int = 1;
b2internal static const e_prismaticJoint:int = 2;
b2internal static const e_distanceJoint:int = 3;
b2internal static const e_pulleyJoint:int = 4;
b2internal static const e_mouseJoint:int = 5;
b2internal static const e_gearJoint:int = 6;
b2internal static const e_lineJoint:int = 7;
b2internal static const e_inactiveLimit:int = 0;
b2internal static const e_atLowerLimit:int = 1;
b2internal static const e_atUpperLimit:int = 2;
b2internal static const e_equalLimits:int = 3;
public function b2Joint(_arg1:b2JointDef){
m_node1 = new b2JointEdge();
m_node2 = new b2JointEdge();
m_localCenter1 = new b2Vec2();
m_localCenter2 = new b2Vec2();
super();
m_type = _arg1.type;
m_prev = null;
m_next = null;
m_body1 = _arg1.body1;
m_body2 = _arg1.body2;
m_collideConnected = _arg1.collideConnected;
m_islandFlag = false;
m_userData = _arg1.userData;
}
public function GetType():int{
return (m_type);
}
public function GetAnchor1():b2Vec2{
return (null);
}
public function GetAnchor2():b2Vec2{
return (null);
}
public function GetReactionForce(_arg1:Number):b2Vec2{
return (null);
}
public function GetReactionTorque(_arg1:Number):Number{
return (0);
}
public function GetBody1():b2Body{
return (m_body1);
}
public function GetBody2():b2Body{
return (m_body2);
}
public function GetNext():b2Joint{
return (m_next);
}
public function GetUserData(){
return (m_userData);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{
}
b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{
}
b2internal function SolvePositionConstraints(_arg1:Number):Boolean{
return (false);
}
b2internal function ComputeXForm(_arg1:b2XForm, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:Number):void{
_arg1.R.Set(_arg4);
_arg1.position.SetV(b2Math.SubtractVV(_arg2, b2Math.b2MulMV(_arg1.R, _arg3)));
}
b2internal static function Create(_arg1:b2JointDef, _arg2):b2Joint{
var _local3:b2Joint;
switch (_arg1.type){
case e_distanceJoint:
_local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef));
break;
case e_mouseJoint:
_local3 = new b2MouseJoint((_arg1 as b2MouseJointDef));
break;
case e_prismaticJoint:
_local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef));
break;
case e_revoluteJoint:
_local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef));
break;
case e_pulleyJoint:
_local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef));
break;
case e_gearJoint:
_local3 = new b2GearJoint((_arg1 as b2GearJointDef));
break;
case e_lineJoint:
_local3 = new b2LineJoint((_arg1 as b2LineJointDef));
break;
default:
break;
};
return (_local3);
}
b2internal static function Destroy(_arg1:b2Joint, _arg2):void{
}
}
}//package Box2D.Dynamics.Joints
Section 60
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointDef {
public var type:int;
public var userData;
public var body1:b2Body;
public var body2:b2Body;
public var collideConnected:Boolean;
public function b2JointDef(){
type = b2Joint.e_unknownJoint;
userData = null;
body1 = null;
body2 = null;
collideConnected = false;
}
}
}//package Box2D.Dynamics.Joints
Section 61
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointEdge {
public var other:b2Body;
public var joint:b2Joint;
public var prev:b2JointEdge;
public var next:b2JointEdge;
}
}//package Box2D.Dynamics.Joints
Section 62
//b2LineJoint (Box2D.Dynamics.Joints.b2LineJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2LineJoint extends b2Joint {
b2internal var m_localAnchor1:b2Vec2;
b2internal var m_localAnchor2:b2Vec2;
b2internal var m_localXAxis1:b2Vec2;
private var m_localYAxis1:b2Vec2;
private var m_axis:b2Vec2;
private var m_perp:b2Vec2;
private var m_s1:Number;
private var m_s2:Number;
private var m_a1:Number;
private var m_a2:Number;
private var m_K:b2Mat22;
private var m_impulse:b2Vec2;
private var m_motorMass:Number;
private var m_motorImpulse:Number;
private var m_lowerTranslation:Number;
private var m_upperTranslation:Number;
private var m_maxMotorForce:Number;
private var m_motorSpeed:Number;
private var m_enableLimit:Boolean;
private var m_enableMotor:Boolean;
private var m_limitState:int;
public function b2LineJoint(_arg1:b2LineJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
m_localYAxis1 = new b2Vec2();
m_axis = new b2Vec2();
m_perp = new b2Vec2();
m_K = new b2Mat22();
m_impulse = new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.localAxis1);
m_localYAxis1.x = -(m_localXAxis1.y);
m_localYAxis1.y = m_localXAxis1.x;
m_impulse.SetZero();
m_motorMass = 0;
m_motorImpulse = 0;
m_lowerTranslation = _arg1.lowerTranslation;
m_upperTranslation = _arg1.upperTranslation;
m_maxMotorForce = _arg1.maxMotorForce;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
m_limitState = e_inactiveLimit;
m_axis.SetZero();
m_perp.SetZero();
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
return (new b2Vec2((_arg1 * ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.y) * m_axis.x))), (_arg1 * ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.y) * m_axis.y)))));
}
override public function GetReactionTorque(_arg1:Number):Number{
return ((_arg1 * m_impulse.y));
}
public function GetJointTranslation():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1);
var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2);
var _local6:Number = (_local5.x - _local4.x);
var _local7:Number = (_local5.y - _local4.y);
var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function GetJointSpeed():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
_local3 = _local1.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (_local1.m_sweep.c.x + _local4);
var _local10:Number = (_local1.m_sweep.c.y + _local5);
var _local11:Number = (_local2.m_sweep.c.x + _local7);
var _local12:Number = (_local2.m_sweep.c.y + _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local16:b2Vec2 = _local1.m_linearVelocity;
var _local17:b2Vec2 = _local2.m_linearVelocity;
var _local18:Number = _local1.m_angularVelocity;
var _local19:Number = _local2.m_angularVelocity;
var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function EnableLimit(_arg1:Boolean):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_enableLimit = _arg1;
}
public function GetLowerLimit():Number{
return (m_lowerTranslation);
}
public function GetUpperLimit():Number{
return (m_upperTranslation);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_lowerTranslation = _arg1;
m_upperTranslation = _arg2;
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function EnableMotor(_arg1:Boolean):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_enableMotor = _arg1;
}
public function SetMotorSpeed(_arg1:Number):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_motorSpeed = _arg1;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
public function SetMaxMotorForce(_arg1:Number):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_maxMotorForce = _arg1;
}
public function GetMotorForce():Number{
return (m_motorImpulse);
}
override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
m_localCenter1.SetV(_local2.GetLocalCenter());
m_localCenter2.SetV(_local3.GetLocalCenter());
var _local6:b2XForm = _local2.GetXForm();
var _local7:b2XForm = _local3.GetXForm();
_local4 = _local2.m_xf.R;
var _local8:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local4 = _local3.m_xf.R;
var _local10:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local11:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local10) + (_local4.col2.x * _local11));
_local11 = ((_local4.col1.y * _local10) + (_local4.col2.y * _local11));
_local10 = _local5;
var _local12:Number = (((_local3.m_sweep.c.x + _local10) - _local2.m_sweep.c.x) - _local8);
var _local13:Number = (((_local3.m_sweep.c.y + _local11) - _local2.m_sweep.c.y) - _local9);
m_invMass1 = _local2.m_invMass;
m_invMass2 = _local3.m_invMass;
m_invI1 = _local2.m_invI;
m_invI2 = _local3.m_invI;
m_axis.SetV(b2Math.b2MulMV(_local6.R, m_localXAxis1));
m_a1 = (((_local12 + _local8) * m_axis.y) - ((_local13 + _local9) * m_axis.x));
m_a2 = ((_local10 * m_axis.y) - (_local11 * m_axis.x));
m_motorMass = (((m_invMass1 + m_invMass2) + ((m_invI1 * m_a1) * m_a1)) + ((m_invI2 * m_a2) * m_a2));
m_motorMass = (1 / m_motorMass);
m_perp.SetV(b2Math.b2MulMV(_local6.R, m_localYAxis1));
m_s1 = (((_local12 + _local8) * m_perp.y) - ((_local13 + _local9) * m_perp.x));
m_s2 = ((_local10 * m_perp.y) - (_local11 * m_perp.x));
var _local14:Number = m_invMass1;
var _local15:Number = m_invMass2;
var _local16:Number = m_invI1;
var _local17:Number = m_invI2;
m_K.col1.x = (((_local14 + _local15) + ((_local16 * m_s1) * m_s1)) + ((_local17 * m_s2) * m_s2));
m_K.col1.y = (((_local16 * m_s1) * m_a1) + ((_local17 * m_s2) * m_a2));
m_K.col2.x = m_K.col1.y;
m_K.col2.y = (((_local14 + _local15) + ((_local16 * m_a1) * m_a1)) + ((_local17 * m_a2) * m_a2));
if (m_enableLimit){
_local18 = ((m_axis.x * _local12) + (m_axis.y * _local13));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local18 <= m_lowerTranslation){
if (m_limitState != e_atLowerLimit){
m_limitState = e_atLowerLimit;
m_impulse.y = 0;
};
} else {
if (_local18 >= m_upperTranslation){
if (m_limitState != e_atUpperLimit){
m_limitState = e_atUpperLimit;
m_impulse.y = 0;
};
} else {
m_limitState = e_inactiveLimit;
m_impulse.y = 0;
};
};
};
} else {
m_limitState = e_inactiveLimit;
};
if (m_enableMotor == false){
m_motorImpulse = 0;
};
if (_arg1.warmStarting){
m_impulse.x = (m_impulse.x * _arg1.dtRatio);
m_impulse.y = (m_impulse.y * _arg1.dtRatio);
m_motorImpulse = (m_motorImpulse * _arg1.dtRatio);
_local19 = ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.y) * m_axis.x));
_local20 = ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.y) * m_axis.y));
_local21 = ((m_impulse.x * m_s1) + ((m_motorImpulse + m_impulse.y) * m_a1));
_local22 = ((m_impulse.x * m_s2) + ((m_motorImpulse + m_impulse.y) * m_a2));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (m_invMass1 * _local19));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (m_invMass1 * _local20));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (m_invI1 * _local21));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (m_invMass2 * _local19));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (m_invMass2 * _local20));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (m_invI2 * _local22));
} else {
m_impulse.SetZero();
m_motorImpulse = 0;
};
}
override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:b2Vec2;
var _local19:b2Vec2;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:b2Vec2 = _local2.m_linearVelocity;
var _local5:Number = _local2.m_angularVelocity;
var _local6:b2Vec2 = _local3.m_linearVelocity;
var _local7:Number = _local3.m_angularVelocity;
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local13 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5));
_local14 = (m_motorMass * (m_motorSpeed - _local13));
_local15 = m_motorImpulse;
_local16 = (_arg1.dt * m_maxMotorForce);
m_motorImpulse = b2Math.b2Clamp((m_motorImpulse + _local14), -(_local16), _local16);
_local14 = (m_motorImpulse - _local15);
_local8 = (_local14 * m_axis.x);
_local9 = (_local14 * m_axis.y);
_local10 = (_local14 * m_a1);
_local11 = (_local14 * m_a2);
_local4.x = (_local4.x - (m_invMass1 * _local8));
_local4.y = (_local4.y - (m_invMass1 * _local9));
_local5 = (_local5 - (m_invI1 * _local10));
_local6.x = (_local6.x + (m_invMass2 * _local8));
_local6.y = (_local6.y + (m_invMass2 * _local9));
_local7 = (_local7 + (m_invI2 * _local11));
};
var _local12:Number = ((((m_perp.x * (_local6.x - _local4.x)) + (m_perp.y * (_local6.y - _local4.y))) + (m_s2 * _local7)) - (m_s1 * _local5));
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local17 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5));
_local18 = m_impulse.Copy();
_local19 = m_K.Solve(new b2Vec2(), -(_local12), -(_local17));
m_impulse.Add(_local19);
if (m_limitState == e_atLowerLimit){
m_impulse.y = b2Math.b2Max(m_impulse.y, 0);
} else {
if (m_limitState == e_atUpperLimit){
m_impulse.y = b2Math.b2Min(m_impulse.y, 0);
};
};
_local20 = (-(_local12) - ((m_impulse.y - _local18.y) * m_K.col2.x));
_local21 = ((_local20 / m_K.col1.x) + _local18.x);
m_impulse.x = _local21;
_local19.x = (m_impulse.x - _local18.x);
_local19.y = (m_impulse.y - _local18.y);
_local8 = ((_local19.x * m_perp.x) + (_local19.y * m_axis.x));
_local9 = ((_local19.x * m_perp.y) + (_local19.y * m_axis.y));
_local10 = ((_local19.x * m_s1) + (_local19.y * m_a1));
_local11 = ((_local19.x * m_s2) + (_local19.y * m_a2));
_local4.x = (_local4.x - (m_invMass1 * _local8));
_local4.y = (_local4.y - (m_invMass1 * _local9));
_local5 = (_local5 - (m_invI1 * _local10));
_local6.x = (_local6.x + (m_invMass2 * _local8));
_local6.y = (_local6.y + (m_invMass2 * _local9));
_local7 = (_local7 + (m_invI2 * _local11));
} else {
_local22 = (-(_local12) / m_K.col1.x);
m_impulse.x = (m_impulse.x + _local22);
_local8 = (_local22 * m_perp.x);
_local9 = (_local22 * m_perp.y);
_local10 = (_local22 * m_s1);
_local11 = (_local22 * m_s2);
_local4.x = (_local4.x - (m_invMass1 * _local8));
_local4.y = (_local4.y - (m_invMass1 * _local9));
_local5 = (_local5 - (m_invI1 * _local10));
_local6.x = (_local6.x + (m_invMass2 * _local8));
_local6.y = (_local6.y + (m_invMass2 * _local9));
_local7 = (_local7 + (m_invI2 * _local11));
};
_local2.m_linearVelocity.SetV(_local4);
_local2.m_angularVelocity = _local5;
_local3.m_linearVelocity.SetV(_local6);
_local3.m_angularVelocity = _local7;
}
override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{
var _local2:Number;
var _local3:Number;
var _local10:b2Mat22;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local4:b2Body = m_body1;
var _local5:b2Body = m_body2;
var _local6:b2Vec2 = _local4.m_sweep.c;
var _local7:Number = _local4.m_sweep.a;
var _local8:b2Vec2 = _local5.m_sweep.c;
var _local9:Number = _local5.m_sweep.a;
var _local16:Number = 0;
var _local17:Number = 0;
var _local18:Boolean;
var _local19:Number = 0;
var _local20:b2Mat22 = new b2Mat22(_local7);
var _local21:b2Mat22 = new b2Mat22(_local9);
_local10 = _local20;
var _local22:Number = (m_localAnchor1.x - m_localCenter1.x);
var _local23:Number = (m_localAnchor1.y - m_localCenter1.y);
_local11 = ((_local10.col1.x * _local22) + (_local10.col2.x * _local23));
_local23 = ((_local10.col1.y * _local22) + (_local10.col2.y * _local23));
_local22 = _local11;
_local10 = _local21;
var _local24:Number = (m_localAnchor2.x - m_localCenter2.x);
var _local25:Number = (m_localAnchor2.y - m_localCenter2.y);
_local11 = ((_local10.col1.x * _local24) + (_local10.col2.x * _local25));
_local25 = ((_local10.col1.y * _local24) + (_local10.col2.y * _local25));
_local24 = _local11;
var _local26:Number = (((_local8.x + _local24) - _local6.x) - _local22);
var _local27:Number = (((_local8.y + _local25) - _local6.y) - _local23);
if (m_enableLimit){
m_axis = b2Math.b2MulMV(_local20, m_localXAxis1);
m_a1 = (((_local26 + _local22) * m_axis.y) - ((_local27 + _local23) * m_axis.x));
m_a2 = ((_local24 * m_axis.y) - (_local25 * m_axis.x));
_local34 = ((m_axis.x * _local26) + (m_axis.y * _local27));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
_local19 = b2Math.b2Clamp(_local34, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local16 = b2Math.b2Abs(_local34);
_local18 = true;
} else {
if (_local34 <= m_lowerTranslation){
_local19 = b2Math.b2Clamp(((_local34 - m_lowerTranslation) + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local16 = (m_lowerTranslation - _local34);
_local18 = true;
} else {
if (_local34 >= m_upperTranslation){
_local19 = b2Math.b2Clamp(((_local34 - m_upperTranslation) + b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local16 = (_local34 - m_upperTranslation);
_local18 = true;
};
};
};
};
m_perp = b2Math.b2MulMV(_local20, m_localYAxis1);
m_s1 = (((_local26 + _local22) * m_perp.y) - ((_local27 + _local23) * m_perp.x));
m_s2 = ((_local24 * m_perp.y) - (_local25 * m_perp.x));
var _local28:b2Vec2 = new b2Vec2();
var _local29:Number = ((m_perp.x * _local26) + (m_perp.y * _local27));
_local16 = b2Math.b2Max(_local16, b2Math.b2Abs(_local29));
_local17 = 0;
if (_local18){
_local12 = m_invMass1;
_local13 = m_invMass2;
_local14 = m_invI1;
_local15 = m_invI2;
m_K.col1.x = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2));
m_K.col1.y = (((_local14 * m_s1) * m_a1) + ((_local15 * m_s2) * m_a2));
m_K.col2.x = m_K.col1.y;
m_K.col2.y = (((_local12 + _local13) + ((_local14 * m_a1) * m_a1)) + ((_local15 * m_a2) * m_a2));
m_K.Solve(_local28, -(_local29), -(_local19));
} else {
_local12 = m_invMass1;
_local13 = m_invMass2;
_local14 = m_invI1;
_local15 = m_invI2;
_local35 = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2));
_local36 = (-(_local29) / _local35);
_local28.x = _local36;
_local28.y = 0;
};
var _local30:Number = ((_local28.x * m_perp.x) + (_local28.y * m_axis.x));
var _local31:Number = ((_local28.x * m_perp.y) + (_local28.y * m_axis.y));
var _local32:Number = ((_local28.x * m_s1) + (_local28.y * m_a1));
var _local33:Number = ((_local28.x * m_s2) + (_local28.y * m_a2));
_local6.x = (_local6.x - (m_invMass1 * _local30));
_local6.y = (_local6.y - (m_invMass1 * _local31));
_local7 = (_local7 - (m_invI1 * _local32));
_local8.x = (_local8.x + (m_invMass2 * _local30));
_local8.y = (_local8.y + (m_invMass2 * _local31));
_local9 = (_local9 + (m_invI2 * _local33));
_local4.m_sweep.a = _local7;
_local5.m_sweep.a = _local9;
_local4.SynchronizeTransform();
_local5.SynchronizeTransform();
return ((((_local16 <= b2Settings.b2_linearSlop)) && ((_local17 <= b2Settings.b2_angularSlop))));
}
}
}//package Box2D.Dynamics.Joints
Section 63
//b2LineJointDef (Box2D.Dynamics.Joints.b2LineJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2LineJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var localAxis1:b2Vec2;
public var enableLimit:Boolean;
public var lowerTranslation:Number;
public var upperTranslation:Number;
public var enableMotor:Boolean;
public var maxMotorForce:Number;
public var motorSpeed:Number;
public function b2LineJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
localAxis1 = new b2Vec2();
super();
type = b2Joint.e_lineJoint;
localAxis1.Set(1, 0);
enableLimit = false;
lowerTranslation = 0;
upperTranslation = 0;
enableMotor = false;
maxMotorForce = 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
localAxis1 = body1.GetLocalVector(_arg4);
}
}
}//package Box2D.Dynamics.Joints
Section 64
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2MouseJoint extends b2Joint {
private var K:b2Mat22;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var m_localAnchor:b2Vec2;
private var m_target:b2Vec2;
private var m_impulse:b2Vec2;
private var m_mass:b2Mat22;
private var m_C:b2Vec2;
private var m_maxForce:Number;
private var m_frequencyHz:Number;
private var m_dampingRatio:Number;
private var m_beta:Number;
private var m_gamma:Number;
public function b2MouseJoint(_arg1:b2MouseJointDef){
var _local3:Number;
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
m_localAnchor = new b2Vec2();
m_target = new b2Vec2();
m_impulse = new b2Vec2();
m_mass = new b2Mat22();
m_C = new b2Vec2();
super(_arg1);
m_target.SetV(_arg1.target);
var _local2:Number = (m_target.x - m_body2.m_xf.position.x);
_local3 = (m_target.y - m_body2.m_xf.position.y);
var _local4:b2Mat22 = m_body2.m_xf.R;
m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y));
m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y));
m_maxForce = _arg1.maxForce;
m_impulse.SetZero();
m_frequencyHz = _arg1.frequencyHz;
m_dampingRatio = _arg1.dampingRatio;
m_beta = 0;
m_gamma = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_target);
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor));
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
return (new b2Vec2((_arg1 * m_impulse.x), (_arg1 * m_impulse.y)));
}
override public function GetReactionTorque(_arg1:Number):Number{
return (0);
}
public function SetTarget(_arg1:b2Vec2):void{
if (m_body2.IsSleeping()){
m_body2.WakeUp();
};
m_target = _arg1;
}
override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local7:b2Mat22;
var _local8:Number;
var _local9:Number;
_local2 = m_body2;
var _local3:Number = _local2.GetMass();
var _local4:Number = ((2 * Math.PI) * m_frequencyHz);
var _local5:Number = (((2 * _local3) * m_dampingRatio) * _local4);
var _local6:Number = ((_local3 * _local4) * _local4);
m_gamma = (1 / (_arg1.dt * (_local5 + (_arg1.dt * _local6))));
m_beta = ((_arg1.dt * _local6) * m_gamma);
_local7 = _local2.m_xf.R;
_local8 = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
_local9 = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
var _local10:Number = ((_local7.col1.x * _local8) + (_local7.col2.x * _local9));
_local9 = ((_local7.col1.y * _local8) + (_local7.col2.y * _local9));
_local8 = _local10;
var _local11:Number = _local2.m_invMass;
var _local12:Number = _local2.m_invI;
K1.col1.x = _local11;
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = _local11;
K2.col1.x = ((_local12 * _local9) * _local9);
K2.col2.x = ((-(_local12) * _local8) * _local9);
K2.col1.y = ((-(_local12) * _local8) * _local9);
K2.col2.y = ((_local12 * _local8) * _local8);
K.SetM(K1);
K.AddM(K2);
K.col1.x = (K.col1.x + m_gamma);
K.col2.y = (K.col2.y + m_gamma);
K.GetInverse(m_mass);
m_C.x = ((_local2.m_sweep.c.x + _local8) - m_target.x);
m_C.y = ((_local2.m_sweep.c.y + _local9) - m_target.y);
_local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98);
m_impulse.x = (m_impulse.x * _arg1.dtRatio);
m_impulse.y = (m_impulse.y * _arg1.dtRatio);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local11 * m_impulse.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local11 * m_impulse.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * ((_local8 * m_impulse.y) - (_local9 * m_impulse.x))));
}
override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local2:b2Body = m_body2;
_local3 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
_local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7));
_local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7));
_local6 = _local4;
var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7));
var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6));
_local3 = m_mass;
_local4 = ((_local8 + (m_beta * m_C.x)) + (m_gamma * m_impulse.x));
_local5 = ((_local9 + (m_beta * m_C.y)) + (m_gamma * m_impulse.y));
var _local10:Number = -(((_local3.col1.x * _local4) + (_local3.col2.x * _local5)));
var _local11:Number = -(((_local3.col1.y * _local4) + (_local3.col2.y * _local5)));
var _local12:Number = m_impulse.x;
var _local13:Number = m_impulse.y;
m_impulse.x = (m_impulse.x + _local10);
m_impulse.y = (m_impulse.y + _local11);
var _local14:Number = (_arg1.dt * m_maxForce);
if (m_impulse.LengthSquared() > (_local14 * _local14)){
m_impulse.Multiply((_local14 / m_impulse.Length()));
};
_local10 = (m_impulse.x - _local12);
_local11 = (m_impulse.y - _local13);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local10));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local11));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local11) - (_local7 * _local10))));
}
override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{
return (true);
}
}
}//package Box2D.Dynamics.Joints
Section 65
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2MouseJointDef extends b2JointDef {
public var target:b2Vec2;
public var maxForce:Number;
public var frequencyHz:Number;
public var dampingRatio:Number;
public function b2MouseJointDef(){
target = new b2Vec2();
super();
type = b2Joint.e_mouseJoint;
maxForce = 0;
frequencyHz = 5;
dampingRatio = 0.7;
}
}
}//package Box2D.Dynamics.Joints
Section 66
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PrismaticJoint extends b2Joint {
b2internal var m_localAnchor1:b2Vec2;
b2internal var m_localAnchor2:b2Vec2;
b2internal var m_localXAxis1:b2Vec2;
private var m_localYAxis1:b2Vec2;
private var m_refAngle:Number;
private var m_axis:b2Vec2;
private var m_perp:b2Vec2;
private var m_s1:Number;
private var m_s2:Number;
private var m_a1:Number;
private var m_a2:Number;
private var m_K:b2Mat33;
private var m_impulse:b2Vec3;
private var m_motorMass:Number;
private var m_motorImpulse:Number;
private var m_lowerTranslation:Number;
private var m_upperTranslation:Number;
private var m_maxMotorForce:Number;
private var m_motorSpeed:Number;
private var m_enableLimit:Boolean;
private var m_enableMotor:Boolean;
private var m_limitState:int;
public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
m_localYAxis1 = new b2Vec2();
m_axis = new b2Vec2();
m_perp = new b2Vec2();
m_K = new b2Mat33();
m_impulse = new b2Vec3();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.localAxis1);
m_localYAxis1.x = -(m_localXAxis1.y);
m_localYAxis1.y = m_localXAxis1.x;
m_refAngle = _arg1.referenceAngle;
m_impulse.SetZero();
m_motorMass = 0;
m_motorImpulse = 0;
m_lowerTranslation = _arg1.lowerTranslation;
m_upperTranslation = _arg1.upperTranslation;
m_maxMotorForce = _arg1.maxMotorForce;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
m_limitState = e_inactiveLimit;
m_axis.SetZero();
m_perp.SetZero();
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
return (new b2Vec2((_arg1 * ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.z) * m_axis.x))), (_arg1 * ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.z) * m_axis.y)))));
}
override public function GetReactionTorque(_arg1:Number):Number{
return ((_arg1 * m_impulse.y));
}
public function GetJointTranslation():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1);
var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2);
var _local6:Number = (_local5.x - _local4.x);
var _local7:Number = (_local5.y - _local4.y);
var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function GetJointSpeed():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
_local3 = _local1.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (_local1.m_sweep.c.x + _local4);
var _local10:Number = (_local1.m_sweep.c.y + _local5);
var _local11:Number = (_local2.m_sweep.c.x + _local7);
var _local12:Number = (_local2.m_sweep.c.y + _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local16:b2Vec2 = _local1.m_linearVelocity;
var _local17:b2Vec2 = _local2.m_linearVelocity;
var _local18:Number = _local1.m_angularVelocity;
var _local19:Number = _local2.m_angularVelocity;
var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function EnableLimit(_arg1:Boolean):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_enableLimit = _arg1;
}
public function GetLowerLimit():Number{
return (m_lowerTranslation);
}
public function GetUpperLimit():Number{
return (m_upperTranslation);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_lowerTranslation = _arg1;
m_upperTranslation = _arg2;
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function EnableMotor(_arg1:Boolean):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_enableMotor = _arg1;
}
public function SetMotorSpeed(_arg1:Number):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_motorSpeed = _arg1;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
public function SetMaxMotorForce(_arg1:Number):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_maxMotorForce = _arg1;
}
public function GetMotorForce():Number{
return (m_motorImpulse);
}
override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
m_localCenter1.SetV(_local2.GetLocalCenter());
m_localCenter2.SetV(_local3.GetLocalCenter());
var _local6:b2XForm = _local2.GetXForm();
var _local7:b2XForm = _local3.GetXForm();
_local4 = _local2.m_xf.R;
var _local8:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local4 = _local3.m_xf.R;
var _local10:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local11:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local10) + (_local4.col2.x * _local11));
_local11 = ((_local4.col1.y * _local10) + (_local4.col2.y * _local11));
_local10 = _local5;
var _local12:Number = (((_local3.m_sweep.c.x + _local10) - _local2.m_sweep.c.x) - _local8);
var _local13:Number = (((_local3.m_sweep.c.y + _local11) - _local2.m_sweep.c.y) - _local9);
m_invMass1 = _local2.m_invMass;
m_invMass2 = _local3.m_invMass;
m_invI1 = _local2.m_invI;
m_invI2 = _local3.m_invI;
m_axis.SetV(b2Math.b2MulMV(_local6.R, m_localXAxis1));
m_a1 = (((_local12 + _local8) * m_axis.y) - ((_local13 + _local9) * m_axis.x));
m_a2 = ((_local10 * m_axis.y) - (_local11 * m_axis.x));
m_motorMass = (((m_invMass1 + m_invMass2) + ((m_invI1 * m_a1) * m_a1)) + ((m_invI2 * m_a2) * m_a2));
m_motorMass = (1 / m_motorMass);
m_perp.SetV(b2Math.b2MulMV(_local6.R, m_localYAxis1));
m_s1 = (((_local12 + _local8) * m_perp.y) - ((_local13 + _local9) * m_perp.x));
m_s2 = ((_local10 * m_perp.y) - (_local11 * m_perp.x));
var _local14:Number = m_invMass1;
var _local15:Number = m_invMass2;
var _local16:Number = m_invI1;
var _local17:Number = m_invI2;
m_K.col1.x = (((_local14 + _local15) + ((_local16 * m_s1) * m_s1)) + ((_local17 * m_s2) * m_s2));
m_K.col1.y = ((_local16 * m_s1) + (_local17 * m_s2));
m_K.col1.z = (((_local16 * m_s1) * m_a1) + ((_local17 * m_s2) * m_a2));
m_K.col2.x = m_K.col1.y;
m_K.col2.y = (_local16 + _local17);
m_K.col2.z = ((_local16 * m_a1) + (_local17 * m_a2));
m_K.col3.x = m_K.col1.z;
m_K.col3.y = m_K.col2.z;
m_K.col3.z = (((_local14 + _local15) + ((_local16 * m_a1) * m_a1)) + ((_local17 * m_a2) * m_a2));
if (m_enableLimit){
_local18 = ((m_axis.x * _local12) + (m_axis.y * _local13));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local18 <= m_lowerTranslation){
if (m_limitState != e_atLowerLimit){
m_limitState = e_atLowerLimit;
m_impulse.z = 0;
};
} else {
if (_local18 >= m_upperTranslation){
if (m_limitState != e_atUpperLimit){
m_limitState = e_atUpperLimit;
m_impulse.z = 0;
};
} else {
m_limitState = e_inactiveLimit;
m_impulse.z = 0;
};
};
};
} else {
m_limitState = e_inactiveLimit;
};
if (m_enableMotor == false){
m_motorImpulse = 0;
};
if (_arg1.warmStarting){
m_impulse.x = (m_impulse.x * _arg1.dtRatio);
m_impulse.y = (m_impulse.y * _arg1.dtRatio);
m_motorImpulse = (m_motorImpulse * _arg1.dtRatio);
_local19 = ((m_impulse.x * m_perp.x) + ((m_motorImpulse + m_impulse.z) * m_axis.x));
_local20 = ((m_impulse.x * m_perp.y) + ((m_motorImpulse + m_impulse.z) * m_axis.y));
_local21 = (((m_impulse.x * m_s1) + m_impulse.y) + ((m_motorImpulse + m_impulse.z) * m_a1));
_local22 = (((m_impulse.x * m_s2) + m_impulse.y) + ((m_motorImpulse + m_impulse.z) * m_a2));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (m_invMass1 * _local19));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (m_invMass1 * _local20));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (m_invI1 * _local21));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (m_invMass2 * _local19));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (m_invMass2 * _local20));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (m_invI2 * _local22));
} else {
m_impulse.SetZero();
m_motorImpulse = 0;
};
}
override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:b2Vec3;
var _local20:b2Vec3;
var _local21:Number;
var _local22:Number;
var _local23:b2Vec2;
var _local24:b2Vec2;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:b2Vec2 = _local2.m_linearVelocity;
var _local5:Number = _local2.m_angularVelocity;
var _local6:b2Vec2 = _local3.m_linearVelocity;
var _local7:Number = _local3.m_angularVelocity;
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local14 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5));
_local15 = (m_motorMass * (m_motorSpeed - _local14));
_local16 = m_motorImpulse;
_local17 = (_arg1.dt * m_maxMotorForce);
m_motorImpulse = b2Math.b2Clamp((m_motorImpulse + _local15), -(_local17), _local17);
_local15 = (m_motorImpulse - _local16);
_local8 = (_local15 * m_axis.x);
_local9 = (_local15 * m_axis.y);
_local10 = (_local15 * m_a1);
_local11 = (_local15 * m_a2);
_local4.x = (_local4.x - (m_invMass1 * _local8));
_local4.y = (_local4.y - (m_invMass1 * _local9));
_local5 = (_local5 - (m_invI1 * _local10));
_local6.x = (_local6.x + (m_invMass2 * _local8));
_local6.y = (_local6.y + (m_invMass2 * _local9));
_local7 = (_local7 + (m_invI2 * _local11));
};
var _local12:Number = ((((m_perp.x * (_local6.x - _local4.x)) + (m_perp.y * (_local6.y - _local4.y))) + (m_s2 * _local7)) - (m_s1 * _local5));
var _local13:Number = (_local7 - _local5);
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local18 = ((((m_axis.x * (_local6.x - _local4.x)) + (m_axis.y * (_local6.y - _local4.y))) + (m_a2 * _local7)) - (m_a1 * _local5));
_local19 = m_impulse.Copy();
_local20 = m_K.Solve33(new b2Vec3(), -(_local12), -(_local13), -(_local18));
m_impulse.Add(_local20);
if (m_limitState == e_atLowerLimit){
m_impulse.z = b2Math.b2Max(m_impulse.z, 0);
} else {
if (m_limitState == e_atUpperLimit){
m_impulse.z = b2Math.b2Min(m_impulse.z, 0);
};
};
_local21 = (-(_local12) - ((m_impulse.z - _local19.z) * m_K.col3.x));
_local22 = (-(_local13) - ((m_impulse.z - _local19.z) * m_K.col3.y));
_local23 = m_K.Solve22(new b2Vec2(), _local21, _local22);
m_K.Solve22(new b2Vec2(), _local21, _local22).x = (_local23.x + _local19.x);
_local23.y = (_local23.y + _local19.y);
m_impulse.x = _local23.x;
m_impulse.y = _local23.y;
_local20.x = (m_impulse.x - _local19.x);
_local20.y = (m_impulse.y - _local19.y);
_local20.z = (m_impulse.z - _local19.z);
_local8 = ((_local20.x * m_perp.x) + (_local20.z * m_axis.x));
_local9 = ((_local20.x * m_perp.y) + (_local20.z * m_axis.y));
_local10 = (((_local20.x * m_s1) + _local20.y) + (_local20.z * m_a1));
_local11 = (((_local20.x * m_s2) + _local20.y) + (_local20.z * m_a2));
_local4.x = (_local4.x - (m_invMass1 * _local8));
_local4.y = (_local4.y - (m_invMass1 * _local9));
_local5 = (_local5 - (m_invI1 * _local10));
_local6.x = (_local6.x + (m_invMass2 * _local8));
_local6.y = (_local6.y + (m_invMass2 * _local9));
_local7 = (_local7 + (m_invI2 * _local11));
} else {
_local24 = m_K.Solve22(new b2Vec2(), -(_local12), -(_local13));
m_impulse.x = (m_impulse.x + _local24.x);
m_impulse.y = (m_impulse.y + _local24.y);
_local8 = (_local24.x * m_perp.x);
_local9 = (_local24.x * m_perp.y);
_local10 = ((_local24.x * m_s1) + _local24.y);
_local11 = ((_local24.x * m_s2) + _local24.y);
_local4.x = (_local4.x - (m_invMass1 * _local8));
_local4.y = (_local4.y - (m_invMass1 * _local9));
_local5 = (_local5 - (m_invI1 * _local10));
_local6.x = (_local6.x + (m_invMass2 * _local8));
_local6.y = (_local6.y + (m_invMass2 * _local9));
_local7 = (_local7 + (m_invI2 * _local11));
};
_local2.m_linearVelocity.SetV(_local4);
_local2.m_angularVelocity = _local5;
_local3.m_linearVelocity.SetV(_local6);
_local3.m_angularVelocity = _local7;
}
override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{
var _local2:Number;
var _local3:Number;
var _local10:b2Mat22;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:b2Vec2;
var _local4:b2Body = m_body1;
var _local5:b2Body = m_body2;
var _local6:b2Vec2 = _local4.m_sweep.c;
var _local7:Number = _local4.m_sweep.a;
var _local8:b2Vec2 = _local5.m_sweep.c;
var _local9:Number = _local5.m_sweep.a;
var _local16:Number = 0;
var _local17:Number = 0;
var _local18:Boolean;
var _local19:Number = 0;
var _local20:b2Mat22 = new b2Mat22(_local7);
var _local21:b2Mat22 = new b2Mat22(_local9);
_local10 = _local20;
var _local22:Number = (m_localAnchor1.x - m_localCenter1.x);
var _local23:Number = (m_localAnchor1.y - m_localCenter1.y);
_local11 = ((_local10.col1.x * _local22) + (_local10.col2.x * _local23));
_local23 = ((_local10.col1.y * _local22) + (_local10.col2.y * _local23));
_local22 = _local11;
_local10 = _local21;
var _local24:Number = (m_localAnchor2.x - m_localCenter2.x);
var _local25:Number = (m_localAnchor2.y - m_localCenter2.y);
_local11 = ((_local10.col1.x * _local24) + (_local10.col2.x * _local25));
_local25 = ((_local10.col1.y * _local24) + (_local10.col2.y * _local25));
_local24 = _local11;
var _local26:Number = (((_local8.x + _local24) - _local6.x) - _local22);
var _local27:Number = (((_local8.y + _local25) - _local6.y) - _local23);
if (m_enableLimit){
m_axis = b2Math.b2MulMV(_local20, m_localXAxis1);
m_a1 = (((_local26 + _local22) * m_axis.y) - ((_local27 + _local23) * m_axis.x));
m_a2 = ((_local24 * m_axis.y) - (_local25 * m_axis.x));
_local35 = ((m_axis.x * _local26) + (m_axis.y * _local27));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
_local19 = b2Math.b2Clamp(_local35, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local16 = b2Math.b2Abs(_local35);
_local18 = true;
} else {
if (_local35 <= m_lowerTranslation){
_local19 = b2Math.b2Clamp(((_local35 - m_lowerTranslation) + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local16 = (m_lowerTranslation - _local35);
_local18 = true;
} else {
if (_local35 >= m_upperTranslation){
_local19 = b2Math.b2Clamp(((_local35 - m_upperTranslation) + b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local16 = (_local35 - m_upperTranslation);
_local18 = true;
};
};
};
};
m_perp = b2Math.b2MulMV(_local20, m_localYAxis1);
m_s1 = (((_local26 + _local22) * m_perp.y) - ((_local27 + _local23) * m_perp.x));
m_s2 = ((_local24 * m_perp.y) - (_local25 * m_perp.x));
var _local28:b2Vec3 = new b2Vec3();
var _local29:Number = ((m_perp.x * _local26) + (m_perp.y * _local27));
var _local30:Number = ((_local9 - _local7) - m_refAngle);
_local16 = b2Math.b2Max(_local16, b2Math.b2Abs(_local29));
_local17 = b2Math.b2Abs(_local30);
if (_local18){
_local12 = m_invMass1;
_local13 = m_invMass2;
_local14 = m_invI1;
_local15 = m_invI2;
m_K.col1.x = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2));
m_K.col1.y = ((_local14 * m_s1) + (_local15 * m_s2));
m_K.col1.z = (((_local14 * m_s1) * m_a1) + ((_local15 * m_s2) * m_a2));
m_K.col2.x = m_K.col1.y;
m_K.col2.y = (_local14 + _local15);
m_K.col2.z = ((_local14 * m_a1) + (_local15 * m_a2));
m_K.col3.x = m_K.col1.z;
m_K.col3.y = m_K.col2.z;
m_K.col3.z = (((_local12 + _local13) + ((_local14 * m_a1) * m_a1)) + ((_local15 * m_a2) * m_a2));
m_K.Solve33(_local28, -(_local29), -(_local30), -(_local19));
} else {
_local12 = m_invMass1;
_local13 = m_invMass2;
_local14 = m_invI1;
_local15 = m_invI2;
_local36 = (((_local12 + _local13) + ((_local14 * m_s1) * m_s1)) + ((_local15 * m_s2) * m_s2));
_local37 = ((_local14 * m_s1) + (_local15 * m_s2));
_local38 = (_local14 + _local15);
m_K.col1.Set(_local36, _local37, 0);
m_K.col2.Set(_local37, _local38, 0);
_local39 = m_K.Solve22(new b2Vec2(), -(_local29), -(_local30));
_local28.x = _local39.x;
_local28.y = _local39.y;
_local28.z = 0;
};
var _local31:Number = ((_local28.x * m_perp.x) + (_local28.z * m_axis.x));
var _local32:Number = ((_local28.x * m_perp.y) + (_local28.z * m_axis.y));
var _local33:Number = (((_local28.x * m_s1) + _local28.y) + (_local28.z * m_a1));
var _local34:Number = (((_local28.x * m_s2) + _local28.y) + (_local28.z * m_a2));
_local6.x = (_local6.x - (m_invMass1 * _local31));
_local6.y = (_local6.y - (m_invMass1 * _local32));
_local7 = (_local7 - (m_invI1 * _local33));
_local8.x = (_local8.x + (m_invMass2 * _local31));
_local8.y = (_local8.y + (m_invMass2 * _local32));
_local9 = (_local9 + (m_invI2 * _local34));
_local4.m_sweep.a = _local7;
_local5.m_sweep.a = _local9;
_local4.SynchronizeTransform();
_local5.SynchronizeTransform();
return ((((_local16 <= b2Settings.b2_linearSlop)) && ((_local17 <= b2Settings.b2_angularSlop))));
}
}
}//package Box2D.Dynamics.Joints
Section 67
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PrismaticJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var localAxis1:b2Vec2;
public var referenceAngle:Number;
public var enableLimit:Boolean;
public var lowerTranslation:Number;
public var upperTranslation:Number;
public var enableMotor:Boolean;
public var maxMotorForce:Number;
public var motorSpeed:Number;
public function b2PrismaticJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
localAxis1 = new b2Vec2();
super();
type = b2Joint.e_prismaticJoint;
localAxis1.Set(1, 0);
referenceAngle = 0;
enableLimit = false;
lowerTranslation = 0;
upperTranslation = 0;
enableMotor = false;
maxMotorForce = 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
localAxis1 = body1.GetLocalVector(_arg4);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 68
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PulleyJoint extends b2Joint {
private var m_ground:b2Body;
private var m_groundAnchor1:b2Vec2;
private var m_groundAnchor2:b2Vec2;
private var m_localAnchor1:b2Vec2;
private var m_localAnchor2:b2Vec2;
private var m_u1:b2Vec2;
private var m_u2:b2Vec2;
private var m_constant:Number;
private var m_ratio:Number;
private var m_maxLength1:Number;
private var m_maxLength2:Number;
private var m_pulleyMass:Number;
private var m_limitMass1:Number;
private var m_limitMass2:Number;
private var m_impulse:Number;
private var m_limitImpulse1:Number;
private var m_limitImpulse2:Number;
private var m_state:int;
private var m_limitState1:int;
private var m_limitState2:int;
b2internal static const b2_minPulleyLength:Number = 2;
public function b2PulleyJoint(_arg1:b2PulleyJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u1 = new b2Vec2();
m_u2 = new b2Vec2();
super(_arg1);
m_ground = m_body1.m_world.m_groundBody;
m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x);
m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y);
m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x);
m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_ratio = _arg1.ratio;
m_constant = (_arg1.length1 + (m_ratio * _arg1.length2));
m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength)));
m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio));
m_impulse = 0;
m_limitImpulse1 = 0;
m_limitImpulse2 = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
return (new b2Vec2(((_arg1 * m_impulse) * m_u2.x), ((_arg1 * m_impulse) * m_u2.y)));
}
override public function GetReactionTorque(_arg1:Number):Number{
return (0);
}
public function GetGroundAnchor1():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor1);
return (_local1);
}
public function GetGroundAnchor2():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor2);
return (_local1);
}
public function GetLength1():Number{
var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetLength2():Number{
var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetRatio():Number{
return (m_ratio);
}
override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local4:b2Mat22;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
_local2 = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local2.m_sweep.c.x + _local5);
var _local11:Number = (_local2.m_sweep.c.y + _local6);
var _local12:Number = (_local3.m_sweep.c.x + _local8);
var _local13:Number = (_local3.m_sweep.c.y + _local9);
var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
m_u1.Set((_local10 - _local14), (_local11 - _local15));
m_u2.Set((_local12 - _local16), (_local13 - _local17));
var _local18:Number = m_u1.Length();
var _local19:Number = m_u2.Length();
if (_local18 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local18));
} else {
m_u1.SetZero();
};
if (_local19 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local19));
} else {
m_u2.SetZero();
};
var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19));
if (_local20 > 0){
m_state = e_inactiveLimit;
m_impulse = 0;
} else {
m_state = e_atUpperLimit;
};
if (_local18 < m_maxLength1){
m_limitState1 = e_inactiveLimit;
m_limitImpulse1 = 0;
} else {
m_limitState1 = e_atUpperLimit;
};
if (_local19 < m_maxLength2){
m_limitState2 = e_inactiveLimit;
m_limitImpulse2 = 0;
} else {
m_limitState2 = e_atUpperLimit;
};
var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x));
var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x));
m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21));
m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22));
m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2));
m_limitMass1 = (1 / m_limitMass1);
m_limitMass2 = (1 / m_limitMass2);
m_pulleyMass = (1 / m_pulleyMass);
if (_arg1.warmStarting){
m_impulse = (m_impulse * _arg1.dtRatio);
m_limitImpulse1 = (m_limitImpulse1 * _arg1.dtRatio);
m_limitImpulse2 = (m_limitImpulse2 * _arg1.dtRatio);
_local23 = ((-(m_impulse) - m_limitImpulse1) * m_u1.x);
_local24 = ((-(m_impulse) - m_limitImpulse1) * m_u1.y);
_local25 = (((-(m_ratio) * m_impulse) - m_limitImpulse2) * m_u2.x);
_local26 = (((-(m_ratio) * m_impulse) - m_limitImpulse2) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25))));
} else {
m_impulse = 0;
m_limitImpulse1 = 0;
m_limitImpulse2 = 0;
};
}
override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
if (m_state == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13))));
_local19 = (m_pulleyMass * -(_local18));
_local20 = m_impulse;
m_impulse = b2Math.b2Max(0, (m_impulse + _local19));
_local19 = (m_impulse - _local20);
_local14 = (-(_local19) * m_u1.x);
_local15 = (-(_local19) * m_u1.y);
_local16 = ((-(m_ratio) * _local19) * m_u2.x);
_local17 = ((-(m_ratio) * _local19) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
if (m_limitState1 == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11)));
_local19 = (-(m_limitMass1) * _local18);
_local20 = m_limitImpulse1;
m_limitImpulse1 = b2Math.b2Max(0, (m_limitImpulse1 + _local19));
_local19 = (m_limitImpulse1 - _local20);
_local14 = (-(_local19) * m_u1.x);
_local15 = (-(_local19) * m_u1.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
};
if (m_limitState2 == e_atUpperLimit){
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13)));
_local19 = (-(m_limitMass2) * _local18);
_local20 = m_limitImpulse2;
m_limitImpulse2 = b2Math.b2Max(0, (m_limitImpulse2 + _local19));
_local19 = (m_limitImpulse2 - _local20);
_local16 = (-(_local19) * m_u2.x);
_local17 = (-(_local19) * m_u2.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
}
override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{
var _local4:b2Mat22;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local5:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local6:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local7:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local8:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local24:Number = 0;
if (m_state == e_atUpperLimit){
_local4 = _local2.m_xf.R;
_local9 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local10 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local23 = ((_local4.col1.x * _local9) + (_local4.col2.x * _local10));
_local10 = ((_local4.col1.y * _local9) + (_local4.col2.y * _local10));
_local9 = _local23;
_local4 = _local3.m_xf.R;
_local11 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local23 = ((_local4.col1.x * _local11) + (_local4.col2.x * _local12));
_local12 = ((_local4.col1.y * _local11) + (_local4.col2.y * _local12));
_local11 = _local23;
_local13 = (_local2.m_sweep.c.x + _local9);
_local14 = (_local2.m_sweep.c.y + _local10);
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
m_u1.Set((_local13 - _local5), (_local14 - _local6));
m_u2.Set((_local15 - _local7), (_local16 - _local8));
_local17 = m_u1.Length();
_local18 = m_u2.Length();
if (_local17 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local17));
} else {
m_u1.SetZero();
};
if (_local18 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local18));
} else {
m_u2.SetZero();
};
_local19 = ((m_constant - _local17) - (m_ratio * _local18));
_local24 = b2Math.b2Max(_local24, -(_local19));
_local19 = b2Math.b2Clamp((_local19 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local20 = (-(m_pulleyMass) * _local19);
_local13 = (-(_local20) * m_u1.x);
_local14 = (-(_local20) * m_u1.y);
_local15 = ((-(m_ratio) * _local20) * m_u2.x);
_local16 = ((-(m_ratio) * _local20) * m_u2.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local13));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local14));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local9 * _local14) - (_local10 * _local13))));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local15));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local16));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local11 * _local16) - (_local12 * _local15))));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
};
if (m_limitState1 == e_atUpperLimit){
_local4 = _local2.m_xf.R;
_local9 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local10 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local23 = ((_local4.col1.x * _local9) + (_local4.col2.x * _local10));
_local10 = ((_local4.col1.y * _local9) + (_local4.col2.y * _local10));
_local9 = _local23;
_local13 = (_local2.m_sweep.c.x + _local9);
_local14 = (_local2.m_sweep.c.y + _local10);
m_u1.Set((_local13 - _local5), (_local14 - _local6));
_local17 = m_u1.Length();
if (_local17 > b2Settings.b2_linearSlop){
m_u1.x = (m_u1.x * (1 / _local17));
m_u1.y = (m_u1.y * (1 / _local17));
} else {
m_u1.SetZero();
};
_local19 = (m_maxLength1 - _local17);
_local24 = b2Math.b2Max(_local24, -(_local19));
_local19 = b2Math.b2Clamp((_local19 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local20 = (-(m_limitMass1) * _local19);
_local13 = (-(_local20) * m_u1.x);
_local14 = (-(_local20) * m_u1.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local13));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local14));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local9 * _local14) - (_local10 * _local13))));
_local2.SynchronizeTransform();
};
if (m_limitState2 == e_atUpperLimit){
_local4 = _local3.m_xf.R;
_local11 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local23 = ((_local4.col1.x * _local11) + (_local4.col2.x * _local12));
_local12 = ((_local4.col1.y * _local11) + (_local4.col2.y * _local12));
_local11 = _local23;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
m_u2.Set((_local15 - _local7), (_local16 - _local8));
_local18 = m_u2.Length();
if (_local18 > b2Settings.b2_linearSlop){
m_u2.x = (m_u2.x * (1 / _local18));
m_u2.y = (m_u2.y * (1 / _local18));
} else {
m_u2.SetZero();
};
_local19 = (m_maxLength2 - _local18);
_local24 = b2Math.b2Max(_local24, -(_local19));
_local19 = b2Math.b2Clamp((_local19 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local20 = (-(m_limitMass2) * _local19);
_local15 = (-(_local20) * m_u2.x);
_local16 = (-(_local20) * m_u2.y);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local15));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local16));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local11 * _local16) - (_local12 * _local15))));
_local3.SynchronizeTransform();
};
return ((_local24 < b2Settings.b2_linearSlop));
}
}
}//package Box2D.Dynamics.Joints
Section 69
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PulleyJointDef extends b2JointDef {
public var groundAnchor1:b2Vec2;
public var groundAnchor2:b2Vec2;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var length1:Number;
public var maxLength1:Number;
public var length2:Number;
public var maxLength2:Number;
public var ratio:Number;
public function b2PulleyJointDef(){
groundAnchor1 = new b2Vec2();
groundAnchor2 = new b2Vec2();
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_pulleyJoint;
groundAnchor1.Set(-1, 1);
groundAnchor2.Set(1, 1);
localAnchor1.Set(-1, 0);
localAnchor2.Set(1, 0);
length1 = 0;
maxLength1 = 0;
length2 = 0;
maxLength2 = 0;
ratio = 1;
collideConnected = true;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{
body1 = _arg1;
body2 = _arg2;
groundAnchor1.SetV(_arg3);
groundAnchor2.SetV(_arg4);
localAnchor1 = body1.GetLocalPoint(_arg5);
localAnchor2 = body2.GetLocalPoint(_arg6);
var _local8:Number = (_arg5.x - _arg3.x);
var _local9:Number = (_arg5.y - _arg3.y);
length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
var _local10:Number = (_arg6.x - _arg4.x);
var _local11:Number = (_arg6.y - _arg4.y);
length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
ratio = _arg7;
var _local12:Number = (length1 + (ratio * length2));
maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength));
maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio);
}
}
}//package Box2D.Dynamics.Joints
Section 70
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2RevoluteJoint extends b2Joint {
private var K:b2Mat22;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K3:b2Mat22;
b2internal var m_localAnchor1:b2Vec2;
b2internal var m_localAnchor2:b2Vec2;
private var m_impulse:b2Vec3;
private var m_motorImpulse:Number;
private var m_mass:b2Mat33;
private var m_motorMass:Number;
private var m_enableMotor:Boolean;
private var m_maxMotorTorque:Number;
private var m_motorSpeed:Number;
private var m_enableLimit:Boolean;
private var m_referenceAngle:Number;
private var m_lowerAngle:Number;
private var m_upperAngle:Number;
private var m_limitState:int;
private static var tImpulse:b2Vec2 = new b2Vec2();
public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
K3 = new b2Mat22();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_impulse = new b2Vec3();
m_mass = new b2Mat33();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_referenceAngle = _arg1.referenceAngle;
m_impulse.SetZero();
m_motorImpulse = 0;
m_lowerAngle = _arg1.lowerAngle;
m_upperAngle = _arg1.upperAngle;
m_maxMotorTorque = _arg1.maxMotorTorque;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
m_limitState = e_inactiveLimit;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce(_arg1:Number):b2Vec2{
return (new b2Vec2((_arg1 * m_impulse.x), (_arg1 * m_impulse.y)));
}
override public function GetReactionTorque(_arg1:Number):Number{
return ((_arg1 * m_impulse.z));
}
public function GetJointAngle():Number{
return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle));
}
public function GetJointSpeed():Number{
return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity));
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
public function GetLowerLimit():Number{
return (m_lowerAngle);
}
public function GetUpperLimit():Number{
return (m_upperAngle);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerAngle = _arg1;
m_upperAngle = _arg2;
}
public function IsMotorEnabled():Boolean{
m_body1.WakeUp();
m_body2.WakeUp();
return (m_enableMotor);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function SetMotorSpeed(_arg1:Number):void{
m_body1.WakeUp();
m_body2.WakeUp();
m_motorSpeed = _arg1;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
public function SetMaxMotorTorque(_arg1:Number):void{
m_maxMotorTorque = _arg1;
}
public function GetMotorTorque():Number{
return (m_maxMotorTorque);
}
override b2internal function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local2 = m_body1;
_local3 = m_body2;
if (((m_enableMotor) || (m_enableLimit))){
};
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
m_mass.col1.x = (((_local10 + _local11) + ((_local7 * _local7) * _local12)) + ((_local9 * _local9) * _local13));
m_mass.col2.x = (((-(_local7) * _local6) * _local12) - ((_local9 * _local8) * _local13));
m_mass.col3.x = ((-(_local7) * _local12) - (_local9 * _local13));
m_mass.col1.y = m_mass.col2.x;
m_mass.col2.y = (((_local10 + _local11) + ((_local6 * _local6) * _local12)) + ((_local8 * _local8) * _local13));
m_mass.col3.y = ((_local6 * _local12) + (_local8 * _local13));
m_mass.col1.z = m_mass.col3.x;
m_mass.col2.z = m_mass.col3.y;
m_mass.col3.z = (_local12 + _local13);
m_motorMass = (1 / (_local12 + _local13));
if (m_enableMotor == false){
m_motorImpulse = 0;
};
if (m_enableLimit){
_local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle);
if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){
m_limitState = e_equalLimits;
} else {
if (_local14 <= m_lowerAngle){
if (m_limitState != e_atLowerLimit){
m_impulse.z = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local14 >= m_upperAngle){
if (m_limitState != e_atUpperLimit){
m_impulse.z = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_impulse.z = 0;
};
};
};
} else {
m_limitState = e_inactiveLimit;
};
if (_arg1.warmStarting){
m_impulse.x = (m_impulse.x * _arg1.dtRatio);
m_impulse.y = (m_impulse.y * _arg1.dtRatio);
m_motorImpulse = (m_motorImpulse * _arg1.dtRatio);
_local15 = m_impulse.x;
_local16 = m_impulse.y;
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local10 * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local10 * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local12 * ((((_local6 * _local16) - (_local7 * _local15)) + m_motorImpulse) + m_impulse.z)));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * ((((_local8 * _local16) - (_local9 * _local15)) + m_motorImpulse) + m_impulse.z)));
} else {
m_impulse.SetZero();
m_motorImpulse = 0;
};
}
override b2internal function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:b2Vec3;
var _local28:Number;
var _local29:Number;
var _local30:b2Vec2;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local12:b2Vec2 = _local2.m_linearVelocity;
var _local13:Number = _local2.m_angularVelocity;
var _local14:b2Vec2 = _local3.m_linearVelocity;
var _local15:Number = _local3.m_angularVelocity;
var _local16:Number = _local2.m_invMass;
var _local17:Number = _local3.m_invMass;
var _local18:Number = _local2.m_invI;
var _local19:Number = _local3.m_invI;
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local20 = ((_local15 - _local13) - m_motorSpeed);
_local21 = (m_motorMass * -(_local20));
_local22 = m_motorImpulse;
_local23 = (_arg1.dt * m_maxMotorTorque);
m_motorImpulse = b2Math.b2Clamp((m_motorImpulse + _local21), -(_local23), _local23);
_local21 = (m_motorImpulse - _local22);
_local13 = (_local13 - (_local18 * _local21));
_local15 = (_local15 + (_local19 * _local21));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local4 = _local2.m_xf.R;
_local8 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local4 = _local3.m_xf.R;
_local10 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local10) + (_local4.col2.x * _local11));
_local11 = ((_local4.col1.y * _local10) + (_local4.col2.y * _local11));
_local10 = _local5;
_local24 = (((_local14.x + (-(_local15) * _local11)) - _local12.x) - (-(_local13) * _local9));
_local25 = (((_local14.y + (_local15 * _local10)) - _local12.y) - (_local13 * _local8));
_local26 = (_local15 - _local13);
_local27 = m_mass.Solve33(new b2Vec3(), -(_local24), -(_local25), -(_local26));
if (m_limitState == e_equalLimits){
m_impulse.Add(_local27);
} else {
if (m_limitState == e_atLowerLimit){
_local6 = (m_impulse.z + _local27.z);
if (_local6 < 0){
_local7 = m_mass.Solve22(new b2Vec2(), -(_local24), -(_local25));
_local27.x = _local7.x;
_local27.y = _local7.y;
_local27.z = -(m_impulse.z);
m_impulse.x = (m_impulse.x + _local7.x);
m_impulse.y = (m_impulse.y + _local7.y);
m_impulse.z = 0;
};
} else {
if (m_limitState == e_atUpperLimit){
_local6 = (m_impulse.z + _local27.z);
if (_local6 > 0){
_local7 = m_mass.Solve22(new b2Vec2(), -(_local24), -(_local25));
_local27.x = _local7.x;
_local27.y = _local7.y;
_local27.z = -(m_impulse.z);
m_impulse.x = (m_impulse.x + _local7.x);
m_impulse.y = (m_impulse.y + _local7.y);
m_impulse.z = 0;
};
};
};
};
_local12.x = (_local12.x - (_local16 * _local27.x));
_local12.y = (_local12.y - (_local16 * _local27.y));
_local13 = (_local13 - (_local18 * (((_local8 * _local27.y) - (_local9 * _local27.x)) + _local27.z)));
_local14.x = (_local14.x + (_local17 * _local27.x));
_local14.y = (_local14.y + (_local17 * _local27.y));
_local15 = (_local15 + (_local19 * (((_local10 * _local27.y) - (_local11 * _local27.x)) + _local27.z)));
} else {
_local4 = _local2.m_xf.R;
_local8 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local4 = _local3.m_xf.R;
_local10 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local10) + (_local4.col2.x * _local11));
_local11 = ((_local4.col1.y * _local10) + (_local4.col2.y * _local11));
_local10 = _local5;
_local28 = (((_local14.x + (-(_local15) * _local11)) - _local12.x) - (-(_local13) * _local9));
_local29 = (((_local14.y + (_local15 * _local10)) - _local12.y) - (_local13 * _local8));
_local30 = m_mass.Solve22(new b2Vec2(), -(_local28), -(_local29));
m_impulse.x = (m_impulse.x + _local30.x);
m_impulse.y = (m_impulse.y + _local30.y);
_local12.x = (_local12.x - (_local16 * _local30.x));
_local12.y = (_local12.y - (_local16 * _local30.y));
_local13 = (_local13 - (_local18 * ((_local8 * _local30.y) - (_local9 * _local30.x))));
_local14.x = (_local14.x + (_local17 * _local30.x));
_local14.y = (_local14.y + (_local17 * _local30.y));
_local15 = (_local15 + (_local19 * ((_local10 * _local30.y) - (_local11 * _local30.x))));
};
_local2.m_linearVelocity.SetV(_local12);
_local2.m_angularVelocity = _local13;
_local3.m_linearVelocity.SetV(_local14);
_local3.m_angularVelocity = _local15;
}
override b2internal function SolvePositionConstraints(_arg1:Number):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:b2Mat22;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local5:b2Body = m_body1;
var _local6:b2Body = m_body2;
var _local7:Number = 0;
var _local8:Number = 0;
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local25 = ((_local6.m_sweep.a - _local5.m_sweep.a) - m_referenceAngle);
_local26 = 0;
if (m_limitState == e_equalLimits){
_local3 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local3);
_local7 = b2Math.b2Abs(_local3);
} else {
if (m_limitState == e_atLowerLimit){
_local3 = (_local25 - m_lowerAngle);
_local7 = -(_local3);
_local3 = b2Math.b2Clamp((_local3 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0);
_local26 = (-(m_motorMass) * _local3);
} else {
if (m_limitState == e_atUpperLimit){
_local3 = (_local25 - m_upperAngle);
_local7 = _local3;
_local3 = b2Math.b2Clamp((_local3 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local3);
};
};
};
_local5.m_sweep.a = (_local5.m_sweep.a - (_local5.m_invI * _local26));
_local6.m_sweep.a = (_local6.m_sweep.a + (_local6.m_invI * _local26));
_local5.SynchronizeTransform();
_local6.SynchronizeTransform();
};
_local4 = _local5.m_xf.R;
var _local12:Number = (m_localAnchor1.x - _local5.m_sweep.localCenter.x);
var _local13:Number = (m_localAnchor1.y - _local5.m_sweep.localCenter.y);
_local9 = ((_local4.col1.x * _local12) + (_local4.col2.x * _local13));
_local13 = ((_local4.col1.y * _local12) + (_local4.col2.y * _local13));
_local12 = _local9;
_local4 = _local6.m_xf.R;
var _local14:Number = (m_localAnchor2.x - _local6.m_sweep.localCenter.x);
var _local15:Number = (m_localAnchor2.y - _local6.m_sweep.localCenter.y);
_local9 = ((_local4.col1.x * _local14) + (_local4.col2.x * _local15));
_local15 = ((_local4.col1.y * _local14) + (_local4.col2.y * _local15));
_local14 = _local9;
var _local16:Number = (((_local6.m_sweep.c.x + _local14) - _local5.m_sweep.c.x) - _local12);
var _local17:Number = (((_local6.m_sweep.c.y + _local15) - _local5.m_sweep.c.y) - _local13);
var _local18:Number = ((_local16 * _local16) + (_local17 * _local17));
var _local19:Number = Math.sqrt(_local18);
_local8 = _local19;
var _local20:Number = _local5.m_invMass;
var _local21:Number = _local6.m_invMass;
var _local22:Number = _local5.m_invI;
var _local23:Number = _local6.m_invI;
var _local24:Number = (10 * b2Settings.b2_linearSlop);
if (_local18 > (_local24 * _local24)){
_local27 = (_local16 / _local19);
_local28 = (_local17 / _local19);
_local29 = (_local20 + _local21);
_local30 = (1 / _local29);
_local10 = (_local30 * -(_local16));
_local11 = (_local30 * -(_local17));
_local31 = 0.5;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x - ((_local31 * _local20) * _local10));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y - ((_local31 * _local20) * _local11));
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + ((_local31 * _local21) * _local10));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + ((_local31 * _local21) * _local11));
_local16 = (((_local6.m_sweep.c.x + _local14) - _local5.m_sweep.c.x) - _local12);
_local17 = (((_local6.m_sweep.c.y + _local15) - _local5.m_sweep.c.y) - _local13);
};
K1.col1.x = (_local20 + _local21);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local20 + _local21);
K2.col1.x = ((_local22 * _local13) * _local13);
K2.col2.x = ((-(_local22) * _local12) * _local13);
K2.col1.y = ((-(_local22) * _local12) * _local13);
K2.col2.y = ((_local22 * _local12) * _local12);
K3.col1.x = ((_local23 * _local15) * _local15);
K3.col2.x = ((-(_local23) * _local14) * _local15);
K3.col1.y = ((-(_local23) * _local14) * _local15);
K3.col2.y = ((_local23 * _local14) * _local14);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Solve(tImpulse, -(_local16), -(_local17));
_local10 = tImpulse.x;
_local11 = tImpulse.y;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x - (_local5.m_invMass * _local10));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y - (_local5.m_invMass * _local11));
_local5.m_sweep.a = (_local5.m_sweep.a - (_local5.m_invI * ((_local12 * _local11) - (_local13 * _local10))));
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_local6.m_invMass * _local10));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_local6.m_invMass * _local11));
_local6.m_sweep.a = (_local6.m_sweep.a + (_local6.m_invI * ((_local14 * _local11) - (_local15 * _local10))));
_local5.SynchronizeTransform();
_local6.SynchronizeTransform();
return ((((_local8 <= b2Settings.b2_linearSlop)) && ((_local7 <= b2Settings.b2_angularSlop))));
}
}
}//package Box2D.Dynamics.Joints
Section 71
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2RevoluteJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var referenceAngle:Number;
public var enableLimit:Boolean;
public var lowerAngle:Number;
public var upperAngle:Number;
public var enableMotor:Boolean;
public var motorSpeed:Number;
public var maxMotorTorque:Number;
public function b2RevoluteJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_revoluteJoint;
localAnchor1.Set(0, 0);
localAnchor2.Set(0, 0);
referenceAngle = 0;
lowerAngle = 0;
upperAngle = 0;
maxMotorTorque = 0;
motorSpeed = 0;
enableLimit = false;
enableMotor = false;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 72
//b2Body (Box2D.Dynamics.b2Body)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2Body {
b2internal var m_flags:uint;
private var m_type:int;
b2internal var m_islandIndex:int;
b2internal var m_xf:b2XForm;
b2internal var m_sweep:b2Sweep;
b2internal var m_linearVelocity:b2Vec2;
b2internal var m_angularVelocity:Number;
b2internal var m_force:b2Vec2;
b2internal var m_torque:Number;
b2internal var m_world:b2World;
b2internal var m_prev:b2Body;
b2internal var m_next:b2Body;
b2internal var m_shapeList:b2Shape;
b2internal var m_shapeCount:int;
b2internal var m_jointList:b2JointEdge;
b2internal var m_contactList:b2ContactEdge;
b2internal var m_mass:Number;
b2internal var m_invMass:Number;
b2internal var m_I:Number;
b2internal var m_invI:Number;
b2internal var m_linearDamping:Number;
b2internal var m_angularDamping:Number;
b2internal var m_sleepTime:Number;
private var m_userData;
private static var s_massData:b2MassData = new b2MassData();
private static var s_xf1:b2XForm = new b2XForm();
b2internal static var e_frozenFlag:uint = 2;
b2internal static var e_islandFlag:uint = 4;
b2internal static var e_sleepFlag:uint = 8;
b2internal static var e_allowSleepFlag:uint = 16;
b2internal static var e_bulletFlag:uint = 32;
b2internal static var e_fixedRotationFlag:uint = 64;
b2internal static var e_staticType:uint = 1;
b2internal static var e_dynamicType:uint = 2;
b2internal static var e_maxTypes:uint = 3;
public function b2Body(_arg1:b2BodyDef, _arg2:b2World){
m_xf = new b2XForm();
m_sweep = new b2Sweep();
m_linearVelocity = new b2Vec2();
m_force = new b2Vec2();
super();
m_flags = 0;
if (_arg1.isBullet){
m_flags = (m_flags | e_bulletFlag);
};
if (_arg1.fixedRotation){
m_flags = (m_flags | e_fixedRotationFlag);
};
if (_arg1.allowSleep){
m_flags = (m_flags | e_allowSleepFlag);
};
if (_arg1.isSleeping){
m_flags = (m_flags | e_sleepFlag);
};
m_world = _arg2;
m_xf.position.SetV(_arg1.position);
m_xf.R.Set(_arg1.angle);
m_sweep.localCenter.SetV(_arg1.massData.center);
m_sweep.t0 = 1;
m_sweep.a0 = (m_sweep.a = _arg1.angle);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_jointList = null;
m_contactList = null;
m_prev = null;
m_next = null;
m_linearDamping = _arg1.linearDamping;
m_angularDamping = _arg1.angularDamping;
m_force.Set(0, 0);
m_torque = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_sleepTime = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.massData.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.massData.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
m_userData = _arg1.userData;
m_shapeList = null;
m_shapeCount = 0;
}
private function connectEdges(_arg1:b2EdgeShape, _arg2:b2EdgeShape, _arg3:Number):Number{
var _local4:Number = Math.atan2(_arg2.GetDirectionVector().y, _arg2.GetDirectionVector().x);
var _local5:Number = Math.tan(((_local4 - _arg3) * 0.5));
var _local6:b2Vec2 = b2Math.MulFV(_local5, _arg2.GetDirectionVector());
_local6 = b2Math.SubtractVV(_local6, _arg2.GetNormalVector());
_local6 = b2Math.MulFV(b2Settings.b2_toiSlop, _local6);
_local6 = b2Math.AddVV(_local6, _arg2.GetVertex1());
var _local7:b2Vec2 = b2Math.AddVV(_arg1.GetDirectionVector(), _arg2.GetDirectionVector());
_local7.Normalize();
var _local8 = (b2Math.b2Dot(_arg1.GetDirectionVector(), _arg2.GetNormalVector()) > 0);
_arg1.SetNextEdge(_arg2, _local6, _local7, _local8);
_arg2.SetPrevEdge(_arg1, _local6, _local7, _local8);
return (_local4);
}
public function CreateShape(_arg1:b2ShapeDef):b2Shape{
var _local3:b2EdgeChainDef;
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:int;
var _local7:b2EdgeShape;
var _local8:b2EdgeShape;
var _local9:b2EdgeShape;
var _local10:Number;
if (m_world.m_lock == true){
return (null);
};
if (_arg1.type == b2Shape.e_edgeShape){
_local3 = (_arg1 as b2EdgeChainDef);
if (_local3.isALoop){
_local4 = _local3.vertices[(_local3.vertexCount - 1)];
_local6 = 0;
} else {
_local4 = _local3.vertices[0];
_local6 = 1;
};
_local7 = null;
_local8 = null;
_local9 = null;
_local10 = 0;
while (_local6 < _local3.vertexCount) {
_local5 = _local3.vertices[_local6];
_local9 = new b2EdgeShape(_local4, _local5, _arg1);
_local9.m_next = m_shapeList;
m_shapeList = _local9;
m_shapeCount++;
_local9.m_body = this;
_local9.CreateProxy(m_world.m_broadPhase, m_xf);
_local9.UpdateSweepRadius(m_sweep.localCenter);
if (_local8 == null){
_local7 = _local9;
_local10 = Math.atan2(_local9.GetDirectionVector().y, _local9.GetDirectionVector().x);
} else {
_local10 = connectEdges(_local8, _local9, _local10);
};
_local8 = _local9;
_local4 = _local5;
_local6++;
};
if (_local3.isALoop){
connectEdges(_local8, _local7, _local10);
};
return (_local7);
};
var _local2:b2Shape = b2Shape.Create(_arg1, m_world.m_blockAllocator);
_local2.m_next = m_shapeList;
m_shapeList = _local2;
m_shapeCount++;
_local2.m_body = this;
_local2.CreateProxy(m_world.m_broadPhase, m_xf);
_local2.UpdateSweepRadius(m_sweep.localCenter);
return (_local2);
}
public function DestroyShape(_arg1:b2Shape):void{
if (m_world.m_lock == true){
return;
};
_arg1.DestroyProxy(m_world.m_broadPhase);
var _local2:b2Shape = m_shapeList;
var _local3:b2Shape;
var _local4:Boolean;
while (_local2 != null) {
if (_local2 == _arg1){
if (_local3){
_local3.m_next = _arg1.m_next;
} else {
m_shapeList = _arg1.m_next;
};
_local4 = true;
break;
};
_local3 = _local2;
_local2 = _local2.m_next;
};
_arg1.m_body = null;
_arg1.m_next = null;
m_shapeCount--;
b2Shape.Destroy(_arg1, m_world.m_blockAllocator);
}
public function SetMass(_arg1:b2MassData):void{
var _local2:b2Shape;
if (m_world.m_lock == true){
return;
};
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
m_sweep.localCenter.SetV(_arg1.center);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local2 = m_shapeList;
while (_local2) {
_local2.UpdateSweepRadius(m_sweep.localCenter);
_local2 = _local2.m_next;
};
var _local5:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local5 != m_type){
_local2 = m_shapeList;
while (_local2) {
_local2.RefilterProxy(m_world.m_broadPhase, m_xf);
_local2 = _local2.m_next;
};
};
}
public function SetMassFromShapes():void{
var _local1:b2Shape;
if (m_world.m_lock == true){
return;
};
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:b2MassData = s_massData;
_local1 = m_shapeList;
while (_local1) {
_local1.ComputeMass(_local4);
m_mass = (m_mass + _local4.mass);
_local2 = (_local2 + (_local4.mass * _local4.center.x));
_local3 = (_local3 + (_local4.mass * _local4.center.y));
m_I = (m_I + _local4.I);
_local1 = _local1.m_next;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
_local2 = (_local2 * m_invMass);
_local3 = (_local3 * m_invMass);
};
if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){
m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3))));
m_invI = (1 / m_I);
} else {
m_I = 0;
m_invI = 0;
};
m_sweep.localCenter.Set(_local2, _local3);
var _local5:b2Mat22 = m_xf.R;
var _local6:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y));
m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local1 = m_shapeList;
while (_local1) {
_local1.UpdateSweepRadius(m_sweep.localCenter);
_local1 = _local1.m_next;
};
var _local7:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local7 != m_type){
_local1 = m_shapeList;
while (_local1) {
_local1.RefilterProxy(m_world.m_broadPhase, m_xf);
_local1 = _local1.m_next;
};
};
}
public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{
var _local3:b2Shape;
var _local7:Boolean;
if (m_world.m_lock == true){
return (true);
};
if (IsFrozen()){
return (false);
};
m_xf.R.Set(_arg2);
m_xf.position.SetV(_arg1);
var _local4:b2Mat22 = m_xf.R;
var _local5:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_sweep.a0 = (m_sweep.a = _arg2);
var _local6:Boolean;
_local3 = m_shapeList;
while (_local3) {
_local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf);
if (_local7 == false){
_local6 = true;
break;
};
_local3 = _local3.m_next;
};
if (_local6 == true){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local3 = m_shapeList;
while (_local3) {
_local3.DestroyProxy(m_world.m_broadPhase);
_local3 = _local3.m_next;
};
return (false);
};
m_world.m_broadPhase.Commit();
return (true);
}
public function GetXForm():b2XForm{
return (m_xf);
}
public function GetPosition():b2Vec2{
return (m_xf.position);
}
public function GetAngle():Number{
return (m_sweep.a);
}
public function GetWorldCenter():b2Vec2{
return (m_sweep.c);
}
public function GetLocalCenter():b2Vec2{
return (m_sweep.localCenter);
}
public function SetLinearVelocity(_arg1:b2Vec2):void{
m_linearVelocity.SetV(_arg1);
}
public function GetLinearVelocity():b2Vec2{
return (m_linearVelocity);
}
public function SetAngularVelocity(_arg1:Number):void{
m_angularVelocity = _arg1;
}
public function GetAngularVelocity():Number{
return (m_angularVelocity);
}
public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_force.x = (m_force.x + _arg1.x);
m_force.y = (m_force.y + _arg1.y);
m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)));
}
public function ApplyTorque(_arg1:Number):void{
if (IsSleeping()){
WakeUp();
};
m_torque = (m_torque + _arg1);
}
public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x));
m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y));
m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))));
}
public function GetMass():Number{
return (m_mass);
}
public function GetInertia():Number{
return (m_I);
}
public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (_local3);
}
public function GetWorldVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulMV(m_xf.R, _arg1));
}
public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulXT(m_xf, _arg1));
}
public function GetLocalVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(m_xf.R, _arg1));
}
public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{
return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_arg1.x - m_sweep.c.x)))));
}
public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_local3.x - m_sweep.c.x)))));
}
public function IsBullet():Boolean{
return (((m_flags & e_bulletFlag) == e_bulletFlag));
}
public function SetBullet(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_bulletFlag);
} else {
m_flags = (m_flags & ~(e_bulletFlag));
};
}
public function IsStatic():Boolean{
return ((m_type == e_staticType));
}
public function IsDynamic():Boolean{
return ((m_type == e_dynamicType));
}
public function IsFrozen():Boolean{
return (((m_flags & e_frozenFlag) == e_frozenFlag));
}
public function IsSleeping():Boolean{
return (((m_flags & e_sleepFlag) == e_sleepFlag));
}
public function AllowSleeping(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_allowSleepFlag);
} else {
m_flags = (m_flags & ~(e_allowSleepFlag));
WakeUp();
};
}
public function WakeUp():void{
m_flags = (m_flags & ~(e_sleepFlag));
m_sleepTime = 0;
}
public function PutToSleep():void{
m_flags = (m_flags | e_sleepFlag);
m_sleepTime = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_force.SetZero();
m_torque = 0;
}
public function GetShapeList():b2Shape{
return (m_shapeList);
}
public function GetJointList():b2JointEdge{
return (m_jointList);
}
public function GetNext():b2Body{
return (m_next);
}
public function GetUserData(){
return (m_userData);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetWorld():b2World{
return (m_world);
}
b2internal function SynchronizeShapes():Boolean{
var _local4:b2Shape;
var _local1:b2XForm = s_xf1;
_local1.R.Set(m_sweep.a0);
var _local2:b2Mat22 = _local1.R;
var _local3:b2Vec2 = m_sweep.localCenter;
_local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
var _local5:Boolean;
_local4 = m_shapeList;
while (_local4) {
_local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf);
if (_local5 == false){
break;
};
_local4 = _local4.m_next;
};
if (_local5 == false){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local4 = m_shapeList;
while (_local4) {
_local4.DestroyProxy(m_world.m_broadPhase);
_local4 = _local4.m_next;
};
return (false);
};
return (true);
}
b2internal function SynchronizeTransform():void{
m_xf.R.Set(m_sweep.a);
var _local1:b2Mat22 = m_xf.R;
var _local2:b2Vec2 = m_sweep.localCenter;
m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y)));
m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y)));
}
b2internal function IsConnected(_arg1:b2Body):Boolean{
var _local2:b2JointEdge = m_jointList;
while (_local2) {
if (_local2.other == _arg1){
return ((_local2.joint.m_collideConnected == false));
};
_local2 = _local2.next;
};
return (false);
}
b2internal function Advance(_arg1:Number):void{
m_sweep.Advance(_arg1);
m_sweep.c.SetV(m_sweep.c0);
m_sweep.a = m_sweep.a0;
SynchronizeTransform();
}
}
}//package Box2D.Dynamics
Section 73
//b2BodyDef (Box2D.Dynamics.b2BodyDef)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2BodyDef {
public var massData:b2MassData;
public var userData;
public var position:b2Vec2;
public var angle:Number;
public var linearDamping:Number;
public var angularDamping:Number;
public var allowSleep:Boolean;
public var isSleeping:Boolean;
public var fixedRotation:Boolean;
public var isBullet:Boolean;
public function b2BodyDef(){
massData = new b2MassData();
position = new b2Vec2();
super();
massData.center.SetZero();
massData.mass = 0;
massData.I = 0;
userData = null;
position.Set(0, 0);
angle = 0;
linearDamping = 0;
angularDamping = 0;
allowSleep = true;
isSleeping = false;
fixedRotation = false;
isBullet = false;
}
}
}//package Box2D.Dynamics
Section 74
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener)
package Box2D.Dynamics {
public class b2BoundaryListener {
public function Violation(_arg1:b2Body):void{
}
}
}//package Box2D.Dynamics
Section 75
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2ContactFilter {
b2internal static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter);
;
public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{
var _local3:b2FilterData = _arg1.GetFilterData();
var _local4:b2FilterData = _arg2.GetFilterData();
if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){
return ((_local3.groupIndex > 0));
};
var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0))));
return (_local5);
}
public function RayCollide(_arg1, _arg2:b2Shape):Boolean{
if (!_arg1){
return (true);
};
return (ShouldCollide((_arg1 as b2Shape), _arg2));
}
}
}//package Box2D.Dynamics
Section 76
//b2ContactListener (Box2D.Dynamics.b2ContactListener)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactListener {
public function Add(_arg1:b2ContactPoint):void{
}
public function Persist(_arg1:b2ContactPoint):void{
}
public function Remove(_arg1:b2ContactPoint):void{
}
public function Result(_arg1:b2ContactResult):void{
}
}
}//package Box2D.Dynamics
Section 77
//b2ContactManager (Box2D.Dynamics.b2ContactManager)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactManager extends b2PairCallback {
b2internal var m_world:b2World;
private var m_nullContact:b2NullContact;
private var m_destroyImmediate:Boolean;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2ContactManager(){
m_nullContact = new b2NullContact();
super();
m_world = null;
m_destroyImmediate = false;
}
override public function PairAdded(_arg1, _arg2){
var _local3:b2Shape = (_arg1 as b2Shape);
var _local4:b2Shape = (_arg2 as b2Shape);
var _local5:b2Body = _local3.m_body;
var _local6:b2Body = _local4.m_body;
if (((_local5.IsStatic()) && (_local6.IsStatic()))){
return (m_nullContact);
};
if (_local3.m_body == _local4.m_body){
return (m_nullContact);
};
if (_local6.IsConnected(_local5)){
return (m_nullContact);
};
if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){
return (m_nullContact);
};
var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator);
if (_local7 == null){
return (m_nullContact);
};
_local3 = _local7.m_shape1;
_local4 = _local7.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local7.m_prev = null;
_local7.m_next = m_world.m_contactList;
if (m_world.m_contactList != null){
m_world.m_contactList.m_prev = _local7;
};
m_world.m_contactList = _local7;
_local7.m_node1.contact = _local7;
_local7.m_node1.other = _local6;
_local7.m_node1.prev = null;
_local7.m_node1.next = _local5.m_contactList;
if (_local5.m_contactList != null){
_local5.m_contactList.prev = _local7.m_node1;
};
_local5.m_contactList = _local7.m_node1;
_local7.m_node2.contact = _local7;
_local7.m_node2.other = _local5;
_local7.m_node2.prev = null;
_local7.m_node2.next = _local6.m_contactList;
if (_local6.m_contactList != null){
_local6.m_contactList.prev = _local7.m_node2;
};
_local6.m_contactList = _local7.m_node2;
m_world.m_contactCount++;
return (_local7);
}
override public function PairRemoved(_arg1, _arg2, _arg3):void{
if (_arg3 == null){
return;
};
var _local4:b2Contact = (_arg3 as b2Contact);
if (_local4 == m_nullContact){
return;
};
Destroy(_local4);
}
public function Destroy(_arg1:b2Contact):void{
var _local8:Array;
var _local9:int;
var _local10:b2Manifold;
var _local11:int;
var _local12:b2ManifoldPoint;
var _local13:b2Vec2;
var _local14:b2Vec2;
var _local2:b2Shape = _arg1.m_shape1;
var _local3:b2Shape = _arg1.m_shape2;
var _local4:b2Body = _local2.m_body;
var _local5:b2Body = _local3.m_body;
var _local6:b2ContactPoint = s_evalCP;
_local6.shape1 = _arg1.m_shape1;
_local6.shape2 = _arg1.m_shape2;
_local6.friction = b2Settings.b2MixFriction(_local2.GetFriction(), _local3.GetFriction());
_local6.restitution = b2Settings.b2MixRestitution(_local2.GetRestitution(), _local3.GetRestitution());
var _local7:int = _arg1.m_manifoldCount;
if ((((_local7 > 0)) && (m_world.m_contactListener))){
_local8 = _arg1.GetManifolds();
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local8[_local9];
_local6.normal.SetV(_local10.normal);
_local11 = 0;
while (_local11 < _local10.pointCount) {
_local12 = _local10.points[_local11];
_local6.position = _local4.GetWorldPoint(_local12.localPoint1);
_local13 = _local4.GetLinearVelocityFromLocalPoint(_local12.localPoint1);
_local14 = _local5.GetLinearVelocityFromLocalPoint(_local12.localPoint2);
_local6.velocity.Set((_local14.x - _local13.x), (_local14.y - _local13.y));
_local6.separation = _local12.separation;
_local6.id.key = _local12.id._key;
m_world.m_contactListener.Remove(_local6);
_local11++;
};
_local9++;
};
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_world.m_contactList){
m_world.m_contactList = _arg1.m_next;
};
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local4.m_contactList){
_local4.m_contactList = _arg1.m_node1.next;
};
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local5.m_contactList){
_local5.m_contactList = _arg1.m_node2.next;
};
b2Contact.Destroy(_arg1, m_world.m_blockAllocator);
m_world.m_contactCount--;
}
public function Collide():void{
var _local2:b2Body;
var _local3:b2Body;
var _local1:b2Contact = m_world.m_contactList;
while (_local1) {
_local2 = _local1.m_shape1.m_body;
_local3 = _local1.m_shape2.m_body;
if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){
} else {
_local1.Update(m_world.m_contactListener);
};
_local1 = _local1.m_next;
};
}
}
}//package Box2D.Dynamics
Section 78
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import flash.display.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2DebugDraw {
private var m_drawFlags:uint;
b2internal var m_sprite:Sprite;
private var m_drawScale:Number;// = 1
private var m_lineThickness:Number;// = 1
private var m_alpha:Number;// = 1
private var m_fillAlpha:Number;// = 1
private var m_xformScale:Number;// = 1
public static var e_shapeBit:uint = 1;
public static var e_jointBit:uint = 2;
public static var e_coreShapeBit:uint = 4;
public static var e_aabbBit:uint = 8;
public static var e_obbBit:uint = 16;
public static var e_pairBit:uint = 32;
public static var e_centerOfMassBit:uint = 64;
public function b2DebugDraw(){
m_drawFlags = 0;
}
public function SetFlags(_arg1:uint):void{
m_drawFlags = _arg1;
}
public function GetFlags():uint{
return (m_drawFlags);
}
public function AppendFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags | _arg1);
}
public function ClearFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags & ~(_arg1));
}
public function SetSprite(_arg1:Sprite):void{
m_sprite = _arg1;
}
public function GetSprite():Sprite{
return (m_sprite);
}
public function SetDrawScale(_arg1:Number):void{
m_drawScale = _arg1;
}
public function GetDrawScale():Number{
return (m_drawScale);
}
public function SetLineThickness(_arg1:Number):void{
m_lineThickness = _arg1;
}
public function GetLineThickness():Number{
return (m_lineThickness);
}
public function SetAlpha(_arg1:Number):void{
m_alpha = _arg1;
}
public function GetAlpha():Number{
return (m_alpha);
}
public function SetFillAlpha(_arg1:Number):void{
m_fillAlpha = _arg1;
}
public function GetFillAlpha():Number{
return (m_fillAlpha);
}
public function SetXFormScale(_arg1:Number):void{
m_xformScale = _arg1;
}
public function GetXFormScale():Number{
return (m_xformScale);
}
public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
}
public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha);
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.endFill();
}
public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
}
public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha);
m_sprite.graphics.moveTo(0, 0);
m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
m_sprite.graphics.endFill();
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale));
}
public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale));
}
public function DrawXForm(_arg1:b2XForm):void{
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale));
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale));
}
}
}//package Box2D.Dynamics
Section 79
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
public class b2DestructionListener {
public function SayGoodbyeJoint(_arg1:b2Joint):void{
}
public function SayGoodbyeShape(_arg1:b2Shape):void{
}
}
}//package Box2D.Dynamics
Section 80
//b2Island (Box2D.Dynamics.b2Island)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2Island {
private var m_allocator;
private var m_listener:b2ContactListener;
b2internal var m_bodies:Array;
b2internal var m_contacts:Array;
b2internal var m_joints:Array;
b2internal var m_bodyCount:int;
b2internal var m_jointCount:int;
b2internal var m_contactCount:int;
private var m_bodyCapacity:int;
b2internal var m_contactCapacity:int;
b2internal var m_jointCapacity:int;
private static var s_reportCR:b2ContactResult = new b2ContactResult();
public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){
var _local6:int;
super();
m_bodyCapacity = _arg1;
m_contactCapacity = _arg2;
m_jointCapacity = _arg3;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_allocator = _arg4;
m_listener = _arg5;
m_bodies = new Array(_arg1);
_local6 = 0;
while (_local6 < _arg1) {
m_bodies[_local6] = null;
_local6++;
};
m_contacts = new Array(_arg2);
_local6 = 0;
while (_local6 < _arg2) {
m_contacts[_local6] = null;
_local6++;
};
m_joints = new Array(_arg3);
_local6 = 0;
while (_local6 < _arg3) {
m_joints[_local6] = null;
_local6++;
};
}
public function Clear():void{
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
}
public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean):void{
var _local4:int;
var _local5:int;
var _local6:b2Body;
var _local7:b2Joint;
var _local9:Boolean;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local4 = 0;
while (_local4 < m_bodyCount) {
_local6 = m_bodies[_local4];
if (_local6.IsStatic()){
} else {
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x))));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y))));
_local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque));
_local6.m_force.SetZero();
_local6.m_torque = 0;
_local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1));
_local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1));
if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){
_local6.m_linearVelocity.Normalize();
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity);
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity);
};
if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){
if (_local6.m_angularVelocity < 0){
_local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity);
} else {
_local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity;
};
};
};
_local4++;
};
var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local8.InitVelocityConstraints(_arg1);
_local4 = 0;
while (_local4 < m_jointCount) {
_local7 = m_joints[_local4];
_local7.InitVelocityConstraints(_arg1);
_local4++;
};
_local4 = 0;
while (_local4 < _arg1.velocityIterations) {
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.SolveVelocityConstraints(_arg1);
_local5++;
};
_local8.SolveVelocityConstraints();
_local4++;
};
_local8.FinalizeVelocityConstraints();
_local4 = 0;
while (_local4 < m_bodyCount) {
_local6 = m_bodies[_local4];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local4++;
};
_local4 = 0;
while (_local4 < _arg1.positionIterations) {
_local9 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local10 = true;
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local11 = _local7.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local10 = ((_local10) && (_local11));
_local5++;
};
if (((_local9) && (_local10))){
break;
};
_local4++;
};
Report(_local8.m_constraints);
if (_arg3){
_local12 = Number.MAX_VALUE;
_local13 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance);
_local14 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance);
_local4 = 0;
while (_local4 < m_bodyCount) {
_local6 = m_bodies[_local4];
if (_local6.m_invMass == 0){
} else {
if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){
_local6.m_sleepTime = 0;
_local12 = 0;
};
if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local14)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local13)))){
_local6.m_sleepTime = 0;
_local12 = 0;
} else {
_local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt);
_local12 = b2Math.b2Min(_local12, _local6.m_sleepTime);
};
};
_local4++;
};
if (_local12 >= b2Settings.b2_timeToSleep){
_local4 = 0;
while (_local4 < m_bodyCount) {
_local6 = m_bodies[_local4];
m_bodies[_local4].m_flags = (_local6.m_flags | b2Body.e_sleepFlag);
_local6.m_linearVelocity.SetZero();
_local6.m_angularVelocity = 0;
_local4++;
};
};
};
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:int;
var _local3:int;
var _local6:b2Body;
var _local7:Boolean;
var _local8:Boolean;
var _local9:Boolean;
var _local4:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_arg1.warmStarting = true;
_local2 = 0;
while (_local2 < m_jointCount) {
m_joints[_local2].InitVelocityConstraints(_arg1);
_local2++;
};
_local2 = 0;
while (_local2 < _arg1.velocityIterations) {
_local4.SolveVelocityConstraints();
_local3 = 0;
while (_local3 < m_jointCount) {
m_joints[_local3].InitVelocityConstraints(_arg1);
_local3++;
};
_local2++;
};
_local2 = 0;
while (_local2 < m_bodyCount) {
_local6 = m_bodies[_local2];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local2++;
};
var _local5:Number = 0.75;
_local2 = 0;
while (_local2 < _arg1.positionIterations) {
_local7 = _local4.SolvePositionConstraints(_local5);
_local8 = true;
_local3 = 0;
while (_local3 < m_jointCount) {
_local9 = m_joints[_local3].SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local8 = ((_local8) && (_local9));
_local3++;
};
if (((_local7) && (_local8))){
break;
};
_local2++;
};
Report(_local4.m_constraints);
}
public function Report(_arg1:Array):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local5:b2Contact;
var _local6:b2ContactConstraint;
var _local7:b2ContactResult;
var _local8:b2Body;
var _local9:int;
var _local10:Array;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2ContactConstraintPoint;
if (m_listener == null){
return;
};
var _local4:int;
while (_local4 < m_contactCount) {
_local5 = m_contacts[_local4];
_local6 = _arg1[_local4];
_local7 = s_reportCR;
_local7.shape1 = _local5.m_shape1;
_local7.shape2 = _local5.m_shape2;
_local8 = _local7.shape1.m_body;
_local9 = _local5.m_manifoldCount;
_local10 = _local5.GetManifolds();
_local11 = 0;
while (_local11 < _local9) {
_local12 = _local10[_local11];
_local7.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local15 = _local6.points[_local13];
_local7.position = _local8.GetWorldPoint(_local14.localPoint1);
_local7.normalImpulse = _local15.normalImpulse;
_local7.tangentImpulse = _local15.tangentImpulse;
_local7.id.key = _local14.id.key;
m_listener.Result(_local7);
_local13++;
};
_local11++;
};
_local4++;
};
}
public function AddBody(_arg1:b2Body):void{
_arg1.m_islandIndex = m_bodyCount;
var _local2 = m_bodyCount++;
m_bodies[_local2] = _arg1;
}
public function AddContact(_arg1:b2Contact):void{
var _local2 = m_contactCount++;
m_contacts[_local2] = _arg1;
}
public function AddJoint(_arg1:b2Joint):void{
var _local2 = m_jointCount++;
m_joints[_local2] = _arg1;
}
}
}//package Box2D.Dynamics
Section 81
//b2TimeStep (Box2D.Dynamics.b2TimeStep)
package Box2D.Dynamics {
public class b2TimeStep {
public var dt:Number;
public var inv_dt:Number;
public var dtRatio:Number;
public var velocityIterations:int;
public var positionIterations:int;
public var warmStarting:Boolean;
}
}//package Box2D.Dynamics
Section 82
//b2World (Box2D.Dynamics.b2World)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2World {
b2internal var m_raycastUserData;
b2internal var m_raycastSegment:b2Segment;
b2internal var m_raycastNormal:b2Vec2;
b2internal var m_blockAllocator;
b2internal var m_stackAllocator;
b2internal var m_lock:Boolean;
b2internal var m_broadPhase:b2BroadPhase;
private var m_contactManager:b2ContactManager;
b2internal var m_bodyList:b2Body;
private var m_jointList:b2Joint;
b2internal var m_contactList:b2Contact;
private var m_bodyCount:int;
b2internal var m_contactCount:int;
private var m_jointCount:int;
private var m_gravity:b2Vec2;
private var m_allowSleep:Boolean;
b2internal var m_groundBody:b2Body;
private var m_destructionListener:b2DestructionListener;
private var m_boundaryListener:b2BoundaryListener;
b2internal var m_contactFilter:b2ContactFilter;
b2internal var m_contactListener:b2ContactListener;
private var m_debugDraw:b2DebugDraw;
private var m_inv_dt0:Number;
private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8);
private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6);
private static var s_xf:b2XForm = new b2XForm();
private static var m_warmStarting:Boolean;
private static var m_continuousPhysics:Boolean;
public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){
m_raycastNormal = new b2Vec2();
m_contactManager = new b2ContactManager();
super();
m_destructionListener = null;
m_boundaryListener = null;
m_contactFilter = b2ContactFilter.b2_defaultFilter;
m_contactListener = null;
m_debugDraw = null;
m_bodyList = null;
m_contactList = null;
m_jointList = null;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_warmStarting = true;
m_continuousPhysics = true;
m_allowSleep = _arg3;
m_gravity = _arg2;
m_lock = false;
m_inv_dt0 = 0;
m_contactManager.m_world = this;
m_broadPhase = new b2BroadPhase(_arg1, m_contactManager);
var _local4:b2BodyDef = new b2BodyDef();
m_groundBody = CreateBody(_local4);
}
public function SetDestructionListener(_arg1:b2DestructionListener):void{
m_destructionListener = _arg1;
}
public function SetBoundaryListener(_arg1:b2BoundaryListener):void{
m_boundaryListener = _arg1;
}
public function SetContactFilter(_arg1:b2ContactFilter):void{
m_contactFilter = _arg1;
}
public function SetContactListener(_arg1:b2ContactListener):void{
m_contactListener = _arg1;
}
public function SetDebugDraw(_arg1:b2DebugDraw):void{
m_debugDraw = _arg1;
}
public function Validate():void{
m_broadPhase.Validate();
}
public function GetProxyCount():int{
return (m_broadPhase.m_proxyCount);
}
public function GetPairCount():int{
return (m_broadPhase.m_pairManager.m_pairCount);
}
public function CreateBody(_arg1:b2BodyDef):b2Body{
if (m_lock == true){
return (null);
};
var _local2:b2Body = new b2Body(_arg1, this);
_local2.m_prev = null;
_local2.m_next = m_bodyList;
if (m_bodyList){
m_bodyList.m_prev = _local2;
};
m_bodyList = _local2;
m_bodyCount++;
return (_local2);
}
public function DestroyBody(_arg1:b2Body):void{
var _local4:b2JointEdge;
var _local5:b2Shape;
if (m_lock == true){
return;
};
var _local2:b2JointEdge = _arg1.m_jointList;
while (_local2) {
_local4 = _local2;
_local2 = _local2.next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeJoint(_local4.joint);
};
DestroyJoint(_local4.joint);
};
var _local3:b2Shape = _arg1.m_shapeList;
while (_local3) {
_local5 = _local3;
_local3 = _local3.m_next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeShape(_local5);
};
_local5.DestroyProxy(m_broadPhase);
b2Shape.Destroy(_local5, m_blockAllocator);
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_bodyList){
m_bodyList = _arg1.m_next;
};
m_bodyCount--;
}
public function CreateJoint(_arg1:b2JointDef):b2Joint{
var _local3:b2Body;
var _local4:b2Shape;
var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator);
_local2.m_prev = null;
_local2.m_next = m_jointList;
if (m_jointList){
m_jointList.m_prev = _local2;
};
m_jointList = _local2;
m_jointCount++;
_local2.m_node1.joint = _local2;
_local2.m_node1.other = _local2.m_body2;
_local2.m_node1.prev = null;
_local2.m_node1.next = _local2.m_body1.m_jointList;
if (_local2.m_body1.m_jointList){
_local2.m_body1.m_jointList.prev = _local2.m_node1;
};
_local2.m_body1.m_jointList = _local2.m_node1;
_local2.m_node2.joint = _local2;
_local2.m_node2.other = _local2.m_body1;
_local2.m_node2.prev = null;
_local2.m_node2.next = _local2.m_body2.m_jointList;
if (_local2.m_body2.m_jointList){
_local2.m_body2.m_jointList.prev = _local2.m_node2;
};
_local2.m_body2.m_jointList = _local2.m_node2;
if (_arg1.collideConnected == false){
_local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2;
_local4 = _local3.m_shapeList;
while (_local4) {
_local4.RefilterProxy(m_broadPhase, _local3.m_xf);
_local4 = _local4.m_next;
};
};
return (_local2);
}
public function DestroyJoint(_arg1:b2Joint):void{
var _local5:b2Body;
var _local6:b2Shape;
var _local2:Boolean = _arg1.m_collideConnected;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_jointList){
m_jointList = _arg1.m_next;
};
var _local3:b2Body = _arg1.m_body1;
var _local4:b2Body = _arg1.m_body2;
_local3.WakeUp();
_local4.WakeUp();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local3.m_jointList){
_local3.m_jointList = _arg1.m_node1.next;
};
_arg1.m_node1.prev = null;
_arg1.m_node1.next = null;
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local4.m_jointList){
_local4.m_jointList = _arg1.m_node2.next;
};
_arg1.m_node2.prev = null;
_arg1.m_node2.next = null;
b2Joint.Destroy(_arg1, m_blockAllocator);
m_jointCount--;
if (_local2 == false){
_local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4;
_local6 = _local5.m_shapeList;
while (_local6) {
_local6.RefilterProxy(m_broadPhase, _local5.m_xf);
_local6 = _local6.m_next;
};
};
}
public function Refilter(_arg1:b2Shape):void{
_arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf);
}
public function SetWarmStarting(_arg1:Boolean):void{
m_warmStarting = _arg1;
}
public function SetContinuousPhysics(_arg1:Boolean):void{
m_continuousPhysics = _arg1;
}
public function GetBodyCount():int{
return (m_bodyCount);
}
public function GetJointCount():int{
return (m_jointCount);
}
public function GetContactCount():int{
return (m_contactCount);
}
public function SetGravity(_arg1:b2Vec2):void{
m_gravity = _arg1;
}
public function GetGravity():b2Vec2{
return (m_gravity);
}
public function GetGroundBody():b2Body{
return (m_groundBody);
}
public function Step(_arg1:Number, _arg2:int, _arg3:int):void{
m_lock = true;
var _local4:b2TimeStep = new b2TimeStep();
_local4.dt = _arg1;
_local4.velocityIterations = _arg2;
_local4.positionIterations = _arg3;
if (_arg1 > 0){
_local4.inv_dt = (1 / _arg1);
} else {
_local4.inv_dt = 0;
};
_local4.dtRatio = (m_inv_dt0 * _arg1);
_local4.warmStarting = m_warmStarting;
m_contactManager.Collide();
if (_local4.dt > 0){
Solve(_local4);
};
if (((m_continuousPhysics) && ((_local4.dt > 0)))){
SolveTOI(_local4);
};
DrawDebugData();
m_inv_dt0 = _local4.inv_dt;
m_lock = false;
}
public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{
var _local4:Array = new Array(_arg3);
var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3);
var _local6:int;
while (_local6 < _local5) {
_arg2[_local6] = _local4[_local6];
_local6++;
};
return (_local5);
}
public function InRange(_arg1:b2AABB):Boolean{
return (m_broadPhase.InRange(_arg1));
}
public function Raycast(_arg1:b2Segment, _arg2:Array, _arg3:int, _arg4:Boolean, _arg5):int{
var _local7:int;
var _local6:Array = new Array(_arg3);
m_raycastSegment = _arg1;
m_raycastUserData = _arg5;
if (_arg4){
_local7 = m_broadPhase.QuerySegment(_arg1, _local6, _arg3, RaycastSortKey);
} else {
_local7 = m_broadPhase.QuerySegment(_arg1, _local6, _arg3, RaycastSortKey2);
};
var _local8:int;
while (_local8 < _local7) {
_arg2[_local8] = _local6[_local8];
_local8++;
};
return (_local7);
}
public function RaycastOne(_arg1:b2Segment, _arg2:Array, _arg3:b2Vec2, _arg4:Boolean, _arg5):b2Shape{
var _local6:Array = new Array(1);
var _local7:Number = Raycast(_arg1, _local6, 1, _arg4, _arg5);
if (_local7 == 0){
return (null);
};
if (_local7 > 1){
trace(_local7);
};
var _local8:b2Shape = _local6[0];
var _local9:b2XForm = _local8.GetBody().GetXForm();
_local8.TestSegment(_local9, _arg2, _arg3, _arg1, 1);
return (_local8);
}
public function GetBodyList():b2Body{
return (m_bodyList);
}
public function GetJointList():b2Joint{
return (m_jointList);
}
b2internal function Solve(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local9:int;
var _local10:int;
var _local11:b2Body;
var _local12:b2ContactEdge;
var _local13:b2JointEdge;
var _local14:Boolean;
var _local3:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2 = _local2.m_next;
};
var _local4:b2Contact = m_contactList;
while (_local4) {
_local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag));
_local4 = _local4.m_next;
};
var _local5:b2Joint = m_jointList;
while (_local5) {
_local5.m_islandFlag = false;
_local5 = _local5.m_next;
};
var _local6:int = m_bodyCount;
var _local7:Array = new Array(_local6);
var _local8:b2Body = m_bodyList;
while (_local8) {
if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){
} else {
if (_local8.IsStatic()){
} else {
_local3.Clear();
_local9 = 0;
var _temp1 = _local9;
_local9 = (_local9 + 1);
var _local15 = _temp1;
_local7[_local15] = _local8;
_local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag);
while (_local9 > 0) {
--_local9;
_local2 = _local7[_local9];
_local3.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local12 = _local2.m_contactList;
while (_local12) {
if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){
} else {
if (_local12.contact.m_manifoldCount == 0){
} else {
_local3.AddContact(_local12.contact);
_local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag);
_local11 = _local12.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp2 = _local9;
_local9 = (_local9 + 1);
var _local16 = _temp2;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
};
_local12 = _local12.next;
};
_local13 = _local2.m_jointList;
while (_local13) {
if (_local13.joint.m_islandFlag == true){
} else {
_local3.AddJoint(_local13.joint);
_local13.joint.m_islandFlag = true;
_local11 = _local13.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp3 = _local9;
_local9 = (_local9 + 1);
_local16 = _temp3;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
_local13 = _local13.next;
};
};
};
_local3.Solve(_arg1, m_gravity, m_allowSleep);
_local10 = 0;
while (_local10 < _local3.m_bodyCount) {
_local2 = _local3.m_bodies[_local10];
if (_local2.IsStatic()){
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
};
_local10++;
};
};
};
_local8 = _local8.m_next;
};
_local2 = m_bodyList;
while (_local2) {
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local14 = _local2.SynchronizeShapes();
if ((((_local14 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
};
};
_local2 = _local2.m_next;
};
m_broadPhase.Commit();
}
b2internal function SolveTOI(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactEdge;
var _local8:b2Joint;
var _local12:b2Contact;
var _local13:b2Contact;
var _local14:Number;
var _local15:b2Body;
var _local16:int;
var _local17:int;
var _local18:b2JointEdge;
var _local19:b2TimeStep;
var _local20:int;
var _local21:Number;
var _local22:Number;
var _local23:b2Body;
var _local24:Boolean;
var _local9:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, b2Settings.b2_maxTOIJointsPerIsland, m_stackAllocator, m_contactListener);
var _local10:int = m_bodyCount;
var _local11:Array = new Array(_local10);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2.m_sweep.t0 = 0;
_local2 = _local2.m_next;
};
_local12 = m_contactList;
while (_local12) {
_local12.m_flags = (_local12.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local12 = _local12.m_next;
};
_local8 = m_jointList;
while (_local8) {
_local8.m_islandFlag = false;
_local8 = _local8.m_next;
};
while (true) {
_local13 = null;
_local14 = 1;
_local12 = m_contactList;
for (;_local12;(_local12 = _local12.m_next)) {
if ((_local12.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){
} else {
_local21 = 1;
if ((_local12.m_flags & b2Contact.e_toiFlag)){
_local21 = _local12.m_toi;
} else {
_local3 = _local12.m_shape1;
_local4 = _local12.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){
continue;
};
_local22 = _local5.m_sweep.t0;
if (_local5.m_sweep.t0 < _local6.m_sweep.t0){
_local22 = _local6.m_sweep.t0;
_local5.m_sweep.Advance(_local22);
} else {
if (_local6.m_sweep.t0 < _local5.m_sweep.t0){
_local22 = _local5.m_sweep.t0;
_local6.m_sweep.Advance(_local22);
};
};
_local21 = b2TimeOfImpact.TimeOfImpact(_local12.m_shape1, _local5.m_sweep, _local12.m_shape2, _local6.m_sweep);
if ((((_local21 > 0)) && ((_local21 < 1)))){
_local21 = (((1 - _local21) * _local22) + _local21);
if (_local21 > 1){
_local21 = 1;
};
};
_local12.m_toi = _local21;
_local12.m_flags = (_local12.m_flags | b2Contact.e_toiFlag);
};
if ((((Number.MIN_VALUE < _local21)) && ((_local21 < _local14)))){
_local13 = _local12;
_local14 = _local21;
};
};
};
if ((((_local13 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local14)))){
break;
};
_local3 = _local13.m_shape1;
_local4 = _local13.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local5.Advance(_local14);
_local6.Advance(_local14);
_local13.Update(m_contactListener);
_local13.m_flags = (_local13.m_flags & ~(b2Contact.e_toiFlag));
if (_local13.m_manifoldCount == 0){
} else {
_local15 = _local5;
if (_local15.IsStatic()){
_local15 = _local6;
};
_local9.Clear();
_local16 = 0;
_local17 = 0;
var _temp1 = _local17;
_local17 = (_local17 + 1);
_local11[(_local16 + _temp1)] = _local15;
_local15.m_flags = (_local15.m_flags | b2Body.e_islandFlag);
while (_local17 > 0) {
var _temp2 = _local16;
_local16 = (_local16 + 1);
_local2 = _local11[_temp2];
_local17--;
_local9.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local7 = _local2.m_contactList;
while (_local7) {
if (_local9.m_contactCount == _local9.m_contactCapacity){
} else {
if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){
} else {
if (_local7.contact.m_manifoldCount == 0){
} else {
_local9.AddContact(_local7.contact);
_local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag);
_local23 = _local7.other;
if ((_local23.m_flags & b2Body.e_islandFlag)){
} else {
if (_local23.IsStatic() == false){
_local23.Advance(_local14);
_local23.WakeUp();
};
_local11[(_local16 + _local17)] = _local23;
_local17++;
_local23.m_flags = (_local23.m_flags | b2Body.e_islandFlag);
};
};
};
};
_local7 = _local7.next;
};
};
};
_local18 = _local2.m_jointList;
while (_local18) {
if (_local9.m_jointCount == _local9.m_jointCapacity){
} else {
if (_local18.joint.m_islandFlag == true){
} else {
_local9.AddJoint(_local18.joint);
_local18.joint.m_islandFlag = true;
_local23 = _local18.other;
if ((_local23.m_flags & b2Body.e_islandFlag)){
} else {
if (!_local23.IsStatic()){
_local23.Advance(_local14);
_local23.WakeUp();
};
_local11[(_local16 + _local17)] = _local23;
_local17++;
_local23.m_flags = (_local23.m_flags | b2Body.e_islandFlag);
};
};
};
_local18 = _local18.next;
};
_local19 = new b2TimeStep();
_local19.warmStarting = false;
_local19.dt = ((1 - _local14) * _arg1.dt);
_local19.inv_dt = (1 / _local19.dt);
_local19.dtRatio = 0;
_local19.velocityIterations = _arg1.velocityIterations;
_local19.positionIterations = _arg1.positionIterations;
_local9.SolveTOI(_local19);
_local20 = 0;
while (_local20 < _local9.m_bodyCount) {
_local2 = _local9.m_bodies[_local20];
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local24 = _local2.SynchronizeShapes();
if ((((_local24 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
_local7 = _local2.m_contactList;
while (_local7) {
_local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag));
_local7 = _local7.next;
};
};
};
_local20++;
};
_local20 = 0;
while (_local20 < _local9.m_contactCount) {
_local12 = _local9.m_contacts[_local20];
_local9.m_contacts[_local20].m_flags = (_local12.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local20++;
};
_local20 = 0;
while (_local20 < _local9.m_jointCount) {
_local8 = _local9.m_joints[_local20];
_local8.m_islandFlag = false;
_local20++;
};
m_broadPhase.Commit();
};
};
}
b2internal function DrawJoint(_arg1:b2Joint):void{
var _local11:b2PulleyJoint;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local2:b2Body = _arg1.m_body1;
var _local3:b2Body = _arg1.m_body2;
var _local4:b2XForm = _local2.m_xf;
var _local5:b2XForm = _local3.m_xf;
var _local6:b2Vec2 = _local4.position;
var _local7:b2Vec2 = _local5.position;
var _local8:b2Vec2 = _arg1.GetAnchor1();
var _local9:b2Vec2 = _arg1.GetAnchor2();
var _local10:b2Color = s_jointColor;
switch (_arg1.m_type){
case b2Joint.e_distanceJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
case b2Joint.e_pulleyJoint:
_local11 = (_arg1 as b2PulleyJoint);
_local12 = _local11.GetGroundAnchor1();
_local13 = _local11.GetGroundAnchor2();
m_debugDraw.DrawSegment(_local12, _local8, _local10);
m_debugDraw.DrawSegment(_local13, _local9, _local10);
m_debugDraw.DrawSegment(_local12, _local13, _local10);
break;
case b2Joint.e_mouseJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
default:
if (_local2 != m_groundBody){
m_debugDraw.DrawSegment(_local6, _local8, _local10);
};
m_debugDraw.DrawSegment(_local8, _local9, _local10);
if (_local3 != m_groundBody){
m_debugDraw.DrawSegment(_local7, _local9, _local10);
};
};
}
b2internal function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{
var _local6:b2CircleShape;
var _local7:b2Vec2;
var _local8:Number;
var _local9:b2Vec2;
var _local10:int;
var _local11:b2PolygonShape;
var _local12:int;
var _local13:Array;
var _local14:Array;
var _local15:Array;
var _local16:b2EdgeShape;
var _local5:b2Color = s_coreColor;
switch (_arg1.m_type){
case b2Shape.e_circleShape:
_local6 = (_arg1 as b2CircleShape);
_local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition);
_local8 = _local6.m_radius;
_local9 = _arg2.R.col1;
m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3);
if (_arg4){
m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5);
};
break;
case b2Shape.e_polygonShape:
_local11 = (_arg1 as b2PolygonShape);
_local12 = _local11.GetVertexCount();
_local13 = _local11.GetVertices();
_local14 = new Array(b2Settings.b2_maxPolygonVertices);
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]);
_local10++;
};
m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3);
if (_arg4){
_local15 = _local11.GetCoreVertices();
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]);
_local10++;
};
m_debugDraw.DrawPolygon(_local14, _local12, _local5);
};
break;
case b2Shape.e_edgeShape:
_local16 = (_arg1 as b2EdgeShape);
m_debugDraw.DrawSegment(b2Math.b2MulX(_arg2, _local16.GetVertex1()), b2Math.b2MulX(_arg2, _local16.GetVertex2()), _arg3);
if (_arg4){
m_debugDraw.DrawSegment(b2Math.b2MulX(_arg2, _local16.GetCoreVertex1()), b2Math.b2MulX(_arg2, _local16.GetCoreVertex2()), _local5);
};
break;
};
}
b2internal function DrawDebugData():void{
var _local2:int;
var _local3:b2Body;
var _local4:b2Shape;
var _local5:b2Joint;
var _local6:b2BroadPhase;
var _local11:b2XForm;
var _local15:Boolean;
var _local16:b2Pair;
var _local17:b2Proxy;
var _local18:b2Proxy;
var _local19:b2Vec2;
var _local20:b2Vec2;
var _local21:b2Proxy;
var _local22:b2PolygonShape;
var _local23:b2OBB;
var _local24:b2Vec2;
var _local25:b2Mat22;
var _local26:b2Vec2;
var _local27:Number;
if (m_debugDraw == null){
return;
};
m_debugDraw.m_sprite.graphics.clear();
var _local1:uint = m_debugDraw.GetFlags();
var _local7:b2Vec2 = new b2Vec2();
var _local8:b2Vec2 = new b2Vec2();
var _local9:b2Vec2 = new b2Vec2();
var _local10:b2Color = new b2Color(0, 0, 0);
var _local12:b2AABB = new b2AABB();
var _local13:b2AABB = new b2AABB();
var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()];
if ((_local1 & b2DebugDraw.e_shapeBit)){
_local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local3.IsStatic()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15);
} else {
if (_local3.IsSleeping()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15);
} else {
DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15);
};
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_jointBit)){
_local5 = m_jointList;
while (_local5) {
DrawJoint(_local5);
_local5 = _local5.m_next;
};
};
if ((_local1 & b2DebugDraw.e_pairBit)){
_local6 = m_broadPhase;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.9, 0.3);
for each (_local16 in _local6.m_pairManager.m_pairs) {
_local17 = _local16.proxy1;
_local18 = _local16.proxy2;
if (((!(_local17)) || (!(_local18)))){
} else {
_local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local17.lowerBounds[0]].value));
_local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local17.lowerBounds[1]].value));
_local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local17.upperBounds[0]].value));
_local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local17.upperBounds[1]].value));
_local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value));
_local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value));
_local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value));
_local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value));
_local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x));
_local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y));
_local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x));
_local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y));
m_debugDraw.DrawSegment(_local8, _local9, _local10);
};
};
};
if ((_local1 & b2DebugDraw.e_aabbBit)){
_local6 = m_broadPhase;
_local19 = _local6.m_worldAABB.lowerBound;
_local20 = _local6.m_worldAABB.upperBound;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.3, 0.9);
_local2 = 0;
while (_local2 < _local6.m_proxyPool.length) {
_local21 = _local6.m_proxyPool[_local2];
if (_local21.IsValid() == false){
} else {
_local12.lowerBound.x = (_local19.x + (_local7.x * _local6.m_bounds[0][_local21.lowerBounds[0]].value));
_local12.lowerBound.y = (_local19.y + (_local7.y * _local6.m_bounds[1][_local21.lowerBounds[1]].value));
_local12.upperBound.x = (_local19.x + (_local7.x * _local6.m_bounds[0][_local21.upperBounds[0]].value));
_local12.upperBound.y = (_local19.y + (_local7.y * _local6.m_bounds[1][_local21.upperBounds[1]].value));
_local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y);
_local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y);
_local14[2].Set(_local12.upperBound.x, _local12.upperBound.y);
_local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y);
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local2++;
};
_local14[0].Set(_local19.x, _local19.y);
_local14[1].Set(_local20.x, _local19.y);
_local14[2].Set(_local20.x, _local20.y);
_local14[3].Set(_local19.x, _local20.y);
m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9));
};
if ((_local1 & b2DebugDraw.e_obbBit)){
_local10.Set(0.5, 0.3, 0.5);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local4.m_type != b2Shape.e_polygonShape){
} else {
_local22 = (_local4 as b2PolygonShape);
_local23 = _local22.GetOBB();
_local24 = _local23.extents;
_local14[0].Set(-(_local24.x), -(_local24.y));
_local14[1].Set(_local24.x, -(_local24.y));
_local14[2].Set(_local24.x, _local24.y);
_local14[3].Set(-(_local24.x), _local24.y);
_local2 = 0;
while (_local2 < 4) {
_local25 = _local23.R;
_local26 = _local14[_local2];
_local27 = (_local23.center.x + ((_local25.col1.x * _local26.x) + (_local25.col2.x * _local26.y)));
_local14[_local2].y = (_local23.center.y + ((_local25.col1.y * _local26.x) + (_local25.col2.y * _local26.y)));
_local14[_local2].x = _local27;
_local25 = _local11.R;
_local27 = (_local11.position.x + ((_local25.col1.x * _local26.x) + (_local25.col2.x * _local26.y)));
_local14[_local2].y = (_local11.position.y + ((_local25.col1.y * _local26.x) + (_local25.col2.y * _local26.y)));
_local14[_local2].x = _local27;
_local2++;
};
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_centerOfMassBit)){
_local3 = m_bodyList;
while (_local3) {
_local11 = s_xf;
_local11.R = _local3.m_xf.R;
_local11.position = _local3.GetWorldCenter();
m_debugDraw.DrawXForm(_local11);
_local3 = _local3.m_next;
};
};
}
b2internal function RaycastSortKey(_arg1:b2Shape):Number{
if (((m_contactFilter) && (!(m_contactFilter.RayCollide(m_raycastUserData, _arg1))))){
return (-1);
};
var _local2:b2Body = _arg1.GetBody();
var _local3:b2XForm = _local2.GetXForm();
var _local4:Array = [0];
if (_arg1.TestSegment(_local3, _local4, m_raycastNormal, m_raycastSegment, 1) == b2Shape.e_missCollide){
return (-1);
};
return (_local4[0]);
}
b2internal function RaycastSortKey2(_arg1:b2Shape):Number{
if (((m_contactFilter) && (!(m_contactFilter.RayCollide(m_raycastUserData, _arg1))))){
return (-1);
};
var _local2:b2Body = _arg1.GetBody();
var _local3:b2XForm = _local2.GetXForm();
var _local4:Array = [0];
if (_arg1.TestSegment(_local3, _local4, m_raycastNormal, m_raycastSegment, 1) != b2Shape.e_hitCollide){
return (-1);
};
return (_local4[0]);
}
}
}//package Box2D.Dynamics
Section 83
//Box2DUtils (Box2D.Box2DUtils)
package Box2D {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class Box2DUtils {
public static var SCALE:int = 30;
public static var ITERATIONS:int = 10;
public static var TIMESTEP:Number = 0.0333333333333333;
public static function setAdvancedBox(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6:int):void{
_arg1.SetAsOrientedBox(((_arg4 / SCALE) / 2), ((_arg5 / SCALE) / 2), new b2Vec2((_arg2 / SCALE), (_arg3 / SCALE)), (_arg6 * (Math.PI / 180)));
}
public static function setSize(_arg1, _arg2, _arg3:int):void{
_arg1.SetAsBox(((_arg2 / SCALE) / 2), ((_arg3 / SCALE) / 2));
}
public static function setPosition(_arg1, _arg2, _arg3:int):void{
_arg1.position.Set((_arg2 / SCALE), (_arg3 / SCALE));
}
public static function setAngle(_arg1, _arg2:int):void{
_arg1.angle = (_arg2 * (Math.PI / 180));
}
public static function pixel(_arg1:Number):Number{
return ((_arg1 / SCALE));
}
public static function random(_arg1, _arg2:int):int{
return ((_arg1 + (Math.random() * ((_arg2 - _arg1) + 1))));
}
public static function randomPixel(_arg1, _arg2:int):Number{
return (((_arg1 + (Math.random() * ((_arg2 - _arg1) + 1))) / SCALE));
}
public static function stepBox2D(_arg1:b2World):void{
_arg1.Step(Box2DUtils.TIMESTEP, Box2DUtils.ITERATIONS, 1);
var _local2:b2Body = _arg1.GetBodyList();
while (_local2) {
if ((_local2.GetUserData() is Sprite)){
_local2.GetUserData().x = (_local2.GetPosition().x * Box2DUtils.SCALE);
_local2.GetUserData().y = (_local2.GetPosition().y * Box2DUtils.SCALE);
_local2.GetUserData().rotation = (_local2.GetAngle() * (180 / Math.PI));
};
_local2 = _local2.GetNext();
};
}
public static function setupDebugDraw(_arg1:b2World, _arg2:Sprite):void{
var _local3:b2DebugDraw = new b2DebugDraw();
var _local4:Sprite = new Sprite();
_local3.SetSprite(_local4);
_local3.SetDrawScale(30);
_local3.SetFillAlpha(0.3);
_local3.SetLineThickness(1);
_local3.SetFlags(((b2DebugDraw.e_shapeBit | b2DebugDraw.e_jointBit) | b2DebugDraw.e_centerOfMassBit));
_arg1.SetDebugDraw(_local3);
_arg2.addChild(_local4);
}
public static function getBodyAtPosition(_arg1:b2World, _arg2:int, _arg3:int, _arg4:Boolean=false):b2Body{
var _local14:b2Shape;
var _local15:Boolean;
var _local5:b2Vec2 = new b2Vec2();
var _local6:Number = (_arg2 / SCALE);
var _local7:Number = (_arg3 / SCALE);
_local5 = new b2Vec2(_local6, _local7);
var _local8:b2AABB = new b2AABB();
_local8.lowerBound = new b2Vec2((_local6 - 0.001), (_local7 - 0.001));
_local8.upperBound = new b2Vec2((_local6 + 0.001), (_local7 + 0.001));
var _local9 = 10;
var _local10:Array = new Array();
var _local11:int = _arg1.Query(_local8, _local10, _local9);
var _local12:b2Body;
var _local13:int;
while (_local13 < _local11) {
if ((((_local10[_local13].GetBody().IsStatic() == false)) || (_arg4))){
_local14 = (_local10[_local13] as b2Shape);
_local15 = (_local10[_local13] as b2Shape).TestPoint(_local14.GetBody().GetXForm(), _local5);
if (_local15){
_local12 = _local14.GetBody();
break;
};
};
_local13++;
};
return (_local12);
}
}
}//package Box2D
Section 84
//GamePlay (classes.GamePlay)
package classes {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import flash.events.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
import flash.geom.*;
import screen.*;
import Box2D.*;
import flash.utils.*;
public class GamePlay extends Sprite {
private var m_world:b2World;
private var playScreen:PlayScreen;
private var state:String;
private var levelData:Object;
public var objectList:Array;
private var goalList:Array;
private var levelClip:MovieClip;
private var character:MovieClip;
private var clicksLeft:uint;
private var step:Boolean;// = false
public static const STATE_LOADING:String = "loading";
public static const STATE_PREPARE:String = "prepare";
public static const STATE_PLAY:String = "play";
public static const STATE_ANALYZE:String = "analyze";
public static const STATE_PAUSE:String = "pause";
public static const STATE_CLEAR:String = "clear";
public static const STATE_GAMEOVER:String = "gameover";
public static const STATE_TRANSITION:String = "transition";
public function GamePlay(_arg1:PlayScreen){
Global.gamePlay = this;
this.playScreen = _arg1;
this.playScreen.addChild(this);
this.initWorld();
this.setState(STATE_PREPARE);
this.objectList = new Array();
this.goalList = new Array();
this.init();
}
public function setState(_arg1:String):void{
var _local2:Object;
this.state = _arg1;
switch (state){
case STATE_PREPARE:
Global.soundManager.playMusic("ingame", 0.5);
this.addEventListener(MouseEvent.MOUSE_DOWN, clickHandler, false, 0, true);
break;
case STATE_PLAY:
break;
case STATE_PAUSE:
this.playScreen.pauseMenu();
break;
case STATE_CLEAR:
this.playScreen.stageClear();
break;
case STATE_GAMEOVER:
this.playScreen.gameOver();
break;
};
}
public function stageClear():void{
this.setState(STATE_CLEAR);
}
public function gameOver():void{
this.setState(STATE_GAMEOVER);
}
private function clickHandler(_arg1:Event):void{
var _local2:b2Body;
var _local3:Physics;
_local2 = Box2DUtils.getBodyAtPosition(m_world, mouseX, mouseY, true);
if (((_local2) && ((state == STATE_PLAY)))){
if (_local2.GetUserData()){
_local3 = Physics(_local2.GetUserData());
_local3.onClick();
this.clicksLeft = (this.objectList.length - this.goalList.length);
this.playScreen.refreshClicksLeft(this.clicksLeft);
};
};
}
public function addGoalObject(_arg1):void{
this.goalList.push(_arg1);
}
public function addPhysicsObject(_arg1):void{
this.objectList.push(_arg1);
}
public function removePhysicsObject(_arg1):void{
var _local2:int = this.objectList.indexOf(_arg1);
if (_local2 >= 0){
this.m_world.DestroyBody(_arg1.getBody());
this.levelClip.removeChild(_arg1);
this.objectList.splice(_local2, 1);
};
}
private function isAllSleeping():Boolean{
var _local1:int;
while (_local1 < this.objectList.length) {
if (!this.objectList[_local1].isSleeping()){
return (false);
};
_local1++;
};
return (true);
}
private function init():void{
var _local5:GoalObject;
var _local1:* = LevelData.levelOrder[(Global.selectedLevel - 1)];
var _local2:Class = (getDefinitionByName(("Level" + _local1)) as Class);
if ((_local2 is Class)){
this.levelClip = (new (_local2) as MovieClip);
this.levelClip.name = "levelClip";
this.addChild(this.levelClip);
};
this.createWalls();
var _local3:Array = LevelData.getLevel(_local1);
var _local4:uint;
while (_local4 < _local3.length) {
_local5 = new GoalObject();
this.addChild(_local5);
_local5.x = _local3[_local4].x;
_local5.y = _local3[_local4].y;
_local5.width = (_local3[_local4].width * 1.25);
_local5.height = (_local3[_local4].height * 1.25);
_local5.rotation = _local3[_local4].rotation;
this.addGoalObject(_local5);
_local4++;
};
this.clicksLeft = (this.objectList.length - this.goalList.length);
this.playScreen.refreshClicksLeft(this.clicksLeft);
this.setState(STATE_PREPARE);
}
private function initWorld():void{
addEventListener(Event.ENTER_FRAME, onEnterFrame, false, 0, true);
var _local1:b2AABB = new b2AABB();
_local1.lowerBound.Set(-100, -100);
_local1.upperBound.Set(100, 100);
var _local2:b2Vec2 = new b2Vec2(0, 10);
var _local3:Boolean;
m_world = new b2World(_local1, _local2, _local3);
}
private function createWalls():void{
var _local5:b2Body;
var _local1:Number = Global.STAGE_WIDTH;
var _local2:Number = Global.STAGE_HEIGHT;
var _local3:b2PolygonDef = new b2PolygonDef();
var _local4:b2BodyDef = new b2BodyDef();
Box2DUtils.setAngle(_local4, 0);
Box2DUtils.setSize(_local3, (_local1 + 20), 20);
Box2DUtils.setPosition(_local4, (_local1 / 2), -10);
_local5 = m_world.CreateBody(_local4);
_local5.CreateShape(_local3);
Box2DUtils.setPosition(_local4, (_local1 / 2), (_local2 - 50));
_local5 = m_world.CreateBody(_local4);
_local5.CreateShape(_local3);
Box2DUtils.setSize(_local3, 20, _local2);
Box2DUtils.setPosition(_local4, -10, (_local2 / 2));
_local5 = m_world.CreateBody(_local4);
_local5.CreateShape(_local3);
Box2DUtils.setPosition(_local4, (_local1 + 10), (_local2 / 2));
_local5 = m_world.CreateBody(_local4);
_local5.CreateShape(_local3);
_local5.SetMassFromShapes();
}
private function onEnterFrame(_arg1:Event):void{
var _local2:*;
var _local3:uint;
var _local4:uint;
var _local5:Rectangle;
var _local6:Rectangle;
_local2 = 0;
while (_local2 < this.objectList.length) {
this.objectList[_local2].think();
_local2++;
};
if (this.step){
Box2DUtils.stepBox2D(m_world);
};
this.step = !(this.step);
switch (state){
case STATE_PREPARE:
this.setState(STATE_PLAY);
break;
case STATE_PLAY:
if (this.objectList.length == this.goalList.length){
this.setState(STATE_ANALYZE);
};
break;
case STATE_ANALYZE:
if (isAllSleeping()){
_local4 = 0;
_local2 = 0;
while (_local2 < this.goalList.length) {
_local3 = 0;
while (_local3 < this.objectList.length) {
_local5 = MovieClip(this.goalList[_local2]).getRect(stage);
_local6 = MovieClip(this.objectList[_local3]).getRect(stage);
if (_local5.containsRect(_local6)){
_local4++;
this.objectList[_local3].setState("in");
_local3 = this.objectList.length;
};
_local3++;
};
_local2++;
};
_local3 = 0;
while (_local3 < this.objectList.length) {
if (this.objectList[_local3].state == "normal"){
this.objectList[_local3].setState("out");
};
_local3++;
};
if (_local4 == this.goalList.length){
this.setState(STATE_CLEAR);
} else {
this.setState(STATE_GAMEOVER);
};
};
break;
case STATE_CLEAR:
break;
};
}
public function destroy():void{
this.removeEventListener(MouseEvent.CLICK, clickHandler, false);
this.removeEventListener(Event.ENTER_FRAME, onEnterFrame, false);
var _local1:int;
while (_local1 < this.objectList.length) {
this.removePhysicsObject(this.objectList[_local1]);
_local1++;
};
m_world = null;
}
public function setCharacter(_arg1:MovieClip):void{
this.character = _arg1;
}
public function getCharacter():MovieClip{
return (this.character);
}
public function getLevelClip():MovieClip{
return (this.levelClip);
}
public function getState():String{
return (this.state);
}
public function getB2World():b2World{
return (this.m_world);
}
}
}//package classes
Section 85
//Global (classes.Global)
package classes {
import util.*;
import flash.net.*;
public class Global {
public static const STAGE_WIDTH:int = 640;
public static const STAGE_HEIGHT:int = 480;
public static var mainGame:Game;
public static var gamePlay:GamePlay;
public static var scoreLevel:Array = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
public static var selectedLevel:int;
public static var soundManager:SoundManager = SoundManager.getInstance();
public static function saveStatus():void{
var _local1:SharedObject = SharedObject.getLocal("rolling_to_home");
_local1.data.scoreLevel = scoreLevel;
_local1.flush();
}
public static function loadStatus():void{
var _local1:SharedObject = SharedObject.getLocal("rolling_to_home");
if (_local1.size == 0){
scoreLevel = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
} else {
scoreLevel = _local1.data.scoreLevel;
};
}
public static function resetStatus():void{
scoreLevel = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Global.saveStatus();
}
public static function stageClear(_arg1:Number):void{
var _local2:* = scoreLevel[(selectedLevel - 1)];
if (_arg1 > _local2){
scoreLevel[(selectedLevel - 1)] = _arg1;
};
selectedLevel++;
saveStatus();
}
}
}//package classes
Section 86
//LevelData (classes.LevelData)
package classes {
public class LevelData {
public static const levelOrder:Array = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 12, 14, 15, 17, 16, 18, 20, 19, 21, 22, 23, 24, 25);
public static function getLevel(_arg1:uint):Array{
var _local2:Array = new Array();
switch (_arg1){
case 1:
_local2 = new Array({x:380.5, y:375.45, width:92.1, height:92.1, rotation:0}, {x:259.45, y:375.45, width:92.1, height:92.1, rotation:0});
break;
case 2:
_local2 = new Array({x:246.8, y:375.45, width:92.1, height:92.1, rotation:0}, {x:393.2, y:375.45, width:92.1, height:92.1, rotation:0}, {x:319.95, y:212.4, width:92.1, height:92.1, rotation:43.8188258689856}, {x:241.5, y:286.35, width:92.1, height:92.1, rotation:0}, {x:398.35, y:286.3, width:92.1, height:92.1, rotation:0});
break;
case 3:
_local2 = new Array({x:320, y:375.45, width:92.1, height:92.1, rotation:0}, {x:179.8, y:385.45, width:71.4, height:71.4, rotation:0}, {x:458.45, y:385.45, width:71.4, height:71.4, rotation:0});
break;
case 4:
_local2 = new Array({x:318.4, y:375.45, width:92.1, height:92.1, rotation:0}, {x:347.85, y:302.95, width:57.5, height:57.5, rotation:0}, {x:291.25, y:303.05, width:57.5, height:57.5, rotation:0});
break;
case 5:
_local2 = new Array({x:238.4, y:303.05, width:57.5, height:57.5, rotation:0}, {x:319.5, y:286.2, width:92.1, height:92.1, rotation:0}, {x:239.65, y:375.45, width:92.1, height:92.1, rotation:0}, {x:400.25, y:375.45, width:92.1, height:92.1, rotation:0}, {x:399.15, y:302.95, width:57.5, height:57.5, rotation:0});
break;
case 6:
_local2 = new Array({x:359.85, y:392.25, width:57.5, height:57.5, rotation:0}, {x:287, y:336.65, width:57.5, height:57.5, rotation:0}, {x:280.05, y:392.25, width:57.5, height:57.5, rotation:0}, {x:353, y:336.55, width:57.5, height:57.5, rotation:0});
break;
case 7:
_local2 = new Array({x:353.8, y:392.25, width:57.5, height:57.5, rotation:0}, {x:287.8, y:392.2, width:57.5, height:57.5, rotation:0}, {x:353.8, y:336.65, width:57.5, height:57.5, rotation:0}, {x:287.8, y:336.55, width:57.5, height:57.5, rotation:0});
break;
case 8:
_local2 = new Array({x:223.4, y:382.75, width:77.7, height:77.7, rotation:0}, {x:416.55, y:382.75, width:77.7, height:77.7, rotation:0}, {x:319.95, y:381, width:81, height:81, rotation:0}, {x:320, y:310.55, width:65.1, height:65.1, rotation:0}, {x:242.2, y:321.05, width:50.7, height:50.7, rotation:0}, {x:397.75, y:321.05, width:50.7, height:50.7, rotation:0});
break;
case 9:
_local2 = new Array({x:169.35, y:375.45, width:92.1, height:92.1, rotation:0}, {x:471.45, y:375.4, width:92.1, height:92.1, rotation:0}, {x:258.6, y:375.4, width:92.1, height:92.1, rotation:0}, {x:380.5, y:375.4, width:92.1, height:92.1, rotation:0}, {x:142, y:298.6, width:66.6, height:66.6, rotation:0}, {x:498.3, y:298.6, width:66.6, height:66.6, rotation:0});
break;
case 10:
_local2 = new Array({x:320.05, y:375.45, width:92.1, height:92.1, rotation:0}, {x:317.9, y:303.05, width:57.5, height:57.5, rotation:0}, {x:206.85, y:375.4, width:92.1, height:92.1, rotation:0}, {x:433.1, y:375.4, width:92.1, height:92.1, rotation:0}, {x:257.3, y:302.85, width:57.5, height:57.5, rotation:0}, {x:379.35, y:303, width:57.5, height:57.5, rotation:0}, {x:319.35, y:230.6, width:92.1, height:92.1, rotation:0});
break;
case 11:
_local2 = new Array({x:319.85, y:319.85, width:92.1, height:92.1, rotation:0}, {x:320, y:392.25, width:57.5, height:57.5, rotation:0}, {x:195, y:375.35, width:92.1, height:92.1, rotation:0}, {x:445, y:375.35, width:92.1, height:92.1, rotation:0}, {x:289.1, y:247.4, width:57.5, height:57.5, rotation:0}, {x:351.15, y:247.45, width:57.5, height:57.5, rotation:0}, {x:319.85, y:191.8, width:57.5, height:57.5, rotation:0});
break;
case 12:
_local2 = new Array({x:319.75, y:364.45, width:114.9, height:114.9, rotation:0}, {x:370.85, y:274.05, width:71.8, height:71.8, rotation:0}, {x:267.25, y:274.05, width:71.8, height:71.8, rotation:0});
break;
case 13:
_local2 = new Array({x:154.9, y:375.45, width:92.1, height:92.1, rotation:0}, {x:485.05, y:375.45, width:92.1, height:92.1, rotation:0}, {x:203.55, y:295.4, width:73.7, height:73.7, rotation:10.4148166606742}, {x:438.55, y:294.95, width:73.7, height:73.7, rotation:79.2851001575349}, {x:320, y:253, width:44.3, height:44.3, rotation:0}, {x:319.7, y:195.8, width:73.7, height:73.7, rotation:0}, {x:242.45, y:230, width:73.7, height:73.7, rotation:10.3673433238406}, {x:397, y:230.25, width:73.7, height:73.7, rotation:79.2851001575349});
break;
case 14:
_local2 = new Array({x:221.95, y:375.5, width:92.1, height:92.1, rotation:0}, {x:418, y:375.5, width:92.1, height:92.1, rotation:0}, {x:319.95, y:375.4, width:92.1, height:92.1, rotation:0});
break;
case 15:
_local2 = new Array({x:233.6, y:392.25, width:57.5, height:57.5, rotation:0}, {x:407.4, y:392.2, width:57.5, height:57.5, rotation:0}, {x:321.05, y:392.15, width:57.5, height:57.5, rotation:0}, {x:232.15, y:319.8, width:92.1, height:92.1, rotation:0}, {x:409, y:319.75, width:92.1, height:92.1, rotation:0}, {x:202.8, y:247.4, width:57.5, height:57.5, rotation:0}, {x:439.2, y:247.25, width:57.5, height:57.5, rotation:0});
break;
case 16:
_local2 = new Array({x:262.1, y:375.45, width:92.1, height:92.1, rotation:0}, {x:377.85, y:375.45, width:92.1, height:92.1, rotation:0}, {x:175.95, y:360, width:57.5, height:57.5, rotation:0}, {x:464, y:360, width:57.5, height:57.5, rotation:0}, {x:205.2, y:302.1, width:60.1, height:60.1, rotation:88.3108977386199}, {x:429.45, y:302, width:60.1, height:60.1, rotation:87.8850496605747});
break;
case 17:
_local2 = new Array({x:269.3, y:392.25, width:57.5, height:57.5, rotation:0}, {x:373.5, y:392.2, width:57.5, height:57.5, rotation:0}, {x:188.45, y:392.25, width:57.5, height:57.5, rotation:0}, {x:450.9, y:392.25, width:57.5, height:57.5, rotation:0}, {x:321, y:396.8, width:47.9, height:47.9, rotation:0}, {x:221.7, y:336.5, width:57.5, height:57.5, rotation:0}, {x:420.5, y:336.45, width:57.5, height:57.5, rotation:0});
break;
case 18:
_local2 = new Array({x:320.35, y:349.05, width:91.3, height:91.3, rotation:45}, {x:195, y:393, width:45.7, height:45.7, rotation:0}, {x:445, y:393, width:45.7, height:45.7, rotation:0}, {x:245, y:392.25, width:57.5, height:57.5, rotation:0}, {x:395.05, y:392.25, width:57.5, height:57.5, rotation:0});
break;
case 19:
_local2 = new Array({x:272.1, y:392.25, width:57.5, height:57.5, rotation:0}, {x:367.9, y:392.3, width:57.5, height:57.5, rotation:0}, {x:286.8, y:336.7, width:57.5, height:57.5, rotation:0}, {x:353.2, y:336.75, width:57.5, height:57.5, rotation:0}, {x:319.3, y:264.7, width:91.3, height:91.3, rotation:0});
break;
case 20:
_local2 = new Array({x:205.5, y:222, width:42.6, height:42.6, rotation:0}, {x:434.45, y:222, width:42.6, height:42.6, rotation:0}, {x:320.05, y:334.5, width:94.1, height:94.1, rotation:0}, {x:256.6, y:263, width:57.5, height:57.5, rotation:84.0608057798285}, {x:383.55, y:262.85, width:57.5, height:57.5, rotation:-84.4436531199355}, {x:295.05, y:400.05, width:41.6, height:41.6, rotation:0}, {x:345.2, y:400.05, width:41.6, height:41.6, rotation:0});
break;
case 21:
_local2 = new Array({x:291.7, y:392.25, width:57.5, height:57.5, rotation:0}, {x:348.2, y:392.25, width:57.5, height:57.5, rotation:0}, {x:169.95, y:354.95, width:70.7, height:70.7, rotation:45}, {x:469.95, y:355, width:70.7, height:70.7, rotation:45}, {x:284.25, y:336.6, width:57.5, height:57.5, rotation:0}, {x:356.05, y:336.65, width:57.5, height:57.5, rotation:0}, {x:322.85, y:279.1, width:61.4, height:61.4, rotation:0});
break;
case 22:
_local2 = new Array({x:268, y:337.3, width:57.5, height:57.5, rotation:0}, {x:371, y:337.3, width:57.5, height:57.5, rotation:0}, {x:426.75, y:301.65, width:57.5, height:57.5, rotation:58.8042862731336}, {x:212.8, y:301.3, width:57.5, height:57.5, rotation:-60.4617992744723}, {x:320, y:363, width:42.6, height:42.6, rotation:0}, {x:261, y:393, width:57.5, height:57.5, rotation:0}, {x:379, y:393, width:57.5, height:57.5, rotation:0}, {x:194.5, y:352, width:42.6, height:42.6, rotation:45}, {x:445.45, y:351.95, width:42.6, height:42.6, rotation:45});
break;
case 23:
_local2 = new Array({x:223.45, y:392.2, width:57.5, height:57.5, rotation:0}, {x:414.6, y:392.15, width:57.5, height:57.5, rotation:0}, {x:144.55, y:392.2, width:57.5, height:57.5, rotation:0}, {x:496.85, y:392.2, width:57.5, height:57.5, rotation:0}, {x:319.95, y:393.35, width:57.5, height:57.5, rotation:0}, {x:320, y:322.45, width:92.1, height:92.1, rotation:0});
break;
case 24:
_local2 = new Array({x:253.95, y:278.85, width:80.1, height:80.1, rotation:0}, {x:386, y:279.95, width:80.1, height:80.1, rotation:0}, {x:320, y:393.8, width:54.3, height:54.3, rotation:0}, {x:187.5, y:250, width:57.5, height:57.5, rotation:0}, {x:452.45, y:250, width:57.5, height:57.5, rotation:0}, {x:320, y:256.15, width:57.5, height:57.5, rotation:0});
break;
case 25:
_local2 = new Array({x:71.2, y:381.25, width:80.1, height:80.1, rotation:0}, {x:577.3, y:381.2, width:80.1, height:80.1, rotation:0}, {x:189.25, y:392.2, width:57.5, height:57.5, rotation:0}, {x:448.75, y:392.2, width:57.5, height:57.5, rotation:0}, {x:320, y:252, width:67.3, height:67.3, rotation:0}, {x:239.1, y:355, width:41.4, height:41.4, rotation:0}, {x:400.95, y:355, width:41.4, height:41.4, rotation:0}, {x:246.9, y:307.15, width:57.5, height:57.5, rotation:0}, {x:393.05, y:307.15, width:57.5, height:57.5, rotation:0});
break;
};
return (_local2);
}
}
}//package classes
Section 87
//Physics (classes.Physics)
package classes {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import Box2D.*;
import flash.utils.*;
public class Physics extends MovieClip {
protected var DENSITY:Number;// = 2
protected var FRICTION:Number;// = 0.5
protected var RESTITUTION:Number;// = 0.5
protected var isDynamic:Boolean;
protected var body:b2Body;
public function Physics(){
this.init();
}
public function init():void{
this.build(true);
Global.gamePlay.addPhysicsObject(this);
}
public function getBody():b2Body{
return (body);
}
public function think():void{
}
public function onClick():void{
}
public function isSleeping():Boolean{
return (this.body.IsSleeping());
}
protected function build(_arg1:Boolean=false):void{
var _local2:b2Body;
var _local3:b2BodyDef;
var _local5:MovieClip;
var _local6:*;
var _local7:b2CircleDef;
var _local8:b2PolygonDef;
var _local9:b2PolygonDef;
var _local10:b2CircleDef;
var _local11:b2RevoluteJointDef;
var _local12:b2Vec2;
this.isDynamic = _arg1;
_local3 = new b2BodyDef();
Box2DUtils.setPosition(_local3, this.x, this.y);
Box2DUtils.setAngle(_local3, this.rotation);
_local3.userData = this;
_local2 = Global.gamePlay.getB2World().CreateBody(_local3);
var _local4:uint;
while (_local4 < this.numChildren) {
_local5 = (this.getChildAt(_local4) as MovieClip);
_local6 = getQualifiedClassName(_local5);
switch (_local6){
case "PhysicsCircle":
_local5.visible = false;
_local7 = new b2CircleDef();
_local7.localPosition.x = Box2DUtils.pixel((_local5.x * this.scaleX));
_local7.localPosition.y = Box2DUtils.pixel((_local5.y * this.scaleY));
_local7.radius = Box2DUtils.pixel(((_local5.width / 2) * this.scaleX));
if (_arg1){
_local7.density = this.DENSITY;
_local7.friction = this.FRICTION;
_local7.restitution = this.RESTITUTION;
};
_local2.CreateShape(_local7);
break;
case "PhysicsSquare":
_local5.visible = false;
_local8 = new b2PolygonDef();
Box2DUtils.setAdvancedBox(_local8, (_local5.x * this.scaleX), (_local5.y * this.scaleY), ((40 * _local5.scaleX) * this.scaleX), ((40 * _local5.scaleY) * this.scaleY), _local5.rotation);
if (_arg1){
_local8.density = this.DENSITY;
_local8.friction = this.FRICTION;
_local8.restitution = this.RESTITUTION;
};
_local2.CreateShape(_local8);
break;
case "PhysicsRevoluteJoint":
_local5.visible = false;
if (_arg1){
_local11 = new b2RevoluteJointDef();
_local12 = _local2.GetWorldCenter();
_local2.GetWorldCenter().x = (_local12.x + ((_local5.x * _local5.scaleX) / Box2DUtils.SCALE));
_local12.y = (_local12.y + ((_local5.y * _local5.scaleY) / Box2DUtils.SCALE));
_local11.Initialize(_local2, Global.gamePlay.getB2World().GetGroundBody(), _local12);
Global.gamePlay.getB2World().CreateJoint(_local11);
};
break;
case "PhysicsSensor":
_local5.visible = false;
_local9 = new b2PolygonDef();
Box2DUtils.setAdvancedBox(_local9, (_local5.x * this.scaleX), (_local5.y * this.scaleY), ((40 * _local5.scaleX) * this.scaleX), ((40 * _local5.scaleY) * this.scaleY), _local5.rotation);
_local9.isSensor = true;
_local2.CreateShape(_local9);
break;
case "PhysicsCircleSensor":
_local5.visible = false;
_local10 = new b2CircleDef();
_local10.localPosition.x = Box2DUtils.pixel((_local5.x * this.scaleX));
_local10.localPosition.y = Box2DUtils.pixel((_local5.y * this.scaleY));
_local10.radius = Box2DUtils.pixel(((_local5.width / 2) * this.scaleX));
_local10.isSensor = true;
_local2.CreateShape(_local10);
break;
};
_local4++;
};
_local2.SetMassFromShapes();
this.body = _local2;
}
}
}//package classes
Section 88
//PhysicsClickable (classes.PhysicsClickable)
package classes {
public class PhysicsClickable extends Physics {
public var state:String;// = "normal"
override public function think():void{
}
override public function onClick():void{
Global.gamePlay.removePhysicsObject(this);
}
public function setState(_arg1:String):void{
this.state = _arg1;
this.gotoAndStop(_arg1);
}
}
}//package classes
Section 89
//PhysicsRockObject (classes.PhysicsRockObject)
package classes {
public class PhysicsRockObject extends PhysicsClickable {
override public function init():void{
this.build(false);
Global.gamePlay.addPhysicsObject(this);
}
override public function isSleeping():Boolean{
return (true);
}
override public function think():void{
}
}
}//package classes
Section 90
//PhysicsWoodObject (classes.PhysicsWoodObject)
package classes {
public class PhysicsWoodObject extends PhysicsClickable {
public function PhysicsWoodObject(){
this.DENSITY = 2;
this.FRICTION = 0.5;
this.RESTITUTION = 0.5;
}
override public function think():void{
}
}
}//package classes
Section 91
//AdLoader (CPMStar.AdLoader)
package CPMStar {
import flash.display.*;
import flash.events.*;
import flash.net.*;
import flash.system.*;
public class AdLoader extends Sprite {
private var cpmstarLoader:Loader;
private var contentspotid:String;
public function AdLoader(_arg1:String){
this.contentspotid = _arg1;
addEventListener(Event.ADDED, addedHandler);
}
private function addedHandler(_arg1:Event):void{
removeEventListener(Event.ADDED, addedHandler);
Security.allowDomain("server.cpmstar.com");
var _local2 = "http://server.cpmstar.com/adviewas3.swf";
var _local3:DisplayObjectContainer = parent;
cpmstarLoader = new Loader();
cpmstarLoader.contentLoaderInfo.addEventListener(Event.INIT, dispatchHandler);
cpmstarLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchHandler);
cpmstarLoader.load(new URLRequest(((_local2 + "?contentspotid=") + contentspotid)));
addChild(cpmstarLoader);
}
private function dispatchHandler(_arg1:Event):void{
dispatchEvent(_arg1);
}
}
}//package CPMStar
Section 92
//btnLevel_27 (Game_fla.btnLevel_27)
package Game_fla {
import flash.display.*;
import flash.text.*;
public dynamic class btnLevel_27 extends MovieClip {
public var levelNumber:TextField;
public function btnLevel_27(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Game_fla
Section 93
//button_6 (Game_fla.button_6)
package Game_fla {
import flash.display.*;
import flash.events.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import flash.utils.*;
import flash.text.*;
import flash.net.*;
import flash.errors.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.ui.*;
import flash.xml.*;
public dynamic class button_6 extends MovieClip {
public function button_6(){
addFrameScript(0, frame1);
}
public function clickHandler(_arg1:Event):void{
parent.removeChild(parent["adBox"]);
parent.removeChild(this);
}
function frame1(){
addEventListener(MouseEvent.CLICK, clickHandler);
}
}
}//package Game_fla
Section 94
//MainTimeline (Game_fla.MainTimeline)
package Game_fla {
import flash.display.*;
import flash.events.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import flash.utils.*;
import CPMStar.*;
import flash.text.*;
import flash.net.*;
import flash.errors.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.ui.*;
import flash.xml.*;
public dynamic class MainTimeline extends MovieClip {
public var adBox:MovieClip;
public var btnMoreGames:SimpleButton;
public var preloader:MovieClip;
public var btnSponsor:SimpleButton;
public var closeButton:MovieClip;
public var CPMStarContentSpotID:String;
public var ad:DisplayObject;
public function MainTimeline(){
addFrameScript(0, frame1, 1, frame2, 2, frame3);
}
public function onSponsor(_arg1:MouseEvent):void{
var _local2:URLRequest = new URLRequest((("http://www.gamesnappy.com/?utm_source=" + stage.loaderInfo.url) + "&utm_medium=flashgame&utm_content=preloader&utm_campaign=Arranje-That"));
navigateToURL(_local2, "_blank");
}
public function siteLock():void{
var _local1:String = stage.loaderInfo.url;
var _local2:Number = (_local1.indexOf("://") + 3);
var _local3:Number = _local1.indexOf("/", _local2);
var _local4:String = _local1.substring(_local2, _local3);
var _local5:Number = (_local4.lastIndexOf(".") - 1);
var _local6:Number = (_local4.lastIndexOf(".", _local5) + 1);
_local4 = _local4.substring(_local6, _local4.length);
if (((((!((_local4 == "zayplay.com"))) && (!((_local4 == "gamesnappy.com"))))) && (!((_local4 == "snapbreak.com"))))){
MovieClip(root).alpha = 0;
} else {
preloader.setListeners();
};
}
function frame1(){
CPMStarContentSpotID = "10648Q571C27C9";
ad = new AdLoader(CPMStarContentSpotID);
adBox.addChild(ad);
btnMoreGames.addEventListener(MouseEvent.CLICK, onSponsor, false, 0, true);
btnSponsor.addEventListener(MouseEvent.CLICK, onSponsor, false, 0, true);
preloader.setListeners();
stop();
}
function frame2(){
stop();
}
function frame3(){
stop();
}
}
}//package Game_fla
Section 95
//mcintro_32 (Game_fla.mcintro_32)
package Game_fla {
import flash.display.*;
import flash.events.*;
import classes.*;
public dynamic class mcintro_32 extends MovieClip {
public var btn_PlayIntro:SimpleButton;
public var btn_Sponsor44:SimpleButton;
public function mcintro_32(){
addFrameScript(88, frame89, 100, frame101);
}
public function PlayIntro(_arg1:MouseEvent):void{
btn_PlayIntro.removeEventListener(MouseEvent.MOUSE_UP, PlayIntro);
Global.mainGame.showTitleScreen();
}
function frame89(){
btn_PlayIntro.addEventListener(MouseEvent.MOUSE_UP, PlayIntro);
}
function frame101(){
stop();
}
}
}//package Game_fla
Section 96
//preloader_10 (Game_fla.preloader_10)
package Game_fla {
import flash.display.*;
import flash.events.*;
import flash.media.*;
import flash.geom.*;
import flash.filters.*;
import flash.utils.*;
import flash.text.*;
import flash.net.*;
import flash.errors.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.external.*;
import flash.printing.*;
import flash.profiler.*;
import flash.sampler.*;
import flash.ui.*;
import flash.xml.*;
public dynamic class preloader_10 extends MovieClip {
public var txtPercent:TextField;
public var loaded:MovieClip;
public var btnPlay:SimpleButton;
public function preloader_10(){
addFrameScript(0, frame1);
}
public function setListeners():void{
btnPlay.addEventListener(MouseEvent.CLICK, onPlay, false, 0, true);
this.loaderInfo.addEventListener(Event.INIT, getinit);
this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, getprogress);
this.loaderInfo.addEventListener(Event.COMPLETE, getcomplete);
}
public function getinit(_arg1:Event){
loaded.width = 1;
txtPercent.text = "1%";
}
public function getprogress(_arg1:Event){
var _local2:Number = _arg1.target.bytesLoaded;
var _local3:Number = _arg1.target.bytesTotal;
var _local4:Number = 498;
loaded.width = ((_local2 / _local3) * _local4);
txtPercent.text = (String(Math.floor(((_local2 / _local3) * 100))) + "%");
}
public function getcomplete(_arg1:Event){
btnPlay.visible = true;
loaded.width = 498;
}
public function onPlay(_arg1:MouseEvent):void{
MovieClip(root).gotoAndStop("loaded");
this.loaderInfo.removeEventListener(Event.INIT, getinit);
this.loaderInfo.removeEventListener(ProgressEvent.PROGRESS, getprogress);
this.loaderInfo.removeEventListener(Event.COMPLETE, getcomplete);
}
function frame1(){
btnPlay.visible = false;
}
}
}//package Game_fla
Section 97
//shade_mc_37 (Game_fla.shade_mc_37)
package Game_fla {
import flash.display.*;
public dynamic class shade_mc_37 extends MovieClip {
public function shade_mc_37(){
addFrameScript(8, frame9);
}
function frame9(){
stop();
}
}
}//package Game_fla
Section 98
//star_mc_35 (Game_fla.star_mc_35)
package Game_fla {
import flash.display.*;
public dynamic class star_mc_35 extends MovieClip {
public function star_mc_35(){
addFrameScript(24, frame25);
}
function frame25(){
stop();
}
}
}//package Game_fla
Section 99
//star_s_mc_39 (Game_fla.star_s_mc_39)
package Game_fla {
import flash.display.*;
public dynamic class star_s_mc_39 extends MovieClip {
public function star_s_mc_39(){
addFrameScript(24, frame25);
}
function frame25(){
stop();
}
}
}//package Game_fla
Section 100
//TweenEvent (gs.events.TweenEvent)
package gs.events {
import flash.events.*;
public class TweenEvent extends Event {
public var info:Object;
public static const version:Number = 0.9;
public static const START:String = "start";
public static const UPDATE:String = "update";
public static const COMPLETE:String = "complete";
public function TweenEvent(_arg1:String, _arg2:Object=null, _arg3:Boolean=false, _arg4:Boolean=false){
super(_arg1, _arg3, _arg4);
this.info = _arg2;
}
override public function clone():Event{
return (new TweenEvent(this.type, this.info, this.bubbles, this.cancelable));
}
}
}//package gs.events
Section 101
//AutoAlphaPlugin (gs.plugins.AutoAlphaPlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
public class AutoAlphaPlugin extends TweenPlugin {
protected var _tweenVisible:Boolean;
protected var _visible:Boolean;
protected var _tween:TweenLite;
protected var _target:Object;
public static const VERSION:Number = 1;
public static const API:Number = 1;
public function AutoAlphaPlugin(){
this.propName = "autoAlpha";
this.overwriteProps = ["alpha", "visible"];
this.onComplete = onCompleteTween;
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
_target = _arg1;
_tween = _arg3;
_visible = Boolean(!((_arg2 == 0)));
_tweenVisible = true;
addTween(_arg1, "alpha", _arg1.alpha, _arg2, "alpha");
return (true);
}
override public function killProps(_arg1:Object):void{
super.killProps(_arg1);
_tweenVisible = !(Boolean(("visible" in _arg1)));
}
public function onCompleteTween():void{
if (((((_tweenVisible) && (!((_tween.vars.runBackwards == true))))) && ((_tween.ease == _tween.vars.ease)))){
_target.visible = _visible;
};
}
override public function set changeFactor(_arg1:Number):void{
updateTweens(_arg1);
if (((!((_target.visible == true))) && (_tweenVisible))){
_target.visible = true;
};
}
}
}//package gs.plugins
Section 102
//BevelFilterPlugin (gs.plugins.BevelFilterPlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
import flash.filters.*;
public class BevelFilterPlugin extends FilterPlugin {
public static const VERSION:Number = 1;
public static const API:Number = 1;
public function BevelFilterPlugin(){
this.propName = "bevelFilter";
this.overwriteProps = ["bevelFilter"];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
_target = _arg1;
_type = BevelFilter;
initFilter(_arg2, new BevelFilter(0, 0, 0xFFFFFF, 0.5, 0, 0.5, 2, 2, 0, ((_arg2.quality) || (2))));
return (true);
}
}
}//package gs.plugins
Section 103
//BezierPlugin (gs.plugins.BezierPlugin)
package gs.plugins {
import gs.*;
import gs.utils.tween.*;
public class BezierPlugin extends TweenPlugin {
protected var _target:Object;
protected var _orientData:Array;
protected var _orient:Boolean;
protected var _future:Object;
protected var _beziers:Object;
public static const VERSION:Number = 1.01;
public static const API:Number = 1;
protected static const _RAD2DEG:Number = 57.2957795130823;
public function BezierPlugin(){
_future = {};
super();
this.propName = "bezier";
this.overwriteProps = [];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
if (!(_arg2 is Array)){
return (false);
};
init(_arg3, (_arg2 as Array), false);
return (true);
}
protected function init(_arg1:TweenLite, _arg2:Array, _arg3:Boolean):void{
var _local5:int;
var _local6:String;
_target = _arg1.target;
if (_arg1.exposedVars.orientToBezier == true){
_orientData = [["x", "y", "rotation", 0]];
_orient = true;
} else {
if ((_arg1.exposedVars.orientToBezier is Array)){
_orientData = _arg1.exposedVars.orientToBezier;
_orient = true;
};
};
var _local4:Object = {};
_local5 = 0;
while (_local5 < _arg2.length) {
for (_local6 in _arg2[_local5]) {
if (_local4[_local6] == undefined){
_local4[_local6] = [_arg1.target[_local6]];
};
if (typeof(_arg2[_local5][_local6]) == "number"){
_local4[_local6].push(_arg2[_local5][_local6]);
} else {
_local4[_local6].push((_arg1.target[_local6] + Number(_arg2[_local5][_local6])));
};
};
_local5++;
};
for (_local6 in _local4) {
this.overwriteProps[this.overwriteProps.length] = _local6;
if (_arg1.exposedVars[_local6] != undefined){
if (typeof(_arg1.exposedVars[_local6]) == "number"){
_local4[_local6].push(_arg1.exposedVars[_local6]);
} else {
_local4[_local6].push((_arg1.target[_local6] + Number(_arg1.exposedVars[_local6])));
};
delete _arg1.exposedVars[_local6];
_local5 = (_arg1.tweens.length - 1);
while (_local5 > -1) {
if (_arg1.tweens[_local5].name == _local6){
_arg1.tweens.splice(_local5, 1);
};
_local5--;
};
};
};
_beziers = parseBeziers(_local4, _arg3);
}
override public function killProps(_arg1:Object):void{
var _local2:String;
for (_local2 in _beziers) {
if ((_local2 in _arg1)){
delete _beziers[_local2];
};
};
super.killProps(_arg1);
}
override public function set changeFactor(_arg1:Number):void{
var _local2:int;
var _local3:String;
var _local4:Object;
var _local5:Number;
var _local6:uint;
var _local7:Number;
var _local8:int;
var _local9:Object;
var _local10:Boolean;
var _local11:Number;
var _local12:Number;
var _local13:Array;
var _local14:Number;
if (_arg1 == 1){
for (_local3 in _beziers) {
_local2 = (_beziers[_local3].length - 1);
_target[_local3] = _beziers[_local3][_local2][2];
};
} else {
for (_local3 in _beziers) {
_local6 = _beziers[_local3].length;
if (_arg1 < 0){
_local2 = 0;
} else {
if (_arg1 >= 1){
_local2 = (_local6 - 1);
} else {
_local2 = int((_local6 * _arg1));
};
};
_local5 = ((_arg1 - (_local2 * (1 / _local6))) * _local6);
_local4 = _beziers[_local3][_local2];
if (this.round){
_local7 = (_local4[0] + (_local5 * (((2 * (1 - _local5)) * (_local4[1] - _local4[0])) + (_local5 * (_local4[2] - _local4[0])))));
_local8 = ((_local7)<0) ? -1 : 1;
_target[_local3] = ((((_local7 % 1) * _local8))>0.5) ? (int(_local7) + _local8) : int(_local7);
} else {
_target[_local3] = (_local4[0] + (_local5 * (((2 * (1 - _local5)) * (_local4[1] - _local4[0])) + (_local5 * (_local4[2] - _local4[0])))));
};
};
};
if (_orient){
_local9 = _target;
_local10 = this.round;
_target = _future;
this.round = false;
_orient = false;
this.changeFactor = (_arg1 + 0.01);
_target = _local9;
this.round = _local10;
_orient = true;
_local2 = 0;
while (_local2 < _orientData.length) {
_local13 = _orientData[_local2];
_local14 = ((_local13[3]) || (0));
_local11 = (_future[_local13[0]] - _target[_local13[0]]);
_local12 = (_future[_local13[1]] - _target[_local13[1]]);
_target[_local13[2]] = ((Math.atan2(_local12, _local11) * _RAD2DEG) + _local14);
_local2++;
};
};
}
public static function parseBeziers(_arg1:Object, _arg2:Boolean=false):Object{
var _local3:int;
var _local4:Array;
var _local5:Object;
var _local6:String;
var _local7:Object = {};
if (_arg2){
for (_local6 in _arg1) {
_local4 = _arg1[_local6];
_local5 = [];
_local7[_local6] = _local5;
if (_local4.length > 2){
_local5[_local5.length] = [_local4[0], (_local4[1] - ((_local4[2] - _local4[0]) / 4)), _local4[1]];
_local3 = 1;
while (_local3 < (_local4.length - 1)) {
_local5[_local5.length] = [_local4[_local3], (_local4[_local3] + (_local4[_local3] - _local5[(_local3 - 1)][1])), _local4[(_local3 + 1)]];
_local3++;
};
} else {
_local5[_local5.length] = [_local4[0], ((_local4[0] + _local4[1]) / 2), _local4[1]];
};
};
} else {
for (_local6 in _arg1) {
_local4 = _arg1[_local6];
_local5 = [];
_local7[_local6] = _local5;
if (_local4.length > 3){
_local5[_local5.length] = [_local4[0], _local4[1], ((_local4[1] + _local4[2]) / 2)];
_local3 = 2;
while (_local3 < (_local4.length - 2)) {
_local5[_local5.length] = [_local5[(_local3 - 2)][2], _local4[_local3], ((_local4[_local3] + _local4[(_local3 + 1)]) / 2)];
_local3++;
};
_local5[_local5.length] = [_local5[(_local5.length - 1)][2], _local4[(_local4.length - 2)], _local4[(_local4.length - 1)]];
} else {
if (_local4.length == 3){
_local5[_local5.length] = [_local4[0], _local4[1], _local4[2]];
} else {
if (_local4.length == 2){
_local5[_local5.length] = [_local4[0], ((_local4[0] + _local4[1]) / 2), _local4[1]];
};
};
};
};
};
return (_local7);
}
}
}//package gs.plugins
Section 104
//BezierThroughPlugin (gs.plugins.BezierThroughPlugin)
package gs.plugins {
import gs.*;
public class BezierThroughPlugin extends BezierPlugin {
public static const VERSION:Number = 1;
public static const API:Number = 1;
public function BezierThroughPlugin(){
this.propName = "bezierThrough";
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
if (!(_arg2 is Array)){
return (false);
};
init(_arg3, (_arg2 as Array), true);
return (true);
}
}
}//package gs.plugins
Section 105
//BlurFilterPlugin (gs.plugins.BlurFilterPlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
import flash.filters.*;
public class BlurFilterPlugin extends FilterPlugin {
public static const VERSION:Number = 1;
public static const API:Number = 1;
public function BlurFilterPlugin(){
this.propName = "blurFilter";
this.overwriteProps = ["blurFilter"];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
_target = _arg1;
_type = BlurFilter;
initFilter(_arg2, new BlurFilter(0, 0, ((_arg2.quality) || (2))));
return (true);
}
}
}//package gs.plugins
Section 106
//ColorMatrixFilterPlugin (gs.plugins.ColorMatrixFilterPlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
import flash.filters.*;
public class ColorMatrixFilterPlugin extends FilterPlugin {
protected var _matrix:Array;
protected var _matrixTween:EndArrayPlugin;
public static const VERSION:Number = 1.1;
public static const API:Number = 1;
protected static var _idMatrix:Array = [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0];
protected static var _lumR:Number = 0.212671;
protected static var _lumG:Number = 0.71516;
protected static var _lumB:Number = 0.072169;
public function ColorMatrixFilterPlugin(){
this.propName = "colorMatrixFilter";
this.overwriteProps = ["colorMatrixFilter"];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
_target = _arg1;
_type = ColorMatrixFilter;
var _local4:Object = _arg2;
initFilter({remove:_arg2.remove, index:_arg2.index, addFilter:_arg2.addFilter}, new ColorMatrixFilter(_idMatrix.slice()));
_matrix = ColorMatrixFilter(_filter).matrix;
var _local5:Array = [];
if (((!((_local4.matrix == null))) && ((_local4.matrix is Array)))){
_local5 = _local4.matrix;
} else {
if (_local4.relative == true){
_local5 = _matrix.slice();
} else {
_local5 = _idMatrix.slice();
};
_local5 = setBrightness(_local5, _local4.brightness);
_local5 = setContrast(_local5, _local4.contrast);
_local5 = setHue(_local5, _local4.hue);
_local5 = setSaturation(_local5, _local4.saturation);
_local5 = setThreshold(_local5, _local4.threshold);
if (!isNaN(_local4.colorize)){
_local5 = colorize(_local5, _local4.colorize, _local4.amount);
};
};
_matrixTween = new EndArrayPlugin();
_matrixTween.init(_matrix, _local5);
return (true);
}
override public function set changeFactor(_arg1:Number):void{
_matrixTween.changeFactor = _arg1;
ColorMatrixFilter(_filter).matrix = _matrix;
super.changeFactor = _arg1;
}
public static function colorize(_arg1:Array, _arg2:Number, _arg3:Number=1):Array{
if (isNaN(_arg2)){
return (_arg1);
};
if (isNaN(_arg3)){
_arg3 = 1;
};
var _local4:Number = (((_arg2 >> 16) & 0xFF) / 0xFF);
var _local5:Number = (((_arg2 >> 8) & 0xFF) / 0xFF);
var _local6:Number = ((_arg2 & 0xFF) / 0xFF);
var _local7:Number = (1 - _arg3);
var _local8:Array = [(_local7 + ((_arg3 * _local4) * _lumR)), ((_arg3 * _local4) * _lumG), ((_arg3 * _local4) * _lumB), 0, 0, ((_arg3 * _local5) * _lumR), (_local7 + ((_arg3 * _local5) * _lumG)), ((_arg3 * _local5) * _lumB), 0, 0, ((_arg3 * _local6) * _lumR), ((_arg3 * _local6) * _lumG), (_local7 + ((_arg3 * _local6) * _lumB)), 0, 0, 0, 0, 0, 1, 0];
return (applyMatrix(_local8, _arg1));
}
public static function setThreshold(_arg1:Array, _arg2:Number):Array{
if (isNaN(_arg2)){
return (_arg1);
};
var _local3:Array = [(_lumR * 0x0100), (_lumG * 0x0100), (_lumB * 0x0100), 0, (-256 * _arg2), (_lumR * 0x0100), (_lumG * 0x0100), (_lumB * 0x0100), 0, (-256 * _arg2), (_lumR * 0x0100), (_lumG * 0x0100), (_lumB * 0x0100), 0, (-256 * _arg2), 0, 0, 0, 1, 0];
return (applyMatrix(_local3, _arg1));
}
public static function setHue(_arg1:Array, _arg2:Number):Array{
if (isNaN(_arg2)){
return (_arg1);
};
_arg2 = (_arg2 * (Math.PI / 180));
var _local3:Number = Math.cos(_arg2);
var _local4:Number = Math.sin(_arg2);
var _local5:Array = [((_lumR + (_local3 * (1 - _lumR))) + (_local4 * -(_lumR))), ((_lumG + (_local3 * -(_lumG))) + (_local4 * -(_lumG))), ((_lumB + (_local3 * -(_lumB))) + (_local4 * (1 - _lumB))), 0, 0, ((_lumR + (_local3 * -(_lumR))) + (_local4 * 0.143)), ((_lumG + (_local3 * (1 - _lumG))) + (_local4 * 0.14)), ((_lumB + (_local3 * -(_lumB))) + (_local4 * -0.283)), 0, 0, ((_lumR + (_local3 * -(_lumR))) + (_local4 * -((1 - _lumR)))), ((_lumG + (_local3 * -(_lumG))) + (_local4 * _lumG)), ((_lumB + (_local3 * (1 - _lumB))) + (_local4 * _lumB)), 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1];
return (applyMatrix(_local5, _arg1));
}
public static function setBrightness(_arg1:Array, _arg2:Number):Array{
if (isNaN(_arg2)){
return (_arg1);
};
_arg2 = ((_arg2 * 100) - 100);
return (applyMatrix([1, 0, 0, 0, _arg2, 0, 1, 0, 0, _arg2, 0, 0, 1, 0, _arg2, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1], _arg1));
}
public static function setSaturation(_arg1:Array, _arg2:Number):Array{
if (isNaN(_arg2)){
return (_arg1);
};
var _local3:Number = (1 - _arg2);
var _local4:Number = (_local3 * _lumR);
var _local5:Number = (_local3 * _lumG);
var _local6:Number = (_local3 * _lumB);
var _local7:Array = [(_local4 + _arg2), _local5, _local6, 0, 0, _local4, (_local5 + _arg2), _local6, 0, 0, _local4, _local5, (_local6 + _arg2), 0, 0, 0, 0, 0, 1, 0];
return (applyMatrix(_local7, _arg1));
}
public static function setContrast(_arg1:Array, _arg2:Number):Array{
if (isNaN(_arg2)){
return (_arg1);
};
_arg2 = (_arg2 + 0.01);
var _local3:Array = [_arg2, 0, 0, 0, (128 * (1 - _arg2)), 0, _arg2, 0, 0, (128 * (1 - _arg2)), 0, 0, _arg2, 0, (128 * (1 - _arg2)), 0, 0, 0, 1, 0];
return (applyMatrix(_local3, _arg1));
}
public static function applyMatrix(_arg1:Array, _arg2:Array):Array{
var _local6:int;
var _local7:int;
if (((!((_arg1 is Array))) || (!((_arg2 is Array))))){
return (_arg2);
};
var _local3:Array = [];
var _local4:int;
var _local5:int;
_local6 = 0;
while (_local6 < 4) {
_local7 = 0;
while (_local7 < 5) {
if (_local7 == 4){
_local5 = _arg1[(_local4 + 4)];
} else {
_local5 = 0;
};
_local3[(_local4 + _local7)] = (((((_arg1[_local4] * _arg2[_local7]) + (_arg1[(_local4 + 1)] * _arg2[(_local7 + 5)])) + (_arg1[(_local4 + 2)] * _arg2[(_local7 + 10)])) + (_arg1[(_local4 + 3)] * _arg2[(_local7 + 15)])) + _local5);
_local7++;
};
_local4 = (_local4 + 5);
_local6++;
};
return (_local3);
}
}
}//package gs.plugins
Section 107
//DropShadowFilterPlugin (gs.plugins.DropShadowFilterPlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
import flash.filters.*;
public class DropShadowFilterPlugin extends FilterPlugin {
public static const VERSION:Number = 1;
public static const API:Number = 1;
public function DropShadowFilterPlugin(){
this.propName = "dropShadowFilter";
this.overwriteProps = ["dropShadowFilter"];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
_target = _arg1;
_type = DropShadowFilter;
initFilter(_arg2, new DropShadowFilter(0, 45, 0, 0, 0, 0, 1, ((_arg2.quality) || (2)), _arg2.inner, _arg2.knockout, _arg2.hideObject));
return (true);
}
}
}//package gs.plugins
Section 108
//EndArrayPlugin (gs.plugins.EndArrayPlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
import gs.utils.tween.*;
public class EndArrayPlugin extends TweenPlugin {
protected var _a:Array;
protected var _info:Array;
public static const VERSION:Number = 1.01;
public static const API:Number = 1;
public function EndArrayPlugin(){
_info = [];
super();
this.propName = "endArray";
this.overwriteProps = ["endArray"];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
if (((!((_arg1 is Array))) || (!((_arg2 is Array))))){
return (false);
};
init((_arg1 as Array), _arg2);
return (true);
}
public function init(_arg1:Array, _arg2:Array):void{
_a = _arg1;
var _local3:int = (_arg2.length - 1);
while (_local3 > -1) {
if (((!((_arg1[_local3] == _arg2[_local3]))) && (!((_arg1[_local3] == null))))){
_info[_info.length] = new ArrayTweenInfo(_local3, _a[_local3], (_arg2[_local3] - _a[_local3]));
};
_local3--;
};
}
override public function set changeFactor(_arg1:Number):void{
var _local2:int;
var _local3:ArrayTweenInfo;
var _local4:Number;
var _local5:int;
if (this.round){
_local2 = (_info.length - 1);
while (_local2 > -1) {
_local3 = _info[_local2];
_local4 = (_local3.start + (_local3.change * _arg1));
_local5 = ((_local4)<0) ? -1 : 1;
_a[_local3.index] = ((((_local4 % 1) * _local5))>0.5) ? (int(_local4) + _local5) : int(_local4);
_local2--;
};
} else {
_local2 = (_info.length - 1);
while (_local2 > -1) {
_local3 = _info[_local2];
_a[_local3.index] = (_local3.start + (_local3.change * _arg1));
_local2--;
};
};
}
}
}//package gs.plugins
Section 109
//FilterPlugin (gs.plugins.FilterPlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
import flash.filters.*;
import gs.utils.tween.*;
public class FilterPlugin extends TweenPlugin {
protected var _target:Object;
protected var _type:Class;
protected var _filter:BitmapFilter;
protected var _index:int;
protected var _remove:Boolean;
public static const VERSION:Number = 1.03;
public static const API:Number = 1;
protected function initFilter(_arg1:Object, _arg2:BitmapFilter):void{
var _local4:String;
var _local5:int;
var _local6:HexColorsPlugin;
var _local3:Array = _target.filters;
_index = -1;
if (_arg1.index != null){
_index = _arg1.index;
} else {
_local5 = (_local3.length - 1);
while (_local5 > -1) {
if ((_local3[_local5] is _type)){
_index = _local5;
break;
};
_local5--;
};
};
if ((((((_index == -1)) || ((_local3[_index] == null)))) || ((_arg1.addFilter == true)))){
_index = ((_arg1.index)!=null) ? _arg1.index : _local3.length;
_local3[_index] = _arg2;
_target.filters = _local3;
};
_filter = _local3[_index];
_remove = Boolean((_arg1.remove == true));
if (_remove){
this.onComplete = onCompleteTween;
};
var _local7:Object = ((_arg1.isTV)==true) ? _arg1.exposedVars : _arg1;
for (_local4 in _local7) {
if (((((((((!((_local4 in _filter))) || ((_filter[_local4] == _local7[_local4])))) || ((_local4 == "remove")))) || ((_local4 == "index")))) || ((_local4 == "addFilter")))){
} else {
if ((((((_local4 == "color")) || ((_local4 == "highlightColor")))) || ((_local4 == "shadowColor")))){
_local6 = new HexColorsPlugin();
_local6.initColor(_filter, _local4, _filter[_local4], _local7[_local4]);
_tweens[_tweens.length] = new TweenInfo(_local6, "changeFactor", 0, 1, _local4, false);
} else {
if ((((((((_local4 == "quality")) || ((_local4 == "inner")))) || ((_local4 == "knockout")))) || ((_local4 == "hideObject")))){
_filter[_local4] = _local7[_local4];
} else {
addTween(_filter, _local4, _filter[_local4], _local7[_local4], _local4);
};
};
};
};
}
public function onCompleteTween():void{
var _local1:int;
var _local2:Array;
if (_remove){
_local2 = _target.filters;
if (!(_local2[_index] is _type)){
_local1 = (_local2.length - 1);
while (_local1 > -1) {
if ((_local2[_local1] is _type)){
_local2.splice(_local1, 1);
break;
};
_local1--;
};
} else {
_local2.splice(_index, 1);
};
_target.filters = _local2;
};
}
override public function set changeFactor(_arg1:Number):void{
var _local2:int;
var _local3:TweenInfo;
var _local4:Array = _target.filters;
_local2 = (_tweens.length - 1);
while (_local2 > -1) {
_local3 = _tweens[_local2];
_local3.target[_local3.property] = (_local3.start + (_local3.change * _arg1));
_local2--;
};
if (!(_local4[_index] is _type)){
_index = (_local4.length - 1);
_local2 = (_local4.length - 1);
while (_local2 > -1) {
if ((_local4[_local2] is _type)){
_index = _local2;
break;
};
_local2--;
};
};
_local4[_index] = _filter;
_target.filters = _local4;
}
}
}//package gs.plugins
Section 110
//FramePlugin (gs.plugins.FramePlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
public class FramePlugin extends TweenPlugin {
public var frame:int;
protected var _target:MovieClip;
public static const VERSION:Number = 1.01;
public static const API:Number = 1;
public function FramePlugin(){
this.propName = "frame";
this.overwriteProps = ["frame"];
this.round = true;
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
if (((!((_arg1 is MovieClip))) || (isNaN(_arg2)))){
return (false);
};
_target = (_arg1 as MovieClip);
this.frame = _target.currentFrame;
addTween(this, "frame", this.frame, _arg2, "frame");
return (true);
}
override public function set changeFactor(_arg1:Number):void{
updateTweens(_arg1);
_target.gotoAndStop(this.frame);
}
}
}//package gs.plugins
Section 111
//GlowFilterPlugin (gs.plugins.GlowFilterPlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
import flash.filters.*;
public class GlowFilterPlugin extends FilterPlugin {
public static const VERSION:Number = 1;
public static const API:Number = 1;
public function GlowFilterPlugin(){
this.propName = "glowFilter";
this.overwriteProps = ["glowFilter"];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
_target = _arg1;
_type = GlowFilter;
initFilter(_arg2, new GlowFilter(0xFFFFFF, 0, 0, 0, ((_arg2.strength) || (1)), ((_arg2.quality) || (2)), _arg2.inner, _arg2.knockout));
return (true);
}
}
}//package gs.plugins
Section 112
//HexColorsPlugin (gs.plugins.HexColorsPlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
public class HexColorsPlugin extends TweenPlugin {
protected var _colors:Array;
public static const VERSION:Number = 1.01;
public static const API:Number = 1;
public function HexColorsPlugin(){
this.propName = "hexColors";
this.overwriteProps = [];
_colors = [];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
var _local4:String;
for (_local4 in _arg2) {
initColor(_arg1, _local4, uint(_arg1[_local4]), uint(_arg2[_local4]));
};
return (true);
}
public function initColor(_arg1:Object, _arg2:String, _arg3:uint, _arg4:uint):void{
var _local5:Number;
var _local6:Number;
var _local7:Number;
if (_arg3 != _arg4){
_local5 = (_arg3 >> 16);
_local6 = ((_arg3 >> 8) & 0xFF);
_local7 = (_arg3 & 0xFF);
_colors[_colors.length] = [_arg1, _arg2, _local5, ((_arg4 >> 16) - _local5), _local6, (((_arg4 >> 8) & 0xFF) - _local6), _local7, ((_arg4 & 0xFF) - _local7)];
this.overwriteProps[this.overwriteProps.length] = _arg2;
};
}
override public function killProps(_arg1:Object):void{
var _local2:int = (_colors.length - 1);
while (_local2 > -1) {
if (_arg1[_colors[_local2][1]] != undefined){
_colors.splice(_local2, 1);
};
_local2--;
};
super.killProps(_arg1);
}
override public function set changeFactor(_arg1:Number):void{
var _local2:int;
var _local3:Array;
_local2 = (_colors.length - 1);
while (_local2 > -1) {
_local3 = _colors[_local2];
_local3[0][_local3[1]] = ((((_local3[2] + (_arg1 * _local3[3])) << 16) | ((_local3[4] + (_arg1 * _local3[5])) << 8)) | (_local3[6] + (_arg1 * _local3[7])));
_local2--;
};
}
}
}//package gs.plugins
Section 113
//RemoveTintPlugin (gs.plugins.RemoveTintPlugin)
package gs.plugins {
public class RemoveTintPlugin extends TintPlugin {
public static const VERSION:Number = 1.01;
public static const API:Number = 1;
public function RemoveTintPlugin(){
this.propName = "removeTint";
}
}
}//package gs.plugins
Section 114
//RoundPropsPlugin (gs.plugins.RoundPropsPlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
public class RoundPropsPlugin extends TweenPlugin {
public static const VERSION:Number = 1;
public static const API:Number = 1;
public function RoundPropsPlugin(){
this.propName = "roundProps";
this.overwriteProps = [];
this.round = true;
}
public function add(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number):void{
addTween(_arg1, _arg2, _arg3, (_arg3 + _arg4), _arg2);
this.overwriteProps[this.overwriteProps.length] = _arg2;
}
}
}//package gs.plugins
Section 115
//ShortRotationPlugin (gs.plugins.ShortRotationPlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
public class ShortRotationPlugin extends TweenPlugin {
public static const VERSION:Number = 1;
public static const API:Number = 1;
public function ShortRotationPlugin(){
this.propName = "shortRotation";
this.overwriteProps = [];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
var _local4:String;
if (typeof(_arg2) == "number"){
trace("WARNING: You appear to be using the old shortRotation syntax. Instead of passing a number, please pass an object with properties that correspond to the rotations values For example, TweenMax.to(mc, 2, {shortRotation:{rotationX:-170, rotationY:25}})");
return (false);
};
for (_local4 in _arg2) {
initRotation(_arg1, _local4, _arg1[_local4], _arg2[_local4]);
};
return (true);
}
public function initRotation(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number):void{
var _local5:Number = ((_arg4 - _arg3) % 360);
if (((_arg4 - _arg3) % 360) != (_local5 % 180)){
_local5 = ((_local5)<0) ? (_local5 + 360) : (_local5 - 360);
};
addTween(_arg1, _arg2, _arg3, (_arg3 + _local5), _arg2);
this.overwriteProps[this.overwriteProps.length] = _arg2;
}
}
}//package gs.plugins
Section 116
//TintPlugin (gs.plugins.TintPlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
import flash.geom.*;
import gs.utils.tween.*;
public class TintPlugin extends TweenPlugin {
protected var _target:DisplayObject;
protected var _ct:ColorTransform;
protected var _ignoreAlpha:Boolean;
public static const VERSION:Number = 1.1;
public static const API:Number = 1;
protected static var _props:Array = ["redMultiplier", "greenMultiplier", "blueMultiplier", "alphaMultiplier", "redOffset", "greenOffset", "blueOffset", "alphaOffset"];
public function TintPlugin(){
this.propName = "tint";
this.overwriteProps = ["tint"];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
if (!(_arg1 is DisplayObject)){
return (false);
};
var _local4:ColorTransform = new ColorTransform();
if (((!((_arg2 == null))) && (!((_arg3.exposedVars.removeTint == true))))){
_local4.color = uint(_arg2);
};
_ignoreAlpha = true;
init((_arg1 as DisplayObject), _local4);
return (true);
}
public function init(_arg1:DisplayObject, _arg2:ColorTransform):void{
var _local3:int;
var _local4:String;
_target = _arg1;
_ct = _target.transform.colorTransform;
_local3 = (_props.length - 1);
while (_local3 > -1) {
_local4 = _props[_local3];
if (_ct[_local4] != _arg2[_local4]){
_tweens[_tweens.length] = new TweenInfo(_ct, _local4, _ct[_local4], (_arg2[_local4] - _ct[_local4]), "tint", false);
};
_local3--;
};
}
override public function set changeFactor(_arg1:Number):void{
var _local2:ColorTransform;
updateTweens(_arg1);
if (_ignoreAlpha){
_local2 = _target.transform.colorTransform;
_ct.alphaMultiplier = _local2.alphaMultiplier;
_ct.alphaOffset = _local2.alphaOffset;
};
_target.transform.colorTransform = _ct;
}
}
}//package gs.plugins
Section 117
//TweenPlugin (gs.plugins.TweenPlugin)
package gs.plugins {
import gs.*;
import gs.utils.tween.*;
public class TweenPlugin {
public var propName:String;
public var overwriteProps:Array;
public var round:Boolean;
public var onComplete:Function;
protected var _tweens:Array;
protected var _changeFactor:Number;// = 0
public static const VERSION:Number = 1.03;
public static const API:Number = 1;
public function TweenPlugin(){
_tweens = [];
super();
}
public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
addTween(_arg1, this.propName, _arg1[this.propName], _arg2, this.propName);
return (true);
}
protected function addTween(_arg1:Object, _arg2:String, _arg3:Number, _arg4, _arg5:String=null):void{
var _local6:Number;
if (_arg4 != null){
_local6 = ((typeof(_arg4))=="number") ? (_arg4 - _arg3) : Number(_arg4);
if (_local6 != 0){
_tweens[_tweens.length] = new TweenInfo(_arg1, _arg2, _arg3, _local6, ((_arg5) || (_arg2)), false);
};
};
}
protected function updateTweens(_arg1:Number):void{
var _local2:int;
var _local3:TweenInfo;
var _local4:Number;
var _local5:int;
if (this.round){
_local2 = (_tweens.length - 1);
while (_local2 > -1) {
_local3 = _tweens[_local2];
_local4 = (_local3.start + (_local3.change * _arg1));
_local5 = ((_local4)<0) ? -1 : 1;
_local3.target[_local3.property] = ((((_local4 % 1) * _local5))>0.5) ? (int(_local4) + _local5) : int(_local4);
_local2--;
};
} else {
_local2 = (_tweens.length - 1);
while (_local2 > -1) {
_local3 = _tweens[_local2];
_local3.target[_local3.property] = (_local3.start + (_local3.change * _arg1));
_local2--;
};
};
}
public function set changeFactor(_arg1:Number):void{
updateTweens(_arg1);
_changeFactor = _arg1;
}
public function get changeFactor():Number{
return (_changeFactor);
}
public function killProps(_arg1:Object):void{
var _local2:int;
_local2 = (this.overwriteProps.length - 1);
while (_local2 > -1) {
if ((this.overwriteProps[_local2] in _arg1)){
this.overwriteProps.splice(_local2, 1);
};
_local2--;
};
_local2 = (_tweens.length - 1);
while (_local2 > -1) {
if ((_tweens[_local2].name in _arg1)){
_tweens.splice(_local2, 1);
};
_local2--;
};
}
public static function activate(_arg1:Array):Boolean{
var _local2:int;
var _local3:Object;
_local2 = (_arg1.length - 1);
while (_local2 > -1) {
_local3 = new (_arg1[_local2]);
TweenLite.plugins[_local3.propName] = _arg1[_local2];
_local2--;
};
return (true);
}
}
}//package gs.plugins
Section 118
//VisiblePlugin (gs.plugins.VisiblePlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
public class VisiblePlugin extends TweenPlugin {
protected var _target:Object;
protected var _tween:TweenLite;
protected var _visible:Boolean;
public static const VERSION:Number = 1;
public static const API:Number = 1;
public function VisiblePlugin(){
this.propName = "visible";
this.overwriteProps = ["visible"];
this.onComplete = onCompleteTween;
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
_target = _arg1;
_tween = _arg3;
_visible = Boolean(_arg2);
return (true);
}
public function onCompleteTween():void{
if (((!((_tween.vars.runBackwards == true))) && ((_tween.ease == _tween.vars.ease)))){
_target.visible = _visible;
};
}
override public function set changeFactor(_arg1:Number):void{
if (_target.visible != true){
_target.visible = true;
};
}
}
}//package gs.plugins
Section 119
//VolumePlugin (gs.plugins.VolumePlugin)
package gs.plugins {
import flash.display.*;
import gs.*;
import flash.media.*;
public class VolumePlugin extends TweenPlugin {
protected var _target:Object;
protected var _st:SoundTransform;
public static const VERSION:Number = 1.01;
public static const API:Number = 1;
public function VolumePlugin(){
this.propName = "volume";
this.overwriteProps = ["volume"];
}
override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{
if (((isNaN(_arg2)) || (!(_arg1.hasOwnProperty("soundTransform"))))){
return (false);
};
_target = _arg1;
_st = _target.soundTransform;
addTween(_st, "volume", _st.volume, _arg2, "volume");
return (true);
}
override public function set changeFactor(_arg1:Number):void{
updateTweens(_arg1);
_target.soundTransform = _st;
}
}
}//package gs.plugins
Section 120
//ArrayTweenInfo (gs.utils.tween.ArrayTweenInfo)
package gs.utils.tween {
public class ArrayTweenInfo {
public var index:uint;
public var start:Number;
public var change:Number;
public function ArrayTweenInfo(_arg1:uint, _arg2:Number, _arg3:Number){
this.index = _arg1;
this.start = _arg2;
this.change = _arg3;
}
}
}//package gs.utils.tween
Section 121
//TweenInfo (gs.utils.tween.TweenInfo)
package gs.utils.tween {
public class TweenInfo {
public var target:Object;
public var property:String;
public var start:Number;
public var change:Number;
public var name:String;
public var isPlugin:Boolean;
public function TweenInfo(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number, _arg5:String, _arg6:Boolean){
this.target = _arg1;
this.property = _arg2;
this.start = _arg3;
this.change = _arg4;
this.name = _arg5;
this.isPlugin = _arg6;
}
}
}//package gs.utils.tween
Section 122
//OverwriteManager (gs.OverwriteManager)
package gs {
import flash.utils.*;
import gs.utils.tween.*;
import flash.errors.*;
public class OverwriteManager {
public static const version:Number = 3.12;
public static const NONE:int = 0;
public static const ALL:int = 1;
public static const AUTO:int = 2;
public static const CONCURRENT:int = 3;
public static var mode:int;
public static var enabled:Boolean;
public static function init(_arg1:int=2):int{
if (TweenLite.version < 10.09){
trace("TweenLite warning: Your TweenLite class needs to be updated to work with OverwriteManager (or you may need to clear your ASO files). Please download and install the latest version from http://www.tweenlite.com.");
};
TweenLite.overwriteManager = OverwriteManager;
mode = _arg1;
enabled = true;
return (mode);
}
public static function manageOverwrites(_arg1:TweenLite, _arg2:Array):void{
var _local7:int;
var _local8:TweenLite;
var _local10:Array;
var _local11:Object;
var _local12:int;
var _local13:TweenInfo;
var _local14:Array;
var _local3:Object = _arg1.vars;
var _local4:int = ((_local3.overwrite)==undefined) ? mode : int(_local3.overwrite);
if ((((_local4 < 2)) || ((_arg2 == null)))){
return;
};
var _local5:Number = _arg1.startTime;
var _local6:Array = [];
var _local9 = -1;
_local7 = (_arg2.length - 1);
while (_local7 > -1) {
_local8 = _arg2[_local7];
if (_local8 == _arg1){
_local9 = _local7;
} else {
if ((((((_local7 < _local9)) && ((_local8.startTime <= _local5)))) && (((_local8.startTime + ((_local8.duration * 1000) / _local8.combinedTimeScale)) > _local5)))){
_local6[_local6.length] = _local8;
};
};
_local7--;
};
if ((((_local6.length == 0)) || ((_arg1.tweens.length == 0)))){
return;
};
if (_local4 == AUTO){
_local10 = _arg1.tweens;
_local11 = {};
_local7 = (_local10.length - 1);
while (_local7 > -1) {
_local13 = _local10[_local7];
if (_local13.isPlugin){
if (_local13.name == "_MULTIPLE_"){
_local14 = _local13.target.overwriteProps;
_local12 = (_local14.length - 1);
while (_local12 > -1) {
_local11[_local14[_local12]] = true;
_local12--;
};
} else {
_local11[_local13.name] = true;
};
_local11[_local13.target.propName] = true;
} else {
_local11[_local13.name] = true;
};
_local7--;
};
_local7 = (_local6.length - 1);
while (_local7 > -1) {
killVars(_local11, _local6[_local7].exposedVars, _local6[_local7].tweens);
_local7--;
};
} else {
_local7 = (_local6.length - 1);
while (_local7 > -1) {
_local6[_local7].enabled = false;
_local7--;
};
};
}
public static function killVars(_arg1:Object, _arg2:Object, _arg3:Array):void{
var _local4:int;
var _local5:String;
var _local6:TweenInfo;
_local4 = (_arg3.length - 1);
while (_local4 > -1) {
_local6 = _arg3[_local4];
if ((_local6.name in _arg1)){
_arg3.splice(_local4, 1);
} else {
if (((_local6.isPlugin) && ((_local6.name == "_MULTIPLE_")))){
_local6.target.killProps(_arg1);
if (_local6.target.overwriteProps.length == 0){
_arg3.splice(_local4, 1);
};
};
};
_local4--;
};
for (_local5 in _arg1) {
delete _arg2[_local5];
};
}
}
}//package gs
Section 123
//TweenLite (gs.TweenLite)
package gs {
import flash.display.*;
import flash.events.*;
import flash.utils.*;
import gs.utils.tween.*;
import gs.plugins.*;
public class TweenLite {
public var duration:Number;
public var vars:Object;
public var delay:Number;
public var startTime:Number;
public var initTime:Number;
public var tweens:Array;
public var target:Object;
public var active:Boolean;
public var ease:Function;
public var initted:Boolean;
public var combinedTimeScale:Number;
public var gc:Boolean;
public var started:Boolean;
public var exposedVars:Object;
protected var _hasPlugins:Boolean;
protected var _hasUpdate:Boolean;
public static const version:Number = 10.092;
public static var plugins:Object = {};
public static var killDelayedCallsTo:Function = TweenLite.killTweensOf;
public static var defaultEase:Function = TweenLite.easeOut;
public static var overwriteManager:Object;
public static var currentTime:uint;
public static var masterList:Dictionary = new Dictionary(false);
public static var timingSprite:Sprite = new Sprite();
private static var _tlInitted:Boolean;
private static var _timer:Timer = new Timer(2000);
protected static var _reservedProps:Object = {ease:1, delay:1, overwrite:1, onComplete:1, onCompleteParams:1, runBackwards:1, startAt:1, onUpdate:1, onUpdateParams:1, roundProps:1, onStart:1, onStartParams:1, persist:1, renderOnStart:1, proxiedEase:1, easeParams:1, yoyo:1, loop:1, onCompleteListener:1, onUpdateListener:1, onStartListener:1, orientToBezier:1, timeScale:1};
public function TweenLite(_arg1:Object, _arg2:Number, _arg3:Object){
if (_arg1 == null){
return;
};
if (!_tlInitted){
TweenPlugin.activate([TintPlugin, RemoveTintPlugin, FramePlugin, AutoAlphaPlugin, VisiblePlugin, VolumePlugin, EndArrayPlugin]);
currentTime = getTimer();
timingSprite.addEventListener(Event.ENTER_FRAME, updateAll, false, 0, true);
if (overwriteManager == null){
overwriteManager = {mode:1, enabled:false};
};
_timer.addEventListener("timer", killGarbage, false, 0, true);
_timer.start();
_tlInitted = true;
};
this.vars = _arg3;
this.duration = ((_arg2) || (0.001));
this.delay = ((_arg3.delay) || (0));
this.combinedTimeScale = ((_arg3.timeScale) || (1));
this.active = Boolean((((_arg2 == 0)) && ((this.delay == 0))));
this.target = _arg1;
if (typeof(this.vars.ease) != "function"){
this.vars.ease = defaultEase;
};
if (this.vars.easeParams != null){
this.vars.proxiedEase = this.vars.ease;
this.vars.ease = easeProxy;
};
this.ease = this.vars.ease;
this.exposedVars = ((this.vars.isTV)==true) ? this.vars.exposedVars : this.vars;
this.tweens = [];
this.initTime = currentTime;
this.startTime = (this.initTime + (this.delay * 1000));
var _local4:int = ((((_arg3.overwrite == undefined)) || (((!(overwriteManager.enabled)) && ((_arg3.overwrite > 1)))))) ? overwriteManager.mode : int(_arg3.overwrite);
if (((!((_arg1 in masterList))) || ((_local4 == 1)))){
masterList[_arg1] = [this];
} else {
masterList[_arg1].push(this);
};
if ((((((this.vars.runBackwards == true)) && (!((this.vars.renderOnStart == true))))) || (this.active))){
initTweenVals();
if (this.active){
render((this.startTime + 1));
} else {
render(this.startTime);
};
if (((((!((this.exposedVars.visible == null))) && ((this.vars.runBackwards == true)))) && ((this.target is DisplayObject)))){
this.target.visible = this.exposedVars.visible;
};
};
}
public function initTweenVals():void{
var _local1:String;
var _local2:int;
var _local3:*;
var _local4:TweenInfo;
if (((!((this.exposedVars.timeScale == undefined))) && (this.target.hasOwnProperty("timeScale")))){
this.tweens[this.tweens.length] = new TweenInfo(this.target, "timeScale", this.target.timeScale, (this.exposedVars.timeScale - this.target.timeScale), "timeScale", false);
};
for (_local1 in this.exposedVars) {
if ((_local1 in _reservedProps)){
} else {
if ((_local1 in plugins)){
_local3 = new (plugins[_local1]);
if (_local3.onInitTween(this.target, this.exposedVars[_local1], this) == false){
this.tweens[this.tweens.length] = new TweenInfo(this.target, _local1, this.target[_local1], ((typeof(this.exposedVars[_local1]))=="number") ? (this.exposedVars[_local1] - this.target[_local1]) : Number(this.exposedVars[_local1]), _local1, false);
} else {
this.tweens[this.tweens.length] = new TweenInfo(_local3, "changeFactor", 0, 1, ((_local3.overwriteProps.length)==1) ? _local3.overwriteProps[0] : "_MULTIPLE_", true);
_hasPlugins = true;
};
} else {
this.tweens[this.tweens.length] = new TweenInfo(this.target, _local1, this.target[_local1], ((typeof(this.exposedVars[_local1]))=="number") ? (this.exposedVars[_local1] - this.target[_local1]) : Number(this.exposedVars[_local1]), _local1, false);
};
};
};
if (this.vars.runBackwards == true){
_local2 = (this.tweens.length - 1);
while (_local2 > -1) {
_local4 = this.tweens[_local2];
this.tweens[_local2].start = (_local4.start + _local4.change);
_local4.change = -(_local4.change);
_local2--;
};
};
if (this.vars.onUpdate != null){
_hasUpdate = true;
};
if (((TweenLite.overwriteManager.enabled) && ((this.target in masterList)))){
overwriteManager.manageOverwrites(this, masterList[this.target]);
};
this.initted = true;
}
public function activate():void{
this.started = (this.active = true);
if (!this.initted){
initTweenVals();
};
if (this.vars.onStart != null){
this.vars.onStart.apply(null, this.vars.onStartParams);
};
if (this.duration == 0.001){
this.startTime = (this.startTime - 1);
};
}
public function render(_arg1:uint):void{
var _local3:Number;
var _local4:TweenInfo;
var _local5:int;
var _local2:Number = ((_arg1 - this.startTime) * 0.001);
if (_local2 >= this.duration){
_local2 = this.duration;
_local3 = ((((this.ease == this.vars.ease)) || ((this.duration == 0.001)))) ? 1 : 0;
} else {
_local3 = this.ease(_local2, 0, 1, this.duration);
};
_local5 = (this.tweens.length - 1);
while (_local5 > -1) {
_local4 = this.tweens[_local5];
_local4.target[_local4.property] = (_local4.start + (_local3 * _local4.change));
_local5--;
};
if (_hasUpdate){
this.vars.onUpdate.apply(null, this.vars.onUpdateParams);
};
if (_local2 == this.duration){
complete(true);
};
}
public function complete(_arg1:Boolean=false):void{
var _local2:int;
if (!_arg1){
if (!this.initted){
initTweenVals();
};
this.startTime = (currentTime - ((this.duration * 1000) / this.combinedTimeScale));
render(currentTime);
return;
};
if (_hasPlugins){
_local2 = (this.tweens.length - 1);
while (_local2 > -1) {
if (((this.tweens[_local2].isPlugin) && (!((this.tweens[_local2].target.onComplete == null))))){
this.tweens[_local2].target.onComplete();
};
_local2--;
};
};
if (this.vars.persist != true){
this.enabled = false;
};
if (this.vars.onComplete != null){
this.vars.onComplete.apply(null, this.vars.onCompleteParams);
};
}
public function clear():void{
this.tweens = [];
this.vars = (this.exposedVars = {ease:this.vars.ease});
_hasUpdate = false;
}
public function killVars(_arg1:Object):void{
if (overwriteManager.enabled){
overwriteManager.killVars(_arg1, this.exposedVars, this.tweens);
};
}
protected function easeProxy(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return (this.vars.proxiedEase.apply(null, arguments.concat(this.vars.easeParams)));
}
public function get enabled():Boolean{
return ((this.gc) ? false : true);
}
public function set enabled(_arg1:Boolean):void{
var _local2:Array;
var _local3:Boolean;
var _local4:int;
if (_arg1){
if (!(this.target in masterList)){
masterList[this.target] = [this];
} else {
_local2 = masterList[this.target];
_local4 = (_local2.length - 1);
while (_local4 > -1) {
if (_local2[_local4] == this){
_local3 = true;
break;
};
_local4--;
};
if (!_local3){
_local2[_local2.length] = this;
};
};
};
this.gc = (_arg1) ? false : true;
if (this.gc){
this.active = false;
} else {
this.active = this.started;
};
}
public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{
return (new TweenLite(_arg1, _arg2, _arg3));
}
public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{
_arg3.runBackwards = true;
return (new TweenLite(_arg1, _arg2, _arg3));
}
public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null):TweenLite{
return (new TweenLite(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, overwrite:0}));
}
public static function updateAll(_arg1:Event=null):void{
var _local4:Array;
var _local5:int;
var _local6:TweenLite;
var _local2:uint = (currentTime = getTimer());
var _local3:Dictionary = masterList;
for each (_local4 in _local3) {
_local5 = (_local4.length - 1);
while (_local5 > -1) {
_local6 = _local4[_local5];
if (_local6.active){
_local6.render(_local2);
} else {
if (_local6.gc){
_local4.splice(_local5, 1);
} else {
if (_local2 >= _local6.startTime){
_local6.activate();
_local6.render(_local2);
};
};
};
_local5--;
};
};
}
public static function removeTween(_arg1:TweenLite, _arg2:Boolean=true):void{
if (_arg1 != null){
if (_arg2){
_arg1.clear();
};
_arg1.enabled = false;
};
}
public static function killTweensOf(_arg1:Object=null, _arg2:Boolean=false):void{
var _local3:Array;
var _local4:int;
var _local5:TweenLite;
if (((!((_arg1 == null))) && ((_arg1 in masterList)))){
_local3 = masterList[_arg1];
_local4 = (_local3.length - 1);
while (_local4 > -1) {
_local5 = _local3[_local4];
if (((_arg2) && (!(_local5.gc)))){
_local5.complete(false);
};
_local5.clear();
_local4--;
};
delete masterList[_arg1];
};
}
protected static function killGarbage(_arg1:TimerEvent):void{
var _local3:Object;
var _local2:Dictionary = masterList;
for (_local3 in _local2) {
if (_local2[_local3].length == 0){
delete _local2[_local3];
};
};
}
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2));
}
}
}//package gs
Section 124
//TweenMax (gs.TweenMax)
package gs {
import flash.events.*;
import flash.utils.*;
import gs.utils.tween.*;
import gs.plugins.*;
import gs.events.*;
public class TweenMax extends TweenLite implements IEventDispatcher {
protected var _dispatcher:EventDispatcher;
protected var _callbacks:Object;
protected var _repeatCount:Number;
protected var _timeScale:Number;
public var pauseTime:Number;
public static const version:Number = 10.12;
private static var _activatedPlugins:Boolean = TweenPlugin.activate([TintPlugin, RemoveTintPlugin, FramePlugin, AutoAlphaPlugin, VisiblePlugin, VolumePlugin, EndArrayPlugin, HexColorsPlugin, BlurFilterPlugin, ColorMatrixFilterPlugin, BevelFilterPlugin, DropShadowFilterPlugin, GlowFilterPlugin, RoundPropsPlugin, BezierPlugin, BezierThroughPlugin, ShortRotationPlugin]);
private static var _overwriteMode:int = (OverwriteManager.enabled) ? OverwriteManager.mode : OverwriteManager.init();
;
public static var killTweensOf:Function = TweenLite.killTweensOf;
public static var killDelayedCallsTo:Function = TweenLite.killTweensOf;
public static var removeTween:Function = TweenLite.removeTween;
protected static var _pausedTweens:Dictionary = new Dictionary(false);
protected static var _globalTimeScale:Number = 1;
public function TweenMax(_arg1:Object, _arg2:Number, _arg3:Object){
super(_arg1, _arg2, _arg3);
if (TweenLite.version < 10.092){
trace("TweenMax error! Please update your TweenLite class or try deleting your ASO files. TweenMax requires a more recent version. Download updates at http://www.TweenMax.com.");
};
if (((!((this.combinedTimeScale == 1))) && ((this.target is TweenMax)))){
_timeScale = 1;
this.combinedTimeScale = _globalTimeScale;
} else {
_timeScale = this.combinedTimeScale;
this.combinedTimeScale = (this.combinedTimeScale * _globalTimeScale);
};
if (((!((this.combinedTimeScale == 1))) && (!((this.delay == 0))))){
this.startTime = (this.initTime + (this.delay * (1000 / this.combinedTimeScale)));
};
if (((((!((this.vars.onCompleteListener == null))) || (!((this.vars.onUpdateListener == null))))) || (!((this.vars.onStartListener == null))))){
initDispatcher();
if ((((_arg2 == 0)) && ((this.delay == 0)))){
onUpdateDispatcher();
onCompleteDispatcher();
};
};
_repeatCount = 0;
if (((!(isNaN(this.vars.yoyo))) || (!(isNaN(this.vars.loop))))){
this.vars.persist = true;
};
if ((((this.delay == 0)) && (!((this.vars.startAt == null))))){
this.vars.startAt.overwrite = 0;
new TweenMax(this.target, 0, this.vars.startAt);
};
}
override public function initTweenVals():void{
var _local1:int;
var _local2:int;
var _local3:String;
var _local4:String;
var _local5:Array;
var _local6:Object;
var _local7:TweenInfo;
if (((!((this.vars.startAt == null))) && (!((this.delay == 0))))){
this.vars.startAt.overwrite = 0;
new TweenMax(this.target, 0, this.vars.startAt);
};
super.initTweenVals();
if ((((this.exposedVars.roundProps is Array)) && (!((TweenLite.plugins.roundProps == null))))){
_local5 = this.exposedVars.roundProps;
_local1 = (_local5.length - 1);
while (_local1 > -1) {
_local3 = _local5[_local1];
_local2 = (this.tweens.length - 1);
while (_local2 > -1) {
_local7 = this.tweens[_local2];
if (_local7.name == _local3){
if (_local7.isPlugin){
_local7.target.round = true;
} else {
if (_local6 == null){
_local6 = new TweenLite.plugins.roundProps();
_local6.add(_local7.target, _local3, _local7.start, _local7.change);
_hasPlugins = true;
this.tweens[_local2] = new TweenInfo(_local6, "changeFactor", 0, 1, _local3, true);
} else {
_local6.add(_local7.target, _local3, _local7.start, _local7.change);
this.tweens.splice(_local2, 1);
};
};
} else {
if (((((_local7.isPlugin) && ((_local7.name == "_MULTIPLE_")))) && (!(_local7.target.round)))){
_local4 = ((" " + _local7.target.overwriteProps.join(" ")) + " ");
if (_local4.indexOf(((" " + _local3) + " ")) != -1){
_local7.target.round = true;
};
};
};
_local2--;
};
_local1--;
};
};
}
public function pause():void{
if (isNaN(this.pauseTime)){
this.pauseTime = currentTime;
this.startTime = 999999999999999;
this.enabled = false;
_pausedTweens[this] = this;
};
}
public function resume():void{
this.enabled = true;
if (!isNaN(this.pauseTime)){
this.initTime = (this.initTime + (currentTime - this.pauseTime));
this.startTime = (this.initTime + (this.delay * (1000 / this.combinedTimeScale)));
this.pauseTime = NaN;
if (((!(this.started)) && ((currentTime >= this.startTime)))){
activate();
} else {
this.active = this.started;
};
_pausedTweens[this] = null;
delete _pausedTweens[this];
};
}
public function restart(_arg1:Boolean=false):void{
if (_arg1){
this.initTime = currentTime;
this.startTime = (currentTime + (this.delay * (1000 / this.combinedTimeScale)));
} else {
this.startTime = currentTime;
this.initTime = (currentTime - (this.delay * (1000 / this.combinedTimeScale)));
};
_repeatCount = 0;
if (this.target != this.vars.onComplete){
render(this.startTime);
};
this.pauseTime = NaN;
_pausedTweens[this] = null;
delete _pausedTweens[this];
this.enabled = true;
}
public function reverse(_arg1:Boolean=true, _arg2:Boolean=true):void{
this.ease = ((this.vars.ease)==this.ease) ? reverseEase : this.vars.ease;
var _local3:Number = this.progress;
if (((_arg1) && ((_local3 > 0)))){
this.startTime = (currentTime - ((((1 - _local3) * this.duration) * 1000) / this.combinedTimeScale));
this.initTime = (this.startTime - (this.delay * (1000 / this.combinedTimeScale)));
};
if (_arg2 != false){
if (_local3 < 1){
resume();
} else {
restart();
};
};
}
public function reverseEase(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return (this.vars.ease((_arg4 - _arg1), _arg2, _arg3, _arg4));
}
public function invalidate(_arg1:Boolean=true):void{
var _local2:Number;
if (this.initted){
_local2 = this.progress;
if (((!(_arg1)) && (!((_local2 == 0))))){
this.progress = 0;
};
this.tweens = [];
_hasPlugins = false;
this.exposedVars = ((this.vars.isTV)==true) ? this.vars.exposedProps : this.vars;
initTweenVals();
_timeScale = ((this.vars.timeScale) || (1));
this.combinedTimeScale = (_timeScale * _globalTimeScale);
this.delay = ((this.vars.delay) || (0));
if (isNaN(this.pauseTime)){
this.startTime = (this.initTime + ((this.delay * 1000) / this.combinedTimeScale));
};
if (((((!((this.vars.onCompleteListener == null))) || (!((this.vars.onUpdateListener == null))))) || (!((this.vars.onStartListener == null))))){
if (_dispatcher != null){
this.vars.onStart = _callbacks.onStart;
this.vars.onUpdate = _callbacks.onUpdate;
this.vars.onComplete = _callbacks.onComplete;
_dispatcher = null;
};
initDispatcher();
};
if (_local2 != 0){
if (_arg1){
adjustStartValues();
} else {
this.progress = _local2;
};
};
};
}
public function setDestination(_arg1:String, _arg2, _arg3:Boolean=true):void{
var _local5:int;
var _local6:TweenInfo;
var _local7:Object;
var _local8:Object;
var _local9:Array;
var _local10:Boolean;
var _local11:Array;
var _local12:Object;
var _local4:Number = this.progress;
if (this.initted){
if (!_arg3){
_local5 = (this.tweens.length - 1);
while (_local5 > -1) {
_local6 = this.tweens[_local5];
if (_local6.name == _arg1){
_local6.target[_local6.property] = _local6.start;
};
_local5--;
};
};
_local7 = this.vars;
_local8 = this.exposedVars;
_local9 = this.tweens;
_local10 = _hasPlugins;
this.tweens = [];
this.vars = (this.exposedVars = {});
this.vars[_arg1] = _arg2;
initTweenVals();
if (((!((this.ease == reverseEase))) && ((_local7.ease is Function)))){
this.ease = _local7.ease;
};
if (((_arg3) && (!((_local4 == 0))))){
adjustStartValues();
};
_local11 = this.tweens;
this.vars = _local7;
this.exposedVars = _local8;
this.tweens = _local9;
_local12 = {};
_local12[_arg1] = true;
_local5 = (this.tweens.length - 1);
while (_local5 > -1) {
_local6 = this.tweens[_local5];
if (_local6.name == _arg1){
this.tweens.splice(_local5, 1);
} else {
if (((_local6.isPlugin) && ((_local6.name == "_MULTIPLE_")))){
_local6.target.killProps(_local12);
if (_local6.target.overwriteProps.length == 0){
this.tweens.splice(_local5, 1);
};
};
};
_local5--;
};
this.tweens = this.tweens.concat(_local11);
_hasPlugins = Boolean(((_local10) || (_hasPlugins)));
};
this.vars[_arg1] = (this.exposedVars[_arg1] = _arg2);
}
protected function adjustStartValues():void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:TweenInfo;
var _local6:int;
var _local1:Number = this.progress;
if (_local1 != 0){
_local2 = this.ease(_local1, 0, 1, 1);
_local3 = (1 / (1 - _local2));
_local6 = (this.tweens.length - 1);
while (_local6 > -1) {
_local5 = this.tweens[_local6];
_local4 = (_local5.start + _local5.change);
if (_local5.isPlugin){
_local5.change = ((_local4 - _local2) * _local3);
} else {
_local5.change = ((_local4 - _local5.target[_local5.property]) * _local3);
};
_local5.start = (_local4 - _local5.change);
_local6--;
};
};
}
public function killProperties(_arg1:Array):void{
var _local3:int;
var _local2:Object = {};
_local3 = (_arg1.length - 1);
while (_local3 > -1) {
_local2[_arg1[_local3]] = true;
_local3--;
};
killVars(_local2);
}
override public function render(_arg1:uint):void{
var _local3:Number;
var _local4:TweenInfo;
var _local5:int;
var _local2:Number = (((_arg1 - this.startTime) * 0.001) * this.combinedTimeScale);
if (_local2 >= this.duration){
_local2 = this.duration;
_local3 = ((((this.ease == this.vars.ease)) || ((this.duration == 0.001)))) ? 1 : 0;
} else {
_local3 = this.ease(_local2, 0, 1, this.duration);
};
_local5 = (this.tweens.length - 1);
while (_local5 > -1) {
_local4 = this.tweens[_local5];
_local4.target[_local4.property] = (_local4.start + (_local3 * _local4.change));
_local5--;
};
if (_hasUpdate){
this.vars.onUpdate.apply(null, this.vars.onUpdateParams);
};
if (_local2 == this.duration){
complete(true);
};
}
override public function complete(_arg1:Boolean=false):void{
if (((((!(isNaN(this.vars.yoyo))) && ((((_repeatCount < this.vars.yoyo)) || ((this.vars.yoyo == 0)))))) || (((!(isNaN(this.vars.loop))) && ((((_repeatCount < this.vars.loop)) || ((this.vars.loop == 0)))))))){
_repeatCount++;
if (!isNaN(this.vars.yoyo)){
this.ease = ((this.vars.ease)==this.ease) ? reverseEase : this.vars.ease;
};
this.startTime = (_arg1) ? (this.startTime + (this.duration * (1000 / this.combinedTimeScale))) : currentTime;
this.initTime = (this.startTime - (this.delay * (1000 / this.combinedTimeScale)));
} else {
if (this.vars.persist == true){
pause();
};
};
super.complete(_arg1);
}
protected function initDispatcher():void{
var _local1:Object;
var _local2:String;
if (_dispatcher == null){
_dispatcher = new EventDispatcher(this);
_callbacks = {onStart:this.vars.onStart, onUpdate:this.vars.onUpdate, onComplete:this.vars.onComplete};
if (this.vars.isTV == true){
this.vars = this.vars.clone();
} else {
_local1 = {};
for (_local2 in this.vars) {
_local1[_local2] = this.vars[_local2];
};
this.vars = _local1;
};
this.vars.onStart = onStartDispatcher;
this.vars.onComplete = onCompleteDispatcher;
if ((this.vars.onStartListener is Function)){
_dispatcher.addEventListener(TweenEvent.START, this.vars.onStartListener, false, 0, true);
};
if ((this.vars.onUpdateListener is Function)){
_dispatcher.addEventListener(TweenEvent.UPDATE, this.vars.onUpdateListener, false, 0, true);
this.vars.onUpdate = onUpdateDispatcher;
_hasUpdate = true;
};
if ((this.vars.onCompleteListener is Function)){
_dispatcher.addEventListener(TweenEvent.COMPLETE, this.vars.onCompleteListener, false, 0, true);
};
};
}
protected function onStartDispatcher(... _args):void{
if (_callbacks.onStart != null){
_callbacks.onStart.apply(null, this.vars.onStartParams);
};
_dispatcher.dispatchEvent(new TweenEvent(TweenEvent.START));
}
protected function onUpdateDispatcher(... _args):void{
if (_callbacks.onUpdate != null){
_callbacks.onUpdate.apply(null, this.vars.onUpdateParams);
};
_dispatcher.dispatchEvent(new TweenEvent(TweenEvent.UPDATE));
}
protected function onCompleteDispatcher(... _args):void{
if (_callbacks.onComplete != null){
_callbacks.onComplete.apply(null, this.vars.onCompleteParams);
};
_dispatcher.dispatchEvent(new TweenEvent(TweenEvent.COMPLETE));
}
public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{
if (_dispatcher == null){
initDispatcher();
};
if ((((_arg1 == TweenEvent.UPDATE)) && (!((this.vars.onUpdate == onUpdateDispatcher))))){
this.vars.onUpdate = onUpdateDispatcher;
_hasUpdate = true;
};
_dispatcher.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5);
}
public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{
if (_dispatcher != null){
_dispatcher.removeEventListener(_arg1, _arg2, _arg3);
};
}
public function hasEventListener(_arg1:String):Boolean{
if (_dispatcher == null){
return (false);
};
return (_dispatcher.hasEventListener(_arg1));
}
public function willTrigger(_arg1:String):Boolean{
if (_dispatcher == null){
return (false);
};
return (_dispatcher.willTrigger(_arg1));
}
public function dispatchEvent(_arg1:Event):Boolean{
if (_dispatcher == null){
return (false);
};
return (_dispatcher.dispatchEvent(_arg1));
}
public function get paused():Boolean{
return (!(isNaN(this.pauseTime)));
}
public function set paused(_arg1:Boolean):void{
if (_arg1){
pause();
} else {
resume();
};
}
public function get reversed():Boolean{
return ((this.ease == reverseEase));
}
public function set reversed(_arg1:Boolean):void{
if (this.reversed != _arg1){
reverse();
};
}
public function get timeScale():Number{
return (_timeScale);
}
public function set timeScale(_arg1:Number):void{
if (_arg1 < 1E-5){
_arg1 = (_timeScale = 1E-5);
} else {
_timeScale = _arg1;
_arg1 = (_arg1 * _globalTimeScale);
};
this.initTime = ((currentTime - ((((currentTime - this.initTime) - (this.delay * (1000 / this.combinedTimeScale))) * this.combinedTimeScale) * (1 / _arg1))) - (this.delay * (1000 / _arg1)));
if (this.startTime != 999999999999999){
this.startTime = (this.initTime + (this.delay * (1000 / _arg1)));
};
this.combinedTimeScale = _arg1;
}
override public function set enabled(_arg1:Boolean):void{
if (!_arg1){
_pausedTweens[this] = null;
delete _pausedTweens[this];
};
super.enabled = _arg1;
if (_arg1){
this.combinedTimeScale = (_timeScale * _globalTimeScale);
};
}
public function get repeatCount():Number{
return (_repeatCount);
}
public function set repeatCount(_arg1:Number):void{
_repeatCount = _arg1;
}
public function get progress():Number{
var _local1:Number = (isNaN(this.pauseTime)) ? currentTime : this.pauseTime;
var _local2:Number = (((((_local1 - this.initTime) * 0.001) - (this.delay / this.combinedTimeScale)) / this.duration) * this.combinedTimeScale);
if (_local2 > 1){
return (1);
};
if (_local2 < 0){
return (0);
};
return (_local2);
}
public function set progress(_arg1:Number):void{
this.startTime = (currentTime - ((this.duration * _arg1) * 1000));
this.initTime = (this.startTime - (this.delay * (1000 / this.combinedTimeScale)));
if (!this.started){
activate();
};
render(currentTime);
if (!isNaN(this.pauseTime)){
this.pauseTime = currentTime;
this.startTime = 999999999999999;
this.active = false;
};
}
public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenMax{
return (new TweenMax(_arg1, _arg2, _arg3));
}
public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenMax{
_arg3.runBackwards = true;
return (new TweenMax(_arg1, _arg2, _arg3));
}
public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null, _arg4:Boolean=false):TweenMax{
return (new TweenMax(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, persist:_arg4, overwrite:0}));
}
public static function setGlobalTimeScale(_arg1:Number):void{
var _local3:int;
var _local4:Array;
if (_arg1 < 1E-5){
_arg1 = 1E-5;
};
var _local2:Dictionary = masterList;
_globalTimeScale = _arg1;
for each (_local4 in _local2) {
_local3 = (_local4.length - 1);
while (_local3 > -1) {
if ((_local4[_local3] is TweenMax)){
_local4[_local3].timeScale = (_local4[_local3].timeScale * 1);
};
_local3--;
};
};
}
public static function getTweensOf(_arg1:Object):Array{
var _local4:TweenLite;
var _local5:int;
var _local2:Array = masterList[_arg1];
var _local3:Array = [];
if (_local2 != null){
_local5 = (_local2.length - 1);
while (_local5 > -1) {
if (!_local2[_local5].gc){
_local3[_local3.length] = _local2[_local5];
};
_local5--;
};
};
for each (_local4 in _pausedTweens) {
if (_local4.target == _arg1){
_local3[_local3.length] = _local4;
};
};
return (_local3);
}
public static function isTweening(_arg1:Object):Boolean{
var _local2:Array = getTweensOf(_arg1);
var _local3:int = (_local2.length - 1);
while (_local3 > -1) {
if (((((_local2[_local3].active) || ((_local2[_local3].startTime == currentTime)))) && (!(_local2[_local3].gc)))){
return (true);
};
_local3--;
};
return (false);
}
public static function getAllTweens():Array{
var _local3:Array;
var _local4:int;
var _local5:TweenLite;
var _local1:Dictionary = masterList;
var _local2:Array = [];
for each (_local3 in _local1) {
_local4 = (_local3.length - 1);
while (_local4 > -1) {
if (!_local3[_local4].gc){
_local2[_local2.length] = _local3[_local4];
};
_local4--;
};
};
for each (_local5 in _pausedTweens) {
_local2[_local2.length] = _local5;
};
return (_local2);
}
public static function killAllTweens(_arg1:Boolean=false):void{
killAll(_arg1, true, false);
}
public static function killAllDelayedCalls(_arg1:Boolean=false):void{
killAll(_arg1, false, true);
}
public static function killAll(_arg1:Boolean=false, _arg2:Boolean=true, _arg3:Boolean=true):void{
var _local5:Boolean;
var _local6:int;
var _local4:Array = getAllTweens();
_local6 = (_local4.length - 1);
while (_local6 > -1) {
_local5 = (_local4[_local6].target == _local4[_local6].vars.onComplete);
if ((((_local5 == _arg3)) || (!((_local5 == _arg2))))){
if (_arg1){
_local4[_local6].complete(false);
_local4[_local6].clear();
} else {
TweenLite.removeTween(_local4[_local6], true);
};
};
_local6--;
};
}
public static function pauseAll(_arg1:Boolean=true, _arg2:Boolean=false):void{
changePause(true, _arg1, _arg2);
}
public static function resumeAll(_arg1:Boolean=true, _arg2:Boolean=false):void{
changePause(false, _arg1, _arg2);
}
public static function changePause(_arg1:Boolean, _arg2:Boolean=true, _arg3:Boolean=false):void{
var _local5:Boolean;
var _local4:Array = getAllTweens();
var _local6:int = (_local4.length - 1);
while (_local6 > -1) {
_local5 = (_local4[_local6].target == _local4[_local6].vars.onComplete);
if ((((_local4[_local6] is TweenMax)) && ((((_local5 == _arg3)) || (!((_local5 == _arg2))))))){
_local4[_local6].paused = _arg1;
};
_local6--;
};
}
public static function set globalTimeScale(_arg1:Number):void{
setGlobalTimeScale(_arg1);
}
public static function get globalTimeScale():Number{
return (_globalTimeScale);
}
}
}//package gs
Section 125
//EndingScreen (screen.EndingScreen)
package screen {
import flash.display.*;
import flash.events.*;
import classes.*;
public class EndingScreen extends MovieClip {
public var btnBack:SimpleButton;
public function EndingScreen(){
btnBack.addEventListener(MouseEvent.CLICK, onBack, false, 0, true);
Global.mainGame.addChild(this);
}
private function onBack(_arg1:MouseEvent):void{
Global.mainGame.showTitleScreen();
}
}
}//package screen
Section 126
//HelpScreen (screen.HelpScreen)
package screen {
import flash.display.*;
import flash.events.*;
import classes.*;
public class HelpScreen extends MovieClip {
public var btnBack:SimpleButton;
public function HelpScreen(){
btnBack.addEventListener(MouseEvent.CLICK, onBack, false, 0, true);
Global.mainGame.addChild(this);
}
private function onBack(_arg1:MouseEvent):void{
Global.mainGame.showTitleScreen();
}
}
}//package screen
Section 127
//LevelScreen (screen.LevelScreen)
package screen {
import flash.display.*;
import flash.events.*;
import classes.*;
import flash.text.*;
import flash.net.*;
public class LevelScreen extends MovieClip {
public var btn19:MovieClip;
public var btnMoreGames:SimpleButton;
public var btnUnlock:SimpleButton;
public var btn10:MovieClip;
public var btn1:MovieClip;
public var btn20:MovieClip;
public var btn11:MovieClip;
public var btn2:MovieClip;
public var btn21:MovieClip;
public var btn12:MovieClip;
public var btn3:MovieClip;
public var btnReset:SimpleButton;
public var btnSponsor:SimpleButton;
public var btn22:MovieClip;
public var btn13:MovieClip;
public var btn4:MovieClip;
public var btn23:MovieClip;
public var btn14:MovieClip;
public var btn5:MovieClip;
public var btn24:MovieClip;
public var btn15:MovieClip;
public var btn6:MovieClip;
public var btn25:MovieClip;
public var btn16:MovieClip;
public var btn7:MovieClip;
public var btn17:MovieClip;
public var btn8:MovieClip;
public var btn18:MovieClip;
public var btn9:MovieClip;
public var btnBack:SimpleButton;
public function LevelScreen(){
btnBack.addEventListener(MouseEvent.CLICK, onBack, false, 0, true);
btnMoreGames.addEventListener(MouseEvent.CLICK, onMoreGames, false, 0, true);
btnSponsor.addEventListener(MouseEvent.CLICK, onMoreGames, false, 0, true);
Global.mainGame.addChild(this);
Global.loadStatus();
this.initLevelButtons();
}
private function onReset(_arg1:MouseEvent):void{
Global.resetStatus();
this.unsetListeners();
Global.mainGame.showLevelScreen();
}
private function onMoreGames(_arg1:MouseEvent):void{
var _local2:URLRequest = new URLRequest((("http://www.gamesnappy.com/?utm_source=" + stage.loaderInfo.url) + "&utm_medium=flashgame&utm_content=level_screen&utm_campaign=Arranje-That"));
navigateToURL(_local2, "_blank");
}
private function onUnlock(_arg1:MouseEvent):void{
var _local2:int;
_local2 = 1;
while ((_local2 <= Global.scoreLevel.length)) {
if (Global.scoreLevel[(_local2 - 1)] == 0){
Global.scoreLevel[(_local2 - 1)] = 1;
};
_local2++;
};
Global.saveStatus();
this.unsetListeners();
Global.mainGame.showLevelScreen();
}
private function initLevelButtons():void{
var _local1:int;
var _local3:MovieClip;
var _local4:MovieClip;
var _local2:uint;
_local1 = 1;
while ((_local1 <= Global.scoreLevel.length)) {
_local3 = (this.getChildByName(("btn" + _local1)) as MovieClip);
if (_local1 < 10){
TextField(_local3.levelNumber).text = ("0" + String(_local1));
} else {
TextField(_local3.levelNumber).text = String(_local1);
};
TextField(_local3.levelNumber).mouseEnabled = false;
if (_local2 == 0){
_local3.addEventListener(MouseEvent.CLICK, onLevel, false, 0, true);
_local3.addEventListener(MouseEvent.ROLL_OVER, onLevelOver, false, 0, true);
_local3.addEventListener(MouseEvent.ROLL_OUT, onLevelOut, false, 0, true);
_local3.buttonMode = true;
_local3.level = _local1;
if (Global.scoreLevel[(_local1 - 1)] == 0){
_local2 = (_local1 + 1);
};
};
_local1++;
};
while ((((_local2 > 0)) && ((_local2 <= Global.scoreLevel.length)))) {
_local4 = (this.getChildByName(("btn" + _local2)) as MovieClip);
_local4.alpha = 0.1;
_local2++;
};
}
public function unsetListeners():void{
var _local2:MovieClip;
btnBack.removeEventListener(MouseEvent.CLICK, onBack, false);
btnUnlock.removeEventListener(MouseEvent.CLICK, onUnlock, false);
btnReset.removeEventListener(MouseEvent.CLICK, onReset, false);
btnMoreGames.removeEventListener(MouseEvent.CLICK, onMoreGames, false);
btnSponsor.removeEventListener(MouseEvent.CLICK, onMoreGames, false);
var _local1:uint = 1;
while ((_local1 <= Global.scoreLevel.length)) {
_local2 = (this.getChildByName(("btn" + _local1)) as MovieClip);
if (_local2.hasEventListener(MouseEvent.CLICK)){
_local2.removeEventListener(MouseEvent.CLICK, onLevel, false);
_local2.removeEventListener(MouseEvent.ROLL_OVER, onLevelOver, false);
_local2.removeEventListener(MouseEvent.ROLL_OUT, onLevelOut, false);
};
_local1++;
};
}
private function onLevel(_arg1:MouseEvent):void{
this.unsetListeners();
Global.selectedLevel = _arg1.target.level;
Global.mainGame.showPlayScreen();
}
private function onLevelOver(_arg1:MouseEvent):void{
TextField(_arg1.target.levelNumber).textColor = 0xFFFF00;
}
private function onLevelOut(_arg1:MouseEvent):void{
TextField(_arg1.target.levelNumber).textColor = 0xFFFFFF;
}
private function onBack(_arg1:MouseEvent):void{
this.unsetListeners();
Global.mainGame.showTitleScreen();
}
}
}//package screen
Section 128
//PlayScreen (screen.PlayScreen)
package screen {
import flash.display.*;
import gs.*;
import flash.events.*;
import classes.*;
import Box2D.*;
import flash.text.*;
import flash.net.*;
import flash.ui.*;
public class PlayScreen extends MovieClip {
public var btnLevel:SimpleButton;
public var btnHelp:SimpleButton;
public var txtClicks:TextField;
public var btnMoreGames:SimpleButton;
public var txtLevelNo:TextField;
public var btnReset:SimpleButton;
public var txtLevel:TextField;
public var btnSponsor:SimpleButton;
public var btnSound:SimpleButton;
public var btnBack:SimpleButton;
private var gamePlay:GamePlay;
private var background:MovieClip;
public function PlayScreen(){
var _local1:String;
super();
Global.mainGame.addChild(this);
this.gamePlay = new GamePlay(this);
this.background = new Background();
this.background.gotoAndStop(((Global.selectedLevel % 5) + 1));
this.addChild(this.background);
this.setChildIndex(this.background, 0);
this.setChildIndex(gamePlay, 1);
btnBack.addEventListener(MouseEvent.CLICK, onQuit, false, 0, true);
btnReset.addEventListener(MouseEvent.CLICK, onReset, false, 0, true);
btnSound.addEventListener(MouseEvent.CLICK, onSound, false, 0, true);
btnMoreGames.addEventListener(MouseEvent.CLICK, onMoreGames, false, 0, true);
btnSponsor.addEventListener(MouseEvent.CLICK, onMoreGames, false, 0, true);
btnHelp.addEventListener(MouseEvent.CLICK, onHelp, false, 0, true);
btnLevel.addEventListener(MouseEvent.CLICK, onLevel, false, 0, true);
Global.mainGame.stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, false, 0, true);
Global.mainGame.stage.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler, false, 0, true);
if (Global.selectedLevel < 10){
_local1 = ("0" + Global.selectedLevel.toString());
} else {
_local1 = Global.selectedLevel.toString();
};
this.txtLevelNo.text = _local1;
}
public function refreshClicksLeft(_arg1:uint):void{
this.txtClicks.text = ("CLICKS LEFT: " + _arg1.toString());
}
public function unsetListeners():void{
btnBack.mouseEnabled = false;
btnReset.mouseEnabled = false;
btnSound.mouseEnabled = false;
btnBack.removeEventListener(MouseEvent.CLICK, onQuit, false);
btnReset.removeEventListener(MouseEvent.CLICK, onReset, false);
btnSound.removeEventListener(MouseEvent.CLICK, onSound, false);
btnMoreGames.removeEventListener(MouseEvent.CLICK, onMoreGames, false);
btnSponsor.removeEventListener(MouseEvent.CLICK, onMoreGames, false);
btnHelp.removeEventListener(MouseEvent.CLICK, onHelp, false);
btnLevel.removeEventListener(MouseEvent.CLICK, onLevel, false);
Global.mainGame.stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, false);
Global.mainGame.stage.removeEventListener(KeyboardEvent.KEY_UP, keyUpHandler, false);
var _local1:MovieClip = (this.getChildByName("clear") as MovieClip);
var _local2:MovieClip = (this.getChildByName("over") as MovieClip);
if (_local1){
_local1.btnNext.removeEventListener(MouseEvent.CLICK, this.onReset, false);
};
if (_local2){
_local2.btnYes.removeEventListener(MouseEvent.CLICK, this.onReset, false);
_local2.btnNo.removeEventListener(MouseEvent.CLICK, this.onQuit, false);
};
}
private function onHelp(_arg1:MouseEvent):void{
var _local2:URLRequest = new URLRequest((("http://gamesnappy.com/pregame/836/Arranje_That_Level_...html?utm_source=" + stage.loaderInfo.url) + "&utm_medium=flashgame&utm_content=ingame_screen&utm_campaign=Arranje-That"));
navigateToURL(_local2, "_blank");
}
private function onMoreGames(_arg1:MouseEvent):void{
var _local2:URLRequest = new URLRequest((("http://www.gamesnappy.com/?utm_source=" + stage.loaderInfo.url) + "&utm_medium=flashgame&utm_content=ingame_screen&utm_campaign=Arranje-That"));
navigateToURL(_local2, "_blank");
}
public function onLevel(_arg1:MouseEvent):void{
var _local3:MovieClip;
var _local4:Number;
TextField(txtLevel).text = "";
var _local2:uint;
while (_local2 < this.gamePlay.objectList.length) {
_local3 = this.gamePlay.objectList[_local2];
_local4 = _local3.rotation;
_local3.rotation = 0;
if (_local4 < 0){
_local4 = (_local4 * -1);
};
_local4 = (_local4 % 90);
if ((((_local4 > -1)) && ((_local4 < 1)))){
_local4 = 0;
};
if ((((_local4 > 44)) && ((_local4 < 46)))){
_local4 = 45;
};
if (_local4 > 89){
_local4 = 0;
};
TextField(txtLevel).appendText((((((((((("{x:" + _local3.x) + ", y:") + _local3.y) + ", width:") + _local3.width) + ", height:") + _local3.height) + ", rotation:") + _local4) + "}"));
if (_local2 < (this.gamePlay.objectList.length - 1)){
TextField(txtLevel).appendText(",");
};
_local2++;
};
}
private function keyDownHandler(_arg1:KeyboardEvent):void{
switch (_arg1.keyCode){
case Keyboard.SPACE:
Box2DUtils.TIMESTEP = (1 / 250);
break;
};
}
private function keyUpHandler(_arg1:KeyboardEvent):void{
switch (_arg1.keyCode){
case Keyboard.SPACE:
Box2DUtils.TIMESTEP = (1 / 30);
break;
};
}
public function onQuit(_arg1:MouseEvent=null):void{
var _local2:ScreenTransition = ScreenTransition.getInstance();
_local2.execute(toQuit);
}
public function onReset(_arg1:MouseEvent=null):void{
var _local2:ScreenTransition;
if (Global.selectedLevel <= Global.scoreLevel.length){
_local2 = ScreenTransition.getInstance();
_local2.execute(toReset);
} else {
Global.mainGame.showEndingScreen();
};
}
private function toQuit():void{
Global.soundManager.stopAllSounds();
btnMoreGames.removeEventListener(MouseEvent.CLICK, onMoreGames, false);
btnSponsor.removeEventListener(MouseEvent.CLICK, onMoreGames, false);
this.removeChild(gamePlay);
gamePlay.destroy();
gamePlay = null;
Global.mainGame.toLevelScreen();
}
private function toReset():void{
Global.soundManager.stopAllSounds();
btnMoreGames.removeEventListener(MouseEvent.CLICK, onMoreGames, false);
btnSponsor.removeEventListener(MouseEvent.CLICK, onMoreGames, false);
this.removeChild(this.gamePlay);
gamePlay.destroy();
gamePlay = null;
Global.mainGame.toPlayScreen();
}
public function onSound(_arg1:MouseEvent):void{
Global.soundManager.onOffSound();
}
public function pauseMenu():void{
}
public function stageClear():void{
Global.soundManager.playMusic("clear", 1, 0, 0);
var _local1:MovieClip = new Clear();
_local1.name = "clear";
_local1.x = 320;
_local1.y = 240;
this.addChild(_local1);
this.setChildIndex(_local1, (this.numChildren - 1));
this.unsetListeners();
Global.stageClear(100);
_local1.btnNext.addEventListener(MouseEvent.CLICK, this.onReset, false, 0, true);
_local1.btnMenu.addEventListener(MouseEvent.CLICK, this.onQuit, false, 0, true);
TweenMax.from(_local1, 1, {alpha:0});
}
public function gameOver():void{
Global.soundManager.playMusic("over", 1, 0, 0);
var _local1:MovieClip = new GameOver();
_local1.name = "over";
_local1.x = 320;
_local1.y = 240;
this.addChild(_local1);
this.setChildIndex(_local1, (this.numChildren - 1));
this.unsetListeners();
_local1.btnYes.addEventListener(MouseEvent.CLICK, this.onReset, false, 0, true);
_local1.btnNo.addEventListener(MouseEvent.CLICK, this.onQuit, false, 0, true);
TweenMax.from(_local1, 1, {alpha:0});
}
}
}//package screen
Section 129
//ScreenTransition (screen.ScreenTransition)
package screen {
import flash.display.*;
import gs.*;
import classes.*;
public class ScreenTransition extends MovieClip {
private var initialized:Boolean;// = false
private var callback:Function;// = null
private var state:String;
private static var instance:ScreenTransition = new (ScreenTransition);
;
private static var CEIL_COUNT_X:int = 20;
private static var CEIL_COUNT_Y:int = 15;
private static var STATE_NONE:String = "STATE_NONE";
private static var STATE_IN:String = "STATE_IN";
private static var STATE_OUT:String = "STATE_OUT";
public function ScreenTransition(){
if (instance){
throw (new Error("Singleton and can only be accessed through Singleton.getInstance()"));
};
}
public function init():void{
if (!initialized){
initialized = true;
state = STATE_NONE;
this.initClips();
} else {
trace("transition already initialized!");
};
}
private function initClips():void{
var _local4:int;
var _local5:MovieClip;
var _local1:* = Global.STAGE_WIDTH;
var _local2:* = Global.STAGE_HEIGHT;
var _local3:int;
while (_local3 < CEIL_COUNT_X) {
_local4 = 0;
while (_local4 < CEIL_COUNT_Y) {
_local5 = new TransitionCeil();
_local5.x = ((((_local1 / CEIL_COUNT_X) * _local3) + (_local5.width / 2)) + (((_local1 / CEIL_COUNT_X) - _local5.width) / 2));
_local5.y = ((((_local2 / CEIL_COUNT_Y) * _local4) + (_local5.height / 2)) + (((_local2 / CEIL_COUNT_Y) - _local5.height) / 2));
_local5.width = 0;
_local5.height = 0;
this.addChild(_local5);
_local4++;
};
_local3++;
};
}
public function execute(_arg1:Function=null):void{
if (state == STATE_NONE){
this.callback = _arg1;
Global.mainGame.mouseChildren = false;
inEffect();
};
}
private function inEffect():void{
var _local4:Number;
Global.mainGame.setChildIndex(this, (Global.mainGame.numChildren - 1));
this.state = STATE_IN;
var _local1:Number = (((Global.STAGE_WIDTH / CEIL_COUNT_X) * 2) + 2);
var _local2:Number = (((Global.STAGE_HEIGHT / CEIL_COUNT_Y) * 2) + 2);
var _local3:int;
while (_local3 < this.numChildren) {
_local4 = ((this.getChildAt(_local3).x + this.getChildAt(_local3).y) / 1500);
if (_local3 < (this.numChildren - 1)){
TweenMax.to(this.getChildAt(_local3), 0.75, {delay:_local4, width:_local1, height:_local2});
} else {
TweenMax.to(this.getChildAt(_local3), 0.75, {delay:_local4, width:_local1, height:_local2, onComplete:onChange});
};
_local3++;
};
}
private function outEffect():void{
var _local2:Number;
Global.mainGame.setChildIndex(this, (Global.mainGame.numChildren - 1));
this.state = STATE_OUT;
var _local1:int;
while (_local1 < this.numChildren) {
_local2 = ((this.getChildAt(_local1).x + this.getChildAt(_local1).y) / 1500);
if (_local1 < (this.numChildren - 1)){
TweenMax.to(this.getChildAt(_local1), 0.75, {delay:_local2, width:0, height:0});
} else {
TweenMax.to(this.getChildAt(_local1), 0.75, {delay:_local2, width:0, height:0, onComplete:onFinish});
};
_local1++;
};
}
private function onChange():void{
if (this.callback != null){
callback.call();
callback = null;
};
outEffect();
}
private function onFinish():void{
Global.mainGame.mouseChildren = true;
this.state = STATE_NONE;
}
public static function getInstance():ScreenTransition{
return (instance);
}
}
}//package screen
Section 130
//SplashScreen (screen.SplashScreen)
package screen {
import flash.display.*;
import flash.events.*;
import classes.*;
import flash.net.*;
public class SplashScreen extends MovieClip {
public var mcintro:MovieClip;
public var btn_Sponsor:SimpleButton;
public function SplashScreen(){
addFrameScript(0, frame1);
this.btn_Sponsor.addEventListener(MouseEvent.CLICK, onClick, false, 0, true);
this.buttonMode = true;
Global.mainGame.addChild(this);
Global.mainGame.stage.frameRate = 30;
}
private function nextScreen():void{
Global.mainGame.showTitleScreen();
}
private function onClick(_arg1:MouseEvent):void{
navigateToURL(new URLRequest("http://www.gamesnappy.com"), "_blank");
}
function frame1(){
stop();
}
}
}//package screen
Section 131
//TitleScreen (screen.TitleScreen)
package screen {
import flash.display.*;
import flash.events.*;
import classes.*;
import flash.net.*;
public class TitleScreen extends MovieClip {
public var btnHelp:SimpleButton;
public var btnMoreGames:SimpleButton;
public var btnSponsor:SimpleButton;
public var title:MovieClip;
public var btnSound:SimpleButton;
public var btnPlay:SimpleButton;
public function TitleScreen(){
btnPlay.addEventListener(MouseEvent.CLICK, onPlay, false, 0, true);
btnHelp.addEventListener(MouseEvent.CLICK, onHelp, false, 0, true);
btnSound.addEventListener(MouseEvent.CLICK, onSound, false, 0, true);
btnMoreGames.addEventListener(MouseEvent.CLICK, onMoreGames, false, 0, true);
btnSponsor.addEventListener(MouseEvent.CLICK, onMoreGames, false, 0, true);
Global.mainGame.addChild(this);
Global.mainGame.stage.frameRate = 70;
}
private function onPlay(_arg1:MouseEvent):void{
Global.mainGame.showLevelScreen();
}
private function onHelp(_arg1:MouseEvent):void{
Global.mainGame.showHelpScreen();
}
private function onSound(_arg1:MouseEvent):void{
Global.soundManager.onOffSound();
}
private function onMoreGames(_arg1:MouseEvent):void{
var _local2:URLRequest = new URLRequest((("http://www.gamesnappy.com/?utm_source=" + stage.loaderInfo.url) + "&utm_medium=flashgame&utm_content=title_screen&utm_campaign=Arranje-That"));
navigateToURL(_local2, "_blank");
}
}
}//package screen
Section 132
//SoundManager (util.SoundManager)
package util {
import gs.*;
import flash.media.*;
import flash.utils.*;
import flash.net.*;
public class SoundManager {
private var _soundsDict:Dictionary;
private var _sounds:Array;
private var _enabled:Boolean;
private static var _instance:SoundManager;
private static var _allowInstance:Boolean;
public function SoundManager(){
this._soundsDict = new Dictionary(true);
this._sounds = new Array();
this._enabled = true;
if (!SoundManager._allowInstance){
throw (new Error("Error: Use SoundManager.getInstance() instead of the new keyword."));
};
}
public function addLibrarySound(_arg1, _arg2:String, _arg3:Boolean=false):Boolean{
var _local4:int;
while (_local4 < this._sounds.length) {
if (this._sounds[_local4].name == _arg2){
return (false);
};
_local4++;
};
var _local5:Object = new Object();
var _local6:Sound = new (_arg1);
_local5.name = _arg2;
_local5.isMusic = _arg3;
_local5.sound = _local6;
_local5.channel = new SoundChannel();
_local5.position = 0;
_local5.paused = true;
_local5.volume = 1;
_local5.startTime = 0;
_local5.loops = 0;
_local5.pausedByAll = false;
this._soundsDict[_arg2] = _local5;
this._sounds.push(_local5);
return (true);
}
public function addExternalSound(_arg1:String, _arg2:String, _arg3:Number=1000, _arg4:Boolean=false, _arg5:Boolean=false):Boolean{
var _local6:int;
while (_local6 < this._sounds.length) {
if (this._sounds[_local6].name == _arg2){
return (false);
};
_local6++;
};
var _local7:Object = new Object();
var _local8:Sound = new Sound(new URLRequest(_arg1), new SoundLoaderContext(_arg3, _arg5));
_local7.name = _arg2;
_local7.isMusic = _arg4;
_local7.sound = _local8;
_local7.channel = new SoundChannel();
_local7.position = 0;
_local7.paused = true;
_local7.volume = 1;
_local7.startTime = 0;
_local7.loops = 0;
_local7.pausedByAll = false;
this._soundsDict[_arg2] = _local7;
this._sounds.push(_local7);
return (true);
}
public function removeSound(_arg1:String):void{
var _local2:int;
while (_local2 < this._sounds.length) {
if (this._sounds[_local2].name == _arg1){
this._sounds[_local2] = null;
this._sounds.splice(_local2, 1);
};
_local2++;
};
delete this._soundsDict[_arg1];
}
public function removeAllSounds():void{
var _local1:int;
while (_local1 < this._sounds.length) {
this._sounds[_local1] = null;
_local1++;
};
this._sounds = new Array();
this._soundsDict = new Dictionary(true);
}
public function playSound(_arg1:String, _arg2:Number=1, _arg3:Number=0, _arg4:int=0):void{
stopSound(_arg1);
var _local5:Object = this._soundsDict[_arg1];
_local5.volume = _arg2;
_local5.startTime = _arg3;
_local5.loops = _arg4;
if (_local5.paused){
if (_enabled){
_local5.channel = _local5.sound.play(_local5.position, _local5.loops, new SoundTransform(_local5.volume));
} else {
_local5.channel = _local5.sound.play(_local5.position, _local5.loops, new SoundTransform(0));
};
} else {
if (_enabled){
_local5.channel = _local5.sound.play(_arg3, _local5.loops, new SoundTransform(_local5.volume));
} else {
_local5.channel = _local5.sound.play(_arg3, _local5.loops, new SoundTransform(0));
};
};
_local5.paused = false;
}
public function playMusic(_arg1:String, _arg2:Number=1, _arg3:Number=0, _arg4:int=9999):void{
var _local5:int;
var _local6:String;
var _local7:Boolean;
if (isSoundPaused(_arg1)){
_local5 = 0;
while (_local5 < this._sounds.length) {
_local6 = this._sounds[_local5].name;
_local7 = this._sounds[_local5].isMusic;
if (_local7){
stopSound(_local6);
};
_local5++;
};
playSound(_arg1, _arg2, _arg3, _arg4);
};
}
public function stopSound(_arg1:String):void{
var _local2:Object = this._soundsDict[_arg1];
_local2.paused = true;
_local2.channel.stop();
_local2.position = _local2.channel.position;
}
public function pauseSound(_arg1:String):void{
var _local2:Object = this._soundsDict[_arg1];
_local2.paused = true;
_local2.position = _local2.channel.position;
_local2.channel.stop();
}
public function playAllSounds(_arg1:Boolean=false):void{
var _local3:String;
var _local2:int;
while (_local2 < this._sounds.length) {
_local3 = this._sounds[_local2].name;
if (_arg1){
if (this._soundsDict[_local3].pausedByAll){
this._soundsDict[_local3].pausedByAll = false;
this.playSound(_local3);
};
} else {
this.playSound(_local3);
};
_local2++;
};
}
public function stopAllSounds(_arg1:Boolean=true):void{
var _local3:String;
var _local2:int;
while (_local2 < this._sounds.length) {
_local3 = this._sounds[_local2].name;
if (_arg1){
if (!this._soundsDict[_local3].paused){
this._soundsDict[_local3].pausedByAll = true;
this.stopSound(_local3);
};
} else {
this.stopSound(_local3);
};
_local2++;
};
}
public function pauseAllSounds(_arg1:Boolean=true):void{
var _local3:String;
var _local2:int;
while (_local2 < this._sounds.length) {
_local3 = this._sounds[_local2].name;
if (_arg1){
if (!this._soundsDict[_local3].paused){
this._soundsDict[_local3].pausedByAll = true;
this.pauseSound(_local3);
};
} else {
this.pauseSound(_local3);
};
_local2++;
};
}
public function fadeSound(_arg1:String, _arg2:Number=0, _arg3:Number=1):void{
var _local4:SoundChannel = this._soundsDict[_arg1].channel;
TweenLite.to(_local4, _arg3, {volume:_arg2});
}
public function muteAllSounds():void{
var _local2:String;
var _local1:int;
while (_local1 < this._sounds.length) {
_local2 = this._sounds[_local1].name;
this.setSoundVolume(_local2, 0);
_local1++;
};
}
public function unmuteAllSounds():void{
var _local2:String;
var _local3:Object;
var _local4:SoundTransform;
var _local1:int;
while (_local1 < this._sounds.length) {
_local2 = this._sounds[_local1].name;
_local3 = this._soundsDict[_local2];
_local4 = _local3.channel.soundTransform;
_local4.volume = _local3.volume;
_local3.channel.soundTransform = _local4;
_local1++;
};
}
public function setSoundVolume(_arg1:String, _arg2:Number):void{
var _local3:Object = this._soundsDict[_arg1];
var _local4:SoundTransform = _local3.channel.soundTransform;
_local4.volume = _arg2;
_local3.channel.soundTransform = _local4;
}
public function getSoundVolume(_arg1:String):Number{
return (this._soundsDict[_arg1].channel.soundTransform.volume);
}
public function getSoundPosition(_arg1:String):Number{
return (this._soundsDict[_arg1].channel.position);
}
public function getSoundDuration(_arg1:String):Number{
return (this._soundsDict[_arg1].sound.length);
}
public function getSoundObject(_arg1:String):Sound{
return (this._soundsDict[_arg1].sound);
}
public function isSoundPaused(_arg1:String):Boolean{
return (this._soundsDict[_arg1].paused);
}
public function isSoundPausedByAll(_arg1:String):Boolean{
return (this._soundsDict[_arg1].pausedByAll);
}
public function onOffSound():void{
if (this._enabled){
this._enabled = false;
this.muteAllSounds();
} else {
this._enabled = true;
this.unmuteAllSounds();
};
}
public function get enabled():Boolean{
return (this._enabled);
}
public function get sounds():Array{
return (this._sounds);
}
public function toString():String{
return (getQualifiedClassName(this));
}
public static function getInstance():SoundManager{
if (SoundManager._instance == null){
SoundManager._allowInstance = true;
SoundManager._instance = new (SoundManager);
SoundManager._allowInstance = false;
};
return (SoundManager._instance);
}
}
}//package util
Section 133
//Background (Background)
package {
import flash.display.*;
public dynamic class Background extends MovieClip {
public function Background(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 134
//Clear (Clear)
package {
import flash.display.*;
public dynamic class Clear extends MovieClip {
public var btnNext:SimpleButton;
public var btnMenu:SimpleButton;
}
}//package
Section 135
//ClickSfx (ClickSfx)
package {
import flash.media.*;
public dynamic class ClickSfx extends Sound {
}
}//package
Section 136
//Game (Game)
package {
import flash.display.*;
import flash.events.*;
import screen.*;
import classes.*;
public class Game extends MovieClip {
public var titleScreen:TitleScreen;
public var helpScreen:HelpScreen;
public var levelScreen:LevelScreen;
public var playScreen:PlayScreen;
public var endingScreen:EndingScreen;
public var splashScreen:SplashScreen;
public var transition:ScreenTransition;
public function Game():void{
Global.mainGame = this;
this.addEventListener(MouseEvent.CLICK, onClick);
transition = ScreenTransition.getInstance();
transition.init();
this.addChild(transition);
Global.soundManager.addLibrarySound(ClickSfx, "click");
Global.soundManager.addLibrarySound(musicIngame, "ingame", true);
Global.soundManager.addLibrarySound(musicTitle, "title", true);
Global.soundManager.addLibrarySound(sfxClear, "clear", true);
Global.soundManager.addLibrarySound(sfxOver, "over", true);
this.startScreen();
}
public function startScreen():void{
this.toSplashScreen();
}
public function showSplashScreen():void{
transition.execute(toSplashScreen);
}
public function showTitleScreen():void{
transition.execute(toTitleScreen);
}
public function showEndingScreen():void{
transition.execute(toEndingScreen);
}
public function showHelpScreen():void{
transition.execute(toHelpScreen);
}
public function showLevelScreen():void{
transition.execute(toLevelScreen);
}
public function showPlayScreen():void{
transition.execute(toPlayScreen);
}
private function onClick(_arg1:MouseEvent):void{
Global.soundManager.playSound("click");
}
public function toSplashScreen():void{
this.clean();
this.splashScreen = new SplashScreen();
}
public function toTitleScreen():void{
this.clean();
this.titleScreen = new TitleScreen();
Global.soundManager.playMusic("title");
}
public function toEndingScreen():void{
this.clean();
this.endingScreen = new EndingScreen();
}
public function toHelpScreen():void{
this.clean();
this.helpScreen = new HelpScreen();
}
public function toLevelScreen():void{
this.clean();
this.levelScreen = new LevelScreen();
Global.soundManager.playMusic("title");
}
public function toPlayScreen():void{
this.clean();
this.playScreen = new PlayScreen();
Global.soundManager.stopSound("title");
}
private function clean(){
this.titleScreen = removeClip(this.titleScreen);
this.levelScreen = removeClip(this.levelScreen);
this.playScreen = removeClip(this.playScreen);
this.helpScreen = removeClip(this.helpScreen);
this.splashScreen = removeClip(this.splashScreen);
}
private function removeClip(_arg1){
if (_arg1){
removeChild(_arg1);
};
return (null);
}
}
}//package
Section 137
//GameOver (GameOver)
package {
import flash.display.*;
public dynamic class GameOver extends MovieClip {
public var btnYes:SimpleButton;
public var btnNo:SimpleButton;
}
}//package
Section 138
//GoalObject (GoalObject)
package {
import flash.display.*;
public dynamic class GoalObject extends MovieClip {
}
}//package
Section 139
//Level1 (Level1)
package {
import flash.display.*;
public dynamic class Level1 extends MovieClip {
}
}//package
Section 140
//Level10 (Level10)
package {
import flash.display.*;
public dynamic class Level10 extends MovieClip {
}
}//package
Section 141
//Level11 (Level11)
package {
import flash.display.*;
public dynamic class Level11 extends MovieClip {
}
}//package
Section 142
//Level12 (Level12)
package {
import flash.display.*;
public dynamic class Level12 extends MovieClip {
}
}//package
Section 143
//Level13 (Level13)
package {
import flash.display.*;
public dynamic class Level13 extends MovieClip {
}
}//package
Section 144
//Level14 (Level14)
package {
import flash.display.*;
public dynamic class Level14 extends MovieClip {
}
}//package
Section 145
//Level15 (Level15)
package {
import flash.display.*;
public dynamic class Level15 extends MovieClip {
}
}//package
Section 146
//Level16 (Level16)
package {
import flash.display.*;
public dynamic class Level16 extends MovieClip {
}
}//package
Section 147
//Level17 (Level17)
package {
import flash.display.*;
public dynamic class Level17 extends MovieClip {
}
}//package
Section 148
//Level18 (Level18)
package {
import flash.display.*;
public dynamic class Level18 extends MovieClip {
}
}//package
Section 149
//Level19 (Level19)
package {
import flash.display.*;
public dynamic class Level19 extends MovieClip {
}
}//package
Section 150
//Level2 (Level2)
package {
import flash.display.*;
public dynamic class Level2 extends MovieClip {
}
}//package
Section 151
//Level20 (Level20)
package {
import flash.display.*;
public dynamic class Level20 extends MovieClip {
}
}//package
Section 152
//Level21 (Level21)
package {
import flash.display.*;
public dynamic class Level21 extends MovieClip {
}
}//package
Section 153
//Level22 (Level22)
package {
import flash.display.*;
public dynamic class Level22 extends MovieClip {
}
}//package
Section 154
//Level23 (Level23)
package {
import flash.display.*;
public dynamic class Level23 extends MovieClip {
}
}//package
Section 155
//Level24 (Level24)
package {
import flash.display.*;
public dynamic class Level24 extends MovieClip {
}
}//package
Section 156
//Level25 (Level25)
package {
import flash.display.*;
public dynamic class Level25 extends MovieClip {
}
}//package
Section 157
//Level3 (Level3)
package {
import flash.display.*;
public dynamic class Level3 extends MovieClip {
}
}//package
Section 158
//Level4 (Level4)
package {
import flash.display.*;
public dynamic class Level4 extends MovieClip {
}
}//package
Section 159
//Level5 (Level5)
package {
import flash.display.*;
public dynamic class Level5 extends MovieClip {
}
}//package
Section 160
//Level6 (Level6)
package {
import flash.display.*;
public dynamic class Level6 extends MovieClip {
}
}//package
Section 161
//Level7 (Level7)
package {
import flash.display.*;
public dynamic class Level7 extends MovieClip {
}
}//package
Section 162
//Level8 (Level8)
package {
import flash.display.*;
public dynamic class Level8 extends MovieClip {
}
}//package
Section 163
//Level9 (Level9)
package {
import flash.display.*;
public dynamic class Level9 extends MovieClip {
}
}//package
Section 164
//musicIngame (musicIngame)
package {
import flash.media.*;
public dynamic class musicIngame extends Sound {
}
}//package
Section 165
//musicTitle (musicTitle)
package {
import flash.media.*;
public dynamic class musicTitle extends Sound {
}
}//package
Section 166
//P_Rock_Block (P_Rock_Block)
package {
import classes.*;
public dynamic class P_Rock_Block extends PhysicsRockObject {
public function P_Rock_Block(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 167
//P_Wood_MiniBlock (P_Wood_MiniBlock)
package {
import classes.*;
public dynamic class P_Wood_MiniBlock extends PhysicsWoodObject {
public function P_Wood_MiniBlock(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 168
//PhysicsCircle (PhysicsCircle)
package {
import flash.display.*;
public dynamic class PhysicsCircle extends MovieClip {
}
}//package
Section 169
//PhysicsCircleSensor (PhysicsCircleSensor)
package {
import flash.display.*;
public dynamic class PhysicsCircleSensor extends MovieClip {
}
}//package
Section 170
//PhysicsRevoluteJoint (PhysicsRevoluteJoint)
package {
import flash.display.*;
public dynamic class PhysicsRevoluteJoint extends MovieClip {
}
}//package
Section 171
//PhysicsSensor (PhysicsSensor)
package {
import flash.display.*;
public dynamic class PhysicsSensor extends MovieClip {
}
}//package
Section 172
//PhysicsSquare (PhysicsSquare)
package {
import flash.display.*;
public dynamic class PhysicsSquare extends MovieClip {
}
}//package
Section 173
//sfxClear (sfxClear)
package {
import flash.media.*;
public dynamic class sfxClear extends Sound {
}
}//package
Section 174
//sfxOver (sfxOver)
package {
import flash.media.*;
public dynamic class sfxOver extends Sound {
}
}//package
Section 175
//TransitionCeil (TransitionCeil)
package {
import flash.display.*;
public dynamic class TransitionCeil extends MovieClip {
}
}//package