| STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229923 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2598 · P5196 |
![]() | This is the info page for Flash #216649 |
qwerer |
xxx |
Your score: 999 |
<p align="left"></p> |
loading |
ActionScript [AS1/AS2]
Frame 1function Lbar() { if (getBytesLoaded() >= getBytesTotal()) { play(); clearInterval(LoaderInt); } percent_txt.text = Math.ceil((getBytesLoaded() / getBytesTotal()) * 100) + "%"; } stop(); _root.blog_button.onRelease = function () { getURL ("https://www.porngames.club/?utm_source=gaming&utm_medium=game&utm_campaign=cosplayhilo", "_blank"); }; LoaderInt = setInterval(Lbar, 10);Frame 3function show_splash() { _root.attachMovie("splash", "splash", _root.getNextHighestDepth()); _root.blog_button.onRelease = function () { getURL ("https://www.porngames.club/?utm_source=gaming&utm_medium=game&utm_campaign=cosplayhilo", "_blank"); }; splash.blog_button.onRelease = function () { getURL ("https://www.porngames.club/?utm_source=gaming&utm_medium=game&utm_campaign=cosplayhilo", "_blank"); }; _root.crakrevenue_button.onRelease = function () { getURL ("https://vrcosplayx.com/?t=26882&aid=107985&sid=12192018_305x99_BID11123", "_blank"); }; _root.btnminx.onRelease = function () { getURL ("https://vrcosplayx.com/cosplaypornvideos?landing=1&t=26882&aid=107985&sid=cosplayhilo", "_blank"); }; splash.play_button.onRelease = function () { play_the_game(); splash.removeMovieClip(); }; splash.how_to_button.onRelease = function () { show_info(); splash.removeMovieClip(); }; } function show_info() { _root.attachMovie("info", "info", _root.getNextHighestDepth()); info.play_button.onRelease = function () { play_the_game(); info.removeMovieClip(); }; info.back_button.onRelease = function () { show_splash(); info.removeMovieClip(); }; } function play_the_game() { big_picture = flash.display.BitmapData.loadBitmap("cardz"); _root.attachMovie("table", "table", _root.getNextHighestDepth()); _root.createEmptyMovieClip("game", _root.getNextHighestDepth()); game.attachMovie("higher", "higher", game.getNextHighestDepth()); game.attachMovie("lower", "lower", game.getNextHighestDepth()); game.createEmptyMovieClip("big_pic_obj", game.getNextHighestDepth()); big_pic_obj.attachBitmap(big_picture, game.getNextHighestDepth()); big_pic_obj._visible = false; sequence = new Array(); Array.prototype.shuffle = function () { x = 0; while (x < 52) { var _local2 = Math.floor(Math.random() * 52); var _local3 = this[x]; this[x] = this[_local2]; this[_local2] = _local3; x++; } }; x = 0; while (x < 52) { card = game.createEmptyMovieClip("small_pic_obj_" + x, game.getNextHighestDepth()); sequence[x] = x; small_picture = new flash.display.BitmapData(79, 123); card.attachBitmap(small_picture, game.getNextHighestDepth()); small_picture.copyPixels(big_picture, new flash.geom.Rectangle(0 + ((x % 13) * 79), 0 + (Math.floor(x / 13) * 123), 79, 123), new flash.geom.Point(0, 0)); card._visible = false; card.filters = new Array(card_shadow); card.onEnterFrame = function () { switch (this.action) { case "come" : this._x = this._x + 40; if (this._x > 210) { this._x = 210; this.action = "stay"; if (cards_drawn > 1) { game.ok_ko._visible = true; game.resimler._visible = true; } } break; case "move" : this._x = this._x + 20; if (this._x > 310) { this._x = 310; this.action = "dissolve"; } break; case "dissolve" : this._alpha = this._alpha - 4; game.lap_score._alpha = game.lap_score._alpha - 4; if (this._alpha >= 0) { break; } can_draw = true; game.ok_ko._visible = false; game.resimler._visible = true; if (cards_drawn == 52) { endgame(); } this.removeMovieClip(); } }; x++; } game.attachMovie("ok_ko", "ok_ko", game.getNextHighestDepth(), {_x:250, _y:250, _visible:false}); game.attachMovie("score", "score", game.getNextHighestDepth(), {_x:0, _y:140}); game.attachMovie("lap_score", "lap_score", game.getNextHighestDepth(), {_x:-50, _y:0, _alpha:0}); game.attachMovie("resimler", "resimler", game.getNextHighestDepth(), {_x:500, _y:0}); game.score.filters = new Array(text_glow); game.lap_score.filters = new Array(text_glow); sequence.shuffle(); cards_drawn = 0; points = 0; can_draw = true; draw_card(); game.higher.onRelease = function () { if (can_draw) { can_draw = false; higher = true; draw_card(); } }; game.lower.onRelease = function () { if (can_draw) { can_draw = false; higher = false; draw_card(); } }; } function draw_card() { game.ok_ko.gotoAndStop(2); lap = 0; if ((((sequence[cards_drawn] % 13) <= (sequence[cards_drawn - 1] % 13)) and (!higher)) or (((sequence[cards_drawn] % 13) >= (sequence[cards_drawn - 1] % 13)) and higher)) { game.ok_ko.gotoAndStop(1); game.lap_score.lap_text.textColor = 4259648 /* 0x40FF40 */; if (cards_drawn > 0) { if (!higher) { game.resimler.nextFrame(); lap = 13 - (sequence[cards_drawn - 1] % 13); } else { lap = (sequence[cards_drawn - 1] % 13) + 1; game.resimler.nextFrame(); } } } else { lap = -5; game.lap_score.lap_text.textColor = 9437184 /* 0x900000 */; game.resimler.prevFrame(); } game.lap_score.lap_text.text = lap; if (cards_drawn > 0) { game.lap_score._alpha = 100; } points = points + lap; game["small_pic_obj_" + sequence[cards_drawn]]._x = 0; game["small_pic_obj_" + sequence[cards_drawn]]._y = 10; game["small_pic_obj_" + sequence[cards_drawn]]._visible = true; game["small_pic_obj_" + sequence[cards_drawn]].action = "come"; game["small_pic_obj_" + sequence[cards_drawn - 1]].action = "move"; cards_drawn++; game.score.textscore.text = (("Cards left: " + (52 - cards_drawn)) + " - Score: ") + points; } function endgame() { game.removeMovieClip(); _root.attachMovie("game_over", "game_over", _root.getNextHighestDepth()); game_over.gameovertext.filters = new Array(text_glow); game_over.fame.filters = new Array(text_glow); _root.game_over.gameovertext.text = "Your score: " + points; game_over.blog_button.onRelease = function () { getURL ("https://www.porngames.club?utm_source=gaming&utm_medium=game&utm_campaign=cosplayhilo", "_blank"); }; game_over.game2btn.onRelease = function () { getURL ("https://www.meetandfuck.games?utm_source=gaming&utm_medium=game&utm_campaign=3dhilo", "_blank"); }; game_over.game3btn.onRelease = function () { getURL ("https://www.meetandfuck.games?utm_source=gaming&utm_medium=game&utm_campaign=3dhilo", "_blank"); }; game_over.play_button.onRelease = function () { play_the_game(); game_over.removeMovieClip(); }; } stop(); var card_shadow = (new flash.filters.DropShadowFilter(4, 45, 0, 0.5, 4, 4, 1, 3, false, false, false)); var text_glow = (new flash.filters.GlowFilter(0, 0.6, 4, 4, 2, 3, false, false)); show_splash();Symbol 121 MovieClip [resimler] Frame 1stop();
Library Items
Symbol 1 Bitmap [cardz] | ||
Symbol 2 Bitmap | Used by:3 | |
Symbol 3 Graphic | Uses:2 | Used by:4 |
Symbol 4 MovieClip [table] | Uses:3 | |
Symbol 5 Bitmap | Used by:6 | |
Symbol 6 Graphic | Uses:5 | Used by:15 Timeline |
Symbol 7 Graphic | Used by:8 | |
Symbol 8 Button | Uses:7 | Used by:15 |
Symbol 9 Graphic | Used by:10 | |
Symbol 10 Button | Uses:9 | Used by:15 138 Timeline |
Symbol 11 Graphic | Used by:12 | |
Symbol 12 Button | Uses:11 | Used by:15 134 138 |
Symbol 13 Bitmap | Used by:14 | |
Symbol 14 Graphic | Uses:13 | Used by:15 121 134 138 |
Symbol 15 MovieClip [splash] | Uses:6 8 10 12 14 | |
Symbol 16 Font | Used by:17 137 | |
Symbol 17 EditableText | Uses:16 | Used by:18 |
Symbol 18 MovieClip [score] | Uses:17 | |
Symbol 19 Bitmap | Used by:20 | |
Symbol 20 Graphic | Uses:19 | Used by:121 |
Symbol 21 Bitmap | Used by:22 | |
Symbol 22 Graphic | Uses:21 | Used by:121 |
Symbol 23 Bitmap | Used by:24 | |
Symbol 24 Graphic | Uses:23 | Used by:121 |
Symbol 25 Bitmap | Used by:26 | |
Symbol 26 Graphic | Uses:25 | Used by:121 |
Symbol 27 Bitmap | Used by:28 | |
Symbol 28 Graphic | Uses:27 | Used by:121 |
Symbol 29 Bitmap | Used by:30 | |
Symbol 30 Graphic | Uses:29 | Used by:121 |
Symbol 31 Bitmap | Used by:32 | |
Symbol 32 Graphic | Uses:31 | Used by:121 |
Symbol 33 Bitmap | Used by:34 | |
Symbol 34 Graphic | Uses:33 | Used by:121 |
Symbol 35 Bitmap | Used by:36 | |
Symbol 36 Graphic | Uses:35 | Used by:121 |
Symbol 37 Bitmap | Used by:38 | |
Symbol 38 Graphic | Uses:37 | Used by:121 |
Symbol 39 Bitmap | Used by:40 | |
Symbol 40 Graphic | Uses:39 | Used by:121 |
Symbol 41 Bitmap | Used by:42 | |
Symbol 42 Graphic | Uses:41 | Used by:121 |
Symbol 43 Bitmap | Used by:44 | |
Symbol 44 Graphic | Uses:43 | Used by:121 |
Symbol 45 Bitmap | Used by:46 | |
Symbol 46 Graphic | Uses:45 | Used by:121 |
Symbol 47 Bitmap | Used by:48 | |
Symbol 48 Graphic | Uses:47 | Used by:121 |
Symbol 49 Bitmap | Used by:50 | |
Symbol 50 Graphic | Uses:49 | Used by:121 |
Symbol 51 Bitmap | Used by:52 | |
Symbol 52 Graphic | Uses:51 | Used by:121 |
Symbol 53 Bitmap | Used by:54 | |
Symbol 54 Graphic | Uses:53 | Used by:121 |
Symbol 55 Bitmap | Used by:56 | |
Symbol 56 Graphic | Uses:55 | Used by:121 |
Symbol 57 Bitmap | Used by:58 | |
Symbol 58 Graphic | Uses:57 | Used by:121 |
Symbol 59 Bitmap | Used by:60 | |
Symbol 60 Graphic | Uses:59 | Used by:121 |
Symbol 61 Bitmap | Used by:62 | |
Symbol 62 Graphic | Uses:61 | Used by:121 |
Symbol 63 Bitmap | Used by:64 | |
Symbol 64 Graphic | Uses:63 | Used by:121 |
Symbol 65 Bitmap | Used by:66 | |
Symbol 66 Graphic | Uses:65 | Used by:121 |
Symbol 67 Bitmap | Used by:68 | |
Symbol 68 Graphic | Uses:67 | Used by:121 |
Symbol 69 Bitmap | Used by:70 | |
Symbol 70 Graphic | Uses:69 | Used by:121 |
Symbol 71 Bitmap | Used by:72 | |
Symbol 72 Graphic | Uses:71 | Used by:121 |
Symbol 73 Bitmap | Used by:74 | |
Symbol 74 Graphic | Uses:73 | Used by:121 |
Symbol 75 Bitmap | Used by:76 | |
Symbol 76 Graphic | Uses:75 | Used by:121 |
Symbol 77 Bitmap | Used by:78 | |
Symbol 78 Graphic | Uses:77 | Used by:121 |
Symbol 79 Bitmap | Used by:80 | |
Symbol 80 Graphic | Uses:79 | Used by:121 |
Symbol 81 Bitmap | Used by:82 | |
Symbol 82 Graphic | Uses:81 | Used by:121 |
Symbol 83 Bitmap | Used by:84 | |
Symbol 84 Graphic | Uses:83 | Used by:121 |
Symbol 85 Bitmap | Used by:86 | |
Symbol 86 Graphic | Uses:85 | Used by:121 |
Symbol 87 Bitmap | Used by:88 | |
Symbol 88 Graphic | Uses:87 | Used by:121 |
Symbol 89 Bitmap | Used by:90 | |
Symbol 90 Graphic | Uses:89 | Used by:121 |
Symbol 91 Bitmap | Used by:92 | |
Symbol 92 Graphic | Uses:91 | Used by:121 |
Symbol 93 Bitmap | Used by:94 | |
Symbol 94 Graphic | Uses:93 | Used by:121 |
Symbol 95 Bitmap | Used by:96 | |
Symbol 96 Graphic | Uses:95 | Used by:121 |
Symbol 97 Bitmap | Used by:98 | |
Symbol 98 Graphic | Uses:97 | Used by:121 |
Symbol 99 Bitmap | Used by:100 | |
Symbol 100 Graphic | Uses:99 | Used by:121 |
Symbol 101 Bitmap | Used by:102 | |
Symbol 102 Graphic | Uses:101 | Used by:121 |
Symbol 103 Bitmap | Used by:104 | |
Symbol 104 Graphic | Uses:103 | Used by:121 |
Symbol 105 Bitmap | Used by:106 | |
Symbol 106 Graphic | Uses:105 | Used by:121 |
Symbol 107 Bitmap | Used by:108 | |
Symbol 108 Graphic | Uses:107 | Used by:121 |
Symbol 109 Bitmap | Used by:110 | |
Symbol 110 Graphic | Uses:109 | Used by:121 |
Symbol 111 Bitmap | Used by:112 | |
Symbol 112 Graphic | Uses:111 | Used by:121 |
Symbol 113 Bitmap | Used by:114 | |
Symbol 114 Graphic | Uses:113 | Used by:121 |
Symbol 115 Bitmap | Used by:116 | |
Symbol 116 Graphic | Uses:115 | Used by:121 |
Symbol 117 Bitmap | Used by:118 | |
Symbol 118 Graphic | Uses:117 | Used by:121 |
Symbol 119 Bitmap | Used by:120 | |
Symbol 120 Graphic | Uses:119 | Used by:121 |
Symbol 121 MovieClip [resimler] | Uses:14 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62 64 66 68 70 72 74 76 78 80 82 84 86 88 90 92 94 96 98 100 102 104 106 108 110 112 114 116 118 120 | |
Symbol 122 Bitmap | Used by:123 | |
Symbol 123 Graphic | Uses:122 | Used by:126 |
Symbol 124 Bitmap | Used by:125 | |
Symbol 125 Graphic | Uses:124 | Used by:126 |
Symbol 126 MovieClip [ok_ko] | Uses:123 125 | |
Symbol 127 Font | Used by:128 | |
Symbol 128 EditableText | Uses:127 | Used by:129 |
Symbol 129 MovieClip [lap_score] | Uses:128 | |
Symbol 130 Bitmap | Used by:131 | |
Symbol 131 Graphic | Uses:130 | Used by:134 |
Symbol 132 Graphic | Used by:133 | |
Symbol 133 Button | Uses:132 | Used by:134 |
Symbol 134 MovieClip [info] | Uses:131 12 133 14 | |
Symbol 135 Bitmap | Used by:136 | |
Symbol 136 Graphic | Uses:135 | Used by:138 |
Symbol 137 EditableText | Uses:16 | Used by:138 |
Symbol 138 MovieClip [game_over] | Uses:136 12 10 137 14 | |
Symbol 139 Bitmap | Used by:140 | |
Symbol 140 Graphic | Uses:139 | Used by:141 |
Symbol 141 Button [lower] | Uses:140 | |
Symbol 142 Bitmap | Used by:143 | |
Symbol 143 Graphic | Uses:142 | Used by:144 |
Symbol 144 Button [higher] | Uses:143 | |
Symbol 145 Font | Used by:146 | |
Symbol 146 EditableText | Uses:145 | Used by:Timeline |
Symbol 147 Font | Used by:148 | |
Symbol 148 EditableText | Uses:147 | Used by:149 |
Symbol 149 MovieClip | Uses:148 | Used by:150 |
Symbol 150 MovieClip | Uses:149 | Used by:Timeline |
Symbol 151 Bitmap | Used by:152 | |
Symbol 152 Graphic | Uses:151 | Used by:Timeline |
Symbol 153 Graphic | Used by:154 | |
Symbol 154 Button | Uses:153 | Used by:Timeline |
Instance Names
"percent_txt" | Frame 1 | Symbol 146 EditableText |
"blog_button" | Frame 1 | Symbol 10 Button |
"btnminx" | Frame 3 | Symbol 154 Button |
"how_to_button" | Symbol 15 MovieClip [splash] Frame 1 | Symbol 8 Button |
"blog_button" | Symbol 15 MovieClip [splash] Frame 1 | Symbol 10 Button |
"play_button" | Symbol 15 MovieClip [splash] Frame 1 | Symbol 12 Button |
"textscore" | Symbol 18 MovieClip [score] Frame 1 | Symbol 17 EditableText |
"lap_text" | Symbol 129 MovieClip [lap_score] Frame 1 | Symbol 128 EditableText |
"play_button" | Symbol 134 MovieClip [info] Frame 1 | Symbol 12 Button |
"back_button" | Symbol 134 MovieClip [info] Frame 1 | Symbol 133 Button |
"play_button" | Symbol 138 MovieClip [game_over] Frame 1 | Symbol 12 Button |
"blog_button" | Symbol 138 MovieClip [game_over] Frame 1 | Symbol 10 Button |
"gameovertext" | Symbol 138 MovieClip [game_over] Frame 1 | Symbol 137 EditableText |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "cardz" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "table" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "splash" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "score" |
ExportAssets (56) | Timeline Frame 1 | Symbol 121 as "resimler" |
ExportAssets (56) | Timeline Frame 1 | Symbol 126 as "ok_ko" |
ExportAssets (56) | Timeline Frame 1 | Symbol 129 as "lap_score" |
ExportAssets (56) | Timeline Frame 1 | Symbol 134 as "info" |
ExportAssets (56) | Timeline Frame 1 | Symbol 138 as "game_over" |
ExportAssets (56) | Timeline Frame 1 | Symbol 141 as "lower" |
ExportAssets (56) | Timeline Frame 1 | Symbol 144 as "higher" |
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